diff --git a/.gitattributes b/.gitattributes index cae443c670..c929f8dbab 100644 --- a/.gitattributes +++ b/.gitattributes @@ -12,3 +12,4 @@ configure.in text eol=lf Makefile text eol=lf Makefile.in text eol=lf *.sh text eol=lf +*.sql text eol=lf diff --git a/.github/CONTRIBUTING.md b/.github/CONTRIBUTING.md index f6d7178e46..daa63b1f64 100644 --- a/.github/CONTRIBUTING.md +++ b/.github/CONTRIBUTING.md @@ -7,6 +7,7 @@ Table of Contents * [Reporting Bugs](#reporting-bugs) * [Suggesting Enhancements](#suggesting-enhancements) * [Issue Labels](#issue-labels) + * [Local Development Environment](#local-development-environment) * [Become a Team Member](#become-a-team-member) Reporting Bugs @@ -161,6 +162,13 @@ For the most part you as a user will have no reason to worry about the **Milesto [search-rathena-label-typemaintenance]: https://github.com/rathena/rathena/issues?q=is%3Aissue+is%3Aopen+label%3Atype%3Amaintenance [search-rathena-label-typequestion]: https://github.com/rathena/rathena/issues?q=is%3Aissue+is%3Aopen+label%3Atype%3Aquestion +Local Development Environment +----------------------------- + +Developers can get up and running quickly with a Dockerized development environment that installs all dependencies needed to run and develop on rAthena. +See tools/docker/README.md for details + + Become a Team Member -------------------- diff --git a/.github/ISSUE_TEMPLATE.md b/.github/ISSUE_TEMPLATE/bug_report.md similarity index 78% rename from .github/ISSUE_TEMPLATE.md rename to .github/ISSUE_TEMPLATE/bug_report.md index 96136d4cf4..22e6ccad9c 100644 --- a/.github/ISSUE_TEMPLATE.md +++ b/.github/ISSUE_TEMPLATE/bug_report.md @@ -1,3 +1,12 @@ +--- +name: Bug report +about: Create a report to help us improve +title: '' +labels: type:bug +assignees: '' + +--- + * **rAthena Hash**: @@ -21,7 +30,7 @@ How to get your GitHub Hash: * Result: * Expected Result: * How to Reproduce: - * Official Information: + * Official Information: * **Modifications that may affect results**: diff --git a/.github/ISSUE_TEMPLATE/feature_request.md b/.github/ISSUE_TEMPLATE/feature_request.md new file mode 100644 index 0000000000..820adadf89 --- /dev/null +++ b/.github/ISSUE_TEMPLATE/feature_request.md @@ -0,0 +1,35 @@ +--- +name: Feature request +about: Suggest an idea for this project +title: '' +labels: type:enhancement +assignees: '' + +--- + + + +**Is your request related to a missing feature?** + + + +**Describe the solution you'd like** + + + +**Describe alternatives you've considered** + + + +**Additional context** + + diff --git a/.gitignore b/.gitignore index 35d42bb676..0259b3ab62 100644 --- a/.gitignore +++ b/.gitignore @@ -2,6 +2,7 @@ /autom4te.cache/requests /autom4te.cache/traces.0 #Global +.vscode .Apple* .DS_Store .clang_complete @@ -41,6 +42,8 @@ Thumbs.db /map-server /mapcache /nbproject +/yaml2sql +/yamlupgrade # /3rdparty/libconfig/ /3rdparty/libconfig/Makefile @@ -119,6 +122,8 @@ Thumbs.db /mapserv.bat /runserver.bat /serv.bat +/yaml2sql.bat +/yamlupgrade.bat # dlls /libmysql.dll diff --git a/CMakeLists.txt b/CMakeLists.txt index 764c96887a..edc63e49e7 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -56,6 +56,17 @@ set(CMAKE_CXX_CREATE_SHARED_LIBRARY) set(CMAKE_DEBUG_POSTFIX "d") set(CMAKE_RELEASE_POSTFIX "r") +# Set a default build type if none was specified +set(default_build_type "Release") +if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES) + message(STATUS "Setting build type to '${default_build_type}' as none was specified.") + set(CMAKE_BUILD_TYPE "${default_build_type}" CACHE + STRING "Choose the type of build." FORCE) + # Set the possible values of build type for cmake-gui + set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS + "Debug" "Release" "MinSizeRel" "RelWithDebInfo") +endif() + # # Prevent building in the source directory by default # diff --git a/README.md b/README.md index a2e89c9461..cd91f78d0a 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,4 @@ - + # rAthena [![Build Status](https://travis-ci.org/rathena/rathena.png?branch=master)](https://travis-ci.org/rathena/rathena) [![Build status](https://ci.appveyor.com/api/projects/status/8574b8nlwd57loda/branch/master?svg=true)](https://ci.appveyor.com/project/rAthenaAPI/rathena/branch/master) [![Total alerts](https://img.shields.io/lgtm/alerts/g/rathena/rathena.svg?logo=lgtm&logoWidth=18)](https://lgtm.com/projects/g/rathena/rathena/alerts/) [![Language grade: C/C++](https://img.shields.io/lgtm/grade/cpp/g/rathena/rathena.svg?logo=lgtm&logoWidth=18)](https://lgtm.com/projects/g/rathena/rathena/context:cpp) ![GitHub](https://img.shields.io/github/license/rathena/rathena.svg) ![GitHub repo size](https://img.shields.io/github/repo-size/rathena/rathena.svg) diff --git a/appveyor.yml b/appveyor.yml index c840d7db53..36da1ff2f9 100644 --- a/appveyor.yml +++ b/appveyor.yml @@ -1,4 +1,4 @@ -image: Visual Studio 2013 +image: Visual Studio 2015 # This is the default location, but we put it here for safety reasons, since we use it in our test script clone_folder: c:\projects\rathena # We do not need the git history for our integration tests @@ -8,10 +8,8 @@ pull_requests: do_not_increment_build_number: true environment: matrix: - - VisualStudioVersion: 14.0 - Defines: "\"BUILDBOT\"" - - VisualStudioVersion: 14.0 - Defines: "\"BUILDBOT;PRERE\"" + - Defines: "\"BUILDBOT\"" + - Defines: "\"BUILDBOT;PRERE\"" platform: - Win32 - x64 diff --git a/conf/battle/battleground.conf b/conf/battle/battleground.conf index f6ca66e30e..05537ea85f 100644 --- a/conf/battle/battleground.conf +++ b/conf/battle/battleground.conf @@ -30,3 +30,7 @@ bg_flee_penalty: 20 // Interval before updating the bg-member map mini-dots (milliseconds) bg_update_interval: 1000 + +// Before a player is warped into a Battleground from the Battleground Queue, +// check to see if the player's current map has MF_NOWARP. +bgqueue_nowarp_mapflag: no diff --git a/conf/battle/client.conf b/conf/battle/client.conf index d49b645edb..cc1035a1e4 100644 --- a/conf/battle/client.conf +++ b/conf/battle/client.conf @@ -38,7 +38,7 @@ hide_woe_damage: no pet_hair_style: 100 // Visible area size (how many squares away from a player they can see) -area_size: 15 +area_size: 14 // Maximum walk path (how many cells a player can walk going to cursor) max_walk_path: 17 @@ -71,9 +71,7 @@ wedding_modifydisplay: no save_clothcolor: yes // Save body styles. (Note 1) -// Note: Don't turn this on unless you know what you are doing. -// Sprites are not released officially. -save_body_style: no +save_body_style: yes // Do not display cloth colors for the wedding class? // Note: Both save_clothcolor and wedding_modifydisplay have to be enabled @@ -140,3 +138,19 @@ spawn_direction: no // kRO removed the packet and this re-enables the message. // Official: Disabled. mvp_exp_reward_message: no + +// Send ping timer +// Interval in seconds for each timer invoke. +ping_timer_inverval: 30 + +// Send packets timeout in seconds before ping packet can be sent. +ping_time: 20 + +// Show skill scale for clients 2015-12-23 and newer? (Note 1) +// Official: yes +show_skill_scale: yes + +// Should the connection be dropped on server side after a player disconnection request was received? (Note 1) +// Note: Enabling this is known to cause problems on clients that make use of REST API calls. +// Official: no +drop_connection_on_quit: no diff --git a/conf/battle/drops.conf b/conf/battle/drops.conf index e8ae97cb34..a98c73f8f6 100644 --- a/conf/battle/drops.conf +++ b/conf/battle/drops.conf @@ -153,3 +153,35 @@ rare_drop_announce: 0 // If RENEWAL_DROP, Bubble Gum, or any other modifiers are active autoloot // will take them into account. autoloot_adjust: 0 + +// Does autoloot work when a monster is killed by mercenary only? +mercenary_autoloot: no + +// Is getting items from a mercenary disabled when their master's idle? +// Set to no, or the amount of seconds (NOT milliseconds) that need to pass before considering +// a character idle. +// Characters in a chat/vending are always considered idle. +// A character's idle status is reset upon item use/skill use/attack (auto attack counts too)/movement. +// Their master will only receive items if 'mercenary_autoloot' is activated, +// otherwise they will be dropped on the ground as usual. +// NOTE: This option uses a special timer to track idle time, separated from the normal idle timer. +mer_idle_no_share: no + +// How the server should measure the mercenary master's idle time? (Note 3) +// (This will only work if 'mer_idle_no_share' is enabled). +// 0x001 - Walk Request +// 0x002 - UseSkillToID Request (Targetted skill use attempt) +// 0x004 - UseSkillToPos Request (AoE skill use attempt) +// 0x008 - UseItem Request (Including equip/unequip) +// 0x010 - Attack Request +// 0x020 - Chat Request (Whisper, Party, Guild, Battlegrounds, etc) +// 0x040 - Sit/Standup Request +// 0x080 - Emotion Request +// 0x100 - DropItem Request +// 0x200 - @/#Command Request +// Please note that at least 1 option has to be enabled. +// Be mindful that the more options used, the easier it becomes to cheat this features. +// Default: walk (0x1) + useskilltoid (0x2) + useskilltopos (0x4) + useitem (0x8) + attack (0x10) = 0x1F +// NOTE: This allows you to configure different settings for mercenary, separated from normal idle timer and 'idletime_option'. +// It will only apply to mercenary-only kills and it will not affect normal autoloot and party share options. +idletime_mer_option: 0x1F diff --git a/conf/battle/feature.conf b/conf/battle/feature.conf index a39eb39a81..97c5d26361 100644 --- a/conf/battle/feature.conf +++ b/conf/battle/feature.conf @@ -71,6 +71,10 @@ feature.roulette: on // Requires: 2015-05-13aRagexe or later feature.achievement: on +// Refine UI (Note 1) +// Requires: 2016-10-12aRagexeRE or later +feature.refineui: on + // Equipment Switch (Note 1) // Requires: 2017-02-08bRagexeRE or later feature.equipswitch: on diff --git a/conf/battle/guild.conf b/conf/battle/guild.conf index 80d87d28f8..8b4d24fba9 100644 --- a/conf/battle/guild.conf +++ b/conf/battle/guild.conf @@ -18,6 +18,7 @@ guild_max_castles: 0 // Activate guild skills delay by relog? // Official setting is 5 minutes (300000 ms), otherwise allow guild leaders to relog to cancel the 5 minute delay. +// Note: This was changed in renewal in favor of individual skill cooldown. guild_skill_relog_delay: 300000 // Melee damage adjustments (non skills) for WoE battles (Guild Vs Guild) (Note 2) diff --git a/conf/battle/homunc.conf b/conf/battle/homunc.conf index acf42ce933..01fc0c4d3e 100644 --- a/conf/battle/homunc.conf +++ b/conf/battle/homunc.conf @@ -50,7 +50,7 @@ homunculus_auto_vapor: 80 homunculus_max_level: 99 // Max level for Homunculus S -homunculus_S_max_level: 150 +homunculus_S_max_level: 175 // Growth level for Homunculus S // This is the level at which homunculus S can use their growth tables @@ -62,11 +62,46 @@ homunculus_S_growth_level: 99 // Official: yes homunculus_autofeed_always: yes -// Is getting exp/item from the homunculus disabled when you're idle? +// Is getting exp/item from the homunculus disabled when their master's idle? // Set to no, or the amount of seconds (NOT milliseconds) that need to pass before considering // a character idle. // Characters in a chat/vending are always considered idle. // A character's idle status is reset upon item use/skill use/attack (auto attack counts too)/movement. -// You will only receive items if 'homunculus_autoloot' is activated, +// Their master will only receive items if 'homunculus_autoloot' is activated, // otherwise they will be dropped on the ground as usual. +// NOTE: This option uses a special timer to track idle time, separated from the normal idle timer. hom_idle_no_share: no + +// How the server should measure the homunculus master's idle time? (for homunculus exp share and autoloot ONLY) (Note 3) +// (This will only work if 'hom_idle_no_share' is enabled). +// 0x001 - Walk Request +// 0x002 - UseSkillToID Request (Targetted skill use attempt) +// 0x004 - UseSkillToPos Request (AoE skill use attempt) +// 0x008 - UseItem Request (Including equip/unequip) +// 0x010 - Attack Request +// 0x020 - Chat Request (Whisper, Party, Guild, Battlegrounds, etc) +// 0x040 - Sit/Standup Request +// 0x080 - Emotion Request +// 0x100 - DropItem Request +// 0x200 - @/#Command Request +// Please note that at least 1 option has to be enabled. +// Be mindful that the more options used, the easier it becomes to cheat this features. +// Default: walk (0x1) + useskilltoid (0x2) + useskilltopos (0x4) + useitem (0x8) + attack (0x10) = 0x1F +// NOTE: This allows you to configure different settings for homunculus, separated from normal idle timer and 'idletime_option'. +// It will only apply to homunculus-only kills and it will not affect normal autoloot and party share options. +idletime_hom_option: 0x1F + +// The rate at which homunculus gain experience from kills. (Note 2) +// Only applies to renewal mode. +// Official: 10% +homunculus_exp_gain: 10 + +// The hunger rate, less than or equal to, at which a homunculus' hunger delay changes. (Note 2) +// See 'homunculus_starving_delay' for the delay value. +// Set to 0 to disable. +// Official: 10 +homunculus_starving_rate: 10 + +// Homunculi normally lose hunger every 60 seconds but when the 'homunculus_starving_rate' is met the hunger delay drops to 20 seconds (in milliseconds). +// Official: 20 seconds +homunculus_starving_delay: 20000 diff --git a/conf/battle/items.conf b/conf/battle/items.conf index be5e6448d0..24da604c68 100644 --- a/conf/battle/items.conf +++ b/conf/battle/items.conf @@ -52,14 +52,9 @@ dead_branch_active: yes // Change to 'yes' to only summon monsters less than or equal to the player's base level. random_monster_checklv: no -// Can any player equip any item regardless of the gender restrictions -// NOTE: Wedding Rings and Whips/Musical Instruments will check gender regardless of setting. -ignore_items_gender: yes - // On map change it will check for items not tagged as "available" and // auto-delete them from inventory/cart/storage. -// NOTE: An item is not available if it was not loaded from the item_db or -// specified as unavailable in db/item_avail.txt +// NOTE: An item is not available if it was not loaded from the item_db. // 0x1: Inventory // 0x2: Cart // 0x4: Storage @@ -103,7 +98,7 @@ item_enabled_npc: yes // Default: yes item_flooritem_check: yes -// Set default bound type for item_flag &8 (see db/[pre-]re/item_flag.txt +// Set default bound type when item with BindOnEquip flag is equipped (see db/[pre-]re/item_db.yml) // 0 - None // 1 - Account // 2 - Guild @@ -120,11 +115,6 @@ default_bind_on_equip: 4 // 0x8 = Only Guild Leader can sell BOUND_GUILD items to Shops or Itemshops (if 0x1 or 0x4 set) allow_bound_sell: 0x0 -// Turn on event refine chance (see db/{pre-}re/refine_db.yml) -// no = normal refine chances in effect (official/default value) -// yes = event refine chances in effect -event_refine_chance: no - // Hide n last characters of player's name with asterisk (*) when the player // obtained an item with special broadcast flag. // Note: Players with short names can be fully converted to asterisks if this @@ -134,6 +124,9 @@ broadcast_hide_name: 2 // Enable to sell rental item to NPC shop? (Note 1) rental_transaction: yes +// Sell rental item for 0 to NPC shop regardless of the item value in item_db? (Note 1) +rental_item_novalue: no + // Minimum purchase price of items at a normal Shop // Officially items cannot be purchased for less than 1 Zeny min_shop_buy: 1 diff --git a/conf/battle/misc.conf b/conf/battle/misc.conf index 1a3b8bb7e0..5850705ef9 100644 --- a/conf/battle/misc.conf +++ b/conf/battle/misc.conf @@ -114,6 +114,9 @@ at_timeout: 0 // Makes player cannot be attacked when autotrade? (turns player's state.monster_ignore) (Note 1) at_monsterignore: no +// Should autotrade trigger OnPCLogout script events? (Note 1) +at_logout_event: yes + // Auction system, fee per hour. Default is 12000 auction_feeperhour: 12000 diff --git a/conf/battle/monster.conf b/conf/battle/monster.conf index 012bb622bd..cb1f1521b9 100644 --- a/conf/battle/monster.conf +++ b/conf/battle/monster.conf @@ -136,6 +136,14 @@ mob_spawn_delay: 100 plant_spawn_delay: 100 boss_spawn_delay: 100 +// Should the mobs respawn time have variance applied to it? (Note 3) +// On official servers monsters spawned by the boss_monster command (mostly MVPs) have variance, legacy Athena behavior is that variance is applied for all mobs. +// 0: None +// 1: Boss monsters (official) +// 2: Normal monsters +// 3: All monsters (legacy Athena) +mob_spawn_variance: 1 + // Should mobs not spawn within the viewing range of players? // 0 is disabled, otherwise it is the number of retries before giving up // and spawning the mob within player-view anyway, unless the max (100) is used, @@ -276,3 +284,11 @@ boss_nopc_idleskill_rate: 100 // To switch it off, set it to 0. mob_nopc_move_rate: 100 boss_nopc_move_rate: 100 + +// When killing a monster, do AG_BATTLE type achievements trigger for everyone in the same party within the area? +// Area is limited to area_size battle config. +achievement_mob_share: no + +// Should slaves teleport back to their master if they get too far during chase? (Note 1) +// Default (Official): no +slave_stick_with_master: no diff --git a/conf/battle/player.conf b/conf/battle/player.conf index f5d0475670..456615ea1c 100644 --- a/conf/battle/player.conf +++ b/conf/battle/player.conf @@ -74,6 +74,9 @@ max_third_aspd: 193 // Max ASPD for extended class (Kagerou/Oboro and Rebellion). (Default 193, Highest allowed 199) max_extended_aspd: 193 +// Max ASPD for Summoner Class (Doram). (Default 193, Highest allowed 199) +max_summoner_aspd: 193 + // Maximum walk speed rate (200 would be capped to twice the normal speed) max_walk_speed: 300 @@ -256,24 +259,28 @@ fame_pharmacy_7: 10 fame_pharmacy_10: 50 // How the server should measure the character's idle time? (Note 3) -// 0x001 - Walk Request -// 0x002 - UseSkillToID Request (Targetted skill use attempt) -// 0x004 - UseSkillToPos Request (AoE skill use attempt) -// 0x008 - UseItem Request (Including equip/unequip) -// 0x010 - Attack Request -// 0x020 - Chat Request (Whisper, Party, Guild, Battlegrounds, etc) -// 0x040 - Sit/Standup Request -// 0x080 - Emotion Request -// 0x100 - DropItem Request -// 0x200 - @/#Command Request +// 0x0001 - Walk Request +// 0x0002 - UseSkillToID Request (Targetted skill use attempt) +// 0x0004 - UseSkillToPos Request (AoE skill use attempt) +// 0x0008 - UseItem Request (Including equip/unequip) +// 0x0010 - Attack Request +// 0x0020 - Chat Request (Whisper, Party, Guild, Battlegrounds, etc) +// 0x0040 - Sit/Standup Request +// 0x0080 - Emotion Request +// 0x0100 - DropItem Request +// 0x0200 - @/#Command Request +// 0x0400 - Closing a NPC window +// 0x0800 - Providing input to a NPC +// 0x1000 - Choosing a NPC menu option +// 0x2000 - Clicking the next button of a NPC +// 0x4000 - Finishing for a NPC progress bar // Please note that at least 1 option has to be enabled. // Be mindful that the more options used, the easier it becomes to cheat features that rely on idletime (e.g. checkidle()). -// Default: walk (0x1) + useskilltoid (0x2) + useskilltopos (0x4) + useitem (0x8) + attack (0x10) = 0x1F -idletime_option: 0x1F +// Default: walk (0x1) + useskilltoid (0x2) + useskilltopos (0x4) + useitem (0x8) + attack (0x10) + any npc interaction(0x400,0x800,0x1000,0x2000,0x4000) = 0x7C1F +idletime_option: 0x7C1F // Adjust the summoner class' special traits. -// 0: Summoners behave like other classes. -// 1: Summoners belong to brute race instead of demi-human -// 2: Summoners are small size instead of medium -// 3: Both of the above (official value) -summoner_trait: 3 +// - Summoners belong to brute race category. They have their own race RC_PLAYER_DORAM (11) to be differentiated from monster race RC_BRUTE (2). +// - Summoners are small size (0) instead of medium (1) +summoner_race: 11 +summoner_size: 0 diff --git a/conf/battle/skill.conf b/conf/battle/skill.conf index a142722495..56ac8eb9d4 100644 --- a/conf/battle/skill.conf +++ b/conf/battle/skill.conf @@ -85,7 +85,7 @@ clear_skills_on_warp: 15 //Setting this to YES will override the target mode of ground-based skills with the flag 0x01 to "No Enemies" //The two skills affected by default are Pneuma and Safety Wall (if set to yes, those two skills will not protect everyone, but only allies) -//See db/skill_unit_db.txt for more info. +//See db/(pre-)re/skill_db.yml for more info. defunit_not_enemy: no // Should skills always do at least 'hits' damage when they don't miss/are blocked? @@ -107,11 +107,11 @@ auto_counter_type: 15 // Can ground skills be placed on top of each other? (Note 3) // By default, skills with UF_NOREITERATION set cannot be stacked on top of -// other skills, this setting will override that. (skill_unit_db) +// other skills, this setting will override that. skill_reiteration: 0 // Can ground skills NOT be placed underneath/near players/monsters? (Note 3) -// If set, only skills with UF_NOFOOTSET set will be affected (skill_unit_db) +// If set, only skills with UF_NOFOOTSET set will be affected. skill_nofootset: 1 // Should traps (hunter traps + quagmire) change their target to "all" inside gvg/pvp grounds? (Note 3) @@ -303,7 +303,7 @@ dancing_weaponswitch_fix: yes // 3: 1+2 skill_trap_type: 0 -// Area of Bowling Bash chain reaction +// Area of Bowling Bash chain reaction (pre-renewal only) // 0: Use official gutter line system // 1: Gutter line system without demi gutter bug // 2-20: Area around caster (2 = 5x5, 3 = 7x7, 4 = 9x9, ..., 20 = 41x41) @@ -341,9 +341,9 @@ arrow_shower_knockback: yes stormgust_knockback: yes // For RENEWAL_CAST (Note 2) -// By default skill that has '0' value for Fixed Casting Time will use 20% of cast time +// By default skill that has '-1' value for Fixed Casting Time will use 20% of cast time // as Fixed Casting Time, and the rest (80%) as Variable Casting Time. -// Put it 0 to disable default Fixed Casting Time (just like -1 is the skill_cast_db.txt). +// Put it 0 to disable default Fixed Casting Time (just like 0 in the skill_db.yml). default_fixed_castrate: 20 // On official servers, skills that hit all targets on a path (e.g. Focused Arrow Strike and First Wind) first @@ -355,6 +355,10 @@ default_fixed_castrate: 20 // Note: Brandish Spear will always use this algorithm due to its special damage behavior. skill_eightpath_algorithm: yes +// Should skills that use skill_eightpath_algorithm include targets in the caster's cell? +// Official: yes +skill_eightpath_same_cell: yes + // Can damage skill units like icewall and traps (Note 3) // On official servers, players can damage icewalls and some traps with skills. When monsters use skills, damage // will show on the icewalls and traps, but it is not actually substracted from the durability. @@ -370,6 +374,13 @@ can_damage_skill: 1 // Legacy Athena: 1 land_protector_behavior: 0 +// NPC EMOTION behavior (Note 1) +// On official servers, certain mobs cast NPC EMOTION skill which displays an emoticon and change their mode from +// Aggressive to Passive for a certain time. The Athena behavior does not change their mode to Passive. +// Official: 0 +// Legacy Athena: 1 +npc_emotion_behavior: 0 + // Should Tarot Card of Fate have the same chance for each card to occur? (Note 1) // Official chances: 15%: LOVERS | 10%: FOOL, MAGICIAN, HIGH PRIESTESS, STRENGTH, SUN | 8%: TEMPERANCE // 7%: CHARIOT | 6%: THE HANGED MAN | 5%: DEATH, STAR | 2%: TOWER | 1%: WHEEL OF FORTUNE, DEVIL diff --git a/conf/char_athena.conf b/conf/char_athena.conf index 05332d2a4b..d448d5fb61 100644 --- a/conf/char_athena.conf +++ b/conf/char_athena.conf @@ -197,7 +197,7 @@ char_del_restriction: 3 // Uncomment to customize the restriction //allowed_job_flag: 3 -// What folder the DB files are in (item_db.txt, etc.) +// Folder that contains the database files. db_path: db //=================================== @@ -284,4 +284,14 @@ mail_return_days: 15 // Default: 15 mail_delete_days: 15 +// Does the Retrieve All button ignore unread mail status? +// no: Only return attachments from read mail +// yes: Return attachments from all mail +// Default: yes +mail_retrieve: yes + +// Should mails without any attachments be returned to their sender? +// Default: yes +mail_return_empty: yes + import: conf/import/char_conf.txt diff --git a/conf/inter_athena.conf b/conf/inter_athena.conf index d814f32698..e60be22ef1 100644 --- a/conf/inter_athena.conf +++ b/conf/inter_athena.conf @@ -81,8 +81,6 @@ mysql_reconnect_count: 1 // Login Database Tables login_server_account_db: login ipban_table: ipbanlist - -// Shared global_acc_reg_num_table: global_acc_reg_num global_acc_reg_str_table: global_acc_reg_str diff --git a/conf/login_athena.conf b/conf/login_athena.conf index 9b193e8be4..719d366ea4 100644 --- a/conf/login_athena.conf +++ b/conf/login_athena.conf @@ -52,7 +52,8 @@ console_silent: 0 console: off // Can you use _M/_F to make new accounts on the server? -new_account: yes +// Note: This only works if client side password encryption is not enabled. +new_account: no //If new_account is enabled, minimum length to userid and passwords should be 4? //Must be 'Yes' unless your client uses both 'Disable 4 LetterUserID/Password' Diffs @@ -162,6 +163,10 @@ dnsbl_servers: bl.blocklist.de, socks.dnsbl.sorbs.net // Note: see 'doc/md5_hashcheck.txt' for more details. client_hash_check: off +// Enable web authentication token system +// This is required for new clients that get data via an additional API over HTTP +use_web_auth_token: yes + // Client MD5 hashes // The client with the specified hash can be used to log in by players with // a group_id equal to or greater than the given value. diff --git a/conf/maps_athena.conf b/conf/maps_athena.conf index e7972fa2d3..e5422c6b73 100644 --- a/conf/maps_athena.conf +++ b/conf/maps_athena.conf @@ -1345,6 +1345,111 @@ map: 2012rwc_06 map: 2012rwc_07 map: 2012rwc_08 +// ep17.1 +map: 1@cor +map: 1@os_a +map: 1@os_b +map: 1@rgsr +map: gl_cas01_ +map: mag_dun03 +map: pub_cat +map: rgsr_in +map: sp_cor +map: sp_os +map: sp_rudus +map: sp_rudus2 +map: sp_rudus3 +map: sp_rudus4 + +// ep17.2 +map: 1@bamn +map: 1@bamq +map: 1@ghg +map: 1@herbs +map: 1@lost +map: ba_2whs01 +map: ba_2whs02 +map: ba_bath +map: ba_in01 +map: ba_lib +map: ba_maison +map: ba_pw01 +map: ba_pw02 +map: ba_pw03 +map: 1@odin +map: odin_past + +// Illusion of Labyrinth +map: prt_mz03_i + +// Illusion of Underwater +map: iz_d04_i +map: iz_d05_i + +// 4th jobs change +map: 1@4win +map: 1@4mag +map: 1@4mst +map: 1@4sac +map: 1@4tro +map: 1@4inq +map: 1@4cdn +map: 1@4igd +map: 1@4drk +map: job4_bio +map: job4_mag +map: job4_tro + +// Gefen Night Arena +map: 1@ge_sn + +// Traces of heroes +map: 1@mjo1 +map: 1@mjo2 +map: 1@spa2 + +// Instance Thanatos Tower +map: 1@thts +map: 2@thts +map: 3@thts +map: 4@thts +map: 5@thts +map: 6@thts +map: 7@thts +map: 8@thts + +// Glastheim Challenge Mode +map: 1@gl_he +map: 1@gl_he2 + +// EDDA +map: 1@gl_prq +map: 1@gol1 +map: 1@gol2 + +// 2018 Halloween +map: 1@halo + +// Constellation Tower +map: 1@ch_t +map: 2@ch_t +map: 3@ch_t + +// ?? after 17.1 +map: abyss_04 +map: amicitia1 +map: amicitia2 +map: ba_chess +map: ba_go +map: ba_lost +map: ein_dun03 +map: e_hugel +map: grademk +map: nif_dun01 +map: nif_dun02 +map: tra_fild +map: verus02_a +map: verus02_b //------------------------- Clone Maps --------------------------- //------------------------- Extra Maps --------------------------- diff --git a/conf/msg_conf/map_msg.conf b/conf/msg_conf/map_msg.conf index 81a7dd51a3..90f0e198e3 100644 --- a/conf/msg_conf/map_msg.conf +++ b/conf/msg_conf/map_msg.conf @@ -92,7 +92,7 @@ 75: War of Emperium is currently not in progress. 76: All skills have been added to your skill tree. 77: The reference result of '%s' (name: id): -78: - %s: %d +78: - %s: %u 79: It is %d affair above. 80: Give the display name or monster name/id please. 81: Your GM level doesn't authorize you to perform this action on the specified player. @@ -179,7 +179,7 @@ 166: No item has been refined. 167: 1 item has been refined. 168: %d items have been refined. -169: The item (%hu: '%s') is not equipable. +169: The item (%u: '%s') is not equipable. 170: The item is not equipable. 171: %d - void //172: You replace previous memo position %d - %s (%d,%d). @@ -354,9 +354,10 @@ 334: Total Domination // Battlegrounds Queue -337: You may not join a battleground queue when you're in a battleground map. +337: You can't apply to a battleground queue from this map. 338: You can't apply to a battleground queue due to recently deserting a battleground. Time remaining: %d minutes and %d seconds. 339: You can't apply to a battleground queue for %d seconds due to recently leaving one. +340: Participants were unable to join. Delaying entry for more participants. // Templates for @who output 343: Name: %s @@ -428,8 +429,8 @@ 404: War of Emperium SE is currently in progress. 405: War of Emperium SE has been ended. 406: War of Emperium SE is currently not in progress. -//407: free //chrif related +407: Char-Server disconnected 408: Need disconnection to perform change-sex request... 409: Your sex has been changed (need disconnection by the server)... //410-411 used by cash shop @@ -550,7 +551,7 @@ // Trade Spoof Messages 538: Hack on trade: character '%s' (account: %d) try to trade more items that he has. -539: This player has %d of a kind of item (id: %hu), and tried to trade %d of them. +539: This player has %d of a kind of item (id: %u), and tried to trade %d of them. 540: This player has been definitivly blocked. // Rare Items Drop/Steal announce @@ -738,19 +739,19 @@ 707: You are VIP until: %s 708: The player is now VIP until: %s -709: Item %hu has been removed from your inventory. -710: Item %hu has been removed from your cart. -711: Item %hu has been removed from your storage. +709: Item %u has been removed from your inventory. +710: Item %u has been removed from your cart. +711: Item %u has been removed from your storage. // Item shop -712: You do not have enough %s (%hu). +712: You do not have enough %s (%u). 713: You do not have enough '%s'. -714: Item Shop List: %s (%hu) +714: Item Shop List: %s (%u) 715: Point Shop List: '%s' 716: Your '%s' is now: %d // MVP EXP reward message -717: Congratulations! You are the MVP! Your reward EXP Points are %u !! +717: Congratulations! You are the MVP! Your reward EXP Points are %llu !! // @showrate 718: Personal rate information is not displayed now. @@ -835,7 +836,10 @@ // Achievements 772: Achievements are disabled. -//773-775 reserved for refine UI +// @refineui +773: This command requires packet version 2016-10-12 or newer. +774: This command is disabled via configuration. +775: You have already opened the refine UI. //776-781 reserved for tax system 782: Star Emperor @@ -1234,9 +1238,9 @@ 1189: Item not found. 1190: You're already autolooting this item. 1191: Your autolootitem list is full. Remove some items first with @autolootid -. -1192: Autolooting item: '%s'/'%s' {%hu} +1192: Autolooting item: '%s'/'%s' {%u} 1193: You're currently not autolooting this item. -1194: Removed item: '%s'/'%s' {%hu} from your autolootitem list. +1194: Removed item: '%s'/'%s' {%u} from your autolootitem list. 1195: You can have %d items on your autolootitem list. 1196: To add an item to the list, use "@alootid +". To remove an item, use "@alootid -". 1197: "@alootid reset" will clear your autolootitem list. @@ -1326,12 +1330,12 @@ 1239: Please enter a monster name/ID (usage: @mobinfo ). 1240: MVP Monster: '%s'/'%s'/'%s' (%d) 1241: Monster: '%s'/'%s'/'%s' (%d) -1242: Lv:%d HP:%d Base EXP:%u Job EXP:%u HIT:%d FLEE:%d +1242: Lv:%d HP:%d Base EXP:%llu Job EXP:%llu HIT:%d FLEE:%d 1243: DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d 1244: ATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d) 1245: Drops: 1246: This monster has no drops. -1247: MVP Bonus EXP:%u +1247: MVP Bonus EXP:%llu 1248: MVP Items: 1249: This monster has no MVP prizes. @@ -1385,7 +1389,7 @@ // @iteminfo 1276: Please enter an item name/ID (usage: @ii/@iteminfo ). -1277: Item: '%s'/'%s'[%d] (%hu) Type: %s | Extra Effect: %s +1277: Item: '%s'/'%s'[%d] (%u) Type: %s | Extra Effect: %s 1278: None 1279: With script 1280: NPC Buy:%dz, Sell:%dz | Weight: %.1f @@ -1395,7 +1399,7 @@ // @whodrops 1284: Please enter item name/ID (usage: @whodrops ). -1285: Item: '%s'[%d] (ID:%hu) +1285: Item: '%s'[%d] (ID: %u) 1286: - Item is not dropped by mobs. 1287: - Common mobs with highest drop chance (only max %d are listed): @@ -1718,12 +1722,19 @@ 1511: > HUNTING : %d 1512: > PLAYTIME : %d +// @changegm +1513: Currently in WoE hours, unable to delegate Guild leader +1514: You have to wait for a while before delegating a new Guild leader + +// @hatereset +1515: Reset 'Hatred' monsters. + // More Adoption -1513: The Baby is not level 50 or lower. -1514: Baby has been disowned. -1515: Baby is not adopted. -1516: A Parent is not the father or mother of the Baby. -1517: Usage: +1516: The Baby is not level 50 or lower. +1517: Baby has been disowned. +1518: Baby is not adopted. +1519: A Parent is not the father or mother of the Baby. +1520: Usage: //Custom translations import: conf/msg_conf/import/map_msg_eng_conf.txt diff --git a/conf/msg_conf/map_msg_chn.conf b/conf/msg_conf/map_msg_chn.conf index f027b2aeeb..e1fc85d262 100644 --- a/conf/msg_conf/map_msg_chn.conf +++ b/conf/msg_conf/map_msg_chn.conf @@ -96,7 +96,7 @@ 75: 公會戰還沒開始 76: 您學會了所有技能 77: 委託 '%s' (名字: 編號): -78: %s: %d +78: %s: %u 79: 查詢到 %d 個符合條件的結果 80: 重新讀取任務資料庫 81: 您的GM 等級並沒有權限在這位玩家上執行這個動作 @@ -183,7 +183,7 @@ 166: 沒有道具被精練 167: 1 個道具已被精練 168: %d 個道具已被精練 -169: 此物品 (%d '%s')不是裝備 +169: 此物品 (%u: '%s')不是裝備 170: 此物品不是裝備 171: %d - 無 //172: You replace previous memo position %d - %s (%d,%d). @@ -500,7 +500,7 @@ 537: 玩家'%s' (account: %d) 試圖使用外掛(它試圖偵測假的怪物) // Trade Spoof Messages 538: 危險交易: 玩家 '%s' (account: %d) 嘗試交易超過他所有的數量 -539: 這個使用者有%d 個物品(物品id: %d), 嘗試交易%d 個 +539: 這個使用者有%d 個物品(物品id: %u), 嘗試交易%d 個 540: 這個使用者已經被伺服器屏蔽 // Rare Items Drop/Steal announce 541: '%s' 取得 %s's %s (機率為: %%%0.02f) @@ -1042,9 +1042,9 @@ 1189: 未找到此道具。 1190: 此道具已在自動檢取列表中了。 1191: 自動檢取列表已經滿了,移除某些道具方法 @autolootid -<道具名稱或ID>。 -1192: 自動檢取的道具為: '%s'/'%s' {%d}。 +1192: 自動檢取的道具為: '%s'/'%s' {%u}。 1193: 目前你尚未將此道具列入自動檢取項目中。 -1194: 已從自動檢取列表中移除道具: '%s'/'%s' {%d}。 +1194: 已從自動檢取列表中移除道具: '%s'/'%s' {%u}。 1195: 在自動檢取列表你最多能有 %d 個檢取的項目。 1196: 如要在自動檢取項目列表增加檢取道具,使用 "@alootid +<道具名稱或ID>", 如要從列表移除道具 "@alootid -<道具名稱或ID>"。 1197: "@alootid reset" 將會清空所有自動檢取項目列表。 @@ -1134,12 +1134,12 @@ 1239: 請輸入魔物名稱或魔物ID (用法: @mobinfo <魔物名稱或魔物ID>). 1240: MVP 魔物: '%s'/'%s'/'%s' (%d) 1241: 魔物: '%s'/'%s'/'%s' (%d) -1242: 等級:%d 血量:%d 基本經驗值:%u 職業經驗值:%u 命中率:%d 迴避率:%d +1242: 等級:%d 血量:%d 基本經驗值:%llu 職業經驗值:%llu 命中率:%d 迴避率:%d 1243: 防禦:%d 魔防:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d 1244: 物理攻擊力:%d~%d 攻擊範圍:%d~%d~%d 體型:%s 種族: %s 屬性: %s (Lv:%d) 1245: 掉落: 1246: 此魔物不掉落道具. -1247: MVP額外經驗值:%u +1247: MVP額外經驗值:%llu 1248: MVP額外獎勵道具: 1249: 此魔物無MVP額外獎勵道具. @@ -1193,7 +1193,7 @@ // @iteminfo 1276: 請輸入 物品名稱/ID (用法: @ii/@iteminfo <物品名稱/ID>). -1277: 物品: '%s'/'%s'[%d] (%d) 類型: %s | 額外效果: %s +1277: 物品: '%s'/'%s'[%d] (%u) 類型: %s | 額外效果: %s 1278: None 1279: With script 1280: NPC 買價:%dz, 賣價:%dz | 重量: %.1f diff --git a/conf/msg_conf/map_msg_frn.conf b/conf/msg_conf/map_msg_frn.conf index e4c05ba42b..3f428a6985 100644 --- a/conf/msg_conf/map_msg_frn.conf +++ b/conf/msg_conf/map_msg_frn.conf @@ -96,7 +96,7 @@ 75: La War of Emperium n'est pas en cours. 76: Toutes les comptences sont ajoutes votre arbre de comptence. 77: Rsultat de '%s' (nom: id): -78: %s: %d +78: %s: %u 79: %d rsultats sont affichs. 80: Veuillez donner le nom/id du montre. 81: Votre niveau de GM ne vous autorise pas effectuer cette action sur le Joueur spcifi. @@ -183,7 +183,7 @@ 166: Aucun quipement n'a t raffin. 167: 1 objet raffin. 168: %d objets raffins. -169: L'objet (%hu: '%s') ne peut pas s'quiper. +169: L'objet (%u: '%s') ne peut pas s'quiper. 170: L'objet ne peut pas s'quiper. 171: %d - void //172: You replace previous memo position %d - %s (%d,%d). @@ -512,7 +512,7 @@ 537: Personnage '%s' (compte: %d) essaie d'utiliser un bot (il essaie de dtecter un faux mob). // Trade Spoof Messages 538: Hack sur change: Personnage '%s' (account: %d) essaie d'changer plus d'Objets qu'il ne possde. -539: Ce Joueur a %d d'une sorte d'Objet (id: %hu), et tente d'en changer %d. +539: Ce Joueur a %d d'une sorte d'Objet (id: %u), et tente d'en changer %d. 540: Joueur dfinitivement bloqu. // Rare Items Drop/Steal announce 541: '%s' obtient de %s l'Objet %s (chance: %0.02f%%) @@ -1055,9 +1055,9 @@ 1189: Objet trouvable. 1190: Vous ramasser dj automatiquement cet Objet. 1191: Votre liste d'Objet ramasser est pleine. Supprimez des Objets avec @autolootid -. -1192: Ramassage automatique de: '%s'/'%s' {%hu} +1192: Ramassage automatique de: '%s'/'%s' {%u} 1193: Actuellement vous ne ramassez pas automatiquement cet Objet. -1194: Onjet supprim: '%s'/'%s' {%hu} de votre liste de 'autolootitem'. +1194: Onjet supprim: '%s'/'%s' {%u} de votre liste de 'autolootitem'. 1195: Vous pouvez avoir %d Objets dans votre liste d'Objets ramasss automatiquement avec 'autolootitem'. 1196: Pour ajouter un Objet votre liste, utilisez "@alootid +". Pour supprimer un Objet de la liste, utilisez "@alootid -". 1197: "@alootid reset" videra votre liste d'Objets ramasss automatiquement avec 'autolootitem'. @@ -1147,12 +1147,12 @@ 1239: Entrez un nom de monstre/ID (usage: @mobinfo ). 1240: Monstre MVP: '%s'/'%s'/'%s' (%d) 1241: Monstre: '%s'/'%s'/'%s' (%d) -1242: Lv:%d HP:%d Base EXP:%u Job EXP:%u HIT:%d FLEE:%d +1242: Lv:%d HP:%d Base EXP:%llu Job EXP:%llu HIT:%d FLEE:%d 1243: DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d 1244: ATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Elment: %s (Lv:%d) 1245: Drops: 1246: Ce monstre n'a pas de drops. -1247: MVP Bonus EXP:%u +1247: MVP Bonus EXP:%llu 1248: MVP Items: 1249: Ce monstre n'a pas de Prix spcial MVP. @@ -1206,7 +1206,7 @@ // @iteminfo 1276: Entrez un nom/ID d'objet (usage: @ii/@iteminfo ). -1277: Item: '%s'/'%s'[%d] (%hu) Type: %s | Extra Effect: %s +1277: Item: '%s'/'%s'[%d] (%u) Type: %s | Extra Effect: %s 1278: Aucun 1279: Avec script 1280: NPC Achet:%dz, Vendu:%dz | Poids: %.1f diff --git a/conf/msg_conf/map_msg_grm.conf b/conf/msg_conf/map_msg_grm.conf index b6d4bc69b2..5def0b53a7 100644 --- a/conf/msg_conf/map_msg_grm.conf +++ b/conf/msg_conf/map_msg_grm.conf @@ -95,7 +95,7 @@ 75: War of Emperium ist zur Zeit nicht im Gange. 76: Alle Fähigkeiten wurden deinem Fähigkeitenbaum hinzugefügt. 77: Das Ergebnis der Suche nach '%s' lautet (Name: ID): -78: %s: %d +78: %s: %u 79: Es wurden %d Gegenstände gefunden. 80: Gib bitte den Anzeige-Namen oder die Monster-ID an. 81: Dein GM-Level berechtigt dich nicht, diese Aktion auf dem angegebenen Spieler auszuführen. @@ -182,7 +182,7 @@ 166: Kein Items sind refined. 167: 1 Item ist refined. 168: %d Items sind refined. -169: Das Item (%d: '%s') ist nicht ausrüstbar. +169: Das Item (%u: '%s') ist nicht ausrüstbar. 170: Das Item ist nicht ausrüstbar. 171: %d - ungültig //172: You replace previous memo position %d - %s (%d,%d). @@ -438,7 +438,7 @@ 537: Charakter '%s' (account: %d) Versucht einen Bot zu benutzen (Es versucht einen fake Mob zu entlarven). // Trade Spoof Messages 538: Hack bei Handel: Charakter '%s' (account: %d) versucht mit mehr Items zu Handeln als er besitzt. -539: Dieser Spieler hat %d vom folgendem Item (id: %d), und versuchte %d von ihnen zu Handeln. +539: Dieser Spieler hat %d vom folgendem Item (id: %u), und versuchte %d von ihnen zu Handeln. 540: Dieser Spieler wurde definitiv blockiert. // Rare Items Drop/Steal announce 541: '%s' got %s's %s (chance: %0.02f%%) diff --git a/conf/msg_conf/map_msg_idn.conf b/conf/msg_conf/map_msg_idn.conf index 080d7519cc..8d8395873e 100644 --- a/conf/msg_conf/map_msg_idn.conf +++ b/conf/msg_conf/map_msg_idn.conf @@ -92,7 +92,7 @@ 75: War of Emperium saat ini tidak sedang berjalan. 76: Semua skill telah ditambahkan ke skill tree. 77: Hasil referensi dari '%s' (nama: id): -78: - %s: %d +78: - %s: %u 79: Terdapat %d hal di atas. 80: Harap berikan nama tampilan atau nama/id monster. 81: Level GM kamu tidak diizinkan untuk untuk melakukan aksi ini pada pemain tertentu. @@ -179,7 +179,7 @@ 166: Tidak ada item yang ditempa. 167: 1 item berhasil ditempa. 168: %d item berhasil ditempa. -169: Item (%hu: '%s') tidak bisa dipakai. +169: Item (%u: '%s') tidak bisa dipakai. 170: Item ini tidak bisa dipakai. 171: %d - sudah habis //172: Kamu sudah mengganti posisi memo %d - %s (%d,%d). @@ -544,7 +544,7 @@ // Pesan tentang pelanggaran transaksi. 538: Hack pada transaksi: Karakter '%s' (akun: %d) sedang mencoba mentransaksikan item lebih dari yang dia punya. -539: Pemain ini memiliki %d jenis item (id: %hu), dan sedang mencoba untuk mentransaksikan %d item. +539: Pemain ini memiliki %d jenis item (id: %u), dan sedang mencoba untuk mentransaksikan %d item. 540: Pemain ini sudah diblok. // Pesan tentang item langka yang berhasil didapatkan atau dicuri. @@ -732,20 +732,17 @@ 707: VIP anda berlaku hingga: %s 708: Status VIP pemain aktif hingga: %s -709: Item %hu telah dihapus dari inventory-mu. -710: Item %hu telah dihapus dari cart-mu. -711: Item %hu telah dihapus dari storage-mu. +709: Item %u telah dihapus dari inventory-mu. +710: Item %u telah dihapus dari cart-mu. +711: Item %u telah dihapus dari storage-mu. //Item shop -712: %s (%hu) yang kamu miliki tidak cukup. +712: %s (%u) yang kamu miliki tidak cukup. 713: '%s' yang kamu miliki tidak cukup. -714: Item Shop: %s (%hu) +714: Item Shop: %s (%u) 715: Point Shop: '%s' 716: '%s' milikmu saat ini: %d -//Item Group -717: [%s] mendapatkan [%s] dari '%s' - //@showrate 718: Informasi mengenai rate pribadi tidak akan ditampilkan lagi. 719: Informasi mengenai rate pribadi akan ditampilkan kembali. @@ -1146,9 +1143,9 @@ 1189: Item tidak ditemukan. 1190: Kamu sudah mengambil secara otomatis item ini. 1191: Daftar autolooitem penuh. Hilangkan sebagian terlebih dahulu dengan @autolootid -. -1192: Mengambil item secara otomatis: '%s'/'%s' {%hu} +1192: Mengambil item secara otomatis: '%s'/'%s' {%u} 1193: Kamu saat ini sedang tidak mengambil item ini secara otomatis. -1194: Item dihilangkan: '%s'/'%s' {%hu} dari daftar pengambilan otomatismu. +1194: Item dihilangkan: '%s'/'%s' {%u} dari daftar pengambilan otomatismu. 1195: Kamu hanya memiliki item %d di daftarmu. 1196: Untuk menambahkan item ke daftar, gunakan \"@alootid +\". Untuk menghilangkannya, gunakan \"@alootid -\". 1197: \"@alootid reset\" akan membersihkan daftar autolootitem. @@ -1243,7 +1240,7 @@ 1244: ATK:%d~%d Jarak:%d~%d~%d Ukuran:%s Race: %s Elemen: %s (Lv:%d) 1245: Barang yang dijatuhkan: 1246: Monster ini tidak menjatuhkan barang. -1247: Bonus EXP MVP:%u +1247: Bonus EXP MVP:%llu 1248: Item MVP: 1249: Monster ini tidak memiliki bonus MVP. @@ -1297,7 +1294,7 @@ // @iteminfo 1276: Harap masukkan nama/ID item. (Penggunaan: @ii/@iteminfo ). -1277: Item: '%s'/'%s'[%d] (%hu) Jenis: %s | Efek tambahan: %s +1277: Item: '%s'/'%s'[%d] (%u) Jenis: %s | Efek tambahan: %s 1278: Tidak ada 1279: Dengan script. 1280: NPC Harga Beli:%dz, Harga jual:%dz | Berat: %.1f diff --git a/conf/msg_conf/map_msg_por.conf b/conf/msg_conf/map_msg_por.conf index 2953f84f05..cbe9e74cac 100644 --- a/conf/msg_conf/map_msg_por.conf +++ b/conf/msg_conf/map_msg_por.conf @@ -102,7 +102,7 @@ 75: A Guerra do Emperium ainda não foi iniciada. 76: Todas as habilidades foram adicionadas à sua árvore de habilidades. 77: O resultado da referência à '%s' (nome: id): -78: %s: %d +78: %s: %u 79: Encontrado %d acima. 80: Entre com o nome de exibição ou nome/id do monstro. 81: Seu nível de Game Master não autoriza a realização desta ação neste personagem. @@ -189,7 +189,7 @@ 166: Nenhum item foi refinado. 167: 1 item foi refinado. 168: %d itens foram refinados. -169: O item (%hu: '%s') não é equipável. +169: O item (%u: '%s') não é equipável. 170: O item não é equipável. 171: %d - vazio //172: Você substituiu o ponto de memorização %d - %s (%d,%d). @@ -555,7 +555,7 @@ // Mensagens de tentativa de Spoof em Negociações 538: Hack em negociação: personagem '%s' (account: %d) tentou negociar mais itens que possuía. -539: Este jogador possui %d unidades de um item (id: %hu), e tentou negociar %d destes. +539: Este jogador possui %d unidades de um item (id: %u), e tentou negociar %d destes. 540: Este jogador foi bloqueado indefinidamente. // Anúncio de drop de Itens Raros/Furtar @@ -744,18 +744,18 @@ 707: Você é VIP até: %s 708: O jogador agora é VIP até: %s -709: Item %hu foi removido do seu inventário. -710: Item %hu foi removido do seu carrinho. -711: Item %hu foi removido do seu armazém. +709: Item %u foi removido do seu inventário. +710: Item %u foi removido do seu carrinho. +711: Item %u foi removido do seu armazém. // Item shop -712: Você não possui %s suficiente (%hu). +712: Você não possui %s suficiente (%u). 713: Você não tem '%s' suficiente. -714: Lista de Loja de Itens: %s (%hu) +714: Lista de Loja de Itens: %s (%u) 715: Lista de loja de pontos: '%s' 716: Seu '%s' agora é: %d // MVP EXP reward message -717: Parabéns! Você é o MVP! Sua recompensa EXP Points are %u !! +717: Parabéns! Você é o MVP! Sua recompensa EXP Points are %llu !! // @showrate 718: As informações de taxa pessoal não são exibidas agora. @@ -1225,9 +1225,9 @@ 1189: Item não encontrado. 1190: Você já está autorrecolhendo este item. 1191: Sua lista de autorrecolhimento está cheia. Remova alguns itens com @autolootid -. -1192: Autorrecolhendo item: '%s'/'%s' {%hu} +1192: Autorrecolhendo item: '%s'/'%s' {%u} 1193: Você atualmente não está autorrecolhendo este item. -1194: Removido item: '%s'/'%s' {%hu} da sua lista de autorrecolhimento. +1194: Removido item: '%s'/'%s' {%u} da sua lista de autorrecolhimento. 1195: Você pode possuir %d itens na sua lista de autorrecolhimento. 1196: Para adicionar um item a lista, use "@alootid +". Para remover um item, use "@alootid -". 1197: "@alootid reset" irá limpar a sua lista de autorrecolhimento. @@ -1317,12 +1317,12 @@ 1239: Digite o nome de um monstro/ID (uso: @mobinfo ). 1240: Monstro MVP: '%s'/'%s'/'%s' (%d) 1241: Monstro: '%s'/'%s'/'%s' (%d) -1242: Nv:%d HP:%d EXP Base:%u EXP Classe:%u HIT:%d ESQV:%d +1242: Nv:%d HP:%d EXP Base:%llu EXP Classe:%llu HIT:%d ESQV:%d 1243: DEF:%d DEFM:%d FOR:%d AGI:%d VIT:%d INT:%d DES:%d SOR:%d 1244: ATQ:%d~%d Alcance:%d~%d~%d Tamanho:%s Raça: %s Elemento: %s (Nv:%d) 1245: Drops: 1246: Este monstro não possui drops. -1247: EXP Bônus MVP:%u +1247: EXP Bônus MVP:%llu 1248: Itens MVP: 1249: Este monstro não possui prêmios MVP. @@ -1376,7 +1376,7 @@ // @iteminfo 1276: Digite o nome/ID de um item (uso: @ii/@iteminfo ). -1277: Item: '%s'/'%s'[%d] (%hu) Tipo: %s | Efeito Extra: %s +1277: Item: '%s'/'%s'[%d] (%u) Tipo: %s | Efeito Extra: %s 1278: Nenhum 1279: Com script 1280: NPC Compra:%dz, Venda:%dz | Peso: %.1f diff --git a/conf/msg_conf/map_msg_rus.conf b/conf/msg_conf/map_msg_rus.conf index 6526cec682..7f0d1e01b8 100644 --- a/conf/msg_conf/map_msg_rus.conf +++ b/conf/msg_conf/map_msg_rus.conf @@ -94,7 +94,7 @@ 75: . 76: . 77: '%s' (: ID): -78: %s: %d +78: %s: %u 79: %d . 80: ID/ . 81: . @@ -181,7 +181,7 @@ 166: . 167: 1 . 168: %d . -169: (%hu: '%s') . +169: (%u: '%s') . 170: . 171: %d - //172: @@ -512,7 +512,7 @@ 537: '%s' (account: %d) ( ). // 538: : '%s' (account: %d) . -539: %d (id: %hu), %d . +539: %d (id: %u), %d . 540: . // / 541: '%s' %s's %s (: %0.02f%%) @@ -1055,9 +1055,9 @@ 1189: . 1190: . 1191: . @autolootid -. -1192: : '%s'/'%s' {%hu} +1192: : '%s'/'%s' {%u} 1193: . -1194: : '%s'/'%s' {%hu} . +1194: : '%s'/'%s' {%u} . 1195: %d . 1196: "@alootid +". : "@alootid -". 1197: "@alootid reset" . @@ -1147,12 +1147,12 @@ 1239: ID/ (: @mobinfo ). 1240: MVP : '%s'/'%s'/'%s' (%d) 1241: : '%s'/'%s'/'%s' (%d) -1242: .:%d HP:%d :%u . :%u HIT:%d FLEE:%d +1242: .:%d HP:%d :%llu . :%llu HIT:%d FLEE:%d 1243: DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d 1244: ATK:%d~%d :%d~%d~%d :%s : %s : %s (.:%d) 1245: : 1246: . -1247: MVP :%u +1247: MVP :%llu 1248: MVP : 1249: MVP . @@ -1206,7 +1206,7 @@ // @iteminfo 1276: ID/ (: @ii/@iteminfo ). -1277: : '%s'/'%s'[%d] (%hu) : %s | . : %s +1277: : '%s'/'%s'[%d] (%u) : %s | . : %s 1278: 1279: 1280: :%d , :%d | : %.1f diff --git a/conf/msg_conf/map_msg_spn.conf b/conf/msg_conf/map_msg_spn.conf index 3f5b9812bd..901df9f63d 100644 --- a/conf/msg_conf/map_msg_spn.conf +++ b/conf/msg_conf/map_msg_spn.conf @@ -92,7 +92,7 @@ 75: En estos momentos no hay ninguna guerra de clanes. 76: Se han aadido todas las habilidades a tu rbol de habilidades. 77: Estos son los resultados de la bsqueda de '%s' (nombre: ID): -78: %s: %d +78: %s: %u 79: Total de resultados: %d 80: Debes introducir el nombre del monstruo o su ID. 81: Tu nivel de GM no te permite utilizar este comando en ese jugador. @@ -179,7 +179,7 @@ 166: No se ha refinado ningn objeto. 167: Se ha refinado 1 objeto. 168: Se han refinado %d objetos. -169: El objeto (%hu: '%s') no puede ser equipado. +169: El objeto (%u: '%s') no puede ser equipado. 170: No puedes equiparte ese objeto. 171: %d - vaco //172: Has reemplazado tu lugar memorizado %d - %s (%d,%d). @@ -545,7 +545,7 @@ // Mensajes del sistemade intercambio de objetos 538: Se ha detectado una irregularidad en el intercambio de objetos del personaje '%s' (cuenta: %d), est intentando intercambiar ms de lo que tiene. -539: Ese jugador tiene %d unidades del objeto (id: %hu), pero ha intentado intercambiar %d. +539: Ese jugador tiene %d unidades del objeto (id: %u), pero ha intentado intercambiar %d. 540: Ese jugador ha sido bloqueado. // Anuncios de consecucin de objetos poco comunes y robos de objetos. @@ -733,19 +733,19 @@ 707: Sers VIP hasta: %s 708: El jugador ser VIP hasta: %s -709: El objeto %hu ha sido eliminado de tu inventario. -710: El objeto %hu ha sido eliminado de tu carro. -711: El objeto %hu ha sido eliminado de tu almacn. +709: El objeto %u ha sido eliminado de tu inventario. +710: El objeto %u ha sido eliminado de tu carro. +711: El objeto %u ha sido eliminado de tu almacn. // Item shop -712: No tienes suficientes %s (%hu). +712: No tienes suficientes %s (%u). 713: No tienes suficientes '%s'. -714: Listado de la tienda de objetos: %s (%hu) +714: Listado de la tienda de objetos: %s (%u) 715: Listado de puntos de la tienda: '%s' 716: Tu '%s' ahora es: %d // MVP EXP reward message -717: Enhorabuena! Eres todo un MVP! Puntos de experiencia obtenidos: %u!! +717: Enhorabuena! Eres todo un MVP! Puntos de experiencia obtenidos: %llu!! // @showrate 718: La informacin de ratio personal no se mostrar. @@ -1194,9 +1194,9 @@ 1189: Ese objeto no existe. 1190: Ese objeto ya estaba programado para ser recogido automticamente. 1191: Tu lista de recogida de objetos de forma automtica est llena. Elimina alguno de esos objetos con @autolootid . -1192: Recogiendo: '%s'/'%s' {%hu} +1192: Recogiendo: '%s'/'%s' {%u} 1193: No ests recogiendo ese objeto. -1194: Has eliminado'%s'/'%s' {%hu} de tu lista de recogida de objetos. +1194: Has eliminado'%s'/'%s' {%u} de tu lista de recogida de objetos. 1195: Puedes almacenar %d objetos en tu lista de recogida de objetos. 1196: Para aadir un nuevo objeto a la lista utiliza @alootid +. Para eliminar un objeto utiliza @alootid -. 1197: "@alootid reset" reiniciar tu lista de recogida de objetos. @@ -1286,12 +1286,12 @@ 1239: Introduce el nombre/ID de un monstruo (instrucciones: @mobinfo ). 1240: Monstruo MVP: '%s'/'%s'/'%s' (%d) 1241: Monstruo: '%s'/'%s'/'%s' (%d) -1242: Nv:%d HP:%d EXP de base:%u EXP de oficio:%u HIT:%d FLEE:%d +1242: Nv:%d HP:%d EXP de base:%llu EXP de oficio:%llu HIT:%d FLEE:%d 1243: DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d 1244: ATK:%d~%d Rango:%d~%d~%d Tamao:%s Raza: %s Elemento: %s (Nv:%d) 1245:Objetos: 1246: Este monstruo no tiene ningn objeto. -1247:Bono de EXP MVP:%u +1247:Bono de EXP MVP:%llu 1248:Objetos MVP: 1249: Este monstruo no tiene ningnobjeto de MVP. @@ -1345,7 +1345,7 @@ // @iteminfo 1276: Introduce el nombre/ID de un objeto (instrucciones: @ii/@iteminfo ). -1277: Objeto: '%s'/'%s'[%d] (%hu) Tipo: %s | Efecto: %s +1277: Objeto: '%s'/'%s'[%d] (%u) Tipo: %s | Efecto: %s 1278: Ninguno 1279: Contiene cdigo 1280: Compra en NPC:%dz, Venta:%dz | Peso: %.1f @@ -1666,5 +1666,9 @@ 1503: Has entrado en una zona PK. 1504: Has entrado en una zona PK (segura hasta el nivel %d). +// @changegm +1513: No puedes delegar el liderazgo del clan durante el horario de WoE +1514: Debes esperar un tiempo antes de poder designar un nuevo lder de clan + //Traducciones personalizadas import: conf/msg_conf/import/map_msg_spn_conf.txt diff --git a/conf/msg_conf/map_msg_tha.conf b/conf/msg_conf/map_msg_tha.conf index a715149e9d..64bf940eac 100644 --- a/conf/msg_conf/map_msg_tha.conf +++ b/conf/msg_conf/map_msg_tha.conf @@ -96,7 +96,7 @@ 75: War of Emperium ӧҹ㹢й. 76: ء Skill ١Фäسº. 77: Ѿäҧԧҡ '%s' (: ): -78: %s: %d +78: %s: %u 79: Ѿ %d ҧ. 80: سкت Monster Monster. 81: дѺ GM ͧس Ѻ͹حҵسöԹáѺФ÷к. @@ -183,7 +183,7 @@ 166: Item ѺѾõ. 167: 1 Item ѺѾõ. 168: %d Item ѺѾõ. -169: Item (%hu: '%s') ػó. +169: Item (%u: '%s') ػó. 170: 辺 Item 鹹㹰ҹ. 171: %d - ҧ //172: You replace previous memo position %d - %s (%d,%d). @@ -506,7 +506,7 @@ 537: Ф '%s' (account: %d) bot (ѹеǨ monster ). // Trade Spoof Messages 538: Hack on trade: Ф '%s' (account: %d) š¹ item ӹǹҡҷ. -539: item ӹǹ %d (id: %hu), оš¹㹨ӹǹ %d. +539: item ӹǹ %d (id: %u), оš¹㹨ӹǹ %d. 540: 蹹١š¹. // Rare Items Drop/Steal announce 541: '%s' %s's %s (͡: %0.02f%%) @@ -1048,9 +1048,9 @@ 1189: 辺 Item ѧ. 1190: سѹ֡ item ŧ¡º. 1191: ¡ autolootitem ͧس. ź item ҧ¡͡͹ @autolootid -. -1192: ѹ֡ item : '%s'/'%s' {%hu} ŧ¡ autolootitem ͧس. +1192: ѹ֡ item : '%s'/'%s' {%u} ŧ¡ autolootitem ͧس. 1193: سѹ֡ item ŧ¡. -1194: ź item : '%s'/'%s' {%hu} ҡ¡ autolootitem ͧس. +1194: ź item : '%s'/'%s' {%u} ҡ¡ autolootitem ͧس. 1195: سöѹ֡ %d item 㹡¡ autolootitem. 1196: 㹡¡, "@alootid +". 㹡ź¡, "@alootid -". 1197: "@alootid reset" 㹡ҧ¡ autolootitem ͧس. @@ -1140,12 +1140,12 @@ 1239: ôкت/ID Monster (Ը: @mobinfo ). 1240: MVP Monster: '%s'/'%s'/'%s' (%d) 1241: Monster: '%s'/'%s'/'%s' (%d) -1242: Lv:%d HP:%d Base EXP:%u Job EXP:%u HIT:%d FLEE:%d +1242: Lv:%d HP:%d Base EXP:%llu Job EXP:%llu HIT:%d FLEE:%d 1243: DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d 1244: ATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d) 1245: Drops: 1246: Monster բͧ. -1247: MVP Bonus EXP:%u +1247: MVP Bonus EXP:%llu 1248: MVP Items: 1249: Monster բͧҧ MVP. @@ -1199,7 +1199,7 @@ // @iteminfo 1276: ôкت/ID item (Ը: @ii/@iteminfo ). -1277: Item: '%s'/'%s'[%d] (%hu) Type: %s | Extra Effect: %s +1277: Item: '%s'/'%s'[%d] (%u) Type: %s | Extra Effect: %s 1278: None 1279: With script 1280: NPC Buy:%dz, Sell:%dz | Weight: %.1f diff --git a/db/abra_db.yml b/db/abra_db.yml index d4b72dc403..b824d34992 100644 --- a/db/abra_db.yml +++ b/db/abra_db.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify diff --git a/db/achievement_db.yml b/db/achievement_db.yml index ed4cb8f074..d32e93e61e 100644 --- a/db/achievement_db.yml +++ b/db/achievement_db.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2017 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify @@ -16,70 +16,34 @@ # along with this program. If not, see . # ########################################################################### -# Renewal Achievement Database +# Achievement Database ########################################################################### # # Achievement Settings # ########################################################################### -# ID - Unique achievement ID. -########################################################################### -# Group - Achievement group type. Each achievement type calls a specific -# objective check. -# Valid groups: -# AG_ADD_FRIEND -# AG_ADVENTURE -# AG_BABY -# AG_BATTLE -# AG_CHATTING -# AG_CHATTING_COUNT -# AG_CHATTING_CREATE -# AG_CHATTING_DYING -# AG_EAT -# AG_GET_ITEM -# AG_GET_ZENY -# AG_GOAL_ACHIEVE -# AG_GOAL_LEVEL -# AG_GOAL_STATUS -# AG_HEAR -# AG_JOB_CHANGE -# AG_MARRY -# AG_PARTY -# AG_ENCHANT_FAIL -# AG_ENCHANT_SUCCESS -# AG_SEE -# AG_SPEND_ZENY -# AG_TAMING -########################################################################### -# Name - Achievement name. Used when sending rewards through RODEX. -########################################################################### -# Target - A list of monster ID and count values that the achievement -# requires. The target count can also be used for achievements that keep -# a counter while not being related to monster kills. -# Capped at MAX_ACHIEVEMENT_OBJECTIVES. -########################################################################### -# Condition - A conditional statement that must be met for the achievement -# to be considered complete. -########################################################################### -# Map - A map name that is used for the AG_CHATTING type which increments -# the counter based on the player's map. -########################################################################### -# Dependent: - A list of achievement IDs that need to be completed before -# this achievement is considered complete. -########################################################################### -# Reward - A list of rewards that are given on completion. All fields are -# optional. -# ItemID: Item ID -# Amount: Amount of Item ID (default 1) -# Script: Bonus Script -# TitleID: Title ID -########################################################################### -# Score - Achievement points that are given on completion. +# - Id Achievement ID. +# Group Achievement group type. (Defaut: None) +# Name Achievement name. +# Targets: List of targets the achievement requires. (Default: null) +# - Id Index value used for import methods. +# Mob Target mob. (Default: 0) +# Count Target count. (Default: 1) +# Condition Conditional statement that must be met for the achievement to be considered complete. (Default: null) +# Map Map name that is used for the AG_CHATTING type. (Default: -1) +# Dependents: List of achievements that need to be completed before this achievement is considered complete. (Default: null) +# - Id: Achievement ID pre-requisite. +# Rewards: List of rewards that are given on completion. (Default: null) +# Item Item name. +# Amount Amount of item. (Default: 1) +# Script Bonus Script. (Default: null) +# TitleId Title ID. (Default: 0) +# Score Achievement points that are given on completion. (Default: 0) ########################################################################### Header: Type: ACHIEVEMENT_DB - Version: 1 + Version: 2 Footer: Imports: diff --git a/db/achievement_level_db.yml b/db/achievement_level_db.yml index 43c0665917..cadb5bedca 100644 --- a/db/achievement_level_db.yml +++ b/db/achievement_level_db.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify @@ -22,9 +22,8 @@ # Achievement Level Settings # ########################################################################### -# Level - Achievement Level -########################################################################### -# Points - Required total scoring points to reach this level. +# - Level Achievement Level. +# Points Required total scoring points to reach this level. ########################################################################### Header: diff --git a/db/attendance.yml b/db/attendance.yml index 7cb3a7cf16..837266a195 100644 --- a/db/attendance.yml +++ b/db/attendance.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify diff --git a/db/battleground_db.yml b/db/battleground_db.yml index 2dbed729ad..f32700dc06 100644 --- a/db/battleground_db.yml +++ b/db/battleground_db.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify @@ -29,7 +29,12 @@ # MinLevel Minimum level required to join the battleground. (Default: 1) # MaxLevel Maximum level to join the battleground. (Default: MAX_LEVEL value) # Deserter Amount of time in seconds a player is marked deserter. (Default: 600) -# StartDelay Amount of time in seconds once a queue is filled before a start message is sent to players. (Default: 30) +# StartDelay Amount of time in seconds once a queue is filled before players are warped. (Default: 0) +# Join: Which application type is accepted. The entryqueuelist.lub can visually disable these options. +# Solo Able to join a queue as an individual. (Default: true) +# Party Able to join a queue as a party. (Default: true) +# Guild Able to join a queue as a guild. (Default: true) +# JobRestrictions List of jobs that are unable to join the battleground. # Locations: Battleground location settings. # - Map The map on which the battleground will be played. # StartEvent NPC event triggered when the battleground starts. @@ -38,12 +43,14 @@ # RespawnY Y coordinate for warping on death. # DeathEvent NPC event triggered when a player dies. # QuitEvent NPC event triggered when a player quits. +# ActiveEvent NPC event triggered when a player joints an active battleground. # Variable Name of BG ID variable used in the battleground script. # TeamB: TeamB settings. # RespawnX X coordinate for warping on death. # RespawnY Y coordinate for warping on death. # DeathEvent NPC event triggered when a player dies. # QuitEvent NPC event triggered when a player quits. +# ActiveEvent NPC event triggered when a player joints an active battleground. # Variable Name of BG ID variable used in the battleground script. ########################################################################### @@ -53,121 +60,151 @@ Header: Body: - Id: 1 - Name: "Tierra Gorge" + Name: Tierra Gorge MinPlayers: 6 MinLevel: 80 + JobRestrictions: + Novice: true + SuperNovice: true + Novice_High: true + Baby: true + Super_Baby: true + Super_Novice_E: true + Super_Baby_E: true Locations: - - Map: "bat_a01" - StartEvent: "start#bat_a01::OnReadyCheck" + - Map: bat_a01 + StartEvent: start#bat_a01::OnReadyCheck TeamA: RespawnX: 50 RespawnY: 374 - QuitEvent: "start#bat_a01::OnGuillaumeQuit" - Variable: "$@TierraBG1_id1" + QuitEvent: start#bat_a01::OnGuillaumeQuit + ActiveEvent: start#bat_a01::OnGuillaumeActive + Variable: $@TierraBG1_id1 TeamB: RespawnX: 42 RespawnY: 16 - QuitEvent: "start#bat_a01::OnCroixQuit" - Variable: "$@TierraBG1_id2" - - Map: "bat_a02" - StartEvent: "start#bat_a02::OnReadyCheck" + QuitEvent: start#bat_a01::OnCroixQuit + ActiveEvent: start#bat_a01::OnCroixActive + Variable: $@TierraBG1_id2 + - Map: bat_a02 + StartEvent: start#bat_a02::OnReadyCheck TeamA: RespawnX: 50 RespawnY: 374 - QuitEvent: "start#bat_a02::OnGuillaumeQuit" - Variable: "$@TierraBG2_id1" + QuitEvent: start#bat_a02::OnGuillaumeQuit + ActiveEvent: start#bat_a02::OnGuillaumeActive + Variable: $@TierraBG2_id1 TeamB: RespawnX: 42 RespawnY: 16 - QuitEvent: "start#bat_a02::OnCroixQuit" - Variable: "$@TierraBG2_id2" + QuitEvent: start#bat_a02::OnCroixQuit + ActiveEvent: start#bat_a02::OnCroixActive + Variable: $@TierraBG2_id2 - Id: 2 - Name: "Flavius" + Name: Flavius MinPlayers: 6 MinLevel: 80 + JobRestrictions: + Novice: true + SuperNovice: true + Novice_High: true + Baby: true + Super_Baby: true + Super_Novice_E: true + Super_Baby_E: true Locations: - - Map: "bat_b01" - StartEvent: "start#bat_b01::OnReadyCheck" + - Map: bat_b01 + StartEvent: start#bat_b01::OnReadyCheck TeamA: RespawnX: 10 RespawnY: 290 - QuitEvent: "start#bat_b01::OnGuillaumeQuit" - Variable: "$@FlaviusBG1_id1" + QuitEvent: start#bat_b01::OnGuillaumeQuit + ActiveEvent: start#bat_b01::OnGuillaumeActive + Variable: $@FlaviusBG1_id1 TeamB: RespawnX: 390 RespawnY: 10 - QuitEvent: "start#bat_b01::OnCroixQuit" - Variable: "$@FlaviusBG1_id2" - - Map: "bat_b02" - StartEvent: "start#bat_b02::OnReadyCheck" + QuitEvent: start#bat_b01::OnCroixQuit + ActiveEvent: start#bat_b01::OnCroixActive + Variable: $@FlaviusBG1_id2 + - Map: bat_b02 + StartEvent: start#bat_b02::OnReadyCheck TeamA: RespawnX: 10 RespawnY: 290 - QuitEvent: "start#bat_b02::OnGuillaumeQuit" - Variable: "$@FlaviusBG2_id1" + QuitEvent: start#bat_b02::OnGuillaumeQuit + ActiveEvent: start#bat_b02::OnGuillaumeActive + Variable: $@FlaviusBG2_id1 TeamB: RespawnX: 390 RespawnY: 10 - QuitEvent: "start#bat_b02::OnCroixQuit" - Variable: "$@FlaviusBG2_id2" + QuitEvent: start#bat_b02::OnCroixQuit + ActiveEvent: start#bat_b02::OnCroixActive + Variable: $@FlaviusBG2_id2 - Id: 3 - Name: "KVM (Level 80 and up)" + Name: KVM (Level 80 and up) MinPlayers: 5 MinLevel: 80 Locations: - - Map: "bat_c01" - StartEvent: "KvM01_BG::OnStart" + - Map: bat_c01 + StartEvent: KvM01_BG::OnStart TeamA: RespawnX: 52 RespawnY: 129 - DeathEvent: "KvM01_BG::OnGuillaumeDie" - QuitEvent: "KvM01_BG::OnGuillaumeQuit" - Variable: "$@KvM01BG_id1" + DeathEvent: KvM01_BG::OnGuillaumeDie + QuitEvent: KvM01_BG::OnGuillaumeQuit + ActiveEvent: KvM01_BG::OnGuillaumeActive + Variable: $@KvM01BG_id1 TeamB: RespawnX: 147 RespawnY: 55 - DeathEvent: "KvM01_BG::OnCroixDie" - QuitEvent: "KvM01_BG::OnCroixQuit" - Variable: "$@KvM01BG_id2" + DeathEvent: KvM01_BG::OnCroixDie + QuitEvent: KvM01_BG::OnCroixQuit + ActiveEvent: KvM01_BG::OnCroixActive + Variable: $@KvM01BG_id2 - Id: 4 - Name: "KVM (Level 60~79)" + Name: KVM (Level 60~79) MinPlayers: 5 MinLevel: 60 MaxLevel: 79 Locations: - - Map: "bat_c02" - StartEvent: "KvM02_BG::OnStart" + - Map: bat_c02 + StartEvent: KvM02_BG::OnStart TeamA: RespawnX: 52 RespawnY: 129 - DeathEvent: "KvM02_BG::OnGuillaumeDie" - QuitEvent: "KvM02_BG::OnGuillaumeQuit" - Variable: "$@KvM02BG_id1" + DeathEvent: KvM02_BG::OnGuillaumeDie + QuitEvent: KvM02_BG::OnGuillaumeQuit + ActiveEvent: KvM02_BG::OnGuillaumeActive + Variable: $@KvM02BG_id1 TeamB: RespawnX: 147 RespawnY: 55 - DeathEvent: "KvM02_BG::OnCroixDie" - QuitEvent: "KvM02_BG::OnCroixQuit" - Variable: "$@KvM02BG_id2" + DeathEvent: KvM02_BG::OnCroixDie + QuitEvent: KvM02_BG::OnCroixQuit + ActiveEvent: KvM02_BG::OnCroixActive + Variable: $@KvM02BG_id2 - Id: 5 - Name: "KVM (Level 59 and below" + Name: KVM (Level 59 and below MinPlayers: 5 MaxLevel: 59 Locations: - - Map: "bat_c03" - StartEvent: "KvM03_BG::OnStart" + - Map: bat_c03 + StartEvent: KvM03_BG::OnStart TeamA: RespawnX: 52 RespawnY: 129 - DeathEvent: "KvM03_BG::OnGuillaumeDie" - QuitEvent: "KvM03_BG::OnGuillaumeQuit" - Variable: "$@KvM03BG_id1" + DeathEvent: KvM03_BG::OnGuillaumeDie + QuitEvent: KvM03_BG::OnGuillaumeQuit + ActiveEvent: KvM03_BG::OnGuillaumeActive + Variable: $@KvM03BG_id1 TeamB: RespawnX: 147 RespawnY: 55 - DeathEvent: "KvM03_BG::OnCroixDie" - QuitEvent: "KvM03_BG::OnCroixQuit" - Variable: "$@KvM03BG_id2" + DeathEvent: KvM03_BG::OnCroixDie + QuitEvent: KvM03_BG::OnCroixQuit + ActiveEvent: KvM03_BG::OnCroixActive + Variable: $@KvM03BG_id2 Footer: Imports: diff --git a/db/const.txt b/db/const.txt index 83a9102b51..d1a57fd9a3 100644 --- a/db/const.txt +++ b/db/const.txt @@ -14,200 +14,6 @@ // in field Value. Depending on the implementation values assigned by scripts to parameters will affect // runtime values, such as Zeny, as well (see pc_readparam/pc_setparam). -RDMOPT_VAR_MAXHPAMOUNT 1 -RDMOPT_VAR_MAXSPAMOUNT 2 -RDMOPT_VAR_STRAMOUNT 3 -RDMOPT_VAR_AGIAMOUNT 4 -RDMOPT_VAR_VITAMOUNT 5 -RDMOPT_VAR_INTAMOUNT 6 -RDMOPT_VAR_DEXAMOUNT 7 -RDMOPT_VAR_LUKAMOUNT 8 -RDMOPT_VAR_MAXHPPERCENT 9 -RDMOPT_VAR_MAXSPPERCENT 10 -RDMOPT_VAR_HPACCELERATION 11 -RDMOPT_VAR_SPACCELERATION 12 -RDMOPT_VAR_ATKPERCENT 13 -RDMOPT_VAR_MAGICATKPERCENT 14 -RDMOPT_VAR_PLUSASPD 15 -RDMOPT_VAR_PLUSASPDPERCENT 16 -RDMOPT_VAR_ATTPOWER 17 -RDMOPT_VAR_HITSUCCESSVALUE 18 -RDMOPT_VAR_ATTMPOWER 19 -RDMOPT_VAR_ITEMDEFPOWER 20 -RDMOPT_VAR_MDEFPOWER 21 -RDMOPT_VAR_AVOIDSUCCESSVALUE 22 -RDMOPT_VAR_PLUSAVOIDSUCCESSVALUE 23 -RDMOPT_VAR_CRITICALSUCCESSVALUE 24 -RDMOPT_ATTR_TOLERACE_NOTHING 25 -RDMOPT_ATTR_TOLERACE_WATER 26 -RDMOPT_ATTR_TOLERACE_GROUND 27 -RDMOPT_ATTR_TOLERACE_FIRE 28 -RDMOPT_ATTR_TOLERACE_WIND 29 -RDMOPT_ATTR_TOLERACE_POISON 30 -RDMOPT_ATTR_TOLERACE_SAINT 31 -RDMOPT_ATTR_TOLERACE_DARKNESS 32 -RDMOPT_ATTR_TOLERACE_TELEKINESIS 33 -RDMOPT_ATTR_TOLERACE_UNDEAD 34 -RDMOPT_ATTR_TOLERACE_ALL 35 -RDMOPT_DAMAGE_PROPERTY_NOTHING_USER 36 -RDMOPT_DAMAGE_PROPERTY_NOTHING_TARGET 37 -RDMOPT_DAMAGE_PROPERTY_WATER_USER 38 -RDMOPT_DAMAGE_PROPERTY_WATER_TARGET 39 -RDMOPT_DAMAGE_PROPERTY_GROUND_USER 40 -RDMOPT_DAMAGE_PROPERTY_GROUND_TARGET 41 -RDMOPT_DAMAGE_PROPERTY_FIRE_USER 42 -RDMOPT_DAMAGE_PROPERTY_FIRE_TARGET 43 -RDMOPT_DAMAGE_PROPERTY_WIND_USER 44 -RDMOPT_DAMAGE_PROPERTY_WIND_TARGET 45 -RDMOPT_DAMAGE_PROPERTY_POISON_USER 46 -RDMOPT_DAMAGE_PROPERTY_POISON_TARGET 47 -RDMOPT_DAMAGE_PROPERTY_SAINT_USER 48 -RDMOPT_DAMAGE_PROPERTY_SAINT_TARGET 49 -RDMOPT_DAMAGE_PROPERTY_DARKNESS_USER 50 -RDMOPT_DAMAGE_PROPERTY_DARKNESS_TARGET 51 -RDMOPT_DAMAGE_PROPERTY_TELEKINESIS_USER 52 -RDMOPT_DAMAGE_PROPERTY_TELEKINESIS_TARGET 53 -RDMOPT_DAMAGE_PROPERTY_UNDEAD_USER 54 -RDMOPT_DAMAGE_PROPERTY_UNDEAD_TARGET 55 -RDMOPT_MDAMAGE_PROPERTY_NOTHING_USER 56 -RDMOPT_MDAMAGE_PROPERTY_NOTHING_TARGET 57 -RDMOPT_MDAMAGE_PROPERTY_WATER_USER 58 -RDMOPT_MDAMAGE_PROPERTY_WATER_TARGET 59 -RDMOPT_MDAMAGE_PROPERTY_GROUND_USER 60 -RDMOPT_MDAMAGE_PROPERTY_GROUND_TARGET 61 -RDMOPT_MDAMAGE_PROPERTY_FIRE_USER 62 -RDMOPT_MDAMAGE_PROPERTY_FIRE_TARGET 63 -RDMOPT_MDAMAGE_PROPERTY_WIND_USER 64 -RDMOPT_MDAMAGE_PROPERTY_WIND_TARGET 65 -RDMOPT_MDAMAGE_PROPERTY_POISON_USER 66 -RDMOPT_MDAMAGE_PROPERTY_POISON_TARGET 67 -RDMOPT_MDAMAGE_PROPERTY_SAINT_USER 68 -RDMOPT_MDAMAGE_PROPERTY_SAINT_TARGET 69 -RDMOPT_MDAMAGE_PROPERTY_DARKNESS_USER 70 -RDMOPT_MDAMAGE_PROPERTY_DARKNESS_TARGET 71 -RDMOPT_MDAMAGE_PROPERTY_TELEKINESIS_USER 72 -RDMOPT_MDAMAGE_PROPERTY_TELEKINESIS_TARGET 73 -RDMOPT_MDAMAGE_PROPERTY_UNDEAD_USER 74 -RDMOPT_MDAMAGE_PROPERTY_UNDEAD_TARGET 75 -RDMOPT_BODY_ATTR_NOTHING 76 -RDMOPT_BODY_ATTR_WATER 77 -RDMOPT_BODY_ATTR_GROUND 78 -RDMOPT_BODY_ATTR_FIRE 79 -RDMOPT_BODY_ATTR_WIND 80 -RDMOPT_BODY_ATTR_POISON 81 -RDMOPT_BODY_ATTR_SAINT 82 -RDMOPT_BODY_ATTR_DARKNESS 83 -RDMOPT_BODY_ATTR_TELEKINESIS 84 -RDMOPT_BODY_ATTR_UNDEAD 85 -RDMOPT_BODY_ATTR_ALL 86 -RDMOPT_RACE_TOLERACE_NOTHING 87 -RDMOPT_RACE_TOLERACE_UNDEAD 88 -RDMOPT_RACE_TOLERACE_ANIMAL 89 -RDMOPT_RACE_TOLERACE_PLANT 90 -RDMOPT_RACE_TOLERACE_INSECT 91 -RDMOPT_RACE_TOLERACE_FISHS 92 -RDMOPT_RACE_TOLERACE_DEVIL 93 -RDMOPT_RACE_TOLERACE_HUMAN 94 -RDMOPT_RACE_TOLERACE_ANGEL 95 -RDMOPT_RACE_TOLERACE_DRAGON 96 -RDMOPT_RACE_DAMAGE_NOTHING 97 -RDMOPT_RACE_DAMAGE_UNDEAD 98 -RDMOPT_RACE_DAMAGE_ANIMAL 99 -RDMOPT_RACE_DAMAGE_PLANT 100 -RDMOPT_RACE_DAMAGE_INSECT 101 -RDMOPT_RACE_DAMAGE_FISHS 102 -RDMOPT_RACE_DAMAGE_DEVIL 103 -RDMOPT_RACE_DAMAGE_HUMAN 104 -RDMOPT_RACE_DAMAGE_ANGEL 105 -RDMOPT_RACE_DAMAGE_DRAGON 106 -RDMOPT_RACE_MDAMAGE_NOTHING 107 -RDMOPT_RACE_MDAMAGE_UNDEAD 108 -RDMOPT_RACE_MDAMAGE_ANIMAL 109 -RDMOPT_RACE_MDAMAGE_PLANT 110 -RDMOPT_RACE_MDAMAGE_INSECT 111 -RDMOPT_RACE_MDAMAGE_FISHS 112 -RDMOPT_RACE_MDAMAGE_DEVIL 113 -RDMOPT_RACE_MDAMAGE_HUMAN 114 -RDMOPT_RACE_MDAMAGE_ANGEL 115 -RDMOPT_RACE_MDAMAGE_DRAGON 116 -RDMOPT_RACE_CRI_PERCENT_NOTHING 117 -RDMOPT_RACE_CRI_PERCENT_UNDEAD 118 -RDMOPT_RACE_CRI_PERCENT_ANIMAL 119 -RDMOPT_RACE_CRI_PERCENT_PLANT 120 -RDMOPT_RACE_CRI_PERCENT_INSECT 121 -RDMOPT_RACE_CRI_PERCENT_FISHS 122 -RDMOPT_RACE_CRI_PERCENT_DEVIL 123 -RDMOPT_RACE_CRI_PERCENT_HUMAN 124 -RDMOPT_RACE_CRI_PERCENT_ANGEL 125 -RDMOPT_RACE_CRI_PERCENT_DRAGON 126 -RDMOPT_RACE_IGNORE_DEF_PERCENT_NOTHING 127 -RDMOPT_RACE_IGNORE_DEF_PERCENT_UNDEAD 128 -RDMOPT_RACE_IGNORE_DEF_PERCENT_ANIMAL 129 -RDMOPT_RACE_IGNORE_DEF_PERCENT_PLANT 130 -RDMOPT_RACE_IGNORE_DEF_PERCENT_INSECT 131 -RDMOPT_RACE_IGNORE_DEF_PERCENT_FISHS 132 -RDMOPT_RACE_IGNORE_DEF_PERCENT_DEVIL 133 -RDMOPT_RACE_IGNORE_DEF_PERCENT_HUMAN 134 -RDMOPT_RACE_IGNORE_DEF_PERCENT_ANGEL 135 -RDMOPT_RACE_IGNORE_DEF_PERCENT_DRAGON 136 -RDMOPT_RACE_IGNORE_MDEF_PERCENT_NOTHING 137 -RDMOPT_RACE_IGNORE_MDEF_PERCENT_UNDEAD 138 -RDMOPT_RACE_IGNORE_MDEF_PERCENT_ANIMAL 139 -RDMOPT_RACE_IGNORE_MDEF_PERCENT_PLANT 140 -RDMOPT_RACE_IGNORE_MDEF_PERCENT_INSECT 141 -RDMOPT_RACE_IGNORE_MDEF_PERCENT_FISHS 142 -RDMOPT_RACE_IGNORE_MDEF_PERCENT_DEVIL 143 -RDMOPT_RACE_IGNORE_MDEF_PERCENT_HUMAN 144 -RDMOPT_RACE_IGNORE_MDEF_PERCENT_ANGEL 145 -RDMOPT_RACE_IGNORE_MDEF_PERCENT_DRAGON 146 -RDMOPT_CLASS_DAMAGE_NORMAL_TARGET 147 -RDMOPT_CLASS_DAMAGE_BOSS_TARGET 148 -RDMOPT_CLASS_DAMAGE_NORMAL_USER 149 -RDMOPT_CLASS_DAMAGE_BOSS_USER 150 -RDMOPT_CLASS_MDAMAGE_NORMAL 151 -RDMOPT_CLASS_MDAMAGE_BOSS 152 -RDMOPT_CLASS_IGNORE_DEF_PERCENT_NORMAL 153 -RDMOPT_CLASS_IGNORE_DEF_PERCENT_BOSS 154 -RDMOPT_CLASS_IGNORE_MDEF_PERCENT_NORMAL 155 -RDMOPT_CLASS_IGNORE_MDEF_PERCENT_BOSS 156 -RDMOPT_DAMAGE_SIZE_SMALL_TARGET 157 -RDMOPT_DAMAGE_SIZE_MIDIUM_TARGET 158 -RDMOPT_DAMAGE_SIZE_LARGE_TARGET 159 -RDMOPT_DAMAGE_SIZE_SMALL_USER 160 -RDMOPT_DAMAGE_SIZE_MIDIUM_USER 161 -RDMOPT_DAMAGE_SIZE_LARGE_USER 162 -RDMOPT_DAMAGE_SIZE_PERFECT 163 -RDMOPT_DAMAGE_CRI_TARGET 164 -RDMOPT_DAMAGE_CRI_USER 165 -RDMOPT_RANGE_ATTACK_DAMAGE_TARGET 166 -RDMOPT_RANGE_ATTACK_DAMAGE_USER 167 -RDMOPT_HEAL_VALUE 168 -RDMOPT_HEAL_MODIFY_PERCENT 169 -RDMOPT_DEC_SPELL_CAST_TIME 170 -RDMOPT_DEC_SPELL_DELAY_TIME 171 -RDMOPT_DEC_SP_CONSUMPTION 172 -RDMOPT_HP_DRAIN 173 -RDMOPT_SP_DRAIN 174 -RDMOPT_WEAPON_ATTR_NOTHING 175 -RDMOPT_WEAPON_ATTR_WATER 176 -RDMOPT_WEAPON_ATTR_GROUND 177 -RDMOPT_WEAPON_ATTR_FIRE 178 -RDMOPT_WEAPON_ATTR_WIND 179 -RDMOPT_WEAPON_ATTR_POISON 180 -RDMOPT_WEAPON_ATTR_SAINT 181 -RDMOPT_WEAPON_ATTR_DARKNESS 182 -RDMOPT_WEAPON_ATTR_TELEKINESIS 183 -RDMOPT_WEAPON_ATTR_UNDEAD 184 -RDMOPT_WEAPON_INDESTRUCTIBLE 185 -RDMOPT_BODY_INDESTRUCTIBLE 186 -RDMOPT_MDAMAGE_SIZE_SMALL_TARGET 187 -RDMOPT_MDAMAGE_SIZE_MIDIUM_TARGET 188 -RDMOPT_MDAMAGE_SIZE_LARGE_TARGET 189 -RDMOPT_MDAMAGE_SIZE_SMALL_USER 190 -RDMOPT_MDAMAGE_SIZE_MIDIUM_USER 191 -RDMOPT_MDAMAGE_SIZE_LARGE_USER 192 -//RDMOPT_ATTR_TOLERACE_ALL 193 - SWORDCLAN 1 ARCWANDCLAN 2 GOLDENMACECLAN 3 diff --git a/db/guild_skill_tree.yml b/db/guild_skill_tree.yml index c46ba0b476..1a29212552 100644 --- a/db/guild_skill_tree.yml +++ b/db/guild_skill_tree.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify diff --git a/db/homun_skill_tree.txt b/db/homun_skill_tree.txt index 01afb4988a..ae44218702 100644 --- a/db/homun_skill_tree.txt +++ b/db/homun_skill_tree.txt @@ -89,31 +89,31 @@ //Eira 6048,8022,5,128,0,0,0,0,0,0,0,0,0,0,0 //MH_LIGHT_OF_REGENE 6048,8023,5,114,0,0,0,0,0,0,0,0,0,0,0 //MH_OVERED_BOOST -6048,8024,5,106,0,0,0,0,0,0,0,0,0,0,0 //MH_ERASER_CUTTER -6048,8025,5,121,0,0,0,0,0,0,0,0,0,0,0 //MH_XENO_SLASHER +6048,8024,10,106,0,0,0,0,0,0,0,0,0,0,0 //MH_ERASER_CUTTER +6048,8025,10,121,0,0,0,0,0,0,0,0,0,0,0 //MH_XENO_SLASHER 6048,8026,5,137,0,0,0,0,0,0,0,0,0,0,0 //MH_SILENT_BREEZE //Bayeri -6049,8031,5,105,0,0,0,0,0,0,0,0,0,0,0 //MH_STAHL_HORN +6049,8031,10,105,0,0,0,0,0,0,0,0,0,0,0 //MH_STAHL_HORN 6049,8032,5,112,0,0,0,0,0,0,0,0,0,0,0 //MH_GOLDENE_FERSE 6049,8033,5,121,0,0,0,0,0,0,0,0,0,0,0 //MH_STEINWAND -6049,8034,5,138,0,0,0,0,0,0,0,0,0,0,0 //MH_HEILIGE_STANGE +6049,8034,10,138,0,0,0,0,0,0,0,0,0,0,0 //MH_HEILIGE_STANGE 6049,8035,5,130,0,0,0,0,0,0,0,0,0,0,0 //MH_ANGRIFFS_MODUS //Sera 6050,8018,5,132,0,0,0,0,0,0,0,0,0,0,0 //MH_SUMMON_LEGION -6050,8019,5,105,0,0,0,0,0,0,0,0,0,0,0 //MH_NEEDLE_OF_PARALYZE +6050,8019,10,105,0,0,0,0,0,0,0,0,0,0,0 //MH_NEEDLE_OF_PARALYZE 6050,8020,5,116,0,0,0,0,0,0,0,0,0,0,0 //MH_POISON_MIST -6050,8021,5,123,0,0,0,0,0,0,0,0,0,0,0 //MH_PAIN_KILLER +6050,8021,10,123,0,0,0,0,0,0,0,0,0,0,0 //MH_PAIN_KILLER //Dieter 6051,8039,5,122,0,0,0,0,0,0,0,0,0,0,0 //MH_MAGMA_FLOW 6051,8040,5,116,0,0,0,0,0,0,0,0,0,0,0 //MH_GRANITIC_ARMOR -6051,8041,5,109,0,0,0,0,0,0,0,0,0,0,0 //MH_LAVA_SLIDE -6051,8042,5,131,0,0,0,0,0,0,0,0,0,0,0 //MH_PYROCLASTIC +6051,8041,10,109,0,0,0,0,0,0,0,0,0,0,0 //MH_LAVA_SLIDE +6051,8042,10,131,0,0,0,0,0,0,0,0,0,0,0 //MH_PYROCLASTIC 6051,8043,5,102,0,0,0,0,0,0,0,0,0,0,0 //MH_VOLCANIC_ASH //Elanor 6052,8027,1,100,0,0,0,0,0,0,0,0,0,0,0 //MH_STYLE_CHANGE 6052,8028,5,100,0,0,0,0,0,0,0,0,0,0,0 //MH_SONIC_CRAW -6052,8029,5,114,0,0,0,0,0,0,0,0,0,0,0 //MH_SILVERVEIN_RUSH -6052,8030,5,128,0,0,0,0,0,0,0,0,0,0,0 //MH_MIDNIGHT_FRENZY +6052,8029,10,114,0,0,0,0,0,0,0,0,0,0,0 //MH_SILVERVEIN_RUSH +6052,8030,10,128,0,0,0,0,0,0,0,0,0,0,0 //MH_MIDNIGHT_FRENZY 6052,8036,5,100,0,0,0,0,0,0,0,0,0,0,0 //MH_TINDER_BREAKER 6052,8037,5,112,0,0,0,0,0,0,0,0,0,0,0 //MH_CBC 6052,8038,5,133,0,0,0,0,0,0,0,0,0,0,0 //MH_EQC diff --git a/db/import-tmpl/abra_db.yml b/db/import-tmpl/abra_db.yml index dfdebec42b..bb171da638 100644 --- a/db/import-tmpl/abra_db.yml +++ b/db/import-tmpl/abra_db.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify diff --git a/db/import-tmpl/achievement_db.yml b/db/import-tmpl/achievement_db.yml index ace5584336..1fb9e4bdcd 100644 --- a/db/import-tmpl/achievement_db.yml +++ b/db/import-tmpl/achievement_db.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2017 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify @@ -16,67 +16,31 @@ # along with this program. If not, see . # ########################################################################### -# Custom Achievement Database +# Achievement Database ########################################################################### # # Achievement Settings # ########################################################################### -# ID - Unique achievement ID. -########################################################################### -# Group - Achievement group type. Each achievement type calls a specific -# objective check. -# Valid groups: -# AG_ADD_FRIEND -# AG_ADVENTURE -# AG_BABY -# AG_BATTLE -# AG_CHATTING -# AG_CHATTING_COUNT -# AG_CHATTING_CREATE -# AG_CHATTING_DYING -# AG_EAT -# AG_GET_ITEM -# AG_GET_ZENY -# AG_GOAL_ACHIEVE -# AG_GOAL_LEVEL -# AG_GOAL_STATUS -# AG_HEAR -# AG_JOB_CHANGE -# AG_MARRY -# AG_PARTY -# AG_ENCHANT_FAIL -# AG_ENCHANT_SUCCESS -# AG_SEE -# AG_SPEND_ZENY -# AG_TAMING -########################################################################### -# Name - Achievement name. Used when sending rewards through RODEX. -########################################################################### -# Target - A list of monster ID and count values that the achievement -# requires. The target count can also be used for achievements that keep -# a counter while not being related to monster kills. -# Capped at MAX_ACHIEVEMENT_OBJECTIVES. -########################################################################### -# Condition - A conditional statement that must be met for the achievement -# to be considered complete. -########################################################################### -# Map - A map name that is used for the AG_CHATTING type which increments -# the counter based on the player's map. -########################################################################### -# Dependent: - A list of achievement IDs that need to be completed before -# this achievement is considered complete. -########################################################################### -# Reward - A list of rewards that are given on completion. All fields are -# optional. -# ItemID: Item ID -# Amount: Amount of Item ID (default 1) -# Script: Bonus Script -# TitleID: Title ID -########################################################################### -# Score - Achievement points that are given on completion. +# - Id Achievement ID. +# Group Achievement group type. (Defaut: None) +# Name Achievement name. +# Targets: List of targets the achievement requires. (Default: null) +# - Id Index value used for import methods. +# Mob Target mob. (Default: 0) +# Count Target count. (Default: 1) +# Condition Conditional statement that must be met for the achievement to be considered complete. (Default: null) +# Map Map name that is used for the AG_CHATTING type. (Default: -1) +# Dependents: List of achievements that need to be completed before this achievement is considered complete. (Default: null) +# - Id: Achievement ID pre-requisite. +# Rewards: List of rewards that are given on completion. (Default: null) +# Item Item name. +# Amount Amount of item. (Default: 1) +# Script Bonus Script. (Default: null) +# TitleId Title ID. (Default: 0) +# Score Achievement points that are given on completion. (Default: 0) ########################################################################### Header: Type: ACHIEVEMENT_DB - Version: 1 + Version: 2 diff --git a/db/import-tmpl/achievement_level_db.yml b/db/import-tmpl/achievement_level_db.yml index 3daa6d040b..f10a162c9f 100644 --- a/db/import-tmpl/achievement_level_db.yml +++ b/db/import-tmpl/achievement_level_db.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify @@ -16,15 +16,14 @@ # along with this program. If not, see . # ########################################################################### -# Import Achievement Level Database +# Achievement Level Database ########################################################################### # # Achievement Level Settings # ########################################################################### -# Level - Achievement Level -########################################################################### -# Points - Required total scoring points to reach this level. +# - Level Achievement Level. +# Points Required total scoring points to reach this level. ########################################################################### Header: diff --git a/db/import-tmpl/attendance.yml b/db/import-tmpl/attendance.yml index 11c5df7630..fd5ab78068 100644 --- a/db/import-tmpl/attendance.yml +++ b/db/import-tmpl/attendance.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify diff --git a/db/import-tmpl/battleground_db.yml b/db/import-tmpl/battleground_db.yml index 9d7300bdd7..510909a872 100644 --- a/db/import-tmpl/battleground_db.yml +++ b/db/import-tmpl/battleground_db.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify @@ -29,7 +29,12 @@ # MinLevel Minimum level required to join the battleground. (Default: 1) # MaxLevel Maximum level to join the battleground. (Default: MAX_LEVEL value) # Deserter Amount of time in seconds a player is marked deserter. (Default: 600) -# StartDelay Amount of time in seconds once a queue is filled before a start message is sent to players. (Default: 30) +# StartDelay Amount of time in seconds once a queue is filled before players are warped. (Default: 0) +# Join: Which application type is accepted. The entryqueuelist.lub can visually disable these options. +# Solo Able to join a queue as an individual. (Default: true) +# Party Able to join a queue as a party. (Default: true) +# Guild Able to join a queue as a guild. (Default: true) +# JobRestrictions List of jobs that are unable to join the battleground. # Locations: Battleground location settings. # - Map The map on which the battleground will be played. # StartEvent NPC event triggered when the battleground starts. @@ -38,12 +43,14 @@ # RespawnY Y coordinate for warping on death. # DeathEvent NPC event triggered when a player dies. # QuitEvent NPC event triggered when a player quits. +# ActiveEvent NPC event triggered when a player joints an active battleground. # Variable Name of BG ID variable used in the battleground script. # TeamB: TeamB settings. # RespawnX X coordinate for warping on death. # RespawnY Y coordinate for warping on death. # DeathEvent NPC event triggered when a player dies. # QuitEvent NPC event triggered when a player quits. +# ActiveEvent NPC event triggered when a player joints an active battleground. # Variable Name of BG ID variable used in the battleground script. ########################################################################### diff --git a/db/import-tmpl/guild_skill_tree.yml b/db/import-tmpl/guild_skill_tree.yml index 96dcf42b01..1e3d7a4d5b 100644 --- a/db/import-tmpl/guild_skill_tree.yml +++ b/db/import-tmpl/guild_skill_tree.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify diff --git a/db/import-tmpl/instance_db.txt b/db/import-tmpl/instance_db.txt deleted file mode 100644 index 5672eec9e4..0000000000 --- a/db/import-tmpl/instance_db.txt +++ /dev/null @@ -1,6 +0,0 @@ -// Instance Database -// -// Structure of Database: -// ID,Name,LimitTime,IdleTimeOut,EnterMap,EnterX,EnterY,Map2,Map3,...,Map255 -// -// EnterMap is considered as Map1 diff --git a/db/import-tmpl/instance_db.yml b/db/import-tmpl/instance_db.yml new file mode 100644 index 0000000000..180561dd32 --- /dev/null +++ b/db/import-tmpl/instance_db.yml @@ -0,0 +1,40 @@ +# This file is a part of rAthena. +# Copyright(C) 2021 rAthena Development Team +# https://rathena.org - https://github.com/rathena +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . +# +########################################################################### +# Instance Database +########################################################################### +# +# Instance Settings +# +########################################################################### +# - Id Instance ID. +# Name Instance Name. +# TimeLimit Total lifetime of instance in seconds. (Default: 3600) +# IdleTimeOut Time before an idle instance is destroyed in seconds. (Default: 300) +# Destroyable Toggles the ability to destroy the instance using instance 'Destroy' button. (Default: true) +# Note: the button is displayed based on parties. For any mode, it requires the party leader to be the instance owner to destroy it. +# Enter: Instance entrance coordinates. +# Map Map Name where players start. +# X X Coordinate where players start. +# Y Y Coordinate where players start. +# AdditionalMaps: List of maps that are part of an instance. (Optional) +########################################################################### + +Header: + Type: INSTANCE_DB + Version: 1 diff --git a/db/import-tmpl/item_avail.txt b/db/import-tmpl/item_avail.txt deleted file mode 100644 index d9704cda06..0000000000 --- a/db/import-tmpl/item_avail.txt +++ /dev/null @@ -1,12 +0,0 @@ -// Item Availability and Alias Database -// -// Structure of Database: -// ItemID,SpriteID -// -// 01. ItemID Item ID to change. -// 02. SpriteID Item ID which will be sent to the client instead of ItemID. -// If 0, the item becomes unavailable for use. If item_check is enabled and a player owns such an item, it will be removed upon next login/teleport. -// -// NOTE: Replaces an item client-side while keeping them separate server-side. -// Think of it as a way to disguise items. -// Don't sell the item in same shop with the source. Example, don't put 2240 & 2241 in same place! diff --git a/db/import-tmpl/item_buyingstore.txt b/db/import-tmpl/item_buyingstore.txt deleted file mode 100644 index 939785c557..0000000000 --- a/db/import-tmpl/item_buyingstore.txt +++ /dev/null @@ -1,10 +0,0 @@ -// Buying Store Item List -// List of items that can be sold to buying stores. -// -// Structure of Database: -// ItemID -// -// Note: -// Items are in same order as data\buyingstoreitemlist.txt, which -// must be edited as well for the client to accept added items. - diff --git a/db/import-tmpl/item_db.txt b/db/import-tmpl/item_db.txt deleted file mode 100644 index 2ae74382db..0000000000 --- a/db/import-tmpl/item_db.txt +++ /dev/null @@ -1,68 +0,0 @@ -// Items Additional Database -// -// Structure of Database: -// ID,Name,Name,Type,Price,Sell,Weight,ATK[:MATK],DEF,Range,Slot,Job,Class,Gender,Loc,wLV,eLV[:maxLevel],Refineable,View,{ Script },{ OnEquip_Script },{ OnUnequip_Script } -// -// THQ Quest Items -//============================================================= -//7950,THG_Membership,THG Membership,3,,10,10,,,,,,,,,,,,,{},{},{} -//7951,Token_Bag,Token Bag,3,,10,10,,,,,,,,,,,,,{},{},{} -//1998,Jeramiah's_Jur,Jeramiah's Jur,3,,10,10,,,,,,,,,,,,,{},{},{} -//1999,Zed's_Staff,Zed's Staff,3,,10,10,,,,,,,,,,,,,{},{},{} - -// Official Event Items that had their Effects removed after the event was completed -//585,Wurst,Brusti,11,2,,40,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(15,20),0; itemskill "PR_MAGNIFICAT",3; },{},{} -//679,Gold_Pill,Pilule,0,5000,,300,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 50,50; },{},{} - -//2681,Republic_Ring,Republic Anniversary Ring,4,20,,100,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAllStats,3; },{},{} - -//5134,Pumpkin_Hat,Pumpkin-Head,4,20,,200,,2,,0,0xFFFFFFFF,63,2,256,,0,1,206,{ bonus2 bSubRace,RC_Demon,5; },{},{} -//5136,Santa's_Hat_,Louise's Santa Hat,4,20,,100,,3,,0,0xFFFFFFFF,63,2,256,,0,1,20,{ bonus bMdef,1; bonus bLuk,1; bonus3 bAutoSpellWhenHit,"AL_HEAL",3,50; bonus3 bAutoSpellWhenHit,"AL_BLESSING",10,50; },{},{} -//5145,Carnival_Joker_Jester,Carnival Jester,4,10,,100,,0,,0,0xFFFFFFFF,63,2,256,,0,1,89,{ bonus bAllStats,3; },{},{} -//5147,Baseball_Cap,Baseball Cap,4,0,,200,,3,,0,0xFFFFFFFF,63,2,256,,0,1,216,{ bonus2 bExpAddRace,RC_Boss,50; bonus2 bExpAddRace,RC_NonBoss,50; },{},{} -//5201,Party_Hat_B,2nd Anniversary Party Hat,4,20,,300,,3,,0,0xFFFFFFFF,63,2,256,,0,1,144,{ bonus bAllStats,3; },{},{} -//5202,Pumpkin_Hat_,Pumpkin Hat,4,20,,200,,2,,0,0xFFFFFFFF,63,2,256,,0,1,206,{ bonus bAllStats,2; bonus2 bSubRace,RC_Demon,5; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,1500; },{},{} -//5204,Event_Pierrot_Nose,Rudolf's Red Nose,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,49,{ bonus2 bResEff,Eff_Blind,3000; bonus2 bAddMonsterDropItem,12130,30; },{},{} -//5264,Aussie_Flag_Hat,Australian Flag Hat,4,20,,500,,4,,0,0xFFFFFFFF,63,2,256,,0,1,304,{ bonus bAllStats,2; },{},{} -//5356,Pumpkin_Hat_H,Pumpkin Hat,4,20,,200,,2,,0,0xFFFFFFFF,63,2,256,,0,1,206,{ bonus bAllStats,2; bonus2 bSubRace,RC_Demon,5; bonus2 bMagicAddRace,RC_Demon,5; },{},{} -//5384,Santa_Hat_1,Twin Pompom By JB,4,20,,200,,2,,1,0xFFFFFFFF,63,2,256,,20,1,390,{ bonus bLuk,3; bonus2 bResEff,Eff_Curse,2000; bonus bVariableCastrate,-2; bonus bAspdRate,4; bonus2 bAddMonsterDropItem,539,100; bonus2 bAddMonsterDropItem,529,200; bonus2 bAddMonsterDropItem,530,200; autobonus "{ bonus bCritical,10; }",10,5000; },{},{} -//5811,Santa_Beard,Santa Beard,4,20,,100,,5,,0,0xFFFFFFFF,63,2,1,,0,0,25,{ bonus2 bSubRace,RC_Brute,5; },{},{} - -//11702,Moon_Cookie,Moon Cookie,11,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_HALLUCINATION; itemskill "AL_BLESSING",7; },{},{} -//12131,Lucky_Potion,Lucky Potion,0,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_LUKFOOD,180000,15; },{},{} -//12143,Red_Can,Red Can,2,50000,,300,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 25,25; },{},{} -//Event effect: Summon monster? Probably Rice_Cake. x_x -//12199,Rice_Scroll,Rice Scroll,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -//12200,Event_Cake,Event Cake,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "PR_MAGNIFICAT",3; },{},{} -//12238,New_Year_Rice_Cake_1,New Year Rice Cake,0,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 20,15; sc_start SC_STRFOOD,1200000,3; sc_start SC_INTFOOD,1200000,3; sc_start SC_LUKFOOD,1200000,3; sc_start SC_SPEEDUP1,5000,0; },{},{} -//12239,New_Year_Rice_Cake_2,New Year Rice Cake,0,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 20,15; sc_start SC_DEXFOOD,1200000,3; sc_start SC_AGIFOOD,1200000,3; sc_start SC_VITFOOD,1200000,3; sc_start SC_SPEEDUP1,5000,0; },{},{} - -// iRO St. Patrick's Day Event 2008 -//============================================================= -//12715,Black_Treasure_Chest,Black Treasure Chest,2,0,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_08stpattyseventbox"; },{},{} - -// iRO Valentine's Day Event 2009 -//============================================================= -//12742,Valentine_Gift_Box_M,Valentine Gift Box,2,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7946,1; },{},{} -//12743,Valentine_Gift_Box_F,Valentine Gift Box,2,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7947,1; },{},{} -//12744,Chocolate_Box,Chocolate Box,2,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 558,1; },{},{} -//14466,Valentine's_Emblem_Box,Valentine's Emblem Box,2,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5817,1; },{},{} -//7946,Gold_Ring_Of_Valentine,Gold Ring Of Valentine,3,10,,0,,,,,,,,,,,,,{},{},{} -//7947,Silver_Ring_Of_Valentine,Silver Ring Of Valentine,3,10,,0,,,,,,,,,,,,,{},{},{} -//7948,Box,Box,3,10,,10,,,,,,,,,,,,,{},{},{} -//5817,Valentine's_Emblem,Valentine's Emblem,4,10,,0,,3,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAtkRate,3; bonus bMatkRate,3; bonus bAllStats,2; bonus bFlee,10; bonus bAspd,1; bonus bMdef,3; bonus2 bSkillAtk,"AL_HEAL",10; bonus2 bSkillHeal,"AL_HEAL",10; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bAddItemGroupHealRate,IG_Potion,10; },{},{} - -// iRO Halloween Event 2009 -//============================================================= -//5668,Weird_Pumpkin_Hat,Weird Pumpkin Hat,4,20,,0,,5,,0,0xFFFFFFFF,63,2,256,,0,1,206,{ bonus bMdef,5; bonus2 bAddMonsterDropItem,12192,2500; },{},{} -//6298,Crushed_Pumpkin,Crushed Pumpkin,3,0,,0,,,,,,,,,,,,,{},{},{} -//6299,Worn_Fabric,Worn Fabric,3,0,,0,,,,,,,,,,,,,{},{},{} - -// Old Tuxedo and Wedding Dress, will display the outfit when worn. -//================================================================== -//2338,Wedding_Dress,Wedding Dress,4,43000,,500,,0,,0,0xFFFFFFFE,63,0,16,,0,1,0,{},{ sc_start SC_WEDDING,INFINITE_TICK,0; },{ sc_end SC_WEDDING; } -//7170,Tuxedo,Tuxedo,4,43000,,10,,0,,0,0xFFFFFFFE,63,1,16,,0,1,0,{},{ sc_start SC_WEDDING,INFINITE_TICK,0; },{ sc_end SC_WEDDING; } - -// Non-kRO Eden Group Mark effect -//============================================================= -//22508,Para_Team_Mark_,Eden Group Mark,11,0,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{ unitskilluseid getcharid(3),"AL_TELEPORT",3; },{},{} diff --git a/db/import-tmpl/item_db.yml b/db/import-tmpl/item_db.yml new file mode 100644 index 0000000000..c24997ae01 --- /dev/null +++ b/db/import-tmpl/item_db.yml @@ -0,0 +1,544 @@ +# This file is a part of rAthena. +# Copyright(C) 2021 rAthena Development Team +# https://rathena.org - https://github.com/rathena +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . +# +########################################################################### +# Item Database +########################################################################### +# +# Item Settings +# +########################################################################### +# - Id Item ID. +# AegisName Server name to reference the item in scripts and lookups, should use no spaces. +# Name Name in English for displaying as output. +# Type Item type. (Default: Etc) +# SubType Weapon or Ammo type. (Default: 0) +# Buy Buying price. When not specified, becomes double the sell price. (Default: 0) +# Sell Selling price. When not specified, becomes half the buy price. (Default: 0) +# Weight Item weight. Each 10 is 1 weight. (Default: 0) +# Attack Weapon's attack. (Default: 0) +# MagicAttack Weapon's magic attack. (Default: 0) +# Defense Armor's defense. (Default: 0) +# Range Weapon's attack range. (Default: 0) +# Slots Available slots in item. (Default: 0) +# Jobs Jobs that can equip the item. (Map default is 'All: true') +# Classes Upper class types that can equip the item. (Map default is 'All: true') +# Gender Gender that can equip the item. (Default: Both) +# Locations Equipment's placement. (Default: None) +# WeaponLevel Weapon level. (Default: 0) +# EquipLevelMin Minimum required level to equip. (Default: 0) +# EquipLevelMax Maximum level that can equip. (Default: 0) +# Refineable If the item can be refined. (Default: false) +# View View sprite of an item. (Default: 0) +# AliasName Another item's AegisName that will be sent to the client instead of this item's AegisName. (Default: null) +# Flags: Item flags. (Default: null) +# BuyingStore If the item is available for Buyingstores. (Default: false) +# DeadBranch If the item is a Dead Branch. (Default: false) +# Container If the item is part of a container. (Default: false) +# UniqueId If the item is a unique stack. (Default: false) +# BindOnEquip If the item is bound to the character upon equipping. (Default: false) +# DropAnnounce If the item has a special announcement to self on drop. (Default: false) +# NoConsume If the item is consumed on use. (Default: false) +# DropEffect If the item has a special effect on the ground when dropped by a monster. (Default: None) +# Delay: Item use delay. (Default: null) +# Duration Duration of delay in seconds. +# Status Status Change used to track delay. (Default: None) +# Stack: Item stack amount. (Default: null) +# Amount Maximum amount that can be stacked. +# Inventory If the stack is applied to player's inventory. (Default: true) +# Cart If the stack is applied to the player's cart. (Default: false) +# Storage If the stack is applied to the player's storage. (Default: false) +# GuildStorage If the stack is applied to the player's guild storage. (Default: false) +# NoUse: Conditions when the item is unusable. (Default: null) +# Override Group level to override these conditions. +# Sitting If the item can not be used while sitting. (Default: false) +# Trade: Trade restrictions. (Default: null) +# Override Group level to override these conditions. +# NoDrop If the item can not be dropped. (Default: false) +# NoTrade If the item can not be traded. (Default: false) +# TradePartner If the item can not be traded to the player's partner. (Default: false) +# NoSell If the item can not be sold. (Default: false) +# NoCart If the item can not be put in a cart. (Default: false) +# NoStorage If the item can not be put in a storage. (Default: false) +# NoGuildStorage If the item can not be put in a guild storage. (Default: false) +# NoMail If the item can not be put in a mail. (Default: false) +# NoAuction If the item can not be put in an auction. (Default: false) +# Script Script to execute when the item is used/equipped. (Default: null) +# EquipScript Script to execute when the item is equipped. (Default: null) +# UnEquipScript Script to execute when the item is unequipped or when a rental item expires. (Default: null) +########################################################################### + +Header: + Type: ITEM_DB + Version: 1 + +#Body: +# THQ Quest Items +#============================================================= +# - Id: 1998 +# AegisName: Jeramiah's_Jur +# Name: Jeramiah's Jur +# Type: Etc +# Sell: 10 +# Weight: 10 +# AliasName: Jur +# - Id: 1999 +# AegisName: Zed's_Staff +# Name: Zed's Staff +# Type: Etc +# Sell: 10 +# Weight: 10 +# AliasName: Staff_Of_Soul +# - Id: 7950 +# AegisName: THG_Membership +# Name: THG Membership +# Type: Etc +# Sell: 10 +# Weight: 10 +# AliasName: Foolishness_Of_Blind +# - Id: 7951 +# AegisName: Token_Bag +# Name: Token Bag +# Type: Etc +# Sell: 10 +# Weight: 10 +# AliasName: Leather_Bag_Of_Infinity + +# Official Event Items that had their Effects removed after the event was completed +#============================================================= +# - Id: 585 +# AegisName: Wurst +# Name: Brusti +# Type: Delayconsume +# Buy: 2 +# Weight: 40 +# Script: | +# itemheal rand(15,20),0; itemskill "PR_MAGNIFICAT",3; +# - Id: 679 +# AegisName: Gold_Pill +# Name: Pilule +# Type: Healing +# Buy: 5000 +# Weight: 300 +# Script: | +# percentheal 50,50; +# - Id: 2681 +# AegisName: Republic_Ring +# Name: Republic Anniversary Ring +# Type: Armor +# Buy: 20 +# Weight: 100 +# Locations: +# Right_Accessory: true +# Left_Accessory: true +# Script: | +# bonus bAllStats,3; +# - Id: 5134 +# AegisName: Pumpkin_Hat +# Name: Pumpkin-Head +# Type: Armor +# Buy: 20 +# Weight: 200 +# Defense: 2 +# Locations: +# Head_Top: true +# Refineable: true +# View: 206 +# Script: | +# bonus2 bSubRace,RC_Demon,5; +# - Id: 5136 +# AegisName: Santa's_Hat_ +# Name: Louise's Santa Hat +# Type: Armor +# Buy: 20 +# Weight: 100 +# Defense: 3 +# Locations: +# Head_Top: true +# Refineable: true +# View: 20 +# Script: | +# bonus bMdef,1; bonus bLuk,1; bonus3 bAutoSpellWhenHit,"AL_HEAL",3,50; bonus3 bAutoSpellWhenHit,"AL_BLESSING",10,50; +# - Id: 5145 +# AegisName: Carnival_Joker_Jester +# Name: Carnival Jester +# Type: Armor +# Buy: 10 +# Weight: 100 +# Locations: +# Head_Top: true +# Refineable: true +# View: 89 +# Script: | +# bonus bAllStats,3; +# - Id: 5147 +# AegisName: Baseball_Cap +# Name: Baseball Cap +# Type: Armor +# Weight: 200 +# Defense: 3 +# Locations: +# Head_Top: true +# Refineable: true +# View: 216 +# Script: | +# bonus2 bExpAddRace,RC_Boss,50; bonus2 bExpAddRace,RC_NonBoss,50; +# - Id: 5201 +# AegisName: Party_Hat_B +# Name: 2nd Anniversary Party Hat +# Type: Armor +# Buy: 20 +# Weight: 300 +# Defense: 3 +# Locations: +# Head_Top: true +# Refineable: true +# View: 144 +# Script: | +# bonus bAllStats,3; +# - Id: 5202 +# AegisName: Pumpkin_Hat_ +# Name: Pumpkin Hat +# Type: Armor +# Buy: 20 +# Weight: 200 +# Defense: 2 +# Locations: +# Head_Top: true +# Refineable: true +# View: 206 +# Script: | +# bonus bAllStats,2; bonus2 bSubRace,RC_Demon,5; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,1500; +# - Id: 5204 +# AegisName: Event_Pierrot_Nose +# Name: Rudolf's Red Nose +# Type: Armor +# Buy: 20 +# Weight: 100 +# Locations: +# Head_Low: true +# View: 49 +# Script: | +# bonus2 bResEff,Eff_Blind,3000; bonus2 bAddMonsterDropItem,12130,30; +# - Id: 5264 +# AegisName: Aussie_Flag_Hat +# Name: Australian Flag Hat +# Type: Armor +# Buy: 20 +# Weight: 500 +# Defense: 4 +# Locations: +# Head_Top: true +# Refineable: true +# View: 304 +# Script: | +# bonus bAllStats,2; +# - Id: 5356 +# AegisName: Pumpkin_Hat_H +# Name: Pumpkin Hat +# Type: Armor +# Buy: 20 +# Weight: 200 +# Defense: 2 +# Locations: +# Head_Top: true +# Refineable: true +# View: 206 +# Script: | +# bonus bAllStats,2; bonus2 bSubRace,RC_Demon,5; bonus2 bMagicAddRace,RC_Demon,5; +# - Id: 5384 +# AegisName: Santa_Hat_1 +# Name: Twin Pompom By JB +# Type: Armor +# Buy: 20 +# Weight: 200 +# Defense: 2 +# Slots: 1 +# Locations: +# Head_Top: true +# EquipLevelMin: 20 +# Refineable: true +# View: 390 +# Script: | +# bonus bLuk,3; bonus2 bResEff,Eff_Curse,2000; bonus bVariableCastrate,-2; bonus bAspdRate,4; bonus2 bAddMonsterDropItem,539,100; bonus2 bAddMonsterDropItem,529,200; bonus2 bAddMonsterDropItem,530,200; autobonus "{ bonus bCritical,10; }",10,5000; +# - Id: 5811 +# AegisName: Santa_Beard +# Name: Santa Beard +# Type: Armor +# Buy: 20 +# Weight: 100 +# Defense: 5 +# Locations: +# Head_Low: true +# View: 25 +# Script: | +# bonus2 bSubRace,RC_Brute,5; bonus2 bSubRace,RC_Player_Doram,5; +# - Id: 11702 +# AegisName: Moon_Cookie +# Name: Moon Cookie +# Type: Delayconsume +# Weight: 10 +# Script: | +# sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_HALLUCINATION; itemskill "AL_BLESSING",7; +# - Id: 12131 +# AegisName: Lucky_Potion +# Name: Lucky Potion +# Type: Healing +# Buy: 2 +# Weight: 100 +# Script: | +# sc_start SC_LUKFOOD,180000,15; +# - Id: 12143 +# AegisName: Red_Can +# Name: Red Can +# Type: Usable +# Buy: 50000 +# Weight: 300 +# Script: | +# percentheal 25,25; + +# Event effect: Summon monster? Probably Rice_Cake. x_x +#============================================================= +# - Id: 12199 +# AegisName: Rice_Scroll +# Name: Rice Scroll +# Type: Usable +# - Id: 12200 +# AegisName: Event_Cake +# Name: Event Cake +# Type: Usable +# Buy: 20 +# Weight: 50 +# Script: | +# itemskill "PR_MAGNIFICAT",3; +# - Id: 12238 +# AegisName: New_Year_Rice_Cake_1 +# Name: New Year Rice Cake +# Type: Healing +# Buy: 20 +# Weight: 100 +# Script: | +# percentheal 20,15; sc_start SC_STRFOOD,1200000,3; sc_start SC_INTFOOD,1200000,3; sc_start SC_LUKFOOD,1200000,3; sc_start SC_SPEEDUP1,5000,0; +# - Id: 12239 +# AegisName: New_Year_Rice_Cake_2 +# Name: New Year Rice Cake +# Type: Healing +# Buy: 20 +# Weight: 100 +# Script: | +# percentheal 20,15; sc_start SC_DEXFOOD,1200000,3; sc_start SC_AGIFOOD,1200000,3; sc_start SC_VITFOOD,1200000,3; sc_start SC_SPEEDUP1,5000,0; + +# iRO St. Patrick's Day Event 2008 +#============================================================= +# - Id: 7915 +# AegisName: Copper_Coin_ +# Name: Bronze Coin +# Type: Etc +# Weight: 10 +# AliasName: Copper_Coin +# - Id: 7916 +# AegisName: Silver_Coin_ +# Name: Silver Coin +# Type: Etc +# Weight: 10 +# AliasName: Silver_Coin +# - Id: 12715 +# AegisName: Black_Treasure_Chest +# Name: Black Treasure Chest +# Type: Usable +# Weight: 200 +# AliasName: Treasure_Box_ +# Script: | +# callfunc "F_08stpattyseventbox"; + +# iRO Valentine's Day Event 2009 +#============================================================= +# - Id: 5817 +# AegisName: Valentine's_Emblem +# Name: Valentine's Emblem +# Type: Armor +# Buy: 10 +# Defense: 3 +# Locations: +# Right_Accessory: true +# Left_Accessory: true +# Script: | +# bonus bAtkRate,3; bonus bMatkRate,3; bonus bAllStats,2; bonus bFlee,10; bonus bAspd,1; bonus bMdef,3; bonus2 bSkillAtk,"AL_HEAL",10; bonus2 bSkillHeal,"AL_HEAL",10; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bAddItemGroupHealRate,IG_Potion,10; +# - Id: 7946 +# AegisName: Gold_Ring_Of_Valentine +# Name: Gold Ring Of Valentine +# Type: Etc +# Buy: 10 +# - Id: 7947 +# AegisName: Silver_Ring_Of_Valentine +# Name: Silver Ring Of Valentine +# Type: Etc +# Buy: 10 +# - Id: 7948 +# AegisName: Box +# Name: Box +# Type: Etc +# Buy: 10 +# Weight: 10 +# - Id: 12742 +# AegisName: Valentine_Gift_Box_M +# Name: Valentine Gift Box +# Type: Usable +# Buy: 10 +# Script: | +# getitem 7946,1; +# - Id: 12743 +# AegisName: Valentine_Gift_Box_F +# Name: Valentine Gift Box +# Type: Usable +# Buy: 10 +# Script: | +# getitem 7947,1; +# - Id: 12744 +# AegisName: Chocolate_Box +# Name: Chocolate Box +# Type: Usable +# Buy: 10 +# Script: | +# getitem 558,1; +# - Id: 14466 +# AegisName: Valentine's_Emblem_Box +# Name: Valentine's Emblem Box +# Type: Usable +# Buy: 10 +# Script: | +# getitem 5817,1; + +# iRO Halloween Event 2009 +#============================================================= +# - Id: 5668 +# AegisName: Weird_Pumpkin_Hat +# Name: Weird Pumpkin Hat +# Type: Armor +# Buy: 20 +# Defense: 5 +# Locations: +# Head_Top: true +# Refineable: true +# View: 206 +# Script: | +# bonus bMdef,5; bonus2 bAddMonsterDropItem,12192,2500; +# - Id: 6298 +# AegisName: Crushed_Pumpkin +# Name: Crushed Pumpkin +# Type: Etc +# - Id: 6299 +# AegisName: Worn_Fabric +# Name: Worn Fabric +# Type: Etc + +# Old Tuxedo and Wedding Dress, will display the outfit when worn. +#================================================================== +# - Id: 2338 +# AegisName: Wedding_Dress +# Name: Wedding Dress +# Type: Armor +# Buy: 43000 +# Weight: 500 +# Jobs: +# All: true +# Novice: false +# Gender: Female +# Locations: +# Armor: true +# Refineable: true +# EquipScript: | +# sc_start SC_WEDDING,INFINITE_TICK,0; +# UnEquipScript: | +# sc_end SC_WEDDING; +# - Id: 7170 +# AegisName: Tuxedo +# Name: Tuxedo +# Type: Armor +# Buy: 43000 +# Weight: 10 +# Jobs: +# All: true +# Novice: false +# Gender: Male +# Locations: +# Armor: true +# Refineable: true +# EquipScript: | +# sc_start SC_WEDDING,INFINITE_TICK,0; +# UnEquipScript: | +# sc_end SC_WEDDING; + +# Non-kRO Eden Group Mark effect +#============================================================= +# - Id: 22508 +# AegisName: Para_Team_Mark_ +# Name: Eden Group Mark +# Type: Delayconsume +# Script: | +# unitskilluseid getcharid(3),"AL_TELEPORT",3; + +# Gender restrictions that were removed on official servers +#============================================================= +# - Id: 2206 +# Gender: Female +# - Id: 2208 +# Gender: Female +# - Id: 2209 +# Gender: Female +# - Id: 2234 +# Gender: Female +# - Id: 2235 +# Gender: Male +# - Id: 2407 +# Gender: Female +# - Id: 2415 +# Gender: Female +# - Id: 2494 +# Gender: Female +# - Id: 5143 +# Gender: Male +# - Id: 5164 +# Gender: Female +# - Id: 5165 +# Gender: Male +# - Id: 5191 +# Gender: Female +# - Id: 5192 +# Gender: Female +# - Id: 5193 +# Gender: Female +# - Id: 5194 +# Gender: Female +# - Id: 5195 +# Gender: Female +# - Id: 5196 +# Gender: Female +# - Id: 5197 +# Gender: Female +# - Id: 5221 +# Gender: Female +# - Id: 5354 +# Gender: Male +# - Id: 5355 +# Gender: Female +# - Id: 5400 +# Gender: Female +# - Id: 5681 +# Gender: Female +# - Id: 5735 +# Gender: Female diff --git a/db/import-tmpl/item_delay.txt b/db/import-tmpl/item_delay.txt deleted file mode 100644 index 26aaec19c6..0000000000 --- a/db/import-tmpl/item_delay.txt +++ /dev/null @@ -1,8 +0,0 @@ -// Item Delay Database -// -// Structure of Database: -// Item ID,Delay in Milliseconds -// -// NOTE: -// There is a max concurrent number of entries set in src/map/itemdb.h as MAX_ITEMDELAYS. - diff --git a/db/import-tmpl/item_flag.txt b/db/import-tmpl/item_flag.txt deleted file mode 100644 index 1c1779b895..0000000000 --- a/db/import-tmpl/item_flag.txt +++ /dev/null @@ -1,17 +0,0 @@ -// Flagged Items -// , -// -// : -// 1 - As Dead Branch item (will be logged at `branchlog` table and cannot be used at 'nobranch' mapflag) -// 2 - As item group container, check player's inventory and weight before consumed -// 4 - GUID item, cannot be stacked even same or stackable item -// 8 - Item will be bound item when equipped -// 16 - Special Broadcast: When item dropped by monster and player loot it, will be broadcasted! -// 32 - Item will not be removed on consumption. Also supports 'itemskill' -// 64 - Item will be displayed with a client side defined drop -// 128 - Item will be displayed with a white pillar drop effect -// 256 - Item will be displayed with a blue pillar drop effect -// 512 - Item will be displayed with a yellow pillar drop effect -// 1024 - Item will be displayed with a purple pillar drop effect -// 2048 - Item will be displayed with a orange pillar drop effect -// NOTE: For removing flag by import file, use "-" to remove the flag. Example, 604,-1 will removes flag 1 from Branch_Of_Dead_Tree diff --git a/db/import-tmpl/item_nouse.txt b/db/import-tmpl/item_nouse.txt deleted file mode 100644 index 7572f03072..0000000000 --- a/db/import-tmpl/item_nouse.txt +++ /dev/null @@ -1,13 +0,0 @@ -// Item Usage Restriction Configuration File -// Defines if an item cannot be used under special circumstances. -// -// Structure of Database: -// ItemID,Flag,Group ID Override -// -// Flag: -// 1 = Cannot use item while sitting -// ... [more to come] -// -// Group ID Override: -// Group ID necessary to override this setting. - diff --git a/db/import-tmpl/item_randomopt_db.txt b/db/import-tmpl/item_randomopt_db.txt deleted file mode 100644 index ee863504b5..0000000000 --- a/db/import-tmpl/item_randomopt_db.txt +++ /dev/null @@ -1,4 +0,0 @@ -// Items Random Option Database -// -// Structure of Database: -// ID,{ Bonus Script } diff --git a/db/import-tmpl/improvise_db.yml b/db/import-tmpl/item_randomopt_db.yml similarity index 76% rename from db/import-tmpl/improvise_db.yml rename to db/import-tmpl/item_randomopt_db.yml index 2c0afce465..7802f25ad4 100644 --- a/db/import-tmpl/improvise_db.yml +++ b/db/import-tmpl/item_randomopt_db.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify @@ -16,16 +16,17 @@ # along with this program. If not, see . # ########################################################################### -# Improvised Song Database +# Item Random Option Database ########################################################################### # -# Improvised Song Settings +# Item Random Option Settings # ########################################################################### -# - Skill Skill to be casted by Improvised Song. -# Probability Probability of skill compared to others in database (1 = 0.01%, 10000 = 100%). +# - Id Item Random Option ID matching the ID defined in enumvar.lub in the client. +# Option Item Random Option constant. +# Script Bonus script used for option. ########################################################################### Header: - Type: IMPROVISED_SONG_DB + Type: RANDOM_OPTION_DB Version: 1 diff --git a/db/import-tmpl/item_randomopt_group.txt b/db/import-tmpl/item_randomopt_group.txt deleted file mode 100644 index d7d68d4584..0000000000 --- a/db/import-tmpl/item_randomopt_group.txt +++ /dev/null @@ -1 +0,0 @@ -// ,,,,{,,,,,,,,,,,,} diff --git a/db/import-tmpl/item_randomopt_group.yml b/db/import-tmpl/item_randomopt_group.yml new file mode 100644 index 0000000000..9c603ea022 --- /dev/null +++ b/db/import-tmpl/item_randomopt_group.yml @@ -0,0 +1,46 @@ +# This file is a part of rAthena. +# Copyright(C) 2021 rAthena Development Team +# https://rathena.org - https://github.com/rathena +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . +# +########################################################################### +# Item Random Option Group Database +########################################################################### +# +# Item Random Option Group Settings +# +########################################################################### +# - Id Item Random Option Group ID. +# Group Item Random Option Group constant. +# Slots: Slot in which an Item Random Option is guaranteed to be applied. Max of MAX_ITEM_RDM_OPT. +# - Slot Slot number. +# Options: List of possible Item Random Options for slot. +# - Option Item Random Option constant. +# MinValue Minimum value. (Default: 0) +# MaxValue Maximum value. (Default: 0) +# Param Parameter value. (Default: 0) +# Chance Chance applied specifically to this Item Random Option (1 = 0.01%, 10000 = 100%). (Default: 0) +# MaxRandom Maximum amount of random options applied. These options are not guaranteed to be applied. Max of (MAX_ITEM_RDM_OPT - Total 'Slots'). (Default: 0) +# Random: List of possible Item Random Options for remaining slots. (Optional) +# - Option Item Random Option constant. +# MinValue Minimum value. (Default: 0) +# MaxValue Maximum value. (Default: 0) +# Param Parameter value. (Default: 0) +# Chance Chance applied specifically to this Item Random Option (1 = 0.01%, 10000 = 100%). (Default: 0) +########################################################################### + +Header: + Type: RANDOM_OPTION_GROUP + Version: 1 diff --git a/db/import-tmpl/item_stack.txt b/db/import-tmpl/item_stack.txt deleted file mode 100644 index 6aea0ac12c..0000000000 --- a/db/import-tmpl/item_stack.txt +++ /dev/null @@ -1,19 +0,0 @@ -// Item Stacking Restriction File -// Prevents an item to be stacked more than x times in given -// inventory types. Generally used by 3rd class related skill items. -// -// Structure of Database: -// ItemID,MaxStackAmount,Type -// -// MaxStackAmount: -// Stack limit for the item. Use 0 to disable a restriction. -// -// Type mask values: -// &1: Character inventory restriction -// &2: Character cart restriction -// &4: Account storage restriction -// &8: Guild storage restriction -// -// Example: -// 512,4,12 // Will not allow more than 4 Apples in storages. - diff --git a/db/import-tmpl/item_trade.txt b/db/import-tmpl/item_trade.txt deleted file mode 100644 index 172d79b193..0000000000 --- a/db/import-tmpl/item_trade.txt +++ /dev/null @@ -1,22 +0,0 @@ -// Item Trade Restrictions Database -// Defines special trade rules for individual items. -// -// Structure of Database: -// Item ID, TradeMask,Group Level Override -// -// Legend for 'TradeMask' field (bitmask): -// 1 - item can't be dropped -// 2 - item can't be traded (nor vended) -// 4 - wedded partner can override restriction 2 -// 8 - item can't be sold to npcs -// 16 - item can't be placed in the cart -// 32 - item can't be placed in the storage -// 64 - item can't be placed in the guild storage -// 128 - item can't be attached to mail -// 256 - item can't be auctioned -// -// Example: -// 1161,67,50 -// Balmung cannot be dropped, traded, or placed in Guild Storage (1+2+64). -// Only groups of group-level 50 and up can override this setting. - diff --git a/db/import-tmpl/job_exp.txt b/db/import-tmpl/job_exp.txt index 4420fc8b9f..eb50ece572 100644 --- a/db/import-tmpl/job_exp.txt +++ b/db/import-tmpl/job_exp.txt @@ -20,3 +20,57 @@ //Job - Renewal 255 Levels //60,x,1,112000,355000,615000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7254000,7870000,9015000,9530000,11072000,11848000,13467000,14337000,16243000,17216000,19446000,20781000,23070000,24453000,27568000,29118000,31820000,34125000,37048000,40204000,42972000,45937000,49110000,52696000,57158000,61305000,67167000,72285000,77647000,83624000,91113000,98548000,107630000,119077000,131668000,145518000,160753000,177511000,195944000,216220000,238523000,263056000,290042000,319726000,324726000,329726000,334726000,339726000,344726000,349726000,354726000,359726000,364726000,369726000,374726000,379726000,384726000,389726000,394726000,399726000,404726000,409726000,414726000,419726000,424726000,429726000,434726000,439726000,444726000,449726000,454726000,459726000,464726000,469726000,474726000,479726000,484726000,489726000,494726000,499726000,504726000,509726000,514726000,519726000,524726000,529726000,534726000,539726000,544726000,549726000,554726000,559726000,564726000,569726000,574726000,579726000,584726000,589726000,594726000,599726000,604726000,609726000,614726000,619726000,624726000,629726000,634726000,639726000,644726000,649726000,654726000,659726000,664726000,669726000,674726000,679726000,684726000,689726000,694726000,699726000,704726000,709726000,714726000,719726000,724726000,729726000,734726000,739726000,744726000,749726000,754726000,759726000,764726000,769726000,774726000,779726000,784726000,789726000,794726000,799726000,804726000,809726000,814726000,819726000,824726000,829726000,834726000,839726000,844726000,849726000,854726000,859726000,864726000,869726000,874726000,879726000,884726000,889726000,894726000,899726000,904726000,909726000,914726000,919726000,924726000,929726000,934726000,939726000,944726000,949726000,954726000,959726000,964726000,969726000,974726000,979726000,984726000,989726000,994726000,999726000,1004726000,1009726000,1014726000,1019726000,1024726000,1029726000,1034726000,1039726000,1044726000,1049726000,1054726000,1059726000,1064726000,1069726000,1074726000,1079726000,1084726000,1089726000,1094726000,1099726000,1104726000,1109726000,1114726000,1119726000,1124726000,1129726000,1134726000,1139726000,1144726000,1149726000,1154726000,1159726000,1164726000,1169726000,1174726000,1179726000,1184726000,1189726000,1194726000,1199726000,1204726000,1209726000,1214726000,1219726000,1224726000,1229726000,1234726000,1239726000,1244726000,1249726000,1254726000,1259726000,1264726000,1269726000,1274726000,1279726000,1284726000,1289726000,1294726000,1299726000 + + +// RENEWAL 175/60 (before kRO Updates to 185/65) +// ============================================= +////Base - Normal and Baby Jobs +//99,0:1:2:3:4:5:6:7:8:9:10:11:12:13:14:15:16:17:18:19:20:21:23:24:25:4023:4024:4025:4026:4027:4028:4029:4030:4031:4032:4033:4034:4035:4036:4037:4038:4039:4040:4041:4042:4043:4044:4045:4046:4047:4048:4049:4050:4051:4052:4222:4225:4226:4227:4228:4238,0,550,900,1500,2200,3200,3800,4200,4550,5000,5500,6000,6100,6350,6700,7350,8000,8400,8800,9200,9700,10300,11000,11800,13000,14000,15000,16000,17000,18000,19000,20000,21000,22000,23200,24000,26000,27500,29000,30000,31500,33000,34000,36000,37500,38000,40000,42000,44500,47000,49000,51000,53000,55000,57000,59000,61500,63000,65000,67000,69000,70000,73000,77000,80000,84000,88000,91000,95000,110000,128000,140000,155000,163000,170000,180000,188000,195000,200000,230000,260000,300000,350000,400000,480000,550000,600000,680000,750000,900000,1000000,1200000,1500000,1800000,2100000,2400000,2800000,3300000,4000000,99999999 +// +////Base - Adv Jobs +//99,4001:4002:4003:4004:4005:4006:4007:4008:4009:4010:4011:4012:4013:4014:4015:4016:4017:4018:4019:4020:4021:4022,0,660,1080,1800,2640,3840,4560,5040,5460,6000,6600,7200,7320,7620,8040,8820,9600,10080,10560,11040,12610,13390,14300,15340,16900,18460,19500,20800,22100,23400,24700,26000,27300,28600,30160,31200,33800,35750,37700,39000,44100,46200,47600,50400,52500,53200,56000,58800,62300,65800,68600,71400,74200,77000,79800,82600,86100,88200,91000,93800,103500,105000,109500,115500,120000,126000,132000,136500,142500,165000,192000,210000,232500,244500,255000,270000,282000,292500,300000,345000,416000,480000,560000,640000,768000,880000,960000,1088000,1200000,1440000,1700000,2040000,2550000,3060000,3570000,4080000,4760000,5610000,6800000,99999999 +// +////Base - 3rd Jobs, Baby 3rds, Oboro/Kagerou, Rebellion, Summoner, Star Emperor, Soul Reaper +////Note: (First 98 values [Level 1 - 98] are only used by Summoner Class, because 3rd classes start at level 99.) +//175,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4211:4212:4215:4218:4220:4223:4224:4229:4239:4240:4241:4242:4243:4244,0,55,90,150,220,320,380,420,455,500,600,700,800,900,1000,1100,1200,1300,1400,1500,1800,2100,2400,2700,3000,3300,3600,3900,4200,4500,5400,6300,7200,8100,9000,9900,10800,11700,12600,13500,16200,18900,21600,24300,27000,29700,32400,35100,37800,40500,43200,45900,48600,51300,54000,56700,59400,62100,64800,67500,75600,83700,91800,99900,108000,116100,124200,132300,140400,165000,192000,210000,232500,244500,255000,270000,282000,292500,300000,345000,416000,480000,560000,640000,768000,880000,960000,1088000,1200000,1440000,1700000,2040000,2550000,3060000,3570000,4080000,4760000,5610000,6800000,7070000,7400000,7770000,8150000,8550000,9100000,9610000,10150000,10570000,11180000,12000000,12200000,12930000,13150000,14030000,14420000,15420000,15670000,16870000,17140000,18720000,19020000,20590000,20930000,22690000,23310000,25290000,26020000,27860000,28535000,30990000,31680000,33560000,34942000,36372000,38350000,39890000,41545000,43330000,45400000,48100000,50410000,53370000,56250000,59230000,62590000,66120000,70200000,75330000,81100000,95000000,98000000,103000000,107000000,112000000,116000000,121000000,125000000,130000000,134000000,139000000,145000000,152200000,160840000,171200000,191930000,202290000,214720000,229640000,247550000,283370000,301280000,322770000,348560000,379500000,441390000,99999999 +// +////Base - Expanded Super Novice & Expanded Super Baby +//160,4190:4191,0,660,1080,1800,2640,3840,4560,5040,5460,6000,6600,7200,7320,7620,8040,8820,9600,10080,10560,11040,12610,13390,14300,15340,16900,18460,19500,20800,22100,23400,24700,26000,27300,28600,30160,31200,33800,35750,37700,39000,44100,46200,47600,50400,52500,53200,56000,58800,62300,65800,68600,71400,74200,77000,79800,82600,86100,88200,91000,93800,103500,105000,109500,115500,120000,126000,132000,136500,142500,165000,192000,210000,232500,244500,255000,270000,282000,292500,300000,345000,416000,480000,560000,640000,768000,880000,960000,1088000,1200000,1440000,1700000,2040000,2550000,3060000,3570000,4080000,4760000,5610000,6800000,7070000,7400000,7770000,8150000,8550000,9100000,9610000,10150000,10570000,11180000,12000000,12200000,12930000,13150000,14030000,14420000,15420000,15670000,16870000,17140000,18720000,19020000,20590000,20930000,22690000,23310000,25290000,26020000,27860000,28535000,30990000,31680000,33560000,34942000,36372000,38350000,39890000,41545000,43330000,45400000,48100000,50410000,53370000,56250000,59230000,62590000,66120000,70200000,75330000,81100000,95000000,98000000,103000000,107000000,112000000,116000000,121000000,125000000,130000000,134000000,139000000,145000000,152200000,160840000,171200000,191930000,202290000,214720000,229640000,247550000,283370000,301280000,322770000,348560000,379500000,441390000,99999999 +// +////Job - Novice & Baby Novice +//10,0:4023,1,10,18,28,40,91,151,205,268,340,999999999 +// +////Job - 1st Classes & Baby 1st Classes, Taekwon +//50,1:2:3:4:5:6:4024:4025:4026:4027:4028:4029:4046:4050:4225,1,60,130,260,460,780,1060,1300,1560,1910,2290,2680,2990,3340,3740,4360,4970,5530,6120,6700,8090,8920,9970,11080,12690,14440,15850,17400,19220,21060,22870,24910,26840,29080,31320,33300,37110,40500,43570,46180,53510,57200,60310,65690,70090,72130,77540,83320,90120,97180,999999999 +// +////Job - 2nd Classes & Baby 2nd Classes, Soul Linker +//50,7:8:9:10:11:12:13:14:15:16:17:18:19:20:21:4030:4031:4032:4033:4034:4035:4036:4037:4038:4039:4040:4041:4042:4043:4044:4049:4051:4052:4227,1,2500,4200,7000,10300,15900,18900,20900,22600,24900,28800,31500,32000,33300,35100,40500,44100,46300,48500,50700,56000,59400,63500,68100,75000,85700,90500,96600,102600,108600,119700,126000,132300,138600,146100,157500,170600,180400,190300,196800,214900,225200,232000,245700,255900,279300,294000,308700,327000,345400,999999999 +// +////Job - Novice High +//10,4001,1,11,20,31,44,100,166,226,295,374,999999999 +// +////Job - Adv First Classes +//50,4002:4003:4004:4005:4006:4007,1,100,200,350,550,800,1100,1450,1850,2300,2800,3350,3950,4600,5300,6050,6850,7700,8600,9550,10550,11600,12700,13850,15050,16300,17600,18950,20350,21800,23300,24850,26450,28100,29800,31550,33350,35200,37100,39050,41050,43100,45200,47350,49550,51800,54100,56450,58850,61300,999999999 +// +////Job - Adv Second Classes +//70,4008:4009:4010:4011:4012:4013:4014:4015:4016:4017:4018:4019:4020:4021:4022,1,3800,6200,10400,15200,22900,27100,30000,32500,35700,41300,45000,45800,47600,50300,58700,63900,67100,70300,73500,90600,96200,102700,110200,121400,144700,152900,163100,173300,183500,213500,224700,236000,247200,260700,299800,324800,343600,362300,374800,474400,497000,512100,542200,564800,644300,678200,712100,754500,796900,873100,911900,950600,989400,1028100,1143300,1199900,1233800,1279100,1324300,1486900,1515900,1603000,1719200,1806300,2040300,2244300,2415900,2746000,3326000,999999999 +// +////Job - 3rd Jobs & Baby 3rds, Oboro/Kagerou, Rebellion, Star Emperor, Soul Reaper +//60,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4211:4212:4215:4223:4224:4229:4239:4240:4241:4242:4243:4244,1,112000,355000,615000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7254000,7870000,9015000,9530000,11072000,11848000,13467000,14337000,16243000,17216000,19446000,20781000,23070000,24453000,27568000,29118000,31820000,34125000,37048000,40204000,42972000,45937000,49110000,52696000,57158000,61305000,67167000,72285000,77647000,83624000,91113000,98548000,107630000,119077000,131668000,145518000,160753000,177511000,195944000,216220000,238523000,263056000,290042000,319726000,999999999 +// +////Job - Expanded Super Novice & Expanded Super Baby +//50,4190:4191,1,112000,355000,615000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7254000,7870000,9015000,9530000,11072000,11848000,13467000,14337000,16243000,17216000,19446000,20781000,23070000,24453000,27568000,29118000,31820000,34125000,37048000,40204000,42972000,45937000,49110000,52696000,57158000,61305000,67167000,72285000,77647000,83624000,91113000,98548000,107630000,119077000,999999999 +// +////Job - Ninja/Gunslinger +//70,24:25:4222:4228,1,200,300,400,600,700,1000,1200,1400,1700,1900,2400,2700,3200,3600,4200,4900,5500,6100,6900,7700,8400,9300,10100,11100,12100,13000,14600,16100,17500,18600,21500,23300,24700,27000,29000,30000,32400,35000,38100,41100,44000,46700,49600,52500,55600,58900,62700,65500,69200,72300,81200,84100,89300,95500,100900,107800,114900,120700,128600,150500,176900,196100,219600,234200,247900,266400,281300,296600,308000,999999999 +// +////Job - Star Gladiator +//50,4047:4048:4226:4238,1,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,101400,112000,118800,127000,136200,150000,171400,181000,193200,205200,217200,239400,252000,264600,277200,292200,315000,341200,360800,380600,393600,429800,450400,464000,491400,511800,558600,588000,617400,654000,690800,999999999 +// +////Job - Super Novice & Baby Super Novice +//99,23:4045,1,60,130,260,460,780,1060,1300,1560,1910,2290,2680,2990,3340,3740,4360,4970,5530,6120,6700,8090,8920,9970,11080,12690,14440,15850,17400,19220,21060,22870,24910,26840,29080,31320,33300,37110,40500,43570,46180,53510,57200,60310,65690,70090,72130,77540,83320,90120,97180,590120,600120,610120,620120,630120,640120,650120,660120,670120,680120,690120,700120,710120,720120,730120,740120,750120,760120,770120,780120,790120,800120,810120,820120,830120,840120,850120,860120,870120,880120,890120,900120,910120,920120,930120,940120,950120,960120,970120,980120,990120,1000120,1010120,1020120,1030120,1040120,1050120,1060120,1070120,999999999 +// +////Job - Summoner +//50,4218:4220,1,60,130,260,460,780,1060,1300,1560,1910,2500,4200,7000,10300,15900,18900,20900,22600,24900,28800,31500,34900,38300,41700,45100,48500,51900,55000,72000,89000,106000,112000,355000,615000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7254000,7870000,9015000,9530000,999999999 + + diff --git a/db/import-tmpl/level_penalty.txt b/db/import-tmpl/level_penalty.txt deleted file mode 100644 index 026114e12f..0000000000 --- a/db/import-tmpl/level_penalty.txt +++ /dev/null @@ -1,14 +0,0 @@ -// Experience & Drop Rate Modifier Database -// -// Structure of Database: -// Type,Class,Level difference,Rate -// -// TYPE: -// 1=experience, 2=item drop -// CLASS: -// 0=Normal monsters, 1=Boss monsters, 2=Guardians -// -// Note: RENEWAL_DROP and/or RENEWAL_EXP must be enabled. - -// EXP modifiers due to level difference - diff --git a/db/import-tmpl/refine_db.yml b/db/import-tmpl/level_penalty.yml similarity index 57% rename from db/import-tmpl/refine_db.yml rename to db/import-tmpl/level_penalty.yml index fbe8728eec..0866b43f2c 100644 --- a/db/import-tmpl/refine_db.yml +++ b/db/import-tmpl/level_penalty.yml @@ -1,5 +1,5 @@ -# This file is a part of rAthena++. -# Copyright(C) 2017 rAthena Development Team +# This file is a part of rAthena. +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify @@ -16,5 +16,18 @@ # along with this program. If not, see . # ########################################################################### -# Custom Refine Database +# Level Penalty Database ########################################################################### +# +# Level Penalty Settings +# +########################################################################### +# - Type: Type of Penalty (Exp, Drop, Mvp_Exp, Mvp_Drop) +# LevelDifferences: List of level difference between player and monster +# - Difference: Level difference between player and monster +# Rate: Rate applied to original exp or drop rate (0-10000) +########################################################################### + +Header: + Type: PENALTY_DB + Version: 1 diff --git a/db/import-tmpl/magicmushroom_db.yml b/db/import-tmpl/magicmushroom_db.yml index 2f638de7aa..37c42ef1f1 100644 --- a/db/import-tmpl/magicmushroom_db.yml +++ b/db/import-tmpl/magicmushroom_db.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify diff --git a/db/import-tmpl/mob_avail.yml b/db/import-tmpl/mob_avail.yml index cd1ea0c11a..448b7e8fe3 100644 --- a/db/import-tmpl/mob_avail.yml +++ b/db/import-tmpl/mob_avail.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify diff --git a/db/import-tmpl/mob_db.txt b/db/import-tmpl/mob_db.txt deleted file mode 100644 index e34c94ee44..0000000000 --- a/db/import-tmpl/mob_db.txt +++ /dev/null @@ -1,48 +0,0 @@ -// Monsters Additional Database -// -// Structure of Database : -// ID,Sprite_Name,kROName,iROName,LV,HP,SP,EXP,JEXP,Range1,ATK1,ATK2,DEF,MDEF,STR,AGI,VIT,INT,DEX,LUK,Range2,Range3,Scale,Race,Element,Mode,Speed,aDelay,aMotion,dMotion,MEXP,MVP1id,MVP1per,MVP2id,MVP2per,MVP3id,MVP3per,Drop1id,Drop1per,Drop2id,Drop2per,Drop3id,Drop3per,Drop4id,Drop4per,Drop5id,Drop5per,Drop6id,Drop6per,Drop7id,Drop7per,Drop8id,Drop8per,Drop9id,Drop9per,DropCardid,DropCardper - -// rAthena Dev Team -//1900,VALARIS,Valaris,Valaris,99,668000,0,107250,37895,2,3220,4040,35,45,1,152,96,85,120,95,10,10,2,6,67,0x1973,100,1068,768,576,13000,608,1000,750,400,923,3800,1466,200,2256,200,2607,800,714,500,617,3000,984,4300,985,5600,0,0,0,0,4147,1 -//1901,VALARIS_WORSHIPPER,Valaris's Worshipper,Valaris's Worshipper,50,8578,0,2706,1480,1,487,590,15,25,1,75,55,1,93,45,10,12,0,6,27,0x1685,100,868,480,120,0,0,0,0,0,0,0,923,500,984,63,1464,2,607,50,610,100,503,300,2405,50,0,0,0,0,4129,1 -//1902,MC_CAMERI,MC Cameri,MC Cameri,99,668000,0,107250,37895,2,3220,4040,35,45,1,152,96,85,120,95,10,10,2,6,67,0x1973,100,1068,768,576,13000,608,1000,750,400,923,3800,1466,200,2256,200,2607,800,714,500,617,3000,984,4300,985,5600,0,0,0,0,4147,1 -//1903,POKI,Poki#3,Poki#3,99,1349000,0,4093000,1526000,9,4892,9113,22,35,1,180,39,67,193,130,10,12,1,7,64,0x1973,120,500,672,480,92100,603,5500,617,3000,1723,1000,1228,100,1236,500,617,2500,1234,75,1237,125,1722,250,1724,100,1720,50,0,0,0,0 -//1904,SENTRY,Sentry,Sentry,99,668000,0,107250,37895,2,3220,4040,35,45,1,152,96,85,120,95,10,10,2,6,67,0x1973,100,1068,768,576,13000,608,1000,750,400,923,3800,1466,200,2256,200,2607,800,714,500,617,3000,984,4300,985,5600,0,0,0,0,4147,1 - -// Custom Hollow Poring (overrrides/collides with META_ANDRE) -//1237,HOLLOW_PORING,Hollow Poring,Hollow Poring,1,50,0,2,1,1,7,10,0,5,1,1,1,0,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,713,1500,512,150,619,20,0,0,0,0,4001,10 -// Custom Fire Poring. Warning, Colides with META_DENIRO -//1239,FIRE_PORING,Fire Poring,Fire Poring,1,50,0,2,1,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x131,400,1872,672,480,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,713,1500,741,5,619,20,0,0,0,0,4001,20 - -// Lunar New Year 2008 Event Monster overrides -// Uncomment if event is enabled, as these drops modifications are nessecary. -//1145,MARTIN,Martin,Martin,18,1109,0,134,86,1,52,63,0,5,12,18,30,15,15,5,10,12,0,2,42,0x81,300,1480,480,480,0,0,0,0,0,0,0,1017,9000,1018,500,1251,10,2225,5,5009,1,10010,10,2224,15,7869,1500,0,0,4046,1 -//1175,TAROU,Tarou,Tarou,11,284,0,57,28,1,34,45,0,0,1,20,11,10,24,5,10,12,0,2,27,0x91,150,1744,1044,684,0,0,0,0,0,0,0,1016,9000,919,3000,949,800,528,1000,701,2,7869,2500,0,0,0,0,0,0,4028,1 -//1209,CRAMP,Cramp,Cramp,56,4720,0,2300,1513,1,395,465,0,5,1,85,35,5,65,60,10,12,0,2,45,0x3095,100,1000,500,1000,0,0,0,0,0,0,0,7007,4656,528,1000,726,80,746,110,568,250,510,70,984,95,7869,1500,0,0,4296,1 - -// iRO St. Patricks Day 2008 Event Monster overrides -// Uncomment if event is enabled, as these drops modifications are nessecary. -//1841,G_SNAKE_,Snake Lord's Minon,Snake Lord's Minon,15,471,0,72,48,1,46,55,0,0,1,15,15,10,35,5,10,12,1,2,22,0x81,200,1576,576,576,0,0,0,0,0,0,0,7915,1000,7916,100,7720,30,12715,7,0,0,0,0,0,0,0,0,0,0,0,0 -//1842,G_ANACONDAQ_,Snake Lord's Minon,Snake Lord's Minon,23,1109,0,300,149,1,124,157,0,0,1,23,28,10,36,5,10,12,1,2,25,0x91,200,1576,576,576,0,0,0,0,0,0,0,7915,1000,7916,100,7720,30,12715,7,0,0,0,0,0,0,0,0,0,0,0,0 -//1843,SIDE_WINDER_,Snake Lord's Minon,Snake Lord's Minon,43,4929,0,1996,993,1,240,320,5,10,38,43,40,15,115,20,10,12,1,2,25,0x3095,200,1576,576,576,0,0,0,0,0,0,0,7915,1000,7916,100,7720,30,12715,7,0,0,0,0,0,0,0,0,0,0,0,0 -//1844,G_ISIS_,Snake Lord's Minon,Snake Lord's Minon,47,7003,0,3709,1550,1,423,507,10,35,38,65,43,50,66,15,10,12,2,6,27,0x3195,200,1384,768,336,0,0,0,0,0,0,0,7915,1000,7916,100,7720,30,12715,8,0,0,0,0,0,0,0,0,0,0,0,0 - -// iRO Christmas 2008 Event -// Uncomment if event is enabled, as these drops modifications are nessecary. -//1244,JAKK_XMAS,Christmas Jakk,Christmas Jakk,38,3581,0,1113,688,1,315,382,5,30,1,38,38,43,75,45,10,12,1,0,43,0x81,200,1180,480,648,0,0,0,0,0,0,0,529,1000,530,1000,14546,1000,14550,1000,7174,1000,7175,1000,6092,1000,12355,1250,0,0,0,0 -//1245,GOBLINE_XMAS,Christmas Goblin,Christmas Goblin,25,1176,0,282,171,1,118,140,10,5,1,53,25,20,38,45,10,12,1,7,24,0x81,100,1120,620,240,0,0,0,0,0,0,0,529,1000,530,1000,14546,1000,14550,1000,7174,1000,7175,1000,6092,1000,12355,1250,0,0,0,0 -//1246,COOKIE_XMAS,Christmas Cookie,Christmas Cookie,28,2090,0,461,284,1,140,170,0,50,1,24,30,53,45,100,10,12,0,7,46,0x91,400,1248,1248,240,0,0,0,0,0,0,0,529,1000,530,1000,14546,1000,14550,1000,7174,1000,7175,1000,6092,1000,12355,1250,0,0,0,0 -//1247,ANTONIO,Antonio,Antonio,10,10,0,3,2,1,13,20,100,0,1,1,1,50,100,100,10,12,1,3,66,0xC1,100,720,720,432,0,0,0,0,0,0,0,604,500,12354,500,14550,500,5136,500,12132,500,12225,500,5811,500,0,0,0,0,4243,1 - -// iRO Halloween 2009 Event -// Uncomment if event is enabled. Uncomment the skills for Halloween Whisper in mob_skill_db2. -//3014,HALLOWEEN_WHISPER,Halloween Whisper,Halloween Whisper,1,800,0,0,0,1,10,13,0,45,1,51,14,0,60,0,10,12,0,6,68,0x81,150,1960,960,504,0,0,0,0,0,0,0,12396,150,6299,5335,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3015,HALLOWEEN_DARK_LORD,Halloween Dark Lord,Halloween Dark Lord,1,45,0,0,0,1,10,13,0,45,1,51,14,0,60,0,10,12,2,6,89,0x81,100,868,768,480,0,0,0,0,0,0,0,12396,800,12397,5335,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// iRO Halloween 2008 Event -// Uncomment if event is enabled. -//3000,ZOMBIE,Zombie,Zombie,15,534,0,50,33,1,67,79,0,10,1,8,7,0,15,0,10,12,1,1,29,0x3885,400,2612,912,288,0,0,0,0,0,0,0,957,9000,724,5,938,1000,958,50,727,70,0,0,0,0,0,0,0,0,4038,1 -//3001,GHOUL,Ghoul,Ghoul,40,5418,0,1088,622,1,420,500,5,20,1,20,29,0,45,20,10,12,1,1,49,0x3885,250,2456,912,504,0,0,0,0,0,0,0,958,6000,756,110,509,700,511,800,2609,60,934,150,1260,1,0,0,0,0,4110,1 -//3002,ZOMBIE_MASTER,Zombie Master,Zombie Master,62,14211,0,7610,2826,1,824,1084,37,26,25,20,30,5,77,35,10,12,1,1,29,0x3695,175,2612,912,288,0,0,0,0,0,0,0,7071,4413,938,1500,958,1500,723,200,727,100,1260,1,2324,2,0,0,0,0,4274,1 - diff --git a/db/import-tmpl/mob_db.yml b/db/import-tmpl/mob_db.yml new file mode 100644 index 0000000000..e35f023572 --- /dev/null +++ b/db/import-tmpl/mob_db.yml @@ -0,0 +1,1143 @@ +# This file is a part of rAthena. +# Copyright(C) 2021 rAthena Development Team +# https://rathena.org - https://github.com/rathena +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . +# +########################################################################### +# Monster Database +########################################################################### +# +# Monster Settings +# +########################################################################### +# - Id Monster ID. +# AegisName Server name to reference the monster in scripts and lookups, should use no spaces. +# Name Name in English. +# JapaneseName Name in Japanese. (Default: 'Name' value) +# Level Level. (Default: 1) +# Hp Total HP. (Default: 1) +# Sp Total SP. (Default: 1) +# BaseExp Base experience gained. (Default: 0) +# JobExp Job experience gained. (Default: 0) +# MvpExp MVP experience gained. (Default: 0) +# Attack Minimum attack in pre-renewal and base attack in renewal. (Default: 0) +# Attack2 Maximum attack in pre-renewal and base magic attack in renewal. (Default: 0) +# Defense Physical defense of the monster, reduces melee and ranged physical attack/skill damage. (Default: 0) +# MagicDefense Magic defense of the monster, reduces magical skill damage. (Default: 0) +# Str Strength which affects attack. (Default: 1) +# Agi Agility which affects flee. (Default: 1) +# Vit Vitality which affects defense. (Default: 1) +# Int Intelligence which affects magic attack. (Default: 1) +# Dex Dexterity which affects hit rate. (Default: 1) +# Luk Luck which affects perfect dodge/lucky flee/lerfect flee/lucky dodge rate. (Default: 1) +# AttackRange Attack range. (Default: 0) +# SkillRange Skill cast range. (Default: 0) +# ChaseRange Chase range. (Default: 0) +# Size Size. (Default: Small) +# Race Race. (Default: Formless) +# RaceGroups: List of secondary groups the monster may be part of. (Optional) +# : Group to toggle. +# Element Element. (Default: Neutral) +# ElementLevel Level of element. (Default: 1) +# WalkSpeed Walk speed. (Default: DEFAULT_WALK_SPEED) +# AttackDelay Attack speed. (Default: 0) +# AttackMotion Attack animation speed. (Default: 0) +# DamageMotion Damage animation speed. (Default: 0) +# DamageTaken Rate at which the monster will receive incoming damage. (Default: 100) +# Ai Aegis monster type AI behavior. (Default: 06) +# Class Aegis monster class. (Default: Normal) +# Modes: List of unique behavior not defined by AI, Class, or Attribute. (Optional) +# : Mode to toggle. +# MvpDrops: List of possible MVP prize items. Max of MAX_MVP_DROP. (Optional) +# - Item Item name. +# Rate Drop rate of item. (Default: 1) +# RandomOptionGroup Random Option Group applied to item on drop. (Default: None) +# Index Index used for overwriting item. (Optional) +# Drops: List of possible normal item drops. Max of MAX_MOB_DROP. (Optional) +# - Item Item name. +# Rate Drop rate of item. (Default: 1) +# StealProtected If the item is shielded from TF_STEAL. (Default: false) +# RandomOptionGroup Random Option Group applied to item on drop. (Default: None) +# Index Index used for overwriting item. (Optional) +########################################################################### + +Header: + Type: MOB_DB + Version: 2 + +#Body: +# eAthena Dev Team +#============================================================= +# - Id: 1900 +# AegisName: VALARIS +# Name: Valaris +# Level: 99 +# Hp: 668000 +# BaseExp: 107250 +# JobExp: 37895 +# MvpExp: 13000 +# Attack: 3220 +# Attack2: 4040 +# Defense: 35 +# MagicDefense: 45 +# Agi: 152 +# Vit: 96 +# Int: 85 +# Dex: 120 +# Luk: 95 +# AttackRange: 2 +# SkillRange: 10 +# ChaseRange: 10 +# Size: Large +# Race: Demon +# Element: Dark +# ElementLevel: 3 +# WalkSpeed: 100 +# AttackDelay: 1068 +# AttackMotion: 768 +# DamageMotion: 576 +# Ai: 25 +# Modes: +# NoCast: true +# Looter: true +# NoRandomWalk: true +# CastSensorIdle: true +# Angry: true +# ChangeTargetMelee: true +# MvpDrops: +# - Item: Seed_Of_Yggdrasil +# Rate: 1000 +# - Item: Baphomet_Doll +# Rate: 400 +# - Item: Evil_Horn +# Rate: 3800 +# Drops: +# - Item: Crescent_Scythe +# Rate: 200 +# - Item: Magestic_Goat +# Rate: 200 +# - Item: Clip +# Rate: 800 +# - Item: Emperium +# Rate: 500 +# - Item: Old_Violet_Box +# Rate: 3000 +# - Item: Oridecon +# Rate: 4300 +# - Item: Elunium +# Rate: 5600 +# - Item: Baphomet_Card +# Rate: 1 +# StealProtected: true +# - Id: 1901 +# AegisName: VALARIS_WORSHIPPER +# Name: Valaris's Worshipper +# Level: 50 +# Hp: 8578 +# BaseExp: 2706 +# JobExp: 1480 +# Attack: 487 +# Attack2: 590 +# Defense: 15 +# MagicDefense: 25 +# Agi: 75 +# Vit: 55 +# Dex: 93 +# Luk: 45 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Demon +# Element: Dark +# ElementLevel: 1 +# WalkSpeed: 100 +# AttackDelay: 868 +# AttackMotion: 480 +# DamageMotion: 120 +# Ai: 10 +# Modes: +# CanMove: true +# CastSensorChase: true +# ChangeChase: true +# ChangeTargetMelee: true +# Drops: +# - Item: Evil_Horn +# Rate: 500 +# - Item: Oridecon +# Rate: 63 +# - Item: Halberd_ +# Rate: 2 +# - Item: Yggdrasilberry +# Rate: 50 +# - Item: Leaf_Of_Yggdrasil +# Rate: 100 +# - Item: Yellow_Potion +# Rate: 300 +# - Item: Boots +# Rate: 50 +# - Item: Baphomet__Card +# Rate: 1 +# StealProtected: true +# - Id: 1902 +# AegisName: MC_CAMERI +# Name: MC Cameri +# Level: 99 +# Hp: 668000 +# BaseExp: 107250 +# JobExp: 37895 +# MvpExp: 13000 +# Attack: 3220 +# Attack2: 4040 +# Defense: 35 +# MagicDefense: 45 +# Agi: 152 +# Vit: 96 +# Int: 85 +# Dex: 120 +# Luk: 95 +# AttackRange: 2 +# SkillRange: 10 +# ChaseRange: 10 +# Size: Large +# Race: Demon +# Element: Dark +# ElementLevel: 3 +# WalkSpeed: 100 +# AttackDelay: 1068 +# AttackMotion: 768 +# DamageMotion: 576 +# Ai: 25 +# Modes: +# NoCast: true +# Looter: true +# NoRandomWalk: true +# CastSensorIdle: true +# Angry: true +# ChangeTargetMelee: true +# MvpDrops: +# - Item: Seed_Of_Yggdrasil +# Rate: 1000 +# - Item: Baphomet_Doll +# Rate: 400 +# - Item: Evil_Horn +# Rate: 3800 +# Drops: +# - Item: Crescent_Scythe +# Rate: 200 +# - Item: Magestic_Goat +# Rate: 200 +# - Item: Clip +# Rate: 800 +# - Item: Emperium +# Rate: 500 +# - Item: Old_Violet_Box +# Rate: 3000 +# - Item: Oridecon +# Rate: 4300 +# - Item: Elunium +# Rate: 5600 +# - Item: Baphomet_Card +# Rate: 1 +# StealProtected: true +# - Id: 1903 +# AegisName: POKI +# Name: Poki#3 +# Level: 99 +# Hp: 1349000 +# BaseExp: 4093000 +# JobExp: 1526000 +# MvpExp: 92100 +# Attack: 4892 +# Attack2: 9113 +# Defense: 22 +# MagicDefense: 35 +# Agi: 180 +# Vit: 39 +# Int: 67 +# Dex: 193 +# Luk: 130 +# AttackRange: 9 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Demihuman +# Element: Wind +# ElementLevel: 3 +# WalkSpeed: 120 +# AttackDelay: 500 +# AttackMotion: 672 +# DamageMotion: 480 +# Ai: 25 +# Modes: +# NoCast: true +# Looter: true +# NoRandomWalk: true +# CastSensorIdle: true +# Angry: true +# ChangeTargetMelee: true +# MvpDrops: +# - Item: Old_Blue_Box +# Rate: 5500 +# - Item: Old_Violet_Box +# Rate: 3000 +# - Item: Luna_Bow +# Rate: 1000 +# Drops: +# - Item: Combat_Knife +# Rate: 100 +# - Item: Sucsamad +# Rate: 500 +# - Item: Old_Violet_Box +# Rate: 2500 +# - Item: Moonlight_Sword +# Rate: 75 +# - Item: Grimtooth_ +# Rate: 125 +# - Item: Balistar +# Rate: 250 +# - Item: Dragon_Wing +# Rate: 100 +# - Item: Bow_Of_Rudra +# Rate: 50 +# StealProtected: true +# - Id: 1904 +# AegisName: SENTRY +# Name: Sentry +# Level: 99 +# Hp: 668000 +# BaseExp: 107250 +# JobExp: 37895 +# MvpExp: 13000 +# Attack: 3220 +# Attack2: 4040 +# Defense: 35 +# MagicDefense: 45 +# Agi: 152 +# Vit: 96 +# Int: 85 +# Dex: 120 +# Luk: 95 +# AttackRange: 2 +# SkillRange: 10 +# ChaseRange: 10 +# Size: Large +# Race: Demon +# Element: Dark +# ElementLevel: 3 +# WalkSpeed: 100 +# AttackDelay: 1068 +# AttackMotion: 768 +# DamageMotion: 576 +# Ai: 25 +# Modes: +# NoCast: true +# Looter: true +# NoRandomWalk: true +# CastSensorIdle: true +# Angry: true +# ChangeTargetMelee: true +# MvpDrops: +# - Item: Seed_Of_Yggdrasil +# Rate: 1000 +# - Item: Baphomet_Doll +# Rate: 400 +# - Item: Evil_Horn +# Rate: 3800 +# Drops: +# - Item: Crescent_Scythe +# Rate: 200 +# - Item: Magestic_Goat +# Rate: 200 +# - Item: Clip +# Rate: 800 +# - Item: Emperium +# Rate: 500 +# - Item: Old_Violet_Box +# Rate: 3000 +# - Item: Oridecon +# Rate: 4300 +# - Item: Elunium +# Rate: 5600 +# - Item: Baphomet_Card +# Rate: 1 +# StealProtected: true + +# Custom Hollow Poring (overrrides/collides with META_ANDRE) +#============================================================= +# - Id: 1237 +# AegisName: HOLLOW_PORING +# Name: Hollow Poring +# Level: 1 +# Hp: 50 +# BaseExp: 2 +# JobExp: 1 +# Attack: 7 +# Attack2: 10 +# MagicDefense: 5 +# Dex: 6 +# Luk: 30 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Plant +# Element: Water +# ElementLevel: 1 +# WalkSpeed: 400 +# AttackDelay: 1872 +# AttackMotion: 672 +# DamageMotion: 480 +# Ai: 02 +# Drops: +# - Item: Jellopy +# Rate: 7000 +# - Item: Knife_ +# Rate: 100 +# - Item: Sticky_Mucus +# Rate: 400 +# - Item: Apple +# Rate: 1000 +# - Item: Empty_Bottle +# Rate: 1500 +# - Item: Apple +# Rate: 150 +# - Item: Unripe_Apple +# Rate: 20 +# - Item: Poring_Card +# Rate: 10 +# StealProtected: true + +# Custom Fire Poring. Warning, Colides with META_DENIRO +#============================================================= +# - Id: 1239 +# AegisName: FIRE_PORING +# Name: Fire Poring +# Level: 1 +# Hp: 50 +# BaseExp: 2 +# JobExp: 1 +# Attack: 7 +# Attack2: 10 +# MagicDefense: 5 +# Dex: 6 +# Luk: 30 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Plant +# Element: Water +# ElementLevel: 1 +# WalkSpeed: 400 +# AttackDelay: 1872 +# AttackMotion: 672 +# DamageMotion: 480 +# Ai: 25 +# Modes: +# NoRandomWalk: true +# CastSensorIdle: true +# Drops: +# - Item: Jellopy +# Rate: 7000 +# - Item: Knife_ +# Rate: 100 +# - Item: Sticky_Mucus +# Rate: 400 +# - Item: Apple +# Rate: 1000 +# - Item: Empty_Bottle +# Rate: 1500 +# - Item: Poring_Doll +# Rate: 5 +# - Item: Unripe_Apple +# Rate: 20 +# - Item: Poring_Card +# Rate: 20 +# StealProtected: true + +# Lunar New Year 2008 Event Monster overrides +# Uncomment if event is enabled, as these drops modifications are nessecary. +#============================================================= +# - Id: 1145 +# AegisName: MARTIN +# Name: Martin +# Level: 18 +# Hp: 1109 +# BaseExp: 134 +# JobExp: 86 +# Attack: 52 +# Attack2: 63 +# MagicDefense: 5 +# Str: 12 +# Agi: 18 +# Vit: 30 +# Int: 15 +# Dex: 15 +# Luk: 5 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Brute +# Element: Earth +# ElementLevel: 2 +# WalkSpeed: 300 +# AttackDelay: 1480 +# AttackMotion: 480 +# DamageMotion: 480 +# Ai: 01 +# Drops: +# - Item: Moustache_Of_Mole +# Rate: 9000 +# - Item: Nail_Of_Mole +# Rate: 500 +# - Item: Jur_ +# Rate: 10 +# - Item: Goggle_ +# Rate: 5 +# - Item: Safety_Helmet +# Rate: 1 +# - Item: Battered_Pot +# Rate: 10 +# - Item: Goggle +# Rate: 15 +# - Item: RicePouch +# Rate: 1500 +# StealProtected: true +# - Item: Martin_Card +# Rate: 1 +# StealProtected: true +# - Id: 1175 +# AegisName: TAROU +# Name: Tarou +# Level: 11 +# Hp: 284 +# BaseExp: 57 +# JobExp: 28 +# Attack: 34 +# Attack2: 45 +# Agi: 20 +# Vit: 11 +# Int: 10 +# Dex: 24 +# Luk: 5 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Brute +# Element: Dark +# ElementLevel: 1 +# WalkSpeed: 150 +# AttackDelay: 1744 +# AttackMotion: 1044 +# DamageMotion: 684 +# Ai: 17 +# Drops: +# - Item: Rat_Tail +# Rate: 9000 +# - Item: Animal's_Skin +# Rate: 3000 +# - Item: Feather +# Rate: 800 +# - Item: Monster's_Feed +# Rate: 1000 +# - Item: Ora_Ora +# Rate: 2 +# - Item: RicePouch +# Rate: 2500 +# - Item: Tarou_Card +# Rate: 1 +# StealProtected: true +# - Id: 1209 +# AegisName: CRAMP +# Name: Cramp +# Level: 56 +# Hp: 4720 +# BaseExp: 2300 +# JobExp: 1513 +# Attack: 395 +# Attack2: 465 +# MagicDefense: 5 +# Agi: 85 +# Vit: 35 +# Int: 5 +# Dex: 65 +# Luk: 60 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Brute +# Element: Poison +# ElementLevel: 2 +# WalkSpeed: 100 +# AttackDelay: 1000 +# AttackMotion: 500 +# DamageMotion: 1000 +# Ai: 09 +# Drops: +# - Item: Claw_Of_Rat +# Rate: 4656 +# - Item: Monster's_Feed +# Rate: 1000 +# - Item: Blue_Jewel +# Rate: 80 +# - Item: Glass_Bead +# Rate: 110 +# - Item: Lemon +# Rate: 250 +# - Item: Blue_Herb +# Rate: 70 +# - Item: Oridecon +# Rate: 95 +# - Item: RicePouch +# Rate: 1500 +# StealProtected: true +# - Item: Cramp_Card +# Rate: 1 +# StealProtected: true + +# iRO St. Patricks Day 2008 Event Monster overrides +# Uncomment if event is enabled, as these drops modifications are nessecary. +#============================================================= +# - Id: 1841 +# AegisName: G_SNAKE_ +# Name: Snake Lord's Minon +# Level: 15 +# Hp: 471 +# BaseExp: 72 +# JobExp: 48 +# Attack: 46 +# Attack2: 55 +# Agi: 15 +# Vit: 15 +# Int: 10 +# Dex: 35 +# Luk: 5 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Brute +# Element: Earth +# ElementLevel: 1 +# WalkSpeed: 200 +# AttackDelay: 1576 +# AttackMotion: 576 +# DamageMotion: 576 +# Ai: 01 +# Drops: +# - Item: Copper_Coin_ +# Rate: 1000 +# - Item: Silver_Coin_ +# Rate: 100 +# - Item: Gold_Coin_US +# Rate: 30 +# - Item: Black_Treasure_Box +# Rate: 7 +# - Id: 1842 +# AegisName: G_ANACONDAQ_ +# Name: Snake Lord's Minon +# Level: 23 +# Hp: 1109 +# BaseExp: 300 +# JobExp: 149 +# Attack: 124 +# Attack2: 157 +# Agi: 23 +# Vit: 28 +# Int: 10 +# Dex: 36 +# Luk: 5 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Brute +# Element: Poison +# ElementLevel: 1 +# WalkSpeed: 200 +# AttackDelay: 1576 +# AttackMotion: 576 +# DamageMotion: 576 +# Ai: 17 +# Drops: +# - Item: Copper_Coin_ +# Rate: 1000 +# - Item: Silver_Coin_ +# Rate: 100 +# - Item: Gold_Coin_US +# Rate: 30 +# - Item: Black_Treasure_Box +# Rate: 7 +# - Id: 1843 +# AegisName: SIDE_WINDER_ +# Name: Snake Lord's Minon +# Level: 43 +# Hp: 4929 +# BaseExp: 1996 +# JobExp: 993 +# Attack: 240 +# Attack2: 320 +# Defense: 5 +# MagicDefense: 10 +# Str: 38 +# Agi: 43 +# Vit: 40 +# Int: 15 +# Dex: 115 +# Luk: 20 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Brute +# Element: Poison +# ElementLevel: 1 +# WalkSpeed: 200 +# AttackDelay: 1576 +# AttackMotion: 576 +# DamageMotion: 576 +# Ai: 09 +# Drops: +# - Item: Copper_Coin_ +# Rate: 1000 +# - Item: Silver_Coin_ +# Rate: 100 +# - Item: Gold_Coin_US +# Rate: 30 +# - Item: Black_Treasure_Box +# Rate: 7 +# - Id: 1844 +# AegisName: G_ISIS_ +# Name: Snake Lord's Minon +# Level: 47 +# Hp: 7003 +# BaseExp: 3709 +# JobExp: 1550 +# Attack: 423 +# Attack2: 507 +# Defense: 10 +# MagicDefense: 35 +# Str: 38 +# Agi: 65 +# Vit: 43 +# Int: 50 +# Dex: 66 +# Luk: 15 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Large +# Race: Demon +# Element: Dark +# ElementLevel: 1 +# WalkSpeed: 200 +# AttackDelay: 1384 +# AttackMotion: 768 +# DamageMotion: 336 +# Ai: 09 +# Drops: +# - Item: Copper_Coin_ +# Rate: 1000 +# - Item: Silver_Coin_ +# Rate: 100 +# - Item: Gold_Coin_US +# Rate: 30 +# - Item: Black_Treasure_Box +# Rate: 8 + +# iRO Christmas 2008 Event +# Uncomment if event is enabled, as these drops modifications are nessecary. +#============================================================= +# - Id: 1244 +# AegisName: JAKK_XMAS +# Name: Christmas Jakk +# Level: 38 +# Hp: 3581 +# BaseExp: 1113 +# JobExp: 688 +# Attack: 315 +# Attack2: 382 +# Defense: 5 +# MagicDefense: 30 +# Agi: 38 +# Vit: 38 +# Int: 43 +# Dex: 75 +# Luk: 45 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Formless +# Element: Fire +# ElementLevel: 2 +# WalkSpeed: 200 +# AttackDelay: 1180 +# AttackMotion: 480 +# DamageMotion: 648 +# Ai: 01 +# Drops: +# - Item: Candy +# Rate: 1000 +# - Item: Candy_Striper +# Rate: 1000 +# - Item: Fire_Cracker_Love +# Rate: 1000 +# - Item: Fire_Cracker_Xmas +# Rate: 1000 +# - Item: Packing_Ribbon +# Rate: 1000 +# - Item: Packing_Paper +# Rate: 1000 +# - Item: Singing_Crystal_Piece +# Rate: 1000 +# - Item: Xmas_Gift +# Rate: 1250 +# StealProtected: true +# - Id: 1245 +# AegisName: GOBLINE_XMAS +# Name: Christmas Goblin +# Level: 25 +# Hp: 1176 +# BaseExp: 282 +# JobExp: 171 +# Attack: 118 +# Attack2: 140 +# Defense: 10 +# MagicDefense: 5 +# Agi: 53 +# Vit: 25 +# Int: 20 +# Dex: 38 +# Luk: 45 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Demihuman +# Element: Wind +# ElementLevel: 1 +# WalkSpeed: 100 +# AttackDelay: 1120 +# AttackMotion: 620 +# DamageMotion: 240 +# Ai: 01 +# Drops: +# - Item: Candy +# Rate: 1000 +# - Item: Candy_Striper +# Rate: 1000 +# - Item: Fire_Cracker_Love +# Rate: 1000 +# - Item: Fire_Cracker_Xmas +# Rate: 1000 +# - Item: Packing_Ribbon +# Rate: 1000 +# - Item: Packing_Paper +# Rate: 1000 +# - Item: Singing_Crystal_Piece +# Rate: 1000 +# - Item: Xmas_Gift +# Rate: 1250 +# StealProtected: true +# - Id: 1246 +# AegisName: COOKIE_XMAS +# Name: Christmas Cookie +# Level: 28 +# Hp: 2090 +# BaseExp: 461 +# JobExp: 284 +# Attack: 140 +# Attack2: 170 +# MagicDefense: 50 +# Agi: 24 +# Vit: 30 +# Int: 53 +# Dex: 45 +# Luk: 100 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Demihuman +# Element: Holy +# ElementLevel: 2 +# WalkSpeed: 400 +# AttackDelay: 1248 +# AttackMotion: 1248 +# DamageMotion: 240 +# Ai: 17 +# Drops: +# - Item: Candy +# Rate: 1000 +# - Item: Candy_Striper +# Rate: 1000 +# - Item: Fire_Cracker_Love +# Rate: 1000 +# - Item: Fire_Cracker_Xmas +# Rate: 1000 +# - Item: Packing_Ribbon +# Rate: 1000 +# - Item: Packing_Paper +# Rate: 1000 +# - Item: Singing_Crystal_Piece +# Rate: 1000 +# - Item: Xmas_Gift +# Rate: 1250 +# StealProtected: true +# - Id: 1247 +# AegisName: ANTONIO +# Name: Antonio +# Level: 10 +# Hp: 10 +# BaseExp: 3 +# JobExp: 2 +# Attack: 13 +# Attack2: 20 +# Defense: 100 +# Int: 50 +# Dex: 100 +# Luk: 100 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Plant +# Element: Holy +# ElementLevel: 3 +# WalkSpeed: 100 +# AttackDelay: 720 +# AttackMotion: 720 +# DamageMotion: 432 +# Ai: 01 +# Modes: +# NoCast: true +# Drops: +# - Item: Branch_Of_Dead_Tree +# Rate: 500 +# - Item: Buche_De_Noel +# Rate: 500 +# - Item: Fire_Cracker_Xmas +# Rate: 500 +# - Item: Santa's_Hat_ +# Rate: 500 +# - Item: Red_Bag +# Rate: 500 +# - Item: Sweet_Candy_Striper +# Rate: 500 +# - Item: Santa_Beard +# Rate: 500 +# - Item: Antonio_Card +# Rate: 1 +# StealProtected: true + +# iRO Halloween 2009 Event +# Uncomment if event is enabled. Uncomment the skills for Halloween Whisper in mob_skill_db2. +#============================================================= +# - Id: 3014 +# AegisName: HALLOWEEN_WHISPER +# Name: Halloween Whisper +# Level: 1 +# Hp: 800 +# Attack: 10 +# Attack2: 13 +# MagicDefense: 45 +# Agi: 51 +# Vit: 14 +# Dex: 60 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Demon +# Element: Ghost +# ElementLevel: 3 +# WalkSpeed: 150 +# AttackDelay: 1960 +# AttackMotion: 960 +# DamageMotion: 504 +# Ai: 01 +# Drops: +# - Item: Fools_Day_Box +# Rate: 150 +# - Item: Worn_Cloth_Piece +# Rate: 5335 +# - Id: 3015 +# AegisName: HALLOWEEN_DARK_LORD +# Name: Halloween Dark Lord +# Level: 1 +# Hp: 45 +# Attack: 10 +# Attack2: 13 +# MagicDefense: 45 +# Agi: 51 +# Vit: 14 +# Dex: 60 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Large +# Race: Demon +# Element: Undead +# ElementLevel: 4 +# WalkSpeed: 100 +# AttackDelay: 868 +# AttackMotion: 768 +# DamageMotion: 480 +# Ai: 01 +# Drops: +# - Item: Fools_Day_Box +# Rate: 800 +# - Item: Fools_Day_Box2 +# Rate: 5335 + +# iRO Halloween 2008 Event +# Uncomment if event is enabled. +#============================================================= +# - Id: 3000 +# AegisName: ZOMBIE +# Name: Zombie +# Level: 15 +# Hp: 534 +# BaseExp: 50 +# JobExp: 33 +# Attack: 67 +# Attack2: 79 +# MagicDefense: 10 +# Agi: 8 +# Vit: 7 +# Dex: 15 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Undead +# Element: Undead +# ElementLevel: 1 +# WalkSpeed: 400 +# AttackDelay: 2612 +# AttackMotion: 912 +# DamageMotion: 288 +# Ai: 04 +# Drops: +# - Item: Decayed_Nail +# Rate: 9000 +# - Item: Cardinal_Jewel_ +# Rate: 5 +# - Item: Sticky_Mucus +# Rate: 1000 +# - Item: Horrendous_Mouth +# Rate: 50 +# - Item: White_Jewel +# Rate: 70 +# - Item: Zombie_Card +# Rate: 1 +# StealProtected: true +# - Id: 3001 +# AegisName: GHOUL +# Name: Ghoul +# Level: 40 +# Hp: 5418 +# BaseExp: 1088 +# JobExp: 622 +# Attack: 420 +# Attack2: 500 +# Defense: 5 +# MagicDefense: 20 +# Agi: 20 +# Vit: 29 +# Dex: 45 +# Luk: 20 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Undead +# Element: Undead +# ElementLevel: 2 +# WalkSpeed: 250 +# AttackDelay: 2456 +# AttackMotion: 912 +# DamageMotion: 504 +# Ai: 04 +# Drops: +# - Item: Horrendous_Mouth +# Rate: 6000 +# - Item: Oridecon_Stone +# Rate: 110 +# - Item: White_Herb +# Rate: 700 +# - Item: Green_Herb +# Rate: 800 +# - Item: Skul_Ring +# Rate: 60 +# - Item: Mementos +# Rate: 150 +# - Item: Ghoul_Leg +# Rate: 1 +# - Item: Ghoul_Card +# Rate: 1 +# StealProtected: true +# - Id: 3002 +# AegisName: ZOMBIE_MASTER +# Name: Zombie Master +# Level: 62 +# Hp: 14211 +# BaseExp: 7610 +# JobExp: 2826 +# Attack: 824 +# Attack2: 1084 +# Defense: 37 +# MagicDefense: 26 +# Str: 25 +# Agi: 20 +# Vit: 30 +# Int: 5 +# Dex: 77 +# Luk: 35 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Undead +# Element: Undead +# ElementLevel: 1 +# WalkSpeed: 175 +# AttackDelay: 2612 +# AttackMotion: 912 +# DamageMotion: 288 +# Ai: 21 +# Drops: +# - Item: Tatters_Clothes +# Rate: 4413 +# - Item: Sticky_Mucus +# Rate: 1500 +# - Item: Horrendous_Mouth +# Rate: 1500 +# - Item: Cardinal_Jewel +# Rate: 200 +# - Item: White_Jewel +# Rate: 100 +# - Item: Ghoul_Leg +# Rate: 1 +# - Item: Scapulare_ +# Rate: 2 +# - Item: Zombie_Master_Card +# Rate: 1 +# StealProtected: true diff --git a/db/import-tmpl/mob_drop.txt b/db/import-tmpl/mob_drop.txt deleted file mode 100644 index a840a49b47..0000000000 --- a/db/import-tmpl/mob_drop.txt +++ /dev/null @@ -1,17 +0,0 @@ -// Monster Drop Database -// Add drop item to monster -// -// Structure: -// ,,{,,} -// -// : Monster ID. See db/[pre-]re/mob_db.txt -// : Item ID. -// : 1 = 0.01% -// 100 = 1% -// 10000 = 100% -// Just like rate in mob_db.txt, adjusted by battle_config. -// To remove original drop from monster, use 0 as rate. -// Optional: -// : If set, the dropped item will be modified by Random Option Group based on db/[pre-]re/item_randomopt_group.txt -// : 1 - The item is protected from steal. -// 2 - As MVP Reward diff --git a/db/import-tmpl/mob_race2_db.txt b/db/import-tmpl/mob_race2_db.txt deleted file mode 100644 index 347e61eba2..0000000000 --- a/db/import-tmpl/mob_race2_db.txt +++ /dev/null @@ -1,5 +0,0 @@ -// Monster Racial Groups Database -// -// Structure of Database: -// Race2ID,MobID1,MobID2,MobID3,...,MobID100 - diff --git a/db/import-tmpl/pet_db.yml b/db/import-tmpl/pet_db.yml index cb433628e5..5af05f20f8 100644 --- a/db/import-tmpl/pet_db.yml +++ b/db/import-tmpl/pet_db.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify diff --git a/db/import-tmpl/quest_db.txt b/db/import-tmpl/quest_db.txt deleted file mode 100644 index 61416a27a4..0000000000 --- a/db/import-tmpl/quest_db.txt +++ /dev/null @@ -1,7 +0,0 @@ -// Quest Database -// -// Structure of Database: -// Quest ID,Time Limit,Target1,Val1,Target2,Val2,Target3,Val3,MobID1,NameID1,Rate1,MobID2,NameID2,Rate2,MobID3,NameID3,Rate3,Quest Title -// -// The MobID*, NameID*, and Rate* reflect special values for quests that can drop an item at given rate from given mob. -// If no MobID* is given, then any mob has a chance to drop the given ItemID*. diff --git a/db/import-tmpl/quest_db.yml b/db/import-tmpl/quest_db.yml new file mode 100644 index 0000000000..853725d7a8 --- /dev/null +++ b/db/import-tmpl/quest_db.yml @@ -0,0 +1,56 @@ +# This file is a part of rAthena. +# Copyright(C) 2021 rAthena Development Team +# https://rathena.org - https://github.com/rathena +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . +# +########################################################################### +# Quest Database +########################################################################### +# +# Quest Settings +# +########################################################################### +# - Id Quest ID. +# Title Quest title. +# TimeLimit Amount of time before the quest expires. (Default: 0) +# Use a number following by "d" for day(s), "h" for hour(s), "mn" for minute(s), and "s" for second(s). +# Specify with "+" for how long until the quest expires. +# Specify without "+" for the exact time the quest expires using "d" (optional), [0-23]"h" (required), [0-59]"mn" (optional), [0-59]"s" (optional) format. +# Please note the number before "d" only shift the exact timer to the given day(s). +# Targets: Quest objective target. (Default: null) +# The target can be a couple of node Mob/Count or of Id/Race/Size/Element/MinLevel/MaxLevel. +# If Mob is supplied, Count is required and the other fields are ignored. +# If Id is supplied, at least one other field of Race/Size/Element/MinLevel/MaxLevel is required. +# If Id is supplied, Count is required for each new entry. +# - Mob Monster to kill (aegis monster name). +# Count Amount of monsters to kill. Set to 0 to skip the target on import. +# Id Unique target index for the quest Id. Requires a positive number. +# Race Monster race target (default All). Valid races are Angel, Brute, DemiHuman, Demon, Dragon, Fish, Formless, Insect, Plant, Undead, All. +# Size Monster size target (default All). Valid sizes are Small, Medium, Large, All. +# Element Monster element target (default All). Valid elements are Dark, Earth, Fire, Ghost, Holy, Neutral, Poison, Undead, Water, Wind, All. +# MinLevel Minimum monster level target. If not supplied but MaxLevel defined, MinLevel is 1. Set to 0 to ignore MinLevel on import. (Default: 0) +# MaxLevel Maximum monster level target. Set to 0 to ignore MaxLevel on import. (Default: 0) +# Location Name of hunting location from mapindex. (Default any location) +# MapName Displayed map name in quest UI. (Default: empty string) +# Drops: Quest item drop targets. (Default: null) +# - Mob Monster to kill. 0 will apply to all monsters. (Default: 0) +# Item Item to drop. +# Count Amount of items that will drop. Non-stackable items default to 1. (Default: 1) +# Rate Item drop rate. (10000 = 100%) +########################################################################### + +Header: + Type: QUEST_DB + Version: 2 diff --git a/db/import-tmpl/refine.yml b/db/import-tmpl/refine.yml new file mode 100644 index 0000000000..989a731d70 --- /dev/null +++ b/db/import-tmpl/refine.yml @@ -0,0 +1,391 @@ +# This file is a part of rAthena++. +# Copyright(C) 2021 rAthena Development Team +# https://rathena.org - https://github.com/rathena +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . +# +########################################################################### +# Refine Database +########################################################################### +# +# Refine Settings +# +########################################################################### +# - Group Refine item type. +# Levels: Refinement settings per item level. (Default: null) +# - Level Item level. +# RefineLevels: Refinement settings per refine level. (Default: null) +# - Level Refine level. +# Bonus Refinement bonus. (Default: 0) +# RandomBonus Extra refinement bonus of 0~RandomBonus stacked on Bonus. (Default: 0) +# BlacksmithBlessingAmount Amount of Blacksmith Blessing required. (Default: 0) +# Chances: Success chance based on cost type. (Default: null) +# - Type Refinement cost type based on ore used. +# Rate Chance of success out of 0~10000. (Default: 0) +# Price Amount of zeny required to refine. (Default: 0) +# Material Ore item required to refine. (Default: 0) +# BreakingRate Chance of item breaking out of 0~10000. (Default: 0) +# DowngradeAmount Number of refine levels reduced on failure. (Default: 0) +########################################################################### + +Header: + Type: REFINE_DB + Version: 1 + +########################################################################### +# Event Refine Rates +########################################################################### +#Body: +# - Group: Armor +# Levels: +# - Level: 1 +# RefineLevels: +# - Level: 5 +# Chances: +# - Type: Enriched +# Rate: 9500 +# - Level: 6 +# Chances: +# - Type: Enriched +# Rate: 8000 +# - Level: 7 +# Chances: +# - Type: Enriched +# Rate: 8000 +# - Level: 8 +# Chances: +# - Type: Enriched +# Rate: 5000 +# - Level: 9 +# Chances: +# - Type: Enriched +# Rate: 5000 +# - Level: 10 +# Chances: +# - Type: Enriched +# Rate: 3500 +# - Level: 11 +# Chances: +# - Type: Normal +# Rate: 2000 +# - Level: 12 +# Chances: +# - Type: Normal +# Rate: 2000 +# - Level: 13 +# Chances: +# - Type: Normal +# Rate: 1600 +# - Level: 14 +# Chances: +# - Type: Normal +# Rate: 1600 +# - Level: 15 +# Chances: +# - Type: Normal +# Rate: 1500 +# - Level: 16 +# Chances: +# - Type: Normal +# Rate: 1500 +# - Level: 17 +# Chances: +# - Type: Normal +# Rate: 1400 +# - Level: 18 +# Chances: +# - Type: Normal +# Rate: 1400 +# - Level: 19 +# Chances: +# - Type: Normal +# Rate: 1000 +# - Level: 20 +# Chances: +# - Type: Normal +# Rate: 1000 +# - Group: Weapon +# Levels: +# - Level: 1 +# RefineLevels: +# - Level: 8 +# Chances: +# - Type: Enriched +# Rate: 9500 +# - Level: 9 +# Chances: +# - Type: Enriched +# Rate: 8500 +# - Level: 10 +# Chances: +# - Type: Enriched +# Rate: 5500 +# - Level: 11 +# Chances: +# - Type: Normal +# Rate: 4000 +# - Level: 12 +# Chances: +# - Type: Normal +# Rate: 4000 +# - Level: 13 +# Chances: +# - Type: Normal +# Rate: 3500 +# - Level: 14 +# Chances: +# - Type: Normal +# Rate: 3500 +# - Level: 15 +# Chances: +# - Type: Normal +# Rate: 3000 +# - Level: 16 +# Chances: +# - Type: Normal +# Rate: 3000 +# - Level: 17 +# Chances: +# - Type: Normal +# Rate: 2000 +# - Level: 18 +# Chances: +# - Type: Normal +# Rate: 2000 +# - Level: 2 +# RefineLevels: +# - Level: 7 +# Chances: +# - Type: Enriched +# Rate: 9500 +# - Level: 8 +# Chances: +# - Type: Enriched +# Rate: 8500 +# - Level: 9 +# Chances: +# - Type: Enriched +# Rate: 6000 +# - Level: 10 +# Chances: +# - Type: Enriched +# Rate: 4500 +# - Level: 11 +# Chances: +# - Type: Normal +# Rate: 4000 +# - Level: 12 +# Chances: +# - Type: Normal +# Rate: 4000 +# - Level: 13 +# Chances: +# - Type: Normal +# Rate: 3500 +# - Level: 14 +# Chances: +# - Type: Normal +# Rate: 3500 +# - Level: 15 +# Chances: +# - Type: Normal +# Rate: 3000 +# - Level: 16 +# Chances: +# - Type: Normal +# Rate: 3000 +# - Level: 17 +# Chances: +# - Type: Normal +# Rate: 2000 +# - Level: 18 +# Chances: +# - Type: Normal +# Rate: 2000 +# - Level: 3 +# RefineLevels: +# - Level: 6 +# Chances: +# - Type: Enriched +# Rate: 9500 +# - Level: 7 +# Chances: +# - Type: Enriched +# Rate: 9000 +# - Level: 8 +# Chances: +# - Type: Enriched +# Rate: 7000 +# - Level: 9 +# Chances: +# - Type: Enriched +# Rate: 6000 +# - Level: 10 +# Chances: +# - Type: Enriched +# Rate: 4500 +# - Level: 11 +# Chances: +# - Type: Normal +# Rate: 4000 +# - Level: 12 +# Chances: +# - Type: Normal +# Rate: 4000 +# - Level: 13 +# Chances: +# - Type: Normal +# Rate: 3500 +# - Level: 14 +# Chances: +# - Type: Normal +# Rate: 3500 +# - Level: 15 +# Chances: +# - Type: Normal +# Rate: 3000 +# - Level: 16 +# Chances: +# - Type: Normal +# Rate: 3000 +# - Level: 17 +# Chances: +# - Type: Normal +# Rate: 2000 +# - Level: 18 +# Chances: +# - Type: Normal +# Rate: 2000 +# - Level: 4 +# RefineLevels: +# - Level: 5 +# Chances: +# - Type: Enriched +# Rate: 9500 +# - Level: 6 +# Chances: +# - Type: Enriched +# Rate: 8000 +# - Level: 7 +# Chances: +# - Type: Enriched +# Rate: 8000 +# - Level: 8 +# Chances: +# - Type: Enriched +# Rate: 6000 +# - Level: 9 +# Chances: +# - Type: Enriched +# Rate: 5000 +# - Level: 10 +# Chances: +# - Type: Enriched +# Rate: 3500 +# - Level: 11 +# Chances: +# - Type: Normal +# Rate: 2000 +# - Level: 12 +# Chances: +# - Type: Normal +# Rate: 2000 +# - Level: 13 +# Chances: +# - Type: Normal +# Rate: 1600 +# - Level: 14 +# Chances: +# - Type: Normal +# Rate: 1600 +# - Level: 15 +# Chances: +# - Type: Normal +# Rate: 1500 +# - Level: 16 +# Chances: +# - Type: Normal +# Rate: 1500 +# - Level: 17 +# Chances: +# - Type: Normal +# Rate: 1400 +# - Level: 18 +# Chances: +# - Type: Normal +# Rate: 1400 +# - Level: 19 +# Chances: +# - Type: Normal +# Rate: 1000 +# - Level: 20 +# Chances: +# - Type: Normal +# Rate: 1000 +# - Group: Shadow_Armor +# Levels: +# - Level: 1 +# RefineLevels: +# - Level: 5 +# Chances: +# - Type: Enriched +# Rate: 9500 +# - Level: 6 +# Chances: +# - Type: Enriched +# Rate: 8000 +# - Level: 7 +# Chances: +# - Type: Enriched +# Rate: 8000 +# - Level: 8 +# Chances: +# - Type: Enriched +# Rate: 5000 +# - Level: 9 +# Chances: +# - Type: Enriched +# Rate: 5000 +# - Level: 10 +# Chances: +# - Type: Enriched +# Rate: 3500 +# - Group: Shadow_Weapon +# Levels: +# - Level: 1 +# RefineLevels: +# - Level: 5 +# Chances: +# - Type: Enriched +# Rate: 9500 +# - Level: 6 +# Chances: +# - Type: Enriched +# Rate: 8000 +# - Level: 7 +# Chances: +# - Type: Enriched +# Rate: 8000 +# - Level: 8 +# Chances: +# - Type: Enriched +# Rate: 5000 +# - Level: 9 +# Chances: +# - Type: Enriched +# Rate: 5000 +# - Level: 10 +# Chances: +# - Type: Enriched +# Rate: 3500 diff --git a/db/import-tmpl/size_fix.yml b/db/import-tmpl/size_fix.yml index f6c615e8e6..d32a59825c 100644 --- a/db/import-tmpl/size_fix.yml +++ b/db/import-tmpl/size_fix.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify diff --git a/db/import-tmpl/skill_db.yml b/db/import-tmpl/skill_db.yml index 5aee1174cd..7522ebd614 100644 --- a/db/import-tmpl/skill_db.yml +++ b/db/import-tmpl/skill_db.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify @@ -55,7 +55,7 @@ # NoNearNPC: Determines if the skill can be used near a NPC. (Optional) # AdditionalRange Number of cells from an NPC where the skill can be cast. (Optional) # Type: Type of NPC. -# CastCancel Cancel cast when hit. (Default: true) +# CastCancel Cancel cast when hit. (Default: false) # CastDefenseReduction Defense reduction rate during skill cast. (Default: 0) # CastTime: Time to cast the skill in milliseconds. (Default: 0) # - Level Skill level. diff --git a/db/import-tmpl/spellbook_db.yml b/db/import-tmpl/spellbook_db.yml index c587f05e27..37e23939e7 100644 --- a/db/import-tmpl/spellbook_db.yml +++ b/db/import-tmpl/spellbook_db.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify diff --git a/db/instance_db.yml b/db/instance_db.yml new file mode 100644 index 0000000000..a243cf4b28 --- /dev/null +++ b/db/instance_db.yml @@ -0,0 +1,48 @@ +# This file is a part of rAthena. +# Copyright(C) 2021 rAthena Development Team +# https://rathena.org - https://github.com/rathena +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . +# +########################################################################### +# Instance Database +########################################################################### +# +# Instance Settings +# +########################################################################### +# - Id Instance ID. +# Name Instance Name. +# TimeLimit Total lifetime of instance in seconds. (Default: 3600) +# IdleTimeOut Time before an idle instance is destroyed in seconds. (Default: 300) +# Destroyable Toggles the ability to destroy the instance using instance 'Destroy' button. (Default: true) +# Note: the button is displayed based on parties. For any mode, it requires the party leader to be the instance owner to destroy it. +# Enter: Instance entrance coordinates. +# Map Map Name where players start. +# X X Coordinate where players start. +# Y Y Coordinate where players start. +# AdditionalMaps: List of maps that are part of an instance. (Optional) +########################################################################### + +Header: + Type: INSTANCE_DB + Version: 1 + +Footer: + Imports: + - Path: db/pre-re/instance_db.yml + Mode: Prerenewal + - Path: db/re/instance_db.yml + Mode: Renewal + - Path: db/import/instance_db.yml diff --git a/db/item_avail.txt b/db/item_avail.txt deleted file mode 100644 index c5de56ff41..0000000000 --- a/db/item_avail.txt +++ /dev/null @@ -1,27 +0,0 @@ -// Item Availability and Alias Database -// -// Structure of Database: -// ItemID,SpriteID -// -// 01. ItemID Item ID to change. -// 02. SpriteID Item ID which will be sent to the client instead of ItemID. -// If 0, the item becomes unavailable for use. If item_check is enabled and a player owns such an item, it will be removed upon next login/teleport. -// -// NOTE: Replaces an item client-side while keeping them separate server-side. -// Think of it as a way to disguise items. -// Don't sell the item in same shop with the source. Example, don't put 2240 & 2241 in same place! - -2240,2241 //Beard - Grampa Beard - -//Treasure Hunters Quest Items -//use these aliases if your game client doesn't support them normally -//7950,7021 -//7951,7042 -//1998,1250 -//1999,1472 - -//St. Patric's Day Quest (2008) Items -//Enable if you plan to use the quest. -//12715,7721 -//7915,673 -//7916,675 diff --git a/db/item_db.yml b/db/item_db.yml new file mode 100644 index 0000000000..2388314dd5 --- /dev/null +++ b/db/item_db.yml @@ -0,0 +1,95 @@ +# This file is a part of rAthena. +# Copyright(C) 2021 rAthena Development Team +# https://rathena.org - https://github.com/rathena +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . +# +########################################################################### +# Item Database +########################################################################### +# +# Item Settings +# +########################################################################### +# - Id Item ID. +# AegisName Server name to reference the item in scripts and lookups, should use no spaces. +# Name Name in English for displaying as output. +# Type Item type. (Default: Etc) +# SubType Weapon or Ammo type. (Default: 0) +# Buy Buying price. When not specified, becomes double the sell price. (Default: 0) +# Sell Selling price. When not specified, becomes half the buy price. (Default: 0) +# Weight Item weight. Each 10 is 1 weight. (Default: 0) +# Attack Weapon's attack. (Default: 0) +# MagicAttack Weapon's magic attack. (Default: 0) +# Defense Armor's defense. (Default: 0) +# Range Weapon's attack range. (Default: 0) +# Slots Available slots in item. (Default: 0) +# Jobs Jobs that can equip the item. (Map default is 'All: true') +# Classes Upper class types that can equip the item. (Map default is 'All: true') +# Gender Gender that can equip the item. (Default: Both) +# Locations Equipment's placement. (Default: None) +# WeaponLevel Weapon level. (Default: 0) +# EquipLevelMin Minimum required level to equip. (Default: 0) +# EquipLevelMax Maximum level that can equip. (Default: 0) +# Refineable If the item can be refined. (Default: false) +# View View sprite of an item. (Default: 0) +# AliasName Another item's AegisName that will be sent to the client instead of this item's AegisName. (Default: null) +# Flags: Item flags. (Default: null) +# BuyingStore If the item is available for Buyingstores. (Default: false) +# DeadBranch If the item is a Dead Branch. (Default: false) +# Container If the item is part of a container. (Default: false) +# UniqueId If the item is a unique stack. (Default: false) +# BindOnEquip If the item is bound to the character upon equipping. (Default: false) +# DropAnnounce If the item has a special announcement to self on drop. (Default: false) +# NoConsume If the item is consumed on use. (Default: false) +# DropEffect If the item has a special effect on the ground when dropped by a monster. (Default: None) +# Delay: Item use delay. (Default: null) +# Duration Duration of delay in seconds. +# Status Status Change used to track delay. (Default: None) +# Stack: Item stack amount. (Default: null) +# Amount Maximum amount that can be stacked. +# Inventory If the stack is applied to player's inventory. (Default: true) +# Cart If the stack is applied to the player's cart. (Default: false) +# Storage If the stack is applied to the player's storage. (Default: false) +# GuildStorage If the stack is applied to the player's guild storage. (Default: false) +# NoUse: Conditions when the item is unusable. (Default: null) +# Override Group level to override these conditions. +# Sitting If the item can not be used while sitting. (Default: false) +# Trade: Trade restrictions. (Default: null) +# Override Group level to override these conditions. +# NoDrop If the item can not be dropped. (Default: false) +# NoTrade If the item can not be traded. (Default: false) +# TradePartner If the item can not be traded to the player's partner. (Default: false) +# NoSell If the item can not be sold. (Default: false) +# NoCart If the item can not be put in a cart. (Default: false) +# NoStorage If the item can not be put in a storage. (Default: false) +# NoGuildStorage If the item can not be put in a guild storage. (Default: false) +# NoMail If the item can not be put in a mail. (Default: false) +# NoAuction If the item can not be put in an auction. (Default: false) +# Script Script to execute when the item is used/equipped. (Default: null) +# EquipScript Script to execute when the item is equipped. (Default: null) +# UnEquipScript Script to execute when the item is unequipped or when a rental item expires. (Default: null) +########################################################################### + +Header: + Type: ITEM_DB + Version: 1 + +Footer: + Imports: + - Path: db/pre-re/item_db.yml + Mode: Prerenewal + - Path: db/re/item_db.yml + Mode: Renewal + - Path: db/import/item_db.yml diff --git a/db/item_nouse.txt b/db/item_nouse.txt deleted file mode 100644 index e57dcb719d..0000000000 --- a/db/item_nouse.txt +++ /dev/null @@ -1,138 +0,0 @@ -// Item Usage Restriction Configuration File -// Defines if an item cannot be used under special circumstances. -// -// Structure of Database: -// ItemID,Flag,Group ID Override -// -// Flag: -// 1 = Cannot use item while sitting -// ... [more to come] -// -// Group ID Override: -// Group ID necessary to override this setting. - -606,1,100 // Aloebera -619,1,100 // Unripe_Apple -620,1,100 // Orange_Juice -621,1,100 // Bitter_Herb -622,1,100 // Rainbow_Carrot -623,1,100 // Earthworm_The_Dude -624,1,100 // Rotten_Fish -625,1,100 // Lusty_Iron -626,1,100 // Monster_Juice -627,1,100 // Sweet_Milk -628,1,100 // Well_Dried_Bone -629,1,100 // Singing_Flower -630,1,100 // Dew_Laden_Moss -631,1,100 // Deadly_Noxious_Herb -632,1,100 // Fatty_Chubby_Earthworm -633,1,100 // Baked_Yam -634,1,100 // Tropical_Banana -635,1,100 // Horror_Of_Tribe -636,1,100 // No_Recipient -637,1,100 // Old_Broom -638,1,100 // Silver_Knife_Of_Chaste -639,1,100 // Armlet_Of_Obedience -640,1,100 // Shining_Stone -641,1,100 // Contracts_In_Shadow -642,1,100 // Book_Of_Devil -659,1,100 // Heart_Of_Her -660,1,100 // Prohibition_Red_Candle -661,1,100 // Sway_Apron -686,1,100 // Earth_Scroll_1_3 -687,1,100 // Earth_Scroll_1_5 -688,1,100 // Cold_Scroll_1_3 -689,1,100 // Cold_Scroll_1_5 -690,1,100 // Fire_Scroll_1_3 -691,1,100 // Fire_Scroll_1_5 -692,1,100 // Wind_Scroll_1_3 -693,1,100 // Wind_Scroll_1_5 -694,1,100 // Ghost_Scroll_1_3 -695,1,100 // Ghost_Scroll_1_5 -696,1,100 // Fire_Scroll_2_1 -697,1,100 // Fire_Scroll_2_5 -698,1,100 // Fire_Scroll_3_1 -699,1,100 // Fire_Scroll_3_5 -700,1,100 // Cold_Scroll_2_1 -11702,1,100 // Moon_Cookie -12000,1,100 // Cold_Scroll_2_5 -12001,1,100 // Holy_Scroll_1_3 -12002,1,100 // Holy_Scroll_1_5 -12027,1,100 // Giggling_Box -12028,1,100 // Box_Of_Thunder -12029,1,100 // Gloomy_Box -12030,1,100 // Box_Of_Grudge -12031,1,100 // Sleepy_Box -12032,1,100 // Box_Of_Storm -12033,1,100 // Box_Of_Sunlight -12034,1,100 // Painting_Box -12215,1,100 // Blessing_10_Scroll -12216,1,100 // Inc_Agi_10_Scroll -12217,1,100 // Aspersio_5_Scroll -12218,1,100 // Assumptio_5_Scroll -12219,1,100 // Wind_Walk_10_Scroll -12220,1,100 // Adrenaline_Scroll -12225,1,100 // Sweet_Candy_Striper -12235,1,100 // Strawberry_Choco -12236,1,100 // Choco_Tart -12237,1,100 // Choco_Lump -12290,1,100 // Mysterious_Can -12291,1,100 // Mysterious_PET_Bottle -12310,1,100 // Spray_Of_Flowers -12311,1,100 // Large_Spray_Of_Flowers -12313,1,100 // Protection_Of_Angel -12323,1,100 // N_Fly_Wing -12324,1,100 // N_Butterfly_Wing -12325,1,100 // N_Magnifier -12340,1,100 // Mysterious_Rice_Powder -12347,1,100 // Acorn_Jelly -12350,1,100 // Angeling_Potion -12358,1,100 // Fan_Of_Wind -12359,1,100 // Very_Soft_Plant -12360,1,100 // Very_Red_Juice -12361,1,100 // Delicious_Shaved_Ice -12362,1,100 // Kuloren -12363,1,100 // Fit_Pipe -12364,1,100 // Staff_Of_Leader -12365,1,100 // Charming_Lotus -12366,1,100 // Gril_Doll -12367,1,100 // Luxury_Whisky_Bottle -12368,1,100 // Splendid_Mirror -12369,1,100 // Oilpalm_Coconut -12370,1,100 // Gril's_Naivety -12371,1,100 // Magical_Lithography -12372,1,100 // Hell_Contract -12373,1,100 // Boy's_Naivety -12374,1,100 // Flaming_Ice -12376,1,100 // Mysterious_Can2 -12377,1,100 // Mysterious_PET_Bottle2 -12388,1,100 // Runstone_Crush -12389,1,100 // Runstone_Storm -12390,1,100 // Runstone_Millennium -12396,1,100 // Fools_Day_Box -12397,1,100 // Fools_Day_Box2 -12415,1,100 // Siege_Teleport_Scroll2 -12473,1,100 // RWC_Parti_Box -12474,1,100 // RWC_Final_Comp_Box -12706,1,100 // Lucky_Cookie01 -12707,1,100 // Lucky_Cookie02 -12708,1,100 // Lucky_Cookie03 -12725,1,100 // Runstone_Nosiege -12726,1,100 // Runstone_Rhydo -12727,1,100 // Runstone_Verkana -12728,1,100 // Runstone_Isia -12729,1,100 // Runstone_Asir -12730,1,100 // Runstone_Urj -12731,1,100 // Runstone_Turisus -12732,1,100 // Runstone_Pertz -12733,1,100 // Runstone_Hagalas -14521,1,100 // Repair_Scroll -14529,1,100 // Greed_Scroll -14532,1,100 // Battle_Manual25 -14587,1,100 // Repair_Scroll_ -14591,1,100 // Siege_Teleport_Scroll -14592,1,100 // Job_Manual50 -14593,1,100 // Magic_Power_Scroll -14594,1,100 // Quagmire_Scroll -14599,1,100 // Greed_Scroll_C -14606,1,100 // Job_Manual25 diff --git a/db/improvise_db.yml b/db/item_randomopt_db.yml similarity index 73% rename from db/improvise_db.yml rename to db/item_randomopt_db.yml index 0e53f56229..00dd23a90f 100644 --- a/db/improvise_db.yml +++ b/db/item_randomopt_db.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify @@ -16,22 +16,23 @@ # along with this program. If not, see . # ########################################################################### -# Improvised Song Database +# Item Random Option Database ########################################################################### # -# Improvised Song Settings +# Item Random Option Settings # ########################################################################### -# - Skill Skill to be casted by Improvised Song. -# Probability Probability of skill compared to others in database (1 = 0.01%, 10000 = 100%). +# - Id Item Random Option ID matching the ID defined in enumvar.lub in the client. +# Option Item Random Option constant. +# Script Bonus script used for option. ########################################################################### Header: - Type: IMPROVISED_SONG_DB + Type: RANDOM_OPTION_DB Version: 1 Footer: Imports: - - Path: db/re/improvise_db.yml + - Path: db/re/item_randomopt_db.yml Mode: Renewal - - Path: db/import/improvise_db.yml + - Path: db/import/item_randomopt_db.yml diff --git a/db/item_randomopt_group.yml b/db/item_randomopt_group.yml new file mode 100644 index 0000000000..2800af5133 --- /dev/null +++ b/db/item_randomopt_group.yml @@ -0,0 +1,52 @@ +# This file is a part of rAthena. +# Copyright(C) 2021 rAthena Development Team +# https://rathena.org - https://github.com/rathena +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . +# +########################################################################### +# Item Random Option Group Database +########################################################################### +# +# Item Random Option Group Settings +# +########################################################################### +# - Id Item Random Option Group ID. +# Group Item Random Option Group constant. +# Slots: Slot in which an Item Random Option is guaranteed to be applied. Max of MAX_ITEM_RDM_OPT. +# - Slot Slot number. +# Options: List of possible Item Random Options for slot. +# - Option Item Random Option constant. +# MinValue Minimum value. (Default: 0) +# MaxValue Maximum value. (Default: 0) +# Param Parameter value. (Default: 0) +# Chance Chance applied specifically to this Item Random Option (1 = 0.01%, 10000 = 100%). (Default: 0) +# MaxRandom Maximum amount of random options applied. These options are not guaranteed to be applied. Max of (MAX_ITEM_RDM_OPT - Total 'Slots'). (Default: 0) +# Random: List of possible Item Random Options for remaining slots. (Optional) +# - Option Item Random Option constant. +# MinValue Minimum value. (Default: 0) +# MaxValue Maximum value. (Default: 0) +# Param Parameter value. (Default: 0) +# Chance Chance applied specifically to this Item Random Option (1 = 0.01%, 10000 = 100%). (Default: 0) +########################################################################### + +Header: + Type: RANDOM_OPTION_GROUP + Version: 1 + +Footer: + Imports: + - Path: db/re/item_randomopt_group.yml + Mode: Renewal + - Path: db/import/item_randomopt_group.yml diff --git a/db/job_db2.txt b/db/job_db2.txt index 526e87663c..582ebbc224 100644 --- a/db/job_db2.txt +++ b/db/job_db2.txt @@ -280,15 +280,15 @@ // Baby Mechanic (Mado) 4112,6,1,0,0,1,0,6,2,5,4,0,0,4,6,0,0,2,0,3,3,4,5,0,0,3,6,0,0,3,0,1,1,3,6,0,0,4,4,0,0,0,3,3,1,1,0,0,5,2,0,6,1,5,0,4,3,2,0,5,1 // Super Novice (Expanded) -4190,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0 +4190,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,4,5,0 // Super Baby (Expanded) -4191,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0 +4191,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,4,5,0 // Kagerou 4211,5,0,4,0,2,3,0,1,6,0,5,1,2,0,4,6,3,0,1,5,2,0,6,3,4,0,5,0,2,0,1,4,0,5,4,0,3,5,1,0,2,4,1,0,5,6,2,1,0,5 // Oboro 4212,5,0,4,0,2,3,0,1,6,0,5,1,2,0,4,6,3,0,1,5,2,0,6,3,4,0,5,0,2,0,1,4,0,5,4,0,3,5,1,0,2,4,1,0,5,6,2,1,0,5 // Rebellion -4215,0,5,0,4,0,3,5,4,2,6,0,0,3,4,0,2,5,4,3,6,0,0,3,5,1,4,2,0,0,6,3,0,5,4,1,0,0,5,0,2,6,0,5,3,4,0,0,0,0,1 +4215,0,5,0,4,0,3,5,4,2,6,0,0,3,4,0,2,5,4,3,6,0,0,3,5,1,4,2,0,0,6,3,0,5,4,1,0,0,5,0,2,6,0,5,3,4,0,0,0,0,1,2,6,0,4,5,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0 // Summoner 4218,5,0,3,0,5,3,0,2,4,0,2,4,5,0,2,4,5,0,2,4,5,0,6,3,5,0,2,0,6,0,4,5,0,6,0,4,6,0,2,0,5,4,3,0,5,6,3,2,0,5 // Baby Summoner @@ -308,22 +308,19 @@ // Baby Gunslinger 4228,5,6,0,6,0,5,0,0,0,0,5,6,0,0,0,0,5,0,0,0,6,0,0,0,5,0,0,0,0,0,6,1,0,0,5,0,0,0,0,0,1,0,0,0,5,0,0,0,0,1,6,4,0,0,5,0,0,0,2,3,4,5,6,1,0,0,0,0,0,0 // Baby Rebellion -4229,0,5,0,4,0,3,5,4,2,6,0,0,3,4,0,2,5,4,3,6,0,0,3,5,1,4,2,0,0,6,3,0,5,4,1,0,0,5,0,2,6,0,5,3,4,0,0,0,0,1 +4229,0,5,0,4,0,3,5,4,2,6,0,0,3,4,0,2,5,4,3,6,0,0,3,5,1,4,2,0,0,6,3,0,5,4,1,0,0,5,0,2,6,0,5,3,4,0,0,0,0,1,2,6,0,4,5,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0 // Baby Star Gladiator (Union) 4238,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2 //================================ -// Note: Star Emperor and Soul Reaper bonus stats are unknown. Using Star Gladiator and Soul Linker's -// bonus stats for now until I know the official ones. -// // Star Emperor -4239,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2 +4239,1,5,0,0,2,0,4,1,6,0,5,1,2,0,4,6,3,0,1,5,2,0,1,3,4,0,5,0,2,5,1,0,0,5,2,6,3,5,1,0,2,3,1,0,5,0,2,1,0,5,0,0,0,0,0,1,0,0,2,0 // Soul Reaper -4240,4,4,4,4,4,4,4,4,4,4,4,4,0,0,0,0,0,0,0,3,3,3,3,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,5,5,5,5,5,5,5,5,5,5,5,5 +4240,4,5,0,0,4,3,5,0,0,0,5,4,2,0,5,4,3,0,1,5,2,0,0,3,4,5,0,1,2,5,4,0,0,5,2,0,3,5,4,0,2,3,1,4,5,0,2,0,4,5,0,2,0,4,0,0,0,0,4,0 // Baby Star Emperor -4241,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2 +4241,1,5,0,0,2,0,4,1,6,0,5,1,2,0,4,6,3,0,1,5,2,0,1,3,4,0,5,0,2,5,1,0,0,5,2,6,3,5,1,0,2,3,1,0,5,0,2,1,0,5,0,0,0,0,0,1,0,0,2,0 // Baby Soul Reaper -4242,4,4,4,4,4,4,4,4,4,4,4,4,0,0,0,0,0,0,0,3,3,3,3,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,5,5,5,5,5,5,5,5,5,5,5,5 +4242,4,5,0,0,4,3,5,0,0,0,5,4,2,0,5,4,3,0,1,5,2,0,0,3,4,5,0,1,2,5,4,0,0,5,2,0,3,5,4,0,2,3,1,4,5,0,2,0,4,5,0,2,0,4,0,0,0,0,4,0 // Star Emperor (Union) -4243,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2 +4243,1,5,0,0,2,0,4,1,6,0,5,1,2,0,4,6,3,0,1,5,2,0,1,3,4,0,5,0,2,5,1,0,0,5,2,6,3,5,1,0,2,3,1,0,5,0,2,1,0,5,0,0,0,0,0,1,0,0,2,0 // Baby Star Emperor (Union) -4244,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2 +4244,1,5,0,0,2,0,4,1,6,0,5,1,2,0,4,6,3,0,1,5,2,0,1,3,4,0,5,0,2,5,1,0,0,5,2,6,3,5,1,0,2,3,1,0,5,0,2,1,0,5,0,0,0,0,0,1,0,0,2,0 diff --git a/db/re/improvise_db.yml b/db/level_penalty.yml similarity index 50% rename from db/re/improvise_db.yml rename to db/level_penalty.yml index 4961d20f8d..ce58fae53b 100644 --- a/db/re/improvise_db.yml +++ b/db/level_penalty.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify @@ -16,50 +16,24 @@ # along with this program. If not, see . # ########################################################################### -# Improvised Song Database +# Level Penalty Database ########################################################################### # -# Improvised Song Settings +# Level Penalty Settings # ########################################################################### -# - Skill Skill to be casted by Improvised Song. -# Probability Probability of skill compared to others in database (1 = 0.01%, 10000 = 100%). +# - Type: Type of Penalty (Exp, Drop, Mvp_Exp, Mvp_Drop) +# LevelDifferences: List of level difference between player and monster +# - Difference: Level difference between player and monster +# Rate: Rate applied to original exp or drop rate (0-10000) ########################################################################### Header: - Type: IMPROVISED_SONG_DB + Type: PENALTY_DB Version: 1 -Body: - - Skill: MG_NAPALMBEAT - Probability: 6000 - - Skill: MG_SAFETYWALL - Probability: 4000 - - Skill: MG_SOULSTRIKE - Probability: 6000 - - Skill: MG_COLDBOLT - Probability: 6000 - - Skill: MG_FROSTDIVER - Probability: 6000 - - Skill: MG_FIREBALL - Probability: 6000 - - Skill: MG_FIREWALL - Probability: 4000 - - Skill: MG_FIREBOLT - Probability: 6000 - - Skill: MG_LIGHTNINGBOLT - Probability: 6000 - - Skill: MG_THUNDERSTORM - Probability: 4000 - - Skill: WZ_FIREPILLAR - Probability: 4000 - - Skill: WZ_METEOR - Probability: 4000 - - Skill: WZ_JUPITEL - Probability: 6000 - - Skill: WZ_VERMILION - Probability: 4000 - - Skill: WZ_WATERBALL - Probability: 6000 - - Skill: WZ_STORMGUST - Probability: 4000 +Footer: + Imports: + - Path: db/re/level_penalty.yml + Mode: Renewal + - Path: db/import/level_penalty.yml diff --git a/db/magicmushroom_db.yml b/db/magicmushroom_db.yml index 10f71ec382..6810ec30e8 100644 --- a/db/magicmushroom_db.yml +++ b/db/magicmushroom_db.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify diff --git a/db/map_index.txt b/db/map_index.txt index 469c63e9e9..4bf5d7e16b 100644 --- a/db/map_index.txt +++ b/db/map_index.txt @@ -1047,6 +1047,86 @@ star_in 2012rwc_06 2012rwc_07 2012rwc_08 +1@4cdn +1@4drk +1@4igd +1@4inq +1@4mag +1@4mst +1@4sac +1@4tro +1@4win +1@bamn +1@bamq +1@ch_t +1@cor +1@ge_sn +1@ghg +1@gl_he +1@gl_he2 +1@gl_prq +1@gol1 +1@gol2 +1@halo +1@herbs +1@lost +1@mjo1 +1@mjo2 +1@odin +1@os_a +1@os_b +1@rgsr +1@spa2 +1@thts +2@ch_t +2@thts +3@ch_t +3@thts +4@thts +5@thts +6@thts +7@thts +8@thts +abyss_04 +amicitia1 +amicitia2 +ba_2whs01 +ba_2whs02 +ba_bath +ba_chess +ba_go +ba_in01 +ba_lib +ba_lost +ba_maison +ba_pw01 +ba_pw02 +ba_pw03 +ein_dun03 +e_hugel +gl_cas01_ +grademk +iz_d04_i +iz_d05_i +job4_bio +job4_mag +job4_tro +mag_dun03 +nif_dun01 +nif_dun02 +odin_past +prt_mz03_i +pub_cat +rgsr_in +sp_cor +sp_os +sp_rudus +sp_rudus2 +sp_rudus3 +sp_rudus4 +tra_fild +verus02_a +verus02_b //====================================================================================== // - Other/Extra maps - diff --git a/db/mob_db.yml b/db/mob_db.yml new file mode 100644 index 0000000000..c012521345 --- /dev/null +++ b/db/mob_db.yml @@ -0,0 +1,86 @@ +# This file is a part of rAthena. +# Copyright(C) 2021 rAthena Development Team +# https://rathena.org - https://github.com/rathena +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . +# +########################################################################### +# Monster Database +########################################################################### +# +# Monster Settings +# +########################################################################### +# - Id Monster ID. +# AegisName Server name to reference the monster in scripts and lookups, should use no spaces. +# Name Name in English. +# JapaneseName Name in Japanese. (Default: 'Name' value) +# Level Level. (Default: 1) +# Hp Total HP. (Default: 1) +# Sp Total SP. (Default: 1) +# BaseExp Base experience gained. (Default: 0) +# JobExp Job experience gained. (Default: 0) +# MvpExp MVP experience gained. (Default: 0) +# Attack Minimum attack in pre-renewal and base attack in renewal. (Default: 0) +# Attack2 Maximum attack in pre-renewal and base magic attack in renewal. (Default: 0) +# Defense Physical defense of the monster, reduces melee and ranged physical attack/skill damage. (Default: 0) +# MagicDefense Magic defense of the monster, reduces magical skill damage. (Default: 0) +# Str Strength which affects attack. (Default: 1) +# Agi Agility which affects flee. (Default: 1) +# Vit Vitality which affects defense. (Default: 1) +# Int Intelligence which affects magic attack. (Default: 1) +# Dex Dexterity which affects hit rate. (Default: 1) +# Luk Luck which affects perfect dodge/lucky flee/lerfect flee/lucky dodge rate. (Default: 1) +# AttackRange Attack range. (Default: 0) +# SkillRange Skill cast range. (Default: 0) +# ChaseRange Chase range. (Default: 0) +# Size Size. (Default: Small) +# Race Race. (Default: Formless) +# RaceGroups: List of secondary groups the monster may be part of. (Optional) +# : Group to toggle. +# Element Element. (Default: Neutral) +# ElementLevel Level of element. (Default: 1) +# WalkSpeed Walk speed. (Default: DEFAULT_WALK_SPEED) +# AttackDelay Attack speed. (Default: 0) +# AttackMotion Attack animation speed. (Default: 0) +# DamageMotion Damage animation speed. (Default: 0) +# DamageTaken Rate at which the monster will receive incoming damage. (Default: 100) +# Ai Aegis monster type AI behavior. (Default: 06) +# Class Aegis monster class. (Default: Normal) +# Modes: List of unique behavior not defined by AI, Class, or Attribute. (Optional) +# : Mode to toggle. +# MvpDrops: List of possible MVP prize items. Max of MAX_MVP_DROP. (Optional) +# - Item Item name. +# Rate Drop rate of item. (Default: 1) +# RandomOptionGroup Random Option Group applied to item on drop. (Default: None) +# Index Index used for overwriting item. (Optional) +# Drops: List of possible normal item drops. Max of MAX_MOB_DROP. (Optional) +# - Item Item name. +# Rate Drop rate of item. (Default: 1) +# StealProtected If the item is shielded from TF_STEAL. (Default: false) +# RandomOptionGroup Random Option Group applied to item on drop. (Default: None) +# Index Index used for overwriting item. (Optional) +########################################################################### + +Header: + Type: MOB_DB + Version: 2 + +Footer: + Imports: + - Path: db/pre-re/mob_db.yml + Mode: Prerenewal + - Path: db/re/mob_db.yml + Mode: Renewal + - Path: db/import/mob_db.yml diff --git a/db/pet_db.yml b/db/pet_db.yml index e9bd33fe0e..2ef102abd4 100644 --- a/db/pet_db.yml +++ b/db/pet_db.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify diff --git a/db/pre-re/abra_db.yml b/db/pre-re/abra_db.yml index 9cc04b0ad4..64c573f37b 100644 --- a/db/pre-re/abra_db.yml +++ b/db/pre-re/abra_db.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify diff --git a/db/pre-re/achievement_db.yml b/db/pre-re/achievement_db.yml index ba3746f209..f7f38cc4ca 100644 --- a/db/pre-re/achievement_db.yml +++ b/db/pre-re/achievement_db.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2017 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify @@ -16,2710 +16,2742 @@ # along with this program. If not, see . # ########################################################################### -# Pre-Renewal Achievement Database +# Achievement Database ########################################################################### # # Achievement Settings # ########################################################################### -# ID - Unique achievement ID. -########################################################################### -# Group - Achievement group type. Each achievement type calls a specific -# objective check. -# Valid groups: -# AG_ADD_FRIEND -# AG_ADVENTURE -# AG_BABY -# AG_BATTLE -# AG_CHATTING -# AG_CHATTING_COUNT -# AG_CHATTING_CREATE -# AG_CHATTING_DYING -# AG_EAT -# AG_GET_ITEM -# AG_GET_ZENY -# AG_GOAL_ACHIEVE -# AG_GOAL_LEVEL -# AG_GOAL_STATUS -# AG_HEAR -# AG_JOB_CHANGE -# AG_MARRY -# AG_PARTY -# AG_ENCHANT_FAIL -# AG_ENCHANT_SUCCESS -# AG_SEE -# AG_SPEND_ZENY -# AG_TAMING -########################################################################### -# Name - Achievement name. Used when sending rewards through RODEX. -########################################################################### -# Target - A list of monster ID and count values that the achievement -# requires. The target count can also be used for achievements that keep -# a counter while not being related to monster kills. -# Capped at MAX_ACHIEVEMENT_OBJECTIVES. -########################################################################### -# Condition - A conditional statement that must be met for the achievement -# to be considered complete. -########################################################################### -# Map - A map name that is used for the AG_CHATTING type which increments -# the counter based on the player's map. -########################################################################### -# Dependent: - A list of achievement IDs that need to be completed before -# this achievement is considered complete. -########################################################################### -# Reward - A list of rewards that are given on completion. All fields are -# optional. -# ItemID: Item ID -# Amount: Amount of Item ID (default 1) -# Script: Bonus Script -# TitleID: Title ID -########################################################################### -# Score - Achievement points that are given on completion. +# - Id Achievement ID. +# Group Achievement group type. (Defaut: None) +# Name Achievement name. +# Targets: List of targets the achievement requires. (Default: null) +# - Id Index value used for import methods. +# Mob Target mob. (Default: 0) +# Count Target count. (Default: 1) +# Condition Conditional statement that must be met for the achievement to be considered complete. (Default: null) +# Map Map name that is used for the AG_CHATTING type. (Default: -1) +# Dependents: List of achievements that need to be completed before this achievement is considered complete. (Default: null) +# - Id: Achievement ID pre-requisite. +# Rewards: List of rewards that are given on completion. (Default: null) +# Item Item name. +# Amount Amount of item. (Default: 1) +# Script Bonus Script. (Default: null) +# TitleId Title ID. (Default: 0) +# Score Achievement points that are given on completion. (Default: 0) ########################################################################### Header: Type: ACHIEVEMENT_DB - Version: 1 + Version: 2 Body: - - ID: 110000 - Group: "AG_EAT" - Name: "At this time I live to eat" - Score: 10 - - ID: 110001 - Group: "AG_SEE" - Name: "A fan of this polarity" - Score: 10 - - ID: 120001 - Group: "AG_ADVENTURE" - Name: "North Prontera Field Exploration(1)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120002 - Group: "AG_ADVENTURE" - Name: "North Prontera Field Exploration(2)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120003 - Group: "AG_ADVENTURE" - Name: "North Prontera Field Exploration(3)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120004 - Group: "AG_ADVENTURE" - Name: "West Prontera Field Exploration(1)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120005 - Group: "AG_ADVENTURE" - Name: "West Prontera Field Exploration(2)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120006 - Group: "AG_ADVENTURE" - Name: "East Prontera Field Exploration" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120007 - Group: "AG_ADVENTURE" - Name: "South Prontera Field Exploration(1)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120008 - Group: "AG_ADVENTURE" - Name: "South Prontera Field Exploration(2)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120009 - Group: "AG_ADVENTURE" - Name: "South Prontera Field Exploration(3)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120010 - Group: "AG_ADVENTURE" - Name: "South Prontera Field Exploration(4)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120011 - Group: "AG_ADVENTURE" - Name: "East Geffen Field Exploration" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120012 - Group: "AG_ADVENTURE" - Name: "Southeast Geffen Field Exploration" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120013 - Group: "AG_ADVENTURE" - Name: "Northwest Geffen Field Exploration(1)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120014 - Group: "AG_ADVENTURE" - Name: "Northwest Geffen Field Exploration(2)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120015 - Group: "AG_ADVENTURE" - Name: "Northwest Geffen Field Exploration(3)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120016 - Group: "AG_ADVENTURE" - Name: "South Geffen Field Exploration(1)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120017 - Group: "AG_ADVENTURE" - Name: "South Geffen Field Exploration(2)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120018 - Group: "AG_ADVENTURE" - Name: "Sograt Desert Field Exploration(1)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120019 - Group: "AG_ADVENTURE" - Name: "Sograt Desert Field Exploration(2)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120020 - Group: "AG_ADVENTURE" - Name: "Sograt Desert Field Exploration(3)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120021 - Group: "AG_ADVENTURE" - Name: "Sograt Desert Field Exploration(4)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120022 - Group: "AG_ADVENTURE" - Name: "Sograt Desert Field Exploration(5)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120023 - Group: "AG_ADVENTURE" - Name: "Sograt Desert Field Exploration(6)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120024 - Group: "AG_ADVENTURE" - Name: "Southwest Payon Field Exploration(1)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120025 - Group: "AG_ADVENTURE" - Name: "Southwest Payon Field Exploration(2)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120026 - Group: "AG_ADVENTURE" - Name: "Southwest Payon Field Exploration(3)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120027 - Group: "AG_ADVENTURE" - Name: "Southwest Payon Field Exploration(4)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120028 - Group: "AG_ADVENTURE" - Name: "East Payon Field Exploration(1)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120029 - Group: "AG_ADVENTURE" - Name: "East Payon Field Exploration(2)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120030 - Group: "AG_ADVENTURE" - Name: "East Payon Field Exploration(3)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120031 - Group: "AG_ADVENTURE" - Name: "East Payon Field Exploration(4)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120032 - Group: "AG_ADVENTURE" - Name: "North Mjolnir Field Exploration(1)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120033 - Group: "AG_ADVENTURE" - Name: "North Mjolnir Field Exploration(2)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120034 - Group: "AG_ADVENTURE" - Name: "North Mjolnir Field Exploration(3)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120035 - Group: "AG_ADVENTURE" - Name: "North Mjolnir Field Exploration(4)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120036 - Group: "AG_ADVENTURE" - Name: "North Mjolnir Field Exploration(5)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120037 - Group: "AG_ADVENTURE" - Name: "South Mjolnir Field Exploration(1)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120038 - Group: "AG_ADVENTURE" - Name: "South Mjolnir Field Exploration(2)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120039 - Group: "AG_ADVENTURE" - Name: "South Mjolnir Field Exploration(3)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120040 - Group: "AG_ADVENTURE" - Name: "South Mjolnir Field Exploration(4)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120041 - Group: "AG_ADVENTURE" - Name: "South Mjolnir Field Exploration(5)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120042 - Group: "AG_ADVENTURE" - Name: "South Mjolnir Field Exploration(6)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120043 - Group: "AG_ADVENTURE" - Name: "South Aldebaran Field Exploration" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120044 - Group: "AG_ADVENTURE" - Name: "Comodo Field Exploration(1)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120045 - Group: "AG_ADVENTURE" - Name: "Comodo Field Exploration(2)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120046 - Group: "AG_ADVENTURE" - Name: "Comodo Field Exploration(3)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120047 - Group: "AG_ADVENTURE" - Name: "Comodo Field Exploration(4)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120048 - Group: "AG_ADVENTURE" - Name: "Comodo Field Exploration(5)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120049 - Group: "AG_ADVENTURE" - Name: "Comodo Field Exploration(6)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120050 - Group: "AG_ADVENTURE" - Name: "Comodo Field Exploration(7)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120051 - Group: "AG_ADVENTURE" - Name: "Comodo Field Exploration(8)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120052 - Group: "AG_ADVENTURE" - Name: "Border Checkpoint Field Exploration(1)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120053 - Group: "AG_ADVENTURE" - Name: "Border Checkpoint Field Exploration(2)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120054 - Group: "AG_ADVENTURE" - Name: "Kiel Hyre Mansion Field Exploration" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120055 - Group: "AG_ADVENTURE" - Name: "El Mes Plateau Field Exploration(1)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120056 - Group: "AG_ADVENTURE" - Name: "El Mes Plateau Field Exploration(2)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120057 - Group: "AG_ADVENTURE" - Name: "El Mes Plateau Field Exploration(3)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120058 - Group: "AG_ADVENTURE" - Name: "El Mes Gorge Field Exploration" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120059 - Group: "AG_ADVENTURE" - Name: "Kiel Hyre Academy Field Exploration" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120060 - Group: "AG_ADVENTURE" - Name: "Guard Camp Field Exploration" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120061 - Group: "AG_ADVENTURE" - Name: "Juno Field Exploration" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120062 - Group: "AG_ADVENTURE" - Name: "Front of Thanatos Tower Field Exploration" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120063 - Group: "AG_ADVENTURE" - Name: "Hugel Field Exploration(1)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120064 - Group: "AG_ADVENTURE" - Name: "Hugel Field Exploration(2)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120065 - Group: "AG_ADVENTURE" - Name: "Hugel Field Exploration(3)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120066 - Group: "AG_ADVENTURE" - Name: "Abyss Lake Field Exploration(1)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120067 - Group: "AG_ADVENTURE" - Name: "Einbroch Field Exploration(1)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120068 - Group: "AG_ADVENTURE" - Name: "Einbroch Field Exploration(2)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120069 - Group: "AG_ADVENTURE" - Name: "Einbroch Field Exploration(3)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120070 - Group: "AG_ADVENTURE" - Name: "Einbroch Field Exploration(4)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120071 - Group: "AG_ADVENTURE" - Name: "Einbroch Field Exploration(5)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120072 - Group: "AG_ADVENTURE" - Name: "Einbroch Field Exploration(6)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120073 - Group: "AG_ADVENTURE" - Name: "Einbroch Field Exploration(7)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120074 - Group: "AG_ADVENTURE" - Name: "Einbroch Field Exploration(8)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120075 - Group: "AG_ADVENTURE" - Name: "Lighthalzen Field Exploration(1)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120076 - Group: "AG_ADVENTURE" - Name: "Lighthalzen Field Exploration(2)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120077 - Group: "AG_ADVENTURE" - Name: "Lighthalzen Field Exploration(3)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120078 - Group: "AG_ADVENTURE" - Name: "Rachel Audhumbla Plains Field Exploration(1)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120079 - Group: "AG_ADVENTURE" - Name: "Rachel Plains Field Exploration(1)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120080 - Group: "AG_ADVENTURE" - Name: "Rachel Plains Field Exploration(2)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120081 - Group: "AG_ADVENTURE" - Name: "Rachel Plains Field Exploration(3)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120082 - Group: "AG_ADVENTURE" - Name: "Rachel Audhumbla Grassland Field Exploration(1)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120083 - Group: "AG_ADVENTURE" - Name: "Rachel Audhumbla Grassland Field Exploration(2)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120084 - Group: "AG_ADVENTURE" - Name: "Portus Luna Field Exploration" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120085 - Group: "AG_ADVENTURE" - Name: "Veins Field Exploration(1)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120086 - Group: "AG_ADVENTURE" - Name: "Veins Field Exploration(2)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120087 - Group: "AG_ADVENTURE" - Name: "Veins Field Exploration(3)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120088 - Group: "AG_ADVENTURE" - Name: "Veins Field Exploration(4)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120089 - Group: "AG_ADVENTURE" - Name: "Veins Field Exploration(5)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120090 - Group: "AG_ADVENTURE" - Name: "Eclage Field Exploration" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120091 - Group: "AG_ADVENTURE" - Name: "North Bitfrost Field Exploration(1)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120092 - Group: "AG_ADVENTURE" - Name: "South Bitfrost Field Exploration(1)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120093 - Group: "AG_ADVENTURE" - Name: "Splendide Field Exploration(1)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120094 - Group: "AG_ADVENTURE" - Name: "Splendide Field Exploration(2)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120095 - Group: "AG_ADVENTURE" - Name: "Splendide Field Exploration(3)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120096 - Group: "AG_ADVENTURE" - Name: "Manuk Field Exploration(1)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120097 - Group: "AG_ADVENTURE" - Name: "Manuk Field Exploration(2)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120098 - Group: "AG_ADVENTURE" - Name: "Manuk Field Exploration(3)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120099 - Group: "AG_ADVENTURE" - Name: "Outskirts of Kamidal Field Exploration(1)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120100 - Group: "AG_ADVENTURE" - Name: "Outskirts of Kamidal Field Exploration(2)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120101 - Group: "AG_ADVENTURE" - Name: "Amatsu Field Exploration" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120102 - Group: "AG_ADVENTURE" - Name: "Kunlun Field Exploration" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120103 - Group: "AG_ADVENTURE" - Name: "Kunlun Field Exploration" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120104 - Group: "AG_ADVENTURE" - Name: "Ayothaya Field Exploration" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120105 - Group: "AG_ADVENTURE" - Name: "Moscovia Field Exploration" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120106 - Group: "AG_ADVENTURE" - Name: "Brasilis Field Exploration" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120107 - Group: "AG_ADVENTURE" - Name: "Dewata Field Exploration" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120108 - Group: "AG_ADVENTURE" - Name: "Malaya Field Exploration(1)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120109 - Group: "AG_ADVENTURE" - Name: "Malaya Field Exploration(2)" - #Reward: - # ItemID: 22876 - Score: 10 - - ID: 120110 - Group: "AG_ADVENTURE" - Name: "Abbey Underground Dungeon Exploration" - #Reward: - # ItemID: 22876 - Score: 20 - - ID: 120111 - Group: "AG_ADVENTURE" - Name: "Abyss Lake Dungeon Exploration" - #Reward: - # ItemID: 22876 - Score: 20 - - ID: 120112 - Group: "AG_ADVENTURE" - Name: "Clock Tower Dungeon Exploration" - #Reward: - # ItemID: 22876 - Score: 20 - - ID: 120113 - Group: "AG_ADVENTURE" - Name: "Amatsu Dungeon Exploration" - #Reward: - # ItemID: 22876 - Score: 20 - - ID: 120114 - Group: "AG_ADVENTURE" - Name: "Ant Hell Dungeon Exploration" - #Reward: - # ItemID: 22876 - Score: 20 - - ID: 120115 - Group: "AG_ADVENTURE" - Name: "Ayothaya Dungeon Exploration" - #Reward: - # ItemID: 22876 - Score: 20 - - ID: 120116 - Group: "AG_ADVENTURE" - Name: "Comodo Dungeon Exploration" - #Reward: - # ItemID: 22876 - Score: 20 - - ID: 120117 - Group: "AG_ADVENTURE" - Name: "Brasilis Dungeon Exploration" - #Reward: - # ItemID: 22876 - Score: 20 - - ID: 120118 - Group: "AG_ADVENTURE" - Name: "Clock Tower Dungeon Exploration" - #Reward: - # ItemID: 22876 - Score: 20 - - ID: 120119 - Group: "AG_ADVENTURE" - Name: "Istana Dungeon Exploration" - #Reward: - # ItemID: 22876 - Score: 20 - - ID: 120120 - Group: "AG_ADVENTURE" - Name: "Scaraba Hole Dungeon Exploration" - #Reward: - # ItemID: 22876 - Score: 20 - - ID: 120121 - Group: "AG_ADVENTURE" - Name: "Bitfrost Dungeon Exploration" - #Reward: - # ItemID: 22876 - Score: 20 - - ID: 120122 - Group: "AG_ADVENTURE" - Name: "Einbroch Dungeon Exploration" - #Reward: - # ItemID: 22876 - Score: 20 - - ID: 120123 - Group: "AG_ADVENTURE" - Name: "Geffen Underground Dungeon Exploration" - #Reward: - # ItemID: 22876 - Score: 20 - - ID: 120124 - Group: "AG_ADVENTURE" - Name: "Glastheim Dungeon Exploration(1)" - #Reward: - # ItemID: 22876 - Score: 20 - - ID: 120125 - Group: "AG_ADVENTURE" - Name: "Glastheim Dungeon Exploration(2)" - #Reward: - # ItemID: 22876 - Score: 20 - - ID: 120126 - Group: "AG_ADVENTURE" - Name: "Glastheim Dungeon Exploration(3)" - #Reward: - # ItemID: 22876 - Score: 20 - - ID: 120127 - Group: "AG_ADVENTURE" - Name: "Glastheim Dungeon Exploration(4)" - #Reward: - # ItemID: 22876 - Score: 20 - - ID: 120128 - Group: "AG_ADVENTURE" - Name: "Kunlun Dungeon Exploration" - #Reward: - # ItemID: 22876 - Score: 20 - - ID: 120129 - Group: "AG_ADVENTURE" - Name: "Rachel Dungeon Exploration" - #Reward: - # ItemID: 22876 - Score: 20 - - ID: 120130 - Group: "AG_ADVENTURE" - Name: "Sphinx Dungeon Exploration" - #Reward: - # ItemID: 22876 - Score: 20 - - ID: 120131 - Group: "AG_ADVENTURE" - Name: "Izlude Dungeon Exploration" - #Reward: - # ItemID: 22876 - Score: 20 - - ID: 120132 - Group: "AG_ADVENTURE" - Name: "Robot Factory Dungeon Exploration" - #Reward: - # ItemID: 22876 - Score: 20 - - ID: 120133 - Group: "AG_ADVENTURE" - Name: "Bio Lab Dungeon Exploration" - #Reward: - # ItemID: 22876 - Score: 20 - - ID: 120134 - Group: "AG_ADVENTURE" - Name: "Kunlun Dungeon Exploration" - #Reward: - # ItemID: 22876 - Score: 20 - - ID: 120135 - Group: "AG_ADVENTURE" - Name: "Nogg Road Dungeon Exploration" - #Reward: - # ItemID: 22876 - Score: 20 - - ID: 120136 - Group: "AG_ADVENTURE" - Name: "Coal Mine Dungeon Exploration" - #Reward: - # ItemID: 22876 - Score: 20 - - ID: 120137 - Group: "AG_ADVENTURE" - Name: "Pyramid Dungeon Exploration" - #Reward: - # ItemID: 22876 - Score: 20 - - ID: 120138 - Group: "AG_ADVENTURE" - Name: "Orc Dungeon Exploration" - #Reward: - # ItemID: 22876 - Score: 20 - - ID: 120139 - Group: "AG_ADVENTURE" - Name: "Payon Dungeon Exploration" - #Reward: - # ItemID: 22876 - Score: 20 - - ID: 120140 - Group: "AG_ADVENTURE" - Name: "Labyrinth Dungeon Exploration" - #Reward: - # ItemID: 22876 - Score: 20 - - ID: 120141 - Group: "AG_ADVENTURE" - Name: "Undersea Tunnel Dungeon Exploration" - #Reward: - # ItemID: 22876 - Score: 20 - - ID: 120142 - Group: "AG_ADVENTURE" - Name: "Thanatos Tower Dungeon Exploration" - #Reward: - # ItemID: 22876 - Score: 20 - - ID: 120143 - Group: "AG_ADVENTURE" - Name: "Thor Volcano Dungeon Exploration" - #Reward: - # ItemID: 22876 - Score: 20 - - ID: 120144 - Group: "AG_ADVENTURE" - Name: "Sunken Ship Dungeon Exploration" - #Reward: - # ItemID: 22876 - Score: 20 - - ID: 120145 - Group: "AG_ADVENTURE" - Name: "Turtle Dungeon Exploration" - #Reward: - # ItemID: 22876 - Score: 20 - - ID: 120146 - Group: "AG_ADVENTURE" - Name: "Toy Factory Dungeon Exploration" - #Reward: - # ItemID: 22876 - Score: 20 - - ID: 127001 - Group: "AG_CHATTING" - Name: "Prontera Contribution" - Map: "prontera" - Target: + - Id: 110000 + Group: Eat + Name: At this time I live to eat + Score: 10 + - Id: 110001 + Group: Chatting + Name: A fan of this polarity + Targets: - Id: 0 - Count: 100000 - Score: 10 - - ID: 127002 - Group: "AG_CHATTING" - Name: "Geffen Contribution" - Map: "geffen" - Target: - - Id: 0 - Count: 100000 - Score: 10 - - ID: 127003 - Group: "AG_CHATTING" - Name: "Morocc Contribution" - Map: "morocc" - Target: - - Id: 0 - Count: 100000 - Score: 10 - - ID: 127004 - Group: "AG_CHATTING" - Name: "Payon Contribution" - Map: "payon" - Target: - - Id: 0 - Count: 100000 - Score: 10 - - ID: 127005 - Group: "AG_CHATTING" - Name: "Juno Contribution" - Map: "yuno" - Target: - - Id: 0 - Count: 100000 - Score: 10 - - ID: 127006 - Group: "AG_CHATTING" - Name: "Lighthalzen Contribution" - Map: "lighthalzen" - Target: - - Id: 0 - Count: 100000 - Score: 10 - - ID: 127007 - Group: "AG_CHATTING" - Name: "Einbroch Contribution" - Map: "einbroch" - Target: - - Id: 0 - Count: 100000 - Score: 10 - - ID: 127008 - Group: "AG_CHATTING" - Name: "Rachel Contribution" - Map: "rachel" - Target: - - Id: 0 - Count: 100000 - Score: 10 - - ID: 127009 - Group: "AG_CHATTING" - Name: "Veins Contribution" - Map: "veins" - Target: - - Id: 0 - Count: 100000 - Score: 10 - - ID: 128000 - Group: "AG_BATTLE" - Name: "Uninvited Guest" - #Target: - # - Id: 0 - # MobID: 2996 - # Count: 1 - Score: 10 - - ID: 128001 - Group: "AG_BATTLE" - Name: "Strange Guest" - #Target: - # - Id: 0 - # MobID: 2996 - # Count: 10 - Score: 10 - - ID: 128002 - Group: "AG_BATTLE" - Name: "Get along with map..." - #Target: - # - Id: 0 - # MobID: 2996 - # Count: 25 - Score: 20 - - ID: 128003 - Group: "AG_BATTLE" - Name: "Welcomed Guest" - #Target: - # - Id: 0 - # MobID: 2996 - # Count: 50 - Score: 30 - - ID: 128004 - Group: "AG_BATTLE" - Name: "Kimmy's best friend" - #Target: - # - Id: 0 - # MobID: 2996 - # Count: 100 - Score: 50 - - ID: 128005 - Group: "AG_BATTLE" - Name: "Novice Angler" - #Target: - # - Id: 0 - # MobID: 2322 - # Count: 1 - Score: 10 - - ID: 128006 - Group: "AG_BATTLE" - Name: "Juicy Hunter" - #Target: - # - Id: 0 - # MobID: 2322 - # Count: 10 - Score: 20 - - ID: 128007 - Group: "AG_BATTLE" - Name: "Rhythm Master" - #Target: - # - Id: 0 - # MobID: 2322 - # Count: 50 - Score: 50 - - ID: 128008 - Group: "AG_BATTLE" - Name: "Bold Adventurer" - Target: - - Id: 0 - MobID: 1929 + Count: 1 + - Id: 1 + Count: 1 + - Id: 2 + Count: 1 + - Id: 3 + Count: 1 + - Id: 4 + Count: 1 + - Id: 5 + Count: 1 + - Id: 6 Count: 1 Score: 10 - - ID: 128009 - Group: "AG_BATTLE" - Name: "Baphomet Hatred" - Target: + - Id: 120001 + Group: Adventure + Name: North Prontera Field Exploration(1) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120002 + Group: Adventure + Name: North Prontera Field Exploration(2) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120003 + Group: Adventure + Name: North Prontera Field Exploration(3) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120004 + Group: Adventure + Name: West Prontera Field Exploration(1) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120005 + Group: Adventure + Name: West Prontera Field Exploration(2) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - 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Id: 120015 + Group: Adventure + Name: Northwest Geffen Field Exploration(3) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120016 + Group: Adventure + Name: South Geffen Field Exploration(1) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120017 + Group: Adventure + Name: South Geffen Field Exploration(2) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120018 + Group: Adventure + Name: Sograt Desert Field Exploration(1) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120019 + Group: Adventure + Name: Sograt Desert Field Exploration(2) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120020 + Group: Adventure + Name: Sograt Desert Field Exploration(3) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120021 + Group: Adventure + Name: Sograt Desert Field Exploration(4) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120022 + Group: Adventure + Name: Sograt Desert Field Exploration(5) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120023 + Group: Adventure + Name: Sograt Desert Field Exploration(6) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120024 + Group: Adventure + Name: Southwest Payon Field Exploration(1) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120025 + Group: Adventure + Name: Southwest Payon Field Exploration(2) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120026 + Group: Adventure + Name: Southwest Payon Field Exploration(3) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120027 + Group: Adventure + Name: Southwest Payon Field Exploration(4) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120028 + Group: Adventure + Name: East Payon Field Exploration(1) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120029 + Group: Adventure + Name: East Payon Field Exploration(2) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120030 + Group: Adventure + Name: East Payon Field Exploration(3) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120031 + Group: Adventure + Name: East Payon Field Exploration(4) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120032 + Group: Adventure + Name: North Mjolnir Field Exploration(1) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - 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Id: 120042 + Group: Adventure + Name: South Mjolnir Field Exploration(6) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120043 + Group: Adventure + Name: South Aldebaran Field Exploration + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120044 + Group: Adventure + Name: Comodo Field Exploration(1) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120045 + Group: Adventure + Name: Comodo Field Exploration(2) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120046 + Group: Adventure + Name: Comodo Field Exploration(3) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120047 + Group: Adventure + Name: Comodo Field Exploration(4) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120048 + Group: Adventure + Name: Comodo Field Exploration(5) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120049 + Group: Adventure + Name: Comodo Field Exploration(6) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120050 + Group: Adventure + Name: Comodo Field Exploration(7) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120051 + Group: Adventure + Name: Comodo Field Exploration(8) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120052 + Group: Adventure + Name: Border Checkpoint Field Exploration(1) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120053 + Group: Adventure + Name: Border Checkpoint Field Exploration(2) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120054 + Group: Adventure + Name: Kiel Hyre Mansion Field Exploration + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120055 + Group: Adventure + Name: El Mes Plateau Field Exploration(1) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120056 + Group: Adventure + Name: El Mes Plateau Field Exploration(2) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120057 + Group: Adventure + Name: El Mes Plateau Field Exploration(3) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120058 + Group: Adventure + Name: El Mes Gorge Field Exploration + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120059 + Group: Adventure + Name: Kiel Hyre Academy Field Exploration + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120060 + Group: Adventure + Name: Guard Camp Field Exploration + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120061 + Group: Adventure + Name: Juno Field Exploration + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120062 + Group: Adventure + Name: Front of Thanatos Tower Field Exploration + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120063 + Group: Adventure + Name: Hugel Field Exploration(1) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120064 + Group: Adventure + Name: Hugel Field Exploration(2) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120065 + Group: Adventure + Name: Hugel Field Exploration(3) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120066 + Group: Adventure + Name: Abyss Lake Field Exploration(1) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120067 + Group: Adventure + Name: Einbroch Field Exploration(1) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120068 + Group: Adventure + Name: Einbroch Field Exploration(2) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120069 + Group: Adventure + Name: Einbroch Field Exploration(3) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120070 + Group: Adventure + Name: Einbroch Field Exploration(4) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120071 + Group: Adventure + Name: Einbroch Field Exploration(5) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120072 + Group: Adventure + Name: Einbroch Field Exploration(6) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120073 + Group: Adventure + Name: Einbroch Field Exploration(7) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120074 + Group: Adventure + Name: Einbroch Field Exploration(8) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120075 + Group: Adventure + Name: Lighthalzen Field Exploration(1) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120076 + Group: Adventure + Name: Lighthalzen Field Exploration(2) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120077 + Group: Adventure + Name: Lighthalzen Field Exploration(3) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120078 + Group: Adventure + Name: Rachel Audhumbla Plains Field Exploration(1) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120079 + Group: Adventure + Name: Rachel Plains Field Exploration(1) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120080 + Group: Adventure + Name: Rachel Plains Field Exploration(2) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120081 + Group: Adventure + Name: Rachel Plains Field Exploration(3) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120082 + Group: Adventure + Name: Rachel Audhumbla Grassland Field Exploration(1) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120083 + Group: Adventure + Name: Rachel Audhumbla Grassland Field Exploration(2) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120084 + Group: Adventure + Name: Portus Luna Field Exploration + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120085 + Group: Adventure + Name: Veins Field Exploration(1) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120086 + Group: Adventure + Name: Veins Field Exploration(2) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120087 + Group: Adventure + Name: Veins Field Exploration(3) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120088 + Group: Adventure + Name: Veins Field Exploration(4) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120089 + Group: Adventure + Name: Veins Field Exploration(5) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120090 + Group: Adventure + Name: Eclage Field Exploration + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120091 + Group: Adventure + Name: North Bitfrost Field Exploration(1) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120092 + Group: Adventure + Name: South Bitfrost Field Exploration(1) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120093 + Group: Adventure + Name: Splendide Field Exploration(1) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120094 + Group: Adventure + Name: Splendide Field Exploration(2) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120095 + Group: Adventure + Name: Splendide Field Exploration(3) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120096 + Group: Adventure + Name: Manuk Field Exploration(1) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120097 + Group: Adventure + Name: Manuk Field Exploration(2) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120098 + Group: Adventure + Name: Manuk Field Exploration(3) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120099 + Group: Adventure + Name: Outskirts of Kamidal Field Exploration(1) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120100 + Group: Adventure + Name: Outskirts of Kamidal Field Exploration(2) + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120101 + Group: Adventure + Name: Amatsu Field Exploration + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120102 + Group: Adventure + Name: Kunlun Field Exploration + #Rewards: + # Item: Shabby_Purse + Score: 10 + - Id: 120103 + Group: Adventure + Name: Kunlun Field Exploration + #Rewards: + # Item: Shabby_Purse + Score: 10 + - 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Id: 120113 + Group: Adventure + Name: Amatsu Dungeon Exploration + #Rewards: + # Item: Shabby_Purse + Score: 20 + - Id: 120114 + Group: Adventure + Name: Ant Hell Dungeon Exploration + #Rewards: + # Item: Shabby_Purse + Score: 20 + - Id: 120115 + Group: Adventure + Name: Ayothaya Dungeon Exploration + #Rewards: + # Item: Shabby_Purse + Score: 20 + - Id: 120116 + Group: Adventure + Name: Comodo Dungeon Exploration + #Rewards: + # Item: Shabby_Purse + Score: 20 + - Id: 120117 + Group: Adventure + Name: Brasilis Dungeon Exploration + #Rewards: + # Item: Shabby_Purse + Score: 20 + - Id: 120118 + Group: Adventure + Name: Clock Tower Dungeon Exploration + #Rewards: + # Item: Shabby_Purse + Score: 20 + - Id: 120119 + Group: Adventure + Name: Istana Dungeon Exploration + #Rewards: + # Item: Shabby_Purse + Score: 20 + - Id: 120120 + Group: Adventure + Name: Scaraba Hole Dungeon Exploration + #Rewards: + # Item: Shabby_Purse + Score: 20 + - Id: 120121 + Group: Adventure + Name: Bitfrost Dungeon Exploration + #Rewards: + # Item: Shabby_Purse + Score: 20 + - Id: 120122 + Group: Adventure + Name: Einbroch Dungeon Exploration + #Rewards: + # Item: Shabby_Purse + Score: 20 + - Id: 120123 + Group: Adventure + Name: Geffen Underground Dungeon Exploration + #Rewards: + # Item: Shabby_Purse + Score: 20 + - Id: 120124 + Group: Adventure + Name: Glastheim Dungeon Exploration(1) + #Rewards: + # Item: Shabby_Purse + Score: 20 + - Id: 120125 + Group: Adventure + Name: Glastheim Dungeon Exploration(2) + #Rewards: + # Item: Shabby_Purse + Score: 20 + - Id: 120126 + Group: Adventure + Name: Glastheim Dungeon Exploration(3) + #Rewards: + # Item: Shabby_Purse + Score: 20 + - Id: 120127 + Group: Adventure + Name: Glastheim Dungeon Exploration(4) + #Rewards: + # Item: Shabby_Purse + Score: 20 + - Id: 120128 + Group: Adventure + Name: Kunlun Dungeon Exploration + #Rewards: + # Item: Shabby_Purse + Score: 20 + - Id: 120129 + Group: Adventure + Name: Rachel Dungeon Exploration + #Rewards: + # Item: Shabby_Purse + Score: 20 + - Id: 120130 + Group: Adventure + Name: Sphinx Dungeon Exploration + #Rewards: + # Item: Shabby_Purse + Score: 20 + - Id: 120131 + Group: Adventure + Name: Izlude Dungeon Exploration + #Rewards: + # Item: Shabby_Purse + Score: 20 + - Id: 120132 + Group: Adventure + Name: Robot Factory Dungeon Exploration + #Rewards: + # Item: Shabby_Purse + Score: 20 + - Id: 120133 + Group: Adventure + Name: Bio Lab Dungeon Exploration + #Rewards: + # Item: Shabby_Purse + Score: 20 + - Id: 120134 + Group: Adventure + Name: Kunlun Dungeon Exploration + #Rewards: + # Item: Shabby_Purse + Score: 20 + - Id: 120135 + Group: Adventure + Name: Nogg Road Dungeon Exploration + #Rewards: + # Item: Shabby_Purse + Score: 20 + - Id: 120136 + Group: Adventure + Name: Coal Mine Dungeon Exploration + #Rewards: + # Item: Shabby_Purse + Score: 20 + - Id: 120137 + Group: Adventure + Name: Pyramid Dungeon Exploration + #Rewards: + # Item: Shabby_Purse + Score: 20 + - Id: 120138 + Group: Adventure + Name: Orc Dungeon Exploration + #Rewards: + # Item: Shabby_Purse + Score: 20 + - Id: 120139 + Group: Adventure + Name: Payon Dungeon Exploration + #Rewards: + # Item: Shabby_Purse + Score: 20 + - Id: 120140 + Group: Adventure + Name: Labyrinth Dungeon Exploration + #Rewards: + # Item: Shabby_Purse + Score: 20 + - Id: 120141 + Group: Adventure + Name: Undersea Tunnel Dungeon Exploration + #Rewards: + # Item: Shabby_Purse + Score: 20 + - Id: 120142 + Group: Adventure + Name: Thanatos Tower Dungeon Exploration + #Rewards: + # Item: Shabby_Purse + Score: 20 + - Id: 120143 + Group: Adventure + Name: Thor Volcano Dungeon Exploration + #Rewards: + # Item: Shabby_Purse + Score: 20 + - Id: 120144 + Group: Adventure + Name: Sunken Ship Dungeon Exploration + #Rewards: + # Item: Shabby_Purse + Score: 20 + - Id: 120145 + Group: Adventure + Name: Turtle Dungeon Exploration + #Rewards: + # Item: Shabby_Purse + Score: 20 + - Id: 120146 + Group: Adventure + Name: Toy Factory Dungeon Exploration + #Rewards: + # Item: Shabby_Purse + Score: 20 + - Id: 127001 + Group: Chatting + Name: Prontera Contribution + Targets: - Id: 0 - MobID: 1929 - Count: 10 - Score: 20 - - ID: 128010 - Group: "AG_BATTLE" - Name: "Goat's Nemesis" - Target: + Count: 3000 + - Id: 1 + Count: 6000 + - Id: 2 + Count: 12000 + - Id: 3 + Count: 20000 + - Id: 4 + Count: 1000 + Map: prontera + Score: 10 + - Id: 127002 + Group: Chatting + Name: Geffen Contribution + Targets: - Id: 0 - MobID: 1929 - Count: 50 - Score: 50 - - ID: 128011 - Group: "AG_BATTLE" - Name: "Ordinary Tourist" - #Target: - # - Id: 0 - # MobID: 3029 - # Count: 1 + Count: 3000 + - Id: 1 + Count: 6000 + - Id: 2 + Count: 12000 + - Id: 3 + Count: 20000 + - Id: 4 + Count: 1000 + Map: geffen Score: 10 - - ID: 128012 - Group: "AG_BATTLE" - Name: "Backcountry Expert" - #Target: - # - Id: 0 - # MobID: 3029 - # Count: 10 - Score: 20 - - ID: 128013 - Group: "AG_BATTLE" - Name: "Able to eat more like this" - #Target: - # - Id: 0 - # MobID: 3029 - # Count: 50 - Score: 50 - - ID: 128014 - Group: "AG_BATTLE" - Name: "Digest hard meat" - #Target: - # - Id: 0 - # MobID: 2319 - # Count: 1 + - Id: 127003 + Group: Chatting + Name: Morocc Contribution + Targets: + - Id: 0 + Count: 3000 + - Id: 1 + Count: 6000 + - Id: 2 + Count: 12000 + - Id: 3 + Count: 20000 + - Id: 4 + Count: 1000 + Map: morocc Score: 10 - - ID: 128015 - Group: "AG_BATTLE" - Name: "Master of Escape" - #Target: - # - Id: 0 - # MobID: 2319 - # Count: 10 - Score: 20 - - ID: 128016 - Group: "AG_BATTLE" - Name: "Immortal Hunter" - #Target: - # - Id: 0 - # MobID: 2319 - # Count: 50 - Score: 50 - - ID: 128017 - Group: "AG_BATTLE" - Name: "Stood up and overcame despair" - #Target: - # - Id: 0 - # MobID: 3097 - # Count: 1 + - Id: 127004 + Group: Chatting + Name: Payon Contribution + Targets: + - Id: 0 + Count: 3000 + - Id: 1 + Count: 6000 + - Id: 2 + Count: 12000 + - Id: 3 + Count: 20000 + - Id: 4 + Count: 1000 + Map: payon Score: 10 - - ID: 128018 - Group: "AG_BATTLE" - Name: "Ember of Hope" - #Target: + - Id: 127005 + Group: Chatting + Name: Juno Contribution + Targets: + - Id: 0 + Count: 3000 + - Id: 1 + Count: 6000 + - Id: 2 + Count: 12000 + - Id: 3 + Count: 20000 + - Id: 4 + Count: 1000 + Map: yuno + Score: 10 + - Id: 127006 + Group: Chatting + Name: Lighthalzen Contribution + Targets: + - Id: 0 + Count: 3000 + - Id: 1 + Count: 6000 + - Id: 2 + Count: 12000 + - Id: 3 + Count: 20000 + - Id: 4 + Count: 1000 + Map: lighthalzen + Score: 10 + - Id: 127007 + Group: Chatting + Name: Einbroch Contribution + Targets: + - Id: 0 + Count: 3000 + - Id: 1 + Count: 6000 + - Id: 2 + Count: 12000 + - Id: 3 + Count: 20000 + - Id: 4 + Count: 1000 + Map: einbroch + Score: 10 + - Id: 127008 + Group: Chatting + Name: Rachel Contribution + Targets: + - Id: 0 + Count: 3000 + - Id: 1 + Count: 6000 + - Id: 2 + Count: 12000 + - Id: 3 + Count: 20000 + - Id: 4 + Count: 1000 + Map: rachel + Score: 10 + - Id: 127009 + Group: Chatting + Name: Veins Contribution + Targets: + - Id: 0 + Count: 3000 + - Id: 1 + Count: 6000 + - Id: 2 + Count: 12000 + - Id: 3 + Count: 20000 + - Id: 4 + Count: 1000 + Map: veins + Score: 10 + - Id: 128000 + Group: Battle + Name: Uninvited Guest + #Targets: # - Id: 0 - # MobID: 3097 + # Mob: XM_CELINE_KIMI + Score: 10 + - Id: 128001 + Group: Battle + Name: Strange Guest + #Targets: + # - Id: 0 + # Mob: XM_CELINE_KIMI # Count: 10 Score: 10 - - ID: 128019 - Group: "AG_BATTLE" - Name: "Pouring Aurora" - #Target: + - Id: 128002 + Group: Battle + Name: Get along with map... + #Targets: # - Id: 0 - # MobID: 3097 + # Mob: XM_CELINE_KIMI # Count: 25 Score: 20 - - ID: 128020 - Group: "AG_BATTLE" - Name: "Who is desperate? I am hopeless!" - #Target: + - Id: 128003 + Group: Battle + Name: Welcomed Guest + #Targets: # - Id: 0 - # MobID: 3097 + # Mob: XM_CELINE_KIMI # Count: 50 Score: 30 - - ID: 128021 - Group: "AG_BATTLE" - Name: "I know god will save the world" - #Target: + - Id: 128004 + Group: Battle + Name: Kimmy's best friend + #Targets: # - Id: 0 - # MobID: 3097 + # Mob: XM_CELINE_KIMI # Count: 100 Score: 50 - - ID: 128022 - Group: "AG_BATTLE" - Name: "There was mercy in Morocc army" - #Target: + - Id: 128005 + Group: Battle + Name: Novice Angler + #Targets: # - Id: 0 - # MobID: 3000 - # Count: 1 + # Mob: BAKONAWA_3 Score: 10 - - ID: 128023 - Group: "AG_BATTLE" - Name: "There was fear in Morocc army" - #Target: + - Id: 128006 + Group: Battle + Name: Juicy Hunter + #Targets: # - Id: 0 - # MobID: 3000 + # Mob: BAKONAWA_3 # Count: 10 Score: 20 - - ID: 128024 - Group: "AG_BATTLE" - Name: "Guard of weak army" - #Target: + - Id: 128007 + Group: Battle + Name: Rhythm Master + #Targets: # - Id: 0 - # MobID: 3000 + # Mob: BAKONAWA_3 # Count: 50 Score: 50 - - ID: 128025 - Group: "AG_BATTLE" - Name: "Audience with the queen" - #Target: - # - Id: 0 - # MobID: 2529 - # Count: 1 - Score: 10 - - ID: 128026 - Group: "AG_BATTLE" - Name: "Warm earth" - #Target: - # - Id: 0 - # MobID: 2533 - # Count: 1 - Score: 10 - - ID: 128027 - Group: "AG_BATTLE" - Name: "Water is very good exactly" - #Target: - # - Id: 0 - # MobID: 2534 - # Count: 1 - Score: 10 - - ID: 128028 - Group: "AG_BATTLE" - Name: "Pleasant breeze" - #Target: - # - Id: 0 - # MobID: 2535 - # Count: 1 - Score: 10 - - ID: 128029 - Group: "AG_BATTLE" - Name: "Visitor of old castle" - #Target: - # - Id: 0 - # MobID: 2476 - # Count: 1 - Score: 10 - - ID: 128030 - Group: "AG_BATTLE" - Name: "Lord of old castle" - #Target: - # - Id: 0 - # MobID: 2476 - # Count: 10 - Score: 20 - - ID: 128031 - Group: "AG_BATTLE" - Name: "Conqueror of old castle" - #Target: - # - Id: 0 - # MobID: 2476 - # Count: 50 - Score: 50 - - ID: 128032 - Group: "AG_BATTLE" - Name: "Haggard sucker" - #Target: - # - Id: 0 - # MobID: 3150 - # Count: 1 - Score: 10 - - ID: 128033 - Group: "AG_BATTLE" - Name: "Hope of the Knight" - #Target: - # - Id: 0 - # MobID: 3150 - # Count: 10 - Score: 20 - - ID: 128034 - Group: "AG_BATTLE" - Name: "Guardian of the Dawn" - #Target: - # - Id: 0 - # MobID: 3150 - # Count: 50 - Score: 50 - - ID: 128035 - Group: "AG_BATTLE" - Name: "Time Traveler" - #Target: - # - Id: 0 - # MobID: 3190 - # Count: 1 - Score: 10 - - ID: 128036 - Group: "AG_BATTLE" - Name: "Restore ancient relic" - #Target: - # - Id: 0 - # MobID: 3190 - # Count: 10 - Score: 20 - - ID: 128037 - Group: "AG_BATTLE" - Name: "Master of relic transport" - #Target: - # - Id: 0 - # MobID: 3190 - # Count: 50 - Score: 50 - - ID: 128038 - Group: "AG_BATTLE" - Name: "Show Jailbreak to the captain" - #Target: - # - Id: 0 - # MobID: 3181 - # Count: 1 - Score: 10 - - ID: 128039 - Group: "AG_BATTLE" - Name: "Show Jailbreak to the weak captain" - #Target: - # - Id: 0 - # MobID: 3188 - # Count: 1 - Score: 10 - - ID: 128040 - Group: "AG_BATTLE" - Name: "Riot on board" - #Target: - # - Id: 0 - # MobID: 3181 - # Count: 1 - Score: 20 - - ID: 128041 - Group: "AG_BATTLE" - Name: "Turmoil on board" - #Target: - # - Id: 0 - # MobID: 3181 - # Count: 10 - Score: 20 - - ID: 128042 - Group: "AG_BATTLE" - Name: "Rebellion on board" - #Target: - # - Id: 0 - # MobID: 3181 - # Count: 50 - Score: 50 - - ID: 128043 - Group: "AG_BATTLE" - Name: "Revolt of Riot" - #Target: - # - Id: 0 - # MobID: 3188 - # Count: 50 - Score: 50 - - ID: 128044 - Group: "AG_BATTLE" - Name: "Magic tournament champion" - #Target: - # - Id: 0 - # MobID: 2564 - # Count: 1 - Score: 10 - - ID: 128045 - Group: "AG_BATTLE" - Name: "Gladiator of Coliseum" - #Target: - # - Id: 0 - # MobID: 2564 - # Count: 10 - Score: 20 - - ID: 128046 - Group: "AG_BATTLE" - Name: "Slayer of Colosseum" - #Target: - # - Id: 0 - # MobID: 2564 - # Count: 50 - Score: 50 - - ID: 128047 - Group: "AG_BATTLE" - Name: "Endless Tower challenger" - Target: + - Id: 128008 + Group: Battle + Name: Bold Adventurer + Targets: - Id: 0 - MobID: 1956 - Count: 1 + Mob: BAPHOMET_I Score: 10 - - ID: 128048 - Group: "AG_BATTLE" - Name: "Endless Tower Slayer" - Target: + - Id: 128009 + Group: Battle + Name: Baphomet Hatred + Targets: - Id: 0 - MobID: 1956 + Mob: BAPHOMET_I Count: 10 Score: 20 - - ID: 128049 - Group: "AG_BATTLE" - Name: "Lord of the tower" - Target: + - Id: 128010 + Group: Battle + Name: Goat's Nemesis + Targets: - Id: 0 - MobID: 1956 + Mob: BAPHOMET_I Count: 50 Score: 50 - - ID: 128050 - Group: "AG_BATTLE" - Name: "Novice Exorcist" - #Target: + - Id: 128011 + Group: Battle + Name: Ordinary Tourist + #Targets: # - Id: 0 - # MobID: 2327 - # Count: 1 + # Mob: GRIM_REAPER_ANKOU Score: 10 - - ID: 128051 - Group: "AG_BATTLE" - Name: "Experienced Exorcist" - #Target: + - Id: 128012 + Group: Battle + Name: Backcountry Expert + #Targets: # - Id: 0 - # MobID: 2327 + # Mob: GRIM_REAPER_ANKOU # Count: 10 Score: 20 - - ID: 128052 - Group: "AG_BATTLE" - Name: "Legendary Exorcist" - #Target: + - Id: 128013 + Group: Battle + Name: Able to eat more like this + #Targets: # - Id: 0 - # MobID: 2327 + # Mob: GRIM_REAPER_ANKOU # Count: 50 Score: 50 - - ID: 129001 - Group: "AG_ADVENTURE" - Name: "Prontera Explorer" - Dependent: - - Id: 120001 - - Id: 120002 - - Id: 120003 - - Id: 120004 - - Id: 120005 - - Id: 120006 - - Id: 120007 - - Id: 120008 - - Id: 120009 - - Id: 120010 - Reward: - ItemID: 644 - Score: 20 - - ID: 129002 - Group: "AG_ADVENTURE" - Name: "Geffen Explorer" - Dependent: - - Id: 120011 - - Id: 120012 - - Id: 120013 - - Id: 120014 - - Id: 120015 - - Id: 120016 - - Id: 120017 - Reward: - ItemID: 644 - Score: 20 - - ID: 129003 - Group: "AG_ADVENTURE" - Name: "Sograt Desert Explorer" - Dependent: - - Id: 120018 - - Id: 120019 - - Id: 120020 - - Id: 120021 - - Id: 120022 - - Id: 120023 - Reward: - ItemID: 644 - Score: 20 - - ID: 129004 - Group: "AG_ADVENTURE" - Name: "Payon Explorer" - Dependent: - - Id: 120024 - - Id: 120025 - - Id: 120026 - - Id: 120027 - - Id: 120028 - - Id: 120029 - - Id: 120030 - - Id: 120031 - Reward: - ItemID: 644 - Score: 20 - - ID: 129005 - Group: "AG_ADVENTURE" - Name: "North Mjolnir Explorer" - Dependent: - - Id: 120032 - - Id: 120033 - - Id: 120034 - - Id: 120035 - - Id: 120036 - Reward: - ItemID: 644 - Score: 20 - - ID: 129006 - Group: "AG_ADVENTURE" - Name: "South Mjolnir Explorer" - Dependent: - - Id: 120037 - - Id: 120038 - - Id: 120039 - - Id: 120040 - - Id: 120041 - - Id: 120042 - - Id: 120043 - Reward: - ItemID: 644 - Score: 20 - - ID: 129007 - Group: "AG_ADVENTURE" - Name: "Comodo Explorer" - Dependent: - - Id: 120044 - - Id: 120045 - - Id: 120046 - - Id: 120047 - - Id: 120048 - - Id: 120049 - - Id: 120050 - - Id: 120051 - Reward: - ItemID: 644 - Score: 20 - - ID: 129008 - Group: "AG_ADVENTURE" - Name: "Rune-Midgarts Explorer" - Dependent: - - Id: 129001 - - Id: 129002 - - Id: 129003 - - Id: 129004 - - Id: 129005 - - Id: 129006 - - Id: 129007 - Reward: - ItemID: 617 - Score: 50 - - ID: 129009 - Group: "AG_ADVENTURE" - Name: "Juno Explorer" - Dependent: - - Id: 120052 - - Id: 120053 - - Id: 120054 - - Id: 120055 - - Id: 120056 - - Id: 120057 - - Id: 120058 - - Id: 120059 - - Id: 120060 - - Id: 120061 - Reward: - ItemID: 644 - Score: 20 - - ID: 129010 - Group: "AG_ADVENTURE" - Name: "Hugel Explorer" - Dependent: - - Id: 120062 - - Id: 120063 - - Id: 120064 - - Id: 120065 - - Id: 120066 - Reward: - ItemID: 644 - Score: 20 - - ID: 129011 - Group: "AG_ADVENTURE" - Name: "Einbroch Explorer" - Dependent: - - Id: 120067 - - Id: 120068 - - Id: 120069 - - Id: 120070 - - Id: 120071 - - Id: 120072 - - Id: 120073 - - Id: 120074 - Reward: - ItemID: 644 - Score: 20 - - ID: 129012 - Group: "AG_ADVENTURE" - Name: "Lighthalzen Explorer" - Dependent: - - Id: 120075 - - Id: 120076 - - Id: 120077 - Reward: - ItemID: 644 - Score: 20 - - ID: 129013 - Group: "AG_ADVENTURE" - Name: "Schwarzwald Explorer" - Dependent: - - Id: 129009 - - Id: 129010 - - Id: 129011 - - Id: 129012 - Reward: - ItemID: 617 - Score: 50 - - ID: 129014 - Group: "AG_ADVENTURE" - Name: "Rachel Explorer" - Dependent: - - Id: 120078 - - Id: 120079 - - Id: 120080 - - Id: 120081 - - Id: 120082 - - Id: 120083 - - Id: 120084 - Reward: - ItemID: 644 - Score: 20 - - ID: 129015 - Group: "AG_ADVENTURE" - Name: "Veins Explorer" - Dependent: - - Id: 120085 - - Id: 120086 - - Id: 120087 - - Id: 120088 - - Id: 120089 - Reward: - ItemID: 644 - Score: 20 - - ID: 129016 - Group: "AG_ADVENTURE" - Name: "Arunafeltz Explorer" - Dependent: - - Id: 129014 - - Id: 129015 - Reward: - ItemID: 617 - Score: 50 - - ID: 129017 - Group: "AG_ADVENTURE" - Name: "Laphine Explorer" - Dependent: - - Id: 120090 - - Id: 120091 - - Id: 120092 - - Id: 120093 - - Id: 120094 - - Id: 120095 - Reward: - ItemID: 644 - Score: 20 - - ID: 129018 - Group: "AG_ADVENTURE" - Name: "Manuk Explorer" - Dependent: - - Id: 120096 - - Id: 120097 - - Id: 120098 - - Id: 120099 - - Id: 120100 - Reward: - ItemID: 644 - Score: 20 - - ID: 129019 - Group: "AG_ADVENTURE" - Name: "Eclage Explorer" - Dependent: - - Id: 129017 - - Id: 129018 - Reward: - ItemID: 617 - Score: 50 - - ID: 129020 - Group: "AG_ADVENTURE" - Name: "Localizing fields explorer" - Dependent: - - Id: 120101 - - Id: 120102 - - Id: 120103 - - Id: 120104 - - Id: 120105 - - Id: 120106 - - Id: 120107 - - Id: 120108 - - Id: 120109 - Reward: - ItemID: 617 - Score: 50 - - ID: 129021 - Group: "AG_BATTLE" - Name: "Glastheim Challenge Mode" # Complete 100 times? - Reward: - TitleID: 1045 + - Id: 128014 + Group: Battle + Name: Digest hard meat + #Targets: + # - Id: 0 + # Mob: BUWAYA Score: 10 - - ID: 130000 # Talk to Prince NPC (npc/quests/quests_morocc.txt L5288) - Group: "AG_CHATTING" - Name: "Socialite debut" - Reward: - TitleID: 1034 - Score: 10 - - ID: 170000 - Group: "AG_HEAR" - Name: "Song chamber is not an accident" - Score: 10 - - ID: 190000 - Group: "AG_CHATTING" - Name: "Alliance workers of merchant city" + - Id: 128015 + Group: Battle + Name: Master of Escape + #Targets: + # - Id: 0 + # Mob: BUWAYA + # Count: 10 + Score: 20 + - Id: 128016 + Group: Battle + Name: Immortal Hunter + #Targets: + # - Id: 0 + # Mob: BUWAYA + # Count: 50 Score: 50 - - ID: 200000 - Group: "AG_GOAL_LEVEL" - Name: "Acquire the first aura!" + - Id: 128017 + Group: Battle + Name: Stood up and overcame despair + #Targets: + # - Id: 0 + # Mob: MM_MOROCC_ADT + Score: 10 + - Id: 128018 + Group: Battle + Name: Ember of Hope + #Targets: + # - Id: 0 + # Mob: MM_MOROCC_ADT + # Count: 10 + Score: 10 + - Id: 128019 + Group: Battle + Name: Pouring Aurora + #Targets: + # - Id: 0 + # Mob: MM_MOROCC_ADT + # Count: 25 + Score: 20 + - Id: 128020 + Group: Battle + Name: Who is desperate? I am hopeless! + #Targets: + # - Id: 0 + # Mob: MM_MOROCC_ADT + # Count: 50 + Score: 30 + - Id: 128021 + Group: Battle + Name: I know god will save the world + #Targets: + # - Id: 0 + # Mob: MM_MOROCC_ADT + # Count: 100 + Score: 50 + - Id: 128022 + Group: Battle + Name: There was mercy in Morocc army + #Targets: + # - Id: 0 + # Mob: EP14_MORS_BOSSB + Score: 10 + - Id: 128023 + Group: Battle + Name: There was fear in Morocc army + #Targets: + # - Id: 0 + # Mob: EP14_MORS_BOSSB + # Count: 10 + Score: 20 + - Id: 128024 + Group: Battle + Name: Guard of weak army + #Targets: + # - Id: 0 + # Mob: EP14_MORS_BOSSB + # Count: 50 + Score: 50 + - Id: 128025 + Group: Battle + Name: Audience with the queen + #Targets: + # - Id: 0 + # Mob: FACEWORM_QUEEN + Score: 10 + - Id: 128026 + Group: Battle + Name: Warm earth + #Targets: + # - Id: 0 + # Mob: FACEWORM_QUEEN_G + Score: 10 + - Id: 128027 + Group: Battle + Name: Water is very good exactly + #Targets: + # - Id: 0 + # Mob: FACEWORM_QUEEN_B + Score: 10 + - Id: 128028 + Group: Battle + Name: Pleasant breeze + #Targets: + # - Id: 0 + # Mob: FACEWORM_QUEEN_Y + Score: 10 + - Id: 128029 + Group: Battle + Name: Visitor of old castle + #Targets: + # - Id: 0 + # Mob: MG_AMDARAIS + Score: 10 + - Id: 128030 + Group: Battle + Name: Lord of old castle + #Targets: + # - Id: 0 + # Mob: MG_AMDARAIS + # Count: 10 + Score: 20 + - Id: 128031 + Group: Battle + Name: Conqueror of old castle + #Targets: + # - Id: 0 + # Mob: MG_AMDARAIS + # Count: 50 + Score: 50 + - Id: 128032 + Group: Battle + Name: Haggard sucker + #Targets: + # - Id: 0 + # Mob: MG_AMDARAIS_H + Score: 10 + - Id: 128033 + Group: Battle + Name: Hope of the Knight + #Targets: + # - Id: 0 + # Mob: MG_AMDARAIS_H + # Count: 10 + Score: 20 + - Id: 128034 + Group: Battle + Name: Guardian of the Dawn + #Targets: + # - Id: 0 + # Mob: MG_AMDARAIS_H + # Count: 50 + Score: 50 + - Id: 128035 + Group: Battle + Name: Time Traveler + #Targets: + # - Id: 0 + # Mob: MM_SARAH + Score: 10 + - Id: 128036 + Group: Battle + Name: Restore ancient relic + #Targets: + # - Id: 0 + # Mob: MM_SARAH + # Count: 10 + Score: 20 + - Id: 128037 + Group: Battle + Name: Master of relic transport + #Targets: + # - Id: 0 + # Mob: MM_SARAH + # Count: 50 + Score: 50 + - Id: 128038 + Group: Battle + Name: Show Jailbreak to the captain + #Targets: + # - Id: 0 + # Mob: E1_FELOCK + Score: 10 + - Id: 128039 + Group: Battle + Name: Show Jailbreak to the weak captain + #Targets: + # - Id: 0 + # Mob: E2_FELOCK + Score: 10 + - Id: 128040 + Group: Battle + Name: Riot on board + #Targets: + # - Id: 0 + # Mob: E1_FELOCK + Score: 20 + - Id: 128041 + Group: Battle + Name: Turmoil on board + #Targets: + # - Id: 0 + # Mob: E1_FELOCK + # Count: 10 + Score: 20 + - Id: 128042 + Group: Battle + Name: Rebellion on board + #Targets: + # - Id: 0 + # Mob: E1_FELOCK + # Count: 50 + Score: 50 + - Id: 128043 + Group: Battle + Name: Revolt of Riot + #Targets: + # - Id: 0 + # Mob: E2_FELOCK + # Count: 50 + Score: 50 + - Id: 128044 + Group: Battle + Name: Magic tournament champion + #Targets: + # - Id: 0 + # Mob: GEFFEN_FENRIR + Score: 10 + - Id: 128045 + Group: Battle + Name: Gladiator of Coliseum + #Targets: + # - Id: 0 + # Mob: GEFFEN_FENRIR + # Count: 10 + Score: 20 + - Id: 128046 + Group: Battle + Name: Slayer of Colosseum + #Targets: + # - Id: 0 + # Mob: GEFFEN_FENRIR + # Count: 50 + Score: 50 + - Id: 128047 + Group: Battle + Name: Endless Tower challenger + Targets: + - Id: 0 + Mob: NAGHT_SIEGER + Score: 10 + - Id: 128048 + Group: Battle + Name: Endless Tower Slayer + Targets: + - Id: 0 + Mob: NAGHT_SIEGER + Count: 10 + Score: 20 + - Id: 128049 + Group: Battle + Name: Lord of the tower + Targets: + - Id: 0 + Mob: NAGHT_SIEGER + Count: 50 + Score: 50 + - Id: 128050 + Group: Battle + Name: Novice Exorcist + #Targets: + # - Id: 0 + # Mob: BANGUNGOT_3 + Score: 10 + - Id: 128051 + Group: Battle + Name: Experienced Exorcist + #Targets: + # - Id: 0 + # Mob: BANGUNGOT_3 + # Count: 10 + Score: 20 + - Id: 128052 + Group: Battle + Name: Legendary Exorcist + #Targets: + # - Id: 0 + # Mob: BANGUNGOT_3 + # Count: 50 + Score: 50 + - Id: 129001 + Group: Adventure + Name: Prontera Explorer + Dependents: + 120001: true + 120002: true + 120003: true + 120004: true + 120005: true + 120006: true + 120007: true + 120008: true + 120009: true + 120010: true + Rewards: + Item: Gift_Box + Score: 20 + - Id: 129002 + Group: Adventure + Name: Geffen Explorer + Dependents: + 120011: true + 120012: true + 120013: true + 120014: true + 120015: true + 120016: true + 120017: true + Rewards: + Item: Gift_Box + Score: 20 + - Id: 129003 + Group: Adventure + Name: Sograt Desert Explorer + Dependents: + 120018: true + 120019: true + 120020: true + 120021: true + 120022: true + 120023: true + Rewards: + Item: Gift_Box + Score: 20 + - Id: 129004 + Group: Adventure + Name: Payon Explorer + Dependents: + 120024: true + 120025: true + 120026: true + 120027: true + 120028: true + 120029: true + 120030: true + 120031: true + Rewards: + Item: Gift_Box + Score: 20 + - Id: 129005 + Group: Adventure + Name: North Mjolnir Explorer + Dependents: + 120032: true + 120033: true + 120034: true + 120035: true + 120036: true + Rewards: + Item: Gift_Box + Score: 20 + - Id: 129006 + Group: Adventure + Name: South Mjolnir Explorer + Dependents: + 120037: true + 120038: true + 120039: true + 120040: true + 120041: true + 120042: true + 120043: true + Rewards: + Item: Gift_Box + Score: 20 + - Id: 129007 + Group: Adventure + Name: Comodo Explorer + Dependents: + 120044: true + 120045: true + 120046: true + 120047: true + 120048: true + 120049: true + 120050: true + 120051: true + Rewards: + Item: Gift_Box + Score: 20 + - Id: 129008 + Group: Adventure + Name: Rune-Midgarts Explorer + Dependents: + 129001: true + 129002: true + 129003: true + 129004: true + 129005: true + 129006: true + 129007: true + Rewards: + Item: Old_Violet_Box + Score: 50 + - Id: 129009 + Group: Adventure + Name: Juno Explorer + Dependents: + 120052: true + 120053: true + 120054: true + 120055: true + 120056: true + 120057: true + 120058: true + 120059: true + 120060: true + 120061: true + Rewards: + Item: Gift_Box + Score: 20 + - Id: 129010 + Group: Adventure + Name: Hugel Explorer + Dependents: + 120062: true + 120063: true + 120064: true + 120065: true + 120066: true + Rewards: + Item: Gift_Box + Score: 20 + - Id: 129011 + Group: Adventure + Name: Einbroch Explorer + Dependents: + 120067: true + 120068: true + 120069: true + 120070: true + 120071: true + 120072: true + 120073: true + 120074: true + Rewards: + Item: Gift_Box + Score: 20 + - Id: 129012 + Group: Adventure + Name: Lighthalzen Explorer + Dependents: + 120075: true + 120076: true + 120077: true + Rewards: + Item: Gift_Box + Score: 20 + - Id: 129013 + Group: Adventure + Name: Schwarzwald Explorer + Dependents: + 129009: true + 129010: true + 129011: true + 129012: true + Rewards: + Item: Old_Violet_Box + Score: 50 + - Id: 129014 + Group: Adventure + Name: Rachel Explorer + Dependents: + 120078: true + 120079: true + 120080: true + 120081: true + 120082: true + 120083: true + 120084: true + Rewards: + Item: Gift_Box + Score: 20 + - Id: 129015 + Group: Adventure + Name: Veins Explorer + Dependents: + 120085: true + 120086: true + 120087: true + 120088: true + 120089: true + Rewards: + Item: Gift_Box + Score: 20 + - Id: 129016 + Group: Adventure + Name: Arunafeltz Explorer + Dependents: + 129014: true + 129015: true + Rewards: + Item: Old_Violet_Box + Score: 50 + - Id: 129017 + Group: Adventure + Name: Laphine Explorer + Dependents: + 120090: true + 120091: true + 120092: true + 120093: true + 120094: true + 120095: true + Rewards: + Item: Gift_Box + Score: 20 + - Id: 129018 + Group: Adventure + Name: Manuk Explorer + Dependents: + 120096: true + 120097: true + 120098: true + 120099: true + 120100: true + Rewards: + Item: Gift_Box + Score: 20 + - Id: 129019 + Group: Adventure + Name: Eclage Explorer + Dependents: + 129017: true + 129018: true + Rewards: + Item: Old_Violet_Box + Score: 50 + - Id: 129020 + Group: Adventure + Name: Localizing fields explorer + Dependents: + 120101: true + 120102: true + 120103: true + 120104: true + 120105: true + 120106: true + 120107: true + 120108: true + 120109: true + Rewards: + Item: Old_Violet_Box + Score: 50 + - Id: 129021 + Group: Battle + Name: Glastheim Challenge Mode # Complete 100 times? + Rewards: + TitleId: 1045 + Score: 10 + - Id: 130000 + Group: Chatting + Name: Socialite debut + Targets: + - Id: 0 + Count: 1 + - Id: 1 + Count: 1 + - Id: 2 + Count: 1 + - Id: 3 + Count: 1 + - Id: 4 + Count: 1 + - Id: 5 + Count: 1 + - Id: 6 + Count: 1 + Rewards: + TitleId: 1034 + Score: 10 + - Id: 170000 + Group: Chatting + Name: Song chamber is not an accident + Targets: + - Id: 0 + Count: 1 + Score: 10 + - Id: 190000 + Group: Chatting + Name: Alliance workers of merchant city + Targets: + - Id: 0 + Count: 1 + - Id: 1 + Count: 10 + - Id: 2 + Count: 30 + - Id: 3 + Count: 100 + Score: 50 + - Id: 200000 + Group: Goal_Level + Name: Acquire the first aura! Condition: " BaseLevel >= 99 " - Reward: - ItemID: 12549 + Rewards: + Item: White_Slim_Pot_Box2 Script: " specialeffect2 EF_BLESSING; sc_start SC_BLESSING,30000,10; " - TitleID: 1000 + TitleId: 1000 Score: 50 - - ID: 200001 - Group: "AG_GOAL_LEVEL" - Name: "Acquire the second aura!" + - Id: 200001 + Group: Goal_Level + Name: Acquire the second aura! Condition: " BaseLevel >= 150 " - Dependent: - - Id: 200000 - Reward: - ItemID: 5364 + Dependents: + 200000: true + Rewards: + Item: Dark_Snake_Lord_Hat Script: " specialeffect2 EF_BLESSING; sc_start SC_BLESSING,30000,10; " - TitleID: 1001 + TitleId: 1001 Score: 60 - - ID: 200002 - Group: "AG_GOAL_LEVEL" - Name: "Acquire the third aura!" + - Id: 200002 + Group: Goal_Level + Name: Acquire the third aura! Condition: " BaseLevel >= 175 " - Dependent: - - Id: 200001 - Reward: - # ItemID: 18880 + Dependents: + 200001: true + Rewards: + # Item: BLACKDEATHKING_GOLDEN Script: " specialeffect2 EF_BLESSING; sc_start SC_BLESSING,30000,10; " - TitleID: 1002 + TitleId: 1002 Score: 70 - - ID: 200003 - Group: "AG_GOAL_LEVEL" - Name: "Master Job level!" + - Id: 200003 + Group: Goal_Level + Name: Master Job level! Condition: " JobLevel >= 50 " - Reward: - ItemID: 617 + Rewards: + Item: Old_Violet_Box Script: " specialeffect2 EF_BLESSING; sc_start SC_BLESSING,30000,10; " - TitleID: 1003 + TitleId: 1003 Score: 30 - - ID: 200004 - Group: "AG_GOAL_LEVEL" - Name: "Grandmaster Job level!" + - Id: 200004 + Group: Goal_Level + Name: Grandmaster Job level! Condition: " JobLevel >= 70 " - Dependent: - - Id: 200003 - Reward: - # ItemID: 12817 + Dependents: + 200003: true + Rewards: + # Item: Old_Card_Album_ Script: " specialeffect2 EF_BLESSING; sc_start SC_BLESSING,30000,10; " - TitleID: 1004 + TitleId: 1004 Score: 50 - - ID: 200005 - Group: "AG_JOB_CHANGE" - Name: "Official Adventurer" + - Id: 200005 + Group: Job_Change + Name: Official Adventurer Condition: " Class >= JOB_SWORDMAN && Class <= JOB_THIEF " - Reward: + Rewards: Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 200006 - Group: "AG_JOB_CHANGE" - Name: "First step of job change!" + - Id: 200006 + Group: Job_Change + Name: First step of job change! Condition: " Class >= JOB_SWORDMAN && Class <= JOB_THIEF " - Reward: + Rewards: Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 20 - - ID: 200007 - Group: "AG_JOB_CHANGE" - Name: "Veteran Adventurer! (1)" + - Id: 200007 + Group: Job_Change + Name: Veteran Adventurer! (1) Condition: " Class >= JOB_KNIGHT && Class <= JOB_ASSASSIN " - Reward: + Rewards: Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 25 - - ID: 200008 - Group: "AG_JOB_CHANGE" - Name: "Veteran Adventurer! (2)" + - Id: 200008 + Group: Job_Change + Name: Veteran Adventurer! (2) Condition: " Class >= JOB_CRUSADER && Class <= JOB_DANCER " - Reward: + Rewards: Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 25 - - ID: 200009 - Group: "AG_JOB_CHANGE" - Name: "Warrior (1)" + - Id: 200009 + Group: Job_Change + Name: Warrior (1) Condition: " Class >= JOB_LORD_KNIGHT && Class <= JOB_ASSASSIN_CROSS " - Reward: + Rewards: Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 30 - - ID: 200010 - Group: "AG_JOB_CHANGE" - Name: "Warrior (2)" + - Id: 200010 + Group: Job_Change + Name: Warrior (2) Condition: " Class >= JOB_PALADIN && Class <= JOB_GYPSY " - Reward: + Rewards: Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 30 - - ID: 200011 - Group: "AG_JOB_CHANGE" - Name: "Elite Adventurer! (1)" + - Id: 200011 + Group: Job_Change + Name: Elite Adventurer! (1) Condition: " Class >= JOB_RUNE_KNIGHT && Class <= JOB_GUILLOTINE_CROSS " - Reward: - # ItemID: 16483 + Rewards: + # Item: Abrasive_Box_10 Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 50 - - ID: 200012 - Group: "AG_JOB_CHANGE" - Name: "Transcendentaler! (1)" + - Id: 200012 + Group: Job_Change + Name: Transcendentaler! (1) Condition: " Class >= JOB_RUNE_KNIGHT_T && Class <= JOB_GUILLOTINE_CROSS_T " - Reward: - # ItemID: 16483 + Rewards: + # Item: Abrasive_Box_10 Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 60 - - ID: 200013 - Group: "AG_JOB_CHANGE" - Name: "Elite Adventurer! (2)" + - Id: 200013 + Group: Job_Change + Name: Elite Adventurer! (2) Condition: " Class >= JOB_ROYAL_GUARD && Class <= JOB_SHADOW_CHASER " - Reward: - # ItemID: 16483 + Rewards: + # Item: Abrasive_Box_10 Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 50 - - ID: 200014 - Group: "AG_JOB_CHANGE" - Name: "Transcendentaler! (2)" + - Id: 200014 + Group: Job_Change + Name: Transcendentaler! (2) Condition: " Class >= JOB_ROYAL_GUARD_T && Class <= JOB_SHADOW_CHASER_T " - Reward: - # ItemID: 16483 + Rewards: + # Item: Abrasive_Box_10 Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 60 - - ID: 200015 - Group: "AG_JOB_CHANGE" - Name: "The way of exceptional character" + - Id: 200015 + Group: Job_Change + Name: The way of exceptional character Condition: " Class == JOB_SUPER_NOVICE || Class == JOB_GUNSLINGER || Class == JOB_NINJA || Class == JOB_TAEKWON " - Reward: + Rewards: Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 200016 - Group: "AG_JOB_CHANGE" - Name: "This is My way!" + - Id: 200016 + Group: Job_Change + Name: This is My way! Condition: " Class == JOB_STAR_GLADIATOR || Class == JOB_SOUL_LINKER || Class == JOB_KAGEROU || Class == JOB_OBORO || Class == JOB_REBELLION " - Reward: - # ItemID: 16483 + Rewards: + # Item: Abrasive_Box_10 Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 20 - - ID: 200017 - Group: "AG_GOAL_STATUS" - Name: "Bearish Power!" + - Id: 200017 + Group: Goal_Status + Name: Bearish Power! Condition: " readparam(bStr) >= 90 " Score: 10 - - ID: 200018 - Group: "AG_GOAL_STATUS" - Name: "Overflowing Magic!" + - Id: 200018 + Group: Goal_Status + Name: Overflowing Magic! Condition: " readparam(bInt) >= 90 " Score: 10 - - ID: 200019 - Group: "AG_GOAL_STATUS" - Name: "Healthy Body and Mental Health!" + - Id: 200019 + Group: Goal_Status + Name: Healthy Body and Mental Health! Condition: " readparam(bVit) >= 90 " Score: 10 - - ID: 200020 - Group: "AG_GOAL_STATUS" - Name: "Speed of Light" + - Id: 200020 + Group: Goal_Status + Name: Speed of Light Condition: " readparam(bAgi) >= 90 " Score: 10 - - ID: 200021 - Group: "AG_GOAL_STATUS" - Name: "Hawk Eyes" + - Id: 200021 + Group: Goal_Status + Name: Hawk Eyes Condition: " readparam(bDex) >= 90 " Score: 10 - - ID: 200022 - Group: "AG_GOAL_STATUS" - Name: "Maximum Luck" + - Id: 200022 + Group: Goal_Status + Name: Maximum Luck Condition: " readparam(bLuk) >= 90 " Score: 10 - - ID: 200023 - Group: "AG_GOAL_STATUS" - Name: "Dragonlike Power!" + - Id: 200023 + Group: Goal_Status + Name: Dragonlike Power! Condition: " readparam(bStr) >= 125 " - Reward: + Rewards: Script: " sc_start SC_GIANTGROWTH,180000,1; " Score: 20 - - ID: 200024 - Group: "AG_GOAL_STATUS" - Name: "Magic Insanity" + - Id: 200024 + Group: Goal_Status + Name: Magic Insanity Condition: " readparam(bInt) >= 125 " - Reward: + Rewards: Script: " specialeffect2 EF_HASTEUP; bonus_script \"{ bonus2 bHPLossRate,100,10000; bonus bBaseAtk,20; bonus bAspdRate,25; }\",60,0,0,EFST_STEAMPACK; " Score: 20 - - ID: 200025 - Group: "AG_GOAL_STATUS" - Name: "Rock Alloy" + - Id: 200025 + Group: Goal_Status + Name: Rock Alloy Condition: " readparam(bVit) >= 125 " - Reward: + Rewards: Script: " specialeffect2 EF_HEAL3; sc_start2 SC_S_LIFEPOTION,600000,-5,5; " Score: 20 - - ID: 200026 - Group: "AG_GOAL_STATUS" - Name: "Speed of Light" + - Id: 200026 + Group: Goal_Status + Name: Speed of Light Condition: " readparam(bAgi) >= 125 " - Reward: + Rewards: Script: " specialeffect2 EF_STEAL; sc_start SC_INCFLEE2,60000,20; " Score: 20 - - ID: 200027 - Group: "AG_GOAL_STATUS" - Name: "Falcon's Eyes" + - Id: 200027 + Group: Goal_Status + Name: Falcon's Eyes Condition: " readparam(bDex) >= 125 " - Reward: + Rewards: Script: " specialeffect2 EF_MAGICALATTHIT; sc_start SC_INCCRI,300000,30; " Score: 20 - - ID: 200028 - Group: "AG_GOAL_STATUS" - Name: "Lucky Fever" + - Id: 200028 + Group: Goal_Status + Name: Lucky Fever Condition: " readparam(bLuk) >= 125 " - Reward: + Rewards: Script: " specialeffect2 EF_GLORIA; sc_start SC_GLORIA,15000,0; " Score: 20 - - ID: 200029 - Group: "AG_GOAL_STATUS" - Name: "Incarnation of Love and Hate" + - Id: 200029 + Group: Goal_Status + Name: Incarnation of Love and Hate Condition: " BaseLevel == 99 && Class == JOB_NOVICE " - Reward: - # ItemID: 16483 + Rewards: + # Item: Abrasive_Box_10 Script: " specialeffect2 EF_BLESSING; sc_start SC_BLESSING,30000,10; " Score: 30 - - ID: 200030 - Group: "AG_GOAL_STATUS" - Name: "I really love it!" + - Id: 200030 + Group: Goal_Status + Name: I really love it! Condition: " BaseLevel == 99 && (Class >= JOB_SWORDMAN && Class <= JOB_THIEF) " - Reward: - # ItemID: 16504 + Rewards: + # Item: Bubble_Gum_Box_10 Script: " specialeffect2 EF_BLESSING; sc_start SC_BLESSING,30000,10; " Score: 30 - - ID: 200031 - Group: "AG_JOB_CHANGE" - Name: "Reborn in Valhalla!" + - Id: 200031 + Group: Job_Change + Name: Reborn in Valhalla! Condition: " Class == JOB_NOVICE_HIGH " - Reward: - # ItemID: 23575 + Rewards: + # Item: Adventurer_Box_1 Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 200032 - Group: "AG_GOAL_LEVEL" - Name: "The start of another adventure!" + - Id: 200032 + Group: Goal_Level + Name: The start of another adventure! Condition: " BaseLevel == 100 " - #Reward: - # ItemID: 23585 + #Rewards: + # Item: Rebeginer_Box_100 Score: 10 - - ID: 200033 - Group: "AG_GOAL_LEVEL" - Name: "With a new mind!(1)" + - Id: 200033 + Group: Goal_Level + Name: With a new mind!(1) Condition: " BaseLevel == 170 && (Class >= JOB_RUNE_KNIGHT && Class <= JOB_GUILLOTINE_CROSS_T) " - #Reward: - # ItemID: 6959 + #Rewards: + # Item: Costume_Ticket Score: 50 - - ID: 200034 - Group: "AG_GOAL_LEVEL" - Name: "With a new mind!(2)" + - Id: 200034 + Group: Goal_Level + Name: With a new mind!(2) Condition: " BaseLevel == 170 && (Class >= JOB_ROYAL_GUARD && Class <= JOB_SHADOW_CHASER_T) " - #Reward: - # ItemID: 6959 + #Rewards: + # Item: Costume_Ticket Score: 50 - - ID: 220000 - Group: "AG_CHATTING_CREATE" - Name: "Community begin" + - Id: 220000 + Group: Chatting_Create + Name: Community begin + Condition: " ARG0 == 1 " Score: 10 - - ID: 220001 - Group: "AG_CHATTING_DYING" - Name: "A mouth only moment" + - Id: 220001 + Group: Chatting_Dying + Name: A mouth only moment + Condition: " ARG0 == 1 " Score: 10 - - ID: 220002 - Group: "AG_CHATTING_COUNT" - Name: "Admiring the chatter" + - Id: 220002 + Group: Chatting_Count + Name: Admiring the chatter Condition: " ARG0 == 20 " Score: 10 - - ID: 220003 - Group: "AG_ADD_FRIEND" - Name: "My friend's friend~" + - Id: 220003 + Group: Add_Friend + Name: My friend's friend~ Condition: " ARG0 >= 1 " Score: 10 - - ID: 220004 - Group: "AG_ADD_FRIEND" - Name: "A competition of popularity" + - Id: 220004 + Group: Add_Friend + Name: A competition of popularity Condition: " ARG0 >= 10 " Score: 10 - - ID: 220005 - Group: "AG_PARTY" - Name: "Let's Party~" - Score: 10 - - ID: 220006 - Group: "AG_MARRY" - Name: "Married with who..?" - Reward: - TitleID: 1022 - Score: 20 - - ID: 220007 - Group: "AG_BABY" - Name: "Can you grow?" + - Id: 220005 + Group: Party + Name: Let's Party~ Condition: " ARG0 == 1 " - Reward: - TitleID: 1032 + Score: 10 + - Id: 220006 + Group: Marry + Name: Married with who..? + Rewards: + TitleId: 1022 Score: 20 - - ID: 220008 - Group: "AG_BABY" - Name: "Being a parent" + - Id: 220007 + Group: Baby + Name: Can you grow? + Condition: " ARG0 == 1 " + Rewards: + TitleId: 1032 + Score: 20 + - Id: 220008 + Group: Baby + Name: Being a parent Condition: " ARG0 == 2 " - Reward: - TitleID: 1033 + Rewards: + TitleId: 1033 Score: 20 - - ID: 220009 - Group: "AG_SPEND_ZENY" - Name: "Activating the market economy (1)" - Condition: " ARG0 >= 10000 " - Target: + - Id: 220009 + Group: Spend_Zeny + Name: Activating the market economy (1) + Targets: - Id: 0 Count: 10000 + Condition: " ARG0 >= 10000 " Score: 10 - - ID: 220010 - Group: "AG_SPEND_ZENY" - Name: "Activating the market economy (2)" - Condition: " ARG0 >= 100000 " - Target: + - Id: 220010 + Group: Spend_Zeny + Name: Activating the market economy (2) + Targets: - Id: 0 Count: 100000 + Condition: " ARG0 >= 100000 " Score: 15 - - ID: 220011 - Group: "AG_SPEND_ZENY" - Name: "Activating the market economy (3)" - Condition: " ARG0 >= 500000 " - Target: + - Id: 220011 + Group: Spend_Zeny + Name: Activating the market economy (3) + Targets: - Id: 0 Count: 500000 + Condition: " ARG0 >= 500000 " Score: 20 - - ID: 220012 - Group: "AG_SPEND_ZENY" - Name: "Activating the market economy (4)" - Condition: " ARG0 >= 1000000 " - Target: + - Id: 220012 + Group: Spend_Zeny + Name: Activating the market economy (4) + Targets: - Id: 0 Count: 1000000 + Condition: " ARG0 >= 1000000 " Score: 30 - - ID: 220013 - Group: "AG_SPEND_ZENY" - Name: "Activating the market economy (5)" - Condition: " ARG0 >= 5000000 " - Target: + - Id: 220013 + Group: Spend_Zeny + Name: Activating the market economy (5) + Targets: - Id: 0 Count: 5000000 + Condition: " ARG0 >= 5000000 " Score: 50 - - ID: 220014 - Group: "AG_ENCHANT_SUCCESS" - Name: "I can't quit from refining! (1)" + - Id: 220014 + Group: Enchant_Success + Name: I can't quit from refining! (1) Condition: " ARG0 == 1 && ARG1 >= 7 " Score: 10 - - ID: 220015 - Group: "AG_ENCHANT_SUCCESS" - Name: "I can't quit from refining! (2)" + - Id: 220015 + Group: Enchant_Success + Name: I can't quit from refining! (2) Condition: " ARG0 == 1 && ARG1 >= 12 " Score: 15 - - ID: 220016 - Group: "AG_ENCHANT_SUCCESS" - Name: "I can't quit from refining! (3)" + - Id: 220016 + Group: Enchant_Success + Name: I can't quit from refining! (3) Condition: " ARG0 == 2 && ARG1 >= 7 " Score: 10 - - ID: 220017 - Group: "AG_ENCHANT_SUCCESS" - Name: "I can't quit from refining! (4)" + - Id: 220017 + Group: Enchant_Success + Name: I can't quit from refining! (4) Condition: " ARG0 == 2 && ARG1 >= 12 " Score: 15 - - ID: 220018 - Group: "AG_ENCHANT_SUCCESS" - Name: "I can't quit from refining! (5)" + - Id: 220018 + Group: Enchant_Success + Name: I can't quit from refining! (5) Condition: " ARG0 == 3 && ARG1 >= 7 " Score: 15 - - ID: 220019 - Group: "AG_ENCHANT_SUCCESS" - Name: "I can't quit from refining! (6)" + - Id: 220019 + Group: Enchant_Success + Name: I can't quit from refining! (6) Condition: " ARG0 == 3 && ARG1 >= 12 " Score: 20 - - ID: 220020 - Group: "AG_ENCHANT_SUCCESS" - Name: "I can't quit from refining! (7)" + - Id: 220020 + Group: Enchant_Success + Name: I can't quit from refining! (7) Condition: " ARG0 == 4 && ARG1 >= 7 " Score: 20 - - ID: 220021 - Group: "AG_ENCHANT_SUCCESS" - Name: "I can't quit from refining! (8)" + - Id: 220021 + Group: Enchant_Success + Name: I can't quit from refining! (8) Condition: " ARG0 == 4 && ARG1 >= 12 " Score: 30 - - ID: 220022 - Group: "AG_ENCHANT_FAIL" - Name: "Human's greed has no ending.." + - Id: 220022 + Group: Enchant_Fail + Name: Human's greed has no ending.. + Condition: " ARG0 == 1 " Score: 10 - - ID: 220023 - Group: "AG_GET_ITEM" - Name: "I found it! (1)" + - Id: 220023 + Group: Get_Item + Name: I found it! (1) Condition: " ARG0 >= 100 " Score: 10 - - ID: 220024 - Group: "AG_GET_ITEM" - Name: "I found it! (2)" + - Id: 220024 + Group: Get_Item + Name: I found it! (2) Condition: " ARG0 >= 1000 " Score: 10 - - ID: 220025 - Group: "AG_GET_ITEM" - Name: "I found it! (3)" + - Id: 220025 + Group: Get_Item + Name: I found it! (3) Condition: " ARG0 >= 5000 " Score: 15 - - ID: 220026 - Group: "AG_GET_ITEM" - Name: "I found it! (4)" + - Id: 220026 + Group: Get_Item + Name: I found it! (4) Condition: " ARG0 >= 10000 " Score: 15 - - ID: 220027 - Group: "AG_GET_ITEM" - Name: "I found it! (5)" + - Id: 220027 + Group: Get_Item + Name: I found it! (5) Condition: " ARG0 >= 50000 " Score: 20 - - ID: 220028 - Group: "AG_GET_ITEM" - Name: "I found it! (6)" + - Id: 220028 + Group: Get_Item + Name: I found it! (6) Condition: " ARG0 >= 100000 " Score: 20 - - ID: 220029 - Group: "AG_GET_ITEM" - Name: "I found it! (7)" + - Id: 220029 + Group: Get_Item + Name: I found it! (7) Condition: " ARG0 >= 150000 " Score: 30 - - ID: 220030 - Group: "AG_GET_ZENY" - Name: "Rich King (1)" + - Id: 220030 + Group: Get_Zeny + Name: Rich King (1) Condition: " ARG0 >= 10000 " Score: 10 - - ID: 220031 - Group: "AG_GET_ZENY" - Name: "Rich King (2)" + - Id: 220031 + Group: Get_Zeny + Name: Rich King (2) Condition: " ARG0 >= 100000 " Score: 15 - - ID: 220032 - Group: "AG_GET_ZENY" - Name: "Rich King (3)" + - Id: 220032 + Group: Get_Zeny + Name: Rich King (3) Condition: " ARG0 >= 1000000 " Score: 20 - - ID: 220033 - Group: "AG_GET_ZENY" - Name: "Rich King (4)" + - Id: 220033 + Group: Get_Zeny + Name: Rich King (4) Condition: " ARG0 >= 10000000 " Score: 25 - - ID: 220034 - Group: "AG_GET_ZENY" - Name: "Rich King (5)" + - Id: 220034 + Group: Get_Zeny + Name: Rich King (5) Condition: " ARG0 >= 100000000 " Score: 30 - - ID: 220035 - Group: "AG_GET_ZENY" - Name: "Rich King (6)" + - Id: 220035 + Group: Get_Zeny + Name: Rich King (6) Condition: " ARG0 >= 1000000000 " Score: 40 - - ID: 230100 - Group: "AG_TAMING" - Name: "Poring is Love" - Dependent: - - Id: 230101 - - Id: 230102 - - Id: 230103 - - Id: 230104 - Reward: + - Id: 230100 + Group: Taming + Name: Poring is Love + Dependents: + 230101: true + 230102: true + 230103: true + 230104: true + Rewards: Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " - TitleID: 1025 + TitleId: 1025 Score: 50 - - ID: 230110 - Group: "AG_TAMING" - Name: "Entomologist" - Dependent: - - Id: 230111 - - Id: 230112 - - Id: 230113 - - Id: 230114 - - Id: 230115 - - Id: 230116 - Reward: + - Id: 230110 + Group: Taming + Name: Entomologist + Dependents: + 230111: true + 230112: true + 230113: true + 230114: true + 230115: true + 230116: true + Rewards: Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " - TitleID: 1026 + TitleId: 1026 Score: 50 - - ID: 230120 - Group: "AG_TAMING" - Name: "Animals are also our friend" - Dependent: - - Id: 230121 - - Id: 230122 - - Id: 230123 - - Id: 230124 - - Id: 230125 - - Id: 230126 - - Id: 230127 - - Id: 230128 - Reward: + - Id: 230120 + Group: Taming + Name: Animals are also our friend + Dependents: + 230121: true + 230122: true + 230123: true + 230124: true + 230125: true + 230126: true + 230127: true + 230128: true + Rewards: Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " - TitleID: 1027 + TitleId: 1027 Score: 50 - - ID: 230140 - Group: "AG_TAMING" - Name: "Monster Girls Unite!!" - Dependent: - - Id: 230141 - - Id: 230142 - - Id: 230143 - - Id: 230144 - - Id: 230145 - - Id: 230146 - - Id: 230147 - Reward: + - Id: 230140 + Group: Taming + Name: Monster Girls Unite!! + Dependents: + 230141: true + 230142: true + 230143: true + 230144: true + 230145: true + 230146: true + 230147: true + Rewards: Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " - TitleID: 1029 + TitleId: 1029 Score: 50 - - ID: 230101 - Group: "AG_TAMING" - Name: "Poring - taming" - Target: + - Id: 230101 + Group: Taming + Name: Poring - taming + Targets: - Id: 0 - MobID: 1002 - Count: 1 + Mob: PORING Score: 10 - - ID: 230102 - Group: "AG_TAMING" - Name: "Drops - taming" - Target: + - Id: 230102 + Group: Taming + Name: Drops - taming + Targets: - Id: 0 - MobID: 1113 - Count: 1 + Mob: DROPS Score: 10 - - ID: 230103 - Group: "AG_TAMING" - Name: "Poporing - taming" - Target: + - Id: 230103 + Group: Taming + Name: Poporing - taming + Targets: - Id: 0 - MobID: 1031 - Count: 1 + Mob: POPORING Score: 10 - - ID: 230104 - Group: "AG_TAMING" - Name: "Novice Poring - taming" - #Target: + - Id: 230104 + Group: Taming + Name: Novice Poring - taming + #Targets: # - Id: 0 - # MobID: 2398 - # Count: 1 + # Mob: LITTLE_PORING Score: 10 - - ID: 230111 - Group: "AG_TAMING" - Name: "Chonchon - taming" - Target: + - Id: 230111 + Group: Taming + Name: Chonchon - taming + Targets: - Id: 0 - MobID: 1011 - Count: 1 + Mob: CHONCHON Score: 10 - - ID: 230112 - Group: "AG_TAMING" - Name: "Steel Chonchon - taming" - Target: + - Id: 230112 + Group: Taming + Name: Steel Chonchon - taming + Targets: - Id: 0 - MobID: 1042 - Count: 1 + Mob: STEEL_CHONCHON Score: 10 - - ID: 230113 - Group: "AG_TAMING" - Name: "Hunter Fly - taming" - Target: + - Id: 230113 + Group: Taming + Name: Hunter Fly - taming + Targets: - Id: 0 - MobID: 1035 - Count: 1 + Mob: HUNTER_FLY Score: 10 - - ID: 230114 - Group: "AG_TAMING" - Name: "Rocker - taming" - Target: + - Id: 230114 + Group: Taming + Name: Rocker - taming + Targets: - Id: 0 - MobID: 1052 - Count: 1 + Mob: ROCKER Score: 10 - - ID: 230115 - Group: "AG_TAMING" - Name: "Spore - taming" - Target: + - Id: 230115 + Group: Taming + Name: Spore - taming + Targets: - Id: 0 - MobID: 1014 - Count: 1 + Mob: SPORE Score: 10 - - ID: 230116 - Group: "AG_TAMING" - Name: "Poison Spore - taming" - Target: + - Id: 230116 + Group: Taming + Name: Poison Spore - taming + Targets: - Id: 0 - MobID: 1077 - Count: 1 + Mob: POISON_SPORE Score: 10 - - ID: 230121 - Group: "AG_TAMING" - Name: "Lunatic - taming" - Target: + - Id: 230121 + Group: Taming + Name: Lunatic - taming + Targets: - Id: 0 - MobID: 1063 - Count: 1 + Mob: LUNATIC Score: 10 - - ID: 230122 - Group: "AG_TAMING" - Name: "Picky - taming" - Target: + - Id: 230122 + Group: Taming + Name: Picky - taming + Targets: - Id: 0 - MobID: 1049 - Count: 1 + Mob: PICKY Score: 10 - - ID: 230123 - Group: "AG_TAMING" - Name: "Savage Bebe - taming" - Target: + - Id: 230123 + Group: Taming + Name: Savage Bebe - taming + Targets: - Id: 0 - MobID: 1167 - Count: 1 + Mob: SAVAGE_BABE Score: 10 - - ID: 230124 - Group: "AG_TAMING" - Name: "Baby Desert Wolf - taming" - Target: + - Id: 230124 + Group: Taming + Name: Baby Desert Wolf - taming + Targets: - Id: 0 - MobID: 1107 - Count: 1 + Mob: DESERT_WOLF_B Score: 10 - - ID: 230125 - Group: "AG_TAMING" - Name: "Smokie - taming" - Target: + - Id: 230125 + Group: Taming + Name: Smokie - taming + Targets: - Id: 0 - MobID: 1056 - Count: 1 + Mob: SMOKIE Score: 10 - - ID: 230126 - Group: "AG_TAMING" - Name: "Yoyo - taming" - Target: + - Id: 230126 + Group: Taming + Name: Yoyo - taming + Targets: - Id: 0 - MobID: 1057 - Count: 1 + Mob: YOYO Score: 10 - - ID: 230127 - Group: "AG_TAMING" - Name: "Peco Peco - taming" - Target: + - Id: 230127 + Group: Taming + Name: Peco Peco - taming + Targets: - Id: 0 - MobID: 1019 - Count: 1 + Mob: PECOPECO Score: 10 - - ID: 230128 - Group: "AG_TAMING" - Name: "Petite - taming" - Target: + - Id: 230128 + Group: Taming + Name: Petite - taming + Targets: - Id: 0 - MobID: 1155 - Count: 1 + Mob: PETIT Score: 10 - - ID: 230141 - Group: "AG_TAMING" - Name: "Munak - taming" - Target: + - Id: 230141 + Group: Taming + Name: Munak - taming + Targets: - Id: 0 - MobID: 1026 - Count: 1 + Mob: MUNAK Score: 10 - - ID: 230142 - Group: "AG_TAMING" - Name: "Isis - taming" - Target: + - Id: 230142 + Group: Taming + Name: Isis - taming + Targets: - Id: 0 - MobID: 1029 - Count: 1 + Mob: ISIS Score: 10 - - ID: 230143 - Group: "AG_TAMING" - Name: "Sohee - taming" - Target: + - Id: 230143 + Group: Taming + Name: Sohee - taming + Targets: - Id: 0 - MobID: 1170 - Count: 1 + Mob: SOHEE Score: 10 - - ID: 230144 - Group: "AG_TAMING" - Name: "Zherlthsh - taming" - Target: + - Id: 230144 + Group: Taming + Name: Zherlthsh - taming + Targets: - Id: 0 - MobID: 1200 - Count: 1 + Mob: ZHERLTHSH Score: 10 - - ID: 230145 - Group: "AG_TAMING" - Name: "Alice - taming" - Target: + - Id: 230145 + Group: Taming + Name: Alice - taming + Targets: - Id: 0 - MobID: 1275 - Count: 1 + Mob: ALICE Score: 10 - - ID: 230146 - Group: "AG_TAMING" - Name: "Succubus - taming" - Target: + - Id: 230146 + Group: Taming + Name: Succubus - taming + Targets: - Id: 0 - MobID: 1370 - Count: 1 + Mob: SUCCUBUS Score: 10 - - ID: 230147 - Group: "AG_TAMING" - Name: "Loli Ruri - taming" - Target: + - Id: 230147 + Group: Taming + Name: Loli Ruri - taming + Targets: - Id: 0 - MobID: 1505 - Count: 1 + Mob: LOLI_RURI Score: 10 - - ID: 230200 - Group: "AG_BATTLE" - Name: "Poring seeker" - Dependent: - - Id: 230201 - - Id: 230202 - - Id: 230203 + - Id: 230200 + Group: Battle + Name: Poring seeker + Dependents: + 230201: true + 230202: true + 230203: true Score: 10 - - ID: 230201 - Group: "AG_BATTLE" - Name: "Exploring Poring's life (1)" - Target: + - Id: 230201 + Group: Battle + Name: Exploring Poring's life (1) + Targets: - Id: 0 - MobID: 1002 + Mob: PORING Count: 10 # - Id: 1 - # MobID: 2398 + # Mob: LITTLE_PORING # Count: 10 - Id: 2 - MobID: 1113 + Mob: DROPS Count: 10 - Id: 3 - MobID: 1031 + Mob: POPORING Count: 10 - Id: 4 - MobID: 1242 + Mob: MARIN Count: 10 Score: 10 - - ID: 230202 - Group: "AG_BATTLE" - Name: "Exploring Poring's life (2)" - Target: + - Id: 230202 + Group: Battle + Name: Exploring Poring's life (2) + Targets: - Id: 0 - MobID: 1090 - Count: 1 + Mob: MASTERING - Id: 1 - MobID: 1582 - Count: 1 + Mob: DEVILING - Id: 2 - MobID: 1096 - Count: 1 + Mob: ANGELING - Id: 3 - MobID: 1388 - Count: 1 + Mob: ARCHANGELING - Id: 4 - MobID: 1120 - Count: 1 + Mob: GHOSTRING Score: 20 - - ID: 230203 - Group: "AG_BATTLE" - Name: "Exploring Poring's life (3)" - Target: + - Id: 230203 + Group: Battle + Name: Exploring Poring's life (3) + Targets: - Id: 0 - MobID: 1613 + Mob: METALING Count: 5 - Id: 1 - MobID: 1977 + Mob: HEAVY_METALING Count: 5 - Id: 2 - MobID: 1836 + Mob: MAGMARING Count: 5 Score: 20 - - ID: 240000 - Group: "AG_GOAL_LEVEL" - Name: "First Login after the introduction of Achievement Tasks" - Score: 10 + - Id: 240000 + Group: Goal_Level + Name: First Login after the introduction of Achievement Tasks Condition: " true " - - ID: 240001 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 1" + Score: 10 + - Id: 240001 + Group: Goal_Achieve + Name: Reaching Level 1 Condition: " AchievementLevel >= 1 " - Reward: - ItemID: 644 + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 240002 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 2" + - Id: 240002 + Group: Goal_Achieve + Name: Reaching Level 2 Condition: " AchievementLevel >= 2 " - Dependent: - - Id: 240001 - Reward: - ItemID: 644 + Dependents: + 240001: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 240003 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 3" + - Id: 240003 + Group: Goal_Achieve + Name: Reaching Level 3 Condition: " AchievementLevel >= 3 " - Dependent: - - Id: 240002 - Reward: - ItemID: 644 + Dependents: + 240002: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 240004 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 4" + - Id: 240004 + Group: Goal_Achieve + Name: Reaching Level 4 Condition: " AchievementLevel >= 4 " - Dependent: - - Id: 240003 - Reward: - ItemID: 644 + Dependents: + 240003: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 240005 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 5" + - Id: 240005 + Group: Goal_Achieve + Name: Reaching Level 5 Condition: " AchievementLevel >= 5 " - Dependent: - - Id: 240004 - Reward: - ItemID: 644 + Dependents: + 240004: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 240006 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 6" + - Id: 240006 + Group: Goal_Achieve + Name: Reaching Level 6 Condition: " AchievementLevel >= 6 " - Dependent: - - Id: 240005 - Reward: - ItemID: 644 + Dependents: + 240005: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 240007 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 7" + - Id: 240007 + Group: Goal_Achieve + Name: Reaching Level 7 Condition: " AchievementLevel >= 7 " - Dependent: - - Id: 240006 - Reward: - ItemID: 644 + Dependents: + 240006: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 240008 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 8" + - Id: 240008 + Group: Goal_Achieve + Name: Reaching Level 8 Condition: " AchievementLevel >= 8 " - Dependent: - - Id: 240007 - Reward: - ItemID: 644 + Dependents: + 240007: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 240009 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 9" + - Id: 240009 + Group: Goal_Achieve + Name: Reaching Level 9 Condition: " AchievementLevel >= 9 " - Dependent: - - Id: 240008 - Reward: - ItemID: 644 + Dependents: + 240008: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 240010 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 10" + - Id: 240010 + Group: Goal_Achieve + Name: Reaching Level 10 Condition: " AchievementLevel >= 10 " - Dependent: - - Id: 240009 - Reward: - ItemID: 644 + Dependents: + 240009: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " - TitleID: 1023 + TitleId: 1023 Score: 10 - - ID: 240011 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 11" + - Id: 240011 + Group: Goal_Achieve + Name: Reaching Level 11 Condition: " AchievementLevel >= 11 " - Dependent: - - Id: 240010 - Reward: - ItemID: 644 + Dependents: + 240010: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 240012 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 12" + - Id: 240012 + Group: Goal_Achieve + Name: Reaching Level 12 Condition: " AchievementLevel >= 12 " - Dependent: - - Id: 240011 - Reward: - ItemID: 644 + Dependents: + 240011: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 240013 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 13" + - Id: 240013 + Group: Goal_Achieve + Name: Reaching Level 13 Condition: " AchievementLevel >= 13 " - Dependent: - - Id: 240012 - Reward: - ItemID: 644 + Dependents: + 240012: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 240014 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 14" + - Id: 240014 + Group: Goal_Achieve + Name: Reaching Level 14 Condition: " AchievementLevel >= 14 " - Dependent: - - Id: 240013 - Reward: - ItemID: 644 + Dependents: + 240013: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 240015 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 15" + - Id: 240015 + Group: Goal_Achieve + Name: Reaching Level 15 Condition: " AchievementLevel >= 15 " - Dependent: - - Id: 240014 - Reward: - ItemID: 644 + Dependents: + 240014: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 240016 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 16" + - Id: 240016 + Group: Goal_Achieve + Name: Reaching Level 16 Condition: " AchievementLevel >= 16 " - Dependent: - - Id: 240015 - Reward: - ItemID: 644 + Dependents: + 240015: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 240017 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 17" + - Id: 240017 + Group: Goal_Achieve + Name: Reaching Level 17 Condition: " AchievementLevel >= 17 " - Dependent: - - Id: 240016 - Reward: - ItemID: 644 + Dependents: + 240016: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 240018 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 18" + - Id: 240018 + Group: Goal_Achieve + Name: Reaching Level 18 Condition: " AchievementLevel >= 18 " - Dependent: - - Id: 240017 - Reward: - ItemID: 644 + Dependents: + 240017: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 240019 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 19" + - Id: 240019 + Group: Goal_Achieve + Name: Reaching Level 19 Condition: " AchievementLevel >= 19 " - Dependent: - - Id: 240018 - Reward: - ItemID: 644 + Dependents: + 240018: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 240020 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 20" + - Id: 240020 + Group: Goal_Achieve + Name: Reaching Level 20 Condition: " AchievementLevel >= 20 " - Dependent: - - Id: 240019 - Reward: - ItemID: 644 + Dependents: + 240019: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " - TitleID: 1024 + TitleId: 1024 Score: 10 diff --git a/db/pre-re/achievement_level_db.yml b/db/pre-re/achievement_level_db.yml index bd22552418..2ec6ebb0d6 100644 --- a/db/pre-re/achievement_level_db.yml +++ b/db/pre-re/achievement_level_db.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify @@ -16,15 +16,14 @@ # along with this program. If not, see . # ########################################################################### -# Pre-Renewal Achievement Level Database +# Achievement Level Database ########################################################################### # # Achievement Level Settings # ########################################################################### -# Level - Achievement Level -########################################################################### -# Points - Required total scoring points to reach this level. +# - Level Achievement Level. +# Points Required total scoring points to reach this level. ########################################################################### Header: diff --git a/db/pre-re/attendance.yml b/db/pre-re/attendance.yml index 11c5df7630..fd5ab78068 100644 --- a/db/pre-re/attendance.yml +++ b/db/pre-re/attendance.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify diff --git a/db/pre-re/guild_skill_tree.yml b/db/pre-re/guild_skill_tree.yml index d564e3c635..3397fc5bb0 100644 --- a/db/pre-re/guild_skill_tree.yml +++ b/db/pre-re/guild_skill_tree.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify @@ -118,6 +118,3 @@ Body: - Id: GD_DEVELOPMENT MaxLevel: 1 - -# - Id: GD_GUILD_STORAGE -# MaxLevel: 5 diff --git a/db/pre-re/instance_db.txt b/db/pre-re/instance_db.txt deleted file mode 100644 index e9cf668f15..0000000000 --- a/db/pre-re/instance_db.txt +++ /dev/null @@ -1,11 +0,0 @@ -// Instance Database -// -// Structure of Database: -// ID,Name,LimitTime,IdleTimeOut,EnterMap,EnterX,EnterY,Map2,Map3,...,Map255 -// -// EnterMap is considered as Map1 - -1,Endless Tower,14400,300,1@tower,50,355,2@tower,3@tower,4@tower,5@tower,6@tower -2,Sealed Catacomb,7200,300,1@cata,100,224,2@cata -3,Orc's Memory,3600,300,1@orcs,179,15,2@orcs -4,Nidhoggur's Nest,14400,300,1@nyd,32,36,2@nyd diff --git a/db/pre-re/instance_db.yml b/db/pre-re/instance_db.yml new file mode 100644 index 0000000000..f89c988e78 --- /dev/null +++ b/db/pre-re/instance_db.yml @@ -0,0 +1,81 @@ +# This file is a part of rAthena. +# Copyright(C) 2021 rAthena Development Team +# https://rathena.org - https://github.com/rathena +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . +# +########################################################################### +# Instance Database +########################################################################### +# +# Instance Settings +# +########################################################################### +# - Id Instance ID. +# Name Instance Name. +# TimeLimit Total lifetime of instance in seconds. (Default: 3600) +# IdleTimeOut Time before an idle instance is destroyed in seconds. (Default: 300) +# Destroyable Toggles the ability to destroy the instance using instance 'Destroy' button. (Default: true) +# Note: the button is displayed based on parties. For any mode, it requires the party leader to be the instance owner to destroy it. +# Enter: Instance entrance coordinates. +# Map Map Name where players start. +# X X Coordinate where players start. +# Y Y Coordinate where players start. +# AdditionalMaps: List of maps that are part of an instance. (Optional) +########################################################################### + +Header: + Type: INSTANCE_DB + Version: 1 + +Body: + - Id: 1 + Name: Endless Tower + TimeLimit: 14400 + Enter: + Map: 1@tower + X: 50 + Y: 355 + AdditionalMaps: + 2@tower: true + 3@tower: true + 4@tower: true + 5@tower: true + 6@tower: true + - Id: 2 + Name: Sealed Catacomb + TimeLimit: 7200 + Enter: + Map: 1@cata + X: 100 + Y: 224 + AdditionalMaps: + 2@cata: true + - Id: 3 + Name: Orc's Memory + Enter: + Map: 1@orcs + X: 179 + Y: 15 + AdditionalMaps: + 2@orcs: true + - Id: 4 + Name: Nidhoggur's Nest + TimeLimit: 14400 + Enter: + Map: 1@nyd + X: 32 + Y: 36 + AdditionalMaps: + 2@nyd: true diff --git a/db/pre-re/item_buyingstore.txt b/db/pre-re/item_buyingstore.txt deleted file mode 100644 index 7aba096643..0000000000 --- a/db/pre-re/item_buyingstore.txt +++ /dev/null @@ -1,1957 +0,0 @@ -// Buying Store Item List -// List of items that can be sold to buying stores. -// -// Structure of Database: -// ItemID -// -// Note: -// Items are in same order as data\buyingstoreitemlist.txt, which -// must be edited as well for the client to accept added items. - -//--- 2015 / 12 / 16 - ڹ -//25127 -//25128 -//25129 -//25130 -//25131 -//23016 -//23080 -//4671 -//4672 -//4673 -//4674 -//4675 -//4676 -//4677 -//4678 -//4679 -//4680 -//4681 -//4682 -//4683 -//4684 -//4685 -//4686 -//4687 -//4688 -//4689 -//4690 -//4691 -//4692 -//4693 -//4694 -//4695 -//4696 -//--- 2015 / 11 19 - μ ߰ -//6905 -//--- 2015 / 11 / 30 - ī ߰ -4001 // Poring_Card -4002 // Fabre_Card -4003 // Pupa_Card -4004 // Drops_Card -4005 // Poring__Card -4006 // Lunatic_Card -4007 // Pecopeco_Egg_Card -4008 // Picky_Card -4009 // Chonchon_Card -4010 // Wilow_Card -4011 // Picky__Card -4012 // Thief_Bug_Egg_Card -4013 // Andre_Egg_Card -4014 // Roda_Frog_Card -4015 // Condor_Card -4016 // Thief_Bug_Card -4017 // Savage_Babe_Card -4018 // Andre_Larva_Card -4019 // Hornet_Card -4020 // Farmiliar_Card -4021 // Rocker_Card -4022 // Spore_Card -4023 // Desert_Wolf_Babe_Card -4024 // Plankton_Card -4025 // Skeleton_Card -4026 // Thief_Bug_Female_Card -4027 // Kukre_Card -4028 // Tarou_Card -4029 // Wolf_Card -4030 // Mandragora_Card -4031 // Pecopeco_Card -4032 // Ambernite_Card -4033 // Poporing_Card -4034 // Worm_Tail_Card -4035 // Hydra_Card -4036 // Muka_Card -4037 // Snake_Card -4038 // Zombie_Card -4039 // Stainer_Card -4040 // Creamy_Card -4041 // Coco_Card -4042 // Steel_Chonchon_Card -4043 // Andre_Card -4044 // Smokie_Card -4045 // Horn_Card -4046 // Martin_Card -4047 // Ghostring_Card -4048 // Poison_Spore_Card -4049 // Vadon_Card -4050 // Thief_Bug_Male_Card -4051 // Yoyo_Card -4052 // Elder_Wilow_Card -4053 // Vitata_Card -4054 // Angeling_Card -4055 // Marina_Card -4056 // Dustiness_Card -4057 // Metaller_Card -4058 // Thara_Frog_Card -4059 // Soldier_Andre_Card -4060 // Goblin_Card -4061 // Cornutus_Card -4062 // Anacondaq_Card -4063 // Caramel_Card -4064 // Zerom_Card -4065 // Kaho_Card -4066 // Orc_Warrior_Card -4067 // Megalodon_Card -4068 // Scorpion_Card -4069 // Drainliar_Card -4070 // Eggyra_Card -4071 // Orc_Zombie_Card -4072 // Golem_Card -4073 // Pirate_Skel_Card -4074 // BigFoot_Card -4075 // Argos_Card -4076 // Magnolia_Card -4077 // Phen_Card -4078 // Savage_Card -4079 // Mantis_Card -4080 // Flora_Card -4081 // Hode_Card -4082 // Desert_Wolf_Card -4083 // Rafflesia_Card -4084 // Marine_Sphere_Card -4085 // Orc_Skeleton_Card -4086 // Soldier_Skeleton_Card -4087 // Giearth_Card -4088 // Frilldora_Card -4089 // Sword_Fish_Card -4090 // Munak_Card -4091 // Kobold_Card -4092 // Skel_Worker_Card -4093 // Obeaune_Card -4094 // Archer_Skeleton_Card -4095 // Marse_Card -4096 // Zenorc_Card -4097 // Matyr_Card -4098 // Dokebi_Card -4099 // Pasana_Card -4100 // Sohee_Card -4101 // Sand_Man_Card -4102 // Whisper_Card -4103 // Horong_Card -4104 // Requiem_Card -4105 // Marc_Card -4106 // Mummy_Card -4107 // Verit_Card -4108 // Myst_Card -4109 // Jakk_Card -4110 // Ghoul_Card -4111 // Strouf_Card -4112 // Marduk_Card -4113 // Marionette_Card -4114 // Argiope_Card -4115 // Hunter_Fly_Card -4116 // Isis_Card -4117 // Side_Winder_Card -4118 // Petit_Card -4119 // Bathory_Card -4120 // Petit__Card -4121 // Phreeoni_Card -4122 // Deviruchi_Card -4123 // Eddga_Card -4124 // Medusa_Card -4125 // Deviace_Card -4126 // Minorous_Card -4127 // Nightmare_Card -4128 // Golden_Bug_Card -4129 // Baphomet__Card -4130 // Scorpion_King_Card -4131 // Moonlight_Flower_Card -4132 // Mistress_Card -4133 // Daydric_Card -4134 // Dracula_Card -4135 // Orc_Load_Card -4136 // Khalitzburg_Card -4137 // Drake_Card -4138 // Anubis_Card -4139 // Joker_Card -4140 // Knight_Of_Abyss_Card -4141 // Evil_Druid_Card -4142 // Doppelganger_Card -4143 // Orc_Hero_Card -4144 // Osiris_Card -4145 // Berzebub_Card -4146 // Maya_Card -4147 // Baphomet_Card -4148 // Pharaoh_Card -4149 // Gargoyle_Card -4150 // Goat_Card -4151 // Gajomart_Card -4152 // Galapago_Card -4153 // Crab_Card -4154 // Rice_Cake_Boy_Card -4155 // Goblin_Leader_Card -4156 // Steam_Goblin_Card -4157 // Goblin_Archer_Card -4158 // Flying_Deleter_Card -4159 // Nine_Tail_Card -4160 // Antique_Firelock_Card -4161 // Grand_Peco_Card -4162 // Grizzly_Card -4163 // Gryphon_Card -4164 // Gullinbursti_Card -4165 // Gig_Card -4166 // Nightmare_Terror_Card -4167 // Neraid_Card -4168 // Dark_Lord_Card -4169 // Dark_Illusion_Card -4170 // Dark_Frame_Card -4171 // Dark_Priest_Card -4172 // The_Paper_Card -4173 // Demon_Pungus_Card -4174 // Deviling_Card -4175 // Poison_Toad_Card -4176 // Dullahan_Card -4177 // Dryad_Card -4178 // Dragon_Tail_Card -4179 // Dragon_Fly_Card -4180 // Driller_Card -4181 // Disguise_Card -4182 // Diabolic_Card -4183 // Vagabond_Wolf_Card -4184 // Lava_Golem_Card -4185 // Rideword_Card -4186 // Raggler_Card -4187 // Raydric_Archer_Card -4188 // Leib_Olmai_Card -4189 // Wraith_Dead_Card -4190 // Wraith_Card -4191 // Loli_Ruri_Card -4192 // Rotar_Zairo_Card -4193 // Lude_Card -4194 // Rybio_Card -4195 // Leaf_Cat_Card -4196 // Marin_Card -4197 // Mastering_Card -4198 // Maya_Puple_Card -4199 // Merman_Card -4200 // Megalith_Card -4201 // Majoruros_Card -4202 // Civil_Servant_Card -4203 // Mutant_Dragon_Card -4204 // Mini_Demon_Card -4205 // Mimic_Card -4206 // Mystcase_Card -4207 // Mysteltainn_Card -4208 // Miyabi_Ningyo_Card -4209 // Violy_Card -4210 // Wander_Man_Card -4211 // Vocal_Card -4212 // Bon_Gun_Card -4213 // Brilight_Card -4214 // Bloody_Murderer_Card -4215 // Blazzer_Card -4216 // Sasquatch_Card -4217 // Live_Peach_Tree_Card -4218 // Succubus_Card -4219 // Sageworm_Card -4220 // Solider_Card -4221 // Skeleton_General_Card -4222 // Skel_Prisoner_Card -4223 // Stalactic_Golem_Card -4224 // Stem_Worm_Card -4225 // Stone_Shooter_Card -4226 // Sting_Card -4227 // Spring_Rabbit_Card -4228 // Sleeper_Card -4229 // C_Tower_Manager_Card -4230 // Shinobi_Card -4231 // Increase_Soil_Card -4232 // Wild_Ginseng_Card -4233 // Baby_Leopard_Card -4234 // Anolian_Card -4235 // Cookie_XMAS_Card -4236 // Amon_Ra_Card -4237 // Owl_Duke_Card -4238 // Owl_Baron_Card -4239 // Iron_Fist_Card -4240 // Arclouse_Card -4241 // Archangeling_Card -4242 // Apocalips_Card -4243 // Antonio_Card -4244 // Alarm_Card -4245 // Am_Mut_Card -4246 // Assulter_Card -4247 // Aster_Card -4248 // Ancient_Mummy_Card -4249 // Ancient_Worm_Card -4250 // Executioner_Card -4251 // Elder_Card -4252 // Alligator_Card -4253 // Alice_Card -4254 // Tirfing_Card -4255 // Orc_Lady_Card -4256 // Orc_Archer_Card -4257 // Wild_Rose_Card -4258 // Wicked_Nymph_Card -4259 // Wooden_Golem_Card -4260 // Wootan_Shooter_Card -4261 // Wootan_Fighter_Card -4262 // Evil_Cloud_Hermit_Card -4263 // Incant_Samurai_Card -4264 // Wind_Ghost_Card -4265 // Li_Me_Mang_Ryang_Card -4266 // Eclipse_Card -4267 // Explosion_Card -4268 // Injustice_Card -4269 // Incubus_Card -4270 // Giant_Spider_Card -4271 // Giant_Honet_Card -4272 // Dancing_Dragon_Card -4273 // Shellfish_Card -4274 // Zombie_Master_Card -4275 // Zombie_Prisoner_Card -4276 // Lord_Of_Death_Card -4277 // Zherlthsh_Card -4278 // Gibbet_Card -4279 // Deleter_Card -4280 // Geographer_Card -4281 // Zipper_Bear_Card -4282 // Tengu_Card -4283 // Greatest_General_Card -4284 // Chepet_Card -4285 // Choco_Card -4286 // Karakasa_Card -4287 // Kapha_Card -4288 // Carat_Card -4289 // Caterpillar_Card -4290 // Cat_O_Nine_Tail_Card -4291 // Kobold_Leader_Card -4292 // Kobold_Archer_Card -4293 // Cookie_Card -4294 // Quve_Card -4295 // Kraben_Card -4296 // Cramp_Card -4297 // Cruiser_Card -4298 // Cremy_Fear_Card -4299 // Clock_Card -4300 // Chimera_Card -4301 // Killer_Mantis_Card -4302 // Tao_Gunka_Card -4303 // Whisper_Boss_Card -4304 // Tamruan_Card -4305 // Turtle_General_Card -4306 // Toad_Card -4307 // Kind_Of_Beetle_Card -4308 // Tri_Joint_Card -4309 // Parasite_Card -4310 // Panzer_Goblin_Card -4311 // Permeter_Card -4312 // Fur_Seal_Card -4313 // Punk_Card -4314 // Penomena_Card -4315 // Pest_Card -4316 // Fake_Angel_Card -4317 // Mobster_Card -4318 // Knight_Windstorm_Card -4319 // Freezer_Card -4320 // Bloody_Knight_Card -4321 // Hylozoist_Card -4322 // High_Orc_Card -4323 // Garm_Baby_Card -4324 // Garm_Card -4325 // Harpy_Card -4326 // See_Otter_Card -4327 // Blood_Butterfly_Card -4328 // Hyegun_Card -4329 // Phendark_Card -4330 // Dark_Snake_Lord_Card -4331 // Heater_Card -4332 // Waste_Stove_Card -4333 // Venomous_Card -4334 // Noxious_Card -4335 // Pitman_Card -4336 // Ungoliant_Card -4337 // Porcellio_Card -4338 // Obsidian_Card -4339 // Mineral_Card -4340 // Teddy_Bear_Card -4341 // Metaling_Card -4342 // Rsx_0806_Card -4343 // Mole_Card -4344 // Anopheles_Card -4345 // Hill_Wind_Card -4346 // Ygnizem_Card -4347 // Armaia_Card -4348 // Whikebain_Card -4349 // Erend_Card -4350 // Rawrel_Card -4351 // Kavac_Card -4352 // B_Ygnizem_Card -4353 // Removal_Card -4354 // Gemini_Card -4355 // Gremlin_Card -4356 // Beholder_Card -4357 // B_Seyren_Card -4358 // Seyren_Card -4359 // B_Eremes_Card -4360 // Eremes_Card -4361 // B_Harword_Card -4362 // Harword_Card -4363 // B_Magaleta_Card -4364 // Magaleta_Card -4365 // B_Katrinn_Card -4366 // Katrinn_Card -4367 // B_Shecil_Card -4368 // Shecil_Card -4369 // Venatu_Card -4370 // Dimik_Card -4371 // Archdam_Card -4372 // Bacsojin_Card -4373 // Chung_E_Card -4374 // Apocalips_H_Card -4375 // Orc_Baby_Card -4376 // Lady_Tanee_Card -4377 // Green_Iguana_Card -4378 // Acidus_Card -4379 // Acidus__Card -4380 // Ferus_Card -4381 // Ferus__Card -4382 // Novus__Card -4383 // Novus_Card -4384 // Hydro_Card -4385 // Dragon_Egg_Card -4386 // Detale_Card -4387 // Ancient_Mimic_Card -4388 // Deathword_Card -4389 // Plasma_Card -4390 // Breeze_Card -4391 // Retribution_Card -4392 // Observation_Card -4393 // Shelter_Card -4394 // Solace_Card -4395 // Tha_Maero_Card -4396 // Tha_Odium_Card -4397 // Tha_Despero_Card -4398 // Tha_Dolor_Card -4399 // Thanatos_Card -4400 // Aliza_Card -4401 // Alicel_Card -4402 // Aliot_Card -4403 // Kiel_Card -4404 // Skogul_Card -4405 // Frus_Card -4406 // Skeggiold_Card -4407 // Randgris_Card -4408 // Gloom_Under_Night_Card -4409 // Agav_Card -4410 // Echio_Card -4411 // Vanberk_Card -4412 // Isilla_Card -4413 // Hodremlin_Card -4414 // Seeker_Card -4415 // Snowier_Card -4416 // Siroma_Card -4417 // Ice_Titan_Card -4418 // Gazeti_Card -4419 // Ktullanux_Card -4420 // Muscipular_Card -4421 // Drosera_Card -4422 // Roween_Card -4423 // Galion_Card -4424 // Stapo_Card -4425 // Atroce_Card -4426 // Byorgue_Card -4427 // Sword_Guardian_Card -4428 // Bow_Guardian_Card -4429 // Salamander_Card -4430 // Ifrit_Card -4431 // Kasa_Card -4432 // Magmaring_Card -4433 // Imp_Card -4434 // Knocker_Card -4435 // Zombie_Slaughter_Card -4436 // Ragged_Zombie_Card -4437 // Hell_Poodle_Card -4438 // Banshee_Card -4439 // Flame_Skull_Card -4440 // Necromancer_Card -4441 // Fallen_Bishop_Card -4442 // Tatacho_Card -4443 // Aqua_Elemental_Card -4444 // Draco_Card -4445 // Luciola_Vespa_Card -//4446 -4447 // Centipede_Card -4448 // Cornus_Card -4449 // Dark_Shadow_Card -4450 // Banshee_Master_Card -4451 // Entweihen_Card -4452 // Centipede_Larva_Card -4453 // Hilsrion_Card -//4454 -//4455 -//4456 -//4457 -//4458 -//4459 -//4460 -//4461 -//4462 -//4463 -//4464 -//4465 -//4466 -//4467 -//4468 -//4469 -//4470 -//4471 -//4472 -//4473 -//4474 -//4475 -//4476 -//4477 -//4478 -//4479 -//4480 -//4481 -//4482 -//4483 -//4484 -//4485 -//4486 -//4487 -//4488 -//4489 -//4490 -//4491 -//4492 -//4493 -//4494 -//4495 -//4496 -//4497 -//4498 -//4499 -//4500 -//4501 -//4502 -//4503 -//4504 -//4505 -//4506 -//4507 -//4508 -//4509 -//4510 -//4511 -//4512 -//4513 -//4514 -//4515 -//4516 -//4517 -//4518 -//4519 -//4520 -//4521 -//4522 -//4523 -//4524 -//4525 -//4526 -//4527 -//4528 -//4529 -//4530 -//4531 -//4532 -//4533 -//4534 -//4535 -//4536 -//4537 -//4538 -//4539 -//4540 -//4541 -//4542 -//4543 -//4544 -//4545 -//4546 -//4547 -//4548 -//4549 -//4550 -//4551 -//4552 -//4553 -//4554 -//4555 -//4556 -//4557 -//4558 -//4559 -//4560 -//4561 -//4562 -//4563 -//4564 -//4565 -//4566 -//4567 -//4568 -//4569 -//4570 -//4571 -//4572 -//4573 -//4574 -//4575 -//4576 -//4577 -//4578 -//4579 -//4580 -//4581 -//4582 -//4583 -//4584 -//4585 -//4586 -//4587 -//4588 -//4589 -//4590 -//4591 -//4592 -//4593 -//4594 -//4595 -//4596 -//4597 -//4598 -//4599 -//4600 -//4601 -//4602 -//4603 -//4604 -//4605 -//4606 -//4607 -//4608 -//4609 -//4610 -//4625 -//4626 -//4627 -//4628 -//4629 -//4630 -//4631 -//4632 -//4633 -//4634 -//4635 -//4636 -//4637 -//4638 -//4639 -//4640 -//4641 -//4642 -//4643 -//4644 -//4645 -//4646 -//4647 -//4648 -//4649 -//4650 -//4651 -//4652 -//4653 -//4654 -//4655 -//4656 -//4657 -//4658 -//--- 2015 / 7 / 9 - -//11600 -//22847 -//22848 -//22849 -//6921 -//6922 -//6924 -//6936 -//6937 -//6938 -//6939 -//6940 -//6941 -//6942 -//6961 -//6962 -//6905 -//--- 2014 / 12 / 17 -12739 // Snow_Flower -//--- 2014 / 07 / 09 -//6897 -//6898 -//6899 -//6900 -//6901 -//6902 -//6903 -//22770 -//22771 -//22772 -//22773 -//22774 -//22775 -//22776 -//--- 2014 / 04 / 21 -//6691 -//6692 -//6693 -//6694 -//6695 -//6696 -12490 // Vivid_Notation -//22516 -//22534 -//11563 -//11564 -//--- 2013 / 12 / 23 -//6832 -//11597 -//22699 -//22679 -//22687 -//6615 -//--- 2013 / 08 / 02 -//6750 -//6751 -//22648 -//22649 -//6797 -//11556 -//6770 -//6771 -//6772 -//6773 -//6774 -//6775 -//6776 -//6777 -//6778 -//6779 -//6780 -//6781 -//6782 -//11589 -//11590 -//22620 -//22621 - -//--- 2013 / 04 / 16 -//6557 -//6558 -//6559 -//6560 -//6561 -//12812 -//12813 -//12814 -//12815 -//6592 -//6594 -//6595 -//6596 -//6597 -//6598 -//6599 -//6600 -//6601 -//6602 -//6603 -//6604 -//6605 -//6668 -7056 // Payroll_Of_Kafra -//11557 -//11558 -//6607 -//6608 -//6609 -//6610 -//6611 -//6612 -//6613 -7228 // Gold_Bullion -7229 // Silver_Bullion -7230 // White_Gold_Bullion -//6699 -//6700 -//6701 -//6702 -//6703 -//6704 -//6705 -//6706 -//6683 -//7640 -//7642 -//7643 -//7644 -//6521 -//6522 -//6531 -//6557 -//6558 -//6559 -//6560 -//6561 -//12812 -//12813 -//12814 -//12815 -714 // Emperium -6381 // Field_Shovel -6382 // Urn -6393 // Round_Feather -6394 // Golden_Feather -6395 // Angel_Magic_Power -//6403 -//6404 -//6405 -//6423 -//6469 -//6470 -//6471 -6493 // Makibishi -//6496 -//6497 -//6498 -6499 // Ancient_Grudge -//6508 -//6509 -//6510 -//6511 -6512 // Charm_Fire -6513 // Charm_Ice -6514 // Charm_Wind -6515 // Charm_Earth -//6516 -//6517 -//6518 -//6523 -//6524 -//6525 -7347 // Lab_Staff_Record -7760 // Yaga_Magic_Book -7762 // Yaga_Pestle -7824 // Spirit_Liquor -11519 // Beef_Toast -11520 // Mora_Mandarin -11521 // Pingui_Berry_Juice -11522 // Red_Raffle_Sap -11523 // Yellow_Raffle_Sap -11524 // White_Raffle_Sap -11525 // Mora_Hip_Tea -11526 // Rafflecino -//11532 -//11533 -//11534 -//11536 -//11537 -//11547 -//11548 -//11549 -12329 // Recall_MaleGM -12330 // Recall_FemaleGM -12342 // Manuk's_Opportunity -12343 // Manuk's_Courage -12344 // Pinguicula's_fruit_Jam -12345 // Luciola's_Honey_Jam -12348 // Manuk's_Faith -12349 // Cornus'_Tears -12350 // Angeling_Potion -12351 // Shout_Megaphone -12354 // Buche_De_Noel -12355 // Xmas_Gift -12356 // Louise_Costume_Box -12418 // Full_SwingK -12419 // Mana_Plus -12422 // HP_Increase_Potion_(Small) -12423 // HP_Increase_Potion_(Medium) -12424 // HP_Increase_Potion_(Large) -12425 // SP_Increase_Potion_(Small) -12426 // SP_Increase_Potion_(Medium) -12427 // SP_Increase_Potion_(Large) -12428 // Concentrated_White_Potion_Z -12429 // Savage_Full_Roast -12430 // Cocktail_Warg_Blood -12431 // Minor_Stew -12432 // Siroma_Iced_Tea -12433 // Drosera_Herb_Salad -12434 // Petite_Tail_Noodles -12436 // Vitata_500 -12437 // Concentrated_Ceromain_Soup -12475 // Cure_Free -12536 // NY_Rice_Cake_Soup -12539 // Splendid_Box -12561 // Mysterious_Seed -12574 // Mora_Berry -12575 // Arrow_Of_Elf_Cntr -12576 // Hunting_Arrow_Cntr -//12582 -//12608 -//12609 -//12612 -//12613 -//12614 -//12615 -//12616 -//12617 -//12618 -//12619 -//12620 -//12621 -//12623 -//12675 -//12676 -//12677 -//12678 -//12679 -//12680 -//12683 -//12690 -//12691 -//12692 -//12693 -//12694 -//12695 -//12698 -//12699 -//12700 -//12775 - -//--- 2010 / 03 / 12 -601 // Wing_Of_Fly -602 // Wing_Of_Butterfly -603 // Old_Blue_Box -604 // Branch_Of_Dead_Tree -605 // Anodyne -606 // Aloebera -607 // Yggdrasilberry -608 // Seed_Of_Yggdrasil -609 // Amulet -610 // Leaf_Of_Yggdrasil -611 // Spectacles -612 // Portable_Furnace -613 // Iron_Hammer -614 // Golden_Hammer -615 // Oridecon_Hammer -616 // Old_Card_Album -617 // Old_Violet_Box -618 // Worn_Out_Scroll -619 // Unripe_Apple -620 // Orange_Juice -621 // Bitter_Herb -622 // Rainbow_Carrot -623 // Earthworm_The_Dude -624 // Rotten_Fish -625 // Lusty_Iron -626 // Monster_Juice -627 // Sweet_Milk -628 // Well_Dried_Bone -629 // Singing_Flower -630 // Dew_Laden_Moss -631 // Deadly_Noxious_Herb -632 // Fatty_Chubby_Earthworm -633 // Baked_Yam -634 // Tropical_Banana -635 // Horror_Of_Tribe -636 // No_Recipient -637 // Old_Broom -638 // Silver_Knife_Of_Chaste -639 // Armlet_Of_Obedience -640 // Shining_Stone -641 // Contracts_In_Shadow -642 // Book_Of_Devil -643 // Pet_Incubator -644 // Gift_Box -645 // Center_Potion -656 // Awakening_Potion -657 // Berserk_Potion -658 // Union_Of_Tribe -659 // Heart_Of_Her -660 // Prohibition_Red_Candle -661 // Sway_Apron -662 // Inspector_Certificate -663 // Korea_Rice_Cake -664 // Gift_Box_1 -665 // Gift_Box_2 -666 // Gift_Box_3 -667 // Gift_Box_4 -668 // Handsei -669 // Rice_Cake_Soup -678 // Poison_Bottle -679 // Gold_Pill -681 // Memory_Of_Wedding -682 // Realgar_Wine -683 // Exorcize_Herb -684 // Durian -686 // Earth_Scroll_1_3 -687 // Earth_Scroll_1_5 -688 // Cold_Scroll_1_3 -689 // Cold_Scroll_1_5 -690 // Fire_Scroll_1_3 -691 // Fire_Scroll_1_5 -692 // Wind_Scroll_1_3 -693 // Wind_Scroll_1_5 -694 // Ghost_Scroll_1_3 -695 // Ghost_Scroll_1_5 -696 // Fire_Scroll_2_1 -697 // Fire_Scroll_2_5 -698 // Fire_Scroll_3_1 -699 // Fire_Scroll_3_5 -700 // Cold_Scroll_2_1 -12000 // Cold_Scroll_2_5 -12001 // Holy_Scroll_1_3 -12002 // Holy_Scroll_1_5 -12003 // Holy_Scroll_2_1 -12004 // Arrow_Container -12005 // Iron_Arrow_Container -12006 // Steel_Arrow_Container -12007 // Ori_Arrow_Container -12008 // Fire_Arrow_Container -12009 // Silver_Arrow_Container -12010 // Wind_Arrow_Container -12011 // Stone_Arrow_Container -12012 // Crystal_Arrow_Container -12013 // Shadow_Arrow_Container -12014 // Imma_Arrow_Container -12015 // Rusty_Arrow_Container -12016 // Speed_Up_Potion -12017 // Slow_Down_Potion -12018 // Fire_Cracker -12020 // Water_Of_Darkness -12027 // Giggling_Box -12028 // Box_Of_Thunder -12029 // Gloomy_Box -12030 // Box_Of_Grudge -12031 // Sleepy_Box -12032 // Box_Of_Storm -12033 // Box_Of_Sunlight -12034 // Painting_Box -12040 // Stone_Of_Intelligence_ -12041 // Str_Dish01 -12042 // Str_Dish02 -12043 // Str_Dish03 -12044 // Str_Dish04 -12045 // Str_Dish05 -12046 // Int_Dish01 -12047 // Int_Dish02 -12048 // Int_Dish03 -12049 // Int_Dish04 -12050 // Int_Dish05 -12051 // Vit_Dish01 -12052 // Vit_Dish02 -12053 // Vit_Dish03 -12054 // Vit_Dish04 -12055 // Vit_Dish05 -12056 // Agi_Dish01 -12057 // Agi_Dish02 -12058 // Agi_Dish03 -12059 // Agi_Dish04 -12060 // Agi_Dish05 -12061 // Dex_Dish01 -12062 // Dex_Dish02 -12063 // Dex_Dish03 -12064 // Dex_Dish04 -12065 // Dex_Dish05 -12066 // Luk_Dish01 -12067 // Luk_Dish02 -12068 // Luk_Dish03 -12069 // Luk_Dish04 -12070 // Luk_Dish05 -12071 // Str_Dish06 -12072 // Str_Dish07 -12073 // Str_Dish08 -12074 // Str_Dish09 -12075 // Str_Dish10 -12076 // Int_Dish06 -12077 // Int_Dish07 -12078 // Int_Dish08 -12079 // Int_Dish09 -12080 // Int_Dish10 -12081 // Vit_Dish06 -12082 // Vit_Dish07 -12083 // Vit_Dish08 -12084 // Vit_Dish09 -12085 // Vit_Dish10 -12086 // Agi_Dish06 -12087 // Agi_Dish07 -12088 // Agi_Dish08 -12089 // Agi_Dish09 -12090 // Agi_Dish10 -12091 // Dex_Dish06 -12092 // Dex_Dish07 -12093 // Dex_Dish08 -12094 // Dex_Dish09 -12095 // Dex_Dish10 -12096 // Luk_Dish06 -12097 // Luk_Dish07 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Bullet_Case -12150 // Bullet_Case_Blood -12151 // Bullet_Case_Silver -12183 // Holy_Arrow_Quiver -12184 // Mercenary_Red_Potion -12185 // Mercenary_Blue_Potion -12194 // Hometown_Gift -12195 // Plain_Rice_Cake -12196 // Hearty_Rice_Cake -12197 // Salty_Rice_Cake -12198 // Lucky_Rice_Cake -12241 // M_Center_Potion -12242 // M_Awakening_Potion -12243 // M_Berserk_Potion -12246 // Magic_Card_Album -12260 // Cool_Summer_Outfit -12290 // Mysterious_Can -12291 // Mysterious_PET_Bottle -12292 // Unripe_Fruit -12293 // Dried_Yggdrasilberry -12341 // Special_Alloy_Trap_Box -12346 // Unripe_Acorn -12347 // Acorn_Jelly -12353 // Tiny_Waterbottle -12358 // Fan_Of_Wind -12359 // Very_Soft_Plant -12360 // Very_Red_Juice -12362 // Kuloren -12364 // Staff_Of_Leader -12365 // Charming_Lotus -12366 // Gril_Doll -12367 // Luxury_Whisky_Bottle -12368 // Splendid_Mirror -12369 // Oilpalm_Coconut -12371 // Magical_Lithography -12372 // Hell_Contract -12373 // Boy's_Naivety -12374 // Flaming_Ice -12376 // Mysterious_Can2 -12377 // Mysterious_PET_Bottle2 -12379 // Pope's_Cookie -12383 // Vulcan_Bullet_Magazine -12392 // Repair_A -12393 // Repair_B -12394 // Repair_C -12395 // Tantanmen -12414 // Guarana_Candy -12717 // Poison_Paralysis -12718 // Poison_Leech -12719 // Poison_Oblivion -12720 // Poison_Disheart -12721 // Poison_Numb -12722 // Poison_Fever -12723 // Poison_Laughing -12724 // Poison_Fatigue -12734 // Runstone_Quality -12735 // Runstone_Ancient -12736 // Runstone_Mystic -12737 // Runstone_Ordinary -12738 // Runstone_Rare -506 // Green_Potion -507 // Red_Herb -508 // Yellow_Herb -509 // White_Herb -510 // Blue_Herb -511 // Green_Herb -512 // Apple -513 // Banana -514 // Grape -515 // Carrot -516 // Sweet_Potato -517 // Meat -518 // Honey -519 // Milk -520 // Leaflet_Of_Hinal -521 // Leaflet_Of_Aloe -522 // Fruit_Of_Mastela -523 // Holy_Water -525 // Panacea -526 // Royal_Jelly -528 // Monster's_Feed -529 // Candy -530 // Candy_Striper -531 // Apple_Juice -532 // Banana_Juice -533 // Grape_Juice -534 // Carrot_Juice -535 // Pumpkin -536 // Ice_Cream -537 // Pet_Food -538 // Well_Baked_Cookie -539 // Piece_Of_Cake -544 // Fish_Slice -548 // Cheese -549 // Nice_Sweet_Potato -550 // Popped_Rice -551 // Shusi -553 // Bun -564 // Rice_Ball -566 // Tomyumkung -567 // Prawn -568 // Lemon -569 // Novice_Potion -570 // Lucky_Candy -571 // Lucky_Candy_Cane -572 // Lucky_Cookie -574 // Egg -576 // Prickly_Fruit -577 // Grain -578 // Strawberry -579 // Delicious_Fish -580 // Bread -581 // Mushroom -582 // Orange -584 // Fish_Ball_Soup -587 // Prickly_Fruit_ -591 // Caviar_Pancake -592 // Jam_Pancake -593 // Honey_Pancake -594 // Sour_Cream_Pancake -595 // Mushroom_Pancake -11513 // Protect_Neck_Candy -11515 // Coconut -11516 // Asai_Fruit -11517 // Puri_Potion -701 // Ora_Ora -702 // Animal_Blood -703 // Hinalle -704 // Aloe -705 // Clover -706 // Four_Leaf_Clover -707 // Singing_Plant -708 // Ment -709 // Izidor -710 // Illusion_Flower -711 // Shoot -712 // Flower -713 // Empty_Bottle -715 // Yellow_Gemstone -716 // Red_Gemstone -717 // Blue_Gemstone -718 // Dark_Red_Jewel -719 // Violet_Jewel -720 // Skyblue_Jewel -721 // Azure_Jewel -722 // Scarlet_Jewel -723 // Cardinal_Jewel -724 // Cardinal_Jewel_ -725 // Red_Jewel -726 // Blue_Jewel -727 // White_Jewel -728 // Golden_Jewel -729 // Bluish_Green_Jewel -730 // Crystal_Jewel -731 // Crystal_Jewel_ -732 // Crystal_Jewel__ -733 // Crystal_Jewel___ -734 // Red_Frame -735 // Blue_Porcelain -736 // White_Platter -737 // Black_Ladle -738 // Pencil_Case -739 // Rouge -740 // Stuffed_Doll -741 // Poring_Doll -742 // Chonchon_Doll -743 // Spore_Doll -744 // Bunch_Of_Flowers -745 // Wedding_Bouquet -746 // Glass_Bead -747 // Crystal_Mirror -748 // Witherless_Rose -749 // Frozen_Rose -750 // Baphomet_Doll -751 // Osiris_Doll -752 // Grasshopper_Doll -753 // Monkey_Doll -754 // Raccoondog_Doll -756 // Oridecon_Stone -757 // Elunium_Stone -901 // Danggie -902 // Tree_Root -903 // Reptile_Tongue -904 // Scorpion's_Tail -905 // Stem -906 // Pointed_Scale -907 // Resin -908 // Spawn -909 // Jellopy -910 // Garlet -911 // Scell -912 // Zargon -913 // Tooth_Of_Bat -914 // Fluff -915 // Chrysalis -916 // Feather_Of_Birds -917 // Talon -918 // Sticky_Webfoot -919 // Animal's_Skin -920 // Claw_Of_Wolves -921 // Mushroom_Spore -922 // Orcish_Cuspid -923 // Evil_Horn -924 // Powder_Of_Butterfly -925 // Bill_Of_Birds -926 // Scale_Of_Snakes -928 // Insect_Feeler -929 // Immortal_Heart -930 // Rotten_Bandage -931 // Orcish_Voucher -932 // Skel_Bone -934 // Mementos -935 // Shell -936 // Scales_Shell -937 // Posionous_Canine -938 // Sticky_Mucus -939 // Bee_Sting -940 // Grasshopper's_Leg -941 // Nose_Ring -942 // Yoyo_Tail -943 // Solid_Shell -944 // Horseshoe -945 // Raccoon_Leaf -946 // Snail's_Shell -947 // Horn -948 // Bear's_Foot -949 // Feather -950 // Heart_Of_Mermaid -951 // Fin -952 // Cactus_Needle -953 // Stone_Heart -954 // Shining_Scales -955 // Worm_Peelings -956 // Gill -957 // Decayed_Nail -958 // Horrendous_Mouth -959 // Rotten_Scale -960 // Nipper -961 // Conch -962 // Tentacle -963 // Sharp_Scale -964 // Crap_Shell -965 // Clam_Shell -966 // Flesh_Of_Clam -967 // Turtle_Shell -968 // Voucher_Of_Orcish_Hero -969 // Gold -970 // Alchol -971 // Detrimindexta -972 // Karvodailnirol -973 // Counteragent -974 // Mixture -975 // Scarlet_Dyestuffs -976 // Lemon_Dyestuffs -978 // Cobaltblue_Dyestuffs -979 // Darkgreen_Dyestuffs -980 // Orange_Dyestuffs -981 // Violet_Dyestuffs -982 // White_Dyestuffs -983 // Black_Dyestuffs -984 // Oridecon -985 // Elunium -986 // Anvil -987 // Oridecon_Anvil -988 // Golden_Anvil -989 // Emperium_Anvil -990 // Boody_Red -991 // Crystal_Blue -992 // Wind_Of_Verdure -993 // Yellow_Live -994 // Flame_Heart -995 // Mistic_Frozen -996 // Rough_Wind -997 // Great_Nature -998 // Iron -999 // Steel -1000 // Star_Crumb -1001 // Sparkling_Dust -1002 // Iron_Ore -1003 // Coal -1004 // Patriotism_Marks -1005 // Hammer_Of_Blacksmith -1006 // Old_Magic_Book -1007 // Penetration -1008 // Frozen_Heart -1009 // Sacred_Marks -1010 // Phracon -1011 // Emveretarcon -1012 // Lizard_Scruff -1013 // Colorful_Shell -1014 // Jaws_Of_Ant -1015 // Thin_N'_Long_Tongue -1016 // Rat_Tail -1017 // Moustache_Of_Mole -1018 // Nail_Of_Mole -1019 // Wooden_Block -1020 // Long_Hair -1021 // Dokkaebi_Horn -1022 // Fox_Tail -1023 // Fish_Tail -1024 // Chinese_Ink -1025 // Spiderweb -1026 // Acorn -1027 // Porcupine_Spike -1028 // Wild_Boar's_Mane -1029 // Tiger's_Skin -1030 // Tiger_Footskin -1031 // Limb_Of_Mantis -1032 // Blossom_Of_Maneater -1033 // Root_Of_Maneater -1034 // Cobold_Hair -1035 // Dragon_Canine -1036 // Dragon_Scale -1037 // Dragon_Train -1038 // Petite_DiablOfs_Horn -1039 // Petite_DiablOfs_Wing -1040 // Elder_Pixie's_Beard -1041 // Lantern -1042 // Short_Leg -1043 // Nail_Of_Orc -1044 // Tooth_Of_ -1045 // Sacred_Masque -1046 // Tweezer -1047 // Head_Of_Medusa -1048 // Slender_Snake -1049 // Skirt_Of_Virgin -1050 // Tendon -1051 // Detonator -1052 // Single_Cell -1053 // Tooth_Of_Ancient_Fish -1054 // Lip_Of_Ancient_Fish -1055 // Earthworm_Peeling -1056 // Grit -1057 // Moth_Dust -1058 // Wing_Of_Moth -1059 // Transparent_Cloth -1060 // Golden_Hair -1061 // Starsand_Of_Witch -1062 // Pumpkin_Head -1063 // Sharpened_Cuspid -1064 // Reins -1065 // Booby_Trap -1066 // Tree_Of_Archer_1 -1067 // Tree_Of_Archer_2 -1068 // Tree_Of_Archer_3 -1088 // Morocc_Potion -1089 // Payon_Potion -1092 // Empty_Cylinder -1093 // Empty_Potion -1094 // Short_Daenggie -1095 // Needle_Of_Alarm -1096 // Round_Shell -1097 // Worn_Out_Page -1098 // Manacles -1099 // Worn_Out_Prison_Uniform -6001 // Essence_Of_Fire -6002 // Token_Of_Apostle -6003 // Soul_Pendant -6004 // Bapho_Doll -6008 // Wood -6010 // Pickaxe -6020 // Fur -6021 // Peaked_Hat -6022 // Hard_Skin -6023 // Mystic_Horn -6032 // Horn_Of_Hilsrion -6033 // Horn_Of_Tendrilion -6073 // Dragon's_Mane -6075 // Crystalized_Teardrop -6086 // Withered_Flower -6087 // Crystal_Of_Soul_01 -6088 // Crystal_Of_Soul_02 -6089 // Piece_Of_Darkness -6090 // Purified_Bradium -6091 // Dark_Red_Scale -6095 // Flavored_Alcohol -6096 // Fish_With_Blue_Back -6097 // Pumpkin_Pie_ -6098 // Small_Snow_Flower -6099 // Grilled_Rice_Cake -6100 // Damp_Darkness -6104 // Big_Cell -6105 // Morning_Dew -6106 // Well_Ripened_Berry -6107 // Sunset_On_The_Rock -6108 // Apple_Pudding -6109 // Plant_Neutrient -6110 // Vital_Flower -6111 // Mystic_Stone -6112 // Fresh_Plant -6113 // Vital_Flower_ -6114 // Flame_Gemstone -6115 // Bun_ -6120 // Face_Paint -6123 // Surface_Paint -6128 // Guillotine_Antidote -6144 // Heartbroken_Tears -6145 // Vulcan_Bullet -6146 // Magic_Gear_Fuel -6147 // Liquid_Condensed_Bullet -6186 // Monkey_Wrench -6189 // Magic_Book_FB -6190 // Magic_Book_CB -6191 // Magic_Book_LB -6192 // Magic_Book_SG -6193 // Magic_Book_LOV -6194 // Magic_Book_MS -6195 // Magic_Book_CM -6196 // Magic_Book_TV -6197 // Magic_Book_TS -6198 // Magic_Book_JT -6199 // Magic_Book_WB -6200 // Magic_Book_HD -6201 // Magic_Book_ES -6202 // Magic_Book_ES_ -6203 // Magic_Book_CL -6204 // Magic_Book_CR -6205 // Magic_Book_DL -6210 // Seed_Of_Horny_Plant -6211 // Bloodsuck_Plant_Seed -6212 // Bomb_Mushroom_Spore -6213 // Explosive_Powder -6214 // Smoke_Powder -6215 // Tear_Gas -6216 // Oil_Bottle -6217 // Mandragora_Flowerpot -6223 // Carnium -6224 // Bradium -6244 // Gun_Powder -6245 // Black_Powder -6246 // Yellow_Powder -6247 // White_Powder -6248 // Melange_Pot -6249 // Savage_Meat -6250 // Cooking_Skewer -6251 // Black_Charcoal -6252 // Wolf_Blood -6253 // Cold_Ice -6254 // Beef_Head_Meat -6255 // Large_Cookpot -6256 // Ice_Fragment -6257 // Ice_Crystal -6258 // Comodo_Tropic_Fruit -6259 // Drocera_Tentacle -6260 // Petti_Tail -6261 // Fine_Noodle -6262 // Cool_Gravy -6263 // Coconut_Fruit -6264 // Melon -6265 // Pineapple -6279 // Apple_Bomb_CB -6280 // Pinepple_Bomb_CB -6281 // Coconut_Bomb_CB -6282 // Melon_Bomb_CB -6283 // Banana_Bomb_CB -6284 // Plant_Genetic_Grow -6285 // Quality_Potion_Book -6297 // Bottle_To_Throw -6321 // Rakehorn_Helm -6322 // Antler_Helm -6323 // Twinhorn_Helm -6324 // Singlehorn_Helm -6325 // White_Spider_Limb -6326 // Queen_Wing_Piece -6360 // Scarlet_Pts -6361 // Indigo_Pts -6362 // Yellow_Wish_Pts -6363 // Lime_Green_Pts -7001 // Mould_Powder -7002 // Ogre_Tooth -7003 // Anolian_Skin -7004 // Mud_Lump -7005 // Skull -7006 // Wing_Of_Red_Bat -7007 // Claw_Of_Rat -7008 // Stiff_Horn -7009 // Glitter_Shell -7010 // Tail_Of_Steel_Scorpion -7011 // Claw_Of_Monkey -7012 // Tough_Scalelike_Stem -7013 // Coral_Reef -7014 // Old_Portrait -7015 // Bookclip_In_Memory -7016 // Spoon_Stub -7017 // Executioner's_Mitten -7018 // Young_Twig -7019 // Loki's_Whispers -7020 // Mother's_Nightmare -7021 // Foolishness_Of_Blind -7022 // Old_Hilt -7023 // Blade_Lost_In_Darkness -7024 // Bloody_Edge -7026 // Key_Of_Clock_Tower -7027 // Underground_Key -7030 // Claw_Of_Desert_Wolf -7031 // Old_Frying_Pan -7032 // Piece_Of_Egg_Shell -7033 // Poison_Spore -7034 // Red_Socks_With_Holes -7035 // Matchstick -7036 // Fang_Of_Garm -7038 // Yarn -7041 // Fine_Grit -7043 // Fine_Sand -7047 // Alice's_Apron -7048 // Talon_Of_Griffin -7049 // Stone -7053 // Cyfar -7054 // Brigan -7055 // Animal_Pooopoo -7056 // Payroll_Of_Kafra -7057 // Gallar_Horn -7058 // Gullraifnir -7063 // Soft_Feather -7064 // Dragon_Fly_Wing -7065 // Sea_Otter_Leather -7066 // Ice_Piece -7067 // Stone_Piece -7068 // Burn_Tree -7069 // Broken_Armor_Piece -7070 // Broken_Shell -7071 // Tatters_Clothes -7072 // Rust_Suriken -7073 // Jewel_Of_Prayer -7074 // Iron_Glove -7075 // Iron_Maiden -7076 // Mystery_Wheel -7077 // Silver_Fancy -7078 // Anger_Of_Valkurye -7079 // Feather_Of_Angel -7080 // Foot_Step_Of_Cat -7081 // Beard_Of_Women -7082 // Root_Of_Stone -7083 // Soul_Of_Fish -7084 // Saliva_Of_Bird -7085 // Tendon_Of_Bear -7086 // Symbol_Of_Sun -7087 // Breath_Of_Soul -7088 // Crystal_Of_Snow -7089 // Indication_Of_Tempest -7090 // Slilince_Wave -7091 // Rough_Billows -7092 // Air_Stream -7093 // Wheel -7094 // Mystery_Piece -7095 // Broken_Steel_Piece -7096 // Cold_Magma -7097 // Burning_Heart -7098 // Live_Coal -7099 // Old_Magic_Circle -7100 // Sharp_Leaf -7101 // Peco_Wing_Feather -7102 // Hideous_Dream -7103 // Unknown_Liquid_Bottle -7104 // Fake_Angel_Wing -7105 // Fake_Angel_Loop -7106 // Goat's_Horn -7107 // Gaoat's_Skin -7108 // Boroken_Shiled_Piece -7109 // Shine_Spear_Blade -7110 // Vroken_Sword -7111 // Smooth_Paper -7112 // Fright_Paper_Blade -7113 // Broken_Pharaoh_Symbol -7114 // Tutankhamen's_Mask -7115 // Harpy's_Feather -7116 // Harpy's_Claw -7117 // Rent_Spell_Book -7118 // Rent_Scroll -7119 // Spawns -7120 // Burning_Horse_Shoe -7121 // Honey_Jar -7122 // Hot_Hair -7123 // Dragon's_Skin -7124 // Sand_Lump -7125 // Scropion's_Nipper -7126 // Large_Jellopy -7127 // Alcol_Create_Book -7128 // FireBottle_Create_Book -7129 // Acid_Create_Book -7130 // Plant_Create_Book -7131 // Mine_Create_Book -7132 // Coating_Create_Book -7133 // Slim_Potion_Create_Book -7134 // Medicine_Bowl -7140 // Seed_Of_Life -7141 // Yggdrasilberry_Dew -7143 // Life_Force_Pot -7144 // Normal_Potion_Book -7147 // Jasmin -7149 // Yellow_Plate -7150 // Bamboo_Cut -7151 // Oil_Paper -7152 // Glossy_Hair -7153 // Old_Japaness_Clothes -7154 // Poison_Powder -7155 // Poison_Toad's_Skin -7156 // Broken_Shuriken -7157 // Black_Mask -7158 // Broken_Wine_Vessel -7159 // Tengu's_Nose -7160 // Lord's_Passable_Ticket -7161 // Black_Bear's_Skin -7162 // Cloud_Piece -7163 // Sharp_Feeler -7164 // Hard_Peach -7165 // Limpid_Celestial_Robe -7166 // Soft_Silk_Cloth -7167 // Mystery_Iron_Bit -7168 // Great_Wing -7169 // Taegeuk_Plate -7170 // Tuxedo -7171 // Leopard_Skin -7172 // Leopard_Talon -7174 // Packing_Ribbon -7175 // Packing_Paper -7182 // Cacao -7186 // Thin_Stem -7187 // Festival_Mask -7188 // Browny_Root -7189 // Heart_Of_Tree -7190 // Solid_Peeling -7191 // Lamplight -7192 // Blade_Of_Pinwheel -7193 // Germinating_Sprout -7194 // Soft_Leaf -7195 // Air_Rifle -7196 // Shoulder_Protection -7197 // Tough_Vines -7198 // Great_Leaf -7200 // Flexible_String -7201 // Log -7202 // Beetle_Nipper -7203 // Solid_Twig -7204 // Gunpowder -7205 // Piece_Of_Black_Cloth -7206 // Black_Kitty_Doll -7207 // Old_Manteau -7208 // Rusty_Cleaver -7209 // Dullahan's_Helm -7210 // Dullahan_Armor -7211 // Rojerta_Piece -7212 // Hanging_Doll -7213 // Needle_Pouch -7214 // Bat_Cage -7215 // Broken_Needle -7216 // Red_Scarf -7217 // Spool -7218 // Rotten_Rope -7219 // Striped_Socks -7220 // Ectoplasm -7221 // Tangled_Chain -7222 // Tree_Knot -7223 // Distorted_Portrait -7225 // Pumpkin_Bucket -7226 // Pill -7262 // Fan -7263 // Cat_Eyed_Stone -7264 // Dried_Sand -7265 // Dragon_Horn -7266 // Dragon_Fang -7267 // Tiger_Skin_Panties -7268 // Little_Blacky_Ghost -7269 // Bib -7270 // Milk_Bottle -7277 // Munak_Doll -7286 // Chilli -7289 // Olivine -7290 // Phlogopite -7291 // Agate -7292 // Muscovite -7293 // Rose_Quartz -7294 // Turquoise -7295 // Citrine -7296 // Pyroxene -7297 // Biotite -7298 // Leaf_Clothes -7299 // Bamboo_Basket -7300 // Gemstone -7301 // Sword_Accessory -7303 // Bag_Of_Rice -7312 // Jubilee -7315 // Dark_Crystal_Fragment -7316 // Long_Limb -7317 // Screw -7318 // Old_Pick -7319 // Old_Steel_Plate -7320 // Air_Pollutant -7321 // Fragment_Of_Crystal -7322 // Poisonous_Gas -7323 // Battered_Kettle -7325 // Tube -7326 // Fluorescent_Liquid -7327 // Headlamp -7340 // Will_Of_Darkness -7345 // Armlet_Of_Prisoner -7352 // Transparent_Plate01 -7353 // Transparent_Plate02 -7354 // Transparent_Plate03 -7355 // Transparent_Plate04 -7356 // Piece_Of_Crest1 -7357 // Piece_Of_Crest2 -7358 // Piece_Of_Crest3 -7359 // Piece_Of_Crest4 -7419 // Embryo_HandBook -7433 // Scroll -7434 // Elemental_Potion_Book -7435 // Golden_Bracelet -7436 // Piece_Of_Memory_Green -7437 // Piece_Of_Memory_Purple -7438 // Piece_Of_Memory_Blue -7439 // Piece_Of_Memory_Red -7440 // Red_Feather -7441 // Blue_Feather -7442 // Cursed_Seal -7443 // Tri_Headed_Dragon_Head -7444 // Treasure_Box -7445 // Dragonball_Green -7446 // Dragonball_Blue -7447 // Dragonball_Red -7448 // Dragonball_Yellow -7449 // Bloody_Page -7450 // Piece_Of_Bone_Armor -7451 // Scale_Of_Red_Dragon -7452 // Yellow_Spice -7453 // Sweet_Sauce -7454 // Plain_Sauce -7455 // Hot_Sauce -7456 // Red_Spice -7457 // Cooking_Oil -7472 // Cookbook01 -7473 // Cookbook02 -7474 // Cookbook03 -7475 // Cookbook04 -7476 // Cookbook05 -7477 // Cookbook06 -7478 // Cookbook07 -7479 // Cookbook08 -7480 // Cookbook09 -7481 // Cookbook10 -7482 // Pot -7507 // Sturdy_Iron_Piece -7510 // Valhalla_Flower -7511 // Rune_Of_Darkness -7512 // Burnt_Parts -7513 // Pocket_Watch -7521 // Flame_Stone -7522 // Ice_Stone -7523 // Wind_Stone -7524 // Shadow_Orb -7561 // Ice_Heart -7562 // Ice_Scale -7563 // Bloody_Rune -7564 // Rotten_Meat -7565 // Sticky_Poison -7566 // Will_Of_Darkness_ -7567 // Suspicious_Hat -7568 // White_Mask -7574 // Ice_Particle -7751 // Old_White_Cloth -7752 // Clattering_Skull -7753 // Broken_Farming_Utensil -7754 // Broken_Crown -7830 // Goddess_Tear -7831 // Valkyrie_Token -7832 // Brynhild_Armor_Piece -7833 // Hero_Remains -7834 // Andvari_Ring -7835 // Dusk_Glow -7836 // Dawn_Essence -7837 // Cold_Moonlight -7838 // Hazy_Starlight -7931 // Poison_Kit -7932 // Poison_Herb_Nerium -7933 // Poison_Herb_Rantana -7934 // Poison_Herb_Makulata -7935 // Poison_Herb_Seratum -7936 // Poison_Herb_Scopolia -7937 // Poison_Herb_Amoena -7938 // Light_Granule -7939 // Elder_Branch -7940 // Special_Alloy_Trap -11000 // Prontera_Book_01 -11001 // Adventure_Story01 -11002 // Great_Chef_Orleans01 -11003 // Legend_Of_Kafra01 -11004 // Mercenary_Rebellion -11005 // Tyrant_Schmidt -11006 // Blood_Flower01 -11007 // Blood_Flower02 -11008 // Barmund -11009 // Adventure_Story02 -11020 // Japan_Book1 -11021 // Japan_Book2 -11022 // Mix_Cook_Book -11023 // Increase_Stamina_Study -11024 // Vital_Drink_CB -//--- 2010 / 03 / 12 diff --git a/db/pre-re/item_combo_db.txt b/db/pre-re/item_combo_db.txt index 665f8bfa2c..eef0e8cc9f 100644 --- a/db/pre-re/item_combo_db.txt +++ b/db/pre-re/item_combo_db.txt @@ -66,18 +66,18 @@ 2357:2421:2524:5171,{ bonus bAllStats,1; } 2358:5153,{ bonus bLuk,6; bonus bFlee,5; bonus bInt,2; } 2359:2654,{ bonus bUseSPrate,-20; bonus bMaxHP,300; } -2369:2428:2533:5306,{ bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill "WZ_FROSTNOVA",10; } +2369:2428:2533:5306,{ bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill "WZ_FROSTNOVA",10; } 2371:2522,{ bonus bAgi,5; bonus bFlee,10; } 2371:2523,{ bonus bAgi,5; bonus bFlee,10; } 2374:2729,{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; } 2375:2729,{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; } -2376:2435:2538,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bVit,3; bonus bMaxHPRate,12; bonus bHealpower2,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; } -2377:2435:2538,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bStr,3; bonus bMaxHPRate,12; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AL_HEAL",10; bonus bUnbreakableArmor; } -2378:2435:2538,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bAgi,3; bonus bMaxHPRate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; } -2379:2436:2539,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bResEff,Eff_Stun,2000; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; } -2380:2436:2539,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bCastrate,"AL_HOLYLIGHT",-50; bonus bHealPower,6; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; } -2381:2436:2539,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; } -2382:2437:2540,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; } +2376:2435:2538,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player_Human,300; bonus bVit,3; bonus bMaxHPRate,12; bonus bHealpower2,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; } +2377:2435:2538,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player_Human,300; bonus bStr,3; bonus bMaxHPRate,12; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AL_HEAL",10; bonus bUnbreakableArmor; } +2378:2435:2538,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player_Human,300; bonus bAgi,3; bonus bMaxHPRate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; } +2379:2436:2539,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player_Human,300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bResEff,Eff_Stun,2000; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; } +2380:2436:2539,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player_Human,300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bCastrate,"AL_HOLYLIGHT",-50; bonus bHealPower,6; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; } +2381:2436:2539,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player_Human,300; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; } +2382:2437:2540,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player_Human,300; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; } 2387:2440:2744,{ bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bCastrate,-3; bonus bDelayrate,-15; } 2390:2749,{ bonus bFlee2,5; } 2394:2444:2549,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSkillHeal2,"AM_POTIONPITCHER",3; bonus2 bSkillHeal2,"AL_HEAL",3; bonus2 bSkillHeal2,"PR_SANCTUARY",3; } @@ -137,7 +137,7 @@ 4153:4247:4273,{ bonus3 bAddMonsterDropItem,544,RC_Fish,3000; bonus2 bAddEle,Ele_Water,30; } 4168:4169,{ bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bCastrate,-10; } 4172:4210:4230:4257:4272,{ bonus bAgi,5; bonus bStr,5; bonus bAspdRate,5; bonus bSpeedRate,25; bonus bSPDrainValue,1; if(BaseClass==Job_Thief) bonus bNoGemStone; } -4178:4199:4234:4252:4297,{ bonus bAgi,5; bonus bDex,3; bonus bLongAtkRate,20; bonus bPerfectHitAddRate,20; if(BaseClass==Job_Archer) { bonus2 bExpAddRace,RC_Brute,5; bonus2 bComaRace,RC_Brute,100; } } +4178:4199:4234:4252:4297,{ bonus bAgi,5; bonus bDex,3; bonus bLongAtkRate,20; bonus bPerfectHitAddRate,20; if(BaseClass==Job_Archer) { bonus2 bExpAddRace,RC_Brute,5; bonus2 bComaRace,RC_Brute,100; bonus2 bComaRace,RC_Player_Doram,100; } } 4178:4234:4252:4297:4381,{ bonus bDex,5; bonus2 bSkillAtk,"CG_ARROWVULCAN",5; bonus2 bSkillAtk,"DC_THROWARROW",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; if(BaseJob==Job_Bard||BaseJob==Job_Dancer) bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",2,50; } 4185:4217:4280:4293:4312,{ bonus bVit,10; bonus bCastrate,-10; bonus bUseSPRate,-10; if(BaseClass==Job_Acolyte) { bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,30; bonus2 bSubRace,RC_Demon,30; } } 4185:4293:4312:4332,{ bonus bStr,3; bonus bMaxSP,80; bonus bBaseAtk,25; bonus3 bAutoSpell,"AL_CRUCIS",5,10; bonus2 bSkillAtk,"MO_EXTREMITYFIST",10; if(BaseJob==Job_Monk) { bonus bUseSPrate,-10; bonus bNoCastCancel; } } @@ -152,7 +152,7 @@ 4268:4277,{ bonus bBaseAtk,20; bonus bLuk,3; } 4311:4319:4331:4371,{ bonus bInt,1; bonus bStr,1; bonus bDef,2; bonus bSPrecovRate,10; bonus2 bSkillAtk,"PA_SHIELDCHAIN",10; bonus2 bSkillAtk,"PA_SACRIFICE",10; bonus bCastrate,-10; if(BaseJob==Job_Crusader) bonus bDefEle,Ele_Holy; } 4323:4324,{ bonus3 bAutoSpell,"MG_FROSTDIVER",3,250; } -4435:4436,{ bonus2 bSPGainRace,RC_DemiHuman,2; bonus2 bSPGainRace,RC_Player,2; } +4435:4436,{ bonus2 bSPGainRace,RC_DemiHuman,2; bonus2 bSPGainRace,RC_Player_Human,2; } 5040:5442,{ bonus bAspdRate,3; bonus bCastrate,3; } 5068:5653,{ bonus bStr,1; bonus bAtkRate,5; } 5074:5653,{ bonus bStr,1; bonus bAspdRate,2; } diff --git a/db/pre-re/item_db.txt b/db/pre-re/item_db.txt deleted file mode 100644 index 79001500a8..0000000000 --- a/db/pre-re/item_db.txt +++ /dev/null @@ -1,6593 +0,0 @@ -// Items Database -// -// Structure of Database: -// ID,AegisName,Name,Type,Buy,Sell,Weight,ATK,DEF,Range,Slots,Job,Class,Gender,Loc,wLV,eLV[:maxLevel],Refineable,View,{ Script },{ OnEquip_Script },{ OnUnequip_Script } -// -// Healing Items -//============================================================= -501,Red_Potion,Red Potion,0,50,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(45,65),0; },{},{} -502,Orange_Potion,Orange Potion,0,200,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(105,145),0; },{},{} -503,Yellow_Potion,Yellow Potion,0,550,,130,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(175,235),0; },{},{} -504,White_Potion,White Potion,0,1200,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(325,405),0; },{},{} -505,Blue_Potion,Blue Potion,0,5000,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal 0,rand(40,60); },{},{} -506,Green_Potion,Green Potion,0,40,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_end SC_Poison; sc_end SC_Silence; sc_end SC_Blind; sc_end SC_Confusion; },{},{} -507,Red_Herb,Red Herb,0,18,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(18,28),0; },{},{} -508,Yellow_Herb,Yellow Herb,0,40,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(38,58),0; },{},{} -509,White_Herb,White Herb,0,120,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(75,115),0; },{},{} -510,Blue_Herb,Blue Herb,0,60,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal 0,rand(15,30); },{},{} -511,Green_Herb,Green Herb,0,10,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_end SC_Poison; },{},{} -512,Apple,Apple,0,15,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(16,22),0; },{},{} -513,Banana,Banana,0,15,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(17,21),0; },{},{} -514,Grape,Grape,0,200,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal 0,rand(10,15); },{},{} -515,Carrot,Carrot,0,15,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(18,20),0; },{},{} -516,Sweet_Potato,Potato,0,15,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(15,23),0; },{},{} -517,Meat,Meat,0,50,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(70,100),0; },{},{} -518,Honey,Honey,0,500,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(70,100),rand(20,40); },{},{} -519,Milk,Milk,0,25,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(27,37),0; },{},{} -520,Leaflet_Of_Hinal,Hinalle Leaflet,0,150,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(175,235),0; },{},{} -521,Leaflet_Of_Aloe,Aloe Leaflet,0,360,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(325,405),0; },{},{} -522,Fruit_Of_Mastela,Mastela Fruit,0,8500,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(400,600),0; },{},{} -523,Holy_Water,Holy Water,0,20,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_end SC_Curse; },{},{} -525,Panacea,Panacea,0,500,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_end SC_Poison; sc_end SC_Silence; sc_end SC_Blind; sc_end SC_Confusion; sc_end SC_Curse; sc_end SC_Hallucination; },{},{} -526,Royal_Jelly,Royal Jelly,0,7000,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(325,405),rand(40,60); sc_end SC_Poison; sc_end SC_Silence; sc_end SC_Blind; sc_end SC_Confusion; sc_end SC_Curse; sc_end SC_Hallucination; },{},{} -528,Monster's_Feed,Monster's Feed,0,60,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(72,108),0; },{},{} -529,Candy,Candy,0,10,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(45,65),0; },{},{} -530,Candy_Striper,Candy Cane,0,20,,40,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(105,145),0; },{},{} -531,Apple_Juice,Apple Juice,0,20,,40,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(25,35),0; },{},{} -532,Banana_Juice,Banana Juice,0,20,,40,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(26,34),0; },{},{} -533,Grape_Juice,Grape Juice,0,250,,40,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal 0,rand(15,25); },{},{} -534,Carrot_Juice,Carrot Juice,0,20,,40,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(27,33),0; },{},{} -535,Pumpkin,Pumpkin,0,15,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal 19,0; },{},{} -536,Ice_Cream,Ice Cream,0,150,,80,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(105,145),0; sc_start SC_Freeze,10000,0,2500,0; },{},{} -537,Pet_Food,Pet Food,0,1000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(50,90),0; },{},{} -538,Well_Baked_Cookie,Well-baked Cookie,0,1000,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(160,200),0; },{},{} -539,Piece_Of_Cake,Piece of Cake,0,3000,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(270,330),0; },{},{} -540,Falcon's_Feed,Falcon Food,0,2000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(185,225),0; },{},{} -541,Pecopeco's_Feed,PecoPeco Food,0,3000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(325,405),0; },{},{} -//542,Festive_Cookie,Festival Cookie,0,10,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(325,405),0; },{},{} -//543,Festive_Rainbow_Cake,Festival Rainbow Cake,0,10,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(325,405),0; },{},{} -544,Fish_Slice,Raw Fish,0,20,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(25,60),0; },{},{} -545,Red_Slim_Potion,Condensed Red Potion,0,150,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(45,65),0; },{},{} -546,Yellow_Slim_Potion,Condensed Yellow Potion,0,600,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(175,235),0; },{},{} -547,White_Slim_Potion,Condensed White Potion,0,1650,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(325,405),0; },{},{} -548,Cheese,Cheese,0,2800,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal 0,rand(10,15); },{},{} -549,Nice_Sweet_Potato,Yam,0,180,,80,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(50,100),0; sc_start SC_Stun,3000,0,1500,0; },{},{} -550,Popped_Rice,Rice Cake,0,10,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(10,15),0; },{},{} -551,Shusi,Sushi,0,1,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(50,60),0; },{},{} -552,KETUPAT,Ketupat,0,1,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(70,90),rand(20,30); },{},{} -553,Bun,Bao,0,1,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(35,70),0; },{},{} -554,Mojji,Mochi,0,400,,80,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(105,145),0; sc_start SC_Stun,3000,0; sc_start SC_Blind,2000,0,1500,0; },{},{} -555,Rice_Cake,Traditional Rice Cake,0,100,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(105,145),0; },{},{} -556,Long_Rice_Cake,Rice Cake Stick,0,10,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(20,25),0; },{},{} -557,Hash_Rice_Cake,Neatly Sliced Rice Cake,0,10,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(25,30),0; },{},{} -558,Chocolate,Chocolate,0,1,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal 1,1; },{},{} -559,HandMade_Chocolate,Hand-made Chocolate,0,1,,80,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal 50,50; },{},{} -560,HandMade_Chocolate_,Handmade White Chocolate,0,5000,,80,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal 50,50; },{},{} -561,White_Chocolate,White Chocolate,0,5000,,80,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal 50,50; },{},{} -562,Pizza,Doublecrust Swiss Fondue,0,100,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(70,100),0; },{},{} -563,Pizza_01,Doublecrust Swiss Fondue,0,1200,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(375,445),0; },{},{} -564,Rice_Ball,Rice Ball,0,1,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal 200,0; },{},{} -565,Vita500_Bottle,Vita500,0,580,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(142,274),0; },{},{} -566,Tomyumkung,Tom Yum Goong,0,10000,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(244,350),rand(10,30); sc_end SC_Poison; sc_end SC_Silence; sc_end SC_Blind; sc_end SC_Confusion; sc_end SC_Curse; sc_end SC_Hallucination; },{},{} -567,Prawn,Shrimp,0,500,,40,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(117,192),0; },{},{} -568,Lemon,Lemon,0,60,,40,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal 0,rand(10,20); },{},{} -569,Novice_Potion,Novice Potion,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(22,33),0; },{},{} -570,Lucky_Candy,Lucky Candy,0,10,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(45,65),0; },{},{} -571,Lucky_Candy_Cane,Lucky Candy Cane,0,20,,40,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(105,145),0; },{},{} -572,Lucky_Cookie,Lucky Cookie,0,1000,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(160,200),0; },{},{} -573,Chocolate_Drink,Chocolate Drink,0,7000,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(330,410),rand(45,65); sc_end SC_Poison; sc_end SC_Silence; sc_end SC_Blind; sc_end SC_Confusion; sc_end SC_Curse; sc_end SC_Hallucination; },{},{} -574,Egg,Egg,0,20,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(33,42),0; },{},{} -575,Piece_Of_Cake_,2nd Anniversary Cake,0,10,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(270,330),0; },{},{} -576,Prickly_Fruit,Prickly Fruit,0,540,,60,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(150,300),rand(20,30); },{},{} -577,Grain,Bag of Grain,0,200,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(60,70),0; },{},{} -578,Strawberry,Strawberry,0,200,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal 0,rand(16,28); },{},{} -579,Delicious_Fish,Fresh Fish,0,250,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(100,150),0; },{},{} -580,Bread,Bread,0,150,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(50,90),0; },{},{} -581,Mushroom,Edible Mushroom,0,40,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(20,30),0; },{},{} -582,Orange,Orange,0,300,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(10,20),rand(10,20); },{},{} -583,KETUPAT_,Ketupat Sayur,0,7000,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(325,405),rand(40,60); sc_end SC_Poison; sc_end SC_Silence; sc_end SC_Blind; sc_end SC_Confusion; sc_end SC_Curse; sc_end SC_Hallucination; },{},{} -584,Fish_Ball_Soup,Fish Cake Soup,0,100,,60,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(40,70),0; },{},{} -585,Wurst,Brusti,11,2,,40,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(15,20),0; itemskill "PR_MAGNIFICAT",3; },{},{} -586,Mother's_Cake,Mother's Cake,0,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(325,405),0; },{},{} -587,Prickly_Fruit_,Red Prickly Fruit,0,880,,60,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(270,330),rand(20,30); },{},{} -588,Spaghetti,Spaghetti,0,100,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(40,70),0; },{},{} -589,Pizza_02,Pizza,0,1200,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(375,445),0; },{},{} -590,Brezel_,Pretzel,0,2,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(50,90),0; },{},{} -591,Caviar_Pancake,Caviar Pancake,0,0,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(325,405),rand(40,60); sc_end SC_Poison; sc_end SC_Silence; sc_end SC_Blind; sc_end SC_Confusion; sc_end SC_Curse; sc_end SC_Hallucination; },{},{} -592,Jam_Pancake,Jam Pancake,0,0,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(325,405),rand(40,60); sc_end SC_Poison; sc_end SC_Silence; sc_end SC_Blind; sc_end SC_Confusion; sc_end SC_Curse; sc_end SC_Hallucination; },{},{} -593,Honey_Pancake,Honey Pancake,0,0,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(325,405),rand(40,60); sc_end SC_Poison; sc_end SC_Silence; sc_end SC_Blind; sc_end SC_Confusion; sc_end SC_Curse; sc_end SC_Hallucination; },{},{} -594,Sour_Cream_Pancake,Sour-Cream Pancake,0,0,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(325,405),rand(40,60); sc_end SC_Poison; sc_end SC_Silence; sc_end SC_Blind; sc_end SC_Confusion; sc_end SC_Curse; sc_end SC_Hallucination; },{},{} -595,Mushroom_Pancake,Mushroom Pancake,0,0,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(325,405),rand(40,60); sc_end SC_Poison; sc_end SC_Silence; sc_end SC_Blind; sc_end SC_Confusion; sc_end SC_Curse; sc_end SC_Hallucination; },{},{} -596,Cute_Strawberry_Choco,Cute Strawberry-Choco,0,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal 0,rand(1,100); },{},{} -597,Lovely_Choco_Tart,Lovely Choco-Tart,0,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(10,400),0; },{},{} -598,Light_Red_Pot,Light Red Potion,0,50,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(45,65),0; },{},{} -599,Light_Orange_Pot,Light Orange Potion,0,200,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(105,145),0; },{},{} -// Usable Items -//=================================================================== -601,Wing_Of_Fly,Fly Wing,11,60,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "AL_TELEPORT",1; },{},{} -602,Wing_Of_Butterfly,Butterfly Wing,11,300,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "AL_TELEPORT",3; },{},{} -603,Old_Blue_Box,Old Blue Box,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_BlueBox),1; },{},{} -604,Branch_Of_Dead_Tree,Dead Branch,2,50,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ monster "this",-1,-1,"--ja--",-1,1,""; },{},{} -605,Anodyne,Anodyne,11,2000,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "SM_ENDURE",1; },{},{} -606,Aloebera,Aloevera,11,1500,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "SM_SELFPROVOKE",1; },{},{} -607,Yggdrasilberry,Yggdrasil Berry,0,5000,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 100,100; },{},{} -608,Seed_Of_Yggdrasil,Yggdrasil Seed,0,5000,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 50,50; },{},{} -609,Amulet,Amulet,2,100,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -610,Leaf_Of_Yggdrasil,Yggdrasil Leaf,11,4000,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ALL_RESURRECTION",1; },{},{} -611,Spectacles,Magnifier,11,40,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "MC_IDENTIFY",1; },{},{} -612,Portable_Furnace,Mini Furnace,2,150,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ produce 21; },{},{} -613,Iron_Hammer,Iron Hammer,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ produce 1; },{},{} -614,Golden_Hammer,Golden Hammer,2,3000,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ produce 2; },{},{} -615,Oridecon_Hammer,Oridecon Hammer,2,5000,,400,,,,,0xFFFFFFFF,7,2,,,,,,{ produce 3; },{},{} -616,Old_Card_Album,Old Card Album,2,10000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_CardAlbum),1; },{},{} -617,Old_Violet_Box,Old Purple Box,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_VioletBox),1; },{},{} -618,Worn_Out_Scroll,Worn Out Scroll,2,50,,20,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -619,Unripe_Apple,Unripe Apple,2,1000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1002; },{},{} -620,Orange_Juice,Orange Juice,2,1500,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1113; },{},{} -621,Bitter_Herb,Bitter Herb,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1031; },{},{} -622,Rainbow_Carrot,Rainbow Carrot,2,2500,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1063; },{},{} -623,Earthworm_The_Dude,Earthworm the Dude,2,4000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1049; },{},{} -624,Rotten_Fish,Rotten Fish,2,2500,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1011; },{},{} -625,Lusty_Iron,Rusty Iron,2,100,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1042; },{},{} -626,Monster_Juice,Monster Juice,2,1500,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1035; },{},{} -627,Sweet_Milk,Sweet Milk,2,7000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1167; },{},{} -628,Well_Dried_Bone,Well-Dried Bone,2,10000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1107; },{},{} -629,Singing_Flower,Singing Flower,2,300,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1052; },{},{} -630,Dew_Laden_Moss,Dew Laden Moss,2,10,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1014; },{},{} -631,Deadly_Noxious_Herb,Deadly Noxious Herb,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1077; },{},{} -632,Fatty_Chubby_Earthworm,Fatty Chubby Earthworm,2,5000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1019; },{},{} -633,Baked_Yam,Sweet Potato,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1056; },{},{} -634,Tropical_Banana,Tropical Banana,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1057; },{},{} -635,Horror_Of_Tribe,Orc Trophy,2,300,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1023; },{},{} -636,No_Recipient,No Recipient,2,100,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1026; },{},{} -637,Old_Broom,Old Broom,2,350,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1110; },{},{} -638,Silver_Knife_Of_Chaste,Silver Knife of Chastity,2,12000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1170; },{},{} -639,Armlet_Of_Obedience,Armlet of Obedience,2,18000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1029; },{},{} -640,Shining_Stone,Shining Stone,2,3000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1155; },{},{} -641,Contracts_In_Shadow,Contract in Shadow,2,100,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1109; },{},{} -642,Book_Of_Devil,Book of the Devil,2,1800,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1101; },{},{} -643,Pet_Incubator,Pet Incubator,2,3000,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ bpet; },{},{} -644,Gift_Box,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_GiftBox),1; },{},{} -645,Center_Potion,Concentration Potion,2,800,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ASPDPOTION0,1800000,0; },{},{} -656,Awakening_Potion,Awakening Potion,2,1500,,150,,,,,0xFFF7FEEF,7,2,,,40,,,{ sc_start SC_ASPDPOTION1,1800000,0; },{},{} -657,Berserk_Potion,Berserk Potion,2,3000,,200,,,,,0x41E646A6,7,2,,,85,,,{ sc_start SC_ASPDPOTION2,1800000,0; },{},{} -658,Union_Of_Tribe,Union of Tribe,2,2,,500,,,,,0xFFFFFFFF,7,2,,,,,,{ guildgetexp rand(600000,1200000); },{},{} -659,Heart_Of_Her,Her Heart,2,500,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1188; },{},{} -660,Prohibition_Red_Candle,Forbidden Red Candle,2,20000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1200; },{},{} -661,Sway_Apron,Soft Apron,2,20000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1275; },{},{} -662,Inspector_Certificate,Authoritative Badge,2,1450,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SPEEDUP0,180000,25; },{},{} -663,Korea_Rice_Cake,Korean Rice Cake,0,1,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 10,0; },{},{} -664,Gift_Box_1,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_GiftBox_1),1; },{},{} -665,Gift_Box_2,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_GiftBox_2),1; },{},{} -666,Gift_Box_3,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_GiftBox_3),1; },{},{} -667,Gift_Box_4,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_GiftBox_4),1; },{},{} -668,Handsei,Red Envelope,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ set Zeny,Zeny+rand(1000,10000); },{},{} -669,Rice_Cake_Soup,Tempting Rice-Cake Soup,0,500,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal -100,-100; },{},{} -670,Gold_Coin_Moneybag,Bag of Gold Coins,3,100000,,400,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -671,Gold_Coin,Gold Coin,3,10000,,40,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -672,Copper_Coin_Moneybag,Bag of Bronze Coins,3,1000,,400,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -673,Copper_Coin,Bronze Coin,3,100,,40,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -674,Mithril_Coin,Mithril Coin,3,5000,,40,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -675,Silver_Coin,Silver Coin,3,5000,,40,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -676,Silver_Coin_Moneybag,Bag of Silver Coins,3,50000,,400,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -677,White_Gold_Coin,Platinum Coin,3,2000,,40,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -678,Poison_Bottle,Poison Bottle,2,5000,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ if(Class==Job_Assassin_Cross) { sc_start SC_DPoison,60000,0; sc_start SC_ASPDPOTION3,60000,0; } else percentheal -100,-100; },{},{} -679,Gold_Pill,Pilule,2,5000,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_DPoison,10000,0,1000,0; sc_start SC_Poison,50000,0; },{},{} -680,Magical_Carnation,Magic Carnation,0,0,,1000,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,20; },{},{} -681,Memory_Of_Wedding,Sweet Memory of Marriage,2,50000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ if(getpartnerid()) sc_start SC_WEDDING,600000,0; },{},{} -682,Realgar_Wine,Distilled Fighting Spirit,2,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ATKPOTION,60000,30; },{},{} -683,Exorcize_Herb,Herb of Incantation,2,0,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_MATKPOTION,60000,30; },{},{} -684,Durian,Durian,2,15000,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ATKPOTION,60000,10; sc_start SC_MATKPOTION,60000,10; },{},{} -685,RAMADAN,Ramadan,0,5000,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 100,50; },{},{} -686,Earth_Scroll_1_3,Level 3 Earth Spike,11,1000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "WZ_EARTHSPIKE",3; },{},{} -687,Earth_Scroll_1_5,Level 5 Earth Spike,11,2000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "WZ_EARTHSPIKE",5; },{},{} -688,Cold_Scroll_1_3,Level 3 Cold Bolt,11,1000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "MG_COLDBOLT",3; },{},{} -689,Cold_Scroll_1_5,Level 5 Cold Bolt,11,2000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "MG_COLDBOLT",5; },{},{} -690,Fire_Scroll_1_3,Level 3 Fire Bolt,11,1000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "MG_FIREBOLT",3; },{},{} -691,Fire_Scroll_1_5,Level 5 Fire Bolt,11,2000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "MG_FIREBOLT",5; },{},{} -692,Wind_Scroll_1_3,Level 3 Lightening Bolt,11,1000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "MG_LIGHTNINGBOLT",3; },{},{} -693,Wind_Scroll_1_5,Level 5 Lightening Bolt,11,2000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "MG_LIGHTNINGBOLT",5; },{},{} -694,Ghost_Scroll_1_3,Level 3 Soul Strike,11,1000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "MG_SOULSTRIKE",3; },{},{} -695,Ghost_Scroll_1_5,Level 5 Soul Strike,11,2000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "MG_SOULSTRIKE",5; },{},{} -696,Fire_Scroll_2_1,Level 1 Fire Ball,11,1000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "MG_FIREBALL",1; },{},{} -697,Fire_Scroll_2_5,Level 5 Fire Ball,11,2000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "MG_FIREBALL",5; },{},{} -698,Fire_Scroll_3_1,Level 1 Fire Wall,11,1000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "MG_FIREWALL",1; },{},{} -699,Fire_Scroll_3_5,Level 5 Fire Wall,11,2000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "MG_FIREWALL",5; },{},{} -700,Cold_Scroll_2_1,Level 1 Frost Diver,11,1000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "MG_FROSTDIVER",1; },{},{} -// Etc Items -//=================================================================== -701,Ora_Ora,Ora Ora,3,55000,,200,,,,,,,,,,,,,{},{},{} -702,Animal_Blood,Animal Gore,3,450,,100,,,,,,,,,,,,,{},{},{} -703,Hinalle,Hinalle,3,500,,10,,,,,,,,,,,,,{},{},{} -704,Aloe,Aloe,3,500,,10,,,,,,,,,,,,,{},{},{} -705,Clover,Clover,3,10,,10,,,,,,,,,,,,,{},{},{} -706,Four_Leaf_Clover,Four Leaf Clover,3,80000,,10,,,,,,,,,,,,,{},{},{} -707,Singing_Plant,Singing Plant,3,500,,10,,,,,,,,,,,,,{},{},{} -708,Ment,Ment,3,500,,10,,,,,,,,,,,,,{},{},{} -709,Izidor,Izidor,3,500,,10,,,,,,,,,,,,,{},{},{} -710,Illusion_Flower,Illusion Flower,3,1000,,10,,,,,,,,,,,,,{},{},{} -711,Shoot,Shoot,3,16,,10,,,,,,,,,,,,,{},{},{} -712,Flower,Flower,3,2,,10,,,,,,,,,,,,,{},{},{} -713,Empty_Bottle,Empty Bottle,3,6,,20,,,,,,,,,,,,,{},{},{} -714,Emperium,Emperium,3,2,,1000,,,,,,,,,,,,,{},{},{} -715,Yellow_Gemstone,Yellow Gemstone,3,600,,30,,,,,,,,,,,,,{},{},{} -716,Red_Gemstone,Red Gemstone,3,600,,30,,,,,,,,,,,,,{},{},{} -717,Blue_Gemstone,Blue Gemstone,3,600,,30,,,,,,,,,,,,,{},{},{} -718,Dark_Red_Jewel,Garnet,3,6000,,100,,,,,,,,,,,,,{},{},{} -719,Violet_Jewel,Amethyst,3,6000,,100,,,,,,,,,,,,,{},{},{} -720,Skyblue_Jewel,Aquamarine,3,6000,,100,,,,,,,,,,,,,{},{},{} -721,Azure_Jewel,Emerald,3,6000,,100,,,,,,,,,,,,,{},{},{} -722,Scarlet_Jewel,Pearl,3,6000,,100,,,,,,,,,,,,,{},{},{} -723,Cardinal_Jewel,Ruby,3,6000,,100,,,,,,,,,,,,,{},{},{} -724,Cardinal_Jewel_,Cursed Ruby,3,600,,100,,,,,,,,,,,,,{},{},{} -725,Red_Jewel,Sardonyx,3,6000,,100,,,,,,,,,,,,,{},{},{} -726,Blue_Jewel,Sapphire,3,6000,,100,,,,,,,,,,,,,{},{},{} -727,White_Jewel,Opal,3,6000,,100,,,,,,,,,,,,,{},{},{} -728,Golden_Jewel,Topaz,3,6000,,100,,,,,,,,,,,,,{},{},{} -729,Bluish_Green_Jewel,Zircon,3,6000,,100,,,,,,,,,,,,,{},{},{} -730,Crystal_Jewel,1carat Diamond,3,10000,,100,,,,,,,,,,,,,{},{},{} -731,Crystal_Jewel_,2carat Diamond,3,25000,,100,,,,,,,,,,,,,{},{},{} -732,Crystal_Jewel__,3carat Diamond,3,55000,,100,,,,,,,,,,,,,{},{},{} -733,Crystal_Jewel___,Cracked Diamond,3,10,,100,,,,,,,,,,,,,{},{},{} -734,Red_Frame,Red Frame,3,3000,,200,,,,,,,,,,,,,{},{},{} -735,Blue_Porcelain,Chung Jah,3,5000,,500,,,,,,,,,,,,,{},{},{} -736,White_Platter,China,3,1000,,300,,,,,,,,,,,,,{},{},{} -737,Black_Ladle,Black Ladle,3,400,,50,,,,,,,,,,,,,{},{},{} -738,Pencil_Case,Pencil Case,3,400,,100,,,,,,,,,,,,,{},{},{} -739,Rouge,Rouge,3,10000,,10,,,,,,,,,,,,,{},{},{} -740,Stuffed_Doll,Puppet,3,1000,,100,,,,,,,,,,,,,{},{},{} -741,Poring_Doll,Poring Doll,3,1800,,100,,,,,,,,,,,,,{},{},{} -742,Chonchon_Doll,Chonchon Doll,3,3000,,100,,,,,,,,,,,,,{},{},{} -743,Spore_Doll,Spore Doll,3,5500,,100,,,,,,,,,,,,,{},{},{} -744,Bunch_Of_Flowers,Bouquet,3,2000,,50,,,,,,,,,,,,,{},{},{} -745,Wedding_Bouquet,Wedding Bouquet,3,12000,,50,,,,,,,,,,,,,{},{},{} -746,Glass_Bead,Glass Bead,3,1400,,50,,,,,,,,,,,,,{},{},{} -747,Crystal_Mirror,Crystal Mirror,3,15000,,50,,,,,,,,,,,,,{},{},{} -748,Witherless_Rose,Witherless Rose,3,55000,,10,,,,,,,,,,,,,{},{},{} -749,Frozen_Rose,Frozen Rose,3,35000,,10,,,,,,,,,,,,,{},{},{} -750,Baphomet_Doll,Baphomet Doll,3,18000,,100,,,,,,,,,,,,,{},{},{} -751,Osiris_Doll,Osiris Doll,3,14000,,100,,,,,,,,,,,,,{},{},{} -752,Grasshopper_Doll,Rocker Doll,3,4000,,100,,,,,,,,,,,,,{},{},{} -753,Monkey_Doll,Yoyo Doll,3,6000,,100,,,,,,,,,,,,,{},{},{} -754,Raccoondog_Doll,Raccoon Doll,3,5000,,100,,,,,,,,,,,,,{},{},{} -756,Oridecon_Stone,Rough Oridecon,3,550,,200,,,,,,,,,,,,,{},{},{} -757,Elunium_Stone,Rough Elunium,3,650,,200,,,,,,,,,,,,,{},{},{} -901,Danggie,Daenggie,3,260,,10,,,,,,,,,,,,,{},{},{} -902,Tree_Root,Tree Root,3,12,,10,,,,,,,,,,,,,{},{},{} -903,Reptile_Tongue,Reptile Tongue,3,140,,10,,,,,,,,,,,,,{},{},{} -904,Scorpion's_Tail,Scorpion Tail,3,124,,10,,,,,,,,,,,,,{},{},{} -905,Stem,Stem,3,46,,10,,,,,,,,,,,,,{},{},{} -906,Pointed_Scale,Pointed Scale,3,68,,10,,,,,,,,,,,,,{},{},{} -907,Resin,Resin,3,120,,10,,,,,,,,,,,,,{},{},{} -908,Spawn,Spawn,3,140,,10,,,,,,,,,,,,,{},{},{} -909,Jellopy,Jellopy,3,6,,10,,,,,,,,,,,,,{},{},{} -910,Garlet,Garlet,3,40,,10,,,,,,,,,,,,,{},{},{} -911,Scell,Scell,3,160,,10,,,,,,,,,,,,,{},{},{} -912,Zargon,Zargon,3,480,,10,,,,,,,,,,,,,{},{},{} -913,Tooth_Of_Bat,Tooth of Bat,3,34,,10,,,,,,,,,,,,,{},{},{} -914,Fluff,Fluff,3,8,,10,,,,,,,,,,,,,{},{},{} -915,Chrysalis,Chrysalis,3,8,,10,,,,,,,,,,,,,{},{},{} -916,Feather_Of_Birds,Feather of Birds,3,10,,10,,,,,,,,,,,,,{},{},{} -917,Talon,Talon,3,20,,10,,,,,,,,,,,,,{},{},{} -918,Sticky_Webfoot,Sticky Webfoot,3,20,,10,,,,,,,,,,,,,{},{},{} -919,Animal's_Skin,Animal Skin,3,36,,10,,,,,,,,,,,,,{},{},{} -920,Claw_Of_Wolves,Wolf Claw,3,58,,10,,,,,,,,,,,,,{},{},{} -921,Mushroom_Spore,Mushroom Spore,3,36,,10,,,,,,,,,,,,,{},{},{} -922,Orcish_Cuspid,Orc's Fang,3,220,,10,,,,,,,,,,,,,{},{},{} -923,Evil_Horn,Evil Horn,3,1200,,10,,,,,,,,,,,,,{},{},{} -924,Powder_Of_Butterfly,Powder of Butterfly,3,90,,10,,,,,,,,,,,,,{},{},{} -925,Bill_Of_Birds,Bill of Birds,3,64,,10,,,,,,,,,,,,,{},{},{} -926,Scale_Of_Snakes,Snake Scale,3,82,,10,,,,,,,,,,,,,{},{},{} -928,Insect_Feeler,Insect Feeler,3,114,,10,,,,,,,,,,,,,{},{},{} -929,Immortal_Heart,Immortal Heart,3,374,,10,,,,,,,,,,,,,{},{},{} -930,Rotten_Bandage,Rotten Bandage,3,350,,10,,,,,,,,,,,,,{},{},{} -931,Orcish_Voucher,Orcish Voucher,3,142,,10,,,,,,,,,,,,,{},{},{} -932,Skel_Bone,Skel-Bone,3,232,,10,,,,,,,,,,,,,{},{},{} -934,Mementos,Memento,3,600,,10,,,,,,,,,,,,,{},{},{} -935,Shell,Shell,3,14,,10,,,,,,,,,,,,,{},{},{} -936,Scales_Shell,Scale Shell,3,466,,10,,,,,,,,,,,,,{},{},{} -937,Posionous_Canine,Venom Canine,3,148,,10,,,,,,,,,,,,,{},{},{} -938,Sticky_Mucus,Sticky Mucus,3,70,,10,,,,,,,,,,,,,{},{},{} -939,Bee_Sting,Bee Sting,3,32,,10,,,,,,,,,,,,,{},{},{} -940,Grasshopper's_Leg,Grasshopper's Leg,3,36,,10,,,,,,,,,,,,,{},{},{} -941,Nose_Ring,Nose Ring,3,568,,10,,,,,,,,,,,,,{},{},{} -942,Yoyo_Tail,Yoyo Tail,3,114,,10,,,,,,,,,,,,,{},{},{} -943,Solid_Shell,Solid Shell,3,448,,10,,,,,,,,,,,,,{},{},{} -944,Horseshoe,Horseshoe,3,588,,10,,,,,,,,,,,,,{},{},{} -945,Raccoon_Leaf,Raccoon Leaf,3,106,,10,,,,,,,,,,,,,{},{},{} -946,Snail's_Shell,Snail's Shell,3,64,,10,,,,,,,,,,,,,{},{},{} -947,Horn,Horn,3,116,,10,,,,,,,,,,,,,{},{},{} -948,Bear's_Foot,Bear's Footskin,3,174,,10,,,,,,,,,,,,,{},{},{} -949,Feather,Feather,3,20,,10,,,,,,,,,,,,,{},{},{} -950,Heart_Of_Mermaid,Heart of Mermaid,3,264,,10,,,,,,,,,,,,,{},{},{} -951,Fin,Fin,3,412,,10,,,,,,,,,,,,,{},{},{} -952,Cactus_Needle,Cactus Needle,3,82,,10,,,,,,,,,,,,,{},{},{} -953,Stone_Heart,Stone Heart,3,184,,10,,,,,,,,,,,,,{},{},{} -954,Shining_Scales,Shining Scale,3,466,,10,,,,,,,,,,,,,{},{},{} -955,Worm_Peelings,Worm Peeling,3,52,,10,,,,,,,,,,,,,{},{},{} -956,Gill,Gill,3,342,,10,,,,,,,,,,,,,{},{},{} -957,Decayed_Nail,Decayed Nail,3,82,,10,,,,,,,,,,,,,{},{},{} -958,Horrendous_Mouth,Horrendous Mouth,3,390,,10,,,,,,,,,,,,,{},{},{} -959,Rotten_Scale,Stinky Scale,3,168,,10,,,,,,,,,,,,,{},{},{} -960,Nipper,Nipper,3,114,,10,,,,,,,,,,,,,{},{},{} -961,Conch,Conch,3,158,,10,,,,,,,,,,,,,{},{},{} -962,Tentacle,Tentacle,3,70,,10,,,,,,,,,,,,,{},{},{} -963,Sharp_Scale,Sharp Scale,3,250,,10,,,,,,,,,,,,,{},{},{} -964,Crap_Shell,Crab Shell,3,90,,10,,,,,,,,,,,,,{},{},{} -965,Clam_Shell,Clam Shell,3,56,,10,,,,,,,,,,,,,{},{},{} -966,Flesh_Of_Clam,Clam Flesh,3,158,,10,,,,,,,,,,,,,{},{},{} -967,Turtle_Shell,Turtle Shell,3,680,,10,,,,,,,,,,,,,{},{},{} -968,Voucher_Of_Orcish_Hero,Heroic Emblem,3,3000,,10,,,,,,,,,,,,,{},{},{} -969,Gold,Gold,3,200000,,200,,,,,,,,,,,,,{},{},{} -970,Alchol,Alcohol,3,400,,30,,,,,,,,,,,,,{},{},{} -971,Detrimindexta,Detrimindexta,3,400,,30,,,,,,,,,,,,,{},{},{} -972,Karvodailnirol,Karvodailnirol,3,400,,30,,,,,,,,,,,,,{},{},{} -973,Counteragent,Counteragent,3,800,,70,,,,,,,,,,,,,{},{},{} -974,Mixture,Mixture,3,800,,70,,,,,,,,,,,,,{},{},{} -975,Scarlet_Dyestuffs,Scarlet Dyestuffs,3,8000,,150,,,,,,,,,,,,,{},{},{} -976,Lemon_Dyestuffs,Lemon Dyestuffs,3,8000,,150,,,,,,,,,,,,,{},{},{} -978,Cobaltblue_Dyestuffs,Cobaltblue Dyestuffs,3,8000,,150,,,,,,,,,,,,,{},{},{} -979,Darkgreen_Dyestuffs,Darkgreen Dyestuffs,3,8000,,150,,,,,,,,,,,,,{},{},{} -980,Orange_Dyestuffs,Orange Dyestuffs,3,8000,,150,,,,,,,,,,,,,{},{},{} -981,Violet_Dyestuffs,Violet Dyestuffs,3,8000,,150,,,,,,,,,,,,,{},{},{} -982,White_Dyestuffs,White Dyestuffs,3,8000,,150,,,,,,,,,,,,,{},{},{} -983,Black_Dyestuffs,Black Dyestuffs,3,8000,,150,,,,,,,,,,,,,{},{},{} -984,Oridecon,Oridecon,3,1100,,200,,,,,,,,,,,,,{},{},{} -985,Elunium,Elunium,3,1100,,200,,,,,,,,,,,,,{},{},{} -986,Anvil,Anvil,3,30000,,500,,,,,,,,,,,,,{},{},{} -987,Oridecon_Anvil,Oridecon Anvil,3,120000,,700,,,,,,,,,,,,,{},{},{} -988,Golden_Anvil,Golden Anvil,3,300000,,900,,,,,,,,,,,,,{},{},{} -989,Emperium_Anvil,Emperium Anvil,3,600000,,1000,,,,,,,,,,,,,{},{},{} -990,Boody_Red,Red Blood,3,1000,,50,,,,,,,,,,,,,{},{},{} -991,Crystal_Blue,Crystal Blue,3,1000,,50,,,,,,,,,,,,,{},{},{} -992,Wind_Of_Verdure,Wind of Verdure,3,1000,,50,,,,,,,,,,,,,{},{},{} -993,Yellow_Live,Green Live,3,1000,,50,,,,,,,,,,,,,{},{},{} -994,Flame_Heart,Flame Heart,3,3000,,300,,,,,,,,,,,,,{},{},{} -995,Mistic_Frozen,Mystic Frozen,3,3000,,300,,,,,,,,,,,,,{},{},{} -996,Rough_Wind,Rough Wind,3,3000,,300,,,,,,,,,,,,,{},{},{} -997,Great_Nature,Great Nature,3,3000,,300,,,,,,,,,,,,,{},{},{} -998,Iron,Iron,3,100,,50,,,,,,,,,,,,,{},{},{} -999,Steel,Steel,3,1000,,100,,,,,,,,,,,,,{},{},{} -1000,Star_Crumb,Star Crumb,3,4500,,100,,,,,,,,,,,,,{},{},{} -1001,Sparkling_Dust,Star Dust,3,1500,,10,,,,,,,,,,,,,{},{},{} -1002,Iron_Ore,Iron Ore,3,50,,150,,,,,,,,,,,,,{},{},{} -1003,Coal,Coal,3,500,,50,,,,,,,,,,,,,{},{},{} -1004,Patriotism_Marks,Chivalry Emblem,3,2,,100,,,,,,,,,,,,,{},{},{} -1005,Hammer_Of_Blacksmith,Hammer of Blacksmith,3,2,,800,,,,,,,,,,,,,{},{},{} -1006,Old_Magic_Book,Old Magicbook,3,2,,30,,,,,,,,,,,,,{},{},{} -1007,Penetration,Necklace of Wisdom,3,2,,40,,,,,,,,,,,,,{},{},{} -1008,Frozen_Heart,Necklace of Oblivion,3,2,,100,,,,,,,,,,,,,{},{},{} -1009,Sacred_Marks,Hand of God,3,2,,20,,,,,,,,,,,,,{},{},{} -1010,Phracon,Phracon,3,200,,200,,,,,,,,,,,,,{},{},{} -1011,Emveretarcon,Emveretarcon,3,1000,,200,,,,,,,,,,,,,{},{},{} -1012,Lizard_Scruff,Frill,3,250,,10,,,,,,,,,,,,,{},{},{} -1013,Colorful_Shell,Rainbow Shell,3,90,,10,,,,,,,,,,,,,{},{},{} -1014,Jaws_Of_Ant,Ant Jaw,3,232,,10,,,,,,,,,,,,,{},{},{} -1015,Thin_N'_Long_Tongue,Tongue,3,528,,10,,,,,,,,,,,,,{},{},{} -1016,Rat_Tail,Rat Tail,3,52,,10,,,,,,,,,,,,,{},{},{} -1017,Moustache_Of_Mole,Mole Whiskers,3,106,,10,,,,,,,,,,,,,{},{},{} -1018,Nail_Of_Mole,Mole Claw,3,210,,10,,,,,,,,,,,,,{},{},{} -1019,Wooden_Block,Trunk,3,60,,10,,,,,,,,,,,,,{},{},{} -1020,Long_Hair,Black Hair,3,292,,10,,,,,,,,,,,,,{},{},{} -1021,Dokkaebi_Horn,Dokebi Horn,3,292,,10,,,,,,,,,,,,,{},{},{} -1022,Fox_Tail,Nine Tails,3,650,,10,,,,,,,,,,,,,{},{},{} -1023,Fish_Tail,Fish Tail,3,196,,10,,,,,,,,,,,,,{},{},{} -1024,Chinese_Ink,Squid Ink,3,264,,10,,,,,,,,,,,,,{},{},{} -1025,Spiderweb,Cobweb,3,184,,10,,,,,,,,,,,,,{},{},{} -1026,Acorn,Acorn,3,98,,10,,,,,,,,,,,,,{},{},{} -1027,Porcupine_Spike,Porcupine Quill,3,158,,10,,,,,,,,,,,,,{},{},{} -1028,Wild_Boar's_Mane,Mane,3,196,,10,,,,,,,,,,,,,{},{},{} -1029,Tiger's_Skin,Tiger Skin,3,548,,10,,,,,,,,,,,,,{},{},{} -1030,Tiger_Footskin,Tiger's Footskin,3,1500,,10,,,,,,,,,,,,,{},{},{} -1031,Limb_Of_Mantis,Mantis Scythe,3,196,,10,,,,,,,,,,,,,{},{},{} -1032,Blossom_Of_Maneater,Maneater Blossom,3,196,,10,,,,,,,,,,,,,{},{},{} -1033,Root_Of_Maneater,Maneater Root,3,208,,10,,,,,,,,,,,,,{},{},{} -1034,Cobold_Hair,Blue Hair,3,342,,10,,,,,,,,,,,,,{},{},{} -1035,Dragon_Canine,Dragon Canine,3,484,,10,,,,,,,,,,,,,{},{},{} -1036,Dragon_Scale,Dragon Scale,3,500,,10,,,,,,,,,,,,,{},{},{} -1037,Dragon_Train,Dragon Tail,3,1200,,10,,,,,,,,,,,,,{},{},{} -1038,Petite_DiablOfs_Horn,Little Evil Horn,3,528,,10,,,,,,,,,,,,,{},{},{} -1039,Petite_DiablOfs_Wing,Little Evil Wing,3,2000,,10,,,,,,,,,,,,,{},{},{} -1040,Elder_Pixie's_Beard,Elder Pixie's Moustache,3,232,,10,,,,,,,,,,,,,{},{},{} -1041,Lantern,Lantern,3,250,,10,,,,,,,,,,,,,{},{},{} -1042,Short_Leg,Bug Leg,3,430,,10,,,,,,,,,,,,,{},{},{} -1043,Nail_Of_Orc,Orc Claw,3,168,,10,,,,,,,,,,,,,{},{},{} -1044,Tooth_Of_,Zenorc's Fang,3,264,,10,,,,,,,,,,,,,{},{},{} -1045,Sacred_Masque,Cultish Masque,3,412,,10,,,,,,,,,,,,,{},{},{} -1046,Tweezer,Scorpion Nipper,3,614,,10,,,,,,,,,,,,,{},{},{} -1047,Head_Of_Medusa,Dead Medusa,3,548,,10,,,,,,,,,,,,,{},{},{} -1048,Slender_Snake,Horrendous Hair,3,800,,10,,,,,,,,,,,,,{},{},{} -1049,Skirt_Of_Virgin,Skirt of Virgin,3,1700,,10,,,,,,,,,,,,,{},{},{} -1050,Tendon,Tendon,3,220,,10,,,,,,,,,,,,,{},{},{} -1051,Detonator,Detonator,3,450,,10,,,,,,,,,,,,,{},{},{} -1052,Single_Cell,Single Cell,3,46,,10,,,,,,,,,,,,,{},{},{} -1053,Tooth_Of_Ancient_Fish,Ancient Tooth,3,548,,10,,,,,,,,,,,,,{},{},{} -1054,Lip_Of_Ancient_Fish,Ancient Lips,3,1000,,10,,,,,,,,,,,,,{},{},{} -1055,Earthworm_Peeling,Earthworm Peeling,3,196,,10,,,,,,,,,,,,,{},{},{} -1056,Grit,Grit,3,306,,10,,,,,,,,,,,,,{},{},{} -1057,Moth_Dust,Moth Dust,3,138,,10,,,,,,,,,,,,,{},{},{} -1058,Wing_Of_Moth,Moth Wings,3,200,,10,,,,,,,,,,,,,{},{},{} -1059,Transparent_Cloth,Fabric,3,306,,10,,,,,,,,,,,,,{},{},{} -1060,Golden_Hair,Golden Hair,3,430,,10,,,,,,,,,,,,,{},{},{} -1061,Starsand_Of_Witch,Witched Starsand,3,484,,10,,,,,,,,,,,,,{},{},{} -1062,Pumpkin_Head,Jack o' Pumpkin,3,374,,10,,,,,,,,,,,,,{},{},{} -1063,Sharpened_Cuspid,Fang,3,680,,10,,,,,,,,,,,,,{},{},{} -1064,Reins,Reins,3,802,,10,,,,,,,,,,,,,{},{},{} -1065,Booby_Trap,Trap,3,100,,10,,,,,,,,,,,,,{},{},{} -1066,Tree_Of_Archer_1,Fine-grained Trunk,3,2,,10,,,,,,,,,,,,,{},{},{} -1067,Tree_Of_Archer_2,Solid Trunk,3,2,,10,,,,,,,,,,,,,{},{},{} -1068,Tree_Of_Archer_3,Barren Trunk,3,2,,10,,,,,,,,,,,,,{},{},{} -1069,Mushroom_Of_Thief_1,Orange Net Mushroom,3,2,,10,,,,,,,,,,,,,{},{},{} -1070,Mushroom_Of_Thief_2,Orange Gooey Mushroom,3,2,,10,,,,,,,,,,,,,{},{},{} -1071,Mage_Test_1,Unknown Test Tube,3,0,,10,,,,,,,,,,,,,{},{},{} -1072,Delivery_Message,Delivery Message,3,0,,10,,,,,,,,,,,,,{},{},{} -1073,Merchant_Voucher_1,Voucher,3,0,,10,,,,,,,,,,,,,{},{},{} -1074,Merchant_Voucher_2,Voucher,3,0,,10,,,,,,,,,,,,,{},{},{} -1075,Merchant_Voucher_3,Voucher,3,0,,10,,,,,,,,,,,,,{},{},{} -1076,Merchant_Voucher_4,Voucher,3,0,,10,,,,,,,,,,,,,{},{},{} -1077,Merchant_Voucher_5,Voucher,3,0,,10,,,,,,,,,,,,,{},{},{} -1078,Merchant_Voucher_6,Voucher,3,0,,10,,,,,,,,,,,,,{},{},{} -1079,Merchant_Voucher_7,Voucher,3,0,,10,,,,,,,,,,,,,{},{},{} -1080,Merchant_Voucher_8,Voucher,3,0,,10,,,,,,,,,,,,,{},{},{} -1081,Merchant_Box_1,Delivery Box,3,0,,10,,,,,,,,,,,,,{},{},{} -1082,Merchant_Box_2,Delivery Box,3,0,,10,,,,,,,,,,,,,{},{},{} -1083,Merchant_Box_3,Delivery Box,3,0,,10,,,,,,,,,,,,,{},{},{} -1084,Kapra's_Pass,Kafra Pass,3,0,,10,,,,,,,,,,,,,{},{},{} -1085,Mage_Test_2,Unknown Test Tube,3,0,,10,,,,,,,,,,,,,{},{},{} -1086,Mage_Test_3,Unknown Test Tube,3,0,,10,,,,,,,,,,,,,{},{},{} -1087,Mage_Test_4,Unknown Test Tube,3,0,,10,,,,,,,,,,,,,{},{},{} -1088,Morocc_Potion,Morocc Solution,3,0,,10,,,,,,,,,,,,,{},{},{} -1089,Payon_Potion,Payon Solution,3,0,,10,,,,,,,,,,,,,{},{},{} -1090,Mage_Test_Etc,Unknown Test Tube,3,0,,10,,,,,,,,,,,,,{},{},{} -1091,Merchant_Box_Etc,Delivery Box,3,0,,10,,,,,,,,,,,,,{},{},{} -1092,Empty_Cylinder,Empty Test Tube,3,3,,10,,,,,,,,,,,,,{},{},{} -1093,Empty_Potion,Empty Potion Bottle,3,10,,10,,,,,,,,,,,,,{},{},{} -1094,Short_Daenggie,Short Daenggie,3,278,,10,,,,,,,,,,,,,{},{},{} -1095,Needle_Of_Alarm,Needle of Alarm,3,546,,10,,,,,,,,,,,,,{},{},{} -1096,Round_Shell,Round Shell,3,780,,10,,,,,,,,,,,,,{},{},{} -1097,Worn_Out_Page,Worn Out Page,3,948,,10,,,,,,,,,,,,,{},{},{} -1098,Manacles,Manacles,3,658,,10,,,,,,,,,,,,,{},{},{} -1099,Worn_Out_Prison_Uniform,Worn-out Prison Uniform,3,680,,10,,,,,,,,,,,,,{},{},{} -// Weapons -//=================================================================== -// 1-Handed Swords -1101,Sword,Sword,5,100,,500,25,,1,3,0x000654E3,7,2,2,1,2,1,2,{},{},{} -1102,Sword_,Sword,5,100,,500,25,,1,4,0x000654E3,7,2,2,1,2,1,2,{},{},{} -1103,Sword__,Sword,5,100,,500,25,,1,0,0x000654E3,7,2,2,1,2,1,2,{},{},{} -1104,Falchion,Falchion,5,1500,,600,39,,1,3,0x000654E3,7,2,2,1,2,1,2,{},{},{} -1105,Falchion_,Falchion,5,1500,,600,39,,1,4,0x000654E3,7,2,2,1,2,1,2,{},{},{} -1106,Falchion__,Falchion,5,1500,,600,39,,1,0,0x000654E3,7,2,2,1,2,1,2,{},{},{} -1107,Blade,Blade,5,2900,,700,53,,1,3,0x000654E3,7,2,2,1,2,1,2,{},{},{} -1108,Blade_,Blade,5,2900,,700,53,,1,4,0x000654E3,7,2,2,1,2,1,2,{},{},{} -1109,Blade__,Blade,5,2900,,700,53,,1,0,0x000654E3,7,2,2,1,2,1,2,{},{},{} -1110,Lapier,Rapier,5,10000,,500,70,,1,2,0x000654E3,7,2,2,2,14,1,2,{},{},{} -1111,Lapier_,Rapier,5,10000,,500,70,,1,3,0x000654E3,7,2,2,2,14,1,2,{},{},{} -1112,Lapier__,Rapier,5,10000,,500,70,,1,0,0x000654E3,7,2,2,2,14,1,2,{},{},{} -1113,Scimiter,Scimitar,5,17000,,700,85,,1,2,0x000654E3,7,2,2,2,14,1,2,{},{},{} -1114,Scimiter_,Scimitar,5,17000,,700,85,,1,3,0x000654E3,7,2,2,2,14,1,2,{},{},{} -1115,Scimiter__,Scimitar,5,17000,,700,85,,1,3,0x000654E3,7,2,2,2,14,1,2,{},{},{} -1116,Katana,Katana,5,2000,,1000,60,,1,3,0x00004082,7,2,34,1,4,1,3,{},{},{} -1117,Katana_,Katana,5,2000,,1000,60,,1,4,0x00004082,7,2,34,1,4,1,3,{},{},{} -1118,Katana__,Katana,5,2000,,1000,60,,1,0,0x00004082,7,2,34,1,4,1,3,{},{},{} -1119,Tsurugi,Tsurugi,5,51000,,1200,130,,1,1,0x000654E2,7,2,2,3,27,1,2,{},{},{} -1120,Tsurugi_,Tsurugi,5,51000,,1200,130,,1,2,0x000654E2,7,2,2,3,27,1,2,{},{},{} -1121,Tsurugi__,Tsurugi,5,51000,,1200,130,,1,0,0x000654E2,7,2,2,3,27,1,2,{},{},{} -1122,Ring_Pommel_Saber,Ring Pommel Saber,5,24000,,900,100,,1,2,0x000654E2,7,2,2,2,14,1,2,{},{},{} -1123,Haedonggum,Haedonggum,5,50000,,900,120,,1,1,0x000654E2,7,2,2,3,27,1,2,{ bonus bInt,3; },{},{} -1124,Orcish_Sword,Orcish Sword,5,20,,800,90,,1,0,0x000654E3,7,2,2,3,5,1,2,{ bonus bUnbreakableWeapon; },{},{} -1125,Ring_Pommel_Saber_,Ring Pommel Saber,5,24000,,900,100,,1,3,0x000654E2,7,2,2,2,14,1,2,{},{},{} -1126,Saber,Saber,5,49000,,1000,115,,1,2,0x000654E2,7,2,2,3,27,1,2,{},{},{} -1127,Saber_,Saber,5,49000,,1000,115,,1,3,0x000654E2,7,2,2,3,27,1,2,{},{},{} -1128,Hae_Dong_Gum_,Haedonggum,5,50000,,900,120,,1,2,0x000654E2,7,2,2,3,27,1,2,{ bonus bInt,3; },{},{} -1129,Flamberge,Flamberge,5,60000,,1500,150,,1,0,0x00004080,7,2,2,3,27,1,2,{},{},{} -1130,Nagan,Nagan,5,20,,500,120,,1,0,0x000654E2,7,2,2,4,40,1,2,{ skill "TF_DOUBLE",5; bonus bDoubleRate,25; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5; },{},{} -1131,Ice_Falchon,Ice Falchion,5,20,,600,100,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500; bonus2 bAddEff2,Eff_Freeze,10; skill "MG_COLDBOLT",3; bonus3 bAutoSpell,"MG_COLDBOLT",3,100; },{},{} -1132,Edge,Edge,5,20,,700,115,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus2 bAddEff,Eff_Curse,30; bonus2 bComaClass,Class_Normal,10; },{},{} -1133,Fire_Brand,Fireblend,5,20,,500,100,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Fire; skill "MG_FIREBOLT",3; bonus3 bAutoSpell,"MG_FIREBOLT",3,100; },{},{} -1134,Scissores_Sword,Caesar's Sword,5,20,,700,140,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus2 bAddRace,RC_Plant,25; bonus bIgnoreDefRace,RC_Plant; },{},{} -1135,Cutlas,Cutlus,5,20,,900,150,,1,0,0x000654E2,7,2,2,4,40,1,2,{ skill "SM_BASH",5; bonus bStr,2; bonus bDef,1; },{},{} -1136,Solar_Sword,Solar Sword,5,20,,1200,85,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Fire; bonus2 bHPDrainRate,1000,1; bonus2 bSPLossRate,15,10000; },{},{} -1137,Excalibur,Excalibur,5,20,,1200,150,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus bInt,5; bonus bLuk,10; bonus bDex,-1; bonus bAtkEle,Ele_Holy; },{},{} -1138,Mysteltainn_,Mysteltainn,5,20,,1000,170,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEle,Ele_Ghost,15; bonus3 bAutoSpell,"MG_STONECURSE",3,100; bonus2 bAddEff,Eff_Stone,10; bonus bDex,3; },{},{} -1139,Tale_Fing_,Tirfing,5,20,,1000,200,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Dark; bonus2 bHPLossRate,35,10000; },{},{} -1140,Byeorrun_Gum,Byeollungum,5,20,,900,150,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus2 bSubClass,Class_Normal,-10; bonus2 bAddClass,Class_Boss,50; bonus bAllStats,2; },{},{} -1141,Immaterial_Sword,Immaterial Sword,5,20,,900,140,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,30,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon; },{},{} -1142,Jewel_Sword,Jeweled Sword,5,20,,2200,104,,1,0,0x000654E2,7,2,2,3,68,1,2,{ bonus2 bAddMonsterDropItemGroup,IG_Jewel,100; },{},{} -1143,Gaia_Sword,Gaia Sword,5,20,,2500,140,,1,0,0x000654E2,7,2,2,3,74,1,2,{ bonus2 bAddMonsterDropItemGroup,IG_Ore,30; },{},{} -1144,Sasimi,Sashimi,5,20,,1400,75,,1,0,0x000654E2,7,2,2,3,48,1,2,{ bonus bAtkEle,Ele_Wind; bonus3 bAddMonsterDropItem,544,RC_Fish,4000; },{},{} -1145,Holy_Avenger,Holy Avenger,5,450000,,1350,125,,1,0,0x00004000,7,2,2,3,75,1,2,{ bonus bAtkEle,Ele_Holy; bonus bVit,2; },{},{} -1146,Town_Sword,Town Sword,5,42000,,800,100,,1,1,0x00000001,7,2,2,3,30,1,2,{},{},{} -1147,Town_Sword_,Town Sword,5,42000,,800,100,,1,2,0x00000001,7,2,2,3,30,1,2,{},{},{} -1148,Star_Dust_Blade,Star Dust Blade,5,20,,1000,140,,1,1,0x00000001,7,2,2,4,45,1,2,{ bonus2 bAddEff,Eff_Stun,500; bonus bUnbreakableWeapon; },{},{} -1149,Flamberge_,Flamberge,5,60000,,1500,150,,1,2,0x00004080,7,2,2,3,27,1,2,{},{},{} -// 2-Handed Swords -1151,Slayer,Slayer,5,15000,,1300,90,,1,2,0x00004082,7,2,34,2,18,1,3,{},{},{} -1152,Slayer_,Slayer,5,15000,,1300,90,,1,3,0x00004082,7,2,34,2,18,1,3,{},{},{} -1153,Slayer__,Slayer,5,15000,,1300,90,,1,0,0x00004082,7,2,34,2,18,1,3,{},{},{} -1154,Bastard_Sword,Bastard Sword,5,22500,,1600,115,,1,2,0x00004082,7,2,34,2,18,1,3,{},{},{} -1155,Bastard_Sword_,Bastard Sword,5,22500,,1600,115,,1,3,0x00004082,7,2,34,2,18,1,3,{},{},{} -1156,Bastard_Sword__,Bastard Sword,5,22500,,1600,115,,1,0,0x00004082,7,2,34,2,18,1,3,{},{},{} -1157,Two_Hand_Sword,Two-Handed Sword,5,60000,,2200,160,,1,1,0x00004082,7,2,34,3,33,1,3,{},{},{} -1158,Two_Hand_Sword_,Two-Handed Sword,5,60000,,2200,160,,1,2,0x00004082,7,2,34,3,33,1,3,{},{},{} -1159,Two_Hand_Sword__,Two-Handed Sword,5,60000,,2200,160,,1,0,0x00004082,7,2,34,3,33,1,3,{},{},{} -1160,Broad_Sword,Broad Sword,5,65000,,2000,140,,1,1,0x00004082,7,2,34,3,33,1,3,{ bonus bDef,5; bonus bUnbreakableWeapon; },{},{} -1161,Balmung,Balmung,5,20,,1000,250,,1,0,0xFFFFFFFF,7,2,34,4,48,1,3,{ bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Holy; },{},{} -1162,Broad_Sword_,Broad Sword,5,65000,,2000,140,,1,2,0x00004082,7,2,34,3,33,1,3,{ bonus bDef,5; bonus bUnbreakableWeapon; },{},{} -1163,Claymore,Claymore,5,74000,,2500,180,,1,0,0x00004080,7,2,34,3,33,1,3,{},{},{} -1164,Muramasa,Muramasa,5,20,,1000,155,,1,0,0x00004082,7,2,34,4,48,1,3,{ bonus bCritical,30; bonus bAspdRate,8; bonus2 bAddEff2,Eff_Curse,10; },{},{} -1165,Masamune,Masamune,5,20,,1000,200,,1,0,0x00004082,7,2,34,4,48,1,3,{ bonus bFlee,30; bonus bStr,-5; bonus bAspd,2; bonus bDefRate,-67; bonus bDef2Rate,-67; },{},{} -1166,Dragon_Slayer,Dragon Slayer,5,20,,1300,150,,1,0,0x00004082,7,2,34,4,48,1,3,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15; },{},{} -1167,Schweizersabel,Schweizersabel,5,20,,1600,160,,1,0,0x00004082,7,2,34,4,48,1,3,{ bonus bAtkEle,Ele_Wind; bonus bDef,1; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",3,100; },{},{} -1168,Zweihander,Zweihander,5,20,,2200,200,,1,0,0x00004082,7,2,34,4,48,1,3,{ bonus bUnbreakableWeapon; },{},{} -1169,Executioner_,Executioner,5,20,,2200,155,,1,0,0x00004082,7,2,34,4,48,1,3,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; bonus bAtkEle,Ele_Dark; },{},{} -1170,Katzbalger,Katzbalger,5,20,,2000,175,,1,0,0x00004082,7,2,34,4,48,1,3,{ bonus bVit,5; bonus bDef,10; },{},{} -1171,Zweihander_,Zweihander,5,20,,2200,200,,1,2,0x00004082,7,2,34,4,48,1,3,{ bonus bUnbreakableWeapon; },{},{} -1172,Claymore_,Claymore,5,74000,,2500,180,,1,2,0x00004080,7,2,34,3,33,1,3,{},{},{} -1173,Muramasa_C,Muramasa,5,1,,0,204,,1,0,0x00004082,7,2,34,4,1,0,3,{ bonus bCritical,30; bonus bAspdRate,8; },{},{} -1174,Executioner_C,Executioner,5,2,,0,190,,1,0,0x00004082,7,2,34,4,0,0,3,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; bonus bAtkEle,Ele_Dark; },{},{} -1175,Altas_Weapon,Atlas Weapon,5,20,,3500,200,,1,1,0x00004082,2,2,34,4,55,1,3,{ bonus bCritical,10; if(readparam(bStr)>=80) bonus bBreakArmorRate,500; },{},{} -1176,Muscle_Cutter,Muscle Cutter,5,20,,2200,160,,1,2,0x00004082,2,2,34,4,55,1,3,{ bonus2 bAddEff,Eff_Bleeding,800; bonus3 bAutoSpell,"AL_DECAGI",1,30; },{},{} -1177,Muramash,Muramash,5,20,,0,120,,1,0,0x00004082,7,2,34,1,0,0,3,{ bonus2 bAddClass,Class_All,50; },{},{} -1178,Schweizersabel_,Schweizersabel,5,20,,1600,160,,1,2,0x00004082,7,2,34,4,48,1,3,{ bonus bAtkEle,Ele_Wind; bonus bDef,1; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",3,100; },{},{} -1179,Executioner__,Executioner,5,20,,2200,155,,1,1,0x00004082,7,2,34,4,48,1,3,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; bonus bAtkEle,Ele_Dark; },{},{} -1180,Dragon_Slayer_,Dragon Slayer,5,20,,1300,150,,1,2,0x00004082,7,2,34,4,48,1,3,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15; },{},{} -1181,Tae_Goo_Lyeon,Tae Goo Lyeon,5,20,,2000,250,,1,2,0x00004082,2,2,34,4,90,1,3,{ bonus bFlee2,10; if(JobLevel>=70) autobonus "{ bonus bBaseAtk,50; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; if(getrefine()>8) { bonus bCastrate,-20; bonus bDelayRate,-20; } },{},{} -1182,Bloody_Eater,Bloody Eater,5,20,,1200,200,,1,2,0x00004082,2,2,34,4,50,1,3,{ bonus bAtkEle,Ele_Ghost; autobonus "{ bonus bCritical,100; bonus bBaseAtk,50; }",1,5000,0,"{ specialeffect2 EF_FIRESPLASHHIT; }"; bonus bHPGainValue,100; },{},{} -1183,BF_Two_Handed_Sword1,Brave Assaulter's Katzbalger,5,20,,0,200,,1,0,0x00004082,7,2,34,3,80,1,3,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} -1184,BF_Two_Handed_Sword2,Valorous Assaulter's Katzbalger,5,20,,0,200,,1,0,0x00004082,7,2,34,3,80,1,3,{ bonus bCritical,20; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus bCritAtkRate,20; bonus bUnbreakableWeapon; },{},{} -1185,Violet_Fear,Violet Fear,5,20,,2200,275,,1,2,0x00004082,2,2,34,4,80,1,3,{ bonus3 bAutoSpell,"WZ_METEOR",3,30; bonus3 bAutoSpell,"WZ_FROSTNOVA",5,50; autobonus "{ bonus bIgnoreDefClass,Class_Normal; }",50,5000; },{},{} -1186,Death_Guidance,Death Guidance,5,20,,2000,200,,1,2,0x00004082,2,2,34,4,70,1,3,{ bonus bStr,5; bonus bAgi,2; bonus bFlee2,20; bonus3 bAutoSpell,"NPC_HELLPOWER",1,10; bonus4 bAutoSpell,"NPC_HELLPOWER",1,10,0; if( getrefine()>8 ) bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",2,20; else bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",1,20; },{},{} -1187,Krieger_Twohand_Sword1,Glorious Claymore,5,20,,0,220,,1,0,0x00004082,7,2,34,4,80,1,3,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bAddRace,RC_Player,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus3 bAutoSpell,"LK_CONCENTRATION",max(getskilllv("LK_CONCENTRATION"),1),30; bonus3 bAutoSpell,"LK_AURABLADE",max(getskilllv("LK_AURABLADE"),1),30; } },{},{} -1188,Veteran_Sword,Veteran Sword,5,10000,,2000,180,,1,1,0x00004082,7,2,34,4,80,1,3,{ if(getskilllv("SM_BASH")==10) { bonus2 bSkillAtk,"SM_BASH",50; } if(getskilllv("KN_BOWLINGBASH")==10) { bonus2 bSkillAtk,"KN_BOWLINGBASH",50; } bonus bStr,1; bonus bDex,1; },{},{} -1189,Krasnaya,Krasnaya,5,20,,3800,200,,2,3,0x00004082,2,2,34,2,50,1,3,{ if(readparam(bStr)>=95) { bonus bBaseAtk,20; } },{},{} -1190,Claymore_C,Claymore,5,0,,0,220,,1,0,0x00004080,7,2,34,3,1,0,3,{ bonus2 bAddSize,Size_All,40; },{},{} -// Daggers -1201,Knife,Knife,5,50,,400,17,,1,3,0x3E9F7EEF,7,2,2,1,1,1,1,{},{},{} -1202,Knife_,Knife,5,50,,400,17,,1,4,0x3E9F7EEF,7,2,2,1,1,1,1,{},{},{} -1203,Knife__,Knife,5,50,,400,17,,1,0,0x3E9F7EEF,7,2,2,1,1,1,1,{},{},{} -1204,Cutter,Cutter,5,1250,,500,30,,1,3,0x3E9F7EEF,7,2,2,1,1,1,1,{},{},{} -1205,Cutter_,Cutter,5,1250,,500,30,,1,4,0x3E9F7EEF,7,2,2,1,1,1,1,{},{},{} -1206,Cutter__,Cutter,5,1250,,500,30,,1,0,0x3E9F7EEF,7,2,2,1,1,1,1,{},{},{} -1207,Main_Gauche,Main Gauche,5,2400,,600,43,,1,3,0x3E9F7EEF,7,2,2,1,1,1,1,{},{},{} -1208,Main_Gauche_,Main Gauche,5,2400,,600,43,,1,4,0x3E9F7EEF,7,2,2,1,1,1,1,{},{},{} -1209,Main_Gauche__,Main Gauche,5,2400,,600,43,,1,0,0x3E9F7EEF,7,2,2,1,1,1,1,{},{},{} -1210,Dirk,Dirk,5,8500,,500,59,,1,2,0x3E9F7EEF,7,2,2,2,12,1,1,{},{},{} -1211,Dirk_,Dirk,5,8500,,500,59,,1,3,0x3E9F7EEF,7,2,2,2,12,1,1,{},{},{} -1212,Dirk__,Dirk,5,8500,,500,59,,1,0,0x3E9F7EEF,7,2,2,2,12,1,1,{},{},{} -1213,Dagger,Dagger,5,14000,,600,73,,1,2,0x3E9F7EEF,7,2,2,2,12,1,1,{},{},{} -1214,Dagger_,Dagger,5,14000,,600,73,,1,3,0x3E9F7EEF,7,2,2,2,12,1,1,{},{},{} -1215,Dagger__,Dagger,5,14000,,600,73,,1,0,0x3E9F7EEF,7,2,2,2,12,1,1,{},{},{} -1216,Stiletto,Stiletto,5,19500,,700,87,,1,2,0x3E9F7EEF,7,2,2,2,12,1,1,{},{},{} -1217,Stiletto_,Stiletto,5,19500,,700,87,,1,3,0x3E9F7EEF,7,2,2,2,12,1,1,{},{},{} -1218,Stiletto__,Stiletto,5,19500,,700,87,,1,0,0x3E9F7EEF,7,2,2,2,12,1,1,{},{},{} -1219,Gladius,Gladius,5,43000,,700,105,,1,2,0x028F5EEE,7,2,2,3,24,1,1,{},{},{} -1220,Gladius_,Gladius,5,43000,,700,105,,1,3,0x028F5EEE,7,2,2,3,24,1,1,{},{},{} -1221,Gladius__,Gladius,5,43000,,700,105,,1,0,0x028F5EEE,7,2,2,3,24,1,1,{},{},{} -1222,Damascus,Damascus,5,49000,,800,118,,1,1,0x028F5EEE,7,2,2,3,24,1,1,{ bonus bUnbreakableWeapon; },{},{} -1223,Forturn_Sword,Fortune Sword,5,20,,500,90,,1,0,0x028F5EEE,7,2,2,4,24,1,1,{ bonus bLuk,5; bonus bFlee2,20; },{},{} -1224,Sword_Breaker,Swordbreaker,5,20,,1000,70,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bBreakWeaponRate,500; },{},{} -1225,Mail_Breaker,Mailbreaker,5,20,,1000,70,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bBreakArmorRate,500; },{},{} -1226,Damascus_,Damascus,5,49000,,800,118,,1,2,0x028F5EEE,7,2,2,3,24,1,1,{ bonus bUnbreakableWeapon; },{},{} -1227,Weeder_Knife,Weeder Knife,5,20,,400,80,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bIgnoreDefRace,RC_Plant; bonus2 bAddRace,RC_Plant,15; bonus2 bSubRace,RC_Plant,15; },{},{} -1228,Combat_Knife,Combat Knife,5,20,,400,80,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_Demon,-10; },{},{} -1229,Mama's_Knife,Kitchen Knife,5,20,,500,75,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bCritical,30; bonus3 bAddMonsterDropItem,517,RC_Brute,5000; },{},{} -1230,House_Auger,Ice Pick,5,20,,600,80,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bDefRatioAtkClass,Class_All; },{},{} -1231,Bazerald,Bazerald,5,20,,500,70,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bAtkEle,Ele_Fire; bonus bInt,5; bonus bMatkRate,10; },{},{} -1232,Assasin_Dagger,Assassin Dagger,5,20,,600,140,,1,0,0x00001000,7,2,2,4,36,1,1,{ bonus bMaxHPrate,20; bonus bMaxSPrate,15; bonus bAspdRate,2; bonus bAtkEle,Ele_Dark; },{},{} -1233,Exercise,Exorciser,5,20,,700,90,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bIgnoreDefRace,RC_Demon; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; },{},{} -1234,Moonlight_Sword,Moonlight Dagger,5,20,,700,50,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bMaxSPrate,10; bonus bSPDrainValue,3; },{},{} -1235,Azoth,Azoth,5,20,,700,110,,1,0,0x00040000,7,2,2,4,36,1,1,{ bonus bClassChange,300; },{},{} -1236,Sucsamad,Sucsamad,5,20,,800,140,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon; },{},{} -1237,Grimtooth_,Grimtooth,5,20,,800,180,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bFlee,10; bonus bFlee2,5; bonus bDefRate,-50; bonus bDef2Rate,-50; },{},{} -1238,Zeny_Knife,Zeny Knife,5,20,,1200,64,,1,0,0x028F5EEE,7,2,2,3,70,1,1,{ bonus2 bGetZenyNum,100,40; },{},{} -1239,Poison_Knife,Poison Knife,5,20,,800,64,,1,0,0x028F5EEE,7,2,2,3,65,1,1,{ bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,3000; },{},{} -1240,Princess_Knife,Princess Knife,5,20,,400,84,,1,0,0x028F5EEE,7,2,2,4,1,1,1,{ bonus bAllStats,1; },{},{} -1241,Cursed_Dagger,Cursed Dagger,5,80000,,400,55,,1,0,0x00810204,7,2,2,4,85,1,1,{ bonus2 bAddEff,Eff_Curse,5000; },{},{} -1242,Counter_Dagger,Dagger of Counter,5,120000,,550,140,,1,0,0x00810204,7,2,2,4,55,1,1,{ bonus bCritical,90; },{},{} -1243,Novice_Knife,Novice Main-Gauche,5,1,,1,45,,1,0,0x00000001,7,2,2,1,1,0,1,{},{},{} -1244,Holy_Dagger,Holy Dagger,5,20,,800,100,,1,0,0x02021040,7,2,2,4,55,1,1,{ bonus bAtkEle,Ele_Holy; bonus bDex,1; },{},{} -1245,Cinquedea,Cinquedea,5,40000,,700,110,,1,1,0x00000001,7,2,2,3,30,1,1,{},{},{} -1246,Cinquedea_,Cinquedea,5,40000,,700,110,,1,2,0x00000001,7,2,2,3,30,1,1,{},{},{} -1247,Kindling_Dagger,Kindle Dagger,5,10000,,600,39,,1,0,0x3E9F7EEF,7,2,2,1,1,1,1,{ bonus bAtkEle,Ele_Fire; },{},{} -1248,Obsidian_Dagger,Obsidian Dagger,5,10000,,600,39,,1,0,0x3E9F7EEF,7,2,2,1,1,1,1,{ bonus bAtkEle,Ele_Earth; },{},{} -1249,Fisherman's_Dagger,Fisherman's Dagger,5,10000,,600,39,,1,0,0x3E9F7EEF,7,2,2,1,1,1,1,{ bonus bAtkEle,Ele_Water; },{},{} -// Katars -1250,Jur,Jur,5,19500,,800,125,,1,2,0x00001000,7,2,34,2,18,1,16,{},{},{} -1251,Jur_,Jur,5,19500,,800,125,,1,3,0x00001000,7,2,34,2,18,1,16,{},{},{} -1252,Katar,Katar,5,41000,,1200,148,,1,1,0x00001000,7,2,34,3,33,1,16,{ bonus bDex,1; },{},{} -1253,Katar_,Katar,5,41000,,1200,148,,1,2,0x00001000,7,2,34,3,33,1,16,{ bonus bDex,1; },{},{} -1254,Jamadhar,Jamadhar,5,37200,,1500,165,,1,0,0x00001000,7,2,34,3,33,1,16,{},{},{} -1255,Jamadhar_,Jamadhar,5,37200,,1500,165,,1,1,0x00001000,7,2,34,3,33,1,16,{},{},{} -1256,Katar_Of_Cold_Icicle,Katar of Frozen Icicle,5,45000,,1200,105,,1,0,0x00001000,7,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500; },{},{} -1257,Katar_Of_Thornbush,Katar of Quaking,5,45000,,1200,105,,1,0,0x00001000,7,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Earth; bonus2 bAddEff,Eff_Blind,500; },{},{} -1258,Katar_Of_Raging_Blaze,Katar of Raging Blaze,5,45000,,1200,105,,1,0,0x00001000,7,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Silence,500; },{},{} -1259,Katar_Of_Piercing_Wind,Katar of Piercing Wind,5,45000,,1200,105,,1,0,0x00001000,7,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Sleep,500; },{},{} -1260,Ghoul_Leg,Sharpened Legbone of Ghoul,5,52500,,1700,150,,1,0,0x00001000,7,2,34,3,65,1,16,{ bonus bAtkEle,Ele_Undead; },{},{} -1261,Infiltrator,Infiltrator,5,57000,,1500,140,,1,0,0x00001000,7,2,34,4,75,1,16,{ bonus2 bAddRace,RC_DemiHuman,50; bonus2 bAddRace,RC_Player,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; },{},{} -1262,Nail_Of_Loki,Loki's Nail,5,20,,1200,115,,1,0,0x00001000,7,2,34,3,55,1,16,{ bonus2 bAddEff,Eff_Bleeding,300; },{},{} -1263,Unholy_Touch,Unholy Touch,5,20,,1250,151,,1,0,0x00001000,7,2,34,4,70,1,16,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,200; bonus bCritical,-1; bonus bUnbreakableWeapon; },{},{} -1264,Various_Jur,Specialty Jur,5,20,,800,90,,1,4,0x00001000,7,2,34,1,1,1,16,{ bonus2 bAddEff2,Eff_Bleeding,10; },{},{} -1265,Bloody_Roar,Bloody Roar,5,20,,1000,120,,1,0,0x00001000,7,2,34,4,75,1,16,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bFlee,-(readparam(bAgi)+BaseLevel); bonus bHPrecovRate,-100; bonus bSPrecovRate,-100; },{},{} -1266,Infiltrator_,Infiltrator,5,57000,,1500,140,,1,1,0x00001000,7,2,34,4,75,1,16,{ bonus2 bAddRace,RC_DemiHuman,50; bonus2 bAddRace,RC_Player,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; },{},{} -1267,Infiltrator_C,Infiltrator,5,1,,0,189,,1,0,0x00001000,7,2,34,4,1,0,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; bonus bAspdRate,5; },{},{} -1268,Wild_Beast_Claw,Wild Beast Claw,5,20,,1450,160,,1,1,0x00001000,2,2,34,4,55,1,16,{ if(getrefine()>=9){ bonus3 bAutoSpell,"NPC_CRITICALWOUND",2,100; } else bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; },{},{} -1269,Inverse_Scale,Inverse Scale,5,20,,1500,140,,1,0,0x00001000,2,2,34,4,55,1,16,{ bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30; },{},{} -1270,Drill_Katar,Drill Katar,5,20,,1400,110,,1,1,0x00001000,2,2,34,4,55,1,16,{ bonus bHit,30; bonus3 bAutoSpell,"ST_FULLSTRIP",1,150; },{},{} -1271,Blood_Tears,Blood Tears,5,20,,1700,120,,1,2,0x00001000,2,2,34,4,55,1,16,{ if(getrefine()>=9){ bonus3 bAutoSpell,"NPC_WIDEBLEEDING",2,30; } else bonus3 bAutoSpell,"NPC_WIDEBLEEDING",1,30; },{},{} -1272,Scratcher,Scratcher,5,20,,0,120,,1,0,0x00001000,7,2,34,1,0,0,16,{ bonus2 bAddClass,Class_All,50; },{},{} -1273,Bloody_Roar_C,Refined Bloody Roar,5,1,,0,148,,1,0,0x00001000,7,2,34,4,0,0,16,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bHPRegenRate,3,5000; },{},{} -1274,Unholy_Touch_C,Refined Unholy Touch,5,1,,0,179,,1,0,0x00001000,7,2,34,4,0,0,16,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,5000; bonus bCritical,-1; bonus bUnbreakableWeapon; },{},{} -1275,Katar_Of_Cold_Icicle_,Katar of Frozen Icicle,5,45000,,1200,105,,1,3,0x00001000,7,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500; },{},{} -1276,Katar_Of_Thornbush_,Katar of Quaking,5,45000,,1200,105,,1,3,0x00001000,7,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Earth; bonus2 bAddEff,Eff_Blind,500; },{},{} -1277,Katar_Of_Raging_Blaze_,Katar of Raging Blaze,5,45000,,1200,105,,1,3,0x00001000,7,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Silence,500; },{},{} -1278,Katar_Of_Piercing_Wind_,Katar of Piercing Wind,5,45000,,1200,105,,1,3,0x00001000,7,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Sleep,500; },{},{} -1279,BF_Katar1,Brave Carnage Katar,5,20,,0,130,,1,0,0x00001000,7,2,34,3,80,1,16,{ bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} -1280,BF_Katar2,Valorous Carnage Katar,5,20,,0,130,,1,0,0x00001000,7,2,34,3,80,1,16,{ bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus bCritAtkRate,20; bonus bAspdRate,5; bonus bUnbreakableWeapon; },{},{} -1281,Krieger_Katar1,Glorious Bloody Roar,5,20,,0,140,,1,0,0x00001000,7,2,34,4,80,1,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} -1282,Krieger_Katar2,Glorious Jamadhar,5,20,,0,140,,1,0,0x00001000,7,2,34,4,80,1,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bCriticalAddRace,RC_Player,5; } if(getrefine()>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} -1283,Katar_Of_Speed,Katar Of Speed,5,20,,0,175,,1,0,0x00001000,7,2,34,4,0,0,16,{ bonus2 bSkillAtk,"AS_SONICBLOW",25; bonus bAspdRate,3; },{},{} -1284,Krishna,Krishna,5,20,,1200,120,,1,2,0x00001000,2,2,34,3,50,1,16,{ bonus2 bSkillAtk,"AS_GRIMTOOTH",10; if(getskilllv("AS_SONICBLOW")) { bonus3 bAutoSpell,"AS_SONICBLOW",getskilllv("AS_SONICBLOW"),5; }else{ bonus3 bAutoSpell,"AS_SONICBLOW",1,5; } },{},{} -1285,Cakram,Chakram,5,20,,1000,130,,1,2,0x00001000,2,2,34,3,50,1,16,{ if(getskilllv("AS_KATAR")==10) { bonus bHit,10; } bonus2 bSkillAtk,"ASC_METEORASSAULT",20; },{},{} -1286,Jamadhar_C,Jamadhar,5,0,,0,200,,1,0,0x00001000,7,2,34,3,1,0,16,{ bonus bUnbreakableWeapon; bonus2 bAddSize,Size_All,40; },{},{} -// 1-Handed Axes -1301,Axe,Axe,5,500,,800,38,,1,3,0x000654E3,7,2,2,1,3,1,6,{},{},{} -1302,Axe_,Axe,5,500,,800,38,,1,4,0x000654E3,7,2,2,1,3,1,6,{},{},{} -1303,Axe__,Axe,5,500,,800,38,,1,0,0x000654E3,7,2,2,1,3,1,6,{},{},{} -1304,Orcish_Axe,Orcish Axe,5,20,,1500,75,,1,0,0x000654E3,7,2,2,3,3,1,6,{},{},{} -1305,Cleaver,Cleaver,5,20,,1200,140,,1,0,0x000444A2,7,2,2,4,44,1,6,{ bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus3 bAddMonsterDropItem,517,RC_Brute,3000; },{},{} -1306,War_Axe,War Axe,5,20,,4200,140,,1,1,0x00040400,7,2,2,3,76,1,6,{ bonus bDex,2; bonus bLuk,2; },{},{} -1307,Windhawk,Windhawk,5,18000,,1500,115,,1,0,0x000654E2,7,2,2,2,14,1,6,{ bonus bAtkEle,Ele_Wind; bonus bAspdRate,5; },{},{} -1308,Golden_Axe,Golden Axe,5,20,,3000,170,,1,0,0x00000001,7,2,2,4,45,1,6,{},{},{} -1309,Orcish_Axe_,Orcish Axe,5,20,,1500,75,,1,4,0x000654E3,7,2,2,3,3,1,6,{},{},{} -1310,Krieger_Onehand_Axe1,Glorious Cleaver,5,20,,0,130,,1,0,0x000444A2,7,2,2,4,80,1,6,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,5; } if(getrefine()>8) { bonus bAspdRate,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; } },{},{} -1311,Vecer_Axe,Vecer Axe,5,20,,1500,140,,1,2,0x000444A2,2,2,2,3,50,1,6,{ if(readparam(bLuk)>=90) { bonus bBaseAtk,20; } if(readparam(bDex)>=90) { bonus bCritical,5; } if(readparam(bDex)>=90||readparam(bLuk)>=90) { bonus2 bSkillAtk,"MC_MAMMONITE",15; } },{},{} -1312,Orcish_Axe_C,Orcish Axe,5,0,,0,110,,1,0,0x000654E3,7,2,2,3,1,0,6,{ bonus2 bAddSize,Size_All,70; },{},{} -1313,Tourist_Axe,Tourist Axe,5,0,,500,77,,1,0,0x000654E3,7,2,2,1,1,0,6,{ bonus bStr,2; },{},{} -1314,F_Tomahawk_C,Tomahawk,5,2,,0,200,,1,0,0x000444A2,7,2,34,4,0,0,7,{ bonus bAtkEle,Ele_Wind; },{},{} -1315,F_Right_Epsilon_C,Light Epsilon,5,1,,0,229,,1,0,0x000444A2,7,2,34,4,1,0,7,{ bonus bAtkEle,Ele_Holy; bonus bStr,10; },{},{} -// 2-Handed Axes -1351,Battle_Axe,Battle Axe,5,5400,,1500,80,,1,3,0x000444A2,7,2,34,1,3,1,7,{},{},{} -1352,Battle_Axe_,Battle Axe,5,5400,,1500,80,,1,4,0x000444A2,7,2,34,1,3,1,7,{},{},{} -1353,Battle_Axe__,Battle Axe,5,5400,,1500,80,,1,0,0x000444A2,7,2,34,1,3,1,7,{},{},{} -1354,Hammer,Hammer,5,15500,,2000,120,,1,2,0x000444A2,7,2,34,2,16,1,7,{},{},{} -1355,Hammer_,Hammer,5,15500,,2000,120,,1,3,0x000444A2,7,2,34,2,16,1,7,{},{},{} -1356,Hammer__,Hammer,5,15500,,2000,120,,1,0,0x000444A2,7,2,34,2,16,1,7,{},{},{} -1357,Buster,Buster,5,34000,,2200,155,,1,1,0x000444A2,7,2,34,3,30,1,7,{},{},{} -1358,Buster_,Buster,5,34000,,2200,155,,1,2,0x000444A2,7,2,34,3,30,1,7,{},{},{} -1359,Buster__,Buster,5,34000,,2200,155,,1,0,0x000444A2,7,2,34,3,30,1,7,{},{},{} -1360,Two_Handed_Axe,Two-Handed Axe,5,55000,,2500,185,,1,1,0x000444A2,7,2,34,3,30,1,7,{},{},{} -1361,Two_Handed_Axe_,Two-Handed Axe,5,55000,,2500,185,,1,2,0x000444A2,7,2,34,3,30,1,7,{},{},{} -1362,Two_Handed_Axe__,Two-Handed Axe,5,55000,,2500,185,,1,0,0x000444A2,7,2,34,3,30,1,7,{},{},{} -1363,Brood_Axe,Bloody Axe,5,20,,4000,170,,1,0,0x000444A2,7,2,34,4,44,1,7,{ bonus bStr,10; bonus bSpeedRate,25; },{},{} -1364,Great_Axe,Great Axe,5,20,,1800,187,,1,0,0x000444A2,7,2,34,4,44,1,7,{ bonus2 bAddSkillBlow,"MC_MAMMONITE",5; bonus2 bAddEff,Eff_Stun,1500; },{},{} -1365,Sabbath,Sabbath,5,20,,2300,120,,1,0,0x000444A2,7,2,34,4,44,1,7,{ bonus bAtkEle,Ele_Dark; bonus2 bComaRace,RC_Demon,50; bonus2 bCriticalAddRace,RC_Undead,50; },{},{} -1366,Right_Epsilon,Light Epsilon,5,20,,2300,180,,1,0,0x000444A2,7,2,34,4,44,1,7,{ bonus bAtkEle,Ele_Holy; skill "AL_HEAL",3; bonus2 bAddRace,RC_Demon,3; },{},{} -1367,Slaughter,Slaughter,5,20,,2500,120,,1,0,0x000444A2,7,2,34,4,44,1,7,{ bonus bAtkEle,Ele_Earth; bonus bIgnoreDefRace,RC_Brute; bonus2 bComaRace,RC_Brute,40; },{},{} -1368,Tomahawk,Tomahawk,5,20,,2500,165,,1,0,0x000444A2,7,2,34,4,44,1,7,{ bonus bAtkEle,Ele_Wind; skill "ITM_TOMAHAWK",1; },{},{} -1369,Guillotine,Guillotine,5,20,,3000,215,,1,0,0x000444A2,7,2,34,4,44,1,7,{ bonus2 bComaRace,RC_DemiHuman,30; bonus2 bComaRace,RC_Player,30; bonus2 bSPDrainValueRace,RC_DemiHuman,2; bonus2 bSPDrainValueRace,RC_Player,2; bonus2 bSPGainRace,RC_DemiHuman,20; bonus2 bSPGainRace,RC_Player,20; },{},{} -1370,Doom_Slayer,Doom Slayer,5,20,,6000,10,,1,0,0x000444A2,7,2,34,4,80,1,7,{ bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95){ bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; } },{},{} -1371,Doom_Slayer_,Doom Slayer,5,20,,6000,10,,1,1,0x000444A2,7,2,34,4,80,1,7,{ bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95){ bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; } },{},{} -1372,Right_Epsilon_C,Light Epsilon,5,1,,0,229,,1,0,0x000444A2,7,2,34,4,1,0,7,{ bonus bAtkEle,Ele_Holy; skill "AL_HEAL",3; bonus2 bAddRace,RC_Demon,3; bonus bStr,10; bonus bSpeedRate,25; },{},{} -1373,Brood_Axe_C,Refined Bloody Axe,5,2,,0,205,,1,0,0x000444A2,7,2,34,4,0,0,7,{ bonus bStr,20; bonus bSpeedRate,25; bonus bAspdRate,5; },{},{} -1374,Tomahawk_C,Tomahawk,5,2,,0,200,,1,0,0x000444A2,7,2,34,4,0,0,7,{ bonus bAtkEle,Ele_Wind; skill "ITM_TOMAHAWK",1; },{},{} -1375,Berdysz,Berdysz,5,20,,2500,200,,1,2,0x000444A2,2,2,34,3,70,1,7,{ bonus2 bSubSize,Size_Medium,13; bonus2 bSubSize,Size_Large,15; },{},{} -1376,Heart_Breaker,Heart Breaker,5,20,,2000,175,,1,1,0x000444A2,2,2,34,4,70,1,7,{ bonus bCritical,20+getrefine(); bonus bAspdRate,5; if((Class==Job_Whitesmith)||(Class==Job_Creator)) bonus3 bAutoSpell,"BS_HAMMERFALL",3,30; },{},{} -1377,Hurricane_Fury,Hurricane's Fury,5,20,,3500,332,,1,1,0x000444A2,2,2,34,4,80,1,7,{ bonus2 bSubSize,Size_Medium,10+getrefine(); bonus bAspdRate,getrefine(); bonus3 bAutoSpell,"NPC_PULSESTRIKE",5,20; },{},{} -1378,Great_Axe_C,Refined Great Axe,5,1,,0,215,,1,0,0x000444A2,7,2,34,4,0,0,7,{ bonus bStr,5; bonus bHit,20; bonus2 bAddSkillBlow,"MC_MAMMONITE",5; bonus2 bAddEff,Eff_Stun,2000; },{},{} -1379,BF_Two_Handed_Axe1,Valorous Insane Battle Axe,5,20,,0,200,,1,0,0x000444A2,7,2,34,3,80,1,7,{ bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} -1380,BF_Two_Handed_Axe2,Brave Insane Battle Axe,5,20,,0,200,,1,0,0x000444A2,7,2,34,3,80,1,7,{ bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; autobonus "{ bonus bBreakArmorRate,10000; }",20,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon; },{},{} -1381,N_Battle_Axe,Novice Battle Axe,5,0,,0,100,,1,3,0x000444A2,7,2,34,1,3,0,7,{},{},{} -1382,Krieger_Twohand_Axe1,Glorious Two-Handed Axe,5,20,,0,220,,1,0,0x000444A2,7,2,34,4,80,1,7,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bAddRace,RC_Player,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; } if(getrefine()>8) { bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; bonus4 bAutoSpellOnSkill,"WS_CARTTERMINATION","NPC_CRITICALWOUND",2,200; } },{},{} -1383,Holy_Celestial_Axe,Celestial Axe,5,20,,1500,200,,1,0,0x000444A2,7,2,34,4,60,1,7,{ bonus bAtkEle,Ele_Holy; bonus bVit,10; bonus2 bAddRace,RC_Undead,10; bonus3 bAutoSpell,"AL_BLESSING",5,50; },{},{} -1384,Veteran_Axe,Veteran Axe,5,10000,,3000,250,,1,2,0x000444A2,7,2,34,3,80,1,7,{ if(getskilllv("BS_DAGGER")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_SWORD")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_TWOHANDSWORD")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_KNUCKLE")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_SPEAR")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_AXE")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_MACE")==3) { bonus bBaseAtk,10; } bonus bVit,2; },{},{} -1385,Bradium_Stonehammer,Bradium Stone Hammer,5,20,,2700,210,,1,0,0x000444A2,2,2,34,4,75,1,7,{ bonus3 bAddEffOnSkill,"BS_HAMMERFALL",Eff_Stun,500+(200*getrefine()); },{},{} -1386,Doom_Slayer_I,Doom Slayer,5,0,,0,20,,1,0,0x000444A2,7,2,34,4,0,0,7,{ if(readparam(bStr)>=95){ bonus bBaseAtk,400; bonus2 bAddEff,Eff_Stun,3000; bonus bAspdRate,-25; bonus bUseSPrate,100; bonus bBreakArmorRate,500; } },{},{} -1387,Giant_Axe,Giant Axe,5,20,,4000,330,,1,1,0x000444A2,2,2,34,3,50,1,7,{ bonus2 bSkillAtk,"WS_CARTTERMINATION",15; if(readparam(bStr)>=95) { bonus bHit,10; bonus bAspdRate,3; } },{},{} -1388,Two_Handed_Axe_C,Two-Handed Axe,5,0,,0,220,,1,0,0x000444A2,7,2,34,3,1,0,7,{ bonus2 bAddSize,Size_All,40; },{},{} -1389,E_Tomahawk_C,Tomahawk,5,2,,0,200,,1,0,0x000444A2,7,2,34,4,0,0,7,{ bonus bAtkEle,Ele_Wind; },{},{} -1390,E_Right_Epsilon_C,Light Epsilon,5,1,,0,229,,1,0,0x000444A2,7,2,34,4,1,0,7,{ bonus bAtkEle,Ele_Holy; bonus bStr,10; },{},{} -// 1-Handed Spears -1401,Javelin,Javelin,5,150,,700,28,,3,3,0x00004082,7,2,2,1,4,1,4,{},{},{} -1402,Javelin_,Javelin,5,150,,700,28,,3,4,0x00004082,7,2,2,1,4,1,4,{},{},{} -1403,Javelin__,Javelin,5,150,,700,28,,3,0,0x00004082,7,2,2,1,4,1,4,{},{},{} -1404,Spear,Spear,5,1700,,850,44,,3,3,0x00004082,7,2,2,1,4,1,4,{},{},{} -1405,Spear_,Spear,5,1700,,850,44,,3,4,0x00004082,7,2,2,1,4,1,4,{},{},{} -1406,Spear__,Spear,5,1700,,850,44,,3,0,0x00004082,7,2,2,1,4,1,4,{},{},{} -1407,Pike,Pike,5,3450,,1000,60,,3,3,0x00004082,7,2,2,1,4,1,4,{},{},{} -1408,Pike_,Pike,5,3450,,1000,60,,3,4,0x00004082,7,2,2,1,4,1,4,{},{},{} -1409,Pike__,Pike,5,3450,,1000,60,,3,0,0x00004082,7,2,2,1,4,1,4,{},{},{} -1410,Lance,Lance,5,60000,,2500,185,,3,0,0x00004082,7,2,34,3,33,1,5,{},{},{} -1411,Lance_,Lance,5,60000,,2500,185,,3,0,0x00004082,7,2,34,3,33,1,5,{},{},{} -1412,Lance__,Lance,5,60000,,2500,185,,3,0,0x00004082,7,2,34,3,33,1,5,{},{},{} -1413,Gungnir,Gungnir,5,20,,500,120,,3,0,0x00004082,7,2,2,4,4,1,4,{ bonus bAtkEle,Ele_Wind; bonus bPerfectHitRate,25; bonus bHit,30; },{},{} -1414,Gelerdria,Gelerdria,5,20,,700,145,,3,0,0x00004082,7,2,2,4,48,1,4,{ bonus bAtkEle,Ele_Earth; bonus bMaxHP,800; bonus bMaxSP,-50; },{},{} -1415,Skewer,Brocca,5,20,,850,100,,3,0,0x00004082,7,2,2,4,48,1,4,{ bonus bIgnoreDefClass,Class_Normal; bonus2 bAddEle,Ele_Neutral,25; },{},{} -1416,Tjungkuletti,Tjungkuletti,5,20,,1000,95,,3,0,0x00004082,7,2,2,4,48,1,4,{ bonus bSPDrainValue,1; bonus bSPGainValue,5; },{},{} -1417,Pole_Axe,Pole Axe,5,20,,3800,160,,3,1,0x00004082,7,2,2,3,71,1,4,{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{} -1418,Gungnir_,Gungnir,5,20,,500,120,,3,2,0x00004082,7,2,2,4,4,1,4,{ bonus bAtkEle,Ele_Wind; bonus bPerfectHitRate,25; bonus bHit,30; },{},{} -1419,Pole_Axe_C,Pole Axe,5,1,,4800,159,,3,0,0x00004082,7,2,2,3,1,0,4,{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{} -1420,Long_Horn,Long Horn,5,20,,1000,150,,3,1,0x00004082,2,2,2,4,65,1,4,{ bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill "TF_DETOXIFY",1; bonus bUnbreakableWeapon; },{},{} -1421,Battle_Hook,Battle Hook,5,20,,900,140,,3,1,0x00004082,2,2,2,4,65,1,4,{ bonus2 bAddEff,Eff_Stun,500; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; skill "KN_PIERCE",3; },{},{} -1422,Hunting_Spear,Hunting Spear,5,20,,4200,180,,3,1,0x00004082,2,2,2,4,60,1,4,{ bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,"LK_JOINTBEAT",3,100; },{},{} -1423,Pole_XO,Pole XO,5,20,,0,120,,3,0,0x00004082,7,2,2,1,0,0,4,{ bonus2 bAddClass,Class_All,50; },{},{} -1424,Skewer_C,Refined Brocca,5,1,,0,149,,3,0,0x00004082,7,2,2,4,0,0,4,{ bonus bIgnoreDefClass,Class_Normal; bonus2 bAddSize,Size_Medium,20; },{},{} -1425,BF_Spear1,Assaulter Spear,5,20,,0,60,,3,0,0x00004082,7,2,2,3,80,1,4,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(BaseJob==Job_Crusader) bonus bAspdRate,20; },{},{} -1426,Krieger_Onehand_Spear1,Glorious Spear,5,20,,0,130,,3,0,0x00004082,7,2,2,4,80,1,4,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,10; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,100; } },{},{} -1427,Spear_Of_Excellent,Spear Of Excellent,5,20,,0,160,,3,0,0x00004082,7,2,2,3,0,0,4,{ bonus2 bSkillAtk,"SM_MAGNUM",25; bonus bStr,2; },{},{} -1428,Long_Horn_M,Long Horn,5,20,,1000,150,,3,1,0x00004082,2,2,2,4,65,1,4,{ bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill "TF_DETOXIFY",1; bonus bUnbreakableWeapon; },{},{} -1429,Hunting_Spear_M,Hunting Spear,5,20,,4200,180,,3,1,0x00004082,2,2,2,4,60,1,4,{ bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,"LK_JOINTBEAT",3,500; },{},{} -1430,Pike_C,Pike,5,0,,0,74,,3,0,0x00004082,7,2,2,1,1,0,4,{ bonus2 bAddSize,Size_All,70; },{},{} -1431,F_Pole_Axe_C,Pole Axe,5,1,,4800,195,,3,0,0x00004082,7,2,2,3,1,0,4,{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{} -1432,E_Pole_Axe_C,Pole Axe,5,1,,4800,195,,3,0,0x00004082,7,2,2,3,1,0,4,{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{} -// 2-Handed Spears -1451,Guisarme,Guisarme,5,13000,,1000,84,,3,2,0x00004082,7,2,34,2,18,1,5,{},{},{} -1452,Guisarme_,Guisarme,5,13000,,1000,84,,3,3,0x00004082,7,2,34,2,18,1,5,{},{},{} -1453,Guisarme__,Guisarme,5,13000,,1000,84,,3,0,0x00004082,7,2,34,2,18,1,5,{},{},{} -1454,Glaive,Glaive,5,20000,,1200,104,,3,2,0x00004082,7,2,34,2,18,1,5,{},{},{} -1455,Glaive_,Glaive,5,20000,,1200,104,,3,3,0x00004082,7,2,34,2,18,1,5,{},{},{} -1456,Glaive__,Glaive,5,20000,,1200,104,,3,0,0x00004082,7,2,34,2,18,1,5,{},{},{} -1457,Partizan,Partizan,5,27000,,2000,124,,3,1,0x00004082,7,2,34,2,18,1,5,{},{},{} -1458,Partizan_,Partizan,5,27000,,2000,124,,3,2,0x00004082,7,2,34,2,18,1,5,{},{},{} -1459,Partizan__,Partizan,5,27000,,2000,124,,3,0,0x00004082,7,2,34,2,18,1,5,{},{},{} -1460,Trident,Trident,5,51000,,1200,150,,3,2,0x00004082,7,2,34,3,33,1,5,{},{},{} -1461,Trident_,Trident,5,51000,,1200,150,,3,3,0x00004082,7,2,34,3,33,1,5,{},{},{} -1462,Trident__,Trident,5,51000,,1200,150,,3,0,0x00004082,7,2,34,3,33,1,5,{},{},{} -1463,Halberd,Halberd,5,54000,,2500,165,,3,1,0x00004082,7,2,34,3,33,1,5,{},{},{} -1464,Halberd_,Halberd,5,54000,,2500,165,,3,2,0x00004082,7,2,34,3,33,1,5,{},{},{} -1465,Halberd__,Halberd,5,54000,,2500,165,,3,0,0x00004082,7,2,34,3,33,1,5,{},{},{} -1466,Crescent_Scythe,Crescent Scythe,5,20,,2500,180,,3,0,0x00004082,7,2,34,4,48,1,5,{ bonus bCritical,30; bonus bHit,10; },{},{} -1467,Bill_Guisarme,Bill Guisarme,5,20,,1000,183,,3,0,0x00004082,7,2,34,4,48,1,5,{ bonus2 bAddRace,RC_Brute,10; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5; },{},{} -1468,Zephyrus,Zephyrus,5,20,,2000,170,,3,0,0x00004082,7,2,34,4,48,1,5,{ bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Silence,200; bonus3 bAutoSpell,"MG_THUNDERSTORM",3,100; },{},{} -1469,Longinus's_Spear,Longinus's Spear,5,20,,2500,180,,3,0,0x00004082,7,2,34,4,48,1,5,{ bonus bAtkEle,Ele_Dark; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus2 bAddRace,RC_Angel,10; },{},{} -1470,Brionac,Brionac,5,20,,3000,190,,3,0,0x00004082,7,2,34,4,48,1,5,{ bonus bAtkEle,Ele_Holy; skill "AL_HEAL",5; bonus3 bAutoSpell,"MG_SOULSTRIKE",3,100; bonus2 bAddClass,Class_Boss,5; },{},{} -1471,Hell_Fire,Hellfire,5,20,,3500,200,,3,0,0x00004082,7,2,34,4,48,1,5,{ bonus bAtkEle,Ele_Fire; bonus3 bAutoSpell,"MG_FIREBALL",3,100; bonus bStr,3; },{},{} -// 2-Handed Staffs -1472,Staff_Of_Soul,Soul Staff,5,20,,1400,25,,1,0,0x00810204,7,2,34,3,73,1,23,{ bonus bInt,5; bonus bAgi,2; bonus bMatkRate,15; },{},{} -1473,Wizardy_Staff,Wizardry Staff,5,20,,2400,120,,1,0,0x00810204,7,2,34,4,90,1,23,{ bonus bInt,6; bonus bDex,2; bonus bMatkRate,15; },{},{} -// 2-Handed Spears -1474,Gae_Bolg,Gae Bolg,5,20,,2000,160,,3,0,0x00004082,7,2,34,4,60,1,5,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddClass,Class_Boss,10; },{},{} -1475,Horseback_Lance,Equestrian's Spear,5,20,,3700,200,,4,0,0x00004082,7,2,34,4,75,1,5,{},{},{} -1476,Crescent_Scythe_,Crescent Scythe,5,20,,2500,180,,3,1,0x00004082,7,2,34,4,48,1,5,{ bonus bCritical,30; bonus bHit,10; },{},{} -1477,Spectral_Spear,Spectral Spear,5,20,,2000,170,,3,0,0x00004082,7,2,34,4,75,1,5,{ bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Undead,20; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; bonus2 bAddEff2,Eff_Confusion,1000; bonus bHPGainValue,50; },{},{} -1478,Ahlspiess,Ahlspiess,5,20,,1000,120,,3,0,0x00004080,7,2,34,4,65,1,5,{ bonus bIgnoreDefClass,Class_Normal; bonus bIgnoreDefClass,Class_Boss; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus3 bAutoSpell,"KN_PIERCE",5,30; },{},{} -1479,Spectral_Spear_,Spectral Spear,5,20,,2000,170,,3,1,0x00004082,7,2,34,4,75,1,5,{ bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Undead,20; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; bonus2 bAddEff2,Eff_Confusion,1000; bonus bHPGainValue,50; },{},{} -1480,Gae_Bolg_,Gae Bolg,5,20,,2000,160,,3,2,0x00004082,7,2,34,4,60,1,5,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddClass,Class_Boss,10; },{},{} -1481,Zephyrus_,Zephyrus,5,20,,2000,170,,3,3,0x00004082,7,2,34,4,48,1,5,{ bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Silence,200; bonus3 bAutoSpell,"MG_THUNDERSTORM",3,100; },{},{} -1482,BF_Lance1,Assaulter Lance,5,,,0,160,,3,0,0x00004082,7,2,34,3,80,1,5,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,25; bonus2 bAddRace,RC_Player,25; bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bUnbreakableWeapon; },{},{} -1483,Ivory_Lance,Ivory Lance,5,20,,1000,160,,3,1,0x00004082,2,2,34,3,50,1,5,{ bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; skill "KN_SPEARSTAB",5; },{},{} -1484,Cardo,Cardo,5,20,,5600,150,,3,1,0x00000080,2,2,34,4,70,1,5,{ bonus bAspdRate,-10; bonus bDef,getrefine()/2; },{},{} -1485,Battle_Fork,Battle Fork,5,20,,700,112,,3,4,0x00004082,2,2,34,2,50,1,5,{},{},{} -1486,Krieger_Twohand_Spear1,Glorious Lance,5,20,,0,220,,3,0,0x00004082,7,2,34,4,80,1,5,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,200; } },{},{} -1487,Lance_C,Lance,5,0,,0,220,,3,0,0x00004082,7,2,34,3,1,0,5,{ bonus2 bAddSize,Size_All,50; },{},{} -1488,Ahlspiess_C,Ahlspiess,5,20,,0,135,,3,0,0x00004080,7,2,34,4,1,1,5,{ bonus bIgnoreDefClass,Class_Normal; bonus bIgnoreDefClass,Class_Boss; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus3 bAutoSpell,"KN_PIERCE",5,30; },{},{} -// Maces -1501,Club,Club,5,120,,700,23,,1,3,0x0004C5B3,7,2,2,1,2,1,8,{},{},{} -1502,Club_,Club,5,120,,700,23,,1,4,0x0004C5B3,7,2,2,1,2,1,8,{},{},{} -1503,Club__,Club,5,120,,700,23,,1,0,0x0004C5B3,7,2,2,1,2,1,8,{},{},{} -1504,Mace,Mace,5,1600,,800,37,,1,3,0x0004C5B3,7,2,2,1,2,1,8,{},{},{} -1505,Mace_,Mace,5,1600,,800,37,,1,4,0x0004C5B3,7,2,2,1,2,1,8,{},{},{} -1506,Mace__,Mace,5,1600,,800,37,,1,0,0x0004C5B3,7,2,2,1,2,1,8,{},{},{} -1507,Smasher,Smasher,5,9000,,1000,54,,1,2,0x0004C5B3,7,2,2,2,14,1,8,{},{},{} -1508,Smasher_,Smasher,5,9000,,1000,54,,1,3,0x0004C5B3,7,2,2,2,14,1,8,{},{},{} -1509,Smasher__,Smasher,5,9000,,1000,54,,1,3,0x0004C5B3,7,2,2,2,14,1,8,{},{},{} -1510,Flail,Flail,5,16000,,900,69,,1,2,0x0004C5B2,7,2,2,2,14,1,8,{},{},{} -1511,Flail_,Flail,5,16000,,900,69,,1,3,0x0004C5B2,7,2,2,2,14,1,8,{},{},{} -1512,Flail__,Flail,5,16000,,900,69,,1,3,0x0004C5B2,7,2,2,2,14,1,8,{},{},{} -1513,Morning_Star,Morning Star,5,41000,,1500,110,,1,1,0x0004C5B2,7,2,2,3,27,1,8,{},{},{} -1514,Morning_Star_,Morning Star,5,41000,,1500,110,,1,2,0x0004C5B2,7,2,2,3,27,1,8,{},{},{} -1515,Morning_Star__,Morning Star,5,41000,,1500,110,,1,2,0x0004C5B2,7,2,2,3,27,1,8,{},{},{} -1516,Sword_Mace,Sword Mace,5,50000,,1200,130,,1,0,0x0004C5B2,7,2,2,3,27,1,8,{},{},{} -1517,Sword_Mace_,Sword Mace,5,50000,,1200,130,,1,1,0x0004C5B2,7,2,2,3,27,1,8,{},{},{} -1518,Sword_Mace__,Sword Mace,5,50000,,1200,130,,1,1,0x0004C5B2,7,2,2,3,27,1,8,{},{},{} -1519,Chain,Chain,5,23000,,800,84,,1,2,0x0004C5B2,7,2,2,2,14,1,8,{},{},{} -1520,Chain_,Chain,5,23000,,800,84,,1,3,0x0004C5B2,7,2,2,2,14,1,8,{},{},{} -1521,Chain__,Chain,5,23000,,800,84,,1,3,0x0004C5B2,7,2,2,2,14,1,8,{},{},{} -1522,Stunner,Stunner,5,60000,,2000,140,,1,0,0x00008110,7,2,2,3,27,1,8,{ bonus2 bAddEff,Eff_Stun,1000; },{},{} -1523,Spike,Spike,5,20,,700,85,,1,0,0x00008110,7,2,2,4,40,1,8,{ bonus bCritical,40; bonus bDefRate,-67; bonus bDef2Rate,-67; },{},{} -1524,Golden_Mace,Golden Mace,5,20,,800,110,,1,1,0x00008110,7,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon; },{},{} -1525,Long_Mace,Long Mace,5,20,,800,135,,3,0,0x00008110,7,2,2,4,40,1,8,{ bonus bLongAtkDef,10; },{},{} -1526,Slash,Slash,5,20,,1000,145,,1,0,0x00008110,7,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,15; bonus2 bComaRace,RC_Undead,10; bonus2 bExpAddRace,RC_Undead,5; },{},{} -1527,Quadrille,Quadrille,5,20,,900,165,,1,0,0x00008110,7,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus2 bAddEle,Ele_Earth,10; },{},{} -1528,Grand_Cross,Grand Cross,5,20,,1500,140,,1,0,0x00008110,7,2,2,4,40,1,8,{ bonus bAtkEle,Ele_Holy; skill "PR_TURNUNDEAD",3; bonus3 bAutoSpell,"PR_TURNUNDEAD",3,100; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,3; },{},{} -1529,Iron_Driver,Iron Driver,5,20,,3000,155,,2,0,0x00008100,7,2,2,3,78,1,8,{},{},{} -1530,Mjolnir,Mjolnir,5,20,,6000,250,,1,0,0x000444A2,7,2,2,4,95,0,8,{ bonus bAtkEle,Ele_Wind; bonus bDex,40; bonus bStr,15; bonus bAspdRate,10; bonus bUnbreakableWeapon; },{},{} -1531,Spanner,Wrench,5,20,,2500,115,,1,0,0x00008110,7,2,2,3,55,1,8,{ bonus2 bAddEff,Eff_Blind,100; bonus2 bAddEff,Eff_Stun,100; bonus2 bAddEff,Eff_Poison,100; bonus2 bAddEff,Eff_Freeze,100; },{},{} -1532,Stunner_,Stunner,5,60000,,2000,140,,1,2,0x00008110,7,2,2,3,27,1,8,{ bonus2 bAddEff,Eff_Stun,1000; },{},{} -1533,Warrior_Balmung,Warrior's Balmung,5,20,,1000,170,,1,0,0xFFFFFFFF,7,2,2,4,48,1,8,{ bonus bAllStats,5; },{},{} -1534,Spanner_C,Wrench,5,2,,0,150,,1,0,0x00008110,7,2,2,3,0,0,8,{ bonus2 bAddEff,Eff_Blind,100; bonus2 bAddEff,Eff_Stun,100; bonus2 bAddEff,Eff_Poison,100; bonus2 bAddEff,Eff_Freeze,100; },{},{} -1535,Hollgrehenn_Hammer,Hollgrehenn's Hammer,5,4444,,44,4,,1,1,0x0004C5B2,7,2,2,4,44,1,8,{ bonus bBreakArmorRate,100; bonus bBreakWeaponRate,100; if(readparam(bStr)>=44) { bonus bBaseAtk,44; } },{},{} -1536,Good_Morning_Star,Good Morning Star,5,20,,0,120,,1,0,0x0004C5B2,7,2,2,1,0,0,8,{ bonus2 bAddClass,Class_All,50; },{},{} -1537,Quadrille_C,Refined Quadrille,5,1,,0,193,,1,0,0x00008110,7,2,2,4,0,0,8,{ bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bAddRace,RC_Demon,40; bonus2 bAddRace,RC_Undead,40; },{},{} -1538,Spike_,Spike,5,20,,700,85,,1,2,0x00008110,7,2,2,4,40,1,8,{ bonus bCritical,40; bonus bDefRate,-67; bonus bDef2Rate,-67; },{},{} -1539,Golden_Mace_,Golden Mace,5,20,,800,110,,1,2,0x00008110,7,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon; },{},{} -1540,Grand_Cross_,Grand Cross,5,20,,1500,140,,1,1,0x00008110,7,2,2,4,40,1,8,{ bonus bAtkEle,Ele_Holy; skill "PR_TURNUNDEAD",3; bonus3 bAutoSpell,"PR_TURNUNDEAD",3,100; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,3; },{},{} -1541,Nemesis,Nemesis,5,20,,900,120,,1,0,0x00008110,7,2,2,4,60,1,8,{ bonus bAtkEle,Ele_Holy; bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_Demon,10; bonus3 bAutoSpell,"AL_CRUCIS",1+getrefine(),100; autobonus "{ bonus bBaseAtk,50; }",10,20000,BF_WEAPON,"{ specialeffect2 EF_BLOODDRAIN; }"; },{},{} -1542,BF_Morning_Star1,Valorous Battlefield Morning Star,5,20,,0,105,,1,0,0x0004C5B3,7,2,2,3,80,1,8,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} -1543,BF_Morning_Star2,Brave Battlefield Morning Star,5,20,,0,105,,1,0,0x0004C5B3,7,2,2,3,80,1,8,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bUnbreakableWeapon; autobonus "{ bonus2 bAddEff,Eff_Stun,5000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} -1544,Lunakaligo,Lunakaligo,5,20,,700,110,,1,3,0x00008110,2,2,2,3,50,1,8,{ if(readparam(bStr)>=77) { bonus bAspdRate,4; bonus2 bAddEff,Eff_Stun,1500; bonus3 bAddMonsterDropItem,12065,RC_Plant,500; bonus3 bAddMonsterDropItem,12043,RC_Brute,500; bonus3 bAddMonsterDropItem,12069,RC_Fish,500; } },{},{} -1545,N_Mace,Novice Mace,5,0,,0,57,,1,3,0x0004C5B3,7,2,2,1,2,0,8,{},{},{} -1546,Krieger_Onehand_Mace1,Glorious Morning Star,5,20,,0,130,,1,0,0x0004C5B3,7,2,2,4,80,1,8,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,5; } if(getrefine()>8) { bonus2 bAddEff,Eff_Stun,2000; bonus bAspdRate,5; } },{},{} -1547,Mace_Of_Madness,Mace Of Madness,5,20,,0,150,,1,0,0x0004C5B2,7,2,2,3,0,0,8,{ bonus2 bSkillAtk,"MC_CARTREVOLUTION",25; bonus bStr,2; },{},{} -1548,Veteran_Hammer,Veteran Hammer,5,10000,,1800,160,,1,2,0x00008110,7,2,2,3,80,1,8,{ bonus bHealPower,getskilllv("AL_DP"); bonus bCritical,getskilllv("PR_MACEMASTERY")*2; bonus bInt,1; bonus bLuk,1; },{},{} -1549,Pilebuncker,Pile Bunker,5,10000,,3500,450,,1,0,0x00000400,7,2,2,3,99,1,8,{},{},{} -// Books -1550,Book,Book,5,30000,,600,85,,1,3,0x00410100,7,2,2,2,14,1,15,{},{},{} -1551,Bible,Bible,5,60000,,1000,115,,1,2,0x00410100,7,2,2,3,27,1,15,{ bonus bInt,2; },{},{} -1552,Tablet,Tablet,5,51000,,800,125,,1,1,0x00410100,7,2,2,3,27,1,15,{},{},{} -1553,Book_Of_Billows,Book of Billows,5,35000,,750,90,,1,0,0x00410100,7,2,2,3,27,1,15,{ bonus bAtkEle,Ele_Water; },{},{} -1554,Book_Of_Mother_Earth,Book of Mother Earth,5,35000,,750,90,,1,0,0x00410100,7,2,2,3,27,1,15,{ bonus bAtkEle,Ele_Earth; },{},{} -1555,Book_Of_Blazing_Sun,Book of the Blazing Sun,5,35000,,750,90,,1,0,0x00410100,7,2,2,3,27,1,15,{ bonus bAtkEle,Ele_Fire; },{},{} -1556,Book_Of_Gust_Of_Wind,Book of Gust of Wind,5,35000,,750,90,,1,0,0x00410100,7,2,2,3,27,1,15,{ bonus bAtkEle,Ele_Wind; },{},{} -1557,Book_Of_The_Apocalypse,Book of the Apocalypse,5,60000,,800,120,,1,0,0x00410100,7,2,2,4,40,1,15,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEle,Ele_Holy,5; bonus2 bAddEle,Ele_Water,7; bonus2 bAddEle,Ele_Earth,7; bonus2 bAddEle,Ele_Fire,7; bonus2 bAddEle,Ele_Wind,7; },{},{} -1558,Girl's_Diary,Girl's Diary,5,1500,,300,60,,1,1,0x00410100,7,2,2,4,40,1,15,{ bonus2 bAddDamageClass,1188,150; },{},{} -1559,Legacy_Of_Dragon,Legacy of Dragon,5,20,,700,130,,1,0,0x00410100,7,2,2,4,70,1,15,{ bonus bInt,3; bonus bIgnoreDefRace,RC_Dragon; bonus2 bSPGainRace,RC_Dragon,10; },{},{} -1560,Diary_Of_Great_Sage,Sage's Diary,5,20,,1100,100,,1,2,0x00410100,7,2,2,3,60,1,15,{ bonus bMatkRate,15; if(readparam(bStr)>=50) bonus bAspdRate,5; if(readparam(bInt)>=70) bonus bMatkRate,5; },{},{} -1561,Hardback,Hardcover Book,5,20,,1500,140,,1,1,0x00410100,7,2,2,4,55,1,15,{ bonus bStr,3; bonus bDex,2; },{},{} -1562,Bible_Of_Battlefield,Battlefield Textbook,5,20,,700,110,,1,1,0x00410100,7,2,2,4,80,0,15,{ bonus bInt,3; bonus3 bAutoSpell,"AL_BLESSING",3+(getskilllv("AL_BLESSING")>3)*(getskilllv("AL_BLESSING")-3),20; },{},{} -1563,Diary_Of_Great_Sage_C,Sage's Diary,5,1,,0,135,,1,2,0x00410100,7,2,2,3,1,0,15,{ bonus bMatkRate,20; bonus bAspdRate,5; },{},{} -1564,Encyclopedia,Encyclopedia,5,20,,2000,110,,1,2,0x00410100,7,2,2,3,70,1,15,{ bonus bMatkRate,15; bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10); },{},{} -1565,Death_Note,Ledger of Death,5,20,,1000,137,,1,2,0x00410100,7,2,2,4,85,1,15,{ bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bComaRace,RC_DemiHuman,10; bonus2 bComaRace,RC_Player,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20; },{},{} -1566,Diary_Of_Great_Basil,Diary Of Great Basil,5,20,,0,120,,1,0,0x00410100,7,2,2,1,0,0,15,{ bonus2 bAddClass,Class_All,50; },{},{} -1567,Hardback_C,Refined Hardcover Book,5,1,,0,168,,1,0,0x00410100,7,2,2,4,0,0,15,{ bonus bStr,5; bonus bDex,2; bonus bMatkRate,20; },{},{} -1568,Book_Of_Billows_,Book of Billows,5,35000,,750,90,,1,3,0x00410100,7,2,2,3,27,1,15,{ bonus bAtkEle,Ele_Water; },{},{} -1569,Book_Of_Mother_Earth_,Book of Mother Earth,5,35000,,750,90,,1,3,0x00410100,7,2,2,3,27,1,15,{ bonus bAtkEle,Ele_Earth; },{},{} -1570,Book_Of_Blazing_Sun_,Book of Blazing Sun,5,35000,,750,90,,1,3,0x00410100,7,2,2,3,27,1,15,{ bonus bAtkEle,Ele_Fire; },{},{} -1571,Book_Of_Gust_Of_Wind_,Book of Gust of Wind,5,35000,,750,90,,1,3,0x00410100,7,2,2,3,27,1,15,{ bonus bAtkEle,Ele_Wind; },{},{} -1572,Principles_Of_Magic,Principles of Magic,5,20,,300,60,,1,2,0x00410100,7,2,2,3,60,1,15,{ bonus bMatkRate,20; bonus bInt,3; bonus bSPrecovRate,5; },{},{} -1573,Ancient_Magic,Ancient Magic,5,20,,700,30,,1,2,0x00410100,7,2,2,3,70,1,15,{ bonus bMatkRate,15; },{},{} -1574,BF_Book1,Brave Battle Strategy Book,5,20,,0,90,,1,0,0x00410100,7,2,2,3,80,1,15,{ bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} -1575,BF_Book2,Valorous Battle Strategy Book,5,20,,0,90,,1,0,0x00410100,7,2,2,3,80,1,15,{ bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; },{},{} -1576,Krieger_Book1,Glorious Tablet,5,20,,0,90,,1,0,0x00410100,7,2,2,4,80,1,15,{ bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player,80; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; },{},{} -1577,Krieger_Book2,Glorious Apocalypse,5,20,,0,90,,1,0,0x00410100,7,2,2,4,80,1,15,{ bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player,80; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; if(getrefine()>5) bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; if(getrefine()>8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; } },{},{} -1578,Book_Of_Prayer,Book Of Prayer,5,20,,0,140,,1,0,0x00410100,7,2,2,3,0,0,15,{ bonus bVit,2; bonus bMdef,2; bonus bMaxSPrate,10; },{},{} -1579,Death_Note_M,Book of the Dead,5,20,,1000,137,,1,2,0x00410100,7,2,2,4,85,1,15,{ bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bComaRace,RC_DemiHuman,10; bonus2 bComaRace,RC_Player,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20; },{},{} -1580,Encyclopedia_C,Giant Encyclopedia,5,0,,0,145,,1,0,0x00410100,7,2,2,3,0,0,15,{ bonus bMatkRate,15; bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10); bonus2 bAddSize,Size_All,40; },{},{} -1581,F_Diary_Of_Great_Sage_C,Diary Of Great Sage,5,1,,0,135,,1,2,0x00410100,7,2,2,3,1,0,15,{},{},{} -1582,E_Diary_Of_Great_Sage_C,Diary Of Great Sage,5,1,,0,135,,1,2,0x00410100,7,2,2,3,1,0,15,{},{},{} -// GM Weapon -1599,Angra_Manyu,Angra Manyu,5,1,,10,200,,2,0,0xFFFFFFFF,7,2,2,1,1,1,8,{ bonus bAllStats,50; bonus bBaseAtk,3800; bonus bMatkRate,200; bonus2 bHPDrainRate,1000,100; bonus2 bSPDrainRate,1000,20; bonus bHealPower,200; bonus2 bAddClass,Class_All,100; skill "WZ_STORMGUST",10; Skill "WZ_METEOR",10; Skill "WZ_VERMILION",10; skill "GM_SANDMAN",1; },{},{} -// Staffs -1601,Rod,Rod,5,50,,400,15,,1,3,0x00818315,7,2,2,1,1,1,10,{ bonus bMatkRate,15; },{},{} -1602,Rod_,Rod,5,50,,400,15,,1,4,0x00818315,7,2,2,1,1,1,10,{ bonus bMatkRate,15; },{},{} -1603,Rod__,Rod,5,50,,400,15,,1,0,0x00818315,7,2,2,1,1,1,10,{ bonus bMatkRate,15; },{},{} -1604,Wand,Wand,5,2500,,400,25,,1,2,0x00818315,7,2,2,2,12,1,10,{ bonus bInt,1; bonus bMatkRate,15; },{},{} -1605,Wand_,Wand,5,2500,,400,25,,1,3,0x00818315,7,2,2,2,12,1,10,{ bonus bInt,1; bonus bMatkRate,15; },{},{} -1606,Wand__,Wand,5,2500,,400,25,,1,0,0x00818315,7,2,2,2,12,1,10,{ bonus bInt,1; bonus bMatkRate,15; },{},{} -1607,Staff,Staff,5,9500,,400,40,,1,2,0x00818314,7,2,2,2,12,1,10,{ bonus bInt,2; bonus bMatkRate,15; },{},{} -1608,Staff_,Staff,5,9500,,400,40,,1,3,0x00818314,7,2,2,2,12,1,10,{ bonus bInt,2; bonus bMatkRate,15; },{},{} -1609,Staff__,Staff,5,9500,,400,40,,1,0,0x00818314,7,2,2,2,12,1,10,{ bonus bInt,2; bonus bMatkRate,15; },{},{} -1610,Arc_Wand,Arc Wand,5,45000,,400,60,,1,1,0x00818314,7,2,2,3,24,1,10,{ bonus bInt,3; bonus bMatkRate,15; },{},{} -1611,Arc_Wand_,Arc Wand,5,45000,,400,60,,1,2,0x00818314,7,2,2,3,24,1,10,{ bonus bInt,3; bonus bMatkRate,15; },{},{} -1612,Arc_Wand__,Arc Wand,5,45000,,400,60,,1,0,0x00818314,7,2,2,3,24,1,10,{ bonus bInt,3; bonus bMatkRate,15; },{},{} -1613,Mighty_Staff,Mighty Staff,5,20,,700,130,,1,0,0x00818314,7,2,2,3,24,1,10,{ bonus bStr,10; bonus bMatkRate,15; bonus bSPDrainValue,-2; },{},{} -1614,Blessed_Wand,Wand of Occult,5,20,,700,75,,1,0,0x00818314,7,2,2,3,24,1,10,{ bonus bInt,3; bonus bMatkRate,15; },{},{} -1615,Bone_Wand,Evil Bone Wand,5,20,,700,40,,1,0,0x00818314,7,2,2,3,24,1,10,{ bonus bInt,4; bonus bAtkEle,Ele_Undead; bonus bMatkRate,15; },{},{} -1616,Staff_Of_Wing,Wing Staff,5,20,,500,60,,1,0,0x00810204,7,2,2,4,40,1,10,{ bonus bMatkRate,15; bonus bCastrate,-5; },{},{} -1617,Survival_Rod,Survivor's Rod,5,85000,,1000,50,,1,0,0x00818314,7,2,2,3,24,1,10,{ bonus bDex,2; bonus bMatkRate,15; bonus bMaxHP,300; },{},{} -1618,Survival_Rod_,Survivor's Rod,5,85000,,1000,50,,1,1,0x00818314,7,2,2,3,24,1,10,{ bonus bDex,3; bonus bMatkRate,15; bonus bMaxHP,400; },{},{} -1619,Survival_Rod2,Survivor's Rod,5,85000,,1000,50,,1,0,0x00818314,7,2,2,3,24,1,10,{ bonus bInt,2; bonus bMatkRate,15; bonus bMaxHP,300; },{},{} -1620,Survival_Rod2_,Survivor's Rod,5,85000,,1000,50,,1,1,0x00818314,7,2,2,3,24,1,10,{ bonus bInt,3; bonus bMatkRate,15; bonus bMaxHP,400; },{},{} -1621,Hypnotist's_Staff,Hypnotist's Staff,5,43000,,500,70,,1,1,0x00000001,7,2,2,3,30,1,10,{ bonus bInt,1; bonus bMatkRate,25; },{},{} -1622,Hypnotist's_Staff_,Hypnotist's Staff,5,20,,500,70,,1,2,0x00000001,7,2,2,3,30,1,10,{ bonus bInt,1; bonus bMatkRate,25; },{},{} -1623,Mighty_Staff_C,Mighty Staff,5,1,,0,165,,1,0,0x00818314,7,2,2,3,1,0,10,{ bonus bStr,10; bonus bInt,4; bonus bMatkRate,20; bonus bSPDrainValue,-1; },{},{} -1624,Lich_Bone_Wand,Lich's Bone Wand,5,20,,800,60,,1,2,0x00018314,2,2,2,3,70,1,10,{ bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; bonus bMatkRate,20; bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+getrefine(); if(getrefine()>=9){ bonus bMatkRate,3; bonus bMaxSP,300; } },{},{} -1625,Healing_Staff,Healing Staff,5,20,,400,10,,1,0,0x00008110,7,2,2,3,55,1,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2); },{},{} -1626,Piercing_Staff,Piercing Staff,5,20,,500,80,,1,0,0x00018314,2,2,2,3,70,1,10,{ bonus bInt,4; bonus bMatkRate,15; bonus2 bIgnoreMdefClassRate,Class_Normal,10+getrefine(); bonus2 bIgnoreMdefClassRate,Class_Boss,10+getrefine(); },{},{} -1627,Staffy,Staffy,5,20,,0,40,,1,0,0x00818314,7,2,2,1,0,0,10,{ bonus bMatkRate,15; bonus2 bAddClass,Class_All,50; },{},{} -1628,Survival_Rod_C,Refined Survivor's Rod,5,1,,0,71,,1,0,0x00818314,7,2,2,3,0,0,10,{ bonus bDex,4; bonus bMatkRate,20; bonus bMaxHP,500; },{},{} -1629,Walking_Stick,Gentleman's Staff,5,20,,500,40,,1,1,0x00818314,7,2,2,4,50,1,10,{ bonus bMatkRate,15; bonus bDex,1; },{},{} -1630,Release_Of_Wish,Release of Wish,5,20,,500,30,,1,0,0x00810204,7,2,2,3,50,1,10,{ bonus bMatkRate,15; bonus bInt,3; bonus bHealPower,5; autobonus "{ bonus2 bSPRegenRate,100,2000; bonus2 bHPRegenRate,50,2000; }",10,10000,BF_MAGIC,"{ specialeffect2 EF_HEAL; }"; },{},{} -1631,Holy_Stick,Holy Stick,5,20,,500,50,,1,1,0x00008100,7,2,2,4,70,1,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus2 bCastrate,"AL_HOLYLIGHT",-25; bonus2 bCastrate,"PR_TURNUNDEAD",-25; bonus2 bCastrate,"PR_MAGNUS",-25; },{},{} -1632,BF_Staff1,Warlock's Magic Wand,5,20,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bInt,4; bonus bDex,3; bonus bMatkRate,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon; },{},{} -1633,BF_Staff2,Warlock's Battle Wand,5,20,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bInt,3; bonus bDex,3; bonus bMatkRate,15; bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon; },{},{} -1634,BF_Staff3,Strong Recovery Wand,5,20,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bMatkRate,15; bonus bHealPower,14; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon; },{},{} -1635,BF_Staff4,Speedy Recovery Wand,5,20,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bInt,3; bonus bDex,2; bonus bMatkRate,15; bonus bDelayRate,-15; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon; },{},{} -1636,Thorn_Staff,Thorn Staff of Darkness,5,20,,700,60,,1,0,0x00018314,2,2,2,4,75,1,10,{ bonus bInt,3; bonus bDex,3; bonus bMatkRate,20; bonus2 bIgnoreMdefClassRate,Class_Normal,getrefine(); bonus2 bIgnoreMdefClassRate,Class_Boss,getrefine(); bonus bDelayRate,-(getrefine()*3/2); },{},{} -1637,Eraser,Eraser,5,20,,500,80,,1,0,0x00018314,2,2,2,4,70,1,10,{ bonus bMatkRate,20; bonus bInt,3; bonus bDex,2; bonus bSPrecovRate,8; if( getrefine()>9 ) bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",3,5,BF_MAGIC,0; else bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",1,5,BF_MAGIC,0; },{},{} -1638,Healing_Staff_C,Staff Of Healing,5,20,,0,10,,1,0,0x00008110,7,2,2,3,1,1,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2); },{},{} -1639,N_Rod,Novice Rod,5,0,,0,15,,1,3,0x00818315,7,2,2,1,1,0,10,{ bonus bMatkRate,16; },{},{} -1640,Krieger_Onehand_Staff1,Glorious Arc Wand,5,20,,0,70,,1,0,0x00818314,7,2,2,4,80,1,10,{ bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25 + ((getrefine()>5) ? 5 : 0); bonus2 bIgnoreMdefRaceRate,RC_Player,25 + ((getrefine()>5) ? 5 : 0); bonus bUnbreakableWeapon; if(getrefine()>8) { bonus bCastrate,-5; bonus bDelayRate,-5; bonus bMatkRate,5; } },{},{} -1641,Krieger_Onehand_Staff2,Glorious Cure Wand,5,20,,0,70,,1,0,0x00818314,7,2,2,4,80,1,10,{ bonus bHealPower,14; bonus bDelayRate,-10; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreMdefRaceRate,RC_Player,5; bonus bHealPower,5+(getrefine()-5)*2; } if(getrefine()>8) bonus5 bAutoSpellOnSkill,"AL_HEAL","AL_HEAL",10,100,1; if(getrefine()>9) { bonus bHealPower,10; } },{},{} -1642,Staff_Of_Darkness,Staff Of Darkness,5,20,,0,100,,1,0,0x00818314,7,2,2,2,0,0,10,{ bonus bCastrate,-5; bonus bMatkRate,15; bonus bInt,2; },{},{} -1643,Dead_Tree_Cane,Dead Tree Cane,5,20,,100,100,,1,0,0x00818314,7,2,2,4,70,1,10,{ bonus bMatk,15; bonus bInt,4; if(getrefine()>5) { bonus bInt,getrefine()-5; bonus bMaxHP,-200; bonus bMaxSP,-100; } },{},{} -1644,Piercing_Staff_M,Staff of Piercing,5,20,,500,80,,1,0,0x00018314,2,2,2,3,70,1,10,{ bonus bInt,4; bonus bMatkRate,15; bonus2 bIgnoreMdefClassRate,Class_Normal,10+getrefine(); bonus2 bIgnoreMdefClassRate,Class_Boss,10+getrefine(); },{},{} -1645,Lich_Bone_Wand_M,Lich's Bone Wand,5,20,,800,60,,1,2,0x00018314,2,2,2,3,70,1,10,{ bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; bonus bMatkRate,20; bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+getrefine(); if(getrefine()>=9){ bonus bMatkRate,3; bonus bMaxSP,300; } },{},{} -1646,La'cryma_Stick,La'cryma Stick,5,20,,500,30,,1,2,0x00010204,2,2,2,3,50,1,10,{ bonus bInt,4; bonus bMatkRate,15; bonus bMdef,getrefine(); bonus2 bSkillAtk,"WZ_STORMGUST",getrefine(); if(getrefine()>9) bonus2 bCastrate,"WZ_STORMGUST",-8; },{},{} -1647,Croce_Staff,Croce Staff,5,20,,500,30,,1,1,0x00008110,2,2,2,3,50,1,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bInt,4; bonus4 bAutoSpellOnSkill,"AL_HEAL","AL_BLESSING",max(getskilllv("AL_BLESSING"),1),20; },{},{} -1648,Staff_Of_Bordeaux,Staff Of Bordeaux,5,20,,500,30,,1,0,0x00010204,2,2,2,4,50,1,10,{ bonus bMatkRate,15; bonus bInt,2; bonus bDex,1; if(getskilllv("SA_DRAGONOLOGY")==5) { bonus bUseSPrate,-15; bonus bInt,3; } },{},{} -// Bows -1701,Bow,Bow,5,1000,,500,15,,5,3,0x000A0848,7,2,34,1,4,1,11,{},{},{} -1702,Bow_,Bow,5,1000,,500,15,,5,4,0x000A0848,7,2,34,1,4,1,11,{},{},{} -1703,Bow__,Bow,5,1000,,0,15,,5,0,0x000A0848,7,2,34,1,4,1,11,{ bonus2 bAddDamageClass,1002,500; bonus2 bAddDamageClass,1113,500; bonus2 bAddDamageClass,1031,500; bonus2 bAddDamageClass,1242,500; },{},{} -1704,Composite_Bow,Composite Bow,5,2500,,600,29,,5,3,0x000A0848,7,2,34,1,4,1,11,{},{},{} -1705,Composite_Bow_,Composite Bow,5,2500,,600,29,,5,4,0x000A0848,7,2,34,1,4,1,11,{},{},{} -1706,Composite_Bow__,Composite Bow,5,2500,,600,29,,5,0,0x000A0848,7,2,34,1,4,1,11,{},{},{} -1707,Great_Bow,Great Bow,5,10000,,1000,50,,5,2,0x000A0848,7,2,34,2,18,1,11,{},{},{} -1708,Great_Bow_,Great Bow,5,10000,,1000,50,,5,3,0x000A0848,7,2,34,2,18,1,11,{},{},{} -1709,Great_Bow__,Great Bow,5,10000,,1000,50,,5,0,0x000A0848,7,2,34,2,18,1,11,{},{},{} -1710,CrossBow,Crossbow,5,17000,,900,65,,5,2,0x000A0848,7,2,34,2,18,1,11,{},{},{} -1711,CrossBow_,Crossbow,5,17000,,900,65,,5,3,0x000A0848,7,2,34,2,18,1,11,{},{},{} -1712,CrossBow__,Crossbow,5,17000,,900,65,,5,0,0x000A0848,7,2,34,2,18,1,11,{},{},{} -1713,Arbalest,Arbalest,5,48000,,1000,90,,5,1,0x000A0848,7,2,34,3,33,1,11,{ bonus bDex,2; },{},{} -1714,Kakkung,Gakkung Bow,5,42000,,1100,100,,5,1,0x000A0848,7,2,34,3,33,1,11,{},{},{} -1715,Arbalest_,Arbalest,5,48000,,1000,90,,5,2,0x000A0848,7,2,34,3,33,1,11,{ bonus bDex,2; },{},{} -1716,Kakkung_,Gakkung Bow,5,42000,,1100,100,,5,2,0x000A0848,7,2,34,3,33,1,11,{},{},{} -1718,Hunter_Bow,Hunter Bow,5,64000,,1500,125,,5,0,0x00000800,7,2,34,3,33,1,11,{},{},{} -1719,Bow_Of_Roguemaster,Roguemaster's Bow,5,20,,500,75,,11,0,0x00000040,7,2,34,4,48,1,11,{},{},{} -1720,Bow_Of_Rudra,Rudra Bow,5,20,,1200,150,,5,0,0x000A0808,7,2,34,4,48,1,11,{ bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000; },{},{} -1721,Repeting_CrossBow,Repeating Crossbow,5,89000,,2000,95,,9,1,0x00020840,7,2,34,3,65,1,11,{},{},{} -1722,Balistar,Ballista,5,124000,,3500,145,,5,0,0x00080800,7,2,34,4,77,1,11,{},{},{} -1723,Luna_Bow,Luna Bow,5,20,,2000,100,,5,2,0x00000800,7,2,34,3,30,1,11,{ bonus bDef,2+3*(getrefine()>5)+2*(getrefine()>8); },{},{} -1724,Dragon_Wing,Dragon Wing,5,20,,1200,100,,5,0,0x000A0848,7,2,34,4,60,1,11,{ bonus3 bAddMonsterDropItem,1765,RC_Dragon,300; bonus bIgnoreDefRace,RC_Dragon; },{},{} -1725,Bow_Of_Minstrel,Minstrel Bow,5,20,,1700,120,,5,1,0x00080800,7,2,34,4,70,1,11,{ bonus bInt,2; bonus bSPrecovRate,10; },{},{} -1726,Hunter_Bow_,Hunter Bow,5,64000,,1500,125,,5,1,0x00000800,7,2,34,3,33,1,11,{},{},{} -1727,Balistar_,Ballista,5,124000,,3500,145,,5,1,0x00080800,7,2,34,4,77,1,11,{},{},{} -1728,Balistar_C,Ballista,5,1,,0,194,,5,0,0x00080800,7,2,34,4,1,0,11,{ bonus bLongAtkRate,20; },{},{} -1729,Bow_Of_Rudra_C,Rudra Bow,5,2,,0,185,,5,0,0x000A0808,7,2,34,4,1,0,11,{ bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; },{},{} -1730,Burning_Bow,Burning Bow,5,20,,1400,95,,5,1,0x000A0808,7,2,34,3,55,1,11,{ bonus2 bSubEle,Ele_Fire,10; },{},{} -1731,Frozen_Bow,Frozen Bow,5,20,,1400,100,,5,1,0x000A0808,7,2,34,3,55,1,11,{ bonus2 bAddEff,Eff_Freeze,1000; },{},{} -1732,Earth_Bow,Earth Bow,5,20,,1400,105,,5,1,0x000A0808,7,2,34,3,55,1,11,{},{},{} -1733,Gust_Bow,Gust Bow,5,20,,1400,95,,5,1,0x000A0808,7,2,34,3,55,1,11,{},{},{} -1734,Orc_Archer_Bow,Orc Archer Bow,5,20,,1600,120,,5,0,0x000A0808,7,2,34,3,65,1,11,{ bonus2 bAddMonsterDropItem,1753,200; },{},{} -1735,Kkakkung,Kkakkung,5,20,,0,120,,5,0,0x000A0848,7,2,34,1,1,0,11,{ bonus2 bAddClass,Class_All,50; },{},{} -1736,Double_Bound,Double Bound,5,20,,900,70,,5,3,0x00000800,2,2,34,3,70,1,11,{ bonus3 bAutoSpell,"AC_DOUBLE",GetSkillLv("AC_DOUBLE"),10; },{},{} -1737,Ixion_Wing,Ixion Wings,5,20,,300,135,,5,1,0x00000800,2,2,34,4,70,1,11,{ autobonus "{ bonus bAspdRate,7; }",10+(getrefine()*2),7000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; bonus2 bAddSkillBlow,"AC_CHARGEARROW",3; },{},{} -1738,BF_Bow1,Valorous Battle CrossBow,5,0,,0,100,,5,0,0x000A0848,7,2,34,3,80,1,11,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} -1739,BF_Bow2,Brave Battle CrossBow,5,0,,0,100,,5,0,0x000A0848,7,2,34,3,80,1,11,{ bonus bDex,2; bonus bInt,10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus bUnbreakableWeapon; },{},{} -1740,Nepenthes_Bow,Nepenthes Bow,5,20,,1000,105,,5,2,0x00000800,2,2,34,4,60,1,11,{ bonus4 bAutoSpellOnSkill,"AC_DOUBLE","AC_CHARGEARROW",1,20; },{},{} -1741,Cursed_Lyre,Cursed Lyre,5,20,,1250,125,,5,1,0x00080808,2,2,34,4,80,1,11,{ bonus bLuk,-2; bonus2 bAddEff,Eff_Curse,400; },{},{} -1742,N_Composite_Bow,Novice Composite Bow,5,1,,0,49,,5,3,0x000A0848,7,2,34,1,4,0,11,{},{},{} -1743,Krieger_Bow1,Glorious Hunter Bow,5,0,,0,100,,5,0,0x001A0848,7,2,34,4,80,1,11,{ bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bCritAtkRate,getrefine() * 2; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus2 bSkillAtk,"AC_DOUBLE",20; },{},{} -1744,Bow_Of_Evil,Bow Of Evil,5,0,,0,170,,5,0,0x000A0848,7,2,34,4,1,0,11,{ bonus2 bSkillAtk,"AC_DOUBLE",25; bonus bDex,2; },{},{} -1745,Falken_Blitz,Falken Blitz,5,0,,1000,100,,5,2,0x00080808,2,2,34,3,50,1,11,{ bonus2 bSkillAtk,"SN_SHARPSHOOTING",10; bonus2 bSkillAtk,"AC_DOUBLE",10; bonus2 bSkillAtk,"AC_CHARGEARROW",10; },{},{} -// Arrows -1750,Arrow,Arrow,10,1,,1,25,,,,0x000A1848,7,2,32768,,1,,1,{},{},{} -1751,Silver_Arrow,Silver Arrow,10,3,,2,30,,,,0x000A1848,7,2,32768,,1,,1,{ bonus bAtkEle,Ele_Holy; },{},{} -1752,Fire_Arrow,Fire Arrow,10,3,,2,30,,,,0x000A1848,7,2,32768,,1,,1,{ bonus bAtkEle,Ele_Fire; },{},{} -1753,Steel_Arrow,Steel Arrow,10,4,,2,40,,,,0x000A1848,7,2,32768,,1,,1,{},{},{} -1754,Crystal_Arrow,Crystal Arrow,10,3,,2,30,,,,0x000A1848,7,2,32768,,1,,1,{ bonus bAtkEle,Ele_Water; },{},{} -1755,Arrow_Of_Wind,Arrow of Wind,10,3,,2,30,,,,0x000A1848,7,2,32768,,1,,1,{ bonus bAtkEle,Ele_Wind; },{},{} -1756,Stone_Arrow,Stone Arrow,10,3,,2,30,,,,0x000A1848,7,2,32768,,1,,1,{ bonus bAtkEle,Ele_Earth; },{},{} -1757,Immatrial_Arrow,Immaterial Arrow,10,3,,1,30,,,,0x000A1848,7,2,32768,,1,,1,{ bonus bAtkEle,Ele_Ghost; },{},{} -1758,Stun_Arrow,Stun Arrow,10,10,,3,1,,,,0x000A1848,7,2,32768,,1,,1,{ bonus2 bAddEff,Eff_Stun,1000; },{},{} -1759,Freezing_Arrow,Frozen Arrow,10,10,,3,1,,,,0x000A1848,7,2,32768,,1,,1,{ bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,1000; },{},{} -1760,Flash_Arrow,Flash Arrow,10,10,,3,1,,,,0x000A1848,7,2,32768,,1,,1,{ bonus2 bAddEff,Eff_Blind,1000; },{},{} -1761,Curse_Arrow,Cursed Arrow,10,10,,3,1,,,,0x000A1848,7,2,32768,,1,,1,{ bonus2 bAddEff,Eff_Curse,1000; },{},{} -1762,Rusty_Arrow,Rusty Arrow,10,3,,2,30,,,,0x000A1848,7,2,32768,,1,,1,{ bonus bAtkEle,Ele_Poison; },{},{} -1763,Poison_Arrow,Poison Arrow,10,10,,3,1,,,,0x000A1848,7,2,32768,,1,,1,{ bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,2000; },{},{} -1764,Incisive_Arrow,Sharp Arrow,10,20,,3,10,,,,0x000A1848,7,2,32768,,1,,1,{ bonus bCriticalLong,20; },{},{} -1765,Oridecon_Arrow,Oridecon Arrow,10,30,,3,50,,,,0x000A1848,7,2,32768,,1,,1,{},{},{} -1766,Arrow_Of_Counter_Evil,Arrow of Counter Evil,10,40,,3,50,,,,0x000A1848,7,2,32768,,1,,1,{ bonus bAtkEle,Ele_Holy; },{},{} -1767,Arrow_Of_Shadow,Arrow of Shadow,10,3,,2,30,,,,0x000A1848,7,2,32768,,1,,1,{ bonus bAtkEle,Ele_Dark; },{},{} -1768,Sleep_Arrow,Sleep Arrow,10,10,,3,1,,,,0x000A1848,7,2,32768,,1,,1,{ bonus2 bAddEff,Eff_Sleep,2000; },{},{} -1769,Silence_Arrow,Mute Arrow,10,10,,3,1,,,,0x000A1848,7,2,32768,,1,,1,{ bonus2 bAddEff,Eff_Silence,1000; },{},{} -1770,Iron_Arrow,Iron Arrow,10,2,,1,30,,,,0x000A1848,7,2,32768,,1,,1,{},{},{} -1771,Venom_Knife,Venom Knife,10,50,,5,30,,,,0x00001000,7,2,32768,,1,,2,{},{},{} -1772,Holy_Arrow,Holy Arrow,10,3,,2,50,,,,0x000A1848,7,2,32768,,1,,1,{ bonus bAtkEle,Ele_Holy; bonus2 bAddRace,RC_Demon,5; },{},{} -// Knuckles -1801,Waghnakh,Waghnak,5,8000,,400,30,,1,3,0x00008100,7,2,2,1,1,1,12,{},{},{} -1802,Waghnakh_,Waghnak,5,8000,,400,30,,1,4,0x00008100,7,2,2,1,1,1,12,{},{},{} -1803,Knuckle_Duster,Knuckle Dusters,5,25000,,450,50,,1,2,0x00008100,7,2,2,2,12,1,12,{},{},{} -1804,Knuckle_Duster_,Knuckle Dusters,5,25000,,450,50,,1,3,0x00008100,7,2,2,2,12,1,12,{},{},{} -1805,Hora,Studded Knuckles,5,32000,,450,65,,1,2,0x00008100,7,2,2,2,12,1,12,{},{},{} -1806,Hora_,Studded Knuckles,5,32000,,450,65,,1,3,0x00008100,7,2,2,2,12,1,12,{},{},{} -1807,Fist,Fist,5,53000,,650,115,,1,0,0x00008100,7,2,2,3,24,1,12,{},{},{} -1808,Fist_,Fist,5,53000,,650,115,,1,1,0x00008100,7,2,2,3,24,1,12,{},{},{} -1809,Claw,Claw,5,67000,,500,86,,1,1,0x00008100,7,2,2,3,24,1,12,{ bonus bStr,2; },{},{} -1810,Claw_,Claw,5,67000,,500,86,,1,2,0x00008100,7,2,2,3,24,1,12,{ bonus bStr,2; },{},{} -1811,Finger,Finger,5,58000,,500,97,,1,1,0x00008100,7,2,2,3,24,1,12,{},{},{} -1812,Finger_,Finger,5,58000,,500,97,,1,2,0x00008100,7,2,2,3,24,1,12,{},{},{} -1813,Kaiser_Knuckle,Kaiser Knuckle,5,20,,450,110,,1,0,0x00008100,7,2,2,4,36,1,12,{ bonus bAtkEle,Ele_Wind; bonus2 bAddRace,RC_Undead,5; bonus2 bAddEle,Ele_Water,10; bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Fire,10; bonus2 bAddEle,Ele_Wind,10; },{},{} -1814,Berserk,Berserk,5,20,,500,120,,1,0,0x00008100,7,2,2,4,36,1,12,{ bonus bAspdRate,12; },{},{} -1815,Claw_Of_Garm,Hatii Claw,5,20,,550,152,,1,1,0x00008100,7,2,2,4,70,1,12,{ bonus bAtkEle,Ele_Dark; bonus bMaxHPrate,-2; bonus2 bAddEff,Eff_Bleeding,200; },{},{} -1816,Berserk_,Berserk,5,20,,500,120,,1,1,0x00008100,7,2,2,4,36,1,12,{ bonus bAspdRate,12; },{},{} -1817,Kaiser_Knuckle_C,Kaiser Knuckle,5,1,,0,159,,1,0,0x00008100,7,2,2,4,1,0,12,{ bonus bAtkEle,Ele_Wind; bonus2 bAddRace,RC_Undead,5; bonus2 bAddEle,Ele_Water,10; bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Fire,10; bonus2 bAddEle,Ele_Wind,10; bonus bAspdRate,5; },{},{} -1818,Magma_Fist,Magma Fist,5,20,,650,80,,1,3,0x00008100,7,2,2,3,75,1,12,{ bonus3 bAutoSpell,"SA_FLAMELAUNCHER",5,10; },{},{} -1819,Icicle_Fist,Icicle Fist,5,20,,650,80,,1,3,0x00008100,7,2,2,3,75,1,12,{ bonus3 bAutoSpell,"SA_FROSTWEAPON",5,10; },{},{} -1820,Electric_Fist,Electric Fist,5,20,,650,80,,1,3,0x00008100,7,2,2,3,75,1,12,{ bonus3 bAutoSpell,"SA_LIGHTNINGLOADER",5,10; },{},{} -1821,Seismic_Fist,Seismic Fist,5,20,,650,80,,1,3,0x00008100,7,2,2,3,75,1,12,{ bonus3 bAutoSpell,"SA_SEISMICWEAPON",5,10; },{},{} -1822,Combo_Battle_Glove,Combo Battle Glove,5,20,,500,30,,1,4,0x00008100,7,2,2,3,60,1,12,{ bonus2 bSkillAtk,"MO_TRIPLEATTACK",15; bonus2 bSkillAtk,"MO_CHAINCOMBO",15; bonus2 bSkillAtk,"MO_COMBOFINISH",20; },{},{} -1823,BF_Knuckle1,Valorous Battle Fist,5,20,,0,30,,1,0,0x00008100,7,2,2,3,80,1,12,{ bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; bonus bUnbreakableWeapon; },{},{} -1824,BF_Knuckle2,Brave Battle Fist,5,20,,0,30,,1,0,0x00008100,7,2,2,3,80,1,12,{ bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bCastrate,"MO_EXTREMITYFIST",-25; autobonus "{ bonus2 bCastrate,\"MO_EXTREMITYFIST\",-100; }",50,6000,BF_WEAPON,"{ specialeffect2 EF_SUFFRAGIUM; }"; bonus bUnbreakableWeapon; },{},{} -1825,Horn_Of_Hilthrion,Horn of Hillslion,5,20,,600,95,,1,3,0x00008000,2,2,2,3,60,1,12,{ bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"CH_PALMSTRIKE","MO_INVESTIGATE",1,100; bonus3 bAutoSpell,"MO_CALLSPIRITS",5,100; },{},{} -1826,Krieger_Knuckle1,Glorious Claw,5,20,,0,30,,1,0,0x00008100,7,2,2,4,80,1,12,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus3 bAutoSpell,"MO_INVESTIGATE",5,(getrefine()*10-50); bonus3 bAutoSpell,"AL_DECAGI",1,(getrefine()*10-50); } },{},{} -1827,Krieger_Knuckle2,Glorious Fist,5,20,,0,30,,1,0,0x00008100,7,2,2,4,80,1,12,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus2 bCastrate,"MO_EXTREMITYFIST",-100; bonus4 bautospellonskill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,1000; } },{},{} -1828,Monk_Knuckle,Monk Knuckle,5,20,,0,150,,1,0,0x00008100,7,2,2,4,0,0,12,{ bonus bInt,2; bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",25; },{},{} -1829,Fist_C,Fist,5,0,,0,150,,1,0,0x00008100,7,2,2,3,1,0,12,{ bonus2 bAddSize,Size_All,40; },{},{} -// Instruments -1901,Violin,Violin,5,4000,,700,50,,1,3,0x00080000,7,1,2,1,2,1,13,{},{},{} -1902,Violin_,Violin,5,4000,,700,50,,1,4,0x00080000,7,1,2,1,2,1,13,{},{},{} -1903,Mandolin,Mandolin,5,18000,,400,90,,1,2,0x00080000,7,1,2,2,14,1,13,{},{},{} -1904,Mandolin_,Mandolin,5,18000,,400,90,,1,3,0x00080000,7,1,2,2,14,1,13,{},{},{} -1905,Lute,Lute,5,24500,,500,105,,1,2,0x00080000,7,1,2,2,14,1,13,{},{},{} -1906,Lute_,Lute,5,24500,,500,105,,1,3,0x00080000,7,1,2,2,14,1,13,{},{},{} -1907,Guitar,Guitar,5,47000,,900,142,,1,0,0x00080000,7,1,2,3,27,1,13,{},{},{} -1908,Guitar_,Guitar,5,47000,,900,142,,1,1,0x00080000,7,1,2,3,27,1,13,{},{},{} -1909,Harp,Harp,5,62000,,900,114,,1,1,0x00080000,7,1,2,3,27,1,13,{ bonus bInt,2; },{},{} -1910,Harp_,Harp,5,62000,,900,114,,1,2,0x00080000,7,1,2,3,27,1,13,{ bonus bInt,2; },{},{} -1911,Guh_Moon_Goh,Gumoongoh,5,54000,,1300,126,,1,1,0x00080000,7,1,2,3,27,1,13,{},{},{} -1912,Guh_Moon_Goh_,Gumoongoh,5,54000,,1300,126,,1,2,0x00080000,7,1,2,3,27,1,13,{},{},{} -1913,Electronic_Guitar,Electric Guitar,5,20,,1800,110,,1,0,0x00080000,7,1,2,4,70,1,13,{ skill "WZ_JUPITEL",1; bonus3 bAutoSpell,"WZ_JUPITEL",1,100; bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,1; },{},{} -1914,Guitar_Of_Passion,Burning Passion Guitar,5,20,,900,110,,1,0,0x00080000,7,1,2,3,27,1,13,{ bonus bAtkEle,Ele_Fire; },{},{} -1915,Guitar_Of_Blue_Solo,Loner's Guitar,5,20,,900,110,,1,0,0x00080000,7,1,2,3,27,1,13,{ bonus bAtkEle,Ele_Water; },{},{} -1916,Guitar_Of_Vast_Land,Green Acre Guitar,5,20,,900,110,,1,0,0x00080000,7,1,2,3,27,1,13,{ bonus bAtkEle,Ele_Earth; },{},{} -1917,Guitar_Of_Gentle_Breeze,Gentle Breeze Guitar,5,20,,900,110,,1,0,0x00080000,7,1,2,3,27,1,13,{ bonus bAtkEle,Ele_Wind; },{},{} -1918,Oriental_Lute,Oriental Lute,5,20,,1200,150,,1,0,0x00080000,7,1,2,4,65,1,13,{ bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; },{},{} -1919,Base_Guitar,Bass Guitar,5,20,,1500,130,,1,1,0x00080000,2,1,2,3,70,1,13,{ bonus bSPGainValue,3; bonus4 bAutoSpellWhenHit,"WZ_HEAVENDRIVE",3,30,1; bonus3 bAutoSpell,"NPC_WIDECONFUSE",2,100; },{},{} -1920,Berserk_Guitar,Berserk Guitar,5,20,,1800,10,,1,0,0x00080000,2,1,2,4,70,1,13,{ bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex); },{},{} -1921,Guh_Moon_Gom,Gun Moon Gom,5,20,,0,120,,1,0,0x00080000,7,1,2,1,0,0,13,{ bonus2 bAddClass,Class_All,50; },{},{} -1922,Oriental_Lute_,Oriental Lute,5,20,,1200,150,,1,2,0x00080000,7,1,2,4,65,1,13,{ bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; },{},{} -1923,BF_Instrument1,Valorous Battlefield Guitar,5,20,,0,50,,1,0,0x00080000,7,1,2,3,80,1,13,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} -1924,BF_Instrument2,Brave Battlefield Guitar,5,20,,0,50,,1,0,0x00080000,7,1,2,3,80,1,13,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus bUnbreakableWeapon; },{},{} -1925,Cello,Cello,5,20,,700,110,,1,3,0x00080000,2,1,2,3,70,1,13,{ bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,"BA_MUSICALSTRIKE",2; bonus2 bAddSkillBlow,"CG_ARROWVULCAN",3; },{},{} -1926,Harp_Of_Nepenthes,Harp of Nepenthes,5,20,,1000,120,,1,2,0x00080000,2,1,2,4,60,1,13,{ bonus bInt,2; if( getrefine()>9 ) { bonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,2000; } else { bonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,1000; } },{},{} -1927,Krieger_Instrument1,Glorious Guitar,5,20,,0,50,,1,0,0x00080000,7,1,2,4,80,1,13,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100; },{},{} -1928,Berserk_Guitar_I,Spirited Guitar,5,0,,0,40,,1,0,0x00080000,2,1,2,4,0,0,13,{ bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex); },{},{} -1929,Guitar_C,Guitar,5,0,,0,177,,1,0,0x00080000,7,1,2,3,1,0,13,{ bonus2 bAddSize,Size_All,40; },{},{} -// Whips -1950,Rope,Rope,5,2500,,400,45,,2,3,0x00080000,7,0,2,1,3,1,14,{},{},{} -1951,Rope_,Rope,5,2500,,400,45,,2,4,0x00080000,7,0,2,1,3,1,14,{},{},{} -1952,Line,Whip,5,12000,,300,80,,2,2,0x00080000,7,0,2,2,16,1,14,{},{},{} -1953,Line_,Whip,5,12000,,300,80,,2,3,0x00080000,7,0,2,2,16,1,14,{},{},{} -1954,Wire,Wire Whip,5,17500,,1000,95,,2,2,0x00080000,7,0,2,2,16,1,14,{},{},{} -1955,Wire_,Wire Whip,5,17500,,1000,95,,2,3,0x00080000,7,0,2,2,16,1,14,{},{},{} -1956,Rante,Rante Whip,5,32000,,900,135,,2,0,0x00080000,7,0,2,3,30,1,14,{},{},{} -1957,Rante_,Rante Whip,5,32000,,900,135,,2,1,0x00080000,7,0,2,3,30,1,14,{},{},{} -1958,Tail,Tail Whip,5,41000,,700,105,,2,1,0x00080000,7,0,2,3,30,1,14,{ bonus bLuk,3; },{},{} -1959,Tail_,Tail Whip,5,41000,,700,105,,2,2,0x00080000,7,0,2,3,30,1,14,{ bonus bLuk,3; },{},{} -1960,Whip,Whip,5,38000,,700,120,,2,1,0x00080000,7,0,2,3,30,1,14,{},{},{} -1961,Whip_,Whip,5,38000,,700,120,,2,2,0x00080000,7,0,2,3,30,1,14,{},{},{} -1962,Lariat,Lariat Whip,5,20,,400,100,,2,0,0x00080000,7,0,2,4,44,1,14,{ bonus bDex,5; bonus bAgi,1; },{},{} -1963,Rapture_Rose,Rapture Rose,5,20,,300,115,,2,0,0x00080000,7,0,2,4,44,1,14,{ bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,5000; },{},{} -1964,Chemeti,Chemeti Whip,5,20,,700,135,,2,0,0x00080000,7,0,2,4,44,1,14,{ bonus bCritical,5; bonus bFlee,10; bonus bFlee2,2; },{},{} -1965,Whip_Of_Red_Flame,Red Flame Whip,5,20,,700,110,,2,0,0x00080000,7,0,2,3,30,1,14,{ bonus bAtkEle,Ele_Fire; },{},{} -1966,Whip_Of_Ice_Piece,Icicle Whip,5,20,,700,110,,2,0,0x00080000,7,0,2,3,30,1,14,{ bonus bAtkEle,Ele_Water; },{},{} -1967,Whip_Of_Earth,Gaia Whip,5,20,,700,110,,2,0,0x00080000,7,0,2,3,30,1,14,{ bonus bAtkEle,Ele_Earth; },{},{} -1968,Jump_Rope,Skipping Rope,5,20,,400,120,,2,0,0x00080000,7,0,2,3,30,1,14,{ bonus bCritical,20; },{},{} -1969,Bladed_Whip,Blade Whip,5,20,,1200,140,,2,0,0x00080000,7,0,2,4,30,1,14,{ bonus2 bAddEff,Eff_Bleeding,300; },{},{} -1970,Queen's_Whip,Queen's Whip,5,20,,1100,150,,2,0,0x00080000,7,0,2,4,65,1,14,{ bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"DC_THROWARROW",10; },{},{} -1971,Electric_Wire,Electric Wire,5,20,,700,110,,2,0,0x00080000,7,0,2,3,30,1,14,{ bonus bAtkEle,Ele_Wind; },{},{} -1972,Electric_Eel,Electric Eel,5,20,,2000,100,,2,2,0x00080000,2,0,2,4,70,1,14,{ bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,2; bonus3 bAutoSpell,"WZ_JUPITEL",3,20; if(getrefine()>0) bonus3 bAutoSpell,"CG_ARROWVULCAN",getrefine(),50; },{},{} -1973,Sea_Witch_Foot,Sea Witch's Foot,5,20,,1500,110,,2,1,0x00080000,2,0,2,4,70,1,14,{ bonus bSPGainValue,5; bonus4 bAutoSpellWhenHit,"WZ_FROSTNOVA",3,50,1; bonus3 bAutoSpell,"NPC_WIDESILENCE",2,100; },{},{} -1974,Carrot_Whip,Carrot Whip,5,20,,1300,185,,2,0,0x00080000,2,0,2,4,70,1,14,{ if(getrefine()>0) bonus3 bAutoSpell,"AL_INCAGI",getrefine(),10; },{},{} -1975,Queen_Is_Whip,Queen Is Whip,5,20,,0,120,,2,0,0x00080000,7,0,2,1,0,0,14,{ bonus2 bAddClass,Class_All,50; },{},{} -1976,Queen's_Whip_,Queen's Whip,5,20,,1100,150,,2,2,0x00080000,7,0,2,4,65,1,14,{ bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"DC_THROWARROW",10; },{},{} -1977,BF_Whip1,Valorous Battle Lariat,5,20,,0,50,,2,0,0x00080000,7,0,2,3,80,1,14,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} -1978,BF_Whip2,Brave Battle Lariat,5,20,,0,50,,2,0,0x00080000,7,0,2,3,80,1,14,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus bUnbreakableWeapon; },{},{} -1979,Stem_Of_Nepenthes,Stem of Nepenthes,5,20,,1000,120,,2,2,0x00080000,2,0,2,4,60,1,14,{ bonus bInt,2; if( getrefine()>=9 ) { bonus3 bAddEffOnSkill,"DC_THROWARROW",Eff_Freeze,2000; } else { bonus3 bAddEffOnSkill,"DC_THROWARROW",Eff_Freeze,1000; } },{},{} -1980,Whip_Of_Balance,Whip of Balance,5,20,,700,110,,2,3,0x00080000,2,0,2,3,70,1,14,{ bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,"DC_THROWARROW",2; bonus2 bAddSkillBlow,"CG_ARROWVULCAN",3; },{},{} -1981,Krieger_Whip1,Glorious Lariat,5,20,,0,50,,2,0,0x00080000,7,0,2,4,80,1,14,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100; },{},{} -1982,Phenomena_Whip,Phenomena Whip,5,20,,0,160,,2,0,0x00080000,7,0,2,4,0,0,14,{ bonus bDex,2; bonus2 bSkillAtk,"DC_THROWARROW",25; },{},{} -1983,Rante_C,Rante Whip,5,0,,0,170,,2,0,0x00080000,7,0,2,3,1,0,14,{ bonus2 bAddSize,Size_All,40; },{},{} -// Additional 2-Handed Staffs -2000,Destruction_Rod,Staff of Destruction,5,20,,2500,130,,1,1,0x00000200,2,2,34,4,80,1,23,{ bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bCastrate,"HW_MAGICPOWER",-50; },{},{} -2001,Divine_Cross,Divine Cross,5,20,,1500,120,,1,0,0x00008100,7,2,34,4,70,1,23,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15; },{},{} -2002,Krieger_Twohand_Staff1,Glorious Destruction Staff,5,20,,0,70,,1,0,0x00018314,7,2,34,4,80,1,23,{ bonus bMatkRate,getrefine(); bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bMagicAddRace,RC_DemiHuman,(getrefine()-5)*2; bonus2 bMagicAddRace,RC_Player,(getrefine()-5)*2; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5+(getrefine()-5)*2; bonus2 bIgnoreMdefRaceRate,RC_Player,5+(getrefine()-5)*2; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,"WZ_STORMGUST","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_METEOR","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_VERMILION","MG_SAFETYWALL",10,200,1; } },{},{} -2003,Destruction_Rod_M,Staff of Destruction,5,20,,2500,130,,1,1,0x00000200,2,2,34,4,80,1,23,{ bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bCastrate,"HW_MAGICPOWER",-50; },{},{} -2004,Kronos,Kronos,5,20,,1000,30,,1,0,0x00010204,2,2,34,4,50,1,23,{ bonus bMatkRate,20; bonus bInt,3+(getrefine()/2); bonus bMaxHP,300+(50*getrefine()/2); autobonus "{ bonus bMatkRate,12; bonus buseSPRate,20; }",1,5000,BF_MAGIC,"{ specialeffect2 EF_ENHANCE; }"; },{},{} -2005,Dea_Staff,Dea Staff,5,20,,1000,30,,1,1,0x00008110,2,2,34,3,50,1,23,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15+getrefine()/2; bonus bInt,6; bonus bVit,2; autobonus3 "{ }",20,1000,"AL_HEAL","{ specialeffect2 EF_MAGICALATTHIT; heal 0,200; }"; },{},{} -2006,G_Staff_Of_Light,Staff Of Light,5,20,,1900,80,,1,0,0x00810204,7,2,34,4,60,1,23,{ /* bonus bMatk,150; */ bonus bAtkEle,Ele_Holy; bonus bInt,6; },{},{} -// Shields -//=================================================================== -2101,Guard,Guard,4,500,,300,,3,,0,0xFFFFFFFF,7,2,32,,0,1,1,{},{},{} -2102,Guard_,Guard,4,500,,300,,3,,1,0xFFFFFFFF,7,2,32,,0,1,1,{},{},{} -2103,Buckler,Buckler,4,14000,,600,,4,,0,0x000ED5F2,7,2,32,,0,1,2,{},{},{} -2104,Buckler_,Buckler,4,14000,,600,,4,,1,0x000ED5F2,7,2,32,,0,1,2,{},{},{} -2105,Shield,Shield,4,56000,,1300,,6,,0,0x00004082,7,2,32,,0,1,3,{},{},{} -2106,Shield_,Shield,4,56000,,1300,,6,,1,0x00004082,7,2,32,,0,1,3,{},{},{} -2107,Mirror_Shield,Mirror Shield,4,60000,,1000,,4,,0,0x00404082,7,2,32,,0,1,4,{ bonus bMdef,5; },{},{} -2108,Mirror_Shield_,Mirror Shield,4,60000,,1000,,4,,1,0x00404082,7,2,32,,0,1,4,{ bonus bMdef,5; },{},{} -2109,Memorize_Book,Memory Book,4,20,,1000,,3,,0,0x00810204,7,2,32,,0,1,5,{ bonus bInt,1; bonus bMdef,2; },{},{} -2110,Holy_Guard,Holy Guard,4,85000,,1400,,5,,0,0x00004000,7,2,32,,68,0,4,{ bonus bVit,2; bonus bMdef,2; },{},{} -2111,Herald_Of_GOD,Sacred Mission,4,128000,,1600,,5,,0,0x00004000,7,2,32,,83,1,4,{ bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield; },{},{} -2112,Novice_Guard,Novice Guard,4,1,,1,,3,,0,0x00000001,7,2,32,,0,0,1,{},{},{} -2113,Novice_Shield,Novice Shield,4,5000,,1000,,3,,1,0x00000001,7,2,32,,40,1,3,{ bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20; },{},{} -2114,Stone_Buckler,Stone Buckler,4,30000,,1500,,3,,1,0xFFFFFFFE,7,2,32,,65,1,2,{ bonus2 bSubSize,Size_Large,5; },{},{} -2115,Valkyrja's_Shield,Valkyrja's Shield,4,30000,,500,,3,,1,0xFFFFFFFE,7,2,32,,65,1,4,{ bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5; },{},{} -2116,Angel's_Safeguard,Angelic Guard,4,10000,,400,,3,,1,0x00000001,7,2,32,,20,1,1,{ bonus2 bSubRace,RC_Demon,5; },{},{} -2117,Arm_Guard,Arm Guard,4,10000,,150,,5,,0,0x02000000,7,2,32,,20,1,1,{},{},{} -2118,Arm_Guard_,Arm Guard,4,10000,,150,,5,,1,0x02000000,7,2,32,,20,1,1,{},{},{} -2119,Improved_Arm_Guard,Advanced Arm Guard,4,40000,,150,,4,,0,0x02000000,7,2,32,,50,1,1,{ bonus bMdef,5; },{},{} -2120,Improved_Arm_Guard_,Advanced Arm Guard,4,40000,,150,,4,,1,0x02000000,7,2,32,,50,1,1,{ bonus bMdef,5; },{},{} -2121,Memorize_Book_,Memory Book,4,20,,1000,,3,,1,0x00810204,7,2,32,,0,1,5,{ bonus bInt,1; bonus bMdef,2; },{},{} -2122,Platinum_Shield,Platinum Shield,4,20,,1200,,5,,0,0xFFFFFFFE,2,2,32,,68,1,4,{ bonus bMdef,5; bonus2 bSubSize,Size_Medium,15; bonus2 bSubSize,Size_Large,15; bonus2 bSubRace,RC_Undead,10; bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",7,150,BF_MAGIC,0; },{},{} -2123,Orleans_Server,Orleans's Server,4,20,,1000,,5,,1,0xFFFFFFFE,2,2,32,,55,1,4,{ bonus bMdef,2; bonus bMagicDamageReturn,5; },{},{} -2124,Thorny_Buckler,Thorny Buckler,4,20,,1000,,5,,1,0xFFFFFFFE,2,2,32,,55,1,2,{ bonus bMdef,2; },{},{} -2125,Strong_Shield,Strong Shield,4,20,,2500,,4,,1,0xFFFFFFFE,2,2,32,,75,1,4,{ bonus bNoKnockback; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20; },{},{} -2126,Guyak_Shield,Guyak Shield,4,20,,700,,3,,0,0xFFFFFFFE,7,2,32,,75,1,2,{ bonus bMdef,3; },{},{} -2127,Secular_Mission,Secular Mission,4,20,,0,,10,,0,0xFFFFFFFF,7,2,32,,0,0,4,{ bonus2 bSubClass,Class_All,25; },{},{} -2128,Herald_Of_GOD_,Sacred Mission,4,128000,,1600,,5,,1,0x00004000,7,2,32,,83,1,4,{ bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield; },{},{} -2129,Exorcism_Bible,Exorcism Bible,4,20,,600,,5,,0,0x00008100,7,2,32,,50,1,5,{ bonus bHPrecovRate,3; bonus bSPrecovRate,3; bonus bInt,1; },{},{} -2130,Cross_Shield,Cross Shield,4,20,,2000,,6,,1,0x00004000,7,2,32,,80,1,4,{ bonus bStr,1; bonus2 bSkillAtk,"PA_SHIELDCHAIN",30; bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",30; bonus bUseSPrate,10; },{},{} -2131,Magic_Study_Vol1,Magic Bible Vol1,4,20,,1000,,2,,1,0x00810204,2,2,32,,70,1,5,{ bonus bMdef,3; bonus bInt,2; bonus2 bAddEffWhenHit,Eff_Stun,1000; },{},{} -2132,Shelter_Resistance,Shell Of Resistance,4,20,,0,,9,,0,0xFFFFFFFF,7,2,32,,0,0,2,{ bonus2 bSubEle,Ele_All,20; bonus bShortWeaponDamageReturn,1; if (vip_status(VIP_STATUS_ACTIVE)) { bonus bAllStats,1; } },{},{} -2133,Tournament_Shield,Tournament Shield,4,20,,1000,,5,,1,0x00004082,2,2,32,,50,1,4,{ bonus2 bAddClass,Class_All,1; if( Class==Job_Lord_Knight ) bonus bAspdRate,-5; },{},{} -2134,Shield_Of_Naga,Shield of Naga,4,20,,500,,3,,1,0x00CFFF80,2,2,32,,70,1,2,{ bonus bMdef,3; autobonus2 "{ bonus bShortWeaponDamageReturn,(getrefine()*3); }",10,5000,BF_WEAPON,"{ specialeffect2 EF_GUARD; }"; },{},{} -2135,Shadow_Guard,Shadow Guard,4,20,,800,,4,,1,0x00020000,2,2,32,,70,1,2,{},{},{} -2136,Cracked_Buckler,Cracked Buckler,4,0,,0,,5,,0,0xFFFFFFFF,7,2,32,,0,0,2,{ bonus bAgi,2; bonus2 bAddEle,Ele_Neutral,-10; bonus3 bAutoSpellWhenHit,"PR_KYRIE",1,50; bonus bMdef,1; },{},{} -2137,Valkyrja's_Shield_C,Neo Valkyrja's Shield,4,0,,0,,5,,0,0xFFFFFFFE,2,2,32,,95,0,4,{ bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5; },{},{} -2138,Bradium_Shield,Bradium Shield,4,20,,1800,,5,,1,0x00CFFF80,2,2,32,,65,1,3,{ bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",60; bonus bAgi,-1; bonus bMaxHP,500; },{},{} -2139,Flame_Thrower,Flame Thrower,4,20000,,2000,,60,,0,0x00000400,63,2,32,,99,0,1,{},{},{} -// GM Shield -2199,Ahura_Mazda,Ahura Mazdah,4,1,,10,,100,,0,0xFFFFFFFF,7,2,32,,1,1,0,{ bonus bAllStats,50; bonus bMdef,99; bonus bShortWeaponDamageReturn,100; bonus2 bSubRace,RC_DemiHuman,95; bonus2 bSubRace,RC_Player,95; skill "CR_FULLPROTECTION",5; Skill "WZ_ESTIMATION",1; Skill "ST_FULLSTRIP",5; Skill "HW_MAGICPOWER",10; bonus bMaxHPRate,200; bonus bNoGemStone; bonus bSpeedRate,25; bonus bNoWalkDelay; },{},{} -// Headgears -//=================================================================== -2201,Sunglasses,Sunglasses,4,5000,,100,,0,,0,0xFFFFFFFF,7,2,512,,0,0,12,{ bonus2 bResEff,Eff_Blind,500; },{},{} -2202,Sunglasses_,Sunglasses,4,5000,,100,,0,,1,0xFFFFFFFF,7,2,512,,0,0,12,{ bonus2 bResEff,Eff_Blind,500; },{},{} -2203,Glasses,Glasses,4,4000,,100,,0,,0,0xFFFFFFFF,7,2,512,,0,0,3,{},{},{} -2204,Glasses_,Glasses,4,4000,,100,,0,,1,0xFFFFFFFF,7,2,512,,0,0,3,{},{},{} -2205,Diver's_Goggles,Diver Goggles,4,3500,,100,,0,,0,0xFFFFFFFF,7,2,512,,0,0,10,{},{},{} -2206,Wedding_Veil,Wedding Veil,4,23000,,100,,0,,0,0xFFFFFFFF,7,0,256,,0,1,44,{ bonus bMdef,5; },{},{} -2207,Fancy_Flower,Fancy Flower,4,20,,100,,0,,0,0xFFFFFFFF,7,2,256,,0,0,4,{ bonus2 bSubRace,RC_Plant,10; },{},{} -2208,Ribbon,Ribbon,4,800,,100,,1,,0,0xFFFFFFFF,7,0,256,,0,1,17,{ bonus bMdef,3; },{},{} -2209,Ribbon_,Ribbon,4,800,,100,,1,,1,0xFFFFFFFF,7,0,256,,0,1,17,{ bonus bMdef,3; },{},{} -2210,Hair_Band,Hair Band,4,500,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,0,9,{},{},{} -2211,Bandana,Bandana,4,400,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,1,6,{},{},{} -2212,Eye_Bandage,Eye Patch,4,1000,,100,,0,,0,0xFFFFFFFF,7,2,512,,0,0,13,{},{},{} -2213,Cat_Hairband,Kitty Band,4,20,,100,,2,,0,0xFFFFFFFF,7,2,256,,0,1,2,{},{},{} -2214,Bunny_Band,Bunny Band,4,20,,100,,2,,0,0xFFFFFFFF,7,2,256,,0,1,15,{ bonus bLuk,2; },{},{} -2215,Flower_Hairband,Flower Band,4,20,,100,,2,,0,0xFFFFFFFF,7,2,256,,0,1,5,{},{},{} -2216,Biretta,Biretta,4,9000,,100,,4,,0,0x00008110,7,2,256,,0,1,11,{},{},{} -2217,Biretta_,Biretta,4,9000,,100,,4,,1,0x00008110,7,2,256,,0,1,11,{},{},{} -2218,Flu_Mask,Flu Mask,4,300,,100,,0,,0,0xFFFFFFFF,7,2,1,,0,0,8,{ bonus2 bResEff,Eff_Silence,1000; },{},{} -2219,Flu_Mask_,Flu Mask,4,300,,100,,0,,0,0xFFFFFFFF,7,2,1,,0,0,8,{ bonus2 bResEff,Eff_Silence,1000; },{},{} -2220,Hat,Hat,4,1000,,200,,2,,0,0xFFFFFFFF,7,2,256,,0,1,16,{},{},{} -2221,Hat_,Hat,4,1000,,200,,2,,1,0xFFFFFFFF,7,2,256,,0,1,16,{},{},{} -2222,Turban,Turban,4,4500,,300,,3,,0,0xFFFFFFFE,7,2,256,,0,1,7,{},{},{} -2223,Turban_,Turban,4,4500,,300,,3,,1,0xFFFFFFFE,7,2,256,,0,1,7,{},{},{} -2224,Goggle,Goggles,4,20,,300,,5,,0,0x000E5CEA,7,2,768,,0,1,1,{},{},{} -2225,Goggle_,Goggles,4,20,,300,,5,,1,0x000E5CEA,7,2,768,,0,1,1,{},{},{} -2226,Cap,Cap,4,12000,,400,,4,,0,0x000E5CEA,7,2,256,,0,1,14,{},{},{} -2227,Cap_,Cap,4,12000,,400,,4,,1,0x000E5CEA,7,2,256,,0,1,14,{},{},{} -2228,Helm,Helm,4,44000,,600,,6,,0,0x00004082,7,2,256,,0,1,40,{},{},{} -2229,Helm_,Helm,4,44000,,600,,6,,1,0x00004082,7,2,256,,0,1,40,{},{},{} -2230,Gemmed_Sallet,Gemmed Sallet,4,50000,,500,,4,,0,0x000654E2,7,2,256,,0,1,0,{ bonus bMdef,3; },{},{} -2231,Gemmed_Sallet_,Gemmed Sallet,4,50000,,500,,4,,1,0x000654E2,7,2,256,,0,1,0,{ bonus bMdef,3; },{},{} -2232,Circlet,Circlet,4,7500,,300,,3,,0,0x00818314,7,2,256,,0,1,18,{ bonus bMdef,3; },{},{} -2233,Circlet_,Circlet,4,7500,,300,,3,,1,0x00818314,7,2,256,,0,1,18,{ bonus bMdef,3; },{},{} -2234,Tiara,Tiara,4,20,,400,,4,,0,0xFFFFFFFE,7,0,256,,45,1,19,{ bonus bInt,2; },{},{} -2235,Crown,Crown,4,20,,400,,4,,0,0xFFFFFFFE,7,1,256,,45,1,45,{ bonus bInt,2; },{},{} -2236,Santa's_Hat,Santa Hat,4,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,1,20,{ bonus bMdef,1; bonus bLuk,1; },{},{} -2237,Weird_Goatee,Bandit Beard,4,2,,100,,0,,0,0xFFFFFFFF,7,2,1,,0,0,21,{},{},{} -//2238,Weird_Moustache,Moustache,4,2,,100,,0,,0,0xFFFFFFFF,7,2,1,,0,0,22,{},{},{} -2239,One_Eyed_Glass,Monocle,4,10000,,100,,0,,0,0xFFFFFFFF,7,2,512,,0,0,23,{},{},{} -2240,Beard,Beard,4,2,,100,,0,,0,0xFFFFFFFF,7,2,1,,0,0,24,{},{},{} -2241,Granpa_Beard,Grampa Beard,4,5000,,100,,0,,0,0xFFFFFFFF,7,2,1,,0,0,25,{},{},{} -2242,Luxury_Sunglasses,Purple Glasses,4,24000,,100,,1,,0,0xFFFFFFFF,7,2,512,,0,0,26,{ bonus2 bResEff,Eff_Blind,1000; },{},{} -2243,Spinning_Eyes,Geek Glasses,4,20000,,100,,1,,0,0xFFFFFFFF,7,2,512,,0,0,27,{ bonus2 bResEff,Eff_Blind,1500; },{},{} -2244,Big_Sis'_Ribbon,Big Ribbon,4,15000,,200,,2,,0,0xFFFFFFFE,7,2,256,,0,1,28,{ bonus bMdef,3; },{},{} -2245,Sweet_Gents,Sweet Gent,4,15000,,400,,3,,0,0xFFFFFFFE,7,2,256,,0,1,29,{},{},{} -2246,Golden_Gear,Golden Gear,4,20,,900,,5,,0,0xFFFFFFFE,7,2,256,,40,1,30,{ bonus bUnbreakableHelm; },{},{} -2247,Oldman's_Romance,Romantic Gent,4,15000,,400,,3,,0,0xFFFFFFFE,7,2,256,,0,1,31,{},{},{} -2248,Western_Grace,Western Grace,4,15000,,400,,3,,0,0xFFFFFFFE,7,2,256,,0,1,32,{},{},{} -2249,Coronet,Coronet,4,20,,300,,3,,0,0xFFFFFFFE,7,2,256,,0,1,33,{ bonus bInt,1; },{},{} -2250,Fillet,Cute Ribbon,4,500,,100,,1,,0,0xFFFFFFFE,7,2,256,,0,0,34,{ bonus bMaxSP,20; },{},{} -2251,Holy_Bonnet,Monk Hat,4,30000,,100,,5,,0,0x00008110,7,2,256,,0,1,35,{ bonus bMdef,3; },{},{} -2252,Star_Sparkling,Wizard Hat,4,20,,300,,4,,0,0x00810204,7,2,256,,0,1,36,{ bonus bMaxSP,100; },{},{} -2253,Sunflower,Sunflower,4,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,0,37,{ bonus2 bSubRace,RC_Insect,10; },{},{} -2254,Angelic_Chain,Angel Wing,4,20,,100,,2,,0,0xFFFFFFFE,7,2,256,,0,1,38,{ bonus bMdef,3; bonus bAgi,1; bonus bLuk,1; bonus2 bSubRace,RC_Demon,3; },{},{} -2255,Satanic_Chain,Evil Wing,4,20,,100,,3,,0,0xFFFFFFFE,7,2,256,,0,1,39,{ bonus bMdef,2; bonus bStr,1; bonus2 bSubRace,RC_Angel,3; },{},{} -2256,Magestic_Goat,Majestic Goat,4,20,,800,,5,,0,0x006444A2,7,2,256,,0,1,41,{ bonus bStr,1; },{},{} -2257,Snowy_Horn,Unicorn Horn,4,20,,100,,2,,0,0xFFFFFFFF,7,2,256,,0,1,42,{},{},{} -2258,Sharp_Gear,Spiky Band,4,20,,1000,,6,,0,0x0066D5F2,7,2,256,,50,1,43,{},{},{} -2259,Mini_Propeller,Mini Propeller,4,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,1,46,{},{},{} -2260,Mini_Glasses,Mini Glasses,4,28000,,100,,1,,0,0xFFFFFFFE,7,2,512,,0,0,47,{},{},{} -2261,Prontera_Army_Cap,Army Cap,4,20,,400,,4,,0,0x000654E2,7,2,256,,0,1,48,{},{},{} -2262,Pierrot_Nose,Clown Nose,4,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,0,0,49,{},{},{} -2263,Gangster_Patch,Zorro Masque,4,20,,100,,0,,0,0xFFFFFFFE,7,2,512,,0,0,50,{},{},{} -2264,Munak_Turban,Munak Hat,4,20,,300,,5,,0,0xFFFFFFFF,7,2,769,,0,0,51,{ bonus2 bSubRace,RC_Undead,10; },{},{} -2265,Ganster_Mask,Gangster Mask,4,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,0,0,52,{ bonus2 bResEff,Eff_Silence,1500; },{},{} -2266,Iron_Cane,Iron Cain,4,20,,300,,1,,0,0x00004082,7,2,1,,50,0,53,{},{},{} -2267,Cigar,Cigarette,4,20,,100,,0,,0,0xFFFFFFFE,7,2,1,,0,0,54,{ bonus2 bSubRace,RC_Insect,3; },{},{} -2268,Smoking_Pipe,Pipe,4,20,,100,,0,,0,0xFFFFFFFE,7,2,1,,0,0,55,{ bonus2 bSubRace,RC_Insect,3; },{},{} -2269,Centimental_Flower,Romantic Flower,4,20,,100,,0,,0,0xFFFFFFFE,7,2,1,,0,0,56,{ bonus2 bSubRace,RC_Plant,3; },{},{} -2270,Centimental_Leaf,Romantic Leaf,4,20,,100,,0,,0,0xFFFFFFFE,7,2,1,,0,0,57,{ bonus2 bSubRace,RC_Plant,3; },{},{} -2271,Jack_A_Dandy,Jack be Dandy,4,45000,,100,,1,,0,0xFFFFFFFE,7,2,256,,0,0,58,{},{},{} -2272,Stop_Post,Stop Post,4,20,,400,,1,,0,0xFFFFFFFF,7,2,256,,0,1,59,{},{},{} -2273,Doctor_Cap,Doctor Band,4,20,,100,,3,,0,0xFFFFFFFE,7,2,256,,0,1,60,{ bonus bInt,1; },{},{} -2274,Ghost_Bandana,Ghost Bandana,4,20,,100,,0,,0,0xFFFFFFFE,7,2,256,,0,1,61,{ bonus bAgi,2; bonus2 bSubEle,Ele_Ghost,10; },{},{} -2275,Red_Bandana,Red Bandana,4,20,,100,,2,,0,0xFFFFFFFF,7,2,256,,0,1,62,{},{},{} -2276,Eagle_Eyes,Angled Glasses,4,20,,100,,1,,0,0xFFFFFFFF,7,2,512,,0,0,63,{},{},{} -2277,Nurse_Cap,Nurse Cap,4,20,,100,,2,,0,0x00008110,7,2,256,,0,1,64,{ bonus bInt,1; },{},{} -2278,Mr_Smile,Mr. Smile,4,60,,100,,1,,0,0xFFFFFFFF,7,2,513,,0,0,65,{},{},{} -2279,Bomb_Wick,Bomb Wick,4,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,0,66,{},{},{} -2280,Sahkkat,Sakkat,4,20,,300,,3,,0,0xFFFFFFFF,7,2,256,,0,1,67,{ bonus bAgi,1; },{},{} -2281,Phantom_Of_Opera,Opera Masque,4,20,,200,,2,,0,0xFFFFFFFE,7,2,513,,0,0,68,{},{},{} -2282,Spirit_Chain,Halo,4,20,,100,,0,,0,0xFFFFFFFF,7,2,256,,0,0,69,{ bonus2 bSubEle,Ele_Holy,15; },{},{} -2283,Ear_Mufs,Ear Muffs,4,20,,200,,3,,0,0xFFFFFFFF,7,2,256,,0,1,70,{ bonus2 bResEff,Eff_Curse,1000; },{},{} -2284,Antler,Antlers,4,20,,500,,4,,0,0xFFFFFFFE,7,2,256,,0,1,71,{},{},{} -2285,Apple_Of_Archer,Apple of Archer,4,20,,200,,0,,0,0xFFFFFFFE,7,2,256,,30,1,72,{ bonus bDex,3; },{},{} -2286,Elven_Ears,Elven Ears,4,20,,100,,0,,0,0xFFFFFFFE,7,2,512,,70,0,73,{},{},{} -2287,Pirate_Bandana,Pirate Bandana,4,20,,100,,3,,0,0xFFFFFFFE,7,2,256,,0,1,74,{ bonus bStr,1; },{},{} -2288,Mr_Scream,Mr. Scream,4,20,,100,,1,,0,0xFFFFFFFE,7,2,513,,0,0,75,{},{},{} -2289,Poo_Poo_Hat,Poo Poo Hat,4,20,,700,,0,,0,0xFFFFFFFF,7,2,256,,0,0,76,{ bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; },{},{} -2290,Funeral_Costume,Funeral Hat,4,3000,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,0,77,{},{},{} -2291,Masquerade,Masquerade,4,20,,100,,0,,0,0xFFFFFFFE,7,2,512,,0,0,78,{ bonus2 bAddRace,RC_DemiHuman,3; bonus2 bAddRace,RC_Player,3; },{},{} -2292,Welding_Mask,Welding Mask,4,20,,300,,2,,0,0x00040420,7,2,513,,50,0,79,{ bonus2 bSubEle,Ele_Fire,10; },{},{} -2293,Pretend_Murdered,Pretend Murdered,4,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,0,80,{},{},{} -2294,Star_Dust,Stellar,4,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,1,81,{},{},{} -2295,Blinker,Blinker,4,1500,,100,,0,,0,0xFFFFFFFE,7,2,512,,0,0,82,{ bonus2 bResEff,Eff_Blind,10000; },{},{} -2296,Binoculars,Binoculars,4,20,,100,,1,,0,0x00080808,7,2,512,,50,0,83,{ bonus bDex,1; },{},{} -2297,Goblini_Mask,Goblin Mask,4,20,,100,,1,,0,0xFFFFFFFE,7,2,513,,0,0,84,{},{},{} -2298,Green_Feeler,Green Feeler,4,20,,100,,2,,0,0xFFFFFFFF,7,2,256,,0,0,85,{},{},{} -2299,Viking_Helm,Orc Helm,4,20,,500,,5,,0,0x000654E2,7,2,256,,0,1,86,{},{},{} -// Armors -//=================================================================== -2301,Cotton_Shirt,Cotton Shirt,4,10,,100,,1,,0,0xFFFFFFFF,7,2,16,,0,1,0,{},{},{} -2302,Cotton_Shirt_,Cotton Shirt,4,10,,100,,1,,1,0xFFFFFFFF,7,2,16,,0,1,0,{},{},{} -2303,Leather_Jacket,Jacket,4,200,,200,,2,,0,0xFFFFFFFF,7,2,16,,0,1,0,{},{},{} -2304,Leather_Jacket_,Jacket,4,200,,200,,2,,1,0xFFFFFFFF,7,2,16,,0,1,0,{},{},{} -2305,Adventure_Suit,Adventurer's Suit,4,1000,,300,,3,,0,0xFFFFFFFF,7,2,16,,0,1,0,{},{},{} -2306,Adventurere's_Suit_,Adventurer's Suit,4,1000,,300,,3,,1,0xFFFFFFFF,7,2,16,,0,1,0,{},{},{} -2307,Mantle,Mantle,4,10000,,600,,4,,0,0xFFFFFFFE,7,2,16,,0,1,0,{},{},{} -2308,Mantle_,Mantle,4,10000,,600,,4,,1,0xFFFFFFFE,7,2,16,,0,1,0,{},{},{} -2309,Coat,Coat,4,22000,,1200,,5,,0,0xFFFFFFFE,7,2,16,,0,1,0,{},{},{} -2310,Coat_,Coat,4,22000,,1200,,5,,1,0xFFFFFFFE,7,2,16,,0,1,0,{},{},{} -2311,Mink_Coat,Mink Coat,4,20,,2300,,6,,1,0xFFFFFFFE,7,2,16,,30,1,0,{},{},{} -2312,Padded_Armor,Padded Armor,4,48000,,2800,,7,,0,0x000654E2,7,2,16,,0,1,0,{},{},{} -2313,Padded_Armor_,Padded Armor,4,48000,,2800,,7,,1,0x000654E2,7,2,16,,0,1,0,{},{},{} -2314,Chain_Mail,Chain Mail,4,65000,,3300,,8,,0,0x000654E2,7,2,16,,0,1,0,{},{},{} -2315,Chain_Mail_,Chain Mail,4,65000,,3300,,8,,1,0x000654E2,7,2,16,,0,1,0,{},{},{} -2316,Plate_Armor,Full Plate,4,80000,,4500,,10,,0,0x00004082,7,2,16,,40,1,0,{},{},{} -2317,Plate_Armor_,Full Plate,4,80000,,4500,,10,,1,0x00004082,7,2,16,,40,1,0,{},{},{} -2318,Clothes_Of_The_Lord,Lord's Clothes,4,20,,2500,,8,,1,0x00040420,7,2,16,,70,1,0,{ bonus bMdef,5; bonus bInt,1; },{},{} -2319,Glittering_Clothes,Glittering Jacket,4,20,,2500,,7,,1,0xFFFFFFFE,7,2,16,,60,1,0,{ bonus bMdef,5; bonus2 bAddEff,Eff_Blind,300; },{},{} -2320,Formal_Suit,Formal Suit,4,20,,300,,5,,1,0xFFFFFFFE,7,2,16,,0,1,0,{},{},{} -2321,Silk_Robe,Silk Robe,4,8000,,400,,3,,0,0x0085C7B6,7,2,16,,0,1,0,{ bonus bMdef,10; },{},{} -2322,Silk_Robe_,Silk Robe,4,8000,,400,,3,,1,0x0085C7B6,7,2,16,,0,1,0,{ bonus bMdef,10; },{},{} -2323,Scapulare,Scapulare,4,6500,,400,,4,,0,0x00008110,7,2,16,,0,1,0,{},{},{} -2324,Scapulare_,Scapulare,4,6500,,400,,4,,1,0x00008110,7,2,16,,0,1,0,{},{},{} -2325,Saint_Robe,Saint's Robe,4,54000,,600,,6,,0,0x00048530,7,2,16,,0,1,0,{ bonus bMdef,5; },{},{} -2326,Saint_Robe_,Saint's Robe,4,54000,,600,,6,,1,0x00048530,7,2,16,,0,1,0,{ bonus bMdef,5; },{},{} -2327,Holy_Robe,Holy Robe,4,20,,1700,,7,,0,0x00008110,7,2,16,,60,1,0,{ bonus bMdef,5; bonus2 bSubRace,RC_Demon,15; bonus2 bSubEle,Ele_Dark,10; },{},{} -2328,Wooden_Mail,Wooden Mail,4,5500,,1000,,4,,0,0x000444A2,7,2,16,,0,1,0,{},{},{} -2329,Wooden_Mail_,Wooden Mail,4,5500,,1000,,4,,1,0x000444A2,7,2,16,,0,1,0,{},{},{} -2330,Tights,Tights,4,71000,,500,,6,,0,0x00080808,7,2,16,,45,1,0,{ bonus bDex,1; },{},{} -2331,Tights_,Tights,4,71000,,500,,6,,1,0x00080808,7,2,16,,45,1,0,{ bonus bDex,1; },{},{} -2332,Silver_Robe,Silver Robe,4,7000,,700,,4,,0,0x00810204,7,2,16,,0,1,0,{},{},{} -2333,Silver_Robe_,Silver Robe,4,7000,,700,,4,,1,0x00810204,7,2,16,,0,1,0,{},{},{} -2334,Mage_Coat,Mage Coat,4,20,,600,,5,,0,0x00810204,7,2,16,,50,1,0,{ bonus bMdef,5; bonus bInt,1; },{},{} -2335,Thief_Clothes,Thief Clothes,4,74000,,100,,6,,0,0x02021040,7,2,16,,0,1,0,{ bonus bAgi,1; },{},{} -2336,Thief_Clothes_,Thief Clothes,4,74000,,100,,6,,1,0x02021040,7,2,16,,0,1,0,{ bonus bAgi,1; },{},{} -2337,Ninja_Suit,Ninja Suit,4,20,,1500,,7,,0,0x02021040,7,2,16,,50,1,0,{ bonus bAgi,1; bonus bMdef,3; },{},{} -2338,Wedding_Dress,Wedding Dress,4,43000,,500,,0,,0,0xFFFFFFFE,7,2,16,,0,1,0,{ bonus bMdef,15; },{},{} -2339,G_Strings,Pantie,4,1000,,100,,4,,0,0xFFFFFFFF,7,2,16,,0,1,0,{},{},{} -2340,Novice_Breast,Novice Breastplate,4,89000,,500,,4,,1,0x00000001,7,2,16,,10,1,0,{},{},{} -2341,Full_Plate_Armor,Legion Plate Armor,4,94000,,5500,,11,,0,0x00004000,7,2,16,,70,1,0,{},{},{} -2342,Full_Plate_Armor_,Legion Plate Armor,4,102500,,5500,,11,,1,0x00004000,7,2,16,,70,1,0,{},{},{} -2343,Robe_Of_Casting,Robe of Cast,4,124800,,1100,,5,,0,0x00810200,7,2,16,,75,1,0,{ bonus bCastrate,-3; bonus bMdef,4; },{},{} -2344,Flame_Sprits_Armor,Lucius's Fierce Armor of Volcano,4,136000,,2200,,4,,0,0x000444A2,7,2,16,,45,1,0,{ bonus bDefEle,Ele_Fire; },{},{} -2345,Flame_Sprits_Armor_,Lucius's Fierce Armor of Volcano,4,136000,,2200,,4,,1,0xFFFFFFFE,7,2,16,,45,1,0,{ bonus bDefEle,Ele_Fire; },{},{} -2346,Water_Sprits_Armor,Saphien's Armor of Ocean,4,136000,,2200,,4,,0,0x000444A2,7,2,16,,45,1,0,{ bonus bDefEle,Ele_Water; },{},{} -2347,Water_Sprits_Armor_,Saphien's Armor of Ocean,4,136000,,2200,,4,,1,0xFFFFFFFE,7,2,16,,45,1,0,{ bonus bDefEle,Ele_Water; },{},{} -2348,Wind_Sprits_Armor,Aebecee's Raging Typhoon Armor,4,136000,,2200,,4,,0,0x000444A2,7,2,16,,45,1,0,{ bonus bDefEle,Ele_Wind; },{},{} -2349,Wind_Sprits_Armor_,Aebecee's Raging Typhoon Armor,4,136000,,2200,,4,,1,0xFFFFFFFE,7,2,16,,45,1,0,{ bonus bDefEle,Ele_Wind; },{},{} -2350,Earth_Sprits_Armor,Claytos Cracking Earth Armor,4,136000,,2200,,4,,0,0x000444A2,7,2,16,,45,1,0,{ bonus bDefEle,Ele_Earth; },{},{} -2351,Earth_Sprits_Armor_,Claytos Cracking Earth Armor,4,136000,,2200,,4,,1,0xFFFFFFFE,7,2,16,,45,1,0,{ bonus bDefEle,Ele_Earth; },{},{} -2352,Novice_Plate,Tattered Novice Ninja Suit,4,1,,1,,4,,0,0x00000001,7,2,16,,0,0,0,{},{},{} -2353,Odin's_Blessing,Odin's Blessing,4,30000,,2500,,6,,1,0xFFFFFFFE,7,2,16,,65,1,0,{},{},{} -2354,Goibne's_Armor,Goibne's Armor,4,50000,,3500,,7,,0,0xFFFFFFFE,7,2,16,,54,1,0,{ bonus bVit,2; bonus bMaxHPrate,10; },{},{} -2355,Angel's_Protection,Angelic Protection,4,10000,,600,,4,,1,0x00000001,7,2,16,,40,1,0,{ bonus bMdef,20; },{},{} -2356,Vestment_Of_Grace,Blessed Holy Robe,4,20,,2500,,5,,1,0x00008100,7,2,16,,70,1,0,{ bonus bMdef,5; bonus2 bResEff,Eff_Blind,8000; },{},{} -2357,Valkyrie_Armor,Valkyrian Armor,4,0,,2800,,6,,1,0xFFFFFFFE,2,2,16,,1,1,0,{ bonus bAllStats,1; bonus bUnbreakableArmor; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stun,5000; },{},{} -2358,Dress_Of_Angel,Angel's Dress,4,20,,1000,,5,,0,0xFFFFFFFF,7,2,16,,1,0,0,{ bonus bLuk,4; },{},{} -2359,Ninja_Suit_,Ninja Suit,4,20,,1500,,7,,1,0x02021040,7,2,16,,50,1,0,{ bonus bAgi,1; bonus bMdef,3; },{},{} -2360,Robe_Of_Casting_,Robe of Cast,4,124800,,1100,,5,,1,0x00810200,7,2,16,,75,1,0,{ bonus bCastrate,-3; bonus bMdef,4; },{},{} -//2361,Blue_Aodai,Blue Robe,4,20,,500,,0,,0,0xFFFFFFFE,7,2,16,,1,1,0,{ bonus bAllStats,3; bonus bMdef,5; },{},{} -//2362,Red_Aodai,Red Robe,4,20,,500,,0,,0,0xFFFFFFFE,7,2,16,,1,1,0,{ bonus bAllStats,3; bonus bMdef,5; },{},{} -//2363,White_Aodai,White Robe,4,20,,500,,0,,0,0x00000001,7,2,16,,1,1,0,{ bonus bAllStats,3; bonus bMdef,5; },{},{} -2364,Meteo_Plate_Armor,Meteo Plate Armor,4,20,,3000,,10,,1,0x000444A2,2,2,16,,55,1,0,{ bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Freeze,3000; },{},{} -2365,Orleans_Gown,Orleans's Gown,4,20,,300,,2,,1,0xFFFFFFFE,2,2,16,,55,1,0,{ bonus bCastrate,15; bonus bNoCastCancel; },{},{} -2366,Divine_Cloth,Divine Cloth,4,20,,1500,,6,,1,0xFFFFFFFE,2,2,16,,55,1,0,{ bonus2 bResEff,Eff_Curse,500; bonus2 bResEff,Eff_Silence,500; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Stone,500; bonus2 bResEff,Eff_Sleep,500; },{},{} -2367,Sniping_Suit,Sniping Suit,4,20,,750,,5,,1,0x00000800,2,2,16,,50,1,0,{ bonus bMdef,5; bonus bCritical,6+(readparam(bLuk)/10); bonus bDelayRate,-23; },{},{} -2368,Golden_Armor,Golden Armor,4,20,,2000,,4,,0,0xFFFFFFFF,7,2,16,,0,0,0,{ bonus bMdef,4; },{},{} -2369,Freyja_Overcoat,Freyja Overcoat,4,0,,500,,12,,0,0xFFFFFFFE,7,2,16,,0,0,0,{ bonus bUnbreakableArmor; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; },{},{} -2370,Used_Mage_Coat,Used Mage Coat,4,0,,0,,15,,0,0xFFFFFFFF,7,2,16,,0,0,0,{ bonus bMaxHP,300; bonus bMaxSP,30; bonus bBaseAtk,10; bonus bAGI,1; },{},{} -2371,G_Strings_,Pantie,4,1000,,100,,4,,1,0xFFFFFFFF,7,2,16,,0,1,0,{},{},{} -2372,Mage_Coat_,Mage Coat,4,20,,600,,5,,1,0x00810204,7,2,16,,50,1,0,{ bonus bMdef,5; bonus bInt,1; },{},{} -2373,Holy_Robe_,Holy Robe,4,20,,1700,,7,,1,0x00008110,7,2,16,,60,1,0,{ bonus bMdef,5; bonus2 bSubRace,RC_Demon,15; bonus2 bSubEle,Ele_Dark,10; },{},{} -2374,Diabolus_Robe,Diabolus Robe,4,20,,300,,6,,1,0x00098B1C,2,2,16,,55,1,0,{ bonus bMaxSP,150; bonus bMdef,5; bonus bHealPower,6; bonus bDelayRate,-10; },{},{} -2375,Diabolus_Armor,Diabolus Armor,4,20,,600,,7,,1,0x000654E2,2,2,16,,55,1,0,{ bonus bStr,2; bonus bDex,1; bonus bMaxHP,150; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Stone,500; },{},{} -2376,Assaulter_Plate,Assaulter Plate,4,10,,0,,7,,1,0x006444A2,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{} -2377,Elite_Engineer_Armor,Elite Engineer Armor,4,10,,0,,7,,1,0x00040420,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{} -2378,Assassin_Robe,Assassin Robe,4,10,,0,,7,,1,0x02021040,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{} -2379,Warlock_Battle_Robe,Warlock's Battle Robe,4,10,,0,,3,,1,0x00810204,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{} -2380,Medic_Robe,Medic's Robe,4,10,,0,,3,,1,0x00008110,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{} -2381,Elite_Archer_Suit,Elite Archer Suit,4,10,,0,,3,,1,0x00080808,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{} -2382,Elite_Shooter_Suit,Elite Shooter Suit,4,10,,0,,3,,1,0x41000000,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{} -2383,Brynhild,Brynhild,4,20,,400,,10,,0,0xFFFFFFFF,7,2,16,,94,0,0,{ bonus bMdef,10; bonus bMaxHP,20*BaseLevel; bonus bMaxSP,5*BaseLevel; bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; bonus bUnbreakableArmor; bonus bNoKnockback; },{},{} -2384,Spritual_Tunic,Spiritual Tunic,4,20,,0,,10,,0,0xFFFFFFFF,7,2,16,,0,0,0,{ bonus bMaxHP,800; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Holy,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20; },{},{} -2385,Recuperative_Armor,Recuperative Armor,4,20,,0,,12,,0,0xFFFFFFFF,7,2,16,,0,0,0,{ bonus bNoRegen,1; bonus bNoRegen,2; bonus bHPGainValue,60; bonus bSPGainValue,6; bonus bMagicHPGainValue,60; bonus bMagicSPGainValue,6; },{},{ heal 0,-100; } -2386,Chameleon_Armor,Chameleon Armor,4,20,,1700,,5,,0,0x00CFFF80,2,2,16,,70,1,0,{ bonus bMaxHP,(BaseLevel*7); bonus bMaxSP,(BaseLevel/2); autobonus2 "{ bonus bNoMagicDamage,100; }",10,2000,BF_MAGIC,"{ specialeffect2 EF_ENERGYCOAT; }"; if( BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte ) bonus bMdef,5; else if( BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief ) bonus bDef,3; },{},{} -2387,Sprint_Mail,Sprint Mail,4,20,,1000,,3,,1,0x00CFFF80,2,2,16,,70,1,0,{ bonus bVit,1; bonus bHPrecovRate,5; bonus bAddItemHealRate,3; bonus2 bSkillHeal,"AL_HEAL",3; },{},{} -2388,Kandura,Kandura,4,20,,300,,4,,1,0x00001000,2,2,16,,70,1,0,{ bonus bAgi,1; bonus bFlee,5; bonus bAspdRate,2; },{},{} -2389,Armor_Of_Naga,Armor of Naga,4,20,,1000,,5,,1,0x00CFFF80,2,2,16,,70,1,0,{ bonus bMdef,2; autobonus "{ bonus bBaseAtk,20; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; },{},{} -2390,Improved_Tights,Improved Tights,4,20,,400,,6,,1,0x00080808,2,2,16,,75,1,0,{ bonus bMdef,2; bonus bFlee2,3; },{},{} -2391,Life_Link,Life Link,4,20,,3500,,9,,1,0x00004082,2,2,16,,82,1,0,{ bonus bVit,2; bonus bMdef,5; bonus bHPrecovRate,50; },{},{} -2392,Old_Pant,Old Green Pantie,4,0,,0,,10,,0,0xFFFFFFFF,7,2,16,,0,0,0,{ bonus bStr,2; bonus bVit,2; bonus bMaxHP,200; bonus3 bAutoSpellWhenHit,"MO_CALLSPIRITS",5,20; bonus bMdef,1; },{},{} -2393,N_Adventurer's_Suit,Novice Adventurer's Suit,4,0,,0,,8,,1,0xFFFFFFFF,7,2,16,,0,0,0,{},{},{} -2394,Krieger_Suit1,Glorious Suit,4,20,,0,,0,,0,0xFFFFFFFE,7,2,16,,81,1,0,{ bonus bMaxHPRate,20; bonus2 bSubRace,RC_DemiHuman,7; bonus2 bSubRace,RC_Player,7; },{},{} -2395,Krieger_Suit2,Glorious Popularized Suit,4,20,,0,,0,,0,0xFFFFFFFE,7,2,16,,61,1,0,{ bonus bMaxHP,600; bonus bSPrecovRate,10; },{},{} -2396,Krieger_Suit3,Glorious Mass-Production Suit,4,20,,0,,0,,0,0xFFFFFFFE,7,2,16,,0,1,0,{ bonus bMaxHP,500; },{},{} -2397,Incredible_Coat,Incredible Event Resignation Coat,4,10,,900,,2,,0,0xFFFFFFFE,7,2,16,,0,1,0,{},{},{} -2398,Sniping_Suit_M,Sniping Suit,4,20,,750,,5,,1,0x00000800,2,2,16,,50,1,0,{ bonus bMdef,5; bonus bCritical,6+(readparam(bLuk)/10); bonus bDelayRate,-23; },{},{} -2399,Dragon_Vest,Dragon Vest,4,20,,500,,3,,1,0xFFFFFFFE,2,2,16,,0,1,0,{ bonus bMdef,3; },{},{} -// Footgears -//=================================================================== -2401,Sandals,Sandals,4,400,,200,,1,,0,0xFFFFFFFF,7,2,64,,0,1,0,{},{},{} -2402,Sandals_,Sandals,4,400,,200,,1,,1,0xFFFFFFFF,7,2,64,,0,1,0,{},{},{} -2403,Shoes,Shoes,4,3500,,400,,2,,0,0xFFFFFFFE,7,2,64,,0,1,0,{},{},{} -2404,Shoes_,Shoes,4,3500,,400,,2,,1,0xFFFFFFFE,7,2,64,,0,1,0,{},{},{} -2405,Boots,Boots,4,18000,,600,,4,,0,0x016E5CEA,7,2,64,,0,1,0,{},{},{} -2406,Boots_,Boots,4,18000,,600,,4,,1,0x016E5CEA,7,2,64,,0,1,0,{},{},{} -2407,Chrystal_Pumps,Crystal Pumps,4,20,,100,,0,,0,0xFFFFFFFE,7,0,64,,0,1,0,{ bonus bMdef,10; bonus bLuk,5; },{},{} -2408,Cuffs,Shackles,4,5000,,3000,,3,,0,0xFFFFFFFF,7,2,64,,0,1,0,{},{},{} -2409,Spiky_Heel,High Heels,4,8500,,600,,2,,0,0xFFFFFFFE,7,2,64,,0,1,0,{ bonus bMdef,5; },{},{} -2410,Sleipnir,Sleipnir,4,20,,3500,,5,,0,0xFFFFFFFF,7,2,64,,94,0,0,{ bonus bMdef,10; bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bSPrecovRate,15; bonus bSpeedRate,25; },{},{} -2411,Grave,Greaves,4,48000,,750,,5,,0,0x00004080,7,2,64,,65,1,0,{},{},{} -2412,Grave_,Greaves,4,54000,,750,,5,,1,0x00004080,7,2,64,,65,1,0,{},{},{} -2413,Safty_Boots,Safety Boots,4,34000,,350,,6,,0,0x00004082,7,2,64,,30,0,0,{},{},{} -2414,Novice_Boots,Novice Slippers,4,1,,1,,2,,0,0x00000001,7,2,64,,0,0,0,{},{},{} -2415,Slipper,Bunny Slipper,4,34000,,300,,3,,1,0xFFFFFFFE,7,0,64,,30,1,0,{ bonus bLuk,3; bonus bMdef,3; },{},{} -2416,Novice_Shoes,Novice Shoes,4,35000,,500,,2,,1,0x00000001,7,2,64,,40,1,0,{ bonus bMaxHPrate,5; },{},{} -2417,Fricco_Shoes,Fricco's Shoes,4,30000,,500,,3,,0,0xFFFFFFFE,7,2,64,,65,1,0,{ bonus bAgi,2; bonus2 bAddItemGroupHealRate,IG_Potion,20; },{},{} -2418,Vidar's_Boots,Vidar's Boots,4,30000,,650,,4,,0,0xFFFFFFFE,7,2,64,,65,1,0,{ bonus bMaxHPrate,9; bonus bMaxSPrate,9; },{},{} -2419,Goibne's_Combat_Boots,Goibne's Greaves,4,30000,,700,,4,,0,0xFFFFFFFE,7,2,64,,54,1,0,{ bonus bMdef,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5; },{},{} -2420,Angel's_Arrival,Angel's Reincarnation,4,10000,,300,,2,,1,0x00000001,7,2,64,,25,1,0,{ bonus bMaxHP,100; },{},{} -2421,Valkyrie_Shoes,Valkyrian Shoes,4,0,,500,,4,,1,0xFFFFFFFE,2,2,64,,1,1,0,{ bonus bUnbreakableShoes; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bMaxHP,(BaseLevel*5); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bMaxSP,(JobLevel*2); },{},{} -2422,High_Fashion_Sandals,High Fashion Sandals,4,24000,,200,,2,,1,0x00818314,7,2,64,,40,1,0,{ bonus bMdef,10; },{},{} -2423,Variant_Shoes,Variant Shoes,4,20,,500,,3,,0,0xFFFFFFFE,2,2,64,,85,1,0,{ bonus bMaxHPRate,20-getrefine(); bonus bMaxSPRate,20-getrefine(); bonus bDef,getrefine()/2; },{},{} -2424,Tidal_Shoes,Tidal Shoes,4,20,,300,,3,,1,0xFFFFFFFE,2,2,64,,55,1,0,{ bonus2 bSubEle,Ele_Water,5; },{},{} -2425,Black_Leather_Boots,Black Leather Boots,4,20,,500,,4,,0,0xFFFFFFFE,2,2,64,,55,1,0,{ bonus bAgi,1; if(getrefine()>=9) bonus bAgi,2; },{},{} -2426,Shadow_Walk,Shadow Walk,4,20,,2000,,0,,0,0xFFFFFFFE,2,2,64,,75,1,0,{ bonus bMdef,10; if(getskilllv("AS_CLOAKING")<2){ bonus5 bAutoSpellWhenHit,"AS_CLOAKING",2,100,BF_MAGIC,0; } else bonus5 bAutoSpellWhenHit,"AS_CLOAKING",getskilllv("AS_CLOAKING"),100,BF_MAGIC,0; },{},{} -2427,Golden_Shoes,Golden Shoes,4,20,,300,,4,,0,0xFFFFFFFF,7,2,64,,0,0,0,{ bonus bMdef,4; },{},{} -2428,Freyja_Boots,Freyja Boots,4,0,,300,,10,,0,0xFFFFFFFE,7,2,64,,0,0,0,{ bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; },{},{} -2429,Iron_Boots01,Iron Boots,4,0,,1500,,5,,0,0x000E5CEA,7,2,64,,0,1,0,{},{},{} -2430,Iron_Boots02,Iron Boots,4,0,,800,,5,,0,0xFFFFFFFF,7,2,64,,0,1,0,{},{},{} -2431,Valley_Shoes,Valley Shoes,4,20,,0,,10,,0,0xFFFFFFFF,7,2,64,,0,0,0,{ bonus bMaxHPRate,7; bonus bMaxSPRate,7; },{},{} -2432,Spiky_Heel_,High Heels,4,8500,,600,,2,,1,0xFFFFFFFE,7,2,64,,0,1,0,{ bonus bMdef,5; },{},{} -2433,Diabolus_Boots,Diabolus Boots,4,20,,250,,4,,1,0x00CFFF80,2,2,64,,0,1,0,{ bonus bMaxHP,(BaseLevel*10); },{},{} -2434,Black_Leather_Boots_,Black Leather Boots,4,20,,500,,4,,1,0xFFFFFFFE,2,2,64,,55,1,0,{ bonus bAgi,1; if(getrefine()>=9) bonus bAgi,2; },{},{} -2435,Battle_Greave,Battle Greaves,4,10,,0,,4,,1,0x026654E2,7,2,64,,80,1,0,{ bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; },{},{} -2436,Combat_Boots,Combat Boots,4,10,,0,,3,,1,0x00898B1C,7,2,64,,80,1,0,{ bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; },{},{} -2437,Battle_Boots,Battle Boots,4,10,,0,,3,,1,0x41000000,7,2,64,,80,1,0,{ bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; },{},{} -2438,Paw_Of_Cat,Paw Of Cat,4,10,,300,,0,,0,0xFFFFFFFF,7,2,64,,80,1,0,{ bonus bFlee,5; bonus bAgi,1; },{},{} -2439,Refresh_Shoes,Refresh Shoes,4,20,,0,,9,,0,0xFFFFFFFF,7,2,64,,0,0,0,{ bonus bMaxHPRate,17; bonus bMaxSPRate,8; bonus2 bHPRegenRate,20,10000; bonus2 bSPRegenRate,3,10000; },{},{} -2440,Sprint_Shoes,Sprint Shoes,4,20,,300,,2,,1,0x00CFFF80,2,2,64,,70,1,0,{ bonus bAgi,1; bonus bSPrecovRate,5; },{},{} -2441,Beach_Sandal,Beach Sandals,4,20,,200,,0,,0,0xFFFFFFFF,7,2,64,,0,1,0,{ bonus bStr,1; bonus bInt,1; bonus bAgi,1; bonus2 bSubEle,Ele_Fire,10; },{},{} -2442,Boots_Perforated,Red Stocking Boots,4,0,,0,,7,,0,0xFFFFFFFF,7,2,64,,0,0,0,{ bonus bLuk,2; bonus bHPrecovRate,10; bonus bSPrecovRate,10; bonus3 bAutoSpellWhenHit,"WZ_QUAGMIRE",3,20; bonus bMdef,1; },{},{} -2443,Fish_Shoes,Fisher's Boots,4,10,,250,,0,,0,0xFFFFFFFF,7,2,64,,0,0,0,{},{},{} -2444,Krieger_Shoes1,Glorious Shoes,4,20,,0,,0,,0,0xFFFFFFFE,7,2,64,,81,1,0,{ bonus bMaxHPRate,10; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player,4; bonus3 bAutoSpellWhenHit,"AL_INCAGI",1,10; },{},{} -2445,Krieger_Shoes2,Glorious Popularized Shoes,4,20,,0,,0,,0,0xFFFFFFFE,7,2,64,,61,1,0,{ bonus bMaxHPRate,5; bonus bMaxSPRate,5; },{},{} -2446,Krieger_Shoes3,Glorious Mass-Production Shoes,4,20,,0,,0,,0,0xFFFFFFFE,7,2,64,,0,1,0,{ bonus bMaxHPRate,5; },{},{} -2447,Military_Boots,Army Boots,4,0,,1000,,5,,0,0xFFFFFFFE,7,2,64,,0,1,0,{},{},{} -2448,Air_Boss,Air Boss,4,0,,500,,2,,0,0xFFFFFFFF,7,2,64,,0,1,0,{ bonus bAgi,1; },{},{} -2449,Variant_Shoes_M,Variant Shoes,4,20,,500,,3,,0,0xFFFFFFFE,2,2,64,,85,1,0,{ bonus bMaxHPRate,20-getrefine(); bonus bMaxSPRate,20-getrefine(); bonus bDef,getrefine()/2; },{},{} -2450,Vital_Tree_Shoes,Vital Tree Shoes,4,20,,500,,4,,0,0xFFFFFFFE,2,2,64,,60,1,0,{ bonus bMaxHPrate,10; bonus2 bHPRegenRate,30,10000; bonus bHealpower2,5; bonus bAddItemHealRate,5; bonus bMdef,3; bonus bVit,2; },{},{} -// Garments -//=================================================================== -2501,Hood,Hood,4,1000,,200,,1,,0,0xFFFFFFFF,7,2,4,,0,1,0,{},{},{} -2502,Hood_,Hood,4,1000,,200,,1,,1,0xFFFFFFFF,7,2,4,,0,1,0,{},{},{} -2503,Muffler,Muffler,4,5000,,400,,2,,0,0xFFFFFFFE,7,2,4,,0,1,0,{},{},{} -2504,Muffler_,Muffler,4,5000,,400,,2,,1,0xFFFFFFFE,7,2,4,,0,1,0,{},{},{} -2505,Manteau,Manteau,4,32000,,600,,4,,0,0x006654E2,7,2,4,,0,1,0,{},{},{} -2506,Manteau_,Manteau,4,32000,,600,,4,,1,0x006654E2,7,2,4,,0,1,0,{},{},{} -2507,Cape_Of_Ancient_Lord,Ancient Cape,4,82000,,600,,2,,0,0xFFFFFFFE,7,2,4,,40,1,0,{ bonus bAgi,1; },{},{} -2508,Ragamuffin_Cape,Ragamuffin Manteau,4,56000,,500,,1,,0,0xFFFFFFFE,7,2,4,,0,1,0,{ bonus bUnbreakableGarment; bonus bMdef,10; },{},{} -2509,Clack_Of_Servival,Survivor's Manteau,4,20000,,550,,0,,0,0x00810204,7,2,4,,75,1,0,{ bonus bMdef,5; bonus bVit,10; },{},{} -2510,Novice_Hood,Somber Novice Hood,4,1,,1,,2,,0,0x00000001,7,2,4,,0,0,0,{ bonus2 bSubEle,Ele_Neutral,20; },{},{} -2511,Skeleton's_Cape,Skeleton Manteau,4,5000,,700,,1,,0,0xFFFFFFFE,7,2,4,,75,1,0,{ bonus bStr,2; bonus bInt,-3; bonus bDex,2; bonus bVit,-3; bonus bLuk,2; bonus bAgi,-4; },{},{} -2512,Novice_Manteau,Novice Manteau,4,50000,,500,,2,,1,0x00000001,7,2,4,,40,1,0,{ bonus2 bSubEle,Ele_Neutral,10; },{},{} -2513,Celestial_Robe,Heavenly Maiden Robe,4,20,,500,,3,,1,0xFFFFFFFE,7,2,4,,80,1,0,{},{},{} -2514,Pauldron,Pauldron,4,20,,800,,5,,1,0x000654E2,7,2,4,,80,1,0,{},{},{} -2515,Wing_Of_Eagle,Eagle Wing,4,20000,,300,,1,,1,0x00810204,7,2,4,,85,1,0,{},{},{} -2516,Falcon_Robe,Falcon Muffler,4,30000,,400,,3,,0,0xFFFFFFFE,7,2,4,,65,1,0,{ bonus bFlee,15; bonus bFlee2,5; },{},{} -2517,Vali's_Manteau,Vali's Manteau,4,30000,,600,,4,,0,0xFFFFFFFE,7,2,4,,65,1,0,{ bonus2 bSubEle,Ele_Neutral,15; },{},{} -2518,Morpheus's_Shawl,Morpheus's Shawl,4,30000,,600,,3,,0,0xFFFFFFFE,7,2,4,,33,1,0,{ bonus bMaxSPrate,10; bonus bMdef,3; },{},{} -2519,Morrigane's_Manteau,Morrigane's Manteau,4,30000,,600,,3,,0,0xFFFFFFFE,7,2,4,,61,1,0,{ bonus bLuk,2; bonus bFlee2,8; },{},{} -2520,Goibne's_Shoulder_Arms,Goibne's Spaulders,4,30000,,700,,3,,0,0xFFFFFFFE,7,2,4,,54,1,0,{ bonus bLongAtkDef,10; bonus bMdef,2; bonus bVit,1; },{},{} -2521,Angel's_Warmth,Angelic Cardigan,4,10000,,400,,2,,1,0x00000001,7,2,4,,20,1,0,{ bonus bHPrecovRate,5; },{},{} -2522,Undershirt,Undershirt,4,20000,,150,,2,,0,0xFFFFFFFF,7,2,4,,1,1,0,{ bonus bMdef,1; },{},{} -2523,Undershirt_,Undershirt,4,20000,,150,,2,,1,0xFFFFFFFF,7,2,4,,1,1,0,{ bonus bMdef,1; },{},{} -2524,Valkyrie_Manteau,Valkyrian Manteau,4,0,,500,,3,,1,0xFFFFFFFE,2,2,4,,1,1,0,{ bonus bUnbreakableGarment; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bFlee2,5+(getequiprefinerycnt(EQI_GARMENT)*2); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bShortWeaponDamageReturn,5+(getequiprefinerycnt(EQI_GARMENT)*2); },{},{} -2525,Cape_Of_Ancient_Lord_,Ancient Cape,4,82000,,600,,2,,1,0xFFFFFFFE,7,2,4,,40,1,0,{ bonus bAgi,1; },{},{} -2526,Dragon_Scale_Coat,Coat of Dragon Scale,4,20,,10,,4,,0,0xFFFFFFFF,7,2,4,,50,1,0,{},{},{} -2527,Dragon_Breath,Dragon Breath,4,20,,600,,4,,1,0xFFFFFFFE,2,2,4,,48,1,0,{ bonus2 bSubRace,RC_Dragon,15; },{},{} -2528,Wool_Scarf,Wool Scarf,4,20,,500,,3,,1,0xFFFFFFFE,2,2,4,,55,1,0,{ bonus bMdef,4; },{},{} -2529,Rider_Insignia,Rider Insignia,4,20,,500,,4,,0,0xFFFFFFFE,2,2,4,,55,1,0,{ bonus bAgi,2; },{},{} -2530,Rider_Insignia_,Rider Insignia,4,20,,500,,4,,1,0xFFFFFFFE,2,2,4,,55,1,0,{ bonus bAgi,2; },{},{} -2531,Ulfhedinn,Ulfhedinn,4,20,,700,,3,,1,0x000654E2,2,2,4,,70,1,0,{ bonus3 bAutoSpellWhenHit,"NPC_STONESKIN",6,20; },{},{} -2532,Mithril_Magic_Cape,Mithril Magic Cape,4,20,,400,,3,,1,0x00098B1C,2,2,4,,70,1,0,{ bonus bMdef,3; bonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",6,200,BF_MAGIC,0; },{},{} -2533,Freyja_Cape,Freyja Cape,4,0,,200,,10,,0,0xFFFFFFFE,7,2,4,,0,0,0,{ bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player,15; },{},{} -2534,Ruffler,Ruffler,4,20,,0,,10,,0,0xFFFFFFFF,7,2,4,,0,0,0,{ bonus2 bSubEle,Ele_Neutral,17; bonus bFlee,17; },{},{} -2535,Cloak_Of_Survival_C,Cloak Of Survival,4,1,,0,,5,,0,0x00810204,7,2,4,,0,0,0,{ bonus bVit,10; bonus bMdef,10; },{},{} -2536,Skin_Of_Ventus,Skin of Ventus,4,20,,250,,2,,1,0xFFFFFFFE,7,2,4,,60,1,0,{ bonus bMdef,2; bonus bMaxHP,200; bonus bFlee,10; },{},{} -2537,Diabolus_Manteau,Diabolus Manteau,4,20,,250,,5,,1,0x00CFFF80,2,2,4,,0,1,0,{ bonus2 bSubEle,Ele_Neutral,5; bonus bMaxHP,100; bonus2 bAddDamageClass,1916,10; bonus2 bAddDamageClass,1917,10; },{},{} -2538,Commander_Manteau,Captain's Manteau,4,10,,0,,4,,1,0x026654E2,7,2,4,,80,1,0,{ bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; },{},{} -2539,Commander_Manteau_,Commander's Manteau,4,10,,0,,3,,1,0x00898B1C,7,2,4,,80,1,0,{ bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; },{},{} -2540,Sheriff_Manteau,Sheriff's Manteau,4,10,,0,,3,,1,0x41000000,7,2,4,,80,1,0,{ bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; },{},{} -2541,Asprika,Asprika,4,20,,400,,5,,0,0xFFFFFFFF,7,2,4,,94,0,0,{ bonus bMdef,5; bonus3 bSubEle,Ele_Neutral,30,BF_SHORT; bonus3 bSubEle,Ele_Water,30,BF_SHORT; bonus3 bSubEle,Ele_Earth,30,BF_SHORT; bonus3 bSubEle,Ele_Fire,30,BF_SHORT; bonus3 bSubEle,Ele_Wind,30,BF_SHORT; bonus3 bSubEle,Ele_Poison,30,BF_SHORT; bonus3 bSubEle,Ele_Holy,30,BF_SHORT; bonus3 bSubEle,Ele_Dark,30,BF_SHORT; bonus3 bSubEle,Ele_Ghost,30,BF_SHORT; bonus3 bSubEle,Ele_Undead,30,BF_SHORT; bonus bFlee,30; skill "AL_TELEPORT",1; bonus bUnbreakableGarment; },{},{} -2542,Flame_Manteau,Flame Manteau of Naght Sieger,4,20,,70,,4,,1,0xFFFFFFFE,2,2,4,,70,1,0,{ bonus bMaxHPRate,5; bonus bMdef,2; bonus bMatkRate,1; bonus2 bAddEle,Ele_Fire,2; },{},{} -2543,Sylphid_Manteau,Sylphid Manteau,4,20,,0,,9,,0,0xFFFFFFFF,7,2,4,,0,0,0,{ bonus bFlee,13; bonus2 bSubEle,Ele_Neutral,13; bonus bFlee2,1; },{},{} -2544,Leather_Of_Tendrilion,Leather of Tendrilion,4,20,,300,,3,,1,0x00CFDF80,2,2,4,,0,1,0,{ bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubRace,RC_Plant,5; bonus2 bSubRace,RC_Brute,5; },{},{} -2545,Musika,Musika,4,20,,500,,2,,1,0x00008100,2,2,4,,70,1,0,{ bonus bMdef,3; bonus3 bAutoSpellwhenhit,"AL_HEAL",max(1,getskilllv("AL_HEAL")),20; },{},{} -2546,Beach_Manteau,Beach Manteau,4,20,,600,,0,,1,0xFFFFFFFF,7,2,4,,0,1,0,{ bonus bStr,1; bonus bInt,1; bonus2 bSubEle,Ele_Fire,10; },{},{} -2547,Cheap_Running_Shirts,Cheap Undershirt,4,0,,0,,8,,0,0xFFFFFFFF,7,2,4,,0,1,0,{ bonus bDex,2; bonus bFlee,10; bonus2 bSubEle,Ele_Neutral,10; bonus bMdef,1; },{},{} -2548,Muffler_C,Neo Muffler,4,0,,0,,5,,0,0xFFFFFFFE,2,2,4,,95,0,0,{ bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus bMaxHPrate,10; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Dark,5; },{},{} -2549,Krieger_Muffler1,Glorious Muffler,4,20,,0,,0,,0,0xFFFFFFFE,7,2,4,,81,1,0,{ bonus bMaxHPRate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; },{},{} -2550,Fisher's_Muffler,Fisher's Muffler,4,20,,200,,0,,0,0xFFFFFFFF,7,2,4,,0,1,0,{},{},{} -2551,Rider_Insignia_M,Crest of the Rider,4,20,,500,,4,,1,0xFFFFFFFE,2,2,4,,55,1,0,{ bonus bAgi,2; },{},{} -2552,Mithril_Magic_Cape_M,Mithril Magic Manteau,4,20,,400,,3,,1,0x00098B1C,2,2,4,,70,1,0,{ bonus bMdef,3; bonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",6,200,BF_MAGIC,0; },{},{} -2553,Dragon_Manteau,Dragon Manteau,4,20,,1000,,5,,1,0xFFFFFFFE,2,2,4,,0,1,0,{ bonus bAgi,1; bonus bMdef,5; },{},{} -2554,Piece_Of_Angent_Skin,Nydhorgg's Shadow Garb,4,20,,400,,5,,1,0xFFFFFFFE,2,2,4,,90,1,0,{ bonus2 bSubEle,Ele_Neutral,7; bonus2 bSubEle,Ele_Water,7; bonus2 bSubEle,Ele_Earth,7; bonus2 bSubEle,Ele_Fire,7; bonus2 bSubEle,Ele_Wind,7; bonus2 bSubEle,Ele_Poison,7; bonus2 bSubEle,Ele_Holy,7; bonus2 bSubEle,Ele_Dark,7; bonus2 bSubEle,Ele_Ghost,7; bonus2 bSubEle,Ele_Undead,7; bonus bMaxSP,(BaseLevel/3)+(getrefine()*10); bonus2 bSPDrainRate,10,1; bonus bMdef,3; },{},{} -// Accessories -//=================================================================== -2601,Ring,Ring,4,30000,,100,,0,,0,0xFFFFFFFE,7,2,136,,20,0,0,{ bonus bStr,2; },{},{} -2602,Earring,Earring,4,30000,,100,,0,,0,0xFFFFFFFE,7,2,136,,20,0,0,{ bonus bInt,2; },{},{} -2603,Necklace,Necklace,4,30000,,100,,0,,0,0xFFFFFFFE,7,2,136,,20,0,0,{ bonus bVit,2; },{},{} -2604,Glove,Glove,4,30000,,100,,0,,0,0xFFFFFFFE,7,2,136,,20,0,0,{ bonus bDex,2; },{},{} -2605,Brooch,Brooch,4,30000,,100,,0,,0,0xFFFFFFFE,7,2,136,,20,0,0,{ bonus bAgi,2; },{},{} -2607,Clip,Clip,4,30000,,100,,0,,1,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bMaxSP,10; },{},{} -2608,Rosary,Rosary,4,15000,,100,,0,,0,0xFFFFFFFE,7,2,136,,20,0,0,{ bonus bMdef,5; bonus bLuk,2; },{},{} -2609,Skul_Ring,Skull Ring,4,10000,,100,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{},{},{} -2610,Gold_Ring,Gold Ring,4,30000,,100,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{},{},{} -2611,Silver_Ring,Silver Ring,4,20000,,100,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{},{},{} -2612,Flower_Ring,Flower Ring,4,1500,,100,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{},{},{} -2613,Diamond_Ring,Diamond Ring,4,45000,,100,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{},{},{} -2614,An_Eye_Of_Dullahan,Eye of Dullahan,4,90000,,100,,0,,0,0xFFFFFFFE,7,2,136,,50,0,0,{ bonus2 bResEff,Eff_Poison,10000; bonus2 bSubRace,RC_Undead,4; bonus2 bSubRace,RC_Demon,4; },{},{} -2615,Safety_Ring,Safety Ring,4,75000,,100,,3,,0,0xFFFFFFFE,7,2,136,,40,0,0,{ bonus bMdef,3; },{},{} -2616,Critical_Ring,Critical Ring,4,75000,,100,,0,,0,0xFFFFFFFE,7,2,136,,40,0,0,{ bonus bCritical,5; },{},{} -2617,Mitten_Of_Presbyter,Celebrant's Mitten,4,2,,100,,1,,0,0xFFFFFFFE,7,2,136,,35,0,0,{ bonus bInt,1; },{},{} -2618,Matyr's_Flea_Guard,Matyr's Leash,4,2,,100,,1,,0,0xFFFFFFFE,7,2,136,,35,0,0,{ bonus bAgi,1; },{},{} -2619,Thimble_Of_Archer,Bow Thimble,4,10000,,100,,0,,0,0x00080808,7,2,136,,65,0,0,{ bonus bLongAtkRate,3; },{},{} -2620,Ring_Of_Rogue,Rogue's Treasure,4,10000,,100,,0,,0,0x02021040,7,2,136,,70,0,0,{ if(readparam(bStr)>=90){ bonus bHit,10; bonus bFlee,10; } if(readparam(bAgi)>=90){ bonus bBaseAtk,10; bonus bCritical,10; } },{},{} -2621,Ring_,Ring,4,30000,,200,,0,,1,0xFFFFFFFE,7,2,136,,90,0,0,{ bonus bStr,1; },{},{} -2622,Earring_,Earring,4,30000,,200,,0,,1,0xFFFFFFFE,7,2,136,,90,0,0,{ bonus bInt,1; },{},{} -2623,Necklace_,Necklace,4,30000,,200,,0,,1,0xFFFFFFFE,7,2,136,,90,0,0,{ bonus bVit,1; },{},{} -2624,Glove_,Glove,4,30000,,200,,0,,1,0xFFFFFFFE,7,2,136,,90,0,0,{ bonus bDex,1; },{},{} -2625,Brooch_,Brooch,4,30000,,200,,0,,1,0xFFFFFFFE,7,2,136,,90,0,0,{ bonus bAgi,1; },{},{} -2626,Rosary_,Rosary,4,15000,,200,,0,,1,0xFFFFFFFE,7,2,136,,90,0,0,{ bonus bMdef,3; bonus bLuk,1; },{},{} -2627,Belt,Belt,4,20000,,1200,,0,,1,0xFFFFFFFF,7,2,136,,25,0,0,{},{},{} -2628,Novice_Armlet,Novice Armlet,4,400,,200,,0,,1,0x00000001,7,2,136,,1,0,0,{},{},{} -2629,Magingiorde,Megingjard,4,20,,8000,,2,,0,0xFFFFFFFF,7,2,136,,94,0,0,{ bonus bStr,40; bonus bMdef,7; },{},{} -2630,Brysinggamen,Brisingamen,4,20,,1500,,1,,0,0xFFFFFFFF,7,2,136,,94,0,0,{ bonus bStr,6; bonus bAgi,6; bonus bVit,6; bonus bInt,6; bonus bLuk,10; bonus bMdef,5; },{},{} -2631,First_Age_Ring,Celebration Ring,4,1,,10,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{},{},{} -//2632,Korean_Trinket,Korean Trinket,4,125000,,100,,1,,0,0xFFFFFFFE,7,2,136,,65,0,0,{ bonus bVit,1; bonus bDex,1; bonus bLuk,1; },{},{} -//2633,Jade_Ring,Jade Ring,4,204000,,100,,0,,0,0xFFFFFFFE,7,2,136,,80,0,0,{ bonus bStr,2; bonus bInt,1; },{},{} -2634,Bridegroom_Ring,Wedding Ring,4,0,,0,,0,,0,0xFFFFFFFF,7,1,136,,0,0,0,{ skill "WE_MALE",1; skill "WE_FEMALE",1; skill "WE_CALLPARTNER",1; },{},{} -2635,Bride_Ring,Wedding Ring,4,0,,0,,0,,0,0xFFFFFFFF,7,0,136,,0,0,0,{ skill "WE_MALE",1; skill "WE_FEMALE",1; skill "WE_CALLPARTNER",1; },{},{} -2636,Gold_Ring_,Gold Christmas Ring,4,30000,,100,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bLuk,1; },{},{} -2637,Silver_Ring_,Silver Christmas Ring,4,20000,,100,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bLuk,1; },{},{} -2638,Exorcize_Sachet,Sacred Incense,4,20000,,100,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bStr,1; bonus bLuk,1; },{},{} -2639,Purification_Sachet,Occult Incense,4,20000,,100,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bInt,1; bonus bAgi,1; },{},{} -2640,Kafra_Ring,Kafra Ring,4,40000,,200,,1,,0,0xFFFFFFFE,7,2,136,,0,0,0,{ bonus bStr,1; bonus bInt,1; bonus bAgi,1; bonus bLuk,1; bonus bMdef,1; },{},{} -2641,Fashionable_Sack,Fashion Hip Sack,4,20,,700,,0,,0,0x00040420,7,2,136,,50,0,0,{ bonus bStr,2; },{},{} -2642,Serin's_Gold_Ring,Serin's Gold Ring,4,20,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{},{},{} -2643,Serin's_Gold_Ring_,Serin's Gold Ring,4,45000,,100,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{},{},{} -2644,The_Sign_,The Sign,4,2,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; },{},{} -2645,Moonlight_Ring,Moonlight Ring,4,40000,,200,,0,,0,0x02021040,7,2,136,,60,0,0,{ bonus bMdef,2; },{},{} -2646,Bunch_Of_Carnation,Bunch of Carnations,4,2,,100,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bAllStats,3; },{},{} -2647,Nile_Rose,Nile Rose,4,2,,100,,0,,1,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bMaxHP,10; },{},{} -2648,Morpheus's_Ring,Morpheus's Ring,4,30000,,100,,0,,0,0xFFFFFFFE,7,2,136,,33,0,0,{ bonus bInt,1; bonus bMaxSPrate,5; },{},{} -2649,Morpheus's_Armlet,Morpheus's Bracelet,4,30000,,100,,0,,0,0xFFFFFFFE,7,2,136,,33,0,0,{ bonus bInt,1; bonus bMaxSPrate,5; },{},{} -2650,Morrigane's_Belt,Morrigane's Belt,4,30000,,200,,0,,0,0xFFFFFFFE,7,2,136,,61,0,0,{ bonus bBaseAtk,5; bonus bCritical,3; },{},{} -2651,Morrigane's_Pendant,Morrigane's Pendant,4,30000,,200,,0,,0,0xFFFFFFFE,7,2,136,,61,0,0,{ bonus bStr,2; bonus bCritical,3; },{},{} -2652,Cursed_Lucky_Brooch,Goddess of Fortune's Cursed Brooch,4,20,,100,,0,,0,0xFFFFFFFF,7,2,136,,40,0,0,{ bonus bCritical,6; bonus2 bAddEff2,Eff_Curse,50; },{},{} -2653,Sacrifice_Ring,Sacrifice Ring,4,20,,100,,0,,0,0xFFFFFFFF,7,2,136,,90,0,0,{},{},{} -2654,Shinobi's_Sash,Shinobi Sash,4,20000,,300,,1,,0,0x02021040,7,2,136,,30,0,0,{ bonus bStr,1; bonus bAgi,1; bonus bMdef,1; },{},{} -2655,Bloody_Iron_Ball,Bloodied Shackle Ball,4,50000,,4000,,0,,0,0xFFFFFFFE,7,2,136,,1,0,0,{},{},{} -2656,Hyper_Changer,Armor Charm,4,20000,,1000,,1,,0,0x000654E2,7,2,136,,1,0,0,{ bonus bMaxHP,50; },{},{} -2657,Lab_Passport,Laboratory Permit,4,20,,100,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{},{},{} -2658,Nile_Rose_,Nile Rose,4,2,,100,,0,,1,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bMaxHP,10; },{},{} -2659,Vesper_Core01,Vesper Core 01,4,20,,100,,1,,0,0x00CFFF80,2,2,136,,1,0,0,{ bonus bMdef,3; bonus bInt,2; bonus bMaxSPrate,5; },{},{} -2660,Vesper_Core02,Vesper Core 02,4,20,,100,,1,,0,0x00CFFF80,2,2,136,,1,0,0,{ bonus bMdef,3; bonus bStr,3; bonus bBaseAtk,10; },{},{} -2661,Vesper_Core03,Vesper Core 03,4,20,,100,,1,,0,0x00CFFF80,2,2,136,,1,0,0,{ bonus bMdef,3; bonus bAgi,3; bonus bFlee,5; },{},{} -2662,Vesper_Core04,Vesper Core 04,4,20,,100,,1,,0,0x00CFFF80,2,2,136,,1,0,0,{ bonus bMdef,3; bonus bDex,3; bonus bHit,10; },{},{} -2663,Gauntlet_Of_Accuracy,Gauntlet of Hit,4,20,,900,,0,,0,0xFFFFFFFF,7,2,136,,75,0,0,{ bonus bHit,15; bonus bStr,1; },{},{} -2664,Scarf_Belt,Belcarf,4,20,,200,,0,,0,0xFFFFFFFE,7,2,136,,75,0,0,{ bonus bDex,2; bonus bInt,1; },{},{} -2665,Ring_Of_Exorcism,Exorcising Ring,4,20,,500,,0,,0,0x00008110,7,2,136,,60,0,0,{ bonus bMdef,1; bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5; },{},{} -2666,Lamp_Of_Hope,Lantern of Hope,4,20,,100,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus bStr,2; bonus2 bResEff,Eff_Blind,1000; },{},{} -2667,Glove_Of_Archer,Renown Archer's Gloves,4,20,,300,,0,,0,0xFFFFFFFE,7,2,136,,60,0,0,{ bonus bHit,5; bonus bCritical,5; bonus bDex,1; },{},{} -2668,Women's_Glory,Woman Glory,4,0,,500,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{},{},{} -2669,Golden_Necklace_,RJC Necklace,4,30000,,100,,0,,1,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bMaxSP,10; },{},{} -2670,Ring_Of_Longing,Ring of Longing,4,20,,100,,1,,0,0xFFFFFFFF,7,2,136,,30,0,0,{ bonus bFlee,5; },{},{} -2671,Thimble_Of_Archer_,Bow Thimble,4,10000,,100,,0,,1,0x00080808,7,2,136,,65,0,0,{ bonus bLongAtkRate,3; },{},{} -2672,Anniversary_Ring,3rd Anniversary Celebration Ring,4,20,,100,,0,,0,0xFFFFFFFE,7,2,136,,0,0,0,{},{},{} -2673,Shining_Ring,Warrior's Shining Ring,4,0,,100,,0,,0,0xFFFFFFFE,7,2,136,,48,0,0,{ bonus bBaseAtk,10; bonus bSPrecovRate,3; },{},{} -2674,Honor_Ring,Ring of Honor,4,20,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{},{},{} -2675,Lord_Ring,Lord Ring,4,0,,10,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus bAllStats,3; },{},{} -2676,Hunter_Earring,Hunter's Earring,4,20,,300,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus2 bAddMonsterDropItem,7618,100; },{},{} -2677,Spiritual_Ring,Spiritual Ring,4,20,,100,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bInt,2; bonus bDex,1; },{},{} -2678,Ring_Of_Flame_Lord,Ring Of Flame Lord,4,20,,100,,0,,0,0x00CFFF80,2,2,136,,0,0,0,{ bonus bStr,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus3 bAutoSpell,"CH_SOULCOLLECT",1,30; bonus3 bAutoSpell,"MO_EXPLOSIONSPIRITS",1,10; bonus3 bAutoSpell,"PA_PRESSURE",2,30; bonus3 bAutoSpell,"MG_FIREBALL",1,150; bonus3 bAutoSpell,"KN_BOWLINGBASH",5,20; },{},{} -2679,Ring_Of_Resonance,Ring Of Resonance,4,20,,100,,2,,0,0x00CFFF80,2,2,136,,0,0,0,{ bonus bAgi,2; bonus bVit,1; bonus bMdef,2; bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,50,0; bonus3 bAutoSpellWhenHit,"AS_SPLASHER",10,20; bonus3 bAutoSpellWhenHit,"AL_HEAL",10,30; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,20; bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",5,20; },{},{} -2680,Lesser_Elemental_Ring,Lesser Elemental Ring,4,20,,100,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bAllStats,1; bonus3 bAutoSpell,"WZ_ESTIMATION",1,80; bonus3 bAutoSpell,"MC_IDENTIFY",1,50; bonus3 bAutoSpell,"TF_PICKSTONE",1,100; bonus3 bAutoSpell,"BS_GREED",1,10; bonus3 bAutoSpellWhenHit,"TK_RUN",5,20; bonus3 bAutoSpellWhenHit,"TK_HIGHJUMP",3,30; bonus3 bAutoSpellWhenHit,"NV_FIRSTAID",1,100; bonus3 bAutoSpellWhenHit,"TF_BACKSLIDING",1,50; },{},{} -2681,Republic_Ring,Republic Anniversary Ring,4,20,,1000,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bAllStats,3; },{},{} -2682,Ring_Of_Water,Ring of Water,4,20,,100,,1,,0,0xFFFFFFFE,7,2,136,,20,0,0,{ bonus2 bSubEle,Ele_Water,5; },{},{} -2683,Ring_Of_Fire,Ring of Fire,4,20,,100,,1,,0,0xFFFFFFFE,7,2,136,,20,0,0,{ bonus2 bSubEle,Ele_Fire,5; },{},{} -2684,Ring_Of_Wind,Ring of Wind,4,20,,100,,1,,0,0xFFFFFFFE,7,2,136,,20,0,0,{ bonus2 bSubEle,Ele_Wind,5; },{},{} -2685,Ring_Of_Earth,Ring of Earth,4,20,,100,,1,,0,0xFFFFFFFE,7,2,136,,20,0,0,{ bonus2 bSubEle,Ele_Earth,5; },{},{} -2686,Elven_Ears_C,Elven Ears,4,1,,0,,2,,0,0xFFFFFFFE,7,2,512,,1,0,73,{ bonus bInt,1; },{},{} -2687,Steel_Flower_C,Steel Flower,4,1,,0,,1,,0,0xFFFFFFFE,7,2,1,,1,0,56,{ bonus2 bSubRace,RC_Plant,3; },{},{} -2688,Critical_Ring_C,Critical Ring,4,1,,0,,0,,0,0xFFFFFFFE,7,2,136,,1,0,0,{ bonus bCritical,10; },{},{} -2689,Earring_C,Earring,4,1,,0,,0,,0,0xFFFFFFFE,7,2,136,,1,0,0,{ bonus bInt,3; },{},{} -2690,Ring_C,Ring,4,1,,0,,0,,0,0xFFFFFFFE,7,2,136,,1,0,0,{ bonus bStr,4; },{},{} -2691,Necklace_C,Necklace,4,1,,0,,0,,0,0xFFFFFFFE,7,2,136,,1,0,0,{ bonus bVit,4; },{},{} -2692,Glove_C,Glove,4,1,,0,,0,,0,0xFFFFFFFE,7,2,136,,1,0,0,{ bonus bDex,4; },{},{} -2693,Brooch_C,Brooch,4,1,,0,,0,,0,0xFFFFFFFE,7,2,136,,1,0,0,{ bonus bAgi,4; },{},{} -2694,Rosary_C,Rosary,4,1,,0,,0,,0,0xFFFFFFFE,7,2,136,,1,0,0,{ bonus bMdef,5; bonus bLuk,4; },{},{} -2695,Safety_Ring_C,Safety Ring,4,1,,0,,5,,0,0xFFFFFFFE,7,2,136,,1,0,0,{ bonus bMdef,5; },{},{} -2696,Vesper_Core01_C,Vesper Core 01,4,1,,0,,1,,0,0xFFFFFFFE,7,2,136,,1,0,0,{ bonus bMdef,3; bonus bInt,2; bonus bMaxSPrate,5; },{},{} -2697,Vesper_Core02_C,Vesper Core 02,4,1,,0,,1,,0,0xFFFFFFFE,7,2,136,,1,0,0,{ bonus bMdef,3; bonus bStr,3; bonus bBaseAtk,10; },{},{} -2698,Vesper_Core03_C,Vesper Core 03,4,1,,0,,1,,0,0xFFFFFFFE,7,2,136,,1,0,0,{ bonus bMdef,3; bonus bAgi,3; bonus bFlee,5; },{},{} -2699,Vesper_Core04_C,Vesper Core 04,4,1,,0,,1,,0,0xFFFFFFFE,7,2,136,,1,0,0,{ bonus bMdef,3; bonus bDex,3; bonus bHit,10; },{},{} -2700,Red_Silk_Seal,Red Silk Seal,4,20,,100,,0,,0,0x00004082,2,2,136,,60,0,0,{},{},{} -2701,Orleans_Glove,Orleans's Glove,4,20,,100,,0,,1,0xFFFFFFFE,2,2,136,,90,0,0,{ bonus bDex,2; bonus bMatkRate,3; },{},{} -2702,Bison_Horn,Bison Horn,4,20,,100,,0,,1,0xFFFFFFFE,2,2,136,,90,0,0,{ bonus bAgi,2; },{},{} -2703,Expert_Ring,Expert Ring,4,20,,150,,0,,1,0xFFFFFFFE,2,2,136,,50,0,0,{ bonus bDelayRate,-5; bonus bUseSPrate,5; },{},{} -2704,Golden_Accessory,Golden Accessories,4,20,,100,,4,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bMdef,4; },{},{} -2705,Golden_Accessory2,Golden Accessories,4,20,,100,,4,,0,0xFFFFFFFF,7,2,136,,,,,{ bonus2 bAddMonsterDropItem,12018,500; },{},{} -2706,Handcuff,Arrest Handcuffs,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{},{},{} -2707,Gusli,GUSLI,4,20,,100,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{},{},{} -2708,Chinese_Handicraft,Chinese Handicraft,4,0,,50,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus3 bAutoSpell,"MG_FIREBOLT",5,300; },{},{} -2709,5_Anniversary_Coin,5th Anniversary Coin,4,2,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bAtkRate,5; bonus bMatkRate,5; },{},{} -2710,Bloody_Iron_Ball_C,Bloody Iron Ball,4,1,,0,,0,,0,0xFFFFFFFE,7,2,136,,0,0,0,{ bonus bBaseAtk,30; },{},{} -2711,Spiritual_Ring_C,Spiritual Ring,4,1,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bInt,2; bonus bDex,2; },{},{} -2712,Ragnarok_Limited_Ed,Ragnarok Limited Edition,4,0,,300,,0,,0,0xFFFFFFFF,7,2,136,,30,0,0,{ bonus bVit,3; bonus bAgi,3; bonus bLuk,3; },{},{} -2713,Certificate_TW,Certificate,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{},{},{} -2714,Marvelous_Pandent,Marvelous Pendant,4,0,,100,,0,,1,0xFFFFFFFF,7,2,136,,0,0,0,{},{},{} -2715,Skul_Ring_,Skull Ring,4,10000,,100,,0,,1,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus2 bSubRace,RC_Undead,1; },{},{} -2716,Librarian_Glove,Librarian Glove,4,20,,100,,0,,1,0x00810200,7,2,136,,80,0,0,{ bonus bMaxSP,20; },{},{} -2717,Pocket_Watch_,Pocket Watch,4,20,,200,,0,,0,0x00810204,7,2,136,,80,0,0,{},{},{} -2718,Lunatic_Brooch,Lunatic Brooch,4,20,,200,,0,,1,0x00080808,7,2,136,,65,0,0,{},{},{} -2719,Iron_Wrist,Iron Wrist,4,20,,700,,1,,0,0x000444A2,7,2,136,,50,0,0,{ bonus2 bSkillAtk,"SM_BASH",6; bonus2 bSkillAtk,"MC_MAMMONITE",6; },{},{} -2720,Medal_Swordman,Medal of Honor,4,20,,0,,1,,0,0x00404082,7,2,136,,70,0,0,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bHit,10; bonus bMaxHP,500; bonus bMaxSP,50; bonus3 bAddEff,Eff_Stun,100,ATF_SHORT; },{},{} -2721,Medal_Thief,Medal of Honor,4,20,,0,,1,,0,0x02021040,7,2,136,,70,0,0,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bFlee,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus3 bAddEff,Eff_Poison,100,ATF_SHORT; },{},{} -2722,Medal_Acolyte,Medal of Honor,4,20,,0,,1,,0,0x00008110,7,2,136,,70,0,0,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bMdef,6; bonus bMaxHP,600; bonus3 bAddEff,Eff_Silence,100,ATF_SHORT; },{},{} -2723,Medal_Mage,Medal of Honor,4,20,,0,,1,,0,0x00810204,7,2,136,,70,0,0,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bMdef,6; bonus bMaxHP,600; bonus2 bAddEffWhenHit,Eff_Stone,100; },{},{} -2724,Medal_Archer,Medal of Honor,4,20,,0,,1,,0,0x00080808,7,2,136,,70,0,0,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bCritical,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus3 bAddEff,Eff_Blind,100,ATF_LONG; },{},{} -2725,Medal_Merchant,Medal of Honor,4,20,,0,,1,,0,0x00040420,7,2,136,,70,0,0,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bAspdRate,10; bonus bMaxHP,500; bonus bMaxSP,50; bonus3 bAddEff,Eff_Curse,100,ATF_SHORT; },{},{} -2726,Icarus_Wing,Icarus Wings,4,20,,100,,0,,0,0x00000800,2,2,136,,70,0,0,{ bonus bMaxSP,50; bonus bDex,3; },{},{} -2727,Bowman_Scarf,Bowman Scarf,4,20,,200,,0,,0,0x00000800,2,2,136,,70,0,0,{ bonus bMaxSP,50; bonus bDex,3; },{},{} -2728,Cursed_Hand,Cursed Hand,4,20,,50,,0,,1,0xFFFFFFFE,7,2,136,,80,0,0,{ bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; bonus bHit,10; bonus bHPrecovRate,20; },{},{} -2729,Diabolus_Ring,Diabolus Ring,4,20,,50,,0,,1,0x00CFFF80,2,2,136,,0,0,0,{ bonus bMaxHP,100; bonus bMaxSP,100; bonus bHealPower,5; bonus2 bAddDamageClass,1916,10; bonus2 bAddDamageClass,1917,10; },{},{} -2730,Morroc_Seal,Seal of Continental Guard,4,20,,50,,0,,1,0xFFFFFFFE,7,2,136,,80,0,0,{ bonus bMaxHP,50; bonus bAspdRate,3; },{},{} -2731,Morroc_Charm_Stone,Rune Spellstone,4,20,,50,,0,,1,0xFFFFFFFE,7,2,136,,80,0,0,{ bonus bMaxSP,50; bonus bCastRate,-1; },{},{} -2732,Morroc_Ring,Death Loop,4,20,,50,,0,,1,0xFFFFFFFE,7,2,136,,80,0,0,{ bonus bCritical,5; },{},{} -2733,Medal_Gunner,Sheriff Badge,4,20,,0,,1,,0,0x41000000,7,2,136,,70,0,0,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bCritical,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus3 bAddEff,Eff_Blind,100,ATF_LONG; },{},{} -2734,Directive_A,Directive,4,0,,0,,1,,0,0x00000001,7,2,136,,0,0,0,{},{},{} -2735,Directive_B,Directive,4,0,,0,,1,,0,0x00000001,7,2,136,,0,0,0,{},{},{} -2736,Navel_Ring,Navel Ring,4,20,,100,,0,,0,0xFFFFFFFE,7,2,136,,75,0,0,{ bonus bDex,3; bonus bLuk,3; bonus bMdef,2; },{},{} -2737,Foot_Ring,Foot Ring,4,20,,150,,0,,0,0xFFFFFFFE,7,2,136,,75,0,0,{ bonus bVit,3; bonus bMaxHPRate,10; },{},{} -2738,Shiny_Coin,Shiny Coin,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus2 bAddClass,Class_All,6; bonus bMatkRate,6; },{},{} -2739,Ordinary_Coin,Ordinary Coin,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; },{},{} -2740,Rusty_Coin,Rusty Coin,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; },{},{} -2741,All_In_One_Ring,All In One Ring,4,20,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bAllStats,1; bonus bNoCastCancel; bonus bCastRate,10; skill "AL_HEAL",1; skill "AL_TELEPORT",1; },{},{} -//2742,Lucky_Clip,Lucky Clip,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{},{},{} -2743,Angelic_Ring,Angelic Ring,4,20,,100,,0,,0,0x00CFFF80,2,2,136,,70,0,0,{ bonus bInt,2; bonus bDex,1; bonus bMdef,2; autobonus3 "{ bonus bHealPower,20; }",100,3000,"AL_HEAL","{ specialeffect2 EF_HEAL3; }"; autobonus3 "{ bonus bHealPower,20; }",100,3000,"AM_POTIONPITCHER","{ specialeffect2 EF_HEAL3; }"; autobonus3 "{ bonus bHealPower,20; }",100,3000,"PR_SANCTUARY","{ specialeffect2 EF_HEAL3; }"; },{},{} -2744,Sprint_Ring,Sprint Ring,4,20,,100,,0,,0,0x00CFFF80,2,2,136,,70,0,0,{ bonus bCastrate,-10; bonus bDelayRate,-5; },{},{} -2745,Pinguicula_Corsage,Pinguicula Corsage,4,20,,200,,0,,1,0x00CFFF80,2,2,136,,70,0,0,{ bonus bMdef,2; bonus bMaxSP,25; },{},{} -2746,Cold_Heart,Cold Heart,4,20,,100,,1,,0,0x00001000,2,2,136,,80,0,0,{ bonus bAgi,3; },{},{} -2747,Black_Cat,Black Cat,4,20,,100,,1,,0,0x00020000,2,2,136,,80,0,0,{ bonus bDex,3; },{},{} -2748,Cursed_Star,Cursed Star,4,20,,200,,0,,0,0x00080808,2,2,136,,84,0,0,{ bonus bMdef,3; bonus bDex,2; bonus bLuk,-1; bonus2 bHPLossRate,50,10000; bonus3 bAddEff,Eff_Curse,200,ATF_WEAPON|ATF_LONG|ATF_TARGET; },{},{ heal -300,0; } -2749,Linen_Glove,Linen Glove,4,20,,120,,1,,1,0x00CFFF80,2,2,136,,90,0,0,{ bonus bMdef,2; bonus bAgi,2; bonus bDex,1; },{},{} -//2750,Summer_Night_Dream,Summer Night Dream,4,20,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{},{},{} -2751,Academy_Badge,Academy Of Badge,4,0,,100,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ if(BaseLevel<80) { bonus bMaxHP,400; bonus bMaxSP,200; } },{},{} -2752,Praxinus_C,Praccsinos,4,2,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus2 bAddClass,Class_All,5; bonus bMatkrate,5; },{},{} -2753,Beholder_Ring,Beholder Ring,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus2 bExpAddRace,RC_Formless,15; },{},{} -2754,Hallow_Ring,Hallow Ring,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus2 bExpAddRace,RC_undead,15; },{},{} -2755,Clamorous_Ring,Clamorous Ring,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus2 bExpAddRace,RC_Brute,15; },{},{} -2756,Chemical_Ring,Chemical Ring,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus2 bExpAddRace,RC_Plant,15; },{},{} -2757,Insecticide_Ring,Insecticide Ring,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus2 bExpAddRace,RC_Insect,15; },{},{} -2758,Fisher_Ring,Fischer Ring,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus2 bExpAddRace,RC_Fish,15; },{},{} -2759,Decussate_Ring,Decussate Ring,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus2 bExpAddRace,RC_Demon,15; },{},{} -2760,Bloody_Ring,Bloody Ring,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus2 bExpAddRace,RC_DemiHuman,15; },{},{} -2761,Satanic_Ring,Satanic Ring,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus2 bExpAddRace,RC_Angel,15; },{},{} -2762,Dragoon_Ring,Dragon Ring,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus2 bExpAddRace,RC_Dragon,15; },{},{} -2763,Skul_Ring_C,Neo Skull Ring,4,0,,0,,0,,0,0xFFFFFFFE,2,2,136,,95,0,0,{ bonus bAtkRate,5; bonus bMatkrate,5; bonus bMaxHPrate,5; bonus2 bSkillHeal,"AL_HEAL",5; skill "MG_SIGHT",1; },{},{} -2764,Small_Fishing_Rod,Small Fishing Rod,4,10,,250,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{},{},{} -2765,Novice_Figure,Novice Figure,4,0,,100,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bMaxHP,70; if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) bonus bMaxHP,30; },{},{} -2766,Swordman_Figure,Swordman Figure,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bVit,1; if(Class==Job_Swordman) bonus bDef,2; },{},{} -2767,Acolyte_Figure,Acolyte Figure,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bInt,1; if(Class==Job_Acolyte) bonus bMaxSP,50; },{},{} -2768,Mage_Figure,Mage Figure,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bInt,1; if(Class==Job_Mage) bonus bSPrecovRate,5; },{},{} -2769,Archer_Figure,Archer Figure,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bDex,1; if(Class==Job_Archer) bonus bBaseAtk,10; },{},{} -2770,Thief_Figure,Thief Figure,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bAgi,1; if(Class==Job_Thief) bonus bAspdRate,3; },{},{} -2771,Merchant_Figure,Merchant Figure,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bStr,1; if(Class==Job_Merchant) bonus bCritical,5; },{},{} -2772,Krieger_Ring1,Glorious Ring,4,20,,0,,0,,0,0xFFFFFFFE,7,2,136,,81,0,0,{ bonus bMaxHP,300; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10; bonus bAspdRate,5; bonus bCastrate,-3; bonus bHealPower,5; },{},{} -2773,Krieger_Ring2,Glorious Mass-Production Ring,4,20,,0,,0,,0,0xFFFFFFFE,7,2,136,,61,0,0,{ bonus bAllStats,2; },{},{} -2774,Krieger_Ring3,Glorious Popularized Ring,4,20,,0,,0,,0,0xFFFFFFFE,7,2,136,,0,0,0,{ bonus bAllStats,1; },{},{} -2775,Lure,Lure,4,20,,100,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{},{},{} -2776,Cool_Towel,Adventurer's Trusty Towel,4,20,,100,,,,0,0xFFFFFFFF,7,2,136,,0,0,0,{},{ sc_start SC_SUMMER,INFINITE_TICK,0; },{ sc_end SC_SUMMER; } -2777,Shaman_Ring,Shaman Ring,4,20,,100,,0,,1,0xFFFFFFFF,7,2,136,,30,0,0,{ bonus bUseSPrate,-5; },{},{} -2778,Shaman_Earing,Shaman Earrings,4,20,,100,,0,,0,0xFFFFFFFF,7,2,136,,30,0,0,{ bonus bInt,2; },{},{} -2779,Dark_Knight_Belt,Dark Knight Belt,4,20,,500,,1,,0,0xFFFFFFFF,7,2,136,,30,0,0,{ bonus bStr,2; bonus bAgi,1; },{},{} -2780,Dark_Knight_Glove,Dark Knight Glove,4,20,,500,,1,,0,0xFFFFFFFF,7,2,136,,80,0,0,{ autobonus "{ bonus bAspdRate,2; }",10,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} -2781,Aumdura's_Grace,Aumdura's Benefit,4,0,,100,,1,,1,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus bAllStats,1; bonus bMdef,1; },{},{} -2782,Ring_Of_Wise_King,Ring of the Ancient Wise King,4,20,,100,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bMaxHP,50; bonus bMaxSP,20; },{},{} -2783,Eyes_Stone_Ring,Eye Stone Ring,4,20,,100,,0,,1,0xFFFFFFFF,7,2,136,,70,0,0,{ bonus bCritical,2; bonus bMaxSP,25; },{},{} -2784,Oh_Holy_Night,Christmas Musicbox,4,20,,100,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ skill "ALL_WEWISH",1; },{},{} -2785,Orleans_Glove_M,Orlean's Gloves,4,20,,100,,0,,1,0xFFFFFFFE,2,2,136,,90,0,0,{ bonus bDex,2; bonus bMatkRate,3; },{},{} -2786,Spiritual_Ring_M,Spiritual Ring,4,20,,100,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bInt,2; bonus bDex,1; },{},{} -2787,Waterdrop_Brooch,Waterdrop Brooch,4,20,,200,,0,,1,0xFFFFFFFE,2,2,136,,75,0,0,{ bonus2 bSubEle,Ele_Water,5; bonus bMaxHP,80; bonus bMdef,2; },{},{} -2788,Bradium_Earing,Bradium Earring,4,20,,200,,0,,1,0xFFFFFFFE,2,2,136,,60,0,0,{ bonus bMatkRate,2; bonus bInt,1; bonus bDex,1; },{},{} -2789,Bradium_Ring,Bradium Ring,4,20,,200,,0,,1,0xFFFFFFFE,2,2,136,,60,0,0,{ bonus2 bAddClass,Class_All,2; bonus bStr,1; bonus bVit,1; },{},{} -2790,Bradium_Brooch,Bradium Brooch,4,20,,200,,0,,1,0xFFFFFFFE,2,2,136,,60,0,0,{ bonus bFlee,4; bonus bAspdRate,2; bonus bAgi,1; },{},{} -2791,Just_Got_Fish,Fresh Fish,4,20,,500,,0,,1,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus bHit,3; },{},{} -//2792,Ring_Of_Flame_Lord_I,Ring of Flame Lord,4,0,,0,,0,,0,0x00CFFF80,2,2,136,,0,0,0,{ bonus bStr,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus3 bAutoSpell,"CH_SOULCOLLECT",1,30; bonus3 bAutoSpell,"MO_EXPLOSIONSPIRITS",1,10; bonus3 bAutoSpell,"PA_PRESSURE",2,30; bonus3 bAutoSpell,"MG_FIREBALL",1,150; bonus3 bAutoSpell,"KN_BOWLINGBASH",5,20; },{},{} -//2793,Ring_Of_Resonance_I,Ring of Resonance,4,0,,0,,2,,0,0x00CFFF80,2,2,136,,0,0,0,{ bonus bAgi,2; bonus bVit,1; bonus bMdef,2; bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,50,0; bonus3 bAutoSpellWhenHit,"AS_SPLASHER",10,20; bonus3 bAutoSpellWhenHit,"AL_HEAL",10,30; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,20; bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",5,20; },{},{} -2794,Magic_Stone_Ring,Magic Stone Ring,4,0,,0,,0,,1,0x00004082,7,2,136,,99,0,0,{ bonus bStr,2; },{},{} -2795,Green_Apple_Ring,Green Apple Ring,4,0,,0,,0,,0,0xFFFFFFFE,7,2,136,,99,0,0,{ bonus bAllStats,6; if(JobLevel <30) { bonus bAllStats,(JobLevel/5); } },{},{} -2796,Magical_Stone,Rocks,4,0,,200,,0,,0,0x00810204,7,2,136,,99,0,0,{ bonus2 bAddDamageClass,2047,10; bonus2 bAddDefMonster,2048,-10; bonus3 bAddMonsterIdDropItem,6152,2047,70; },{},{} -2797,Magical_Stone_,Rocks,4,0,,200,,0,,0,0x00810204,7,2,136,,99,0,0,{ bonus2 bAddDamageClass,2049,10; bonus2 bAddDefMonster,2050,-10; bonus3 bAddMonsterIdDropItem,6151,2049,70; },{},{} -2798,Will_Of_Exhausted_Angel,Will Of Exhausted Angel,4,0,,200,,0,,0,0x00008100,7,2,136,,99,0,0,{ if(strcharinfo(3)=="job3_arch02") { bonus2 bAddDefMonster,1761,50; bonus2 bAddDefMonster,1762,50; } },{},{} -2799,Kuirpenring,Kuirpenring,4,0,,100,,0,,1,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bMdef,1; },{},{} -2800,Accelerator,Accelerator,4,100000,,100,,0,,1,0x00000400,7,2,136,,99,0,0,{ bonus bAgi,2; },{},{} -2801,Hovering_Booster,Hovering Booster,4,100000,,2000,,0,,1,0x00000400,7,2,136,,99,0,0,{ bonus bAgi,1; },{},{} -2802,Suicidal_Device,Suicidal Device,4,500000,,1000,,0,,1,0x00000400,7,2,136,,99,0,0,{},{},{} -2803,Shape_Shifter,Shape Shifter,4,100000,,500,,0,,1,0x00000400,7,2,136,,99,0,0,{ bonus bInt,3; },{},{} -2804,Cooling_Device,Cooling Device,4,100000,,2500,,0,,1,0x00000400,7,2,136,,99,0,0,{ bonus bDex,1; },{},{} -2805,Mag_Field_Generator,Magnetic Field Generator,4,100000,,6000,,0,,1,0x00000400,7,2,136,,99,0,0,{ bonus bDex,1; },{},{} -2806,Barrier_Builder,Barrier Builder,4,150000,,8000,,3,,1,0x00000400,7,2,136,,99,0,0,{ bonus bDex,1; },{},{} -2807,Repair_Kit,Repair Kit,4,200000,,400,,0,,1,0x00000400,7,2,136,,99,0,0,{},{},{} -2808,Camouflage_Generator,Camouflague Generator,4,250000,,1000,,0,,1,0x00000400,7,2,136,,99,0,0,{ bonus bAgi,3; },{},{} -2809,High_Quality_Cooler,High Quality Cooler,4,100000,,2500,,0,,1,0x00000400,7,2,136,,99,0,0,{ bonus bDex,1; },{},{} -2810,Special_Cooler,Special Cooler,4,100000,,2500,,0,,1,0x00000400,7,2,136,,99,0,0,{ bonus bDex,1; },{},{} -2819,Swordman_Manual,Swordsman Manual,4,0,,100,,0,,0,0x00000001,7,2,136,,1,0,0,{ bonus bMaxSP,100; skill "SM_BASH",1; skill "SM_PROVOKE",1; skill "SM_MAGNUM",1; },{},{} -2820,Thief_Manual,Thief Manual,4,0,,100,,0,,0,0x00000001,7,2,136,,1,0,0,{ bonus bMaxSP,100; skill "TF_DOUBLE",3; bonus bDoubleRate,15; skill "TF_STEAL",1; skill "TF_HIDING",1; skill "TF_POISON",1; },{},{} -2821,Acolyte_Manual,Acolyte Manual,4,0,,100,,0,,0,0x00000001,7,2,136,,1,0,0,{ bonus bMaxSP,100; skill "AL_HEAL",1; skill "AL_INCAGI",1; skill "AL_BLESSING",1; },{},{} -2822,Archer_Manual,Archer Manual,4,0,,100,,0,,0,0x00000001,7,2,136,,1,0,0,{ bonus bMaxSP,100; skill "AC_OWL",1; skill "AC_CONCENTRATION",1; },{},{} -2823,Merchant_Manual,Merchant Manual,4,0,,100,,0,,0,0x00000001,7,2,136,,1,0,0,{ bonus bMaxSP,100; skill "MC_DISCOUNT",1; skill "MC_OVERCHARGE",10; skill "MC_IDENTIFY",1; skill "MC_MAMMONITE",1; },{},{} -2824,Mage_Manual,Mage Manual,4,0,,100,,0,,0,0x00000001,7,2,136,,1,0,0,{ bonus bMaxSP,100; skill "MG_SRECOVERY",1; skill "MG_COLDBOLT",1; skill "MG_FIREWALL",1; skill "MG_FIREBOLT",1; },{},{} -// Cards -//=================================================================== -4001,Poring_Card,Poring Card,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,2; bonus bFlee2,1; },{},{} -4002,Fabre_Card,Fabre Card,6,20,,10,,,,,,,,2,,,,,{ bonus bVit,1; bonus bMaxHP,100; },{},{} -4003,Pupa_Card,Pupa Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHP,700; },{},{} -4004,Drops_Card,Drops Card,6,20,,10,,,,,,,,2,,,,,{ bonus bDex,1; bonus bHit,3; },{},{} -4005,Poring__Card,Santa Poring Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEle,Ele_Dark,20; },{},{} -4006,Lunatic_Card,Lunatic Card,6,20,,10,,,,,,,,2,,,,,{ bonus bLuk,1; bonus bCritical,1; bonus bFlee2,1; },{},{} -4007,Pecopeco_Egg_Card,Peco Peco Egg Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_Formless,20; },{},{} -4008,Picky_Card,Picky Card,6,20,,10,,,,,,,,16,,,,,{ bonus bStr,1; bonus bBaseAtk,10; },{},{} -4009,Chonchon_Card,Chonchon Card,6,20,,10,,,,,,,,64,,,,,{ bonus bAgi,1; bonus bFlee,2; },{},{} -4010,Wilow_Card,Willow Card,6,20,,10,,,,,,,,769,,,,,{ bonus bMaxSP,80; },{},{} -4011,Picky__Card,Picky Egg Card,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,1; bonus bMaxHP,100; },{},{} -4012,Thief_Bug_Egg_Card,Thief Bug Egg Card,6,20,,10,,,,,,,,32,,,,,{ bonus bMaxHP,400; },{},{} -4013,Andre_Egg_Card,Andre Egg Card,6,20,,10,,,,,,,,32,,,,,{ bonus bMaxHPrate,5; },{},{} -4014,Roda_Frog_Card,Roda Frog Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHP,400; bonus bMaxSP,50; },{},{} -4015,Condor_Card,Condor Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee,10; },{},{} -4016,Thief_Bug_Card,Thief Bug Card,6,20,,10,,,,,,,,16,,,,,{ bonus bAgi,1; },{},{} -4017,Savage_Babe_Card,Savage Babe Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEff,Eff_Stun,500; },{},{} -4018,Andre_Larva_Card,Andre Larva Card,6,20,,10,,,,,,,,2,,,,,{ bonus bInt,1; bonus bMaxSP,10; },{},{} -4019,Hornet_Card,Hornet Card,6,20,,10,,,,,,,,2,,,,,{ bonus bStr,1; bonus bBaseAtk,3; },{},{} -4020,Farmiliar_Card,Familiar Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEff,Eff_Blind,500; bonus bBaseAtk,5; },{},{} -4021,Rocker_Card,Rocker Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDex,1; bonus bBaseAtk,5; },{},{} -4022,Spore_Card,Spore Card,6,20,,10,,,,,,,,136,,,,,{ bonus bVit,2; },{},{} -4023,Desert_Wolf_Babe_Card,Baby Desert Wolf Card,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,1; },{},{} -4024,Plankton_Card,Plankton Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEff,Eff_Sleep,500; bonus bBaseAtk,5; },{},{} -4025,Skeleton_Card,Skeleton Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,10; bonus2 bAddEff,Eff_Stun,200; },{},{} -4026,Thief_Bug_Female_Card,Female Thief Bug Card,6,20,,10,,,,,,,,2,,,,,{ bonus bAgi,1; bonus bFlee,1; },{},{} -4027,Kukre_Card,Kukre Card,6,20,,10,,,,,,,,136,,,,,{ bonus bAgi,2; },{},{} -4028,Tarou_Card,Tarou Card,6,20,,10,,,,,,,,136,,,,,{ bonus bStr,2; },{},{} -4029,Wolf_Card,Wolf Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,15; bonus bCritical,1; },{},{} -4030,Mandragora_Card,Mandragora Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEle,Ele_Wind,20; },{},{} -4031,Pecopeco_Card,Peco Peco Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHPrate,10; },{},{} -4032,Ambernite_Card,Ambernite Card,6,20,,10,,,,,,,,32,,,,,{ bonus bDef,2; },{},{} -4033,Poporing_Card,Poporing Card,6,20,,10,,,,,,,,136,,,,,{ skill "TF_DETOXIFY",1; },{},{} -4034,Worm_Tail_Card,Wormtail Card,6,20,,10,,,,,,,,136,,,,,{ bonus bDex,2; },{},{} -4035,Hydra_Card,Hydra Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; },{},{} -4036,Muka_Card,Muka Card,6,20,,10,,,,,,,,136,,,,,{ bonus bHPrecovRate,10; },{},{} -4037,Snake_Card,Snake Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEff,Eff_Poison,500; bonus bBaseAtk,5; },{},{} -4038,Zombie_Card,Zombie Card,6,20,,10,,,,,,,,64,,,,,{ bonus bHPrecovRate,20; },{},{} -4039,Stainer_Card,Stainer Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bResEff,Eff_Silence,2000; bonus bDef,1; },{},{} -4040,Creamy_Card,Creamy Card,6,20,,10,,,,,,,,136,,,,,{ skill "AL_TELEPORT",1; },{},{} -4041,Coco_Card,Coco Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bResEff,Eff_Sleep,2000; bonus bDef,1; },{},{} -4042,Steel_Chonchon_Card,Steel Chonchon Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bSubEle,Ele_Wind,10; bonus bDef,2; },{},{} -4043,Andre_Card,Andre Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,20; },{},{} -4044,Smokie_Card,Smokie Card,6,20,,10,,,,,,,,136,,,,,{ skill "TF_HIDING",1; },{},{ sc_end SC_HIDING; } -4045,Horn_Card,Horn Card,6,20,,10,,,,,,,,32,,,,,{ bonus bLongAtkDef,35; },{},{} -4046,Martin_Card,Martin Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bResEff,Eff_Blind,2000; bonus bDef,1; },{},{} -4047,Ghostring_Card,Ghostring Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDefEle,Ele_Ghost; bonus bHPrecovRate,-25; },{},{} -4048,Poison_Spore_Card,Poison Spore Card,6,20,,10,,,,,,,,136,,,,,{ skill "TF_POISON",3; },{},{} -4049,Vadon_Card,Vadon Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEle,Ele_Fire,20; },{},{} -4050,Thief_Bug_Male_Card,Male Thief Bug Card,6,20,,10,,,,,,,,64,,,,,{ bonus bAgi,2; },{},{} -4051,Yoyo_Card,Yoyo Card,6,20,,10,,,,,,,,136,,,,,{ bonus bFlee2,5; bonus bAgi,1; },{},{} -4052,Elder_Wilow_Card,Elder Willow Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,2; },{},{} -4053,Vitata_Card,Vitata Card,6,20,,10,,,,,,,,136,,,,,{ skill "AL_HEAL",1; bonus bUseSPrate,25; },{},{} -4054,Angeling_Card,Angeling Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDefEle,Ele_Holy; },{},{} -4055,Marina_Card,Marina Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEff,Eff_Freeze,500; bonus bBaseAtk,5; },{},{} -4056,Dustiness_Card,Dustiness Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Wind,30; bonus bFlee,5; },{},{} -4057,Metaller_Card,Metaller Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEff,Eff_Silence,500; bonus bBaseAtk,5; },{},{} -4058,Thara_Frog_Card,Thara Frog Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_DemiHuman,30; bonus2 bSubRace,RC_Player,30; },{},{} -4059,Soldier_Andre_Card,Soldier Andre Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Plant,30; },{},{} -4060,Goblin_Card,Goblin Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_Brute,20; },{},{} -4061,Cornutus_Card,Cornutus Card,6,20,,10,,,,,,,,16,,,,,{ bonus bUnbreakableArmor; bonus bDef,1; },{},{} -4062,Anacondaq_Card,Anacondaq Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEle,Ele_Poison,20; },{},{} -4063,Caramel_Card,Caramel Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_Insect,20; },{},{} -4064,Zerom_Card,Zerom Card,6,20,,10,,,,,,,,136,,,,,{ bonus bDex,3; },{},{} -4065,Kaho_Card,Kaho Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEle,Ele_Earth,20; },{},{} -4066,Orc_Warrior_Card,Orc Warrior Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Brute,30; },{},{} -4067,Megalodon_Card,Megalodon Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bResEff,Eff_Freeze,2000; bonus bDef,1; },{},{} -4068,Scorpion_Card,Scorpion Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_Plant,20; },{},{} -4069,Drainliar_Card,Drainliar Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEle,Ele_Water,20; },{},{} -4070,Eggyra_Card,Eggyra Card,6,20,,10,,,,,,,,64,,,,,{ bonus bSPrecovRate,15; },{},{} -4071,Orc_Zombie_Card,Orc Zombie Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Undead,30; bonus bFlee,5; },{},{} -4072,Golem_Card,Golem Card,6,20,,10,,,,,,,,2,,,,,{ bonus bUnbreakableWeapon; bonus bBaseAtk,5; },{},{} -4073,Pirate_Skel_Card,Pirate Skeleton Card,6,20,,10,,,,,,,,136,,,,,{ skill "MC_DISCOUNT",5; },{},{} -4074,BigFoot_Card,Bigfoot Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Insect,30; },{},{} -4075,Argos_Card,Argos Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bResEff,Eff_Stone,2000; bonus bDef,1; },{},{} -4076,Magnolia_Card,Magnolia Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEff,Eff_Curse,500; bonus bBaseAtk,5; },{},{} -4077,Phen_Card,Phen Card,6,20,,10,,,,,,,,136,,,,,{ bonus bNoCastCancel; bonus bCastrate,25; },{},{} -4078,Savage_Card,Savage Card,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,3; },{},{} -4079,Mantis_Card,Mantis Card,6,20,,10,,,,,,,,136,,,,,{ bonus bStr,3; },{},{} -4080,Flora_Card,Flora Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_Fish,20; },{},{} -4081,Hode_Card,Hode Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Earth,30; bonus bFlee,5; },{},{} -4082,Desert_Wolf_Card,Desert Wolf Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddSize,Size_Small,15; bonus bBaseAtk,5; },{},{} -4083,Rafflesia_Card,Rafflesia Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Fish,30; },{},{} -4084,Marine_Sphere_Card,Marine Sphere Card,6,20,,10,,,,,,,,136,,,,,{ skill "SM_MAGNUM",3; },{},{} -4085,Orc_Skeleton_Card,Orc Skeleton Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEle,Ele_Holy,20; },{},{} -4086,Soldier_Skeleton_Card,Soldier Skeleton Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritical,9; },{},{} -4087,Giearth_Card,Giearth Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bResEff,Eff_Confusion,10000; bonus2 bSubEle,Ele_Earth,15; },{},{} -4088,Frilldora_Card,Frilldora Card,6,20,,10,,,,,,,,4,,,,,{ skill "AS_CLOAKING",1; },{},{ sc_end SC_CLOAKING; } -4089,Sword_Fish_Card,Swordfish Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDefEle,Ele_Water; bonus bDef,1; },{},{} -4090,Munak_Card,Munak Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bResEff,Eff_Stone,1500; bonus2 bSubEle,Ele_Earth,5; bonus bDef,1; },{},{} -4091,Kobold_Card,Kobold Card,6,20,,10,,,,,,,,136,,,,,{ bonus bStr,1; bonus bCritical,4; },{},{} -4092,Skel_Worker_Card,Skeleton Worker Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddSize,Size_Medium,15; bonus bBaseAtk,5; },{},{} -4093,Obeaune_Card,Obeaune Card,6,20,,10,,,,,,,,136,,,,,{ skill "AL_CURE",1; },{},{} -4094,Archer_Skeleton_Card,Archer Skeleton Card,6,20,,10,,,,,,,,2,,,,,{ bonus bLongAtkRate,10; },{},{} -4095,Marse_Card,Marse Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Water,30; bonus bFlee,5; },{},{} -4096,Zenorc_Card,Zenorc Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEff,Eff_Poison,400; bonus bBaseAtk,10; },{},{} -4097,Matyr_Card,Matyr Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMaxHPrate,10; bonus bAgi,1; },{},{} -4098,Dokebi_Card,Dokebi Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDefEle,Ele_Wind; bonus bDef,1; },{},{} -4099,Pasana_Card,Pasana Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDefEle,Ele_Fire; bonus bDef,1; },{},{} -4100,Sohee_Card,Sohee Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMaxSPrate,15; bonus bSPrecovRate,3; },{},{} -4101,Sand_Man_Card,Sandman Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDefEle,Ele_Earth; bonus bDef,1; },{},{} -4102,Whisper_Card,Whisper Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee,20; bonus2 bSubEle,Ele_Ghost,-50; },{},{} -4103,Horong_Card,Horong Card,6,20,,10,,,,,,,,136,,,,,{ skill "MG_SIGHT",1; },{},{ sc_end SC_SIGHT; } -4104,Requiem_Card,Requiem Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEff,Eff_Confusion,500; },{},{} -4105,Marc_Card,Marc Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bSubEle,Ele_Water,5; bonus2 bResEff,Eff_Freeze,10000; },{},{} -4106,Mummy_Card,Mummy Card,6,20,,10,,,,,,,,2,,,,,{ bonus bHit,20; },{},{} -4107,Verit_Card,Verit Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMaxHPrate,8; bonus bMaxSPrate,8; },{},{} -4108,Myst_Card,Myst Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Poison,30; bonus bFlee,5; },{},{} -4109,Jakk_Card,Jakk Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Fire,30; bonus bFlee,5; },{},{} -4110,Ghoul_Card,Ghoul Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bResEff,Eff_Poison,2000; bonus bDef,1; },{},{} -4111,Strouf_Card,Strouf Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_Demon,20; },{},{} -4112,Marduk_Card,Marduk Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bResEff,Eff_Silence,10000; },{},{} -4113,Marionette_Card,Marionette Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Ghost,30; bonus bFlee,5; },{},{} -4114,Argiope_Card,Argiope Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDefEle,Ele_Poison; bonus bDef,1; },{},{} -4115,Hunter_Fly_Card,Hunter Fly Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bHPDrainRate,30,15; },{},{} -4116,Isis_Card,Isis Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Dark,30; bonus bFlee,5; },{},{} -4117,Side_Winder_Card,Sidewinder Card,6,20,,10,,,,,,,,2,,,,,{ skill "TF_DOUBLE",1; bonus bDoubleRate,5; },{},{} -4118,Petit_Card,Earth Petite Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_Dragon,20; },{},{} -4119,Bathory_Card,Bathory Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDefEle,Ele_Dark; },{},{} -4120,Petit__Card,Sky Petite Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Dragon,30; },{},{} -4121,Phreeoni_Card,Phreeoni Card,6,20,,10,,,,,,,,2,,,,,{ bonus bHit,100; },{},{} -4122,Deviruchi_Card,Deviruchi Card,6,20,,10,,,,,,,,769,,,,,{ bonus bStr,1; bonus2 bResEff,Eff_Blind,10000; },{},{} -4123,Eddga_Card,Eddga Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMaxHPrate,-25; bonus bNoWalkDelay; },{},{} -4124,Medusa_Card,Medusa Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Demon,15; bonus2 bResEff,Eff_Stone,10000; },{},{} -4125,Deviace_Card,Deviace Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_DemiHuman,7; bonus2 bAddRace,RC_Player,7; bonus2 bAddRace,RC_Brute,7; bonus2 bAddRace,RC_Plant,7; bonus2 bAddRace,RC_Insect,7; },{},{} -4126,Minorous_Card,Minorous Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddSize,Size_Large,15; bonus bBaseAtk,5; },{},{} -4127,Nightmare_Card,Nightmare Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bResEff,Eff_Sleep,10000; bonus bAgi,1; },{},{} -4128,Golden_Bug_Card,Golden Thief Bug Card,6,20,,10,,,,,,,,32,,,,,{ bonus bNoMagicDamage,100; bonus bUseSPrate,100; },{},{} -4129,Baphomet__Card,Bapho Jr. Card,6,20,,10,,,,,,,,4,,,,,{ bonus bAgi,3; bonus bCritical,1; },{},{} -4130,Scorpion_King_Card,Scorpion King Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEle,Ele_Undead,20; },{},{} -4131,Moonlight_Flower_Card,Moonlight Flower Card,6,20,,10,,,,,,,,64,,,,,{ bonus bSpeedRate,25; },{},{} -4132,Mistress_Card,Mistress Card,6,20,,10,,,,,,,,769,,,,,{ bonus bNoGemStone; bonus bUseSPrate,25; },{},{} -4133,Daydric_Card,Raydric Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Neutral,20; },{},{} -4134,Dracula_Card,Dracula Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPDrainRate,100,5; },{},{} -4135,Orc_Load_Card,Orc Lord Card,6,20,,10,,,,,,,,16,,,,,{ bonus bShortWeaponDamageReturn,30; },{},{} -4136,Khalitzburg_Card,Khalitzburg Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Demon,30; },{},{} -4137,Drake_Card,Drake Card,6,20,,10,,,,,,,,2,,,,,{ bonus bNoSizeFix; },{},{} -4138,Anubis_Card,Anubis Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Angel,30; },{},{} -4139,Joker_Card,Joker Card,6,20,,10,,,,,,,,136,,,,,{ skill "TF_STEAL",1; },{},{} -4140,Knight_Of_Abyss_Card,Abysmal Knight Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddClass,Class_Boss,25; },{},{} -4141,Evil_Druid_Card,Evil Druid Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDefEle,Ele_Undead; bonus bInt,1; bonus bDef,1; },{},{} -4142,Doppelganger_Card,Doppelganger Card,6,20,,10,,,,,,,,2,,,,,{ bonus bAspdRate,10; },{},{} -4143,Orc_Hero_Card,Orc Hero Card,6,20,,10,,,,,,,,769,,,,,{ bonus bVit,3; bonus2 bResEff,Eff_Stun,10000; },{},{} -4144,Osiris_Card,Osiris Card,6,20,,10,,,,,,,,136,,,,,{ bonus bRestartFullRecover; },{},{} -4145,Berzebub_Card,Berzebub Card,6,20,,10,,,,,,,,136,,,,,{ bonus bCastrate,-30; },{},{} -4146,Maya_Card,Maya Card,6,20,,10,,,,,,,,32,,,,,{ bonus bMagicDamageReturn,50; },{},{} -4147,Baphomet_Card,Baphomet Card,6,20,,10,,,,,,,,2,,,,,{ bonus bHit,-10; bonus bSplashRange,1; },{},{} -4148,Pharaoh_Card,Pharaoh Card,6,20,,10,,,,,,,,769,,,,,{ bonus bUseSPrate,-30; },{},{} -4149,Gargoyle_Card,Gargoyle Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12028,RC_Insect,100; },{},{} -4150,Goat_Card,Goat Card,6,20,,10,,,,,,,,16,,,,,{ if(getrefine()<6) { bonus bDef,2; bonus bMdef,5; } },{},{} -4151,Gajomart_Card,Gajomart Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Plant,-20; bonus2 bExpAddRace,RC_Plant,10; },{},{} -4152,Galapago_Card,Galapago Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemGroupHealRate,IG_Juice,50; bonus3 bAddMonsterDropItem,531,RC_Insect,300; bonus3 bAddMonsterDropItem,532,RC_Insect,300; bonus3 bAddMonsterDropItem,534,RC_Insect,300; },{},{} -4153,Crab_Card,Crab Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,5; bonus2 bAddDamageClass,1266,30; },{},{} -4154,Rice_Cake_Boy_Card,Dumpling Child Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemGroupHealRate,IG_Candy,50; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,300; bonus3 bAddMonsterDropItem,530,RC_DemiHuman,100; },{},{} -4155,Goblin_Leader_Card,Goblin Leader Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace2,RC2_Goblin,30; },{},{} -4156,Steam_Goblin_Card,Goblin Steamrider Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Formless,7; },{},{} -4157,Goblin_Archer_Card,Goblin Archer Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Undead,7; },{},{} -4158,Flying_Deleter_Card,Sky Deleter Card,6,20,,10,,,,,,,,16,,,,,{ bonus bHPrecovRate,-100; bonus bHPGainValue,100; },{},{} -4159,Nine_Tail_Card,Nine Tail Card,6,20,,10,,,,,,,,4,,,,,{ bonus bAgi,2; if(getrefine()>8) bonus bFlee,20; },{},{} -4160,Antique_Firelock_Card,Firelock Soldier Card,6,20,,10,,,,,,,,64,,,,,{ bonus bStr,2; if(getrefine()>8) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; } },{},{} -4161,Grand_Peco_Card,Grand Peco Card,6,20,,10,,,,,,,,769,,,,,{ bonus3 bAutoSpellWhenHit,"PR_GLORIA",1,50; },{},{} -4162,Grizzly_Card,Grizzly Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Blind,300; },{},{} -4163,Gryphon_Card,Gryphon Card,6,20,,10,,,,,,,,2,,,,,{ bonus bFlee,2; bonus bCritical,7; if(BaseClass==Job_Swordman) bonus3 bAutoSpell,"KN_BOWLINGBASH",5,10; },{},{} -4164,Gullinbursti_Card,Gullinbursti Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Fish,-20; bonus2 bExpAddRace,RC_Fish,10; },{},{} -4165,Gig_Card,Gig Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_Insect,5; },{},{ heal 0,-5; } -4166,Nightmare_Terror_Card,Nightmare Terror Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Curse,300; },{},{} -4167,Neraid_Card,Nereid Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_Brute,5; },{},{ heal 0,-5; } -4168,Dark_Lord_Card,Dark Lord Card,6,20,,10,,,,,,,,64,,,,,{ bonus3 bAutoSpellWhenHit,"WZ_METEOR",5,100; },{},{} -4169,Dark_Illusion_Card,Dark Illusion Card,6,20,,10,,,,,,,,769,,,,,{ bonus bMaxHPrate,-10; bonus bMaxSPrate,-10; bonus bCastrate,-10; },{},{} -4170,Dark_Frame_Card,Dark Frame Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Stone,600; },{},{} -4171,Dark_Priest_Card,Dark Priest Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPVanishRate,50,10; if(BaseJob==Job_Sage) bonus bSPDrainValue,1; },{},{} -4172,The_Paper_Card,The Paper Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,20; bonus bSPDrainValue,-1; },{},{} -4173,Demon_Pungus_Card,Demon Pungus Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Sleep,600; },{},{} -4174,Deviling_Card,Deviling Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Neutral,50; bonus2 bSubEle,Ele_Water,-50; bonus2 bSubEle,Ele_Earth,-50; bonus2 bSubEle,Ele_Fire,-50; bonus2 bSubEle,Ele_Wind,-50; bonus2 bSubEle,Ele_Poison,-50; bonus2 bSubEle,Ele_Holy,-50; bonus2 bSubEle,Ele_Dark,-50; bonus2 bSubEle,Ele_Ghost,-50; bonus2 bSubEle,Ele_Undead,-50; },{},{} -4175,Poison_Toad_Card,Poisonous Toad Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,"TF_POISON",1,20; bonus2 bAddSkillBlow,52,5; },{},{} -4176,Dullahan_Card,Dullahan Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Dragon,7; },{},{} -4177,Dryad_Card,Dryad Card,6,20,,10,,,,,,,,769,,,,,{ bonus3 bAddMonsterDropItem,993,RC_Plant,100; bonus2 bSubEle,Ele_Earth,10; },{},{} -4178,Dragon_Tail_Card,Dragon Tail Card,6,20,,10,,,,,,,,4,,,,,{ bonus bAgi,1; bonus bFlee,10; bonus2 bSkillAtk,"AC_DOUBLE",5; bonus2 bSkillAtk,"AC_SHOWER",5; },{},{} -4179,Dragon_Fly_Card,Dragon Fly Card,6,20,,10,,,,,,,,4,,,,,{ bonus bAgi,1; },{},{} -4180,Driller_Card,Driller Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_Dragon,5; },{},{ heal 0,-5; } -4181,Disguise_Card,Disguise Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Silence,300+600*(readparam(bVit)>=77); },{},{} -4182,Diabolic_Card,Diabolic Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_Demon,5; },{},{ heal 0,-5; } -4183,Vagabond_Wolf_Card,Vagabond Wolf Card,6,20,,10,,,,,,,,4,,,,,{ bonus bStr,1; },{},{} -4184,Lava_Golem_Card,Lava Golem Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace2,RC2_Golem,30; },{},{} -4185,Rideword_Card,Rideword Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,1; if(BaseClass==Job_Acolyte) { bonus bInt,1; bonus bMdef,1; } },{},{} -4186,Raggler_Card,Raggler Card,6,20,,10,,,,,,,,64,,,,,{ bonus bStr,1; bonus bVit,1; },{},{} -4187,Raydric_Archer_Card,Raydric Archer Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12030,RC_Demon,100; },{},{} -4188,Leib_Olmai_Card,Leib Olmai Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bSubEle,Ele_Fire,10; bonus3 bAddMonsterDropItem,990,RC_Brute,100; },{},{} -4189,Wraith_Dead_Card,Wraith Dead Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Curse,600; },{},{} -4190,Wraith_Card,Wraith Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12027,RC_Undead,100; },{},{} -4191,Loli_Ruri_Card,Loli Ruri Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAutoSpellWhenHit,"AL_HEAL",3,50; },{},{} -4192,Rotar_Zairo_Card,Rotar Zairo Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Fish,7; },{},{} -4193,Lude_Card,Lude Card,6,20,,10,,,,,,,,136,,,,,{ if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) bonus3 bAutoSpellWhenHit,"SM_ENDURE",1,200; },{},{} -4194,Rybio_Card,Rybio Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Stun,300+600*(readparam(bDex)>=77); },{},{} -4195,Leaf_Cat_Card,Leaf Cat Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bSubEle,Ele_Water,10; bonus3 bAddMonsterDropItem,991,RC_Fish,100; },{},{} -4196,Marin_Card,Marin Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItem,909,2000; bonus2 bAddMonsterDropItem,7126,10; },{},{} -4197,Mastering_Card,Mastering Card,6,20,,10,,,,,,,,4,,,,,{ bonus bLuk,1; },{},{} -4198,Maya_Puple_Card,Maya Purple Card,6,20,,10,,,,,,,,769,,,,,{ bonus bIntravision; },{},{} -4199,Merman_Card,Merman Card,6,20,,10,,,,,,,,64,,,,,{ bonus bHPrecovRate,10; bonus bSPrecovRate,10; },{},{} -4200,Megalith_Card,Megalith Card,6,20,,10,,,,,,,,64,,,,,{ if(getrefine()<6) bonus bMdef,7; },{},{} -4201,Majoruros_Card,Majoruros Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Stun,600; },{},{} -4202,Civil_Servant_Card,Mao Guai Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEle,Ele_Ghost,20; },{},{} -4203,Mutant_Dragon_Card,Mutant Dragonoid Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,15; bonus3 bAutoSpell,"MG_FIREBALL",3+2*(getskilllv("MG_FIREBALL")==10),50; },{},{} -4204,Mini_Demon_Card,Mini Demon Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Brute,-20; bonus2 bExpAddRace,RC_Brute,10; },{},{} -4205,Mimic_Card,Mimic Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItem,603,10; },{},{} -4206,Mystcase_Card,Myst Case Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bAddMonsterDropItem,644,30; },{},{} -4207,Mysteltainn_Card,Mysteltainn Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubSize,Size_Small,25; bonus bDef,1; },{},{} -4208,Miyabi_Ningyo_Card,Miyabi Doll Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMaxSPrate,10; bonus2 bSkillAtk,"MG_FROSTDIVER",5; },{},{} -4209,Violy_Card,Violy Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,"BA_FROSTJOKER",1+4*(getskilllv("BA_FROSTJOKER")==5),20; },{},{} -4210,Wander_Man_Card,Wanderer Card,6,20,,10,,,,,,,,4,,,,,{ if(!isequipped(4172,4257,4230,4272)) bonus3 bAutoSpell,"RG_INTIMIDATE",1,20; if(BaseClass==Job_Thief) bonus bFlee,20; },{},{} -4211,Vocal_Card,Vocal Card,6,20,,10,,,,,,,,4,,,,,{ bonus bMdef,3; },{},{} -4212,Bon_Gun_Card,Bongun Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,"SM_BASH",1,20; bonus2 bAddSkillBlow,"SM_BASH",5; bonus2 bAddDefMonster,1026,-100; },{},{} -4213,Brilight_Card,Brilight Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Silence,600; },{},{} -4214,Bloody_Murderer_Card,Bloody Murderer Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Insect,7; },{},{} -4215,Blazzer_Card,Blazer Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItemGroup,IG_Food,600; },{},{} -4216,Sasquatch_Card,Sasquatch Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Freeze,600; },{},{} -4217,Live_Peach_Tree_Card,Enchanted Peach Tree Card,6,20,,10,,,,,,,,32,,,,,{ bonus3 bAutoSpell,"AL_HEAL",1+9*(getskilllv("AL_HEAL")==10),20; },{},{} -4218,Succubus_Card,Succubus Card,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,-3; bonus bHPrecovRate,-20; bonus bMaxHP,1000; },{},{} -4219,Sageworm_Card,Sage Worm Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItem,715,30; bonus2 bAddMonsterDropItem,716,30; bonus2 bAddMonsterDropItem,717,30; },{},{} -4220,Solider_Card,Solider Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDef,2; bonus bMdef,2; },{},{} -4221,Skeleton_General_Card,Skeleton General Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Insect,-20; bonus2 bExpAddRace,RC_Insect,10; },{},{} -4222,Skel_Prisoner_Card,Skeleton Prisoner Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Sleep,300; },{},{} -4223,Stalactic_Golem_Card,Stalactic Golem Card,6,20,,10,,,,,,,,769,,,,,{ bonus bDef,1; bonus2 bResEff,Eff_Stun,2000; },{},{} -4224,Stem_Worm_Card,Stem Worm Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12032,RC_Brute,100; },{},{} -4225,Stone_Shooter_Card,Stone Shooter Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,10; bonus bHit,10; },{},{} -4226,Sting_Card,Sting Card,6,20,,10,,,,,,,,32,,,,,{ bonus bDef,2; if(getrefine()>8) bonus bMdef,5; },{},{} -4227,Spring_Rabbit_Card,Spring Rabbit Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemGroupHealRate,IG_Meat,50; bonus3 bAddMonsterDropItem,517,RC_Brute,200; bonus3 bAddMonsterDropItem,528,RC_Brute,200; },{},{} -4228,Sleeper_Card,Sleeper Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12031,RC_Fish,100; },{},{} -4229,C_Tower_Manager_Card,Tower Keeper Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,1; bonus bCastrate,-5; },{},{} -4230,Shinobi_Card,Shinobi Card,6,20,,10,,,,,,,,136,,,,,{ bonus bAgi,1; bonus3 bAutoSpellWhenHit,"AS_CLOAKING",5,100; },{},{} -4231,Increase_Soil_Card,Mi Gao Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace2,RC2_Guardian,50; },{},{} -4232,Wild_Ginseng_Card,Hermit Plant Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemGroupHealRate,IG_Herb,50; bonus3 bAddMonsterDropItem,507,RC_Plant,300; bonus3 bAddMonsterDropItem,508,RC_Plant,200; bonus3 bAddMonsterDropItem,509,RC_Plant,100; },{},{} -4233,Baby_Leopard_Card,Baby Leopard Card,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,3; if(BaseClass==Job_Merchant) bonus bUnbreakableArmor; },{},{} -4234,Anolian_Card,Anolian Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAutoSpellWhenHit,"AC_CONCENTRATION",1+9*(getskilllv("AC_CONCENTRATION")==10),30; },{},{} -4235,Cookie_XMAS_Card,Christmas Cookie Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Angel,-20; bonus2 bExpAddRace,RC_Angel,10; },{},{} -4236,Amon_Ra_Card,Amon Ra Card,6,20,,10,,,,,,,,64,,,,,{ bonus bAllStats,1; bonus3 bAutoSpellWhenHit,"PR_KYRIE",10,(30+70*(readparam(bInt)>=99)); },{},{} -4237,Owl_Duke_Card,Owl Duke Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,"PR_IMPOSITIO",3,3; },{},{} -4238,Owl_Baron_Card,Owl Baron Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,"PR_LEXAETERNA",1,30; },{},{} -4239,Iron_Fist_Card,Iron Fist Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Formless,-20; bonus2 bExpAddRace,RC_Formless,10; },{},{} -4240,Arclouse_Card,Arclouze Card,6,20,,10,,,,,,,,32,,,,,{ if(getrefine()<6) { bonus bDef,2; bonus bMdef,3; } },{},{} -4241,Archangeling_Card,Arc Angeling Card,6,20,,10,,,,,,,,769,,,,,{ bonus bMaxHP,300; if(readparam(bLuk)>=77) { bonus bHPrecovRate,100; bonus bSPrecovRate,100; } },{},{} -4242,Apocalips_Card,Apocalipse Card,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,2; if(getrefine()>8) bonus bMaxHP,800; },{},{} -4243,Antonio_Card,Antonio Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAutoSpellWhenHit,"AL_TELEPORT",1,500; },{},{} -4244,Alarm_Card,Alarm Card,6,20,,10,,,,,,,,64,,,,,{ bonus3 bAutoSpellWhenHit,"MG_SIGHT",1,200; bonus bMaxHP,300; bonus bVit,1; },{},{} -4245,Am_Mut_Card,Am Mut Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_DemiHuman,-20; bonus2 bSubRace,RC_Player,-20; bonus2 bExpAddRace,RC_DemiHuman,10; },{},{} -4246,Assulter_Card,Assaulter Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_DemiHuman,7; bonus2 bCriticalAddRace,RC_Player,7; },{},{} -4247,Aster_Card,Aster Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,5; bonus2 bAddDamageClass,1074,30; },{},{} -4248,Ancient_Mummy_Card,Ancient Mummy Card,6,20,,10,,,,,,,,32,,,,,{ bonus3 bAutoSpellWhenHit,"AL_CRUCIS",5,30; },{},{} -4249,Ancient_Worm_Card,Ancient Worm Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Demon,-20; bonus2 bExpAddRace,RC_Demon,10; },{},{} -4250,Executioner_Card,Executioner Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubSize,Size_Large,25; bonus bDef,1; },{},{} -4251,Elder_Card,Elder Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace2,RC2_Guardian,40; },{},{} -4252,Alligator_Card,Alligator Card,6,20,,10,,,,,,,,136,,,,,{ bonus bLongAtkDef,5; },{},{} -4253,Alice_Card,Alice Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubClass,Class_Boss,40; bonus2 bSubClass,Class_Normal,-40; },{},{} -4254,Tirfing_Card,Ogretooth Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubSize,Size_Medium,25; bonus bDef,1; },{},{} -4255,Orc_Lady_Card,Orc Lady Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace2,3,30; },{},{} -4256,Orc_Archer_Card,Orc Archer Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12034,RC_DemiHuman,100; },{},{} -4257,Wild_Rose_Card,Wild Rose Card,6,20,,10,,,,,,,,64,,,,,{ bonus bAgi,1; if(BaseClass==Job_Thief) bonus bFlee2,5; },{},{} -4258,Wicked_Nymph_Card,Evil Nymph Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,1; bonus bMaxSP,50; },{},{} -4259,Wooden_Golem_Card,Wooden Golem Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDef,1; bonus bHPrecovRate,30; },{},{} -4260,Wootan_Shooter_Card,Wootan Shooter Card,6,20,,10,,,,,,,,769,,,,,{ bonus bDef,1; bonus2 bResEff,Eff_Confusion,2000; },{},{} -4261,Wootan_Fighter_Card,Wootan Fighter Card,6,20,,10,,,,,,,,769,,,,,{ bonus bDef,1; bonus2 bResEff,Eff_Bleeding,2000; },{},{} -4262,Evil_Cloud_Hermit_Card,Cloud Hermit Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12029,RC_Plant,100; },{},{} -4263,Incant_Samurai_Card,Samurai Spector Card,6,20,,10,,,,,,,,2,,,,,{ bonus bIgnoreDefClass,Class_Normal; bonus bHPrecovRate,-100; bonus2 bHPLossRate,666,10000; },{},{ if((Hp <= 999) && !getmapflag(strcharinfo(3),mf_pvp) && !getmapflag(strcharinfo(3),mf_pvp_noparty) && !getmapflag(strcharinfo(3),mf_pvp_noguild)) { heal (1-Hp),0; } else { heal -999,0; } } -4264,Wind_Ghost_Card,Wind Ghost Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,"WZ_JUPITEL",3+7*(getskilllv("WZ_JUPITEL")==10),20; },{},{} -4265,Li_Me_Mang_Ryang_Card,Jing Guai Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12033,RC_Angel,100; },{},{} -4266,Eclipse_Card,Eclipse Card,6,20,,10,,,,,,,,4,,,,,{ bonus bVit,1; },{},{} -4267,Explosion_Card,Explosion Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Dragon,-20; bonus2 bExpAddRace,RC_Dragon,10; },{},{} -4268,Injustice_Card,Injustice Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAutoSpell,"AS_SONICBLOW",1,50; },{},{} -4269,Incubus_Card,Incubus Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,-3; bonus bSPrecovRate,-20; bonus bMaxSP,150; },{},{} -4270,Giant_Spider_Card,Giant Spider Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Poison,600; },{},{} -4271,Giant_Honet_Card,Giant Hornet Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bSubEle,Ele_Wind,10; bonus3 bAddMonsterDropItem,992,RC_Insect,100; },{},{} -4272,Dancing_Dragon_Card,Zhu Po Long Card,6,20,,10,,,,,,,,136,,,,,{ bonus bAgi,1; bonus bCritical,3; },{},{} -4273,Shellfish_Card,Shell Fish Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,5; bonus2 bAddDamageClass,1073,30; },{},{} -4274,Zombie_Master_Card,Zombie Master Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_Undead,5; },{},{ heal 0,-5; } -4275,Zombie_Prisoner_Card,Zombie Prisoner Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Undead,-20; bonus2 bExpAddRace,RC_Undead,10; },{},{} -4276,Lord_Of_Death_Card,Lord of The Dead Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAddEff,Eff_Stun,500,ATF_SHORT; bonus3 bAddEff,Eff_Curse,500,ATF_SHORT; bonus3 bAddEff,Eff_Silence,500,ATF_SHORT; bonus3 bAddEff,Eff_Poison,500,ATF_SHORT; bonus3 bAddEff,Eff_Bleeding,500,ATF_SHORT; bonus2 bComaClass,Class_Normal,1; },{},{} -4277,Zherlthsh_Card,Zealotus Card,6,20,,10,,,,,,,,32,,,,,{ bonus bLuk,2; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; bonus2 bSkillAtk,"DC_THROWARROW",10; },{},{} -4278,Gibbet_Card,Gibbet Card,6,20,,10,,,,,,,,769,,,,,{ if(getrefine()<6) bonus bMdef,5; },{},{} -4279,Deleter_Card,Earth Deleter Card,6,20,,10,,,,,,,,16,,,,,{ bonus bSPrecovRate,-100; bonus bSPGainValue,10; },{},{ heal 0,-100; } -4280,Geographer_Card,Geographer Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAutoSpellWhenHit,"AL_BLESSING",2+8*(getskilllv("AL_BLESSING")==10),30; },{},{} -4281,Zipper_Bear_Card,Zipper Bear Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,30; bonus bSPDrainValue,-1; if(BaseClass==Job_Merchant) bonus bUnbreakableWeapon; },{},{} -4282,Tengu_Card,Tengu Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItemGroup,IG_Recovery,600; },{},{} -4283,Greatest_General_Card,Greatest General Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,"MO_CALLSPIRITS",5,2+18*(BaseClass==Job_Acolyte); },{},{} -4284,Chepet_Card,Chepet Card,6,20,,10,,,,,,,,2,,,,,{ bonus4 bAutoSpell,"AL_HEAL",5,50,1; },{},{} -4285,Choco_Card,Choco Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee2,5; bonus bFlee,10; },{},{} -4286,Karakasa_Card,Karakasa Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Confusion,300+600*(readparam(bStr)>=77); },{},{} -4287,Kapha_Card,Kapha Card,6,20,,10,,,,,,,,4,,,,,{ if(getrefine()<6) bonus bMdef,8; },{},{} -4288,Carat_Card,Carat Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,2; if(getrefine()>8) bonus bMaxSP,150; },{},{} -4289,Caterpillar_Card,Caterpillar Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_Plant,5; },{},{ heal 0,-5; } -4290,Cat_O_Nine_Tail_Card,Cat O' Nine Tails Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMdef,3; bonus bMagicDamageReturn,5; },{},{} -4291,Kobold_Leader_Card,Kobold Leader Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace2,RC2_Kobold,30; },{},{} -4292,Kobold_Archer_Card,Kobold Archer Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Plant,7; },{},{} -4293,Cookie_Card,Cookie Card,6,20,,10,,,,,,,,136,,,,,{ bonus bLuk,2; bonus2 bSkillAtk,"AL_HOLYLIGHT",10; },{},{} -4294,Quve_Card,Quve Card,6,20,,10,,,,,,,,136,,,,,{ if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) bonus3 bAutoSpellWhenHit,"AL_INCAGI",1,100; },{},{} -4295,Kraben_Card,Kraben Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Blind,600; },{},{} -4296,Cramp_Card,Cramp Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bGetZenyNum,500,1; },{},{} -4297,Cruiser_Card,Cruiser Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Brute,7; },{},{} -4298,Cremy_Fear_Card,Creamy Fear Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Confusion,600; },{},{} -4299,Clock_Card,Clock Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAutoSpellWhenHit,"CR_AUTOGUARD",3+7*(getskilllv("CR_AUTOGUARD")==10),30; },{},{ sc_end SC_AUTOGUARD; } -4300,Chimera_Card,Chimera Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Poison,300+600*(BaseJob==Job_Assassin); },{},{} -4301,Killer_Mantis_Card,Killer Mantis Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Bleeding,600; },{},{} -4302,Tao_Gunka_Card,Tao Gunka Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHPrate,100; bonus bDef,-50; bonus bMdef,-50; },{},{} -4303,Whisper_Boss_Card,Giant Whisper Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee,10; if(readparam(bStr)>=80) bonus bBaseAtk,20; if(readparam(bVit)>=80) bonus bMaxHPrate,3; if(readparam(bLuk)>=80) bonus bCritical,3; },{},{} -4304,Tamruan_Card,Tamruan Card,6,20,,10,,,,,,,,32,,,,,{ bonus bDef,2; bonus2 bSkillAtk,"CR_SHIELDCHARGE",10; bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",10; },{},{} -4305,Turtle_General_Card,Turtle General Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddClass,Class_All,20; bonus3 bAutoSpell,"SM_MAGNUM",10,30; },{},{} -4306,Toad_Card,Toad Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee2,1; },{},{} -4307,Kind_Of_Beetle_Card,Beetle King Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_Fish,5; },{},{ heal 0,-5; } -4308,Tri_Joint_Card,Tri Joint Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_Formless,5; },{},{ heal 0,-5; } -4309,Parasite_Card,Parasite Card,6,20,,10,,,,,,,,32,,,,,{ bonus bDef,1; bonus2 bSubRace,RC_Formless,5; },{},{} -4310,Panzer_Goblin_Card,Panzer Goblin Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Demon,7; },{},{} -4311,Permeter_Card,Permeter Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bSubEle,Ele_Dark,15; bonus2 bSubEle,Ele_Undead,15; },{},{} -4312,Fur_Seal_Card,Seal Card,6,20,,10,,,,,,,,2,,,,,{ bonus bFlee,3; bonus bHit,10; if(BaseClass==Job_Acolyte) { bonus2 bCriticalAddRace,RC_Undead,9; bonus2 bCriticalAddRace,RC_Demon,9; } },{},{} -4313,Punk_Card,Punk Card,6,20,,10,,,,,,,,4,,,,,{ bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1+4*(getskilllv("WZ_QUAGMIRE")==5),50,0; },{},{} -4314,Penomena_Card,Penomena Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Formless,30; },{},{} -4315,Pest_Card,Pest Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Stone,300+600*(readparam(bInt)>=77); },{},{} -4316,Fake_Angel_Card,False Angel Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_Angel,5; },{},{ heal 0,-5; } -4317,Mobster_Card,Mobster Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,15; if(BaseClass==Job_Thief) bonus bCritical,4; },{},{} -4318,Knight_Windstorm_Card,Stormy Knight Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAutoSpell,"WZ_STORMGUST",2,20; bonus2 bAddEff,Eff_Freeze,2000; },{},{} -4319,Freezer_Card,Freezer Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMaxHP,300; if(getrefine()>=9) bonus2 bSkillAtk,"SM_BASH",10; },{},{} -4320,Bloody_Knight_Card,Bloody Knight Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAutoSpell,"WZ_METEOR",1,20; },{},{} -4321,Hylozoist_Card,Hylozoist Card,6,20,,10,,,,,,,,136,,,,,{ bonus bClassChange,100; },{},{} -4322,High_Orc_Card,High Orc Card,6,20,,10,,,,,,,,32,,,,,{ bonus bDef,1; bonus bShortWeaponDamageReturn,5; },{},{} -4323,Garm_Baby_Card,Hatii Babe Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAutoSpell,"MG_FROSTDIVER",3,50; },{},{} -4324,Garm_Card,Hatii Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Freeze,5000; },{},{} -4325,Harpy_Card,Harpy Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Neutral,15; bonus2 bSkillAtk,"MG_NAPALMBEAT",5; },{},{} -4326,See_Otter_Card,Sea-Otter Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemGroupHealRate,IG_Fish,50; bonus3 bAddMonsterDropItem,551,RC_Fish,300; bonus3 bAddMonsterDropItem,544,RC_Fish,300; },{},{} -4327,Blood_Butterfly_Card,Bloody Butterfly Card,6,20,,10,,,,,,,,136,,,,,{ bonus bCastrate,30; bonus bNoCastCancel; bonus2 bSkillAtk,"MG_FIREWALL",5; },{},{} -4328,Hyegun_Card,Yao Jun Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee,15; bonus bCritical,1; },{},{} -4329,Phendark_Card,Phendark Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_DemiHuman,5; bonus2 bSPGainRace,RC_Player,5; },{},{ heal 0,-5; } -4330,Dark_Snake_Lord_Card,Evil Snake Lord Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,3; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Curse,10000; },{},{} -4331,Heater_Card,Heater Card,6,20,,10,,,,,,,,136,,,,,{ bonus bCritical,3; if(BaseClass==Job_Swordman) bonus bFlee2,3; },{},{} -4332,Waste_Stove_Card,Waste Stove Card,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,5; bonus bInt,1; },{},{} -4333,Venomous_Card,Venomous Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAddEffWhenHit,Eff_Poison,3000,ATF_TARGET|ATF_SELF; },{},{} -4334,Noxious_Card,Noxious Card,6,20,,10,,,,,,,,4,,,,,{ bonus bLongAtkDef,10; bonus2 bSubEle,Ele_Neutral,10; },{},{} -4335,Pitman_Card,Pitman Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSkillAtk,"WZ_EARTHSPIKE",5; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",5; },{},{ heal 0,-50; } -4336,Ungoliant_Card,Ungoliant Card,6,20,,10,,,,,,,,769,,,,,{ bonus bHPrecovRate,10; bonus2 bResEff,Eff_Bleeding,10000; },{},{} -4337,Porcellio_Card,Porcellio Card,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,25; bonus bDef,-5; },{},{} -4338,Obsidian_Card,Obsidian Card,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,readparam(bDex)/18; },{},{} -4339,Mineral_Card,Mineral Card,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,-25; bonus bDef,3; },{},{} -4340,Teddy_Bear_Card,Teddy Bear Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Undead,30; },{},{} -4341,Metaling_Card,Metaling Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAutoSpell,"RG_STRIPWEAPON",1,50; },{},{} -4342,Rsx_0806_Card,RSX-0806 Card,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,3; bonus bUnbreakableArmor; bonus bNoKnockback; },{},{} -4343,Mole_Card,Holden Card,6,20,,10,,,,,,,,769,,,,,{ bonus bLuk,2; },{},{} -4344,Anopheles_Card,Anopheles Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12058,RC_Insect,50; },{},{} -4345,Hill_Wind_Card,Hill Wind Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSkillAtk,"MG_THUNDERSTORM",5; bonus2 bSkillAtk,"WZ_JUPITEL",5; bonus2 bSkillAtk,"WZ_VERMILION",5; },{},{ heal 0,-50; } -4346,Ygnizem_Card,Egnigem Cenia Card,6,20,,10,,,,,,,,16,,,,,{ bonus bStr,readparam(bInt)/18; },{},{} -4347,Armaia_Card,Armeyer Dinze Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12053,RC_Fish,50; },{},{} -4348,Whikebain_Card,Wickebine Tres Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,"RG_STRIPARMOR",1,50; },{},{} -4349,Erend_Card,Errende Ebecee Card,6,20,,10,,,,,,,,136,,,,,{ bonus4 bAutoSpellWhenHit,"AL_PNEUMA",1,50,0; },{},{} -4350,Rawrel_Card,Laurell Weinder Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSkillAtk,"WZ_FROSTNOVA",3; bonus2 bSkillAtk,"WZ_STORMGUST",3; },{},{ heal 0,-50; } -4351,Kavac_Card,Kavach Icarus Card,6,20,,10,,,,,,,,4,,,,,{ if(getrefine()<=4) { bonus bFlee,20; bonus bFlee2,1; } else { bonus bFlee,10; } },{},{} -4352,B_Ygnizem_Card,General Egnigem Cenia Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bHPRegenRate,50,10000; bonus2 bSPRegenRate,10,10000; },{},{} -4353,Removal_Card,Remover Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHP,800-40*getrefine(); bonus bHPrecovRate,10; },{},{} -4354,Gemini_Card,Gemini-S58 Card,6,20,,10,,,,,,,,769,,,,,{ if(readparam(bAgi)>=90) { bonus2 bResEff,Eff_Silence,3000; bonus2 bResEff,Eff_Stun,3000; } if(readparam(bVit)>=80) { bonus2 bResEff,Eff_Stone,5000; bonus2 bResEff,Eff_Sleep,5000; } },{},{} -4355,Gremlin_Card,Gremlin Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12043,RC_Brute,50; },{},{} -4356,Beholder_Card,Beholder Card,6,20,,10,,,,,,,,136,,,,,{ skill "SA_CASTCANCEL",1; },{},{} -4357,B_Seyren_Card,Lord Knight Card,6,20,,10,,,,,,,,769,,,,,{ skill "LK_BERSERK",1; bonus bMaxHPrate,-50; },{},{} -4358,Seyren_Card,Seyren Windsor Card,6,20,,10,,,,,,,,769,,,,,{ bonus bStr,getrefine()-6; },{},{} -4359,B_Eremes_Card,Assassin Cross Card,6,20,,10,,,,,,,,4,,,,,{ skill "AS_CLOAKING",3; },{},{ sc_end SC_CLOAKING; } -4360,Eremes_Card,Eremes Guile Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bCriticalAddRace,RC_DemiHuman,10; bonus2 bCriticalAddRace,RC_Player,10; },{},{} -4361,B_Harword_Card,MasterSmith Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBreakWeaponRate,1000; bonus bBreakArmorRate,700; },{},{} -4362,Harword_Card,Howard Alt-Eisen Card,6,20,,10,,,,,,,,2,,,,,{ bonus bAspdRate,-5; bonus bHit,30; },{},{} -4363,B_Magaleta_Card,High Priest Card,6,20,,10,,,,,,,,16,,,,,{ bonus5 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,50,BF_WEAPON|BF_MAGIC,0; },{},{} -4364,Magaleta_Card,Margaretha Sorin Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,1; bonus5 bAutoSpellWhenHit,"PR_LEXDIVINA",5,150,BF_MAGIC,1; },{},{} -4365,B_Katrinn_Card,High Wizard Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bIgnoreMdefClassRate,Class_Normal,100; bonus bCastrate,100; bonus bSPrecovRate,-100; },{},{ heal 0,-2000; } -4366,Katrinn_Card,Kathryne Keyron Card,6,20,,10,,,,,,,,769,,,,,{ bonus bCastrate,getrefine()*-1; if(getrefine()>=9) { bonus bMatkRate,2; } },{},{} -4367,B_Shecil_Card,Sniper Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bHPDrainRate,50,20; bonus bHPrecovRate,-10; },{},{} -4368,Shecil_Card,Cecil Damon Card,6,20,,10,,,,,,,,2,,,,,{ bonus bAspdRate,5; bonus bHit,-30; },{},{} -4369,Venatu_Card,Venatu Card,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,readparam(bAgi)/18; },{},{} -4370,Dimik_Card,Dimik Card,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,getrefine()-5; },{},{} -4371,Archdam_Card,Archdam Card,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,10; bonus bCastrate,20; },{},{} -4372,Bacsojin_Card,White Lady Card,6,20,,10,,,,,,,,769,,,,,{ bonus bHealPower,30; bonus bUseSPrate,15; },{},{} -4373,Chung_E_Card,Green Maiden Card,6,20,,10,,,,,,,,4,,,,,{ bonus bLuk,getrefine()-5; bonus bCritical,getrefine(); },{},{} -4374,Apocalips_H_Card,Vesper Card,6,20,,10,,,,,,,,769,,,,,{ bonus bDex,2; bonus2 bIgnoreMdefClassRate,Class_Boss,30; },{},{} -4375,Orc_Baby_Card,Orc Baby Card,6,20,,10,,,,,,,,4,,,,,{ if(getrefine()>=9) { bonus2 bSubEle,Ele_Neutral,15; bonus bFlee,15; } else { bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,10; } },{},{} -4376,Lady_Tanee_Card,Lady Tanee Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMaxHPrate,-40; bonus bMaxSPrate,50; bonus2 bAddMonsterDropItem,513,200; bonus2 bAddItemHealRate,513,100; },{},{} -4377,Green_Iguana_Card,Grove Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12063,RC_Formless,50; },{},{} -4378,Acidus_Card,Gold Acidus Card,6,20,,10,,,,,,,,64,,,,,{ if(getrefine()<=4) { bonus bMaxHPrate,8; bonus bMaxSPrate,8; bonus bHPrecovRate,5; bonus bSPrecovRate,5; } else { bonus bMaxHPrate,4; bonus bMaxSPrate,4; } },{},{} -4379,Acidus__Card,Blue Acidus Card,6,20,,10,,,,,,,,769,,,,,{ if(getrefine()<=4) { bonus bSPrecovRate,5; bonus bMaxSP,80; } else { bonus bMaxSP,40; } },{},{} -4380,Ferus_Card,Red Ferus Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSkillAtk,"WZ_FIREPILLAR",5; bonus2 bSkillAtk,"WZ_METEOR",5; },{},{ heal 0,-50; } -4381,Ferus__Card,Green Ferus Card,6,20,,10,,,,,,,,64,,,,,{ bonus bVit,1; bonus bMaxHPrate,10; },{},{} -4382,Novus__Card,Yellow Novus Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHP,500; bonus bHPrecovRate,10; },{},{} -4383,Novus_Card,Red Novus Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAddEffWhenHit,Eff_Confusion,3000,ATF_TARGET|ATF_SELF; },{},{} -4384,Hydro_Card,Hydrolancer Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,"SA_SPELLBREAKER",1,100; },{},{} -4385,Dragon_Egg_Card,Dragon Egg Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12048,RC_Dragon,50; },{},{} -4386,Detale_Card,Detardeurus Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMdef,-20; bonus2 bResEff,Eff_Freeze,10000; bonus5 bAutoSpellWhenHit,"SA_LANDPROTECTOR",1,70,BF_MAGIC,0; },{},{} -4387,Ancient_Mimic_Card,Ancient Mimic Card,6,20,,10,,,,,,,,16,,,,,{ bonus bAgi,readparam(bLuk)/18; },{},{} -4388,Deathword_Card,Death Word Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSkillAtk,"MG_NAPALMBEAT",5; bonus2 bSkillAtk,"MG_SOULSTRIKE",5; bonus2 bSkillAtk,"HW_NAPALMVULCAN",5; },{},{ heal 0,-50; } -4389,Plasma_Card,Plasma Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItem,12118,50; bonus2 bAddMonsterDropItem,12119,50; bonus2 bAddMonsterDropItem,12120,50; bonus2 bAddMonsterDropItem,12121,50; },{},{} -4390,Breeze_Card,Breeze Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,5; bonus2 bAddEff,Eff_Bleeding,500; },{},{} -4391,Retribution_Card,Baroness of Retribution Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12068,RC_Angel,50; },{},{} -4392,Observation_Card,Dame of Sentinel Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDex,readparam(bVit)/18; },{},{} -4393,Shelter_Card,Mistress of Shelter Card,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,readparam(bStr)/18; },{},{} -4394,Solace_Card,Lady Solace Card,6,20,,10,,,,,,,,2,,,,,{ if(BaseJob==Job_Priest) bonus3 bAutoSpell,"CR_GRANDCROSS",5,20; },{},{} -4395,Tha_Maero_Card,Maero of Thanatos Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,5; bonus3 bAutoSpell,"AL_DECAGI",3,50; },{},{} -4396,Tha_Odium_Card,Odium of Thanatos Card,6,20,,10,,,,,,,,64,,,,,{ bonus bAgi,getrefine()-5; },{},{} -4397,Tha_Despero_Card,Despero of Thanatos Card,6,20,,10,,,,,,,,32,,,,,{ bonus bInt,getrefine()-6; },{},{} -4398,Tha_Dolor_Card,Dolor of Thanatos Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bMagicAddRace,RC_Angel,10; },{},{} -4399,Thanatos_Card,Memory of Thanatos Card,6,20,,10,,,,,,,,2,,,,,{ bonus bDefRatioAtkClass,Class_All; bonus bSPDrainValue,-1; bonus bDef,-30; bonus bFlee,-30; },{},{} -4400,Aliza_Card,Aliza Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAutoSpellWhenHit,"DC_WINKCHARM",1,50+50*(BaseJob==Job_Dancer); },{},{} -4401,Alicel_Card,Alicel Card,6,20,,10,,,,,,,,16,,,,,{ bonus bFlee,10; bonus bDef,-5; },{},{} -4402,Aliot_Card,Aliot Card,6,20,,10,,,,,,,,4,,,,,{ if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) { bonus bStr,2; bonus bMaxHPrate,5; } if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) { bonus bInt,2; bonus bMaxSPrate,5; } },{},{} -4403,Kiel_Card,Kiel-D-01 Card,6,20,,10,,,,,,,,769,,,,,{ bonus bDelayRate,-30; },{},{} -4404,Skogul_Card,Skogul Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAddEffWhenHit,Eff_Bleeding,3000,ATF_TARGET|ATF_SELF; },{},{} -4405,Frus_Card,Frus Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMagicDamageReturn,getrefine()*2; if(BaseClass==Job_Mage) bonus bMdef,3; },{},{} -4406,Skeggiold_Card,Skeggiold Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bMagicAddRace,RC_Demon,2; },{},{} -4407,Randgris_Card,Randgris Card,6,20,,10,,,,,,,,2,,,,,{ bonus bUnbreakableWeapon; bonus2 bAddClass,Class_All,10; bonus3 bAutoSpell,"SA_DISPELL",1,50; },{},{} -4408,Gloom_Under_Night_Card,Gloom Under Night Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEle,Ele_Holy,40; bonus2 bAddEle,Ele_Dark,40; bonus2 bAddRace,RC_Angel,40; bonus2 bAddRace,RC_Demon,40; },{},{} -4409,Agav_Card,Agav Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMatkRate,5; bonus bDef,-10; if(BaseClass==Job_Mage) bonus bMaxSP,100; },{},{} -4410,Echio_Card,Echio Card,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,15; if(BaseClass==Job_Swordman) bonus bMaxHP,500; },{},{} -4411,Vanberk_Card,Vanberk Card,6,20,,10,,,,,,,,769,,,,,{ bonus bStr,2; autobonus "{ bonus bCritical,100; }",5,5000,0,"{ specialeffect2 EF_ENHANCE; }"; },{},{} -4412,Isilla_Card,Isilla Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,2; autobonus "{ bonus bCastrate,-50; bonus bFlee,30; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; },{},{} -4413,Hodremlin_Card,Hodremlin Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubSize,Size_All,15; autobonus2 "{ bonus bFlee2,30; }",3,10000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_WIND; }"; },{},{} -4414,Seeker_Card,Seeker Card,6,20,,10,,,,,,,,32,,,,,{ skill "MG_STONECURSE",1; bonus2 bResEff,Eff_Stone,3000; bonus bMdef,10; },{},{} -4415,Snowier_Card,Snowier Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItem,536,2000; bonus2 bAddItemHealRate,536,100; },{},{} -4416,Siroma_Card,Siroma Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bSkillAtk,"MG_COLDBOLT",25; bonus2 bCastrate,"MG_COLDBOLT",-25; },{},{} -4417,Ice_Titan_Card,Ice Titan Card,6,20,,10,,,,,,,,64,,,,,{ bonus bVit,2; autobonus2 "{ bonus bDef,10; }",3,10000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_FREEZED; }"; },{},{} -4418,Gazeti_Card,Gazeti Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,"MG_COLDBOLT",2,100; },{},{} -4419,Ktullanux_Card,Ktullanux Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEle,Ele_Fire,50; bonus5 bAutoSpellWhenHit,"WZ_FROSTNOVA",10,20,BF_WEAPON|BF_MAGIC,0; },{},{} -4420,Muscipular_Card,Muscipular Card,6,20,,10,,,,,,,,32,,,,,{ bonus3 bAutoSpellWhenHit,"AL_HEAL",1,100; bonus3 bAutoSpellWhenHit,"AL_INCAGI",1,100; },{},{} -4421,Drosera_Card,Drosera Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCriticalLong,15; },{},{} -4422,Roween_Card,Roween Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee,5; bonus bFlee2,3; bonus2 bAddEle,Ele_Water,10; bonus2 bCriticalAddRace,RC_Fish,15; },{},{} -4423,Galion_Card,Galion Card,6,20,,10,,,,,,,,136,,,,,{ bonus bHit,5; bonus2 bAddEle,Ele_Water,5; },{},{} -4424,Stapo_Card,Stapo Card,6,20,,10,,,,,,,,136,,,,,{ skill "TF_PICKSTONE",1; skill "TF_THROWSTONE",1; },{},{} -4425,Atroce_Card,Atroce Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,25; autobonus "{ bonus bAspdRate,100; }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} -4426,Byorgue_Card,Byorgue Card,6,20,,10,,,,,,,,16,,,,,{ if(BaseJob==Job_Rogue) { bonus bMatkRate,10; bonus2 bAddClass,Class_All,10; } },{},{} -4427,Sword_Guardian_Card,Sword Guardian Card,6,20,,10,,,,,,,,2,,,,,{ if(getiteminfo(getequipid(EQI_HAND_R),11)==W_1HSWORD||getiteminfo(getequipid(EQI_HAND_R),11)==W_2HSWORD) { bonus bHit,5; bonus bCritical,5; bonus2 bSkillAtk,62,25; } },{},{} -4428,Bow_Guardian_Card,Bow Guardian Card,6,20,,10,,,,,,,,2,,,,,{ if(getiteminfo(getequipid(EQI_HAND_R),11)==W_BOW) { bonus bHit,5; bonus bCritical,5; bonus2 bSkillAtk,47,50; } },{},{} -4429,Salamander_Card,Salamander Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSkillAtk,"WZ_FIREPILLAR",40; bonus2 bSkillAtk,"WZ_METEOR",40; },{},{} -4430,Ifrit_Card,Ifrit Card,6,20,,10,,,,,,,,136,,,,,{ bonus bBaseAtk,(JobLevel/10); bonus bCritical,(JobLevel/10); bonus bHit,(JobLevel/10); bonus3 bAutoSpellWhenHit,"NPC_EARTHQUAKE",2,10; },{},{} -4431,Kasa_Card,Kasa Card,6,20,,10,,,,,,,,4,,,,,{ bonus3 bAutoSpell,"MG_FIREBALL",5,20; bonus3 bAutoSpell,"MG_FIREBOLT",5,20; },{},{} -4432,Magmaring_Card,Magmaring Card,6,20,,10,,,,,,,,4,,,,,{ bonus bBaseAtk,5; bonus2 bAddEle,Ele_Earth,10; bonus2 bCriticalAddRace,RC_Brute,15; },{},{} -4433,Imp_Card,Imp Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bSkillAtk,"MG_FIREBOLT",25; bonus2 bCastrate,"MG_FIREBOLT",-25; },{},{} -4434,Knocker_Card,Knocker Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bAddRace,RC_Formless,5; bonus3 bAddMonsterDropItem,756,RC_Formless,10; bonus3 bAddMonsterDropItem,757,RC_Formless,10; },{},{} -4435,Zombie_Slaughter_Card,Zombie Slaughter Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bAddRace,RC_DemiHuman,1; bonus2 bAddRace,RC_Player,1; bonus2 bMagicAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,RC_Player,1; bonus bHPGainValue,50; },{},{} -4436,Ragged_Zombie_Card,Ragged Zombie Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bCriticalAddRace,RC_Player,5; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bAddRace,RC_Player,1; bonus2 bMagicAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,RC_Player,1; bonus2 bAddEff2,Eff_Bleeding,10; },{},{} -4437,Hell_Poodle_Card,Hell Poodle Card,6,20,,10,,,,,,,,136,,,,,{ bonus bHit,1; bonus2 bAddItemHealRate,517,100; bonus3 bAddEff,Eff_Bleeding,50,ATF_SHORT; },{},{} -4438,Banshee_Card,Banshee Card,6,20,,10,,,,,,,,769,,,,,{ if(BaseClass==Job_Mage){ bonus bMaxSP,100; bonus bMaxHP,-100; bonus2 bSkillAtk,"MG_NAPALMBEAT",20; bonus2 bSkillAtk,"MG_SOULSTRIKE",20; bonus2 bSkillAtk,"HW_NAPALMVULCAN",20; } },{},{} -4439,Flame_Skull_Card,Flame Skull Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bResEff,Eff_Blind,3000; bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Curse,3000; bonus2 bResEff,Eff_Stone,3000; bonus2 bAddEffWhenHit,Eff_Blind,500; bonus2 bAddEffWhenHit,Eff_Stun,500; bonus2 bAddEffWhenHit,Eff_Curse,500; bonus2 bAddEffWhenHit,Eff_Stone,500; },{},{} -4440,Necromancer_Card,Necromancer Card,6,20,,10,,,,,,,,2,,,,,{ if(getiteminfo(getequipid(EQI_HAND_R),11)==W_STAFF) { bonus bInt,1; bonus2 bIgnoreMdefClassRate,Class_Normal,2; bonus2 bIgnoreMdefClassRate,Class_Boss,2; } },{},{} -4441,Fallen_Bishop_Card,Fallen Bishop Hibram Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMatkRate,10; bonus bMaxSPrate,-50; bonus2 bMagicAddRace,RC_Angel,50; bonus2 bMagicAddRace,RC_DemiHuman,50; bonus2 bMagicAddRace,RC_Player,50; },{},{} -4442,Tatacho_Card,Tatacho Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubEle,Ele_Neutral,20; bonus2 bAddEle,Ele_Neutral,5; },{},{} -4443,Aqua_Elemental_Card,Aqua Elemental Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubEle,Ele_Water,20; bonus2 bAddEle,Ele_Water,5; },{},{} -4444,Draco_Card,Draco Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubEle,Ele_Earth,20; bonus2 bAddEle,Ele_Earth,5; },{},{} -4445,Luciola_Vespa_Card,Luciola Vespa Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubEle,Ele_Wind,20; bonus2 bAddEle,Ele_Wind,5; },{},{} -4447,Centipede_Card,Centipede Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubEle,Ele_Poison,20; bonus2 bAddEle,Ele_Poison,5; },{},{} -4448,Cornus_Card,Cornus Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubEle,Ele_Holy,20; bonus2 bAddEle,Ele_Holy,5; },{},{} -4449,Dark_Shadow_Card,Dark Shadow Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubEle,Ele_Dark,20; bonus2 bAddEle,Ele_Dark,5; },{},{} -4450,Banshee_Master_Card,Banshee Master Card,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,1; bonus bMatk,10; },{},{} -4451,Ant_Buyanne_Card,Entweihen Crothen Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,100; },{},{} -4452,Centipede_Larva_Card,Centipede Larva Card,6,20,,10,,,,,,,,2,,,,,{ bonus bInt,1; bonus bMatk,3; },{},{} -4453,Hilsrion_Card,Hillsrion Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,25; },{},{} -// Armor Enchant System -//=================================================================== -4700,Strength1,STR+1,6,20,,10,,,,,,,,,,,,,{ bonus bStr,1; },{},{} -4701,Strength2,STR+2,6,20,,10,,,,,,,,,,,,,{ bonus bStr,2; },{},{} -4702,Strength3,STR+3,6,20,,10,,,,,,,,,,,,,{ bonus bStr,3; },{},{} -4703,Strength4,STR+4,6,20,,10,,,,,,,,,,,,,{ bonus bStr,4; },{},{} -4704,Strength5,STR+5,6,20,,10,,,,,,,,,,,,,{ bonus bStr,5; },{},{} -4705,Strength6,STR+6,6,20,,10,,,,,,,,,,,,,{ bonus bStr,6; },{},{} -4706,Strength7,STR+7,6,20,,10,,,,,,,,,,,,,{ bonus bStr,7; },{},{} -4707,Strength8,STR+8,6,20,,10,,,,,,,,,,,,,{ bonus bStr,8; },{},{} -4708,Strength9,STR+9,6,20,,10,,,,,,,,,,,,,{ bonus bStr,9; },{},{} -4709,Strength10,STR+10,6,20,,10,,,,,,,,,,,,,{ bonus bStr,10; },{},{} -4710,Inteligence1,INT+1,6,20,,10,,,,,,,,,,,,,{ bonus bInt,1; },{},{} -4711,Inteligence2,INT+2,6,20,,10,,,,,,,,,,,,,{ bonus bInt,2; },{},{} -4712,Inteligence3,INT+3,6,20,,10,,,,,,,,,,,,,{ bonus bInt,3; },{},{} -4713,Inteligence4,INT+4,6,20,,10,,,,,,,,,,,,,{ bonus bInt,4; },{},{} -4714,Inteligence5,INT+5,6,20,,10,,,,,,,,,,,,,{ bonus bInt,5; },{},{} -4715,Inteligence6,INT+6,6,20,,10,,,,,,,,,,,,,{ bonus bInt,6; },{},{} -4716,Inteligence7,INT+7,6,20,,10,,,,,,,,,,,,,{ bonus bInt,7; },{},{} -4717,Inteligence8,INT+8,6,20,,10,,,,,,,,,,,,,{ bonus bInt,8; },{},{} -4718,Inteligence9,INT+9,6,20,,10,,,,,,,,,,,,,{ bonus bInt,9; },{},{} -4719,Inteligence10,INT+10,6,20,,10,,,,,,,,,,,,,{ bonus bInt,10; },{},{} -4720,Dexterity1,DEX+1,6,20,,10,,,,,,,,,,,,,{ bonus bDex,1; },{},{} -4721,Dexterity2,DEX+2,6,20,,10,,,,,,,,,,,,,{ bonus bDex,2; },{},{} -4722,Dexterity3,DEX+3,6,20,,10,,,,,,,,,,,,,{ bonus bDex,3; },{},{} -4723,Dexterity4,DEX+4,6,20,,10,,,,,,,,,,,,,{ bonus bDex,4; },{},{} -4724,Dexterity5,DEX+5,6,20,,10,,,,,,,,,,,,,{ bonus bDex,5; },{},{} -4725,Dexterity6,DEX+6,6,20,,10,,,,,,,,,,,,,{ bonus bDex,6; },{},{} -4726,Dexterity7,DEX+7,6,20,,10,,,,,,,,,,,,,{ bonus bDex,7; },{},{} -4727,Dexterity8,DEX+8,6,20,,10,,,,,,,,,,,,,{ bonus bDex,8; },{},{} -4728,Dexterity9,DEX+9,6,20,,10,,,,,,,,,,,,,{ bonus bDex,9; },{},{} -4729,Dexterity10,DEX+10,6,20,,10,,,,,,,,,,,,,{ bonus bDex,10; },{},{} -4730,Agility1,AGI+1,6,20,,10,,,,,,,,,,,,,{ bonus bAgi,1; },{},{} -4731,Agility2,AGI+2,6,20,,10,,,,,,,,,,,,,{ bonus bAgi,2; },{},{} -4732,Agility3,AGI+3,6,20,,10,,,,,,,,,,,,,{ bonus bAgi,3; },{},{} -4733,Agility4,AGI+4,6,20,,10,,,,,,,,,,,,,{ bonus bAgi,4; },{},{} -4734,Agility5,AGI+5,6,20,,10,,,,,,,,,,,,,{ bonus bAgi,5; },{},{} -4735,Agility6,AGI+6,6,20,,10,,,,,,,,,,,,,{ bonus bAgi,6; },{},{} -4736,Agility7,AGI+7,6,20,,10,,,,,,,,,,,,,{ bonus bAgi,7; },{},{} -4737,Agility8,AGI+8,6,20,,10,,,,,,,,,,,,,{ bonus bAgi,8; },{},{} -4738,Agility9,AGI+9,6,20,,10,,,,,,,,,,,,,{ bonus bAgi,9; },{},{} -4739,Agility10,AGI+10,6,20,,10,,,,,,,,,,,,,{ bonus bAgi,10; },{},{} -4740,Vitality1,VIT+1,6,20,,10,,,,,,,,,,,,,{ bonus bVit,1; },{},{} -4741,Vitality2,VIT+2,6,20,,10,,,,,,,,,,,,,{ bonus bVit,2; },{},{} -4742,Vitality3,VIT+3,6,20,,10,,,,,,,,,,,,,{ bonus bVit,3; },{},{} -4743,Vitality4,VIT+4,6,20,,10,,,,,,,,,,,,,{ bonus bVit,4; },{},{} -4744,Vitality5,VIT+5,6,20,,10,,,,,,,,,,,,,{ bonus bVit,5; },{},{} -4745,Vitality6,VIT+6,6,20,,10,,,,,,,,,,,,,{ bonus bVit,6; },{},{} -4746,Vitality7,VIT+7,6,20,,10,,,,,,,,,,,,,{ bonus bVit,7; },{},{} -4747,Vitality8,VIT+8,6,20,,10,,,,,,,,,,,,,{ bonus bVit,8; },{},{} -4748,Vitality9,VIT+9,6,20,,10,,,,,,,,,,,,,{ bonus bVit,9; },{},{} -4749,Vitality10,VIT+10,6,20,,10,,,,,,,,,,,,,{ bonus bVit,10; },{},{} -4750,Luck1,LUK+1,6,20,,10,,,,,,,,,,,,,{ bonus bLuk,1; },{},{} -4751,Luck2,LUK+2,6,20,,10,,,,,,,,,,,,,{ bonus bLuk,2; },{},{} -4752,Luck3,LUK+3,6,20,,10,,,,,,,,,,,,,{ bonus bLuk,3; },{},{} -4753,Luck4,LUK+4,6,20,,10,,,,,,,,,,,,,{ bonus bLuk,4; },{},{} -4754,Luck5,LUK+5,6,20,,10,,,,,,,,,,,,,{ bonus bLuk,5; },{},{} -4755,Luck6,LUK+6,6,20,,10,,,,,,,,,,,,,{ bonus bLuk,6; },{},{} -4756,Luck7,LUK+7,6,20,,10,,,,,,,,,,,,,{ bonus bLuk,7; },{},{} -4757,Luck8,LUK+8,6,20,,10,,,,,,,,,,,,,{ bonus bLuk,8; },{},{} -4758,Luck9,LUK+9,6,20,,10,,,,,,,,,,,,,{ bonus bLuk,9; },{},{} -4759,Luck10,LUK+10,6,20,,10,,,,,,,,,,,,,{ bonus bLuk,10; },{},{} -4760,Matk1,MATK+1%,6,20,,10,,,,,,,,,,,,,{ bonus bMatkRate,1; },{},{} -4761,Matk2,MATK+2%,6,20,,10,,,,,,,,,,,,,{ bonus bMatkRate,2; },{},{} -4762,Evasion6,FLEE+6,6,20,,10,,,,,,,,,,,,,{ bonus bFlee,6; },{},{} -4763,Evasion12,FLEE+12,6,20,,10,,,,,,,,,,,,,{ bonus bFlee,12; },{},{} -4764,Critical5,CRI+5,6,20,,10,,,,,,,,,,,,,{ bonus bCritical,5; },{},{} -4765,Critical7,CRI+7,6,20,,10,,,,,,,,,,,,,{ bonus bCritical,7; },{},{} -4766,Atk2,ATK+2%,6,20,,10,,,,,,,,,,,,,{ bonus2 bAddClass,Class_All,2; },{},{} -4767,Atk3,ATK+3%,6,20,,10,,,,,,,,,,,,,{ bonus2 bAddClass,Class_All,3; },{},{} -4768,Str1_J,STR+1,6,20,,10,,,,,,,,,,,,,{},{},{} -4769,Str2_J,STR+2,6,20,,10,,,,,,,,,,,,,{},{},{} -4770,Str3_J,STR+3,6,20,,10,,,,,,,,,,,,,{},{},{} -4771,Int1_J,INT+1,6,20,,10,,,,,,,,,,,,,{},{},{} -4772,Int2_J,INT+2,6,20,,10,,,,,,,,,,,,,{},{},{} -4773,Int3_J,INT+3,6,20,,10,,,,,,,,,,,,,{},{},{} -4774,Vit1_J,VIT+1,6,20,,10,,,,,,,,,,,,,{},{},{} -4775,Vit2_J,VIT+2,6,20,,10,,,,,,,,,,,,,{},{},{} -4776,Vit3_J,VIT+3,6,20,,10,,,,,,,,,,,,,{},{},{} -4777,Agi1_J,AGI+1,6,20,,10,,,,,,,,,,,,,{},{},{} -4778,Agi2_J,AGI+2,6,20,,10,,,,,,,,,,,,,{},{},{} -4779,Agi3_J,AGI+3,6,20,,10,,,,,,,,,,,,,{},{},{} -4780,Dex1_J,DEX+1,6,20,,10,,,,,,,,,,,,,{},{},{} -4781,Dex2_J,DEX+2,6,20,,10,,,,,,,,,,,,,{},{},{} -4782,Dex3_J,DEX+3,6,20,,10,,,,,,,,,,,,,{},{},{} -4783,Luk1_J,LUK+1,6,20,,10,,,,,,,,,,,,,{},{},{} -4784,Luk2_J,LUK+2,6,20,,10,,,,,,,,,,,,,{},{},{} -4785,Luk3_J,LUK+3,6,20,,10,,,,,,,,,,,,,{},{},{} -// More Headgears -//=================================================================== -5001,Headset,Headset,4,20,,200,,3,,0,0xFFFFFFFE,7,2,256,,1,1,87,{ bonus2 bResEff,Eff_Curse,1000; },{},{} -5002,Gemmed_Crown,Jewel Crown,4,20,,600,,4,,0,0x000654E2,7,2,256,,60,1,88,{ bonus bInt,2; bonus bLuk,1; bonus bMdef,3; },{},{} -5003,Joker_Jester,Joker Jester,4,20,,100,,1,,0,0xFFFFFFFE,7,2,256,,0,1,89,{ bonus bLuk,2; bonus bMdef,5; },{},{} -5004,Oxygen_Mask,Oxygen Mask,4,20,,200,,0,,0,0xFFFFFFFE,7,2,1,,0,0,90,{ bonus2 bResEff,Eff_Poison,2000; },{},{} -5005,Gas_Mask,Gas Mask,4,20,,100,,1,,0,0xFFFFFFFE,7,2,513,,0,0,91,{ bonus2 bResEff,Eff_Poison,3000; },{},{} -5006,Machoman_Glasses,Machoman's Glasses,4,36000,,100,,1,,0,0xFFFFFFFE,7,2,512,,0,0,92,{},{},{} -5007,Loard_Circlet,Grand Circlet,4,20,,200,,3,,0,0xFFFFFFFE,7,2,256,,55,1,93,{ bonus bStr,1; bonus bInt,1; bonus bLuk,1; bonus bMdef,4; },{},{} -5008,Puppy_Love,Puppy Love,4,20,,100,,1,,0,0xFFFFFFFE,7,2,256,,0,0,94,{},{},{} -5009,Safety_Helmet,Safety Helmet,4,20,,500,,3,,0,0xFFFFFFFE,7,2,256,,0,1,95,{ bonus bMdef,3; bonus bUnbreakableHelm; },{},{} -5010,Indian_Hair_Piece,Indian Fillet,4,20,,100,,3,,0,0xFFFFFFFF,7,2,256,,0,1,96,{},{},{} -5011,Antenna,Aerial,4,20,,100,,3,,0,0xFFFFFFFF,7,2,256,,0,1,97,{},{},{} -5012,Ph.D_Hat,Ph.D Hat,4,20,,200,,3,,0,0xFFFFFFFE,7,2,256,,0,1,98,{},{},{} -5013,Horn_Of_Lord_Kaho,Lord Kaho's Horn,4,20,,100,,5,,0,0xFFFFFFFF,7,2,256,,0,1,99,{ bonus bMdef,10; bonus bStr,5; bonus bAgi,10; bonus bVit,10; bonus bInt,5; bonus bLuk,20; },{},{} -5014,Fin_Helm,Fin Helm,4,20,,300,,2,,0,0x00004082,7,2,512,,65,0,100,{},{},{} -5015,Egg_Shell,Egg Shell,4,20,,200,,3,,0,0xFFFFFFFF,7,2,256,,0,0,101,{},{},{} -5016,Boy's_Cap,Boy's Cap,4,20,,100,,2,,0,0xFFFFFFFE,7,2,256,,0,1,102,{},{},{} -5017,Bone_Helm,Bone Helm,4,20,,800,,7,,0,0x000444A2,7,2,256,,70,1,103,{ bonus2 bSubEle,Ele_Dark,-15; },{},{} -5018,Feather_Bonnet,Feather Bonnet,4,20,,300,,4,,0,0x00080808,7,2,256,,0,1,104,{ bonus bAgi,1; },{},{} -5019,Corsair,Corsair,4,20,,500,,5,,0,0xFFFFFFFE,7,2,256,,0,1,105,{ bonus bVit,1; },{},{} -5020,Kafra_Band,Kafra Band,4,20,,500,,3,,0,0xFFFFFFFF,7,2,256,,0,1,106,{ bonus bMdef,3; },{},{} -5021,Bankruptcy_Of_Heart,Grief for Greed,4,20,,1200,,4,,0,0x00040420,7,2,256,,38,1,107,{ bonus bInt,1; bonus bDex,1; },{},{} -5022,Helm_Of_Sun,Hat of the Sun God,4,20,,2400,,4,,0,0x00CFDF80,7,2,768,,0,1,138,{ bonus bStr,3; bonus bInt,2; },{},{} -5023,Hat_Of_Bundle,Parcel Hat,4,20,,1000,,0,,0,0x00040420,7,2,256,,0,1,108,{},{},{} -5024,Hat_Of_Cake,Cake Hat,4,20,,1000,,1,,0,0xFFFFFFFF,7,2,256,,0,1,109,{},{},{} -5025,Helm_Of_Angel,Helm of Angel,4,20,,1600,,5,,0,0x00CFDF80,7,2,256,,74,1,110,{ bonus bAgi,1; bonus bLuk,1; bonus bMdef,3; },{},{} -5026,Hat_Of_Cook,Chef Hat,4,20,,300,,1,,0,0xFFFFFFFE,7,2,256,,50,1,111,{ bonus bDex,1; },{},{} -5027,Wizardry_Hat,Mage Hat,4,20,,300,,1,,0,0x00810204,7,2,256,,0,1,112,{ bonus bInt,2; bonus bMaxSP,150; },{},{} -5028,Candle,Candle,4,20,,150,,0,,0,0xFFFFFFFF,7,2,256,,0,1,113,{},{},{} -5029,Spore_Hat,Spore Hat,4,20,,900,,3,,0,0xFFFFFFFE,7,2,256,,20,1,114,{},{},{} -5030,Panda_Cap,Panda Hat,4,20,,800,,3,,0,0xFFFFFFFE,7,2,256,,40,1,115,{},{},{} -5031,Mine_Helm,Mine Hat,4,20,,1500,,4,,0,0x0006D5F2,7,2,256,,55,1,116,{ bonus bDex,2; },{},{} -5032,Picnic_Hat,Sunday Hat,4,20,,800,,1,,0,0xFFFFFFFE,7,2,256,,0,1,117,{},{},{} -5033,Smokie_Hat,Raccoon Hat,4,20,,900,,3,,0,0xFFFFFFFE,7,2,256,,50,1,118,{},{},{} -5034,Light_Bulb_Band,Bulb Band,4,20,,500,,0,,0,0xFFFFFFFE,7,2,256,,0,1,119,{},{},{} -5035,Poring_Hat,Poring Hat,4,20,,700,,2,,0,0xFFFFFFFE,7,2,256,,38,1,120,{},{},{} -5036,Cross_Band,Cross Hat,4,20,,250,,1,,0,0xFFFFFFFE,7,2,256,,10,1,121,{},{},{} -5037,Fruit_Shell,Nut Shell,4,20,,150,,4,,0,0xFFFFFFFF,7,2,256,,5,0,122,{},{},{} -5038,Deviruchi_Cap,Deviruchi Hat,4,20,,800,,2,,0,0xFFFFFFFE,7,2,256,,64,1,123,{ bonus bStr,1; bonus bInt,1; },{},{} -5039,Mottled_Egg_Shell,Rainbow Eggshell,4,20,,400,,4,,0,0xFFFFFFFF,7,2,256,,19,0,124,{},{},{} -5040,Blush,Blush,4,20,,100,,0,,0,0xFFFFFFFF,7,2,512,,0,0,125,{},{},{} -5041,Heart_Hair_Pin,Heart Hairpin,4,20,,100,,0,,0,0xFFFFFFFF,7,2,256,,0,1,126,{},{},{} -5042,Hair_Protector,Bao Bao,4,20,,150,,0,,0,0xFFFFFFFE,7,2,256,,14,1,127,{},{},{} -5043,Opera_Ghost_Mask,Opera Phantom Mask,4,20,,200,,1,,0,0xFFFFFFFE,7,2,512,,20,0,128,{},{},{} -5044,Devil's_Wing,Evil Wing Ears,4,20,,350,,2,,0,0x0,7,2,256,,45,1,129,{ bonus bVit,1; },{},{} -5045,Magician_Hat,Magician Hat,4,20,,500,,3,,0,0x00818314,7,2,256,,50,1,130,{ bonus bDex,1; bonus bAgi,1; bonus bMaxSP,50; },{},{} -5046,Bongun_Hat,Bongun Hat,4,20,,300,,5,,0,0xFFFFFFFF,7,2,769,,0,0,139,{},{},{} -5047,Fashion_Sunglass,Fashionable Glasses,4,20,,100,,0,,0,0xFFFFFFFE,7,2,256,,0,1,131,{},{},{} -5048,First_Moon_Hair_Pin,Cresent Hairpin,4,20,,100,,0,,0,0xFFFFFFFF,7,2,256,,0,1,132,{},{},{} -5049,Stripe_Band,Striped Hairband,4,20,,150,,1,,0,0xFFFFFFFF,7,2,256,,0,0,133,{},{},{} -5050,Mystery_Fruit_Shell,Wonder Nutshell,4,20,,300,,5,,0,0xFFFFFFFF,7,2,256,,30,0,134,{},{},{} -5051,Kitty_Bell,Pussy Cat Bell,4,20,,100,,0,,0,0x0,7,2,1,,0,0,135,{},{},{} -5052,Blue_Hair_Band,Blue Hairband,4,20,,150,,1,,0,0xFFFFFFFF,7,2,256,,0,1,136,{},{},{} -5053,Spinx_Helm,Sphinx Hat,4,20,,3000,,5,,0,0x00004082,7,2,257,,65,0,137,{ bonus bStr,2; },{},{} -5054,Assassin_Mask,Assassin Mask,4,20,,100,,0,,0,0x00001100,7,2,1,,70,0,180,{},{},{} -5055,Novice_Egg_Cap,Novice False Eggshell,4,1,,1,,3,,0,0x00000001,7,2,256,,0,0,101,{},{},{} -5056,Love_Berry,Fruit of Love,4,1,,100,,0,,0,0xFFFFFFFF,7,2,256,,0,0,140,{},{},{} -5057,Ear_Of_Black_Cat,Black Cat Ears,4,16000,,200,,2,,0,0xFFFFFFFF,7,2,256,,45,1,141,{},{},{} -5058,Drooping_Kitty,Drooping Cat,4,250000,,500,,1,,0,0xFFFFFFFE,7,2,256,,0,1,142,{ bonus bMdef,15; bonus2 bResEff,Eff_Curse,3000; },{},{} -5059,Brown_Bear_Cap,Teddybear Hat,4,20,,800,,3,,0,0xFFFFFFFF,7,2,256,,50,1,143,{},{},{} -5060,Party_Hat,Party Hat,4,20,,300,,3,,0,0xFFFFFFFF,7,2,256,,0,1,144,{ bonus bLuk,1; },{},{} -5061,Flower_Hairpin,Flower Hairpin,4,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,1,145,{},{},{} -5062,Straw_Hat,Straw Hat,4,20,,200,,3,,0,0xFFFFFFFF,7,2,256,,50,1,146,{ bonus bAgi,1; },{},{} -5063,Plaster,Giant Band Aid,4,20,,100,,1,,0,0xFFFFFFFE,7,2,256,,0,1,147,{},{},{} -5064,Leaf_Headgear,Smokie Leaf,4,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,1,148,{},{},{} -5065,Fish_On_Head,Blue Fish,4,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,50,1,149,{ bonus2 bAddRace,RC_Fish,10; },{},{} -5066,Horn_Of_Succubus,Succubus Horn,4,20,,800,,4,,0,0xFFFFFFFE,7,2,256,,70,1,150,{ bonus bInt,1; bonus bMdef,10; },{},{} -5067,Sombrero,Sombrero,4,20,,350,,4,,0,0xFFFFFFFE,7,2,256,,0,1,151,{ bonus bAgi,1; },{},{} -5068,Ear_Of_Devil's_Wing,Evil Wing Ears,4,20,,100,,1,,0,0xFFFFFFFF,7,2,512,,70,0,152,{ bonus bStr,1; },{},{} -5069,Mask_Of_Fox,Kitsune Mask,4,20,,300,,1,,0,0xFFFFFFFE,7,2,256,,0,1,153,{ bonus bAgi,1; bonus bLuk,1; },{},{} -5070,Headband_Of_Power,Hot-blooded Headband,4,20,,100,,1,,0,0xFFFFFFFE,7,2,256,,0,1,154,{ bonus bStr,2; },{},{} -5071,Indian_Headband,Indian Headband,4,20,,200,,1,,0,0xFFFFFFFE,7,2,256,,0,1,155,{ bonus bDex,1; },{},{} -5072,Inccubus_Horn,Incubus Horn,4,20,,800,,4,,0,0xFFFFFFFE,7,2,256,,70,1,156,{ bonus bAgi,1; bonus bMdef,10; },{},{} -5073,Cap_Of_Concentration,Model Training Hat,4,20,,700,,2,,0,0xFFFFFFFE,7,2,256,,0,1,157,{ bonus bDex,2; },{},{} -5074,Ear_Of_Angel's_Wing,Angel Wing Ears,4,20,,100,,1,,0,0xFFFFFFFF,7,2,512,,70,0,158,{ bonus bStr,1; },{},{} -5075,Cowboy_Hat,Cowboy Hat,4,20,,500,,4,,0,0xFFFFFFFF,7,2,256,,0,1,159,{},{},{} -5076,Fur_Hat,Beanie,4,20,,350,,2,,0,0xFFFFFFFF,7,2,256,,0,1,160,{ bonus bLuk,1; },{},{} -5077,Tulip_Hairpin,Tulip Hairpin,4,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,1,161,{},{},{} -5078,Sea_Otter_Cap,Sea-Otter Hat,4,20,,800,,3,,0,0xFFFFFFFF,7,2,256,,50,1,162,{ bonus bVit,1; },{},{} -5079,Crossed_Hair_Band,X Hairpin,4,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,1,163,{},{},{} -5080,Headgear_Of_Queen,Crown of Ancient Queen,4,20,,400,,4,,0,0xFFFFFFFF,7,2,256,,45,1,164,{},{},{} -5081,Mistress_Crown,Crown of Mistress,4,20,,100,,0,,0,0xFFFFFFFE,7,2,256,,75,1,165,{ bonus bMaxSP,100; bonus bInt,2; bonus bUnbreakableHelm; },{},{} -5082,Mushroom_Band,Decorative Mushroom,4,20,,100,,2,,0,0xFFFFFFFF,7,2,256,,0,1,166,{},{},{} -5083,Red_Tailed_Ribbon,Red Ribbon,4,20,,200,,1,,0,0xFFFFFFFF,7,2,256,,45,1,167,{ bonus bMdef,10; },{},{} -5084,Lazy_Raccoon,Lazy Smokie,4,20,,500,,1,,0,0xFFFFFFFE,7,2,256,,0,1,168,{ bonus2 bResEff,Eff_Sleep,2000; },{},{} -5085,Pair_Of_Red_Ribbon,Small Ribbons,4,20,,100,,1,,0,0xFFFFFFFF,7,2,512,,45,0,169,{},{},{} -5086,Alarm_Mask,Alarm Mask,4,20,,100,,2,,0,0xFFFFFFFE,7,2,513,,0,0,170,{ bonus2 bResEff,Eff_Blind,5000; },{},{} -5087,Goblin_Mask_01,Poker Face,4,20,,100,,1,,0,0xFFFFFFFF,7,2,513,,0,0,171,{},{},{} -5088,Goblin_Mask_02,Surprised Mask,4,20,,100,,1,,0,0xFFFFFFFF,7,2,513,,0,0,172,{},{},{} -5089,Goblin_Mask_03,Annoyed Mask,4,20,,100,,1,,0,0xFFFFFFFF,7,2,513,,0,0,173,{},{},{} -5090,Goblin_Mask_04,Goblin Leader Mask,4,20,,100,,2,,0,0xFFFFFFFF,7,2,513,,0,0,174,{},{},{} -5091,Big_Golden_Bell,Decorative Golden Bell,4,20,,200,,2,,0,0xFFFFFFFE,7,2,768,,35,1,175,{},{},{} -5092,Blue_Coif,Coif,4,150000,,300,,5,,0,0x00001100,7,2,768,,65,1,176,{},{},{} -5093,Blue_Coif_,Coif,4,150000,,300,,5,,1,0x00001100,7,2,768,,65,1,177,{ bonus bMaxSP,100; },{},{} -5094,Orc_Hero_Helm,Helmet of Orc Hero,4,500000,,900,,5,,0,0xFFFFFFFE,7,2,768,,55,1,178,{ bonus bStr,2; bonus bVit,1; },{},{} -//5095,Orc_Hero_Helm_,Helmet of Orc Hero,4,800000,,1000,,5,,1,0xFFFFFFFE,7,2,768,,55,1,179,{ bonus bStr,2; bonus bVit,1; },{},{} -5096,Assassin_Mask_,Assassin Mask,4,20,,100,,0,,0,0x00001100,7,2,1,,70,0,180,{},{},{} -5097,Cone_Hat_,Holiday Hat,4,0,,400,,0,,0,0xFFFFFFFF,7,2,256,,0,1,144,{},{},{} -5098,Tiger_Mask,Tiger Mask,4,20,,400,,2,,0,0xFFFFFFFF,7,2,768,,50,0,181,{ bonus bStr,3; bonus bMaxHP,100; },{},{} -5099,Cat_Hat,Neko Mimi,4,20,,300,,1,,0,0xFFFFFFFF,7,2,256,,0,1,182,{ bonus bLuk,2; bonus bMdef,10; bonus2 bSubRace,RC_Brute,5; },{},{} -5100,Sales_Signboard,Sales Banner,4,20,,800,,0,,0,0xFFFFFFFF,7,2,256,,75,1,183,{ bonus bStr,1; bonus bAgi,1; bonus bLuk,1; },{},{} -5101,Takius_Blindfold,Takius's Blindfold,4,20,,100,,0,,0,0xFFFFFFFF,7,2,512,,0,0,184,{},{},{} -5102,Round_Eyes,Blank Eyes,4,20,,100,,0,,0,0xFFFFFFFF,7,2,512,,0,0,185,{},{},{} -5103,Sunflower_Hairpin,Sunflower Hairpin,4,20,,600,,1,,0,0xFFFFFFFE,7,2,256,,30,0,186,{ bonus bAgi,2; bonus bCritical,5; },{},{} -5104,Dark_Blindfold,Dark Blinder,4,20,,100,,0,,0,0xFFFFFFFE,7,2,512,,0,0,187,{ bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Stun,200; },{},{} -5105,Hat_Of_Cake_,2nd Anniversary Hat,4,20,,1000,,1,,0,0xFFFFFFFF,7,2,256,,24,1,109,{ bonus bDex,1; bonus bMaxSP,80; bonus3 bAddMonsterDropItem,7864,7,50; },{},{} -5106,Cone_Hat_INA,2nd Anniversary Hat,4,20,,300,,3,,0,0xFFFFFFFF,7,2,256,,1,0,144,{ bonus bLuk,1; },{},{} -5107,Well_Baked_Toast,Crunch Toast,4,20,,50,,0,,0,0xFFFFFFFF,7,2,1,,0,0,188,{},{},{} -5108,Detective_Hat,Renown Detective's Cap,4,20,,350,,3,,1,0xFFFFFFFF,7,2,256,,0,1,189,{},{},{} -5109,Red_Bonnet,Red Bonnet,4,20,,400,,2,,0,0xFFFFFFFF,7,2,256,,0,1,190,{},{},{} -5110,Baby_Pacifier,Baby Pacifier,4,20,,50,,0,,0,0xFFFFFFFF,7,2,1,,0,0,191,{},{},{} -5111,Galapago_Cap,Galapago Cap,4,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,55,1,192,{ bonus2 bAddMonsterDropItem,605,100; },{},{} -5112,Super_Novice_Hat,Super Novice Hat,4,8500,,400,,4,,0,0x00000001,7,2,256,,40,1,193,{ bonus bAllStats,1; },{},{} -5113,Angry_Mouth,Angry Snarl,4,20,,50,,0,,0,0xFFFFFFFF,7,2,1,,0,0,194,{},{},{} -5114,Fedora,Bucket Hat,4,6000,,300,,3,,0,0xFFFFFFFF,7,2,256,,0,1,195,{},{},{} -5115,Winter_Hat,Winter Hat,4,20,,500,,3,,0,0xFFFFFFFF,7,2,256,,0,1,196,{ bonus2 bResEff,Eff_Freeze,1000; },{},{} -5116,Banana_Hat,Banana Hat,4,20,,200,,1,,0,0xFFFFFFFF,7,2,256,,0,1,197,{ bonus3 bAutoSpell,"SM_PROVOKE",3,30; },{},{} -5117,Mistic_Rose,Mystic Rose,4,20,,100,,0,,0,0xFFFFFFFF,7,2,256,,0,1,198,{ bonus2 bSubRace,RC_Plant,2; },{},{} -5118,Ear_Of_Puppy,Puppy Headband,4,20,,100,,2,,0,0xFFFFFFFF,7,2,256,,0,1,199,{},{},{} -5119,Super_Novice_Hat_,Super Novice Hat,4,8500,,400,,4,,1,0x00000001,7,2,256,,40,1,193,{ bonus bAllStats,1; },{},{} -5120,Fedora_,Bucket Hat,4,6000,,300,,3,,1,0xFFFFFFFF,7,2,256,,0,1,195,{},{},{} -5121,Zherlthsh_Mask,Zealotus Mask,4,20,,400,,3,,0,0xFFFFFFFE,7,2,768,,70,1,200,{ bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; },{},{} -5122,Magni_Cap,Magni's Cap,4,30000,,1000,,5,,0,0xFFFFFFFE,7,2,256,,65,1,250,{ bonus bStr,2; },{},{} -5123,Ulle_Cap,Ulle's Cap,4,30000,,500,,3,,1,0xFFFFFFFE,7,2,256,,65,1,254,{ bonus bDex,2; bonus bAgi,1; },{},{} -5124,Fricca_Circlet,Fricca's Circlet,4,30000,,300,,3,,0,0xFFFFFFFE,7,2,256,,65,1,251,{ bonus bMdef,10; bonus bInt,2; bonus bMaxSP,50; },{},{} -5125,Kiss_Of_Angel,Angel's Kiss,4,10000,,300,,3,,1,0x00000001,7,2,256,,50,1,255,{ bonus bSPrecovRate,5; },{},{} -5126,Morpheus's_Hood,Morpheus's Hood,4,30000,,200,,1,,0,0xFFFFFFFE,7,2,256,,33,1,256,{ bonus bInt,2; },{},{} -5127,Morrigane's_Helm,Morrigane's Helm,4,30000,,500,,4,,0,0xFFFFFFFE,7,2,256,,61,1,257,{ bonus bLuk,2; bonus bBaseAtk,3; },{},{} -5128,Goibne's_Helmet,Goibne's Helm,4,30000,,500,,5,,0,0xFFFFFFFE,7,2,256,,54,1,258,{ bonus bVit,3; bonus bMdef,3; },{},{} -5129,Bird_Nest,Bird Nest,4,20,,400,,1,,0,0xFFFFFFFF,7,2,256,,50,0,201,{ bonus bAgi,2; bonus2 bSubRace,RC_Brute,10; },{},{} -5130,Lion_Mask,Lion Mask,4,20,,700,,0,,0,0x00CFDF80,7,2,768,,75,1,202,{ bonus2 bAddEffWhenHit,Eff_Silence,500; bonus bMdef,1; },{},{} -5131,Close_Helmet,Close Helmet,4,20,,1200,,8,,0,0x00004082,7,2,769,,75,1,203,{ bonus bVit,3; bonus bMaxHPrate,3; },{},{} -5132,Angeling_Hat,Angeling Hat,4,20,,700,,2,,0,0xFFFFFFFF,7,2,256,,0,0,204,{ bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; },{},{} -5133,Sheep_Hat,Sheep Hat,4,20,,150,,1,,0,0x00008110,7,2,256,,0,0,205,{ bonus bShortWeaponDamageReturn,5; },{},{} -5134,Pumpkin_Hat,Pumpkin-Head,4,20,,200,,2,,0,0xFFFFFFFF,7,2,256,,0,1,206,{ bonus2 bSubRace,RC_Demon,5; },{},{} -5135,Cyclops_Visor,Cyclop's Eye,4,0,,200,,0,,0,0xFFFFFFFE,7,2,512,,75,0,207,{ bonus bMaxSP,50; },{},{} -5136,Santa's_Hat_,Antonio's Santa Hat,4,20,,100,,3,,0,0xFFFFFFFF,7,2,256,,0,1,20,{},{},{} -5137,Alice_Doll,Alice Doll,4,20,,500,,0,,1,0xFFFFFFFE,7,2,256,,30,0,208,{ bonus bStr,1; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus2 bAddEff2,Eff_Sleep,10; },{},{} -5138,Magic_Eyes,Magic Eyes,4,20,,300,,1,,0,0x00810204,7,2,256,,30,1,209,{ bonus bMdef,5; bonus bCastrate,-10; bonus bUseSPrate,20; },{},{} -5139,Hibiscus,Hibiscus,4,20,,200,,0,,0,0xFFFFFFFF,7,2,256,,10,0,210,{ bonus bDex,1; bonus bInt,1; bonus bMdef,5; },{},{} -5140,Charming_Ribbon,Charming Ribbon,4,20,,400,,1,,1,0xFFFFFFFF,7,2,256,,10,1,211,{ bonus2 bSubRace,RC_Undead,5; bonus2 bSubRace,RC_Demon,5; },{},{} -5141,Marionette_Doll,Marionette Doll,4,20,,400,,0,,1,0xFFFFFFFE,7,2,256,,30,1,212,{ bonus bStr,1; },{},{} -5142,Crescent_Helm,Crescent Helm,4,20,,3000,,8,,0,0x000444A2,7,2,768,,50,1,213,{ bonus bVit,1; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; },{},{} -5143,Kabuki_Mask,Kabuki Mask,4,20,,1000,,5,,1,0xFFFFFFFE,7,1,769,,30,1,214,{ bonus2 bResEff,Eff_Silence,3000; },{},{} -5144,Gambler_Hat,Gambler Hat,4,20,,200,,2,,0,0xFFFFFFFF,7,2,256,,0,1,16,{ bonus bLuk,5; },{},{} -5145,Carnival_Joker_Jester,Carnival Joker Jester,4,10,,100,,0,,0,0xFFFFFFFF,7,2,256,,0,1,89,{},{},{} -5146,Elephant_Hat,Elephant Hat,4,0,,500,,0,,0,0xFFFFFFFF,7,2,256,,0,1,215,{ bonus bVit,1; bonus2 bSubRace,RC_Brute,7; skill "WZ_WATERBALL",1; },{},{} -5147,Baseball_Cap,Baseball Cap,4,0,,200,,3,,1,0xFFFFFFFF,7,2,256,,0,1,216,{},{},{} -5148,Phrygian_Cap,Phrygian Cap,4,0,,500,,0,,0,0xFFFFFFFF,7,2,256,,0,1,217,{ bonus bInt,2; },{},{} -5149,Silver_Tiara,Silver Tiara,4,0,,100,,0,,0,0xFFFFFFFF,7,2,256,,0,1,218,{ bonus bInt,2; },{},{} -5150,Joker_Jester_,Joker Jester,4,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,0,219,{ bonus bSpeedRate,25; },{},{} -5151,Headset_OST,Note Headphones,4,20,,200,,4,,1,0xFFFFFFFF,7,2,768,,0,1,220,{ bonus bMdef,3; bonus2 bResEff,Eff_Stun,1000; bonus2 bResEff,Eff_Freeze,1000; },{},{} -5152,Chinese_Crown,Chinese Crown,4,20,,2000,,2,,0,0xFFFFFFFF,7,2,768,,1,1,221,{ bonus2 bResEff,Eff_Stun,1000; bonus bInt,1; },{},{} -5153,Angeling_Hairpin,Angeling Hairpin,4,20,,700,,3,,0,0xFFFFFFFF,7,2,256,,0,1,222,{ bonus bFlee,5; },{},{} -5154,Sunglasses_F,Father's Sunglasses,4,20,,100,,3,,0,0xFFFFFFFF,7,2,512,,0,0,12,{},{},{} -5155,Granpa_Beard_F,Father's White Moustache,4,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,0,0,25,{ bonus bBaseAtk,20; },{},{} -5156,Flu_Mask_F,Father's Mask,4,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,0,0,8,{ bonus bMatkRate,1; },{},{} -5157,Viking_Helm_,Orc Helm,4,20,,500,,5,,1,0x000654E2,7,2,256,,0,1,86,{},{},{} -5158,Holy_Bonnet_,Monk Hat,4,30000,,100,,5,,1,0x00008110,7,2,256,,0,1,35,{ bonus bMdef,3; },{},{} -5159,Golden_Gear_,Golden Gear,4,20,,900,,5,,1,0xFFFFFFFE,7,2,256,,40,1,30,{ bonus bUnbreakableHelm; },{},{} -5160,Magestic_Goat_,Majestic Goat,4,20,,800,,5,,1,0x006444A2,7,2,256,,0,1,41,{ bonus bStr,1; },{},{} -5161,Sharp_Gear_,Spiky Band,4,20,,1000,,6,,1,0x0066D5F2,7,2,256,,50,1,43,{},{},{} -5162,Bone_Helm_,Bone Helm,4,20,,800,,7,,1,0x000444A2,7,2,256,,70,1,103,{ bonus2 bSubEle,Ele_Dark,-15; },{},{} -5163,Corsair_,Corsair,4,20,,500,,5,,1,0xFFFFFFFE,7,2,256,,0,1,105,{ bonus bVit,1; },{},{} -5164,Tiara_,Tiara,4,20,,400,,4,,1,0xFFFFFFFE,7,0,256,,45,1,19,{ bonus bInt,1; },{},{} -5165,Crown_,Crown,4,20,,400,,4,,1,0xFFFFFFFE,7,1,256,,45,1,45,{ bonus bInt,1; },{},{} -5166,Spinx_Helm_,Sphinx Hat,4,20,,3000,,5,,1,0x00004082,7,2,257,,65,0,137,{ bonus bStr,2; },{},{} -5167,Munak_Turban_,Munak Hat,4,20,,300,,5,,1,0xFFFFFFFF,7,2,769,,0,0,51,{ bonus2 bSubRace,RC_Undead,10; },{},{} -5168,Bongun_Hat_,Bongun Hat,4,20,,300,,5,,1,0xFFFFFFFF,7,2,769,,0,0,139,{},{},{} -5169,Bride_Mask,Bride Mask,4,30000,,500,,4,,1,0xFFFFFFFF,7,2,768,,40,1,223,{ if(BaseClass==Job_Taekwon){ bonus bLuk,2; bonus bCritical,5; } },{},{} -5170,Feather_Beret,Feather Beret,4,30000,,600,,1,,0,0xFFFFFFFE,7,2,256,,0,1,224,{ bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; },{},{} -5171,Valkyrie_Helm,Valkyrie Helm,4,100000,,1000,,5,,1,0xFFFFFFFE,2,2,256,,0,1,225,{ bonus bMdef,5; },{},{} -5172,Beret,Beret,4,30000,,700,,0,,0,0xFFFFFFFF,7,2,256,,0,0,226,{ bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; },{},{} -5173,Satto_Hat,Magistrate Hat,4,30000,,400,,3,,1,0xFFFFFFFF,7,2,256,,60,1,227,{ if(BaseClass==Job_Taekwon){ bonus bAgi,1; bonus bHPrecovRate,3; } },{},{} -5174,Ayam,Ayam,4,30000,,400,,3,,1,0xFFFFFFFF,7,2,256,,60,1,228,{ if(BaseClass==Job_Taekwon){ bonus bInt,1; bonus bSPrecovRate,3; } },{},{} -5175,Censor_Bar,Censor Bar,4,30000,,100,,0,,0,0xFFFFFFFF,7,2,512,,0,0,229,{ bonus2 bResEff,Eff_Curse,500; bonus bMdef,1; bonus bHit,-5; },{},{} -5176,Hahoe_Mask,Hahoe Mask,4,30000,,100,,2,,0,0xFFFFFFFF,7,2,513,,30,0,230,{ if(BaseClass==Job_Taekwon){ bonus bLuk,1; bonus bFlee2,2; } },{},{} -5177,Guardian_Lion_Mask,Mythical Lion Mask,4,30000,,500,,5,,1,0xFFFFFFFF,7,2,768,,40,1,231,{ if(BaseClass==Job_Taekwon){ bonus bDex,2; bonus bBaseAtk,2*getrefine(); bonus3 bAddEff,Eff_Stun,1000,ATF_SHORT; } },{},{} -5178,Candle_,Candle,4,20,,150,,0,,0,0xFFFFFFFF,7,2,256,,0,1,113,{ bonus bAllStats,1; },{},{} -5179,Gold_Tiara,Golden Tiara,4,0,,100,,0,,0,0xFFFFFFFF,7,2,256,,0,1,232,{ bonus bInt,2; },{},{} -5180,Phrygian_Cap_,France Holiday Hat,4,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,1,217,{ bonus bVit,1; },{},{} -5181,Helm_Of_Darkness,Helm of Darkness,4,20,,2000,,3,,1,0x000654E2,7,2,768,,50,1,233,{ bonus bStr,2; },{},{} -5182,Puppy_Hat,Puppy Hat,4,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,30,0,234,{ bonus bAgi,1; bonus3 bAutoSpell,"PR_GLORIA",1,10+20*(readparam(bAgi)>=77); },{},{} -5183,Bird_Nest_Hat,Bird Nest Hat,4,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,10,1,235,{ bonus bDex,1; bonus bAgi,1; bonus2 bResEff,Eff_Stun,1000; },{},{} -5184,Captain_Hat,Captain's Hat,4,20,,500,,4,,0,0xFFFFFFFE,7,2,256,,30,1,236,{ bonus2 bSubEle,Ele_Water,5; },{},{} -5185,Laurel_Wreath,Laurel Wreath,4,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,10,1,237,{ bonus bLuk,3; bonus2 bResEff,Eff_Blind,500; bonus2 bResEff,Eff_Curse,500; },{},{} -5186,Geographer_Band,Geographer Band,4,20,,500,,1,,0,0xFFFFFFFF,7,2,256,,30,0,238,{ bonus bInt,1; bonus3 bAutoSpellWhenHit,"AL_HEAL",1,50; },{},{} -5187,Twin_Ribbon,Twin Ribbon,4,20,,200,,0,,1,0xFFFFFFFF,7,2,256,,30,1,239,{ bonus bMaxSP,30; bonus bMdef,3; bonus3 bAutoSpellWhenHit,"NPC_STONESKIN",6,10; bonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",6,120,BF_MAGIC,0; },{},{} -5188,Minstrel_Hat,Wandering Minstrel Hat,4,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,50,1,240,{ bonus bInt,1; bonus bDex,1; },{},{} -5189,Fallen_Leaves,Autumn Leaves,4,20,,100,,0,,0,0xFFFFFFFF,7,2,256,,0,1,241,{ bonus bMaxHP,40; bonus bMaxSP,40; },{},{} -5190,Baseball_Cap_,Independence Memorial Hat,4,20,,20,,3,,1,0xFFFFFFFF,7,2,256,,0,1,216,{},{},{} -5191,Ribbon_Black,Black Ribbon,4,800,,100,,1,,1,0xFFFFFFFF,7,0,256,,0,1,242,{ bonus bInt,1; bonus bMdef,3; },{},{} -5192,Ribbon_Yellow,Yellow Ribbon,4,800,,100,,1,,1,0xFFFFFFFF,7,0,256,,0,1,243,{ bonus bMdef,3; },{},{} -5193,Ribbon_Green,Green Ribbon,4,800,,100,,1,,1,0xFFFFFFFF,7,0,256,,0,1,244,{ bonus bMdef,3; },{},{} -5194,Ribbon_Pink,Pink Ribbon,4,800,,100,,1,,1,0xFFFFFFFF,7,0,256,,0,1,245,{ bonus bMdef,3; },{},{} -5195,Ribbon_Red,Red Ribbon,4,800,,100,,1,,1,0xFFFFFFFF,7,0,256,,0,1,246,{ bonus bMdef,3; },{},{} -5196,Ribbon_Orange,Orange Ribbon,4,800,,100,,1,,1,0xFFFFFFFF,7,0,256,,0,1,247,{ bonus bMdef,3; },{},{} -5197,Ribbon_White,White Ribbon,4,800,,100,,1,,1,0xFFFFFFFF,7,0,256,,0,1,248,{ bonus bMdef,3; },{},{} -5198,Drooping_Bunny,Drooping Bunny,4,10,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,1,249,{ bonus bDex,1; bonus bFlee,2; },{},{} -5199,Baseball_Cap_I,Baseball Cap,4,0,,200,,3,,0,0xFFFFFFFF,7,2,256,,0,1,216,{},{},{} -5200,Coppola,Coppola,4,10,,300,,0,,0,0xFFFFFFFF,7,2,256,,0,1,252,{},{},{} -5201,Party_Hat_B,Party Hat,4,20,,300,,3,,0,0xFFFFFFFF,7,2,256,,0,1,144,{},{},{} -5202,Pumpkin_Hat_,Fantastic Pumpkin-Head,4,20,,200,,2,,0,0xFFFFFFFF,7,2,256,,0,1,206,{ bonus2 bSubRace,RC_Demon,5; },{},{} -5203,Tongue_Mask,Smiling Mask,4,20,,200,,2,,0,0xFFFFFFFF,7,2,513,,0,0,253,{ bonus bSpeedRate,25; },{},{} -5204,Event_Pierrot_Nose,Rudolph's Nose,4,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,0,0,49,{ bonus2 bResEff,Eff_Blind,3000; bonus2 bAddMonsterDropItem,12130,30; },{},{} -5205,Wreath,Emperor's Laurel Crown,4,20,,1000,,3,,0,0xFFFFFFFF,7,2,768,,0,1,261,{ bonus bAllStats,1; bonus bMdef,3; },{},{} -5206,Romantic_White_Flower,Romantic White Flower,4,20,,100,,0,,0,0xFFFFFFFE,7,2,1,,0,0,259,{ bonus2 bSubRace,RC_Plant,3; },{},{} -5207,Gold_Spirit_Chain,Angel Blessing,4,20,,100,,0,,0,0xFFFFFFFF,7,2,256,,0,0,260,{ bonus bLuk,1; bonus2 bSubEle,Ele_Holy,5; },{},{} -5208,Rideword_Hat,Rideword Hat,4,20,,300,,2,,1,0xFFFFFFFE,7,2,256,,40,1,262,{ bonus2 bHPDrainRate,50,8; bonus2 bSPDrainRate,10,4; bonus2 bHPLossRate,10,5000; },{},{} -5209,Yellow_Baseball_Cap,Love Dad Cap,4,20,,300,,2,,0,0xFFFFFFFF,7,2,256,,0,1,263,{},{},{} -5210,Flying_Angel,Flapping Angel Wing,4,20,,300,,1,,0,0xFFFFFFFF,7,2,256,,10,1,264,{ bonus bCastrate,-3; bonus bAspdRate,3; bonus bInt,1; bonus bAgi,1; },{},{} -5211,Dress_Hat,Dress Hat,4,0,,200,,2,,1,0xFFFFFFFF,7,2,256,,20,1,265,{ bonus bMdef,7; bonus bStr,1; bonus bInt,1; bonus2 bAddClass,Class_All,2; bonus bMAtkRate,2; bonus bHealPower,5; if(getrefine()>=7) { bonus2 bAddClass,Class_All,1; bonus bMAtkRate,1; bonus bHealPower,1; } },{},{} -5212,Satellite_Hairband,Satellite Hairband,4,0,,1000,,3,,1,0xFFFFFFFF,7,2,256,,30,1,266,{ bonus bMaxHP,50; bonus bMaxSP,10; skill "AL_RUWACH",1; },{},{ sc_end SC_RUWACH; } -5213,Black_Bunny_Band,Sheila Hairnet,4,0,,200,,2,,0,0xFFFFFFFF,7,2,256,,1,1,267,{ bonus bAgi,2; bonus bMdef,3; },{},{} -5214,Moonlight_Flower_Hat,Moonlight Flower Hat,4,0,,200,,3,,0,0xFFFFFFFF,7,2,768,,1,1,268,{ bonus bDex,2; bonus3 bAutoSpell,"AL_INCAGI",1,50; },{},{} -5215,Angelic_Chain_,Evolved Angel Wing,4,20,,100,,2,,0,0xFFFFFFFE,7,2,256,,0,1,38,{ bonus bMdef,3; bonus bDex,1; bonus bInt,1; bonus2 bSubRace,RC_Demon,3; },{},{} -5216,Satanic_Chain_,Evolved Evil Wing,4,20,,100,,3,,0,0xFFFFFFFE,7,2,256,,0,1,39,{ bonus bStr,1; bonus bAgi,1; bonus bFlee,3; bonus2 bSubRace,RC_Angel,3; },{},{} -5217,Magestic_Goat_TW,Evolved Majestic Goat,4,20,,800,,5,,0,0x006444A2,7,2,256,,0,1,41,{ bonus bStr,2; },{},{} -5218,Bunny_Band_,Evolved Bunny Band,4,20,,100,,2,,0,0xFFFFFFFF,7,2,256,,0,1,15,{ bonus bInt,2; },{},{} -5219,Drooping_Kitty_,Evolved Drooping Cat,4,250000,,500,,1,,0,0xFFFFFFFE,7,2,256,,0,1,142,{ bonus bMdef,18; bonus bFlee,3; },{},{} -5220,Smoking_Pipe_,Evolved Pipe,4,20,,100,,0,,0,0xFFFFFFFE,7,2,1,,0,0,55,{ bonus bVit,1; bonus2 bSubRace,RC_Brute,5; },{},{} -5221,Pair_Of_Red_Ribbon_,Evolved Pair of Red Ribbon,4,20,,100,,1,,0,0xFFFFFFFF,7,0,512,,45,0,169,{ bonus bFlee,5; },{},{} -5222,Fish_On_Head_,Evolved Blue Fish,4,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,50,1,149,{ bonus bAgi,1; bonus bDex,1; },{},{} -5223,Big_Golden_Bell_,Evolved Big Golden Bell,4,20,,200,,2,,0,0xFFFFFFFE,7,2,768,,35,1,175,{ bonus bAgi,2; },{},{} -5224,Orc_Hero_Helm_TW,Evolved Orc Hero Helm,4,500000,,900,,5,,0,0xFFFFFFFE,7,2,768,,55,1,178,{ bonus bStr,2; bonus bVit,1; bonus bMaxHPrate,10; },{},{} -5225,Marcher_Hat,Parade Hat,4,20,,200,,2,,1,0xFFFFFFFF,7,2,256,,10,1,269,{ bonus bMdef,2; bonus bStr,2; bonus4 bAutoSpellWhenHit,"AL_ANGELUS",5,30,0; bonus4 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,1,0; bonus2 bResEff,Eff_Stun,1000; if(BaseClass==Job_Acolyte) bonus4 bAutoSpellOnSkill,"AL_HEAL","PR_LEXAETERNA",1,1000; },{},{} -5226,Mini_Propeller_,Mini Propeller,4,20,,200,,2,,0,0xFFFFFFFF,7,2,256,,0,1,270,{ bonus bAgi,2; bonus bDex,1; bonus bFlee,10; bonus bCastrate,-getrefine(); },{},{} -5227,Red_Deviruchi_Cap,Red Deviruchi Hat,4,20,,800,,2,,0,0xFFFFFFFE,7,2,256,,64,1,271,{ bonus bStr,1; bonus bInt,1; },{},{} -5228,White_Deviruchi_Cap,Gray Deviruchi Hat,4,20,,800,,2,,0,0xFFFFFFFE,7,2,256,,64,1,272,{ bonus bStr,1; bonus bInt,1; },{},{} -5229,Gray_Deviruchi_Cap,Brown Deviruchi Hat,4,20,,800,,2,,0,0xFFFFFFFE,7,2,256,,64,1,273,{ bonus bStr,1; bonus bInt,1; },{},{} -5230,White_Drooping_Kitty,Gray Drooping Cat,4,250000,,500,,1,,0,0xFFFFFFFE,7,2,256,,0,1,274,{ bonus2 bResEff,Eff_Curse,3000; bonus bMdef,15; },{},{} -5231,Gray_Drooping_Kitty,Brown Drooping Cat,4,250000,,500,,1,,0,0xFFFFFFFE,7,2,256,,0,1,275,{ bonus2 bResEff,Eff_Curse,3000; bonus bMdef,15; },{},{} -5232,Pink_Drooping_Kitty,Pink Drooping Cat,4,250000,,500,,1,,0,0xFFFFFFFE,7,2,256,,0,1,276,{ bonus2 bResEff,Eff_Curse,3000; bonus bMdef,15; },{},{} -5233,Blue_Drooping_Kitty,Blue Drooping Cat,4,250000,,500,,1,,0,0xFFFFFFFE,7,2,256,,0,1,277,{ bonus2 bResEff,Eff_Curse,3000; bonus bMdef,15; },{},{} -5234,Yellow_Drooping_Kitty,Yellow Drooping Cat,4,250000,,500,,1,,0,0xFFFFFFFE,7,2,256,,0,1,278,{ bonus2 bResEff,Eff_Curse,3000; bonus bMdef,15; },{},{} -5235,Gray_Fur_Hat,Brown Beanie,4,20,,350,,2,,0,0xFFFFFFFF,7,2,256,,0,1,279,{ bonus bLuk,1; },{},{} -5236,Blue_Fur_Hat,Blue Beanie,4,20,,350,,2,,0,0xFFFFFFFF,7,2,256,,0,1,280,{ bonus bLuk,1; },{},{} -5237,Pink_Fur_Hat,Pink Beanie,4,20,,350,,2,,0,0xFFFFFFFF,7,2,256,,0,1,281,{ bonus bLuk,1; },{},{} -5238,Red_Wizardry_Hat,Red Mage Hat,4,20,,300,,1,,0,0x00810204,7,2,256,,0,1,282,{ bonus bInt,2; bonus bMaxSP,150; },{},{} -5239,White_Wizardry_Hat,Gray Mage Hat,4,20,,300,,1,,0,0x00810204,7,2,256,,0,1,283,{ bonus bInt,2; bonus bMaxSP,150; },{},{} -5240,Gray_Wizardry_Hat,Brown Mage Hat,4,20,,300,,1,,0,0x00810204,7,2,256,,0,1,284,{ bonus bInt,2; bonus bMaxSP,150; },{},{} -5241,Blue_Wizardry_Hat,Blue Mage Hat,4,20,,300,,1,,0,0x00810204,7,2,256,,0,1,285,{ bonus bInt,2; bonus bMaxSP,150; },{},{} -5242,Yellow_Wizardry_Hat,Yellow Mage Hat,4,20,,300,,1,,0,0x00810204,7,2,256,,0,1,286,{ bonus bInt,2; bonus bMaxSP,150; },{},{} -5243,Chullos,Shafka,4,20,,800,,2,,1,0xFFFFFFFF,7,2,768,,0,1,287,{ bonus2 bResEff,Eff_Freeze,1000; },{},{} -5244,Elven_Blindfold,Elven Blindfold,4,20,,200,,1,,0,0xFFFFFFFF,7,2,512,,0,0,288,{ bonus2 bResEff,Eff_Blind,10000; },{},{} -5245,Elven_Sunglasses,Elven Sunglasses,4,20,,200,,1,,0,0xFFFFFFFF,7,2,512,,0,0,289,{ bonus2 bResEff,Eff_Blind,500; },{},{} -5246,Angelic_Helm,Angelic Helm,4,20,,700,,3,,0,0xFFFFFFFF,7,2,256,,0,1,290,{ bonus bAgi,1; bonus bLuk,1; bonus bMdef,3; bonus2 bSubRace,RC_Demon,5; },{},{} -5247,Satanic_Helm,Satanic Helm,4,20,,700,,4,,0,0xFFFFFFFF,7,2,256,,0,1,291,{ bonus bAgi,1; bonus bLuk,1; bonus bMdef,3; bonus2 bSubRace,RC_Demon,5; },{},{} -5248,Robotic_Blindfold,Robotic Blindfold,4,20,,200,,1,,0,0xFFFFFFFF,7,2,512,,0,0,292,{ bonus2 bResEff,Eff_Blind,10000; },{},{} -5249,Human_Blindfold,Human Blindfold,4,20,,200,,1,,0,0xFFFFFFFF,7,2,512,,0,0,293,{ bonus2 bResEff,Eff_Blind,10000; },{},{} -5250,Robotic_Ears,Robotic Ears,4,20,,10,,0,,0,0xFFFFFFFF,7,2,512,,0,0,294,{},{},{} -5251,Round_Ears,Round Ears,4,20,,10,,0,,0,0xFFFFFFFF,7,2,512,,0,0,295,{},{},{} -5252,Drooping_Nine_Tail,Drooping Ninetail,4,20,,300,,1,,0,0xFFFFFFFF,7,2,256,,20,1,296,{ bonus bAgi,1; bonus bDex,1; bonus3 bAutoSpellWhenHit,"PR_GLORIA",1,30; },{},{} -5253,Lif_Doll_Hat,Lif Doll Hat,4,20,,200,,1,,1,0xFFFFFFFF,7,2,256,,20,1,297,{ bonus bInt,1; bonus bMdef,getrefine(); bonus bDef,getrefine()*-1; },{},{} -5254,Deviling_Hat,Deviling Hat,4,20,,500,,1,,1,0xFFFFFFFF,7,2,256,,20,1,298,{ bonus bStr,1; bonus bCritical,3; bonus2 bSubRace,RC_Angel,-20; if(getrefine()>=6){ bonus bCritical,getrefine()-5; } },{},{} -5255,Triple_Poring_Hat,Triple Poring Hat,4,20,,600,,3,,0,0xFFFFFFFF,7,2,256,,20,0,299,{ bonus bLuk,3; bonus3 bAutoSpell,"BS_GREED",1,50; },{},{} -5256,Valkyrie_Feather_Band,Valkyrie Feather Band,4,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,20,1,300,{ bonus bInt,1; bonus3 bAutoSpellWhenHit,"AL_HEAL",1,10; },{},{} -5257,Soulless_Wing,Soul Ring,4,20,,300,,2,,0,0xFFFFFFFE,7,2,256,,20,1,301,{ bonus bMdef,2; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,10; },{},{} -5258,Afro_Wig,Afro Wig,4,20,,100,,0,,1,0xFFFFFFFF,7,2,768,,10,1,302,{ bonus3 bAutoSpellWhenHit,"NV_FIRSTAID",1,300; bonus2 bSubEle,Ele_Neutral,1; },{},{} -5259,Elephant_Hat_,Elephant Hat,4,20,,500,,3,,0,0xFFFFFFFF,7,2,256,,0,1,215,{ bonus bVit,1; bonus3 bAutoSpell,"WZ_WATERBALL",3,10; skill "AL_HOLYWATER",1; },{},{} -5260,Cookie_Hat,Cookie Hat,4,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,0,1,217,{ bonus bAgi,1; bonus bFlee2,5; bonus bCritAtkRate,5; },{},{} -5261,Silver_Tiara_,Silver Tiara,4,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,0,1,218,{ bonus bInt,2; if(BaseClass==Job_Mage) bonus bMatkRate,(JobLevel/20); if(Baseclass==Job_Acolyte) bonus bUseSPrate,-(JobLevel/10); if(BaseClass==Job_Archer) bonus bMaxSP,(JobLevel*2); },{},{} -5262,Gold_Tiara_,Golden Tiara,4,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,0,1,232,{ bonus bStr,2; bonus bUnbreakableHelm; if((readparam(bDex)<56)&&(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief)) bonus bDex,JobLevel/7; },{},{} -5263,Ati_Atihan_Hat,Pagdayaw,4,20,,100,,1,,0,0xFFFFFFFE,7,2,769,,20,1,303,{ bonus2 bSubEle,Ele_Water,1; bonus2 bSubEle,Ele_Earth,1; bonus2 bSubEle,Ele_Fire,1; bonus2 bSubEle,Ele_Wind,1; bonus2 bAddEff,Eff_Curse,300; },{},{} -5264,Aussie_Flag_Hat,Australian Flag Hat,4,20,,500,,4,,0,0xFFFFFFFF,7,2,256,,0,1,304,{ bonus bAllStats,2; },{},{} -5265,Apple_Of_Archer_C,Apple of Archer,4,1,,0,,7,,0,0xFFFFFFFE,7,2,256,,1,0,72,{ bonus bDex,4; },{},{} -5266,Bunny_Band_C,Bunny Band,4,1,,0,,9,,0,0xFFFFFFFF,7,2,256,,1,0,15,{ bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; },{},{} -5267,Sahkkat_C,Sakkat,4,1,,0,,10,,0,0xFFFFFFFF,7,2,256,,0,0,67,{ bonus bAgi,3; },{},{} -5268,Lord_Circlet_C,Grand Circlet,4,1,,0,,10,,0,0xFFFFFFFE,7,2,256,,1,0,93,{ bonus bStr,3; bonus bInt,3; bonus bLuk,3; bonus bMdef,4; },{},{} -5269,Flying_Angel_,Flapping Angel Wing,4,20,,300,,1,,0,0xFFFFFFFF,7,2,256,,10,1,264,{ bonus bInt,1; bonus bAgi,1; bonus bAspdRate,3; bonus bSpeedRate,25; },{},{} -5270,Fallen_Leaves_,Autumn Leaves,4,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,0,1,241,{ bonus bFlee2,5; },{},{} -5271,Chinese_Crown_,Phoenix Crown,4,20,,500,,4,,1,0xFFFFFFFF,7,2,768,,0,1,221,{ bonus bMdef,3; bonus2 bSubClass,Class_Boss,getrefine(); },{},{} -5272,Tongue_Mask_,Tongue Mask,4,20,,100,,2,,0,0xFFFFFFFF,7,2,513,,0,0,253,{ bonus3 bAutoSpell,"SM_PROVOKE",5,50; },{},{} -5273,Happy_Wig,Happy Wig,4,20,,100,,1,,0,0xFFFFFFFF,7,2,768,,0,1,305,{ bonus bSpeedRate,25; bonus bDef,4; skill "TF_HIDING",1; },{},{ sc_end SC_HIDING; } -5274,Shiny_Wig,Shiny Wig,4,20,,100,,1,,0,0xFFFFFFFF,7,2,768,,0,1,306,{ bonus bSpeedRate,25; bonus bDef,4; skill "TF_HIDING",1; },{},{ sc_end SC_HIDING; } -5275,Marvelous_Wig,Marvelous Wig,4,20,,100,,1,,0,0xFFFFFFFF,7,2,768,,0,1,307,{ bonus bSpeedRate,25; bonus bDef,4; skill "TF_HIDING",1; },{},{ sc_end SC_HIDING; } -5276,Fantastic_Wig,Fantastic Wig,4,20,,100,,1,,0,0xFFFFFFFF,7,2,768,,0,1,308,{ bonus bSpeedRate,25; bonus bDef,4; skill "TF_HIDING",1; },{},{ sc_end SC_HIDING; } -5277,Yellow_Bandana,Yellow Bandana,4,20,,100,,1,,0,0xFFFFFFFE,7,2,256,,20,1,309,{ bonus bLuk,2; bonus bVit,2; bonus bLongAtkDef,10; },{},{} -5278,Yellow_Ribbon,Yellow Ribbon,4,20,,100,,1,,0,0xFFFFFFFE,7,2,256,,20,1,310,{ bonus bLuk,2; bonus bVit,2; bonus bLongAtkDef,10; },{},{} -5279,Drooping_Kitty_C,Refined Drooping Cat,4,2,,0,,1,,0,0xFFFFFFFE,7,2,256,,0,0,142,{ bonus bMdef,15; bonus2 bResEff,Eff_Curse,3000; },{},{} -5280,Magestic_Goat_C,Baphomet Horns,4,2,,0,,5,,0,0xFFFFFFFF,7,2,256,,0,0,41,{ bonus bStr,1; },{},{} -5281,Deviruchi_Cap_C,Refined Deviruchi Hat,4,2,,0,,2,,0,0xFFFFFFFE,7,2,256,,0,0,123,{ bonus bStr,1; bonus bInt,1; },{},{} -5282,euRO_Baseball_Cap,Europe Baseball Cap,4,0,,200,,3,,1,0xFFFFFFFF,7,2,256,,0,1,216,{},{},{} -5283,Chick_Hat,Chick Hat,4,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,10,0,311,{ bonus bLuk,2; bonus bMaxHP,50; bonus bMaxSP,50; skill "TF_DOUBLE",2; bonus bDoubleRate,10; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; },{},{} -5284,Water_Lily_Crown,Water Lily Crown,4,20,,200,,0,,1,0xFFFFFFFF,7,2,256,,30,0,312,{ bonus bDex,1; bonus bAgi,1; bonus bHPrecovRate,5; bonus bSPrecovRate,3; },{},{} -5285,Vane_Hairpin,Vane Hairpin,4,20,,300,,3,,1,0xFFFFFFFF,7,2,256,,30,0,313,{ bonus bAgi,2; },{},{} -5286,Pecopeco_Hairband,Pecopeco Hairband,4,20,,0,,3,,0,0xFFFFFFFF,7,2,256,,70,0,314,{ bonus bSpeedRate,25; bonus bAspdRate,-10; bonus bCastrate,25; },{},{} -5287,Vacation_Hat,Vacation Hat,4,20,,200,,1,,1,0xFFFFFFFF,7,2,256,,30,0,315,{ bonus bVit,1; },{},{} -5288,Red_Glasses,Red Glasses,4,20,,0,,1,,0,0xFFFFFFFF,7,2,512,,0,0,316,{ bonus bInt,1; },{},{} -5289,Vanilmirth_Hat,Vanilmirth Hat,4,20,,100,,0,,0,0xFFFFFFFF,7,2,256,,30,0,317,{ bonus bUnbreakableHelm; bonus3 bAutoSpell,"MG_FIREBOLT",1,10; bonus3 bAutoSpell,"MG_COLDBOLT",1,10; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",1,10; bonus bMdef,5; },{},{} -5290,Drooping_Bunny_,Drooping Bunny,4,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,1,249,{ bonus bDex,1; bonus bFlee,2; },{},{} -5291,Kettle_Hat,Kettle Hat,4,20,,600,,4,,0,0xFFFFFFFF,7,2,256,,30,1,318,{ bonus4 bAutoSpell,"SA_DELUGE",2,10,0; bonus3 bAutoSpell,"WZ_WATERBALL",3,10; },{},{} -5292,Dragon_Skull,Dragon Skull,4,20,,800,,5,,0,0xFFFFFFFF,7,2,256,,50,1,319,{ bonus2 bSubRace,RC_Dragon,5; },{},{} -5293,Ramen_Hat,Ramen Hat,4,20,,0,,1,,0,0xFFFFFFFF,7,2,256,,0,0,320,{ bonus bDex,4; bonus4 bAutoSpellWhenHit,"AL_DECAGI",1,30,1; },{},{} -5294,Whisper_Mask,Whisper Mask,4,20,,0,,0,,0,0xFFFFFFFF,7,2,769,,0,0,321,{ bonus bAgi,3; bonus2 bSubEle,Ele_Ghost,-10; },{},{} -5295,Golden_Bandana,Golden Bandana,4,20,,2400,,4,,0,0xFFFFFFFF,7,2,768,,0,0,138,{ bonus bMdef,4; },{},{} -5296,Drooping_Nine_Tail_,Drooping Nine Tail,4,20,,300,,1,,1,0xFFFFFFFF,7,2,256,,0,1,296,{ bonus bAgi,1; bonus bCritical,1; },{},{} -5297,Soulless_Wing_,Soul Wing,4,20,,300,,2,,1,0xFFFFFFFF,7,2,256,,0,1,301,{ bonus bAllStats,1; bonus2 bSPRegenRate,2,10000; },{},{} -5298,Marvelous_Wig_,Dokebi's Wig,4,20,,100,,1,,1,0xFFFFFFFF,7,2,768,,0,1,307,{ bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Fire,-5; bonus2 bSubEle,Ele_Water,-5; },{},{} -5299,Ati_Atihan_Hat_,Pagdayaw,4,20,,100,,1,,1,0xFFFFFFFF,7,2,769,,0,0,303,{ bonus3 bAutoSpell,"DC_SCREAM",1,50; },{},{} -5300,Bullock_Helm,Bullock Helm,4,20,,800,,2,,0,0xFFFFFFFE,7,2,256,,45,1,322,{ bonus bMaxHP,100; },{},{} -5301,Russian_Ribbon,Victory Hairband,4,0,,100,,0,,0,0xFFFFFFFF,7,2,256,,0,1,323,{},{},{} -5302,Lotus_Flower_Hat,Flower Lily,4,0,,100,,1,,0,0xFFFFFFFF,7,2,256,,30,1,324,{},{},{} -5303,Flower_Coronet,Flower Crown,4,20,,300,,1,,0,0xFFFFFFFF,7,2,256,,0,1,325,{ bonus bMdef,3; bonus bMaxHP,50; },{},{} -5304,Cap_Of_Blindness,Cap Of Blindness,4,20,,800,,4,,1,0xFFFFFFFF,7,2,769,,50,1,326,{ bonus2 bResEff,Eff_Curse,700; bonus2 bResEff,Eff_Blind,10000; },{},{} -5305,Pirate_Dagger,Pirate Dagger,4,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,0,0,327,{ bonus bBaseAtk,5; },{},{} -5306,Freyja_Crown,Freya's Crown,4,0,,500,,12,,0,0xFFFFFFFE,7,2,256,,0,0,328,{ bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; },{},{} -5307,Carmen_Miranda's_Hat,Carmen Miranda's Hat,4,20,,400,,3,,0,0xFFFFFFFF,7,2,256,,0,1,329,{ bonus bMdef,3; bonus3 bAutoSpellWhenHit,"DC_WINKCHARM",1,50; },{},{} -5308,Brazilian_Flag_Hat,Brazil National Flag Hat,4,20,,300,,3,,1,0xFFFFFFFF,7,2,256,,0,1,330,{ bonus bSpeedAddRate,25; },{},{} -5309,Mahican,Wool Mask,4,20,,200,,1,,0,0xFFFFFFFF,7,2,769,,0,1,331,{ skill "RG_GRAFFITI",1; },{},{} -5310,Bulb_Hairband,Shining Electric Bulb Hairband,4,20,,100,,3,,1,0xFFFFFFFF,7,2,256,,0,1,332,{ bonus2 bSubEle,Ele_Dark,10; skill "MG_SIGHT",1; },{},{ sc_end SC_SIGHT; } -5311,Large_Hibiscus,Large Hisbiscus,4,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,0,1,333,{ bonus bMdef,15; },{},{} -5312,Ayothaya_Hat,Ayothaya King's Hat,4,20,,100,,5,,1,0x000654E2,7,2,256,,0,1,334,{ bonus bStr,1; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5; },{},{} -5313,Diadem,Diadem,4,20,,100,,3,,1,0xFFFFFFFF,7,2,768,,0,1,335,{ bonus bInt,1; bonus bMatkRate,3; bonus bCastrate,-3; },{},{} -5314,Hockey_Mask,Hockey Mask,4,20,,100,,1,,0,0xFFFFFFFF,7,2,513,,50,0,336,{ bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5; },{},{} -5315,Observer,Observer,4,20,,100,,1,,0,0xFFFFFFFF,7,2,512,,35,0,337,{ skill "WZ_ESTIMATION",1; },{},{} -5316,Umbrella_Hat,Umbrella Hat,4,20,,100,,2,,0,0xFFFFFFFF,7,2,256,,50,1,338,{ bonus2 bSubEle,Ele_Water,3; },{},{} -5317,Fisherman_Hat,Fisherman's Hat,4,20,,100,,2,,0,0xFFFFFFFF,7,2,256,,50,1,339,{ bonus3 bAutoSpell,"WZ_WATERBALL",3,50; },{},{} -5318,Poring_Party_Hat,Poring Party Hat,4,20,,0,,2,,0,0xFFFFFFFF,7,2,256,,0,1,340,{ bonus bAllStats,3; },{},{} -5319,Hellomother_Hat,Hello Mother Hat,4,20,,200,,2,,0,0xFFFFFFFE,7,2,256,,10,1,341,{ bonus bLuk,3; },{},{} -5320,Champion_Wreath,Champion Wreath,4,20,,500,,4,,0,0xFFFFFFFE,7,2,256,,0,1,261,{ bonus bAllStats,2; bonus4 bAutoSpellWhenHit,"AL_HEAL",1,50,0; },{},{} -5321,Indonesian_Bandana,Bandana Merah Putih,4,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,0,1,342,{},{},{} -5322,Scarf,Kerchief,4,20,,100,,2,,0,0xFFFFFFFF,7,2,256,,24,1,343,{ bonus bMdef,2; bonus bFlee,5; },{},{} -5323,Misstrance_Crown,Misstrance Crown,4,20,,0,,10,,0,0xFFFFFFFF,7,2,256,,0,0,165,{ bonus bAllStats,2; },{},{} -5324,Little_Angel_Doll,Little Angel Doll,4,20,,300,,2,,0,0xFFFFFFFF,7,2,256,,10,1,344,{ bonus bDex,3; bonus4 bAutoSpellWhenHit,"CR_GRANDCROSS",3,30,0; },{},{} -5325,Robo_Eye,Robo Eye,4,20,,200,,2,,0,0xFFFFFFFF,7,2,512,,10,0,345,{ bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; bonus bDex,1; },{},{} -5326,Masquerade_C,Masquerade C,4,1,,0,,1,,0,0xFFFFFFFF,7,2,512,,0,0,78,{ bonus2 bAddRace,RC_DemiHuman,7; bonus2 bAddRace,RC_Player,7; },{},{} -5327,Orc_Hero_Helm_C,Refined Helmet of Orc Hero,4,1,,0,,10,,0,0xFFFFFFFE,7,2,768,,0,0,178,{ bonus bStr,5; bonus bVit,3; },{},{} -5328,Evil_Wing_Ears_C,Evil Wing Ears C,4,1,,0,,2,,0,0xFFFFFFFF,7,2,512,,0,0,152,{ bonus bStr,1; },{},{} -5329,Dark_Blindfold_C,Dark Blindfold C,4,1,,0,,1,,0,0xFFFFFFFF,7,2,512,,0,0,187,{ bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Stun,500; },{},{} -5330,kRO_Drooping_Kitty_C,kRO Drooping Kitty C,4,1,,0,,6,,0,0xFFFFFFFE,7,2,256,,0,0,142,{ bonus bMdef,15; bonus2 bResEff,Eff_Curse,4000; bonus2 bResEff,Eff_Curse,1000; },{},{} -5331,Corsair_C,Corsair C,4,1,,0,,10,,0,0xFFFFFFFE,7,2,256,,0,0,105,{ bonus bVit,3; bonus bInt,3; },{},{} -5332,Loki_Mask,Loki Mask,4,0,,200,,0,,0,0xFFFFFFFF,7,2,513,,20,0,346,{ bonus bFlee2,3; },{},{} -5333,Radio_Antenna,Radio Antenna,4,0,,1500,,2,,0,0xFFFFFFFF,7,2,256,,50,1,347,{ bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; skill "MG_LIGHTNINGBOLT",1; bonus4 bAutoSpellWhenHit,"MG_THUNDERSTORM",5,30,1; },{},{} -5334,Angeling_Wanna_Fly,Flapping Angeling,4,0,,700,,0,,0,0xFFFFFFFF,7,2,256,,38,0,348,{ bonus bLuk,2; bonus bMdef,2; },{},{} -5335,Jumping_Poring,Jumping Poring,4,0,,300,,2,,0,0xFFFFFFFF,7,2,256,,0,0,349,{ bonus bLuk,1; bonus bUnbreakableHelm; },{},{} -5336,Guildsman_Recruiter,Guildsman Recruiter Hat,4,,,0,,2,,0,0xFFFFFFFF,7,2,256,,10,1,350,{},{},{} -5337,Party_Recruiter_Hat,Party Recruiter Hat,4,0,,0,,2,,0,0xFFFFFFFF,7,2,256,,10,1,351,{},{},{} -5338,Bf_Recruiter_Hat,Bf Recruiter Hat,4,0,,0,,2,,0,0xFFFFFFFF,7,2,256,,10,1,352,{},{},{} -5339,Friend_Recruiter_Hat,Friend Recruiter Hat,4,0,,0,,2,,0,0xFFFFFFFF,7,2,256,,10,1,353,{},{},{} -5340,Deprotai_Doll_Hat,Defolty Doll Hat,4,0,,500,,0,,1,0xFFFFFFFF,7,2,256,,60,0,354,{ bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus bStr,2; bonus3 bAutoSpellWhenHit,"AL_ANGELUS",10,20; },{},{} -5341,Claris_Doll_Hat,Glaris Doll Hat,4,0,,500,,0,,1,0xFFFFFFFF,7,2,256,,60,0,355,{ bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus bInt,2; bonus bMagicHPGainValue,50; },{},{} -5342,Sorin_Doll_Hat,Sorin Doll Hat,4,0,,500,,0,,1,0xFFFFFFFF,7,2,256,,60,0,356,{ bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus bDex,2; autobonus "{ bonus bBaseAtk,50; }",20,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} -5343,Tayelin_Doll_Hat,Telling Doll Hat,4,0,,500,,0,,1,0xFFFFFFFF,7,2,256,,60,0,357,{ bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus bAgi,2; bonus2 bAddItemHealRate,504,10; bonus2 bAddItemHealRate,547,10; },{},{} -5344,Binit_Doll_Hat,Bennit Doll Hat,4,0,,500,,0,,1,0xFFFFFFFF,7,2,256,,60,0,358,{ bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus bVit,2; autobonus "{ bonus bAspdRate,5; }",20,30000,0,"{ specialeffect2 EF_HASTEUP; }"; },{},{} -5345,Debril_Doll_Hat,W Doll Hat,4,0,,500,,0,,1,0xFFFFFFFF,7,2,256,,60,0,359,{ bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus bLuk,2; bonus2 bAddRace,RC_Undead,5; bonus2 bMagicAddRace,RC_Undead,5; bonus2 bSubRace,RC_Undead,5; },{},{} -5346,Gf_Recruiter_Hat,Gf Recruiter Hat,4,0,,0,,2,,0,0xFFFFFFFF,7,2,256,,10,1,360,{},{},{} -5347,Ph.D_Hat_,Ph.D Hat,4,20,,200,,3,,1,0xFFFFFFFE,7,2,256,,0,1,98,{},{},{} -5348,Big_Sis'_Ribbon_,Big Ribbon,4,15000,,200,,2,,1,0xFFFFFFFE,7,2,256,,0,1,28,{ bonus bMdef,3; },{},{} -5349,Boy's_Cap_,Boy's Cap,4,20,,100,,2,,1,0xFFFFFFFE,7,2,256,,0,1,102,{},{},{} -5350,Pirate_Bandana_,Pirate Bandana,4,20,,100,,3,,1,0xFFFFFFFE,7,2,256,,0,1,74,{ bonus bStr,1; },{},{} -5351,Sunflower_,Sunflower,4,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,0,0,37,{ bonus2 bSubRace,RC_Insect,10; },{},{} -5352,Poporing_Cap,Poporing Cap,4,20,,700,,2,,0,0xFFFFFFFE,7,2,256,,38,1,361,{},{},{} -5353,Helm_Of_Sun_,Hat of the Sun God,4,20,,2400,,4,,1,0x00CFDF80,7,2,768,,0,1,138,{ bonus bStr,3; bonus bInt,2; },{},{} -5354,Muslim_Hat_M,Muslim Hat M,4,0,,100,,2,,0,0xFFFFFFFF,7,1,256,,0,0,362,{ bonus bCastrate,-5; },{},{} -5355,Muslim_Hat_F,Selendang,4,0,,100,,2,,0,0xFFFFFFFF,7,0,256,,0,0,363,{ bonus bCastrate,-5; },{},{} -5356,Pumpkin_Hat_H,Festival Pumpkin Hat,4,20,,200,,2,,0,0xFFFFFFFF,7,2,256,,0,1,206,{ bonus2 bSubRace,RC_Demon,5; bonus2 bAddRace,RC_Demon,5; },{},{} -5357,Wings_Of_Victory,Wings Of Victory,4,20,,200,,10,,0,0xFFFFFFFF,7,2,768,,0,0,365,{ bonus bMdef,10; bonus bUnbreakableHelm; },{},{} -5358,Pecopeco_Wing_Ears,Peco Ears,4,20,,100,,1,,0,0xFFFFFFFF,7,2,512,,70,0,366,{ bonus bAgi,1; bonus bMdef,2; bonus bUnbreakableHelm; },{},{} -5359,J_Captain_Hat,Ship Captain Hat,4,20,,300,,3,,1,0xFFFFFFFF,7,2,256,,60,1,367,{ bonus bDex,1; bonus bLongAtkRate,7; bonus bMaxHP,100; },{},{} -5360,Whikebain_Ears,Hyuke's Black Cat Ears,4,20,,200,,2,,0,0xFFFFFFFF,7,2,256,,45,1,368,{ bonus bFlee,10; bonus bCritical,3; bonus bCritAtkRate,10; bonus bDefRate,-50; bonus bDef2Rate,-50; },{},{} -5361,Gang_Scarf,Gangster Scarf,4,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,60,0,369,{ bonus bBaseAtk,5; if(BaseJob==Job_Rogue) skill "RG_GANGSTER",1; },{},{} -5362,Ninja_Scroll,Ninja Scroll,4,20,,200,,0,,0,0xFFFFFFFF,7,2,1,,60,0,370,{ bonus bMatkRate,1; },{},{} -5363,Helm_Of_Abyss,Helm Of Abyss,4,20,,1000,,2,,1,0x000654E2,7,2,256,,70,1,371,{ bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; bonus2 bSubClass,Class_Boss,10; },{},{} -5364,Dark_Snake_Lord_Hat,Evil Snake Lord Hat,4,20,,500,,2,,1,0xFFFFFFFF,7,2,256,,60,1,372,{ bonus bStr,1; bonus bInt,1; bonus bAgi,2; },{},{} -5365,Fried_Egg,Magnolia Hat,4,20,,100,,3,,1,0xFFFFFFFF,7,2,256,,1,0,373,{ bonus2 bResEff,Eff_Stun,500; skill "HT_FLASHER",1; },{},{} -5366,Hat_0f_King,Love Dad Bandana,4,20,,200,,3,,0,0xFFFFFFFF,7,2,256,,0,1,374,{ bonus bAllStats,5; },{},{} -5367,Hyegun_Hat,Hyegun Hat,4,20,,100,,5,,1,0xFFFFFFFF,7,2,769,,10,0,375,{ bonus bMdef,3; bonus2 bSubRace,RC_Demon,10; },{},{} -5368,White_Wing,White Wing,4,20,,100,,2,,0,0xFFFFFFFF,7,2,256,,0,1,38,{ bonus2 bAddMonsterDropItem,12280,300; },{},{} -5369,Dark_Wing,Dark Wing,4,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,1,39,{ bonus2 bAddMonsterDropItem,12279,300; },{},{} -5370,Orchid_Hairband,Orchid Hairband,4,20,,200,,1,,0,0xFFFFFFFF,7,2,256,,0,1,376,{ bonus bInt,1; },{},{} -5371,Hat_Of_Judge,Judge Hat,4,20,,300,,2,,0,0xFFFFFFFF,7,2,768,,0,1,377,{ bonus bLuk,1; bonus bMaxSP,30; },{},{} -5372,Drooping_White_Kitty,Koneko Hat,4,20,,500,,1,,0,0xFFFFFFFF,7,2,256,,0,1,378,{ bonus bInt,1; bonus bDelayRate,-3; bonus bMatkRate,3; bonus bMaxSPrate,3; bonus bMdef,3; },{},{} -5373,Darkness_Helm,Dark Randgris Helm,4,20,,300,,2,,1,0xFFFFFFFF,7,2,768,,0,1,379,{ bonus bDex,3; bonus bMdef,1; },{},{} -5374,L_Magestic_Goat,Gigantic Majestic Goat,4,20,,800,,5,,0,0xFFFFFFFF,7,2,256,,0,1,380,{ bonus2 bAddRace,RC_DemiHuman,12; bonus2 bAddRace,RC_Player,12; bonus bBaseAtk,(JobLevel*2)/7; },{},{} -5375,L_Orc_Hero_Helm,Orc Hero Headdress,4,20,,900,,5,,1,0xFFFFFFFF,7,2,768,,0,1,381,{ bonus bStr,2; bonus3 bAutoSpellWhenHit,"BS_WEAPONPERFECT",3,10; },{},{} -5376,Satanic_Chain_P,Flying Evil Wing,4,20,,100,,3,,1,0xFFFFFFFF,7,2,256,,0,1,382,{ bonus bMaxSP,120; bonus2 bAddEff2,Eff_Curse,300; },{},{} -5377,Antique_Pipe,Gentleman's Pipe,4,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,0,0,383,{ bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{} -5378,Rabbit_Ear_Hat,Bunny Top Hat,4,20,,300,,0,,0,0xFFFFFFFF,7,2,256,,0,1,384,{ bonus bAgi,3; bonus3 bAutoSpellWhenHit,"AL_INCAGI",5,10; },{},{} -5379,Balloon_Hat,Tam,4,0,,800,,3,,1,0xFFFFFFFF,7,2,256,,50,1,385,{ bonus bMdef,2; bonus bMatkRate,2+(getrefine()/2); },{},{} -5380,Fish_Head_Hat,Fish Head Hat,4,20,,400,,1,,0,0xFFFFFFFF,7,2,256,,0,1,386,{ bonus3 bAutoSpell,"SA_FROSTWEAPON",1,5; },{},{} -5381,Santa_Poring_Hat,Santa Poring Hat,4,20,,100,,2,,1,0xFFFFFFFF,7,2,256,,0,0,387,{ bonus bMdef,2; bonus2 bAddEle,Ele_Dark,3; bonus2 bSubEle,Ele_Dark,3; },{},{} -5382,Bell_Ribbon,Bell Ribbon,4,20,,200,,3,,1,0xFFFFFFFF,7,2,256,,0,1,388,{ bonus bVit,1; skill "AL_ANGELUS",1; },{},{ sc_end SC_ANGELUS; } -5383,Hunting_Cap,Hunter's Cap,4,20,,250,,3,,1,0xFFFFFFFE,7,2,256,,50,1,389,{ bonus bLuk,1; bonus2 bAddRace,RC_Brute,10; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5; },{},{} -5384,Santa_Hat_1,Twin Pompom By JB,4,20,,200,,1,,1,0xFFFFFFFF,7,2,256,,20,1,390,{ bonus bLuk,3; skill "WZ_ESTIMATION",1; bonus3 bAutoSpell,"AL_INCAGI",1,500; },{},{} -5385,Yoyo_Hat,Yoyo Hat,4,20,,300,,1,,0,0xFFFFFFFF,7,2,256,,20,1,391,{ skill "TF_HIDING", 1; },{},{ sc_end SC_HIDING; } -5386,Ayam_,Ayam,4,0,,70,,7,,0,0xFFFFFFFF,7,2,256,,1,0,228,{ bonus bMdef,7; bonus bFlee,7; bonus2 bAddMonsterDropItem,12198,200; },{},{} -5387,Neko_Mimi_Kafra,Neko Mimi Kafra,4,20,,200,,1,,1,0xFFFFFFFF,7,2,256,,30,1,392,{ bonus bMdef,5; },{},{} -5388,Snake_Head,Snake Head Hat,4,20,,200,,1,,1,0xFFFFFFFF,7,2,256,,30,1,393,{ skill "TF_DOUBLE",5; bonus bDoubleRate,25; },{},{} -5389,Angel_Spirit,Angel Spirit,4,20,,200,,0,,0,0xFFFFFFFF,7,2,512,,30,0,394,{ bonus bStr,2; bonus bHit,15; },{},{} -5390,Santa_Hat_2,Frozen Twin Pompom,4,20,,100,,2,,0,0xFFFFFFFF,7,2,256,,0,1,395,{ bonus2 bResEff, Eff_Freeze, 3000; },{},{} -5391,Toast_C,Toast,4,20,,0,,0,,0,0xFFFFFFFF,7,2,1,,0,0,188,{ bonus bMaxHP,100; bonus2 bAddMonsterDropItem,617,10; },{},{} -5392,Louyang_Cap,Luoyang NewYear Hat,4,20,,300,,3,,1,0xFFFFFFFF,7,2,256,,0,1,396,{ bonus bLuk,2; },{},{} -5393,Valentine_Hat,Love Valentine's Hat,4,20,,200,,2,,0,0xFFFFFFFF,7,2,256,,0,0,397,{ bonus bMaxSPrate, 7; bonus bMaxHPrate, 7; },{},{} -5394,Bubblegum_Lower,Bubblegum,4,0,,0,,0,,0,0xFFFFFFFF,7,2,1,,0,0,0,{},{},{} -5395,Tiraya_Bonnet,Striped Hat,4,20,,500,,2,,1,0xFFFFFFFF,7,2,256,,50,1,398,{ bonus bMaxHP,100+(getrefine()*20); bonus bLuk,3; },{},{} -5396,Jasper_Crest,Jasper Crest,4,20,,700,,2,,1,0xFFFFFFFF,7,2,256,,0,1,399,{ bonus bDex,3; bonus bVit,1; },{},{} -5397,Scuba_Mask,Scuba Gear,4,20,,100,,0,,0,0xFFFFFFFF,7,2,512,,0,0,400,{ bonus2 bSubEle,Ele_Water, 10; bonus bUnbreakableHelm, 0; },{},{} -5398,Bone_Head,Bone Head,4,20,,1200,,5,,1,0x000444A2,2,2,256,,85,1,401,{ bonus bStr,2; bonus bMdef,5; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Bleeding,500; },{},{} -5399,Mandragora_Cap,Mandragora Cap,4,20,,300,,1,,1,0x00CFFF80,2,2,256,,85,0,402,{ bonus bVit,3; bonus3 bAutoSpellWhenHit,"DC_SCREAM",5,30; },{},{} -5400,Fox_Hat,Fox Hat,4,20,,200,,0,,0,0xFFFFFFFF,7,0,769,,0,0,403,{ bonus bLuk,1; },{},{} -5401,Black_Glasses,Black Frame Glasses,4,20,,200,,1,,0,0xFFFFFFFF,7,2,512,,70,0,404,{ bonus bInt,1; bonus bMdef,2; bonus bUnbreakableHelm, 0; },{},{} -5402,Mischievous_Fairy,Mischievous Fairy,4,10,,200,,1,,0,0xFFFFFFFF,7,2,512,,70,0,405,{ bonus bUnbreakableHelm, 0; bonus bFlee2, 3; },{},{} -5403,Fish_In_Mouth,Fish In Mouth,4,10,,200,,0,,0,0xFFFFFFFF,7,2,1,,30,0,406,{ bonus2 bAddMonsterDropItem,579,500; bonus2 bAddItemHealRate,579,25; },{},{} -5404,Blue_Ribbon,Blue Ribbon,4,10,,100,,1,,1,0xFFFFFFFF,7,2,256,,45,1,407,{ bonus4 bAutoSpellWhenHit,"AC_CONCENTRATION",2,7,0; },{},{} -5405,Filir_Hat,Filir Hat,4,10,,200,,0,,0,0xFFFFFFFF,7,2,256,,80,0,408,{ bonus bShortWeaponDamageReturn, 1; },{},{} -5406,Academy_Freshman_Hat,Academy Freshman Hat,4,0,,500,,2,,0,0xFFFFFFFF,7,2,256,,0,1,409,{ bonus bMaxHP,80; bonus bMaxSP,10; },{},{} -5407,Academy_Graduating_Cap,Academy Completion Hat,4,0,,200,,2,,1,0xFFFFFFFF,7,2,256,,0,1,410,{ bonus bMaxSP,30; },{},{} -5408,Old_Bandanna,Old Bandana,4,0,,0,,5,,0,0xFFFFFFFF,7,2,256,,0,0,6,{ bonus bInt,2; bonus bMaxSP,50; bonus bCastrate,10; },{},{} -5409,New_Cowboy_Hat,Purple Cowboy Hat,4,20,,500,,4,,1,0xFFFFFFFF,7,2,256,,0,1,411,{ bonus bInt,2; bonus bVit,2; bonus bMaxSP,50; },{},{} -5410,Bread_Bag2,Brown Paperbag Hat,4,20,,200,,6,,0,0xFFFFFFFF,7,2,769,,0,0,412,{ bonus bMaxHP,100; bonus2 bResEff, Eff_Stun, 400; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player,4; },{},{} -5411,White_Snake_Hat,White Snake Hat,4,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,0,1,413,{ bonus bDex,2; },{},{} -5412,Sweet_Candy,Sweet Candy,4,20,,100,,1,,0,0xFFFFFFFF,7,2,1,,0,0,414,{ bonus bUnbreakableHelm, 0; },{},{} -5413,Popcorn_Hat,Pop Corn Hat,4,20,,300,,2,,0,0xFFFFFFFF,7,2,256,,0,0,415,{ bonus2 bSubEle,Ele_Wind, 10; },{},{} -5414,Campfire_Hat,Camp Fire Hat,4,20,,300,,2,,0,0xFFFFFFFF,7,2,256,,0,0,416,{ bonus2 bSubEle,Ele_Fire,10; bonus4 bAutoSpellWhenHit,"MG_FIREBALL",5,100,1; },{},{} -5415,Poring_Cake_Cap,Poring Cake Hat,4,20,,1000,,5,,0,0xFFFFFFFF,7,2,256,,40,1,417,{ bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; bonus bFlee2,5; bonus bAspdRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; },{},{} -5416,Beer_Cap,Beer Hat,4,20,,600,,2,,0,0xFFFFFFFE,7,2,256,,18,1,418,{ bonus bFlee2,5; skill "SM_RECOVERY",3; skill "MG_SRECOVERY",3; },{},{} -5417,Crown_Parrot,Crown Parrots,4,20,,200,,1,,1,0xFFFFFFFF,7,2,256,,0,0,419,{ bonus bInt,1; bonus2 bResEff,Eff_Silence,10000; bonus3 bAutoSpell,"DC_SCREAM",1,50; },{},{} -5418,Soldier_Hat,Legionnaire Hat,4,20,,400,,4,,1,0xFFFFFFFF,7,2,256,,0,1,420,{ bonus bStr,1; bonus2 bAddClass,Class_All,3; bonus bUseSPrate,10; },{},{} -5419,Evolved_Leaf,Leaves Of Grass,4,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,0,0,57,{ bonus bVit,1; bonus2 bSubRace,RC_Plant,5; },{},{} -5420,Mask_Of_Ifrit,Mask Of Ifrit,4,,,0,,8,,0,0xFFFFFFFE,7,2,769,,70,0,421,{ bonus bStr,1; bonus bInt,1; bonus bMdef,5; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Water,-10; skill "MG_SIGHT",1; bonus3 bAutoSpellWhenHit,"WZ_METEOR",3,50; bonus3 bAutoSpell,"MG_FIREBOLT",3,50; },{},{ sc_end SC_SIGHT; } -5421,Ifrit's_Ear,Ears Of Ifrit,4,20,,0,,0,,0,0xFFFFFFFE,7,2,512,,70,0,422,{ bonus bStr,1; bonus bMdef,3; bonus2 bSkillAtk,"MG_FIREBOLT",2; bonus2 bSkillAtk,"WZ_FIREPILLAR",2; bonus2 bSkillAtk,"WZ_METEOR",2; bonus2 bSkillAtk,"SM_BASH",2; bonus2 bSkillAtk,"SM_MAGNUM",2; bonus2 bSkillAtk,"KN_PIERCE",2; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,-5; },{},{} -5422,Linguistic_Book_Cap,Linguistic Book Hat,4,20,,70,,0,,0,0xFFFFFFFF,7,2,256,,0,1,423,{ bonus bInt,1; bonus bMdef,2; },{},{} -5423,Lovecap_China,I Love China,4,20,,250,,5,,0,0xFFFFFFFF,7,2,256,,0,0,424,{ bonus bDex,3; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; },{},{} -5424,Fanta_Orange_Can,Fanta Orange Can Hat,4,20,,100,,2,,1,0xFFFFFFFF,7,2,256,,0,1,425,{},{},{} -5425,Fanta_Grape_Can,Fanta Grape Can Hat,4,20,,100,,2,,1,0xFFFFFFFF,7,2,256,,0,1,426,{},{},{} -5426,Karada_Meguri_Tea_Hat,Karada Meguricha Hat,4,20,,100,,2,,1,0xFFFFFFFF,7,2,256,,0,1,427,{ bonus bLuk,1; },{},{} -5427,Royal_Milk_Tea_Hat,Black Tea Kochakaden Hat,4,20,,100,,2,,1,0xFFFFFFFF,7,2,256,,0,1,428,{ bonus bAgi,1; },{},{} -5428,Bread_Bag1,RWC Anniversary Bread Envelope,4,,,100,,0,,0,0xFFFFFFFF,7,2,769,,0,1,429,{ bonus2 bSubRace,RC_DemiHuman,12; bonus2 bSubRace,RC_Player,12; },{},{} -5429,Bogy_Cap,Bogy Cap,4,20,,100,,2,,1,0xFFFFFFFF,7,2,256,,0,1,430,{ bonus bHPrecovRate, 5; bonus bSPrecovRate, 5; },{},{} -5430,Sacred_Torch_Coronet,Torch Cap,4,20,,0,,3,,0,0xFFFFFFFF,7,2,256,,0,0,431,{ bonus2 bSubEle,Ele_Fire,20; skill "MG_FIREBOLT",5; },{},{} -5431,Chicken_Hat,Chicken Hat,4,20,,1000,,0,,1,0xFFFFFFFF,7,2,256,,30,1,432,{ bonus3 bAutoSpell,"MC_LOUD",1,30; bonus bAspdRate,5; },{},{} -5432,Brazil_Baseball_Cap,bRO 4th Anniversary Hat,4,20,,100,,0,,0,0xFFFFFFFF,7,2,256,,0,1,433,{ if(gettime(DT_MONTH)==SEPTEMBER&&gettime(DT_DAYOFMONTH)>=10&&gettime(DT_DAYOFMONTH)<=24) bonus bAllStats, 4; },{},{} -5433,Golden_Wreath,Golden Laurel,4,20,,100,,0,,0,0xFFFFFFFF,7,2,256,,0,1,434,{},{},{} -//5434,Cola_Can,Cola Can,4,20,,100,,2,,1,0xFFFFFFFF,7,2,256,,0,1,435,{},{},{} -5435,Coke_Hat,Red Minstrel Hat,4,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,40,1,436,{ bonus bInt,1; bonus bMaxSP,80; bonus bMdef,3; if(getrefine()>5) { bonus bMdef,getrefine()-5; bonus bMaxSP,(getrefine()-5)*10; } },{},{} -5436,Bride's_Corolla,Bride's Corolla,4,20,,200,,1,,0,0xFFFFFFFF,7,2,256,,0,1,437,{ bonus bLuk,3; bonus bMdef,2; },{},{} -5437,Flower_Of_Fairy,Fairy Flower,4,20,,200,,1,,1,0xFFFFFFFF,7,2,256,,0,1,438,{ bonus bInt,1; bonus bMdef,1; bonus2 bSubRace,RC_Insect,5; },{},{} -5438,Fillet_Green,Cute Green Ribbon,4,500,,100,,1,,0,0xFFFFFFFE,7,2,256,,0,0,439,{ bonus bMaxSP,20; },{},{} -5439,Fillet_Red,Cute Red Ribbon,4,500,,100,,1,,0,0xFFFFFFFE,7,2,256,,0,0,440,{ bonus bMaxSP,20; },{},{} -5440,Fillet_Blue,Cute Blue Ribbon,4,500,,100,,1,,0,0xFFFFFFFE,7,2,256,,0,0,441,{ bonus bMaxSP,20; },{},{} -5441,Fillet_White,Cute White Ribbon,4,500,,100,,1,,0,0xFFFFFFFE,7,2,256,,0,0,442,{ bonus bMaxSP,20; },{},{} -5442,Necktie,Necktie,4,20,,100,,3,,1,0xFFFFFFFF,7,2,256,,70,1,443,{ bonus bVit,1; bonus bHit,-5; bonus bUseSPrate,5; },{},{} -5443,Status_Of_Baby_Angel,Statue Of Baby Angel,4,20,,600,,3,,1,0xFFFFFFFF,7,2,256,,70,1,444,{ bonus bMdef,2; bonus4 bAutoSpellWhenHit,"PR_STRECOVERY",1,20,0; },{},{} -5444,Hair_Brush,Hair Brush,4,20,,100,,0,,0,0xFFFFFFFF,7,2,256,,0,1,445,{ bonus bCritical,6; },{},{} -5445,Candy_Cane_In_The_Mouth,Candy Cane In Mouth,4,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,0,0,446,{ bonus bMaxSP,5; },{},{} -5446,Cat_Foot_Hairpin,Catfoot Hairpin,4,20,,200,,0,,1,0xFFFFFFFF,7,2,256,,0,1,447,{ bonus bFlee,5; bonus bFlee2,3; },{},{} -5447,Frog_Cap,Frog Hat,4,20,,500,,3,,0,0xFFFFFFFF,7,2,256,,70,1,448,{ bonus bMdef,1; bonus2 bAddRace,RC_Insect,12; bonus2 bMagicAddRace,RC_Insect,12; },{},{} -5448,Solo_Play_Box1,Soloplay Box1,4,,,300,,0,,1,0xFFFFFFFF,7,2,769,,0,1,449,{},{},{} -5449,Solo_Play_Box2,Soloplay Box2,4,,,300,,0,,1,0xFFFFFFFF,7,2,769,,0,1,450,{},{},{} -5450,Sun_Cap,Solar Hat,4,20,,1000,,0,,0,0xFFFFFFFE,7,2,256,,20,1,451,{},{},{} -5451,Dragonhelm_Gold,RWC 2008 Dragon Helm Gold,4,20,,2500,,7,,1,0xFFFFFFFF,7,2,256,,1,0,452,{ bonus bAspdRate,10; bonus bAllStats,3; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5; },{},{} -5452,Dragonhelm_Silver,RWC 2008 Dragon Helm Silver,4,20,,2500,,5,,1,0xFFFFFFFF,7,2,256,,1,0,453,{ bonus bAspdRate,7; bonus bAllStats,2; bonus2 bAddRace,RC_DemiHuman,3; bonus2 bAddRace,RC_Player,3; },{},{} -5453,Dragonhelm_Copper,RWC 2008 Dragon Helm Copper,4,20,,2500,,0,,1,0xFFFFFFFF,7,2,256,,1,0,454,{ bonus bAspdRate,5; bonus bAllStats,2; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bAddRace,RC_Player,1; },{},{} -5454,Dog_Cap_,Puppy Hat,4,20,,500,,3,,1,0xFFFFFFFF,7,2,256,,0,1,234,{ bonus bStr,1; bonus bInt,1; autobonus "{ bonus bCritical,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus2 bIgnoreMdefClassRate,Class_Normal,100; bonus2 bIgnoreMdefClassRate,Class_Boss,100; }",10,3000,BF_MAGIC,"{ specialeffect2 EF_MAGICALATTHIT; }"; },{},{} -5455,Geographer_Band_,Decorative Geographer,4,20,,500,,1,,1,0xFFFFFFFF,7,2,256,,0,1,238,{ bonus bInt,1; bonus3 bAutoSpell,"AL_HEAL",5,50; bonus3 bAutoSpellWhenHit,"AL_HEAL",5,30; },{},{} -5456,Vacation_Hat_,Summer Hat,4,20,,200,,0,,1,0xFFFFFFFF,7,2,256,,0,1,315,{ bonus bVit,5; bonus bHPrecovRate,20; bonus bSPrecovRate,15; },{},{} -5457,Spring_Rabbit_Hat,Moon Rabbit Hat,4,20,,300,,2,,1,0xFFFFFFFF,7,2,256,,1,1,455,{ bonus bAgi,3; bonus bBaseAtk,5; bonus bMatkRate,5; if(getrefine()>4) { bonus bBaseAtk,getrefine()-4; bonus bMatkRate,getrefine()-4; } },{},{} -5458,Pinwheel_Cap,Pinwheel Hat,4,20,,200,,2,,0,0xFFFFFFFF,7,2,256,,0,1,456,{ bonus bHPrecovRate, 5; bonus bHPrecovRate, 5; },{},{} -5459,Drooping_Bunny_Chusuk,Drooping Bunny,4,0,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,1,249,{ bonus bDex,1; bonus bFlee,2; },{},{} -5460,Adv_Dragon_Skull,Evolved Dragon Skull Hat,4,20,,1000,,7,,0,0xFFFFFFFF,7,2,256,,60,1,457,{ bonus bAllStats, 2; bonus bMaxHPrate, 3; },{},{} -5461,Adv_Whisper_Mask,Evolved Whisper Mask,4,20,,300,,1,,0,0xFFFFFFFF,7,2,769,,50,1,458,{ bonus bDex,3; bonus2 bSubEle,Ele_Ghost, 20; },{},{} -5462,Spiked_Scarf,Spiked Scarf,4,20,,100,,1,,0,0xFFFFFFFF,7,2,1,,90,0,459,{ bonus bVit,1; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bAddRace,RC_Player,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; },{},{} -5463,Rainbow_Scarf,Rainbow Scarf,4,20,,100,,1,,0,0xFFFFFFFF,7,2,1,,90,0,460,{ bonus bInt,1; bonus bMdef,2; bonus bMatkRate,1; },{},{} -5464,Zaha_Doll_Hat,Zaha Doll Hat,4,20,,0,,1,,0,0xFFFFFFFF,7,2,256,,0,0,461,{ bonus bInt,2; skill "PR_MAGNIFICAT", 3; },{},{} -//5465,Celestial_Hat,Hat Of Fortune,4,20,,500,,3,,1,0xFFFFFFFF,7,2,256,,40,1,462,{ bonus bLuk,2; bonus bMdef,5; if(getrefine()>4) bonus bLuk,getrefine()-4; },{},{} -//5466,Wind_Milestone,Wind Milestone,4,20,,100,,2,,1,0xFFFFFFFF,7,2,256,,30,1,463,{ bonus bAgi,2; skill "AL_TELEPORT",1; },{},{} -//5467,Helm_Of_Dragoon,Helm Of Dragon,4,20,,2000,,5,,0,0xFFFFFFFF,7,2,256,,50,1,464,{ bonus2 bAddRace,RC_Dragon,20; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30; },{},{} -//5468,Parade_Cap,Parade Hat,4,20,,800,,3,,1,0xFFFFFFFF,7,2,256,,0,1,465,{ bonus bDelayRate,-5; bonus bMdef,2; if(getrefine()>5) bonus bCastrate,-(getrefine()-5); },{},{} -//5469,Noble_Hat,Musketeer Hat,4,20,,300,,2,,0,0xFFFFFFFF,7,2,256,,30,1,466,{ bonus bStr,2; bonus3 bAutoSpellWhenHit,"BS_ADRENALINE",1,7; },{},{} -//5470,Eyes_Of_Darkness,Eye Of Darkness,4,20,,100,,1,,0,0xFFFFFFFF,7,2,512,,50,0,467,{ bonus bDex,1; bonus2 bResEff,Eff_Blind,10000; },{},{} -//5471,Hairband_Of_Reginleif,Hairband Of Reginleif,4,20,,800,,1,,0,0xFFFFFFFF,7,2,512,,50,0,468,{ bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Undead,3; bonus2 bSubEle,Ele_Ghost,3; },{},{} -//5472,Red_White_Hat,Red Hat,4,20,,100,,0,,0,0xFFFFFFFF,7,2,256,,0,1,469,{ bonus3 bAddMonsterDropItem,550,RC_DemiHuman,3; },{},{} -//5473,Forceps_Hairpin,Nipper Crab Hairpin,4,20,,500,,4,,0,0xFFFFFFFF,7,2,256,,30,1,470,{ bonus3 bAutoSpellWhenHit,"MG_COLDBOLT",1,100; bonus3 bAddMonsterDropItem,991,RC_Fish,3; },{},{} -//5474,Notice_Board,AFK Hat,4,20,,700,,2,,0,0xFFFFFFFF,7,2,256,,10,0,471,{},{},{} -//5475,Cube_Mask,Mask Cube,4,20,,100,,1,,0,0xFFFFFFFF,7,2,513,,0,0,472,{},{},{} -5476,Hairband_Of_Grandpeco,Grand Peco Hairband,4,20,,800,,2,,0,0xFFFFFFFF,7,2,768,,30,1,473,{ bonus bStr,2; bonus bMaxHPrate,-10; bonus2 bAddRace2,RC2_Orc,15; },{},{} -5477,Bro_Flag,Brazilian Flag Hat,4,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,30,1,474,{ skill "SM_BASH", 1; },{},{} -5478,Classic_Hat,Classic Hat,4,20,,500,,3,,0,0xFFFFFFFF,7,2,256,,0,1,475,{ bonus bStr,2; bonus bMaxHP,300; },{},{} -5479,Shaman's_Hair_Ornament,Shaman's Hair Decoration,4,20,,300,,1,,0,0xFFFFFFFF,7,2,256,,30,1,476,{ bonus bMdef,3; bonus bMaxHP,50; bonus2 bSubEle,Ele_Neutral,5; },{},{} -5480,Bizofnil_Wing_Deco,Bijofnil Wings,4,20,,1000,,3,,0,0xFFFFFFFF,7,2,256,,30,1,477,{ bonus bAllStats,2; bonus3 bAutoSpell,"PR_IMPOSITIO",3,3; },{},{} -5481,Hermose_Cap,Hermode Cap,4,20,,1000,,1,,1,0xFFFFFFFF,7,2,256,,1,1,478,{ bonus bAspdRate,10; bonus bBaseAtk,-20; bonus bMatkRate,-10; },{},{} -5482,Dark_Knight_Mask,Dark Knight Mask,4,,,3000,,5,,0,0xFFFFFFFF,7,2,769,,80,1,479,{ bonus bStr,3; },{},{} -5483,Odin_Mask,Odin Mask,4,20,,100,,1,,0,0xFFFFFFFF,7,2,513,,50,0,480,{ bonus bHit,-10; bonus2 bAddRace,RC_DemiHuman,6; bonus2 bAddRace,RC_Player,6; },{},{} -//5484,Taiwan_Flag_Hat,Holidays Hat,4,20,,500,,4,,0,0xFFFFFFFF,7,2,256,,0,0,482,{ bonus bAllStats,5; bonus2 bResEff,Eff_Stun,500; },{},{} -5485,Tiger_Face,Tiger Face,4,20,,1000,,3,,0,0xFFFFFFFF,7,2,769,,60,1,483,{ bonus2 bSubRace,RC_Brute,5; bonus2 bAddRace,RC_Brute,5; bonus2 bMagicAddRace,RC_Brute,5; },{},{} -5486,J_Anniversary_Hat,Anniversary Hat,4,20,,300,,3,,0,0xFFFFFFFF,7,2,256,,0,1,395,{ bonus bAllStats, 2; },{},{} -5487,J_Poringcake_Hat,Poring Cake Hat,4,20,,500,,1,,0,0xFFFFFFFF,7,2,256,,0,1,417,{ bonus bLuk,2; },{},{} -5488,J_Twin_Santahat,Twin Santa Hat,4,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,1,390,{ bonus bLuk,1; bonus bMdef,1; },{},{} -5489,Love_Daddy,Love Daddy Hat,4,20,,100,,0,,0,0xFFFFFFFF,7,2,256,,0,1,484,{ bonus bDex,2; },{},{} -5490,Anubis_Helm,Anubis Helm,4,20,,0,,3,,0,0xFFFFFFFF,7,2,256,,70,0,485,{ bonus bMdef,5; bonus2 bSubClass,Class_Boss,10; bonus bHealpower2,10; bonus bAddItemHealRate,10; },{},{} -5491,Hat_Of_Outlaw,Bandit Hat,4,20,,800,,3,,1,0xFFFFFFFF,7,2,256,,0,1,486,{ bonus bStr,2; bonus2 bSubEle,Ele_Fire, 10; },{},{} -5492,Boy's_Cap_I,Student Cap,4,0,,0,,5,,0,0xFFFFFFFE,7,2,256,,0,0,102,{ bonus bMdef,3; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5; },{},{} -5493,Ulle_Cap_I,Ulle's Cap,4,0,,0,,3,,0,0xFFFFFFFE,7,2,256,,0,0,254,{ bonus bDex,2; bonus bAgi,1; },{},{} -5494,Spinx_Helm_I,Sphinx Hat,4,0,,0,,5,,0,0x00004082,7,2,257,,0,0,137,{ bonus bStr,5; },{},{} -5495,Power_Of_Thor,Power Of Thor,4,20,,100,,6,,1,0xFFFFFFFF,7,2,256,,75,1,493,{ bonus bInt,1; bonus bDex,1; bonus bMdef,3; bonus bFlee,5; },{},{} -5496,Dice_Hat,Dice Hat,4,20,,300,,3,,0,0xFFFFFFFF,7,2,256,,50,0,494,{ bonus bLuk,4; },{},{} -5497,King_Tiger_Doll_Hat,King Tiger Doll Hat,4,20,,400,,3,,1,0xFFFFFFFE,7,2,256,,30,1,495,{ bonus bStr,2; },{},{} -5498,Wondering_Wolf_Helm,Wandering Wolf Helm,4,20,,600,,5,,0,0xFFFFFFFE,7,2,768,,50,1,490,{ bonus bVit,5; bonus bFlee,10; },{},{} -5499,Pizza_Hat,Pizza Hat,4,20,,600,,0,,0,0xFFFFFFFF,7,2,256,,0,0,487,{ skill "SM_PROVOKE", 1; },{},{} -5500,Icecream_Hat,Icecream Hat,4,0,,300,,6,,0,0xFFFFFFFF,7,2,256,,30,1,488,{ bonus bMdef,3; skill "MG_FROSTDIVER",3; },{},{} -5501,Pirate's_Pride,Pirate's Pride,4,0,,100,,6,,0,0xFFFFFFFF,7,2,256,,10,0,496,{ bonus2 bAddRace2,RC2_Ninja,5; bonus2 bSubRace2,RC2_Ninja,5; },{},{} -5502,Necromencer's_Hood,Necromancer's Hood,4,0,,500,,2,,0,0xFFFFFFFF,7,2,768,,1,1,491,{ bonus5 bAutoSpellWhenHit,"NPC_DARKSTRIKE",5,5,BF_WEAPON|BF_MAGIC,1; },{},{} -5503,Rabbit_Magic_Hat,Magic Rabit Hat,4,0,,800,,2,,0,0xFFFFFFFF,7,2,256,,0,1,497,{ bonus bDex,2; bonus bAgi,2; bonus bMdef,1; bonus bMaxSP,50; bonus3 bAutoSpellWhenHit,"MG_FIREBOLT",1,20; bonus3 bAutoSpellWhenHit,"MG_COLDBOLT",1,20; bonus3 bAutoSpellWhenHit,"MG_LIGHTNINGBOLT",1,20; },{},{} -5504,China_Wedding_Veil,Wedding Weil,4,20,,500,,5,,0,0xFFFFFFFF,7,2,768,,70,1,489,{ bonus bMdef,10; },{},{} -5505,Asara_Fairy_Hat,Asara Fairy Hat,4,0,,500,,2,,0,0xFFFFFFFF,7,2,768,,50,1,492,{ skill "DC_DONTFORGETME",1; bonus bDex,2; bonus bLuk,2; },{},{} -5506,Blue_Pajamas_Hat,Blue Night Cap,4,0,,100,,4,,0,0xFFFFFFFF,7,2,256,,0,1,501,{ bonus bBaseAtk,5; bonus bMatkRate,5; },{},{} -5507,Pink_Pajamas_Hat,Pink Night Cap,4,0,,100,,4,,0,0xFFFFFFFF,7,2,256,,0,1,502,{ bonus bBaseAtk,5; bonus bMatkRate,5; },{},{} -5508,Shark_Hat,Shark Hat,4,20,,500,,3,,0,0xFFFFFFFF,7,2,256,,0,1,503,{ bonus bStr,1; bonus bAgi,2; bonus bMdef,1; bonus2 bAddEle,Ele_Water,5; bonus2 bSubEle,Ele_Water,10; },{},{} -5509,Sting_Hat,Sting hat,4,20,,1000,,5,,0,0xFFFFFFFF,7,2,256,,0,1,504,{ bonus bStr,2; bonus bVit,1; bonus bMdef,3; bonus2 bAddEle,Ele_Fire,5; bonus2 bSubEle,Ele_Earth,5; bonus3 bAutoSpell,"WZ_EARTHSPIKE",1,10; },{},{} -5510,Shower_Cap,Shower Cap,4,20,,0,,4,,0,0xFFFFFFFF,7,2,256,,0,1,507,{ bonus bMdef,3; bonus bFlee,3; bonus2 bAddEle,Ele_Water,10; bonus2 bSubRace,RC_Fish,10; },{},{} -5511,Samambaia,Samambaia,4,20,,200,,5,,1,0xFFFFFFFF,7,2,768,,30,1,508,{ bonus bSPrecovRate,8; },{},{} -5512,Aquarius_Diadem,Aquarius Diadem,4,20,,300,,6,,0,0xFFFFFFFF,7,2,256,,70,1,509,{ bonus bStr,2; bonus bFlee,10; bonus2 bSubEle,Ele_Wind, 5; if(getrefine()>6) { bonus bDef, 1; bonus bBaseAtk,15; } },{},{} -5513,Aquarius_Crown,Aquarius Crown,4,20,,300,,6,,0,0xFFFFFFFF,7,2,256,,70,1,510,{ bonus bStr,2; bonus bFlee,10; bonus2 bSubEle,Ele_Wind, 5; if(getrefine()>6) { bonus bDef, 1; bonus bBaseAtk,15; } },{},{} -5514,Pisces_Diadem,Pisces Diadem,4,20,,300,,6,,0,0xFFFFFFFF,7,2,256,,70,1,511,{ bonus bInt,2; bonus bMdef,5; bonus2 bSubEle,Ele_Water, 5; if(getrefine()>6) { bonus bDef, 1; bonus bMatkRate,2; } },{},{} -5515,Pisces_Crown,Pisces Crown,4,20,,300,,6,,0,0xFFFFFFFF,7,2,256,,70,1,512,{ bonus bInt,2; bonus bMdef,5; bonus2 bSubEle,Ele_Water, 5; if(getrefine()>6) { bonus bDef, 1; bonus bMatkRate,2; } },{},{} -5516,Hawk_Eyes01,hawk Eyes,4,10,,100,,0,,0,0x00000800,2,2,512,,60,0,23,{ bonus bDex,1; },{},{} -5517,Hawk_Eyes02,Hawk Eyes,4,10,,100,,0,,0,0x00080808,7,2,512,,60,0,23,{ bonus bDex,1; },{},{} -5518,L_Magestic_Goat2,Gigantic Majestic Goat,4,20,,800,,5,,0,0xFFFFFFFF,7,2,256,,50,1,513,{ bonus2 bSubRace,RC_DemiHuman,12; bonus2 bSubRace,RC_Player,12; bonus bBaseAtk,(JobLevel*2)/7; },{},{} -5519,Peacock_Feather,Peacock Feather,4,20,,800,,4,,1,0xFFFFFFFF,7,2,256,,1,1,514,{ bonus bInt,2; },{},{} -5520,Rabbit_Earplug,Rabbit Earplugs,4,,,400,,0,,1,0xFFFFFFFF,7,2,768,,1,1,515,{ bonus2 bAddClass,Class_All,4; bonus bMatkRate,4; },{},{} -5521,Angry_Mouth_C,Angry Mouth,4,0,,0,,0,,0,0xFFFFFFFF,7,2,1,,0,0,194,{ bonus bDelayRate,-3; },{},{} -5522,Fanta_Zero_Lemon_Hat,Fanta Zero Lemon Hat,4,20,,100,,4,,1,0xFFFFFFFF,7,2,256,,0,1,516,{},{},{} -5523,Sakura_Mist_Hat,Sakura Mist Hat,4,20,,100,,4,,1,0xFFFFFFFF,7,2,256,,0,1,517,{ bonus bDex,1; },{},{} -5524,Sakura_Milk_Tea_Hat,Sakura Milk Tea Hat,4,20,,100,,4,,1,0xFFFFFFFF,7,2,256,,0,1,518,{ bonus bVit,1; },{},{} -5525,First_Leaf_Tea_Hat,Flower Hat,4,20,,100,,4,,1,0xFFFFFFFF,7,2,256,,0,1,519,{ bonus bMaxHP,80; bonus bMaxSP,20; },{},{} -5526,Lady_Tanee_Doll,Tanigumi Girl Doll,4,20,,300,,4,,0,0xFFFFFFFF,7,2,256,,60,0,520,{ bonus bAgi,2; bonus bFlee,3; bonus2 bSubEle,Ele_Wind, 5; bonus2 bAddMonsterDropItem, 513, 200; },{},{} -5527,Lunatic_Hat,Lunatic Hat,4,20,,300,,2,,0,0xFFFFFFFF,7,2,256,,1,1,521,{ bonus bLuk,5; bonus bMdef,2; bonus bFlee2,5; bonus2 bAddMonsterDropItem,622,50; },{},{} -5528,King_Frog_Hat,Frog King Hat,4,20,,500,,4,,1,0xFFFFFFFE,7,2,256,,30,0,522,{ bonus bAgi,1; },{},{} -5529,Evil's_Bone_Hat,Satanic Bone Helm,4,20,,600,,6,,1,0xFFFFFFFF,7,2,768,,70,1,523,{ bonus bDex,3; bonus2 bSubEle,Ele_Neutral,5; skill "WZ_FROSTNOVA",1; },{},{} -5530,Raven_Cap,Raven Cap,4,20,,100,,6,,1,0xFFFFFFFF,7,2,256,,30,1,524,{},{},{} -5531,B_Dragon_Hat,Baby Dragon Hat,4,45000,,100,,1,,1,0xFFFFFFFF,7,2,256,,0,1,525,{ bonus bDex,2; .@bonus = max(getskilllv("TF_DOUBLE"), 5); skill "TF_DOUBLE",.@bonus; bonus bDoubleRate,.@bonus * 5; },{},{} -5532,Pirate_Dagger_J,Pirate Dagger,4,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,0,1,327,{ bonus bShortWeaponDamageReturn,1; },{},{} -5533,Emperor_Wreath_J,Emperor Wreath,4,20,,800,,3,,1,0xFFFFFFFF,7,2,256,,80,1,261,{ bonus bAllStats,1; },{},{} -//5534,Fox_Hat_J,Fox Hat,4,20,,100,,1,,0,0xFFFFFFFF,7,2,513,,70,0,403,{ bonus bAgi,1; bonus bFlee2,2; },{},{} -5535,Side_Cap,Side Cap,4,0,,500,,3,,0,0xFFFFFFFF,7,2,256,,0,1,529,{ bonus bVit,1; bonus bDex,1; bonus bMdef,3; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus2 bAddRace,RC_DemiHuman,3; bonus2 bAddRace,RC_Player,3; },{},{} -5536,Spare_Card,Spare Card,4,20,,10,,1,,0,0xFFFFFFFF,7,2,1,,1,0,526,{ bonus2 bAddMonsterDropItem,6187,1000; },{},{} -5537,Quati_Hat,Kwati Hat,4,20,,700,,2,,1,0xFFFFFFFF,7,2,256,,45,0,527,{ bonus bAgi,3; },{},{} -5538,Tucan_Hat,Tucan Hat,4,20,,600,,2,,1,0xFFFFFFFF,7,2,768,,45,0,528,{ bonus bDex,3; },{},{} -5539,Jaguar_Hat,Jaguar Hat,4,20,,400,,4,,1,0xFFFFFFFF,7,2,769,,25,1,530,{ bonus bMdef,2; skill "MC_LOUD", 1; },{},{} -5540,Freyja_SCirclet7,Freyja SCirclet7,4,20,,700,,8,,0,0xFFFFFFFF,7,2,256,,20,0,18,{ bonus bStr,1; bonus bInt,1; bonus bDex,1; },{},{} -5541,Freyja_SCirclet30,Freyja SCirclet30,4,20,,700,,8,,0,0xFFFFFFFF,7,2,256,,20,0,18,{ bonus bStr,1; bonus bInt,1; bonus bDex,1; },{},{} -5542,Freyja_SCirclet60,Freyja SCirclet60,4,20,,700,,8,,0,0xFFFFFFFF,7,2,256,,20,0,18,{ bonus bStr,1; bonus bInt,1; bonus bDex,1; },{},{} -5543,Freyja_SCirclet90,Freyja SCirclet90,4,20,,700,,8,,0,0xFFFFFFFF,7,2,256,,20,0,18,{ bonus bStr,1; bonus bInt,1; bonus bDex,1; },{},{} -5544,Time_Keeper_Hat,Time Keeper Hat,4,30000,,0,,6,,0,0xFFFFFFFF,7,2,256,,1,1,240,{ bonus bInt,2; bonus bMaxSP,50; },{},{} -5545,Aries_Diadem,Aries Diadem,4,20,,400,,3,,0,0xFFFFFFFF,7,2,256,,70,1,531,{ bonus bVit,2; bonus2 bSubEle,Ele_fire,5; if(getrefine()>6) { bonus bDef,1; bonus bVit,1; } },{},{} -5546,Aries_Crown,Aries Crown,4,20,,400,,3,,0,0xFFFFFFFF,7,2,256,,70,1,532,{ bonus bVit,2; bonus2 bSubEle,Ele_fire,5; if(getrefine()>6) { bonus bDef,1; bonus bVit,1; } },{},{} -5547,RJC_Katusa,RJC Katusa Flower,4,20,,200,,1,,1,0xFFFFFFFF,7,2,256,,0,1,533,{ bonus2 bSkillAtk, "WZ_HEAVENDRIVE", 15 + getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk, "WZ_EARTHSPIKE", 15 + getequiprefinerycnt(EQI_HAND_R); bonus2 bCastrate, "WZ_HEAVENDRIVE", -25; bonus2 bCastrate, "WZ_EARTHSPIKE", -25; ; },{},{} -5548,Scarlet_Rose,Scarlet Rose,4,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,50,1,534,{ bonus bLuk,1; },{},{} -5549,Taurus_Diadem,Taurus Diadem,4,20,,300,,3,,0,0xFFFFFFFF,7,2,256,,70,1,535,{ bonus bDex,2; bonus bDelayRate,-2; bonus2 bSubEle,Ele_earth,5; if(getrefine()>6) { bonus bDex,1; bonus bMatkRate,1; } },{},{} -5550,Taurus_Crown,Taurus Crown,4,20,,300,,3,,0,0xFFFFFFFF,7,2,256,,70,1,536,{ bonus bDex,2; bonus bDelayRate,-2; bonus2 bSubEle,Ele_earth,5; if(getrefine()>6) { bonus bDex,1; bonus bMatkRate,1; } },{},{} -//5551,Holy_Egg_Hat,Holy Egg Hat,4,20,,0,,1,,0,0xFFFFFFFF,7,2,256,,0,1,537,{},{},{} -5552,Fest_Lord_Circlet,Festival Grand Circlet,4,0,,0,,8,,0,0xFFFFFFFF,7,2,256,,0,0,93,{ bonus bStr,3; bonus bInt,3; bonus bMdef,3; },{},{} -5553,Fest_Bunny_Band,Festival Bunny Band,4,0,,0,,7,,0,0xFFFFFFFF,7,2,256,,0,0,15,{ bonus bMdef,4; bonus2 bSubRace,RC_DemiHuman,9; bonus2 bSubRace,RC_Player,9; },{},{} -5554,Octopus_Hat,Octopus Hat,4,20,,200,,3,,0,0xFFFFFFFF,7,2,256,,20,1,538,{ bonus3 bAutoSpell,"SM_PROVOKE",5,10; bonus bUnbreakableHelm; },{},{} -5555,Leaf_Cat_Hat,Leaf Cat Hat,4,20,,100,,3,,0,0xFFFFFFFF,7,2,256,,0,1,539,{ bonus bAgi,1; bonus3 bAutoSpellWhenHit,"AL_HEAL",3,10; },{},{} -5556,Fur_Seal_Hat,Seal Hat,4,20,,500,,3,,0,0xFFFFFFFF,7,2,769,,55,1,540,{ bonus bInt,1; bonus3 bAutoSpell,"WZ_FROSTNOVA",1,30; },{},{} -5557,Wild_Rose_Hat,Wild Rose Hat,4,20,,500,,6,,1,0xFFFFFFFE,7,2,256,,20,1,541,{ bonus bAgi,3; },{},{} -5558,Saci_Hat,Luxury Hat,4,20,,100,,6,,1,0xFFFFFFFF,7,2,256,,30,1,542,{ bonus3 bAddMonsterDropItem,510,RC_Plant,500; },{},{} -5559,Piece_Of_White_Cloth_E,Piece Of White Cloth,4,0,,0,,1,,0,0xFFFFFFFF,7,2,256,,0,1,543,{},{},{} -5560,Bullock_Helm_J,Bullock Helm,4,20,,3000,,3,,0,0xFFFFFFFF,7,2,256,,75,1,322,{ bonus bMaxHP,100; bonus bNoKnockback; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20; },{},{} -5561,Rabbit_Magic_Hat_J,Magic Rabbit Hat,4,0,,800,,1,,0,0xFFFFFFFF,7,2,256,,0,1,497,{ bonus bInt,1; bonus bMaxSP,50; bonus4 bAutoSpellWhenHit,"MG_FIREBOLT",3,10,3; bonus4 bAutoSpellWhenHit,"MG_COLDBOLT",3,10,3; bonus4 bAutoSpellWhenHit,"MG_LIGHTNINGBOLT",3,10,3; bonus3 bAutoSpellWhenHit,"AL_HEAL",1,10; },{},{} -5562,Good_Wedding_Veil_J,Luxurious Wedding Veil,4,0,,500,,0,,1,0xFFFFFFFF,7,2,768,,45,0,489,{ bonus bMdef,10; bonus bCastRate,-3; bonus bUseSPrate,-5; },{},{} -//5563,Dolor_Hat,Dolor Hat,4,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,0,0,547,{},{},{} -5564,Crown_Of_Deceit,Crown of Deceit,4,20,,300,,3,,1,0xFFFFFFFF,7,2,768,,85,1,544,{ bonus bInt,4; bonus bCastRate,-10; },{},{} -5565,Dragon_Arhat_Mask,Dragon Arhat Mask,4,0,,0,,5,,0,0xFFFFFFFF,7,2,513,,1,0,545,{ bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; },{},{} -5566,Tiger_Arhat_Mask,Tiger Arhat Mask,4,0,,0,,1,,0,0xFFFFFFFF,7,2,513,,1,0,546,{ bonus2 bAddRace,RC_DemiHuman,2; bonus2 bAddRace,RC_Player,2; },{},{} -5567,Bright_Fury,Bright Fury,4,20,,300,,1,,1,0xFFFFFFFF,7,2,256,,1,1,548,{ bonus bStr,1; bonus2 bAddClass,Class_All,2; bonus bAspdRate,2; },{},{} -5568,Rabbit_Bonnet,Rabbit Bonnet,4,20,,1000,,1,,1,0xFFFFFFFF,7,2,768,,0,1,549,{ bonus bInt,2; },{},{} -5569,Gemini_Diadem,Gemini Diadem,4,20,,300,,4,,0,0xFFFFFFFF,7,2,256,,70,1,550,{ bonus bAgi,2; bonus bMatkRate,2; if(getrefine()>6) { bonus bMdef,7; bonus bMAtkRate,8; bonus2 bSubEle,Ele_Wind,5; } },{},{} -5570,Gemini_Crown,Gemini Crown,4,20,,300,,4,,0,0xFFFFFFFF,7,2,256,,70,1,551,{ bonus bAgi,2; bonus bBaseAtk,2; bonus bMdef,5; if(getrefine()>6) { bonus bDef,1; bonus bMatk,15; bonus bFlee,10; bonus2 bSubEle,Ele_Wind,5; } },{},{} -//5571,Rasta_Wig,Rasta_Wig,4,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,1,552,{ bonus bStr,1; },{},{} -5572,Savage_Baby_Hat,Savage Babe Hat,4,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,1,1,553,{ bonus bVit,2; },{},{} -5573,Bogy_Horn,Dokebi Horn,4,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,0,1,554,{},{},{} -5574,Pencil_In_Mouth,Well-Chewed Pencil,4,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,10,0,555,{ bonus bdex,2; bonus bHitRate,3; },{},{} -5575,Onigiri_Hat,Rice Ball Hat,4,20,,100,,6,,1,0xFFFFFFFF,7,2,256,,30,0,556,{},{},{} -//5576,Japan_Winecup,Wine Cup,4,20,,100,,1,,0,0xFFFFFFFF,7,2,1,,0,0,557,{},{},{} -5577,Dark_Knight_MaskB,Dark Knight Mask,4,,,3000,,5,,0,0xFFFFFFFF,7,2,769,,80,1,479,{ bonus bStr,3; },{},{} -5578,Voyage_Hat,Voyage_Hat,4,200,,10,,1,,0,0xFFFFFFFF,7,2,256,,0,1,236,{ bonus bAgi,2; },{},{} -5579,Wanderer's_Sakkat,Wanderer's Sakkat,4,20,,300,,2,,1,0xFFFFFFFF,7,2,768,,70,1,558,{ bonus bAgi,2; },{},{} -//5580,Red_Beret,Red Beret,4,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,0,559,{ bonus bAllStats,3; bonus bMdef,3; },{},{} -5581,Cancer_Diadem,Cancer Diadem,4,20,,300,,3,,0,0xFFFFFFFF,7,2,256,,70,1,560,{ bonus bInt,2; bonus2 bSubEle,Ele_water, 5; if(getrefine()>6) { bonus bMdef,1; bonus bHealPower, 3; bonus bMatkRate,2; } },{},{} -5582,Cancer_Crown,Cancer Crown,4,20,,300,,3,,0,0xFFFFFFFF,7,2,256,,70,1,561,{ bonus bStr,2; bonus2 bSubEle,Ele_water, 5; if(getrefine()>6) { bonus bDef, 1; bonus bBaseAtk,15; bonus bFlee,10; } },{},{} -5583,Para_Team_Hat,Eden Team Hat,4,0,,0,,1,,0,0xFFFFFFFF,7,2,256,,12,1,465,{},{},{} -5584,Majestic_Evil_Horn,Majestic Evil Horns,4,0,,400,,1,,0,0xFFFFFFFF,7,2,256,,1,1,562,{ bonus2 bSubRace,RC_Demon,3; bonus2 bHPDrainRate,3,15; bonus2 bSPDrainRate,1,7; },{},{} -5585,Rune_Hairband,Rune Cloth Circlet,4,20,,400,,1,,1,0xFFFFFFFF,7,2,768,,1,1,564,{},{},{} -5586,Mosquito_Coil,Mosquito Coil,4,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,1,1,563,{},{},{} -5587,Mosquito_Coil_1Use,Mosquito Coil,4,0,,100,,1,,0,0xFFFFFFFF,7,2,256,,1,1,563,{},{},{} -//5588,Leo_Crown,Leo Crown,4,20,,300,,3,,0,0xFFFFFFFF,7,2,256,,70,1,565,{ bonus bStr,2; bonus2 bSubEle,Ele_Fire,5; if(getrefine()>6) { bonus bDef,1; bonus bFlee,10; bonus3 bAutoSpell,"TK_SEVENWIND",4,50; } },{},{} -//5589,Leo_Diadem,Leo Diadem,4,20,,300,,3,,0,0xFFFFFFFF,7,2,256,,70,1,566,{ bonus bDex,2; bonus2 bSubEle,Ele_Fire,5; if(getrefine()>6) { bonus bFlee,10; bonus bAspdRate,3; autobonus "{ bonus bSplashRange,1; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; } },{},{} -5590,K_Poring_Cake_Cap,Poring Cake Hat,4,20,,200,,1,,0,0xFFFFFFFF,7,2,256,,0,1,417,{},{},{} -//5591,Desert_Prince,Desert Prince,4,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,30,0,567,{},{},{} -5592,Sigrun's_Wing,Sigrun's Wings,4,20,,100,,2,,0,0xFFFFFFFF,7,2,512,,80,0,568,{ if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief||(BaseJob==Job_Taekwon&&Class!=Job_Soul_Linker)) bonus bStr,1; else if(BaseClass==Job_Mage||BaseClass==Job_Acolyte||class==Job_Ninja||class==Job_Soul_Linker) bonus bInt,1; else if(BaseClass==Job_Archer||BaseClass==Job_Gunslinger) bonus bDex,1; else if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) { bonus bMaxHP,80; bonus bMaxSP,30; } },{},{} -5593,K_Rabbit_Bonnet,Rabbit Bonnet,4,20,,200,,1,,1,0xFFFFFFFF,7,2,768,,1,1,549,{},{},{} -5594,Donut_In_Mouth,Donut In Mouth,4,20,,50,,1,,0,0xFFFFFFFF,7,2,1,,1,0,569,{},{},{} -//5595,Eye_Of_Juno,Eye Of Juno,4,20,,400,,2,,1,0xFFFFFFFF,7,2,256,,1,1,570,{ bonus bMdef,2; },{},{} -5596,4Leaf_Clover_In_Mouth,4Leaf Clover In Mouth,4,20,,0,,2,,0,0xFFFFFFFF,7,2,1,,1,0,571,{ bonus bMdef,2; },{},{} -5597,Bubble_Gum_In_Mouth,Bubble Gum In Mouth,4,20,,0,,2,,0,0xFFFFFFFF,7,2,1,,1,0,572,{ bonus bMdef,2; },{},{} -//5598,Virgo_Crown,Virgo Crown,4,20,,300,,3,,1,0xFFFFFFFF,7,2,256,,70,1,573,{ bonus bDex,2; bonus bAspdRate,1; if(getrefine()>6) { bonus2 bSubEle,Ele_Earth,5; autobonus "{ bonus bDex,20; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; } },{},{} -//5599,Virgo_Diadem,Virgo Diadem,4,20,,300,,3,,1,0xFFFFFFFF,7,2,256,,70,1,574,{ bonus bAspdRate,3; bonus2 bSubEle,Ele_Earth,5; if(getrefine()>6) bonus3 bAutoSpell,"MO_BALKYOUNG",1,50; },{},{} -5600,Br_Twin_Ribbon,Brazil Twin Ribbon,4,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,1,1,575,{ bonus bAllStats,3; bonus bMdef,1; },{},{} -//5601,Br_Beret,Brazil Beret,4,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,1,1,576,{ bonus bAllStats,3; bonus bMdef,1; },{},{} -//5602,Jaguar_Hat_J,Jaguar Hat J,4,20,,300,,0,,1,0xFFFFFFFF,7,2,513,,50,0,530,{},{},{} -5603,RTC_Winner_Only,RTC First Place,4,0,,250,,8,,1,0xFFFFFFFF,7,2,256,,1,1,577,{ bonus bAllStats, 3; },{},{} -5604,RTC_Second_Best,RTC Second Place,4,0,,250,,6,,1,0xFFFFFFFF,7,2,256,,1,1,578,{ bonus bAllStats, 2; },{},{} -5605,RTC_Third_Best,RTC Third Place,4,0,,250,,4,,1,0xFFFFFFFF,7,2,256,,1,1,579,{ bonus bAllStats, 1; },{},{} -//5606,Campume_Hat,Champune Hat,4,500,,1200,,4,,1,0xFFFFFFFF,7,2,256,,3,1,580,{ bonus bAllStats,1; },{},{} -//5607,Lyria_Doll_Hat,Lyria Doll Hat,4,0,,500,,0,,1,0xFFFFFFFF,7,2,256,,60,0,581,{},{},{} -//5608,Dorothy_Doll_Hat,Dorothy Doll Hat,4,0,,500,,0,,1,0xFFFFFFFF,7,2,256,,60,0,582,{},{},{} -//5609,Chung_Hairband,Chung Hairband,4,0,,500,,5,,1,0xFFFFFFFF,7,2,256,,60,0,583,{ bonus bLuk,3; bonus bMdef,4; },{},{} -//5610,Ice_Wing_Ear,Ice Wing Ear,4,0,,100,,0,,0,0xFFFFFFFF,7,2,512,,10,0,584,{ bonus bLuk,1; },{},{} -//5611,Turtle_Hat,Turtle_Hat,4,0,,300,,0,,0,0xFFFFFFFF,7,2,256,,10,1,585,{ bonus bAgi,1; },{},{} -//5612,F_Blue_Drooping_Kitty,F Blue Drooping Kitty,4,250000,,500,,1,,0,0xFFFFFFFE,7,2,256,,0,1,277,{ bonus bMdef,15; },{},{} -//5613,F_Flying_Angel,F Flying Angel,4,20,,300,,1,,0,0xFFFFFFFF,7,2,256,,10,1,264,{ bonus bInt,1; bonus bAgi,1; },{},{} -//5614,F_Smoking_Pipe_,F Smoking Pipe,4,20,,100,,0,,0,0xFFFFFFFE,7,2,1,,0,0,55,{ bonus bVit,1; },{},{} -//5615,F_Pair_Of_Red_Ribbon_,F Pair Of Red Ribbon,4,20,,100,,1,,0,0xFFFFFFFF,7,2,512,,45,0,169,{},{},{} -//5616,F_Fish_On_Head_,F Fish On Head,4,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,50,1,149,{ bonus bDex,1; bonus bAgi,1; },{},{} -//5617,F_Hibiscus,F Hibiscus,4,20,,200,,0,,0,0xFFFFFFFF,7,2,256,,10,0,210,{ bonus bInt,1; bonus bDex,1; bonus bMdef,5; },{},{} -//5618,F_Cat_Hat,F Cat Hat,4,20,,300,,1,,0,0xFFFFFFFF,7,2,256,,0,1,182,{ bonus bLuk,2; bonus bMdef,10; },{},{} -//5619,F_Bunny_Band_,F Bunny Band,4,20,,100,,2,,0,0xFFFFFFFF,7,2,256,,0,1,15,{ bonus bInt,2; },{},{} -//5620,F_Magestic_Goat_TW,F Magestic Goat TW,4,20,,800,,5,,0,0x006444A2,7,2,256,,0,1,41,{ bonus bStr,2; },{},{} -//5621,F_Sheep_Hat,F Sheep Hat,4,20,,150,,1,,0,0x00008110,7,2,256,,0,0,205,{},{},{} -//5622,F_Mini_Propeller_,F Mini Propeller,4,20,,200,,2,,0,0xFFFFFFFF,7,2,256,,0,1,270,{ bonus bDex,1; bonus bAgi,2; },{},{} -//5623,F_Alice_Doll,F Alice Doll,4,20,,500,,0,,1,0xFFFFFFFE,7,2,256,,30,0,208,{ bonus bStr,1; },{},{} -//5624,F_Red_Glasses,F Red Glasses,4,20,,0,,1,,0,0xFFFFFFFF,7,2,512,,0,0,316,{ bonus bInt,1; },{},{} -//5625,F_Chick_Hat,F Chick Hat,4,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,10,0,311,{ bonus bLuk,2; },{},{} -//5626,F_White_Deviruchi_Cap,F White Deviruchi Cap,4,20,,800,,2,,0,0xFFFFFFFE,7,2,256,,64,1,272,{ bonus bStr,1; bonus bInt,1; },{},{} -//5627,F_Vane_Hairpin,F Vane Hairpin,4,20,,300,,2,,1,0xFFFFFFFF,7,2,256,,30,0,313,{ bonus bAgi,2; },{},{} -//5628,F_Pecopeco_Hairband,F Pecopeco Hairband,4,20,,0,,3,,0,0xFFFFFFFF,7,2,256,,0,0,314,{},{},{} -//5629,F_Vacation_Hat,F Vacation Hat,4,20,,200,,1,,1,0xFFFFFFFF,7,2,256,,30,0,315,{ bonus bVit,1; },{},{} -//5630,F_Charming_Ribbon,F Charming Ribbon,4,20,,400,,1,,1,0xFFFFFFFF,7,2,256,,10,1,211,{},{},{} -//5631,F_Water_Lily_Crown,F Water Lily Crown,4,20,,200,,0,,1,0xFFFFFFFF,7,2,256,,30,0,312,{ bonus bDex,1; bonus bAgi,1; bonus bMdef,3; },{},{} -//5632,F_Vanilmirth_Hat,F Vanilmirth Hat,4,20,,1000,,0,,0,0xFFFFFFFF,7,2,256,,30,0,317,{ bonus bMdef,5; },{},{} -//5633,F_Drooping_Bunny_,F Drooping Bunny,4,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,1,249,{ bonus bDex,1; },{},{} -//5634,F_Kettle_Hat,F Kettle Hat,4,20,,600,,4,,0,0xFFFFFFFF,7,2,256,,30,1,318,{},{},{} -//5635,F_Dragon_Skull,F Dragon Skull,4,20,,800,,5,,0,0xFFFFFFFF,7,2,256,,50,1,319,{},{},{} -//5636,F_Ramen_Hat,F Ramen Hat,4,20,,0,,1,,0,0xFFFFFFFF,7,2,256,,0,0,320,{ bonus bDex,4; },{},{} -//5637,F_Pink_Fur_Hat,F Pink Fur Hat,4,20,,350,,2,,0,0xFFFFFFFF,7,2,256,,0,1,281,{ bonus bLuk,1; },{},{} -//5638,F_Puppy_Hat,F Puppy Hat,4,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,30,0,234,{ bonus bAgi,1; },{},{} -//5639,F_Magic_Eyes,F Magic Eyes,4,20,,300,,1,,0,0x00810204,7,2,256,,30,1,209,{ bonus bMdef,5; },{},{} -//5640,F_Jumping_Poring,F Jumping Poring,4,0,,300,,2,,0,0xFFFFFFFF,7,2,256,,0,0,349,{ bonus bLuk,1; },{},{} -//5641,F_Robo_Eye,F Robo Eye,4,20,,200,,1,,0,0xFFFFFFFF,7,2,512,,10,0,345,{ bonus bDex,1; },{},{} -//5642,F_Yellow_Wizardry_Hat,F Yellow Wizardry Hat,4,20,,300,,1,,0,0x00810204,7,2,256,,0,1,286,{ bonus bInt,2; },{},{} -//5643,F_Crescent_Helm,F Crescent Helm,4,20,,3000,,8,,0,0x000444A2,7,2,768,,50,1,213,{ bonus bVit,1; },{},{} -//5644,F_Tiger_Mask,F Tiger Mask,4,20,,400,,2,,0,0xFFFFFFFF,7,2,768,,50,0,181,{ bonus bStr,3; },{},{} -//5645,F_Fantastic_Wig,F Fantastic Wig,4,20,,100,,1,,0,0xFFFFFFFF,7,2,768,,0,1,308,{},{},{} -//5646,F_Whisper_Mask,F Whisper Mask,4,20,,0,,0,,0,0xFFFFFFFF,7,2,769,,0,0,321,{ bonus bAgi,3; },{},{} -//5647,F_Bunny_Band_C,F Bunny Band C,4,1,,0,,9,,0,0xFFFFFFFF,7,2,256,,1,0,15,{ bonus bMdef,5; },{},{} -//5648,F_Centimental_Flower_C,F Centimental Flower C,4,1,,0,,1,,0,0xFFFFFFFE,7,2,1,,1,0,56,{},{},{} -//5649,F_Apple_Of_Archer_C,F Apple Of Archer C,4,1,,0,,7,,0,0xFFFFFFFE,7,2,256,,1,0,72,{ bonus bDex,4; },{},{} -//5650,F_Elven_Ears_C,F Elven Ears C,4,1,,0,,2,,0,0xFFFFFFFE,7,2,512,,1,0,73,{ bonus bInt,1; },{},{} -//5651,F_Brooch_C,F Brooch C,4,1,,0,,0,,0,0xFFFFFFFE,7,2,136,,1,0,0,{ bonus bAgi,4; },{},{} -//5652,F_Magestic_Goat_C,F Magestic Goat C,4,2,,0,,5,,0,0xFFFFFFFE,7,2,256,,0,0,41,{ bonus bStr,1; },{},{} -5653,Darkness_Helm_J,Darkness Helm,4,20,,500,,3,,1,0xFFFFFFFF,7,2,256,,70,1,586,{},{},{} -5654,Holy_Marching_Hat_J,Holy Marching Hat,4,20,,200,,2,,1,0xFFFFFFFF,7,2,256,,10,1,587,{ bonus bStr,2; bonus3 bAutoSpell,"PR_ASPERSIO",2,30; },{},{} -//5655,Dark_Snake_Lord_Hat_J,Evil Snake Lord Hat,4,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,60,1,372,{ bonus bInt,2; bonus bAgi,2; bonus bDex,-2; autobonus "{ bonus bCastrate,-50; bonus bFlee,30; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; },{},{} -//5656,Scooter_Hat_J,Scooter Helmet,4,20,,1000,,7,,1,0xFFFFFFFF,7,2,256,,50,1,588,{ bonus bUnbreakableHelm; },{},{} -//5657,Antique_Pipe_J,Captain's Pipe,4,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,30,0,383,{},{},{} -5658,Imp_Hat,Imp Hat,4,20,,400,,1,,0,0xFFFFFFFF,7,2,256,,1,1,589,{ bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,5; },{},{} -5659,Sleepr_Hat,Sleeper Hat,4,20,,400,,1,,0,0xFFFFFFFF,7,2,256,,1,1,590,{ bonus3 bAutoSpell,"SA_SEISMICWEAPON",1,5; },{},{} -5660,Gryphon_Hat,Gryphon Hat,4,20,,400,,1,,0,0xFFFFFFFF,7,2,256,,1,1,591,{ bonus3 bAutoSpell,"SA_LIGHTNINGLOADER",1,5; },{},{} -//5661,Red_Pirate_Bandana,Red Pirate Banada,4,0,,0,,3,,0,0xFFFFFFFF,7,2,256,,10,1,592,{ bonus bStr,1; bonus bDex,1; bonus bAspdRate,2; bonus bCastRate,-2; bonus3 bAutoSpell,"MO_EXTREMITYFIST",1,30; },{},{} -//5662,Libra_Crown,Libra Crown,4,10,,300,,3,,0,0xFFFFFFFF,7,2,256,,1,1,593,{ bonus bDex,3; },{},{} -//5663,Libra_Diadem,Libra Diadem,4,10,,300,,3,,0,0xFFFFFFFF,7,2,256,,1,1,594,{ bonus bDex,3; },{},{} -5664,Filir_Wing,Filir's Pinions,4,20,,100,,1,,0,0xFFFFFFFF,7,2,512,,70,1,595,{ bonus bAspdRate,2; bonus bCastRate,-2; },{},{} -5665,Shaman_Hat,Shaman Hat,4,20,,400,,1,,1,0xFFFFFFFF,7,2,256,,1,1,596,{ bonus2 bSubEle,Ele_Neutral,3; bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Earth,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Wind,3; bonus2 bSubEle,Ele_Poison,3; bonus2 bSubEle,Ele_Holy,3; bonus2 bSubEle,Ele_Dark,3; bonus2 bSubEle,Ele_Ghost,3; bonus2 bSubEle,Ele_Undead,3; },{},{} -5666,Golden_Crown,Golden Crown,4,20,,500,,8,,1,0xFFFFFFFF,7,2,256,,1,1,597,{ bonus bInt,1; bonus bDex,1; bonus bLuk,1; },{},{} -5667,Skull_Hood,Skull Hood,4,20,,100,,1,,1,0xFFFFFFFF,7,2,768,,30,1,598,{},{},{} -5668,Weird_Pumpkin_Hat,Weird Pumpkin Hat,4,20,,0,,5,,0,0xFFFFFFFF,7,2,256,,1,1,206,{ bonus bMdef,5; },{},{} -//5669,Poring_Party_Hat_J,Poring Party Hat J,4,20,,300,,1,,0,0xFFFFFFFF,7,2,256,,1,1,340,{},{},{} -//5670,Aniv_Star_Hat,Aniv Star Hat,4,20,,300,,0,,0,0xFFFFFFFF,7,2,256,,1,1,599,{},{},{} -5671,Drooping_Morocc_Minion,Drooping Morocc Minion,4,20,,300,,0,,1,0xFFFFFFFF,7,2,256,,70,0,600,{},{},{} -//5672,Southern_Cross,Southern Cross,4,20,,600,,3,,1,0xFFFFFFFF,7,2,256,,50,1,601,{ bonus bInt,1; },{},{} -//5673,Home_Cherry_Blossom,Home Cherry Blossom,4,20,,100,,2,,1,0xFFFFFFFF,7,2,256,,30,1,602,{},{},{} -//5674,Pig_Moneybox,Pig Moneybox,4,20,,1000,,3,,0,0xFFFFFFFF,7,2,256,,10,0,603,{},{},{} -//5675,Poring_Letter,Poring Letter,4,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,10,0,604,{},{},{} -//5676,Scorpio_Crown,Scorpio Crown,4,20,,300,,3,,0,0xFFFFFFFF,7,2,256,,1,1,605,{},{},{} -//5677,Scorpio_Diadem,Scorpio Diadem,4,20,,300,,3,,1,0xFFFFFFFF,7,2,256,,1,1,606,{ bonus bDex,2; },{},{} -//5678,Notation_Hairband,Notation Hairband,4,200,,100,,5,,0,0xFFFFFFFF,7,2,256,,1,1,607,{},{},{} -//5679,Engineer_Cap,Engineer Cap,4,20,,200,,2,,1,0xFFFFFFFF,7,2,256,,10,1,608,{},{},{} -//5680,Hawkeyes,Hawkeyes,4,20,,100,,0,,0,0xFFFFFFFF,7,2,512,,10,0,609,{},{},{} -5681,F_Ribbon_Green,Green Ribbon,4,800,,100,,1,,0,0xFFFFFFFF,7,0,256,,0,1,244,{ bonus bMdef,3; },{},{} -5682,Triangle_Rune_Cap,Triangle Rune Cap,4,20,,300,,5,,1,0xFFFFFFFF,7,2,256,,1,1,610,{ bonus bHealPower,2; if (getrefine() > 6) { bonus bMatk,10; bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",8,150,BF_MAGIC,0; } else { bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",7,150,BF_MAGIC,0; } },{},{} -5683,Majestic_Goat_Repl,Baphomet Horns,4,20,,100,,5,,0,0xFFFFFFFF,7,2,256,,1,1,41,{},{},{} -5684,Jewel_Crown_Repl,Ornate Crown,4,20,,100,,5,,0,0xFFFFFFFF,7,2,256,,1,1,88,{},{},{} -5685,Prontera_Army_Cap_Repl,Army Cap,4,20,,100,,5,,0,0xFFFFFFFF,7,2,256,,1,1,48,{},{},{} -5686,Feather_Bonnet_Repl,Nice Hat Feather,4,20,,100,,5,,0,0xFFFFFFFF,7,2,256,,1,1,104,{},{},{} -5687,Viking_Helm_Repl,Orc Helm,4,20,,100,,5,,0,0xFFFFFFFF,7,2,256,,1,1,86,{},{},{} -//5688,2009_Love_Dad,2009 Love Dad,4,20,,100,,3,,0,0xFFFFFFFF,7,2,256,,1,1,611,{ bonus bVit,2; },{},{} -//5689,Queen_Ant_Diadem,Queen Ant Diadem,4,20,,300,,1,,1,0xFFFFFFFF,7,2,256,,75,1,612,{},{},{} -5690,Red_Wing_Hat,Red Wing Hat,4,20,,600,,2,,1,0xFFFFFFFF,7,2,256,,50,1,613,{ if(getrefine()>6) { bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; } if(getrefine()>8) { bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; } },{},{} -5691,Catain_Bandanna,Sailor's Bandana,4,20,,10,,1,,0,0xFFFFFFFF,7,2,256,,1,1,542,{ bonus bDex,1; bonus2 bSubEle,Ele_Poison,20; },{},{} -5692,Sea_Cat_Hat,Sea Cat Hat,4,20,,10,,1,,0,0xFFFFFFFF,7,2,256,,1,1,539,{ bonus bDex,1; },{},{} -//5693,No_Fear_Underware,No Fear Underwear,4,0,,0,,10,,0,0xFFFFFFFF,7,2,256,,20,0,30,{ bonus bStr,1; bonus bInt,1; bonus bDex,1; },{},{} -//5694,No_Fear_P_Headgear,No Fear P Headgear,4,0,,0,,1,,1,0xFFFFFFFE,7,2,256,,20,0,614,{ bonus bVit,1; },{},{} -//5695,E_Blue_Drooping_Kitty,E Blue Drooping Kitty,4,250000,,500,,1,,0,0,7,2,256,,0,1,277,{ bonus bMdef,15; },{},{} -//5696,E_Flying_Angel,E Flying Angel,4,20,,300,,1,,0,0xFFFFFFFF,7,2,256,,10,1,264,{ bonus bInt,1; bonus bAgi,1; },{},{} -//5697,E_Smoking_Pipe_,E Smoking Pipe,4,20,,100,,0,,0,0,7,2,1,,0,0,55,{ bonus bVit,1; },{},{} -//5698,E_Pair_OE_Red_Ribbon_,E Pair OE Red Ribbon,4,20,,100,,1,,0,0,7,2,512,,45,0,169,{},{},{} -//5699,E_Fish_On_Head_,E Fish On Head,4,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,50,1,149,{ bonus bDex,1; bonus bAgi,1; },{},{} -//5700,E_Hibiscus,E Hibiscus,4,20,,200,,0,,0,0xFFFFFFFF,7,2,256,,10,0,210,{ bonus bInt,1; bonus bDex,1; bonus bMdef,5; },{},{} -//5701,E_Cat_Hat,E Cat Hat,4,20,,300,,1,,0,0xFFFFFFFF,7,2,256,,0,1,182,{ bonus bLuk,2; bonus bMdef,10; },{},{} -//5702,E_Bunny_Band_,E Bunny Band,4,20,,100,,2,,0,0xFFFFFFFF,7,2,256,,0,1,15,{ bonus bInt,2; },{},{} -//5703,E_Magestic_Goat_TW,E Magestic Goat TW,4,20,,800,,5,,0,0x006444A2,7,2,256,,0,1,41,{ bonus bStr,2; },{},{} -//5704,E_Sheep_Hat,E Sheep Hat,4,20,,150,,1,,0,0x00008110,7,2,256,,0,0,205,{},{},{} -//5705,E_Mini_Propeller_,E Mini Propeller,4,20,,200,,2,,0,0,7,2,256,,0,1,270,{ bonus bDex,1; bonus bAgi,2; },{},{} -//5706,E_Alice_Doll,E Alice Doll,4,20,,500,,0,,1,0xFFFFFFFE,7,2,256,,30,0,208,{ bonus bStr,1; },{},{} -//5707,E_Red_Glasses,E Red Glasses,4,20,,0,,1,,0,0xFFFFFFFF,7,2,512,,0,0,316,{ bonus bInt,1; },{},{} -//5708,E_Chick_Hat,E Chick Hat,4,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,10,0,311,{ bonus bLuk,2; },{},{} -//5709,E_White_Deviruchi_Cap,E White Deviruchi Cap,4,20,,800,,2,,0,0xFFFFFFFE,7,2,256,,64,1,272,{ bonus bStr,1; bonus bInt,1; },{},{} -//5710,E_Vane_Hairpin,E Vane Hairpin,4,20,,300,,2,,1,0xFFFFFFFF,7,2,256,,30,0,313,{ bonus bAgi,2; },{},{} -//5711,E_Pecopeco_Hairband,E Pecopeco Hairband,4,20,,0,,3,,0,0xFFFFFFFF,7,2,256,,0,0,314,{},{},{} -//5712,E_Vacation_Hat,E Vacation Hat,4,20,,200,,1,,1,0xFFFFFFFF,7,2,256,,30,0,315,{ bonus bVit,1; },{},{} -//5713,E_Charming_Ribbon,E Charming Ribbon,4,20,,400,,1,,1,0xFFFFFFFF,7,2,256,,10,1,211,{},{},{} -//5714,E_Water_Lily_Crown,E Water Lily Crown,4,20,,200,,0,,1,0,7,2,256,,30,0,312,{ bonus bDex,1; bonus bAgi,1; bonus bMdef,3; },{},{} -//5715,E_Vanilmirth_Hat,E Vanilmirth Hat,4,20,,1000,,0,,0,0xFFFFFFFF,7,2,256,,30,0,317,{ bonus bMdef,5; },{},{} -//5716,E_Drooping_Bunny_,E Drooping Bunny,4,20,,100,,1,,0,0,7,2,256,,0,1,249,{ bonus bDex,1; },{},{} -//5717,E_Kettle_Hat,E Kettle Hat,4,20,,600,,4,,0,0xFFFFFFFF,7,2,256,,30,1,318,{},{},{} -//5718,E_Dragon_Skull,E Dragon Skull,4,20,,800,,5,,0,0xFFFFFFFF,7,2,256,,50,1,319,{},{},{} -//5719,E_Ramen_Hat,E Ramen Hat,4,20,,0,,1,,0,0xFFFFFFFF,7,2,256,,0,0,320,{ bonus bDex,4; },{},{} -//5720,E_Pink_Fur_Hat,E Pink Fur Hat,4,20,,350,,2,,0,0xFFFFFFFF,7,2,256,,0,1,281,{ bonus bLuk,1; },{},{} -//5721,E_Puppy_Hat,E Puppy Hat,4,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,30,0,234,{ bonus bAgi,1; },{},{} -//5722,E_Magic_Eyes,E Magic Eyes,4,20,,300,,1,,0,0x00810204,7,2,256,,30,1,209,{ bonus bMdef,5; },{},{} -//5723,E_Jumping_Poring,E Jumping Poring,4,0,,300,,2,,0,0xFFFFFFFF,7,2,256,,0,0,349,{ bonus bLuk,1; },{},{} -//5724,E_Robo_Eye,E Robo Eye,4,20,,200,,1,,0,0xFFFFFFFF,7,2,512,,10,0,345,{ bonus bDex,1; },{},{} -//5725,E_Yellow_Wizardry_Hat,E Yellow Wizardry Hat,4,20,,300,,1,,0,0x00810204,7,2,256,,0,1,286,{ bonus bInt,2; },{},{} -//5726,E_Crescent_Helm,E Crescent Helm,4,20,,3000,,8,,0,0x000444A2,7,2,768,,50,1,213,{ bonus bVit,1; },{},{} -//5727,E_Tiger_Mask,E Tiger Mask,4,20,,400,,2,,0,0xFFFFFFFF,7,2,768,,50,0,181,{ bonus bStr,3; },{},{} -//5728,E_Fantastic_Wig,E Fantastic Wig,4,20,,100,,1,,0,0xFFFFFFFF,7,2,768,,0,1,308,{},{},{} -//5729,E_Bunny_Band_C,E Bunny Band C,4,1,,0,,9,,0,0xFFFFFFFF,7,2,256,,1,0,15,{ bonus bMdef,5; },{},{} -//5730,E_Centimental_Flower_C,E Centimental Flower C,4,1,,0,,1,,0,0xFFFFFFFE,7,2,1,,1,0,56,{},{},{} -//5731,E_Apple_OE_Archer_C,E Apple OE Archer C,4,1,,0,,7,,0,0xFFFFFFFE,7,2,256,,1,0,72,{ bonus bDex,4; },{},{} -//5732,E_Elven_Ears_C,E Elven Ears C,4,1,,0,,2,,0,0xFFFFFFFE,7,2,512,,1,0,73,{ bonus bInt,1; },{},{} -//5733,E_Brooch_C,E Brooch C,4,1,,0,,0,,0,0xFFFFFFFE,7,2,136,,1,0,0,{ bonus bAgi,4; },{},{} -//5734,E_Magestic_Goat_C,E Magestic Goat C,4,2,,0,,5,,0,0xFFFFFFFE,7,2,256,,0,0,41,{ bonus bStr,1; },{},{} -//5735,E_Ribbon_Green,Green Ribbon,4,800,,100,,1,,0,0xFFFFFFFF,7,0,256,,0,1,244,{ bonus bMdef,3; },{},{} -//5736,EF_Whisper_Mask,Whisper Mask,4,20,,0,,0,,0,0xFFFFFFFF,7,2,769,,0,0,321,{ bonus bAgi,3; bonus2 bSubEle,Ele_Ghost,-10; },{},{} -//5737,Cactus_Hat,Cactus Hat,4,20,,300,,1,,0,0xFFFFFFFF,7,2,256,,1,0,615,{},{},{} -5738,Snowman_Hat,Snowman Hat,4,20,,300,,4,,1,0xFFFFFFFF,7,2,256,,1,1,616,{ bonus bStr,1; bonus bInt,1; bonus bMdef,3; bonus2 bSubEle,Ele_Water,7; bonus2 bAddMonsterDropItem,530,100; bonus2 bAddMonsterDropItem,12354,300; if(getrefine()>7) { bonus5 bAutoSpellwhenhit,"BA_FROSTJOKER",5,20,BF_WEAPON|BF_MAGIC,0; } else { bonus5 bAutoSpellwhenhit,"BA_FROSTJOKER",1,20,BF_WEAPON|BF_MAGIC,0; } },{},{} -//5739,Sagittarius_Crown,Sagittarius Crown,4,20,,300,,3,,0,0xFFFFFFFF,7,2,256,,1,1,617,{ bonus bDex,2; },{},{} -//5740,Sagittarius_Diadem,Sagittarius Diadem,4,20,,300,,3,,0,0xFFFFFFFF,7,2,256,,1,1,618,{ bonus bDex,2; bonus bMdef,3; },{},{} -5741,Im_Egg_Shell_Hat,Eternal Egg Shell,4,20,,0,,1,,0,0xFFFFFFFF,7,2,256,,10,1,101,{},{},{} -5742,Rudolf_Santa_Hat,Rudolph Santa Hat,4,20,,400,,5,,0,0xFFFFFFFF,7,2,256,,10,1,619,{ bonus bLuk,1; },{},{} -//5743,Orange_Stem_Hat,Orange Stem Hat,4,20,,100,,0,,0,0x00000000,7,2,256,,1,0,620,{ bonus bLuk,3; },{},{} -//5744,Capricon_Crown,Capricon Crown,4,20,,300,,3,,1,0xFFFFFFFF,7,2,256,,1,1,621,{ bonus bVit,2; bonus bDex,2; },{},{} -//5745,Capricon_Diadem,Capricon Diadem,4,20,,300,,3,,0,0xFFFFFFFF,7,2,256,,1,1,622,{ bonus bDex,2; bonus bMdef,5; },{},{} -//5746,Rune_Circlet,Rune Circlet,4,20,,100,,12,,1,0x00000080,8,2,256,,100,1,623,{ bonus bStr,1; bonus bInt,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bBaseAtk,10; bonus bMatk,5; } },{},{} -//5747,Mitra,Mitra,4,20,,100,,12,,1,0x00000100,8,2,256,,100,1,624,{ bonus bVit,1; bonus bInt,1; bonus bMdef,5; bonus bHealPower,5; if(readparam(bInt)>=120){ bonus bMatk,10; } },{},{} -//5748,Sniper_Goggles,Sniper Goggles,4,20,,100,,12,,1,0x00000800,8,2,768,,100,1,625,{ bonus bAgi,1; bonus bDex,1; bonus bMdef,5; if(readparam(bAgi)>=120){ bonus bLongAtkRate,4; bonus bAspd,1; } },{},{} -//5749,Driver_Band_M,Driver Band,4,20,,100,,12,,1,0x00000400,8,1,256,,100,1,626,{ bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bBaseAtk,10; bonus bCritical,3; } },{},{} -//5750,Shadow_Crown,Shadow Crown,4,20,,100,,12,,1,0x00020000,8,2,256,,100,1,627,{ bonus bAgi,1; bonus bInt,1; bonus bMdef,1; if(readparam(bAgi)>=120){ bonus bBaseAtk,10; bonus bFlee,3; } },{},{} -//5751,Minstrel_Song_Hat,Minstrel Song Hat,4,20,,100,,12,,1,0x00080000,8,1,256,,100,1,628,{ bonus bInt,1; bonus bLuk,1; bonus bMdef,5; bonus bLongAtkRate,4; bonus bUseSPrate,-10; },{},{} -//5752,Midas_Whispers,Midas Whispers,4,20,,100,,12,,1,0x00040000,8,2,256,,100,1,629,{ bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bBaseAtk,5; bonus bAspd,1; } },{},{} -//5753,Magic_Stone_Hat,Magic Stone Hat,4,20,,100,,12,,1,0x00000200,8,2,256,,100,1,630,{ bonus bInt,1; bonus bDex,1; bonus bMdef,5; if(readparam(bDex)>=120){ bonus bMatkRate,10; bonus bCastrate,-2; } },{},{} -//5754,Burning_Spirit,Burning Spirit,4,20,,100,,12,,1,0x00008000,8,2,256,,100,1,631,{ bonus bStr,1; bonus bVit,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bBaseAtk,10; bonus bHit,3; } },{},{} -//5755,Silent_Enforcer,Silent Enforcer,4,20,,100,,12,,0,0x00001000,8,2,513,,100,1,632,{ bonus bAgi,1; bonus bMdef,5; if(readparam(bAgi)>=120){ bonus bBaseAtk,10; bonus bFlee2,5; } },{},{} -//5756,Wispers_of_Wind,Wispers of Wind,4,20,,100,,12,,1,0x00010000,8,2,256,,100,1,633,{ bonus bInt,1; bonus bDex,1; bonus bMdef,5; if(readparam(bInt)>=120){ bonus bMatkRate,10; bonus bFlee,3; } },{},{} -//5757,Reissue_Schmitz_Helm,Reissue Schmitz Helm,4,20,,100,,12,,1,0x00004000,8,2,768,,100,1,634,{ bonus bVit,2; bonus bInt,1; bonus bMdef,5; if(readparam(bInt)>=120){ bonus bMatkRate,10; bonus bDef,5; } },{},{} -//5758,Resting_Swan,Resting Swan,4,20,,100,,17,,1,0x00080000,8,0,256,,100,1,635,{ bonus bInt,1; bonus bLuk,1; bonus bMdef,5; bonus bAtkRate,5; bonus bUseSPrate,-10; },{},{} -//5759,Noah_Hat,Noah Hat,4,20,,500,,1,,1,0xFFFFFFFF,7,2,256,,1,1,636,{ bonus bMdef,3; },{},{} -//5760,Driver_Band_F,Driver Band,4,20,,100,,12,,1,0x00000400,8,0,256,,100,1,637,{ bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bBaseAtk,10; bonus bCritical,3; } },{},{} -//5761,Sloth_Hat,Sloth Hat,4,20,,800,,3,,1,0xFFFFFFFF,7,2,256,,1,1,638,{ bonus bAgi,2; bonus3 bAutoSpell,"AS_SONICBLOW",5,50; },{},{} -//5762,Duneyrr_Helm,Duneyrr Helm,4,20,,100,,5,,0,0xFFFFFFFF,7,2,256,,1,1,639,{ bonus bAllStats,1; bonus bMdef,5; },{},{} -//5763,Red_Bunny_Band,Red Bunny Band,4,0,,200,,4,,0,0xFFFFFFFF,7,2,256,,1,1,640,{ bonus bAgi,2; bonus bMdef,3; },{},{} -//5765,Black_Tail_Ribbon,Black Tail Ribbon,4,20,,100,,0,,1,0xFFFFFFFF,7,2,256,,10,1,642,{ bonus bMdef,5; },{},{} -//5766,Amistr_Cap,Amistr Cap,4,20,,500,,4,,0,0xFFFFFFFF,7,2,256,,50,1,643,{ bonus bVit,5; },{},{} -//5767,Samurai_Mask,Samurai Mask,4,20,,300,,1,,0,0xFFFFFFFF,7,2,1,,50,0,644,{},{},{} -//5768,Sakura_Coronet,Sakura Coronet,4,20,,800,,1,,1,0xFFFFFFFF,7,2,256,,1,1,645,{ bonus bMdef,3; },{},{} -//5769,Gold_Angel_Sculpture,Gold Angel Sculpture,4,100,,0,,2,,0,0xFFFFFFFF,7,2,256,,70,0,646,{},{},{} -5770,Splash_Hat,Splash Hat,4,20,,100,,3,,1,0xFFFFFFFF,7,2,256,,1,1,349,{ autobonus "{ sc_start SC_WINDWEAPON, 180000, 1; }", 3, 180000, BF_WEAPON, "{ specialeffect2 EF_ENHANCE; }"; },{},{} -5771,Family_Hat,Family Hat,4,20,,100,,3,,1,0xFFFFFFFF,7,2,256,,1,1,109,{ bonus bDex,1; bonus bMdef,1; },{},{} -//5772,Red_Navy_Hat,Red Navy Hat,4,3000,,500,,1,,0,0xFFFFFFFF,7,2,256,,95,1,651,{},{},{} -//5773,Navy_Beret,Navy Beret,4,3000,,500,,1,,0,0xFFFFFFFF,7,2,256,,95,1,652,{},{},{} -//5774,Red_Pirate_Hat,Red Pirate Hat,4,3000,,500,,1,,0,0xFFFFFFFF,7,2,256,,95,1,496,{},{},{} -5775,Choco_Donut_In_Mouth,Choco Donut In Mouth,4,20,,50,,1,,0,0xFFFFFFFF,7,2,1,,1,0,653,{},{},{} -//5776,Blazing_Sun,Blazing Sun,4,0,,500,,0,,0,0xFFFFFFFF,7,2,256,,1,1,654,{},{},{} -//5777,Remover_Hat,Remover Hat,4,20,,800,,2,,0,0xFFFFFFFF,7,2,256,,30,0,655,{ bonus bMdef,1; },{},{} -//5778,Blue_Arara_Hat,Blue Arara Hat,4,20,,100,,3,,1,0xFFFFFFFF,7,2,256,,1,1,656,{ bonus bStr,2; },{},{} -//5779,Drooping_Boto,Drooping Boto,4,20,,100,,3,,1,0xFFFFFFFF,7,2,256,,1,1,657,{ bonus bInt,2; },{},{} -//5780,Tendrilion_Hat,Tendrilion Hat,4,20,,100,,0,,0,0xFFFFFFFF,7,2,256,,1,1,658,{},{},{} -5781,Persika,Persika,4,20,,100,,0,,1,0xFFFFFFFF,7,2,256,,0,0,659,{},{},{} -// -//5783,YellowBunny_Hairband,YellowBunny Hairband,4,20,,200,,0,,1,0xFFFFFFFF,7,2,256,,1,1,662,{ bonus bStr,1; bonus bInt,1; bonus bDex,2; },{},{} -//5784,PinkBunny_Hairband,PinkBunny Hairband,4,20,,200,,0,,1,0xFFFFFFFF,7,2,256,,1,1,663,{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{} -//5785,Green_Bunny_Hairband,Green Bunny Hairband,4,20,,200,,0,,1,0xFFFFFFFF,7,2,256,,1,1,664,{ bonus bStr,2; bonus bInt,1; bonus bDex,1; },{},{} -5786,Ancient_Elven_Ear,Ancient Elven Ear,4,10,,200,,1,,0,0xFFFFFFFF,7,2,512,,1,0,665,{ bonus bLuk,1; },{},{} -//5787,Tha_Maero_Mask,Tha Maero Mask,4,20,,100,,0,,0,0xFFFFFFFF,7,2,513,,30,0,666,{ bonus bMdef,2; },{},{} -5788,3D_Glasses,3D Glasses,4,20,,100,,1,,0,0xFFFFFFFF,7,2,512,,1,0,661,{},{},{} -//5789,Thanatos_Mal_Mask,Thanatos Mal Mask,4,20,,100,,3,,0,0xFFFFFFFF,7,2,513,,30,0,667,{ bonus bVit,1; },{},{} -//5790,Holy_Mom_Love,TM,4,20,,500,,0,,1,0xFFFFFFFF,7,2,768,,45,1,610,{},{},{} -//5791,Tenkaippin_Ramen,Tenkaippin Ramen,4,20,,500,,1,,0,0xFFFFFFFF,7,2,256,,30,0,668,{ bonus bInt,-1; bonus bDex,4; },{},{} -5792,Fish_Pin,Fish Pin,4,20,,100,,3,,0,0xFFFFFFFF,7,2,256,,1,1,669,{},{},{} -5793,Ribbon_Of_Life,Ribbon Of Life,4,20,,0,,2,,0,0xFFFFFFFF,7,2,512,,1,0,575,{ bonus bInt,1; bonus bMdef,2; },{},{} -5794,3D_Glasses_,3D Glasses,4,20,,0,,1,,0,0xFFFFFFFF,7,2,512,,1,0,661,{},{},{} -//5795,Red_Dress_Hat,Red Dress Hat,4,20,,0,,0,,0,0xFFFFFFFF,7,2,256,,1,1,670,{ bonus bMdef,7; },{},{} -5796,Cheer_Scarf,Cheer Scarf,4,0,,0,,0,,0,0xFFFFFFFF,7,2,1,,1,0,369,{},{},{} -5797,Cheer_Scarf2,Cheer Scarf2,4,0,,0,,0,,0,0xFFFFFFFF,7,2,1,,1,0,369,{},{},{} -5798,Cheer_Scarf3,Cheer Scarf3,4,0,,0,,0,,0,0xFFFFFFFF,7,2,1,,1,0,369,{},{},{} -5799,Cheer_Scarf4,Cheer Scarf4,4,0,,0,,0,,0,0xFFFFFFFF,7,2,1,,1,0,369,{},{},{} -5800,Blush_Of_Groom,Blush of Groom,4,20,,50,,0,,0,0xFFFFFFFF,7,2,512,,0,0,125,{ bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; },{},{} -5801,Ribbon_Of_Bride,Red Tailed Ribbon,4,20,,100,,5,,0,0xFFFFFFFF,7,2,256,,0,1,167,{ bonus bAllStats,2; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; if(getskilllv("AL_HEAL")==10) { bonus3 bAutoSpellWhenHit,"AL_HEAL",10,20; } else { bonus3 bAutoSpellWhenHit,"AL_HEAL",5,20; } },{},{} -5802,Upgrade_Elephant_Hat,Upgraded Elephant Hat,4,0,,500,,3,,1,0xFFFFFFFF,7,2,256,,0,1,215,{},{},{} -5803,Flower_Love_Hat,Love Flower Hat,4,20,,100,,2,,0,0xFFFFFFFF,7,2,256,,0,1,5,{ bonus2 bAddMonsterDropItem,608,100; },{},{} -5804,Pirate_Eyepatch,Pirate Eye Bandage,4,1000,,100,,0,,0,0xFFFFFFFF,7,2,512,,0,0,13,{},{},{} -5805,Victorious_Coronet,Victorious Coronet,4,0,,150,,1,,0,0xFFFFFFFF,7,2,256,,70,0,43,{ bonus bMaxHPrate,15; bonus bSPrecovRate,5; },{},{} -5806,Poem_Natalia_Hat,Poet Natalie's Hat,4,20,,300,,5,,0,0xFFFFFFFF,7,2,256,,0,0,67,{},{},{} -5807,October_Fest_Cap,October Fest Cap,4,20,,100,,1,,0,0xFFFFFFFE,7,2,256,,50,1,104,{},{},{} -5808,Diabolus_Helmet,Dark Bacilium,4,20,,250,,5,,1,0x000FDF80,2,2,769,,0,1,364,{ bonus2 bResEff,Eff_Stone,2000+(getrefine()*200); bonus2 bResEff,Eff_Freeze,2000+(getrefine()*200); bonus2 bResEff,Eff_Stun,2000+(getrefine()*200); },{},{} -5809,Boom_Boom_Hat,Boom Boom Hat,4,0,,100,,6,,0,0xFFFFFFFF,7,2,256,,0,0,216,{ bonus bAllStats,5; },{},{} -5810,Ph.D_Hat_V,Ph.D Hat V,4,20,,100,,3,,0,0xFFFFFFFE,7,2,256,,0,1,98,{ bonus bInt,5; bonus bVit,3; bonus bDex,3; },{},{} -5811,Santa_Beard,Santa's Beard,4,20,,100,,5,,0,0xFFFFFFFF,7,2,1,,0,0,25,{},{},{} -5812,Hat_Of_Expert,Hat Of Expert,4,0,,0,,2,,0,0xFFFFFFFF,7,2,256,,0,1,16,{},{},{} -//5813,Red_Ph.D_Hat,Red Ph.D Hat,4,1000,,500,,0,,0,0xFFFFFFFF,7,2,256,,0,1,481,{ bonus bInt,1; },{},{} -//5814,Ati_Atihan_Hat3 -5815,Classic_Hat_J,Classic Hat,4,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,0,1,475,{ bonus bStr,1; bonus2 bSubSize, 0, 5; bonus2 bSubSize, 1, 5; bonus2 bSubSize, 2, 5; },{},{} -5816,Cowboy_Hat_J,Purple Cowboy Hat,4,20,,500,,0,,0,0xFFFFFFFF,7,2,256,,0,1,411,{ bonus bBaseAtk,15; bonus bFlee,-5; },{},{} -5817,Valentine_Pledge,Valentine Pledge,4,20,,0,,3,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bAllStats,2; bonus bMdef,3; },{},{} -5818,Carnival_Hat,Carnival Hat,4,0,,0,,6,,0,0xFFFFFFFF,7,2,256,,0,1,505,{ bonus bAllStats, 3; },{},{} -5819,Carnival_Circlet,Carnival Circlet,4,0,,0,,6,,0,0xFFFFFFFF,7,2,256,,0,1,506,{ bonus bAllStats, 3; },{},{} -//5820,Black_Elven_Ears,Black Elven Ears,4,10,,100,,2,,0,0xFFFFFFFF,7,2,512,,0,0,498,{},{},{} -5821,Gold_Tulip_Hairpin,Gold Tulip Hairpin,4,10,,100,,2,,0,0xFFFFFFFF,7,2,256,,0,1,499,{ bonus2 bExpAddClass,Class_All,5; },{},{} -5822,Love_Chick_Hat,Love Chick Hat,4,10000,,100,,4,,0,0xFFFFFFFF,7,2,256,,0,1,500,{ bonus bLuk,4; bonus bMaxHP,100; bonus bMaxSP,100; bonus2 bSubRace,RC_DemiHuman,7; bonus2 bSubRace,RC_Player,7; bonus2 bSubRace,RC_Undead,7; },{},{} -//5823,Love_Arrow,Love Arrow,4,5000,,100,,1,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bDex,5; bonus bAgi,5; },{},{} -5824,Fools_Day_Hat,Fools Day Hat,4,20,,300,,6,,1,0xFFFFFFFF,7,2,256,,30,1,265,{},{},{} -//5825,Badge_Of_Order_Grace,Badge Of Order Grace,4,0,,0,,1,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bMdef,1; },{},{} -5826,Valkyrie_Helmet,Valkyrie Helmet,4,0,,0,,10,,0,0xFFFFFFFF,7,2,256,,0,0,225,{ bonus bStr,2; bonus bInt,2; bonus bDex,2; bonus bAgi,2; bonus bMdef,5; },{},{} -5827,Book_File_Hat,Book File Hat,4,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,1,1,423,{},{},{} -5828,Honor_Gold_Ring,Honor Gold Ring,4,0,,50,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus bAllStats,1; bonus bMdef,5; },{},{} -//5829,Ordinary_Armor,Ordinary Armor,4,0,,0,,0,,0,0xFFFFFFFF,7,2,16,,30,1,0,{},{},{} -//5830,Woe_Sahkkat,Woe Sahkkat,4,20,,10,,0,,0,0xFFFFFFFF,7,2,256,,60,1,67,{},{},{} -//5831,Woe_Big_Sis_Ribbon,Woe Big Sis Ribbon,4,20,,10,,0,,0,0xFFFFFFFF,7,2,256,,60,1,28,{},{},{} -//5832,Woe_Vane_Hairpin,Woe Vane Hairpin,4,20,,10,,0,,0,0xFFFFFFFF,7,2,256,,60,1,313,{},{},{} -//5833,Woe_Picnic_Hat,Woe Picnic Hat,4,20,,10,,0,,0,0xFFFFFFFF,7,2,256,,60,1,117,{},{},{} -//5834,Woe_Crown,Woe Crown,4,20,,10,,0,,0,0xFFFFFFFF,7,2,256,,60,1,45,{},{},{} -//5835,Woe_Tiara,Woe Tiara,4,20,,10,,0,,0,0xFFFFFFFF,7,2,256,,60,1,19,{},{},{} -//5836,Woe_Boys_Cap,Woe Boys Cap,4,20,,10,,0,,0,0xFFFFFFFF,7,2,256,,60,1,102,{},{},{} -//5837,Woe_Sunglass,Woe Sunglass,4,20,,10,,0,,0,0xFFFFFFFF,7,2,512,,70,0,12,{},{},{} -//5838,Woe_Fin_Helm,Woe Fin Helm,4,20,,10,,0,,0,0xFFFFFFFF,7,2,512,,70,0,100,{},{},{} -//5839,Woe_Blush,Woe Blush,4,20,,10,,0,,0,0xFFFFFFFF,7,2,512,,70,0,125,{},{},{} -//5840,Woe_Elven_Ears,Woe Elven Ears,4,20,,10,,0,,0,0xFFFFFFFF,7,2,512,,70,0,73,{},{},{} -//5841,Shaman_Hat_,Shaman_Hat,4,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,30,1,596,{ bonus bLuk,2; },{},{} -//5842,Loyal_Ring1,Loyal Ring1,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,1,0,{},{},{} -//5843,Loyal_Ring2,Loyal Ring2,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,1,0,{ bonus bAllStats,2; },{},{} -5844,Loyal_Ring3,Loyal Ring3,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus bAllStats,3; },{},{} -//5845,Buzzy_Ball_Board,Buzzy Ball Board,4,50,,400,,0,,0,0xFFFFFFFF,7,2,256,,1,1,641,{},{},{} -5846,Buzzy_Ball_Gum,Buzzy Ball Gum,4,50,,100,,1,,0,0xFFFFFFFF,7,2,1,,1,0,572,{ bonus bMdef,5; },{},{} -//5847,Fools_Day_Helmet,Fools Day Helmet,4,0,,0,,0,,0,0xFFFFFFFF,7,2,256,,1,0,647,{ bonus bInt,5; bonus bVit,-3; },{},{} -//5848,Robin_Eyepatch,Robin Eyepatch,4,20,,0,,0,,0,0xFFFFFFFF,7,2,512,,1,0,50,{},{},{} -//5849,Doctor_Hairband,Doctor Hairband,4,20,,0,,0,,0,0xFFFFFFFF,7,2,256,,1,0,60,{},{},{} -//5850,Golden_Savage_Hat,Golden Savage Hat,4,20,,500,,5,,0,0xFFFFFFFF,7,2,256,,50,1,648,{},{},{} -5851,Summer_Knight,Summer Knight,4,20,,0,,1,,0,0xFFFFFFFF,7,2,768,,60,0,138,{},{},{} -//5852,Resurrect_Egg_Shell,Resurrect Egg Shell,4,20,,500,,-7,,0,0xFFFFFFFF,7,2,256,,40,1,537,{ bonus bMdef,-7; },{},{} -// -5856,Passion_FB_Hat,Passion FB Hat,4,20,,600,,2,,1,0xFFFFFFFF,7,2,256,,1,1,671,{ bonus bStr,2; bonus bDex,2; },{},{} -5857,Cool_FB_Hat,Cool FB Hat,4,20,,600,,2,,1,0xFFFFFFFF,7,2,256,,1,1,672,{ bonus bInt,2; bonus bVit,2; },{},{} -5858,Victory_FB_Hat,Victory FB Hat,4,20,,600,,2,,1,0xFFFFFFFF,7,2,256,,1,1,673,{ bonus bInt,2; bonus bDex,2; },{},{} -5859,Glory_FB_Hat,Glory FB Hat,4,20,,600,,2,,1,0xFFFFFFFF,7,2,256,,1,1,674,{ bonus bAllStats,1; },{},{} -// More Etc Items -//=================================================================== -6000,Dark_Ashes,Ashes of Darkness,3,0,,0,,,,,,,,,,,,,{},{},{} -6001,Essence_Of_Fire,Essence of Fire,3,0,,10,,,,,,,,,,,,,{},{},{} -6002,Token_Of_Apostle,Token of Apostle,3,0,,10,,,,,,,,,,,,,{},{},{} -6003,Soul_Pendant,Pendant of Spirit,3,0,,10,,,,,,,,,,,,,{},{},{} -6004,Bapho_Doll,Cursed Baphomet Doll,3,0,,10,,,,,,,,,,,,,{},{},{} -6005,New_Year_Rice_Cake,New Year Rice Cake,3,0,,10,,,,,,,,,,,,,{},{},{} -6006,Rice_Cake_Delivery_Box,Rice Cake Delivery Box,3,0,,10,,,,,,,,,,,,,{},{},{} -6007,New_Year_Rice_Cake_Soup,New Year Rice Cake Soup,3,0,,10,,,,,,,,,,,,,{},{},{} -6008,Wood,Wood,3,0,,10,,,,,,,,,,,,,{},{},{} -6009,Large_Magical_Fan,Big Fan Of Magic,3,0,,0,,,,,,,,,,,,,{},{},{} -6010,Pickaxe,Hoe,3,0,,10,,,,,,,,,,,,,{},{},{} -6011,Blue_Card_B,Blue B Card,3,0,,10,,,,,,,,,,,,,{},{},{} -6012,Blue_Card_C,Blue C Card,3,0,,10,,,,,,,,,,,,,{},{},{} -6013,Blue_Card_J,Blue J Card,3,0,,10,,,,,,,,,,,,,{},{},{} -6015,Blue_Card_M,Blue M Card,3,0,,10,,,,,,,,,,,,,{},{},{} -6016,Blue_Card_Q,Blue Q Card,3,0,,10,,,,,,,,,,,,,{},{},{} -6017,Blue_Card_T,Blue T Card,3,0,,10,,,,,,,,,,,,,{},{},{} -6018,Blue_Card_V,Blue V Card,3,0,,10,,,,,,,,,,,,,{},{},{} -6019,Blue_Card_Z,Blue Z Card,3,0,,10,,,,,,,,,,,,,{},{},{} -6020,Fur,Fur,3,704,,10,,,,,,,,,,,,,{},{},{} -6021,Peaked_Hat,Peaked Hat,3,433,,10,,,,,,,,,,,,,{},{},{} -6022,Hard_Skin,Hard Skin,3,884,,10,,,,,,,,,,,,,{},{},{} -6023,Mystic_Horn,Mystic Horn,3,1000,,10,,,,,,,,,,,,,{},{},{} -6024,17Carat_Dia,17Carat Diamond,3,0,,10,,,,,,,,,,,,,{},{},{} -6025,Towel_Of_Memory,Towel of Memory,3,0,,0,,,,,,,,,,,,,{},{},{} -6026,Marriage_Covenant,Written Oath Of Marriage,3,0,,10,,,,,,,,,,,,,{},{},{} -6027,Crystal_Of_Feardoom,Crystal Of Feardom,3,0,,0,,,,,,,,,,,,,{},{},{} -6028,Seal_Scroll,Sealed Scroll,3,0,,0,,,,,,,,,,,,,{},{},{} -6029,Morocc_Tracing_Log,Morocc Tracing Log,3,0,,0,,,,,,,,,,,,,{},{},{} -6030,Glitering_PaperA,Glittering Paper,3,0,,10,,,,,,,,,,,,,{},{},{} -6031,Glitering_PaperB,Glittering Paper,3,0,,10,,,,,,,,,,,,,{},{},{} -6032,Horn_Of_Hilsrion,Horn of Hillslion,3,500,,10,,,,,,,,,,,,,{},{},{} -6033,Horn_Of_Tendrilion,Horn of Tendrilion,3,500,,10,,,,,,,,,,,,,{},{},{} -6034,Weird_Part,Weird Part,3,0,,0,,,,,,,,,,,,,{},{},{} -6035,Decaying_Stem,Decaying Stem,3,0,,0,,,,,,,,,,,,,{},{},{} -6036,Invite_To_Meeting,Meeting Invitation,3,0,,10,,,,,,,,,,,,,{},{},{} -6037,Rough_File,Messy File,3,0,,0,,,,,,,,,,,,,{},{},{} -6038,Neat_Report,Neat Report,3,0,,10,,,,,,,,,,,,,{},{},{} -6039,Piece_Of_Fish,Piece of Fish,3,0,,10,,,,,,,,,,,,,{},{},{} -6040,Some_Of_Report,Part of a Report,3,0,,0,,,,,,,,,,,,,{},{},{} -6041,Strong_Bine,Strong Vine,3,30,,50,,,,,,,,,,,,,{},{},{} -6042,Ordinary_Branch,Ordinary Branch,3,0,,10,,,,,,,,,,,,,{},{},{} -6043,Letter_From_Lugen,Letter from Lugen,3,0,,10,,,,,,,,,,,,,{},{},{} -6044,Letter_From_Otto,Letter from Otto,3,0,,10,,,,,,,,,,,,,{},{},{} -6045,Supply_Box,Supply Box,3,0,,0,,,,,,,,,,,,,{},{},{} -6046,Clothing_Dye_Coupon,Clothing Dye Coupon,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -6047,Clothing_Dye_Coupon_II,Clothing Dye Coupon II,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -6048,Unidentified_Mineral,Unidentified Mineral,3,0,,10,,,,,,,,,,,,,{},{},{} -6049,Marlin,Marlin,3,0,,10,,,,,,,,,,,,,{},{},{} -6050,Mercenary_Contract,Mercenary Contract,3,0,,10,,,,,,,,,,,,,{},{},{} -6051,Gray_Hollow,Gray Hollow,3,0,,10,,,,,,,,,,,,,{},{},{} -6052,Ornamental_Hairpin,Ornament Hairpin,3,1,,0,,,,,,,,,,,,,{},{},{} -6053,Yuanbao,Circle Step,3,100,,100,,,,,,,,,,,,,{},{},{} -6054,Blue_Card_6,Number 6 Card,3,0,,10,,,,,,,,,,,,,{},{},{} -6055,Blue_Card_Annyver,Character Week Card,3,0,,10,,,,,,,,,,,,,{},{},{} -6056,Blue_Card_Sary,Character Year Card,3,0,,10,,,,,,,,,,,,,{},{},{} -6057,Blue_Card_E,Character Lee Card,3,0,,10,,,,,,,,,,,,,{},{},{} -6058,Blue_Card_Ven,Character Ben Card,3,0,,10,,,,,,,,,,,,,{},{},{} -6059,Blue_Card_Nt,Character Project Card,3,0,,10,,,,,,,,,,,,,{},{},{} -6060,Moon_Admin_Ticket,Month Viewing Ticket,3,10,,10,,,,,,,,,,,,,{},{},{} -6061,Plantain,Blood Beginner,3,100,,50,,,,,,,,,,,,,{},{},{} -6062,Moon_Cake15,Letter Moon Cake,3,10,,10,,,,,,,,,,,,,{},{},{} -6063,Moon_Cake16,Letter Moon Cake,3,10,,10,,,,,,,,,,,,,{},{},{} -6064,Moon_Cake17,Letter Moon Cake,3,10,,10,,,,,,,,,,,,,{},{},{} -6065,Moon_Cake18,Letter Moon Cake,3,10,,10,,,,,,,,,,,,,{},{},{} -6066,Moon_Cake19,Letter Moon Cake,3,10,,10,,,,,,,,,,,,,{},{},{} -6067,Moon_Cake20,Letter Moon Cake,3,10,,10,,,,,,,,,,,,,{},{},{} -6068,Rabbit_Skin,Leather Rabbit,3,10,,10,,,,,,,,,,,,,{},{},{} -6069,ABUNDANCE,Abundance,3,10,,10,,,,,,,,,,,,,{},{},{} -6070,Shaman's_Old_Paper,Shaman's Document,3,0,,10,,,,,,,,,,,,,{},{},{} -6071,Broken_Sword,Broken Sword,3,0,,10,,,,,,,,,,,,,{},{},{} -6072,Wing_Of_Bizofnil,Bijofnil Feather,3,0,,10,,,,,,,,,,,,,{},{},{} -6073,Dragon's_Mane,Dragon's Mane,3,0,,0,,,,,,,,,,,,,{},{},{} -6074,Bazett's_Order,Bazett's Order,3,0,,0,,,,,,,,,,,,,{},{},{} -6075,Crystalized_Teardrop,Crystalized Teardrop,3,0,,0,,,,,,,,,,,,,{},{},{} -6076,Portable_Toolbox,Portable Toolbox,3,0,,0,,,,,,,,,,,,,{},{},{} -6077,Rough_Mineral,Rough Mineral,3,0,,0,,,,,,,,,,,,,{},{},{} -6078,Stone_Fragments,Stone Fragment,3,0,,0,,,,,,,,,,,,,{},{},{} -6079,Flower_Of_Alfheim,Flower Of Alfheim,3,0,,0,,,,,,,,,,,,,{},{},{} -6080,Manuk_Coin,Manuk Coin,3,0,,0,,,,,,,,,,,,,{},{},{} -6081,Splendide_Coin,Splendide Coin,3,0,,0,,,,,,,,,,,,,{},{},{} -6082,Spirit_Of_Alfheim,Spirit Of Alfheim,3,0,,0,,,,,,,,,,,,,{},{},{} -6083,Dolly_Capsule,Capsule Dolls,3,0,,10,,,,,,,,,,,,,{},{},{} -6084,Bradium_Fragments,Bradium Fragments,3,0,,0,,,,,,,,,,,,,{},{},{} -6085,Shaggy_Muffler,Shaggy Muffler,3,0,,0,,,,,,,,,,,,,{},{},{} -6086,Withered_Flower,Withered Flower,3,890,,10,,,,,,,,,,,,,{},{},{} -6087,Crystal_Of_Soul_01,Spiritual Crystal,3,1050,,10,,,,,,,,,,,,,{},{},{} -6088,Crystal_Of_Soul_02,Spiritual Crystal,3,1050,,10,,,,,,,,,,,,,{},{},{} -6089,Piece_Of_Darkness,Dark Piece,3,1000,,10,,,,,,,,,,,,,{},{},{} -6090,Purified_Bradium,Refined Bradium,3,1100,,50,,,,,,,,,,,,,{},{},{} -6091,Dark_Red_Scale,Dark Red Scale,3,200000,,10,,,,,,,,,,,,,{},{},{} -6092,Singing_Crystal_Piece,Piece Of Singing Crystal,3,0,,10,,,,,,,,,,,,,{},{},{} -6093,Egg_Of_Draco,Draco's Egg,3,0,,0,,,,,,,,,,,,,{},{},{} -6094,Traditional_Cookie,Traditional Sweets,3,20,,10,,,,,,,,,,,,,{},{},{} -6095,Flavored_Alcohol,Flavored Alcohol,3,1000,,10,,,,,,,,,,,,,{},{},{} -6096,Fish_With_Blue_Back,Fish With Blue Back,3,20,,10,,,,,,,,,,,,,{},{},{} -6097,Pumpkin_Pie_,Pumpkin Pie,3,20,,10,,,,,,,,,,,,,{},{},{} -6098,Small_Snow_Flower,Small Snow Flower,3,1000,,10,,,,,,,,,,,,,{},{},{} -6099,Grilled_Rice_Cake,Grilled Rice Cake,3,20,,10,,,,,,,,,,,,,{},{},{} -6100,Damp_Darkness,Damp Darkness,3,1000,,10,,,,,,,,,,,,,{},{},{} -6101,Attendance_Card,Attendance Card,3,0,,0,,,,,,,,,,,,,{},{},{} -6102,Report_On_Splendide,Report On Splendide,3,0,,0,,,,,,,,,,,,,{},{},{} -6103,Report_On_Manuk,Report On Manuk,3,0,,0,,,,,,,,,,,,,{},{},{} -6104,Big_Cell,Big Cell,3,1000,,10,,,,,,,,,,,,,{},{},{} -6105,Morning_Dew,Morning Dew,3,20,,10,,,,,,,,,,,,,{},{},{} -6106,Well_Ripened_Berry,Well Ripened Berry,3,20,,10,,,,,,,,,,,,,{},{},{} -6107,Sunset_On_The_Rock,Sunset On The Rock,3,20,,10,,,,,,,,,,,,,{},{},{} -6108,Apple_Pudding,Apple Pudding,3,1000,,10,,,,,,,,,,,,,{},{},{} -6109,Plant_Neutrient,Plant Neutrient,3,20,,10,,,,,,,,,,,,,{},{},{} -6110,Vital_Flower,Vital Flower,3,1000,,10,,,,,,,,,,,,,{},{},{} -6111,Mystic_Stone,Mystic Stone,3,1000,,10,,,,,,,,,,,,,{},{},{} -6112,Fresh_Plant,Fresh Plant,3,1000,,10,,,,,,,,,,,,,{},{},{} -6113,Vital_Flower_,Vital Flower,3,1000,,10,,,,,,,,,,,,,{},{},{} -6114,Flame_Gemstone,Flame Gemstone,3,1000,,10,,,,,,,,,,,,,{},{},{} -6115,Bun_,Bun,3,1000,,10,,,,,,,,,,,,,{},{},{} -6116,Succu_Pet_Coupon,Succubus Pet Exchange Coupon,3,0,,0,,,,,,,,,,,,,{},{},{} -6117,Imp_Pet_Coupon,Imp Pet Exchange Coupon,3,0,,0,,,,,,,,,,,,,{},{},{} -6118,Chung_E_Pet_Coupon,Chung E Exchange Coupon,3,0,,0,,,,,,,,,,,,,{},{},{} -6119,Natural_Leather,Cow Leather,3,0,,0,,,,,,,,,,,,,{},{},{} -6120,Face_Paint,Face Paint,3,120,,20,,,,,,,,,,,,,{},{},{} -6121,Makeover_Brush,Makeover Brush,3,10,,0,,,,,,,,,,,,,{},{},{} -6122,Paint_Brush,Paint Brush,3,10,,0,,,,,,,,,,,,,{},{},{} -6123,Surface_Paint,Surface Paint,3,200,,30,,,,,,,,,,,,,{},{},{} -6124,Wolf's_Flute,Wolf Flute,3,10,,0,,,,,,,,,,,,,{},{},{} -6125,Lucky_Box,Spring Time Box,3,10,,0,,,,,,,,,,,,,{},{},{} -6126,Happy_Box,Summer Happy Box,3,10,,0,,,,,,,,,,,,,{},{},{} -6127,Purification_Stone,Purification Stone,3,0,,0,,,,,,,,,,,,,{},{},{} -6128,Guillotine_Antidote,Antidote,3,0,,0,,,,,,,,,,,,,{},{},{} -6129,Ticket_Nightmare,Nightmare Terror Exchange Coupon,3,0,,0,,,,,,,,,,,,,{},{},{} -6130,Ticket_Loli_Ruri,Loli Ruri Exchange Coupon,3,0,,0,,,,,,,,,,,,,{},{},{} -6131,Ticket_Goblin_Leader,Goblin Leader Exchange Coupon,3,0,,0,,,,,,,,,,,,,{},{},{} -6132,Ticket_Incubus,Incubus Exchange Coupon,3,0,,0,,,,,,,,,,,,,{},{},{} -6133,Ticket_Miyabi_Ningyo,Miyabi Ningyo Exchange Coupon,3,0,,0,,,,,,,,,,,,,{},{},{} -6134,Ticket_Whisper,Giant Whisper Exchange Coupon,3,0,,0,,,,,,,,,,,,,{},{},{} -6135,Ticket_Wicked_Nymph,Evil Nymph Exchange Coupon,3,0,,0,,,,,,,,,,,,,{},{},{} -6136,Ticket_Medusa,Medusa Exchange Coupon,3,0,,0,,,,,,,,,,,,,{},{},{} -6137,Ticket_Stoneshooter,Stone Shooter Exchange Coupon,3,0,,0,,,,,,,,,,,,,{},{},{} -6138,Ticket_Marionette,Marionette Exchange Coupon,3,0,,0,,,,,,,,,,,,,{},{},{} -6139,Ticket_Leafcat,Leaf Cat Exchange Coupon,3,0,,0,,,,,,,,,,,,,{},{},{} -6140,Ticket_Dullahan,Dullahan Exchange Coupon,3,0,,0,,,,,,,,,,,,,{},{},{} -6141,Ticket_Shinobi,Shinobi Exchange Coupon,3,0,,0,,,,,,,,,,,,,{},{},{} -6142,Ticket_Golem,Golem Exchange Coupon,3,0,,0,,,,,,,,,,,,,{},{},{} -6143,Ticket_Civil_Servant,Civil Servant Exchange Coupon,3,0,,0,,,,,,,,,,,,,{},{},{} -6144,Heartbroken_Tears,Regrettable Tears,3,1000,,2,,,,,,,,,,,,,{},{},{} -6145,Vulcan_Bullet,Vulcan Bullet,3,10,,2,,,,,,,,,,,,,{},{},{} -6146,Magic_Gear_Fuel,Magic Gear Fuel,3,300,,30,,,,,,,,,,,,,{},{},{} -6147,Liquid_Condensed_Bullet,Liquid Condensed Bullet,3,100,,3,,,,,,,,,,,,,{},{},{} -6148,Chocolate_Of_Eternity,Eternity Of Chocolate,3,0,,0,,,,,,,,,,,,,{},{},{} -6149,Plain_Chocolate,Simple Chocolate,3,0,,0,,,,,,,,,,,,,{},{},{} -6150,Key_Of_The_Mansion,Key of The Mansion,3,0,,0,,,,,,,,,,,,,{},{},{} -6151,Peice_Of_Great_Bradium,Giant Bradium Fragment,3,0,,0,,,,,,,,,,,,,{},{},{} -6152,Glittering_Crystal,Glittering Crystal,3,0,,0,,,,,,,,,,,,,{},{},{} -6153,Special_Exchange_Coupon,Special Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6154,Broken_Horn_Pipe,Broken Horn Pipe,3,0,,10,,,,,,,,,,,,,{},{},{} -6155,Coke_Membership_Card,Member Card,3,0,,0,,,,,,,,,,,,,{},{},{} -6156,Approval_Report,Approval Report,3,0,,10,,,,,,,,,,,,,{},{},{} -6157,Poring_Ticket,Poring Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6158,Drops_Ticket,Drops Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6159,Poporing_Ticket,Poporing Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6160,Lunatic_Ticket,Lunatic Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6161,Picky_Ticket,Picky Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6162,Pecopeco_Ticket,Peco Peco Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6163,Savage_Baby_Ticket,Savage Babe Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6164,Spore_Ticket,Spore Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6165,Poison_Spore_Ticket,Poison Spore Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6166,Chonchon_Ticket,Chonchon Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6167,Steel_Chonchon_Ticket,Steel Chonchon Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6168,Petit_Ticket,Sky Petite Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6169,Deviruchi_Ticket,Deviruchi Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6170,Isis_Ticket,Isis Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6171,Smokie_Ticket,Smokie Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6172,Dokebi_Ticket,Dokebi Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6173,Desert_Wolf_B_Ticket,Baby Desert Wolf Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6174,Yoyo_Ticket,Yoyo Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6175,Sohee_Ticket,Sohee Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6176,Rocker_Ticket,Rocker Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6177,Hunter_Fly_Ticket,Hunter Fly Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6178,Orc_Warrior_Ticket,Orc Warrior Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6179,Bapho_Jr_Ticket,Bapho Jr. Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6180,Munak_Ticket,Munak Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6181,Bongun_Ticket,Bongun Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6182,Goblin_Ticket,Christmas Goblin Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6183,Hardtack_Ticket,Rice Cake Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6184,Zherlthsh_Ticket,Zherlthsh Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6185,Alice_Ticket,Alice Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6186,Monkey_Wrench,Monkey Wrench,3,500,,10,,,,,,,,,,,,,{},{},{} -6187,Blank_Card,Blank Card,3,20,,10,,,,,,,,,,,,,{},{},{} -6188,Slot_Coupon,Slotting Advertisement,3,20,,10,,,,,,,,,,,,,{},{},{} -6189,Magic_Book_FB,Spell Book (Fire Bolt),3,0,,0,,,,,,,,,,,,,{},{},{} -6190,Magic_Book_CB,Spell Book (Cold Bolt),3,0,,0,,,,,,,,,,,,,{},{},{} -6191,Magic_Book_LB,Spell Book (Lightening Bolt),3,0,,0,,,,,,,,,,,,,{},{},{} -6192,Magic_Book_SG,Spell Book (Storm Gust),3,0,,0,,,,,,,,,,,,,{},{},{} -6193,Magic_Book_LOV,Spell Book (Lord Of Vermilion),3,0,,0,,,,,,,,,,,,,{},{},{} -6194,Magic_Book_MS,Spell Book (Meteor Storm),3,0,,0,,,,,,,,,,,,,{},{},{} -6195,Magic_Book_CM,Spell Book (Comet),3,0,,0,,,,,,,,,,,,,{},{},{} -6196,Magic_Book_TV,Spell Book (Tetra Vortex),3,0,,0,,,,,,,,,,,,,{},{},{} -6197,Magic_Book_TS,Spell Book (Thunder Storm),3,0,,0,,,,,,,,,,,,,{},{},{} -6198,Magic_Book_JT,Spell Book (Jupitel Thunder),3,0,,0,,,,,,,,,,,,,{},{},{} -6199,Magic_Book_WB,Spell Book (Water Ball),3,0,,0,,,,,,,,,,,,,{},{},{} -6200,Magic_Book_HD,Spell Book (Heaven's Drive),3,0,,0,,,,,,,,,,,,,{},{},{} -6201,Magic_Book_ES,Spell Book (Earth Spike),3,0,,0,,,,,,,,,,,,,{},{},{} -6202,Magic_Book_ES_,Spell Book (Earth Strain),3,0,,0,,,,,,,,,,,,,{},{},{} -6203,Magic_Book_CL,Spell Book (Chain Lightning),3,0,,0,,,,,,,,,,,,,{},{},{} -6204,Magic_Book_CR,Spell Book (Crimson Rock),3,0,,0,,,,,,,,,,,,,{},{},{} -6205,Magic_Book_DL,Spell Book (Drain Life),3,0,,0,,,,,,,,,,,,,{},{},{} -6206,I_Love_You,I Love You,3,0,,0,,,,,,,,,,,,,{},{},{} -6207,Thank_You,Thank You,3,0,,0,,,,,,,,,,,,,{},{},{} -6208,I_Respect_You,I Respect You,3,0,,0,,,,,,,,,,,,,{},{},{} -6209,Glory_Of_Knights,Knight's Honor,3,0,,0,,,,,,,,,,,,,{},{},{} -6210,Seed_Of_Horny_Plant,Seed Of Thorny Plant,3,600,,1,,,,,,,,,,,,,{},{},{} -6211,Bloodsuck_Plant_Seed,Bloodsuck Plant Seed,3,800,,1,,,,,,,,,,,,,{},{},{} -6212,Bomb_Mushroom_Spore,Bomb Mushroom Spore,3,1000,,1,,,,,,,,,,,,,{},{},{} -6213,Explosive_Powder,Explosive Powder,3,500,,1,,,,,,,,,,,,,{},{},{} -6214,Smoke_Powder,Smoke Powder,3,500,,1,,,,,,,,,,,,,{},{},{} -6215,Tear_Gas,Tear Gas,3,500,,1,,,,,,,,,,,,,{},{},{} -6216,Oil_Bottle,Oil Bottle,3,1000,,1,,,,,,,,,,,,,{},{},{} -6217,Mandragora_Flowerpot,Mandragora Flowerpot,3,2000,,1,,,,,,,,,,,,,{},{},{} -6218,Disin_Delivery_Box,Delivery_Daishin_Box,3,0,,0,,,,,,,,,,,,,{},{},{} -6219,Para_Team_Mark,Eden Group Mark,3,0,,0,,,,,,,,,,,,,{},{},{} -6220,Mysterious_Dyestuff,Mysterious Dyestuff,3,0,,10,,,,,,,,,,,,,{},{},{} -6221,Mystic_Leaf_Cat_Ball,Mystic Leaf Cat Ball,3,0,,0,,,,,,,,,,,,,{},{},{} -6222,Shining_Beads,Shining Beads,3,20,,0,,,,,,,,,,,,,{},{},{} -6223,Carnium,Carnium,3,2000,,150,,,,,,,,,,,,,{},{},{} -6224,Bradium,Bradium,3,2000,,150,,,,,,,,,,,,,{},{},{} -6225,HD_Carnium,HD Carnium,3,0,,10,,,,,,,,,,,,,{},{},{} -6226,HD_Bradium,HD Bradium,3,0,,10,,,,,,,,,,,,,{},{},{} -6228,Guarantee_Weapon_9Up,+9 Weapon Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6229,Guarantee_Weapon_8Up,+8 Weapon Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6230,Guarantee_Weapon_7Up,+7 Weapon Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6231,Guarantee_Weapon_6Up,+6 Weapon Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6232,Guarantee_Armor_9Up,+9 Armor Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6233,Guarantee_Armor_8Up,+8 Armor Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6234,Guarantee_Armor_7Up,+7 Armor Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6235,Guarantee_Armor_6Up,+6 Armor Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6236,Blue_Card_7,Blue Card 7,3,0,,0,,,,,,,,,,,,,{},{},{} -6237,Guarana_Fruit,Guarana Fruit,3,0,,0,,,,,,,,,,,,,{},{},{} -6238,Guarantee_Weapon_11Up,+11 Weapon Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6239,Guarantee_Armor_11Up,+11 Armor Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6240,HD_Oridecon,HD Oridecon,3,20,,10,,,,,,,,,,,,,{},{},{} -6241,HD_Elunium,HD Elunium,3,20,,10,,,,,,,,,,,,,{},{},{} -6242,Midgard_Coin,Midgard Coin,3,20,,10,,,,,,,,,,,,,{},{},{} -6243,Exchange_Coupon,Exchange Coupon,3,0,,0,,,,,,,,,,,,,{},{},{} -6244,Gun_Powder,Gun Powder,3,10,,1,,,,,,,,,,,,,{},{},{} -6245,Black_Powder,Black Powder,3,100,,1,,,,,,,,,,,,,{},{},{} -6246,Yellow_Powder,Yellow Powder,3,100,,1,,,,,,,,,,,,,{},{},{} -6247,White_Powder,White Powder,3,100,,1,,,,,,,,,,,,,{},{},{} -6248,Melange_Pot,Melange Pot,3,600,,10,,,,,,,,,,,,,{},{},{} -6249,Savage_Meat,Savage Meat,3,100,,10,,,,,,,,,,,,,{},{},{} -6250,Cooking_Skewer,Cooking Skewer,3,300,,10,,,,,,,,,,,,,{},{},{} -6251,Black_Charcoal,Black Charcoal,3,300,,10,,,,,,,,,,,,,{},{},{} -6252,Wolf_Blood,Blood Of Wolf,3,100,,10,,,,,,,,,,,,,{},{},{} -6253,Cold_Ice,Cold Ice,3,100,,10,,,,,,,,,,,,,{},{},{} -6254,Beef_Head_Meat,Beef Head,3,100,,10,,,,,,,,,,,,,{},{},{} -6255,Large_Cookpot,Large Cookpot,3,500,,10,,,,,,,,,,,,,{},{},{} -6256,Ice_Fragment,Ice Piece,3,100,,10,,,,,,,,,,,,,{},{},{} -6257,Ice_Crystal,Ice Crystal,3,100,,10,,,,,,,,,,,,,{},{},{} -6258,Comodo_Tropic_Fruit,Comodo Tropical Fruit,3,800,,10,,,,,,,,,,,,,{},{},{} -6259,Drocera_Tentacle,Drosera Tentacle,3,100,,10,,,,,,,,,,,,,{},{},{} -6260,Petti_Tail,Petite's Tail,3,100,,10,,,,,,,,,,,,,{},{},{} -6261,Fine_Noodle,Fine Noodles,3,500,,10,,,,,,,,,,,,,{},{},{} -6262,Cool_Gravy,Cool Gravy,3,400,,10,,,,,,,,,,,,,{},{},{} -6263,Coconut_Fruit,Coconut Fruit,3,100,,10,,,,,,,,,,,,,{},{},{} -6264,Melon,Melon,3,100,,10,,,,,,,,,,,,,{},{},{} -6265,Pineapple,Pineapple,3,100,,10,,,,,,,,,,,,,{},{},{} -6266,Cheat_Key,Key Of Deception,3,0,,0,,,,,,,,,,,,,{},{},{} -6267,Virtual_Key,Key Of Illusion,3,0,,0,,,,,,,,,,,,,{},{},{} -6268,Mirth_Key,Key Of Gaiety,3,0,,0,,,,,,,,,,,,,{},{},{} -6269,Master_Brush,A Master's Blush,3,0,,0,,,,,,,,,,,,,{},{},{} -6270,Mins_Picture,A Picture Of Minstrel Song,3,0,,0,,,,,,,,,,,,,{},{},{} -6271,Mins_Receipt,Receipt,3,0,,0,,,,,,,,,,,,,{},{},{} -6272,Experiment_Seed,Experiment Seed,3,0,,0,,,,,,,,,,,,,{},{},{} -6273,Altered_Seed,Seed For Experiment,3,0,,0,,,,,,,,,,,,,{},{},{} -6274,Saint_Cloth_Piece,A Piece Of Cloth Of A Saint,3,0,,0,,,,,,,,,,,,,{},{},{} -6275,King_Shield,Shield Of King,3,0,,0,,,,,,,,,,,,,{},{},{} -6276,Clear_Reagent,Clear Reagent,3,0,,0,,,,,,,,,,,,,{},{},{} -6277,Red_Reagent,Red Reagent,3,0,,0,,,,,,,,,,,,,{},{},{} -6278,Black_Reagent,Black Reagent,3,0,,0,,,,,,,,,,,,,{},{},{} -6279,Apple_Bomb_CB,Apple Bomb Guidebook,3,1000,,10,,,,,,,,,,,,,{},{},{} -6280,Pinepple_Bomb_CB,Pineapple Bomb Guidebook,3,1000,,10,,,,,,,,,,,,,{},{},{} -6281,Coconut_Bomb_CB,Coconut Fruit Bomb Guidebook,3,1000,,10,,,,,,,,,,,,,{},{},{} -6282,Melon_Bomb_CB,Melon Bomb Guidebook,3,1000,,10,,,,,,,,,,,,,{},{},{} -6283,Banana_Bomb_CB,Banana Bomb Guidebook,3,1000,,10,,,,,,,,,,,,,{},{},{} -6284,Plant_Genetic_Grow,How To Grow Plant Genes,3,1000,,10,,,,,,,,,,,,,{},{},{} -6285,Quality_Potion_Book,Manual: How To Make High Quality Potion,3,1000,,10,,,,,,,,,,,,,{},{},{} -6286,F_Max_Weight_Up_Scroll,F Max Weight Up Scroll,3,0,,10,,,,,,,,,,,,,{},{},{} -6287,F_Clothing_Dye_Coupon,F Clothing Dye Coupon,3,0,,0,,,,,,,,,,,,,{},{},{} -6288,F_Happy_Box,F Happy Box,3,10,,0,,,,,,,,,,,,,{},{},{} -6289,F_Mysterious_Dyestuff,F Mysterious Dyestuff,3,0,,10,,,,,,,,,,,,,{},{},{} -6290,F_New_Style_Coupon,F New Style Coupon,3,0,,10,,,,,,,,,,,,,{},{},{} -6291,F_Enriched_Elunium,F Enriched Elunium,3,2,,10,,,,,,,,,,,,,{},{},{} -6292,F_Enriched_Oridecon,F Enriched Oridecon,3,2,,10,,,,,,,,,,,,,{},{},{} -6293,F_Token_Of_Siegfried,F Token Of Siegfried,3,2,,10,,,,,,,,,,,,,{},{},{} -6294,F_Marriage_Covenant,F Marriage Covenant,3,0,,10,,,,,,,,,,,,,{},{},{} -6295,F_Clothing_Dye_Coupon2,F Clothing Dye Coupon2,3,0,,0,,,,,,,,,,,,,{},{},{} -6296,RF_Taining_Notice,Training Notice,3,20,,10,,,,,,,,,,,,,{},{},{} -6297,Bottle_To_Throw,Throwing Bottle,3,300,,10,,,,,,,,,,,,,{},{},{} -6298,Pumpkin_Head_Crushed,Pumpkin Head Crushed,3,20,,0,,,,,,,,,,,,,{},{},{} -6299,Worn_Cloth_Piece,Worn Cloth Piece,3,20,,0,,,,,,,,,,,,,{},{},{} -6300,J_7Draw,event,3,20,,10,,,,,,,,,,,,,{},{},{} -6301,J_Semi_Draw,event,3,20,,10,,,,,,,,,,,,,{},{},{} -6302,GM_Handwriting,GM Handwriting,3,20004,,0,,,,,,,,,,,,,{},{},{} -6303,Changed_Hydra_Ball,Changed Hydra Ball,3,0,,0,,,,,,,,,,,,,{},{},{} -6304,Sapa_Feat_Cert,Proof Of Sapha's Honor,3,0,,0,,,,,,,,,,,,,{},{},{} -6305,Frozen_Skin_Piece,Frozen Piece Of Skin,3,0,,0,,,,,,,,,,,,,{},{},{} -6306,Solid_Bloodstain,Hard Bloodstain,3,0,,0,,,,,,,,,,,,,{},{},{} -6307,Suspicious_Magic_Stone,Cursed Magical Stone,3,0,,0,,,,,,,,,,,,,{},{},{} -6308,Unidentified_Relic,Unidentified Relic,3,0,,0,,,,,,,,,,,,,{},{},{} -6309,E_Max_Weight_Up_Scroll,E Max Weight Up Scroll,3,0,,10,,,,,,,,,,,,,{},{},{} -6310,E_Cloth_Dye_Coupon,E Cloth Dye Coupon,3,0,,0,,,,,,,,,,,,,{},{},{} -6311,E_Happy_Box,E Happy Box,3,10,,0,,,,,,,,,,,,,{},{},{} -6312,E_Mysterious_Dyestuff,E Mysterious Dyestuff,3,0,,10,,,,,,,,,,,,,{},{},{} -6313,E_New_Style_Coupon,E New Style Coupon,3,0,,10,,,,,,,,,,,,,{},{},{} -6314,E_Enriched_Elunium,E Enriched Elunium,3,2,,10,,,,,,,,,,,,,{},{},{} -6315,E_Enriched_Oridecon,E Enriched Oridecon,3,2,,10,,,,,,,,,,,,,{},{},{} -6316,E_Token_Of_Siegfried,E Token Of Siegfried,3,2,,10,,,,,,,,,,,,,{},{},{} -6317,E_Marriage_Covenant,E Marriage Covenant,3,0,,10,,,,,,,,,,,,,{},{},{} -6318,E_Cloth_Dye_Coupon2,E Cloth Dye Coupon2,3,0,,0,,,,,,,,,,,,,{},{},{} -6319,Small_Bradium,Small Bradium,3,324,,10,,,,,,,,,,,,,{},{},{} -6320,Premium_Reset_Stone,Premium Reset Stone,3,20,,0,,,,,,,,,,,,,{},{},{} -6321,Rakehorn_Helm,Rakehorn Helm,3,822,,10,,,,,,,,,,,,,{},{},{} -6322,Antler_Helm,Antler Helmet,3,800,,10,,,,,,,,,,,,,{},{},{} -6323,Twinhorn_Helm,Two-Horned Helmet,3,728,,10,,,,,,,,,,,,,{},{},{} -6324,Singlehorn_Helm,Single Horned Helmet,3,702,,10,,,,,,,,,,,,,{},{},{} -6325,White_Spider_Limb,White Spider Limb,3,1004,,10,,,,,,,,,,,,,{},{},{} -6326,Queen_Wing_Piece,Queen Wing Piece,3,1630,,10,,,,,,,,,,,,,{},{},{} -6328,Calender_January,Calender January,3,20,,0,,,,,,,,,,,,,{},{},{} -6329,Calender_February,Calender February,3,20,,0,,,,,,,,,,,,,{},{},{} -6330,Calender_March,Calender March,3,20,,0,,,,,,,,,,,,,{},{},{} -6331,Calender_April,Calender April,3,20,,0,,,,,,,,,,,,,{},{},{} -6332,Calender_May,Calender May,3,20,,0,,,,,,,,,,,,,{},{},{} -6333,Calender_June,Calender June,3,20,,0,,,,,,,,,,,,,{},{},{} -6334,Calender_July,Calender July,3,20,,0,,,,,,,,,,,,,{},{},{} -6335,Calender_August,Calender August,3,20,,0,,,,,,,,,,,,,{},{},{} -6336,Calender_September,Calender September,3,20,,0,,,,,,,,,,,,,{},{},{} -6337,Calender_October,Calender October,3,20,,0,,,,,,,,,,,,,{},{},{} -6338,Calender_November,Calender November,3,20,,0,,,,,,,,,,,,,{},{},{} -6339,Calender_December,Calender December,3,20,,0,,,,,,,,,,,,,{},{},{} -6340,Fade_Notation_Green,Fade Notation Green,3,0,,10,,,,,,,,,,,,,{},{},{} -6341,Fade_Notation_Red,Fade Notation Red,3,0,,10,,,,,,,,,,,,,{},{},{} -6342,Fade_Notation_Purple,Fade Notation Purple,3,0,,10,,,,,,,,,,,,,{},{},{} -6343,Fade_Notation_Blue,Fade Notation Blue,3,0,,10,,,,,,,,,,,,,{},{},{} -6344,Muscle_Story,Muscle Story,3,0,,0,,,,,,,,,,,,,{},{},{} -6345,Love_Ball,Love Ball,3,0,,0,,,,,,,,,,,,,{},{},{} -6346,Seagate_Mark,Seagate Mark,3,0,,0,,,,,,,,,,,,,{},{},{} -6347,Bless_Word_Paper1,Bless Word Paper,3,4020,,0,,,,,,,,,,,,,{},{},{} -6348,Bless_Word_Paper2,Bless Word Paper,3,4020,,0,,,,,,,,,,,,,{},{},{} -6349,Bless_Word_Paper3,Bless Word Paper,3,4020,,0,,,,,,,,,,,,,{},{},{} -6350,Bless_Word_Paper4,Bless Word Paper,3,4020,,0,,,,,,,,,,,,,{},{},{} -6351,Bless_Word_Paper5,Bless Word Paper,3,4020,,0,,,,,,,,,,,,,{},{},{} -6352,Bless_Word_Paper6,Bless Word Paper,3,4020,,0,,,,,,,,,,,,,{},{},{} -6353,Bless_Word_Paper7,Bless Word Paper,3,4020,,0,,,,,,,,,,,,,{},{},{} -6354,Bless_Word_Paper8,Bless Word Paper,3,4020,,0,,,,,,,,,,,,,{},{},{} -6355,Bless_Word_Paper9,Bless Word Paper,3,4020,,0,,,,,,,,,,,,,{},{},{} -6356,Bless_Word_Paper10,Bless Word Paper,3,4020,,0,,,,,,,,,,,,,{},{},{} -6357,Fortune_Cookie_Fail,Fortune Cookie Fail,3,4020,,10,,,,,,,,,,,,,{},{},{} -6358,Free_Cash_Coupon,Free Cash Coupon,3,0,,0,,,,,,,,,,,,,{},{},{} -6359,Guidebook_Exchange,Guidebook Exchange,3,0,,0,,,,,,,,,,,,,{},{},{} -6360,Scarlet_Pts,Scarlet Point,3,100,,5,,,,,,,,,,,,,{},{},{} -6361,Indigo_Pts,Indigo Point,3,100,,5,,,,,,,,,,,,,{},{},{} -6362,Yellow_Wish_Pts,Yellow Wish Point,3,100,,5,,,,,,,,,,,,,{},{},{} -6363,Lime_Green_Pts,Lime Green Point,3,100,,5,,,,,,,,,,,,,{},{},{} -6369,Amatsu_Bead_A,Amatsu Bead A,3,0,,0,,,,,,,,,,,,,{},{},{} -6370,Amatsu_Bead_Ma,Amatsu Bead Ma,3,0,,0,,,,,,,,,,,,,{},{},{} -6371,Amatsu_Bead_Tsu,Amatsu Bead Tsu,3,0,,0,,,,,,,,,,,,,{},{},{} -6372,Amatsu_Bead_Jam,Amatsu Bead Jam,3,0,,0,,,,,,,,,,,,,{},{},{} -6373,Amatsu_Bead_Bo,Amatsu Bead Bo,3,0,,0,,,,,,,,,,,,,{},{},{} -6374,Amatsu_Bead_Ree,Amatsu Bead Ree,3,0,,0,,,,,,,,,,,,,{},{},{} -6375,Amatsu_Bead_!,Amatsu Bead !,3,0,,0,,,,,,,,,,,,,{},{},{} -6376,KVM_Badge,KVM Badge,3,0,,0,,,,,,,,,,,,,{},{},{} -6377,Buy_Market_Permit,Buy Market Permit,3,20,,10,,,,,,,,,,,,,{},{},{} -6378,Winning_Mark,Winning Mark,3,0,,0,,,,,,,,,,,,,{},{},{} -6379,7Star_Board,7Star Board,3,20,,10,,,,,,,,,,,,,{},{},{} -6380,Mora_Coin,Mora Coin,3,20,,0,,,,,,,,,,,,,{},{},{} -6381,Field_Shovel,Field Shovel,3,20,,10,,,,,,,,,,,,,{},{},{} -6382,Urn,Urn,3,20,,10,,,,,,,,,,,,,{},{},{} -6383,Clue_Of_Lope,Lope's Clue,3,20,,10,,,,,,,,,,,,,{},{},{} -6384,Ring_Of_Lope,Lope's Ring,3,0,,0,,,,,,,,,,,,,{},{},{} -6385,Research_Tool_Bag,Research Tool Bag,3,0,,0,,,,,,,,,,,,,{},{},{} -6386,Bathtub_R_Sample,Bath Water Sample,3,20,,0,,,,,,,,,,,,,{},{},{} -6387,Teeth_Sample,Teeth Sample,3,20,,0,,,,,,,,,,,,,{},{},{} -6388,Scale_Sample,Scale Sample,3,20,,0,,,,,,,,,,,,,{},{},{} -6389,Puddle_R_Sample,Sample Of Puddle Research,3,20,,0,,,,,,,,,,,,,{},{},{} -6390,Small_Pocket,Small Pocket,3,20,,0,,,,,,,,,,,,,{},{},{} -6391,Splendid_Supply_Kit,Splendid Supply Kit,3,20,,2000,,,,,,,,,,,,,{},{},{} -6392,Bradium_Box,Bradium Box,3,20,,10,,,,,,,,,,,,,{},{},{} -6393,Round_Feather,Round Feather,3,700,,10,,,,,,,,,,,,,{},{},{} -6394,Golden_Feather,Golden Feather,3,650,,10,,,,,,,,,,,,,{},{},{} -6395,Angel_Magic_Power,Angel Magic Power,3,820,,10,,,,,,,,,,,,,{},{},{} -6396,Auger_Of_Spirit,Auger Of Spirit,3,0,,10,,,,,,,,,,,,,{},{},{} -// -6456,Guarantee_Weapon_5Up,+5 Weapon Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6457,Guarantee_Armor_5Up,+5 Armor Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6493,Makibishi,Makibishi,3,30,,1,,,,,,,,,,,,,{},{},{} -6499,Ancient_Grudge,Ancient Grudge,3,500,,10,,,,,,,,,,,,,{},{},{} -6512,Charm_Fire,Fire Amulet,3,100,,1,,,,,,,,,,,,,{},{},{} -6513,Charm_Ice,Ice Amulet,3,100,,1,,,,,,,,,,,,,{},{},{} -6514,Charm_Wind,Wind Amulet,3,100,,1,,,,,,,,,,,,,{},{},{} -6515,Charm_Earth,Earth Amulet,3,100,,1,,,,,,,,,,,,,{},{},{} -// -7001,Mould_Powder,Mould Powder,3,466,,10,,,,,,,,,,,,,{},{},{} -7002,Ogre_Tooth,Ogre Tooth,3,658,,10,,,,,,,,,,,,,{},{},{} -7003,Anolian_Skin,Anolian Skin,3,968,,10,,,,,,,,,,,,,{},{},{} -7004,Mud_Lump,Mud Lump,3,876,,10,,,,,,,,,,,,,{},{},{} -7005,Skull,Skull,3,1044,,10,,,,,,,,,,,,,{},{},{} -7006,Wing_Of_Red_Bat,Wing of Red Bat,3,168,,10,,,,,,,,,,,,,{},{},{} -7007,Claw_Of_Rat,Claw of Rat,3,748,,10,,,,,,,,,,,,,{},{},{} -7008,Stiff_Horn,Stiff Horn,3,636,,10,,,,,,,,,,,,,{},{},{} -7009,Glitter_Shell,Glitter Shell,3,528,,10,,,,,,,,,,,,,{},{},{} -7010,Tail_Of_Steel_Scorpion,Tail of Steel Scorpion,3,548,,10,,,,,,,,,,,,,{},{},{} -7011,Claw_Of_Monkey,Claw of Monkey,3,466,,10,,,,,,,,,,,,,{},{},{} -7012,Tough_Scalelike_Stem,Tough Scalelike Stem,3,412,,10,,,,,,,,,,,,,{},{},{} -7013,Coral_Reef,Coral Reef,3,772,,10,,,,,,,,,,,,,{},{},{} -7014,Old_Portrait,Old Portrait,3,1500,,100,,,,,,,,,,,,,{},{},{} -7015,Bookclip_In_Memory,Bookclip in Memory,3,3000,,20,,,,,,,,,,,,,{},{},{} -7016,Spoon_Stub,Spoon Stub,3,2500,,20,,,,,,,,,,,,,{},{},{} -7017,Executioner's_Mitten,Executioner's Mitten,3,4500,,30,,,,,,,,,,,,,{},{},{} -7018,Young_Twig,Young Twig,3,50,,10,,,,,,,,,,,,,{},{},{} -7019,Loki's_Whispers,Loki's Whispers,3,20,,10,,,,,,,,,,,,,{},{},{} -7020,Mother's_Nightmare,Mother's Nightmare,3,20,,10,,,,,,,,,,,,,{},{},{} -7021,Foolishness_Of_Blind,Foolishness of the Blind,3,20,,10,,,,,,,,,,,,,{},{},{} -7022,Old_Hilt,Old Hilt,3,150,,30,,,,,,,,,,,,,{},{},{} -7023,Blade_Lost_In_Darkness,Blade Lost in Darkness,3,12000,,40,,,,,,,,,,,,,{},{},{} -7024,Bloody_Edge,Bloody Edge,3,10000,,40,,,,,,,,,,,,,{},{},{} -7025,Lucifer's_Lament,Lucifer's Lament,3,30000,,50,,,,,,,,,,,,,{},{},{} -7026,Key_Of_Clock_Tower,Key of Clock Tower,3,100,,30,,,,,,,,,,,,,{},{},{} -7027,Underground_Key,Key of Underground,3,100,,30,,,,,,,,,,,,,{},{},{} -7028,Invite_For_Duel,Invite for Duel,3,0,,0,,,,,,,,,,,,,{},{},{} -7029,Admission_For_Duel,Admission for Duel,3,0,,0,,,,,,,,,,,,,{},{},{} -7030,Claw_Of_Desert_Wolf,Claw of Desert Wolf,3,208,,10,,,,,,,,,,,,,{},{},{} -7031,Old_Frying_Pan,Old Frying Pan,3,196,,10,,,,,,,,,,,,,{},{},{} -7032,Piece_Of_Egg_Shell,Piece of Egg Shell,3,168,,10,,,,,,,,,,,,,{},{},{} -7033,Poison_Spore,Poison Spore,3,114,,10,,,,,,,,,,,,,{},{},{} -7034,Red_Socks_With_Holes,Red Stocking,3,100,,10,,,,,,,,,,,,,{},{},{} -7035,Matchstick,Matchstick,3,100,,10,,,,,,,,,,,,,{},{},{} -7036,Fang_Of_Garm,Fang of Hatii,3,100,,10,,,,,,,,,,,,,{},{},{} -7037,Trade_Coupon,Coupon,3,100,,10,,,,,,,,,,,,,{},{},{} -7038,Yarn,Yarn,3,100,,10,,,,,,,,,,,,,{},{},{} -7039,Novice_Nametag,Newbie Tag,3,0,,10,,,,,,,,,,,,,{},{},{} -7040,Megaphone,Megaphone,3,1,,10,,,,,,,,,,,,,{},{},{} -7041,Fine_Grit,Fine Grit,3,120,,10,,,,,,,,,,,,,{},{},{} -7042,Leather_Bag_Of_Infinity,Leather Bag of Infinity,3,1,,10,,,,,,,,,,,,,{},{},{} -7043,Fine_Sand,Fine Sand,3,100,,10,,,,,,,,,,,,,{},{},{} -7044,Vigorgra,Vigorgra,3,1,,10,,,,,,,,,,,,,{},{},{} -7045,Magic_Paint,Magic Paint,3,1,,10,,,,,,,,,,,,,{},{},{} -7046,Cart_Parts,Cart Parts,3,1,,10,,,,,,,,,,,,,{},{},{} -7047,Alice's_Apron,Alice's Apron,3,2424,,10,,,,,,,,,,,,,{},{},{} -7048,Talon_Of_Griffin,Talon of Griffon,3,5418,,10,,,,,,,,,,,,,{},{},{} -7049,Stone,Stone,3,0,,30,,,,,,,,,,,,,{},{},{} -7050,Cotton_Mat,Cotton Mat,3,100,,10,,,,,,,,,,,,,{},{},{} -7051,Silk_Mat,Silk Mat,3,100,,10,,,,,,,,,,,,,{},{},{} -7052,Old_Magazine,Old Papers,3,100,,10,,,,,,,,,,,,,{},{},{} -7053,Cyfar,Cyfar,3,772,,10,,,,,,,,,,,,,{},{},{} -7054,Brigan,Brigan,3,746,,10,,,,,,,,,,,,,{},{},{} -7055,Animal_Pooopoo,Animal Poop,3,100,,50,,,,,,,,,,,,,{},{},{} -7056,Payroll_Of_Kafra,Payment Statement for Kafra Employee,3,1,,50,,,,,,,,,,,,,{},{},{} -7057,Gallar_Horn,Gjallar,3,1,,500,,,,,,,,,,,,,{},{},{} -7058,Gullraifnir,Gleipnir,3,1,,500,,,,,,,,,,,,,{},{},{} -7059,Cargo_Free_Ticket,Free Ticket for Kafra Storage,3,1,,0,,,,,,,,,,,,,{},{},{} -7060,Warp_Free_Ticket,Free Ticket for Kafra Transportation,3,1,,0,,,,,,,,,,,,,{},{},{} -7061,Cart_Free_Ticket,Free Ticket for the Cart Service,3,1,,0,,,,,,,,,,,,,{},{},{} -7062,Broken_Turtle_Shell,Broken Turtle Shell,3,280,,10,,,,,,,,,,,,,{},{},{} -7063,Soft_Feather,Soft Feather,3,280,,10,,,,,,,,,,,,,{},{},{} -7064,Dragon_Fly_Wing,Wing of Dragonfly,3,520,,10,,,,,,,,,,,,,{},{},{} -7065,Sea_Otter_Leather,Sea-Otter Fur,3,820,,10,,,,,,,,,,,,,{},{},{} -7066,Ice_Piece,Ice Cubic,3,660,,10,,,,,,,,,,,,,{},{},{} -7067,Stone_Piece,Stone Fragment,3,640,,10,,,,,,,,,,,,,{},{},{} -7068,Burn_Tree,Burnt Tree,3,722,,10,,,,,,,,,,,,,{},{},{} -7069,Broken_Armor_Piece,Destroyed Armor,3,1042,,10,,,,,,,,,,,,,{},{},{} -7070,Broken_Shell,Broken Shell,3,900,,10,,,,,,,,,,,,,{},{},{} -7071,Tatters_Clothes,Tattered Clothes,3,1280,,10,,,,,,,,,,,,,{},{},{} -7072,Rust_Suriken,Old Shuriken,3,1780,,10,,,,,,,,,,,,,{},{},{} -7073,Jewel_Of_Prayer,Freya's Jewel,3,1,,500,,,,,,,,,,,,,{},{},{} -7074,Iron_Glove,Thor's Gauntlets,3,1,,500,,,,,,,,,,,,,{},{},{} -7075,Iron_Maiden,Iron Maiden,3,1,,500,,,,,,,,,,,,,{},{},{} -7076,Mystery_Wheel,Wheel of the Unknown,3,1,,500,,,,,,,,,,,,,{},{},{} -7077,Silver_Fancy,Silver Ornament,3,1,,500,,,,,,,,,,,,,{},{},{} -7078,Anger_Of_Valkurye,Wrath of Valkyrie,3,1,,500,,,,,,,,,,,,,{},{},{} -7079,Feather_Of_Angel,Feather of Angel Wing,3,1,,500,,,,,,,,,,,,,{},{},{} -7080,Foot_Step_Of_Cat,Cat Tread,3,1,,500,,,,,,,,,,,,,{},{},{} -7081,Beard_Of_Women,Woman's Moustache,3,1,,500,,,,,,,,,,,,,{},{},{} -7082,Root_Of_Stone,Root of Stone,3,1,,500,,,,,,,,,,,,,{},{},{} -7083,Soul_Of_Fish,Spirit of Fish,3,1,,500,,,,,,,,,,,,,{},{},{} -7084,Saliva_Of_Bird,Sputum of Bird,3,1,,500,,,,,,,,,,,,,{},{},{} -7085,Tendon_Of_Bear,Sinew of Bear,3,1,,500,,,,,,,,,,,,,{},{},{} -7086,Symbol_Of_Sun,Emblem of the Sun God,3,1,,500,,,,,,,,,,,,,{},{},{} -7087,Breath_Of_Soul,Breath of Spirit,3,1,,500,,,,,,,,,,,,,{},{},{} -7088,Crystal_Of_Snow,Snow Crystal,3,1,,500,,,,,,,,,,,,,{},{},{} -7089,Indication_Of_Tempest,Omen of Tempest,3,1,,500,,,,,,,,,,,,,{},{},{} -7090,Slilince_Wave,Ripple,3,1,,500,,,,,,,,,,,,,{},{},{} -7091,Rough_Billows,Billow,3,1,,500,,,,,,,,,,,,,{},{},{} -7092,Air_Stream,Drifting Air,3,1,,500,,,,,,,,,,,,,{},{},{} -7093,Wheel,Cogwheel,3,1512,,10,,,,,,,,,,,,,{},{},{} -7094,Mystery_Piece,Fragment,3,1344,,10,,,,,,,,,,,,,{},{},{} -7095,Broken_Steel_Piece,Metal Fragment,3,1075,,10,,,,,,,,,,,,,{},{},{} -7096,Cold_Magma,Lava,3,1109,,10,,,,,,,,,,,,,{},{},{} -7097,Burning_Heart,Burning Heart,3,924,,10,,,,,,,,,,,,,{},{},{} -7098,Live_Coal,Live Coal,3,638,,10,,,,,,,,,,,,,{},{},{} -7099,Old_Magic_Circle,Worn-out Magic Scroll,3,773,,10,,,,,,,,,,,,,{},{},{} -7100,Sharp_Leaf,Sharp Leaf,3,806,,10,,,,,,,,,,,,,{},{},{} -7101,Peco_Wing_Feather,Peco Peco Feather,3,454,,10,,,,,,,,,,,,,{},{},{} -7102,Hideous_Dream,Nightmare,3,1075,,10,,,,,,,,,,,,,{},{},{} -7103,Unknown_Liquid_Bottle,Unknown Liquid Bottle,3,10,,10,,,,,,,,,,,,,{},{},{} -7104,Fake_Angel_Wing,False Angel Wing,3,756,,10,,,,,,,,,,,,,{},{},{} -7105,Fake_Angel_Loop,False Heaven Ring,3,924,,10,,,,,,,,,,,,,{},{},{} -7106,Goat's_Horn,Antelope Horn,3,672,,10,,,,,,,,,,,,,{},{},{} -7107,Gaoat's_Skin,Antelope Skin,3,756,,10,,,,,,,,,,,,,{},{},{} -7108,Boroken_Shiled_Piece,Piece of Shield,3,1680,,10,,,,,,,,,,,,,{},{},{} -7109,Shine_Spear_Blade,Shining Spear Blade,3,840,,10,,,,,,,,,,,,,{},{},{} -7110,Vroken_Sword,Broken Sword,3,588,,10,,,,,,,,,,,,,{},{},{} -7111,Smooth_Paper,Slick Paper,3,706,,10,,,,,,,,,,,,,{},{},{} -7112,Fright_Paper_Blade,Sharp Paper,3,907,,10,,,,,,,,,,,,,{},{},{} -7113,Broken_Pharaoh_Symbol,Broken Pharaoh Emblem,3,2016,,10,,,,,,,,,,,,,{},{},{} -7114,Tutankhamen's_Mask,Masque of Tutankhamen,3,10,,10,,,,,,,,,,,,,{},{},{} -7115,Harpy's_Feather,Harpy Feather,3,1142,,10,,,,,,,,,,,,,{},{},{} -7116,Harpy's_Claw,Harpy Talon,3,1210,,10,,,,,,,,,,,,,{},{},{} -7117,Rent_Spell_Book,Torn Magic Book,3,1142,,10,,,,,,,,,,,,,{},{},{} -7118,Rent_Scroll,Torn Scroll,3,1361,,10,,,,,,,,,,,,,{},{},{} -7119,Spawns,Bacillus,3,1025,,10,,,,,,,,,,,,,{},{},{} -7120,Burning_Horse_Shoe,Burning Horseshoe,3,823,,10,,,,,,,,,,,,,{},{},{} -7121,Honey_Jar,Honey Pot,3,622,,10,,,,,,,,,,,,,{},{},{} -7122,Hot_Hair,Burning Hair,3,974,,10,,,,,,,,,,,,,{},{},{} -7123,Dragon's_Skin,Dragon Skin,3,1025,,10,,,,,,,,,,,,,{},{},{} -7124,Sand_Lump,Sand Clump,3,706,,10,,,,,,,,,,,,,{},{},{} -7125,Scropion's_Nipper,Scorpion Claw,3,706,,10,,,,,,,,,,,,,{},{},{} -7126,Large_Jellopy,Large Jellopy,3,840,,10,,,,,,,,,,,,,{},{},{} -7127,Alcol_Create_Book,Alcohol Creation Guide,3,100000,,10,,,,,,,,,,,,,{},{},{} -7128,FireBottle_Create_Book,Bottle Grenade Creation Guide,3,100000,,10,,,,,,,,,,,,,{},{},{} -7129,Acid_Create_Book,Acid Bottle Creation Guide,3,100000,,10,,,,,,,,,,,,,{},{},{} -7130,Plant_Create_Book,Plant Bottle Creation Guide,3,100000,,10,,,,,,,,,,,,,{},{},{} -7131,Mine_Create_Book,Marine Sphere Creation Guide,3,100000,,10,,,,,,,,,,,,,{},{},{} -7132,Coating_Create_Book,Glistening Coat Creation Guide,3,100000,,10,,,,,,,,,,,,,{},{},{} -7133,Slim_Potion_Create_Book,Condensed Potion Creation Guide,3,240000,,10,,,,,,,,,,,,,{},{},{} -7134,Medicine_Bowl,Medicine Bowl,3,8,,10,,,,,,,,,,,,,{},{},{} -7135,Fire_Bottle,Bottle Grenade,3,200,,10,,,,,,,,,,,,,{},{},{} -7136,Acid_Bottle,Acid Bottle,3,200,,10,,,,,,,,,,,,,{},{},{} -7137,MenEater_Plant_Bottle,Plant Bottle,3,200,,10,,,,,,,,,,,,,{},{},{} -7138,Mini_Bottle,Marine Sphere Bottle,3,200,,10,,,,,,,,,,,,,{},{},{} -7139,Coating_Bottle,Glistening Coat,3,200,,10,,,,,,,,,,,,,{},{},{} -7140,Seed_Of_Life,Seed of Life,3,60000,,10,,,,,,,,,,,,,{},{},{} -7141,Yggdrasilberry_Dew,Morning Dew of Yggdrasil,3,20000,,10,,,,,,,,,,,,,{},{},{} -7142,Germination_Breed,Embryo,3,10,,10,,,,,,,,,,,,,{},{},{} -7143,Life_Force_Pot,Glass Tube,3,5000,,10,,,,,,,,,,,,,{},{},{} -7144,Normal_Potion_Book,Potion Creation Guide,3,100000,,10,,,,,,,,,,,,,{},{},{} -7145,Rag_T_Shirts,Ragnarok T-shirt,3,1,,10,,,,,,,,,,,,,{},{},{} -7146,Vacance_Ticket,Vacation Ticket,3,1,,10,,,,,,,,,,,,,{},{},{} -7147,Jasmin,Jasmine,3,1,,10,,,,,,,,,,,,,{},{},{} -7148,Mother_Letter,Mother's Letter,3,1,,10,,,,,,,,,,,,,{},{},{} -7149,Yellow_Plate,Yellow Plate,3,220,,10,,,,,,,,,,,,,{},{},{} -7150,Bamboo_Cut,Piece of Bamboo,3,310,,10,,,,,,,,,,,,,{},{},{} -7151,Oil_Paper,Oil Paper,3,210,,10,,,,,,,,,,,,,{},{},{} -7152,Glossy_Hair,Glossy Hair,3,340,,10,,,,,,,,,,,,,{},{},{} -7153,Old_Japaness_Clothes,Worn-out Kimono,3,590,,10,,,,,,,,,,,,,{},{},{} -7154,Poison_Powder,Poisonous Powder,3,160,,10,,,,,,,,,,,,,{},{},{} -7155,Poison_Toad's_Skin,Poisonous Toad Skin,3,280,,10,,,,,,,,,,,,,{},{},{} -7156,Broken_Shuriken,Broken Shuriken,3,470,,10,,,,,,,,,,,,,{},{},{} -7157,Black_Mask,Dark Mask,3,315,,10,,,,,,,,,,,,,{},{},{} -7158,Broken_Wine_Vessel,Broken Liquor Jar,3,160,,10,,,,,,,,,,,,,{},{},{} -7159,Tengu's_Nose,Tengu Nose,3,400,,10,,,,,,,,,,,,,{},{},{} -7160,Lord's_Passable_Ticket,Feudal Lord Permit,3,1,,10,,,,,,,,,,,,,{},{},{} -7161,Black_Bear's_Skin,Black Bear Skin,3,384,,10,,,,,,,,,,,,,{},{},{} -7162,Cloud_Piece,Cloud Crumb,3,390,,10,,,,,,,,,,,,,{},{},{} -7163,Sharp_Feeler,Hard Feeler,3,570,,10,,,,,,,,,,,,,{},{},{} -7164,Hard_Peach,Solid Peach,3,400,,10,,,,,,,,,,,,,{},{},{} -7165,Limpid_Celestial_Robe,Transparent Celestial Robe,3,650,,10,,,,,,,,,,,,,{},{},{} -7166,Soft_Silk_Cloth,Soft Silk,3,1200,,10,,,,,,,,,,,,,{},{},{} -7167,Mystery_Iron_Bit,Strange Steel Piece,3,430,,10,,,,,,,,,,,,,{},{},{} -7168,Great_Wing,Giant Butterfly Wing,3,614,,10,,,,,,,,,,,,,{},{},{} -7169,Taegeuk_Plate,Ba Gua,3,2800,,10,,,,,,,,,,,,,{},{},{} -7170,Tuxedo,Tuxedo,3,43000,,10,,,,,,,,,,,,,{},{},{} -7171,Leopard_Skin,Leopard Skin,3,282,,10,,,,,,,,,,,,,{},{},{} -7172,Leopard_Talon,Leopard Claw,3,290,,10,,,,,,,,,,,,,{},{},{} -7173,BurnBuster_Bag,iROGM02's Backpack,3,0,,10,,,,,,,,,,,,,{},{},{} -7174,Packing_Ribbon,Wrapping Lace,3,0,,10,,,,,,,,,,,,,{},{},{} -7175,Packing_Paper,Wrapping Paper,3,0,,10,,,,,,,,,,,,,{},{},{} -7176,XMAS_Coupon,Royal Certificate,3,0,,10,,,,,,,,,,,,,{},{},{} -7177,Part_Of_Star's_Sob,Crumb of Sobbing Starlight,3,0,,0,,,,,,,,,,,,,{},{},{} -7178,Star's_Sob,Sobbing Starlight,3,0,,0,,,,,,,,,,,,,{},{},{} -7179,Donation_Card,Proof of Donation,3,0,,10,,,,,,,,,,,,,{},{},{} -7180,Introduction_Of_Mr.Han,Hahn Sukbong's Recommendation,3,0,,10,,,,,,,,,,,,,{},{},{} -7181,Receipt_01,Receipt,3,0,,10,,,,,,,,,,,,,{},{},{} -7182,Cacao,Cacao,3,200,,20,,,,,,,,,,,,,{},{},{} -7183,Sister_Letter,Letter from Sister,3,0,,10,,,,,,,,,,,,,{},{},{} -7184,Piano_Keyboard,Piano Key,3,0,,10,,,,,,,,,,,,,{},{},{} -7185,Quiz_Ticket,Quiz Entry,3,0,,10,,,,,,,,,,,,,{},{},{} -7186,Thin_Stem,Thin Trunk,3,380,,10,,,,,,,,,,,,,{},{},{} -7187,Festival_Mask,Festival Mask,3,100,,10,,,,,,,,,,,,,{},{},{} -7188,Browny_Root,Brown Root,3,560,,10,,,,,,,,,,,,,{},{},{} -7189,Heart_Of_Tree,Wooden Heart,3,680,,10,,,,,,,,,,,,,{},{},{} -7190,Solid_Peeling,Solid Husk,3,140,,10,,,,,,,,,,,,,{},{},{} -7191,Lamplight,Lamp,3,0,,10,,,,,,,,,,,,,{},{},{} -7192,Blade_Of_Pinwheel,Vane,3,160,,10,,,,,,,,,,,,,{},{},{} -7193,Germinating_Sprout,Sprout,3,230,,10,,,,,,,,,,,,,{},{},{} -7194,Soft_Leaf,Soft Blade of Grass,3,400,,10,,,,,,,,,,,,,{},{},{} -7195,Air_Rifle,Slingshot,3,210,,10,,,,,,,,,,,,,{},{},{} -7196,Shoulder_Protection,Shoulder Protector,3,230,,10,,,,,,,,,,,,,{},{},{} -7197,Tough_Vines,Tough Vines,3,500,,10,,,,,,,,,,,,,{},{},{} -7198,Great_Leaf,Huge Leaf,3,610,,10,,,,,,,,,,,,,{},{},{} -7199,Coupon,Coupon,3,0,,10,,,,,,,,,,,,,{},{},{} -7200,Flexible_String,Elastic Band,3,380,,10,,,,,,,,,,,,,{},{},{} -7201,Log,Log,3,250,,10,,,,,,,,,,,,,{},{},{} -7202,Beetle_Nipper,Pincher of Beetle,3,290,,10,,,,,,,,,,,,,{},{},{} -7203,Solid_Twig,Strong Branch,3,190,,10,,,,,,,,,,,,,{},{},{} -7204,Gunpowder,Gunpowder,3,320,,10,,,,,,,,,,,,,{},{},{} -7205,Piece_Of_Black_Cloth,Piece of Black Cloth,3,526,,10,,,,,,,,,,,,,{},{},{} -7206,Black_Kitty_Doll,Black Cat Doll,3,1440,,10,,,,,,,,,,,,,{},{},{} -7207,Old_Manteau,Old Manteau,3,1050,,10,,,,,,,,,,,,,{},{},{} -7208,Rusty_Cleaver,Rusty Kitchen Knife,3,1780,,10,,,,,,,,,,,,,{},{},{} -7209,Dullahan's_Helm,Helm of Dullahan,3,1350,,10,,,,,,,,,,,,,{},{},{} -7210,Dullahan_Armor,Armor Piece of Dullahan,3,790,,10,,,,,,,,,,,,,{},{},{} -7211,Rojerta_Piece,Fragment of Rossata Stone,3,2600,,10,,,,,,,,,,,,,{},{},{} -7212,Hanging_Doll,Hung Doll,3,1020,,10,,,,,,,,,,,,,{},{},{} -7213,Needle_Pouch,Needle Packet,3,832,,10,,,,,,,,,,,,,{},{},{} -7214,Bat_Cage,Bat Cage,3,880,,10,,,,,,,,,,,,,{},{},{} -7215,Broken_Needle,Broken Needle,3,690,,10,,,,,,,,,,,,,{},{},{} -7216,Red_Scarf,Red Muffler,3,660,,10,,,,,,,,,,,,,{},{},{} -7217,Spool,Spool,3,424,,10,,,,,,,,,,,,,{},{},{} -7218,Rotten_Rope,Decomposed Rope,3,390,,10,,,,,,,,,,,,,{},{},{} -7219,Striped_Socks,Striped Sock,3,920,,10,,,,,,,,,,,,,{},{},{} -7220,Ectoplasm,Ectoplasm,3,322,,10,,,,,,,,,,,,,{},{},{} -7221,Tangled_Chain,Tangled Chains,3,740,,10,,,,,,,,,,,,,{},{},{} -7222,Tree_Knot,Wooden Gnarl,3,468,,10,,,,,,,,,,,,,{},{},{} -7223,Distorted_Portrait,Contorted Self-Portrait,3,2032,,10,,,,,,,,,,,,,{},{},{} -7224,Stone_Of_Intelligence,Stone of Sage,3,0,,10,,,,,,,,,,,,,{},{},{} -7225,Pumpkin_Bucket,Pumpkin Lantern,3,486,,10,,,,,,,,,,,,,{},{},{} -7226,Pill,Pellet,3,2,,10,,,,,,,,,,,,,{},{},{} -7227,TCG_Card,TCG Card,3,0,,10,,,,,,,,,,,,,{},{},{} -7228,Gold_Bullion,Gold Bullion,3,100000,,300,,,,,,,,,,,,,{},{},{} -7229,Silver_Bullion,Silver Bullion,3,50000,,300,,,,,,,,,,,,,{},{},{} -7230,White_Gold_Bullion,Platinum Bullion,3,200000,,300,,,,,,,,,,,,,{},{},{} -7231,Gold_Ore,Gold Ore,3,20,,150,,,,,,,,,,,,,{},{},{} -7232,Silver_Ore,Silver Ore,3,20,,150,,,,,,,,,,,,,{},{},{} -7233,Mithril_Ore,Mithril Ore,3,20,,150,,,,,,,,,,,,,{},{},{} -7234,Soul_Of_Guild,Spirit of Guild,3,0,,10,,,,,,,,,,,,,{},{},{} -7235,Soul_Of_Courage,Spirit of Charge,3,0,,10,,,,,,,,,,,,,{},{},{} -7236,Soul_Of_Guard,Spirit of Protection,3,0,,10,,,,,,,,,,,,,{},{},{} -7237,Soul_Of_Partnership,Spirit of Association,3,0,,10,,,,,,,,,,,,,{},{},{} -7238,Soul_Of_Correspondence,Spirit of Coordination,3,0,,10,,,,,,,,,,,,,{},{},{} -7239,Soul_Of_Proceeding,Spirit of Advance,3,0,,10,,,,,,,,,,,,,{},{},{} -7240,Soul_Of_Confidence,Spirit of Trust,3,0,,10,,,,,,,,,,,,,{},{},{} -7241,Soul_Of_Agreement,Spirit of Union,3,0,,10,,,,,,,,,,,,,{},{},{} -7242,Soul_Of_Harmony,Spirit of Combination,3,0,,10,,,,,,,,,,,,,{},{},{} -7243,Soul_Of_Cooperate,Spirit of Cooperation,3,0,,10,,,,,,,,,,,,,{},{},{} -7244,Soul_Of_Unity,Spirit of Solidarity,3,0,,10,,,,,,,,,,,,,{},{},{} -7245,Soul_Of_Friendship,Spirit of Friendship,3,0,,10,,,,,,,,,,,,,{},{},{} -7246,Soul_Of_Peace,Spirit of Peace,3,0,,10,,,,,,,,,,,,,{},{},{} -7247,Soul_Of_Spirit,Spirit of Determination,3,0,,10,,,,,,,,,,,,,{},{},{} -7248,Soul_Of_Honor,Spirit of Honor,3,0,,10,,,,,,,,,,,,,{},{},{} -7249,Soul_Of_Service,Spirit of Service,3,0,,10,,,,,,,,,,,,,{},{},{} -7250,Soul_Of_Glory,Spirit of Glory,3,0,,10,,,,,,,,,,,,,{},{},{} -7251,Soul_Of_Victory,Spirit of Victory,3,0,,10,,,,,,,,,,,,,{},{},{} -7252,Herb_Medicine,Herbal Medicine,3,0,,10,,,,,,,,,,,,,{},{},{} -7253,Taeguk_Flag,Golden Korean Flag,3,0,,10,,,,,,,,,,,,,{},{},{} -7254,Digital_Print_Ticket,Digital Picture Printing Coupon,3,0,,10,,,,,,,,,,,,,{},{},{} -7255,China_Marble01,Mystic Orb,3,0,,100,,,,,,,,,,,,,{},{},{} -7256,China_Marble02,Mystic Orb,3,0,,100,,,,,,,,,,,,,{},{},{} -7257,China_Marble03,Mystic Orb,3,0,,100,,,,,,,,,,,,,{},{},{} -7258,China_Marble04,Mystic Orb,3,0,,100,,,,,,,,,,,,,{},{},{} -7259,China_Marble05,Mystic Orb,3,0,,100,,,,,,,,,,,,,{},{},{} -7260,China_Marble06,Mystic Orb,3,0,,100,,,,,,,,,,,,,{},{},{} -7261,China_Marble07,Mystic Orb,3,0,,100,,,,,,,,,,,,,{},{},{} -7262,Fan,Folding Fan of Cat Ghost,3,466,,10,,,,,,,,,,,,,{},{},{} -7263,Cat_Eyed_Stone,Cat's Eye,3,954,,10,,,,,,,,,,,,,{},{},{} -7264,Dried_Sand,Dry Sand,3,322,,10,,,,,,,,,,,,,{},{},{} -7265,Dragon_Horn,Dragon Horn,3,544,,10,,,,,,,,,,,,,{},{},{} -7266,Dragon_Fang,Denture from Dragon Mask,3,436,,10,,,,,,,,,,,,,{},{},{} -7267,Tiger_Skin_Panties,Tiger Panty,3,298,,10,,,,,,,,,,,,,{},{},{} -7268,Little_Blacky_Ghost,Little Ghost Doll,3,1210,,10,,,,,,,,,,,,,{},{},{} -7269,Bib,Pinafore,3,960,,10,,,,,,,,,,,,,{},{},{} -7270,Milk_Bottle,Nursing Bottle,3,1100,,10,,,,,,,,,,,,,{},{},{} -7271,Figure,Novice Figure,3,10000,,10,,,,,,,,,,,,,{},{},{} -7272,Meat_Dumpling_Doll,Rice Ball Doll,3,500,,10,,,,,,,,,,,,,{},{},{} -7273,Golden_Necklace,RWC Necklace,3,2,,10,,,,,,,,,,,,,{},{},{} -7274,Ancient_Translator,Translated Ancient Language,3,0,,10,,,,,,,,,,,,,{},{},{} -7275,Ancient_Document,Record of Ancient Language,3,0,,10,,,,,,,,,,,,,{},{},{} -7276,Picture_Letter,Doodled Message,3,0,,0,,,,,,,,,,,,,{},{},{} -7277,Munak_Doll,Munak Doll,3,8900,,10,,,,,,,,,,,,,{},{},{} -7278,Wellbeing_Letter,Letter to Wife,3,0,,10,,,,,,,,,,,,,{},{},{} -7279,Vita500_Lid,Vita500 Lid,3,10,,10,,,,,,,,,,,,,{},{},{} -7280,Quiz_Ticket01,1st Quiz Entry,3,0,,10,,,,,,,,,,,,,{},{},{} -7281,Quiz_Ticket02,2nd Quiz Entry,3,0,,10,,,,,,,,,,,,,{},{},{} -7282,Quiz_Ticket03,3rd Quiz Entry,3,0,,10,,,,,,,,,,,,,{},{},{} -7283,Quiz_Ticket04,4th Quiz Entry,3,0,,10,,,,,,,,,,,,,{},{},{} -7284,Quiz_Ticket05,5th Quiz Entry,3,0,,10,,,,,,,,,,,,,{},{},{} -7285,Thread_Skein,Holy Threads,3,2,,10,,,,,,,,,,,,,{},{},{} -7286,Chilli,Red Chile,3,20,,10,,,,,,,,,,,,,{},{},{} -7287,Thread_Skein_,Holier Threads,3,2,,10,,,,,,,,,,,,,{},{},{} -7288,Thai_Ring,Engagement Ring,3,2,,10,,,,,,,,,,,,,{},{},{} -7289,Olivine,Peridot,3,3000,,100,,,,,,,,,,,,,{},{},{} -7290,Phlogopite,Phlogopite,3,3000,,100,,,,,,,,,,,,,{},{},{} -7291,Agate,Agate,3,3000,,100,,,,,,,,,,,,,{},{},{} -7292,Muscovite,Muscovite,3,3000,,100,,,,,,,,,,,,,{},{},{} -7293,Rose_Quartz,Rose Quartz,3,3000,,100,,,,,,,,,,,,,{},{},{} -7294,Turquoise,Turquoise,3,3000,,100,,,,,,,,,,,,,{},{},{} -7295,Citrine,Citrin,3,3000,,100,,,,,,,,,,,,,{},{},{} -7296,Pyroxene,Pyroxene,3,3000,,100,,,,,,,,,,,,,{},{},{} -7297,Biotite,Biotite,3,3000,,100,,,,,,,,,,,,,{},{},{} -7298,Leaf_Clothes,Fig Leaf,3,538,,10,,,,,,,,,,,,,{},{},{} -7299,Bamboo_Basket,Straw Basket,3,632,,10,,,,,,,,,,,,,{},{},{} -7300,Gemstone,Gemstone,3,1420,,10,,,,,,,,,,,,,{},{},{} -7301,Sword_Accessory,Tassel,3,798,,10,,,,,,,,,,,,,{},{},{} -7302,KRATHONG,Krathong,3,2,,10,,,,,,,,,,,,,{},{},{} -7303,Bag_Of_Rice,Straw Rice Bag,3,0,,800,,,,,,,,,,,,,{},{},{} -7304,Witch's_Spell_Book,Witch's Spell Scroll,3,0,,0,,,,,,,,,,,,,{},{},{} -7305,Authority_Of_Nine_World,Symbol of the Nine Realms,3,0,,0,,,,,,,,,,,,,{},{},{} -7306,Fragment_Of_Soul,Piece of Spirit,3,0,,0,,,,,,,,,,,,,{},{},{} -7307,Whisper_Of_Soul,Spiritual Whispers,3,0,,0,,,,,,,,,,,,,{},{},{} -7308,Witch's_Potion,Witch's Tonic,3,0,,0,,,,,,,,,,,,,{},{},{} -7309,Wing_Of_Crow,Crow Wing,3,0,,0,,,,,,,,,,,,,{},{},{} -7310,Free_Peco_Ticket,Free Ticket for Peco Ride,3,20,,10,,,,,,,,,,,,,{},{},{} -7311,Free_Flying_Ship_Ticket,Free Ticket for Flyship,3,20,,10,,,,,,,,,,,,,{},{},{} -7312,Jubilee,Jubilee,3,32,,10,,,,,,,,,,,,,{},{},{} -7313,Seal_Of_Witch,Witch's Medal,3,2,,0,,,,,,,,,,,,,{},{},{} -7314,The_Sign,The Sign,3,2,,0,,,,,,,,,,,,,{},{},{} -7315,Dark_Crystal_Fragment,Dark Crystal Fragment,3,422,,10,,,,,,,,,,,,,{},{},{} -7316,Long_Limb,Insect Leg,3,658,,10,,,,,,,,,,,,,{},{},{} -7317,Screw,Rusty Screw,3,534,,10,,,,,,,,,,,,,{},{},{} -7318,Old_Pick,Old Pick,3,512,,10,,,,,,,,,,,,,{},{},{} -7319,Old_Steel_Plate,Used Iron Plate,3,1024,,10,,,,,,,,,,,,,{},{},{} -7320,Air_Pollutant,Dust Pollutant,3,256,,10,,,,,,,,,,,,,{},{},{} -7321,Fragment_Of_Crystal,Crystal Fragment,3,552,,10,,,,,,,,,,,,,{},{},{} -7322,Poisonous_Gas,Toxic Gas,3,666,,10,,,,,,,,,,,,,{},{},{} -7323,Battered_Kettle,Battered Kettle,3,256,,10,,,,,,,,,,,,,{},{},{} -7325,Tube,Flexible Tube,3,102,,10,,,,,,,,,,,,,{},{},{} -7326,Fluorescent_Liquid,Fluorescent Liquid,3,712,,10,,,,,,,,,,,,,{},{},{} -7327,Headlamp,Flashlight,3,1024,,10,,,,,,,,,,,,,{},{},{} -7328,Legendary_Scroll,Legend of Songkran,3,0,,10,,,,,,,,,,,,,{},{},{} -7329,Old_Copper_Key,Old Bronze Key,3,0,,10,,,,,,,,,,,,,{},{},{} -7330,2anny,Mystic Orb,3,0,,100,,,,,,,,,,,,,{},{},{} -7331,Flower_Of_Heaven,Heaven Flower,3,500,,10,,,,,,,,,,,,,{},{},{} -7332,Slate,Complete Tablet,3,0,,0,,,,,,,,,,,,,{},{},{} -7333,Piece_Of_Slate_1,Prontera Tablet,3,0,,0,,,,,,,,,,,,,{},{},{} -7334,Piece_Of_Slate_2,Payon Tablet,3,0,,0,,,,,,,,,,,,,{},{},{} -7335,Piece_Of_Slate_3,Morocc Tablet,3,0,,0,,,,,,,,,,,,,{},{},{} -7336,Piece_Of_Slate_4,Geffen Tablet,3,0,,0,,,,,,,,,,,,,{},{},{} -7337,Eye_Of_Hellion,Eye of Hellion,3,0,,0,,,,,,,,,,,,,{},{},{} -7338,RO_Transportation_Card,One-way Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -7339,RO_Transportation_Card_,Commemorative Travel Card,3,0,,0,,,,,,,,,,,,,{},{},{} -7340,Will_Of_Darkness,Will of the Darkness,3,734,,50,,,,,,,,,,,,,{},{},{} -7341,Worn_Out_Pendant,Old Pendant,3,20,,0,,,,,,,,,,,,,{},{},{} -7342,File01,File Folder,3,20,,0,,,,,,,,,,,,,{},{},{} -7343,File02,Sealed File Folder,3,20,,0,,,,,,,,,,,,,{},{},{} -7344,File03,Shinokas Case File,3,20,,0,,,,,,,,,,,,,{},{},{} -7345,Armlet_Of_Prisoner,Handcuffs,3,724,,10,,,,,,,,,,,,,{},{},{} -7346,Pile_Of_Ymir_Heart,Ymir's Heart Piece,3,20,,0,,,,,,,,,,,,,{},{},{} -7347,Lab_Staff_Record,Research Chart,3,840,,10,,,,,,,,,,,,,{},{},{} -7348,Indication_Of_Member01,Membership Card,3,20,,10,,,,,,,,,,,,,{},{},{} -7349,Indication_Of_Member02,Archive Permit,3,20,,0,,,,,,,,,,,,,{},{},{} -7350,Pass,Pass,3,20,,10,,,,,,,,,,,,,{},{},{} -7351,Friend's_Diary,Friend's Diary,3,20,,0,,,,,,,,,,,,,{},{},{} -7352,Transparent_Plate01,Transparent Plate,3,20,,10,,,,,,,,,,,,,{},{},{} -7353,Transparent_Plate02,Transparent Plate,3,20,,10,,,,,,,,,,,,,{},{},{} -7354,Transparent_Plate03,Transparent Plate,3,20,,10,,,,,,,,,,,,,{},{},{} -7355,Transparent_Plate04,Transparent Plate,3,20,,10,,,,,,,,,,,,,{},{},{} -7356,Piece_Of_Crest1,Crest Piece,3,5000,,10,,,,,,,,,,,,,{},{},{} -7357,Piece_Of_Crest2,Crest Piece,3,5000,,10,,,,,,,,,,,,,{},{},{} -7358,Piece_Of_Crest3,Crest Piece,3,5000,,10,,,,,,,,,,,,,{},{},{} -7359,Piece_Of_Crest4,Crest Piece,3,5000,,10,,,,,,,,,,,,,{},{},{} -7360,RO_Festival_Ticket,RO Festival Invitation,3,0,,10,,,,,,,,,,,,,{},{},{} -7361,Lotto01,Lotto Ball 01,3,0,,10,,,,,,,,,,,,,{},{},{} -7362,Lotto02,Lotto Ball 02,3,0,,10,,,,,,,,,,,,,{},{},{} -7363,Lotto03,Lotto Ball 03,3,0,,10,,,,,,,,,,,,,{},{},{} -7364,Lotto04,Lotto Ball 04,3,0,,10,,,,,,,,,,,,,{},{},{} -7365,Lotto05,Lotto Ball 05,3,0,,10,,,,,,,,,,,,,{},{},{} -7366,Lotto06,Lotto Ball 06,3,0,,10,,,,,,,,,,,,,{},{},{} -7367,Lotto07,Lotto Ball 07,3,0,,10,,,,,,,,,,,,,{},{},{} -7368,Lotto08,Lotto Ball 08,3,0,,10,,,,,,,,,,,,,{},{},{} -7369,Lotto09,Lotto Ball 09,3,0,,10,,,,,,,,,,,,,{},{},{} -7370,Lotto10,Lotto Ball 10,3,0,,10,,,,,,,,,,,,,{},{},{} -7371,Lotto11,Lotto Ball 11,3,0,,10,,,,,,,,,,,,,{},{},{} -7372,Lotto12,Lotto Ball 12,3,0,,10,,,,,,,,,,,,,{},{},{} -7373,Lotto13,Lotto Ball 13,3,0,,10,,,,,,,,,,,,,{},{},{} -7374,Lotto14,Lotto Ball 14,3,0,,10,,,,,,,,,,,,,{},{},{} -7375,Lotto15,Lotto Ball 15,3,0,,10,,,,,,,,,,,,,{},{},{} -7376,Lotto16,Lotto Ball 16,3,0,,10,,,,,,,,,,,,,{},{},{} -7377,Lotto17,Lotto Ball 17,3,0,,10,,,,,,,,,,,,,{},{},{} -7378,Lotto18,Lotto Ball 18,3,0,,10,,,,,,,,,,,,,{},{},{} -7379,Lotto19,Lotto Ball 19,3,0,,10,,,,,,,,,,,,,{},{},{} -7380,Lotto20,Lotto Ball 20,3,0,,10,,,,,,,,,,,,,{},{},{} -7381,Lotto21,Lotto Ball 21,3,0,,10,,,,,,,,,,,,,{},{},{} -7382,Lotto22,Lotto Ball 22,3,0,,10,,,,,,,,,,,,,{},{},{} -7383,Lotto23,Lotto Ball 23,3,0,,10,,,,,,,,,,,,,{},{},{} -7384,Lotto24,Lotto Ball 24,3,0,,10,,,,,,,,,,,,,{},{},{} -7385,Lotto25,Lotto Ball 25,3,0,,10,,,,,,,,,,,,,{},{},{} -7386,Lotto26,Lotto Ball 26,3,0,,10,,,,,,,,,,,,,{},{},{} -7387,Lotto27,Lotto Ball 27,3,0,,10,,,,,,,,,,,,,{},{},{} -7388,Lotto28,Lotto Ball 28,3,0,,10,,,,,,,,,,,,,{},{},{} -7389,Lotto29,Lotto Ball 29,3,0,,10,,,,,,,,,,,,,{},{},{} -7390,Lotto30,Lotto Ball 30,3,0,,10,,,,,,,,,,,,,{},{},{} -7391,Lotto31,Lotto Ball 31,3,0,,10,,,,,,,,,,,,,{},{},{} -7392,Lotto32,Lotto Ball 32,3,0,,10,,,,,,,,,,,,,{},{},{} -7393,Lotto33,Lotto Ball 33,3,0,,10,,,,,,,,,,,,,{},{},{} -7394,Lotto34,Lotto Ball 34,3,0,,10,,,,,,,,,,,,,{},{},{} -7395,Lotto35,Lotto Ball 35,3,0,,10,,,,,,,,,,,,,{},{},{} -7396,Lotto36,Lotto Ball 36,3,0,,10,,,,,,,,,,,,,{},{},{} -7397,Lotto37,Lotto Ball 37,3,0,,10,,,,,,,,,,,,,{},{},{} -7398,Lotto38,Lotto Ball 38,3,0,,10,,,,,,,,,,,,,{},{},{} -7399,Word_Card01,Selamat,3,2,,10,,,,,,,,,,,,,{},{},{} -7400,Word_Card02,Hari,3,2,,10,,,,,,,,,,,,,{},{},{} -7401,Word_Card03,Kemerdekaan,3,2,,10,,,,,,,,,,,,,{},{},{} -7402,Word_Card04,Republik,3,2,,10,,,,,,,,,,,,,{},{},{} -7403,Word_Card05,Indonesia,3,2,,10,,,,,,,,,,,,,{},{},{} -7404,Word_Card06,Ke-60,3,2,,10,,,,,,,,,,,,,{},{},{} -7405,Crushed_Can,Crushed Can,3,2,,10,,,,,,,,,,,,,{},{},{} -7406,Moon_Cake1,Yuebing,3,2,,10,,,,,,,,,,,,,{},{},{} -7407,Moon_Cake2,Yuebing,3,2,,10,,,,,,,,,,,,,{},{},{} -7408,Moon_Cake3,Yuebing,3,2,,10,,,,,,,,,,,,,{},{},{} -7409,Moon_Cake4,Yuebing,3,2,,10,,,,,,,,,,,,,{},{},{} -7410,Moon_Cake5,Yuebing,3,2,,10,,,,,,,,,,,,,{},{},{} -7411,Moon_Cake6,Yuebing,3,2,,10,,,,,,,,,,,,,{},{},{} -7412,Moon_Cake7,Yuebing,3,2,,10,,,,,,,,,,,,,{},{},{} -7413,Moon_Cake8,Yuebing,3,2,,10,,,,,,,,,,,,,{},{},{} -7414,Moon_Cake9,Yuebing,3,2,,10,,,,,,,,,,,,,{},{},{} -7415,Stone_Of_Summons,Summoning Stone,3,2,,10,,,,,,,,,,,,,{},{},{} -7416,Letter_Of_Recommend,Letter of Recommendation,3,0,,0,,,,,,,,,,,,,{},{},{} -7417,Mission_ScrollA,Written Request(A),3,0,,0,,,,,,,,,,,,,{},{},{} -7418,Mission_ScrollB,Written Request(B),3,0,,0,,,,,,,,,,,,,{},{},{} -7419,Embryo_HandBook,Embryo Creation Guide,3,48000,,10,,,,,,,,,,,,,{},{},{} -7420,Skull_,Skull,3,0,,0,,,,,,,,,,,,,{},{},{} -7421,Key_Red,Red Key,3,0,,0,,,,,,,,,,,,,{},{},{} -7422,Key_Yellow,Yellow Key,3,0,,0,,,,,,,,,,,,,{},{},{} -7423,Key_Blue,Blue Key,3,0,,0,,,,,,,,,,,,,{},{},{} -7424,Key_Green,Green Key,3,0,,0,,,,,,,,,,,,,{},{},{} -7425,Key_Black,Black Key,3,0,,0,,,,,,,,,,,,,{},{},{} -7426,Magic_Gem_Red,Red Charm Stone,3,0,,0,,,,,,,,,,,,,{},{},{} -7427,Magic_Gem_Yellow,Yellow Charm Stone,3,0,,0,,,,,,,,,,,,,{},{},{} -7428,Magic_Gem_Blue,Blue Charm Stone,3,0,,0,,,,,,,,,,,,,{},{},{} -7429,Magic_Gem_Green,Green Charm Stone,3,0,,0,,,,,,,,,,,,,{},{},{} -7430,Magic_Gem_Black,Black Charm Stone,3,0,,0,,,,,,,,,,,,,{},{},{} -7431,Several_Books,Pile of Books,3,0,,0,,,,,,,,,,,,,{},{},{} -7432,Leather_Pouch,Leather Pouch,3,0,,0,,,,,,,,,,,,,{},{},{} -7433,Scroll,Blank Scroll,3,4000,,10,,,,,,,,,,,,,{},{},{} -7434,Elemental_Potion_Book,Elemental Potion Creation Guide,3,100000,,10,,,,,,,,,,,,,{},{},{} -7435,Golden_Bracelet,Golden Ornament,3,1907,,10,,,,,,,,,,,,,{},{},{} -7436,Piece_Of_Memory_Green,Fragment of Agony,3,1506,,10,,,,,,,,,,,,,{},{},{} -7437,Piece_Of_Memory_Purple,Fragment of Misery,3,1506,,10,,,,,,,,,,,,,{},{},{} -7438,Piece_Of_Memory_Blue,Fragment of Hatred,3,1506,,10,,,,,,,,,,,,,{},{},{} -7439,Piece_Of_Memory_Red,Fragment of Despair,3,1506,,10,,,,,,,,,,,,,{},{},{} -7440,Red_Feather,Red Feather,3,1335,,10,,,,,,,,,,,,,{},{},{} -7441,Blue_Feather,Blue Feather,3,1408,,10,,,,,,,,,,,,,{},{},{} -7442,Cursed_Seal,Cursed Seal,3,1332,,10,,,,,,,,,,,,,{},{},{} -7443,Tri_Headed_Dragon_Head,Three-Headed Dragon's Head,3,956,,10,,,,,,,,,,,,,{},{},{} -7444,Treasure_Box,Treasure Box,3,300000,,10,,,,,,,,,,,,,{},{},{} -7445,Dragonball_Green,Green Bijou,3,887,,10,,,,,,,,,,,,,{},{},{} -7446,Dragonball_Blue,Blue Bijou,3,887,,10,,,,,,,,,,,,,{},{},{} -7447,Dragonball_Red,Red Bijou,3,887,,10,,,,,,,,,,,,,{},{},{} -7448,Dragonball_Yellow,Yellow Bijou,3,887,,10,,,,,,,,,,,,,{},{},{} -7449,Bloody_Page,Bloody Page,3,681,,10,,,,,,,,,,,,,{},{},{} -7450,Piece_Of_Bone_Armor,Skeletal Armor Piece,3,2050,,10,,,,,,,,,,,,,{},{},{} -7451,Scale_Of_Red_Dragon,Fire Dragon Scale,3,1852,,10,,,,,,,,,,,,,{},{},{} -7452,Yellow_Spice,Yellow Spice,3,1000,,10,,,,,,,,,,,,,{},{},{} -7453,Sweet_Sauce,Sweet Sauce,3,700,,10,,,,,,,,,,,,,{},{},{} -7454,Plain_Sauce,Savory Sauce,3,700,,10,,,,,,,,,,,,,{},{},{} -7455,Hot_Sauce,Spicy Sauce,3,700,,10,,,,,,,,,,,,,{},{},{} -7456,Red_Spice,Red Spice,3,1000,,10,,,,,,,,,,,,,{},{},{} -7457,Cooking_Oil,Cooking Oil,3,500,,10,,,,,,,,,,,,,{},{},{} -7458,Baphomet's_Horn,Fortune Horn,3,2,,10,,,,,,,,,,,,,{},{},{} -7459,RAMADAN_,Idul Fitri Card,3,2,,10,,,,,,,,,,,,,{},{},{} -7460,Niflheim_Ticket,Niflheim Express Ticket,3,2,,10,,,,,,,,,,,,,{},{},{} -7461,BlueCard_A,Blue A Card,3,0,,10,,,,,,,,,,,,,{},{},{} -7462,BlueCard_E,Blue E Card,3,0,,10,,,,,,,,,,,,,{},{},{} -7463,BlueCard_F,Blue F Card,3,0,,10,,,,,,,,,,,,,{},{},{} -7464,BlueCard_H,Blue H Card,3,0,,10,,,,,,,,,,,,,{},{},{} -7465,BlueCard_L,Blue L Card,3,0,,10,,,,,,,,,,,,,{},{},{} -7466,BlueCard_N,Blue N Card,3,0,,10,,,,,,,,,,,,,{},{},{} -7467,BlueCard_O,Blue O Card,3,0,,10,,,,,,,,,,,,,{},{},{} -7468,BlueCard_P,Blue P Card,3,0,,10,,,,,,,,,,,,,{},{},{} -7469,BlueCard_U,Blue U Card,3,0,,10,,,,,,,,,,,,,{},{},{} -7470,BlueCard_W,Blue W Card,3,0,,10,,,,,,,,,,,,,{},{},{} -7471,BlueCard_Y,Blue Y Card,3,0,,10,,,,,,,,,,,,,{},{},{} -7472,Cookbook01,Level 1 Cookbook,3,1000,,10,,,,,,,,,,,,,{},{},{} -7473,Cookbook02,Level 2 Cookbook,3,1000,,10,,,,,,,,,,,,,{},{},{} -7474,Cookbook03,Level 3 Cookbook,3,1000,,10,,,,,,,,,,,,,{},{},{} -7475,Cookbook04,Level 4 Cookbook,3,1000,,10,,,,,,,,,,,,,{},{},{} -7476,Cookbook05,Level 5 Cookbook,3,1000,,10,,,,,,,,,,,,,{},{},{} -7477,Cookbook06,Level 6 Cookbook,3,1000,,10,,,,,,,,,,,,,{},{},{} -7478,Cookbook07,Level 7 Cookbook,3,1000,,10,,,,,,,,,,,,,{},{},{} -7479,Cookbook08,Level 8 Cookbook,3,1000,,10,,,,,,,,,,,,,{},{},{} -7480,Cookbook09,Level 9 Cookbook,3,1000,,10,,,,,,,,,,,,,{},{},{} -7481,Cookbook10,Level 10 Cookbook,3,1000,,10,,,,,,,,,,,,,{},{},{} -7482,Pot,Pot,3,200,,10,,,,,,,,,,,,,{},{},{} -7483,Key_Of_Seal,Key of the Seal,3,0,,0,,,,,,,,,,,,,{},{},{} -7484,Warrior_Symbol,Symbol of a Brave Warrior,3,0,,10,,,,,,,,,,,,,{},{},{} -7485,2nd_Floor_Pass,Cloud General,3,0,,10,,,,,,,,,,,,,{},{},{} -7486,3rd_Floor_Pass,Wind General,3,0,,10,,,,,,,,,,,,,{},{},{} -7487,Tavern_Wine,Culinary Wine,3,0,,0,,,,,,,,,,,,,{},{},{} -7488,Delivery_Box,Delivery Package,3,0,,0,,,,,,,,,,,,,{},{},{} -7489,Villa_Spare_Key,Cottage Key,3,0,,0,,,,,,,,,,,,,{},{},{} -7490,Kyll_Hire_Letter,Letter to Elly,3,0,,0,,,,,,,,,,,,,{},{},{} -7491,Iron_Box,Steel Box,3,0,,0,,,,,,,,,,,,,{},{},{} -7492,Yellow_Key_Card,Yellow Keycard,3,0,,0,,,,,,,,,,,,,{},{},{} -7493,Golden_Key,Golden Key,3,0,,0,,,,,,,,,,,,,{},{},{} -7494,Kiel_Button,Luxurious Button,3,0,,0,,,,,,,,,,,,,{},{},{} -7495,Blue_Key_Card,Blue Keycard,3,0,,0,,,,,,,,,,,,,{},{},{} -7496,Red_Key_Card,Red Keycard,3,0,,0,,,,,,,,,,,,,{},{},{} -7497,Steel_Piece,Metal Fragment,3,0,,0,,,,,,,,,,,,,{},{},{} -7498,Rosimier_Key,Rosimier Mansion Keys,3,0,,0,,,,,,,,,,,,,{},{},{} -7499,Family_Portrait,Family Portrait,3,0,,0,,,,,,,,,,,,,{},{},{} -7500,Elysia_Portrait,Woman's Portrait,3,0,,0,,,,,,,,,,,,,{},{},{} -7501,Kyll_Hire_Letter2,K.H's Letter,3,0,,0,,,,,,,,,,,,,{},{},{} -7502,Piece_Memo_Of_James,James's Note,3,0,,0,,,,,,,,,,,,,{},{},{} -7503,Man_Portrait,Man's Portrait,3,0,,0,,,,,,,,,,,,,{},{},{} -7504,Toy_Motor,Power Device,3,0,,0,,,,,,,,,,,,,{},{},{} -7505,Toy_Key,Toy Key,3,0,,0,,,,,,,,,,,,,{},{},{} -7506,Black_Key_Card,Black Keycard,3,0,,0,,,,,,,,,,,,,{},{},{} -7507,Sturdy_Iron_Piece,Solid Iron Piece,3,842,,10,,,,,,,,,,,,,{},{},{} -7508,Elysia_Ring,Allysia's Ring,3,0,,0,,,,,,,,,,,,,{},{},{} -7509,Fancy_Key_Card,Luxurious Keycard,3,0,,0,,,,,,,,,,,,,{},{},{} -7510,Valhalla_Flower,Valhalla's Flower,3,200000,,10,,,,,,,,,,,,,{},{},{} -7511,Rune_Of_Darkness,Rune of Darkness,3,2526,,10,,,,,,,,,,,,,{},{},{} -7512,Burnt_Parts,Burnt Part,3,1600,,10,,,,,,,,,,,,,{},{},{} -7513,Pocket_Watch,Pocket Watch,3,3420,,10,,,,,,,,,,,,,{},{},{} -7514,Monster_Ticket,Monster Ticket,3,2,,0,,,,,,,,,,,,,{},{},{} -7515,Marvelous_Medal,Prize Medal,3,2,,0,,,,,,,,,,,,,{},{},{} -7516,Green_Key_Card,Green Keycard,3,0,,0,,,,,,,,,,,,,{},{},{} -7517,Gold_Coin_,Gold Coin,3,1000,,100,,,,,,,,,,,,,{},{},{} -7518,Women's_Medal,Women's Medal,3,0,,10,,,,,,,,,,,,,{},{},{} -7519,Money_Envelope,Handsel,3,0,,10,,,,,,,,,,,,,{},{},{} -7520,Chinese_Scroll,Please Be Rich,3,0,,10,,,,,,,,,,,,,{},{},{} -7521,Flame_Stone,Flame Stone,3,150,,10,,,,,,,,,,,,,{},{},{} -7522,Ice_Stone,Ice Stone,3,150,,10,,,,,,,,,,,,,{},{},{} -7523,Wind_Stone,Wind Stone,3,150,,10,,,,,,,,,,,,,{},{},{} -7524,Shadow_Orb,Shadow Orb,3,300,,20,,,,,,,,,,,,,{},{},{} -7525,Summer_Feast_Ticket,Summer Festival Ticket,3,10,,10,,,,,,,,,,,,,{},{},{} -7526,Manuscript_Paper,Manuscript Paper,3,2,,0,,,,,,,,,,,,,{},{},{} -7527,Life_Book,Book About True Life,3,0,,100,,,,,,,,,,,,,{},{},{} -7528,Id_Lottery_Ticket,Lottery Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -7529,Stolen_Sandals,Stolen Sandal,3,0,,0,,,,,,,,,,,,,{},{},{} -7530,Travel_Brochure_01,Travel Brochure [Amatsu],3,0,,0,,,,,,,,,,,,,{},{},{} -7531,Travel_Brochure_02,Travel Brochure [Kunlun],3,0,,0,,,,,,,,,,,,,{},{},{} -7532,Travel_Brochure_03,Travel Brochure [Luoyang],3,0,,0,,,,,,,,,,,,,{},{},{} -7533,Travel_Brochure_04,Travel Brochure [Ayothaya],3,0,,0,,,,,,,,,,,,,{},{},{} -7534,Photo_Album_01,Amatsu Completed Photo Album,3,0,,0,,,,,,,,,,,,,{},{},{} -7535,Photo_Album_02,Kunlun Completed Photo Album,3,0,,0,,,,,,,,,,,,,{},{},{} -7536,Photo_Album_03,Luoyang Completed Photo Album,3,0,,0,,,,,,,,,,,,,{},{},{} -7537,Photo_Album_04,Ayothaya Completed Photo Album,3,0,,0,,,,,,,,,,,,,{},{},{} -7538,Sifted_Sand,Sand for Work,3,0,,0,,,,,,,,,,,,,{},{},{} -7539,Poring_Coin,Poring Coin,3,0,,0,,,,,,,,,,,,,{},{},{} -7540,Lotto39,Lotto Ball 39,3,0,,10,,,,,,,,,,,,,{},{},{} -7541,Lotto40,Lotto Ball 40,3,0,,10,,,,,,,,,,,,,{},{},{} -7542,Lotto41,Lotto Ball 41,3,0,,10,,,,,,,,,,,,,{},{},{} -7543,Lotto42,Lotto Ball 42,3,0,,10,,,,,,,,,,,,,{},{},{} -7544,Lotto43,Lotto Ball 43,3,0,,10,,,,,,,,,,,,,{},{},{} -7545,Lotto44,Lotto Ball 44,3,0,,10,,,,,,,,,,,,,{},{},{} -7546,Lotto45,Lotto Ball 45,3,0,,10,,,,,,,,,,,,,{},{},{} -7547,Soccer_Ball,Soccer Ball,3,20,,10,,,,,,,,,,,,,{},{},{} -7548,Soccer_Shoes,Soccer Shoes,3,20,,10,,,,,,,,,,,,,{},{},{} -7549,Brazilian_Flag,Brazilian Flag,3,20,,10,,,,,,,,,,,,,{},{},{} -7550,Ticket01,6.13 Ticket,3,20,,10,,,,,,,,,,,,,{},{},{} -7551,Ticket02,6.18 Ticket,3,20,,10,,,,,,,,,,,,,{},{},{} -7552,Ticket03,6.22 Ticket,3,20,,10,,,,,,,,,,,,,{},{},{} -7553,Lotus_Flower,Lotus Flower,3,0,,0,,,,,,,,,,,,,{},{},{} -7554,Striped_Candle,Striped Candle,3,0,,0,,,,,,,,,,,,,{},{},{} -7555,Green_Incense,Green Incense,3,0,,0,,,,,,,,,,,,,{},{},{} -7556,Longing_Heart,Longing Heart,3,0,,0,,,,,,,,,,,,,{},{},{} -7557,Invitation_Letter,Invitation Letter,3,0,,0,,,,,,,,,,,,,{},{},{} -7558,Invitation_Ticket,Invitation Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -7559,Key_Of_Flower_Garden,Key to the Secret Garden,3,0,,0,,,,,,,,,,,,,{},{},{} -7560,Longing_Heart2,Longing Heart,3,0,,0,,,,,,,,,,,,,{},{},{} -7561,Ice_Heart,Glacial Heart,3,606,,10,,,,,,,,,,,,,{},{},{} -7562,Ice_Scale,Ice Scale,3,3020,,10,,,,,,,,,,,,,{},{},{} -7563,Bloody_Rune,Bloody Rune,3,2016,,10,,,,,,,,,,,,,{},{},{} -7564,Rotten_Meat,Rotten Meat,3,102,,10,,,,,,,,,,,,,{},{},{} -7565,Sticky_Poison,Sticky Poison,3,350,,10,,,,,,,,,,,,,{},{},{} -7566,Will_Of_Darkness_,Will of Red Darkness,3,1530,,10,,,,,,,,,,,,,{},{},{} -7567,Suspicious_Hat,Suspicious Hat,3,1290,,10,,,,,,,,,,,,,{},{},{} -7568,White_Mask,White Mask,3,1060,,10,,,,,,,,,,,,,{},{},{} -7569,Hammer_Of_Wind,Wind Hammer,3,0,,0,,,,,,,,,,,,,{},{},{} -7570,Temple_Lottery_Ticket,Temple Lottery Ticket,3,0,,10,,,,,,,,,,,,,{},{},{} -7571,Diary_Of_Blue,Bruspetti's Diary,3,0,,0,,,,,,,,,,,,,{},{},{} -7572,Magic_Necklace,Ashy Necklace,3,0,,0,,,,,,,,,,,,,{},{},{} -7573,Magic_Necklace_,Sparkling Necklace,3,0,,0,,,,,,,,,,,,,{},{},{} -7574,Ice_Particle,Freezing Snow Powder,3,0,,0,,,,,,,,,,,,,{},{},{} -7575,Red_Jewel_,Red Jewel,3,20,,0,,,,,,,,,,,,,{},{},{} -7576,Blue_Jewel_,Blue Jewel,3,20,,0,,,,,,,,,,,,,{},{},{} -7577,Golden_Jewel_,Yellow Jewel,3,20,,50,,,,,,,,,,,,,{},{},{} -7578,Anti_Spell_Bead,Countermagic Crystal,3,20,,10,,,,,,,,,,,,,{},{},{} -7579,Silk_Handkerchief,Silk Handkerchief of Zhi Nu,3,20,,10,,,,,,,,,,,,,{},{},{} -7580,Black_Bead,Black Marble,3,20,,10,,,,,,,,,,,,,{},{},{} -7581,Anniversary_Ticket,Celebration Document,3,20,,10,,,,,,,,,,,,,{},{},{} -7582,Gem_Of_Ruin,Jewel of Destruction,3,10,,10,,,,,,,,,,,,,{},{},{} -7583,Evil_Mind,Evil Mind,3,10,,10,,,,,,,,,,,,,{},{},{} -7584,Proof_Of_Guard1,Guard's First Proof,3,10,,10,,,,,,,,,,,,,{},{},{} -7585,Proof_Of_Guard2,Guard's Second Proof,3,10,,10,,,,,,,,,,,,,{},{},{} -7586,Proof_Of_Guard3,Guard's Third Proof,3,10,,10,,,,,,,,,,,,,{},{},{} -7587,Proof_Of_Guard4,Guard's Fourth Proof,3,10,,10,,,,,,,,,,,,,{},{},{} -7588,IPOD_Ticker,IPOD Coupon,3,10,,10,,,,,,,,,,,,,{},{},{} -7589,Moon_Cake10,Lettered Moon Snack 01,3,20,,10,,,,,,,,,,,,,{},{},{} -7590,Moon_Cake11,Lettered Moon Snack 02,3,20,,10,,,,,,,,,,,,,{},{},{} -7591,Moon_Cake12,Lettered Moon Snack 03,3,20,,10,,,,,,,,,,,,,{},{},{} -7592,Moon_Cake13,Lettered Moon Snack 04,3,20,,10,,,,,,,,,,,,,{},{},{} -7593,Moon_Cake14,Lettered Moon Snack 05,3,20,,10,,,,,,,,,,,,,{},{},{} -7594,Sonia's_Letter,Sonia's Letter,3,20,,10,,,,,,,,,,,,,{},{},{} -7595,Unique_Sword,Special Sword,3,20,,10,,,,,,,,,,,,,{},{},{} -7596,Unique_Shield,Special Shield,3,20,,10,,,,,,,,,,,,,{},{},{} -7597,Magic_Stone,Magic Stone,3,20,,10,,,,,,,,,,,,,{},{},{} -//7598,BlueCard_I,Blue I Card,3,0,,10,,,,,,,,,,,,,{},{},{} -//7599,BlueCard_D,Blue D Card,3,0,,10,,,,,,,,,,,,,{},{},{} -//7600,BlueCard_K,Blue K Card,3,0,,10,,,,,,,,,,,,,{},{},{} -//7601,BlueCard_S,Blue S Card,3,0,,10,,,,,,,,,,,,,{},{},{} -//7602,BlueCard_R,Blue R Card,3,0,,10,,,,,,,,,,,,,{},{},{} -7603,RO_Party_Ticket,RO Party Invitation Ticket,3,0,,10,,,,,,,,,,,,,{},{},{} -7604,Flour,Flour,3,0,,10,,,,,,,,,,,,,{},{},{} -7605,Chicken_Egg,Chicken Egg,3,0,,10,,,,,,,,,,,,,{},{},{} -7606,Coin,Token of the Ox,3,0,,10,,,,,,,,,,,,,{},{},{} -7607,Evil_Dragon_Head,Neck of Demon Dragon,3,10,,10,,,,,,,,,,,,,{},{},{} -7608,Premium_Ticket,Premium Ticket,3,20,,10,,,,,,,,,,,,,{},{},{} -7609,Pumpkin_Mojo,Pumpkin Mojo,3,0,,10,,,,,,,,,,,,,{},{},{} -7610,Food_Ticket,Food Exchange Ticket,3,1000,,10,,,,,,,,,,,,,{},{},{} -7611,Fox_Symbol,Symbol of Fox,3,20,,10,,,,,,,,,,,,,{},{},{} -7612,Heart_Of_Fox_Queen,Heart of Queen Fox,3,2,,10,,,,,,,,,,,,,{},{},{} -7613,Small_Rice_Dough,Small Rice Cake Dough,3,0,,0,,,,,,,,,,,,,{},{},{} -7614,Special_Packing_Paper,Wrapping Paper,3,10,,10,,,,,,,,,,,,,{},{},{} -7615,MVP_Ticket,MVP Voucher,3,10,,10,,,,,,,,,,,,,{},{},{} -7616,Mini_Boss_Ticket,Miniboss Voucher,3,10,,10,,,,,,,,,,,,,{},{},{} -7617,Monster_Ticket_,Monster Voucher,3,10,,10,,,,,,,,,,,,,{},{},{} -7618,Monster_Crystal,Monster Crystal,3,2,,100,,,,,,,,,,,,,{},{},{} -7619,Enriched_Elunium,Enriched Elunium,3,2,,10,,,,,,,,,,,,,{},{},{} -7620,Enriched_Oridecon,Enriched Oridecon,3,2,,10,,,,,,,,,,,,,{},{},{} -7621,Token_Of_Siegfried,Token Of Siegfried,3,2,,10,,,,,,,,,,,,,{},{},{} -7622,New_Style_Coupon,Hairstyle Coupon,3,0,,10,,,,,,,,,,,,,{},{},{} -7623,Name_Change_Coupon,Ticket Of Identification,3,2,,0,,,,,,,,,,,,,{},{},{} -7624,Spring_Stanza23,Spring Stanza23,3,2,,10,,,,,,,,,,,,,{},{},{} -7625,Registration_Ticket,Registration Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -7626,Bubble_Gum_Token,Bubble Gum Token,3,10,,10,,,,,,,,,,,,,{},{},{} -7627,Sage_Key,Sage Key,3,0,,0,,,,,,,,,,,,,{},{},{} -7628,Idiot_Key,Idiot Key,3,0,,0,,,,,,,,,,,,,{},{},{} -7629,Pink_Gift_Box,Pink Gift Box,3,0,,0,,,,,,,,,,,,,{},{},{} -7630,Clean_Beach_Brush,Clean Beach Brush,3,0,,0,,,,,,,,,,,,,{},{},{} -7631,Trash_Debris,Trash Debris,3,0,,0,,,,,,,,,,,,,{},{},{} -7635,Sachet,Sachet,3,100,,0,,,,,,,,,,,,,{},{},{} -// -7701,Dragon_Spirit,Soul,3,2,,10,,,,,,,,,,,,,{},{},{} -7702,Special_Cogwheel,Special Cogwheel,3,2,,10,,,,,,,,,,,,,{},{},{} -7703,Piece_Of_Cogwheel,Piece of Cogwheel,3,2,,10,,,,,,,,,,,,,{},{},{} -7704,Broken_Thermometer,Broken Thermometer,3,2,,0,,,,,,,,,,,,,{},{},{} -7705,Note_Of_Geologist,Note of Geologist,3,2,,0,,,,,,,,,,,,,{},{},{} -7706,Spoiled_Carrot_Juice,Broken Carrot Juice,3,20,,40,,,,,,,,,,,,,{},{},{} -7707,Spoiled_Banana_Juice,Broken Banana Juice,3,20,,40,,,,,,,,,,,,,{},{},{} -7708,Spoiled_Apple_Juice,Broken Apple Juice,3,20,,40,,,,,,,,,,,,,{},{},{} -7709,Spoiled_Grape_Juice,Broken Grape Juice,3,20,,40,,,,,,,,,,,,,{},{},{} -7710,Black_Gemstone,Black Gemstone,3,600,,30,,,,,,,,,,,,,{},{},{} -7711,Update_Ticket,Event Ticket,3,0,,10,,,,,,,,,,,,,{},{},{} -7712,Nokia5500,Nokia 5500,3,0,,10,,,,,,,,,,,,,{},{},{} -7713,BlueCard_A_,Blue A(2) Card,3,0,,10,,,,,,,,,,,,,{},{},{} -7714,BlueCard_R_,Blue R(2) Card,3,0,,10,,,,,,,,,,,,,{},{},{} -7715,Handmade_Choco_Recipe,Handmade Chocolate Recipe,3,0,,0,,,,,,,,,,,,,{},{},{} -7716,Strawberry_Choco_Recipe,Chocolate Strawberry Recipe,3,0,,0,,,,,,,,,,,,,{},{},{} -7717,Choco_Tart_Recipe,Chocolate Tart Recipe,3,0,,0,,,,,,,,,,,,,{},{},{} -7718,Cacao_Bean,Cacao Bean,3,0,,10,,,,,,,,,,,,,{},{},{} -7719,BlueCard_G,Blue G Card,3,0,,10,,,,,,,,,,,,,{},{},{} -7720,Gold_Coin_US,Gold Coin,3,100,,10,,,,,,,,,,,,,{},{},{} -7721,Treasure_Box_,Treasure Box,3,100,,500,,,,,,,,,,,,,{},{},{} -7722,Debt_Note,Debt Note,3,20,,0,,,,,,,,,,,,,{},{},{} -7723,Diamond_Of_Ruin,Diamond of Ruin,3,20,,0,,,,,,,,,,,,,{},{},{} -7724,Forbidden_Secret_Art,Forbidden Secret Art,3,20,,0,,,,,,,,,,,,,{},{},{} -7725,Unlucky_Emerald,Unlucky Emerald,3,20,,0,,,,,,,,,,,,,{},{},{} -7726,Token_Of_King,Token of King,3,20,,0,,,,,,,,,,,,,{},{},{} -7727,HP_Doctor_Ticket,HP Doctor Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -7728,SP_Doctor_Ticket,SP Doctor Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -7729,Rok_Star_Badge,Rok Star Badge,3,20,,100,,,,,,,,,,,,,{},{},{} -7730,Mission_Certificate1,Mission Ticket 1,3,0,,10,,,,,,,,,,,,,{},{},{} -7731,Mission_Certificate2,Mission Ticket 2,3,0,,10,,,,,,,,,,,,,{},{},{} -7732,Mission_Certificate3,Mission Ticket 3,3,0,,10,,,,,,,,,,,,,{},{},{} -7733,Mission_Certificate4,Mission Ticket 4,3,0,,10,,,,,,,,,,,,,{},{},{} -7734,Mission_Certificate5,Mission Ticket 5,3,0,,10,,,,,,,,,,,,,{},{},{} -7735,Mission_Certificate6,Mission Ticket 6,3,0,,10,,,,,,,,,,,,,{},{},{} -7736,Mission_Certificate7,Mission Ticket 7,3,0,,10,,,,,,,,,,,,,{},{},{} -7737,Mission_Certificate8,Mission Ticket 8,3,0,,10,,,,,,,,,,,,,{},{},{} -7738,Mission_Certificate9,Mission Ticket 9,3,0,,10,,,,,,,,,,,,,{},{},{} -7739,Mission_Certificate10,Mission Ticket 10,3,0,,10,,,,,,,,,,,,,{},{},{} -7740,Mission_Certificate11,Mission Ticket 11,3,0,,10,,,,,,,,,,,,,{},{},{} -7741,Mission_Certificate12,Mission Ticket 12,3,0,,10,,,,,,,,,,,,,{},{},{} -7742,Kaong,Kaong,3,2,,10,,,,,,,,,,,,,{},{},{} -7743,Gulaman,Gulaman,3,2,,10,,,,,,,,,,,,,{},{},{} -7744,Leche_Flan,Leche Flan,3,2,,10,,,,,,,,,,,,,{},{},{} -7745,Ube_Jam,Ube Jam,3,2,,10,,,,,,,,,,,,,{},{},{} -7746,Sago,Sago,3,2,,10,,,,,,,,,,,,,{},{},{} -7747,Langka,Langka,3,2,,10,,,,,,,,,,,,,{},{},{} -7748,Sweet_Bean,Sweet Beans,3,2,,10,,,,,,,,,,,,,{},{},{} -7749,Sweet_Banana,Sweet Bananas,3,2,,10,,,,,,,,,,,,,{},{},{} -7750,Macapuno,Macapuno,3,2,,10,,,,,,,,,,,,,{},{},{} -7751,Old_White_Cloth,Old White Cloth,3,550,,10,,,,,,,,,,,,,{},{},{} -7752,Clattering_Skull,Clattering Skull,3,840,,10,,,,,,,,,,,,,{},{},{} -7753,Broken_Farming_Utensil,Broken Farming Utensil,3,330,,10,,,,,,,,,,,,,{},{},{} -7754,Broken_Crown,Broken Crown,3,3000,,10,,,,,,,,,,,,,{},{},{} -7755,Research_Note,Research Note,3,20,,0,,,,,,,,,,,,,{},{},{} -7756,Sealed_Book,Sealed Book,3,2000,,10,,,,,,,,,,,,,{},{},{} -7757,Mithril,Mithril,3,20,,100,,,,,,,,,,,,,{},{},{} -7758,Star_Crystal,Star Crystal,3,20,,100,,,,,,,,,,,,,{},{},{} -7759,Geology_Report,Geologist's Report,3,20,,0,,,,,,,,,,,,,{},{},{} -7760,Yaga_Magic_Book,Yaga's Magic Book,3,20,,10,,,,,,,,,,,,,{},{},{} -7761,Magic_Gourd_Bottle,Magic Gourd Bottle,3,20,,10,,,,,,,,,,,,,{},{},{} -7762,Yaga_Pestle,Yaga's Pestle,3,20,,10,,,,,,,,,,,,,{},{},{} -7763,Sticky_Herb,Sticky Herb,3,20,,10,,,,,,,,,,,,,{},{},{} -7764,High_Strength_Adhesive,High Strength Adhesive,3,20,,10,,,,,,,,,,,,,{},{},{} -7765,Yaga_Secret_Medicine,Baba Yaga's Secret Medicine,3,20,,10,,,,,,,,,,,,,{},{},{} -7766,Bok_Choy,Bok Choy,3,20,,10,,,,,,,,,,,,,{},{},{} -7767,Chung_E_Cake,Green Maiden's Cake,3,20,,10,,,,,,,,,,,,,{},{},{} -7768,Squid,Squid,3,0,,10,,,,,,,,,,,,,{},{},{} -7769,Egg_Yolk,Egg Yolk,3,0,,10,,,,,,,,,,,,,{},{},{} -7770,Sweet_Rice,Sweet Rice,3,0,,10,,,,,,,,,,,,,{},{},{} -7771,Lotus_Leaf,Lotus Leaf,3,0,,10,,,,,,,,,,,,,{},{},{} -7772,String,String,3,0,,10,,,,,,,,,,,,,{},{},{} -7773,War_Badge,Wat Badge,3,0,,0,,,,,,,,,,,,,{},{},{} -7774,Chung_E_Ticket,Green Maiden Ticket,3,0,,10,,,,,,,,,,,,,{},{},{} -7775,Spring_Rabbit_Ticket,Spring Rabbit Ticket,3,0,,10,,,,,,,,,,,,,{},{},{} -7776,Max_Weight_Up_Scroll,Gym Pass,3,0,,10,,,,,,,,,,,,,{},{},{} -7777,Gold_Box,Sealed Golden Box,3,0,,10,,,,,,,,,,,,,{},{},{} -7778,Silver_Box,Sealed Silver Box,3,0,,10,,,,,,,,,,,,,{},{},{} -7779,Gold_Key_TW,Golden Key,3,0,,10,,,,,,,,,,,,,{},{},{} -7780,Silver_Key,Silver Key,3,0,,10,,,,,,,,,,,,,{},{},{} -7781,Heart_Box,Engrave Treasure Box,3,0,,10,,,,,,,,,,,,,{},{},{} -7782,Gold_Key77,Episode 13.1 Poporing Key,3,0,,10,,,,,,,,,,,,,{},{},{} -7783,Silver_Key77,Episode 13.2 Poring Key,3,0,,10,,,,,,,,,,,,,{},{},{} -7784,Fawner_Coupon1,Free Coupon 1,3,0,,10,,,,,,,,,,,,,{},{},{} -7785,Fawner_Coupon2,Free Coupon 2,3,0,,10,,,,,,,,,,,,,{},{},{} -7786,Fawner_Coupon3,Free Coupon 3,3,0,,10,,,,,,,,,,,,,{},{},{} -7787,Fawner_Coupon4,Free Coupon 4,3,0,,10,,,,,,,,,,,,,{},{},{} -7788,Fawner_Coupon5,Free Coupon 5,3,0,,10,,,,,,,,,,,,,{},{},{} -7789,Fawner_Coupon6,Free Coupon 6,3,0,,10,,,,,,,,,,,,,{},{},{} -7790,Fawner_Coupon7,Free Coupon 7,3,0,,10,,,,,,,,,,,,,{},{},{} -7791,Fawner_Coupon8,Free Coupon 8,3,0,,10,,,,,,,,,,,,,{},{},{} -7792,Guyak,Guyak,3,0,,10,,,,,,,,,,,,,{},{},{} -7793,Golden_Apple,Golden Apple,3,0,,0,,,,,,,,,,,,,{},{},{} -7794,Fate_Of_Crow,The Crow of Destiny,3,0,,0,,,,,,,,,,,,,{},{},{} -7795,Mami_Photo_Album,Mammi's Photo Album,3,2,,10,,,,,,,,,,,,,{},{},{} -7796,Author_Autograph,Author's Autograph,3,2,,10,,,,,,,,,,,,,{},{},{} -7797,Author_Memo,Author's Memo,3,2,,10,,,,,,,,,,,,,{},{},{} -7798,Dark_Debris,Fragment of Darkness,3,500,,10,,,,,,,,,,,,,{},{},{} -7799,Dark_Crystal,Crystal of Darkness,3,10,,10,,,,,,,,,,,,,{},{},{} -7800,Golden_Apple_,Golden Charm Apple,3,0,,0,,,,,,,,,,,,,{},{},{} -7801,Girl_Fan_Letter,Girl's Letter,3,0,,0,,,,,,,,,,,,,{},{},{} -7802,Autograph_Book,Signature Notebook,3,0,,0,,,,,,,,,,,,,{},{},{} -7803,Battle_Manual_TW,Beginner's Field Manual,3,0,,10,,,,,,,,,,,,,{},{},{} -//7804,????_???,????_???,3,,,10,,,,,,,,,,,,,{},{},{} -7805,Brown_Ring,Brown Jenoss's Family Ring,3,0,,10,,,,,,,,,,,,,{},{},{} -7806,Black_Anvil,God Anvil,3,0,,10,,,,,,,,,,,,,{},{},{} -7807,Ore,God Mineral,3,0,,10,,,,,,,,,,,,,{},{},{} -7808,Gold_Hammer,God Hammer,3,0,,10,,,,,,,,,,,,,{},{},{} -7809,Gold_Furnace,God Furnace,3,0,,10,,,,,,,,,,,,,{},{},{} -7810,Yellow_Cat_Eyed_Stone,Symbol of Richness,3,0,,10,,,,,,,,,,,,,{},{},{} -7811,Gold_Anvil,Anvil,3,0,,10,,,,,,,,,,,,,{},{},{} -7812,Red_Cat_Eyed_Stone,Symbol of Bravery,3,0,,10,,,,,,,,,,,,,{},{},{} -7813,Th_Red_Ring,Red Jenoss's Family Ring,3,0,,10,,,,,,,,,,,,,{},{},{} -7814,Green_Ring,Green Jenoss's Family Ring,3,0,,10,,,,,,,,,,,,,{},{},{} -7815,Blue_Ring,Blue Jenoss's Family Ring,3,0,,10,,,,,,,,,,,,,{},{},{} -7816,Blue_Cat_Eyed_Stone,Symbol of Faith,3,0,,10,,,,,,,,,,,,,{},{},{} -7817,White_Cat_Eyed_Stone,Symbol of Peace,3,0,,10,,,,,,,,,,,,,{},{},{} -7818,RJC_Golden_Necklace,Jessur's Necklace,3,0,,10,,,,,,,,,,,,,{},{},{} -7819,Nokia5300,Nokia 5300,3,0,,10,,,,,,,,,,,,,{},{},{} -7820,Morroc_Skin,Piece of Morocc Skin,3,0,,0,,,,,,,,,,,,,{},{},{} -7821,Green_Apple,Green Apple,3,20,,10,,,,,,,,,,,,,{},{},{} -7822,Whole_Barbecue,Whole Barbecue,3,20,,10,,,,,,,,,,,,,{},{},{} -7823,Meat_Veg_Skewer,Meat Veg Skewer,3,20,,10,,,,,,,,,,,,,{},{},{} -7824,Spirit_Liquor,Spirit Liquor,3,20,,10,,,,,,,,,,,,,{},{},{} -7825,Heroic_Stone,Heroic Stone,3,20,,10,,,,,,,,,,,,,{},{},{} -7826,Continental_Guard_Paper,Continental Guard Paper,3,0,,0,,,,,,,,,,,,,{},{},{} -7827,Mineral_Report,Mineral Evals,3,0,,0,,,,,,,,,,,,,{},{},{} -7828,BF_Badge1,Bravery Badge,3,0,,0,,,,,,,,,,,,,{},{},{} -7829,BF_Badge2,Valor Badge,3,0,,0,,,,,,,,,,,,,{},{},{} -7830,Goddess_Tear,Goddess Tear,3,1,,500,,,,,,,,,,,,,{},{},{} -7831,Valkyrie_Token,Valkyrie's Token,3,1,,500,,,,,,,,,,,,,{},{},{} -7832,Brynhild_Armor_Piece,Brynhild Armor Piece,3,1,,500,,,,,,,,,,,,,{},{},{} -7833,Hero_Remains,Hero's Remains,3,1,,500,,,,,,,,,,,,,{},{},{} -7834,Andvari_Ring,Andvari's Ring,3,1,,500,,,,,,,,,,,,,{},{},{} -7835,Dusk_Glow,Dusk Glow,3,1,,500,,,,,,,,,,,,,{},{},{} -7836,Dawn_Essence,Dawn Essence,3,1,,500,,,,,,,,,,,,,{},{},{} -7837,Cold_Moonlight,Cold Moonlight,3,1,,500,,,,,,,,,,,,,{},{},{} -7838,Hazy_Starlight,Hazy Starlight,3,1,,500,,,,,,,,,,,,,{},{},{} -7839,Crystal_Key,Crystal Key,3,0,,0,,,,,,,,,,,,,{},{},{} -7840,Valkyrie_Gift,Valkyrie's Gift,3,0,,0,,,,,,,,,,,,,{},{},{} -7841,Spotted_Paper,Stained Piece Of Paper,3,0,,0,,,,,,,,,,,,,{},{},{} -7842,Torn_Paper,Torn Piece Of Paper,3,0,,0,,,,,,,,,,,,,{},{},{} -7843,Old_Paper,Old Piece Of Paper,3,0,,0,,,,,,,,,,,,,{},{},{} -7844,Burnt_Paper,Burnt Pieces Of Paper,3,0,,0,,,,,,,,,,,,,{},{},{} -7845,Copy_Of_Spotted_Paper,Copy Of Spotted Paper,3,0,,10,,,,,,,,,,,,,{},{},{} -7846,Copy_Of_Torn_Paper,Copy Of Torn Paper,3,0,,10,,,,,,,,,,,,,{},{},{} -7847,Copy_Of_Old_Paper,Copy Of Old Paper,3,0,,10,,,,,,,,,,,,,{},{},{} -7848,Copy_Of_Burnt_Paper,Copy Of Burnt Paper,3,0,,10,,,,,,,,,,,,,{},{},{} -7849,Soul_Crystal,Soul Crystal,3,0,,10,,,,,,,,,,,,,{},{},{} -7850,Wooden_Block_,Wooden Block,3,20,,100,,,,,,,,,,,,,{},{},{} -7851,Pass_F1,Wii Raffle Ticket,3,20,,10,,,,,,,,,,,,,{},{},{} -7852,Pass_F2,Divx Player Raffle Ticket,3,20,,10,,,,,,,,,,,,,{},{},{} -7853,Pass_F3,iPod nano Raffle Ticket,3,20,,10,,,,,,,,,,,,,{},{},{} -7854,Pass_CF,Comodo Festival Ticket,3,20,,10,,,,,,,,,,,,,{},{},{} -7855,Heart,Heart,3,20,,10,,,,,,,,,,,,,{},{},{} -7856,Girl_Bunch_Of_Flower_,Girl's Bouquet,3,20,,50,,,,,,,,,,,,,{},{},{} -7857,Handmade_Kitty_Doll,Hand-made Kitty Doll,3,20,,30,,,,,,,,,,,,,{},{},{} -7858,Dragonball_Yellow_,Dragonball Yellow,3,20,,10,,,,,,,,,,,,,{},{},{} -7859,Game_Ticket,Game Ticket,3,20,,100,,,,,,,,,,,,,{},{},{} -7860,Peeps,Peeps,3,0,,50,,,,,,,,,,,,,{},{},{} -7861,Jelly_Bean,Jelly Bean,3,0,,50,,,,,,,,,,,,,{},{},{} -7862,Marshmallow,Marshmallow,3,0,,50,,,,,,,,,,,,,{},{},{} -7863,GOLD_ID4,Special Gold,3,20,,200,,,,,,,,,,,,,{},{},{} -7864,Love_Flower,Love Flower,3,20,,10,,,,,,,,,,,,,{},{},{} -7865,Gold_Pouch,Gold Pouch,3,10,,0,,,,,,,,,,,,,{},{},{} -7866,Certificate,Certificate,3,10,,0,,,,,,,,,,,,,{},{},{} -7867,SesamePouch,Sesame Bag,3,10,,100,,,,,,,,,,,,,{},{},{} -7868,Water,Fresh Water,3,10,,100,,,,,,,,,,,,,{},{},{} -7869,RicePouch,Rice Pouch,3,10,,100,,,,,,,,,,,,,{},{},{} -7870,Corn,Corn,3,5,,20,,,,,,,,,,,,,{},{},{} -7871,BeanPouch,Bean Bag,3,10,,20,,,,,,,,,,,,,{},{},{} -7872,Grass,Herb,3,10,,30,,,,,,,,,,,,,{},{},{} -7873,MVP_Monster_Scroll,MVP Monster Scroll,3,10,,10,,,,,,,,,,,,,{},{},{} -7874,Monster_Scroll,Create Monster Scroll,3,10,,10,,,,,,,,,,,,,{},{},{} -7875,Pirate_Box,Pirate Treasure,3,300000,,0,,,,,,,,,,,,,{},{},{} -7876,Gold_Key,Golden Key,3,0,,50,,,,,,,,,,,,,{},{},{} -7877,Red_Ring,Red Ring,3,0,,100,,,,,,,,,,,,,{},{},{} -7878,Lusalka_Hair,Lusalka's Hair,3,0,,10,,,,,,,,,,,,,{},{},{} -7879,Golden_Thread,Golden Thread,3,0,,10,,,,,,,,,,,,,{},{},{} -7880,Babayaga_Silver_Spoon,Baba Yaga's Silver Spoon,3,0,,10,,,,,,,,,,,,,{},{},{} -7881,Book_Of_Magic,Mystery Magic Book,3,0,,50,,,,,,,,,,,,,{},{},{} -7882,Pointed_Branch,Sharp Branch,3,0,,0,,,,,,,,,,,,,{},{},{} -7883,Pointed_Wooden_Flute,Wooden Flute,3,0,,0,,,,,,,,,,,,,{},{},{} -7884,Jade_Plate,Jade Plate,3,0,,0,,,,,,,,,,,,,{},{},{} -7885,Sacred_Arrow,Sacred Arrow,3,0,,0,,,,,,,,,,,,,{},{},{} -7886,Bean_Paste,Bean Paste,3,0,,10,,,,,,,,,,,,,{},{},{} -7887,Dried_Fruit_Box,Dried Fruit Box,3,0,,30,,,,,,,,,,,,,{},{},{} -7888,Bag_Of_Nuts,Bag of Nuts,3,0,,30,,,,,,,,,,,,,{},{},{} -7889,Chicken_Feed,Chicken Feed,3,0,,20,,,,,,,,,,,,,{},{},{} -7891,Mug,Mug,3,2,,100,,,,,,,,,,,,,{},{},{} -7892,Charcoal,Charcoal,3,10,,10,,,,,,,,,,,,,{},{},{} -7893,Sulfur,Sulphur,3,10,,10,,,,,,,,,,,,,{},{},{} -7894,Nitrate,Nitrogen Acid,3,10,,10,,,,,,,,,,,,,{},{},{} -7895,TRO_Memory_Book01,Rama5 Book,3,0,,0,,,,,,,,,,,,,{},{},{} -7896,TRO_Memory_Book02,Loykrathong Book,3,0,,0,,,,,,,,,,,,,{},{},{} -7897,TRO_Memory_Book03,Constitution Book,3,0,,0,,,,,,,,,,,,,{},{},{} -7898,VVS_Balmung,VV Strong Balmung,3,0,,0,,,,,,,,,,,,,{},{},{} -7899,Spiritualist_Dagger,Dagger Of Psychic,3,0,,0,,,,,,,,,,,,,{},{},{} -7900,Jenoss_Ring1,Jonathan Family Ring,3,0,,0,,,,,,,,,,,,,{},{},{} -7901,Jenoss_Ring2,Jillberriel Family Ring,3,0,,0,,,,,,,,,,,,,{},{},{} -7902,Jenoss_Ring3,Jessur Family Ring,3,0,,0,,,,,,,,,,,,,{},{},{} -7903,Jenoss_Ring4,Jenoss Family Ring,3,0,,0,,,,,,,,,,,,,{},{},{} -7904,Piano_Key,Piano Key,3,0,,0,,,,,,,,,,,,,{},{},{} -7905,Rok_Star_Badge_,Rok Star Badge,3,20,,100,,,,,,,,,,,,,{},{},{} -7906,Poppy_Wreath,Poppy Wreath,3,0,,0,,,,,,,,,,,,,{},{},{} -7907,Bobbin_Of_Goddess,Bobbin Of Goddess,3,20,,10,,,,,,,,,,,,,{},{},{} -7908,Louis_Hair_Coupon,Louise's Beauty Coupon,3,0,,10,,,,,,,,,,,,,{},{},{} -7909,Stolen_Cookie,Stolen Cookie,3,0,,10,,,,,,,,,,,,,{},{},{} -7910,Stolen_Candy,Stolen Candy,3,0,,10,,,,,,,,,,,,,{},{},{} -7911,Yulia_Hat,Yulia's Hat,3,0,,10,,,,,,,,,,,,,{},{},{} -7912,Portable_Snowman,Portable Snowman Machine,3,0,,0,,,,,,,,,,,,,{},{},{} -7913,Test_Certificate,Battle Test Certificate,3,0,,0,,,,,,,,,,,,,{},{},{} -7914,Ancient_Document_TW,Ancient Language Document,3,10,,0,,,,,,,,,,,,,{},{},{} -7915,Copper_Coin_,Bronze Coin,3,0,,0,,,,,,,,,,,,,{},{},{} -7916,Silver_Coin_,Silver Coin,3,0,,0,,,,,,,,,,,,,{},{},{} -7917,Magic_Potion,Magic Potion,3,0,,0,,,,,,,,,,,,,{},{},{} -7918,Particle_Of_Memory,Fragment Of Memory,3,2000,,100,,,,,,,,,,,,,{},{},{} -7919,Festival_Ticket,Festival Ticket,3,10,,10,,,,,,,,,,,,,{},{},{} -7920,Hero's_Arsenal,He's Arsenal,3,0,,0,,,,,,,,,,,,,{},{},{} -7921,Essence_Of_Dragon,Essence Of Dragon,3,1000,,10,,,,,,,,,,,,,{},{},{} -7922,RWC_Ticket,RWC Voucher Items,3,2,,10,,,,,,,,,,,,,{},{},{} -7923,KRATHONG_,Krathong,3,0,,0,,,,,,,,,,,,,{},{},{} -7928,Brazilian_Flag_,Brazil National Flag,3,10,,10,,,,,,,,,,,,,{},{},{} -7929,Golden_Coin_,Gold Coin,3,10,,10,,,,,,,,,,,,,{},{},{} -7930,Cowking's_Nose_Ring,Devil's Cattle Ring,3,0,,1000,,,,,,,,,,,,,{},{},{} -7931,Poison_Kit,Poison Kit,3,1,,10,,,,,,,,,,,,,{},{},{} -7932,Poison_Herb_Nerium,Poison Herb Nerium,3,1,,10,,,,,,,,,,,,,{},{},{} -7933,Poison_Herb_Rantana,Poison Herb Rantana,3,1,,10,,,,,,,,,,,,,{},{},{} -7934,Poison_Herb_Makulata,Poison Herb Makulata,3,1,,10,,,,,,,,,,,,,{},{},{} -7935,Poison_Herb_Seratum,Poison Herb Seratum,3,1,,10,,,,,,,,,,,,,{},{},{} -7936,Poison_Herb_Scopolia,Poison Herb Scoporia,3,1,,10,,,,,,,,,,,,,{},{},{} -7937,Poison_Herb_Amoena,Poison Herb Amoena,3,1,,10,,,,,,,,,,,,,{},{},{} -7938,Light_Granule,Light Granule,3,1000,,10,,,,,,,,,,,,,{},{},{} -7939,Elder_Branch,Elder Branch,3,1000,,10,,,,,,,,,,,,,{},{},{} -7940,Special_Alloy_Trap,Special Alloy Trap,3,200,,2,,,,,,,,,,,,,{},{},{} -7941,Halloween_Ticket,Halloween Ticket,3,10,,0,,,,,,,,,,,,,{},{},{} -7942,Letter_From_Chico,Chico Cesar Letter,3,0,,0,,,,,,,,,,,,,{},{},{} -7943,Caskinya,Caskinya,3,0,,0,,,,,,,,,,,,,{},{},{} -7944,Sealed_Box,Sealed Box,3,10,,10,,,,,,,,,,,,,{},{},{} -7945,Almighty_Charm,Universal Amulet,3,0,,10,,,,,,,,,,,,,{},{},{} -7946,Valentine_Gold_Ring,Gold Ring Of Valentine,3,10,,0,,,,,,,,,,,,,{},{},{} -7947,Valentine_Silver_Ring,Silver Ring Of Valentine,3,10,,0,,,,,,,,,,,,,{},{},{} -7948,Box,Box,3,10,,10,,,,,,,,,,,,,{},{},{} -7949,Woven_Wool,Woven Wool,3,10,,0,,,,,,,,,,,,,{},{},{} -7950,Ayothaya_Ticket,Ayothaya Fest Ticket,3,10,,0,,,,,,,,,,,,,{},{},{} -7951,Gold_Tulip,Golden Tulip Flower,3,10,,0,,,,,,,,,,,,,{},{},{} -7952,Gift_From_Romiros,Gift Of Lomi Ross,3,0,,0,,,,,,,,,,,,,{},{},{} -7953,Gift_From_Juliedge,Gift Of Juliet,3,0,,0,,,,,,,,,,,,,{},{},{} -7954,Festival_Ticket_,Summer Festival Ticket,3,10,,10,,,,,,,,,,,,,{},{},{} -7955,Lost_Card1,Lost Card1,3,10,,0,,,,,,,,,,,,,{},{},{} -7956,Lost_Card2,Lost Card2,3,10,,0,,,,,,,,,,,,,{},{},{} -7957,Lost_Card3,Lost Card3,3,10,,0,,,,,,,,,,,,,{},{},{} -7958,Lost_Card4,Lost Card4,3,10,,0,,,,,,,,,,,,,{},{},{} -7959,Ancient_Gold_Coin,Ancient Gold Coin,3,0,,0,,,,,,,,,,,,,{},{},{} -7960,Ancient_Silver_Coin,Ancient Silver Coin,3,0,,0,,,,,,,,,,,,,{},{},{} -7961,Weapon_Exchange,Weapon Exchange,3,0,,0,,,,,,,,,,,,,{},{},{} -7962,Treasure_Map1,Treasure Map1,3,10,,0,,,,,,,,,,,,,{},{},{} -7963,Treasure_Map2,Treasure Map2,3,10,,0,,,,,,,,,,,,,{},{},{} -7964,Treasure_Map3,Treasure Map3,3,10,,0,,,,,,,,,,,,,{},{},{} -7965,Treasure_Map4,Treasure Map4,3,10,,0,,,,,,,,,,,,,{},{},{} -7966,Weird_Parchment1,Weird Parchment1,3,10,,0,,,,,,,,,,,,,{},{},{} -7967,Weird_Parchment2,Weird Parchment2,3,10,,0,,,,,,,,,,,,,{},{},{} -7968,Weird_Parchment3,Weird Parchment3,3,10,,0,,,,,,,,,,,,,{},{},{} -7969,Weird_Parchment4,Weird Parchment4,3,10,,0,,,,,,,,,,,,,{},{},{} -7970,Unwritten_Letter1,Unwritten Letter1,3,0,,0,,,,,,,,,,,,,{},{},{} -7971,Unwritten_Letter2,Unwritten Letter2,3,0,,0,,,,,,,,,,,,,{},{},{} -7972,Oath_Day_Letter,Oath Day Letter,3,0,,0,,,,,,,,,,,,,{},{},{} -7973,Immortality_Egg,Immortality Egg,3,20,,0,,,,,,,,,,,,,{},{},{} -7974,Illusion_Piece,Illusion Piece,3,20,,0,,,,,,,,,,,,,{},{},{} -7975,Cupid_Choco,Cupid Choco,3,0,,0,,,,,,,,,,,,,{},{},{} -7976,Gf_Magic_Coin,Gf Magic Coin,3,20,,0,,,,,,,,,,,,,{},{},{} -7977,Hunting_Medal_Badge,Hunting Medal Badge,3,0,,0,,,,,,,,,,,,,{},{},{} -7978,Spring_Stanza1,Spring Stanza1,3,2,,10,,,,,,,,,,,,,{},{},{} -7979,Spring_Stanza2,Spring Stanza2,3,2,,10,,,,,,,,,,,,,{},{},{} -7980,Spring_Stanza3,Spring Stanza3,3,2,,10,,,,,,,,,,,,,{},{},{} -7981,Spring_Stanza4,Spring Stanza4,3,2,,10,,,,,,,,,,,,,{},{},{} -7982,Spring_Stanza5,Spring Stanza5,3,2,,10,,,,,,,,,,,,,{},{},{} -7983,Spring_Stanza6,Spring Stanza6,3,2,,10,,,,,,,,,,,,,{},{},{} -7984,Spring_Stanza7,Spring Stanza7,3,2,,10,,,,,,,,,,,,,{},{},{} -7985,Spring_Stanza8,Spring Stanza8,3,2,,10,,,,,,,,,,,,,{},{},{} -7986,Spring_Stanza9,Spring Stanza9,3,2,,10,,,,,,,,,,,,,{},{},{} -7987,Spring_Stanza10,Spring Stanza10,3,2,,10,,,,,,,,,,,,,{},{},{} -7988,Spring_Stanza11,Spring Stanza11,3,2,,10,,,,,,,,,,,,,{},{},{} -7989,Spring_Stanza12,Spring Stanza12,3,2,,10,,,,,,,,,,,,,{},{},{} -7990,Spring_Stanza13,Spring Stanza13,3,2,,10,,,,,,,,,,,,,{},{},{} -7991,Spring_Stanza14,Spring Stanza14,3,2,,10,,,,,,,,,,,,,{},{},{} -7992,Spring_Stanza15,Spring Stanza15,3,2,,10,,,,,,,,,,,,,{},{},{} -7993,Spring_Stanza16,Spring Stanza16,3,2,,10,,,,,,,,,,,,,{},{},{} -7994,Spring_Stanza17,Spring Stanza17,3,2,,10,,,,,,,,,,,,,{},{},{} -7995,Spring_Stanza18,Spring Stanza18,3,2,,10,,,,,,,,,,,,,{},{},{} -7996,Spring_Stanza19,Spring Stanza19,3,2,,10,,,,,,,,,,,,,{},{},{} -7997,Spring_Stanza20,Spring Stanza20,3,2,,10,,,,,,,,,,,,,{},{},{} -7998,Spring_Stanza21,Spring Stanza21,3,2,,10,,,,,,,,,,,,,{},{},{} -7999,Spring_Stanza22,Spring Stanza22,3,2,,10,,,,,,,,,,,,,{},{},{} -// Pet Eggs -//=================================================================== -9001,Poring_Egg,Poring Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9002,Drops_Egg,Drops Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9003,Poporing_Egg,Poporing Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9004,Lunatic_Egg,Lunatic Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9005,Picky_Egg,Picky Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9006,Chonchon_Egg,Chonchon Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9007,Steel_Chonchon_Egg,Steel Chonchon Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9008,Hunter_Fly_Egg,Hunter Fly Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9009,Savage_Bebe_Egg,Savage Babe Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9010,Baby_Desert_Wolf_Egg,Baby Desert Wolf Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9011,Rocker_Egg,Rocker Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9012,Spore_Egg,Spore Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9013,Poison_Spore_Egg,Poison Spore Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9014,PecoPeco_Egg,Peco Peco Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9015,Smokie_Egg,Smokie Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9016,Yoyo_Egg,Yoyo Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9017,Orc_Warrior_Egg,Orc Warrior Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9018,Munak_Egg,Munak Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9019,Dokkaebi_Egg,Dokebi Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9020,Sohee_Egg,Sohee Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9021,Isis_Egg,Isis Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9022,Green_Petite_Egg,Green Petite Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9023,Deviruchi_Egg,Deviruchi Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9024,Bapho_Jr._Egg,Bapho Jr. Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9025,Bongun_Egg,Bongun Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9026,Zherlthsh_Egg,Zealotus Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9027,Alice_Egg,Alice Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9028,Rice_Cake_Egg,Hard Rice Cake,7,20,,0,,,,,,,,,,,,,{},{},{} -9029,Santa_Goblin_Egg,Christmas Goblin's Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9030,Chung_E_Egg,Green Maiden Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9031,Spring_Rabbit_Egg,Spring Rabbit Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9032,Knife_Goblin_Egg,Knife Goblin Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9033,Flail_Goblin_Egg,Flail Goblin Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9034,Hammer_Goblin_Egg,Hammer Goblin Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9035,Red_Deleter_Egg,Red Deleter Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9036,Diabolic_Egg,Diabolic Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9037,Wanderer_Egg,Wanderer Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9038,New_Year_Doll_Egg,New Year Doll Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9039,Bacsojin_Egg,Bacsojin Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9040,Civil_Servant_Egg,Civil Servant Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9041,Leaf_Cat_Egg,Leaf Cat Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9042,Loli_Ruri_Egg,Loli Ruri Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9043,Marionette_Egg,Marionette Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9044,Shinobi_Egg,Shinobi Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9045,Whisper_Egg,Whisper Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9046,Goblin_Leader_Egg,Goblin Leader Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9047,Wicked_Nymph_Egg,Wicked Nymph Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9048,Miyabi_Ningyo_Egg,Miyabi Ningyo Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9049,Dullahan_Egg,Dullahan Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9050,Medusa_Egg,Medusa Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9051,Stone_Shooter_Egg,Stone Shooter Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9052,Incubus_Egg,Incubus Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9053,Golem_Egg,Golem Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9054,Nightmare_Terror_Egg,Nightmare Terror Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9055,Succubus_Egg,Succubus Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9056,Imp_Egg,Imp Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -// Pet Accessories -//=================================================================== -10001,Skull_Helm,Skull Helm,8,20,,0,,,,,,,,,,,,,{},{},{} -10002,Monster_Oxygen_Mask,Monster Oxygen Mask,8,20,,0,,,,,,,,,,,,,{},{},{} -10003,Transparent_Headgear,Transparent Head Protector,8,20,,0,,,,,,,,,,,,,{},{},{} -10004,Pacifier,Pacifier,8,20,,0,,,,,,,,,,,,,{},{},{} -10005,Wig,Wig,8,20,,0,,,,,,,,,,,,,{},{},{} -10006,Queen's_Hair_Ornament,Queen's Hair Ornament,8,20,,0,,,,,,,,,,,,,{},{},{} -10007,Silk_Ribbon,Silk Ribbon,8,20,,0,,,,,,,,,,,,,{},{},{} -10008,Punisher,Punisher,8,20,,0,,,,,,,,,,,,,{},{},{} -10009,Wild_Flower,Wild Flower,8,20,,0,,,,,,,,,,,,,{},{},{} -10010,Battered_Pot,Battered Pot,8,20,,0,,,,,,,,,,,,,{},{},{} -10011,Stellar_Hairpin,Stellar Hairpin,8,20,,0,,,,,,,,,,,,,{},{},{} -10012,Tiny_Egg_Shell,Tiny Egg Shell,8,20,,0,,,,,,,,,,,,,{},{},{} -10013,Backpack,Backpack,8,1500,,0,,,,,,,,,,,,,{},{},{} -10014,Rocker_Glasses,Rocker Glasses,8,2000,,0,,,,,,,,,,,,,{},{},{} -10015,Green_Lace,Green Lace,8,20,,0,,,,,,,,,,,,,{},{},{} -10016,Golden_Bell,Golden Bell,8,20,,0,,,,,,,,,,,,,{},{},{} -10017,Bark_Shorts,Bark Shorts,8,20,,0,,,,,,,,,,,,,{},{},{} -10018,Monkey_Circlet,Monkey Circlet,8,20,,0,,,,,,,,,,,,,{},{},{} -10019,Red_Muffler,Red Scarf,8,20,,0,,,,,,,,,,,,,{},{},{} -10020,Sword_Of_Grave_Keeper,Grave Keeper's Sword,8,20,,0,,,,,,,,,,,,,{},{},{} -10021,Round_Hair_Ornament,Circular Headgear,8,20,,0,,,,,,,,,,,,,{},{},{} -10022,Golden_Earing,Gold Earring,8,20,,0,,,,,,,,,,,,,{},{},{} -10023,Green_Lucky_Bag,Green Jewel Bag,8,20,,0,,,,,,,,,,,,,{},{},{} -10024,Fashionable_Glasses,Fashion Glasses,8,20,,0,,,,,,,,,,,,,{},{},{} -10025,Star_Hairband,Hairband Of Stars,8,20,,0,,,,,,,,,,,,,{},{},{} -10026,Wine_On_Sleeve,Tassel for Durumagi,8,20,,0,,,,,,,,,,,,,{},{},{} -10027,Spirit_Chain_,Pet Soul Ring,8,20,,0,,,,,,,,,,,,,{},{},{} -10028,Nice_Badge,Beautiful Badges,8,20,,0,,,,,,,,,,,,,{},{},{} -10029,Jade_Trinket,Jade Trinket,8,20,,0,,,,,,,,,,,,,{},{},{} -10030,Summer_Fan,Summer Fan,8,20,,0,,,,,,,,,,,,,{},{},{} -10031,Death_Coil,Ring Of Death,8,20,,0,,,,,,,,,,,,,{},{},{} -10032,Queen's_Coronet,Queen's Coronet,8,20,,0,,,,,,,,,,,,,{},{},{} -10033,Apro_Hair,Afro,8,20,,0,,,,,,,,,,,,,{},{},{} -10034,Ball_Mask,Masked Ball,8,20,,0,,,,,,,,,,,,,{},{},{} -10035,Windup_Spring,Spring,8,20,,0,,,,,,,,,,,,,{},{},{} -10036,Hell_Horn,Horn Of Hell,8,20,,0,,,,,,,,,,,,,{},{},{} -10037,Black_Butterfly_Mask,Black Butterfly Mask,8,20,,0,,,,,,,,,,,,,{},{},{} -10038,Horn_Protector,Horn Barrier,8,20,,0,,,,,,,,,,,,,{},{},{} -// Misc "Etc" Books -//=================================================================== -11000,Prontera_Book_01,History book of Prontera,3,8000,,10,,,,,,,,,,,,,{},{},{} -11001,Adventure_Story01,Adventure Story Vol.1,3,8000,,10,,,,,,,,,,,,,{},{},{} -11002,Great_Chef_Orleans01,Chef King Orleans Vol.1,3,8000,,10,,,,,,,,,,,,,{},{},{} -11003,Legend_Of_Kafra01,Kafra Legend Vol.1,3,8000,,10,,,,,,,,,,,,,{},{},{} -11004,Mercenary_Rebellion,Old Book,3,10000,,10,,,,,,,,,,,,,{},{},{} -11005,Tyrant_Schmidt,Rune Royal Family Book,3,10000,,10,,,,,,,,,,,,,{},{},{} -11006,Blood_Flower01,Blood Flower Vol.1,3,8000,,10,,,,,,,,,,,,,{},{},{} -11007,Blood_Flower02,Blood Flower Vol.2,3,8000,,10,,,,,,,,,,,,,{},{},{} -11008,Barmund,Biographical Dictionary Copy Edition,3,10000,,10,,,,,,,,,,,,,{},{},{} -11009,Adventure_Story02,Adventure Story Vol.2,3,8000,,10,,,,,,,,,,,,,{},{},{} -11010,Reward_List_Book,Battlegrounds Catalog,3,0,,10,,,,,,,,,,,,,{},{},{} -11011,Barmund_Note,Varmunt's Note,3,0,,0,,,,,,,,,,,,,{},{},{} -11012,Expedition_Report,Expedition Report,3,0,,0,,,,,,,,,,,,,{},{},{} -11013,Expedition_Report_Vol1,Expedition Report Vol1,3,0,,0,,,,,,,,,,,,,{},{},{} -11014,Expedition_Report_Vol2,Expedition Report Vol2,3,0,,0,,,,,,,,,,,,,{},{},{} -11015,Expedition_Report_Vol3,Expedition Report Vol3,3,0,,0,,,,,,,,,,,,,{},{},{} -11016,Expedition_Report_Vol4,Expedition Report Vol4,3,0,,0,,,,,,,,,,,,,{},{},{} -11017,Reward_List_Book2,KVM Reward Items Catalog,3,0,,10,,,,,,,,,,,,,{},{},{} -11018,Splendide_Selling_Item,Splendide Selling Item,3,0,,10,,,,,,,,,,,,,{},{},{} -11019,Manuk_Selling_Item,Manuk Selling Item,3,0,,10,,,,,,,,,,,,,{},{},{} -11020,Japan_Book1,Japan Book1,3,20,,10,,,,,,,,,,,,,{},{},{} -11021,Japan_Book2,Japan Book2,3,20,,10,,,,,,,,,,,,,{},{},{} -11022,Mix_Cook_Book,Mix Cook Book,3,10,,10,,,,,,,,,,,,,{},{},{} -11023,Increase_Stamina_Study,Increase Stamina Study,3,10,,50,,,,,,,,,,,,,{},{},{} -11024,Vital_Drink_CB,Vital Drink CB,3,10,,50,,,,,,,,,,,,,{},{},{} -11025,Swordman_Book_Basic,Swordman Book Basic,3,20,,10,,,,,,,,,,,,,{},{},{} -11026,Swordman_Book_Practice,Swordman Book Practice,3,20,,10,,,,,,,,,,,,,{},{},{} -11027,Swrodman_Book_Misc,Swrodman Book Misc,3,20,,10,,,,,,,,,,,,,{},{},{} -11028,Thief_Book_Basic,Thief Book Basic,3,20,,10,,,,,,,,,,,,,{},{},{} -11029,Thief_Book_Practice,Thief Book Practice,3,20,,10,,,,,,,,,,,,,{},{},{} -11030,Thief_Book_Misc,Thief Book Misc,3,20,,10,,,,,,,,,,,,,{},{},{} -11031,Archer_Book_Basic,Archer Book Basic,3,20,,10,,,,,,,,,,,,,{},{},{} -11032,Archer_Book_Practice,Archer Book Practice,3,20,,10,,,,,,,,,,,,,{},{},{} -11033,Archer_Book_Misc,Archer Book Misc,3,20,,10,,,,,,,,,,,,,{},{},{} -11034,Acol_Book_Basic,Acol Book Basic,3,20,,10,,,,,,,,,,,,,{},{},{} -11035,Acol_Book_Practice,Acol Book Practice,3,20,,10,,,,,,,,,,,,,{},{},{} -11036,Acol_Book_Misc,Acol Book Misc,3,20,,10,,,,,,,,,,,,,{},{},{} -11037,Mage_Book_Basic,Mage Book Basic,3,20,,10,,,,,,,,,,,,,{},{},{} -11038,Mage_Book_Practice,Mage Book Practice,3,20,,10,,,,,,,,,,,,,{},{},{} -11039,Mage_Book_Misc,Mage Book Misc,3,20,,10,,,,,,,,,,,,,{},{},{} -11040,Mer_Book_Basic,Mer Book Basic,3,20,,10,,,,,,,,,,,,,{},{},{} -11041,Mer_Book_Practice,Mer Book Practice,3,20,,10,,,,,,,,,,,,,{},{},{} -11042,Mer_Book_Misc,Mer Book Misc,3,20,,10,,,,,,,,,,,,,{},{},{} -11043,TK_Book_Basic,TK Book Basic,3,20,,10,,,,,,,,,,,,,{},{},{} -11044,TK_Book_Practice,TK Book Practice,3,20,,10,,,,,,,,,,,,,{},{},{} -11045,TK_Book_Misc,TK Book Misc,3,20,,10,,,,,,,,,,,,,{},{},{} -11046,Ninja_Book_Basic,Ninja Book Basic,3,20,,10,,,,,,,,,,,,,{},{},{} -11047,Ninja_Book_Practice,Ninja Book Practice,3,20,,10,,,,,,,,,,,,,{},{},{} -11048,Ninja_Book_Misc,Ninja Book Misc,3,20,,10,,,,,,,,,,,,,{},{},{} -11049,Gun_Book_Basic,Gun Book Basic,3,20,,10,,,,,,,,,,,,,{},{},{} -11050,Gun_Book_Practice,Gun Book Practice,3,20,,10,,,,,,,,,,,,,{},{},{} -11051,Gun_Book_Misc,Gun Book Misc,3,20,,10,,,,,,,,,,,,,{},{},{} -11052,SN_Book_Basic,SN Book Basic,3,20,,10,,,,,,,,,,,,,{},{},{} -11053,SN_Book_Practice,SN Book Practice,3,20,,10,,,,,,,,,,,,,{},{},{} -11054,SN_Book_Misc,SN Book Misc,3,20,,10,,,,,,,,,,,,,{},{},{} -11055,Basic_Adventure,Basic Adventure,3,20,,10,,,,,,,,,,,,,{},{},{} -11056,Elemental_Spirit_Guide,Elemental Spirit Guide,3,1000,,10,,,,,,,,,,,,,{},{},{} -// More Usable Items -//=================================================================== -11500,Light_Yellow_Pot,Light Yellow Potion,0,550,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(175,235),0; },{},{} -11501,Light_White_Pot,Light White Potion,0,1200,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(325,405),0; },{},{} -11502,Light_Blue_Pot,Light Blue Potion,0,5000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal 0,rand(40,60); },{},{} -11503,Siege_White_Potion,WoE White Potion,0,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(400,500),0; },{},{} -11504,Siege_Blue_Potion,WoE Blue Potion,0,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal 0,rand(50,70); },{},{} -11505,Iris,Iris,0,0,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal 0,150; },{},{} -11506,Fanta_Orange,Fanta Orange,0,800,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(50,70),rand(10,12); },{},{} -11507,Fanta_Grape,Fanta Grape,0,800,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(50,70),rand(10,12); },{},{} -11508,Karada_Meguri_Tea,Karada Meguricha,0,800,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(50,70),rand(10,12); },{},{} -11509,Royal_Milk_Tea,Black Tea Kochakaden,0,800,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(50,70),rand(10,12); },{},{} -11510,Coke_Zero,Coca Cola Zero,0,800,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(50,70),rand(10,12); },{},{} -11511,Coke_No_Cal,Diet Coca Cola,0,800,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(50,70),rand(10,12); },{},{} -11512,Coca_Cola,Coca Cola,0,800,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(50,70),rand(10,12); },{},{} -11513,Protect_Neck_Candy,Protect Neck Candy,0,200,,1,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(5,25),0; },{},{} -11514,Enriched_Slim_Pot,Enriched Slim Pot,0,0,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(335,415),0; },{},{} -11515,Coconut,Coconut,0,1500,,120,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(300,400),0; },{},{} -11516,Asai_Fruit,Asai Fruit,0,15,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(16,22),0; },{},{} -11517,Puri_Potion,Puri Potion,0,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(400,600),0; },{},{} -11518,N_Blue_Potion,Blue Potion,0,0,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal 0,5; },{},{} -11519,Beef_Toast,Beef Toast,0,650,,40,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(170,250),0; },{},{} -11520,Mora_Mandarin,Mora Mandar,0,500,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal 0,rand(50,80); },{},{} -11521,Pingui_Berry_Juice,Pingui Berry Juice,0,500,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(400,800),rand(50,80); },{},{} -11522,Red_Raffle_Sap,Red Raffle Sap,0,2000,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(400,800),0; },{},{} -11523,Yellow_Raffle_Sap,Yellow Raffle Sap,0,2400,,120,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(600,1000),0; },{},{} -11524,White_Raffle_Sap,White Raffle Sap,0,2800,,140,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(800,1200),0; },{},{} -11525,Mora_Hip_Tea,Mora HIp Tea,0,20,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(1500,2000),0; },{},{} -11526,Rafflecino,Rafflecino,0,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal 0,rand(120,160); },{},{} -11527,Baklava,Baklava,0,3500,,600,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal 1200,440; },{},{} -11528,Kanafeh,Kanafeh,0,1500,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal 300,240; },{},{} -11529,MAAMOUL_,Maamoul,0,500,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal 120,60; },{},{} -11530,Jujube,Jujube,0,10,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal 30,0; },{},{} -11531,Coffee,Coffee,0,10,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal 0,10; },{},{} -11701,Girl_Bunch_Of_Flower,Girl's Bouquet,0,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(105,145),0; },{},{} -11702,Moon_Cookie,Moon Cookie,0,0,,300,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -11703,Mysterious_Blood,Mystery Blood,0,0,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal 0,rand(25,35); },{},{} -11704,KETUPAT_F,Ketupat,0,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(70,90),0; },{},{} -11705,Special_White_Potion,Children's Potion,0,1,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(425,425),0; },{},{} -11706,Steak,Steak,0,1,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(700,1000),0; },{},{} -11707,Roasted_Beef,Roast Beef,0,1,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal 0,rand(100,200); },{},{} -11708,Fore_Flank_Sirloin,Fore Flank Sirloin,0,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(30,50),rand(1,5); },{},{} -11709,Fanta_Zero_Lemon,Fanta Zero Lemon,0,800,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(50,70),rand(10,12); },{},{} -11710,Sakura_Mist,Sakura Mist,0,800,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(50,70),rand(10,12); },{},{} -11711,Sakura_Milk_Tea,Sakura Milk Tea,0,800,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(50,70),rand(10,12); },{},{} -11712,First_Leaf_Tea,Flower,0,800,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(50,70),rand(10,12); },{},{} -12000,Cold_Scroll_2_5,Level 5 Frost Diver,11,2000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "MG_FROSTDIVER",5; },{},{} -12001,Holy_Scroll_1_3,Level 3 Heal,11,2000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "AL_HEAL",3; },{},{} -12002,Holy_Scroll_1_5,Level 5 Heal,11,2000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "AL_HEAL",5; },{},{} -12003,Holy_Scroll_2_1,Level 1 Teleport,11,1000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "AL_TELEPORT",1; },{},{} -12004,Arrow_Container,Quiver,2,2,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1750,500; },{},{} -12005,Iron_Arrow_Container,Iron Arrow Quiver,2,2,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1770,500; },{},{} -12006,Steel_Arrow_Container,Steel Arrow Quiver,2,2,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1753,500; },{},{} -12007,Ori_Arrow_Container,Oridecon Arrow Quiver,2,2,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1765,500; },{},{} -12008,Fire_Arrow_Container,Fire Arrow Quiver,2,2,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1752,500; },{},{} -12009,Silver_Arrow_Container,Silver Arrow Quiver,2,2,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1751,500; },{},{} -12010,Wind_Arrow_Container,Wind Arrow Quiver,2,2,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1755,500; },{},{} -12011,Stone_Arrow_Container,Stone Arrow Quiver,2,2,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1756,500; },{},{} -12012,Crystal_Arrow_Container,Crystal Arrow Quiver,2,2,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1754,500; },{},{} -12013,Shadow_Arrow_Container,Shadow Arrow Quiver,2,2,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1767,500; },{},{} -12014,Imma_Arrow_Container,Immaterial Arrow Quiver,2,2,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1757,500; },{},{} -12015,Rusty_Arrow_Container,Rusty Arrow Quiver,2,2,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1762,500; },{},{} -12016,Speed_Up_Potion,Speed Potion,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SPEEDUP1,5000,50; },{},{} -12017,Slow_Down_Potion,Slow Potion,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SlowDown,5000,0; },{},{} -12018,Fire_Cracker,Firecracker,2,2,,20,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12019,Holy_Egg,Holy Egg,11,2,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ALL_RESURRECTION",2; },{},{} -12020,Water_Of_Darkness,Cursed Water,11,2,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ITEM_ENCHANTARMS",8; },{},{} -12021,Pork_Belly,Pork,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(70,99),0; },{},{} -12022,Spareribs,Galbi,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(70,99),0; },{},{} -12023,Giftbox_China,Wrapped Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_GiftBoxChina),1; },{},{} -12024,Red_Pouch_Of_Surprise,Red Pouch,2,50,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ monster "this",-1,-1,"--ja--",-4,1,""; },{},{} -12025,Egg_Boy,Dano Festival Egg,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_EggBoy),1; },{},{} -12026,Egg_Girl,Dano Festival Egg,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_EggGirl),1; },{},{} -12027,Giggling_Box,Giggling Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 9,0; sc_start SC_Curse,30000,0,3000,0; },{},{} -12028,Box_Of_Thunder,Box of Thunder,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SPEEDUP0,20000,25; },{},{} -12029,Gloomy_Box,Box of Gloom,11,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "AC_CONCENTRATION",1; },{},{} -12030,Box_Of_Grudge,Box of Resentment,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ATKPOTION,60000,20; },{},{} -12031,Sleepy_Box,Box of Drowsiness,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_MATKPOTION,60000,20; },{},{} -12032,Box_Of_Storm,Box of Storms,11,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ITEM_ENCHANTARMS",2; },{},{} -12033,Box_Of_Sunlight,Box of Sunlight,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_Intravision,30000,0; },{},{} -12034,Painting_Box,Box of Panting,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,9; sc_start SC_Silence,30000,0,3000,0; },{},{} -12035,Lotto_Box01,Lotto Box 01,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem rand(7361,7370),1; },{},{} -12036,Lotto_Box02,Lotto Box 02,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem rand(7371,7380),1; },{},{} -12037,Lotto_Box03,Lotto Box 03,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem rand(7381,7390),1; },{},{} -12038,Lotto_Box04,Lotto Box 04,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_LottoBox),1; },{},{} -12039,Lotto_Box05,Lotto Box 05,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem rand(7542,7546),1; },{},{} -12040,Stone_Of_Intelligence_,Stone of Sage,2,100000,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ homevolution; },{},{} -12041,Str_Dish01,Fried Grasshopper Legs,0,2000,,60,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_STRFOOD,1200000,1; percentheal 5,0; },{},{} -12042,Str_Dish02,Seasoned Sticky Webfoot,0,4000,,500,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_STRFOOD,1200000,2; percentheal 5,0; },{},{} -12043,Str_Dish03,Bomber Steak,0,6000,,500,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_STRFOOD,1200000,3; percentheal 5,0; },{},{} -12044,Str_Dish04,Herb Marinade Beef,0,8000,,500,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_STRFOOD,1200000,4; percentheal 5,0; },{},{} -12045,Str_Dish05,Lutie Lady's Pancake,0,10000,,500,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_STRFOOD,1200000,5; percentheal 10,0; },{},{} -12046,Int_Dish01,Grape Juice Herbal Tea,0,2000,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INTFOOD,1200000,1; percentheal 0,5; },{},{} -12047,Int_Dish02,Autumn Red Tea,0,4000,,500,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INTFOOD,1200000,2; percentheal 0,5; },{},{} -12048,Int_Dish03,Honey Herbal Tea,0,6000,,500,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INTFOOD,1200000,3; percentheal 0,5; },{},{} -12049,Int_Dish04,Morocc Fruit Wine,0,8000,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INTFOOD,1200000,4; percentheal 0,5; },{},{} -12050,Int_Dish05,Mastela Fruit Wine,0,10000,,400,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INTFOOD,1200000,5; percentheal 0,10; },{},{} -12051,Vit_Dish01,Steamed Crab Nippers,0,2000,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_VITFOOD,1200000,1; percentheal 5,0; },{},{} -12052,Vit_Dish02,Assorted Seafood,0,4000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_VITFOOD,1200000,2; percentheal 5,0; },{},{} -12053,Vit_Dish03,Clam Soup,0,6000,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_VITFOOD,1200000,3; percentheal 5,0; },{},{} -12054,Vit_Dish04,Seasoned Jellyfish,0,8000,,500,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_VITFOOD,1200000,4; percentheal 5,0; },{},{} -12055,Vit_Dish05,Spicy Fried Bao,0,10000,,800,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_VITFOOD,1200000,5; percentheal 10,0; },{},{} -12056,Agi_Dish01,Frog Egg Squid Ink Soup,0,2000,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_AGIFOOD,1200000,1; percentheal 3,1; },{},{} -12057,Agi_Dish02,Smooth Noodle,0,4000,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_AGIFOOD,1200000,2; percentheal 3,1; },{},{} -12058,Agi_Dish03,Tentacle Cheese Gratin,0,6000,,500,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_AGIFOOD,1200000,3; percentheal 3,1; },{},{} -12059,Agi_Dish04,Lutie Cold Noodle,0,8000,,400,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_AGIFOOD,1200000,4; percentheal 3,1; },{},{} -12060,Agi_Dish05,Steamed Bat Wing in Pumpkin,0,10000,,500,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_AGIFOOD,1200000,5; percentheal 6,2; },{},{} -12061,Dex_Dish01,Honey Grape Juice,0,2000,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_DEXFOOD,1200000,1; percentheal 2,2; },{},{} -12062,Dex_Dish02,Chocolate Mousse Cake,0,4000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_DEXFOOD,1200000,2; percentheal 2,2; },{},{} -12063,Dex_Dish03,Fruit Mix,0,6000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_DEXFOOD,1200000,3; percentheal 2,2; },{},{} -12064,Dex_Dish04,Cream Sandwich,0,8000,,500,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_DEXFOOD,1200000,4; percentheal 2,2; },{},{} -12065,Dex_Dish05,Green Salad,0,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_DEXFOOD,1200000,5; percentheal 5,5; },{},{} -12066,Luk_Dish01,Fried Monkey Tails,0,2000,,60,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_LUKFOOD,1200000,1; percentheal 3,2; },{},{} -12067,Luk_Dish02,Mixed Juice,0,4000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_LUKFOOD,1200000,2; percentheal 3,2; },{},{} -12068,Luk_Dish03,Fried Sweet Potato,0,6000,,500,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_LUKFOOD,1200000,3; percentheal 4,2; },{},{} -12069,Luk_Dish04,Steamed Ancient Lips,0,8000,,500,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_LUKFOOD,1200000,4; percentheal 4,2; },{},{} -12070,Luk_Dish05,Fried Scorpion Tails,0,10000,,400,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_LUKFOOD,1200000,5; percentheal 5,2; },{},{} -12071,Str_Dish06,Shiny Marinade Beef,0,20000,,800,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_STRFOOD,1200000,6; percentheal 10,2; },{},{} -12072,Str_Dish07,Whole Roast,0,40000,,1000,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_STRFOOD,1200000,7; percentheal 10,4; },{},{} -12073,Str_Dish08,Bearfoot Special,0,60000,,500,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_STRFOOD,1200000,8; percentheal 15,6; },{},{} -12074,Str_Dish09,Tendon Satay,0,80000,,1000,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_STRFOOD,1200000,9; percentheal 15,8; },{},{} -12075,Str_Dish10,Steamed Tongue,0,100000,,1000,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_STRFOOD,1200000,10; percentheal 20,20; },{},{} -12076,Int_Dish06,Red Mushroom Wine,0,20000,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INTFOOD,1200000,6; percentheal 2,10; },{},{} -12077,Int_Dish07,Special Royal Jelly Herbal Tea,0,40000,,800,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INTFOOD,1200000,7; percentheal 4,10; },{},{} -12078,Int_Dish08,Royal Family Tea,0,60000,,1000,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INTFOOD,1200000,8; percentheal 6,10; },{},{} -12079,Int_Dish09,Tristan XII,0,80000,,1000,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INTFOOD,1200000,9; percentheal 8,15; },{},{} -12080,Int_Dish10,Dragon Breath Cocktail,0,100000,,1000,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INTFOOD,1200000,10; percentheal 10,20; },{},{} -12081,Vit_Dish06,Awfully Bitter Bracer,0,20000,,500,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_VITFOOD,1200000,6; percentheal 13,0; },{},{} -12082,Vit_Dish07,Sumptuous Feast,0,40000,,400,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_VITFOOD,1200000,7; percentheal 16,0; },{},{} -12083,Vit_Dish08,Giant Burito,0,60000,,1000,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_VITFOOD,1200000,8; percentheal 19,0; },{},{} -12084,Vit_Dish09,Ascending Dragon Soup,0,80000,,1000,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_VITFOOD,1200000,9; percentheal 22,0; },{},{} -12085,Vit_Dish10,Immortal Stew,0,100000,,1000,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_VITFOOD,1200000,10; percentheal 25,0; },{},{} -12086,Agi_Dish06,Chile Shrimp Gratin,0,20000,,800,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_AGIFOOD,1200000,6; percentheal 7,2; },{},{} -12087,Agi_Dish07,Steamed Alligator with Vegetable,0,40000,,800,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_AGIFOOD,1200000,7; percentheal 8,2; },{},{} -12088,Agi_Dish08,Incredibly Spicy Curry,0,60000,,1000,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_AGIFOOD,1200000,8; percentheal 9,2; },{},{} -12089,Agi_Dish09,Special Meat Stew,0,80000,,1000,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_AGIFOOD,1200000,9; percentheal 10,2; },{},{} -12090,Agi_Dish10,Steamed Desert Scorpions,0,100000,,1000,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_AGIFOOD,1200000,10; percentheal 15,5; },{},{} -12091,Dex_Dish06,Peach Cake,0,20000,,800,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_DEXFOOD,1200000,6; percentheal 5,6; },{},{} -12092,Dex_Dish07,Soul Haunted Bread,0,40000,,800,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_DEXFOOD,1200000,7; percentheal 5,7; },{},{} -12093,Dex_Dish08,Special Toast,0,60000,,1000,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_DEXFOOD,1200000,8; percentheal 5,8; },{},{} -12094,Dex_Dish09,Heavenly Fruit Juice,0,80000,,500,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_DEXFOOD,1200000,9; percentheal 5,9; },{},{} -12095,Dex_Dish10,Hwergelmir's Tonic,0,100000,,1000,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_DEXFOOD,1200000,10; percentheal 10,10; },{},{} -12096,Luk_Dish06,Lucky Soup,0,20000,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_LUKFOOD,1200000,6; percentheal 6,3; },{},{} -12097,Luk_Dish07,Assorted Shish Kebob,0,40000,,800,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_LUKFOOD,1200000,7; percentheal 7,3; },{},{} -12098,Luk_Dish08,Strawberry Flavored Rice Ball,0,60000,,400,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_LUKFOOD,1200000,8; percentheal 9,3; },{},{} -12099,Luk_Dish09,Blood Flavored Soda,0,80000,,1000,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_LUKFOOD,1200000,9; percentheal 10,4; },{},{} -12100,Luk_Dish10,Cooked Nine Tail's Tails,0,100000,,500,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_LUKFOOD,1200000,10; percentheal 14,8; },{},{} -12101,Citron,Citron,0,20,,300,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12102,Meat_Skewer,Grilled Skewer,0,20,,300,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12103,Bloody_Dead_Branch,Bloody Branch,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ monster "this",-1,-1,"--ja--",-3,1,""; },{},{} -12104,Random_Quiver,Random Quiver,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Quiver),1; },{},{} -12105,Set_Of_Taiming_Item,Taming Gift Set,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Taming),1; getrandgroupitem(IG_Taming),1; getrandgroupitem(IG_Taming),1; },{},{} -12106,Accessory_Box,Jewelry Box,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Accesory),1; },{},{} -12107,Wrapped_Mask,Wrapped Mask,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Mask),1; },{},{} -12108,Bundle_Of_Magic_Scroll,Scroll Package,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1; },{},{} -12109,Poring_Box,Poring Box,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ monster "this",-1,-1,"--ja--",-2,1,""; },{},{} -12110,First_Aid_Kit,First Aid Kit,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1; },{},{} -12111,Food_Package,Bundle of Food,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_FoodBag),1; getrandgroupitem(IG_FoodBag),1; getrandgroupitem(IG_FoodBag),1; },{},{} -12112,Tropical_Sograt,Tropical Sograt,2,1000,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_Curse,10000,1; },{},{} -12113,Vermilion_The_Beach,Vermilion on the Beach,2,1000,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_Stun,10000,1; },{},{} -12114,Elemental_Fire,Elemental Converter,11,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ITEM_ENCHANTARMS",4; },{},{} -12115,Elemental_Water,Elemental Converter,11,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ITEM_ENCHANTARMS",2; },{},{} -12116,Elemental_Earth,Elemental Converter,11,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ITEM_ENCHANTARMS",3; },{},{} -12117,Elemental_Wind,Elemental Converter,11,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ITEM_ENCHANTARMS",5; },{},{} -12118,Resist_Fire,Fireproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMOR_ELEMENT_FIRE,1200000,-15,0,20,0; },{},{} -12119,Resist_Water,Coldproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMOR_ELEMENT_WATER,1200000,20,0,0,-15; },{},{} -12120,Resist_Earth,Earthproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMOR_ELEMENT_EARTH,1200000,0,20,-15,0; },{},{} -12121,Resist_Wind,Thunderproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMOR_ELEMENT_WIND,1200000,0,-15,0,20; },{},{} -12122,Sesame_Pastry,Sesame Pastry,2,2,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_HITFOOD,1200000,30; },{},{} -12123,Honey_Pastry,Honey Pastry,2,2,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_FLEEFOOD,1200000,30; },{},{} -12124,Rainbow_Cake,Rainbow Cake,2,2,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_BATKFOOD,1200000,10; sc_start SC_MATKFOOD,120000,10; },{},{} -12125,Outdoor_Cooking_Kits,Outdoor Cooking Kit,2,500,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ cooking 11; },{},{} -12126,Indoor_Cooking_Kits,Home Cooking Kit,2,1000,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ cooking 12; },{},{} -12127,High_end_Cooking_Kits,Professional Cooking Kit,2,2000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ cooking 13; },{},{} -12128,Imperial_Cooking_Kits,Royal Cooking Kit,2,5000,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ cooking 14; },{},{} -12129,Fantastic_Cooking_Kits,Fantastic Cooking Kit,2,10000,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ cooking 15; },{},{} -12130,Cookie_Bag,Cookie Bag,2,2,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_CookieBag),1; getrandgroupitem(IG_CookieBag),1; getrandgroupitem(IG_CookieBag),1; },{},{} -12131,Lucky_Potion,Lucky Potion,0,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12132,Red_Bag,Santa's Bag,2,0,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_Xmas,600000,0; },{},{} -12133,Ice_Cream_,McDonald's Ice Cone,0,0,,80,,,,,0xFFFFFFFF,7,2,,,,,,{ if(gettime(DT_DAYOFMONTH)!=MDiceCone) { set MDiceCone,gettime(DT_DAYOFMONTH); percentheal 50,50; } },{},{} -12134,Red_Envelope,Red Envelope,2,1,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ set Zeny,Zeny+rand(1000,10000); },{},{} -12135,Green_Ale,Green Ale,2,20,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 50,50; sc_start SC_Confusion,10000,0,1000,0; },{},{} -12136,Women's_Bundle,Women's Bundle,2,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem callfunc("F_Rand",558,529,2668,7518),1; },{},{} -12137,1st_Stage_Prize,First Stage Prize,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12138,2nd_Stage_Prize,Second Stage Prize,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12139,3rd_Stage_Prize,Third Stage Prize,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12140,4th_Stage_Prize,Fourth Stage Prize,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12141,5th_Stage_Prize,Fifth Stage Prize,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12142,Magic_Book,Book of Magic,2,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_AGIFOOD,1800000,10; },{},{} -12143,Red_Can,Red Can,2,50000,,300,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12144,Sphere_Case_Wind,Lightning Sphere Pack,2,2,,350,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13204,500; },{},{} -12145,Sphere_Case_Darkness,Blind Sphere Pack,2,2,,350,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13206,500; },{},{} -12146,Sphere_Case_Poison,Poison Sphere Pack,2,2,,350,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13205,500; },{},{} -12147,Sphere_Case_Water,Freezing Sphere Pack,2,2,,350,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13207,500; },{},{} -12148,Sphere_Case_Fire,Flare Sphere Pack,2,2,,350,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13203,500; },{},{} -12149,Bullet_Case,Cartridge,2,2,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13200,500; },{},{} -12150,Bullet_Case_Blood,Blood Cartridge,2,2,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13202,500; },{},{} -12151,Bullet_Case_Silver,Silver Cartridge,2,2,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13201,500; },{},{} -12152,Special_Box,Special Present,2,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12153,Bow_Mercenary_Scroll1,Bowman Scroll 1,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6017,1800000; },{},{} -12154,Bow_Mercenary_Scroll2,Bowman Scroll 2,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6018,1800000; },{},{} -12155,Bow_Mercenary_Scroll3,Bowman Scroll 3,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6019,1800000; },{},{} -12156,Bow_Mercenary_Scroll4,Bowman Scroll 4,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6020,1800000; },{},{} -12157,Bow_Mercenary_Scroll5,Bowman Scroll 5,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6021,1800000; },{},{} -12158,Bow_Mercenary_Scroll6,Bowman Scroll 6,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6022,1800000; },{},{} -12159,Bow_Mercenary_Scroll7,Bowman Scroll 7,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6023,1800000; },{},{} -12160,Bow_Mercenary_Scroll8,Bowman Scroll 8,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6024,1800000; },{},{} -12161,Bow_Mercenary_Scroll9,Bowman Scroll 9,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6025,1800000; },{},{} -12162,Bow_Mercenary_Scroll10,Bowman Scroll 10,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6026,1800000; },{},{} -12163,SwordMercenary_Scroll1,Fencer Scroll 1,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6037,1800000; },{},{} -12164,SwordMercenary_Scroll2,Fencer Scroll 2,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6038,1800000; },{},{} -12165,SwordMercenary_Scroll3,Fencer Scroll 3,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6039,1800000; },{},{} -12166,SwordMercenary_Scroll4,Fencer Scroll 4,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6040,1800000; },{},{} -12167,SwordMercenary_Scroll5,Fencer Scroll 5,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6041,1800000; },{},{} -12168,SwordMercenary_Scroll6,Fencer Scroll 6,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6042,1800000; },{},{} -12169,SwordMercenary_Scroll7,Fencer Scroll 7,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6043,1800000; },{},{} -12170,SwordMercenary_Scroll8,Fencer Scroll 8,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6044,1800000; },{},{} -12171,SwordMercenary_Scroll9,Fencer Scroll 9,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6045,1800000; },{},{} -12172,SwordMercenary_Scroll10,Fencer Scroll 10,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6046,1800000; },{},{} -12173,SpearMercenary_Scroll1,Spearman Scroll 1,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6027,1800000; },{},{} -12174,SpearMercenary_Scroll2,Spearman Scroll 2,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6028,1800000; },{},{} -12175,SpearMercenary_Scroll3,Spearman Scroll 3,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6029,1800000; },{},{} -12176,SpearMercenary_Scroll4,Spearman Scroll 4,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6030,1800000; },{},{} -12177,SpearMercenary_Scroll5,Spearman Scroll 5,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6031,1800000; },{},{} -12178,SpearMercenary_Scroll6,Spearman Scroll 6,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6032,1800000; },{},{} -12179,SpearMercenary_Scroll7,Spearman Scroll 7,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6033,1800000; },{},{} -12180,SpearMercenary_Scroll8,Spearman Scroll 8,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6034,1800000; },{},{} -12181,SpearMercenary_Scroll9,Spearman Scroll 9,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6035,1800000; },{},{} -12182,SpearMercenary_Scroll10,Spearman Scroll 10,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6036,1800000; },{},{} -12183,Holy_Arrow_Quiver,Holy Arrow Quiver,2,2,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1772,500; },{},{} -12184,Mercenary_Red_Potion,Mercenary Red Potion,2,500,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_heal 1000,0; },{},{} -12185,Mercenary_Blue_Potion,Mercenary Blue Potion,2,1000,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_heal 0,100; },{},{} -12186,Red_Box,Old Red Box,2,50000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_RedBox),1; },{},{} -12187,Green_Box,Old Green Box,2,50000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_GreenBox),1; },{},{} -12188,Magical_Moon_Cake,Grace Moon Cake,0,20,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 50,50; },{},{} -12189,Red_Box_,Old Red Box,2,50000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_RedBox_2),1; },{},{} -12190,Moon_Cake,Moon Cake,2,2,,300,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12191,Special_Moon_Cake,Special Moon Cake,2,2,,500,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12192,Pumpkin_Pie,Pumpkin Pie,0,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 5,5; },{},{} -12193,Brezel,Pretzel,2,20,,20,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12194,Hometown_Gift,Hometown Gift,2,20,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_HometownGift),1; getrandgroupitem(IG_HometownGift),1; getrandgroupitem(IG_HometownGift),1; },{},{} -12195,Plain_Rice_Cake,Plain Rice Cake,0,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,20; },{},{} -12196,Hearty_Rice_Cake,Hearty Rice Cake,0,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 50,0; },{},{} -12197,Salty_Rice_Cake,Salty Rice Cake,0,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 10,10; },{},{} -12198,Lucky_Rice_Cake,Lucky Rice Cake,2,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCLUK,1200000,21; },{},{} -12199,Rice_Scroll,Scroll of Magic,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12200,Event_Cake,X-mas Cake,11,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "PR_MAGNIFICAT",3; },{},{} -12201,Red_Box_C,Commonplace Red Box,2,20,,200,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -// Cash Shop Usable Items -12202,Str_Dish10_,Steamed Tongue,0,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_FOOD_STR_CASH,1800000,10; percentheal 15,5; },{},{} -12203,Agi_Dish10_,Steamed Scorpion,0,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_FOOD_AGI_CASH,1800000,10; percentheal 15,5; },{},{} -12204,Int_Dish10_,Dragon Breath Cocktail,0,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_FOOD_INT_CASH,1800000,10; percentheal 15,5; },{},{} -12205,Dex_Dish10_,Hwergelmir's Tonic,0,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_FOOD_DEX_CASH,1800000,10; percentheal 15,5; },{},{} -12206,Luk_Dish10_,Cooked Nine Tail's Tails,0,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_FOOD_LUK_CASH,1800000,10; percentheal 15,5; },{},{} -12207,Vit_Dish10_,Stew Of Immortality,0,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_FOOD_VIT_CASH,1800000,10; percentheal 15,5; },{},{} -12208,Battle_Manual,Battle Manual,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_EXPBOOST,1800000,50; },{},{} -12209,Insurance,Life Insurance,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_LIFEINSURANCE,1800000,0; },{},{} -12210,Bubble_Gum,Bubble Gum,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ITEMBOOST,1800000,200; },{},{} -12211,Kafra_Card,Kafra Card,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_CashStore"; },{},{} -12212,Giant_Fly_Wing,Giant Fly Wing,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_CashPartyCall"; },{},{} -12213,Neuralizer,Neuralizer,11,2,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_CashReset"; },{},{} -12214,Convex_Mirror,Convex Mirror,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_BOSSMAPINFO,600000,0; },{},{} -12215,Blessing_10_Scroll,LV10 Blessing Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,240000,10; },{},{} -12216,Inc_Agi_10_Scroll,LV10 Agil Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ if(Hp>15) { skilleffect "AL_INCAGI",0; sc_start SC_INCREASEAGI,240000,10; heal -15,0; } },{},{} -12217,Aspersio_5_Scroll,LV5 Aspersio Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ if(countitem(523)>0) { skilleffect "PR_ASPERSIO",0; sc_start SC_ASPERSIO,180000,5; delitem 523,1; } },{},{} -12218,Assumptio_5_Scroll,LV5 Assumptio Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ASSUMPTIO,100000,5; skilleffect "HP_ASSUMPTIO",0; },{},{} -12219,Wind_Walk_10_Scroll,LV10 Wind Walker Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ skilleffect "SN_WINDWALK",0; sc_start SC_WINDWALK,250000,5; },{},{} -12220,Adrenaline_Scroll,LV5 Adrenaline Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ set .@type,getiteminfo(getequipid(EQI_HAND_R),11); if (.@type==W_1HAXE||.@type==W_2HAXE||.@type==W_MACE) { skilleffect "BS_ADRENALINE",0; sc_start SC_ADRENALINE,150000,5; } },{},{} -12221,Megaphone_,Megaphone,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ input @megaphone$; announce strcharinfo(0) + ": " + @megaphone$,bc_all,0xFF0000; },{},{} -12225,Sweet_Candy_Striper,Sweet Candy Cane,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1245; },{},{} -12226,Examination1,Examination 1,0,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SPEEDUP0,5400000,25; percentheal 100,100; sc_start SC_STRFOOD,5400000,10; sc_start SC_DEXFOOD,5400000,5; sc_start SC_ATKPOTION,5400000,22; sc_start SC_MATKFOOD,5400000,15; },{},{} -12227,Examination2,Examination 2,0,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SPEEDUP0,5400000,25; percentheal 100,100; sc_start SC_INTFOOD,5400000,8; sc_start SC_VITFOOD,5400000,7; sc_start SC_LUKFOOD,5400000,7; sc_start SC_ATKPOTION,5400000,10; },{},{} -12228,Examination3,Examination 3,0,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SPEEDUP0,5400000,25; percentheal 100,100; sc_start SC_AGIFOOD,5400000,15; sc_start SC_ATKPOTION,5400000,52; sc_start SC_MATKFOOD,5400000,10; },{},{} -12229,Examination4,Examination 4,0,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SPEEDUP0,5400000,25; percentheal 100,100; sc_start SC_STRFOOD,5400000,3; sc_start SC_AGIFOOD,5400000,5; sc_start SC_VITFOOD,5400000,10; sc_start SC_MATKFOOD,5400000,52; },{},{} -12230,Examination5,Examination 5,0,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SPEEDUP0,5400000,25; percentheal 100,100; sc_start SC_INTFOOD,5400000,3; sc_start SC_DEXFOOD,5400000,12; sc_start SC_ATKPOTION,5400000,20; sc_start SC_MATKFOOD,5400000,20; },{},{} -12231,Examination6,Examination 6,0,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 100,100; sc_start SC_SPEEDUP0,5400000,25; sc_start SC_STRFOOD,5400000,6; sc_start SC_DEXFOOD,5400000,6; sc_start SC_AGIFOOD,5400000,6; sc_start SC_INTFOOD,5400000,6; sc_start SC_VITFOOD,5400000,6; sc_start SC_LUKFOOD,5400000,6; sc_start SC_ATKPOTION,5400000,24; sc_start SC_MATKFOOD,5400000,24; },{},{} -12232,Gingerbread,Ginger Bread,2,20,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ASPDPOTION1,900000,0; sc_start SC_SPEEDUP0,900000,25; },{},{} -12233,Kvass,Kvass,0,20,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 100,100; },{},{} -12234,Cacao99,Fierce Cacao 99%,0,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 25,0; },{},{} -12235,Strawberry_Choco,Chocolate Strawberry,2,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,5; skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,240000,10; },{},{} -12236,Choco_Tart,Chocolate Tart,11,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 5,0; itemskill "AL_ANGELUS",5; },{},{} -12237,Choco_Lump,Junky Chocolate,2,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,5; sc_start SC_Poison,18000,0; sc_start SC_Bleeding,18000,0; },{},{} -12238,New_Year_Rice_Cake_1,New Year Rice Cake,2,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_DPoison,10000,0,1000,0; sc_start SC_Poison,50000,0; },{},{} -12239,New_Year_Rice_Cake_2,New Year Rice Cake,2,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_DPoison,10000,0,1000,0; sc_start SC_Poison,50000,0; },{},{} -12240,Old_Yellow_Box,Old Yellow Box,2,20,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_YellowBox),1; },{},{} -12241,M_Center_Potion,Mercenary Concentration Potion,2,800,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_sc_start SC_ASPDPOTION0,1800000,0; },{},{} -12242,M_Awakening_Potion,Mercenary Awakening Potion,2,1500,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_sc_start SC_ASPDPOTION1,1800000,0; },{},{} -12243,M_Berserk_Potion,Mercenary Berserk Potion,2,3000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_sc_start SC_ASPDPOTION2,1800000,0; },{},{} -12244,Old_Gift_Box,Old Gift Box,2,20,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_OldGiftBox),1; },{},{} -12245,Green_Ale_US,Green Ale,0,5000,,500,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 100,0; },{},{} -12246,Magic_Card_Album,Mystical Card Album,2,10000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_MagicCardAlbum),1; },{},{} -12247,Halohalo,Halo-Halo,2,2,,100,,,,,0xFFFFFFFF,7,2,,,20,,,{ sc_start SC_INCALLSTATUS,600000,3; },{},{} -12248,Masquerade_Ball_Box,Fancy Ball Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Masquerade),1; },{},{} -12249,Payroll_Of_Kafra_,Payment Statement for Kafra Employee,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12250,Str_Dish10_M,Steamed Tongue,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_STRFOOD,3600000,10; percentheal 20,20; },{},{} -12251,Agi_Dish10_M,Steamed Desert Scorpions,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_AGIFOOD,3600000,10; percentheal 15,5; },{},{} -12252,Int_Dish10_M,Dragon Breath Cocktail,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INTFOOD,3600000,10; percentheal 10,20; },{},{} -12253,Dex_Dish10_M,Hwergelmir's Tonic,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_DEXFOOD,3600000,10; percentheal 10,10; },{},{} -12254,Luk_Dish10_M,Cooked Nine Tail,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_LUKFOOD,3600000,10; percentheal 14,8; },{},{} -12255,Vit_Dish10_M,Immortal Stew,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_VITFOOD,3600000,10; percentheal 25,0; },{},{} -12256,PRO_Gift_Box,PRO Gift Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12257,Cold_Medicine,Cold Medicine,0,20,,100,,,,,0xFFFFFFFF,7,2,,,50,,,{ percentheal 25,25; },{},{} -12258,Bombring_Box,Bomb Poring Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ if(strcharinfo(3)=="job3_rang02") { monster "this",-1,-1,"--ja--",1904,1,""; } },{},{} -12259,Miracle_Medicine,Miracle Tonic,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ getexp2(3000000,1500000); },{},{} -12260,Cool_Summer_Outfit,Cool Summer Outfit,2,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_Summer,600000,0; },{},{} -12261,Secret_Medicine,Leap of Fantasy,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ getexp2(2000000,1000000); },{},{} -12262,Inspector_Certificate_,Authoritative Badge,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SPEEDUP0,540000,25; },{},{} -12263,Comp_Battle_Manual,Field Manual,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_EXPBOOST,1800000,50; },{},{} -12264,Comp_Bubble_Gum,Bubble Gum,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ITEMBOOST,1800000,200; },{},{} -12265,Comp_Insurance,Life Insurrance,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_LIFEINSURANCE,1800000,0; },{},{} -12266,Sesame_Pastry_,Sesame Pastry,2,2,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_HITFOOD,1200000,30; },{},{} -12267,Honey_Pastry_,Honey Pastry,2,2,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_FLEEFOOD,1200000,30; },{},{} -12268,Rainbow_Cake_,Rainbow Cake,2,2,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ATKPOTION,60000,10; sc_start SC_MATKFOOD,120000,10; },{},{} -12269,Tasty_Colonel,Tasty Pink Ration,2,2,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ATKPOTION,600000,15; },{},{} -12270,Tasty_Major,Tasty White Ration,2,2,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_MATKPOTION,600000,15; },{},{} -12271,Mre_A,Military Ration A,0,2,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 5,0; },{},{} -12272,Mre_B,Military Ration B,2,2,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCHIT,600000,33; },{},{} -12273,Mre_C,Military Ration C,2,2,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCFLEE,600000,33; },{},{} -12274,Gold_Pill_1,Daehwandan,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCMHPRATE,3600000,5; percentheal 10,0; },{},{} -12275,Gold_Pill_2,Taecheongdan,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCMSPRATE,3600000,5; percentheal 0,10; },{},{} -12276,Mimic_Scroll,Mimic Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 2058,1800000; },{},{} -12277,Disguise_Scroll,Disguise Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 2059,1800000; },{},{} -12278,Alice_Scroll,Alice Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 2060,1800000; },{},{} -12279,Undead_Element_Scroll,Undead Elemental Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMOR_RESIST,300000,20,20,20,20; },{},{} -12280,Holy_Element_Scroll,Holy Elemental Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_BENEDICTIO; sc_start SC_BENEDICTIO,300000,1; },{},{} -12281,Tresure_Box_WoE,Event Treasure Box,2,20,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Tresure_Box_WoE),1; },{},{} -12282,Internet_Cafe1,Internet Cafe1,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCALLSTATUS,5400000,3; sc_start SC_ATKPOTION,5400000,15; sc_start SC_MATKPOTION,5400000,15; },{},{} -12283,Internet_Cafe2,Internet Cafe2,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCSTR,5400000,8; sc_start SC_INCDEX,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_ATKPOTION,5400000,32; sc_start SC_INCFLEE,5400000,5; },{},{} -12284,Internet_Cafe3,Internet Cafe3,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCINT,5400000,8; sc_start SC_INCVIT,5400000,4; sc_start SC_INCDEX,5400000,6; sc_start SC_MATKPOTION,5400000,40; },{},{} -12285,Internet_Cafe4,Internet Cafe4,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCDEX,5400000,8; sc_start SC_INCLUK,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_ATKPOTION,5400000,24; sc_start SC_MATKPOTION,5400000,24; },{},{} -12286,Masquerade_Ball_Box2,Masquerade Ball Box2,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Masquerade_2),1; },{},{} -12287,Love_Angel,Love Angel Magic Powder,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ setfont 1; },{},{ setfont 0; } -12288,Squirrel,Squirrel Magic Powder,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ setfont 2; },{},{ setfont 0; } -12289,Gogo,Gogo Magic Powder,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ setfont 3; },{},{ setfont 0; } -12290,Mysterious_Can,Mysterious Can Magic Powder,2,10,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 5,0; skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,120000,5; },{},{} -12291,Mysterious_PET_Bottle,Mysterious PET Bottle,2,10,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 5,0; skilleffect "AL_INCAGI",0; sc_start SC_INCREASEAGI,120000,5; },{},{} -12292,Unripe_Fruit,Unripe Fruit,0,500,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 20,0; },{},{} -12293,Dried_Yggdrasilberry,Dried Yggdrasilberry,0,500,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,20; },{},{} -12294,PC_Bang_Coin_Box1,PC-Room Coin Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2740,1; },{},{} -12295,PC_Bang_Coin_Box2,PC-Room Coin Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2739,1; },{},{} -12296,PC_Bang_Coin_Box3,PC-Room Coin Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2738,1; },{},{} -12297,PC_Bang_Coin_Box4,PC-Room Coin Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2738,2; },{},{} -12298,SP_Potion,SP Consumption Reduction Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SPCOST_RATE,3600000,15; },{},{} -12299,Mega_Resist_Potion,Mega Resist Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_COMMONSC_RESIST,3600000,10; },{},{} -12300,Wild_Rose_Scroll,Wild Rose Contract,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 1965,1800000; },{},{} -12301,Doppelganger_Scroll,Doppelganger Contract,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 1966,1800000; },{},{} -12302,Ygnizem_Scroll,Egnigem Cenia Contract,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 1967,1800000; },{},{} -12303,Water_Of_Blessing,Blessing Of Water,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12304,Picture_Diary,Diary Magic Powder,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ setfont 4; },{},{ setfont 0; } -12305,Mini_Heart,Mini Heart Magic Powder,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ setfont 5; },{},{ setfont 0; } -12306,Newcomer,Freshman Magic Powder,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ setfont 6; },{},{ setfont 0; } -12307,Kid,Kid Magic Powder,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ setfont 7; },{},{ setfont 0; } -12308,Magic_Castle,Magic Magic Powder,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ setfont 8; },{},{ setfont 0; } -12309,Bulging_Head,JJangu Magic Powder,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ setfont 9; },{},{ setfont 0; } -12310,Spray_Of_Flowers,Spray Of Flowers,2,0,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCFLEE,600000,10; },{},{} -12311,Large_Spray_Of_Flowers,Huge Spray Of Flowers,11,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ALL_PARTYFLEE",1; },{},{} -12312,Thick_Manual50,Thick Battle Manual,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_EXPBOOST,3600000,50; },{},{} -12313,Protection_Of_Angel,Guardian Angel,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12314,Noive_Box,Noive Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12315,Goddess_Bless,Goddess Of Blessing,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12316,Angel_Bless,Angel Of Blessing,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12317,Powder_Snow,Snow Powder,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12318,Little_Heart,Small Hearts,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12319,Strawberry_Cake,Rune Strawberry Cake,2,0,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ATKPOTION,600000,5; sc_start SC_MATKPOTION,600000,5; },{},{} -12320,Pineapple_Juice,Schwarzwald Pine Jubilee,2,0,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCHIT,600000,10; sc_start SC_INCFLEE2,600000,20; },{},{} -12321,Spicy_Sandwich,Arunafeltz Desert Sandwich,2,0,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCCRI,600000,7; },{},{} -12322,Chocolate_Pie,Chocolate Pie,0,0,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 5,5; },{},{} -12323,N_Fly_Wing,Novice Fly Wing,11,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "AL_TELEPORT",1; },{},{} -12324,N_Butterfly_Wing,Novice Butterfly Wing,11,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "AL_TELEPORT",3; },{},{} -12325,N_Magnifier,Novice Magnifier,11,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "MC_IDENTIFY",1; },{},{} -12326,J_Firecracker,Large Firecracker,2,2,,20,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12327,Charm_Of_Luck,Charm Of Luck,2,1000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12328,Charm_Of_Happiness,Charm Of Happiness,2,1800,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCLUK,3600000,20; },{},{} -12329,Recall_MaleGM,Summon Male GameMaster Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 2000,1800000; },{},{} -12330,Recall_FemaleGM,Summon Female GameMaster Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 2001,1800000; },{},{} -12331,Ginseng,Ginseng,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 6,0; },{},{} -12332,Fruit_Juice,Fruit Juice,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,6; },{},{} -12333,Ansila,Ancilla,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,15; },{},{} -12334,Cherish_Box,Treasure Edition Helm Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Cherish_Box),1; },{},{} -12335,Yummy_Skewered_Dish,Grilled Delicious Skewer,0,1000,,350,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 60,60; },{},{} -12336,Baked_Mushroom,Grilled Mushroom,0,500,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 30,30; },{},{} -12337,Grilled_Sausage,Grilled Sausages,0,300,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 20,20; },{},{} -12338,Grilled_Corn,Grilled Corn,2,100,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCSTR,180000,2; sc_start SC_INCINT,180000,2; sc_start SC_INCAGI,180000,2; },{},{} -12339,Cherish_Box_Ori,Treasure Edition Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Cherish_Box_Ori),1; },{},{} -12340,Mysterious_Rice_Powder,Chewy Rice Powder,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1815; },{},{} -12341,Special_Alloy_Trap_Box,Special Alloy Trap Box,2,30000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7940,100; },{},{} -12342,Manuk's_Opportunity,Manuk's Opportunity,2,0,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_POTION_BERSERK; sc_start SC_MANU_ATK,600000,10; },{},{} -12343,Manuk's_Courage,Manuk's Courage,2,0,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_GUARD; sc_start SC_MANU_DEF,600000,10; },{},{} -12344,Pinguicula's_fruit_Jam,Pinguicula's Fruit Jam,2,0,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_POTION_BERSERK; sc_start SC_SPL_ATK,600000,10; },{},{} -12345,Luciola's_Honey_Jam,Luciola's Honey Jam,2,0,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_GUARD; sc_start SC_SPL_DEF,600000,10; },{},{} -12346,Unripe_Acorn,Unripe Acorn,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ heal -100,0; },{},{} -12347,Acorn_Jelly,Acorn Jelly,11,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ALL_REVERSEORCISH",1; },{},{} -12348,Manuk's_Faith,Manuk's Faith,2,0,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_POTION_BERSERK; sc_start SC_MANU_MATK,600000,10; },{},{} -12349,Cornus'_Tears,Cornus' Tears,2,0,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_POTION_BERSERK; sc_start SC_SPL_MATK,600000,10; },{},{} -12350,Angeling_Potion,Angeling Potion,11,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,120000,5; itemskill "AL_ANGELUS",5; },{},{} -12351,Shout_Megaphone,Scream Megaphone,11,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "MC_LOUD",1; },{},{} -12352,Dun_Tele_Scroll3,Dungeon Teleport Scroll 3,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_CashDungeon",3; },{},{} -12353,Tiny_Waterbottle,Small Bottle,2,800,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_WATERWEAPON,90000,1; },{},{} -12354,Buche_De_Noel,Buche De Noel,2,2,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_ANGELUS; sc_start SC_INCMHPRATE,600000,3; sc_start SC_INCMSPRATE,600000,3; sc_start SC_INCHITRATE,600000,3; sc_start SC_INCCRI,600000,7; },{},{} -12355,Xmas_Gift,Xmas Gift,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Xmas_Gift),1; },{},{} -12356,Louise_Costume_Box,Louise Costume Box,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Louise_Costume_Box),1; },{},{} -12357,Shiny_Wing_Gown,Shiny Wing Gown,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1630; },{},{} -12358,Fan_Of_Wind,Fan Of Wind,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1513; },{},{} -12359,Very_Soft_Plant,Very Soft Plant,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1586; },{},{} -12360,Very_Red_Juice,Very Red Juice,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1505; },{},{} -12361,Delicious_Shaved_Ice,Delicious Shaved Ice,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1143; },{},{} -12362,Kuloren,Kuloren,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1401; },{},{} -12363,Fit_Pipe,Fit Pipe,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1179; },{},{} -12364,Staff_Of_Leader,Staff Of Leader,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1299; },{},{} -12365,Charming_Lotus,Charming Lotus,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1416; },{},{} -12366,Gril_Doll,Girl's Doll,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1404; },{},{} -12367,Luxury_Whisky_Bottle,Luxury Whisky Bottle,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1504; },{},{} -12368,Splendid_Mirror,Splendid Mirror,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1148; },{},{} -12369,Oilpalm_Coconut,Oilpalm Coconut,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1495; },{},{} -12370,Gril's_Naivety,Girl's Naivety,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1374; },{},{} -12371,Magical_Lithography,Magical Lithography,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1040; },{},{} -12372,Hell_Contract,Hell Contract,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1379; },{},{} -12373,Boy's_Naivety,Boy's Pure Heart,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1370; },{},{} -12374,Flaming_Ice,Ice Fireworks,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1837; },{},{} -12375,Acaraje,Akaraje,2,0,,80,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_STEAL; bonus_script "{ bonus bHit,5; bonus bAspdRate,10; }",1200,0,0,EFST_ACARAJE; },{},{} -12376,Mysterious_Can2,Mysterious Can2,2,10,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 3,0; itemskill "PR_GLORIA",2; },{},{} -12377,Mysterious_PET_Bottle2,Mysterious PET Bottle2,2,10,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,3; itemskill "PR_MAGNIFICAT",1; },{},{} -12378,2009_Rice_Cake_Soup,Rice Cake Soup,2,10,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ /* percentheal 50,50; */ },{},{} -12379,Pope's_Cookie,Pope Cookie,2,10,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12380,Desert_Wolf_Babe_Scroll,Job Change Flute,2,10,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 2034,1800000; },{},{} -12381,ValkyrieA_Scroll,Ancient Languages Scroll,2,10,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ if(strcharinfo(3)=="job3_arch02") { mercenary_create 2037,1800000; } },{},{} -12382,ValkyrieB_Scroll,Ancient Languages Scroll,2,10,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ if(strcharinfo(3)=="job3_arch02") { mercenary_create 2038,1800000; } },{},{} -12383,Vulcan_Bullet_Magazine,Vulcan Bullet Magazine,2,11000,,500,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6145,1000; },{},{} -12384,Rainbow_Ruby_Water,Rainbow Ruby,11,0,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ /* if(strcharinfo(3)=="job3_war02") { itemskill "WL_FROSTMISTY",5; } */ },{},{} -12385,Rainbow_Ruby_Fire,Rainbow Ruby,11,0,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ /* if(strcharinfo(3)=="job3_war02") { itemskill "WL_CRIMSONROCK",5; } */ },{},{} -12386,Rainbow_Ruby_Wind,Rainbow Ruby,11,0,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ /* if(strcharinfo(3)=="job3_war02") { itemskill "WL_CHAINLIGHTNING",5; } */ },{},{} -12387,Rainbow_Ruby_Earth,Rainbow Ruby,11,0,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ /* if(strcharinfo(3)=="job3_war02") { itemskill "WL_EARTHSTRAIN",5; } */ },{},{} -12388,Runstone_Crush,Rhydo Runestone For Apprentice,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ /* if(strcharinfo(3)=="job3_rune02") { itemskill "RK_CRUSHSTRIKE",1; } */ },{},{} -12389,Runstone_Storm,Pertz Runestone For Apprentice,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ /* if(strcharinfo(3)=="job3_rune02") { itemskill "RK_STORMBLAST",1; } */ },{},{} -12390,Runstone_Millennium,Verkana Runestone For Apprentice,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ /* if(strcharinfo(3)=="job3_rune02") { itemskill "RK_MILLENNIUMSHIELD",1; } */ },{},{} -12391,Lucky_Egg_C,Lucky Egg,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12392,RepairA,Repair A,2,220,,100,,,,,0x00000400,8,2,,,,,,{ if ( checkmadogear() ) { itemheal rand(200,300),0; } },{},{} -12393,RepairB,Repair B,2,500,,140,,,,,0x00000400,8,2,,,,,,{ if ( checkmadogear() ) { itemheal rand(300,400),0; } },{},{} -12394,RepairC,Repair C,2,1100,,180,,,,,0x00000400,8,2,,,,,,{ if ( checkmadogear() ) { itemheal rand(400,500),0; } },{},{} -12395,Tantanmen,Tantan Noodle,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1519; },{},{} -12396,Fools_Day_Box,Gift Box?,11,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ .@rnd = rand(1,10); if(.@rnd==1) itemskill "AL_TELEPORT",1; else if(.@rnd==2) itemskill "AL_TELEPORT",3; else if(.@rnd==3) percentheal 50,0; else if(.@rnd==4) percentheal 0,50; else if(.@rnd==5) end; else if(.@rnd==6) getitem 512,1; else if(.@rnd==7) itemskill "ALL_REVERSEORCISH",1; else if(.@rnd==8) specialeffect2 EF_MAPPILLAR2; else if(.@rnd==9) specialeffect2 EF_ANGEL2; else specialeffect2 EF_COIN; },{},{} -12397,Fools_Day_Box2,Gift Box?,11,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ .@rnd = rand(1,10); if(.@rnd==1) itemskill "TF_DETOXIFY",1; else if(.@rnd==2) itemskill "TF_PICKSTONE",1; else if(.@rnd==3) itemskill "BA_FROSTJOKER",1; else if(.@rnd==4) itemskill "DC_SCREAM",1; else if(.@rnd==5) end; else if(.@rnd==6) getitem 909,1; else if(.@rnd==7) itemskill "AL_RUWACH",1; else if(.@rnd==8) specialeffect2 EF_BEGINASURA; else if(.@rnd==9) specialeffect2 EF_MVP; else specialeffect2 EF_CURSEATTACK; },{},{} -12398,PCBang_Gift_Box,PCBang Gift Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12399,Castle_Treasure_Box,Castle Treasure Box,2,20,,1000,,,,,0xFFFFFFFF,7,2,,,,,,{ Zeny += 1000000; },{},{} -12400,Water_Of_Blessing_,Water Of Blessing,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12401,Rune_Kn_Test_Int,Rune Kn Test Int,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCINT,300000,40; },{},{} -12402,29Fruit,29Fruit,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 5,5; },{},{} -12403,Lucky_Egg_C2,Lucky Egg2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12404,Acti_Potion,Acti Potion,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12405,Underripe_Yggseed,Underripe Yggseed,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 30,30; skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,140000,5; },{},{} -12406,Psychic_ArmorS,Psychic ArmorS,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12407,PCBang_Coupon_Box,PCBang Coupon Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12408,Leaf_Cat_Ball,Leaf Cat Ball,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 2081; },{},{} -12409,Pork_Belly_H,1st Class Pork Belly,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12410,Spareribs_H,Thick Pork Belly H,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12411,HE_Battle_Manual,HE Battle Manual,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_EXPBOOST,900000,200; },{},{} -12412,HE_Bubble_Gum,HE Bubble Gum,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ITEMBOOST,900000,300; },{},{} -12413,PCBang_Coupon_Box2,PCBang Coupon Box2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12414,Guarana_Candy,Guarana Candy,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ASPDPOTION0,1800000,0; sc_start SC_INCREASEAGI,140000,5; skilleffect "AL_INCAGI",0; },{},{} -12415,Siege_Teleport_Scroll2,Siege Teleport Scroll Silver,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12416,Lucky_Egg_C3,Lucky Egg C3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12417,Boost500,Boost500,2,100,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_BOOST500,500000,10; },{},{} -12418,Full_SwingK,Full SwingK,2,100,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_FULL_SWING_K,500000,50; },{},{} -12419,Mana_Plus,Mana Plus,2,100,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_MANA_PLUS,500000,50; },{},{} -12420,Stamina_Up_M,Stamina Up M,2,100,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_MUSTLE_M,500000,5; },{},{} -12421,Digestive_F,Falmons F,2,10,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_LIFE_FORCE_F,500000,5; },{},{} -12422,HP_Increase_PotionS,HP Increase Potion (Small),2,100,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start2 SC_PROMOTE_HEALTH_RESERCH,500000,1,1; percentheal 1,0; },{},{} -12423,HP_Increase_PotionM,HP Increase Potion (Medium),2,100,,40,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start2 SC_PROMOTE_HEALTH_RESERCH,500000,1,2; percentheal 2,0; },{},{} -12424,HP_Increase_PotionL,HP Increase Potion (Large),2,100,,80,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start2 SC_PROMOTE_HEALTH_RESERCH,500000,1,3; percentheal 5,0; },{},{} -12425,SP_Increase_PotionS,SP Increase Potion (Small),2,100,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start2 SC_ENERGY_DRINK_RESERCH,500000,1,1; percentheal 0,2; },{},{} -12426,SP_Increase_PotionM,SP Increase Potion (Medium),2,100,,40,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start2 SC_ENERGY_DRINK_RESERCH,500000,1,2; percentheal 0,4; },{},{} -12427,SP_Increase_PotionL,SP Increase Potion (Large),2,100,,80,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start2 SC_ENERGY_DRINK_RESERCH,500000,1,3; percentheal 0,8; },{},{} -12428,Enrich_White_PotionZ,Concentrated White Potion Z,0,10,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_EXTRACT_WHITE_POTION_Z,500000,20; heal 1000,0; },{},{} -12429,Savage_BBQ,Savage Full Roast,2,,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SAVAGE_STEAK,300000,20; },{},{} -12430,Wug_Blood_Cocktail,Cocktail Warg Blood,2,,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_COCKTAIL_WARG_BLOOD,300000,20; },{},{} -12431,Minor_Brisket,Minor Stew,2,,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_MINOR_BBQ,300000,20; },{},{} -12432,Siroma_Icetea,Siroma Iced Tea,2,,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SIROMA_ICE_TEA,300000,20; },{},{} -12433,Drocera_Herb_Stew,Drosera Herb Salad,2,,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_DROCERA_HERB_STEAMED,300000,20; },{},{} -12434,Petti_Tail_Noodle,Petite Tail Noodles,2,,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_PUTTI_TAILS_NOODLES,300000,20; },{},{} -12435,Black_Thing,Black Mass,2,,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_STOMACHACHE,60000,rand(5,10); },{},{} -12436,Vitata500,Vitata 500,0,10,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_VITATA_500,500000,0; itemheal 0,200; },{},{} -12437,Enrich_Celermine_Juice,Concentrated Ceromain Soup,2,10,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_EXTRACT_SALAMINE_JUICE,500000,10; },{},{} -12438,F_Giant_Fly_Wing,F Giant Fly Wing,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12439,F_Battle_Manual,F Battle Manual,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12440,F_Insurance,F Insurance,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12441,F_Bubble_Gum,F Bubble Gum,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12442,F_Kafra_Card,F Kafra Card,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12443,F_Neuralizer,F Neuralizer,2,2,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12444,F_Dun_Tele_Scroll1,F Dun Tele Scroll1,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12445,F_Str_Dish10_,F Str Dish10,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12446,F_Agi_Dish10_,F Agi Dish10,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12447,F_Int_Dish10_,F Int Dish10,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12448,F_Dex_Dish10_,F Dex Dish10,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12449,F_Luk_Dish10_,F Luk Dish10,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12450,F_Vit_Dish10_,F Vit Dish10,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12451,F_WOB_Rune,F WOB Rune,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12452,F_WOB_Schwaltz,F WOB Schwarz,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12453,F_WOB_Rachel,F WOB Rachel,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12454,F_WOB_Local,F WOB Local,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12456,F_Greed_Scroll,F Greed Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12457,F_Glass_Of_Illusion,F Glass Of Illusion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12458,F_Abrasive,F Abrasive,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12459,F_Med_Life_Potion,F Med Life Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12460,F_Small_Life_Potion,F Small Life Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12461,F_Regeneration_Potion,F Regeneration Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12462,F_B_Mdef_Potion,F B Mdef Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12463,F_S_Mdef_Potion,F S Mdef Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12464,F_B_Def_Potion,F B Def Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12465,F_S_Def_Potion,F S Def Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12466,F_Blessing_10_Scroll,F Blessing 10 Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12467,F_Inc_Agi_10_Scroll,F Inc Agi 10 Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12468,F_Aspersio_5_Scroll,F Aspersio 5 Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12470,F_Wind_Walk_10_Scroll,F Wind Walk 10 Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12471,F_Adrenaline_Scroll,F Adrenaline Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12472,F_Convex_Mirror,F Convex Mirror,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12473,RWC_Parti_Box,RWC Parti Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12474,RWC_Final_Comp_Box,RWC Final Comp Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12475,Cure_Free,Cure Free,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_end SC_SILENCE; sc_end SC_BLEEDING; sc_end SC_POISON; sc_end SC_CURSE; sc_end SC_ORCISH; sc_end SC_CHANGEUNDEAD; itemheal 500,0; },{},{} -12476,PCBang_Coupon_Box3,PCBang Coupon Box3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12477,Gift_Bundle,Gift Bundle,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12478,Chance_Box,Chance Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12479,Caracas_Ring_Box,Caracas Ring Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12480,Attend_3Day_Box,Attend 3Day Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12481,Attend_7Day_Box,Attend 7Day Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12482,Attend_10Day_Box,Attend 10Day Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12483,Attend_15Day_Box,Attend 15Day Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12484,Attend_20Day_Box,Attend 20Day Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12485,Attend_25Day_Box,Attend 25Day Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12486,GoldPC_First_Box,GoldPC First Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12487,PC_4Leaf_Clover_Box,PC 4Leaf Clover Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12488,Ticket_Gift_Box,Ticket Gift Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12489,Ticket_Gift_Box2,Ticket Gift Box2,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12490,Vivid_Notation,Vivid Notation,2,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12491,Curious_Snowball,Curious Snowball,2,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_Snowball"; },{},{} -12492,Crumpled_Paper,Crumpled Paper,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12493,Lucky_Egg_C4,Lucky Egg C4,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12494,E_Giant_Fly_Wing,E Giant Fly Wing,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12495,E_Battle_Manual,E Battle Manual,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12496,E_Insurance,E Insurance,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12497,E_Bubble_Gum,E Bubble Gum,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12498,E_Kafra_Card,E Kafra Card,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12499,E_Neuralizer,E Neuralizer,2,2,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12500,E_Dun_Tele_Scroll1,E Dun Tele Scroll1,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12501,E_Str_Dish10_,E Str Dish10,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12502,E_Agi_Dish10_,E Agi Dish10,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12503,E_Int_Dish10_,E Int Dish10,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12504,E_Dex_Dish10_,E Dex Dish10,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12505,E_Luk_Dish10_,E Luk Dish10,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12506,E_Vit_Dish10_,E Vit Dish10,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12507,E_WOB_Rune,Yellow Butterfly Wing,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_CashCity",1; },{},{} -12508,E_WOB_Schwaltz,Green Butterfly Wing,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_CashCity",2; },{},{} -12509,E_WOB_Rachel,Red Butterfly Wing,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_CashCity",3; },{},{} -12510,E_WOB_Local,Blue Butterfly Wing,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_CashCity",5; },{},{} -12511,E_Siege_Teleport_Scroll,E Siege Teleport Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12512,E_Greed_Scroll,E Greed Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12513,E_Glass_Of_Illusion,E Glass Of Illusion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12514,E_Abrasive,E Abrasive,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12515,E_Med_Life_Potion,E Med Life Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12516,E_Small_Life_Potion,E Small Life Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12517,E_Regeneration_Potion,E Regeneration Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12518,E_B_Mdef_Potion,E B Mdef Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12519,E_S_Mdef_Potion,E S Mdef Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12520,E_B_Def_Potion,E B Def Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12521,E_S_Def_Potion,E S Def Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12522,E_Blessing_10_Scroll,E Blessing 10 Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12523,E_Inc_Agi_10_Scroll,E Inc Agi 10 Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12524,E_Aspersio_5_Scroll,E Aspersio 5 Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12525,E_Assumptio_5_Scroll,E Assumptio 5 Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12526,E_Wind_Walk_10_Scroll,E Wind Walk 10 Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12527,E_Adrenaline_Scroll,E Adrenaline Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12528,E_Convex_Mirror,E Convex Mirror,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12529,White_Slim_Potion_Box,White Slim Potion Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12530,Mastela_Fruit_Box,Mastela Fruit Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12531,White_Potion_Box,White Potion Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12532,Royal_Jelly_Box2,Royal Jelly Box2,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12533,Blue_Herb_Box2,Blue Herb Box2,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12534,Yggdrasil_Seed_Box,Yggdrasil Seed Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12535,Iggdrasilberry_Box,Iggdrasilberry Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12536,NY_Rice_Cake_Soup,NY Rice Cake Soup,2,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12537,Solo_Gift_Basket,Solo Gift Basket,2,1000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12538,Couple_Event_Basket,Couple Event Basket,2,2000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12539,Splendid_Box,Splendid Box,2,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12540,GM_Warp_Box,GM Warp Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12541,Fortune_Cookie1,Fortune Cookie1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12542,Fortune_Cookie2,Fortune Cookie2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12543,Fortune_Cookie3,Fortune Cookie3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12544,Mystic_Tree_Branch,Mystic Tree Branch,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12545,Lucky_Egg_C5,Lucky Egg C5,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12546,Suspicious_Dish,Suspicious Dish,2,100,,50,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12547,Chalcenodny_Box,Chalcenodny Box,2,0,,200,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12548,Buy_Market_Permit2,Shabby Purchase Street Stall License,2,500,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ buyingstore 2; },{},{} -12549,White_Slim_Pot_Box2,White Slim Pot Box2,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12550,Poison_Bottle_Box2,Poison Bottle Box2,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12551,MVP_Tele_Scroll,MVP Tele Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12552,Quest_Tele_Scroll,Quest Tele Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12553,Brysinggamen_Piece_Box,Brysinggamen Piece Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12554,Asprika_Piece_Box,Asprika Piece Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12555,Brynhild_Piece_Box,Brynhild Piece Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12556,Sleipnir_Piece_Box,Sleipnir Piece Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12557,Mjolnir_Piece_Box,Mjolnir Piece Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12558,Magingiorde_Piece_Box,Magingiorde Piece Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12559,Tenkaippin_Strong,Tenkaippin Strong,2,650,,200,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12560,Tenkaippin_Clean,Tenkaippin Clean,2,650,,200,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12561,Mysterious_Seed,Mysterious Seed,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12562,Bubble_Gum_Plus,Bubble Gum Plus,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12563,BM75,BM75,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12564,3D_Glasses_Box,3D Glasses Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12565,Cheer_Scarf_Box,Cheer Scarf Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12566,Cheer_Scarf2_Box,Cheer Scarf2 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12567,Cheer_Scarf3_Box,Cheer Scarf3 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12568,Cheer_Scarf4_Box,Cheer Scarf4 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12569,Cheer_Scarf6_Box,Cheer Scarf6 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12570,Cheer_Scarf8_Box,Cheer Scarf8 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12571,Cheer_Scarf10_Box,Cheer Scarf10 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12572,Cheer_Scarf10_Box2,Cheer Scarf10 Box2,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12573,Fruit_Basket,Fruit Basket,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12574,Mora_Berry,Mora Berry,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12575,Arrow_Of_Elf_Cntr,Arrow Of Elf Cntr,2,500,,250,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12576,Hunting_Arrow_Cntr,Hunting Arrow Cntr,2,500,,250,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12577,Lucky_Egg_C6,Lucky Egg C6,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12578,Rapid_Life_Water,Rapid Life Water,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12579,Ring_Of_Valkyrie_Box,Ring Of Valkyrie Box,2,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12580,Vending_Search_Scroll,Universal Catalog Silver,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ searchstores 10,0; },{},{} -12581,Vending_Search_Scroll2,Universal Catalog Gold,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ searchstores 10,1; },{},{} -12591,Uni_Catalog_Bz,Universal Catalog Bronze,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ searchstores 10,1; },{},{} -12609,Old_Ore_Box,Old Ore Box,2,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12701,Old_Blue_Box_F,Old Blue Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12702,Old_Bleu_Box,Old Navy Box,2,0,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_BleuBox),1; getrandgroupitem(IG_BleuBox),1; },{},{} -12703,Holy_Egg_2,Holy Egg,11,0,,50,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12704,Elixir_Of_Life,Elixir of Life,0,0,,10,,,,,0xFFFFFFFF,7,2,,,85,,,{ percentheal 100,0; },{},{} -12705,Noble_Nameplate,Noble Nameplate,2,0,,100,,,,,0xFFFFFFFF,7,2,,,90,,,{ sc_start SC_EXPBOOST,1800000,100; },{},{} -12706,Lucky_Cookie01,Lucky Cookie,11,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "PR_GLORIA",5; },{},{} -12707,Lucky_Cookie02,Lucky Cookie,11,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "PR_MAGNIFICAT",1; },{},{} -12708,Lucky_Cookie03,Lucky Cookie,11,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "PR_IMPOSITIO",3; },{},{} -12709,Guyak_Candy,Guyak Candy,0,0,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 30,30; },{},{} -12710,Guyak_Pudding,Guyak Pudding,2,0,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SPEEDUP1,300000,50; },{},{} -12711,Pretzel,Pretzel,0,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(50,90),0; },{},{} -12712,Green_Beer,Green Beer,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,50; },{},{} -12713,Monster_Extract,Monster Extract,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12714,Easter_Scroll,Easter Scroll,2,1,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Easter_Scroll),1; },{},{} -12715,Black_Treasure_Box,Black Treasure Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12716,Indian_Rice_Cake,Indian Rice Cake,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -// Guillotine Cross Poisons -12717,Poison_Paralysis,Paralyze,0,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_PARALYSE,300000,0,10,0; },{},{} -12718,Poison_Leech,Leech End,0,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_LEECHESEND,300000,0,10,0; },{},{} -12719,Poison_Oblivion,Oblivion Curse,0,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_OBLIVIONCURSE,300000,0,10,0; },{},{} -12720,Poison_Contamination,Disheart,0,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_DEATHHURT,300000,0,10,0; },{},{} -12721,Poison_Numb,Toxin,0,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_TOXIN,300000,0,10,0; },{},{} -12722,Poison_Fever,Pyrexia,0,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_PYREXIA,300000,0,10,0; },{},{} -12723,Poison_Laughing,Magic Mushroom,0,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_MAGICMUSHROOM,300000,0,10,0; },{},{} -12724,Poison_Fatigue,Venom Bleed,0,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_VENOMBLEED,15000,0,10,0; },{},{} - -// Rune Knight's Rune Stones -12725,Runstone_Nosiege,Nauthiz Rune,2,100,,100,,,,,0xFFFFFFFF,8,2,,,,,,{ if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) unitskilluseid getcharid(3),"RK_REFRESH",1; },{},{} -12726,Runstone_Rhydo,Raido Rune,2,100,,100,,,,,0xFFFFFFFF,8,2,,,,,,{ if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) unitskilluseid getcharid(3),"RK_CRUSHSTRIKE",1; },{},{} -12727,Runstone_Verkana,Berkana Rune,2,100,,100,,,,,0xFFFFFFFF,8,2,,,,,,{ if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) unitskilluseid getcharid(3),"RK_MILLENNIUMSHIELD",1; },{},{} -12728,Runstone_Isia,Isa Rune,2,100,,100,,,,,0xFFFFFFFF,8,2,,,,,,{ if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) unitskilluseid getcharid(3),"RK_VITALITYACTIVATION",1; },{},{} -12729,Runstone_Asir,Othila Rune,2,100,,100,,,,,0xFFFFFFFF,8,2,,,,,,{ if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) unitskilluseid getcharid(3),"RK_FIGHTINGSPIRIT",1; },{},{} -12730,Runstone_Urj,Uruz Rune,2,100,,100,,,,,0xFFFFFFFF,8,2,,,,,,{ if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) unitskilluseid getcharid(3),"RK_ABUNDANCE",1; },{},{} -12731,Runstone_Turisus,Thurisaz Rune,2,100,,100,,,,,0xFFFFFFFF,8,2,,,,,,{ if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) unitskilluseid getcharid(3),"RK_GIANTGROWTH",1; },{},{} -12732,Runstone_Pertz,Wyrd Rune,2,100,,100,,,,,0xFFFFFFFF,8,2,,,,,,{ if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) unitskilluseid getcharid(3),"RK_STORMBLAST",1; },{},{} -12733,Runstone_Hagalas,Hagalaz Rune,2,100,,100,,,,,0xFFFFFFFF,8,2,,,,,,{ if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) unitskilluseid getcharid(3),"RK_STONEHARDSKIN",1; },{},{} - -// Rune Knight Rune Ores -12734,Runstone_Quality,Luxurious Rune,0,2,,100,,,,,0x00000080,8,2,,,,,,{ makerune 5; },{},{} -12735,Runstone_Ancient,Ancient Rune,0,2,,100,,,,,0x00000080,8,2,,,,,,{ makerune 11; },{},{} -12736,Runstone_Mystic,Mystic Rune,0,2,,100,,,,,0x00000080,8,2,,,,,,{ makerune 14; },{},{} -12737,Runstone_Ordinary,General Rune,0,2,,100,,,,,0x00000080,8,2,,,,,,{ makerune 2; },{},{} -12738,Runstone_Rare,Rare Rune,0,2,,100,,,,,0x00000080,8,2,,,,,,{ makerune 8; },{},{} - -12739,Snow_Flower,Snow Flowers,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12740,Inc_Str_Scroll,Amplification Scroll,2,1,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12741,Inc_Int_Scroll,Intellect Amplification Scroll,2,1,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12742,Valentine_Gift_Box1,Valentine Gift Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12743,Valentine_Gift_Box2,Valentine Gift Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12744,Chocotate_Box,Chocolate Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12745,Skull_Scroll,Skull Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12746,Destruction_Scroll,Destruction Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12747,Royal_Scroll,Royal Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12748,Immune_Scroll,Immune Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12749,Mystic_Scroll,Mystic Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12750,Battle_Scroll,Battle Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12751,Armor_Scroll,Armor Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12752,Prayer_Scroll,Prayer Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12753,Soul_Scroll,Soul Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12754,New_Year_Bun,Chinese Pastel,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12755,Traditional_Firecrack,Chinese Fireworks,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_POK_JAP; /* itemskill "MO_CALLSPIRITS",3; itemskill "MO_FINGEROFFENSIVE",5; */ },{},{} -12756,New_Gift_Envelope,Chinese New Year Envelope,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12757,Loyal_Ring1_Box,Loyal Ring1 Box,2,10,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12758,Loyal_Ring2_Box,Loyal Ring2 Box,2,10,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12759,Loyal_Ring3_Box,Loyal Ring3 Box,2,10,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12760,Bubble_Gum_Green,Bubble Gum Green,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12761,Bubble_Gum_Yellow,Bubble Gum Yellow,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12762,Bubble_Gum_Orange,Bubble Gum Orange,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12763,Bubble_Gum_Red,Bubble Gum Red,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12764,Fools_Day_Box_Tw,Fools Day Box Tw,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12765,Summer_Knight_Box,Summer Knight Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12766,Reward_Job_BM25,Reward Job BM25,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12767,Passion_FB_Hat_Box,Passion FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12768,Cool_FB_Hat_Box,Cool FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12769,Victory_FB_Hat_Box,Victory FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12770,Glory_FB_Hat_Box,Glory FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12771,Passion_Hat_Box2,Passion Hat Box2,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12772,Cool_Hat_Box2,Cool Hat Box2,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12773,Victory_Hat_Box2,Victory Hat Box2,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12831,Potion_Box,Potion Box,2,0,,50,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12848,Falcon_Flute,Falcon Flute,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ if(getskilllv("HT_FALCON")) { if(!checkoption(Option_Wug) && !checkoption(Option_Wugrider)) setfalcon (!checkfalcon()); } },{},{} -12900,Battle_Manual_Box,Battle Manual Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12208,10; },{},{} -12901,Insurance_Package,Insurance Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12209,10; },{},{} -12902,Bubble_Gum_Box,Bubble Gum Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12210,10; },{},{} -12903,Str_Dish_Box,Steamed Tongue Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12202,10; },{},{} -12904,Agi_Dish_Box,Steamed Scorpion Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12203,10; },{},{} -12905,Int_Dish_Box,Dragon Breath Cocktail Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12204,10; },{},{} -12906,Dex_Dish_Box,Hwergelmir's Tonic Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12205,10; },{},{} -12907,Luk_Dish_Box,Nine Tail Dish Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12206,10; },{},{} -12908,Vit_Dish_Box,Stew Of Immortality Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12207,10; },{},{} -12909,Kafra_Card_Box,Kafra Card Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12211,10; },{},{} -12910,Giant_Fly_Wing_Box,Giant Fly Wing Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12212,10; },{},{} -12911,Neuralizer_Box,Neuralizer Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12213,1; },{},{} -12912,Convex_Mirror_Box,Convex Mirror Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12214,10; },{},{} -12913,Blessing_10_Scroll_Box,Blessing 10 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12215,10; },{},{} -12914,Inc_Agi_10_Scroll_Box,Increase AGI 10 scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12216,10; },{},{} -12915,Aspersio_5_Scroll_Box,Aspersio 5 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12217,10; },{},{} -12916,Assumptio_5_Scroll_Box,Assumptio 5 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12218,10; },{},{} -12917,Wind_Walk_10_Scroll_Box,Wind Walk 10 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12219,10; },{},{} -12918,Adrenaline_Scroll_Box,Adrenaline 5 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12220,10; },{},{} -12919,Megaphone_Box,Megaphone Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12221,10; },{},{} -12920,Enriched_Elunium_Box,Enriched Elunium Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7619,10; },{},{} -12921,Enriched_Oridecon_Box,Enriched Oridecon Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7620,10; },{},{} -12922,Token_Of_Siegfried_Box,Token of Siegfried Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7621,10; },{},{} -12923,Pet_Egg_Scroll_Box1,December Lucky Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12925,1; },{},{} -12924,Pet_Egg_Scroll_Box2,Pet Egg Box 2,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12926,1; },{},{} -12925,Pet_Egg_Scroll1,Kafra Item Mall Prize Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12926,Pet_Egg_Scroll2,December Lucky Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12927,J_Aspersio_5_Scroll_Box,Aspersio Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12928,10; },{},{} -12928,J_Aspersio_5_Scroll,Sacred Scroll,11,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "PR_ASPERSIO",5; },{},{} -12929,Pet_Egg_Scroll_Box3,Pet Egg Box 3,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12932,1; },{},{} -12930,Pet_Egg_Scroll_Box4,Pet Egg Box 4,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12933,1; },{},{} -12931,Pet_Egg_Scroll_Box5,Pet Egg Box 5,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12934,1; },{},{} -12932,Pet_Egg_Scroll3,Episode 13.2 Key Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12933,Pet_Egg_Scroll4,Summer Hat Pack,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12934,Pet_Egg_Scroll5,Pet Egg Scroll5,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12935,Infiltrator_Box,Infiltrator Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1267,604800; },{},{} -12936,Muramasa_Box,Muramasa Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1173,604800; },{},{} -12937,Excalibur_Box,Excalibur Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13401,604800; },{},{} -12938,Combat_Knife_Box,Combat Knife Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13021,604800; },{},{} -12939,Counter_Dagger_Box,Dagger of Counter Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13022,604800; },{},{} -12940,Kaiser_Knuckle_Box,Kaiser Knuckle Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1817,604800; },{},{} -12941,Pole_Axe_Box,Poll Axe Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1419,604800; },{},{} -12942,Mighty_Staff_Box,Mighty Staff Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1623,604800; },{},{} -12943,Right_Epsilon_Box,Light Epsilon Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1372,604800; },{},{} -12944,Balistar_Box,Ballista Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1728,604800; },{},{} -12945,Diary_Of_Great_Sage_Box,Sage's Diary Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1563,604800; },{},{} -12946,Asura_Box,Asura Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13023,604800; },{},{} -12947,Apple_Of_Archer_Box,Apple of Archer Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5265,1209600; },{},{} -12948,Bunny_Band_Box,Bunny Band Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5266,1209600; },{},{} -12949,Sahkkat_Box,Sakkat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5267,1209600; },{},{} -12950,Lord_Circlet_Box,Grand Circlet Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5268,1209600; },{},{} -12951,Elven_Ears_Box,Elven Ears Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2686,604800; },{},{} -12952,Steel_Flower_Box,Steel Flower Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2687,1209600; },{},{} -12953,Critical_Ring_Box,Critical Ring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2688,604800; },{},{} -12954,Earring_Box,Earring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2689,604800; },{},{} -12955,Ring_Box,Ring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2690,604800; },{},{} -12956,Necklace_Box,Necklace Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2691,604800; },{},{} -12957,Glove_Box,Glove Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2692,604800; },{},{} -12958,Brooch_Box,Brooch Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2693,604800; },{},{} -12959,Rosary_Box,Rosary Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2694,604800; },{},{} -12960,Safety_Ring_Box,Safety Ring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2695,604800; },{},{} -12961,Vesper_Core01_Box,Vesper Core 01 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2696,604800; },{},{} -12962,Vesper_Core02_Box,Vesper Core 02 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2697,604800; },{},{} -12963,Vesper_Core03_Box,Vesper Core 03 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2698,604800; },{},{} -12964,Vesper_Core04_Box,Vesper Core 04 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2699,604800; },{},{} -12965,Emergency_Box1,Emergency Level 1 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12968,1; },{},{} -12966,Emergency_Box2,Emergency Level 2 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12969,1; },{},{} -12967,Emergency_Box3,Emergency Level 3 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12970,1; },{},{} -12968,Emergency_Scroll1,Emergency Level 1 Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ unitskilluseid getcharid(3),"GD_ITEMEMERGENCYCALL",1; },{},{} -12969,Emergency_Scroll2,Emergency Level 2 Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ unitskilluseid getcharid(3),"GD_ITEMEMERGENCYCALL",2; },{},{} -12970,Emergency_Scroll3,Emergency Level 3 Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ unitskilluseid getcharid(3),"GD_ITEMEMERGENCYCALL",3; },{},{} -12971,Teleport_Box1,Teleport Scroll Box 1,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12977,10; },{},{} -12972,Teleport_Box2,Teleport Scroll Box 2,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12978,10; },{},{} -12973,Teleport_Box3,Teleport Scroll Box 3,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12979,10; },{},{} -12974,Teleport_Box4,Teleport Scroll Box 4,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12980,10; },{},{} -12975,Teleport_Box5,Teleport Scroll Box 5,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12981,10; },{},{} -12976,Teleport_Box6,Teleport Scroll Box 6,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12982,10; },{},{} -12977,Teleport_Scroll1,Teleport Scroll 1,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_CashTele",1; },{},{} -12978,Teleport_Scroll2,Teleport Scroll 2,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_CashTele",2; },{},{} -12979,Teleport_Scroll3,Teleport Scroll 3,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_CashTele",3; },{},{} -12980,Teleport_Scroll4,Teleport Scroll 4,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_CashTele",4; },{},{} -12981,Teleport_Scroll5,Teleport Scroll 5,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_CashTele",5; },{},{} -12982,Teleport_Scroll6,Teleport Scroll 6,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_CashTele",6; },{},{} -12983,Pet_Egg_Scroll_Box6,Pet Egg Scroll Box 6,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12989,1; },{},{} -12984,Pet_Egg_Scroll_Box7,Pet Egg Scroll Box 7,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12990,1; },{},{} -12985,Pet_Egg_Scroll_Box8,Pet Egg Scroll Box 8,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12991,1; },{},{} -12986,Pet_Egg_Scroll_Box9,Adventurer Pack Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12992,1; },{},{} -12987,Pet_Egg_Scroll_Box10,Pet Egg Scroll Box 10,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12993,1; },{},{} -12988,Pet_Egg_Scroll_Box11,Pet Egg Scroll Box 11,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12994,1; },{},{} -12989,Pet_Egg_Scroll6,Pet Egg Scroll 6,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12990,Pet_Egg_Scroll7,Pet Egg Scroll 7,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12991,Pet_Egg_Scroll8,Party Hard Pack,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12992,Pet_Egg_Scroll9,Adventurer Pack,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12993,Pet_Egg_Scroll10,Pet Egg Scroll 10,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12994,Pet_Egg_Scroll11,Pet Egg Scroll 11,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12995,White_Herb_Box,White Herb Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 509,15; },{},{} -12996,Blue_Herb_Box,Blue Herb Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 510,15; },{},{} -12997,Elunium_Box,Elunium Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 985,5; },{},{} -12998,Oridecon_Box,Oridecon Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 984,5; },{},{} -12999,Branch_Of_Dead_Tree_Box,Dead Branch Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 604,3; },{},{} -// More Weapons -//=================================================================== -// Daggers and Ninja Weapons -13000,Jujube_Dagger,Jujube Dagger,5,10000,,600,39,,1,0,0x3E9F7EEF,7,2,2,1,1,1,1,{ bonus bAtkEle,Ele_Wind; },{},{} -13001,Dragon_Killer,Dragon Killer,5,20,,900,110,,1,0,0x3E9F7EEF,7,2,2,4,60,1,1,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bExpAddRace,RC_Dragon,10; },{},{} -13002,Ginnungagap,Ginnungagap,5,20,,700,148,,1,0,0x3E9F7EEF,7,2,2,4,70,1,1,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50; },{},{} -13003,Coward,Cowardice Blade,5,52000,,700,80,,1,1,0x02021040,7,2,2,3,55,1,1,{ bonus bDef,5; },{},{} -13004,Coward_,Cowardice Blade,5,52000,,700,80,,1,2,0x02021040,7,2,2,3,55,1,1,{ bonus bDef,5; },{},{} -13005,Angelwing_Short_Sword,Angelic Wing Dagger,5,20,,600,120,,1,2,0x00000001,7,2,2,4,50,1,1,{},{},{} -13006,Khukri,Khukri,5,240000,,600,150,,1,0,0x02000000,7,2,2,3,65,1,1,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,1000; },{},{} -13007,Jitte,Jitte,5,20000,,400,70,,1,0,0x02000000,7,2,2,2,35,1,1,{ bonus bBreakWeaponRate,200; },{},{} -13008,Jitte_,Jitte,5,20000,,400,70,,1,1,0x02000000,7,2,2,2,35,1,1,{ bonus bBreakWeaponRate,200; },{},{} -13009,Kamaitachi,Kamaitachi,5,48000,,900,125,,2,0,0x02000000,7,2,2,4,70,1,1,{ bonus bAtkEle,Ele_Wind; bonus bCritical,3; bonus bAspdRate,3; },{},{} -13010,Asura,Asura,5,3000,,600,50,,1,2,0x02000000,7,2,2,1,12,1,1,{ bonus bMatkRate,10; },{},{} -13011,Asura_,Asura,5,3000,,600,50,,1,3,0x02000000,7,2,2,1,12,1,1,{ bonus bMatkRate,10; },{},{} -13012,Murasame,Murasame,5,20,,700,95,,1,1,0x02000000,7,2,2,2,24,1,1,{ bonus bAtkEle,Ele_Water; bonus2 bCriticalAddRace,RC_DemiHuman,10; bonus2 bCriticalAddRace,RC_Player,10; },{},{} -13013,Murasame_,Murasame,5,20,,700,95,,1,2,0x02000000,7,2,2,2,24,1,1,{ bonus bAtkEle,Ele_Water; bonus2 bCriticalAddRace,RC_DemiHuman,10; bonus2 bCriticalAddRace,RC_Player,10; },{},{} -13014,Hakujin,Hakujin,5,20,,800,120,,1,0,0x02000000,7,2,2,3,42,1,1,{ bonus bInt,2; bonus3 bAutoSpell,"AL_HEAL",1,10; },{},{} -13015,Hakujin_,Hakujin,5,20,,800,120,,1,1,0x02000000,7,2,2,3,42,1,1,{ bonus bInt,2; bonus3 bAutoSpell,"AL_HEAL",1,10; },{},{} -13016,Poison_Knife_,Poison Knife,5,20,,800,64,,1,2,0x028F5EEE,7,2,2,3,65,1,1,{ bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,3000; },{},{} -13017,House_Auger_,Ice Pick,5,20,,600,70,,1,1,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bDefRatioAtkClass,Class_All; },{},{} -13018,Sucsamad_,Sucsamad,5,20,,800,140,,1,1,0x028F5EEE,7,2,2,4,36,1,1,{ bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon; },{},{} -13019,Ginnungagap_,Ginnungagap,5,20,,700,148,,1,1,0x3E9F7EEF,7,2,2,4,70,1,1,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50; },{},{} -13020,Warrior_Balmung_,Warrior's Balmung,5,20,,1000,170,,1,0,0xFFFFFFFF,7,2,2,4,48,1,1,{ bonus bAllStats,5; },{},{} -13021,Combat_Knife_C,Combat Knife,5,1,,0,129,,1,0,0x028F5EEE,7,2,2,4,1,0,1,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_Demon,-10; bonus bMaxSPrate,10; bonus bSPDrainValue,3; },{},{} -13022,Counter_Dagger_C,Dagger of Counter,5,1,,0,209,,1,0,0x00810204,7,2,2,4,1,0,1,{ bonus bCritical,90; },{},{} -13023,Asura_C,Ashura,5,1,,0,120,,1,0,0x02000000,7,2,2,1,1,0,1,{ bonus bMatkRate,15; },{},{} -13024,Sword_Breaker_C,Refined Swordbreaker,5,2,,0,105,,1,0,0x028F5EEE,7,2,2,4,0,0,1,{ bonus bBreakWeaponRate,500; },{},{} -13025,Mail_Breaker_C,Refined Mailbreaker,5,2,,0,105,,1,0,0x028F5EEE,7,2,2,4,0,0,1,{ bonus bBreakArmorRate,500; },{},{} -13026,Moonlight_Sword_C,Moonlight Dagger,5,2,,0,85,,1,0,0x028F5EEE,7,2,2,4,0,0,1,{ bonus bMaxSPrate,10; bonus bSPDrainValue,3; },{},{} -13027,Scalpel,Scalpel,5,20,,500,120,,1,3,0x028F5EEE,2,2,2,4,55,1,1,{ bonus2 bAddEff,Eff_Bleeding,500; },{},{} -13028,Tooth_Blade,Tooth Blade,5,20,,700,130,,1,1,0x028F5EEE,2,2,2,4,55,1,1,{ if(getrefine()>=9){ bonus3 bAutoSpell,"NPC_SLOWCAST",2,70; } else bonus3 bAutoSpell,"NPC_SLOWCAST",1,50; },{},{} -13029,Prinsence_Knife,Prinsense Knife,5,20,,0,120,,1,0,0x028F5EEE,7,2,2,1,0,0,1,{ bonus2 bAddClass,Class_All,50; },{},{} -13030,Dragon_Killer_,Dragon Killer,5,20,,900,110,,1,2,0x3E9F7EEF,7,2,2,4,60,1,1,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bExpAddRace,RC_Dragon,10; },{},{} -13031,Sword_Breaker_,Swordbreaker,5,20,,1000,70,,1,3,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bBreakWeaponRate,500; },{},{} -13032,Mail_Breaker_,Mailbreaker,5,20,,1000,70,,1,3,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bBreakArmorRate,500; },{},{} -13033,Assasin_Dagger_,Assassin Dagger,5,20,,600,140,,1,1,0x00001000,7,2,2,4,36,1,1,{ bonus bMaxHPrate,20; bonus bMaxSPrate,15; bonus bAspdRate,2; bonus bAtkEle,Ele_Dark; },{},{} -13034,Twilight_Desert,Desert Twilight,5,20,,600,130,,1,2,0x00001000,2,2,2,2,70,1,1,{},{},{} -13035,Sandstorm,Sandstorm,5,20,,600,50,,1,4,0x00001000,2,2,2,2,70,1,1,{},{},{} -13036,BF_Dagger1,Brave Assassin's Damascus,5,20,,0,120,,1,0,0x3E9F7EEF,7,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15; },{},{} -13037,BF_Dagger2,Valorous Assassin's Damascus,5,20,,0,120,,1,0,0x3E9F7EEF,7,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bUnbreakableWeapon; autobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15; },{},{} -13038,Dagger_Of_Hunter,Dagger of Hunter,5,20,,700,120,,1,3,0x00020000,2,2,2,3,70,1,1,{ bonus bStr,1; bonus bAgi,2; bonus bDex,1; bonus4 bAutoSpellOnSkill,"RG_BACKSTAP","SM_BASH",10,100; bonus2 bSkillAtk,"RG_BACKSTAP",20; },{},{} -13039,Ivory_Knife,Ivory Knife,5,20,,700,130,,1,2,0x028F5EEE,2,2,2,3,50,1,1,{ bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; },{},{} -13040,N_Cutter,Novice Cutter,5,0,,0,50,,1,3,0x3E9F7EEF,7,2,2,1,1,0,1,{},{},{} -13041,N_Main_Gauche,Novice Main Gauche,5,0,,0,63,,1,3,0x3E9F7EEF,7,2,2,1,1,0,1,{},{},{} -13042,Krieger_Dagger1,Glorious Gladius,5,20,,0,120,,1,0,0x3E9F7EEF,7,2,2,4,80,1,1,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus3 bAutoSpell,"PR_LEXDIVINA",1,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"RG_RAID","NPC_WIDEBLEEDING",1,250; },{},{} -13043,Fortune_Sword_I,Fortune Sword,5,0,,0,120,,1,0,0x028F5EEE,7,2,2,4,0,0,1,{ bonus bLuk,5; },{},{} -13044,House_Auger_I,Ice Pick,5,0,,0,105,,1,0,0x028F5EEE,7,2,2,4,0,0,1,{},{},{} -13045,Kamaitachi_I,Kamaitachi,5,0,,0,155,,2,0,0x02000000,7,2,2,4,0,0,1,{},{},{} -13046,Krieg,Krierg,5,20,,500,110,,1,3,0x00021040,2,2,2,2,50,1,1,{ bonus3 bAddEffOnSkill,"RG_BACKSTAP",Eff_Bleeding,1000; bonus2 bSkillAtk,"RG_BACKSTAP",15; },{},{} -13047,Weihna,Weihna,5,20,,500,135,,1,2,0x00021040,2,2,2,3,50,1,1,{ bonus3 bAddEffOnSkill,"RG_RAID",Eff_Poison,1000; autobonus "{ bonus2 bAddClass,Class_All,10; }",5,5000,BF_WEAPON|BF_SHORT,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} -13048,Damascus_C,Damascus,5,0,,0,153,,1,0,0x028F5EEE,7,2,2,3,1,0,1,{ bonus2 bAddSize,Size_All,40; },{},{} -// Revolvers -13100,Six_Shooter,Six Shooter,5,4500,,400,30,,7,1,0x41000000,7,2,34,1,10,1,17,{ bonus bHit,-10; },{},{} -13101,Six_Shooter_,Six Shooter,5,4500,,400,30,,7,2,0x41000000,7,2,34,1,10,1,17,{ bonus bHit,-10; },{},{} -13102,Crimson_Bolt,Crimson Bolt,5,20000,,450,45,,7,1,0x41000000,7,2,34,2,35,1,17,{ bonus bHit,-10; },{},{} -13103,Crimson_Bolt_,Crimson Bolt,5,20000,,450,45,,7,2,0x41000000,7,2,34,2,35,1,17,{ bonus bHit,-10; },{},{} -13104,The_Garrison,Garrison,5,48000,,500,70,,7,1,0x41000000,7,2,34,2,55,1,17,{ bonus bHit,-10; },{},{} -13105,The_Garrison_,Garrison,5,48000,,500,70,,7,2,0x41000000,7,2,34,2,55,1,17,{ bonus bHit,-10; },{},{} -13106,Gold_Lux,Gold Lux,5,100000,,500,20,,7,0,0x41000000,7,2,34,3,12,1,17,{ bonus bHit,-10; if(getskilllv("GS_GLITTERING")>0) bonus3 bAutoSpell,"GS_GLITTERING",getskilllv("GS_GLITTERING"),100; },{},{} -13107,Wasteland_Outlaw,Wasteland's Outlaw,5,20,,580,68,,7,2,0x41000000,7,2,34,3,70,1,17,{ bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14; },{},{} -13108,BF_Pistol1,Soldier Revolver,5,0,,0,70,,7,0,0x41000000,7,2,34,3,80,1,17,{ bonus bDex,2; bonus bHit,-10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bAspdRate,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon; },{},{} -13109,Wasteland_Outlaw_C,Wasteland Outlaw,5,20,,0,100,,7,0,0x41000000,7,2,34,3,0,0,17,{ bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14; bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; },{},{} -13110,Krieger_Pistol1,Glorious Pistol,5,0,,0,80,,7,0,0x41000000,7,2,34,4,80,1,17,{ bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5){ bonus2 bAddRace,RC_DemiHuman,pow(getrefine()-4,2); bonus2 bAddRace,RC_Player,pow(getrefine()-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus4 bAutoSpellOnSkill,"GS_RAPIDSHOWER","GS_GLITTERING",1,1000; bonus2 bSkillAtk,"GS_RAPIDSHOWER",getrefine()*2; } },{},{} -//13111,Sharpshooter_Revolver -13112,P_Revolver1,Eden Revlover I,5,0,,0,4,,7,0,0x41000000,7,2,34,1,26,0,17,{ bonus bHit,-5; },{},{} -13113,P_Revolver2,Eden Revlover II,5,0,,0,60,,7,0,0x41000000,7,2,34,1,40,0,17,{ bonus bHit,-5; },{},{} -// Guns -13150,Branch,Branch,5,3000,,500,50,,9,3,0x41000000,7,2,34,1,1,1,18,{},{},{} -13151,The_Cyclone,Cyclone,5,17500,,700,120,,9,1,0x41000000,7,2,34,2,24,1,18,{ bonus bHit,10; bonus bCritical,10; },{},{} -13152,The_Cyclone_,Cyclone,5,17500,,700,120,,9,2,0x41000000,7,2,34,2,24,1,18,{ bonus bHit,10; bonus bCritical,10; },{},{} -13153,Dusk,Dusk,5,23500,,750,150,,9,1,0x41000000,7,2,34,2,56,1,18,{ bonus bHit,10; bonus bCritical,10; },{},{} -13154,Rolling_Stone,Rolling Stone,5,12000,,900,135,,9,1,0x41000000,7,2,34,1,14,1,20,{ bonus bSplashRange,1; },{},{} -13155,Black_Rose,Black Rose,5,32000,,900,180,,9,1,0x41000000,7,2,34,2,35,1,20,{ bonus bSplashRange,1; },{},{} -13156,Gate_Keeper,Gate Keeper,5,56000,,1000,210,,9,0,0x41000000,7,2,34,2,24,1,20,{ bonus bSplashRange,1; bonus3 bAutoSpell,"GS_SPREADATTACK",6,50; },{},{} -13157,Drifter,Drifter,5,80000,,2300,50,,9,1,0x41000000,7,2,34,2,55,1,19,{},{},{} -13158,Butcher,Butcher,5,130000,,2500,75,,9,0,0x41000000,7,2,34,3,68,1,19,{ bonus2 bCriticalAddRace,RC_Brute,10; },{},{} -13159,Butcher_,Butcher,5,130000,,2500,75,,9,1,0x41000000,7,2,34,3,68,1,19,{ bonus2 bCriticalAddRace,RC_Brute,10; },{},{} -13160,Destroyer,Destroyer,5,110000,,1200,220,,9,0,0x41000000,7,2,34,2,52,1,21,{ bonus bBreakArmorRate,200; },{},{} -13161,Destroyer_,Destroyer,5,110000,,1200,220,,9,1,0x41000000,7,2,34,2,52,1,21,{ bonus bBreakArmorRate,200; },{},{} -13162,Inferno,Inferno,5,230000,,1250,280,,9,1,0x41000000,7,2,34,2,65,1,21,{},{},{} -13163,Long_Barrel,Long Barrel,5,40000,,1000,150,,9,0,0x41000000,7,2,34,3,70,1,18,{ bonus bHit,10; bonus bCritical,20; bonus bAspdRate,-3; bonus3 bAutoSpell,"GS_TRACKING",5,20; },{},{} -13164,Long_Barrel_,Long Barrel,5,40000,,1000,150,,9,1,0x41000000,7,2,34,3,70,1,18,{ bonus bHit,10; bonus bCritical,20; bonus bAspdRate,-3; bonus3 bAutoSpell,"GS_TRACKING",5,20; },{},{} -13165,Jungle_Carbine,Jungle Carbine,5,56000,,700,170,,9,0,0x41000000,7,2,34,3,70,1,18,{ bonus bHit,10; bonus bCritical,4; bonus bAspdRate,10; bonus bHit,-readparam(bDex)/3; },{},{} -13166,Jungle_Carbine_,Jungle Carbine,5,56000,,700,170,,9,1,0x41000000,7,2,34,3,70,1,18,{ bonus bHit,10; bonus bCritical,4; bonus bAspdRate,10; bonus bHit,-readparam(bDex)/3; },{},{} -13167,Gate_KeeperDD,Gate Keeper-DD,5,72000,,1300,200,,9,0,0x41000000,7,2,34,4,70,1,20,{ bonus bSplashRange,1; bonus3 bAutoSpell,"GS_SPREADATTACK",6,50; bonus bDef,getrefine(); bonus bDex,1; },{},{} -13168,Thunder_P,Thunder P,5,76000,,700,80,,9,1,0x41000000,7,2,34,3,70,1,20,{ bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20; },{},{} -13169,Thunder_P_,Thunder P,5,76000,,700,80,,9,2,0x41000000,7,2,34,3,70,1,20,{ bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20; },{},{} -13170,Lever_Action_Rifle,Lever Action Rifle,5,20,,770,138,,9,2,0x41000000,7,2,34,3,70,1,18,{ bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5; },{},{} -13171,BF_Rifle1,Soldier Rifle,5,0,,0,50,,9,0,0x41000000,7,2,34,3,80,1,18,{ bonus bDex,2; bonus bHit,10; bonus bCritical,10; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bCastrate,"GS_TRACKING",-25; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} -13172,BF_Gatling_Gun1,Soldier Gatling Gun,5,0,,0,80,,9,0,0x41000000,7,2,34,3,80,1,19,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,120,1000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon; },{},{} -13173,BF_Shotgun1,Soldier Shotgun,5,0,,0,100,,9,0,0x41000000,7,2,34,3,80,1,20,{ bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon; },{},{} -13174,BF_Launcher1,Soldier Grenade Launcher,5,0,,0,300,,9,0,0x41000000,7,2,34,3,80,1,21,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bBaseAtk,300; bonus2 bHPLossRate,120,1000; }",30,9000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon; },{},{} -13175,Lever_Action_Rifle_C,Lever Action Rifle,5,20,,0,170,,9,0,0x41000000,7,2,34,3,0,0,18,{ bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5; },{},{} -13176,Krieger_Rifle1,Glorious Rifle,5,0,,0,90,,9,0,0x41000000,7,2,34,4,80,1,18,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus2 bCastrate,"GS_TRACKING",25; bonus2 bSkillAtk,"GS_TRACKING",getrefine() * 3; } },{},{} -13177,Krieger_Gatling1,Glorious Gatling Gun,5,0,,0,90,,9,0,0x41000000,7,2,34,4,80,1,19,{ bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) {bonus2 bAddClass,Class_All,getrefine(); } },{},{} -13178,Krieger_Shotgun1,Glorious Shotgun,5,0,,0,110,,9,0,0x41000000,7,2,34,4,80,1,20,{ bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bSplashRange,1; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus2 bSkillAtk,"GS_SPREADATTACK",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; } },{},{} -13179,Krieger_Launcher1,Glorious Grenade Launcher,5,0,,0,330,,9,0,0x41000000,7,2,34,4,80,1,21,{ bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus2 bSkillAtk,"GS_GROUNDDRIFT",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; autobonus "{ bonus bAspdRate,20; }",200,20000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; } },{},{} -// Bullets -13200,Bullet,Bullet,10,1,,2,10,,,,0x41000000,7,2,32768,,1,,3,{},{},{} -13201,Silver_Bullet,Silver Bullet,10,15,,2,15,,,,0x41000000,7,2,32768,,1,,3,{ bonus bAtkEle,Ele_Holy; },{},{} -13202,Shell_Of_Blood,Bloody Shell,10,30,,2,30,,,,0x41000000,7,2,32768,,1,,3,{ bonus2 bAddEff,Eff_Bleeding,100; },{},{} -13203,Flare_Sphere,Flare Sphere,10,80,,5,50,,,,0x41000000,7,2,32768,,1,,5,{ bonus bAtkEle,Ele_Fire; },{},{} -13204,Lighting_Sphere,Lightning Sphere,10,80,,5,50,,,,0x41000000,7,2,32768,,1,,5,{ bonus bAtkEle,Ele_Wind; },{},{} -13205,Poison_Sphere,Poison Sphere,10,80,,5,50,,,,0x41000000,7,2,32768,,1,,5,{ bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,500; },{},{} -13206,Blind_Sphere,Blind Sphere,10,80,,5,50,,,,0x41000000,7,2,32768,,1,,5,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; },{},{} -13207,Freezing_Sphere,Freezing Sphere,10,80,,5,50,,,,0x41000000,7,2,32768,,1,,5,{ bonus bAtkEle,Ele_Water; },{},{} -// Shurikens & Kunais -13250,Shuriken,Shuriken,10,4,,5,10,,,,0x02000000,7,2,32768,,1,,6,{},{},{} -13251,Nimbus_Shuriken,Nimbus Shuriken,10,10,,5,30,,,,0x02000000,7,2,32768,,20,,6,{},{},{} -13252,Flash_Shuriken,Flash Shuriken,10,20,,5,45,,,,0x02000000,7,2,32768,,40,,6,{},{},{} -13253,Sharp_Leaf_Shuriken,Sharp Leaf Shuriken,10,40,,5,70,,,,0x02000000,7,2,32768,,60,,6,{},{},{} -13254,Thorn_Needle_Shuriken,Thorn Needle Shuriken,10,100,,5,100,,,,0x02000000,7,2,32768,,80,,6,{},{},{} -13255,Kunai_Of_Icicle,Icicle Kunai,10,10,,20,30,,,,0x02000000,7,2,32768,,1,,7,{ bonus bAtkEle,Ele_Water; },{},{} -13256,Kunai_Of_Black_Soil,Black Earth Kunai,10,10,,20,30,,,,0x02000000,7,2,32768,,1,,7,{ bonus bAtkEle,Ele_Earth; },{},{} -13257,Kunai_Of_Furious_Wind,High Wind Kunai,10,10,,20,30,,,,0x02000000,7,2,32768,,1,,7,{ bonus bAtkEle,Ele_Wind; },{},{} -13258,Kunai_Of_Fierce_Flame,Heat Wave Kunai,10,10,,20,30,,,,0x02000000,7,2,32768,,1,,7,{ bonus bAtkEle,Ele_Fire; },{},{} -13259,Kunai_Of_Deadly_Poison,Fell Poison Kunai,10,10,,20,30,,,,0x02000000,7,2,32768,,1,,7,{ bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,500; },{},{} -// Genetic Created Bombs And Throwing Items -13260,Apple_Bomb,Apple Bomb,10,100,,1,0,,,,0x00040000,8,2,32768,,99,,9,{},{},{} -13261,Coconut_Bomb,Coconut Bomb,10,100,,1,0,,,,0x00040000,8,2,32768,,99,,9,{},{},{} -13262,Melon_Bomb,Melon Bomb,10,100,,1,0,,,,0x00040000,8,2,32768,,99,,9,{},{},{} -13263,Pineapple_Bomb,Pineapple Bomb,10,100,,1,0,,,,0x00040000,8,2,32768,,99,,9,{},{},{} -13264,Banana_Bomb,Banana Bomb,10,100,,1,0,,,,0x00040000,8,2,32768,,99,,9,{},{},{} -13265,Black_Lump,Black Lump,10,100,,50,0,,,,0x00040000,8,2,32768,,99,,9,{},{},{} -13266,Black_Hard_Lump,Hard Black Lump,10,100,,50,0,,,,0x00040000,8,2,32768,,99,,9,{},{},{} -13267,Very_Hard_Lump,Extremely Hard Black Lump,10,100,,50,0,,,,0x00040000,8,2,32768,,99,,9,{},{},{} -13268,Mysterious_Powder,Mysterious Powder,10,100,,10,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_MYSTERIOUS_POWDER,10000,2; },{},{} -13269,Boost500_To_Throw,Throwing Boost 500,10,100,,10,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_BOOST500,500000,10; },{},{} -13270,Full_SwingK_To_Throw,Throwing Full Swing K,10,100,,50,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_FULL_SWING_K,500000,50; },{},{} -13271,Mana_Plus_To_Throw,Throwing Mana Plus,10,100,,50,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_MANA_PLUS,500000,50; },{},{} -13272,Cure_Free_To_Throw,Throwing Cure Free,10,100,,50,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_end SC_BLEEDING; sc_end SC_CURSE; sc_end SC_SILENCE; sc_end SC_POISON; sc_end SC_ORCISH; sc_end SC_CHANGEUNDEAD; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_DPOISON; itemheal 500,0; },{},{} -13273,Stamina_Up_M_To_Throw,Throwing Muramura M,10,100,,10,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_MUSTLE_M,500000,5; },{},{} -13274,Digestive_F_To_Throw,Throwing Falmons F,10,100,,10,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_LIFE_FORCE_F,500000,5; },{},{} -13275,HP_Inc_PotS_To_Throw,Throwing Increase HP Potion (Small),10,100,,20,0,,,,0x00040000,8,2,32768,,99,,9,{ /* Item bonus in source because of BaseLevel check */ },{},{} -13276,HP_Inc_PotM_To_Throw,Throwing Increase HP Potion (Medium),10,100,,40,0,,,,0x00040000,8,2,32768,,99,,9,{ /* Item bonus in source because of BaseLevel check */ },{},{} -13277,HP_Inc_PotL_To_Throw,Throwing Increase HP Potion (Large),10,100,,80,0,,,,0x00040000,8,2,32768,,99,,9,{ /* Item bonus in source because of BaseLevel check */ },{},{} -13278,SP_Inc_PotS_To_Throw,Throwing Increase SP Potion (Small),10,100,,20,0,,,,0x00040000,8,2,32768,,99,,9,{ /* Item bonus in source because of BaseLevel check */ },{},{} -13279,SP_Inc_PotM_To_Throw,Throwing Increase SP Potion (Medium),10,100,,40,0,,,,0x00040000,8,2,32768,,99,,9,{ /* Item bonus in source because of BaseLevel check */ },{},{} -13280,SP_Inc_PotL_To_Throw,Throwing Increase SP Potion (Large),10,100,,80,0,,,,0x00040000,8,2,32768,,99,,9,{ /* Item bonus in source because of BaseLevel check */ },{},{} -13281,En_White_PotZ_To_Throw,Throwing Concentrated White Potion Z,10,100,,70,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_EXTRACT_WHITE_POTION_Z,500000,20; itemheal 1000,0; },{},{} -13282,Vitata500_To_Throw,Throwing Vitata 500,10,100,,50,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start2 SC_VITATA_500,500000,20,5; itemheal 0,200; },{},{} -13283,En_Cel_Juice_To_Throw,Throwing Ceromain Soup,10,100,,50,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_EXTRACT_SALAMINE_JUICE,500000,10; },{},{} -13284,Savage_BBQ_To_Throw,Throwing Savage Full Roast,10,100,,50,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_SAVAGE_STEAK,300000,20; },{},{} -13285,Wug_Cocktail_To_Throw,Throwing Cocktail Warg Blood,10,100,,50,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_COCKTAIL_WARG_BLOOD,300000,20; },{},{} -13286,M_Brisket_To_Throw,Throwing Minor Stew,10,100,,50,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_MINOR_BBQ,300000,20; },{},{} -13287,Siroma_Icetea_To_Throw,Throwing Siroma Iced Tea,10,100,,50,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_SIROMA_ICE_TEA,300000,20; },{},{} -13288,Drocera_Stew_To_Throw,Throwing Drosera Herb Salad,10,100,,50,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_DROCERA_HERB_STEAMED,300000,20; },{},{} -13289,Petti_Noodle_To_Throw,Throwing Petite Tail Soup,10,100,,50,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_PUTTI_TAILS_NOODLES,300000,20; },{},{} -13290,Black_Thing_To_Throw,Throwing Black Mass,10,100,,50,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_STOMACHACHE,60000,rand(5,10); },{},{} -13294,Explosive_Kunai,Explosive Kunai,10,100,,30,50,,,,0x02000000,63,2,32768,,100,,7,{ bonus bAtkEle,Ele_Neutral; },{},{} -// Ninja Fuuma Shurikens -13300,Huuma_Bird_Wing,Huuma Wing Shuriken,5,90000,,3000,150,,1,0,0x02000000,7,2,34,4,65,1,22,{ bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Wind; bonus bDex,-2; bonus bAgi,-1; },{},{} -13301,Huuma_Giant_Wheel,Huuma Giant Wheel Shuriken,5,40000,,2500,50,,1,3,0x02000000,7,2,34,4,42,1,22,{ bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Bleeding,100; },{},{} -13302,Huuma_Giant_Wheel_,Huuma Giant Wheel Shuriken,5,40000,,2500,50,,1,4,0x02000000,7,2,34,4,42,1,22,{ bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Bleeding,100; },{},{} -13303,Huuma_Blaze,Huuma Blaze Shuriken,5,78000,,1500,185,,1,0,0x02000000,7,2,34,4,55,1,22,{ bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Fire; bonus bDex,-2; bonus3 bAutoSpell,"MG_FIREBALL",5,30; },{},{} -13304,Huuma_Calm_Mind,Huuma Calm Mind,5,20,,1550,112,,1,2,0x02000000,7,2,34,3,70,1,22,{ bonus bUnbreakableWeapon; bonus2 bSkillAtk,"NJ_HUUMA",30; bonus bNoCastCancel; },{},{} -13305,BF_Huuma_Shuriken1,Brave Huuma Front Shuriken,5,20,,0,55,,1,0,0x02000000,7,2,34,3,80,1,22,{ bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} -13306,BF_Huuma_Shuriken2,Valorous Huuma Front Shuriken,5,20,,0,55,,1,0,0x02000000,7,2,34,3,80,1,22,{ bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; autobonus "{ bonus2 bSkillAtk,\"NJ_HUUMA\",100; bonus2 bSkillAtk,\"NJ_ISSEN\",100; }",50,10000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon; },{},{} -13307,Krieger_Huuma_Shuriken1,Glorious Shuriken,5,20,,0,55,,1,0,0x02000000,7,2,34,4,80,1,22,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bMatkRate,15; autobonus "{ bonus2 bSkillAtk,\"NJ_HUUMA\",100; bonus2 bSkillAtk,\"NJ_ISSEN\",100; }",50,10000; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bAddRace,RC_Player,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000,1; bonus4 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200; } },{},{} -13308,Huuma_Blaze_I,Huuma Blaze Shuriken,5,0,,0,230,,1,0,0x02000000,7,2,34,4,0,0,22,{ bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Fire; bonus bDex,2; },{},{} -13309,Huuma_Giant_Wheel_C,Huuma Giant Wheel Shuriken,5,0,,0,99,,1,0,0x02000000,7,2,34,4,1,0,22,{ bonus2 bAddSize,Size_All,80; },{},{} -// More 1-Handed Swords -13400,Cutlas_,Cutlus,5,20,,900,150,,1,1,0x000654E2,7,2,2,4,40,1,2,{ skill "SM_BASH",5; bonus bStr,2; bonus bDef,1; },{},{} -13401,Excalibur_C,Excalibur,5,1,,0,199,,1,0,0x000654E2,7,2,2,4,1,0,2,{ bonus bInt,10; bonus bLuk,10; bonus bAtkEle,Ele_Holy; },{},{} -13402,Cutlas_C,Cutlus,5,2,,0,185,,1,0,0x000654E2,7,2,2,4,0,0,2,{ skill "SM_BASH",5; bonus bStr,2; bonus bDef,1; },{},{} -13403,Solar_Sword_C,Solar Sword,5,2,,0,120,,1,0,0x000654E2,7,2,2,4,0,0,2,{ bonus bAtkEle,Ele_Fire; bonus bHPDrainRate,1; bonus2 bSPLossRate,15,10000; },{},{} -13404,Platinum_Shotel,Platinum Shotel,5,20,,1500,130,,1,1,0x000654E2,7,2,2,4,55,1,2,{ bonus bCritical,50; },{},{} -13405,Curved_Sword,Curved Sword,5,20,,800,125,,1,2,0x000654E2,7,2,2,4,55,1,2,{ bonus bAspdRate,10; bonus2 bAddEff,Eff_Curse,300; },{},{} -13406,Edger,Edger,5,20,,0,120,,1,0,0x000654E2,7,2,2,1,0,0,2,{ bonus2 bAddClass,Class_All,50; },{},{} -13407,Nagan_C,Refined Nagan,5,1,,0,148,,1,0,0x000654E2,7,2,2,4,0,0,2,{ skill "TF_DOUBLE",5; bonus bDoubleRate,25; bonus2 bAddRace,RC_DemiHuman,40; bonus2 bAddRace,RC_Player,40; },{},{} -13408,Fire_Brand_C,Refined Fireblend,5,1,,0,120,,1,0,0x000654E2,7,2,2,4,0,0,2,{ bonus bAtkEle,Ele_Fire; bonus bInt,2; skill "MG_FIREBOLT",5; bonus3 bAutoSpell,"MG_FIREBOLT",5,100; },{},{} -13409,Immaterial_Sword_C,Refined Immaterial Sword,5,1,,0,160,,1,0,0x000654E2,7,2,2,4,0,0,2,{ bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,45,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon; },{},{} -13410,BF_Sword1,Valorous Gladiator Blade,5,20,,0,115,,1,0,0x000654E3,7,2,2,3,80,1,2,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} -13411,BF_Sword2,Brave Gladiator Blade,5,20,,0,115,,1,0,0x000654E3,7,2,2,3,80,1,2,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bMatkRate,10; bonus bUnbreakableWeapon; },{},{} -13412,Twin_Edge_B,Twin Edge of Naght Sieger,5,20,,1500,150,,1,3,0x000654E2,2,2,2,4,75,1,2,{ bonus bAtkEle,Ele_Water; skill "MG_FROSTDIVER",5; autobonus "{ bonus bIgnoreDefClass,Class_Normal; }",50,5000; },{},{} -13413,Twin_Edge_R,Twin Edge of Naght Sieger,5,20,,1500,160,,1,3,0x000654E2,2,2,2,4,75,1,2,{ bonus bAtkEle,Ele_Fire; skill "WZ_METEOR",3; autobonus "{ bonus bIgnoreDefClass,Class_Normal; }",50,5000; },{},{} -13414,Elemental_Sword,Elemental Sword,5,20,,1200,105,,1,3,0x000654E2,2,2,2,3,70,1,2,{ bonus bStr,2; bonus bInt,4; bonus bDex,1; bonus bMatkRate,5; bonus2 bAddEle,Ele_Neutral,10; bonus3 bAutoSpell,"MG_COLDBOLT",3,50; bonus4 bAutoSpellOnSkill,"MG_COLDBOLT","MG_FIREBOLT",3,1000; bonus4 bAutoSpellOnSkill,"MG_FIREBOLT","MG_LIGHTNINGBOLT",3,1000; bonus4 bAutoSpellOnSkill,"MG_LIGHTNINGBOLT","WZ_EARTHSPIKE",3,1000; },{},{} -13415,N_Falchion,Novice Falchion,5,0,,0,59,,1,3,0x000654E3,7,2,2,1,2,0,2,{},{},{} -13416,Krieger_Onehand_Sword1,Glorious Flamberge,5,20,,0,130,,1,0,0x000654E3,7,2,2,4,80,1,2,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>6) bonus bAspdRate,5; if(getrefine()>8) { bonus bAspdRate,5; bonus4 bAutoSpellOnSkill,"SM_BASH","NPC_CRITICALWOUND",2,200; } },{},{} -13417,Krieger_Onehand_Sword2,Glorious Rapier,5,20,,0,130,,1,0,0x000654E3,7,2,2,4,80,1,2,{ bonus bInt,getrefine()-5; bonus bMatkRate,10; bonus bUnbreakableWeapon; if(getrefine()>5) bonus bUseSPrate,-10; if(getrefine()>8) bonus bInt,5; },{},{} -13418,Krieger_Onehand_Sword3,Glorious Holy Avenger,5,20,,0,130,,1,0,0x000444A2,7,2,2,4,80,1,2,{ bonus bInt,getrefine()-5; bonus bMatkRate,10; bonus bUnbreakableWeapon; if(getrefine()>5) bonus bUseSPrate,-10; if(getrefine()>8) bonus4 bAutoSpellOnSkill,"PA_PRESSURE","PR_LEXAETERNA",1,1000; if(getrefine()>9) bonus bInt,5; },{},{} -13419,Holy_Saber,Holy saber,5,20,,0,160,,1,0,0x000654E2,7,2,2,3,0,0,2,{},{},{} -13420,Honglyun's_Sword,Honglyun's Sword,5,20,,1200,160,,1,1,0x000654E2,7,2,2,4,70,1,2,{ bonus bAtkEle,Ele_Fire; bonus bStr,2; bonus bInt,2; },{},{} -13421,Ruber,Ruber,5,20,,1500,170,,1,1,0x000444A2,2,2,2,3,50,1,2,{ autobonus "{ bonus2 bSkillAtk,\"KN_BOWLINGBASH\",20; bonus2 bSkillAtk,\"SM_BASH\",20; }",5,15000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; },{},{} -13422,Flamberge_C,Flamberge,5,0,,0,185,,1,0,0x00004080,7,2,2,3,1,0,2,{ bonus bUnbreakableWeapon; bonus2 bAddSize,Size_All,40; },{},{} -// More Cash Shop Items -13500,Insurance60_Package,Life Insurrance Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14500,10; },{},{} -13501,Assorted_Scroll_Box,Experience Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13502,Drooping_Kitty_Box,Refined Drooping Cat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5279,604800; },{},{} -13503,Magestic_Goat_Box,Baphomet Horns Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5280,604800; },{},{} -13504,Deviruchi_Cap_Box,Refined Deviruchi Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5281,604800; },{},{} -13505,Executioner_Box,Executioner Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1174,604800; },{},{} -13506,Brood_Axe_Box,Refined Bloody Axe Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1373,604800; },{},{} -13507,Tomahawk_Box,Tomahawk Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1374,604800; },{},{} -13508,Bow_Of_Rudra_Box,Rudra Bow Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1729,604800; },{},{} -13509,Cutlas_Box,Cutlus Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13402,604800; },{},{} -13510,Solar_Sword_Box,Solar Sword Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13403,604800; },{},{} -13511,Sword_Breaker_Box,Refined Swordbreaker Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13024,604800; },{},{} -13512,Mail_Breaker_Box,Refined Mailbreaker Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13025,604800; },{},{} -13513,Moonlight_Sword_Box,Moonlight Dagger Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13026,604800; },{},{} -13514,Spanner_Box,Wrench Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1534,604800; },{},{} -13515,Grape_Box,Grape Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 514,10; },{},{} -13516,Royal_Jelly_Box,Royal Jelly Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 526,5; },{},{} -13517,Yggdrasilberry_Box,Yggdrasil Berry Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 607,3; },{},{} -13518,Weapon_Card_Scroll_Box,Weapon Card Pet Egg Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13558,1; },{},{} -13519,Armor_Card_Scroll_Box,Armor Card Pet Egg Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13559,1; },{},{} -13520,Helmet_Card_Scroll_Box,Helmet Card Pet Egg Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13560,1; },{},{} -13521,Hood_Card_Scroll_Box,Garment Card Pet Egg Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13561,1; },{},{} -13522,Hood_Card_Scroll_Box2,Shield Card Pet Egg Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13562,1; },{},{} -13523,Shoes_Card_Scroll_Box,Shoes Card Pet Egg Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13563,1; },{},{} -13524,Accy_Card_Scroll_Box,Accessory Card Pet Egg Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13564,1; },{},{} -13525,Zeny_Scroll_Box,Zeny Pet Egg Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14508,1; },{},{} -13526,Pet_Egg_Scroll_Box1_,Pet Egg Scroll Box 12,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12925,30; },{},{} -13527,Pet_Egg_Scroll_Box2_,Pet Egg Scroll Box 13,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12926,30; },{},{} -13528,Pet_Egg_Scroll_Box3_,Pet Egg Scroll Box 14,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12932,30; },{},{} -13529,Pet_Egg_Scroll_Box4_,Pet Egg Scroll Box 15,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12933,30; },{},{} -13530,Pet_Egg_Scroll_Box5_,Pet Egg Scroll Box 16,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12934,30; },{},{} -13531,Light_Red_Pot_Box,Light Red Potion Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 598,50; },{},{} -13532,Light_Orange_Pot_Box,Light Orange Potion Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 599,50; },{},{} -13533,Light_Yellow_Pot_Box,Light Yellow Potion Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 11500,50; },{},{} -13534,Light_White_Pot_Box,Light White Potion Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 11501,50; },{},{} -13535,Light_Center_Pot_Box,Light Concentration Potion Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14509,20; },{},{} -13536,Light_Awakening_Pot_Box,Light Awakening Potion Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14510,20; },{},{} -13537,Light_Berserk_Pot_Box,Light Berserk Potion Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14511,20; },{},{} -13538,Meteor_10_Scroll_Box,Meteor Storm Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14512,10; },{},{} -13539,Storm_10_Scroll_Box,Storm Gust Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14513,10; },{},{} -13540,Vermilion_10_Scroll_Box,Lord of Vermilion Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14514,10; },{},{} -13541,Lex_Aeterna_Scroll_Box,Lex Aeterna Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14515,10; },{},{} -13542,Magnificat_5_Scroll_Box,Magnificat Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14516,10; },{},{} -13543,CP_Helm_Scroll_Box,Chemical Protection Helm Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14517,10; getitem 7139,10; },{},{} -13544,CP_Shield_Scroll_Box,Chemical Protection Shield Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14518,10; getitem 7139,10; },{},{} -13545,CP_Armor_Scroll_Box,Chemical Protection Armor Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14519,10; getitem 7139,10; },{},{} -13546,CP_Weapon_Scroll_Box,Chemical Protection Weapon Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14520,10; getitem 7139,10; },{},{} -13547,Repair_Scroll_Box,Repair Weapon Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14587,5; getitem 1002,5; getitem 998,5; getitem 756,5; getitem 999,5; },{},{} -13548,Big_Bun_Box,Big Bun Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14522,10; },{},{} -13549,Pill__Box,Pill Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14523,10; },{},{} -13550,Superb_Fish_Slice_Box,Fish Slice Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14524,10; },{},{} -13551,Chewy_Ricecake_Box,Chewy Ricecake Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14525,10; },{},{} -13552,Oriental_Pastry_Box,Pastry Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14526,10; },{},{} -13553,Dun_Tele_Scroll1_Box,Dungeon Teleport Scroll 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14527,5; },{},{} -13554,Weapon_Card_Scroll_Box2,Weapon Card Pet Egg Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13565,1; },{},{} -13555,Weapon_Card_Scroll_Box3,Weapon Card Pet Egg Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13566,1; },{},{} -13556,Armor_Card_Scroll_Box2,Armor Card Pet Egg Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13567,1; },{},{} -13557,Accy_Card_Scroll_Box2,Accessory Card Pet Egg Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13568,1; },{},{} -13558,Weapon_Card_Scroll,Weapon Card Pet Egg Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13559,Armor_Card_Scroll,Armor Card Pet Egg Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13560,Helmet_Card_Scroll,Helmet Card Pet Egg Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13561,Hood_Card_Scroll,Garment Card Pet Egg Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13562,Hood_Card_Scroll2,Shield Card Pet Egg Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13563,Shoes_Card_Scroll,Shoes Card Pet Egg Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13564,Accy_Card_Scroll,Accessory Card Pet Egg Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13565,Weapon_Card_Scroll2,Weapon Card Pet Egg Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13566,Weapon_Card_Scroll3,Weapon Card Pet Egg Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13567,Armor_Card_Scroll2,Armor Card Pet Egg Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13568,Accy_Card_Scroll2,Accessory Card Pet Egg Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13569,PVP_Tele_Scroll_Box,PVP Teleport Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14528,10; },{},{} -13570,Giant_Fly_Wing_Box50,Giant Fly Wing 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12212,50; },{},{} -13571,Giant_Fly_Wing_Box100,Giant Fly Wing 100 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12212,100; },{},{} -13572,Dex_Dish_Box30,Hwergelmir's Tonic 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12205,30; },{},{} -13573,Dex_Dish_Box50,Hwergelmir's Tonic 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12205,50; },{},{} -13574,Luk_Dish_Box30,Nine Tail Dish 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12206,30; },{},{} -13575,Luk_Dish_Box50,Nine Tail Dish 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12206,50; },{},{} -13576,Inc_Agi_10_Box30,Increase Agility Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12216,30; },{},{} -13577,Inc_Agi_10_Box50,Increase Agility Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12216,50; },{},{} -13578,Vit_Dish_Box30,Stew of Immortality 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12207,30; },{},{} -13579,Vit_Dish_Box50,Stew of Immortality 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12207,50; },{},{} -13580,Insurance_Package30,Life Insurrance 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12209,30; },{},{} -13581,Insurance_Package50,Life Insurrance 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12209,50; },{},{} -13582,Convex_Mirror_Box5,Convex Mirror 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12214,5; },{},{} -13583,Convex_Mirror_Box30,Convex Mirror 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12214,30; },{},{} -13584,Blessing10_Box30,Blessing Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12215,30; },{},{} -13585,Blessing10_Box50,Blessing Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12215,50; },{},{} -13586,Adrenaline10_Box30,Adrenaline Rush Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12220,30; },{},{} -13587,Adrenaline10_Box50,Adrenaline Rush Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12220,50; },{},{} -13588,Assumptio_5_Box30,Assumptio Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12218,30; },{},{} -13589,Assumptio_5_Box50,Assumptio Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12218,50; },{},{} -13590,Aspersio_5_Box30,Aspersio Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12217,30; },{},{} -13591,Aspersio_5_Box50,Aspersio Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12217,50; },{},{} -13592,Agi_Dish_Box30,Steamed Scorpion 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12203,30; },{},{} -13593,Agi_Dish_Box50,Steamed Scorpion 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12203,50; },{},{} -13594,Wind_Walk10_Box30,Wind Walk Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12219,30; },{},{} -13595,Wind_Walk10_Box50,Wind Walk Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12219,50; },{},{} -13596,Int_Dish_Box30,Dragon Breath Cocktail 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12204,30; },{},{} -13597,Int_Dish_Box50,Dragon Breath Cocktail 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12204,50; },{},{} -13598,Battle_Manual_Box1,Field Manual Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12208,1; },{},{} -13599,Battle_Manual_Box5,Field Manual 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12208,5; },{},{} -13600,Siegfried_Box5,Token of Siegfried 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7621,5; },{},{} -13601,Siegfried_Box20,Token of Siegfried 20 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7621,20; },{},{} -13602,Kafra_Card_Box30,Kafra Card 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12211,30; },{},{} -13603,Kafra_Card_Box50,Kafra Card 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12211,50; },{},{} -13604,Str_Dish_Box30,Steamed Tongue 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12202,30; },{},{} -13605,Str_Dish_Box50,Steamed Tongue 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12202,50; },{},{} -13606,Bubble_Gum_Box1,Bubble Gum Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12210,1; },{},{} -13607,Bubble_Gum_Box5,Bubble Gum 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12210,5; },{},{} -13608,Megaphone_Box1,Megaphone Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12221,1; },{},{} -13609,Megaphone_Box5,Megaphone 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12221,5; },{},{} -13610,Enriched_Elunium_Box5,Enriched Elunium 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7619,5; },{},{} -13611,Enriched_Oridecon_Box5,Enriched Oridecon 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7620,5; },{},{} -13612,Handcuff_Box,Arrest Handcuffs Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2706,1; },{},{} -13613,Super_Pet_Egg_Box1,Super Pet Egg Box 1,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13617,1; },{},{} -13614,Super_Pet_Egg_Box2,Super Pet Egg Box 2,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13618,1; },{},{} -13615,Super_Pet_Egg_Box3,Super Pet Egg Box 3,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13619,1; },{},{} -13616,Super_Pet_Egg_Box4,Super Pet Egg Box 4,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13620,1; },{},{} -13617,Super_Pet_Egg1,Super Pet Egg 1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13618,Super_Pet_Egg2,Super Pet Egg 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13619,Super_Pet_Egg3,Super Pet Egg 3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13620,Super_Pet_Egg4,Super Pet Egg 4,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13621,Greed_Box30,Greed Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14529,30; },{},{} -13622,Greed_Box50,Greed Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14529,50; },{},{} -13623,Greed_Box100,Greed Scroll 100 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14529,100; },{},{} -13624,Flee_30_Scroll_Box,Evasion Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14530,1; },{},{} -13625,Accuracy_30_Scroll_Box,Concentration Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14531,1; },{},{} -13626,Super_Card_Pet_Egg_Box1,Super Card Pet Egg Box 1,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13630,1; },{},{} -13627,Super_Card_Pet_Egg_Box2,Super Card Pet Egg Box 2,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13631,1; },{},{} -13628,Super_Card_Pet_Egg_Box3,Super Card Pet Egg Box 3,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13632,1; },{},{} -13629,Super_Card_Pet_Egg_Box4,Super Card Pet Egg Box 4,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13633,1; },{},{} -13630,Super_Card_Pet_Egg1,Super Card Pet Egg 1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13631,Super_Card_Pet_Egg2,Super Card Pet Egg 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13632,Super_Card_Pet_Egg3,Super Card Pet Egg 3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13633,Super_Card_Pet_Egg4,Super Card Pet Egg 4,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13634,Vigorgra_Package1,1 Hour Package Vol. 1,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12250,2; getitem 12251,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1; },{},{} -13635,Vigorgra_Package2,1 Hour Package Vol. 2,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12250,2; getitem 12255,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1; },{},{} -13636,Vigorgra_Package3,1 Hour Package Vol. 3,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12252,2; getitem 12253,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1; },{},{} -13637,Vigorgra_Package4,1 Hour Package Vol. 4,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12252,2; getitem 12255,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1; },{},{} -13638,Vigorgra_Package5,1 Hour Package Vol. 5,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12252,2; getitem 12250,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1; },{},{} -13639,Vigorgra_Package6,1 Hour Package Vol. 6,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12250,2; getitem 12251,2; getitem 12208,2; getitem 12215,15; getitem 12217,20; getitem 12211,1; getitem 7621,1; },{},{} -13640,Vigorgra_Package7,2 Hour Package Vol. 1,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12250,4; getitem 12251,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2; },{},{} -13641,Vigorgra_Package8,2 Hour Package Vol. 2,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12250,4; getitem 12255,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2; },{},{} -13642,Vigorgra_Package9,2 Hour Package Vol. 3,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12252,4; getitem 12253,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2; },{},{} -13643,Vigorgra_Package10,2 Hour Package Vol. 4,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12252,4; getitem 12255,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2; },{},{} -13644,Vigorgra_Package11,2 Hour Package Vol. 5,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12252,4; getitem 12250,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2; },{},{} -13645,Vigorgra_Package12,2 Hour Package Vol. 6,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12250,4; getitem 12251,4; getitem 12208,4; getitem 12215,30; getitem 12217,40; getitem 12211,2; getitem 7621,2; },{},{} -13646,Infiltrator_Box1,Refined Infiltrator Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1267,604800; },{},{} -13647,Muramasa_Box1,Refined Muramasa Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1173,604800; },{},{} -13648,Excalibur_Box1,Refined Excalibur Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13401,604800; },{},{} -13649,Combat_Knife_Box1,Refined Combat Knife Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13021,604800; },{},{} -13650,Counter_Dagger_Box1,Refined Dagger of Counter Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13022,604800; },{},{} -13651,Kaiser_Knuckle_Box1,Refined Kaiser Knuckle Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1817,604800; },{},{} -13652,Pole_Axe_Box1,Refined Pole Axe Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1419,604800; },{},{} -13653,Mighty_Staff_Box1,Refined Mighty Staff Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1623,604800; },{},{} -13654,Right_Epsilon_Box1,Refined Light Epsilon Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1372,604800; },{},{} -13655,Balistar_Box1,Refined Ballista Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1728,604800; },{},{} -13656,Diary_Of_Sage_Box1,Refined Sage's Diary Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1563,604800; },{},{} -13657,Asura_Box1,Refined Ashura Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13023,604800; },{},{} -13658,Apple_Of_Archer_Box1,Refined Apple of Archer Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5265,1209600; },{},{} -13659,Bunny_Band_Box1,Refined Bunny Band Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5266,1209600; },{},{} -13660,Sahkkat_Box1,Refined Sakkat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5267,1209600; },{},{} -13661,Lord_Circlet_Box1,Refined Grand Circlet Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5268,1209600; },{},{} -13662,Elven_Ears_Box1,Refined Elven Ears Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2686,1209600; },{},{} -13663,Steel_Flower_Box1,Refined Romantic Flower Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2687,1209600; },{},{} -13664,Critical_Ring_Box1,Refined Critical Ring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2688,604800; },{},{} -13665,Earring_Box1,Refined Earring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2689,604800; },{},{} -13666,Ring_Box1,Refined Ring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2690,604800; },{},{} -13667,Necklace_Box1,Refined Necklace Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2691,604800; },{},{} -13668,Glove_Box1,Refined Glove Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2692,604800; },{},{} -13669,Brooch_Box1,Refined Brooch Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2693,604800; },{},{} -13670,Rosary_Box1,Refined Rosary Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2694,604800; },{},{} -13671,Safety_Ring_Box1,Refined Safety Ring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2695,604800; },{},{} -13672,Vesper_Core01_Box1,Refined Vesper Core 01 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2696,604800; },{},{} -13673,Vesper_Core02_Box1,Refined Vesper Core 02 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2697,604800; },{},{} -13674,Vesper_Core03_Box1,Refined Vesper Core 03 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2698,604800; },{},{} -13675,Vesper_Core04_Box1,Refined Vesper Core 04 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2699,604800; },{},{} -13676,Drooping_Kitty_Box1,Refined Drooping Cat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5279,1209600; },{},{} -13677,Magestic_Goat_Box1,Refined Majestic Goat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5280,1209600; },{},{} -13678,Deviruchi_Cap_Box1,Refined Deviruchi Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5281,1209600; },{},{} -13679,Executioner_Box1,Refined Executioner Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1174,604800; },{},{} -13680,Brood_Axe_Box1,Refined Bloody Axe Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1373,604800; },{},{} -13681,Tomahawk_Box1,Refined Tomahawk Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1374,604800; },{},{} -13682,Bow_Of_Rudra_Box1,Refined Rudra Bow Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1729,604800; },{},{} -13683,Cutlas_Box1,Refined Cutlus Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13402,604800; },{},{} -13684,Solar_Sword_Box1,Refined Solar Sword Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13403,604800; },{},{} -13685,Sword_Breaker_Box1,Refined Swordbreaker Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13024,604800; },{},{} -13686,Mail_Breaker_Box1,Refined Mailbreaker Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13025,604800; },{},{} -13687,Moonlight_Sword_Box1,Refined Moonlight Dagger Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13026,604800; },{},{} -13688,Spanner_Box1,Refined Wrench Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1534,604800; },{},{} -13689,Bok_Choy_Box,Bok Choy Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7766,100; },{},{} -13690,Chung_E_Cake_Box,Green Maiden Cake Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7767,100; },{},{} -13691,Freyja_Overcoat_Box,Freya's Clothes Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2369,604800; },{},{} -13692,Freyja_Boots_Box,Freya's Boots Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2428,604800; },{},{} -13693,Freyja_Cape_Box,Freya's Manteau Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2533,604800; },{},{} -13694,Freyja_Crown_Box,Freya's Crown Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5306,604800; },{},{} -13695,Battle_Manual25_Box,Field Manual 25% Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14532,10; },{},{} -13696,Battle_Manual100_Box,Field Manual 100% Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14533,10; },{},{} -13697,J_Blessing10_Box,Blessing Scroll 10 Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12215,10; },{},{} -13698,J_Inc_Agi10_Box,Increase Agility Scroll 10 Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12216,10; },{},{} -13699,J_Wind_Walk10_Box,Wind Walk Scroll 10 Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12219,10; },{},{} -13700,J_Adrenaline10_Box,Adrenaline Rush Scroll 10 Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12220,10; },{},{} -13701,Pet_Egg_Scroll12,Pet Egg Scroll 12,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13702,Pet_Egg_Scroll13,Pet Egg Scroll 13,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13703,Pet_Egg_Scroll14,Pet Egg Scroll 14,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13704,Super_Pet_Egg5,Super Pet Egg 5,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13705,Super_Pet_Egg6,Super Pet Egg 6,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13706,Super_Pet_Egg7,Super Pet Egg 7,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13707,Super_Pet_Egg8,Super Pet Egg 8,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13708,Pet_Egg_Scroll_E,Pet Egg Scroll E,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13709,BRO_Package_1,BRO Package Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13710,Max_Weight_Up_Box,Gym Pass Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7776,10; },{},{} -13711,Small_Life_Potion_Box,Small Life Potion 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14534,10; },{},{} -13712,Small_Life_Potion_Box30,Small Life Potion 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14534,30; },{},{} -13713,Small_Life_Potion_Box50,Small Life Potion 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14534,50; },{},{} -13714,Med_Life_Potion_Box,Medium Life Potion 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14535,10; },{},{} -13715,Med_Life_Potion_Box30,Medium Life Potion 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14535,30; },{},{} -13716,Med_Life_Potion_Box50,Medium Life Potion 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14535,50; },{},{} -13717,Abrasive_Box5,Abrasive 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14536,5; },{},{} -13718,Abrasive_Box10,Abrasive 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14536,10; },{},{} -13719,Regeneration_Box5,Regeneration Potion 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14537,5; },{},{} -13720,Regeneration_Box10,Regeneration 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14537,10; },{},{} -13721,Dun_Tele_Scroll_Box10,Dungeon Teleport Scroll 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14527,10; },{},{} -13722,Pecopeco_Hairband_Box,Peco Peco Hairband Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5286,1; },{},{} -13723,Red_Glasses_Box,Red Glasses Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5288,1; },{},{} -13724,Whisper_Mask_Box,Whisper Mask Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5294,1; },{},{} -13725,Ramen_Hat_Box,Ramen Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5293,1; },{},{} -13726,Gold_Box_,Golden Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7777,1; },{},{} -13727,Silver_Box_,Silver Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7778,1; },{},{} -13728,Gold_Key1_Box,Golden Key 1 Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7779,1; },{},{} -13729,Gold_Key5_Box,Golden Key 5 Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7779,5; },{},{} -13730,Silver_Key1_Box,Silver Key 1 Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7780,1; },{},{} -13731,Silver_Key5_Box,Silver Key 5 Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7780,5; },{},{} -// -// -13734,Pecopeco_Hairband_Box1,Peco Peco Hairband Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5286,1; },{},{} -13735,Red_Glasses_Box1,Red Glasses Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5288,1; },{},{} -13736,Whisper_Mask_Box1,Whisper Mask Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5294,1; },{},{} -13737,Ramen_Hat_Box1,Ramen Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5293,1; },{},{} -13738,Glass_Of_Illusion_Box5,Glass of Illusion 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14538,5; },{},{} -13739,Glass_Of_Illusion_Box10,Glass of Illusion 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14538,10; },{},{} -13740,Shadow_Armor_S_Box5,Shadow Armor Scroll 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14539,5; },{},{} -13741,Shadow_Armor_S_Box10,Shadow Armor Scroll 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14539,10; },{},{} -13742,Shadow_Armor_S_Box30,Shadow Armor Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14539,30; },{},{} -13743,Holy_Armor_S_Box5,Holy Armor Scroll 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14540,5; },{},{} -13744,Holy_Armor_S_Box10,Holy Armor Scroll 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14540,10; },{},{} -13745,Holy_Armor_S_Box30,Holy Armor Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14540,30; },{},{} -13746,S_Def_Potion_Box10,Small Defense Potion 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14541,10; },{},{} -13747,S_Def_Potion_Box30,Small Defense Potion 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14541,30; },{},{} -13748,S_Def_Potion_Box50,Small Defense Potion 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14541,50; },{},{} -13749,B_Def_Potion_Box10,Big Defense Potion 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14542,10; },{},{} -13750,B_Def_Potion_Box30,Big Defense Potion 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14542,30; },{},{} -13751,B_Def_Potion_Box50,Big Defense Potion 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14542,50; },{},{} -13752,S_Mdef_Potion_Box10,Small Magic Defense Potion 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14543,10; },{},{} -13753,S_Mdef_Potion_Box30,Small Magic Defense Potion 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14543,30; },{},{} -13754,S_Mdef_Potion_Box50,Small Magic Defense Potion 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14543,50; },{},{} -13755,B_Mdef_Potion_Box10,Big Magic Defense Potion 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14544,10; },{},{} -13756,B_Mdef_Potion_Box30,Big Magic Defense Potion 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14544,30; },{},{} -13757,B_Mdef_Potion_Box50,Big Magic Defense Potion 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14544,50; },{},{} -13758,Battle_Manual_X3_Box,Field Manual 300% Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14545,20; },{},{} -13759,In_Blue_Herb_Box,Blue Herb Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 510,50; },{},{} -13760,Honey_Box,Honey Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 518,100; },{},{} -13761,Empty_Bottle_Box,Empty Bottle Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 713,500; },{},{} -13762,In_Royal_Jelly_Box,Royal Jelly Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 526,70; },{},{} -13763,5_Anniversary_Coin_Box,Coin Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2709,1; },{},{} -13764,Battle_Manual_Box_TW,Beginner's Field Manual 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7803,5; },{},{} -13765,Certificate_TW_Box,Certificate Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7804,1; },{},{} -13766,Nagan_Box,Refined Nagan Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13407,604800; },{},{} -13767,Skewer_Box,Refined Brocca Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1424,604800; },{},{} -13768,Survival_Rod_Box,Refined Survivor's Rod Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1628,604800; },{},{} -13769,Quadrille_Box,Refined Quadrille Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1537,604800; },{},{} -13770,Great_Axe_Box,Refined Great Axe Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1378,604800; },{},{} -13771,Bloody_Roar_Box,Refined Bloody Roar Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1273,604800; },{},{} -13772,Hardback_Box,Refined Hardcover Book Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1567,604800; },{},{} -13773,Fire_Brand_Box,Refined Fireblend Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13408,604800; },{},{} -13774,Immaterial_Sword_Box,Refined Immaterial Sword Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13409,604800; },{},{} -13775,Unholy_Touch_Box,Refined Unholy Touch Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1274,604800; },{},{} -13776,Cloak_Of_Survival_Box,Refined Survivor's Manteau Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2535,1209600; },{},{} -13777,Masquerade_Box,Refined Masquerade Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5326,1209600; },{},{} -13778,Orc_Hero_Helm_Box,Refined Helmet of Orc Hero Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5327,1209600; },{},{} -13779,Evil_Wing_Ears_Box,Refined Wing of Diablo Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5328,1209600; },{},{} -13780,Dark_Blindfold_Box,Refined Dark Blinder Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5329,1209600; },{},{} -13781,kRO_Drooping_Kitty_Box,Refined Drooping Cat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5330,1209600; },{},{} -13782,Corsair_Box,Refined Corsair Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5331,1209600; },{},{} -13783,Bloody_Iron_Ball_Box,Refined Bloodied Shackle Ball Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2710,604800; },{},{} -13784,Spiritual_Ring_Box,Refined Spiritual Ring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2711,604800; },{},{} -13785,Nagan_Box1,Refined Nagan Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13407,86400; },{},{} -13786,Skewer_Box1,Refined Brocca Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1424,86400; },{},{} -13787,Survival_Rod_Box1,Refined Survivor's Rod Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1628,86400; },{},{} -13788,Quadrille_Box1,Refined Quadrille Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1537,86400; },{},{} -13789,Great_Axe_Box1,Refined Great Axe Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1378,86400; },{},{} -13790,Bloody_Roar_Box1,Refined Bloody Roar Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1273,86400; },{},{} -13791,Hardback_Box1,Refined Hardcover Book Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1567,86400; },{},{} -13792,Fire_Brand_Box1,Refined Fireblend Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13408,86400; },{},{} -13793,Immaterial_Sword_Box1,Refined Immaterial Sword Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13409,86400; },{},{} -13794,Unholy_Touch_Box1,Refined Unholy Touch Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1274,86400; },{},{} -13795,Cloak_Of_Survival_Box1,Refined Survivor's Manteau Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2535,86400; },{},{} -13796,Masquerade_Box1,Refined Masquerade Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5326,86400; },{},{} -13797,Orc_Hero_Helm_Box1,Refined Helmet of Orc Hero Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5327,86400; },{},{} -13798,Evil_Wing_Ears_Box1,Refined Wing of Diablo Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5328,86400; },{},{} -13799,Dark_Blindfold_Box1,Refined Dark Blinder Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5329,86400; },{},{} -13800,kRO_Drooping_Kitty_Box1,Refined Drooping Cat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5330,86400; },{},{} -13801,Corsair_Box1,Refined Corsair Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5331,86400; },{},{} -13802,Bloody_Iron_Ball_Box1,Refined Bloodied Shackle Ball Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2710,86400; },{},{} -13803,Spiritual_Ring_Box1,Refined Spiritual Ring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2711,86400; },{},{} -13804,Fire_Cracker_Love_Box,I Love You Firecracker Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14546,10; },{},{} -13805,Fire_Cracker_Wday_Box,Whiteday Firecracker Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14547,10; },{},{} -13806,Fire_Cracker_Vday_Box,Valentine's Day Firecracker Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14548,10; },{},{} -13807,Fire_Cracker_Bday_Box,Birthday Firecracker Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14549,10; },{},{} -13808,Fire_Cracker_Xmas_Box,Xmas Firecracker Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14550,10; },{},{} -13809,Blue_Gemstone_Box,Blue Gemstone Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 717,100; },{},{} -13810,Blue_Potion_Box,Blue Potion Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 11502,25; },{},{} -13811,Food_Box_Lv1,Food Box Vol 1,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14551,1; getitem 14554,1; getitem 14557,1; getitem 14560,1; getitem 14563,1; getitem 14566,1; },{},{} -13812,Food_Box_Lv2,Food Box Vol 2,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14552,1; getitem 14555,1; getitem 14558,1; getitem 14561,1; getitem 14564,1; getitem 14567,1; },{},{} -13813,Food_Box_Lv3,Food Box Vol 3,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14553,1; getitem 14556,1; getitem 14559,1; getitem 14562,1; getitem 14565,1; getitem 14568,1; },{},{} -13814,Indonesia_Box,Healing Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13815,Knife_Goblin_Box,Knife Goblin Taming Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14569,10; },{},{} -13816,Flail_Goblin_Box,Flail Goblin Taming Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14570,10; },{},{} -13817,Hammer_Goblin_Box,Hammer Goblin Taming Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14571,10; },{},{} -13818,Red_Deleter_Box,Red Deleter Taming Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14572,10; },{},{} -13819,Diabolic_Box,Diabolic Taming Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14573,10; },{},{} -13820,Wanderer_Box,Wanderer Taming Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14574,10; },{},{} -13821,Green_Apple_Box,Green Apple Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7821,10; },{},{} -13822,Whole_Barbecue_Box,Barbeque Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7822,10; },{},{} -13823,Meat_Veg_Skewer_Box,Meat Skewer Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7823,10; },{},{} -13824,Spirit_Liquor_Box,Spirit Liquor Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7824,10; },{},{} -13825,Green_Box_,Old Green Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13826,Power_Box1,Power Box 1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 682,1; getitem 12123,1; getitem 12122,1; },{},{} -13827,Power_Box2,Power Box 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 683,1; getitem 12123,1; getitem 12122,1; },{},{} -13828,Resist_Box1,Resist Box 1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12118,1; getitem 12119,1; },{},{} -13829,Resist_Box2,Resist Box 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12120,1; getitem 12121,1; },{},{} -13830,Stat_Boost1,Stat Boost 1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCSTR,60000,5; sc_start SC_INCAGI,60000,5; sc_start SC_INCVIT,60000,5; },{},{} -13831,Stat_Boost2,Stat Boost 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCINT,60000,5; sc_start SC_INCLUK,60000,5; sc_start SC_INCDEX,60000,5; },{},{} -13832,Stat_Boost3,Stat Boost 3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCAGI,60000,5; sc_start SC_INCVIT,60000,5; sc_start SC_INCDEX,60000,5; },{},{} -13833,Stat_Boost4,Stat Boost 4,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCINT,60000,5; sc_start SC_INCVIT,60000,5; sc_start SC_INCDEX,60000,5; },{},{} -13834,Dun_Tele_Scroll2_Box5,Dungeon Teleport Scroll II 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14581,5; },{},{} -13835,Dun_Tele_Scroll2_Box10,Dungeon Teleport Scroll II 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14581,10; },{},{} -13836,Mbl_Str_Dish_Box,Steamed Tongue Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12250,1; },{},{} -13837,Mbl_Agi_Dish_Box,Steamed Desert Scorpions Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12251,1; },{},{} -13838,Mbl_Int_Dish_Box,Dragon Breath Cocktail Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12252,1; },{},{} -13839,Mbl_Dex_Dish_Box,Hwergelmir's Tonic Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12253,1; },{},{} -13840,Mbl_Luk_Dish_Box,Cooked Nine Tail Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12254,1; },{},{} -13841,Mbl_Vit_Dish_Box,Immortal Stew Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12255,1; },{},{} -13842,Mbl_Kafra_Card_Box,Payment Statement for Kafra Employee Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12249,1; },{},{} -13843,Mbl_Battle_Manual_Box,Field Manual Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14532,1; },{},{} -13844,Heroic_Stone_Box,Heroic Stone Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7825,1; },{},{} -13845,Mysterious_Travel_Sack1,Mystery Travel Sack A,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13846,Mysterious_Travel_Sack2,Mystery Travel Sack B,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13847,Mysterious_Travel_Sack3,Mystery Travel Sack C,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13848,Mysterious_Travel_Sack4,Mystery Travel Sack D,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13849,WOB_Box_Rune5,Yellow Butterfly Wing 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14582,5; },{},{} -13850,WOB_Box_Rune10,Yellow Butterfly Wing Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14582,10; },{},{} -13851,WOB_Box_Schawaltz5,Green Butterfly Wing 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14583,5; },{},{} -13852,WOB_Box_Schawaltz10,Green Butterfly Wing Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14583,10; },{},{} -13853,WOB_Box_Rachel5,Red Butterfly Wing 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14584,5; },{},{} -13854,WOB_Box_Rachel10,Red Butterfly Wing Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14584,10; },{},{} -13855,WOB_Box_Local5,Blue Butterfly Wing 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14585,5; },{},{} -13856,WOB_Box_Local10,Blue Butterfly Wing Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14585,10; },{},{} -13857,Spark_Candy_Box5,Candy 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14586,5; },{},{} -13858,Spark_Candy_Box10,Candy 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14586,10; },{},{} -13859,Directive_A_Envelope,Directive Envelope A,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2734,1; },{},{} -13860,Directive_B_Envelope,Directive Envelope B,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2735,1; },{},{} -13861,Mini_Battle_Manual_Box,Small Field Manual Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12208,4; },{},{} -13862,Trial_Box,Trial Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12208,2; getitem 12215,15; getitem 12216,15; },{},{} -13863,Repair_Scroll_Box10,Repair Weapon Scroll 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14521,10; getitem 1002,10; getitem 998,10; getitem 756,10; getitem 999,10; },{},{} -//13864,Hockey_Mask_Box,Hockey Mask Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5314,604800; },{},{} -//13865,Observer_Box,Observer Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5315,604800; },{},{} -13866,Flying_Angel_Box,Flying Angel Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5210,1; },{},{} -13867,Neko_Mimi_Box,Neko Mimi Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5099,1; },{},{} -13868,MFH_Box,Moonlight Flower Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5214,1; },{},{} -13869,Chick_Hat_Box,Baby Chick Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5283,1; },{},{} -13870,New_Style_Box,Beauty Gift Certificate Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7622,1; },{},{} -13871,Magician_Card_Box,Mage Card Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4327,1; getitem 4309,1; getitem 4325,1; getitem 4208,1; getitem 4258,1; getitem 4191,1; },{},{} -13872,Acolyte_Card_Box,Acolyte Card Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4185,1; getitem 4312,1; getitem 4217,1; getitem 4280,1; getitem 4293,1; },{},{} -13873,Archer_Card_Box,Archer Card Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4297,1; getitem 4234,1; getitem 4199,1; getitem 4178,1; getitem 4252,1; },{},{} -13874,Swordman_Card_Box,Swordman Card Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4319,1; getitem 4331,1; getitem 4220,1; getitem 4311,1; getitem 4246,1; },{},{} -13875,Thief_Card_Box,Thief Card Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4230,1; getitem 4210,1; getitem 4257,1; getitem 4172,1; getitem 4272,1; },{},{} -13876,Merchant_Card_Box,Merchant Card Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4206,1; getitem 4281,1; getitem 4186,1; getitem 4233,1; getitem 4321,1; },{},{} -13877,Clock_Tower_Card_Box,Clock Tower Card Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4244,1; getitem 4299,1; getitem 4313,1; getitem 4229,1; },{},{} -13878,Geffenia_Card_Box,Geffenia Card Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4218,1; getitem 4269,1; },{},{} -13879,Owl_Card_Box,Owl Card Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4237,1; getitem 4238,1; },{},{} -13880,Ghost_Card_Box,Ghost Card Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4193,1; getitem 4294,1; },{},{} -13881,Nightmare_Card_Box,Nightmare Card Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4127,1; getitem 4166,1; },{},{} -13882,Curse_Card_Box,Curse Card Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4076,4; },{},{} -13883,Sleep_Card_Box,Sleep Card Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4024,4; },{},{} -13884,Freeze_Card_Box,Freeze Card Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4055,4; },{},{} -13885,Stun_Card_Box,Stun Card Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4017,4; },{},{} -13886,Silence_Card_Box,Silence Card Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4057,4; },{},{} -13887,Blind_Card_Box,Blind Card Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4020,4; },{},{} -13888,Chaos_Card_Box,Chaos Card Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4104,4; },{},{} -13889,Elunium_Box_,Elunium Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 985,10; },{},{} -13890,Oridecon_Box_,Oridecon Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 984,10; },{},{} -13891,Fire_Converter_Box,Fire Converter Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12114,10; },{},{} -13892,Water_Converter_Box,Water Converter Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12115,10; },{},{} -13893,Wind_Converter_Box,Wind Converter Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12117,10; },{},{} -13894,Earth_Converter_Box,Earth Converter Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12116,10; },{},{} -13895,Starter_Pack,Starter Pack,18,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7229,2; getitem 569,300; getitem 504,20; getitem 505,20; getitem 7060,30; getitem 2403,1; getitem 5039,1; getitem 2503,1; getitem 2307,1; getitem 616,1; getitem 603,1; getitem 617,1; getitem 610,5; getitem 604,5; },{},{} -13896,Mimic_Summon_Box5,Mimic Summoning 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12276,5; },{},{} -13897,Disguise_Summon_Box5,Disguise Summoning 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12277,5; },{},{} -13898,Alice_Summon_Box5,Alice Summoning 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12278,5; },{},{} -13899,Mimic_Summon_Box10,Mimic Summoning 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12276,10; },{},{} -13900,Disguise_Summon_Box10,Disguise Summoning 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12277,10; },{},{} -13901,Alice_Summon_Box10,Alice Summoning 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12278,10; },{},{} -13902,Fish_Head_Hat_Box,Fish Head Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5380,1; },{},{} -13903,Santa_Poring_Hat_Box,Santa Poring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5381,1; },{},{} -13904,Bell_Ribbon_Box,Bell Ribbon Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5382,1; },{},{} -13905,Hard_Core_Set_Box,XM Hardcore Set Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12208,10; getitem 12209,10; getitem 12210,10; },{},{} -13906,Kitty_Set_Box,XM Kitty Set Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5230,1; getitem 5231,1; getitem 5232,1; getitem 5233,1; getitem 5234,1; },{},{} -13907,Soft_Core_Set_Box,XM Softcore Set Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12208,5; getitem 12209,5; getitem 12210,5; },{},{} -13908,Deviruchi_Set_Box,XM Deviruchi Set Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5227,1; getitem 5228,1; getitem 5229,1; },{},{} -13909,MVP_Hunt_Box,MVP Hunting Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7621,1; getitem 12210,1; getitem 12221,1; getitem 12214,3; },{},{} -13910,Brewing_Box,XM Brewing Set Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12204,10; getitem 12205,10; getitem 12206,10; },{},{} -13911,Xmas_Pet_Scroll,Christmas Pet Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13912,Party_Blessing_Box,Party Blessing 10 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14588,10; },{},{} -13913,Party_Inc_Agi_Box,Party Increase Agi 10 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14589,10; },{},{} -13914,Party_Assumptio_Box,Party Assumptio 5 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14590,10; },{},{} -13915,Love_Angel_Box,Love Angel Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 12287,604800; },{},{} -13916,Squirrel_Box,Squirrel Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 12288,604800; },{},{} -13917,Gogo_Box,Gogo Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 12289,604800; },{},{} -//13918,Drooping_W_Kitty_Box,Koneko Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5372,1; },{},{} -//13919,L_Magestic_Goat_Box,Baphomet Horns Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5374,1; },{},{} -//13920,Satanic_Chain_P_Box,Flying Evil Wing Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5376,1; },{},{} -//13921,Antique_Pipe_Box,Gentleman's Pipe Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5377,1; },{},{} -//13922,Rabbit_Ear_Hat_Box,Bunny Top Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5378,1; },{},{} -//13923,Darkness_Helm_Box,Dark Randgris Helm Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5373,1; },{},{} -//13924,L_Orc_Hero_Helm_Box,Orc Hero Headdress Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5375,1; },{},{} -//13925,Year_Of_Mouse_Scroll,... GoodLuck Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13926,Crusader_Card_Box,Crusader Card Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4371,1; getitem 4311,1; getitem 4319,1; getitem 4331,1; },{},{} -13927,Alchemist_Card_Box,Alchemist Card Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4281,1; getitem 4233,1; getitem 4343,1; getitem 4186,1; getitem 4036,1; },{},{} -13928,Rogue_Card_Box,Rogue Card Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4039,1; getitem 4210,1; getitem 4257,1; getitem 4230,1; getitem 4348,1; },{},{} -13929,Bard_Dancer_Card_Box,Bard Dancer Card Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4297,1; getitem 4234,1; getitem 4178,1; getitem 4381,1; getitem 4252,1; },{},{} -13930,Sage_Card_Box,Sage card box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4382,1; getitem 4258,1; getitem 4325,1; getitem 4208,1; getitem 4327,1; },{},{} -13931,Monk_Card_Box,Monk Card Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4312,1; getitem 4332,1; getitem 4185,1; getitem 4293,1; },{},{} -13932,Sylph_Box,Sylph Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4345,4; },{},{} -13933,Undine_Box,Undine Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4350,4; },{},{} -13934,Salamander_Box,Salamander Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4380,4; },{},{} -13935,Soul_Box,Soul Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4388,4; },{},{} -13936,Noum_Bpx,Gnome Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4335,4; },{},{} -13937,Robo_Eye_Box,Robo Eye Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5325,1; },{},{} -13938,Twin_Ribbon_Box,Maiden's Twin Ribbon Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5187,1; },{},{} -//13939,Diadem_Box,Diadem Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5313,1; },{},{} -13940,Siege_Tele_Scroll_Box,WoE Teleport Scroll 100 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14591,100; },{},{} -13941,Valentine_Scroll_TW,Taiwan Valentine Scroll,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13942,Love_Angel_Box_1m,Love Angel Magic Powder Box 30 Days,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14009,1; },{},{} -13943,Squirrel_Box_1m,Squirrel Magic Powder Box 30 Days,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14010,1; },{},{} -13944,Gogo_Box_1m,Gogo Magic Powder Box 30 Days,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14011,1; },{},{} -13945,Br_SwordPackage,Brazil Swordsman Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2317,1; getitem 2106,1; getitem 2406,1; getitem 2506,1; getitem 4003,1; getitem 4133,1; getitem 2607,2; getitem 2229,1; getitem 2266,1; },{},{} -13946,Br_MagePackage,Brazil Magician Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2322,1; getitem 2102,1; getitem 2104,1; getitem 2504,1; getitem 4003,1; getitem 4077,1; getitem 2607,2; getitem 5027,1; },{},{} -13947,Br_AcolPackage,Brazil Acolyte Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2326,1; getitem 2104,1; getitem 2404,1; getitem 2504,1; getitem 4003,1; getitem 4100,1; getitem 2607,2; getitem 2217,1; },{},{} -13948,Br_ArcherPackage,Brazil Archer package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2331,1; getitem 1716,1; getitem 2406,1; getitem 2504,1; getitem 4064,1; getitem 4102,1; getitem 2607,2; getitem 2285,1; },{},{} -13949,Br_MerPackage,Brazil Merchant Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2315,1; getitem 2104,1; getitem 2406,1; getitem 2506,1; getitem 4003,1; getitem 4133,1; getitem 2607,2; getitem 5021,1; },{},{} -13950,Br_ThiefPackage,Brazil Thief Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2336,1; getitem 2104,1; getitem 2406,1; getitem 2506,1; getitem 4097,1; getitem 4102,1; getitem 2607,2; getitem 2274,1; },{},{} -13951,Wasteland_Outlaw_Box,Western Outlaw Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13109,604800; },{},{} -13952,Lever_Action_Rifle_Box,Lever Action Rifle Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13170,604800; },{},{} -13953,All_In_One_Ring_Box,All In One Ring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2741,604800; },{},{} -13954,Spiritual_Tunic_Box,Spiritual Tunic Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2384,604800; },{},{} -13955,Recuperative_Armor_Box,Recuvative Armor Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2385,604800; },{},{} -13956,Shelter_Resistance_Box,Shell Of Resistance Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2132,604800; },{},{} -13957,Sylphid_Manteau_Box,Silf Manteau Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2543,604800; },{},{} -13958,Refresh_Shoes_Box,Refresh Shoes Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2439,604800; },{},{} -13959,Toast_Box,Crunch Toast Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5391,604800; },{},{} -13960,Name_Change_Coupon_Box,Identification Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7623,1; },{},{} -13961,Mojji_Box,Mochi Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 554,5; },{},{} -13962,Deprotai_Doll_Hat_Box,Defolty Doll Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5340,1; },{},{} -13963,Claris_Doll_Hat_Box,Glaris Doll Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5341,1; },{},{} -13964,Sorin_Doll_Hat_Box,Sorin Doll Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5342,1; },{},{} -13965,Tayelin_Doll_Hat_Box,Tailring Doll Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5343,1; },{},{} -13966,Binit_Doll_Hat_Box,Vinit Doll Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5344,1; },{},{} -13967,Debril_Doll_Hat_Box,W Doll Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5345,1; },{},{} -//13968,Bubblegum_Lower_Box,Bubble Gum Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5394,86400;},{},{} -//13969,Lucky_Clip_Box,Lucky Clip Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2742,86400; },{},{} -13970,Iron_10_Box,Iron Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 998,10; },{},{} -13971,Steel_10_Box,Steel Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 999,10; },{},{} -13972,Coal_10_Box,Coal Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1003,10; },{},{} -13973,Poison_Bottle_30_Box,Poison Bottle Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 678,30; },{},{} -13974,TW_Scroll01,Fisherman Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -13975,Picture_Diary_Box,Diary Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 12304,604800; },{},{} -13976,Mini_Heart_Box,Mini Heart Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 12305,604800; },{},{} -13977,Newcomer_Box,Freshman Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 12306,604800; },{},{} -13978,Kid_Box,Kid Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 12307,604800; },{},{} -13979,Magic_Castle_Box,Magic Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 12308,604800; },{},{} -13980,Bulging_Head_Box,JJangu Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 12309,604800; },{},{} -13981,Picture_Diary_Box_1m,Diary Magic Powder Box 30 Days,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 12304,2592000; },{},{} -13982,Mini_Heart_Box_1m,Mini Heart Magic Powder Box 30 Days,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 12305,2592000; },{},{} -13983,Newcomer_Box_1m,Freshman Magic Powder Box 30 Days,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 12306,2592000; },{},{} -13984,Kid_Box_1m,Kid Magic Powder Box 30 Days,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 12307,2592000; },{},{} -13985,Magic_Castle_Box_1m,Magic Magic Powder Box 30 Days,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 12308,2592000; },{},{} -13986,Bulging_Head_Box_1m,JJangu Magic Powder Box 30 Days,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 12309,2592000; },{},{} -13987,Ori_Stone_5_Box,Rough Oridecon 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 756,5; },{},{} -13988,Ori_Stone_50_Box,Rough Oridecon 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 756,50; },{},{} -13989,Acidbomb_10_Box,Acid Bomb 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7135,10; getitem 7136,10; },{},{} -13990,Job_Manual50_Box,JOB Battle Manual Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14592,10; },{},{} -13991,Tiger_Mask_Box,Tiger Mask Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5098,1; },{},{} -13992,Cat_Hat_Box,Pussy Cat Bell Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5099,1; },{},{} -13993,Alice_Doll_Box,Alice Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5137,1; },{},{} -13994,Speed_Up_Potion_Box5,Speed Potion 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12016,5; },{},{} -13995,Speed_Up_Potion_Box10,Speed Potion 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12016,10; },{},{} -13996,Big_Bun_Box100,Big Bun 100 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14522,100; },{},{} -13997,Big_Bun_Box500,Big Bun 500 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14522,500; },{},{} -13998,Giant_Fly_Wing_Box500,Giant Fly Wing 500 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12212,500; },{},{} -13999,Pill__Box100,Pill 100 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14523,100; },{},{} -14000,Pill__Box500,Pill 500 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14523,500; },{},{} -14001,Basic_Siege_Supply_Box,Recruit Siege Supply Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 11503,25; getitem 11504,10; },{},{} -14002,Adv_Siege_Supply_Box,Veteran Siege Supply Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 11503,50; getitem 11504,20; },{},{} -14003,Elite_Siege_Supply_Box,Elite Siege Supply Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 11503,100; getitem 11504,50; },{},{} -14004,Poison_Bottle_10_Box,Poison Bottle 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 678,10; },{},{} -14005,Poison_Bottle_5_Box,Poison Bottle 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 678,5; },{},{} -14006,F_Drooping_W_Kitty_Box,Evolved Drooping Cat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5372,1; },{},{} -14007,F_Rabbit_Ear_Hat_Box,Evolved Rabbits Headband Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5378,1; },{},{} -14008,F_L_Orc_Hero_Helm_Box,Evolved Helmet Of Orc Hero Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5375,1; },{},{} -14009,F_Love_Angel_Box,Love Angel Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 12287,604800; },{},{} -14010,F_Squirrel_Box,Squillroll Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 12288,604800; },{},{} -14011,F_Gogo_Box,Gogo Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 12289,604800; },{},{} -14012,F_Love_Angel_Box_1m,Love Angel Magic Powder Box 30 Days,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13915,2592000; },{},{} -14013,F_Squirrel_Box_1m,Squillroll Magic Powder Box 30 Days,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13916,2592000; },{},{} -14014,F_Gogo_Box_1m,Gogo Magic Powder Box 30 Days,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13917,2592000; },{},{} -14015,F_Wasteland_Outlaw_Box,Western Outlaw Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13107,604800; },{},{} -14016,F_Lever_Action_Rifle_Box,Lever Action Rifle Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13170,604800; },{},{} -14017,F_All_In_One_Ring_Box,All In One Ring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2741,604800; },{},{} -14018,F_Spritual_Tunic_Box,Spiritual Tunic Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2384,604800; },{},{} -14019,F_Recuperative_Box,Recuvative Armor Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2385,604800; },{},{} -14020,F_Shelter_Resist_Box,Shell Of Resistance Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2132,604800; },{},{} -14021,F_Sylphid_Manteau_Box,Silf Manteau Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2543,604800; },{},{} -14022,F_Refresh_Shoes_Box,Refresh Shoes Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2439,604800; },{},{} -14023,F_Toast_Box,Crunch Toast Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5391,604800; },{},{} -14024,F_Robo_Eye_Box,Robo Eye Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5325,1; },{},{} -14025,F_Twin_Ribbon_Box,Maiden's Twin Ribbon Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5187,1; },{},{} -//14026,F_Diadem_Box,Diadem Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5313,1; },{},{} -14027,F_Fish_Head_Hat_Box,Fish Head Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5380,1; },{},{} -14028,F_Santa_Poring_Hat_Box,SantaPoring Cap Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5381,1; },{},{} -14029,F_Bell_Ribbon_Box,Bell Ribbon Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5382,1; },{},{} -14030,F_Mimic_Scroll_Box5,Mimic Summoning 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12276,5; },{},{} -14031,F_Disguise_Scroll_Box5,Disguise Summoning 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12277,5; },{},{} -14032,F_Alice_Scroll_Box5,Alice Summoning 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12278,5; },{},{} -14033,F_Mimic_Scroll_Box10,Mimic Summoning 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12276,10; },{},{} -14034,F_Disguise_Scroll_Box10,Disguise Summoning 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12277,10; },{},{} -14035,F_Alice_Scroll_Box10,Alice Summoning 10 Box),18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12278,10; },{},{} -14036,F_New_Style_Coupon_Box,New Style Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7622,1; },{},{} -14037,F_Repair_Scroll_Box,Repair Weapon Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14521,5; getitem 1002,5; getitem 998,5; getitem 756,5; getitem 999,5; },{},{} -14038,F_Repair_Scroll_Box10,Repair Weapon Scroll 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14521,10; getitem 1002,10; getitem 998,10; getitem 756,10; getitem 999,10; },{},{} -//14039,F_Hockey_Mask_Box,Hockey Mask Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5314,604800; },{},{} -//14040,F_Observer_Box,Observer Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5315,604800; },{},{} -14041,F_WOB_Rune_Box5,Yellow Butterfly Wing 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14582,5; },{},{} -14042,F_WOB_Rune_Box10,Yellow Butterfly Wing Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14582,10; },{},{} -14043,F_WOB_Schwaltz_Box5,Green Butterfly Wing 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14583,5; },{},{} -14044,F_WOB_Schwaltz_Box10,Green Butterfly Wing Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14583,10; },{},{} -14045,F_WOB_Rachel_Box5,Red Butterfly Wing 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14584,5; },{},{} -14046,F_WOB_Rachel_Box10,Red Butterfly Wing Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14584,10; },{},{} -14047,F_WOB_Local_Box5,Blue Butterfly Wing 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14585,5; },{},{} -14048,F_WOB_Local_Box10,Blue Butterfly Wing Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14585,10; },{},{} -14049,F_Spark_Candy_Box5,Candy 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14586,5; },{},{} -14050,F_Spark_Candy_Box10,Candy 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14586,10; },{},{} -14051,F_Dun_Tel_Scroll2_Box5,Dungeon Teleport Scroll II 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14581,5; },{},{} -14052,F_Dun_Tel_Scroll2_Box10,Dungeon Teleport Scroll II 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14581,10; },{},{} -14053,F_Little_Angel_Doll_Box,Little Angel Doll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5324,1; },{},{} -14054,F_Triple_Poring_Hat_Box,Poring 3 Hats Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5255,1; },{},{} -14055,F_Nagan_Box,Refined Nagan Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13407,604800; },{},{} -14056,F_Skewer_Box,Refined Brocca Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1424,604800; },{},{} -14057,F_Survival_Rod_Box,Refined Survivor's Rod Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1628,604800; },{},{} -14058,F_Quadrille_Box,Refined Quadrille Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1537,604800; },{},{} -14059,F_Great_Axe_Box,Refined Great Axe Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1378,604800; },{},{} -14060,F_Bloody_Roar_Box,Refined Bloody Roar Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1273,604800; },{},{} -14061,F_Hardback_Box,Refined Hardcover Book Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1567,604800; },{},{} -14062,F_Fire_Brand_Box,Refined Fireblend Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13408,604800; },{},{} -14063,F_Immaterial_Sword_Box,Refined Immaterial Sword Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13409,604800; },{},{} -14064,F_Unholy_Touch_Box,Refined Unholy Touch Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1274,604800; },{},{} -14065,F_Clack_Of_Servival_Box,Refined Survivor's Manteau Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2535,1209600; },{},{} -14066,F_Masquerade_Box,Refined Masquerade Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5326,1209600; },{},{} -14067,F_Orc_Hero_Helm_Box,Refined Helmet of Orc Hero Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5327,1209600; },{},{} -14068,F_Ear_Of_Devil_Wing_Box,Refined Wing of Diablo Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5328,1209600; },{},{} -14069,F_Dark_Blindfold_Box,Refined Dark Blinder Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5329,1209600; },{},{} -14070,F_K_Drooping_Kitty_Box,Refined Drooping Cat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5330,1209600; },{},{} -14071,F_Corsair_Box,Refined Corsair Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5331,1209600; },{},{} -14072,F_Bloody_Iron_Ball_Box,Refined Bloodied Shackle Ball Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2710,604800; },{},{} -14073,F_Spiritual_Ring_Box,Refined Spiritual Ring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2711,604800; },{},{} -14074,F_G_O_I_Box5,Wine Glass of Illusion 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14538,5; },{},{} -14075,F_G_O_I_Box10,Glass Of Illusion 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14538,10; },{},{} -14076,F_Shadow_Armor_S_Box5,Scroll of Shadow Armor 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14539,5; },{},{} -14077,F_Shadow_Armor_S_Box10,Scroll of Shadow Armor 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14539,10; },{},{} -14078,F_Shadow_Armor_S_Box30,Scroll of Shadow Armor 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14539,30; },{},{} -14079,F_Holy_Armor_S_Box5,Scroll of Holy Armor 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14540,5; },{},{} -14080,F_Holy_Armor_S_Box10,Scroll of Holy Armor 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14540,10; },{},{} -14081,F_Holy_Armor_S_Box30,Scroll of Holy Armor 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14540,30; },{},{} -14082,FS_Def_Potion_Box10,Small Defense Potion 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14541,10; },{},{} -14083,FS_Def_Potion_Box30,Small Physical Defense Potion 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14541,30; },{},{} -14084,FS_Def_Potion_Box50,Small Physical Defense Potion 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14541,50; },{},{} -14085,FB_Def_Potion_Box10,Big Defense Potion 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14542,10; },{},{} -14086,FB_Def_Potion_Box30,Large Physical Defense Potion 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14542,30; },{},{} -14087,FB_Def_Potion_Box50,Large Physical Defense Potion 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14542,50; },{},{} -14088,FS_Mdef_Potion_Box10,Small Magic Defense Potion 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14543,10; },{},{} -14089,FS_Mdef_Potion_Box30,Small Magical Defense Potion 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14543,30; },{},{} -14090,FS_Mdef_Potion_Box50,Small Magical Defense Potion 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14543,50; },{},{} -14091,FB_Mdef_Potion_Box10,Big Magic Defense Potion 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14544,10; },{},{} -14092,FB_Mdef_Potion_Box30,Large Magical Defense Potion 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14544,30; },{},{} -14093,FB_Mdef_Potion_Box50,Large Magical Defense Potion 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14544,50; },{},{} -14094,F_Flying_Angel_Box,Flying Angel Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5210,1; },{},{} -14095,F_Cat_Hat_Box,Neko Mimi Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5099,1; },{},{} -14096,F_M_F_H_Box,Moonlight Flower Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5214,1; },{},{} -14097,F_Chick_Hat_Box,Baby Chick Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5283,1; },{},{} -14098,F_Pecopeco_Hairband_Box,Peco Peco Hairband Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5286,1209600; },{},{} -14099,F_Red_Glasses_Box,Red Glasses Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5288,1209600; },{},{} -14100,F_Whisper_Mask_Box,Whisper Mask Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5294,1209600; },{},{} -14101,F_Ramen_Hat_Box,Ramen Hat Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5293,1209600; },{},{} -14102,F_Dun_Tele_Scroll1_Box,Dungeon Teleport Scroll 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14527,5; },{},{} -14103,F_Max_Weight_Up_Box,Gym Membership Card Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7776,1; },{},{} -14104,F_S_Life_Potion_Box,Small Life Potion 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14534,10; },{},{} -14105,F_S_Life_Potion_Box30,Small Life Potion 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14534,30; },{},{} -14106,F_S_Life_Potion_Box50,Small Life Potion 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14534,50; },{},{} -14107,F_M_Life_Potion_Box,Medium Life Potion 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14535,10; },{},{} -14108,F_M_Life_Potion_Box30,Large Life Potion 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14535,30; },{},{} -14109,F_M_Life_Potion_Box50,Large Life Potion 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14535,50; },{},{} -14110,F_Abrasive_Box5,Abrasive 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14536,5; },{},{} -14111,F_Abrasive_Box10,Abrasive 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14536,10; },{},{} -14112,F_Regeneration_Box5,Regeneration Potion 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14537,5; },{},{} -14113,F_Regeneration_Box10,Regeneration Potion 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14537,10; },{},{} -14114,F_Dun_Tele_Scroll_Box10,Dungeon Teleport Scroll 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14527,10; },{},{} -14115,F_Infiltrator_Box,Refined Infiltrator Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1267,604800; },{},{} -14116,F_Muramasa_Box,Refined Muramasa Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1173,604800; },{},{} -14117,F_Excalibur_Box,Refined Excalibur Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13401,604800; },{},{} -14118,F_Combat_Knife_Box,Combat Knife Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13021,604800; },{},{} -14119,F_Counter_Dagger_Box,Counter Dagger Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13022,604800; },{},{} -14120,F_Kaiser_Knuckle_Box,Refined Kaiser Knuckle Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1817,604800; },{},{} -14121,F_Mighty_Staff_Box,Refined Mighty Staff Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1623,604800; },{},{} -14122,F_Right_Epsilon_Box,Light Epsilon Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1372,604800; },{},{} -14123,F_Balistar_Box,Refined Ballista Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1728,604800; },{},{} -14124,F_Diary_Of_Great_Sage,Sage's Diary Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1563,604800; },{},{} -14125,F_Asura_Box,Asura Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13023,604800; },{},{} -14126,F_Apple_Of_Archer_Box,Apple of Archer Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5265,1209600; },{},{} -14127,F_Bunny_Band_Box,Bunny Band Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5266,1209600; },{},{} -14128,F_Sahkkat_Box,Refined Sakkat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5267,1209600; },{},{} -14129,F_Lord_Circlet_Box,Refined Grand Circlet Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5268,1209600; },{},{} -14130,F_Elven_Ears_Box,Elven Ears Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2686,1209600; },{},{} -14131,F_Steel_Flower_Box,Steel Flower Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2687,1209600; },{},{} -14132,F_Critical_Ring_Box,Critical Ring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2688,604800; },{},{} -14133,F_Earring_Box,Earring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2689,604800; },{},{} -14134,F_Ring_Box,Ring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2690,604800; },{},{} -14135,F_Necklace_Box,Necklace Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2691,604800; },{},{} -14136,F_Glove_Box,Glove Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2692,604800; },{},{} -14137,F_Brooch_Box,Brooch Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2693,604800; },{},{} -14138,F_Rosary_Box,Rosary Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2694,604800; },{},{} -14139,F_Safety_Ring_Box,Safety Ring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2695,604800; },{},{} -14140,F_Vesper_Core_Box01,Refined Vesper Core 01 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2696,604800; },{},{} -14141,F_Vesper_Core_Box02,Refined Vesper Core 02 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2697,604800; },{},{} -14142,F_Vesper_Core_Box03,Refined Vesper Core 03 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2698,604800; },{},{} -14143,F_Vesper_Core_Box04,Refined Vesper Core 04 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2699,604800; },{},{} -14144,F_Vigorgra_Package1,Vigorgra Box1,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12250,2; getitem 12251,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1; },{},{} -14145,F_Vigorgra_Package2,Vigorgra Box2,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12250,2; getitem 12255,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1; },{},{} -14146,F_Vigorgra_Package3,Vigorgra Box3,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12252,2; getitem 12253,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1; },{},{} -14147,F_Vigorgra_Package4,Vigorgra Box4,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12252,2; getitem 12255,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1; },{},{} -14148,F_Vigorgra_Package5,Vigorgra Box5,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12252,2; getitem 12250,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1; },{},{} -14149,F_Vigorgra_Package6,Vigorgra Box6,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12250,2; getitem 12251,2; getitem 12208,2; getitem 12215,15; getitem 12217,20; getitem 12211,1; getitem 7621,1; },{},{} -14150,F_Vigorgra_Package7,Vigorgra Box7,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12250,4; getitem 12251,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2; },{},{} -14151,F_Vigorgra_Package8,Vigorgra Box8,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12250,4; getitem 12255,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2; },{},{} -14152,F_Vigorgra_Package9,Start your Journey Pack,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12252,4; getitem 12253,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2; },{},{} -14153,F_Vigorgra_Package10,Siege Mode Pack,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12252,4; getitem 12255,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2; },{},{} -14154,F_Vigorgra_Package11,1 Hour Survival Pack,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12252,4; getitem 12250,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2; },{},{} -14155,F_Vigorgra_Package12,Weekend Hunting Pack,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12250,4; getitem 12251,4; getitem 12208,4; getitem 12215,30; getitem 12217,40; getitem 12211,2; getitem 7621,2; },{},{} -14156,F_Battle_Manual_Box,Battle Manual Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12208,10; },{},{} -14157,F_Insurance_Package,Insurance Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12209,10; },{},{} -14158,F_Bubble_Gum_Box,Bubble Gum Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12210,10; },{},{} -14159,F_Str_Dish_Box,Steamed Tongue Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12202,10; },{},{} -14160,F_Agi_Dish_Box,Steamed Scorpion Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12203,10; },{},{} -14161,F_Int_Dish_Box,Dragon Breath Cocktail Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12204,10; },{},{} -14162,F_Dex_Dish_Box,Hwergelmir's Tonic Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12205,10; },{},{} -14163,F_Luk_Dish_Box,Nine Tail Dish Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12206,10; },{},{} -14164,F_Vit_Dish_Box,Stew Of Immortality Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12207,10; },{},{} -14165,F_Kafra_Card_Box,Kafra Card Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12211,10; },{},{} -14166,F_Giant_Fly_Wing_Box,Giant Fly Wing Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12212,10; },{},{} -14167,F_Neuralizer_Box,Neuralizer Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12213,1; },{},{} -14168,F_Convex_Mirror_Box,Convex Mirror Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12214,10; },{},{} -14169,F_Blessing_10_Scroll_Box,Blessing 10 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12215,10; },{},{} -14170,F_Inc_Agi_10_Scroll_Box,Increase AGI 10 scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12216,10; },{},{} -14171,F_Aspersio_5_Scroll_Box,Aspersio 5 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12217,10; getitem 523,10; },{},{} -14172,F_Assumptio_5_Scroll_Box,Assumptio 5 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12218,10; },{},{} -14173,F_Wind_Walk_10_Scroll_Box,Wind Walk 10 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12219,10; },{},{} -14174,F_Adrenaline_Scroll_Box,Adrenaline 5 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12220,10; },{},{} -14175,F_Megaphone_Box,Megaphone 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12221,10; },{},{} -14176,F_Enriched_Elunium_Box,Enriched Elunium Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7619,10; },{},{} -14177,F_Enriched_Oridecon_Box,Enriched Oridecon Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7620,10; },{},{} -14178,F_Token_Of_Siegfried_Box,Token of Siegfried Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7621,10; },{},{} -14179,F_Giant_Fly_Wing_Box50,Giant Fly Wing 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12212,50; },{},{} -14180,F_Giant_Fly_Wing_Box100,Giant Fly Wing 100 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12212,100; },{},{} -14181,F_Dex_Dish_Box30,Hwergelmir's Tonic 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12205,30; },{},{} -14182,F_Dex_Dish_Box50,Hwergelmir's Tonic 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12205,50; },{},{} -14183,F_Luk_Dish_Box30,Nine Tail Dish 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12206,30; },{},{} -14184,F_Luk_Dish_Box50,Nine Tail Dish 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12206,50; },{},{} -14185,F_Inc_Agi_10_Box30,Increase Agility Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12216,30; },{},{} -14186,F_Inc_Agi_10_Box50,Increase Agility Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12216,50; },{},{} -14187,F_Vit_Dish_Box30,Stew of Immortality 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12207,30; },{},{} -14188,F_Vit_Dish_Box50,Stew of Immortality 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12207,50; },{},{} -14189,F_Insurance_Package30,Life Insurrance 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12209,30; },{},{} -14190,F_Insurance_Package50,Life Insurrance 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12209,50; },{},{} -14191,F_Convex_Mirror_Box5,Convex Mirror 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12214,5; },{},{} -14192,F_Convex_Mirror_Box30,Convex Mirror 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12214,30; },{},{} -14193,F_Blessing10_Box30,Blessing Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12215,30; },{},{} -14194,F_Blessing10_Box50,Lv10 Blessing Scroll Box 50,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12215,50; },{},{} -14195,F_Adrenaline10_Box30,Adrenaline Rush Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12220,30; },{},{} -14196,F_Adrenaline10_Box50,Adrenaline Rush Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12220,50; },{},{} -14197,F_Assumptio_5_Box30,Assumptio Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12218,30; },{},{} -14198,F_Assumptio_5_Box50,Lv5 Assumptio Scroll Box 50,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12218,50; },{},{} -14199,F_Aspersio_5_Box30,Aspersio Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12217,30; getitem 523,30; },{},{} -14200,F_Aspersio_5_Box50,Aspersio Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12217,50; getitem 523,50; },{},{} -14201,F_Agi_Dish_Box30,Steamed Scorpion 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12203,30; },{},{} -14202,F_Agi_Dish_Box50,Steamed Scorpion 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12203,50; },{},{} -14203,F_Wind_Walk10_Box30,Wind Walk Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12219,30; },{},{} -14204,F_Wind_Walk10_Box50,Wind Walk Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12219,50; },{},{} -14205,F_Int_Dish_Box30,Dragon Breath Cocktail 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12204,30; },{},{} -14206,F_Int_Dish_Box50,Dragon Breath Cocktail 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12204,50; },{},{} -14207,F_Battle_Manual_Box1,Field Manual Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12208,1; },{},{} -14208,F_Battle_Manual_Box5,Battle Manual 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12208,5; },{},{} -14209,F_Siegfried_Box5,Token of Siegfried 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7621,5; },{},{} -14210,F_Siegfried_Box20,Token of Siegfried 20 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7621,20; },{},{} -14211,F_Kafra_Card_Box30,Kafra Card 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12211,30; },{},{} -14212,F_Kafra_Card_Box50,Kafra Card 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12211,50; },{},{} -14213,F_Str_Dish_Box30,Steamed Tongue 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12202,30; },{},{} -14214,F_Str_Dish_Box50,Steamed Tongue 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12202,50; },{},{} -14215,F_Bubble_Gum_Box1,Bubble Gum Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12210,1; },{},{} -14216,F_Bubble_Gum_Box5,Bubble Gum 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12210,5; },{},{} -14217,F_Megaphone_Box1,Megaphone Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12221,1; },{},{} -14218,F_Megaphone_Box5,Megaphone 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12221,5; },{},{} -14219,F_Enriched_Elunium_Box5,Enriched Elunium 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7619,5; },{},{} -14220,F_Enriched_Oridecon_Box5,Enriched Oridecon 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7620,5; },{},{} -14221,MP_Scroll_Box,Mystical Amplification Scroll 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14593,10; },{},{} -14222,MP_Scroll_Box30,Mystical Amplification Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14593,30; },{},{} -14223,MP_Scroll_Box50,Mystical Amplification Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14593,50; },{},{} -14224,Quagmire_Scroll_Box,Quagmire Scroll 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14594,10; },{},{} -14225,Quagmire_Scroll_Box30,Quagmire Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14594,30; },{},{} -14226,Quagmire_Scroll_Box50,Quagmire Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14594,50; },{},{} -14227,Healing_Staff_Box,Healing Staff Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1638,604800; },{},{} -//14228,Praxinus_Box,Praccsinos Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2752,604800; },{},{} -//14229,Cherry_Blossom_Scroll,Cherry Blossom Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -//14230,Note_Headphones_Box,Note Headphones Box,18,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5151,1; },{},{} -//14231,Novice_Breastplate_Boxes,Novice Breastplate Boxes,18,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -14232,Yggdrasilberry_Box_,Yggdrasil Berry 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 607,10; },{},{} -14233,Dead_Tree_Branch_Box1,Dead Branch 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 604,10; },{},{} -14234,Dead_Tree_Branch_Box2,Dead Branch 25 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 604,25; },{},{} -14235,Field_Manual_Box_2,Field Manual 2 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12208,2; },{},{} -14236,Steamed_Tongue_Box_20,Steamed Tongue 20 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12202,20; },{},{} -14237,Steamed_Desert_Scorpions_Box_20,Steamed Desert Scorpions Box(20),18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12203,20; },{},{} -14238,Stew_Of_Immortality_Box_20,Immortal Stew 20 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12207,20; },{},{} -14239,Dragon_Breath_Cocktail_Box_20,Dragon Breath Cocktail 20 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12204,20; },{},{} -14240,Hwergelmir's_Tonic_Box_20,Hwergelmir's Tonic 20 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12205,20; },{},{} -14241,Nine_Tail_Dish_Box_20,Nine Tail Dish 20 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12206,20; },{},{} -14242,Beholder_Ring_Box,Beholder Ring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2753,1; },{},{} -14243,Hallow_Ring_Box,Hallow Ring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2754,1; },{},{} -14244,Clamorous_Ring_Box,Clamorous Ring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2755,1; },{},{} -14245,Chemical_Ring_Box,Chemical Ring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2756,1; },{},{} -14246,Insecticide_Ring_Box,Insecticide Ring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2757,1; },{},{} -14247,Fisher_Ring_Box,Fisher Ring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2758,1; },{},{} -14248,Decussate_Ring_Box,Decussate Ring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2759,1; },{},{} -14249,Bloody_Ring_Box,Bloody Ring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2760,1; },{},{} -14250,Satanic_Ring_Box,Satanic Ring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2761,1; },{},{} -14251,Dragoon_Ring_Box,Dragon Ring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2762,1; },{},{} -14252,Beholder_Ring_Box2,Beholder Ring Box II,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2753,1; },{},{} -14253,Hallow_Ring_Box2,Hallow Ring Box II,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2754,1; },{},{} -14254,Clamorous_Ring_Box2,Clamorous Ring Box II,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2755,1; },{},{} -14255,Chemical_Ring_Box2,Chemical Ring Box II,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2756,1; },{},{} -14256,Insecticide_Ring_Box2,Insecticide Ring Box II,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2757,1; },{},{} -14257,Fisher_Ring_Box2,Fisher Ring Box II,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2758,1; },{},{} -14258,Decussate_Ring_Box2,Decussate Ring Box II,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2759,1; },{},{} -14259,Bloody_Ring_Box2,Bloody Ring Box II,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2760,1; },{},{} -14260,Satanic_Ring_Box2,Satanic Ring Box II,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2761,1; },{},{} -14261,Dragoon_Ring_Box2,Dragon Ring Box II,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2762,1; },{},{} -14262,Diary_Magic_Powder_Box,Diary Magic Powder Box,18,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 12304,604800; },{},{} -14263,Mini_Heart_Magic_Powder_Box,Mini Heart Magic Powder Box,18,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 12305,604800; },{},{} -14264,Freshman_Magic_Powder_Box,Freshman Magic Powder Box,18,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 12306,604800; },{},{} -14265,Kid_Magic_Powder_Box,Kid Magic Powder Box,18,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 12307,604800; },{},{} -14266,Magic_Magic_Powder_Box,Magic Magic Powder Box,18,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 12308,604800; },{},{} -14267,JJangu_Magic_Powder_Box,JJangu Magic Powder Box,18,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 12309,604800; },{},{} -14268,Diary_Magic_Powder_Box4,Diary Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -14269,Mini_Heart_Magic_Powder_Box4,Mini_Heart_Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -14270,Freshman_Magic_Powder_Box4,Freshman Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -14271,Kid_Magic_Powder_Box4,Kid Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -14272,Magic_Magic_Powder_Box4,Magic Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -14273,JJangu_Magic_Powder_Box4,JJangu Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -14274,Amplification_10_Scroll_Box2,Mystical Amplification Scroll 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14593,10; },{},{} -14275,Amplification_30_Scroll_Box2,Mystical Amplification Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14593,30; },{},{} -14276,Amplification_50_Scroll_Box2,Mystical Amplification Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14593,50; },{},{} -14277,Quagmire_10_Scroll_Box2,Quagmire Scroll 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14594,10; },{},{} -14278,Quagmire_30_Scroll_Box2,Quagmire Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14594,30; },{},{} -14279,Quagmire_50_Scroll_Box2,Quagmire Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14594,50; },{},{} -14280,Healing_Staff_Box2,Healing Staff Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1638,1; },{},{} -//14281,Praccsinos_Box,Praccsinos_Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2752,1; },{},{} -14282,Emperium_Box,Emperium Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 714,1; },{},{} -14283,Marriage_Certificate_Box,Written Oath Of Marriage Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6026,1; },{},{} -//14284,Muffler_Box,Muffler Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2548,1; },{},{} -//14285,Balkiriah_Shield_Box,Balkiriah Shield Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2137,1; },{},{} -//14286,Skull_Ring_Box,Skull Ring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2763,1; },{},{} -14287,Baricade_Repair_Kit,Barricade Repair Kit,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1019,30; getitem 999,10; getitem 1011,10; getitem 984,5; },{},{} -14288,Guardian_Stone_Repair_Kit,Guardian Stone Repair Kit,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 984,1; getitem 985,1; getitem 7049,30; getitem 717,5; getitem 716,5; getitem 715,5; },{},{} -14289,Cloth_Dye_Coupon_Box,New Clothing Dye Coupon Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6046,1; },{},{} -14290,Cloth_Dye_Coupon2_Box,Original Clothing Dye Coupon Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6047,1; },{},{} -14291,Cloth_Dye_Coupon3_Box,Clothing Dye Coupon Box,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6046,1; },{},{} -14292,Cloth_Dye_Coupon4_Box,Clothing Dye Coupon Box II,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6047,1; },{},{} -//14293,Mercenary_Contract_Box,Mercenary Contract Box,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6050,1; },{},{} -//14294,Mercenary_Contract_Box5,Mercenary Contract Box 5ea,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6050,5; },{},{} -//14295,Mercenary_Contract_Box10,Mercenary Contract Box 10ea,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6050,10; },{},{} -14296,Angel_Scroll,Angel Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -14297,Devil_Scroll,Devil Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -14300,Mask_Of_Ifrit_Box,Mask Of Ifrit Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5420,1; },{},{} -14301,Ifrit's_Ear_Box,Ears Of Ifrit Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5421,1; },{},{} -14304,Scuba_Mask_Box,Scuba Mask Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5397,1; },{},{} -14314,Phreeoni_Scroll_Box,Phreeoni Scroll Box,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14597,10; },{},{} -14315,GhostringS_Box,Ghostring Scroll Box,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14598,10; },{},{} -14316,July7_Scroll,July7 Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -14317,Bacsojin_Scroll,Bacsojin Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -14343,Spiked_Scarf_Box,Spiked Scarf Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5462,1; },{},{} -14344,Rainbow_Scarf_Box,Rainbow Scarf Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5463,1; },{},{} -14345,Animal_Scroll,Animal Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -14349,Mental_Potion20_Box,Mental Potion 20 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14600,20; },{},{} -14350,Mental_Potion50_Box,Mental Potion 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14600,50; },{},{} -14351,Tyr's_Blessing20_Box,Tyr's Blessing 20 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14601,20; },{},{} -14352,Tyr's_Blessing50_Box,Tyr's Blessing 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14601,50; },{},{} -14363,Heart_Scroll,Heart Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -14375,Holy_Celestial_Axe_Box,Celestial Axe Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1383,1; },{},{} -14376,Angeling_Pot_Box,Angeling Potion Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12350,1; },{},{} -14377,Shout_Megaphone_Box,Scream Megaphone Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12351,1; },{},{} -14380,Anubis_Helm_Box,Anubis Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5490,1; },{},{} -14393,Almighty_Charm_Box,Universal Amulet Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7945,1; },{},{} -14408,New_Year_Scroll,New Year Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -14440,Dice_Hat_Box,Dice Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5496,1; },{},{} -14441,King_Tiger_Doll_Hat_Box,King Tiger Doll Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5497,1; },{},{} -14447,Pirate's_Pride_Box,Pirate's Pride Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5501,1; },{},{} -14448,Necromencer's_Hood_Box,Necromancer's Hood Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5502,1; },{},{} -14459,Rabbit_Magic_Hat_Box,Magic Rabbit Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5503,1; },{},{} -14460,China_Wedding_Veil_Box,RO 5th Wedding Anniversary Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5504,1; },{},{} -14461,Asara_Fairy_Hat_Box,Ashura Fairy Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5505,1; },{},{} -14466,Valentine_Pledge_Box,Valentine's Emblem Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -14469,Ox_Tail_Scroll,Ox Tail Egg,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -14500,Insurance60,Life Insurrance Certificate,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_LIFEINSURANCE,3600000,0; },{},{} -14508,Zeny_Scroll,Zeny Pet Egg Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -14509,Light_Center_Pot,Light Concentration Potion,2,800,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ASPDPOTION0,1800000,0; },{},{} -14510,Light_Awakening_Pot,Light Awakening Potion,2,1500,,20,,,,,0xFFF7FEEF,7,2,,,40,,,{ sc_start SC_ASPDPOTION1,1800000,0; },{},{} -14511,Light_Berserk_Pot,Light Berserk Potion,2,3000,,20,,,,,0x01E646A6,7,2,,,85,,,{ sc_start SC_ASPDPOTION2,1800000,0; },{},{} -14512,Meteor_10_Scroll,Meteor Storm Scroll,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "WZ_METEOR",10; },{},{} -14513,Storm_10_Scroll,Storm Gust Scroll,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "WZ_STORMGUST",10; },{},{} -14514,Vermilion_10_Scroll,Lord of Vermilion Scroll,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "WZ_VERMILION",10; },{},{} -14515,Lex_Aeterna_Scroll,Lex Aeterna Scroll,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "PR_LEXAETERNA",1; },{},{} -14516,Magnificat_5_Scroll,Magnificat Scroll,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "PR_MAGNIFICAT",5; },{},{} -14517,CP_Helm_Scroll,Chemical Protection Helm Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ unitskilluseid getcharid(3),"AM_CP_HELM",5; },{},{} -14518,CP_Shield_Scroll,Chemical Protection Shield Scrol,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ unitskilluseid getcharid(3),"AM_CP_SHIELD",5; },{},{} -14519,CP_Armor_Scroll,Chemical Protection Armor Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ unitskilluseid getcharid(3),"AM_CP_ARMOR",5; },{},{} -14520,CP_Weapon_Scroll,Chemical Protection Weapon Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ unitskilluseid getcharid(3),"AM_CP_WEAPON",5; },{},{} -14521,Repair_Scroll,Repair Weapon Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ unitskilluseid getcharid(3),"BS_REPAIRWEAPON",1; },{},{} -14522,Big_Bun,Big Bun,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 100,0; },{},{} -14523,Pill_,Pill,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,100; },{},{} -14524,Superb_Fish_Slice,Superb Fish Slice,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 100,100; },{},{} -14525,Chewy_Ricecake,Chewy Ricecake,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ATKPOTION,1800000,10; },{},{} -14526,Oriental_Pastry,Oriental Pastry,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_MATKPOTION,1800000,10; },{},{} -14527,Dun_Tele_Scroll1,Dungeon Teleport Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_CashDungeon",1; },{},{} -14528,PVP_Tele_Scroll,PVP Teleport Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -14529,Greed_Scroll,Greed Scroll,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "BS_GREED",1; },{},{} -14530,Flee_30_Scroll,Evasion Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCFLEE,1800000,30; },{},{} -14531,Accuracy_30_Scroll,Concentration Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCHIT,1800000,30; },{},{} -14532,Battle_Manual25,Field Manual 25%,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_EXPBOOST,1800000,25; },{},{} -14533,Battle_Manual100,Field Manual 100%,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_EXPBOOST,1800000,100; },{},{} -14534,Small_Life_Potion,Small Life Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_HEAL3; sc_start4 SC_S_LIFEPOTION,600000,-5,5,0,0; },{},{} -14535,Med_Life_Potion,Medium Life Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_HEAL3; sc_start4 SC_L_LIFEPOTION,600000,-7,4,0,0; },{},{} -14536,Abrasive,Abrasive,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_MAGICALATTHIT; sc_start SC_INCCRI,300000,30; },{},{} -14537,Regeneration_Potion,Regeneration Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_LIGHTSPHERE; sc_start SC_INCHEALRATE,1800000,20; },{},{} -14538,Glass_Of_Illusion,Glass of Illusion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_STEAL; sc_start SC_INCFLEE2,60000,20; },{},{} -14539,Shadow_Armor_S,Shadow Armor Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_CLOAKING; sc_start4 SC_ELEMENTALCHANGE,1800000,1,Ele_Dark,1,0; },{},{} -14540,Holy_Armor_S,Holy Armor Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_BENEDICTIO; sc_start4 SC_ELEMENTALCHANGE,1800000,1,Ele_Holy,1,0; },{},{} -14541,S_Def_Potion,Small Defense Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_GUARD; sc_start SC_DEF_RATE,60000,3; },{},{} -14542,B_Def_Potion,Big Defense Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_GUARD; sc_start SC_DEF_RATE,180000,3; },{},{} -14543,S_Mdef_Potion,Small Magic Defense Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_SPELLBREAKER; sc_start SC_MDEF_RATE,60000,3; },{},{} -14544,B_Mdef_Potion,Big Magic Defense Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_SPELLBREAKER; sc_start SC_MDEF_RATE,180000,3; },{},{} -14545,Battle_Manual_X3,Field Manual 300%,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_EXPBOOST,1800000,300; },{},{} -14546,Fire_Cracker_Love,I Love You Firecracker,2,2,,20,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -14547,Fire_Cracker_Wday,Whiteday Firecracker,2,2,,20,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -14548,Fire_Cracker_Vday,Valentine's Day Firecracker,2,2,,20,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -14549,Fire_Cracker_Bday,Birthday Firecracker,2,2,,20,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -14550,Fire_Cracker_Xmas,Xmas Firecracker,2,2,,20,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -14551,Str_Dish01_,Fried Grasshopper Legs,0,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_STRFOOD,1200000,1; percentheal 5,0; },{},{} -14552,Str_Dish02_,Seasoned Sticky Webfoot,0,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_STRFOOD,1200000,2; percentheal 5,0; },{},{} -14553,Str_Dish03_,Bomber Steak,0,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_STRFOOD,1200000,3; percentheal 5,0; },{},{} -14554,Int_Dish01_,Grape Juice Herbal Tea,0,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INTFOOD,1200000,1; percentheal 0,5; },{},{} -14555,Int_Dish02_,Autumn Red Tea,0,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INTFOOD,1200000,2; percentheal 0,5; },{},{} -14556,Int_Dish03_,Honey Herbal Tea,0,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INTFOOD,1200000,3; percentheal 0,5; },{},{} -14557,Vit_Dish01_,Steamed Crab Nippers,0,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_VITFOOD,1200000,1; percentheal 5,0; },{},{} -14558,Vit_Dish02_,Assorted Seafood,0,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_VITFOOD,1200000,2; percentheal 5,0; },{},{} -14559,Vit_Dish03_,Clam Soup,0,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_VITFOOD,1200000,3; percentheal 5,0; },{},{} -14560,Agi_Dish01_,Frog Egg Squid Ink Soup,0,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_AGIFOOD,1200000,1; percentheal 3,1; },{},{} -14561,Agi_Dish02_,Smooth Noodle,0,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_AGIFOOD,1200000,2; percentheal 3,1; },{},{} -14562,Agi_Dish03_,Tentacle Cheese Gratin,0,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_AGIFOOD,1200000,3; percentheal 3,1; },{},{} -14563,Dex_Dish01_,Honey Grape Juice,0,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_DEXFOOD,1200000,1; percentheal 2,2; },{},{} -14564,Dex_Dish02_,Chocolate Mousse Cake,0,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_DEXFOOD,1200000,2; percentheal 2,2; },{},{} -14565,Dex_Dish03_,Fruit Mix,0,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_DEXFOOD,1200000,3; percentheal 2,2; },{},{} -14566,Luk_Dish01_,Fried Monkey Tails,0,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_LUKFOOD,1200000,1; percentheal 3,2; },{},{} -14567,Luk_Dish02_,Mixed Juice,0,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_LUKFOOD,1200000,2; percentheal 3,2; },{},{} -14568,Luk_Dish03_,Fried Sweet Potato,0,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_LUKFOOD,1200000,3; percentheal 4,2; },{},{} -14569,Knife_Goblin_Ring,Knife Goblin Ring,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1122; },{},{} -14570,Flail_Goblin_Ring,Flail Goblin Ring,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1123; },{},{} -14571,Hammer_Goblin_Ring,Hammer Goblin Ring,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1125; },{},{} -14572,Holy_Marble,Holy Marble,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1385; },{},{} -14573,Red_Burning_Stone,Red Burning Stone,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1382; },{},{} -14574,Skull_Of_Vagabond,Vagabond's Skull,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1208; },{},{} -14575,Str_Dish05_,Lutie Lady's Pancake,0,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_STRFOOD,1200000,5; percentheal 10,0; },{},{} -14576,Int_Dish05_,Mastela Fruit Wine,0,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INTFOOD,1200000,5; percentheal 0,10; },{},{} -14577,Vit_Dish05_,Spicy Fried Bao,0,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_VITFOOD,1200000,5; percentheal 10,0; },{},{} -14578,Agi_Dish05_,Steamed Bat Wing in Pumpkin,0,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_AGIFOOD,1200000,5; percentheal 6,2; },{},{} -14579,Dex_Dish05_,Green Salad,0,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_DEXFOOD,1200000,5; percentheal 5,5; },{},{} -14580,Luk_Dish05_,Fried Scorpion Tails,0,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_LUKFOOD,1200000,5; percentheal 5,2; },{},{} -14581,Dun_Tele_Scroll2,Dungeon Teleport Scroll II,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_CashDungeon",2; },{},{} -14582,WOB_Rune,Yellow Butterfly Wing,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_CashCity",1; },{},{} -14583,WOB_Schwaltz,Green Butterfly Wing,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_CashCity",2; },{},{} -14584,WOB_Rachel,Red Butterfly Wing,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_CashCity",3; },{},{} -14585,WOB_Local,Blue Butterfly Wing,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_CashCity",4; },{},{} -14586,Spark_Candy,Jumping Candy,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -14587,Repair_Scroll_,Equipment Repair Spell Book,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "BS_REPAIRWEAPON",1; },{},{} -14588,Pty_Blessing_Scroll,Party Blessing 10 Scroll,11,10,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "CASH_BLESSING",10; },{},{} -14589,Pty_Inc_Agi_Scroll,Party Increase Agi 10 Scroll,11,10,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "CASH_INCAGI",10; },{},{} -14590,Pty_Assumptio_Scroll,Party Assumptio 5 Scroll,11,10,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "CASH_ASSUMPTIO",5; },{},{} -14591,Siege_Teleport_Scroll,WoE Teleport Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_CashSiegeTele"; },{},{} -14592,Job_Manual50,JOB Battle Manual,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_JEXPBOOST,1800000,50; },{},{} -14593,Magic_Power_Scroll,Mystical Amplification Scroll,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "HW_MAGICPOWER",10; },{},{} -14594,Quagmire_Scroll,Quagmire Scroll,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "WZ_QUAGMIRE",5; },{},{} -14595,Unsealed_Magic_Spell,Unsealed Magic Spell,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ warp "yuno_fild09",255,127; },{},{} -14596,Pierre_Treasurebox,Pierre's Treasure Box,2,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; },{},{} -14597,PhreeoniS,Phreeoni Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start2 SC_ITEMSCRIPT,180000,4121,EFST_FOOD_BASICHIT; },{},{} -14598,GhostringS,Ghostring Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start2 SC_ITEMSCRIPT,60000,4047,EFST_ARMOR_PROPERTY; },{},{} -14599,Greed_Scroll_C,Greed Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -14600,Mental_Potion,Mental Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -14601,Tyr's_Blessing,Tyr's Blessing,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCFLEE,300000,30; sc_start SC_INCHIT,300000,30; sc_start SC_ATKPOTION,300000,20; sc_start SC_MATKPOTION,300000,20; },{},{} -14602,TaogunkaS,Tao Gunka Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start2 SC_ITEMSCRIPT,180000,4302,EFST_MVPCARD_TAOGUNKA; },{},{} -14603,MistressS,Mistress Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start2 SC_ITEMSCRIPT,180000,4132,EFST_MVPCARD_MISTRESS; },{},{} -14604,Orc_HeroS,Orc Hero Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start2 SC_ITEMSCRIPT,60000,4143,EFST_MVPCARD_ORCHERO; },{},{} -14605,Orc_LoadS,Orc Lord Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start2 SC_ITEMSCRIPT,180000,4135,EFST_MVPCARD_ORCLORD; },{},{} -14606,Job_Manual25,JOB Battle Manual,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -14607,Luxurious_Dinner_W,Luxurious Western Food,2,10000,,600,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCALLSTATUS,3600000,3; },{},{} -14608,Luxurious_Dinner_E,Manchu-Han Imperial Feast,2,20000,,1200,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCALLSTATUS,3600000,6; },{},{} -14609,Spoiled_Cuisine,Spoiled Cuisine,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 10,10; },{},{} -// More Armors -15000,Bone_Plate,Bone Plate,4,20,,1000,,7,,1,0x000654E2,2,2,16,,85,1,0,{ bonus bStr,1; bonus bMdef,3; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus2 bIgnoreDefRaceRate,RC_Brute,10; bonus3 bAutoSpellWhenHit,"NPC_WIDEBLEEDING",1,10; },{},{} -15001,Odin's_Blessing_I,Odin's Blessing,4,0,,0,,10,,0,0xFFFFFFFE,7,2,16,,0,0,0,{},{},{} -// More Maces -16000,Erde,Erde,5,20,,500,130,,1,2,0x0004C5B2,2,2,2,4,50,1,8,{ bonus2 bSkillAtk,"AM_ACIDTERROR",20; bonus2 bSkillAtk,"AM_DEMONSTRATION",20; bonus bMaxSP,50; bonus bHealPower,10; },{},{} -16001,Red_Square_Bag,Red Square Bag,5,20,,500,130,,1,2,0x0004C5B2,2,2,2,3,50,1,8,{ bonus bMaxHP,200; bonus2 bSkillAtk,"AM_ACIDTERROR",20; bonus2 bSkillAtk,"AM_DEMONSTRATION",20; bonus2 bAddMonsterDropItem,501,50; bonus2 bAddMonsterDropItem,502,20; bonus2 bAddMonsterDropItem,503,20; bonus2 bAddMonsterDropItem,504,20; bonus2 bAddMonsterDropItem,505,10; if(readparam(bStr)>=95) bonus2 bAddEff,Eff_Stun,500; },{},{} -16002,Stunner_C,Stunner,5,0,,0,175,,1,0,0x00008110,7,2,2,3,1,0,8,{ bonus2 bAddEff,Eff_Stun,1000; bonus2 bAddSize,Size_All,40; },{},{} -// -16030,Pilebuncker_S,Pile Bunker S,5,20,,3000,400,,1,1,0x00000400,7,2,2,4,130,1,8,{ bonus bAspdRate,getrefine()/2; },{},{} -16031,Pilebuncker_P,Pile Bunker P,5,20,,4000,450,,1,,0x00000400,7,2,2,4,130,1,8,{ bonus bBaseAtk,getrefine()*5; },{},{} -16032,Pilebuncker_T,Pile Bunker T,5,20,,3500,400,,1,1,0x00000400,7,2,2,4,130,1,8,{ bonus bUseSPrate,getrefine()*-1; },{},{} -// More Rental Boxes -16134,King_Frog_Hat_Box,Frog King Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5528,1; },{},{} -16135,Evil's_Bone_Hat_Box,Satanic Bone Helm Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5529,1; },{},{} -//16186,Baby_Dragon_Hat_Box, -//16226,Aries_Diadem_Box, -//16227,Aries_Crown_Box, -//16230,Taurus_Diadem_Box, -//16231,Taurus_Crown_Box, -//16246,Crown_of_Deceit_Box, -16247,Dragon_Arhat_Mask_Box,Dragon Arhat Mask Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5565,1; },{},{} -16248,Tiger_Arhat_Mask_Box,Tiger Arhat Mask Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5566,1; },{},{} -//16249,Knight's_Gift_Box -//16250,Valkyrie's_Gift_Box -//16251,Gemini_Diadem_Box -//16252,Gemini_Crown_Box -16257,Buddah_Scroll,Buddah Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -16258,HD_Bradium_Box5,HD Bradium 5 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6226,5; },{},{} -16259,HD_Carnium_Box5,HD Carnium 5 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6225,5; },{},{} -16260,HD_Bradium_Box10,HD Bradium 10 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6226,10; },{},{} -16261,HD_Carnium_Box10,HD Carnium 10 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6225,10; },{},{} -//16262,HD_Bradium_5_Box, -//16263,HD_Carnium_5_Box, -//16264,HD_Bradium_10_Box, -//16265,HD_Carnium_10_Box, -//16267,HE_Battle_Manual_Box -//16268,HE_Bubble_Gum_Box -//16269,Cancer_Diadem_Box -//16270,Cancer_Crown_Box, -16304,Evil_Incarnation_Disable,Evil Incarnation,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -//16343,Leo_Crown_Box -//16344,Leo_Diadem_Box -//16345,Leo_Crown_Box -//16346,Leo_Diadem_Box -//16368,Virgo_Crown_Box -16371,Tw_Aug_Scroll,Tw Aug Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -//16381,WoE_Teleport_Scroll_100_Box -16393,HD_Ori_Box5,HD Oridecon 5 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6240,5; },{},{} -16394,HD_Ori_Box10,HD Oridecon 10 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6240,10; },{},{} -16395,HD_Elu_Box5,HD Elunium 5 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6241,5; },{},{} -16396,HD_Elu_Box10,HD Elunium 10 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6241,10; },{},{} -//16397,Virgo_Diadem_Box -//16398,Virgo_Crown_Box -//16399,Virgo_Diadem_Box -//16418,Giant_Fly_Wing_Box_500 -//16419,Greed_Scroll_30_Box -//16420,Adventurer_Pack -//16421,Written_Oath_Of_Marriage_Box -//16422,Baphomet_Horns_Box -//16423,Episode_13.1_Key_Package -//16424,Executioner_Box -//16425,Cutlas_Box -//16426,Moonlight_Dagger_Box -//16427,Wrench_Box -//16428,Solar_Sword_Box -//16429,Tomahawk_Box -//16430,Rudra_Bow_Box -//16431,Pole_Axe_Box -//16436,Libra_Crown_Box -//16437,Libra_Crown_Box -//16438,Libra_Diadem_Box -//16439,Libra_Diadem_Box -//16447,Scorpio_Crown_Box -//16448,Scorpio_Diadem_Box -//16449,Scorpio_Crown_Box -//16450,Scorpio_Diadem_Box -16461,Red_Wing_Hat_Box,Red Wing Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5690,1; },{},{} -//16462,Red_Wing_Hat_Box -//16543,Snowman_Hat_Box -//16544,Snowman_Hat_Box -//16548,Sagittarius_Crown_Box -//16549,Sagittarius_Diadem_Box -//16550,Sagittarius_Crown_Box -//16551,Sagittarius_Diadem_Box -//16554,Elven_Sunglasses_Box -16555,Pr_Reset_Stone_Box,Pr Reset Stone Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -//16565,Capricorn_Crown_Box -//16566,Capricorn_Crown_Box -//16567,Capricorn_Diadem_Box -//16568,Capricorn_Diadem_Box -//16588,Thoughtful_Hat_Box -//16589,Thoughtful_Hat_Box -//16590,Thoughtful_Hat_Box -16677,Universal_Catalog_Gold_Box10,Universal Catalog Gold 10 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12581,10; },{},{} -16678,Universal_Catalog_Gold_Box50,Universal Catalog Gold 50 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12581,50; },{},{} -16679,Universal_Catalog_Gold_Box10_,Universal Catalog Gold 10 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12581,10; },{},{} -16680,Universal_Catalog_Gold_Box50_,Universal Catalog Gold 50 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12581,50; },{},{} -16776,Universal_Catalog_Gold_Box10__,Universal Catalog Gold 10 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12581,10; },{},{} -16777,Universal_Catalog_Gold_Box50__,Universal Catalog Gold 50 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12581,50; },{},{} -// -17104,HD_Oridecon_50Box,HD Oridecon 50 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6240,50; },{},{} -17105,HD_Elunium_50Box,HD Elunium 50 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6241,50; },{},{} -// Mechanic/Genetic Cannonballs -18000,Cannon_Ball,Cannon Ball,10,100,,10,100,,,,0x00040400,8,2,32768,,99,,8,{},{},{} -18001,Holy_Cannon_Ball,Holy Cannon Ball,10,200,,10,120,,,,0x00040400,8,2,32768,,99,,8,{ bonus bAtkEle,Ele_Holy; },{},{} -18002,Dark_Cannon_Ball,Dark Cannon Ball,10,200,,10,120,,,,0x00040400,8,2,32768,,99,,8,{ bonus bAtkEle,Ele_Dark; },{},{} -18003,Soul_Cannon_Ball,Soul Cannon Ball,10,200,,10,120,,,,0x00040400,8,2,32768,,99,,8,{ bonus bAtkEle,Ele_Ghost; },{},{} -18004,Iron_Cannon_Ball,Iron Cannon Ball,10,500,,10,250,,,,0x00040400,8,2,32768,,99,,8,{},{},{} -// More Bows -18100,Shooting_Star_C,Shooting Star,5,20,,0,190,,5,0,0x00080800,7,2,34,4,1,1,11,{ bonus bLongAtkRate,20; },{},{} -18101,F_Bow_Of_Rudra_C,Rudra Bow,5,2,,0,185,,5,0,0x000A0848,7,2,34,4,0,0,11,{ bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000; },{},{} -18102,E_Bow_Of_Rudra_C,Rudra Bow,5,2,,0,185,,5,0,0x000A0848,7,2,34,4,0,0,11,{ bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000; },{},{} -// More Headgears -18500,Cheer_Scarf6,Cheer Scarf6,4,0,,0,,0,,0,0xFFFFFFFF,7,2,1,,1,0,369,{},{},{} -18501,Cheer_Scarf8,Cheer Scarf8,4,0,,0,,0,,0,0xFFFFFFFF,7,2,1,,1,0,369,{},{},{} -18502,Cheer_Scarf10,Cheer Scarf10,4,0,,0,,0,,0,0xFFFFFFFF,7,2,1,,1,0,369,{},{},{} -18503,Small_Horn_Of_Devil,Small Devil Horns,4,20,,100,,2,,0,0xFFFFFFFF,7,2,512,,1,0,562,{ bonus bAtkRate,5; bonus bMatkRate,5; bonus bMaxHPRate,10; bonus bMaxSPRate,10; },{},{} -18505,Umbala_Spirit,Umbala Spirit,4,0,,200,,1,,1,0xFFFFFFFF,7,2,1,,30,0,675,{ bonus bVit,1; },{},{} -18506,Hattah_Black,Hattah Black,4,12000,,4000,,2,,1,0xFFFFFFFF,7,2,769,,1,1,676,{},{},{} -18507,Elven_Ears_,Elven Ears,4,20,,100,,0,,1,0xFFFFFFFE,7,2,512,,70,0,73,{},{},{} -// -18539,Skull_Cap,Skull Cap,4,40,,200,,5,,1,0xFFFFFFFF,7,2,256,,10,1,713,{ bonus bMatkRate,2; if(getrefine() >= 5) { bonus bMatkRate,3; } if(getrefine() >= 7) { bonus bMatkRate,3; } },{},{} -// -18595,Horn_Of_Ancient,Horn of Ancient,4,40,,200,,8,,1,0xFFFFFFFF,7,2,256,,50,1,757,{ autobonus "{ bonus bBaseAtk,100; }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} -18596,Sprout_Hat,Sprout Hat,4,20,,200,,4,,0,0xFFFFFFFF,7,2,256,,70,1,758,{ skill "WZ_HEAVENDRIVE",3; },{},{} -18597,Mercury_Helm,Mercury Riser,4,40,,200,,10,,1,0xFFFFFFFF,7,2,256,,0,1,759,{ bonus bAspdRate,3; bonus bCritical,3; if(getrefine() >= 7) { bonus bAspdRate,2; bonus bCritical,2; } if(getrefine() >= 9) { bonus bAspdRate,2; bonus bCritical,2; }},{},{} -// -18600,Cat_Ears_Beret,Cat Ear Beret,4,20,,100,,5,,0,0xFFFFFFFF,7,2,256,,0,1,761,{ bonus bAtkRate,5; if(getrefine() > 5 && getrefine() <= 12) { bonus2 bAddRace,RC_DemiHuman,(getrefine() - 5); bonus2 bSubRace,RC_DemiHuman,(getrefine() - 5); bonus2 bAddRace,RC_Player,(getrefine() - 5); bonus2 bSubRace,RC_Player,(getrefine() - 5); } if(getrefine() > 12) { bonus2 bAddRace,RC_DemiHuman,7; bonus2 bAddRace,RC_Player,7; bonus2 bSubRace,RC_DemiHuman,7; bonus2 bSubRace,RC_Player,7; } },{},{} -// -18612,White_Musang_Hat,White Musang Hat,4,40,,200,,3,,1,0xFFFFFFFF,7,2,256,,0,1,770,{ bonus bStr,2; bonus bVit,2; bonus bLuk,1; bonus bUnbreakableHelm; },{},{} -18613,Black_Musang_Hat,Black Musang Hat,4,40,,200,,3,,1,0xFFFFFFFF,7,2,256,,0,1,771,{ bonus bInt,2; bonus bDex,2; bonus bAgi,1; bonus bUnbreakableHelm; },{},{} -// -18620,Heart_Eyepatch,Heart Eyepatch,4,5,,200,,2,,0,0xFFFFFFFF,7,2,512,,20,1,779,{},{},{} -// -18656,Wit_Pumpkin_Hat,Witch's Pumpkin Hat,4,20,,300,,10,,0,0xFFFFFFFF,7,2,256,,20,1,717,{ bonus bMdef,10; bonus bStr,2; bonus bInt,2; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Demon,15; },{},{} - -// Costume System -19500,T_Mr_Smile,T Mr Smile,4,0,,0,,0,,0,0xFFFFFFFF,7,2,6144,,0,0,65,{ bonus bStr,2; },{},{} -19501,T_Spinx_Helm,T Spinx Helm,4,0,,0,,0,,1,0xFFFFFFFF,7,2,5120,,0,0,137,{},{},{} -19504,T_Sunglasses,T Sunglasses,4,0,,0,,0,,0,0xFFFFFFFF,7,2,2048,,0,0,12,{},{},{} -19505,T_Cigarette,T Cigarette,4,0,,0,,0,,0,0xFFFFFFFF,7,2,4096,,0,0,54,{},{},{} -19506,T_Valkyrie_Feather_Band,T Valkyrie Feather Band,4,0,,0,,0,,0,0xFFFFFFFF,7,2,1024,,0,1,300,{},{},{} -19507,Fine_Sun,Clear Sun,4,0,,0,,0,,0,0xFFFFFFFF,7,2,1024,,1,0,654,{},{},{} - -22777,Gift_Buff_Set,Gift Buff Set,2,10,,100,,,,0,0xFFFFFFFF,63,2,,,1,,,{},{},{} diff --git a/db/pre-re/item_db.yml b/db/pre-re/item_db.yml new file mode 100644 index 0000000000..740ba94540 --- /dev/null +++ b/db/pre-re/item_db.yml @@ -0,0 +1,93 @@ +# This file is a part of rAthena. +# Copyright(C) 2021 rAthena Development Team +# https://rathena.org - https://github.com/rathena +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . +# +########################################################################### +# Item Database +########################################################################### +# +# Item Settings +# +########################################################################### +# - Id Item ID. +# AegisName Server name to reference the item in scripts and lookups, should use no spaces. +# Name Name in English for displaying as output. +# Type Item type. (Default: Etc) +# SubType Weapon or Ammo type. (Default: 0) +# Buy Buying price. When not specified, becomes double the sell price. (Default: 0) +# Sell Selling price. When not specified, becomes half the buy price. (Default: 0) +# Weight Item weight. Each 10 is 1 weight. (Default: 0) +# Attack Weapon's attack. (Default: 0) +# MagicAttack Weapon's magic attack. (Default: 0) +# Defense Armor's defense. (Default: 0) +# Range Weapon's attack range. (Default: 0) +# Slots Available slots in item. (Default: 0) +# Jobs Jobs that can equip the item. (Map default is 'All: true') +# Classes Upper class types that can equip the item. (Map default is 'All: true') +# Gender Gender that can equip the item. (Default: Both) +# Locations Equipment's placement. (Default: None) +# WeaponLevel Weapon level. (Default: 0) +# EquipLevelMin Minimum required level to equip. (Default: 0) +# EquipLevelMax Maximum level that can equip. (Default: 0) +# Refineable If the item can be refined. (Default: false) +# View View sprite of an item. (Default: 0) +# AliasName Another item's AegisName that will be sent to the client instead of this item's AegisName. (Default: null) +# Flags: Item flags. (Default: null) +# BuyingStore If the item is available for Buyingstores. (Default: false) +# DeadBranch If the item is a Dead Branch. (Default: false) +# Container If the item is part of a container. (Default: false) +# UniqueId If the item is a unique stack. (Default: false) +# BindOnEquip If the item is bound to the character upon equipping. (Default: false) +# DropAnnounce If the item has a special announcement to self on drop. (Default: false) +# NoConsume If the item is consumed on use. (Default: false) +# DropEffect If the item has a special effect on the ground when dropped by a monster. (Default: None) +# Delay: Item use delay. (Default: null) +# Duration Duration of delay in seconds. +# Status Status Change used to track delay. (Default: None) +# Stack: Item stack amount. (Default: null) +# Amount Maximum amount that can be stacked. +# Inventory If the stack is applied to player's inventory. (Default: true) +# Cart If the stack is applied to the player's cart. (Default: false) +# Storage If the stack is applied to the player's storage. (Default: false) +# GuildStorage If the stack is applied to the player's guild storage. (Default: false) +# NoUse: Conditions when the item is unusable. (Default: null) +# Override Group level to override these conditions. +# Sitting If the item can not be used while sitting. (Default: false) +# Trade: Trade restrictions. (Default: null) +# Override Group level to override these conditions. +# NoDrop If the item can not be dropped. (Default: false) +# NoTrade If the item can not be traded. (Default: false) +# TradePartner If the item can not be traded to the player's partner. (Default: false) +# NoSell If the item can not be sold. (Default: false) +# NoCart If the item can not be put in a cart. (Default: false) +# NoStorage If the item can not be put in a storage. (Default: false) +# NoGuildStorage If the item can not be put in a guild storage. (Default: false) +# NoMail If the item can not be put in a mail. (Default: false) +# NoAuction If the item can not be put in an auction. (Default: false) +# Script Script to execute when the item is used/equipped. (Default: null) +# EquipScript Script to execute when the item is equipped. (Default: null) +# UnEquipScript Script to execute when the item is unequipped or when a rental item expires. (Default: null) +########################################################################### + +Header: + Type: ITEM_DB + Version: 1 + +Footer: + Imports: + - Path: db/pre-re/item_db_usable.yml + - Path: db/pre-re/item_db_equip.yml + - Path: db/pre-re/item_db_etc.yml diff --git a/db/pre-re/item_db_equip.yml b/db/pre-re/item_db_equip.yml new file mode 100644 index 0000000000..2930bd6d45 --- /dev/null +++ b/db/pre-re/item_db_equip.yml @@ -0,0 +1,40372 @@ +# This file is a part of rAthena. +# Copyright(C) 2021 rAthena Development Team +# https://rathena.org - https://github.com/rathena +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . +# +########################################################################### +# Item Database +########################################################################### +# +# Item Settings +# +########################################################################### +# - Id Item ID. +# AegisName Server name to reference the item in scripts and lookups, should use no spaces. +# Name Name in English for displaying as output. +# Type Item type. (Default: Etc) +# SubType Weapon or Ammo type. (Default: 0) +# Buy Buying price. When not specified, becomes double the sell price. (Default: 0) +# Sell Selling price. When not specified, becomes half the buy price. (Default: 0) +# Weight Item weight. Each 10 is 1 weight. (Default: 0) +# Attack Weapon's attack. (Default: 0) +# MagicAttack Weapon's magic attack. (Default: 0) +# Defense Armor's defense. (Default: 0) +# Range Weapon's attack range. (Default: 0) +# Slots Available slots in item. (Default: 0) +# Jobs Jobs that can equip the item. (Map default is 'All: true') +# Classes Upper class types that can equip the item. (Map default is 'All: true') +# Gender Gender that can equip the item. (Default: Both) +# Locations Equipment's placement. (Default: None) +# WeaponLevel Weapon level. (Default: 0) +# EquipLevelMin Minimum required level to equip. (Default: 0) +# EquipLevelMax Maximum level that can equip. (Default: 0) +# Refineable If the item can be refined. (Default: false) +# View View sprite of an item. (Default: 0) +# AliasName Another item's AegisName that will be sent to the client instead of this item's AegisName. (Default: null) +# Flags: Item flags. (Default: null) +# BuyingStore If the item is available for Buyingstores. (Default: false) +# DeadBranch If the item is a Dead Branch. (Default: false) +# Container If the item is part of a container. (Default: false) +# UniqueId If the item is a unique stack. (Default: false) +# BindOnEquip If the item is bound to the character upon equipping. (Default: false) +# DropAnnounce If the item has a special announcement to self on drop. (Default: false) +# NoConsume If the item is consumed on use. (Default: false) +# DropEffect If the item has a special effect on the ground when dropped by a monster. (Default: None) +# Delay: Item use delay. (Default: null) +# Duration Duration of delay in seconds. +# Status Status Change used to track delay. (Default: None) +# Stack: Item stack amount. (Default: null) +# Amount Maximum amount that can be stacked. +# Inventory If the stack is applied to player's inventory. (Default: true) +# Cart If the stack is applied to the player's cart. (Default: false) +# Storage If the stack is applied to the player's storage. (Default: false) +# GuildStorage If the stack is applied to the player's guild storage. (Default: false) +# NoUse: Conditions when the item is unusable. (Default: null) +# Override Group level to override these conditions. +# Sitting If the item can not be used while sitting. (Default: false) +# Trade: Trade restrictions. (Default: null) +# Override Group level to override these conditions. +# NoDrop If the item can not be dropped. (Default: false) +# NoTrade If the item can not be traded. (Default: false) +# TradePartner If the item can not be traded to the player's partner. (Default: false) +# NoSell If the item can not be sold. (Default: false) +# NoCart If the item can not be put in a cart. (Default: false) +# NoStorage If the item can not be put in a storage. (Default: false) +# NoGuildStorage If the item can not be put in a guild storage. (Default: false) +# NoMail If the item can not be put in a mail. (Default: false) +# NoAuction If the item can not be put in an auction. (Default: false) +# Script Script to execute when the item is used/equipped. (Default: null) +# EquipScript Script to execute when the item is equipped. (Default: null) +# UnEquipScript Script to execute when the item is unequipped or when a rental item expires. (Default: null) +########################################################################### + +Header: + Type: ITEM_DB + Version: 1 + +Body: + - Id: 1101 + AegisName: Sword + Name: Sword + Type: Weapon + SubType: 1hSword + Buy: 100 + Weight: 500 + Attack: 25 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Refineable: true + - Id: 1102 + AegisName: Sword_ + Name: Sword + Type: Weapon + SubType: 1hSword + Buy: 100 + Weight: 500 + Attack: 25 + Range: 1 + Slots: 4 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Refineable: true + - Id: 1103 + AegisName: Sword__ + Name: Sword + Type: Weapon + SubType: 1hSword + Buy: 100 + Weight: 500 + Attack: 25 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Refineable: true + - Id: 1104 + AegisName: Falchion + Name: Falchion + Type: Weapon + SubType: 1hSword + Buy: 1500 + Weight: 600 + Attack: 39 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Refineable: true + - Id: 1105 + AegisName: Falchion_ + Name: Falchion + Type: Weapon + SubType: 1hSword + Buy: 1500 + Weight: 600 + Attack: 39 + Range: 1 + Slots: 4 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Refineable: true + - Id: 1106 + AegisName: Falchion__ + Name: Falchion + Type: Weapon + SubType: 1hSword + Buy: 1500 + Weight: 600 + Attack: 39 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Refineable: true + - Id: 1107 + AegisName: Blade + Name: Blade + Type: Weapon + SubType: 1hSword + Buy: 2900 + Weight: 700 + Attack: 53 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Refineable: true + - Id: 1108 + AegisName: Blade_ + Name: Blade + Type: Weapon + SubType: 1hSword + Buy: 2900 + Weight: 700 + Attack: 53 + Range: 1 + Slots: 4 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Refineable: true + - Id: 1109 + AegisName: Blade__ + Name: Blade + Type: Weapon + SubType: 1hSword + Buy: 2900 + Weight: 700 + Attack: 53 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Refineable: true + - Id: 1110 + AegisName: Lapier + Name: Rapier + Type: Weapon + SubType: 1hSword + Buy: 10000 + Weight: 500 + Attack: 70 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1111 + AegisName: Lapier_ + Name: Rapier + Type: Weapon + SubType: 1hSword + Buy: 10000 + Weight: 500 + Attack: 70 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1112 + AegisName: Lapier__ + Name: Rapier + Type: Weapon + SubType: 1hSword + Buy: 10000 + Weight: 500 + Attack: 70 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1113 + AegisName: Scimiter + Name: Scimitar + Type: Weapon + SubType: 1hSword + Buy: 17000 + Weight: 700 + Attack: 85 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1114 + AegisName: Scimiter_ + Name: Scimitar + Type: Weapon + SubType: 1hSword + Buy: 17000 + Weight: 700 + Attack: 85 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1115 + AegisName: Scimiter__ + Name: Scimitar + Type: Weapon + SubType: 1hSword + Buy: 17000 + Weight: 700 + Attack: 85 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1116 + AegisName: Katana + Name: Katana + Type: Weapon + SubType: 2hSword + Buy: 2000 + Weight: 1000 + Attack: 60 + Range: 1 + Slots: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + Refineable: true + - Id: 1117 + AegisName: Katana_ + Name: Katana + Type: Weapon + SubType: 2hSword + Buy: 2000 + Weight: 1000 + Attack: 60 + Range: 1 + Slots: 4 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + Refineable: true + - Id: 1118 + AegisName: Katana__ + Name: Katana + Type: Weapon + SubType: 2hSword + Buy: 2000 + Weight: 1000 + Attack: 60 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + Refineable: true + - Id: 1119 + AegisName: Tsurugi + Name: Tsurugi + Type: Weapon + SubType: 1hSword + Buy: 51000 + Weight: 1200 + Attack: 130 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 1120 + AegisName: Tsurugi_ + Name: Tsurugi + Type: Weapon + SubType: 1hSword + Buy: 51000 + Weight: 1200 + Attack: 130 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 1121 + AegisName: Tsurugi__ + Name: Tsurugi + Type: Weapon + SubType: 1hSword + Buy: 51000 + Weight: 1200 + Attack: 130 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 1122 + AegisName: Ring_Pommel_Saber + Name: Ring Pommel Saber + Type: Weapon + SubType: 1hSword + Buy: 24000 + Weight: 900 + Attack: 100 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1123 + AegisName: Haedonggum + Name: Haedonggum + Type: Weapon + SubType: 1hSword + Buy: 50000 + Weight: 900 + Attack: 120 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus bInt,3; + - Id: 1124 + AegisName: Orcish_Sword + Name: Orcish Sword + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 800 + Attack: 90 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 5 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + - Id: 1125 + AegisName: Ring_Pommel_Saber_ + Name: Ring Pommel Saber + Type: Weapon + SubType: 1hSword + Buy: 24000 + Weight: 900 + Attack: 100 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1126 + AegisName: Saber + Name: Saber + Type: Weapon + SubType: 1hSword + Buy: 49000 + Weight: 1000 + Attack: 115 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 1127 + AegisName: Saber_ + Name: Saber + Type: Weapon + SubType: 1hSword + Buy: 49000 + Weight: 1000 + Attack: 115 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 1128 + AegisName: Hae_Dong_Gum_ + Name: Haedonggum + Type: Weapon + SubType: 1hSword + Buy: 50000 + Weight: 900 + Attack: 120 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus bInt,3; + - Id: 1129 + AegisName: Flamberge + Name: Flamberge + Type: Weapon + SubType: 1hSword + Buy: 60000 + Weight: 1500 + Attack: 150 + Range: 1 + Jobs: + Crusader: true + Knight: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 1130 + AegisName: Nagan + Name: Nagan + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 500 + Attack: 120 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + skill "TF_DOUBLE",5; + bonus bDoubleRate,25; + bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_Player_Human,5; + - Id: 1131 + AegisName: Ice_Falchon + Name: Ice Falchion + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 600 + Attack: 100 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bAtkEle,Ele_Water; + bonus2 bAddEff,Eff_Freeze,500; + bonus2 bAddEff2,Eff_Freeze,10; + skill "MG_COLDBOLT",3; + bonus3 bAutoSpell,"MG_COLDBOLT",3,100; + - Id: 1132 + AegisName: Edge + Name: Edge + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 700 + Attack: 115 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus2 bAddEff,Eff_Curse,30; + bonus2 bComaClass,Class_Normal,10; + - Id: 1133 + AegisName: Fire_Brand + Name: Fireblend + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 500 + Attack: 100 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bAtkEle,Ele_Fire; + skill "MG_FIREBOLT",3; + bonus3 bAutoSpell,"MG_FIREBOLT",3,100; + - Id: 1134 + AegisName: Scissores_Sword + Name: Caesar's Sword + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 700 + Attack: 140 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus2 bAddRace,RC_Plant,25; + bonus bIgnoreDefRace,RC_Plant; + - Id: 1135 + AegisName: Cutlas + Name: Cutlus + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 900 + Attack: 150 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + skill "SM_BASH",5; + bonus bStr,2; + bonus bDef,1; + - Id: 1136 + AegisName: Solar_Sword + Name: Solar Sword + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 1200 + Attack: 85 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bAtkEle,Ele_Fire; + bonus2 bHPDrainRate,1000,1; + bonus2 bSPLossRate,15,10000; + - Id: 1137 + AegisName: Excalibur + Name: Excalibur + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 1200 + Attack: 150 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bInt,5; + bonus bLuk,10; + bonus bDex,-1; + bonus bAtkEle,Ele_Holy; + - Id: 1138 + AegisName: Mysteltainn_ + Name: Mysteltainn + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 1000 + Attack: 170 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bAtkEle,Ele_Dark; + bonus2 bAddEle,Ele_Ghost,15; + bonus3 bAutoSpell,"MG_STONECURSE",3,100; + bonus2 bAddEff,Eff_Stone,10; + bonus bDex,3; + - Id: 1139 + AegisName: Tale_Fing_ + Name: Tirfing + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 1000 + Attack: 200 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bAtkEle,Ele_Dark; + bonus2 bHPLossRate,35,10000; + - Id: 1140 + AegisName: Byeorrun_Gum + Name: Byeollungum + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 900 + Attack: 150 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus2 bSubClass,Class_Normal,-10; + bonus2 bAddClass,Class_Boss,50; + bonus bAllStats,2; + - Id: 1141 + AegisName: Immaterial_Sword + Name: Immaterial Sword + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 900 + Attack: 140 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bAtkEle,Ele_Ghost; + bonus2 bSPVanishRate,30,30; + bonus bSPDrainValue,-1; + bonus bUnbreakableWeapon; + - Id: 1142 + AegisName: Jewel_Sword + Name: Jeweled Sword + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 2200 + Attack: 104 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 68 + Refineable: true + Script: | + bonus2 bAddMonsterDropItemGroup,IG_Jewel,100; + - Id: 1143 + AegisName: Gaia_Sword + Name: Gaia Sword + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 2500 + Attack: 140 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 74 + Refineable: true + Script: | + bonus2 bAddMonsterDropItemGroup,IG_Ore,30; + - Id: 1144 + AegisName: Sasimi + Name: Sashimi + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 1400 + Attack: 75 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + bonus3 bAddMonsterDropItem,544,RC_Fish,4000; + - Id: 1145 + AegisName: Holy_Avenger + Name: Holy Avenger + Type: Weapon + SubType: 1hSword + Buy: 450000 + Weight: 1350 + Attack: 125 + Range: 1 + Jobs: + Crusader: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 75 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus bVit,2; + - Id: 1146 + AegisName: Town_Sword + Name: Town Sword + Type: Weapon + SubType: 1hSword + Buy: 42000 + Weight: 800 + Attack: 100 + Range: 1 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + - Id: 1147 + AegisName: Town_Sword_ + Name: Town Sword + Type: Weapon + SubType: 1hSword + Buy: 42000 + Weight: 800 + Attack: 100 + Range: 1 + Slots: 2 + Jobs: + Novice: true + SuperNovice: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + - Id: 1148 + AegisName: Star_Dust_Blade + Name: Star Dust Blade + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 1000 + Attack: 140 + Range: 1 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 45 + Refineable: true + Script: | + bonus2 bAddEff,Eff_Stun,500; + bonus bUnbreakableWeapon; + - Id: 1149 + AegisName: Flamberge_ + Name: Flamberge + Type: Weapon + SubType: 1hSword + Buy: 60000 + Weight: 1500 + Attack: 150 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 1151 + AegisName: Slayer + Name: Slayer + Type: Weapon + SubType: 2hSword + Buy: 15000 + Weight: 1300 + Attack: 90 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1152 + AegisName: Slayer_ + Name: Slayer + Type: Weapon + SubType: 2hSword + Buy: 15000 + Weight: 1300 + Attack: 90 + Range: 1 + Slots: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1153 + AegisName: Slayer__ + Name: Slayer + Type: Weapon + SubType: 2hSword + Buy: 15000 + Weight: 1300 + Attack: 90 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1154 + AegisName: Bastard_Sword + Name: Bastard Sword + Type: Weapon + SubType: 2hSword + Buy: 22500 + Weight: 1600 + Attack: 115 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1155 + AegisName: Bastard_Sword_ + Name: Bastard Sword + Type: Weapon + SubType: 2hSword + Buy: 22500 + Weight: 1600 + Attack: 115 + Range: 1 + Slots: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1156 + AegisName: Bastard_Sword__ + Name: Bastard Sword + Type: Weapon + SubType: 2hSword + Buy: 22500 + Weight: 1600 + Attack: 115 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1157 + AegisName: Two_Hand_Sword + Name: Two-Handed Sword + Type: Weapon + SubType: 2hSword + Buy: 60000 + Weight: 2200 + Attack: 160 + Range: 1 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1158 + AegisName: Two_Hand_Sword_ + Name: Two-Handed Sword + Type: Weapon + SubType: 2hSword + Buy: 60000 + Weight: 2200 + Attack: 160 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1159 + AegisName: Two_Hand_Sword__ + Name: Two-Handed Sword + Type: Weapon + SubType: 2hSword + Buy: 60000 + Weight: 2200 + Attack: 160 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1160 + AegisName: Broad_Sword + Name: Broad Sword + Type: Weapon + SubType: 2hSword + Buy: 65000 + Weight: 2000 + Attack: 140 + Range: 1 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + Script: | + bonus bDef,5; + bonus bUnbreakableWeapon; + - Id: 1161 + AegisName: Balmung + Name: Balmung + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 1000 + Attack: 250 + Range: 1 + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + bonus bAtkEle,Ele_Holy; + - Id: 1162 + AegisName: Broad_Sword_ + Name: Broad Sword + Type: Weapon + SubType: 2hSword + Buy: 65000 + Weight: 2000 + Attack: 140 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + Script: | + bonus bDef,5; + bonus bUnbreakableWeapon; + - Id: 1163 + AegisName: Claymore + Name: Claymore + Type: Weapon + SubType: 2hSword + Buy: 74000 + Weight: 2500 + Attack: 180 + Range: 1 + Jobs: + Crusader: true + Knight: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1164 + AegisName: Muramasa + Name: Muramasa + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 1000 + Attack: 155 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bCritical,30; + bonus bAspdRate,8; + bonus2 bAddEff2,Eff_Curse,10; + - Id: 1165 + AegisName: Masamune + Name: Masamune + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 1000 + Attack: 200 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bFlee,30; + bonus bStr,-5; + bonus bAspd,2; + bonus bDefRate,-67; + bonus bDef2Rate,-67; + - Id: 1166 + AegisName: Dragon_Slayer + Name: Dragon Slayer + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 1300 + Attack: 150 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bIgnoreDefRace,RC_Dragon; + bonus2 bAddRace,RC_Dragon,15; + - Id: 1167 + AegisName: Schweizersabel + Name: Schweizersabel + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 1600 + Attack: 160 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + bonus bDef,1; + bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",3,100; + - Id: 1168 + AegisName: Zweihander + Name: Zweihander + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 2200 + Attack: 200 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + - Id: 1169 + AegisName: Executioner_ + Name: Executioner + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 2200 + Attack: 155 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bIgnoreDefRace,RC_DemiHuman; + bonus bIgnoreDefRace,RC_Player_Human; + bonus2 bAddRace,RC_DemiHuman,20; + bonus2 bAddRace,RC_Player_Human,20; + bonus2 bSubRace,RC_DemiHuman,-10; + bonus2 bSubRace,RC_Player_Human,-10; + bonus bAtkEle,Ele_Dark; + - Id: 1170 + AegisName: Katzbalger + Name: Katzbalger + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 2000 + Attack: 175 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bVit,5; + bonus bDef,10; + - Id: 1171 + AegisName: Zweihander_ + Name: Zweihander + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 2200 + Attack: 200 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + - Id: 1172 + AegisName: Claymore_ + Name: Claymore + Type: Weapon + SubType: 2hSword + Buy: 74000 + Weight: 2500 + Attack: 180 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1173 + AegisName: Muramasa_C + Name: Muramasa + Type: Weapon + SubType: 2hSword + Buy: 1 + Attack: 204 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bCritical,30; + bonus bAspdRate,8; + - Id: 1174 + AegisName: Executioner_C + Name: Executioner + Type: Weapon + SubType: 2hSword + Buy: 2 + Attack: 190 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + Script: | + bonus bIgnoreDefRace,RC_DemiHuman; + bonus bIgnoreDefRace,RC_Player_Human; + bonus2 bAddRace,RC_DemiHuman,20; + bonus2 bAddRace,RC_Player_Human,20; + bonus2 bSubRace,RC_DemiHuman,-10; + bonus2 bSubRace,RC_Player_Human,-10; + bonus bAtkEle,Ele_Dark; + - Id: 1175 + AegisName: Altas_Weapon + Name: Atlas Weapon + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 3500 + Attack: 200 + Range: 1 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bCritical,10; + if (readparam(bStr)>=80) + bonus bBreakArmorRate,500; + - Id: 1176 + AegisName: Muscle_Cutter + Name: Muscle Cutter + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 2200 + Attack: 160 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus2 bAddEff,Eff_Bleeding,800; + bonus3 bAutoSpell,"AL_DECAGI",1,30; + - Id: 1177 + AegisName: Muramash + Name: Muramash + Type: Weapon + SubType: 2hSword + Buy: 20 + Attack: 120 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,50; + - Id: 1178 + AegisName: Schweizersabel_ + Name: Schweizersabel + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 1600 + Attack: 160 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + bonus bDef,1; + bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",3,100; + - Id: 1179 + AegisName: Executioner__ + Name: Executioner + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 2200 + Attack: 155 + Range: 1 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bIgnoreDefRace,RC_DemiHuman; + bonus bIgnoreDefRace,RC_Player_Human; + bonus2 bAddRace,RC_DemiHuman,20; + bonus2 bAddRace,RC_Player_Human,20; + bonus2 bSubRace,RC_DemiHuman,-10; + bonus2 bSubRace,RC_Player_Human,-10; + bonus bAtkEle,Ele_Dark; + - Id: 1180 + AegisName: Dragon_Slayer_ + Name: Dragon Slayer + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 1300 + Attack: 150 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bIgnoreDefRace,RC_Dragon; + bonus2 bAddRace,RC_Dragon,15; + - Id: 1181 + AegisName: Tae_Goo_Lyeon + Name: Tae Goo Lyeon + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 2000 + Attack: 250 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 90 + Refineable: true + Script: | + bonus bFlee2,10; + if (JobLevel>=70) + autobonus "{ bonus bBaseAtk,50; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; + if (getrefine()>8) { + bonus bCastrate,-20; + bonus bDelayRate,-20; + } + - Id: 1182 + AegisName: Bloody_Eater + Name: Bloody Eater + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 1200 + Attack: 200 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bAtkEle,Ele_Ghost; + autobonus "{ bonus bCritical,100; bonus bBaseAtk,50; }",1,5000,0,"{ specialeffect2 EF_FIRESPLASHHIT; }"; + bonus bHPGainValue,100; + - Id: 1183 + AegisName: BF_Two_Handed_Sword1 + Name: Brave Assaulter's Katzbalger + Type: Weapon + SubType: 2hSword + Buy: 20 + Attack: 200 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,2; + bonus2 bAddRace,RC_DemiHuman,55; + bonus2 bAddRace,RC_Player_Human,55; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + - Id: 1184 + AegisName: BF_Two_Handed_Sword2 + Name: Valorous Assaulter's Katzbalger + Type: Weapon + SubType: 2hSword + Buy: 20 + Attack: 200 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bCritical,20; + bonus2 bAddRace,RC_DemiHuman,55; + bonus2 bAddRace,RC_Player_Human,55; + bonus bCritAtkRate,20; + bonus bUnbreakableWeapon; + - Id: 1185 + AegisName: Violet_Fear + Name: Violet Fear + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 2200 + Attack: 275 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Script: | + bonus3 bAutoSpell,"WZ_METEOR",3,30; + bonus3 bAutoSpell,"WZ_FROSTNOVA",5,50; + autobonus "{ bonus bIgnoreDefClass,Class_Normal; }",50,5000; + - Id: 1186 + AegisName: Death_Guidance + Name: Death Guidance + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 2000 + Attack: 200 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bStr,5; + bonus bAgi,2; + bonus bFlee2,20; + bonus3 bAutoSpell,"NPC_HELLPOWER",1,10; + bonus4 bAutoSpell,"NPC_HELLPOWER",1,10,0; + if (getrefine()>8) + bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",2,20; + else + bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",1,20; + - Id: 1187 + AegisName: Krieger_Twohand_Sword1 + Name: Glorious Claymore + Type: Weapon + SubType: 2hSword + Buy: 20 + Attack: 220 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,70; + bonus2 bAddRace,RC_Player_Human,70; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,25; + bonus bUnbreakableWeapon; + if (getrefine()>5) { + bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); + bonus2 bAddRace,RC_Player_Human,(getrefine()-3)*(getrefine()-3); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + } + if (getrefine()>8) { + bonus3 bAutoSpell,"LK_CONCENTRATION",max(getskilllv("LK_CONCENTRATION"),1),30; + bonus3 bAutoSpell,"LK_AURABLADE",max(getskilllv("LK_AURABLADE"),1),30; + } + - Id: 1188 + AegisName: Veteran_Sword + Name: Veteran Sword + Type: Weapon + SubType: 2hSword + Buy: 10000 + Weight: 2000 + Attack: 180 + Range: 1 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Script: | + if (getskilllv("SM_BASH") == 10) { + bonus2 bSkillAtk,"SM_BASH",50; + } + if (getskilllv("KN_BOWLINGBASH") == 10) { + bonus2 bSkillAtk,"KN_BOWLINGBASH",50; + } + bonus bStr,1; + bonus bDex,1; + - Id: 1189 + AegisName: Krasnaya + Name: Krasnaya + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 3800 + Attack: 200 + Range: 2 + Slots: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + Upper: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 50 + Refineable: true + Script: | + if (readparam(bStr)>=95) { + bonus bBaseAtk,20; + } + - Id: 1190 + AegisName: Claymore_C + Name: Claymore + Type: Weapon + SubType: 2hSword + Attack: 220 + Range: 1 + Jobs: + Crusader: true + Knight: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddSize,Size_All,40; + - Id: 1201 + AegisName: Knife + Name: Knife + Type: Weapon + SubType: Dagger + Buy: 50 + Weight: 400 + Attack: 17 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + - Id: 1202 + AegisName: Knife_ + Name: Knife + Type: Weapon + SubType: Dagger + Buy: 50 + Weight: 400 + Attack: 17 + Range: 1 + Slots: 4 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + - Id: 1203 + AegisName: Knife__ + Name: Knife + Type: Weapon + SubType: Dagger + Buy: 50 + Weight: 400 + Attack: 17 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + - Id: 1204 + AegisName: Cutter + Name: Cutter + Type: Weapon + SubType: Dagger + Buy: 1250 + Weight: 500 + Attack: 30 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + - Id: 1205 + AegisName: Cutter_ + Name: Cutter + Type: Weapon + SubType: Dagger + Buy: 1250 + Weight: 500 + Attack: 30 + Range: 1 + Slots: 4 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + - Id: 1206 + AegisName: Cutter__ + Name: Cutter + Type: Weapon + SubType: Dagger + Buy: 1250 + Weight: 500 + Attack: 30 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + - Id: 1207 + AegisName: Main_Gauche + Name: Main Gauche + Type: Weapon + SubType: Dagger + Buy: 2400 + Weight: 600 + Attack: 43 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + - Id: 1208 + AegisName: Main_Gauche_ + Name: Main Gauche + Type: Weapon + SubType: Dagger + Buy: 2400 + Weight: 600 + Attack: 43 + Range: 1 + Slots: 4 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + - Id: 1209 + AegisName: Main_Gauche__ + Name: Main Gauche + Type: Weapon + SubType: Dagger + Buy: 2400 + Weight: 600 + Attack: 43 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + - Id: 1210 + AegisName: Dirk + Name: Dirk + Type: Weapon + SubType: Dagger + Buy: 8500 + Weight: 500 + Attack: 59 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + - Id: 1211 + AegisName: Dirk_ + Name: Dirk + Type: Weapon + SubType: Dagger + Buy: 8500 + Weight: 500 + Attack: 59 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + - Id: 1212 + AegisName: Dirk__ + Name: Dirk + Type: Weapon + SubType: Dagger + Buy: 8500 + Weight: 500 + Attack: 59 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + - Id: 1213 + AegisName: Dagger + Name: Dagger + Type: Weapon + SubType: Dagger + Buy: 14000 + Weight: 600 + Attack: 73 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + - Id: 1214 + AegisName: Dagger_ + Name: Dagger + Type: Weapon + SubType: Dagger + Buy: 14000 + Weight: 600 + Attack: 73 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + - Id: 1215 + AegisName: Dagger__ + Name: Dagger + Type: Weapon + SubType: Dagger + Buy: 14000 + Weight: 600 + Attack: 73 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + - Id: 1216 + AegisName: Stiletto + Name: Stiletto + Type: Weapon + SubType: Dagger + Buy: 19500 + Weight: 700 + Attack: 87 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + - Id: 1217 + AegisName: Stiletto_ + Name: Stiletto + Type: Weapon + SubType: Dagger + Buy: 19500 + Weight: 700 + Attack: 87 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + - Id: 1218 + AegisName: Stiletto__ + Name: Stiletto + Type: Weapon + SubType: Dagger + Buy: 19500 + Weight: 700 + Attack: 87 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + - Id: 1219 + AegisName: Gladius + Name: Gladius + Type: Weapon + SubType: Dagger + Buy: 43000 + Weight: 700 + Attack: 105 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + - Id: 1220 + AegisName: Gladius_ + Name: Gladius + Type: Weapon + SubType: Dagger + Buy: 43000 + Weight: 700 + Attack: 105 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + - Id: 1221 + AegisName: Gladius__ + Name: Gladius + Type: Weapon + SubType: Dagger + Buy: 43000 + Weight: 700 + Attack: 105 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + - Id: 1222 + AegisName: Damascus + Name: Damascus + Type: Weapon + SubType: Dagger + Buy: 49000 + Weight: 800 + Attack: 118 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + - Id: 1223 + AegisName: Forturn_Sword + Name: Fortune Sword + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 500 + Attack: 90 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bLuk,5; + bonus bFlee2,20; + - Id: 1224 + AegisName: Sword_Breaker + Name: Swordbreaker + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 1000 + Attack: 70 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bBreakWeaponRate,500; + - Id: 1225 + AegisName: Mail_Breaker + Name: Mailbreaker + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 1000 + Attack: 70 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bBreakArmorRate,500; + - Id: 1226 + AegisName: Damascus_ + Name: Damascus + Type: Weapon + SubType: Dagger + Buy: 49000 + Weight: 800 + Attack: 118 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + - Id: 1227 + AegisName: Weeder_Knife + Name: Weeder Knife + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 400 + Attack: 80 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bIgnoreDefRace,RC_Plant; + bonus2 bAddRace,RC_Plant,15; + bonus2 bSubRace,RC_Plant,15; + - Id: 1228 + AegisName: Combat_Knife + Name: Combat Knife + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 400 + Attack: 80 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bIgnoreDefRace,RC_DemiHuman; + bonus bIgnoreDefRace,RC_Player_Human; + bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_Player_Human,10; + bonus2 bSubRace,RC_Demon,-10; + - Id: 1229 + AegisName: Mama's_Knife + Name: Kitchen Knife + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 500 + Attack: 75 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bCritical,30; + bonus3 bAddMonsterDropItem,517,RC_Brute,5000; + - Id: 1230 + AegisName: House_Auger + Name: Ice Pick + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 600 + Attack: 80 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bDefRatioAtkClass,Class_All; + - Id: 1231 + AegisName: Bazerald + Name: Bazerald + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 500 + Attack: 70 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bAtkEle,Ele_Fire; + bonus bInt,5; + bonus bMatkRate,10; + - Id: 1232 + AegisName: Assasin_Dagger + Name: Assassin Dagger + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 600 + Attack: 140 + Range: 1 + Jobs: + Assassin: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bMaxHPrate,20; + bonus bMaxSPrate,15; + bonus bAspdRate,2; + bonus bAtkEle,Ele_Dark; + - Id: 1233 + AegisName: Exercise + Name: Exorciser + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 700 + Attack: 90 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bIgnoreDefRace,RC_Demon; + bonus2 bSubRace,RC_Demon,5; + bonus2 bSubRace,RC_DemiHuman,-10; + bonus2 bSubRace,RC_Player_Human,-10; + - Id: 1234 + AegisName: Moonlight_Sword + Name: Moonlight Dagger + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 700 + Attack: 50 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bMaxSPrate,10; + bonus bSPDrainValue,3; + - Id: 1235 + AegisName: Azoth + Name: Azoth + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 700 + Attack: 110 + Range: 1 + Jobs: + Alchemist: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bClassChange,300; + - Id: 1236 + AegisName: Sucsamad + Name: Sucsamad + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 800 + Attack: 140 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus2 bAddEle,Ele_Earth,10; + bonus2 bAddEle,Ele_Wind,10; + bonus bUnbreakableWeapon; + - Id: 1237 + AegisName: Grimtooth_ + Name: Grimtooth + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 800 + Attack: 180 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bFlee,10; + bonus bFlee2,5; + bonus bDefRate,-50; + bonus bDef2Rate,-50; + - Id: 1238 + AegisName: Zeny_Knife + Name: Zeny Knife + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 1200 + Attack: 64 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus2 bGetZenyNum,100,40; + - Id: 1239 + AegisName: Poison_Knife + Name: Poison Knife + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 800 + Attack: 64 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 65 + Refineable: true + Script: | + bonus bAtkEle,Ele_Poison; + bonus2 bAddEff,Eff_Poison,3000; + - Id: 1240 + AegisName: Princess_Knife + Name: Princess Knife + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 400 + Attack: 84 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bAllStats,1; + - Id: 1241 + AegisName: Cursed_Dagger + Name: Cursed Dagger + Type: Weapon + SubType: Dagger + Buy: 80000 + Weight: 400 + Attack: 55 + Range: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 85 + Refineable: true + Script: | + bonus2 bAddEff,Eff_Curse,5000; + - Id: 1242 + AegisName: Counter_Dagger + Name: Dagger of Counter + Type: Weapon + SubType: Dagger + Buy: 120000 + Weight: 550 + Attack: 140 + Range: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bCritical,90; + - Id: 1243 + AegisName: Novice_Knife + Name: Novice Main-Gauche + Type: Weapon + SubType: Dagger + Buy: 1 + Weight: 1 + Attack: 45 + Range: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + - Id: 1244 + AegisName: Holy_Dagger + Name: Holy Dagger + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 800 + Attack: 100 + Range: 1 + Jobs: + Assassin: true + Ninja: true + Rogue: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus bDex,1; + - Id: 1245 + AegisName: Cinquedea + Name: Cinquedea + Type: Weapon + SubType: Dagger + Buy: 40000 + Weight: 700 + Attack: 110 + Range: 1 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + - Id: 1246 + AegisName: Cinquedea_ + Name: Cinquedea + Type: Weapon + SubType: Dagger + Buy: 40000 + Weight: 700 + Attack: 110 + Range: 1 + Slots: 2 + Jobs: + Novice: true + SuperNovice: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + - Id: 1247 + AegisName: Kindling_Dagger + Name: Kindle Dagger + Type: Weapon + SubType: Dagger + Buy: 10000 + Weight: 600 + Attack: 39 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bAtkEle,Ele_Fire; + - Id: 1248 + AegisName: Obsidian_Dagger + Name: Obsidian Dagger + Type: Weapon + SubType: Dagger + Buy: 10000 + Weight: 600 + Attack: 39 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bAtkEle,Ele_Earth; + - Id: 1249 + AegisName: Fisherman's_Dagger + Name: Fisherman's Dagger + Type: Weapon + SubType: Dagger + Buy: 10000 + Weight: 600 + Attack: 39 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bAtkEle,Ele_Water; + - Id: 1250 + AegisName: Jur + Name: Jur + Type: Weapon + SubType: Katar + Buy: 19500 + Weight: 800 + Attack: 125 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1251 + AegisName: Jur_ + Name: Jur + Type: Weapon + SubType: Katar + Buy: 19500 + Weight: 800 + Attack: 125 + Range: 1 + Slots: 3 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1252 + AegisName: Katar + Name: Katar + Type: Weapon + SubType: Katar + Buy: 41000 + Weight: 1200 + Attack: 148 + Range: 1 + Slots: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + Script: | + bonus bDex,1; + - Id: 1253 + AegisName: Katar_ + Name: Katar + Type: Weapon + SubType: Katar + Buy: 41000 + Weight: 1200 + Attack: 148 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + Script: | + bonus bDex,1; + - Id: 1254 + AegisName: Jamadhar + Name: Jamadhar + Type: Weapon + SubType: Katar + Buy: 37200 + Weight: 1500 + Attack: 165 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1255 + AegisName: Jamadhar_ + Name: Jamadhar + Type: Weapon + SubType: Katar + Buy: 37200 + Weight: 1500 + Attack: 165 + Range: 1 + Slots: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1256 + AegisName: Katar_Of_Cold_Icicle + Name: Katar of Frozen Icicle + Type: Weapon + SubType: Katar + Buy: 45000 + Weight: 1200 + Attack: 105 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bAtkEle,Ele_Water; + bonus2 bAddEff,Eff_Freeze,500; + - Id: 1257 + AegisName: Katar_Of_Thornbush + Name: Katar of Quaking + Type: Weapon + SubType: Katar + Buy: 45000 + Weight: 1200 + Attack: 105 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bAtkEle,Ele_Earth; + bonus2 bAddEff,Eff_Blind,500; + - Id: 1258 + AegisName: Katar_Of_Raging_Blaze + Name: Katar of Raging Blaze + Type: Weapon + SubType: Katar + Buy: 45000 + Weight: 1200 + Attack: 105 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bAtkEle,Ele_Fire; + bonus2 bAddEff,Eff_Silence,500; + - Id: 1259 + AegisName: Katar_Of_Piercing_Wind + Name: Katar of Piercing Wind + Type: Weapon + SubType: Katar + Buy: 45000 + Weight: 1200 + Attack: 105 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + bonus2 bAddEff,Eff_Sleep,500; + - Id: 1260 + AegisName: Ghoul_Leg + Name: Sharpened Legbone of Ghoul + Type: Weapon + SubType: Katar + Buy: 52500 + Weight: 1700 + Attack: 150 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 65 + Refineable: true + Script: | + bonus bAtkEle,Ele_Undead; + - Id: 1261 + AegisName: Infiltrator + Name: Infiltrator + Type: Weapon + SubType: Katar + Buy: 57000 + Weight: 1500 + Attack: 140 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 75 + Refineable: true + Script: | + bonus2 bAddRace,RC_DemiHuman,50; + bonus2 bAddRace,RC_Player_Human,50; + bonus bDef,3; + bonus bFlee,5; + bonus bFlee2,2; + - Id: 1262 + AegisName: Nail_Of_Loki + Name: Loki's Nail + Type: Weapon + SubType: Katar + Buy: 20 + Weight: 1200 + Attack: 115 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus2 bAddEff,Eff_Bleeding,300; + - Id: 1263 + AegisName: Unholy_Touch + Name: Unholy Touch + Type: Weapon + SubType: Katar + Buy: 20 + Weight: 1250 + Attack: 151 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bAtkEle,Ele_Dark; + bonus2 bAddEff,Eff_Curse,200; + bonus bCritical,-1; + bonus bUnbreakableWeapon; + - Id: 1264 + AegisName: Various_Jur + Name: Specialty Jur + Type: Weapon + SubType: Katar + Buy: 20 + Weight: 800 + Attack: 90 + Range: 1 + Slots: 4 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bAddEff2,Eff_Bleeding,10; + - Id: 1265 + AegisName: Bloody_Roar + Name: Bloody Roar + Type: Weapon + SubType: Katar + Buy: 20 + Weight: 1000 + Attack: 120 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 75 + Refineable: true + Script: | + bonus bIgnoreDefRace,RC_DemiHuman; + bonus bIgnoreDefRace,RC_Player_Human; + bonus bFlee,-(readparam(bAgi)+BaseLevel); + bonus bHPrecovRate,-100; + bonus bSPrecovRate,-100; + - Id: 1266 + AegisName: Infiltrator_ + Name: Infiltrator + Type: Weapon + SubType: Katar + Buy: 57000 + Weight: 1500 + Attack: 140 + Range: 1 + Slots: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 75 + Refineable: true + Script: | + bonus2 bAddRace,RC_DemiHuman,50; + bonus2 bAddRace,RC_Player_Human,50; + bonus bDef,3; + bonus bFlee,5; + bonus bFlee2,2; + - Id: 1267 + AegisName: Infiltrator_C + Name: Infiltrator + Type: Weapon + SubType: Katar + Buy: 1 + Attack: 189 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,70; + bonus2 bAddRace,RC_Player_Human,70; + bonus bDef,3; + bonus bFlee,5; + bonus bFlee2,2; + bonus bAspdRate,5; + - Id: 1268 + AegisName: Wild_Beast_Claw + Name: Wild Beast Claw + Type: Weapon + SubType: Katar + Buy: 20 + Weight: 1450 + Attack: 160 + Range: 1 + Slots: 1 + Jobs: + Assassin: true + Classes: + Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 55 + Refineable: true + Script: | + if (getrefine()>=9) + bonus3 bAutoSpell,"NPC_CRITICALWOUND",2,100; + else + bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; + - Id: 1269 + AegisName: Inverse_Scale + Name: Inverse Scale + Type: Weapon + SubType: Katar + Buy: 20 + Weight: 1500 + Attack: 140 + Range: 1 + Jobs: + Assassin: true + Classes: + Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30; + - Id: 1270 + AegisName: Drill_Katar + Name: Drill Katar + Type: Weapon + SubType: Katar + Buy: 20 + Weight: 1400 + Attack: 110 + Range: 1 + Slots: 1 + Jobs: + Assassin: true + Classes: + Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bHit,30; + bonus3 bAutoSpell,"ST_FULLSTRIP",1,150; + - Id: 1271 + AegisName: Blood_Tears + Name: Blood Tears + Type: Weapon + SubType: Katar + Buy: 20 + Weight: 1700 + Attack: 120 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Classes: + Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 55 + Refineable: true + Script: | + if (getrefine()>=9) + bonus3 bAutoSpell,"NPC_WIDEBLEEDING",2,30; + else + bonus3 bAutoSpell,"NPC_WIDEBLEEDING",1,30; + - Id: 1272 + AegisName: Scratcher + Name: Scratcher + Type: Weapon + SubType: Katar + Buy: 20 + Attack: 120 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,50; + - Id: 1273 + AegisName: Bloody_Roar_C + Name: Refined Bloody Roar + Type: Weapon + SubType: Katar + Buy: 1 + Attack: 148 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 4 + Script: | + bonus bIgnoreDefRace,RC_DemiHuman; + bonus bIgnoreDefRace,RC_Player_Human; + bonus2 bHPRegenRate,3,5000; + - Id: 1274 + AegisName: Unholy_Touch_C + Name: Refined Unholy Touch + Type: Weapon + SubType: Katar + Buy: 1 + Attack: 179 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 4 + Script: | + bonus bAtkEle,Ele_Dark; + bonus2 bAddEff,Eff_Curse,5000; + bonus bCritical,-1; + bonus bUnbreakableWeapon; + - Id: 1275 + AegisName: Katar_Of_Cold_Icicle_ + Name: Katar of Frozen Icicle + Type: Weapon + SubType: Katar + Buy: 45000 + Weight: 1200 + Attack: 105 + Range: 1 + Slots: 3 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bAtkEle,Ele_Water; + bonus2 bAddEff,Eff_Freeze,500; + - Id: 1276 + AegisName: Katar_Of_Thornbush_ + Name: Katar of Quaking + Type: Weapon + SubType: Katar + Buy: 45000 + Weight: 1200 + Attack: 105 + Range: 1 + Slots: 3 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bAtkEle,Ele_Earth; + bonus2 bAddEff,Eff_Blind,500; + - Id: 1277 + AegisName: Katar_Of_Raging_Blaze_ + Name: Katar of Raging Blaze + Type: Weapon + SubType: Katar + Buy: 45000 + Weight: 1200 + Attack: 105 + Range: 1 + Slots: 3 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bAtkEle,Ele_Fire; + bonus2 bAddEff,Eff_Silence,500; + - Id: 1278 + AegisName: Katar_Of_Piercing_Wind_ + Name: Katar of Piercing Wind + Type: Weapon + SubType: Katar + Buy: 45000 + Weight: 1200 + Attack: 105 + Range: 1 + Slots: 3 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + bonus2 bAddEff,Eff_Sleep,500; + - Id: 1279 + AegisName: BF_Katar1 + Name: Brave Carnage Katar + Type: Weapon + SubType: Katar + Buy: 20 + Attack: 130 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,1; + bonus bDex,1; + bonus bLuk,1; + bonus2 bAddRace,RC_DemiHuman,70; + bonus2 bAddRace,RC_Player_Human,70; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + - Id: 1280 + AegisName: BF_Katar2 + Name: Valorous Carnage Katar + Type: Weapon + SubType: Katar + Buy: 20 + Attack: 130 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,1; + bonus bDex,1; + bonus bLuk,1; + bonus2 bAddRace,RC_DemiHuman,70; + bonus2 bAddRace,RC_Player_Human,70; + bonus bCritAtkRate,20; + bonus bAspdRate,5; + bonus bUnbreakableWeapon; + - Id: 1281 + AegisName: Krieger_Katar1 + Name: Glorious Bloody Roar + Type: Weapon + SubType: Katar + Buy: 20 + Attack: 140 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,70; + bonus2 bAddRace,RC_Player_Human,70; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + if (getrefine()>5) { + bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); + bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + } + if (getrefine()>8) + autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; + - Id: 1282 + AegisName: Krieger_Katar2 + Name: Glorious Jamadhar + Type: Weapon + SubType: Katar + Buy: 20 + Attack: 140 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,70; + bonus2 bAddRace,RC_Player_Human,70; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + if (getrefine()>5) { + bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); + bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); + bonus2 bCriticalAddRace,RC_DemiHuman,5; + bonus2 bCriticalAddRace,RC_Player_Human,5; + } + if (getrefine()>8) + autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; + - Id: 1283 + AegisName: Katar_Of_Speed + Name: Katar Of Speed + Type: Weapon + SubType: Katar + Buy: 20 + Attack: 175 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSkillAtk,"AS_SONICBLOW",25; + bonus bAspdRate,3; + - Id: 1284 + AegisName: Krishna + Name: Krishna + Type: Weapon + SubType: Katar + Buy: 20 + Weight: 1200 + Attack: 120 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Classes: + Upper: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus2 bSkillAtk,"AS_GRIMTOOTH",10; + if (getskilllv("AS_SONICBLOW")) { + bonus3 bAutoSpell,"AS_SONICBLOW",getskilllv("AS_SONICBLOW"),5; + } + else { + bonus3 bAutoSpell,"AS_SONICBLOW",1,5; + } + - Id: 1285 + AegisName: Cakram + Name: Chakram + Type: Weapon + SubType: Katar + Buy: 20 + Weight: 1000 + Attack: 130 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Classes: + Upper: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 50 + Refineable: true + Script: | + if (getskilllv("AS_KATAR") == 10) { + bonus bHit,10; + } + bonus2 bSkillAtk,"ASC_METEORASSAULT",20; + - Id: 1286 + AegisName: Jamadhar_C + Name: Jamadhar + Type: Weapon + SubType: Katar + Attack: 200 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bUnbreakableWeapon; + bonus2 bAddSize,Size_All,40; + - Id: 1301 + AegisName: Axe + Name: Axe + Type: Weapon + SubType: 1hAxe + Buy: 500 + Weight: 800 + Attack: 38 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 3 + Refineable: true + - Id: 1302 + AegisName: Axe_ + Name: Axe + Type: Weapon + SubType: 1hAxe + Buy: 500 + Weight: 800 + Attack: 38 + Range: 1 + Slots: 4 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 3 + Refineable: true + - Id: 1303 + AegisName: Axe__ + Name: Axe + Type: Weapon + SubType: 1hAxe + Buy: 500 + Weight: 800 + Attack: 38 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 3 + Refineable: true + - Id: 1304 + AegisName: Orcish_Axe + Name: Orcish Axe + Type: Weapon + SubType: 1hAxe + Buy: 20 + Weight: 1500 + Attack: 75 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 3 + Refineable: true + - Id: 1305 + AegisName: Cleaver + Name: Cleaver + Type: Weapon + SubType: 1hAxe + Buy: 20 + Weight: 1200 + Attack: 140 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 44 + Refineable: true + Script: | + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + bonus3 bAddMonsterDropItem,517,RC_Brute,3000; + - Id: 1306 + AegisName: War_Axe + Name: War Axe + Type: Weapon + SubType: 1hAxe + Buy: 20 + Weight: 4200 + Attack: 140 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 76 + Refineable: true + Script: | + bonus bDex,2; + bonus bLuk,2; + - Id: 1307 + AegisName: Windhawk + Name: Windhawk + Type: Weapon + SubType: 1hAxe + Buy: 18000 + Weight: 1500 + Attack: 115 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + bonus bAspdRate,5; + - Id: 1308 + AegisName: Golden_Axe + Name: Golden Axe + Type: Weapon + SubType: 1hAxe + Buy: 20 + Weight: 3000 + Attack: 170 + Range: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 45 + Refineable: true + - Id: 1309 + AegisName: Orcish_Axe_ + Name: Orcish Axe + Type: Weapon + SubType: 1hAxe + Buy: 20 + Weight: 1500 + Attack: 75 + Range: 1 + Slots: 4 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 3 + Refineable: true + - Id: 1310 + AegisName: Krieger_Onehand_Axe1 + Name: Glorious Cleaver + Type: Weapon + SubType: 1hAxe + Buy: 20 + Attack: 130 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,75; + bonus2 bAddRace,RC_Player_Human,75; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + if (getrefine()>5) { + bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); + bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + bonus bAspdRate,5; + } + if (getrefine()>8) { + bonus bAspdRate,5; + bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; + bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; + } + - Id: 1311 + AegisName: Vecer_Axe + Name: Vecer Axe + Type: Weapon + SubType: 1hAxe + Buy: 20 + Weight: 1500 + Attack: 140 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Classes: + Upper: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 50 + Refineable: true + Script: | + if (readparam(bLuk)>=90) { + bonus bBaseAtk,20; + } + if (readparam(bDex)>=90) { + bonus bCritical,5; + } + if (readparam(bDex)>=90 || readparam(bLuk)>=90) { + bonus2 bSkillAtk,"MC_MAMMONITE",15; + } + - Id: 1312 + AegisName: Orcish_Axe_C + Name: Orcish Axe + Type: Weapon + SubType: 1hAxe + Attack: 110 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddSize,Size_All,70; + - Id: 1313 + AegisName: Tourist_Axe + Name: Tourist Axe + Type: Weapon + SubType: 1hAxe + Weight: 500 + Attack: 77 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,2; + - Id: 1314 + AegisName: F_Tomahawk_C + Name: Tomahawk + Type: Weapon + SubType: 2hAxe + Buy: 2 + Attack: 200 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + Script: | + bonus bAtkEle,Ele_Wind; + - Id: 1315 + AegisName: F_Right_Epsilon_C + Name: Light Epsilon + Type: Weapon + SubType: 2hAxe + Buy: 1 + Attack: 229 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Holy; + bonus bStr,10; + - Id: 1351 + AegisName: Battle_Axe + Name: Battle Axe + Type: Weapon + SubType: 2hAxe + Buy: 5400 + Weight: 1500 + Attack: 80 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 3 + Refineable: true + - Id: 1352 + AegisName: Battle_Axe_ + Name: Battle Axe + Type: Weapon + SubType: 2hAxe + Buy: 5400 + Weight: 1500 + Attack: 80 + Range: 1 + Slots: 4 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 3 + Refineable: true + - Id: 1353 + AegisName: Battle_Axe__ + Name: Battle Axe + Type: Weapon + SubType: 2hAxe + Buy: 5400 + Weight: 1500 + Attack: 80 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 3 + Refineable: true + - Id: 1354 + AegisName: Hammer + Name: Hammer + Type: Weapon + SubType: 2hAxe + Buy: 15500 + Weight: 2000 + Attack: 120 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 16 + Refineable: true + - Id: 1355 + AegisName: Hammer_ + Name: Hammer + Type: Weapon + SubType: 2hAxe + Buy: 15500 + Weight: 2000 + Attack: 120 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 16 + Refineable: true + - Id: 1356 + AegisName: Hammer__ + Name: Hammer + Type: Weapon + SubType: 2hAxe + Buy: 15500 + Weight: 2000 + Attack: 120 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 16 + Refineable: true + - Id: 1357 + AegisName: Buster + Name: Buster + Type: Weapon + SubType: 2hAxe + Buy: 34000 + Weight: 2200 + Attack: 155 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + - Id: 1358 + AegisName: Buster_ + Name: Buster + Type: Weapon + SubType: 2hAxe + Buy: 34000 + Weight: 2200 + Attack: 155 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + - Id: 1359 + AegisName: Buster__ + Name: Buster + Type: Weapon + SubType: 2hAxe + Buy: 34000 + Weight: 2200 + Attack: 155 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + - Id: 1360 + AegisName: Two_Handed_Axe + Name: Two-Handed Axe + Type: Weapon + SubType: 2hAxe + Buy: 55000 + Weight: 2500 + Attack: 185 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + - Id: 1361 + AegisName: Two_Handed_Axe_ + Name: Two-Handed Axe + Type: Weapon + SubType: 2hAxe + Buy: 55000 + Weight: 2500 + Attack: 185 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + - Id: 1362 + AegisName: Two_Handed_Axe__ + Name: Two-Handed Axe + Type: Weapon + SubType: 2hAxe + Buy: 55000 + Weight: 2500 + Attack: 185 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + - Id: 1363 + AegisName: Brood_Axe + Name: Bloody Axe + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 4000 + Attack: 170 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 44 + Refineable: true + Script: | + bonus bStr,10; + bonus bSpeedRate,25; + - Id: 1364 + AegisName: Great_Axe + Name: Great Axe + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 1800 + Attack: 187 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 44 + Refineable: true + Script: | + bonus2 bAddSkillBlow,"MC_MAMMONITE",5; + bonus2 bAddEff,Eff_Stun,1500; + - Id: 1365 + AegisName: Sabbath + Name: Sabbath + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 2300 + Attack: 120 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 44 + Refineable: true + Script: | + bonus bAtkEle,Ele_Dark; + bonus2 bComaRace,RC_Demon,50; + bonus2 bCriticalAddRace,RC_Undead,50; + - Id: 1366 + AegisName: Right_Epsilon + Name: Light Epsilon + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 2300 + Attack: 180 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 44 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + skill "AL_HEAL",3; + bonus2 bAddRace,RC_Demon,3; + - Id: 1367 + AegisName: Slaughter + Name: Slaughter + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 2500 + Attack: 120 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 44 + Refineable: true + Script: | + bonus bAtkEle,Ele_Earth; + bonus bIgnoreDefRace,RC_Brute; + bonus2 bComaRace,RC_Brute,40; + bonus bIgnoreDefRace,RC_Player_Doram; + bonus2 bComaRace,RC_Player_Doram,40; + - Id: 1368 + AegisName: Tomahawk + Name: Tomahawk + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 2500 + Attack: 165 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 44 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + skill "ITM_TOMAHAWK",1; + - Id: 1369 + AegisName: Guillotine + Name: Guillotine + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 3000 + Attack: 215 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 44 + Refineable: true + Script: | + bonus2 bComaRace,RC_DemiHuman,30; + bonus2 bComaRace,RC_Player_Human,30; + bonus2 bSPDrainValueRace,RC_DemiHuman,2; + bonus2 bSPDrainValueRace,RC_Player_Human,2; + bonus2 bSPGainRace,RC_DemiHuman,20; + bonus2 bSPGainRace,RC_Player_Human,20; + - Id: 1370 + AegisName: Doom_Slayer + Name: Doom Slayer + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 6000 + Attack: 10 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Script: | + bonus bAspdRate,-40; + bonus bUseSPrate,100; + if (readparam(bStr)>=95) { + bonus bBaseAtk,340; + bonus2 bAddEff,Eff_Stun,3000; + bonus bBreakArmorRate,500; + } + - Id: 1371 + AegisName: Doom_Slayer_ + Name: Doom Slayer + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 6000 + Attack: 10 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Script: | + bonus bAspdRate,-40; + bonus bUseSPrate,100; + if (readparam(bStr)>=95) { + bonus bBaseAtk,340; + bonus2 bAddEff,Eff_Stun,3000; + bonus bBreakArmorRate,500; + } + - Id: 1372 + AegisName: Right_Epsilon_C + Name: Light Epsilon + Type: Weapon + SubType: 2hAxe + Buy: 1 + Attack: 229 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAtkEle,Ele_Holy; + skill "AL_HEAL",3; + bonus2 bAddRace,RC_Demon,3; + bonus bStr,10; + bonus bSpeedRate,25; + - Id: 1373 + AegisName: Brood_Axe_C + Name: Refined Bloody Axe + Type: Weapon + SubType: 2hAxe + Buy: 2 + Attack: 205 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + Script: | + bonus bStr,20; + bonus bSpeedRate,25; + bonus bAspdRate,5; + - Id: 1374 + AegisName: Tomahawk_C + Name: Tomahawk + Type: Weapon + SubType: 2hAxe + Buy: 2 + Attack: 200 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + Script: | + bonus bAtkEle,Ele_Wind; + skill "ITM_TOMAHAWK",1; + - Id: 1375 + AegisName: Berdysz + Name: Berdysz + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 2500 + Attack: 200 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Classes: + Upper: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus2 bSubSize,Size_Medium,13; + bonus2 bSubSize,Size_Large,15; + - Id: 1376 + AegisName: Heart_Breaker + Name: Heart Breaker + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 2000 + Attack: 175 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Classes: + Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bCritical,20+getrefine(); + bonus bAspdRate,5; + if (Class == Job_Whitesmith || Class == Job_Creator) + bonus3 bAutoSpell,"BS_HAMMERFALL",3,30; + - Id: 1377 + AegisName: Hurricane_Fury + Name: Hurricane's Fury + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 3500 + Attack: 332 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Classes: + Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Script: | + bonus2 bSubSize,Size_Medium,10+getrefine(); + bonus bAspdRate,getrefine(); + bonus3 bAutoSpell,"NPC_PULSESTRIKE",5,20; + - Id: 1378 + AegisName: Great_Axe_C + Name: Refined Great Axe + Type: Weapon + SubType: 2hAxe + Buy: 1 + Attack: 215 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + Script: | + bonus bStr,5; + bonus bHit,20; + bonus2 bAddSkillBlow,"MC_MAMMONITE",5; + bonus2 bAddEff,Eff_Stun,2000; + - Id: 1379 + AegisName: BF_Two_Handed_Axe1 + Name: Valorous Insane Battle Axe + Type: Weapon + SubType: 2hAxe + Buy: 20 + Attack: 200 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,3; + bonus2 bAddRace,RC_DemiHuman,55; + bonus2 bAddRace,RC_Player_Human,55; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + - Id: 1380 + AegisName: BF_Two_Handed_Axe2 + Name: Brave Insane Battle Axe + Type: Weapon + SubType: 2hAxe + Buy: 20 + Attack: 200 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,3; + bonus2 bAddRace,RC_DemiHuman,55; + bonus2 bAddRace,RC_Player_Human,55; + autobonus "{ bonus bBreakArmorRate,10000; }",20,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; + bonus bUnbreakableWeapon; + - Id: 1381 + AegisName: N_Battle_Axe + Name: Novice Battle Axe + Type: Weapon + SubType: 2hAxe + Attack: 100 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 3 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1382 + AegisName: Krieger_Twohand_Axe1 + Name: Glorious Two-Handed Axe + Type: Weapon + SubType: 2hAxe + Buy: 20 + Attack: 220 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,70; + bonus2 bAddRace,RC_Player_Human,70; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,25; + bonus bUnbreakableWeapon; + if (getrefine()>5) { + bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); + bonus2 bAddRace,RC_Player_Human,(getrefine()-3)*(getrefine()-3); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; + } + if (getrefine()>8) { + bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; + bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; + bonus4 bAutoSpellOnSkill,"WS_CARTTERMINATION","NPC_CRITICALWOUND",2,200; + } + - Id: 1383 + AegisName: Holy_Celestial_Axe + Name: Celestial Axe + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 1500 + Attack: 200 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 60 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus bVit,10; + bonus2 bAddRace,RC_Undead,10; + bonus3 bAutoSpell,"AL_BLESSING",5,50; + - Id: 1384 + AegisName: Veteran_Axe + Name: Veteran Axe + Type: Weapon + SubType: 2hAxe + Buy: 10000 + Weight: 3000 + Attack: 250 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Script: | + if (getskilllv("BS_DAGGER") == 3) { + bonus bBaseAtk,10; + } + if (getskilllv("BS_SWORD") == 3) { + bonus bBaseAtk,10; + } + if (getskilllv("BS_TWOHANDSWORD") == 3) { + bonus bBaseAtk,10; + } + if (getskilllv("BS_KNUCKLE") == 3) { + bonus bBaseAtk,10; + } + if (getskilllv("BS_SPEAR") == 3) { + bonus bBaseAtk,10; + } + if (getskilllv("BS_AXE") == 3) { + bonus bBaseAtk,10; + } + if (getskilllv("BS_MACE") == 3) { + bonus bBaseAtk,10; + } + bonus bVit,2; + - Id: 1385 + AegisName: Bradium_Stonehammer + Name: Bradium Stone Hammer + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 2700 + Attack: 210 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Classes: + Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 75 + Refineable: true + Script: | + bonus3 bAddEffOnSkill,"BS_HAMMERFALL",Eff_Stun,500+(200*getrefine()); + - Id: 1386 + AegisName: Doom_Slayer_I + Name: Doom Slayer + Type: Weapon + SubType: 2hAxe + Attack: 20 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if (readparam(bStr)>=95) { + bonus bBaseAtk,400; + bonus2 bAddEff,Eff_Stun,3000; + bonus bAspdRate,-25; + bonus bUseSPrate,100; + bonus bBreakArmorRate,500; + } + - Id: 1387 + AegisName: Giant_Axe + Name: Giant Axe + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 4000 + Attack: 330 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Classes: + Upper: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus2 bSkillAtk,"WS_CARTTERMINATION",15; + if (readparam(bStr)>=95) { + bonus bHit,10; + bonus bAspdRate,3; + } + - Id: 1388 + AegisName: Two_Handed_Axe_C + Name: Two-Handed Axe + Type: Weapon + SubType: 2hAxe + Attack: 220 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddSize,Size_All,40; + - Id: 1389 + AegisName: E_Tomahawk_C + Name: Tomahawk + Type: Weapon + SubType: 2hAxe + Buy: 2 + Attack: 200 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + Script: | + bonus bAtkEle,Ele_Wind; + - Id: 1390 + AegisName: E_Right_Epsilon_C + Name: Light Epsilon + Type: Weapon + SubType: 2hAxe + Buy: 1 + Attack: 229 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Holy; + bonus bStr,10; + - Id: 1401 + AegisName: Javelin + Name: Javelin + Type: Weapon + SubType: 1hSpear + Buy: 150 + Weight: 700 + Attack: 28 + Range: 3 + Slots: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + Refineable: true + - Id: 1402 + AegisName: Javelin_ + Name: Javelin + Type: Weapon + SubType: 1hSpear + Buy: 150 + Weight: 700 + Attack: 28 + Range: 3 + Slots: 4 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + Refineable: true + - Id: 1403 + AegisName: Javelin__ + Name: Javelin + Type: Weapon + SubType: 1hSpear + Buy: 150 + Weight: 700 + Attack: 28 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + Refineable: true + - Id: 1404 + AegisName: Spear + Name: Spear + Type: Weapon + SubType: 1hSpear + Buy: 1700 + Weight: 850 + Attack: 44 + Range: 3 + Slots: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + Refineable: true + - Id: 1405 + AegisName: Spear_ + Name: Spear + Type: Weapon + SubType: 1hSpear + Buy: 1700 + Weight: 850 + Attack: 44 + Range: 3 + Slots: 4 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + Refineable: true + - Id: 1406 + AegisName: Spear__ + Name: Spear + Type: Weapon + SubType: 1hSpear + Buy: 1700 + Weight: 850 + Attack: 44 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + Refineable: true + - Id: 1407 + AegisName: Pike + Name: Pike + Type: Weapon + SubType: 1hSpear + Buy: 3450 + Weight: 1000 + Attack: 60 + Range: 3 + Slots: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + Refineable: true + - Id: 1408 + AegisName: Pike_ + Name: Pike + Type: Weapon + SubType: 1hSpear + Buy: 3450 + Weight: 1000 + Attack: 60 + Range: 3 + Slots: 4 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + Refineable: true + - Id: 1409 + AegisName: Pike__ + Name: Pike + Type: Weapon + SubType: 1hSpear + Buy: 3450 + Weight: 1000 + Attack: 60 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + Refineable: true + - Id: 1410 + AegisName: Lance + Name: Lance + Type: Weapon + SubType: 2hSpear + Buy: 60000 + Weight: 2500 + Attack: 185 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1411 + AegisName: Lance_ + Name: Lance + Type: Weapon + SubType: 2hSpear + Buy: 60000 + Weight: 2500 + Attack: 185 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1412 + AegisName: Lance__ + Name: Lance + Type: Weapon + SubType: 2hSpear + Buy: 60000 + Weight: 2500 + Attack: 185 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1413 + AegisName: Gungnir + Name: Gungnir + Type: Weapon + SubType: 1hSpear + Buy: 20 + Weight: 500 + Attack: 120 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 4 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + bonus bPerfectHitRate,25; + bonus bHit,30; + - Id: 1414 + AegisName: Gelerdria + Name: Gelerdria + Type: Weapon + SubType: 1hSpear + Buy: 20 + Weight: 700 + Attack: 145 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bAtkEle,Ele_Earth; + bonus bMaxHP,800; + bonus bMaxSP,-50; + - Id: 1415 + AegisName: Skewer + Name: Brocca + Type: Weapon + SubType: 1hSpear + Buy: 20 + Weight: 850 + Attack: 100 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bIgnoreDefClass,Class_Normal; + bonus2 bAddEle,Ele_Neutral,25; + - Id: 1416 + AegisName: Tjungkuletti + Name: Tjungkuletti + Type: Weapon + SubType: 1hSpear + Buy: 20 + Weight: 1000 + Attack: 95 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bSPDrainValue,1; + bonus bSPGainValue,5; + - Id: 1417 + AegisName: Pole_Axe + Name: Pole Axe + Type: Weapon + SubType: 1hSpear + Buy: 20 + Weight: 3800 + Attack: 160 + Range: 3 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 71 + Refineable: true + Script: | + bonus bStr,1; + bonus bInt,2; + bonus bDex,1; + - Id: 1418 + AegisName: Gungnir_ + Name: Gungnir + Type: Weapon + SubType: 1hSpear + Buy: 20 + Weight: 500 + Attack: 120 + Range: 3 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 4 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + bonus bPerfectHitRate,25; + bonus bHit,30; + - Id: 1419 + AegisName: Pole_Axe_C + Name: Pole Axe + Type: Weapon + SubType: 1hSpear + Buy: 1 + Weight: 4800 + Attack: 159 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,1; + bonus bInt,2; + bonus bDex,1; + - Id: 1420 + AegisName: Long_Horn + Name: Long Horn + Type: Weapon + SubType: 1hSpear + Buy: 20 + Weight: 1000 + Attack: 150 + Range: 3 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 65 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus2 bAddEff,Eff_Bleeding,500; + skill "TF_DETOXIFY",1; + bonus bUnbreakableWeapon; + - Id: 1421 + AegisName: Battle_Hook + Name: Battle Hook + Type: Weapon + SubType: 1hSpear + Buy: 20 + Weight: 900 + Attack: 140 + Range: 3 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 65 + Refineable: true + Script: | + bonus2 bAddEff,Eff_Stun,500; + bonus2 bAddRace,RC_DemiHuman,20; + bonus2 bAddRace,RC_Player_Human,20; + skill "KN_PIERCE",3; + - Id: 1422 + AegisName: Hunting_Spear + Name: Hunting Spear + Type: Weapon + SubType: 1hSpear + Buy: 20 + Weight: 4200 + Attack: 180 + Range: 3 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bIgnoreDefRace,RC_Brute; + bonus bIgnoreDefRace,RC_Player_Doram; + bonus3 bAddMonsterDropItem,517,RC_Brute,1000; + bonus3 bAutoSpell,"LK_JOINTBEAT",3,100; + - Id: 1423 + AegisName: Pole_XO + Name: Pole XO + Type: Weapon + SubType: 1hSpear + Buy: 20 + Attack: 120 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,50; + - Id: 1424 + AegisName: Skewer_C + Name: Refined Brocca + Type: Weapon + SubType: 1hSpear + Buy: 1 + Attack: 149 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + Script: | + bonus bIgnoreDefClass,Class_Normal; + bonus2 bAddSize,Size_Medium,20; + - Id: 1425 + AegisName: BF_Spear1 + Name: Assaulter Spear + Type: Weapon + SubType: 1hSpear + Buy: 20 + Attack: 60 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,2; + bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_Player_Human,95; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + if (BaseJob == Job_Crusader) + bonus bAspdRate,20; + - Id: 1426 + AegisName: Krieger_Onehand_Spear1 + Name: Glorious Spear + Type: Weapon + SubType: 1hSpear + Buy: 20 + Attack: 130 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_Player_Human,95; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + if (getrefine()>5) { + bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); + bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + bonus bAspdRate,10; + } + if (getrefine()>8) { + if (BaseJob == Job_Knight) + bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; + else if (BaseJob == Job_Crusader) + bonus3 bAutoSpell,"PA_PRESSURE",5,100; + } + - Id: 1427 + AegisName: Spear_Of_Excellent + Name: Spear Of Excellent + Type: Weapon + SubType: 1hSpear + Buy: 20 + Attack: 160 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSkillAtk,"SM_MAGNUM",25; + bonus bStr,2; + - Id: 1428 + AegisName: Long_Horn_M + Name: Long Horn + Type: Weapon + SubType: 1hSpear + Buy: 20 + Weight: 1000 + Attack: 150 + Range: 3 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 65 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus2 bAddEff,Eff_Bleeding,500; + skill "TF_DETOXIFY",1; + bonus bUnbreakableWeapon; + - Id: 1429 + AegisName: Hunting_Spear_M + Name: Hunting Spear + Type: Weapon + SubType: 1hSpear + Buy: 20 + Weight: 4200 + Attack: 180 + Range: 3 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 60 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bIgnoreDefRace,RC_Brute; + bonus bIgnoreDefRace,RC_Player_Doram; + bonus3 bAddMonsterDropItem,517,RC_Brute,1000; + bonus3 bAutoSpell,"LK_JOINTBEAT",3,500; + - Id: 1430 + AegisName: Pike_C + Name: Pike + Type: Weapon + SubType: 1hSpear + Attack: 74 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddSize,Size_All,70; + - Id: 1431 + AegisName: F_Pole_Axe_C + Name: Pole Axe + Type: Weapon + SubType: 1hSpear + Buy: 1 + Weight: 4800 + Attack: 195 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Script: | + bonus bStr,1; + bonus bInt,2; + bonus bDex,1; + - Id: 1432 + AegisName: E_Pole_Axe_C + Name: Pole Axe + Type: Weapon + SubType: 1hSpear + Buy: 1 + Weight: 4800 + Attack: 195 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Script: | + bonus bStr,1; + bonus bInt,2; + bonus bDex,1; + - Id: 1451 + AegisName: Guisarme + Name: Guisarme + Type: Weapon + SubType: 2hSpear + Buy: 13000 + Weight: 1000 + Attack: 84 + Range: 3 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1452 + AegisName: Guisarme_ + Name: Guisarme + Type: Weapon + SubType: 2hSpear + Buy: 13000 + Weight: 1000 + Attack: 84 + Range: 3 + Slots: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1453 + AegisName: Guisarme__ + Name: Guisarme + Type: Weapon + SubType: 2hSpear + Buy: 13000 + Weight: 1000 + Attack: 84 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1454 + AegisName: Glaive + Name: Glaive + Type: Weapon + SubType: 2hSpear + Buy: 20000 + Weight: 1200 + Attack: 104 + Range: 3 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1455 + AegisName: Glaive_ + Name: Glaive + Type: Weapon + SubType: 2hSpear + Buy: 20000 + Weight: 1200 + Attack: 104 + Range: 3 + Slots: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1456 + AegisName: Glaive__ + Name: Glaive + Type: Weapon + SubType: 2hSpear + Buy: 20000 + Weight: 1200 + Attack: 104 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1457 + AegisName: Partizan + Name: Partizan + Type: Weapon + SubType: 2hSpear + Buy: 27000 + Weight: 2000 + Attack: 124 + Range: 3 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1458 + AegisName: Partizan_ + Name: Partizan + Type: Weapon + SubType: 2hSpear + Buy: 27000 + Weight: 2000 + Attack: 124 + Range: 3 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1459 + AegisName: Partizan__ + Name: Partizan + Type: Weapon + SubType: 2hSpear + Buy: 27000 + Weight: 2000 + Attack: 124 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1460 + AegisName: Trident + Name: Trident + Type: Weapon + SubType: 2hSpear + Buy: 51000 + Weight: 1200 + Attack: 150 + Range: 3 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1461 + AegisName: Trident_ + Name: Trident + Type: Weapon + SubType: 2hSpear + Buy: 51000 + Weight: 1200 + Attack: 150 + Range: 3 + Slots: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1462 + AegisName: Trident__ + Name: Trident + Type: Weapon + SubType: 2hSpear + Buy: 51000 + Weight: 1200 + Attack: 150 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1463 + AegisName: Halberd + Name: Halberd + Type: Weapon + SubType: 2hSpear + Buy: 54000 + Weight: 2500 + Attack: 165 + Range: 3 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1464 + AegisName: Halberd_ + Name: Halberd + Type: Weapon + SubType: 2hSpear + Buy: 54000 + Weight: 2500 + Attack: 165 + Range: 3 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1465 + AegisName: Halberd__ + Name: Halberd + Type: Weapon + SubType: 2hSpear + Buy: 54000 + Weight: 2500 + Attack: 165 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1466 + AegisName: Crescent_Scythe + Name: Crescent Scythe + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 2500 + Attack: 180 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bCritical,30; + bonus bHit,10; + - Id: 1467 + AegisName: Bill_Guisarme + Name: Bill Guisarme + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 1000 + Attack: 183 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus2 bAddRace,RC_Brute,10; + bonus2 bAddRace,RC_Player_Doram,10; + bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_Player_Human,5; + - Id: 1468 + AegisName: Zephyrus + Name: Zephyrus + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 2000 + Attack: 170 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + bonus2 bAddEff,Eff_Silence,200; + bonus3 bAutoSpell,"MG_THUNDERSTORM",3,100; + - Id: 1469 + AegisName: Longinus's_Spear + Name: Longinus's Spear + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 2500 + Attack: 180 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bAtkEle,Ele_Dark; + bonus2 bAddRace,RC_DemiHuman,10; + bonus2 bAddRace,RC_Player_Human,10; + bonus2 bAddRace,RC_Angel,10; + - Id: 1470 + AegisName: Brionac + Name: Brionac + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 3000 + Attack: 190 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + skill "AL_HEAL",5; + bonus3 bAutoSpell,"MG_SOULSTRIKE",3,100; + bonus2 bAddClass,Class_Boss,5; + - Id: 1471 + AegisName: Hell_Fire + Name: Hellfire + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 3500 + Attack: 200 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bAtkEle,Ele_Fire; + bonus3 bAutoSpell,"MG_FIREBALL",3,100; + bonus bStr,3; + - Id: 1472 + AegisName: Staff_Of_Soul + Name: Soul Staff + Type: Weapon + SubType: 2hStaff + Buy: 20 + Weight: 1400 + Attack: 25 + Range: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 73 + Refineable: true + Script: | + bonus bInt,5; + bonus bAgi,2; + bonus bMatkRate,15; + - Id: 1473 + AegisName: Wizardy_Staff + Name: Wizardry Staff + Type: Weapon + SubType: 2hStaff + Buy: 20 + Weight: 2400 + Attack: 120 + Range: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 90 + Refineable: true + Script: | + bonus bInt,6; + bonus bDex,2; + bonus bMatkRate,15; + - Id: 1474 + AegisName: Gae_Bolg + Name: Gae Bolg + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 2000 + Attack: 160 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bIgnoreDefRace,RC_Dragon; + bonus2 bAddClass,Class_Boss,10; + - Id: 1475 + AegisName: Horseback_Lance + Name: Equestrian's Spear + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 3700 + Attack: 200 + Range: 4 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 75 + Refineable: true + - Id: 1476 + AegisName: Crescent_Scythe_ + Name: Crescent Scythe + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 2500 + Attack: 180 + Range: 3 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bCritical,30; + bonus bHit,10; + - Id: 1477 + AegisName: Spectral_Spear + Name: Spectral Spear + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 2000 + Attack: 170 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 75 + Refineable: true + Script: | + bonus2 bAddEle,Ele_Dark,20; + bonus2 bAddRace,RC_Demon,20; + bonus2 bAddRace,RC_Undead,20; + bonus2 bSubEle,Ele_Dark,10; + bonus2 bSubRace,RC_Demon,10; + bonus2 bSubRace,RC_Undead,10; + bonus2 bAddEff2,Eff_Confusion,1000; + bonus bHPGainValue,50; + - Id: 1478 + AegisName: Ahlspiess + Name: Ahlspiess + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 1000 + Attack: 120 + Range: 3 + Jobs: + Crusader: true + Knight: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 65 + Refineable: true + Script: | + bonus bIgnoreDefClass,Class_Normal; + bonus bIgnoreDefClass,Class_Boss; + bonus2 bAddRace,RC_DemiHuman,10; + bonus2 bAddRace,RC_Player_Human,10; + bonus3 bAutoSpell,"KN_PIERCE",5,30; + - Id: 1479 + AegisName: Spectral_Spear_ + Name: Spectral Spear + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 2000 + Attack: 170 + Range: 3 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 75 + Refineable: true + Script: | + bonus2 bAddEle,Ele_Dark,20; + bonus2 bAddRace,RC_Demon,20; + bonus2 bAddRace,RC_Undead,20; + bonus2 bSubEle,Ele_Dark,10; + bonus2 bSubRace,RC_Demon,10; + bonus2 bSubRace,RC_Undead,10; + bonus2 bAddEff2,Eff_Confusion,1000; + bonus bHPGainValue,50; + - Id: 1480 + AegisName: Gae_Bolg_ + Name: Gae Bolg + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 2000 + Attack: 160 + Range: 3 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bIgnoreDefRace,RC_Dragon; + bonus2 bAddClass,Class_Boss,10; + - Id: 1481 + AegisName: Zephyrus_ + Name: Zephyrus + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 2000 + Attack: 170 + Range: 3 + Slots: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + bonus2 bAddEff,Eff_Silence,200; + bonus3 bAutoSpell,"MG_THUNDERSTORM",3,100; + - Id: 1482 + AegisName: BF_Lance1 + Name: Assaulter Lance + Type: Weapon + SubType: 2hSpear + Attack: 160 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,2; + bonus2 bAddRace,RC_DemiHuman,25; + bonus2 bAddRace,RC_Player_Human,25; + bonus bIgnoreDefRace,RC_DemiHuman; + bonus bIgnoreDefRace,RC_Player_Human; + bonus bUnbreakableWeapon; + - Id: 1483 + AegisName: Ivory_Lance + Name: Ivory Lance + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 1000 + Attack: 160 + Range: 3 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + Upper: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bAgi,2; + bonus bAspdRate,3; + bonus2 bAddEff,Eff_Bleeding,300; + bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; + skill "KN_SPEARSTAB",5; + - Id: 1484 + AegisName: Cardo + Name: Cardo + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 5600 + Attack: 150 + Range: 3 + Slots: 1 + Jobs: + Knight: true + Classes: + Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bAspdRate,-10; + bonus bDef,getrefine()/2; + - Id: 1485 + AegisName: Battle_Fork + Name: Battle Fork + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 700 + Attack: 112 + Range: 3 + Slots: 4 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + Upper: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 50 + Refineable: true + - Id: 1486 + AegisName: Krieger_Twohand_Spear1 + Name: Glorious Lance + Type: Weapon + SubType: 2hSpear + Buy: 20 + Attack: 220 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,70; + bonus2 bAddRace,RC_Player_Human,70; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,25; + bonus bUnbreakableWeapon; + if (getrefine()>5) { + bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); + bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + } + if (getrefine()>8) { + if (BaseJob == Job_Knight) + bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; + else if (BaseJob == Job_Crusader) + bonus3 bAutoSpell,"PA_PRESSURE",5,200; + } + - Id: 1487 + AegisName: Lance_C + Name: Lance + Type: Weapon + SubType: 2hSpear + Attack: 220 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddSize,Size_All,50; + - Id: 1488 + AegisName: Ahlspiess_C + Name: Ahlspiess + Type: Weapon + SubType: 2hSpear + Buy: 20 + Attack: 135 + Range: 3 + Jobs: + Crusader: true + Knight: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bIgnoreDefClass,Class_Normal; + bonus bIgnoreDefClass,Class_Boss; + bonus2 bAddRace,RC_DemiHuman,10; + bonus2 bAddRace,RC_Player_Human,10; + bonus3 bAutoSpell,"KN_PIERCE",5,30; + - Id: 1501 + AegisName: Club + Name: Club + Type: Weapon + SubType: Mace + Buy: 120 + Weight: 700 + Attack: 23 + Range: 1 + Slots: 3 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Refineable: true + - Id: 1502 + AegisName: Club_ + Name: Club + Type: Weapon + SubType: Mace + Buy: 120 + Weight: 700 + Attack: 23 + Range: 1 + Slots: 4 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Refineable: true + - Id: 1503 + AegisName: Club__ + Name: Club + Type: Weapon + SubType: Mace + Buy: 120 + Weight: 700 + Attack: 23 + Range: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Refineable: true + - Id: 1504 + AegisName: Mace + Name: Mace + Type: Weapon + SubType: Mace + Buy: 1600 + Weight: 800 + Attack: 37 + Range: 1 + Slots: 3 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Refineable: true + - Id: 1505 + AegisName: Mace_ + Name: Mace + Type: Weapon + SubType: Mace + Buy: 1600 + Weight: 800 + Attack: 37 + Range: 1 + Slots: 4 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Refineable: true + - Id: 1506 + AegisName: Mace__ + Name: Mace + Type: Weapon + SubType: Mace + Buy: 1600 + Weight: 800 + Attack: 37 + Range: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Refineable: true + - Id: 1507 + AegisName: Smasher + Name: Smasher + Type: Weapon + SubType: Mace + Buy: 9000 + Weight: 1000 + Attack: 54 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1508 + AegisName: Smasher_ + Name: Smasher + Type: Weapon + SubType: Mace + Buy: 9000 + Weight: 1000 + Attack: 54 + Range: 1 + Slots: 3 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1509 + AegisName: Smasher__ + Name: Smasher + Type: Weapon + SubType: Mace + Buy: 9000 + Weight: 1000 + Attack: 54 + Range: 1 + Slots: 3 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1510 + AegisName: Flail + Name: Flail + Type: Weapon + SubType: Mace + Buy: 16000 + Weight: 900 + Attack: 69 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1511 + AegisName: Flail_ + Name: Flail + Type: Weapon + SubType: Mace + Buy: 16000 + Weight: 900 + Attack: 69 + Range: 1 + Slots: 3 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1512 + AegisName: Flail__ + Name: Flail + Type: Weapon + SubType: Mace + Buy: 16000 + Weight: 900 + Attack: 69 + Range: 1 + Slots: 3 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1513 + AegisName: Morning_Star + Name: Morning Star + Type: Weapon + SubType: Mace + Buy: 41000 + Weight: 1500 + Attack: 110 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 1514 + AegisName: Morning_Star_ + Name: Morning Star + Type: Weapon + SubType: Mace + Buy: 41000 + Weight: 1500 + Attack: 110 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 1515 + AegisName: Morning_Star__ + Name: Morning Star + Type: Weapon + SubType: Mace + Buy: 41000 + Weight: 1500 + Attack: 110 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 1516 + AegisName: Sword_Mace + Name: Sword Mace + Type: Weapon + SubType: Mace + Buy: 50000 + Weight: 1200 + Attack: 130 + Range: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 1517 + AegisName: Sword_Mace_ + Name: Sword Mace + Type: Weapon + SubType: Mace + Buy: 50000 + Weight: 1200 + Attack: 130 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 1518 + AegisName: Sword_Mace__ + Name: Sword Mace + Type: Weapon + SubType: Mace + Buy: 50000 + Weight: 1200 + Attack: 130 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 1519 + AegisName: Chain + Name: Chain + Type: Weapon + SubType: Mace + Buy: 23000 + Weight: 800 + Attack: 84 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1520 + AegisName: Chain_ + Name: Chain + Type: Weapon + SubType: Mace + Buy: 23000 + Weight: 800 + Attack: 84 + Range: 1 + Slots: 3 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1521 + AegisName: Chain__ + Name: Chain + Type: Weapon + SubType: Mace + Buy: 23000 + Weight: 800 + Attack: 84 + Range: 1 + Slots: 3 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1522 + AegisName: Stunner + Name: Stunner + Type: Weapon + SubType: Mace + Buy: 60000 + Weight: 2000 + Attack: 140 + Range: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus2 bAddEff,Eff_Stun,1000; + - Id: 1523 + AegisName: Spike + Name: Spike + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 700 + Attack: 85 + Range: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bCritical,40; + bonus bDefRate,-67; + bonus bDef2Rate,-67; + - Id: 1524 + AegisName: Golden_Mace + Name: Golden Mace + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 800 + Attack: 110 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus2 bAddRace,RC_Undead,10; + bonus bUnbreakableWeapon; + - Id: 1525 + AegisName: Long_Mace + Name: Long Mace + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 800 + Attack: 135 + Range: 3 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bLongAtkDef,10; + - Id: 1526 + AegisName: Slash + Name: Slash + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 1000 + Attack: 145 + Range: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus2 bAddRace,RC_Undead,15; + bonus2 bComaRace,RC_Undead,10; + bonus2 bExpAddRace,RC_Undead,5; + - Id: 1527 + AegisName: Quadrille + Name: Quadrille + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 900 + Attack: 165 + Range: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus2 bAddRace,RC_Undead,10; + bonus2 bAddRace,RC_DemiHuman,10; + bonus2 bAddRace,RC_Player_Human,10; + bonus2 bAddEle,Ele_Earth,10; + - Id: 1528 + AegisName: Grand_Cross + Name: Grand Cross + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 1500 + Attack: 140 + Range: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + skill "PR_TURNUNDEAD",3; + bonus3 bAutoSpell,"PR_TURNUNDEAD",3,100; + bonus2 bSPDrainValueRace,RC_Undead,1; + bonus2 bSPGainRace,RC_Undead,3; + - Id: 1529 + AegisName: Iron_Driver + Name: Iron Driver + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 3000 + Attack: 155 + Range: 2 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 78 + Refineable: true + - Id: 1530 + AegisName: Mjolnir + Name: Mjolnir + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 6000 + Attack: 250 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 95 + Script: | + bonus bAtkEle,Ele_Wind; + bonus bDex,40; + bonus bStr,15; + bonus bAspdRate,10; + bonus bUnbreakableWeapon; + - Id: 1531 + AegisName: Spanner + Name: Wrench + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 2500 + Attack: 115 + Range: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus2 bAddEff,Eff_Blind,100; + bonus2 bAddEff,Eff_Stun,100; + bonus2 bAddEff,Eff_Poison,100; + bonus2 bAddEff,Eff_Freeze,100; + - Id: 1532 + AegisName: Stunner_ + Name: Stunner + Type: Weapon + SubType: Mace + Buy: 60000 + Weight: 2000 + Attack: 140 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus2 bAddEff,Eff_Stun,1000; + - Id: 1533 + AegisName: Warrior_Balmung + Name: Warrior's Balmung + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 1000 + Attack: 170 + Range: 1 + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,5; + - Id: 1534 + AegisName: Spanner_C + Name: Wrench + Type: Weapon + SubType: Mace + Buy: 2 + Attack: 150 + Range: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + Script: | + bonus2 bAddEff,Eff_Blind,100; + bonus2 bAddEff,Eff_Stun,100; + bonus2 bAddEff,Eff_Poison,100; + bonus2 bAddEff,Eff_Freeze,100; + - Id: 1535 + AegisName: Hollgrehenn_Hammer + Name: Hollgrehenn's Hammer + Type: Weapon + SubType: Mace + Buy: 4444 + Weight: 44 + Attack: 4 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 44 + Refineable: true + Script: | + bonus bBreakArmorRate,100; + bonus bBreakWeaponRate,100; + if (readparam(bStr)>=44) { + bonus bBaseAtk,44; + } + - Id: 1536 + AegisName: Good_Morning_Star + Name: Good Morning Star + Type: Weapon + SubType: Mace + Buy: 20 + Attack: 120 + Range: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,50; + - Id: 1537 + AegisName: Quadrille_C + Name: Refined Quadrille + Type: Weapon + SubType: Mace + Buy: 1 + Attack: 193 + Range: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + Script: | + bonus2 bAddRace,RC_DemiHuman,30; + bonus2 bAddRace,RC_Player_Human,30; + bonus2 bAddRace,RC_Demon,40; + bonus2 bAddRace,RC_Undead,40; + - Id: 1538 + AegisName: Spike_ + Name: Spike + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 700 + Attack: 85 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bCritical,40; + bonus bDefRate,-67; + bonus bDef2Rate,-67; + - Id: 1539 + AegisName: Golden_Mace_ + Name: Golden Mace + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 800 + Attack: 110 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus2 bAddRace,RC_Undead,10; + bonus bUnbreakableWeapon; + - Id: 1540 + AegisName: Grand_Cross_ + Name: Grand Cross + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 1500 + Attack: 140 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + skill "PR_TURNUNDEAD",3; + bonus3 bAutoSpell,"PR_TURNUNDEAD",3,100; + bonus2 bSPDrainValueRace,RC_Undead,1; + bonus2 bSPGainRace,RC_Undead,3; + - Id: 1541 + AegisName: Nemesis + Name: Nemesis + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 900 + Attack: 120 + Range: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus2 bAddRace,RC_Undead,10; + bonus2 bAddRace,RC_Demon,10; + bonus3 bAutoSpell,"AL_CRUCIS",1+getrefine(),100; + autobonus "{ bonus bBaseAtk,50; }",10,20000,BF_WEAPON,"{ specialeffect2 EF_BLOODDRAIN; }"; + - Id: 1542 + AegisName: BF_Morning_Star1 + Name: Valorous Battlefield Morning Star + Type: Weapon + SubType: Mace + Buy: 20 + Attack: 105 + Range: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,1; + bonus bDex,1; + bonus2 bAddRace,RC_DemiHuman,75; + bonus2 bAddRace,RC_Player_Human,75; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + - Id: 1543 + AegisName: BF_Morning_Star2 + Name: Brave Battlefield Morning Star + Type: Weapon + SubType: Mace + Buy: 20 + Attack: 105 + Range: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,1; + bonus bDex,1; + bonus2 bAddRace,RC_DemiHuman,75; + bonus2 bAddRace,RC_Player_Human,75; + bonus bUnbreakableWeapon; + autobonus "{ bonus2 bAddEff,Eff_Stun,5000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; + - Id: 1544 + AegisName: Lunakaligo + Name: Lunakaligo + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 700 + Attack: 110 + Range: 1 + Slots: 3 + Jobs: + Acolyte: true + Monk: true + Priest: true + Classes: + Upper: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 50 + Refineable: true + Script: | + if (readparam(bStr)>=77) { + bonus bAspdRate,4; + bonus2 bAddEff,Eff_Stun,1500; + bonus3 bAddMonsterDropItem,12065,RC_Plant,500; + bonus3 bAddMonsterDropItem,12043,RC_Brute,500; + bonus3 bAddMonsterDropItem,12069,RC_Fish,500; + } + - Id: 1545 + AegisName: N_Mace + Name: Novice Mace + Type: Weapon + SubType: Mace + Attack: 57 + Range: 1 + Slots: 3 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1546 + AegisName: Krieger_Onehand_Mace1 + Name: Glorious Morning Star + Type: Weapon + SubType: Mace + Buy: 20 + Attack: 130 + Range: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,75; + bonus2 bAddRace,RC_Player_Human,75; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + if (getrefine()>5) { + bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); + bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + bonus bAspdRate,5; + } + if (getrefine()>8) { + bonus2 bAddEff,Eff_Stun,2000; + bonus bAspdRate,5; + } + - Id: 1547 + AegisName: Mace_Of_Madness + Name: Mace Of Madness + Type: Weapon + SubType: Mace + Buy: 20 + Attack: 150 + Range: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSkillAtk,"MC_CARTREVOLUTION",25; + bonus bStr,2; + - Id: 1548 + AegisName: Veteran_Hammer + Name: Veteran Hammer + Type: Weapon + SubType: Mace + Buy: 10000 + Weight: 1800 + Attack: 160 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Script: | + bonus bHealPower,getskilllv("AL_DP"); + bonus bCritical,getskilllv("PR_MACEMASTERY")*2; + bonus bInt,1; + bonus bLuk,1; + - Id: 1549 + AegisName: Pilebuncker + Name: Pile Bunker + Type: Weapon + SubType: Mace + Buy: 10000 + Weight: 3500 + Attack: 450 + Range: 1 + Jobs: + Blacksmith: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 99 + Refineable: true + - Id: 1550 + AegisName: Book + Name: Book + Type: Weapon + SubType: Book + Buy: 30000 + Weight: 600 + Attack: 85 + Range: 1 + Slots: 3 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1551 + AegisName: Bible + Name: Bible + Type: Weapon + SubType: Book + Buy: 60000 + Weight: 1000 + Attack: 115 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus bInt,2; + - Id: 1552 + AegisName: Tablet + Name: Tablet + Type: Weapon + SubType: Book + Buy: 51000 + Weight: 800 + Attack: 125 + Range: 1 + Slots: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 1553 + AegisName: Book_Of_Billows + Name: Book of Billows + Type: Weapon + SubType: Book + Buy: 35000 + Weight: 750 + Attack: 90 + Range: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus bAtkEle,Ele_Water; + - Id: 1554 + AegisName: Book_Of_Mother_Earth + Name: Book of Mother Earth + Type: Weapon + SubType: Book + Buy: 35000 + Weight: 750 + Attack: 90 + Range: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus bAtkEle,Ele_Earth; + - Id: 1555 + AegisName: Book_Of_Blazing_Sun + Name: Book of the Blazing Sun + Type: Weapon + SubType: Book + Buy: 35000 + Weight: 750 + Attack: 90 + Range: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus bAtkEle,Ele_Fire; + - Id: 1556 + AegisName: Book_Of_Gust_Of_Wind + Name: Book of Gust of Wind + Type: Weapon + SubType: Book + Buy: 35000 + Weight: 750 + Attack: 90 + Range: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + - Id: 1557 + AegisName: Book_Of_The_Apocalypse + Name: Book of the Apocalypse + Type: Weapon + SubType: Book + Buy: 60000 + Weight: 800 + Attack: 120 + Range: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bAtkEle,Ele_Dark; + bonus2 bAddEle,Ele_Holy,5; + bonus2 bAddEle,Ele_Water,7; + bonus2 bAddEle,Ele_Earth,7; + bonus2 bAddEle,Ele_Fire,7; + bonus2 bAddEle,Ele_Wind,7; + - Id: 1558 + AegisName: Girl's_Diary + Name: Girl's Diary + Type: Weapon + SubType: Book + Buy: 1500 + Weight: 300 + Attack: 60 + Range: 1 + Slots: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus2 bAddDamageClass,1188,150; + - Id: 1559 + AegisName: Legacy_Of_Dragon + Name: Legacy of Dragon + Type: Weapon + SubType: Book + Buy: 20 + Weight: 700 + Attack: 130 + Range: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bInt,3; + bonus bIgnoreDefRace,RC_Dragon; + bonus2 bSPGainRace,RC_Dragon,10; + - Id: 1560 + AegisName: Diary_Of_Great_Sage + Name: Sage's Diary + Type: Weapon + SubType: Book + Buy: 20 + Weight: 1100 + Attack: 100 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bMatkRate,15; + if (readparam(bStr)>=50) + bonus bAspdRate,5; + if (readparam(bInt)>=70) + bonus bMatkRate,5; + - Id: 1561 + AegisName: Hardback + Name: Hardcover Book + Type: Weapon + SubType: Book + Buy: 20 + Weight: 1500 + Attack: 140 + Range: 1 + Slots: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bStr,3; + bonus bDex,2; + - Id: 1562 + AegisName: Bible_Of_Battlefield + Name: Battlefield Textbook + Type: Weapon + SubType: Book + Buy: 20 + Weight: 700 + Attack: 110 + Range: 1 + Slots: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Script: | + bonus bInt,3; + bonus3 bAutoSpell,"AL_BLESSING",3+(getskilllv("AL_BLESSING")>3)*(getskilllv("AL_BLESSING")-3),20; + - Id: 1563 + AegisName: Diary_Of_Great_Sage_C + Name: Sage's Diary + Type: Weapon + SubType: Book + Buy: 1 + Attack: 135 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatkRate,20; + bonus bAspdRate,5; + - Id: 1564 + AegisName: Encyclopedia + Name: Encyclopedia + Type: Weapon + SubType: Book + Buy: 20 + Weight: 2000 + Attack: 110 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bMatkRate,15; + bonus bInt,3; + bonus bDex,2; + bonus bCritical,20+((readparam(bLuk)*2)/10); + - Id: 1565 + AegisName: Death_Note + Name: Ledger of Death + Type: Weapon + SubType: Book + Buy: 20 + Weight: 1000 + Attack: 137 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 85 + Refineable: true + Script: | + bonus bMatkRate,15; + bonus bStr,3; + bonus bInt,3; + bonus bLuk,-20; + bonus2 bComaRace,RC_DemiHuman,10; + bonus2 bComaRace,RC_Player_Human,10; + bonus bAspdRate,getrefine(); + if (BaseJob == Job_Sage) + bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20; + - Id: 1566 + AegisName: Diary_Of_Great_Basil + Name: Diary Of Great Basil + Type: Weapon + SubType: Book + Buy: 20 + Attack: 120 + Range: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,50; + - Id: 1567 + AegisName: Hardback_C + Name: Refined Hardcover Book + Type: Weapon + SubType: Book + Buy: 1 + Attack: 168 + Range: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 4 + Script: | + bonus bStr,5; + bonus bDex,2; + bonus bMatkRate,20; + - Id: 1568 + AegisName: Book_Of_Billows_ + Name: Book of Billows + Type: Weapon + SubType: Book + Buy: 35000 + Weight: 750 + Attack: 90 + Range: 1 + Slots: 3 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus bAtkEle,Ele_Water; + - Id: 1569 + AegisName: Book_Of_Mother_Earth_ + Name: Book of Mother Earth + Type: Weapon + SubType: Book + Buy: 35000 + Weight: 750 + Attack: 90 + Range: 1 + Slots: 3 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus bAtkEle,Ele_Earth; + - Id: 1570 + AegisName: Book_Of_Blazing_Sun_ + Name: Book of Blazing Sun + Type: Weapon + SubType: Book + Buy: 35000 + Weight: 750 + Attack: 90 + Range: 1 + Slots: 3 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus bAtkEle,Ele_Fire; + - Id: 1571 + AegisName: Book_Of_Gust_Of_Wind_ + Name: Book of Gust of Wind + Type: Weapon + SubType: Book + Buy: 35000 + Weight: 750 + Attack: 90 + Range: 1 + Slots: 3 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + - Id: 1572 + AegisName: Principles_Of_Magic + Name: Principles of Magic + Type: Weapon + SubType: Book + Buy: 20 + Weight: 300 + Attack: 60 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bMatkRate,20; + bonus bInt,3; + bonus bSPrecovRate,5; + - Id: 1573 + AegisName: Ancient_Magic + Name: Ancient Magic + Type: Weapon + SubType: Book + Buy: 20 + Weight: 700 + Attack: 30 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bMatkRate,15; + - Id: 1574 + AegisName: BF_Book1 + Name: Brave Battle Strategy Book + Type: Weapon + SubType: Book + Buy: 20 + Attack: 90 + Range: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,2; + bonus bInt,1; + bonus bMatkRate,15; + bonus2 bAddRace,RC_DemiHuman,75; + bonus2 bAddRace,RC_Player_Human,75; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + - Id: 1575 + AegisName: BF_Book2 + Name: Valorous Battle Strategy Book + Type: Weapon + SubType: Book + Buy: 20 + Attack: 90 + Range: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,2; + bonus bInt,1; + bonus bMatkRate,15; + bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; + bonus2 bIgnoreMdefRaceRate,RC_Player_Human,25; + bonus bUnbreakableWeapon; + - Id: 1576 + AegisName: Krieger_Book1 + Name: Glorious Tablet + Type: Weapon + SubType: Book + Buy: 20 + Attack: 90 + Range: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatkRate,15; + bonus2 bAddRace,RC_DemiHuman,80; + bonus2 bAddRace,RC_Player_Human,80; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,25; + bonus bUnbreakableWeapon; + if (getrefine()>5) { + bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); + bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + } + if (getrefine()>8) + autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; + - Id: 1577 + AegisName: Krieger_Book2 + Name: Glorious Apocalypse + Type: Weapon + SubType: Book + Buy: 20 + Attack: 90 + Range: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatkRate,15; + bonus2 bAddRace,RC_DemiHuman,80; + bonus2 bAddRace,RC_Player_Human,80; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,25; + bonus bUnbreakableWeapon; + if (getrefine()>5) + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + if (getrefine()>8) { + bonus bMatkRate,5; + bonus bCastrate,-5; + bonus bDelayRate,-5; + } + - Id: 1578 + AegisName: Book_Of_Prayer + Name: Book Of Prayer + Type: Weapon + SubType: Book + Buy: 20 + Attack: 140 + Range: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bVit,2; + bonus bMdef,2; + bonus bMaxSPrate,10; + - Id: 1579 + AegisName: Death_Note_M + Name: Book of the Dead + Type: Weapon + SubType: Book + Buy: 20 + Weight: 1000 + Attack: 137 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 85 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatkRate,15; + bonus bStr,3; + bonus bInt,3; + bonus bLuk,-20; + bonus2 bComaRace,RC_DemiHuman,10; + bonus2 bComaRace,RC_Player_Human,10; + bonus bAspdRate,getrefine(); + if (BaseJob == Job_Sage) + bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20; + - Id: 1580 + AegisName: Encyclopedia_C + Name: Giant Encyclopedia + Type: Weapon + SubType: Book + Attack: 145 + Range: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatkRate,15; + bonus bInt,3; + bonus bDex,2; + bonus bCritical,20+((readparam(bLuk)*2)/10); + bonus2 bAddSize,Size_All,40; + - Id: 1581 + AegisName: F_Diary_Of_Great_Sage_C + Name: Diary Of Great Sage + Type: Weapon + SubType: Book + Buy: 1 + Attack: 135 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + - Id: 1582 + AegisName: E_Diary_Of_Great_Sage_C + Name: Diary Of Great Sage + Type: Weapon + SubType: Book + Buy: 1 + Attack: 135 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + - Id: 1599 + AegisName: Angra_Manyu + Name: Angra Manyu + Type: Weapon + SubType: Mace + Buy: 1 + Weight: 10 + Attack: 200 + Range: 2 + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bAllStats,50; + bonus bBaseAtk,3800; + bonus bMatkRate,200; + bonus2 bHPDrainRate,1000,100; + bonus2 bSPDrainRate,1000,20; + bonus bHealPower,200; + bonus2 bAddClass,Class_All,100; + skill "WZ_STORMGUST",10; + Skill "WZ_METEOR",10; + Skill "WZ_VERMILION",10; + skill "GM_SANDMAN",1; + - Id: 1601 + AegisName: Rod + Name: Rod + Type: Weapon + SubType: Staff + Buy: 50 + Weight: 400 + Attack: 15 + Range: 1 + Slots: 3 + Jobs: + Acolyte: true + Mage: true + Monk: true + Novice: true + Priest: true + Sage: true + SoulLinker: true + SuperNovice: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bMatkRate,15; + - Id: 1602 + AegisName: Rod_ + Name: Rod + Type: Weapon + SubType: Staff + Buy: 50 + Weight: 400 + Attack: 15 + Range: 1 + Slots: 4 + Jobs: + Acolyte: true + Mage: true + Monk: true + Novice: true + Priest: true + Sage: true + SoulLinker: true + SuperNovice: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bMatkRate,15; + - Id: 1603 + AegisName: Rod__ + Name: Rod + Type: Weapon + SubType: Staff + Buy: 50 + Weight: 400 + Attack: 15 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Novice: true + Priest: true + Sage: true + SoulLinker: true + SuperNovice: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bMatkRate,15; + - Id: 1604 + AegisName: Wand + Name: Wand + Type: Weapon + SubType: Staff + Buy: 2500 + Weight: 400 + Attack: 25 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Mage: true + Monk: true + Novice: true + Priest: true + Sage: true + SoulLinker: true + SuperNovice: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + Script: | + bonus bInt,1; + bonus bMatkRate,15; + - Id: 1605 + AegisName: Wand_ + Name: Wand + Type: Weapon + SubType: Staff + Buy: 2500 + Weight: 400 + Attack: 25 + Range: 1 + Slots: 3 + Jobs: + Acolyte: true + Mage: true + Monk: true + Novice: true + Priest: true + Sage: true + SoulLinker: true + SuperNovice: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + Script: | + bonus bInt,1; + bonus bMatkRate,15; + - Id: 1606 + AegisName: Wand__ + Name: Wand + Type: Weapon + SubType: Staff + Buy: 2500 + Weight: 400 + Attack: 25 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Novice: true + Priest: true + Sage: true + SoulLinker: true + SuperNovice: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + Script: | + bonus bInt,1; + bonus bMatkRate,15; + - Id: 1607 + AegisName: Staff + Name: Staff + Type: Weapon + SubType: Staff + Buy: 9500 + Weight: 400 + Attack: 40 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + Script: | + bonus bInt,2; + bonus bMatkRate,15; + - Id: 1608 + AegisName: Staff_ + Name: Staff + Type: Weapon + SubType: Staff + Buy: 9500 + Weight: 400 + Attack: 40 + Range: 1 + Slots: 3 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + Script: | + bonus bInt,2; + bonus bMatkRate,15; + - Id: 1609 + AegisName: Staff__ + Name: Staff + Type: Weapon + SubType: Staff + Buy: 9500 + Weight: 400 + Attack: 40 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + Script: | + bonus bInt,2; + bonus bMatkRate,15; + - Id: 1610 + AegisName: Arc_Wand + Name: Arc Wand + Type: Weapon + SubType: Staff + Buy: 45000 + Weight: 400 + Attack: 60 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bInt,3; + bonus bMatkRate,15; + - Id: 1611 + AegisName: Arc_Wand_ + Name: Arc Wand + Type: Weapon + SubType: Staff + Buy: 45000 + Weight: 400 + Attack: 60 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bInt,3; + bonus bMatkRate,15; + - Id: 1612 + AegisName: Arc_Wand__ + Name: Arc Wand + Type: Weapon + SubType: Staff + Buy: 45000 + Weight: 400 + Attack: 60 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bInt,3; + bonus bMatkRate,15; + - Id: 1613 + AegisName: Mighty_Staff + Name: Mighty Staff + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 700 + Attack: 130 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bStr,10; + bonus bMatkRate,15; + bonus bSPDrainValue,-2; + - Id: 1614 + AegisName: Blessed_Wand + Name: Wand of Occult + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 700 + Attack: 75 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bInt,3; + bonus bMatkRate,15; + - Id: 1615 + AegisName: Bone_Wand + Name: Evil Bone Wand + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 700 + Attack: 40 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bInt,4; + bonus bAtkEle,Ele_Undead; + bonus bMatkRate,15; + - Id: 1616 + AegisName: Staff_Of_Wing + Name: Wing Staff + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 500 + Attack: 60 + Range: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bMatkRate,15; + bonus bCastrate,-5; + - Id: 1617 + AegisName: Survival_Rod + Name: Survivor's Rod + Type: Weapon + SubType: Staff + Buy: 85000 + Weight: 1000 + Attack: 50 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bDex,2; + bonus bMatkRate,15; + bonus bMaxHP,300; + - Id: 1618 + AegisName: Survival_Rod_ + Name: Survivor's Rod + Type: Weapon + SubType: Staff + Buy: 85000 + Weight: 1000 + Attack: 50 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bDex,3; + bonus bMatkRate,15; + bonus bMaxHP,400; + - Id: 1619 + AegisName: Survival_Rod2 + Name: Survivor's Rod + Type: Weapon + SubType: Staff + Buy: 85000 + Weight: 1000 + Attack: 50 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bInt,2; + bonus bMatkRate,15; + bonus bMaxHP,300; + - Id: 1620 + AegisName: Survival_Rod2_ + Name: Survivor's Rod + Type: Weapon + SubType: Staff + Buy: 85000 + Weight: 1000 + Attack: 50 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bInt,3; + bonus bMatkRate,15; + bonus bMaxHP,400; + - Id: 1621 + AegisName: Hypnotist's_Staff + Name: Hypnotist's Staff + Type: Weapon + SubType: Staff + Buy: 43000 + Weight: 500 + Attack: 70 + Range: 1 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + Script: | + bonus bInt,1; + bonus bMatkRate,25; + - Id: 1622 + AegisName: Hypnotist's_Staff_ + Name: Hypnotist's Staff + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 500 + Attack: 70 + Range: 1 + Slots: 2 + Jobs: + Novice: true + SuperNovice: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + Script: | + bonus bInt,1; + bonus bMatkRate,25; + - Id: 1623 + AegisName: Mighty_Staff_C + Name: Mighty Staff + Type: Weapon + SubType: Staff + Buy: 1 + Attack: 165 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,10; + bonus bInt,4; + bonus bMatkRate,20; + bonus bSPDrainValue,-1; + - Id: 1624 + AegisName: Lich_Bone_Wand + Name: Lich's Bone Wand + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 800 + Attack: 60 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + Wizard: true + Classes: + Upper: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bInt,1; + bonus bDex,1; + bonus bAtkEle,Ele_Undead; + bonus bMatkRate,20; + bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+getrefine(); + if (getrefine()>=9) { + bonus bMatkRate,3; + bonus bMaxSP,300; + } + - Id: 1625 + AegisName: Healing_Staff + Name: Healing Staff + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 400 + Attack: 10 + Range: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus bMatkRate,15; + bonus bHealPower,(getrefine()*3/2); + - Id: 1626 + AegisName: Piercing_Staff + Name: Piercing Staff + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 500 + Attack: 80 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + Wizard: true + Classes: + Upper: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bInt,4; + bonus bMatkRate,15; + bonus2 bIgnoreMdefClassRate,Class_Normal,10+getrefine(); + bonus2 bIgnoreMdefClassRate,Class_Boss,10+getrefine(); + - Id: 1627 + AegisName: Staffy + Name: Staffy + Type: Weapon + SubType: Staff + Buy: 20 + Attack: 40 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatkRate,15; + bonus2 bAddClass,Class_All,50; + - Id: 1628 + AegisName: Survival_Rod_C + Name: Refined Survivor's Rod + Type: Weapon + SubType: Staff + Buy: 1 + Attack: 71 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + Script: | + bonus bDex,4; + bonus bMatkRate,20; + bonus bMaxHP,500; + - Id: 1629 + AegisName: Walking_Stick + Name: Gentleman's Staff + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 500 + Attack: 40 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bMatkRate,15; + bonus bDex,1; + - Id: 1630 + AegisName: Release_Of_Wish + Name: Release of Wish + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 500 + Attack: 30 + Range: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bMatkRate,15; + bonus bInt,3; + bonus bHealPower,5; + autobonus "{ bonus2 bSPRegenRate,100,2000; bonus2 bHPRegenRate,50,2000; }",10,10000,BF_MAGIC,"{ specialeffect2 EF_HEAL; }"; + - Id: 1631 + AegisName: Holy_Stick + Name: Holy Stick + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 500 + Attack: 50 + Range: 1 + Slots: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus bMatkRate,15; + bonus2 bCastrate,"AL_HOLYLIGHT",-25; + bonus2 bCastrate,"PR_TURNUNDEAD",-25; + bonus2 bCastrate,"PR_MAGNUS",-25; + - Id: 1632 + AegisName: BF_Staff1 + Name: Warlock's Magic Wand + Type: Weapon + SubType: Staff + Buy: 20 + Attack: 70 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,4; + bonus bDex,3; + bonus bMatkRate,15; + bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; + bonus2 bIgnoreMdefRaceRate,RC_Player_Human,25; + bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; + bonus bUnbreakableWeapon; + - Id: 1633 + AegisName: BF_Staff2 + Name: Warlock's Battle Wand + Type: Weapon + SubType: Staff + Buy: 20 + Attack: 70 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,3; + bonus bDex,3; + bonus bMatkRate,15; + bonus2 bMagicAddRace,RC_DemiHuman,15; + bonus2 bMagicAddRace,RC_Player_Human,15; + bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; + bonus bUnbreakableWeapon; + - Id: 1634 + AegisName: BF_Staff3 + Name: Strong Recovery Wand + Type: Weapon + SubType: Staff + Buy: 20 + Attack: 70 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatkRate,15; + bonus bHealPower,14; + bonus2 bSPRegenRate,5,10000; + bonus bUnbreakableWeapon; + - Id: 1635 + AegisName: BF_Staff4 + Name: Speedy Recovery Wand + Type: Weapon + SubType: Staff + Buy: 20 + Attack: 70 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,3; + bonus bDex,2; + bonus bMatkRate,15; + bonus bDelayRate,-15; + bonus2 bSPRegenRate,5,10000; + bonus bUnbreakableWeapon; + - Id: 1636 + AegisName: Thorn_Staff + Name: Thorn Staff of Darkness + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 700 + Attack: 60 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + Wizard: true + Classes: + Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 75 + Refineable: true + Script: | + bonus bInt,3; + bonus bDex,3; + bonus bMatkRate,20; + bonus2 bIgnoreMdefClassRate,Class_Normal,getrefine(); + bonus2 bIgnoreMdefClassRate,Class_Boss,getrefine(); + bonus bDelayRate,-(getrefine()*3/2); + - Id: 1637 + AegisName: Eraser + Name: Eraser + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 500 + Attack: 80 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + Wizard: true + Classes: + Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bMatkRate,20; + bonus bInt,3; + bonus bDex,2; + bonus bSPrecovRate,8; + if (getrefine()>9 ) + bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",3,5,BF_MAGIC,0; + else + bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",1,5,BF_MAGIC,0; + - Id: 1638 + AegisName: Healing_Staff_C + Name: Staff Of Healing + Type: Weapon + SubType: Staff + Buy: 20 + Attack: 10 + Range: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus bMatkRate,15; + bonus bHealPower,(getrefine()*3/2); + - Id: 1639 + AegisName: N_Rod + Name: Novice Rod + Type: Weapon + SubType: Staff + Attack: 15 + Range: 1 + Slots: 3 + Jobs: + Acolyte: true + Mage: true + Monk: true + Novice: true + Priest: true + Sage: true + SoulLinker: true + SuperNovice: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatkRate,16; + - Id: 1640 + AegisName: Krieger_Onehand_Staff1 + Name: Glorious Arc Wand + Type: Weapon + SubType: Staff + Buy: 20 + Attack: 70 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bMagicAddRace,RC_DemiHuman,15; + bonus2 bMagicAddRace,RC_Player_Human,15; + bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25 + ((getrefine()>5) ? 5 : 0); + bonus2 bIgnoreMdefRaceRate,RC_Player_Human,25 + ((getrefine()>5) ? 5 : 0); + bonus bUnbreakableWeapon; + if (getrefine()>8) { + bonus bCastrate,-5; + bonus bDelayRate,-5; + bonus bMatkRate,5; + } + - Id: 1641 + AegisName: Krieger_Onehand_Staff2 + Name: Glorious Cure Wand + Type: Weapon + SubType: Staff + Buy: 20 + Attack: 70 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bHealPower,14; + bonus bDelayRate,-10; + bonus bUnbreakableWeapon; + if (getrefine()>5) { + bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreMdefRaceRate,RC_Player_Human,5; + bonus bHealPower,5+(getrefine()-5)*2; + } + if (getrefine()>8) + bonus5 bAutoSpellOnSkill,"AL_HEAL","AL_HEAL",10,100,1; + if (getrefine()>9) { + bonus bHealPower,10; + } + - Id: 1642 + AegisName: Staff_Of_Darkness + Name: Staff Of Darkness + Type: Weapon + SubType: Staff + Buy: 20 + Attack: 100 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 2 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bCastrate,-5; + bonus bMatkRate,15; + bonus bInt,2; + - Id: 1643 + AegisName: Dead_Tree_Cane + Name: Dead Tree Cane + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 100 + Attack: 100 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bMatk,15; + bonus bInt,4; + if (getrefine()>5) { + bonus bInt,getrefine()-5; + bonus bMaxHP,-200; + bonus bMaxSP,-100; + } + - Id: 1644 + AegisName: Piercing_Staff_M + Name: Staff of Piercing + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 500 + Attack: 80 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + Wizard: true + Classes: + Upper: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,4; + bonus bMatkRate,15; + bonus2 bIgnoreMdefClassRate,Class_Normal,10+getrefine(); + bonus2 bIgnoreMdefClassRate,Class_Boss,10+getrefine(); + - Id: 1645 + AegisName: Lich_Bone_Wand_M + Name: Lich's Bone Wand + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 800 + Attack: 60 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + Wizard: true + Classes: + Upper: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,1; + bonus bDex,1; + bonus bAtkEle,Ele_Undead; + bonus bMatkRate,20; + bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+getrefine(); + if (getrefine()>=9) { + bonus bMatkRate,3; + bonus bMaxSP,300; + } + - Id: 1646 + AegisName: La'cryma_Stick + Name: La'cryma Stick + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 500 + Attack: 30 + Range: 1 + Slots: 2 + Jobs: + Mage: true + Sage: true + Wizard: true + Classes: + Upper: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bInt,4; + bonus bMatkRate,15; + bonus bMdef,getrefine(); + bonus2 bSkillAtk,"WZ_STORMGUST",getrefine(); + if (getrefine()>9) + bonus2 bCastrate,"WZ_STORMGUST",-8; + - Id: 1647 + AegisName: Croce_Staff + Name: Croce Staff + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 500 + Attack: 30 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Classes: + Upper: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus bMatkRate,15; + bonus bInt,4; + bonus4 bAutoSpellOnSkill,"AL_HEAL","AL_BLESSING",max(getskilllv("AL_BLESSING"),1),20; + - Id: 1648 + AegisName: Staff_Of_Bordeaux + Name: Staff Of Bordeaux + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 500 + Attack: 30 + Range: 1 + Jobs: + Mage: true + Sage: true + Wizard: true + Classes: + Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bMatkRate,15; + bonus bInt,2; + bonus bDex,1; + if (getskilllv("SA_DRAGONOLOGY") == 5) { + bonus bUseSPrate,-15; + bonus bInt,3; + } + - Id: 1701 + AegisName: Bow + Name: Bow + Type: Weapon + SubType: Bow + Buy: 1000 + Weight: 500 + Attack: 15 + Range: 5 + Slots: 3 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + Refineable: true + - Id: 1702 + AegisName: Bow_ + Name: Bow + Type: Weapon + SubType: Bow + Buy: 1000 + Weight: 500 + Attack: 15 + Range: 5 + Slots: 4 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + Refineable: true + - Id: 1703 + AegisName: Bow__ + Name: Bow + Type: Weapon + SubType: Bow + Buy: 1000 + Attack: 15 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddDamageClass,1002,500; + bonus2 bAddDamageClass,1113,500; + bonus2 bAddDamageClass,1031,500; + bonus2 bAddDamageClass,1242,500; + - Id: 1704 + AegisName: Composite_Bow + Name: Composite Bow + Type: Weapon + SubType: Bow + Buy: 2500 + Weight: 600 + Attack: 29 + Range: 5 + Slots: 3 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + Refineable: true + - Id: 1705 + AegisName: Composite_Bow_ + Name: Composite Bow + Type: Weapon + SubType: Bow + Buy: 2500 + Weight: 600 + Attack: 29 + Range: 5 + Slots: 4 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + Refineable: true + - Id: 1706 + AegisName: Composite_Bow__ + Name: Composite Bow + Type: Weapon + SubType: Bow + Buy: 2500 + Weight: 600 + Attack: 29 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + Refineable: true + - Id: 1707 + AegisName: Great_Bow + Name: Great Bow + Type: Weapon + SubType: Bow + Buy: 10000 + Weight: 1000 + Attack: 50 + Range: 5 + Slots: 2 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1708 + AegisName: Great_Bow_ + Name: Great Bow + Type: Weapon + SubType: Bow + Buy: 10000 + Weight: 1000 + Attack: 50 + Range: 5 + Slots: 3 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1709 + AegisName: Great_Bow__ + Name: Great Bow + Type: Weapon + SubType: Bow + Buy: 10000 + Weight: 1000 + Attack: 50 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1710 + AegisName: CrossBow + Name: Crossbow + Type: Weapon + SubType: Bow + Buy: 17000 + Weight: 900 + Attack: 65 + Range: 5 + Slots: 2 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1711 + AegisName: CrossBow_ + Name: Crossbow + Type: Weapon + SubType: Bow + Buy: 17000 + Weight: 900 + Attack: 65 + Range: 5 + Slots: 3 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1712 + AegisName: CrossBow__ + Name: Crossbow + Type: Weapon + SubType: Bow + Buy: 17000 + Weight: 900 + Attack: 65 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1713 + AegisName: Arbalest + Name: Arbalest + Type: Weapon + SubType: Bow + Buy: 48000 + Weight: 1000 + Attack: 90 + Range: 5 + Slots: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + Script: | + bonus bDex,2; + - Id: 1714 + AegisName: Kakkung + Name: Gakkung Bow + Type: Weapon + SubType: Bow + Buy: 42000 + Weight: 1100 + Attack: 100 + Range: 5 + Slots: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1715 + AegisName: Arbalest_ + Name: Arbalest + Type: Weapon + SubType: Bow + Buy: 48000 + Weight: 1000 + Attack: 90 + Range: 5 + Slots: 2 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + Script: | + bonus bDex,2; + - Id: 1716 + AegisName: Kakkung_ + Name: Gakkung Bow + Type: Weapon + SubType: Bow + Buy: 42000 + Weight: 1100 + Attack: 100 + Range: 5 + Slots: 2 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1718 + AegisName: Hunter_Bow + Name: Hunter Bow + Type: Weapon + SubType: Bow + Buy: 64000 + Weight: 1500 + Attack: 125 + Range: 5 + Jobs: + Hunter: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1719 + AegisName: Bow_Of_Roguemaster + Name: Roguemaster's Bow + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 500 + Attack: 75 + Range: 11 + Jobs: + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + - Id: 1720 + AegisName: Bow_Of_Rudra + Name: Rudra Bow + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1200 + Attack: 150 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus bInt,5; + skill "AL_CURE",1; + skill "AL_HEAL",1; + bonus2 bResEff,Eff_Poison,5000; + bonus2 bResEff,Eff_Curse,5000; + bonus2 bResEff,Eff_Silence,5000; + bonus2 bResEff,Eff_Confusion,5000; + bonus2 bResEff,Eff_Blind,5000; + - Id: 1721 + AegisName: Repeting_CrossBow + Name: Repeating Crossbow + Type: Weapon + SubType: Bow + Buy: 89000 + Weight: 2000 + Attack: 95 + Range: 9 + Slots: 1 + Jobs: + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 65 + Refineable: true + - Id: 1722 + AegisName: Balistar + Name: Ballista + Type: Weapon + SubType: Bow + Buy: 124000 + Weight: 3500 + Attack: 145 + Range: 5 + Jobs: + BardDancer: true + Hunter: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 77 + Refineable: true + - Id: 1723 + AegisName: Luna_Bow + Name: Luna Bow + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 2000 + Attack: 100 + Range: 5 + Slots: 2 + Jobs: + Hunter: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + Script: | + bonus bDef,2+3*(getrefine()>5)+2*(getrefine()>8); + - Id: 1724 + AegisName: Dragon_Wing + Name: Dragon Wing + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1200 + Attack: 100 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 60 + Refineable: true + Script: | + bonus3 bAddMonsterDropItem,1765,RC_Dragon,300; + bonus bIgnoreDefRace,RC_Dragon; + - Id: 1725 + AegisName: Bow_Of_Minstrel + Name: Minstrel Bow + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1700 + Attack: 120 + Range: 5 + Slots: 1 + Jobs: + BardDancer: true + Hunter: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bInt,2; + bonus bSPrecovRate,10; + - Id: 1726 + AegisName: Hunter_Bow_ + Name: Hunter Bow + Type: Weapon + SubType: Bow + Buy: 64000 + Weight: 1500 + Attack: 125 + Range: 5 + Slots: 1 + Jobs: + Hunter: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1727 + AegisName: Balistar_ + Name: Ballista + Type: Weapon + SubType: Bow + Buy: 124000 + Weight: 3500 + Attack: 145 + Range: 5 + Slots: 1 + Jobs: + BardDancer: true + Hunter: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 77 + Refineable: true + - Id: 1728 + AegisName: Balistar_C + Name: Ballista + Type: Weapon + SubType: Bow + Buy: 1 + Attack: 194 + Range: 5 + Jobs: + BardDancer: true + Hunter: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bLongAtkRate,20; + - Id: 1729 + AegisName: Bow_Of_Rudra_C + Name: Rudra Bow + Type: Weapon + SubType: Bow + Buy: 2 + Attack: 185 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Holy; + bonus bInt,5; + skill "AL_CURE",1; + skill "AL_HEAL",1; + - Id: 1730 + AegisName: Burning_Bow + Name: Burning Bow + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1400 + Attack: 95 + Range: 5 + Slots: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus2 bSubEle,Ele_Fire,10; + - Id: 1731 + AegisName: Frozen_Bow + Name: Frozen Bow + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1400 + Attack: 100 + Range: 5 + Slots: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus2 bAddEff,Eff_Freeze,1000; + - Id: 1732 + AegisName: Earth_Bow + Name: Earth Bow + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1400 + Attack: 105 + Range: 5 + Slots: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + - Id: 1733 + AegisName: Gust_Bow + Name: Gust Bow + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1400 + Attack: 95 + Range: 5 + Slots: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + - Id: 1734 + AegisName: Orc_Archer_Bow + Name: Orc Archer Bow + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1600 + Attack: 120 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 65 + Refineable: true + Script: | + bonus2 bAddMonsterDropItem,1753,200; + - Id: 1735 + AegisName: Kkakkung + Name: Kkakkung + Type: Weapon + SubType: Bow + Buy: 20 + Attack: 120 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,50; + - Id: 1736 + AegisName: Double_Bound + Name: Double Bound + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 900 + Attack: 70 + Range: 5 + Slots: 3 + Jobs: + Hunter: true + Classes: + Upper: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus3 bAutoSpell,"AC_DOUBLE",GetSkillLv("AC_DOUBLE"),10; + - Id: 1737 + AegisName: Ixion_Wing + Name: Ixion Wings + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 300 + Attack: 135 + Range: 5 + Slots: 1 + Jobs: + Hunter: true + Classes: + Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + autobonus "{ bonus bAspdRate,7; }",10+(getrefine()*2),7000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; + bonus2 bAddSkillBlow,"AC_CHARGEARROW",3; + - Id: 1738 + AegisName: BF_Bow1 + Name: Valorous Battle CrossBow + Type: Weapon + SubType: Bow + Attack: 100 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + bonus2 bAddRace,RC_DemiHuman,55; + bonus2 bAddRace,RC_Player_Human,55; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + - Id: 1739 + AegisName: BF_Bow2 + Name: Brave Battle CrossBow + Type: Weapon + SubType: Bow + Attack: 100 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + bonus bInt,10; + bonus2 bAddRace,RC_DemiHuman,55; + bonus2 bAddRace,RC_Player_Human,55; + bonus bUnbreakableWeapon; + - Id: 1740 + AegisName: Nepenthes_Bow + Name: Nepenthes Bow + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1000 + Attack: 105 + Range: 5 + Slots: 2 + Jobs: + Hunter: true + Classes: + Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 60 + Refineable: true + Script: | + bonus4 bAutoSpellOnSkill,"AC_DOUBLE","AC_CHARGEARROW",1,20; + - Id: 1741 + AegisName: Cursed_Lyre + Name: Cursed Lyre + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1250 + Attack: 125 + Range: 5 + Slots: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Classes: + Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Script: | + bonus bLuk,-2; + bonus2 bAddEff,Eff_Curse,400; + - Id: 1742 + AegisName: N_Composite_Bow + Name: Novice Composite Bow + Type: Weapon + SubType: Bow + Buy: 1 + Attack: 49 + Range: 5 + Slots: 3 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1743 + AegisName: Krieger_Bow1 + Name: Glorious Hunter Bow + Type: Weapon + SubType: Bow + Attack: 100 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,55; + bonus2 bAddRace,RC_Player_Human,55; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bCritAtkRate,getrefine() * 2; + bonus bUnbreakableWeapon; + if (getrefine()>5) { + bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); + bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + } + if (getrefine()>8) + bonus2 bSkillAtk,"AC_DOUBLE",20; + - Id: 1744 + AegisName: Bow_Of_Evil + Name: Bow Of Evil + Type: Weapon + SubType: Bow + Attack: 170 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSkillAtk,"AC_DOUBLE",25; + bonus bDex,2; + - Id: 1745 + AegisName: Falken_Blitz + Name: Falken Blitz + Type: Weapon + SubType: Bow + Weight: 1000 + Attack: 100 + Range: 5 + Slots: 2 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Classes: + Upper: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus2 bSkillAtk,"SN_SHARPSHOOTING",10; + bonus2 bSkillAtk,"AC_DOUBLE",10; + bonus2 bSkillAtk,"AC_CHARGEARROW",10; + - Id: 1801 + AegisName: Waghnakh + Name: Waghnak + Type: Weapon + SubType: Knuckle + Buy: 8000 + Weight: 400 + Attack: 30 + Range: 1 + Slots: 3 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + - Id: 1802 + AegisName: Waghnakh_ + Name: Waghnak + Type: Weapon + SubType: Knuckle + Buy: 8000 + Weight: 400 + Attack: 30 + Range: 1 + Slots: 4 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + - Id: 1803 + AegisName: Knuckle_Duster + Name: Knuckle Dusters + Type: Weapon + SubType: Knuckle + Buy: 25000 + Weight: 450 + Attack: 50 + Range: 1 + Slots: 2 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + - Id: 1804 + AegisName: Knuckle_Duster_ + Name: Knuckle Dusters + Type: Weapon + SubType: Knuckle + Buy: 25000 + Weight: 450 + Attack: 50 + Range: 1 + Slots: 3 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + - Id: 1805 + AegisName: Hora + Name: Studded Knuckles + Type: Weapon + SubType: Knuckle + Buy: 32000 + Weight: 450 + Attack: 65 + Range: 1 + Slots: 2 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + - Id: 1806 + AegisName: Hora_ + Name: Studded Knuckles + Type: Weapon + SubType: Knuckle + Buy: 32000 + Weight: 450 + Attack: 65 + Range: 1 + Slots: 3 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + - Id: 1807 + AegisName: Fist + Name: Fist + Type: Weapon + SubType: Knuckle + Buy: 53000 + Weight: 650 + Attack: 115 + Range: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + - Id: 1808 + AegisName: Fist_ + Name: Fist + Type: Weapon + SubType: Knuckle + Buy: 53000 + Weight: 650 + Attack: 115 + Range: 1 + Slots: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + - Id: 1809 + AegisName: Claw + Name: Claw + Type: Weapon + SubType: Knuckle + Buy: 67000 + Weight: 500 + Attack: 86 + Range: 1 + Slots: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bStr,2; + - Id: 1810 + AegisName: Claw_ + Name: Claw + Type: Weapon + SubType: Knuckle + Buy: 67000 + Weight: 500 + Attack: 86 + Range: 1 + Slots: 2 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bStr,2; + - Id: 1811 + AegisName: Finger + Name: Finger + Type: Weapon + SubType: Knuckle + Buy: 58000 + Weight: 500 + Attack: 97 + Range: 1 + Slots: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + - Id: 1812 + AegisName: Finger_ + Name: Finger + Type: Weapon + SubType: Knuckle + Buy: 58000 + Weight: 500 + Attack: 97 + Range: 1 + Slots: 2 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + - Id: 1813 + AegisName: Kaiser_Knuckle + Name: Kaiser Knuckle + Type: Weapon + SubType: Knuckle + Buy: 20 + Weight: 450 + Attack: 110 + Range: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + bonus2 bAddRace,RC_Undead,5; + bonus2 bAddEle,Ele_Water,10; + bonus2 bAddEle,Ele_Earth,10; + bonus2 bAddEle,Ele_Fire,10; + bonus2 bAddEle,Ele_Wind,10; + - Id: 1814 + AegisName: Berserk + Name: Berserk + Type: Weapon + SubType: Knuckle + Buy: 20 + Weight: 500 + Attack: 120 + Range: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bAspdRate,12; + - Id: 1815 + AegisName: Claw_Of_Garm + Name: Hatii Claw + Type: Weapon + SubType: Knuckle + Buy: 20 + Weight: 550 + Attack: 152 + Range: 1 + Slots: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bAtkEle,Ele_Dark; + bonus bMaxHPrate,-2; + bonus2 bAddEff,Eff_Bleeding,200; + - Id: 1816 + AegisName: Berserk_ + Name: Berserk + Type: Weapon + SubType: Knuckle + Buy: 20 + Weight: 500 + Attack: 120 + Range: 1 + Slots: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bAspdRate,12; + - Id: 1817 + AegisName: Kaiser_Knuckle_C + Name: Kaiser Knuckle + Type: Weapon + SubType: Knuckle + Buy: 1 + Attack: 159 + Range: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAtkEle,Ele_Wind; + bonus2 bAddRace,RC_Undead,5; + bonus2 bAddEle,Ele_Water,10; + bonus2 bAddEle,Ele_Earth,10; + bonus2 bAddEle,Ele_Fire,10; + bonus2 bAddEle,Ele_Wind,10; + bonus bAspdRate,5; + - Id: 1818 + AegisName: Magma_Fist + Name: Magma Fist + Type: Weapon + SubType: Knuckle + Buy: 20 + Weight: 650 + Attack: 80 + Range: 1 + Slots: 3 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 75 + Refineable: true + Script: | + bonus3 bAutoSpell,"SA_FLAMELAUNCHER",5,10; + - Id: 1819 + AegisName: Icicle_Fist + Name: Icicle Fist + Type: Weapon + SubType: Knuckle + Buy: 20 + Weight: 650 + Attack: 80 + Range: 1 + Slots: 3 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 75 + Refineable: true + Script: | + bonus3 bAutoSpell,"SA_FROSTWEAPON",5,10; + - Id: 1820 + AegisName: Electric_Fist + Name: Electric Fist + Type: Weapon + SubType: Knuckle + Buy: 20 + Weight: 650 + Attack: 80 + Range: 1 + Slots: 3 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 75 + Refineable: true + Script: | + bonus3 bAutoSpell,"SA_LIGHTNINGLOADER",5,10; + - Id: 1821 + AegisName: Seismic_Fist + Name: Seismic Fist + Type: Weapon + SubType: Knuckle + Buy: 20 + Weight: 650 + Attack: 80 + Range: 1 + Slots: 3 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 75 + Refineable: true + Script: | + bonus3 bAutoSpell,"SA_SEISMICWEAPON",5,10; + - Id: 1822 + AegisName: Combo_Battle_Glove + Name: Combo Battle Glove + Type: Weapon + SubType: Knuckle + Buy: 20 + Weight: 500 + Attack: 30 + Range: 1 + Slots: 4 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 60 + Refineable: true + Script: | + bonus2 bSkillAtk,"MO_TRIPLEATTACK",15; + bonus2 bSkillAtk,"MO_CHAINCOMBO",15; + bonus2 bSkillAtk,"MO_COMBOFINISH",20; + - Id: 1823 + AegisName: BF_Knuckle1 + Name: Valorous Battle Fist + Type: Weapon + SubType: Knuckle + Buy: 20 + Attack: 30 + Range: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,2; + bonus bAgi,1; + bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_Player_Human,95; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; + bonus bUnbreakableWeapon; + - Id: 1824 + AegisName: BF_Knuckle2 + Name: Brave Battle Fist + Type: Weapon + SubType: Knuckle + Buy: 20 + Attack: 30 + Range: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,2; + bonus bInt,1; + bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_Player_Human,95; + bonus2 bCastrate,"MO_EXTREMITYFIST",-25; + autobonus "{ bonus2 bCastrate,\"MO_EXTREMITYFIST\",-100; }",50,6000,BF_WEAPON,"{ specialeffect2 EF_SUFFRAGIUM; }"; + bonus bUnbreakableWeapon; + - Id: 1825 + AegisName: Horn_Of_Hilthrion + Name: Horn of Hillslion + Type: Weapon + SubType: Knuckle + Buy: 20 + Weight: 600 + Attack: 95 + Range: 1 + Slots: 3 + Jobs: + Monk: true + Classes: + Upper: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 60 + Refineable: true + Script: | + bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; + bonus4 bAutoSpellOnSkill,"CH_PALMSTRIKE","MO_INVESTIGATE",1,100; + bonus3 bAutoSpell,"MO_CALLSPIRITS",5,100; + - Id: 1826 + AegisName: Krieger_Knuckle1 + Name: Glorious Claw + Type: Weapon + SubType: Knuckle + Buy: 20 + Attack: 30 + Range: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_Player_Human,95; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + if (getrefine()>5) { + bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); + bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + } + if (getrefine()>8) { + bonus3 bAutoSpell,"MO_INVESTIGATE",5,(getrefine()*10-50); + bonus3 bAutoSpell,"AL_DECAGI",1,(getrefine()*10-50); + } + - Id: 1827 + AegisName: Krieger_Knuckle2 + Name: Glorious Fist + Type: Weapon + SubType: Knuckle + Buy: 20 + Attack: 30 + Range: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_Player_Human,95; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + if (getrefine()>5) { + bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); + bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + } + if (getrefine()>8) { + bonus2 bCastrate,"MO_EXTREMITYFIST",-100; + bonus4 bautospellonskill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,1000; + } + - Id: 1828 + AegisName: Monk_Knuckle + Name: Monk Knuckle + Type: Weapon + SubType: Knuckle + Buy: 20 + Attack: 150 + Range: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,2; + bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",25; + - Id: 1829 + AegisName: Fist_C + Name: Fist + Type: Weapon + SubType: Knuckle + Attack: 150 + Range: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddSize,Size_All,40; + - Id: 1901 + AegisName: Violin + Name: Violin + Type: Weapon + SubType: Musical + Buy: 4000 + Weight: 700 + Attack: 50 + Range: 1 + Slots: 3 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Refineable: true + - Id: 1902 + AegisName: Violin_ + Name: Violin + Type: Weapon + SubType: Musical + Buy: 4000 + Weight: 700 + Attack: 50 + Range: 1 + Slots: 4 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Refineable: true + - Id: 1903 + AegisName: Mandolin + Name: Mandolin + Type: Weapon + SubType: Musical + Buy: 18000 + Weight: 400 + Attack: 90 + Range: 1 + Slots: 2 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1904 + AegisName: Mandolin_ + Name: Mandolin + Type: Weapon + SubType: Musical + Buy: 18000 + Weight: 400 + Attack: 90 + Range: 1 + Slots: 3 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1905 + AegisName: Lute + Name: Lute + Type: Weapon + SubType: Musical + Buy: 24500 + Weight: 500 + Attack: 105 + Range: 1 + Slots: 2 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1906 + AegisName: Lute_ + Name: Lute + Type: Weapon + SubType: Musical + Buy: 24500 + Weight: 500 + Attack: 105 + Range: 1 + Slots: 3 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1907 + AegisName: Guitar + Name: Guitar + Type: Weapon + SubType: Musical + Buy: 47000 + Weight: 900 + Attack: 142 + Range: 1 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 1908 + AegisName: Guitar_ + Name: Guitar + Type: Weapon + SubType: Musical + Buy: 47000 + Weight: 900 + Attack: 142 + Range: 1 + Slots: 1 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 1909 + AegisName: Harp + Name: Harp + Type: Weapon + SubType: Musical + Buy: 62000 + Weight: 900 + Attack: 114 + Range: 1 + Slots: 1 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus bInt,2; + - Id: 1910 + AegisName: Harp_ + Name: Harp + Type: Weapon + SubType: Musical + Buy: 62000 + Weight: 900 + Attack: 114 + Range: 1 + Slots: 2 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus bInt,2; + - Id: 1911 + AegisName: Guh_Moon_Goh + Name: Gumoongoh + Type: Weapon + SubType: Musical + Buy: 54000 + Weight: 1300 + Attack: 126 + Range: 1 + Slots: 1 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 1912 + AegisName: Guh_Moon_Goh_ + Name: Gumoongoh + Type: Weapon + SubType: Musical + Buy: 54000 + Weight: 1300 + Attack: 126 + Range: 1 + Slots: 2 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 1913 + AegisName: Electronic_Guitar + Name: Electric Guitar + Type: Weapon + SubType: Musical + Buy: 20 + Weight: 1800 + Attack: 110 + Range: 1 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + skill "WZ_JUPITEL",1; + bonus3 bAutoSpell,"WZ_JUPITEL",1,100; + bonus bAtkEle,Ele_Wind; + bonus bInt,2; + bonus bAgi,1; + - Id: 1914 + AegisName: Guitar_Of_Passion + Name: Burning Passion Guitar + Type: Weapon + SubType: Musical + Buy: 20 + Weight: 900 + Attack: 110 + Range: 1 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus bAtkEle,Ele_Fire; + - Id: 1915 + AegisName: Guitar_Of_Blue_Solo + Name: Loner's Guitar + Type: Weapon + SubType: Musical + Buy: 20 + Weight: 900 + Attack: 110 + Range: 1 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus bAtkEle,Ele_Water; + - Id: 1916 + AegisName: Guitar_Of_Vast_Land + Name: Green Acre Guitar + Type: Weapon + SubType: Musical + Buy: 20 + Weight: 900 + Attack: 110 + Range: 1 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus bAtkEle,Ele_Earth; + - Id: 1917 + AegisName: Guitar_Of_Gentle_Breeze + Name: Gentle Breeze Guitar + Type: Weapon + SubType: Musical + Buy: 20 + Weight: 900 + Attack: 110 + Range: 1 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + - Id: 1918 + AegisName: Oriental_Lute + Name: Oriental Lute + Type: Weapon + SubType: Musical + Buy: 20 + Weight: 1200 + Attack: 150 + Range: 1 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 65 + Refineable: true + Script: | + bonus2 bSkillAtk,"CG_ARROWVULCAN",10; + bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; + - Id: 1919 + AegisName: Base_Guitar + Name: Bass Guitar + Type: Weapon + SubType: Musical + Buy: 20 + Weight: 1500 + Attack: 130 + Range: 1 + Slots: 1 + Jobs: + BardDancer: true + Classes: + Upper: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bSPGainValue,3; + bonus4 bAutoSpellWhenHit,"WZ_HEAVENDRIVE",3,30,1; + bonus3 bAutoSpell,"NPC_WIDECONFUSE",2,100; + - Id: 1920 + AegisName: Berserk_Guitar + Name: Berserk Guitar + Type: Weapon + SubType: Musical + Buy: 20 + Weight: 1800 + Attack: 10 + Range: 1 + Jobs: + BardDancer: true + Classes: + Upper: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bAspdRate,100; + bonus bHPrecovRate,-100; + bonus2 bHPLossRate,50,5000; + bonus bDex,-readparam(bDex); + - Id: 1921 + AegisName: Guh_Moon_Gom + Name: Gun Moon Gom + Type: Weapon + SubType: Musical + Buy: 20 + Attack: 120 + Range: 1 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,50; + - Id: 1922 + AegisName: Oriental_Lute_ + Name: Oriental Lute + Type: Weapon + SubType: Musical + Buy: 20 + Weight: 1200 + Attack: 150 + Range: 1 + Slots: 2 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 65 + Refineable: true + Script: | + bonus2 bSkillAtk,"CG_ARROWVULCAN",10; + bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; + - Id: 1923 + AegisName: BF_Instrument1 + Name: Valorous Battlefield Guitar + Type: Weapon + SubType: Musical + Buy: 20 + Attack: 50 + Range: 1 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_Player_Human,95; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + - Id: 1924 + AegisName: BF_Instrument2 + Name: Brave Battlefield Guitar + Type: Weapon + SubType: Musical + Buy: 20 + Attack: 50 + Range: 1 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_Player_Human,95; + bonus2 bSkillAtk,"CG_ARROWVULCAN",20; + bonus bUnbreakableWeapon; + - Id: 1925 + AegisName: Cello + Name: Cello + Type: Weapon + SubType: Musical + Buy: 20 + Weight: 700 + Attack: 110 + Range: 1 + Slots: 3 + Jobs: + BardDancer: true + Classes: + Upper: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bAgi,2; + bonus bDex,3; + bonus2 bAddSkillBlow,"BA_MUSICALSTRIKE",2; + bonus2 bAddSkillBlow,"CG_ARROWVULCAN",3; + - Id: 1926 + AegisName: Harp_Of_Nepenthes + Name: Harp of Nepenthes + Type: Weapon + SubType: Musical + Buy: 20 + Weight: 1000 + Attack: 120 + Range: 1 + Slots: 2 + Jobs: + BardDancer: true + Classes: + Upper: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bInt,2; + if (getrefine()>9 ) { + bonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,2000; + } + else { + bonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,1000; + } + - Id: 1927 + AegisName: Krieger_Instrument1 + Name: Glorious Guitar + Type: Weapon + SubType: Musical + Buy: 20 + Attack: 50 + Range: 1 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_Player_Human,95; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + if (getrefine()>5) { + bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); + bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + } + if (getrefine()>8) + bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100; + - Id: 1928 + AegisName: Berserk_Guitar_I + Name: Spirited Guitar + Type: Weapon + SubType: Musical + Attack: 40 + Range: 1 + Jobs: + BardDancer: true + Classes: + Upper: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAspdRate,100; + bonus bHPrecovRate,-100; + bonus2 bHPLossRate,50,5000; + bonus bDex,-readparam(bDex); + - Id: 1929 + AegisName: Guitar_C + Name: Guitar + Type: Weapon + SubType: Musical + Attack: 177 + Range: 1 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddSize,Size_All,40; + - Id: 1950 + AegisName: Rope + Name: Rope + Type: Weapon + SubType: Whip + Buy: 2500 + Weight: 400 + Attack: 45 + Range: 2 + Slots: 3 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 3 + Refineable: true + - Id: 1951 + AegisName: Rope_ + Name: Rope + Type: Weapon + SubType: Whip + Buy: 2500 + Weight: 400 + Attack: 45 + Range: 2 + Slots: 4 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 3 + Refineable: true + - Id: 1952 + AegisName: Line + Name: Whip + Type: Weapon + SubType: Whip + Buy: 12000 + Weight: 300 + Attack: 80 + Range: 2 + Slots: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 16 + Refineable: true + - Id: 1953 + AegisName: Line_ + Name: Whip + Type: Weapon + SubType: Whip + Buy: 12000 + Weight: 300 + Attack: 80 + Range: 2 + Slots: 3 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 16 + Refineable: true + - Id: 1954 + AegisName: Wire + Name: Wire Whip + Type: Weapon + SubType: Whip + Buy: 17500 + Weight: 1000 + Attack: 95 + Range: 2 + Slots: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 16 + Refineable: true + - Id: 1955 + AegisName: Wire_ + Name: Wire Whip + Type: Weapon + SubType: Whip + Buy: 17500 + Weight: 1000 + Attack: 95 + Range: 2 + Slots: 3 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 16 + Refineable: true + - Id: 1956 + AegisName: Rante + Name: Rante Whip + Type: Weapon + SubType: Whip + Buy: 32000 + Weight: 900 + Attack: 135 + Range: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + - Id: 1957 + AegisName: Rante_ + Name: Rante Whip + Type: Weapon + SubType: Whip + Buy: 32000 + Weight: 900 + Attack: 135 + Range: 2 + Slots: 1 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + - Id: 1958 + AegisName: Tail + Name: Tail Whip + Type: Weapon + SubType: Whip + Buy: 41000 + Weight: 700 + Attack: 105 + Range: 2 + Slots: 1 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + Script: | + bonus bLuk,3; + - Id: 1959 + AegisName: Tail_ + Name: Tail Whip + Type: Weapon + SubType: Whip + Buy: 41000 + Weight: 700 + Attack: 105 + Range: 2 + Slots: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + Script: | + bonus bLuk,3; + - Id: 1960 + AegisName: Whip + Name: Whip + Type: Weapon + SubType: Whip + Buy: 38000 + Weight: 700 + Attack: 120 + Range: 2 + Slots: 1 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + - Id: 1961 + AegisName: Whip_ + Name: Whip + Type: Weapon + SubType: Whip + Buy: 38000 + Weight: 700 + Attack: 120 + Range: 2 + Slots: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + - Id: 1962 + AegisName: Lariat + Name: Lariat Whip + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 400 + Attack: 100 + Range: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 44 + Refineable: true + Script: | + bonus bDex,5; + bonus bAgi,1; + - Id: 1963 + AegisName: Rapture_Rose + Name: Rapture Rose + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 300 + Attack: 115 + Range: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 44 + Refineable: true + Script: | + bonus bAtkEle,Ele_Poison; + bonus2 bAddEff,Eff_Poison,5000; + - Id: 1964 + AegisName: Chemeti + Name: Chemeti Whip + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 700 + Attack: 135 + Range: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 44 + Refineable: true + Script: | + bonus bCritical,5; + bonus bFlee,10; + bonus bFlee2,2; + - Id: 1965 + AegisName: Whip_Of_Red_Flame + Name: Red Flame Whip + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 700 + Attack: 110 + Range: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + Script: | + bonus bAtkEle,Ele_Fire; + - Id: 1966 + AegisName: Whip_Of_Ice_Piece + Name: Icicle Whip + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 700 + Attack: 110 + Range: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + Script: | + bonus bAtkEle,Ele_Water; + - Id: 1967 + AegisName: Whip_Of_Earth + Name: Gaia Whip + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 700 + Attack: 110 + Range: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + Script: | + bonus bAtkEle,Ele_Earth; + - Id: 1968 + AegisName: Jump_Rope + Name: Skipping Rope + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 400 + Attack: 120 + Range: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + Script: | + bonus bCritical,20; + - Id: 1969 + AegisName: Bladed_Whip + Name: Blade Whip + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 1200 + Attack: 140 + Range: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 30 + Refineable: true + Script: | + bonus2 bAddEff,Eff_Bleeding,300; + - Id: 1970 + AegisName: Queen's_Whip + Name: Queen's Whip + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 1100 + Attack: 150 + Range: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 65 + Refineable: true + Script: | + bonus2 bSkillAtk,"CG_ARROWVULCAN",10; + bonus2 bSkillAtk,"DC_THROWARROW",10; + - Id: 1971 + AegisName: Electric_Wire + Name: Electric Wire + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 700 + Attack: 110 + Range: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + - Id: 1972 + AegisName: Electric_Eel + Name: Electric Eel + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 2000 + Attack: 100 + Range: 2 + Slots: 2 + Jobs: + BardDancer: true + Classes: + Upper: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + bonus bInt,2; + bonus bAgi,2; + bonus3 bAutoSpell,"WZ_JUPITEL",3,20; + if (getrefine()>0) + bonus3 bAutoSpell,"CG_ARROWVULCAN",getrefine(),50; + - Id: 1973 + AegisName: Sea_Witch_Foot + Name: Sea Witch's Foot + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 1500 + Attack: 110 + Range: 2 + Slots: 1 + Jobs: + BardDancer: true + Classes: + Upper: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bSPGainValue,5; + bonus4 bAutoSpellWhenHit,"WZ_FROSTNOVA",3,50,1; + bonus3 bAutoSpell,"NPC_WIDESILENCE",2,100; + - Id: 1974 + AegisName: Carrot_Whip + Name: Carrot Whip + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 1300 + Attack: 185 + Range: 2 + Jobs: + BardDancer: true + Classes: + Upper: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + if (getrefine()>0) + bonus3 bAutoSpell,"AL_INCAGI",getrefine(),10; + - Id: 1975 + AegisName: Queen_Is_Whip + Name: Queen Is Whip + Type: Weapon + SubType: Whip + Buy: 20 + Attack: 120 + Range: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,50; + - Id: 1976 + AegisName: Queen's_Whip_ + Name: Queen's Whip + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 1100 + Attack: 150 + Range: 2 + Slots: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 65 + Refineable: true + Script: | + bonus2 bSkillAtk,"CG_ARROWVULCAN",10; + bonus2 bSkillAtk,"DC_THROWARROW",10; + - Id: 1977 + AegisName: BF_Whip1 + Name: Valorous Battle Lariat + Type: Weapon + SubType: Whip + Buy: 20 + Attack: 50 + Range: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_Player_Human,95; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + - Id: 1978 + AegisName: BF_Whip2 + Name: Brave Battle Lariat + Type: Weapon + SubType: Whip + Buy: 20 + Attack: 50 + Range: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_Player_Human,95; + bonus2 bSkillAtk,"CG_ARROWVULCAN",20; + bonus bUnbreakableWeapon; + - Id: 1979 + AegisName: Stem_Of_Nepenthes + Name: Stem of Nepenthes + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 1000 + Attack: 120 + Range: 2 + Slots: 2 + Jobs: + BardDancer: true + Classes: + Upper: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bInt,2; + if (getrefine()>=9 ) { + bonus3 bAddEffOnSkill,"DC_THROWARROW",Eff_Freeze,2000; + } + else { + bonus3 bAddEffOnSkill,"DC_THROWARROW",Eff_Freeze,1000; + } + - Id: 1980 + AegisName: Whip_Of_Balance + Name: Whip of Balance + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 700 + Attack: 110 + Range: 2 + Slots: 3 + Jobs: + BardDancer: true + Classes: + Upper: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bAgi,2; + bonus bDex,3; + bonus2 bAddSkillBlow,"DC_THROWARROW",2; + bonus2 bAddSkillBlow,"CG_ARROWVULCAN",3; + - Id: 1981 + AegisName: Krieger_Whip1 + Name: Glorious Lariat + Type: Weapon + SubType: Whip + Buy: 20 + Attack: 50 + Range: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_Player_Human,95; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + if (getrefine()>5) { + bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); + bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + } + if (getrefine()>8) + bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100; + - Id: 1982 + AegisName: Phenomena_Whip + Name: Phenomena Whip + Type: Weapon + SubType: Whip + Buy: 20 + Attack: 160 + Range: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + bonus2 bSkillAtk,"DC_THROWARROW",25; + - Id: 1983 + AegisName: Rante_C + Name: Rante Whip + Type: Weapon + SubType: Whip + Attack: 170 + Range: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddSize,Size_All,40; + - Id: 2000 + AegisName: Destruction_Rod + Name: Staff of Destruction + Type: Weapon + SubType: 2hStaff + Buy: 20 + Weight: 2500 + Attack: 130 + Range: 1 + Slots: 1 + Jobs: + Wizard: true + Classes: + Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Script: | + bonus bMatkRate,25+getrefine()/2; + bonus bInt,3; + bonus bAgi,10; + bonus bUseSPrate,(getrefine()*2); + bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); + bonus2 bCastrate,"HW_MAGICPOWER",-50; + - Id: 2001 + AegisName: Divine_Cross + Name: Divine Cross + Type: Weapon + SubType: 2hStaff + Buy: 20 + Weight: 1500 + Attack: 120 + Range: 1 + Jobs: + Monk: true + Priest: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus bMatkRate,15; + bonus bDex,4; + bonus2 bSubRace,RC_Demon,15; + bonus2 bSubRace,RC_Undead,15; + - Id: 2002 + AegisName: Krieger_Twohand_Staff1 + Name: Glorious Destruction Staff + Type: Weapon + SubType: 2hStaff + Buy: 20 + Attack: 70 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + Wizard: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatkRate,getrefine(); + bonus2 bMagicAddRace,RC_DemiHuman,15; + bonus2 bMagicAddRace,RC_Player_Human,15; + bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; + bonus2 bIgnoreMdefRaceRate,RC_Player_Human,25; + bonus bUnbreakableWeapon; + if (getrefine()>5) { + bonus2 bMagicAddRace,RC_DemiHuman,(getrefine()-5)*2; + bonus2 bMagicAddRace,RC_Player_Human,(getrefine()-5)*2; + bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5+(getrefine()-5)*2; + bonus2 bIgnoreMdefRaceRate,RC_Player_Human,5+(getrefine()-5)*2; + } + if (getrefine()>8) { + bonus5 bAutoSpellOnSkill,"WZ_STORMGUST","MG_SAFETYWALL",10,200,1; + bonus5 bAutoSpellOnSkill,"WZ_METEOR","MG_SAFETYWALL",10,200,1; + bonus5 bAutoSpellOnSkill,"WZ_VERMILION","MG_SAFETYWALL",10,200,1; + } + - Id: 2003 + AegisName: Destruction_Rod_M + Name: Staff of Destruction + Type: Weapon + SubType: 2hStaff + Buy: 20 + Weight: 2500 + Attack: 130 + Range: 1 + Slots: 1 + Jobs: + Wizard: true + Classes: + Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatkRate,25+getrefine()/2; + bonus bInt,3; + bonus bAgi,10; + bonus bUseSPrate,(getrefine()*2); + bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); + bonus2 bCastrate,"HW_MAGICPOWER",-50; + - Id: 2004 + AegisName: Kronos + Name: Kronos + Type: Weapon + SubType: 2hStaff + Buy: 20 + Weight: 1000 + Attack: 30 + Range: 1 + Jobs: + Mage: true + Sage: true + Wizard: true + Classes: + Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bMatkRate,20; + bonus bInt,3+(getrefine()/2); + bonus bMaxHP,300+(50*getrefine()/2); + autobonus "{ bonus bMatkRate,12; bonus buseSPRate,20; }",1,5000,BF_MAGIC,"{ specialeffect2 EF_ENHANCE; }"; + - Id: 2005 + AegisName: Dea_Staff + Name: Dea Staff + Type: Weapon + SubType: 2hStaff + Buy: 20 + Weight: 1000 + Attack: 30 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Classes: + Upper: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus bMatkRate,15+getrefine()/2; + bonus bInt,6; + bonus bVit,2; + autobonus3 "{ }",20,1000,"AL_HEAL","{ specialeffect2 EF_MAGICALATTHIT; heal 0,200; }"; + - Id: 2006 + AegisName: G_Staff_Of_Light + Name: Staff Of Light + Type: Weapon + SubType: 2hStaff + Buy: 20 + Weight: 1900 + Attack: 80 + Range: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 60 + Refineable: true + Script: | + /* bonus bMatk,150; + */ bonus bAtkEle,Ele_Holy; + bonus bInt,6; + - Id: 2101 + AegisName: Guard + Name: Guard + Type: Armor + Buy: 500 + Weight: 300 + Defense: 3 + Locations: + Left_Hand: true + Refineable: true + View: 1 + - Id: 2102 + AegisName: Guard_ + Name: Guard + Type: Armor + Buy: 500 + Weight: 300 + Defense: 3 + Slots: 1 + Locations: + Left_Hand: true + Refineable: true + View: 1 + - Id: 2103 + AegisName: Buckler + Name: Buckler + Type: Armor + Buy: 14000 + Weight: 600 + Defense: 4 + Jobs: + Acolyte: true + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Rogue: true + Swordman: true + Thief: true + Locations: + Left_Hand: true + Refineable: true + View: 2 + - Id: 2104 + AegisName: Buckler_ + Name: Buckler + Type: Armor + Buy: 14000 + Weight: 600 + Defense: 4 + Slots: 1 + Jobs: + Acolyte: true + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Rogue: true + Swordman: true + Thief: true + Locations: + Left_Hand: true + Refineable: true + View: 2 + - Id: 2105 + AegisName: Shield + Name: Shield + Type: Armor + Buy: 56000 + Weight: 1300 + Defense: 6 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Left_Hand: true + Refineable: true + View: 3 + - Id: 2106 + AegisName: Shield_ + Name: Shield + Type: Armor + Buy: 56000 + Weight: 1300 + Defense: 6 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Left_Hand: true + Refineable: true + View: 3 + - Id: 2107 + AegisName: Mirror_Shield + Name: Mirror Shield + Type: Armor + Buy: 60000 + Weight: 1000 + Defense: 4 + Jobs: + Crusader: true + Knight: true + StarGladiator: true + Swordman: true + Locations: + Left_Hand: true + Refineable: true + View: 4 + Script: | + bonus bMdef,5; + - Id: 2108 + AegisName: Mirror_Shield_ + Name: Mirror Shield + Type: Armor + Buy: 60000 + Weight: 1000 + Defense: 4 + Slots: 1 + Jobs: + Crusader: true + Knight: true + StarGladiator: true + Swordman: true + Locations: + Left_Hand: true + Refineable: true + View: 4 + Script: | + bonus bMdef,5; + - Id: 2109 + AegisName: Memorize_Book + Name: Memory Book + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 3 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Left_Hand: true + Refineable: true + View: 5 + Script: | + bonus bInt,1; + bonus bMdef,2; + - Id: 2110 + AegisName: Holy_Guard + Name: Holy Guard + Type: Armor + Buy: 85000 + Weight: 1400 + Defense: 5 + Jobs: + Crusader: true + Locations: + Left_Hand: true + EquipLevelMin: 68 + View: 4 + Script: | + bonus bVit,2; + bonus bMdef,2; + - Id: 2111 + AegisName: Herald_Of_GOD + Name: Sacred Mission + Type: Armor + Buy: 128000 + Weight: 1600 + Defense: 5 + Jobs: + Crusader: true + Locations: + Left_Hand: true + EquipLevelMin: 83 + Refineable: true + View: 4 + Script: | + bonus bVit,3; + bonus bInt,2; + bonus bMdef,3; + bonus bUnbreakableShield; + - Id: 2112 + AegisName: Novice_Guard + Name: Novice Guard + Type: Armor + Buy: 1 + Weight: 1 + Defense: 3 + Jobs: + Novice: true + SuperNovice: true + Locations: + Left_Hand: true + View: 1 + - Id: 2113 + AegisName: Novice_Shield + Name: Novice Shield + Type: Armor + Buy: 5000 + Weight: 1000 + Defense: 3 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Left_Hand: true + EquipLevelMin: 40 + Refineable: true + View: 3 + Script: | + bonus2 bSubEle,Ele_Water,20; + bonus2 bSubEle,Ele_Earth,20; + bonus2 bSubEle,Ele_Fire,20; + bonus2 bSubEle,Ele_Wind,20; + bonus2 bSubEle,Ele_Poison,20; + bonus2 bSubEle,Ele_Ghost,20; + bonus2 bSubEle,Ele_Undead,20; + - Id: 2114 + AegisName: Stone_Buckler + Name: Stone Buckler + Type: Armor + Buy: 30000 + Weight: 1500 + Defense: 3 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Left_Hand: true + EquipLevelMin: 65 + Refineable: true + View: 2 + Script: | + bonus2 bSubSize,Size_Large,5; + - Id: 2115 + AegisName: Valkyrja's_Shield + Name: Valkyrja's Shield + Type: Armor + Buy: 30000 + Weight: 500 + Defense: 3 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Left_Hand: true + EquipLevelMin: 65 + Refineable: true + View: 4 + Script: | + bonus2 bSubEle,Ele_Water,20; + bonus2 bSubEle,Ele_Fire,20; + bonus2 bSubEle,Ele_Dark,20; + bonus2 bSubEle,Ele_Undead,20; + bonus bMdef,5; + - Id: 2116 + AegisName: Angel's_Safeguard + Name: Angelic Guard + Type: Armor + Buy: 10000 + Weight: 400 + Defense: 3 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Left_Hand: true + EquipLevelMin: 20 + Refineable: true + View: 1 + Script: | + bonus2 bSubRace,RC_Demon,5; + - Id: 2117 + AegisName: Arm_Guard + Name: Arm Guard + Type: Armor + Buy: 10000 + Weight: 150 + Defense: 5 + Jobs: + Ninja: true + Locations: + Left_Hand: true + EquipLevelMin: 20 + Refineable: true + View: 1 + - Id: 2118 + AegisName: Arm_Guard_ + Name: Arm Guard + Type: Armor + Buy: 10000 + Weight: 150 + Defense: 5 + Slots: 1 + Jobs: + Ninja: true + Locations: + Left_Hand: true + EquipLevelMin: 20 + Refineable: true + View: 1 + - Id: 2119 + AegisName: Improved_Arm_Guard + Name: Advanced Arm Guard + Type: Armor + Buy: 40000 + Weight: 150 + Defense: 4 + Jobs: + Ninja: true + Locations: + Left_Hand: true + EquipLevelMin: 50 + Refineable: true + View: 1 + Script: | + bonus bMdef,5; + - Id: 2120 + AegisName: Improved_Arm_Guard_ + Name: Advanced Arm Guard + Type: Armor + Buy: 40000 + Weight: 150 + Defense: 4 + Slots: 1 + Jobs: + Ninja: true + Locations: + Left_Hand: true + EquipLevelMin: 50 + Refineable: true + View: 1 + Script: | + bonus bMdef,5; + - Id: 2121 + AegisName: Memorize_Book_ + Name: Memory Book + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 3 + Slots: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Left_Hand: true + Refineable: true + View: 5 + Script: | + bonus bInt,1; + bonus bMdef,2; + - Id: 2122 + AegisName: Platinum_Shield + Name: Platinum Shield + Type: Armor + Buy: 20 + Weight: 1200 + Defense: 5 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + Upper: true + Locations: + Left_Hand: true + EquipLevelMin: 68 + Refineable: true + View: 4 + Script: | + bonus bMdef,5; + bonus2 bSubSize,Size_Medium,15; + bonus2 bSubSize,Size_Large,15; + bonus2 bSubRace,RC_Undead,10; + bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",7,150,BF_MAGIC,0; + - Id: 2123 + AegisName: Orleans_Server + Name: Orleans's Server + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 5 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + Upper: true + Locations: + Left_Hand: true + EquipLevelMin: 55 + Refineable: true + View: 4 + Script: | + bonus bMdef,2; + bonus bMagicDamageReturn,5; + - Id: 2124 + AegisName: Thorny_Buckler + Name: Thorny Buckler + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 5 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + Upper: true + Locations: + Left_Hand: true + EquipLevelMin: 55 + Refineable: true + View: 2 + Script: | + bonus bMdef,2; + - Id: 2125 + AegisName: Strong_Shield + Name: Strong Shield + Type: Armor + Buy: 20 + Weight: 2500 + Defense: 4 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Classes: + Upper: true + Locations: + Left_Hand: true + EquipLevelMin: 75 + Refineable: true + View: 4 + Script: | + bonus bNoKnockback; + bonus2 bSubEle,Ele_Neutral,-20; + bonus2 bSubEle,Ele_Fire,-20; + bonus2 bSubEle,Ele_Water,-20; + bonus2 bSubEle,Ele_Wind,-20; + bonus2 bSubEle,Ele_Earth,-20; + bonus2 bSubEle,Ele_Dark,-20; + bonus2 bSubEle,Ele_Holy,-20; + bonus2 bSubEle,Ele_Ghost,-20; + - Id: 2126 + AegisName: Guyak_Shield + Name: Guyak Shield + Type: Armor + Buy: 20 + Weight: 700 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Left_Hand: true + EquipLevelMin: 75 + Refineable: true + View: 2 + Script: | + bonus bMdef,3; + - Id: 2127 + AegisName: Secular_Mission + Name: Secular Mission + Type: Armor + Buy: 20 + Defense: 10 + Locations: + Left_Hand: true + View: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSubClass,Class_All,25; + - Id: 2128 + AegisName: Herald_Of_GOD_ + Name: Sacred Mission + Type: Armor + Buy: 128000 + Weight: 1600 + Defense: 5 + Slots: 1 + Jobs: + Crusader: true + Locations: + Left_Hand: true + EquipLevelMin: 83 + Refineable: true + View: 4 + Script: | + bonus bVit,3; + bonus bInt,2; + bonus bMdef,3; + bonus bUnbreakableShield; + - Id: 2129 + AegisName: Exorcism_Bible + Name: Exorcism Bible + Type: Armor + Buy: 20 + Weight: 600 + Defense: 5 + Jobs: + Monk: true + Priest: true + Locations: + Left_Hand: true + EquipLevelMin: 50 + Refineable: true + View: 5 + Script: | + bonus bHPrecovRate,3; + bonus bSPrecovRate,3; + bonus bInt,1; + - Id: 2130 + AegisName: Cross_Shield + Name: Cross Shield + Type: Armor + Buy: 20 + Weight: 2000 + Defense: 6 + Slots: 1 + Jobs: + Crusader: true + Locations: + Left_Hand: true + EquipLevelMin: 80 + Refineable: true + View: 4 + Script: | + bonus bStr,1; + bonus2 bSkillAtk,"PA_SHIELDCHAIN",30; + bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",30; + bonus bUseSPrate,10; + - Id: 2131 + AegisName: Magic_Study_Vol1 + Name: Magic Bible Vol1 + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 2 + Slots: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Left_Hand: true + EquipLevelMin: 70 + Refineable: true + View: 5 + Script: | + bonus bMdef,3; + bonus bInt,2; + bonus2 bAddEffWhenHit,Eff_Stun,1000; + - Id: 2132 + AegisName: Shelter_Resistance + Name: Shell Of Resistance + Type: Armor + Buy: 20 + Defense: 9 + Locations: + Left_Hand: true + View: 2 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSubEle,Ele_All,20; + bonus bShortWeaponDamageReturn,1; + if (vip_status(VIP_STATUS_ACTIVE)) { + bonus bAllStats,1; + } + - Id: 2133 + AegisName: Tournament_Shield + Name: Tournament Shield + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 5 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + Upper: true + Locations: + Left_Hand: true + EquipLevelMin: 50 + Refineable: true + View: 4 + Script: | + bonus2 bAddClass,Class_All,1; + if (Class == Job_Lord_Knight) + bonus bAspdRate,-5; + - Id: 2134 + AegisName: Shield_Of_Naga + Name: Shield of Naga + Type: Armor + Buy: 20 + Weight: 500 + Defense: 3 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Wizard: true + Classes: + Upper: true + Locations: + Left_Hand: true + EquipLevelMin: 70 + Refineable: true + View: 2 + Script: | + bonus bMdef,3; + autobonus2 "{ bonus bShortWeaponDamageReturn,(getrefine()*3); }",10,5000,BF_WEAPON,"{ specialeffect2 EF_GUARD; }"; + - Id: 2135 + AegisName: Shadow_Guard + Name: Shadow Guard + Type: Armor + Buy: 20 + Weight: 800 + Defense: 4 + Slots: 1 + Jobs: + Rogue: true + Classes: + Upper: true + Locations: + Left_Hand: true + EquipLevelMin: 70 + Refineable: true + View: 2 + - Id: 2136 + AegisName: Cracked_Buckler + Name: Cracked Buckler + Type: Armor + Defense: 5 + Locations: + Left_Hand: true + View: 2 + Script: | + bonus bAgi,2; + bonus2 bAddEle,Ele_Neutral,-10; + bonus3 bAutoSpellWhenHit,"PR_KYRIE",1,50; + bonus bMdef,1; + - Id: 2137 + AegisName: Valkyrja's_Shield_C + Name: Neo Valkyrja's Shield + Type: Armor + Defense: 5 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + Upper: true + Locations: + Left_Hand: true + EquipLevelMin: 95 + View: 4 + Script: | + bonus2 bSubEle,Ele_Water,20; + bonus2 bSubEle,Ele_Fire,20; + bonus2 bSubEle,Ele_Dark,20; + bonus2 bSubEle,Ele_Undead,20; + bonus bMdef,5; + - Id: 2138 + AegisName: Bradium_Shield + Name: Bradium Shield + Type: Armor + Buy: 20 + Weight: 1800 + Defense: 5 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Wizard: true + Classes: + Upper: true + Locations: + Left_Hand: true + EquipLevelMin: 65 + Refineable: true + View: 3 + Script: | + bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",60; + bonus bAgi,-1; + bonus bMaxHP,500; + - Id: 2139 + AegisName: Flame_Thrower + Name: Flame Thrower + Type: Armor + Buy: 20000 + Weight: 2000 + Defense: 60 + Jobs: + Blacksmith: true + Classes: + Normal: true + Upper: true + Baby: true + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Left_Hand: true + EquipLevelMin: 99 + View: 1 + - Id: 2199 + AegisName: Ahura_Mazda + Name: Ahura Mazdah + Type: Armor + Buy: 1 + Weight: 10 + Defense: 100 + Locations: + Left_Hand: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bAllStats,50; + bonus bMdef,99; + bonus bShortWeaponDamageReturn,100; + bonus2 bSubRace,RC_DemiHuman,95; + bonus2 bSubRace,RC_Player_Human,95; + skill "CR_FULLPROTECTION",5; + Skill "WZ_ESTIMATION",1; + Skill "ST_FULLSTRIP",5; + Skill "HW_MAGICPOWER",10; + bonus bMaxHPRate,200; + bonus bNoGemStone; + bonus bSpeedRate,25; + bonus bNoWalkDelay; + - Id: 2201 + AegisName: Sunglasses + Name: Sunglasses + Type: Armor + Buy: 5000 + Weight: 100 + Locations: + Head_Mid: true + View: 12 + Script: | + bonus2 bResEff,Eff_Blind,500; + - Id: 2202 + AegisName: Sunglasses_ + Name: Sunglasses + Type: Armor + Buy: 5000 + Weight: 100 + Slots: 1 + Locations: + Head_Mid: true + View: 12 + Script: | + bonus2 bResEff,Eff_Blind,500; + - Id: 2203 + AegisName: Glasses + Name: Glasses + Type: Armor + Buy: 4000 + Weight: 100 + Locations: + Head_Mid: true + View: 3 + - Id: 2204 + AegisName: Glasses_ + Name: Glasses + Type: Armor + Buy: 4000 + Weight: 100 + Slots: 1 + Locations: + Head_Mid: true + View: 3 + - Id: 2205 + AegisName: Diver's_Goggles + Name: Diver Goggles + Type: Armor + Buy: 3500 + Weight: 100 + Locations: + Head_Mid: true + View: 10 + - Id: 2206 + AegisName: Wedding_Veil + Name: Wedding Veil + Type: Armor + Buy: 23000 + Weight: 100 + Locations: + Head_Top: true + Refineable: true + View: 44 + Script: | + bonus bMdef,5; + - Id: 2207 + AegisName: Fancy_Flower + Name: Fancy Flower + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Top: true + View: 4 + Script: | + bonus2 bSubRace,RC_Plant,10; + - Id: 2208 + AegisName: Ribbon + Name: Ribbon + Type: Armor + Buy: 800 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 17 + Script: | + bonus bMdef,3; + - Id: 2209 + AegisName: Ribbon_ + Name: Ribbon + Type: Armor + Buy: 800 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 17 + Script: | + bonus bMdef,3; + - Id: 2210 + AegisName: Hair_Band + Name: Hair Band + Type: Armor + Buy: 500 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + View: 9 + - Id: 2211 + AegisName: Bandana + Name: Bandana + Type: Armor + Buy: 400 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 6 + - Id: 2212 + AegisName: Eye_Bandage + Name: Eye Patch + Type: Armor + Buy: 1000 + Weight: 100 + Locations: + Head_Mid: true + View: 13 + - Id: 2213 + AegisName: Cat_Hairband + Name: Kitty Band + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 2 + - Id: 2214 + AegisName: Bunny_Band + Name: Bunny Band + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 15 + Script: | + bonus bLuk,2; + - Id: 2215 + AegisName: Flower_Hairband + Name: Flower Band + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 5 + - Id: 2216 + AegisName: Biretta + Name: Biretta + Type: Armor + Buy: 9000 + Weight: 100 + Defense: 4 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Head_Top: true + Refineable: true + View: 11 + - Id: 2217 + AegisName: Biretta_ + Name: Biretta + Type: Armor + Buy: 9000 + Weight: 100 + Defense: 4 + Slots: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Head_Top: true + Refineable: true + View: 11 + - Id: 2218 + AegisName: Flu_Mask + Name: Flu Mask + Type: Armor + Buy: 300 + Weight: 100 + Locations: + Head_Low: true + View: 8 + Script: | + bonus2 bResEff,Eff_Silence,1000; + - Id: 2219 + AegisName: Flu_Mask_ + Name: Flu Mask + Type: Armor + Buy: 300 + Weight: 100 + Locations: + Head_Low: true + View: 8 + Script: | + bonus2 bResEff,Eff_Silence,1000; + - Id: 2220 + AegisName: Hat + Name: Hat + Type: Armor + Buy: 1000 + Weight: 200 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 16 + - Id: 2221 + AegisName: Hat_ + Name: Hat + Type: Armor + Buy: 1000 + Weight: 200 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 16 + - Id: 2222 + AegisName: Turban + Name: Turban + Type: Armor + Buy: 4500 + Weight: 300 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 7 + - Id: 2223 + AegisName: Turban_ + Name: Turban + Type: Armor + Buy: 4500 + Weight: 300 + Defense: 3 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 7 + - Id: 2224 + AegisName: Goggle + Name: Goggles + Type: Armor + Buy: 20 + Weight: 300 + Defense: 5 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 1 + - Id: 2225 + AegisName: Goggle_ + Name: Goggles + Type: Armor + Buy: 20 + Weight: 300 + Defense: 5 + Slots: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 1 + - Id: 2226 + AegisName: Cap + Name: Cap + Type: Armor + Buy: 12000 + Weight: 400 + Defense: 4 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Head_Top: true + Refineable: true + View: 14 + - Id: 2227 + AegisName: Cap_ + Name: Cap + Type: Armor + Buy: 12000 + Weight: 400 + Defense: 4 + Slots: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Head_Top: true + Refineable: true + View: 14 + - Id: 2228 + AegisName: Helm + Name: Helm + Type: Armor + Buy: 44000 + Weight: 600 + Defense: 6 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Head_Top: true + Refineable: true + View: 40 + - Id: 2229 + AegisName: Helm_ + Name: Helm + Type: Armor + Buy: 44000 + Weight: 600 + Defense: 6 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Head_Top: true + Refineable: true + View: 40 + - Id: 2230 + AegisName: Gemmed_Sallet + Name: Gemmed Sallet + Type: Armor + Buy: 50000 + Weight: 500 + Defense: 4 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Head_Top: true + Refineable: true + Script: | + bonus bMdef,3; + - Id: 2231 + AegisName: Gemmed_Sallet_ + Name: Gemmed Sallet + Type: Armor + Buy: 50000 + Weight: 500 + Defense: 4 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Head_Top: true + Refineable: true + Script: | + bonus bMdef,3; + - Id: 2232 + AegisName: Circlet + Name: Circlet + Type: Armor + Buy: 7500 + Weight: 300 + Defense: 3 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Head_Top: true + Refineable: true + View: 18 + Script: | + bonus bMdef,3; + - Id: 2233 + AegisName: Circlet_ + Name: Circlet + Type: Armor + Buy: 7500 + Weight: 300 + Defense: 3 + Slots: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Head_Top: true + Refineable: true + View: 18 + Script: | + bonus bMdef,3; + - Id: 2234 + AegisName: Tiara + Name: Tiara + Type: Armor + Buy: 20 + Weight: 400 + Defense: 4 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 45 + Refineable: true + View: 19 + Script: | + bonus bInt,2; + - Id: 2235 + AegisName: Crown + Name: Crown + Type: Armor + Buy: 20 + Weight: 400 + Defense: 4 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 45 + Refineable: true + View: 45 + Script: | + bonus bInt,2; + - Id: 2236 + AegisName: Santa's_Hat + Name: Santa Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 20 + Script: | + bonus bMdef,1; + bonus bLuk,1; + - Id: 2237 + AegisName: Weird_Goatee + Name: Bandit Beard + Type: Armor + Buy: 2 + Weight: 100 + Locations: + Head_Low: true + View: 21 + - Id: 2239 + AegisName: One_Eyed_Glass + Name: Monocle + Type: Armor + Buy: 10000 + Weight: 100 + Locations: + Head_Mid: true + View: 23 + - Id: 2240 + AegisName: Beard + Name: Beard + Type: Armor + Buy: 2 + Weight: 100 + Locations: + Head_Low: true + View: 24 + - Id: 2241 + AegisName: Granpa_Beard + Name: Grampa Beard + Type: Armor + Buy: 5000 + Weight: 100 + Locations: + Head_Low: true + View: 25 + - Id: 2242 + AegisName: Luxury_Sunglasses + Name: Purple Glasses + Type: Armor + Buy: 24000 + Weight: 100 + Defense: 1 + Locations: + Head_Mid: true + View: 26 + Script: | + bonus2 bResEff,Eff_Blind,1000; + - Id: 2243 + AegisName: Spinning_Eyes + Name: Geek Glasses + Type: Armor + Buy: 20000 + Weight: 100 + Defense: 1 + Locations: + Head_Mid: true + View: 27 + Script: | + bonus2 bResEff,Eff_Blind,1500; + - Id: 2244 + AegisName: Big_Sis'_Ribbon + Name: Big Ribbon + Type: Armor + Buy: 15000 + Weight: 200 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 28 + Script: | + bonus bMdef,3; + - Id: 2245 + AegisName: Sweet_Gents + Name: Sweet Gent + Type: Armor + Buy: 15000 + Weight: 400 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 29 + - Id: 2246 + AegisName: Golden_Gear + Name: Golden Gear + Type: Armor + Buy: 20 + Weight: 900 + Defense: 5 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 40 + Refineable: true + View: 30 + Script: | + bonus bUnbreakableHelm; + - Id: 2247 + AegisName: Oldman's_Romance + Name: Romantic Gent + Type: Armor + Buy: 15000 + Weight: 400 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 31 + - Id: 2248 + AegisName: Western_Grace + Name: Western Grace + Type: Armor + Buy: 15000 + Weight: 400 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 32 + - Id: 2249 + AegisName: Coronet + Name: Coronet + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 33 + Script: | + bonus bInt,1; + - Id: 2250 + AegisName: Fillet + Name: Cute Ribbon + Type: Armor + Buy: 500 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + View: 34 + Script: | + bonus bMaxSP,20; + - Id: 2251 + AegisName: Holy_Bonnet + Name: Monk Hat + Type: Armor + Buy: 30000 + Weight: 100 + Defense: 5 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Head_Top: true + Refineable: true + View: 35 + Script: | + bonus bMdef,3; + - Id: 2252 + AegisName: Star_Sparkling + Name: Wizard Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 4 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Head_Top: true + Refineable: true + View: 36 + Script: | + bonus bMaxSP,100; + - Id: 2253 + AegisName: Sunflower + Name: Sunflower + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + View: 37 + Script: | + bonus2 bSubRace,RC_Insect,10; + - Id: 2254 + AegisName: Angelic_Chain + Name: Angel Wing + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 38 + Script: | + bonus bMdef,3; + bonus bAgi,1; + bonus bLuk,1; + bonus2 bSubRace,RC_Demon,3; + - Id: 2255 + AegisName: Satanic_Chain + Name: Evil Wing + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 39 + Script: | + bonus bMdef,2; + bonus bStr,1; + bonus2 bSubRace,RC_Angel,3; + - Id: 2256 + AegisName: Magestic_Goat + Name: Majestic Goat + Type: Armor + Buy: 20 + Weight: 800 + Defense: 5 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + StarGladiator: true + Swordman: true + Taekwon: true + Locations: + Head_Top: true + Refineable: true + View: 41 + Script: | + bonus bStr,1; + - Id: 2257 + AegisName: Snowy_Horn + Name: Unicorn Horn + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 42 + - Id: 2258 + AegisName: Sharp_Gear + Name: Spiky Band + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 6 + Jobs: + Acolyte: true + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Rogue: true + StarGladiator: true + Swordman: true + Taekwon: true + Thief: true + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 43 + - Id: 2259 + AegisName: Mini_Propeller + Name: Mini Propeller + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 46 + - Id: 2260 + AegisName: Mini_Glasses + Name: Mini Glasses + Type: Armor + Buy: 28000 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + View: 47 + - Id: 2261 + AegisName: Prontera_Army_Cap + Name: Army Cap + Type: Armor + Buy: 20 + Weight: 400 + Defense: 4 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Head_Top: true + Refineable: true + View: 48 + - Id: 2262 + AegisName: Pierrot_Nose + Name: Clown Nose + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + View: 49 + - Id: 2263 + AegisName: Gangster_Patch + Name: Zorro Masque + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + View: 50 + - Id: 2264 + AegisName: Munak_Turban + Name: Munak Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 5 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + View: 51 + Script: | + bonus2 bSubRace,RC_Undead,10; + - Id: 2265 + AegisName: Ganster_Mask + Name: Gangster Mask + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + View: 52 + Script: | + bonus2 bResEff,Eff_Silence,1500; + - Id: 2266 + AegisName: Iron_Cane + Name: Iron Cain + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Head_Low: true + EquipLevelMin: 50 + View: 53 + - Id: 2267 + AegisName: Cigar + Name: Cigarette + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + View: 54 + Script: | + bonus2 bSubRace,RC_Insect,3; + - Id: 2268 + AegisName: Smoking_Pipe + Name: Pipe + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + View: 55 + Script: | + bonus2 bSubRace,RC_Insect,3; + - Id: 2269 + AegisName: Centimental_Flower + Name: Romantic Flower + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + View: 56 + Script: | + bonus2 bSubRace,RC_Plant,3; + - Id: 2270 + AegisName: Centimental_Leaf + Name: Romantic Leaf + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + View: 57 + Script: | + bonus2 bSubRace,RC_Plant,3; + - Id: 2271 + AegisName: Jack_A_Dandy + Name: Jack be Dandy + Type: Armor + Buy: 45000 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + View: 58 + - Id: 2272 + AegisName: Stop_Post + Name: Stop Post + Type: Armor + Buy: 20 + Weight: 400 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 59 + - Id: 2273 + AegisName: Doctor_Cap + Name: Doctor Band + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 60 + Script: | + bonus bInt,1; + - Id: 2274 + AegisName: Ghost_Bandana + Name: Ghost Bandana + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 61 + Script: | + bonus bAgi,2; + bonus2 bSubEle,Ele_Ghost,10; + - Id: 2275 + AegisName: Red_Bandana + Name: Red Bandana + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 62 + - Id: 2276 + AegisName: Eagle_Eyes + Name: Angled Glasses + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Mid: true + View: 63 + - Id: 2277 + AegisName: Nurse_Cap + Name: Nurse Cap + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Head_Top: true + Refineable: true + View: 64 + Script: | + bonus bInt,1; + - Id: 2278 + AegisName: Mr_Smile + Name: Mr. Smile + Type: Armor + Buy: 60 + Weight: 100 + Defense: 1 + Locations: + Head_Low: true + Head_Mid: true + View: 65 + - Id: 2279 + AegisName: Bomb_Wick + Name: Bomb Wick + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + View: 66 + - Id: 2280 + AegisName: Sahkkat + Name: Sakkat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 67 + Script: | + bonus bAgi,1; + - Id: 2281 + AegisName: Phantom_Of_Opera + Name: Opera Masque + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + Head_Mid: true + View: 68 + - Id: 2282 + AegisName: Spirit_Chain + Name: Halo + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Top: true + View: 69 + Script: | + bonus2 bSubEle,Ele_Holy,15; + - Id: 2283 + AegisName: Ear_Mufs + Name: Ear Muffs + Type: Armor + Buy: 20 + Weight: 200 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 70 + Script: | + bonus2 bResEff,Eff_Curse,1000; + - Id: 2284 + AegisName: Antler + Name: Antlers + Type: Armor + Buy: 20 + Weight: 500 + Defense: 4 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 71 + - Id: 2285 + AegisName: Apple_Of_Archer + Name: Apple of Archer + Type: Armor + Buy: 20 + Weight: 200 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 72 + Script: | + bonus bDex,3; + - Id: 2286 + AegisName: Elven_Ears + Name: Elven Ears + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + EquipLevelMin: 70 + View: 73 + - Id: 2287 + AegisName: Pirate_Bandana + Name: Pirate Bandana + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 74 + Script: | + bonus bStr,1; + - Id: 2288 + AegisName: Mr_Scream + Name: Mr. Scream + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + Head_Mid: true + View: 75 + - Id: 2289 + AegisName: Poo_Poo_Hat + Name: Poo Poo Hat + Type: Armor + Buy: 20 + Weight: 700 + Locations: + Head_Top: true + View: 76 + Script: | + bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_Player_Human,10; + - Id: 2290 + AegisName: Funeral_Costume + Name: Funeral Hat + Type: Armor + Buy: 3000 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + View: 77 + - Id: 2291 + AegisName: Masquerade + Name: Masquerade + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + View: 78 + Script: | + bonus2 bAddRace,RC_DemiHuman,3; + bonus2 bAddRace,RC_Player_Human,3; + - Id: 2292 + AegisName: Welding_Mask + Name: Welding Mask + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Jobs: + Alchemist: true + Blacksmith: true + Merchant: true + Locations: + Head_Low: true + Head_Mid: true + EquipLevelMin: 50 + View: 79 + Script: | + bonus2 bSubEle,Ele_Fire,10; + - Id: 2293 + AegisName: Pretend_Murdered + Name: Pretend Murdered + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + View: 80 + - Id: 2294 + AegisName: Star_Dust + Name: Stellar + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 81 + - Id: 2295 + AegisName: Blinker + Name: Blinker + Type: Armor + Buy: 1500 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + View: 82 + Script: | + bonus2 bResEff,Eff_Blind,10000; + - Id: 2296 + AegisName: Binoculars + Name: Binoculars + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Locations: + Head_Mid: true + EquipLevelMin: 50 + View: 83 + Script: | + bonus bDex,1; + - Id: 2297 + AegisName: Goblini_Mask + Name: Goblin Mask + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + Head_Mid: true + View: 84 + - Id: 2298 + AegisName: Green_Feeler + Name: Green Feeler + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Top: true + View: 85 + - Id: 2299 + AegisName: Viking_Helm + Name: Orc Helm + Type: Armor + Buy: 20 + Weight: 500 + Defense: 5 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Head_Top: true + Refineable: true + View: 86 + - Id: 2301 + AegisName: Cotton_Shirt + Name: Cotton Shirt + Type: Armor + Buy: 10 + Weight: 100 + Defense: 1 + Locations: + Armor: true + Refineable: true + - Id: 2302 + AegisName: Cotton_Shirt_ + Name: Cotton Shirt + Type: Armor + Buy: 10 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Armor: true + Refineable: true + - Id: 2303 + AegisName: Leather_Jacket + Name: Jacket + Type: Armor + Buy: 200 + Weight: 200 + Defense: 2 + Locations: + Armor: true + Refineable: true + - Id: 2304 + AegisName: Leather_Jacket_ + Name: Jacket + Type: Armor + Buy: 200 + Weight: 200 + Defense: 2 + Slots: 1 + Locations: + Armor: true + Refineable: true + - Id: 2305 + AegisName: Adventure_Suit + Name: Adventurer's Suit + Type: Armor + Buy: 1000 + Weight: 300 + Defense: 3 + Locations: + Armor: true + Refineable: true + - Id: 2306 + AegisName: Adventurere's_Suit_ + Name: Adventurer's Suit + Type: Armor + Buy: 1000 + Weight: 300 + Defense: 3 + Slots: 1 + Locations: + Armor: true + Refineable: true + - Id: 2307 + AegisName: Mantle + Name: Mantle + Type: Armor + Buy: 10000 + Weight: 600 + Defense: 4 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + Refineable: true + - Id: 2308 + AegisName: Mantle_ + Name: Mantle + Type: Armor + Buy: 10000 + Weight: 600 + Defense: 4 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + Refineable: true + - Id: 2309 + AegisName: Coat + Name: Coat + Type: Armor + Buy: 22000 + Weight: 1200 + Defense: 5 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + Refineable: true + - Id: 2310 + AegisName: Coat_ + Name: Coat + Type: Armor + Buy: 22000 + Weight: 1200 + Defense: 5 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + Refineable: true + - Id: 2311 + AegisName: Mink_Coat + Name: Mink Coat + Type: Armor + Buy: 20 + Weight: 2300 + Defense: 6 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + EquipLevelMin: 30 + Refineable: true + - Id: 2312 + AegisName: Padded_Armor + Name: Padded Armor + Type: Armor + Buy: 48000 + Weight: 2800 + Defense: 7 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Armor: true + Refineable: true + - Id: 2313 + AegisName: Padded_Armor_ + Name: Padded Armor + Type: Armor + Buy: 48000 + Weight: 2800 + Defense: 7 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Armor: true + Refineable: true + - Id: 2314 + AegisName: Chain_Mail + Name: Chain Mail + Type: Armor + Buy: 65000 + Weight: 3300 + Defense: 8 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Armor: true + Refineable: true + - Id: 2315 + AegisName: Chain_Mail_ + Name: Chain Mail + Type: Armor + Buy: 65000 + Weight: 3300 + Defense: 8 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Armor: true + Refineable: true + - Id: 2316 + AegisName: Plate_Armor + Name: Full Plate + Type: Armor + Buy: 80000 + Weight: 4500 + Defense: 10 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Armor: true + EquipLevelMin: 40 + Refineable: true + - Id: 2317 + AegisName: Plate_Armor_ + Name: Full Plate + Type: Armor + Buy: 80000 + Weight: 4500 + Defense: 10 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Armor: true + EquipLevelMin: 40 + Refineable: true + - Id: 2318 + AegisName: Clothes_Of_The_Lord + Name: Lord's Clothes + Type: Armor + Buy: 20 + Weight: 2500 + Defense: 8 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Merchant: true + Locations: + Armor: true + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bMdef,5; + bonus bInt,1; + - Id: 2319 + AegisName: Glittering_Clothes + Name: Glittering Jacket + Type: Armor + Buy: 20 + Weight: 2500 + Defense: 7 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bMdef,5; + bonus2 bAddEff,Eff_Blind,300; + - Id: 2320 + AegisName: Formal_Suit + Name: Formal Suit + Type: Armor + Buy: 20 + Weight: 300 + Defense: 5 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + Refineable: true + - Id: 2321 + AegisName: Silk_Robe + Name: Silk Robe + Type: Armor + Buy: 8000 + Weight: 400 + Defense: 3 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Mage: true + Merchant: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Swordman: true + Wizard: true + Locations: + Armor: true + Refineable: true + Script: | + bonus bMdef,10; + - Id: 2322 + AegisName: Silk_Robe_ + Name: Silk Robe + Type: Armor + Buy: 8000 + Weight: 400 + Defense: 3 + Slots: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Mage: true + Merchant: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Swordman: true + Wizard: true + Locations: + Armor: true + Refineable: true + Script: | + bonus bMdef,10; + - Id: 2323 + AegisName: Scapulare + Name: Scapulare + Type: Armor + Buy: 6500 + Weight: 400 + Defense: 4 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Armor: true + Refineable: true + - Id: 2324 + AegisName: Scapulare_ + Name: Scapulare + Type: Armor + Buy: 6500 + Weight: 400 + Defense: 4 + Slots: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Armor: true + Refineable: true + - Id: 2325 + AegisName: Saint_Robe + Name: Saint's Robe + Type: Armor + Buy: 54000 + Weight: 600 + Defense: 6 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Merchant: true + Monk: true + Priest: true + Locations: + Armor: true + Refineable: true + Script: | + bonus bMdef,5; + - Id: 2326 + AegisName: Saint_Robe_ + Name: Saint's Robe + Type: Armor + Buy: 54000 + Weight: 600 + Defense: 6 + Slots: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Merchant: true + Monk: true + Priest: true + Locations: + Armor: true + Refineable: true + Script: | + bonus bMdef,5; + - Id: 2327 + AegisName: Holy_Robe + Name: Holy Robe + Type: Armor + Buy: 20 + Weight: 1700 + Defense: 7 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Armor: true + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bMdef,5; + bonus2 bSubRace,RC_Demon,15; + bonus2 bSubEle,Ele_Dark,10; + - Id: 2328 + AegisName: Wooden_Mail + Name: Wooden Mail + Type: Armor + Buy: 5500 + Weight: 1000 + Defense: 4 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Armor: true + Refineable: true + - Id: 2329 + AegisName: Wooden_Mail_ + Name: Wooden Mail + Type: Armor + Buy: 5500 + Weight: 1000 + Defense: 4 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Armor: true + Refineable: true + - Id: 2330 + AegisName: Tights + Name: Tights + Type: Armor + Buy: 71000 + Weight: 500 + Defense: 6 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Locations: + Armor: true + EquipLevelMin: 45 + Refineable: true + Script: | + bonus bDex,1; + - Id: 2331 + AegisName: Tights_ + Name: Tights + Type: Armor + Buy: 71000 + Weight: 500 + Defense: 6 + Slots: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Locations: + Armor: true + EquipLevelMin: 45 + Refineable: true + Script: | + bonus bDex,1; + - Id: 2332 + AegisName: Silver_Robe + Name: Silver Robe + Type: Armor + Buy: 7000 + Weight: 700 + Defense: 4 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Armor: true + Refineable: true + - Id: 2333 + AegisName: Silver_Robe_ + Name: Silver Robe + Type: Armor + Buy: 7000 + Weight: 700 + Defense: 4 + Slots: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Armor: true + Refineable: true + - Id: 2334 + AegisName: Mage_Coat + Name: Mage Coat + Type: Armor + Buy: 20 + Weight: 600 + Defense: 5 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Armor: true + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bMdef,5; + bonus bInt,1; + - Id: 2335 + AegisName: Thief_Clothes + Name: Thief Clothes + Type: Armor + Buy: 74000 + Weight: 100 + Defense: 6 + Jobs: + Assassin: true + Ninja: true + Rogue: true + Thief: true + Locations: + Armor: true + Refineable: true + Script: | + bonus bAgi,1; + - Id: 2336 + AegisName: Thief_Clothes_ + Name: Thief Clothes + Type: Armor + Buy: 74000 + Weight: 100 + Defense: 6 + Slots: 1 + Jobs: + Assassin: true + Ninja: true + Rogue: true + Thief: true + Locations: + Armor: true + Refineable: true + Script: | + bonus bAgi,1; + - Id: 2337 + AegisName: Ninja_Suit + Name: Ninja Suit + Type: Armor + Buy: 20 + Weight: 1500 + Defense: 7 + Jobs: + Assassin: true + Ninja: true + Rogue: true + Thief: true + Locations: + Armor: true + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bAgi,1; + bonus bMdef,3; + - Id: 2338 + AegisName: Wedding_Dress + Name: Wedding Dress + Type: Armor + Buy: 43000 + Weight: 500 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + Refineable: true + Script: | + bonus bMdef,15; + - Id: 2339 + AegisName: G_Strings + Name: Pantie + Type: Armor + Buy: 1000 + Weight: 100 + Defense: 4 + Locations: + Armor: true + Refineable: true + - Id: 2340 + AegisName: Novice_Breast + Name: Novice Breastplate + Type: Armor + Buy: 89000 + Weight: 500 + Defense: 4 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Armor: true + EquipLevelMin: 10 + Refineable: true + - Id: 2341 + AegisName: Full_Plate_Armor + Name: Legion Plate Armor + Type: Armor + Buy: 94000 + Weight: 5500 + Defense: 11 + Jobs: + Crusader: true + Locations: + Armor: true + EquipLevelMin: 70 + Refineable: true + - Id: 2342 + AegisName: Full_Plate_Armor_ + Name: Legion Plate Armor + Type: Armor + Buy: 102500 + Weight: 5500 + Defense: 11 + Slots: 1 + Jobs: + Crusader: true + Locations: + Armor: true + EquipLevelMin: 70 + Refineable: true + - Id: 2343 + AegisName: Robe_Of_Casting + Name: Robe of Cast + Type: Armor + Buy: 124800 + Weight: 1100 + Defense: 5 + Jobs: + Sage: true + SoulLinker: true + Wizard: true + Locations: + Armor: true + EquipLevelMin: 75 + Refineable: true + Script: | + bonus bCastrate,-3; + bonus bMdef,4; + - Id: 2344 + AegisName: Flame_Sprits_Armor + Name: Lucius's Fierce Armor of Volcano + Type: Armor + Buy: 136000 + Weight: 2200 + Defense: 4 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Armor: true + EquipLevelMin: 45 + Refineable: true + Script: | + bonus bDefEle,Ele_Fire; + - Id: 2345 + AegisName: Flame_Sprits_Armor_ + Name: Lucius's Fierce Armor of Volcano + Type: Armor + Buy: 136000 + Weight: 2200 + Defense: 4 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + EquipLevelMin: 45 + Refineable: true + Script: | + bonus bDefEle,Ele_Fire; + - Id: 2346 + AegisName: Water_Sprits_Armor + Name: Saphien's Armor of Ocean + Type: Armor + Buy: 136000 + Weight: 2200 + Defense: 4 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Armor: true + EquipLevelMin: 45 + Refineable: true + Script: | + bonus bDefEle,Ele_Water; + - Id: 2347 + AegisName: Water_Sprits_Armor_ + Name: Saphien's Armor of Ocean + Type: Armor + Buy: 136000 + Weight: 2200 + Defense: 4 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + EquipLevelMin: 45 + Refineable: true + Script: | + bonus bDefEle,Ele_Water; + - Id: 2348 + AegisName: Wind_Sprits_Armor + Name: Aebecee's Raging Typhoon Armor + Type: Armor + Buy: 136000 + Weight: 2200 + Defense: 4 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Armor: true + EquipLevelMin: 45 + Refineable: true + Script: | + bonus bDefEle,Ele_Wind; + - Id: 2349 + AegisName: Wind_Sprits_Armor_ + Name: Aebecee's Raging Typhoon Armor + Type: Armor + Buy: 136000 + Weight: 2200 + Defense: 4 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + EquipLevelMin: 45 + Refineable: true + Script: | + bonus bDefEle,Ele_Wind; + - Id: 2350 + AegisName: Earth_Sprits_Armor + Name: Claytos Cracking Earth Armor + Type: Armor + Buy: 136000 + Weight: 2200 + Defense: 4 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Armor: true + EquipLevelMin: 45 + Refineable: true + Script: | + bonus bDefEle,Ele_Earth; + - Id: 2351 + AegisName: Earth_Sprits_Armor_ + Name: Claytos Cracking Earth Armor + Type: Armor + Buy: 136000 + Weight: 2200 + Defense: 4 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + EquipLevelMin: 45 + Refineable: true + Script: | + bonus bDefEle,Ele_Earth; + - Id: 2352 + AegisName: Novice_Plate + Name: Tattered Novice Ninja Suit + Type: Armor + Buy: 1 + Weight: 1 + Defense: 4 + Jobs: + Novice: true + SuperNovice: true + Locations: + Armor: true + - Id: 2353 + AegisName: Odin's_Blessing + Name: Odin's Blessing + Type: Armor + Buy: 30000 + Weight: 2500 + Defense: 6 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + EquipLevelMin: 65 + Refineable: true + - Id: 2354 + AegisName: Goibne's_Armor + Name: Goibne's Armor + Type: Armor + Buy: 50000 + Weight: 3500 + Defense: 7 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + EquipLevelMin: 54 + Refineable: true + Script: | + bonus bVit,2; + bonus bMaxHPrate,10; + - Id: 2355 + AegisName: Angel's_Protection + Name: Angelic Protection + Type: Armor + Buy: 10000 + Weight: 600 + Defense: 4 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Armor: true + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bMdef,20; + - Id: 2356 + AegisName: Vestment_Of_Grace + Name: Blessed Holy Robe + Type: Armor + Buy: 20 + Weight: 2500 + Defense: 5 + Slots: 1 + Jobs: + Monk: true + Priest: true + Locations: + Armor: true + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bMdef,5; + bonus2 bResEff,Eff_Blind,8000; + - Id: 2357 + AegisName: Valkyrie_Armor + Name: Valkyrian Armor + Type: Armor + Weight: 2800 + Defense: 6 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + Upper: true + Locations: + Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bAllStats,1; + bonus bUnbreakableArmor; + if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) + bonus2 bResEff,Eff_Silence,5000; + else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) + bonus2 bResEff,Eff_Stun,5000; + - Id: 2358 + AegisName: Dress_Of_Angel + Name: Angel's Dress + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 5 + Locations: + Armor: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bLuk,4; + - Id: 2359 + AegisName: Ninja_Suit_ + Name: Ninja Suit + Type: Armor + Buy: 20 + Weight: 1500 + Defense: 7 + Slots: 1 + Jobs: + Assassin: true + Ninja: true + Rogue: true + Thief: true + Locations: + Armor: true + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bAgi,1; + bonus bMdef,3; + - Id: 2360 + AegisName: Robe_Of_Casting_ + Name: Robe of Cast + Type: Armor + Buy: 124800 + Weight: 1100 + Defense: 5 + Slots: 1 + Jobs: + Sage: true + SoulLinker: true + Wizard: true + Locations: + Armor: true + EquipLevelMin: 75 + Refineable: true + Script: | + bonus bCastrate,-3; + bonus bMdef,4; + - Id: 2364 + AegisName: Meteo_Plate_Armor + Name: Meteo Plate Armor + Type: Armor + Buy: 20 + Weight: 3000 + Defense: 10 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Classes: + Upper: true + Locations: + Armor: true + EquipLevelMin: 55 + Refineable: true + Script: | + bonus2 bResEff,Eff_Stun,3000; + bonus2 bResEff,Eff_Freeze,3000; + - Id: 2365 + AegisName: Orleans_Gown + Name: Orleans's Gown + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + Upper: true + Locations: + Armor: true + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bCastrate,15; + bonus bNoCastCancel; + - Id: 2366 + AegisName: Divine_Cloth + Name: Divine Cloth + Type: Armor + Buy: 20 + Weight: 1500 + Defense: 6 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + Upper: true + Locations: + Armor: true + EquipLevelMin: 55 + Refineable: true + Script: | + bonus2 bResEff,Eff_Curse,500; + bonus2 bResEff,Eff_Silence,500; + bonus2 bResEff,Eff_Stun,500; + bonus2 bResEff,Eff_Stone,500; + bonus2 bResEff,Eff_Sleep,500; + - Id: 2367 + AegisName: Sniping_Suit + Name: Sniping Suit + Type: Armor + Buy: 20 + Weight: 750 + Defense: 5 + Slots: 1 + Jobs: + Hunter: true + Classes: + Upper: true + Locations: + Armor: true + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bMdef,5; + bonus bCritical,6+(readparam(bLuk)/10); + bonus bDelayRate,-23; + - Id: 2368 + AegisName: Golden_Armor + Name: Golden Armor + Type: Armor + Buy: 20 + Weight: 2000 + Defense: 4 + Locations: + Armor: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,4; + - Id: 2369 + AegisName: Freyja_Overcoat + Name: Freyja Overcoat + Type: Armor + Weight: 500 + Defense: 12 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bUnbreakableArmor; + bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_Player_Human,10; + - Id: 2370 + AegisName: Used_Mage_Coat + Name: Used Mage Coat + Type: Armor + Defense: 15 + Locations: + Armor: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,300; + bonus bMaxSP,30; + bonus bBaseAtk,10; + bonus bAGI,1; + - Id: 2371 + AegisName: G_Strings_ + Name: Pantie + Type: Armor + Buy: 1000 + Weight: 100 + Defense: 4 + Slots: 1 + Locations: + Armor: true + Refineable: true + - Id: 2372 + AegisName: Mage_Coat_ + Name: Mage Coat + Type: Armor + Buy: 20 + Weight: 600 + Defense: 5 + Slots: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Armor: true + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bMdef,5; + bonus bInt,1; + - Id: 2373 + AegisName: Holy_Robe_ + Name: Holy Robe + Type: Armor + Buy: 20 + Weight: 1700 + Defense: 7 + Slots: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Armor: true + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bMdef,5; + bonus2 bSubRace,RC_Demon,15; + bonus2 bSubEle,Ele_Dark,10; + - Id: 2374 + AegisName: Diabolus_Robe + Name: Diabolus Robe + Type: Armor + Buy: 20 + Weight: 300 + Defense: 6 + Slots: 1 + Jobs: + Acolyte: true + Archer: true + BardDancer: true + Hunter: true + Mage: true + Monk: true + Priest: true + Sage: true + Wizard: true + Classes: + Upper: true + Locations: + Armor: true + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bMaxSP,150; + bonus bMdef,5; + bonus bHealPower,6; + bonus bDelayRate,-10; + - Id: 2375 + AegisName: Diabolus_Armor + Name: Diabolus Armor + Type: Armor + Buy: 20 + Weight: 600 + Defense: 7 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Classes: + Upper: true + Locations: + Armor: true + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bStr,2; + bonus bDex,1; + bonus bMaxHP,150; + bonus2 bResEff,Eff_Stun,500; + bonus2 bResEff,Eff_Stone,500; + - Id: 2376 + AegisName: Assaulter_Plate + Name: Assaulter Plate + Type: Armor + Buy: 10 + Defense: 7 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + StarGladiator: true + Swordman: true + Taekwon: true + Locations: + Armor: true + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,150; + bonus bMdef,2; + bonus2 bSubRace,RC_DemiHuman,2; + bonus2 bSubRace,RC_Player_Human,2; + - Id: 2377 + AegisName: Elite_Engineer_Armor + Name: Elite Engineer Armor + Type: Armor + Buy: 10 + Defense: 7 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Merchant: true + Locations: + Armor: true + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,150; + bonus bMdef,2; + bonus2 bSubRace,RC_DemiHuman,2; + bonus2 bSubRace,RC_Player_Human,2; + - Id: 2378 + AegisName: Assassin_Robe + Name: Assassin Robe + Type: Armor + Buy: 10 + Defense: 7 + Slots: 1 + Jobs: + Assassin: true + Ninja: true + Rogue: true + Thief: true + Locations: + Armor: true + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,150; + bonus bMdef,2; + bonus2 bSubRace,RC_DemiHuman,2; + bonus2 bSubRace,RC_Player_Human,2; + - Id: 2379 + AegisName: Warlock_Battle_Robe + Name: Warlock's Battle Robe + Type: Armor + Buy: 10 + Defense: 3 + Slots: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Armor: true + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,150; + bonus bMdef,2; + bonus2 bSubRace,RC_DemiHuman,2; + bonus2 bSubRace,RC_Player_Human,2; + - Id: 2380 + AegisName: Medic_Robe + Name: Medic's Robe + Type: Armor + Buy: 10 + Defense: 3 + Slots: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Armor: true + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,150; + bonus bMdef,2; + bonus2 bSubRace,RC_DemiHuman,2; + bonus2 bSubRace,RC_Player_Human,2; + - Id: 2381 + AegisName: Elite_Archer_Suit + Name: Elite Archer Suit + Type: Armor + Buy: 10 + Defense: 3 + Slots: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Locations: + Armor: true + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,150; + bonus bMdef,2; + bonus2 bSubRace,RC_DemiHuman,2; + bonus2 bSubRace,RC_Player_Human,2; + - Id: 2382 + AegisName: Elite_Shooter_Suit + Name: Elite Shooter Suit + Type: Armor + Buy: 10 + Defense: 3 + Slots: 1 + Jobs: + Gunslinger: true + Locations: + Armor: true + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,150; + bonus bMdef,2; + bonus2 bSubRace,RC_DemiHuman,2; + bonus2 bSubRace,RC_Player_Human,2; + - Id: 2383 + AegisName: Brynhild + Name: Brynhild + Type: Armor + Buy: 20 + Weight: 400 + Defense: 10 + Locations: + Armor: true + EquipLevelMin: 94 + Script: | + bonus bMdef,10; + bonus bMaxHP,20*BaseLevel; + bonus bMaxSP,5*BaseLevel; + bonus2 bAddClass,Class_All,10; + bonus bMatkRate,10; + bonus bUnbreakableArmor; + bonus bNoKnockback; + - Id: 2384 + AegisName: Spritual_Tunic + Name: Spiritual Tunic + Type: Armor + Buy: 20 + Defense: 10 + Locations: + Armor: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,800; + bonus2 bResEff,Eff_Freeze,10000; + bonus2 bSubEle,Ele_Earth,20; + bonus2 bSubEle,Ele_Fire,20; + bonus2 bSubEle,Ele_Wind,20; + bonus2 bSubEle,Ele_Poison,20; + bonus2 bSubEle,Ele_Holy,20; + bonus2 bSubEle,Ele_Dark,20; + bonus2 bSubEle,Ele_Ghost,20; + bonus2 bSubEle,Ele_Undead,20; + - Id: 2385 + AegisName: Recuperative_Armor + Name: Recuperative Armor + Type: Armor + Buy: 20 + Defense: 12 + Locations: + Armor: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bNoRegen,1; + bonus bNoRegen,2; + bonus bHPGainValue,60; + bonus bSPGainValue,6; + bonus bMagicHPGainValue,60; + bonus bMagicSPGainValue,6; + UnEquipScript: | + heal 0,-100; + - Id: 2386 + AegisName: Chameleon_Armor + Name: Chameleon Armor + Type: Armor + Buy: 20 + Weight: 1700 + Defense: 5 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Wizard: true + Classes: + Upper: true + Locations: + Armor: true + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bMaxHP,(BaseLevel*7); + bonus bMaxSP,(BaseLevel/2); + autobonus2 "{ bonus bNoMagicDamage,100; }",10,2000,BF_MAGIC,"{ specialeffect2 EF_ENERGYCOAT; }"; + if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte ) + bonus bMdef,5; + else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief ) + bonus bDef,3; + - Id: 2387 + AegisName: Sprint_Mail + Name: Sprint Mail + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 3 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Wizard: true + Classes: + Upper: true + Locations: + Armor: true + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bVit,1; + bonus bHPrecovRate,5; + bonus bAddItemHealRate,3; + bonus2 bSkillHeal,"AL_HEAL",3; + - Id: 2388 + AegisName: Kandura + Name: Kandura + Type: Armor + Buy: 20 + Weight: 300 + Defense: 4 + Slots: 1 + Jobs: + Assassin: true + Classes: + Upper: true + Locations: + Armor: true + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bAgi,1; + bonus bFlee,5; + bonus bAspdRate,2; + - Id: 2389 + AegisName: Armor_Of_Naga + Name: Armor of Naga + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 5 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Wizard: true + Classes: + Upper: true + Locations: + Armor: true + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bMdef,2; + autobonus "{ bonus bBaseAtk,20; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; + - Id: 2390 + AegisName: Improved_Tights + Name: Improved Tights + Type: Armor + Buy: 20 + Weight: 400 + Defense: 6 + Slots: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Classes: + Upper: true + Locations: + Armor: true + EquipLevelMin: 75 + Refineable: true + Script: | + bonus bMdef,2; + bonus bFlee2,3; + - Id: 2391 + AegisName: Life_Link + Name: Life Link + Type: Armor + Buy: 20 + Weight: 3500 + Defense: 9 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + Upper: true + Locations: + Armor: true + EquipLevelMin: 82 + Refineable: true + Script: | + bonus bVit,2; + bonus bMdef,5; + bonus bHPrecovRate,50; + - Id: 2392 + AegisName: Old_Pant + Name: Old Green Pantie + Type: Armor + Defense: 10 + Locations: + Armor: true + Script: | + bonus bStr,2; + bonus bVit,2; + bonus bMaxHP,200; + bonus3 bAutoSpellWhenHit,"MO_CALLSPIRITS",5,20; + bonus bMdef,1; + - Id: 2393 + AegisName: N_Adventurer's_Suit + Name: Novice Adventurer's Suit + Type: Armor + Defense: 8 + Slots: 1 + Locations: + Armor: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 2394 + AegisName: Krieger_Suit1 + Name: Glorious Suit + Type: Armor + Buy: 20 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + EquipLevelMin: 81 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHPRate,20; + bonus2 bSubRace,RC_DemiHuman,7; + bonus2 bSubRace,RC_Player_Human,7; + - Id: 2395 + AegisName: Krieger_Suit2 + Name: Glorious Popularized Suit + Type: Armor + Buy: 20 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + EquipLevelMin: 61 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,600; + bonus bSPrecovRate,10; + - Id: 2396 + AegisName: Krieger_Suit3 + Name: Glorious Mass-Production Suit + Type: Armor + Buy: 20 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,500; + - Id: 2397 + AegisName: Incredible_Coat + Name: Incredible Event Resignation Coat + Type: Armor + Buy: 10 + Weight: 900 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + Refineable: true + - Id: 2398 + AegisName: Sniping_Suit_M + Name: Sniping Suit + Type: Armor + Buy: 20 + Weight: 750 + Defense: 5 + Slots: 1 + Jobs: + Hunter: true + Classes: + Upper: true + Locations: + Armor: true + EquipLevelMin: 50 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,5; + bonus bCritical,6+(readparam(bLuk)/10); + bonus bDelayRate,-23; + - Id: 2399 + AegisName: Dragon_Vest + Name: Dragon Vest + Type: Armor + Buy: 20 + Weight: 500 + Defense: 3 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + Upper: true + Locations: + Armor: true + Refineable: true + Script: | + bonus bMdef,3; + - Id: 2401 + AegisName: Sandals + Name: Sandals + Type: Armor + Buy: 400 + Weight: 200 + Defense: 1 + Locations: + Shoes: true + Refineable: true + - Id: 2402 + AegisName: Sandals_ + Name: Sandals + Type: Armor + Buy: 400 + Weight: 200 + Defense: 1 + Slots: 1 + Locations: + Shoes: true + Refineable: true + - Id: 2403 + AegisName: Shoes + Name: Shoes + Type: Armor + Buy: 3500 + Weight: 400 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + Refineable: true + - Id: 2404 + AegisName: Shoes_ + Name: Shoes + Type: Armor + Buy: 3500 + Weight: 400 + Defense: 2 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + Refineable: true + - Id: 2405 + AegisName: Boots + Name: Boots + Type: Armor + Buy: 18000 + Weight: 600 + Defense: 4 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Gunslinger: true + Hunter: true + Knight: true + Merchant: true + Rogue: true + StarGladiator: true + Swordman: true + Taekwon: true + Thief: true + Locations: + Shoes: true + Refineable: true + - Id: 2406 + AegisName: Boots_ + Name: Boots + Type: Armor + Buy: 18000 + Weight: 600 + Defense: 4 + Slots: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Gunslinger: true + Hunter: true + Knight: true + Merchant: true + Rogue: true + StarGladiator: true + Swordman: true + Taekwon: true + Thief: true + Locations: + Shoes: true + Refineable: true + - Id: 2407 + AegisName: Chrystal_Pumps + Name: Crystal Pumps + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + Refineable: true + Script: | + bonus bMdef,10; + bonus bLuk,5; + - Id: 2408 + AegisName: Cuffs + Name: Shackles + Type: Armor + Buy: 5000 + Weight: 3000 + Defense: 3 + Locations: + Shoes: true + Refineable: true + - Id: 2409 + AegisName: Spiky_Heel + Name: High Heels + Type: Armor + Buy: 8500 + Weight: 600 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + Refineable: true + Script: | + bonus bMdef,5; + - Id: 2410 + AegisName: Sleipnir + Name: Sleipnir + Type: Armor + Buy: 20 + Weight: 3500 + Defense: 5 + Locations: + Shoes: true + EquipLevelMin: 94 + Script: | + bonus bMdef,10; + bonus bMaxHPrate,20; + bonus bMaxSPrate,20; + bonus bSPrecovRate,15; + bonus bSpeedRate,25; + - Id: 2411 + AegisName: Grave + Name: Greaves + Type: Armor + Buy: 48000 + Weight: 750 + Defense: 5 + Jobs: + Crusader: true + Knight: true + Locations: + Shoes: true + EquipLevelMin: 65 + Refineable: true + - Id: 2412 + AegisName: Grave_ + Name: Greaves + Type: Armor + Buy: 54000 + Weight: 750 + Defense: 5 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Locations: + Shoes: true + EquipLevelMin: 65 + Refineable: true + - Id: 2413 + AegisName: Safty_Boots + Name: Safety Boots + Type: Armor + Buy: 34000 + Weight: 350 + Defense: 6 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Shoes: true + EquipLevelMin: 30 + - Id: 2414 + AegisName: Novice_Boots + Name: Novice Slippers + Type: Armor + Buy: 1 + Weight: 1 + Defense: 2 + Jobs: + Novice: true + SuperNovice: true + Locations: + Shoes: true + - Id: 2415 + AegisName: Slipper + Name: Bunny Slipper + Type: Armor + Buy: 34000 + Weight: 300 + Defense: 3 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + EquipLevelMin: 30 + Refineable: true + Script: | + bonus bLuk,3; + bonus bMdef,3; + - Id: 2416 + AegisName: Novice_Shoes + Name: Novice Shoes + Type: Armor + Buy: 35000 + Weight: 500 + Defense: 2 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Shoes: true + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bMaxHPrate,5; + - Id: 2417 + AegisName: Fricco_Shoes + Name: Fricco's Shoes + Type: Armor + Buy: 30000 + Weight: 500 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + EquipLevelMin: 65 + Refineable: true + Script: | + bonus bAgi,2; + bonus2 bAddItemGroupHealRate,IG_Potion,20; + - Id: 2418 + AegisName: Vidar's_Boots + Name: Vidar's Boots + Type: Armor + Buy: 30000 + Weight: 650 + Defense: 4 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + EquipLevelMin: 65 + Refineable: true + Script: | + bonus bMaxHPrate,9; + bonus bMaxSPrate,9; + - Id: 2419 + AegisName: Goibne's_Combat_Boots + Name: Goibne's Greaves + Type: Armor + Buy: 30000 + Weight: 700 + Defense: 4 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + EquipLevelMin: 54 + Refineable: true + Script: | + bonus bMdef,3; + bonus bMaxHPrate,5; + bonus bMaxSPrate,5; + - Id: 2420 + AegisName: Angel's_Arrival + Name: Angel's Reincarnation + Type: Armor + Buy: 10000 + Weight: 300 + Defense: 2 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Shoes: true + EquipLevelMin: 25 + Refineable: true + Script: | + bonus bMaxHP,100; + - Id: 2421 + AegisName: Valkyrie_Shoes + Name: Valkyrian Shoes + Type: Armor + Weight: 500 + Defense: 4 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + Upper: true + Locations: + Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bUnbreakableShoes; + if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) + bonus bMaxHP,(BaseLevel*5); + else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) + bonus bMaxSP,(JobLevel*2); + - Id: 2422 + AegisName: High_Fashion_Sandals + Name: High Fashion Sandals + Type: Armor + Buy: 24000 + Weight: 200 + Defense: 2 + Slots: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Shoes: true + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bMdef,10; + - Id: 2423 + AegisName: Variant_Shoes + Name: Variant Shoes + Type: Armor + Buy: 20 + Weight: 500 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + Upper: true + Locations: + Shoes: true + EquipLevelMin: 85 + Refineable: true + Script: | + bonus bMaxHPRate,20-getrefine(); + bonus bMaxSPRate,20-getrefine(); + bonus bDef,getrefine()/2; + - Id: 2424 + AegisName: Tidal_Shoes + Name: Tidal Shoes + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + Upper: true + Locations: + Shoes: true + EquipLevelMin: 55 + Refineable: true + Script: | + bonus2 bSubEle,Ele_Water,5; + - Id: 2425 + AegisName: Black_Leather_Boots + Name: Black Leather Boots + Type: Armor + Buy: 20 + Weight: 500 + Defense: 4 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + Upper: true + Locations: + Shoes: true + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bAgi,1; + if (getrefine()>=9) + bonus bAgi,2; + - Id: 2426 + AegisName: Shadow_Walk + Name: Shadow Walk + Type: Armor + Buy: 20 + Weight: 2000 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + Upper: true + Locations: + Shoes: true + EquipLevelMin: 75 + Refineable: true + Script: | + bonus bMdef,10; + if (getskilllv("AS_CLOAKING")<2) { + bonus5 bAutoSpellWhenHit,"AS_CLOAKING",2,100,BF_MAGIC,0; + } else + bonus5 bAutoSpellWhenHit,"AS_CLOAKING",getskilllv("AS_CLOAKING"),100,BF_MAGIC,0; + - Id: 2427 + AegisName: Golden_Shoes + Name: Golden Shoes + Type: Armor + Buy: 20 + Weight: 300 + Defense: 4 + Locations: + Shoes: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,4; + - Id: 2428 + AegisName: Freyja_Boots + Name: Freyja Boots + Type: Armor + Weight: 300 + Defense: 10 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + Script: | + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + - Id: 2429 + AegisName: Iron_Boots01 + Name: Iron Boots + Type: Armor + Weight: 1500 + Defense: 5 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Shoes: true + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 2430 + AegisName: Iron_Boots02 + Name: Iron Boots + Type: Armor + Weight: 800 + Defense: 5 + Locations: + Shoes: true + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 2431 + AegisName: Valley_Shoes + Name: Valley Shoes + Type: Armor + Buy: 20 + Defense: 10 + Locations: + Shoes: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHPRate,7; + bonus bMaxSPRate,7; + - Id: 2432 + AegisName: Spiky_Heel_ + Name: High Heels + Type: Armor + Buy: 8500 + Weight: 600 + Defense: 2 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + Refineable: true + Script: | + bonus bMdef,5; + - Id: 2433 + AegisName: Diabolus_Boots + Name: Diabolus Boots + Type: Armor + Buy: 20 + Weight: 250 + Defense: 4 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Wizard: true + Classes: + Upper: true + Locations: + Shoes: true + Refineable: true + Script: | + bonus bMaxHP,(BaseLevel*10); + - Id: 2434 + AegisName: Black_Leather_Boots_ + Name: Black Leather Boots + Type: Armor + Buy: 20 + Weight: 500 + Defense: 4 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + Upper: true + Locations: + Shoes: true + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bAgi,1; + if (getrefine()>=9) + bonus bAgi,2; + - Id: 2435 + AegisName: Battle_Greave + Name: Battle Greaves + Type: Armor + Buy: 10 + Defense: 4 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Ninja: true + Rogue: true + StarGladiator: true + Swordman: true + Taekwon: true + Thief: true + Locations: + Shoes: true + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,100; + bonus bMdef,1; + bonus2 bSubRace,RC_DemiHuman,1; + bonus2 bSubRace,RC_Player_Human,1; + - Id: 2436 + AegisName: Combat_Boots + Name: Combat Boots + Type: Armor + Buy: 10 + Defense: 3 + Slots: 1 + Jobs: + Acolyte: true + Archer: true + BardDancer: true + Hunter: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Shoes: true + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,100; + bonus bMdef,1; + bonus2 bSubRace,RC_DemiHuman,1; + bonus2 bSubRace,RC_Player_Human,1; + - Id: 2437 + AegisName: Battle_Boots + Name: Battle Boots + Type: Armor + Buy: 10 + Defense: 3 + Slots: 1 + Jobs: + Gunslinger: true + Locations: + Shoes: true + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,100; + bonus bMdef,1; + bonus2 bSubRace,RC_DemiHuman,1; + bonus2 bSubRace,RC_Player_Human,1; + - Id: 2438 + AegisName: Paw_Of_Cat + Name: Paw Of Cat + Type: Armor + Buy: 10 + Weight: 300 + Locations: + Shoes: true + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bFlee,5; + bonus bAgi,1; + - Id: 2439 + AegisName: Refresh_Shoes + Name: Refresh Shoes + Type: Armor + Buy: 20 + Defense: 9 + Locations: + Shoes: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHPRate,17; + bonus bMaxSPRate,8; + bonus2 bHPRegenRate,20,10000; + bonus2 bSPRegenRate,3,10000; + - Id: 2440 + AegisName: Sprint_Shoes + Name: Sprint Shoes + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Wizard: true + Classes: + Upper: true + Locations: + Shoes: true + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bAgi,1; + bonus bSPrecovRate,5; + - Id: 2441 + AegisName: Beach_Sandal + Name: Beach Sandals + Type: Armor + Buy: 20 + Weight: 200 + Locations: + Shoes: true + Refineable: true + Script: | + bonus bStr,1; + bonus bInt,1; + bonus bAgi,1; + bonus2 bSubEle,Ele_Fire,10; + - Id: 2442 + AegisName: Boots_Perforated + Name: Red Stocking Boots + Type: Armor + Defense: 7 + Locations: + Shoes: true + Script: | + bonus bLuk,2; + bonus bHPrecovRate,10; + bonus bSPrecovRate,10; + bonus3 bAutoSpellWhenHit,"WZ_QUAGMIRE",3,20; + bonus bMdef,1; + - Id: 2443 + AegisName: Fish_Shoes + Name: Fisher's Boots + Type: Armor + Buy: 10 + Weight: 250 + Locations: + Shoes: true + - Id: 2444 + AegisName: Krieger_Shoes1 + Name: Glorious Shoes + Type: Armor + Buy: 20 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + EquipLevelMin: 81 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHPRate,10; + bonus2 bSubRace,RC_DemiHuman,4; + bonus2 bSubRace,RC_Player_Human,4; + bonus3 bAutoSpellWhenHit,"AL_INCAGI",1,10; + - Id: 2445 + AegisName: Krieger_Shoes2 + Name: Glorious Popularized Shoes + Type: Armor + Buy: 20 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + EquipLevelMin: 61 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHPRate,5; + bonus bMaxSPRate,5; + - Id: 2446 + AegisName: Krieger_Shoes3 + Name: Glorious Mass-Production Shoes + Type: Armor + Buy: 20 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHPRate,5; + - Id: 2447 + AegisName: Military_Boots + Name: Army Boots + Type: Armor + Weight: 1000 + Defense: 5 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + Refineable: true + - Id: 2448 + AegisName: Air_Boss + Name: Air Boss + Type: Armor + Weight: 500 + Defense: 2 + Locations: + Shoes: true + Refineable: true + Script: | + bonus bAgi,1; + - Id: 2449 + AegisName: Variant_Shoes_M + Name: Variant Shoes + Type: Armor + Buy: 20 + Weight: 500 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + Upper: true + Locations: + Shoes: true + EquipLevelMin: 85 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHPRate,20-getrefine(); + bonus bMaxSPRate,20-getrefine(); + bonus bDef,getrefine()/2; + - Id: 2450 + AegisName: Vital_Tree_Shoes + Name: Vital Tree Shoes + Type: Armor + Buy: 20 + Weight: 500 + Defense: 4 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + Upper: true + Locations: + Shoes: true + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bMaxHPrate,10; + bonus2 bHPRegenRate,30,10000; + bonus bHealpower2,5; + bonus bAddItemHealRate,5; + bonus bMdef,3; + bonus bVit,2; + - Id: 2501 + AegisName: Hood + Name: Hood + Type: Armor + Buy: 1000 + Weight: 200 + Defense: 1 + Locations: + Garment: true + Refineable: true + - Id: 2502 + AegisName: Hood_ + Name: Hood + Type: Armor + Buy: 1000 + Weight: 200 + Defense: 1 + Slots: 1 + Locations: + Garment: true + Refineable: true + - Id: 2503 + AegisName: Muffler + Name: Muffler + Type: Armor + Buy: 5000 + Weight: 400 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Garment: true + Refineable: true + - Id: 2504 + AegisName: Muffler_ + Name: Muffler + Type: Armor + Buy: 5000 + Weight: 400 + Defense: 2 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Garment: true + Refineable: true + - Id: 2505 + AegisName: Manteau + Name: Manteau + Type: Armor + Buy: 32000 + Weight: 600 + Defense: 4 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + StarGladiator: true + Swordman: true + Taekwon: true + Thief: true + Locations: + Garment: true + Refineable: true + - Id: 2506 + AegisName: Manteau_ + Name: Manteau + Type: Armor + Buy: 32000 + Weight: 600 + Defense: 4 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + StarGladiator: true + Swordman: true + Taekwon: true + Thief: true + Locations: + Garment: true + Refineable: true + - Id: 2507 + AegisName: Cape_Of_Ancient_Lord + Name: Ancient Cape + Type: Armor + Buy: 82000 + Weight: 600 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Garment: true + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bAgi,1; + - Id: 2508 + AegisName: Ragamuffin_Cape + Name: Ragamuffin Manteau + Type: Armor + Buy: 56000 + Weight: 500 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Garment: true + Refineable: true + Script: | + bonus bUnbreakableGarment; + bonus bMdef,10; + - Id: 2509 + AegisName: Clack_Of_Servival + Name: Survivor's Manteau + Type: Armor + Buy: 20000 + Weight: 550 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Garment: true + EquipLevelMin: 75 + Refineable: true + Script: | + bonus bMdef,5; + bonus bVit,10; + - Id: 2510 + AegisName: Novice_Hood + Name: Somber Novice Hood + Type: Armor + Buy: 1 + Weight: 1 + Defense: 2 + Jobs: + Novice: true + SuperNovice: true + Locations: + Garment: true + Script: | + bonus2 bSubEle,Ele_Neutral,20; + - Id: 2511 + AegisName: Skeleton's_Cape + Name: Skeleton Manteau + Type: Armor + Buy: 5000 + Weight: 700 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Garment: true + EquipLevelMin: 75 + Refineable: true + Script: | + bonus bStr,2; + bonus bInt,-3; + bonus bDex,2; + bonus bVit,-3; + bonus bLuk,2; + bonus bAgi,-4; + - Id: 2512 + AegisName: Novice_Manteau + Name: Novice Manteau + Type: Armor + Buy: 50000 + Weight: 500 + Defense: 2 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Garment: true + EquipLevelMin: 40 + Refineable: true + Script: | + bonus2 bSubEle,Ele_Neutral,10; + - Id: 2513 + AegisName: Celestial_Robe + Name: Heavenly Maiden Robe + Type: Armor + Buy: 20 + Weight: 500 + Defense: 3 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Garment: true + EquipLevelMin: 80 + Refineable: true + - Id: 2514 + AegisName: Pauldron + Name: Pauldron + Type: Armor + Buy: 20 + Weight: 800 + Defense: 5 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Garment: true + EquipLevelMin: 80 + Refineable: true + - Id: 2515 + AegisName: Wing_Of_Eagle + Name: Eagle Wing + Type: Armor + Buy: 20000 + Weight: 300 + Defense: 1 + Slots: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Garment: true + EquipLevelMin: 85 + Refineable: true + - Id: 2516 + AegisName: Falcon_Robe + Name: Falcon Muffler + Type: Armor + Buy: 30000 + Weight: 400 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Garment: true + EquipLevelMin: 65 + Refineable: true + Script: | + bonus bFlee,15; + bonus bFlee2,5; + - Id: 2517 + AegisName: Vali's_Manteau + Name: Vali's Manteau + Type: Armor + Buy: 30000 + Weight: 600 + Defense: 4 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Garment: true + EquipLevelMin: 65 + Refineable: true + Script: | + bonus2 bSubEle,Ele_Neutral,15; + - Id: 2518 + AegisName: Morpheus's_Shawl + Name: Morpheus's Shawl + Type: Armor + Buy: 30000 + Weight: 600 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Garment: true + EquipLevelMin: 33 + Refineable: true + Script: | + bonus bMaxSPrate,10; + bonus bMdef,3; + - Id: 2519 + AegisName: Morrigane's_Manteau + Name: Morrigane's Manteau + Type: Armor + Buy: 30000 + Weight: 600 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Garment: true + EquipLevelMin: 61 + Refineable: true + Script: | + bonus bLuk,2; + bonus bFlee2,8; + - Id: 2520 + AegisName: Goibne's_Shoulder_Arms + Name: Goibne's Spaulders + Type: Armor + Buy: 30000 + Weight: 700 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Garment: true + EquipLevelMin: 54 + Refineable: true + Script: | + bonus bLongAtkDef,10; + bonus bMdef,2; + bonus bVit,1; + - Id: 2521 + AegisName: Angel's_Warmth + Name: Angelic Cardigan + Type: Armor + Buy: 10000 + Weight: 400 + Defense: 2 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Garment: true + EquipLevelMin: 20 + Refineable: true + Script: | + bonus bHPrecovRate,5; + - Id: 2522 + AegisName: Undershirt + Name: Undershirt + Type: Armor + Buy: 20000 + Weight: 150 + Defense: 2 + Locations: + Garment: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bMdef,1; + - Id: 2523 + AegisName: Undershirt_ + Name: Undershirt + Type: Armor + Buy: 20000 + Weight: 150 + Defense: 2 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bMdef,1; + - Id: 2524 + AegisName: Valkyrie_Manteau + Name: Valkyrian Manteau + Type: Armor + Weight: 500 + Defense: 3 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + Upper: true + Locations: + Garment: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bUnbreakableGarment; + if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) + bonus bFlee2,5+(getequiprefinerycnt(EQI_GARMENT)*2); + else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) + bonus bShortWeaponDamageReturn,5+(getequiprefinerycnt(EQI_GARMENT)*2); + - Id: 2525 + AegisName: Cape_Of_Ancient_Lord_ + Name: Ancient Cape + Type: Armor + Buy: 82000 + Weight: 600 + Defense: 2 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Garment: true + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bAgi,1; + - Id: 2526 + AegisName: Dragon_Scale_Coat + Name: Coat of Dragon Scale + Type: Armor + Buy: 20 + Weight: 10 + Defense: 4 + Locations: + Garment: true + EquipLevelMin: 50 + Refineable: true + - Id: 2527 + AegisName: Dragon_Breath + Name: Dragon Breath + Type: Armor + Buy: 20 + Weight: 600 + Defense: 4 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + Upper: true + Locations: + Garment: true + EquipLevelMin: 48 + Refineable: true + Script: | + bonus2 bSubRace,RC_Dragon,15; + - Id: 2528 + AegisName: Wool_Scarf + Name: Wool Scarf + Type: Armor + Buy: 20 + Weight: 500 + Defense: 3 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + Upper: true + Locations: + Garment: true + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bMdef,4; + - Id: 2529 + AegisName: Rider_Insignia + Name: Rider Insignia + Type: Armor + Buy: 20 + Weight: 500 + Defense: 4 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + Upper: true + Locations: + Garment: true + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bAgi,2; + - Id: 2530 + AegisName: Rider_Insignia_ + Name: Rider Insignia + Type: Armor + Buy: 20 + Weight: 500 + Defense: 4 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + Upper: true + Locations: + Garment: true + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bAgi,2; + - Id: 2531 + AegisName: Ulfhedinn + Name: Ulfhedinn + Type: Armor + Buy: 20 + Weight: 700 + Defense: 3 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Classes: + Upper: true + Locations: + Garment: true + EquipLevelMin: 70 + Refineable: true + Script: | + bonus3 bAutoSpellWhenHit,"NPC_STONESKIN",6,20; + - Id: 2532 + AegisName: Mithril_Magic_Cape + Name: Mithril Magic Cape + Type: Armor + Buy: 20 + Weight: 400 + Defense: 3 + Slots: 1 + Jobs: + Acolyte: true + Archer: true + BardDancer: true + Hunter: true + Mage: true + Monk: true + Priest: true + Sage: true + Wizard: true + Classes: + Upper: true + Locations: + Garment: true + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bMdef,3; + bonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",6,200,BF_MAGIC,0; + - Id: 2533 + AegisName: Freyja_Cape + Name: Freyja Cape + Type: Armor + Weight: 200 + Defense: 10 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Garment: true + Script: | + bonus2 bSubRace,RC_DemiHuman,15; + bonus2 bSubRace,RC_Player_Human,15; + - Id: 2534 + AegisName: Ruffler + Name: Ruffler + Type: Armor + Buy: 20 + Defense: 10 + Locations: + Garment: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSubEle,Ele_Neutral,17; + bonus bFlee,17; + - Id: 2535 + AegisName: Cloak_Of_Survival_C + Name: Cloak Of Survival + Type: Armor + Buy: 1 + Defense: 5 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Garment: true + Script: | + bonus bVit,10; + bonus bMdef,10; + - Id: 2536 + AegisName: Skin_Of_Ventus + Name: Skin of Ventus + Type: Armor + Buy: 20 + Weight: 250 + Defense: 2 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Garment: true + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bMdef,2; + bonus bMaxHP,200; + bonus bFlee,10; + - Id: 2537 + AegisName: Diabolus_Manteau + Name: Diabolus Manteau + Type: Armor + Buy: 20 + Weight: 250 + Defense: 5 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Wizard: true + Classes: + Upper: true + Locations: + Garment: true + Refineable: true + Script: | + bonus2 bSubEle,Ele_Neutral,5; + bonus bMaxHP,100; + bonus2 bAddDamageClass,1916,10; + bonus2 bAddDamageClass,1917,10; + - Id: 2538 + AegisName: Commander_Manteau + Name: Captain's Manteau + Type: Armor + Buy: 10 + Defense: 4 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Ninja: true + Rogue: true + StarGladiator: true + Swordman: true + Taekwon: true + Thief: true + Locations: + Garment: true + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,50; + bonus bMdef,1; + bonus2 bSubRace,RC_DemiHuman,1; + bonus2 bSubRace,RC_Player_Human,1; + - Id: 2539 + AegisName: Commander_Manteau_ + Name: Commander's Manteau + Type: Armor + Buy: 10 + Defense: 3 + Slots: 1 + Jobs: + Acolyte: true + Archer: true + BardDancer: true + Hunter: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Garment: true + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,50; + bonus bMdef,1; + bonus2 bSubRace,RC_DemiHuman,1; + bonus2 bSubRace,RC_Player_Human,1; + - Id: 2540 + AegisName: Sheriff_Manteau + Name: Sheriff's Manteau + Type: Armor + Buy: 10 + Defense: 3 + Slots: 1 + Jobs: + Gunslinger: true + Locations: + Garment: true + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,50; + bonus bMdef,1; + bonus2 bSubRace,RC_DemiHuman,1; + bonus2 bSubRace,RC_Player_Human,1; + - Id: 2541 + AegisName: Asprika + Name: Asprika + Type: Armor + Buy: 20 + Weight: 400 + Defense: 5 + Locations: + Garment: true + EquipLevelMin: 94 + Script: | + bonus bMdef,5; + bonus3 bSubEle,Ele_Neutral,30,BF_SHORT; + bonus3 bSubEle,Ele_Water,30,BF_SHORT; + bonus3 bSubEle,Ele_Earth,30,BF_SHORT; + bonus3 bSubEle,Ele_Fire,30,BF_SHORT; + bonus3 bSubEle,Ele_Wind,30,BF_SHORT; + bonus3 bSubEle,Ele_Poison,30,BF_SHORT; + bonus3 bSubEle,Ele_Holy,30,BF_SHORT; + bonus3 bSubEle,Ele_Dark,30,BF_SHORT; + bonus3 bSubEle,Ele_Ghost,30,BF_SHORT; + bonus3 bSubEle,Ele_Undead,30,BF_SHORT; + bonus bFlee,30; + skill "AL_TELEPORT",1; + bonus bUnbreakableGarment; + - Id: 2542 + AegisName: Flame_Manteau + Name: Flame Manteau of Naght Sieger + Type: Armor + Buy: 20 + Weight: 70 + Defense: 4 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + Upper: true + Locations: + Garment: true + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bMaxHPRate,5; + bonus bMdef,2; + bonus bMatkRate,1; + bonus2 bAddEle,Ele_Fire,2; + - Id: 2543 + AegisName: Sylphid_Manteau + Name: Sylphid Manteau + Type: Armor + Buy: 20 + Defense: 9 + Locations: + Garment: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bFlee,13; + bonus2 bSubEle,Ele_Neutral,13; + bonus bFlee2,1; + - Id: 2544 + AegisName: Leather_Of_Tendrilion + Name: Leather of Tendrilion + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Wizard: true + Classes: + Upper: true + Locations: + Garment: true + Refineable: true + Script: | + bonus2 bSubEle,Ele_Water,5; + bonus2 bSubEle,Ele_Earth,5; + bonus2 bSubRace,RC_Plant,5; + bonus2 bSubRace,RC_Brute,5; + bonus2 bSubRace,RC_Player_Doram,5; + - Id: 2545 + AegisName: Musika + Name: Musika + Type: Armor + Buy: 20 + Weight: 500 + Defense: 2 + Slots: 1 + Jobs: + Monk: true + Priest: true + Classes: + Upper: true + Locations: + Garment: true + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bMdef,3; + bonus3 bAutoSpellwhenhit,"AL_HEAL",max(1,getskilllv("AL_HEAL")),20; + - Id: 2546 + AegisName: Beach_Manteau + Name: Beach Manteau + Type: Armor + Buy: 20 + Weight: 600 + Slots: 1 + Locations: + Garment: true + Refineable: true + Script: | + bonus bStr,1; + bonus bInt,1; + bonus2 bSubEle,Ele_Fire,10; + - Id: 2547 + AegisName: Cheap_Running_Shirts + Name: Cheap Undershirt + Type: Armor + Defense: 8 + Locations: + Garment: true + Refineable: true + Script: | + bonus bDex,2; + bonus bFlee,10; + bonus2 bSubEle,Ele_Neutral,10; + bonus bMdef,1; + - Id: 2548 + AegisName: Muffler_C + Name: Neo Muffler + Type: Armor + Defense: 5 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + Upper: true + Locations: + Garment: true + EquipLevelMin: 95 + Script: | + bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_Player_Human,10; + bonus bMaxHPrate,10; + bonus2 bSubEle,Ele_Water,5; + bonus2 bSubEle,Ele_Fire,5; + bonus2 bSubEle,Ele_Holy,5; + bonus2 bSubEle,Ele_Dark,5; + - Id: 2549 + AegisName: Krieger_Muffler1 + Name: Glorious Muffler + Type: Armor + Buy: 20 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Garment: true + EquipLevelMin: 81 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHPRate,5; + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + - Id: 2550 + AegisName: Fisher's_Muffler + Name: Fisher's Muffler + Type: Armor + Buy: 20 + Weight: 200 + Locations: + Garment: true + Refineable: true + - Id: 2551 + AegisName: Rider_Insignia_M + Name: Crest of the Rider + Type: Armor + Buy: 20 + Weight: 500 + Defense: 4 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + Upper: true + Locations: + Garment: true + EquipLevelMin: 55 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAgi,2; + - Id: 2552 + AegisName: Mithril_Magic_Cape_M + Name: Mithril Magic Manteau + Type: Armor + Buy: 20 + Weight: 400 + Defense: 3 + Slots: 1 + Jobs: + Acolyte: true + Archer: true + BardDancer: true + Hunter: true + Mage: true + Monk: true + Priest: true + Sage: true + Wizard: true + Classes: + Upper: true + Locations: + Garment: true + EquipLevelMin: 70 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,3; + bonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",6,200,BF_MAGIC,0; + - Id: 2553 + AegisName: Dragon_Manteau + Name: Dragon Manteau + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 5 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + Upper: true + Locations: + Garment: true + Refineable: true + Script: | + bonus bAgi,1; + bonus bMdef,5; + - Id: 2554 + AegisName: Piece_Of_Angent_Skin + Name: Nydhorgg's Shadow Garb + Type: Armor + Buy: 20 + Weight: 400 + Defense: 5 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + Upper: true + Locations: + Garment: true + EquipLevelMin: 90 + Refineable: true + Script: | + bonus2 bSubEle,Ele_Neutral,7; + bonus2 bSubEle,Ele_Water,7; + bonus2 bSubEle,Ele_Earth,7; + bonus2 bSubEle,Ele_Fire,7; + bonus2 bSubEle,Ele_Wind,7; + bonus2 bSubEle,Ele_Poison,7; + bonus2 bSubEle,Ele_Holy,7; + bonus2 bSubEle,Ele_Dark,7; + bonus2 bSubEle,Ele_Ghost,7; + bonus2 bSubEle,Ele_Undead,7; + bonus bMaxSP,(BaseLevel/3)+(getrefine()*10); + bonus2 bSPDrainRate,10,1; + bonus bMdef,3; + - Id: 2601 + AegisName: Ring + Name: Ring + Type: Armor + Buy: 30000 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 20 + Script: | + bonus bStr,2; + - Id: 2602 + AegisName: Earring + Name: Earring + Type: Armor + Buy: 30000 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 20 + Script: | + bonus bInt,2; + - Id: 2603 + AegisName: Necklace + Name: Necklace + Type: Armor + Buy: 30000 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 20 + Script: | + bonus bVit,2; + - Id: 2604 + AegisName: Glove + Name: Glove + Type: Armor + Buy: 30000 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 20 + Script: | + bonus bDex,2; + - Id: 2605 + AegisName: Brooch + Name: Brooch + Type: Armor + Buy: 30000 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 20 + Script: | + bonus bAgi,2; + - Id: 2607 + AegisName: Clip + Name: Clip + Type: Armor + Buy: 30000 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + Script: | + bonus bMaxSP,10; + - Id: 2608 + AegisName: Rosary + Name: Rosary + Type: Armor + Buy: 15000 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 20 + Script: | + bonus bMdef,5; + bonus bLuk,2; + - Id: 2609 + AegisName: Skul_Ring + Name: Skull Ring + Type: Armor + Buy: 10000 + Weight: 100 + Locations: + Both_Accessory: true + - Id: 2610 + AegisName: Gold_Ring + Name: Gold Ring + Type: Armor + Buy: 30000 + Weight: 100 + Locations: + Both_Accessory: true + - Id: 2611 + AegisName: Silver_Ring + Name: Silver Ring + Type: Armor + Buy: 20000 + Weight: 100 + Locations: + Both_Accessory: true + - Id: 2612 + AegisName: Flower_Ring + Name: Flower Ring + Type: Armor + Buy: 1500 + Weight: 100 + Locations: + Both_Accessory: true + - Id: 2613 + AegisName: Diamond_Ring + Name: Diamond Ring + Type: Armor + Buy: 45000 + Weight: 100 + Locations: + Both_Accessory: true + - Id: 2614 + AegisName: An_Eye_Of_Dullahan + Name: Eye of Dullahan + Type: Armor + Buy: 90000 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 50 + Script: | + bonus2 bResEff,Eff_Poison,10000; + bonus2 bSubRace,RC_Undead,4; + bonus2 bSubRace,RC_Demon,4; + - Id: 2615 + AegisName: Safety_Ring + Name: Safety Ring + Type: Armor + Buy: 75000 + Weight: 100 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 40 + Script: | + bonus bMdef,3; + - Id: 2616 + AegisName: Critical_Ring + Name: Critical Ring + Type: Armor + Buy: 75000 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 40 + Script: | + bonus bCritical,5; + - Id: 2617 + AegisName: Mitten_Of_Presbyter + Name: Celebrant's Mitten + Type: Armor + Buy: 2 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 35 + Script: | + bonus bInt,1; + - Id: 2618 + AegisName: Matyr's_Flea_Guard + Name: Matyr's Leash + Type: Armor + Buy: 2 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 35 + Script: | + bonus bAgi,1; + - Id: 2619 + AegisName: Thimble_Of_Archer + Name: Bow Thimble + Type: Armor + Buy: 10000 + Weight: 100 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Locations: + Both_Accessory: true + EquipLevelMin: 65 + Script: | + bonus bLongAtkRate,3; + - Id: 2620 + AegisName: Ring_Of_Rogue + Name: Rogue's Treasure + Type: Armor + Buy: 10000 + Weight: 100 + Jobs: + Assassin: true + Ninja: true + Rogue: true + Thief: true + Locations: + Both_Accessory: true + EquipLevelMin: 70 + Script: | + if (readparam(bStr)>=90) { + bonus bHit,10; + bonus bFlee,10; + } + if (readparam(bAgi)>=90) { + bonus bBaseAtk,10; + bonus bCritical,10; + } + - Id: 2621 + AegisName: Ring_ + Name: Ring + Type: Armor + Buy: 30000 + Weight: 200 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 90 + Script: | + bonus bStr,1; + - Id: 2622 + AegisName: Earring_ + Name: Earring + Type: Armor + Buy: 30000 + Weight: 200 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 90 + Script: | + bonus bInt,1; + - Id: 2623 + AegisName: Necklace_ + Name: Necklace + Type: Armor + Buy: 30000 + Weight: 200 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 90 + Script: | + bonus bVit,1; + - Id: 2624 + AegisName: Glove_ + Name: Glove + Type: Armor + Buy: 30000 + Weight: 200 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 90 + Script: | + bonus bDex,1; + - Id: 2625 + AegisName: Brooch_ + Name: Brooch + Type: Armor + Buy: 30000 + Weight: 200 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 90 + Script: | + bonus bAgi,1; + - Id: 2626 + AegisName: Rosary_ + Name: Rosary + Type: Armor + Buy: 15000 + Weight: 200 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 90 + Script: | + bonus bMdef,3; + bonus bLuk,1; + - Id: 2627 + AegisName: Belt + Name: Belt + Type: Armor + Buy: 20000 + Weight: 1200 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 25 + - Id: 2628 + AegisName: Novice_Armlet + Name: Novice Armlet + Type: Armor + Buy: 400 + Weight: 200 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Both_Accessory: true + EquipLevelMin: 1 + - Id: 2629 + AegisName: Magingiorde + Name: Megingjard + Type: Armor + Buy: 20 + Weight: 8000 + Defense: 2 + Locations: + Both_Accessory: true + EquipLevelMin: 94 + Script: | + bonus bStr,40; + bonus bMdef,7; + - Id: 2630 + AegisName: Brysinggamen + Name: Brisingamen + Type: Armor + Buy: 20 + Weight: 1500 + Defense: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 94 + Script: | + bonus bStr,6; + bonus bAgi,6; + bonus bVit,6; + bonus bInt,6; + bonus bLuk,10; + bonus bMdef,5; + - Id: 2631 + AegisName: First_Age_Ring + Name: Celebration Ring + Type: Armor + Buy: 1 + Weight: 10 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + - Id: 2634 + AegisName: Bridegroom_Ring + Name: Wedding Ring + Type: Armor + Gender: Male + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + skill "WE_MALE",1; + skill "WE_FEMALE",1; + skill "WE_CALLPARTNER",1; + - Id: 2635 + AegisName: Bride_Ring + Name: Wedding Ring + Type: Armor + Gender: Female + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + skill "WE_MALE",1; + skill "WE_FEMALE",1; + skill "WE_CALLPARTNER",1; + - Id: 2636 + AegisName: Gold_Ring_ + Name: Gold Christmas Ring + Type: Armor + Buy: 30000 + Weight: 100 + Locations: + Both_Accessory: true + Script: | + bonus bLuk,1; + - Id: 2637 + AegisName: Silver_Ring_ + Name: Silver Christmas Ring + Type: Armor + Buy: 20000 + Weight: 100 + Locations: + Both_Accessory: true + Script: | + bonus bLuk,1; + - Id: 2638 + AegisName: Exorcize_Sachet + Name: Sacred Incense + Type: Armor + Buy: 20000 + Weight: 100 + Locations: + Both_Accessory: true + Script: | + bonus bStr,1; + bonus bLuk,1; + - Id: 2639 + AegisName: Purification_Sachet + Name: Occult Incense + Type: Armor + Buy: 20000 + Weight: 100 + Locations: + Both_Accessory: true + Script: | + bonus bInt,1; + bonus bAgi,1; + - Id: 2640 + AegisName: Kafra_Ring + Name: Kafra Ring + Type: Armor + Buy: 40000 + Weight: 200 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + Script: | + bonus bStr,1; + bonus bInt,1; + bonus bAgi,1; + bonus bLuk,1; + bonus bMdef,1; + - Id: 2641 + AegisName: Fashionable_Sack + Name: Fashion Hip Sack + Type: Armor + Buy: 20 + Weight: 700 + Jobs: + Alchemist: true + Blacksmith: true + Merchant: true + Locations: + Both_Accessory: true + EquipLevelMin: 50 + Script: | + bonus bStr,2; + - Id: 2642 + AegisName: Serin's_Gold_Ring + Name: Serin's Gold Ring + Type: Armor + Buy: 20 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 2643 + AegisName: Serin's_Gold_Ring_ + Name: Serin's Gold Ring + Type: Armor + Buy: 45000 + Weight: 100 + Locations: + Both_Accessory: true + - Id: 2644 + AegisName: The_Sign_ + Name: The Sign + Type: Armor + Buy: 2 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,5; + bonus bMatkRate,5; + - Id: 2645 + AegisName: Moonlight_Ring + Name: Moonlight Ring + Type: Armor + Buy: 40000 + Weight: 200 + Jobs: + Assassin: true + Ninja: true + Rogue: true + Thief: true + Locations: + Both_Accessory: true + EquipLevelMin: 60 + Script: | + bonus bMdef,2; + - Id: 2646 + AegisName: Bunch_Of_Carnation + Name: Bunch of Carnations + Type: Armor + Buy: 2 + Weight: 100 + Locations: + Both_Accessory: true + Script: | + bonus bAllStats,3; + - Id: 2647 + AegisName: Nile_Rose + Name: Nile Rose + Type: Armor + Buy: 2 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,10; + - Id: 2648 + AegisName: Morpheus's_Ring + Name: Morpheus's Ring + Type: Armor + Buy: 30000 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 33 + Script: | + bonus bInt,1; + bonus bMaxSPrate,5; + - Id: 2649 + AegisName: Morpheus's_Armlet + Name: Morpheus's Bracelet + Type: Armor + Buy: 30000 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 33 + Script: | + bonus bInt,1; + bonus bMaxSPrate,5; + - Id: 2650 + AegisName: Morrigane's_Belt + Name: Morrigane's Belt + Type: Armor + Buy: 30000 + Weight: 200 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 61 + Script: | + bonus bBaseAtk,5; + bonus bCritical,3; + - Id: 2651 + AegisName: Morrigane's_Pendant + Name: Morrigane's Pendant + Type: Armor + Buy: 30000 + Weight: 200 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 61 + Script: | + bonus bStr,2; + bonus bCritical,3; + - Id: 2652 + AegisName: Cursed_Lucky_Brooch + Name: Goddess of Fortune's Cursed Brooch + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Both_Accessory: true + EquipLevelMin: 40 + Script: | + bonus bCritical,6; + bonus2 bAddEff2,Eff_Curse,50; + - Id: 2653 + AegisName: Sacrifice_Ring + Name: Sacrifice Ring + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Both_Accessory: true + EquipLevelMin: 90 + - Id: 2654 + AegisName: Shinobi's_Sash + Name: Shinobi Sash + Type: Armor + Buy: 20000 + Weight: 300 + Defense: 1 + Jobs: + Assassin: true + Ninja: true + Rogue: true + Thief: true + Locations: + Both_Accessory: true + EquipLevelMin: 30 + Script: | + bonus bStr,1; + bonus bAgi,1; + bonus bMdef,1; + - Id: 2655 + AegisName: Bloody_Iron_Ball + Name: Bloodied Shackle Ball + Type: Armor + Buy: 50000 + Weight: 4000 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + - Id: 2656 + AegisName: Hyper_Changer + Name: Armor Charm + Type: Armor + Buy: 20000 + Weight: 1000 + Defense: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bMaxHP,50; + - Id: 2657 + AegisName: Lab_Passport + Name: Laboratory Permit + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + - Id: 2658 + AegisName: Nile_Rose_ + Name: Nile Rose + Type: Armor + Buy: 2 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + Script: | + bonus bMaxHP,10; + - Id: 2659 + AegisName: Vesper_Core01 + Name: Vesper Core 01 + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Wizard: true + Classes: + Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bMdef,3; + bonus bInt,2; + bonus bMaxSPrate,5; + - Id: 2660 + AegisName: Vesper_Core02 + Name: Vesper Core 02 + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Wizard: true + Classes: + Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bMdef,3; + bonus bStr,3; + bonus bBaseAtk,10; + - Id: 2661 + AegisName: Vesper_Core03 + Name: Vesper Core 03 + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Wizard: true + Classes: + Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bMdef,3; + bonus bAgi,3; + bonus bFlee,5; + - Id: 2662 + AegisName: Vesper_Core04 + Name: Vesper Core 04 + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Wizard: true + Classes: + Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bMdef,3; + bonus bDex,3; + bonus bHit,10; + - Id: 2663 + AegisName: Gauntlet_Of_Accuracy + Name: Gauntlet of Hit + Type: Armor + Buy: 20 + Weight: 900 + Locations: + Both_Accessory: true + EquipLevelMin: 75 + Script: | + bonus bHit,15; + bonus bStr,1; + - Id: 2664 + AegisName: Scarf_Belt + Name: Belcarf + Type: Armor + Buy: 20 + Weight: 200 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 75 + Script: | + bonus bDex,2; + bonus bInt,1; + - Id: 2665 + AegisName: Ring_Of_Exorcism + Name: Exorcising Ring + Type: Armor + Buy: 20 + Weight: 500 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Both_Accessory: true + EquipLevelMin: 60 + Script: | + bonus bMdef,1; + bonus2 bExpAddRace,RC_Undead,5; + bonus2 bExpAddRace,RC_Demon,5; + - Id: 2666 + AegisName: Lamp_Of_Hope + Name: Lantern of Hope + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bStr,2; + bonus2 bResEff,Eff_Blind,1000; + - Id: 2667 + AegisName: Glove_Of_Archer + Name: Renown Archer's Gloves + Type: Armor + Buy: 20 + Weight: 300 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 60 + Script: | + bonus bHit,5; + bonus bCritical,5; + bonus bDex,1; + - Id: 2668 + AegisName: Women's_Glory + Name: Woman Glory + Type: Armor + Weight: 500 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 2669 + AegisName: Golden_Necklace_ + Name: RJC Necklace + Type: Armor + Buy: 30000 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + Script: | + bonus bMaxSP,10; + - Id: 2670 + AegisName: Ring_Of_Longing + Name: Ring of Longing + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 30 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bFlee,5; + - Id: 2671 + AegisName: Thimble_Of_Archer_ + Name: Bow Thimble + Type: Armor + Buy: 10000 + Weight: 100 + Slots: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Locations: + Both_Accessory: true + EquipLevelMin: 65 + Script: | + bonus bLongAtkRate,3; + - Id: 2672 + AegisName: Anniversary_Ring + Name: 3rd Anniversary Celebration Ring + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + - Id: 2673 + AegisName: Shining_Ring + Name: Warrior's Shining Ring + Type: Armor + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 48 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bBaseAtk,10; + bonus bSPrecovRate,3; + - Id: 2674 + AegisName: Honor_Ring + Name: Ring of Honor + Type: Armor + Buy: 20 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 2675 + AegisName: Lord_Ring + Name: Lord Ring + Type: Armor + Weight: 10 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bAllStats,3; + - Id: 2676 + AegisName: Hunter_Earring + Name: Hunter's Earring + Type: Armor + Buy: 20 + Weight: 300 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddMonsterDropItem,7618,100; + - Id: 2677 + AegisName: Spiritual_Ring + Name: Spiritual Ring + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Both_Accessory: true + Script: | + bonus bInt,2; + bonus bDex,1; + - Id: 2678 + AegisName: Ring_Of_Flame_Lord + Name: Ring Of Flame Lord + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Wizard: true + Classes: + Upper: true + Locations: + Both_Accessory: true + Script: | + bonus bStr,2; + bonus bVit,1; + bonus bBaseAtk,15; + bonus2 bSubEle,Ele_Fire,10; + bonus3 bAutoSpell,"CH_SOULCOLLECT",1,30; + bonus3 bAutoSpell,"MO_EXPLOSIONSPIRITS",1,10; + bonus3 bAutoSpell,"PA_PRESSURE",2,30; + bonus3 bAutoSpell,"MG_FIREBALL",1,150; + bonus3 bAutoSpell,"KN_BOWLINGBASH",5,20; + - Id: 2679 + AegisName: Ring_Of_Resonance + Name: Ring Of Resonance + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Wizard: true + Classes: + Upper: true + Locations: + Both_Accessory: true + Script: | + bonus bAgi,2; + bonus bVit,1; + bonus bMdef,2; + bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,50,0; + bonus3 bAutoSpellWhenHit,"AS_SPLASHER",10,20; + bonus3 bAutoSpellWhenHit,"AL_HEAL",10,30; + bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,20; + bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",5,20; + - Id: 2680 + AegisName: Lesser_Elemental_Ring + Name: Lesser Elemental Ring + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Both_Accessory: true + Script: | + bonus bAllStats,1; + bonus3 bAutoSpell,"WZ_ESTIMATION",1,80; + bonus3 bAutoSpell,"MC_IDENTIFY",1,50; + bonus3 bAutoSpell,"TF_PICKSTONE",1,100; + bonus3 bAutoSpell,"BS_GREED",1,10; + bonus3 bAutoSpellWhenHit,"TK_RUN",5,20; + bonus3 bAutoSpellWhenHit,"TK_HIGHJUMP",3,30; + bonus3 bAutoSpellWhenHit,"NV_FIRSTAID",1,100; + bonus3 bAutoSpellWhenHit,"TF_BACKSLIDING",1,50; + - Id: 2681 + AegisName: Republic_Ring + Name: Republic Anniversary Ring + Type: Armor + Buy: 20 + Weight: 1000 + Locations: + Both_Accessory: true + Script: | + bonus bAllStats,3; + - Id: 2682 + AegisName: Ring_Of_Water + Name: Ring of Water + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 20 + Script: | + bonus2 bSubEle,Ele_Water,5; + - Id: 2683 + AegisName: Ring_Of_Fire + Name: Ring of Fire + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 20 + Script: | + bonus2 bSubEle,Ele_Fire,5; + - Id: 2684 + AegisName: Ring_Of_Wind + Name: Ring of Wind + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 20 + Script: | + bonus2 bSubEle,Ele_Wind,5; + - Id: 2685 + AegisName: Ring_Of_Earth + Name: Ring of Earth + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 20 + Script: | + bonus2 bSubEle,Ele_Earth,5; + - Id: 2686 + AegisName: Elven_Ears_C + Name: Elven Ears + Type: Armor + Buy: 1 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + EquipLevelMin: 1 + View: 73 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,1; + - Id: 2687 + AegisName: Steel_Flower_C + Name: Steel Flower + Type: Armor + Buy: 1 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 56 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSubRace,RC_Plant,3; + - Id: 2688 + AegisName: Critical_Ring_C + Name: Critical Ring + Type: Armor + Buy: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bCritical,10; + - Id: 2689 + AegisName: Earring_C + Name: Earring + Type: Armor + Buy: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,3; + - Id: 2690 + AegisName: Ring_C + Name: Ring + Type: Armor + Buy: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,4; + - Id: 2691 + AegisName: Necklace_C + Name: Necklace + Type: Armor + Buy: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bVit,4; + - Id: 2692 + AegisName: Glove_C + Name: Glove + Type: Armor + Buy: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,4; + - Id: 2693 + AegisName: Brooch_C + Name: Brooch + Type: Armor + Buy: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAgi,4; + - Id: 2694 + AegisName: Rosary_C + Name: Rosary + Type: Armor + Buy: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,5; + bonus bLuk,4; + - Id: 2695 + AegisName: Safety_Ring_C + Name: Safety Ring + Type: Armor + Buy: 1 + Defense: 5 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,5; + - Id: 2696 + AegisName: Vesper_Core01_C + Name: Vesper Core 01 + Type: Armor + Buy: 1 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,3; + bonus bInt,2; + bonus bMaxSPrate,5; + - Id: 2697 + AegisName: Vesper_Core02_C + Name: Vesper Core 02 + Type: Armor + Buy: 1 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,3; + bonus bStr,3; + bonus bBaseAtk,10; + - Id: 2698 + AegisName: Vesper_Core03_C + Name: Vesper Core 03 + Type: Armor + Buy: 1 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,3; + bonus bAgi,3; + bonus bFlee,5; + - Id: 2699 + AegisName: Vesper_Core04_C + Name: Vesper Core 04 + Type: Armor + Buy: 1 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,3; + bonus bDex,3; + bonus bHit,10; + - Id: 2700 + AegisName: Red_Silk_Seal + Name: Red Silk Seal + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 60 + - Id: 2701 + AegisName: Orleans_Glove + Name: Orleans's Glove + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 90 + Script: | + bonus bDex,2; + bonus bMatkRate,3; + - Id: 2702 + AegisName: Bison_Horn + Name: Bison Horn + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 90 + Script: | + bonus bAgi,2; + - Id: 2703 + AegisName: Expert_Ring + Name: Expert Ring + Type: Armor + Buy: 20 + Weight: 150 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 50 + Script: | + bonus bDelayRate,-5; + bonus bUseSPrate,5; + - Id: 2704 + AegisName: Golden_Accessory + Name: Golden Accessories + Type: Armor + Buy: 20 + Weight: 100 + Defense: 4 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,4; + - Id: 2705 + AegisName: Golden_Accessory2 + Name: Golden Accessories + Type: Armor + Buy: 20 + Weight: 100 + Defense: 4 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddMonsterDropItem,12018,500; + - Id: 2706 + AegisName: Handcuff + Name: Arrest Handcuffs + Type: Armor + Locations: + Both_Accessory: true + - Id: 2707 + AegisName: Gusli + Name: GUSLI + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Both_Accessory: true + - Id: 2708 + AegisName: Chinese_Handicraft + Name: Chinese Handicraft + Type: Armor + Weight: 50 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus3 bAutoSpell,"MG_FIREBOLT",5,300; + - Id: 2709 + AegisName: 5_Anniversary_Coin + Name: 5th Anniversary Coin + Type: Armor + Buy: 2 + Locations: + Both_Accessory: true + Script: | + bonus bAtkRate,5; + bonus bMatkRate,5; + - Id: 2710 + AegisName: Bloody_Iron_Ball_C + Name: Bloody Iron Ball + Type: Armor + Buy: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + Script: | + bonus bBaseAtk,30; + - Id: 2711 + AegisName: Spiritual_Ring_C + Name: Spiritual Ring + Type: Armor + Buy: 1 + Locations: + Both_Accessory: true + Script: | + bonus bInt,2; + bonus bDex,2; + - Id: 2712 + AegisName: Ragnarok_Limited_Ed + Name: Ragnarok Limited Edition + Type: Armor + Weight: 300 + Locations: + Both_Accessory: true + EquipLevelMin: 30 + Script: | + bonus bVit,3; + bonus bAgi,3; + bonus bLuk,3; + - Id: 2713 + AegisName: Certificate_TW + Name: Certificate + Type: Armor + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 2714 + AegisName: Marvelous_Pandent + Name: Marvelous Pendant + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + - Id: 2715 + AegisName: Skul_Ring_ + Name: Skull Ring + Type: Armor + Buy: 10000 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + Script: | + bonus2 bSubRace,RC_Undead,1; + - Id: 2716 + AegisName: Librarian_Glove + Name: Librarian Glove + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Jobs: + Sage: true + SoulLinker: true + Wizard: true + Locations: + Both_Accessory: true + EquipLevelMin: 80 + Script: | + bonus bMaxSP,20; + - Id: 2717 + AegisName: Pocket_Watch_ + Name: Pocket Watch + Type: Armor + Buy: 20 + Weight: 200 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Both_Accessory: true + EquipLevelMin: 80 + - Id: 2718 + AegisName: Lunatic_Brooch + Name: Lunatic Brooch + Type: Armor + Buy: 20 + Weight: 200 + Slots: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Locations: + Both_Accessory: true + EquipLevelMin: 65 + - Id: 2719 + AegisName: Iron_Wrist + Name: Iron Wrist + Type: Armor + Buy: 20 + Weight: 700 + Defense: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Accessory: true + EquipLevelMin: 50 + Script: | + bonus2 bSkillAtk,"SM_BASH",6; + bonus2 bSkillAtk,"MC_MAMMONITE",6; + - Id: 2720 + AegisName: Medal_Swordman + Name: Medal of Honor + Type: Armor + Buy: 20 + Defense: 1 + Jobs: + Crusader: true + Knight: true + StarGladiator: true + Swordman: true + Locations: + Both_Accessory: true + EquipLevelMin: 70 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,5; + bonus bMatkRate,5; + bonus bHit,10; + bonus bMaxHP,500; + bonus bMaxSP,50; + bonus3 bAddEff,Eff_Stun,100,ATF_SHORT; + - Id: 2721 + AegisName: Medal_Thief + Name: Medal of Honor + Type: Armor + Buy: 20 + Defense: 1 + Jobs: + Assassin: true + Ninja: true + Rogue: true + Thief: true + Locations: + Both_Accessory: true + EquipLevelMin: 70 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,5; + bonus bMatkRate,5; + bonus bFlee,10; + bonus bMaxHP,300; + bonus bMaxSP,80; + bonus3 bAddEff,Eff_Poison,100,ATF_SHORT; + - Id: 2722 + AegisName: Medal_Acolyte + Name: Medal of Honor + Type: Armor + Buy: 20 + Defense: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Both_Accessory: true + EquipLevelMin: 70 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,5; + bonus bMatkRate,5; + bonus bMdef,6; + bonus bMaxHP,600; + bonus3 bAddEff,Eff_Silence,100,ATF_SHORT; + - Id: 2723 + AegisName: Medal_Mage + Name: Medal of Honor + Type: Armor + Buy: 20 + Defense: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Both_Accessory: true + EquipLevelMin: 70 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,5; + bonus bMatkRate,5; + bonus bMdef,6; + bonus bMaxHP,600; + bonus2 bAddEffWhenHit,Eff_Stone,100; + - Id: 2724 + AegisName: Medal_Archer + Name: Medal of Honor + Type: Armor + Buy: 20 + Defense: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Locations: + Both_Accessory: true + EquipLevelMin: 70 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,5; + bonus bMatkRate,5; + bonus bCritical,10; + bonus bMaxHP,300; + bonus bMaxSP,80; + bonus3 bAddEff,Eff_Blind,100,ATF_LONG; + - Id: 2725 + AegisName: Medal_Merchant + Name: Medal of Honor + Type: Armor + Buy: 20 + Defense: 1 + Jobs: + Alchemist: true + Blacksmith: true + Merchant: true + Locations: + Both_Accessory: true + EquipLevelMin: 70 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,5; + bonus bMatkRate,5; + bonus bAspdRate,10; + bonus bMaxHP,500; + bonus bMaxSP,50; + bonus3 bAddEff,Eff_Curse,100,ATF_SHORT; + - Id: 2726 + AegisName: Icarus_Wing + Name: Icarus Wings + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + Hunter: true + Classes: + Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 70 + Script: | + bonus bMaxSP,50; + bonus bDex,3; + - Id: 2727 + AegisName: Bowman_Scarf + Name: Bowman Scarf + Type: Armor + Buy: 20 + Weight: 200 + Jobs: + Hunter: true + Classes: + Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 70 + Script: | + bonus bMaxSP,50; + bonus bDex,3; + - Id: 2728 + AegisName: Cursed_Hand + Name: Cursed Hand + Type: Armor + Buy: 20 + Weight: 50 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 80 + Script: | + bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; + bonus bHit,10; + bonus bHPrecovRate,20; + - Id: 2729 + AegisName: Diabolus_Ring + Name: Diabolus Ring + Type: Armor + Buy: 20 + Weight: 50 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Wizard: true + Classes: + Upper: true + Locations: + Both_Accessory: true + Script: | + bonus bMaxHP,100; + bonus bMaxSP,100; + bonus bHealPower,5; + bonus2 bAddDamageClass,1916,10; + bonus2 bAddDamageClass,1917,10; + - Id: 2730 + AegisName: Morroc_Seal + Name: Seal of Continental Guard + Type: Armor + Buy: 20 + Weight: 50 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 80 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,50; + bonus bAspdRate,3; + - Id: 2731 + AegisName: Morroc_Charm_Stone + Name: Rune Spellstone + Type: Armor + Buy: 20 + Weight: 50 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 80 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxSP,50; + bonus bCastRate,-1; + - Id: 2732 + AegisName: Morroc_Ring + Name: Death Loop + Type: Armor + Buy: 20 + Weight: 50 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 80 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bCritical,5; + - Id: 2733 + AegisName: Medal_Gunner + Name: Sheriff Badge + Type: Armor + Buy: 20 + Defense: 1 + Jobs: + Gunslinger: true + Locations: + Both_Accessory: true + EquipLevelMin: 70 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,5; + bonus bMatkRate,5; + bonus bCritical,10; + bonus bMaxHP,300; + bonus bMaxSP,80; + bonus3 bAddEff,Eff_Blind,100,ATF_LONG; + - Id: 2734 + AegisName: Directive_A + Name: Directive + Type: Armor + Defense: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 2735 + AegisName: Directive_B + Name: Directive + Type: Armor + Defense: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 2736 + AegisName: Navel_Ring + Name: Navel Ring + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 75 + Script: | + bonus bDex,3; + bonus bLuk,3; + bonus bMdef,2; + - Id: 2737 + AegisName: Foot_Ring + Name: Foot Ring + Type: Armor + Buy: 20 + Weight: 150 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 75 + Script: | + bonus bVit,3; + bonus bMaxHPRate,10; + - Id: 2738 + AegisName: Shiny_Coin + Name: Shiny Coin + Type: Armor + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,6; + bonus bMatkRate,6; + - Id: 2739 + AegisName: Ordinary_Coin + Name: Ordinary Coin + Type: Armor + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,5; + bonus bMatkRate,5; + - Id: 2740 + AegisName: Rusty_Coin + Name: Rusty Coin + Type: Armor + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,3; + bonus bMatkRate,3; + - Id: 2741 + AegisName: All_In_One_Ring + Name: All In One Ring + Type: Armor + Buy: 20 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,1; + bonus bNoCastCancel; + bonus bCastRate,10; + skill "AL_HEAL",1; + skill "AL_TELEPORT",1; + - Id: 2743 + AegisName: Angelic_Ring + Name: Angelic Ring + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Wizard: true + Classes: + Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 70 + Script: | + bonus bInt,2; + bonus bDex,1; + bonus bMdef,2; + autobonus3 "{ bonus bHealPower,20; }",100,3000,"AL_HEAL","{ specialeffect2 EF_HEAL3; }"; + autobonus3 "{ bonus bHealPower,20; }",100,3000,"AM_POTIONPITCHER","{ specialeffect2 EF_HEAL3; }"; + autobonus3 "{ bonus bHealPower,20; }",100,3000,"PR_SANCTUARY","{ specialeffect2 EF_HEAL3; }"; + - Id: 2744 + AegisName: Sprint_Ring + Name: Sprint Ring + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Wizard: true + Classes: + Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 70 + Script: | + bonus bCastrate,-10; + bonus bDelayRate,-5; + - Id: 2745 + AegisName: Pinguicula_Corsage + Name: Pinguicula Corsage + Type: Armor + Buy: 20 + Weight: 200 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Wizard: true + Classes: + Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 70 + Script: | + bonus bMdef,2; + bonus bMaxSP,25; + - Id: 2746 + AegisName: Cold_Heart + Name: Cold Heart + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + Assassin: true + Classes: + Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 80 + Script: | + bonus bAgi,3; + - Id: 2747 + AegisName: Black_Cat + Name: Black Cat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + Rogue: true + Classes: + Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 80 + Script: | + bonus bDex,3; + - Id: 2748 + AegisName: Cursed_Star + Name: Cursed Star + Type: Armor + Buy: 20 + Weight: 200 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Classes: + Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 84 + Script: | + bonus bMdef,3; + bonus bDex,2; + bonus bLuk,-1; + bonus2 bHPLossRate,50,10000; + bonus3 bAddEff,Eff_Curse,200,ATF_WEAPON|ATF_LONG|ATF_TARGET; + UnEquipScript: | + heal -300,0; + - Id: 2749 + AegisName: Linen_Glove + Name: Linen Glove + Type: Armor + Buy: 20 + Weight: 120 + Defense: 1 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Wizard: true + Classes: + Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 90 + Script: | + bonus bMdef,2; + bonus bAgi,2; + bonus bDex,1; + - Id: 2751 + AegisName: Academy_Badge + Name: Academy Of Badge + Type: Armor + Weight: 100 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if (BaseLevel<80) { + bonus bMaxHP,400; + bonus bMaxSP,200; + } + - Id: 2752 + AegisName: Praxinus_C + Name: Praccsinos + Type: Armor + Buy: 2 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,5; + bonus bMatkrate,5; + - Id: 2753 + AegisName: Beholder_Ring + Name: Beholder Ring + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddRace,RC_Formless,15; + - Id: 2754 + AegisName: Hallow_Ring + Name: Hallow Ring + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddRace,RC_undead,15; + - Id: 2755 + AegisName: Clamorous_Ring + Name: Clamorous Ring + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddRace,RC_Brute,15; + - Id: 2756 + AegisName: Chemical_Ring + Name: Chemical Ring + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddRace,RC_Plant,15; + - Id: 2757 + AegisName: Insecticide_Ring + Name: Insecticide Ring + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddRace,RC_Insect,15; + - Id: 2758 + AegisName: Fisher_Ring + Name: Fischer Ring + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddRace,RC_Fish,15; + - Id: 2759 + AegisName: Decussate_Ring + Name: Decussate Ring + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddRace,RC_Demon,15; + - Id: 2760 + AegisName: Bloody_Ring + Name: Bloody Ring + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddRace,RC_DemiHuman,15; + - Id: 2761 + AegisName: Satanic_Ring + Name: Satanic Ring + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddRace,RC_Angel,15; + - Id: 2762 + AegisName: Dragoon_Ring + Name: Dragon Ring + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddRace,RC_Dragon,15; + - Id: 2763 + AegisName: Skul_Ring_C + Name: Neo Skull Ring + Type: Armor + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 95 + Script: | + bonus bAtkRate,5; + bonus bMatkrate,5; + bonus bMaxHPrate,5; + bonus2 bSkillHeal,"AL_HEAL",5; + skill "MG_SIGHT",1; + - Id: 2764 + AegisName: Small_Fishing_Rod + Name: Small Fishing Rod + Type: Armor + Buy: 10 + Weight: 250 + Locations: + Both_Accessory: true + - Id: 2765 + AegisName: Novice_Figure + Name: Novice Figure + Type: Armor + Weight: 100 + Locations: + Both_Accessory: true + Script: | + bonus bMaxHP,70; + if (BaseJob == Job_Novice || BaseJob == Job_SuperNovice) + bonus bMaxHP,30; + - Id: 2766 + AegisName: Swordman_Figure + Name: Swordman Figure + Type: Armor + Locations: + Both_Accessory: true + Script: | + bonus bVit,1; + if (Class == Job_Swordman) + bonus bDef,2; + - Id: 2767 + AegisName: Acolyte_Figure + Name: Acolyte Figure + Type: Armor + Locations: + Both_Accessory: true + Script: | + bonus bInt,1; + if (Class == Job_Acolyte) + bonus bMaxSP,50; + - Id: 2768 + AegisName: Mage_Figure + Name: Mage Figure + Type: Armor + Locations: + Both_Accessory: true + Script: | + bonus bInt,1; + if (Class == Job_Mage) + bonus bSPrecovRate,5; + - Id: 2769 + AegisName: Archer_Figure + Name: Archer Figure + Type: Armor + Locations: + Both_Accessory: true + Script: | + bonus bDex,1; + if (Class == Job_Archer) + bonus bBaseAtk,10; + - Id: 2770 + AegisName: Thief_Figure + Name: Thief Figure + Type: Armor + Locations: + Both_Accessory: true + Script: | + bonus bAgi,1; + if (Class == Job_Thief) + bonus bAspdRate,3; + - Id: 2771 + AegisName: Merchant_Figure + Name: Merchant Figure + Type: Armor + Locations: + Both_Accessory: true + Script: | + bonus bStr,1; + if (Class == Job_Merchant) + bonus bCritical,5; + - Id: 2772 + AegisName: Krieger_Ring1 + Name: Glorious Ring + Type: Armor + Buy: 20 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 81 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,300; + bonus2 bSubEle,Ele_Water,10; + bonus2 bSubEle,Ele_Wind,10; + bonus2 bSubEle,Ele_Earth,10; + bonus2 bSubEle,Ele_Fire,10; + bonus bAspdRate,5; + bonus bCastrate,-3; + bonus bHealPower,5; + - Id: 2773 + AegisName: Krieger_Ring2 + Name: Glorious Mass-Production Ring + Type: Armor + Buy: 20 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 61 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,2; + - Id: 2774 + AegisName: Krieger_Ring3 + Name: Glorious Popularized Ring + Type: Armor + Buy: 20 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,1; + - Id: 2775 + AegisName: Lure + Name: Lure + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Both_Accessory: true + - Id: 2776 + AegisName: Cool_Towel + Name: Adventurer's Trusty Towel + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Both_Accessory: true + EquipScript: | + sc_start SC_SUMMER,INFINITE_TICK,0; + UnEquipScript: | + sc_end SC_SUMMER; + - Id: 2777 + AegisName: Shaman_Ring + Name: Shaman Ring + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 30 + Trade: + Override: 100 + NoDrop: true + NoGuildStorage: true + Script: | + bonus bUseSPrate,-5; + - Id: 2778 + AegisName: Shaman_Earing + Name: Shaman Earrings + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Both_Accessory: true + EquipLevelMin: 30 + Trade: + Override: 100 + NoDrop: true + NoGuildStorage: true + Script: | + bonus bInt,2; + - Id: 2779 + AegisName: Dark_Knight_Belt + Name: Dark Knight Belt + Type: Armor + Buy: 20 + Weight: 500 + Defense: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 30 + Trade: + Override: 100 + NoDrop: true + NoGuildStorage: true + Script: | + bonus bStr,2; + bonus bAgi,1; + - Id: 2780 + AegisName: Dark_Knight_Glove + Name: Dark Knight Glove + Type: Armor + Buy: 20 + Weight: 500 + Defense: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 80 + Trade: + Override: 100 + NoDrop: true + NoGuildStorage: true + Script: | + autobonus "{ bonus bAspdRate,2; }",10,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; + - Id: 2781 + AegisName: Aumdura's_Grace + Name: Aumdura's Benefit + Type: Armor + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoGuildStorage: true + Script: | + bonus bAllStats,1; + bonus bMdef,1; + - Id: 2782 + AegisName: Ring_Of_Wise_King + Name: Ring of the Ancient Wise King + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,50; + bonus bMaxSP,20; + - Id: 2783 + AegisName: Eyes_Stone_Ring + Name: Eye Stone Ring + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 70 + Script: | + bonus bCritical,2; + bonus bMaxSP,25; + - Id: 2784 + AegisName: Oh_Holy_Night + Name: Christmas Musicbox + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + skill "ALL_WEWISH",1; + - Id: 2785 + AegisName: Orleans_Glove_M + Name: Orlean's Gloves + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 90 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + bonus bMatkRate,3; + - Id: 2786 + AegisName: Spiritual_Ring_M + Name: Spiritual Ring + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Both_Accessory: true + Script: | + bonus bInt,2; + bonus bDex,1; + - Id: 2787 + AegisName: Waterdrop_Brooch + Name: Waterdrop Brooch + Type: Armor + Buy: 20 + Weight: 200 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 75 + Script: | + bonus2 bSubEle,Ele_Water,5; + bonus bMaxHP,80; + bonus bMdef,2; + - Id: 2788 + AegisName: Bradium_Earing + Name: Bradium Earring + Type: Armor + Buy: 20 + Weight: 200 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 60 + Script: | + bonus bMatkRate,2; + bonus bInt,1; + bonus bDex,1; + - Id: 2789 + AegisName: Bradium_Ring + Name: Bradium Ring + Type: Armor + Buy: 20 + Weight: 200 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 60 + Script: | + bonus2 bAddClass,Class_All,2; + bonus bStr,1; + bonus bVit,1; + - Id: 2790 + AegisName: Bradium_Brooch + Name: Bradium Brooch + Type: Armor + Buy: 20 + Weight: 200 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 60 + Script: | + bonus bFlee,4; + bonus bAspdRate,2; + bonus bAgi,1; + - Id: 2791 + AegisName: Just_Got_Fish + Name: Fresh Fish + Type: Armor + Buy: 20 + Weight: 500 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bHit,3; + - Id: 2794 + AegisName: Magic_Stone_Ring + Name: Magic Stone Ring + Type: Armor + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Accessory: true + EquipLevelMin: 99 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,2; + - Id: 2795 + AegisName: Green_Apple_Ring + Name: Green Apple Ring + Type: Armor + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 99 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,6; + if (JobLevel <30) { + bonus bAllStats,(JobLevel/5); + } + - Id: 2796 + AegisName: Magical_Stone + Name: Rocks + Type: Armor + Weight: 200 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Both_Accessory: true + EquipLevelMin: 99 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddDamageClass,2047,10; + bonus2 bAddDefMonster,2048,-10; + bonus3 bAddMonsterIdDropItem,6152,2047,70; + - Id: 2797 + AegisName: Magical_Stone_ + Name: Rocks + Type: Armor + Weight: 200 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Both_Accessory: true + EquipLevelMin: 99 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddDamageClass,2049,10; + bonus2 bAddDefMonster,2050,-10; + bonus3 bAddMonsterIdDropItem,6151,2049,70; + - Id: 2798 + AegisName: Will_Of_Exhausted_Angel + Name: Will Of Exhausted Angel + Type: Armor + Weight: 200 + Jobs: + Monk: true + Priest: true + Locations: + Both_Accessory: true + EquipLevelMin: 99 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if (strcharinfo(3) == "job3_arch02") { + bonus2 bAddDefMonster,1761,50; + bonus2 bAddDefMonster,1762,50; + } + - Id: 2799 + AegisName: Kuirpenring + Name: Kuirpenring + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + Script: | + bonus bMdef,1; + - Id: 2800 + AegisName: Accelerator + Name: Accelerator + Type: Armor + Buy: 100000 + Weight: 100 + Slots: 1 + Jobs: + Blacksmith: true + Locations: + Both_Accessory: true + EquipLevelMin: 99 + Script: | + bonus bAgi,2; + - Id: 2801 + AegisName: Hovering_Booster + Name: Hovering Booster + Type: Armor + Buy: 100000 + Weight: 2000 + Slots: 1 + Jobs: + Blacksmith: true + Locations: + Both_Accessory: true + EquipLevelMin: 99 + Script: | + bonus bAgi,1; + - Id: 2802 + AegisName: Suicidal_Device + Name: Suicidal Device + Type: Armor + Buy: 500000 + Weight: 1000 + Slots: 1 + Jobs: + Blacksmith: true + Locations: + Both_Accessory: true + EquipLevelMin: 99 + - Id: 2803 + AegisName: Shape_Shifter + Name: Shape Shifter + Type: Armor + Buy: 100000 + Weight: 500 + Slots: 1 + Jobs: + Blacksmith: true + Locations: + Both_Accessory: true + EquipLevelMin: 99 + Script: | + bonus bInt,3; + - Id: 2804 + AegisName: Cooling_Device + Name: Cooling Device + Type: Armor + Buy: 100000 + Weight: 2500 + Slots: 1 + Jobs: + Blacksmith: true + Locations: + Both_Accessory: true + EquipLevelMin: 99 + Script: | + bonus bDex,1; + - Id: 2805 + AegisName: Mag_Field_Generator + Name: Magnetic Field Generator + Type: Armor + Buy: 100000 + Weight: 6000 + Slots: 1 + Jobs: + Blacksmith: true + Locations: + Both_Accessory: true + EquipLevelMin: 99 + Script: | + bonus bDex,1; + - Id: 2806 + AegisName: Barrier_Builder + Name: Barrier Builder + Type: Armor + Buy: 150000 + Weight: 8000 + Defense: 3 + Slots: 1 + Jobs: + Blacksmith: true + Locations: + Both_Accessory: true + EquipLevelMin: 99 + Script: | + bonus bDex,1; + - Id: 2807 + AegisName: Repair_Kit + Name: Repair Kit + Type: Armor + Buy: 200000 + Weight: 400 + Slots: 1 + Jobs: + Blacksmith: true + Locations: + Both_Accessory: true + EquipLevelMin: 99 + - Id: 2808 + AegisName: Camouflage_Generator + Name: Camouflague Generator + Type: Armor + Buy: 250000 + Weight: 1000 + Slots: 1 + Jobs: + Blacksmith: true + Locations: + Both_Accessory: true + EquipLevelMin: 99 + Script: | + bonus bAgi,3; + - Id: 2809 + AegisName: High_Quality_Cooler + Name: High Quality Cooler + Type: Armor + Buy: 100000 + Weight: 2500 + Slots: 1 + Jobs: + Blacksmith: true + Locations: + Both_Accessory: true + EquipLevelMin: 99 + Script: | + bonus bDex,1; + - Id: 2810 + AegisName: Special_Cooler + Name: Special Cooler + Type: Armor + Buy: 100000 + Weight: 2500 + Slots: 1 + Jobs: + Blacksmith: true + Locations: + Both_Accessory: true + EquipLevelMin: 99 + Script: | + bonus bDex,1; + - Id: 2819 + AegisName: Swordman_Manual + Name: Swordsman Manual + Type: Armor + Weight: 100 + Jobs: + Novice: true + SuperNovice: true + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxSP,100; + skill "SM_BASH",1; + skill "SM_PROVOKE",1; + skill "SM_MAGNUM",1; + - Id: 2820 + AegisName: Thief_Manual + Name: Thief Manual + Type: Armor + Weight: 100 + Jobs: + Novice: true + SuperNovice: true + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxSP,100; + skill "TF_DOUBLE",3; + bonus bDoubleRate,15; + skill "TF_STEAL",1; + skill "TF_HIDING",1; + skill "TF_POISON",1; + - Id: 2821 + AegisName: Acolyte_Manual + Name: Acolyte Manual + Type: Armor + Weight: 100 + Jobs: + Novice: true + SuperNovice: true + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxSP,100; + skill "AL_HEAL",1; + skill "AL_INCAGI",1; + skill "AL_BLESSING",1; + - Id: 2822 + AegisName: Archer_Manual + Name: Archer Manual + Type: Armor + Weight: 100 + Jobs: + Novice: true + SuperNovice: true + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxSP,100; + skill "AC_OWL",1; + skill "AC_CONCENTRATION",1; + - Id: 2823 + AegisName: Merchant_Manual + Name: Merchant Manual + Type: Armor + Weight: 100 + Jobs: + Novice: true + SuperNovice: true + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxSP,100; + skill "MC_DISCOUNT",1; + skill "MC_OVERCHARGE",10; + skill "MC_IDENTIFY",1; + skill "MC_MAMMONITE",1; + - Id: 2824 + AegisName: Mage_Manual + Name: Mage Manual + Type: Armor + Weight: 100 + Jobs: + Novice: true + SuperNovice: true + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxSP,100; + skill "MG_SRECOVERY",1; + skill "MG_COLDBOLT",1; + skill "MG_FIREWALL",1; + skill "MG_FIREBOLT",1; + - Id: 5001 + AegisName: Headset + Name: Headset + Type: Armor + Buy: 20 + Weight: 200 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 87 + Script: | + bonus2 bResEff,Eff_Curse,1000; + - Id: 5002 + AegisName: Gemmed_Crown + Name: Jewel Crown + Type: Armor + Buy: 20 + Weight: 600 + Defense: 4 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Head_Top: true + EquipLevelMin: 60 + Refineable: true + View: 88 + Script: | + bonus bInt,2; + bonus bLuk,1; + bonus bMdef,3; + - Id: 5003 + AegisName: Joker_Jester + Name: Joker Jester + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 89 + Script: | + bonus bLuk,2; + bonus bMdef,5; + - Id: 5004 + AegisName: Oxygen_Mask + Name: Oxygen Mask + Type: Armor + Buy: 20 + Weight: 200 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + View: 90 + Script: | + bonus2 bResEff,Eff_Poison,2000; + - Id: 5005 + AegisName: Gas_Mask + Name: Gas Mask + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + Head_Mid: true + View: 91 + Script: | + bonus2 bResEff,Eff_Poison,3000; + - Id: 5006 + AegisName: Machoman_Glasses + Name: Machoman's Glasses + Type: Armor + Buy: 36000 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + View: 92 + - Id: 5007 + AegisName: Loard_Circlet + Name: Grand Circlet + Type: Armor + Buy: 20 + Weight: 200 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 55 + Refineable: true + View: 93 + Script: | + bonus bStr,1; + bonus bInt,1; + bonus bLuk,1; + bonus bMdef,4; + - Id: 5008 + AegisName: Puppy_Love + Name: Puppy Love + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + View: 94 + - Id: 5009 + AegisName: Safety_Helmet + Name: Safety Helmet + Type: Armor + Buy: 20 + Weight: 500 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 95 + Script: | + bonus bMdef,3; + bonus bUnbreakableHelm; + - Id: 5010 + AegisName: Indian_Hair_Piece + Name: Indian Fillet + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 96 + - Id: 5011 + AegisName: Antenna + Name: Aerial + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 97 + - Id: 5012 + AegisName: Ph.D_Hat + Name: Ph.D Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 98 + - Id: 5013 + AegisName: Horn_Of_Lord_Kaho + Name: Lord Kaho's Horn + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Locations: + Head_Top: true + Refineable: true + View: 99 + Script: | + bonus bMdef,10; + bonus bStr,5; + bonus bAgi,10; + bonus bVit,10; + bonus bInt,5; + bonus bLuk,20; + - Id: 5014 + AegisName: Fin_Helm + Name: Fin Helm + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Head_Mid: true + EquipLevelMin: 65 + View: 100 + - Id: 5015 + AegisName: Egg_Shell + Name: Egg Shell + Type: Armor + Buy: 20 + Weight: 200 + Defense: 3 + Locations: + Head_Top: true + View: 101 + - Id: 5016 + AegisName: Boy's_Cap + Name: Boy's Cap + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 102 + - Id: 5017 + AegisName: Bone_Helm + Name: Bone Helm + Type: Armor + Buy: 20 + Weight: 800 + Defense: 7 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 103 + Script: | + bonus2 bSubEle,Ele_Dark,-15; + - Id: 5018 + AegisName: Feather_Bonnet + Name: Feather Bonnet + Type: Armor + Buy: 20 + Weight: 300 + Defense: 4 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Locations: + Head_Top: true + Refineable: true + View: 104 + Script: | + bonus bAgi,1; + - Id: 5019 + AegisName: Corsair + Name: Corsair + Type: Armor + Buy: 20 + Weight: 500 + Defense: 5 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 105 + Script: | + bonus bVit,1; + - Id: 5020 + AegisName: Kafra_Band + Name: Kafra Band + Type: Armor + Buy: 20 + Weight: 500 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 106 + Script: | + bonus bMdef,3; + - Id: 5021 + AegisName: Bankruptcy_Of_Heart + Name: Grief for Greed + Type: Armor + Buy: 20 + Weight: 1200 + Defense: 4 + Jobs: + Alchemist: true + Blacksmith: true + Merchant: true + Locations: + Head_Top: true + EquipLevelMin: 38 + Refineable: true + View: 107 + Script: | + bonus bInt,1; + bonus bDex,1; + - Id: 5022 + AegisName: Helm_Of_Sun + Name: Hat of the Sun God + Type: Armor + Buy: 20 + Weight: 2400 + Defense: 4 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Wizard: true + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 138 + Script: | + bonus bStr,3; + bonus bInt,2; + - Id: 5023 + AegisName: Hat_Of_Bundle + Name: Parcel Hat + Type: Armor + Buy: 20 + Weight: 1000 + Jobs: + Alchemist: true + Blacksmith: true + Merchant: true + Locations: + Head_Top: true + Refineable: true + View: 108 + - Id: 5024 + AegisName: Hat_Of_Cake + Name: Cake Hat + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 109 + - Id: 5025 + AegisName: Helm_Of_Angel + Name: Helm of Angel + Type: Armor + Buy: 20 + Weight: 1600 + Defense: 5 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Wizard: true + Locations: + Head_Top: true + EquipLevelMin: 74 + Refineable: true + View: 110 + Script: | + bonus bAgi,1; + bonus bLuk,1; + bonus bMdef,3; + - Id: 5026 + AegisName: Hat_Of_Cook + Name: Chef Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 111 + Script: | + bonus bDex,1; + - Id: 5027 + AegisName: Wizardry_Hat + Name: Mage Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Head_Top: true + Refineable: true + View: 112 + Script: | + bonus bInt,2; + bonus bMaxSP,150; + - Id: 5028 + AegisName: Candle + Name: Candle + Type: Armor + Buy: 20 + Weight: 150 + Locations: + Head_Top: true + Refineable: true + View: 113 + - Id: 5029 + AegisName: Spore_Hat + Name: Spore Hat + Type: Armor + Buy: 20 + Weight: 900 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 114 + - Id: 5030 + AegisName: Panda_Cap + Name: Panda Hat + Type: Armor + Buy: 20 + Weight: 800 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 40 + Refineable: true + View: 115 + - Id: 5031 + AegisName: Mine_Helm + Name: Mine Hat + Type: Armor + Buy: 20 + Weight: 1500 + Defense: 4 + Jobs: + Acolyte: true + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Rogue: true + Swordman: true + Thief: true + Locations: + Head_Top: true + EquipLevelMin: 55 + Refineable: true + View: 116 + Script: | + bonus bDex,2; + - Id: 5032 + AegisName: Picnic_Hat + Name: Sunday Hat + Type: Armor + Buy: 20 + Weight: 800 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 117 + - Id: 5033 + AegisName: Smokie_Hat + Name: Raccoon Hat + Type: Armor + Buy: 20 + Weight: 900 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 118 + - Id: 5034 + AegisName: Light_Bulb_Band + Name: Bulb Band + Type: Armor + Buy: 20 + Weight: 500 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 119 + - Id: 5035 + AegisName: Poring_Hat + Name: Poring Hat + Type: Armor + Buy: 20 + Weight: 700 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 38 + Refineable: true + View: 120 + - Id: 5036 + AegisName: Cross_Band + Name: Cross Hat + Type: Armor + Buy: 20 + Weight: 250 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 121 + - Id: 5037 + AegisName: Fruit_Shell + Name: Nut Shell + Type: Armor + Buy: 20 + Weight: 150 + Defense: 4 + Locations: + Head_Top: true + EquipLevelMin: 5 + View: 122 + - Id: 5038 + AegisName: Deviruchi_Cap + Name: Deviruchi Hat + Type: Armor + Buy: 20 + Weight: 800 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 64 + Refineable: true + View: 123 + Script: | + bonus bStr,1; + bonus bInt,1; + - Id: 5039 + AegisName: Mottled_Egg_Shell + Name: Rainbow Eggshell + Type: Armor + Buy: 20 + Weight: 400 + Defense: 4 + Locations: + Head_Top: true + EquipLevelMin: 19 + View: 124 + - Id: 5040 + AegisName: Blush + Name: Blush + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Mid: true + View: 125 + - Id: 5041 + AegisName: Heart_Hair_Pin + Name: Heart Hairpin + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Top: true + Refineable: true + View: 126 + - Id: 5042 + AegisName: Hair_Protector + Name: Bao Bao + Type: Armor + Buy: 20 + Weight: 150 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 14 + Refineable: true + View: 127 + - Id: 5043 + AegisName: Opera_Ghost_Mask + Name: Opera Phantom Mask + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + EquipLevelMin: 20 + View: 128 + - Id: 5044 + AegisName: Devil's_Wing + Name: Evil Wing Ears + Type: Armor + Buy: 20 + Weight: 350 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 45 + Refineable: true + View: 129 + Script: | + bonus bVit,1; + - Id: 5045 + AegisName: Magician_Hat + Name: Magician Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 3 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 130 + Script: | + bonus bDex,1; + bonus bAgi,1; + bonus bMaxSP,50; + - Id: 5046 + AegisName: Bongun_Hat + Name: Bongun Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 5 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + View: 139 + - Id: 5047 + AegisName: Fashion_Sunglass + Name: Fashionable Glasses + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 131 + - Id: 5048 + AegisName: First_Moon_Hair_Pin + Name: Cresent Hairpin + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Top: true + Refineable: true + View: 132 + - Id: 5049 + AegisName: Stripe_Band + Name: Striped Hairband + Type: Armor + Buy: 20 + Weight: 150 + Defense: 1 + Locations: + Head_Top: true + View: 133 + - Id: 5050 + AegisName: Mystery_Fruit_Shell + Name: Wonder Nutshell + Type: Armor + Buy: 20 + Weight: 300 + Defense: 5 + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 134 + - Id: 5051 + AegisName: Kitty_Bell + Name: Pussy Cat Bell + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + View: 135 + - Id: 5052 + AegisName: Blue_Hair_Band + Name: Blue Hairband + Type: Armor + Buy: 20 + Weight: 150 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 136 + - Id: 5053 + AegisName: Spinx_Helm + Name: Sphinx Hat + Type: Armor + Buy: 20 + Weight: 3000 + Defense: 5 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Head_Low: true + Head_Top: true + EquipLevelMin: 65 + View: 137 + Script: | + bonus bStr,2; + - Id: 5054 + AegisName: Assassin_Mask + Name: Assassin Mask + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + Assassin: true + Priest: true + Locations: + Head_Low: true + EquipLevelMin: 70 + View: 180 + - Id: 5055 + AegisName: Novice_Egg_Cap + Name: Novice False Eggshell + Type: Armor + Buy: 1 + Weight: 1 + Defense: 3 + Jobs: + Novice: true + SuperNovice: true + Locations: + Head_Top: true + View: 101 + - Id: 5056 + AegisName: Love_Berry + Name: Fruit of Love + Type: Armor + Buy: 1 + Weight: 100 + Locations: + Head_Top: true + View: 140 + - Id: 5057 + AegisName: Ear_Of_Black_Cat + Name: Black Cat Ears + Type: Armor + Buy: 16000 + Weight: 200 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 45 + Refineable: true + View: 141 + - Id: 5058 + AegisName: Drooping_Kitty + Name: Drooping Cat + Type: Armor + Buy: 250000 + Weight: 500 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 142 + Script: | + bonus bMdef,15; + bonus2 bResEff,Eff_Curse,3000; + - Id: 5059 + AegisName: Brown_Bear_Cap + Name: Teddybear Hat + Type: Armor + Buy: 20 + Weight: 800 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 143 + - Id: 5060 + AegisName: Party_Hat + Name: Party Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 144 + Script: | + bonus bLuk,1; + - Id: 5061 + AegisName: Flower_Hairpin + Name: Flower Hairpin + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 145 + - Id: 5062 + AegisName: Straw_Hat + Name: Straw Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 146 + Script: | + bonus bAgi,1; + - Id: 5063 + AegisName: Plaster + Name: Giant Band Aid + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 147 + - Id: 5064 + AegisName: Leaf_Headgear + Name: Smokie Leaf + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 148 + - Id: 5065 + AegisName: Fish_On_Head + Name: Blue Fish + Type: Armor + Buy: 20 + Weight: 500 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 149 + Script: | + bonus2 bAddRace,RC_Fish,10; + - Id: 5066 + AegisName: Horn_Of_Succubus + Name: Succubus Horn + Type: Armor + Buy: 20 + Weight: 800 + Defense: 4 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 150 + Script: | + bonus bInt,1; + bonus bMdef,10; + - Id: 5067 + AegisName: Sombrero + Name: Sombrero + Type: Armor + Buy: 20 + Weight: 350 + Defense: 4 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 151 + Script: | + bonus bAgi,1; + - Id: 5068 + AegisName: Ear_Of_Devil's_Wing + Name: Evil Wing Ears + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Mid: true + EquipLevelMin: 70 + View: 152 + Script: | + bonus bStr,1; + - Id: 5069 + AegisName: Mask_Of_Fox + Name: Kitsune Mask + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 153 + Script: | + bonus bAgi,1; + bonus bLuk,1; + - Id: 5070 + AegisName: Headband_Of_Power + Name: Hot-blooded Headband + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 154 + Script: | + bonus bStr,2; + - Id: 5071 + AegisName: Indian_Headband + Name: Indian Headband + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 155 + Script: | + bonus bDex,1; + - Id: 5072 + AegisName: Inccubus_Horn + Name: Incubus Horn + Type: Armor + Buy: 20 + Weight: 800 + Defense: 4 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 156 + Script: | + bonus bAgi,1; + bonus bMdef,10; + - Id: 5073 + AegisName: Cap_Of_Concentration + Name: Model Training Hat + Type: Armor + Buy: 20 + Weight: 700 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 157 + Script: | + bonus bDex,2; + - Id: 5074 + AegisName: Ear_Of_Angel's_Wing + Name: Angel Wing Ears + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Mid: true + EquipLevelMin: 70 + View: 158 + Script: | + bonus bStr,1; + - Id: 5075 + AegisName: Cowboy_Hat + Name: Cowboy Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 4 + Locations: + Head_Top: true + Refineable: true + View: 159 + - Id: 5076 + AegisName: Fur_Hat + Name: Beanie + Type: Armor + Buy: 20 + Weight: 350 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 160 + Script: | + bonus bLuk,1; + - Id: 5077 + AegisName: Tulip_Hairpin + Name: Tulip Hairpin + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 161 + - Id: 5078 + AegisName: Sea_Otter_Cap + Name: Sea-Otter Hat + Type: Armor + Buy: 20 + Weight: 800 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 162 + Script: | + bonus bVit,1; + - Id: 5079 + AegisName: Crossed_Hair_Band + Name: X Hairpin + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 163 + - Id: 5080 + AegisName: Headgear_Of_Queen + Name: Crown of Ancient Queen + Type: Armor + Buy: 20 + Weight: 400 + Defense: 4 + Locations: + Head_Top: true + EquipLevelMin: 45 + Refineable: true + View: 164 + - Id: 5081 + AegisName: Mistress_Crown + Name: Crown of Mistress + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 75 + Refineable: true + View: 165 + Script: | + bonus bMaxSP,100; + bonus bInt,2; + bonus bUnbreakableHelm; + - Id: 5082 + AegisName: Mushroom_Band + Name: Decorative Mushroom + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 166 + - Id: 5083 + AegisName: Red_Tailed_Ribbon + Name: Red Ribbon + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 45 + Refineable: true + View: 167 + Script: | + bonus bMdef,10; + - Id: 5084 + AegisName: Lazy_Raccoon + Name: Lazy Smokie + Type: Armor + Buy: 20 + Weight: 500 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 168 + Script: | + bonus2 bResEff,Eff_Sleep,2000; + - Id: 5085 + AegisName: Pair_Of_Red_Ribbon + Name: Small Ribbons + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Mid: true + EquipLevelMin: 45 + View: 169 + - Id: 5086 + AegisName: Alarm_Mask + Name: Alarm Mask + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + Head_Mid: true + View: 170 + Script: | + bonus2 bResEff,Eff_Blind,5000; + - Id: 5087 + AegisName: Goblin_Mask_01 + Name: Poker Face + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Low: true + Head_Mid: true + View: 171 + - Id: 5088 + AegisName: Goblin_Mask_02 + Name: Surprised Mask + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Low: true + Head_Mid: true + View: 172 + - Id: 5089 + AegisName: Goblin_Mask_03 + Name: Annoyed Mask + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Low: true + Head_Mid: true + View: 173 + - Id: 5090 + AegisName: Goblin_Mask_04 + Name: Goblin Leader Mask + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Low: true + Head_Mid: true + View: 174 + - Id: 5091 + AegisName: Big_Golden_Bell + Name: Decorative Golden Bell + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 35 + Refineable: true + View: 175 + - Id: 5092 + AegisName: Blue_Coif + Name: Coif + Type: Armor + Buy: 150000 + Weight: 300 + Defense: 5 + Jobs: + Assassin: true + Priest: true + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 65 + Refineable: true + View: 176 + - Id: 5093 + AegisName: Blue_Coif_ + Name: Coif + Type: Armor + Buy: 150000 + Weight: 300 + Defense: 5 + Slots: 1 + Jobs: + Assassin: true + Priest: true + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 65 + Refineable: true + View: 177 + Script: | + bonus bMaxSP,100; + - Id: 5094 + AegisName: Orc_Hero_Helm + Name: Helmet of Orc Hero + Type: Armor + Buy: 500000 + Weight: 900 + Defense: 5 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 55 + Refineable: true + View: 178 + Script: | + bonus bStr,2; + bonus bVit,1; + - Id: 5096 + AegisName: Assassin_Mask_ + Name: Assassin Mask + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + Assassin: true + Priest: true + Locations: + Head_Low: true + EquipLevelMin: 70 + View: 180 + - Id: 5097 + AegisName: Cone_Hat_ + Name: Holiday Hat + Type: Armor + Weight: 400 + Locations: + Head_Top: true + Refineable: true + View: 144 + - Id: 5098 + AegisName: Tiger_Mask + Name: Tiger Mask + Type: Armor + Buy: 20 + Weight: 400 + Defense: 2 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 50 + View: 181 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bStr,3; + bonus bMaxHP,100; + - Id: 5099 + AegisName: Cat_Hat + Name: Neko Mimi + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 182 + Script: | + bonus bLuk,2; + bonus bMdef,10; + bonus2 bSubRace,RC_Brute,5; + bonus2 bSubRace,RC_Player_Doram,5; + - Id: 5100 + AegisName: Sales_Signboard + Name: Sales Banner + Type: Armor + Buy: 20 + Weight: 800 + Locations: + Head_Top: true + EquipLevelMin: 75 + Refineable: true + View: 183 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bStr,1; + bonus bAgi,1; + bonus bLuk,1; + - Id: 5101 + AegisName: Takius_Blindfold + Name: Takius's Blindfold + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Mid: true + View: 184 + - Id: 5102 + AegisName: Round_Eyes + Name: Blank Eyes + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Mid: true + View: 185 + - Id: 5103 + AegisName: Sunflower_Hairpin + Name: Sunflower Hairpin + Type: Armor + Buy: 20 + Weight: 600 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 186 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bAgi,2; + bonus bCritical,5; + - Id: 5104 + AegisName: Dark_Blindfold + Name: Dark Blinder + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + View: 187 + Script: | + bonus2 bResEff,Eff_Blind,10000; + bonus2 bResEff,Eff_Stun,200; + - Id: 5105 + AegisName: Hat_Of_Cake_ + Name: 2nd Anniversary Hat + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 24 + Refineable: true + View: 109 + Script: | + bonus bDex,1; + bonus bMaxSP,80; + bonus3 bAddMonsterDropItem,7864,7,50; + - Id: 5106 + AegisName: Cone_Hat_INA + Name: 2nd Anniversary Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 144 + Script: | + bonus bLuk,1; + - Id: 5107 + AegisName: Well_Baked_Toast + Name: Crunch Toast + Type: Armor + Buy: 20 + Weight: 50 + Locations: + Head_Low: true + View: 188 + - Id: 5108 + AegisName: Detective_Hat + Name: Renown Detective's Cap + Type: Armor + Buy: 20 + Weight: 350 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 189 + - Id: 5109 + AegisName: Red_Bonnet + Name: Red Bonnet + Type: Armor + Buy: 20 + Weight: 400 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 190 + - Id: 5110 + AegisName: Baby_Pacifier + Name: Baby Pacifier + Type: Armor + Buy: 20 + Weight: 50 + Locations: + Head_Low: true + View: 191 + - Id: 5111 + AegisName: Galapago_Cap + Name: Galapago Cap + Type: Armor + Buy: 20 + Weight: 500 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 55 + Refineable: true + View: 192 + Script: | + bonus2 bAddMonsterDropItem,605,100; + - Id: 5112 + AegisName: Super_Novice_Hat + Name: Super Novice Hat + Type: Armor + Buy: 8500 + Weight: 400 + Defense: 4 + Jobs: + Novice: true + SuperNovice: true + Locations: + Head_Top: true + EquipLevelMin: 40 + Refineable: true + View: 193 + Script: | + bonus bAllStats,1; + - Id: 5113 + AegisName: Angry_Mouth + Name: Angry Snarl + Type: Armor + Buy: 20 + Weight: 50 + Locations: + Head_Low: true + View: 194 + - Id: 5114 + AegisName: Fedora + Name: Bucket Hat + Type: Armor + Buy: 6000 + Weight: 300 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 195 + - Id: 5115 + AegisName: Winter_Hat + Name: Winter Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 196 + Script: | + bonus2 bResEff,Eff_Freeze,1000; + - Id: 5116 + AegisName: Banana_Hat + Name: Banana Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 197 + Script: | + bonus3 bAutoSpell,"SM_PROVOKE",3,30; + - Id: 5117 + AegisName: Mistic_Rose + Name: Mystic Rose + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Top: true + Refineable: true + View: 198 + Script: | + bonus2 bSubRace,RC_Plant,2; + - Id: 5118 + AegisName: Ear_Of_Puppy + Name: Puppy Headband + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 199 + - Id: 5119 + AegisName: Super_Novice_Hat_ + Name: Super Novice Hat + Type: Armor + Buy: 8500 + Weight: 400 + Defense: 4 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Head_Top: true + EquipLevelMin: 40 + Refineable: true + View: 193 + Script: | + bonus bAllStats,1; + - Id: 5120 + AegisName: Fedora_ + Name: Bucket Hat + Type: Armor + Buy: 6000 + Weight: 300 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 195 + - Id: 5121 + AegisName: Zherlthsh_Mask + Name: Zealotus Mask + Type: Armor + Buy: 20 + Weight: 400 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 200 + Script: | + bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_Player_Human,5; + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + - Id: 5122 + AegisName: Magni_Cap + Name: Magni's Cap + Type: Armor + Buy: 30000 + Weight: 1000 + Defense: 5 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 65 + Refineable: true + View: 250 + Script: | + bonus bStr,2; + - Id: 5123 + AegisName: Ulle_Cap + Name: Ulle's Cap + Type: Armor + Buy: 30000 + Weight: 500 + Defense: 3 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 65 + Refineable: true + View: 254 + Script: | + bonus bDex,2; + bonus bAgi,1; + - Id: 5124 + AegisName: Fricca_Circlet + Name: Fricca's Circlet + Type: Armor + Buy: 30000 + Weight: 300 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 65 + Refineable: true + View: 251 + Script: | + bonus bMdef,10; + bonus bInt,2; + bonus bMaxSP,50; + - Id: 5125 + AegisName: Kiss_Of_Angel + Name: Angel's Kiss + Type: Armor + Buy: 10000 + Weight: 300 + Defense: 3 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 255 + Script: | + bonus bSPrecovRate,5; + - Id: 5126 + AegisName: Morpheus's_Hood + Name: Morpheus's Hood + Type: Armor + Buy: 30000 + Weight: 200 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 33 + Refineable: true + View: 256 + Script: | + bonus bInt,2; + - Id: 5127 + AegisName: Morrigane's_Helm + Name: Morrigane's Helm + Type: Armor + Buy: 30000 + Weight: 500 + Defense: 4 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 61 + Refineable: true + View: 257 + Script: | + bonus bLuk,2; + bonus bBaseAtk,3; + - Id: 5128 + AegisName: Goibne's_Helmet + Name: Goibne's Helm + Type: Armor + Buy: 30000 + Weight: 500 + Defense: 5 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 54 + Refineable: true + View: 258 + Script: | + bonus bVit,3; + bonus bMdef,3; + - Id: 5129 + AegisName: Bird_Nest + Name: Bird Nest + Type: Armor + Buy: 20 + Weight: 400 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 50 + View: 201 + Script: | + bonus bAgi,2; + bonus2 bSubRace,RC_Brute,10; + bonus2 bSubRace,RC_Player_Doram,10; + - Id: 5130 + AegisName: Lion_Mask + Name: Lion Mask + Type: Armor + Buy: 20 + Weight: 700 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Wizard: true + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 75 + Refineable: true + View: 202 + Script: | + bonus2 bAddEffWhenHit,Eff_Silence,500; + bonus bMdef,1; + - Id: 5131 + AegisName: Close_Helmet + Name: Close Helmet + Type: Armor + Buy: 20 + Weight: 1200 + Defense: 8 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + EquipLevelMin: 75 + Refineable: true + View: 203 + Script: | + bonus bVit,3; + bonus bMaxHPrate,3; + - Id: 5132 + AegisName: Angeling_Hat + Name: Angeling Hat + Type: Armor + Buy: 20 + Weight: 700 + Defense: 2 + Locations: + Head_Top: true + View: 204 + Trade: + Override: 100 + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_Player_Human,10; + - Id: 5133 + AegisName: Sheep_Hat + Name: Sheep Hat + Type: Armor + Buy: 20 + Weight: 150 + Defense: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Head_Top: true + View: 205 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bShortWeaponDamageReturn,5; + - Id: 5134 + AegisName: Pumpkin_Hat + Name: Pumpkin-Head + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 206 + Script: | + bonus2 bSubRace,RC_Demon,5; + - Id: 5135 + AegisName: Cyclops_Visor + Name: Cyclop's Eye + Type: Armor + Weight: 200 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + EquipLevelMin: 75 + View: 207 + Script: | + bonus bMaxSP,50; + - Id: 5136 + AegisName: Santa's_Hat_ + Name: Antonio's Santa Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 20 + - Id: 5137 + AegisName: Alice_Doll + Name: Alice Doll + Type: Armor + Buy: 20 + Weight: 500 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 208 + Script: | + bonus bStr,1; + bonus2 bAddRace,RC_DemiHuman,10; + bonus2 bAddRace,RC_Player_Human,10; + bonus2 bAddEff2,Eff_Sleep,10; + - Id: 5138 + AegisName: Magic_Eyes + Name: Magic Eyes + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 209 + Script: | + bonus bMdef,5; + bonus bCastrate,-10; + bonus bUseSPrate,20; + - Id: 5139 + AegisName: Hibiscus + Name: Hibiscus + Type: Armor + Buy: 20 + Weight: 200 + Locations: + Head_Top: true + EquipLevelMin: 10 + View: 210 + Script: | + bonus bDex,1; + bonus bInt,1; + bonus bMdef,5; + - Id: 5140 + AegisName: Charming_Ribbon + Name: Charming Ribbon + Type: Armor + Buy: 20 + Weight: 400 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 211 + Script: | + bonus2 bSubRace,RC_Undead,5; + bonus2 bSubRace,RC_Demon,5; + - Id: 5141 + AegisName: Marionette_Doll + Name: Marionette Doll + Type: Armor + Buy: 20 + Weight: 400 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 212 + Script: | + bonus bStr,1; + - Id: 5142 + AegisName: Crescent_Helm + Name: Crescent Helm + Type: Armor + Buy: 20 + Weight: 3000 + Defense: 8 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 213 + Script: | + bonus bVit,1; + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + - Id: 5143 + AegisName: Kabuki_Mask + Name: Kabuki Mask + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 5 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 214 + Script: | + bonus2 bResEff,Eff_Silence,3000; + - Id: 5144 + AegisName: Gambler_Hat + Name: Gambler Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 16 + Script: | + bonus bLuk,5; + - Id: 5145 + AegisName: Carnival_Joker_Jester + Name: Carnival Joker Jester + Type: Armor + Buy: 10 + Weight: 100 + Locations: + Head_Top: true + Refineable: true + View: 89 + - Id: 5146 + AegisName: Elephant_Hat + Name: Elephant Hat + Type: Armor + Weight: 500 + Locations: + Head_Top: true + Refineable: true + View: 215 + Script: | + bonus bVit,1; + bonus2 bSubRace,RC_Brute,7; + skill "WZ_WATERBALL",1; + - Id: 5147 + AegisName: Baseball_Cap + Name: Baseball Cap + Type: Armor + Weight: 200 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 216 + - Id: 5148 + AegisName: Phrygian_Cap + Name: Phrygian Cap + Type: Armor + Weight: 500 + Locations: + Head_Top: true + Refineable: true + View: 217 + Script: | + bonus bInt,2; + - Id: 5149 + AegisName: Silver_Tiara + Name: Silver Tiara + Type: Armor + Weight: 100 + Locations: + Head_Top: true + Refineable: true + View: 218 + Script: | + bonus bInt,2; + - Id: 5150 + AegisName: Joker_Jester_ + Name: Joker Jester + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + View: 219 + Script: | + bonus bSpeedRate,25; + - Id: 5151 + AegisName: Headset_OST + Name: Note Headphones + Type: Armor + Buy: 20 + Weight: 200 + Defense: 4 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 220 + Script: | + bonus bMdef,3; + bonus2 bResEff,Eff_Stun,1000; + bonus2 bResEff,Eff_Freeze,1000; + - Id: 5152 + AegisName: Chinese_Crown + Name: Chinese Crown + Type: Armor + Buy: 20 + Weight: 2000 + Defense: 2 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 221 + Script: | + bonus2 bResEff,Eff_Stun,1000; + bonus bInt,1; + - Id: 5153 + AegisName: Angeling_Hairpin + Name: Angeling Hairpin + Type: Armor + Buy: 20 + Weight: 700 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 222 + Script: | + bonus bFlee,5; + - Id: 5154 + AegisName: Sunglasses_F + Name: Father's Sunglasses + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Locations: + Head_Mid: true + View: 12 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 5155 + AegisName: Granpa_Beard_F + Name: Father's White Moustache + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + View: 25 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bBaseAtk,20; + - Id: 5156 + AegisName: Flu_Mask_F + Name: Father's Mask + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + View: 8 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatkRate,1; + - Id: 5157 + AegisName: Viking_Helm_ + Name: Orc Helm + Type: Armor + Buy: 20 + Weight: 500 + Defense: 5 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Head_Top: true + Refineable: true + View: 86 + - Id: 5158 + AegisName: Holy_Bonnet_ + Name: Monk Hat + Type: Armor + Buy: 30000 + Weight: 100 + Defense: 5 + Slots: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Head_Top: true + Refineable: true + View: 35 + Script: | + bonus bMdef,3; + - Id: 5159 + AegisName: Golden_Gear_ + Name: Golden Gear + Type: Armor + Buy: 20 + Weight: 900 + Defense: 5 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 40 + Refineable: true + View: 30 + Script: | + bonus bUnbreakableHelm; + - Id: 5160 + AegisName: Magestic_Goat_ + Name: Majestic Goat + Type: Armor + Buy: 20 + Weight: 800 + Defense: 5 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + StarGladiator: true + Swordman: true + Taekwon: true + Locations: + Head_Top: true + Refineable: true + View: 41 + Script: | + bonus bStr,1; + - Id: 5161 + AegisName: Sharp_Gear_ + Name: Spiky Band + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 6 + Slots: 1 + Jobs: + Acolyte: true + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Rogue: true + StarGladiator: true + Swordman: true + Taekwon: true + Thief: true + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 43 + - Id: 5162 + AegisName: Bone_Helm_ + Name: Bone Helm + Type: Armor + Buy: 20 + Weight: 800 + Defense: 7 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 103 + Script: | + bonus2 bSubEle,Ele_Dark,-15; + - Id: 5163 + AegisName: Corsair_ + Name: Corsair + Type: Armor + Buy: 20 + Weight: 500 + Defense: 5 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 105 + Script: | + bonus bVit,1; + - Id: 5164 + AegisName: Tiara_ + Name: Tiara + Type: Armor + Buy: 20 + Weight: 400 + Defense: 4 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 45 + Refineable: true + View: 19 + Script: | + bonus bInt,1; + - Id: 5165 + AegisName: Crown_ + Name: Crown + Type: Armor + Buy: 20 + Weight: 400 + Defense: 4 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 45 + Refineable: true + View: 45 + Script: | + bonus bInt,1; + - Id: 5166 + AegisName: Spinx_Helm_ + Name: Sphinx Hat + Type: Armor + Buy: 20 + Weight: 3000 + Defense: 5 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Head_Low: true + Head_Top: true + EquipLevelMin: 65 + View: 137 + Script: | + bonus bStr,2; + - Id: 5167 + AegisName: Munak_Turban_ + Name: Munak Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 5 + Slots: 1 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + View: 51 + Script: | + bonus2 bSubRace,RC_Undead,10; + - Id: 5168 + AegisName: Bongun_Hat_ + Name: Bongun Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 5 + Slots: 1 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + View: 139 + - Id: 5169 + AegisName: Bride_Mask + Name: Bride Mask + Type: Armor + Buy: 30000 + Weight: 500 + Defense: 4 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 40 + Refineable: true + View: 223 + Script: | + if (BaseClass == Job_Taekwon) { + bonus bLuk,2; + bonus bCritical,5; + } + - Id: 5170 + AegisName: Feather_Beret + Name: Feather Beret + Type: Armor + Buy: 30000 + Weight: 600 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 224 + Script: | + bonus bMdef,1; + bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_Player_Human,10; + - Id: 5171 + AegisName: Valkyrie_Helm + Name: Valkyrie Helm + Type: Armor + Buy: 100000 + Weight: 1000 + Defense: 5 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + Upper: true + Locations: + Head_Top: true + Refineable: true + View: 225 + Script: | + bonus bMdef,5; + - Id: 5172 + AegisName: Beret + Name: Beret + Type: Armor + Buy: 30000 + Weight: 700 + Locations: + Head_Top: true + View: 226 + Script: | + bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_Player_Human,10; + - Id: 5173 + AegisName: Satto_Hat + Name: Magistrate Hat + Type: Armor + Buy: 30000 + Weight: 400 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 60 + Refineable: true + View: 227 + Script: | + if (BaseClass == Job_Taekwon) { + bonus bAgi,1; + bonus bHPrecovRate,3; + } + - Id: 5174 + AegisName: Ayam + Name: Ayam + Type: Armor + Buy: 30000 + Weight: 400 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 60 + Refineable: true + View: 228 + Script: | + if (BaseClass == Job_Taekwon) { + bonus bInt,1; + bonus bSPrecovRate,3; + } + - Id: 5175 + AegisName: Censor_Bar + Name: Censor Bar + Type: Armor + Buy: 30000 + Weight: 100 + Locations: + Head_Mid: true + View: 229 + Script: | + bonus2 bResEff,Eff_Curse,500; + bonus bMdef,1; + bonus bHit,-5; + - Id: 5176 + AegisName: Hahoe_Mask + Name: Hahoe Mask + Type: Armor + Buy: 30000 + Weight: 100 + Defense: 2 + Locations: + Head_Low: true + Head_Mid: true + EquipLevelMin: 30 + View: 230 + Script: | + if (BaseClass == Job_Taekwon) { + bonus bLuk,1; + bonus bFlee2,2; + } + - Id: 5177 + AegisName: Guardian_Lion_Mask + Name: Mythical Lion Mask + Type: Armor + Buy: 30000 + Weight: 500 + Defense: 5 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 40 + Refineable: true + View: 231 + Script: | + if (BaseClass == Job_Taekwon) { + bonus bDex,2; + bonus bBaseAtk,2*getrefine(); + bonus3 bAddEff,Eff_Stun,1000,ATF_SHORT; + } + - Id: 5178 + AegisName: Candle_ + Name: Candle + Type: Armor + Buy: 20 + Weight: 150 + Locations: + Head_Top: true + Refineable: true + View: 113 + Script: | + bonus bAllStats,1; + - Id: 5179 + AegisName: Gold_Tiara + Name: Golden Tiara + Type: Armor + Weight: 100 + Locations: + Head_Top: true + Refineable: true + View: 232 + Script: | + bonus bInt,2; + - Id: 5180 + AegisName: Phrygian_Cap_ + Name: France Holiday Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 217 + Script: | + bonus bVit,1; + - Id: 5181 + AegisName: Helm_Of_Darkness + Name: Helm of Darkness + Type: Armor + Buy: 20 + Weight: 2000 + Defense: 3 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 233 + Script: | + bonus bStr,2; + - Id: 5182 + AegisName: Puppy_Hat + Name: Puppy Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 234 + Script: | + bonus bAgi,1; + bonus3 bAutoSpell,"PR_GLORIA",1,10+20*(readparam(bAgi)>=77); + - Id: 5183 + AegisName: Bird_Nest_Hat + Name: Bird Nest Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 235 + Script: | + bonus bDex,1; + bonus bAgi,1; + bonus2 bResEff,Eff_Stun,1000; + - Id: 5184 + AegisName: Captain_Hat + Name: Captain's Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 4 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 236 + Script: | + bonus2 bSubEle,Ele_Water,5; + - Id: 5185 + AegisName: Laurel_Wreath + Name: Laurel Wreath + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 237 + Script: | + bonus bLuk,3; + bonus2 bResEff,Eff_Blind,500; + bonus2 bResEff,Eff_Curse,500; + - Id: 5186 + AegisName: Geographer_Band + Name: Geographer Band + Type: Armor + Buy: 20 + Weight: 500 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 238 + Script: | + bonus bInt,1; + bonus3 bAutoSpellWhenHit,"AL_HEAL",1,50; + - Id: 5187 + AegisName: Twin_Ribbon + Name: Twin Ribbon + Type: Armor + Buy: 20 + Weight: 200 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 239 + Script: | + bonus bMaxSP,30; + bonus bMdef,3; + bonus3 bAutoSpellWhenHit,"NPC_STONESKIN",6,10; + bonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",6,120,BF_MAGIC,0; + - Id: 5188 + AegisName: Minstrel_Hat + Name: Wandering Minstrel Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 240 + Script: | + bonus bInt,1; + bonus bDex,1; + - Id: 5189 + AegisName: Fallen_Leaves + Name: Autumn Leaves + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Top: true + Refineable: true + View: 241 + Script: | + bonus bMaxHP,40; + bonus bMaxSP,40; + - Id: 5190 + AegisName: Baseball_Cap_ + Name: Independence Memorial Hat + Type: Armor + Buy: 20 + Weight: 20 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 216 + - Id: 5191 + AegisName: Ribbon_Black + Name: Black Ribbon + Type: Armor + Buy: 800 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 242 + Script: | + bonus bInt,1; + bonus bMdef,3; + - Id: 5192 + AegisName: Ribbon_Yellow + Name: Yellow Ribbon + Type: Armor + Buy: 800 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 243 + Script: | + bonus bMdef,3; + - Id: 5193 + AegisName: Ribbon_Green + Name: Green Ribbon + Type: Armor + Buy: 800 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 244 + Script: | + bonus bMdef,3; + - Id: 5194 + AegisName: Ribbon_Pink + Name: Pink Ribbon + Type: Armor + Buy: 800 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 245 + Script: | + bonus bMdef,3; + - Id: 5195 + AegisName: Ribbon_Red + Name: Red Ribbon + Type: Armor + Buy: 800 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 246 + Script: | + bonus bMdef,3; + - Id: 5196 + AegisName: Ribbon_Orange + Name: Orange Ribbon + Type: Armor + Buy: 800 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 247 + Script: | + bonus bMdef,3; + - Id: 5197 + AegisName: Ribbon_White + Name: White Ribbon + Type: Armor + Buy: 800 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 248 + Script: | + bonus bMdef,3; + - Id: 5198 + AegisName: Drooping_Bunny + Name: Drooping Bunny + Type: Armor + Buy: 10 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 249 + Script: | + bonus bDex,1; + bonus bFlee,2; + - Id: 5199 + AegisName: Baseball_Cap_I + Name: Baseball Cap + Type: Armor + Weight: 200 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 216 + - Id: 5200 + AegisName: Coppola + Name: Coppola + Type: Armor + Buy: 10 + Weight: 300 + Locations: + Head_Top: true + Refineable: true + View: 252 + - Id: 5201 + AegisName: Party_Hat_B + Name: Party Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 144 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 5202 + AegisName: Pumpkin_Hat_ + Name: Fantastic Pumpkin-Head + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 206 + Script: | + bonus2 bSubRace,RC_Demon,5; + - Id: 5203 + AegisName: Tongue_Mask + Name: Smiling Mask + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Locations: + Head_Low: true + Head_Mid: true + View: 253 + Script: | + bonus bSpeedRate,25; + - Id: 5204 + AegisName: Event_Pierrot_Nose + Name: Rudolph's Nose + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + View: 49 + Script: | + bonus2 bResEff,Eff_Blind,3000; + bonus2 bAddMonsterDropItem,12130,30; + - Id: 5205 + AegisName: Wreath + Name: Emperor's Laurel Crown + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 3 + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 261 + Script: | + bonus bAllStats,1; + bonus bMdef,3; + - Id: 5206 + AegisName: Romantic_White_Flower + Name: Romantic White Flower + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + View: 259 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus2 bSubRace,RC_Plant,3; + - Id: 5207 + AegisName: Gold_Spirit_Chain + Name: Angel Blessing + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Top: true + View: 260 + Script: | + bonus bLuk,1; + bonus2 bSubEle,Ele_Holy,5; + - Id: 5208 + AegisName: Rideword_Hat + Name: Rideword Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 40 + Refineable: true + View: 262 + Script: | + bonus2 bHPDrainRate,50,8; + bonus2 bSPDrainRate,10,4; + bonus2 bHPLossRate,10,5000; + - Id: 5209 + AegisName: Yellow_Baseball_Cap + Name: Love Dad Cap + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 263 + - Id: 5210 + AegisName: Flying_Angel + Name: Flapping Angel Wing + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 264 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bCastrate,-3; + bonus bAspdRate,3; + bonus bInt,1; + bonus bAgi,1; + - Id: 5211 + AegisName: Dress_Hat + Name: Dress Hat + Type: Armor + Weight: 200 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 265 + Script: | + bonus bMdef,7; + bonus bStr,1; + bonus bInt,1; + bonus2 bAddClass,Class_All,2; + bonus bMAtkRate,2; + bonus bHealPower,5; + if (getrefine()>=7) { + bonus2 bAddClass,Class_All,1; + bonus bMAtkRate,1; + bonus bHealPower,1; + } + - Id: 5212 + AegisName: Satellite_Hairband + Name: Satellite Hairband + Type: Armor + Weight: 1000 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 266 + Script: | + bonus bMaxHP,50; + bonus bMaxSP,10; + skill "AL_RUWACH",1; + UnEquipScript: | + sc_end SC_RUWACH; + - Id: 5213 + AegisName: Black_Bunny_Band + Name: Sheila Hairnet + Type: Armor + Weight: 200 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 267 + Script: | + bonus bAgi,2; + bonus bMdef,3; + - Id: 5214 + AegisName: Moonlight_Flower_Hat + Name: Moonlight Flower Hat + Type: Armor + Weight: 200 + Defense: 3 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 268 + Script: | + bonus bDex,2; + bonus3 bAutoSpell,"AL_INCAGI",1,50; + - Id: 5215 + AegisName: Angelic_Chain_ + Name: Evolved Angel Wing + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 38 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bMdef,3; + bonus bDex,1; + bonus bInt,1; + bonus2 bSubRace,RC_Demon,3; + - Id: 5216 + AegisName: Satanic_Chain_ + Name: Evolved Evil Wing + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 39 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bStr,1; + bonus bAgi,1; + bonus bFlee,3; + bonus2 bSubRace,RC_Angel,3; + - Id: 5217 + AegisName: Magestic_Goat_TW + Name: Evolved Majestic Goat + Type: Armor + Buy: 20 + Weight: 800 + Defense: 5 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + StarGladiator: true + Swordman: true + Taekwon: true + Locations: + Head_Top: true + Refineable: true + View: 41 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bStr,2; + - Id: 5218 + AegisName: Bunny_Band_ + Name: Evolved Bunny Band + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 15 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bInt,2; + - Id: 5219 + AegisName: Drooping_Kitty_ + Name: Evolved Drooping Cat + Type: Armor + Buy: 250000 + Weight: 500 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 142 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bMdef,18; + bonus bFlee,3; + - Id: 5220 + AegisName: Smoking_Pipe_ + Name: Evolved Pipe + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + View: 55 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bVit,1; + bonus2 bSubRace,RC_Brute,5; + bonus2 bSubRace,RC_Player_Doram,5; + - Id: 5221 + AegisName: Pair_Of_Red_Ribbon_ + Name: Evolved Pair of Red Ribbon + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Mid: true + EquipLevelMin: 45 + View: 169 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bFlee,5; + - Id: 5222 + AegisName: Fish_On_Head_ + Name: Evolved Blue Fish + Type: Armor + Buy: 20 + Weight: 500 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 149 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bAgi,1; + bonus bDex,1; + - Id: 5223 + AegisName: Big_Golden_Bell_ + Name: Evolved Big Golden Bell + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 35 + Refineable: true + View: 175 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bAgi,2; + - Id: 5224 + AegisName: Orc_Hero_Helm_TW + Name: Evolved Orc Hero Helm + Type: Armor + Buy: 500000 + Weight: 900 + Defense: 5 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 55 + Refineable: true + View: 178 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bStr,2; + bonus bVit,1; + bonus bMaxHPrate,10; + - Id: 5225 + AegisName: Marcher_Hat + Name: Parade Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 269 + Script: | + bonus bMdef,2; + bonus bStr,2; + bonus4 bAutoSpellWhenHit,"AL_ANGELUS",5,30,0; + bonus4 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,1,0; + bonus2 bResEff,Eff_Stun,1000; + if (BaseClass == Job_Acolyte) + bonus4 bAutoSpellOnSkill,"AL_HEAL","PR_LEXAETERNA",1,1000; + - Id: 5226 + AegisName: Mini_Propeller_ + Name: Mini Propeller + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 270 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bAgi,2; + bonus bDex,1; + bonus bFlee,10; + bonus bCastrate,-getrefine(); + - Id: 5227 + AegisName: Red_Deviruchi_Cap + Name: Red Deviruchi Hat + Type: Armor + Buy: 20 + Weight: 800 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 64 + Refineable: true + View: 271 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,1; + bonus bInt,1; + - Id: 5228 + AegisName: White_Deviruchi_Cap + Name: Gray Deviruchi Hat + Type: Armor + Buy: 20 + Weight: 800 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 64 + Refineable: true + View: 272 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,1; + bonus bInt,1; + - Id: 5229 + AegisName: Gray_Deviruchi_Cap + Name: Brown Deviruchi Hat + Type: Armor + Buy: 20 + Weight: 800 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 64 + Refineable: true + View: 273 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,1; + bonus bInt,1; + - Id: 5230 + AegisName: White_Drooping_Kitty + Name: Gray Drooping Cat + Type: Armor + Buy: 250000 + Weight: 500 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 274 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bResEff,Eff_Curse,3000; + bonus bMdef,15; + - Id: 5231 + AegisName: Gray_Drooping_Kitty + Name: Brown Drooping Cat + Type: Armor + Buy: 250000 + Weight: 500 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 275 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bResEff,Eff_Curse,3000; + bonus bMdef,15; + - Id: 5232 + AegisName: Pink_Drooping_Kitty + Name: Pink Drooping Cat + Type: Armor + Buy: 250000 + Weight: 500 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 276 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bResEff,Eff_Curse,3000; + bonus bMdef,15; + - Id: 5233 + AegisName: Blue_Drooping_Kitty + Name: Blue Drooping Cat + Type: Armor + Buy: 250000 + Weight: 500 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 277 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bResEff,Eff_Curse,3000; + bonus bMdef,15; + - Id: 5234 + AegisName: Yellow_Drooping_Kitty + Name: Yellow Drooping Cat + Type: Armor + Buy: 250000 + Weight: 500 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 278 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bResEff,Eff_Curse,3000; + bonus bMdef,15; + - Id: 5235 + AegisName: Gray_Fur_Hat + Name: Brown Beanie + Type: Armor + Buy: 20 + Weight: 350 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 279 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bLuk,1; + - Id: 5236 + AegisName: Blue_Fur_Hat + Name: Blue Beanie + Type: Armor + Buy: 20 + Weight: 350 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 280 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bLuk,1; + - Id: 5237 + AegisName: Pink_Fur_Hat + Name: Pink Beanie + Type: Armor + Buy: 20 + Weight: 350 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 281 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bLuk,1; + - Id: 5238 + AegisName: Red_Wizardry_Hat + Name: Red Mage Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Head_Top: true + Refineable: true + View: 282 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,2; + bonus bMaxSP,150; + - Id: 5239 + AegisName: White_Wizardry_Hat + Name: Gray Mage Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Head_Top: true + Refineable: true + View: 283 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,2; + bonus bMaxSP,150; + - Id: 5240 + AegisName: Gray_Wizardry_Hat + Name: Brown Mage Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Head_Top: true + Refineable: true + View: 284 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,2; + bonus bMaxSP,150; + - Id: 5241 + AegisName: Blue_Wizardry_Hat + Name: Blue Mage Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Head_Top: true + Refineable: true + View: 285 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,2; + bonus bMaxSP,150; + - Id: 5242 + AegisName: Yellow_Wizardry_Hat + Name: Yellow Mage Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Head_Top: true + Refineable: true + View: 286 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,2; + bonus bMaxSP,150; + - Id: 5243 + AegisName: Chullos + Name: Shafka + Type: Armor + Buy: 20 + Weight: 800 + Defense: 2 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 287 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus2 bResEff,Eff_Freeze,1000; + - Id: 5244 + AegisName: Elven_Blindfold + Name: Elven Blindfold + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Locations: + Head_Mid: true + View: 288 + Script: | + bonus2 bResEff,Eff_Blind,10000; + - Id: 5245 + AegisName: Elven_Sunglasses + Name: Elven Sunglasses + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Locations: + Head_Mid: true + View: 289 + Script: | + bonus2 bResEff,Eff_Blind,500; + - Id: 5246 + AegisName: Angelic_Helm + Name: Angelic Helm + Type: Armor + Buy: 20 + Weight: 700 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 290 + Script: | + bonus bAgi,1; + bonus bLuk,1; + bonus bMdef,3; + bonus2 bSubRace,RC_Demon,5; + - Id: 5247 + AegisName: Satanic_Helm + Name: Satanic Helm + Type: Armor + Buy: 20 + Weight: 700 + Defense: 4 + Locations: + Head_Top: true + Refineable: true + View: 291 + Script: | + bonus bAgi,1; + bonus bLuk,1; + bonus bMdef,3; + bonus2 bSubRace,RC_Demon,5; + - Id: 5248 + AegisName: Robotic_Blindfold + Name: Robotic Blindfold + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Locations: + Head_Mid: true + View: 292 + Script: | + bonus2 bResEff,Eff_Blind,10000; + - Id: 5249 + AegisName: Human_Blindfold + Name: Human Blindfold + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Locations: + Head_Mid: true + View: 293 + Script: | + bonus2 bResEff,Eff_Blind,10000; + - Id: 5250 + AegisName: Robotic_Ears + Name: Robotic Ears + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Head_Mid: true + View: 294 + - Id: 5251 + AegisName: Round_Ears + Name: Round Ears + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Head_Mid: true + View: 295 + - Id: 5252 + AegisName: Drooping_Nine_Tail + Name: Drooping Ninetail + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 296 + Script: | + bonus bAgi,1; + bonus bDex,1; + bonus3 bAutoSpellWhenHit,"PR_GLORIA",1,30; + - Id: 5253 + AegisName: Lif_Doll_Hat + Name: Lif Doll Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 297 + Script: | + bonus bInt,1; + bonus bMdef,getrefine(); + bonus bDef,getrefine()*-1; + - Id: 5254 + AegisName: Deviling_Hat + Name: Deviling Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 298 + Script: | + bonus bStr,1; + bonus bCritical,3; + bonus2 bSubRace,RC_Angel,-20; + if (getrefine()>=6) { + bonus bCritical,getrefine()-5; + } + - Id: 5255 + AegisName: Triple_Poring_Hat + Name: Triple Poring Hat + Type: Armor + Buy: 20 + Weight: 600 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 20 + View: 299 + Script: | + bonus bLuk,3; + bonus3 bAutoSpell,"BS_GREED",1,50; + - Id: 5256 + AegisName: Valkyrie_Feather_Band + Name: Valkyrie Feather Band + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 300 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bInt,1; + bonus3 bAutoSpellWhenHit,"AL_HEAL",1,10; + - Id: 5257 + AegisName: Soulless_Wing + Name: Soul Ring + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 301 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bMdef,2; + bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,10; + - Id: 5258 + AegisName: Afro_Wig + Name: Afro Wig + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 302 + Script: | + bonus3 bAutoSpellWhenHit,"NV_FIRSTAID",1,300; + bonus2 bSubEle,Ele_Neutral,1; + - Id: 5259 + AegisName: Elephant_Hat_ + Name: Elephant Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 215 + Script: | + bonus bVit,1; + bonus3 bAutoSpell,"WZ_WATERBALL",3,10; + skill "AL_HOLYWATER",1; + - Id: 5260 + AegisName: Cookie_Hat + Name: Cookie Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 217 + Script: | + bonus bAgi,1; + bonus bFlee2,5; + bonus bCritAtkRate,5; + - Id: 5261 + AegisName: Silver_Tiara_ + Name: Silver Tiara + Type: Armor + Buy: 20 + Weight: 500 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 218 + Script: | + bonus bInt,2; + if (BaseClass == Job_Mage) + bonus bMatkRate,(JobLevel/20); + if (BaseClass == Job_Acolyte) + bonus bUseSPrate,-(JobLevel/10); + if (BaseClass == Job_Archer) + bonus bMaxSP,(JobLevel*2); + - Id: 5262 + AegisName: Gold_Tiara_ + Name: Golden Tiara + Type: Armor + Buy: 20 + Weight: 500 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 232 + Script: | + bonus bStr,2; + bonus bUnbreakableHelm; + if (readparam(bDex)<56 && (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief)) + bonus bDex,JobLevel/7; + - Id: 5263 + AegisName: Ati_Atihan_Hat + Name: Pagdayaw + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 303 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus2 bSubEle,Ele_Water,1; + bonus2 bSubEle,Ele_Earth,1; + bonus2 bSubEle,Ele_Fire,1; + bonus2 bSubEle,Ele_Wind,1; + bonus2 bAddEff,Eff_Curse,300; + - Id: 5264 + AegisName: Aussie_Flag_Hat + Name: Australian Flag Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 4 + Locations: + Head_Top: true + Refineable: true + View: 304 + Script: | + bonus bAllStats,2; + - Id: 5265 + AegisName: Apple_Of_Archer_C + Name: Apple of Archer + Type: Armor + Buy: 1 + Defense: 7 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 72 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,4; + - Id: 5266 + AegisName: Bunny_Band_C + Name: Bunny Band + Type: Armor + Buy: 1 + Defense: 9 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 15 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,5; + bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_Player_Human,10; + - Id: 5267 + AegisName: Sahkkat_C + Name: Sakkat + Type: Armor + Buy: 1 + Defense: 10 + Locations: + Head_Top: true + View: 67 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAgi,3; + - Id: 5268 + AegisName: Lord_Circlet_C + Name: Grand Circlet + Type: Armor + Buy: 1 + Defense: 10 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 93 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,3; + bonus bInt,3; + bonus bLuk,3; + bonus bMdef,4; + - Id: 5269 + AegisName: Flying_Angel_ + Name: Flapping Angel Wing + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 264 + Script: | + bonus bInt,1; + bonus bAgi,1; + bonus bAspdRate,3; + bonus bSpeedRate,25; + - Id: 5270 + AegisName: Fallen_Leaves_ + Name: Autumn Leaves + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 241 + Script: | + bonus bFlee2,5; + - Id: 5271 + AegisName: Chinese_Crown_ + Name: Phoenix Crown + Type: Armor + Buy: 20 + Weight: 500 + Defense: 4 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 221 + Script: | + bonus bMdef,3; + bonus2 bSubClass,Class_Boss,getrefine(); + - Id: 5272 + AegisName: Tongue_Mask_ + Name: Tongue Mask + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Low: true + Head_Mid: true + View: 253 + Script: | + bonus3 bAutoSpell,"SM_PROVOKE",5,50; + - Id: 5273 + AegisName: Happy_Wig + Name: Happy Wig + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 305 + Script: | + bonus bSpeedRate,25; + bonus bDef,4; + skill "TF_HIDING",1; + UnEquipScript: | + sc_end SC_HIDING; + - Id: 5274 + AegisName: Shiny_Wig + Name: Shiny Wig + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 306 + Script: | + bonus bSpeedRate,25; + bonus bDef,4; + skill "TF_HIDING",1; + UnEquipScript: | + sc_end SC_HIDING; + - Id: 5275 + AegisName: Marvelous_Wig + Name: Marvelous Wig + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 307 + Script: | + bonus bSpeedRate,25; + bonus bDef,4; + skill "TF_HIDING",1; + UnEquipScript: | + sc_end SC_HIDING; + - Id: 5276 + AegisName: Fantastic_Wig + Name: Fantastic Wig + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 308 + Script: | + bonus bSpeedRate,25; + bonus bDef,4; + skill "TF_HIDING",1; + UnEquipScript: | + sc_end SC_HIDING; + - Id: 5277 + AegisName: Yellow_Bandana + Name: Yellow Bandana + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 309 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bLuk,2; + bonus bVit,2; + bonus bLongAtkDef,10; + - Id: 5278 + AegisName: Yellow_Ribbon + Name: Yellow Ribbon + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 310 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bLuk,2; + bonus bVit,2; + bonus bLongAtkDef,10; + - Id: 5279 + AegisName: Drooping_Kitty_C + Name: Refined Drooping Cat + Type: Armor + Buy: 2 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + View: 142 + Script: | + bonus bMdef,15; + bonus2 bResEff,Eff_Curse,3000; + - Id: 5280 + AegisName: Magestic_Goat_C + Name: Baphomet Horns + Type: Armor + Buy: 2 + Defense: 5 + Locations: + Head_Top: true + View: 41 + Script: | + bonus bStr,1; + - Id: 5281 + AegisName: Deviruchi_Cap_C + Name: Refined Deviruchi Hat + Type: Armor + Buy: 2 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + View: 123 + Script: | + bonus bStr,1; + bonus bInt,1; + - Id: 5282 + AegisName: euRO_Baseball_Cap + Name: Europe Baseball Cap + Type: Armor + Weight: 200 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 216 + - Id: 5283 + AegisName: Chick_Hat + Name: Chick Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 10 + View: 311 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bLuk,2; + bonus bMaxHP,50; + bonus bMaxSP,50; + skill "TF_DOUBLE",2; + bonus bDoubleRate,10; + bonus2 bSubRace,RC_DemiHuman,3; + bonus2 bSubRace,RC_Player_Human,3; + - Id: 5284 + AegisName: Water_Lily_Crown + Name: Water Lily Crown + Type: Armor + Buy: 20 + Weight: 200 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 312 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bDex,1; + bonus bAgi,1; + bonus bHPrecovRate,5; + bonus bSPrecovRate,3; + - Id: 5285 + AegisName: Vane_Hairpin + Name: Vane Hairpin + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 313 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bAgi,2; + - Id: 5286 + AegisName: Pecopeco_Hairband + Name: Pecopeco Hairband + Type: Armor + Buy: 20 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 70 + View: 314 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bSpeedRate,25; + bonus bAspdRate,-10; + bonus bCastrate,25; + - Id: 5287 + AegisName: Vacation_Hat + Name: Vacation Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 315 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bVit,1; + - Id: 5288 + AegisName: Red_Glasses + Name: Red Glasses + Type: Armor + Buy: 20 + Defense: 1 + Locations: + Head_Mid: true + View: 316 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bInt,1; + - Id: 5289 + AegisName: Vanilmirth_Hat + Name: Vanilmirth Hat + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 317 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bUnbreakableHelm; + bonus3 bAutoSpell,"MG_FIREBOLT",1,10; + bonus3 bAutoSpell,"MG_COLDBOLT",1,10; + bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",1,10; + bonus bMdef,5; + - Id: 5290 + AegisName: Drooping_Bunny_ + Name: Drooping Bunny + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 249 + Script: | + bonus bDex,1; + bonus bFlee,2; + - Id: 5291 + AegisName: Kettle_Hat + Name: Kettle Hat + Type: Armor + Buy: 20 + Weight: 600 + Defense: 4 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 318 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus4 bAutoSpell,"SA_DELUGE",2,10,0; + bonus3 bAutoSpell,"WZ_WATERBALL",3,10; + - Id: 5292 + AegisName: Dragon_Skull + Name: Dragon Skull + Type: Armor + Buy: 20 + Weight: 800 + Defense: 5 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 319 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus2 bSubRace,RC_Dragon,5; + - Id: 5293 + AegisName: Ramen_Hat + Name: Ramen Hat + Type: Armor + Buy: 20 + Defense: 1 + Locations: + Head_Top: true + View: 320 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bDex,4; + bonus4 bAutoSpellWhenHit,"AL_DECAGI",1,30,1; + - Id: 5294 + AegisName: Whisper_Mask + Name: Whisper Mask + Type: Armor + Buy: 20 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + View: 321 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bAgi,3; + bonus2 bSubEle,Ele_Ghost,-10; + - Id: 5295 + AegisName: Golden_Bandana + Name: Golden Bandana + Type: Armor + Buy: 20 + Weight: 2400 + Defense: 4 + Locations: + Head_Mid: true + Head_Top: true + View: 138 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,4; + - Id: 5296 + AegisName: Drooping_Nine_Tail_ + Name: Drooping Nine Tail + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 296 + Script: | + bonus bAgi,1; + bonus bCritical,1; + - Id: 5297 + AegisName: Soulless_Wing_ + Name: Soul Wing + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 301 + Script: | + bonus bAllStats,1; + bonus2 bSPRegenRate,2,10000; + - Id: 5298 + AegisName: Marvelous_Wig_ + Name: Dokebi's Wig + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 307 + Script: | + bonus2 bSubEle,Ele_Neutral,5; + bonus2 bSubEle,Ele_Fire,-5; + bonus2 bSubEle,Ele_Water,-5; + - Id: 5299 + AegisName: Ati_Atihan_Hat_ + Name: Pagdayaw + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + View: 303 + Script: | + bonus3 bAutoSpell,"DC_SCREAM",1,50; + - Id: 5300 + AegisName: Bullock_Helm + Name: Bullock Helm + Type: Armor + Buy: 20 + Weight: 800 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 45 + Refineable: true + View: 322 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bMaxHP,100; + - Id: 5301 + AegisName: Russian_Ribbon + Name: Victory Hairband + Type: Armor + Weight: 100 + Locations: + Head_Top: true + Refineable: true + View: 323 + - Id: 5302 + AegisName: Lotus_Flower_Hat + Name: Flower Lily + Type: Armor + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 324 + - Id: 5303 + AegisName: Flower_Coronet + Name: Flower Crown + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 325 + Script: | + bonus bMdef,3; + bonus bMaxHP,50; + - Id: 5304 + AegisName: Cap_Of_Blindness + Name: Cap Of Blindness + Type: Armor + Buy: 20 + Weight: 800 + Defense: 4 + Slots: 1 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 326 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus2 bResEff,Eff_Curse,700; + bonus2 bResEff,Eff_Blind,10000; + - Id: 5305 + AegisName: Pirate_Dagger + Name: Pirate Dagger + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + View: 327 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bBaseAtk,5; + - Id: 5306 + AegisName: Freyja_Crown + Name: Freya's Crown + Type: Armor + Weight: 500 + Defense: 12 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + View: 328 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + - Id: 5307 + AegisName: Carmen_Miranda's_Hat + Name: Carmen Miranda's Hat + Type: Armor + Buy: 20 + Weight: 400 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 329 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bMdef,3; + bonus3 bAutoSpellWhenHit,"DC_WINKCHARM",1,50; + - Id: 5308 + AegisName: Brazilian_Flag_Hat + Name: Brazil National Flag Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 330 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bSpeedAddRate,25; + - Id: 5309 + AegisName: Mahican + Name: Wool Mask + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Refineable: true + View: 331 + Script: | + skill "RG_GRAFFITI",1; + - Id: 5310 + AegisName: Bulb_Hairband + Name: Shining Electric Bulb Hairband + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 332 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus2 bSubEle,Ele_Dark,10; + skill "MG_SIGHT",1; + UnEquipScript: | + sc_end SC_SIGHT; + - Id: 5311 + AegisName: Large_Hibiscus + Name: Large Hisbiscus + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 333 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bMdef,15; + - Id: 5312 + AegisName: Ayothaya_Hat + Name: Ayothaya King's Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Head_Top: true + Refineable: true + View: 334 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bStr,1; + bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_Player_Human,5; + - Id: 5313 + AegisName: Diadem + Name: Diadem + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 335 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bInt,1; + bonus bMatkRate,3; + bonus bCastrate,-3; + - Id: 5314 + AegisName: Hockey_Mask + Name: Hockey Mask + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Low: true + Head_Mid: true + EquipLevelMin: 50 + View: 336 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_Player_Human,5; + - Id: 5315 + AegisName: Observer + Name: Observer + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Mid: true + EquipLevelMin: 35 + View: 337 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + skill "WZ_ESTIMATION",1; + - Id: 5316 + AegisName: Umbrella_Hat + Name: Umbrella Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 338 + Script: | + bonus2 bSubEle,Ele_Water,3; + - Id: 5317 + AegisName: Fisherman_Hat + Name: Fisherman's Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 339 + Script: | + bonus3 bAutoSpell,"WZ_WATERBALL",3,50; + - Id: 5318 + AegisName: Poring_Party_Hat + Name: Poring Party Hat + Type: Armor + Buy: 20 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 340 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,3; + - Id: 5319 + AegisName: Hellomother_Hat + Name: Hello Mother Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 341 + Script: | + bonus bLuk,3; + - Id: 5320 + AegisName: Champion_Wreath + Name: Champion Wreath + Type: Armor + Buy: 20 + Weight: 500 + Defense: 4 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 261 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,2; + bonus4 bAutoSpellWhenHit,"AL_HEAL",1,50,0; + - Id: 5321 + AegisName: Indonesian_Bandana + Name: Bandana Merah Putih + Type: Armor + Buy: 20 + Weight: 500 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 342 + - Id: 5322 + AegisName: Scarf + Name: Kerchief + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 24 + Refineable: true + View: 343 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,2; + bonus bFlee,5; + - Id: 5323 + AegisName: Misstrance_Crown + Name: Misstrance Crown + Type: Armor + Buy: 20 + Defense: 10 + Locations: + Head_Top: true + View: 165 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,2; + - Id: 5324 + AegisName: Little_Angel_Doll + Name: Little Angel Doll + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 344 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bDex,3; + bonus4 bAutoSpellWhenHit,"CR_GRANDCROSS",3,30,0; + - Id: 5325 + AegisName: Robo_Eye + Name: Robo Eye + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Locations: + Head_Mid: true + EquipLevelMin: 10 + View: 345 + Script: | + bonus2 bAddClass,Class_All,2; + bonus bMatkRate,2; + bonus bDex,1; + - Id: 5326 + AegisName: Masquerade_C + Name: Masquerade C + Type: Armor + Buy: 1 + Defense: 1 + Locations: + Head_Mid: true + View: 78 + Script: | + bonus2 bAddRace,RC_DemiHuman,7; + bonus2 bAddRace,RC_Player_Human,7; + - Id: 5327 + AegisName: Orc_Hero_Helm_C + Name: Refined Helmet of Orc Hero + Type: Armor + Buy: 1 + Defense: 10 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + Head_Top: true + View: 178 + Script: | + bonus bStr,5; + bonus bVit,3; + - Id: 5328 + AegisName: Evil_Wing_Ears_C + Name: Evil Wing Ears C + Type: Armor + Buy: 1 + Defense: 2 + Locations: + Head_Mid: true + View: 152 + Script: | + bonus bStr,1; + - Id: 5329 + AegisName: Dark_Blindfold_C + Name: Dark Blindfold C + Type: Armor + Buy: 1 + Defense: 1 + Locations: + Head_Mid: true + View: 187 + Script: | + bonus2 bResEff,Eff_Blind,10000; + bonus2 bResEff,Eff_Stun,500; + - Id: 5330 + AegisName: kRO_Drooping_Kitty_C + Name: kRO Drooping Kitty C + Type: Armor + Buy: 1 + Defense: 6 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + View: 142 + Script: | + bonus bMdef,15; + bonus2 bResEff,Eff_Curse,4000; + bonus2 bResEff,Eff_Curse,1000; + - Id: 5331 + AegisName: Corsair_C + Name: Corsair C + Type: Armor + Buy: 1 + Defense: 10 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + View: 105 + Script: | + bonus bVit,3; + bonus bInt,3; + - Id: 5332 + AegisName: Loki_Mask + Name: Loki Mask + Type: Armor + Weight: 200 + Locations: + Head_Low: true + Head_Mid: true + EquipLevelMin: 20 + View: 346 + Script: | + bonus bFlee2,3; + - Id: 5333 + AegisName: Radio_Antenna + Name: Radio Antenna + Type: Armor + Weight: 1500 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 347 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,5; + bonus bCritical,5; + bonus bFlee,5; + skill "MG_LIGHTNINGBOLT",1; + bonus4 bAutoSpellWhenHit,"MG_THUNDERSTORM",5,30,1; + - Id: 5334 + AegisName: Angeling_Wanna_Fly + Name: Flapping Angeling + Type: Armor + Weight: 700 + Locations: + Head_Top: true + EquipLevelMin: 38 + View: 348 + Script: | + bonus bLuk,2; + bonus bMdef,2; + - Id: 5335 + AegisName: Jumping_Poring + Name: Jumping Poring + Type: Armor + Weight: 300 + Defense: 2 + Locations: + Head_Top: true + View: 349 + Script: | + bonus bLuk,1; + bonus bUnbreakableHelm; + - Id: 5336 + AegisName: Guildsman_Recruiter + Name: Guildsman Recruiter Hat + Type: Armor + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 350 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + - Id: 5337 + AegisName: Party_Recruiter_Hat + Name: Party Recruiter Hat + Type: Armor + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 351 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + - Id: 5338 + AegisName: Bf_Recruiter_Hat + Name: Bf Recruiter Hat + Type: Armor + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 352 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 5339 + AegisName: Friend_Recruiter_Hat + Name: Friend Recruiter Hat + Type: Armor + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 353 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 5340 + AegisName: Deprotai_Doll_Hat + Name: Defolty Doll Hat + Type: Armor + Weight: 500 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 60 + View: 354 + Script: | + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + bonus bStr,2; + bonus3 bAutoSpellWhenHit,"AL_ANGELUS",10,20; + - Id: 5341 + AegisName: Claris_Doll_Hat + Name: Glaris Doll Hat + Type: Armor + Weight: 500 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 60 + View: 355 + Script: | + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + bonus bInt,2; + bonus bMagicHPGainValue,50; + - Id: 5342 + AegisName: Sorin_Doll_Hat + Name: Sorin Doll Hat + Type: Armor + Weight: 500 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 60 + View: 356 + Script: | + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + bonus bDex,2; + autobonus "{ bonus bBaseAtk,50; }",20,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; + - Id: 5343 + AegisName: Tayelin_Doll_Hat + Name: Telling Doll Hat + Type: Armor + Weight: 500 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 60 + View: 357 + Script: | + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + bonus bAgi,2; + bonus2 bAddItemHealRate,504,10; + bonus2 bAddItemHealRate,547,10; + - Id: 5344 + AegisName: Binit_Doll_Hat + Name: Bennit Doll Hat + Type: Armor + Weight: 500 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 60 + View: 358 + Script: | + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + bonus bVit,2; + autobonus "{ bonus bAspdRate,5; }",20,30000,0,"{ specialeffect2 EF_HASTEUP; }"; + - Id: 5345 + AegisName: Debril_Doll_Hat + Name: W Doll Hat + Type: Armor + Weight: 500 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 60 + View: 359 + Script: | + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + bonus bLuk,2; + bonus2 bAddRace,RC_Undead,5; + bonus2 bMagicAddRace,RC_Undead,5; + bonus2 bSubRace,RC_Undead,5; + - Id: 5346 + AegisName: Gf_Recruiter_Hat + Name: Gf Recruiter Hat + Type: Armor + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 360 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 5347 + AegisName: Ph.D_Hat_ + Name: Ph.D Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 3 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 98 + - Id: 5348 + AegisName: Big_Sis'_Ribbon_ + Name: Big Ribbon + Type: Armor + Buy: 15000 + Weight: 200 + Defense: 2 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 28 + Script: | + bonus bMdef,3; + - Id: 5349 + AegisName: Boy's_Cap_ + Name: Boy's Cap + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 102 + - Id: 5350 + AegisName: Pirate_Bandana_ + Name: Pirate Bandana + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 74 + Script: | + bonus bStr,1; + - Id: 5351 + AegisName: Sunflower_ + Name: Sunflower + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + View: 37 + Script: | + bonus2 bSubRace,RC_Insect,10; + - Id: 5352 + AegisName: Poporing_Cap + Name: Poporing Cap + Type: Armor + Buy: 20 + Weight: 700 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 38 + Refineable: true + View: 361 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + - Id: 5353 + AegisName: Helm_Of_Sun_ + Name: Hat of the Sun God + Type: Armor + Buy: 20 + Weight: 2400 + Defense: 4 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Wizard: true + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 138 + Script: | + bonus bStr,3; + bonus bInt,2; + - Id: 5354 + AegisName: Muslim_Hat_M + Name: Muslim Hat M + Type: Armor + Weight: 100 + Defense: 2 + Locations: + Head_Top: true + View: 362 + Script: | + bonus bCastrate,-5; + - Id: 5355 + AegisName: Muslim_Hat_F + Name: Selendang + Type: Armor + Weight: 100 + Defense: 2 + Locations: + Head_Top: true + View: 363 + Script: | + bonus bCastrate,-5; + - Id: 5356 + AegisName: Pumpkin_Hat_H + Name: Festival Pumpkin Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 206 + Trade: + Override: 100 + NoMail: true + NoAuction: true + Script: | + bonus2 bSubRace,RC_Demon,5; + bonus2 bAddRace,RC_Demon,5; + - Id: 5357 + AegisName: Wings_Of_Victory + Name: Wings Of Victory + Type: Armor + Buy: 20 + Weight: 200 + Defense: 10 + Locations: + Head_Mid: true + Head_Top: true + View: 365 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,10; + bonus bUnbreakableHelm; + - Id: 5358 + AegisName: Pecopeco_Wing_Ears + Name: Peco Ears + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Mid: true + EquipLevelMin: 70 + View: 366 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bAgi,1; + bonus bMdef,2; + bonus bUnbreakableHelm; + - Id: 5359 + AegisName: J_Captain_Hat + Name: Ship Captain Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 60 + Refineable: true + View: 367 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bDex,1; + bonus bLongAtkRate,7; + bonus bMaxHP,100; + - Id: 5360 + AegisName: Whikebain_Ears + Name: Hyuke's Black Cat Ears + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 45 + Refineable: true + View: 368 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bFlee,10; + bonus bCritical,3; + bonus bCritAtkRate,10; + bonus bDefRate,-50; + bonus bDef2Rate,-50; + - Id: 5361 + AegisName: Gang_Scarf + Name: Gangster Scarf + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + EquipLevelMin: 60 + View: 369 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bBaseAtk,5; + if (BaseJob == Job_Rogue) + skill "RG_GANGSTER",1; + - Id: 5362 + AegisName: Ninja_Scroll + Name: Ninja Scroll + Type: Armor + Buy: 20 + Weight: 200 + Locations: + Head_Low: true + EquipLevelMin: 60 + View: 370 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bMatkRate,1; + - Id: 5363 + AegisName: Helm_Of_Abyss + Name: Helm Of Abyss + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 2 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 371 + Script: | + bonus2 bSubRace,RC_DemiHuman,-10; + bonus2 bSubRace,RC_Player_Human,-10; + bonus2 bSubClass,Class_Boss,10; + - Id: 5364 + AegisName: Dark_Snake_Lord_Hat + Name: Evil Snake Lord Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 60 + Refineable: true + View: 372 + Script: | + bonus bStr,1; + bonus bInt,1; + bonus bAgi,2; + - Id: 5365 + AegisName: Fried_Egg + Name: Magnolia Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 373 + Script: | + bonus2 bResEff,Eff_Stun,500; + skill "HT_FLASHER",1; + - Id: 5366 + AegisName: Hat_0f_King + Name: Love Dad Bandana + Type: Armor + Buy: 20 + Weight: 200 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 374 + Script: | + bonus bAllStats,5; + - Id: 5367 + AegisName: Hyegun_Hat + Name: Hyegun Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Slots: 1 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + EquipLevelMin: 10 + View: 375 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bMdef,3; + bonus2 bSubRace,RC_Demon,10; + - Id: 5368 + AegisName: White_Wing + Name: White Wing + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 38 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddMonsterDropItem,12280,300; + - Id: 5369 + AegisName: Dark_Wing + Name: Dark Wing + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 39 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddMonsterDropItem,12279,300; + - Id: 5370 + AegisName: Orchid_Hairband + Name: Orchid Hairband + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 376 + Script: | + bonus bInt,1; + - Id: 5371 + AegisName: Hat_Of_Judge + Name: Judge Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 377 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bLuk,1; + bonus bMaxSP,30; + - Id: 5372 + AegisName: Drooping_White_Kitty + Name: Koneko Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 378 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bInt,1; + bonus bDelayRate,-3; + bonus bMatkRate,3; + bonus bMaxSPrate,3; + bonus bMdef,3; + - Id: 5373 + AegisName: Darkness_Helm + Name: Dark Randgris Helm + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 379 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bDex,3; + bonus bMdef,1; + - Id: 5374 + AegisName: L_Magestic_Goat + Name: Gigantic Majestic Goat + Type: Armor + Buy: 20 + Weight: 800 + Defense: 5 + Locations: + Head_Top: true + Refineable: true + View: 380 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus2 bAddRace,RC_DemiHuman,12; + bonus2 bAddRace,RC_Player_Human,12; + bonus bBaseAtk,(JobLevel*2)/7; + - Id: 5375 + AegisName: L_Orc_Hero_Helm + Name: Orc Hero Headdress + Type: Armor + Buy: 20 + Weight: 900 + Defense: 5 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 381 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bStr,2; + bonus3 bAutoSpellWhenHit,"BS_WEAPONPERFECT",3,10; + - Id: 5376 + AegisName: Satanic_Chain_P + Name: Flying Evil Wing + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 382 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bMaxSP,120; + bonus2 bAddEff2,Eff_Curse,300; + - Id: 5377 + AegisName: Antique_Pipe + Name: Gentleman's Pipe + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + View: 383 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus2 bSubRace,RC_DemiHuman,2; + bonus2 bSubRace,RC_Player_Human,2; + - Id: 5378 + AegisName: Rabbit_Ear_Hat + Name: Bunny Top Hat + Type: Armor + Buy: 20 + Weight: 300 + Locations: + Head_Top: true + Refineable: true + View: 384 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bAgi,3; + bonus3 bAutoSpellWhenHit,"AL_INCAGI",5,10; + - Id: 5379 + AegisName: Balloon_Hat + Name: Tam + Type: Armor + Weight: 800 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 385 + Script: | + bonus bMdef,2; + bonus bMatkRate,2+(getrefine()/2); + - Id: 5380 + AegisName: Fish_Head_Hat + Name: Fish Head Hat + Type: Armor + Buy: 20 + Weight: 400 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 386 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus3 bAutoSpell,"SA_FROSTWEAPON",1,5; + - Id: 5381 + AegisName: Santa_Poring_Hat + Name: Santa Poring Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + View: 387 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bMdef,2; + bonus2 bAddEle,Ele_Dark,3; + bonus2 bSubEle,Ele_Dark,3; + - Id: 5382 + AegisName: Bell_Ribbon + Name: Bell Ribbon + Type: Armor + Buy: 20 + Weight: 200 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 388 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bVit,1; + skill "AL_ANGELUS",1; + UnEquipScript: | + sc_end SC_ANGELUS; + - Id: 5383 + AegisName: Hunting_Cap + Name: Hunter's Cap + Type: Armor + Buy: 20 + Weight: 250 + Defense: 3 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 389 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bLuk,1; + bonus2 bAddRace,RC_Brute,10; + bonus2 bAddRace,RC_Player_Doram,10; + bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_Player_Human,5; + - Id: 5384 + AegisName: Santa_Hat_1 + Name: Twin Pompom By JB + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 390 + Script: | + bonus bLuk,3; + skill "WZ_ESTIMATION",1; + bonus3 bAutoSpell,"AL_INCAGI",1,500; + - Id: 5385 + AegisName: Yoyo_Hat + Name: Yoyo Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 391 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + skill "TF_HIDING", 1; + UnEquipScript: | + sc_end SC_HIDING; + - Id: 5386 + AegisName: Ayam_ + Name: Ayam + Type: Armor + Weight: 70 + Defense: 7 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 228 + Trade: + Override: 100 + NoMail: true + NoAuction: true + Script: | + bonus bMdef,7; + bonus bFlee,7; + bonus2 bAddMonsterDropItem,12198,200; + - Id: 5387 + AegisName: Neko_Mimi_Kafra + Name: Neko Mimi Kafra + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 392 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bMdef,5; + - Id: 5388 + AegisName: Snake_Head + Name: Snake Head Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 393 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + skill "TF_DOUBLE",5; + bonus bDoubleRate,25; + - Id: 5389 + AegisName: Angel_Spirit + Name: Angel Spirit + Type: Armor + Buy: 20 + Weight: 200 + Locations: + Head_Mid: true + EquipLevelMin: 30 + View: 394 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bStr,2; + bonus bHit,15; + - Id: 5390 + AegisName: Santa_Hat_2 + Name: Frozen Twin Pompom + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 395 + Script: | + bonus2 bResEff, Eff_Freeze, 3000; + - Id: 5391 + AegisName: Toast_C + Name: Toast + Type: Armor + Buy: 20 + Locations: + Head_Low: true + View: 188 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,100; + bonus2 bAddMonsterDropItem,617,10; + - Id: 5392 + AegisName: Louyang_Cap + Name: Luoyang NewYear Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 396 + Script: | + bonus bLuk,2; + - Id: 5393 + AegisName: Valentine_Hat + Name: Love Valentine's Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Locations: + Head_Top: true + View: 397 + Script: | + bonus bMaxSPrate, 7; + bonus bMaxHPrate, 7; + - Id: 5394 + AegisName: Bubblegum_Lower + Name: Bubblegum + Type: Armor + Locations: + Head_Low: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 5395 + AegisName: Tiraya_Bonnet + Name: Striped Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 398 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bMaxHP,100+(getrefine()*20); + bonus bLuk,3; + - Id: 5396 + AegisName: Jasper_Crest + Name: Jasper Crest + Type: Armor + Buy: 20 + Weight: 700 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 399 + Script: | + bonus bDex,3; + bonus bVit,1; + - Id: 5397 + AegisName: Scuba_Mask + Name: Scuba Gear + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Mid: true + View: 400 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus2 bSubEle,Ele_Water, 10; + bonus bUnbreakableHelm, 0; + - Id: 5398 + AegisName: Bone_Head + Name: Bone Head + Type: Armor + Buy: 20 + Weight: 1200 + Defense: 5 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Classes: + Upper: true + Locations: + Head_Top: true + EquipLevelMin: 85 + Refineable: true + View: 401 + Script: | + bonus bStr,2; + bonus bMdef,5; + bonus2 bResEff,Eff_Stun,500; + bonus2 bResEff,Eff_Bleeding,500; + - Id: 5399 + AegisName: Mandragora_Cap + Name: Mandragora Cap + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Wizard: true + Classes: + Upper: true + Locations: + Head_Top: true + EquipLevelMin: 85 + View: 402 + Script: | + bonus bVit,3; + bonus3 bAutoSpellWhenHit,"DC_SCREAM",5,30; + - Id: 5400 + AegisName: Fox_Hat + Name: Fox Hat + Type: Armor + Buy: 20 + Weight: 200 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + View: 403 + Script: | + bonus bLuk,1; + - Id: 5401 + AegisName: Black_Glasses + Name: Black Frame Glasses + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Locations: + Head_Mid: true + EquipLevelMin: 70 + View: 404 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bInt,1; + bonus bMdef,2; + bonus bUnbreakableHelm, 0; + - Id: 5402 + AegisName: Mischievous_Fairy + Name: Mischievous Fairy + Type: Armor + Buy: 10 + Weight: 200 + Defense: 1 + Locations: + Head_Mid: true + EquipLevelMin: 70 + View: 405 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bUnbreakableHelm, 0; + bonus bFlee2, 3; + - Id: 5403 + AegisName: Fish_In_Mouth + Name: Fish In Mouth + Type: Armor + Buy: 10 + Weight: 200 + Locations: + Head_Low: true + EquipLevelMin: 30 + View: 406 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus2 bAddMonsterDropItem,579,500; + bonus2 bAddItemHealRate,579,25; + - Id: 5404 + AegisName: Blue_Ribbon + Name: Blue Ribbon + Type: Armor + Buy: 10 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 45 + Refineable: true + View: 407 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus4 bAutoSpellWhenHit,"AC_CONCENTRATION",2,7,0; + - Id: 5405 + AegisName: Filir_Hat + Name: Filir Hat + Type: Armor + Buy: 10 + Weight: 200 + Locations: + Head_Top: true + EquipLevelMin: 80 + View: 408 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bShortWeaponDamageReturn, 1; + - Id: 5406 + AegisName: Academy_Freshman_Hat + Name: Academy Freshman Hat + Type: Armor + Weight: 500 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 409 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,80; + bonus bMaxSP,10; + - Id: 5407 + AegisName: Academy_Graduating_Cap + Name: Academy Completion Hat + Type: Armor + Weight: 200 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 410 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxSP,30; + - Id: 5408 + AegisName: Old_Bandanna + Name: Old Bandana + Type: Armor + Defense: 5 + Locations: + Head_Top: true + View: 6 + Script: | + bonus bInt,2; + bonus bMaxSP,50; + bonus bCastrate,10; + - Id: 5409 + AegisName: New_Cowboy_Hat + Name: Purple Cowboy Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 4 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 411 + Script: | + bonus bInt,2; + bonus bVit,2; + bonus bMaxSP,50; + - Id: 5410 + AegisName: Bread_Bag2 + Name: Brown Paperbag Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 6 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + View: 412 + Script: | + bonus bMaxHP,100; + bonus2 bResEff, Eff_Stun, 400; + bonus2 bSubRace,RC_DemiHuman,4; + bonus2 bSubRace,RC_Player_Human,4; + - Id: 5411 + AegisName: White_Snake_Hat + Name: White Snake Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 413 + Script: | + bonus bDex,2; + - Id: 5412 + AegisName: Sweet_Candy + Name: Sweet Candy + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Low: true + View: 414 + Script: | + bonus bUnbreakableHelm, 0; + - Id: 5413 + AegisName: Popcorn_Hat + Name: Pop Corn Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Locations: + Head_Top: true + View: 415 + Script: | + bonus2 bSubEle,Ele_Wind, 10; + - Id: 5414 + AegisName: Campfire_Hat + Name: Camp Fire Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Locations: + Head_Top: true + View: 416 + Script: | + bonus2 bSubEle,Ele_Fire,10; + bonus4 bAutoSpellWhenHit,"MG_FIREBALL",5,100,1; + - Id: 5415 + AegisName: Poring_Cake_Cap + Name: Poring Cake Hat + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 5 + Locations: + Head_Top: true + EquipLevelMin: 40 + Refineable: true + View: 417 + Script: | + bonus bMdef,5; + bonus bCritical,5; + bonus bFlee,5; + bonus bFlee2,5; + bonus bAspdRate,5; + bonus bCastrate,-5; + bonus bDelayRate,-5; + - Id: 5416 + AegisName: Beer_Cap + Name: Beer Hat + Type: Armor + Buy: 20 + Weight: 600 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 18 + Refineable: true + View: 418 + Script: | + bonus bFlee2,5; + skill "SM_RECOVERY",3; + skill "MG_SRECOVERY",3; + - Id: 5417 + AegisName: Crown_Parrot + Name: Crown Parrots + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + View: 419 + Script: | + bonus bInt,1; + bonus2 bResEff,Eff_Silence,10000; + bonus3 bAutoSpell,"DC_SCREAM",1,50; + - Id: 5418 + AegisName: Soldier_Hat + Name: Legionnaire Hat + Type: Armor + Buy: 20 + Weight: 400 + Defense: 4 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 420 + Script: | + bonus bStr,1; + bonus2 bAddClass,Class_All,3; + bonus bUseSPrate,10; + - Id: 5419 + AegisName: Evolved_Leaf + Name: Leaves Of Grass + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + View: 57 + Script: | + bonus bVit,1; + bonus2 bSubRace,RC_Plant,5; + - Id: 5420 + AegisName: Mask_Of_Ifrit + Name: Mask Of Ifrit + Type: Armor + Defense: 8 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + EquipLevelMin: 70 + View: 421 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bStr,1; + bonus bInt,1; + bonus bMdef,5; + bonus2 bSubEle,Ele_Fire,10; + bonus2 bSubEle,Ele_Water,-10; + skill "MG_SIGHT",1; + bonus3 bAutoSpellWhenHit,"WZ_METEOR",3,50; + bonus3 bAutoSpell,"MG_FIREBOLT",3,50; + UnEquipScript: | + sc_end SC_SIGHT; + - Id: 5421 + AegisName: Ifrit's_Ear + Name: Ears Of Ifrit + Type: Armor + Buy: 20 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + EquipLevelMin: 70 + View: 422 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bStr,1; + bonus bMdef,3; + bonus2 bSkillAtk,"MG_FIREBOLT",2; + bonus2 bSkillAtk,"WZ_FIREPILLAR",2; + bonus2 bSkillAtk,"WZ_METEOR",2; + bonus2 bSkillAtk,"SM_BASH",2; + bonus2 bSkillAtk,"SM_MAGNUM",2; + bonus2 bSkillAtk,"KN_PIERCE",2; + bonus2 bSubEle,Ele_Fire,5; + bonus2 bSubEle,Ele_Water,-5; + - Id: 5422 + AegisName: Linguistic_Book_Cap + Name: Linguistic Book Hat + Type: Armor + Buy: 20 + Weight: 70 + Locations: + Head_Top: true + Refineable: true + View: 423 + Script: | + bonus bInt,1; + bonus bMdef,2; + - Id: 5423 + AegisName: Lovecap_China + Name: I Love China + Type: Armor + Buy: 20 + Weight: 250 + Defense: 5 + Locations: + Head_Top: true + View: 424 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bDex,3; + bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_Player_Human,10; + - Id: 5424 + AegisName: Fanta_Orange_Can + Name: Fanta Orange Can Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 425 + - Id: 5425 + AegisName: Fanta_Grape_Can + Name: Fanta Grape Can Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 426 + - Id: 5426 + AegisName: Karada_Meguri_Tea_Hat + Name: Karada Meguricha Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 427 + Script: | + bonus bLuk,1; + - Id: 5427 + AegisName: Royal_Milk_Tea_Hat + Name: Black Tea Kochakaden Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 428 + Script: | + bonus bAgi,1; + - Id: 5428 + AegisName: Bread_Bag1 + Name: RWC Anniversary Bread Envelope + Type: Armor + Weight: 100 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Refineable: true + View: 429 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSubRace,RC_DemiHuman,12; + bonus2 bSubRace,RC_Player_Human,12; + - Id: 5429 + AegisName: Bogy_Cap + Name: Bogy Cap + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 430 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bHPrecovRate, 5; + bonus bSPrecovRate, 5; + - Id: 5430 + AegisName: Sacred_Torch_Coronet + Name: Torch Cap + Type: Armor + Buy: 20 + Defense: 3 + Locations: + Head_Top: true + View: 431 + Trade: + Override: 100 + NoDrop: true + NoGuildStorage: true + Script: | + bonus2 bSubEle,Ele_Fire,20; + skill "MG_FIREBOLT",5; + - Id: 5431 + AegisName: Chicken_Hat + Name: Chicken Hat + Type: Armor + Buy: 20 + Weight: 1000 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 432 + Script: | + bonus3 bAutoSpell,"MC_LOUD",1,30; + bonus bAspdRate,5; + - Id: 5432 + AegisName: Brazil_Baseball_Cap + Name: bRO 4th Anniversary Hat + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Top: true + Refineable: true + View: 433 + Script: | + if (gettime(DT_MONTH) == SEPTEMBER && gettime(DT_DAYOFMONTH)>=10 && gettime(DT_DAYOFMONTH)<=24) + bonus bAllStats, 4; + - Id: 5433 + AegisName: Golden_Wreath + Name: Golden Laurel + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Top: true + Refineable: true + View: 434 + - Id: 5435 + AegisName: Coke_Hat + Name: Red Minstrel Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 40 + Refineable: true + View: 436 + Script: | + bonus bInt,1; + bonus bMaxSP,80; + bonus bMdef,3; + if (getrefine()>5) { + bonus bMdef,getrefine()-5; + bonus bMaxSP,(getrefine()-5)*10; + } + - Id: 5436 + AegisName: Bride's_Corolla + Name: Bride's Corolla + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 437 + Script: | + bonus bLuk,3; + bonus bMdef,2; + - Id: 5437 + AegisName: Flower_Of_Fairy + Name: Fairy Flower + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 438 + Script: | + bonus bInt,1; + bonus bMdef,1; + bonus2 bSubRace,RC_Insect,5; + - Id: 5438 + AegisName: Fillet_Green + Name: Cute Green Ribbon + Type: Armor + Buy: 500 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + View: 439 + Script: | + bonus bMaxSP,20; + - Id: 5439 + AegisName: Fillet_Red + Name: Cute Red Ribbon + Type: Armor + Buy: 500 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + View: 440 + Script: | + bonus bMaxSP,20; + - Id: 5440 + AegisName: Fillet_Blue + Name: Cute Blue Ribbon + Type: Armor + Buy: 500 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + View: 441 + Script: | + bonus bMaxSP,20; + - Id: 5441 + AegisName: Fillet_White + Name: Cute White Ribbon + Type: Armor + Buy: 500 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + View: 442 + Script: | + bonus bMaxSP,20; + - Id: 5442 + AegisName: Necktie + Name: Necktie + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 443 + Script: | + bonus bVit,1; + bonus bHit,-5; + bonus bUseSPrate,5; + - Id: 5443 + AegisName: Status_Of_Baby_Angel + Name: Statue Of Baby Angel + Type: Armor + Buy: 20 + Weight: 600 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 444 + Script: | + bonus bMdef,2; + bonus4 bAutoSpellWhenHit,"PR_STRECOVERY",1,20,0; + - Id: 5444 + AegisName: Hair_Brush + Name: Hair Brush + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Top: true + Refineable: true + View: 445 + Script: | + bonus bCritical,6; + - Id: 5445 + AegisName: Candy_Cane_In_The_Mouth + Name: Candy Cane In Mouth + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + View: 446 + Script: | + bonus bMaxSP,5; + - Id: 5446 + AegisName: Cat_Foot_Hairpin + Name: Catfoot Hairpin + Type: Armor + Buy: 20 + Weight: 200 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 447 + Script: | + bonus bFlee,5; + bonus bFlee2,3; + - Id: 5447 + AegisName: Frog_Cap + Name: Frog Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 448 + Script: | + bonus bMdef,1; + bonus2 bAddRace,RC_Insect,12; + bonus2 bMagicAddRace,RC_Insect,12; + - Id: 5448 + AegisName: Solo_Play_Box1 + Name: Soloplay Box1 + Type: Armor + Weight: 300 + Slots: 1 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Refineable: true + View: 449 + - Id: 5449 + AegisName: Solo_Play_Box2 + Name: Soloplay Box2 + Type: Armor + Weight: 300 + Slots: 1 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Refineable: true + View: 450 + - Id: 5450 + AegisName: Sun_Cap + Name: Solar Hat + Type: Armor + Buy: 20 + Weight: 1000 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 451 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 5451 + AegisName: Dragonhelm_Gold + Name: RWC 2008 Dragon Helm Gold + Type: Armor + Buy: 20 + Weight: 2500 + Defense: 7 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 452 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAspdRate,10; + bonus bAllStats,3; + bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_Player_Human,5; + - Id: 5452 + AegisName: Dragonhelm_Silver + Name: RWC 2008 Dragon Helm Silver + Type: Armor + Buy: 20 + Weight: 2500 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 453 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAspdRate,7; + bonus bAllStats,2; + bonus2 bAddRace,RC_DemiHuman,3; + bonus2 bAddRace,RC_Player_Human,3; + - Id: 5453 + AegisName: Dragonhelm_Copper + Name: RWC 2008 Dragon Helm Copper + Type: Armor + Buy: 20 + Weight: 2500 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 454 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAspdRate,5; + bonus bAllStats,2; + bonus2 bAddRace,RC_DemiHuman,1; + bonus2 bAddRace,RC_Player_Human,1; + - Id: 5454 + AegisName: Dog_Cap_ + Name: Puppy Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 234 + Script: | + bonus bStr,1; + bonus bInt,1; + autobonus "{ bonus bCritical,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; + autobonus "{ bonus2 bIgnoreMdefClassRate,Class_Normal,100; bonus2 bIgnoreMdefClassRate,Class_Boss,100; }",10,3000,BF_MAGIC,"{ specialeffect2 EF_MAGICALATTHIT; }"; + - Id: 5455 + AegisName: Geographer_Band_ + Name: Decorative Geographer + Type: Armor + Buy: 20 + Weight: 500 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 238 + Script: | + bonus bInt,1; + bonus3 bAutoSpell,"AL_HEAL",5,50; + bonus3 bAutoSpellWhenHit,"AL_HEAL",5,30; + - Id: 5456 + AegisName: Vacation_Hat_ + Name: Summer Hat + Type: Armor + Buy: 20 + Weight: 200 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 315 + Script: | + bonus bVit,5; + bonus bHPrecovRate,20; + bonus bSPrecovRate,15; + - Id: 5457 + AegisName: Spring_Rabbit_Hat + Name: Moon Rabbit Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 455 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bAgi,3; + bonus bBaseAtk,5; + bonus bMatkRate,5; + if (getrefine()>4) { + bonus bBaseAtk,getrefine()-4; + bonus bMatkRate,getrefine()-4; + } + - Id: 5458 + AegisName: Pinwheel_Cap + Name: Pinwheel Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 456 + Script: | + bonus bMaxHPrate,5; + bonus bMaxSPrate,5; + - Id: 5459 + AegisName: Drooping_Bunny_Chusuk + Name: Drooping Bunny + Type: Armor + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 249 + Script: | + bonus bDex,1; + bonus bFlee,2; + - Id: 5460 + AegisName: Adv_Dragon_Skull + Name: Evolved Dragon Skull Hat + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 7 + Locations: + Head_Top: true + EquipLevelMin: 60 + Refineable: true + View: 457 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats, 2; + bonus bMaxHPrate, 3; + - Id: 5461 + AegisName: Adv_Whisper_Mask + Name: Evolved Whisper Mask + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 458 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,3; + bonus2 bSubEle,Ele_Ghost, 20; + - Id: 5462 + AegisName: Spiked_Scarf + Name: Spiked Scarf + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Low: true + EquipLevelMin: 90 + View: 459 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bVit,1; + bonus2 bAddRace,RC_DemiHuman,1; + bonus2 bAddRace,RC_Player_Human,1; + bonus2 bSubRace,RC_DemiHuman,1; + bonus2 bSubRace,RC_Player_Human,1; + - Id: 5463 + AegisName: Rainbow_Scarf + Name: Rainbow Scarf + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Low: true + EquipLevelMin: 90 + View: 460 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,1; + bonus bMdef,2; + bonus bMatkRate,1; + - Id: 5464 + AegisName: Zaha_Doll_Hat + Name: Zaha Doll Hat + Type: Armor + Buy: 20 + Defense: 1 + Locations: + Head_Top: true + View: 461 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,2; + skill "PR_MAGNIFICAT", 3; + - Id: 5476 + AegisName: Hairband_Of_Grandpeco + Name: Grand Peco Hairband + Type: Armor + Buy: 20 + Weight: 800 + Defense: 2 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 473 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bStr,2; + bonus bMaxHPrate,-10; + bonus2 bAddRace2,RC2_Orc,15; + - Id: 5477 + AegisName: Bro_Flag + Name: Brazilian Flag Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 474 + Script: | + skill "SM_BASH", 1; + - Id: 5478 + AegisName: Classic_Hat + Name: Classic Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 475 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,2; + bonus bMaxHP,300; + - Id: 5479 + AegisName: Shaman's_Hair_Ornament + Name: Shaman's Hair Decoration + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 476 + Trade: + Override: 100 + NoDrop: true + NoGuildStorage: true + Script: | + bonus bMdef,3; + bonus bMaxHP,50; + bonus2 bSubEle,Ele_Neutral,5; + - Id: 5480 + AegisName: Bizofnil_Wing_Deco + Name: Bijofnil Wings + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 477 + Trade: + Override: 100 + NoDrop: true + NoGuildStorage: true + Script: | + bonus bAllStats,2; + bonus3 bAutoSpell,"PR_IMPOSITIO",3,3; + - Id: 5481 + AegisName: Hermose_Cap + Name: Hermode Cap + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 478 + Trade: + Override: 100 + NoDrop: true + NoGuildStorage: true + Script: | + bonus bAspdRate,10; + bonus bBaseAtk,-20; + bonus bMatkRate,-10; + - Id: 5482 + AegisName: Dark_Knight_Mask + Name: Dark Knight Mask + Type: Armor + Weight: 3000 + Defense: 5 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + EquipLevelMin: 80 + Refineable: true + View: 479 + Trade: + Override: 100 + NoDrop: true + NoGuildStorage: true + Script: | + bonus bStr,3; + - Id: 5483 + AegisName: Odin_Mask + Name: Odin Mask + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Low: true + Head_Mid: true + EquipLevelMin: 50 + View: 480 + Trade: + Override: 100 + NoDrop: true + NoGuildStorage: true + Script: | + bonus bHit,-10; + bonus2 bAddRace,RC_DemiHuman,6; + bonus2 bAddRace,RC_Player_Human,6; + - Id: 5485 + AegisName: Tiger_Face + Name: Tiger Face + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 3 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + EquipLevelMin: 60 + Refineable: true + View: 483 + Script: | + bonus2 bSubRace,RC_Brute,5; + bonus2 bAddRace,RC_Brute,5; + bonus2 bMagicAddRace,RC_Brute,5; + bonus2 bSubRace,RC_Player_Doram,5; + bonus2 bAddRace,RC_Player_Doram,5; + bonus2 bMagicAddRace,RC_Player_Doram,5; + - Id: 5486 + AegisName: J_Anniversary_Hat + Name: Anniversary Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 395 + Script: | + bonus bAllStats, 2; + - Id: 5487 + AegisName: J_Poringcake_Hat + Name: Poring Cake Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 417 + Script: | + bonus bLuk,2; + - Id: 5488 + AegisName: J_Twin_Santahat + Name: Twin Santa Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 390 + Script: | + bonus bLuk,1; + bonus bMdef,1; + - Id: 5489 + AegisName: Love_Daddy + Name: Love Daddy Hat + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Top: true + Refineable: true + View: 484 + Script: | + bonus bDex,2; + - Id: 5490 + AegisName: Anubis_Helm + Name: Anubis Helm + Type: Armor + Buy: 20 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 70 + View: 485 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,5; + bonus2 bSubClass,Class_Boss,10; + bonus bHealpower2,10; + bonus bAddItemHealRate,10; + - Id: 5491 + AegisName: Hat_Of_Outlaw + Name: Bandit Hat + Type: Armor + Buy: 20 + Weight: 800 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 486 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,2; + bonus2 bSubEle,Ele_Fire, 10; + - Id: 5492 + AegisName: Boy's_Cap_I + Name: Student Cap + Type: Armor + Defense: 5 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + View: 102 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,3; + bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_Player_Human,5; + - Id: 5493 + AegisName: Ulle_Cap_I + Name: Ulle's Cap + Type: Armor + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + View: 254 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + bonus bAgi,1; + - Id: 5494 + AegisName: Spinx_Helm_I + Name: Sphinx Hat + Type: Armor + Defense: 5 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Head_Low: true + Head_Top: true + View: 137 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,5; + - Id: 5495 + AegisName: Power_Of_Thor + Name: Power Of Thor + Type: Armor + Buy: 20 + Weight: 100 + Defense: 6 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 75 + Refineable: true + View: 493 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bInt,1; + bonus bDex,1; + bonus bMdef,3; + bonus bFlee,5; + - Id: 5496 + AegisName: Dice_Hat + Name: Dice Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 50 + View: 494 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bLuk,4; + - Id: 5497 + AegisName: King_Tiger_Doll_Hat + Name: King Tiger Doll Hat + Type: Armor + Buy: 20 + Weight: 400 + Defense: 3 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 495 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,2; + - Id: 5498 + AegisName: Wondering_Wolf_Helm + Name: Wandering Wolf Helm + Type: Armor + Buy: 20 + Weight: 600 + Defense: 5 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 490 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bVit,5; + bonus bFlee,10; + - Id: 5499 + AegisName: Pizza_Hat + Name: Pizza Hat + Type: Armor + Buy: 20 + Weight: 600 + Locations: + Head_Top: true + View: 487 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + skill "SM_PROVOKE", 1; + - Id: 5500 + AegisName: Icecream_Hat + Name: Icecream Hat + Type: Armor + Weight: 300 + Defense: 6 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 488 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bMdef,3; + skill "MG_FROSTDIVER",3; + - Id: 5501 + AegisName: Pirate's_Pride + Name: Pirate's Pride + Type: Armor + Weight: 100 + Defense: 6 + Locations: + Head_Top: true + EquipLevelMin: 10 + View: 496 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace2,RC2_Ninja,5; + bonus2 bSubRace2,RC2_Ninja,5; + - Id: 5502 + AegisName: Necromencer's_Hood + Name: Necromancer's Hood + Type: Armor + Weight: 500 + Defense: 2 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 491 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus5 bAutoSpellWhenHit,"NPC_DARKSTRIKE",5,5,BF_WEAPON|BF_MAGIC,1; + - Id: 5503 + AegisName: Rabbit_Magic_Hat + Name: Magic Rabit Hat + Type: Armor + Weight: 800 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 497 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bDex,2; + bonus bAgi,2; + bonus bMdef,1; + bonus bMaxSP,50; + bonus3 bAutoSpellWhenHit,"MG_FIREBOLT",1,20; + bonus3 bAutoSpellWhenHit,"MG_COLDBOLT",1,20; + bonus3 bAutoSpellWhenHit,"MG_LIGHTNINGBOLT",1,20; + - Id: 5504 + AegisName: China_Wedding_Veil + Name: Wedding Weil + Type: Armor + Buy: 20 + Weight: 500 + Defense: 5 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 489 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bMdef,10; + - Id: 5505 + AegisName: Asara_Fairy_Hat + Name: Asara Fairy Hat + Type: Armor + Weight: 500 + Defense: 2 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 492 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + skill "DC_DONTFORGETME",1; + bonus bDex,2; + bonus bLuk,2; + - Id: 5506 + AegisName: Blue_Pajamas_Hat + Name: Blue Night Cap + Type: Armor + Weight: 100 + Defense: 4 + Locations: + Head_Top: true + Refineable: true + View: 501 + Script: | + bonus bBaseAtk,5; + bonus bMatkRate,5; + - Id: 5507 + AegisName: Pink_Pajamas_Hat + Name: Pink Night Cap + Type: Armor + Weight: 100 + Defense: 4 + Locations: + Head_Top: true + Refineable: true + View: 502 + Script: | + bonus bBaseAtk,5; + bonus bMatkRate,5; + - Id: 5508 + AegisName: Shark_Hat + Name: Shark Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 503 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bStr,1; + bonus bAgi,2; + bonus bMdef,1; + bonus2 bAddEle,Ele_Water,5; + bonus2 bSubEle,Ele_Water,10; + - Id: 5509 + AegisName: Sting_Hat + Name: Sting hat + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 5 + Locations: + Head_Top: true + Refineable: true + View: 504 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bStr,2; + bonus bVit,1; + bonus bMdef,3; + bonus2 bAddEle,Ele_Fire,5; + bonus2 bSubEle,Ele_Earth,5; + bonus3 bAutoSpell,"WZ_EARTHSPIKE",1,10; + - Id: 5510 + AegisName: Shower_Cap + Name: Shower Cap + Type: Armor + Buy: 20 + Defense: 4 + Locations: + Head_Top: true + Refineable: true + View: 507 + Script: | + bonus bMdef,3; + bonus bFlee,3; + bonus2 bAddEle,Ele_Water,10; + bonus2 bSubRace,RC_Fish,10; + - Id: 5511 + AegisName: Samambaia + Name: Samambaia + Type: Armor + Buy: 20 + Weight: 200 + Defense: 5 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 508 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bSPrecovRate,8; + - Id: 5512 + AegisName: Aquarius_Diadem + Name: Aquarius Diadem + Type: Armor + Buy: 20 + Weight: 300 + Defense: 6 + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 509 + Script: | + bonus bStr,2; + bonus bFlee,10; + bonus2 bSubEle,Ele_Wind, 5; + if (getrefine()>6) { + bonus bDef, 1; + bonus bBaseAtk,15; + } + - Id: 5513 + AegisName: Aquarius_Crown + Name: Aquarius Crown + Type: Armor + Buy: 20 + Weight: 300 + Defense: 6 + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 510 + Script: | + bonus bStr,2; + bonus bFlee,10; + bonus2 bSubEle,Ele_Wind, 5; + if (getrefine()>6) { + bonus bDef, 1; + bonus bBaseAtk,15; + } + - Id: 5514 + AegisName: Pisces_Diadem + Name: Pisces Diadem + Type: Armor + Buy: 20 + Weight: 300 + Defense: 6 + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 511 + Script: | + bonus bInt,2; + bonus bMdef,5; + bonus2 bSubEle,Ele_Water, 5; + if (getrefine()>6) { + bonus bDef, 1; + bonus bMatkRate,2; + } + - Id: 5515 + AegisName: Pisces_Crown + Name: Pisces Crown + Type: Armor + Buy: 20 + Weight: 300 + Defense: 6 + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 512 + Script: | + bonus bInt,2; + bonus bMdef,5; + bonus2 bSubEle,Ele_Water, 5; + if (getrefine()>6) { + bonus bDef, 1; + bonus bMatkRate,2; + } + - Id: 5516 + AegisName: Hawk_Eyes01 + Name: hawk Eyes + Type: Armor + Buy: 10 + Weight: 100 + Jobs: + Hunter: true + Classes: + Upper: true + Locations: + Head_Mid: true + EquipLevelMin: 60 + View: 23 + Script: | + bonus bDex,1; + - Id: 5517 + AegisName: Hawk_Eyes02 + Name: Hawk Eyes + Type: Armor + Buy: 10 + Weight: 100 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Locations: + Head_Mid: true + EquipLevelMin: 60 + View: 23 + Script: | + bonus bDex,1; + - Id: 5518 + AegisName: L_Magestic_Goat2 + Name: Gigantic Majestic Goat + Type: Armor + Buy: 20 + Weight: 800 + Defense: 5 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 513 + Script: | + bonus2 bSubRace,RC_DemiHuman,12; + bonus2 bSubRace,RC_Player_Human,12; + bonus bBaseAtk,(JobLevel*2)/7; + - Id: 5519 + AegisName: Peacock_Feather + Name: Peacock Feather + Type: Armor + Buy: 20 + Weight: 800 + Defense: 4 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 514 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bInt,2; + - Id: 5520 + AegisName: Rabbit_Earplug + Name: Rabbit Earplugs + Type: Armor + Weight: 400 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 515 + Script: | + bonus2 bAddClass,Class_All,4; + bonus bMatkRate,4; + - Id: 5521 + AegisName: Angry_Mouth_C + Name: Angry Mouth + Type: Armor + Locations: + Head_Low: true + View: 194 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDelayRate,-3; + - Id: 5522 + AegisName: Fanta_Zero_Lemon_Hat + Name: Fanta Zero Lemon Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 4 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 516 + - Id: 5523 + AegisName: Sakura_Mist_Hat + Name: Sakura Mist Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 4 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 517 + Script: | + bonus bDex,1; + - Id: 5524 + AegisName: Sakura_Milk_Tea_Hat + Name: Sakura Milk Tea Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 4 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 518 + Script: | + bonus bVit,1; + - Id: 5525 + AegisName: First_Leaf_Tea_Hat + Name: Flower Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 4 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 519 + Script: | + bonus bMaxHP,80; + bonus bMaxSP,20; + - Id: 5526 + AegisName: Lady_Tanee_Doll + Name: Tanigumi Girl Doll + Type: Armor + Buy: 20 + Weight: 300 + Defense: 4 + Locations: + Head_Top: true + EquipLevelMin: 60 + View: 520 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bAgi,2; + bonus bFlee,3; + bonus2 bSubEle,Ele_Wind, 5; + bonus2 bAddMonsterDropItem, 513, 200; + - Id: 5527 + AegisName: Lunatic_Hat + Name: Lunatic Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 521 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bLuk,5; + bonus bMdef,2; + bonus bFlee2,5; + bonus2 bAddMonsterDropItem,622,50; + - Id: 5528 + AegisName: King_Frog_Hat + Name: Frog King Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 4 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 522 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAgi,1; + - Id: 5529 + AegisName: Evil's_Bone_Hat + Name: Satanic Bone Helm + Type: Armor + Buy: 20 + Weight: 600 + Defense: 6 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 523 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,3; + bonus2 bSubEle,Ele_Neutral,5; + skill "WZ_FROSTNOVA",1; + - Id: 5530 + AegisName: Raven_Cap + Name: Raven Cap + Type: Armor + Buy: 20 + Weight: 100 + Defense: 6 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 524 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + - Id: 5531 + AegisName: B_Dragon_Hat + Name: Baby Dragon Hat + Type: Armor + Buy: 45000 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 525 + Script: | + bonus bDex,2; + .@bonus = max(getskilllv("TF_DOUBLE"), 5); + skill "TF_DOUBLE",.@bonus; + bonus bDoubleRate,.@bonus * 5; + - Id: 5532 + AegisName: Pirate_Dagger_J + Name: Pirate Dagger + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + Refineable: true + View: 327 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bShortWeaponDamageReturn,1; + - Id: 5533 + AegisName: Emperor_Wreath_J + Name: Emperor Wreath + Type: Armor + Buy: 20 + Weight: 800 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 80 + Refineable: true + View: 261 + Script: | + bonus bAllStats,1; + - Id: 5535 + AegisName: Side_Cap + Name: Side Cap + Type: Armor + Weight: 500 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 529 + Script: | + bonus bVit,1; + bonus bDex,1; + bonus bMdef,3; + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + bonus2 bAddRace,RC_DemiHuman,3; + bonus2 bAddRace,RC_Player_Human,3; + - Id: 5536 + AegisName: Spare_Card + Name: Spare Card + Type: Armor + Buy: 20 + Weight: 10 + Defense: 1 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 526 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddMonsterDropItem,6187,1000; + - Id: 5537 + AegisName: Quati_Hat + Name: Kwati Hat + Type: Armor + Buy: 20 + Weight: 700 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 45 + View: 527 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bAgi,3; + - Id: 5538 + AegisName: Tucan_Hat + Name: Tucan Hat + Type: Armor + Buy: 20 + Weight: 600 + Defense: 2 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 45 + View: 528 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bDex,3; + - Id: 5539 + AegisName: Jaguar_Hat + Name: Jaguar Hat + Type: Armor + Buy: 20 + Weight: 400 + Defense: 4 + Slots: 1 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + EquipLevelMin: 25 + Refineable: true + View: 530 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bMdef,2; + skill "MC_LOUD", 1; + - Id: 5540 + AegisName: Freyja_SCirclet7 + Name: Freyja SCirclet7 + Type: Armor + Buy: 20 + Weight: 700 + Defense: 8 + Locations: + Head_Top: true + EquipLevelMin: 20 + View: 18 + Script: | + bonus bStr,1; + bonus bInt,1; + bonus bDex,1; + - Id: 5541 + AegisName: Freyja_SCirclet30 + Name: Freyja SCirclet30 + Type: Armor + Buy: 20 + Weight: 700 + Defense: 8 + Locations: + Head_Top: true + EquipLevelMin: 20 + View: 18 + Script: | + bonus bStr,1; + bonus bInt,1; + bonus bDex,1; + - Id: 5542 + AegisName: Freyja_SCirclet60 + Name: Freyja SCirclet60 + Type: Armor + Buy: 20 + Weight: 700 + Defense: 8 + Locations: + Head_Top: true + EquipLevelMin: 20 + View: 18 + Script: | + bonus bStr,1; + bonus bInt,1; + bonus bDex,1; + - Id: 5543 + AegisName: Freyja_SCirclet90 + Name: Freyja SCirclet90 + Type: Armor + Buy: 20 + Weight: 700 + Defense: 8 + Locations: + Head_Top: true + EquipLevelMin: 20 + View: 18 + Script: | + bonus bStr,1; + bonus bInt,1; + bonus bDex,1; + - Id: 5544 + AegisName: Time_Keeper_Hat + Name: Time Keeper Hat + Type: Armor + Buy: 30000 + Defense: 6 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 240 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,2; + bonus bMaxSP,50; + - Id: 5545 + AegisName: Aries_Diadem + Name: Aries Diadem + Type: Armor + Buy: 20 + Weight: 400 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 531 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bVit,2; + bonus2 bSubEle,Ele_fire,5; + if (getrefine()>6) { + bonus bDef,1; + bonus bVit,1; + } + - Id: 5546 + AegisName: Aries_Crown + Name: Aries Crown + Type: Armor + Buy: 20 + Weight: 400 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 532 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bVit,2; + bonus2 bSubEle,Ele_fire,5; + if (getrefine()>6) { + bonus bDef,1; + bonus bVit,1; + } + - Id: 5547 + AegisName: RJC_Katusa + Name: RJC Katusa Flower + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 533 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus2 bSkillAtk, "WZ_HEAVENDRIVE", 15 + getequiprefinerycnt(EQI_HAND_R); + bonus2 bSkillAtk, "WZ_EARTHSPIKE", 15 + getequiprefinerycnt(EQI_HAND_R); + bonus2 bCastrate, "WZ_HEAVENDRIVE", -25; + bonus2 bCastrate, "WZ_EARTHSPIKE", -25; + ; + - Id: 5548 + AegisName: Scarlet_Rose + Name: Scarlet Rose + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + EquipLevelMin: 50 + Refineable: true + View: 534 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bLuk,1; + - Id: 5549 + AegisName: Taurus_Diadem + Name: Taurus Diadem + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 535 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bDex,2; + bonus bDelayRate,-2; + bonus2 bSubEle,Ele_earth,5; + if (getrefine()>6) { + bonus bDex,1; + bonus bMatkRate,1; + } + - Id: 5550 + AegisName: Taurus_Crown + Name: Taurus Crown + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 536 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bDex,2; + bonus bDelayRate,-2; + bonus2 bSubEle,Ele_earth,5; + if (getrefine()>6) { + bonus bDex,1; + bonus bMatkRate,1; + } + - Id: 5552 + AegisName: Fest_Lord_Circlet + Name: Festival Grand Circlet + Type: Armor + Defense: 8 + Locations: + Head_Top: true + View: 93 + Script: | + bonus bStr,3; + bonus bInt,3; + bonus bMdef,3; + - Id: 5553 + AegisName: Fest_Bunny_Band + Name: Festival Bunny Band + Type: Armor + Defense: 7 + Locations: + Head_Top: true + View: 15 + Script: | + bonus bMdef,4; + bonus2 bSubRace,RC_DemiHuman,9; + bonus2 bSubRace,RC_Player_Human,9; + - Id: 5554 + AegisName: Octopus_Hat + Name: Octopus Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 538 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus3 bAutoSpell,"SM_PROVOKE",5,10; + bonus bUnbreakableHelm; + - Id: 5555 + AegisName: Leaf_Cat_Hat + Name: Leaf Cat Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 539 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bAgi,1; + bonus3 bAutoSpellWhenHit,"AL_HEAL",3,10; + - Id: 5556 + AegisName: Fur_Seal_Hat + Name: Seal Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 3 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + EquipLevelMin: 55 + Refineable: true + View: 540 + Script: | + bonus bInt,1; + bonus3 bAutoSpell,"WZ_FROSTNOVA",1,30; + - Id: 5557 + AegisName: Wild_Rose_Hat + Name: Wild Rose Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 6 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 541 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bAgi,3; + - Id: 5558 + AegisName: Saci_Hat + Name: Luxury Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 6 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 542 + Script: | + bonus3 bAddMonsterDropItem,510,RC_Plant,500; + - Id: 5559 + AegisName: Piece_Of_White_Cloth_E + Name: Piece Of White Cloth + Type: Armor + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 543 + - Id: 5560 + AegisName: Bullock_Helm_J + Name: Bullock Helm + Type: Armor + Buy: 20 + Weight: 3000 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 75 + Refineable: true + View: 322 + Script: | + bonus bMaxHP,100; + bonus bNoKnockback; + bonus2 bSubEle,Ele_Neutral,-20; + bonus2 bSubEle,Ele_Fire,-20; + bonus2 bSubEle,Ele_Water,-20; + bonus2 bSubEle,Ele_Wind,-20; + bonus2 bSubEle,Ele_Earth,-20; + bonus2 bSubEle,Ele_Dark,-20; + bonus2 bSubEle,Ele_Holy,-20; + bonus2 bSubEle,Ele_Ghost,-20; + - Id: 5561 + AegisName: Rabbit_Magic_Hat_J + Name: Magic Rabbit Hat + Type: Armor + Weight: 800 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 497 + Script: | + bonus bInt,1; + bonus bMaxSP,50; + bonus4 bAutoSpellWhenHit,"MG_FIREBOLT",3,10,3; + bonus4 bAutoSpellWhenHit,"MG_COLDBOLT",3,10,3; + bonus4 bAutoSpellWhenHit,"MG_LIGHTNINGBOLT",3,10,3; + bonus3 bAutoSpellWhenHit,"AL_HEAL",1,10; + - Id: 5562 + AegisName: Good_Wedding_Veil_J + Name: Luxurious Wedding Veil + Type: Armor + Weight: 500 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 45 + View: 489 + Script: | + bonus bMdef,10; + bonus bCastRate,-3; + bonus bUseSPrate,-5; + - Id: 5564 + AegisName: Crown_Of_Deceit + Name: Crown of Deceit + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 85 + Refineable: true + View: 544 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bInt,4; + bonus bCastRate,-10; + - Id: 5565 + AegisName: Dragon_Arhat_Mask + Name: Dragon Arhat Mask + Type: Armor + Defense: 5 + Locations: + Head_Low: true + Head_Mid: true + EquipLevelMin: 1 + View: 545 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,10; + bonus2 bAddRace,RC_Player_Human,10; + - Id: 5566 + AegisName: Tiger_Arhat_Mask + Name: Tiger Arhat Mask + Type: Armor + Defense: 1 + Locations: + Head_Low: true + Head_Mid: true + EquipLevelMin: 1 + View: 546 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,2; + bonus2 bAddRace,RC_Player_Human,2; + - Id: 5567 + AegisName: Bright_Fury + Name: Bright Fury + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 548 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bStr,1; + bonus2 bAddClass,Class_All,2; + bonus bAspdRate,2; + - Id: 5568 + AegisName: Rabbit_Bonnet + Name: Rabbit Bonnet + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 1 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 549 + Script: | + bonus bInt,2; + - Id: 5569 + AegisName: Gemini_Diadem + Name: Gemini Diadem + Type: Armor + Buy: 20 + Weight: 300 + Defense: 4 + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 550 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bAgi,2; + bonus bMatkRate,2; + if (getrefine()>6) { + bonus bMdef,7; + bonus bMAtkRate,8; + bonus2 bSubEle,Ele_Wind,5; + } + - Id: 5570 + AegisName: Gemini_Crown + Name: Gemini Crown + Type: Armor + Buy: 20 + Weight: 300 + Defense: 4 + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 551 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bAgi,2; + bonus bBaseAtk,2; + bonus bMdef,5; + if (getrefine()>6) { + bonus bDef,1; + bonus bMatk,15; + bonus bFlee,10; + bonus2 bSubEle,Ele_Wind,5; + } + - Id: 5572 + AegisName: Savage_Baby_Hat + Name: Savage Babe Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 553 + Script: | + bonus bVit,2; + - Id: 5573 + AegisName: Bogy_Horn + Name: Dokebi Horn + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 554 + - Id: 5574 + AegisName: Pencil_In_Mouth + Name: Well-Chewed Pencil + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + EquipLevelMin: 10 + View: 555 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bdex,2; + bonus bHitRate,3; + - Id: 5575 + AegisName: Onigiri_Hat + Name: Rice Ball Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 6 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 556 + - Id: 5577 + AegisName: Dark_Knight_MaskB + Name: Dark Knight Mask + Type: Armor + Weight: 3000 + Defense: 5 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + EquipLevelMin: 80 + Refineable: true + View: 479 + Trade: + Override: 100 + NoDrop: true + NoGuildStorage: true + Script: | + bonus bStr,3; + - Id: 5578 + AegisName: Voyage_Hat + Name: Voyage_Hat + Type: Armor + Buy: 200 + Weight: 10 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 236 + Script: | + bonus bAgi,2; + - Id: 5579 + AegisName: Wanderer's_Sakkat + Name: Wanderer's Sakkat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 558 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bAgi,2; + - Id: 5581 + AegisName: Cancer_Diadem + Name: Cancer Diadem + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 560 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bInt,2; + bonus2 bSubEle,Ele_water, 5; + if (getrefine()>6) { + bonus bMdef,1; + bonus bHealPower, 3; + bonus bMatkRate,2; + } + - Id: 5582 + AegisName: Cancer_Crown + Name: Cancer Crown + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 561 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bStr,2; + bonus2 bSubEle,Ele_water, 5; + if (getrefine()>6) { + bonus bDef, 1; + bonus bBaseAtk,15; + bonus bFlee,10; + } + - Id: 5583 + AegisName: Para_Team_Hat + Name: Eden Team Hat + Type: Armor + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 12 + Refineable: true + View: 465 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 5584 + AegisName: Majestic_Evil_Horn + Name: Majestic Evil Horns + Type: Armor + Weight: 400 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 562 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus2 bSubRace,RC_Demon,3; + bonus2 bHPDrainRate,3,15; + bonus2 bSPDrainRate,1,7; + - Id: 5585 + AegisName: Rune_Hairband + Name: Rune Cloth Circlet + Type: Armor + Buy: 20 + Weight: 400 + Defense: 1 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 564 + - Id: 5586 + AegisName: Mosquito_Coil + Name: Mosquito Coil + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 563 + - Id: 5587 + AegisName: Mosquito_Coil_1Use + Name: Mosquito Coil + Type: Armor + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 563 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 5590 + AegisName: K_Poring_Cake_Cap + Name: Poring Cake Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 417 + - Id: 5592 + AegisName: Sigrun's_Wing + Name: Sigrun's Wings + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Mid: true + EquipLevelMin: 80 + View: 568 + Script: | + if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief || (BaseJob == Job_Taekwon && Class!=Job_Soul_Linker)) + bonus bStr,1; + else if (BaseClass == Job_Mage || BaseClass == Job_Acolyte || class == Job_Ninja || class == Job_Soul_Linker) + bonus bInt,1; + else if (BaseClass == Job_Archer || BaseClass == Job_Gunslinger) + bonus bDex,1; + else if (BaseJob == Job_Novice || BaseJob == Job_SuperNovice) { + bonus bMaxHP,80; + bonus bMaxSP,30; + } + - Id: 5593 + AegisName: K_Rabbit_Bonnet + Name: Rabbit Bonnet + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 549 + - Id: 5594 + AegisName: Donut_In_Mouth + Name: Donut In Mouth + Type: Armor + Buy: 20 + Weight: 50 + Defense: 1 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 569 + - Id: 5596 + AegisName: 4Leaf_Clover_In_Mouth + Name: 4Leaf Clover In Mouth + Type: Armor + Buy: 20 + Defense: 2 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 571 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,2; + - Id: 5597 + AegisName: Bubble_Gum_In_Mouth + Name: Bubble Gum In Mouth + Type: Armor + Buy: 20 + Defense: 2 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 572 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,2; + - Id: 5600 + AegisName: Br_Twin_Ribbon + Name: Brazil Twin Ribbon + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 575 + Script: | + bonus bAllStats,3; + bonus bMdef,1; + - Id: 5603 + AegisName: RTC_Winner_Only + Name: RTC First Place + Type: Armor + Weight: 250 + Defense: 8 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 577 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats, 3; + - Id: 5604 + AegisName: RTC_Second_Best + Name: RTC Second Place + Type: Armor + Weight: 250 + Defense: 6 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 578 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats, 2; + - Id: 5605 + AegisName: RTC_Third_Best + Name: RTC Third Place + Type: Armor + Weight: 250 + Defense: 4 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 579 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats, 1; + - Id: 5653 + AegisName: Darkness_Helm_J + Name: Darkness Helm + Type: Armor + Buy: 20 + Weight: 500 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 586 + - Id: 5654 + AegisName: Holy_Marching_Hat_J + Name: Holy Marching Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 587 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bStr,2; + bonus3 bAutoSpell,"PR_ASPERSIO",2,30; + - Id: 5658 + AegisName: Imp_Hat + Name: Imp Hat + Type: Armor + Buy: 20 + Weight: 400 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 589 + Script: | + bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,5; + - Id: 5659 + AegisName: Sleepr_Hat + Name: Sleeper Hat + Type: Armor + Buy: 20 + Weight: 400 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 590 + Script: | + bonus3 bAutoSpell,"SA_SEISMICWEAPON",1,5; + - Id: 5660 + AegisName: Gryphon_Hat + Name: Gryphon Hat + Type: Armor + Buy: 20 + Weight: 400 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 591 + Script: | + bonus3 bAutoSpell,"SA_LIGHTNINGLOADER",1,5; + - Id: 5664 + AegisName: Filir_Wing + Name: Filir's Pinions + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Mid: true + EquipLevelMin: 70 + View: 595 + Script: | + bonus bAspdRate,2; + bonus bCastRate,-2; + - Id: 5665 + AegisName: Shaman_Hat + Name: Shaman Hat + Type: Armor + Buy: 20 + Weight: 400 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 596 + Script: | + bonus2 bSubEle,Ele_Neutral,3; + bonus2 bSubEle,Ele_Water,3; + bonus2 bSubEle,Ele_Earth,3; + bonus2 bSubEle,Ele_Fire,3; + bonus2 bSubEle,Ele_Wind,3; + bonus2 bSubEle,Ele_Poison,3; + bonus2 bSubEle,Ele_Holy,3; + bonus2 bSubEle,Ele_Dark,3; + bonus2 bSubEle,Ele_Ghost,3; + bonus2 bSubEle,Ele_Undead,3; + - Id: 5666 + AegisName: Golden_Crown + Name: Golden Crown + Type: Armor + Buy: 20 + Weight: 500 + Defense: 8 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 597 + Script: | + bonus bInt,1; + bonus bDex,1; + bonus bLuk,1; + - Id: 5667 + AegisName: Skull_Hood + Name: Skull Hood + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 598 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + - Id: 5668 + AegisName: Weird_Pumpkin_Hat + Name: Weird Pumpkin Hat + Type: Armor + Buy: 20 + Defense: 5 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 206 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,5; + - Id: 5671 + AegisName: Drooping_Morocc_Minion + Name: Drooping Morocc Minion + Type: Armor + Buy: 20 + Weight: 300 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 70 + View: 600 + - Id: 5681 + AegisName: F_Ribbon_Green + Name: Green Ribbon + Type: Armor + Buy: 800 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 244 + Script: | + bonus bMdef,3; + - Id: 5682 + AegisName: Triangle_Rune_Cap + Name: Triangle Rune Cap + Type: Armor + Buy: 20 + Weight: 300 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 610 + Script: | + bonus bHealPower,2; + if (getrefine() > 6) { + bonus bMatk,10; + bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",8,150,BF_MAGIC,0; + } + else { + bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",7,150,BF_MAGIC,0; + } + - Id: 5683 + AegisName: Majestic_Goat_Repl + Name: Baphomet Horns + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 41 + - Id: 5684 + AegisName: Jewel_Crown_Repl + Name: Ornate Crown + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 88 + - Id: 5685 + AegisName: Prontera_Army_Cap_Repl + Name: Army Cap + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 48 + - Id: 5686 + AegisName: Feather_Bonnet_Repl + Name: Nice Hat Feather + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 104 + - Id: 5687 + AegisName: Viking_Helm_Repl + Name: Orc Helm + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 86 + - Id: 5690 + AegisName: Red_Wing_Hat + Name: Red Wing Hat + Type: Armor + Buy: 20 + Weight: 600 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 613 + Script: | + if (getrefine()>6) { + bonus2 bAddClass,Class_All,2; + bonus bMatkRate,2; + } + if (getrefine()>8) { + bonus2 bAddClass,Class_All,2; + bonus bMatkRate,2; + } + - Id: 5691 + AegisName: Catain_Bandanna + Name: Sailor's Bandana + Type: Armor + Buy: 20 + Weight: 10 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 542 + Script: | + bonus bDex,1; + bonus2 bSubEle,Ele_Poison,20; + - Id: 5692 + AegisName: Sea_Cat_Hat + Name: Sea Cat Hat + Type: Armor + Buy: 20 + Weight: 10 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 539 + Script: | + bonus bDex,1; + - Id: 5738 + AegisName: Snowman_Hat + Name: Snowman Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 4 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 616 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bStr,1; + bonus bInt,1; + bonus bMdef,3; + bonus2 bSubEle,Ele_Water,7; + bonus2 bAddMonsterDropItem,530,100; + bonus2 bAddMonsterDropItem,12354,300; + if (getrefine()>7) { + bonus5 bAutoSpellwhenhit,"BA_FROSTJOKER",5,20,BF_WEAPON|BF_MAGIC,0; + } + else { + bonus5 bAutoSpellwhenhit,"BA_FROSTJOKER",1,20,BF_WEAPON|BF_MAGIC,0; + } + - Id: 5741 + AegisName: Im_Egg_Shell_Hat + Name: Eternal Egg Shell + Type: Armor + Buy: 20 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 101 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 5742 + AegisName: Rudolf_Santa_Hat + Name: Rudolph Santa Hat + Type: Armor + Buy: 20 + Weight: 400 + Defense: 5 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 619 + Script: | + bonus bLuk,1; + - Id: 5770 + AegisName: Splash_Hat + Name: Splash Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 349 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + autobonus "{ sc_start SC_WINDWEAPON, 180000, 1; }", 3, 180000, BF_WEAPON, "{ specialeffect2 EF_ENHANCE; }"; + - Id: 5771 + AegisName: Family_Hat + Name: Family Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 109 + Script: | + bonus bDex,1; + bonus bMdef,1; + - Id: 5775 + AegisName: Choco_Donut_In_Mouth + Name: Choco Donut In Mouth + Type: Armor + Buy: 20 + Weight: 50 + Defense: 1 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 653 + - Id: 5781 + AegisName: Persika + Name: Persika + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Head_Top: true + View: 659 + - Id: 5786 + AegisName: Ancient_Elven_Ear + Name: Ancient Elven Ear + Type: Armor + Buy: 10 + Weight: 200 + Defense: 1 + Locations: + Head_Mid: true + EquipLevelMin: 1 + View: 665 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bLuk,1; + - Id: 5788 + AegisName: 3D_Glasses + Name: 3D Glasses + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Mid: true + EquipLevelMin: 1 + View: 661 + - Id: 5792 + AegisName: Fish_Pin + Name: Fish Pin + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 669 + - Id: 5793 + AegisName: Ribbon_Of_Life + Name: Ribbon Of Life + Type: Armor + Buy: 20 + Defense: 2 + Locations: + Head_Mid: true + EquipLevelMin: 1 + View: 575 + Script: | + bonus bInt,1; + bonus bMdef,2; + - Id: 5794 + AegisName: 3D_Glasses_ + Name: 3D Glasses + Type: Armor + Buy: 20 + Defense: 1 + Locations: + Head_Mid: true + EquipLevelMin: 1 + View: 661 + - Id: 5796 + AegisName: Cheer_Scarf + Name: Cheer Scarf + Type: Armor + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 369 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 5797 + AegisName: Cheer_Scarf2 + Name: Cheer Scarf2 + Type: Armor + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 369 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 5798 + AegisName: Cheer_Scarf3 + Name: Cheer Scarf3 + Type: Armor + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 369 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 5799 + AegisName: Cheer_Scarf4 + Name: Cheer Scarf4 + Type: Armor + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 369 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 5800 + AegisName: Blush_Of_Groom + Name: Blush of Groom + Type: Armor + Buy: 20 + Weight: 50 + Locations: + Head_Mid: true + View: 125 + Script: | + bonus2 bSubRace,RC_DemiHuman,3; + bonus2 bSubRace,RC_Player_Human,3; + - Id: 5801 + AegisName: Ribbon_Of_Bride + Name: Red Tailed Ribbon + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Locations: + Head_Top: true + Refineable: true + View: 167 + Script: | + bonus bAllStats,2; + bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_Player_Human,10; + if (getskilllv("AL_HEAL") == 10) { + bonus3 bAutoSpellWhenHit,"AL_HEAL",10,20; + } + else { + bonus3 bAutoSpellWhenHit,"AL_HEAL",5,20; + } + - Id: 5802 + AegisName: Upgrade_Elephant_Hat + Name: Upgraded Elephant Hat + Type: Armor + Weight: 500 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 215 + - Id: 5803 + AegisName: Flower_Love_Hat + Name: Love Flower Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 5 + Script: | + bonus2 bAddMonsterDropItem,608,100; + - Id: 5804 + AegisName: Pirate_Eyepatch + Name: Pirate Eye Bandage + Type: Armor + Buy: 1000 + Weight: 100 + Locations: + Head_Mid: true + View: 13 + - Id: 5805 + AegisName: Victorious_Coronet + Name: Victorious Coronet + Type: Armor + Weight: 150 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 70 + View: 43 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHPrate,15; + bonus bSPrecovRate,5; + - Id: 5806 + AegisName: Poem_Natalia_Hat + Name: Poet Natalie's Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 5 + Locations: + Head_Top: true + View: 67 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 5807 + AegisName: October_Fest_Cap + Name: October Fest Cap + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 104 + - Id: 5808 + AegisName: Diabolus_Helmet + Name: Dark Bacilium + Type: Armor + Buy: 20 + Weight: 250 + Defense: 5 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + Upper: true + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Refineable: true + View: 364 + Script: | + bonus2 bResEff,Eff_Stone,2000+(getrefine()*200); + bonus2 bResEff,Eff_Freeze,2000+(getrefine()*200); + bonus2 bResEff,Eff_Stun,2000+(getrefine()*200); + - Id: 5809 + AegisName: Boom_Boom_Hat + Name: Boom Boom Hat + Type: Armor + Weight: 100 + Defense: 6 + Locations: + Head_Top: true + View: 216 + Script: | + bonus bAllStats,5; + - Id: 5810 + AegisName: Ph.D_Hat_V + Name: Ph.D Hat V + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 98 + Script: | + bonus bInt,5; + bonus bVit,3; + bonus bDex,3; + - Id: 5811 + AegisName: Santa_Beard + Name: Santa's Beard + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Locations: + Head_Low: true + View: 25 + - Id: 5812 + AegisName: Hat_Of_Expert + Name: Hat Of Expert + Type: Armor + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 16 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 5815 + AegisName: Classic_Hat_J + Name: Classic Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 475 + Script: | + bonus bStr,1; + bonus2 bSubSize, 0, 5; + bonus2 bSubSize, 1, 5; + bonus2 bSubSize, 2, 5; + - Id: 5816 + AegisName: Cowboy_Hat_J + Name: Purple Cowboy Hat + Type: Armor + Buy: 20 + Weight: 500 + Locations: + Head_Top: true + Refineable: true + View: 411 + Script: | + bonus bBaseAtk,15; + bonus bFlee,-5; + - Id: 5817 + AegisName: Valentine_Pledge + Name: Valentine Pledge + Type: Armor + Buy: 20 + Defense: 3 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,2; + bonus bMdef,3; + - Id: 5818 + AegisName: Carnival_Hat + Name: Carnival Hat + Type: Armor + Defense: 6 + Locations: + Head_Top: true + Refineable: true + View: 505 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats, 3; + - Id: 5819 + AegisName: Carnival_Circlet + Name: Carnival Circlet + Type: Armor + Defense: 6 + Locations: + Head_Top: true + Refineable: true + View: 506 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats, 3; + - Id: 5821 + AegisName: Gold_Tulip_Hairpin + Name: Gold Tulip Hairpin + Type: Armor + Buy: 10 + Weight: 100 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 499 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddClass,Class_All,5; + - Id: 5822 + AegisName: Love_Chick_Hat + Name: Love Chick Hat + Type: Armor + Buy: 10000 + Weight: 100 + Defense: 4 + Locations: + Head_Top: true + Refineable: true + View: 500 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bLuk,4; + bonus bMaxHP,100; + bonus bMaxSP,100; + bonus2 bSubRace,RC_DemiHuman,7; + bonus2 bSubRace,RC_Player_Human,7; + bonus2 bSubRace,RC_Undead,7; + - Id: 5824 + AegisName: Fools_Day_Hat + Name: Fools Day Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 6 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 265 + - Id: 5826 + AegisName: Valkyrie_Helmet + Name: Valkyrie Helmet + Type: Armor + Defense: 10 + Locations: + Head_Top: true + View: 225 + Script: | + bonus bStr,2; + bonus bInt,2; + bonus bDex,2; + bonus bAgi,2; + bonus bMdef,5; + - Id: 5827 + AegisName: Book_File_Hat + Name: Book File Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 423 + - Id: 5828 + AegisName: Honor_Gold_Ring + Name: Honor Gold Ring + Type: Armor + Weight: 50 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bAllStats,1; + bonus bMdef,5; + - Id: 5844 + AegisName: Loyal_Ring3 + Name: Loyal Ring3 + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bAllStats,3; + - Id: 5846 + AegisName: Buzzy_Ball_Gum + Name: Buzzy Ball Gum + Type: Armor + Buy: 50 + Weight: 100 + Defense: 1 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 572 + Script: | + bonus bMdef,5; + - Id: 5851 + AegisName: Summer_Knight + Name: Summer Knight + Type: Armor + Buy: 20 + Defense: 1 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 60 + View: 138 + - Id: 5856 + AegisName: Passion_FB_Hat + Name: Passion FB Hat + Type: Armor + Buy: 20 + Weight: 600 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 671 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,2; + bonus bDex,2; + - Id: 5857 + AegisName: Cool_FB_Hat + Name: Cool FB Hat + Type: Armor + Buy: 20 + Weight: 600 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 672 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,2; + bonus bVit,2; + - Id: 5858 + AegisName: Victory_FB_Hat + Name: Victory FB Hat + Type: Armor + Buy: 20 + Weight: 600 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 673 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,2; + bonus bDex,2; + - Id: 5859 + AegisName: Glory_FB_Hat + Name: Glory FB Hat + Type: Armor + Buy: 20 + Weight: 600 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 674 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,1; + - Id: 9001 + AegisName: Poring_Egg + Name: Poring Egg + Type: Petegg + Buy: 20 + - Id: 9002 + AegisName: Drops_Egg + Name: Drops Egg + Type: Petegg + Buy: 20 + - Id: 9003 + AegisName: Poporing_Egg + Name: Poporing Egg + Type: Petegg + Buy: 20 + - Id: 9004 + AegisName: Lunatic_Egg + Name: Lunatic Egg + Type: Petegg + Buy: 20 + - Id: 9005 + AegisName: Picky_Egg + Name: Picky Egg + Type: Petegg + Buy: 20 + - Id: 9006 + AegisName: Chonchon_Egg + Name: Chonchon Egg + Type: Petegg + Buy: 20 + - Id: 9007 + AegisName: Steel_Chonchon_Egg + Name: Steel Chonchon Egg + Type: Petegg + Buy: 20 + - Id: 9008 + AegisName: Hunter_Fly_Egg + Name: Hunter Fly Egg + Type: Petegg + Buy: 20 + - Id: 9009 + AegisName: Savage_Bebe_Egg + Name: Savage Babe Egg + Type: Petegg + Buy: 20 + - Id: 9010 + AegisName: Baby_Desert_Wolf_Egg + Name: Baby Desert Wolf Egg + Type: Petegg + Buy: 20 + - Id: 9011 + AegisName: Rocker_Egg + Name: Rocker Egg + Type: Petegg + Buy: 20 + - Id: 9012 + AegisName: Spore_Egg + Name: Spore Egg + Type: Petegg + Buy: 20 + - Id: 9013 + AegisName: Poison_Spore_Egg + Name: Poison Spore Egg + Type: Petegg + Buy: 20 + - Id: 9014 + AegisName: PecoPeco_Egg + Name: Peco Peco Egg + Type: Petegg + Buy: 20 + - Id: 9015 + AegisName: Smokie_Egg + Name: Smokie Egg + Type: Petegg + Buy: 20 + - Id: 9016 + AegisName: Yoyo_Egg + Name: Yoyo Egg + Type: Petegg + Buy: 20 + - Id: 9017 + AegisName: Orc_Warrior_Egg + Name: Orc Warrior Egg + Type: Petegg + Buy: 20 + - Id: 9018 + AegisName: Munak_Egg + Name: Munak Egg + Type: Petegg + Buy: 20 + - Id: 9019 + AegisName: Dokkaebi_Egg + Name: Dokebi Egg + Type: Petegg + Buy: 20 + - Id: 9020 + AegisName: Sohee_Egg + Name: Sohee Egg + Type: Petegg + Buy: 20 + - Id: 9021 + AegisName: Isis_Egg + Name: Isis Egg + Type: Petegg + Buy: 20 + - Id: 9022 + AegisName: Green_Petite_Egg + Name: Green Petite Egg + Type: Petegg + Buy: 20 + - Id: 9023 + AegisName: Deviruchi_Egg + Name: Deviruchi Egg + Type: Petegg + Buy: 20 + - Id: 9024 + AegisName: Bapho_Jr._Egg + Name: Bapho Jr. Egg + Type: Petegg + Buy: 20 + - Id: 9025 + AegisName: Bongun_Egg + Name: Bongun Egg + Type: Petegg + Buy: 20 + - Id: 9026 + AegisName: Zherlthsh_Egg + Name: Zealotus Egg + Type: Petegg + Buy: 20 + - Id: 9027 + AegisName: Alice_Egg + Name: Alice Egg + Type: Petegg + Buy: 20 + - Id: 9028 + AegisName: Rice_Cake_Egg + Name: Hard Rice Cake + Type: Petegg + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 9029 + AegisName: Santa_Goblin_Egg + Name: Christmas Goblin's Egg + Type: Petegg + Buy: 20 + - Id: 9030 + AegisName: Chung_E_Egg + Name: Green Maiden Egg + Type: Petegg + Buy: 20 + - Id: 9031 + AegisName: Spring_Rabbit_Egg + Name: Spring Rabbit Egg + Type: Petegg + Buy: 20 + - Id: 9032 + AegisName: Knife_Goblin_Egg + Name: Knife Goblin Egg + Type: Petegg + Buy: 20 + - Id: 9033 + AegisName: Flail_Goblin_Egg + Name: Flail Goblin Egg + Type: Petegg + Buy: 20 + - Id: 9034 + AegisName: Hammer_Goblin_Egg + Name: Hammer Goblin Egg + Type: Petegg + Buy: 20 + - Id: 9035 + AegisName: Red_Deleter_Egg + Name: Red Deleter Egg + Type: Petegg + Buy: 20 + - Id: 9036 + AegisName: Diabolic_Egg + Name: Diabolic Egg + Type: Petegg + Buy: 20 + - Id: 9037 + AegisName: Wanderer_Egg + Name: Wanderer Egg + Type: Petegg + Buy: 20 + - Id: 9038 + AegisName: New_Year_Doll_Egg + Name: New Year Doll Egg + Type: Petegg + Buy: 20 + - Id: 9039 + AegisName: Bacsojin_Egg + Name: Bacsojin Egg + Type: Petegg + Buy: 20 + - Id: 9040 + AegisName: Civil_Servant_Egg + Name: Civil Servant Egg + Type: Petegg + Buy: 20 + - Id: 9041 + AegisName: Leaf_Cat_Egg + Name: Leaf Cat Egg + Type: Petegg + Buy: 20 + - Id: 9042 + AegisName: Loli_Ruri_Egg + Name: Loli Ruri Egg + Type: Petegg + Buy: 20 + - Id: 9043 + AegisName: Marionette_Egg + Name: Marionette Egg + Type: Petegg + Buy: 20 + - Id: 9044 + AegisName: Shinobi_Egg + Name: Shinobi Egg + Type: Petegg + Buy: 20 + - Id: 9045 + AegisName: Whisper_Egg + Name: Whisper Egg + Type: Petegg + Buy: 20 + - Id: 9046 + AegisName: Goblin_Leader_Egg + Name: Goblin Leader Egg + Type: Petegg + Buy: 20 + - Id: 9047 + AegisName: Wicked_Nymph_Egg + Name: Wicked Nymph Egg + Type: Petegg + Buy: 20 + - Id: 9048 + AegisName: Miyabi_Ningyo_Egg + Name: Miyabi Ningyo Egg + Type: Petegg + Buy: 20 + - Id: 9049 + AegisName: Dullahan_Egg + Name: Dullahan Egg + Type: Petegg + Buy: 20 + - Id: 9050 + AegisName: Medusa_Egg + Name: Medusa Egg + Type: Petegg + Buy: 20 + - Id: 9051 + AegisName: Stone_Shooter_Egg + Name: Stone Shooter Egg + Type: Petegg + Buy: 20 + - Id: 9052 + AegisName: Incubus_Egg + Name: Incubus Egg + Type: Petegg + Buy: 20 + - Id: 9053 + AegisName: Golem_Egg + Name: Golem Egg + Type: Petegg + Buy: 20 + - Id: 9054 + AegisName: Nightmare_Terror_Egg + Name: Nightmare Terror Egg + Type: Petegg + Buy: 20 + - Id: 9055 + AegisName: Succubus_Egg + Name: Succubus Egg + Type: Petegg + Buy: 20 + - Id: 9056 + AegisName: Imp_Egg + Name: Imp Egg + Type: Petegg + Buy: 20 + - Id: 10001 + AegisName: Skull_Helm + Name: Skull Helm + Type: Petarmor + Buy: 20 + - Id: 10002 + AegisName: Monster_Oxygen_Mask + Name: Monster Oxygen Mask + Type: Petarmor + Buy: 20 + - Id: 10003 + AegisName: Transparent_Headgear + Name: Transparent Head Protector + Type: Petarmor + Buy: 20 + - Id: 10004 + AegisName: Pacifier + Name: Pacifier + Type: Petarmor + Buy: 20 + - Id: 10005 + AegisName: Wig + Name: Wig + Type: Petarmor + Buy: 20 + - Id: 10006 + AegisName: Queen's_Hair_Ornament + Name: Queen's Hair Ornament + Type: Petarmor + Buy: 20 + - Id: 10007 + AegisName: Silk_Ribbon + Name: Silk Ribbon + Type: Petarmor + Buy: 20 + - Id: 10008 + AegisName: Punisher + Name: Punisher + Type: Petarmor + Buy: 20 + - Id: 10009 + AegisName: Wild_Flower + Name: Wild Flower + Type: Petarmor + Buy: 20 + - Id: 10010 + AegisName: Battered_Pot + Name: Battered Pot + Type: Petarmor + Buy: 20 + - Id: 10011 + AegisName: Stellar_Hairpin + Name: Stellar Hairpin + Type: Petarmor + Buy: 20 + - Id: 10012 + AegisName: Tiny_Egg_Shell + Name: Tiny Egg Shell + Type: Petarmor + Buy: 20 + - Id: 10013 + AegisName: Backpack + Name: Backpack + Type: Petarmor + Buy: 1500 + - Id: 10014 + AegisName: Rocker_Glasses + Name: Rocker Glasses + Type: Petarmor + Buy: 2000 + - Id: 10015 + AegisName: Green_Lace + Name: Green Lace + Type: Petarmor + Buy: 20 + - Id: 10016 + AegisName: Golden_Bell + Name: Golden Bell + Type: Petarmor + Buy: 20 + - Id: 10017 + AegisName: Bark_Shorts + Name: Bark Shorts + Type: Petarmor + Buy: 20 + - Id: 10018 + AegisName: Monkey_Circlet + Name: Monkey Circlet + Type: Petarmor + Buy: 20 + - Id: 10019 + AegisName: Red_Muffler + Name: Red Scarf + Type: Petarmor + Buy: 20 + - Id: 10020 + AegisName: Sword_Of_Grave_Keeper + Name: Grave Keeper's Sword + Type: Petarmor + Buy: 20 + - Id: 10021 + AegisName: Round_Hair_Ornament + Name: Circular Headgear + Type: Petarmor + Buy: 20 + - Id: 10022 + AegisName: Golden_Earing + Name: Gold Earring + Type: Petarmor + Buy: 20 + - Id: 10023 + AegisName: Green_Lucky_Bag + Name: Green Jewel Bag + Type: Petarmor + Buy: 20 + - Id: 10024 + AegisName: Fashionable_Glasses + Name: Fashion Glasses + Type: Petarmor + Buy: 20 + - Id: 10025 + AegisName: Star_Hairband + Name: Hairband Of Stars + Type: Petarmor + Buy: 20 + - Id: 10026 + AegisName: Wine_On_Sleeve + Name: Tassel for Durumagi + Type: Petarmor + Buy: 20 + - Id: 10027 + AegisName: Spirit_Chain_ + Name: Pet Soul Ring + Type: Petarmor + Buy: 20 + - Id: 10028 + AegisName: Nice_Badge + Name: Beautiful Badges + Type: Petarmor + Buy: 20 + - Id: 10029 + AegisName: Jade_Trinket + Name: Jade Trinket + Type: Petarmor + Buy: 20 + - Id: 10030 + AegisName: Summer_Fan + Name: Summer Fan + Type: Petarmor + Buy: 20 + - Id: 10031 + AegisName: Death_Coil + Name: Ring Of Death + Type: Petarmor + Buy: 20 + - Id: 10032 + AegisName: Queen's_Coronet + Name: Queen's Coronet + Type: Petarmor + Buy: 20 + - Id: 10033 + AegisName: Apro_Hair + Name: Afro + Type: Petarmor + Buy: 20 + - Id: 10034 + AegisName: Ball_Mask + Name: Masked Ball + Type: Petarmor + Buy: 20 + - Id: 10035 + AegisName: Windup_Spring + Name: Spring + Type: Petarmor + Buy: 20 + - Id: 10036 + AegisName: Hell_Horn + Name: Horn Of Hell + Type: Petarmor + Buy: 20 + - Id: 10037 + AegisName: Black_Butterfly_Mask + Name: Black Butterfly Mask + Type: Petarmor + Buy: 20 + - Id: 10038 + AegisName: Horn_Protector + Name: Horn Barrier + Type: Petarmor + Buy: 20 + - Id: 13000 + AegisName: Jujube_Dagger + Name: Jujube Dagger + Type: Weapon + SubType: Dagger + Buy: 10000 + Weight: 600 + Attack: 39 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + - Id: 13001 + AegisName: Dragon_Killer + Name: Dragon Killer + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 900 + Attack: 110 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bIgnoreDefRace,RC_Dragon; + bonus2 bExpAddRace,RC_Dragon,10; + - Id: 13002 + AegisName: Ginnungagap + Name: Ginnungagap + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 700 + Attack: 148 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bAtkEle,Ele_Dark; + bonus2 bAddEff,Eff_Blind,500; + bonus2 bAddEff2,Eff_Blind,50; + - Id: 13003 + AegisName: Coward + Name: Cowardice Blade + Type: Weapon + SubType: Dagger + Buy: 52000 + Weight: 700 + Attack: 80 + Range: 1 + Slots: 1 + Jobs: + Assassin: true + Ninja: true + Rogue: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bDef,5; + - Id: 13004 + AegisName: Coward_ + Name: Cowardice Blade + Type: Weapon + SubType: Dagger + Buy: 52000 + Weight: 700 + Attack: 80 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Ninja: true + Rogue: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bDef,5; + - Id: 13005 + AegisName: Angelwing_Short_Sword + Name: Angelic Wing Dagger + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 600 + Attack: 120 + Range: 1 + Slots: 2 + Jobs: + Novice: true + SuperNovice: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 50 + Refineable: true + - Id: 13006 + AegisName: Khukri + Name: Khukri + Type: Weapon + SubType: Dagger + Buy: 240000 + Weight: 600 + Attack: 150 + Range: 1 + Jobs: + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 65 + Refineable: true + Script: | + bonus bAtkEle,Ele_Dark; + bonus2 bAddEff,Eff_Curse,1000; + - Id: 13007 + AegisName: Jitte + Name: Jitte + Type: Weapon + SubType: Dagger + Buy: 20000 + Weight: 400 + Attack: 70 + Range: 1 + Jobs: + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 35 + Refineable: true + Script: | + bonus bBreakWeaponRate,200; + - Id: 13008 + AegisName: Jitte_ + Name: Jitte + Type: Weapon + SubType: Dagger + Buy: 20000 + Weight: 400 + Attack: 70 + Range: 1 + Slots: 1 + Jobs: + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 35 + Refineable: true + Script: | + bonus bBreakWeaponRate,200; + - Id: 13009 + AegisName: Kamaitachi + Name: Kamaitachi + Type: Weapon + SubType: Dagger + Buy: 48000 + Weight: 900 + Attack: 125 + Range: 2 + Jobs: + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + bonus bCritical,3; + bonus bAspdRate,3; + - Id: 13010 + AegisName: Asura + Name: Asura + Type: Weapon + SubType: Dagger + Buy: 3000 + Weight: 600 + Attack: 50 + Range: 1 + Slots: 2 + Jobs: + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 12 + Refineable: true + Script: | + bonus bMatkRate,10; + - Id: 13011 + AegisName: Asura_ + Name: Asura + Type: Weapon + SubType: Dagger + Buy: 3000 + Weight: 600 + Attack: 50 + Range: 1 + Slots: 3 + Jobs: + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 12 + Refineable: true + Script: | + bonus bMatkRate,10; + - Id: 13012 + AegisName: Murasame + Name: Murasame + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 700 + Attack: 95 + Range: 1 + Slots: 1 + Jobs: + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bAtkEle,Ele_Water; + bonus2 bCriticalAddRace,RC_DemiHuman,10; + bonus2 bCriticalAddRace,RC_Player_Human,10; + - Id: 13013 + AegisName: Murasame_ + Name: Murasame + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 700 + Attack: 95 + Range: 1 + Slots: 2 + Jobs: + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bAtkEle,Ele_Water; + bonus2 bCriticalAddRace,RC_DemiHuman,10; + bonus2 bCriticalAddRace,RC_Player_Human,10; + - Id: 13014 + AegisName: Hakujin + Name: Hakujin + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 800 + Attack: 120 + Range: 1 + Jobs: + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 42 + Refineable: true + Script: | + bonus bInt,2; + bonus3 bAutoSpell,"AL_HEAL",1,10; + - Id: 13015 + AegisName: Hakujin_ + Name: Hakujin + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 800 + Attack: 120 + Range: 1 + Slots: 1 + Jobs: + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 42 + Refineable: true + Script: | + bonus bInt,2; + bonus3 bAutoSpell,"AL_HEAL",1,10; + - Id: 13016 + AegisName: Poison_Knife_ + Name: Poison Knife + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 800 + Attack: 64 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 65 + Refineable: true + Script: | + bonus bAtkEle,Ele_Poison; + bonus2 bAddEff,Eff_Poison,3000; + - Id: 13017 + AegisName: House_Auger_ + Name: Ice Pick + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 600 + Attack: 70 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bDefRatioAtkClass,Class_All; + - Id: 13018 + AegisName: Sucsamad_ + Name: Sucsamad + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 800 + Attack: 140 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus2 bAddEle,Ele_Earth,10; + bonus2 bAddEle,Ele_Wind,10; + bonus bUnbreakableWeapon; + - Id: 13019 + AegisName: Ginnungagap_ + Name: Ginnungagap + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 700 + Attack: 148 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bAtkEle,Ele_Dark; + bonus2 bAddEff,Eff_Blind,500; + bonus2 bAddEff2,Eff_Blind,50; + - Id: 13020 + AegisName: Warrior_Balmung_ + Name: Warrior's Balmung + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 1000 + Attack: 170 + Range: 1 + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,5; + - Id: 13021 + AegisName: Combat_Knife_C + Name: Combat Knife + Type: Weapon + SubType: Dagger + Buy: 1 + Attack: 129 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bIgnoreDefRace,RC_DemiHuman; + bonus bIgnoreDefRace,RC_Player_Human; + bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_Player_Human,10; + bonus2 bSubRace,RC_Demon,-10; + bonus bMaxSPrate,10; + bonus bSPDrainValue,3; + - Id: 13022 + AegisName: Counter_Dagger_C + Name: Dagger of Counter + Type: Weapon + SubType: Dagger + Buy: 1 + Attack: 209 + Range: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bCritical,90; + - Id: 13023 + AegisName: Asura_C + Name: Ashura + Type: Weapon + SubType: Dagger + Buy: 1 + Attack: 120 + Range: 1 + Jobs: + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatkRate,15; + - Id: 13024 + AegisName: Sword_Breaker_C + Name: Refined Swordbreaker + Type: Weapon + SubType: Dagger + Buy: 2 + Attack: 105 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + Script: | + bonus bBreakWeaponRate,500; + - Id: 13025 + AegisName: Mail_Breaker_C + Name: Refined Mailbreaker + Type: Weapon + SubType: Dagger + Buy: 2 + Attack: 105 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + Script: | + bonus bBreakArmorRate,500; + - Id: 13026 + AegisName: Moonlight_Sword_C + Name: Moonlight Dagger + Type: Weapon + SubType: Dagger + Buy: 2 + Attack: 85 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + Script: | + bonus bMaxSPrate,10; + bonus bSPDrainValue,3; + - Id: 13027 + AegisName: Scalpel + Name: Scalpel + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 500 + Attack: 120 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Classes: + Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus2 bAddEff,Eff_Bleeding,500; + - Id: 13028 + AegisName: Tooth_Blade + Name: Tooth Blade + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 700 + Attack: 130 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Classes: + Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 55 + Refineable: true + Script: | + if (getrefine()>=9) { + bonus3 bAutoSpell,"NPC_SLOWCAST",2,70; + } else + bonus3 bAutoSpell,"NPC_SLOWCAST",1,50; + - Id: 13029 + AegisName: Prinsence_Knife + Name: Prinsense Knife + Type: Weapon + SubType: Dagger + Buy: 20 + Attack: 120 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,50; + - Id: 13030 + AegisName: Dragon_Killer_ + Name: Dragon Killer + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 900 + Attack: 110 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bIgnoreDefRace,RC_Dragon; + bonus2 bExpAddRace,RC_Dragon,10; + - Id: 13031 + AegisName: Sword_Breaker_ + Name: Swordbreaker + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 1000 + Attack: 70 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bBreakWeaponRate,500; + - Id: 13032 + AegisName: Mail_Breaker_ + Name: Mailbreaker + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 1000 + Attack: 70 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bBreakArmorRate,500; + - Id: 13033 + AegisName: Assasin_Dagger_ + Name: Assassin Dagger + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 600 + Attack: 140 + Range: 1 + Slots: 1 + Jobs: + Assassin: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bMaxHPrate,20; + bonus bMaxSPrate,15; + bonus bAspdRate,2; + bonus bAtkEle,Ele_Dark; + - Id: 13034 + AegisName: Twilight_Desert + Name: Desert Twilight + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 600 + Attack: 130 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Classes: + Upper: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 70 + Refineable: true + - Id: 13035 + AegisName: Sandstorm + Name: Sandstorm + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 600 + Attack: 50 + Range: 1 + Slots: 4 + Jobs: + Assassin: true + Classes: + Upper: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 70 + Refineable: true + - Id: 13036 + AegisName: BF_Dagger1 + Name: Brave Assassin's Damascus + Type: Weapon + SubType: Dagger + Buy: 20 + Attack: 120 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,1; + bonus bAgi,1; + bonus2 bAddRace,RC_DemiHuman,75; + bonus2 bAddRace,RC_Player_Human,75; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + if (Class == Job_Ninja || Class == Job_Rogue || Class == Job_Stalker) + bonus bMatkRate,15; + - Id: 13037 + AegisName: BF_Dagger2 + Name: Valorous Assassin's Damascus + Type: Weapon + SubType: Dagger + Buy: 20 + Attack: 120 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,1; + bonus bAgi,1; + bonus2 bAddRace,RC_DemiHuman,75; + bonus2 bAddRace,RC_Player_Human,75; + bonus bUnbreakableWeapon; + autobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; + if (Class == Job_Ninja || Class == Job_Rogue || Class == Job_Stalker) + bonus bMatkRate,15; + - Id: 13038 + AegisName: Dagger_Of_Hunter + Name: Dagger of Hunter + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 700 + Attack: 120 + Range: 1 + Slots: 3 + Jobs: + Rogue: true + Classes: + Upper: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bStr,1; + bonus bAgi,2; + bonus bDex,1; + bonus4 bAutoSpellOnSkill,"RG_BACKSTAP","SM_BASH",10,100; + bonus2 bSkillAtk,"RG_BACKSTAP",20; + - Id: 13039 + AegisName: Ivory_Knife + Name: Ivory Knife + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 700 + Attack: 130 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Classes: + Upper: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bAgi,2; + bonus bAspdRate,3; + bonus2 bAddEff,Eff_Bleeding,300; + bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; + - Id: 13040 + AegisName: N_Cutter + Name: Novice Cutter + Type: Weapon + SubType: Dagger + Attack: 50 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 13041 + AegisName: N_Main_Gauche + Name: Novice Main Gauche + Type: Weapon + SubType: Dagger + Attack: 63 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 13042 + AegisName: Krieger_Dagger1 + Name: Glorious Gladius + Type: Weapon + SubType: Dagger + Buy: 20 + Attack: 120 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,75; + bonus2 bAddRace,RC_Player_Human,75; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus3 bAutoSpell,"PR_LEXDIVINA",1,20; + bonus bUnbreakableWeapon; + if (getrefine()>5) { + bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); + bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + } + if (getrefine()>8) + bonus4 bAutoSpellOnSkill,"RG_RAID","NPC_WIDEBLEEDING",1,250; + - Id: 13043 + AegisName: Fortune_Sword_I + Name: Fortune Sword + Type: Weapon + SubType: Dagger + Attack: 120 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bLuk,5; + - Id: 13044 + AegisName: House_Auger_I + Name: Ice Pick + Type: Weapon + SubType: Dagger + Attack: 105 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 13045 + AegisName: Kamaitachi_I + Name: Kamaitachi + Type: Weapon + SubType: Dagger + Attack: 155 + Range: 2 + Jobs: + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 13046 + AegisName: Krieg + Name: Krierg + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 500 + Attack: 110 + Range: 1 + Slots: 3 + Jobs: + Assassin: true + Rogue: true + Thief: true + Classes: + Upper: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus3 bAddEffOnSkill,"RG_BACKSTAP",Eff_Bleeding,1000; + bonus2 bSkillAtk,"RG_BACKSTAP",15; + - Id: 13047 + AegisName: Weihna + Name: Weihna + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 500 + Attack: 135 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Rogue: true + Thief: true + Classes: + Upper: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus3 bAddEffOnSkill,"RG_RAID",Eff_Poison,1000; + autobonus "{ bonus2 bAddClass,Class_All,10; }",5,5000,BF_WEAPON|BF_SHORT,"{ specialeffect2 EF_POTION_BERSERK; }"; + - Id: 13048 + AegisName: Damascus_C + Name: Damascus + Type: Weapon + SubType: Dagger + Attack: 153 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddSize,Size_All,40; + - Id: 13100 + AegisName: Six_Shooter + Name: Six Shooter + Type: Weapon + SubType: Revolver + Buy: 4500 + Weight: 400 + Attack: 30 + Range: 7 + Slots: 1 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 10 + Refineable: true + Script: | + bonus bHit,-10; + - Id: 13101 + AegisName: Six_Shooter_ + Name: Six Shooter + Type: Weapon + SubType: Revolver + Buy: 4500 + Weight: 400 + Attack: 30 + Range: 7 + Slots: 2 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 10 + Refineable: true + Script: | + bonus bHit,-10; + - Id: 13102 + AegisName: Crimson_Bolt + Name: Crimson Bolt + Type: Weapon + SubType: Revolver + Buy: 20000 + Weight: 450 + Attack: 45 + Range: 7 + Slots: 1 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 35 + Refineable: true + Script: | + bonus bHit,-10; + - Id: 13103 + AegisName: Crimson_Bolt_ + Name: Crimson Bolt + Type: Weapon + SubType: Revolver + Buy: 20000 + Weight: 450 + Attack: 45 + Range: 7 + Slots: 2 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 35 + Refineable: true + Script: | + bonus bHit,-10; + - Id: 13104 + AegisName: The_Garrison + Name: Garrison + Type: Weapon + SubType: Revolver + Buy: 48000 + Weight: 500 + Attack: 70 + Range: 7 + Slots: 1 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bHit,-10; + - Id: 13105 + AegisName: The_Garrison_ + Name: Garrison + Type: Weapon + SubType: Revolver + Buy: 48000 + Weight: 500 + Attack: 70 + Range: 7 + Slots: 2 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bHit,-10; + - Id: 13106 + AegisName: Gold_Lux + Name: Gold Lux + Type: Weapon + SubType: Revolver + Buy: 100000 + Weight: 500 + Attack: 20 + Range: 7 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 12 + Refineable: true + Script: | + bonus bHit,-10; + if (getskilllv("GS_GLITTERING")>0) + bonus3 bAutoSpell,"GS_GLITTERING",getskilllv("GS_GLITTERING"),100; + - Id: 13107 + AegisName: Wasteland_Outlaw + Name: Wasteland's Outlaw + Type: Weapon + SubType: Revolver + Buy: 20 + Weight: 580 + Attack: 68 + Range: 7 + Slots: 2 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bHit,readparam(bAgi)/10; + bonus bAspdRate,readparam(bAgi)/14; + - Id: 13108 + AegisName: BF_Pistol1 + Name: Soldier Revolver + Type: Weapon + SubType: Revolver + Attack: 70 + Range: 7 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + bonus bHit,-10; + bonus2 bAddRace,RC_DemiHuman,55; + bonus2 bAddRace,RC_Player_Human,55; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + autobonus "{ bonus bAspdRate,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; + bonus bUnbreakableWeapon; + - Id: 13109 + AegisName: Wasteland_Outlaw_C + Name: Wasteland Outlaw + Type: Weapon + SubType: Revolver + Buy: 20 + Attack: 100 + Range: 7 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 3 + Script: | + bonus bHit,readparam(bAgi)/10; + bonus bAspdRate,readparam(bAgi)/14; + bonus2 bAddClass,Class_All,10; + bonus bMatkRate,10; + - Id: 13110 + AegisName: Krieger_Pistol1 + Name: Glorious Pistol + Type: Weapon + SubType: Revolver + Attack: 80 + Range: 7 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,55; + bonus2 bAddRace,RC_Player_Human,55; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + if (getrefine()>5) { + bonus2 bAddRace,RC_DemiHuman,pow(getrefine()-4,2); + bonus2 bAddRace,RC_Player_Human,pow(getrefine()-4,2); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + } + if (getrefine()>8) { + bonus4 bAutoSpellOnSkill,"GS_RAPIDSHOWER","GS_GLITTERING",1,1000; + bonus2 bSkillAtk,"GS_RAPIDSHOWER",getrefine()*2; + } + - Id: 13112 + AegisName: P_Revolver1 + Name: Eden Revlover I + Type: Weapon + SubType: Revolver + Attack: 4 + Range: 7 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 26 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bHit,-5; + - Id: 13113 + AegisName: P_Revolver2 + Name: Eden Revlover II + Type: Weapon + SubType: Revolver + Attack: 60 + Range: 7 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 40 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bHit,-5; + - Id: 13150 + AegisName: Branch + Name: Branch + Type: Weapon + SubType: Rifle + Buy: 3000 + Weight: 500 + Attack: 50 + Range: 9 + Slots: 3 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + - Id: 13151 + AegisName: The_Cyclone + Name: Cyclone + Type: Weapon + SubType: Rifle + Buy: 17500 + Weight: 700 + Attack: 120 + Range: 9 + Slots: 1 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bHit,10; + bonus bCritical,10; + - Id: 13152 + AegisName: The_Cyclone_ + Name: Cyclone + Type: Weapon + SubType: Rifle + Buy: 17500 + Weight: 700 + Attack: 120 + Range: 9 + Slots: 2 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bHit,10; + bonus bCritical,10; + - Id: 13153 + AegisName: Dusk + Name: Dusk + Type: Weapon + SubType: Rifle + Buy: 23500 + Weight: 750 + Attack: 150 + Range: 9 + Slots: 1 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 56 + Refineable: true + Script: | + bonus bHit,10; + bonus bCritical,10; + - Id: 13154 + AegisName: Rolling_Stone + Name: Rolling Stone + Type: Weapon + SubType: Shotgun + Buy: 12000 + Weight: 900 + Attack: 135 + Range: 9 + Slots: 1 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 14 + Refineable: true + Script: | + bonus bSplashRange,1; + - Id: 13155 + AegisName: Black_Rose + Name: Black Rose + Type: Weapon + SubType: Shotgun + Buy: 32000 + Weight: 900 + Attack: 180 + Range: 9 + Slots: 1 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 35 + Refineable: true + Script: | + bonus bSplashRange,1; + - Id: 13156 + AegisName: Gate_Keeper + Name: Gate Keeper + Type: Weapon + SubType: Shotgun + Buy: 56000 + Weight: 1000 + Attack: 210 + Range: 9 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bSplashRange,1; + bonus3 bAutoSpell,"GS_SPREADATTACK",6,50; + - Id: 13157 + AegisName: Drifter + Name: Drifter + Type: Weapon + SubType: Gatling + Buy: 80000 + Weight: 2300 + Attack: 50 + Range: 9 + Slots: 1 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 55 + Refineable: true + - Id: 13158 + AegisName: Butcher + Name: Butcher + Type: Weapon + SubType: Gatling + Buy: 130000 + Weight: 2500 + Attack: 75 + Range: 9 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 68 + Refineable: true + Script: | + bonus2 bCriticalAddRace,RC_Brute,10; + bonus2 bCriticalAddRace,RC_Player_Doram,10; + - Id: 13159 + AegisName: Butcher_ + Name: Butcher + Type: Weapon + SubType: Gatling + Buy: 130000 + Weight: 2500 + Attack: 75 + Range: 9 + Slots: 1 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 68 + Refineable: true + Script: | + bonus2 bCriticalAddRace,RC_Brute,10; + bonus2 bCriticalAddRace,RC_Player_Doram,10; + - Id: 13160 + AegisName: Destroyer + Name: Destroyer + Type: Weapon + SubType: Grenade + Buy: 110000 + Weight: 1200 + Attack: 220 + Range: 9 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 52 + Refineable: true + Script: | + bonus bBreakArmorRate,200; + - Id: 13161 + AegisName: Destroyer_ + Name: Destroyer + Type: Weapon + SubType: Grenade + Buy: 110000 + Weight: 1200 + Attack: 220 + Range: 9 + Slots: 1 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 52 + Refineable: true + Script: | + bonus bBreakArmorRate,200; + - Id: 13162 + AegisName: Inferno + Name: Inferno + Type: Weapon + SubType: Grenade + Buy: 230000 + Weight: 1250 + Attack: 280 + Range: 9 + Slots: 1 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 65 + Refineable: true + - Id: 13163 + AegisName: Long_Barrel + Name: Long Barrel + Type: Weapon + SubType: Rifle + Buy: 40000 + Weight: 1000 + Attack: 150 + Range: 9 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bHit,10; + bonus bCritical,20; + bonus bAspdRate,-3; + bonus3 bAutoSpell,"GS_TRACKING",5,20; + - Id: 13164 + AegisName: Long_Barrel_ + Name: Long Barrel + Type: Weapon + SubType: Rifle + Buy: 40000 + Weight: 1000 + Attack: 150 + Range: 9 + Slots: 1 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bHit,10; + bonus bCritical,20; + bonus bAspdRate,-3; + bonus3 bAutoSpell,"GS_TRACKING",5,20; + - Id: 13165 + AegisName: Jungle_Carbine + Name: Jungle Carbine + Type: Weapon + SubType: Rifle + Buy: 56000 + Weight: 700 + Attack: 170 + Range: 9 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bHit,10; + bonus bCritical,4; + bonus bAspdRate,10; + bonus bHit,-readparam(bDex)/3; + - Id: 13166 + AegisName: Jungle_Carbine_ + Name: Jungle Carbine + Type: Weapon + SubType: Rifle + Buy: 56000 + Weight: 700 + Attack: 170 + Range: 9 + Slots: 1 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bHit,10; + bonus bCritical,4; + bonus bAspdRate,10; + bonus bHit,-readparam(bDex)/3; + - Id: 13167 + AegisName: Gate_KeeperDD + Name: Gate Keeper-DD + Type: Weapon + SubType: Shotgun + Buy: 72000 + Weight: 1300 + Attack: 200 + Range: 9 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bSplashRange,1; + bonus3 bAutoSpell,"GS_SPREADATTACK",6,50; + bonus bDef,getrefine(); + bonus bDex,1; + - Id: 13168 + AegisName: Thunder_P + Name: Thunder P + Type: Weapon + SubType: Shotgun + Buy: 76000 + Weight: 700 + Attack: 80 + Range: 9 + Slots: 1 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bSplashRange,1; + bonus bHit,-5; + bonus bAspdRate,20; + - Id: 13169 + AegisName: Thunder_P_ + Name: Thunder P + Type: Weapon + SubType: Shotgun + Buy: 76000 + Weight: 700 + Attack: 80 + Range: 9 + Slots: 2 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bSplashRange,1; + bonus bHit,-5; + bonus bAspdRate,20; + - Id: 13170 + AegisName: Lever_Action_Rifle + Name: Lever Action Rifle + Type: Weapon + SubType: Rifle + Buy: 20 + Weight: 770 + Attack: 138 + Range: 9 + Slots: 2 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bHit,20; + bonus bCritical,50; + bonus bAspdRate,-5; + - Id: 13171 + AegisName: BF_Rifle1 + Name: Soldier Rifle + Type: Weapon + SubType: Rifle + Attack: 50 + Range: 9 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + bonus bHit,10; + bonus bCritical,10; + bonus2 bAddRace,RC_DemiHuman,75; + bonus2 bAddRace,RC_Player_Human,75; + bonus2 bCastrate,"GS_TRACKING",-25; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + - Id: 13172 + AegisName: BF_Gatling_Gun1 + Name: Soldier Gatling Gun + Type: Weapon + SubType: Gatling + Attack: 80 + Range: 9 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + bonus2 bAddRace,RC_DemiHuman,35; + bonus2 bAddRace,RC_Player_Human,35; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,120,1000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; + bonus bUnbreakableWeapon; + - Id: 13173 + AegisName: BF_Shotgun1 + Name: Soldier Shotgun + Type: Weapon + SubType: Shotgun + Attack: 100 + Range: 9 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + bonus bSplashRange,1; + bonus2 bAddRace,RC_DemiHuman,55; + bonus2 bAddRace,RC_Player_Human,55; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; + bonus bUnbreakableWeapon; + - Id: 13174 + AegisName: BF_Launcher1 + Name: Soldier Grenade Launcher + Type: Weapon + SubType: Grenade + Attack: 300 + Range: 9 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + bonus2 bAddRace,RC_DemiHuman,35; + bonus2 bAddRace,RC_Player_Human,35; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + autobonus "{ bonus bBaseAtk,300; bonus2 bHPLossRate,120,1000; }",30,9000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; + bonus bUnbreakableWeapon; + - Id: 13175 + AegisName: Lever_Action_Rifle_C + Name: Lever Action Rifle + Type: Weapon + SubType: Rifle + Buy: 20 + Attack: 170 + Range: 9 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 3 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bHit,20; + bonus bCritical,50; + bonus bAspdRate,-5; + - Id: 13176 + AegisName: Krieger_Rifle1 + Name: Glorious Rifle + Type: Weapon + SubType: Rifle + Attack: 90 + Range: 9 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,75; + bonus2 bAddRace,RC_Player_Human,75; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus2 bSkillAtk,"GS_TRIPLEACTION",30; + bonus bUnbreakableWeapon; + if (getrefine()>5) { + bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); + bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + } + if (getrefine()>8) { + bonus2 bCastrate,"GS_TRACKING",25; + bonus2 bSkillAtk,"GS_TRACKING",getrefine() * 3; + } + - Id: 13177 + AegisName: Krieger_Gatling1 + Name: Glorious Gatling Gun + Type: Weapon + SubType: Gatling + Attack: 90 + Range: 9 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,35; + bonus2 bAddRace,RC_Player_Human,35; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus2 bSkillAtk,"GS_TRIPLEACTION",30; + bonus bUnbreakableWeapon; + if (getrefine()>5) { + bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); + bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + } + if (getrefine()>8) { + bonus2 bAddClass,Class_All,getrefine(); + } + - Id: 13178 + AegisName: Krieger_Shotgun1 + Name: Glorious Shotgun + Type: Weapon + SubType: Shotgun + Attack: 110 + Range: 9 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,55; + bonus2 bAddRace,RC_Player_Human,55; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bSplashRange,1; + bonus2 bSkillAtk,"GS_TRIPLEACTION",30; + bonus bUnbreakableWeapon; + if (getrefine()>5) { + bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); + bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + } + if (getrefine()>8) { + bonus2 bSkillAtk,"GS_SPREADATTACK",getrefine() * 2; + bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; + } + - Id: 13179 + AegisName: Krieger_Launcher1 + Name: Glorious Grenade Launcher + Type: Weapon + SubType: Grenade + Attack: 330 + Range: 9 + Jobs: + Gunslinger: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,35; + bonus2 bAddRace,RC_Player_Human,35; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus2 bSkillAtk,"GS_TRIPLEACTION",30; + bonus bUnbreakableWeapon; + if (getrefine()>5) { + bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); + bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + } + if (getrefine()>8) { + bonus2 bSkillAtk,"GS_GROUNDDRIFT",getrefine() * 2; + bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; + autobonus "{ bonus bAspdRate,20; }",200,20000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; + } + - Id: 13300 + AegisName: Huuma_Bird_Wing + Name: Huuma Wing Shuriken + Type: Weapon + SubType: Huuma + Buy: 90000 + Weight: 3000 + Attack: 150 + Range: 1 + Jobs: + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 65 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + bonus bAtkEle,Ele_Wind; + bonus bDex,-2; + bonus bAgi,-1; + - Id: 13301 + AegisName: Huuma_Giant_Wheel + Name: Huuma Giant Wheel Shuriken + Type: Weapon + SubType: Huuma + Buy: 40000 + Weight: 2500 + Attack: 50 + Range: 1 + Slots: 3 + Jobs: + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 42 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + bonus2 bAddEff,Eff_Bleeding,100; + - Id: 13302 + AegisName: Huuma_Giant_Wheel_ + Name: Huuma Giant Wheel Shuriken + Type: Weapon + SubType: Huuma + Buy: 40000 + Weight: 2500 + Attack: 50 + Range: 1 + Slots: 4 + Jobs: + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 42 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + bonus2 bAddEff,Eff_Bleeding,100; + - Id: 13303 + AegisName: Huuma_Blaze + Name: Huuma Blaze Shuriken + Type: Weapon + SubType: Huuma + Buy: 78000 + Weight: 1500 + Attack: 185 + Range: 1 + Jobs: + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + bonus bAtkEle,Ele_Fire; + bonus bDex,-2; + bonus3 bAutoSpell,"MG_FIREBALL",5,30; + - Id: 13304 + AegisName: Huuma_Calm_Mind + Name: Huuma Calm Mind + Type: Weapon + SubType: Huuma + Buy: 20 + Weight: 1550 + Attack: 112 + Range: 1 + Slots: 2 + Jobs: + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + bonus2 bSkillAtk,"NJ_HUUMA",30; + bonus bNoCastCancel; + - Id: 13305 + AegisName: BF_Huuma_Shuriken1 + Name: Brave Huuma Front Shuriken + Type: Weapon + SubType: Huuma + Buy: 20 + Attack: 55 + Range: 1 + Jobs: + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,2; + bonus bDex,1; + bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_Player_Human,95; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + - Id: 13306 + AegisName: BF_Huuma_Shuriken2 + Name: Valorous Huuma Front Shuriken + Type: Weapon + SubType: Huuma + Buy: 20 + Attack: 55 + Range: 1 + Jobs: + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,2; + bonus bDex,1; + bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_Player_Human,95; + autobonus "{ bonus2 bSkillAtk,\"NJ_HUUMA\",100; bonus2 bSkillAtk,\"NJ_ISSEN\",100; }",50,10000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK; }"; + bonus bUnbreakableWeapon; + - Id: 13307 + AegisName: Krieger_Huuma_Shuriken1 + Name: Glorious Shuriken + Type: Weapon + SubType: Huuma + Buy: 20 + Attack: 55 + Range: 1 + Jobs: + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_Player_Human,95; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bMatkRate,15; + autobonus "{ bonus2 bSkillAtk,\"NJ_HUUMA\",100; bonus2 bSkillAtk,\"NJ_ISSEN\",100; }",50,10000; + bonus bUnbreakableWeapon; + if (getrefine()>5) { + bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); + bonus2 bAddRace,RC_Player_Human,(getrefine()-3)*(getrefine()-3); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + } + if (getrefine()>8) { + bonus5 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000,1; + bonus4 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200; + } + - Id: 13308 + AegisName: Huuma_Blaze_I + Name: Huuma Blaze Shuriken + Type: Weapon + SubType: Huuma + Attack: 230 + Range: 1 + Jobs: + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bUnbreakableWeapon; + bonus bAtkEle,Ele_Fire; + bonus bDex,2; + - Id: 13309 + AegisName: Huuma_Giant_Wheel_C + Name: Huuma Giant Wheel Shuriken + Type: Weapon + SubType: Huuma + Attack: 99 + Range: 1 + Jobs: + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddSize,Size_All,80; + - Id: 13400 + AegisName: Cutlas_ + Name: Cutlus + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 900 + Attack: 150 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + skill "SM_BASH",5; + bonus bStr,2; + bonus bDef,1; + - Id: 13401 + AegisName: Excalibur_C + Name: Excalibur + Type: Weapon + SubType: 1hSword + Buy: 1 + Attack: 199 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,10; + bonus bLuk,10; + bonus bAtkEle,Ele_Holy; + - Id: 13402 + AegisName: Cutlas_C + Name: Cutlus + Type: Weapon + SubType: 1hSword + Buy: 2 + Attack: 185 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + Script: | + skill "SM_BASH",5; + bonus bStr,2; + bonus bDef,1; + - Id: 13403 + AegisName: Solar_Sword_C + Name: Solar Sword + Type: Weapon + SubType: 1hSword + Buy: 2 + Attack: 120 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + Script: | + bonus bAtkEle,Ele_Fire; + bonus bHPDrainRate,1; + bonus2 bSPLossRate,15,10000; + - Id: 13404 + AegisName: Platinum_Shotel + Name: Platinum Shotel + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 1500 + Attack: 130 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bCritical,50; + - Id: 13405 + AegisName: Curved_Sword + Name: Curved Sword + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 800 + Attack: 125 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bAspdRate,10; + bonus2 bAddEff,Eff_Curse,300; + - Id: 13406 + AegisName: Edger + Name: Edger + Type: Weapon + SubType: 1hSword + Buy: 20 + Attack: 120 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,50; + - Id: 13407 + AegisName: Nagan_C + Name: Refined Nagan + Type: Weapon + SubType: 1hSword + Buy: 1 + Attack: 148 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + Script: | + skill "TF_DOUBLE",5; + bonus bDoubleRate,25; + bonus2 bAddRace,RC_DemiHuman,40; + bonus2 bAddRace,RC_Player_Human,40; + - Id: 13408 + AegisName: Fire_Brand_C + Name: Refined Fireblend + Type: Weapon + SubType: 1hSword + Buy: 1 + Attack: 120 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + Script: | + bonus bAtkEle,Ele_Fire; + bonus bInt,2; + skill "MG_FIREBOLT",5; + bonus3 bAutoSpell,"MG_FIREBOLT",5,100; + - Id: 13409 + AegisName: Immaterial_Sword_C + Name: Refined Immaterial Sword + Type: Weapon + SubType: 1hSword + Buy: 1 + Attack: 160 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + Script: | + bonus bAtkEle,Ele_Ghost; + bonus2 bSPVanishRate,45,30; + bonus bSPDrainValue,-1; + bonus bUnbreakableWeapon; + - Id: 13410 + AegisName: BF_Sword1 + Name: Valorous Gladiator Blade + Type: Weapon + SubType: 1hSword + Buy: 20 + Attack: 115 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,1; + bonus bDex,1; + bonus2 bAddRace,RC_DemiHuman,75; + bonus2 bAddRace,RC_Player_Human,75; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + - Id: 13411 + AegisName: BF_Sword2 + Name: Brave Gladiator Blade + Type: Weapon + SubType: 1hSword + Buy: 20 + Attack: 115 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,1; + bonus bDex,1; + bonus2 bAddRace,RC_DemiHuman,75; + bonus2 bAddRace,RC_Player_Human,75; + bonus bMatkRate,10; + bonus bUnbreakableWeapon; + - Id: 13412 + AegisName: Twin_Edge_B + Name: Twin Edge of Naght Sieger + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 1500 + Attack: 150 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Classes: + Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 75 + Refineable: true + Script: | + bonus bAtkEle,Ele_Water; + skill "MG_FROSTDIVER",5; + autobonus "{ bonus bIgnoreDefClass,Class_Normal; }",50,5000; + - Id: 13413 + AegisName: Twin_Edge_R + Name: Twin Edge of Naght Sieger + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 1500 + Attack: 160 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Classes: + Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 75 + Refineable: true + Script: | + bonus bAtkEle,Ele_Fire; + skill "WZ_METEOR",3; + autobonus "{ bonus bIgnoreDefClass,Class_Normal; }",50,5000; + - Id: 13414 + AegisName: Elemental_Sword + Name: Elemental Sword + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 1200 + Attack: 105 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Classes: + Upper: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bStr,2; + bonus bInt,4; + bonus bDex,1; + bonus bMatkRate,5; + bonus2 bAddEle,Ele_Neutral,10; + bonus3 bAutoSpell,"MG_COLDBOLT",3,50; + bonus4 bAutoSpellOnSkill,"MG_COLDBOLT","MG_FIREBOLT",3,1000; + bonus4 bAutoSpellOnSkill,"MG_FIREBOLT","MG_LIGHTNINGBOLT",3,1000; + bonus4 bAutoSpellOnSkill,"MG_LIGHTNINGBOLT","WZ_EARTHSPIKE",3,1000; + - Id: 13415 + AegisName: N_Falchion + Name: Novice Falchion + Type: Weapon + SubType: 1hSword + Attack: 59 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 13416 + AegisName: Krieger_Onehand_Sword1 + Name: Glorious Flamberge + Type: Weapon + SubType: 1hSword + Buy: 20 + Attack: 130 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,75; + bonus2 bAddRace,RC_Player_Human,75; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + if (getrefine()>5) { + bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); + bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + } + if (getrefine()>6) + bonus bAspdRate,5; + if (getrefine()>8) { + bonus bAspdRate,5; + bonus4 bAutoSpellOnSkill,"SM_BASH","NPC_CRITICALWOUND",2,200; + } + - Id: 13417 + AegisName: Krieger_Onehand_Sword2 + Name: Glorious Rapier + Type: Weapon + SubType: 1hSword + Buy: 20 + Attack: 130 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,getrefine()-5; + bonus bMatkRate,10; + bonus bUnbreakableWeapon; + if (getrefine()>5) + bonus bUseSPrate,-10; + if (getrefine()>8) + bonus bInt,5; + - Id: 13418 + AegisName: Krieger_Onehand_Sword3 + Name: Glorious Holy Avenger + Type: Weapon + SubType: 1hSword + Buy: 20 + Attack: 130 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,getrefine()-5; + bonus bMatkRate,10; + bonus bUnbreakableWeapon; + if (getrefine()>5) + bonus bUseSPrate,-10; + if (getrefine()>8) + bonus4 bAutoSpellOnSkill,"PA_PRESSURE","PR_LEXAETERNA",1,1000; + if (getrefine()>9) + bonus bInt,5; + - Id: 13419 + AegisName: Holy_Saber + Name: Holy saber + Type: Weapon + SubType: 1hSword + Buy: 20 + Attack: 160 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 13420 + AegisName: Honglyun's_Sword + Name: Honglyun's Sword + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 1200 + Attack: 160 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + bonus bAtkEle,Ele_Fire; + bonus bStr,2; + bonus bInt,2; + - Id: 13421 + AegisName: Ruber + Name: Ruber + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 1500 + Attack: 170 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Classes: + Upper: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 50 + Refineable: true + Script: | + autobonus "{ bonus2 bSkillAtk,\"KN_BOWLINGBASH\",20; bonus2 bSkillAtk,\"SM_BASH\",20; }",5,15000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; + - Id: 13422 + AegisName: Flamberge_C + Name: Flamberge + Type: Weapon + SubType: 1hSword + Attack: 185 + Range: 1 + Jobs: + Crusader: true + Knight: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bUnbreakableWeapon; + bonus2 bAddSize,Size_All,40; + - Id: 15000 + AegisName: Bone_Plate + Name: Bone Plate + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 7 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Classes: + Upper: true + Locations: + Armor: true + EquipLevelMin: 85 + Refineable: true + Script: | + bonus bStr,1; + bonus bMdef,3; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,10; + bonus2 bIgnoreDefRaceRate,RC_Brute,10; + bonus2 bIgnoreDefRaceRate,RC_Player_Doram,10; + bonus3 bAutoSpellWhenHit,"NPC_WIDEBLEEDING",1,10; + - Id: 15001 + AegisName: Odin's_Blessing_I + Name: Odin's Blessing + Type: Armor + Defense: 10 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 16000 + AegisName: Erde + Name: Erde + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 500 + Attack: 130 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Classes: + Upper: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus2 bSkillAtk,"AM_ACIDTERROR",20; + bonus2 bSkillAtk,"AM_DEMONSTRATION",20; + bonus bMaxSP,50; + bonus bHealPower,10; + - Id: 16001 + AegisName: Red_Square_Bag + Name: Red Square Bag + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 500 + Attack: 130 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Classes: + Upper: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bMaxHP,200; + bonus2 bSkillAtk,"AM_ACIDTERROR",20; + bonus2 bSkillAtk,"AM_DEMONSTRATION",20; + bonus2 bAddMonsterDropItem,501,50; + bonus2 bAddMonsterDropItem,502,20; + bonus2 bAddMonsterDropItem,503,20; + bonus2 bAddMonsterDropItem,504,20; + bonus2 bAddMonsterDropItem,505,10; + if (readparam(bStr)>=95) + bonus2 bAddEff,Eff_Stun,500; + - Id: 16002 + AegisName: Stunner_C + Name: Stunner + Type: Weapon + SubType: Mace + Attack: 175 + Range: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddEff,Eff_Stun,1000; + bonus2 bAddSize,Size_All,40; + - Id: 16030 + AegisName: Pilebuncker_S + Name: Pile Bunker S + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 3000 + Attack: 400 + Range: 1 + Slots: 1 + Jobs: + Blacksmith: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 130 + Refineable: true + Script: | + bonus bAspdRate,getrefine()/2; + - Id: 16031 + AegisName: Pilebuncker_P + Name: Pile Bunker P + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 4000 + Attack: 450 + Range: 1 + Jobs: + Blacksmith: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 130 + Refineable: true + Script: | + bonus bBaseAtk,getrefine()*5; + - Id: 16032 + AegisName: Pilebuncker_T + Name: Pile Bunker T + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 3500 + Attack: 400 + Range: 1 + Slots: 1 + Jobs: + Blacksmith: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 130 + Refineable: true + Script: | + bonus bUseSPrate,getrefine()*-1; + - Id: 18100 + AegisName: Shooting_Star_C + Name: Shooting Star + Type: Weapon + SubType: Bow + Buy: 20 + Attack: 190 + Range: 5 + Jobs: + BardDancer: true + Hunter: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bLongAtkRate,20; + - Id: 18101 + AegisName: F_Bow_Of_Rudra_C + Name: Rudra Bow + Type: Weapon + SubType: Bow + Buy: 2 + Attack: 185 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 4 + Script: | + bonus bAtkEle,Ele_Holy; + bonus bInt,5; + skill "AL_CURE",1; + skill "AL_HEAL",1; + bonus2 bResEff,Eff_Poison,5000; + bonus2 bResEff,Eff_Curse,5000; + bonus2 bResEff,Eff_Silence,5000; + bonus2 bResEff,Eff_Confusion,5000; + bonus2 bResEff,Eff_Blind,5000; + - Id: 18102 + AegisName: E_Bow_Of_Rudra_C + Name: Rudra Bow + Type: Weapon + SubType: Bow + Buy: 2 + Attack: 185 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 4 + Script: | + bonus bAtkEle,Ele_Holy; + bonus bInt,5; + skill "AL_CURE",1; + skill "AL_HEAL",1; + bonus2 bResEff,Eff_Poison,5000; + bonus2 bResEff,Eff_Curse,5000; + bonus2 bResEff,Eff_Silence,5000; + bonus2 bResEff,Eff_Confusion,5000; + bonus2 bResEff,Eff_Blind,5000; + - Id: 18500 + AegisName: Cheer_Scarf6 + Name: Cheer Scarf6 + Type: Armor + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 369 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 18501 + AegisName: Cheer_Scarf8 + Name: Cheer Scarf8 + Type: Armor + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 369 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 18502 + AegisName: Cheer_Scarf10 + Name: Cheer Scarf10 + Type: Armor + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 369 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 18503 + AegisName: Small_Horn_Of_Devil + Name: Small Devil Horns + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Mid: true + EquipLevelMin: 1 + View: 562 + Script: | + bonus bAtkRate,5; + bonus bMatkRate,5; + bonus bMaxHPRate,10; + bonus bMaxSPRate,10; + - Id: 18505 + AegisName: Umbala_Spirit + Name: Umbala Spirit + Type: Armor + Weight: 200 + Defense: 1 + Slots: 1 + Locations: + Head_Low: true + EquipLevelMin: 30 + View: 675 + Script: | + bonus bVit,1; + - Id: 18506 + AegisName: Hattah_Black + Name: Hattah Black + Type: Armor + Buy: 12000 + Weight: 4000 + Defense: 2 + Slots: 1 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 676 + - Id: 18507 + AegisName: Elven_Ears_ + Name: Elven Ears + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + EquipLevelMin: 70 + View: 73 + - Id: 18539 + AegisName: Skull_Cap + Name: Skull Cap + Type: Armor + Buy: 40 + Weight: 200 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 713 + Script: | + bonus bMatkRate,2; + if (getrefine() >= 5) { + bonus bMatkRate,3; + } + if (getrefine() >= 7) { + bonus bMatkRate,3; + } + - Id: 18595 + AegisName: Horn_Of_Ancient + Name: Horn of Ancient + Type: Armor + Buy: 40 + Weight: 200 + Defense: 8 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 757 + Script: | + autobonus "{ bonus bBaseAtk,100; }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; + - Id: 18596 + AegisName: Sprout_Hat + Name: Sprout Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 4 + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 758 + Script: | + skill "WZ_HEAVENDRIVE",3; + - Id: 18597 + AegisName: Mercury_Helm + Name: Mercury Riser + Type: Armor + Buy: 40 + Weight: 200 + Defense: 10 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 759 + Script: | + bonus bAspdRate,3; + bonus bCritical,3; + if (getrefine() >= 7) { + bonus bAspdRate,2; + bonus bCritical,2; + } + if (getrefine() >= 9) { + bonus bAspdRate,2; + bonus bCritical,2; + } + - Id: 18600 + AegisName: Cat_Ears_Beret + Name: Cat Ear Beret + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Locations: + Head_Top: true + Refineable: true + View: 761 + Script: | + bonus bAtkRate,5; + if (getrefine() > 5 && getrefine() <= 12) { + bonus2 bAddRace,RC_DemiHuman,(getrefine() - 5); + bonus2 bSubRace,RC_DemiHuman,(getrefine() - 5); + bonus2 bAddRace,RC_Player_Human,(getrefine() - 5); + bonus2 bSubRace,RC_Player_Human,(getrefine() - 5); + } + if (getrefine() > 12) { + bonus2 bAddRace,RC_DemiHuman,7; + bonus2 bAddRace,RC_Player_Human,7; + bonus2 bSubRace,RC_DemiHuman,7; + bonus2 bSubRace,RC_Player_Human,7; + } + - Id: 18612 + AegisName: White_Musang_Hat + Name: White Musang Hat + Type: Armor + Buy: 40 + Weight: 200 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 770 + Script: | + bonus bStr,2; + bonus bVit,2; + bonus bLuk,1; + bonus bUnbreakableHelm; + - Id: 18613 + AegisName: Black_Musang_Hat + Name: Black Musang Hat + Type: Armor + Buy: 40 + Weight: 200 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 771 + Script: | + bonus bInt,2; + bonus bDex,2; + bonus bAgi,1; + bonus bUnbreakableHelm; + - Id: 18620 + AegisName: Heart_Eyepatch + Name: Heart Eyepatch + Type: Armor + Buy: 5 + Weight: 200 + Defense: 2 + Locations: + Head_Mid: true + EquipLevelMin: 20 + Refineable: true + View: 779 + - Id: 18656 + AegisName: Wit_Pumpkin_Hat + Name: Witch's Pumpkin Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 10 + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 717 + Script: | + bonus bMdef,10; + bonus bStr,2; + bonus bInt,2; + bonus2 bMagicAddRace,RC_Undead,15; + bonus2 bMagicAddRace,RC_Demon,15; + - Id: 19500 + AegisName: T_Mr_Smile + Name: T Mr Smile + Type: Armor + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + View: 65 + Script: | + bonus bStr,2; + - Id: 19501 + AegisName: T_Spinx_Helm + Name: T Spinx Helm + Type: Armor + Slots: 1 + Locations: + Costume_Head_Top: true + Costume_Head_Low: true + View: 137 + - Id: 19504 + AegisName: T_Sunglasses + Name: T Sunglasses + Type: Armor + Locations: + Costume_Head_Mid: true + View: 12 + - Id: 19505 + AegisName: T_Cigarette + Name: T Cigarette + Type: Armor + Locations: + Costume_Head_Low: true + View: 54 + - Id: 19506 + AegisName: T_Valkyrie_Feather_Band + Name: T Valkyrie Feather Band + Type: Armor + Locations: + Costume_Head_Top: true + Refineable: true + View: 300 + - Id: 19507 + AegisName: Fine_Sun + Name: Clear Sun + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 654 diff --git a/db/pre-re/item_db_etc.yml b/db/pre-re/item_db_etc.yml new file mode 100644 index 0000000000..5419b7bdc6 --- /dev/null +++ b/db/pre-re/item_db_etc.yml @@ -0,0 +1,21420 @@ +# This file is a part of rAthena. +# Copyright(C) 2021 rAthena Development Team +# https://rathena.org - https://github.com/rathena +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . +# +########################################################################### +# Item Database +########################################################################### +# +# Item Settings +# +########################################################################### +# - Id Item ID. +# AegisName Server name to reference the item in scripts and lookups, should use no spaces. +# Name Name in English for displaying as output. +# Type Item type. (Default: Etc) +# SubType Weapon or Ammo type. (Default: 0) +# Buy Buying price. When not specified, becomes double the sell price. (Default: 0) +# Sell Selling price. When not specified, becomes half the buy price. (Default: 0) +# Weight Item weight. Each 10 is 1 weight. (Default: 0) +# Attack Weapon's attack. (Default: 0) +# MagicAttack Weapon's magic attack. (Default: 0) +# Defense Armor's defense. (Default: 0) +# Range Weapon's attack range. (Default: 0) +# Slots Available slots in item. (Default: 0) +# Jobs Jobs that can equip the item. (Map default is 'All: true') +# Classes Upper class types that can equip the item. (Map default is 'All: true') +# Gender Gender that can equip the item. (Default: Both) +# Locations Equipment's placement. (Default: None) +# WeaponLevel Weapon level. (Default: 0) +# EquipLevelMin Minimum required level to equip. (Default: 0) +# EquipLevelMax Maximum level that can equip. (Default: 0) +# Refineable If the item can be refined. (Default: false) +# View View sprite of an item. (Default: 0) +# AliasName Another item's AegisName that will be sent to the client instead of this item's AegisName. (Default: null) +# Flags: Item flags. (Default: null) +# BuyingStore If the item is available for Buyingstores. (Default: false) +# DeadBranch If the item is a Dead Branch. (Default: false) +# Container If the item is part of a container. (Default: false) +# UniqueId If the item is a unique stack. (Default: false) +# BindOnEquip If the item is bound to the character upon equipping. (Default: false) +# DropAnnounce If the item has a special announcement to self on drop. (Default: false) +# NoConsume If the item is consumed on use. (Default: false) +# DropEffect If the item has a special effect on the ground when dropped by a monster. (Default: None) +# Delay: Item use delay. (Default: null) +# Duration Duration of delay in seconds. +# Status Status Change used to track delay. (Default: None) +# Stack: Item stack amount. (Default: null) +# Amount Maximum amount that can be stacked. +# Inventory If the stack is applied to player's inventory. (Default: true) +# Cart If the stack is applied to the player's cart. (Default: false) +# Storage If the stack is applied to the player's storage. (Default: false) +# GuildStorage If the stack is applied to the player's guild storage. (Default: false) +# NoUse: Conditions when the item is unusable. (Default: null) +# Override Group level to override these conditions. +# Sitting If the item can not be used while sitting. (Default: false) +# Trade: Trade restrictions. (Default: null) +# Override Group level to override these conditions. +# NoDrop If the item can not be dropped. (Default: false) +# NoTrade If the item can not be traded. (Default: false) +# TradePartner If the item can not be traded to the player's partner. (Default: false) +# NoSell If the item can not be sold. (Default: false) +# NoCart If the item can not be put in a cart. (Default: false) +# NoStorage If the item can not be put in a storage. (Default: false) +# NoGuildStorage If the item can not be put in a guild storage. (Default: false) +# NoMail If the item can not be put in a mail. (Default: false) +# NoAuction If the item can not be put in an auction. (Default: false) +# Script Script to execute when the item is used/equipped. (Default: null) +# EquipScript Script to execute when the item is equipped. (Default: null) +# UnEquipScript Script to execute when the item is unequipped or when a rental item expires. (Default: null) +########################################################################### + +Header: + Type: ITEM_DB + Version: 1 + +Body: + - Id: 670 + AegisName: Gold_Coin_Moneybag + Name: Bag of Gold Coins + Type: Etc + Buy: 100000 + Weight: 400 + - Id: 671 + AegisName: Gold_Coin + Name: Gold Coin + Type: Etc + Buy: 10000 + Weight: 40 + - Id: 672 + AegisName: Copper_Coin_Moneybag + Name: Bag of Bronze Coins + Type: Etc + Buy: 1000 + Weight: 400 + - Id: 673 + AegisName: Copper_Coin + Name: Bronze Coin + Type: Etc + Buy: 100 + Weight: 40 + - Id: 674 + AegisName: Mithril_Coin + Name: Mithril Coin + Type: Etc + Buy: 5000 + Weight: 40 + - Id: 675 + AegisName: Silver_Coin + Name: Silver Coin + Type: Etc + Buy: 5000 + Weight: 40 + - Id: 676 + AegisName: Silver_Coin_Moneybag + Name: Bag of Silver Coins + Type: Etc + Buy: 50000 + Weight: 400 + - Id: 677 + AegisName: White_Gold_Coin + Name: Platinum Coin + Type: Etc + Buy: 2000 + Weight: 40 + - Id: 701 + AegisName: Ora_Ora + Name: Ora Ora + Type: Etc + Buy: 55000 + Weight: 200 + Flags: + BuyingStore: true + - Id: 702 + AegisName: Animal_Blood + Name: Animal Gore + Type: Etc + Buy: 450 + Weight: 100 + Flags: + BuyingStore: true + - Id: 703 + AegisName: Hinalle + Name: Hinalle + Type: Etc + Buy: 500 + Weight: 10 + Flags: + BuyingStore: true + - Id: 704 + AegisName: Aloe + Name: Aloe + Type: Etc + Buy: 500 + Weight: 10 + Flags: + BuyingStore: true + - Id: 705 + AegisName: Clover + Name: Clover + Type: Etc + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + - Id: 706 + AegisName: Four_Leaf_Clover + Name: Four Leaf Clover + Type: Etc + Buy: 80000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 707 + AegisName: Singing_Plant + Name: Singing Plant + Type: Etc + Buy: 500 + Weight: 10 + Flags: + BuyingStore: true + - Id: 708 + AegisName: Ment + Name: Ment + Type: Etc + Buy: 500 + Weight: 10 + Flags: + BuyingStore: true + - Id: 709 + AegisName: Izidor + Name: Izidor + Type: Etc + Buy: 500 + Weight: 10 + Flags: + BuyingStore: true + - Id: 710 + AegisName: Illusion_Flower + Name: Illusion Flower + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 711 + AegisName: Shoot + Name: Shoot + Type: Etc + Buy: 16 + Weight: 10 + Flags: + BuyingStore: true + - Id: 712 + AegisName: Flower + Name: Flower + Type: Etc + Buy: 2 + Weight: 10 + Flags: + BuyingStore: true + - Id: 713 + AegisName: Empty_Bottle + Name: Empty Bottle + Type: Etc + Buy: 6 + Weight: 20 + Flags: + BuyingStore: true + - Id: 714 + AegisName: Emperium + Name: Emperium + Type: Etc + Buy: 2 + Weight: 1000 + Flags: + BuyingStore: true + - Id: 715 + AegisName: Yellow_Gemstone + Name: Yellow Gemstone + Type: Etc + Buy: 600 + Weight: 30 + Flags: + BuyingStore: true + - Id: 716 + AegisName: Red_Gemstone + Name: Red Gemstone + Type: Etc + Buy: 600 + Weight: 30 + Flags: + BuyingStore: true + - Id: 717 + AegisName: Blue_Gemstone + Name: Blue Gemstone + Type: Etc + Buy: 600 + Weight: 30 + Flags: + BuyingStore: true + - Id: 718 + AegisName: Dark_Red_Jewel + Name: Garnet + Type: Etc + Buy: 6000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 719 + AegisName: Violet_Jewel + Name: Amethyst + Type: Etc + Buy: 6000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 720 + AegisName: Skyblue_Jewel + Name: Aquamarine + Type: Etc + Buy: 6000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 721 + AegisName: Azure_Jewel + Name: Emerald + Type: Etc + Buy: 6000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 722 + AegisName: Scarlet_Jewel + Name: Pearl + Type: Etc + Buy: 6000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 723 + AegisName: Cardinal_Jewel + Name: Ruby + Type: Etc + Buy: 6000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 724 + AegisName: Cardinal_Jewel_ + Name: Cursed Ruby + Type: Etc + Buy: 600 + Weight: 100 + Flags: + BuyingStore: true + - Id: 725 + AegisName: Red_Jewel + Name: Sardonyx + Type: Etc + Buy: 6000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 726 + AegisName: Blue_Jewel + Name: Sapphire + Type: Etc + Buy: 6000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 727 + AegisName: White_Jewel + Name: Opal + Type: Etc + Buy: 6000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 728 + AegisName: Golden_Jewel + Name: Topaz + Type: Etc + Buy: 6000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 729 + AegisName: Bluish_Green_Jewel + Name: Zircon + Type: Etc + Buy: 6000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 730 + AegisName: Crystal_Jewel + Name: 1carat Diamond + Type: Etc + Buy: 10000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 731 + AegisName: Crystal_Jewel_ + Name: 2carat Diamond + Type: Etc + Buy: 25000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 732 + AegisName: Crystal_Jewel__ + Name: 3carat Diamond + Type: Etc + Buy: 55000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 733 + AegisName: Crystal_Jewel___ + Name: Cracked Diamond + Type: Etc + Buy: 10 + Weight: 100 + Flags: + BuyingStore: true + - Id: 734 + AegisName: Red_Frame + Name: Red Frame + Type: Etc + Buy: 3000 + Weight: 200 + Flags: + BuyingStore: true + - Id: 735 + AegisName: Blue_Porcelain + Name: Chung Jah + Type: Etc + Buy: 5000 + Weight: 500 + Flags: + BuyingStore: true + - Id: 736 + AegisName: White_Platter + Name: China + Type: Etc + Buy: 1000 + Weight: 300 + Flags: + BuyingStore: true + - Id: 737 + AegisName: Black_Ladle + Name: Black Ladle + Type: Etc + Buy: 400 + Weight: 50 + Flags: + BuyingStore: true + - Id: 738 + AegisName: Pencil_Case + Name: Pencil Case + Type: Etc + Buy: 400 + Weight: 100 + Flags: + BuyingStore: true + - Id: 739 + AegisName: Rouge + Name: Rouge + Type: Etc + Buy: 10000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 740 + AegisName: Stuffed_Doll + Name: Puppet + Type: Etc + Buy: 1000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 741 + AegisName: Poring_Doll + Name: Poring Doll + Type: Etc + Buy: 1800 + Weight: 100 + Flags: + BuyingStore: true + - Id: 742 + AegisName: Chonchon_Doll + Name: Chonchon Doll + Type: Etc + Buy: 3000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 743 + AegisName: Spore_Doll + Name: Spore Doll + Type: Etc + Buy: 5500 + Weight: 100 + Flags: + BuyingStore: true + - Id: 744 + AegisName: Bunch_Of_Flowers + Name: Bouquet + Type: Etc + Buy: 2000 + Weight: 50 + Flags: + BuyingStore: true + - Id: 745 + AegisName: Wedding_Bouquet + Name: Wedding Bouquet + Type: Etc + Buy: 12000 + Weight: 50 + Flags: + BuyingStore: true + - Id: 746 + AegisName: Glass_Bead + Name: Glass Bead + Type: Etc + Buy: 1400 + Weight: 50 + Flags: + BuyingStore: true + - Id: 747 + AegisName: Crystal_Mirror + Name: Crystal Mirror + Type: Etc + Buy: 15000 + Weight: 50 + Flags: + BuyingStore: true + - Id: 748 + AegisName: Witherless_Rose + Name: Witherless Rose + Type: Etc + Buy: 55000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 749 + AegisName: Frozen_Rose + Name: Frozen Rose + Type: Etc + Buy: 35000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 750 + AegisName: Baphomet_Doll + Name: Baphomet Doll + Type: Etc + Buy: 18000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 751 + AegisName: Osiris_Doll + Name: Osiris Doll + Type: Etc + Buy: 14000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 752 + AegisName: Grasshopper_Doll + Name: Rocker Doll + Type: Etc + Buy: 4000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 753 + AegisName: Monkey_Doll + Name: Yoyo Doll + Type: Etc + Buy: 6000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 754 + AegisName: Raccoondog_Doll + Name: Raccoon Doll + Type: Etc + Buy: 5000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 756 + AegisName: Oridecon_Stone + Name: Rough Oridecon + Type: Etc + Buy: 550 + Weight: 200 + Flags: + BuyingStore: true + - Id: 757 + AegisName: Elunium_Stone + Name: Rough Elunium + Type: Etc + Buy: 650 + Weight: 200 + Flags: + BuyingStore: true + - Id: 901 + AegisName: Danggie + Name: Daenggie + Type: Etc + Buy: 260 + Weight: 10 + Flags: + BuyingStore: true + - Id: 902 + AegisName: Tree_Root + Name: Tree Root + Type: Etc + Buy: 12 + Weight: 10 + Flags: + BuyingStore: true + - Id: 903 + AegisName: Reptile_Tongue + Name: Reptile Tongue + Type: Etc + Buy: 140 + Weight: 10 + Flags: + BuyingStore: true + - Id: 904 + AegisName: Scorpion's_Tail + Name: Scorpion Tail + Type: Etc + Buy: 124 + Weight: 10 + Flags: + BuyingStore: true + - Id: 905 + AegisName: Stem + Name: Stem + Type: Etc + Buy: 46 + Weight: 10 + Flags: + BuyingStore: true + - Id: 906 + AegisName: Pointed_Scale + Name: Pointed Scale + Type: Etc + Buy: 68 + Weight: 10 + Flags: + BuyingStore: true + - Id: 907 + AegisName: Resin + Name: Resin + Type: Etc + Buy: 120 + Weight: 10 + Flags: + BuyingStore: true + - Id: 908 + AegisName: Spawn + Name: Spawn + Type: Etc + Buy: 140 + Weight: 10 + Flags: + BuyingStore: true + - Id: 909 + AegisName: Jellopy + Name: Jellopy + Type: Etc + Buy: 6 + Weight: 10 + Flags: + BuyingStore: true + - Id: 910 + AegisName: Garlet + Name: Garlet + Type: Etc + Buy: 40 + Weight: 10 + Flags: + BuyingStore: true + - Id: 911 + AegisName: Scell + Name: Scell + Type: Etc + Buy: 160 + Weight: 10 + Flags: + BuyingStore: true + - Id: 912 + AegisName: Zargon + Name: Zargon + Type: Etc + Buy: 480 + Weight: 10 + Flags: + BuyingStore: true + - Id: 913 + AegisName: Tooth_Of_Bat + Name: Tooth of Bat + Type: Etc + Buy: 34 + Weight: 10 + Flags: + BuyingStore: true + - Id: 914 + AegisName: Fluff + Name: Fluff + Type: Etc + Buy: 8 + Weight: 10 + Flags: + BuyingStore: true + - Id: 915 + AegisName: Chrysalis + Name: Chrysalis + Type: Etc + Buy: 8 + Weight: 10 + Flags: + BuyingStore: true + - Id: 916 + AegisName: Feather_Of_Birds + Name: Feather of Birds + Type: Etc + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + - Id: 917 + AegisName: Talon + Name: Talon + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 918 + AegisName: Sticky_Webfoot + Name: Sticky Webfoot + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 919 + AegisName: Animal's_Skin + Name: Animal Skin + Type: Etc + Buy: 36 + Weight: 10 + Flags: + BuyingStore: true + - Id: 920 + AegisName: Claw_Of_Wolves + Name: Wolf Claw + Type: Etc + Buy: 58 + Weight: 10 + Flags: + BuyingStore: true + - Id: 921 + AegisName: Mushroom_Spore + Name: Mushroom Spore + Type: Etc + Buy: 36 + Weight: 10 + Flags: + BuyingStore: true + - Id: 922 + AegisName: Orcish_Cuspid + Name: Orc's Fang + Type: Etc + Buy: 220 + Weight: 10 + Flags: + BuyingStore: true + - Id: 923 + AegisName: Evil_Horn + Name: Evil Horn + Type: Etc + Buy: 1200 + Weight: 10 + Flags: + BuyingStore: true + - Id: 924 + AegisName: Powder_Of_Butterfly + Name: Powder of Butterfly + Type: Etc + Buy: 90 + Weight: 10 + Flags: + BuyingStore: true + - Id: 925 + AegisName: Bill_Of_Birds + Name: Bill of Birds + Type: Etc + Buy: 64 + Weight: 10 + Flags: + BuyingStore: true + - Id: 926 + AegisName: Scale_Of_Snakes + Name: Snake Scale + Type: Etc + Buy: 82 + Weight: 10 + Flags: + BuyingStore: true + - Id: 928 + AegisName: Insect_Feeler + Name: Insect Feeler + Type: Etc + Buy: 114 + Weight: 10 + Flags: + BuyingStore: true + - Id: 929 + AegisName: Immortal_Heart + Name: Immortal Heart + Type: Etc + Buy: 374 + Weight: 10 + Flags: + BuyingStore: true + - Id: 930 + AegisName: Rotten_Bandage + Name: Rotten Bandage + Type: Etc + Buy: 350 + Weight: 10 + Flags: + BuyingStore: true + - Id: 931 + AegisName: Orcish_Voucher + Name: Orcish Voucher + Type: Etc + Buy: 142 + Weight: 10 + Flags: + BuyingStore: true + - Id: 932 + AegisName: Skel_Bone + Name: Skel-Bone + Type: Etc + Buy: 232 + Weight: 10 + Flags: + BuyingStore: true + - Id: 934 + AegisName: Mementos + Name: Memento + Type: Etc + Buy: 600 + Weight: 10 + Flags: + BuyingStore: true + - Id: 935 + AegisName: Shell + Name: Shell + Type: Etc + Buy: 14 + Weight: 10 + Flags: + BuyingStore: true + - Id: 936 + AegisName: Scales_Shell + Name: Scale Shell + Type: Etc + Buy: 466 + Weight: 10 + Flags: + BuyingStore: true + - Id: 937 + AegisName: Posionous_Canine + Name: Venom Canine + Type: Etc + Buy: 148 + Weight: 10 + Flags: + BuyingStore: true + - Id: 938 + AegisName: Sticky_Mucus + Name: Sticky Mucus + Type: Etc + Buy: 70 + Weight: 10 + Flags: + BuyingStore: true + - Id: 939 + AegisName: Bee_Sting + Name: Bee Sting + Type: Etc + Buy: 32 + Weight: 10 + Flags: + BuyingStore: true + - Id: 940 + AegisName: Grasshopper's_Leg + Name: Grasshopper's Leg + Type: Etc + Buy: 36 + Weight: 10 + Flags: + BuyingStore: true + - Id: 941 + AegisName: Nose_Ring + Name: Nose Ring + Type: Etc + Buy: 568 + Weight: 10 + Flags: + BuyingStore: true + - Id: 942 + AegisName: Yoyo_Tail + Name: Yoyo Tail + Type: Etc + Buy: 114 + Weight: 10 + Flags: + BuyingStore: true + - Id: 943 + AegisName: Solid_Shell + Name: Solid Shell + Type: Etc + Buy: 448 + Weight: 10 + Flags: + BuyingStore: true + - Id: 944 + AegisName: Horseshoe + Name: Horseshoe + Type: Etc + Buy: 588 + Weight: 10 + Flags: + BuyingStore: true + - Id: 945 + AegisName: Raccoon_Leaf + Name: Raccoon Leaf + Type: Etc + Buy: 106 + Weight: 10 + Flags: + BuyingStore: true + - Id: 946 + AegisName: Snail's_Shell + Name: Snail's Shell + Type: Etc + Buy: 64 + Weight: 10 + Flags: + BuyingStore: true + - Id: 947 + AegisName: Horn + Name: Horn + Type: Etc + Buy: 116 + Weight: 10 + Flags: + BuyingStore: true + - Id: 948 + AegisName: Bear's_Foot + Name: Bear's Footskin + Type: Etc + Buy: 174 + Weight: 10 + Flags: + BuyingStore: true + - Id: 949 + AegisName: Feather + Name: Feather + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 950 + AegisName: Heart_Of_Mermaid + Name: Heart of Mermaid + Type: Etc + Buy: 264 + Weight: 10 + Flags: + BuyingStore: true + - Id: 951 + AegisName: Fin + Name: Fin + Type: Etc + Buy: 412 + Weight: 10 + Flags: + BuyingStore: true + - Id: 952 + AegisName: Cactus_Needle + Name: Cactus Needle + Type: Etc + Buy: 82 + Weight: 10 + Flags: + BuyingStore: true + - Id: 953 + AegisName: Stone_Heart + Name: Stone Heart + Type: Etc + Buy: 184 + Weight: 10 + Flags: + BuyingStore: true + - Id: 954 + AegisName: Shining_Scales + Name: Shining Scale + Type: Etc + Buy: 466 + Weight: 10 + Flags: + BuyingStore: true + - Id: 955 + AegisName: Worm_Peelings + Name: Worm Peeling + Type: Etc + Buy: 52 + Weight: 10 + Flags: + BuyingStore: true + - Id: 956 + AegisName: Gill + Name: Gill + Type: Etc + Buy: 342 + Weight: 10 + Flags: + BuyingStore: true + - Id: 957 + AegisName: Decayed_Nail + Name: Decayed Nail + Type: Etc + Buy: 82 + Weight: 10 + Flags: + BuyingStore: true + - Id: 958 + AegisName: Horrendous_Mouth + Name: Horrendous Mouth + Type: Etc + Buy: 390 + Weight: 10 + Flags: + BuyingStore: true + - Id: 959 + AegisName: Rotten_Scale + Name: Stinky Scale + Type: Etc + Buy: 168 + Weight: 10 + Flags: + BuyingStore: true + - Id: 960 + AegisName: Nipper + Name: Nipper + Type: Etc + Buy: 114 + Weight: 10 + Flags: + BuyingStore: true + - Id: 961 + AegisName: Conch + Name: Conch + Type: Etc + Buy: 158 + Weight: 10 + Flags: + BuyingStore: true + - Id: 962 + AegisName: Tentacle + Name: Tentacle + Type: Etc + Buy: 70 + Weight: 10 + Flags: + BuyingStore: true + - Id: 963 + AegisName: Sharp_Scale + Name: Sharp Scale + Type: Etc + Buy: 250 + Weight: 10 + Flags: + BuyingStore: true + - Id: 964 + AegisName: Crap_Shell + Name: Crab Shell + Type: Etc + Buy: 90 + Weight: 10 + Flags: + BuyingStore: true + - Id: 965 + AegisName: Clam_Shell + Name: Clam Shell + Type: Etc + Buy: 56 + Weight: 10 + Flags: + BuyingStore: true + - Id: 966 + AegisName: Flesh_Of_Clam + Name: Clam Flesh + Type: Etc + Buy: 158 + Weight: 10 + Flags: + BuyingStore: true + - Id: 967 + AegisName: Turtle_Shell + Name: Turtle Shell + Type: Etc + Buy: 680 + Weight: 10 + Flags: + BuyingStore: true + - Id: 968 + AegisName: Voucher_Of_Orcish_Hero + Name: Heroic Emblem + Type: Etc + Buy: 3000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 969 + AegisName: Gold + Name: Gold + Type: Etc + Buy: 200000 + Weight: 200 + Flags: + BuyingStore: true + - Id: 970 + AegisName: Alchol + Name: Alcohol + Type: Etc + Buy: 400 + Weight: 30 + Flags: + BuyingStore: true + - Id: 971 + AegisName: Detrimindexta + Name: Detrimindexta + Type: Etc + Buy: 400 + Weight: 30 + Flags: + BuyingStore: true + - Id: 972 + AegisName: Karvodailnirol + Name: Karvodailnirol + Type: Etc + Buy: 400 + Weight: 30 + Flags: + BuyingStore: true + - Id: 973 + AegisName: Counteragent + Name: Counteragent + Type: Etc + Buy: 800 + Weight: 70 + Flags: + BuyingStore: true + - Id: 974 + AegisName: Mixture + Name: Mixture + Type: Etc + Buy: 800 + Weight: 70 + Flags: + BuyingStore: true + - Id: 975 + AegisName: Scarlet_Dyestuffs + Name: Scarlet Dyestuffs + Type: Etc + Buy: 8000 + Weight: 150 + Flags: + BuyingStore: true + - Id: 976 + AegisName: Lemon_Dyestuffs + Name: Lemon Dyestuffs + Type: Etc + Buy: 8000 + Weight: 150 + Flags: + BuyingStore: true + - Id: 978 + AegisName: Cobaltblue_Dyestuffs + Name: Cobaltblue Dyestuffs + Type: Etc + Buy: 8000 + Weight: 150 + Flags: + BuyingStore: true + - Id: 979 + AegisName: Darkgreen_Dyestuffs + Name: Darkgreen Dyestuffs + Type: Etc + Buy: 8000 + Weight: 150 + Flags: + BuyingStore: true + - Id: 980 + AegisName: Orange_Dyestuffs + Name: Orange Dyestuffs + Type: Etc + Buy: 8000 + Weight: 150 + Flags: + BuyingStore: true + - Id: 981 + AegisName: Violet_Dyestuffs + Name: Violet Dyestuffs + Type: Etc + Buy: 8000 + Weight: 150 + Flags: + BuyingStore: true + - Id: 982 + AegisName: White_Dyestuffs + Name: White Dyestuffs + Type: Etc + Buy: 8000 + Weight: 150 + Flags: + BuyingStore: true + - Id: 983 + AegisName: Black_Dyestuffs + Name: Black Dyestuffs + Type: Etc + Buy: 8000 + Weight: 150 + Flags: + BuyingStore: true + - Id: 984 + AegisName: Oridecon + Name: Oridecon + Type: Etc + Buy: 1100 + Weight: 200 + Flags: + BuyingStore: true + - Id: 985 + AegisName: Elunium + Name: Elunium + Type: Etc + Buy: 1100 + Weight: 200 + Flags: + BuyingStore: true + - Id: 986 + AegisName: Anvil + Name: Anvil + Type: Etc + Buy: 30000 + Weight: 500 + Flags: + BuyingStore: true + - Id: 987 + AegisName: Oridecon_Anvil + Name: Oridecon Anvil + Type: Etc + Buy: 120000 + Weight: 700 + Flags: + BuyingStore: true + - Id: 988 + AegisName: Golden_Anvil + Name: Golden Anvil + Type: Etc + Buy: 300000 + Weight: 900 + Flags: + BuyingStore: true + - Id: 989 + AegisName: Emperium_Anvil + Name: Emperium Anvil + Type: Etc + Buy: 600000 + Weight: 1000 + Flags: + BuyingStore: true + - Id: 990 + AegisName: Boody_Red + Name: Red Blood + Type: Etc + Buy: 1000 + Weight: 50 + Flags: + BuyingStore: true + - Id: 991 + AegisName: Crystal_Blue + Name: Crystal Blue + Type: Etc + Buy: 1000 + Weight: 50 + Flags: + BuyingStore: true + - Id: 992 + AegisName: Wind_Of_Verdure + Name: Wind of Verdure + Type: Etc + Buy: 1000 + Weight: 50 + Flags: + BuyingStore: true + - Id: 993 + AegisName: Yellow_Live + Name: Green Live + Type: Etc + Buy: 1000 + Weight: 50 + Flags: + BuyingStore: true + - Id: 994 + AegisName: Flame_Heart + Name: Flame Heart + Type: Etc + Buy: 3000 + Weight: 300 + Flags: + BuyingStore: true + - Id: 995 + AegisName: Mistic_Frozen + Name: Mystic Frozen + Type: Etc + Buy: 3000 + Weight: 300 + Flags: + BuyingStore: true + - Id: 996 + AegisName: Rough_Wind + Name: Rough Wind + Type: Etc + Buy: 3000 + Weight: 300 + Flags: + BuyingStore: true + - Id: 997 + AegisName: Great_Nature + Name: Great Nature + Type: Etc + Buy: 3000 + Weight: 300 + Flags: + BuyingStore: true + - Id: 998 + AegisName: Iron + Name: Iron + Type: Etc + Buy: 100 + Weight: 50 + Flags: + BuyingStore: true + - Id: 999 + AegisName: Steel + Name: Steel + Type: Etc + Buy: 1000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 1000 + AegisName: Star_Crumb + Name: Star Crumb + Type: Etc + Buy: 4500 + Weight: 100 + Flags: + BuyingStore: true + - Id: 1001 + AegisName: Sparkling_Dust + Name: Star Dust + Type: Etc + Buy: 1500 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1002 + AegisName: Iron_Ore + Name: Iron Ore + Type: Etc + Buy: 50 + Weight: 150 + Flags: + BuyingStore: true + - Id: 1003 + AegisName: Coal + Name: Coal + Type: Etc + Buy: 500 + Weight: 50 + Flags: + BuyingStore: true + - Id: 1004 + AegisName: Patriotism_Marks + Name: Chivalry Emblem + Type: Etc + Buy: 2 + Weight: 100 + Flags: + BuyingStore: true + - Id: 1005 + AegisName: Hammer_Of_Blacksmith + Name: Hammer of Blacksmith + Type: Etc + Buy: 2 + Weight: 800 + Flags: + BuyingStore: true + - Id: 1006 + AegisName: Old_Magic_Book + Name: Old Magicbook + Type: Etc + Buy: 2 + Weight: 30 + Flags: + BuyingStore: true + - Id: 1007 + AegisName: Penetration + Name: Necklace of Wisdom + Type: Etc + Buy: 2 + Weight: 40 + Flags: + BuyingStore: true + - Id: 1008 + AegisName: Frozen_Heart + Name: Necklace of Oblivion + Type: Etc + Buy: 2 + Weight: 100 + Flags: + BuyingStore: true + - Id: 1009 + AegisName: Sacred_Marks + Name: Hand of God + Type: Etc + Buy: 2 + Weight: 20 + Flags: + BuyingStore: true + - Id: 1010 + AegisName: Phracon + Name: Phracon + Type: Etc + Buy: 200 + Weight: 200 + Flags: + BuyingStore: true + - Id: 1011 + AegisName: Emveretarcon + Name: Emveretarcon + Type: Etc + Buy: 1000 + Weight: 200 + Flags: + BuyingStore: true + - Id: 1012 + AegisName: Lizard_Scruff + Name: Frill + Type: Etc + Buy: 250 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1013 + AegisName: Colorful_Shell + Name: Rainbow Shell + Type: Etc + Buy: 90 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1014 + AegisName: Jaws_Of_Ant + Name: Ant Jaw + Type: Etc + Buy: 232 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1015 + AegisName: Thin_N'_Long_Tongue + Name: Tongue + Type: Etc + Buy: 528 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1016 + AegisName: Rat_Tail + Name: Rat Tail + Type: Etc + Buy: 52 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1017 + AegisName: Moustache_Of_Mole + Name: Mole Whiskers + Type: Etc + Buy: 106 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1018 + AegisName: Nail_Of_Mole + Name: Mole Claw + Type: Etc + Buy: 210 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1019 + AegisName: Wooden_Block + Name: Trunk + Type: Etc + Buy: 60 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1020 + AegisName: Long_Hair + Name: Black Hair + Type: Etc + Buy: 292 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1021 + AegisName: Dokkaebi_Horn + Name: Dokebi Horn + Type: Etc + Buy: 292 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1022 + AegisName: Fox_Tail + Name: Nine Tails + Type: Etc + Buy: 650 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1023 + AegisName: Fish_Tail + Name: Fish Tail + Type: Etc + Buy: 196 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1024 + AegisName: Chinese_Ink + Name: Squid Ink + Type: Etc + Buy: 264 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1025 + AegisName: Spiderweb + Name: Cobweb + Type: Etc + Buy: 184 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1026 + AegisName: Acorn + Name: Acorn + Type: Etc + Buy: 98 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1027 + AegisName: Porcupine_Spike + Name: Porcupine Quill + Type: Etc + Buy: 158 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1028 + AegisName: Wild_Boar's_Mane + Name: Mane + Type: Etc + Buy: 196 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1029 + AegisName: Tiger's_Skin + Name: Tiger Skin + Type: Etc + Buy: 548 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1030 + AegisName: Tiger_Footskin + Name: Tiger's Footskin + Type: Etc + Buy: 1500 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1031 + AegisName: Limb_Of_Mantis + Name: Mantis Scythe + Type: Etc + Buy: 196 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1032 + AegisName: Blossom_Of_Maneater + Name: Maneater Blossom + Type: Etc + Buy: 196 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1033 + AegisName: Root_Of_Maneater + Name: Maneater Root + Type: Etc + Buy: 208 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1034 + AegisName: Cobold_Hair + Name: Blue Hair + Type: Etc + Buy: 342 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1035 + AegisName: Dragon_Canine + Name: Dragon Canine + Type: Etc + Buy: 484 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1036 + AegisName: Dragon_Scale + Name: Dragon Scale + Type: Etc + Buy: 500 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1037 + AegisName: Dragon_Train + Name: Dragon Tail + Type: Etc + Buy: 1200 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1038 + AegisName: Petite_DiablOfs_Horn + Name: Little Evil Horn + Type: Etc + Buy: 528 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1039 + AegisName: Petite_DiablOfs_Wing + Name: Little Evil Wing + Type: Etc + Buy: 2000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1040 + AegisName: Elder_Pixie's_Beard + Name: Elder Pixie's Moustache + Type: Etc + Buy: 232 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1041 + AegisName: Lantern + Name: Lantern + Type: Etc + Buy: 250 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1042 + AegisName: Short_Leg + Name: Bug Leg + Type: Etc + Buy: 430 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1043 + AegisName: Nail_Of_Orc + Name: Orc Claw + Type: Etc + Buy: 168 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1044 + AegisName: Tooth_Of_ + Name: Zenorc's Fang + Type: Etc + Buy: 264 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1045 + AegisName: Sacred_Masque + Name: Cultish Masque + Type: Etc + Buy: 412 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1046 + AegisName: Tweezer + Name: Scorpion Nipper + Type: Etc + Buy: 614 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1047 + AegisName: Head_Of_Medusa + Name: Dead Medusa + Type: Etc + Buy: 548 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1048 + AegisName: Slender_Snake + Name: Horrendous Hair + Type: Etc + Buy: 800 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1049 + AegisName: Skirt_Of_Virgin + Name: Skirt of Virgin + Type: Etc + Buy: 1700 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1050 + AegisName: Tendon + Name: Tendon + Type: Etc + Buy: 220 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1051 + AegisName: Detonator + Name: Detonator + Type: Etc + Buy: 450 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1052 + AegisName: Single_Cell + Name: Single Cell + Type: Etc + Buy: 46 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1053 + AegisName: Tooth_Of_Ancient_Fish + Name: Ancient Tooth + Type: Etc + Buy: 548 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1054 + AegisName: Lip_Of_Ancient_Fish + Name: Ancient Lips + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1055 + AegisName: Earthworm_Peeling + Name: Earthworm Peeling + Type: Etc + Buy: 196 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1056 + AegisName: Grit + Name: Grit + Type: Etc + Buy: 306 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1057 + AegisName: Moth_Dust + Name: Moth Dust + Type: Etc + Buy: 138 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1058 + AegisName: Wing_Of_Moth + Name: Moth Wings + Type: Etc + Buy: 200 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1059 + AegisName: Transparent_Cloth + Name: Fabric + Type: Etc + Buy: 306 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1060 + AegisName: Golden_Hair + Name: Golden Hair + Type: Etc + Buy: 430 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1061 + AegisName: Starsand_Of_Witch + Name: Witched Starsand + Type: Etc + Buy: 484 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1062 + AegisName: Pumpkin_Head + Name: Jack o' Pumpkin + Type: Etc + Buy: 374 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1063 + AegisName: Sharpened_Cuspid + Name: Fang + Type: Etc + Buy: 680 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1064 + AegisName: Reins + Name: Reins + Type: Etc + Buy: 802 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1065 + AegisName: Booby_Trap + Name: Trap + Type: Etc + Buy: 100 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1066 + AegisName: Tree_Of_Archer_1 + Name: Fine-grained Trunk + Type: Etc + Buy: 2 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1067 + AegisName: Tree_Of_Archer_2 + Name: Solid Trunk + Type: Etc + Buy: 2 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1068 + AegisName: Tree_Of_Archer_3 + Name: Barren Trunk + Type: Etc + Buy: 2 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1069 + AegisName: Mushroom_Of_Thief_1 + Name: Orange Net Mushroom + Type: Etc + Buy: 2 + Weight: 10 + - Id: 1070 + AegisName: Mushroom_Of_Thief_2 + Name: Orange Gooey Mushroom + Type: Etc + Buy: 2 + Weight: 10 + - Id: 1071 + AegisName: Mage_Test_1 + Name: Unknown Test Tube + Type: Etc + Weight: 10 + - Id: 1072 + AegisName: Delivery_Message + Name: Delivery Message + Type: Etc + Weight: 10 + - Id: 1073 + AegisName: Merchant_Voucher_1 + Name: Voucher + Type: Etc + Weight: 10 + - Id: 1074 + AegisName: Merchant_Voucher_2 + Name: Voucher + Type: Etc + Weight: 10 + - Id: 1075 + AegisName: Merchant_Voucher_3 + Name: Voucher + Type: Etc + Weight: 10 + - Id: 1076 + AegisName: Merchant_Voucher_4 + Name: Voucher + Type: Etc + Weight: 10 + - Id: 1077 + AegisName: Merchant_Voucher_5 + Name: Voucher + Type: Etc + Weight: 10 + - Id: 1078 + AegisName: Merchant_Voucher_6 + Name: Voucher + Type: Etc + Weight: 10 + - Id: 1079 + AegisName: Merchant_Voucher_7 + Name: Voucher + Type: Etc + Weight: 10 + - Id: 1080 + AegisName: Merchant_Voucher_8 + Name: Voucher + Type: Etc + Weight: 10 + - Id: 1081 + AegisName: Merchant_Box_1 + Name: Delivery Box + Type: Etc + Weight: 10 + - Id: 1082 + AegisName: Merchant_Box_2 + Name: Delivery Box + Type: Etc + Weight: 10 + - Id: 1083 + AegisName: Merchant_Box_3 + Name: Delivery Box + Type: Etc + Weight: 10 + - Id: 1084 + AegisName: Kapra's_Pass + Name: Kafra Pass + Type: Etc + Weight: 10 + - Id: 1085 + AegisName: Mage_Test_2 + Name: Unknown Test Tube + Type: Etc + Weight: 10 + - Id: 1086 + AegisName: Mage_Test_3 + Name: Unknown Test Tube + Type: Etc + Weight: 10 + - Id: 1087 + AegisName: Mage_Test_4 + Name: Unknown Test Tube + Type: Etc + Weight: 10 + - Id: 1088 + AegisName: Morocc_Potion + Name: Morocc Solution + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 1089 + AegisName: Payon_Potion + Name: Payon Solution + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 1090 + AegisName: Mage_Test_Etc + Name: Unknown Test Tube + Type: Etc + Weight: 10 + - Id: 1091 + AegisName: Merchant_Box_Etc + Name: Delivery Box + Type: Etc + Weight: 10 + - Id: 1092 + AegisName: Empty_Cylinder + Name: Empty Test Tube + Type: Etc + Buy: 3 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1093 + AegisName: Empty_Potion + Name: Empty Potion Bottle + Type: Etc + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1094 + AegisName: Short_Daenggie + Name: Short Daenggie + Type: Etc + Buy: 278 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1095 + AegisName: Needle_Of_Alarm + Name: Needle of Alarm + Type: Etc + Buy: 546 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1096 + AegisName: Round_Shell + Name: Round Shell + Type: Etc + Buy: 780 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1097 + AegisName: Worn_Out_Page + Name: Worn Out Page + Type: Etc + Buy: 948 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1098 + AegisName: Manacles + Name: Manacles + Type: Etc + Buy: 658 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1099 + AegisName: Worn_Out_Prison_Uniform + Name: Worn-out Prison Uniform + Type: Etc + Buy: 680 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1750 + AegisName: Arrow + Name: Arrow + Type: Ammo + SubType: Arrow + Buy: 1 + Weight: 1 + Attack: 25 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + - Id: 1751 + AegisName: Silver_Arrow + Name: Silver Arrow + Type: Ammo + SubType: Arrow + Buy: 3 + Weight: 2 + Attack: 30 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Holy; + - Id: 1752 + AegisName: Fire_Arrow + Name: Fire Arrow + Type: Ammo + SubType: Arrow + Buy: 3 + Weight: 2 + Attack: 30 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Fire; + - Id: 1753 + AegisName: Steel_Arrow + Name: Steel Arrow + Type: Ammo + SubType: Arrow + Buy: 4 + Weight: 2 + Attack: 40 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + - Id: 1754 + AegisName: Crystal_Arrow + Name: Crystal Arrow + Type: Ammo + SubType: Arrow + Buy: 3 + Weight: 2 + Attack: 30 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Water; + - Id: 1755 + AegisName: Arrow_Of_Wind + Name: Arrow of Wind + Type: Ammo + SubType: Arrow + Buy: 3 + Weight: 2 + Attack: 30 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Wind; + - Id: 1756 + AegisName: Stone_Arrow + Name: Stone Arrow + Type: Ammo + SubType: Arrow + Buy: 3 + Weight: 2 + Attack: 30 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Earth; + - Id: 1757 + AegisName: Immatrial_Arrow + Name: Immaterial Arrow + Type: Ammo + SubType: Arrow + Buy: 3 + Weight: 1 + Attack: 30 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Ghost; + - Id: 1758 + AegisName: Stun_Arrow + Name: Stun Arrow + Type: Ammo + SubType: Arrow + Buy: 10 + Weight: 3 + Attack: 1 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus2 bAddEff,Eff_Stun,1000; + - Id: 1759 + AegisName: Freezing_Arrow + Name: Frozen Arrow + Type: Ammo + SubType: Arrow + Buy: 10 + Weight: 3 + Attack: 1 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Water; + bonus2 bAddEff,Eff_Freeze,1000; + - Id: 1760 + AegisName: Flash_Arrow + Name: Flash Arrow + Type: Ammo + SubType: Arrow + Buy: 10 + Weight: 3 + Attack: 1 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus2 bAddEff,Eff_Blind,1000; + - Id: 1761 + AegisName: Curse_Arrow + Name: Cursed Arrow + Type: Ammo + SubType: Arrow + Buy: 10 + Weight: 3 + Attack: 1 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus2 bAddEff,Eff_Curse,1000; + - Id: 1762 + AegisName: Rusty_Arrow + Name: Rusty Arrow + Type: Ammo + SubType: Arrow + Buy: 3 + Weight: 2 + Attack: 30 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Poison; + - Id: 1763 + AegisName: Poison_Arrow + Name: Poison Arrow + Type: Ammo + SubType: Arrow + Buy: 10 + Weight: 3 + Attack: 1 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Poison; + bonus2 bAddEff,Eff_Poison,2000; + - Id: 1764 + AegisName: Incisive_Arrow + Name: Sharp Arrow + Type: Ammo + SubType: Arrow + Buy: 20 + Weight: 3 + Attack: 10 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bCriticalLong,20; + - Id: 1765 + AegisName: Oridecon_Arrow + Name: Oridecon Arrow + Type: Ammo + SubType: Arrow + Buy: 30 + Weight: 3 + Attack: 50 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + - Id: 1766 + AegisName: Arrow_Of_Counter_Evil + Name: Arrow of Counter Evil + Type: Ammo + SubType: Arrow + Buy: 40 + Weight: 3 + Attack: 50 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Holy; + - Id: 1767 + AegisName: Arrow_Of_Shadow + Name: Arrow of Shadow + Type: Ammo + SubType: Arrow + Buy: 3 + Weight: 2 + Attack: 30 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Dark; + - Id: 1768 + AegisName: Sleep_Arrow + Name: Sleep Arrow + Type: Ammo + SubType: Arrow + Buy: 10 + Weight: 3 + Attack: 1 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus2 bAddEff,Eff_Sleep,2000; + - Id: 1769 + AegisName: Silence_Arrow + Name: Mute Arrow + Type: Ammo + SubType: Arrow + Buy: 10 + Weight: 3 + Attack: 1 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus2 bAddEff,Eff_Silence,1000; + - Id: 1770 + AegisName: Iron_Arrow + Name: Iron Arrow + Type: Ammo + SubType: Arrow + Buy: 2 + Weight: 1 + Attack: 30 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + - Id: 1771 + AegisName: Venom_Knife + Name: Venom Knife + Type: Ammo + SubType: Dagger + Buy: 50 + Weight: 5 + Attack: 30 + Jobs: + Assassin: true + Locations: + Ammo: true + EquipLevelMin: 1 + - Id: 1772 + AegisName: Holy_Arrow + Name: Holy Arrow + Type: Ammo + SubType: Arrow + Buy: 3 + Weight: 2 + Attack: 50 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Holy; + bonus2 bAddRace,RC_Demon,5; + - Id: 4001 + AegisName: Poring_Card + Name: Poring Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bLuk,2; + bonus bFlee2,1; + - Id: 4002 + AegisName: Fabre_Card + Name: Fabre Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bVit,1; + bonus bMaxHP,100; + - Id: 4003 + AegisName: Pupa_Card + Name: Pupa Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bMaxHP,700; + - Id: 4004 + AegisName: Drops_Card + Name: Drops Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bDex,1; + bonus bHit,3; + - Id: 4005 + AegisName: Poring__Card + Name: Santa Poring Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEle,Ele_Dark,20; + - Id: 4006 + AegisName: Lunatic_Card + Name: Lunatic Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bLuk,1; + bonus bCritical,1; + bonus bFlee2,1; + - Id: 4007 + AegisName: Pecopeco_Egg_Card + Name: Peco Peco Egg Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddRace,RC_Formless,20; + - Id: 4008 + AegisName: Picky_Card + Name: Picky Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bStr,1; + bonus bBaseAtk,10; + - Id: 4009 + AegisName: Chonchon_Card + Name: Chonchon Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + bonus bAgi,1; + bonus bFlee,2; + - Id: 4010 + AegisName: Wilow_Card + Name: Willow Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus bMaxSP,80; + - Id: 4011 + AegisName: Picky__Card + Name: Picky Egg Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bVit,1; + bonus bMaxHP,100; + - Id: 4012 + AegisName: Thief_Bug_Egg_Card + Name: Thief Bug Egg Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bMaxHP,400; + - Id: 4013 + AegisName: Andre_Egg_Card + Name: Andre Egg Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bMaxHPrate,5; + - Id: 4014 + AegisName: Roda_Frog_Card + Name: Roda Frog Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bMaxHP,400; + bonus bMaxSP,50; + - Id: 4015 + AegisName: Condor_Card + Name: Condor Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + bonus bFlee,10; + - Id: 4016 + AegisName: Thief_Bug_Card + Name: Thief Bug Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bAgi,1; + - Id: 4017 + AegisName: Savage_Babe_Card + Name: Savage Babe Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEff,Eff_Stun,500; + - Id: 4018 + AegisName: Andre_Larva_Card + Name: Andre Larva Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bInt,1; + bonus bMaxSP,10; + - Id: 4019 + AegisName: Hornet_Card + Name: Hornet Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bStr,1; + bonus bBaseAtk,3; + - Id: 4020 + AegisName: Farmiliar_Card + Name: Familiar Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEff,Eff_Blind,500; + bonus bBaseAtk,5; + - Id: 4021 + AegisName: Rocker_Card + Name: Rocker Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bDex,1; + bonus bBaseAtk,5; + - Id: 4022 + AegisName: Spore_Card + Name: Spore Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus bVit,2; + - Id: 4023 + AegisName: Desert_Wolf_Babe_Card + Name: Baby Desert Wolf Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bInt,1; + - Id: 4024 + AegisName: Plankton_Card + Name: Plankton Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEff,Eff_Sleep,500; + bonus bBaseAtk,5; + - Id: 4025 + AegisName: Skeleton_Card + Name: Skeleton Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bBaseAtk,10; + bonus2 bAddEff,Eff_Stun,200; + - Id: 4026 + AegisName: Thief_Bug_Female_Card + Name: Female Thief Bug Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bAgi,1; + bonus bFlee,1; + - Id: 4027 + AegisName: Kukre_Card + Name: Kukre Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus bAgi,2; + - Id: 4028 + AegisName: Tarou_Card + Name: Tarou Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus bStr,2; + - Id: 4029 + AegisName: Wolf_Card + Name: Wolf Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bBaseAtk,15; + bonus bCritical,1; + - Id: 4030 + AegisName: Mandragora_Card + Name: Mandragora Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEle,Ele_Wind,20; + - Id: 4031 + AegisName: Pecopeco_Card + Name: Peco Peco Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bMaxHPrate,10; + - Id: 4032 + AegisName: Ambernite_Card + Name: Ambernite Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bDef,2; + - Id: 4033 + AegisName: Poporing_Card + Name: Poporing Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + skill "TF_DETOXIFY",1; + - Id: 4034 + AegisName: Worm_Tail_Card + Name: Wormtail Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus bDex,2; + - Id: 4035 + AegisName: Hydra_Card + Name: Hydra Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddRace,RC_DemiHuman,20; + bonus2 bAddRace,RC_Player_Human,20; + - Id: 4036 + AegisName: Muka_Card + Name: Muka Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus bHPrecovRate,10; + - Id: 4037 + AegisName: Snake_Card + Name: Snake Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEff,Eff_Poison,500; + bonus bBaseAtk,5; + - Id: 4038 + AegisName: Zombie_Card + Name: Zombie Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + bonus bHPrecovRate,20; + - Id: 4039 + AegisName: Stainer_Card + Name: Stainer Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus2 bResEff,Eff_Silence,2000; + bonus bDef,1; + - Id: 4040 + AegisName: Creamy_Card + Name: Creamy Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + skill "AL_TELEPORT",1; + - Id: 4041 + AegisName: Coco_Card + Name: Coco Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus2 bResEff,Eff_Sleep,2000; + bonus bDef,1; + - Id: 4042 + AegisName: Steel_Chonchon_Card + Name: Steel Chonchon Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubEle,Ele_Wind,10; + bonus bDef,2; + - Id: 4043 + AegisName: Andre_Card + Name: Andre Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bBaseAtk,20; + - Id: 4044 + AegisName: Smokie_Card + Name: Smokie Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + skill "TF_HIDING",1; + UnEquipScript: | + sc_end SC_HIDING; + - Id: 4045 + AegisName: Horn_Card + Name: Horn Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bLongAtkDef,35; + - Id: 4046 + AegisName: Martin_Card + Name: Martin Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus2 bResEff,Eff_Blind,2000; + bonus bDef,1; + - Id: 4047 + AegisName: Ghostring_Card + Name: Ghostring Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bDefEle,Ele_Ghost; + bonus bHPrecovRate,-25; + - Id: 4048 + AegisName: Poison_Spore_Card + Name: Poison Spore Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + skill "TF_POISON",3; + - Id: 4049 + AegisName: Vadon_Card + Name: Vadon Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEle,Ele_Fire,20; + - Id: 4050 + AegisName: Thief_Bug_Male_Card + Name: Male Thief Bug Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + bonus bAgi,2; + - Id: 4051 + AegisName: Yoyo_Card + Name: Yoyo Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus bFlee2,5; + bonus bAgi,1; + - Id: 4052 + AegisName: Elder_Wilow_Card + Name: Elder Willow Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus bInt,2; + - Id: 4053 + AegisName: Vitata_Card + Name: Vitata Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + skill "AL_HEAL",1; + bonus bUseSPrate,25; + - Id: 4054 + AegisName: Angeling_Card + Name: Angeling Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bDefEle,Ele_Holy; + - Id: 4055 + AegisName: Marina_Card + Name: Marina Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEff,Eff_Freeze,500; + bonus bBaseAtk,5; + - Id: 4056 + AegisName: Dustiness_Card + Name: Dustiness Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubEle,Ele_Wind,30; + bonus bFlee,5; + - Id: 4057 + AegisName: Metaller_Card + Name: Metaller Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEff,Eff_Silence,500; + bonus bBaseAtk,5; + - Id: 4058 + AegisName: Thara_Frog_Card + Name: Thara Frog Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubRace,RC_DemiHuman,30; + bonus2 bSubRace,RC_Player_Human,30; + - Id: 4059 + AegisName: Soldier_Andre_Card + Name: Soldier Andre Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubRace,RC_Plant,30; + - Id: 4060 + AegisName: Goblin_Card + Name: Goblin Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddRace,RC_Brute,20; + bonus2 bAddRace,RC_Player_Doram,20; + - Id: 4061 + AegisName: Cornutus_Card + Name: Cornutus Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bUnbreakableArmor; + bonus bDef,1; + - Id: 4062 + AegisName: Anacondaq_Card + Name: Anacondaq Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEle,Ele_Poison,20; + - Id: 4063 + AegisName: Caramel_Card + Name: Caramel Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddRace,RC_Insect,20; + - Id: 4064 + AegisName: Zerom_Card + Name: Zerom Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus bDex,3; + - Id: 4065 + AegisName: Kaho_Card + Name: Kaho Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEle,Ele_Earth,20; + - Id: 4066 + AegisName: Orc_Warrior_Card + Name: Orc Warrior Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubRace,RC_Brute,30; + bonus2 bSubRace,RC_Player_Doram,30; + - Id: 4067 + AegisName: Megalodon_Card + Name: Megalodon Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bResEff,Eff_Freeze,2000; + bonus bDef,1; + - Id: 4068 + AegisName: Scorpion_Card + Name: Scorpion Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddRace,RC_Plant,20; + - Id: 4069 + AegisName: Drainliar_Card + Name: Drainliar Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEle,Ele_Water,20; + - Id: 4070 + AegisName: Eggyra_Card + Name: Eggyra Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + bonus bSPrecovRate,15; + - Id: 4071 + AegisName: Orc_Zombie_Card + Name: Orc Zombie Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubEle,Ele_Undead,30; + bonus bFlee,5; + - Id: 4072 + AegisName: Golem_Card + Name: Golem Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bUnbreakableWeapon; + bonus bBaseAtk,5; + - Id: 4073 + AegisName: Pirate_Skel_Card + Name: Pirate Skeleton Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + skill "MC_DISCOUNT",5; + - Id: 4074 + AegisName: BigFoot_Card + Name: Bigfoot Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubRace,RC_Insect,30; + - Id: 4075 + AegisName: Argos_Card + Name: Argos Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bResEff,Eff_Stone,2000; + bonus bDef,1; + - Id: 4076 + AegisName: Magnolia_Card + Name: Magnolia Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEff,Eff_Curse,500; + bonus bBaseAtk,5; + - Id: 4077 + AegisName: Phen_Card + Name: Phen Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus bNoCastCancel; + bonus bCastrate,25; + - Id: 4078 + AegisName: Savage_Card + Name: Savage Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bVit,3; + - Id: 4079 + AegisName: Mantis_Card + Name: Mantis Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus bStr,3; + - Id: 4080 + AegisName: Flora_Card + Name: Flora Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddRace,RC_Fish,20; + - Id: 4081 + AegisName: Hode_Card + Name: Hode Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubEle,Ele_Earth,30; + bonus bFlee,5; + - Id: 4082 + AegisName: Desert_Wolf_Card + Name: Desert Wolf Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddSize,Size_Small,15; + bonus bBaseAtk,5; + - Id: 4083 + AegisName: Rafflesia_Card + Name: Rafflesia Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubRace,RC_Fish,30; + - Id: 4084 + AegisName: Marine_Sphere_Card + Name: Marine Sphere Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + skill "SM_MAGNUM",3; + - Id: 4085 + AegisName: Orc_Skeleton_Card + Name: Orc Skeleton Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEle,Ele_Holy,20; + - Id: 4086 + AegisName: Soldier_Skeleton_Card + Name: Soldier Skeleton Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bCritical,9; + - Id: 4087 + AegisName: Giearth_Card + Name: Giearth Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus2 bResEff,Eff_Confusion,10000; + bonus2 bSubEle,Ele_Earth,15; + - Id: 4088 + AegisName: Frilldora_Card + Name: Frilldora Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + skill "AS_CLOAKING",1; + UnEquipScript: | + sc_end SC_CLOAKING; + - Id: 4089 + AegisName: Sword_Fish_Card + Name: Swordfish Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bDefEle,Ele_Water; + bonus bDef,1; + - Id: 4090 + AegisName: Munak_Card + Name: Munak Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bResEff,Eff_Stone,1500; + bonus2 bSubEle,Ele_Earth,5; + bonus bDef,1; + - Id: 4091 + AegisName: Kobold_Card + Name: Kobold Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus bStr,1; + bonus bCritical,4; + - Id: 4092 + AegisName: Skel_Worker_Card + Name: Skeleton Worker Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddSize,Size_Medium,15; + bonus bBaseAtk,5; + - Id: 4093 + AegisName: Obeaune_Card + Name: Obeaune Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + skill "AL_CURE",1; + - Id: 4094 + AegisName: Archer_Skeleton_Card + Name: Archer Skeleton Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bLongAtkRate,10; + - Id: 4095 + AegisName: Marse_Card + Name: Marse Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubEle,Ele_Water,30; + bonus bFlee,5; + - Id: 4096 + AegisName: Zenorc_Card + Name: Zenorc Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEff,Eff_Poison,400; + bonus bBaseAtk,10; + - Id: 4097 + AegisName: Matyr_Card + Name: Matyr Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + bonus bMaxHPrate,10; + bonus bAgi,1; + - Id: 4098 + AegisName: Dokebi_Card + Name: Dokebi Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bDefEle,Ele_Wind; + bonus bDef,1; + - Id: 4099 + AegisName: Pasana_Card + Name: Pasana Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bDefEle,Ele_Fire; + bonus bDef,1; + - Id: 4100 + AegisName: Sohee_Card + Name: Sohee Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + bonus bMaxSPrate,15; + bonus bSPrecovRate,3; + - Id: 4101 + AegisName: Sand_Man_Card + Name: Sandman Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bDefEle,Ele_Earth; + bonus bDef,1; + - Id: 4102 + AegisName: Whisper_Card + Name: Whisper Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + bonus bFlee,20; + bonus2 bSubEle,Ele_Ghost,-50; + - Id: 4103 + AegisName: Horong_Card + Name: Horong Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + skill "MG_SIGHT",1; + UnEquipScript: | + sc_end SC_SIGHT; + - Id: 4104 + AegisName: Requiem_Card + Name: Requiem Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEff,Eff_Confusion,500; + - Id: 4105 + AegisName: Marc_Card + Name: Marc Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubEle,Ele_Water,5; + bonus2 bResEff,Eff_Freeze,10000; + - Id: 4106 + AegisName: Mummy_Card + Name: Mummy Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bHit,20; + - Id: 4107 + AegisName: Verit_Card + Name: Verit Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + bonus bMaxHPrate,8; + bonus bMaxSPrate,8; + - Id: 4108 + AegisName: Myst_Card + Name: Myst Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubEle,Ele_Poison,30; + bonus bFlee,5; + - Id: 4109 + AegisName: Jakk_Card + Name: Jakk Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubEle,Ele_Fire,30; + bonus bFlee,5; + - Id: 4110 + AegisName: Ghoul_Card + Name: Ghoul Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus2 bResEff,Eff_Poison,2000; + bonus bDef,1; + - Id: 4111 + AegisName: Strouf_Card + Name: Strouf Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddRace,RC_Demon,20; + - Id: 4112 + AegisName: Marduk_Card + Name: Marduk Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus2 bResEff,Eff_Silence,10000; + - Id: 4113 + AegisName: Marionette_Card + Name: Marionette Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubEle,Ele_Ghost,30; + bonus bFlee,5; + - Id: 4114 + AegisName: Argiope_Card + Name: Argiope Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bDefEle,Ele_Poison; + bonus bDef,1; + - Id: 4115 + AegisName: Hunter_Fly_Card + Name: Hunter Fly Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bHPDrainRate,30,15; + - Id: 4116 + AegisName: Isis_Card + Name: Isis Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubEle,Ele_Dark,30; + bonus bFlee,5; + - Id: 4117 + AegisName: Side_Winder_Card + Name: Sidewinder Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + skill "TF_DOUBLE",1; + bonus bDoubleRate,5; + - Id: 4118 + AegisName: Petit_Card + Name: Earth Petite Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddRace,RC_Dragon,20; + - Id: 4119 + AegisName: Bathory_Card + Name: Bathory Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bDefEle,Ele_Dark; + - Id: 4120 + AegisName: Petit__Card + Name: Sky Petite Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubRace,RC_Dragon,30; + - Id: 4121 + AegisName: Phreeoni_Card + Name: Phreeoni Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bHit,100; + - Id: 4122 + AegisName: Deviruchi_Card + Name: Deviruchi Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus bStr,1; + bonus2 bResEff,Eff_Blind,10000; + - Id: 4123 + AegisName: Eddga_Card + Name: Eddga Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + bonus bMaxHPrate,-25; + bonus bNoWalkDelay; + - Id: 4124 + AegisName: Medusa_Card + Name: Medusa Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubRace,RC_Demon,15; + bonus2 bResEff,Eff_Stone,10000; + - Id: 4125 + AegisName: Deviace_Card + Name: Deviace Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddRace,RC_DemiHuman,7; + bonus2 bAddRace,RC_Player_Human,7; + bonus2 bAddRace,RC_Brute,7; + bonus2 bAddRace,RC_Player_Doram,7; + bonus2 bAddRace,RC_Plant,7; + bonus2 bAddRace,RC_Insect,7; + - Id: 4126 + AegisName: Minorous_Card + Name: Minorous Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddSize,Size_Large,15; + bonus bBaseAtk,5; + - Id: 4127 + AegisName: Nightmare_Card + Name: Nightmare Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus2 bResEff,Eff_Sleep,10000; + bonus bAgi,1; + - Id: 4128 + AegisName: Golden_Bug_Card + Name: Golden Thief Bug Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bNoMagicDamage,100; + bonus bUseSPrate,100; + - Id: 4129 + AegisName: Baphomet__Card + Name: Bapho Jr. Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + bonus bAgi,3; + bonus bCritical,1; + - Id: 4130 + AegisName: Scorpion_King_Card + Name: Scorpion King Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEle,Ele_Undead,20; + - Id: 4131 + AegisName: Moonlight_Flower_Card + Name: Moonlight Flower Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + bonus bSpeedRate,25; + - Id: 4132 + AegisName: Mistress_Card + Name: Mistress Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus bNoGemStone; + bonus bUseSPrate,25; + - Id: 4133 + AegisName: Daydric_Card + Name: Raydric Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubEle,Ele_Neutral,20; + - Id: 4134 + AegisName: Dracula_Card + Name: Dracula Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSPDrainRate,100,5; + - Id: 4135 + AegisName: Orc_Load_Card + Name: Orc Lord Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bShortWeaponDamageReturn,30; + - Id: 4136 + AegisName: Khalitzburg_Card + Name: Khalitzburg Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubRace,RC_Demon,30; + - Id: 4137 + AegisName: Drake_Card + Name: Drake Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bNoSizeFix; + - Id: 4138 + AegisName: Anubis_Card + Name: Anubis Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubRace,RC_Angel,30; + - Id: 4139 + AegisName: Joker_Card + Name: Joker Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + skill "TF_STEAL",1; + - Id: 4140 + AegisName: Knight_Of_Abyss_Card + Name: Abysmal Knight Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddClass,Class_Boss,25; + - Id: 4141 + AegisName: Evil_Druid_Card + Name: Evil Druid Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bDefEle,Ele_Undead; + bonus bInt,1; + bonus bDef,1; + - Id: 4142 + AegisName: Doppelganger_Card + Name: Doppelganger Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bAspdRate,10; + - Id: 4143 + AegisName: Orc_Hero_Card + Name: Orc Hero Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus bVit,3; + bonus2 bResEff,Eff_Stun,10000; + - Id: 4144 + AegisName: Osiris_Card + Name: Osiris Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus bRestartFullRecover; + - Id: 4145 + AegisName: Berzebub_Card + Name: Berzebub Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus bCastrate,-30; + - Id: 4146 + AegisName: Maya_Card + Name: Maya Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bMagicDamageReturn,50; + - Id: 4147 + AegisName: Baphomet_Card + Name: Baphomet Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bHit,-10; + bonus bSplashRange,1; + - Id: 4148 + AegisName: Pharaoh_Card + Name: Pharaoh Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus bUseSPrate,-30; + - Id: 4149 + AegisName: Gargoyle_Card + Name: Gargoyle Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus3 bAddMonsterDropItem,12028,RC_Insect,100; + - Id: 4150 + AegisName: Goat_Card + Name: Goat Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + if (getrefine()<6) { + bonus bDef,2; + bonus bMdef,5; + } + - Id: 4151 + AegisName: Gajomart_Card + Name: Gajomart Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubRace,RC_Plant,-20; + bonus2 bExpAddRace,RC_Plant,10; + - Id: 4152 + AegisName: Galapago_Card + Name: Galapago Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddItemGroupHealRate,IG_Juice,50; + bonus3 bAddMonsterDropItem,531,RC_Insect,300; + bonus3 bAddMonsterDropItem,532,RC_Insect,300; + bonus3 bAddMonsterDropItem,534,RC_Insect,300; + - Id: 4153 + AegisName: Crab_Card + Name: Crab Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bBaseAtk,5; + bonus2 bAddDamageClass,1266,30; + - Id: 4154 + AegisName: Rice_Cake_Boy_Card + Name: Dumpling Child Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddItemGroupHealRate,IG_Candy,50; + bonus3 bAddMonsterDropItem,529,RC_DemiHuman,300; + bonus3 bAddMonsterDropItem,530,RC_DemiHuman,100; + - Id: 4155 + AegisName: Goblin_Leader_Card + Name: Goblin Leader Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddRace2,RC2_Goblin,30; + - Id: 4156 + AegisName: Steam_Goblin_Card + Name: Goblin Steamrider Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bCritAtkRate,10; + bonus2 bCriticalAddRace,RC_Formless,7; + - Id: 4157 + AegisName: Goblin_Archer_Card + Name: Goblin Archer Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bCritAtkRate,10; + bonus2 bCriticalAddRace,RC_Undead,7; + - Id: 4158 + AegisName: Flying_Deleter_Card + Name: Sky Deleter Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bHPrecovRate,-100; + bonus bHPGainValue,100; + - Id: 4159 + AegisName: Nine_Tail_Card + Name: Nine Tail Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + bonus bAgi,2; + if (getrefine()>8) + bonus bFlee,20; + - Id: 4160 + AegisName: Antique_Firelock_Card + Name: Firelock Soldier Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + bonus bStr,2; + if (getrefine()>8) { + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + } + - Id: 4161 + AegisName: Grand_Peco_Card + Name: Grand Peco Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus3 bAutoSpellWhenHit,"PR_GLORIA",1,50; + - Id: 4162 + AegisName: Grizzly_Card + Name: Grizzly Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEffWhenHit,Eff_Blind,300; + - Id: 4163 + AegisName: Gryphon_Card + Name: Gryphon Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bFlee,2; + bonus bCritical,7; + if (BaseClass == Job_Swordman) + bonus3 bAutoSpell,"KN_BOWLINGBASH",5,10; + - Id: 4164 + AegisName: Gullinbursti_Card + Name: Gullinbursti Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubRace,RC_Fish,-20; + bonus2 bExpAddRace,RC_Fish,10; + - Id: 4165 + AegisName: Gig_Card + Name: Gig Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSPGainRace,RC_Insect,5; + UnEquipScript: | + heal 0,-5; + - Id: 4166 + AegisName: Nightmare_Terror_Card + Name: Nightmare Terror Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEffWhenHit,Eff_Curse,300; + - Id: 4167 + AegisName: Neraid_Card + Name: Nereid Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSPGainRace,RC_Brute,5; + bonus2 bSPGainRace,RC_Player_Doram,5; + UnEquipScript: | + heal 0,-5; + - Id: 4168 + AegisName: Dark_Lord_Card + Name: Dark Lord Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + bonus3 bAutoSpellWhenHit,"WZ_METEOR",5,100; + - Id: 4169 + AegisName: Dark_Illusion_Card + Name: Dark Illusion Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus bMaxHPrate,-10; + bonus bMaxSPrate,-10; + bonus bCastrate,-10; + - Id: 4170 + AegisName: Dark_Frame_Card + Name: Dark Frame Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEffWhenHit,Eff_Stone,600; + - Id: 4171 + AegisName: Dark_Priest_Card + Name: Dark Priest Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSPVanishRate,50,10; + if (BaseJob == Job_Sage) + bonus bSPDrainValue,1; + - Id: 4172 + AegisName: The_Paper_Card + Name: The Paper Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bCritAtkRate,20; + bonus bSPDrainValue,-1; + - Id: 4173 + AegisName: Demon_Pungus_Card + Name: Demon Pungus Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEffWhenHit,Eff_Sleep,600; + - Id: 4174 + AegisName: Deviling_Card + Name: Deviling Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubEle,Ele_Neutral,50; + bonus2 bSubEle,Ele_Water,-50; + bonus2 bSubEle,Ele_Earth,-50; + bonus2 bSubEle,Ele_Fire,-50; + bonus2 bSubEle,Ele_Wind,-50; + bonus2 bSubEle,Ele_Poison,-50; + bonus2 bSubEle,Ele_Holy,-50; + bonus2 bSubEle,Ele_Dark,-50; + bonus2 bSubEle,Ele_Ghost,-50; + bonus2 bSubEle,Ele_Undead,-50; + - Id: 4175 + AegisName: Poison_Toad_Card + Name: Poisonous Toad Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus3 bAutoSpell,"TF_POISON",1,20; + bonus2 bAddSkillBlow,52,5; + - Id: 4176 + AegisName: Dullahan_Card + Name: Dullahan Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bCritAtkRate,10; + bonus2 bCriticalAddRace,RC_Dragon,7; + - Id: 4177 + AegisName: Dryad_Card + Name: Dryad Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus3 bAddMonsterDropItem,993,RC_Plant,100; + bonus2 bSubEle,Ele_Earth,10; + - Id: 4178 + AegisName: Dragon_Tail_Card + Name: Dragon Tail Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + bonus bAgi,1; + bonus bFlee,10; + bonus2 bSkillAtk,"AC_DOUBLE",5; + bonus2 bSkillAtk,"AC_SHOWER",5; + - Id: 4179 + AegisName: Dragon_Fly_Card + Name: Dragon Fly Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + bonus bAgi,1; + - Id: 4180 + AegisName: Driller_Card + Name: Driller Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSPGainRace,RC_Dragon,5; + UnEquipScript: | + heal 0,-5; + - Id: 4181 + AegisName: Disguise_Card + Name: Disguise Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEffWhenHit,Eff_Silence,300+600*(readparam(bVit)>=77); + - Id: 4182 + AegisName: Diabolic_Card + Name: Diabolic Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSPGainRace,RC_Demon,5; + UnEquipScript: | + heal 0,-5; + - Id: 4183 + AegisName: Vagabond_Wolf_Card + Name: Vagabond Wolf Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + bonus bStr,1; + - Id: 4184 + AegisName: Lava_Golem_Card + Name: Lava Golem Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddRace2,RC2_Golem,30; + - Id: 4185 + AegisName: Rideword_Card + Name: Rideword Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus bInt,1; + if (BaseClass == Job_Acolyte) { + bonus bInt,1; + bonus bMdef,1; + } + - Id: 4186 + AegisName: Raggler_Card + Name: Raggler Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + bonus bStr,1; + bonus bVit,1; + - Id: 4187 + AegisName: Raydric_Archer_Card + Name: Raydric Archer Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus3 bAddMonsterDropItem,12030,RC_Demon,100; + - Id: 4188 + AegisName: Leib_Olmai_Card + Name: Leib Olmai Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubEle,Ele_Fire,10; + bonus3 bAddMonsterDropItem,990,RC_Brute,100; + - Id: 4189 + AegisName: Wraith_Dead_Card + Name: Wraith Dead Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEffWhenHit,Eff_Curse,600; + - Id: 4190 + AegisName: Wraith_Card + Name: Wraith Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus3 bAddMonsterDropItem,12027,RC_Undead,100; + - Id: 4191 + AegisName: Loli_Ruri_Card + Name: Loli Ruri Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus3 bAutoSpellWhenHit,"AL_HEAL",3,50; + - Id: 4192 + AegisName: Rotar_Zairo_Card + Name: Rotar Zairo Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bCritAtkRate,10; + bonus2 bCriticalAddRace,RC_Fish,7; + - Id: 4193 + AegisName: Lude_Card + Name: Lude Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + if (BaseJob == Job_Novice || BaseJob == Job_SuperNovice) + bonus3 bAutoSpellWhenHit,"SM_ENDURE",1,200; + - Id: 4194 + AegisName: Rybio_Card + Name: Rybio Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEffWhenHit,Eff_Stun,300+600*(readparam(bDex)>=77); + - Id: 4195 + AegisName: Leaf_Cat_Card + Name: Leaf Cat Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubEle,Ele_Water,10; + bonus3 bAddMonsterDropItem,991,RC_Fish,100; + - Id: 4196 + AegisName: Marin_Card + Name: Marin Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddMonsterDropItem,909,2000; + bonus2 bAddMonsterDropItem,7126,10; + - Id: 4197 + AegisName: Mastering_Card + Name: Mastering Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + bonus bLuk,1; + - Id: 4198 + AegisName: Maya_Puple_Card + Name: Maya Purple Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus bIntravision; + - Id: 4199 + AegisName: Merman_Card + Name: Merman Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + bonus bHPrecovRate,10; + bonus bSPrecovRate,10; + - Id: 4200 + AegisName: Megalith_Card + Name: Megalith Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + if (getrefine()<6) + bonus bMdef,7; + - Id: 4201 + AegisName: Majoruros_Card + Name: Majoruros Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEffWhenHit,Eff_Stun,600; + - Id: 4202 + AegisName: Civil_Servant_Card + Name: Mao Guai Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEle,Ele_Ghost,20; + - Id: 4203 + AegisName: Mutant_Dragon_Card + Name: Mutant Dragonoid Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bBaseAtk,15; + bonus3 bAutoSpell,"MG_FIREBALL",3+2*(getskilllv("MG_FIREBALL") == 10),50; + - Id: 4204 + AegisName: Mini_Demon_Card + Name: Mini Demon Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubRace,RC_Brute,-20; + bonus2 bSubRace,RC_Player_Doram,-20; + bonus2 bExpAddRace,RC_Brute,10; + - Id: 4205 + AegisName: Mimic_Card + Name: Mimic Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddMonsterDropItem,603,10; + - Id: 4206 + AegisName: Mystcase_Card + Name: Myst Case Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddMonsterDropItem,644,30; + - Id: 4207 + AegisName: Mysteltainn_Card + Name: Mysteltainn Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubSize,Size_Small,25; + bonus bDef,1; + - Id: 4208 + AegisName: Miyabi_Ningyo_Card + Name: Miyabi Doll Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + bonus bMaxSPrate,10; + bonus2 bSkillAtk,"MG_FROSTDIVER",5; + - Id: 4209 + AegisName: Violy_Card + Name: Violy Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus3 bAutoSpell,"BA_FROSTJOKER",1+4*(getskilllv("BA_FROSTJOKER") == 5),20; + - Id: 4210 + AegisName: Wander_Man_Card + Name: Wanderer Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + if (!isequipped(4172,4257,4230,4272)) + bonus3 bAutoSpell,"RG_INTIMIDATE",1,20; + if (BaseClass == Job_Thief) + bonus bFlee,20; + - Id: 4211 + AegisName: Vocal_Card + Name: Vocal Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + bonus bMdef,3; + - Id: 4212 + AegisName: Bon_Gun_Card + Name: Bongun Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus3 bAutoSpell,"SM_BASH",1,20; + bonus2 bAddSkillBlow,"SM_BASH",5; + bonus2 bAddDefMonster,1026,-100; + - Id: 4213 + AegisName: Brilight_Card + Name: Brilight Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEffWhenHit,Eff_Silence,600; + - Id: 4214 + AegisName: Bloody_Murderer_Card + Name: Bloody Murderer Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bCritAtkRate,10; + bonus2 bCriticalAddRace,RC_Insect,7; + - Id: 4215 + AegisName: Blazzer_Card + Name: Blazer Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddMonsterDropItemGroup,IG_Food,600; + - Id: 4216 + AegisName: Sasquatch_Card + Name: Sasquatch Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEffWhenHit,Eff_Freeze,600; + - Id: 4217 + AegisName: Live_Peach_Tree_Card + Name: Enchanted Peach Tree Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus3 bAutoSpell,"AL_HEAL",1+9*(getskilllv("AL_HEAL") == 10),20; + - Id: 4218 + AegisName: Succubus_Card + Name: Succubus Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bVit,-3; + bonus bHPrecovRate,-20; + bonus bMaxHP,1000; + - Id: 4219 + AegisName: Sageworm_Card + Name: Sage Worm Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddMonsterDropItem,715,30; + bonus2 bAddMonsterDropItem,716,30; + bonus2 bAddMonsterDropItem,717,30; + - Id: 4220 + AegisName: Solider_Card + Name: Solider Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bDef,2; + bonus bMdef,2; + - Id: 4221 + AegisName: Skeleton_General_Card + Name: Skeleton General Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubRace,RC_Insect,-20; + bonus2 bExpAddRace,RC_Insect,10; + - Id: 4222 + AegisName: Skel_Prisoner_Card + Name: Skeleton Prisoner Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEffWhenHit,Eff_Sleep,300; + - Id: 4223 + AegisName: Stalactic_Golem_Card + Name: Stalactic Golem Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus bDef,1; + bonus2 bResEff,Eff_Stun,2000; + - Id: 4224 + AegisName: Stem_Worm_Card + Name: Stem Worm Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus3 bAddMonsterDropItem,12032,RC_Brute,100; + - Id: 4225 + AegisName: Stone_Shooter_Card + Name: Stone Shooter Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bBaseAtk,10; + bonus bHit,10; + - Id: 4226 + AegisName: Sting_Card + Name: Sting Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bDef,2; + if (getrefine()>8) + bonus bMdef,5; + - Id: 4227 + AegisName: Spring_Rabbit_Card + Name: Spring Rabbit Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddItemGroupHealRate,IG_Meat,50; + bonus3 bAddMonsterDropItem,517,RC_Brute,200; + bonus3 bAddMonsterDropItem,528,RC_Brute,200; + - Id: 4228 + AegisName: Sleeper_Card + Name: Sleeper Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus3 bAddMonsterDropItem,12031,RC_Fish,100; + - Id: 4229 + AegisName: C_Tower_Manager_Card + Name: Tower Keeper Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus bInt,1; + bonus bCastrate,-5; + - Id: 4230 + AegisName: Shinobi_Card + Name: Shinobi Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus bAgi,1; + bonus3 bAutoSpellWhenHit,"AS_CLOAKING",5,100; + - Id: 4231 + AegisName: Increase_Soil_Card + Name: Mi Gao Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddDamageClass,1285,-50; + bonus2 bAddDamageClass,1286,-50; + bonus2 bAddDamageClass,1287,-50; + bonus2 bAddDamageClass,1899,-50; + bonus2 bAddDamageClass,1900,-50; + - Id: 4232 + AegisName: Wild_Ginseng_Card + Name: Hermit Plant Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddItemGroupHealRate,IG_Herb,50; + bonus3 bAddMonsterDropItem,507,RC_Plant,300; + bonus3 bAddMonsterDropItem,508,RC_Plant,200; + bonus3 bAddMonsterDropItem,509,RC_Plant,100; + - Id: 4233 + AegisName: Baby_Leopard_Card + Name: Baby Leopard Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bLuk,3; + if (BaseClass == Job_Merchant) + bonus bUnbreakableArmor; + - Id: 4234 + AegisName: Anolian_Card + Name: Anolian Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus3 bAutoSpellWhenHit,"AC_CONCENTRATION",1+9*(getskilllv("AC_CONCENTRATION") == 10),30; + - Id: 4235 + AegisName: Cookie_XMAS_Card + Name: Christmas Cookie Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubRace,RC_Angel,-20; + bonus2 bExpAddRace,RC_Angel,10; + - Id: 4236 + AegisName: Amon_Ra_Card + Name: Amon Ra Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + bonus bAllStats,1; + bonus3 bAutoSpellWhenHit,"PR_KYRIE",10,(30+70*(readparam(bInt)>=99)); + - Id: 4237 + AegisName: Owl_Duke_Card + Name: Owl Duke Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus3 bAutoSpell,"PR_IMPOSITIO",3,3; + - Id: 4238 + AegisName: Owl_Baron_Card + Name: Owl Baron Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus3 bAutoSpell,"PR_LEXAETERNA",1,30; + - Id: 4239 + AegisName: Iron_Fist_Card + Name: Iron Fist Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubRace,RC_Formless,-20; + bonus2 bExpAddRace,RC_Formless,10; + - Id: 4240 + AegisName: Arclouse_Card + Name: Arclouze Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + if (getrefine()<6) { + bonus bDef,2; + bonus bMdef,3; + } + - Id: 4241 + AegisName: Archangeling_Card + Name: Arc Angeling Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus bMaxHP,300; + if (readparam(bLuk)>=77) { + bonus bHPrecovRate,100; + bonus bSPrecovRate,100; + } + - Id: 4242 + AegisName: Apocalips_Card + Name: Apocalipse Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bVit,2; + if (getrefine()>8) + bonus bMaxHP,800; + - Id: 4243 + AegisName: Antonio_Card + Name: Antonio Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus3 bAutoSpellWhenHit,"AL_TELEPORT",1,500; + - Id: 4244 + AegisName: Alarm_Card + Name: Alarm Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + bonus3 bAutoSpellWhenHit,"MG_SIGHT",1,200; + bonus bMaxHP,300; + bonus bVit,1; + - Id: 4245 + AegisName: Am_Mut_Card + Name: Am Mut Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubRace,RC_DemiHuman,-20; + bonus2 bSubRace,RC_Player_Human,-20; + bonus2 bExpAddRace,RC_DemiHuman,10; + - Id: 4246 + AegisName: Assulter_Card + Name: Assaulter Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bCritAtkRate,10; + bonus2 bCriticalAddRace,RC_DemiHuman,7; + bonus2 bCriticalAddRace,RC_Player_Human,7; + - Id: 4247 + AegisName: Aster_Card + Name: Aster Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bBaseAtk,5; + bonus2 bAddDamageClass,1074,30; + - Id: 4248 + AegisName: Ancient_Mummy_Card + Name: Ancient Mummy Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus3 bAutoSpellWhenHit,"AL_CRUCIS",5,30; + - Id: 4249 + AegisName: Ancient_Worm_Card + Name: Ancient Worm Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubRace,RC_Demon,-20; + bonus2 bExpAddRace,RC_Demon,10; + - Id: 4250 + AegisName: Executioner_Card + Name: Executioner Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubSize,Size_Large,25; + bonus bDef,1; + - Id: 4251 + AegisName: Elder_Card + Name: Elder Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddDamageClass,1285,40; + bonus2 bAddDamageClass,1286,40; + bonus2 bAddDamageClass,1287,40; + bonus2 bAddDamageClass,1899,40; + bonus2 bAddDamageClass,1900,40; + - Id: 4252 + AegisName: Alligator_Card + Name: Alligator Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus bLongAtkDef,5; + - Id: 4253 + AegisName: Alice_Card + Name: Alice Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubClass,Class_Boss,40; + bonus2 bSubClass,Class_Normal,-40; + - Id: 4254 + AegisName: Tirfing_Card + Name: Ogretooth Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubSize,Size_Medium,25; + bonus bDef,1; + - Id: 4255 + AegisName: Orc_Lady_Card + Name: Orc Lady Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddRace2,3,30; + - Id: 4256 + AegisName: Orc_Archer_Card + Name: Orc Archer Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus3 bAddMonsterDropItem,12034,RC_DemiHuman,100; + - Id: 4257 + AegisName: Wild_Rose_Card + Name: Wild Rose Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + bonus bAgi,1; + if (BaseClass == Job_Thief) + bonus bFlee2,5; + - Id: 4258 + AegisName: Wicked_Nymph_Card + Name: Evil Nymph Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus bInt,1; + bonus bMaxSP,50; + - Id: 4259 + AegisName: Wooden_Golem_Card + Name: Wooden Golem Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bDef,1; + bonus bHPrecovRate,30; + - Id: 4260 + AegisName: Wootan_Shooter_Card + Name: Wootan Shooter Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus bDef,1; + bonus2 bResEff,Eff_Confusion,2000; + - Id: 4261 + AegisName: Wootan_Fighter_Card + Name: Wootan Fighter Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus bDef,1; + bonus2 bResEff,Eff_Bleeding,2000; + - Id: 4262 + AegisName: Evil_Cloud_Hermit_Card + Name: Cloud Hermit Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus3 bAddMonsterDropItem,12029,RC_Plant,100; + - Id: 4263 + AegisName: Incant_Samurai_Card + Name: Samurai Spector Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bIgnoreDefClass,Class_Normal; + bonus bHPrecovRate,-100; + bonus2 bHPLossRate,666,10000; + UnEquipScript: | + if (Hp <= 999 && !getmapflag(strcharinfo(3),mf_pvp) && !getmapflag(strcharinfo(3),mf_pvp_noparty) && !getmapflag(strcharinfo(3),mf_pvp_noguild)) { + heal (1-Hp),0; + } + else { + heal -999,0; + } + - Id: 4264 + AegisName: Wind_Ghost_Card + Name: Wind Ghost Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus3 bAutoSpell,"WZ_JUPITEL",3+7*(getskilllv("WZ_JUPITEL") == 10),20; + - Id: 4265 + AegisName: Li_Me_Mang_Ryang_Card + Name: Jing Guai Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus3 bAddMonsterDropItem,12033,RC_Angel,100; + - Id: 4266 + AegisName: Eclipse_Card + Name: Eclipse Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + bonus bVit,1; + - Id: 4267 + AegisName: Explosion_Card + Name: Explosion Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubRace,RC_Dragon,-20; + bonus2 bExpAddRace,RC_Dragon,10; + - Id: 4268 + AegisName: Injustice_Card + Name: Injustice Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus3 bAutoSpell,"AS_SONICBLOW",1,50; + - Id: 4269 + AegisName: Incubus_Card + Name: Incubus Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus bInt,-3; + bonus bSPrecovRate,-20; + bonus bMaxSP,150; + - Id: 4270 + AegisName: Giant_Spider_Card + Name: Giant Spider Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEffWhenHit,Eff_Poison,600; + - Id: 4271 + AegisName: Giant_Honet_Card + Name: Giant Hornet Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubEle,Ele_Wind,10; + bonus3 bAddMonsterDropItem,992,RC_Insect,100; + - Id: 4272 + AegisName: Dancing_Dragon_Card + Name: Zhu Po Long Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus bAgi,1; + bonus bCritical,3; + - Id: 4273 + AegisName: Shellfish_Card + Name: Shell Fish Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bBaseAtk,5; + bonus2 bAddDamageClass,1073,30; + - Id: 4274 + AegisName: Zombie_Master_Card + Name: Zombie Master Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSPGainRace,RC_Undead,5; + UnEquipScript: | + heal 0,-5; + - Id: 4275 + AegisName: Zombie_Prisoner_Card + Name: Zombie Prisoner Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubRace,RC_Undead,-20; + bonus2 bExpAddRace,RC_Undead,10; + - Id: 4276 + AegisName: Lord_Of_Death_Card + Name: Lord of The Dead Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus3 bAddEff,Eff_Stun,500,ATF_SHORT; + bonus3 bAddEff,Eff_Curse,500,ATF_SHORT; + bonus3 bAddEff,Eff_Silence,500,ATF_SHORT; + bonus3 bAddEff,Eff_Poison,500,ATF_SHORT; + bonus3 bAddEff,Eff_Bleeding,500,ATF_SHORT; + bonus2 bComaClass,Class_Normal,1; + - Id: 4277 + AegisName: Zherlthsh_Card + Name: Zealotus Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bLuk,2; + bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; + bonus2 bSkillAtk,"DC_THROWARROW",10; + - Id: 4278 + AegisName: Gibbet_Card + Name: Gibbet Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + if (getrefine()<6) + bonus bMdef,5; + - Id: 4279 + AegisName: Deleter_Card + Name: Earth Deleter Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bSPrecovRate,-100; + bonus bSPGainValue,10; + UnEquipScript: | + heal 0,-100; + - Id: 4280 + AegisName: Geographer_Card + Name: Geographer Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus3 bAutoSpellWhenHit,"AL_BLESSING",2+8*(getskilllv("AL_BLESSING") == 10),30; + - Id: 4281 + AegisName: Zipper_Bear_Card + Name: Zipper Bear Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bBaseAtk,30; + bonus bSPDrainValue,-1; + if (BaseClass == Job_Merchant) + bonus bUnbreakableWeapon; + - Id: 4282 + AegisName: Tengu_Card + Name: Tengu Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddMonsterDropItemGroup,IG_Recovery,600; + - Id: 4283 + AegisName: Greatest_General_Card + Name: Greatest General Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus3 bAutoSpell,"MO_CALLSPIRITS",5,2+18*(BaseClass == Job_Acolyte); + - Id: 4284 + AegisName: Chepet_Card + Name: Chepet Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus4 bAutoSpell,"AL_HEAL",5,50,1; + - Id: 4285 + AegisName: Choco_Card + Name: Choco Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + bonus bFlee2,5; + bonus bFlee,10; + - Id: 4286 + AegisName: Karakasa_Card + Name: Karakasa Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEffWhenHit,Eff_Confusion,300+600*(readparam(bStr)>=77); + - Id: 4287 + AegisName: Kapha_Card + Name: Kapha Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + if (getrefine()<6) + bonus bMdef,8; + - Id: 4288 + AegisName: Carat_Card + Name: Carat Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus bInt,2; + if (getrefine()>8) + bonus bMaxSP,150; + - Id: 4289 + AegisName: Caterpillar_Card + Name: Caterpillar Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSPGainRace,RC_Plant,5; + UnEquipScript: | + heal 0,-5; + - Id: 4290 + AegisName: Cat_O_Nine_Tail_Card + Name: Cat O' Nine Tails Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + bonus bMdef,3; + bonus bMagicDamageReturn,5; + - Id: 4291 + AegisName: Kobold_Leader_Card + Name: Kobold Leader Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddRace2,RC2_Kobold,30; + - Id: 4292 + AegisName: Kobold_Archer_Card + Name: Kobold Archer Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bCritAtkRate,10; + bonus2 bCriticalAddRace,RC_Plant,7; + - Id: 4293 + AegisName: Cookie_Card + Name: Cookie Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus bLuk,2; + bonus2 bSkillAtk,"AL_HOLYLIGHT",10; + - Id: 4294 + AegisName: Quve_Card + Name: Quve Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + if (BaseJob == Job_Novice || BaseJob == Job_SuperNovice) + bonus3 bAutoSpellWhenHit,"AL_INCAGI",1,100; + - Id: 4295 + AegisName: Kraben_Card + Name: Kraben Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEffWhenHit,Eff_Blind,600; + - Id: 4296 + AegisName: Cramp_Card + Name: Cramp Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus2 bGetZenyNum,500,1; + - Id: 4297 + AegisName: Cruiser_Card + Name: Cruiser Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bCritAtkRate,10; + bonus2 bCriticalAddRace,RC_Brute,7; + bonus2 bCriticalAddRace,RC_Player_Doram,7; + - Id: 4298 + AegisName: Cremy_Fear_Card + Name: Creamy Fear Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEffWhenHit,Eff_Confusion,600; + - Id: 4299 + AegisName: Clock_Card + Name: Clock Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus3 bAutoSpellWhenHit,"CR_AUTOGUARD",3+7*(getskilllv("CR_AUTOGUARD") == 10),30; + UnEquipScript: | + sc_end SC_AUTOGUARD; + - Id: 4300 + AegisName: Chimera_Card + Name: Chimera Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEffWhenHit,Eff_Poison,300+600*(BaseJob == Job_Assassin); + - Id: 4301 + AegisName: Killer_Mantis_Card + Name: Killer Mantis Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEffWhenHit,Eff_Bleeding,600; + - Id: 4302 + AegisName: Tao_Gunka_Card + Name: Tao Gunka Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bMaxHPrate,100; + bonus bDef,-50; + bonus bMdef,-50; + - Id: 4303 + AegisName: Whisper_Boss_Card + Name: Giant Whisper Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + bonus bFlee,10; + if (readparam(bStr)>=80) bonus bBaseAtk,20; + if (readparam(bVit)>=80) bonus bMaxHPrate,3; + if (readparam(bLuk)>=80) bonus bCritical,3; + - Id: 4304 + AegisName: Tamruan_Card + Name: Tamruan Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bDef,2; + bonus2 bSkillAtk,"CR_SHIELDCHARGE",10; + bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",10; + - Id: 4305 + AegisName: Turtle_General_Card + Name: Turtle General Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddClass,Class_All,20; + bonus3 bAutoSpell,"SM_MAGNUM",10,30; + - Id: 4306 + AegisName: Toad_Card + Name: Toad Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + bonus bFlee2,1; + - Id: 4307 + AegisName: Kind_Of_Beetle_Card + Name: Beetle King Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSPGainRace,RC_Fish,5; + UnEquipScript: | + heal 0,-5; + - Id: 4308 + AegisName: Tri_Joint_Card + Name: Tri Joint Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSPGainRace,RC_Formless,5; + UnEquipScript: | + heal 0,-5; + - Id: 4309 + AegisName: Parasite_Card + Name: Parasite Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bDef,1; + bonus2 bSubRace,RC_Formless,5; + - Id: 4310 + AegisName: Panzer_Goblin_Card + Name: Panzer Goblin Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bCritAtkRate,10; + bonus2 bCriticalAddRace,RC_Demon,7; + - Id: 4311 + AegisName: Permeter_Card + Name: Permeter Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubEle,Ele_Dark,15; + bonus2 bSubEle,Ele_Undead,15; + - Id: 4312 + AegisName: Fur_Seal_Card + Name: Seal Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bFlee,3; + bonus bHit,10; + if (BaseClass == Job_Acolyte) { + bonus2 bCriticalAddRace,RC_Undead,9; + bonus2 bCriticalAddRace,RC_Demon,9; + } + - Id: 4313 + AegisName: Punk_Card + Name: Punk Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1+4*(getskilllv("WZ_QUAGMIRE") == 5),50,0; + - Id: 4314 + AegisName: Penomena_Card + Name: Penomena Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubRace,RC_Formless,30; + - Id: 4315 + AegisName: Pest_Card + Name: Pest Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEffWhenHit,Eff_Stone,300+600*(readparam(bInt)>=77); + - Id: 4316 + AegisName: Fake_Angel_Card + Name: False Angel Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSPGainRace,RC_Angel,5; + UnEquipScript: | + heal 0,-5; + - Id: 4317 + AegisName: Mobster_Card + Name: Mobster Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bCritAtkRate,15; + if (BaseClass == Job_Thief) + bonus bCritical,4; + - Id: 4318 + AegisName: Knight_Windstorm_Card + Name: Stormy Knight Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus3 bAutoSpell,"WZ_STORMGUST",2,20; + bonus2 bAddEff,Eff_Freeze,2000; + - Id: 4319 + AegisName: Freezer_Card + Name: Freezer Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + bonus bMaxHP,300; + if (getrefine()>=9) + bonus2 bSkillAtk,"SM_BASH",10; + - Id: 4320 + AegisName: Bloody_Knight_Card + Name: Bloody Knight Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus3 bAutoSpell,"WZ_METEOR",1,20; + - Id: 4321 + AegisName: Hylozoist_Card + Name: Hylozoist Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus bClassChange,100; + - Id: 4322 + AegisName: High_Orc_Card + Name: High Orc Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bDef,1; + bonus bShortWeaponDamageReturn,5; + - Id: 4323 + AegisName: Garm_Baby_Card + Name: Hatii Babe Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus3 bAutoSpell,"MG_FROSTDIVER",3,50; + - Id: 4324 + AegisName: Garm_Card + Name: Hatii Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEffWhenHit,Eff_Freeze,5000; + - Id: 4325 + AegisName: Harpy_Card + Name: Harpy Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubEle,Ele_Neutral,15; + bonus2 bSkillAtk,"MG_NAPALMBEAT",5; + - Id: 4326 + AegisName: See_Otter_Card + Name: Sea-Otter Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddItemGroupHealRate,IG_Fish,50; + bonus3 bAddMonsterDropItem,551,RC_Fish,300; + bonus3 bAddMonsterDropItem,544,RC_Fish,300; + - Id: 4327 + AegisName: Blood_Butterfly_Card + Name: Bloody Butterfly Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus bCastrate,30; + bonus bNoCastCancel; + bonus2 bSkillAtk,"MG_FIREWALL",5; + - Id: 4328 + AegisName: Hyegun_Card + Name: Yao Jun Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + bonus bFlee,15; + bonus bCritical,1; + - Id: 4329 + AegisName: Phendark_Card + Name: Phendark Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSPGainRace,RC_DemiHuman,5; + bonus2 bSPGainRace,RC_Player_Human,5; + UnEquipScript: | + heal 0,-5; + - Id: 4330 + AegisName: Dark_Snake_Lord_Card + Name: Evil Snake Lord Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus bInt,3; + bonus2 bResEff,Eff_Blind,10000; + bonus2 bResEff,Eff_Curse,10000; + - Id: 4331 + AegisName: Heater_Card + Name: Heater Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus bCritical,3; + if (BaseClass == Job_Swordman) + bonus bFlee2,3; + - Id: 4332 + AegisName: Waste_Stove_Card + Name: Waste Stove Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bBaseAtk,5; + bonus bInt,1; + - Id: 4333 + AegisName: Venomous_Card + Name: Venomous Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus3 bAddEffWhenHit,Eff_Poison,3000,ATF_TARGET|ATF_SELF; + - Id: 4334 + AegisName: Noxious_Card + Name: Noxious Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + bonus bLongAtkDef,10; + bonus2 bSubEle,Ele_Neutral,10; + - Id: 4335 + AegisName: Pitman_Card + Name: Pitman Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSkillAtk,"WZ_EARTHSPIKE",5; + bonus2 bSkillAtk,"WZ_HEAVENDRIVE",5; + UnEquipScript: | + heal 0,-50; + - Id: 4336 + AegisName: Ungoliant_Card + Name: Ungoliant Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus bHPrecovRate,10; + bonus2 bResEff,Eff_Bleeding,10000; + - Id: 4337 + AegisName: Porcellio_Card + Name: Porcellio Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bBaseAtk,25; + bonus bDef,-5; + - Id: 4338 + AegisName: Obsidian_Card + Name: Obsidian Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bVit,readparam(bDex)/18; + - Id: 4339 + AegisName: Mineral_Card + Name: Mineral Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bBaseAtk,-25; + bonus bDef,3; + - Id: 4340 + AegisName: Teddy_Bear_Card + Name: Teddy Bear Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubRace,RC_Undead,30; + - Id: 4341 + AegisName: Metaling_Card + Name: Metaling Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus3 bAutoSpell,"RG_STRIPWEAPON",1,50; + - Id: 4342 + AegisName: Rsx_0806_Card + Name: RSX-0806 Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bVit,3; + bonus bUnbreakableArmor; + bonus bNoKnockback; + - Id: 4343 + AegisName: Mole_Card + Name: Holden Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus bLuk,2; + - Id: 4344 + AegisName: Anopheles_Card + Name: Anopheles Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus3 bAddMonsterDropItem,12058,RC_Insect,50; + - Id: 4345 + AegisName: Hill_Wind_Card + Name: Hill Wind Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSkillAtk,"MG_THUNDERSTORM",5; + bonus2 bSkillAtk,"WZ_JUPITEL",5; + bonus2 bSkillAtk,"WZ_VERMILION",5; + UnEquipScript: | + heal 0,-50; + - Id: 4346 + AegisName: Ygnizem_Card + Name: Egnigem Cenia Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bStr,readparam(bInt)/18; + - Id: 4347 + AegisName: Armaia_Card + Name: Armeyer Dinze Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus3 bAddMonsterDropItem,12053,RC_Fish,50; + - Id: 4348 + AegisName: Whikebain_Card + Name: Wickebine Tres Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus3 bAutoSpell,"RG_STRIPARMOR",1,50; + - Id: 4349 + AegisName: Erend_Card + Name: Errende Ebecee Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus4 bAutoSpellWhenHit,"AL_PNEUMA",1,50,0; + - Id: 4350 + AegisName: Rawrel_Card + Name: Laurell Weinder Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSkillAtk,"WZ_FROSTNOVA",3; + bonus2 bSkillAtk,"WZ_STORMGUST",3; + UnEquipScript: | + heal 0,-50; + - Id: 4351 + AegisName: Kavac_Card + Name: Kavach Icarus Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + if (getrefine()<=4) { + bonus bFlee,20; + bonus bFlee2,1; + } + else { + bonus bFlee,10; + } + - Id: 4352 + AegisName: B_Ygnizem_Card + Name: General Egnigem Cenia Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + bonus2 bHPRegenRate,50,10000; + bonus2 bSPRegenRate,10,10000; + - Id: 4353 + AegisName: Removal_Card + Name: Remover Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bMaxHP,800-40*getrefine(); + bonus bHPrecovRate,10; + - Id: 4354 + AegisName: Gemini_Card + Name: Gemini-S58 Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + if (readparam(bAgi)>=90) { + bonus2 bResEff,Eff_Silence,3000; + bonus2 bResEff,Eff_Stun,3000; + } + if (readparam(bVit)>=80) { + bonus2 bResEff,Eff_Stone,5000; + bonus2 bResEff,Eff_Sleep,5000; + } + - Id: 4355 + AegisName: Gremlin_Card + Name: Gremlin Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus3 bAddMonsterDropItem,12043,RC_Brute,50; + - Id: 4356 + AegisName: Beholder_Card + Name: Beholder Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + skill "SA_CASTCANCEL",1; + - Id: 4357 + AegisName: B_Seyren_Card + Name: Lord Knight Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + skill "LK_BERSERK",1; + bonus bMaxHPrate,-50; + - Id: 4358 + AegisName: Seyren_Card + Name: Seyren Windsor Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus bStr,getrefine()-6; + - Id: 4359 + AegisName: B_Eremes_Card + Name: Assassin Cross Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + skill "AS_CLOAKING",3; + UnEquipScript: | + sc_end SC_CLOAKING; + - Id: 4360 + AegisName: Eremes_Card + Name: Eremes Guile Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bCriticalAddRace,RC_DemiHuman,10; + bonus2 bCriticalAddRace,RC_Player_Human,10; + - Id: 4361 + AegisName: B_Harword_Card + Name: MasterSmith Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bBreakWeaponRate,1000; + bonus bBreakArmorRate,700; + - Id: 4362 + AegisName: Harword_Card + Name: Howard Alt-Eisen Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bAspdRate,-5; + bonus bHit,30; + - Id: 4363 + AegisName: B_Magaleta_Card + Name: High Priest Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus5 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,50,BF_WEAPON|BF_MAGIC,0; + - Id: 4364 + AegisName: Magaleta_Card + Name: Margaretha Sorin Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus bInt,1; + bonus5 bAutoSpellWhenHit,"PR_LEXDIVINA",5,150,BF_MAGIC,1; + - Id: 4365 + AegisName: B_Katrinn_Card + Name: High Wizard Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus2 bIgnoreMdefClassRate,Class_Normal,100; + bonus bCastrate,100; + bonus bSPrecovRate,-100; + UnEquipScript: | + heal 0,-2000; + - Id: 4366 + AegisName: Katrinn_Card + Name: Kathryne Keyron Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus bCastrate,getrefine()*-1; + if (getrefine()>=9) { + bonus bMatkRate,2; + } + - Id: 4367 + AegisName: B_Shecil_Card + Name: Sniper Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bHPDrainRate,50,20; + bonus bHPrecovRate,-10; + - Id: 4368 + AegisName: Shecil_Card + Name: Cecil Damon Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bAspdRate,5; + bonus bHit,-30; + - Id: 4369 + AegisName: Venatu_Card + Name: Venatu Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bLuk,readparam(bAgi)/18; + - Id: 4370 + AegisName: Dimik_Card + Name: Dimik Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bVit,getrefine()-5; + - Id: 4371 + AegisName: Archdam_Card + Name: Archdam Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bBaseAtk,10; + bonus bCastrate,20; + - Id: 4372 + AegisName: Bacsojin_Card + Name: White Lady Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus bHealPower,30; + bonus bUseSPrate,15; + - Id: 4373 + AegisName: Chung_E_Card + Name: Green Maiden Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + bonus bLuk,getrefine()-5; + bonus bCritical,getrefine(); + - Id: 4374 + AegisName: Apocalips_H_Card + Name: Vesper Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus bDex,2; + bonus2 bIgnoreMdefClassRate,Class_Boss,30; + - Id: 4375 + AegisName: Orc_Baby_Card + Name: Orc Baby Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + if (getrefine()>=9) { + bonus2 bSubEle,Ele_Neutral,15; + bonus bFlee,15; + } + else { + bonus2 bSubEle,Ele_Neutral,10; + bonus bFlee,10; + } + - Id: 4376 + AegisName: Lady_Tanee_Card + Name: Lady Tanee Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + bonus bMaxHPrate,-40; + bonus bMaxSPrate,50; + bonus2 bAddMonsterDropItem,513,200; + bonus2 bAddItemHealRate,513,100; + - Id: 4377 + AegisName: Green_Iguana_Card + Name: Grove Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus3 bAddMonsterDropItem,12063,RC_Formless,50; + - Id: 4378 + AegisName: Acidus_Card + Name: Gold Acidus Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + if (getrefine()<=4) { + bonus bMaxHPrate,8; + bonus bMaxSPrate,8; + bonus bHPrecovRate,5; + bonus bSPrecovRate,5; + } + else { + bonus bMaxHPrate,4; + bonus bMaxSPrate,4; + } + - Id: 4379 + AegisName: Acidus__Card + Name: Blue Acidus Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + if (getrefine()<=4) { + bonus bSPrecovRate,5; + bonus bMaxSP,80; + } + else { + bonus bMaxSP,40; + } + - Id: 4380 + AegisName: Ferus_Card + Name: Red Ferus Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSkillAtk,"WZ_FIREPILLAR",5; + bonus2 bSkillAtk,"WZ_METEOR",5; + UnEquipScript: | + heal 0,-50; + - Id: 4381 + AegisName: Ferus__Card + Name: Green Ferus Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + bonus bVit,1; + bonus bMaxHPrate,10; + - Id: 4382 + AegisName: Novus__Card + Name: Yellow Novus Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bMaxHP,500; + bonus bHPrecovRate,10; + - Id: 4383 + AegisName: Novus_Card + Name: Red Novus Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus3 bAddEffWhenHit,Eff_Confusion,3000,ATF_TARGET|ATF_SELF; + - Id: 4384 + AegisName: Hydro_Card + Name: Hydrolancer Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus3 bAutoSpell,"SA_SPELLBREAKER",1,100; + - Id: 4385 + AegisName: Dragon_Egg_Card + Name: Dragon Egg Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus3 bAddMonsterDropItem,12048,RC_Dragon,50; + - Id: 4386 + AegisName: Detale_Card + Name: Detardeurus Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bMdef,-20; + bonus2 bResEff,Eff_Freeze,10000; + bonus5 bAutoSpellWhenHit,"SA_LANDPROTECTOR",1,70,BF_MAGIC,0; + - Id: 4387 + AegisName: Ancient_Mimic_Card + Name: Ancient Mimic Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bAgi,readparam(bLuk)/18; + - Id: 4388 + AegisName: Deathword_Card + Name: Death Word Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSkillAtk,"MG_NAPALMBEAT",5; + bonus2 bSkillAtk,"MG_SOULSTRIKE",5; + bonus2 bSkillAtk,"HW_NAPALMVULCAN",5; + UnEquipScript: | + heal 0,-50; + - Id: 4389 + AegisName: Plasma_Card + Name: Plasma Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddMonsterDropItem,12118,50; + bonus2 bAddMonsterDropItem,12119,50; + bonus2 bAddMonsterDropItem,12120,50; + bonus2 bAddMonsterDropItem,12121,50; + - Id: 4390 + AegisName: Breeze_Card + Name: Breeze Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bBaseAtk,5; + bonus2 bAddEff,Eff_Bleeding,500; + - Id: 4391 + AegisName: Retribution_Card + Name: Baroness of Retribution Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus3 bAddMonsterDropItem,12068,RC_Angel,50; + - Id: 4392 + AegisName: Observation_Card + Name: Dame of Sentinel Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bDex,readparam(bVit)/18; + - Id: 4393 + AegisName: Shelter_Card + Name: Mistress of Shelter Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bInt,readparam(bStr)/18; + - Id: 4394 + AegisName: Solace_Card + Name: Lady Solace Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + if (BaseJob == Job_Priest) + bonus3 bAutoSpell,"CR_GRANDCROSS",5,20; + - Id: 4395 + AegisName: Tha_Maero_Card + Name: Maero of Thanatos Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bBaseAtk,5; + bonus3 bAutoSpell,"AL_DECAGI",3,50; + - Id: 4396 + AegisName: Tha_Odium_Card + Name: Odium of Thanatos Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + bonus bAgi,getrefine()-5; + - Id: 4397 + AegisName: Tha_Despero_Card + Name: Despero of Thanatos Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bInt,getrefine()-6; + - Id: 4398 + AegisName: Tha_Dolor_Card + Name: Dolor of Thanatos Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bMagicAddRace,RC_Angel,10; + - Id: 4399 + AegisName: Thanatos_Card + Name: Memory of Thanatos Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bDefRatioAtkClass,Class_All; + bonus bSPDrainValue,-1; + bonus bDef,-30; + bonus bFlee,-30; + - Id: 4400 + AegisName: Aliza_Card + Name: Aliza Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus3 bAutoSpellWhenHit,"DC_WINKCHARM",1,50+50*(BaseJob == Job_Dancer); + - Id: 4401 + AegisName: Alicel_Card + Name: Alicel Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bFlee,10; + bonus bDef,-5; + - Id: 4402 + AegisName: Aliot_Card + Name: Aliot Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) { + bonus bStr,2; + bonus bMaxHPrate,5; + } + if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) { + bonus bInt,2; + bonus bMaxSPrate,5; + } + - Id: 4403 + AegisName: Kiel_Card + Name: Kiel-D-01 Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus bDelayRate,-30; + - Id: 4404 + AegisName: Skogul_Card + Name: Skogul Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus3 bAddEffWhenHit,Eff_Bleeding,3000,ATF_TARGET|ATF_SELF; + - Id: 4405 + AegisName: Frus_Card + Name: Frus Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bMagicDamageReturn,getrefine()*2; + if (BaseClass == Job_Mage) + bonus bMdef,3; + - Id: 4406 + AegisName: Skeggiold_Card + Name: Skeggiold Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bMagicAddRace,RC_Demon,2; + - Id: 4407 + AegisName: Randgris_Card + Name: Randgris Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bUnbreakableWeapon; + bonus2 bAddClass,Class_All,10; + bonus3 bAutoSpell,"SA_DISPELL",1,50; + - Id: 4408 + AegisName: Gloom_Under_Night_Card + Name: Gloom Under Night Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEle,Ele_Holy,40; + bonus2 bAddEle,Ele_Dark,40; + bonus2 bAddRace,RC_Angel,40; + bonus2 bAddRace,RC_Demon,40; + - Id: 4409 + AegisName: Agav_Card + Name: Agav Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bMatkRate,5; + bonus bDef,-10; + if (BaseClass == Job_Mage) + bonus bMaxSP,100; + - Id: 4410 + AegisName: Echio_Card + Name: Echio Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bBaseAtk,15; + if (BaseClass == Job_Swordman) + bonus bMaxHP,500; + - Id: 4411 + AegisName: Vanberk_Card + Name: Vanberk Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus bStr,2; + autobonus "{ bonus bCritical,100; }",5,5000,0,"{ specialeffect2 EF_ENHANCE; }"; + - Id: 4412 + AegisName: Isilla_Card + Name: Isilla Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus bInt,2; + autobonus "{ bonus bCastrate,-50; bonus bFlee,30; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; + - Id: 4413 + AegisName: Hodremlin_Card + Name: Hodremlin Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubSize,Size_All,15; + autobonus2 "{ bonus bFlee2,30; }",3,10000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_WIND; }"; + - Id: 4414 + AegisName: Seeker_Card + Name: Seeker Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + skill "MG_STONECURSE",1; + bonus2 bResEff,Eff_Stone,3000; + bonus bMdef,10; + - Id: 4415 + AegisName: Snowier_Card + Name: Snowier Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddMonsterDropItem,536,2000; + bonus2 bAddItemHealRate,536,100; + - Id: 4416 + AegisName: Siroma_Card + Name: Siroma Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus2 bSkillAtk,"MG_COLDBOLT",25; + bonus2 bCastrate,"MG_COLDBOLT",-25; + - Id: 4417 + AegisName: Ice_Titan_Card + Name: Ice Titan Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + bonus bVit,2; + autobonus2 "{ bonus bDef,10; }",3,10000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_FREEZED; }"; + - Id: 4418 + AegisName: Gazeti_Card + Name: Gazeti Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus3 bAutoSpell,"MG_COLDBOLT",2,100; + - Id: 4419 + AegisName: Ktullanux_Card + Name: Ktullanux Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddEle,Ele_Fire,50; + bonus5 bAutoSpellWhenHit,"WZ_FROSTNOVA",10,20,BF_WEAPON|BF_MAGIC,0; + - Id: 4420 + AegisName: Muscipular_Card + Name: Muscipular Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus3 bAutoSpellWhenHit,"AL_HEAL",1,100; + bonus3 bAutoSpellWhenHit,"AL_INCAGI",1,100; + - Id: 4421 + AegisName: Drosera_Card + Name: Drosera Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bCriticalLong,15; + - Id: 4422 + AegisName: Roween_Card + Name: Roween Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + bonus bFlee,5; + bonus bFlee2,3; + bonus2 bAddEle,Ele_Water,10; + bonus2 bCriticalAddRace,RC_Fish,15; + - Id: 4423 + AegisName: Galion_Card + Name: Galion Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus bHit,5; + bonus2 bAddEle,Ele_Water,5; + - Id: 4424 + AegisName: Stapo_Card + Name: Stapo Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + skill "TF_PICKSTONE",1; + skill "TF_THROWSTONE",1; + - Id: 4425 + AegisName: Atroce_Card + Name: Atroce Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bBaseAtk,25; + autobonus "{ bonus bAspdRate,100; }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; + - Id: 4426 + AegisName: Byorgue_Card + Name: Byorgue Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + if (BaseJob == Job_Rogue) { + bonus bMatkRate,10; + bonus2 bAddClass,Class_All,10; + } + - Id: 4427 + AegisName: Sword_Guardian_Card + Name: Sword Guardian Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_1HSWORD || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSWORD) { + bonus bHit,5; + bonus bCritical,5; + bonus2 bSkillAtk,62,25; + } + - Id: 4428 + AegisName: Bow_Guardian_Card + Name: Bow Guardian Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_BOW) { + bonus bHit,5; + bonus bCritical,5; + bonus2 bSkillAtk,47,50; + } + - Id: 4429 + AegisName: Salamander_Card + Name: Salamander Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + bonus2 bSkillAtk,"WZ_FIREPILLAR",40; + bonus2 bSkillAtk,"WZ_METEOR",40; + - Id: 4430 + AegisName: Ifrit_Card + Name: Ifrit Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus bBaseAtk,(JobLevel/10); + bonus bCritical,(JobLevel/10); + bonus bHit,(JobLevel/10); + bonus3 bAutoSpellWhenHit,"NPC_EARTHQUAKE",2,10; + - Id: 4431 + AegisName: Kasa_Card + Name: Kasa Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + bonus3 bAutoSpell,"MG_FIREBALL",5,20; + bonus3 bAutoSpell,"MG_FIREBOLT",5,20; + - Id: 4432 + AegisName: Magmaring_Card + Name: Magmaring Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + Script: | + bonus bBaseAtk,5; + bonus2 bAddEle,Ele_Earth,10; + bonus2 bCriticalAddRace,RC_Brute,15; + bonus2 bCriticalAddRace,RC_Player_Doram,15; + bonus2 bCriticalAddRace,RC_Plant,15; + - Id: 4433 + AegisName: Imp_Card + Name: Imp Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus2 bSkillAtk,"MG_FIREBOLT",25; + bonus2 bCastrate,"MG_FIREBOLT",-25; + - Id: 4434 + AegisName: Knocker_Card + Name: Knocker Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddRace,RC_Formless,5; + bonus3 bAddMonsterDropItem,756,RC_Formless,10; + bonus3 bAddMonsterDropItem,757,RC_Formless,10; + - Id: 4435 + AegisName: Zombie_Slaughter_Card + Name: Zombie Slaughter Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + bonus2 bAddRace,RC_DemiHuman,1; + bonus2 bAddRace,RC_Player_Human,1; + bonus2 bMagicAddRace,RC_DemiHuman,1; + bonus2 bMagicAddRace,RC_Player_Human,1; + bonus bHPGainValue,50; + - Id: 4436 + AegisName: Ragged_Zombie_Card + Name: Ragged Zombie Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus2 bCriticalAddRace,RC_DemiHuman,5; + bonus2 bCriticalAddRace,RC_Player_Human,5; + bonus2 bAddRace,RC_DemiHuman,1; + bonus2 bAddRace,RC_Player_Human,1; + bonus2 bMagicAddRace,RC_DemiHuman,1; + bonus2 bMagicAddRace,RC_Player_Human,1; + bonus2 bAddEff2,Eff_Bleeding,10; + - Id: 4437 + AegisName: Hell_Poodle_Card + Name: Hell Poodle Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + Script: | + bonus bHit,1; + bonus2 bAddItemHealRate,517,100; + bonus3 bAddEff,Eff_Bleeding,50,ATF_SHORT; + - Id: 4438 + AegisName: Banshee_Card + Name: Banshee Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + Script: | + if (BaseClass == Job_Mage) { + bonus bMaxSP,100; + bonus bMaxHP,-100; + bonus2 bSkillAtk,"MG_NAPALMBEAT",20; + bonus2 bSkillAtk,"MG_SOULSTRIKE",20; + bonus2 bSkillAtk,"HW_NAPALMVULCAN",20; + } + - Id: 4439 + AegisName: Flame_Skull_Card + Name: Flame Skull Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bResEff,Eff_Blind,3000; + bonus2 bResEff,Eff_Stun,3000; + bonus2 bResEff,Eff_Curse,3000; + bonus2 bResEff,Eff_Stone,3000; + bonus2 bAddEffWhenHit,Eff_Blind,500; + bonus2 bAddEffWhenHit,Eff_Stun,500; + bonus2 bAddEffWhenHit,Eff_Curse,500; + bonus2 bAddEffWhenHit,Eff_Stone,500; + - Id: 4440 + AegisName: Necromancer_Card + Name: Necromancer Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_STAFF) { + bonus bInt,1; + bonus2 bIgnoreMdefClassRate,Class_Normal,2; + bonus2 bIgnoreMdefClassRate,Class_Boss,2; + } + - Id: 4441 + AegisName: Fallen_Bishop_Card + Name: Fallen Bishop Hibram Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + Script: | + bonus bMatkRate,10; + bonus bMaxSPrate,-50; + bonus2 bMagicAddRace,RC_Angel,50; + bonus2 bMagicAddRace,RC_DemiHuman,50; + bonus2 bMagicAddRace,RC_Player_Human,50; + - Id: 4442 + AegisName: Tatacho_Card + Name: Tatacho Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubEle,Ele_Neutral,20; + bonus2 bAddEle,Ele_Neutral,5; + - Id: 4443 + AegisName: Aqua_Elemental_Card + Name: Aqua Elemental Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubEle,Ele_Water,20; + bonus2 bAddEle,Ele_Water,5; + - Id: 4444 + AegisName: Draco_Card + Name: Draco Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubEle,Ele_Earth,20; + bonus2 bAddEle,Ele_Earth,5; + - Id: 4445 + AegisName: Luciola_Vespa_Card + Name: Luciola Vespa Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubEle,Ele_Wind,20; + bonus2 bAddEle,Ele_Wind,5; + - Id: 4447 + AegisName: Centipede_Card + Name: Centipede Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubEle,Ele_Poison,20; + bonus2 bAddEle,Ele_Poison,5; + - Id: 4448 + AegisName: Cornus_Card + Name: Cornus Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubEle,Ele_Holy,20; + bonus2 bAddEle,Ele_Holy,5; + - Id: 4449 + AegisName: Dark_Shadow_Card + Name: Dark Shadow Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + Script: | + bonus2 bSubEle,Ele_Dark,20; + bonus2 bAddEle,Ele_Dark,5; + - Id: 4450 + AegisName: Banshee_Master_Card + Name: Banshee Master Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bInt,1; + bonus bMatk,10; + - Id: 4451 + AegisName: Ant_Buyanne_Card + Name: Entweihen Crothen Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + Script: | + bonus bMatk,100; + - Id: 4452 + AegisName: Centipede_Larva_Card + Name: Centipede Larva Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bInt,1; + bonus bMatk,3; + - Id: 4453 + AegisName: Hilsrion_Card + Name: Hillsrion Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + Script: | + bonus bBaseAtk,25; + - Id: 4700 + AegisName: Strength1 + Name: STR+1 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bStr,1; + - Id: 4701 + AegisName: Strength2 + Name: STR+2 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bStr,2; + - Id: 4702 + AegisName: Strength3 + Name: STR+3 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bStr,3; + - Id: 4703 + AegisName: Strength4 + Name: STR+4 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bStr,4; + - Id: 4704 + AegisName: Strength5 + Name: STR+5 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bStr,5; + - Id: 4705 + AegisName: Strength6 + Name: STR+6 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bStr,6; + - Id: 4706 + AegisName: Strength7 + Name: STR+7 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bStr,7; + - Id: 4707 + AegisName: Strength8 + Name: STR+8 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bStr,8; + - Id: 4708 + AegisName: Strength9 + Name: STR+9 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bStr,9; + - Id: 4709 + AegisName: Strength10 + Name: STR+10 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bStr,10; + - Id: 4710 + AegisName: Inteligence1 + Name: INT+1 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bInt,1; + - Id: 4711 + AegisName: Inteligence2 + Name: INT+2 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bInt,2; + - Id: 4712 + AegisName: Inteligence3 + Name: INT+3 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bInt,3; + - Id: 4713 + AegisName: Inteligence4 + Name: INT+4 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bInt,4; + - Id: 4714 + AegisName: Inteligence5 + Name: INT+5 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bInt,5; + - Id: 4715 + AegisName: Inteligence6 + Name: INT+6 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bInt,6; + - Id: 4716 + AegisName: Inteligence7 + Name: INT+7 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bInt,7; + - Id: 4717 + AegisName: Inteligence8 + Name: INT+8 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bInt,8; + - Id: 4718 + AegisName: Inteligence9 + Name: INT+9 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bInt,9; + - Id: 4719 + AegisName: Inteligence10 + Name: INT+10 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bInt,10; + - Id: 4720 + AegisName: Dexterity1 + Name: DEX+1 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bDex,1; + - Id: 4721 + AegisName: Dexterity2 + Name: DEX+2 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bDex,2; + - Id: 4722 + AegisName: Dexterity3 + Name: DEX+3 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bDex,3; + - Id: 4723 + AegisName: Dexterity4 + Name: DEX+4 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bDex,4; + - Id: 4724 + AegisName: Dexterity5 + Name: DEX+5 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bDex,5; + - Id: 4725 + AegisName: Dexterity6 + Name: DEX+6 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bDex,6; + - Id: 4726 + AegisName: Dexterity7 + Name: DEX+7 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bDex,7; + - Id: 4727 + AegisName: Dexterity8 + Name: DEX+8 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bDex,8; + - Id: 4728 + AegisName: Dexterity9 + Name: DEX+9 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bDex,9; + - Id: 4729 + AegisName: Dexterity10 + Name: DEX+10 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bDex,10; + - Id: 4730 + AegisName: Agility1 + Name: AGI+1 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bAgi,1; + - Id: 4731 + AegisName: Agility2 + Name: AGI+2 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bAgi,2; + - Id: 4732 + AegisName: Agility3 + Name: AGI+3 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bAgi,3; + - Id: 4733 + AegisName: Agility4 + Name: AGI+4 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bAgi,4; + - Id: 4734 + AegisName: Agility5 + Name: AGI+5 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bAgi,5; + - Id: 4735 + AegisName: Agility6 + Name: AGI+6 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bAgi,6; + - Id: 4736 + AegisName: Agility7 + Name: AGI+7 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bAgi,7; + - Id: 4737 + AegisName: Agility8 + Name: AGI+8 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bAgi,8; + - Id: 4738 + AegisName: Agility9 + Name: AGI+9 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bAgi,9; + - Id: 4739 + AegisName: Agility10 + Name: AGI+10 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bAgi,10; + - Id: 4740 + AegisName: Vitality1 + Name: VIT+1 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bVit,1; + - Id: 4741 + AegisName: Vitality2 + Name: VIT+2 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bVit,2; + - Id: 4742 + AegisName: Vitality3 + Name: VIT+3 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bVit,3; + - Id: 4743 + AegisName: Vitality4 + Name: VIT+4 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bVit,4; + - Id: 4744 + AegisName: Vitality5 + Name: VIT+5 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bVit,5; + - Id: 4745 + AegisName: Vitality6 + Name: VIT+6 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bVit,6; + - Id: 4746 + AegisName: Vitality7 + Name: VIT+7 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bVit,7; + - Id: 4747 + AegisName: Vitality8 + Name: VIT+8 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bVit,8; + - Id: 4748 + AegisName: Vitality9 + Name: VIT+9 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bVit,9; + - Id: 4749 + AegisName: Vitality10 + Name: VIT+10 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bVit,10; + - Id: 4750 + AegisName: Luck1 + Name: LUK+1 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bLuk,1; + - Id: 4751 + AegisName: Luck2 + Name: LUK+2 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bLuk,2; + - Id: 4752 + AegisName: Luck3 + Name: LUK+3 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bLuk,3; + - Id: 4753 + AegisName: Luck4 + Name: LUK+4 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bLuk,4; + - Id: 4754 + AegisName: Luck5 + Name: LUK+5 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bLuk,5; + - Id: 4755 + AegisName: Luck6 + Name: LUK+6 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bLuk,6; + - Id: 4756 + AegisName: Luck7 + Name: LUK+7 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bLuk,7; + - Id: 4757 + AegisName: Luck8 + Name: LUK+8 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bLuk,8; + - Id: 4758 + AegisName: Luck9 + Name: LUK+9 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bLuk,9; + - Id: 4759 + AegisName: Luck10 + Name: LUK+10 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bLuk,10; + - Id: 4760 + AegisName: Matk1 + Name: MATK+1% + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bMatkRate,1; + - Id: 4761 + AegisName: Matk2 + Name: MATK+2% + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bMatkRate,2; + - Id: 4762 + AegisName: Evasion6 + Name: FLEE+6 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bFlee,6; + - Id: 4763 + AegisName: Evasion12 + Name: FLEE+12 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bFlee,12; + - Id: 4764 + AegisName: Critical5 + Name: CRI+5 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bCritical,5; + - Id: 4765 + AegisName: Critical7 + Name: CRI+7 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bCritical,7; + - Id: 4766 + AegisName: Atk2 + Name: ATK+2% + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus2 bAddClass,Class_All,2; + - Id: 4767 + AegisName: Atk3 + Name: ATK+3% + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus2 bAddClass,Class_All,3; + - Id: 4768 + AegisName: Str1_J + Name: STR+1 + Type: Card + Buy: 20 + Weight: 10 + - Id: 4769 + AegisName: Str2_J + Name: STR+2 + Type: Card + Buy: 20 + Weight: 10 + - Id: 4770 + AegisName: Str3_J + Name: STR+3 + Type: Card + Buy: 20 + Weight: 10 + - Id: 4771 + AegisName: Int1_J + Name: INT+1 + Type: Card + Buy: 20 + Weight: 10 + - Id: 4772 + AegisName: Int2_J + Name: INT+2 + Type: Card + Buy: 20 + Weight: 10 + - Id: 4773 + AegisName: Int3_J + Name: INT+3 + Type: Card + Buy: 20 + Weight: 10 + - Id: 4774 + AegisName: Vit1_J + Name: VIT+1 + Type: Card + Buy: 20 + Weight: 10 + - Id: 4775 + AegisName: Vit2_J + Name: VIT+2 + Type: Card + Buy: 20 + Weight: 10 + - Id: 4776 + AegisName: Vit3_J + Name: VIT+3 + Type: Card + Buy: 20 + Weight: 10 + - Id: 4777 + AegisName: Agi1_J + Name: AGI+1 + Type: Card + Buy: 20 + Weight: 10 + - Id: 4778 + AegisName: Agi2_J + Name: AGI+2 + Type: Card + Buy: 20 + Weight: 10 + - Id: 4779 + AegisName: Agi3_J + Name: AGI+3 + Type: Card + Buy: 20 + Weight: 10 + - Id: 4780 + AegisName: Dex1_J + Name: DEX+1 + Type: Card + Buy: 20 + Weight: 10 + - Id: 4781 + AegisName: Dex2_J + Name: DEX+2 + Type: Card + Buy: 20 + Weight: 10 + - Id: 4782 + AegisName: Dex3_J + Name: DEX+3 + Type: Card + Buy: 20 + Weight: 10 + - Id: 4783 + AegisName: Luk1_J + Name: LUK+1 + Type: Card + Buy: 20 + Weight: 10 + - Id: 4784 + AegisName: Luk2_J + Name: LUK+2 + Type: Card + Buy: 20 + Weight: 10 + - Id: 4785 + AegisName: Luk3_J + Name: LUK+3 + Type: Card + Buy: 20 + Weight: 10 + - Id: 6000 + AegisName: Dark_Ashes + Name: Ashes of Darkness + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6001 + AegisName: Essence_Of_Fire + Name: Essence of Fire + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 6002 + AegisName: Token_Of_Apostle + Name: Token of Apostle + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 6003 + AegisName: Soul_Pendant + Name: Pendant of Spirit + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 6004 + AegisName: Bapho_Doll + Name: Cursed Baphomet Doll + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 6005 + AegisName: New_Year_Rice_Cake + Name: New Year Rice Cake + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6006 + AegisName: Rice_Cake_Delivery_Box + Name: Rice Cake Delivery Box + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6007 + AegisName: New_Year_Rice_Cake_Soup + Name: New Year Rice Cake Soup + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6008 + AegisName: Wood + Name: Wood + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 6009 + AegisName: Large_Magical_Fan + Name: Big Fan Of Magic + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6010 + AegisName: Pickaxe + Name: Hoe + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 6011 + AegisName: Blue_Card_B + Name: Blue B Card + Type: Etc + Weight: 10 + - Id: 6012 + AegisName: Blue_Card_C + Name: Blue C Card + Type: Etc + Weight: 10 + - Id: 6013 + AegisName: Blue_Card_J + Name: Blue J Card + Type: Etc + Weight: 10 + - Id: 6015 + AegisName: Blue_Card_M + Name: Blue M Card + Type: Etc + Weight: 10 + - Id: 6016 + AegisName: Blue_Card_Q + Name: Blue Q Card + Type: Etc + Weight: 10 + - Id: 6017 + AegisName: Blue_Card_T + Name: Blue T Card + Type: Etc + Weight: 10 + - Id: 6018 + AegisName: Blue_Card_V + Name: Blue V Card + Type: Etc + Weight: 10 + - Id: 6019 + AegisName: Blue_Card_Z + Name: Blue Z Card + Type: Etc + Weight: 10 + - Id: 6020 + AegisName: Fur + Name: Fur + Type: Etc + Buy: 704 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6021 + AegisName: Peaked_Hat + Name: Peaked Hat + Type: Etc + Buy: 433 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6022 + AegisName: Hard_Skin + Name: Hard Skin + Type: Etc + Buy: 884 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6023 + AegisName: Mystic_Horn + Name: Mystic Horn + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6024 + AegisName: 17Carat_Dia + Name: 17Carat Diamond + Type: Etc + Weight: 10 + - Id: 6025 + AegisName: Towel_Of_Memory + Name: Towel of Memory + Type: Etc + - Id: 6026 + AegisName: Marriage_Covenant + Name: Written Oath Of Marriage + Type: Etc + Weight: 10 + - Id: 6027 + AegisName: Crystal_Of_Feardoom + Name: Crystal Of Feardom + Type: Etc + - Id: 6028 + AegisName: Seal_Scroll + Name: Sealed Scroll + Type: Etc + - Id: 6029 + AegisName: Morocc_Tracing_Log + Name: Morocc Tracing Log + Type: Etc + - Id: 6030 + AegisName: Glitering_PaperA + Name: Glittering Paper + Type: Etc + Weight: 10 + - Id: 6031 + AegisName: Glitering_PaperB + Name: Glittering Paper + Type: Etc + Weight: 10 + - Id: 6032 + AegisName: Horn_Of_Hilsrion + Name: Horn of Hillslion + Type: Etc + Buy: 500 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6033 + AegisName: Horn_Of_Tendrilion + Name: Horn of Tendrilion + Type: Etc + Buy: 500 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6034 + AegisName: Weird_Part + Name: Weird Part + Type: Etc + - Id: 6035 + AegisName: Decaying_Stem + Name: Decaying Stem + Type: Etc + - Id: 6036 + AegisName: Invite_To_Meeting + Name: Meeting Invitation + Type: Etc + Weight: 10 + - Id: 6037 + AegisName: Rough_File + Name: Messy File + Type: Etc + - Id: 6038 + AegisName: Neat_Report + Name: Neat Report + Type: Etc + Weight: 10 + - Id: 6039 + AegisName: Piece_Of_Fish + Name: Piece of Fish + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6040 + AegisName: Some_Of_Report + Name: Part of a Report + Type: Etc + - Id: 6041 + AegisName: Strong_Bine + Name: Strong Vine + Type: Etc + Buy: 30 + Weight: 50 + - Id: 6042 + AegisName: Ordinary_Branch + Name: Ordinary Branch + Type: Etc + Weight: 10 + - Id: 6043 + AegisName: Letter_From_Lugen + Name: Letter from Lugen + Type: Etc + Weight: 10 + - Id: 6044 + AegisName: Letter_From_Otto + Name: Letter from Otto + Type: Etc + Weight: 10 + - Id: 6045 + AegisName: Supply_Box + Name: Supply Box + Type: Etc + - Id: 6048 + AegisName: Unidentified_Mineral + Name: Unidentified Mineral + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6049 + AegisName: Marlin + Name: Marlin + Type: Etc + Weight: 10 + - Id: 6050 + AegisName: Mercenary_Contract + Name: Mercenary Contract + Type: Etc + Weight: 10 + - Id: 6051 + AegisName: Gray_Hollow + Name: Gray Hollow + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6052 + AegisName: Ornamental_Hairpin + Name: Ornament Hairpin + Type: Etc + Buy: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6053 + AegisName: Yuanbao + Name: Circle Step + Type: Etc + Buy: 100 + Weight: 100 + - Id: 6054 + AegisName: Blue_Card_6 + Name: Number 6 Card + Type: Etc + Weight: 10 + - Id: 6055 + AegisName: Blue_Card_Annyver + Name: Character Week Card + Type: Etc + Weight: 10 + - Id: 6056 + AegisName: Blue_Card_Sary + Name: Character Year Card + Type: Etc + Weight: 10 + - Id: 6057 + AegisName: Blue_Card_E + Name: Character Lee Card + Type: Etc + Weight: 10 + - Id: 6058 + AegisName: Blue_Card_Ven + Name: Character Ben Card + Type: Etc + Weight: 10 + - Id: 6059 + AegisName: Blue_Card_Nt + Name: Character Project Card + Type: Etc + Weight: 10 + - Id: 6060 + AegisName: Moon_Admin_Ticket + Name: Month Viewing Ticket + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6061 + AegisName: Plantain + Name: Blood Beginner + Type: Etc + Buy: 100 + Weight: 50 + - Id: 6062 + AegisName: Moon_Cake15 + Name: Letter Moon Cake + Type: Etc + Buy: 10 + Weight: 10 + - Id: 6063 + AegisName: Moon_Cake16 + Name: Letter Moon Cake + Type: Etc + Buy: 10 + Weight: 10 + - Id: 6064 + AegisName: Moon_Cake17 + Name: Letter Moon Cake + Type: Etc + Buy: 10 + Weight: 10 + - Id: 6065 + AegisName: Moon_Cake18 + Name: Letter Moon Cake + Type: Etc + Buy: 10 + Weight: 10 + - Id: 6066 + AegisName: Moon_Cake19 + Name: Letter Moon Cake + Type: Etc + Buy: 10 + Weight: 10 + - Id: 6067 + AegisName: Moon_Cake20 + Name: Letter Moon Cake + Type: Etc + Buy: 10 + Weight: 10 + - Id: 6068 + AegisName: Rabbit_Skin + Name: Leather Rabbit + Type: Etc + Buy: 10 + Weight: 10 + - Id: 6069 + AegisName: ABUNDANCE + Name: Abundance + Type: Etc + Buy: 10 + Weight: 10 + - Id: 6070 + AegisName: Shaman's_Old_Paper + Name: Shaman's Document + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6071 + AegisName: Broken_Sword + Name: Broken Sword + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6072 + AegisName: Wing_Of_Bizofnil + Name: Bijofnil Feather + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6073 + AegisName: Dragon's_Mane + Name: Dragon's Mane + Type: Etc + Flags: + BuyingStore: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6074 + AegisName: Bazett's_Order + Name: Bazett's Order + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6075 + AegisName: Crystalized_Teardrop + Name: Crystalized Teardrop + Type: Etc + Flags: + BuyingStore: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6076 + AegisName: Portable_Toolbox + Name: Portable Toolbox + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6077 + AegisName: Rough_Mineral + Name: Rough Mineral + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6078 + AegisName: Stone_Fragments + Name: Stone Fragment + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6079 + AegisName: Flower_Of_Alfheim + Name: Flower Of Alfheim + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6080 + AegisName: Manuk_Coin + Name: Manuk Coin + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6081 + AegisName: Splendide_Coin + Name: Splendide Coin + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6082 + AegisName: Spirit_Of_Alfheim + Name: Spirit Of Alfheim + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6083 + AegisName: Dolly_Capsule + Name: Capsule Dolls + Type: Etc + Weight: 10 + - Id: 6084 + AegisName: Bradium_Fragments + Name: Bradium Fragments + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6085 + AegisName: Shaggy_Muffler + Name: Shaggy Muffler + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6086 + AegisName: Withered_Flower + Name: Withered Flower + Type: Etc + Buy: 890 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6087 + AegisName: Crystal_Of_Soul_01 + Name: Spiritual Crystal + Type: Etc + Buy: 1050 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6088 + AegisName: Crystal_Of_Soul_02 + Name: Spiritual Crystal + Type: Etc + Buy: 1050 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6089 + AegisName: Piece_Of_Darkness + Name: Dark Piece + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6090 + AegisName: Purified_Bradium + Name: Refined Bradium + Type: Etc + Buy: 1100 + Weight: 50 + Flags: + BuyingStore: true + - Id: 6091 + AegisName: Dark_Red_Scale + Name: Dark Red Scale + Type: Etc + Buy: 200000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6092 + AegisName: Singing_Crystal_Piece + Name: Piece Of Singing Crystal + Type: Etc + Weight: 10 + - Id: 6093 + AegisName: Egg_Of_Draco + Name: Draco's Egg + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6094 + AegisName: Traditional_Cookie + Name: Traditional Sweets + Type: Etc + Buy: 20 + Weight: 10 + - Id: 6095 + AegisName: Flavored_Alcohol + Name: Flavored Alcohol + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6096 + AegisName: Fish_With_Blue_Back + Name: Fish With Blue Back + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6097 + AegisName: Pumpkin_Pie_ + Name: Pumpkin Pie + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6098 + AegisName: Small_Snow_Flower + Name: Small Snow Flower + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6099 + AegisName: Grilled_Rice_Cake + Name: Grilled Rice Cake + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6100 + AegisName: Damp_Darkness + Name: Damp Darkness + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6101 + AegisName: Attendance_Card + Name: Attendance Card + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6102 + AegisName: Report_On_Splendide + Name: Report On Splendide + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6103 + AegisName: Report_On_Manuk + Name: Report On Manuk + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6104 + AegisName: Big_Cell + Name: Big Cell + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6105 + AegisName: Morning_Dew + Name: Morning Dew + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6106 + AegisName: Well_Ripened_Berry + Name: Well Ripened Berry + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6107 + AegisName: Sunset_On_The_Rock + Name: Sunset On The Rock + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6108 + AegisName: Apple_Pudding + Name: Apple Pudding + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6109 + AegisName: Plant_Neutrient + Name: Plant Neutrient + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6110 + AegisName: Vital_Flower + Name: Vital Flower + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6111 + AegisName: Mystic_Stone + Name: Mystic Stone + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6112 + AegisName: Fresh_Plant + Name: Fresh Plant + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6113 + AegisName: Vital_Flower_ + Name: Vital Flower + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6114 + AegisName: Flame_Gemstone + Name: Flame Gemstone + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6115 + AegisName: Bun_ + Name: Bun + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6116 + AegisName: Succu_Pet_Coupon + Name: Succubus Pet Exchange Coupon + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6117 + AegisName: Imp_Pet_Coupon + Name: Imp Pet Exchange Coupon + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6118 + AegisName: Chung_E_Pet_Coupon + Name: Chung E Exchange Coupon + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6119 + AegisName: Natural_Leather + Name: Cow Leather + Type: Etc + - Id: 6120 + AegisName: Face_Paint + Name: Face Paint + Type: Etc + Buy: 120 + Weight: 20 + Flags: + BuyingStore: true + - Id: 6121 + AegisName: Makeover_Brush + Name: Makeover Brush + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6122 + AegisName: Paint_Brush + Name: Paint Brush + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6123 + AegisName: Surface_Paint + Name: Surface Paint + Type: Etc + Buy: 200 + Weight: 30 + Flags: + BuyingStore: true + - Id: 6124 + AegisName: Wolf's_Flute + Name: Wolf Flute + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6125 + AegisName: Lucky_Box + Name: Spring Time Box + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6126 + AegisName: Happy_Box + Name: Summer Happy Box + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6127 + AegisName: Purification_Stone + Name: Purification Stone + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6128 + AegisName: Guillotine_Antidote + Name: Antidote + Type: Etc + Flags: + BuyingStore: true + - Id: 6129 + AegisName: Ticket_Nightmare + Name: Nightmare Terror Exchange Coupon + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6130 + AegisName: Ticket_Loli_Ruri + Name: Loli Ruri Exchange Coupon + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6131 + AegisName: Ticket_Goblin_Leader + Name: Goblin Leader Exchange Coupon + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6132 + AegisName: Ticket_Incubus + Name: Incubus Exchange Coupon + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6133 + AegisName: Ticket_Miyabi_Ningyo + Name: Miyabi Ningyo Exchange Coupon + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6134 + AegisName: Ticket_Whisper + Name: Giant Whisper Exchange Coupon + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6135 + AegisName: Ticket_Wicked_Nymph + Name: Evil Nymph Exchange Coupon + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6136 + AegisName: Ticket_Medusa + Name: Medusa Exchange Coupon + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6137 + AegisName: Ticket_Stoneshooter + Name: Stone Shooter Exchange Coupon + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6138 + AegisName: Ticket_Marionette + Name: Marionette Exchange Coupon + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6139 + AegisName: Ticket_Leafcat + Name: Leaf Cat Exchange Coupon + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6140 + AegisName: Ticket_Dullahan + Name: Dullahan Exchange Coupon + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6141 + AegisName: Ticket_Shinobi + Name: Shinobi Exchange Coupon + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6142 + AegisName: Ticket_Golem + Name: Golem Exchange Coupon + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6143 + AegisName: Ticket_Civil_Servant + Name: Civil Servant Exchange Coupon + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6144 + AegisName: Heartbroken_Tears + Name: Regrettable Tears + Type: Etc + Buy: 1000 + Weight: 2 + Flags: + BuyingStore: true + - Id: 6145 + AegisName: Vulcan_Bullet + Name: Vulcan Bullet + Type: Etc + Buy: 10 + Weight: 2 + Flags: + BuyingStore: true + - Id: 6146 + AegisName: Magic_Gear_Fuel + Name: Magic Gear Fuel + Type: Etc + Buy: 300 + Weight: 30 + Flags: + BuyingStore: true + - Id: 6147 + AegisName: Liquid_Condensed_Bullet + Name: Liquid Condensed Bullet + Type: Etc + Buy: 100 + Weight: 3 + Flags: + BuyingStore: true + - Id: 6148 + AegisName: Chocolate_Of_Eternity + Name: Eternity Of Chocolate + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6149 + AegisName: Plain_Chocolate + Name: Simple Chocolate + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6150 + AegisName: Key_Of_The_Mansion + Name: Key of The Mansion + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6151 + AegisName: Peice_Of_Great_Bradium + Name: Giant Bradium Fragment + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6152 + AegisName: Glittering_Crystal + Name: Glittering Crystal + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6153 + AegisName: Special_Exchange_Coupon + Name: Special Exchange Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6154 + AegisName: Broken_Horn_Pipe + Name: Broken Horn Pipe + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6155 + AegisName: Coke_Membership_Card + Name: Member Card + Type: Etc + - Id: 6156 + AegisName: Approval_Report + Name: Approval Report + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6157 + AegisName: Poring_Ticket + Name: Poring Exchange Ticket + Type: Etc + - Id: 6158 + AegisName: Drops_Ticket + Name: Drops Exchange Ticket + Type: Etc + - Id: 6159 + AegisName: Poporing_Ticket + Name: Poporing Exchange Ticket + Type: Etc + - Id: 6160 + AegisName: Lunatic_Ticket + Name: Lunatic Exchange Ticket + Type: Etc + - Id: 6161 + AegisName: Picky_Ticket + Name: Picky Exchange Ticket + Type: Etc + - Id: 6162 + AegisName: Pecopeco_Ticket + Name: Peco Peco Exchange Ticket + Type: Etc + - Id: 6163 + AegisName: Savage_Baby_Ticket + Name: Savage Babe Exchange Ticket + Type: Etc + - Id: 6164 + AegisName: Spore_Ticket + Name: Spore Exchange Ticket + Type: Etc + - Id: 6165 + AegisName: Poison_Spore_Ticket + Name: Poison Spore Exchange Ticket + Type: Etc + - Id: 6166 + AegisName: Chonchon_Ticket + Name: Chonchon Exchange Ticket + Type: Etc + - Id: 6167 + AegisName: Steel_Chonchon_Ticket + Name: Steel Chonchon Exchange Ticket + Type: Etc + - Id: 6168 + AegisName: Petit_Ticket + Name: Sky Petite Exchange Ticket + Type: Etc + - Id: 6169 + AegisName: Deviruchi_Ticket + Name: Deviruchi Exchange Ticket + Type: Etc + - Id: 6170 + AegisName: Isis_Ticket + Name: Isis Exchange Ticket + Type: Etc + - Id: 6171 + AegisName: Smokie_Ticket + Name: Smokie Exchange Ticket + Type: Etc + - Id: 6172 + AegisName: Dokebi_Ticket + Name: Dokebi Exchange Ticket + Type: Etc + - Id: 6173 + AegisName: Desert_Wolf_B_Ticket + Name: Baby Desert Wolf Exchange Ticket + Type: Etc + - Id: 6174 + AegisName: Yoyo_Ticket + Name: Yoyo Exchange Ticket + Type: Etc + - Id: 6175 + AegisName: Sohee_Ticket + Name: Sohee Exchange Ticket + Type: Etc + - Id: 6176 + AegisName: Rocker_Ticket + Name: Rocker Exchange Ticket + Type: Etc + - Id: 6177 + AegisName: Hunter_Fly_Ticket + Name: Hunter Fly Exchange Ticket + Type: Etc + - Id: 6178 + AegisName: Orc_Warrior_Ticket + Name: Orc Warrior Exchange Ticket + Type: Etc + - Id: 6179 + AegisName: Bapho_Jr_Ticket + Name: Bapho Jr. Exchange Ticket + Type: Etc + - Id: 6180 + AegisName: Munak_Ticket + Name: Munak Exchange Ticket + Type: Etc + - Id: 6181 + AegisName: Bongun_Ticket + Name: Bongun Exchange Ticket + Type: Etc + - Id: 6182 + AegisName: Goblin_Ticket + Name: Christmas Goblin Exchange Ticket + Type: Etc + - Id: 6183 + AegisName: Hardtack_Ticket + Name: Rice Cake Exchange Ticket + Type: Etc + - Id: 6184 + AegisName: Zherlthsh_Ticket + Name: Zherlthsh Exchange Ticket + Type: Etc + - Id: 6185 + AegisName: Alice_Ticket + Name: Alice Exchange Ticket + Type: Etc + - Id: 6186 + AegisName: Monkey_Wrench + Name: Monkey Wrench + Type: Etc + Buy: 500 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6187 + AegisName: Blank_Card + Name: Blank Card + Type: Etc + Buy: 20 + Weight: 10 + - Id: 6188 + AegisName: Slot_Coupon + Name: Slotting Advertisement + Type: Etc + Buy: 20 + Weight: 10 + - Id: 6189 + AegisName: Magic_Book_FB + Name: Spell Book (Fire Bolt) + Type: Etc + Flags: + BuyingStore: true + - Id: 6190 + AegisName: Magic_Book_CB + Name: Spell Book (Cold Bolt) + Type: Etc + Flags: + BuyingStore: true + - Id: 6191 + AegisName: Magic_Book_LB + Name: Spell Book (Lightening Bolt) + Type: Etc + Flags: + BuyingStore: true + - Id: 6192 + AegisName: Magic_Book_SG + Name: Spell Book (Storm Gust) + Type: Etc + Flags: + BuyingStore: true + - Id: 6193 + AegisName: Magic_Book_LOV + Name: Spell Book (Lord Of Vermilion) + Type: Etc + Flags: + BuyingStore: true + - Id: 6194 + AegisName: Magic_Book_MS + Name: Spell Book (Meteor Storm) + Type: Etc + Flags: + BuyingStore: true + - Id: 6195 + AegisName: Magic_Book_CM + Name: Spell Book (Comet) + Type: Etc + Flags: + BuyingStore: true + - Id: 6196 + AegisName: Magic_Book_TV + Name: Spell Book (Tetra Vortex) + Type: Etc + Flags: + BuyingStore: true + - Id: 6197 + AegisName: Magic_Book_TS + Name: Spell Book (Thunder Storm) + Type: Etc + Flags: + BuyingStore: true + - Id: 6198 + AegisName: Magic_Book_JT + Name: Spell Book (Jupitel Thunder) + Type: Etc + Flags: + BuyingStore: true + - Id: 6199 + AegisName: Magic_Book_WB + Name: Spell Book (Water Ball) + Type: Etc + Flags: + BuyingStore: true + - Id: 6200 + AegisName: Magic_Book_HD + Name: Spell Book (Heaven's Drive) + Type: Etc + Flags: + BuyingStore: true + - Id: 6201 + AegisName: Magic_Book_ES + Name: Spell Book (Earth Spike) + Type: Etc + Flags: + BuyingStore: true + - Id: 6202 + AegisName: Magic_Book_ES_ + Name: Spell Book (Earth Strain) + Type: Etc + Flags: + BuyingStore: true + - Id: 6203 + AegisName: Magic_Book_CL + Name: Spell Book (Chain Lightning) + Type: Etc + Flags: + BuyingStore: true + - Id: 6204 + AegisName: Magic_Book_CR + Name: Spell Book (Crimson Rock) + Type: Etc + Flags: + BuyingStore: true + - Id: 6205 + AegisName: Magic_Book_DL + Name: Spell Book (Drain Life) + Type: Etc + Flags: + BuyingStore: true + - Id: 6206 + AegisName: I_Love_You + Name: I Love You + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6207 + AegisName: Thank_You + Name: Thank You + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6208 + AegisName: I_Respect_You + Name: I Respect You + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6209 + AegisName: Glory_Of_Knights + Name: Knight's Honor + Type: Etc + - Id: 6210 + AegisName: Seed_Of_Horny_Plant + Name: Seed Of Thorny Plant + Type: Etc + Buy: 600 + Weight: 1 + Flags: + BuyingStore: true + - Id: 6211 + AegisName: Bloodsuck_Plant_Seed + Name: Bloodsuck Plant Seed + Type: Etc + Buy: 800 + Weight: 1 + Flags: + BuyingStore: true + - Id: 6212 + AegisName: Bomb_Mushroom_Spore + Name: Bomb Mushroom Spore + Type: Etc + Buy: 1000 + Weight: 1 + Flags: + BuyingStore: true + - Id: 6213 + AegisName: Explosive_Powder + Name: Explosive Powder + Type: Etc + Buy: 500 + Weight: 1 + Flags: + BuyingStore: true + - Id: 6214 + AegisName: Smoke_Powder + Name: Smoke Powder + Type: Etc + Buy: 500 + Weight: 1 + Flags: + BuyingStore: true + - Id: 6215 + AegisName: Tear_Gas + Name: Tear Gas + Type: Etc + Buy: 500 + Weight: 1 + Flags: + BuyingStore: true + - Id: 6216 + AegisName: Oil_Bottle + Name: Oil Bottle + Type: Etc + Buy: 1000 + Weight: 1 + Flags: + BuyingStore: true + - Id: 6217 + AegisName: Mandragora_Flowerpot + Name: Mandragora Flowerpot + Type: Etc + Buy: 2000 + Weight: 1 + Flags: + BuyingStore: true + - Id: 6218 + AegisName: Disin_Delivery_Box + Name: Delivery_Daishin_Box + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6219 + AegisName: Para_Team_Mark + Name: Eden Group Mark + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6220 + AegisName: Mysterious_Dyestuff + Name: Mysterious Dyestuff + Type: Etc + Weight: 10 + - Id: 6221 + AegisName: Mystic_Leaf_Cat_Ball + Name: Mystic Leaf Cat Ball + Type: Etc + - Id: 6222 + AegisName: Shining_Beads + Name: Shining Beads + Type: Etc + Buy: 20 + - Id: 6223 + AegisName: Carnium + Name: Carnium + Type: Etc + Buy: 2000 + Weight: 150 + Flags: + BuyingStore: true + - Id: 6224 + AegisName: Bradium + Name: Bradium + Type: Etc + Buy: 2000 + Weight: 150 + Flags: + BuyingStore: true + - Id: 6225 + AegisName: HD_Carnium + Name: HD Carnium + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6226 + AegisName: HD_Bradium + Name: HD Bradium + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6228 + AegisName: Guarantee_Weapon_9Up + Name: +9 Weapon Refine Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6229 + AegisName: Guarantee_Weapon_8Up + Name: +8 Weapon Refine Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6230 + AegisName: Guarantee_Weapon_7Up + Name: +7 Weapon Refine Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6231 + AegisName: Guarantee_Weapon_6Up + Name: +6 Weapon Refine Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6232 + AegisName: Guarantee_Armor_9Up + Name: +9 Armor Refine Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6233 + AegisName: Guarantee_Armor_8Up + Name: +8 Armor Refine Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6234 + AegisName: Guarantee_Armor_7Up + Name: +7 Armor Refine Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6235 + AegisName: Guarantee_Armor_6Up + Name: +6 Armor Refine Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6236 + AegisName: Blue_Card_7 + Name: Blue Card 7 + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6237 + AegisName: Guarana_Fruit + Name: Guarana Fruit + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6238 + AegisName: Guarantee_Weapon_11Up + Name: +11 Weapon Refine Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6239 + AegisName: Guarantee_Armor_11Up + Name: +11 Armor Refine Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6240 + AegisName: HD_Oridecon + Name: HD Oridecon + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6241 + AegisName: HD_Elunium + Name: HD Elunium + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6242 + AegisName: Midgard_Coin + Name: Midgard Coin + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6243 + AegisName: Exchange_Coupon + Name: Exchange Coupon + Type: Etc + - Id: 6244 + AegisName: Gun_Powder + Name: Gun Powder + Type: Etc + Buy: 10 + Weight: 1 + Flags: + BuyingStore: true + - Id: 6245 + AegisName: Black_Powder + Name: Black Powder + Type: Etc + Buy: 100 + Weight: 1 + Flags: + BuyingStore: true + - Id: 6246 + AegisName: Yellow_Powder + Name: Yellow Powder + Type: Etc + Buy: 100 + Weight: 1 + Flags: + BuyingStore: true + - Id: 6247 + AegisName: White_Powder + Name: White Powder + Type: Etc + Buy: 100 + Weight: 1 + Flags: + BuyingStore: true + - Id: 6248 + AegisName: Melange_Pot + Name: Melange Pot + Type: Etc + Buy: 600 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6249 + AegisName: Savage_Meat + Name: Savage Meat + Type: Etc + Buy: 100 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6250 + AegisName: Cooking_Skewer + Name: Cooking Skewer + Type: Etc + Buy: 300 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6251 + AegisName: Black_Charcoal + Name: Black Charcoal + Type: Etc + Buy: 300 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6252 + AegisName: Wolf_Blood + Name: Blood Of Wolf + Type: Etc + Buy: 100 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6253 + AegisName: Cold_Ice + Name: Cold Ice + Type: Etc + Buy: 100 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6254 + AegisName: Beef_Head_Meat + Name: Beef Head + Type: Etc + Buy: 100 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6255 + AegisName: Large_Cookpot + Name: Large Cookpot + Type: Etc + Buy: 500 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6256 + AegisName: Ice_Fragment + Name: Ice Piece + Type: Etc + Buy: 100 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6257 + AegisName: Ice_Crystal + Name: Ice Crystal + Type: Etc + Buy: 100 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6258 + AegisName: Comodo_Tropic_Fruit + Name: Comodo Tropical Fruit + Type: Etc + Buy: 800 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6259 + AegisName: Drocera_Tentacle + Name: Drosera Tentacle + Type: Etc + Buy: 100 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6260 + AegisName: Petti_Tail + Name: Petite's Tail + Type: Etc + Buy: 100 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6261 + AegisName: Fine_Noodle + Name: Fine Noodles + Type: Etc + Buy: 500 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6262 + AegisName: Cool_Gravy + Name: Cool Gravy + Type: Etc + Buy: 400 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6263 + AegisName: Coconut_Fruit + Name: Coconut Fruit + Type: Etc + Buy: 100 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6264 + AegisName: Melon + Name: Melon + Type: Etc + Buy: 100 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6265 + AegisName: Pineapple + Name: Pineapple + Type: Etc + Buy: 100 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6266 + AegisName: Cheat_Key + Name: Key Of Deception + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6267 + AegisName: Virtual_Key + Name: Key Of Illusion + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6268 + AegisName: Mirth_Key + Name: Key Of Gaiety + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6269 + AegisName: Master_Brush + Name: A Master's Blush + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6270 + AegisName: Mins_Picture + Name: A Picture Of Minstrel Song + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6271 + AegisName: Mins_Receipt + Name: Receipt + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6272 + AegisName: Experiment_Seed + Name: Experiment Seed + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6273 + AegisName: Altered_Seed + Name: Seed For Experiment + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6274 + AegisName: Saint_Cloth_Piece + Name: A Piece Of Cloth Of A Saint + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6275 + AegisName: King_Shield + Name: Shield Of King + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6276 + AegisName: Clear_Reagent + Name: Clear Reagent + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6277 + AegisName: Red_Reagent + Name: Red Reagent + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6278 + AegisName: Black_Reagent + Name: Black Reagent + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6279 + AegisName: Apple_Bomb_CB + Name: Apple Bomb Guidebook + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6280 + AegisName: Pinepple_Bomb_CB + Name: Pineapple Bomb Guidebook + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6281 + AegisName: Coconut_Bomb_CB + Name: Coconut Fruit Bomb Guidebook + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6282 + AegisName: Melon_Bomb_CB + Name: Melon Bomb Guidebook + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6283 + AegisName: Banana_Bomb_CB + Name: Banana Bomb Guidebook + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6284 + AegisName: Plant_Genetic_Grow + Name: How To Grow Plant Genes + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6285 + AegisName: Quality_Potion_Book + Name: "Manual: How To Make High Quality Potion" + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6286 + AegisName: F_Max_Weight_Up_Scroll + Name: F Max Weight Up Scroll + Type: Etc + Weight: 10 + - Id: 6287 + AegisName: F_Clothing_Dye_Coupon + Name: F Clothing Dye Coupon + Type: Etc + - Id: 6288 + AegisName: F_Happy_Box + Name: F Happy Box + Type: Etc + Buy: 10 + - Id: 6289 + AegisName: F_Mysterious_Dyestuff + Name: F Mysterious Dyestuff + Type: Etc + Weight: 10 + - Id: 6290 + AegisName: F_New_Style_Coupon + Name: F New Style Coupon + Type: Etc + Weight: 10 + - Id: 6291 + AegisName: F_Enriched_Elunium + Name: F Enriched Elunium + Type: Etc + Buy: 2 + Weight: 10 + - Id: 6292 + AegisName: F_Enriched_Oridecon + Name: F Enriched Oridecon + Type: Etc + Buy: 2 + Weight: 10 + - Id: 6293 + AegisName: F_Token_Of_Siegfried + Name: F Token Of Siegfried + Type: Etc + Buy: 2 + Weight: 10 + - Id: 6294 + AegisName: F_Marriage_Covenant + Name: F Marriage Covenant + Type: Etc + Weight: 10 + - Id: 6295 + AegisName: F_Clothing_Dye_Coupon2 + Name: F Clothing Dye Coupon2 + Type: Etc + - Id: 6296 + AegisName: RF_Taining_Notice + Name: Training Notice + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6297 + AegisName: Bottle_To_Throw + Name: Throwing Bottle + Type: Etc + Buy: 300 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6298 + AegisName: Pumpkin_Head_Crushed + Name: Pumpkin Head Crushed + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6299 + AegisName: Worn_Cloth_Piece + Name: Worn Cloth Piece + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6300 + AegisName: J_7Draw + Name: event + Type: Etc + Buy: 20 + Weight: 10 + - Id: 6301 + AegisName: J_Semi_Draw + Name: event + Type: Etc + Buy: 20 + Weight: 10 + - Id: 6302 + AegisName: GM_Handwriting + Name: GM Handwriting + Type: Etc + Buy: 20004 + - Id: 6303 + AegisName: Changed_Hydra_Ball + Name: Changed Hydra Ball + Type: Etc + - Id: 6304 + AegisName: Sapa_Feat_Cert + Name: Proof Of Sapha's Honor + Type: Etc + - Id: 6305 + AegisName: Frozen_Skin_Piece + Name: Frozen Piece Of Skin + Type: Etc + - Id: 6306 + AegisName: Solid_Bloodstain + Name: Hard Bloodstain + Type: Etc + - Id: 6307 + AegisName: Suspicious_Magic_Stone + Name: Cursed Magical Stone + Type: Etc + - Id: 6308 + AegisName: Unidentified_Relic + Name: Unidentified Relic + Type: Etc + - Id: 6309 + AegisName: E_Max_Weight_Up_Scroll + Name: E Max Weight Up Scroll + Type: Etc + Weight: 10 + - Id: 6310 + AegisName: E_Cloth_Dye_Coupon + Name: E Cloth Dye Coupon + Type: Etc + - Id: 6311 + AegisName: E_Happy_Box + Name: E Happy Box + Type: Etc + Buy: 10 + - Id: 6312 + AegisName: E_Mysterious_Dyestuff + Name: E Mysterious Dyestuff + Type: Etc + Weight: 10 + - Id: 6313 + AegisName: E_New_Style_Coupon + Name: E New Style Coupon + Type: Etc + Weight: 10 + - Id: 6314 + AegisName: E_Enriched_Elunium + Name: E Enriched Elunium + Type: Etc + Buy: 2 + Weight: 10 + - Id: 6315 + AegisName: E_Enriched_Oridecon + Name: E Enriched Oridecon + Type: Etc + Buy: 2 + Weight: 10 + - Id: 6316 + AegisName: E_Token_Of_Siegfried + Name: E Token Of Siegfried + Type: Etc + Buy: 2 + Weight: 10 + - Id: 6317 + AegisName: E_Marriage_Covenant + Name: E Marriage Covenant + Type: Etc + Weight: 10 + - Id: 6318 + AegisName: E_Cloth_Dye_Coupon2 + Name: E Cloth Dye Coupon2 + Type: Etc + - Id: 6319 + AegisName: Small_Bradium + Name: Small Bradium + Type: Etc + Buy: 324 + Weight: 10 + - Id: 6320 + AegisName: Premium_Reset_Stone + Name: Premium Reset Stone + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6321 + AegisName: Rakehorn_Helm + Name: Rakehorn Helm + Type: Etc + Buy: 822 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6322 + AegisName: Antler_Helm + Name: Antler Helmet + Type: Etc + Buy: 800 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6323 + AegisName: Twinhorn_Helm + Name: Two-Horned Helmet + Type: Etc + Buy: 728 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6324 + AegisName: Singlehorn_Helm + Name: Single Horned Helmet + Type: Etc + Buy: 702 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6325 + AegisName: White_Spider_Limb + Name: White Spider Limb + Type: Etc + Buy: 1004 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6326 + AegisName: Queen_Wing_Piece + Name: Queen Wing Piece + Type: Etc + Buy: 1630 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6328 + AegisName: Calender_January + Name: Calender January + Type: Etc + Buy: 20 + - Id: 6329 + AegisName: Calender_February + Name: Calender February + Type: Etc + Buy: 20 + - Id: 6330 + AegisName: Calender_March + Name: Calender March + Type: Etc + Buy: 20 + - Id: 6331 + AegisName: Calender_April + Name: Calender April + Type: Etc + Buy: 20 + - Id: 6332 + AegisName: Calender_May + Name: Calender May + Type: Etc + Buy: 20 + - Id: 6333 + AegisName: Calender_June + Name: Calender June + Type: Etc + Buy: 20 + - Id: 6334 + AegisName: Calender_July + Name: Calender July + Type: Etc + Buy: 20 + - Id: 6335 + AegisName: Calender_August + Name: Calender August + Type: Etc + Buy: 20 + - Id: 6336 + AegisName: Calender_September + Name: Calender September + Type: Etc + Buy: 20 + - Id: 6337 + AegisName: Calender_October + Name: Calender October + Type: Etc + Buy: 20 + - Id: 6338 + AegisName: Calender_November + Name: Calender November + Type: Etc + Buy: 20 + - Id: 6339 + AegisName: Calender_December + Name: Calender December + Type: Etc + Buy: 20 + - Id: 6340 + AegisName: Fade_Notation_Green + Name: Fade Notation Green + Type: Etc + Weight: 10 + - Id: 6341 + AegisName: Fade_Notation_Red + Name: Fade Notation Red + Type: Etc + Weight: 10 + - Id: 6342 + AegisName: Fade_Notation_Purple + Name: Fade Notation Purple + Type: Etc + Weight: 10 + - Id: 6343 + AegisName: Fade_Notation_Blue + Name: Fade Notation Blue + Type: Etc + Weight: 10 + - Id: 6344 + AegisName: Muscle_Story + Name: Muscle Story + Type: Etc + - Id: 6345 + AegisName: Love_Ball + Name: Love Ball + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6346 + AegisName: Seagate_Mark + Name: Seagate Mark + Type: Etc + - Id: 6347 + AegisName: Bless_Word_Paper1 + Name: Bless Word Paper + Type: Etc + Buy: 4020 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6348 + AegisName: Bless_Word_Paper2 + Name: Bless Word Paper + Type: Etc + Buy: 4020 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6349 + AegisName: Bless_Word_Paper3 + Name: Bless Word Paper + Type: Etc + Buy: 4020 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6350 + AegisName: Bless_Word_Paper4 + Name: Bless Word Paper + Type: Etc + Buy: 4020 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6351 + AegisName: Bless_Word_Paper5 + Name: Bless Word Paper + Type: Etc + Buy: 4020 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6352 + AegisName: Bless_Word_Paper6 + Name: Bless Word Paper + Type: Etc + Buy: 4020 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6353 + AegisName: Bless_Word_Paper7 + Name: Bless Word Paper + Type: Etc + Buy: 4020 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6354 + AegisName: Bless_Word_Paper8 + Name: Bless Word Paper + Type: Etc + Buy: 4020 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6355 + AegisName: Bless_Word_Paper9 + Name: Bless Word Paper + Type: Etc + Buy: 4020 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6356 + AegisName: Bless_Word_Paper10 + Name: Bless Word Paper + Type: Etc + Buy: 4020 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6357 + AegisName: Fortune_Cookie_Fail + Name: Fortune Cookie Fail + Type: Etc + Buy: 4020 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6358 + AegisName: Free_Cash_Coupon + Name: Free Cash Coupon + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6359 + AegisName: Guidebook_Exchange + Name: Guidebook Exchange + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6360 + AegisName: Scarlet_Pts + Name: Scarlet Point + Type: Etc + Buy: 100 + Weight: 5 + Flags: + BuyingStore: true + - Id: 6361 + AegisName: Indigo_Pts + Name: Indigo Point + Type: Etc + Buy: 100 + Weight: 5 + Flags: + BuyingStore: true + - Id: 6362 + AegisName: Yellow_Wish_Pts + Name: Yellow Wish Point + Type: Etc + Buy: 100 + Weight: 5 + Flags: + BuyingStore: true + - Id: 6363 + AegisName: Lime_Green_Pts + Name: Lime Green Point + Type: Etc + Buy: 100 + Weight: 5 + Flags: + BuyingStore: true + - Id: 6369 + AegisName: Amatsu_Bead_A + Name: Amatsu Bead A + Type: Etc + - Id: 6370 + AegisName: Amatsu_Bead_Ma + Name: Amatsu Bead Ma + Type: Etc + - Id: 6371 + AegisName: Amatsu_Bead_Tsu + Name: Amatsu Bead Tsu + Type: Etc + - Id: 6372 + AegisName: Amatsu_Bead_Jam + Name: Amatsu Bead Jam + Type: Etc + - Id: 6373 + AegisName: Amatsu_Bead_Bo + Name: Amatsu Bead Bo + Type: Etc + - Id: 6374 + AegisName: Amatsu_Bead_Ree + Name: Amatsu Bead Ree + Type: Etc + - Id: 6375 + AegisName: Amatsu_Bead_! + Name: Amatsu Bead ! + Type: Etc + - Id: 6376 + AegisName: KVM_Badge + Name: KVM Badge + Type: Etc + - Id: 6377 + AegisName: Buy_Market_Permit + Name: Buy Market Permit + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6378 + AegisName: Winning_Mark + Name: Winning Mark + Type: Etc + - Id: 6379 + AegisName: 7Star_Board + Name: 7Star Board + Type: Etc + Buy: 20 + Weight: 10 + - Id: 6380 + AegisName: Mora_Coin + Name: Mora Coin + Type: Etc + Buy: 20 + - Id: 6381 + AegisName: Field_Shovel + Name: Field Shovel + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6382 + AegisName: Urn + Name: Urn + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6383 + AegisName: Clue_Of_Lope + Name: Lope's Clue + Type: Etc + Buy: 20 + Weight: 10 + - Id: 6384 + AegisName: Ring_Of_Lope + Name: Lope's Ring + Type: Etc + - Id: 6385 + AegisName: Research_Tool_Bag + Name: Research Tool Bag + Type: Etc + - Id: 6386 + AegisName: Bathtub_R_Sample + Name: Bath Water Sample + Type: Etc + Buy: 20 + - Id: 6387 + AegisName: Teeth_Sample + Name: Teeth Sample + Type: Etc + Buy: 20 + - Id: 6388 + AegisName: Scale_Sample + Name: Scale Sample + Type: Etc + Buy: 20 + - Id: 6389 + AegisName: Puddle_R_Sample + Name: Sample Of Puddle Research + Type: Etc + Buy: 20 + - Id: 6390 + AegisName: Small_Pocket + Name: Small Pocket + Type: Etc + Buy: 20 + - Id: 6391 + AegisName: Splendid_Supply_Kit + Name: Splendid Supply Kit + Type: Etc + Buy: 20 + Weight: 2000 + - Id: 6392 + AegisName: Bradium_Box + Name: Bradium Box + Type: Etc + Buy: 20 + Weight: 10 + - Id: 6393 + AegisName: Round_Feather + Name: Round Feather + Type: Etc + Buy: 700 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6394 + AegisName: Golden_Feather + Name: Golden Feather + Type: Etc + Buy: 650 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6395 + AegisName: Angel_Magic_Power + Name: Angel Magic Power + Type: Etc + Buy: 820 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6396 + AegisName: Auger_Of_Spirit + Name: Auger Of Spirit + Type: Etc + Weight: 10 + - Id: 6456 + AegisName: Guarantee_Weapon_5Up + Name: +5 Weapon Refine Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6457 + AegisName: Guarantee_Armor_5Up + Name: +5 Armor Refine Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6493 + AegisName: Makibishi + Name: Makibishi + Type: Etc + Buy: 30 + Weight: 1 + Flags: + BuyingStore: true + - Id: 6499 + AegisName: Ancient_Grudge + Name: Ancient Grudge + Type: Etc + Buy: 500 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6512 + AegisName: Charm_Fire + Name: Fire Amulet + Type: Etc + Buy: 100 + Weight: 1 + Flags: + BuyingStore: true + - Id: 6513 + AegisName: Charm_Ice + Name: Ice Amulet + Type: Etc + Buy: 100 + Weight: 1 + Flags: + BuyingStore: true + - Id: 6514 + AegisName: Charm_Wind + Name: Wind Amulet + Type: Etc + Buy: 100 + Weight: 1 + Flags: + BuyingStore: true + - Id: 6515 + AegisName: Charm_Earth + Name: Earth Amulet + Type: Etc + Buy: 100 + Weight: 1 + Flags: + BuyingStore: true + - Id: 7001 + AegisName: Mould_Powder + Name: Mould Powder + Type: Etc + Buy: 466 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7002 + AegisName: Ogre_Tooth + Name: Ogre Tooth + Type: Etc + Buy: 658 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7003 + AegisName: Anolian_Skin + Name: Anolian Skin + Type: Etc + Buy: 968 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7004 + AegisName: Mud_Lump + Name: Mud Lump + Type: Etc + Buy: 876 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7005 + AegisName: Skull + Name: Skull + Type: Etc + Buy: 1044 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7006 + AegisName: Wing_Of_Red_Bat + Name: Wing of Red Bat + Type: Etc + Buy: 168 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7007 + AegisName: Claw_Of_Rat + Name: Claw of Rat + Type: Etc + Buy: 748 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7008 + AegisName: Stiff_Horn + Name: Stiff Horn + Type: Etc + Buy: 636 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7009 + AegisName: Glitter_Shell + Name: Glitter Shell + Type: Etc + Buy: 528 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7010 + AegisName: Tail_Of_Steel_Scorpion + Name: Tail of Steel Scorpion + Type: Etc + Buy: 548 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7011 + AegisName: Claw_Of_Monkey + Name: Claw of Monkey + Type: Etc + Buy: 466 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7012 + AegisName: Tough_Scalelike_Stem + Name: Tough Scalelike Stem + Type: Etc + Buy: 412 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7013 + AegisName: Coral_Reef + Name: Coral Reef + Type: Etc + Buy: 772 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7014 + AegisName: Old_Portrait + Name: Old Portrait + Type: Etc + Buy: 1500 + Weight: 100 + Flags: + BuyingStore: true + - Id: 7015 + AegisName: Bookclip_In_Memory + Name: Bookclip in Memory + Type: Etc + Buy: 3000 + Weight: 20 + Flags: + BuyingStore: true + - Id: 7016 + AegisName: Spoon_Stub + Name: Spoon Stub + Type: Etc + Buy: 2500 + Weight: 20 + Flags: + BuyingStore: true + - Id: 7017 + AegisName: Executioner's_Mitten + Name: Executioner's Mitten + Type: Etc + Buy: 4500 + Weight: 30 + Flags: + BuyingStore: true + - Id: 7018 + AegisName: Young_Twig + Name: Young Twig + Type: Etc + Buy: 50 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7019 + AegisName: Loki's_Whispers + Name: Loki's Whispers + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7020 + AegisName: Mother's_Nightmare + Name: Mother's Nightmare + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7021 + AegisName: Foolishness_Of_Blind + Name: Foolishness of the Blind + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7022 + AegisName: Old_Hilt + Name: Old Hilt + Type: Etc + Buy: 150 + Weight: 30 + Flags: + BuyingStore: true + - Id: 7023 + AegisName: Blade_Lost_In_Darkness + Name: Blade Lost in Darkness + Type: Etc + Buy: 12000 + Weight: 40 + Flags: + BuyingStore: true + - Id: 7024 + AegisName: Bloody_Edge + Name: Bloody Edge + Type: Etc + Buy: 10000 + Weight: 40 + Flags: + BuyingStore: true + - Id: 7025 + AegisName: Lucifer's_Lament + Name: Lucifer's Lament + Type: Etc + Buy: 30000 + Weight: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7026 + AegisName: Key_Of_Clock_Tower + Name: Key of Clock Tower + Type: Etc + Buy: 100 + Weight: 30 + Flags: + BuyingStore: true + - Id: 7027 + AegisName: Underground_Key + Name: Key of Underground + Type: Etc + Buy: 100 + Weight: 30 + Flags: + BuyingStore: true + - Id: 7028 + AegisName: Invite_For_Duel + Name: Invite for Duel + Type: Etc + - Id: 7029 + AegisName: Admission_For_Duel + Name: Admission for Duel + Type: Etc + - Id: 7030 + AegisName: Claw_Of_Desert_Wolf + Name: Claw of Desert Wolf + Type: Etc + Buy: 208 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7031 + AegisName: Old_Frying_Pan + Name: Old Frying Pan + Type: Etc + Buy: 196 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7032 + AegisName: Piece_Of_Egg_Shell + Name: Piece of Egg Shell + Type: Etc + Buy: 168 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7033 + AegisName: Poison_Spore + Name: Poison Spore + Type: Etc + Buy: 114 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7034 + AegisName: Red_Socks_With_Holes + Name: Red Stocking + Type: Etc + Buy: 100 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7035 + AegisName: Matchstick + Name: Matchstick + Type: Etc + Buy: 100 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7036 + AegisName: Fang_Of_Garm + Name: Fang of Hatii + Type: Etc + Buy: 100 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7037 + AegisName: Trade_Coupon + Name: Coupon + Type: Etc + Buy: 100 + Weight: 10 + - Id: 7038 + AegisName: Yarn + Name: Yarn + Type: Etc + Buy: 100 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7039 + AegisName: Novice_Nametag + Name: Newbie Tag + Type: Etc + Weight: 10 + - Id: 7040 + AegisName: Megaphone + Name: Megaphone + Type: Etc + Buy: 1 + Weight: 10 + - Id: 7041 + AegisName: Fine_Grit + Name: Fine Grit + Type: Etc + Buy: 120 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7042 + AegisName: Leather_Bag_Of_Infinity + Name: Leather Bag of Infinity + Type: Etc + Buy: 1 + Weight: 10 + - Id: 7043 + AegisName: Fine_Sand + Name: Fine Sand + Type: Etc + Buy: 100 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7044 + AegisName: Vigorgra + Name: Vigorgra + Type: Etc + Buy: 1 + Weight: 10 + - Id: 7045 + AegisName: Magic_Paint + Name: Magic Paint + Type: Etc + Buy: 1 + Weight: 10 + - Id: 7046 + AegisName: Cart_Parts + Name: Cart Parts + Type: Etc + Buy: 1 + Weight: 10 + - Id: 7047 + AegisName: Alice's_Apron + Name: Alice's Apron + Type: Etc + Buy: 2424 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7048 + AegisName: Talon_Of_Griffin + Name: Talon of Griffon + Type: Etc + Buy: 5418 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7049 + AegisName: Stone + Name: Stone + Type: Etc + Weight: 30 + Flags: + BuyingStore: true + - Id: 7050 + AegisName: Cotton_Mat + Name: Cotton Mat + Type: Etc + Buy: 100 + Weight: 10 + - Id: 7051 + AegisName: Silk_Mat + Name: Silk Mat + Type: Etc + Buy: 100 + Weight: 10 + - Id: 7052 + AegisName: Old_Magazine + Name: Old Papers + Type: Etc + Buy: 100 + Weight: 10 + - Id: 7053 + AegisName: Cyfar + Name: Cyfar + Type: Etc + Buy: 772 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7054 + AegisName: Brigan + Name: Brigan + Type: Etc + Buy: 746 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7055 + AegisName: Animal_Pooopoo + Name: Animal Poop + Type: Etc + Buy: 100 + Weight: 50 + Flags: + BuyingStore: true + - Id: 7056 + AegisName: Payroll_Of_Kafra + Name: Payment Statement for Kafra Employee + Type: Etc + Buy: 1 + Weight: 50 + Flags: + BuyingStore: true + - Id: 7057 + AegisName: Gallar_Horn + Name: Gjallar + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7058 + AegisName: Gullraifnir + Name: Gleipnir + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7059 + AegisName: Cargo_Free_Ticket + Name: Free Ticket for Kafra Storage + Type: Etc + Buy: 1 + - Id: 7060 + AegisName: Warp_Free_Ticket + Name: Free Ticket for Kafra Transportation + Type: Etc + Buy: 1 + - Id: 7061 + AegisName: Cart_Free_Ticket + Name: Free Ticket for the Cart Service + Type: Etc + Buy: 1 + - Id: 7062 + AegisName: Broken_Turtle_Shell + Name: Broken Turtle Shell + Type: Etc + Buy: 280 + Weight: 10 + - Id: 7063 + AegisName: Soft_Feather + Name: Soft Feather + Type: Etc + Buy: 280 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7064 + AegisName: Dragon_Fly_Wing + Name: Wing of Dragonfly + Type: Etc + Buy: 520 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7065 + AegisName: Sea_Otter_Leather + Name: Sea-Otter Fur + Type: Etc + Buy: 820 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7066 + AegisName: Ice_Piece + Name: Ice Cubic + Type: Etc + Buy: 660 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7067 + AegisName: Stone_Piece + Name: Stone Fragment + Type: Etc + Buy: 640 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7068 + AegisName: Burn_Tree + Name: Burnt Tree + Type: Etc + Buy: 722 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7069 + AegisName: Broken_Armor_Piece + Name: Destroyed Armor + Type: Etc + Buy: 1042 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7070 + AegisName: Broken_Shell + Name: Broken Shell + Type: Etc + Buy: 900 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7071 + AegisName: Tatters_Clothes + Name: Tattered Clothes + Type: Etc + Buy: 1280 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7072 + AegisName: Rust_Suriken + Name: Old Shuriken + Type: Etc + Buy: 1780 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7073 + AegisName: Jewel_Of_Prayer + Name: Freya's Jewel + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7074 + AegisName: Iron_Glove + Name: Thor's Gauntlets + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7075 + AegisName: Iron_Maiden + Name: Iron Maiden + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7076 + AegisName: Mystery_Wheel + Name: Wheel of the Unknown + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7077 + AegisName: Silver_Fancy + Name: Silver Ornament + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7078 + AegisName: Anger_Of_Valkurye + Name: Wrath of Valkyrie + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7079 + AegisName: Feather_Of_Angel + Name: Feather of Angel Wing + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7080 + AegisName: Foot_Step_Of_Cat + Name: Cat Tread + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7081 + AegisName: Beard_Of_Women + Name: Woman's Moustache + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7082 + AegisName: Root_Of_Stone + Name: Root of Stone + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7083 + AegisName: Soul_Of_Fish + Name: Spirit of Fish + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7084 + AegisName: Saliva_Of_Bird + Name: Sputum of Bird + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7085 + AegisName: Tendon_Of_Bear + Name: Sinew of Bear + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7086 + AegisName: Symbol_Of_Sun + Name: Emblem of the Sun God + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7087 + AegisName: Breath_Of_Soul + Name: Breath of Spirit + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7088 + AegisName: Crystal_Of_Snow + Name: Snow Crystal + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7089 + AegisName: Indication_Of_Tempest + Name: Omen of Tempest + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7090 + AegisName: Slilince_Wave + Name: Ripple + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7091 + AegisName: Rough_Billows + Name: Billow + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7092 + AegisName: Air_Stream + Name: Drifting Air + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7093 + AegisName: Wheel + Name: Cogwheel + Type: Etc + Buy: 1512 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7094 + AegisName: Mystery_Piece + Name: Fragment + Type: Etc + Buy: 1344 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7095 + AegisName: Broken_Steel_Piece + Name: Metal Fragment + Type: Etc + Buy: 1075 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7096 + AegisName: Cold_Magma + Name: Lava + Type: Etc + Buy: 1109 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7097 + AegisName: Burning_Heart + Name: Burning Heart + Type: Etc + Buy: 924 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7098 + AegisName: Live_Coal + Name: Live Coal + Type: Etc + Buy: 638 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7099 + AegisName: Old_Magic_Circle + Name: Worn-out Magic Scroll + Type: Etc + Buy: 773 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7100 + AegisName: Sharp_Leaf + Name: Sharp Leaf + Type: Etc + Buy: 806 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7101 + AegisName: Peco_Wing_Feather + Name: Peco Peco Feather + Type: Etc + Buy: 454 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7102 + AegisName: Hideous_Dream + Name: Nightmare + Type: Etc + Buy: 1075 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7103 + AegisName: Unknown_Liquid_Bottle + Name: Unknown Liquid Bottle + Type: Etc + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7104 + AegisName: Fake_Angel_Wing + Name: False Angel Wing + Type: Etc + Buy: 756 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7105 + AegisName: Fake_Angel_Loop + Name: False Heaven Ring + Type: Etc + Buy: 924 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7106 + AegisName: Goat's_Horn + Name: Antelope Horn + Type: Etc + Buy: 672 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7107 + AegisName: Gaoat's_Skin + Name: Antelope Skin + Type: Etc + Buy: 756 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7108 + AegisName: Boroken_Shiled_Piece + Name: Piece of Shield + Type: Etc + Buy: 1680 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7109 + AegisName: Shine_Spear_Blade + Name: Shining Spear Blade + Type: Etc + Buy: 840 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7110 + AegisName: Vroken_Sword + Name: Broken Sword + Type: Etc + Buy: 588 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7111 + AegisName: Smooth_Paper + Name: Slick Paper + Type: Etc + Buy: 706 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7112 + AegisName: Fright_Paper_Blade + Name: Sharp Paper + Type: Etc + Buy: 907 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7113 + AegisName: Broken_Pharaoh_Symbol + Name: Broken Pharaoh Emblem + Type: Etc + Buy: 2016 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7114 + AegisName: Tutankhamen's_Mask + Name: Masque of Tutankhamen + Type: Etc + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7115 + AegisName: Harpy's_Feather + Name: Harpy Feather + Type: Etc + Buy: 1142 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7116 + AegisName: Harpy's_Claw + Name: Harpy Talon + Type: Etc + Buy: 1210 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7117 + AegisName: Rent_Spell_Book + Name: Torn Magic Book + Type: Etc + Buy: 1142 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7118 + AegisName: Rent_Scroll + Name: Torn Scroll + Type: Etc + Buy: 1361 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7119 + AegisName: Spawns + Name: Bacillus + Type: Etc + Buy: 1025 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7120 + AegisName: Burning_Horse_Shoe + Name: Burning Horseshoe + Type: Etc + Buy: 823 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7121 + AegisName: Honey_Jar + Name: Honey Pot + Type: Etc + Buy: 622 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7122 + AegisName: Hot_Hair + Name: Burning Hair + Type: Etc + Buy: 974 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7123 + AegisName: Dragon's_Skin + Name: Dragon Skin + Type: Etc + Buy: 1025 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7124 + AegisName: Sand_Lump + Name: Sand Clump + Type: Etc + Buy: 706 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7125 + AegisName: Scropion's_Nipper + Name: Scorpion Claw + Type: Etc + Buy: 706 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7126 + AegisName: Large_Jellopy + Name: Large Jellopy + Type: Etc + Buy: 840 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7127 + AegisName: Alcol_Create_Book + Name: Alcohol Creation Guide + Type: Etc + Buy: 100000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7128 + AegisName: FireBottle_Create_Book + Name: Bottle Grenade Creation Guide + Type: Etc + Buy: 100000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7129 + AegisName: Acid_Create_Book + Name: Acid Bottle Creation Guide + Type: Etc + Buy: 100000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7130 + AegisName: Plant_Create_Book + Name: Plant Bottle Creation Guide + Type: Etc + Buy: 100000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7131 + AegisName: Mine_Create_Book + Name: Marine Sphere Creation Guide + Type: Etc + Buy: 100000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7132 + AegisName: Coating_Create_Book + Name: Glistening Coat Creation Guide + Type: Etc + Buy: 100000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7133 + AegisName: Slim_Potion_Create_Book + Name: Condensed Potion Creation Guide + Type: Etc + Buy: 240000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7134 + AegisName: Medicine_Bowl + Name: Medicine Bowl + Type: Etc + Buy: 8 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7135 + AegisName: Fire_Bottle + Name: Bottle Grenade + Type: Etc + Buy: 200 + Weight: 10 + - Id: 7136 + AegisName: Acid_Bottle + Name: Acid Bottle + Type: Etc + Buy: 200 + Weight: 10 + - Id: 7137 + AegisName: MenEater_Plant_Bottle + Name: Plant Bottle + Type: Etc + Buy: 200 + Weight: 10 + - Id: 7138 + AegisName: Mini_Bottle + Name: Marine Sphere Bottle + Type: Etc + Buy: 200 + Weight: 10 + - Id: 7139 + AegisName: Coating_Bottle + Name: Glistening Coat + Type: Etc + Buy: 200 + Weight: 10 + - Id: 7140 + AegisName: Seed_Of_Life + Name: Seed of Life + Type: Etc + Buy: 60000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7141 + AegisName: Yggdrasilberry_Dew + Name: Morning Dew of Yggdrasil + Type: Etc + Buy: 20000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7142 + AegisName: Germination_Breed + Name: Embryo + Type: Etc + Buy: 10 + Weight: 10 + - Id: 7143 + AegisName: Life_Force_Pot + Name: Glass Tube + Type: Etc + Buy: 5000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7144 + AegisName: Normal_Potion_Book + Name: Potion Creation Guide + Type: Etc + Buy: 100000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7145 + AegisName: Rag_T_Shirts + Name: Ragnarok T-shirt + Type: Etc + Buy: 1 + Weight: 10 + - Id: 7146 + AegisName: Vacance_Ticket + Name: Vacation Ticket + Type: Etc + Buy: 1 + Weight: 10 + - Id: 7147 + AegisName: Jasmin + Name: Jasmine + Type: Etc + Buy: 1 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7148 + AegisName: Mother_Letter + Name: Mother's Letter + Type: Etc + Buy: 1 + Weight: 10 + - Id: 7149 + AegisName: Yellow_Plate + Name: Yellow Plate + Type: Etc + Buy: 220 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7150 + AegisName: Bamboo_Cut + Name: Piece of Bamboo + Type: Etc + Buy: 310 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7151 + AegisName: Oil_Paper + Name: Oil Paper + Type: Etc + Buy: 210 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7152 + AegisName: Glossy_Hair + Name: Glossy Hair + Type: Etc + Buy: 340 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7153 + AegisName: Old_Japaness_Clothes + Name: Worn-out Kimono + Type: Etc + Buy: 590 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7154 + AegisName: Poison_Powder + Name: Poisonous Powder + Type: Etc + Buy: 160 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7155 + AegisName: Poison_Toad's_Skin + Name: Poisonous Toad Skin + Type: Etc + Buy: 280 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7156 + AegisName: Broken_Shuriken + Name: Broken Shuriken + Type: Etc + Buy: 470 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7157 + AegisName: Black_Mask + Name: Dark Mask + Type: Etc + Buy: 315 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7158 + AegisName: Broken_Wine_Vessel + Name: Broken Liquor Jar + Type: Etc + Buy: 160 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7159 + AegisName: Tengu's_Nose + Name: Tengu Nose + Type: Etc + Buy: 400 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7160 + AegisName: Lord's_Passable_Ticket + Name: Feudal Lord Permit + Type: Etc + Buy: 1 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7161 + AegisName: Black_Bear's_Skin + Name: Black Bear Skin + Type: Etc + Buy: 384 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7162 + AegisName: Cloud_Piece + Name: Cloud Crumb + Type: Etc + Buy: 390 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7163 + AegisName: Sharp_Feeler + Name: Hard Feeler + Type: Etc + Buy: 570 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7164 + AegisName: Hard_Peach + Name: Solid Peach + Type: Etc + Buy: 400 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7165 + AegisName: Limpid_Celestial_Robe + Name: Transparent Celestial Robe + Type: Etc + Buy: 650 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7166 + AegisName: Soft_Silk_Cloth + Name: Soft Silk + Type: Etc + Buy: 1200 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7167 + AegisName: Mystery_Iron_Bit + Name: Strange Steel Piece + Type: Etc + Buy: 430 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7168 + AegisName: Great_Wing + Name: Giant Butterfly Wing + Type: Etc + Buy: 614 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7169 + AegisName: Taegeuk_Plate + Name: Ba Gua + Type: Etc + Buy: 2800 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7170 + AegisName: Tuxedo + Name: Tuxedo + Type: Etc + Buy: 43000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7171 + AegisName: Leopard_Skin + Name: Leopard Skin + Type: Etc + Buy: 282 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7172 + AegisName: Leopard_Talon + Name: Leopard Claw + Type: Etc + Buy: 290 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7173 + AegisName: BurnBuster_Bag + Name: iROGM02's Backpack + Type: Etc + Weight: 10 + - Id: 7174 + AegisName: Packing_Ribbon + Name: Wrapping Lace + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 7175 + AegisName: Packing_Paper + Name: Wrapping Paper + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 7176 + AegisName: XMAS_Coupon + Name: Royal Certificate + Type: Etc + Weight: 10 + - Id: 7177 + AegisName: Part_Of_Star's_Sob + Name: Crumb of Sobbing Starlight + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7178 + AegisName: Star's_Sob + Name: Sobbing Starlight + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7179 + AegisName: Donation_Card + Name: Proof of Donation + Type: Etc + Weight: 10 + - Id: 7180 + AegisName: Introduction_Of_Mr.Han + Name: Hahn Sukbong's Recommendation + Type: Etc + Weight: 10 + - Id: 7181 + AegisName: Receipt_01 + Name: Receipt + Type: Etc + Weight: 10 + - Id: 7182 + AegisName: Cacao + Name: Cacao + Type: Etc + Buy: 200 + Weight: 20 + Flags: + BuyingStore: true + - Id: 7183 + AegisName: Sister_Letter + Name: Letter from Sister + Type: Etc + Weight: 10 + - Id: 7184 + AegisName: Piano_Keyboard + Name: Piano Key + Type: Etc + Weight: 10 + - Id: 7185 + AegisName: Quiz_Ticket + Name: Quiz Entry + Type: Etc + Weight: 10 + - Id: 7186 + AegisName: Thin_Stem + Name: Thin Trunk + Type: Etc + Buy: 380 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7187 + AegisName: Festival_Mask + Name: Festival Mask + Type: Etc + Buy: 100 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7188 + AegisName: Browny_Root + Name: Brown Root + Type: Etc + Buy: 560 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7189 + AegisName: Heart_Of_Tree + Name: Wooden Heart + Type: Etc + Buy: 680 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7190 + AegisName: Solid_Peeling + Name: Solid Husk + Type: Etc + Buy: 140 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7191 + AegisName: Lamplight + Name: Lamp + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 7192 + AegisName: Blade_Of_Pinwheel + Name: Vane + Type: Etc + Buy: 160 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7193 + AegisName: Germinating_Sprout + Name: Sprout + Type: Etc + Buy: 230 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7194 + AegisName: Soft_Leaf + Name: Soft Blade of Grass + Type: Etc + Buy: 400 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7195 + AegisName: Air_Rifle + Name: Slingshot + Type: Etc + Buy: 210 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7196 + AegisName: Shoulder_Protection + Name: Shoulder Protector + Type: Etc + Buy: 230 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7197 + AegisName: Tough_Vines + Name: Tough Vines + Type: Etc + Buy: 500 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7198 + AegisName: Great_Leaf + Name: Huge Leaf + Type: Etc + Buy: 610 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7199 + AegisName: Coupon + Name: Coupon + Type: Etc + Weight: 10 + - Id: 7200 + AegisName: Flexible_String + Name: Elastic Band + Type: Etc + Buy: 380 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7201 + AegisName: Log + Name: Log + Type: Etc + Buy: 250 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7202 + AegisName: Beetle_Nipper + Name: Pincher of Beetle + Type: Etc + Buy: 290 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7203 + AegisName: Solid_Twig + Name: Strong Branch + Type: Etc + Buy: 190 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7204 + AegisName: Gunpowder + Name: Gunpowder + Type: Etc + Buy: 320 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7205 + AegisName: Piece_Of_Black_Cloth + Name: Piece of Black Cloth + Type: Etc + Buy: 526 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7206 + AegisName: Black_Kitty_Doll + Name: Black Cat Doll + Type: Etc + Buy: 1440 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7207 + AegisName: Old_Manteau + Name: Old Manteau + Type: Etc + Buy: 1050 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7208 + AegisName: Rusty_Cleaver + Name: Rusty Kitchen Knife + Type: Etc + Buy: 1780 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7209 + AegisName: Dullahan's_Helm + Name: Helm of Dullahan + Type: Etc + Buy: 1350 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7210 + AegisName: Dullahan_Armor + Name: Armor Piece of Dullahan + Type: Etc + Buy: 790 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7211 + AegisName: Rojerta_Piece + Name: Fragment of Rossata Stone + Type: Etc + Buy: 2600 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7212 + AegisName: Hanging_Doll + Name: Hung Doll + Type: Etc + Buy: 1020 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7213 + AegisName: Needle_Pouch + Name: Needle Packet + Type: Etc + Buy: 832 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7214 + AegisName: Bat_Cage + Name: Bat Cage + Type: Etc + Buy: 880 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7215 + AegisName: Broken_Needle + Name: Broken Needle + Type: Etc + Buy: 690 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7216 + AegisName: Red_Scarf + Name: Red Muffler + Type: Etc + Buy: 660 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7217 + AegisName: Spool + Name: Spool + Type: Etc + Buy: 424 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7218 + AegisName: Rotten_Rope + Name: Decomposed Rope + Type: Etc + Buy: 390 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7219 + AegisName: Striped_Socks + Name: Striped Sock + Type: Etc + Buy: 920 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7220 + AegisName: Ectoplasm + Name: Ectoplasm + Type: Etc + Buy: 322 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7221 + AegisName: Tangled_Chain + Name: Tangled Chains + Type: Etc + Buy: 740 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7222 + AegisName: Tree_Knot + Name: Wooden Gnarl + Type: Etc + Buy: 468 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7223 + AegisName: Distorted_Portrait + Name: Contorted Self-Portrait + Type: Etc + Buy: 2032 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7224 + AegisName: Stone_Of_Intelligence + Name: Stone of Sage + Type: Etc + Weight: 10 + - Id: 7225 + AegisName: Pumpkin_Bucket + Name: Pumpkin Lantern + Type: Etc + Buy: 486 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7226 + AegisName: Pill + Name: Pellet + Type: Etc + Buy: 2 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7227 + AegisName: TCG_Card + Name: TCG Card + Type: Etc + Weight: 10 + - Id: 7228 + AegisName: Gold_Bullion + Name: Gold Bullion + Type: Etc + Buy: 100000 + Weight: 300 + Flags: + BuyingStore: true + - Id: 7229 + AegisName: Silver_Bullion + Name: Silver Bullion + Type: Etc + Buy: 50000 + Weight: 300 + Flags: + BuyingStore: true + - Id: 7230 + AegisName: White_Gold_Bullion + Name: Platinum Bullion + Type: Etc + Buy: 200000 + Weight: 300 + Flags: + BuyingStore: true + - Id: 7231 + AegisName: Gold_Ore + Name: Gold Ore + Type: Etc + Buy: 20 + Weight: 150 + - Id: 7232 + AegisName: Silver_Ore + Name: Silver Ore + Type: Etc + Buy: 20 + Weight: 150 + - Id: 7233 + AegisName: Mithril_Ore + Name: Mithril Ore + Type: Etc + Buy: 20 + Weight: 150 + - Id: 7234 + AegisName: Soul_Of_Guild + Name: Spirit of Guild + Type: Etc + Weight: 10 + - Id: 7235 + AegisName: Soul_Of_Courage + Name: Spirit of Charge + Type: Etc + Weight: 10 + - Id: 7236 + AegisName: Soul_Of_Guard + Name: Spirit of Protection + Type: Etc + Weight: 10 + - Id: 7237 + AegisName: Soul_Of_Partnership + Name: Spirit of Association + Type: Etc + Weight: 10 + - Id: 7238 + AegisName: Soul_Of_Correspondence + Name: Spirit of Coordination + Type: Etc + Weight: 10 + - Id: 7239 + AegisName: Soul_Of_Proceeding + Name: Spirit of Advance + Type: Etc + Weight: 10 + - Id: 7240 + AegisName: Soul_Of_Confidence + Name: Spirit of Trust + Type: Etc + Weight: 10 + - Id: 7241 + AegisName: Soul_Of_Agreement + Name: Spirit of Union + Type: Etc + Weight: 10 + - Id: 7242 + AegisName: Soul_Of_Harmony + Name: Spirit of Combination + Type: Etc + Weight: 10 + - Id: 7243 + AegisName: Soul_Of_Cooperate + Name: Spirit of Cooperation + Type: Etc + Weight: 10 + - Id: 7244 + AegisName: Soul_Of_Unity + Name: Spirit of Solidarity + Type: Etc + Weight: 10 + - Id: 7245 + AegisName: Soul_Of_Friendship + Name: Spirit of Friendship + Type: Etc + Weight: 10 + - Id: 7246 + AegisName: Soul_Of_Peace + Name: Spirit of Peace + Type: Etc + Weight: 10 + - Id: 7247 + AegisName: Soul_Of_Spirit + Name: Spirit of Determination + Type: Etc + Weight: 10 + - Id: 7248 + AegisName: Soul_Of_Honor + Name: Spirit of Honor + Type: Etc + Weight: 10 + - Id: 7249 + AegisName: Soul_Of_Service + Name: Spirit of Service + Type: Etc + Weight: 10 + - Id: 7250 + AegisName: Soul_Of_Glory + Name: Spirit of Glory + Type: Etc + Weight: 10 + - Id: 7251 + AegisName: Soul_Of_Victory + Name: Spirit of Victory + Type: Etc + Weight: 10 + - Id: 7252 + AegisName: Herb_Medicine + Name: Herbal Medicine + Type: Etc + Weight: 10 + - Id: 7253 + AegisName: Taeguk_Flag + Name: Golden Korean Flag + Type: Etc + Weight: 10 + - Id: 7254 + AegisName: Digital_Print_Ticket + Name: Digital Picture Printing Coupon + Type: Etc + Weight: 10 + - Id: 7255 + AegisName: China_Marble01 + Name: Mystic Orb + Type: Etc + Weight: 100 + - Id: 7256 + AegisName: China_Marble02 + Name: Mystic Orb + Type: Etc + Weight: 100 + - Id: 7257 + AegisName: China_Marble03 + Name: Mystic Orb + Type: Etc + Weight: 100 + - Id: 7258 + AegisName: China_Marble04 + Name: Mystic Orb + Type: Etc + Weight: 100 + - Id: 7259 + AegisName: China_Marble05 + Name: Mystic Orb + Type: Etc + Weight: 100 + - Id: 7260 + AegisName: China_Marble06 + Name: Mystic Orb + Type: Etc + Weight: 100 + - Id: 7261 + AegisName: China_Marble07 + Name: Mystic Orb + Type: Etc + Weight: 100 + - Id: 7262 + AegisName: Fan + Name: Folding Fan of Cat Ghost + Type: Etc + Buy: 466 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7263 + AegisName: Cat_Eyed_Stone + Name: Cat's Eye + Type: Etc + Buy: 954 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7264 + AegisName: Dried_Sand + Name: Dry Sand + Type: Etc + Buy: 322 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7265 + AegisName: Dragon_Horn + Name: Dragon Horn + Type: Etc + Buy: 544 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7266 + AegisName: Dragon_Fang + Name: Denture from Dragon Mask + Type: Etc + Buy: 436 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7267 + AegisName: Tiger_Skin_Panties + Name: Tiger Panty + Type: Etc + Buy: 298 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7268 + AegisName: Little_Blacky_Ghost + Name: Little Ghost Doll + Type: Etc + Buy: 1210 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7269 + AegisName: Bib + Name: Pinafore + Type: Etc + Buy: 960 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7270 + AegisName: Milk_Bottle + Name: Nursing Bottle + Type: Etc + Buy: 1100 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7271 + AegisName: Figure + Name: Novice Figure + Type: Etc + Buy: 10000 + Weight: 10 + - Id: 7272 + AegisName: Meat_Dumpling_Doll + Name: Rice Ball Doll + Type: Etc + Buy: 500 + Weight: 10 + - Id: 7273 + AegisName: Golden_Necklace + Name: RWC Necklace + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7274 + AegisName: Ancient_Translator + Name: Translated Ancient Language + Type: Etc + Weight: 10 + - Id: 7275 + AegisName: Ancient_Document + Name: Record of Ancient Language + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7276 + AegisName: Picture_Letter + Name: Doodled Message + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7277 + AegisName: Munak_Doll + Name: Munak Doll + Type: Etc + Buy: 8900 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7278 + AegisName: Wellbeing_Letter + Name: Letter to Wife + Type: Etc + Weight: 10 + - Id: 7279 + AegisName: Vita500_Lid + Name: Vita500 Lid + Type: Etc + Buy: 10 + Weight: 10 + - Id: 7280 + AegisName: Quiz_Ticket01 + Name: 1st Quiz Entry + Type: Etc + Weight: 10 + - Id: 7281 + AegisName: Quiz_Ticket02 + Name: 2nd Quiz Entry + Type: Etc + Weight: 10 + - Id: 7282 + AegisName: Quiz_Ticket03 + Name: 3rd Quiz Entry + Type: Etc + Weight: 10 + - Id: 7283 + AegisName: Quiz_Ticket04 + Name: 4th Quiz Entry + Type: Etc + Weight: 10 + - Id: 7284 + AegisName: Quiz_Ticket05 + Name: 5th Quiz Entry + Type: Etc + Weight: 10 + - Id: 7285 + AegisName: Thread_Skein + Name: Holy Threads + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7286 + AegisName: Chilli + Name: Red Chile + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7287 + AegisName: Thread_Skein_ + Name: Holier Threads + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7288 + AegisName: Thai_Ring + Name: Engagement Ring + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7289 + AegisName: Olivine + Name: Peridot + Type: Etc + Buy: 3000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 7290 + AegisName: Phlogopite + Name: Phlogopite + Type: Etc + Buy: 3000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 7291 + AegisName: Agate + Name: Agate + Type: Etc + Buy: 3000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 7292 + AegisName: Muscovite + Name: Muscovite + Type: Etc + Buy: 3000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 7293 + AegisName: Rose_Quartz + Name: Rose Quartz + Type: Etc + Buy: 3000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 7294 + AegisName: Turquoise + Name: Turquoise + Type: Etc + Buy: 3000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 7295 + AegisName: Citrine + Name: Citrin + Type: Etc + Buy: 3000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 7296 + AegisName: Pyroxene + Name: Pyroxene + Type: Etc + Buy: 3000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 7297 + AegisName: Biotite + Name: Biotite + Type: Etc + Buy: 3000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 7298 + AegisName: Leaf_Clothes + Name: Fig Leaf + Type: Etc + Buy: 538 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7299 + AegisName: Bamboo_Basket + Name: Straw Basket + Type: Etc + Buy: 632 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7300 + AegisName: Gemstone + Name: Gemstone + Type: Etc + Buy: 1420 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7301 + AegisName: Sword_Accessory + Name: Tassel + Type: Etc + Buy: 798 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7302 + AegisName: KRATHONG + Name: Krathong + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7303 + AegisName: Bag_Of_Rice + Name: Straw Rice Bag + Type: Etc + Weight: 800 + Flags: + BuyingStore: true + - Id: 7304 + AegisName: Witch's_Spell_Book + Name: Witch's Spell Scroll + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7305 + AegisName: Authority_Of_Nine_World + Name: Symbol of the Nine Realms + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7306 + AegisName: Fragment_Of_Soul + Name: Piece of Spirit + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7307 + AegisName: Whisper_Of_Soul + Name: Spiritual Whispers + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7308 + AegisName: Witch's_Potion + Name: Witch's Tonic + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7309 + AegisName: Wing_Of_Crow + Name: Crow Wing + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7310 + AegisName: Free_Peco_Ticket + Name: Free Ticket for Peco Ride + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7311 + AegisName: Free_Flying_Ship_Ticket + Name: Free Ticket for Flyship + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7312 + AegisName: Jubilee + Name: Jubilee + Type: Etc + Buy: 32 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7313 + AegisName: Seal_Of_Witch + Name: Witch's Medal + Type: Etc + Buy: 2 + - Id: 7314 + AegisName: The_Sign + Name: The Sign + Type: Etc + Buy: 2 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7315 + AegisName: Dark_Crystal_Fragment + Name: Dark Crystal Fragment + Type: Etc + Buy: 422 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7316 + AegisName: Long_Limb + Name: Insect Leg + Type: Etc + Buy: 658 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7317 + AegisName: Screw + Name: Rusty Screw + Type: Etc + Buy: 534 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7318 + AegisName: Old_Pick + Name: Old Pick + Type: Etc + Buy: 512 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7319 + AegisName: Old_Steel_Plate + Name: Used Iron Plate + Type: Etc + Buy: 1024 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7320 + AegisName: Air_Pollutant + Name: Dust Pollutant + Type: Etc + Buy: 256 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7321 + AegisName: Fragment_Of_Crystal + Name: Crystal Fragment + Type: Etc + Buy: 552 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7322 + AegisName: Poisonous_Gas + Name: Toxic Gas + Type: Etc + Buy: 666 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7323 + AegisName: Battered_Kettle + Name: Battered Kettle + Type: Etc + Buy: 256 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7325 + AegisName: Tube + Name: Flexible Tube + Type: Etc + Buy: 102 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7326 + AegisName: Fluorescent_Liquid + Name: Fluorescent Liquid + Type: Etc + Buy: 712 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7327 + AegisName: Headlamp + Name: Flashlight + Type: Etc + Buy: 1024 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7328 + AegisName: Legendary_Scroll + Name: Legend of Songkran + Type: Etc + Weight: 10 + - Id: 7329 + AegisName: Old_Copper_Key + Name: Old Bronze Key + Type: Etc + Weight: 10 + - Id: 7330 + AegisName: 2anny + Name: Mystic Orb + Type: Etc + Weight: 100 + - Id: 7331 + AegisName: Flower_Of_Heaven + Name: Heaven Flower + Type: Etc + Buy: 500 + Weight: 10 + - Id: 7332 + AegisName: Slate + Name: Complete Tablet + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7333 + AegisName: Piece_Of_Slate_1 + Name: Prontera Tablet + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7334 + AegisName: Piece_Of_Slate_2 + Name: Payon Tablet + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7335 + AegisName: Piece_Of_Slate_3 + Name: Morocc Tablet + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7336 + AegisName: Piece_Of_Slate_4 + Name: Geffen Tablet + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7337 + AegisName: Eye_Of_Hellion + Name: Eye of Hellion + Type: Etc + - Id: 7338 + AegisName: RO_Transportation_Card + Name: One-way Ticket + Type: Etc + - Id: 7339 + AegisName: RO_Transportation_Card_ + Name: Commemorative Travel Card + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7340 + AegisName: Will_Of_Darkness + Name: Will of the Darkness + Type: Etc + Buy: 734 + Weight: 50 + Flags: + BuyingStore: true + - Id: 7341 + AegisName: Worn_Out_Pendant + Name: Old Pendant + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7342 + AegisName: File01 + Name: File Folder + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7343 + AegisName: File02 + Name: Sealed File Folder + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7344 + AegisName: File03 + Name: Shinokas Case File + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7345 + AegisName: Armlet_Of_Prisoner + Name: Handcuffs + Type: Etc + Buy: 724 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7346 + AegisName: Pile_Of_Ymir_Heart + Name: Ymir's Heart Piece + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7347 + AegisName: Lab_Staff_Record + Name: Research Chart + Type: Etc + Buy: 840 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7348 + AegisName: Indication_Of_Member01 + Name: Membership Card + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7349 + AegisName: Indication_Of_Member02 + Name: Archive Permit + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7350 + AegisName: Pass + Name: Pass + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7351 + AegisName: Friend's_Diary + Name: Friend's Diary + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7352 + AegisName: Transparent_Plate01 + Name: Transparent Plate + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7353 + AegisName: Transparent_Plate02 + Name: Transparent Plate + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7354 + AegisName: Transparent_Plate03 + Name: Transparent Plate + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7355 + AegisName: Transparent_Plate04 + Name: Transparent Plate + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7356 + AegisName: Piece_Of_Crest1 + Name: Crest Piece + Type: Etc + Buy: 5000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7357 + AegisName: Piece_Of_Crest2 + Name: Crest Piece + Type: Etc + Buy: 5000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7358 + AegisName: Piece_Of_Crest3 + Name: Crest Piece + Type: Etc + Buy: 5000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7359 + AegisName: Piece_Of_Crest4 + Name: Crest Piece + Type: Etc + Buy: 5000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7360 + AegisName: RO_Festival_Ticket + Name: RO Festival Invitation + Type: Etc + Weight: 10 + - Id: 7361 + AegisName: Lotto01 + Name: Lotto Ball 01 + Type: Etc + Weight: 10 + - Id: 7362 + AegisName: Lotto02 + Name: Lotto Ball 02 + Type: Etc + Weight: 10 + - Id: 7363 + AegisName: Lotto03 + Name: Lotto Ball 03 + Type: Etc + Weight: 10 + - Id: 7364 + AegisName: Lotto04 + Name: Lotto Ball 04 + Type: Etc + Weight: 10 + - Id: 7365 + AegisName: Lotto05 + Name: Lotto Ball 05 + Type: Etc + Weight: 10 + - Id: 7366 + AegisName: Lotto06 + Name: Lotto Ball 06 + Type: Etc + Weight: 10 + - Id: 7367 + AegisName: Lotto07 + Name: Lotto Ball 07 + Type: Etc + Weight: 10 + - Id: 7368 + AegisName: Lotto08 + Name: Lotto Ball 08 + Type: Etc + Weight: 10 + - Id: 7369 + AegisName: Lotto09 + Name: Lotto Ball 09 + Type: Etc + Weight: 10 + - Id: 7370 + AegisName: Lotto10 + Name: Lotto Ball 10 + Type: Etc + Weight: 10 + - Id: 7371 + AegisName: Lotto11 + Name: Lotto Ball 11 + Type: Etc + Weight: 10 + - Id: 7372 + AegisName: Lotto12 + Name: Lotto Ball 12 + Type: Etc + Weight: 10 + - Id: 7373 + AegisName: Lotto13 + Name: Lotto Ball 13 + Type: Etc + Weight: 10 + - Id: 7374 + AegisName: Lotto14 + Name: Lotto Ball 14 + Type: Etc + Weight: 10 + - Id: 7375 + AegisName: Lotto15 + Name: Lotto Ball 15 + Type: Etc + Weight: 10 + - Id: 7376 + AegisName: Lotto16 + Name: Lotto Ball 16 + Type: Etc + Weight: 10 + - Id: 7377 + AegisName: Lotto17 + Name: Lotto Ball 17 + Type: Etc + Weight: 10 + - Id: 7378 + AegisName: Lotto18 + Name: Lotto Ball 18 + Type: Etc + Weight: 10 + - Id: 7379 + AegisName: Lotto19 + Name: Lotto Ball 19 + Type: Etc + Weight: 10 + - Id: 7380 + AegisName: Lotto20 + Name: Lotto Ball 20 + Type: Etc + Weight: 10 + - Id: 7381 + AegisName: Lotto21 + Name: Lotto Ball 21 + Type: Etc + Weight: 10 + - Id: 7382 + AegisName: Lotto22 + Name: Lotto Ball 22 + Type: Etc + Weight: 10 + - Id: 7383 + AegisName: Lotto23 + Name: Lotto Ball 23 + Type: Etc + Weight: 10 + - Id: 7384 + AegisName: Lotto24 + Name: Lotto Ball 24 + Type: Etc + Weight: 10 + - Id: 7385 + AegisName: Lotto25 + Name: Lotto Ball 25 + Type: Etc + Weight: 10 + - Id: 7386 + AegisName: Lotto26 + Name: Lotto Ball 26 + Type: Etc + Weight: 10 + - Id: 7387 + AegisName: Lotto27 + Name: Lotto Ball 27 + Type: Etc + Weight: 10 + - Id: 7388 + AegisName: Lotto28 + Name: Lotto Ball 28 + Type: Etc + Weight: 10 + - Id: 7389 + AegisName: Lotto29 + Name: Lotto Ball 29 + Type: Etc + Weight: 10 + - Id: 7390 + AegisName: Lotto30 + Name: Lotto Ball 30 + Type: Etc + Weight: 10 + - Id: 7391 + AegisName: Lotto31 + Name: Lotto Ball 31 + Type: Etc + Weight: 10 + - Id: 7392 + AegisName: Lotto32 + Name: Lotto Ball 32 + Type: Etc + Weight: 10 + - Id: 7393 + AegisName: Lotto33 + Name: Lotto Ball 33 + Type: Etc + Weight: 10 + - Id: 7394 + AegisName: Lotto34 + Name: Lotto Ball 34 + Type: Etc + Weight: 10 + - Id: 7395 + AegisName: Lotto35 + Name: Lotto Ball 35 + Type: Etc + Weight: 10 + - Id: 7396 + AegisName: Lotto36 + Name: Lotto Ball 36 + Type: Etc + Weight: 10 + - Id: 7397 + AegisName: Lotto37 + Name: Lotto Ball 37 + Type: Etc + Weight: 10 + - Id: 7398 + AegisName: Lotto38 + Name: Lotto Ball 38 + Type: Etc + Weight: 10 + - Id: 7399 + AegisName: Word_Card01 + Name: Selamat + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7400 + AegisName: Word_Card02 + Name: Hari + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7401 + AegisName: Word_Card03 + Name: Kemerdekaan + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7402 + AegisName: Word_Card04 + Name: Republik + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7403 + AegisName: Word_Card05 + Name: Indonesia + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7404 + AegisName: Word_Card06 + Name: Ke-60 + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7405 + AegisName: Crushed_Can + Name: Crushed Can + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7406 + AegisName: Moon_Cake1 + Name: Yuebing + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7407 + AegisName: Moon_Cake2 + Name: Yuebing + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7408 + AegisName: Moon_Cake3 + Name: Yuebing + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7409 + AegisName: Moon_Cake4 + Name: Yuebing + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7410 + AegisName: Moon_Cake5 + Name: Yuebing + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7411 + AegisName: Moon_Cake6 + Name: Yuebing + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7412 + AegisName: Moon_Cake7 + Name: Yuebing + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7413 + AegisName: Moon_Cake8 + Name: Yuebing + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7414 + AegisName: Moon_Cake9 + Name: Yuebing + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7415 + AegisName: Stone_Of_Summons + Name: Summoning Stone + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7416 + AegisName: Letter_Of_Recommend + Name: Letter of Recommendation + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7417 + AegisName: Mission_ScrollA + Name: Written Request(A) + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7418 + AegisName: Mission_ScrollB + Name: Written Request(B) + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7419 + AegisName: Embryo_HandBook + Name: Embryo Creation Guide + Type: Etc + Buy: 48000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7420 + AegisName: Skull_ + Name: Skull + Type: Etc + Trade: + Override: 100 + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7421 + AegisName: Key_Red + Name: Red Key + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7422 + AegisName: Key_Yellow + Name: Yellow Key + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7423 + AegisName: Key_Blue + Name: Blue Key + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7424 + AegisName: Key_Green + Name: Green Key + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7425 + AegisName: Key_Black + Name: Black Key + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7426 + AegisName: Magic_Gem_Red + Name: Red Charm Stone + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7427 + AegisName: Magic_Gem_Yellow + Name: Yellow Charm Stone + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7428 + AegisName: Magic_Gem_Blue + Name: Blue Charm Stone + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7429 + AegisName: Magic_Gem_Green + Name: Green Charm Stone + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7430 + AegisName: Magic_Gem_Black + Name: Black Charm Stone + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7431 + AegisName: Several_Books + Name: Pile of Books + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7432 + AegisName: Leather_Pouch + Name: Leather Pouch + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7433 + AegisName: Scroll + Name: Blank Scroll + Type: Etc + Buy: 4000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7434 + AegisName: Elemental_Potion_Book + Name: Elemental Potion Creation Guide + Type: Etc + Buy: 100000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7435 + AegisName: Golden_Bracelet + Name: Golden Ornament + Type: Etc + Buy: 1907 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7436 + AegisName: Piece_Of_Memory_Green + Name: Fragment of Agony + Type: Etc + Buy: 1506 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7437 + AegisName: Piece_Of_Memory_Purple + Name: Fragment of Misery + Type: Etc + Buy: 1506 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7438 + AegisName: Piece_Of_Memory_Blue + Name: Fragment of Hatred + Type: Etc + Buy: 1506 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7439 + AegisName: Piece_Of_Memory_Red + Name: Fragment of Despair + Type: Etc + Buy: 1506 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7440 + AegisName: Red_Feather + Name: Red Feather + Type: Etc + Buy: 1335 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7441 + AegisName: Blue_Feather + Name: Blue Feather + Type: Etc + Buy: 1408 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7442 + AegisName: Cursed_Seal + Name: Cursed Seal + Type: Etc + Buy: 1332 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7443 + AegisName: Tri_Headed_Dragon_Head + Name: Three-Headed Dragon's Head + Type: Etc + Buy: 956 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7444 + AegisName: Treasure_Box + Name: Treasure Box + Type: Etc + Buy: 300000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7445 + AegisName: Dragonball_Green + Name: Green Bijou + Type: Etc + Buy: 887 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7446 + AegisName: Dragonball_Blue + Name: Blue Bijou + Type: Etc + Buy: 887 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7447 + AegisName: Dragonball_Red + Name: Red Bijou + Type: Etc + Buy: 887 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7448 + AegisName: Dragonball_Yellow + Name: Yellow Bijou + Type: Etc + Buy: 887 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7449 + AegisName: Bloody_Page + Name: Bloody Page + Type: Etc + Buy: 681 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7450 + AegisName: Piece_Of_Bone_Armor + Name: Skeletal Armor Piece + Type: Etc + Buy: 2050 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7451 + AegisName: Scale_Of_Red_Dragon + Name: Fire Dragon Scale + Type: Etc + Buy: 1852 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7452 + AegisName: Yellow_Spice + Name: Yellow Spice + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7453 + AegisName: Sweet_Sauce + Name: Sweet Sauce + Type: Etc + Buy: 700 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7454 + AegisName: Plain_Sauce + Name: Savory Sauce + Type: Etc + Buy: 700 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7455 + AegisName: Hot_Sauce + Name: Spicy Sauce + Type: Etc + Buy: 700 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7456 + AegisName: Red_Spice + Name: Red Spice + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7457 + AegisName: Cooking_Oil + Name: Cooking Oil + Type: Etc + Buy: 500 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7458 + AegisName: Baphomet's_Horn + Name: Fortune Horn + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7459 + AegisName: RAMADAN_ + Name: Idul Fitri Card + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7460 + AegisName: Niflheim_Ticket + Name: Niflheim Express Ticket + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7461 + AegisName: BlueCard_A + Name: Blue A Card + Type: Etc + Weight: 10 + - Id: 7462 + AegisName: BlueCard_E + Name: Blue E Card + Type: Etc + Weight: 10 + - Id: 7463 + AegisName: BlueCard_F + Name: Blue F Card + Type: Etc + Weight: 10 + - Id: 7464 + AegisName: BlueCard_H + Name: Blue H Card + Type: Etc + Weight: 10 + - Id: 7465 + AegisName: BlueCard_L + Name: Blue L Card + Type: Etc + Weight: 10 + - Id: 7466 + AegisName: BlueCard_N + Name: Blue N Card + Type: Etc + Weight: 10 + - Id: 7467 + AegisName: BlueCard_O + Name: Blue O Card + Type: Etc + Weight: 10 + - Id: 7468 + AegisName: BlueCard_P + Name: Blue P Card + Type: Etc + Weight: 10 + - Id: 7469 + AegisName: BlueCard_U + Name: Blue U Card + Type: Etc + Weight: 10 + - Id: 7470 + AegisName: BlueCard_W + Name: Blue W Card + Type: Etc + Weight: 10 + - Id: 7471 + AegisName: BlueCard_Y + Name: Blue Y Card + Type: Etc + Weight: 10 + - Id: 7472 + AegisName: Cookbook01 + Name: Level 1 Cookbook + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7473 + AegisName: Cookbook02 + Name: Level 2 Cookbook + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7474 + AegisName: Cookbook03 + Name: Level 3 Cookbook + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7475 + AegisName: Cookbook04 + Name: Level 4 Cookbook + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7476 + AegisName: Cookbook05 + Name: Level 5 Cookbook + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7477 + AegisName: Cookbook06 + Name: Level 6 Cookbook + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7478 + AegisName: Cookbook07 + Name: Level 7 Cookbook + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7479 + AegisName: Cookbook08 + Name: Level 8 Cookbook + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7480 + AegisName: Cookbook09 + Name: Level 9 Cookbook + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7481 + AegisName: Cookbook10 + Name: Level 10 Cookbook + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7482 + AegisName: Pot + Name: Pot + Type: Etc + Buy: 200 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7483 + AegisName: Key_Of_Seal + Name: Key of the Seal + Type: Etc + - Id: 7484 + AegisName: Warrior_Symbol + Name: Symbol of a Brave Warrior + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7485 + AegisName: 2nd_Floor_Pass + Name: Cloud General + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7486 + AegisName: 3rd_Floor_Pass + Name: Wind General + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7487 + AegisName: Tavern_Wine + Name: Culinary Wine + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7488 + AegisName: Delivery_Box + Name: Delivery Package + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7489 + AegisName: Villa_Spare_Key + Name: Cottage Key + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7490 + AegisName: Kyll_Hire_Letter + Name: Letter to Elly + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7491 + AegisName: Iron_Box + Name: Steel Box + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7492 + AegisName: Yellow_Key_Card + Name: Yellow Keycard + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7493 + AegisName: Golden_Key + Name: Golden Key + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7494 + AegisName: Kiel_Button + Name: Luxurious Button + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7495 + AegisName: Blue_Key_Card + Name: Blue Keycard + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7496 + AegisName: Red_Key_Card + Name: Red Keycard + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7497 + AegisName: Steel_Piece + Name: Metal Fragment + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7498 + AegisName: Rosimier_Key + Name: Rosimier Mansion Keys + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7499 + AegisName: Family_Portrait + Name: Family Portrait + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7500 + AegisName: Elysia_Portrait + Name: Woman's Portrait + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7501 + AegisName: Kyll_Hire_Letter2 + Name: K.H's Letter + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7502 + AegisName: Piece_Memo_Of_James + Name: James's Note + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7503 + AegisName: Man_Portrait + Name: Man's Portrait + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7504 + AegisName: Toy_Motor + Name: Power Device + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7505 + AegisName: Toy_Key + Name: Toy Key + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7506 + AegisName: Black_Key_Card + Name: Black Keycard + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7507 + AegisName: Sturdy_Iron_Piece + Name: Solid Iron Piece + Type: Etc + Buy: 842 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7508 + AegisName: Elysia_Ring + Name: Allysia's Ring + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7509 + AegisName: Fancy_Key_Card + Name: Luxurious Keycard + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7510 + AegisName: Valhalla_Flower + Name: Valhalla's Flower + Type: Etc + Buy: 200000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7511 + AegisName: Rune_Of_Darkness + Name: Rune of Darkness + Type: Etc + Buy: 2526 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7512 + AegisName: Burnt_Parts + Name: Burnt Part + Type: Etc + Buy: 1600 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7513 + AegisName: Pocket_Watch + Name: Pocket Watch + Type: Etc + Buy: 3420 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7514 + AegisName: Monster_Ticket + Name: Monster Ticket + Type: Etc + Buy: 2 + - Id: 7515 + AegisName: Marvelous_Medal + Name: Prize Medal + Type: Etc + Buy: 2 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7516 + AegisName: Green_Key_Card + Name: Green Keycard + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7517 + AegisName: Gold_Coin_ + Name: Gold Coin + Type: Etc + Buy: 1000 + Weight: 100 + - Id: 7518 + AegisName: Women's_Medal + Name: Women's Medal + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7519 + AegisName: Money_Envelope + Name: Handsel + Type: Etc + Weight: 10 + - Id: 7520 + AegisName: Chinese_Scroll + Name: Please Be Rich + Type: Etc + Weight: 10 + - Id: 7521 + AegisName: Flame_Stone + Name: Flame Stone + Type: Etc + Buy: 150 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7522 + AegisName: Ice_Stone + Name: Ice Stone + Type: Etc + Buy: 150 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7523 + AegisName: Wind_Stone + Name: Wind Stone + Type: Etc + Buy: 150 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7524 + AegisName: Shadow_Orb + Name: Shadow Orb + Type: Etc + Buy: 300 + Weight: 20 + Flags: + BuyingStore: true + - Id: 7525 + AegisName: Summer_Feast_Ticket + Name: Summer Festival Ticket + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7526 + AegisName: Manuscript_Paper + Name: Manuscript Paper + Type: Etc + Buy: 2 + - Id: 7527 + AegisName: Life_Book + Name: Book About True Life + Type: Etc + Weight: 100 + Trade: + Override: 100 + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7528 + AegisName: Id_Lottery_Ticket + Name: Lottery Ticket + Type: Etc + - Id: 7529 + AegisName: Stolen_Sandals + Name: Stolen Sandal + Type: Etc + - Id: 7530 + AegisName: Travel_Brochure_01 + Name: Travel Brochure [Amatsu] + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7531 + AegisName: Travel_Brochure_02 + Name: Travel Brochure [Kunlun] + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7532 + AegisName: Travel_Brochure_03 + Name: Travel Brochure [Luoyang] + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7533 + AegisName: Travel_Brochure_04 + Name: Travel Brochure [Ayothaya] + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7534 + AegisName: Photo_Album_01 + Name: Amatsu Completed Photo Album + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7535 + AegisName: Photo_Album_02 + Name: Kunlun Completed Photo Album + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7536 + AegisName: Photo_Album_03 + Name: Luoyang Completed Photo Album + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7537 + AegisName: Photo_Album_04 + Name: Ayothaya Completed Photo Album + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7538 + AegisName: Sifted_Sand + Name: Sand for Work + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7539 + AegisName: Poring_Coin + Name: Poring Coin + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7540 + AegisName: Lotto39 + Name: Lotto Ball 39 + Type: Etc + Weight: 10 + - Id: 7541 + AegisName: Lotto40 + Name: Lotto Ball 40 + Type: Etc + Weight: 10 + - Id: 7542 + AegisName: Lotto41 + Name: Lotto Ball 41 + Type: Etc + Weight: 10 + - Id: 7543 + AegisName: Lotto42 + Name: Lotto Ball 42 + Type: Etc + Weight: 10 + - Id: 7544 + AegisName: Lotto43 + Name: Lotto Ball 43 + Type: Etc + Weight: 10 + - Id: 7545 + AegisName: Lotto44 + Name: Lotto Ball 44 + Type: Etc + Weight: 10 + - Id: 7546 + AegisName: Lotto45 + Name: Lotto Ball 45 + Type: Etc + Weight: 10 + - Id: 7547 + AegisName: Soccer_Ball + Name: Soccer Ball + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7548 + AegisName: Soccer_Shoes + Name: Soccer Shoes + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7549 + AegisName: Brazilian_Flag + Name: Brazilian Flag + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7550 + AegisName: Ticket01 + Name: 6.13 Ticket + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7551 + AegisName: Ticket02 + Name: 6.18 Ticket + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7552 + AegisName: Ticket03 + Name: 6.22 Ticket + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7553 + AegisName: Lotus_Flower + Name: Lotus Flower + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7554 + AegisName: Striped_Candle + Name: Striped Candle + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7555 + AegisName: Green_Incense + Name: Green Incense + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7556 + AegisName: Longing_Heart + Name: Longing Heart + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7557 + AegisName: Invitation_Letter + Name: Invitation Letter + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7558 + AegisName: Invitation_Ticket + Name: Invitation Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7559 + AegisName: Key_Of_Flower_Garden + Name: Key to the Secret Garden + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7560 + AegisName: Longing_Heart2 + Name: Longing Heart + Type: Etc + - Id: 7561 + AegisName: Ice_Heart + Name: Glacial Heart + Type: Etc + Buy: 606 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7562 + AegisName: Ice_Scale + Name: Ice Scale + Type: Etc + Buy: 3020 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7563 + AegisName: Bloody_Rune + Name: Bloody Rune + Type: Etc + Buy: 2016 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7564 + AegisName: Rotten_Meat + Name: Rotten Meat + Type: Etc + Buy: 102 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7565 + AegisName: Sticky_Poison + Name: Sticky Poison + Type: Etc + Buy: 350 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7566 + AegisName: Will_Of_Darkness_ + Name: Will of Red Darkness + Type: Etc + Buy: 1530 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7567 + AegisName: Suspicious_Hat + Name: Suspicious Hat + Type: Etc + Buy: 1290 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7568 + AegisName: White_Mask + Name: White Mask + Type: Etc + Buy: 1060 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7569 + AegisName: Hammer_Of_Wind + Name: Wind Hammer + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7570 + AegisName: Temple_Lottery_Ticket + Name: Temple Lottery Ticket + Type: Etc + Weight: 10 + - Id: 7571 + AegisName: Diary_Of_Blue + Name: Bruspetti's Diary + Type: Etc + - Id: 7572 + AegisName: Magic_Necklace + Name: Ashy Necklace + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7573 + AegisName: Magic_Necklace_ + Name: Sparkling Necklace + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7574 + AegisName: Ice_Particle + Name: Freezing Snow Powder + Type: Etc + Flags: + BuyingStore: true + - Id: 7575 + AegisName: Red_Jewel_ + Name: Red Jewel + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7576 + AegisName: Blue_Jewel_ + Name: Blue Jewel + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7577 + AegisName: Golden_Jewel_ + Name: Yellow Jewel + Type: Etc + Buy: 20 + Weight: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7578 + AegisName: Anti_Spell_Bead + Name: Countermagic Crystal + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7579 + AegisName: Silk_Handkerchief + Name: Silk Handkerchief of Zhi Nu + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7580 + AegisName: Black_Bead + Name: Black Marble + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7581 + AegisName: Anniversary_Ticket + Name: Celebration Document + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7582 + AegisName: Gem_Of_Ruin + Name: Jewel of Destruction + Type: Etc + Buy: 10 + Weight: 10 + - Id: 7583 + AegisName: Evil_Mind + Name: Evil Mind + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7584 + AegisName: Proof_Of_Guard1 + Name: Guard's First Proof + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7585 + AegisName: Proof_Of_Guard2 + Name: Guard's Second Proof + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7586 + AegisName: Proof_Of_Guard3 + Name: Guard's Third Proof + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7587 + AegisName: Proof_Of_Guard4 + Name: Guard's Fourth Proof + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7588 + AegisName: IPOD_Ticker + Name: IPOD Coupon + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7589 + AegisName: Moon_Cake10 + Name: Lettered Moon Snack 01 + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7590 + AegisName: Moon_Cake11 + Name: Lettered Moon Snack 02 + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7591 + AegisName: Moon_Cake12 + Name: Lettered Moon Snack 03 + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7592 + AegisName: Moon_Cake13 + Name: Lettered Moon Snack 04 + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7593 + AegisName: Moon_Cake14 + Name: Lettered Moon Snack 05 + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7594 + AegisName: Sonia's_Letter + Name: Sonia's Letter + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7595 + AegisName: Unique_Sword + Name: Special Sword + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7596 + AegisName: Unique_Shield + Name: Special Shield + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7597 + AegisName: Magic_Stone + Name: Magic Stone + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7603 + AegisName: RO_Party_Ticket + Name: RO Party Invitation Ticket + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7604 + AegisName: Flour + Name: Flour + Type: Etc + Weight: 10 + - Id: 7605 + AegisName: Chicken_Egg + Name: Chicken Egg + Type: Etc + Weight: 10 + - Id: 7606 + AegisName: Coin + Name: Token of the Ox + Type: Etc + Weight: 10 + - Id: 7607 + AegisName: Evil_Dragon_Head + Name: Neck of Demon Dragon + Type: Etc + Buy: 10 + Weight: 10 + - Id: 7608 + AegisName: Premium_Ticket + Name: Premium Ticket + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7609 + AegisName: Pumpkin_Mojo + Name: Pumpkin Mojo + Type: Etc + Weight: 10 + - Id: 7610 + AegisName: Food_Ticket + Name: Food Exchange Ticket + Type: Etc + Buy: 1000 + Weight: 10 + - Id: 7611 + AegisName: Fox_Symbol + Name: Symbol of Fox + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7612 + AegisName: Heart_Of_Fox_Queen + Name: Heart of Queen Fox + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7613 + AegisName: Small_Rice_Dough + Name: Small Rice Cake Dough + Type: Etc + - Id: 7614 + AegisName: Special_Packing_Paper + Name: Wrapping Paper + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7615 + AegisName: MVP_Ticket + Name: MVP Voucher + Type: Etc + Buy: 10 + Weight: 10 + - Id: 7616 + AegisName: Mini_Boss_Ticket + Name: Miniboss Voucher + Type: Etc + Buy: 10 + Weight: 10 + - Id: 7617 + AegisName: Monster_Ticket_ + Name: Monster Voucher + Type: Etc + Buy: 10 + Weight: 10 + - Id: 7618 + AegisName: Monster_Crystal + Name: Monster Crystal + Type: Etc + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7619 + AegisName: Enriched_Elunium + Name: Enriched Elunium + Type: Etc + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7620 + AegisName: Enriched_Oridecon + Name: Enriched Oridecon + Type: Etc + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7621 + AegisName: Token_Of_Siegfried + Name: Token Of Siegfried + Type: Etc + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7622 + AegisName: New_Style_Coupon + Name: Hairstyle Coupon + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + - Id: 7623 + AegisName: Name_Change_Coupon + Name: Ticket Of Identification + Type: Etc + Buy: 2 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7624 + AegisName: Spring_Stanza23 + Name: Spring Stanza23 + Type: Etc + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7625 + AegisName: Registration_Ticket + Name: Registration Ticket + Type: Etc + - Id: 7626 + AegisName: Bubble_Gum_Token + Name: Bubble Gum Token + Type: Etc + Buy: 10 + Weight: 10 + - Id: 7627 + AegisName: Sage_Key + Name: Sage Key + Type: Etc + - Id: 7628 + AegisName: Idiot_Key + Name: Idiot Key + Type: Etc + - Id: 7629 + AegisName: Pink_Gift_Box + Name: Pink Gift Box + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7630 + AegisName: Clean_Beach_Brush + Name: Clean Beach Brush + Type: Etc + - Id: 7631 + AegisName: Trash_Debris + Name: Trash Debris + Type: Etc + - Id: 7635 + AegisName: Sachet + Name: Sachet + Type: Etc + Buy: 100 + - Id: 7701 + AegisName: Dragon_Spirit + Name: Soul + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7702 + AegisName: Special_Cogwheel + Name: Special Cogwheel + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7703 + AegisName: Piece_Of_Cogwheel + Name: Piece of Cogwheel + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7704 + AegisName: Broken_Thermometer + Name: Broken Thermometer + Type: Etc + Buy: 2 + - Id: 7705 + AegisName: Note_Of_Geologist + Name: Note of Geologist + Type: Etc + Buy: 2 + - Id: 7706 + AegisName: Spoiled_Carrot_Juice + Name: Broken Carrot Juice + Type: Etc + Buy: 20 + Weight: 40 + - Id: 7707 + AegisName: Spoiled_Banana_Juice + Name: Broken Banana Juice + Type: Etc + Buy: 20 + Weight: 40 + - Id: 7708 + AegisName: Spoiled_Apple_Juice + Name: Broken Apple Juice + Type: Etc + Buy: 20 + Weight: 40 + - Id: 7709 + AegisName: Spoiled_Grape_Juice + Name: Broken Grape Juice + Type: Etc + Buy: 20 + Weight: 40 + - Id: 7710 + AegisName: Black_Gemstone + Name: Black Gemstone + Type: Etc + Buy: 600 + Weight: 30 + - Id: 7711 + AegisName: Update_Ticket + Name: Event Ticket + Type: Etc + Weight: 10 + - Id: 7712 + AegisName: Nokia5500 + Name: Nokia 5500 + Type: Etc + Weight: 10 + - Id: 7713 + AegisName: BlueCard_A_ + Name: Blue A(2) Card + Type: Etc + Weight: 10 + - Id: 7714 + AegisName: BlueCard_R_ + Name: Blue R(2) Card + Type: Etc + Weight: 10 + - Id: 7715 + AegisName: Handmade_Choco_Recipe + Name: Handmade Chocolate Recipe + Type: Etc + - Id: 7716 + AegisName: Strawberry_Choco_Recipe + Name: Chocolate Strawberry Recipe + Type: Etc + - Id: 7717 + AegisName: Choco_Tart_Recipe + Name: Chocolate Tart Recipe + Type: Etc + - Id: 7718 + AegisName: Cacao_Bean + Name: Cacao Bean + Type: Etc + Weight: 10 + - Id: 7719 + AegisName: BlueCard_G + Name: Blue G Card + Type: Etc + Weight: 10 + - Id: 7720 + AegisName: Gold_Coin_US + Name: Gold Coin + Type: Etc + Buy: 100 + Weight: 10 + - Id: 7721 + AegisName: Treasure_Box_ + Name: Treasure Box + Type: Etc + Buy: 100 + Weight: 500 + - Id: 7722 + AegisName: Debt_Note + Name: Debt Note + Type: Etc + Buy: 20 + - Id: 7723 + AegisName: Diamond_Of_Ruin + Name: Diamond of Ruin + Type: Etc + Buy: 20 + - Id: 7724 + AegisName: Forbidden_Secret_Art + Name: Forbidden Secret Art + Type: Etc + Buy: 20 + - Id: 7725 + AegisName: Unlucky_Emerald + Name: Unlucky Emerald + Type: Etc + Buy: 20 + - Id: 7726 + AegisName: Token_Of_King + Name: Token of King + Type: Etc + Buy: 20 + - Id: 7727 + AegisName: HP_Doctor_Ticket + Name: HP Doctor Ticket + Type: Etc + - Id: 7728 + AegisName: SP_Doctor_Ticket + Name: SP Doctor Ticket + Type: Etc + - Id: 7729 + AegisName: Rok_Star_Badge + Name: Rok Star Badge + Type: Etc + Buy: 20 + Weight: 100 + - Id: 7730 + AegisName: Mission_Certificate1 + Name: Mission Ticket 1 + Type: Etc + Weight: 10 + - Id: 7731 + AegisName: Mission_Certificate2 + Name: Mission Ticket 2 + Type: Etc + Weight: 10 + - Id: 7732 + AegisName: Mission_Certificate3 + Name: Mission Ticket 3 + Type: Etc + Weight: 10 + - Id: 7733 + AegisName: Mission_Certificate4 + Name: Mission Ticket 4 + Type: Etc + Weight: 10 + - Id: 7734 + AegisName: Mission_Certificate5 + Name: Mission Ticket 5 + Type: Etc + Weight: 10 + - Id: 7735 + AegisName: Mission_Certificate6 + Name: Mission Ticket 6 + Type: Etc + Weight: 10 + - Id: 7736 + AegisName: Mission_Certificate7 + Name: Mission Ticket 7 + Type: Etc + Weight: 10 + - Id: 7737 + AegisName: Mission_Certificate8 + Name: Mission Ticket 8 + Type: Etc + Weight: 10 + - Id: 7738 + AegisName: Mission_Certificate9 + Name: Mission Ticket 9 + Type: Etc + Weight: 10 + - Id: 7739 + AegisName: Mission_Certificate10 + Name: Mission Ticket 10 + Type: Etc + Weight: 10 + - Id: 7740 + AegisName: Mission_Certificate11 + Name: Mission Ticket 11 + Type: Etc + Weight: 10 + - Id: 7741 + AegisName: Mission_Certificate12 + Name: Mission Ticket 12 + Type: Etc + Weight: 10 + - Id: 7742 + AegisName: Kaong + Name: Kaong + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7743 + AegisName: Gulaman + Name: Gulaman + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7744 + AegisName: Leche_Flan + Name: Leche Flan + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7745 + AegisName: Ube_Jam + Name: Ube Jam + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7746 + AegisName: Sago + Name: Sago + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7747 + AegisName: Langka + Name: Langka + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7748 + AegisName: Sweet_Bean + Name: Sweet Beans + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7749 + AegisName: Sweet_Banana + Name: Sweet Bananas + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7750 + AegisName: Macapuno + Name: Macapuno + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7751 + AegisName: Old_White_Cloth + Name: Old White Cloth + Type: Etc + Buy: 550 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7752 + AegisName: Clattering_Skull + Name: Clattering Skull + Type: Etc + Buy: 840 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7753 + AegisName: Broken_Farming_Utensil + Name: Broken Farming Utensil + Type: Etc + Buy: 330 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7754 + AegisName: Broken_Crown + Name: Broken Crown + Type: Etc + Buy: 3000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7755 + AegisName: Research_Note + Name: Research Note + Type: Etc + Buy: 20 + - Id: 7756 + AegisName: Sealed_Book + Name: Sealed Book + Type: Etc + Buy: 2000 + Weight: 10 + - Id: 7757 + AegisName: Mithril + Name: Mithril + Type: Etc + Buy: 20 + Weight: 100 + - Id: 7758 + AegisName: Star_Crystal + Name: Star Crystal + Type: Etc + Buy: 20 + Weight: 100 + - Id: 7759 + AegisName: Geology_Report + Name: Geologist's Report + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7760 + AegisName: Yaga_Magic_Book + Name: Yaga's Magic Book + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7761 + AegisName: Magic_Gourd_Bottle + Name: Magic Gourd Bottle + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7762 + AegisName: Yaga_Pestle + Name: Yaga's Pestle + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7763 + AegisName: Sticky_Herb + Name: Sticky Herb + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7764 + AegisName: High_Strength_Adhesive + Name: High Strength Adhesive + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7765 + AegisName: Yaga_Secret_Medicine + Name: Baba Yaga's Secret Medicine + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7766 + AegisName: Bok_Choy + Name: Bok Choy + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7767 + AegisName: Chung_E_Cake + Name: Green Maiden's Cake + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7768 + AegisName: Squid + Name: Squid + Type: Etc + Weight: 10 + - Id: 7769 + AegisName: Egg_Yolk + Name: Egg Yolk + Type: Etc + Weight: 10 + - Id: 7770 + AegisName: Sweet_Rice + Name: Sweet Rice + Type: Etc + Weight: 10 + - Id: 7771 + AegisName: Lotus_Leaf + Name: Lotus Leaf + Type: Etc + Weight: 10 + - Id: 7772 + AegisName: String + Name: String + Type: Etc + Weight: 10 + - Id: 7773 + AegisName: War_Badge + Name: Wat Badge + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7774 + AegisName: Chung_E_Ticket + Name: Green Maiden Ticket + Type: Etc + Weight: 10 + - Id: 7775 + AegisName: Spring_Rabbit_Ticket + Name: Spring Rabbit Ticket + Type: Etc + Weight: 10 + - Id: 7776 + AegisName: Max_Weight_Up_Scroll + Name: Gym Pass + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7777 + AegisName: Gold_Box + Name: Sealed Golden Box + Type: Etc + Weight: 10 + - Id: 7778 + AegisName: Silver_Box + Name: Sealed Silver Box + Type: Etc + Weight: 10 + - Id: 7779 + AegisName: Gold_Key_TW + Name: Golden Key + Type: Etc + Weight: 10 + - Id: 7780 + AegisName: Silver_Key + Name: Silver Key + Type: Etc + Weight: 10 + - Id: 7781 + AegisName: Heart_Box + Name: Engrave Treasure Box + Type: Etc + Weight: 10 + - Id: 7782 + AegisName: Gold_Key77 + Name: Episode 13.1 Poporing Key + Type: Etc + Weight: 10 + - Id: 7783 + AegisName: Silver_Key77 + Name: Episode 13.2 Poring Key + Type: Etc + Weight: 10 + - Id: 7784 + AegisName: Fawner_Coupon1 + Name: Free Coupon 1 + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7785 + AegisName: Fawner_Coupon2 + Name: Free Coupon 2 + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7786 + AegisName: Fawner_Coupon3 + Name: Free Coupon 3 + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7787 + AegisName: Fawner_Coupon4 + Name: Free Coupon 4 + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7788 + AegisName: Fawner_Coupon5 + Name: Free Coupon 5 + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7789 + AegisName: Fawner_Coupon6 + Name: Free Coupon 6 + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7790 + AegisName: Fawner_Coupon7 + Name: Free Coupon 7 + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7791 + AegisName: Fawner_Coupon8 + Name: Free Coupon 8 + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7792 + AegisName: Guyak + Name: Guyak + Type: Etc + Weight: 10 + - Id: 7793 + AegisName: Golden_Apple + Name: Golden Apple + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7794 + AegisName: Fate_Of_Crow + Name: The Crow of Destiny + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7795 + AegisName: Mami_Photo_Album + Name: Mammi's Photo Album + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7796 + AegisName: Author_Autograph + Name: Author's Autograph + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7797 + AegisName: Author_Memo + Name: Author's Memo + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7798 + AegisName: Dark_Debris + Name: Fragment of Darkness + Type: Etc + Buy: 500 + Weight: 10 + - Id: 7799 + AegisName: Dark_Crystal + Name: Crystal of Darkness + Type: Etc + Buy: 10 + Weight: 10 + - Id: 7800 + AegisName: Golden_Apple_ + Name: Golden Charm Apple + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7801 + AegisName: Girl_Fan_Letter + Name: Girl's Letter + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7802 + AegisName: Autograph_Book + Name: Signature Notebook + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7803 + AegisName: Battle_Manual_TW + Name: Beginner's Field Manual + Type: Etc + Weight: 10 + - Id: 7805 + AegisName: Brown_Ring + Name: Brown Jenoss's Family Ring + Type: Etc + Weight: 10 + - Id: 7806 + AegisName: Black_Anvil + Name: God Anvil + Type: Etc + Weight: 10 + - Id: 7807 + AegisName: Ore + Name: God Mineral + Type: Etc + Weight: 10 + - Id: 7808 + AegisName: Gold_Hammer + Name: God Hammer + Type: Etc + Weight: 10 + - Id: 7809 + AegisName: Gold_Furnace + Name: God Furnace + Type: Etc + Weight: 10 + - Id: 7810 + AegisName: Yellow_Cat_Eyed_Stone + Name: Symbol of Richness + Type: Etc + Weight: 10 + - Id: 7811 + AegisName: Gold_Anvil + Name: Anvil + Type: Etc + Weight: 10 + - Id: 7812 + AegisName: Red_Cat_Eyed_Stone + Name: Symbol of Bravery + Type: Etc + Weight: 10 + - Id: 7813 + AegisName: Th_Red_Ring + Name: Red Jenoss's Family Ring + Type: Etc + Weight: 10 + - Id: 7814 + AegisName: Green_Ring + Name: Green Jenoss's Family Ring + Type: Etc + Weight: 10 + - Id: 7815 + AegisName: Blue_Ring + Name: Blue Jenoss's Family Ring + Type: Etc + Weight: 10 + - Id: 7816 + AegisName: Blue_Cat_Eyed_Stone + Name: Symbol of Faith + Type: Etc + Weight: 10 + - Id: 7817 + AegisName: White_Cat_Eyed_Stone + Name: Symbol of Peace + Type: Etc + Weight: 10 + - Id: 7818 + AegisName: RJC_Golden_Necklace + Name: Jessur's Necklace + Type: Etc + Weight: 10 + - Id: 7819 + AegisName: Nokia5300 + Name: Nokia 5300 + Type: Etc + Weight: 10 + - Id: 7820 + AegisName: Morroc_Skin + Name: Piece of Morocc Skin + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7821 + AegisName: Green_Apple + Name: Green Apple + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7822 + AegisName: Whole_Barbecue + Name: Whole Barbecue + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7823 + AegisName: Meat_Veg_Skewer + Name: Meat Veg Skewer + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7824 + AegisName: Spirit_Liquor + Name: Spirit Liquor + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7825 + AegisName: Heroic_Stone + Name: Heroic Stone + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7826 + AegisName: Continental_Guard_Paper + Name: Continental Guard Paper + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7827 + AegisName: Mineral_Report + Name: Mineral Evals + Type: Etc + - Id: 7828 + AegisName: BF_Badge1 + Name: Bravery Badge + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7829 + AegisName: BF_Badge2 + Name: Valor Badge + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7830 + AegisName: Goddess_Tear + Name: Goddess Tear + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7831 + AegisName: Valkyrie_Token + Name: Valkyrie's Token + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7832 + AegisName: Brynhild_Armor_Piece + Name: Brynhild Armor Piece + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7833 + AegisName: Hero_Remains + Name: Hero's Remains + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7834 + AegisName: Andvari_Ring + Name: Andvari's Ring + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7835 + AegisName: Dusk_Glow + Name: Dusk Glow + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7836 + AegisName: Dawn_Essence + Name: Dawn Essence + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7837 + AegisName: Cold_Moonlight + Name: Cold Moonlight + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7838 + AegisName: Hazy_Starlight + Name: Hazy Starlight + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7839 + AegisName: Crystal_Key + Name: Crystal Key + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7840 + AegisName: Valkyrie_Gift + Name: Valkyrie's Gift + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7841 + AegisName: Spotted_Paper + Name: Stained Piece Of Paper + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7842 + AegisName: Torn_Paper + Name: Torn Piece Of Paper + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7843 + AegisName: Old_Paper + Name: Old Piece Of Paper + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7844 + AegisName: Burnt_Paper + Name: Burnt Pieces Of Paper + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7845 + AegisName: Copy_Of_Spotted_Paper + Name: Copy Of Spotted Paper + Type: Etc + Weight: 10 + - Id: 7846 + AegisName: Copy_Of_Torn_Paper + Name: Copy Of Torn Paper + Type: Etc + Weight: 10 + - Id: 7847 + AegisName: Copy_Of_Old_Paper + Name: Copy Of Old Paper + Type: Etc + Weight: 10 + - Id: 7848 + AegisName: Copy_Of_Burnt_Paper + Name: Copy Of Burnt Paper + Type: Etc + Weight: 10 + - Id: 7849 + AegisName: Soul_Crystal + Name: Soul Crystal + Type: Etc + Weight: 10 + - Id: 7850 + AegisName: Wooden_Block_ + Name: Wooden Block + Type: Etc + Buy: 20 + Weight: 100 + - Id: 7851 + AegisName: Pass_F1 + Name: Wii Raffle Ticket + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7852 + AegisName: Pass_F2 + Name: Divx Player Raffle Ticket + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7853 + AegisName: Pass_F3 + Name: iPod nano Raffle Ticket + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7854 + AegisName: Pass_CF + Name: Comodo Festival Ticket + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7855 + AegisName: Heart + Name: Heart + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7856 + AegisName: Girl_Bunch_Of_Flower_ + Name: Girl's Bouquet + Type: Etc + Buy: 20 + Weight: 50 + - Id: 7857 + AegisName: Handmade_Kitty_Doll + Name: Hand-made Kitty Doll + Type: Etc + Buy: 20 + Weight: 30 + - Id: 7858 + AegisName: Dragonball_Yellow_ + Name: Dragonball Yellow + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7859 + AegisName: Game_Ticket + Name: Game Ticket + Type: Etc + Buy: 20 + Weight: 100 + - Id: 7860 + AegisName: Peeps + Name: Peeps + Type: Etc + Weight: 50 + - Id: 7861 + AegisName: Jelly_Bean + Name: Jelly Bean + Type: Etc + Weight: 50 + - Id: 7862 + AegisName: Marshmallow + Name: Marshmallow + Type: Etc + Weight: 50 + - Id: 7863 + AegisName: GOLD_ID4 + Name: Special Gold + Type: Etc + Buy: 20 + Weight: 200 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7864 + AegisName: Love_Flower + Name: Love Flower + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7865 + AegisName: Gold_Pouch + Name: Gold Pouch + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7866 + AegisName: Certificate + Name: Certificate + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7867 + AegisName: SesamePouch + Name: Sesame Bag + Type: Etc + Buy: 10 + Weight: 100 + - Id: 7868 + AegisName: Water + Name: Fresh Water + Type: Etc + Buy: 10 + Weight: 100 + - Id: 7869 + AegisName: RicePouch + Name: Rice Pouch + Type: Etc + Buy: 10 + Weight: 100 + - Id: 7870 + AegisName: Corn + Name: Corn + Type: Etc + Buy: 5 + Weight: 20 + - Id: 7871 + AegisName: BeanPouch + Name: Bean Bag + Type: Etc + Buy: 10 + Weight: 20 + - Id: 7872 + AegisName: Grass + Name: Herb + Type: Etc + Buy: 10 + Weight: 30 + - Id: 7873 + AegisName: MVP_Monster_Scroll + Name: MVP Monster Scroll + Type: Etc + Buy: 10 + Weight: 10 + - Id: 7874 + AegisName: Monster_Scroll + Name: Create Monster Scroll + Type: Etc + Buy: 10 + Weight: 10 + - Id: 7875 + AegisName: Pirate_Box + Name: Pirate Treasure + Type: Etc + Buy: 300000 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7876 + AegisName: Gold_Key + Name: Golden Key + Type: Etc + Weight: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7877 + AegisName: Red_Ring + Name: Red Ring + Type: Etc + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7878 + AegisName: Lusalka_Hair + Name: Lusalka's Hair + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7879 + AegisName: Golden_Thread + Name: Golden Thread + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7880 + AegisName: Babayaga_Silver_Spoon + Name: Baba Yaga's Silver Spoon + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7881 + AegisName: Book_Of_Magic + Name: Mystery Magic Book + Type: Etc + Weight: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7882 + AegisName: Pointed_Branch + Name: Sharp Branch + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7883 + AegisName: Pointed_Wooden_Flute + Name: Wooden Flute + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7884 + AegisName: Jade_Plate + Name: Jade Plate + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7885 + AegisName: Sacred_Arrow + Name: Sacred Arrow + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7886 + AegisName: Bean_Paste + Name: Bean Paste + Type: Etc + Weight: 10 + - Id: 7887 + AegisName: Dried_Fruit_Box + Name: Dried Fruit Box + Type: Etc + Weight: 30 + - Id: 7888 + AegisName: Bag_Of_Nuts + Name: Bag of Nuts + Type: Etc + Weight: 30 + - Id: 7889 + AegisName: Chicken_Feed + Name: Chicken Feed + Type: Etc + Weight: 20 + - Id: 7891 + AegisName: Mug + Name: Mug + Type: Etc + Buy: 2 + Weight: 100 + - Id: 7892 + AegisName: Charcoal + Name: Charcoal + Type: Etc + Buy: 10 + Weight: 10 + - Id: 7893 + AegisName: Sulfur + Name: Sulphur + Type: Etc + Buy: 10 + Weight: 10 + - Id: 7894 + AegisName: Nitrate + Name: Nitrogen Acid + Type: Etc + Buy: 10 + Weight: 10 + - Id: 7895 + AegisName: TRO_Memory_Book01 + Name: Rama5 Book + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7896 + AegisName: TRO_Memory_Book02 + Name: Loykrathong Book + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7897 + AegisName: TRO_Memory_Book03 + Name: Constitution Book + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7898 + AegisName: VVS_Balmung + Name: VV Strong Balmung + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7899 + AegisName: Spiritualist_Dagger + Name: Dagger Of Psychic + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7900 + AegisName: Jenoss_Ring1 + Name: Jonathan Family Ring + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7901 + AegisName: Jenoss_Ring2 + Name: Jillberriel Family Ring + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7902 + AegisName: Jenoss_Ring3 + Name: Jessur Family Ring + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7903 + AegisName: Jenoss_Ring4 + Name: Jenoss Family Ring + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7904 + AegisName: Piano_Key + Name: Piano Key + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7905 + AegisName: Rok_Star_Badge_ + Name: Rok Star Badge + Type: Etc + Buy: 20 + Weight: 100 + - Id: 7906 + AegisName: Poppy_Wreath + Name: Poppy Wreath + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7907 + AegisName: Bobbin_Of_Goddess + Name: Bobbin Of Goddess + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7908 + AegisName: Louis_Hair_Coupon + Name: Louise's Beauty Coupon + Type: Etc + Weight: 10 + - Id: 7909 + AegisName: Stolen_Cookie + Name: Stolen Cookie + Type: Etc + Weight: 10 + - Id: 7910 + AegisName: Stolen_Candy + Name: Stolen Candy + Type: Etc + Weight: 10 + - Id: 7911 + AegisName: Yulia_Hat + Name: Yulia's Hat + Type: Etc + Weight: 10 + - Id: 7912 + AegisName: Portable_Snowman + Name: Portable Snowman Machine + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7913 + AegisName: Test_Certificate + Name: Battle Test Certificate + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7914 + AegisName: Ancient_Document_TW + Name: Ancient Language Document + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7915 + AegisName: Copper_Coin_ + Name: Bronze Coin + Type: Etc + - Id: 7916 + AegisName: Silver_Coin_ + Name: Silver Coin + Type: Etc + - Id: 7917 + AegisName: Magic_Potion + Name: Magic Potion + Type: Etc + - Id: 7918 + AegisName: Particle_Of_Memory + Name: Fragment Of Memory + Type: Etc + Buy: 2000 + Weight: 100 + - Id: 7919 + AegisName: Festival_Ticket + Name: Festival Ticket + Type: Etc + Buy: 10 + Weight: 10 + - Id: 7920 + AegisName: Hero's_Arsenal + Name: He's Arsenal + Type: Etc + - Id: 7921 + AegisName: Essence_Of_Dragon + Name: Essence Of Dragon + Type: Etc + Buy: 1000 + Weight: 10 + - Id: 7922 + AegisName: RWC_Ticket + Name: RWC Voucher Items + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7923 + AegisName: KRATHONG_ + Name: Krathong + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7928 + AegisName: Brazilian_Flag_ + Name: Brazil National Flag + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7929 + AegisName: Golden_Coin_ + Name: Gold Coin + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7930 + AegisName: Cowking's_Nose_Ring + Name: Devil's Cattle Ring + Type: Etc + Weight: 1000 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7931 + AegisName: Poison_Kit + Name: Poison Kit + Type: Etc + Buy: 1 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7932 + AegisName: Poison_Herb_Nerium + Name: Poison Herb Nerium + Type: Etc + Buy: 1 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7933 + AegisName: Poison_Herb_Rantana + Name: Poison Herb Rantana + Type: Etc + Buy: 1 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7934 + AegisName: Poison_Herb_Makulata + Name: Poison Herb Makulata + Type: Etc + Buy: 1 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7935 + AegisName: Poison_Herb_Seratum + Name: Poison Herb Seratum + Type: Etc + Buy: 1 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7936 + AegisName: Poison_Herb_Scopolia + Name: Poison Herb Scoporia + Type: Etc + Buy: 1 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7937 + AegisName: Poison_Herb_Amoena + Name: Poison Herb Amoena + Type: Etc + Buy: 1 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7938 + AegisName: Light_Granule + Name: Light Granule + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7939 + AegisName: Elder_Branch + Name: Elder Branch + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7940 + AegisName: Special_Alloy_Trap + Name: Special Alloy Trap + Type: Etc + Buy: 200 + Weight: 2 + Flags: + BuyingStore: true + - Id: 7941 + AegisName: Halloween_Ticket + Name: Halloween Ticket + Type: Etc + Buy: 10 + - Id: 7942 + AegisName: Letter_From_Chico + Name: Chico Cesar Letter + Type: Etc + - Id: 7943 + AegisName: Caskinya + Name: Caskinya + Type: Etc + - Id: 7944 + AegisName: Sealed_Box + Name: Sealed Box + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + - Id: 7945 + AegisName: Almighty_Charm + Name: Universal Amulet + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + - Id: 7946 + AegisName: Valentine_Gold_Ring + Name: Gold Ring Of Valentine + Type: Etc + Buy: 10 + - Id: 7947 + AegisName: Valentine_Silver_Ring + Name: Silver Ring Of Valentine + Type: Etc + Buy: 10 + - Id: 7948 + AegisName: Box + Name: Box + Type: Etc + Buy: 10 + Weight: 10 + - Id: 7949 + AegisName: Woven_Wool + Name: Woven Wool + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7950 + AegisName: Ayothaya_Ticket + Name: Ayothaya Fest Ticket + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7951 + AegisName: Gold_Tulip + Name: Golden Tulip Flower + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7952 + AegisName: Gift_From_Romiros + Name: Gift Of Lomi Ross + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7953 + AegisName: Gift_From_Juliedge + Name: Gift Of Juliet + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7954 + AegisName: Festival_Ticket_ + Name: Summer Festival Ticket + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7955 + AegisName: Lost_Card1 + Name: Lost Card1 + Type: Etc + Buy: 10 + - Id: 7956 + AegisName: Lost_Card2 + Name: Lost Card2 + Type: Etc + Buy: 10 + - Id: 7957 + AegisName: Lost_Card3 + Name: Lost Card3 + Type: Etc + Buy: 10 + - Id: 7958 + AegisName: Lost_Card4 + Name: Lost Card4 + Type: Etc + Buy: 10 + - Id: 7959 + AegisName: Ancient_Gold_Coin + Name: Ancient Gold Coin + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoGuildStorage: true + - Id: 7960 + AegisName: Ancient_Silver_Coin + Name: Ancient Silver Coin + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoGuildStorage: true + - Id: 7961 + AegisName: Weapon_Exchange + Name: Weapon Exchange + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7962 + AegisName: Treasure_Map1 + Name: Treasure Map1 + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7963 + AegisName: Treasure_Map2 + Name: Treasure Map2 + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7964 + AegisName: Treasure_Map3 + Name: Treasure Map3 + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7965 + AegisName: Treasure_Map4 + Name: Treasure Map4 + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7966 + AegisName: Weird_Parchment1 + Name: Weird Parchment1 + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7967 + AegisName: Weird_Parchment2 + Name: Weird Parchment2 + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7968 + AegisName: Weird_Parchment3 + Name: Weird Parchment3 + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7969 + AegisName: Weird_Parchment4 + Name: Weird Parchment4 + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7970 + AegisName: Unwritten_Letter1 + Name: Unwritten Letter1 + Type: Etc + - Id: 7971 + AegisName: Unwritten_Letter2 + Name: Unwritten Letter2 + Type: Etc + - Id: 7972 + AegisName: Oath_Day_Letter + Name: Oath Day Letter + Type: Etc + - Id: 7973 + AegisName: Immortality_Egg + Name: Immortality Egg + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7974 + AegisName: Illusion_Piece + Name: Illusion Piece + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7975 + AegisName: Cupid_Choco + Name: Cupid Choco + Type: Etc + - Id: 7976 + AegisName: Gf_Magic_Coin + Name: Gf Magic Coin + Type: Etc + Buy: 20 + - Id: 7977 + AegisName: Hunting_Medal_Badge + Name: Hunting Medal Badge + Type: Etc + - Id: 7978 + AegisName: Spring_Stanza1 + Name: Spring Stanza1 + Type: Etc + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7979 + AegisName: Spring_Stanza2 + Name: Spring Stanza2 + Type: Etc + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7980 + AegisName: Spring_Stanza3 + Name: Spring Stanza3 + Type: Etc + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7981 + AegisName: Spring_Stanza4 + Name: Spring Stanza4 + Type: Etc + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7982 + AegisName: Spring_Stanza5 + Name: Spring Stanza5 + Type: Etc + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7983 + AegisName: Spring_Stanza6 + Name: Spring Stanza6 + Type: Etc + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7984 + AegisName: Spring_Stanza7 + Name: Spring Stanza7 + Type: Etc + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7985 + AegisName: Spring_Stanza8 + Name: Spring Stanza8 + Type: Etc + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7986 + AegisName: Spring_Stanza9 + Name: Spring Stanza9 + Type: Etc + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7987 + AegisName: Spring_Stanza10 + Name: Spring Stanza10 + Type: Etc + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7988 + AegisName: Spring_Stanza11 + Name: Spring Stanza11 + Type: Etc + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7989 + AegisName: Spring_Stanza12 + Name: Spring Stanza12 + Type: Etc + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7990 + AegisName: Spring_Stanza13 + Name: Spring Stanza13 + Type: Etc + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7991 + AegisName: Spring_Stanza14 + Name: Spring Stanza14 + Type: Etc + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7992 + AegisName: Spring_Stanza15 + Name: Spring Stanza15 + Type: Etc + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7993 + AegisName: Spring_Stanza16 + Name: Spring Stanza16 + Type: Etc + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7994 + AegisName: Spring_Stanza17 + Name: Spring Stanza17 + Type: Etc + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7995 + AegisName: Spring_Stanza18 + Name: Spring Stanza18 + Type: Etc + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7996 + AegisName: Spring_Stanza19 + Name: Spring Stanza19 + Type: Etc + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7997 + AegisName: Spring_Stanza20 + Name: Spring Stanza20 + Type: Etc + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7998 + AegisName: Spring_Stanza21 + Name: Spring Stanza21 + Type: Etc + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7999 + AegisName: Spring_Stanza22 + Name: Spring Stanza22 + Type: Etc + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 11000 + AegisName: Prontera_Book_01 + Name: History book of Prontera + Type: Etc + Buy: 8000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 11001 + AegisName: Adventure_Story01 + Name: Adventure Story Vol.1 + Type: Etc + Buy: 8000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 11002 + AegisName: Great_Chef_Orleans01 + Name: Chef King Orleans Vol.1 + Type: Etc + Buy: 8000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 11003 + AegisName: Legend_Of_Kafra01 + Name: Kafra Legend Vol.1 + Type: Etc + Buy: 8000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 11004 + AegisName: Mercenary_Rebellion + Name: Old Book + Type: Etc + Buy: 10000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 11005 + AegisName: Tyrant_Schmidt + Name: Rune Royal Family Book + Type: Etc + Buy: 10000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 11006 + AegisName: Blood_Flower01 + Name: Blood Flower Vol.1 + Type: Etc + Buy: 8000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 11007 + AegisName: Blood_Flower02 + Name: Blood Flower Vol.2 + Type: Etc + Buy: 8000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 11008 + AegisName: Barmund + Name: Biographical Dictionary Copy Edition + Type: Etc + Buy: 10000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 11009 + AegisName: Adventure_Story02 + Name: Adventure Story Vol.2 + Type: Etc + Buy: 8000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 11010 + AegisName: Reward_List_Book + Name: Battlegrounds Catalog + Type: Etc + Weight: 10 + - Id: 11011 + AegisName: Barmund_Note + Name: Varmunt's Note + Type: Etc + - Id: 11012 + AegisName: Expedition_Report + Name: Expedition Report + Type: Etc + - Id: 11013 + AegisName: Expedition_Report_Vol1 + Name: Expedition Report Vol1 + Type: Etc + - Id: 11014 + AegisName: Expedition_Report_Vol2 + Name: Expedition Report Vol2 + Type: Etc + - Id: 11015 + AegisName: Expedition_Report_Vol3 + Name: Expedition Report Vol3 + Type: Etc + - Id: 11016 + AegisName: Expedition_Report_Vol4 + Name: Expedition Report Vol4 + Type: Etc + - Id: 11017 + AegisName: Reward_List_Book2 + Name: KVM Reward Items Catalog + Type: Etc + Weight: 10 + - Id: 11018 + AegisName: Splendide_Selling_Item + Name: Splendide Selling Item + Type: Etc + Weight: 10 + - Id: 11019 + AegisName: Manuk_Selling_Item + Name: Manuk Selling Item + Type: Etc + Weight: 10 + - Id: 11020 + AegisName: Japan_Book1 + Name: Japan Book1 + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 11021 + AegisName: Japan_Book2 + Name: Japan Book2 + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 11022 + AegisName: Mix_Cook_Book + Name: Mix Cook Book + Type: Etc + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + - Id: 11023 + AegisName: Increase_Stamina_Study + Name: Increase Stamina Study + Type: Etc + Buy: 10 + Weight: 50 + Flags: + BuyingStore: true + - Id: 11024 + AegisName: Vital_Drink_CB + Name: Vital Drink CB + Type: Etc + Buy: 10 + Weight: 50 + Flags: + BuyingStore: true + - Id: 11025 + AegisName: Swordman_Book_Basic + Name: Swordman Book Basic + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11026 + AegisName: Swordman_Book_Practice + Name: Swordman Book Practice + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11027 + AegisName: Swrodman_Book_Misc + Name: Swrodman Book Misc + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11028 + AegisName: Thief_Book_Basic + Name: Thief Book Basic + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11029 + AegisName: Thief_Book_Practice + Name: Thief Book Practice + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11030 + AegisName: Thief_Book_Misc + Name: Thief Book Misc + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11031 + AegisName: Archer_Book_Basic + Name: Archer Book Basic + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11032 + AegisName: Archer_Book_Practice + Name: Archer Book Practice + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11033 + AegisName: Archer_Book_Misc + Name: Archer Book Misc + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11034 + AegisName: Acol_Book_Basic + Name: Acol Book Basic + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11035 + AegisName: Acol_Book_Practice + Name: Acol Book Practice + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11036 + AegisName: Acol_Book_Misc + Name: Acol Book Misc + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11037 + AegisName: Mage_Book_Basic + Name: Mage Book Basic + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11038 + AegisName: Mage_Book_Practice + Name: Mage Book Practice + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11039 + AegisName: Mage_Book_Misc + Name: Mage Book Misc + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11040 + AegisName: Mer_Book_Basic + Name: Mer Book Basic + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11041 + AegisName: Mer_Book_Practice + Name: Mer Book Practice + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11042 + AegisName: Mer_Book_Misc + Name: Mer Book Misc + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11043 + AegisName: TK_Book_Basic + Name: TK Book Basic + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11044 + AegisName: TK_Book_Practice + Name: TK Book Practice + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11045 + AegisName: TK_Book_Misc + Name: TK Book Misc + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11046 + AegisName: Ninja_Book_Basic + Name: Ninja Book Basic + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11047 + AegisName: Ninja_Book_Practice + Name: Ninja Book Practice + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11048 + AegisName: Ninja_Book_Misc + Name: Ninja Book Misc + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11049 + AegisName: Gun_Book_Basic + Name: Gun Book Basic + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11050 + AegisName: Gun_Book_Practice + Name: Gun Book Practice + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11051 + AegisName: Gun_Book_Misc + Name: Gun Book Misc + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11052 + AegisName: SN_Book_Basic + Name: SN Book Basic + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11053 + AegisName: SN_Book_Practice + Name: SN Book Practice + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11054 + AegisName: SN_Book_Misc + Name: SN Book Misc + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11055 + AegisName: Basic_Adventure + Name: Basic Adventure + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11056 + AegisName: Elemental_Spirit_Guide + Name: Elemental Spirit Guide + Type: Etc + Buy: 1000 + Weight: 10 + - Id: 13200 + AegisName: Bullet + Name: Bullet + Type: Ammo + SubType: Bullet + Buy: 1 + Weight: 2 + Attack: 10 + Jobs: + Gunslinger: true + Locations: + Ammo: true + EquipLevelMin: 1 + - Id: 13201 + AegisName: Silver_Bullet + Name: Silver Bullet + Type: Ammo + SubType: Bullet + Buy: 15 + Weight: 2 + Attack: 15 + Jobs: + Gunslinger: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Holy; + - Id: 13202 + AegisName: Shell_Of_Blood + Name: Bloody Shell + Type: Ammo + SubType: Bullet + Buy: 30 + Weight: 2 + Attack: 30 + Jobs: + Gunslinger: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus2 bAddEff,Eff_Bleeding,100; + - Id: 13203 + AegisName: Flare_Sphere + Name: Flare Sphere + Type: Ammo + SubType: Grenade + Buy: 80 + Weight: 5 + Attack: 50 + Jobs: + Gunslinger: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Fire; + - Id: 13204 + AegisName: Lighting_Sphere + Name: Lightning Sphere + Type: Ammo + SubType: Grenade + Buy: 80 + Weight: 5 + Attack: 50 + Jobs: + Gunslinger: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Wind; + - Id: 13205 + AegisName: Poison_Sphere + Name: Poison Sphere + Type: Ammo + SubType: Grenade + Buy: 80 + Weight: 5 + Attack: 50 + Jobs: + Gunslinger: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Poison; + bonus2 bAddEff,Eff_Poison,500; + - Id: 13206 + AegisName: Blind_Sphere + Name: Blind Sphere + Type: Ammo + SubType: Grenade + Buy: 80 + Weight: 5 + Attack: 50 + Jobs: + Gunslinger: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Dark; + bonus2 bAddEff,Eff_Blind,500; + - Id: 13207 + AegisName: Freezing_Sphere + Name: Freezing Sphere + Type: Ammo + SubType: Grenade + Buy: 80 + Weight: 5 + Attack: 50 + Jobs: + Gunslinger: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Water; + - Id: 13250 + AegisName: Shuriken + Name: Shuriken + Type: Ammo + SubType: Shuriken + Buy: 4 + Weight: 5 + Attack: 10 + Jobs: + Ninja: true + Locations: + Ammo: true + EquipLevelMin: 1 + - Id: 13251 + AegisName: Nimbus_Shuriken + Name: Nimbus Shuriken + Type: Ammo + SubType: Shuriken + Buy: 10 + Weight: 5 + Attack: 30 + Jobs: + Ninja: true + Locations: + Ammo: true + EquipLevelMin: 20 + - Id: 13252 + AegisName: Flash_Shuriken + Name: Flash Shuriken + Type: Ammo + SubType: Shuriken + Buy: 20 + Weight: 5 + Attack: 45 + Jobs: + Ninja: true + Locations: + Ammo: true + EquipLevelMin: 40 + - Id: 13253 + AegisName: Sharp_Leaf_Shuriken + Name: Sharp Leaf Shuriken + Type: Ammo + SubType: Shuriken + Buy: 40 + Weight: 5 + Attack: 70 + Jobs: + Ninja: true + Locations: + Ammo: true + EquipLevelMin: 60 + - Id: 13254 + AegisName: Thorn_Needle_Shuriken + Name: Thorn Needle Shuriken + Type: Ammo + SubType: Shuriken + Buy: 100 + Weight: 5 + Attack: 100 + Jobs: + Ninja: true + Locations: + Ammo: true + EquipLevelMin: 80 + - Id: 13255 + AegisName: Kunai_Of_Icicle + Name: Icicle Kunai + Type: Ammo + SubType: Kunai + Buy: 10 + Weight: 20 + Attack: 30 + Jobs: + Ninja: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Water; + - Id: 13256 + AegisName: Kunai_Of_Black_Soil + Name: Black Earth Kunai + Type: Ammo + SubType: Kunai + Buy: 10 + Weight: 20 + Attack: 30 + Jobs: + Ninja: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Earth; + - Id: 13257 + AegisName: Kunai_Of_Furious_Wind + Name: High Wind Kunai + Type: Ammo + SubType: Kunai + Buy: 10 + Weight: 20 + Attack: 30 + Jobs: + Ninja: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Wind; + - Id: 13258 + AegisName: Kunai_Of_Fierce_Flame + Name: Heat Wave Kunai + Type: Ammo + SubType: Kunai + Buy: 10 + Weight: 20 + Attack: 30 + Jobs: + Ninja: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Fire; + - Id: 13259 + AegisName: Kunai_Of_Deadly_Poison + Name: Fell Poison Kunai + Type: Ammo + SubType: Kunai + Buy: 10 + Weight: 20 + Attack: 30 + Jobs: + Ninja: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Poison; + bonus2 bAddEff,Eff_Poison,500; + - Id: 13260 + AegisName: Apple_Bomb + Name: Apple Bomb + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 1 + Jobs: + Alchemist: true + Classes: + Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + - Id: 13261 + AegisName: Coconut_Bomb + Name: Coconut Bomb + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 1 + Jobs: + Alchemist: true + Classes: + Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + - Id: 13262 + AegisName: Melon_Bomb + Name: Melon Bomb + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 1 + Jobs: + Alchemist: true + Classes: + Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + - Id: 13263 + AegisName: Pineapple_Bomb + Name: Pineapple Bomb + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 1 + Jobs: + Alchemist: true + Classes: + Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + - Id: 13264 + AegisName: Banana_Bomb + Name: Banana Bomb + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 1 + Jobs: + Alchemist: true + Classes: + Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + - Id: 13265 + AegisName: Black_Lump + Name: Black Lump + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 50 + Jobs: + Alchemist: true + Classes: + Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + - Id: 13266 + AegisName: Black_Hard_Lump + Name: Hard Black Lump + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 50 + Jobs: + Alchemist: true + Classes: + Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + - Id: 13267 + AegisName: Very_Hard_Lump + Name: Extremely Hard Black Lump + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 50 + Jobs: + Alchemist: true + Classes: + Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + - Id: 13268 + AegisName: Mysterious_Powder + Name: Mysterious Powder + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 10 + Jobs: + Alchemist: true + Classes: + Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + sc_start SC_MYSTERIOUS_POWDER,10000,2; + - Id: 13269 + AegisName: Boost500_To_Throw + Name: Throwing Boost 500 + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 10 + Jobs: + Alchemist: true + Classes: + Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + sc_start SC_BOOST500,500000,10; + - Id: 13270 + AegisName: Full_SwingK_To_Throw + Name: Throwing Full Swing K + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 50 + Jobs: + Alchemist: true + Classes: + Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + sc_start SC_FULL_SWING_K,500000,50; + - Id: 13271 + AegisName: Mana_Plus_To_Throw + Name: Throwing Mana Plus + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 50 + Jobs: + Alchemist: true + Classes: + Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + sc_start SC_MANA_PLUS,500000,50; + - Id: 13272 + AegisName: Cure_Free_To_Throw + Name: Throwing Cure Free + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 50 + Jobs: + Alchemist: true + Classes: + Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + sc_end SC_BLEEDING; + sc_end SC_CURSE; + sc_end SC_SILENCE; + sc_end SC_POISON; + sc_end SC_ORCISH; + sc_end SC_CHANGEUNDEAD; + sc_end SC_BLIND; + sc_end SC_CONFUSION; + sc_end SC_DPOISON; + itemheal 500,0; + - Id: 13273 + AegisName: Stamina_Up_M_To_Throw + Name: Throwing Muramura M + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 10 + Jobs: + Alchemist: true + Classes: + Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + sc_start SC_MUSTLE_M,500000,5; + - Id: 13274 + AegisName: Digestive_F_To_Throw + Name: Throwing Falmons F + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 10 + Jobs: + Alchemist: true + Classes: + Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + sc_start SC_LIFE_FORCE_F,500000,5; + - Id: 13275 + AegisName: HP_Inc_PotS_To_Throw + Name: Throwing Increase HP Potion (Small) + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 20 + Jobs: + Alchemist: true + Classes: + Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + /* Item bonus in source because of BaseLevel check */ + - Id: 13276 + AegisName: HP_Inc_PotM_To_Throw + Name: Throwing Increase HP Potion (Medium) + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 40 + Jobs: + Alchemist: true + Classes: + Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + /* Item bonus in source because of BaseLevel check */ + - Id: 13277 + AegisName: HP_Inc_PotL_To_Throw + Name: Throwing Increase HP Potion (Large) + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 80 + Jobs: + Alchemist: true + Classes: + Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + /* Item bonus in source because of BaseLevel check */ + - Id: 13278 + AegisName: SP_Inc_PotS_To_Throw + Name: Throwing Increase SP Potion (Small) + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 20 + Jobs: + Alchemist: true + Classes: + Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + /* Item bonus in source because of BaseLevel check */ + - Id: 13279 + AegisName: SP_Inc_PotM_To_Throw + Name: Throwing Increase SP Potion (Medium) + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 40 + Jobs: + Alchemist: true + Classes: + Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + /* Item bonus in source because of BaseLevel check */ + - Id: 13280 + AegisName: SP_Inc_PotL_To_Throw + Name: Throwing Increase SP Potion (Large) + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 80 + Jobs: + Alchemist: true + Classes: + Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + /* Item bonus in source because of BaseLevel check */ + - Id: 13281 + AegisName: En_White_PotZ_To_Throw + Name: Throwing Concentrated White Potion Z + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 70 + Jobs: + Alchemist: true + Classes: + Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + sc_start SC_EXTRACT_WHITE_POTION_Z,500000,20; + itemheal 1000,0; + - Id: 13282 + AegisName: Vitata500_To_Throw + Name: Throwing Vitata 500 + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 50 + Jobs: + Alchemist: true + Classes: + Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + sc_start2 SC_VITATA_500,500000,20,5; + itemheal 0,200; + - Id: 13283 + AegisName: En_Cel_Juice_To_Throw + Name: Throwing Ceromain Soup + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 50 + Jobs: + Alchemist: true + Classes: + Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + sc_start SC_EXTRACT_SALAMINE_JUICE,500000,10; + - Id: 13284 + AegisName: Savage_BBQ_To_Throw + Name: Throwing Savage Full Roast + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 50 + Jobs: + Alchemist: true + Classes: + Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + sc_start SC_SAVAGE_STEAK,300000,20; + - Id: 13285 + AegisName: Wug_Cocktail_To_Throw + Name: Throwing Cocktail Warg Blood + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 50 + Jobs: + Alchemist: true + Classes: + Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + sc_start SC_COCKTAIL_WARG_BLOOD,300000,20; + - Id: 13286 + AegisName: M_Brisket_To_Throw + Name: Throwing Minor Stew + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 50 + Jobs: + Alchemist: true + Classes: + Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + sc_start SC_MINOR_BBQ,300000,20; + - Id: 13287 + AegisName: Siroma_Icetea_To_Throw + Name: Throwing Siroma Iced Tea + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 50 + Jobs: + Alchemist: true + Classes: + Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + sc_start SC_SIROMA_ICE_TEA,300000,20; + - Id: 13288 + AegisName: Drocera_Stew_To_Throw + Name: Throwing Drosera Herb Salad + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 50 + Jobs: + Alchemist: true + Classes: + Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + sc_start SC_DROCERA_HERB_STEAMED,300000,20; + - Id: 13289 + AegisName: Petti_Noodle_To_Throw + Name: Throwing Petite Tail Soup + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 50 + Jobs: + Alchemist: true + Classes: + Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + sc_start SC_PUTTI_TAILS_NOODLES,300000,20; + - Id: 13290 + AegisName: Black_Thing_To_Throw + Name: Throwing Black Mass + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 50 + Jobs: + Alchemist: true + Classes: + Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + sc_start SC_STOMACHACHE,60000,rand(5,10); + - Id: 13294 + AegisName: Explosive_Kunai + Name: Explosive Kunai + Type: Ammo + SubType: Kunai + Buy: 100 + Weight: 30 + Attack: 50 + Jobs: + Ninja: true + Classes: + Normal: true + Upper: true + Baby: true + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Ammo: true + EquipLevelMin: 100 + Script: | + bonus bAtkEle,Ele_Neutral; + - Id: 18000 + AegisName: Cannon_Ball + Name: Cannon Ball + Type: Ammo + SubType: Cannonball + Buy: 100 + Weight: 10 + Attack: 100 + Jobs: + Alchemist: true + Blacksmith: true + Classes: + Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + - Id: 18001 + AegisName: Holy_Cannon_Ball + Name: Holy Cannon Ball + Type: Ammo + SubType: Cannonball + Buy: 200 + Weight: 10 + Attack: 120 + Jobs: + Alchemist: true + Blacksmith: true + Classes: + Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + bonus bAtkEle,Ele_Holy; + - Id: 18002 + AegisName: Dark_Cannon_Ball + Name: Dark Cannon Ball + Type: Ammo + SubType: Cannonball + Buy: 200 + Weight: 10 + Attack: 120 + Jobs: + Alchemist: true + Blacksmith: true + Classes: + Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + bonus bAtkEle,Ele_Dark; + - Id: 18003 + AegisName: Soul_Cannon_Ball + Name: Soul Cannon Ball + Type: Ammo + SubType: Cannonball + Buy: 200 + Weight: 10 + Attack: 120 + Jobs: + Alchemist: true + Blacksmith: true + Classes: + Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + bonus bAtkEle,Ele_Ghost; + - Id: 18004 + AegisName: Iron_Cannon_Ball + Name: Iron Cannon Ball + Type: Ammo + SubType: Cannonball + Buy: 500 + Weight: 10 + Attack: 250 + Jobs: + Alchemist: true + Blacksmith: true + Classes: + Third: true + Locations: + Ammo: true + EquipLevelMin: 99 diff --git a/db/pre-re/item_db_usable.yml b/db/pre-re/item_db_usable.yml new file mode 100644 index 0000000000..9d433e4175 --- /dev/null +++ b/db/pre-re/item_db_usable.yml @@ -0,0 +1,23012 @@ +# This file is a part of rAthena. +# Copyright(C) 2021 rAthena Development Team +# https://rathena.org - https://github.com/rathena +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . +# +########################################################################### +# Item Database +########################################################################### +# +# Item Settings +# +########################################################################### +# - Id Item ID. +# AegisName Server name to reference the item in scripts and lookups, should use no spaces. +# Name Name in English for displaying as output. +# Type Item type. (Default: Etc) +# SubType Weapon or Ammo type. (Default: 0) +# Buy Buying price. When not specified, becomes double the sell price. (Default: 0) +# Sell Selling price. When not specified, becomes half the buy price. (Default: 0) +# Weight Item weight. Each 10 is 1 weight. (Default: 0) +# Attack Weapon's attack. (Default: 0) +# MagicAttack Weapon's magic attack. (Default: 0) +# Defense Armor's defense. (Default: 0) +# Range Weapon's attack range. (Default: 0) +# Slots Available slots in item. (Default: 0) +# Jobs Jobs that can equip the item. (Map default is 'All: true') +# Classes Upper class types that can equip the item. (Map default is 'All: true') +# Gender Gender that can equip the item. (Default: Both) +# Locations Equipment's placement. (Default: None) +# WeaponLevel Weapon level. (Default: 0) +# EquipLevelMin Minimum required level to equip. (Default: 0) +# EquipLevelMax Maximum level that can equip. (Default: 0) +# Refineable If the item can be refined. (Default: false) +# View View sprite of an item. (Default: 0) +# AliasName Another item's AegisName that will be sent to the client instead of this item's AegisName. (Default: null) +# Flags: Item flags. (Default: null) +# BuyingStore If the item is available for Buyingstores. (Default: false) +# DeadBranch If the item is a Dead Branch. (Default: false) +# Container If the item is part of a container. (Default: false) +# UniqueId If the item is a unique stack. (Default: false) +# BindOnEquip If the item is bound to the character upon equipping. (Default: false) +# DropAnnounce If the item has a special announcement to self on drop. (Default: false) +# NoConsume If the item is consumed on use. (Default: false) +# DropEffect If the item has a special effect on the ground when dropped by a monster. (Default: None) +# Delay: Item use delay. (Default: null) +# Duration Duration of delay in seconds. +# Status Status Change used to track delay. (Default: None) +# Stack: Item stack amount. (Default: null) +# Amount Maximum amount that can be stacked. +# Inventory If the stack is applied to player's inventory. (Default: true) +# Cart If the stack is applied to the player's cart. (Default: false) +# Storage If the stack is applied to the player's storage. (Default: false) +# GuildStorage If the stack is applied to the player's guild storage. (Default: false) +# NoUse: Conditions when the item is unusable. (Default: null) +# Override Group level to override these conditions. +# Sitting If the item can not be used while sitting. (Default: false) +# Trade: Trade restrictions. (Default: null) +# Override Group level to override these conditions. +# NoDrop If the item can not be dropped. (Default: false) +# NoTrade If the item can not be traded. (Default: false) +# TradePartner If the item can not be traded to the player's partner. (Default: false) +# NoSell If the item can not be sold. (Default: false) +# NoCart If the item can not be put in a cart. (Default: false) +# NoStorage If the item can not be put in a storage. (Default: false) +# NoGuildStorage If the item can not be put in a guild storage. (Default: false) +# NoMail If the item can not be put in a mail. (Default: false) +# NoAuction If the item can not be put in an auction. (Default: false) +# Script Script to execute when the item is used/equipped. (Default: null) +# EquipScript Script to execute when the item is equipped. (Default: null) +# UnEquipScript Script to execute when the item is unequipped or when a rental item expires. (Default: null) +########################################################################### + +Header: + Type: ITEM_DB + Version: 1 + +Body: + - Id: 501 + AegisName: Red_Potion + Name: Red Potion + Type: Healing + Buy: 50 + Weight: 70 + Script: | + itemheal rand(45,65),0; + - Id: 502 + AegisName: Orange_Potion + Name: Orange Potion + Type: Healing + Buy: 200 + Weight: 100 + Script: | + itemheal rand(105,145),0; + - Id: 503 + AegisName: Yellow_Potion + Name: Yellow Potion + Type: Healing + Buy: 550 + Weight: 130 + Script: | + itemheal rand(175,235),0; + - Id: 504 + AegisName: White_Potion + Name: White Potion + Type: Healing + Buy: 1200 + Weight: 150 + Script: | + itemheal rand(325,405),0; + - Id: 505 + AegisName: Blue_Potion + Name: Blue Potion + Type: Healing + Buy: 5000 + Weight: 150 + Script: | + itemheal 0,rand(40,60); + - Id: 506 + AegisName: Green_Potion + Name: Green Potion + Type: Healing + Buy: 40 + Weight: 70 + Flags: + BuyingStore: true + Script: | + sc_end SC_Poison; + sc_end SC_Silence; + sc_end SC_Blind; + sc_end SC_Confusion; + - Id: 507 + AegisName: Red_Herb + Name: Red Herb + Type: Healing + Buy: 18 + Weight: 30 + Flags: + BuyingStore: true + Script: | + itemheal rand(18,28),0; + - Id: 508 + AegisName: Yellow_Herb + Name: Yellow Herb + Type: Healing + Buy: 40 + Weight: 50 + Flags: + BuyingStore: true + Script: | + itemheal rand(38,58),0; + - Id: 509 + AegisName: White_Herb + Name: White Herb + Type: Healing + Buy: 120 + Weight: 70 + Flags: + BuyingStore: true + Script: | + itemheal rand(75,115),0; + - Id: 510 + AegisName: Blue_Herb + Name: Blue Herb + Type: Healing + Buy: 60 + Weight: 70 + Flags: + BuyingStore: true + Script: | + itemheal 0,rand(15,30); + - Id: 511 + AegisName: Green_Herb + Name: Green Herb + Type: Healing + Buy: 10 + Weight: 30 + Flags: + BuyingStore: true + Script: | + sc_end SC_Poison; + - Id: 512 + AegisName: Apple + Name: Apple + Type: Healing + Buy: 15 + Weight: 20 + Flags: + BuyingStore: true + Script: | + itemheal rand(16,22),0; + - Id: 513 + AegisName: Banana + Name: Banana + Type: Healing + Buy: 15 + Weight: 20 + Flags: + BuyingStore: true + Script: | + itemheal rand(17,21),0; + - Id: 514 + AegisName: Grape + Name: Grape + Type: Healing + Buy: 200 + Weight: 20 + Flags: + BuyingStore: true + Script: | + itemheal 0,rand(10,15); + - Id: 515 + AegisName: Carrot + Name: Carrot + Type: Healing + Buy: 15 + Weight: 20 + Flags: + BuyingStore: true + Script: | + itemheal rand(18,20),0; + - Id: 516 + AegisName: Sweet_Potato + Name: Potato + Type: Healing + Buy: 15 + Weight: 20 + Flags: + BuyingStore: true + Script: | + itemheal rand(15,23),0; + - Id: 517 + AegisName: Meat + Name: Meat + Type: Healing + Buy: 50 + Weight: 150 + Flags: + BuyingStore: true + Script: | + itemheal rand(70,100),0; + - Id: 518 + AegisName: Honey + Name: Honey + Type: Healing + Buy: 500 + Weight: 100 + Flags: + BuyingStore: true + Script: | + itemheal rand(70,100),rand(20,40); + - Id: 519 + AegisName: Milk + Name: Milk + Type: Healing + Buy: 25 + Weight: 30 + Flags: + BuyingStore: true + Script: | + itemheal rand(27,37),0; + - Id: 520 + AegisName: Leaflet_Of_Hinal + Name: Hinalle Leaflet + Type: Healing + Buy: 150 + Weight: 10 + Flags: + BuyingStore: true + Script: | + itemheal rand(175,235),0; + - Id: 521 + AegisName: Leaflet_Of_Aloe + Name: Aloe Leaflet + Type: Healing + Buy: 360 + Weight: 20 + Flags: + BuyingStore: true + Script: | + itemheal rand(325,405),0; + - Id: 522 + AegisName: Fruit_Of_Mastela + Name: Mastela Fruit + Type: Healing + Buy: 8500 + Weight: 30 + Flags: + BuyingStore: true + Script: | + itemheal rand(400,600),0; + - Id: 523 + AegisName: Holy_Water + Name: Holy Water + Type: Healing + Buy: 20 + Weight: 30 + Flags: + BuyingStore: true + Script: | + sc_end SC_Curse; + - Id: 525 + AegisName: Panacea + Name: Panacea + Type: Healing + Buy: 500 + Weight: 100 + Flags: + BuyingStore: true + Script: | + sc_end SC_Poison; + sc_end SC_Silence; + sc_end SC_Blind; + sc_end SC_Confusion; + sc_end SC_Curse; + sc_end SC_Hallucination; + - Id: 526 + AegisName: Royal_Jelly + Name: Royal Jelly + Type: Healing + Buy: 7000 + Weight: 150 + Flags: + BuyingStore: true + Script: | + itemheal rand(325,405),rand(40,60); + sc_end SC_Poison; + sc_end SC_Silence; + sc_end SC_Blind; + sc_end SC_Confusion; + sc_end SC_Curse; + sc_end SC_Hallucination; + - Id: 528 + AegisName: Monster's_Feed + Name: Monster's Feed + Type: Healing + Buy: 60 + Weight: 150 + Flags: + BuyingStore: true + Script: | + itemheal rand(72,108),0; + - Id: 529 + AegisName: Candy + Name: Candy + Type: Healing + Buy: 10 + Weight: 30 + Flags: + BuyingStore: true + Script: | + itemheal rand(45,65),0; + - Id: 530 + AegisName: Candy_Striper + Name: Candy Cane + Type: Healing + Buy: 20 + Weight: 40 + Flags: + BuyingStore: true + Script: | + itemheal rand(105,145),0; + - Id: 531 + AegisName: Apple_Juice + Name: Apple Juice + Type: Healing + Buy: 20 + Weight: 40 + Flags: + BuyingStore: true + Script: | + itemheal rand(25,35),0; + - Id: 532 + AegisName: Banana_Juice + Name: Banana Juice + Type: Healing + Buy: 20 + Weight: 40 + Flags: + BuyingStore: true + Script: | + itemheal rand(26,34),0; + - Id: 533 + AegisName: Grape_Juice + Name: Grape Juice + Type: Healing + Buy: 250 + Weight: 40 + Flags: + BuyingStore: true + Script: | + itemheal 0,rand(15,25); + - Id: 534 + AegisName: Carrot_Juice + Name: Carrot Juice + Type: Healing + Buy: 20 + Weight: 40 + Flags: + BuyingStore: true + Script: | + itemheal rand(27,33),0; + - Id: 535 + AegisName: Pumpkin + Name: Pumpkin + Type: Healing + Buy: 15 + Weight: 20 + Flags: + BuyingStore: true + Script: | + itemheal 19,0; + - Id: 536 + AegisName: Ice_Cream + Name: Ice Cream + Type: Healing + Buy: 150 + Weight: 80 + Flags: + BuyingStore: true + Script: | + itemheal rand(105,145),0; + sc_start SC_Freeze,10000,0,2500,0; + - Id: 537 + AegisName: Pet_Food + Name: Pet Food + Type: Healing + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + Script: | + itemheal rand(50,90),0; + - Id: 538 + AegisName: Well_Baked_Cookie + Name: Well-baked Cookie + Type: Healing + Buy: 1000 + Weight: 30 + Flags: + BuyingStore: true + Script: | + itemheal rand(160,200),0; + - Id: 539 + AegisName: Piece_Of_Cake + Name: Piece of Cake + Type: Healing + Buy: 3000 + Weight: 100 + Flags: + BuyingStore: true + Script: | + itemheal rand(270,330),0; + - Id: 540 + AegisName: Falcon's_Feed + Name: Falcon Food + Type: Healing + Buy: 2000 + Weight: 50 + Script: | + itemheal rand(185,225),0; + - Id: 541 + AegisName: Pecopeco's_Feed + Name: PecoPeco Food + Type: Healing + Buy: 3000 + Weight: 50 + Script: | + itemheal rand(325,405),0; + - Id: 544 + AegisName: Fish_Slice + Name: Raw Fish + Type: Healing + Buy: 20 + Weight: 30 + Flags: + BuyingStore: true + Script: | + itemheal rand(25,60),0; + - Id: 545 + AegisName: Red_Slim_Potion + Name: Condensed Red Potion + Type: Healing + Buy: 150 + Weight: 10 + Script: | + itemheal rand(45,65),0; + - Id: 546 + AegisName: Yellow_Slim_Potion + Name: Condensed Yellow Potion + Type: Healing + Buy: 600 + Weight: 20 + Script: | + itemheal rand(175,235),0; + - Id: 547 + AegisName: White_Slim_Potion + Name: Condensed White Potion + Type: Healing + Buy: 1650 + Weight: 20 + Script: | + itemheal rand(325,405),0; + - Id: 548 + AegisName: Cheese + Name: Cheese + Type: Healing + Buy: 2800 + Weight: 50 + Flags: + BuyingStore: true + Script: | + itemheal 0,rand(10,15); + - Id: 549 + AegisName: Nice_Sweet_Potato + Name: Yam + Type: Healing + Buy: 180 + Weight: 80 + Flags: + BuyingStore: true + Script: | + itemheal rand(50,100),0; + sc_start SC_Stun,3000,0,1500,0; + - Id: 550 + AegisName: Popped_Rice + Name: Rice Cake + Type: Healing + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + Script: | + itemheal rand(10,15),0; + - Id: 551 + AegisName: Shusi + Name: Sushi + Type: Healing + Buy: 1 + Weight: 50 + Flags: + BuyingStore: true + Script: | + itemheal rand(50,60),0; + - Id: 552 + AegisName: KETUPAT + Name: Ketupat + Type: Healing + Buy: 1 + Weight: 10 + Script: | + itemheal rand(70,90),rand(20,30); + - Id: 553 + AegisName: Bun + Name: Bao + Type: Healing + Buy: 1 + Weight: 50 + Flags: + BuyingStore: true + Script: | + itemheal rand(35,70),0; + - Id: 554 + AegisName: Mojji + Name: Mochi + Type: Healing + Buy: 400 + Weight: 80 + Script: | + itemheal rand(105,145),0; + sc_start SC_Stun,3000,0; + sc_start SC_Blind,2000,0,1500,0; + - Id: 555 + AegisName: Rice_Cake + Name: Traditional Rice Cake + Type: Healing + Buy: 100 + Weight: 20 + Script: | + itemheal rand(105,145),0; + - Id: 556 + AegisName: Long_Rice_Cake + Name: Rice Cake Stick + Type: Healing + Buy: 10 + Weight: 10 + Script: | + itemheal rand(20,25),0; + - Id: 557 + AegisName: Hash_Rice_Cake + Name: Neatly Sliced Rice Cake + Type: Healing + Buy: 10 + Weight: 10 + Script: | + itemheal rand(25,30),0; + - Id: 558 + AegisName: Chocolate + Name: Chocolate + Type: Healing + Buy: 1 + Weight: 20 + Script: | + itemheal 1,1; + - Id: 559 + AegisName: HandMade_Chocolate + Name: Hand-made Chocolate + Type: Healing + Buy: 1 + Weight: 80 + Script: | + itemheal 50,50; + - Id: 560 + AegisName: HandMade_Chocolate_ + Name: Handmade White Chocolate + Type: Healing + Buy: 5000 + Weight: 80 + Script: | + itemheal 50,50; + - Id: 561 + AegisName: White_Chocolate + Name: White Chocolate + Type: Healing + Buy: 5000 + Weight: 80 + Script: | + itemheal 50,50; + - Id: 562 + AegisName: Pizza + Name: Doublecrust Swiss Fondue + Type: Healing + Buy: 100 + Weight: 150 + Script: | + itemheal rand(70,100),0; + - Id: 563 + AegisName: Pizza_01 + Name: Doublecrust Swiss Fondue + Type: Healing + Buy: 1200 + Weight: 150 + Script: | + itemheal rand(375,445),0; + - Id: 564 + AegisName: Rice_Ball + Name: Rice Ball + Type: Healing + Buy: 1 + Weight: 30 + Flags: + BuyingStore: true + Script: | + itemheal 200,0; + - Id: 565 + AegisName: Vita500_Bottle + Name: Vita500 + Type: Healing + Buy: 580 + Weight: 100 + Script: | + itemheal rand(142,274),0; + - Id: 566 + AegisName: Tomyumkung + Name: Tom Yum Goong + Type: Healing + Buy: 10000 + Weight: 150 + Flags: + BuyingStore: true + Script: | + itemheal rand(244,350),rand(10,30); + sc_end SC_Poison; + sc_end SC_Silence; + sc_end SC_Blind; + sc_end SC_Confusion; + sc_end SC_Curse; + sc_end SC_Hallucination; + - Id: 567 + AegisName: Prawn + Name: Shrimp + Type: Healing + Buy: 500 + Weight: 40 + Flags: + BuyingStore: true + Script: | + itemheal rand(117,192),0; + - Id: 568 + AegisName: Lemon + Name: Lemon + Type: Healing + Buy: 60 + Weight: 40 + Flags: + BuyingStore: true + Script: | + itemheal 0,rand(10,20); + - Id: 569 + AegisName: Novice_Potion + Name: Novice Potion + Type: Healing + Weight: 10 + Flags: + BuyingStore: true + Script: | + itemheal rand(22,33),0; + - Id: 570 + AegisName: Lucky_Candy + Name: Lucky Candy + Type: Healing + Buy: 10 + Weight: 30 + Flags: + BuyingStore: true + Script: | + itemheal rand(45,65),0; + - Id: 571 + AegisName: Lucky_Candy_Cane + Name: Lucky Candy Cane + Type: Healing + Buy: 20 + Weight: 40 + Flags: + BuyingStore: true + Script: | + itemheal rand(105,145),0; + - Id: 572 + AegisName: Lucky_Cookie + Name: Lucky Cookie + Type: Healing + Buy: 1000 + Weight: 30 + Flags: + BuyingStore: true + Script: | + itemheal rand(160,200),0; + - Id: 573 + AegisName: Chocolate_Drink + Name: Chocolate Drink + Type: Healing + Buy: 7000 + Weight: 150 + Script: | + itemheal rand(330,410),rand(45,65); + sc_end SC_Poison; + sc_end SC_Silence; + sc_end SC_Blind; + sc_end SC_Confusion; + sc_end SC_Curse; + sc_end SC_Hallucination; + - Id: 574 + AegisName: Egg + Name: Egg + Type: Healing + Buy: 20 + Weight: 30 + Flags: + BuyingStore: true + Script: | + itemheal rand(33,42),0; + - Id: 575 + AegisName: Piece_Of_Cake_ + Name: 2nd Anniversary Cake + Type: Healing + Buy: 10 + Weight: 100 + Script: | + itemheal rand(270,330),0; + - Id: 576 + AegisName: Prickly_Fruit + Name: Prickly Fruit + Type: Healing + Buy: 540 + Weight: 60 + Flags: + BuyingStore: true + Script: | + itemheal rand(150,300),rand(20,30); + - Id: 577 + AegisName: Grain + Name: Bag of Grain + Type: Healing + Buy: 200 + Weight: 20 + Flags: + BuyingStore: true + Script: | + itemheal rand(60,70),0; + - Id: 578 + AegisName: Strawberry + Name: Strawberry + Type: Healing + Buy: 200 + Weight: 20 + Flags: + BuyingStore: true + Script: | + itemheal 0,rand(16,28); + - Id: 579 + AegisName: Delicious_Fish + Name: Fresh Fish + Type: Healing + Buy: 250 + Weight: 20 + Flags: + BuyingStore: true + Script: | + itemheal rand(100,150),0; + - Id: 580 + AegisName: Bread + Name: Bread + Type: Healing + Buy: 150 + Weight: 20 + Flags: + BuyingStore: true + Script: | + itemheal rand(50,90),0; + - Id: 581 + AegisName: Mushroom + Name: Edible Mushroom + Type: Healing + Buy: 40 + Weight: 20 + Flags: + BuyingStore: true + Script: | + itemheal rand(20,30),0; + - Id: 582 + AegisName: Orange + Name: Orange + Type: Healing + Buy: 300 + Weight: 20 + Flags: + BuyingStore: true + Script: | + itemheal rand(10,20),rand(10,20); + - Id: 583 + AegisName: KETUPAT_ + Name: Ketupat Sayur + Type: Healing + Buy: 7000 + Weight: 150 + Script: | + itemheal rand(325,405),rand(40,60); + sc_end SC_Poison; + sc_end SC_Silence; + sc_end SC_Blind; + sc_end SC_Confusion; + sc_end SC_Curse; + sc_end SC_Hallucination; + - Id: 584 + AegisName: Fish_Ball_Soup + Name: Fish Cake Soup + Type: Healing + Buy: 100 + Weight: 60 + Flags: + BuyingStore: true + Script: | + itemheal rand(40,70),0; + - Id: 585 + AegisName: Wurst + Name: Brusti + Type: Delayconsume + Buy: 2 + Weight: 40 + Script: | + itemheal rand(15,20),0; + itemskill "PR_MAGNIFICAT",3; + - Id: 586 + AegisName: Mother's_Cake + Name: Mother's Cake + Type: Healing + Buy: 20 + Weight: 100 + Script: | + itemheal rand(325,405),0; + - Id: 587 + AegisName: Prickly_Fruit_ + Name: Red Prickly Fruit + Type: Healing + Buy: 880 + Weight: 60 + Flags: + BuyingStore: true + Script: | + itemheal rand(270,330),rand(20,30); + - Id: 588 + AegisName: Spaghetti + Name: Spaghetti + Type: Healing + Buy: 100 + Weight: 100 + Script: | + itemheal rand(40,70),0; + - Id: 589 + AegisName: Pizza_02 + Name: Pizza + Type: Healing + Buy: 1200 + Weight: 150 + Script: | + itemheal rand(375,445),0; + - Id: 590 + AegisName: Brezel_ + Name: Pretzel + Type: Healing + Buy: 2 + Weight: 20 + Script: | + itemheal rand(50,90),0; + - Id: 591 + AegisName: Caviar_Pancake + Name: Caviar Pancake + Type: Healing + Weight: 150 + Flags: + BuyingStore: true + Script: | + itemheal rand(325,405),rand(40,60); + sc_end SC_Poison; + sc_end SC_Silence; + sc_end SC_Blind; + sc_end SC_Confusion; + sc_end SC_Curse; + sc_end SC_Hallucination; + - Id: 592 + AegisName: Jam_Pancake + Name: Jam Pancake + Type: Healing + Weight: 150 + Flags: + BuyingStore: true + Script: | + itemheal rand(325,405),rand(40,60); + sc_end SC_Poison; + sc_end SC_Silence; + sc_end SC_Blind; + sc_end SC_Confusion; + sc_end SC_Curse; + sc_end SC_Hallucination; + - Id: 593 + AegisName: Honey_Pancake + Name: Honey Pancake + Type: Healing + Weight: 150 + Flags: + BuyingStore: true + Script: | + itemheal rand(325,405),rand(40,60); + sc_end SC_Poison; + sc_end SC_Silence; + sc_end SC_Blind; + sc_end SC_Confusion; + sc_end SC_Curse; + sc_end SC_Hallucination; + - Id: 594 + AegisName: Sour_Cream_Pancake + Name: Sour-Cream Pancake + Type: Healing + Weight: 150 + Flags: + BuyingStore: true + Script: | + itemheal rand(325,405),rand(40,60); + sc_end SC_Poison; + sc_end SC_Silence; + sc_end SC_Blind; + sc_end SC_Confusion; + sc_end SC_Curse; + sc_end SC_Hallucination; + - Id: 595 + AegisName: Mushroom_Pancake + Name: Mushroom Pancake + Type: Healing + Weight: 150 + Flags: + BuyingStore: true + Script: | + itemheal rand(325,405),rand(40,60); + sc_end SC_Poison; + sc_end SC_Silence; + sc_end SC_Blind; + sc_end SC_Confusion; + sc_end SC_Curse; + sc_end SC_Hallucination; + - Id: 596 + AegisName: Cute_Strawberry_Choco + Name: Cute Strawberry-Choco + Type: Healing + Buy: 20 + Weight: 100 + Script: | + itemheal 0,rand(1,100); + - Id: 597 + AegisName: Lovely_Choco_Tart + Name: Lovely Choco-Tart + Type: Healing + Buy: 20 + Weight: 100 + Script: | + itemheal rand(10,400),0; + - Id: 598 + AegisName: Light_Red_Pot + Name: Light Red Potion + Type: Healing + Buy: 50 + Weight: 10 + Script: | + itemheal rand(45,65),0; + - Id: 599 + AegisName: Light_Orange_Pot + Name: Light Orange Potion + Type: Healing + Buy: 200 + Weight: 10 + Script: | + itemheal rand(105,145),0; + - Id: 601 + AegisName: Wing_Of_Fly + Name: Fly Wing + Type: Delayconsume + Buy: 60 + Weight: 50 + Flags: + BuyingStore: true + Script: | + itemskill "AL_TELEPORT",1; + - Id: 602 + AegisName: Wing_Of_Butterfly + Name: Butterfly Wing + Type: Delayconsume + Buy: 300 + Weight: 50 + Flags: + BuyingStore: true + Script: | + itemskill "AL_TELEPORT",3; + - Id: 603 + AegisName: Old_Blue_Box + Name: Old Blue Box + Type: Usable + Buy: 10000 + Weight: 200 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_BlueBox),1; + - Id: 604 + AegisName: Branch_Of_Dead_Tree + Name: Dead Branch + Type: Usable + Buy: 50 + Weight: 50 + Flags: + BuyingStore: true + DeadBranch: true + Script: | + monster "this",-1,-1,"--ja--",-1,1,""; + - Id: 605 + AegisName: Anodyne + Name: Anodyne + Type: Delayconsume + Buy: 2000 + Weight: 100 + Flags: + BuyingStore: true + Script: | + itemskill "SM_ENDURE",1; + - Id: 606 + AegisName: Aloebera + Name: Aloevera + Type: Delayconsume + Buy: 1500 + Weight: 100 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "SM_SELFPROVOKE",1; + - Id: 607 + AegisName: Yggdrasilberry + Name: Yggdrasil Berry + Type: Healing + Buy: 5000 + Weight: 300 + Flags: + BuyingStore: true + Delay: + Duration: 5000 + Status: Reuse_Limit_F + Script: | + percentheal 100,100; + - Id: 608 + AegisName: Seed_Of_Yggdrasil + Name: Yggdrasil Seed + Type: Healing + Buy: 5000 + Weight: 300 + Flags: + BuyingStore: true + Delay: + Duration: 3000 + Status: Reuse_Limit_G + Script: | + percentheal 50,50; + - Id: 609 + AegisName: Amulet + Name: Amulet + Type: Usable + Buy: 100 + Weight: 100 + Flags: + BuyingStore: true + - Id: 610 + AegisName: Leaf_Of_Yggdrasil + Name: Yggdrasil Leaf + Type: Delayconsume + Buy: 4000 + Weight: 100 + Flags: + BuyingStore: true + Script: | + itemskill "ALL_RESURRECTION",1; + - Id: 611 + AegisName: Spectacles + Name: Magnifier + Type: Delayconsume + Buy: 40 + Weight: 50 + Flags: + BuyingStore: true + Script: | + itemskill "MC_IDENTIFY",1; + - Id: 612 + AegisName: Portable_Furnace + Name: Mini Furnace + Type: Usable + Buy: 150 + Weight: 200 + Flags: + BuyingStore: true + Script: | + produce 21; + - Id: 613 + AegisName: Iron_Hammer + Name: Iron Hammer + Type: Usable + Buy: 1000 + Weight: 200 + Flags: + BuyingStore: true + Script: | + produce 1; + - Id: 614 + AegisName: Golden_Hammer + Name: Golden Hammer + Type: Usable + Buy: 3000 + Weight: 300 + Flags: + BuyingStore: true + Script: | + produce 2; + - Id: 615 + AegisName: Oridecon_Hammer + Name: Oridecon Hammer + Type: Usable + Buy: 5000 + Weight: 400 + Flags: + BuyingStore: true + Script: | + produce 3; + - Id: 616 + AegisName: Old_Card_Album + Name: Old Card Album + Type: Usable + Buy: 10000 + Weight: 50 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_CardAlbum),1; + - Id: 617 + AegisName: Old_Violet_Box + Name: Old Purple Box + Type: Usable + Buy: 10000 + Weight: 200 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_VioletBox),1; + - Id: 618 + AegisName: Worn_Out_Scroll + Name: Worn Out Scroll + Type: Usable + Buy: 50 + Weight: 20 + Flags: + BuyingStore: true + Container: true + - Id: 619 + AegisName: Unripe_Apple + Name: Unripe Apple + Type: Usable + Buy: 1000 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1002; + - Id: 620 + AegisName: Orange_Juice + Name: Orange Juice + Type: Usable + Buy: 1500 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1113; + - Id: 621 + AegisName: Bitter_Herb + Name: Bitter Herb + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1031; + - Id: 622 + AegisName: Rainbow_Carrot + Name: Rainbow Carrot + Type: Usable + Buy: 2500 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1063; + - Id: 623 + AegisName: Earthworm_The_Dude + Name: Earthworm the Dude + Type: Usable + Buy: 4000 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1049; + - Id: 624 + AegisName: Rotten_Fish + Name: Rotten Fish + Type: Usable + Buy: 2500 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1011; + - Id: 625 + AegisName: Lusty_Iron + Name: Rusty Iron + Type: Usable + Buy: 100 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1042; + - Id: 626 + AegisName: Monster_Juice + Name: Monster Juice + Type: Usable + Buy: 1500 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1035; + - Id: 627 + AegisName: Sweet_Milk + Name: Sweet Milk + Type: Usable + Buy: 7000 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1167; + - Id: 628 + AegisName: Well_Dried_Bone + Name: Well-Dried Bone + Type: Usable + Buy: 10000 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1107; + - Id: 629 + AegisName: Singing_Flower + Name: Singing Flower + Type: Usable + Buy: 300 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1052; + - Id: 630 + AegisName: Dew_Laden_Moss + Name: Dew Laden Moss + Type: Usable + Buy: 10 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1014; + - Id: 631 + AegisName: Deadly_Noxious_Herb + Name: Deadly Noxious Herb + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1077; + - Id: 632 + AegisName: Fatty_Chubby_Earthworm + Name: Fatty Chubby Earthworm + Type: Usable + Buy: 5000 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1019; + - Id: 633 + AegisName: Baked_Yam + Name: Sweet Potato + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1056; + - Id: 634 + AegisName: Tropical_Banana + Name: Tropical Banana + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1057; + - Id: 635 + AegisName: Horror_Of_Tribe + Name: Orc Trophy + Type: Usable + Buy: 300 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1023; + - Id: 636 + AegisName: No_Recipient + Name: No Recipient + Type: Usable + Buy: 100 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1026; + - Id: 637 + AegisName: Old_Broom + Name: Old Broom + Type: Usable + Buy: 350 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1110; + - Id: 638 + AegisName: Silver_Knife_Of_Chaste + Name: Silver Knife of Chastity + Type: Usable + Buy: 12000 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1170; + - Id: 639 + AegisName: Armlet_Of_Obedience + Name: Armlet of Obedience + Type: Usable + Buy: 18000 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1029; + - Id: 640 + AegisName: Shining_Stone + Name: Shining Stone + Type: Usable + Buy: 3000 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1155; + - Id: 641 + AegisName: Contracts_In_Shadow + Name: Contract in Shadow + Type: Usable + Buy: 100 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1109; + - Id: 642 + AegisName: Book_Of_Devil + Name: Book of the Devil + Type: Usable + Buy: 1800 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1101; + - Id: 643 + AegisName: Pet_Incubator + Name: Pet Incubator + Type: Usable + Buy: 3000 + Weight: 30 + Flags: + BuyingStore: true + Script: | + bpet; + - Id: 644 + AegisName: Gift_Box + Name: Gift Box + Type: Usable + Buy: 1000 + Weight: 200 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_GiftBox),1; + - Id: 645 + AegisName: Center_Potion + Name: Concentration Potion + Type: Usable + Buy: 800 + Weight: 100 + Flags: + BuyingStore: true + Script: | + sc_start SC_ASPDPOTION0,1800000,0; + - Id: 656 + AegisName: Awakening_Potion + Name: Awakening Potion + Type: Usable + Buy: 1500 + Weight: 150 + Jobs: + Alchemist: true + Archer: true + Assassin: true + Blacksmith: true + Crusader: true + Gunslinger: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Monk: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + SuperNovice: true + Swordman: true + Taekwon: true + Thief: true + Wizard: true + EquipLevelMin: 40 + Flags: + BuyingStore: true + Script: | + sc_start SC_ASPDPOTION1,1800000,0; + - Id: 657 + AegisName: Berserk_Potion + Name: Berserk Potion + Type: Usable + Buy: 3000 + Weight: 200 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Gunslinger: true + Knight: true + Mage: true + Merchant: true + Rogue: true + SoulLinker: true + StarGladiator: true + Swordman: true + Taekwon: true + Wizard: true + EquipLevelMin: 85 + Flags: + BuyingStore: true + Script: | + sc_start SC_ASPDPOTION2,1800000,0; + - Id: 658 + AegisName: Union_Of_Tribe + Name: Union of Tribe + Type: Usable + Buy: 2 + Weight: 500 + Flags: + BuyingStore: true + Script: | + guildgetexp rand(600000,1200000); + - Id: 659 + AegisName: Heart_Of_Her + Name: Her Heart + Type: Usable + Buy: 500 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1188; + - Id: 660 + AegisName: Prohibition_Red_Candle + Name: Forbidden Red Candle + Type: Usable + Buy: 20000 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1200; + - Id: 661 + AegisName: Sway_Apron + Name: Soft Apron + Type: Usable + Buy: 20000 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1275; + - Id: 662 + AegisName: Inspector_Certificate + Name: Authoritative Badge + Type: Usable + Buy: 1450 + Weight: 30 + Flags: + BuyingStore: true + Script: | + sc_start SC_SPEEDUP0,180000,25; + - Id: 663 + AegisName: Korea_Rice_Cake + Name: Korean Rice Cake + Type: Healing + Buy: 1 + Weight: 10 + Flags: + BuyingStore: true + Script: | + percentheal 10,0; + - Id: 664 + AegisName: Gift_Box_1 + Name: Gift Box + Type: Usable + Buy: 1000 + Weight: 200 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_GiftBox_1),1; + - Id: 665 + AegisName: Gift_Box_2 + Name: Gift Box + Type: Usable + Buy: 1000 + Weight: 200 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_GiftBox_2),1; + - Id: 666 + AegisName: Gift_Box_3 + Name: Gift Box + Type: Usable + Buy: 1000 + Weight: 200 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_GiftBox_3),1; + - Id: 667 + AegisName: Gift_Box_4 + Name: Gift Box + Type: Usable + Buy: 1000 + Weight: 200 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_GiftBox_4),1; + - Id: 668 + AegisName: Handsei + Name: Red Envelope + Type: Usable + Weight: 20 + Flags: + BuyingStore: true + Script: | + set Zeny,Zeny+rand(1000,10000); + - Id: 669 + AegisName: Rice_Cake_Soup + Name: Tempting Rice-Cake Soup + Type: Healing + Buy: 500 + Weight: 100 + Flags: + BuyingStore: true + Script: | + percentheal -100,-100; + - Id: 678 + AegisName: Poison_Bottle + Name: Poison Bottle + Type: Usable + Buy: 5000 + Weight: 100 + Flags: + BuyingStore: true + Script: | + if (Class == Job_Assassin_Cross) { + sc_start SC_DPoison,60000,0; + sc_start SC_ASPDPOTION3,60000,0; + } + else + percentheal -100,-100; + - Id: 679 + AegisName: Gold_Pill + Name: Pilule + Type: Usable + Buy: 5000 + Weight: 300 + Flags: + BuyingStore: true + Script: | + sc_start SC_DPoison,10000,0,1000,0; + sc_start SC_Poison,50000,0; + - Id: 680 + AegisName: Magical_Carnation + Name: Magic Carnation + Type: Healing + Weight: 1000 + Script: | + percentheal 0,20; + - Id: 681 + AegisName: Memory_Of_Wedding + Name: Sweet Memory of Marriage + Type: Usable + Buy: 50000 + Weight: 10 + Flags: + BuyingStore: true + Script: | + if (getpartnerid()) + sc_start SC_WEDDING,600000,0; + - Id: 682 + AegisName: Realgar_Wine + Name: Distilled Fighting Spirit + Type: Usable + Weight: 100 + Flags: + BuyingStore: true + Script: | + sc_start SC_ATKPOTION,60000,30; + - Id: 683 + AegisName: Exorcize_Herb + Name: Herb of Incantation + Type: Usable + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_MATKPOTION,60000,30; + - Id: 684 + AegisName: Durian + Name: Durian + Type: Usable + Buy: 15000 + Weight: 300 + Flags: + BuyingStore: true + Script: | + sc_start SC_ATKPOTION,60000,10; + sc_start SC_MATKPOTION,60000,10; + - Id: 685 + AegisName: RAMADAN + Name: Ramadan + Type: Healing + Buy: 5000 + Weight: 300 + Script: | + percentheal 100,50; + - Id: 686 + AegisName: Earth_Scroll_1_3 + Name: Level 3 Earth Spike + Type: Delayconsume + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "WZ_EARTHSPIKE",3; + - Id: 687 + AegisName: Earth_Scroll_1_5 + Name: Level 5 Earth Spike + Type: Delayconsume + Buy: 2000 + Weight: 10 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "WZ_EARTHSPIKE",5; + - Id: 688 + AegisName: Cold_Scroll_1_3 + Name: Level 3 Cold Bolt + Type: Delayconsume + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "MG_COLDBOLT",3; + - Id: 689 + AegisName: Cold_Scroll_1_5 + Name: Level 5 Cold Bolt + Type: Delayconsume + Buy: 2000 + Weight: 10 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "MG_COLDBOLT",5; + - Id: 690 + AegisName: Fire_Scroll_1_3 + Name: Level 3 Fire Bolt + Type: Delayconsume + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "MG_FIREBOLT",3; + - Id: 691 + AegisName: Fire_Scroll_1_5 + Name: Level 5 Fire Bolt + Type: Delayconsume + Buy: 2000 + Weight: 10 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "MG_FIREBOLT",5; + - Id: 692 + AegisName: Wind_Scroll_1_3 + Name: Level 3 Lightening Bolt + Type: Delayconsume + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "MG_LIGHTNINGBOLT",3; + - Id: 693 + AegisName: Wind_Scroll_1_5 + Name: Level 5 Lightening Bolt + Type: Delayconsume + Buy: 2000 + Weight: 10 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "MG_LIGHTNINGBOLT",5; + - Id: 694 + AegisName: Ghost_Scroll_1_3 + Name: Level 3 Soul Strike + Type: Delayconsume + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "MG_SOULSTRIKE",3; + - Id: 695 + AegisName: Ghost_Scroll_1_5 + Name: Level 5 Soul Strike + Type: Delayconsume + Buy: 2000 + Weight: 10 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "MG_SOULSTRIKE",5; + - Id: 696 + AegisName: Fire_Scroll_2_1 + Name: Level 1 Fire Ball + Type: Delayconsume + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "MG_FIREBALL",1; + - Id: 697 + AegisName: Fire_Scroll_2_5 + Name: Level 5 Fire Ball + Type: Delayconsume + Buy: 2000 + Weight: 10 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "MG_FIREBALL",5; + - Id: 698 + AegisName: Fire_Scroll_3_1 + Name: Level 1 Fire Wall + Type: Delayconsume + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "MG_FIREWALL",1; + - Id: 699 + AegisName: Fire_Scroll_3_5 + Name: Level 5 Fire Wall + Type: Delayconsume + Buy: 2000 + Weight: 10 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "MG_FIREWALL",5; + - Id: 700 + AegisName: Cold_Scroll_2_1 + Name: Level 1 Frost Diver + Type: Delayconsume + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "MG_FROSTDIVER",1; + - Id: 6046 + AegisName: Clothing_Dye_Coupon + Name: Clothing Dye Coupon + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6047 + AegisName: Clothing_Dye_Coupon_II + Name: Clothing Dye Coupon II + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 11500 + AegisName: Light_Yellow_Pot + Name: Light Yellow Potion + Type: Healing + Buy: 550 + Weight: 10 + Script: | + itemheal rand(175,235),0; + - Id: 11501 + AegisName: Light_White_Pot + Name: Light White Potion + Type: Healing + Buy: 1200 + Weight: 10 + Script: | + itemheal rand(325,405),0; + - Id: 11502 + AegisName: Light_Blue_Pot + Name: Light Blue Potion + Type: Healing + Buy: 5000 + Weight: 10 + Script: | + itemheal 0,rand(40,60); + - Id: 11503 + AegisName: Siege_White_Potion + Name: WoE White Potion + Type: Healing + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal rand(400,500),0; + - Id: 11504 + AegisName: Siege_Blue_Potion + Name: WoE Blue Potion + Type: Healing + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal 0,rand(50,70); + - Id: 11505 + AegisName: Iris + Name: Iris + Type: Healing + Weight: 30 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal 0,150; + - Id: 11506 + AegisName: Fanta_Orange + Name: Fanta Orange + Type: Healing + Buy: 800 + Weight: 100 + Script: | + itemheal rand(50,70),rand(10,12); + - Id: 11507 + AegisName: Fanta_Grape + Name: Fanta Grape + Type: Healing + Buy: 800 + Weight: 100 + Script: | + itemheal rand(50,70),rand(10,12); + - Id: 11508 + AegisName: Karada_Meguri_Tea + Name: Karada Meguricha + Type: Healing + Buy: 800 + Weight: 100 + Script: | + itemheal rand(50,70),rand(10,12); + - Id: 11509 + AegisName: Royal_Milk_Tea + Name: Black Tea Kochakaden + Type: Healing + Buy: 800 + Weight: 100 + Script: | + itemheal rand(50,70),rand(10,12); + - Id: 11510 + AegisName: Coke_Zero + Name: Coca Cola Zero + Type: Healing + Buy: 800 + Weight: 100 + Script: | + itemheal rand(50,70),rand(10,12); + - Id: 11511 + AegisName: Coke_No_Cal + Name: Diet Coca Cola + Type: Healing + Buy: 800 + Weight: 100 + Script: | + itemheal rand(50,70),rand(10,12); + - Id: 11512 + AegisName: Coca_Cola + Name: Coca Cola + Type: Healing + Buy: 800 + Weight: 100 + Script: | + itemheal rand(50,70),rand(10,12); + - Id: 11513 + AegisName: Protect_Neck_Candy + Name: Protect Neck Candy + Type: Healing + Buy: 200 + Weight: 1 + Flags: + BuyingStore: true + Script: | + itemheal rand(5,25),0; + - Id: 11514 + AegisName: Enriched_Slim_Pot + Name: Enriched Slim Pot + Type: Healing + Weight: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal rand(335,415),0; + - Id: 11515 + AegisName: Coconut + Name: Coconut + Type: Healing + Buy: 1500 + Weight: 120 + Flags: + BuyingStore: true + Script: | + itemheal rand(300,400),0; + - Id: 11516 + AegisName: Asai_Fruit + Name: Asai Fruit + Type: Healing + Buy: 15 + Weight: 20 + Flags: + BuyingStore: true + Script: | + itemheal rand(16,22),0; + - Id: 11517 + AegisName: Puri_Potion + Name: Puri Potion + Type: Healing + Buy: 20 + Weight: 100 + Flags: + BuyingStore: true + Script: | + itemheal rand(400,600),0; + - Id: 11518 + AegisName: N_Blue_Potion + Name: Blue Potion + Type: Healing + Weight: 50 + Script: | + itemheal 0,5; + - Id: 11519 + AegisName: Beef_Toast + Name: Beef Toast + Type: Healing + Buy: 650 + Weight: 40 + Flags: + BuyingStore: true + Script: | + itemheal rand(170,250),0; + - Id: 11520 + AegisName: Mora_Mandarin + Name: Mora Mandar + Type: Healing + Buy: 500 + Weight: 20 + Flags: + BuyingStore: true + Script: | + itemheal 0,rand(50,80); + - Id: 11521 + AegisName: Pingui_Berry_Juice + Name: Pingui Berry Juice + Type: Healing + Buy: 500 + Weight: 50 + Flags: + BuyingStore: true + Script: | + itemheal rand(400,800),rand(50,80); + - Id: 11522 + AegisName: Red_Raffle_Sap + Name: Red Raffle Sap + Type: Healing + Buy: 2000 + Weight: 100 + Flags: + BuyingStore: true + Delay: + Duration: 1000 + Status: Reuse_Limit_E + Script: | + itemheal rand(400,800),0; + - Id: 11523 + AegisName: Yellow_Raffle_Sap + Name: Yellow Raffle Sap + Type: Healing + Buy: 2400 + Weight: 120 + Flags: + BuyingStore: true + Delay: + Duration: 2000 + Status: Reuse_Limit_E + Script: | + itemheal rand(600,1000),0; + - Id: 11524 + AegisName: White_Raffle_Sap + Name: White Raffle Sap + Type: Healing + Buy: 2800 + Weight: 140 + Flags: + BuyingStore: true + Delay: + Duration: 3000 + Status: Reuse_Limit_E + Script: | + itemheal rand(800,1200),0; + - Id: 11525 + AegisName: Mora_Hip_Tea + Name: Mora HIp Tea + Type: Healing + Buy: 20 + Weight: 150 + Flags: + BuyingStore: true + Delay: + Duration: 5000 + Status: Reuse_Limit_H + Script: | + itemheal rand(1500,2000),0; + - Id: 11526 + AegisName: Rafflecino + Name: Rafflecino + Type: Healing + Buy: 20 + Weight: 100 + Flags: + BuyingStore: true + Script: | + itemheal 0,rand(120,160); + - Id: 11527 + AegisName: Baklava + Name: Baklava + Type: Healing + Buy: 3500 + Weight: 600 + Script: | + itemheal 1200,440; + - Id: 11528 + AegisName: Kanafeh + Name: Kanafeh + Type: Healing + Buy: 1500 + Weight: 200 + Script: | + itemheal 300,240; + - Id: 11529 + AegisName: MAAMOUL_ + Name: Maamoul + Type: Healing + Buy: 500 + Weight: 100 + Script: | + itemheal 120,60; + - Id: 11530 + AegisName: Jujube + Name: Jujube + Type: Healing + Buy: 10 + Weight: 100 + Script: | + itemheal 30,0; + - Id: 11531 + AegisName: Coffee + Name: Coffee + Type: Healing + Buy: 10 + Weight: 100 + Script: | + itemheal 0,10; + - Id: 11701 + AegisName: Girl_Bunch_Of_Flower + Name: Girl's Bouquet + Type: Healing + Buy: 20 + Weight: 50 + Script: | + itemheal rand(105,145),0; + - Id: 11702 + AegisName: Moon_Cookie + Name: Moon Cookie + Type: Healing + Weight: 300 + NoUse: + Override: 100 + Sitting: true + - Id: 11703 + AegisName: Mysterious_Blood + Name: Mystery Blood + Type: Healing + Weight: 30 + Script: | + itemheal 0,rand(25,35); + - Id: 11704 + AegisName: KETUPAT_F + Name: Ketupat + Type: Healing + Buy: 2 + Weight: 10 + Script: | + itemheal rand(70,90),0; + - Id: 11705 + AegisName: Special_White_Potion + Name: Children's Potion + Type: Healing + Buy: 1 + Weight: 10 + Script: | + itemheal rand(425,425),0; + - Id: 11706 + AegisName: Steak + Name: Steak + Type: Healing + Buy: 1 + Weight: 200 + Script: | + itemheal rand(700,1000),0; + - Id: 11707 + AegisName: Roasted_Beef + Name: Roast Beef + Type: Healing + Buy: 1 + Weight: 200 + Script: | + itemheal 0,rand(100,200); + - Id: 11708 + AegisName: Fore_Flank_Sirloin + Name: Fore Flank Sirloin + Type: Healing + Buy: 20 + Weight: 100 + Script: | + itemheal rand(30,50),rand(1,5); + - Id: 11709 + AegisName: Fanta_Zero_Lemon + Name: Fanta Zero Lemon + Type: Healing + Buy: 800 + Weight: 100 + Script: | + itemheal rand(50,70),rand(10,12); + - Id: 11710 + AegisName: Sakura_Mist + Name: Sakura Mist + Type: Healing + Buy: 800 + Weight: 100 + Script: | + itemheal rand(50,70),rand(10,12); + - Id: 11711 + AegisName: Sakura_Milk_Tea + Name: Sakura Milk Tea + Type: Healing + Buy: 800 + Weight: 100 + Script: | + itemheal rand(50,70),rand(10,12); + - Id: 11712 + AegisName: First_Leaf_Tea + Name: Flower + Type: Healing + Buy: 800 + Weight: 100 + Script: | + itemheal rand(50,70),rand(10,12); + - Id: 12000 + AegisName: Cold_Scroll_2_5 + Name: Level 5 Frost Diver + Type: Delayconsume + Buy: 2000 + Weight: 10 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "MG_FROSTDIVER",5; + - Id: 12001 + AegisName: Holy_Scroll_1_3 + Name: Level 3 Heal + Type: Delayconsume + Buy: 2000 + Weight: 10 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "AL_HEAL",3; + - Id: 12002 + AegisName: Holy_Scroll_1_5 + Name: Level 5 Heal + Type: Delayconsume + Buy: 2000 + Weight: 10 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "AL_HEAL",5; + - Id: 12003 + AegisName: Holy_Scroll_2_1 + Name: Level 1 Teleport + Type: Delayconsume + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + Script: | + itemskill "AL_TELEPORT",1; + - Id: 12004 + AegisName: Arrow_Container + Name: Quiver + Type: Usable + Buy: 2 + Weight: 250 + Flags: + BuyingStore: true + Script: | + getitem 1750,500; + - Id: 12005 + AegisName: Iron_Arrow_Container + Name: Iron Arrow Quiver + Type: Usable + Buy: 2 + Weight: 250 + Flags: + BuyingStore: true + Script: | + getitem 1770,500; + - Id: 12006 + AegisName: Steel_Arrow_Container + Name: Steel Arrow Quiver + Type: Usable + Buy: 2 + Weight: 250 + Flags: + BuyingStore: true + Script: | + getitem 1753,500; + - Id: 12007 + AegisName: Ori_Arrow_Container + Name: Oridecon Arrow Quiver + Type: Usable + Buy: 2 + Weight: 250 + Flags: + BuyingStore: true + Script: | + getitem 1765,500; + - Id: 12008 + AegisName: Fire_Arrow_Container + Name: Fire Arrow Quiver + Type: Usable + Buy: 2 + Weight: 250 + Flags: + BuyingStore: true + Script: | + getitem 1752,500; + - Id: 12009 + AegisName: Silver_Arrow_Container + Name: Silver Arrow Quiver + Type: Usable + Buy: 2 + Weight: 250 + Flags: + BuyingStore: true + Script: | + getitem 1751,500; + - Id: 12010 + AegisName: Wind_Arrow_Container + Name: Wind Arrow Quiver + Type: Usable + Buy: 2 + Weight: 250 + Flags: + BuyingStore: true + Script: | + getitem 1755,500; + - Id: 12011 + AegisName: Stone_Arrow_Container + Name: Stone Arrow Quiver + Type: Usable + Buy: 2 + Weight: 250 + Flags: + BuyingStore: true + Script: | + getitem 1756,500; + - Id: 12012 + AegisName: Crystal_Arrow_Container + Name: Crystal Arrow Quiver + Type: Usable + Buy: 2 + Weight: 250 + Flags: + BuyingStore: true + Script: | + getitem 1754,500; + - Id: 12013 + AegisName: Shadow_Arrow_Container + Name: Shadow Arrow Quiver + Type: Usable + Buy: 2 + Weight: 250 + Flags: + BuyingStore: true + Script: | + getitem 1767,500; + - Id: 12014 + AegisName: Imma_Arrow_Container + Name: Immaterial Arrow Quiver + Type: Usable + Buy: 2 + Weight: 250 + Flags: + BuyingStore: true + Script: | + getitem 1757,500; + - Id: 12015 + AegisName: Rusty_Arrow_Container + Name: Rusty Arrow Quiver + Type: Usable + Buy: 2 + Weight: 250 + Flags: + BuyingStore: true + Script: | + getitem 1762,500; + - Id: 12016 + AegisName: Speed_Up_Potion + Name: Speed Potion + Type: Usable + Buy: 2 + Weight: 100 + Flags: + BuyingStore: true + Script: | + sc_start SC_SPEEDUP1,5000,50; + - Id: 12017 + AegisName: Slow_Down_Potion + Name: Slow Potion + Type: Usable + Buy: 2 + Weight: 100 + Flags: + BuyingStore: true + Script: | + sc_start SC_SlowDown,5000,0; + - Id: 12018 + AegisName: Fire_Cracker + Name: Firecracker + Type: Usable + Buy: 2 + Weight: 20 + Flags: + BuyingStore: true + - Id: 12019 + AegisName: Holy_Egg + Name: Holy Egg + Type: Delayconsume + Buy: 2 + Weight: 150 + Script: | + itemskill "ALL_RESURRECTION",2; + - Id: 12020 + AegisName: Water_Of_Darkness + Name: Cursed Water + Type: Delayconsume + Buy: 2 + Weight: 30 + Flags: + BuyingStore: true + Script: | + itemskill "ITEM_ENCHANTARMS",8; + - Id: 12021 + AegisName: Pork_Belly + Name: Pork + Type: Healing + Weight: 10 + Script: | + itemheal rand(70,99),0; + - Id: 12022 + AegisName: Spareribs + Name: Galbi + Type: Healing + Weight: 10 + Script: | + itemheal rand(70,99),0; + - Id: 12023 + AegisName: Giftbox_China + Name: Wrapped Box + Type: Usable + Buy: 1000 + Weight: 200 + Flags: + Container: true + Script: | + getrandgroupitem(IG_GiftBoxChina),1; + - Id: 12024 + AegisName: Red_Pouch_Of_Surprise + Name: Red Pouch + Type: Usable + Buy: 50 + Weight: 50 + Flags: + DeadBranch: true + Script: | + monster "this",-1,-1,"--ja--",-4,1,""; + - Id: 12025 + AegisName: Egg_Boy + Name: Dano Festival Egg + Type: Usable + Buy: 1000 + Weight: 200 + Flags: + Container: true + Script: | + getrandgroupitem(IG_EggBoy),1; + - Id: 12026 + AegisName: Egg_Girl + Name: Dano Festival Egg + Type: Usable + Buy: 1000 + Weight: 200 + Flags: + Container: true + Script: | + getrandgroupitem(IG_EggGirl),1; + - Id: 12027 + AegisName: Giggling_Box + Name: Giggling Box + Type: Usable + Buy: 1000 + Weight: 200 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + percentheal 9,0; + sc_start SC_Curse,30000,0,3000,0; + - Id: 12028 + AegisName: Box_Of_Thunder + Name: Box of Thunder + Type: Usable + Buy: 1000 + Weight: 200 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + sc_start SC_SPEEDUP0,20000,25; + - Id: 12029 + AegisName: Gloomy_Box + Name: Box of Gloom + Type: Delayconsume + Buy: 1000 + Weight: 200 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "AC_CONCENTRATION",1; + - Id: 12030 + AegisName: Box_Of_Grudge + Name: Box of Resentment + Type: Usable + Buy: 1000 + Weight: 200 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + sc_start SC_ATKPOTION,60000,20; + - Id: 12031 + AegisName: Sleepy_Box + Name: Box of Drowsiness + Type: Usable + Buy: 1000 + Weight: 200 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + sc_start SC_MATKPOTION,60000,20; + - Id: 12032 + AegisName: Box_Of_Storm + Name: Box of Storms + Type: Delayconsume + Buy: 1000 + Weight: 200 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "ITEM_ENCHANTARMS",2; + - Id: 12033 + AegisName: Box_Of_Sunlight + Name: Box of Sunlight + Type: Usable + Buy: 1000 + Weight: 200 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + sc_start SC_Intravision,30000,0; + - Id: 12034 + AegisName: Painting_Box + Name: Box of Panting + Type: Usable + Buy: 1000 + Weight: 200 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + percentheal 0,9; + sc_start SC_Silence,30000,0,3000,0; + - Id: 12035 + AegisName: Lotto_Box01 + Name: Lotto Box 01 + Type: Usable + Weight: 20 + Script: | + getitem rand(7361,7370),1; + - Id: 12036 + AegisName: Lotto_Box02 + Name: Lotto Box 02 + Type: Usable + Weight: 20 + Script: | + getitem rand(7371,7380),1; + - Id: 12037 + AegisName: Lotto_Box03 + Name: Lotto Box 03 + Type: Usable + Weight: 20 + Script: | + getitem rand(7381,7390),1; + - Id: 12038 + AegisName: Lotto_Box04 + Name: Lotto Box 04 + Type: Usable + Weight: 20 + Flags: + Container: true + Script: | + getrandgroupitem(IG_LottoBox),1; + - Id: 12039 + AegisName: Lotto_Box05 + Name: Lotto Box 05 + Type: Usable + Weight: 20 + Script: | + getitem rand(7542,7546),1; + - Id: 12040 + AegisName: Stone_Of_Intelligence_ + Name: Stone of Sage + Type: Usable + Buy: 100000 + Weight: 300 + Flags: + BuyingStore: true + Script: | + homevolution; + - Id: 12041 + AegisName: Str_Dish01 + Name: Fried Grasshopper Legs + Type: Healing + Buy: 2000 + Weight: 60 + Flags: + BuyingStore: true + Script: | + sc_start SC_STRFOOD,1200000,1; + percentheal 5,0; + - Id: 12042 + AegisName: Str_Dish02 + Name: Seasoned Sticky Webfoot + Type: Healing + Buy: 4000 + Weight: 500 + Flags: + BuyingStore: true + Script: | + sc_start SC_STRFOOD,1200000,2; + percentheal 5,0; + - Id: 12043 + AegisName: Str_Dish03 + Name: Bomber Steak + Type: Healing + Buy: 6000 + Weight: 500 + Flags: + BuyingStore: true + Script: | + sc_start SC_STRFOOD,1200000,3; + percentheal 5,0; + - Id: 12044 + AegisName: Str_Dish04 + Name: Herb Marinade Beef + Type: Healing + Buy: 8000 + Weight: 500 + Flags: + BuyingStore: true + Script: | + sc_start SC_STRFOOD,1200000,4; + percentheal 5,0; + - Id: 12045 + AegisName: Str_Dish05 + Name: Lutie Lady's Pancake + Type: Healing + Buy: 10000 + Weight: 500 + Flags: + BuyingStore: true + Script: | + sc_start SC_STRFOOD,1200000,5; + percentheal 10,0; + - Id: 12046 + AegisName: Int_Dish01 + Name: Grape Juice Herbal Tea + Type: Healing + Buy: 2000 + Weight: 100 + Flags: + BuyingStore: true + Script: | + sc_start SC_INTFOOD,1200000,1; + percentheal 0,5; + - Id: 12047 + AegisName: Int_Dish02 + Name: Autumn Red Tea + Type: Healing + Buy: 4000 + Weight: 500 + Flags: + BuyingStore: true + Script: | + sc_start SC_INTFOOD,1200000,2; + percentheal 0,5; + - Id: 12048 + AegisName: Int_Dish03 + Name: Honey Herbal Tea + Type: Healing + Buy: 6000 + Weight: 500 + Flags: + BuyingStore: true + Script: | + sc_start SC_INTFOOD,1200000,3; + percentheal 0,5; + - Id: 12049 + AegisName: Int_Dish04 + Name: Morocc Fruit Wine + Type: Healing + Buy: 8000 + Weight: 300 + Flags: + BuyingStore: true + Script: | + sc_start SC_INTFOOD,1200000,4; + percentheal 0,5; + - Id: 12050 + AegisName: Int_Dish05 + Name: Mastela Fruit Wine + Type: Healing + Buy: 10000 + Weight: 400 + Flags: + BuyingStore: true + Script: | + sc_start SC_INTFOOD,1200000,5; + percentheal 0,10; + - Id: 12051 + AegisName: Vit_Dish01 + Name: Steamed Crab Nippers + Type: Healing + Buy: 2000 + Weight: 100 + Flags: + BuyingStore: true + Script: | + sc_start SC_VITFOOD,1200000,1; + percentheal 5,0; + - Id: 12052 + AegisName: Vit_Dish02 + Name: Assorted Seafood + Type: Healing + Buy: 4000 + Weight: 200 + Flags: + BuyingStore: true + Script: | + sc_start SC_VITFOOD,1200000,2; + percentheal 5,0; + - Id: 12053 + AegisName: Vit_Dish03 + Name: Clam Soup + Type: Healing + Buy: 6000 + Weight: 300 + Flags: + BuyingStore: true + Script: | + sc_start SC_VITFOOD,1200000,3; + percentheal 5,0; + - Id: 12054 + AegisName: Vit_Dish04 + Name: Seasoned Jellyfish + Type: Healing + Buy: 8000 + Weight: 500 + Flags: + BuyingStore: true + Script: | + sc_start SC_VITFOOD,1200000,4; + percentheal 5,0; + - Id: 12055 + AegisName: Vit_Dish05 + Name: Spicy Fried Bao + Type: Healing + Buy: 10000 + Weight: 800 + Flags: + BuyingStore: true + Script: | + sc_start SC_VITFOOD,1200000,5; + percentheal 10,0; + - Id: 12056 + AegisName: Agi_Dish01 + Name: Frog Egg Squid Ink Soup + Type: Healing + Buy: 2000 + Weight: 100 + Flags: + BuyingStore: true + Script: | + sc_start SC_AGIFOOD,1200000,1; + percentheal 3,1; + - Id: 12057 + AegisName: Agi_Dish02 + Name: Smooth Noodle + Type: Healing + Buy: 4000 + Weight: 100 + Flags: + BuyingStore: true + Script: | + sc_start SC_AGIFOOD,1200000,2; + percentheal 3,1; + - Id: 12058 + AegisName: Agi_Dish03 + Name: Tentacle Cheese Gratin + Type: Healing + Buy: 6000 + Weight: 500 + Flags: + BuyingStore: true + Script: | + sc_start SC_AGIFOOD,1200000,3; + percentheal 3,1; + - Id: 12059 + AegisName: Agi_Dish04 + Name: Lutie Cold Noodle + Type: Healing + Buy: 8000 + Weight: 400 + Flags: + BuyingStore: true + Script: | + sc_start SC_AGIFOOD,1200000,4; + percentheal 3,1; + - Id: 12060 + AegisName: Agi_Dish05 + Name: Steamed Bat Wing in Pumpkin + Type: Healing + Buy: 10000 + Weight: 500 + Flags: + BuyingStore: true + Script: | + sc_start SC_AGIFOOD,1200000,5; + percentheal 6,2; + - Id: 12061 + AegisName: Dex_Dish01 + Name: Honey Grape Juice + Type: Healing + Buy: 2000 + Weight: 100 + Flags: + BuyingStore: true + Script: | + sc_start SC_DEXFOOD,1200000,1; + percentheal 2,2; + - Id: 12062 + AegisName: Dex_Dish02 + Name: Chocolate Mousse Cake + Type: Healing + Buy: 4000 + Weight: 200 + Flags: + BuyingStore: true + Script: | + sc_start SC_DEXFOOD,1200000,2; + percentheal 2,2; + - Id: 12063 + AegisName: Dex_Dish03 + Name: Fruit Mix + Type: Healing + Buy: 6000 + Weight: 200 + Flags: + BuyingStore: true + Script: | + sc_start SC_DEXFOOD,1200000,3; + percentheal 2,2; + - Id: 12064 + AegisName: Dex_Dish04 + Name: Cream Sandwich + Type: Healing + Buy: 8000 + Weight: 500 + Flags: + BuyingStore: true + Script: | + sc_start SC_DEXFOOD,1200000,4; + percentheal 2,2; + - Id: 12065 + AegisName: Dex_Dish05 + Name: Green Salad + Type: Healing + Buy: 10000 + Weight: 200 + Flags: + BuyingStore: true + Script: | + sc_start SC_DEXFOOD,1200000,5; + percentheal 5,5; + - Id: 12066 + AegisName: Luk_Dish01 + Name: Fried Monkey Tails + Type: Healing + Buy: 2000 + Weight: 60 + Flags: + BuyingStore: true + Script: | + sc_start SC_LUKFOOD,1200000,1; + percentheal 3,2; + - Id: 12067 + AegisName: Luk_Dish02 + Name: Mixed Juice + Type: Healing + Buy: 4000 + Weight: 200 + Flags: + BuyingStore: true + Script: | + sc_start SC_LUKFOOD,1200000,2; + percentheal 3,2; + - Id: 12068 + AegisName: Luk_Dish03 + Name: Fried Sweet Potato + Type: Healing + Buy: 6000 + Weight: 500 + Flags: + BuyingStore: true + Script: | + sc_start SC_LUKFOOD,1200000,3; + percentheal 4,2; + - Id: 12069 + AegisName: Luk_Dish04 + Name: Steamed Ancient Lips + Type: Healing + Buy: 8000 + Weight: 500 + Flags: + BuyingStore: true + Script: | + sc_start SC_LUKFOOD,1200000,4; + percentheal 4,2; + - Id: 12070 + AegisName: Luk_Dish05 + Name: Fried Scorpion Tails + Type: Healing + Buy: 10000 + Weight: 400 + Flags: + BuyingStore: true + Script: | + sc_start SC_LUKFOOD,1200000,5; + percentheal 5,2; + - Id: 12071 + AegisName: Str_Dish06 + Name: Shiny Marinade Beef + Type: Healing + Buy: 20000 + Weight: 800 + Flags: + BuyingStore: true + Script: | + sc_start SC_STRFOOD,1200000,6; + percentheal 10,2; + - Id: 12072 + AegisName: Str_Dish07 + Name: Whole Roast + Type: Healing + Buy: 40000 + Weight: 1000 + Flags: + BuyingStore: true + Script: | + sc_start SC_STRFOOD,1200000,7; + percentheal 10,4; + - Id: 12073 + AegisName: Str_Dish08 + Name: Bearfoot Special + Type: Healing + Buy: 60000 + Weight: 500 + Flags: + BuyingStore: true + Script: | + sc_start SC_STRFOOD,1200000,8; + percentheal 15,6; + - Id: 12074 + AegisName: Str_Dish09 + Name: Tendon Satay + Type: Healing + Buy: 80000 + Weight: 1000 + Flags: + BuyingStore: true + Script: | + sc_start SC_STRFOOD,1200000,9; + percentheal 15,8; + - Id: 12075 + AegisName: Str_Dish10 + Name: Steamed Tongue + Type: Healing + Buy: 100000 + Weight: 1000 + Flags: + BuyingStore: true + Script: | + sc_start SC_STRFOOD,1200000,10; + percentheal 20,20; + - Id: 12076 + AegisName: Int_Dish06 + Name: Red Mushroom Wine + Type: Healing + Buy: 20000 + Weight: 300 + Flags: + BuyingStore: true + Script: | + sc_start SC_INTFOOD,1200000,6; + percentheal 2,10; + - Id: 12077 + AegisName: Int_Dish07 + Name: Special Royal Jelly Herbal Tea + Type: Healing + Buy: 40000 + Weight: 800 + Flags: + BuyingStore: true + Script: | + sc_start SC_INTFOOD,1200000,7; + percentheal 4,10; + - Id: 12078 + AegisName: Int_Dish08 + Name: Royal Family Tea + Type: Healing + Buy: 60000 + Weight: 1000 + Flags: + BuyingStore: true + Script: | + sc_start SC_INTFOOD,1200000,8; + percentheal 6,10; + - Id: 12079 + AegisName: Int_Dish09 + Name: Tristan XII + Type: Healing + Buy: 80000 + Weight: 1000 + Flags: + BuyingStore: true + Script: | + sc_start SC_INTFOOD,1200000,9; + percentheal 8,15; + - Id: 12080 + AegisName: Int_Dish10 + Name: Dragon Breath Cocktail + Type: Healing + Buy: 100000 + Weight: 1000 + Flags: + BuyingStore: true + Script: | + sc_start SC_INTFOOD,1200000,10; + percentheal 10,20; + - Id: 12081 + AegisName: Vit_Dish06 + Name: Awfully Bitter Bracer + Type: Healing + Buy: 20000 + Weight: 500 + Flags: + BuyingStore: true + Script: | + sc_start SC_VITFOOD,1200000,6; + percentheal 13,0; + - Id: 12082 + AegisName: Vit_Dish07 + Name: Sumptuous Feast + Type: Healing + Buy: 40000 + Weight: 400 + Flags: + BuyingStore: true + Script: | + sc_start SC_VITFOOD,1200000,7; + percentheal 16,0; + - Id: 12083 + AegisName: Vit_Dish08 + Name: Giant Burito + Type: Healing + Buy: 60000 + Weight: 1000 + Flags: + BuyingStore: true + Script: | + sc_start SC_VITFOOD,1200000,8; + percentheal 19,0; + - Id: 12084 + AegisName: Vit_Dish09 + Name: Ascending Dragon Soup + Type: Healing + Buy: 80000 + Weight: 1000 + Flags: + BuyingStore: true + Script: | + sc_start SC_VITFOOD,1200000,9; + percentheal 22,0; + - Id: 12085 + AegisName: Vit_Dish10 + Name: Immortal Stew + Type: Healing + Buy: 100000 + Weight: 1000 + Flags: + BuyingStore: true + Script: | + sc_start SC_VITFOOD,1200000,10; + percentheal 25,0; + - Id: 12086 + AegisName: Agi_Dish06 + Name: Chile Shrimp Gratin + Type: Healing + Buy: 20000 + Weight: 800 + Flags: + BuyingStore: true + Script: | + sc_start SC_AGIFOOD,1200000,6; + percentheal 7,2; + - Id: 12087 + AegisName: Agi_Dish07 + Name: Steamed Alligator with Vegetable + Type: Healing + Buy: 40000 + Weight: 800 + Flags: + BuyingStore: true + Script: | + sc_start SC_AGIFOOD,1200000,7; + percentheal 8,2; + - Id: 12088 + AegisName: Agi_Dish08 + Name: Incredibly Spicy Curry + Type: Healing + Buy: 60000 + Weight: 1000 + Flags: + BuyingStore: true + Script: | + sc_start SC_AGIFOOD,1200000,8; + percentheal 9,2; + - Id: 12089 + AegisName: Agi_Dish09 + Name: Special Meat Stew + Type: Healing + Buy: 80000 + Weight: 1000 + Flags: + BuyingStore: true + Script: | + sc_start SC_AGIFOOD,1200000,9; + percentheal 10,2; + - Id: 12090 + AegisName: Agi_Dish10 + Name: Steamed Desert Scorpions + Type: Healing + Buy: 100000 + Weight: 1000 + Flags: + BuyingStore: true + Script: | + sc_start SC_AGIFOOD,1200000,10; + percentheal 15,5; + - Id: 12091 + AegisName: Dex_Dish06 + Name: Peach Cake + Type: Healing + Buy: 20000 + Weight: 800 + Flags: + BuyingStore: true + Script: | + sc_start SC_DEXFOOD,1200000,6; + percentheal 5,6; + - Id: 12092 + AegisName: Dex_Dish07 + Name: Soul Haunted Bread + Type: Healing + Buy: 40000 + Weight: 800 + Flags: + BuyingStore: true + Script: | + sc_start SC_DEXFOOD,1200000,7; + percentheal 5,7; + - Id: 12093 + AegisName: Dex_Dish08 + Name: Special Toast + Type: Healing + Buy: 60000 + Weight: 1000 + Flags: + BuyingStore: true + Script: | + sc_start SC_DEXFOOD,1200000,8; + percentheal 5,8; + - Id: 12094 + AegisName: Dex_Dish09 + Name: Heavenly Fruit Juice + Type: Healing + Buy: 80000 + Weight: 500 + Flags: + BuyingStore: true + Script: | + sc_start SC_DEXFOOD,1200000,9; + percentheal 5,9; + - Id: 12095 + AegisName: Dex_Dish10 + Name: Hwergelmir's Tonic + Type: Healing + Buy: 100000 + Weight: 1000 + Flags: + BuyingStore: true + Script: | + sc_start SC_DEXFOOD,1200000,10; + percentheal 10,10; + - Id: 12096 + AegisName: Luk_Dish06 + Name: Lucky Soup + Type: Healing + Buy: 20000 + Weight: 300 + Flags: + BuyingStore: true + Script: | + sc_start SC_LUKFOOD,1200000,6; + percentheal 6,3; + - Id: 12097 + AegisName: Luk_Dish07 + Name: Assorted Shish Kebob + Type: Healing + Buy: 40000 + Weight: 800 + Flags: + BuyingStore: true + Script: | + sc_start SC_LUKFOOD,1200000,7; + percentheal 7,3; + - Id: 12098 + AegisName: Luk_Dish08 + Name: Strawberry Flavored Rice Ball + Type: Healing + Buy: 60000 + Weight: 400 + Flags: + BuyingStore: true + Script: | + sc_start SC_LUKFOOD,1200000,8; + percentheal 9,3; + - Id: 12099 + AegisName: Luk_Dish09 + Name: Blood Flavored Soda + Type: Healing + Buy: 80000 + Weight: 1000 + Flags: + BuyingStore: true + Script: | + sc_start SC_LUKFOOD,1200000,9; + percentheal 10,4; + - Id: 12100 + AegisName: Luk_Dish10 + Name: Cooked Nine Tail's Tails + Type: Healing + Buy: 100000 + Weight: 500 + Flags: + BuyingStore: true + Script: | + sc_start SC_LUKFOOD,1200000,10; + percentheal 14,8; + - Id: 12101 + AegisName: Citron + Name: Citron + Type: Healing + Buy: 20 + Weight: 300 + Flags: + BuyingStore: true + - Id: 12102 + AegisName: Meat_Skewer + Name: Grilled Skewer + Type: Healing + Buy: 20 + Weight: 300 + Flags: + BuyingStore: true + - Id: 12103 + AegisName: Bloody_Dead_Branch + Name: Bloody Branch + Type: Usable + Buy: 10000 + Weight: 200 + Flags: + BuyingStore: true + DeadBranch: true + Script: | + monster "this",-1,-1,"--ja--",-3,1,""; + - Id: 12104 + AegisName: Random_Quiver + Name: Random Quiver + Type: Usable + Buy: 10000 + Weight: 200 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_Quiver),1; + - Id: 12105 + AegisName: Set_Of_Taiming_Item + Name: Taming Gift Set + Type: Usable + Buy: 10000 + Weight: 200 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_Taming),1; + getrandgroupitem(IG_Taming),1; + getrandgroupitem(IG_Taming),1; + - Id: 12106 + AegisName: Accessory_Box + Name: Jewelry Box + Type: Usable + Buy: 10000 + Weight: 200 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_Accesory),1; + - Id: 12107 + AegisName: Wrapped_Mask + Name: Wrapped Mask + Type: Usable + Buy: 10000 + Weight: 200 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_Mask),1; + - Id: 12108 + AegisName: Bundle_Of_Magic_Scroll + Name: Scroll Package + Type: Usable + Buy: 10000 + Weight: 200 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_Scroll),1; + getrandgroupitem(IG_Scroll),1; + getrandgroupitem(IG_Scroll),1; + getrandgroupitem(IG_Scroll),1; + getrandgroupitem(IG_Scroll),1; + - Id: 12109 + AegisName: Poring_Box + Name: Poring Box + Type: Usable + Buy: 10000 + Weight: 200 + Flags: + BuyingStore: true + DeadBranch: true + Script: | + monster "this",-1,-1,"--ja--",-2,1,""; + - Id: 12110 + AegisName: First_Aid_Kit + Name: First Aid Kit + Type: Usable + Buy: 10000 + Weight: 200 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_FirstAid),1; + getrandgroupitem(IG_FirstAid),1; + getrandgroupitem(IG_FirstAid),1; + getrandgroupitem(IG_FirstAid),1; + getrandgroupitem(IG_FirstAid),1; + - Id: 12111 + AegisName: Food_Package + Name: Bundle of Food + Type: Usable + Buy: 10000 + Weight: 200 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_FoodBag),1; + getrandgroupitem(IG_FoodBag),1; + getrandgroupitem(IG_FoodBag),1; + - Id: 12112 + AegisName: Tropical_Sograt + Name: Tropical Sograt + Type: Usable + Buy: 1000 + Weight: 100 + Flags: + BuyingStore: true + Script: | + sc_start SC_Curse,10000,1; + - Id: 12113 + AegisName: Vermilion_The_Beach + Name: Vermilion on the Beach + Type: Usable + Buy: 1000 + Weight: 100 + Flags: + BuyingStore: true + Script: | + sc_start SC_Stun,10000,1; + - Id: 12114 + AegisName: Elemental_Fire + Name: Elemental Converter + Type: Delayconsume + Buy: 2 + Weight: 10 + Flags: + BuyingStore: true + Script: | + itemskill "ITEM_ENCHANTARMS",4; + - Id: 12115 + AegisName: Elemental_Water + Name: Elemental Converter + Type: Delayconsume + Buy: 2 + Weight: 10 + Flags: + BuyingStore: true + Script: | + itemskill "ITEM_ENCHANTARMS",2; + - Id: 12116 + AegisName: Elemental_Earth + Name: Elemental Converter + Type: Delayconsume + Buy: 2 + Weight: 10 + Flags: + BuyingStore: true + Script: | + itemskill "ITEM_ENCHANTARMS",3; + - Id: 12117 + AegisName: Elemental_Wind + Name: Elemental Converter + Type: Delayconsume + Buy: 2 + Weight: 10 + Flags: + BuyingStore: true + Script: | + itemskill "ITEM_ENCHANTARMS",5; + - Id: 12118 + AegisName: Resist_Fire + Name: Fireproof Potion + Type: Usable + Buy: 2 + Weight: 10 + Flags: + BuyingStore: true + Script: | + sc_start4 SC_ARMOR_ELEMENT_FIRE,1200000,-15,0,20,0; + - Id: 12119 + AegisName: Resist_Water + Name: Coldproof Potion + Type: Usable + Buy: 2 + Weight: 10 + Flags: + BuyingStore: true + Script: | + sc_start4 SC_ARMOR_ELEMENT_WATER,1200000,20,0,0,-15; + - Id: 12120 + AegisName: Resist_Earth + Name: Earthproof Potion + Type: Usable + Buy: 2 + Weight: 10 + Flags: + BuyingStore: true + Script: | + sc_start4 SC_ARMOR_ELEMENT_EARTH,1200000,0,20,-15,0; + - Id: 12121 + AegisName: Resist_Wind + Name: Thunderproof Potion + Type: Usable + Buy: 2 + Weight: 10 + Flags: + BuyingStore: true + Script: | + sc_start4 SC_ARMOR_ELEMENT_WIND,1200000,0,-15,0,20; + - Id: 12122 + AegisName: Sesame_Pastry + Name: Sesame Pastry + Type: Usable + Buy: 2 + Weight: 70 + Flags: + BuyingStore: true + Script: | + sc_start SC_HITFOOD,1800000,30; + - Id: 12123 + AegisName: Honey_Pastry + Name: Honey Pastry + Type: Usable + Buy: 2 + Weight: 70 + Flags: + BuyingStore: true + Script: | + sc_start SC_FLEEFOOD,1800000,30; + - Id: 12124 + AegisName: Rainbow_Cake + Name: Rainbow Cake + Type: Usable + Buy: 2 + Weight: 70 + Flags: + BuyingStore: true + Script: | + sc_start SC_BATKFOOD,60000,10; + sc_start SC_MATKFOOD,60000,10; + - Id: 12125 + AegisName: Outdoor_Cooking_Kits + Name: Outdoor Cooking Kit + Type: Usable + Buy: 500 + Weight: 20 + Flags: + BuyingStore: true + Script: | + cooking 11; + - Id: 12126 + AegisName: Indoor_Cooking_Kits + Name: Home Cooking Kit + Type: Usable + Buy: 1000 + Weight: 30 + Flags: + BuyingStore: true + Script: | + cooking 12; + - Id: 12127 + AegisName: High_end_Cooking_Kits + Name: Professional Cooking Kit + Type: Usable + Buy: 2000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + cooking 13; + - Id: 12128 + AegisName: Imperial_Cooking_Kits + Name: Royal Cooking Kit + Type: Usable + Buy: 5000 + Weight: 70 + Flags: + BuyingStore: true + Script: | + cooking 14; + - Id: 12129 + AegisName: Fantastic_Cooking_Kits + Name: Fantastic Cooking Kit + Type: Usable + Buy: 10000 + Weight: 70 + Flags: + BuyingStore: true + Script: | + cooking 15; + - Id: 12130 + AegisName: Cookie_Bag + Name: Cookie Bag + Type: Usable + Buy: 2 + Weight: 70 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_CookieBag),1; + getrandgroupitem(IG_CookieBag),1; + getrandgroupitem(IG_CookieBag),1; + - Id: 12131 + AegisName: Lucky_Potion + Name: Lucky Potion + Type: Healing + Buy: 2 + Weight: 100 + - Id: 12132 + AegisName: Red_Bag + Name: Santa's Bag + Type: Usable + Weight: 200 + Flags: + BuyingStore: true + Script: | + sc_start SC_Xmas,600000,0; + - Id: 12133 + AegisName: Ice_Cream_ + Name: McDonald's Ice Cone + Type: Healing + Weight: 80 + Script: | + if (gettime(DT_DAYOFMONTH) != MDiceCone) { + set MDiceCone,gettime(DT_DAYOFMONTH); + percentheal 50,50; + } + - Id: 12134 + AegisName: Red_Envelope + Name: Red Envelope + Type: Usable + Buy: 1 + Weight: 10 + Script: | + set Zeny,Zeny+rand(1000,10000); + - Id: 12135 + AegisName: Green_Ale + Name: Green Ale + Type: Usable + Buy: 20 + Weight: 30 + Script: | + percentheal 50,50; + sc_start SC_Confusion,10000,0,1000,0; + - Id: 12136 + AegisName: Women's_Bundle + Name: Women's Bundle + Type: Usable + Weight: 100 + Script: | + getitem callfunc("F_Rand",558,529,2668,7518),1; + - Id: 12137 + AegisName: 1st_Stage_Prize + Name: First Stage Prize + Type: Usable + - Id: 12138 + AegisName: 2nd_Stage_Prize + Name: Second Stage Prize + Type: Usable + - Id: 12139 + AegisName: 3rd_Stage_Prize + Name: Third Stage Prize + Type: Usable + - Id: 12140 + AegisName: 4th_Stage_Prize + Name: Fourth Stage Prize + Type: Usable + - Id: 12141 + AegisName: 5th_Stage_Prize + Name: Fifth Stage Prize + Type: Usable + - Id: 12142 + AegisName: Magic_Book + Name: Book of Magic + Type: Usable + Weight: 100 + Trade: + Override: 100 + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_AGIFOOD,1800000,10; + - Id: 12143 + AegisName: Red_Can + Name: Red Can + Type: Usable + Buy: 50000 + Weight: 300 + - Id: 12144 + AegisName: Sphere_Case_Wind + Name: Lightning Sphere Pack + Type: Usable + Buy: 2 + Weight: 350 + Flags: + BuyingStore: true + Script: | + getitem 13204,500; + - Id: 12145 + AegisName: Sphere_Case_Darkness + Name: Blind Sphere Pack + Type: Usable + Buy: 2 + Weight: 350 + Flags: + BuyingStore: true + Script: | + getitem 13206,500; + - Id: 12146 + AegisName: Sphere_Case_Poison + Name: Poison Sphere Pack + Type: Usable + Buy: 2 + Weight: 350 + Flags: + BuyingStore: true + Script: | + getitem 13205,500; + - Id: 12147 + AegisName: Sphere_Case_Water + Name: Freezing Sphere Pack + Type: Usable + Buy: 2 + Weight: 350 + Flags: + BuyingStore: true + Script: | + getitem 13207,500; + - Id: 12148 + AegisName: Sphere_Case_Fire + Name: Flare Sphere Pack + Type: Usable + Buy: 2 + Weight: 350 + Flags: + BuyingStore: true + Script: | + getitem 13203,500; + - Id: 12149 + AegisName: Bullet_Case + Name: Cartridge + Type: Usable + Buy: 2 + Weight: 250 + Flags: + BuyingStore: true + Script: | + getitem 13200,500; + - Id: 12150 + AegisName: Bullet_Case_Blood + Name: Blood Cartridge + Type: Usable + Buy: 2 + Weight: 250 + Flags: + BuyingStore: true + Script: | + getitem 13202,500; + - Id: 12151 + AegisName: Bullet_Case_Silver + Name: Silver Cartridge + Type: Usable + Buy: 2 + Weight: 250 + Flags: + BuyingStore: true + Script: | + getitem 13201,500; + - Id: 12152 + AegisName: Special_Box + Name: Special Present + Type: Usable + Weight: 100 + - Id: 12153 + AegisName: Bow_Mercenary_Scroll1 + Name: Bowman Scroll 1 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6017,1800000; + - Id: 12154 + AegisName: Bow_Mercenary_Scroll2 + Name: Bowman Scroll 2 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6018,1800000; + - Id: 12155 + AegisName: Bow_Mercenary_Scroll3 + Name: Bowman Scroll 3 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6019,1800000; + - Id: 12156 + AegisName: Bow_Mercenary_Scroll4 + Name: Bowman Scroll 4 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6020,1800000; + - Id: 12157 + AegisName: Bow_Mercenary_Scroll5 + Name: Bowman Scroll 5 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6021,1800000; + - Id: 12158 + AegisName: Bow_Mercenary_Scroll6 + Name: Bowman Scroll 6 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6022,1800000; + - Id: 12159 + AegisName: Bow_Mercenary_Scroll7 + Name: Bowman Scroll 7 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6023,1800000; + - Id: 12160 + AegisName: Bow_Mercenary_Scroll8 + Name: Bowman Scroll 8 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6024,1800000; + - Id: 12161 + AegisName: Bow_Mercenary_Scroll9 + Name: Bowman Scroll 9 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6025,1800000; + - Id: 12162 + AegisName: Bow_Mercenary_Scroll10 + Name: Bowman Scroll 10 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6026,1800000; + - Id: 12163 + AegisName: SwordMercenary_Scroll1 + Name: Fencer Scroll 1 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6037,1800000; + - Id: 12164 + AegisName: SwordMercenary_Scroll2 + Name: Fencer Scroll 2 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6038,1800000; + - Id: 12165 + AegisName: SwordMercenary_Scroll3 + Name: Fencer Scroll 3 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6039,1800000; + - Id: 12166 + AegisName: SwordMercenary_Scroll4 + Name: Fencer Scroll 4 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6040,1800000; + - Id: 12167 + AegisName: SwordMercenary_Scroll5 + Name: Fencer Scroll 5 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6041,1800000; + - Id: 12168 + AegisName: SwordMercenary_Scroll6 + Name: Fencer Scroll 6 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6042,1800000; + - Id: 12169 + AegisName: SwordMercenary_Scroll7 + Name: Fencer Scroll 7 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6043,1800000; + - Id: 12170 + AegisName: SwordMercenary_Scroll8 + Name: Fencer Scroll 8 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6044,1800000; + - Id: 12171 + AegisName: SwordMercenary_Scroll9 + Name: Fencer Scroll 9 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6045,1800000; + - Id: 12172 + AegisName: SwordMercenary_Scroll10 + Name: Fencer Scroll 10 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6046,1800000; + - Id: 12173 + AegisName: SpearMercenary_Scroll1 + Name: Spearman Scroll 1 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6027,1800000; + - Id: 12174 + AegisName: SpearMercenary_Scroll2 + Name: Spearman Scroll 2 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6028,1800000; + - Id: 12175 + AegisName: SpearMercenary_Scroll3 + Name: Spearman Scroll 3 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6029,1800000; + - Id: 12176 + AegisName: SpearMercenary_Scroll4 + Name: Spearman Scroll 4 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6030,1800000; + - Id: 12177 + AegisName: SpearMercenary_Scroll5 + Name: Spearman Scroll 5 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6031,1800000; + - Id: 12178 + AegisName: SpearMercenary_Scroll6 + Name: Spearman Scroll 6 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6032,1800000; + - Id: 12179 + AegisName: SpearMercenary_Scroll7 + Name: Spearman Scroll 7 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6033,1800000; + - Id: 12180 + AegisName: SpearMercenary_Scroll8 + Name: Spearman Scroll 8 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6034,1800000; + - Id: 12181 + AegisName: SpearMercenary_Scroll9 + Name: Spearman Scroll 9 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6035,1800000; + - Id: 12182 + AegisName: SpearMercenary_Scroll10 + Name: Spearman Scroll 10 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6036,1800000; + - Id: 12183 + AegisName: Holy_Arrow_Quiver + Name: Holy Arrow Quiver + Type: Usable + Buy: 2 + Weight: 250 + Flags: + BuyingStore: true + Script: | + getitem 1772,500; + - Id: 12184 + AegisName: Mercenary_Red_Potion + Name: Mercenary Red Potion + Type: Usable + Buy: 500 + Weight: 100 + Flags: + BuyingStore: true + Script: | + mercenary_heal 1000,0; + - Id: 12185 + AegisName: Mercenary_Blue_Potion + Name: Mercenary Blue Potion + Type: Usable + Buy: 1000 + Weight: 100 + Flags: + BuyingStore: true + Script: | + mercenary_heal 0,100; + - Id: 12186 + AegisName: Red_Box + Name: Old Red Box + Type: Usable + Buy: 50000 + Weight: 200 + Flags: + Container: true + Script: | + getrandgroupitem(IG_RedBox),1; + - Id: 12187 + AegisName: Green_Box + Name: Old Green Box + Type: Usable + Buy: 50000 + Weight: 200 + Flags: + Container: true + Script: | + getrandgroupitem(IG_GreenBox),1; + - Id: 12188 + AegisName: Magical_Moon_Cake + Name: Grace Moon Cake + Type: Healing + Buy: 20 + Weight: 300 + Script: | + percentheal 50,50; + - Id: 12189 + AegisName: Red_Box_ + Name: Old Red Box + Type: Usable + Buy: 50000 + Weight: 200 + Flags: + Container: true + Script: | + getrandgroupitem(IG_RedBox_2),1; + - Id: 12190 + AegisName: Moon_Cake + Name: Moon Cake + Type: Usable + Buy: 2 + Weight: 300 + - Id: 12191 + AegisName: Special_Moon_Cake + Name: Special Moon Cake + Type: Usable + Buy: 2 + Weight: 500 + - Id: 12192 + AegisName: Pumpkin_Pie + Name: Pumpkin Pie + Type: Healing + Buy: 20 + Weight: 10 + Script: | + percentheal 5,5; + - Id: 12193 + AegisName: Brezel + Name: Pretzel + Type: Usable + Buy: 20 + Weight: 20 + - Id: 12194 + AegisName: Hometown_Gift + Name: Hometown Gift + Type: Usable + Buy: 20 + Weight: 200 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_HometownGift),1; + getrandgroupitem(IG_HometownGift),1; + getrandgroupitem(IG_HometownGift),1; + - Id: 12195 + AegisName: Plain_Rice_Cake + Name: Plain Rice Cake + Type: Healing + Buy: 20 + Weight: 100 + Flags: + BuyingStore: true + Script: | + percentheal 0,20; + - Id: 12196 + AegisName: Hearty_Rice_Cake + Name: Hearty Rice Cake + Type: Healing + Buy: 20 + Weight: 100 + Flags: + BuyingStore: true + Script: | + percentheal 50,0; + - Id: 12197 + AegisName: Salty_Rice_Cake + Name: Salty Rice Cake + Type: Healing + Buy: 20 + Weight: 100 + Flags: + BuyingStore: true + Script: | + percentheal 10,10; + - Id: 12198 + AegisName: Lucky_Rice_Cake + Name: Lucky Rice Cake + Type: Usable + Buy: 20 + Weight: 100 + Flags: + BuyingStore: true + Script: | + sc_start SC_INCLUK,1200000,21; + - Id: 12199 + AegisName: Rice_Scroll + Name: Scroll of Magic + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12200 + AegisName: Event_Cake + Name: X-mas Cake + Type: Delayconsume + Buy: 20 + Weight: 50 + Script: | + itemskill "PR_MAGNIFICAT",3; + - Id: 12201 + AegisName: Red_Box_C + Name: Commonplace Red Box + Type: Usable + Buy: 20 + Weight: 200 + - Id: 12202 + AegisName: Str_Dish10_ + Name: Steamed Tongue + Type: Healing + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_FOOD_STR_CASH,1800000,10; + percentheal 15,5; + - Id: 12203 + AegisName: Agi_Dish10_ + Name: Steamed Scorpion + Type: Healing + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_FOOD_AGI_CASH,1800000,10; + percentheal 15,5; + - Id: 12204 + AegisName: Int_Dish10_ + Name: Dragon Breath Cocktail + Type: Healing + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_FOOD_INT_CASH,1800000,10; + percentheal 15,5; + - Id: 12205 + AegisName: Dex_Dish10_ + Name: Hwergelmir's Tonic + Type: Healing + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_FOOD_DEX_CASH,1800000,10; + percentheal 15,5; + - Id: 12206 + AegisName: Luk_Dish10_ + Name: Cooked Nine Tail's Tails + Type: Healing + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_FOOD_LUK_CASH,1800000,10; + percentheal 15,5; + - Id: 12207 + AegisName: Vit_Dish10_ + Name: Stew Of Immortality + Type: Healing + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_FOOD_VIT_CASH,1800000,10; + percentheal 15,5; + - Id: 12208 + AegisName: Battle_Manual + Name: Battle Manual + Type: Usable + Buy: 2 + Weight: 10 + Delay: + Duration: 60000 + Status: Reuse_Limit_C + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_EXPBOOST,1800000,50; + - Id: 12209 + AegisName: Insurance + Name: Life Insurance + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_LIFEINSURANCE,1800000,0; + - Id: 12210 + AegisName: Bubble_Gum + Name: Bubble Gum + Type: Usable + Buy: 2 + Weight: 10 + Delay: + Duration: 60000 + Status: Reuse_Limit_D + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_ITEMBOOST,1800000,200; + - Id: 12211 + AegisName: Kafra_Card + Name: Kafra Card + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + callfunc "F_CashStore"; + - Id: 12212 + AegisName: Giant_Fly_Wing + Name: Giant Fly Wing + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + callfunc "F_CashPartyCall"; + - Id: 12213 + AegisName: Neuralizer + Name: Neuralizer + Type: Delayconsume + Buy: 2 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + callfunc "F_CashReset"; + - Id: 12214 + AegisName: Convex_Mirror + Name: Convex Mirror + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_BOSSMAPINFO,600000,0; + - Id: 12215 + AegisName: Blessing_10_Scroll + Name: LV10 Blessing Scroll + Type: Usable + Buy: 2 + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + skilleffect "AL_BLESSING",0; + sc_start SC_BLESSING,240000,10; + - Id: 12216 + AegisName: Inc_Agi_10_Scroll + Name: LV10 Agil Scroll + Type: Usable + Buy: 2 + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if (Hp>15) { + skilleffect "AL_INCAGI",0; + sc_start SC_INCREASEAGI,240000,10; + heal -15,0; + } + - Id: 12217 + AegisName: Aspersio_5_Scroll + Name: LV5 Aspersio Scroll + Type: Usable + Buy: 2 + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if (countitem(523)>0) { + skilleffect "PR_ASPERSIO",0; + sc_start SC_ASPERSIO,180000,5; + delitem 523,1; + } + - Id: 12218 + AegisName: Assumptio_5_Scroll + Name: LV5 Assumptio Scroll + Type: Usable + Buy: 2 + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_ASSUMPTIO,100000,5; + skilleffect "HP_ASSUMPTIO",0; + - Id: 12219 + AegisName: Wind_Walk_10_Scroll + Name: LV10 Wind Walker Scroll + Type: Usable + Buy: 2 + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + skilleffect "SN_WINDWALK",0; + sc_start SC_WINDWALK,250000,5; + - Id: 12220 + AegisName: Adrenaline_Scroll + Name: LV5 Adrenaline Scroll + Type: Usable + Buy: 2 + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + set .@type,getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW); + if (.@type == W_1HAXE || .@type == W_2HAXE || .@type == W_MACE) { + skilleffect "BS_ADRENALINE",0; + sc_start SC_ADRENALINE,150000,5; + } + - Id: 12221 + AegisName: Megaphone_ + Name: Megaphone + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + input @megaphone$; + announce strcharinfo(0) + ": " + @megaphone$,bc_all,0xFF0000; + - Id: 12225 + AegisName: Sweet_Candy_Striper + Name: Sweet Candy Cane + Type: Usable + Buy: 20 + Weight: 50 + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1245; + - Id: 12226 + AegisName: Examination1 + Name: Examination 1 + Type: Healing + Buy: 20 + Weight: 50 + Script: | + sc_start SC_SPEEDUP0,5400000,25; + percentheal 100,100; + sc_start SC_STRFOOD,5400000,10; + sc_start SC_DEXFOOD,5400000,5; + sc_start SC_ATKPOTION,5400000,22; + sc_start SC_MATKFOOD,5400000,15; + - Id: 12227 + AegisName: Examination2 + Name: Examination 2 + Type: Healing + Buy: 20 + Weight: 50 + Script: | + sc_start SC_SPEEDUP0,5400000,25; + percentheal 100,100; + sc_start SC_INTFOOD,5400000,8; + sc_start SC_VITFOOD,5400000,7; + sc_start SC_LUKFOOD,5400000,7; + sc_start SC_ATKPOTION,5400000,10; + - Id: 12228 + AegisName: Examination3 + Name: Examination 3 + Type: Healing + Buy: 20 + Weight: 50 + Script: | + sc_start SC_SPEEDUP0,5400000,25; + percentheal 100,100; + sc_start SC_AGIFOOD,5400000,15; + sc_start SC_ATKPOTION,5400000,52; + sc_start SC_MATKFOOD,5400000,10; + - Id: 12229 + AegisName: Examination4 + Name: Examination 4 + Type: Healing + Buy: 20 + Weight: 50 + Script: | + sc_start SC_SPEEDUP0,5400000,25; + percentheal 100,100; + sc_start SC_STRFOOD,5400000,3; + sc_start SC_AGIFOOD,5400000,5; + sc_start SC_VITFOOD,5400000,10; + sc_start SC_MATKFOOD,5400000,52; + - Id: 12230 + AegisName: Examination5 + Name: Examination 5 + Type: Healing + Buy: 20 + Weight: 50 + Script: | + sc_start SC_SPEEDUP0,5400000,25; + percentheal 100,100; + sc_start SC_INTFOOD,5400000,3; + sc_start SC_DEXFOOD,5400000,12; + sc_start SC_ATKPOTION,5400000,20; + sc_start SC_MATKFOOD,5400000,20; + - Id: 12231 + AegisName: Examination6 + Name: Examination 6 + Type: Healing + Buy: 20 + Weight: 50 + Script: | + percentheal 100,100; + sc_start SC_SPEEDUP0,5400000,25; + sc_start SC_STRFOOD,5400000,6; + sc_start SC_DEXFOOD,5400000,6; + sc_start SC_AGIFOOD,5400000,6; + sc_start SC_INTFOOD,5400000,6; + sc_start SC_VITFOOD,5400000,6; + sc_start SC_LUKFOOD,5400000,6; + sc_start SC_ATKPOTION,5400000,24; + sc_start SC_MATKFOOD,5400000,24; + - Id: 12232 + AegisName: Gingerbread + Name: Ginger Bread + Type: Usable + Buy: 20 + Weight: 150 + Script: | + sc_start SC_ASPDPOTION1,900000,0; + sc_start SC_SPEEDUP0,900000,25; + - Id: 12233 + AegisName: Kvass + Name: Kvass + Type: Healing + Buy: 20 + Weight: 200 + Script: | + percentheal 100,100; + - Id: 12234 + AegisName: Cacao99 + Name: Fierce Cacao 99% + Type: Healing + Buy: 20 + Weight: 100 + Script: | + percentheal 25,0; + - Id: 12235 + AegisName: Strawberry_Choco + Name: Chocolate Strawberry + Type: Usable + Buy: 20 + Weight: 100 + NoUse: + Override: 100 + Sitting: true + Script: | + percentheal 0,5; + skilleffect "AL_BLESSING",0; + sc_start SC_BLESSING,240000,10; + - Id: 12236 + AegisName: Choco_Tart + Name: Chocolate Tart + Type: Delayconsume + Buy: 20 + Weight: 100 + NoUse: + Override: 100 + Sitting: true + Script: | + percentheal 5,0; + itemskill "AL_ANGELUS",5; + - Id: 12237 + AegisName: Choco_Lump + Name: Junky Chocolate + Type: Usable + Weight: 100 + NoUse: + Override: 100 + Sitting: true + Script: | + percentheal 0,5; + sc_start SC_Poison,18000,0; + sc_start SC_Bleeding,18000,0; + - Id: 12238 + AegisName: New_Year_Rice_Cake_1 + Name: New Year Rice Cake + Type: Usable + Buy: 20 + Weight: 100 + Script: | + sc_start SC_DPoison,10000,0,1000,0; + sc_start SC_Poison,50000,0; + - Id: 12239 + AegisName: New_Year_Rice_Cake_2 + Name: New Year Rice Cake + Type: Usable + Buy: 20 + Weight: 100 + Script: | + sc_start SC_DPoison,10000,0,1000,0; + sc_start SC_Poison,50000,0; + - Id: 12240 + AegisName: Old_Yellow_Box + Name: Old Yellow Box + Type: Usable + Buy: 20 + Weight: 200 + Flags: + Container: true + Script: | + getrandgroupitem(IG_YellowBox),1; + - Id: 12241 + AegisName: M_Center_Potion + Name: Mercenary Concentration Potion + Type: Usable + Buy: 800 + Weight: 100 + Flags: + BuyingStore: true + Script: | + mercenary_sc_start SC_ASPDPOTION0,1800000,0; + - Id: 12242 + AegisName: M_Awakening_Potion + Name: Mercenary Awakening Potion + Type: Usable + Buy: 1500 + Weight: 150 + Flags: + BuyingStore: true + Script: | + mercenary_sc_start SC_ASPDPOTION1,1800000,0; + - Id: 12243 + AegisName: M_Berserk_Potion + Name: Mercenary Berserk Potion + Type: Usable + Buy: 3000 + Weight: 200 + Flags: + BuyingStore: true + Script: | + mercenary_sc_start SC_ASPDPOTION2,1800000,0; + - Id: 12244 + AegisName: Old_Gift_Box + Name: Old Gift Box + Type: Usable + Buy: 20 + Weight: 200 + Flags: + Container: true + Script: | + getrandgroupitem(IG_OldGiftBox),1; + - Id: 12245 + AegisName: Green_Ale_US + Name: Green Ale + Type: Healing + Buy: 5000 + Weight: 500 + Script: | + percentheal 100,0; + - Id: 12246 + AegisName: Magic_Card_Album + Name: Mystical Card Album + Type: Usable + Buy: 10000 + Weight: 50 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_MagicCardAlbum),1; + - Id: 12247 + AegisName: Halohalo + Name: Halo-Halo + Type: Usable + Buy: 2 + Weight: 100 + EquipLevelMin: 20 + Script: | + sc_start SC_INCALLSTATUS,600000,3; + - Id: 12248 + AegisName: Masquerade_Ball_Box + Name: Fancy Ball Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getrandgroupitem(IG_Masquerade),1; + - Id: 12249 + AegisName: Payroll_Of_Kafra_ + Name: Payment Statement for Kafra Employee + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12250 + AegisName: Str_Dish10_M + Name: Steamed Tongue + Type: Usable + Weight: 10 + Script: | + sc_start SC_STRFOOD,3600000,10; + percentheal 20,20; + - Id: 12251 + AegisName: Agi_Dish10_M + Name: Steamed Desert Scorpions + Type: Usable + Weight: 10 + Script: | + sc_start SC_AGIFOOD,3600000,10; + percentheal 15,5; + - Id: 12252 + AegisName: Int_Dish10_M + Name: Dragon Breath Cocktail + Type: Usable + Weight: 10 + Script: | + sc_start SC_INTFOOD,3600000,10; + percentheal 10,20; + - Id: 12253 + AegisName: Dex_Dish10_M + Name: Hwergelmir's Tonic + Type: Usable + Weight: 10 + Script: | + sc_start SC_DEXFOOD,3600000,10; + percentheal 10,10; + - Id: 12254 + AegisName: Luk_Dish10_M + Name: Cooked Nine Tail + Type: Usable + Weight: 10 + Script: | + sc_start SC_LUKFOOD,3600000,10; + percentheal 14,8; + - Id: 12255 + AegisName: Vit_Dish10_M + Name: Immortal Stew + Type: Usable + Weight: 10 + Script: | + sc_start SC_VITFOOD,3600000,10; + percentheal 25,0; + - Id: 12256 + AegisName: PRO_Gift_Box + Name: PRO Gift Box + Type: Usable + Weight: 10 + - Id: 12257 + AegisName: Cold_Medicine + Name: Cold Medicine + Type: Healing + Buy: 20 + Weight: 100 + EquipLevelMin: 50 + Script: | + percentheal 25,25; + - Id: 12258 + AegisName: Bombring_Box + Name: Bomb Poring Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if (strcharinfo(3) == "job3_rang02") { + monster "this",-1,-1,"--ja--",1904,1,""; + } + - Id: 12259 + AegisName: Miracle_Medicine + Name: Miracle Tonic + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getexp2(3000000,1500000); + - Id: 12260 + AegisName: Cool_Summer_Outfit + Name: Cool Summer Outfit + Type: Usable + Weight: 100 + Flags: + BuyingStore: true + Script: | + sc_start SC_Summer,600000,0; + - Id: 12261 + AegisName: Secret_Medicine + Name: Leap of Fantasy + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getexp2(2000000,1000000); + - Id: 12262 + AegisName: Inspector_Certificate_ + Name: Authoritative Badge + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_SPEEDUP0,540000,25; + - Id: 12263 + AegisName: Comp_Battle_Manual + Name: Field Manual + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_EXPBOOST,1800000,50; + - Id: 12264 + AegisName: Comp_Bubble_Gum + Name: Bubble Gum + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_ITEMBOOST,1800000,200; + - Id: 12265 + AegisName: Comp_Insurance + Name: Life Insurrance + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_LIFEINSURANCE,1800000,0; + - Id: 12266 + AegisName: Sesame_Pastry_ + Name: Sesame Pastry + Type: Usable + Buy: 2 + Weight: 70 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_HITFOOD,180000,30; + - Id: 12267 + AegisName: Honey_Pastry_ + Name: Honey Pastry + Type: Usable + Buy: 2 + Weight: 70 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_FLEEFOOD,180000,30; + - Id: 12268 + AegisName: Rainbow_Cake_ + Name: Rainbow Cake + Type: Usable + Buy: 2 + Weight: 70 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_ATKPOTION,60000,10; + sc_start SC_MATKFOOD,60000,10; + - Id: 12269 + AegisName: Tasty_Colonel + Name: Tasty Pink Ration + Type: Usable + Buy: 2 + Weight: 70 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_ATKPOTION,600000,15; + - Id: 12270 + AegisName: Tasty_Major + Name: Tasty White Ration + Type: Usable + Buy: 2 + Weight: 70 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_MATKPOTION,600000,15; + - Id: 12271 + AegisName: Mre_A + Name: Military Ration A + Type: Healing + Buy: 2 + Weight: 70 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + percentheal 5,0; + - Id: 12272 + AegisName: Mre_B + Name: Military Ration B + Type: Usable + Buy: 2 + Weight: 70 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_HITFOOD,600000,33; + - Id: 12273 + AegisName: Mre_C + Name: Military Ration C + Type: Usable + Buy: 2 + Weight: 70 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_FLEEFOOD,600000,33; + - Id: 12274 + AegisName: Gold_Pill_1 + Name: Daehwandan + Type: Healing + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start2 SC_INCREASE_MAXHP,3600000,5,10; + percentheal 10,0; + - Id: 12275 + AegisName: Gold_Pill_2 + Name: Taecheongdan + Type: Healing + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start2 SC_INCREASE_MAXSP,3600000,5,10; + percentheal 0,10; + - Id: 12276 + AegisName: Mimic_Scroll + Name: Mimic Scroll + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + mercenary_create 2058,1800000; + - Id: 12277 + AegisName: Disguise_Scroll + Name: Disguise Scroll + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + mercenary_create 2059,1800000; + - Id: 12278 + AegisName: Alice_Scroll + Name: Alice Scroll + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + mercenary_create 2060,1800000; + - Id: 12279 + AegisName: Undead_Element_Scroll + Name: Undead Elemental Scroll + Type: Usable + Weight: 10 + Script: | + sc_start4 SC_ARMOR_RESIST,300000,20,20,20,20; + - Id: 12280 + AegisName: Holy_Element_Scroll + Name: Holy Elemental Scroll + Type: Usable + Weight: 10 + Script: | + specialeffect2 EF_BENEDICTIO; + sc_start SC_BENEDICTIO,300000,1; + - Id: 12281 + AegisName: Tresure_Box_WoE + Name: Event Treasure Box + Type: Usable + Buy: 20 + Weight: 150 + Flags: + Container: true + Script: | + getrandgroupitem(IG_Tresure_Box_WoE),1; + - Id: 12282 + AegisName: Internet_Cafe1 + Name: Internet Cafe1 + Type: Usable + Weight: 10 + Script: | + sc_start SC_INCALLSTATUS,5400000,3; + sc_start SC_ATKPOTION,5400000,15; + sc_start SC_MATKPOTION,5400000,15; + - Id: 12283 + AegisName: Internet_Cafe2 + Name: Internet Cafe2 + Type: Usable + Weight: 10 + Script: | + sc_start SC_INCSTR,5400000,8; + sc_start SC_INCDEX,5400000,4; + sc_start SC_INCAGI,5400000,6; + sc_start SC_ATKPOTION,5400000,32; + sc_start SC_INCFLEE,5400000,5; + - Id: 12284 + AegisName: Internet_Cafe3 + Name: Internet Cafe3 + Type: Usable + Weight: 10 + Script: | + sc_start SC_INCINT,5400000,8; + sc_start SC_INCVIT,5400000,4; + sc_start SC_INCDEX,5400000,6; + sc_start SC_MATKPOTION,5400000,40; + - Id: 12285 + AegisName: Internet_Cafe4 + Name: Internet Cafe4 + Type: Usable + Weight: 10 + Script: | + sc_start SC_INCDEX,5400000,8; + sc_start SC_INCLUK,5400000,4; + sc_start SC_INCAGI,5400000,6; + sc_start SC_ATKPOTION,5400000,24; + sc_start SC_MATKPOTION,5400000,24; + - Id: 12286 + AegisName: Masquerade_Ball_Box2 + Name: Masquerade Ball Box2 + Type: Usable + Weight: 10 + Flags: + Container: true + Script: | + getrandgroupitem(IG_Masquerade_2),1; + - Id: 12287 + AegisName: Love_Angel + Name: Love Angel Magic Powder + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + setfont 1; + UnEquipScript: | + setfont 0; + - Id: 12288 + AegisName: Squirrel + Name: Squirrel Magic Powder + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + setfont 2; + UnEquipScript: | + setfont 0; + - Id: 12289 + AegisName: Gogo + Name: Gogo Magic Powder + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + setfont 3; + UnEquipScript: | + setfont 0; + - Id: 12290 + AegisName: Mysterious_Can + Name: Mysterious Can Magic Powder + Type: Usable + Buy: 10 + Weight: 100 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + percentheal 5,0; + skilleffect "AL_BLESSING",0; + sc_start SC_BLESSING,120000,5; + - Id: 12291 + AegisName: Mysterious_PET_Bottle + Name: Mysterious PET Bottle + Type: Usable + Buy: 10 + Weight: 100 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + percentheal 5,0; + skilleffect "AL_INCAGI",0; + sc_start SC_INCREASEAGI,120000,5; + - Id: 12292 + AegisName: Unripe_Fruit + Name: Unripe Fruit + Type: Healing + Buy: 500 + Weight: 200 + Flags: + BuyingStore: true + Script: | + percentheal 20,0; + - Id: 12293 + AegisName: Dried_Yggdrasilberry + Name: Dried Yggdrasilberry + Type: Healing + Buy: 500 + Weight: 200 + Flags: + BuyingStore: true + Script: | + percentheal 0,20; + - Id: 12294 + AegisName: PC_Bang_Coin_Box1 + Name: PC-Room Coin Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2740,1; + - Id: 12295 + AegisName: PC_Bang_Coin_Box2 + Name: PC-Room Coin Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2739,1; + - Id: 12296 + AegisName: PC_Bang_Coin_Box3 + Name: PC-Room Coin Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2738,1; + - Id: 12297 + AegisName: PC_Bang_Coin_Box4 + Name: PC-Room Coin Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2738,2; + - Id: 12298 + AegisName: SP_Potion + Name: SP Consumption Reduction Potion + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_SPCOST_RATE,3600000,15; + - Id: 12299 + AegisName: Mega_Resist_Potion + Name: Mega Resist Potion + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_COMMONSC_RESIST,3600000,10; + - Id: 12300 + AegisName: Wild_Rose_Scroll + Name: Wild Rose Contract + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 1965,1800000; + - Id: 12301 + AegisName: Doppelganger_Scroll + Name: Doppelganger Contract + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 1966,1800000; + - Id: 12302 + AegisName: Ygnizem_Scroll + Name: Egnigem Cenia Contract + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 1967,1800000; + - Id: 12303 + AegisName: Water_Of_Blessing + Name: Blessing Of Water + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12304 + AegisName: Picture_Diary + Name: Diary Magic Powder + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + setfont 4; + UnEquipScript: | + setfont 0; + - Id: 12305 + AegisName: Mini_Heart + Name: Mini Heart Magic Powder + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + setfont 5; + UnEquipScript: | + setfont 0; + - Id: 12306 + AegisName: Newcomer + Name: Freshman Magic Powder + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + setfont 6; + UnEquipScript: | + setfont 0; + - Id: 12307 + AegisName: Kid + Name: Kid Magic Powder + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + setfont 7; + UnEquipScript: | + setfont 0; + - Id: 12308 + AegisName: Magic_Castle + Name: Magic Magic Powder + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + setfont 8; + UnEquipScript: | + setfont 0; + - Id: 12309 + AegisName: Bulging_Head + Name: JJangu Magic Powder + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + setfont 9; + UnEquipScript: | + setfont 0; + - Id: 12310 + AegisName: Spray_Of_Flowers + Name: Spray Of Flowers + Type: Usable + Weight: 50 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_FLEEFOOD,300000,10; + - Id: 12311 + AegisName: Large_Spray_Of_Flowers + Name: Huge Spray Of Flowers + Type: Delayconsume + Weight: 100 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemskill "ALL_PARTYFLEE",1; + - Id: 12312 + AegisName: Thick_Manual50 + Name: Thick Battle Manual + Type: Usable + Script: | + sc_start SC_EXPBOOST,3600000,50; + - Id: 12313 + AegisName: Protection_Of_Angel + Name: Guardian Angel + Type: Usable + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /* itemskill "ALL_ANGEL_PROTECT",1; */ + - Id: 12314 + AegisName: Noive_Box + Name: Noive Box + Type: Usable + Weight: 10 + - Id: 12315 + AegisName: Goddess_Bless + Name: Goddess Of Blessing + Type: Usable + Weight: 10 + - Id: 12316 + AegisName: Angel_Bless + Name: Angel Of Blessing + Type: Usable + Weight: 10 + - Id: 12317 + AegisName: Powder_Snow + Name: Snow Powder + Type: Usable + Weight: 10 + - Id: 12318 + AegisName: Little_Heart + Name: Small Hearts + Type: Usable + Weight: 10 + - Id: 12319 + AegisName: Strawberry_Cake + Name: Rune Strawberry Cake + Type: Usable + Weight: 300 + Script: | + sc_start SC_ATKPOTION,600000,5; + sc_start SC_MATKPOTION,600000,5; + - Id: 12320 + AegisName: Pineapple_Juice + Name: Schwarzwald Pine Jubilee + Type: Usable + Weight: 300 + Script: | + sc_start SC_HITFOOD,600000,10; + sc_start SC_FLEEFOOD,600000,20; + - Id: 12321 + AegisName: Spicy_Sandwich + Name: Arunafeltz Desert Sandwich + Type: Usable + Weight: 300 + Script: | + sc_start SC_INCCRI,600000,7; + - Id: 12322 + AegisName: Chocolate_Pie + Name: Chocolate Pie + Type: Healing + Weight: 50 + Script: | + percentheal 5,5; + - Id: 12323 + AegisName: N_Fly_Wing + Name: Novice Fly Wing + Type: Delayconsume + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemskill "AL_TELEPORT",1; + - Id: 12324 + AegisName: N_Butterfly_Wing + Name: Novice Butterfly Wing + Type: Delayconsume + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemskill "AL_TELEPORT",3; + - Id: 12325 + AegisName: N_Magnifier + Name: Novice Magnifier + Type: Delayconsume + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemskill "MC_IDENTIFY",1; + - Id: 12326 + AegisName: J_Firecracker + Name: Large Firecracker + Type: Usable + Buy: 2 + Weight: 20 + - Id: 12327 + AegisName: Charm_Of_Luck + Name: Charm Of Luck + Type: Usable + Buy: 1000 + Weight: 50 + - Id: 12328 + AegisName: Charm_Of_Happiness + Name: Charm Of Happiness + Type: Usable + Buy: 1800 + Weight: 100 + Script: | + sc_start SC_INCLUK,3600000,20; + - Id: 12329 + AegisName: Recall_MaleGM + Name: Summon Male GameMaster Scroll + Type: Usable + Weight: 10 + Flags: + BuyingStore: true + Script: | + mercenary_create 2000,1800000; + - Id: 12330 + AegisName: Recall_FemaleGM + Name: Summon Female GameMaster Scroll + Type: Usable + Weight: 10 + Flags: + BuyingStore: true + Script: | + mercenary_create 2001,1800000; + - Id: 12331 + AegisName: Ginseng + Name: Ginseng + Type: Healing + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + percentheal 6,0; + - Id: 12332 + AegisName: Fruit_Juice + Name: Fruit Juice + Type: Healing + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + percentheal 0,6; + - Id: 12333 + AegisName: Ansila + Name: Ancilla + Type: Usable + Weight: 10 + Stack: + Amount: 3 + Inventory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + percentheal 0,15; + - Id: 12334 + AegisName: Cherish_Box + Name: Treasure Edition Helm Box + Type: Usable + Weight: 10 + Flags: + Container: true + Script: | + getrandgroupitem(IG_Cherish_Box),1; + - Id: 12335 + AegisName: Yummy_Skewered_Dish + Name: Grilled Delicious Skewer + Type: Healing + Buy: 1000 + Weight: 350 + Script: | + percentheal 60,60; + - Id: 12336 + AegisName: Baked_Mushroom + Name: Grilled Mushroom + Type: Healing + Buy: 500 + Weight: 300 + Script: | + percentheal 30,30; + - Id: 12337 + AegisName: Grilled_Sausage + Name: Grilled Sausages + Type: Healing + Buy: 300 + Weight: 200 + Script: | + percentheal 20,20; + - Id: 12338 + AegisName: Grilled_Corn + Name: Grilled Corn + Type: Usable + Buy: 100 + Weight: 100 + Script: | + sc_start SC_INCSTR,180000,2; + sc_start SC_INCINT,180000,2; + sc_start SC_INCAGI,180000,2; + - Id: 12339 + AegisName: Cherish_Box_Ori + Name: Treasure Edition Box + Type: Usable + Weight: 10 + Flags: + Container: true + Script: | + getrandgroupitem(IG_Cherish_Box_Ori),1; + - Id: 12340 + AegisName: Mysterious_Rice_Powder + Name: Chewy Rice Powder + Type: Usable + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + pet 1815; + - Id: 12341 + AegisName: Special_Alloy_Trap_Box + Name: Special Alloy Trap Box + Type: Usable + Buy: 30000 + Weight: 10 + Flags: + BuyingStore: true + Script: | + getitem 7940,100; + - Id: 12342 + AegisName: Manuk's_Opportunity + Name: Manuk's Opportunity + Type: Usable + Weight: 50 + Flags: + BuyingStore: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_POTION_BERSERK; + sc_start SC_MANU_ATK,600000,10; + - Id: 12343 + AegisName: Manuk's_Courage + Name: Manuk's Courage + Type: Usable + Weight: 50 + Flags: + BuyingStore: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_GUARD; + sc_start SC_MANU_DEF,600000,10; + - Id: 12344 + AegisName: Pinguicula's_fruit_Jam + Name: Pinguicula's Fruit Jam + Type: Usable + Weight: 50 + Flags: + BuyingStore: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_POTION_BERSERK; + sc_start SC_SPL_ATK,600000,10; + - Id: 12345 + AegisName: Luciola's_Honey_Jam + Name: Luciola's Honey Jam + Type: Usable + Weight: 50 + Flags: + BuyingStore: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_GUARD; + sc_start SC_SPL_DEF,600000,10; + - Id: 12346 + AegisName: Unripe_Acorn + Name: Unripe Acorn + Type: Usable + Flags: + BuyingStore: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + heal -100,0; + - Id: 12347 + AegisName: Acorn_Jelly + Name: Acorn Jelly + Type: Delayconsume + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "ALL_REVERSEORCISH",1; + - Id: 12348 + AegisName: Manuk's_Faith + Name: Manuk's Faith + Type: Usable + Weight: 50 + Flags: + BuyingStore: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_POTION_BERSERK; + sc_start SC_MANU_MATK,600000,10; + - Id: 12349 + AegisName: Cornus'_Tears + Name: Cornus' Tears + Type: Usable + Weight: 50 + Flags: + BuyingStore: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_POTION_BERSERK; + sc_start SC_SPL_MATK,600000,10; + - Id: 12350 + AegisName: Angeling_Potion + Name: Angeling Potion + Type: Delayconsume + Buy: 20 + Weight: 100 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + skilleffect "AL_BLESSING",0; + sc_start SC_BLESSING,120000,5; + itemskill "AL_ANGELUS",5; + - Id: 12351 + AegisName: Shout_Megaphone + Name: Scream Megaphone + Type: Delayconsume + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemskill "MC_LOUD",1; + - Id: 12352 + AegisName: Dun_Tele_Scroll3 + Name: Dungeon Teleport Scroll 3 + Type: Usable + Weight: 10 + Script: | + callfunc "F_CashDungeon",3; + - Id: 12353 + AegisName: Tiny_Waterbottle + Name: Small Bottle + Type: Usable + Buy: 800 + Weight: 10 + Flags: + BuyingStore: true + Script: | + sc_start SC_WATERWEAPON,90000,1; + - Id: 12354 + AegisName: Buche_De_Noel + Name: Buche De Noel + Type: Usable + Buy: 2 + Weight: 50 + Flags: + BuyingStore: true + Script: | + specialeffect2 EF_ANGELUS; + sc_start SC_INCMHPRATE,600000,3; + sc_start SC_INCMSPRATE,600000,3; + sc_start SC_INCHITRATE,600000,3; + sc_start SC_INCCRI,600000,7; + - Id: 12355 + AegisName: Xmas_Gift + Name: Xmas Gift + Type: Usable + Buy: 2 + Weight: 100 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_Xmas_Gift),1; + - Id: 12356 + AegisName: Louise_Costume_Box + Name: Louise Costume Box + Type: Usable + Buy: 2 + Weight: 100 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_Louise_Costume_Box),1; + - Id: 12357 + AegisName: Shiny_Wing_Gown + Name: Shiny Wing Gown + Type: Usable + Buy: 20 + Weight: 50 + Script: | + pet 1630; + - Id: 12358 + AegisName: Fan_Of_Wind + Name: Fan Of Wind + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1513; + - Id: 12359 + AegisName: Very_Soft_Plant + Name: Very Soft Plant + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1586; + - Id: 12360 + AegisName: Very_Red_Juice + Name: Very Red Juice + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1505; + - Id: 12361 + AegisName: Delicious_Shaved_Ice + Name: Delicious Shaved Ice + Type: Usable + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + pet 1143; + - Id: 12362 + AegisName: Kuloren + Name: Kuloren + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1401; + - Id: 12363 + AegisName: Fit_Pipe + Name: Fit Pipe + Type: Usable + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + pet 1179; + - Id: 12364 + AegisName: Staff_Of_Leader + Name: Staff Of Leader + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1299; + - Id: 12365 + AegisName: Charming_Lotus + Name: Charming Lotus + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1416; + - Id: 12366 + AegisName: Gril_Doll + Name: Girl's Doll + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1404; + - Id: 12367 + AegisName: Luxury_Whisky_Bottle + Name: Luxury Whisky Bottle + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1504; + - Id: 12368 + AegisName: Splendid_Mirror + Name: Splendid Mirror + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1148; + - Id: 12369 + AegisName: Oilpalm_Coconut + Name: Oilpalm Coconut + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1495; + - Id: 12370 + AegisName: Gril's_Naivety + Name: Girl's Naivety + Type: Usable + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + pet 1374; + - Id: 12371 + AegisName: Magical_Lithography + Name: Magical Lithography + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1040; + - Id: 12372 + AegisName: Hell_Contract + Name: Hell Contract + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1379; + - Id: 12373 + AegisName: Boy's_Naivety + Name: Boy's Pure Heart + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1370; + - Id: 12374 + AegisName: Flaming_Ice + Name: Ice Fireworks + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1837; + - Id: 12375 + AegisName: Acaraje + Name: Akaraje + Type: Usable + Weight: 80 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_STEAL; + bonus_script "{ bonus bHit,5; bonus bAspdRate,10; }",1200,0,0,EFST_ACARAJE; + - Id: 12376 + AegisName: Mysterious_Can2 + Name: Mysterious Can2 + Type: Usable + Buy: 10 + Weight: 100 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + percentheal 3,0; + itemskill "PR_GLORIA",2; + - Id: 12377 + AegisName: Mysterious_PET_Bottle2 + Name: Mysterious PET Bottle2 + Type: Usable + Buy: 10 + Weight: 100 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + percentheal 0,3; + itemskill "PR_MAGNIFICAT",1; + - Id: 12378 + AegisName: 2009_Rice_Cake_Soup + Name: Rice Cake Soup + Type: Usable + Buy: 10 + Weight: 100 + Script: | + /* percentheal 50,50; */ + - Id: 12379 + AegisName: Pope's_Cookie + Name: Pope Cookie + Type: Usable + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + - Id: 12380 + AegisName: Desert_Wolf_Babe_Scroll + Name: Job Change Flute + Type: Usable + Buy: 10 + Weight: 10 + Script: | + mercenary_create 2034,1800000; + - Id: 12381 + AegisName: ValkyrieA_Scroll + Name: Ancient Languages Scroll + Type: Usable + Buy: 10 + Weight: 10 + Script: | + if (strcharinfo(3) == "job3_arch02") { + mercenary_create 2037,1800000; + } + - Id: 12382 + AegisName: ValkyrieB_Scroll + Name: Ancient Languages Scroll + Type: Usable + Buy: 10 + Weight: 10 + Script: | + if (strcharinfo(3) == "job3_arch02") { + mercenary_create 2038,1800000; + } + - Id: 12383 + AegisName: Vulcan_Bullet_Magazine + Name: Vulcan Bullet Magazine + Type: Usable + Buy: 11000 + Weight: 500 + Flags: + BuyingStore: true + Script: | + getitem 6145,1000; + - Id: 12384 + AegisName: Rainbow_Ruby_Water + Name: Rainbow Ruby + Type: Delayconsume + Weight: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /* if (strcharinfo(3) == "job3_war02") { itemskill "WL_FROSTMISTY",5; } */ + - Id: 12385 + AegisName: Rainbow_Ruby_Fire + Name: Rainbow Ruby + Type: Delayconsume + Weight: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /* if (strcharinfo(3) == "job3_war02") { itemskill "WL_CRIMSONROCK",5; } */ + - Id: 12386 + AegisName: Rainbow_Ruby_Wind + Name: Rainbow Ruby + Type: Delayconsume + Weight: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /* if (strcharinfo(3) == "job3_war02") { itemskill "WL_CHAINLIGHTNING",5; } */ + - Id: 12387 + AegisName: Rainbow_Ruby_Earth + Name: Rainbow Ruby + Type: Delayconsume + Weight: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /* if (strcharinfo(3) == "job3_war02") { itemskill "WL_EARTHSTRAIN",5; } */ + - Id: 12388 + AegisName: Runstone_Crush + Name: Rhydo Runestone For Apprentice + Type: Delayconsume + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /* if (strcharinfo(3) == "job3_rune02") { itemskill "RK_CRUSHSTRIKE",1; } */ + - Id: 12389 + AegisName: Runstone_Storm + Name: Pertz Runestone For Apprentice + Type: Delayconsume + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /* if (strcharinfo(3) == "job3_rune02") { itemskill "RK_STORMBLAST",1; } */ + - Id: 12390 + AegisName: Runstone_Millennium + Name: Verkana Runestone For Apprentice + Type: Delayconsume + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /* if (strcharinfo(3) == "job3_rune02") { itemskill "RK_MILLENNIUMSHIELD",1; } */ + - Id: 12391 + AegisName: Lucky_Egg_C + Name: Lucky Egg + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12392 + AegisName: RepairA + Name: Repair A + Type: Usable + Buy: 220 + Weight: 100 + Jobs: + Blacksmith: true + Classes: + Third: true + Flags: + BuyingStore: true + Script: | + if (checkmadogear() ) { + itemheal rand(200,300),0; + } + - Id: 12393 + AegisName: RepairB + Name: Repair B + Type: Usable + Buy: 500 + Weight: 140 + Jobs: + Blacksmith: true + Classes: + Third: true + Flags: + BuyingStore: true + Script: | + if (checkmadogear() ) { + itemheal rand(300,400),0; + } + - Id: 12394 + AegisName: RepairC + Name: Repair C + Type: Usable + Buy: 1100 + Weight: 180 + Jobs: + Blacksmith: true + Classes: + Third: true + Flags: + BuyingStore: true + Script: | + if (checkmadogear() ) { + itemheal rand(400,500),0; + } + - Id: 12395 + AegisName: Tantanmen + Name: Tantan Noodle + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + Script: | + pet 1519; + - Id: 12396 + AegisName: Fools_Day_Box + Name: Gift Box? + Type: Delayconsume + Buy: 20 + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + .@rnd = rand(1,10); + if (.@rnd == 1) itemskill "AL_TELEPORT",1; + else if (.@rnd == 2) itemskill "AL_TELEPORT",3; + else if (.@rnd == 3) percentheal 50,0; + else if (.@rnd == 4) percentheal 0,50; + else if (.@rnd == 5) end; + else if (.@rnd == 6) getitem 512,1; + else if (.@rnd == 7) itemskill "ALL_REVERSEORCISH",1; + else if (.@rnd == 8) specialeffect2 EF_MAPPILLAR2; + else if (.@rnd == 9) specialeffect2 EF_ANGEL2; + else specialeffect2 EF_COIN; + - Id: 12397 + AegisName: Fools_Day_Box2 + Name: Gift Box? + Type: Delayconsume + Buy: 20 + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + .@rnd = rand(1,10); + if (.@rnd == 1) itemskill "TF_DETOXIFY",1; + else if (.@rnd == 2) itemskill "TF_PICKSTONE",1; + else if (.@rnd == 3) itemskill "BA_FROSTJOKER",1; + else if (.@rnd == 4) itemskill "DC_SCREAM",1; + else if (.@rnd == 5) end; + else if (.@rnd == 6) getitem 909,1; + else if (.@rnd == 7) itemskill "AL_RUWACH",1; + else if (.@rnd == 8) specialeffect2 EF_BEGINASURA; + else if (.@rnd == 9) specialeffect2 EF_MVP; + else specialeffect2 EF_CURSEATTACK; + - Id: 12398 + AegisName: PCBang_Gift_Box + Name: PCBang Gift Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12399 + AegisName: Castle_Treasure_Box + Name: Castle Treasure Box + Type: Usable + Buy: 20 + Weight: 1000 + Script: | + Zeny += 1000000; + - Id: 12400 + AegisName: Water_Of_Blessing_ + Name: Water Of Blessing + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12401 + AegisName: Rune_Kn_Test_Int + Name: Rune Kn Test Int + Type: Usable + Script: | + sc_start SC_INCINT,300000,40; + - Id: 12402 + AegisName: 29Fruit + Name: 29Fruit + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + percentheal 5,5; + - Id: 12403 + AegisName: Lucky_Egg_C2 + Name: Lucky Egg2 + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12404 + AegisName: Acti_Potion + Name: Acti Potion + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12405 + AegisName: Underripe_Yggseed + Name: Underripe Yggseed + Type: Usable + Buy: 20 + Weight: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + percentheal 30,30; + skilleffect "AL_BLESSING",0; + sc_start SC_BLESSING,140000,5; + - Id: 12406 + AegisName: Psychic_ArmorS + Name: Psychic ArmorS + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12407 + AegisName: PCBang_Coupon_Box + Name: PCBang Coupon Box + Type: Usable + Weight: 10 + - Id: 12408 + AegisName: Leaf_Cat_Ball + Name: Leaf Cat Ball + Type: Usable + Script: | + pet 2081; + - Id: 12409 + AegisName: Pork_Belly_H + Name: 1st Class Pork Belly + Type: Usable + - Id: 12410 + AegisName: Spareribs_H + Name: Thick Pork Belly H + Type: Usable + - Id: 12411 + AegisName: HE_Battle_Manual + Name: HE Battle Manual + Type: Usable + Buy: 2 + Weight: 10 + Script: | + sc_start SC_EXPBOOST,900000,200; + - Id: 12412 + AegisName: HE_Bubble_Gum + Name: HE Bubble Gum + Type: Usable + Buy: 2 + Weight: 10 + Script: | + sc_start SC_ITEMBOOST,900000,300; + - Id: 12413 + AegisName: PCBang_Coupon_Box2 + Name: PCBang Coupon Box2 + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12414 + AegisName: Guarana_Candy + Name: Guarana Candy + Type: Usable + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + Script: | + sc_start SC_ASPDPOTION0,1800000,0; + sc_start SC_INCREASEAGI,140000,5; + skilleffect "AL_INCAGI",0; + - Id: 12415 + AegisName: Siege_Teleport_Scroll2 + Name: Siege Teleport Scroll Silver + Type: Usable + Weight: 10 + NoUse: + Override: 100 + Sitting: true + - Id: 12416 + AegisName: Lucky_Egg_C3 + Name: Lucky Egg C3 + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12417 + AegisName: Boost500 + Name: Boost500 + Type: Usable + Buy: 100 + Weight: 50 + Script: | + sc_start SC_BOOST500,500000,10; + - Id: 12418 + AegisName: Full_SwingK + Name: Full SwingK + Type: Usable + Buy: 100 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_FULL_SWING_K,500000,50; + - Id: 12419 + AegisName: Mana_Plus + Name: Mana Plus + Type: Usable + Buy: 100 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_MANA_PLUS,500000,50; + - Id: 12420 + AegisName: Stamina_Up_M + Name: Stamina Up M + Type: Usable + Buy: 100 + Weight: 50 + Script: | + sc_start SC_MUSTLE_M,500000,5; + - Id: 12421 + AegisName: Digestive_F + Name: Falmons F + Type: Usable + Buy: 10 + Weight: 10 + Script: | + sc_start SC_LIFE_FORCE_F,500000,5; + - Id: 12422 + AegisName: HP_Increase_PotionS + Name: HP Increase Potion (Small) + Type: Usable + Buy: 100 + Weight: 20 + Classes: + Normal: true + Upper: true + Baby: true + Third: true + Third_Upper: true + Third_Baby: true + Flags: + BuyingStore: true + Script: | + sc_start2 SC_PROMOTE_HEALTH_RESERCH,500000,1,1; + percentheal 1,0; + - Id: 12423 + AegisName: HP_Increase_PotionM + Name: HP Increase Potion (Medium) + Type: Usable + Buy: 100 + Weight: 40 + Classes: + Normal: true + Upper: true + Baby: true + Third: true + Third_Upper: true + Third_Baby: true + Flags: + BuyingStore: true + Script: | + sc_start2 SC_PROMOTE_HEALTH_RESERCH,500000,1,2; + percentheal 2,0; + - Id: 12424 + AegisName: HP_Increase_PotionL + Name: HP Increase Potion (Large) + Type: Usable + Buy: 100 + Weight: 80 + Classes: + Normal: true + Upper: true + Baby: true + Third: true + Third_Upper: true + Third_Baby: true + Flags: + BuyingStore: true + Script: | + sc_start2 SC_PROMOTE_HEALTH_RESERCH,500000,1,3; + percentheal 5,0; + - Id: 12425 + AegisName: SP_Increase_PotionS + Name: SP Increase Potion (Small) + Type: Usable + Buy: 100 + Weight: 20 + Classes: + Normal: true + Upper: true + Baby: true + Third: true + Third_Upper: true + Third_Baby: true + Flags: + BuyingStore: true + Script: | + sc_start2 SC_ENERGY_DRINK_RESERCH,500000,1,1; + percentheal 0,2; + - Id: 12426 + AegisName: SP_Increase_PotionM + Name: SP Increase Potion (Medium) + Type: Usable + Buy: 100 + Weight: 40 + Classes: + Normal: true + Upper: true + Baby: true + Third: true + Third_Upper: true + Third_Baby: true + Flags: + BuyingStore: true + Script: | + sc_start2 SC_ENERGY_DRINK_RESERCH,500000,1,2; + percentheal 0,4; + - Id: 12427 + AegisName: SP_Increase_PotionL + Name: SP Increase Potion (Large) + Type: Usable + Buy: 100 + Weight: 80 + Classes: + Normal: true + Upper: true + Baby: true + Third: true + Third_Upper: true + Third_Baby: true + Flags: + BuyingStore: true + Script: | + sc_start2 SC_ENERGY_DRINK_RESERCH,500000,1,3; + percentheal 0,8; + - Id: 12428 + AegisName: Enrich_White_PotionZ + Name: Concentrated White Potion Z + Type: Healing + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + Script: | + sc_start SC_EXTRACT_WHITE_POTION_Z,500000,20; + heal 1000,0; + - Id: 12429 + AegisName: Savage_BBQ + Name: Savage Full Roast + Type: Usable + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_SAVAGE_STEAK,300000,20; + - Id: 12430 + AegisName: Wug_Blood_Cocktail + Name: Cocktail Warg Blood + Type: Usable + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_COCKTAIL_WARG_BLOOD,300000,20; + - Id: 12431 + AegisName: Minor_Brisket + Name: Minor Stew + Type: Usable + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_MINOR_BBQ,300000,20; + - Id: 12432 + AegisName: Siroma_Icetea + Name: Siroma Iced Tea + Type: Usable + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_SIROMA_ICE_TEA,300000,20; + - Id: 12433 + AegisName: Drocera_Herb_Stew + Name: Drosera Herb Salad + Type: Usable + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_DROCERA_HERB_STEAMED,300000,20; + - Id: 12434 + AegisName: Petti_Tail_Noodle + Name: Petite Tail Noodles + Type: Usable + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_PUTTI_TAILS_NOODLES,300000,20; + - Id: 12435 + AegisName: Black_Thing + Name: Black Mass + Type: Usable + Weight: 50 + Script: | + sc_start SC_STOMACHACHE,60000,rand(5,10); + - Id: 12436 + AegisName: Vitata500 + Name: Vitata 500 + Type: Healing + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + Script: | + sc_start SC_VITATA_500,500000,0; + itemheal 0,200; + - Id: 12437 + AegisName: Enrich_Celermine_Juice + Name: Concentrated Ceromain Soup + Type: Usable + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + Script: | + sc_start SC_EXTRACT_SALAMINE_JUICE,500000,10; + - Id: 12438 + AegisName: F_Giant_Fly_Wing + Name: F Giant Fly Wing + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12439 + AegisName: F_Battle_Manual + Name: F Battle Manual + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12440 + AegisName: F_Insurance + Name: F Insurance + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12441 + AegisName: F_Bubble_Gum + Name: F Bubble Gum + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12442 + AegisName: F_Kafra_Card + Name: F Kafra Card + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12443 + AegisName: F_Neuralizer + Name: F Neuralizer + Type: Usable + Buy: 2 + - Id: 12444 + AegisName: F_Dun_Tele_Scroll1 + Name: F Dun Tele Scroll1 + Type: Usable + Weight: 10 + - Id: 12445 + AegisName: F_Str_Dish10_ + Name: F Str Dish10 + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12446 + AegisName: F_Agi_Dish10_ + Name: F Agi Dish10 + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12447 + AegisName: F_Int_Dish10_ + Name: F Int Dish10 + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12448 + AegisName: F_Dex_Dish10_ + Name: F Dex Dish10 + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12449 + AegisName: F_Luk_Dish10_ + Name: F Luk Dish10 + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12450 + AegisName: F_Vit_Dish10_ + Name: F Vit Dish10 + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12451 + AegisName: F_WOB_Rune + Name: F WOB Rune + Type: Usable + Weight: 10 + - Id: 12452 + AegisName: F_WOB_Schwaltz + Name: F WOB Schwarz + Type: Usable + Weight: 10 + - Id: 12453 + AegisName: F_WOB_Rachel + Name: F WOB Rachel + Type: Usable + Weight: 10 + - Id: 12454 + AegisName: F_WOB_Local + Name: F WOB Local + Type: Usable + Weight: 10 + - Id: 12456 + AegisName: F_Greed_Scroll + Name: F Greed Scroll + Type: Usable + Weight: 10 + - Id: 12457 + AegisName: F_Glass_Of_Illusion + Name: F Glass Of Illusion + Type: Usable + Weight: 10 + - Id: 12458 + AegisName: F_Abrasive + Name: F Abrasive + Type: Usable + Weight: 10 + - Id: 12459 + AegisName: F_Med_Life_Potion + Name: F Med Life Potion + Type: Usable + Weight: 10 + - Id: 12460 + AegisName: F_Small_Life_Potion + Name: F Small Life Potion + Type: Usable + Weight: 10 + - Id: 12461 + AegisName: F_Regeneration_Potion + Name: F Regeneration Potion + Type: Usable + Weight: 10 + - Id: 12462 + AegisName: F_B_Mdef_Potion + Name: F B Mdef Potion + Type: Usable + Weight: 10 + - Id: 12463 + AegisName: F_S_Mdef_Potion + Name: F S Mdef Potion + Type: Usable + Weight: 10 + - Id: 12464 + AegisName: F_B_Def_Potion + Name: F B Def Potion + Type: Usable + Weight: 10 + - Id: 12465 + AegisName: F_S_Def_Potion + Name: F S Def Potion + Type: Usable + Weight: 10 + - Id: 12466 + AegisName: F_Blessing_10_Scroll + Name: F Blessing 10 Scroll + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12467 + AegisName: F_Inc_Agi_10_Scroll + Name: F Inc Agi 10 Scroll + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12468 + AegisName: F_Aspersio_5_Scroll + Name: F Aspersio 5 Scroll + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12470 + AegisName: F_Wind_Walk_10_Scroll + Name: F Wind Walk 10 Scroll + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12471 + AegisName: F_Adrenaline_Scroll + Name: F Adrenaline Scroll + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12472 + AegisName: F_Convex_Mirror + Name: F Convex Mirror + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12473 + AegisName: RWC_Parti_Box + Name: RWC Parti Box + Type: Usable + Buy: 20 + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12474 + AegisName: RWC_Final_Comp_Box + Name: RWC Final Comp Box + Type: Usable + Buy: 20 + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12475 + AegisName: Cure_Free + Name: Cure Free + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_end SC_SILENCE; + sc_end SC_BLEEDING; + sc_end SC_POISON; + sc_end SC_CURSE; + sc_end SC_ORCISH; + sc_end SC_CHANGEUNDEAD; + itemheal 500,0; + - Id: 12476 + AegisName: PCBang_Coupon_Box3 + Name: PCBang Coupon Box3 + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12477 + AegisName: Gift_Bundle + Name: Gift Bundle + Type: Usable + - Id: 12478 + AegisName: Chance_Box + Name: Chance Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12479 + AegisName: Caracas_Ring_Box + Name: Caracas Ring Box + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12480 + AegisName: Attend_3Day_Box + Name: Attend 3Day Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12481 + AegisName: Attend_7Day_Box + Name: Attend 7Day Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12482 + AegisName: Attend_10Day_Box + Name: Attend 10Day Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12483 + AegisName: Attend_15Day_Box + Name: Attend 15Day Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12484 + AegisName: Attend_20Day_Box + Name: Attend 20Day Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12485 + AegisName: Attend_25Day_Box + Name: Attend 25Day Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12486 + AegisName: GoldPC_First_Box + Name: GoldPC First Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12487 + AegisName: PC_4Leaf_Clover_Box + Name: PC 4Leaf Clover Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12488 + AegisName: Ticket_Gift_Box + Name: Ticket Gift Box + Type: Usable + Weight: 10 + - Id: 12489 + AegisName: Ticket_Gift_Box2 + Name: Ticket Gift Box2 + Type: Usable + Weight: 10 + - Id: 12490 + AegisName: Vivid_Notation + Name: Vivid Notation + Type: Usable + Buy: 20 + Flags: + BuyingStore: true + - Id: 12491 + AegisName: Curious_Snowball + Name: Curious Snowball + Type: Usable + Buy: 20 + Script: | + callfunc "F_Snowball"; + - Id: 12492 + AegisName: Crumpled_Paper + Name: Crumpled Paper + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12493 + AegisName: Lucky_Egg_C4 + Name: Lucky Egg C4 + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12494 + AegisName: E_Giant_Fly_Wing + Name: E Giant Fly Wing + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12495 + AegisName: E_Battle_Manual + Name: E Battle Manual + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12496 + AegisName: E_Insurance + Name: E Insurance + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12497 + AegisName: E_Bubble_Gum + Name: E Bubble Gum + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12498 + AegisName: E_Kafra_Card + Name: E Kafra Card + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12499 + AegisName: E_Neuralizer + Name: E Neuralizer + Type: Usable + Buy: 2 + - Id: 12500 + AegisName: E_Dun_Tele_Scroll1 + Name: E Dun Tele Scroll1 + Type: Usable + Weight: 10 + - Id: 12501 + AegisName: E_Str_Dish10_ + Name: E Str Dish10 + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12502 + AegisName: E_Agi_Dish10_ + Name: E Agi Dish10 + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12503 + AegisName: E_Int_Dish10_ + Name: E Int Dish10 + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12504 + AegisName: E_Dex_Dish10_ + Name: E Dex Dish10 + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12505 + AegisName: E_Luk_Dish10_ + Name: E Luk Dish10 + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12506 + AegisName: E_Vit_Dish10_ + Name: E Vit Dish10 + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12507 + AegisName: E_WOB_Rune + Name: Yellow Butterfly Wing + Type: Usable + Weight: 10 + Script: | + callfunc "F_CashCity",1; + - Id: 12508 + AegisName: E_WOB_Schwaltz + Name: Green Butterfly Wing + Type: Usable + Weight: 10 + Script: | + callfunc "F_CashCity",2; + - Id: 12509 + AegisName: E_WOB_Rachel + Name: Red Butterfly Wing + Type: Usable + Weight: 10 + Script: | + callfunc "F_CashCity",3; + - Id: 12510 + AegisName: E_WOB_Local + Name: Blue Butterfly Wing + Type: Usable + Weight: 10 + Script: | + callfunc "F_CashCity",5; + - Id: 12511 + AegisName: E_Siege_Teleport_Scroll + Name: E Siege Teleport Scroll + Type: Usable + Weight: 10 + - Id: 12512 + AegisName: E_Greed_Scroll + Name: E Greed Scroll + Type: Usable + Weight: 10 + - Id: 12513 + AegisName: E_Glass_Of_Illusion + Name: E Glass Of Illusion + Type: Usable + Weight: 10 + - Id: 12514 + AegisName: E_Abrasive + Name: E Abrasive + Type: Usable + Weight: 10 + - Id: 12515 + AegisName: E_Med_Life_Potion + Name: E Med Life Potion + Type: Usable + Weight: 10 + - Id: 12516 + AegisName: E_Small_Life_Potion + Name: E Small Life Potion + Type: Usable + Weight: 10 + - Id: 12517 + AegisName: E_Regeneration_Potion + Name: E Regeneration Potion + Type: Usable + Weight: 10 + - Id: 12518 + AegisName: E_B_Mdef_Potion + Name: E B Mdef Potion + Type: Usable + Weight: 10 + - Id: 12519 + AegisName: E_S_Mdef_Potion + Name: E S Mdef Potion + Type: Usable + Weight: 10 + - Id: 12520 + AegisName: E_B_Def_Potion + Name: E B Def Potion + Type: Usable + Weight: 10 + - Id: 12521 + AegisName: E_S_Def_Potion + Name: E S Def Potion + Type: Usable + Weight: 10 + - Id: 12522 + AegisName: E_Blessing_10_Scroll + Name: E Blessing 10 Scroll + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12523 + AegisName: E_Inc_Agi_10_Scroll + Name: E Inc Agi 10 Scroll + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12524 + AegisName: E_Aspersio_5_Scroll + Name: E Aspersio 5 Scroll + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12525 + AegisName: E_Assumptio_5_Scroll + Name: E Assumptio 5 Scroll + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12526 + AegisName: E_Wind_Walk_10_Scroll + Name: E Wind Walk 10 Scroll + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12527 + AegisName: E_Adrenaline_Scroll + Name: E Adrenaline Scroll + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12528 + AegisName: E_Convex_Mirror + Name: E Convex Mirror + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12529 + AegisName: White_Slim_Potion_Box + Name: White Slim Potion Box + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12530 + AegisName: Mastela_Fruit_Box + Name: Mastela Fruit Box + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12531 + AegisName: White_Potion_Box + Name: White Potion Box + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12532 + AegisName: Royal_Jelly_Box2 + Name: Royal Jelly Box2 + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12533 + AegisName: Blue_Herb_Box2 + Name: Blue Herb Box2 + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12534 + AegisName: Yggdrasil_Seed_Box + Name: Yggdrasil Seed Box + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12535 + AegisName: Iggdrasilberry_Box + Name: Iggdrasilberry Box + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12536 + AegisName: NY_Rice_Cake_Soup + Name: NY Rice Cake Soup + Type: Usable + Buy: 20 + Weight: 100 + Flags: + BuyingStore: true + - Id: 12537 + AegisName: Solo_Gift_Basket + Name: Solo Gift Basket + Type: Usable + Buy: 1000 + Weight: 10 + - Id: 12538 + AegisName: Couple_Event_Basket + Name: Couple Event Basket + Type: Usable + Buy: 2000 + Weight: 10 + - Id: 12539 + AegisName: Splendid_Box + Name: Splendid Box + Type: Usable + Buy: 20 + Weight: 100 + Flags: + BuyingStore: true + - Id: 12540 + AegisName: GM_Warp_Box + Name: GM Warp Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12541 + AegisName: Fortune_Cookie1 + Name: Fortune Cookie1 + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12542 + AegisName: Fortune_Cookie2 + Name: Fortune Cookie2 + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12543 + AegisName: Fortune_Cookie3 + Name: Fortune Cookie3 + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12544 + AegisName: Mystic_Tree_Branch + Name: Mystic Tree Branch + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12545 + AegisName: Lucky_Egg_C5 + Name: Lucky Egg C5 + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12546 + AegisName: Suspicious_Dish + Name: Suspicious Dish + Type: Usable + Buy: 100 + Weight: 50 + - Id: 12547 + AegisName: Chalcenodny_Box + Name: Chalcenodny Box + Type: Usable + Weight: 200 + - Id: 12548 + AegisName: Buy_Market_Permit2 + Name: Shabby Purchase Street Stall License + Type: Usable + Buy: 500 + Weight: 10 + Script: | + buyingstore 2; + - Id: 12549 + AegisName: White_Slim_Pot_Box2 + Name: White Slim Pot Box2 + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12550 + AegisName: Poison_Bottle_Box2 + Name: Poison Bottle Box2 + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12551 + AegisName: MVP_Tele_Scroll + Name: MVP Tele Scroll + Type: Usable + Weight: 10 + - Id: 12552 + AegisName: Quest_Tele_Scroll + Name: Quest Tele Scroll + Type: Usable + Weight: 10 + - Id: 12553 + AegisName: Brysinggamen_Piece_Box + Name: Brysinggamen Piece Box + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12554 + AegisName: Asprika_Piece_Box + Name: Asprika Piece Box + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12555 + AegisName: Brynhild_Piece_Box + Name: Brynhild Piece Box + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12556 + AegisName: Sleipnir_Piece_Box + Name: Sleipnir Piece Box + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12557 + AegisName: Mjolnir_Piece_Box + Name: Mjolnir Piece Box + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12558 + AegisName: Magingiorde_Piece_Box + Name: Magingiorde Piece Box + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12559 + AegisName: Tenkaippin_Strong + Name: Tenkaippin Strong + Type: Usable + Buy: 650 + Weight: 200 + - Id: 12560 + AegisName: Tenkaippin_Clean + Name: Tenkaippin Clean + Type: Usable + Buy: 650 + Weight: 200 + - Id: 12561 + AegisName: Mysterious_Seed + Name: Mysterious Seed + Type: Usable + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 12562 + AegisName: Bubble_Gum_Plus + Name: Bubble Gum Plus + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12563 + AegisName: BM75 + Name: BM75 + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12564 + AegisName: 3D_Glasses_Box + Name: 3D Glasses Box + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12565 + AegisName: Cheer_Scarf_Box + Name: Cheer Scarf Box + Type: Usable + Weight: 10 + - Id: 12566 + AegisName: Cheer_Scarf2_Box + Name: Cheer Scarf2 Box + Type: Usable + Weight: 10 + - Id: 12567 + AegisName: Cheer_Scarf3_Box + Name: Cheer Scarf3 Box + Type: Usable + Weight: 10 + - Id: 12568 + AegisName: Cheer_Scarf4_Box + Name: Cheer Scarf4 Box + Type: Usable + Weight: 10 + - Id: 12569 + AegisName: Cheer_Scarf6_Box + Name: Cheer Scarf6 Box + Type: Usable + Weight: 10 + - Id: 12570 + AegisName: Cheer_Scarf8_Box + Name: Cheer Scarf8 Box + Type: Usable + Weight: 10 + - Id: 12571 + AegisName: Cheer_Scarf10_Box + Name: Cheer Scarf10 Box + Type: Usable + Weight: 10 + - Id: 12572 + AegisName: Cheer_Scarf10_Box2 + Name: Cheer Scarf10 Box2 + Type: Usable + Weight: 10 + - Id: 12573 + AegisName: Fruit_Basket + Name: Fruit Basket + Type: Usable + Buy: 20 + Weight: 50 + - Id: 12574 + AegisName: Mora_Berry + Name: Mora Berry + Type: Usable + Weight: 20 + Flags: + BuyingStore: true + - Id: 12575 + AegisName: Arrow_Of_Elf_Cntr + Name: Arrow Of Elf Cntr + Type: Usable + Buy: 500 + Weight: 250 + Flags: + BuyingStore: true + - Id: 12576 + AegisName: Hunting_Arrow_Cntr + Name: Hunting Arrow Cntr + Type: Usable + Buy: 500 + Weight: 250 + Flags: + BuyingStore: true + - Id: 12577 + AegisName: Lucky_Egg_C6 + Name: Lucky Egg C6 + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12578 + AegisName: Rapid_Life_Water + Name: Rapid Life Water + Type: Usable + Weight: 10 + - Id: 12579 + AegisName: Ring_Of_Valkyrie_Box + Name: Ring Of Valkyrie Box + Type: Usable + Buy: 20 + - Id: 12580 + AegisName: Vending_Search_Scroll + Name: Universal Catalog Silver + Type: Usable + Weight: 10 + Script: | + searchstores 10,0; + - Id: 12581 + AegisName: Vending_Search_Scroll2 + Name: Universal Catalog Gold + Type: Usable + Weight: 10 + Script: | + searchstores 10,1; + - Id: 12591 + AegisName: Uni_Catalog_Bz + Name: Universal Catalog Bronze + Type: Usable + Weight: 10 + Script: | + searchstores 10,1; + - Id: 12609 + AegisName: Old_Ore_Box + Name: Old Ore Box + Type: Usable + Buy: 20 + Weight: 100 + Classes: + Normal: true + Upper: true + Baby: true + Third: true + Third_Upper: true + Third_Baby: true + - Id: 12701 + AegisName: Old_Blue_Box_F + Name: Old Blue Box + Type: Usable + Weight: 10 + - Id: 12702 + AegisName: Old_Bleu_Box + Name: Old Navy Box + Type: Usable + Weight: 200 + Flags: + Container: true + Script: | + getrandgroupitem(IG_BleuBox),1; + getrandgroupitem(IG_BleuBox),1; + - Id: 12703 + AegisName: Holy_Egg_2 + Name: Holy Egg + Type: Delayconsume + Weight: 50 + - Id: 12704 + AegisName: Elixir_Of_Life + Name: Elixir of Life + Type: Healing + Weight: 10 + EquipLevelMin: 85 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + percentheal 100,0; + - Id: 12705 + AegisName: Noble_Nameplate + Name: Noble Nameplate + Type: Usable + Weight: 100 + EquipLevelMin: 90 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_EXPBOOST,1800000,100; + - Id: 12706 + AegisName: Lucky_Cookie01 + Name: Lucky Cookie + Type: Delayconsume + Weight: 100 + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "PR_GLORIA",5; + - Id: 12707 + AegisName: Lucky_Cookie02 + Name: Lucky Cookie + Type: Delayconsume + Weight: 100 + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "PR_MAGNIFICAT",1; + - Id: 12708 + AegisName: Lucky_Cookie03 + Name: Lucky Cookie + Type: Delayconsume + Weight: 100 + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "PR_IMPOSITIO",3; + - Id: 12709 + AegisName: Guyak_Candy + Name: Guyak Candy + Type: Healing + Weight: 150 + Script: | + percentheal 30,30; + - Id: 12710 + AegisName: Guyak_Pudding + Name: Guyak Pudding + Type: Usable + Weight: 200 + Script: | + sc_start SC_SPEEDUP1,300000,50; + - Id: 12711 + AegisName: Pretzel + Name: Pretzel + Type: Healing + Buy: 2 + Weight: 100 + Script: | + itemheal rand(50,90),0; + - Id: 12712 + AegisName: Green_Beer + Name: Green Beer + Type: Usable + Buy: 2 + Weight: 100 + Script: | + percentheal 0,50; + - Id: 12713 + AegisName: Monster_Extract + Name: Monster Extract + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12714 + AegisName: Easter_Scroll + Name: Easter Scroll + Type: Usable + Buy: 1 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getrandgroupitem(IG_Easter_Scroll),1; + - Id: 12715 + AegisName: Black_Treasure_Box + Name: Black Treasure Box + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12716 + AegisName: Indian_Rice_Cake + Name: Indian Rice Cake + Type: Usable + Weight: 10 + - Id: 12717 + AegisName: Poison_Paralysis + Name: Paralyze + Type: Healing + Buy: 2 + Weight: 100 + Flags: + BuyingStore: true + Script: | + sc_start SC_PARALYSE,300000,0,10,0; + - Id: 12718 + AegisName: Poison_Leech + Name: Leech End + Type: Healing + Buy: 2 + Weight: 100 + Flags: + BuyingStore: true + Script: | + sc_start SC_LEECHESEND,300000,0,10,0; + - Id: 12719 + AegisName: Poison_Oblivion + Name: Oblivion Curse + Type: Healing + Buy: 2 + Weight: 100 + Flags: + BuyingStore: true + Script: | + sc_start SC_OBLIVIONCURSE,300000,0,10,0; + - Id: 12720 + AegisName: Poison_Contamination + Name: Disheart + Type: Healing + Buy: 2 + Weight: 100 + Flags: + BuyingStore: true + Script: | + sc_start SC_DEATHHURT,300000,0,10,0; + - Id: 12721 + AegisName: Poison_Numb + Name: Toxin + Type: Healing + Buy: 2 + Weight: 100 + Flags: + BuyingStore: true + Script: | + sc_start SC_TOXIN,300000,0,10,0; + - Id: 12722 + AegisName: Poison_Fever + Name: Pyrexia + Type: Healing + Buy: 2 + Weight: 100 + Flags: + BuyingStore: true + Script: | + sc_start SC_PYREXIA,300000,0,10,0; + - Id: 12723 + AegisName: Poison_Laughing + Name: Magic Mushroom + Type: Healing + Buy: 2 + Weight: 100 + Flags: + BuyingStore: true + Script: | + sc_start SC_MAGICMUSHROOM,300000,0,10,0; + - Id: 12724 + AegisName: Poison_Fatigue + Name: Venom Bleed + Type: Healing + Buy: 2 + Weight: 100 + Flags: + BuyingStore: true + Script: | + sc_start SC_VENOMBLEED,15000,0,10,0; + - Id: 12725 + AegisName: Runstone_Nosiege + Name: Nauthiz Rune + Type: Usable + Buy: 100 + Weight: 100 + Classes: + Third: true + Stack: + Amount: 60 + Inventory: true + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) + unitskilluseid getcharid(3),"RK_REFRESH",1; + - Id: 12726 + AegisName: Runstone_Rhydo + Name: Raido Rune + Type: Usable + Buy: 100 + Weight: 100 + Classes: + Third: true + Stack: + Amount: 60 + Inventory: true + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) + unitskilluseid getcharid(3),"RK_CRUSHSTRIKE",1; + - Id: 12727 + AegisName: Runstone_Verkana + Name: Berkana Rune + Type: Usable + Buy: 100 + Weight: 100 + Classes: + Third: true + Stack: + Amount: 60 + Inventory: true + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) + unitskilluseid getcharid(3),"RK_MILLENNIUMSHIELD",1; + - Id: 12728 + AegisName: Runstone_Isia + Name: Isa Rune + Type: Usable + Buy: 100 + Weight: 100 + Classes: + Third: true + Stack: + Amount: 60 + Inventory: true + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) + unitskilluseid getcharid(3),"RK_VITALITYACTIVATION",1; + - Id: 12729 + AegisName: Runstone_Asir + Name: Othila Rune + Type: Usable + Buy: 100 + Weight: 100 + Classes: + Third: true + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) + unitskilluseid getcharid(3),"RK_FIGHTINGSPIRIT",1; + - Id: 12730 + AegisName: Runstone_Urj + Name: Uruz Rune + Type: Usable + Buy: 100 + Weight: 100 + Classes: + Third: true + Stack: + Amount: 60 + Inventory: true + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) + unitskilluseid getcharid(3),"RK_ABUNDANCE",1; + - Id: 12731 + AegisName: Runstone_Turisus + Name: Thurisaz Rune + Type: Usable + Buy: 100 + Weight: 100 + Classes: + Third: true + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) + unitskilluseid getcharid(3),"RK_GIANTGROWTH",1; + - Id: 12732 + AegisName: Runstone_Pertz + Name: Wyrd Rune + Type: Usable + Buy: 100 + Weight: 100 + Classes: + Third: true + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) + unitskilluseid getcharid(3),"RK_STORMBLAST",1; + - Id: 12733 + AegisName: Runstone_Hagalas + Name: Hagalaz Rune + Type: Usable + Buy: 100 + Weight: 100 + Classes: + Third: true + Stack: + Amount: 60 + Inventory: true + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) + unitskilluseid getcharid(3),"RK_STONEHARDSKIN",1; + - Id: 12734 + AegisName: Runstone_Quality + Name: Luxurious Rune + Type: Healing + Buy: 2 + Weight: 100 + Jobs: + Knight: true + Classes: + Third: true + Flags: + BuyingStore: true + Script: | + makerune 5; + - Id: 12735 + AegisName: Runstone_Ancient + Name: Ancient Rune + Type: Healing + Buy: 2 + Weight: 100 + Jobs: + Knight: true + Classes: + Third: true + Flags: + BuyingStore: true + Script: | + makerune 11; + - Id: 12736 + AegisName: Runstone_Mystic + Name: Mystic Rune + Type: Healing + Buy: 2 + Weight: 100 + Jobs: + Knight: true + Classes: + Third: true + Flags: + BuyingStore: true + Script: | + makerune 14; + - Id: 12737 + AegisName: Runstone_Ordinary + Name: General Rune + Type: Healing + Buy: 2 + Weight: 100 + Jobs: + Knight: true + Classes: + Third: true + Flags: + BuyingStore: true + Script: | + makerune 2; + - Id: 12738 + AegisName: Runstone_Rare + Name: Rare Rune + Type: Healing + Buy: 2 + Weight: 100 + Jobs: + Knight: true + Classes: + Third: true + Flags: + BuyingStore: true + Script: | + makerune 8; + - Id: 12739 + AegisName: Snow_Flower + Name: Snow Flowers + Type: Usable + Weight: 10 + Flags: + BuyingStore: true + - Id: 12740 + AegisName: Inc_Str_Scroll + Name: Amplification Scroll + Type: Usable + Buy: 1 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + - Id: 12741 + AegisName: Inc_Int_Scroll + Name: Intellect Amplification Scroll + Type: Usable + Buy: 1 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + - Id: 12742 + AegisName: Valentine_Gift_Box1 + Name: Valentine Gift Box + Type: Usable + - Id: 12743 + AegisName: Valentine_Gift_Box2 + Name: Valentine Gift Box + Type: Usable + - Id: 12744 + AegisName: Chocotate_Box + Name: Chocolate Box + Type: Usable + - Id: 12745 + AegisName: Skull_Scroll + Name: Skull Scroll + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12746 + AegisName: Destruction_Scroll + Name: Destruction Scroll + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12747 + AegisName: Royal_Scroll + Name: Royal Scroll + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12748 + AegisName: Immune_Scroll + Name: Immune Scroll + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12749 + AegisName: Mystic_Scroll + Name: Mystic Scroll + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12750 + AegisName: Battle_Scroll + Name: Battle Scroll + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12751 + AegisName: Armor_Scroll + Name: Armor Scroll + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12752 + AegisName: Prayer_Scroll + Name: Prayer Scroll + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12753 + AegisName: Soul_Scroll + Name: Soul Scroll + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12754 + AegisName: New_Year_Bun + Name: Chinese Pastel + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12755 + AegisName: Traditional_Firecrack + Name: Chinese Fireworks + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_POK_JAP; + /* itemskill "MO_CALLSPIRITS",3; itemskill "MO_FINGEROFFENSIVE",5; */ + - Id: 12756 + AegisName: New_Gift_Envelope + Name: Chinese New Year Envelope + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12757 + AegisName: Loyal_Ring1_Box + Name: Loyal Ring1 Box + Type: Usable + Buy: 10 + - Id: 12758 + AegisName: Loyal_Ring2_Box + Name: Loyal Ring2 Box + Type: Usable + Buy: 10 + - Id: 12759 + AegisName: Loyal_Ring3_Box + Name: Loyal Ring3 Box + Type: Usable + Buy: 10 + - Id: 12760 + AegisName: Bubble_Gum_Green + Name: Bubble Gum Green + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12761 + AegisName: Bubble_Gum_Yellow + Name: Bubble Gum Yellow + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12762 + AegisName: Bubble_Gum_Orange + Name: Bubble Gum Orange + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12763 + AegisName: Bubble_Gum_Red + Name: Bubble Gum Red + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12764 + AegisName: Fools_Day_Box_Tw + Name: Fools Day Box Tw + Type: Usable + - Id: 12765 + AegisName: Summer_Knight_Box + Name: Summer Knight Box + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12766 + AegisName: Reward_Job_BM25 + Name: Reward Job BM25 + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12767 + AegisName: Passion_FB_Hat_Box + Name: Passion FB Hat Box + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12768 + AegisName: Cool_FB_Hat_Box + Name: Cool FB Hat Box + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12769 + AegisName: Victory_FB_Hat_Box + Name: Victory FB Hat Box + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12770 + AegisName: Glory_FB_Hat_Box + Name: Glory FB Hat Box + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12771 + AegisName: Passion_Hat_Box2 + Name: Passion Hat Box2 + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12772 + AegisName: Cool_Hat_Box2 + Name: Cool Hat Box2 + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12773 + AegisName: Victory_Hat_Box2 + Name: Victory Hat Box2 + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12831 + AegisName: Potion_Box + Name: Potion Box + Type: Usable + Weight: 50 + Classes: + Normal: true + Upper: true + Baby: true + Third: true + Third_Upper: true + Third_Baby: true + - Id: 12848 + AegisName: Falcon_Flute + Name: Falcon Flute + Type: Delayconsume + Weight: 10 + Script: | + if (getskilllv("HT_FALCON")) { + if (!checkoption(Option_Wug) && !checkoption(Option_Wugrider)) + setfalcon (!checkfalcon()); + } + - Id: 12900 + AegisName: Battle_Manual_Box + Name: Battle Manual Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12208,10; + - Id: 12901 + AegisName: Insurance_Package + Name: Insurance Package + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12209,10; + - Id: 12902 + AegisName: Bubble_Gum_Box + Name: Bubble Gum Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12210,10; + - Id: 12903 + AegisName: Str_Dish_Box + Name: Steamed Tongue Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12202,10; + - Id: 12904 + AegisName: Agi_Dish_Box + Name: Steamed Scorpion Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12203,10; + - Id: 12905 + AegisName: Int_Dish_Box + Name: Dragon Breath Cocktail Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12204,10; + - Id: 12906 + AegisName: Dex_Dish_Box + Name: Hwergelmir's Tonic Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12205,10; + - Id: 12907 + AegisName: Luk_Dish_Box + Name: Nine Tail Dish Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12206,10; + - Id: 12908 + AegisName: Vit_Dish_Box + Name: Stew Of Immortality Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12207,10; + - Id: 12909 + AegisName: Kafra_Card_Box + Name: Kafra Card Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12211,10; + - Id: 12910 + AegisName: Giant_Fly_Wing_Box + Name: Giant Fly Wing Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12212,10; + - Id: 12911 + AegisName: Neuralizer_Box + Name: Neuralizer Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12213,1; + - Id: 12912 + AegisName: Convex_Mirror_Box + Name: Convex Mirror Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12214,10; + - Id: 12913 + AegisName: Blessing_10_Scroll_Box + Name: Blessing 10 Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12215,10; + - Id: 12914 + AegisName: Inc_Agi_10_Scroll_Box + Name: Increase AGI 10 scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12216,10; + - Id: 12915 + AegisName: Aspersio_5_Scroll_Box + Name: Aspersio 5 Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12217,10; + - Id: 12916 + AegisName: Assumptio_5_Scroll_Box + Name: Assumptio 5 Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12218,10; + - Id: 12917 + AegisName: Wind_Walk_10_Scroll_Box + Name: Wind Walk 10 Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12219,10; + - Id: 12918 + AegisName: Adrenaline_Scroll_Box + Name: Adrenaline 5 Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12220,10; + - Id: 12919 + AegisName: Megaphone_Box + Name: Megaphone Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12221,10; + - Id: 12920 + AegisName: Enriched_Elunium_Box + Name: Enriched Elunium Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7619,10; + - Id: 12921 + AegisName: Enriched_Oridecon_Box + Name: Enriched Oridecon Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7620,10; + - Id: 12922 + AegisName: Token_Of_Siegfried_Box + Name: Token of Siegfried Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7621,10; + - Id: 12923 + AegisName: Pet_Egg_Scroll_Box1 + Name: December Lucky Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12925,1; + - Id: 12924 + AegisName: Pet_Egg_Scroll_Box2 + Name: Pet Egg Box 2 + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12926,1; + - Id: 12925 + AegisName: Pet_Egg_Scroll1 + Name: Kafra Item Mall Prize Package + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12926 + AegisName: Pet_Egg_Scroll2 + Name: December Lucky Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12927 + AegisName: J_Aspersio_5_Scroll_Box + Name: Aspersio Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12928,10; + - Id: 12928 + AegisName: J_Aspersio_5_Scroll + Name: Sacred Scroll + Type: Delayconsume + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemskill "PR_ASPERSIO",5; + - Id: 12929 + AegisName: Pet_Egg_Scroll_Box3 + Name: Pet Egg Box 3 + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12932,1; + - Id: 12930 + AegisName: Pet_Egg_Scroll_Box4 + Name: Pet Egg Box 4 + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12933,1; + - Id: 12931 + AegisName: Pet_Egg_Scroll_Box5 + Name: Pet Egg Box 5 + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12934,1; + - Id: 12932 + AegisName: Pet_Egg_Scroll3 + Name: Episode 13.2 Key Package + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12933 + AegisName: Pet_Egg_Scroll4 + Name: Summer Hat Pack + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12934 + AegisName: Pet_Egg_Scroll5 + Name: Pet Egg Scroll5 + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12935 + AegisName: Infiltrator_Box + Name: Infiltrator Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1267,604800; + - Id: 12936 + AegisName: Muramasa_Box + Name: Muramasa Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1173,604800; + - Id: 12937 + AegisName: Excalibur_Box + Name: Excalibur Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13401,604800; + - Id: 12938 + AegisName: Combat_Knife_Box + Name: Combat Knife Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13021,604800; + - Id: 12939 + AegisName: Counter_Dagger_Box + Name: Dagger of Counter Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13022,604800; + - Id: 12940 + AegisName: Kaiser_Knuckle_Box + Name: Kaiser Knuckle Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1817,604800; + - Id: 12941 + AegisName: Pole_Axe_Box + Name: Poll Axe Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1419,604800; + - Id: 12942 + AegisName: Mighty_Staff_Box + Name: Mighty Staff Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1623,604800; + - Id: 12943 + AegisName: Right_Epsilon_Box + Name: Light Epsilon Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1372,604800; + - Id: 12944 + AegisName: Balistar_Box + Name: Ballista Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1728,604800; + - Id: 12945 + AegisName: Diary_Of_Great_Sage_Box + Name: Sage's Diary Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1563,604800; + - Id: 12946 + AegisName: Asura_Box + Name: Asura Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13023,604800; + - Id: 12947 + AegisName: Apple_Of_Archer_Box + Name: Apple of Archer Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5265,1209600; + - Id: 12948 + AegisName: Bunny_Band_Box + Name: Bunny Band Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5266,1209600; + - Id: 12949 + AegisName: Sahkkat_Box + Name: Sakkat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5267,1209600; + - Id: 12950 + AegisName: Lord_Circlet_Box + Name: Grand Circlet Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5268,1209600; + - Id: 12951 + AegisName: Elven_Ears_Box + Name: Elven Ears Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2686,604800; + - Id: 12952 + AegisName: Steel_Flower_Box + Name: Steel Flower Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2687,1209600; + - Id: 12953 + AegisName: Critical_Ring_Box + Name: Critical Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2688,604800; + - Id: 12954 + AegisName: Earring_Box + Name: Earring Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2689,604800; + - Id: 12955 + AegisName: Ring_Box + Name: Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2690,604800; + - Id: 12956 + AegisName: Necklace_Box + Name: Necklace Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2691,604800; + - Id: 12957 + AegisName: Glove_Box + Name: Glove Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2692,604800; + - Id: 12958 + AegisName: Brooch_Box + Name: Brooch Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2693,604800; + - Id: 12959 + AegisName: Rosary_Box + Name: Rosary Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2694,604800; + - Id: 12960 + AegisName: Safety_Ring_Box + Name: Safety Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2695,604800; + - Id: 12961 + AegisName: Vesper_Core01_Box + Name: Vesper Core 01 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2696,604800; + - Id: 12962 + AegisName: Vesper_Core02_Box + Name: Vesper Core 02 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2697,604800; + - Id: 12963 + AegisName: Vesper_Core03_Box + Name: Vesper Core 03 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2698,604800; + - Id: 12964 + AegisName: Vesper_Core04_Box + Name: Vesper Core 04 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2699,604800; + - Id: 12965 + AegisName: Emergency_Box1 + Name: Emergency Level 1 Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12968,1; + - Id: 12966 + AegisName: Emergency_Box2 + Name: Emergency Level 2 Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12969,1; + - Id: 12967 + AegisName: Emergency_Box3 + Name: Emergency Level 3 Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12970,1; + - Id: 12968 + AegisName: Emergency_Scroll1 + Name: Emergency Level 1 Scroll + Type: Usable + Buy: 2 + Weight: 10 + Delay: + Duration: 300000 + Status: Reuse_Limit_Recall + Script: | + unitskilluseid getcharid(3),"GD_ITEMEMERGENCYCALL",1; + - Id: 12969 + AegisName: Emergency_Scroll2 + Name: Emergency Level 2 Scroll + Type: Usable + Buy: 2 + Weight: 10 + Delay: + Duration: 300000 + Status: Reuse_Limit_Recall + Script: | + unitskilluseid getcharid(3),"GD_ITEMEMERGENCYCALL",2; + - Id: 12970 + AegisName: Emergency_Scroll3 + Name: Emergency Level 3 Scroll + Type: Usable + Buy: 2 + Weight: 10 + Delay: + Duration: 300000 + Status: Reuse_Limit_Recall + Script: | + unitskilluseid getcharid(3),"GD_ITEMEMERGENCYCALL",3; + - Id: 12971 + AegisName: Teleport_Box1 + Name: Teleport Scroll Box 1 + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12977,10; + - Id: 12972 + AegisName: Teleport_Box2 + Name: Teleport Scroll Box 2 + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12978,10; + - Id: 12973 + AegisName: Teleport_Box3 + Name: Teleport Scroll Box 3 + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12979,10; + - Id: 12974 + AegisName: Teleport_Box4 + Name: Teleport Scroll Box 4 + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12980,10; + - Id: 12975 + AegisName: Teleport_Box5 + Name: Teleport Scroll Box 5 + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12981,10; + - Id: 12976 + AegisName: Teleport_Box6 + Name: Teleport Scroll Box 6 + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12982,10; + - Id: 12977 + AegisName: Teleport_Scroll1 + Name: Teleport Scroll 1 + Type: Usable + Buy: 2 + Weight: 10 + Script: | + callfunc "F_CashTele",1; + - Id: 12978 + AegisName: Teleport_Scroll2 + Name: Teleport Scroll 2 + Type: Usable + Buy: 2 + Weight: 10 + Script: | + callfunc "F_CashTele",2; + - Id: 12979 + AegisName: Teleport_Scroll3 + Name: Teleport Scroll 3 + Type: Usable + Buy: 2 + Weight: 10 + Script: | + callfunc "F_CashTele",3; + - Id: 12980 + AegisName: Teleport_Scroll4 + Name: Teleport Scroll 4 + Type: Usable + Buy: 2 + Weight: 10 + Script: | + callfunc "F_CashTele",4; + - Id: 12981 + AegisName: Teleport_Scroll5 + Name: Teleport Scroll 5 + Type: Usable + Buy: 2 + Weight: 10 + Script: | + callfunc "F_CashTele",5; + - Id: 12982 + AegisName: Teleport_Scroll6 + Name: Teleport Scroll 6 + Type: Usable + Buy: 2 + Weight: 10 + Script: | + callfunc "F_CashTele",6; + - Id: 12983 + AegisName: Pet_Egg_Scroll_Box6 + Name: Pet Egg Scroll Box 6 + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12989,1; + - Id: 12984 + AegisName: Pet_Egg_Scroll_Box7 + Name: Pet Egg Scroll Box 7 + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12990,1; + - Id: 12985 + AegisName: Pet_Egg_Scroll_Box8 + Name: Pet Egg Scroll Box 8 + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12991,1; + - Id: 12986 + AegisName: Pet_Egg_Scroll_Box9 + Name: Adventurer Pack Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12992,1; + - Id: 12987 + AegisName: Pet_Egg_Scroll_Box10 + Name: Pet Egg Scroll Box 10 + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12993,1; + - Id: 12988 + AegisName: Pet_Egg_Scroll_Box11 + Name: Pet Egg Scroll Box 11 + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12994,1; + - Id: 12989 + AegisName: Pet_Egg_Scroll6 + Name: Pet Egg Scroll 6 + Type: Delayconsume + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12990 + AegisName: Pet_Egg_Scroll7 + Name: Pet Egg Scroll 7 + Type: Delayconsume + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12991 + AegisName: Pet_Egg_Scroll8 + Name: Party Hard Pack + Type: Delayconsume + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12992 + AegisName: Pet_Egg_Scroll9 + Name: Adventurer Pack + Type: Delayconsume + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12993 + AegisName: Pet_Egg_Scroll10 + Name: Pet Egg Scroll 10 + Type: Delayconsume + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12994 + AegisName: Pet_Egg_Scroll11 + Name: Pet Egg Scroll 11 + Type: Delayconsume + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12995 + AegisName: White_Herb_Box + Name: White Herb Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 509,15; + - Id: 12996 + AegisName: Blue_Herb_Box + Name: Blue Herb Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 510,15; + - Id: 12997 + AegisName: Elunium_Box + Name: Elunium Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 985,5; + - Id: 12998 + AegisName: Oridecon_Box + Name: Oridecon Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 984,5; + - Id: 12999 + AegisName: Branch_Of_Dead_Tree_Box + Name: Dead Branch Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 604,3; + - Id: 13500 + AegisName: Insurance60_Package + Name: Life Insurrance Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14500,10; + - Id: 13501 + AegisName: Assorted_Scroll_Box + Name: Experience Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + - Id: 13502 + AegisName: Drooping_Kitty_Box + Name: Refined Drooping Cat Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 5279,604800; + - Id: 13503 + AegisName: Magestic_Goat_Box + Name: Baphomet Horns Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 5280,604800; + - Id: 13504 + AegisName: Deviruchi_Cap_Box + Name: Refined Deviruchi Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 5281,604800; + - Id: 13505 + AegisName: Executioner_Box + Name: Executioner Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 1174,604800; + - Id: 13506 + AegisName: Brood_Axe_Box + Name: Refined Bloody Axe Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 1373,604800; + - Id: 13507 + AegisName: Tomahawk_Box + Name: Tomahawk Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 1374,604800; + - Id: 13508 + AegisName: Bow_Of_Rudra_Box + Name: Rudra Bow Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 1729,604800; + - Id: 13509 + AegisName: Cutlas_Box + Name: Cutlus Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 13402,604800; + - Id: 13510 + AegisName: Solar_Sword_Box + Name: Solar Sword Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 13403,604800; + - Id: 13511 + AegisName: Sword_Breaker_Box + Name: Refined Swordbreaker Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 13024,604800; + - Id: 13512 + AegisName: Mail_Breaker_Box + Name: Refined Mailbreaker Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 13025,604800; + - Id: 13513 + AegisName: Moonlight_Sword_Box + Name: Moonlight Dagger Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 13026,604800; + - Id: 13514 + AegisName: Spanner_Box + Name: Wrench Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 1534,604800; + - Id: 13515 + AegisName: Grape_Box + Name: Grape Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 514,10; + - Id: 13516 + AegisName: Royal_Jelly_Box + Name: Royal Jelly Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 526,5; + - Id: 13517 + AegisName: Yggdrasilberry_Box + Name: Yggdrasil Berry Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 607,3; + - Id: 13518 + AegisName: Weapon_Card_Scroll_Box + Name: Weapon Card Pet Egg Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 13558,1; + - Id: 13519 + AegisName: Armor_Card_Scroll_Box + Name: Armor Card Pet Egg Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 13559,1; + - Id: 13520 + AegisName: Helmet_Card_Scroll_Box + Name: Helmet Card Pet Egg Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 13560,1; + - Id: 13521 + AegisName: Hood_Card_Scroll_Box + Name: Garment Card Pet Egg Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 13561,1; + - Id: 13522 + AegisName: Hood_Card_Scroll_Box2 + Name: Shield Card Pet Egg Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 13562,1; + - Id: 13523 + AegisName: Shoes_Card_Scroll_Box + Name: Shoes Card Pet Egg Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 13563,1; + - Id: 13524 + AegisName: Accy_Card_Scroll_Box + Name: Accessory Card Pet Egg Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 13564,1; + - Id: 13525 + AegisName: Zeny_Scroll_Box + Name: Zeny Pet Egg Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14508,1; + - Id: 13526 + AegisName: Pet_Egg_Scroll_Box1_ + Name: Pet Egg Scroll Box 12 + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12925,30; + - Id: 13527 + AegisName: Pet_Egg_Scroll_Box2_ + Name: Pet Egg Scroll Box 13 + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12926,30; + - Id: 13528 + AegisName: Pet_Egg_Scroll_Box3_ + Name: Pet Egg Scroll Box 14 + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12932,30; + - Id: 13529 + AegisName: Pet_Egg_Scroll_Box4_ + Name: Pet Egg Scroll Box 15 + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12933,30; + - Id: 13530 + AegisName: Pet_Egg_Scroll_Box5_ + Name: Pet Egg Scroll Box 16 + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12934,30; + - Id: 13531 + AegisName: Light_Red_Pot_Box + Name: Light Red Potion Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 598,50; + - Id: 13532 + AegisName: Light_Orange_Pot_Box + Name: Light Orange Potion Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 599,50; + - Id: 13533 + AegisName: Light_Yellow_Pot_Box + Name: Light Yellow Potion Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 11500,50; + - Id: 13534 + AegisName: Light_White_Pot_Box + Name: Light White Potion Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 11501,50; + - Id: 13535 + AegisName: Light_Center_Pot_Box + Name: Light Concentration Potion Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14509,20; + - Id: 13536 + AegisName: Light_Awakening_Pot_Box + Name: Light Awakening Potion Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14510,20; + - Id: 13537 + AegisName: Light_Berserk_Pot_Box + Name: Light Berserk Potion Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14511,20; + - Id: 13538 + AegisName: Meteor_10_Scroll_Box + Name: Meteor Storm Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14512,10; + - Id: 13539 + AegisName: Storm_10_Scroll_Box + Name: Storm Gust Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14513,10; + - Id: 13540 + AegisName: Vermilion_10_Scroll_Box + Name: Lord of Vermilion Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14514,10; + - Id: 13541 + AegisName: Lex_Aeterna_Scroll_Box + Name: Lex Aeterna Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14515,10; + - Id: 13542 + AegisName: Magnificat_5_Scroll_Box + Name: Magnificat Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14516,10; + - Id: 13543 + AegisName: CP_Helm_Scroll_Box + Name: Chemical Protection Helm Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14517,10; + getitem 7139,10; + - Id: 13544 + AegisName: CP_Shield_Scroll_Box + Name: Chemical Protection Shield Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14518,10; + getitem 7139,10; + - Id: 13545 + AegisName: CP_Armor_Scroll_Box + Name: Chemical Protection Armor Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14519,10; + getitem 7139,10; + - Id: 13546 + AegisName: CP_Weapon_Scroll_Box + Name: Chemical Protection Weapon Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14520,10; + getitem 7139,10; + - Id: 13547 + AegisName: Repair_Scroll_Box + Name: Repair Weapon Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14587,5; + getitem 1002,5; + getitem 998,5; + getitem 756,5; + getitem 999,5; + - Id: 13548 + AegisName: Big_Bun_Box + Name: Big Bun Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14522,10; + - Id: 13549 + AegisName: Pill__Box + Name: Pill Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14523,10; + - Id: 13550 + AegisName: Superb_Fish_Slice_Box + Name: Fish Slice Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14524,10; + - Id: 13551 + AegisName: Chewy_Ricecake_Box + Name: Chewy Ricecake Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14525,10; + - Id: 13552 + AegisName: Oriental_Pastry_Box + Name: Pastry Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14526,10; + - Id: 13553 + AegisName: Dun_Tele_Scroll1_Box + Name: Dungeon Teleport Scroll 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14527,5; + - Id: 13554 + AegisName: Weapon_Card_Scroll_Box2 + Name: Weapon Card Pet Egg Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 13565,1; + - Id: 13555 + AegisName: Weapon_Card_Scroll_Box3 + Name: Weapon Card Pet Egg Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 13566,1; + - Id: 13556 + AegisName: Armor_Card_Scroll_Box2 + Name: Armor Card Pet Egg Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 13567,1; + - Id: 13557 + AegisName: Accy_Card_Scroll_Box2 + Name: Accessory Card Pet Egg Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 13568,1; + - Id: 13558 + AegisName: Weapon_Card_Scroll + Name: Weapon Card Pet Egg Scroll + Type: Usable + Buy: 20 + Weight: 10 + - Id: 13559 + AegisName: Armor_Card_Scroll + Name: Armor Card Pet Egg Scroll + Type: Usable + Buy: 20 + Weight: 10 + - Id: 13560 + AegisName: Helmet_Card_Scroll + Name: Helmet Card Pet Egg Scroll + Type: Usable + Buy: 20 + Weight: 10 + - Id: 13561 + AegisName: Hood_Card_Scroll + Name: Garment Card Pet Egg Scroll + Type: Usable + Buy: 20 + Weight: 10 + - Id: 13562 + AegisName: Hood_Card_Scroll2 + Name: Shield Card Pet Egg Scroll + Type: Usable + Buy: 20 + Weight: 10 + - Id: 13563 + AegisName: Shoes_Card_Scroll + Name: Shoes Card Pet Egg Scroll + Type: Usable + Buy: 20 + Weight: 10 + - Id: 13564 + AegisName: Accy_Card_Scroll + Name: Accessory Card Pet Egg Scroll + Type: Usable + Buy: 20 + Weight: 10 + - Id: 13565 + AegisName: Weapon_Card_Scroll2 + Name: Weapon Card Pet Egg Scroll + Type: Usable + Buy: 20 + Weight: 10 + - Id: 13566 + AegisName: Weapon_Card_Scroll3 + Name: Weapon Card Pet Egg Scroll + Type: Usable + Buy: 20 + Weight: 10 + - Id: 13567 + AegisName: Armor_Card_Scroll2 + Name: Armor Card Pet Egg Scroll + Type: Usable + Buy: 20 + Weight: 10 + - Id: 13568 + AegisName: Accy_Card_Scroll2 + Name: Accessory Card Pet Egg Scroll + Type: Usable + Buy: 20 + Weight: 10 + - Id: 13569 + AegisName: PVP_Tele_Scroll_Box + Name: PVP Teleport Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14528,10; + - Id: 13570 + AegisName: Giant_Fly_Wing_Box50 + Name: Giant Fly Wing 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12212,50; + - Id: 13571 + AegisName: Giant_Fly_Wing_Box100 + Name: Giant Fly Wing 100 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12212,100; + - Id: 13572 + AegisName: Dex_Dish_Box30 + Name: Hwergelmir's Tonic 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12205,30; + - Id: 13573 + AegisName: Dex_Dish_Box50 + Name: Hwergelmir's Tonic 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12205,50; + - Id: 13574 + AegisName: Luk_Dish_Box30 + Name: Nine Tail Dish 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12206,30; + - Id: 13575 + AegisName: Luk_Dish_Box50 + Name: Nine Tail Dish 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12206,50; + - Id: 13576 + AegisName: Inc_Agi_10_Box30 + Name: Increase Agility Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12216,30; + - Id: 13577 + AegisName: Inc_Agi_10_Box50 + Name: Increase Agility Scroll 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12216,50; + - Id: 13578 + AegisName: Vit_Dish_Box30 + Name: Stew of Immortality 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12207,30; + - Id: 13579 + AegisName: Vit_Dish_Box50 + Name: Stew of Immortality 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12207,50; + - Id: 13580 + AegisName: Insurance_Package30 + Name: Life Insurrance 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12209,30; + - Id: 13581 + AegisName: Insurance_Package50 + Name: Life Insurrance 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12209,50; + - Id: 13582 + AegisName: Convex_Mirror_Box5 + Name: Convex Mirror 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12214,5; + - Id: 13583 + AegisName: Convex_Mirror_Box30 + Name: Convex Mirror 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12214,30; + - Id: 13584 + AegisName: Blessing10_Box30 + Name: Blessing Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12215,30; + - Id: 13585 + AegisName: Blessing10_Box50 + Name: Blessing Scroll 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12215,50; + - Id: 13586 + AegisName: Adrenaline10_Box30 + Name: Adrenaline Rush Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12220,30; + - Id: 13587 + AegisName: Adrenaline10_Box50 + Name: Adrenaline Rush Scroll 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12220,50; + - Id: 13588 + AegisName: Assumptio_5_Box30 + Name: Assumptio Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12218,30; + - Id: 13589 + AegisName: Assumptio_5_Box50 + Name: Assumptio Scroll 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12218,50; + - Id: 13590 + AegisName: Aspersio_5_Box30 + Name: Aspersio Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12217,30; + - Id: 13591 + AegisName: Aspersio_5_Box50 + Name: Aspersio Scroll 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12217,50; + - Id: 13592 + AegisName: Agi_Dish_Box30 + Name: Steamed Scorpion 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12203,30; + - Id: 13593 + AegisName: Agi_Dish_Box50 + Name: Steamed Scorpion 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12203,50; + - Id: 13594 + AegisName: Wind_Walk10_Box30 + Name: Wind Walk Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12219,30; + - Id: 13595 + AegisName: Wind_Walk10_Box50 + Name: Wind Walk Scroll 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12219,50; + - Id: 13596 + AegisName: Int_Dish_Box30 + Name: Dragon Breath Cocktail 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12204,30; + - Id: 13597 + AegisName: Int_Dish_Box50 + Name: Dragon Breath Cocktail 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12204,50; + - Id: 13598 + AegisName: Battle_Manual_Box1 + Name: Field Manual Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12208,1; + - Id: 13599 + AegisName: Battle_Manual_Box5 + Name: Field Manual 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12208,5; + - Id: 13600 + AegisName: Siegfried_Box5 + Name: Token of Siegfried 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 7621,5; + - Id: 13601 + AegisName: Siegfried_Box20 + Name: Token of Siegfried 20 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 7621,20; + - Id: 13602 + AegisName: Kafra_Card_Box30 + Name: Kafra Card 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12211,30; + - Id: 13603 + AegisName: Kafra_Card_Box50 + Name: Kafra Card 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12211,50; + - Id: 13604 + AegisName: Str_Dish_Box30 + Name: Steamed Tongue 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12202,30; + - Id: 13605 + AegisName: Str_Dish_Box50 + Name: Steamed Tongue 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12202,50; + - Id: 13606 + AegisName: Bubble_Gum_Box1 + Name: Bubble Gum Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12210,1; + - Id: 13607 + AegisName: Bubble_Gum_Box5 + Name: Bubble Gum 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12210,5; + - Id: 13608 + AegisName: Megaphone_Box1 + Name: Megaphone Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12221,1; + - Id: 13609 + AegisName: Megaphone_Box5 + Name: Megaphone 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12221,5; + - Id: 13610 + AegisName: Enriched_Elunium_Box5 + Name: Enriched Elunium 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 7619,5; + - Id: 13611 + AegisName: Enriched_Oridecon_Box5 + Name: Enriched Oridecon 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 7620,5; + - Id: 13612 + AegisName: Handcuff_Box + Name: Arrest Handcuffs Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 2706,1; + - Id: 13613 + AegisName: Super_Pet_Egg_Box1 + Name: Super Pet Egg Box 1 + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 13617,1; + - Id: 13614 + AegisName: Super_Pet_Egg_Box2 + Name: Super Pet Egg Box 2 + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 13618,1; + - Id: 13615 + AegisName: Super_Pet_Egg_Box3 + Name: Super Pet Egg Box 3 + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 13619,1; + - Id: 13616 + AegisName: Super_Pet_Egg_Box4 + Name: Super Pet Egg Box 4 + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 13620,1; + - Id: 13617 + AegisName: Super_Pet_Egg1 + Name: Super Pet Egg 1 + Type: Usable + Buy: 20 + Weight: 10 + - Id: 13618 + AegisName: Super_Pet_Egg2 + Name: Super Pet Egg 2 + Type: Usable + Buy: 20 + Weight: 10 + - Id: 13619 + AegisName: Super_Pet_Egg3 + Name: Super Pet Egg 3 + Type: Usable + Buy: 20 + Weight: 10 + - Id: 13620 + AegisName: Super_Pet_Egg4 + Name: Super Pet Egg 4 + Type: Usable + Buy: 20 + Weight: 10 + - Id: 13621 + AegisName: Greed_Box30 + Name: Greed Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14529,30; + - Id: 13622 + AegisName: Greed_Box50 + Name: Greed Scroll 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14529,50; + - Id: 13623 + AegisName: Greed_Box100 + Name: Greed Scroll 100 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14529,100; + - Id: 13624 + AegisName: Flee_30_Scroll_Box + Name: Evasion Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14530,1; + - Id: 13625 + AegisName: Accuracy_30_Scroll_Box + Name: Concentration Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14531,1; + - Id: 13626 + AegisName: Super_Card_Pet_Egg_Box1 + Name: Super Card Pet Egg Box 1 + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 13630,1; + - Id: 13627 + AegisName: Super_Card_Pet_Egg_Box2 + Name: Super Card Pet Egg Box 2 + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 13631,1; + - Id: 13628 + AegisName: Super_Card_Pet_Egg_Box3 + Name: Super Card Pet Egg Box 3 + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 13632,1; + - Id: 13629 + AegisName: Super_Card_Pet_Egg_Box4 + Name: Super Card Pet Egg Box 4 + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 13633,1; + - Id: 13630 + AegisName: Super_Card_Pet_Egg1 + Name: Super Card Pet Egg 1 + Type: Usable + Buy: 20 + Weight: 10 + - Id: 13631 + AegisName: Super_Card_Pet_Egg2 + Name: Super Card Pet Egg 2 + Type: Usable + Buy: 20 + Weight: 10 + - Id: 13632 + AegisName: Super_Card_Pet_Egg3 + Name: Super Card Pet Egg 3 + Type: Usable + Buy: 20 + Weight: 10 + - Id: 13633 + AegisName: Super_Card_Pet_Egg4 + Name: Super Card Pet Egg 4 + Type: Usable + Buy: 20 + Weight: 10 + - Id: 13634 + AegisName: Vigorgra_Package1 + Name: 1 Hour Package Vol. 1 + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12250,2; + getitem 12251,2; + getitem 12208,2; + getitem 12215,15; + getitem 12216,15; + getitem 12211,1; + getitem 7621,1; + - Id: 13635 + AegisName: Vigorgra_Package2 + Name: 1 Hour Package Vol. 2 + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12250,2; + getitem 12255,2; + getitem 12208,2; + getitem 12215,15; + getitem 12216,15; + getitem 12211,1; + getitem 7621,1; + - Id: 13636 + AegisName: Vigorgra_Package3 + Name: 1 Hour Package Vol. 3 + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12252,2; + getitem 12253,2; + getitem 12208,2; + getitem 12215,15; + getitem 12216,15; + getitem 12211,1; + getitem 7621,1; + - Id: 13637 + AegisName: Vigorgra_Package4 + Name: 1 Hour Package Vol. 4 + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12252,2; + getitem 12255,2; + getitem 12208,2; + getitem 12215,15; + getitem 12216,15; + getitem 12211,1; + getitem 7621,1; + - Id: 13638 + AegisName: Vigorgra_Package5 + Name: 1 Hour Package Vol. 5 + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12252,2; + getitem 12250,2; + getitem 12208,2; + getitem 12215,15; + getitem 12216,15; + getitem 12211,1; + getitem 7621,1; + - Id: 13639 + AegisName: Vigorgra_Package6 + Name: 1 Hour Package Vol. 6 + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12250,2; + getitem 12251,2; + getitem 12208,2; + getitem 12215,15; + getitem 12217,20; + getitem 12211,1; + getitem 7621,1; + - Id: 13640 + AegisName: Vigorgra_Package7 + Name: 2 Hour Package Vol. 1 + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12250,4; + getitem 12251,4; + getitem 12208,4; + getitem 12215,30; + getitem 12216,30; + getitem 12211,2; + getitem 7621,2; + - Id: 13641 + AegisName: Vigorgra_Package8 + Name: 2 Hour Package Vol. 2 + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12250,4; + getitem 12255,4; + getitem 12208,4; + getitem 12215,30; + getitem 12216,30; + getitem 12211,2; + getitem 7621,2; + - Id: 13642 + AegisName: Vigorgra_Package9 + Name: 2 Hour Package Vol. 3 + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12252,4; + getitem 12253,4; + getitem 12208,4; + getitem 12215,30; + getitem 12216,30; + getitem 12211,2; + getitem 7621,2; + - Id: 13643 + AegisName: Vigorgra_Package10 + Name: 2 Hour Package Vol. 4 + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12252,4; + getitem 12255,4; + getitem 12208,4; + getitem 12215,30; + getitem 12216,30; + getitem 12211,2; + getitem 7621,2; + - Id: 13644 + AegisName: Vigorgra_Package11 + Name: 2 Hour Package Vol. 5 + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12252,4; + getitem 12250,4; + getitem 12208,4; + getitem 12215,30; + getitem 12216,30; + getitem 12211,2; + getitem 7621,2; + - Id: 13645 + AegisName: Vigorgra_Package12 + Name: 2 Hour Package Vol. 6 + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12250,4; + getitem 12251,4; + getitem 12208,4; + getitem 12215,30; + getitem 12217,40; + getitem 12211,2; + getitem 7621,2; + - Id: 13646 + AegisName: Infiltrator_Box1 + Name: Refined Infiltrator Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 1267,604800; + - Id: 13647 + AegisName: Muramasa_Box1 + Name: Refined Muramasa Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 1173,604800; + - Id: 13648 + AegisName: Excalibur_Box1 + Name: Refined Excalibur Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 13401,604800; + - Id: 13649 + AegisName: Combat_Knife_Box1 + Name: Refined Combat Knife Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 13021,604800; + - Id: 13650 + AegisName: Counter_Dagger_Box1 + Name: Refined Dagger of Counter Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 13022,604800; + - Id: 13651 + AegisName: Kaiser_Knuckle_Box1 + Name: Refined Kaiser Knuckle Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 1817,604800; + - Id: 13652 + AegisName: Pole_Axe_Box1 + Name: Refined Pole Axe Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 1419,604800; + - Id: 13653 + AegisName: Mighty_Staff_Box1 + Name: Refined Mighty Staff Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 1623,604800; + - Id: 13654 + AegisName: Right_Epsilon_Box1 + Name: Refined Light Epsilon Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 1372,604800; + - Id: 13655 + AegisName: Balistar_Box1 + Name: Refined Ballista Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 1728,604800; + - Id: 13656 + AegisName: Diary_Of_Sage_Box1 + Name: Refined Sage's Diary Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 1563,604800; + - Id: 13657 + AegisName: Asura_Box1 + Name: Refined Ashura Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 13023,604800; + - Id: 13658 + AegisName: Apple_Of_Archer_Box1 + Name: Refined Apple of Archer Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 5265,1209600; + - Id: 13659 + AegisName: Bunny_Band_Box1 + Name: Refined Bunny Band Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 5266,1209600; + - Id: 13660 + AegisName: Sahkkat_Box1 + Name: Refined Sakkat Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 5267,1209600; + - Id: 13661 + AegisName: Lord_Circlet_Box1 + Name: Refined Grand Circlet Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 5268,1209600; + - Id: 13662 + AegisName: Elven_Ears_Box1 + Name: Refined Elven Ears Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2686,1209600; + - Id: 13663 + AegisName: Steel_Flower_Box1 + Name: Refined Romantic Flower Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2687,1209600; + - Id: 13664 + AegisName: Critical_Ring_Box1 + Name: Refined Critical Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2688,604800; + - Id: 13665 + AegisName: Earring_Box1 + Name: Refined Earring Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2689,604800; + - Id: 13666 + AegisName: Ring_Box1 + Name: Refined Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2690,604800; + - Id: 13667 + AegisName: Necklace_Box1 + Name: Refined Necklace Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2691,604800; + - Id: 13668 + AegisName: Glove_Box1 + Name: Refined Glove Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2692,604800; + - Id: 13669 + AegisName: Brooch_Box1 + Name: Refined Brooch Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2693,604800; + - Id: 13670 + AegisName: Rosary_Box1 + Name: Refined Rosary Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2694,604800; + - Id: 13671 + AegisName: Safety_Ring_Box1 + Name: Refined Safety Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2695,604800; + - Id: 13672 + AegisName: Vesper_Core01_Box1 + Name: Refined Vesper Core 01 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2696,604800; + - Id: 13673 + AegisName: Vesper_Core02_Box1 + Name: Refined Vesper Core 02 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2697,604800; + - Id: 13674 + AegisName: Vesper_Core03_Box1 + Name: Refined Vesper Core 03 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2698,604800; + - Id: 13675 + AegisName: Vesper_Core04_Box1 + Name: Refined Vesper Core 04 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2699,604800; + - Id: 13676 + AegisName: Drooping_Kitty_Box1 + Name: Refined Drooping Cat Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 5279,1209600; + - Id: 13677 + AegisName: Magestic_Goat_Box1 + Name: Refined Majestic Goat Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 5280,1209600; + - Id: 13678 + AegisName: Deviruchi_Cap_Box1 + Name: Refined Deviruchi Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 5281,1209600; + - Id: 13679 + AegisName: Executioner_Box1 + Name: Refined Executioner Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 1174,604800; + - Id: 13680 + AegisName: Brood_Axe_Box1 + Name: Refined Bloody Axe Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 1373,604800; + - Id: 13681 + AegisName: Tomahawk_Box1 + Name: Refined Tomahawk Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 1374,604800; + - Id: 13682 + AegisName: Bow_Of_Rudra_Box1 + Name: Refined Rudra Bow Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 1729,604800; + - Id: 13683 + AegisName: Cutlas_Box1 + Name: Refined Cutlus Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 13402,604800; + - Id: 13684 + AegisName: Solar_Sword_Box1 + Name: Refined Solar Sword Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 13403,604800; + - Id: 13685 + AegisName: Sword_Breaker_Box1 + Name: Refined Swordbreaker Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 13024,604800; + - Id: 13686 + AegisName: Mail_Breaker_Box1 + Name: Refined Mailbreaker Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 13025,604800; + - Id: 13687 + AegisName: Moonlight_Sword_Box1 + Name: Refined Moonlight Dagger Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 13026,604800; + - Id: 13688 + AegisName: Spanner_Box1 + Name: Refined Wrench Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 1534,604800; + - Id: 13689 + AegisName: Bok_Choy_Box + Name: Bok Choy Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7766,100; + - Id: 13690 + AegisName: Chung_E_Cake_Box + Name: Green Maiden Cake Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7767,100; + - Id: 13691 + AegisName: Freyja_Overcoat_Box + Name: Freya's Clothes Box + Type: Cash + Weight: 10 + Script: | + rentitem 2369,604800; + - Id: 13692 + AegisName: Freyja_Boots_Box + Name: Freya's Boots Box + Type: Cash + Weight: 10 + Script: | + rentitem 2428,604800; + - Id: 13693 + AegisName: Freyja_Cape_Box + Name: Freya's Manteau Box + Type: Cash + Weight: 10 + Script: | + rentitem 2533,604800; + - Id: 13694 + AegisName: Freyja_Crown_Box + Name: Freya's Crown Box + Type: Cash + Weight: 10 + Script: | + rentitem 5306,604800; + - Id: 13695 + AegisName: Battle_Manual25_Box + Name: Field Manual 25% Box + Type: Cash + Weight: 10 + Script: | + getitem 14532,10; + - Id: 13696 + AegisName: Battle_Manual100_Box + Name: Field Manual 100% Box + Type: Cash + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14533,10; + - Id: 13697 + AegisName: J_Blessing10_Box + Name: Blessing Scroll 10 Box + Type: Cash + Weight: 10 + Script: | + getitem 12215,10; + - Id: 13698 + AegisName: J_Inc_Agi10_Box + Name: Increase Agility Scroll 10 Box + Type: Cash + Weight: 10 + Script: | + getitem 12216,10; + - Id: 13699 + AegisName: J_Wind_Walk10_Box + Name: Wind Walk Scroll 10 Box + Type: Cash + Weight: 10 + Script: | + getitem 12219,10; + - Id: 13700 + AegisName: J_Adrenaline10_Box + Name: Adrenaline Rush Scroll 10 Box + Type: Cash + Weight: 10 + Script: | + getitem 12220,10; + - Id: 13701 + AegisName: Pet_Egg_Scroll12 + Name: Pet Egg Scroll 12 + Type: Usable + Weight: 10 + - Id: 13702 + AegisName: Pet_Egg_Scroll13 + Name: Pet Egg Scroll 13 + Type: Usable + Weight: 10 + - Id: 13703 + AegisName: Pet_Egg_Scroll14 + Name: Pet Egg Scroll 14 + Type: Usable + Weight: 10 + - Id: 13704 + AegisName: Super_Pet_Egg5 + Name: Super Pet Egg 5 + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + - Id: 13705 + AegisName: Super_Pet_Egg6 + Name: Super Pet Egg 6 + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + - Id: 13706 + AegisName: Super_Pet_Egg7 + Name: Super Pet Egg 7 + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + - Id: 13707 + AegisName: Super_Pet_Egg8 + Name: Super Pet Egg 8 + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + - Id: 13708 + AegisName: Pet_Egg_Scroll_E + Name: Pet Egg Scroll E + Type: Usable + Buy: 20 + Weight: 10 + - Id: 13709 + AegisName: BRO_Package_1 + Name: BRO Package Box + Type: Usable + Buy: 20 + Weight: 10 + - Id: 13710 + AegisName: Max_Weight_Up_Box + Name: Gym Pass Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 7776,10; + - Id: 13711 + AegisName: Small_Life_Potion_Box + Name: Small Life Potion 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14534,10; + - Id: 13712 + AegisName: Small_Life_Potion_Box30 + Name: Small Life Potion 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14534,30; + - Id: 13713 + AegisName: Small_Life_Potion_Box50 + Name: Small Life Potion 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14534,50; + - Id: 13714 + AegisName: Med_Life_Potion_Box + Name: Medium Life Potion 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14535,10; + - Id: 13715 + AegisName: Med_Life_Potion_Box30 + Name: Medium Life Potion 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14535,30; + - Id: 13716 + AegisName: Med_Life_Potion_Box50 + Name: Medium Life Potion 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14535,50; + - Id: 13717 + AegisName: Abrasive_Box5 + Name: Abrasive 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14536,5; + - Id: 13718 + AegisName: Abrasive_Box10 + Name: Abrasive 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14536,10; + - Id: 13719 + AegisName: Regeneration_Box5 + Name: Regeneration Potion 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14537,5; + - Id: 13720 + AegisName: Regeneration_Box10 + Name: Regeneration 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14537,10; + - Id: 13721 + AegisName: Dun_Tele_Scroll_Box10 + Name: Dungeon Teleport Scroll 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14527,10; + - Id: 13722 + AegisName: Pecopeco_Hairband_Box + Name: Peco Peco Hairband Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 5286,1; + - Id: 13723 + AegisName: Red_Glasses_Box + Name: Red Glasses Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 5288,1; + - Id: 13724 + AegisName: Whisper_Mask_Box + Name: Whisper Mask Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 5294,1; + - Id: 13725 + AegisName: Ramen_Hat_Box + Name: Ramen Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 5293,1; + - Id: 13726 + AegisName: Gold_Box_ + Name: Golden Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 7777,1; + - Id: 13727 + AegisName: Silver_Box_ + Name: Silver Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 7778,1; + - Id: 13728 + AegisName: Gold_Key1_Box + Name: Golden Key 1 Box + Type: Cash + Weight: 10 + Script: | + getitem 7779,1; + - Id: 13729 + AegisName: Gold_Key5_Box + Name: Golden Key 5 Box + Type: Cash + Weight: 10 + Script: | + getitem 7779,5; + - Id: 13730 + AegisName: Silver_Key1_Box + Name: Silver Key 1 Box + Type: Cash + Weight: 10 + Script: | + getitem 7780,1; + - Id: 13731 + AegisName: Silver_Key5_Box + Name: Silver Key 5 Box + Type: Cash + Weight: 10 + Script: | + getitem 7780,5; + - Id: 13734 + AegisName: Pecopeco_Hairband_Box1 + Name: Peco Peco Hairband Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 5286,1; + - Id: 13735 + AegisName: Red_Glasses_Box1 + Name: Red Glasses Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 5288,1; + - Id: 13736 + AegisName: Whisper_Mask_Box1 + Name: Whisper Mask Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 5294,1; + - Id: 13737 + AegisName: Ramen_Hat_Box1 + Name: Ramen Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 5293,1; + - Id: 13738 + AegisName: Glass_Of_Illusion_Box5 + Name: Glass of Illusion 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14538,5; + - Id: 13739 + AegisName: Glass_Of_Illusion_Box10 + Name: Glass of Illusion 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14538,10; + - Id: 13740 + AegisName: Shadow_Armor_S_Box5 + Name: Shadow Armor Scroll 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14539,5; + - Id: 13741 + AegisName: Shadow_Armor_S_Box10 + Name: Shadow Armor Scroll 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14539,10; + - Id: 13742 + AegisName: Shadow_Armor_S_Box30 + Name: Shadow Armor Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14539,30; + - Id: 13743 + AegisName: Holy_Armor_S_Box5 + Name: Holy Armor Scroll 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14540,5; + - Id: 13744 + AegisName: Holy_Armor_S_Box10 + Name: Holy Armor Scroll 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14540,10; + - Id: 13745 + AegisName: Holy_Armor_S_Box30 + Name: Holy Armor Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14540,30; + - Id: 13746 + AegisName: S_Def_Potion_Box10 + Name: Small Defense Potion 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14541,10; + - Id: 13747 + AegisName: S_Def_Potion_Box30 + Name: Small Defense Potion 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14541,30; + - Id: 13748 + AegisName: S_Def_Potion_Box50 + Name: Small Defense Potion 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14541,50; + - Id: 13749 + AegisName: B_Def_Potion_Box10 + Name: Big Defense Potion 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14542,10; + - Id: 13750 + AegisName: B_Def_Potion_Box30 + Name: Big Defense Potion 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14542,30; + - Id: 13751 + AegisName: B_Def_Potion_Box50 + Name: Big Defense Potion 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14542,50; + - Id: 13752 + AegisName: S_Mdef_Potion_Box10 + Name: Small Magic Defense Potion 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14543,10; + - Id: 13753 + AegisName: S_Mdef_Potion_Box30 + Name: Small Magic Defense Potion 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14543,30; + - Id: 13754 + AegisName: S_Mdef_Potion_Box50 + Name: Small Magic Defense Potion 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14543,50; + - Id: 13755 + AegisName: B_Mdef_Potion_Box10 + Name: Big Magic Defense Potion 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14544,10; + - Id: 13756 + AegisName: B_Mdef_Potion_Box30 + Name: Big Magic Defense Potion 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14544,30; + - Id: 13757 + AegisName: B_Mdef_Potion_Box50 + Name: Big Magic Defense Potion 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14544,50; + - Id: 13758 + AegisName: Battle_Manual_X3_Box + Name: Field Manual 300% Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14545,20; + - Id: 13759 + AegisName: In_Blue_Herb_Box + Name: Blue Herb Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 510,50; + - Id: 13760 + AegisName: Honey_Box + Name: Honey Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 518,100; + - Id: 13761 + AegisName: Empty_Bottle_Box + Name: Empty Bottle Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 713,500; + - Id: 13762 + AegisName: In_Royal_Jelly_Box + Name: Royal Jelly Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 526,70; + - Id: 13763 + AegisName: 5_Anniversary_Coin_Box + Name: Coin Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 2709,1; + - Id: 13764 + AegisName: Battle_Manual_Box_TW + Name: Beginner's Field Manual 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 7803,5; + - Id: 13765 + AegisName: Certificate_TW_Box + Name: Certificate Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7804,1; + - Id: 13766 + AegisName: Nagan_Box + Name: Refined Nagan Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 13407,604800; + - Id: 13767 + AegisName: Skewer_Box + Name: Refined Brocca Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 1424,604800; + - Id: 13768 + AegisName: Survival_Rod_Box + Name: Refined Survivor's Rod Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 1628,604800; + - Id: 13769 + AegisName: Quadrille_Box + Name: Refined Quadrille Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 1537,604800; + - Id: 13770 + AegisName: Great_Axe_Box + Name: Refined Great Axe Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 1378,604800; + - Id: 13771 + AegisName: Bloody_Roar_Box + Name: Refined Bloody Roar Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 1273,604800; + - Id: 13772 + AegisName: Hardback_Box + Name: Refined Hardcover Book Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 1567,604800; + - Id: 13773 + AegisName: Fire_Brand_Box + Name: Refined Fireblend Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 13408,604800; + - Id: 13774 + AegisName: Immaterial_Sword_Box + Name: Refined Immaterial Sword Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 13409,604800; + - Id: 13775 + AegisName: Unholy_Touch_Box + Name: Refined Unholy Touch Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 1274,604800; + - Id: 13776 + AegisName: Cloak_Of_Survival_Box + Name: Refined Survivor's Manteau Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2535,1209600; + - Id: 13777 + AegisName: Masquerade_Box + Name: Refined Masquerade Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 5326,1209600; + - Id: 13778 + AegisName: Orc_Hero_Helm_Box + Name: Refined Helmet of Orc Hero Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 5327,1209600; + - Id: 13779 + AegisName: Evil_Wing_Ears_Box + Name: Refined Wing of Diablo Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 5328,1209600; + - Id: 13780 + AegisName: Dark_Blindfold_Box + Name: Refined Dark Blinder Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 5329,1209600; + - Id: 13781 + AegisName: kRO_Drooping_Kitty_Box + Name: Refined Drooping Cat Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 5330,1209600; + - Id: 13782 + AegisName: Corsair_Box + Name: Refined Corsair Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 5331,1209600; + - Id: 13783 + AegisName: Bloody_Iron_Ball_Box + Name: Refined Bloodied Shackle Ball Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2710,604800; + - Id: 13784 + AegisName: Spiritual_Ring_Box + Name: Refined Spiritual Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2711,604800; + - Id: 13785 + AegisName: Nagan_Box1 + Name: Refined Nagan Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 13407,86400; + - Id: 13786 + AegisName: Skewer_Box1 + Name: Refined Brocca Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 1424,86400; + - Id: 13787 + AegisName: Survival_Rod_Box1 + Name: Refined Survivor's Rod Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 1628,86400; + - Id: 13788 + AegisName: Quadrille_Box1 + Name: Refined Quadrille Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 1537,86400; + - Id: 13789 + AegisName: Great_Axe_Box1 + Name: Refined Great Axe Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 1378,86400; + - Id: 13790 + AegisName: Bloody_Roar_Box1 + Name: Refined Bloody Roar Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 1273,86400; + - Id: 13791 + AegisName: Hardback_Box1 + Name: Refined Hardcover Book Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 1567,86400; + - Id: 13792 + AegisName: Fire_Brand_Box1 + Name: Refined Fireblend Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 13408,86400; + - Id: 13793 + AegisName: Immaterial_Sword_Box1 + Name: Refined Immaterial Sword Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 13409,86400; + - Id: 13794 + AegisName: Unholy_Touch_Box1 + Name: Refined Unholy Touch Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 1274,86400; + - Id: 13795 + AegisName: Cloak_Of_Survival_Box1 + Name: Refined Survivor's Manteau Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2535,86400; + - Id: 13796 + AegisName: Masquerade_Box1 + Name: Refined Masquerade Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 5326,86400; + - Id: 13797 + AegisName: Orc_Hero_Helm_Box1 + Name: Refined Helmet of Orc Hero Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 5327,86400; + - Id: 13798 + AegisName: Evil_Wing_Ears_Box1 + Name: Refined Wing of Diablo Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 5328,86400; + - Id: 13799 + AegisName: Dark_Blindfold_Box1 + Name: Refined Dark Blinder Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 5329,86400; + - Id: 13800 + AegisName: kRO_Drooping_Kitty_Box1 + Name: Refined Drooping Cat Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 5330,86400; + - Id: 13801 + AegisName: Corsair_Box1 + Name: Refined Corsair Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 5331,86400; + - Id: 13802 + AegisName: Bloody_Iron_Ball_Box1 + Name: Refined Bloodied Shackle Ball Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2710,86400; + - Id: 13803 + AegisName: Spiritual_Ring_Box1 + Name: Refined Spiritual Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + rentitem 2711,86400; + - Id: 13804 + AegisName: Fire_Cracker_Love_Box + Name: I Love You Firecracker Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14546,10; + - Id: 13805 + AegisName: Fire_Cracker_Wday_Box + Name: Whiteday Firecracker Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14547,10; + - Id: 13806 + AegisName: Fire_Cracker_Vday_Box + Name: Valentine's Day Firecracker Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14548,10; + - Id: 13807 + AegisName: Fire_Cracker_Bday_Box + Name: Birthday Firecracker Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14549,10; + - Id: 13808 + AegisName: Fire_Cracker_Xmas_Box + Name: Xmas Firecracker Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14550,10; + - Id: 13809 + AegisName: Blue_Gemstone_Box + Name: Blue Gemstone Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 717,100; + - Id: 13810 + AegisName: Blue_Potion_Box + Name: Blue Potion Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 11502,25; + - Id: 13811 + AegisName: Food_Box_Lv1 + Name: Food Box Vol 1 + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14551,1; + getitem 14554,1; + getitem 14557,1; + getitem 14560,1; + getitem 14563,1; + getitem 14566,1; + - Id: 13812 + AegisName: Food_Box_Lv2 + Name: Food Box Vol 2 + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14552,1; + getitem 14555,1; + getitem 14558,1; + getitem 14561,1; + getitem 14564,1; + getitem 14567,1; + - Id: 13813 + AegisName: Food_Box_Lv3 + Name: Food Box Vol 3 + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14553,1; + getitem 14556,1; + getitem 14559,1; + getitem 14562,1; + getitem 14565,1; + getitem 14568,1; + - Id: 13814 + AegisName: Indonesia_Box + Name: Healing Box + Type: Cash + Buy: 20 + Weight: 10 + - Id: 13815 + AegisName: Knife_Goblin_Box + Name: Knife Goblin Taming Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14569,10; + - Id: 13816 + AegisName: Flail_Goblin_Box + Name: Flail Goblin Taming Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14570,10; + - Id: 13817 + AegisName: Hammer_Goblin_Box + Name: Hammer Goblin Taming Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14571,10; + - Id: 13818 + AegisName: Red_Deleter_Box + Name: Red Deleter Taming Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14572,10; + - Id: 13819 + AegisName: Diabolic_Box + Name: Diabolic Taming Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14573,10; + - Id: 13820 + AegisName: Wanderer_Box + Name: Wanderer Taming Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14574,10; + - Id: 13821 + AegisName: Green_Apple_Box + Name: Green Apple Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 7821,10; + - Id: 13822 + AegisName: Whole_Barbecue_Box + Name: Barbeque Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 7822,10; + - Id: 13823 + AegisName: Meat_Veg_Skewer_Box + Name: Meat Skewer Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 7823,10; + - Id: 13824 + AegisName: Spirit_Liquor_Box + Name: Spirit Liquor Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 7824,10; + - Id: 13825 + AegisName: Green_Box_ + Name: Old Green Box + Type: Usable + Buy: 20 + Weight: 10 + - Id: 13826 + AegisName: Power_Box1 + Name: Power Box 1 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 682,1; + getitem 12123,1; + getitem 12122,1; + - Id: 13827 + AegisName: Power_Box2 + Name: Power Box 2 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 683,1; + getitem 12123,1; + getitem 12122,1; + - Id: 13828 + AegisName: Resist_Box1 + Name: Resist Box 1 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 12118,1; + getitem 12119,1; + - Id: 13829 + AegisName: Resist_Box2 + Name: Resist Box 2 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 12120,1; + getitem 12121,1; + - Id: 13830 + AegisName: Stat_Boost1 + Name: Stat Boost 1 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + sc_start SC_INCSTR,60000,5; + sc_start SC_INCAGI,60000,5; + sc_start SC_INCVIT,60000,5; + - Id: 13831 + AegisName: Stat_Boost2 + Name: Stat Boost 2 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + sc_start SC_INCINT,60000,5; + sc_start SC_INCLUK,60000,5; + sc_start SC_INCDEX,60000,5; + - Id: 13832 + AegisName: Stat_Boost3 + Name: Stat Boost 3 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + sc_start SC_INCAGI,60000,5; + sc_start SC_INCVIT,60000,5; + sc_start SC_INCDEX,60000,5; + - Id: 13833 + AegisName: Stat_Boost4 + Name: Stat Boost 4 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + sc_start SC_INCINT,60000,5; + sc_start SC_INCVIT,60000,5; + sc_start SC_INCDEX,60000,5; + - Id: 13834 + AegisName: Dun_Tele_Scroll2_Box5 + Name: Dungeon Teleport Scroll II 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14581,5; + - Id: 13835 + AegisName: Dun_Tele_Scroll2_Box10 + Name: Dungeon Teleport Scroll II 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14581,10; + - Id: 13836 + AegisName: Mbl_Str_Dish_Box + Name: Steamed Tongue Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12250,1; + - Id: 13837 + AegisName: Mbl_Agi_Dish_Box + Name: Steamed Desert Scorpions Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12251,1; + - Id: 13838 + AegisName: Mbl_Int_Dish_Box + Name: Dragon Breath Cocktail Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12252,1; + - Id: 13839 + AegisName: Mbl_Dex_Dish_Box + Name: Hwergelmir's Tonic Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12253,1; + - Id: 13840 + AegisName: Mbl_Luk_Dish_Box + Name: Cooked Nine Tail Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12254,1; + - Id: 13841 + AegisName: Mbl_Vit_Dish_Box + Name: Immortal Stew Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12255,1; + - Id: 13842 + AegisName: Mbl_Kafra_Card_Box + Name: Payment Statement for Kafra Employee Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12249,1; + - Id: 13843 + AegisName: Mbl_Battle_Manual_Box + Name: Field Manual Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14532,1; + - Id: 13844 + AegisName: Heroic_Stone_Box + Name: Heroic Stone Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 7825,1; + - Id: 13845 + AegisName: Mysterious_Travel_Sack1 + Name: Mystery Travel Sack A + Type: Cash + Buy: 20 + Weight: 10 + - Id: 13846 + AegisName: Mysterious_Travel_Sack2 + Name: Mystery Travel Sack B + Type: Cash + Buy: 20 + Weight: 10 + - Id: 13847 + AegisName: Mysterious_Travel_Sack3 + Name: Mystery Travel Sack C + Type: Cash + Buy: 20 + Weight: 10 + - Id: 13848 + AegisName: Mysterious_Travel_Sack4 + Name: Mystery Travel Sack D + Type: Cash + Buy: 20 + Weight: 10 + - Id: 13849 + AegisName: WOB_Box_Rune5 + Name: Yellow Butterfly Wing 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14582,5; + - Id: 13850 + AegisName: WOB_Box_Rune10 + Name: Yellow Butterfly Wing Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14582,10; + - Id: 13851 + AegisName: WOB_Box_Schawaltz5 + Name: Green Butterfly Wing 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14583,5; + - Id: 13852 + AegisName: WOB_Box_Schawaltz10 + Name: Green Butterfly Wing Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14583,10; + - Id: 13853 + AegisName: WOB_Box_Rachel5 + Name: Red Butterfly Wing 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14584,5; + - Id: 13854 + AegisName: WOB_Box_Rachel10 + Name: Red Butterfly Wing Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14584,10; + - Id: 13855 + AegisName: WOB_Box_Local5 + Name: Blue Butterfly Wing 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14585,5; + - Id: 13856 + AegisName: WOB_Box_Local10 + Name: Blue Butterfly Wing Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14585,10; + - Id: 13857 + AegisName: Spark_Candy_Box5 + Name: Candy 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14586,5; + - Id: 13858 + AegisName: Spark_Candy_Box10 + Name: Candy 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14586,10; + - Id: 13859 + AegisName: Directive_A_Envelope + Name: Directive Envelope A + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2734,1; + - Id: 13860 + AegisName: Directive_B_Envelope + Name: Directive Envelope B + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2735,1; + - Id: 13861 + AegisName: Mini_Battle_Manual_Box + Name: Small Field Manual Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12208,4; + - Id: 13862 + AegisName: Trial_Box + Name: Trial Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12208,2; + getitem 12215,15; + getitem 12216,15; + - Id: 13863 + AegisName: Repair_Scroll_Box10 + Name: Repair Weapon Scroll 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14521,10; + getitem 1002,10; + getitem 998,10; + getitem 756,10; + getitem 999,10; + - Id: 13866 + AegisName: Flying_Angel_Box + Name: Flying Angel Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5210,1; + - Id: 13867 + AegisName: Neko_Mimi_Box + Name: Neko Mimi Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5099,1; + - Id: 13868 + AegisName: MFH_Box + Name: Moonlight Flower Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5214,1; + - Id: 13869 + AegisName: Chick_Hat_Box + Name: Baby Chick Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5283,1; + - Id: 13870 + AegisName: New_Style_Box + Name: Beauty Gift Certificate Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7622,1; + - Id: 13871 + AegisName: Magician_Card_Box + Name: Mage Card Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4327,1; + getitem 4309,1; + getitem 4325,1; + getitem 4208,1; + getitem 4258,1; + getitem 4191,1; + - Id: 13872 + AegisName: Acolyte_Card_Box + Name: Acolyte Card Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4185,1; + getitem 4312,1; + getitem 4217,1; + getitem 4280,1; + getitem 4293,1; + - Id: 13873 + AegisName: Archer_Card_Box + Name: Archer Card Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4297,1; + getitem 4234,1; + getitem 4199,1; + getitem 4178,1; + getitem 4252,1; + - Id: 13874 + AegisName: Swordman_Card_Box + Name: Swordman Card Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4319,1; + getitem 4331,1; + getitem 4220,1; + getitem 4311,1; + getitem 4246,1; + - Id: 13875 + AegisName: Thief_Card_Box + Name: Thief Card Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4230,1; + getitem 4210,1; + getitem 4257,1; + getitem 4172,1; + getitem 4272,1; + - Id: 13876 + AegisName: Merchant_Card_Box + Name: Merchant Card Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4206,1; + getitem 4281,1; + getitem 4186,1; + getitem 4233,1; + getitem 4321,1; + - Id: 13877 + AegisName: Clock_Tower_Card_Box + Name: Clock Tower Card Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4244,1; + getitem 4299,1; + getitem 4313,1; + getitem 4229,1; + - Id: 13878 + AegisName: Geffenia_Card_Box + Name: Geffenia Card Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4218,1; + getitem 4269,1; + - Id: 13879 + AegisName: Owl_Card_Box + Name: Owl Card Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4237,1; + getitem 4238,1; + - Id: 13880 + AegisName: Ghost_Card_Box + Name: Ghost Card Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4193,1; + getitem 4294,1; + - Id: 13881 + AegisName: Nightmare_Card_Box + Name: Nightmare Card Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4127,1; + getitem 4166,1; + - Id: 13882 + AegisName: Curse_Card_Box + Name: Curse Card Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4076,4; + - Id: 13883 + AegisName: Sleep_Card_Box + Name: Sleep Card Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4024,4; + - Id: 13884 + AegisName: Freeze_Card_Box + Name: Freeze Card Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4055,4; + - Id: 13885 + AegisName: Stun_Card_Box + Name: Stun Card Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4017,4; + - Id: 13886 + AegisName: Silence_Card_Box + Name: Silence Card Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4057,4; + - Id: 13887 + AegisName: Blind_Card_Box + Name: Blind Card Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4020,4; + - Id: 13888 + AegisName: Chaos_Card_Box + Name: Chaos Card Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4104,4; + - Id: 13889 + AegisName: Elunium_Box_ + Name: Elunium Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 985,10; + - Id: 13890 + AegisName: Oridecon_Box_ + Name: Oridecon Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 984,10; + - Id: 13891 + AegisName: Fire_Converter_Box + Name: Fire Converter Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12114,10; + - Id: 13892 + AegisName: Water_Converter_Box + Name: Water Converter Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12115,10; + - Id: 13893 + AegisName: Wind_Converter_Box + Name: Wind Converter Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12117,10; + - Id: 13894 + AegisName: Earth_Converter_Box + Name: Earth Converter Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12116,10; + - Id: 13895 + AegisName: Starter_Pack + Name: Starter Pack + Type: Cash + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7229,2; + getitem 569,300; + getitem 504,20; + getitem 505,20; + getitem 7060,30; + getitem 2403,1; + getitem 5039,1; + getitem 2503,1; + getitem 2307,1; + getitem 616,1; + getitem 603,1; + getitem 617,1; + getitem 610,5; + getitem 604,5; + - Id: 13896 + AegisName: Mimic_Summon_Box5 + Name: Mimic Summoning 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 12276,5; + - Id: 13897 + AegisName: Disguise_Summon_Box5 + Name: Disguise Summoning 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 12277,5; + - Id: 13898 + AegisName: Alice_Summon_Box5 + Name: Alice Summoning 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 12278,5; + - Id: 13899 + AegisName: Mimic_Summon_Box10 + Name: Mimic Summoning 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 12276,10; + - Id: 13900 + AegisName: Disguise_Summon_Box10 + Name: Disguise Summoning 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 12277,10; + - Id: 13901 + AegisName: Alice_Summon_Box10 + Name: Alice Summoning 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 12278,10; + - Id: 13902 + AegisName: Fish_Head_Hat_Box + Name: Fish Head Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5380,1; + - Id: 13903 + AegisName: Santa_Poring_Hat_Box + Name: Santa Poring Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5381,1; + - Id: 13904 + AegisName: Bell_Ribbon_Box + Name: Bell Ribbon Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5382,1; + - Id: 13905 + AegisName: Hard_Core_Set_Box + Name: XM Hardcore Set Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12208,10; + getitem 12209,10; + getitem 12210,10; + - Id: 13906 + AegisName: Kitty_Set_Box + Name: XM Kitty Set Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5230,1; + getitem 5231,1; + getitem 5232,1; + getitem 5233,1; + getitem 5234,1; + - Id: 13907 + AegisName: Soft_Core_Set_Box + Name: XM Softcore Set Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12208,5; + getitem 12209,5; + getitem 12210,5; + - Id: 13908 + AegisName: Deviruchi_Set_Box + Name: XM Deviruchi Set Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5227,1; + getitem 5228,1; + getitem 5229,1; + - Id: 13909 + AegisName: MVP_Hunt_Box + Name: MVP Hunting Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7621,1; + getitem 12210,1; + getitem 12221,1; + getitem 12214,3; + - Id: 13910 + AegisName: Brewing_Box + Name: XM Brewing Set Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12204,10; + getitem 12205,10; + getitem 12206,10; + - Id: 13911 + AegisName: Xmas_Pet_Scroll + Name: Christmas Pet Scroll + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 13912 + AegisName: Party_Blessing_Box + Name: Party Blessing 10 Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14588,10; + - Id: 13913 + AegisName: Party_Inc_Agi_Box + Name: Party Increase Agi 10 Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14589,10; + - Id: 13914 + AegisName: Party_Assumptio_Box + Name: Party Assumptio 5 Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14590,10; + - Id: 13915 + AegisName: Love_Angel_Box + Name: Love Angel Magic Powder Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12287,604800; + - Id: 13916 + AegisName: Squirrel_Box + Name: Squirrel Magic Powder Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12288,604800; + - Id: 13917 + AegisName: Gogo_Box + Name: Gogo Magic Powder Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12289,604800; + - Id: 13926 + AegisName: Crusader_Card_Box + Name: Crusader Card Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4371,1; + getitem 4311,1; + getitem 4319,1; + getitem 4331,1; + - Id: 13927 + AegisName: Alchemist_Card_Box + Name: Alchemist Card Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4281,1; + getitem 4233,1; + getitem 4343,1; + getitem 4186,1; + getitem 4036,1; + - Id: 13928 + AegisName: Rogue_Card_Box + Name: Rogue Card Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4039,1; + getitem 4210,1; + getitem 4257,1; + getitem 4230,1; + getitem 4348,1; + - Id: 13929 + AegisName: Bard_Dancer_Card_Box + Name: Bard Dancer Card Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4297,1; + getitem 4234,1; + getitem 4178,1; + getitem 4381,1; + getitem 4252,1; + - Id: 13930 + AegisName: Sage_Card_Box + Name: Sage card box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4382,1; + getitem 4258,1; + getitem 4325,1; + getitem 4208,1; + getitem 4327,1; + - Id: 13931 + AegisName: Monk_Card_Box + Name: Monk Card Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4312,1; + getitem 4332,1; + getitem 4185,1; + getitem 4293,1; + - Id: 13932 + AegisName: Sylph_Box + Name: Sylph Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4345,4; + - Id: 13933 + AegisName: Undine_Box + Name: Undine Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4350,4; + - Id: 13934 + AegisName: Salamander_Box + Name: Salamander Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4380,4; + - Id: 13935 + AegisName: Soul_Box + Name: Soul Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4388,4; + - Id: 13936 + AegisName: Noum_Bpx + Name: Gnome Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4335,4; + - Id: 13937 + AegisName: Robo_Eye_Box + Name: Robo Eye Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5325,1; + - Id: 13938 + AegisName: Twin_Ribbon_Box + Name: Maiden's Twin Ribbon Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5187,1; + - Id: 13940 + AegisName: Siege_Tele_Scroll_Box + Name: WoE Teleport Scroll 100 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14591,100; + - Id: 13941 + AegisName: Valentine_Scroll_TW + Name: Taiwan Valentine Scroll + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 13942 + AegisName: Love_Angel_Box_1m + Name: Love Angel Magic Powder Box 30 Days + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14009,1; + - Id: 13943 + AegisName: Squirrel_Box_1m + Name: Squirrel Magic Powder Box 30 Days + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14010,1; + - Id: 13944 + AegisName: Gogo_Box_1m + Name: Gogo Magic Powder Box 30 Days + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14011,1; + - Id: 13945 + AegisName: Br_SwordPackage + Name: Brazil Swordsman Package + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2317,1; + getitem 2106,1; + getitem 2406,1; + getitem 2506,1; + getitem 4003,1; + getitem 4133,1; + getitem 2607,2; + getitem 2229,1; + getitem 2266,1; + - Id: 13946 + AegisName: Br_MagePackage + Name: Brazil Magician Package + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2322,1; + getitem 2102,1; + getitem 2104,1; + getitem 2504,1; + getitem 4003,1; + getitem 4077,1; + getitem 2607,2; + getitem 5027,1; + - Id: 13947 + AegisName: Br_AcolPackage + Name: Brazil Acolyte Package + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2326,1; + getitem 2104,1; + getitem 2404,1; + getitem 2504,1; + getitem 4003,1; + getitem 4100,1; + getitem 2607,2; + getitem 2217,1; + - Id: 13948 + AegisName: Br_ArcherPackage + Name: Brazil Archer package + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2331,1; + getitem 1716,1; + getitem 2406,1; + getitem 2504,1; + getitem 4064,1; + getitem 4102,1; + getitem 2607,2; + getitem 2285,1; + - Id: 13949 + AegisName: Br_MerPackage + Name: Brazil Merchant Package + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2315,1; + getitem 2104,1; + getitem 2406,1; + getitem 2506,1; + getitem 4003,1; + getitem 4133,1; + getitem 2607,2; + getitem 5021,1; + - Id: 13950 + AegisName: Br_ThiefPackage + Name: Brazil Thief Package + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2336,1; + getitem 2104,1; + getitem 2406,1; + getitem 2506,1; + getitem 4097,1; + getitem 4102,1; + getitem 2607,2; + getitem 2274,1; + - Id: 13951 + AegisName: Wasteland_Outlaw_Box + Name: Western Outlaw Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13109,604800; + - Id: 13952 + AegisName: Lever_Action_Rifle_Box + Name: Lever Action Rifle Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13170,604800; + - Id: 13953 + AegisName: All_In_One_Ring_Box + Name: All In One Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2741,604800; + - Id: 13954 + AegisName: Spiritual_Tunic_Box + Name: Spiritual Tunic Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2384,604800; + - Id: 13955 + AegisName: Recuperative_Armor_Box + Name: Recuvative Armor Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2385,604800; + - Id: 13956 + AegisName: Shelter_Resistance_Box + Name: Shell Of Resistance Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2132,604800; + - Id: 13957 + AegisName: Sylphid_Manteau_Box + Name: Silf Manteau Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2543,604800; + - Id: 13958 + AegisName: Refresh_Shoes_Box + Name: Refresh Shoes Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2439,604800; + - Id: 13959 + AegisName: Toast_Box + Name: Crunch Toast Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5391,604800; + - Id: 13960 + AegisName: Name_Change_Coupon_Box + Name: Identification Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7623,1; + - Id: 13961 + AegisName: Mojji_Box + Name: Mochi Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 554,5; + - Id: 13962 + AegisName: Deprotai_Doll_Hat_Box + Name: Defolty Doll Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5340,1; + - Id: 13963 + AegisName: Claris_Doll_Hat_Box + Name: Glaris Doll Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5341,1; + - Id: 13964 + AegisName: Sorin_Doll_Hat_Box + Name: Sorin Doll Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5342,1; + - Id: 13965 + AegisName: Tayelin_Doll_Hat_Box + Name: Tailring Doll Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5343,1; + - Id: 13966 + AegisName: Binit_Doll_Hat_Box + Name: Vinit Doll Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5344,1; + - Id: 13967 + AegisName: Debril_Doll_Hat_Box + Name: W Doll Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5345,1; + - Id: 13970 + AegisName: Iron_10_Box + Name: Iron Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 998,10; + - Id: 13971 + AegisName: Steel_10_Box + Name: Steel Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 999,10; + - Id: 13972 + AegisName: Coal_10_Box + Name: Coal Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 1003,10; + - Id: 13973 + AegisName: Poison_Bottle_30_Box + Name: Poison Bottle Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 678,30; + - Id: 13974 + AegisName: TW_Scroll01 + Name: Fisherman Scroll + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 13975 + AegisName: Picture_Diary_Box + Name: Diary Magic Powder Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12304,604800; + - Id: 13976 + AegisName: Mini_Heart_Box + Name: Mini Heart Magic Powder Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12305,604800; + - Id: 13977 + AegisName: Newcomer_Box + Name: Freshman Magic Powder Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12306,604800; + - Id: 13978 + AegisName: Kid_Box + Name: Kid Magic Powder Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12307,604800; + - Id: 13979 + AegisName: Magic_Castle_Box + Name: Magic Magic Powder Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12308,604800; + - Id: 13980 + AegisName: Bulging_Head_Box + Name: JJangu Magic Powder Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12309,604800; + - Id: 13981 + AegisName: Picture_Diary_Box_1m + Name: Diary Magic Powder Box 30 Days + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12304,2592000; + - Id: 13982 + AegisName: Mini_Heart_Box_1m + Name: Mini Heart Magic Powder Box 30 Days + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12305,2592000; + - Id: 13983 + AegisName: Newcomer_Box_1m + Name: Freshman Magic Powder Box 30 Days + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12306,2592000; + - Id: 13984 + AegisName: Kid_Box_1m + Name: Kid Magic Powder Box 30 Days + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12307,2592000; + - Id: 13985 + AegisName: Magic_Castle_Box_1m + Name: Magic Magic Powder Box 30 Days + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12308,2592000; + - Id: 13986 + AegisName: Bulging_Head_Box_1m + Name: JJangu Magic Powder Box 30 Days + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12309,2592000; + - Id: 13987 + AegisName: Ori_Stone_5_Box + Name: Rough Oridecon 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 756,5; + - Id: 13988 + AegisName: Ori_Stone_50_Box + Name: Rough Oridecon 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 756,50; + - Id: 13989 + AegisName: Acidbomb_10_Box + Name: Acid Bomb 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7135,10; + getitem 7136,10; + - Id: 13990 + AegisName: Job_Manual50_Box + Name: JOB Battle Manual Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14592,10; + - Id: 13991 + AegisName: Tiger_Mask_Box + Name: Tiger Mask Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5098,1; + - Id: 13992 + AegisName: Cat_Hat_Box + Name: Pussy Cat Bell Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5099,1; + - Id: 13993 + AegisName: Alice_Doll_Box + Name: Alice Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5137,1; + - Id: 13994 + AegisName: Speed_Up_Potion_Box5 + Name: Speed Potion 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12016,5; + - Id: 13995 + AegisName: Speed_Up_Potion_Box10 + Name: Speed Potion 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12016,10; + - Id: 13996 + AegisName: Big_Bun_Box100 + Name: Big Bun 100 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14522,100; + - Id: 13997 + AegisName: Big_Bun_Box500 + Name: Big Bun 500 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14522,500; + - Id: 13998 + AegisName: Giant_Fly_Wing_Box500 + Name: Giant Fly Wing 500 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12212,500; + - Id: 13999 + AegisName: Pill__Box100 + Name: Pill 100 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14523,100; + - Id: 14000 + AegisName: Pill__Box500 + Name: Pill 500 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14523,500; + - Id: 14001 + AegisName: Basic_Siege_Supply_Box + Name: Recruit Siege Supply Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 11503,25; + getitem 11504,10; + - Id: 14002 + AegisName: Adv_Siege_Supply_Box + Name: Veteran Siege Supply Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 11503,50; + getitem 11504,20; + - Id: 14003 + AegisName: Elite_Siege_Supply_Box + Name: Elite Siege Supply Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 11503,100; + getitem 11504,50; + - Id: 14004 + AegisName: Poison_Bottle_10_Box + Name: Poison Bottle 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 678,10; + - Id: 14005 + AegisName: Poison_Bottle_5_Box + Name: Poison Bottle 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 678,5; + - Id: 14006 + AegisName: F_Drooping_W_Kitty_Box + Name: Evolved Drooping Cat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5372,1; + - Id: 14007 + AegisName: F_Rabbit_Ear_Hat_Box + Name: Evolved Rabbits Headband Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5378,1; + - Id: 14008 + AegisName: F_L_Orc_Hero_Helm_Box + Name: Evolved Helmet Of Orc Hero Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5375,1; + - Id: 14009 + AegisName: F_Love_Angel_Box + Name: Love Angel Magic Powder Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12287,604800; + - Id: 14010 + AegisName: F_Squirrel_Box + Name: Squillroll Magic Powder Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12288,604800; + - Id: 14011 + AegisName: F_Gogo_Box + Name: Gogo Magic Powder Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12289,604800; + - Id: 14012 + AegisName: F_Love_Angel_Box_1m + Name: Love Angel Magic Powder Box 30 Days + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13915,2592000; + - Id: 14013 + AegisName: F_Squirrel_Box_1m + Name: Squillroll Magic Powder Box 30 Days + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13916,2592000; + - Id: 14014 + AegisName: F_Gogo_Box_1m + Name: Gogo Magic Powder Box 30 Days + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13917,2592000; + - Id: 14015 + AegisName: F_Wasteland_Outlaw_Box + Name: Western Outlaw Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13107,604800; + - Id: 14016 + AegisName: F_Lever_Action_Rifle_Box + Name: Lever Action Rifle Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13170,604800; + - Id: 14017 + AegisName: F_All_In_One_Ring_Box + Name: All In One Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2741,604800; + - Id: 14018 + AegisName: F_Spritual_Tunic_Box + Name: Spiritual Tunic Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2384,604800; + - Id: 14019 + AegisName: F_Recuperative_Box + Name: Recuvative Armor Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2385,604800; + - Id: 14020 + AegisName: F_Shelter_Resist_Box + Name: Shell Of Resistance Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2132,604800; + - Id: 14021 + AegisName: F_Sylphid_Manteau_Box + Name: Silf Manteau Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2543,604800; + - Id: 14022 + AegisName: F_Refresh_Shoes_Box + Name: Refresh Shoes Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2439,604800; + - Id: 14023 + AegisName: F_Toast_Box + Name: Crunch Toast Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5391,604800; + - Id: 14024 + AegisName: F_Robo_Eye_Box + Name: Robo Eye Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5325,1; + - Id: 14025 + AegisName: F_Twin_Ribbon_Box + Name: Maiden's Twin Ribbon Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5187,1; + - Id: 14027 + AegisName: F_Fish_Head_Hat_Box + Name: Fish Head Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5380,1; + - Id: 14028 + AegisName: F_Santa_Poring_Hat_Box + Name: SantaPoring Cap Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5381,1; + - Id: 14029 + AegisName: F_Bell_Ribbon_Box + Name: Bell Ribbon Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5382,1; + - Id: 14030 + AegisName: F_Mimic_Scroll_Box5 + Name: Mimic Summoning 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12276,5; + - Id: 14031 + AegisName: F_Disguise_Scroll_Box5 + Name: Disguise Summoning 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12277,5; + - Id: 14032 + AegisName: F_Alice_Scroll_Box5 + Name: Alice Summoning 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12278,5; + - Id: 14033 + AegisName: F_Mimic_Scroll_Box10 + Name: Mimic Summoning 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12276,10; + - Id: 14034 + AegisName: F_Disguise_Scroll_Box10 + Name: Disguise Summoning 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12277,10; + - Id: 14035 + AegisName: F_Alice_Scroll_Box10 + Name: Alice Summoning 10 Box) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12278,10; + - Id: 14036 + AegisName: F_New_Style_Coupon_Box + Name: New Style Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7622,1; + - Id: 14037 + AegisName: F_Repair_Scroll_Box + Name: Repair Weapon Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14521,5; + getitem 1002,5; + getitem 998,5; + getitem 756,5; + getitem 999,5; + - Id: 14038 + AegisName: F_Repair_Scroll_Box10 + Name: Repair Weapon Scroll 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14521,10; + getitem 1002,10; + getitem 998,10; + getitem 756,10; + getitem 999,10; + - Id: 14041 + AegisName: F_WOB_Rune_Box5 + Name: Yellow Butterfly Wing 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14582,5; + - Id: 14042 + AegisName: F_WOB_Rune_Box10 + Name: Yellow Butterfly Wing Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14582,10; + - Id: 14043 + AegisName: F_WOB_Schwaltz_Box5 + Name: Green Butterfly Wing 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14583,5; + - Id: 14044 + AegisName: F_WOB_Schwaltz_Box10 + Name: Green Butterfly Wing Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14583,10; + - Id: 14045 + AegisName: F_WOB_Rachel_Box5 + Name: Red Butterfly Wing 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14584,5; + - Id: 14046 + AegisName: F_WOB_Rachel_Box10 + Name: Red Butterfly Wing Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14584,10; + - Id: 14047 + AegisName: F_WOB_Local_Box5 + Name: Blue Butterfly Wing 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14585,5; + - Id: 14048 + AegisName: F_WOB_Local_Box10 + Name: Blue Butterfly Wing Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14585,10; + - Id: 14049 + AegisName: F_Spark_Candy_Box5 + Name: Candy 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14586,5; + - Id: 14050 + AegisName: F_Spark_Candy_Box10 + Name: Candy 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14586,10; + - Id: 14051 + AegisName: F_Dun_Tel_Scroll2_Box5 + Name: Dungeon Teleport Scroll II 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14581,5; + - Id: 14052 + AegisName: F_Dun_Tel_Scroll2_Box10 + Name: Dungeon Teleport Scroll II 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14581,10; + - Id: 14053 + AegisName: F_Little_Angel_Doll_Box + Name: Little Angel Doll Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5324,1; + - Id: 14054 + AegisName: F_Triple_Poring_Hat_Box + Name: Poring 3 Hats Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5255,1; + - Id: 14055 + AegisName: F_Nagan_Box + Name: Refined Nagan Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13407,604800; + - Id: 14056 + AegisName: F_Skewer_Box + Name: Refined Brocca Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1424,604800; + - Id: 14057 + AegisName: F_Survival_Rod_Box + Name: Refined Survivor's Rod Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1628,604800; + - Id: 14058 + AegisName: F_Quadrille_Box + Name: Refined Quadrille Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1537,604800; + - Id: 14059 + AegisName: F_Great_Axe_Box + Name: Refined Great Axe Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1378,604800; + - Id: 14060 + AegisName: F_Bloody_Roar_Box + Name: Refined Bloody Roar Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1273,604800; + - Id: 14061 + AegisName: F_Hardback_Box + Name: Refined Hardcover Book Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1567,604800; + - Id: 14062 + AegisName: F_Fire_Brand_Box + Name: Refined Fireblend Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13408,604800; + - Id: 14063 + AegisName: F_Immaterial_Sword_Box + Name: Refined Immaterial Sword Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13409,604800; + - Id: 14064 + AegisName: F_Unholy_Touch_Box + Name: Refined Unholy Touch Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1274,604800; + - Id: 14065 + AegisName: F_Clack_Of_Servival_Box + Name: Refined Survivor's Manteau Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2535,1209600; + - Id: 14066 + AegisName: F_Masquerade_Box + Name: Refined Masquerade Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5326,1209600; + - Id: 14067 + AegisName: F_Orc_Hero_Helm_Box + Name: Refined Helmet of Orc Hero Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5327,1209600; + - Id: 14068 + AegisName: F_Ear_Of_Devil_Wing_Box + Name: Refined Wing of Diablo Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5328,1209600; + - Id: 14069 + AegisName: F_Dark_Blindfold_Box + Name: Refined Dark Blinder Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5329,1209600; + - Id: 14070 + AegisName: F_K_Drooping_Kitty_Box + Name: Refined Drooping Cat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5330,1209600; + - Id: 14071 + AegisName: F_Corsair_Box + Name: Refined Corsair Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5331,1209600; + - Id: 14072 + AegisName: F_Bloody_Iron_Ball_Box + Name: Refined Bloodied Shackle Ball Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2710,604800; + - Id: 14073 + AegisName: F_Spiritual_Ring_Box + Name: Refined Spiritual Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2711,604800; + - Id: 14074 + AegisName: F_G_O_I_Box5 + Name: Wine Glass of Illusion 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14538,5; + - Id: 14075 + AegisName: F_G_O_I_Box10 + Name: Glass Of Illusion 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14538,10; + - Id: 14076 + AegisName: F_Shadow_Armor_S_Box5 + Name: Scroll of Shadow Armor 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14539,5; + - Id: 14077 + AegisName: F_Shadow_Armor_S_Box10 + Name: Scroll of Shadow Armor 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14539,10; + - Id: 14078 + AegisName: F_Shadow_Armor_S_Box30 + Name: Scroll of Shadow Armor 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14539,30; + - Id: 14079 + AegisName: F_Holy_Armor_S_Box5 + Name: Scroll of Holy Armor 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14540,5; + - Id: 14080 + AegisName: F_Holy_Armor_S_Box10 + Name: Scroll of Holy Armor 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14540,10; + - Id: 14081 + AegisName: F_Holy_Armor_S_Box30 + Name: Scroll of Holy Armor 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14540,30; + - Id: 14082 + AegisName: FS_Def_Potion_Box10 + Name: Small Defense Potion 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14541,10; + - Id: 14083 + AegisName: FS_Def_Potion_Box30 + Name: Small Physical Defense Potion 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14541,30; + - Id: 14084 + AegisName: FS_Def_Potion_Box50 + Name: Small Physical Defense Potion 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14541,50; + - Id: 14085 + AegisName: FB_Def_Potion_Box10 + Name: Big Defense Potion 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14542,10; + - Id: 14086 + AegisName: FB_Def_Potion_Box30 + Name: Large Physical Defense Potion 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14542,30; + - Id: 14087 + AegisName: FB_Def_Potion_Box50 + Name: Large Physical Defense Potion 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14542,50; + - Id: 14088 + AegisName: FS_Mdef_Potion_Box10 + Name: Small Magic Defense Potion 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14543,10; + - Id: 14089 + AegisName: FS_Mdef_Potion_Box30 + Name: Small Magical Defense Potion 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14543,30; + - Id: 14090 + AegisName: FS_Mdef_Potion_Box50 + Name: Small Magical Defense Potion 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14543,50; + - Id: 14091 + AegisName: FB_Mdef_Potion_Box10 + Name: Big Magic Defense Potion 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14544,10; + - Id: 14092 + AegisName: FB_Mdef_Potion_Box30 + Name: Large Magical Defense Potion 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14544,30; + - Id: 14093 + AegisName: FB_Mdef_Potion_Box50 + Name: Large Magical Defense Potion 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14544,50; + - Id: 14094 + AegisName: F_Flying_Angel_Box + Name: Flying Angel Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5210,1; + - Id: 14095 + AegisName: F_Cat_Hat_Box + Name: Neko Mimi Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5099,1; + - Id: 14096 + AegisName: F_M_F_H_Box + Name: Moonlight Flower Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5214,1; + - Id: 14097 + AegisName: F_Chick_Hat_Box + Name: Baby Chick Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5283,1; + - Id: 14098 + AegisName: F_Pecopeco_Hairband_Box + Name: Peco Peco Hairband Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5286,1209600; + - Id: 14099 + AegisName: F_Red_Glasses_Box + Name: Red Glasses Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5288,1209600; + - Id: 14100 + AegisName: F_Whisper_Mask_Box + Name: Whisper Mask Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5294,1209600; + - Id: 14101 + AegisName: F_Ramen_Hat_Box + Name: Ramen Hat Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5293,1209600; + - Id: 14102 + AegisName: F_Dun_Tele_Scroll1_Box + Name: Dungeon Teleport Scroll 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14527,5; + - Id: 14103 + AegisName: F_Max_Weight_Up_Box + Name: Gym Membership Card Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7776,1; + - Id: 14104 + AegisName: F_S_Life_Potion_Box + Name: Small Life Potion 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14534,10; + - Id: 14105 + AegisName: F_S_Life_Potion_Box30 + Name: Small Life Potion 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14534,30; + - Id: 14106 + AegisName: F_S_Life_Potion_Box50 + Name: Small Life Potion 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14534,50; + - Id: 14107 + AegisName: F_M_Life_Potion_Box + Name: Medium Life Potion 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14535,10; + - Id: 14108 + AegisName: F_M_Life_Potion_Box30 + Name: Large Life Potion 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14535,30; + - Id: 14109 + AegisName: F_M_Life_Potion_Box50 + Name: Large Life Potion 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14535,50; + - Id: 14110 + AegisName: F_Abrasive_Box5 + Name: Abrasive 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14536,5; + - Id: 14111 + AegisName: F_Abrasive_Box10 + Name: Abrasive 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14536,10; + - Id: 14112 + AegisName: F_Regeneration_Box5 + Name: Regeneration Potion 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14537,5; + - Id: 14113 + AegisName: F_Regeneration_Box10 + Name: Regeneration Potion 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14537,10; + - Id: 14114 + AegisName: F_Dun_Tele_Scroll_Box10 + Name: Dungeon Teleport Scroll 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14527,10; + - Id: 14115 + AegisName: F_Infiltrator_Box + Name: Refined Infiltrator Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1267,604800; + - Id: 14116 + AegisName: F_Muramasa_Box + Name: Refined Muramasa Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1173,604800; + - Id: 14117 + AegisName: F_Excalibur_Box + Name: Refined Excalibur Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13401,604800; + - Id: 14118 + AegisName: F_Combat_Knife_Box + Name: Combat Knife Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13021,604800; + - Id: 14119 + AegisName: F_Counter_Dagger_Box + Name: Counter Dagger Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13022,604800; + - Id: 14120 + AegisName: F_Kaiser_Knuckle_Box + Name: Refined Kaiser Knuckle Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1817,604800; + - Id: 14121 + AegisName: F_Mighty_Staff_Box + Name: Refined Mighty Staff Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1623,604800; + - Id: 14122 + AegisName: F_Right_Epsilon_Box + Name: Light Epsilon Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1372,604800; + - Id: 14123 + AegisName: F_Balistar_Box + Name: Refined Ballista Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1728,604800; + - Id: 14124 + AegisName: F_Diary_Of_Great_Sage + Name: Sage's Diary Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1563,604800; + - Id: 14125 + AegisName: F_Asura_Box + Name: Asura Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13023,604800; + - Id: 14126 + AegisName: F_Apple_Of_Archer_Box + Name: Apple of Archer Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5265,1209600; + - Id: 14127 + AegisName: F_Bunny_Band_Box + Name: Bunny Band Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5266,1209600; + - Id: 14128 + AegisName: F_Sahkkat_Box + Name: Refined Sakkat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5267,1209600; + - Id: 14129 + AegisName: F_Lord_Circlet_Box + Name: Refined Grand Circlet Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5268,1209600; + - Id: 14130 + AegisName: F_Elven_Ears_Box + Name: Elven Ears Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2686,1209600; + - Id: 14131 + AegisName: F_Steel_Flower_Box + Name: Steel Flower Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2687,1209600; + - Id: 14132 + AegisName: F_Critical_Ring_Box + Name: Critical Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2688,604800; + - Id: 14133 + AegisName: F_Earring_Box + Name: Earring Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2689,604800; + - Id: 14134 + AegisName: F_Ring_Box + Name: Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2690,604800; + - Id: 14135 + AegisName: F_Necklace_Box + Name: Necklace Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2691,604800; + - Id: 14136 + AegisName: F_Glove_Box + Name: Glove Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2692,604800; + - Id: 14137 + AegisName: F_Brooch_Box + Name: Brooch Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2693,604800; + - Id: 14138 + AegisName: F_Rosary_Box + Name: Rosary Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2694,604800; + - Id: 14139 + AegisName: F_Safety_Ring_Box + Name: Safety Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2695,604800; + - Id: 14140 + AegisName: F_Vesper_Core_Box01 + Name: Refined Vesper Core 01 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2696,604800; + - Id: 14141 + AegisName: F_Vesper_Core_Box02 + Name: Refined Vesper Core 02 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2697,604800; + - Id: 14142 + AegisName: F_Vesper_Core_Box03 + Name: Refined Vesper Core 03 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2698,604800; + - Id: 14143 + AegisName: F_Vesper_Core_Box04 + Name: Refined Vesper Core 04 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2699,604800; + - Id: 14144 + AegisName: F_Vigorgra_Package1 + Name: Vigorgra Box1 + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12250,2; + getitem 12251,2; + getitem 12208,2; + getitem 12215,15; + getitem 12216,15; + getitem 12211,1; + getitem 7621,1; + - Id: 14145 + AegisName: F_Vigorgra_Package2 + Name: Vigorgra Box2 + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12250,2; + getitem 12255,2; + getitem 12208,2; + getitem 12215,15; + getitem 12216,15; + getitem 12211,1; + getitem 7621,1; + - Id: 14146 + AegisName: F_Vigorgra_Package3 + Name: Vigorgra Box3 + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12252,2; + getitem 12253,2; + getitem 12208,2; + getitem 12215,15; + getitem 12216,15; + getitem 12211,1; + getitem 7621,1; + - Id: 14147 + AegisName: F_Vigorgra_Package4 + Name: Vigorgra Box4 + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12252,2; + getitem 12255,2; + getitem 12208,2; + getitem 12215,15; + getitem 12216,15; + getitem 12211,1; + getitem 7621,1; + - Id: 14148 + AegisName: F_Vigorgra_Package5 + Name: Vigorgra Box5 + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12252,2; + getitem 12250,2; + getitem 12208,2; + getitem 12215,15; + getitem 12216,15; + getitem 12211,1; + getitem 7621,1; + - Id: 14149 + AegisName: F_Vigorgra_Package6 + Name: Vigorgra Box6 + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12250,2; + getitem 12251,2; + getitem 12208,2; + getitem 12215,15; + getitem 12217,20; + getitem 12211,1; + getitem 7621,1; + - Id: 14150 + AegisName: F_Vigorgra_Package7 + Name: Vigorgra Box7 + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12250,4; + getitem 12251,4; + getitem 12208,4; + getitem 12215,30; + getitem 12216,30; + getitem 12211,2; + getitem 7621,2; + - Id: 14151 + AegisName: F_Vigorgra_Package8 + Name: Vigorgra Box8 + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12250,4; + getitem 12255,4; + getitem 12208,4; + getitem 12215,30; + getitem 12216,30; + getitem 12211,2; + getitem 7621,2; + - Id: 14152 + AegisName: F_Vigorgra_Package9 + Name: Start your Journey Pack + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12252,4; + getitem 12253,4; + getitem 12208,4; + getitem 12215,30; + getitem 12216,30; + getitem 12211,2; + getitem 7621,2; + - Id: 14153 + AegisName: F_Vigorgra_Package10 + Name: Siege Mode Pack + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12252,4; + getitem 12255,4; + getitem 12208,4; + getitem 12215,30; + getitem 12216,30; + getitem 12211,2; + getitem 7621,2; + - Id: 14154 + AegisName: F_Vigorgra_Package11 + Name: 1 Hour Survival Pack + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12252,4; + getitem 12250,4; + getitem 12208,4; + getitem 12215,30; + getitem 12216,30; + getitem 12211,2; + getitem 7621,2; + - Id: 14155 + AegisName: F_Vigorgra_Package12 + Name: Weekend Hunting Pack + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12250,4; + getitem 12251,4; + getitem 12208,4; + getitem 12215,30; + getitem 12217,40; + getitem 12211,2; + getitem 7621,2; + - Id: 14156 + AegisName: F_Battle_Manual_Box + Name: Battle Manual Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12208,10; + - Id: 14157 + AegisName: F_Insurance_Package + Name: Insurance Package + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12209,10; + - Id: 14158 + AegisName: F_Bubble_Gum_Box + Name: Bubble Gum Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12210,10; + - Id: 14159 + AegisName: F_Str_Dish_Box + Name: Steamed Tongue Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12202,10; + - Id: 14160 + AegisName: F_Agi_Dish_Box + Name: Steamed Scorpion Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12203,10; + - Id: 14161 + AegisName: F_Int_Dish_Box + Name: Dragon Breath Cocktail Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12204,10; + - Id: 14162 + AegisName: F_Dex_Dish_Box + Name: Hwergelmir's Tonic Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12205,10; + - Id: 14163 + AegisName: F_Luk_Dish_Box + Name: Nine Tail Dish Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12206,10; + - Id: 14164 + AegisName: F_Vit_Dish_Box + Name: Stew Of Immortality Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12207,10; + - Id: 14165 + AegisName: F_Kafra_Card_Box + Name: Kafra Card Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12211,10; + - Id: 14166 + AegisName: F_Giant_Fly_Wing_Box + Name: Giant Fly Wing Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12212,10; + - Id: 14167 + AegisName: F_Neuralizer_Box + Name: Neuralizer Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12213,1; + - Id: 14168 + AegisName: F_Convex_Mirror_Box + Name: Convex Mirror Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12214,10; + - Id: 14169 + AegisName: F_Blessing_10_Scroll_Box + Name: Blessing 10 Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12215,10; + - Id: 14170 + AegisName: F_Inc_Agi_10_Scroll_Box + Name: Increase AGI 10 scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12216,10; + - Id: 14171 + AegisName: F_Aspersio_5_Scroll_Box + Name: Aspersio 5 Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12217,10; + getitem 523,10; + - Id: 14172 + AegisName: F_Assumptio_5_Scroll_Box + Name: Assumptio 5 Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12218,10; + - Id: 14173 + AegisName: F_Wind_Walk_10_Scroll_Box + Name: Wind Walk 10 Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12219,10; + - Id: 14174 + AegisName: F_Adrenaline_Scroll_Box + Name: Adrenaline 5 Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12220,10; + - Id: 14175 + AegisName: F_Megaphone_Box + Name: Megaphone 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12221,10; + - Id: 14176 + AegisName: F_Enriched_Elunium_Box + Name: Enriched Elunium Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7619,10; + - Id: 14177 + AegisName: F_Enriched_Oridecon_Box + Name: Enriched Oridecon Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7620,10; + - Id: 14178 + AegisName: F_Token_Of_Siegfried_Box + Name: Token of Siegfried Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7621,10; + - Id: 14179 + AegisName: F_Giant_Fly_Wing_Box50 + Name: Giant Fly Wing 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12212,50; + - Id: 14180 + AegisName: F_Giant_Fly_Wing_Box100 + Name: Giant Fly Wing 100 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12212,100; + - Id: 14181 + AegisName: F_Dex_Dish_Box30 + Name: Hwergelmir's Tonic 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12205,30; + - Id: 14182 + AegisName: F_Dex_Dish_Box50 + Name: Hwergelmir's Tonic 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12205,50; + - Id: 14183 + AegisName: F_Luk_Dish_Box30 + Name: Nine Tail Dish 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12206,30; + - Id: 14184 + AegisName: F_Luk_Dish_Box50 + Name: Nine Tail Dish 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12206,50; + - Id: 14185 + AegisName: F_Inc_Agi_10_Box30 + Name: Increase Agility Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12216,30; + - Id: 14186 + AegisName: F_Inc_Agi_10_Box50 + Name: Increase Agility Scroll 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12216,50; + - Id: 14187 + AegisName: F_Vit_Dish_Box30 + Name: Stew of Immortality 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12207,30; + - Id: 14188 + AegisName: F_Vit_Dish_Box50 + Name: Stew of Immortality 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12207,50; + - Id: 14189 + AegisName: F_Insurance_Package30 + Name: Life Insurrance 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12209,30; + - Id: 14190 + AegisName: F_Insurance_Package50 + Name: Life Insurrance 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12209,50; + - Id: 14191 + AegisName: F_Convex_Mirror_Box5 + Name: Convex Mirror 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12214,5; + - Id: 14192 + AegisName: F_Convex_Mirror_Box30 + Name: Convex Mirror 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12214,30; + - Id: 14193 + AegisName: F_Blessing10_Box30 + Name: Blessing Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12215,30; + - Id: 14194 + AegisName: F_Blessing10_Box50 + Name: Lv10 Blessing Scroll Box 50 + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12215,50; + - Id: 14195 + AegisName: F_Adrenaline10_Box30 + Name: Adrenaline Rush Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12220,30; + - Id: 14196 + AegisName: F_Adrenaline10_Box50 + Name: Adrenaline Rush Scroll 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12220,50; + - Id: 14197 + AegisName: F_Assumptio_5_Box30 + Name: Assumptio Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12218,30; + - Id: 14198 + AegisName: F_Assumptio_5_Box50 + Name: Lv5 Assumptio Scroll Box 50 + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12218,50; + - Id: 14199 + AegisName: F_Aspersio_5_Box30 + Name: Aspersio Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12217,30; + getitem 523,30; + - Id: 14200 + AegisName: F_Aspersio_5_Box50 + Name: Aspersio Scroll 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12217,50; + getitem 523,50; + - Id: 14201 + AegisName: F_Agi_Dish_Box30 + Name: Steamed Scorpion 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12203,30; + - Id: 14202 + AegisName: F_Agi_Dish_Box50 + Name: Steamed Scorpion 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12203,50; + - Id: 14203 + AegisName: F_Wind_Walk10_Box30 + Name: Wind Walk Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12219,30; + - Id: 14204 + AegisName: F_Wind_Walk10_Box50 + Name: Wind Walk Scroll 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12219,50; + - Id: 14205 + AegisName: F_Int_Dish_Box30 + Name: Dragon Breath Cocktail 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12204,30; + - Id: 14206 + AegisName: F_Int_Dish_Box50 + Name: Dragon Breath Cocktail 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12204,50; + - Id: 14207 + AegisName: F_Battle_Manual_Box1 + Name: Field Manual Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12208,1; + - Id: 14208 + AegisName: F_Battle_Manual_Box5 + Name: Battle Manual 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12208,5; + - Id: 14209 + AegisName: F_Siegfried_Box5 + Name: Token of Siegfried 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7621,5; + - Id: 14210 + AegisName: F_Siegfried_Box20 + Name: Token of Siegfried 20 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7621,20; + - Id: 14211 + AegisName: F_Kafra_Card_Box30 + Name: Kafra Card 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12211,30; + - Id: 14212 + AegisName: F_Kafra_Card_Box50 + Name: Kafra Card 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12211,50; + - Id: 14213 + AegisName: F_Str_Dish_Box30 + Name: Steamed Tongue 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12202,30; + - Id: 14214 + AegisName: F_Str_Dish_Box50 + Name: Steamed Tongue 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12202,50; + - Id: 14215 + AegisName: F_Bubble_Gum_Box1 + Name: Bubble Gum Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12210,1; + - Id: 14216 + AegisName: F_Bubble_Gum_Box5 + Name: Bubble Gum 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12210,5; + - Id: 14217 + AegisName: F_Megaphone_Box1 + Name: Megaphone Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12221,1; + - Id: 14218 + AegisName: F_Megaphone_Box5 + Name: Megaphone 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12221,5; + - Id: 14219 + AegisName: F_Enriched_Elunium_Box5 + Name: Enriched Elunium 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7619,5; + - Id: 14220 + AegisName: F_Enriched_Oridecon_Box5 + Name: Enriched Oridecon 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7620,5; + - Id: 14221 + AegisName: MP_Scroll_Box + Name: Mystical Amplification Scroll 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14593,10; + - Id: 14222 + AegisName: MP_Scroll_Box30 + Name: Mystical Amplification Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14593,30; + - Id: 14223 + AegisName: MP_Scroll_Box50 + Name: Mystical Amplification Scroll 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14593,50; + - Id: 14224 + AegisName: Quagmire_Scroll_Box + Name: Quagmire Scroll 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14594,10; + - Id: 14225 + AegisName: Quagmire_Scroll_Box30 + Name: Quagmire Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14594,30; + - Id: 14226 + AegisName: Quagmire_Scroll_Box50 + Name: Quagmire Scroll 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14594,50; + - Id: 14227 + AegisName: Healing_Staff_Box + Name: Healing Staff Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1638,604800; + - Id: 14232 + AegisName: Yggdrasilberry_Box_ + Name: Yggdrasil Berry 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 607,10; + - Id: 14233 + AegisName: Dead_Tree_Branch_Box1 + Name: Dead Branch 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 604,10; + - Id: 14234 + AegisName: Dead_Tree_Branch_Box2 + Name: Dead Branch 25 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 604,25; + - Id: 14235 + AegisName: Field_Manual_Box_2 + Name: Field Manual 2 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12208,2; + - Id: 14236 + AegisName: Steamed_Tongue_Box_20 + Name: Steamed Tongue 20 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12202,20; + - Id: 14237 + AegisName: Steamed_Desert_Scorpions_Box_20 + Name: Steamed Desert Scorpions Box(20) + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12203,20; + - Id: 14238 + AegisName: Stew_Of_Immortality_Box_20 + Name: Immortal Stew 20 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12207,20; + - Id: 14239 + AegisName: Dragon_Breath_Cocktail_Box_20 + Name: Dragon Breath Cocktail 20 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12204,20; + - Id: 14240 + AegisName: Hwergelmir's_Tonic_Box_20 + Name: Hwergelmir's Tonic 20 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12205,20; + - Id: 14241 + AegisName: Nine_Tail_Dish_Box_20 + Name: Nine Tail Dish 20 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 12206,20; + - Id: 14242 + AegisName: Beholder_Ring_Box + Name: Beholder Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 2753,1; + - Id: 14243 + AegisName: Hallow_Ring_Box + Name: Hallow Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 2754,1; + - Id: 14244 + AegisName: Clamorous_Ring_Box + Name: Clamorous Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 2755,1; + - Id: 14245 + AegisName: Chemical_Ring_Box + Name: Chemical Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 2756,1; + - Id: 14246 + AegisName: Insecticide_Ring_Box + Name: Insecticide Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 2757,1; + - Id: 14247 + AegisName: Fisher_Ring_Box + Name: Fisher Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 2758,1; + - Id: 14248 + AegisName: Decussate_Ring_Box + Name: Decussate Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 2759,1; + - Id: 14249 + AegisName: Bloody_Ring_Box + Name: Bloody Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 2760,1; + - Id: 14250 + AegisName: Satanic_Ring_Box + Name: Satanic Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 2761,1; + - Id: 14251 + AegisName: Dragoon_Ring_Box + Name: Dragon Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 2762,1; + - Id: 14252 + AegisName: Beholder_Ring_Box2 + Name: Beholder Ring Box II + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 2753,1; + - Id: 14253 + AegisName: Hallow_Ring_Box2 + Name: Hallow Ring Box II + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 2754,1; + - Id: 14254 + AegisName: Clamorous_Ring_Box2 + Name: Clamorous Ring Box II + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 2755,1; + - Id: 14255 + AegisName: Chemical_Ring_Box2 + Name: Chemical Ring Box II + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 2756,1; + - Id: 14256 + AegisName: Insecticide_Ring_Box2 + Name: Insecticide Ring Box II + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 2757,1; + - Id: 14257 + AegisName: Fisher_Ring_Box2 + Name: Fisher Ring Box II + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 2758,1; + - Id: 14258 + AegisName: Decussate_Ring_Box2 + Name: Decussate Ring Box II + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 2759,1; + - Id: 14259 + AegisName: Bloody_Ring_Box2 + Name: Bloody Ring Box II + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 2760,1; + - Id: 14260 + AegisName: Satanic_Ring_Box2 + Name: Satanic Ring Box II + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 2761,1; + - Id: 14261 + AegisName: Dragoon_Ring_Box2 + Name: Dragon Ring Box II + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 2762,1; + - Id: 14262 + AegisName: Diary_Magic_Powder_Box + Name: Diary Magic Powder Box + Type: Cash + Buy: 20 + Script: | + rentitem 12304,604800; + - Id: 14263 + AegisName: Mini_Heart_Magic_Powder_Box + Name: Mini Heart Magic Powder Box + Type: Cash + Buy: 20 + Script: | + rentitem 12305,604800; + - Id: 14264 + AegisName: Freshman_Magic_Powder_Box + Name: Freshman Magic Powder Box + Type: Cash + Buy: 20 + Script: | + rentitem 12306,604800; + - Id: 14265 + AegisName: Kid_Magic_Powder_Box + Name: Kid Magic Powder Box + Type: Cash + Buy: 20 + Script: | + rentitem 12307,604800; + - Id: 14266 + AegisName: Magic_Magic_Powder_Box + Name: Magic Magic Powder Box + Type: Cash + Buy: 20 + Script: | + rentitem 12308,604800; + - Id: 14267 + AegisName: JJangu_Magic_Powder_Box + Name: JJangu Magic Powder Box + Type: Cash + Buy: 20 + Script: | + rentitem 12309,604800; + - Id: 14268 + AegisName: Diary_Magic_Powder_Box4 + Name: Diary Magic Powder Box + Type: Cash + Buy: 20 + Weight: 10 + - Id: 14269 + AegisName: Mini_Heart_Magic_Powder_Box4 + Name: Mini_Heart_Magic Powder Box + Type: Cash + Buy: 20 + Weight: 10 + - Id: 14270 + AegisName: Freshman_Magic_Powder_Box4 + Name: Freshman Magic Powder Box + Type: Cash + Buy: 20 + Weight: 10 + - Id: 14271 + AegisName: Kid_Magic_Powder_Box4 + Name: Kid Magic Powder Box + Type: Cash + Buy: 20 + Weight: 10 + - Id: 14272 + AegisName: Magic_Magic_Powder_Box4 + Name: Magic Magic Powder Box + Type: Cash + Buy: 20 + Weight: 10 + - Id: 14273 + AegisName: JJangu_Magic_Powder_Box4 + Name: JJangu Magic Powder Box + Type: Cash + Buy: 20 + Weight: 10 + - Id: 14274 + AegisName: Amplification_10_Scroll_Box2 + Name: Mystical Amplification Scroll 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14593,10; + - Id: 14275 + AegisName: Amplification_30_Scroll_Box2 + Name: Mystical Amplification Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14593,30; + - Id: 14276 + AegisName: Amplification_50_Scroll_Box2 + Name: Mystical Amplification Scroll 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14593,50; + - Id: 14277 + AegisName: Quagmire_10_Scroll_Box2 + Name: Quagmire Scroll 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14594,10; + - Id: 14278 + AegisName: Quagmire_30_Scroll_Box2 + Name: Quagmire Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14594,30; + - Id: 14279 + AegisName: Quagmire_50_Scroll_Box2 + Name: Quagmire Scroll 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 14594,50; + - Id: 14280 + AegisName: Healing_Staff_Box2 + Name: Healing Staff Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 1638,1; + - Id: 14282 + AegisName: Emperium_Box + Name: Emperium Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 714,1; + - Id: 14283 + AegisName: Marriage_Certificate_Box + Name: Written Oath Of Marriage Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 6026,1; + - Id: 14287 + AegisName: Baricade_Repair_Kit + Name: Barricade Repair Kit + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 1019,30; + getitem 999,10; + getitem 1011,10; + getitem 984,5; + - Id: 14288 + AegisName: Guardian_Stone_Repair_Kit + Name: Guardian Stone Repair Kit + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 984,1; + getitem 985,1; + getitem 7049,30; + getitem 717,5; + getitem 716,5; + getitem 715,5; + - Id: 14289 + AegisName: Cloth_Dye_Coupon_Box + Name: New Clothing Dye Coupon Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6046,1; + - Id: 14290 + AegisName: Cloth_Dye_Coupon2_Box + Name: Original Clothing Dye Coupon Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6047,1; + - Id: 14291 + AegisName: Cloth_Dye_Coupon3_Box + Name: Clothing Dye Coupon Box + Type: Usable + Weight: 10 + Script: | + getitem 6046,1; + - Id: 14292 + AegisName: Cloth_Dye_Coupon4_Box + Name: Clothing Dye Coupon Box II + Type: Usable + Weight: 10 + Script: | + getitem 6047,1; + - Id: 14296 + AegisName: Angel_Scroll + Name: Angel Scroll + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + - Id: 14297 + AegisName: Devil_Scroll + Name: Devil Scroll + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + - Id: 14300 + AegisName: Mask_Of_Ifrit_Box + Name: Mask Of Ifrit Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 5420,1; + - Id: 14301 + AegisName: Ifrit's_Ear_Box + Name: Ears Of Ifrit Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 5421,1; + - Id: 14304 + AegisName: Scuba_Mask_Box + Name: Scuba Mask Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 5397,1; + - Id: 14314 + AegisName: Phreeoni_Scroll_Box + Name: Phreeoni Scroll Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14597,10; + - Id: 14315 + AegisName: GhostringS_Box + Name: Ghostring Scroll Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14598,10; + - Id: 14316 + AegisName: July7_Scroll + Name: July7 Scroll + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + - Id: 14317 + AegisName: Bacsojin_Scroll + Name: Bacsojin Scroll + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 14343 + AegisName: Spiked_Scarf_Box + Name: Spiked Scarf Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5462,1; + - Id: 14344 + AegisName: Rainbow_Scarf_Box + Name: Rainbow Scarf Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5463,1; + - Id: 14345 + AegisName: Animal_Scroll + Name: Animal Scroll + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 14349 + AegisName: Mental_Potion20_Box + Name: Mental Potion 20 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14600,20; + - Id: 14350 + AegisName: Mental_Potion50_Box + Name: Mental Potion 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14600,50; + - Id: 14351 + AegisName: Tyr's_Blessing20_Box + Name: Tyr's Blessing 20 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14601,20; + - Id: 14352 + AegisName: Tyr's_Blessing50_Box + Name: Tyr's Blessing 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 14601,50; + - Id: 14363 + AegisName: Heart_Scroll + Name: Heart Scroll + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + - Id: 14375 + AegisName: Holy_Celestial_Axe_Box + Name: Celestial Axe Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 1383,1; + - Id: 14376 + AegisName: Angeling_Pot_Box + Name: Angeling Potion Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12350,1; + - Id: 14377 + AegisName: Shout_Megaphone_Box + Name: Scream Megaphone Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12351,1; + - Id: 14380 + AegisName: Anubis_Helm_Box + Name: Anubis Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5490,1; + - Id: 14393 + AegisName: Almighty_Charm_Box + Name: Universal Amulet Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 7945,1; + - Id: 14408 + AegisName: New_Year_Scroll + Name: New Year Scroll + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + - Id: 14440 + AegisName: Dice_Hat_Box + Name: Dice Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5496,1; + - Id: 14441 + AegisName: King_Tiger_Doll_Hat_Box + Name: King Tiger Doll Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5497,1; + - Id: 14447 + AegisName: Pirate's_Pride_Box + Name: Pirate's Pride Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5501,1; + - Id: 14448 + AegisName: Necromencer's_Hood_Box + Name: Necromancer's Hood Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5502,1; + - Id: 14459 + AegisName: Rabbit_Magic_Hat_Box + Name: Magic Rabbit Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5503,1; + - Id: 14460 + AegisName: China_Wedding_Veil_Box + Name: RO 5th Wedding Anniversary Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5504,1; + - Id: 14461 + AegisName: Asara_Fairy_Hat_Box + Name: Ashura Fairy Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5505,1; + - Id: 14466 + AegisName: Valentine_Pledge_Box + Name: Valentine's Emblem Box + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 14469 + AegisName: Ox_Tail_Scroll + Name: Ox Tail Egg + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 14500 + AegisName: Insurance60 + Name: Life Insurrance Certificate + Type: Usable + Buy: 2 + Weight: 10 + Script: | + sc_start SC_LIFEINSURANCE,3600000,0; + - Id: 14508 + AegisName: Zeny_Scroll + Name: Zeny Pet Egg Scroll + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + - Id: 14509 + AegisName: Light_Center_Pot + Name: Light Concentration Potion + Type: Usable + Buy: 800 + Weight: 20 + Script: | + sc_start SC_ASPDPOTION0,1800000,0; + - Id: 14510 + AegisName: Light_Awakening_Pot + Name: Light Awakening Potion + Type: Usable + Buy: 1500 + Weight: 20 + Jobs: + Alchemist: true + Archer: true + Assassin: true + Blacksmith: true + Crusader: true + Gunslinger: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Monk: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + SuperNovice: true + Swordman: true + Taekwon: true + Thief: true + Wizard: true + EquipLevelMin: 40 + Script: | + sc_start SC_ASPDPOTION1,1800000,0; + - Id: 14511 + AegisName: Light_Berserk_Pot + Name: Light Berserk Potion + Type: Usable + Buy: 3000 + Weight: 20 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Gunslinger: true + Knight: true + Mage: true + Merchant: true + Rogue: true + SoulLinker: true + StarGladiator: true + Swordman: true + Taekwon: true + Wizard: true + EquipLevelMin: 85 + Script: | + sc_start SC_ASPDPOTION2,1800000,0; + - Id: 14512 + AegisName: Meteor_10_Scroll + Name: Meteor Storm Scroll + Type: Delayconsume + Weight: 10 + Script: | + itemskill "WZ_METEOR",10; + - Id: 14513 + AegisName: Storm_10_Scroll + Name: Storm Gust Scroll + Type: Delayconsume + Weight: 10 + Script: | + itemskill "WZ_STORMGUST",10; + - Id: 14514 + AegisName: Vermilion_10_Scroll + Name: Lord of Vermilion Scroll + Type: Delayconsume + Weight: 10 + Script: | + itemskill "WZ_VERMILION",10; + - Id: 14515 + AegisName: Lex_Aeterna_Scroll + Name: Lex Aeterna Scroll + Type: Delayconsume + Weight: 10 + Script: | + itemskill "PR_LEXAETERNA",1; + - Id: 14516 + AegisName: Magnificat_5_Scroll + Name: Magnificat Scroll + Type: Delayconsume + Weight: 10 + Script: | + itemskill "PR_MAGNIFICAT",5; + - Id: 14517 + AegisName: CP_Helm_Scroll + Name: Chemical Protection Helm Scroll + Type: Usable + Weight: 10 + Script: | + unitskilluseid getcharid(3),"AM_CP_HELM",5; + - Id: 14518 + AegisName: CP_Shield_Scroll + Name: Chemical Protection Shield Scrol + Type: Usable + Weight: 10 + Script: | + unitskilluseid getcharid(3),"AM_CP_SHIELD",5; + - Id: 14519 + AegisName: CP_Armor_Scroll + Name: Chemical Protection Armor Scroll + Type: Usable + Weight: 10 + Script: | + unitskilluseid getcharid(3),"AM_CP_ARMOR",5; + - Id: 14520 + AegisName: CP_Weapon_Scroll + Name: Chemical Protection Weapon Scroll + Type: Usable + Weight: 10 + Script: | + unitskilluseid getcharid(3),"AM_CP_WEAPON",5; + - Id: 14521 + AegisName: Repair_Scroll + Name: Repair Weapon Scroll + Type: Usable + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + unitskilluseid getcharid(3),"BS_REPAIRWEAPON",1; + - Id: 14522 + AegisName: Big_Bun + Name: Big Bun + Type: Healing + Weight: 10 + Script: | + percentheal 100,0; + - Id: 14523 + AegisName: Pill_ + Name: Pill + Type: Healing + Weight: 10 + Script: | + percentheal 0,100; + - Id: 14524 + AegisName: Superb_Fish_Slice + Name: Superb Fish Slice + Type: Healing + Weight: 10 + Script: | + percentheal 100,100; + - Id: 14525 + AegisName: Chewy_Ricecake + Name: Chewy Ricecake + Type: Usable + Weight: 10 + Script: | + sc_start SC_ATKPOTION,1800000,10; + - Id: 14526 + AegisName: Oriental_Pastry + Name: Oriental Pastry + Type: Usable + Weight: 10 + Script: | + sc_start SC_MATKPOTION,1800000,10; + - Id: 14527 + AegisName: Dun_Tele_Scroll1 + Name: Dungeon Teleport Scroll + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + callfunc "F_CashDungeon",1; + - Id: 14528 + AegisName: PVP_Tele_Scroll + Name: PVP Teleport Scroll + Type: Usable + Weight: 10 + - Id: 14529 + AegisName: Greed_Scroll + Name: Greed Scroll + Type: Delayconsume + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "BS_GREED",1; + - Id: 14530 + AegisName: Flee_30_Scroll + Name: Evasion Scroll + Type: Usable + Weight: 10 + Script: | + sc_start SC_FLEEFOOD,1800000,30; + - Id: 14531 + AegisName: Accuracy_30_Scroll + Name: Concentration Scroll + Type: Usable + Weight: 10 + Script: | + sc_start SC_HITFOOD,1800000,30; + - Id: 14532 + AegisName: Battle_Manual25 + Name: Field Manual 25% + Type: Usable + Buy: 2 + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Script: | + sc_start SC_EXPBOOST,1800000,25; + - Id: 14533 + AegisName: Battle_Manual100 + Name: Field Manual 100% + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_EXPBOOST,1800000,100; + - Id: 14534 + AegisName: Small_Life_Potion + Name: Small Life Potion + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_HEAL3; + sc_start4 SC_S_LIFEPOTION,600000,-5,5,0,0; + - Id: 14535 + AegisName: Med_Life_Potion + Name: Medium Life Potion + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_HEAL3; + sc_start4 SC_L_LIFEPOTION,600000,-7,4,0,0; + - Id: 14536 + AegisName: Abrasive + Name: Abrasive + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_MAGICALATTHIT; + sc_start SC_INCCRI,300000,30; + - Id: 14537 + AegisName: Regeneration_Potion + Name: Regeneration Potion + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_LIGHTSPHERE; + sc_start SC_INCHEALRATE,1800000,20; + - Id: 14538 + AegisName: Glass_Of_Illusion + Name: Glass of Illusion + Type: Usable + Weight: 10 + Delay: + Duration: 300000 + Status: Reuse_Limit_A + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_STEAL; + sc_start SC_INCFLEE2,60000,20; + - Id: 14539 + AegisName: Shadow_Armor_S + Name: Shadow Armor Scroll + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_CLOAKING; + sc_start4 SC_ELEMENTALCHANGE,1800000,1,Ele_Dark,1,0; + - Id: 14540 + AegisName: Holy_Armor_S + Name: Holy Armor Scroll + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_BENEDICTIO; + sc_start4 SC_ELEMENTALCHANGE,1800000,1,Ele_Holy,1,0; + - Id: 14541 + AegisName: S_Def_Potion + Name: Small Defense Potion + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_GUARD; + sc_start SC_DEF_RATE,60000,3; + - Id: 14542 + AegisName: B_Def_Potion + Name: Big Defense Potion + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_GUARD; + sc_start SC_DEF_RATE,180000,3; + - Id: 14543 + AegisName: S_Mdef_Potion + Name: Small Magic Defense Potion + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_SPELLBREAKER; + sc_start SC_MDEF_RATE,60000,3; + - Id: 14544 + AegisName: B_Mdef_Potion + Name: Big Magic Defense Potion + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_SPELLBREAKER; + sc_start SC_MDEF_RATE,180000,3; + - Id: 14545 + AegisName: Battle_Manual_X3 + Name: Field Manual 300% + Type: Usable + Weight: 10 + Script: | + sc_start SC_EXPBOOST,1800000,300; + - Id: 14546 + AegisName: Fire_Cracker_Love + Name: I Love You Firecracker + Type: Usable + Buy: 2 + Weight: 20 + - Id: 14547 + AegisName: Fire_Cracker_Wday + Name: Whiteday Firecracker + Type: Usable + Buy: 2 + Weight: 20 + - Id: 14548 + AegisName: Fire_Cracker_Vday + Name: Valentine's Day Firecracker + Type: Usable + Buy: 2 + Weight: 20 + - Id: 14549 + AegisName: Fire_Cracker_Bday + Name: Birthday Firecracker + Type: Usable + Buy: 2 + Weight: 20 + - Id: 14550 + AegisName: Fire_Cracker_Xmas + Name: Xmas Firecracker + Type: Usable + Buy: 2 + Weight: 20 + - Id: 14551 + AegisName: Str_Dish01_ + Name: Fried Grasshopper Legs + Type: Healing + Buy: 2 + Weight: 10 + Script: | + sc_start SC_STRFOOD,1200000,1; + percentheal 5,0; + - Id: 14552 + AegisName: Str_Dish02_ + Name: Seasoned Sticky Webfoot + Type: Healing + Buy: 2 + Weight: 10 + Script: | + sc_start SC_STRFOOD,1200000,2; + percentheal 5,0; + - Id: 14553 + AegisName: Str_Dish03_ + Name: Bomber Steak + Type: Healing + Buy: 2 + Weight: 10 + Script: | + sc_start SC_STRFOOD,1200000,3; + percentheal 5,0; + - Id: 14554 + AegisName: Int_Dish01_ + Name: Grape Juice Herbal Tea + Type: Healing + Buy: 2 + Weight: 10 + Script: | + sc_start SC_INTFOOD,1200000,1; + percentheal 0,5; + - Id: 14555 + AegisName: Int_Dish02_ + Name: Autumn Red Tea + Type: Healing + Buy: 2 + Weight: 10 + Script: | + sc_start SC_INTFOOD,1200000,2; + percentheal 0,5; + - Id: 14556 + AegisName: Int_Dish03_ + Name: Honey Herbal Tea + Type: Healing + Buy: 2 + Weight: 10 + Script: | + sc_start SC_INTFOOD,1200000,3; + percentheal 0,5; + - Id: 14557 + AegisName: Vit_Dish01_ + Name: Steamed Crab Nippers + Type: Healing + Buy: 2 + Weight: 10 + Script: | + sc_start SC_VITFOOD,1200000,1; + percentheal 5,0; + - Id: 14558 + AegisName: Vit_Dish02_ + Name: Assorted Seafood + Type: Healing + Buy: 2 + Weight: 10 + Script: | + sc_start SC_VITFOOD,1200000,2; + percentheal 5,0; + - Id: 14559 + AegisName: Vit_Dish03_ + Name: Clam Soup + Type: Healing + Buy: 2 + Weight: 10 + Script: | + sc_start SC_VITFOOD,1200000,3; + percentheal 5,0; + - Id: 14560 + AegisName: Agi_Dish01_ + Name: Frog Egg Squid Ink Soup + Type: Healing + Buy: 2 + Weight: 10 + Script: | + sc_start SC_AGIFOOD,1200000,1; + percentheal 3,1; + - Id: 14561 + AegisName: Agi_Dish02_ + Name: Smooth Noodle + Type: Healing + Buy: 2 + Weight: 10 + Script: | + sc_start SC_AGIFOOD,1200000,2; + percentheal 3,1; + - Id: 14562 + AegisName: Agi_Dish03_ + Name: Tentacle Cheese Gratin + Type: Healing + Buy: 2 + Weight: 10 + Script: | + sc_start SC_AGIFOOD,1200000,3; + percentheal 3,1; + - Id: 14563 + AegisName: Dex_Dish01_ + Name: Honey Grape Juice + Type: Healing + Buy: 2 + Weight: 10 + Script: | + sc_start SC_DEXFOOD,1200000,1; + percentheal 2,2; + - Id: 14564 + AegisName: Dex_Dish02_ + Name: Chocolate Mousse Cake + Type: Healing + Buy: 2 + Weight: 10 + Script: | + sc_start SC_DEXFOOD,1200000,2; + percentheal 2,2; + - Id: 14565 + AegisName: Dex_Dish03_ + Name: Fruit Mix + Type: Healing + Buy: 2 + Weight: 10 + Script: | + sc_start SC_DEXFOOD,1200000,3; + percentheal 2,2; + - Id: 14566 + AegisName: Luk_Dish01_ + Name: Fried Monkey Tails + Type: Healing + Buy: 2 + Weight: 10 + Script: | + sc_start SC_LUKFOOD,1200000,1; + percentheal 3,2; + - Id: 14567 + AegisName: Luk_Dish02_ + Name: Mixed Juice + Type: Healing + Buy: 2 + Weight: 10 + Script: | + sc_start SC_LUKFOOD,1200000,2; + percentheal 3,2; + - Id: 14568 + AegisName: Luk_Dish03_ + Name: Fried Sweet Potato + Type: Healing + Buy: 2 + Weight: 10 + Script: | + sc_start SC_LUKFOOD,1200000,3; + percentheal 4,2; + - Id: 14569 + AegisName: Knife_Goblin_Ring + Name: Knife Goblin Ring + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + pet 1122; + - Id: 14570 + AegisName: Flail_Goblin_Ring + Name: Flail Goblin Ring + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + pet 1123; + - Id: 14571 + AegisName: Hammer_Goblin_Ring + Name: Hammer Goblin Ring + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + pet 1125; + - Id: 14572 + AegisName: Holy_Marble + Name: Holy Marble + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + pet 1385; + - Id: 14573 + AegisName: Red_Burning_Stone + Name: Red Burning Stone + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + pet 1382; + - Id: 14574 + AegisName: Skull_Of_Vagabond + Name: Vagabond's Skull + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + pet 1208; + - Id: 14575 + AegisName: Str_Dish05_ + Name: Lutie Lady's Pancake + Type: Healing + Buy: 2 + Weight: 10 + Script: | + sc_start SC_STRFOOD,1200000,5; + percentheal 10,0; + - Id: 14576 + AegisName: Int_Dish05_ + Name: Mastela Fruit Wine + Type: Healing + Buy: 2 + Weight: 10 + Script: | + sc_start SC_INTFOOD,1200000,5; + percentheal 0,10; + - Id: 14577 + AegisName: Vit_Dish05_ + Name: Spicy Fried Bao + Type: Healing + Buy: 2 + Weight: 10 + Script: | + sc_start SC_VITFOOD,1200000,5; + percentheal 10,0; + - Id: 14578 + AegisName: Agi_Dish05_ + Name: Steamed Bat Wing in Pumpkin + Type: Healing + Buy: 2 + Weight: 10 + Script: | + sc_start SC_AGIFOOD,1200000,5; + percentheal 6,2; + - Id: 14579 + AegisName: Dex_Dish05_ + Name: Green Salad + Type: Healing + Buy: 2 + Weight: 10 + Script: | + sc_start SC_DEXFOOD,1200000,5; + percentheal 5,5; + - Id: 14580 + AegisName: Luk_Dish05_ + Name: Fried Scorpion Tails + Type: Healing + Buy: 2 + Weight: 10 + Script: | + sc_start SC_LUKFOOD,1200000,5; + percentheal 5,2; + - Id: 14581 + AegisName: Dun_Tele_Scroll2 + Name: Dungeon Teleport Scroll II + Type: Usable + Weight: 10 + Script: | + callfunc "F_CashDungeon",2; + - Id: 14582 + AegisName: WOB_Rune + Name: Yellow Butterfly Wing + Type: Usable + Weight: 10 + Script: | + callfunc "F_CashCity",1; + - Id: 14583 + AegisName: WOB_Schwaltz + Name: Green Butterfly Wing + Type: Usable + Weight: 10 + Script: | + callfunc "F_CashCity",2; + - Id: 14584 + AegisName: WOB_Rachel + Name: Red Butterfly Wing + Type: Usable + Weight: 10 + Script: | + callfunc "F_CashCity",3; + - Id: 14585 + AegisName: WOB_Local + Name: Blue Butterfly Wing + Type: Usable + Weight: 10 + Script: | + callfunc "F_CashCity",4; + - Id: 14586 + AegisName: Spark_Candy + Name: Jumping Candy + Type: Usable + Weight: 10 + Delay: + Duration: 180000 + Status: Reuse_Limit_B + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + - Id: 14587 + AegisName: Repair_Scroll_ + Name: Equipment Repair Spell Book + Type: Delayconsume + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemskill "BS_REPAIRWEAPON",1; + - Id: 14588 + AegisName: Pty_Blessing_Scroll + Name: Party Blessing 10 Scroll + Type: Delayconsume + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoGuildStorage: true + Script: | + itemskill "CASH_BLESSING",10; + - Id: 14589 + AegisName: Pty_Inc_Agi_Scroll + Name: Party Increase Agi 10 Scroll + Type: Delayconsume + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoGuildStorage: true + Script: | + itemskill "CASH_INCAGI",10; + - Id: 14590 + AegisName: Pty_Assumptio_Scroll + Name: Party Assumptio 5 Scroll + Type: Delayconsume + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoGuildStorage: true + Script: | + itemskill "CASH_ASSUMPTIO",5; + - Id: 14591 + AegisName: Siege_Teleport_Scroll + Name: WoE Teleport Scroll + Type: Usable + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + callfunc "F_CashSiegeTele"; + - Id: 14592 + AegisName: Job_Manual50 + Name: JOB Battle Manual + Type: Usable + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_JEXPBOOST,1800000,50; + - Id: 14593 + AegisName: Magic_Power_Scroll + Name: Mystical Amplification Scroll + Type: Delayconsume + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemskill "HW_MAGICPOWER",10; + - Id: 14594 + AegisName: Quagmire_Scroll + Name: Quagmire Scroll + Type: Delayconsume + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemskill "WZ_QUAGMIRE",5; + - Id: 14595 + AegisName: Unsealed_Magic_Spell + Name: Unsealed Magic Spell + Type: Usable + Script: | + warp "yuno_fild09",255,127; + - Id: 14596 + AegisName: Pierre_Treasurebox + Name: Pierre's Treasure Box + Type: Usable + Weight: 100 + Flags: + Container: true + Script: | + getrandgroupitem(IG_Pierre_Treasurebox),1; + getrandgroupitem(IG_Pierre_Treasurebox),1; + getrandgroupitem(IG_Pierre_Treasurebox),1; + getrandgroupitem(IG_Pierre_Treasurebox),1; + getrandgroupitem(IG_Pierre_Treasurebox),1; + getrandgroupitem(IG_Pierre_Treasurebox),1; + - Id: 14597 + AegisName: PhreeoniS + Name: Phreeoni Scroll + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start2 SC_ITEMSCRIPT,180000,4121,EFST_FOOD_BASICHIT; + - Id: 14598 + AegisName: GhostringS + Name: Ghostring Scroll + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start2 SC_ITEMSCRIPT,60000,4047,EFST_ARMOR_PROPERTY; + - Id: 14599 + AegisName: Greed_Scroll_C + Name: Greed Scroll + Type: Usable + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 14600 + AegisName: Mental_Potion + Name: Mental Potion + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + - Id: 14601 + AegisName: Tyr's_Blessing + Name: Tyr's Blessing + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + sc_start SC_FLEEFOOD,300000,30; + sc_start SC_HITFOOD,300000,30; + sc_start SC_ATKPOTION,300000,20; + sc_start SC_MATKPOTION,300000,20; + - Id: 14602 + AegisName: TaogunkaS + Name: Tao Gunka Scroll + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start2 SC_ITEMSCRIPT,180000,4302,EFST_MVPCARD_TAOGUNKA; + - Id: 14603 + AegisName: MistressS + Name: Mistress Scroll + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start2 SC_ITEMSCRIPT,180000,4132,EFST_MVPCARD_MISTRESS; + - Id: 14604 + AegisName: Orc_HeroS + Name: Orc Hero Scroll + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start2 SC_ITEMSCRIPT,60000,4143,EFST_MVPCARD_ORCHERO; + - Id: 14605 + AegisName: Orc_LoadS + Name: Orc Lord Scroll + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start2 SC_ITEMSCRIPT,180000,4135,EFST_MVPCARD_ORCLORD; + - Id: 14606 + AegisName: Job_Manual25 + Name: JOB Battle Manual + Type: Usable + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 14607 + AegisName: Luxurious_Dinner_W + Name: Luxurious Western Food + Type: Usable + Buy: 10000 + Weight: 600 + Script: | + sc_start SC_INCALLSTATUS,3600000,3; + - Id: 14608 + AegisName: Luxurious_Dinner_E + Name: Manchu-Han Imperial Feast + Type: Usable + Buy: 20000 + Weight: 1200 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + sc_start SC_INCALLSTATUS,3600000,6; + - Id: 14609 + AegisName: Spoiled_Cuisine + Name: Spoiled Cuisine + Type: Usable + Buy: 5000 + Weight: 300 + Script: | + percentheal 10,10; + - Id: 16134 + AegisName: King_Frog_Hat_Box + Name: Frog King Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5528,1; + - Id: 16135 + AegisName: Evil's_Bone_Hat_Box + Name: Satanic Bone Helm Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5529,1; + - Id: 16247 + AegisName: Dragon_Arhat_Mask_Box + Name: Dragon Arhat Mask Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5565,1; + - Id: 16248 + AegisName: Tiger_Arhat_Mask_Box + Name: Tiger Arhat Mask Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5566,1; + - Id: 16257 + AegisName: Buddah_Scroll + Name: Buddah Scroll + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + - Id: 16258 + AegisName: HD_Bradium_Box5 + Name: HD Bradium 5 Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6226,5; + - Id: 16259 + AegisName: HD_Carnium_Box5 + Name: HD Carnium 5 Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6225,5; + - Id: 16260 + AegisName: HD_Bradium_Box10 + Name: HD Bradium 10 Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6226,10; + - Id: 16261 + AegisName: HD_Carnium_Box10 + Name: HD Carnium 10 Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6225,10; + - Id: 16304 + AegisName: Evil_Incarnation_Disable + Name: Evil Incarnation + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 16371 + AegisName: Tw_Aug_Scroll + Name: Tw Aug Scroll + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + - Id: 16393 + AegisName: HD_Ori_Box5 + Name: HD Oridecon 5 Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6240,5; + - Id: 16394 + AegisName: HD_Ori_Box10 + Name: HD Oridecon 10 Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6240,10; + - Id: 16395 + AegisName: HD_Elu_Box5 + Name: HD Elunium 5 Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6241,5; + - Id: 16396 + AegisName: HD_Elu_Box10 + Name: HD Elunium 10 Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6241,10; + - Id: 16461 + AegisName: Red_Wing_Hat_Box + Name: Red Wing Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + Script: | + getitem 5690,1; + - Id: 16555 + AegisName: Pr_Reset_Stone_Box + Name: Pr Reset Stone Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoGuildStorage: true + - Id: 16677 + AegisName: Universal_Catalog_Gold_Box10 + Name: Universal Catalog Gold 10 Box + Type: Usable + Weight: 10 + Script: | + getitem 12581,10; + - Id: 16678 + AegisName: Universal_Catalog_Gold_Box50 + Name: Universal Catalog Gold 50 Box + Type: Usable + Weight: 10 + Script: | + getitem 12581,50; + - Id: 16679 + AegisName: Universal_Catalog_Gold_Box10_ + Name: Universal Catalog Gold 10 Box + Type: Usable + Weight: 10 + Script: | + getitem 12581,10; + - Id: 16680 + AegisName: Universal_Catalog_Gold_Box50_ + Name: Universal Catalog Gold 50 Box + Type: Usable + Weight: 10 + Script: | + getitem 12581,50; + - Id: 16776 + AegisName: Universal_Catalog_Gold_Box10__ + Name: Universal Catalog Gold 10 Box + Type: Usable + Weight: 10 + Script: | + getitem 12581,10; + - Id: 16777 + AegisName: Universal_Catalog_Gold_Box50__ + Name: Universal Catalog Gold 50 Box + Type: Usable + Weight: 10 + Script: | + getitem 12581,50; + - Id: 17104 + AegisName: HD_Oridecon_50Box + Name: HD Oridecon 50 Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 6240,50; + - Id: 17105 + AegisName: HD_Elunium_50Box + Name: HD Elunium 50 Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 6241,50; + - Id: 22777 + AegisName: Gift_Buff_Set + Name: Gift Buff Set + Type: Usable + Buy: 10 + Weight: 100 + Classes: + Normal: true + Upper: true + Baby: true + Third: true + Third_Upper: true + Third_Baby: true + EquipLevelMin: 1 diff --git a/db/pre-re/item_delay.txt b/db/pre-re/item_delay.txt deleted file mode 100644 index 8e29ab9af8..0000000000 --- a/db/pre-re/item_delay.txt +++ /dev/null @@ -1,58 +0,0 @@ -// Item Delay Database -// -// Structure of Database: -// ,{,} -// -// -// ID of item that will has reuse delay. -// -// Re-use delay in milliseconds. -// -// SC (status change) group for the item. -// Example for SC_REUSE_LIMIT_MTF -// 12658,10000,SC_REUSE_LIMIT_MTF // Transformation Scroll(Deviruchi) -// 12659,10000,SC_REUSE_LIMIT_MTF // Transformation Scroll(Raydric) -// -> 12658 has reuse delay for 10 seconds, and also, -// 12659 cannot be used when this delay is active. -// Since this is optional, default is -1 will ignores the -// delay group and the delay will be stored in character's -// data that has limit set in src/map/itemdb.hpp as MAX_ITEMDELAYS. - -// SC_REUSE_LIMIT_A -14538,300000,SC_REUSE_LIMIT_A //Glass_Of_Illusion - -// SC_REUSE_LIMIT_B -14586,180000,SC_REUSE_LIMIT_B //Spark_Candy - -// SC_REUSE_LIMIT_C -12208,60000,SC_REUSE_LIMIT_C //Battle_Manual - -// SC_REUSE_LIMIT_D -12210,60000,SC_REUSE_LIMIT_D //Bubble_Gum - -// SC_REUSE_LIMIT_E -11522,1000,SC_REUSE_LIMIT_E //Red_Raffle_Sap -11523,2000,SC_REUSE_LIMIT_E //Yellow_Raffle_Sap -11524,3000,SC_REUSE_LIMIT_E //White_Raffle_Sap - -// SC_REUSE_LIMIT_F -607,5000,SC_REUSE_LIMIT_F //Yggdrasil_Berry - -// SC_REUSE_LIMIT_G -608,3000,SC_REUSE_LIMIT_G //Yggdrasil_Seed - -// SC_REUSE_LIMIT_H -11525,5000,SC_REUSE_LIMIT_H //Mora_Hip_Tea - -// SC_REUSE_LIMIT_RECALL -12968,300000,SC_REUSE_LIMIT_RECALL //Emergency_Scroll1 -12969,300000,SC_REUSE_LIMIT_RECALL //Emergency_Scroll2 -12970,300000,SC_REUSE_LIMIT_RECALL //Emergency_Scroll3 - -// Misc -//12202,60000 //Str_Dish10_ -//12203,60000 //Agi_Dish10_ -//12204,60000 //Int_Dish10_ -//12205,60000 //Dex_Dish10_ -//12206,60000 //Luk_Dish10_ -//12207,60000 //Vit_Dish10_ diff --git a/db/pre-re/item_flag.txt b/db/pre-re/item_flag.txt deleted file mode 100644 index 760da451cd..0000000000 --- a/db/pre-re/item_flag.txt +++ /dev/null @@ -1,63 +0,0 @@ -// Flagged Items -// , -// -// : -// 1 - As Dead Branch item (will be logged at `branchlog` table and cannot be used at 'nobranch' mapflag) -// 2 - As item group container, check player's inventory and weight before consumed -// 4 - GUID Item: When this item is obtained, will generates GUID that cannot be stacked even same or stackable item -// 8 - Item will be bound item when equipped -// 16 - Special Broadcast: When item dropped by monster and player loot it, will be broadcasted! -// 32 - Item will not be removed on consumption. Also supports 'itemskill' -// 64 - Item will be displayed with a client side defined drop -// 128 - Item will be displayed with a white pillar drop effect -// 256 - Item will be displayed with a blue pillar drop effect -// 512 - Item will be displayed with a yellow pillar drop effect -// 1024 - Item will be displayed with a purple pillar drop effect -// 2048 - Item will be displayed with a orange pillar drop effect -// NOTE: For removing flag by import file, use "-" to remove the flag. Example, 604,-1 will removes flag 1 from Branch_Of_Dead_Tree - -// Logged as Dead Branch item -604,1 //Branch_Of_Dead_Tree -12103,1 //Bloody_Dead_Branch -12109,1 //Poring_Box -12024,1 //Red_Pouch_Of_Surprise - -// Item group container -603,2 //Old_Blue_Box -616,2 //Old_Card_Album -617,2 //Old_Violet_Box -618,2 //Worn_Out_Scroll -644,2 //Gift_Box -664,2 //Gift_Box_1 -665,2 //Gift_Box_2 -666,2 //Gift_Box_3 -667,2 //Gift_Box_4 -12023,2 //Giftbox_China -12025,2 //Egg_Boy -12026,2 //Egg_Girl -12038,2 //Lotto_Box04 -12104,2 //Random_Quiver -12105,2 //Set_Of_Taiming_Item -12106,2 //Accessory_Box -12107,2 //Wrapped_Mask -12108,2 //Bundle_Of_Magic_Scroll -12110,2 //First_Aid_Kit -12111,2 //Food_Package -12130,2 //Cookie_Bag -12186,2 //Red_Box -12187,2 //Green_Box -12189,2 //Red_Box_ -12194,2 //Hometown_Gift -12240,2 //Old_Yellow_Box -12244,2 //Old_Gift_Box -12246,2 //Magic_Card_Album -12248,2 //Masquerade_Ball_Box -12281,2 //Tresure_Box_WoE -12286,2 //Masquerade_Ball_Box2 -12334,2 //Cherish_Box -12339,2 //Cherish_Box_Ori -12355,2 //Xmas_Gift -12356,2 //Louise_Costume_Box -12702,2 //Old_Bleu_Box -12714,2 //Easter_Scroll -14596,2 //Pierre_Treasurebox diff --git a/db/pre-re/item_randomopt_db.txt b/db/pre-re/item_randomopt_db.txt deleted file mode 100644 index ee863504b5..0000000000 --- a/db/pre-re/item_randomopt_db.txt +++ /dev/null @@ -1,4 +0,0 @@ -// Items Random Option Database -// -// Structure of Database: -// ID,{ Bonus Script } diff --git a/db/pre-re/item_randomopt_group.txt b/db/pre-re/item_randomopt_group.txt deleted file mode 100644 index d7d68d4584..0000000000 --- a/db/pre-re/item_randomopt_group.txt +++ /dev/null @@ -1 +0,0 @@ -// ,,,,{,,,,,,,,,,,,} diff --git a/db/pre-re/item_stack.txt b/db/pre-re/item_stack.txt deleted file mode 100644 index 6c66e325d3..0000000000 --- a/db/pre-re/item_stack.txt +++ /dev/null @@ -1,29 +0,0 @@ -// Item Stacking Restriction File -// Prevents an item to be stacked more than x times in given -// inventory types. Generally used by 3rd class related skill items. -// -// Structure of Database: -// ItemID,MaxStackAmount,Type -// -// MaxStackAmount: -// Stack limit for the item. Use 0 to disable a restriction. -// -// Type mask values: -// &1: Character inventory restriction -// &2: Character cart restriction -// &4: Account storage restriction -// &8: Guild storage restriction -// -// Example: -// 512,4,12 // Will not allow more than 4 Apples in storages. - -// Rune Knight -12725,60,1 // Nauthiz Rune -12726,60,1 // Raido Rune -12727,60,1 // Berkana Rune -12728,60,1 // Isa Rune -12730,60,1 // Uruz Rune -12733,60,1 // Hagalaz Rune - -// Arch Bishop -12333,3,1 // Ancilla diff --git a/db/pre-re/item_trade.txt b/db/pre-re/item_trade.txt deleted file mode 100644 index 0ff39baac4..0000000000 --- a/db/pre-re/item_trade.txt +++ /dev/null @@ -1,1792 +0,0 @@ -// Item Trade Restrictions Database -// Defines special trade rules for individual items. -// -// Structure of Database: -// Item ID, TradeMask,Group Level Override -// -// Legend for 'TradeMask' field (bitmask): -// 1 - item can't be dropped -// 2 - item can't be traded (nor vended) -// 4 - wedded partner can override restriction 2 -// 8 - item can't be sold to npcs -// 16 - item can't be placed in the cart -// 32 - item can't be placed in the storage -// 64 - item can't be placed in the guild storage -// 128 - item can't be attached to mail -// 256 - item can't be auctioned -// -// Example: -// 1161,67,50 -// Balmung cannot be dropped, traded, or placed in Guild Storage (1+2+64). -// Only groups of group-level 50 and up can override this setting. - -// Wedding Related items -2634,507,100 // Wedding Ring -2635,507,100 // Wedding Ring - -// "2005 The Sign" related items -7177,507,100 // Crumb of Sobbing Starlight -7178,507,100 // Sobbing Starlight -7304,507,100 // Witch's Spell Scroll -7305,507,100 // Symbol of the Nine Realms -7306,507,100 // Piece of Spirit -7307,507,100 // Spiritual Whispers -7308,507,100 // Witch's Tonic -7309,507,100 // Crow Wing -2642,507,100 // Serin's Gold Ring -2644,507,100 // The Sign -7314,507,100 // The Sign -7025,475,100 // Lucifer's Lament - -// "2nd Anniversary Event" items -// "Eye of Hellion" items -2647,507,100 // Nile Rose -7332,507,100 // Complete Tablet -7333,507,100 // Prontera Tablet -7334,507,100 // Payon Tablet -7335,507,100 // Morocc Tablet -7336,507,100 // Geffen Tablet -7339,507,100 // Commemorative Travel Card -5132,472,100 // Angeling Hat - -// "Main Quest"/"Danilion's Request" items -7416,475,100 // Letter of Recommendation -7417,475,100 // Written Request(A) -7418,475,100 // Written Request(B) - -// PVP Item -7420,498,100 // Skull - -// 10.3 Quest items -// * "Gaebolg family Curse" items -7431,499,100 // Pile of Books -7432,507,100 // Leather Pouch -// * "Thanatos Tower" items -7421,499,100 // Red Key -7422,499,100 // Yellow Key -7423,499,100 // Blue Key -7424,499,100 // Green Key -7425,499,100 // Black Key -7426,499,100 // Red Charm Stone -7427,499,100 // Yellow Charm Stone -7428,499,100 // Blue Charm Stone -7429,499,100 // Green Charm Stone -7430,499,100 // Black Charm Stone - -// Chinese New Year -7484,507,100 // Symbol of a Brave Warrior -7485,507,100 // Cloud General -7486,507,100 // Wind General - -// "Kiel Hyre's Cottage" Quest related items -7487,507,100 // Culinary Wine -7488,507,100 // Delivery Package -7489,507,100 // Cottage Key -7490,507,100 // Letter to Elly -7491,507,100 // Steel Box -7492,507,100 // Yellow Keycard -7493,507,100 // Golden Key -7494,507,100 // Luxurious Button -7495,507,100 // Blue Keycard -7496,507,100 // Red Keycard -7497,507,100 // Metal Fragment -7498,507,100 // Rosimier Mansion Keys -7499,507,100 // Family Portrait -7500,507,100 // Woman's Portrait -7501,507,100 // K.H's Letter -7502,507,100 // James's Note -7503,507,100 // Man's Portrait -7504,507,100 // Power Device -7505,507,100 // Toy Key -7506,499,100 // Black Keycard -7508,507,100 // Allysia's Ring -7509,475,100 // Luxurious Keycard -7516,499,100 // Green Keycard - -// Hugel Race Track token -7515,499,100 // Prize Medal - -// Chinese ????? related items -7518,499,100 // Women's Medal -2668,499,100 // Woman Glory -7525,499,100 // Summer Festival Ticket -7341,507,100 // Old Pendant - -// Lighthalzen Quest items -// * Schwarzwald Trilogy Quest items -7342,507,100 // File Folder -7343,507,100 // Sealed File Folder -7344,507,100 // Shinokas Case File -7346,507,100 // Ymir's Heart Piece -7349,507,100 // Archive Permit -// * Friendship Quest(?) Items -7351,507,100 // Friend's Diary - -// ??? Indonesian Event -7527,506,100 // Book About True Life -12142,506,100 // Book of Magic - -// "2006 USA 3rd Anniversary" related items -7530,507,100 // Travel Brochure [Amatsu] -7531,507,100 // Travel Brochure [Kunlun] -7532,507,100 // Travel Brochure [Luoyang] -7533,507,100 // Travel Brochure [Ayothaya] -7534,507,100 // Amatsu Completed Photo Album -7535,507,100 // Kunlun Completed Photo Album -7536,507,100 // Luoyang Completed Photo Album -7537,507,100 // Ayothaya Completed Photo Album - -// Poring Coin items -7538,499,100 // Sand for Work -7539,499,100 // Poring Coin - -// Brazillian Event items -7547,499,100 // Soccer Ball -7548,499,100 // Soccer Shoes -7549,499,100 // Brazilian Flag -7550,499,100 // 6.13 Ticket -7551,499,100 // 6.18 Ticket -7552,499,100 // 6.22 Ticket - -// Taiwan Besark's Day Event items -7553,499,100 // Lotus Flower -7554,499,100 // Striped Candle -7555,499,100 // Green Incense - -// Taiwan 'Pink Yearning' Event items -7556,475,100 // Longing Heart -7557,475,100 // Invitation Letter -7558,475,100 // Invitation Ticket -7559,475,100 // Key to the Secret Garden -2670,475,100 // Ring of Longing -2358,73,100 // Angel's Dress - -// India Father's Day Event items -5154,475,100 // Father's Sunglasses -5155,475,100 // Father's White Moustache -5156,475,100 // Father's Mask - -// Indonesia Jewel Event items -7575,507,100 // Red Jewel -7576,507,100 // Blue Jewel -7577,499,100 // Yellow Jewel - -// Rachel Quest items -// * Aruna First (Katullanux quest) -7569,475,100 // Wind Hammer -7572,475,100 // Ashy Necklace -7573,475,100 // Sparkling Necklace - -// 2006 Chinese Event items -7579,499,100 // Silk Handkerchief of Zhi Nu - -// Taiwan 4th Anniversary Memorial items -7583,499,100 // Evil Mind -7584,499,100 // Guard's First Proof -7585,499,100 // Guard's Second Proof -7586,499,100 // Guard's Third Proof -7587,499,100 // Guard's Fourth Proof -2673,507,100 // Warrior's Shining Ring -1533,507,100 // Warrior's Balmung -13020,507,100 // Warrior's Balmung - -// Vietnam Event item -7588,499,100 // IPOD Coupon - -// 2006 Brazilian 2nd Anniversary items -7603,499,100 // RO Party Invitation Ticket -5201,499,100 // Party Hat - -// 2006 Indonesia Honor Ring item -2674,507,100 // Ring of Honor - -// 2006 Korean Harvest Moon Day Event item -12199,507,100 // Scroll of Magic - -// 2006 Indonesia Event -7614,499,100 // Wrapping Paper -7618,499,100 // Monster Crystal -2676,507,100 // Hunter's Earring - -// Mercenary scrolls -12153,499,100 // Bowman Scroll 1 -12154,499,100 // Bowman Scroll 2 -12155,499,100 // Bowman Scroll 3 -12156,499,100 // Bowman Scroll 4 -12157,499,100 // Bowman Scroll 5 -12158,499,100 // Bowman Scroll 6 -12159,499,100 // Bowman Scroll 7 -12160,499,100 // Bowman Scroll 8 -12161,499,100 // Bowman Scroll 9 -12162,499,100 // Bowman Scroll 10 -12163,499,100 // Fencer Scroll 1 -12164,499,100 // Fencer Scroll 2 -12165,499,100 // Fencer Scroll 3 -12166,499,100 // Fencer Scroll 4 -12167,499,100 // Fencer Scroll 5 -12168,499,100 // Fencer Scroll 6 -12169,499,100 // Fencer Scroll 7 -12170,499,100 // Fencer Scroll 8 -12171,499,100 // Fencer Scroll 9 -12172,499,100 // Fencer Scroll 10 -12173,499,100 // Spearman Scroll 1 -12174,499,100 // Spearman Scroll 2 -12175,499,100 // Spearman Scroll 3 -12176,499,100 // Spearman Scroll 4 -12177,499,100 // Spearman Scroll 5 -12178,499,100 // Spearman Scroll 6 -12179,499,100 // Spearman Scroll 7 -12180,499,100 // Spearman Scroll 8 -12181,499,100 // Spearman Scroll 9 -12182,499,100 // Spearman Scroll 10 - -// Indonesia 4 Annual Events -2368,467,100 // Golden Armor -2427,467,100 // Golden Shoes -2704,467,100 // Golden Accessories -2705,467,100 // Golden Accessories -5295,467,100 // Golden Bandana -7863,467,100 // Special Gold - -// Thailand Event-Environment Day Items -7865,499,100 // Gold Pouch -7866,499,100 // Certificate - -// 11.2 Quest items -// * "Thor Volcano Base" items -7759,507,100 // Geologist's Report - -// USA 4th Anniversary Event Items -5305,475,100 // Pirate Dagger -5373,73,100 // Dark Randgris Helm -7773,499,100 // Wat Badge -7875,467,100 // Pirate Treasure - -// Moscovia Quest Items ----- -2429,499,100 // Iron Boots -2430,499,100 // Iron Boots -7876,499,100 // Golden Key -7877,499,100 // Red Ring -7878,499,100 // Lusalka's Hair -7879,499,100 // Golden Thread -7880,499,100 // Baba Yaga's Silver Spoon -7881,499,100 // Mystery Magic Book -7882,499,100 // Sharp Branch -7883,499,100 // Wooden Flute - -// Indonesian Red Bandana Hair Band -5320,475,100 // Champion Wreath - -// Malaysia/Singapore Event Items -2708,475,100 // Chinese Handicraft -5805,475,100 // Victorious Coronet -7884,475,100 // Jade Plate -7885,475,100 // Sacred Arrow -12704,475,100 // Elixir of Life -12705,475,100 // Noble Nameplate - -// Compensation Items Coupon -7784,475,100 // Free Coupon 1 -7785,475,100 // Free Coupon 2 -7786,475,100 // Free Coupon 3 -7787,475,100 // Free Coupon 4 -7788,475,100 // Free Coupon 5 -7789,475,100 // Free Coupon 6 -7790,475,100 // Free Coupon 7 -7791,475,100 // Free Coupon 8 - -// Fate Crow Quest Items -7794,475,100 // The Crow of Destiny - -// Russian Golden Apple Event Items -//5322,475,100 // Kerchief -7793,475,100 // Golden Apple -7800,475,100 // Golden Charm Apple - -// Taiwan Medicine of Fantasy -12259,507,100 // Miracle Tonic -12261,507,100 // Leap of Fantasy - -// 2007 Summer Event Items -7801,499,100 // Girl's Letter -7802,499,100 // Signature Notebook - -// Sakray Test items -1177,475,100 // Muramash -1272,475,100 // Scratcher -1423,475,100 // Pole XO -1536,475,100 // Good Morning Star -1566,475,100 // Diary Of Great Basil -1627,475,100 // Staffy -1735,475,100 // Kkakkung -1921,475,100 // Gun Moon Gom -1975,475,100 // Queen Is Whip -2127,475,100 // Secular Mission -2370,475,100 // Used Mage Coat -2431,475,100 // Valley Shoes -2534,475,100 // Ruffler -5323,475,100 // Misstrance Crown -13029,475,100 // Prinsense Knife -13406,475,100 // Edger - -// Taiwan ??? -2713,507,100 // Certificate - -// Satan Morocc -7820,507,100 // Piece of Morocc Skin - -// Vietnam Independence Day -5806,475,100 // Poet Natalie's Hat - -// PC-Cafe Authoritative Badge -12262,507,100 // Authoritative Badge -12263,475,100 // Field Manual -12264,475,100 // Bubble Gum -12265,475,100 // Life Insurrance - -// Morocc Continental Guard Certificate -7826,507,100 // Continental Guard Paper - -// Harvest Moon Day PC Items -12266,507,100 // Sesame Pastry -12267,507,100 // Honey Pastry -12268,507,100 // Rainbow Cake - -// Satan Morocc (Episode 12) -2730,467,100 // Seal of Continental Guard -2731,467,100 // Rune Spellstone -2732,467,100 // Death Loop - -// Episode 12 -1638,507,100 // Staff Of Healing -2438,467,100 // Paw Of Cat -2720,499,100 // Medal of Honor -2721,499,100 // Medal of Honor -2722,499,100 // Medal of Honor -2723,499,100 // Medal of Honor -2724,499,100 // Medal of Honor -2725,499,100 // Medal of Honor -2738,507,100 // Shiny Coin -2739,507,100 // Ordinary Coin -2740,507,100 // Rusty Coin -2751,467,100 // Academy Of Badge -2752,507,100 // Praccsinos -5357,475,100 // Wings Of Victory -5368,475,100 // White Wing -5369,475,100 // Dark Wing -5386,384,100 // Ayam -5394,507,100 // Bubblegum -5812,507,100 // Hat Of Expert -6000,475,100 // Ashes of Darkness -6005,467,100 // New Year Rice Cake -6006,499,100 // Rice Cake Delivery Box -6007,499,100 // New Year Rice Cake Soup -6009,499,100 // Big Fan Of Magic -7623,507,100 // Ticket Of Identification - -// Falicious Okolnir -7839,499,100 // Crystal Key -7840,507,100 // Valkyrie's Gift - -// "St. Patrick's Day (2008)" Quest related items -12715,507,100 // Black Treasure Box - -// Battleground Rewards (Tierra Gorge/Flavius) -1183,467,100 // Brave Assaulter's Katzbalger -1184,467,100 // Valorous Assaulter's Katzbalger -1279,467,100 // Brave Carnage Katar -1280,467,100 // Valorous Carnage Katar -1379,467,100 // Valorous Insane Battle Axe -1380,467,100 // Brave Insane Battle Axe -1425,467,100 // Assaulter Spear -1482,467,100 // Assaulter Lance -1542,467,100 // Valorous Battlefield Morning Star -1543,467,100 // Brave Battlefield Morning Star -1574,467,100 // Brave Battle Strategy Book -1575,467,100 // Valorous Battle Strategy Book -1632,467,100 // Warlock's Magic Wand -1633,467,100 // Warlock's Battle Wand -1634,467,100 // Strong Recovery Wand -1635,467,100 // Speedy Recovery Wand -1738,467,100 // Valorous Battle CrossBow -1739,467,100 // Brave Battle CrossBow -1823,467,100 // Valorous Battle Fist -1824,467,100 // Brave Battle Fist -1923,467,100 // Valorous Battlefield Guitar -1924,467,100 // Brave Battlefield Guitar -1977,467,100 // Valorous Battle Lariat -1978,467,100 // Brave Battle Lariat -2376,467,100 // Assaulter Plate -2377,467,100 // Elite Engineer Armor -2378,467,100 // Assassin Robe -2379,467,100 // Warlock's Battle Robe -2380,467,100 // Medic's Robe -2381,467,100 // Elite Archer Suit -2382,467,100 // Elite Shooter Suit -2435,467,100 // Battle Greaves -2436,467,100 // Combat Boots -2437,467,100 // Battle Boots -2538,467,100 // Captain's Manteau -2539,467,100 // Commander's Manteau -2540,467,100 // Sheriff's Manteau -2733,467,100 // Sheriff Badge -7828,467,100 // Bravery Badge -7829,467,100 // Valor Badge -13036,467,100 // Brave Assassin's Damascus -13037,467,100 // Valorous Assassin's Damascus -13108,467,100 // Soldier Revolver -13171,467,100 // Soldier Rifle -13172,467,100 // Soldier Gatling Gun -13173,467,100 // Soldier Shotgun -13174,467,100 // Soldier Grenade Launcher -13305,467,100 // Brave Huuma Front Shuriken -13306,467,100 // Valorous Huuma Front Shuriken -13410,467,100 // Valorous Gladiator Blade -13411,467,100 // Brave Gladiator Blade - -// "Valentine's Day (2009)" Event related items -5817,507,100 // Valentine Pledge -14466,507,100 // Valentine's Emblem Box - -// Ayo_event 20090303 -7950,499,100 // Ayothaya Fest Ticket - -// Episode 13.1 -6039,507,100 // Piece of Fish -6048,507,100 // Unidentified Mineral -6051,499,100 // Gray Hollow - -// Battleground Rewards (Krieger Von Midgard) -1187,499,100 // Glorious Claymore -1281,499,100 // Glorious Bloody Roar -1282,499,100 // Glorious Jamadhar -1310,499,100 // Glorious Cleaver -1382,499,100 // Glorious Two-Handed Axe -1426,499,100 // Glorious Spear -1486,499,100 // Glorious Lance -1546,499,100 // Glorious Morning Star -1576,499,100 // Glorious Tablet -1577,499,100 // Glorious Apocalypse -1640,499,100 // Glorious Arc Wand -1641,499,100 // Glorious Cure Wand -1743,499,100 // Glorious Hunter Bow -1826,499,100 // Glorious Claw -1827,499,100 // Glorious Fist -1927,499,100 // Glorious Guitar -1981,499,100 // Glorious Lariat -2002,499,100 // Glorious Destruction Staff -2394,499,100 // Glorious Suit -2395,499,100 // Glorious Popularized Suit -2396,499,100 // Glorious Mass-Production Suit -2444,499,100 // Glorious Shoes -2445,499,100 // Glorious Popularized Shoes -2446,499,100 // Glorious Mass-Production Shoes -2549,499,100 // Glorious Muffler -2772,499,100 // Glorious Ring -2773,499,100 // Glorious Mass-Production Ring -2774,499,100 // Glorious Popularized Ring -13042,499,100 // Glorious Gladius -13110,499,100 // Glorious Pistol -13176,499,100 // Glorious Rifle -13177,499,100 // Glorious Gatling Gun -13178,499,100 // Glorious Shotgun -13179,499,100 // Glorious Grenade Launcher -13307,499,100 // Glorious Shuriken -13416,499,100 // Glorious Flamberge -13417,499,100 // Glorious Rapier -13418,499,100 // Glorious Holy Avenger - -// Episode 13.2 -6074,499,100 // Bazett's Order -6075,507,100 // Crystalized Teardrop -6076,507,100 // Portable Toolbox -6077,507,100 // Rough Mineral -6078,507,100 // Stone Fragment -6079,507,100 // Flower Of Alfheim -6080,507,100 // Manuk Coin -6081,507,100 // Splendide Coin -6082,507,100 // Spirit Of Alfheim -6084,507,100 // Bradium Fragments -6085,507,100 // Shaggy Muffler -12342,475,100 // Manuk's Opportunity -12343,475,100 // Manuk's Courage -12344,475,100 // Pinguicula's Fruit Jam -12345,475,100 // Luciola's Honey Jam -12348,475,100 // Manuk's Faith -12349,475,100 // Cornus' Tears - -// New Novice Training Grounds Equipment -1381,499,100 // Novice Battle Axe -1545,499,100 // Novice Mace -1639,499,100 // Novice Rod -1742,499,100 // Novice Composite Bow -2393,499,100 // Novice Adventurer's Suit -2819,499,100 // Swordsman Manual -2820,499,100 // Thief Manual -2821,499,100 // Acolyte Manual -2822,499,100 // Archer Manual -2823,499,100 // Merchant Manual -2824,499,100 // Mage Manual -12323,507,100 // Novice Fly Wing -12324,507,100 // Novice Butterfly Wing -12325,507,100 // Novice Magnifier -13040,499,100 // Novice Cutter -13041,499,100 // Novice Main Gauche -13415,499,100 // Novice Falchion - -// Eden Group -1192,499,100 // Eden Slayer I -1193,499,100 // Eden Slayer II -1650,499,100 // Eden Staff I -1651,499,100 // Eden Staff II -1747,499,100 // Eden Bow I -1748,499,100 // Eden Bow II -2456,499,100 // Eden Team Boots I -2457,499,100 // Eden Team Boots II -2458,499,100 // Eden Team Boots III -2560,499,100 // Eden Team Manteau I -5583,499,100 // Eden Team Hat I -6218,507,100 // Delivery_Daishin_Box -6219,507,100 // Eden Group Mark -13050,499,100 // Eden Dagger I -13051,499,100 // Eden Dagger II -13112,499,100 // Eden Revlover I -13113,499,100 // Eden Revlover II -13423,499,100 // Eden Sabre I -13424,499,100 // Eden Sabre II -15009,499,100 // Eden Team Uniform I -15010,499,100 // Eden Team Uniform II -15011,499,100 // Eden Team Uniform III -16004,499,100 // Eden Mace I -16005,499,100 // Eden Mace II - -// * Third Job-related -1703,507,100 // Bow -2794,507,100 // Magic Stone Ring -2795,499,100 // Green Apple Ring -2796,507,100 // Rocks -2797,507,100 // Rocks -2798,499,100 // Will Of Exhausted Angel -6121,507,100 // Makeover Brush -6122,507,100 // Paint Brush -6124,507,100 // Wolf Flute -6151,499,100 // Giant Bradium Fragment -6152,499,100 // Glittering Crystal -6153,507,100 // Special Exchange Ticket -6154,499,100 // Broken Horn Pipe -6156,499,100 // Approval Report -6266,507,100 // Key Of Deception -6267,507,100 // Key Of Illusion -6268,507,100 // Key Of Gaiety -6269,507,100 // A Master's Blush -6270,499,100 // A Picture Of Minstrel Song -6271,499,100 // Receipt -6272,507,100 // Experiment Seed -6273,507,100 // Seed For Experiment -6274,507,100 // A Piece Of Cloth Of A Saint -6275,507,100 // Shield Of King -6276,507,100 // Clear Reagent -6277,507,100 // Red Reagent -6278,507,100 // Black Reagent -12258,499,100 // Bomb Poring Box -12333,507,100 // Ancilla -12384,499,100 // Rainbow Ruby -12385,499,100 // Rainbow Ruby -12386,499,100 // Rainbow Ruby -12387,499,100 // Rainbow Ruby -12388,507,100 // Rhydo Runestone For Apprentice -12389,507,100 // Pertz Runestone For Apprentice -12390,507,100 // Verkana Runestone For Apprentice -12725,475,100 // Nauthiz Rune -12726,475,100 // Raido Rune -12727,475,100 // Berkana Rune -12728,475,100 // Isa Rune -12729,475,100 // Othila Rune -12730,475,100 // Uruz Rune -12731,475,100 // Thurisaz Rune -12732,475,100 // Wyrd Rune -12733,475,100 // Hagalaz Rune - -// Brasilis -6237,507,100 // Guarana Fruit - -// Cash Shop Related Items -1173,507,100 // Muramasa -1190,507,100 // Claymore -1267,507,100 // Infiltrator -1283,507,100 // Katar Of Speed -1286,507,100 // Jamadhar -1312,507,100 // Orcish Axe -1372,507,100 // Light Epsilon -1383,457,100 // Celestial Axe -1419,507,100 // Pole Axe -1427,507,100 // Spear Of Excellent -1430,507,100 // Pike -1487,507,100 // Lance -1547,507,100 // Mace Of Madness -1563,507,100 // Sage's Diary -1578,507,100 // Book Of Prayer -1580,507,100 // Giant Encyclopedia -1623,507,100 // Mighty Staff -1642,507,100 // Staff Of Darkness -1728,507,100 // Ballista -1744,507,100 // Bow Of Evil -1817,507,100 // Kaiser Knuckle -1828,507,100 // Monk Knuckle -1829,507,100 // Fist -1929,507,100 // Guitar -1982,507,100 // Phenomena Whip -1983,507,100 // Rante Whip -2132,507,100 // Shell Of Resistance -2369,507,100 // Freyja Overcoat -2384,507,100 // Spiritual Tunic -2385,507,100 // Recuperative Armor -2439,507,100 // Refresh Shoes -2543,507,100 // Sylphid Manteau -2686,507,100 // Elven Ears -2687,507,100 // Steel Flower -2688,507,100 // Critical Ring -2689,507,100 // Earring -2690,507,100 // Ring -2691,507,100 // Necklace -2692,507,100 // Glove -2693,507,100 // Brooch -2694,507,100 // Rosary -2695,507,100 // Safety Ring -2696,507,100 // Vesper Core 01 -2697,507,100 // Vesper Core 02 -2698,507,100 // Vesper Core 03 -2699,507,100 // Vesper Core 04 -2734,499,100 // Directive -2735,499,100 // Directive -2741,507,100 // All In One Ring -2753,507,100 // Beholder Ring -2754,507,100 // Hallow Ring -2755,507,100 // Clamorous Ring -2756,507,100 // Chemical Ring -2757,507,100 // Insecticide Ring -2758,507,100 // Fischer Ring -2759,507,100 // Decussate Ring -2760,507,100 // Bloody Ring -2761,507,100 // Satanic Ring -2762,507,100 // Dragon Ring -5098,73,100 // Tiger Mask -5210,73,100 // Flapping Angel Wing -5226,73,100 // Mini Propeller -5227,475,100 // Red Deviruchi Hat -5228,475,100 // Gray Deviruchi Hat -5229,475,100 // Brown Deviruchi Hat -5230,475,100 // Gray Drooping Cat -5231,475,100 // Brown Drooping Cat -5232,475,100 // Pink Drooping Cat -5233,475,100 // Blue Drooping Cat -5234,475,100 // Yellow Drooping Cat -5235,475,100 // Brown Beanie -5236,475,100 // Blue Beanie -5237,475,100 // Pink Beanie -5238,475,100 // Red Mage Hat -5239,475,100 // Gray Mage Hat -5240,475,100 // Brown Mage Hat -5241,475,100 // Blue Mage Hat -5242,475,100 // Yellow Mage Hat -5263,73,100 // Pagdayaw -5265,507,100 // Apple of Archer -5266,507,100 // Bunny Band -5267,507,100 // Sakkat -5268,507,100 // Grand Circlet -5277,73,100 // Yellow Bandana -5283,73,100 // Chick Hat -5286,73,100 // Pecopeco Hairband -5288,73,100 // Red Glasses -5293,73,100 // Ramen Hat -5294,73,100 // Whisper Mask -5313,73,100 // Diadem -5314,73,100 // Hockey Mask -5315,73,100 // Observer -5324,73,100 // Little Angel Doll -5372,73,100 // Koneko Hat -5374,73,100 // Gigantic Majestic Goat -5375,73,100 // Orc Hero Headdress -5376,73,100 // Flying Evil Wing -5377,73,100 // Gentleman's Pipe -5378,73,100 // Bunny Top Hat -5380,73,100 // Fish Head Hat -5381,73,100 // Santa Poring Hat -5382,73,100 // Bell Ribbon -5391,507,100 // Toast -5420,73,100 // Mask Of Ifrit -5421,73,100 // Ears Of Ifrit -5462,457,100 // Spiked Scarf -5463,457,100 // Rainbow Scarf -5502,457,100 // Necromancer's Hood -5503,73,100 // Magic Rabit Hat -5505,73,100 // Asara Fairy Hat -5529,457,100 // Satanic Bone Helm -5596,507,100 // 4Leaf Clover In Mouth -5597,507,100 // Bubble Gum In Mouth -6046,507,100 // Clothing Dye Coupon -6047,507,100 // Clothing Dye Coupon II -7619,475,100 // Enriched Elunium -7620,475,100 // Enriched Oridecon -7621,475,100 // Token Of Siegfried -7622,73,100 // Hairstyle Coupon -7766,475,100 // Bok Choy -7767,475,100 // Green Maiden's Cake -7776,475,100 // Gym Pass -7821,475,100 // Green Apple -7822,475,100 // Whole Barbecue -7823,475,100 // Meat Veg Skewer -7824,475,100 // Spirit Liquor -7945,73,100 // Universal Amulet -12202,475,100 // Steamed Tongue -12203,475,100 // Steamed Scorpion -12204,475,100 // Dragon Breath Cocktail -12205,475,100 // Hwergelmir's Tonic -12206,475,100 // Cooked Nine Tail's Tails -12207,475,100 // Stew Of Immortality -12208,475,100 // Battle Manual -12209,475,100 // Life Insurance -12210,475,100 // Bubble Gum -12211,475,100 // Kafra Card -12212,475,100 // Giant Fly Wing -12213,475,100 // Neuralizer -12214,475,100 // Convex Mirror -12215,475,100 // LV10 Blessing Scroll -12216,475,100 // LV10 Agil Scroll -12217,475,100 // LV5 Aspersio Scroll -12218,475,100 // LV5 Assumptio Scroll -12219,475,100 // LV10 Wind Walker Scroll -12220,475,100 // LV5 Adrenaline Scroll -12221,475,100 // Megaphone -12269,499,100 // Tasty Pink Ration -12270,499,100 // Tasty White Ration -12271,499,100 // Military Ration A -12272,499,100 // Military Ration B -12273,499,100 // Military Ration C -12274,507,100 // Daehwandan -12275,507,100 // Taecheongdan -12276,73,100 // Mimic Scroll -12277,73,100 // Disguise Scroll -12278,73,100 // Alice Scroll -12287,507,100 // Love Angel Magic Powder -12288,507,100 // Squirrel Magic Powder -12289,507,100 // Gogo Magic Powder -12294,507,100 // PC-Room Coin Box -12295,507,100 // PC-Room Coin Box -12296,507,100 // PC-Room Coin Box -12297,507,100 // PC-Room Coin Box -12298,507,100 // SP Consumption Reduction Potion -12299,507,100 // Mega Resist Potion -12300,499,100 // Wild Rose Contract -12301,499,100 // Doppelganger Contract -12302,499,100 // Egnigem Cenia Contract -12303,475,100 // Blessing Of Water -12304,507,100 // Diary Magic Powder -12305,507,100 // Mini Heart Magic Powder -12306,507,100 // Freshman Magic Powder -12307,507,100 // Kid Magic Powder -12308,507,100 // Magic Magic Powder -12309,507,100 // JJangu Magic Powder -12310,467,100 // Spray Of Flowers -12311,467,100 // Huge Spray Of Flowers -12313,499,100 // Guardian Angel -12331,507,100 // Ginseng -12332,507,100 // Fruit Juice -12340,499,100 // Chewy Rice Powder -12346,499,100 // Unripe Acorn -12350,457,100 // Angeling Potion -12351,457,100 // Scream Megaphone -12361,507,100 // Delicious Shaved Ice -12363,507,100 // Fit Pipe -12370,507,100 // Girl's Naivety -12375,457,100 // Akaraje -12391,475,100 // Lucky Egg -12396,73,100 // Gift Box? -12397,73,100 // Gift Box? -12398,507,100 // PCBang Gift Box -12402,475,100 // 29Fruit -12404,475,100 // Acti Potion -12405,475,100 // Underripe Yggseed -12406,475,100 // Psychic ArmorS -12413,475,100 // PCBang Coupon Box2 -12473,467,100 // RWC Parti Box -12474,467,100 // RWC Final Comp Box -12476,475,100 // PCBang Coupon Box3 -12478,507,100 // Chance Box -12479,507,100 // Caracas Ring Box -12480,475,100 // Attend 3Day Box -12481,475,100 // Attend 7Day Box -12482,475,100 // Attend 10Day Box -12483,475,100 // Attend 15Day Box -12484,475,100 // Attend 20Day Box -12485,475,100 // Attend 25Day Box -12486,475,100 // GoldPC First Box -12487,475,100 // PC 4Leaf Clover Box -12492,475,100 // Crumpled Paper -12493,475,100 // Lucky Egg C4 -12529,475,100 // White Slim Potion Box -12530,475,100 // Mastela Fruit Box -12531,475,100 // White Potion Box -12532,475,100 // Royal Jelly Box2 -12533,475,100 // Blue Herb Box2 -12534,475,100 // Yggdrasil Seed Box -12535,475,100 // Iggdrasilberry Box -12540,499,100 // GM Warp Box -12541,499,100 // Fortune Cookie1 -12542,499,100 // Fortune Cookie2 -12543,499,100 // Fortune Cookie3 -12549,475,100 // White Slim Pot Box2 -12550,475,100 // Poison Bottle Box2 -12714,467,100 // Easter Scroll -12900,457,100 // Battle Manual Box -12901,457,100 // Insurance Package -12902,457,100 // Bubble Gum Box -12903,457,100 // Steamed Tongue Box -12904,457,100 // Steamed Scorpion Box -12905,457,100 // Dragon Breath Cocktail Box -12906,457,100 // Hwergelmir's Tonic Box -12907,457,100 // Nine Tail Dish Box -12908,457,100 // Stew Of Immortality Box -12909,457,100 // Kafra Card Box -12910,457,100 // Giant Fly Wing Box -12911,457,100 // Neuralizer Box -12912,457,100 // Convex Mirror Box -12913,457,100 // Blessing 10 Scroll Box -12914,457,100 // Increase AGI 10 scroll Box -12915,457,100 // Aspersio 5 Scroll Box -12916,457,100 // Assumptio 5 Scroll Box -12917,457,100 // Wind Walk 10 Scroll Box -12918,457,100 // Adrenaline 5 Scroll Box -12919,457,100 // Megaphone Box -12920,457,100 // Enriched Elunium Box -12921,457,100 // Enriched Oridecon Box -12922,457,100 // Token of Siegfried Box -12923,457,100 // December Lucky Box -12924,457,100 // Pet Egg Box 2 -12925,475,100 // Kafra Item Mall Prize Package -12926,475,100 // December Lucky Box -12928,475,100 // Sacred Scroll -12929,457,100 // Pet Egg Box 3 -12930,457,100 // Pet Egg Box 4 -12931,457,100 // Pet Egg Box 5 -12932,475,100 // Episode 13.2 Key Package -12933,475,100 // Summer Hat Pack -12934,475,100 // Pet Egg Scroll5 -12935,473,100 // Infiltrator Box -12936,473,100 // Muramasa Box -12937,473,100 // Excalibur Box -12938,473,100 // Combat Knife Box -12939,473,100 // Dagger of Counter Box -12940,473,100 // Kaiser Knuckle Box -12941,473,100 // Poll Axe Box -12942,473,100 // Mighty Staff Box -12943,473,100 // Light Epsilon Box -12944,473,100 // Ballista Box -12945,473,100 // Sage's Diary Box -12946,473,100 // Asura Box -12947,473,100 // Apple of Archer Box -12948,473,100 // Bunny Band Box -12949,473,100 // Sakkat Box -12950,473,100 // Grand Circlet Box -12951,473,100 // Elven Ears Box -12952,473,100 // Steel Flower Box -12953,473,100 // Critical Ring Box -12954,473,100 // Earring Box -12955,473,100 // Ring Box -12956,473,100 // Necklace Box -12957,473,100 // Glove Box -12958,473,100 // Brooch Box -12959,473,100 // Rosary Box -12960,473,100 // Safety Ring Box -12961,473,100 // Vesper Core 01 Box -12962,473,100 // Vesper Core 02 Box -12963,473,100 // Vesper Core 03 Box -12964,473,100 // Vesper Core 04 Box -12983,457,100 // Pet Egg Scroll Box 6 -12984,457,100 // Pet Egg Scroll Box 7 -12985,457,100 // Pet Egg Scroll Box 8 -12986,457,100 // Adventurer Pack Box -12987,457,100 // Pet Egg Scroll Box 10 -12988,457,100 // Pet Egg Scroll Box 11 -12989,475,100 // Pet Egg Scroll 6 -12990,475,100 // Pet Egg Scroll 7 -12991,475,100 // Party Hard Pack -12992,475,100 // Adventurer Pack -12993,475,100 // Pet Egg Scroll 10 -12994,475,100 // Pet Egg Scroll 11 -13021,507,100 // Combat Knife -13022,507,100 // Dagger of Counter -13023,507,100 // Ashura -13048,507,100 // Damascus -13175,507,100 // Lever Action Rifle -13309,507,100 // Huuma Giant Wheel Shuriken -13401,507,100 // Excalibur -13419,507,100 // Holy Saber -13422,507,100 // Flamberge -13525,73,100 // Zeny Pet Egg Scroll Box -13547,73,100 // Repair Weapon Scroll Box -13553,73,100 // Dungeon Teleport Scroll 5 Box -13689,475,100 // Bok Choy Box -13690,475,100 // Green Maiden Cake Box -13696,457,100 // Field Manual 100% Box -13704,73,100 // Super Pet Egg 5 -13705,73,100 // Super Pet Egg 6 -13706,73,100 // Super Pet Egg 7 -13707,73,100 // Super Pet Egg 8 -13710,73,100 // Gym Pass Box -13711,73,100 // Small Life Potion 10 Box -13712,73,100 // Small Life Potion 30 Box -13713,73,100 // Small Life Potion 50 Box -13714,73,100 // Medium Life Potion 10 Box -13715,73,100 // Medium Life Potion 30 Box -13716,73,100 // Medium Life Potion 50 Box -13717,73,100 // Abrasive 5 Box -13718,73,100 // Abrasive 10 Box -13719,73,100 // Regeneration Potion 5 Box -13720,73,100 // Regeneration 10 Box -13721,73,100 // Dungeon Teleport Scroll 10 Box -13738,73,100 // Glass of Illusion 5 Box -13739,73,100 // Glass of Illusion 10 Box -13740,73,100 // Shadow Armor Scroll 5 Box -13741,73,100 // Shadow Armor Scroll 10 Box -13742,73,100 // Shadow Armor Scroll 30 Box -13743,73,100 // Holy Armor Scroll 5 Box -13744,73,100 // Holy Armor Scroll 10 Box -13745,73,100 // Holy Armor Scroll 30 Box -13746,73,100 // Small Defense Potion 10 Box -13747,73,100 // Small Defense Potion 30 Box -13748,73,100 // Small Defense Potion 50 Box -13749,73,100 // Big Defense Potion 10 Box -13750,73,100 // Big Defense Potion 30 Box -13751,73,100 // Big Defense Potion 50 Box -13752,73,100 // Small Magic Defense Potion 10 Box -13753,73,100 // Small Magic Defense Potion 30 Box -13754,73,100 // Small Magic Defense Potion 50 Box -13755,73,100 // Big Magic Defense Potion 10 Box -13756,73,100 // Big Magic Defense Potion 30 Box -13757,73,100 // Big Magic Defense Potion 50 Box -13765,507,100 // Certificate Box -13815,73,100 // Knife Goblin Taming Box -13816,73,100 // Flail Goblin Taming Box -13817,73,100 // Hammer Goblin Taming Box -13818,73,100 // Red Deleter Taming Box -13819,73,100 // Diabolic Taming Box -13820,73,100 // Wanderer Taming Box -13821,73,100 // Green Apple Box -13822,73,100 // Barbeque Box -13823,73,100 // Meat Skewer Box -13824,73,100 // Spirit Liquor Box -13859,499,100 // Directive Envelope A -13860,499,100 // Directive Envelope B -13863,475,100 // Repair Weapon Scroll 10 Box -13866,475,100 // Flying Angel Box -13867,475,100 // Neko Mimi Box -13868,475,100 // Moonlight Flower Hat Box -13869,475,100 // Baby Chick Hat Box -13870,475,100 // Beauty Gift Certificate Box -13871,475,100 // Mage Card Box -13872,475,100 // Acolyte Card Box -13873,475,100 // Archer Card Box -13874,475,100 // Swordman Card Box -13875,475,100 // Thief Card Box -13876,475,100 // Merchant Card Box -13877,475,100 // Clock Tower Card Box -13878,475,100 // Geffenia Card Box -13879,475,100 // Owl Card Box -13880,475,100 // Ghost Card Box -13881,475,100 // Nightmare Card Box -13882,475,100 // Curse Card Box -13883,475,100 // Sleep Card Box -13884,475,100 // Freeze Card Box -13885,475,100 // Stun Card Box -13886,475,100 // Silence Card Box -13887,475,100 // Blind Card Box -13888,475,100 // Chaos Card Box -13889,475,100 // Elunium Box -13890,475,100 // Oridecon Box -13891,475,100 // Fire Converter Box -13892,475,100 // Water Converter Box -13893,475,100 // Wind Converter Box -13894,475,100 // Earth Converter Box -13895,475,100 // Starter Pack -13896,73,100 // Mimic Summoning 5 Box -13897,73,100 // Disguise Summoning 5 Box -13898,73,100 // Alice Summoning 5 Box -13899,73,100 // Mimic Summoning 10 Box -13900,73,100 // Disguise Summoning 10 Box -13901,73,100 // Alice Summoning 10 Box -13902,475,100 // Fish Head Hat Box -13903,475,100 // Santa Poring Box -13904,475,100 // Bell Ribbon Box -13905,475,100 // XM Hardcore Set Box -13906,475,100 // XM Kitty Set Box -13907,475,100 // XM Softcore Set Box -13908,475,100 // XM Deviruchi Set Box -13909,475,100 // MVP Hunting Box -13910,475,100 // XM Brewing Set -13911,475,100 // Christmas Pet Scroll -13912,73,100 // Party Blessing 10 Scroll Box -13913,73,100 // Party Increase Agi 10 Scroll Box -13914,73,100 // Party Assumptio 5 Scroll Box -13915,475,100 // Love Angel Magic Powder Box -13916,475,100 // Squirrel Magic Powder Box -13917,475,100 // Gogo Magic Powder Box -13926,475,100 // Crusader Card Box -13927,475,100 // Alchemist Card Box -13928,475,100 // Rogue Card Box -13929,475,100 // Bard Dancer Card Box -13930,475,100 // Sage card box -13931,475,100 // Monk Card Box -13932,475,100 // Sylph Box -13933,475,100 // Undine Box -13934,475,100 // Salamander Box -13935,475,100 // Soul Box -13936,475,100 // Gnome Box -13937,475,100 // Robo Eye Box -13938,475,100 // Maiden's Twin Ribbon Box -13940,475,100 // WoE Teleport Scroll 100 Box -13941,475,100 // Taiwan Valentine Scroll -13942,475,100 // Love Angel Magic Powder Box 30 Days -13943,475,100 // Squirrel Magic Powder Box 30 Days -13944,475,100 // Gogo Magic Powder Box 30 Days -13945,475,100 // Brazil Swordsman Package -13946,475,100 // Brazil Magician Package -13947,475,100 // Brazil Acolyte Package -13948,475,100 // Brazil Archer package -13949,475,100 // Brazil Merchant Package -13950,475,100 // Brazil Thief Package -13951,475,100 // Western Outlaw Box -13952,475,100 // Lever Action Rifle Box -13953,475,100 // All In One Ring Box -13954,475,100 // Spiritual Tunic Box -13955,475,100 // Recuvative Armor Box -13956,475,100 // Shell Of Resistance Box -13957,475,100 // Silf Manteau Box -13958,475,100 // Refresh Shoes Box -13959,475,100 // Crunch Toast Box -13960,475,100 // Identification Box -13961,475,100 // Mochi Box -13962,475,100 // Defolty Doll Hat Box -13963,475,100 // Glaris Doll Hat Box -13964,475,100 // Sorin Doll Hat Box -13965,475,100 // Tailring Doll Hat Box -13966,475,100 // Vinit Doll Hat Box -13967,475,100 // W Doll Hat Box -13970,475,100 // Iron Box -13971,475,100 // Steel Box -13972,475,100 // Coal Box -13973,475,100 // Poison Bottle Box -13974,475,100 // Fisherman Scroll -13975,475,100 // Diary Magic Powder Box -13976,475,100 // Mini Heart Magic Powder Box -13977,475,100 // Freshman Magic Powder Box -13978,475,100 // Kid Magic Powder Box -13979,475,100 // Magic Magic Powder Box -13980,475,100 // JJangu Magic Powder Box -13981,475,100 // Diary Magic Powder Box 30 Days -13982,475,100 // Mini Heart Magic Powder Box 30 Days -13983,475,100 // Freshman Magic Powder Box 30 Days -13984,475,100 // Kid Magic Powder Box 30 Days -13985,475,100 // Magic Magic Powder Box 30 Days -13986,475,100 // JJangu Magic Powder Box 30 Days -13987,475,100 // Rough Oridecon 5 Box -13988,475,100 // Rough Oridecon 50 Box -13989,475,100 // Acid Bomb 10 Box -13990,475,100 // JOB Battle Manual Box -13991,475,100 // Tiger Mask Box -13992,475,100 // Pussy Cat Bell Box -13993,475,100 // Alice Hat Box -13994,475,100 // Speed Potion 5 Box -13995,475,100 // Speed Potion 10 Box -13996,475,100 // Big Bun 100 Box -13997,475,100 // Big Bun 500 Box -13998,475,100 // Giant Fly Wing 500 Box -13999,475,100 // Pill 100 Box -14000,475,100 // Pill 500 Box -14001,475,100 // Recruit Siege Supply Box -14002,475,100 // Veteran Siege Supply Box -14003,475,100 // Elite Siege Supply Box -14004,475,100 // Poison Bottle 10 Box -14005,475,100 // Poison Bottle 5 Box -14006,475,100 // Evolved Drooping Cat Box -14007,475,100 // Evolved Rabbits Headband Box -14008,475,100 // Evolved Helmet Of Orc Hero Box -14009,475,100 // Love Angel Magic Powder Box -14010,475,100 // Squillroll Magic Powder Box -14011,475,100 // Gogo Magic Powder Box -14012,475,100 // Love Angel Magic Powder Box 30 Days -14013,475,100 // Squillroll Magic Powder Box 30 Days -14014,475,100 // Gogo Magic Powder Box 30 Days -14015,475,100 // Western Outlaw Box -14016,475,100 // Lever Action Rifle Box -14017,475,100 // All In One Ring Box -14018,475,100 // Spiritual Tunic Box -14019,475,100 // Recuvative Armor Box -14020,475,100 // Shell Of Resistance Box -14021,475,100 // Silf Manteau Box -14022,475,100 // Refresh Shoes Box -14023,475,100 // Crunch Toast Box -14024,475,100 // Robo Eye Box -14025,475,100 // Maiden's Twin Ribbon Box -14027,475,100 // Fish Head Hat Box -14028,475,100 // SantaPoring Cap Box -14029,475,100 // Bell Ribbon Box -14030,475,100 // Mimic Summoning 5 Box -14031,475,100 // Disguise Summoning 5 Box -14032,475,100 // Alice Summoning 5 Box -14033,475,100 // Mimic Summoning 10 Box -14034,475,100 // Disguise Summoning 10 Box -14035,475,100 // Alice Summoning 10 Box) -14036,475,100 // New Style Box -14037,475,100 // Repair Weapon Scroll Box -14038,475,100 // Repair Weapon Scroll 10 Box -14041,475,100 // Yellow Butterfly Wing 5 Box -14042,475,100 // Yellow Butterfly Wing Box -14043,475,100 // Green Butterfly Wing 5 Box -14044,475,100 // Green Butterfly Wing Box -14045,475,100 // Red Butterfly Wing 5 Box -14046,475,100 // Red Butterfly Wing Box -14047,475,100 // Blue Butterfly Wing 5 Box -14048,475,100 // Blue Butterfly Wing Box -14049,475,100 // Candy 5 Box -14050,475,100 // Candy 10 Box -14051,475,100 // Dungeon Teleport Scroll II 5 Box -14052,475,100 // Dungeon Teleport Scroll II 10 Box -14053,475,100 // Little Angel Doll Box -14054,475,100 // Poring 3 Hats Box -14055,475,100 // Refined Nagan Box -14056,475,100 // Refined Brocca Box -14057,475,100 // Refined Survivor's Rod Box -14058,475,100 // Refined Quadrille Box -14059,475,100 // Refined Great Axe Box -14060,475,100 // Refined Bloody Roar Box -14061,475,100 // Refined Hardcover Book Box -14062,475,100 // Refined Fireblend Box -14063,475,100 // Refined Immaterial Sword Box -14064,475,100 // Refined Unholy Touch Box -14065,475,100 // Refined Survivor's Manteau Box -14066,475,100 // Refined Masquerade Box -14067,475,100 // Refined Helmet of Orc Hero Box -14068,475,100 // Refined Wing of Diablo Box -14069,475,100 // Refined Dark Blinder Box -14070,475,100 // Refined Drooping Cat Box -14071,475,100 // Refined Corsair Box -14072,475,100 // Refined Bloodied Shackle Ball Box -14073,475,100 // Refined Spiritual Ring Box -14074,475,100 // Wine Glass of Illusion 5 Box -14075,475,100 // Glass Of Illusion 10 Box -14076,475,100 // Scroll of Shadow Armor 5 Box -14077,475,100 // Scroll of Shadow Armor 10 Box -14078,475,100 // Scroll of Shadow Armor 30 Box -14079,475,100 // Scroll of Holy Armor 5 Box -14080,475,100 // Scroll of Holy Armor 10 Box -14081,475,100 // Scroll of Holy Armor 30 Box -14082,475,100 // Small Defense Potion 10 Box -14083,475,100 // Small Physical Defense Potion 30 Box -14084,475,100 // Small Physical Defense Potion 50 Box -14085,475,100 // Big Defense Potion 10 Box -14086,475,100 // Large Physical Defense Potion 30 Box -14087,475,100 // Large Physical Defense Potion 50 Box -14088,475,100 // Small Magic Defense Potion 10 Box -14089,475,100 // Small Magical Defense Potion 30 Box -14090,475,100 // Small Magical Defense Potion 50 Box -14091,475,100 // Big Magic Defense Potion 10 Box -14092,475,100 // Large Magical Defense Potion 30 Box -14093,475,100 // Large Magical Defense Potion 50 Box -14094,475,100 // Flying Angel Box -14095,475,100 // Neko Mimi Box -14096,475,100 // Moonlight Flower Hat Box -14097,475,100 // Baby Chick Hat Box -14098,475,100 // Peco Peco Hairband Box -14099,475,100 // Red Glasses Box -14100,475,100 // Whisper Mask Box -14101,475,100 // Ramen Hat Box -14102,475,100 // Dungeon Teleport Scroll 5 Box -14103,475,100 // Gym Membership Card Box -14104,475,100 // Small Life Potion 10 Box -14105,475,100 // Small Life Potion 30 Box -14106,475,100 // Small Life Potion 50 Box -14107,475,100 // Medium Life Potion 10 Box -14108,475,100 // Large Life Potion 30 Box -14109,475,100 // Large Life Potion 50 Box -14110,475,100 // Abrasive 5 Box -14111,475,100 // Abrasive 10 Box -14112,475,100 // Regeneration Potion 5 Box -14113,475,100 // Regeneration Potion 10 Box -14114,475,100 // Dungeon Teleport Scroll 10 Box -14115,475,100 // Refined Infiltrator Box -14116,475,100 // Refined Muramasa Box -14117,475,100 // Refined Excalibur Box -14118,475,100 // Combat Knife Box -14119,475,100 // Counter Dagger Box -14120,475,100 // Refined Kaiser Knuckle Box -14121,475,100 // Refined Mighty Staff Box -14122,475,100 // Light Epsilon Box -14123,475,100 // Refined Ballista Box -14124,475,100 // Sage's Diary Box -14125,475,100 // Asura Box -14126,475,100 // Apple of Archer Box -14127,475,100 // Bunny Band Box -14128,475,100 // Refined Sakkat Box -14129,475,100 // Refined Grand Circlet Box -14130,475,100 // Elven Ears Box -14131,475,100 // Steel Flower Box -14132,475,100 // Critical Ring Box -14133,475,100 // Earring Box -14134,475,100 // Ring Box -14135,475,100 // Necklace Box -14136,475,100 // Glove Box -14137,475,100 // Brooch Box -14138,475,100 // Rosary Box -14139,475,100 // Safety Ring Box -14140,475,100 // Refined Vesper Core 01 Box -14141,475,100 // Refined Vesper Core 02 Box -14142,475,100 // Refined Vesper Core 03 Box -14143,475,100 // Refined Vesper Core 04 Box -14144,475,100 // Vigorgra Box1 -14145,475,100 // Vigorgra Box2 -14146,475,100 // Vigorgra Box3 -14147,475,100 // Vigorgra Box4 -14148,475,100 // Vigorgra Box5 -14149,475,100 // Vigorgra Box6 -14150,475,100 // Vigorgra Box7 -14151,475,100 // Vigorgra Box8 -14152,475,100 // Start your Journey Pack -14153,475,100 // Siege Mode Pack -14154,475,100 // 1 Hour Survival Pack -14155,475,100 // Weekend Hunting Pack -14156,475,100 // Battle Manual Box -14157,475,100 // Insurance Package -14158,475,100 // Bubble Gum Box -14159,475,100 // Steamed Tongue Box -14160,475,100 // Steamed Scorpion Box -14161,475,100 // Dragon Breath Cocktail Box -14162,475,100 // Hwergelmir's Tonic Box -14163,475,100 // Nine Tail Dish Box -14164,475,100 // Stew Of Immortality Box -14165,475,100 // Kafra Card Box -14166,475,100 // Giant Fly Wing Box -14167,475,100 // Neuralizer Box -14168,475,100 // Convex Mirror Box -14169,475,100 // Blessing 10 Scroll Box -14170,475,100 // Increase AGI 10 scroll Box -14171,475,100 // Aspersio 5 Scroll Box -14172,475,100 // Assumptio 5 Scroll Box -14173,475,100 // Wind Walk 10 Scroll Box -14174,475,100 // Adrenaline 5 Scroll Box -14175,475,100 // Megaphone 10 Box -14176,475,100 // Enriched Elunium Box -14177,475,100 // Enriched Oridecon Box -14178,475,100 // Token of Siegfried Box -14179,475,100 // Giant Fly Wing 50 Box -14180,475,100 // Giant Fly Wing 100 Box -14181,475,100 // Hwergelmir's Tonic 30 Box -14182,475,100 // Hwergelmir's Tonic 50 Box -14183,475,100 // Nine Tail Dish 30 Box -14184,475,100 // Nine Tail Dish 50 Box -14185,475,100 // Increase Agility Scroll 30 Box -14186,475,100 // Increase Agility Scroll 50 Box -14187,475,100 // Stew of Immortality 30 Box -14188,475,100 // Stew of Immortality 50 Box -14189,475,100 // Life Insurrance 30 Box -14190,475,100 // Life Insurrance 50 Box -14191,475,100 // Convex Mirror 5 Box -14192,475,100 // Convex Mirror 30 Box -14193,475,100 // Blessing Scroll 30 Box -14194,475,100 // Lv10 Blessing Scroll Box 50 -14195,475,100 // Adrenaline Rush Scroll 30 Box -14196,475,100 // Adrenaline Rush Scroll 50 Box -14197,475,100 // Assumptio Scroll 30 Box -14198,475,100 // Lv5 Assumptio Scroll Box 50 -14199,475,100 // Aspersio Scroll 30 Box -14200,475,100 // Aspersio Scroll 50 Box -14201,475,100 // Steamed Scorpion 30 Box -14202,475,100 // Steamed Scorpion 50 Box -14203,475,100 // Wind Walk Scroll 30 Box -14204,475,100 // Wind Walk Scroll 50 Box -14205,475,100 // Dragon Breath Cocktail 30 Box -14206,475,100 // Dragon Breath Cocktail 50 Box -14207,475,100 // Field Manual Box -14208,475,100 // Battle Manual 5 Box -14209,475,100 // Token of Siegfried 5 Box -14210,475,100 // Token of Siegfried 20 Box -14211,475,100 // Kafra Card 30 Box -14212,475,100 // Kafra Card 50 Box -14213,475,100 // Steamed Tongue 30 Box -14214,475,100 // Steamed Tongue 50 Box -14215,475,100 // Bubble Gum Box -14216,475,100 // Bubble Gum 5 Box -14217,475,100 // Megaphone Box -14218,475,100 // Megaphone 5 Box -14219,475,100 // Enriched Elunium 5 Box -14220,475,100 // Enriched Oridecon 5 Box -14221,475,100 // Mystical Amplification Scroll 10 Box -14222,475,100 // Mystical Amplification Scroll 30 Box -14223,475,100 // Mystical Amplification Scroll 50 Box -14224,475,100 // Quagmire Scroll 10 Box -14225,475,100 // Quagmire Scroll 30 Box -14226,475,100 // Quagmire Scroll 50 Box -14227,475,100 // Healing Staff Box -14234,73,100 // Dead Branch 25 Box -14242,73,100 // Beholder Ring Box -14243,73,100 // Hallow Ring Box -14244,73,100 // Clamorous Ring Box -14245,73,100 // Chemical Ring Box -14246,73,100 // Insecticide Ring Box -14247,73,100 // Fisher Ring Box -14248,73,100 // Decussate Ring Box -14249,73,100 // Bloody Ring Box -14250,73,100 // Satanic Ring Box -14251,73,100 // Dragon Ring Box -14252,73,100 // Beholder Ring Box II -14253,73,100 // Hallow Ring Box II -14254,73,100 // Clamorous Ring Box II -14255,73,100 // Chemical Ring Box II -14256,73,100 // Insecticide Ring Box II -14257,73,100 // Fisher Ring Box II -14258,73,100 // Decussate Ring Box II -14259,73,100 // Bloody Ring Box II -14260,73,100 // Satanic Ring Box II -14261,73,100 // Dragon Ring Box II -14289,475,100 // New Clothing Dye Coupon Box -14290,475,100 // Original Clothing Dye Coupon Box -14296,73,100 // Angel Scroll -14297,73,100 // Devil Scroll -14300,73,100 // Mask Of Ifrit Box -14301,73,100 // Ears Of Ifrit Box -14304,73,100 // Scuba Mask Box -14314,475,100 // Phreeoni Scroll Box -14315,475,100 // Ghostring Scroll Box -14316,73,100 // July7 Scroll -14317,457,100 // Bacsojin Scroll -14343,475,100 // Spiked Scarf Box -14344,475,100 // Rainbow Scarf Box -14345,457,100 // Animal Scroll -14349,73,100 // Mental Potion 20 Box -14350,73,100 // Mental Potion 50 Box -14351,73,100 // Tyr's Blessing 20 Box -14352,73,100 // Tyr's Blessing 50 Box -14363,73,100 // Heart Scroll -14375,457,100 // Celestial Axe Box -14376,475,100 // Angeling Potion Box -14377,457,100 // Scream Megaphone Box -14380,457,100 // Anubis Hat Box -14393,73,100 // Universal Amulet Box -14408,73,100 // New Year Scroll -14440,457,100 // Dice Hat Box -14441,457,100 // King Tiger Doll Hat Box -14447,457,100 // Pirate's Pride Box -14448,457,100 // Necromancer's Hood Box -14459,475,100 // Magic Rabbit Hat Box -14460,475,100 // RO 5th Wedding Anniversary Box -14461,475,100 // Ashura Fairy Hat Box -14469,457,100 // Ox Tail Egg -14508,73,100 // Zeny Pet Egg Scroll -14521,475,100 // Repair Weapon Scroll -14527,475,100 // Dungeon Teleport Scroll -14533,475,100 // Field Manual 100% -14534,475,100 // Small Life Potion -14535,475,100 // Medium Life Potion -14536,475,100 // Abrasive -14537,475,100 // Regeneration Potion -14538,475,100 // Glass of Illusion -14539,475,100 // Shadow Armor Scroll -14540,475,100 // Holy Armor Scroll -14541,475,100 // Small Defense Potion -14542,475,100 // Big Defense Potion -14543,475,100 // Small Magic Defense Potion -14544,475,100 // Big Magic Defense Potion -14569,475,100 // Knife Goblin Ring -14570,475,100 // Flail Goblin Ring -14571,475,100 // Hammer Goblin Ring -14572,475,100 // Holy Marble -14573,475,100 // Red Burning Stone -14574,475,100 // Vagabond's Skull -14586,73,100 // Jumping Candy -14587,475,100 // Equipment Repair Spell Book -14588,75,100 // Party Blessing 10 Scroll -14589,75,100 // Party Increase Agi 10 Scroll -14590,75,100 // Party Assumptio 5 Scroll -14591,475,100 // WoE Teleport Scroll -14592,475,100 // JOB Battle Manual -14593,475,100 // Mystical Amplification Scroll -14594,475,100 // Quagmire Scroll -14597,475,100 // Phreeoni Scroll -14598,475,100 // Ghostring Scroll -14599,475,100 // Greed Scroll -14600,73,100 // Mental Potion -14601,73,100 // Tyr's Blessing -14602,475,100 // Tao Gunka Scroll -14603,475,100 // Mistress Scroll -14604,475,100 // Orc Hero Scroll -14605,475,100 // Orc Lord Scroll -14606,475,100 // JOB Battle Manual -14608,73,100 // Manchu-Han Imperial Feast -16002,507,100 // Stunner -16134,475,100 // Frog King Hat Box -16135,457,100 // Satanic Bone Helm Box -16247,475,100 // Dragon Arhat Mask Box -16248,475,100 // Tiger Arhat Mask Box -16257,73,100 // Buddah Scroll -16258,457,100 // HD Bradium 5 Box -16259,457,100 // HD Carnium 5 Box -16260,457,100 // HD Bradium 10 Box -16261,457,100 // HD Carnium 10 Box -16304,475,100 // Evil Incarnation -16371,73,100 // Tw Aug Scroll -16393,457,100 // HD Oridecon 5 Box -16394,457,100 // HD Oridecon 10 Box -16395,457,100 // HD Elunium 5 Box -16396,457,100 // HD Elunium 10 Box -16461,73,100 // Red Wing Hat Box -16555,73,100 // Pr Reset Stone Box - -// Misc. Items -1313,499,100 // Tourist Axe -1386,507,100 // Doom Slayer -1388,507,100 // Two-Handed Axe -1428,475,100 // Long Horn -1429,475,100 // Hunting Spear -1579,475,100 // Book of the Dead -1644,475,100 // Staff of Piercing -1645,475,100 // Lich's Bone Wand -1749,499,100 // Tourist Bow -1928,507,100 // Spirited Guitar -2003,475,100 // Staff of Destruction -2398,475,100 // Sniping Suit -2449,475,100 // Variant Shoes -2551,475,100 // Crest of the Rider -2552,475,100 // Mithril Magic Manteau -2777,65,100 // Shaman Ring -2778,65,100 // Shaman Earrings -2779,65,100 // Dark Knight Belt -2780,65,100 // Dark Knight Glove -2781,65,100 // Aumdura's Benefit -2782,475,100 // Ring of the Ancient Wise King -2785,475,100 // Orlean's Gloves -5100,73,100 // Sales Banner -5103,73,100 // Sunflower Hairpin -5133,73,100 // Sheep Hat -5206,73,100 // Romantic White Flower -5215,73,100 // Evolved Angel Wing -5216,73,100 // Evolved Evil Wing -5217,73,100 // Evolved Majestic Goat -5218,73,100 // Evolved Bunny Band -5219,73,100 // Evolved Drooping Cat -5220,73,100 // Evolved Pipe -5221,73,100 // Evolved Pair of Red Ribbon -5222,73,100 // Evolved Blue Fish -5223,73,100 // Evolved Big Golden Bell -5224,73,100 // Evolved Orc Hero Helm -5243,73,100 // Shafka -5256,73,100 // Valkyrie Feather Band -5257,73,100 // Soul Ring -5278,73,100 // Yellow Ribbon -5284,73,100 // Water Lily Crown -5285,73,100 // Vane Hairpin -5287,73,100 // Vacation Hat -5289,73,100 // Vanilmirth Hat -5291,73,100 // Kettle Hat -5292,73,100 // Dragon Skull -5300,73,100 // Bullock Helm -5304,73,100 // Cap Of Blindness -5318,467,100 // Poring Party Hat -5333,457,100 // Radio Antenna -5336,73,100 // Guildsman Recruiter Hat -5337,73,100 // Party Recruiter Hat -5338,507,100 // Bf Recruiter Hat -5339,507,100 // Friend Recruiter Hat -5346,507,100 // Gf Recruiter Hat -5352,73,100 // Poporing Cap -5356,384,100 // Festival Pumpkin Hat -5359,73,100 // Ship Captain Hat -5360,73,100 // Hyuke's Black Cat Ears -5361,73,100 // Gangster Scarf -5362,73,100 // Ninja Scroll -5371,73,100 // Judge Hat -5383,73,100 // Hunter's Cap -5387,73,100 // Neko Mimi Kafra -5389,73,100 // Angel Spirit -5395,73,100 // Striped Hat -5403,73,100 // Fish In Mouth -5428,475,100 // RWC Anniversary Bread Envelope -5451,475,100 // RWC 2008 Dragon Helm Gold -5452,475,100 // RWC 2008 Dragon Helm Silver -5453,475,100 // RWC 2008 Dragon Helm Copper -5457,73,100 // Moon Rabbit Hat -5476,73,100 // Grand Peco Hairband -5479,65,100 // Shaman's Hair Decoration -5480,65,100 // Bijofnil Wings -5481,65,100 // Hermode Cap -5482,65,100 // Dark Knight Mask -5483,65,100 // Odin Mask -5492,507,100 // Student Cap -5493,507,100 // Ulle's Cap -5494,507,100 // Sphinx Hat -5495,73,100 // Power Of Thor -5508,73,100 // Shark Hat -5509,73,100 // Sting hat -5511,73,100 // Samambaia -5521,507,100 // Angry Mouth -5527,73,100 // Lunatic Hat -5532,73,100 // Pirate Dagger -5536,507,100 // Spare Card -5544,467,100 // Time Keeper Hat -5545,73,100 // Aries Diadem -5546,73,100 // Aries Crown -5549,73,100 // Taurus Diadem -5550,73,100 // Taurus Crown -5554,73,100 // Octopus Hat -5555,73,100 // Leaf Cat Hat -5567,73,100 // Bright Fury -5569,73,100 // Gemini Diadem -5570,73,100 // Gemini Crown -5574,73,100 // Well-Chewed Pencil -5577,65,100 // Dark Knight Mask -5579,73,100 // Wanderer's Sakkat -5584,73,100 // Majestic Evil Horns -5587,499,100 // Mosquito Coil -5654,73,100 // Holy Marching Hat -5667,73,100 // Skull Hood -5668,499,100 // Weird Pumpkin Hat -5738,73,100 // Snowman Hat -5741,499,100 // Eternal Egg Shell -5786,475,100 // Ancient Elven Ear -5796,507,100 // Cheer Scarf -5797,507,100 // Cheer Scarf2 -5798,507,100 // Cheer Scarf3 -5799,507,100 // Cheer Scarf4 -5856,507,100 // Passion FB Hat -5857,507,100 // Cool FB Hat -5858,507,100 // Victory FB Hat -5859,507,100 // Glory FB Hat -6052,507,100 // Ornament Hairpin -6060,499,100 // Month Viewing Ticket -6070,475,100 // Shaman's Document -6071,475,100 // Broken Sword -6072,475,100 // Bijofnil Feather -6073,499,100 // Dragon's Mane -6093,499,100 // Draco's Egg -6101,499,100 // Attendance Card -6102,507,100 // Report On Splendide -6103,507,100 // Report On Manuk -6116,507,100 // Succubus Pet Exchange Coupon -6117,507,100 // Imp Pet Exchange Coupon -6118,507,100 // Chung E Exchange Coupon -6125,507,100 // Spring Time Box -6126,507,100 // Summer Happy Box -6127,507,100 // Purification Stone -6129,507,100 // Nightmare Terror Exchange Coupon -6130,507,100 // Loli Ruri Exchange Coupon -6131,507,100 // Goblin Leader Exchange Coupon -6132,507,100 // Incubus Exchange Coupon -6133,507,100 // Miyabi Ningyo Exchange Coupon -6134,507,100 // Giant Whisper Exchange Coupon -6135,507,100 // Evil Nymph Exchange Coupon -6136,507,100 // Medusa Exchange Coupon -6137,507,100 // Stone Shooter Exchange Coupon -6138,507,100 // Marionette Exchange Coupon -6139,507,100 // Leaf Cat Exchange Coupon -6140,507,100 // Dullahan Exchange Coupon -6141,507,100 // Shinobi Exchange Coupon -6142,507,100 // Golem Exchange Coupon -6143,507,100 // Civil Servant Exchange Coupon -6148,499,100 // Eternity Of Chocolate -6149,499,100 // Simple Chocolate -6150,507,100 // Key of The Mansion -6206,499,100 // I Love You -6207,499,100 // Thank You -6208,499,100 // I Respect Yo -6225,475,100 // HD Carnium -6226,475,100 // HD Bradium -6228,475,100 // Guarantee Weapon 9Up -6229,475,100 // Guarantee Weapon 8Up -6230,475,100 // Guarantee Weapon 7Up -6231,475,100 // Guarantee Weapon 6Up -6232,475,100 // Guarantee Armor 9Up -6233,475,100 // Guarantee Armor 8Up -6234,475,100 // Guarantee Armor 7Up -6235,475,100 // Guarantee Armor 6Up -6236,499,100 // Blue Card 7 -6238,475,100 // Guarantee Weapon 11Up -6239,475,100 // Guarantee Armor 11Up -6240,475,100 // HD Oridecon -6241,475,100 // HD Elunium -6242,457,100 // Midgard Coinu -6296,499,100 // Training Notice -6298,499,100 // Pumpkin Head Crushed -6299,499,100 // Worn Cloth Piece -6320,507,100 // Premium Reset Stone -6345,499,100 // Love Ball -6347,499,100 // Bless Word Paper -6348,499,100 // Bless Word Paper -6349,499,100 // Bless Word Paper -6350,499,100 // Bless Word Paper -6351,499,100 // Bless Word Paper -6352,499,100 // Bless Word Paper -6353,499,100 // Bless Word Paper -6354,499,100 // Bless Word Paper -6355,499,100 // Bless Word Paper -6356,499,100 // Bless Word Paper -6357,499,100 // Fortune Cookie Fail -6358,507,100 // Free Cash Coupon -6359,507,100 // Guidebook Exchange -6377,467,100 // Buy Market Permit -6456,475,100 // Guarantee Weapon 5Up -6457,475,100 // Guarantee Armor 5Up -7275,507,100 // Record of Ancient Language -7276,507,100 // Doodled Message -7580,499,100 // Black Marble -7624,499,100 // Spring Stanza23 -7629,499,100 // Pink Gift Box -7841,499,100 // Stained Piece Of Paper -7842,499,100 // Torn Piece Of Paper -7843,499,100 // Old Piece Of Paper -7844,499,100 // Burnt Pieces Of Paper -7895,499,100 // Rama5 Book -7896,499,100 // Loykrathong Book -7897,499,100 // Constitution Book -7898,499,100 // VV Strong Balmung -7899,499,100 // Dagger Of Psychic -7900,507,100 // Jonathan Family Ring -7901,507,100 // Jillberriel Family Ring -7902,507,100 // Jessur Family Ring -7903,507,100 // Jenoss Family Ring -7904,507,100 // Piano Key -7906,507,100 // Poppy Wreath -7907,499,100 // Bobbin Of Goddess -7912,507,100 // Portable Snowman Machine -7913,507,100 // Battle Test Certificate -7914,507,100 // Ancient Language Document -7923,499,100 // Krathong -7928,507,100 // Brazil National Flag -7929,507,100 // Gold Coin -7930,507,100 // Devil's Cattle Ring -7944,73,100 // Sealed Box -7949,499,100 // Woven Wool -7951,507,100 // Golden Tulip Flower -7952,507,100 // Gift Of Lomi Ross -7953,507,100 // Gift Of Juliet -7954,499,100 // Summer Festival Ticket -7959,65,100 // Ancient Gold Coin -7960,65,100 // Ancient Silver Coin -7961,499,100 // Weapon Exchange -7962,499,100 // Treasure Map1 -7963,499,100 // Treasure Map2 -7964,499,100 // Treasure Map3 -7965,499,100 // Treasure Map4 -7966,499,100 // Weird Parchment1 -7967,499,100 // Weird Parchment2 -7968,499,100 // Weird Parchment3 -7969,499,100 // Weird Parchment4 -7973,499,100 // Immortality Egg -7974,499,100 // Illusion Piece -7978,499,100 // Spring Stanza1 -7979,499,100 // Spring Stanza2 -7980,499,100 // Spring Stanza3 -7981,499,100 // Spring Stanza4 -7982,499,100 // Spring Stanza5 -7983,499,100 // Spring Stanza6 -7984,499,100 // Spring Stanza7 -7985,499,100 // Spring Stanza8 -7986,499,100 // Spring Stanza9 -7987,499,100 // Spring Stanza10 -7988,499,100 // Spring Stanza11 -7989,499,100 // Spring Stanza12 -7990,499,100 // Spring Stanza13 -7991,499,100 // Spring Stanza14 -7992,499,100 // Spring Stanza15 -7993,499,100 // Spring Stanza16 -7994,499,100 // Spring Stanza17 -7995,499,100 // Spring Stanza18 -7996,499,100 // Spring Stanza19 -7997,499,100 // Spring Stanza20 -7998,499,100 // Spring Stanza21 -7999,499,100 // Spring Stanza22 -9028,465,100 // Hard Rice Cake -11503,475,100 // WoE White Potion -11504,475,100 // WoE Blue Potion -11505,507,100 // Iris -11514,475,100 // Enriched Slim Pot -12740,73,100 // Amplification Scroll -12741,73,100 // Intellect Amplification Scroll -12745,507,100 // Skull Scroll -12746,499,100 // Destruction Scroll -12754,499,100 // New Year Bun -12755,499,100 // Traditional Firecrack -12756,499,100 // New Gift Envelope -12766,507,100 // Reward Job BM25 -12767,467,100 // Passion FB Hat Box -12768,467,100 // Cool FB Hat Box -12769,467,100 // Victory FB Hat Box -12770,467,100 // Glory FB Hat Box -12771,467,100 // Passion Hat Box2 -12772,467,100 // Cool Hat Box2 -12773,467,100 // Victory Hat Box2 -13043,507,100 // Fortune Sword -13044,507,100 // Ice Pick -13045,507,100 // Kamaitachi -13308,507,100 // Huuma Blaze Shuriken -13420,73,100 // Honglyun's Sword -15001,507,100 // Odin's Blessing -18500,507,100 // Cheer Scarf6 -18501,507,100 // Cheer Scarf8 -18502,507,100 // Cheer Scarf10 -5306,507,100 // Freya's Crown -5307,73,100 // Carmen Miranda's Hat -5308,73,100 // Brazil National Flag Hat -5310,73,100 // Shining Electric Bulb Hairband -5311,73,100 // Large Hisbiscus -5312,73,100 // Ayothaya King's Hat -5322,475,100 // Kerchief -5358,73,100 // Peco Ears -5367,73,100 // Hyegun Hat -5385,457,100 // Yoyo Hat -5388,73,100 // Snake Head Hat -5397,73,100 // Scuba Gear -5401,73,100 // Black Frame Glasses -5402,73,100 // Mischievous Fairy -5404,73,100 // Blue Ribbon -5405,73,100 // Filir Hat -5406,467,100 // Academy Freshman Hat -5407,467,100 // Academy Completion Hat -5423,73,100 // I Love China -5429,73,100 // Bogy Cap -5430,65,100 // Torch Cap -5450,475,100 // Solar Hat -5460,499,100 // Evolved Dragon Skull Hat -5461,499,100 // Evolved Whisper Mask -5464,507,100 // Zaha Doll Hat -5478,457,100 // Classic Hat -5490,457,100 // Anubis Helm -5491,457,100 // Bandit Hat -5496,457,100 // Dice Hat -5497,457,100 // King Tiger Doll Hat -5498,73,100 // Wandering Wolf Helm -5499,73,100 // Pizza Hat -5500,73,100 // Icecream Hat -5501,457,100 // Pirate's Pride -5504,73,100 // Wedding Weil -5519,73,100 // Peacock Feather -5526,73,100 // Tanigumi Girl Doll -5528,457,100 // Frog King Hat -5530,73,100 // Raven Cap -5537,73,100 // Kwati Hat -5538,73,100 // Tucan Hat -5539,73,100 // Jaguar Hat -5547,73,100 // RJC Katusa Flower -5548,73,100 // Scarlet Rose -5557,73,100 // Wild Rose Hat -5564,73,100 // Crown of Deceit -5565,507,100 // Dragon Arhat Mask -5566,507,100 // Tiger Arhat Mask -5581,73,100 // Cancer Diadem -5582,73,100 // Cancer Crown -5603,475,100 // RTC First Place -5604,475,100 // RTC Second Place -5605,475,100 // RTC Third Place -5770,73,100 // Splash Hat -5818,507,100 // Carnival Hat -5819,507,100 // Carnival Circlet -5821,507,100 // Gold Tulip Hairpin -5822,499,100 // Love Chick Hat diff --git a/db/pre-re/mob_db.txt b/db/pre-re/mob_db.txt deleted file mode 100644 index 6389bd52d8..0000000000 --- a/db/pre-re/mob_db.txt +++ /dev/null @@ -1,1150 +0,0 @@ -// Monster Database -// -// Structure of Database : -// ID,Sprite_Name,kROName,iROName,LV,HP,SP,EXP,JEXP,Range1,ATK1,ATK2,DEF,MDEF,STR,AGI,VIT,INT,DEX,LUK,Range2,Range3,Scale,Race,Element,Mode,Speed,aDelay,aMotion,dMotion,MEXP,MVP1id,MVP1per,MVP2id,MVP2per,MVP3id,MVP3per,Drop1id,Drop1per,Drop2id,Drop2per,Drop3id,Drop3per,Drop4id,Drop4per,Drop5id,Drop5per,Drop6id,Drop6per,Drop7id,Drop7per,Drop8id,Drop8per,Drop9id,Drop9per,DropCardid,DropCardper -// Note: Keep the Sprite_Name field as it is in the game client. - -1001,SCORPION,Scorpion,Scorpion,24,1109,0,287,176,1,80,135,30,0,1,24,24,5,52,5,10,12,0,4,23,0x2003095,200,1564,864,576,0,0,0,0,0,0,0,990,70,904,5500,757,57,943,210,7041,100,508,200,625,20,0,0,0,0,4068,1 -1002,PORING,Poring,Poring,1,50,0,2,1,1,7,10,0,5,1,1,1,0,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,713,1500,512,150,619,20,0,0,0,0,4001,1 -//1003,TESTEGG,Test Egg,Test Egg,2,100000,0,10,10,0,3,9,99,0,1,99,1,1,1,1,10,12,0,4,22,0x0,512,0,512,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1004,HORNET,Hornet,Hornet,8,169,0,19,15,1,22,27,5,5,6,20,8,10,17,5,10,12,0,4,24,0x2001089,150,1292,792,216,0,0,0,0,0,0,0,992,80,939,9000,909,3500,1208,15,511,350,518,150,0,0,0,0,0,0,4019,1 -1005,FARMILIAR,Familiar,Familiar,8,155,0,28,15,1,20,28,0,0,1,12,8,5,28,0,10,12,0,2,27,0x3885,150,1276,576,384,0,0,0,0,0,0,0,913,5500,1105,20,2209,15,601,50,514,100,507,700,645,50,0,0,0,0,4020,1 -//1006,THIEF_BUG_LARVA,Thief Bug Larva,Thief Bug Larva,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,1,0x651,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1007,FABRE,Fabre,Fabre,2,63,0,3,2,1,8,11,0,0,1,2,4,0,7,5,10,12,0,4,22,0x2000081,400,1672,672,480,0,0,0,0,0,0,0,914,6500,949,500,1502,80,721,5,511,700,705,1000,1501,200,0,0,0,0,4002,1 -1008,PUPA,Pupa,Pupa,2,427,0,2,4,0,1,2,0,20,1,1,1,0,1,20,10,12,0,4,22,0x2000000,1000,1001,1,1,0,0,0,0,0,0,0,1010,80,915,5500,938,600,2102,2,935,1000,938,600,1002,200,0,0,0,0,4003,1 -1009,CONDOR,Condor,Condor,5,92,0,6,5,1,11,14,0,0,1,13,5,0,13,10,10,12,1,2,24,0x1089,150,1148,648,480,0,0,0,0,0,0,0,917,9000,1702,150,715,80,1750,5500,517,400,916,2000,582,600,0,0,0,0,4015,1 -1010,WILOW,Willow,Willow,4,95,0,5,4,1,9,12,5,15,1,4,8,30,9,10,10,12,1,3,22,0x81,200,1672,672,432,0,0,0,0,0,0,0,902,9000,1019,100,907,1500,516,700,1068,3500,1067,2000,1066,1000,0,0,0,0,4010,1 -1011,CHONCHON,Chonchon,Chonchon,4,67,0,5,4,1,10,13,10,0,1,10,4,5,12,2,10,12,0,4,24,0x2000081,200,1076,576,480,0,0,0,0,0,0,0,998,50,935,6500,909,1500,1205,55,601,100,742,5,1002,150,0,0,0,0,4009,1 -1012,RODA_FROG,Roda Frog,Roda Frog,5,133,0,6,5,1,11,14,0,5,1,5,5,5,10,5,10,12,1,5,21,0x81,200,2016,816,288,0,0,0,0,0,0,0,918,9000,908,500,511,300,721,7,713,2000,0,0,0,0,0,0,0,0,4014,1 -1013,WOLF,Wolf,Wolf,25,919,0,329,199,1,37,46,0,0,1,20,28,15,32,20,10,12,1,2,22,0x1089,200,1054,504,432,0,0,0,0,0,0,0,1011,20,920,9000,2308,10,517,650,528,1050,919,5500,578,600,0,0,0,0,4029,1 -1014,SPORE,Spore,Spore,16,510,0,66,108,1,24,48,0,5,1,12,12,5,19,8,10,12,1,3,21,0x81,200,1872,672,288,0,0,0,0,0,0,0,921,9000,507,800,510,50,743,10,2220,40,7033,5,578,600,0,0,0,0,4022,1 -1015,ZOMBIE,Zombie,Zombie,15,534,0,50,33,1,67,79,0,10,1,8,7,0,15,0,10,12,1,1,29,0x3885,400,2612,912,288,0,0,0,0,0,0,0,957,9000,724,5,938,1000,958,50,727,70,0,0,0,0,0,0,0,0,4038,1 -1016,ARCHER_SKELETON,Archer Skeleton,Archer Skeleton,31,3040,0,483,283,9,128,153,0,0,1,8,14,5,90,5,10,12,1,1,29,0x2085,300,2864,864,576,0,0,0,0,0,0,0,932,4500,756,70,2285,3,1708,35,1752,1000,507,1800,1701,150,0,0,0,0,4094,1 -//1017,THIEF_BUG_FEMALE,Thief Bug Female,Thief Bug Female,10,170,0,35,18,1,33,40,5,5,1,15,10,5,23,5,10,12,1,4,27,0x651,200,988,288,768,0,0,0,0,0,0,0,955,3500,910,250,1108,15,928,200,507,400,716,50,1002,400,0,0,0,0,4026,1 -1018,CREAMY,Creamy,Creamy,16,595,0,105,70,1,53,64,0,30,1,40,16,15,16,55,10,12,0,4,24,0x2000081,150,1136,720,840,0,0,0,0,0,0,0,924,9000,2322,10,518,150,602,100,2207,2,712,500,692,100,0,0,0,0,4040,1 -1019,PECOPECO,Peco Peco,Peco Peco,19,531,0,159,72,1,50,64,0,0,1,13,13,25,27,9,10,12,2,2,23,0x1089,200,1564,864,576,0,0,0,0,0,0,0,925,9000,2402,20,508,200,507,900,1604,100,0,0,582,1000,0,0,0,0,4031,1 -1020,MANDRAGORA,Mandragora,Mandragora,12,405,0,45,32,4,26,35,0,25,1,12,24,0,36,15,10,12,1,3,62,0x84,1000,1768,768,576,0,0,0,0,0,0,0,993,50,905,9000,1405,30,511,350,711,300,706,3,1967,10,0,0,0,0,4030,1 -//1021,THIEF_BUG_MALE,Thief Bug Male,Thief Bug Male,19,583,0,223,93,1,76,88,15,5,1,29,16,5,36,1,10,12,1,4,27,0x653,300,988,288,768,0,0,0,0,0,0,0,1011,40,928,5500,955,1500,1152,10,508,90,729,5,1116,50,0,0,0,0,4050,1 -//1022,WEREWOLF,Werewolf,Werewolf,80,28600,0,11813,7289,2,2560,3280,65,35,1,97,60,1,135,52,10,10,2,0,40,0x163,200,1500,768,652,0,0,0,0,0,0,0,999,500,1034,4000,984,500,985,500,7017,800,0,0,1912,300,0,0,0,0,0,0 -1023,ORK_WARRIOR,Orc Warrior,Orc Warrior,24,1400,0,408,160,1,104,126,10,5,1,24,48,25,34,10,10,12,1,7,22,0x3885,200,1864,864,288,0,0,0,0,0,0,0,998,210,931,9000,756,40,2267,3,1352,10,1304,5,1301,100,0,0,0,0,4066,1 -1024,WORM_TAIL,Wormtail,Wormtail,14,426,0,59,40,2,42,51,5,0,1,14,28,5,46,5,10,12,1,3,22,0x91,200,1048,48,192,0,0,0,0,0,0,0,993,60,1011,25,906,5500,1408,30,508,70,721,5,10015,100,0,0,0,0,4034,1 -1025,SNAKE,Snake,Boa,15,471,0,72,48,1,46,55,0,0,1,15,15,10,35,5,10,12,1,2,22,0x81,200,1576,576,576,0,0,0,0,0,0,0,926,9000,1117,15,507,900,1011,35,937,800,954,1,578,600,0,0,0,0,4037,1 -1026,MUNAK,Munak,Munak,30,2872,0,601,318,1,150,230,0,0,1,15,20,5,46,15,10,12,1,1,29,0x3885,200,2468,768,288,0,0,0,0,0,0,0,901,9000,2264,2,2404,15,609,20,2337,1,2305,100,1558,5,0,0,0,0,4090,1 -//1027,RAPTICE,Raptice,Raptice,17,600,0,100,55,1,0,0,5,10,5,20,20,0,28,10,10,12,1,2,22,0x131,200,2000,1000,500,0,0,0,0,0,0,0,909,7000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1028,SOLDIER_SKELETON,Soldier Skeleton,Soldier Skeleton,29,2334,0,372,226,1,221,245,10,15,1,15,22,5,40,15,10,12,1,1,29,0x3885,200,2276,576,432,0,0,0,0,0,0,0,932,5500,756,60,1214,12,507,700,934,10,1201,150,1216,50,0,0,0,0,4086,1 -1029,ISIS,Isis,Isis,47,7003,0,3709,1550,1,423,507,10,35,38,65,43,50,66,15,10,12,2,6,27,0x2003095,200,1384,768,336,0,0,0,0,0,0,0,936,5335,2233,5,2603,1,733,150,732,20,954,1000,731,5,0,0,0,0,4116,1 -1030,ANACONDAQ,Anacondaq,Anacondaq,23,1109,0,300,149,1,124,157,0,0,1,23,28,10,36,5,10,12,1,2,25,0x91,200,1576,576,576,0,0,0,0,0,0,0,1011,50,937,9000,1455,10,926,1500,936,200,508,150,756,50,0,0,0,0,4062,1 -1031,POPORING,Poporing,Poporing,14,344,0,81,44,1,59,72,0,10,1,14,14,0,19,15,10,12,1,3,25,0x83,300,1672,672,480,0,0,0,0,0,0,0,938,5500,910,1500,511,500,514,200,512,5,1207,5,512,250,0,0,0,0,4033,1 -1032,VERIT,Verit,Verit,38,5272,0,835,517,1,389,469,0,5,1,19,38,0,38,20,10,12,1,1,29,0x83,250,2468,768,480,0,0,0,0,0,0,0,929,9000,912,700,930,1100,509,600,2609,1,2612,200,639,20,0,0,0,0,4107,1 -1033,ELDER_WILOW,Elder Willow,Elder Willow,20,693,0,163,101,1,58,70,10,30,1,20,25,35,38,30,10,12,1,3,43,0x3095,200,1372,672,432,0,0,0,0,0,0,0,990,50,907,9000,1019,350,757,40,2329,30,690,100,604,100,0,0,0,0,4052,1 -1034,THARA_FROG,Thara Frog,Thara Frog,22,2152,0,219,138,1,105,127,0,10,1,22,22,5,34,10,10,12,1,5,41,0x81,200,2016,816,288,0,0,0,0,0,0,0,1011,45,908,5500,911,600,509,30,725,5,918,2000,0,0,0,0,0,0,4058,1 -1035,HUNTER_FLY,Hunter Fly,Hunter Fly,42,5242,0,1517,952,1,246,333,25,15,33,105,32,15,72,30,10,12,0,4,44,0x2003885,150,676,576,480,0,0,0,0,0,0,0,996,30,999,100,943,5335,912,1300,756,129,2259,1,1226,2,0,0,0,0,4115,1 -1036,GHOUL,Ghoul,Ghoul,40,5418,0,1088,622,1,420,500,5,20,1,20,29,0,45,20,10,12,1,1,49,0x3885,250,2456,912,504,0,0,0,0,0,0,0,958,6000,756,110,509,700,511,800,2609,60,934,150,1260,1,0,0,0,0,4110,1 -1037,SIDE_WINDER,Side Winder,Side Winder,43,4929,0,1996,993,1,240,320,5,10,38,43,40,15,115,20,10,12,1,2,25,0x3095,200,1576,576,576,0,0,0,0,0,0,0,954,5335,912,1400,756,134,1120,2,937,2500,926,5000,509,1000,0,0,0,0,4117,1 -1038,OSIRIS,Osiris,Osiris,78,415400,0,71500,28600,1,780,2880,10,25,1,75,30,37,86,40,10,12,1,1,89,0x6283695,100,1072,672,384,35750,603,4000,608,3000,751,500,617,2000,1232,150,2235,200,1255,600,1009,1000,5053,150,1285,100,0,0,0,0,4144,1 -1039,BAPHOMET,Baphomet,Baphomet,81,668000,0,107250,37895,2,3220,4040,35,45,1,152,30,85,120,95,10,12,2,6,67,0x6283695,100,768,768,576,53625,607,2000,750,500,923,5000,1466,400,2256,300,1476,50,714,500,5160,10,985,5432,984,4171,0,0,0,0,4147,1 -1040,GOLEM,Golem,Golem,25,3900,0,465,94,1,175,187,40,0,1,15,25,0,15,0,10,12,2,0,60,0x91,300,1608,816,396,0,0,0,0,0,0,0,999,150,953,9000,912,220,757,70,1003,210,715,200,998,350,0,0,0,0,4072,1 -1041,MUMMY,Mummy,Mummy,37,5176,0,800,602,1,305,360,0,10,28,19,32,0,63,20,10,12,1,1,49,0x3885,300,1772,72,384,0,0,0,0,0,0,0,930,9000,756,100,934,550,2604,1,2611,10,525,250,508,850,0,0,0,0,4106,1 -1042,STEEL_CHONCHON,Steel Chonchon,Steel Chonchon,17,530,0,109,71,1,54,65,15,0,1,43,17,5,33,10,10,12,0,4,24,0x200108B,150,1076,576,480,0,0,0,0,0,0,0,992,90,999,30,910,2400,935,9000,943,30,998,200,1002,300,0,0,0,0,4042,1 -//1043,SEAHORES,Seahorse,Seahorse,18,1452,0,122,78,3,100,150,15,7,1,1,1,1,1,1,10,10,0,5,22,0x131,200,1500,800,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1044,OBEAUNE,Obeaune,Obeaune,31,3952,0,644,407,1,141,165,0,40,1,31,31,55,74,85,10,12,1,5,41,0x3095,200,1872,672,288,0,0,0,0,0,0,0,995,13,950,9000,5014,1,2326,10,720,10,951,500,748,30,0,0,0,0,4093,1 -1045,MARC,Marc,Marc,36,6900,0,988,625,1,220,280,5,10,1,36,36,20,56,30,10,12,1,5,41,0x3885,150,1272,72,480,0,0,0,0,0,0,0,995,18,956,9000,756,95,951,1000,720,10,717,200,509,700,0,0,0,0,4105,1 -1046,DOPPELGANGER,Doppelganger,Doppelganger,72,249000,0,51480,10725,1,1340,1590,60,35,88,90,30,35,125,65,10,12,1,6,67,0x6283695,100,480,480,288,25740,724,1500,505,6000,0,0,2317,250,1162,220,1168,150,2258,350,1411,550,985,3686,984,2700,0,0,0,0,4142,1 -1047,PECOPECO_EGG,Peco Peco Egg,Peco Peco Egg,3,420,0,4,4,0,1,2,20,20,1,1,1,0,1,20,10,12,0,0,60,0x0,1000,1001,1,1,0,0,0,0,0,0,0,1010,250,935,1500,2102,2,507,400,507,400,713,1800,736,10,0,0,0,0,4007,1 -1048,THIEF_BUG_EGG,Thief Bug Egg,Thief Bug Egg,4,48,0,8,4,0,13,17,20,0,1,6,4,0,14,20,10,12,0,4,27,0x2000000,1000,701,1,1,0,0,0,0,0,0,0,1010,300,915,5000,2102,2,938,600,716,100,737,10,1002,250,0,0,0,0,4012,1 -1049,PICKY,Picky,Picky,3,80,0,4,3,1,9,12,0,0,1,3,3,5,10,30,10,12,0,2,23,0x81,200,988,288,168,0,0,0,0,0,0,0,916,9000,949,700,2302,150,507,550,519,300,715,50,0,0,0,0,0,0,4008,1 -1050,PICKY_,Picky,Picky,4,83,0,5,4,1,8,11,20,0,1,3,3,10,11,20,10,12,0,2,23,0x81,200,988,288,168,0,0,0,0,0,0,0,916,9000,949,700,5015,10,507,600,519,300,715,50,10012,10,0,0,0,0,4011,1 -1051,THIEF_BUG,Thief Bug,Thief Bug,6,126,0,17,5,1,18,24,5,0,1,6,6,0,11,0,10,12,0,4,60,0x200108B,150,1288,288,768,0,0,0,0,0,0,0,955,2500,2304,80,507,350,909,2000,2303,120,1002,250,0,0,0,0,0,0,4016,1 -1052,ROCKER,Rocker,Rocker,9,198,0,20,16,1,24,29,5,10,1,9,18,10,14,15,10,12,1,4,22,0x2000081,200,1864,864,540,0,0,0,0,0,0,0,940,9000,1916,10,2298,4,1402,80,520,10,752,10,703,10,0,0,0,0,4021,1 -1053,THIEF_BUG_,Thief Bug Female,Thief Bug Female,10,170,0,35,18,1,33,40,5,5,1,15,10,5,23,5,10,12,1,4,27,0x200108B,200,988,288,768,0,0,0,0,0,0,0,955,3500,910,250,1108,15,928,200,507,400,716,50,1002,300,0,0,0,0,4026,1 -1054,THIEF_BUG__,Thief Bug Male,Thief Bug Male,19,583,0,223,93,1,76,88,15,5,1,29,16,5,36,0,10,12,1,4,27,0x200308D,300,988,288,768,0,0,0,0,0,0,0,1011,40,928,5500,955,1500,1152,10,508,90,729,5,1116,50,0,0,0,0,4050,1 -1055,MUKA,Muka,Muka,17,610,0,273,120,1,40,49,5,5,15,15,30,5,20,10,10,12,2,3,22,0x81,300,1960,960,384,0,0,0,0,0,0,0,993,70,952,9000,713,2000,511,400,507,1000,1451,50,1002,250,0,0,0,0,4036,1 -1056,SMOKIE,Smokie,Smokie,18,641,0,134,86,1,61,72,0,10,1,18,36,25,26,35,10,12,0,2,22,0x91,200,1576,576,420,0,0,0,0,0,0,0,945,5500,919,5500,516,800,2213,1,754,2,912,5,729,2,0,0,0,0,4044,1 -1057,YOYO,Yoyo,Yoyo,21,879,0,280,111,1,71,82,0,0,1,24,30,35,32,55,10,12,0,2,22,0x108B,200,1054,54,384,0,0,0,0,0,0,0,942,9000,513,1500,508,200,7182,900,753,10,756,24,578,1000,0,0,0,0,4051,1 -1058,METALLER,Metaller,Metaller,22,926,0,241,152,1,131,159,15,30,1,22,22,20,49,50,10,12,1,4,23,0x200108B,200,1708,1008,540,0,0,0,0,0,0,0,990,60,940,6500,911,400,757,49,707,20,935,3000,1914,10,0,0,0,0,4057,1 -1059,MISTRESS,Mistress,Mistress,74,212000,0,39325,27170,1,880,1110,40,60,50,165,60,95,70,130,10,12,0,4,84,0x6283695,100,1148,648,300,19662,996,1500,526,4000,722,3000,1413,150,518,10000,2249,250,616,1000,7018,10,985,4268,16001,100,0,0,0,0,4132,1 -1060,BIGFOOT,Bigfoot,Bigfoot,25,1619,0,310,188,1,198,220,10,0,1,25,55,15,20,25,10,12,2,2,22,0x91,300,1260,192,192,0,0,0,0,0,0,0,948,9000,2289,5,919,5000,740,80,516,1500,518,450,756,43,0,0,0,0,4074,1 -1061,NIGHTMARE,Nightmare,Nightmare,49,4437,0,1912,1912,1,447,529,0,40,1,74,25,15,64,10,10,12,2,6,68,0x2003295,150,1816,816,432,0,0,0,0,0,0,0,944,6000,510,500,2608,2,603,30,505,100,1261,1,984,60,0,0,0,0,4127,1 -1062,PORING_,Santa Poring,Santa Poring,3,69,0,4,5,1,12,16,0,0,1,14,3,10,12,90,10,12,1,3,26,0x81,400,1672,672,480,0,0,0,0,0,0,0,529,2000,530,1000,507,1000,512,1000,2236,100,512,7,0,0,0,0,0,0,4005,1 -1063,LUNATIC,Lunatic,Lunatic,3,60,0,6,2,1,9,12,0,20,1,3,3,10,8,60,10,12,0,2,60,0x81,200,1456,456,336,0,0,0,0,0,0,0,705,6500,949,1000,2262,4,512,2000,507,600,515,1100,622,20,0,0,0,0,4006,1 -1064,MEGALODON,Megalodon,Megalodon,24,1648,0,215,132,1,155,188,0,15,1,12,24,0,26,5,10,12,1,1,29,0x81,200,2492,792,432,0,0,0,0,0,0,0,959,5500,932,1500,510,80,717,120,719,10,603,2,624,20,0,0,0,0,4067,1 -1065,STROUF,Strouf,Strouf,48,11990,0,3080,2098,1,200,1250,5,50,1,40,45,92,43,65,10,12,2,5,61,0x3885,150,1872,672,384,0,0,0,0,0,0,0,951,5335,756,115,2241,2,1461,2,949,3000,720,20,956,1500,0,0,0,0,4111,1 -1066,VADON,Vadon,Vadon,19,1017,0,135,85,1,74,85,20,0,1,19,16,10,36,15,10,12,0,5,21,0x91,300,1632,432,540,0,0,0,0,0,0,0,991,40,960,9000,910,3000,2313,5,943,100,757,40,717,50,0,0,0,0,4049,1 -1067,CORNUTUS,Cornutus,Cornutus,23,1620,0,240,149,1,109,131,30,0,1,23,23,5,36,12,10,12,0,5,21,0x91,200,1248,48,480,0,0,0,0,0,0,0,991,45,961,5500,911,800,757,53,2106,5,943,1000,717,100,0,0,0,0,4061,1 -1068,HYDRA,Hydra,Hydra,14,660,0,59,40,7,22,28,0,40,1,14,14,0,40,2,10,12,0,3,41,0x84,1000,800,432,600,0,0,0,0,0,0,0,1011,25,962,5500,938,1500,971,20,525,5,517,700,0,0,0,0,0,0,4035,1 -1069,SWORD_FISH,Swordfish,Swordfish,30,4299,0,1251,638,1,168,199,5,20,1,30,30,41,62,30,10,12,2,5,41,0x3885,200,1968,768,384,0,0,0,0,0,0,0,995,10,963,9000,756,33,2257,2,757,50,1117,25,956,600,0,0,0,0,4089,1 -1070,KUKRE,Kukre,Kukre,11,507,0,38,28,1,28,37,15,0,1,11,11,5,16,2,10,12,0,5,21,0x83,150,1776,576,288,0,0,0,0,0,0,0,991,30,955,5500,910,400,528,500,507,650,928,450,623,20,0,0,0,0,4027,1 -1071,PIRATE_SKEL,Pirate Skeleton,Pirate Skeleton,25,1676,0,233,142,1,145,178,10,15,25,13,25,5,25,10,10,12,1,1,29,0x3885,200,1754,554,288,0,0,0,0,0,0,0,932,3000,2287,15,7477,5,2211,250,1104,250,756,43,628,20,0,0,0,0,4073,1 -1072,KAHO,Kaho,Kaho,60,8409,0,3990,450,1,110,760,5,50,1,55,43,88,80,46,10,12,1,6,83,0x2003885,150,1700,1000,500,0,0,0,0,0,0,0,994,30,1003,150,7097,3000,690,100,757,1000,716,300,970,5,0,0,0,0,4065,1 -1073,CRAB,Crab,Crab,20,2451,0,163,101,1,71,81,35,0,18,20,15,0,36,15,7,12,0,5,21,0x81,200,992,792,360,0,0,0,0,0,0,0,964,5500,960,1500,7049,700,1001,13,0,0,0,0,757,37,0,0,0,0,4153,1 -1074,SHELLFISH,Shellfish,Shellfish,15,920,0,66,44,1,35,42,35,0,1,12,8,0,32,5,10,12,0,5,21,0x91,200,864,864,384,0,0,0,0,0,0,0,965,5500,966,1000,7049,500,1056,1000,1001,10,0,0,757,18,0,0,0,0,4273,1 -//1075,TURTLE,Turtle,Turtle,3,77,0,0,0,1,1,2,35,0,1,1,1,1,1,1,7,12,0,5,22,0x81,200,500,500,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1076,SKELETON,Skeleton,Skeleton,10,234,0,18,14,1,39,47,10,10,1,5,10,0,12,0,10,12,1,1,29,0x91,200,2228,528,576,0,0,0,0,0,0,0,1010,90,932,800,1505,80,909,3000,507,850,2609,30,0,0,0,0,0,0,4025,1 -1077,POISON_SPORE,Poison Spore,Poison Spore,19,665,0,186,93,1,89,101,0,0,1,19,25,0,24,0,10,12,1,3,25,0x3885,200,1672,672,288,0,0,0,0,0,0,0,7033,9000,2221,20,511,550,510,60,972,50,921,1200,912,5,0,0,0,0,4048,1 -1078,RED_PLANT,Red Plant,Red Plant,1,10,0,0,0,1,1,2,100,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,507,5500,712,1000,711,1000,905,500,906,300,914,500,708,50,2269,2,0,0,0,0 -1079,BLUE_PLANT,Blue Plant,Blue Plant,1,10,0,0,0,1,1,2,100,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,510,5500,712,1000,711,1000,905,500,906,300,522,50,514,1000,2270,2,0,0,0,0 -1080,GREEN_PLANT,Green Plant,Green Plant,1,10,0,0,0,1,1,2,100,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,511,7000,712,1000,621,20,905,3000,906,1500,704,50,521,50,2270,2,0,0,0,0 -1081,YELLOW_PLANT,Yellow Plant,Yellow Plant,1,10,0,0,0,1,1,2,100,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,508,5500,712,1000,711,1000,905,500,906,300,707,5,914,500,2269,2,0,0,0,0 -1082,WHITE_PLANT,White Plant,White Plant,1,10,0,0,0,1,1,2,100,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,509,5500,712,1000,631,20,905,3000,906,1500,521,50,703,50,2269,2,0,0,0,0 -1083,SHINING_PLANT,Shining Plant,Shining Plant,1,20,0,0,0,1,1,2,100,99,0,0,0,0,0,90,7,12,0,3,26,0x170000,2000,1,1,1,0,0,0,0,0,0,0,510,5500,508,1000,509,1000,710,5,608,20,518,500,607,50,714,1,0,0,0,0 -1084,BLACK_MUSHROOM,Black Mushroom,Black Mushroom,1,15,0,0,0,1,1,2,100,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,970,50,971,50,630,20,949,2000,991,800,921,5500,921,5500,7033,5500,0,0,0,0 -1085,RED_MUSHROOM,Red Mushroom,Red Mushroom,1,15,0,0,0,1,1,2,100,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,970,50,972,50,630,20,949,2000,990,1000,921,5500,921,5500,7033,5500,0,0,0,0 -1086,GOLDEN_BUG,Golden Thief Bug,Golden Thief Bug,64,126000,0,14300,7150,1,870,1145,60,45,65,75,35,45,85,150,10,12,2,4,43,0x628108B,100,768,768,480,7150,2610,2000,701,1000,0,0,969,1000,1524,150,2246,250,10016,500,714,300,985,2000,984,1500,0,0,0,0,4128,1 -1087,ORK_HERO,Orc Hero,Orc Hero,77,585700,0,58630,32890,1,2257,2542,40,45,1,91,30,70,105,90,10,12,2,7,42,0x6283695,150,1678,780,648,29315,725,2000,607,1500,999,5000,968,9700,10018,500,1366,150,2106,250,1124,1000,985,4559,1387,100,0,0,0,0,4143,1 -1088,VOCAL,Vocal,Vocal,18,3016,0,110,88,1,71,82,10,30,77,28,26,30,53,40,10,12,1,4,22,0x2003695,200,1080,648,480,0,0,0,0,0,0,0,2247,50,940,8000,721,1000,752,1500,2420,1000,645,700,1917,10,0,0,0,0,4211,1 -1089,TOAD,Toad,Toad,10,5065,0,100,50,1,26,32,0,0,1,5,10,10,10,25,10,12,1,5,21,0x6203695,200,1236,336,432,0,0,0,0,0,0,0,2244,50,518,2000,729,1000,746,1500,970,100,971,100,5125,1000,0,0,0,0,4306,1 -1090,MASTERING,Mastering,Mastering,2,2415,0,30,10,1,18,24,0,10,1,2,2,0,17,60,10,12,1,3,21,0x6203695,300,1072,672,480,0,0,0,0,0,0,0,2257,200,619,50,722,1000,2116,1000,512,8000,512,8000,531,4000,0,0,0,0,4197,1 -1091,DRAGON_FLY,Dragon Fly,Dragon Fly,8,2400,0,88,44,1,22,27,40,0,1,20,8,15,17,5,10,12,0,4,24,0x6203695,100,1076,576,480,0,0,0,0,0,0,0,2245,200,507,8000,719,1500,742,2000,2607,3000,625,50,533,3000,0,0,0,0,4179,1 -1092,VAGABOND_WOLF,Vagabond Wolf,Vagabond Wolf,24,12240,0,247,176,1,135,159,10,0,57,45,48,20,50,65,10,12,1,2,22,0x6203695,150,1048,648,432,0,0,0,0,0,0,0,2248,200,920,8000,728,1500,1148,100,2521,1000,725,10,626,50,0,0,0,0,4183,1 -1093,ECLIPSE,Eclipse,Eclipse,6,1800,0,60,55,1,20,26,0,40,1,36,6,0,11,80,10,12,1,2,60,0x6203695,200,1456,456,336,0,0,0,0,0,0,0,2250,200,507,8000,727,1200,746,1500,706,30,622,50,2355,1000,0,0,0,0,4266,1 -1094,AMBERNITE,Ambernite,Ambernite,13,495,0,57,38,1,39,46,30,0,1,13,13,5,18,5,10,12,2,4,21,0x2000091,400,2048,648,648,0,0,0,0,0,0,0,991,50,946,9000,910,1200,935,3000,943,2,757,14,1002,150,0,0,0,0,4032,1 -1095,ANDRE,Andre,Andre,17,688,0,109,71,1,60,71,10,0,1,17,24,20,26,20,10,12,0,4,22,0x200108B,300,1288,288,384,0,0,0,0,0,0,0,955,9000,910,1000,938,500,993,50,1001,4,1002,350,757,28,0,0,0,0,4043,1 -1096,ANGELING,Angeling,Angeling,20,55000,0,163,144,1,120,195,0,70,1,50,20,75,68,200,10,12,1,8,86,0x6203695,200,1072,672,672,0,0,0,0,0,0,0,2254,100,2324,60,610,500,2282,1,509,2000,512,28,714,40,0,0,0,0,4054,1 -1097,ANT_EGG,Ant Egg,Ant Egg,4,420,0,5,4,0,1,2,20,20,1,1,1,0,1,20,10,12,0,0,60,0x0,1000,1001,1,1,0,0,0,0,0,0,0,1010,320,935,2000,909,2000,938,650,713,2000,1002,200,0,0,0,0,0,0,4013,1 -1098,ANUBIS,Anubis,Anubis,75,38000,0,28000,22000,1,530,1697,25,31,5,65,10,82,77,33,10,12,2,7,49,0x3695,150,1250,768,360,0,0,0,0,0,0,0,930,3000,1625,10,934,550,984,105,1045,4365,2617,1,1614,3,0,0,0,0,4138,1 -1099,ARGIOPE,Argiope,Argiope,41,4382,0,1797,849,1,395,480,30,0,1,41,31,10,56,30,10,12,2,4,25,0x2003695,300,1792,792,336,0,0,0,0,0,0,0,1042,5335,912,1200,757,175,2406,5,511,1500,719,10,0,0,0,0,0,0,4114,1 -1100,ARGOS,Argos,Argos,25,1117,0,388,188,1,158,191,15,0,1,25,25,5,32,15,10,12,2,4,25,0x2003095,300,1468,468,768,0,0,0,0,0,0,0,1025,9000,911,1200,1042,500,757,61,511,670,508,250,10017,15,0,0,0,0,4075,1 -1101,BAPHOMET_,Baphomet Jr.,Baphomet Jr.,50,8578,0,2706,1480,1,487,590,15,25,1,75,55,1,93,45,10,12,0,6,27,0x2003695,100,868,480,120,0,0,0,0,0,0,0,923,500,984,63,1464,2,607,50,610,100,508,1300,2405,50,0,0,0,0,4129,1 -1102,BATHORY,Bathory,Bathory,44,5415,0,2503,1034,1,198,398,0,60,1,76,24,85,65,15,10,12,1,7,27,0x3695,100,1504,840,900,0,0,0,0,0,0,0,1001,200,1061,4850,2252,3,1611,5,1000,30,1006,15,637,20,0,0,0,0,4119,1 -1103,CARAMEL,Caramel,Caramel,23,1424,0,264,162,1,90,112,5,5,35,23,46,5,38,10,10,12,0,2,22,0x91,200,1604,840,756,0,0,0,0,0,0,0,1027,9000,2310,5,919,5500,1455,10,1405,15,1408,20,0,0,0,0,0,0,4063,1 -1104,COCO,Coco,Coco,17,817,0,120,78,1,56,67,0,0,24,17,34,20,24,10,10,12,0,2,22,0x91,150,1864,864,1008,0,0,0,0,0,0,0,1026,9000,2502,20,914,3000,919,2500,516,500,2402,25,578,600,0,0,0,0,4041,1 -1105,DENIRO,Deniro,Deniro,19,760,0,135,85,1,68,79,15,0,1,19,30,20,43,10,10,12,0,4,22,0x200108B,150,1288,288,576,0,0,0,0,0,0,0,955,9000,910,3000,938,1200,990,50,1001,8,1002,450,757,34,0,0,0,0,4043,1 -1106,DESERT_WOLF,Desert Wolf,Desert Wolf,27,1716,0,427,266,1,169,208,0,10,56,27,45,15,56,10,10,12,1,2,23,0x308D,200,1120,420,288,0,0,0,0,0,0,0,1253,5,7030,5500,2311,1,517,1200,920,2000,756,53,1217,140,0,0,0,0,4082,1 -1107,DESERT_WOLF_B,Desert Wolf Baby,Baby Desert Wolf,9,164,0,20,16,1,30,36,0,0,1,9,9,5,21,40,10,12,0,2,23,0x1089,300,1600,900,240,0,0,0,0,0,0,0,1010,85,919,5500,2306,80,517,600,2301,200,13011,5,582,1000,0,0,0,0,4023,1 -1108,DEVIACE,Deviace,Deviace,47,20090,0,9988,7207,1,514,1024,10,20,1,47,62,48,62,25,10,12,1,5,81,0x91,400,1680,480,384,0,0,0,0,0,0,0,995,25,1053,9000,1054,1000,5011,2,971,200,1256,3,756,161,0,0,0,0,4125,1 -1109,DEVIRUCHI,Deviruchi,Deviruchi,46,6666,0,2662,1278,1,475,560,10,25,1,69,40,55,70,30,10,12,0,6,27,0x2003695,150,980,600,384,0,0,0,0,0,0,0,1038,5335,1039,400,984,2,1458,2,1009,5,912,1500,756,154,0,0,0,0,4122,1 -1110,DOKEBI,Dokebi,Dokebi,33,2697,0,889,455,1,197,249,0,10,50,50,40,35,69,40,10,12,0,6,27,0x2000091,250,1156,456,384,0,0,0,0,0,0,0,1021,9000,757,150,1517,2,1613,1,969,1,1501,300,1005,5,0,0,0,0,4098,1 -1111,DRAINLIAR,Drainliar,Drainliar,24,1162,0,431,176,1,74,84,0,0,1,36,24,0,78,0,10,12,0,2,47,0x3095,250,1276,576,384,0,0,0,0,0,0,0,1011,60,913,3000,725,20,507,1000,7006,5500,7006,1500,756,40,0,0,0,0,4069,1 -1112,DRAKE,Drake,Drake,70,326666,0,28600,22880,1,1800,2100,20,35,85,80,49,75,79,50,10,12,1,1,29,0x6283695,400,620,420,360,14300,504,5000,719,500,0,0,1127,600,1125,950,1135,150,1128,400,5019,350,985,3200,1189,100,0,0,0,0,4137,1 -1113,DROPS,Drops,Drops,3,55,0,4,3,1,10,13,0,0,1,3,3,0,12,15,10,12,1,3,23,0x83,400,1372,672,480,0,0,0,0,0,0,0,909,7500,1602,80,938,500,512,1100,713,1700,512,800,620,20,0,0,0,0,4004,1 -1114,DUSTINESS,Dustiness,Dustiness,21,1044,0,218,140,1,80,102,0,10,1,53,17,0,38,5,10,12,0,4,44,0x2000091,150,1004,504,384,0,0,0,0,0,0,0,1057,9000,1058,500,2291,4,928,2000,1001,10,507,1200,0,0,0,0,0,0,4056,1 -1115,EDDGA,Eddga,Eddga,65,152000,0,25025,12870,1,1215,1565,15,15,78,70,85,66,90,85,10,12,2,2,23,0x6283695,300,872,1344,432,12512,1029,5000,1030,1000,994,3000,1133,150,2268,250,518,10000,1258,500,1030,250,985,2300,13046,100,0,0,0,0,4123,1 -1116,EGGYRA,Eggyra,Eggyra,24,633,0,215,220,1,85,107,20,25,1,36,24,0,32,0,10,12,1,0,48,0x91,200,1816,816,288,0,0,0,0,0,0,0,911,1000,5015,20,7032,550,507,1000,643,300,645,250,757,57,0,0,0,0,4070,1 -1117,EVIL_DRUID,Evil Druid,Evil Druid,58,16506,0,2890,1827,1,420,670,5,60,1,29,58,80,68,30,10,12,2,1,89,0x3695,300,2276,576,336,0,0,0,0,0,0,0,2217,10,1615,1,2508,2,1551,10,610,200,7478,4,509,2000,0,0,0,0,4141,1 -1118,FLORA,Flora,Flora,26,2092,0,357,226,3,242,273,10,35,1,26,35,5,43,80,10,12,2,3,22,0x84,1000,1432,432,576,0,0,0,0,0,0,0,1032,9000,2253,3,704,10,521,50,629,20,905,2000,748,1,0,0,0,0,4080,1 -1119,FRILLDORA,Frilldora,Frilldora,30,2023,0,529,319,1,200,239,0,10,35,30,38,15,53,30,10,12,1,2,23,0x3885,300,1540,720,432,0,0,0,0,0,0,0,1012,5500,757,90,903,1500,721,15,715,200,507,800,912,120,0,0,0,0,4088,1 -1120,GHOSTRING,Ghostring,Ghostring,18,73300,0,101,108,1,82,122,0,60,40,27,18,45,72,30,10,12,1,6,88,0x6203695,300,1220,1080,648,0,0,0,0,0,0,0,1059,5335,2274,100,2336,50,604,500,603,10,714,30,695,100,0,0,0,0,4047,1 -1121,GIEARTH,Giearth,Giearth,29,2252,0,495,301,1,154,185,10,50,25,29,46,60,64,105,10,12,0,6,22,0x2000091,200,1848,1296,432,0,0,0,0,0,0,0,997,30,1003,150,1040,5500,2286,1,2227,10,1001,100,0,0,0,0,0,0,4087,1 -1122,GOBLIN_1,Goblin,Goblin,25,1176,0,310,188,1,118,140,10,5,1,53,25,20,38,10,10,12,1,7,24,0x3695,100,1120,620,240,0,0,0,0,0,0,0,998,270,911,9000,756,43,2297,3,1211,10,2104,5,507,1800,0,0,0,0,4060,1 -1123,GOBLIN_2,Goblin,Goblin,24,1034,0,287,176,1,88,100,10,5,1,24,24,15,66,10,10,12,1,7,23,0x3095,150,1320,620,240,0,0,0,0,0,0,0,998,250,911,9000,5010,3,1511,10,2104,1,507,1550,2297,3,0,0,0,0,4060,1 -1124,GOBLIN_3,Goblin,Goblin,24,1034,0,357,176,1,132,165,10,5,1,24,24,15,24,10,10,12,1,7,25,0x308D,250,1624,624,240,0,0,0,0,0,0,0,998,230,911,9000,2275,3,5088,15,2104,1,507,1550,508,220,0,0,0,0,4060,1 -1125,GOBLIN_4,Goblin,Goblin,23,1359,0,264,164,1,109,131,10,5,1,23,46,15,36,10,10,12,1,7,22,0x308D,200,1624,624,240,0,0,0,0,0,0,0,993,100,998,170,5087,15,2263,3,1508,10,2104,1,507,1500,0,0,0,0,4060,1 -1126,GOBLIN_5,Goblin,Goblin,22,1952,0,241,152,1,105,127,10,5,1,22,22,15,32,10,10,12,1,7,21,0x308D,300,3074,1874,480,0,0,0,0,0,0,0,998,150,911,9000,1605,15,2104,1,5089,15,507,1500,508,220,0,0,0,0,4060,1 -1127,HODE,Hode,Hode,26,2282,0,550,300,1,146,177,0,30,1,26,42,5,49,40,10,12,1,2,42,0x81,200,1480,480,720,0,0,0,0,0,0,0,993,120,1055,9000,757,80,938,3000,1147,10,7021,1,632,20,0,0,0,0,4081,1 -1128,HORN,Horn,Horn,18,659,0,134,86,1,58,69,10,0,22,18,28,10,47,15,10,12,1,4,22,0x2000091,200,1528,528,288,0,0,0,0,0,0,0,993,80,1011,35,947,5500,1452,15,935,5500,943,70,0,0,0,0,0,0,4045,1 -1129,HORONG,Horong,Horong,34,1939,0,786,479,1,275,327,99,50,1,34,10,0,50,0,10,12,0,0,83,0x308D,400,1888,1152,828,0,0,0,0,0,0,0,953,6500,912,500,2279,5,1752,10000,757,118,633,20,970,50,0,0,0,0,4103,1 -1130,JAKK,Jakk,Jakk,38,3581,0,1408,880,1,315,382,5,30,1,38,38,43,75,45,10,12,1,0,43,0x3695,200,1180,480,648,0,0,0,0,0,0,0,1062,9000,912,900,985,31,2331,5,1008,5,535,1000,0,0,0,0,0,0,4109,1 -1131,JOKER,Joker,Joker,57,12450,0,3706,2362,1,621,738,10,35,1,143,47,75,98,175,10,12,2,7,84,0x3695,100,1364,864,432,0,0,0,0,0,0,0,912,2000,616,2,641,20,508,1000,1259,1,984,100,695,100,0,0,0,0,4139,1 -1132,KHALITZBURG,Khalitzburg,Khalitzburg,63,19276,0,4378,2750,1,875,1025,45,10,58,65,48,5,73,40,10,12,2,1,29,0x3695,350,528,1000,396,0,0,0,0,0,0,0,932,8000,985,191,5017,1,2108,2,1004,10,509,2000,1127,2,0,0,0,0,4136,1 -1133,KOBOLD_1,Kobold,Kobold,36,3893,0,988,625,1,265,318,15,10,1,90,36,30,52,20,10,12,1,7,44,0x308D,150,1028,528,360,0,0,0,0,0,0,0,999,100,1034,5335,912,700,757,25,1220,2,2104,5,0,0,0,0,0,0,4091,1 -1134,KOBOLD_2,Kobold,Kobold,31,2179,0,806,407,1,262,324,15,10,1,31,31,20,46,20,10,12,1,7,45,0x308D,200,1528,528,360,0,0,0,0,0,0,0,999,100,1034,5335,912,200,2104,3,508,100,2101,100,0,0,0,0,0,0,4091,1 -1135,KOBOLD_3,Kobold,Kobold,31,2179,0,644,407,1,186,216,15,10,1,31,31,20,88,20,10,12,1,7,43,0x308D,300,1228,528,360,0,0,0,0,0,0,0,990,35,999,100,1034,5335,912,200,1355,5,2104,3,508,100,0,0,0,0,4091,1 -//1136,KOBOLD_4,Kobold,Kobold,31,2179,0,806,407,1,262,324,15,10,1,31,31,20,46,20,10,12,1,7,45,0x31AD,200,1528,528,360,0,0,0,0,0,0,0,999,50,1034,5335,912,100,1355,5,2104,3,508,100,1301,150,0,0,0,0,4091,1 -//1137,KOBOLD_5,Kobold,Kobold,31,2179,0,644,407,1,186,216,15,10,1,31,31,20,88,20,10,12,1,7,43,0x31AD,300,1228,528,360,0,0,0,0,0,0,0,999,40,1034,5335,912,100,1514,5,2104,3,508,100,1501,150,0,0,0,0,4091,1 -1138,MAGNOLIA,Magnolia,Magnolia,26,3195,0,393,248,1,120,151,5,30,1,26,26,0,39,5,10,12,0,6,21,0x2000083,250,1560,360,360,0,0,0,0,0,0,0,7031,9000,910,800,911,100,912,10,737,40,508,400,12127,5,0,0,0,0,4076,1 -1139,MANTIS,Mantis,Mantis,26,2472,0,393,248,1,118,149,10,0,1,26,24,5,45,15,10,12,1,4,22,0x2003095,200,1528,660,432,0,0,0,0,0,0,0,993,110,1031,9000,911,1400,757,70,943,250,721,10,507,650,0,0,0,0,4079,1 -1140,MARDUK,Marduk,Marduk,40,4214,0,1238,752,1,315,382,0,60,1,40,20,79,78,20,10,12,2,7,23,0x3095,300,1540,840,504,0,0,0,0,0,0,0,994,35,1045,4365,1608,10,2617,1,1614,3,691,100,642,20,0,0,0,0,4112,1 -1141,MARINA,Marina,Marina,21,2087,0,218,140,1,84,106,0,5,1,21,21,0,36,10,10,12,0,3,41,0x81,400,2280,1080,864,0,0,0,0,0,0,0,1052,5000,938,1500,991,45,995,2,717,200,631,20,0,0,0,0,0,0,4055,1 -1142,MARINE_SPHERE,Marine Sphere,Marine Sphere,28,3518,0,461,284,1,120,320,0,40,1,28,28,0,33,50,10,12,0,3,41,0x0,800,1201,1,1,0,0,0,0,0,0,0,1050,5000,1051,2500,1520,10,720,10,717,150,10003,10,0,0,0,0,0,0,4084,1 -1143,MARIONETTE,Marionette,Marionette,41,3222,0,1078,1276,1,355,422,0,25,1,62,36,44,69,45,10,12,0,6,68,0x2003095,300,1480,480,1056,0,0,0,0,0,0,0,1060,9000,2294,5,2605,1,699,100,1520,15,2407,1,5141,3,0,0,0,0,4113,1 -1144,MARSE,Marse,Marse,31,5034,0,586,370,1,211,252,0,5,1,31,25,5,52,30,10,12,0,5,41,0x91,300,1956,756,528,0,0,0,0,0,0,0,1024,9000,962,3000,717,200,720,10,995,12,1007,5,514,300,0,0,0,0,4095,1 -1145,MARTIN,Martin,Martin,18,1109,0,134,86,1,52,63,0,5,12,18,30,15,15,5,10,12,0,2,42,0x81,300,1480,480,480,0,0,0,0,0,0,0,1017,9000,1018,500,1251,10,2225,5,5009,1,10010,10,2224,15,0,0,0,0,4046,1 -1146,MATYR,Matyr,Matyr,31,2585,0,967,407,1,134,160,0,0,1,47,38,5,64,5,10,12,1,2,27,0x3095,150,432,432,360,0,0,0,0,0,0,0,2618,10,528,5000,919,5500,537,400,757,100,514,200,0,0,0,0,0,0,4097,1 -1147,MAYA,Maya,Maya,81,169000,0,42900,17875,1,1800,2070,60,25,95,97,76,95,82,105,10,12,2,4,82,0x6283695,100,864,1000,480,21450,730,2000,603,3000,617,2000,10006,500,2615,200,2234,200,639,500,7020,10,985,3500,2005,100,0,0,0,0,4146,1 -1148,MEDUSA,Medusa,Medusa,79,16408,0,6876,4697,1,827,1100,28,18,1,74,50,57,77,69,10,12,1,6,40,0x2003695,180,1720,1320,360,0,0,0,0,0,0,0,1048,5335,1965,250,702,200,1973,20,722,250,967,3500,1007,3,0,0,0,0,4124,1 -1149,MINOROUS,Minorous,Minorous,52,7431,0,2750,1379,1,590,770,15,5,65,42,61,66,52,25,10,12,2,2,43,0x3095,200,1360,960,432,0,0,0,0,0,0,0,941,5335,756,196,1361,2,1005,10,516,1500,1301,200,568,300,0,0,0,0,4126,1 -1150,MOONLIGHT,Moonlight Flower,Moonlight Flower,67,120000,0,27500,14300,1,1200,1700,10,55,55,99,55,82,95,120,10,12,1,6,63,0x6283695,150,1276,576,288,13750,1022,5000,504,1500,728,500,1477,500,1234,100,1525,150,10008,500,638,650,985,2600,1648,100,0,0,0,0,4131,1 -1151,MYST,Myst,Myst,38,3745,0,1391,688,1,365,445,0,40,1,38,18,0,53,10,10,12,2,0,25,0x3695,200,1576,576,384,0,0,0,0,0,0,0,5005,2,1019,800,10005,10,756,65,757,97,605,20,514,35,0,0,0,0,4108,1 -1152,ORC_SKELETON,Orc Skeleton,Orc Skeleton,28,2278,0,315,194,1,190,236,10,10,1,14,18,0,30,15,10,12,1,1,29,0x3885,200,2420,720,648,0,0,0,0,0,0,0,922,5500,932,3500,757,80,2299,2,1358,10,511,50,0,0,0,0,0,0,4085,1 -1153,ORC_ZOMBIE,Orc Zombie,Orc Zombie,24,1568,0,196,120,1,151,184,5,10,1,12,24,0,24,5,10,12,1,1,29,0x3885,400,2852,1152,840,0,0,0,0,0,0,0,1043,5500,938,3000,714,1,0,0,0,0,0,0,0,0,0,0,0,0,4071,1 -1154,PASANA,Pasana,Pasana,61,8289,0,4087,2135,1,513,682,29,35,1,73,50,61,59,43,10,12,1,7,43,0x3095,165,976,576,288,0,0,0,0,0,0,0,7110,4365,7121,2500,757,20,1105,500,1217,150,2522,100,0,0,0,0,0,0,4099,1 -1155,PETIT,Petite,Petite,44,6881,0,1677,1034,1,360,427,30,30,1,44,62,55,79,60,10,12,1,9,22,0x3095,200,1624,620,384,0,0,0,0,0,0,0,1035,5335,1037,300,756,140,509,1000,1510,150,912,1500,606,15,0,0,0,0,4118,1 -1156,PETIT_,Petite,Petite,45,5747,0,1758,1075,1,300,355,20,45,1,113,45,55,73,80,10,12,1,9,24,0x3095,150,1420,1080,528,0,0,0,0,0,0,0,1036,5335,1037,300,985,61,509,1000,13006,5,912,1500,606,15,0,0,0,0,4120,1 -1157,PHARAOH,Pharaoh,Pharaoh,93,445997,0,114990,41899,1,2267,3015,67,70,1,93,100,104,89,112,10,12,2,7,67,0x6283695,125,868,768,288,57495,607,5500,526,5000,732,5000,7113,5820,7114,2500,1136,100,2327,150,5002,500,1552,300,1231,80,0,0,0,0,4148,1 -1158,PHEN,Phen,Phen,26,3347,0,357,226,1,138,150,0,15,1,26,26,0,88,75,10,12,1,5,41,0x91,150,2544,1344,1152,0,0,0,0,0,0,0,1023,5500,963,2000,720,5,517,1000,951,500,756,25,0,0,0,0,0,0,4077,1 -1159,PHREEONI,Phreeoni,Phreeoni,69,188000,0,32175,16445,1,880,1530,10,20,1,85,78,35,130,60,10,12,2,2,60,0x6283695,200,1020,1020,288,16087,1008,500,730,1000,1000,4000,1015,9700,1223,500,1236,150,1014,5000,2288,300,985,2900,13047,100,0,0,0,0,4121,1 -1160,PIERE,Piere,Piere,18,733,0,122,78,1,64,75,15,0,1,18,26,20,27,15,10,12,0,4,22,0x200108B,200,1288,288,576,0,0,0,0,0,0,0,955,9000,910,1100,938,600,992,30,1001,5,1002,400,757,31,0,0,0,0,4043,1 -1161,PLANKTON,Plankton,Plankton,10,354,0,23,18,1,26,31,0,5,1,10,10,0,15,0,10,12,0,3,61,0x81,400,2208,1008,324,0,0,0,0,0,0,0,1052,9000,910,300,938,700,970,4,713,1000,630,20,645,50,0,0,0,0,4024,1 -1162,RAFFLESIA,Rafflesia,Rafflesia,17,1333,0,333,333,3,105,127,0,2,1,18,24,11,37,10,10,12,0,3,22,0x3885,150,512,528,240,0,0,0,0,0,0,0,1033,5500,911,1600,706,2,708,10,703,10,711,550,509,30,0,0,0,0,4083,1 -1163,RAYDRIC,Raydric,Raydric,52,8613,0,3410,1795,1,830,930,40,15,58,47,42,5,69,26,10,12,2,7,47,0x3095,150,824,780,420,0,0,0,0,0,0,0,985,106,2266,1,2315,2,1158,2,1116,100,1004,10,7054,4850,0,0,0,0,4133,1 -1164,REQUIEM,Requiem,Requiem,35,3089,0,800,458,1,220,272,0,15,1,53,35,5,57,2,10,12,1,7,27,0x3885,400,1516,816,432,0,0,0,0,0,0,0,603,35,714,1,912,2500,958,3500,934,1500,2308,10,7477,1,0,0,0,0,4104,1 -1165,SAND_MAN,Sandman,Sandman,34,3413,0,810,492,1,180,205,10,25,24,34,58,38,60,5,10,12,1,0,62,0x3885,250,1672,720,288,0,0,0,0,0,0,0,997,35,1056,5335,757,118,7043,350,1001,200,1257,1,1622,5,0,0,0,0,4101,1 -1166,SAVAGE,Savage,Savage,26,2092,0,521,248,1,120,150,10,5,1,26,54,10,37,15,10,12,2,2,42,0x91,150,1960,960,384,0,0,0,0,0,0,0,1028,9000,514,300,702,2,2276,1,605,10,757,70,526,2,0,0,0,0,4078,1 -1167,SAVAGE_BABE,Savage Babe,Savage Babe,7,182,0,14,12,1,20,25,0,0,1,7,14,5,12,35,10,12,0,2,22,0x81,400,1624,624,576,0,0,0,0,0,0,0,919,9000,1302,100,517,500,1750,1000,949,850,1010,80,627,40,0,0,0,0,4017,1 -//1168,SCORPION_KING,Scorpion King,Scorpion King,50,6354,0,2187,1346,1,500,603,40,10,1,50,47,1,83,30,10,12,2,7,23,0x1B1,200,1700,1000,500,0,0,0,0,0,0,0,994,45,1046,4850,1005,15,904,5000,943,3000,509,700,0,0,0,0,0,0,4130,1 -1169,SKEL_WORKER,Skeleton Worker,Skeleton Worker,30,2872,0,397,240,1,242,288,0,15,1,15,30,5,42,10,10,12,1,1,29,0x3885,400,2420,720,384,0,0,0,0,0,0,0,998,400,1041,5500,757,90,5009,2,999,100,1003,200,1002,800,0,0,0,0,4092,1 -1170,SOHEE,Sohee,Sohee,33,5628,0,739,455,1,210,251,0,10,1,33,33,10,58,15,10,12,1,6,21,0x2000091,250,2112,912,576,0,0,0,0,0,0,0,1020,9000,1049,50,2277,1,2504,5,1217,5,507,1000,662,350,0,0,0,0,4100,1 -//1171,SOLDIER_ANDRE,Soldier Andre,Soldier Andre,22,1245,0,219,138,1,105,127,20,0,1,22,44,20,40,10,10,12,0,4,42,0x3095,200,1001,1,1,0,0,0,0,0,0,0,1014,2700,911,800,757,10,1111,15,1001,30,943,150,0,0,0,0,0,0,4059,1 -//1172,SOLDIER_DENIRO,Soldier Deniro,Soldier Deniro,29,2047,0,450,274,1,162,193,20,0,1,29,58,20,54,10,10,12,0,4,42,0x3095,200,2000,1000,500,0,0,0,0,0,0,0,1014,5500,911,2000,757,15,1111,20,943,270,1001,50,0,0,0,0,0,0,4059,1 -//1173,SOLDIER_PIERE,Soldier Piere,Soldier Piere,23,1217,0,240,149,1,109,131,25,0,1,23,46,20,38,10,10,12,0,4,42,0x3095,200,1001,1,1,0,0,0,0,0,0,0,1014,3100,911,800,911,10,1114,15,1001,35,943,200,0,0,0,0,0,0,4059,1 -1174,STAINER,Stainer,Stainer,16,538,0,105,70,1,53,64,10,0,1,40,16,5,30,5,10,12,0,4,24,0x2000091,200,1688,1188,612,0,0,0,0,0,0,0,992,70,1011,30,1013,9000,910,2100,757,25,943,10,1002,300,0,0,0,0,4039,1 -1175,TAROU,Tarou,Tarou,11,284,0,57,28,1,34,45,0,0,1,20,11,10,24,5,10,12,0,2,27,0x91,150,1744,1044,684,0,0,0,0,0,0,0,1016,9000,919,3000,949,800,528,1000,701,2,0,0,0,0,0,0,0,0,4028,1 -1176,VITATA,Vitata,Vitata,20,894,0,163,101,1,69,80,15,20,1,20,25,65,40,70,10,12,0,4,22,0x2000091,300,1768,768,384,0,0,0,0,0,0,0,993,90,955,5000,911,200,518,350,518,350,526,200,756,26,0,0,0,0,4053,1 -1177,ZENORC,Zenorc,Zenorc,31,2585,0,967,407,1,188,223,0,15,1,77,15,0,76,10,10,12,1,7,27,0x83,150,1180,480,360,0,0,0,0,0,0,0,1044,5500,756,70,938,2500,1006,5,508,100,640,20,0,0,0,0,0,0,4096,1 -1178,ZEROM,Zerom,Zerom,23,1109,0,240,149,1,127,155,0,10,1,23,23,5,42,0,10,12,1,7,23,0x3885,200,1780,1080,432,0,0,0,0,0,0,0,1011,55,998,190,2339,200,2265,3,2408,10,1002,300,1002,300,0,0,0,0,4064,1 -1179,WHISPER,Whisper,Whisper,34,1796,0,591,599,1,180,221,0,45,1,51,14,0,60,0,10,12,0,6,68,0x2003095,150,1960,960,504,0,0,0,0,0,0,0,1001,150,1059,5335,2282,1,2333,10,0,0,0,0,0,0,0,0,0,0,4102,1 -1180,NINE_TAIL,Nine Tail,Nine Tail,51,7766,0,2812,825,1,610,734,10,25,1,80,46,1,74,85,10,12,1,2,63,0x3695,150,840,540,480,0,0,0,0,0,0,0,1022,4656,746,200,603,100,604,100,526,250,525,350,756,100,0,0,0,0,4159,1 -//1181,ZOMBIE_DRAGON,Zombie Dragon,Zombie Dragon,1,1000,0,49500,1650,3,7900,9140,0,0,120,145,145,145,130,120,10,12,2,9,89,0x37B5,400,2700,1000,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1182,THIEF_MUSHROOM,Thief Mushroom,Thief Mushroom,1,15,0,0,0,1,1,2,100,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,1069,1500,1070,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1183,CHONCHON_,Chonchon,Chonchon,4,67,0,5,4,1,10,13,10,0,1,10,4,5,12,2,10,12,0,4,24,0x2003885,200,1076,576,480,0,0,0,0,0,0,0,998,50,935,5500,909,1500,1205,55,601,100,742,5,0,0,0,0,0,0,4009,1 -1184,FABRE_,Fabre,Fabre,1,30,0,1,0,1,4,7,0,0,1,2,1,1,4,5,10,12,0,4,22,0x2003885,400,1672,672,480,0,0,0,0,0,0,0,914,2000,949,250,1502,80,721,2,511,350,705,500,1501,200,0,0,0,0,0,0 -1185,WHISPER_,Whisper,Whisper,34,1796,0,537,545,1,198,239,0,45,1,51,14,0,60,0,10,12,0,1,28,0x0,150,1960,960,504,0,0,0,0,0,0,0,1001,10,1059,100,0,0,2333,1,0,0,0,0,0,0,0,0,0,0,0,0 -1186,WHISPER_BOSS,Giant Whisper,Giant Whisper,34,5040,0,537,545,1,198,239,0,45,1,51,14,0,60,0,10,12,0,6,48,0x2003695,250,2536,1536,672,0,0,0,0,0,0,0,1001,150,1059,5335,2282,1,2333,10,0,0,0,0,0,0,0,0,0,0,4303,1 -1187,SWITCH,Switch,Switch,1,2,0,1,1,1,1,2,0,0,1,1,1,0,1,0,1,12,1,0,20,0x0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1188,BON_GUN,Bongun,Bongun,32,3520,0,424,242,1,220,260,0,0,45,15,36,10,48,15,10,12,1,1,29,0x3095,200,1720,500,420,0,0,0,0,0,0,0,1094,5500,7014,40,618,60,5046,1,609,15,508,1000,508,1250,0,0,0,0,4212,1 -1189,ORC_ARCHER,Orc Archer,Orc Archer,49,7440,0,1729,1787,9,310,390,10,5,1,44,25,20,125,20,10,12,1,7,22,0x3095,300,1960,620,480,0,0,0,0,0,0,0,1063,4656,1753,1000,1756,2500,1755,2500,1734,2,507,1400,509,900,0,0,0,0,4256,1 -1190,ORC_LORD,Orc Lord,Orc Lord,74,783000,0,62205,8580,1,3700,4150,40,5,85,82,30,70,110,85,10,12,2,7,82,0x6283695,100,1248,500,360,31102,968,5500,617,2000,0,0,1363,400,2621,400,5007,400,1371,400,617,1000,985,4268,16000,3100,0,0,0,0,4135,1 -1191,MIMIC,Mimic,Mimic,51,6120,182,165,165,1,150,900,10,40,44,121,1,60,75,110,10,12,1,0,60,0x3095,100,972,500,288,0,0,0,0,0,0,0,617,5,603,45,1065,1200,611,3000,714,3,2626,1,757,270,0,0,0,0,4205,1 -1192,WRAITH,Wraith,Wraith,53,10999,0,2199,1099,1,580,760,5,30,1,95,30,65,95,35,10,12,2,1,89,0x3695,300,1816,576,240,0,0,0,0,0,0,0,1059,5820,2206,10,2506,2,716,650,602,1300,2505,10,731,5,0,0,0,0,4190,1 -1193,ALARM,Alarm,Alarm,58,10647,0,3987,2300,1,480,600,15,15,1,62,72,10,85,45,10,12,1,0,60,0x3695,300,1020,500,768,0,0,0,0,0,0,0,1095,5335,2607,1,7005,1500,611,1300,984,105,7026,20,912,1500,0,0,0,0,4244,1 -1194,ARCLOUSE,Arclouse,Arclouze,59,6075,0,860,1000,1,570,640,10,15,1,75,5,5,75,50,10,12,1,4,42,0x2003095,100,960,500,480,0,0,0,0,0,0,0,1096,3500,938,3000,943,800,912,450,716,300,997,20,912,2500,0,0,0,0,4240,1 -1195,RIDEWORD,Rideword,Rideword,59,11638,0,2007,3106,1,584,804,5,35,48,75,10,20,120,45,10,12,0,0,60,0x3695,150,864,500,192,0,0,0,0,0,0,0,1097,4850,1553,4,1554,4,1555,2,1556,2,7015,300,1006,20,0,0,0,0,4185,1 -1196,SKEL_PRISONER,Skeleton Prisoner,Skeleton Prisoner,52,8691,0,2466,1562,1,660,890,10,20,55,20,36,0,76,25,10,12,1,1,69,0x308D,350,1848,500,576,0,0,0,0,0,0,0,1098,3500,7016,100,2320,1,716,600,930,3500,2408,35,934,1500,0,0,0,0,4222,1 -1197,ZOMBIE_PRISONER,Zombie Prisoner,Zombie Prisoner,53,11280,0,2635,1724,1,780,930,10,20,1,24,39,0,72,25,10,12,1,1,69,0x308D,350,1768,500,192,0,0,0,0,0,0,0,1099,3500,7016,105,2266,1,716,600,930,3500,2408,39,985,112,0,0,0,0,4275,1 -1198,DARK_PRIEST,Dark Priest,Dark Priest,79,101992,0,12192,5152,2,1238,2037,56,70,5,91,41,101,103,42,10,12,1,6,89,0x620308D,200,864,1252,476,0,0,0,0,0,0,0,1557,5,2608,30,505,100,716,450,1009,50,2319,5,1241,1,0,0,0,0,4171,1 -1199,PUNK,Punk,Punk,43,3620,0,1699,1033,1,292,365,0,45,1,105,5,45,65,20,10,12,0,3,24,0x3095,300,1500,500,1000,0,0,0,0,0,0,0,7001,5335,715,800,10004,100,1061,1000,1057,3000,601,1100,2502,15,0,0,0,0,4313,1 -1200,ZHERLTHSH,Zherlthsh,Zealotus,63,18300,0,3608,2304,1,700,850,10,15,70,85,40,30,125,60,10,12,1,7,60,0x308D,200,800,2112,768,0,0,0,0,0,0,0,7017,5,509,1800,7293,1500,2331,8,2622,1,1970,100,2291,3,0,0,0,0,4277,1 -1201,RYBIO,Rybio,Rybio,71,9572,0,6317,3520,1,686,912,45,37,1,97,75,74,77,90,10,12,2,6,40,0x200308D,200,1790,1440,540,0,0,0,0,0,0,0,1015,3880,7017,3,509,1800,731,30,1008,10,984,100,709,30,0,0,0,0,4194,1 -1202,PHENDARK,Phendark,Phendark,73,22729,0,6826,3443,2,794,1056,52,36,1,62,120,65,76,66,10,12,2,7,40,0x308D,175,1744,1344,600,0,0,0,0,0,0,0,1015,3880,7017,4,509,1800,0,0,984,150,1971,100,0,0,0,0,0,0,4329,1 -1203,MYSTELTAINN,Mysteltainn,Mysteltainn,76,33350,0,6457,5159,2,1160,1440,30,30,77,139,80,35,159,65,10,12,2,0,87,0x6203695,250,1152,500,240,0,0,0,0,0,0,0,7019,1,7297,1500,1152,70,1155,40,1163,2,999,120,984,243,0,0,0,0,4207,1 -1204,TIRFING,Tirfing,Ogretooth,71,29900,0,5412,4235,1,950,1146,30,35,58,87,55,35,132,65,10,12,1,0,67,0x6203695,100,816,500,240,0,0,0,0,0,0,0,7022,1,638,50,7292,1500,1214,70,1217,40,999,120,984,189,0,0,0,0,4254,1 -1205,EXECUTIONER,Executioner,Executioner,65,28980,0,4730,3536,2,570,950,35,35,64,85,40,25,88,60,10,12,2,0,47,0x6203695,200,768,500,384,0,0,0,0,0,0,0,7024,5,7290,1500,1111,80,1114,60,1125,40,999,120,984,145,0,0,0,0,4250,1 -1206,ANOLIAN,Anolian,Anolian,61,18960,0,5900,3700,1,640,980,15,15,1,43,58,25,80,65,10,12,1,5,41,0x3695,190,900,500,864,0,0,0,0,0,0,0,7003,4850,1754,2000,526,5,10019,10,943,5335,2625,1,984,134,0,0,0,0,4234,1 -1207,STING,Sting,Sting,61,9500,0,4081,2970,1,850,1032,5,30,57,45,55,5,120,85,10,12,1,0,62,0x3695,300,528,500,240,0,0,0,0,0,0,0,7004,4850,1756,1500,2624,1,1003,130,997,25,10007,10,719,3,0,0,0,0,4226,1 -1208,WANDER_MAN,Wander Man,Wanderer,74,8170,0,5786,4730,2,450,1170,5,5,1,192,38,45,127,85,10,12,1,6,24,0x2003695,100,672,500,192,0,0,0,0,0,0,0,7005,4850,616,1,13015,5,2270,5,610,650,984,217,1164,1,0,0,0,0,4210,1 -1209,CRAMP,Cramp,Cramp,56,4720,0,2300,1513,1,395,465,0,5,1,85,35,5,65,60,10,12,0,2,45,0x3095,100,1000,500,1000,0,0,0,0,0,0,0,7007,4656,528,1000,726,80,746,110,568,250,510,70,984,95,0,0,0,0,4296,1 -//1210,FILAMENTOUS,Filamentous,Filamentous,51,6088,0,1926,1353,1,425,525,35,10,1,35,30,5,83,40,10,12,1,4,23,0x3095,200,1500,500,1000,0,0,0,0,0,0,0,7008,4850,947,8000,943,3880,993,200,1451,40,757,18,509,1600,0,0,0,0,4045,1 -1211,BRILIGHT,Brilight,Brilight,46,5562,0,1826,1331,1,298,383,30,5,1,90,15,10,50,35,10,12,0,4,23,0x2003095,200,1500,500,1000,0,0,0,0,0,0,0,7009,5335,992,200,912,1200,602,1000,757,220,610,250,509,2600,0,0,0,0,4213,1 -1212,IRON_FIST,Iron Fist,Iron Fist,47,4221,0,1435,1520,1,430,590,40,5,1,25,15,10,81,20,10,12,1,4,60,0x2003095,200,1500,500,1000,0,0,0,0,0,0,0,7010,5335,757,229,757,22,1002,750,999,180,998,300,0,0,0,0,0,0,4239,1 -1213,HIGH_ORC,High Orc,High Orc,52,6890,0,3618,1639,1,428,533,15,5,55,46,55,35,82,40,10,12,2,7,43,0x3695,150,1500,500,1000,0,0,0,0,0,0,0,7002,2500,1304,10,999,90,931,7500,912,1300,756,196,508,900,0,0,0,0,4322,1 -1214,CHOCO,Choco,Choco,43,4278,0,1265,1265,1,315,402,5,5,65,68,55,45,65,25,10,12,0,2,23,0x3095,200,1500,500,1000,0,0,0,0,0,0,0,7011,5335,942,7000,985,53,513,5000,634,20,532,1000,607,25,0,0,0,0,4285,1 -1215,STEM_WORM,Stem Worm,Stem Worm,40,6136,0,1452,939,2,290,375,5,10,1,30,26,15,79,35,10,12,1,3,24,0x3095,200,1500,500,1000,0,0,0,0,0,0,0,7012,5335,509,1800,1968,10,756,115,997,5,1454,20,608,45,0,0,0,0,4224,1 -1216,PENOMENA,Penomena,Penomena,57,7256,0,2870,2200,7,415,565,5,50,1,5,35,15,136,30,10,12,1,5,25,0x3695,400,832,500,600,0,0,0,0,0,0,0,7013,4850,962,8000,938,7000,525,200,719,15,1258,1,716,550,0,0,0,0,4314,1 -1219,KNIGHT_OF_ABYSS,Knight of Abyss,Abysmal Knight,79,36140,0,8469,6268,1,1600,2150,55,50,66,68,64,25,135,50,10,12,2,7,87,0x3695,300,1500,500,1000,0,0,0,0,0,0,0,1064,5335,7023,5,2318,1,1421,25,1162,1,985,369,984,259,0,0,0,0,4140,1 -1220,M_DESERT_WOLF,Desert Wolf,Desert Wolf,27,1716,0,388,242,1,169,208,0,10,1,27,45,15,56,10,10,12,1,2,23,0x3695,200,1120,420,288,0,0,0,0,0,0,0,1253,5,7030,5500,2311,1,517,1200,920,2000,756,53,0,0,0,0,0,0,4082,1 -1221,M_SAVAGE,Savage,Savage,26,2092,0,357,226,1,146,177,10,5,1,26,54,10,37,10,10,12,2,2,42,0x3695,150,1960,960,384,0,0,0,0,0,0,0,1028,6000,514,150,702,3,2276,2,605,15,757,70,0,0,0,0,0,0,4078,1 -//1222,L_HIGH_ORC,High Orc,High Orc,52,6890,0,2128,1490,1,428,533,15,5,1,46,55,35,82,40,10,12,2,7,43,0x3695,200,1500,500,1000,0,0,0,0,0,0,0,7002,2500,1304,10,999,120,931,8000,912,1600,756,196,508,1100,0,0,0,0,4066,1 -//1223,L_ORC,Orc,Orc,24,1400,0,261,160,1,114,136,10,5,1,24,48,25,34,10,10,12,1,7,22,0x3695,200,1864,864,288,0,0,0,0,0,0,0,998,210,931,5500,756,40,2267,3,1352,10,1304,5,1301,100,0,0,0,0,4066,1 -//1224,L_POISON_SPORE,Poison Spore,Poison Spore,19,665,0,169,85,1,89,101,0,0,1,19,25,1,24,1,10,12,1,3,25,0x3695,200,1672,672,288,0,0,0,0,0,0,0,921,8000,2221,20,511,650,510,55,972,35,0,0,0,0,0,0,0,0,4048,1 -//1225,L_CHOCO,Choco,Choco,43,4278,0,1150,1150,1,315,402,5,5,1,68,55,45,65,25,10,12,0,2,23,0x3695,200,1500,500,1000,0,0,0,0,0,0,0,7011,5335,942,7000,508,1900,513,5000,2311,2,532,1000,607,25,0,0,0,0,4051,1 -//1226,L_KOBOLD,Kobold,Kobold,36,3893,0,898,568,1,265,318,15,10,1,90,36,30,52,30,10,12,1,7,44,0x3695,200,1028,528,360,0,0,0,0,0,0,0,999,90,1034,5820,912,750,985,25,1220,2,2104,5,0,0,0,0,0,0,4091,1 -//1227,L_GOBLIN,Goblin,Goblin,25,1176,0,282,171,1,118,140,10,5,1,63,25,20,38,45,10,12,1,7,24,0x3695,100,1120,620,240,0,0,0,0,0,0,0,998,270,911,1200,756,43,2297,3,1211,10,2104,5,507,800,0,0,0,0,4060,1 -//1228,L_PHEN,Phen,Phen,26,3347,0,357,226,1,138,150,0,15,1,26,26,1,88,75,10,12,1,5,41,0x3695,150,2544,1344,1152,0,0,0,0,0,0,0,1023,6000,963,2300,720,8,517,1100,951,550,756,25,0,0,0,0,0,0,4077,1 -1229,META_FABRE,Fabre,Fabre,2,63,0,3,2,1,8,11,0,0,1,2,4,0,7,5,10,12,0,4,22,0x2000081,400,1672,672,480,0,0,0,0,0,0,0,914,6500,949,600,1502,80,721,8,511,750,705,1500,1501,200,0,0,0,0,4002,1 -1230,META_PUPA,Pupa,Pupa,2,427,0,2,4,0,1,2,20,20,1,1,1,0,1,20,10,12,0,4,22,0x2000000,1000,1001,1,1,0,0,0,0,0,0,0,1010,300,915,6000,938,700,2102,2,935,1300,938,700,1002,300,0,0,0,0,4003,1 -1231,META_CREAMY,Creamy,Creamy,16,595,0,96,64,1,53,64,0,30,1,40,16,15,16,55,10,12,0,4,24,0x2000081,200,1220,720,288,0,0,0,0,0,0,0,924,6000,2322,10,518,180,602,200,2207,4,712,800,0,0,0,0,0,0,4040,1 -1232,META_PECOPECO_EGG,Peco Peco Egg,Peco Peco Egg,3,420,0,4,4,0,1,2,20,20,1,1,1,0,1,20,10,12,0,0,60,0x0,1000,1001,1,1,0,0,0,0,0,0,0,1010,120,935,1500,2102,2,507,450,507,450,713,2000,736,15,0,0,0,0,4007,1 -//1233,CONCEIVE_PECOPECO,Peco Peco,Peco Peco,19,531,0,159,36,1,50,64,0,0,1,13,13,25,27,9,10,12,2,2,23,0x81,200,1564,864,576,0,0,0,0,0,0,0,925,6000,2402,20,508,55,507,950,1604,100,0,0,582,1000,0,0,0,0,4031,1 -1234,PROVOKE_YOYO,Yoyo,Yoyo,19,879,0,135,85,1,71,82,0,0,1,24,30,35,32,55,10,12,0,2,22,0x108B,200,1054,54,384,0,0,0,0,0,0,0,942,6000,7182,500,508,130,919,5500,753,7,578,500,582,1000,0,0,0,0,4051,1 -1235,SMOKING_ORC,Smoking Orc,Smoking Orc,24,1400,0,261,160,1,114,136,10,20,1,24,48,20,34,0,10,12,1,7,22,0x308D,200,1864,864,288,0,0,0,0,0,0,0,998,210,931,5500,756,40,2267,3,1352,10,1304,5,1301,100,0,0,0,0,4066,1 -1236,META_ANT_EGG,Ant Egg,Ant Egg,4,420,0,5,4,0,1,2,20,20,1,1,1,0,1,20,10,12,0,0,60,0x0,1000,1001,1,1,0,0,0,0,0,0,0,1010,135,935,2740,909,3000,938,750,713,2000,1002,220,0,0,0,0,0,0,4013,1 -1237,META_ANDRE,Andre,Andre,17,688,0,109,71,1,60,71,10,0,1,17,24,20,26,20,10,12,0,4,22,0x200108B,300,1288,288,576,0,0,0,0,0,0,0,955,6000,910,3000,938,1000,935,3000,1001,6,1002,350,757,28,0,0,0,0,4043,1 -1238,META_PIERE,Piere,Piere,18,733,0,122,78,1,64,75,15,0,1,18,26,20,27,15,10,12,0,4,22,0x200108B,200,1288,288,576,0,0,0,0,0,0,0,955,5700,910,1100,938,600,992,15,1001,5,1002,400,757,31,0,0,0,0,4043,1 -1239,META_DENIRO,Deniro,Deniro,19,760,0,135,85,1,68,79,15,0,1,19,30,20,43,10,10,12,0,4,22,0x200108B,150,1288,288,576,0,0,0,0,0,0,0,955,6000,910,3000,938,1200,990,45,1001,8,1002,450,757,34,0,0,0,0,4043,1 -1240,META_PICKY,Picky,Picky,3,80,0,4,3,1,9,12,0,0,1,3,3,0,10,30,10,12,0,2,23,0x81,200,988,288,168,0,0,0,0,0,0,0,916,6500,949,850,2302,150,507,650,519,350,715,60,0,0,0,0,0,0,4008,1 -1241,META_PICKY_,Picky,Picky,4,83,0,5,4,1,8,11,20,0,1,3,3,0,11,20,10,12,0,2,23,0x81,200,988,288,168,0,0,0,0,0,0,0,916,6500,949,850,5015,7,507,750,519,350,715,60,0,0,0,0,0,0,4011,1 -1242,MARIN,Marin,Marin,15,742,0,66,44,1,39,43,0,10,1,10,10,5,35,15,10,12,1,3,41,0x81,400,1872,672,480,0,0,0,0,0,0,0,910,3200,938,1500,700,100,720,40,510,75,529,350,5035,1,0,0,0,0,4196,1 -1243,SASQUATCH,Sasquatch,Sasquatch,30,3163,0,529,319,1,250,280,5,0,75,25,60,10,34,20,10,12,2,2,60,0x3695,300,1260,192,192,0,0,0,0,0,0,0,912,750,509,800,949,1000,5030,1,948,5000,727,30,757,90,0,0,0,0,4216,1 -1244,JAKK_XMAS,Christmas Jakk,Christmas Jakk,38,3581,0,1113,688,1,315,382,5,30,1,38,38,43,75,45,10,12,1,0,43,0x81,200,1180,480,648,0,0,0,0,0,0,0,1062,5335,912,900,985,31,2331,5,644,20,7175,1200,7174,1200,0,0,0,0,4109,1 -1245,GOBLINE_XMAS,Christmas Goblin,Christmas Goblin,25,1176,0,282,171,1,118,140,10,5,1,53,25,20,38,45,10,12,1,7,24,0x81,100,1120,620,240,0,0,0,0,0,0,0,7174,550,7175,550,756,43,644,10,1211,10,2104,5,2236,10,0,0,0,0,4060,1 -1246,COOKIE_XMAS,Christmas Cookie,Christmas Cookie,28,2090,0,461,284,1,140,170,0,50,1,24,30,53,45,100,10,12,0,7,46,0x91,400,1248,1248,240,0,0,0,0,0,0,0,538,1500,722,45,912,200,2502,25,644,5,688,100,507,1700,0,0,0,0,4235,1 -1247,ANTONIO,Antonio,Antonio,10,10,0,3,2,1,13,20,100,0,1,1,1,50,100,100,10,12,1,3,66,0x170081,100,720,720,432,0,0,0,0,0,0,0,7034,10000,644,200,538,1500,539,1000,529,5500,530,5500,2236,250,0,0,0,0,4243,1 -1248,CRUISER,Cruiser,Cruiser,35,2820,0,1100,450,7,175,215,5,5,1,40,10,10,90,25,10,12,1,0,60,0x2085,400,1296,1296,432,0,0,0,0,0,0,0,1098,900,2251,2,998,320,996,5,911,3500,13150,5,756,87,0,0,0,0,4297,1 -1249,MYSTCASE,Myst Case,Myst Case,38,3450,0,1113,688,1,160,360,5,10,65,50,25,5,48,75,10,12,1,0,60,0x91,400,1248,1248,432,0,0,0,0,0,0,0,530,90,912,1500,603,20,539,800,722,150,731,5,529,340,0,0,0,0,4206,1 -1250,CHEPET,Chepet,Chepet,42,4950,0,1518,946,1,380,440,0,25,1,72,35,71,65,85,10,12,1,7,23,0x3695,400,672,672,288,0,0,0,0,0,0,0,7035,2500,912,750,512,5500,619,40,10019,5,508,1300,2508,5,0,0,0,0,4284,1 -1251,KNIGHT_OF_WINDSTORM,Knight of Windstorm,Stormy Knight,77,240000,0,64350,21450,2,1425,1585,35,60,75,185,83,55,130,79,10,12,2,0,84,0x6283695,200,468,468,288,32175,720,4500,2406,500,995,3000,1468,150,603,3000,617,4000,2621,200,2506,500,985,4559,5007,1,0,0,0,0,4318,1 -1252,GARM,Garm,Hatii,73,197000,0,50050,20020,3,1700,1900,40,45,85,126,82,65,95,60,10,12,2,2,81,0x6283695,400,608,408,336,25025,7036,1000,603,3000,995,3000,7036,5500,1131,150,1256,500,1815,500,0,0,985,3977,984,2900,0,0,0,0,4324,1 -1253,GARGOYLE,Gargoyle,Gargoyle,48,3950,0,1650,1650,9,290,360,10,10,15,61,20,20,126,40,10,12,1,6,64,0x2002085,200,1020,720,384,0,0,0,0,0,0,0,912,3880,1039,500,0,0,0,0,2619,1,1769,2000,757,238,0,0,0,0,4149,1 -1254,RAGGLER,Raggler,Raggler,21,1020,0,218,140,1,102,113,0,5,18,10,32,20,39,35,10,12,0,2,24,0x3695,200,1000,900,384,0,0,0,0,0,0,0,7053,3000,916,5000,645,200,514,200,992,90,2225,7,756,32,0,0,0,0,4186,1 -1255,NERAID,Neraid,Nereid,40,4120,0,1126,684,1,325,360,0,10,1,45,50,5,64,5,10,12,0,2,22,0x3695,200,776,576,288,0,0,0,0,0,0,0,1055,5100,7053,1000,510,230,1966,10,514,250,757,180,985,37,0,0,0,0,4167,1 -1256,PEST,Pest,Pest,40,3240,0,1238,752,1,375,450,0,5,1,60,22,5,80,5,10,12,0,2,47,0x3695,165,700,648,480,0,0,0,0,0,0,0,1055,5500,7054,200,702,10,605,100,716,250,0,0,756,115,0,0,0,0,4315,1 -1257,INJUSTICE,Injustice,Injustice,51,7600,0,2118,1488,1,480,600,0,0,84,42,39,0,71,35,10,12,1,1,47,0x3695,400,770,720,336,0,0,0,0,0,0,0,999,300,7054,5335,7053,3500,2313,5,2316,2,660,2,1255,2,0,0,0,0,4268,1 -1258,GOBLIN_ARCHER,Goblin Archer,Goblin Archer,28,1750,0,461,284,9,89,113,0,0,10,15,20,15,72,20,10,12,0,7,25,0x2085,200,1172,672,420,0,0,0,0,0,0,0,2297,3,998,250,911,1000,1765,3000,507,600,1705,25,514,300,0,0,0,0,4157,1 -1259,GRYPHON,Gryphon,Gryphon,72,27800,0,5896,4400,1,880,1260,35,35,68,95,78,65,115,75,10,12,2,2,84,0x6203695,100,704,504,432,0,0,0,0,0,0,0,7048,2500,7054,5335,7063,120,1452,1500,1417,1,984,185,996,150,0,0,0,0,4163,1 -1260,DARK_FRAME,Dark Frame,Dark Frame,59,7500,0,3652,3271,1,960,1210,10,45,1,72,42,45,85,25,10,12,1,6,67,0x2003695,200,920,720,200,0,0,0,0,0,0,0,7054,4656,734,1000,2505,30,0,0,0,0,1000,80,747,3,0,0,0,0,4170,1 -1261,WILD_ROSE,Wild Rose,Wild Rose,38,2980,0,1113,688,1,315,360,0,15,65,85,15,35,65,80,10,12,0,2,24,0x83,100,964,864,288,0,0,0,0,0,0,0,7053,5335,748,50,5037,120,1767,3000,624,35,528,600,2244,2,0,0,0,0,4257,1 -1262,MUTANT_DRAGON,Mutant Dragon,Mutant Dragonoid,65,62600,0,4730,3536,4,2400,3400,15,20,75,47,30,68,45,35,10,12,2,9,43,0x6203695,250,1280,1080,240,0,0,0,0,0,0,0,7054,4850,1035,500,1036,500,930,500,1559,100,7296,1500,2527,50,0,0,0,0,4203,1 -1263,WIND_GHOST,Wind Ghost,Wind Ghost,51,4820,0,2424,1488,2,489,639,0,45,1,89,15,90,85,25,10,12,1,6,64,0x2003695,150,1056,1056,336,0,0,0,0,0,0,0,912,4559,932,6000,7005,500,693,100,1611,8,996,100,1615,1,0,0,0,0,4264,1 -1264,MERMAN,Merman,Merman,53,14690,0,4500,3000,2,482,964,10,35,72,45,46,35,60,55,10,12,1,7,61,0x3695,220,916,816,336,0,0,0,0,0,0,0,1054,1300,523,300,568,400,720,40,995,35,1460,3,756,203,0,0,0,0,4199,1 -1265,COOKIE,Cookie,Cookie,25,950,0,310,188,1,130,145,0,25,1,35,20,53,37,90,10,12,0,7,60,0x1089,200,1036,936,240,0,0,0,0,0,0,0,538,1000,530,150,979,1,11002,50,2402,30,12001,100,529,320,0,0,0,0,4293,1 -1266,ASTER,Aster,Aster,18,1372,0,122,78,1,56,64,0,10,1,19,15,0,34,5,10,12,0,5,22,0x91,400,1264,864,216,0,0,0,0,0,0,0,938,500,7013,40,1052,1200,508,200,912,60,512,100,0,0,0,0,0,0,4247,1 -1267,CARAT,Carat,Carat,51,5200,0,1926,1353,1,330,417,0,25,1,41,45,5,85,155,10,12,1,6,44,0x2003695,200,1078,768,384,0,0,0,0,0,0,0,7054,3200,536,1000,2409,5,5003,1,0,0,0,0,509,1450,0,0,0,0,4288,1 -1268,BLOODY_KNIGHT,Bloody Knight,Bloody Knight,82,57870,0,10120,6820,3,2150,3030,60,50,88,75,70,77,125,55,10,12,2,0,87,0x3695,250,828,528,192,0,0,0,0,0,0,0,7054,4850,2229,45,2317,5,2125,62,1170,1,1417,2,985,433,0,0,0,0,4320,1 -1269,CLOCK,Clock,Clock,60,11050,0,3410,2904,1,720,909,15,10,1,70,50,25,90,50,10,12,1,0,42,0x91,200,1092,792,480,0,0,0,0,0,0,0,1095,5335,1019,800,509,1900,568,320,7026,30,7027,30,985,163,0,0,0,0,4299,1 -1270,C_TOWER_MANAGER,Clock Tower Manager,Clock Tower Manager,63,18600,0,4378,2850,3,880,1180,35,30,1,75,20,64,75,60,10,12,2,0,80,0x91,200,1072,672,384,0,0,0,0,0,0,0,1095,5335,7054,5335,999,500,520,850,2109,1,7026,2000,7027,2000,0,0,0,0,4229,1 -1271,ALLIGATOR,Alligator,Alligator,42,6962,0,1379,866,1,315,360,2,5,1,45,50,10,69,65,10,12,1,2,21,0x91,200,1100,900,480,0,0,0,0,0,0,0,912,1000,1099,600,7003,2000,608,50,0,0,0,0,756,129,0,0,0,0,4252,1 -1272,DARK_LORD,Dark Lord,Dark Lord,80,720000,0,65780,45045,2,2800,3320,30,70,1,120,30,118,99,60,10,12,2,6,89,0x6283695,100,868,768,480,32890,7005,6000,5093,500,617,2000,1615,800,2004,100,1237,300,2334,300,2507,100,985,5141,5162,10,0,0,0,0,4168,1 -1273,ORC_LADY,Orc Lady,Orc Lady,31,2000,0,644,407,1,135,170,10,10,35,42,25,15,69,55,10,12,1,7,42,0x3695,200,1050,900,288,0,0,0,0,0,0,0,7053,4656,998,300,2602,1,2206,1,12127,10,7477,3,2338,1,0,0,0,0,4255,1 -1274,MEGALITH,Megalith,Megalith,45,5300,0,1758,1075,9,264,314,50,25,1,45,60,5,95,5,10,12,2,0,80,0x84,200,1332,1332,672,0,0,0,0,0,0,0,912,100,7049,1000,617,1,0,0,0,0,985,61,757,207,0,0,0,0,4200,1 -1275,ALICE,Alice,Alice,62,10000,221,3583,2400,1,550,700,5,5,64,64,42,85,100,130,10,12,1,7,60,0x91,200,502,2304,480,0,0,0,0,0,0,0,7047,2500,637,40,2407,3,739,30,5085,1,12128,10,12002,100,0,0,0,0,4253,1 -1276,RAYDRIC_ARCHER,Raydric Archer,Raydric Archer,52,5250,0,3025,2125,9,415,500,35,5,15,25,22,5,145,35,10,12,1,6,47,0x2002085,200,1152,1152,480,0,0,0,0,0,0,0,7054,4656,0,0,2315,2,1701,150,1764,2000,1715,3,985,106,0,0,0,0,4187,1 -1277,GREATEST_GENERAL,Greatest General,Greatest General,40,3632,0,1238,752,3,350,400,15,15,1,20,60,55,82,140,10,12,1,0,43,0x84,200,1152,1152,384,0,0,0,0,0,0,0,7054,2000,1019,2000,1501,100,662,300,2272,1,508,250,686,100,0,0,0,0,4283,1 -1278,STALACTIC_GOLEM,Stalactic Golem,Stalactic Golem,60,18700,0,5808,2695,1,950,1260,50,5,73,45,85,5,90,25,10,12,2,0,80,0x91,200,1264,864,288,0,0,0,0,0,0,0,7004,2000,7054,4850,1000,250,997,30,757,250,0,0,985,163,0,0,0,0,4223,1 -1279,TRI_JOINT,Tri Joint,Tri Joint,32,2300,0,386,220,1,178,206,20,5,1,48,24,10,67,20,10,12,0,4,22,0x2003695,200,860,660,624,0,0,0,0,0,0,0,7053,100,943,380,606,200,993,160,1001,140,0,0,757,106,0,0,0,0,4308,1 -1280,STEAM_GOBLIN,Steam Goblin,Goblin Steamrider,35,2490,0,864,495,1,234,269,20,5,58,59,32,15,75,25,10,12,1,7,44,0x91,200,1008,1008,528,0,0,0,0,0,0,0,911,2500,7053,3880,998,300,999,55,1003,320,13104,5,757,124,0,0,0,0,4156,1 -1281,SAGEWORM,Sage Worm,Sage Worm,43,3850,0,1155,1320,1,120,280,0,50,1,52,24,88,79,55,10,12,0,2,60,0x91,200,936,936,288,0,0,0,0,0,0,0,2716,5,1097,1000,1055,3000,691,100,505,40,689,100,5012,1,0,0,0,0,4219,1 -1282,KOBOLD_ARCHER,Kobold Archer,Kobold Archer,33,2560,0,739,455,9,155,185,10,5,10,20,15,30,100,25,10,12,0,7,23,0x2085,200,1008,1008,384,0,0,0,0,0,0,0,912,250,999,60,1034,4850,5118,50,1763,2000,1711,5,756,79,0,0,0,0,4292,1 -1283,CHIMERA,Chimera,Chimera,70,32600,0,4950,3000,1,1200,1320,30,10,1,72,110,88,75,85,10,12,2,2,63,0x6203695,200,772,672,360,0,0,0,0,0,0,0,7054,5335,1048,2500,568,1000,1306,1,7295,1500,1364,1,984,160,0,0,0,0,4300,1 -//1284,HUGELING,Hugeling,Hugeling,1,5000,0,2,1,4,7,10,0,0,1,1,1,1,6,1,10,12,2,3,21,0x91,200,1872,672,480,0,0,0,0,0,0,0,512,100,512,100,512,100,512,100,512,100,512,100,512,100,512,100,0,0,0,0 -1285,ARCHER_GUARDIAN,Archer Guardian,Archer Guardian,74,28634,0,1,1,12,1120,1600,35,60,95,80,80,90,165,55,14,16,2,7,80,0x6201E85,265,1200,1200,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1286,KNIGHT_GUARDIAN,Knight Guardian,Knight Guardian,86,30214,0,1,1,2,1280,1560,55,30,110,40,140,65,125,65,14,16,2,7,80,0x6201E85,275,1200,1200,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1287,SOLDIER_GUARDIAN,Soldier Guardian,Soldier Guardian,56,15670,0,1,1,1,873,1036,35,0,85,56,100,45,103,43,10,12,0,4,22,0x6202085,265,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1288,EMPELIUM,Emperium,Emperium,90,68430,0,0,0,1,60,71,40,50,1,17,80,50,26,20,10,12,0,8,26,0x6200000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1289,MAYA_PUPLE,Maya Purple,Maya Purple,81,55479,0,10496,3893,2,1447,2000,68,48,95,90,80,95,90,119,10,12,2,4,82,0x6203695,100,1024,1000,480,0,0,0,0,0,0,0,7053,4413,757,250,756,300,969,100,984,150,10006,1,7481,2,0,0,0,0,4198,1 -1290,SKELETON_GENERAL,Skeleton General,Skeleton General,73,17402,0,8170,3370,1,910,1089,25,25,90,25,40,20,77,25,10,12,1,1,29,0x3695,150,2276,576,432,0,0,0,0,0,0,0,7068,2550,756,160,508,800,1220,35,1219,80,13035,15,2274,1,0,0,0,0,4221,1 -1291,WRAITH_DEAD,Wraith Dead,Wraith Dead,74,43021,0,10341,3618,2,1366,1626,25,30,5,99,55,75,115,45,10,12,2,1,89,0x3695,175,1816,576,240,0,0,0,0,0,0,0,1059,4413,2206,10,2506,8,716,700,732,5,603,100,568,300,0,0,0,0,4189,1 -1292,MINI_DEMON,Mini Demon,Mini Demon,68,32538,0,8396,3722,1,1073,1414,30,25,5,75,40,55,89,42,10,12,0,6,27,0x2003695,150,1000,600,384,0,0,0,0,0,0,0,1038,4413,1039,450,2255,3,757,160,912,2500,1009,10,1478,5,0,0,0,0,4204,1 -1293,CREMY_FEAR,Creamy Fear,Creamy Fear,62,13387,0,7365,2691,2,666,829,45,30,5,40,16,15,68,55,10,12,0,4,24,0x2003695,155,1136,720,840,0,0,0,0,0,0,0,924,4550,2333,10,518,550,602,200,1550,8,2726,5,522,50,0,0,0,0,4298,1 -1294,KILLER_MANTIS,Killer Mantis,Killer Mantis,56,13183,0,6509,2366,1,764,927,35,20,5,26,24,5,75,40,10,12,1,4,22,0x2003695,175,1528,660,432,0,0,0,0,0,0,0,1031,4550,943,2500,721,10,509,15,514,25,1262,1,2108,1,0,0,0,0,4301,1 -1295,OWL_BARON,Owl Baron,Owl Baron,75,60746,0,10967,4811,2,1252,1610,65,25,25,25,80,95,95,55,10,12,2,6,60,0x6203695,175,1345,824,440,0,0,0,0,0,0,0,7071,3500,7063,2500,1716,2,1472,1,1629,2,693,100,5045,5,0,0,0,0,4238,1 -1296,KOBOLD_LEADER,Kobold Leader,Kobold Leader,65,18313,0,7432,2713,1,649,958,37,37,5,90,36,30,77,59,10,12,1,7,44,0x3695,150,1028,528,360,0,0,0,0,0,0,0,999,450,1034,6305,912,1200,1511,6,1613,2,525,150,526,100,0,0,0,0,4291,1 -1297,ANCIENT_MUMMY,Ancient Mummy,Ancient Mummy,64,40599,0,8040,3499,1,836,1129,27,27,28,19,32,5,83,35,10,12,1,1,49,0x3695,175,1772,120,384,0,0,0,0,0,0,0,930,4413,934,1800,2624,1,2611,150,508,650,756,150,757,100,0,0,0,0,4248,1 -1298,ZOMBIE_MASTER,Zombie Master,Zombie Master,62,14211,0,7610,2826,1,824,1084,37,26,25,20,30,5,77,35,10,12,1,1,29,0x3695,175,2612,912,288,0,0,0,0,0,0,0,7071,4413,938,1500,958,1500,723,200,727,100,1260,1,2324,2,0,0,0,0,4274,1 -1299,GOBLIN_LEADER,Goblin Leader,Goblin Leader,64,20152,0,6036,2184,1,663,752,48,16,5,55,37,30,69,58,10,12,1,7,24,0x3695,120,1120,620,240,0,0,0,0,0,0,0,7054,1500,999,800,756,120,5090,50,2106,2,508,650,5113,10,0,0,0,0,4155,1 -1300,CATERPILLAR,Caterpillar,Caterpillar,64,14439,0,6272,3107,1,894,1447,47,29,35,25,85,15,69,45,10,12,0,4,22,0x2003695,300,1672,672,480,0,0,0,0,0,0,0,949,3000,7054,5335,13034,20,1000,100,997,50,505,12,508,500,0,0,0,0,4289,1 -1301,AM_MUT,Am Mut,Am Mut,61,12099,0,7709,2690,1,1040,1121,50,10,50,65,40,35,83,45,10,12,0,6,27,0x2003695,200,1156,456,384,0,0,0,0,0,0,0,1021,4550,757,250,1517,3,969,5,2282,1,616,1,746,250,0,0,0,0,4245,1 -1302,DARK_ILLUSION,Dark Illusion,Dark Illusion,77,103631,0,11163,4181,2,1300,1983,64,70,5,100,40,100,97,40,10,12,2,6,89,0x6203695,145,1024,768,480,0,0,0,0,0,0,0,1615,3,5017,2,2508,3,7054,5335,522,120,509,1550,1162,2,0,0,0,0,4169,1 -1303,GIANT_HONET,Giant Hornet,Giant Hornet,56,13105,0,5785,2006,1,650,852,38,43,35,38,32,10,71,64,10,12,0,4,24,0x2003695,155,1292,792,340,0,0,0,0,0,0,0,526,550,518,1200,522,12,610,15,1608,3,722,20,1736,15,0,0,0,0,4271,1 -1304,GIANT_SPIDER,Giant Spider,Giant Spider,55,11874,0,6211,2146,1,624,801,41,28,5,36,43,5,73,69,10,12,2,4,25,0x2003695,165,1468,468,768,0,0,0,0,0,0,0,1025,4550,1042,1200,757,140,525,450,943,1200,1096,680,7053,800,0,0,0,0,4270,1 -1305,ANCIENT_WORM,Ancient Worm,Ancient Worm,67,22598,0,8174,3782,1,948,1115,35,30,5,35,56,55,81,72,10,12,2,4,25,0x2003695,165,1792,792,336,0,0,0,0,0,0,0,1042,4413,912,2500,2406,9,2727,5,1096,680,938,3500,7054,2500,0,0,0,0,4249,1 -1306,LEIB_OLMAI,Leib Olmai,Leib Olmai,58,24233,0,6011,2171,1,740,1390,27,31,5,35,95,5,64,85,10,12,2,2,22,0x3695,175,1260,230,192,0,0,0,0,0,0,0,948,4550,2289,8,740,120,518,500,2717,5,969,5,7053,800,0,0,0,0,4188,1 -1307,CAT_O_NINE_TAIL,Cat o' Nine Tails,Cat o' Nine Tails,76,64512,0,10869,4283,1,1112,1275,61,55,55,75,55,82,86,120,10,12,1,6,63,0x6203695,155,1276,576,288,0,0,0,0,0,0,0,5008,1,638,150,10008,5,985,600,984,800,969,6,617,1,0,0,0,0,4290,1 -1308,PANZER_GOBLIN,Panzer Goblin,Panzer Goblin,59,14130,0,7212,2697,1,683,878,41,28,60,60,40,20,81,160,10,12,1,7,44,0x3695,200,960,1008,840,0,0,0,0,0,0,0,7053,4413,7054,3500,999,180,998,360,1003,580,13158,5,994,160,0,0,0,0,4310,1 -1309,GAJOMART,Gajomart,Gajomart,63,13669,0,6625,2900,1,917,950,85,50,5,34,10,5,75,140,10,12,0,0,83,0x3695,300,1000,1152,828,0,0,0,0,0,0,0,953,6500,912,2300,508,870,2279,8,1752,10000,2131,20,994,180,0,0,0,0,4151,1 -1310,MAJORUROS,Majoruros,Majoruros,66,57991,0,8525,3799,1,780,1300,10,25,65,50,75,50,85,48,10,12,2,2,43,0x3695,250,1100,960,780,0,0,0,0,0,0,0,941,4413,1361,4,568,300,984,16,509,1850,2611,160,1000,250,0,0,0,0,4201,1 -1311,GULLINBURSTI,Gullinbursti,Gullinbursti,62,21331,0,5814,2376,1,699,1431,10,15,55,25,60,5,70,45,10,12,2,2,42,0x3695,150,1960,960,384,0,0,0,0,0,0,0,1028,3500,514,290,702,6,2276,1,605,15,2627,1,912,160,0,0,0,0,4164,1 -1312,TURTLE_GENERAL,Turtle General,Turtle General,97,320700,0,18202,9800,2,2438,3478,50,54,100,45,55,65,105,164,10,12,2,2,42,0x6283695,200,900,1000,500,9101,967,5500,607,1500,617,2000,1529,8,1306,5,7480,200,1417,9,7070,5335,1141,80,658,1,0,0,0,0,4305,1 -1313,MOBSTER,Mobster,Mobster,61,7991,0,4424,1688,1,910,1128,41,37,76,46,20,35,76,55,10,12,1,7,20,0x3695,250,1100,560,580,0,0,0,0,0,0,0,1239,3,726,4559,2621,1,716,600,912,2500,525,450,505,60,0,0,0,0,4317,1 -1314,PERMETER,Permeter,Permeter,63,8228,0,3756,1955,2,943,1211,46,45,69,59,60,5,69,100,10,12,1,2,40,0x91,250,1100,483,528,0,0,0,0,0,0,0,967,4413,7070,45,1019,1240,507,2450,912,1240,522,25,605,1,0,0,0,0,4311,1 -1315,ASSULTER,Assaulter,Assaulter,71,11170,0,4854,2654,2,764,1499,35,28,85,74,10,35,100,100,10,12,1,7,44,0x3695,155,1000,900,432,0,0,0,0,0,0,0,967,4413,7069,1200,7072,840,508,1280,912,1240,13300,5,603,1,0,0,0,0,4246,1 -1316,SOLIDER,Solider,Solider,70,12099,0,4458,1951,2,797,979,57,43,69,35,85,5,74,100,10,12,1,2,42,0x91,250,1452,483,528,0,0,0,0,0,0,0,967,4413,7070,64,7067,850,508,2100,912,1240,518,850,1519,1,0,0,0,0,4220,1 -1317,FUR_SEAL,Fur Seal,Seal,63,9114,0,3765,1824,1,845,1203,25,33,5,28,22,15,69,84,10,12,1,2,21,0x3885,200,1612,622,583,0,0,0,0,0,0,0,912,4365,510,250,2310,5,7053,1200,1452,1,525,200,746,120,0,0,0,0,4312,1 -1318,HEATER,Heater,Heater,68,11020,0,3766,2359,2,683,1008,40,42,69,47,25,5,71,100,10,12,1,2,43,0x3695,250,1452,483,528,0,0,0,0,0,0,0,967,4413,7070,750,697,100,912,1640,526,140,7054,600,7068,1250,0,0,0,0,4331,1 -1319,FREEZER,Freezer,Freezer,72,8636,0,3665,2197,2,671,983,55,43,69,41,59,5,67,100,10,12,1,2,41,0x3695,250,1452,483,528,0,0,0,0,0,0,0,967,4413,7070,850,7066,1250,912,1800,526,160,7053,600,689,100,0,0,0,0,4319,1 -1320,OWL_DUKE,Owl Duke,Owl Duke,75,26623,0,7217,3474,1,715,910,27,49,15,45,40,75,79,88,10,12,2,6,60,0x6203695,195,1345,824,440,0,0,0,0,0,0,0,7071,4413,7063,1500,693,100,747,1,1451,3,1513,2,5045,1,0,0,0,0,4237,1 -1321,DRAGON_TAIL,Dragon Tail,Dragon Tail,61,8368,0,3587,1453,1,520,715,25,19,10,68,15,5,67,67,10,12,1,4,44,0x2003695,175,862,534,312,0,0,0,0,0,0,0,7064,4413,1096,400,943,800,2207,8,2226,2,601,300,602,150,0,0,0,0,4178,1 -1322,SPRING_RABBIT,Spring Rabbit,Spring Rabbit,58,9045,0,3982,1766,1,585,813,29,21,45,61,5,15,77,90,10,12,1,2,42,0x83,160,1120,552,511,0,0,0,0,0,0,0,7054,3500,7053,2500,949,2500,511,4500,508,800,510,200,509,800,0,0,0,0,4227,1 -1323,SEE_OTTER,Sea Otter,Sea Otter,59,9999,0,3048,1642,1,650,813,33,35,5,36,40,25,82,65,10,12,1,2,61,0x3885,190,1132,583,532,0,0,0,0,0,0,0,722,150,965,5500,7065,4365,725,50,726,50,746,650,7053,1200,0,0,0,0,4326,1 -1324,TREASURE_BOX1,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1325,TREASURE_BOX2,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7073,80,658,500,604,10000,984,4850,985,7275,1239,1500,5027,75,1165,8,0,0,0,0 -1326,TREASURE_BOX3,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1327,TREASURE_BOX4,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7074,80,658,500,604,10000,984,4850,985,7275,2108,1000,1306,75,5022,2,0,0,0,0 -1328,TREASURE_BOX5,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1329,TREASURE_BOX6,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7075,80,658,500,604,10000,984,4850,985,7275,2102,834,5019,100,5002,9,0,0,0,0 -1330,TREASURE_BOX7,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1331,TREASURE_BOX8,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7076,80,658,500,604,10000,984,4850,985,7275,2616,500,2334,125,2622,9,0,0,0,0 -1332,TREASURE_BOX9,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1333,TREASURE_BOX10,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7077,80,658,500,604,10000,984,4850,985,7275,2104,500,2331,150,2623,10,0,0,0,0 -1334,TREASURE_BOX11,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1335,TREASURE_BOX12,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7078,80,658,500,604,10000,984,4850,985,7275,2270,500,1716,150,2256,10,0,0,0,0 -1336,TREASURE_BOX13,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1337,TREASURE_BOX14,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7079,80,658,500,604,10000,984,4850,985,7275,1238,375,1531,150,2318,10,0,0,0,0 -1338,TREASURE_BOX15,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1339,TREASURE_BOX16,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7080,80,658,500,604,10000,984,4850,985,7275,2626,300,1472,167,2327,10,0,0,0,0 -1340,TREASURE_BOX17,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1341,TREASURE_BOX18,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7081,80,658,500,604,10000,984,4850,985,7275,1143,250,1237,188,2235,12,0,0,0,0 -1342,TREASURE_BOX19,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1343,TREASURE_BOX20,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7082,80,658,500,604,10000,984,4850,985,7275,617,250,1144,188,5007,19,0,0,0,0 -1344,TREASURE_BOX21,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1345,TREASURE_BOX22,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7083,80,658,500,604,10000,984,4850,985,7275,2508,1000,2336,69,2621,20,0,0,0,0 -1346,TREASURE_BOX23,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1347,TREASURE_BOX24,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7084,80,658,500,604,10000,984,4850,985,7275,2106,1000,1164,50,5025,24,0,0,0,0 -1348,TREASURE_BOX25,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1349,TREASURE_BOX26,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7085,80,658,500,604,10000,984,4850,985,7275,2231,750,2624,46,2286,25,0,0,0,0 -1350,TREASURE_BOX27,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1351,TREASURE_BOX28,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7086,80,658,500,604,10000,984,4850,985,7275,2283,500,2615,41,2234,32,0,0,0,0 -1352,TREASURE_BOX29,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1353,TREASURE_BOX30,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7087,80,658,500,604,10000,984,4850,985,7275,2507,500,2625,38,5045,34,0,0,0,0 -1354,TREASURE_BOX31,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1355,TREASURE_BOX32,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7088,80,658,500,604,10000,984,4850,985,7275,2407,429,2269,250,2317,35,0,0,0,0 -1356,TREASURE_BOX33,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1357,TREASURE_BOX34,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7089,80,658,500,604,10000,984,4850,985,7275,2109,300,2406,273,2258,38,0,0,0,0 -1358,TREASURE_BOX35,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1359,TREASURE_BOX36,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7090,80,658,500,604,10000,984,4850,985,7275,1142,215,2255,60,5017,38,0,0,0,0 -1360,TREASURE_BOX37,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1361,TREASURE_BOX38,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7091,80,658,500,604,10000,984,4850,985,7275,1417,50,5053,50,2229,50,0,0,0,0 -1362,TREASURE_BOX39,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1363,TREASURE_BOX40,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7092,80,658,500,604,10000,984,4850,985,7275,2506,43,2254,43,1529,38,0,0,0,0 -1364,G_ASSULTER,Assaulter,Assaulter,59,12853,0,0,0,2,152,177,35,36,85,55,10,35,145,100,10,12,1,6,44,0x2003695,155,1000,900,432,0,0,0,0,0,0,0,1019,9000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1365,APOCALIPS,Apocalypse,Apocalypse,66,22880,0,6540,4935,2,1030,1370,62,49,1,48,120,48,66,85,10,12,2,0,60,0x91,400,1840,1440,384,0,0,0,0,0,0,0,7095,5335,7094,2400,7093,2200,985,5,13161,1,2506,20,999,2500,0,0,0,0,4242,1 -1366,LAVA_GOLEM,Lava Golem,Lava Golem,77,24324,0,6470,3879,1,1541,2049,65,50,1,57,115,70,76,68,10,12,2,0,83,0x3095,400,2190,2040,336,0,0,0,0,0,0,0,7096,4559,7097,3686,2317,1,2316,2,509,2500,1818,20,0,0,0,0,0,0,4184,1 -1367,BLAZZER,Blazer,Blazer,43,8252,0,3173,1871,2,533,709,50,40,1,52,50,39,69,40,10,12,1,6,43,0x2003295,180,1732,1332,540,0,0,0,0,0,0,0,7097,4850,7098,3400,509,3000,0,0,0,0,0,0,0,0,0,0,0,0,4215,1 -1368,GEOGRAPHER,Geographer,Geographer,56,8071,0,2715,2000,3,467,621,28,26,1,66,47,60,68,44,10,12,1,3,62,0x84,2000,1308,1008,480,0,0,0,0,0,0,0,1032,6200,1033,5500,2253,30,2207,50,12002,100,0,0,0,0,0,0,0,0,4280,1 -1369,GRAND_PECO,Grand Peco,Grand Peco,58,8054,0,2387,1361,2,444,565,37,30,1,66,66,50,71,51,10,12,2,2,43,0x1089,165,1460,960,432,0,0,0,0,0,0,0,7101,4850,522,300,992,1000,969,1,0,0,0,0,582,500,0,0,0,0,4161,1 -1370,SUCCUBUS,Succubus,Succubus,85,16955,0,5357,4322,2,1268,1686,54,48,1,97,95,103,89,87,10,12,1,6,67,0x2003695,155,1306,1056,288,0,0,0,0,0,0,0,522,1500,2407,3,12373,1,2613,250,5066,1,1472,1,505,1000,0,0,0,0,4218,1 -1371,FAKE_ANGEL,Fake Angel,False Angel,65,16845,0,3371,1949,2,513,682,50,35,1,64,57,70,61,88,10,12,0,8,66,0x3885,160,920,720,336,0,0,0,0,0,0,0,0,0,0,0,717,1000,715,1000,716,1000,12020,1000,1974,20,0,0,0,0,4316,1 -1372,GOAT,Goat,Goat,69,11077,0,3357,2015,1,457,608,44,25,1,58,66,62,67,43,10,12,1,2,63,0x1089,165,1380,1080,336,0,0,0,0,0,0,0,7106,4559,7107,2500,713,5000,507,500,510,1000,508,2500,511,5500,0,0,0,0,4150,1 -1373,LORD_OF_DEATH,Lord of Death,Lord of the Dead,94,603383,0,131343,43345,3,3430,4232,77,73,1,99,30,109,100,106,10,12,2,6,67,0x6283695,180,1446,1296,360,65671,607,5500,732,5000,617,5000,7108,5335,1417,5,1230,10,2621,2,7109,10,1306,1,1529,2,0,0,0,0,4276,1 -1374,INCUBUS,Incubus,Incubus,75,17281,0,5254,4212,2,1408,1873,58,46,1,97,95,103,89,87,10,12,1,6,67,0x2003695,165,850,600,336,0,0,0,0,0,0,0,522,1500,509,5500,5072,1,2621,1,2610,500,2613,150,509,2200,0,0,0,0,4269,1 -1375,THE_PAPER,The Paper,The Paper,56,18557,0,2849,1998,1,845,1124,25,24,1,66,52,76,71,79,10,12,1,0,60,0x3885,170,1160,960,336,0,0,0,0,0,0,0,7111,4947,7112,3200,508,1800,511,2000,13009,5,0,0,0,0,0,0,0,0,4172,1 -1376,HARPY,Harpy,Harpy,70,16599,0,3562,2133,1,926,1231,42,44,1,112,72,67,74,76,10,12,1,6,64,0x2003885,155,972,672,470,0,0,0,0,0,0,0,7115,4850,7116,2500,508,1500,508,800,709,20,1820,20,0,0,0,0,0,0,4325,1 -1377,ELDER,Elder,Elder,64,21592,0,5650,3408,3,421,560,45,68,1,76,68,108,72,86,10,12,2,7,80,0x3885,165,1552,1152,336,0,0,0,0,0,0,0,7099,4000,7117,1500,7118,1500,1564,10,1473,1,616,1,7027,3000,0,0,0,0,4251,1 -1378,DEMON_PUNGUS,Demon Pungus,Demon Pungus,56,7259,0,3148,1817,1,360,479,48,31,1,83,55,59,63,34,10,12,0,6,65,0x2003885,170,1260,960,672,0,0,0,0,0,0,0,7119,4074,7001,4559,715,3880,1061,5000,0,0,0,0,0,0,0,0,0,0,4173,1 -1379,NIGHTMARE_TERROR,Nightmare Terror,Nightmare Terror,78,22605,0,6683,4359,1,757,1007,37,37,1,76,55,60,76,54,10,12,2,6,67,0x2003885,165,1216,816,432,0,0,0,0,0,0,0,7120,4947,2626,1,2608,30,505,50,510,150,695,100,1261,1,0,0,0,0,4166,1 -1380,DRILLER,Driller,Driller,52,7452,0,3215,1860,1,666,886,48,31,1,66,58,50,60,47,10,12,1,2,22,0x3885,165,1300,900,336,0,0,0,0,0,0,0,1012,7500,715,3880,716,3500,0,0,0,0,0,0,0,0,0,0,0,0,4180,1 -1381,GRIZZLY,Grizzly,Grizzly,68,11733,0,3341,2012,1,809,1076,44,32,1,55,68,58,70,61,10,12,2,2,63,0x3885,165,1492,1092,192,0,0,0,0,0,0,0,948,5000,919,5000,549,2500,0,0,0,0,0,0,0,0,0,0,0,0,4162,1 -1382,DIABOLIC,Diabolic,Diabolic,67,9642,0,3662,2223,1,796,1059,64,36,1,84,53,67,71,69,10,12,0,6,47,0x2003885,150,1080,780,180,0,0,0,0,0,0,0,1038,5820,1039,4850,2605,3,984,20,1263,10,0,0,0,0,0,0,0,0,4182,1 -1383,EXPLOSION,Explosion,Explosion,46,8054,0,2404,1642,1,336,447,35,27,1,61,56,50,66,38,10,12,0,2,63,0x3885,165,1260,960,336,0,0,0,0,0,0,0,7006,5500,7097,2200,7122,3200,756,800,522,400,0,0,0,0,0,0,0,0,4267,1 -1384,DELETER,Deleter,Deleter,66,17292,0,3403,2066,1,446,593,45,53,1,104,40,65,72,54,10,12,1,9,43,0x308D,175,1020,720,384,0,0,0,0,0,0,0,7123,4074,1035,5335,1037,3880,1036,3589,0,0,0,0,0,0,0,0,0,0,4158,1 -1385,DELETER_,Deleter,Deleter,65,15168,0,3403,2066,1,446,593,52,53,1,66,40,65,72,68,10,12,1,9,43,0x308D,175,1024,624,336,0,0,0,0,0,0,0,7123,4074,1035,5335,1037,3880,1036,3589,0,0,0,0,0,0,0,0,0,0,4279,1 -1386,SLEEPER,Sleeper,Sleeper,67,8237,0,3603,2144,1,593,789,49,35,1,48,100,57,75,28,10,12,1,0,42,0x3885,195,1350,1200,432,0,0,0,0,0,0,0,7124,4947,1056,5335,997,2500,756,300,1226,5,1622,5,7043,1200,0,0,0,0,4228,1 -1387,GIG,Gig,Gig,60,8409,0,3934,2039,1,360,479,60,28,1,61,80,53,59,46,10,12,0,2,43,0x3885,170,1264,864,576,0,0,0,0,0,0,0,7125,4365,904,5500,716,150,525,2500,994,850,0,0,0,0,0,0,0,0,4165,1 -1388,ARCHANGELING,Archangeling,Arc Angeling,60,79523,0,4152,2173,1,669,890,54,58,1,65,80,74,65,105,10,12,1,8,66,0x6203695,180,1072,672,480,0,0,0,0,0,0,0,2255,5,610,1800,608,150,7291,1500,2254,5,2317,3,7294,1500,0,0,0,0,4241,1 -1389,DRACULA,Dracula,Dracula,85,320096,0,120157,38870,3,1625,1890,45,76,1,95,90,87,85,100,10,12,2,6,87,0x6283695,145,1290,1140,576,60078,607,5500,732,5000,522,5000,607,4700,1473,5,1722,5,2507,15,2621,4,1557,4,0,0,0,0,0,0,4134,1 -1390,VIOLY,Violy,Violy,75,18257,0,6353,3529,10,738,982,37,36,1,93,54,58,101,83,10,12,1,7,40,0x2085,170,1356,1056,540,0,0,0,0,0,0,0,1060,6305,12127,50,740,1200,1919,50,526,1400,12020,1000,1902,500,0,0,0,0,4209,1 -1391,GALAPAGO,Galapago,Galapago,61,9145,0,3204,1966,1,457,608,33,33,1,56,56,45,66,57,10,12,0,2,22,0x108B,165,1430,1080,1080,0,0,0,0,0,0,0,7053,5335,610,100,508,3500,606,100,605,100,5111,1,582,1000,0,0,0,0,4152,1 -1392,ROTAR_ZAIRO,Rotar Zairo,Rotar Zairo,25,1209,0,351,215,10,109,137,4,34,1,62,45,26,55,5,10,12,2,0,44,0x2085,155,2416,2016,432,0,0,0,0,0,0,0,7126,500,2312,1,7053,1000,999,450,984,1,912,2500,910,5500,0,0,0,0,4192,1 -1393,G_MUMMY,Mummy,Mummy,37,5176,0,0,0,1,305,360,0,10,28,19,32,0,63,20,10,12,1,1,49,0x3885,300,1772,72,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1394,G_ZOMBIE,Zombie,Zombie,15,534,0,0,0,1,67,79,0,10,1,8,7,0,15,0,10,12,1,1,29,0x3885,400,2612,912,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1395,CRYSTAL_1,Wind Crystal,Wind Crystal,1,15,0,0,0,0,0,0,100,99,1,1,1,1,999,1,0,0,0,0,20,0x6370001,190,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,665,4900,5097,7000,532,6500,558,5000,607,200,0,0,0,0 -1396,CRYSTAL_2,Earth Crystal,Earth Crystal,1,15,0,0,0,0,0,0,100,99,1,1,1,1,999,1,0,0,0,0,20,0x6370001,190,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,667,4900,5097,7000,531,6500,558,5000,608,250,0,0,0,0 -1397,CRYSTAL_3,Fire Crystal,Fire Crystal,1,15,0,0,0,0,0,0,100,99,1,1,1,1,999,1,0,0,0,0,20,0x6370001,190,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,664,4900,5097,7000,534,6500,558,5000,604,300,0,0,0,0 -1398,CRYSTAL_4,Water Crystal,Water Crystal,1,15,0,0,0,0,0,0,100,99,1,1,1,1,999,1,0,0,0,0,20,0x6370001,190,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,666,4900,5097,7000,533,6500,558,5000,603,100,0,0,0,0 -1399,EVENT_BAPHO,Baphomet,Baphomet,68,1264000,0,261750,83685,3,1847,2267,35,45,1,152,96,85,120,95,10,12,2,6,67,0x6283695,130,768,768,576,130875,607,5500,526,5000,732,5000,1417,550,1306,680,1145,480,2110,640,2327,1500,2111,500,2621,1720,2256,1550,0,0,0,0 -1400,KARAKASA,Karakasa,Karakasa,30,3092,0,489,322,1,141,183,1,5,1,45,12,20,49,60,10,12,1,0,60,0x81,155,1638,2016,576,0,0,0,0,0,0,0,7151,5000,7150,4268,1019,3200,7111,2200,912,4074,746,30,13012,5,0,0,0,0,4286,1 -1401,SHINOBI,Shinobi,Shinobi,69,12700,0,4970,3010,2,460,1410,34,21,85,85,25,25,100,100,10,12,1,7,67,0x3695,150,1003,1152,336,0,0,0,0,0,0,0,7156,5335,2337,2,7053,2200,2654,100,2336,1,7157,2000,13013,5,0,0,0,0,4230,1 -1402,POISON_TOAD,Poison Toad,Poison Toad,46,6629,0,1929,1457,3,288,408,5,10,20,34,19,14,66,55,10,12,1,2,45,0x81,160,1148,1728,864,0,0,0,0,0,0,0,7155,5500,7154,2400,2610,4,511,540,724,2,526,2,1246,10,0,0,0,0,4175,1 -1403,ANTIQUE_FIRELOCK,Antique Firelock,Firelock Soldier,47,3852,0,1293,1003,10,289,336,10,10,15,35,29,15,120,42,10,12,1,1,49,0x2085,170,1084,2304,576,0,0,0,0,0,0,0,998,5500,2285,1,7126,1400,508,40,549,350,525,250,13152,5,0,0,0,0,4160,1 -1404,MIYABI_NINGYO,Miyabi Ningyo,Miyabi Doll,33,6300,0,795,453,1,250,305,1,20,1,52,15,10,62,15,10,12,1,6,27,0x2000091,250,1938,2112,768,0,0,0,0,0,0,0,7152,5335,7153,2500,509,1550,1000,1250,12127,10,13014,5,1904,2,0,0,0,0,4208,1 -1405,TENGU,Tengu,Tengu,65,16940,0,4207,2843,2,660,980,12,82,90,42,69,45,78,80,10,12,2,6,42,0x2003885,200,1439,1920,672,0,0,0,0,0,0,0,7159,3500,7158,5500,13301,5,522,150,13302,5,12128,20,687,100,0,0,0,0,4282,1 -1406,KAPHA,Kapha,Kapha,41,7892,0,2278,1552,3,399,719,20,38,1,51,49,22,73,45,10,12,1,5,21,0x3885,165,2012,1728,672,0,0,0,0,0,0,0,7149,6500,7053,3500,13304,20,521,2300,708,2,1915,10,13008,5,0,0,0,0,4287,1 -//1407,DOKEBI_,Dokebi,Dokebi,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,1,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1408,BLOOD_BUTTERFLY,Bloody Butterfly,Bloody Butterfly,55,8082,0,2119,1562,3,121,342,5,23,1,59,14,55,68,15,10,12,1,4,44,0x200308D,145,472,576,288,0,0,0,0,0,0,0,7163,4608,7168,2500,602,1200,924,5500,1802,3,1962,1,0,0,0,0,0,0,4327,1 -1409,RICE_CAKE_BOY,Rice Cake Boy,Dumpling Child,27,2098,0,231,149,1,112,134,5,12,1,22,29,5,41,10,10,12,0,7,20,0x91,160,647,768,420,0,0,0,0,0,0,0,7150,3200,7151,2500,2262,1,7192,5000,553,1000,7187,3000,0,0,0,0,0,0,4154,1 -1410,LIVE_PEACH_TREE,Live Peach Tree,Enchanted Peach Tree,53,8905,0,2591,1799,7,301,351,10,38,72,45,35,39,80,5,10,12,1,3,42,0x2085,410,400,672,480,0,0,0,0,0,0,0,7164,4365,0,0,526,1000,604,400,532,100,603,5,0,0,0,0,0,0,4217,1 -//1411,PEACH_TREE_BULLET,Peach Tree Bullet,Peach Tree Bullet... (mode 129),0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1412,EVIL_CLOUD_HERMIT,Evil Cloud Hermit,Taoist Hermit,56,10392,0,3304,2198,10,311,333,25,59,1,20,18,50,136,11,10,12,2,0,40,0x2085,190,480,840,432,0,0,0,0,0,0,0,7162,4656,548,5600,550,4500,553,6800,1908,2,757,150,693,100,0,0,0,0,4262,1 -1413,WILD_GINSENG,Wild Ginseng,Hermit Plant,46,6900,0,1038,692,1,220,280,10,20,13,42,36,55,66,30,10,12,0,3,43,0x91,140,512,756,360,0,0,0,0,0,0,0,520,3500,521,3500,1033,3800,1032,4800,516,4800,1951,1,578,1000,0,0,0,0,4232,1 -//1414,GINSENG_BULLET,Ginseng Bullet,Ginseng Bullet... (mode 129),0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1415,BABY_LEOPARD,Baby Leopard,Baby Leopard,32,2590,0,352,201,2,155,207,0,5,20,44,20,4,49,10,10,12,0,2,28,0x3885,150,318,528,420,0,0,0,0,0,0,0,7171,5200,7172,3200,756,150,517,2000,1214,100,537,500,0,0,0,0,0,0,4233,1 -1416,WICKED_NYMPH,Wicked Nymph,Evil Nymph,63,16029,0,3945,2599,2,399,1090,12,75,1,64,12,69,100,80,10,12,1,6,67,0x2003695,200,637,1008,360,0,0,0,0,0,0,0,7165,3977,7166,1380,984,10,1904,4,1906,1,12002,100,1918,10,0,0,0,0,4258,1 -1417,ZIPPER_BEAR,Zipper Bear,Zipper Bear,35,2901,0,370,225,1,248,289,10,5,30,25,55,15,28,25,10,12,1,2,27,0x91,155,780,1008,420,0,0,0,0,0,0,0,7161,4462,7167,3500,526,400,518,900,512,90,0,0,0,0,0,0,0,0,4281,1 -1418,DARK_SNAKE_LORD,Evil Snake Lord,Evil Snake Lord,73,254993,0,34288,17950,3,2433,4210,25,55,70,83,30,80,164,88,10,12,2,2,68,0x6283695,200,588,816,420,17144,607,5500,617,5000,985,5500,7169,5820,10020,5100,1471,80,5012,80,1474,500,7226,900,661,2000,0,0,0,0,4330,1 -1419,G_FARMILIAR,Familiar,Familiar,8,155,0,0,0,1,20,28,0,0,1,12,8,5,28,0,10,12,0,2,27,0x3885,150,1276,576,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1420,G_ARCHER_SKELETON,Archer Skeleton,Archer Skeleton,31,3040,0,0,0,9,128,153,0,0,1,8,14,5,90,5,10,12,1,1,29,0x3885,300,2864,864,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1421,G_ISIS,Isis,Isis,43,4828,0,0,0,1,423,507,10,35,38,65,43,30,72,15,10,12,2,6,27,0x2003885,200,1384,768,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1422,G_HUNTER_FLY,Hunter Fly,Hunter Fly,42,5242,0,0,0,1,246,333,25,15,33,105,32,15,72,30,10,12,0,4,44,0x2003885,150,676,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1423,G_GHOUL,Ghoul,Ghoul,39,5118,0,0,0,1,420,500,5,20,1,20,29,0,33,20,10,12,1,1,49,0x3885,250,2456,912,504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1424,G_SIDE_WINDER,Side Winder,Side Winder,43,4929,0,0,0,1,240,320,5,10,38,43,40,15,115,20,10,12,1,2,25,0x3885,200,1576,576,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1425,G_OBEAUNE,Obeaune,Obeaune,31,3952,0,0,0,1,141,165,0,40,1,31,31,55,74,85,10,12,1,5,41,0x3885,200,1872,672,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1426,G_MARC,Marc,Marc,36,6900,0,0,0,1,220,280,5,10,1,36,36,20,56,30,10,12,1,5,41,0x3885,150,1272,72,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1427,G_NIGHTMARE,Nightmare,Nightmare,49,4437,0,0,0,1,447,529,0,40,1,74,25,15,64,10,10,12,2,6,68,0x2003885,150,1816,816,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1428,G_POISON_SPORE,Poison Spore,Poison Spore,19,665,0,0,0,1,89,101,0,0,1,19,25,0,24,0,10,12,1,3,25,0x3885,200,1672,672,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1429,G_ARGIOPE,Argiope,Argiope,41,4382,0,0,0,1,395,480,30,0,1,41,31,10,56,30,10,12,2,4,25,0x2003885,300,1792,792,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1430,G_ARGOS,Argos,Argos,25,1117,0,0,0,1,158,191,15,0,1,25,25,5,32,15,10,12,2,4,25,0x2003885,300,1468,468,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1431,G_BAPHOMET_,Baphomet Jr.,Baphomet Jr.,50,8578,0,0,0,1,487,590,15,25,1,75,55,1,93,45,10,12,0,6,27,0x2003885,100,868,480,120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1432,G_DESERT_WOLF,Desert Wolf,Desert Wolf,27,1716,0,0,0,1,169,208,0,10,56,27,45,15,56,10,10,12,1,2,23,0x3885,200,1120,420,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1433,G_DEVIRUCHI,Deviruchi,Deviruchi,46,7360,0,0,0,1,475,560,10,25,1,69,40,55,87,30,10,12,0,6,27,0x2003885,150,980,600,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1434,G_DRAINLIAR,Drainliar,Drainliar,24,1162,0,0,0,1,74,84,0,0,1,36,24,0,78,0,10,12,0,2,47,0x3885,250,1276,576,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1435,G_EVIL_DRUID,Evil Druid,Evil Druid,58,16506,0,0,0,1,420,670,5,60,1,29,58,80,68,30,10,12,2,1,89,0x3885,300,2276,576,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1436,G_JAKK,Jakk,Jakk,38,3581,0,0,0,1,315,382,5,30,1,38,38,43,75,45,10,12,1,0,43,0x3885,200,1180,480,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1437,G_JOKER,Joker,Joker,57,12450,0,0,0,1,621,738,10,35,1,143,47,75,98,175,10,12,2,7,84,0x3885,100,1364,864,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1438,G_KHALITZBURG,Khalitzburg,Khalitzburg,63,19276,0,0,0,1,875,1025,45,10,58,65,48,5,73,40,10,12,2,1,29,0x3885,350,528,1000,396,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1439,G_HIGH_ORC,High Orc,High Orc,52,6890,0,0,0,1,428,533,15,5,55,46,55,35,82,40,10,12,2,7,43,0x3885,150,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1440,G_STEM_WORM,Stem Worm,Stem Worm,40,6136,0,0,0,2,290,375,5,10,1,30,26,15,79,35,10,12,1,3,24,0x3885,200,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1441,G_PENOMENA,Penomena,Penomena,57,7256,0,0,0,7,415,565,5,50,1,5,35,15,136,30,10,12,1,5,25,0x3885,400,832,500,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1442,G_SASQUATCH,Sasquatch,Sasquatch,30,3163,0,0,0,1,250,280,5,0,75,25,60,10,34,20,10,12,2,2,60,0x3885,300,1260,192,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1443,G_CRUISER,Cruiser,Cruiser,35,2820,0,0,0,7,175,215,5,5,1,40,10,10,90,25,10,12,1,0,60,0x3885,400,1296,1296,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1444,G_CHEPET,Chepet,Chepet,42,4950,0,0,0,1,380,440,0,25,1,72,35,71,65,85,10,12,1,7,23,0x3885,400,672,672,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1445,G_RAGGLER,Raggler,Raggler,21,1020,0,0,0,1,102,113,0,5,18,10,32,20,39,35,10,12,0,2,24,0x3885,200,1000,900,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1446,G_INJUSTICE,Injustice,Injustice,51,7600,0,0,0,1,480,600,0,0,84,42,39,0,71,35,10,12,1,1,47,0x3885,400,770,720,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1447,G_GRYPHON,Gryphon,Gryphon,72,27800,0,0,0,1,880,1260,35,35,68,95,78,65,115,75,10,12,2,2,84,0x6203885,100,704,504,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1448,G_DARK_FRAME,Dark Frame,Dark Frame,59,7500,0,0,0,1,960,1210,10,45,1,72,42,45,85,25,10,12,1,6,67,0x2003885,200,920,720,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1449,G_MUTANT_DRAGON,Mutant Dragon,Mutant Dragonoid,65,62600,0,0,0,4,2400,3400,15,20,75,47,30,68,45,35,10,12,2,9,43,0x6203885,250,1280,1080,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1450,G_WIND_GHOST,Wind Ghost,Wind Ghost,51,4820,0,0,0,2,489,639,0,45,1,89,15,90,85,25,10,12,1,6,64,0x2003885,150,1056,1056,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1451,G_MERMAN,Merman,Merman,53,12300,0,0,0,2,482,603,10,35,72,45,46,15,85,55,10,12,1,7,41,0x3885,220,916,816,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1452,G_ORC_LADY,Orc Lady,Orc Lady,31,2000,0,0,0,1,135,170,10,10,35,42,25,15,69,55,10,12,1,7,42,0x3885,200,1050,900,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1453,G_RAYDRIC_ARCHER,Raydric Archer,Raydric Archer,52,5250,0,0,0,9,415,500,35,5,15,25,22,5,145,35,10,12,1,6,47,0x2003885,200,1152,1152,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1454,G_TRI_JOINT,Tri Joint,Tri Joint,32,2300,0,0,0,1,178,206,20,5,1,48,24,10,67,20,10,12,0,4,22,0x2003885,200,860,660,624,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1455,G_KOBOLD_ARCHER,Kobold Archer,Kobold Archer,33,2560,0,0,0,9,155,185,10,5,10,20,15,30,100,25,10,12,0,7,23,0x3885,200,1008,1008,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1456,G_CHIMERA,Chimera,Chimera,70,32600,0,0,0,1,1200,1320,30,10,1,72,110,88,75,85,10,12,2,2,63,0x6203885,200,772,672,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1457,G_MANTIS,Mantis,Mantis,26,2472,0,0,0,1,118,149,10,0,1,26,24,5,45,15,10,12,1,4,22,0x2003885,200,1528,660,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1458,G_MARDUK,Marduk,Marduk,40,4214,0,0,0,1,315,382,0,60,1,40,20,79,78,20,10,12,2,7,23,0x3885,300,1540,840,504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1459,G_MARIONETTE,Marionette,Marionette,41,3222,0,0,0,1,355,422,0,25,1,62,36,44,69,45,10,12,0,6,68,0x2003885,300,1480,480,1056,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1460,G_MATYR,Matyr,Matyr,31,2585,0,0,0,1,134,160,0,0,1,47,38,5,64,5,10,12,1,2,27,0x3885,150,432,432,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1461,G_MINOROUS,Minorous,Minorous,52,7431,0,0,0,1,590,770,15,5,65,42,61,66,52,25,10,12,2,2,43,0x3885,200,1360,960,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1462,G_ORC_SKELETON,Orc Skeleton,Orc Skeleton,28,2278,0,0,0,1,190,236,10,10,1,14,18,0,30,15,10,12,1,1,29,0x3885,200,2420,720,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1463,G_ORC_ZOMBIE,Orc Zombie,Orc Zombie,24,1568,0,0,0,1,151,184,5,10,1,12,24,0,24,5,10,12,1,1,29,0x3885,400,2852,1152,840,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1464,G_PASANA,Pasana,Pasana,61,8289,0,0,0,1,513,682,29,35,1,73,50,61,69,43,10,12,1,7,43,0x3885,165,976,576,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1465,G_PETIT,Petite,Petite,44,6881,0,0,0,1,360,427,30,30,1,44,62,55,79,60,10,12,1,9,22,0x3885,200,1624,620,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1466,G_PETIT_,Petite,Petite,45,5747,0,0,0,1,300,355,20,45,1,113,45,55,73,80,10,12,1,9,24,0x3885,150,1420,1080,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1467,G_RAYDRIC,Raydric,Raydric,52,8613,0,0,0,1,830,930,40,15,58,47,42,5,69,26,10,12,2,7,47,0x3885,150,824,780,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1468,G_REQUIEM,Requim,Requim,35,3089,0,0,0,1,220,272,0,15,1,53,35,5,57,2,10,12,1,7,27,0x3885,400,1516,816,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1469,G_SKEL_WORKER,Skeleton Worker,Skeleton Worker,30,2872,0,0,0,1,242,288,0,15,1,15,30,5,42,10,10,12,1,1,29,0x3885,400,2420,720,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1470,G_ZEROM,Zerom,Zerom,23,1109,0,0,0,1,127,155,0,10,1,23,23,5,42,0,10,12,1,7,23,0x3885,200,1780,1080,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1471,G_NINE_TAIL,Nine Tail,Nine Tail,51,9466,0,0,0,1,610,734,10,25,1,80,46,1,89,85,10,12,1,2,63,0x3885,150,840,540,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1472,G_BON_GUN,Bongun,Bongun,32,3520,0,0,0,1,220,260,0,0,45,15,36,10,48,15,10,12,1,1,29,0x3885,200,1720,500,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1473,G_ORC_ARCHER,Orc Archer,Orc Archer,49,7440,0,0,0,9,310,390,10,5,1,44,25,20,125,20,10,12,1,7,22,0x3885,300,1960,620,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1474,G_MIMIC,Mimic,Mimic,51,6120,0,0,0,1,150,900,10,40,44,121,1,60,75,110,10,12,1,0,60,0x3885,100,972,500,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1475,G_WRAITH,Wraith,Wraith,53,10999,0,0,0,1,580,760,5,30,1,95,30,65,95,35,10,12,2,1,89,0x3885,300,1816,576,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1476,G_ALARM,Alarm,Alarm,58,10647,0,0,0,1,480,600,15,15,1,62,72,10,85,45,10,12,1,0,60,0x3885,300,1020,500,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1477,G_ARCLOUSE,Arclouse,Arclouze,59,6075,0,0,0,1,570,640,10,15,1,75,5,5,75,50,10,12,1,4,42,0x2003885,100,960,500,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1478,G_RIDEWORD,Rideword,Rideword,59,11638,0,0,0,1,584,804,5,35,48,75,10,20,120,45,10,12,0,0,60,0x3885,150,864,500,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1479,G_SKEL_PRISONER,Skeleton Prisoner,Skeleton Prisoner,52,8691,0,0,0,1,660,890,10,20,55,20,36,0,76,25,10,12,1,1,69,0x3885,350,1848,500,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1480,G_ZOMBIE_PRISONER,Zombie Prisoner,Zombie Prisoner,53,11280,0,0,0,1,780,930,10,20,1,24,39,0,72,25,10,12,1,1,69,0x3885,350,1768,500,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1481,G_PUNK,Punk,Punk,43,3620,0,0,0,1,292,365,0,45,1,105,5,45,65,20,10,12,0,3,24,0x3885,300,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1482,G_ZHERLTHSH,Zherlthsh,Zealotus,63,18300,0,0,0,1,700,850,10,15,70,85,40,30,125,60,10,12,1,7,60,0x3885,200,800,792,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1483,G_RYBIO,Rybio,Rybio,71,9572,0,0,0,1,686,912,45,37,1,97,75,74,77,90,10,12,2,6,40,0x2003885,200,1790,1440,540,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1484,G_PHENDARK,Phendark,Phendark,73,22729,0,0,0,2,794,1056,52,36,1,62,120,65,76,66,10,12,2,7,40,0x3885,175,1744,1344,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1485,G_MYSTELTAINN,Mysteltainn,Mysteltainn,76,33350,0,0,0,2,1160,1440,30,30,77,139,80,35,159,65,10,12,2,0,87,0x6203885,250,1152,500,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1486,G_TIRFING,Tirfing,Ogretooth,71,29900,0,0,0,1,950,1146,30,35,58,87,55,35,132,65,10,12,1,0,67,0x6203885,100,816,500,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1487,G_EXECUTIONER,Executioner,Executioner,65,28980,0,0,0,2,570,950,35,35,64,85,40,25,88,60,10,12,2,0,47,0x6203885,200,768,500,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1488,G_ANOLIAN,Anolian,Anolian,63,18960,0,0,0,1,640,760,15,15,1,43,58,25,97,65,10,12,1,5,41,0x3885,190,900,500,864,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1489,G_STING,Sting,Sting,61,9500,0,0,0,1,850,1032,5,30,57,45,55,5,120,85,10,12,1,0,62,0x3885,300,528,500,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1490,G_WANDER_MAN,Wander Man,Wanderer,74,8170,0,0,0,2,450,1170,5,5,1,192,38,45,127,85,10,12,1,6,24,0x2003885,100,672,500,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1491,G_DOKEBI,Dokebi,Dokebi,33,2697,0,0,0,1,197,249,0,10,50,50,40,35,69,40,10,12,0,6,27,0x2003885,250,1156,456,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Umbala -1492,INCANTATION_SAMURAI,Incantation Samurai,Samurai Specter,71,218652,0,33095,18214,3,2219,3169,10,51,91,85,30,85,150,60,10,12,2,7,67,0x6283695,135,874,1344,576,16547,607,5500,608,3500,985,5500,1165,2,985,3500,5096,500,607,4500,999,6305,13303,7500,1235,80,0,0,0,0,4263,1 -1493,DRYAD,Dryad,Dryad,50,8791,0,2763,1493,3,499,589,15,33,1,75,55,1,78,45,10,12,1,3,82,0x3885,170,950,2520,576,0,0,0,0,0,0,0,7197,5335,7198,1000,7188,3000,1951,80,1964,1,2270,10,7100,3000,0,0,0,0,4177,1 -1494,KIND_OF_BEETLE,Beetle King,Beetle King,34,1874,0,679,442,1,191,243,45,12,1,34,10,0,40,0,10,12,0,4,22,0x2001089,165,1247,768,576,0,0,0,0,0,0,0,7190,6500,7202,4500,928,1000,955,500,2102,1,0,0,0,0,0,0,0,0,4307,1 -1495,STONE_SHOOTER,Stone Shooter,Stone Shooter,42,4104,0,1238,752,10,309,350,12,45,1,40,20,79,92,20,10,12,1,3,63,0x3885,175,2413,1248,768,0,0,0,0,0,0,0,7203,5000,7201,5000,7188,1000,1019,2000,756,100,7049,1000,0,0,0,0,0,0,4225,1 -//1496,STONE_SHOOTER_BULLET,Stone Shooter Bullet,Stone Shooter Bullet,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1497,WOODEN_GOLEM,Wooden Golem,Wooden Golem,51,9200,0,1926,1353,1,570,657,32,36,1,41,69,5,85,155,10,12,2,3,82,0x3885,165,1543,1632,480,0,0,0,0,0,0,0,7189,4000,7188,4000,757,110,2270,10,604,100,7201,5000,921,1000,0,0,0,0,4259,1 -1498,WOOTAN_SHOOTER,Wootan Shooter,Wootan Shooter,39,3977,0,886,453,10,84,105,10,28,15,35,29,15,100,42,10,12,1,7,42,0x3885,200,857,1056,576,0,0,0,0,0,0,0,7195,4500,7200,3500,513,1000,7049,1000,512,100,7182,100,5116,10,0,0,0,0,4260,1 -1499,WOOTAN_FIGHTER,Wootan Fighter,Wootan Fighter,41,4457,0,1790,833,1,395,480,30,19,1,41,31,10,45,30,10,12,1,7,43,0x3885,200,912,1344,480,0,0,0,0,0,0,0,517,4500,7196,4000,1801,3,1812,1,513,1000,7198,1000,5116,5,0,0,0,0,4261,1 -1500,PARASITE,Parasite,Parasite,49,5188,0,1098,1453,8,215,430,10,19,1,40,30,30,90,50,10,12,1,3,44,0x84,400,864,864,672,0,0,0,0,0,0,0,7193,5500,7194,2000,7186,3880,7198,500,1957,1,1969,1,711,500,0,0,0,0,4309,1 -//1501,PARASITE_BULLET,Parasite Bullet,Parasite Bullet... (mode 2181),0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1502,PORING_V,Pori Pori,Bring it on!,99,95000000,0,87250,27895,1,10000,30000,0,10,100,100,65,100,255,255,10,12,1,3,25,0x6283885,160,1672,672,480,43625,10020,1000,4005,100,2286,200,5035,10000,2344,2500,2346,2500,2350,2500,2348,2500,2655,4000,7126,10000,2110,4500,0,0,0,0 - -// Niflheim -1503,GIBBET,Gibbet,Gibbet,58,6841,0,4011,1824,1,418,656,28,31,0,42,42,27,46,28,10,12,2,6,27,0x2003885,180,917,1584,576,0,0,0,0,0,0,0,7212,1800,7218,5335,7222,4074,724,300,716,100,604,10,0,0,0,0,0,0,4278,1 -1504,DULLAHAN,Dullahan,Dullahan,62,12437,0,4517,2963,2,647,1065,47,38,0,30,5,45,62,22,10,12,1,1,49,0x3885,155,847,1152,480,0,0,0,0,0,0,0,7209,3200,7210,4850,2614,1,2505,13,2506,1,0,0,0,0,0,0,0,0,4176,1 -1505,LOLI_RURI,Loli Ruri,Loli Ruri,71,23470,0,6641,4314,2,1476,2317,39,44,0,66,54,74,81,43,10,12,2,6,87,0x2003885,125,747,1632,576,0,0,0,0,0,0,0,7206,800,7219,3000,7214,5044,985,100,7019,1,2718,5,0,0,0,0,0,0,4191,1 -1506,DISGUISE,Disguise,Disguise,55,7543,180,2815,1919,2,279,546,18,29,0,72,45,35,48,65,10,12,1,6,82,0x2003885,147,516,768,384,0,0,0,0,0,0,0,7216,4850,7221,3686,2502,50,518,100,2508,50,2504,2,2529,5,0,0,0,0,4181,1 -1507,BLOODY_MURDERER,Bloody Murderer,Bloody Murderer,72,27521,0,9742,3559,2,864,1081,37,41,0,30,90,15,52,12,10,12,2,7,67,0x3885,175,914,1344,384,0,0,0,0,0,0,0,7207,4171,7223,1000,7208,2000,2288,50,984,100,1229,3,13002,1,0,0,0,0,4214,1 -1508,QUVE,Quve,Quve,40,4559,0,414,306,1,299,469,12,12,0,61,24,19,37,24,10,12,0,1,29,0x3885,150,912,1248,576,0,0,0,0,0,0,0,7205,3200,7220,5723,601,1000,7154,100,756,10,0,0,0,0,0,0,0,0,4294,1 -1509,LUDE,Lude,Lude,36,3214,0,392,247,2,287,451,14,10,0,59,21,18,36,21,10,12,0,1,29,0x3885,150,890,960,480,0,0,0,0,0,0,0,7225,3200,7220,5723,1059,1000,2282,10,757,10,12001,100,0,0,0,0,0,0,4193,1 -1510,HYLOZOIST,Hylozoist,Heirozoist,51,7186,0,2314,1297,1,317,498,16,51,0,28,26,47,66,14,10,12,0,6,47,0x2003885,155,741,1536,480,0,0,0,0,0,0,0,7215,4365,7217,5335,7213,2000,740,80,7220,300,757,10,5113,1,0,0,0,0,4321,1 - -1511,AMON_RA,Amon Ra,Amon Ra,88,1214138,0,87264,35891,3,1647,2576,26,52,0,1,90,124,74,45,14,12,2,7,62,0x6280084,170,854,2016,480,43632,607,5500,608,3500,732,5500,5053,150,2615,50,7211,7760,985,3880,616,400,1552,10,607,3000,0,0,0,0,4236,1 - -// Luoyang -1512,HYEGUN,Hyegun,Yao Jun,56,9981,0,2199,1022,1,710,1128,12,10,60,40,36,10,73,15,10,12,1,1,49,0x3885,180,890,1320,720,0,0,0,0,0,0,0,7054,3880,609,100,985,10,2406,1,7277,300,0,0,0,0,0,0,0,0,4328,1 -1513,CIVIL_SERVANT,Civil Servant,Mao Guai,62,14390,0,4023,2750,2,650,1010,42,5,58,15,20,60,80,50,10,12,1,2,44,0x3885,200,1257,528,432,0,0,0,0,0,0,0,7262,4171,7263,2000,606,10,1023,100,693,100,0,0,0,0,0,0,0,0,4202,1 -1514,DANCING_DRAGON,Dancing Dragon,Zhu Po Long,54,9136,0,3030,769,2,550,789,39,10,55,62,55,25,72,22,10,12,1,9,44,0x83,160,600,840,504,0,0,0,0,0,0,0,7266,4365,7265,3000,7268,800,1036,1000,7038,3000,0,0,0,0,0,0,0,0,4272,1 -1515,GARM_BABY,Garm Baby,Baby Hatii,61,20199,0,1022,2980,1,680,1179,34,13,45,30,56,55,85,30,10,12,1,2,41,0x3885,450,879,672,576,0,0,0,0,0,0,0,7270,1500,7269,2500,7066,4365,749,100,12000,100,0,0,0,0,0,0,0,0,4323,1 -1516,INCREASE_SOIL,Increase Soil,Mi Gao,51,8230,0,2760,2110,1,560,700,30,12,40,45,23,12,69,12,10,12,1,0,62,0x91,445,106,1056,576,0,0,0,0,0,0,0,7264,4365,7004,2300,997,10,969,2,0,0,0,0,0,0,0,0,0,0,4231,1 -1517,LI_ME_MANG_RYANG,Li Me Mang Ryang,Jing Guai,48,5920,0,1643,1643,1,434,633,23,16,46,51,19,8,57,30,10,12,1,6,62,0x2003885,165,1120,576,420,0,0,0,0,0,0,0,7267,4500,7268,400,1501,10,1523,1,0,0,0,0,0,0,0,0,0,0,4265,1 -1518,BACSOJIN,Bacsojin,White Lady,72,56380,0,5590,1659,2,560,1446,10,15,38,65,34,80,102,35,10,12,2,7,41,0x3695,160,576,960,480,0,0,0,0,0,0,0,1020,5500,603,2,617,2,7165,3000,7166,1000,747,500,0,0,2234,1,0,0,0,0 -1519,CHUNG_E,Chung E,Green Maiden,49,23900,0,2396,993,1,460,1050,8,15,38,65,43,30,90,15,10,12,1,7,40,0x3695,170,1728,816,1188,0,0,0,0,0,0,0,7053,4850,740,100,1806,10,518,500,12395,20,5024,50,0,0,5042,2,0,0,0,0 -1520,BOILED_RICE,Boiled Rice,Boiled Rice,15,400,0,84,45,1,49,82,0,10,1,14,14,0,19,15,10,12,1,3,21,0x81,170,1152,672,672,0,0,0,0,0,0,0,564,5500,7272,3000,7194,1000,7198,1000,0,0,0,0,0,0,0,0,0,0,0,0 -1521,G_ALICE,Alice,Alice,62,10000,0,0,0,1,550,700,5,5,64,64,42,85,100,130,10,12,1,7,60,0x91,200,520,2304,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1522,G_ANCIENT_MUMMY,Ancient Mummy,Ancient Mummy,64,40599,0,0,0,1,836,1129,27,27,28,19,32,5,83,35,10,12,1,1,49,0x3695,175,1772,120,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1523,G_ANTIQUE_FIRELOCK,Antique Firelock,Firelock Soldier,47,3852,0,0,0,10,289,336,10,10,15,35,29,15,120,42,10,12,1,1,49,0x2085,170,1084,2304,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1524,G_BABY_LEOPARD,Baby Leopard,Baby Leopard,32,2590,0,0,0,2,155,207,0,5,20,44,20,4,49,10,10,12,0,2,28,0x3885,150,318,528,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1525,G_BATHORY,Bathory,Bathory,44,5415,0,0,0,1,198,398,0,60,1,76,24,85,65,15,10,12,1,7,27,0x3695,100,1504,840,900,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1526,G_BLOOD_BUTTERFLY,Bloody Butterfly,Bloody Butterfly,55,8082,0,0,0,3,121,342,5,23,1,59,14,55,68,15,10,12,1,4,44,0x200308D,145,472,576,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1527,G_C_TOWER_MANAGER,Clock Tower Manager,Clock Tower Manager,63,18600,0,0,0,3,880,1180,35,30,1,75,20,64,75,60,10,12,2,0,80,0x91,200,1072,672,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1528,G_CLOCK,Clock,Clock,60,11050,0,0,0,1,720,909,15,10,1,70,50,25,90,50,10,12,1,0,42,0x91,200,1092,792,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1529,G_DARK_SNAKE_LORD,Dark Snake Lord,Evil Snake Lord,73,254993,0,0,0,3,1433,2210,25,55,70,83,62,80,164,88,10,12,2,2,68,0x6203695,200,588,816,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1530,G_DRACULA,Dracula,Dracula,85,320096,0,0,0,3,1625,1890,45,76,1,95,90,87,85,100,10,12,2,6,87,0x6203695,145,1290,1140,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1531,G_EVIL_CLOUD_HERMIT,Evil Cloud Hermit,Taoist Hermit,56,10392,0,0,0,10,311,333,25,59,1,20,18,50,136,11,10,12,2,0,40,0x2085,190,480,840,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1532,G_EXPLOSION,Explosion,Explosion,46,8054,0,0,0,1,336,447,35,27,1,61,56,50,66,38,10,12,0,2,63,0x3885,165,1260,960,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1533,G_FUR_SEAL,Fur Seal,Seal,63,9114,0,0,0,1,845,1203,25,33,5,28,22,15,69,84,10,12,1,2,21,0x3095,200,1612,622,583,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1534,G_GOBLIN_1,Goblin,Goblin,25,1176,0,0,0,1,118,140,10,5,1,53,25,20,38,10,10,12,1,7,24,0x3695,100,1120,620,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1535,G_GOBLIN_2,Goblin,Goblin,24,1034,0,0,0,1,88,100,10,5,1,24,24,15,66,10,10,12,1,7,23,0x3095,150,1320,620,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1536,G_GOBLIN_3,Goblin,Goblin,24,1034,0,0,0,1,132,165,10,5,1,24,24,15,24,10,10,12,1,7,25,0x308D,250,1624,624,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1537,G_GOBLIN_4,Goblin,Goblin,23,1359,0,0,0,1,109,131,10,5,1,23,46,15,36,10,10,12,1,7,22,0x308D,200,1624,624,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1538,G_GOBLIN_5,Goblin,Goblin,22,1952,0,0,0,1,105,127,10,5,1,22,22,15,32,10,10,12,1,7,21,0x308D,300,3074,1874,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1539,G_GOBLIN_LEADER,Goblin Leader,Goblin Leader,64,20152,0,0,0,1,663,752,48,16,5,55,37,30,69,58,10,12,1,7,24,0x3695,120,1120,620,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1540,G_GOLEM,Golem,Golem,25,3900,0,0,0,1,175,187,40,0,1,15,25,0,15,0,10,12,2,0,60,0x91,300,1608,816,396,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1541,G_GREATEST_GENERAL,Greatest General,Greatest General,40,3632,0,0,0,3,350,400,15,15,1,20,60,55,82,140,10,12,1,0,43,0x84,200,1152,1152,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1542,G_INCANTATION_SAMURA,Incantation Samurai,Incantation Samurai,71,218652,0,0,0,3,1219,2169,10,51,91,85,78,85,150,60,10,12,2,7,67,0x6203695,135,874,1344,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1543,G_KAPHA,Kapha,Kapha,41,7892,0,0,0,3,399,719,20,38,1,51,49,22,73,45,10,12,1,5,21,0x3885,165,2012,1728,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1544,G_KARAKASA,Karakasa,Karakasa,30,3092,0,0,0,1,141,183,1,5,1,45,12,20,49,60,10,12,1,0,60,0x81,155,1638,2016,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1545,G_KOBOLD_1,Kobold,Kobold,36,3893,0,0,0,1,265,318,15,10,1,90,36,30,52,20,10,12,1,7,44,0x308D,150,1028,528,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1546,G_KOBOLD_2,Kobold,Kobold,31,2179,0,0,0,1,262,324,15,10,1,31,31,20,46,20,10,12,1,7,45,0x308D,200,1528,528,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1547,G_KOBOLD_3,Kobold,Kobold,31,2179,0,0,0,1,186,216,15,10,1,31,31,20,88,20,10,12,1,7,43,0x308D,300,1228,528,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1548,G_KOBOLD_LEADER,Kobold Leader,Kobold Leader,65,18313,0,0,0,1,649,958,37,37,5,90,36,30,77,59,10,12,1,7,44,0x3695,150,1028,528,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1549,G_LAVA_GOLEM,Lava Golem,Lava Golem,77,24324,0,0,0,1,1541,2049,65,50,1,57,115,70,76,68,10,12,2,0,83,0x3095,400,2190,2040,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1550,G_LIVE_PEACH_TREE,Live Peach Tree,Enchanted Peach Tree,53,8905,0,0,0,7,301,351,10,38,72,45,35,39,80,5,10,12,1,3,42,0x2085,410,400,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1551,G_MARSE,Marse,Marse,31,5034,0,0,0,1,211,252,0,5,1,31,25,5,52,30,10,12,0,5,41,0x91,300,1956,756,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1552,G_MIYABI_NINGYO,Miyabi Ningyo,Miyabi Doll,33,6300,0,0,0,1,250,305,1,20,1,52,15,10,62,15,10,12,1,6,27,0x2000091,250,1938,2112,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1553,G_MYST,Myst,Myst,38,3745,0,0,0,1,365,445,0,40,1,38,18,0,53,10,10,12,2,0,25,0x3695,200,1576,576,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1554,G_NIGHTMARE_TERROR,Nightmare Terror,Nightmare Terror,78,22605,0,0,0,1,757,1007,37,37,1,76,55,60,76,54,10,12,2,6,67,0x2003885,165,1216,816,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1555,G_PARASITE,Parasite,Parasite,49,5188,0,0,0,8,215,430,10,19,1,40,30,30,90,50,10,12,1,3,44,0x84,400,864,864,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1556,G_POISON_TOAD,Poison Toad,Poisonous Toad,46,6629,0,0,0,3,288,408,5,10,20,34,19,14,66,55,10,12,1,2,45,0x81,160,1148,1728,864,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1557,G_ROTAR_ZAIRO,Rotar Zairo,Rotar Zairo,25,1209,0,0,0,10,109,137,4,34,1,62,45,26,55,5,10,12,2,0,44,0x2085,155,2416,2016,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1558,G_SAND_MAN,Sandman,Sandman,34,3413,0,0,0,1,180,205,10,25,24,34,58,38,60,5,10,12,1,0,62,0x3885,250,1672,720,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1559,G_SCORPION,Scorpion,Scorpion,24,1109,0,0,0,1,80,135,30,0,1,24,24,5,52,5,10,12,0,4,23,0x2003095,200,1564,864,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1560,G_SHINOBI,Shinobi,Shinobi,69,12700,0,0,0,2,460,1410,34,21,85,85,25,25,100,100,10,12,1,7,67,0x3695,150,1003,1152,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1561,G_SMOKIE,Smokie,Smokie,18,641,0,0,0,1,61,72,0,10,1,18,36,25,26,35,10,12,0,2,22,0x91,200,1576,576,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1562,G_SOLDIER_SKELETON,Soldier Skeleton,Soldier Skeleton,29,2334,0,0,0,1,221,245,10,15,1,15,22,5,40,15,10,12,1,1,29,0x3885,200,2276,576,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1563,G_TENGU,Tengu,Tengu,65,16940,0,0,0,2,660,980,12,82,90,42,69,45,78,80,10,12,2,6,42,0x2003885,200,1439,1920,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1564,G_WICKED_NYMPH,Wicked Nymph,Evil Nymph,63,16029,0,0,0,2,399,1090,12,75,1,64,12,69,100,80,10,12,1,6,67,0x2003695,200,637,1008,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1565,G_WILD_GINSENG,Wild Ginseng,Hermit Plant,46,6900,0,0,0,1,220,280,10,20,13,42,36,55,66,30,10,12,0,3,43,0x91,140,512,756,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1566,G_WRAITH_DEAD,Wraith Dead,Wraith Dead,74,43021,0,0,0,2,1366,1626,25,30,5,99,55,75,115,45,10,12,2,1,89,0x3695,175,1816,576,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1567,G_ANCIENT_WORM,Ancient Worm,Ancient Worm,67,22598,0,0,0,1,948,1115,35,30,5,35,56,55,81,72,10,12,2,4,25,0x2003695,165,1792,792,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1568,G_ANGELING,Angeling,Angeling,20,55000,0,0,0,1,120,195,0,70,1,50,20,75,68,200,10,12,1,8,86,0x6203695,200,1072,672,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1569,G_BLOODY_KNIGHT,Bloody Knight,Bloody Knight,82,57870,0,0,0,3,2150,3030,60,50,88,75,70,77,125,55,10,12,2,0,87,0x3695,250,828,528,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1570,G_CRAMP,Cramp,Cramp,56,4720,0,0,0,1,395,465,0,5,1,85,35,5,65,60,10,12,0,2,45,0x3095,100,1000,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1571,G_DEVIACE,Deviace,Deviace,47,19192,0,0,0,1,514,674,10,20,1,47,62,48,62,25,10,12,1,5,81,0x91,400,1680,480,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1572,G_DROPS,Drops,Drops,3,55,0,0,0,1,10,13,0,0,1,3,3,0,12,15,10,12,1,3,23,0x83,400,1372,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1573,G_ELDER,Elder,Elder,64,21592,0,0,0,3,421,560,45,68,1,76,68,108,72,86,10,12,2,7,80,0x3885,165,1552,1152,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1574,G_ELDER_WILOW,Elder Willow,Elder Willow,20,693,0,0,0,1,58,70,10,30,1,20,25,35,38,30,10,12,1,3,43,0x3095,200,1372,672,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1575,G_FLORA,Flora,Flora,26,2092,0,0,0,3,242,273,10,35,1,26,35,5,43,80,10,12,2,3,22,0x84,1000,1432,432,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1576,G_GHOSTRING,Ghostring,Ghostring,18,73300,0,0,0,1,82,122,0,60,40,27,18,45,72,30,10,12,1,6,88,0x6203695,300,1220,1080,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1577,G_GOBLIN_ARCHER,Goblin Archer,Goblin Archer,28,1750,0,0,0,9,89,113,0,0,10,15,20,15,72,20,10,12,0,7,25,0x2085,200,1172,672,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1578,G_HORONG,Horong,Horong,34,1939,0,0,0,1,275,327,99,50,1,34,10,0,50,0,10,12,0,0,83,0x308D,400,1888,1152,828,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1579,G_HYDRA,Hydra,Hydra,14,660,0,0,0,7,22,28,0,40,1,14,14,0,40,2,10,12,0,3,41,0x84,1000,800,432,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1580,G_INCUBUS,Incubus,Incubus,75,17281,0,0,0,2,1408,1873,58,46,1,97,95,103,89,87,10,12,1,6,67,0x2003695,165,850,600,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1581,G_VOCAL,Vocal,Vocal,18,3016,0,0,0,1,71,82,10,30,77,28,26,30,53,40,10,12,1,4,22,0x2003695,200,1080,648,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1582,DEVILING,Deviling,Deviling,31,64500,0,211,412,1,135,270,5,70,30,50,20,75,77,200,10,12,1,6,87,0x6203695,200,1072,1056,384,0,0,0,0,0,0,0,1039,3000,912,4850,2255,100,512,5000,7023,1,983,100,694,100,0,0,0,0,4174,1 -1583,TAO_GUNKA,Tao Gunka,Tao Gunka,70,193000,0,59175,10445,2,1450,1770,20,20,1,85,78,35,140,60,10,12,2,6,60,0x6283695,150,1020,288,144,29587,984,6000,617,3000,505,6000,7300,4850,7067,4850,728,1000,2296,400,504,3000,1002,1000,2231,5,0,0,0,0,4302,1 - -// Ayothaya -1584,TAMRUAN,Tamruan,Tamruan,52,10234,0,3812,55,1,489,534,15,35,80,62,38,75,72,15,10,12,2,6,67,0x200308D,140,512,1152,672,0,0,0,0,0,0,0,7301,4850,7069,3000,1117,40,1155,8,2315,3,0,0,0,0,0,0,0,0,4304,1 -1585,MIME_MONKEY,Mime Monkey,Mime Monkey,40,6000,0,200,22,3,300,350,40,40,1,40,40,40,40,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,713,1500,741,5,619,20,0,0,0,0,0,0 -1586,LEAF_CAT,Leaf Cat,Leaf Cat,38,2396,0,165,1212,1,266,307,5,19,25,67,12,45,60,29,10,12,0,2,22,0x83,150,960,864,720,0,0,0,0,0,0,0,7198,4365,520,300,608,5,1023,1100,568,250,567,500,7298,5335,0,0,0,0,4195,1 -1587,KRABEN,Kraben,Kraben,50,5880,0,206,1322,1,125,765,5,42,50,125,1,66,75,50,10,12,1,0,48,0x3095,100,1152,1536,576,0,0,0,0,0,0,0,912,3500,519,3000,521,1000,2102,1,7299,4850,7286,1000,603,10,0,0,0,0,4295,1 - -// Some more G_Mobs and Xmas_Orc -1588,ORC_XMAS,Christmas Orc,Christmas Orc,24,1400,0,261,160,1,104,126,10,5,1,24,48,25,34,10,10,12,1,7,22,0x81,200,1864,864,288,0,0,0,0,0,0,0,998,210,931,5500,756,40,7175,1600,1352,10,644,15,7174,1600,0,0,0,0,4066,1 -1589,G_MANDRAGORA,Mandragora,Mandragora,12,405,0,0,0,4,26,35,0,25,1,12,24,0,36,15,10,12,1,3,62,0x84,1000,1768,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1590,G_GEOGRAPHER,Geographer,Geographer,56,8071,0,0,0,3,467,621,28,26,1,66,47,60,68,44,10,12,1,3,62,0x84,2000,1308,1008,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1591,A_LUNATIC,Lunatic,Lunatic,29,2334,0,0,0,1,221,245,10,20,1,15,22,5,40,15,10,12,0,2,60,0x4200081,200,1456,456,336,0,0,0,0,0,0,0,502,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1592,A_MOBSTER,Gangster,Gangster,40,8000,0,0,0,1,300,355,20,27,1,50,45,45,73,30,10,12,1,7,20,0x6201089,250,1100,560,580,0,0,0,0,0,0,0,7049,10000,601,2000,1206,3000,713,1000,550,10000,0,0,0,0,0,0,0,0,0,0 -1593,A_ANCIENT_MUMMY,Ancient Mummy,Ancient Mummy,52,8613,0,0,0,1,830,930,40,27,58,47,42,5,69,26,10,12,1,1,69,0x4200095,175,1772,120,384,0,0,0,0,0,0,0,502,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1594,G_FREEZER,Freezer,Freezer,72,8636,0,0,0,2,671,983,55,43,69,41,59,5,67,100,10,12,1,2,41,0x3695,250,1452,483,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1595,G_MARIN,Marin,Marin,15,742,0,0,0,1,39,43,0,10,1,10,10,5,35,15,10,12,1,3,41,0x81,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1596,G_TAMRUAN,Tamruan,Tamruan,52,10234,0,0,0,1,489,534,15,35,80,62,38,75,72,15,10,12,2,6,67,0x200308D,140,512,1152,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1597,G_GARGOYLE,Gargoyle,Gargoyle,48,3950,0,0,0,9,290,360,10,10,15,61,20,20,126,40,10,12,1,6,64,0x2002085,200,1020,720,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1598,G_BLAZZER,Blazzer,Blazzer,43,8252,0,0,0,2,533,709,50,40,1,52,50,39,69,40,10,12,1,6,43,0x2003295,180,1732,1332,540,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1599,G_WHISPER_BOSS,Giant Whisper,Giant Whisper,34,5040,0,0,0,1,198,239,0,45,1,51,14,0,60,0,10,12,0,6,48,0x2003695,250,2536,1536,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1600,G_HEATER,Heater,Heater,68,11020,0,0,0,2,683,1008,40,42,69,47,25,5,71,100,10,12,1,2,43,0x3695,250,1452,483,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1601,G_PERMETER,Permeter,Permeter,63,8228,0,0,0,2,943,1211,46,45,69,59,60,5,69,100,10,12,1,2,40,0x3695,250,1100,483,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1602,G_SOLIDER,Solider,Solider,70,12099,0,0,0,2,797,979,57,43,69,35,85,5,74,100,10,12,1,2,42,0x3695,250,1452,483,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1603,G_BIGFOOT,Bigfoot,Bigfoot,25,1619,0,0,0,1,198,220,10,0,1,25,55,15,20,25,10,12,2,2,22,0x91,300,1260,192,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1604,G_GIANT_HONET,Giant Hornet,Giant Hornet,56,13105,0,0,0,1,650,852,38,43,35,38,32,10,71,64,10,12,0,4,24,0x2003695,155,1292,792,340,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1605,G_DARK_ILLUSION,Dark Illusion,Dark Illusion,77,103631,0,0,0,2,1300,1983,64,70,5,100,40,100,97,40,10,12,2,6,89,0x6203695,145,1024,768,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1606,G_GARM_BABY,Garm Baby,Baby Hatii,61,20199,0,0,0,1,680,1179,34,13,45,30,56,55,85,30,10,12,1,2,41,0x3885,450,879,672,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1607,G_GOBLINE_XMAS,Christmas Goblin,Christmas Goblin,25,1176,0,0,0,1,118,140,10,5,1,53,25,20,38,45,10,12,1,7,24,0x3695,100,1120,620,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1608,G_THIEF_BUG__,Thief Bug Male,Thief Bug Male,19,583,0,0,0,1,76,88,15,5,1,29,16,5,36,0,10,12,1,4,27,0x200308D,300,988,288,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1609,G_DANCING_DRAGON,Dancing Dragon,Zhu Po Long,54,9136,0,3030,769,2,550,789,39,10,55,62,55,25,72,22,10,12,1,9,44,0x4200083,160,600,840,504,0,0,0,0,0,0,0,570,500,571,50,572,20,515,10000,12018,5000,0,0,0,0,668,100,0,0,0,0 -1610,A_MUNAK,Munak,Munak,30,2872,0,0,0,1,40,50,0,0,1,15,20,5,120,15,10,12,1,1,89,0x6203885,100,2468,768,288,0,0,0,0,0,0,0,502,2000,0,0,0,0,0,0,0,0,0,0,12017,100,12016,100,0,0,0,0 -1611,A_BON_GUN,Bongun,Bongun,32,3520,0,0,0,1,220,260,0,0,45,15,36,10,48,15,10,12,1,1,89,0x6203095,200,1720,500,420,0,0,0,0,0,0,0,502,2000,0,0,0,0,0,0,0,0,0,0,12017,100,12016,100,0,0,0,0 -1612,A_HYEGUN,Hyegun,Yao Jun,56,9981,0,0,0,1,710,1128,12,10,60,40,36,10,73,15,10,12,1,1,89,0x6203885,180,890,1320,720,0,0,0,0,0,0,0,502,2000,0,0,0,0,0,0,0,0,0,0,12017,100,12016,100,0,0,0,0 - -// Einbroch -1613,METALING,Metaling,Metaling,26,889,0,492,249,1,135,270,5,3,30,15,10,18,35,2,10,12,0,0,20,0x83,300,384,672,480,0,0,0,0,0,0,0,7325,4000,1002,1000,998,500,7126,1000,7317,200,13103,5,7312,5000,0,0,0,0,4341,1 -1614,MINERAL,Mineral,Mineral,56,7950,0,3563,1768,1,723,812,29,35,60,52,35,21,67,32,10,12,0,0,40,0x91,250,648,480,360,0,0,0,0,0,0,0,7321,3000,728,500,714,2,984,80,1011,800,715,100,969,2,0,0,0,0,4339,1 -1615,OBSIDIAN,Obsidian,Obsidian,50,8812,0,2799,1802,1,841,980,35,5,62,32,42,24,61,55,10,12,0,0,42,0x3885,350,720,864,504,0,0,0,0,0,0,0,7315,3000,730,500,1003,500,985,50,999,500,1263,10,0,0,0,0,0,0,4338,1 -1616,PITMAN,Pitman,Pitman,43,5015,0,1799,1083,1,290,486,22,26,0,15,5,5,52,36,10,12,2,1,42,0x91,180,960,336,300,0,0,0,0,0,0,0,7318,3000,7319,500,998,800,999,500,1003,100,1041,1000,7327,80,0,0,0,0,4335,1 -1617,WASTE_STOVE,Waste Stove,Old Stove,68,15895,0,4412,1135,1,692,1081,23,10,20,69,55,5,59,77,10,12,2,0,20,0x3885,300,1152,528,360,0,0,0,0,0,0,0,7323,1000,7068,1000,998,500,625,50,1002,1000,604,50,7319,3800,0,0,0,0,4332,1 -1618,UNGOLIANT,Ungoliant,Ungoliant,69,29140,0,8211,142,1,1290,2280,25,25,33,52,57,25,119,43,10,12,2,4,45,0x2003695,350,420,576,420,0,0,0,0,0,0,0,7316,4500,1014,3500,1013,1000,7289,1500,7326,2500,718,1500,2406,500,0,0,0,0,4336,1 -1619,PORCELLIO,Porcellio,Porcellio,28,1654,0,512,346,1,82,247,0,8,0,31,21,50,54,85,10,12,0,4,62,0x2000083,150,720,360,360,0,0,0,0,0,0,0,7312,5000,1208,25,928,1000,1052,3000,630,2,7326,30,0,0,0,0,0,0,4337,1 -1620,NOXIOUS,Noxious,Noxious,35,2038,0,698,698,1,299,400,0,60,12,41,10,30,44,2,10,12,1,0,68,0x3885,350,768,1440,672,0,0,0,0,0,0,0,7322,1000,7001,3000,605,50,7320,3000,0,0,0,0,603,1,0,0,0,0,4334,1 -1621,VENOMOUS,Venomous,Venomous,42,4653,0,1780,1280,1,422,844,0,49,12,60,17,19,60,1,10,12,1,0,25,0x3885,350,768,1440,672,0,0,0,0,0,0,0,7320,5000,7119,3000,7154,1000,7322,2000,0,0,0,0,603,1,0,0,0,0,4333,1 -1622,TEDDY_BEAR,Teddy Bear,Teddy Bear,71,8109,0,5891,3455,1,621,1432,19,32,5,155,32,41,121,26,10,12,0,0,60,0x3295,200,512,780,504,0,0,0,0,0,0,0,7317,3800,518,1000,615,300,13106,5,5113,50,2652,10,985,100,0,0,0,0,4340,1 -1623,RSX_0806,RSX 0806,RSX-0806,86,560733,0,31010,32011,1,2740,5620,39,41,85,51,30,25,93,84,10,12,2,0,60,0x6283695,220,128,1104,240,15505,607,5500,5104,3500,732,5500,7093,6000,1230,10,13017,1,617,1000,7327,5000,1242,50,1531,20,0,0,0,0,4342,1 -1624,G_WASTE_STOVE,Waste Stove,Old Stove,68,15895,0,0,0,1,500,889,23,10,20,69,55,5,79,77,10,12,2,0,20,0x3885,220,1152,528,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1625,G_PORCELLIO,Porcellio,Porcellio,43,5523,0,1024,693,1,164,494,0,8,0,31,21,50,64,85,10,12,0,4,62,0x2003885,150,720,360,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Hellion Revenant -1626,G_DARK_PRIEST,Hellion Revenant,Hellion Revenant,88,286900,0,1,1,2,50,3150,25,50,1,80,50,99,130,99,10,12,1,6,69,0x6203695,150,432,384,192,0,0,0,0,0,0,0,7337,8000,7337,5000,7337,3000,7337,1000,7337,500,7337,100,0,0,0,0,0,0,0,0 - -// Lighthalzen -1627,ANOPHELES,Anopheles,Anopheles,23,100,0,99,55,1,48,63,0,90,1,200,4,5,120,5,10,12,0,4,64,0x2003885,200,140,864,430,0,0,0,0,0,0,0,601,1000,7119,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4344,1 -1628,MOLE,Mole,Holden,36,2209,0,268,172,9,52,63,0,5,24,18,23,30,45,5,10,12,0,2,42,0x1089,300,140,960,504,0,0,0,0,0,0,0,1017,5000,1018,5000,5119,50,13101,5,0,0,0,0,0,0,0,0,0,0,4343,1 -1629,HILL_WIND,Hill Wind,Hill Wind,43,3189,0,1800,1100,3,290,480,10,15,21,42,31,50,41,23,10,12,1,2,64,0x3885,200,336,540,432,0,0,0,0,0,0,0,517,1000,528,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4345,1 -1630,BACSOJIN_,Bacsojin,White Lady,85,253221,0,45250,16445,3,1868,6124,20,55,52,65,44,112,152,35,10,12,2,7,64,0x6283885,130,576,960,480,22625,607,5500,2513,2000,617,5000,1020,5500,603,5000,12395,50,7165,3000,7166,1000,2700,100,2234,10,0,0,0,0,4372,1 -1631,CHUNG_E_,Chung E,Green Maiden,59,23900,0,4256,920,2,460,1050,8,15,38,65,43,30,90,15,10,12,1,7,44,0x3885,150,1728,816,1188,0,0,0,0,0,0,0,7053,4200,740,100,1806,10,518,500,12395,10,0,0,5042,50,0,0,0,0,4373,1 -1632,GREMLIN,Gremlin,Gremlin,53,9280,0,4355,1768,1,329,762,29,25,80,41,59,75,62,15,10,12,2,6,47,0x2000091,140,432,540,432,0,0,0,0,0,0,0,7340,3000,938,3000,719,100,2406,1,1265,1,0,0,603,2,0,0,0,0,4355,1 -1633,BEHOLDER,Beholder,Beholder,56,7950,0,4821,3822,6,723,812,17,30,60,62,25,59,85,32,10,12,0,0,44,0x91,190,336,840,360,0,0,0,0,0,0,0,576,3000,605,100,996,100,985,10,0,0,0,0,603,2,0,0,0,0,4356,1 -// Normal advanced class mobs -1634,SEYREN,Seyren,Seyren Windsor,91,88402,0,100000,116460,1,2100,2530,63,12,90,89,72,20,99,25,10,12,1,6,63,0x2003095,170,76,384,288,0,0,0,0,0,0,0,7345,3000,13001,2,1163,200,603,30,2229,12,2317,1,13421,1,0,0,0,0,4358,1 -1635,EREMES,Eremes,Eremes Guile,87,60199,0,100000,99800,1,2020,2320,23,12,45,138,31,19,99,30,10,12,1,6,85,0x2003095,180,76,384,288,0,0,0,0,0,0,0,7347,2000,1284,1,2514,1,1262,3,1264,30,678,110,2336,2,0,0,0,0,4360,1 -1636,HARWORD,Harword,Howard Alt-Eisen,83,78690,0,100000,112540,1,1890,2390,59,10,90,62,99,35,98,66,10,12,1,7,81,0x3095,180,76,384,288,0,0,0,0,0,0,0,7345,3000,2514,1,1311,1,1361,110,2104,10,2318,1,603,50,0,0,0,0,4362,1 -1637,MAGALETA,Magaleta,Margaretha Sorin,90,61282,0,100000,117800,1,1300,2053,35,60,1,9,97,145,88,40,10,12,1,7,66,0x3295,180,1152,384,288,0,0,0,0,0,0,0,7347,2000,1647,2,1602,200,1561,10,2327,1,603,50,2504,10,0,0,0,0,4364,1 -1638,SHECIL,Shecil,Cecil Damon,82,58900,0,100000,118260,14,1226,1854,25,15,1,145,27,32,134,80,10,12,1,7,64,0x3095,180,76,384,288,0,0,0,0,0,0,0,7345,3000,12014,110,2331,10,1711,100,12007,150,603,50,1745,1,0,0,0,0,4368,1 -1639,KATRINN,Katrinn,Kathryne Keyron,92,47280,0,100000,116470,1,497,1697,10,74,1,5,77,180,110,39,10,12,1,7,68,0x3295,150,1152,384,288,0,0,0,0,0,0,0,7345,3000,603,50,1646,1,1620,5,2102,30,5085,1,2404,20,0,0,0,0,4366,1 -// MVP Slaves -1640,G_SEYREN,Lord Knight Seyren,Lord Knight Seyren,99,347590,0,18000,10000,1,4238,5040,72,37,120,110,81,65,130,52,10,12,1,7,83,0x6203695,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,617,10,0,0,0,0 -1641,G_EREMES,Assassin Cross Eremes,Assassin Cross Eremes,99,211230,0,18000,10000,1,3189,5289,27,39,90,181,62,37,122,60,10,12,1,7,85,0x6203695,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,617,10,0,0,0,0 -1642,G_HARWORD,Whitesmith Harword,Whitesmith Howard,99,310000,0,18000,10000,1,4822,5033,66,36,100,73,112,35,136,60,10,12,1,7,81,0x6203695,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,617,10,0,0,0,0 -1643,G_MAGALETA,High Priest Magaleta,High Priest Margaretha,99,182910,0,18000,10000,1,1688,2580,35,78,1,84,64,182,92,100,10,12,1,7,86,0x6203695,125,1152,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,617,10,0,0,0,0 -1644,G_SHECIL,Sniper Shecil,Sniper Cecil,99,209000,0,18000,10000,14,1892,5113,22,35,1,180,39,67,193,130,10,12,1,7,84,0x6203695,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,617,10,0,0,0,0 -1645,G_KATRINN,High Wizard Katrinn,High Wizard Kathryne,99,189920,0,18000,10000,1,497,2094,10,88,1,89,42,223,128,93,10,12,1,7,68,0x6203695,150,1152,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,617,10,0,0,0,0 -// MVP Monsters -1646,B_SEYREN,Lord Knight Seyren,Lord Knight Seyren,99,1647590,0,4835600,1569970,1,7238,11040,72,37,120,110,81,65,130,52,10,12,1,7,83,0x6283695,100,76,384,288,2417800,617,5500,603,5000,732,2000,1132,2500,2342,3500,2412,9000,1470,3500,1469,3000,1166,2500,1415,1500,0,0,0,0,4357,1 -1647,B_EREMES,Assassin Cross Eremes,Assassin Cross Eremes,99,1411230,0,4083400,1592380,1,4189,8289,37,39,90,181,62,37,122,60,10,12,1,7,85,0x6283695,100,76,384,288,2041700,617,5500,603,5000,732,2000,1234,1500,1230,1500,2319,9000,1233,3500,1232,3500,1265,3500,13002,3500,0,0,0,0,4359,1 -1648,B_HARWORD,Whitesmith Harword,Whitesmith Howard,99,1460000,0,4002340,1421000,1,7822,8251,66,36,100,73,112,35,136,60,10,12,1,7,82,0x6283695,100,76,384,288,2001170,617,5500,603,5000,732,2000,1138,3500,1140,2500,2318,9000,1365,3500,1364,3500,1369,2500,1368,3500,0,0,0,0,4361,1 -1649,B_MAGALETA,High Priest Magaleta,High Priest Margaretha,99,1092910,0,4257000,1318800,1,4688,5580,35,78,1,84,64,182,92,100,10,12,1,7,86,0x6283695,125,1152,384,288,2128500,617,5500,603,5000,732,2000,1814,3500,2615,2500,2513,9000,1557,3500,1527,3500,1528,2500,1560,3500,0,0,0,0,4363,1 -1650,B_SHECIL,Sniper Shecil,Sniper Cecil,99,1349000,0,4093000,1526000,14,4892,9113,22,35,1,180,39,67,193,130,10,12,1,7,84,0x6283695,100,76,384,288,2046500,617,5500,603,5000,1723,2000,1228,3500,1236,3500,617,9000,1234,1500,1237,3500,1720,1500,1724,2500,0,0,0,0,4367,1 -1651,B_KATRINN,High Wizard Katrinn,High Wizard Kathryne,99,1069920,0,4008200,1636700,1,1197,4394,10,88,1,89,42,223,128,93,10,12,1,7,68,0x6283695,150,1152,384,288,2004100,617,5500,603,5000,732,2000,1241,3500,1242,3500,2616,9000,2343,2500,2513,2500,1618,3000,2319,3500,0,0,0,0,4365,1 -// 1'st Class Mobs -1652,YGNIZEM,Ygnizem,Egnigem Cenia,58,11200,0,4870,98,1,823,1212,35,8,60,35,52,18,79,20,10,12,1,7,43,0x3885,145,576,432,288,0,0,0,0,0,0,0,7347,1000,1170,1,1158,20,1127,20,2313,10,1152,80,2317,1,0,0,0,0,4346,1 -1653,WHIKEBAIN,Whikebain,Wickebine Tres,62,7320,0,4204,21,1,693,889,9,8,1,102,34,20,83,30,10,12,1,7,65,0x3885,120,576,432,288,0,0,0,0,0,0,0,7345,2000,1223,1,2306,40,1220,10,2315,2,2620,2,13004,10,0,0,0,0,4348,1 -1654,ARMAIA,Armaia,Armeyer Dinze,66,7110,0,4008,35,1,750,913,42,6,5,36,50,15,89,60,10,12,1,7,62,0x3885,120,576,432,288,0,0,0,0,0,0,0,7345,1000,2504,1,1358,50,1352,40,2311,10,1302,80,1307,10,0,0,0,0,4347,1 -1655,EREND,Erend,Errende Ebecee,59,6980,0,4501,67,1,896,1159,14,30,1,31,41,93,67,30,10,12,1,7,46,0x3885,130,576,432,288,0,0,0,0,0,0,0,7345,500,2217,5,1514,50,1517,20,2326,5,2324,10,1523,1,0,0,0,0,4349,1 -1656,KAVAC,Kavac,Kavach Icarus,60,7899,0,4090,86,9,684,904,12,5,48,100,10,15,118,40,10,12,1,7,44,0x3885,150,576,432,288,0,0,0,0,0,0,0,7347,2000,1716,1,12006,100,1708,10,2308,5,2402,30,2404,2,0,0,0,0,4351,1 -1657,RAWREL,Rawrel,Laurell Weinder,61,6168,0,4620,30,1,430,517,8,48,1,41,5,120,45,10,10,12,1,7,48,0x3885,150,576,432,288,0,0,0,0,0,0,0,934,1000,1616,1,2102,5,1608,50,2322,10,2333,30,2607,1,0,0,0,0,4350,1 -// 1'st Class MvP (Ygnizem/Egnigem Cenia) and her mobs. -1658,B_YGNIZEM,Ygnizem,Egnigem Cenia,79,214200,0,258760,86000,1,3890,5690,48,25,82,60,45,31,110,40,10,12,1,7,43,0x6283695,100,1008,864,288,129380,617,5500,603,5000,732,2000,1162,1000,644,5000,603,5000,1167,1000,2320,1000,2406,1000,1130,1000,0,0,0,0,4352,1 -1659,G_WHIKEBAIN,Whikebain,Wickebine Tres,62,7320,0,0,0,1,593,789,9,12,1,102,34,23,74,30,10,12,1,7,65,0x3885,120,1008,864,288,0,0,0,0,0,0,0,0,0,644,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1660,G_ARMAIA,Armaia,Armeyer Dinze,66,7110,0,0,0,1,650,813,42,6,5,36,40,15,80,60,10,12,1,7,62,0x3885,120,1008,864,288,0,0,0,0,0,0,0,0,0,644,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1661,G_EREND,Erend,Errende Ebecee,59,6980,0,0,0,1,796,1059,14,30,1,31,41,93,60,30,10,12,1,7,46,0x3885,130,1008,864,288,0,0,0,0,0,0,0,0,0,644,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1662,G_KAVAC,Kavac,Kavach Icarus,60,7899,0,0,0,9,584,804,12,5,48,100,10,20,118,40,10,12,1,7,44,0x3885,150,1008,864,288,0,0,0,0,0,0,0,0,0,644,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1663,G_RAWREL,Rawrel,Laurell Weinder,61,6168,0,0,0,1,330,417,8,48,1,41,5,100,45,10,10,12,1,7,48,0x3885,150,1008,864,288,0,0,0,0,0,0,0,0,0,644,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Juperos -1664,POTON_CANON,Photon Cannon,Photon Cannon,66,8000,0,3900,1800,9,800,900,10,30,1,40,25,20,80,80,10,12,1,0,40,0x84,300,1536,960,480,0,0,0,0,0,0,0,7126,5000,718,1000,938,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1665,POTON_CANON_1,Photon Cannon,Photon Cannon,67,7500,0,4300,2000,9,700,800,15,30,1,40,30,40,86,80,10,12,1,0,40,0x84,300,1536,960,480,0,0,0,0,0,0,0,7126,5000,726,1000,938,1000,13160,5,0,0,0,0,0,0,0,0,0,0,0,0 -1666,POTON_CANON_2,Photon Cannon,Photon Cannon,64,7100,0,3100,2700,9,800,900,8,30,1,40,21,29,80,91,10,12,1,0,40,0x84,300,1536,960,480,0,0,0,0,0,0,0,7126,5000,721,1000,938,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1667,POTON_CANON_3,Photon Cannon,Photon Cannon,65,7800,0,3800,2300,9,700,800,15,30,1,40,23,30,90,99,10,12,1,0,40,0x84,300,1536,960,480,0,0,0,0,0,0,0,7126,5000,728,1000,938,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1668,ARCHDAM,Archdam,Archdam,79,25000,0,8000,5000,3,1000,2000,15,15,65,65,35,75,75,15,10,12,2,7,60,0x3695,180,580,288,360,0,0,0,0,0,0,0,7317,5000,999,500,984,200,985,200,13156,5,13167,5,0,0,0,0,0,0,4371,1 -1669,DIMIK,Dimik,Dimik,77,10000,0,0,0,5,1040,1880,45,28,15,35,40,15,120,42,10,12,1,0,40,0x3885,200,576,720,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4370,1 -1670,DIMIK_1,Dimik,Dimik,79,16000,0,6400,3500,7,1140,1980,45,28,15,88,20,20,120,40,10,12,1,0,44,0x3885,150,576,720,432,0,0,0,0,0,0,0,7319,2000,7352,50,999,300,7094,300,13153,5,984,10,12128,50,0,0,0,0,4370,1 -1671,DIMIK_2,Dimik,Dimik,89,29000,0,8000,5000,5,1440,2280,45,28,15,40,30,30,150,70,10,12,1,0,41,0x3885,200,576,720,432,0,0,0,0,0,0,0,7319,2000,7353,50,999,300,7094,300,13169,10,984,10,12128,50,0,0,0,0,4370,1 -1672,DIMIK_3,Dimik,Dimik,80,19000,0,5900,2800,5,1240,2080,68,28,15,30,78,20,120,30,10,12,1,0,42,0x3885,200,576,720,432,0,0,0,0,0,0,0,7319,2000,7354,50,999,300,7094,300,2656,10,984,10,12128,50,0,0,0,0,4370,1 -1673,DIMIK_4,Dimik,Dimik,82,13900,0,5800,4500,5,1840,2840,45,28,15,20,20,10,120,30,10,12,1,0,43,0x3885,200,576,720,432,0,0,0,0,0,0,0,7319,2000,7355,50,999,300,7094,300,2656,10,984,10,12128,50,0,0,0,0,4370,1 -1674,MONEMUS,Monemus,Monemus,88,80000,0,0,0,5,2000,3000,54,25,0,1,90,24,144,45,14,12,2,0,63,0x6200084,400,1368,1344,432,0,0,0,0,0,0,0,7049,2000,953,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1675,VENATU,Venatu,Venatu,77,8000,0,0,0,2,1200,1800,35,20,5,26,24,5,75,40,10,12,1,0,43,0x3885,150,504,1020,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4369,1 -1676,VENATU_1,Venatu,Venatu,72,8900,0,4000,2000,2,800,1400,30,20,5,26,24,5,82,30,10,12,1,0,40,0x3885,150,504,1020,360,0,0,0,0,0,0,0,7317,2000,7356,350,999,300,7094,300,13157,5,985,10,12127,100,0,0,0,0,4369,1 -1677,VENATU_2,Venatu,Venatu,80,9000,0,4000,2000,2,900,1500,30,20,5,82,32,5,105,30,10,12,1,0,44,0x3885,150,504,1020,360,0,0,0,0,0,0,0,7317,2000,7357,500,999,300,7094,300,13164,10,985,10,12127,100,0,0,0,0,4369,1 -1678,VENATU_3,Venatu,Venatu,78,9500,0,4500,2000,2,800,1400,30,20,5,26,68,5,95,30,10,12,1,0,42,0x3885,150,504,1020,360,0,0,0,0,0,0,0,7317,2000,7358,400,999,300,7094,300,2656,10,985,10,12127,100,0,0,0,0,4369,1 -1679,VENATU_4,Venatu,Venatu,75,12300,0,4000,2000,2,800,1400,30,20,5,26,24,5,100,30,10,12,1,0,41,0x3885,150,504,1020,360,0,0,0,0,0,0,0,7317,2000,7359,300,999,300,7094,300,2656,10,985,10,12127,100,0,0,0,0,4369,1 -1680,HILL_WIND_1,Hill Wind,Hill Wind,45,4233,0,2132,1722,3,320,510,10,15,21,42,31,50,67,23,10,12,1,2,64,0x3885,170,504,480,360,0,0,0,0,0,0,0,7115,4000,7116,3000,528,1000,510,10,0,0,0,0,0,0,0,0,0,0,4345,1 -1681,GEMINI,Gemini-S58,Gemini-S58,72,57870,0,22024,9442,3,2150,3030,60,45,88,75,70,77,105,55,10,12,1,0,21,0x6203885,200,1872,360,864,0,0,0,0,0,0,0,7005,3000,603,1000,13159,5,546,500,547,400,7479,6,12040,300,0,0,0,0,4354,1 -1682,REMOVAL,Removal,Remover,55,10289,0,3831,1278,1,558,797,5,20,1,20,56,35,57,20,10,12,1,1,49,0x3885,250,1536,1056,1152,0,0,0,0,0,0,0,713,5000,7319,5000,5005,10,549,500,971,50,972,100,5120,6,0,0,0,0,4353,1 -1683,G_POTON_CANON,Photon Cannon,Photon Cannon,46,7000,0,0,0,9,560,570,5,10,1,36,36,20,56,30,10,12,1,0,43,0x3885,300,1536,960,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1684,G_ARCHDAM,Archdam,Archdam,57,11000,0,0,0,3,600,700,15,15,65,65,35,75,75,15,10,12,2,8,60,0x3885,180,1080,288,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1685,APOCALIPS_H,Vesper,Vesper,97,640700,0,200000,100000,3,4000,10000,50,54,100,50,30,70,160,150,10,12,2,2,46,0x6283695,180,504,912,432,100000,617,5500,603,5000,732,2000,7095,5000,7094,3000,617,1000,2659,100,2660,100,2661,100,2662,100,0,0,0,0,4374,1 -1686,ORC_BABY,Orc Baby,Orc Baby,21,912,0,220,220,1,135,270,10,10,30,15,10,18,35,2,10,12,0,7,22,0x3885,200,672,864,288,0,0,0,0,0,0,0,7126,1000,10004,100,2299,1,519,5000,7270,200,7269,100,0,0,0,0,0,0,4375,1 -1687,GREEN_IGUANA,Green Iguana,Grove,54,6444,0,2400,2050,1,550,650,0,10,1,52,64,5,98,14,10,12,1,2,42,0x83,200,720,528,432,0,0,0,0,0,0,0,521,1500,903,1000,520,1000,511,1000,528,2000,606,10,511,1,0,0,0,0,4377,1 -1688,LADY_TANEE,Lady Tanee,Lady Tanee,89,493000,0,64995,43222,14,450,2170,20,44,1,125,48,78,210,38,10,12,2,3,64,0x6280084,100,576,432,360,32497,617,5500,12095,5000,732,2000,12090,5000,634,4000,12129,1000,5116,1000,985,5000,617,2000,1716,6000,0,0,0,0,4376,1 -1689,G_BACSOJIN,Bacsojin,White Lady,85,253221,0,45250,16445,3,1868,6124,20,55,52,65,44,112,152,35,10,12,2,7,64,0x6203695,130,576,960,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1690,G_SPRING_RABBIT,Spring Rabbit,Spring Rabbit,12,15,0,0,0,1,0,0,100,99,1,1,1,1,1,1,10,12,1,2,42,0x170083,160,1120,552,511,0,0,0,0,0,0,0,12194,100,12706,300,12708,300,7888,5000,0,0,0,0,0,0,0,0,0,0,0,0 -1691,G_KRABEN,Kraben,Kraben,70,10880,0,0,0,1,125,765,5,42,50,155,1,66,112,60,10,12,1,0,48,0x3885,100,1152,1536,576,0,0,0,0,0,0,0,521,1,521,1,521,1,521,1,521,1,521,1,521,1,0,0,0,0,0,0 - -// Thanatos Tower & Abyss -1692,BREEZE,Breeze,Breeze,56,5099,0,2390,1340,2,94,215,7,32,1,96,6,38,91,45,10,12,1,0,64,0x3885,100,140,384,504,0,0,0,0,0,0,0,945,500,706,10,2270,10,1733,10,604,10,2269,10,996,10,0,0,0,0,4390,1 -1693,PLASMA_Y,Plasma,Plasma,56,8400,0,2200,2100,3,400,900,0,40,1,30,10,83,105,45,10,12,0,0,88,0x3885,100,608,1440,576,0,0,0,0,0,0,0,911,100,644,10,731,2,715,100,969,1,0,0,0,0,0,0,0,0,4389,1 -1694,PLASMA_R,Plasma,Plasma,43,5700,0,2000,1000,3,300,700,0,30,1,30,5,56,90,30,10,12,0,0,83,0x3885,150,608,1440,576,0,0,0,0,0,0,0,911,100,644,10,731,2,716,100,990,45,0,0,0,0,0,0,0,0,4389,1 -1695,PLASMA_G,Plasma,Plasma,47,7600,0,2000,1000,3,300,700,0,30,1,30,5,61,90,30,10,12,0,0,82,0x3885,150,608,1440,576,0,0,0,0,0,0,0,911,100,644,10,731,2,717,100,993,40,0,0,0,0,0,0,0,0,4389,1 -1696,PLASMA_P,Plasma,Plasma,49,5900,0,2000,1000,3,300,700,0,30,1,30,5,54,90,30,10,12,0,0,87,0x3885,150,608,1440,576,0,0,0,0,0,0,0,911,100,644,10,731,2,716,100,724,100,0,0,0,0,0,0,0,0,4389,1 -1697,PLASMA_B,Plasma,Plasma,44,8200,0,2000,1000,3,300,700,0,30,1,30,5,73,90,30,10,12,0,0,81,0x3885,150,608,1440,576,0,0,0,0,0,0,0,911,100,644,10,731,2,717,100,991,35,0,0,0,0,0,0,0,0,4389,1 -1698,DEATHWORD,Deathword,Death Word,65,18990,0,2986,4912,1,622,1102,10,40,50,75,10,20,140,45,10,12,1,0,60,0x3695,150,176,912,300,0,0,0,0,0,0,0,1097,4000,7015,300,11003,50,7449,500,2418,10,7479,2,7480,1,0,0,0,0,4388,1 -1699,ANCIENT_MIMIC,Ancient Mimic,Ancient Mimic,60,8080,0,2950,2650,1,530,1697,20,40,50,100,30,40,150,110,10,12,2,0,60,0x3885,100,168,480,360,0,0,0,0,0,0,0,603,30,617,1,644,50,2404,5,2506,1,2417,10,2610,100,0,0,0,0,4387,1 -1700,OBSERVATION,Observation,Dame of Sentinel,81,65111,0,39872,33120,2,1666,2609,55,55,30,74,56,126,145,114,10,12,1,8,80,0x6203295,100,432,480,360,0,0,0,0,0,0,0,7441,500,2621,1,7442,100,728,1000,12040,100,2210,10,7435,100,0,0,0,0,4392,1 -1701,SHELTER,Shelter,Mistress of Shelter,80,38000,0,29010,25110,2,1871,1971,22,63,12,67,34,167,157,120,10,12,1,8,66,0x6203295,160,432,420,360,0,0,0,0,0,0,0,7440,200,7442,1,12040,50,722,1000,7005,1000,7442,50,0,0,0,0,0,0,4393,1 -1702,RETRIBUTION,Retribution,Baroness of Retribution,79,46666,0,28332,33120,2,2022,2288,35,35,30,142,66,72,133,39,10,12,1,8,67,0x6203295,120,360,480,360,0,0,0,0,0,0,0,7440,400,2621,1,12040,50,723,1000,2506,5,1158,10,7442,50,0,0,0,0,4391,1 -1703,SOLACE,Solace,Lady Solace,77,25252,0,21000,25110,2,1392,1462,21,67,12,76,29,145,99,100,10,12,1,8,66,0x6203295,180,576,420,360,0,0,0,0,0,0,0,7441,200,2621,1,12040,50,718,1000,1910,50,1909,100,7442,50,0,0,0,0,4394,1 -1704,THA_ODIUM,Thanatos Odium,Odium of Thanatos,92,72389,0,88420,63880,9,2100,2800,68,30,100,52,165,62,185,90,10,12,2,1,88,0x6203695,100,432,288,420,0,0,0,0,0,0,0,7054,1000,731,500,732,100,7438,10000,616,10,2520,1000,0,0,0,0,0,0,4396,1 -1705,THA_DESPERO,Thanatos Despero,Despero of Thanatos,88,86666,0,62001,51220,2,2182,3082,38,39,100,167,79,92,151,120,10,12,2,1,88,0x6203695,150,160,528,360,0,0,0,0,0,0,0,7054,1000,731,500,732,100,7439,10000,616,10,2419,1000,0,0,0,0,0,0,4397,1 -1706,THA_MAERO,Thanatos Maero,Maero of Thanatos,83,62000,0,56699,63880,2,2022,2288,29,72,100,176,30,200,122,29,10,12,1,1,88,0x6203695,150,160,480,360,0,0,0,0,0,0,0,7054,1000,731,500,732,100,7437,10000,616,10,2354,1000,0,0,0,0,0,0,4395,1 -1707,THA_DOLOR,Thanatos Dolor,Dolor of Thanatos,83,59922,0,43200,51220,2,1392,2092,21,80,100,76,29,206,139,44,10,12,0,1,88,0x6203695,150,160,672,480,0,0,0,0,0,0,0,7054,1000,731,500,732,100,7436,10000,616,10,5128,1000,0,0,0,0,0,0,4398,1 -1708,THANATOS,Thanatos,Memory of Thanatos,99,445660,0,3666000,2145060,3,3812,7483,35,35,100,108,30,86,147,32,10,12,2,6,88,0x6283695,120,115,816,504,1833000,617,5500,603,5000,732,2000,7444,1000,2519,1000,7450,5000,2342,5000,2412,5000,2515,1000,2655,500,0,0,0,0,4399,1 -1709,G_THA_ODIUM,Thanatos Odium,Odium of Thanatos,92,72389,0,10000,5000,9,2100,2800,68,30,100,52,165,62,185,90,10,12,2,1,88,0x6203295,100,115,288,420,0,0,0,0,0,0,0,7054,1000,731,500,732,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1710,G_THA_DESPERO,Thanatos Despero,Despero of Thanatos,88,86666,0,10000,5000,2,2182,3082,38,39,100,167,79,92,151,120,10,12,2,1,88,0x6203295,150,160,528,360,0,0,0,0,0,0,0,7054,1000,731,500,732,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1711,G_THA_MAERO,Thanatos Maero,Maero of Thanatos,83,62000,0,10000,5000,2,2022,2288,29,72,100,176,30,200,122,29,10,12,1,1,88,0x6203295,150,160,480,360,0,0,0,0,0,0,0,7054,1000,731,500,732,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1712,G_THA_DOLOR,Thanatos Dolor,Dolor of Thanatos,83,59922,0,10000,5000,2,1392,2092,21,80,100,76,29,206,139,44,10,12,0,1,88,0x6203295,150,160,672,480,0,0,0,0,0,0,0,7054,1000,731,500,732,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1713,ACIDUS,Acidus,Acidus,80,51112,0,28043,8023,2,1289,2109,29,69,1,71,55,135,103,69,10,12,2,9,46,0x3095,170,168,1008,300,0,0,0,0,0,0,0,582,5100,1035,4000,7444,5,1036,3589,7448,800,1269,10,2114,50,0,0,0,0,4378,1 -1714,FERUS,Ferus,Ferus,70,29218,0,8093,3952,2,1056,1496,14,45,1,78,45,72,81,73,10,12,2,9,43,0x3095,100,108,576,432,0,0,0,0,0,0,0,578,2200,1035,1000,7123,1000,1036,2000,7447,800,994,20,5122,50,0,0,0,0,4380,1 -1715,NOVUS,Novus,Novus,42,5430,0,1320,1002,1,284,384,20,28,1,56,43,45,124,43,10,12,0,9,20,0x3885,110,151,288,360,0,0,0,0,0,0,0,511,3000,7053,1035,0,0,1036,589,0,0,0,0,0,0,0,0,0,0,4383,1 -1716,ACIDUS_,Acidus,Acidus,76,39111,0,14392,4203,2,1180,2000,21,47,1,78,31,93,88,52,10,12,2,9,44,0x3095,180,168,768,360,0,0,0,0,0,0,0,505,150,1035,4000,510,150,1036,3589,7446,800,996,20,7446,100,0,0,0,0,4379,1 -1717,FERUS_,Ferus,Ferus,69,21182,0,6750,2230,2,930,1170,14,38,1,66,77,60,79,35,10,12,2,9,42,0x3095,120,108,576,432,0,0,0,0,0,0,0,579,5100,1035,1000,0,0,1036,3589,7445,800,997,20,7445,100,0,0,0,0,4381,1 -1718,NOVUS_,Novus,Novus,43,5830,0,1411,1100,1,314,414,24,28,1,60,43,39,119,43,10,12,0,9,20,0x3885,100,252,816,480,0,0,0,0,0,0,0,508,2000,7053,1035,0,0,1036,589,0,0,0,0,0,0,0,0,0,0,4382,1 -1719,DETALE,Detale,Detardeurus,90,960000,0,291850,123304,3,4560,5548,66,59,100,90,30,136,140,56,10,12,2,9,67,0x6283695,250,432,936,360,145925,617,5500,603,5000,732,2000,2649,1000,2648,1000,7444,5000,7451,3589,12080,1000,1417,100,5002,500,0,0,0,0,4386,1 -1720,HYDRO,Hydro,Hydrolancer,89,308230,0,83450,2480,3,2554,3910,52,62,1,96,110,86,94,32,10,12,2,9,47,0x6203695,160,140,672,432,0,0,0,0,0,0,0,7123,4000,1035,4000,7443,3880,5126,500,5127,500,12085,300,5124,500,0,0,0,0,4384,1 -1721,DRAGON_EGG,Dragon Egg,Dragon Egg,43,18322,0,6740,0,0,1,2,78,60,1,1,56,67,1,63,10,12,1,9,40,0x0,1000,24,1,1,0,0,0,0,0,0,0,985,5,7032,100,731,10,732,5,718,10,720,10,728,10,0,0,0,0,4385,1 -1722,EVENT_JAKK,Jakk,Jakk,99,10310,0,103,100,1,115,182,5,11,1,28,18,13,35,45,10,12,1,0,43,0x81,240,1180,480,648,0,0,0,0,0,0,0,7225,1000,1062,1000,535,1000,0,0,0,0,0,0,0,0,0,0,0,0,5134,10000 -1723,A_SHECIL,Shecil Damon,Cecil Damon,82,30000,0,0,0,14,600,900,25,15,1,145,27,32,134,80,10,12,1,7,64,0x3695,180,1008,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1724,A_POTON_CANON,Photon Cannon,Photon Cannon,66,8000,0,0,0,9,1000,1300,10,30,1,40,25,20,80,80,10,12,1,0,40,0x84,300,1536,960,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1725,R_PORING,Poring,Poring,1,50,0,0,0,1,7,10,0,5,1,1,1,0,6,30,10,12,1,3,21,0x83,150,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1726,R_LUNATIC,Lunatic,Lunatic,3,60,0,0,0,1,9,12,0,20,1,3,3,10,8,60,10,12,0,2,60,0x83,150,1456,456,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1727,R_SAVAGE_BABE,Savage Babe,Savage Babe,7,182,0,0,0,1,20,25,0,0,1,7,14,5,12,35,10,12,0,2,22,0x83,150,1624,624,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1728,R_DESERT_WOLF_B,Desert Wolf Baby,Baby Desert Wolf,9,164,0,0,0,1,30,36,0,0,1,9,9,5,21,40,10,12,0,2,23,0x83,150,1600,900,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1729,R_BAPHOMET_,Baphomet Jr.,Baphomet Jr.,50,8578,0,0,0,1,487,590,15,25,1,75,55,1,93,45,10,12,0,6,27,0x2000083,150,868,480,120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1730,R_DEVIRUCHI,Deviruchi,Deviruchi,46,7360,0,0,0,1,475,560,10,25,1,69,40,55,87,30,10,12,0,6,27,0x2000083,150,980,600,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1731,G_DOPPELGANGER,Doppelganger,Doppelganger,72,12000000,0,3000000,2000000,1,5000,10000,99,99,88,180,70,75,180,65,10,12,2,8,48,0x6203695,190,480,480,288,0,0,0,0,0,0,0,7484,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1732,G_TREASURE_BOX,Treasure Chest,Treasure Chest,98,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7486,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Kiel Dungeon monsters -1733,KIEL,Kiel,Kiehl,90,523000,0,36500,23405,3,1682,3311,28,32,100,112,76,89,156,102,10,12,1,0,47,0x6203695,140,1152,576,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1734,KIEL_,Kiel D-01,Kiel D-01,90,1523000,0,2356200,512602,3,3280,6560,28,32,100,130,30,160,199,180,10,12,1,0,47,0x6283695,130,1152,576,432,1178100,617,5500,603,5000,616,2000,7513,3000,617,3000,2651,1000,2319,1000,1618,500,1242,500,2650,1000,0,0,0,0,4403,1 -1735,ALICEL,Alicel,Alicel,75,37520,0,8890,5420,2,1800,2770,30,30,50,58,50,51,92,40,10,12,1,6,60,0x200308D,250,1080,480,504,0,0,0,0,0,0,0,7512,2000,7507,3000,999,200,7317,500,1270,5,985,10,2517,20,0,0,0,0,4401,1 -1736,ALIOT,Aliot,Aliot,75,48290,0,13020,4006,2,950,2470,35,15,50,32,87,12,68,19,10,12,1,6,60,0x200308D,200,1296,432,360,0,0,0,0,0,0,0,7512,2000,7507,3000,2516,10,7317,500,1810,10,985,10,13405,15,0,0,0,0,4402,1 -1737,ALIZA,Aliza,Aliza,69,19000,0,6583,3400,1,750,1100,8,5,74,74,52,35,110,140,10,12,1,7,60,0x91,220,1440,576,600,0,0,0,0,0,0,0,7054,4000,2518,10,2626,10,7047,5,12128,50,661,1,2123,5,0,0,0,0,4400,1 -1738,CONSTANT,Constant,Constant,55,10000,0,3230,116,1,460,580,12,12,50,28,26,47,66,14,10,12,0,0,67,0x3885,150,720,360,360,0,0,0,0,0,0,0,7512,100,7507,1500,7325,10,999,10,757,10,0,0,0,0,0,0,0,0,0,0 -1739,G_ALICEL,Alicel,Alicel,75,37520,0,0,0,2,1600,2570,30,30,50,60,50,51,92,40,10,12,1,6,60,0x200308D,150,1080,480,504,0,0,0,0,0,0,0,7507,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1740,G_ALIOT,Aliot,Aliot,75,43290,0,0,0,2,950,2070,35,15,50,32,87,12,68,19,10,12,1,6,60,0x200308D,150,1296,432,360,0,0,0,0,0,0,0,7507,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1741,G_COOKIE_XMAS,Christmas Cookie,Christmas Cookie,28,2090,0,0,0,1,140,170,0,50,1,24,30,53,45,100,10,12,0,7,46,0x3885,400,1248,1248,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1742,G_CARAT,Carat,Carat,51,5200,0,0,0,1,330,417,0,25,1,41,45,5,85,155,10,12,1,6,44,0x2003885,200,1078,768,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1743,G_MYSTCASE,Myst Case,Myst Case,38,3450,0,0,0,1,160,360,5,10,65,50,25,5,48,75,10,12,1,0,60,0x3885,400,1248,1248,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1744,G_WILD_ROSE,Wild Rose,Wild Rose,38,2980,0,0,0,1,315,360,0,15,65,85,15,35,65,80,10,12,0,2,24,0x3885,100,964,864,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1745,G_CONSTANT,Constant,Constant,55,1000,0,0,0,1,460,580,12,12,50,28,26,47,66,14,10,12,0,6,67,0x2002085,110,720,360,360,0,0,0,0,0,0,0,7507,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1746,G_ALIZA,Aliza,Aliza,69,15000,0,0,0,1,750,1100,8,5,74,74,52,35,110,140,10,12,1,7,60,0x3885,200,1440,576,600,0,0,0,0,0,0,0,7507,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1747,G_SNAKE,Snake,Boa,15,471,0,0,0,1,46,55,0,0,1,15,15,10,35,5,10,12,1,2,22,0x3885,200,1576,576,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1748,G_ANACONDAQ,Anacondaq,Anacondaq,23,1109,0,0,0,1,124,157,0,0,1,23,28,10,36,5,10,12,1,2,25,0x3885,200,1576,576,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1749,G_MEDUSA,Medusa,Medusa,79,22408,0,0,0,1,827,1100,48,38,1,74,50,57,77,69,10,12,1,6,40,0x2003885,180,1720,1320,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1750,G_RED_PLANT,Red Plant,Red Plant,1,100,0,0,0,1,100,200,100,99,0,0,0,0,0,100,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Odin monsters -1751,RANDGRIS,Valkyrie Randgris,Valkyrie Randgris,99,3567200,0,2854900,3114520,3,5560,9980,25,42,100,120,30,120,220,210,10,12,2,8,86,0x6283695,100,576,576,480,1427450,617,5500,603,5000,616,2000,7510,5000,2357,1600,2524,3000,2421,3000,2229,5000,7024,2500,0,0,0,0,0,0,4407,1 -1752,SKOGUL,Skogul,Skogul,70,87544,0,27620,10,2,1110,1930,20,15,1,69,70,50,67,52,10,12,1,6,67,0x2003295,190,720,384,480,0,0,0,0,0,0,0,7511,3500,7054,1000,716,1000,739,500,2609,100,757,500,1271,5,0,0,0,0,4404,1 -1753,FRUS,Frus,Frus,69,83422,0,20620,10,2,1110,1780,20,15,1,69,60,50,76,52,10,12,1,6,67,0x2003295,150,480,576,432,0,0,0,0,0,0,0,7511,3500,7054,1000,716,1000,2622,3,2308,10,757,500,0,0,0,0,0,0,4405,1 -1754,SKEGGIOLD,Skeggiold,Skeggiold,81,295200,0,91100,10,1,1400,2020,12,24,80,100,50,72,90,50,10,12,0,8,46,0x6203695,250,672,780,480,0,0,0,0,0,0,0,7511,6000,2254,1,7063,1000,2001,25,7511,1000,2322,100,2353,100,0,0,0,0,4406,1 -1755,SKEGGIOLD_,Skeggiold,Skeggiold,83,315200,0,99200,10,1,1600,2050,15,24,80,120,60,85,98,80,10,12,0,8,46,0x6203695,250,672,780,480,0,0,0,0,0,0,0,7511,6000,2254,1,7063,1000,2001,25,7511,1000,2322,100,2353,100,0,0,0,0,4406,1 -1756,G_HYDRO,Hydro,Hydrolancer,89,308230,0,0,0,3,2554,3910,52,62,1,96,110,86,94,32,10,12,2,9,47,0x6203885,160,140,672,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1757,G_ACIDUS,Acidus,Acidus,80,51112,0,0,0,2,1289,2109,39,69,1,71,55,135,103,69,10,12,2,9,46,0x3885,170,168,1008,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1758,G_FERUS,Ferus,Ferus,70,29218,0,0,0,2,1056,1496,34,45,1,78,45,72,81,73,10,12,2,9,43,0x3885,100,108,576,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1759,G_ACIDUS_,Acidus,Acidus,76,39111,0,0,0,2,1180,2000,31,47,1,78,31,93,88,52,10,12,2,9,44,0x3885,180,168,768,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1760,G_FERUS_,Ferus,Ferus,69,21182,0,0,0,2,930,1170,24,38,1,66,77,60,79,35,10,12,2,9,42,0x3885,120,108,576,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1761,G_SKOGUL,Skogul,Skogul,70,57544,0,0,0,2,1110,1930,20,15,1,69,70,50,67,52,10,12,1,6,67,0x2003885,170,720,384,480,0,0,0,0,0,0,0,7511,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1762,G_FRUS,Frus,Frus,69,53422,0,0,0,2,1110,1780,20,15,1,69,60,50,76,52,10,12,1,6,67,0x2003885,130,480,576,432,0,0,0,0,0,0,0,7511,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1763,G_SKEGGIOLD,Skeggiold,Skeggiold,81,100200,0,0,0,1,1400,3410,12,24,80,100,50,72,90,50,10,12,0,8,46,0x6203885,200,672,780,480,0,0,0,0,0,0,0,7511,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1764,G_SKEGGIOLD_,Skeggiold,Skeggiold,83,103000,0,0,0,1,1600,4110,15,24,80,120,60,85,98,80,10,12,0,8,46,0x6203885,200,672,780,480,0,0,0,0,0,0,0,7511,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1765,G_RANDGRIS,Valkyrie,Valkyrie,99,1567200,0,10000,10000,3,5560,9980,25,42,100,120,80,120,220,210,10,12,2,8,86,0x6203695,100,576,576,480,0,0,0,0,0,0,0,7510,500,617,100,2115,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1766,EM_ANGELING,Angeling,Angeling,99,128430,0,0,0,1,60,71,40,50,1,17,80,80,126,20,10,12,0,8,66,0x4200495,300,1288,288,384,0,909,5000,909,5000,741,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1767,EM_DEVILING,Deviling,Deviling,99,128430,0,0,0,1,60,71,40,50,1,17,80,80,126,20,10,12,0,8,66,0x4200495,300,1288,288,384,0,909,5000,909,5000,741,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Rachel / Ice Dungeon monsters -1768,GLOOMUNDERNIGHT,Gloom Under Night,Gloom Under Night,89,2298000,0,962175,276445,3,5880,9516,10,20,100,115,98,78,111,50,10,12,2,0,68,0x6283695,200,1344,2880,576,481087,607,5500,617,5000,617,5000,7566,7000,7023,4000,7022,2000,616,5000,2513,1000,1377,100,0,0,0,0,0,0,4408,1 -1769,AGAV,Agav,Agav,73,29620,0,9780,6622,1,103,1109,15,35,1,32,27,132,69,15,10,12,1,7,80,0x3295,300,768,360,360,0,0,0,0,0,0,0,7567,2500,2422,2,7563,4000,2109,1,12183,50,7563,100,0,0,0,0,0,0,4409,1 -1770,ECHIO,Echio,Echio,69,34900,0,13560,4300,1,750,1800,33,11,74,74,52,35,59,56,10,12,1,7,80,0x3295,250,768,360,360,0,0,0,0,0,0,0,7567,2500,608,10,7563,4000,5172,20,12183,20,7563,100,2366,20,0,0,0,0,4410,1 -1771,VANBERK,Vanberk,Vanberk,59,9988,0,4203,901,1,230,660,24,6,69,66,39,29,51,41,10,12,1,7,80,0x3885,250,768,360,360,0,0,0,0,0,0,0,7568,2500,526,10,7563,1000,5172,10,13027,5,7563,100,0,0,0,0,0,0,4411,1 -1772,ISILLA,Isilla,Isilla,62,8297,0,3001,3001,1,89,733,11,19,1,28,12,97,57,12,10,12,1,7,80,0x3885,300,768,360,432,0,0,0,0,0,0,0,7568,2500,2422,1,7563,1000,2610,10,2601,1,7563,100,0,0,0,0,0,0,4412,1 -1773,HODREMLIN,Hodremlin,Hodremlin,61,12180,0,6782,2022,1,845,1678,29,25,80,41,81,56,62,11,10,12,1,6,67,0x2003885,140,960,528,432,0,0,0,0,0,0,0,587,1000,7340,1000,2406,2,938,1000,7563,1000,1061,2000,2426,10,0,0,0,0,4413,1 -1774,SEEKER,Seeker,Seeker,65,10090,0,5671,4278,6,723,852,17,30,60,52,34,143,107,27,10,12,0,0,64,0x3295,190,576,432,300,0,0,0,0,0,0,0,587,1000,7340,1000,985,20,1061,4000,7563,1000,1375,20,0,0,0,0,0,0,4414,1 -1775,SNOWIER,Snowier,Snowier,60,19230,0,5882,2699,2,770,1347,22,12,73,46,72,15,52,25,10,12,2,0,41,0x3885,220,936,1020,420,0,0,0,0,0,0,0,7561,3000,7066,1000,757,100,510,50,509,500,1819,3,991,100,0,0,0,0,4415,1 -1776,SIROMA,Siroma,Siroma,42,6800,0,2230,1005,1,220,440,12,8,33,23,52,11,40,19,10,12,0,0,61,0x83,180,432,648,240,0,0,0,0,0,0,0,7561,1000,7066,500,510,10,0,0,0,0,0,0,991,20,0,0,0,0,4416,1 -1777,ICE_TITAN,Ice Titan,Ice Titan,60,38200,0,13872,7928,1,1090,1570,71,15,99,34,88,10,79,29,10,12,2,0,61,0x3885,250,861,660,144,0,0,0,0,0,0,0,7561,5000,7066,3000,749,100,984,10,985,30,0,0,995,100,0,0,0,0,4417,1 -1778,GAZETI,Gazeti,Gazeti,55,12300,0,5758,2075,10,512,612,65,25,1,12,20,60,101,5,10,12,1,6,21,0x2003295,190,576,370,270,0,0,0,0,0,0,0,7561,3000,7066,3000,985,20,1731,1,0,0,0,0,0,0,0,0,0,0,4418,1 -1779,KTULLANUX,Ktullanux,Ktullanux,98,4417000,0,2720050,1120020,3,1680,10360,40,42,85,126,30,125,177,112,10,12,2,2,81,0x6283695,400,432,840,216,1360025,607,5500,617,5000,617,5000,7562,9000,616,3000,2509,3000,2111,5000,617,5000,607,5000,0,0,0,0,0,0,4419,1 -1780,MUSCIPULAR,Muscipular,Muscipular,57,4332,0,1706,1706,3,521,726,12,12,1,53,39,25,92,51,10,12,1,3,22,0x84,2000,672,648,360,0,0,0,0,0,0,0,7565,3000,1032,3000,629,2,1033,2000,905,1000,631,3,0,0,0,0,0,0,4420,1 -1781,DROSERA,Drosera,Drosera,46,7221,0,2612,1022,7,389,589,10,13,1,30,27,17,76,41,10,12,1,3,22,0x84,2000,864,576,336,0,0,0,0,0,0,0,7565,3000,938,3000,1032,2000,1033,2000,621,3,905,1000,0,0,0,0,0,0,4421,1 -1782,ROWEEN,Roween,Roween,31,5716,0,1669,1266,1,298,377,0,7,51,39,48,18,67,19,10,12,1,2,24,0x108B,200,412,840,300,0,0,0,0,0,0,0,7564,3000,919,3000,992,50,1822,2,0,0,0,0,0,0,0,0,0,0,4422,1 -1783,GALION,Galion,Galion,44,32240,0,10020,3368,1,336,441,11,12,51,52,59,25,72,32,10,12,1,2,44,0x620108B,150,864,624,360,0,0,0,0,0,0,0,7564,3000,919,3000,996,10,2531,5,0,0,0,0,0,0,0,0,0,0,4423,1 -1784,STAPO,Stapo,Stapo,23,666,0,332,221,1,135,370,90,5,12,11,15,12,23,1,10,12,0,0,42,0x83,300,936,792,432,0,0,0,0,0,0,0,909,1000,7312,1000,512,1000,7126,100,993,10,1821,3,0,0,0,0,0,0,4424,1 -1785,ATROCE,Atroce,Atroce,82,1008420,0,295550,118895,2,2526,3646,25,25,100,87,30,49,89,72,10,12,2,2,67,0x6283695,150,576,600,240,147775,607,5500,617,5000,617,5000,7563,7000,608,1000,2621,1000,617,5000,607,5000,5123,100,1175,100,0,0,0,0,4425,1 -1786,G_AGAV,Agav,Agav,73,25620,0,0,0,1,103,909,15,35,1,32,27,132,69,15,10,12,1,7,40,0x3295,300,768,360,360,0,0,0,0,0,0,0,7567,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1787,G_ECHIO,Echio,Echio,69,36900,0,0,0,1,750,1500,33,11,74,74,52,35,59,56,10,12,1,7,40,0x3295,250,768,360,360,0,0,0,0,0,0,0,7567,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1788,G_ICE_TITAN,Ice Titan,Ice Titan,60,32900,0,0,0,1,1090,1570,71,15,99,34,88,10,79,29,10,12,2,0,61,0x3295,250,861,660,144,0,0,0,0,0,0,0,7561,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1789,ICEICLE,Iceicle,Iceicle,38,10,0,5,5,3,241,1082,0,10,1,10,10,10,172,5,10,12,0,0,41,0x84,2000,1344,0,0,0,0,0,0,0,0,0,7066,1000,7066,1000,7066,1000,7066,500,7066,500,7066,500,7066,500,0,0,0,0,7066,500 -1790,G_RAFFLESIA,Rafflesia,Rafflesia,17,1333,0,0,0,3,105,127,0,2,1,18,24,11,37,10,10,12,0,3,22,0x3885,150,512,528,240,0,0,0,0,0,0,0,7577,3000,7575,4000,7576,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1791,G_GALION,Galion,Galion,44,32240,0,0,0,1,336,441,11,12,51,52,59,25,72,32,10,12,1,2,44,0x620108B,150,864,624,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1792,SOCCER_BALL,Soccer Ball,Soccer Ball,1,1000,0,0,0,0,0,0,128,99,0,0,0,0,0,0,0,0,0,0,20,0x170000,2000,96,96,96,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1793,G_MEGALITH,Megalith,Megalith,45,5300,0,0,0,9,264,314,50,25,1,45,60,5,95,5,10,12,2,0,80,0x3695,200,1332,1332,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1794,G_ROWEEN,Roween,Roween,31,5716,0,0,0,1,298,377,0,7,51,39,48,18,67,19,10,12,1,2,24,0x3295,200,412,840,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1795,BLOODY_KNIGHT_,Bloody Knight,Bloody Knight,82,800000,0,0,0,3,10000,30000,60,60,88,121,100,100,125,55,10,12,2,8,28,0x6203695,250,828,528,192,0,0,0,0,0,0,0,1417,100,2412,100,2514,200,2342,300,2513,200,1620,200,617,7000,7578,10000,0,0,0,0 -1796,AUNOE,Aunoe,Aunoe,62,21297,0,4102,4102,1,89,733,11,19,1,28,12,97,57,12,10,12,1,7,80,0x3295,250,768,432,360,0,0,0,0,0,0,0,7568,2500,2422,2,7563,4000,2109,1,12183,50,7563,100,2545,5,0,0,0,0,0,0 -1797,FANAT,Fanat,Fanat,62,21297,0,4102,4102,1,89,733,11,19,1,28,12,97,57,12,10,12,1,7,80,0x3695,250,768,432,360,0,0,0,0,0,0,0,2388,10,2422,2,7563,4000,2109,1,12183,50,7568,2500,0,0,0,0,0,0,0,0 - -1798,TREASURE_BOX_,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x170000,0,0,0,0,0,0,0,0,0,0,0,7582,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1799,G_SEYREN_,Lord Knight Seyren,Lord Knight Seyren,99,347590,0,18000,10000,1,4238,5040,72,37,120,110,81,65,130,52,10,12,1,7,83,0x6203695,100,76,384,288,0,0,0,0,0,0,0,7583,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1800,G_EREMES_,Assassin Cross Eremes,Assassin Cross Eremes,99,211230,0,18000,10000,1,3189,5289,27,39,90,181,62,37,122,60,10,12,1,7,85,0x6203695,100,76,384,288,0,0,0,0,0,0,0,7583,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1801,G_HARWORD_,Whitesmith Harword,Mastersmith Howard,99,310000,0,18000,10000,1,4822,5033,66,36,100,73,112,35,136,60,10,12,1,7,81,0x6203695,100,76,384,288,0,0,0,0,0,0,0,7583,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1802,G_MAGALETA_,High Priest Magaleta,High Priest Margaretha,99,182910,0,18000,10000,1,1688,2580,35,78,1,84,64,182,92,100,10,12,1,7,86,0x6203695,125,1152,384,288,0,0,0,0,0,0,0,7583,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1803,G_SHECIL_,Sniper Shecil,Sniper Cecil,99,209000,0,18000,10000,14,1892,5113,22,35,1,180,39,67,193,130,10,12,1,7,84,0x6203295,100,76,384,288,0,0,0,0,0,0,0,7583,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1804,G_KATRINN_,High Wizard Katrinn,High Wizard Kathryne,99,189920,0,18000,10000,1,497,2094,10,88,1,89,42,223,128,93,10,12,1,7,68,0x6203695,150,1152,384,288,0,0,0,0,0,0,0,7583,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1805,B_SEYREN_,Lord Knight Seyren,Lord Knight Seyren,99,1647590,0,4835600,1569970,1,7238,11040,72,37,120,110,81,65,130,52,10,12,1,7,83,0x6203695,100,76,384,288,0,0,0,0,0,0,0,7583,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1806,B_EREMES_,Assassin Cross Eremes,Assassin Cross Eremes,99,1411230,0,4083400,1592380,1,4189,8289,37,39,90,181,62,37,122,60,10,12,1,7,85,0x6203695,100,76,384,288,0,0,0,0,0,0,0,7583,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1807,B_HARWORD_,Whitesmith Harword,Mastersmith Howard,99,1460000,0,4002340,1421000,1,7822,8251,66,36,100,73,112,35,136,60,10,12,1,7,82,0x6203695,100,76,384,288,0,0,0,0,0,0,0,7583,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1808,B_MAGALETA_,High Priest Magaleta,High Priest Margaretha,99,1092910,0,4257000,1318800,1,4688,5580,35,78,1,84,64,182,92,100,10,12,1,7,86,0x6203695,125,1152,384,288,0,0,0,0,0,0,0,7583,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1809,B_SHECIL_,Sniper Shecil,Sniper Cecil,99,1349000,0,4093000,1526000,14,4892,9113,22,35,1,180,39,67,193,130,10,12,1,7,84,0x6203695,100,76,384,288,0,0,0,0,0,0,0,7583,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1810,B_KATRINN_,High Wizard Katrinn,High Wizard Kathryne,99,1069920,0,4008200,1636700,1,1197,4394,10,88,1,89,42,223,128,93,10,12,1,7,68,0x6203695,150,1152,384,288,0,0,0,0,0,0,0,7583,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1811,G_SMOKIE_,Smokie,Bandit,18,641,0,0,0,1,61,72,0,10,1,18,36,25,26,35,10,12,0,2,22,0x91,200,1576,576,420,0,0,0,0,0,0,0,2201,100,7267,500,606,1000,536,2000,7299,500,0,0,0,0,0,0,0,0,0,0 -1812,EVENT_LUDE,Lude,Delightful Lude,99,15,0,0,0,0,0,0,100,99,1,1,1,1,999,1,0,0,0,0,20,0x170000,190,890,960,480,0,0,0,0,0,0,0,7225,5000,1062,5000,535,5000,7609,5000,0,0,0,0,0,0,0,0,0,0,0,0 -1813,EVENT_HYDRO,Hydro,Hydrolancer,99,1880000,0,4000000,2000000,3,15000,47767,60,55,1,142,200,250,189,32,10,12,2,8,28,0x6203695,100,972,672,432,0,0,0,0,0,0,0,7607,10000,13001,500,5002,500,1417,500,12080,1500,7444,5500,0,0,0,0,0,0,0,0 -1814,EVENT_MOON,Moonlight Flower,Moonlight Flower,80,30000,0,30000,30000,1,500,800,50,50,1,35,45,112,69,93,10,12,1,2,63,0x6203695,150,1276,576,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1815,EVENT_RICECAKE,Rice Cake,Rice Cake,12,20,0,0,0,1,1,2,100,99,1,1,1,1,1,1,0,0,1,0,20,0x170000,2000,1320,0,300,0,0,0,0,0,0,0,7613,10000,7613,10000,7613,10000,7613,10000,7613,10000,7613,5000,7613,4000,0,0,0,0,7613,3000 -1816,EVENT_GOURD,Gourd,Gourd,12,1000,0,0,0,1,1,2,100,99,1,1,1,1,1,1,0,0,1,0,20,0x170000,2000,96,96,96,0,0,0,0,0,0,0,512,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1817,EVENT_DETALE,Detale,Detarderous,99,8880000,0,4500000,2500000,3,32767,65534,65,65,1,142,200,250,189,50,10,12,2,8,48,0x6203695,100,972,936,360,0,0,0,0,0,0,0,7701,10000,1724,500,1473,500,1265,500,12080,1500,12100,1500,0,0,0,0,0,0,0,0 -1818,EVENT_ALARM,Alarm,Alarm,58,10647,0,0,0,0,1,2,15,15,1,62,72,10,85,45,10,12,1,0,60,0x3695,1000,1020,500,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7703,7000 -1819,EVENT_BATHORY,Bathory,Bathory,44,5415,0,0,0,1,198,398,0,60,1,76,24,85,65,15,10,12,1,7,27,0x3695,100,1504,840,900,0,0,0,0,0,0,0,7850,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1820,EVENT_BIGFOOT,Bigfoot,Bigfoot,25,1619,0,0,0,1,198,220,10,0,1,25,55,15,20,25,10,12,2,2,22,0x91,300,1260,192,192,0,0,0,0,0,0,0,7850,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1821,EVENT_DESERT_WOLF,Desert Wolf,Desert Wolf,27,1716,0,0,0,1,169,208,0,10,56,27,45,15,56,10,10,12,1,2,23,0x308D,200,1120,420,288,0,0,0,0,0,0,0,7850,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1822,EVENT_DEVIRUCHI,Deviruchi,Deviruchi,46,6666,0,0,0,1,475,560,10,25,1,69,40,55,70,30,10,12,0,6,27,0x2003695,150,980,600,384,0,0,0,0,0,0,0,7850,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1823,EVENT_FREEZER,Freezer,Freezer,72,8636,0,0,0,2,671,983,55,43,69,41,59,5,67,100,10,12,1,2,41,0x3695,250,1452,483,528,0,0,0,0,0,0,0,7850,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1824,EVENT_GARM_BABY,Garm Baby,Baby Hatii,61,20199,0,0,0,1,680,1179,34,13,45,30,56,55,85,30,10,12,1,2,41,0x3885,450,879,672,576,0,0,0,0,0,0,0,7850,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1825,EVENT_GOBLINE_XMAS,Christmas Goblin,Christmas Goblin,25,1176,0,0,0,1,118,140,10,5,1,53,25,20,38,45,10,12,1,7,24,0x3695,100,1120,620,240,0,0,0,0,0,0,0,7850,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1826,EVENT_MYST,Myst,Myst,38,3745,0,0,0,1,365,445,0,40,1,38,18,0,53,10,10,12,2,0,25,0x3695,200,1576,576,384,0,0,0,0,0,0,0,7850,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1827,EVENT_SASQUATCH,Sasquatch,Sasquatch,30,3163,0,0,0,1,250,280,5,0,75,25,60,10,34,20,10,12,2,2,60,0x3695,300,1260,192,192,0,0,0,0,0,0,0,7850,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1828,EVENT_GULLINBURSTI,Gullinbrusti,Gullinbrusti,20,20,0,0,0,1,59,72,100,99,1,14,14,0,19,15,10,12,2,2,42,0x3695,150,1960,960,384,0,0,0,0,0,0,0,7303,6000,570,9000,571,8000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1829,SWORD_GUARDIAN,Sword Guardian,Sword Master,86,152533,0,155013,122604,2,7590,9140,60,33,110,40,54,65,125,65,14,16,2,7,80,0x6203695,170,140,384,288,0,0,0,0,0,0,0,7069,3000,1370,30,1163,50,1168,1,2122,10,1176,50,0,0,0,0,0,0,4427,1 -1830,BOW_GUARDIAN,Bow Guardian,Bow Master,80,80404,0,50149,23006,12,1840,2520,40,62,95,80,33,90,165,55,14,16,2,7,80,0x6203695,170,76,384,288,0,0,0,0,0,0,0,7069,3000,1723,30,1701,50,2367,20,2701,4,0,0,0,0,0,0,0,0,4428,1 -1831,SALAMANDER,Salamander,Salamander,91,97934,0,72000,55000,2,7590,10860,65,50,90,55,44,45,180,25,10,12,2,0,63,0x6203695,160,140,384,288,0,0,0,0,0,0,0,7097,3000,994,30,716,100,2680,1,1920,50,2621,1,2364,20,0,0,0,0,4429,1 -1832,IFRIT,Ifrit,Ifrit,99,7700000,0,3154321,3114520,3,13530,17000,40,50,120,180,25,190,199,50,10,12,2,0,83,0x6283695,130,212,384,360,1577160,617,5500,603,5000,616,2000,994,10000,2677,3000,2678,200,2679,200,1471,2000,1133,2000,2345,100,0,0,0,0,4430,1 -1833,KASA,Kasa,Kasa,85,80375,0,49000,38000,2,3030,3500,23,70,45,110,31,200,140,30,10,12,2,0,63,0x6203695,150,800,600,288,0,0,0,0,0,0,0,7097,3000,7122,2500,994,30,2680,1,2344,10,1730,10,1626,10,0,0,0,0,4431,1 -1834,G_SALAMANDER,Salamander,Salamander,91,97934,0,0,0,2,9590,12860,65,60,90,55,44,45,180,25,10,12,2,0,63,0x6203695,160,140,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1835,G_KASA,Kasa,Kasa,85,80375,0,0,0,2,3030,3500,23,70,45,158,31,250,160,30,10,12,2,0,63,0x6203695,150,800,600,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1836,MAGMARING,Magmaring,Magmaring,40,5300,0,2110,1910,1,550,700,25,24,40,60,30,10,60,17,10,12,0,0,43,0x83,300,1472,384,288,0,0,0,0,0,0,0,7097,3000,757,34,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4432,1 -1837,IMP,Imp,Fire Imp,76,46430,0,25200,11077,1,1059,1509,27,50,37,76,30,150,99,10,10,12,0,6,63,0x2003295,150,824,432,360,0,0,0,0,0,0,0,7122,3000,13303,3,7098,2500,1376,10,1972,25,12374,20,0,0,0,0,0,0,4433,1 -1838,KNOCKER,Knocker,Knocker,50,7755,0,2202,4023,1,889,990,28,50,25,44,50,62,65,60,10,12,0,6,22,0x2000091,200,1548,384,288,0,0,0,0,0,0,0,997,30,1003,150,1040,5500,2286,1,2208,10,2124,3,1732,5,0,0,0,0,4434,1 -1839,BYORGUE,Byorgue,Byorgue,86,38133,0,19000,9500,2,1340,2590,20,13,25,80,12,30,70,10,14,16,1,7,20,0x6203695,170,800,600,360,0,0,0,0,0,0,0,1270,50,5096,3,13027,150,12087,500,603,40,2530,1,7110,4365,0,0,0,0,4426,1 -1840,GOLDEN_SAVAGE,Golden Savage,Golden Savage,99,500,0,1,1,1,500,700,100,99,0,1,1,50,120,1,10,12,2,2,42,0x4370091,150,1960,480,384,0,0,0,0,0,0,0,610,3000,7444,100,616,5,969,500,714,100,5159,1,12238,3000,12239,3000,0,0,0,0 -1841,G_SNAKE_,Snake Lord's Minion,Snake Lord's Minion,15,10,0,1,1,1,46,55,100,99,1,15,15,10,35,5,10,12,1,2,22,0x81,200,1576,576,576,0,0,0,0,0,0,0,7720,2000,12245,200,7721,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1842,G_ANACONDAQ_,Snake Lord's Minion,Snake Lord's Minion,23,15,0,1,1,1,124,157,100,99,1,23,28,10,36,5,10,12,1,2,25,0x91,200,1576,576,576,0,0,0,0,0,0,0,7720,3500,12245,400,7721,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1843,G_SIDE_WINDER_,Snake Lord's Minion,Snake Lord's Minion,43,18,0,1,1,1,240,320,100,99,38,43,40,15,115,20,10,12,1,2,25,0x3095,200,1576,576,576,0,0,0,0,0,0,0,7720,7000,12245,600,7721,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1844,G_ISIS_,Snake Lord's Minion,Snake Lord's Minion,47,25,0,1,1,1,423,507,100,99,38,65,43,50,66,15,10,12,2,6,27,0x2003095,200,1384,768,336,0,0,0,0,0,0,0,7720,8000,12245,800,7721,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1845,G_TREASURE_BOX_,Treasure Box,Treasure Box,98,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7720,10000,7720,10000,7720,10000,7721,10000,12245,2500,7720,5000,12245,2500,12245,2500,0,0,0,0 -1846,DREAMMETAL,Dream Metal,Dream Metal,90,999,0,1,1,1,1,2,100,99,1,1,1,1,1,1,10,12,0,0,26,0x6200000,300,1288,288,384,0,0,0,0,0,0,0,7858,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1847,EVENT_PORING,Poring,Poring,98,10000000,0,1000000,1000000,1,15000,20000,60,60,1,60,120,120,160,30,10,12,1,8,28,0x6203695,100,76,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1848,EVENT_BAPHOMET,Baphomet,Baphomet,50,45000,0,1000,1000,2,1500,3000,10,10,1,60,15,15,160,30,10,12,2,6,67,0x6203695,100,768,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1849,EVENT_OSIRIS,Osiris,Osiris,60,125000,0,2000,2000,1,3500,5000,20,20,1,60,25,25,160,30,10,12,1,1,89,0x6203695,100,1072,672,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1850,EVENT_ORCHERO,Orc Hero,Orc Hero,50,175000,0,3000,3000,1,4000,5500,25,45,1,60,35,80,160,30,10,12,2,7,82,0x6203695,150,1678,780,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1851,EVENT_MOBSTER,Mobster,Mobster,61,7991,0,2,2,1,500,1000,45,35,76,46,20,35,76,55,10,12,1,7,20,0x3695,250,1100,560,580,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1852,G_EM_ANGELING,Angeling,Angeling,99,120,0,0,0,1,60,71,100,99,1,17,80,80,126,20,10,12,0,8,66,0x6203695,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1853,G_EM_DEVILING,Deviling,Deviling,99,120,0,0,0,1,60,71,100,99,1,17,80,80,126,20,10,12,0,8,66,0x6203695,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1854,E_MUKA,Muka,Muka,17,610,0,273,120,1,40,49,5,5,15,15,30,5,20,10,10,12,2,3,22,0x83,300,1960,960,384,0,0,0,0,0,0,0,993,70,952,9000,713,2000,7742,400,507,1000,1451,50,1002,250,0,0,0,0,4036,1 -1855,E_POISONSPORE,Poison Spore,Poison Spore,19,665,0,186,93,1,89,101,0,0,1,19,25,0,24,0,10,12,1,3,25,0x3885,200,1672,672,288,0,0,0,0,0,0,0,7033,9000,2221,20,511,550,7743,60,972,50,921,1200,912,5,0,0,0,0,4048,1 -1856,E_MAGNOLIA,Magnolia,Magnolia,26,3195,0,393,248,1,120,151,5,30,1,26,26,0,39,5,10,12,0,6,21,0x2000083,250,1560,360,360,0,0,0,0,0,0,0,7031,9000,910,800,911,100,912,10,737,40,7744,400,12127,5,0,0,0,0,4076,1 -1857,E_MARIN,Marin,Marin,15,742,0,66,44,1,39,43,0,10,1,10,10,5,35,15,10,12,1,3,41,0x81,400,1872,672,480,0,0,0,0,0,0,0,910,3200,938,1500,700,100,720,40,7745,75,529,350,5035,1,0,0,0,0,4196,1 -1858,E_PLANKTON,Plankton,Plankton,10,354,0,23,18,1,26,31,0,5,1,10,10,0,15,0,10,12,0,3,61,0x81,400,2208,1008,324,0,0,0,0,0,0,0,1052,9000,7746,300,938,700,970,4,713,1000,630,20,645,50,0,0,0,0,4024,1 -1859,E_MANDRAGORA,Mandragora,Mandragora,12,405,0,45,32,4,26,35,0,25,1,12,24,0,36,15,10,12,1,3,62,0x84,1000,1768,768,576,0,0,0,0,0,0,0,993,50,905,9000,1405,30,7747,350,711,300,706,3,1967,10,0,0,0,0,4030,1 -1860,E_COCO,Coco,Coco,17,817,0,120,78,1,56,67,0,0,24,17,34,20,24,10,10,12,0,2,22,0x91,150,1864,864,1008,0,0,0,0,0,0,0,1026,9000,2502,20,914,3000,919,2500,516,500,2402,25,7748,600,0,0,0,0,4041,1 -1861,E_CHOCO,Choco,Choco,43,4278,0,1265,1265,1,315,402,5,5,65,68,55,45,65,25,10,12,0,2,23,0x3095,200,1500,500,1000,0,0,0,0,0,0,0,7011,5335,942,7000,985,53,513,5000,634,20,7749,1000,607,25,0,0,0,0,4285,1 -1862,E_MARTIN,Martin,Martin,18,1109,0,134,86,1,52,63,0,5,12,18,30,15,15,5,10,12,0,2,42,0x81,300,1480,480,480,0,0,0,0,0,0,0,1017,9000,7750,500,1251,10,2225,5,5009,1,10010,10,2224,15,0,0,0,0,4046,1 -1863,E_SPRING_RABBIT,Spring Rabbit,Spring Rabbit,25,4500,0,0,0,1,292,406,14,10,20,15,15,5,15,5,10,12,1,2,42,0x83,160,1120,552,511,0,0,0,0,0,0,0,7860,5000,7861,5000,7862,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Cursed Abbey -1864,ZOMBIE_SLAUGHTER,Zombie Slaughter,Zombie Slaughter,77,43000,0,12000,8500,1,1055,1655,35,45,1,30,50,1,75,35,10,12,1,1,69,0x3695,200,676,648,432,0,0,0,0,0,0,0,7752,3000,13404,10,934,1500,7753,3000,938,3000,0,0,0,0,0,0,0,0,4435,1 -1865,RAGGED_ZOMBIE,Ragged Zombie,Ragged Zombie,75,25000,0,8500,5500,9,1200,1500,25,35,1,77,25,10,101,50,10,12,1,1,69,0x3695,150,1960,576,420,0,0,0,0,0,0,0,7752,3000,2424,15,934,1500,932,4500,2703,2,13107,10,0,0,0,0,0,0,4436,1 -1866,HELL_POODLE,Hell Poodle,Hell Poodle,71,9000,0,4000,3000,1,400,600,35,20,5,26,14,5,39,10,10,12,0,6,27,0x2003695,140,824,432,360,0,0,0,0,0,0,0,528,5000,13028,10,1268,10,932,4500,628,20,919,5500,537,400,0,0,0,0,4437,1 -1867,BANSHEE,Banshee,Banshee,81,35111,0,17000,12000,1,1666,2609,30,55,30,74,1,120,75,1,10,12,1,6,47,0x2003695,150,576,504,504,0,0,0,0,0,0,0,7751,3000,2365,10,13027,10,2528,10,934,1500,7054,5335,0,0,0,0,0,0,4438,1 -1868,G_BANSHEE,Banshee,Banshee,81,35111,0,0,0,1,1666,2609,30,55,30,74,1,120,120,1,10,12,1,6,47,0x2003695,150,576,504,504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1869,FLAME_SKULL,Flame Skull,Flame Skull,60,10080,0,3000,2600,1,100,1200,20,40,50,100,30,40,140,110,10,12,0,6,68,0x2003095,150,972,648,432,0,0,0,0,0,0,0,7005,5000,2425,20,13170,20,958,6000,0,0,0,0,0,0,0,0,0,0,4439,1 -1870,NECROMANCER,Necromancer,Necromancer,88,98000,0,45000,35000,1,3500,4000,0,40,1,50,1,190,166,10,10,12,1,1,89,0x6203695,150,1816,1320,420,0,0,0,0,0,0,0,7752,3000,1624,20,932,4500,2532,10,717,100,609,100,7117,1500,0,0,0,0,4440,1 -1871,FALLINGBISHOP,Fallen Bishop,Fallen Bishop Hibram,80,3333333,0,1111111,1111111,1,3220,5040,50,0,1,80,15,126,120,20,10,12,1,6,47,0x6283695,150,432,1152,360,555555,607,5500,608,3500,732,2000,523,10000,1420,1000,2677,500,1422,1000,985,5432,1614,2000,0,0,0,0,0,0,4441,1 -1872,BEELZEBUB_FLY,Hell Fly,Hell Fly,66,500000,0,0,0,1,1200,2000,25,15,33,105,60,15,72,30,10,12,0,4,84,0x6203695,100,676,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1873,BEELZEBUB,Beelzebub,Beelzebub,98,6666666,0,0,0,1,4100,4960,40,35,6,110,200,250,120,66,10,12,0,6,88,0x6203695,100,100,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1874,BEELZEBUB_,Beelzebub,Beelzebub,98,6666666,0,6666666,6666666,2,10000,13410,40,40,6,110,200,250,166,66,10,12,2,6,88,0x6283695,100,212,504,432,3333333,617,5500,607,5000,12030,5500,7754,9000,2423,2000,1565,2000,2000,2000,2702,2000,985,5432,742,5500,0,0,0,0,4145,1 -1875,TRISTAN_3RD,Tristan III,Dead King,80,43000,0,1,1,2,1366,1626,25,30,5,10,10,69,70,1,10,12,1,1,89,0x3695,175,1816,1152,360,0,0,0,0,0,0,0,7754,9000,938,9000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1876,E_LORD_OF_DEATH,Lord of the Dead,Lord of the Dead,99,99000000,0,131343,43345,3,3430,4232,75,73,120,120,120,169,150,106,10,12,2,6,67,0x6203695,180,1446,1296,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1877,CRYSTAL_5,Crystal,Crystal,1,15,0,0,0,0,0,0,100,99,1,1,1,1,999,1,0,0,0,0,20,0x6370001,190,0,0,0,0,0,0,0,0,0,0,7863,10,644,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1878,E_SHINING_PLANT,Shining Plant,Shining Plant,1,20,0,0,0,1,1,2,100,99,0,0,0,0,0,90,7,12,0,3,26,0x170000,2000,1,1,1,0,0,0,0,0,0,0,7864,3000,906,1500,511,500,507,2000,508,1500,914,500,0,0,0,0,0,0,0,0 -1879,ECLIPSE_P,Eclipse Pet,Eclipse,6,1800,0,0,0,1,20,26,0,40,1,36,6,0,11,80,10,12,1,2,60,0x6203695,200,1456,456,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Moscovia monsters -1880,WOOD_GOBLIN,Wood Goblin,Wood Goblin,42,6982,0,2201,1552,1,600,620,32,3,1,5,45,45,55,155,10,12,1,3,62,0x81,320,2304,840,360,0,0,0,0,0,0,0,2719,5,7203,4000,7201,2000,907,2000,916,500,7032,500,574,50,0,0,0,0,0,0 -1881,LES,Les,Les,39,3080,0,1521,912,1,102,113,0,17,1,33,12,32,52,38,10,12,1,3,82,0x1089,230,1728,720,576,0,0,0,0,0,0,0,7100,2000,511,1000,711,1000,905,2500,2270,1,521,500,510,50,0,0,0,0,0,0 -1882,VAVAYAGA,Baba Yaga,Baba Yaga,49,7444,0,2583,2583,2,255,387,4,29,1,76,24,88,55,18,10,12,1,7,21,0x3885,270,1536,600,420,0,0,0,0,0,0,0,7099,1000,7762,5000,1630,10,7226,150,539,1500,519,1500,580,1500,0,0,0,0,0,0 -1883,UZHAS,Uzhas,Uzhas,61,13707,0,4002,3003,1,293,960,11,34,1,33,19,72,75,77,10,12,1,7,61,0x3885,200,576,672,384,0,0,0,0,0,0,0,520,900,1573,5,621,100,522,100,918,3500,579,1500,603,3,0,0,0,0,0,0 -1884,MAVKA,Mavka,Mavka,63,19200,0,8301,6353,7,589,623,32,19,1,42,55,35,89,177,10,12,1,3,62,0x3885,170,1536,504,360,0,0,0,0,0,0,0,1572,5,629,300,707,300,710,50,747,1500,748,300,510,3000,0,0,0,0,0,0 -1885,GOPINICH,Gopinich,Gopinich,85,299321,0,45250,16445,3,1868,6124,20,42,50,65,55,103,152,35,10,12,2,2,62,0x6283695,150,1536,864,432,22625,607,5500,617,5000,617,5000,617,4000,2621,200,12080,1000,1737,100,1417,5,7444,5000,5007,1,0,0,0,0,0,0 -1886,G_MAVKA,Mavka,Mavka,63,19200,0,0,0,7,589,623,32,19,1,42,55,35,89,177,10,12,1,3,62,0x3885,170,1536,504,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Additional Monsters -1887,FREEZER_R,Freezer,Freezer,72,8636,0,0,0,2,671,983,55,43,69,41,59,5,67,100,10,12,1,2,41,0x3695,250,1452,483,528,0,0,0,0,0,0,0,7053,2000,7066,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1888,GARM_BABY_R,Garm Baby,Baby Hatii,61,15199,0,100,100,1,680,1580,24,13,45,30,36,55,85,30,10,12,1,2,41,0x3885,450,879,672,576,0,0,0,0,0,0,0,0,0,7066,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1889,GARM_R,Marozka's Guard,Marozka's Guard,73,100000,0,1000,1000,3,900,2200,20,23,85,126,10,50,95,60,10,12,2,2,81,0x6203695,400,608,408,336,0,0,0,0,0,0,0,7053,2000,7066,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1890,GOPINICH_R,The Immortal Koshei,The Immortal Koshei,85,299321,0,1000,1000,3,1868,6124,20,42,50,65,55,50,152,35,10,12,2,2,62,0x3295,150,1536,864,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1891,G_RANDGRIS_,Valkyrie,Valkyrie,99,1567200,0,0,0,3,5560,9980,25,42,100,120,80,120,220,210,10,12,2,8,86,0x6203695,100,576,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1892,G_LOLI_RURI,Lolo Ruri,Lolo Ruri,71,23470,0,0,0,2,1476,2317,39,44,0,66,54,74,81,43,10,12,2,6,87,0x2003885,125,747,1632,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1893,G_KNIGHT_OF_ABYSS,Knight of the Abyss,Abysmal Knight,79,36140,0,0,0,1,1600,2150,55,50,66,68,64,25,135,50,10,12,2,7,87,0x3695,300,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1894,POURING,Pouring,Pouring,50,100000,0,0,0,1,550,1450,20,50,45,30,36,55,85,30,0,0,0,3,68,0x620108B,300,1672,672,480,0,0,0,0,0,0,0,0,0,0,0,12257,8335,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1895,EVENT_SEYREN,Seyren,Seyren Windsor,91,88402,0,0,0,1,2100,2530,63,12,90,89,72,20,99,25,10,12,1,6,63,0x3295,170,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1896,EVENT_KATRINN,Katrinn,Kathryne Keyron,92,47280,0,0,0,1,497,1697,10,74,1,5,77,180,110,39,10,12,1,7,68,0x3295,150,1152,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1897,EVENT_BAPHOMET_,Baphomet,Baphomet,81,668000,0,0,0,2,3220,4040,35,45,1,152,30,85,120,95,10,12,2,6,67,0x6203695,100,768,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1898,EVENT_ZOMBIE,Zombie,Zombie,12,434,0,0,0,1,67,79,0,10,1,1,1,1,1,1,10,12,1,1,29,0x3885,400,2612,912,288,0,0,0,0,0,0,0,7884,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1899,SWORD_GUARDIAN_,Sword Guardian,Sword Guardian,86,152533,0,0,0,2,7590,9140,60,33,110,40,54,65,125,65,14,16,2,7,80,0x4202085,170,140,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//1900,BOW_GUARDIAN_,Archer Guardian,Archer Guardian,80,80404,0,0,0,12,1840,2520,40,62,95,80,33,90,165,55,14,16,2,7,80,0x20A5,170,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1901,E_CONDOR,Condor,Condor,5,8000,0,100,100,1,200,400,10,15,1,13,10,25,95,10,10,12,0,8,26,0x1089,150,1148,648,480,0,0,0,0,0,0,0,7781,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1902,E_TREASURE1,Treasure Box,Treasure Box,99,49,0,0,0,0,0,0,100,0,0,0,0,0,999,0,0,0,0,0,26,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7782,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1903,E_TREASURE2,Treasure Box,Treasure Box,99,49,0,0,0,0,0,0,100,0,0,0,0,0,999,0,0,0,0,0,26,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7783,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1904,BOMBPORING,Bomb Poring,Bomb Poring,28,1000000,0,461,284,1,120,320,100,99,1,28,28,0,33,50,10,12,0,0,20,0x308D,300,1672,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// WoE Second Edition; Battle Fields -1905,BARRICADE,Barricade,Barricade,98,120000,0,0,0,1,0,0,0,0,1,17,1,80,126,20,10,12,2,0,20,0x6200000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1906,BARRICADE_,Barricade,Barricade,98,150,0,0,0,1,0,0,100,99,1,17,1,80,126,20,10,12,2,0,20,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1907,S_EMPEL_1,Guardian Stone,Guardian Stone,90,120000,0,0,0,0,1,2,40,50,1,1,1,1,1,1,0,0,0,0,20,0x6200000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1908,S_EMPEL_2,Guardian Stone,Guardian Stone,90,120000,0,0,0,0,1,2,40,50,1,1,1,1,1,1,0,0,0,0,20,0x6200000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1909,OBJ_A,Food Storage,Food Storage,90,250,0,0,0,0,1,2,100,99,1,1,1,1,1,1,0,0,2,0,20,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1910,OBJ_B,Food Depot,Food Depot,90,250,0,0,0,0,1,2,100,99,1,1,1,1,1,1,0,0,2,0,20,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1911,OBJ_NEUTRAL,Neutrality Flag,Neutrality Flag,90,150,0,0,0,0,1,2,100,99,1,1,1,1,1,1,0,0,2,0,20,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1912,OBJ_FLAG_A,Lion Flag,Lion Flag,90,150,0,0,0,0,1,2,100,99,1,1,1,1,1,1,0,0,2,0,20,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1913,OBJ_FLAG_B,Eagle Flag,Eagle Flag,90,150,0,0,0,0,1,2,100,99,1,1,1,1,1,1,0,0,2,0,20,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1914,OBJ_A2,Blue Crystal,Blue Crystal,90,250,0,0,0,0,1,2,100,99,1,1,1,1,1,1,0,0,2,0,20,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1915,OBJ_B2,Pink Crystal,Pink Crystal,90,250,0,0,0,0,1,2,100,99,1,1,1,1,1,1,0,0,2,0,20,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Satan Morocc -1916,MOROCC,Satan Morocc,Satan Morocc,99,8388607,0,6700000,4500000,2,32000,32001,29,65,140,160,30,250,180,50,10,12,2,6,87,0x6203695,100,76,540,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1917,MOROCC_,Wounded Morocc,Wounded Morocc,99,8388607,0,3600000,3000000,2,15000,18000,29,65,140,160,30,250,180,40,10,12,2,6,87,0x6283695,100,576,540,432,1800000,607,5500,617,5000,617,5000,5808,1000,2374,5000,2375,5000,2433,5000,7799,9000,7798,9000,0,0,0,0,0,0,0,0 -1918,MOROCC_1,Incarnation of Morocc,Incarnation of Morocc,97,190000,0,61000,140000,1,7000,8600,20,35,150,152,30,180,186,70,10,12,2,8,27,0x6203695,110,576,540,432,0,0,0,0,0,0,0,2111,10,7799,1000,7798,3000,985,160,7054,4850,2537,3,1541,20,0,0,0,0,0,0 -1919,MOROCC_2,Incarnation of Morocc,Incarnation of Morocc,97,190000,0,65000,120000,1,3500,5100,20,5,120,83,20,10,166,50,10,12,1,6,67,0x6203695,150,576,540,432,0,0,0,0,0,0,0,2536,3,7799,1000,7798,3000,984,160,7053,3500,2130,15,0,0,0,0,0,0,0,0 -1920,MOROCC_3,Incarnation of Morocc,Incarnation of Morocc,96,143000,0,50000,80000,2,3400,5000,15,37,40,200,20,60,100,37,10,12,1,6,69,0x6203695,150,212,540,432,0,0,0,0,0,0,0,2508,10,7799,1000,7798,3000,985,160,7054,4850,2728,3,1182,15,0,0,0,0,0,0 -1921,MOROCC_4,Incarnation of Morocc,Incarnation of Morocc,98,150000,0,51000,70000,1,3000,4025,18,54,60,60,30,220,125,20,10,12,1,6,68,0x6203695,150,1536,540,432,0,0,0,0,0,0,0,2729,5,7799,1000,7798,3000,984,160,7053,3500,2129,20,0,0,0,0,0,0,0,0 -1922,G_MOROCC_1,Incarnation of Morocc,Incarnation of Morocc,97,1200000,0,0,0,1,16000,16001,20,35,150,152,30,180,186,70,10,12,2,8,27,0x6203695,110,576,540,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1923,G_MOROCC_2,Incarnation of Morocc,Incarnation of Morocc,97,1200000,0,0,0,1,16000,16001,20,5,120,83,20,10,166,50,10,12,1,6,67,0x6203695,150,576,540,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1924,G_MOROCC_3,Incarnation of Morocc,Incarnation of Morocc,96,1200000,0,0,0,2,16000,16001,15,37,40,200,20,60,100,37,10,12,1,6,69,0x6203695,150,212,540,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1925,G_MOROCC_4,Incarnation of Morocc,Incarnation of Morocc,98,1200000,0,0,0,1,16000,16001,18,54,60,60,30,220,125,20,10,12,1,6,68,0x6203695,150,1536,540,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -// God Item Creation (WoE SE); Catacombs -1926,JAKK_H,Jakk,Jakk,38,300,0,0,0,1,5,10,5,30,1,38,38,43,75,45,10,12,1,0,43,0x3695,200,1180,480,648,0,0,0,0,0,0,0,1062,3000,1062,3000,0,0,535,3000,535,3000,535,3000,0,0,0,0,0,0,0,0 -1927,WHISPER_H,Whisper,Whisper,34,100,0,0,0,1,5,10,0,45,1,51,14,0,60,0,10,12,0,6,68,0x2003095,150,1960,960,504,0,0,0,0,0,0,0,1059,5000,1059,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1928,DEVIRUCHI_H,Deviruchi,Deviruchi,46,500,0,0,0,1,5,10,10,25,1,69,40,55,70,30,10,12,0,6,27,0x2003695,150,980,600,384,0,0,0,0,0,0,0,1038,3000,1039,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1929,BAPHOMET_I,Great Demon Baphomet,Great Demon Baphomet,98,4520000,0,4520000,2520000,2,16000,16001,35,45,1,152,5,85,200,95,10,12,2,6,67,0x6203695,100,768,768,576,0,0,0,0,0,0,0,6004,500,2514,7000,1181,5000,2655,100,2513,7000,2327,7000,1466,9000,0,0,0,0,4147,1 -1930,PIAMETTE,Piamette,Piamette,90,3000000,0,0,0,2,15000,20000,35,35,1,66,5,99,120,15,10,12,0,7,20,0x6203695,100,432,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1931,WISH_MAIDEN,Wish Maiden,Wish Maiden,98,3567200,0,0,0,3,32000,32001,25,42,100,120,30,120,220,210,10,12,2,8,28,0x6203695,100,576,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1932,GARDEN_KEEPER,Garden Keeper,Garden Keeper,80,100,0,0,0,1,1,2,100,99,1,1,1,1,1,1,10,12,0,0,42,0x4370081,100,768,768,576,0,0,0,0,0,0,0,7839,9000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1933,GARDEN_WATCHER,Garden Watcher,Garden Watcher,81,300000,0,0,0,1,1666,2609,55,55,30,74,56,126,145,114,10,12,1,8,80,0x6203695,100,432,480,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1934,BLUE_FLOWER,Blue Flower,Blue Flower,98,10000,0,0,0,0,1,2,100,99,1,1,1,1,1,1,10,12,1,3,22,0x4370000,100,768,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1935,RED_FLOWER,Red Flower,Red Flower,98,10000,0,0,0,0,1,2,100,99,1,1,1,1,1,1,10,12,1,3,22,0x4370000,100,768,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1936,YELL_FLOWER,Yellow Flower,Yellow Flower,98,10000,0,0,0,0,1,2,100,99,1,1,1,1,1,1,10,12,1,3,22,0x4370000,100,768,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1937,CONSTANT_,Constant,Constant,55,10000,0,0,0,1,460,580,12,12,50,28,26,47,66,14,10,12,0,0,67,0x3885,150,720,360,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1938,TREASURE_BOX41,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7830,80,658,500,12999,10000,984,4850,985,7275,2514,40,1625,150,1268,150,0,0,0,0 -1939,TREASURE_BOX42,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7831,80,658,500,12999,10000,984,4850,985,7275,2513,40,1375,150,1269,150,0,0,0,0 -1940,TREASURE_BOX43,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7832,80,658,500,12999,10000,984,4850,985,7275,13027,150,1376,150,1271,150,0,0,0,0 -1941,TREASURE_BOX44,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7833,80,658,500,12999,10000,984,4850,985,7275,13404,150,1730,150,2001,50,0,0,0,0 -1942,TREASURE_BOX45,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7834,80,658,500,12999,10000,984,4850,985,7275,1176,150,1734,150,1819,150,0,0,0,0 -1943,TREASURE_BOX46,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7835,80,658,500,12999,10000,984,4850,985,7275,1421,150,1731,150,1822,150,0,0,0,0 -1944,TREASURE_BOX47,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7836,80,658,500,12999,10000,984,4850,985,7275,1478,150,1732,150,2531,50,0,0,0,0 -1945,TREASURE_BOX48,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7837,80,658,500,12999,10000,984,4850,985,7275,1624,150,1733,150,1821,150,0,0,0,0 -1946,TREASURE_BOX49,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7838,80,658,500,12999,10000,984,4850,985,7275,1626,150,1270,150,2532,50,0,0,0,0 -1947,PIAMETTE_,Piamette,Piamette,90,500000,0,0,0,2,5000,6000,35,35,1,66,5,99,120,15,10,12,0,7,20,0x6203695,100,432,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1948,G_YGNIZEM,Ygnizem,Egnigem Cenia,58,11200,0,0,0,1,823,1212,35,8,60,35,52,18,79,20,10,12,1,7,43,0x3885,145,576,432,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1949,B_S_GUARDIAN,Camp Guardian,Camp Guardian,86,457599,0,0,0,2,7590,9140,60,33,110,40,5,65,125,65,14,16,2,7,80,0x2085,170,140,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1950,B_B_GUARDIAN,Camp Guardian,Camp Guardian,80,241212,0,0,0,12,1840,2520,40,62,95,80,5,90,165,55,14,16,2,7,80,0x2085,170,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -// Ravies Sister's 'Valyrie's Gift' monsters. -1951,CRYSTAL_6,Crystal,Crystal,1,15,0,0,0,0,0,0,100,99,1,1,1,1,999,1,0,0,0,0,20,0x6370001,190,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,665,4900,0,0,532,6500,558,5000,607,200,0,0,0,0 -1952,CRYSTAL_7,Crystal,Crystal,1,15,0,0,0,0,0,0,100,99,1,1,1,1,999,1,0,0,0,0,20,0x6370001,190,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,667,4900,0,0,531,6500,558,5000,608,250,0,0,0,0 -1953,CRYSTAL_8,Crystal,Crystal,1,15,0,0,0,0,0,0,100,99,1,1,1,1,999,1,0,0,0,0,20,0x6370001,190,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,664,4900,0,0,534,6500,558,5000,604,300,0,0,0,0 -1954,CRYSTAL_9,Crystal,Crystal,1,15,0,0,0,0,0,0,100,99,1,1,1,1,999,1,0,0,0,0,20,0x6370001,190,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,666,4900,0,0,533,6500,558,5000,603,100,0,0,0,0 -// ? -1955,TREASURE_BOX_I,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x83,0,0,0,0,0,0,0,0,0,0,0,12281,3000,7849,4000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -// Endless Tower -1956,NAGHT_SIEGER,Naght Sieger,Naght Sieger,99,8000000,0,4000000,2000000,2,32000,64000,60,40,1,50,80,220,220,30,10,12,2,6,88,0x6203695,100,76,432,504,0,0,0,0,0,0,0,13412,9000,13413,9000,2542,9000,5017,9000,616,9000,2514,9000,7294,9000,0,0,0,0,0,0 -1957,ENTWEIHEN,Entweihen Crothen,Entweihen Crothen,90,5400000,0,2700000,1350000,12,32000,40000,44,66,1,70,40,250,220,30,14,16,1,6,87,0x6200084,0,140,540,576,0,0,0,0,0,0,0,1636,9000,1631,9000,2513,9000,1624,9000,616,9000,1618,9000,7291,9000,0,0,0,0,4451,1 -1958,G_ENTWEIHEN_R,Thorny Skeleton,Thorny Skeleton,89,5400000,0,0,0,12,4040,4720,44,66,1,35,33,180,125,30,14,16,0,6,87,0x6200084,0,432,288,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1959,G_ENTWEIHEN_H,Thorn of Recovery,Thorn of Recovery,89,350000,0,0,0,12,2040,2720,44,66,1,35,33,180,125,30,14,16,0,6,88,0x6200084,0,2864,288,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1960,G_ENTWEIHEN_M,Thorn of Magic,Thorn of Magic,89,5400000,0,0,0,12,2040,2720,44,66,1,35,33,180,125,30,14,16,0,6,87,0x6200084,0,1024,288,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1961,G_ENTWEIHEN_S,Thorn of Purification,Thorn of Purification,89,5400000,0,0,0,12,2040,2720,44,66,1,35,33,180,125,30,14,16,0,6,87,0x6200084,0,2864,288,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -// Additional Monsters -1962,ANTONIO_,Christmas Thief,Christmas Thief,10,15,0,0,0,1,13,20,100,99,1,1,1,50,100,100,10,12,1,7,20,0x83,100,720,720,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1963,P_CHUNG_E,New Year Doll,New Year Doll,49,23900,0,2396,993,1,460,1050,8,15,38,65,43,30,90,15,10,12,1,7,40,0x3695,170,1728,816,1188,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1964,NIGHTMARE_T,Nightmare,Nightmare,30,2000,0,512,387,1,100,200,0,40,1,100,1,1,100,1,10,12,2,2,68,0x6200000,150,1816,816,432,0,0,0,0,0,0,0,505,2000,510,3000,7913,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1965,M_WILD_ROSE,Wild Rose,Wild Rose,38,4000,50,0,0,1,100,145,0,15,0,85,15,35,65,80,10,12,0,2,24,0x6200000,100,964,864,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1966,M_DOPPELGANGER,Doppelganger,Doppelganger,72,7800,200,0,0,1,200,250,30,20,0,38,30,35,65,65,10,12,1,6,67,0x6200000,100,300,480,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1967,M_YGNIZEM,Ygnizem,Egnigem Cenia,79,7800,200,0,0,1,200,250,30,20,0,38,30,35,65,65,10,12,1,7,43,0x6200000,100,300,480,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1968,E_STROUF,Strouf,Strouf,48,11990,0,6160,4196,1,200,1250,5,50,1,40,45,92,43,65,10,12,2,5,61,0x6200000,150,1872,672,384,0,0,0,0,0,0,0,951,5335,756,230,2241,4,1461,4,949,3000,720,40,956,1500,0,0,0,0,4111,1 -1969,E_MARC,Marc,Marc,36,6900,0,1976,1250,1,220,280,5,10,1,36,36,20,56,30,10,12,1,5,41,0x6200000,150,1272,72,480,0,0,0,0,0,0,0,995,36,956,9000,756,190,951,1000,720,20,717,200,509,700,0,0,0,0,4105,1 -1970,E_OBEAUNE,Obeune,Obeune,31,3952,0,1288,814,1,141,165,0,40,1,31,31,55,74,85,10,12,1,5,41,0x6200000,200,1872,672,288,0,0,0,0,0,0,0,995,26,950,9000,5014,2,2326,20,720,20,951,500,748,60,0,0,0,0,4093,1 -1971,E_VADON,Vadon,Vadon,19,1017,0,270,170,1,74,85,20,0,1,19,16,10,36,15,10,12,0,5,21,0x6200000,300,1632,432,540,0,0,0,0,0,0,0,991,40,960,9000,910,3000,2313,10,943,100,757,80,717,50,0,0,0,0,4049,1 -1972,E_MARINA,Marina,Marina,21,2087,0,436,280,1,84,106,0,5,1,21,21,0,36,10,10,12,0,3,41,0x6200000,400,2280,1080,864,0,0,0,0,0,0,0,1052,5000,938,1500,991,90,995,4,717,200,631,40,0,0,0,0,0,0,4055,1 -1973,E_PORING,Poring,Poring,1,50,0,2,1,1,7,10,0,5,1,1,1,0,6,30,10,12,1,3,21,0x6200000,400,1872,672,480,0,0,0,0,0,0,0,909,7000,938,400,512,1000,713,1500,12303,3000,0,0,0,0,0,0,0,0,0,0 -// WoE SE Guild Dungeon -1974,BANSHEE_MASTER,Banshee Master,Banshee Master,84,47222,0,30000,24000,2,2666,3609,20,40,30,74,1,180,105,1,10,12,1,6,47,0x2003295,150,676,504,504,0,0,0,0,0,0,0,7054,5335,7751,3000,2365,10,2748,2,2528,10,934,1500,2135,20,0,0,0,0,4450,1 -1975,BEHOLDER_MASTER,Beholder Master,Beholder master,70,24150,0,9000,11400,6,1723,2300,17,30,60,62,25,89,85,32,10,12,1,0,44,0x3295,190,336,840,360,0,0,0,0,0,0,0,576,3000,605,100,996,100,985,10,2386,10,603,2,2749,2,0,0,0,0,0,0 -1976,COBALT_MINERAL,Cobalt Mineral,Cobalt Mineral,72,29665,0,12332,10379,1,1446,2979,40,30,60,77,35,57,77,32,10,12,1,0,40,0x3295,200,648,480,360,0,0,0,0,0,0,0,7321,3000,728,500,13414,5,984,80,1011,800,715,100,969,2,714,2,0,0,0,0 -1977,HEAVY_METALING,Heavy Metaling,Heavy Metaling,73,28433,0,9320,8831,1,1350,1700,40,30,30,65,28,40,77,2,10,12,0,0,20,0x3295,200,384,672,480,0,0,0,0,0,0,0,7325,4000,1002,1000,998,500,7126,1000,7317,200,13038,5,7312,5000,0,0,0,0,0,0 -1978,HELL_APOCALIPS,Hell Apocalips,Hell Apocalypse,86,65433,0,46666,32000,2,5733,6073,62,23,1,48,30,98,110,85,10,12,2,0,60,0x3295,250,1840,1440,384,0,0,0,0,0,0,0,7095,5335,999,2500,7094,2400,7093,2200,2506,20,985,5,2391,1,1484,1,0,0,0,0 -1979,ZAKUDAM,Zukadam,Zakudam,82,43699,0,27213,16300,3,2000,3227,30,30,65,65,35,75,80,15,10,12,2,7,60,0x3695,180,580,288,360,0,0,0,0,0,0,0,7317,5000,999,500,984,200,985,200,13156,5,13167,5,2390,10,0,0,0,0,0,0 -1980,KUBLIN,Kubkin,Kublin,85,1176000,0,100000,100000,1,1180,1400,20,10,1,106,25,40,72,20,10,12,1,7,22,0x6283695,100,964,648,300,50000,6010,10000,0,0,0,0,998,270,911,9000,756,43,2297,3,0,0,0,0,507,1800,0,0,0,0,0,0 -// Orc Dungeon Instance -1981,I_HIGH_ORC,Safeguard Chief,Safeguard Chief,88,111111,0,3618,1639,1,428,533,15,5,55,46,55,35,82,40,10,12,2,7,43,0x3695,150,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1982,I_ORC_ARCHER,Orc Sniper,Orc Sniper,85,62000,0,1729,1787,9,1310,1390,10,5,1,44,25,20,125,20,10,12,1,7,22,0x3095,300,1960,620,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1983,I_ORC_SKELETON,Depraved Orc Spirit,Depraved Orc Spirit,87,80087,0,4501,67,1,896,1159,14,30,1,31,41,93,67,30,10,12,1,1,29,0x3885,130,2420,720,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1984,I_ORC_LADY,Shaman Cargalache,Shaman Cargalache,58,50058,0,4870,98,1,823,1212,35,10,60,35,52,18,79,20,10,12,1,7,42,0x3695,145,1050,900,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -// Another World (13.1) -1985,DANDELION,Dandelion Member,Dandelion Member,37,5176,0,0,0,1,305,360,0,10,28,19,32,0,63,20,10,12,1,7,47,0x3695,250,1772,72,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1986,TATACHO,Tatacho,Tatacho,106,39500,0,23700,13825,2,10000,11000,20,17,106,40,30,25,115,6,10,12,1,2,22,0x108B,150,1000,768,360,0,0,0,0,0,0,0,1544,20,1925,10,6020,4000,6021,3000,579,3100,516,3000,0,0,0,0,0,0,4442,1 -1987,CENTIPEDE,Centipede,Centipede,110,45662,0,27397,15982,2,15000,16000,40,25,112,43,30,5,131,12,10,12,1,4,45,0x2003695,150,1000,792,336,0,0,0,0,0,0,0,2746,2,2747,2,1741,10,1042,5335,912,5000,955,9000,943,2500,0,0,0,0,4447,1 -1988,NEPENTHES,Nepenthes,Nepenthes,75,10350,0,5175,2587,7,415,565,25,10,75,20,30,5,65,5,10,12,1,3,45,0x84,1000,500,576,504,0,0,0,0,0,0,0,5399,1,1979,1,1926,1,1740,1,6041,3000,993,50,905,9000,0,0,0,0,0,0 -1989,HILLSRION,Hillslion,Hillslion,105,34600,0,20760,12110,1,5000,5500,28,15,105,60,30,15,115,5,10,12,0,2,22,0x308D,100,400,780,576,0,0,0,0,0,0,0,2440,10,1825,20,6032,3000,6020,2000,1268,10,7063,120,7054,4850,0,0,0,0,4453,1 -1990,HARDROCK_MOMMOTH,Hardrock Mammoth,Hardrock Mammoth,115,4137000,0,827400,413700,2,30000,36000,50,60,115,35,1,30,150,15,10,12,2,2,62,0x6203695,150,1000,660,588,0,0,0,0,0,0,0,5398,100,2133,200,1483,500,13039,400,6022,9000,2257,20,985,9000,0,0,0,0,0,0 -1991,TENDRILRION,Tendrillion,Tendrilion,113,3657330,0,731466,365733,2,20000,24000,33,30,113,60,1,45,147,13,10,12,1,2,42,0x6203695,100,500,960,360,0,0,0,0,0,0,0,2544,500,1186,100,1637,100,6033,9000,6020,4000,7197,5335,7008,4850,0,0,0,0,0,0 -1992,CORNUS,Cornus,Cornus,108,41220,0,30854,4427,2,12000,13000,35,80,110,45,80,200,105,10,10,12,1,2,66,0x1089,120,1000,624,300,0,0,0,0,0,0,0,2387,10,2743,1,6023,4000,7063,3000,944,6000,2257,2,1420,1,0,0,0,0,4448,1 -1993,NAGA,Naga,Naga,111,46708,0,30360,16348,3,8000,8800,38,15,113,42,30,108,122,13,10,12,2,2,42,0x3695,150,400,864,432,0,0,0,0,0,0,0,2389,10,2134,10,1485,10,926,5000,936,3500,954,2000,1408,20,0,0,0,0,0,0 -1994,LUCIOLA_VESPA,Luciola Vespa,Luciola Vespa,104,32600,0,16300,11410,1,9000,9900,29,5,104,56,30,20,116,4,10,12,1,4,24,0x2007085,110,1000,864,432,0,0,0,0,0,0,0,2744,2,955,9000,939,9000,518,300,992,160,526,200,943,3000,0,0,0,0,4445,1 -1995,PINGUICULA,Pinguicula,Pinguicula,80,13680,0,6840,3420,1,600,720,25,5,102,23,30,10,86,2,10,12,1,3,62,0x308D,150,700,600,360,0,0,0,0,0,0,0,2745,1,1980,10,2270,10,7100,5000,7198,2000,7188,3000,712,1000,0,0,0,0,0,0 -//1996,BACSOJIN_T,Bacsojin,White Lady,85,253221,0,45250,16445,3,1868,6124,20,55,52,65,44,112,152,35,10,12,2,7,64,0x37B5,130,576,960,480,0,0,0,0,0,0,0,5411,500,2638,80,2639,80,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1997,G_TATACHO,Tatacho,Tatacho,106,39500,0,0,0,2,10000,11000,20,17,106,40,30,25,115,6,10,12,1,2,22,0x108B,150,1000,768,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1998,G_HILLSRION,Hillslion,Hillslion,105,34600,0,0,0,1,5000,5500,28,15,105,60,30,15,115,5,10,12,0,2,22,0x308D,100,400,780,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1999,CENTIPEDE_LARVA,Centipede Larva,Centipede Larva,80,12000,0,3600,4800,2,948,1115,20,20,80,33,15,3,75,10,10,12,0,4,25,0x2003695,150,1000,792,336,0,0,0,0,0,0,0,2406,9,732,50,0,0,1042,5335,912,5000,955,9000,943,2500,0,0,0,0,4452,1 -//2000,M_GAMEMASTER,Male Game Master,Game Master,50,7000,250,0,0,1,25,25,10,10,44,121,1,60,75,110,10,12,1,7,20,0x120,200,300,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2001,F_GAMEMASTER,Female Game Master,Game Master,50,7000,250,0,0,1,25,25,10,10,44,121,1,60,75,110,10,12,1,7,20,0x120,200,300,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2002,T_SPRING_RABBIT,Spring Rabbit,Spring Rabbit,50,8000,0,3982,1766,1,585,813,29,21,45,61,5,15,77,90,10,12,1,2,42,0x120,160,1120,552,511,0,0,0,0,0,0,0,12190,1000,6061,500,6068,1500,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2003,T_BACSOJIN,White Lady,White Lady,72,56380,0,0,0,2,560,1446,10,15,38,65,34,80,102,35,10,12,2,7,41,0x3695,160,576,960,480,0,0,0,0,0,0,0,7406,1000,7407,1000,6062,1000,6063,1000,6064,1000,6065,1000,6066,1000,0,0,0,0,0,0 -//2004,T_WICKED_NYMPH,Evil Nymph,Evil Nymph,63,16029,0,0,0,2,399,1090,12,75,1,64,12,69,100,80,10,12,1,6,67,0x3695,200,637,1008,360,0,0,0,0,0,0,0,7406,800,7407,800,6063,800,6064,800,6065,800,6066,800,6067,800,0,0,0,0,0,0 -//2005,T_PLASMA_B,Plasma,Plasma,44,8200,0,0,0,3,300,700,0,30,1,30,5,73,90,30,10,12,0,0,81,0x120,150,608,1440,576,0,0,0,0,0,0,0,7406,500,7407,500,6062,500,6063,500,6064,500,0,0,0,0,0,0,0,0,0,0 -//2006,T_PLASMA_P,Plasma,Plasma,49,5900,0,0,0,3,300,700,0,30,1,30,5,54,90,30,10,12,0,0,87,0x120,150,608,1440,576,0,0,0,0,0,0,0,6062,500,6063,500,6064,500,6065,500,6066,500,0,0,0,0,0,0,0,0,0,0 -//2007,T_PLASMA_R,Plasma,Plasma,43,5700,0,0,0,3,300,700,0,30,1,30,5,56,90,30,10,12,0,0,83,0x120,150,608,1440,576,0,0,0,0,0,0,0,7406,500,7407,500,6064,500,6065,500,6066,500,6067,500,0,0,0,0,0,0,0,0 -2008,WOOMAWANG,Woomawang,Woomawang,82,4000000,0,100000,100000,3,8000,10000,40,40,60,110,200,250,166,66,10,12,2,6,48,0x3695,250,828,528,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2009,WOOMAWANG_,Woomawang,Woomawang,82,2000000,0,100000,100000,1,16000,20000,40,40,60,110,200,250,166,66,10,12,1,6,48,0x3695,100,414,1080,336,0,0,0,0,0,0,0,7930,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2010,G_MAJORUROS,Ox,Ox,66,500000,0,10,10,1,1200,3200,25,15,65,50,20,20,85,48,10,12,2,6,28,0x6200000,250,1100,960,780,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2011,E_GHOUL,Ghoul,Ghoul,40,99999,0,1088,622,1,2100,2500,100,20,1,20,29,0,180,20,10,12,1,1,49,0x120,100,2456,912,504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2012,E_ZOMBIE,Zombie,Zombie,15,99999,0,50,33,1,335,395,100,10,1,8,7,0,60,0,10,12,1,1,29,0x120,150,2612,912,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -// Another World (13.2) -2013,DRACO,Draco,Draco,82,18300,0,6100,4100,1,410,710,10,5,1,23,30,34,62,2,10,12,1,9,22,0x1089,250,576,960,504,0,0,0,0,0,0,0,6073,3000,7123,100,1035,100,1037,1000,1036,1000,518,500,0,0,0,0,0,0,4444,1 -2014,DRACO_EGG,Draco Egg,Draco Egg,67,9822,0,1200,1600,0,1,2,56,40,1,1,56,34,1,63,10,12,1,9,82,0x0,1000,24,1,1,0,0,0,0,0,0,0,7032,5000,5015,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2015,PINGUICULA_D,Dark Pinguicula,Dark Pinguicula,83,8780,0,7740,5200,1,600,1450,15,5,1,23,22,12,89,2,10,12,1,3,45,0x308D,290,1426,600,360,0,0,0,0,0,0,0,7100,5000,7198,2000,7188,3000,972,10,6086,1000,0,0,0,0,0,0,0,0,0,0 -2016,AQUA_ELEMENTAL,Aqua Elemental,Aqua Elemental,83,33220,0,5430,15300,1,400,1600,8,12,1,23,19,87,77,2,10,12,2,0,81,0x3095,230,504,960,576,0,0,0,0,0,0,0,6075,1000,7326,5000,12353,100,0,0,0,0,0,0,0,0,0,0,0,0,4443,1 -2017,RATA,Rata,Rata,107,216600,0,70012,34000,1,8000,15000,32,52,1,51,22,132,99,15,10,12,1,7,62,0x3295,150,792,540,420,0,0,0,0,0,0,0,12346,5000,1026,5000,6089,500,1548,100,0,0,0,0,0,0,0,0,0,0,0,0 -2018,DUNEYRR,Duneyrr,Duneyrr,107,265100,0,83030,52000,1,16000,19000,39,35,1,60,45,89,105,15,10,12,1,7,62,0x3295,200,672,420,360,0,0,0,0,0,0,0,515,5000,6020,4000,6089,500,2783,1,1188,10,1384,100,0,0,0,0,0,0,0,0 -2019,ANCIENT_TREE,Ancient Tree,Ancient Tree,102,30030,0,11020,8900,1,13200,17400,39,43,1,30,73,58,45,30,10,12,2,3,62,0x308D,290,504,960,576,0,0,0,0,0,0,0,7197,1000,7198,1000,7201,5000,1643,10,2450,30,0,0,0,0,0,0,0,0,0,0 -2020,RHYNCHO,Rhyncho,Rhyncho,85,18900,0,2040,6000,1,350,2300,5,19,1,56,12,35,89,10,10,12,1,0,61,0x308D,240,576,660,420,0,0,0,0,0,0,0,7326,5000,972,5,6087,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2021,PHYLLA,Phylla,Phylla,85,23880,0,3040,6600,10,350,2550,8,22,1,59,15,25,99,10,10,12,1,0,61,0x2085,240,360,780,432,0,0,0,0,0,0,0,7326,5000,971,5,6088,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2022,S_NYDHOG,Nidhoggr's Shadow,Nidhoggr's Shadow,117,3450000,0,4800000,3900000,2,17000,49000,60,75,1,34,62,236,188,34,10,12,2,9,87,0x6283695,150,1596,1620,864,2400000,617,5500,617,5000,616,2000,6091,5000,7444,5000,2610,5000,1484,500,1170,500,1417,500,2554,2000,0,0,0,0,0,0 -2023,DARK_SHADOW,Dark Shadow,Dark Shadow,114,42900,0,21000,14000,1,10000,15000,35,44,1,23,12,145,102,60,10,12,0,0,47,0x2003095,220,768,1776,648,0,0,0,0,0,0,0,7205,5000,2609,1000,13038,5,6089,1000,2783,5,1385,10,0,0,0,0,0,0,4449,1 -2024,BRADIUM_GOLEM,Bradium Golem,Bradium Golem,101,45200,0,14000,18920,1,12000,13000,78,22,0,10,82,25,60,12,10,12,2,0,42,0x3295,300,1008,1200,540,0,0,0,0,0,0,0,7067,3000,953,5000,6090,500,2138,10,0,0,0,0,0,0,0,0,0,0,0,0 -//2025,MYSTCASE_EVENT,Mystcase,Mystcase,10,15,0,0,0,1,160,360,99,99,65,50,25,5,48,75,10,12,1,0,20,0x120,400,1248,1248,432,0,0,0,0,0,0,0,14550,5000,14546,5000,12355,50,6092,2000,7175,2000,7174,2000,529,3000,0,0,0,0,530,3000 -2026,DANDELION_,Runaway Dandelion Member,Runaway Dandelion Member,90,552000,0,50000,25000,1,3050,4300,25,35,1,66,66,45,88,66,10,12,1,7,27,0x3695,230,1772,72,384,0,0,0,0,0,0,0,7031,5000,579,500,7016,2000,581,3000,12125,500,511,5000,7032,3000,0,0,0,0,902,2000 -2027,G_DARK_SHADOW,Dark Shadow,Dark Shadow,114,42900,0,0,0,1,10000,15000,35,44,1,23,12,145,102,60,10,12,0,0,47,0x2003695,220,768,1776,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2028,E_MINOROUS,Minorous,Minorous,1,741,0,0,0,1,30,48,2,5,6,4,6,6,5,3,10,12,2,2,43,0x120,200,1360,960,432,0,0,0,0,0,0,0,7606,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2029,E_MINOROUS_,Minorous,Minorous,10,15,0,10,0,1,100,150,100,99,1,1,1,1,100,100,10,12,2,2,43,0x120,200,1360,960,432,0,0,0,0,0,0,0,941,10,11708,2000,11708,4000,11708,1000,516,1000,2289,1,577,1000,0,0,0,0,644,1 -2030,HIDEN_PRIEST,Hiden Priest,Hiden Priest,90,240000,0,0,0,2,1300,1983,0,30,1,32,40,100,82,40,10,12,2,6,89,0x6203695,150,432,432,360,0,0,0,0,0,0,0,12379,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2031,DANDELION_H,Dandelion,Dandelion,80,120000,0,0,0,1,305,610,0,10,1,19,32,0,63,20,10,12,1,7,47,0x6203695,250,1772,72,384,0,0,0,0,0,0,0,12379,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2032,GUARDIAN_FOREST,Forest Guardian,Forest Guardian,50,8578,0,0,0,1,1000,1103,15,25,1,75,55,1,93,45,10,12,0,6,27,0x120,100,868,480,120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2033,GOLDEN_TULIP,Golden Tulip,Golden Tulip,1,299,0,0,0,1,1,2,100,99,0,0,0,0,0,0,7,12,0,3,22,0x120,2000,1,1,1,0,0,0,0,0,0,0,7951,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2034,M_DESERT_WOLF_B,Baby Desert Wolf,Baby Desert Wolf,9,164,15,0,0,1,500,600,0,0,1,9,9,5,40,40,10,12,0,2,23,0x120,100,1600,900,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2035,NIHILITY_ZEM,Nihility Zem,Nihility Zem,90,200000,0,0,0,0,1,2,0,20,1,1,1,0,1,20,10,12,0,4,22,0x120,1000,1001,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2036,VALKYRIE_N,Valkyrie Randgris,Valkyrie Randgris,53,11280,0,0,0,1,780,930,10,20,1,24,39,0,72,25,10,12,1,1,69,0x120,170,576,576,480,0,0,0,0,0,0,0,6154,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2037,VALKYRIE_A,Valkyrie Randgris,Valkyrie Randgris,90,5000,15,0,0,1,10,160,10,20,1,20,40,0,20,20,10,12,1,8,66,0x120,100,576,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2038,VALKYRIE_B,Valkyrie Randgris,Valkyrie Randgris,90,10000,15,0,0,1,300,450,10,40,1,20,80,0,80,20,10,12,1,8,66,0x120,100,576,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2039,EXECUTIONER_R,Executioner,Executioner,65,28980,0,0,0,2,570,950,35,35,64,85,40,25,88,60,10,12,2,0,47,0x120,200,768,500,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2040,TIRFING_R,Tirfing,Ogretooth,71,29900,0,0,0,1,950,1146,30,35,58,87,55,35,132,65,10,12,1,0,67,0x120,100,816,500,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2041,MYSTELTAINN_R,Mysteltainn,Mysteltainn,76,33350,0,0,0,2,1160,1440,30,30,77,139,80,35,159,65,10,12,2,0,87,0x120,250,1152,500,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// **** -// NC Mechanic Summons -2042,SILVERSNIPER,Silver Sniper,Silver Sniper,100,4500,0,0,0,9,300,300,80,10,10,60,10,10,100,10,10,12,1,0,20,0x84,2000,504,1020,360,0,0,0,0,0,0,0,999,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2043,MAGICDECOY_FIRE,Magic Decoy,Magic Decoy,100,2500,0,0,0,7,150,150,16,60,10,10,10,100,50,10,10,12,1,0,23,0x84,2000,504,1020,360,0,0,0,0,0,0,0,999,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2044,MAGICDECOY_WATER,Magic Decoy,Magic Decoy,100,2500,0,0,0,7,150,150,16,60,10,10,10,100,50,10,10,12,1,0,21,0x84,2000,504,1020,360,0,0,0,0,0,0,0,999,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2045,MAGICDECOY_EARTH,Magic Decoy,Magic Decoy,100,2500,0,0,0,7,150,150,16,60,10,10,10,100,50,10,10,12,1,0,22,0x84,2000,504,1020,360,0,0,0,0,0,0,0,999,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2046,MAGICDECOY_WIND,Magic Decoy,Magic Decoy,100,2500,0,0,0,7,150,150,16,60,10,10,10,100,50,10,10,12,1,0,24,0x84,2000,504,1020,360,0,0,0,0,0,0,0,999,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -2047,W_NAGA,Naga,Naga,99,46708,0,0,0,3,492,605,61,15,113,42,30,18,122,13,10,12,2,2,42,0x3695,150,400,864,432,0,0,0,0,0,0,0,0,0,0,0,0,0,926,5000,0,0,0,0,0,0,0,0,0,0,0,0 -//2048,W_PINGUICULA_D,Dark Pinguicula,Dark Pinguicula,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2049,W_BRADIUM_GOLEM,Bradium Golem,Bradium Golem,99,45200,0,0,0,1,720,886,125,18,0,10,82,2,60,12,10,12,2,0,42,0x3895,300,1008,1200,540,0,0,0,0,0,0,0,0,0,0,0,6090,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2050,W_AQUA_ELEMENTAL,Aqua Elemental,Aqua Elemental,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2051,E_BAPHOMET,Baphomet,Baphomet,1,1,0,0,0,1,1,2,1,0,1,1,1,1,1,1,10,12,2,6,20,0x120,100,768,768,576,0,0,0,0,0,0,0,12396,5000,12397,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2052,E_DARK_LORD,Dark Lord,Dark Lord,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2053,NC_DIMIK,Dimik,Dimik,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2054,E_BATHORY,Bathory,Bathory,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2055,E_INCUBUS,Incubus,Incubus,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2056,E_ZHERLTHSH,Zherlthsh,Zealotus,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2057,E_CRAMP,Cramp,Cramp,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x6200000,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2058,M_MIMIC,Mimic,Mimic,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2059,M_DISGUISE,Disguise,Disguise,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2060,M_ALICE,Alice,Alice,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2061,E_STAPO,Stapo,Stapo,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2062,E_POPORING,Poporing,poporing,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2063,E_DROPS,Drops,Drops,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2064,E_MAGMARING,Magmaring,Magmaring,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2065,E_METALING,Metaling,Metaling,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2066,E_ANOPHELES,Anopheles,Anopheles,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2067,E_ANOPHELES_,Anopheles,Anopheles,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2068,BOITATA,Boitata,Boitata,93,1283990,0,74288,77950,2,1060,2022,7,36,140,99,30,109,100,90,10,12,2,0,63,0x6283695,200,1150,1150,288,37144,0,0,0,0,0,0,7444,5000,985,1000,984,1000,607,500,1377,100,1422,100,1471,100,0,0,0,0,0,0 -2069,IARA,Iara,Iara,79,5890,0,1070,890,1,171,270,0,39,69,14,41,60,69,20,10,12,1,5,61,0x91,200,672,380,288,0,0,0,0,0,0,0,950,9000,951,500,747,100,748,50,710,10,995,5,2334,1,0,0,0,0,0,0 -2070,PIRANHA,Piranha,Piranha,75,4522,0,899,1023,1,182,223,2,10,69,45,30,30,66,35,10,12,1,5,61,0x3295,200,768,768,384,0,0,0,0,0,0,0,963,9000,956,600,1053,500,1054,500,995,5,1249,5,13027,1,0,0,0,0,0,0 -2071,HEADLESS_MULE,Headless Mule,Headless Mule,80,6620,0,1011,1120,1,210,267,7,27,68,51,50,35,67,20,10,12,2,6,63,0x2003885,165,1216,816,432,0,0,0,0,0,0,0,7120,4000,7097,1000,7122,1000,2317,5,1255,2,1269,1,2317,1,0,0,0,0,0,0 -2072,JAGUAR,Jaguar,Jaguar,71,3914,0,720,512,1,192,234,9,12,69,30,45,5,59,5,10,12,1,2,42,0x3885,150,1250,580,360,0,0,0,0,0,0,0,7171,3000,7172,2000,919,1000,756,40,1810,1,0,0,0,0,0,0,0,0,0,0 -2073,TOUCAN,Toucan,Toucan,70,3640,0,659,544,1,166,201,3,10,54,14,40,35,44,10,10,12,0,2,44,0x3885,155,1450,960,480,0,0,0,0,0,0,0,917,3000,7053,1000,2612,200,508,100,510,50,0,0,0,0,0,0,0,0,0,0 -2074,CURUPIRA,Curupira,Curupira,68,3096,0,622,450,1,140,175,9,10,32,23,38,20,45,10,10,12,1,6,22,0x200108B,250,530,530,384,0,0,0,0,0,0,0,517,3000,7267,500,757,250,1505,100,1011,10,0,0,0,0,0,0,0,0,0,0 -//2075,E_VADON_X,Vadon,Vadon,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2076,S_WIND_GHOST,Shadow of Deception,Shadow of Deception,105,190800,1,0,0,1,462,957,64,51,62,44,25,105,85,20,10,12,1,6,64,0x2003695,150,1056,1056,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2077,S_SKOGUL,Shadow of Illusion,Shadow of Illusion,105,244400,1,0,0,1,910,1166,72,15,100,88,63,99,95,37,10,12,1,6,67,0x2003295,190,720,384,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2078,S_SUCCUBUS,Shadow of Pleasure,Shadow of Pleasure,105,206660,1,0,0,1,880,1204,76,48,100,70,45,110,102,85,10,12,1,6,67,0x2003695,155,1306,1056,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2079,CRYSTAL_H,Crystal,Crystal,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2080,CRYSTAL_L,Crystal,Crystal,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2081,E_HYDRA,Suspicious Hydra,Strange Hydra,34,854,1,0,0,7,1,2,100,100,1,1,1,1,1,1,10,12,0,3,41,0x0,1000,800,432,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2082,G_PIRANHA,Piranha,Piranha,75,4522,0,0,0,1,182,223,2,10,69,45,30,30,66,35,10,12,1,5,61,0x3295,200,768,768,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Homunculus S Summons -2158,S_HORNET,Hornet,Hornet,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2159,S_GIANT_HORNET,Giant Hornet,Giant Hornet,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2160,S_LUCIOLA_VESPA,Luciola Vespa,Luciola Vespa,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -2308,KO_ZANZOU,Zanzou,Zanzou,1,50,0,0,0,1,1,1,0,0,1,1,1,1,1,1,1,1,1,7,20,0x0,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - diff --git a/db/pre-re/mob_db.yml b/db/pre-re/mob_db.yml new file mode 100644 index 0000000000..027f9195eb --- /dev/null +++ b/db/pre-re/mob_db.yml @@ -0,0 +1,41227 @@ +# This file is a part of rAthena. +# Copyright(C) 2021 rAthena Development Team +# https://rathena.org - https://github.com/rathena +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . +# +########################################################################### +# Monster Database +########################################################################### +# +# Monster Settings +# +########################################################################### +# - Id Monster ID. +# AegisName Server name to reference the monster in scripts and lookups, should use no spaces. +# Name Name in English. +# JapaneseName Name in Japanese. (Default: 'Name' value) +# Level Level. (Default: 1) +# Hp Total HP. (Default: 1) +# Sp Total SP. (Default: 1) +# BaseExp Base experience gained. (Default: 0) +# JobExp Job experience gained. (Default: 0) +# MvpExp MVP experience gained. (Default: 0) +# Attack Minimum attack in pre-renewal and base attack in renewal. (Default: 0) +# Attack2 Maximum attack in pre-renewal and base magic attack in renewal. (Default: 0) +# Defense Physical defense of the monster, reduces melee and ranged physical attack/skill damage. (Default: 0) +# MagicDefense Magic defense of the monster, reduces magical skill damage. (Default: 0) +# Str Strength which affects attack. (Default: 1) +# Agi Agility which affects flee. (Default: 1) +# Vit Vitality which affects defense. (Default: 1) +# Int Intelligence which affects magic attack. (Default: 1) +# Dex Dexterity which affects hit rate. (Default: 1) +# Luk Luck which affects perfect dodge/lucky flee/lerfect flee/lucky dodge rate. (Default: 1) +# AttackRange Attack range. (Default: 0) +# SkillRange Skill cast range. (Default: 0) +# ChaseRange Chase range. (Default: 0) +# Size Size. (Default: Small) +# Race Race. (Default: Formless) +# RaceGroups: List of secondary groups the monster may be part of. (Optional) +# : Group to toggle. +# Element Element. (Default: Neutral) +# ElementLevel Level of element. (Default: 1) +# WalkSpeed Walk speed. (Default: DEFAULT_WALK_SPEED) +# AttackDelay Attack speed. (Default: 0) +# AttackMotion Attack animation speed. (Default: 0) +# DamageMotion Damage animation speed. (Default: 0) +# DamageTaken Rate at which the monster will receive incoming damage. (Default: 100) +# Ai Aegis monster type AI behavior. (Default: 06) +# Class Aegis monster class. (Default: Normal) +# Modes: List of unique behavior not defined by AI, Class, or Attribute. (Optional) +# : Mode to toggle. +# MvpDrops: List of possible MVP prize items. Max of MAX_MVP_DROP. (Optional) +# - Item Item name. +# Rate Drop rate of item. +# RandomOptionGroup Random Option Group applied to item on drop. (Default: None) +# Index Index used for overwriting item. (Optional) +# Drops: List of possible normal item drops. Max of MAX_MOB_DROP. (Optional) +# - Item Item name. +# Rate Drop rate of item. +# StealProtected If the item is shielded from TF_STEAL. (Default: false) +# RandomOptionGroup Random Option Group applied to item on drop. (Default: None) +# Index Index used for overwriting item. (Optional) +########################################################################### + +Header: + Type: MOB_DB + Version: 2 + +Body: + - Id: 1001 + AegisName: SCORPION + Name: Scorpion + Level: 24 + Hp: 1109 + BaseExp: 287 + JobExp: 176 + Attack: 80 + Attack2: 135 + Defense: 30 + Agi: 24 + Vit: 24 + Int: 5 + Dex: 52 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1564 + AttackMotion: 864 + DamageMotion: 576 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Boody_Red + Rate: 70 + - Item: Scorpion's_Tail + Rate: 5500 + - Item: Elunium_Stone + Rate: 57 + - Item: Solid_Shell + Rate: 210 + - Item: Fine_Grit + Rate: 100 + - Item: Yellow_Herb + Rate: 200 + - Item: Lusty_Iron + Rate: 20 + - Item: Scorpion_Card + Rate: 1 + StealProtected: true + - Id: 1002 + AegisName: PORING + Name: Poring + Level: 1 + Hp: 50 + BaseExp: 2 + JobExp: 1 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + Drops: + - Item: Jellopy + Rate: 7000 + - Item: Knife_ + Rate: 100 + - Item: Sticky_Mucus + Rate: 400 + - Item: Apple + Rate: 1000 + - Item: Empty_Bottle + Rate: 1500 + - Item: Apple + Rate: 150 + - Item: Unripe_Apple + Rate: 20 + - Item: Poring_Card + Rate: 1 + StealProtected: true +# - Id: 1003 +# AegisName: TESTEGG +# Name: Test Egg +# Level: 2 +# Hp: 100000 +# BaseExp: 10 +# JobExp: 10 +# Attack: 3 +# Attack2: 9 +# Defense: 99 +# Agi: 99 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Insect +# Element: Earth +# ElementLevel: 1 +# WalkSpeed: 512 +# AttackMotion: 512 + - Id: 1004 + AegisName: HORNET + Name: Hornet + Level: 8 + Hp: 169 + BaseExp: 19 + JobExp: 15 + Attack: 22 + Attack2: 27 + Defense: 5 + MagicDefense: 5 + Str: 6 + Agi: 20 + Vit: 8 + Int: 10 + Dex: 17 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1292 + AttackMotion: 792 + DamageMotion: 216 + Ai: 03 + Modes: + Detector: true + Drops: + - Item: Wind_Of_Verdure + Rate: 80 + - Item: Bee_Sting + Rate: 9000 + - Item: Jellopy + Rate: 3500 + - Item: Main_Gauche_ + Rate: 15 + - Item: Green_Herb + Rate: 350 + - Item: Honey + Rate: 150 + - Item: Hornet_Card + Rate: 1 + StealProtected: true + - Id: 1005 + AegisName: FARMILIAR + Name: Familiar + Level: 8 + Hp: 155 + BaseExp: 28 + JobExp: 15 + Attack: 20 + Attack2: 28 + Agi: 12 + Vit: 8 + Int: 5 + Dex: 28 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Dark + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1276 + AttackMotion: 576 + DamageMotion: 384 + Ai: 04 + Drops: + - Item: Tooth_Of_Bat + Rate: 5500 + - Item: Falchion_ + Rate: 20 + - Item: Ribbon_ + Rate: 15 + - Item: Wing_Of_Fly + Rate: 50 + - Item: Grape + Rate: 100 + - Item: Red_Herb + Rate: 700 + - Item: Center_Potion + Rate: 50 + - Item: Farmiliar_Card + Rate: 1 + StealProtected: true +# - Id: 1006 +# AegisName: THIEF_BUG_LARVA +# Name: Thief Bug Larva +# Level: 1 +# Size: Small +# Race: Formless +# Element: Water +# ElementLevel: 0 +# Ai: 25 +# Modes: +# NoCast: true +# CastSensorChase: true +# CastSensorIdle: true +# ChangeChase: true + - Id: 1007 + AegisName: FABRE + Name: Fabre + Level: 2 + Hp: 63 + BaseExp: 3 + JobExp: 2 + Attack: 8 + Attack2: 11 + Agi: 2 + Vit: 4 + Dex: 7 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 480 + Ai: 01 + Modes: + Detector: true + Drops: + - Item: Fluff + Rate: 6500 + - Item: Feather + Rate: 500 + - Item: Club_ + Rate: 80 + - Item: Azure_Jewel + Rate: 5 + - Item: Green_Herb + Rate: 700 + - Item: Clover + Rate: 1000 + - Item: Club + Rate: 200 + - Item: Fabre_Card + Rate: 1 + StealProtected: true + - Id: 1008 + AegisName: PUPA + Name: Pupa + Level: 2 + Hp: 427 + BaseExp: 2 + JobExp: 4 + Attack: 1 + Attack2: 2 + MagicDefense: 20 + Luk: 20 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1001 + AttackMotion: 1 + DamageMotion: 1 + Modes: + Detector: true + Drops: + - Item: Phracon + Rate: 80 + - Item: Chrysalis + Rate: 5500 + - Item: Sticky_Mucus + Rate: 600 + - Item: Guard_ + Rate: 2 + - Item: Shell + Rate: 1000 + - Item: Sticky_Mucus + Rate: 600 + - Item: Iron_Ore + Rate: 200 + - Item: Pupa_Card + Rate: 1 + StealProtected: true + - Id: 1009 + AegisName: CONDOR + Name: Condor + Level: 5 + Hp: 92 + BaseExp: 6 + JobExp: 5 + Attack: 11 + Attack2: 14 + Agi: 13 + Vit: 5 + Dex: 13 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Wind + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1148 + AttackMotion: 648 + DamageMotion: 480 + Ai: 03 + Drops: + - Item: Talon + Rate: 9000 + - Item: Bow_ + Rate: 150 + - Item: Yellow_Gemstone + Rate: 80 + - Item: Arrow + Rate: 5500 + - Item: Meat + Rate: 400 + - Item: Feather_Of_Birds + Rate: 2000 + - Item: Orange + Rate: 600 + - Item: Condor_Card + Rate: 1 + StealProtected: true + - Id: 1010 + AegisName: WILOW + Name: Willow + Level: 4 + Hp: 95 + BaseExp: 5 + JobExp: 4 + Attack: 9 + Attack2: 12 + Defense: 5 + MagicDefense: 15 + Agi: 4 + Vit: 8 + Int: 30 + Dex: 9 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 432 + Ai: 01 + Drops: + - Item: Tree_Root + Rate: 9000 + - Item: Wooden_Block + Rate: 100 + - Item: Resin + Rate: 1500 + - Item: Sweet_Potato + Rate: 700 + - Item: Tree_Of_Archer_3 + Rate: 3500 + - Item: Tree_Of_Archer_2 + Rate: 2000 + - Item: Tree_Of_Archer_1 + Rate: 1000 + - Item: Wilow_Card + Rate: 1 + StealProtected: true + - Id: 1011 + AegisName: CHONCHON + Name: Chonchon + Level: 4 + Hp: 67 + BaseExp: 5 + JobExp: 4 + Attack: 10 + Attack2: 13 + Defense: 10 + Agi: 10 + Vit: 4 + Int: 5 + Dex: 12 + Luk: 2 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1076 + AttackMotion: 576 + DamageMotion: 480 + Ai: 01 + Modes: + Detector: true + Drops: + - Item: Iron + Rate: 50 + - Item: Shell + Rate: 6500 + - Item: Jellopy + Rate: 1500 + - Item: Cutter_ + Rate: 55 + - Item: Wing_Of_Fly + Rate: 100 + - Item: Chonchon_Doll + Rate: 5 + - Item: Iron_Ore + Rate: 150 + - Item: Chonchon_Card + Rate: 1 + StealProtected: true + - Id: 1012 + AegisName: RODA_FROG + Name: Roda Frog + Level: 5 + Hp: 133 + BaseExp: 6 + JobExp: 5 + Attack: 11 + Attack2: 14 + MagicDefense: 5 + Agi: 5 + Vit: 5 + Int: 5 + Dex: 10 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 2016 + AttackMotion: 816 + DamageMotion: 288 + Ai: 01 + Drops: + - Item: Sticky_Webfoot + Rate: 9000 + - Item: Spawn + Rate: 500 + - Item: Green_Herb + Rate: 300 + - Item: Azure_Jewel + Rate: 7 + - Item: Empty_Bottle + Rate: 2000 + - Item: Roda_Frog_Card + Rate: 1 + StealProtected: true + - Id: 1013 + AegisName: WOLF + Name: Wolf + Level: 25 + Hp: 919 + BaseExp: 329 + JobExp: 199 + Attack: 37 + Attack2: 46 + Agi: 20 + Vit: 28 + Int: 15 + Dex: 32 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1054 + AttackMotion: 504 + DamageMotion: 432 + Ai: 03 + Drops: + - Item: Emveretarcon + Rate: 20 + - Item: Claw_Of_Wolves + Rate: 9000 + - Item: Mantle_ + Rate: 10 + - Item: Meat + Rate: 650 + - Item: Monster's_Feed + Rate: 1050 + - Item: Animal's_Skin + Rate: 5500 + - Item: Strawberry + Rate: 600 + - Item: Wolf_Card + Rate: 1 + StealProtected: true + - Id: 1014 + AegisName: SPORE + Name: Spore + Level: 16 + Hp: 510 + BaseExp: 66 + JobExp: 108 + Attack: 24 + Attack2: 48 + MagicDefense: 5 + Agi: 12 + Vit: 12 + Int: 5 + Dex: 19 + Luk: 8 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 288 + Ai: 01 + Drops: + - Item: Mushroom_Spore + Rate: 9000 + - Item: Red_Herb + Rate: 800 + - Item: Blue_Herb + Rate: 50 + - Item: Spore_Doll + Rate: 10 + - Item: Hat + Rate: 40 + - Item: Poison_Spore + Rate: 5 + - Item: Strawberry + Rate: 600 + - Item: Spore_Card + Rate: 1 + StealProtected: true + - Id: 1015 + AegisName: ZOMBIE + Name: Zombie + Level: 15 + Hp: 534 + BaseExp: 50 + JobExp: 33 + Attack: 67 + Attack2: 79 + MagicDefense: 10 + Agi: 8 + Vit: 7 + Dex: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 2612 + AttackMotion: 912 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Decayed_Nail + Rate: 9000 + - Item: Cardinal_Jewel_ + Rate: 5 + - Item: Sticky_Mucus + Rate: 1000 + - Item: Horrendous_Mouth + Rate: 50 + - Item: White_Jewel + Rate: 70 + - Item: Zombie_Card + Rate: 1 + StealProtected: true + - Id: 1016 + AegisName: ARCHER_SKELETON + Name: Archer Skeleton + Level: 31 + Hp: 3040 + BaseExp: 483 + JobExp: 283 + Attack: 128 + Attack2: 153 + Agi: 8 + Vit: 14 + Int: 5 + Dex: 90 + Luk: 5 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 2864 + AttackMotion: 864 + DamageMotion: 576 + Ai: 05 + Drops: + - Item: Skel_Bone + Rate: 4500 + - Item: Oridecon_Stone + Rate: 70 + - Item: Apple_Of_Archer + Rate: 3 + - Item: Great_Bow_ + Rate: 35 + - Item: Fire_Arrow + Rate: 1000 + - Item: Red_Herb + Rate: 1800 + - Item: Bow + Rate: 150 + - Item: Archer_Skeleton_Card + Rate: 1 + StealProtected: true +# - Id: 1017 +# AegisName: THIEF_BUG_FEMALE +# Name: Thief Bug Female +# Level: 10 +# Hp: 170 +# BaseExp: 35 +# JobExp: 18 +# Attack: 33 +# Attack2: 40 +# Defense: 5 +# MagicDefense: 5 +# Agi: 15 +# Vit: 10 +# Int: 5 +# Dex: 23 +# Luk: 5 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Insect +# Element: Dark +# ElementLevel: 1 +# WalkSpeed: 200 +# AttackDelay: 988 +# AttackMotion: 288 +# DamageMotion: 768 +# Ai: 25 +# Modes: +# NoCast: true +# CastSensorChase: true +# CastSensorIdle: true +# ChangeChase: true +# Drops: +# - Item: Worm_Peelings +# Rate: 3500 +# - Item: Garlet +# Rate: 250 +# - Item: Blade_ +# Rate: 15 +# - Item: Insect_Feeler +# Rate: 200 +# - Item: Red_Herb +# Rate: 400 +# - Item: Red_Gemstone +# Rate: 50 +# - Item: Iron_Ore +# Rate: 400 +# - Item: Thief_Bug_Female_Card +# Rate: 1 +# StealProtected: true + - Id: 1018 + AegisName: CREAMY + Name: Creamy + Level: 16 + Hp: 595 + BaseExp: 105 + JobExp: 70 + Attack: 53 + Attack2: 64 + MagicDefense: 30 + Agi: 40 + Vit: 16 + Int: 15 + Dex: 16 + Luk: 55 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1136 + AttackMotion: 720 + DamageMotion: 840 + Ai: 01 + Modes: + Detector: true + Drops: + - Item: Powder_Of_Butterfly + Rate: 9000 + - Item: Silk_Robe_ + Rate: 10 + - Item: Honey + Rate: 150 + - Item: Wing_Of_Butterfly + Rate: 100 + - Item: Fancy_Flower + Rate: 2 + - Item: Flower + Rate: 500 + - Item: Wind_Scroll_1_3 + Rate: 100 + - Item: Creamy_Card + Rate: 1 + StealProtected: true + - Id: 1019 + AegisName: PECOPECO + Name: Peco Peco + Level: 19 + Hp: 531 + BaseExp: 159 + JobExp: 72 + Attack: 50 + Attack2: 64 + Agi: 13 + Vit: 13 + Int: 25 + Dex: 27 + Luk: 9 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1564 + AttackMotion: 864 + DamageMotion: 576 + Ai: 03 + Drops: + - Item: Bill_Of_Birds + Rate: 9000 + - Item: Sandals_ + Rate: 20 + - Item: Yellow_Herb + Rate: 200 + - Item: Red_Herb + Rate: 900 + - Item: Wand + Rate: 100 + - Item: Orange + Rate: 1000 + - Item: Pecopeco_Card + Rate: 1 + StealProtected: true + - Id: 1020 + AegisName: MANDRAGORA + Name: Mandragora + Level: 12 + Hp: 405 + BaseExp: 45 + JobExp: 32 + Attack: 26 + Attack2: 35 + MagicDefense: 25 + Agi: 12 + Vit: 24 + Dex: 36 + Luk: 15 + AttackRange: 4 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 3 + WalkSpeed: 1000 + AttackDelay: 1768 + AttackMotion: 768 + DamageMotion: 576 + Ai: 10 + Drops: + - Item: Yellow_Live + Rate: 50 + - Item: Stem + Rate: 9000 + - Item: Spear_ + Rate: 30 + - Item: Green_Herb + Rate: 350 + - Item: Shoot + Rate: 300 + - Item: Four_Leaf_Clover + Rate: 3 + - Item: Whip_Of_Earth + Rate: 10 + - Item: Mandragora_Card + Rate: 1 + StealProtected: true +# - Id: 1021 +# AegisName: THIEF_BUG_MALE +# Name: Thief Bug Male +# Level: 19 +# Hp: 583 +# BaseExp: 223 +# JobExp: 93 +# Attack: 76 +# Attack2: 88 +# Defense: 15 +# MagicDefense: 5 +# Agi: 29 +# Vit: 16 +# Int: 5 +# Dex: 36 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Insect +# Element: Dark +# ElementLevel: 1 +# WalkSpeed: 300 +# AttackDelay: 988 +# AttackMotion: 288 +# DamageMotion: 768 +# Ai: 25 +# Modes: +# NoCast: true +# Looter: true +# CastSensorChase: true +# CastSensorIdle: true +# ChangeChase: true +# Drops: +# - Item: Emveretarcon +# Rate: 40 +# - Item: Insect_Feeler +# Rate: 5500 +# - Item: Worm_Peelings +# Rate: 1500 +# - Item: Slayer_ +# Rate: 10 +# - Item: Yellow_Herb +# Rate: 90 +# - Item: Bluish_Green_Jewel +# Rate: 5 +# - Item: Katana +# Rate: 50 +# - Item: Thief_Bug_Male_Card +# Rate: 1 +# StealProtected: true +# - Id: 1022 +# AegisName: WEREWOLF +# Name: Werewolf +# Level: 80 +# Hp: 28600 +# BaseExp: 11813 +# JobExp: 7289 +# Attack: 2560 +# Attack2: 3280 +# Defense: 65 +# MagicDefense: 35 +# Agi: 97 +# Vit: 60 +# Dex: 135 +# Luk: 52 +# AttackRange: 2 +# SkillRange: 10 +# ChaseRange: 10 +# Size: Large +# Race: Formless +# Element: Neutral +# ElementLevel: 2 +# WalkSpeed: 200 +# AttackDelay: 1500 +# AttackMotion: 768 +# DamageMotion: 652 +# Ai: 25 +# Modes: +# NoCast: true +# Looter: true +# NoRandomWalk: true +# Drops: +# - Item: Steel +# Rate: 500 +# - Item: Cobold_Hair +# Rate: 4000 +# - Item: Oridecon +# Rate: 500 +# - Item: Elunium +# Rate: 500 +# - Item: Executioner's_Mitten +# Rate: 800 +# - Item: Guh_Moon_Goh_ +# Rate: 300 + - Id: 1023 + AegisName: ORK_WARRIOR + Name: Orc Warrior + Level: 24 + Hp: 1400 + BaseExp: 408 + JobExp: 160 + Attack: 104 + Attack2: 126 + Defense: 10 + MagicDefense: 5 + Agi: 24 + Vit: 48 + Int: 25 + Dex: 34 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Orc: true + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1864 + AttackMotion: 864 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Iron + Rate: 210 + - Item: Orcish_Voucher + Rate: 9000 + - Item: Oridecon_Stone + Rate: 40 + - Item: Cigar + Rate: 3 + - Item: Battle_Axe_ + Rate: 10 + - Item: Orcish_Axe + Rate: 5 + - Item: Axe + Rate: 100 + - Item: Orc_Warrior_Card + Rate: 1 + StealProtected: true + - Id: 1024 + AegisName: WORM_TAIL + Name: Wormtail + Level: 14 + Hp: 426 + BaseExp: 59 + JobExp: 40 + Attack: 42 + Attack2: 51 + Defense: 5 + Agi: 14 + Vit: 28 + Int: 5 + Dex: 46 + Luk: 5 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1048 + AttackMotion: 48 + DamageMotion: 192 + Ai: 17 + Drops: + - Item: Yellow_Live + Rate: 60 + - Item: Emveretarcon + Rate: 25 + - Item: Pointed_Scale + Rate: 5500 + - Item: Pike_ + Rate: 30 + - Item: Yellow_Herb + Rate: 70 + - Item: Azure_Jewel + Rate: 5 + - Item: Green_Lace + Rate: 100 + - Item: Worm_Tail_Card + Rate: 1 + StealProtected: true + - Id: 1025 + AegisName: SNAKE + Name: Boa + JapaneseName: Snake + Level: 15 + Hp: 471 + BaseExp: 72 + JobExp: 48 + Attack: 46 + Attack2: 55 + Agi: 15 + Vit: 15 + Int: 10 + Dex: 35 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1576 + AttackMotion: 576 + DamageMotion: 576 + Ai: 01 + Drops: + - Item: Scale_Of_Snakes + Rate: 9000 + - Item: Katana_ + Rate: 15 + - Item: Red_Herb + Rate: 900 + - Item: Emveretarcon + Rate: 35 + - Item: Posionous_Canine + Rate: 800 + - Item: Shining_Scales + Rate: 1 + - Item: Strawberry + Rate: 600 + - Item: Snake_Card + Rate: 1 + StealProtected: true + - Id: 1026 + AegisName: MUNAK + Name: Munak + Level: 30 + Hp: 2872 + BaseExp: 601 + JobExp: 318 + Attack: 150 + Attack2: 230 + Agi: 15 + Vit: 20 + Int: 5 + Dex: 46 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 2468 + AttackMotion: 768 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Danggie + Rate: 9000 + - Item: Munak_Turban + Rate: 2 + - Item: Shoes_ + Rate: 15 + - Item: Amulet + Rate: 20 + - Item: Ninja_Suit + Rate: 1 + - Item: Adventure_Suit + Rate: 100 + - Item: Girl's_Diary + Rate: 5 + - Item: Munak_Card + Rate: 1 + StealProtected: true +# - Id: 1027 +# AegisName: RAPTICE +# Name: Raptice +# Level: 17 +# Hp: 600 +# BaseExp: 100 +# JobExp: 55 +# Defense: 5 +# MagicDefense: 10 +# Str: 5 +# Agi: 20 +# Vit: 20 +# Dex: 28 +# Luk: 10 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Brute +# Element: Earth +# ElementLevel: 1 +# WalkSpeed: 200 +# AttackDelay: 2000 +# AttackMotion: 1000 +# DamageMotion: 500 +# Ai: 25 +# Modes: +# NoRandomWalk: true +# CastSensorIdle: true +# Drops: +# - Item: Jellopy +# Rate: 7000 + - Id: 1028 + AegisName: SOLDIER_SKELETON + Name: Soldier Skeleton + Level: 29 + Hp: 2334 + BaseExp: 372 + JobExp: 226 + Attack: 221 + Attack2: 245 + Defense: 10 + MagicDefense: 15 + Agi: 15 + Vit: 22 + Int: 5 + Dex: 40 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 2276 + AttackMotion: 576 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: Skel_Bone + Rate: 5500 + - Item: Oridecon_Stone + Rate: 60 + - Item: Dagger_ + Rate: 12 + - Item: Red_Herb + Rate: 700 + - Item: Mementos + Rate: 10 + - Item: Knife + Rate: 150 + - Item: Stiletto + Rate: 50 + - Item: Soldier_Skeleton_Card + Rate: 1 + StealProtected: true + - Id: 1029 + AegisName: ISIS + Name: Isis + Level: 47 + Hp: 7003 + BaseExp: 3709 + JobExp: 1550 + Attack: 423 + Attack2: 507 + Defense: 10 + MagicDefense: 35 + Str: 38 + Agi: 65 + Vit: 43 + Int: 50 + Dex: 66 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1384 + AttackMotion: 768 + DamageMotion: 336 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Scales_Shell + Rate: 5335 + - Item: Circlet_ + Rate: 5 + - Item: Necklace + Rate: 1 + - Item: Crystal_Jewel___ + Rate: 150 + - Item: Crystal_Jewel__ + Rate: 20 + - Item: Shining_Scales + Rate: 1000 + - Item: Crystal_Jewel_ + Rate: 5 + - Item: Isis_Card + Rate: 1 + StealProtected: true + - Id: 1030 + AegisName: ANACONDAQ + Name: Anacondaq + Level: 23 + Hp: 1109 + BaseExp: 300 + JobExp: 149 + Attack: 124 + Attack2: 157 + Agi: 23 + Vit: 28 + Int: 10 + Dex: 36 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Poison + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1576 + AttackMotion: 576 + DamageMotion: 576 + Ai: 17 + Drops: + - Item: Emveretarcon + Rate: 50 + - Item: Posionous_Canine + Rate: 9000 + - Item: Glaive_ + Rate: 10 + - Item: Scale_Of_Snakes + Rate: 1500 + - Item: Scales_Shell + Rate: 200 + - Item: Yellow_Herb + Rate: 150 + - Item: Oridecon_Stone + Rate: 50 + - Item: Anacondaq_Card + Rate: 1 + StealProtected: true + - Id: 1031 + AegisName: POPORING + Name: Poporing + Level: 14 + Hp: 344 + BaseExp: 81 + JobExp: 44 + Attack: 59 + Attack2: 72 + MagicDefense: 10 + Agi: 14 + Vit: 14 + Dex: 19 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Poison + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + Drops: + - Item: Sticky_Mucus + Rate: 5500 + - Item: Garlet + Rate: 1500 + - Item: Green_Herb + Rate: 500 + - Item: Grape + Rate: 200 + - Item: Apple + Rate: 5 + - Item: Main_Gauche + Rate: 5 + - Item: Apple + Rate: 250 + - Item: Poporing_Card + Rate: 1 + StealProtected: true + - Id: 1032 + AegisName: VERIT + Name: Verit + Level: 38 + Hp: 5272 + BaseExp: 835 + JobExp: 517 + Attack: 389 + Attack2: 469 + MagicDefense: 5 + Agi: 19 + Vit: 38 + Dex: 38 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 2468 + AttackMotion: 768 + DamageMotion: 480 + Ai: 02 + Drops: + - Item: Immortal_Heart + Rate: 9000 + - Item: Zargon + Rate: 700 + - Item: Rotten_Bandage + Rate: 1100 + - Item: White_Herb + Rate: 600 + - Item: Skul_Ring + Rate: 1 + - Item: Flower_Ring + Rate: 200 + - Item: Armlet_Of_Obedience + Rate: 20 + - Item: Verit_Card + Rate: 1 + StealProtected: true + - Id: 1033 + AegisName: ELDER_WILOW + Name: Elder Willow + Level: 20 + Hp: 693 + BaseExp: 163 + JobExp: 101 + Attack: 58 + Attack2: 70 + Defense: 10 + MagicDefense: 30 + Agi: 20 + Vit: 25 + Int: 35 + Dex: 38 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Fire + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1372 + AttackMotion: 672 + DamageMotion: 432 + Ai: 09 + Drops: + - Item: Boody_Red + Rate: 50 + - Item: Resin + Rate: 9000 + - Item: Wooden_Block + Rate: 350 + - Item: Elunium_Stone + Rate: 40 + - Item: Wooden_Mail_ + Rate: 30 + - Item: Fire_Scroll_1_3 + Rate: 100 + - Item: Branch_Of_Dead_Tree + Rate: 100 + - Item: Elder_Wilow_Card + Rate: 1 + StealProtected: true + - Id: 1034 + AegisName: THARA_FROG + Name: Thara Frog + Level: 22 + Hp: 2152 + BaseExp: 219 + JobExp: 138 + Attack: 105 + Attack2: 127 + MagicDefense: 10 + Agi: 22 + Vit: 22 + Int: 5 + Dex: 34 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 2016 + AttackMotion: 816 + DamageMotion: 288 + Ai: 01 + Drops: + - Item: Emveretarcon + Rate: 45 + - Item: Spawn + Rate: 5500 + - Item: Scell + Rate: 600 + - Item: White_Herb + Rate: 30 + - Item: Red_Jewel + Rate: 5 + - Item: Sticky_Webfoot + Rate: 2000 + - Item: Thara_Frog_Card + Rate: 1 + StealProtected: true + - Id: 1035 + AegisName: HUNTER_FLY + Name: Hunter Fly + Level: 42 + Hp: 5242 + BaseExp: 1517 + JobExp: 952 + Attack: 246 + Attack2: 333 + Defense: 25 + MagicDefense: 15 + Str: 33 + Agi: 105 + Vit: 32 + Int: 15 + Dex: 72 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 676 + AttackMotion: 576 + DamageMotion: 480 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Rough_Wind + Rate: 30 + - Item: Steel + Rate: 100 + - Item: Solid_Shell + Rate: 5335 + - Item: Zargon + Rate: 1300 + - Item: Oridecon_Stone + Rate: 129 + - Item: Mini_Propeller + Rate: 1 + - Item: Damascus_ + Rate: 2 + - Item: Hunter_Fly_Card + Rate: 1 + StealProtected: true + - Id: 1036 + AegisName: GHOUL + Name: Ghoul + Level: 40 + Hp: 5418 + BaseExp: 1088 + JobExp: 622 + Attack: 420 + Attack2: 500 + Defense: 5 + MagicDefense: 20 + Agi: 20 + Vit: 29 + Dex: 45 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 2456 + AttackMotion: 912 + DamageMotion: 504 + Ai: 04 + Drops: + - Item: Horrendous_Mouth + Rate: 6000 + - Item: Oridecon_Stone + Rate: 110 + - Item: White_Herb + Rate: 700 + - Item: Green_Herb + Rate: 800 + - Item: Skul_Ring + Rate: 60 + - Item: Mementos + Rate: 150 + - Item: Ghoul_Leg + Rate: 1 + - Item: Ghoul_Card + Rate: 1 + StealProtected: true + - Id: 1037 + AegisName: SIDE_WINDER + Name: Side Winder + Level: 43 + Hp: 4929 + BaseExp: 1996 + JobExp: 993 + Attack: 240 + Attack2: 320 + Defense: 5 + MagicDefense: 10 + Str: 38 + Agi: 43 + Vit: 40 + Int: 15 + Dex: 115 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Poison + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1576 + AttackMotion: 576 + DamageMotion: 576 + Ai: 09 + Drops: + - Item: Shining_Scales + Rate: 5335 + - Item: Zargon + Rate: 1400 + - Item: Oridecon_Stone + Rate: 134 + - Item: Tsurugi_ + Rate: 2 + - Item: Posionous_Canine + Rate: 2500 + - Item: Scale_Of_Snakes + Rate: 5000 + - Item: White_Herb + Rate: 1000 + - Item: Side_Winder_Card + Rate: 1 + StealProtected: true + - Id: 1038 + AegisName: OSIRIS + Name: Osiris + Level: 78 + Hp: 415400 + BaseExp: 71500 + JobExp: 28600 + MvpExp: 35750 + Attack: 780 + Attack2: 2880 + Defense: 10 + MagicDefense: 25 + Agi: 75 + Vit: 30 + Int: 37 + Dex: 86 + Luk: 40 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 1072 + AttackMotion: 672 + DamageMotion: 384 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Blue_Box + Rate: 4000 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Osiris_Doll + Rate: 500 + Drops: + - Item: Old_Violet_Box + Rate: 2000 + - Item: Assasin_Dagger + Rate: 150 + - Item: Crown + Rate: 200 + - Item: Jamadhar_ + Rate: 600 + - Item: Sacred_Marks + Rate: 1000 + - Item: Spinx_Helm + Rate: 150 + - Item: Cakram + Rate: 100 + - Item: Osiris_Card + Rate: 1 + StealProtected: true + - Id: 1039 + AegisName: BAPHOMET + Name: Baphomet + Level: 81 + Hp: 668000 + BaseExp: 107250 + JobExp: 37895 + MvpExp: 53625 + Attack: 3220 + Attack2: 4040 + Defense: 35 + MagicDefense: 45 + Agi: 152 + Vit: 30 + Int: 85 + Dex: 120 + Luk: 95 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 768 + AttackMotion: 768 + DamageMotion: 576 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 2000 + - Item: Baphomet_Doll + Rate: 500 + - Item: Evil_Horn + Rate: 5000 + Drops: + - Item: Crescent_Scythe + Rate: 400 + - Item: Magestic_Goat + Rate: 300 + - Item: Crescent_Scythe_ + Rate: 50 + - Item: Emperium + Rate: 500 + - Item: Magestic_Goat_ + Rate: 10 + - Item: Elunium + Rate: 5432 + - Item: Oridecon + Rate: 4171 + - Item: Baphomet_Card + Rate: 1 + StealProtected: true + - Id: 1040 + AegisName: GOLEM + Name: Golem + Level: 25 + Hp: 3900 + BaseExp: 465 + JobExp: 94 + Attack: 175 + Attack2: 187 + Defense: 40 + Agi: 15 + Vit: 25 + Dex: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + RaceGroups: + Golem: true + Element: Neutral + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 1608 + AttackMotion: 816 + DamageMotion: 396 + Ai: 17 + Drops: + - Item: Steel + Rate: 150 + - Item: Stone_Heart + Rate: 9000 + - Item: Zargon + Rate: 220 + - Item: Elunium_Stone + Rate: 70 + - Item: Coal + Rate: 210 + - Item: Yellow_Gemstone + Rate: 200 + - Item: Iron + Rate: 350 + - Item: Golem_Card + Rate: 1 + StealProtected: true + - Id: 1041 + AegisName: MUMMY + Name: Mummy + Level: 37 + Hp: 5176 + BaseExp: 800 + JobExp: 602 + Attack: 305 + Attack2: 360 + MagicDefense: 10 + Str: 28 + Agi: 19 + Vit: 32 + Dex: 63 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1772 + AttackMotion: 72 + DamageMotion: 384 + Ai: 04 + Drops: + - Item: Rotten_Bandage + Rate: 9000 + - Item: Oridecon_Stone + Rate: 100 + - Item: Mementos + Rate: 550 + - Item: Glove + Rate: 1 + - Item: Silver_Ring + Rate: 10 + - Item: Panacea + Rate: 250 + - Item: Yellow_Herb + Rate: 850 + - Item: Mummy_Card + Rate: 1 + StealProtected: true + - Id: 1042 + AegisName: STEEL_CHONCHON + Name: Steel Chonchon + Level: 17 + Hp: 530 + BaseExp: 109 + JobExp: 71 + Attack: 54 + Attack2: 65 + Defense: 15 + Agi: 43 + Vit: 17 + Int: 5 + Dex: 33 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1076 + AttackMotion: 576 + DamageMotion: 480 + Ai: 07 + Modes: + Detector: true + Drops: + - Item: Wind_Of_Verdure + Rate: 90 + - Item: Steel + Rate: 30 + - Item: Garlet + Rate: 2400 + - Item: Shell + Rate: 9000 + - Item: Solid_Shell + Rate: 30 + - Item: Iron + Rate: 200 + - Item: Iron_Ore + Rate: 300 + - Item: Steel_Chonchon_Card + Rate: 1 + StealProtected: true +# - Id: 1043 +# AegisName: SEAHORES +# Name: Seahorse +# Level: 18 +# Hp: 1452 +# BaseExp: 122 +# JobExp: 78 +# Attack: 100 +# Attack2: 150 +# Defense: 15 +# MagicDefense: 7 +# AttackRange: 3 +# SkillRange: 10 +# ChaseRange: 10 +# Size: Small +# Race: Fish +# Element: Earth +# ElementLevel: 1 +# WalkSpeed: 200 +# AttackDelay: 1500 +# AttackMotion: 800 +# DamageMotion: 600 +# Ai: 25 +# Modes: +# NoRandomWalk: true +# CastSensorIdle: true + - Id: 1044 + AegisName: OBEAUNE + Name: Obeaune + Level: 31 + Hp: 3952 + BaseExp: 644 + JobExp: 407 + Attack: 141 + Attack2: 165 + MagicDefense: 40 + Agi: 31 + Vit: 31 + Int: 55 + Dex: 74 + Luk: 85 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 288 + Ai: 09 + Drops: + - Item: Mistic_Frozen + Rate: 13 + - Item: Heart_Of_Mermaid + Rate: 9000 + - Item: Fin_Helm + Rate: 1 + - Item: Saint_Robe_ + Rate: 10 + - Item: Skyblue_Jewel + Rate: 10 + - Item: Fin + Rate: 500 + - Item: Witherless_Rose + Rate: 30 + - Item: Obeaune_Card + Rate: 1 + StealProtected: true + - Id: 1045 + AegisName: MARC + Name: Marc + Level: 36 + Hp: 6900 + BaseExp: 988 + JobExp: 625 + Attack: 220 + Attack2: 280 + Defense: 5 + MagicDefense: 10 + Agi: 36 + Vit: 36 + Int: 20 + Dex: 56 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1272 + AttackMotion: 72 + DamageMotion: 480 + Ai: 04 + Drops: + - Item: Mistic_Frozen + Rate: 18 + - Item: Gill + Rate: 9000 + - Item: Oridecon_Stone + Rate: 95 + - Item: Fin + Rate: 1000 + - Item: Skyblue_Jewel + Rate: 10 + - Item: Blue_Gemstone + Rate: 200 + - Item: White_Herb + Rate: 700 + - Item: Marc_Card + Rate: 1 + StealProtected: true + - Id: 1046 + AegisName: DOPPELGANGER + Name: Doppelganger + Level: 72 + Hp: 249000 + BaseExp: 51480 + JobExp: 10725 + MvpExp: 25740 + Attack: 1340 + Attack2: 1590 + Defense: 60 + MagicDefense: 35 + Str: 88 + Agi: 90 + Vit: 30 + Int: 35 + Dex: 125 + Luk: 65 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 480 + AttackMotion: 480 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Cardinal_Jewel_ + Rate: 1500 + - Item: Blue_Potion + Rate: 6000 + Drops: + - Item: Plate_Armor_ + Rate: 250 + - Item: Broad_Sword_ + Rate: 220 + - Item: Zweihander + Rate: 150 + - Item: Sharp_Gear + Rate: 350 + - Item: Lance_ + Rate: 550 + - Item: Elunium + Rate: 3686 + - Item: Oridecon + Rate: 2700 + - Item: Doppelganger_Card + Rate: 1 + StealProtected: true + - Id: 1047 + AegisName: PECOPECO_EGG + Name: Peco Peco Egg + Level: 3 + Hp: 420 + BaseExp: 4 + JobExp: 4 + Attack: 1 + Attack2: 2 + Defense: 20 + MagicDefense: 20 + Luk: 20 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 1000 + AttackDelay: 1001 + AttackMotion: 1 + DamageMotion: 1 + Drops: + - Item: Phracon + Rate: 250 + - Item: Shell + Rate: 1500 + - Item: Guard_ + Rate: 2 + - Item: Red_Herb + Rate: 400 + - Item: Red_Herb + Rate: 400 + - Item: Empty_Bottle + Rate: 1800 + - Item: White_Platter + Rate: 10 + - Item: Pecopeco_Egg_Card + Rate: 1 + StealProtected: true + - Id: 1048 + AegisName: THIEF_BUG_EGG + Name: Thief Bug Egg + Level: 4 + Hp: 48 + BaseExp: 8 + JobExp: 4 + Attack: 13 + Attack2: 17 + Defense: 20 + Agi: 6 + Vit: 4 + Dex: 14 + Luk: 20 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Dark + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 701 + AttackMotion: 1 + DamageMotion: 1 + Modes: + Detector: true + Drops: + - Item: Phracon + Rate: 300 + - Item: Chrysalis + Rate: 5000 + - Item: Guard_ + Rate: 2 + - Item: Sticky_Mucus + Rate: 600 + - Item: Red_Gemstone + Rate: 100 + - Item: Black_Ladle + Rate: 10 + - Item: Iron_Ore + Rate: 250 + - Item: Thief_Bug_Egg_Card + Rate: 1 + StealProtected: true + - Id: 1049 + AegisName: PICKY + Name: Picky + Level: 3 + Hp: 80 + BaseExp: 4 + JobExp: 3 + Attack: 9 + Attack2: 12 + Agi: 3 + Vit: 3 + Int: 5 + Dex: 10 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 988 + AttackMotion: 288 + DamageMotion: 168 + Ai: 01 + Drops: + - Item: Feather_Of_Birds + Rate: 9000 + - Item: Feather + Rate: 700 + - Item: Cotton_Shirt_ + Rate: 150 + - Item: Red_Herb + Rate: 550 + - Item: Milk + Rate: 300 + - Item: Yellow_Gemstone + Rate: 50 + - Item: Picky_Card + Rate: 1 + StealProtected: true + - Id: 1050 + AegisName: PICKY_ + Name: Picky + Level: 4 + Hp: 83 + BaseExp: 5 + JobExp: 4 + Attack: 8 + Attack2: 11 + Defense: 20 + Agi: 3 + Vit: 3 + Int: 10 + Dex: 11 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 988 + AttackMotion: 288 + DamageMotion: 168 + Ai: 01 + Drops: + - Item: Feather_Of_Birds + Rate: 9000 + - Item: Feather + Rate: 700 + - Item: Egg_Shell + Rate: 10 + - Item: Red_Herb + Rate: 600 + - Item: Milk + Rate: 300 + - Item: Yellow_Gemstone + Rate: 50 + - Item: Tiny_Egg_Shell + Rate: 10 + - Item: Picky__Card + Rate: 1 + StealProtected: true + - Id: 1051 + AegisName: THIEF_BUG + Name: Thief Bug + Level: 6 + Hp: 126 + BaseExp: 17 + JobExp: 5 + Attack: 18 + Attack2: 24 + Defense: 5 + Agi: 6 + Vit: 6 + Dex: 11 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Neutral + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 768 + Ai: 07 + Modes: + Detector: true + Drops: + - Item: Worm_Peelings + Rate: 2500 + - Item: Leather_Jacket_ + Rate: 80 + - Item: Red_Herb + Rate: 350 + - Item: Jellopy + Rate: 2000 + - Item: Leather_Jacket + Rate: 120 + - Item: Iron_Ore + Rate: 250 + - Item: Thief_Bug_Card + Rate: 1 + StealProtected: true + - Id: 1052 + AegisName: ROCKER + Name: Rocker + Level: 9 + Hp: 198 + BaseExp: 20 + JobExp: 16 + Attack: 24 + Attack2: 29 + Defense: 5 + MagicDefense: 10 + Agi: 9 + Vit: 18 + Int: 10 + Dex: 14 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1864 + AttackMotion: 864 + DamageMotion: 540 + Ai: 01 + Modes: + Detector: true + Drops: + - Item: Grasshopper's_Leg + Rate: 9000 + - Item: Guitar_Of_Vast_Land + Rate: 10 + - Item: Green_Feeler + Rate: 4 + - Item: Javelin_ + Rate: 80 + - Item: Leaflet_Of_Hinal + Rate: 10 + - Item: Grasshopper_Doll + Rate: 10 + - Item: Hinalle + Rate: 10 + - Item: Rocker_Card + Rate: 1 + StealProtected: true + - Id: 1053 + AegisName: THIEF_BUG_ + Name: Thief Bug Female + Level: 10 + Hp: 170 + BaseExp: 35 + JobExp: 18 + Attack: 33 + Attack2: 40 + Defense: 5 + MagicDefense: 5 + Agi: 15 + Vit: 10 + Int: 5 + Dex: 23 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Dark + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 988 + AttackMotion: 288 + DamageMotion: 768 + Ai: 07 + Modes: + Detector: true + Drops: + - Item: Worm_Peelings + Rate: 3500 + - Item: Garlet + Rate: 250 + - Item: Blade_ + Rate: 15 + - Item: Insect_Feeler + Rate: 200 + - Item: Red_Herb + Rate: 400 + - Item: Red_Gemstone + Rate: 50 + - Item: Iron_Ore + Rate: 300 + - Item: Thief_Bug_Female_Card + Rate: 1 + StealProtected: true + - Id: 1054 + AegisName: THIEF_BUG__ + Name: Thief Bug Male + Level: 19 + Hp: 583 + BaseExp: 223 + JobExp: 93 + Attack: 76 + Attack2: 88 + Defense: 15 + MagicDefense: 5 + Agi: 29 + Vit: 16 + Int: 5 + Dex: 36 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Dark + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 988 + AttackMotion: 288 + DamageMotion: 768 + Ai: 13 + Modes: + Detector: true + Drops: + - Item: Emveretarcon + Rate: 40 + - Item: Insect_Feeler + Rate: 5500 + - Item: Worm_Peelings + Rate: 1500 + - Item: Slayer_ + Rate: 10 + - Item: Yellow_Herb + Rate: 90 + - Item: Bluish_Green_Jewel + Rate: 5 + - Item: Katana + Rate: 50 + - Item: Thief_Bug_Male_Card + Rate: 1 + StealProtected: true + - Id: 1055 + AegisName: MUKA + Name: Muka + Level: 17 + Hp: 610 + BaseExp: 273 + JobExp: 120 + Attack: 40 + Attack2: 49 + Defense: 5 + MagicDefense: 5 + Str: 15 + Agi: 15 + Vit: 30 + Int: 5 + Dex: 20 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1960 + AttackMotion: 960 + DamageMotion: 384 + Ai: 01 + Drops: + - Item: Yellow_Live + Rate: 70 + - Item: Cactus_Needle + Rate: 9000 + - Item: Empty_Bottle + Rate: 2000 + - Item: Green_Herb + Rate: 400 + - Item: Red_Herb + Rate: 1000 + - Item: Guisarme + Rate: 50 + - Item: Iron_Ore + Rate: 250 + - Item: Muka_Card + Rate: 1 + StealProtected: true + - Id: 1056 + AegisName: SMOKIE + Name: Smokie + Level: 18 + Hp: 641 + BaseExp: 134 + JobExp: 86 + Attack: 61 + Attack2: 72 + MagicDefense: 10 + Agi: 18 + Vit: 36 + Int: 25 + Dex: 26 + Luk: 35 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1576 + AttackMotion: 576 + DamageMotion: 420 + Ai: 17 + Drops: + - Item: Raccoon_Leaf + Rate: 5500 + - Item: Animal's_Skin + Rate: 5500 + - Item: Sweet_Potato + Rate: 800 + - Item: Cat_Hairband + Rate: 1 + - Item: Raccoondog_Doll + Rate: 2 + - Item: Zargon + Rate: 5 + - Item: Bluish_Green_Jewel + Rate: 2 + - Item: Smokie_Card + Rate: 1 + StealProtected: true + - Id: 1057 + AegisName: YOYO + Name: Yoyo + Level: 21 + Hp: 879 + BaseExp: 280 + JobExp: 111 + Attack: 71 + Attack2: 82 + Agi: 24 + Vit: 30 + Int: 35 + Dex: 32 + Luk: 55 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1054 + AttackMotion: 54 + DamageMotion: 384 + Ai: 07 + Drops: + - Item: Yoyo_Tail + Rate: 9000 + - Item: Banana + Rate: 1500 + - Item: Yellow_Herb + Rate: 200 + - Item: Cacao + Rate: 900 + - Item: Monkey_Doll + Rate: 10 + - Item: Oridecon_Stone + Rate: 24 + - Item: Strawberry + Rate: 1000 + - Item: Yoyo_Card + Rate: 1 + StealProtected: true + - Id: 1058 + AegisName: METALLER + Name: Metaller + Level: 22 + Hp: 926 + BaseExp: 241 + JobExp: 152 + Attack: 131 + Attack2: 159 + Defense: 15 + MagicDefense: 30 + Agi: 22 + Vit: 22 + Int: 20 + Dex: 49 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1708 + AttackMotion: 1008 + DamageMotion: 540 + Ai: 07 + Modes: + Detector: true + Drops: + - Item: Boody_Red + Rate: 60 + - Item: Grasshopper's_Leg + Rate: 6500 + - Item: Scell + Rate: 400 + - Item: Elunium_Stone + Rate: 49 + - Item: Singing_Plant + Rate: 20 + - Item: Shell + Rate: 3000 + - Item: Guitar_Of_Passion + Rate: 10 + - Item: Metaller_Card + Rate: 1 + StealProtected: true + - Id: 1059 + AegisName: MISTRESS + Name: Mistress + Level: 74 + Hp: 212000 + BaseExp: 39325 + JobExp: 27170 + MvpExp: 19662 + Attack: 880 + Attack2: 1110 + Defense: 40 + MagicDefense: 60 + Str: 50 + Agi: 165 + Vit: 60 + Int: 95 + Dex: 70 + Luk: 130 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 1148 + AttackMotion: 648 + DamageMotion: 300 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Rough_Wind + Rate: 1500 + - Item: Royal_Jelly + Rate: 4000 + - Item: Scarlet_Jewel + Rate: 3000 + Drops: + - Item: Gungnir + Rate: 150 + - Item: Honey + Rate: 10000 + - Item: Coronet + Rate: 250 + - Item: Old_Card_Album + Rate: 1000 + - Item: Young_Twig + Rate: 10 + - Item: Elunium + Rate: 4268 + - Item: Red_Square_Bag + Rate: 100 + - Item: Mistress_Card + Rate: 1 + StealProtected: true + - Id: 1060 + AegisName: BIGFOOT + Name: Bigfoot + Level: 25 + Hp: 1619 + BaseExp: 310 + JobExp: 188 + Attack: 198 + Attack2: 220 + Defense: 10 + Agi: 25 + Vit: 55 + Int: 15 + Dex: 20 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1260 + AttackMotion: 192 + DamageMotion: 192 + Ai: 17 + Drops: + - Item: Bear's_Foot + Rate: 9000 + - Item: Poo_Poo_Hat + Rate: 5 + - Item: Animal's_Skin + Rate: 5000 + - Item: Stuffed_Doll + Rate: 80 + - Item: Sweet_Potato + Rate: 1500 + - Item: Honey + Rate: 450 + - Item: Oridecon_Stone + Rate: 43 + - Item: BigFoot_Card + Rate: 1 + StealProtected: true + - Id: 1061 + AegisName: NIGHTMARE + Name: Nightmare + Level: 49 + Hp: 4437 + BaseExp: 1912 + JobExp: 1912 + Attack: 447 + Attack2: 529 + MagicDefense: 40 + Agi: 74 + Vit: 25 + Int: 15 + Dex: 64 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Ghost + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1816 + AttackMotion: 816 + DamageMotion: 432 + Ai: 20 + Modes: + Detector: true + Drops: + - Item: Horseshoe + Rate: 6000 + - Item: Blue_Herb + Rate: 500 + - Item: Rosary + Rate: 2 + - Item: Old_Blue_Box + Rate: 30 + - Item: Blue_Potion + Rate: 100 + - Item: Infiltrator + Rate: 1 + - Item: Oridecon + Rate: 60 + - Item: Nightmare_Card + Rate: 1 + StealProtected: true + - Id: 1062 + AegisName: PORING_ + Name: Santa Poring + Level: 3 + Hp: 69 + BaseExp: 4 + JobExp: 5 + Attack: 12 + Attack2: 16 + Agi: 14 + Vit: 3 + Int: 10 + Dex: 12 + Luk: 90 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Holy + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 480 + Ai: 01 + Drops: + - Item: Candy + Rate: 2000 + - Item: Candy_Striper + Rate: 1000 + - Item: Red_Herb + Rate: 1000 + - Item: Apple + Rate: 1000 + - Item: Santa's_Hat + Rate: 100 + - Item: Apple + Rate: 7 + - Item: Poring__Card + Rate: 1 + StealProtected: true + - Id: 1063 + AegisName: LUNATIC + Name: Lunatic + Level: 3 + Hp: 60 + BaseExp: 6 + JobExp: 2 + Attack: 9 + Attack2: 12 + MagicDefense: 20 + Agi: 3 + Vit: 3 + Int: 10 + Dex: 8 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1456 + AttackMotion: 456 + DamageMotion: 336 + Ai: 01 + Drops: + - Item: Clover + Rate: 6500 + - Item: Feather + Rate: 1000 + - Item: Pierrot_Nose + Rate: 4 + - Item: Apple + Rate: 2000 + - Item: Red_Herb + Rate: 600 + - Item: Carrot + Rate: 1100 + - Item: Rainbow_Carrot + Rate: 20 + - Item: Lunatic_Card + Rate: 1 + StealProtected: true + - Id: 1064 + AegisName: MEGALODON + Name: Megalodon + Level: 24 + Hp: 1648 + BaseExp: 215 + JobExp: 132 + Attack: 155 + Attack2: 188 + MagicDefense: 15 + Agi: 12 + Vit: 24 + Dex: 26 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 2492 + AttackMotion: 792 + DamageMotion: 432 + Ai: 01 + Drops: + - Item: Rotten_Scale + Rate: 5500 + - Item: Skel_Bone + Rate: 1500 + - Item: Blue_Herb + Rate: 80 + - Item: Blue_Gemstone + Rate: 120 + - Item: Violet_Jewel + Rate: 10 + - Item: Old_Blue_Box + Rate: 2 + - Item: Rotten_Fish + Rate: 20 + - Item: Megalodon_Card + Rate: 1 + StealProtected: true + - Id: 1065 + AegisName: STROUF + Name: Strouf + Level: 48 + Hp: 11990 + BaseExp: 3080 + JobExp: 2098 + Attack: 200 + Attack2: 1250 + Defense: 5 + MagicDefense: 50 + Agi: 40 + Vit: 45 + Int: 92 + Dex: 43 + Luk: 65 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Fish + Element: Water + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 384 + Ai: 04 + Drops: + - Item: Fin + Rate: 5335 + - Item: Oridecon_Stone + Rate: 115 + - Item: Granpa_Beard + Rate: 2 + - Item: Trident_ + Rate: 2 + - Item: Feather + Rate: 3000 + - Item: Skyblue_Jewel + Rate: 20 + - Item: Gill + Rate: 1500 + - Item: Strouf_Card + Rate: 1 + StealProtected: true + - Id: 1066 + AegisName: VADON + Name: Vadon + Level: 19 + Hp: 1017 + BaseExp: 135 + JobExp: 85 + Attack: 74 + Attack2: 85 + Defense: 20 + Agi: 19 + Vit: 16 + Int: 10 + Dex: 36 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Fish + Element: Water + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1632 + AttackMotion: 432 + DamageMotion: 540 + Ai: 17 + Drops: + - Item: Crystal_Blue + Rate: 40 + - Item: Nipper + Rate: 9000 + - Item: Garlet + Rate: 3000 + - Item: Padded_Armor_ + Rate: 5 + - Item: Solid_Shell + Rate: 100 + - Item: Elunium_Stone + Rate: 40 + - Item: Blue_Gemstone + Rate: 50 + - Item: Vadon_Card + Rate: 1 + StealProtected: true + - Id: 1067 + AegisName: CORNUTUS + Name: Cornutus + Level: 23 + Hp: 1620 + BaseExp: 240 + JobExp: 149 + Attack: 109 + Attack2: 131 + Defense: 30 + Agi: 23 + Vit: 23 + Int: 5 + Dex: 36 + Luk: 12 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Fish + Element: Water + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1248 + AttackMotion: 48 + DamageMotion: 480 + Ai: 17 + Drops: + - Item: Crystal_Blue + Rate: 45 + - Item: Conch + Rate: 5500 + - Item: Scell + Rate: 800 + - Item: Elunium_Stone + Rate: 53 + - Item: Shield_ + Rate: 5 + - Item: Solid_Shell + Rate: 1000 + - Item: Blue_Gemstone + Rate: 100 + - Item: Cornutus_Card + Rate: 1 + StealProtected: true + - Id: 1068 + AegisName: HYDRA + Name: Hydra + Level: 14 + Hp: 660 + BaseExp: 59 + JobExp: 40 + Attack: 22 + Attack2: 28 + MagicDefense: 40 + Agi: 14 + Vit: 14 + Dex: 40 + Luk: 2 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Water + ElementLevel: 2 + WalkSpeed: 1000 + AttackDelay: 800 + AttackMotion: 432 + DamageMotion: 600 + Ai: 10 + Drops: + - Item: Emveretarcon + Rate: 25 + - Item: Tentacle + Rate: 5500 + - Item: Sticky_Mucus + Rate: 1500 + - Item: Detrimindexta + Rate: 20 + - Item: Panacea + Rate: 5 + - Item: Meat + Rate: 700 + - Item: Hydra_Card + Rate: 1 + StealProtected: true + - Id: 1069 + AegisName: SWORD_FISH + Name: Swordfish + Level: 30 + Hp: 4299 + BaseExp: 1251 + JobExp: 638 + Attack: 168 + Attack2: 199 + Defense: 5 + MagicDefense: 20 + Agi: 30 + Vit: 30 + Int: 41 + Dex: 62 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1968 + AttackMotion: 768 + DamageMotion: 384 + Ai: 04 + Drops: + - Item: Mistic_Frozen + Rate: 10 + - Item: Sharp_Scale + Rate: 9000 + - Item: Oridecon_Stone + Rate: 33 + - Item: Snowy_Horn + Rate: 2 + - Item: Elunium_Stone + Rate: 50 + - Item: Katana_ + Rate: 25 + - Item: Gill + Rate: 600 + - Item: Sword_Fish_Card + Rate: 1 + StealProtected: true + - Id: 1070 + AegisName: KUKRE + Name: Kukre + Level: 11 + Hp: 507 + BaseExp: 38 + JobExp: 28 + Attack: 28 + Attack2: 37 + Defense: 15 + Agi: 11 + Vit: 11 + Int: 5 + Dex: 16 + Luk: 2 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Fish + Element: Water + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1776 + AttackMotion: 576 + DamageMotion: 288 + Ai: 02 + Drops: + - Item: Crystal_Blue + Rate: 30 + - Item: Worm_Peelings + Rate: 5500 + - Item: Garlet + Rate: 400 + - Item: Monster's_Feed + Rate: 500 + - Item: Red_Herb + Rate: 650 + - Item: Insect_Feeler + Rate: 450 + - Item: Earthworm_The_Dude + Rate: 20 + - Item: Kukre_Card + Rate: 1 + StealProtected: true + - Id: 1071 + AegisName: PIRATE_SKEL + Name: Pirate Skeleton + Level: 25 + Hp: 1676 + BaseExp: 233 + JobExp: 142 + Attack: 145 + Attack2: 178 + Defense: 10 + MagicDefense: 15 + Str: 25 + Agi: 13 + Vit: 25 + Int: 5 + Dex: 25 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1754 + AttackMotion: 554 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Skel_Bone + Rate: 3000 + - Item: Pirate_Bandana + Rate: 15 + - Item: Cookbook06 + Rate: 5 + - Item: Bandana + Rate: 250 + - Item: Falchion + Rate: 250 + - Item: Oridecon_Stone + Rate: 43 + - Item: Well_Dried_Bone + Rate: 20 + - Item: Pirate_Skel_Card + Rate: 1 + StealProtected: true + - Id: 1072 + AegisName: KAHO + Name: Kaho + Level: 60 + Hp: 8409 + BaseExp: 3990 + JobExp: 450 + Attack: 110 + Attack2: 760 + Defense: 5 + MagicDefense: 50 + Agi: 55 + Vit: 43 + Int: 88 + Dex: 80 + Luk: 46 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Fire + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 1700 + AttackMotion: 1000 + DamageMotion: 500 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Flame_Heart + Rate: 30 + - Item: Coal + Rate: 150 + - Item: Burning_Heart + Rate: 3000 + - Item: Fire_Scroll_1_3 + Rate: 100 + - Item: Elunium_Stone + Rate: 1000 + - Item: Red_Gemstone + Rate: 300 + - Item: Alchol + Rate: 5 + - Item: Kaho_Card + Rate: 1 + StealProtected: true + - Id: 1073 + AegisName: CRAB + Name: Crab + Level: 20 + Hp: 2451 + BaseExp: 163 + JobExp: 101 + Attack: 71 + Attack2: 81 + Defense: 35 + Str: 18 + Agi: 20 + Vit: 15 + Dex: 36 + Luk: 15 + AttackRange: 1 + SkillRange: 7 + ChaseRange: 12 + Size: Small + Race: Fish + Element: Water + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 992 + AttackMotion: 792 + DamageMotion: 360 + Ai: 01 + Drops: + - Item: Crap_Shell + Rate: 5500 + - Item: Nipper + Rate: 1500 + - Item: Stone + Rate: 700 + - Item: Sparkling_Dust + Rate: 13 + - Item: Elunium_Stone + Rate: 37 + - Item: Crab_Card + Rate: 1 + StealProtected: true + - Id: 1074 + AegisName: SHELLFISH + Name: Shellfish + Level: 15 + Hp: 920 + BaseExp: 66 + JobExp: 44 + Attack: 35 + Attack2: 42 + Defense: 35 + Agi: 12 + Vit: 8 + Dex: 32 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Fish + Element: Water + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 864 + AttackMotion: 864 + DamageMotion: 384 + Ai: 17 + Drops: + - Item: Clam_Shell + Rate: 5500 + - Item: Flesh_Of_Clam + Rate: 1000 + - Item: Stone + Rate: 500 + - Item: Grit + Rate: 1000 + - Item: Sparkling_Dust + Rate: 10 + - Item: Elunium_Stone + Rate: 18 + - Item: Shellfish_Card + Rate: 1 + StealProtected: true +# - Id: 1075 +# AegisName: TURTLE +# Name: Turtle +# Level: 3 +# Hp: 77 +# Attack: 1 +# Attack2: 2 +# Defense: 35 +# AttackRange: 1 +# SkillRange: 7 +# ChaseRange: 12 +# Size: Small +# Race: Fish +# Element: Earth +# ElementLevel: 1 +# WalkSpeed: 200 +# AttackDelay: 500 +# AttackMotion: 500 +# DamageMotion: 500 +# Ai: 01 + - Id: 1076 + AegisName: SKELETON + Name: Skeleton + Level: 10 + Hp: 234 + BaseExp: 18 + JobExp: 14 + Attack: 39 + Attack2: 47 + Defense: 10 + MagicDefense: 10 + Agi: 5 + Vit: 10 + Dex: 12 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 2228 + AttackMotion: 528 + DamageMotion: 576 + Ai: 17 + Drops: + - Item: Phracon + Rate: 90 + - Item: Skel_Bone + Rate: 800 + - Item: Mace_ + Rate: 80 + - Item: Jellopy + Rate: 3000 + - Item: Red_Herb + Rate: 850 + - Item: Skul_Ring + Rate: 30 + - Item: Skeleton_Card + Rate: 1 + StealProtected: true + - Id: 1077 + AegisName: POISON_SPORE + Name: Poison Spore + Level: 19 + Hp: 665 + BaseExp: 186 + JobExp: 93 + Attack: 89 + Attack2: 101 + Agi: 19 + Vit: 25 + Dex: 24 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Poison + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Poison_Spore + Rate: 9000 + - Item: Hat_ + Rate: 20 + - Item: Green_Herb + Rate: 550 + - Item: Blue_Herb + Rate: 60 + - Item: Karvodailnirol + Rate: 50 + - Item: Mushroom_Spore + Rate: 1200 + - Item: Zargon + Rate: 5 + - Item: Poison_Spore_Card + Rate: 1 + StealProtected: true + - Id: 1078 + AegisName: RED_PLANT + Name: Red Plant + Level: 1 + Hp: 10 + Attack: 1 + Attack2: 2 + Defense: 100 + MagicDefense: 99 + AttackRange: 1 + SkillRange: 7 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Red_Herb + Rate: 5500 + - Item: Flower + Rate: 1000 + - Item: Shoot + Rate: 1000 + - Item: Stem + Rate: 500 + - Item: Pointed_Scale + Rate: 300 + - Item: Fluff + Rate: 500 + - Item: Ment + Rate: 50 + - Item: Centimental_Flower + Rate: 2 + StealProtected: true + - Id: 1079 + AegisName: BLUE_PLANT + Name: Blue Plant + Level: 1 + Hp: 10 + Attack: 1 + Attack2: 2 + Defense: 100 + MagicDefense: 99 + AttackRange: 1 + SkillRange: 7 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Blue_Herb + Rate: 5500 + - Item: Flower + Rate: 1000 + - Item: Shoot + Rate: 1000 + - Item: Stem + Rate: 500 + - Item: Pointed_Scale + Rate: 300 + - Item: Fruit_Of_Mastela + Rate: 50 + - Item: Grape + Rate: 1000 + - Item: Centimental_Leaf + Rate: 2 + StealProtected: true + - Id: 1080 + AegisName: GREEN_PLANT + Name: Green Plant + Level: 1 + Hp: 10 + Attack: 1 + Attack2: 2 + Defense: 100 + MagicDefense: 99 + AttackRange: 1 + SkillRange: 7 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Green_Herb + Rate: 7000 + - Item: Flower + Rate: 1000 + - Item: Bitter_Herb + Rate: 20 + - Item: Stem + Rate: 3000 + - Item: Pointed_Scale + Rate: 1500 + - Item: Aloe + Rate: 50 + - Item: Leaflet_Of_Aloe + Rate: 50 + - Item: Centimental_Leaf + Rate: 2 + StealProtected: true + - Id: 1081 + AegisName: YELLOW_PLANT + Name: Yellow Plant + Level: 1 + Hp: 10 + Attack: 1 + Attack2: 2 + Defense: 100 + MagicDefense: 99 + AttackRange: 1 + SkillRange: 7 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Yellow_Herb + Rate: 5500 + - Item: Flower + Rate: 1000 + - Item: Shoot + Rate: 1000 + - Item: Stem + Rate: 500 + - Item: Pointed_Scale + Rate: 300 + - Item: Singing_Plant + Rate: 5 + - Item: Fluff + Rate: 500 + - Item: Centimental_Flower + Rate: 2 + StealProtected: true + - Id: 1082 + AegisName: WHITE_PLANT + Name: White Plant + Level: 1 + Hp: 10 + Attack: 1 + Attack2: 2 + Defense: 100 + MagicDefense: 99 + AttackRange: 1 + SkillRange: 7 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: White_Herb + Rate: 5500 + - Item: Flower + Rate: 1000 + - Item: Deadly_Noxious_Herb + Rate: 20 + - Item: Stem + Rate: 3000 + - Item: Pointed_Scale + Rate: 1500 + - Item: Leaflet_Of_Aloe + Rate: 50 + - Item: Hinalle + Rate: 50 + - Item: Centimental_Flower + Rate: 2 + StealProtected: true + - Id: 1083 + AegisName: SHINING_PLANT + Name: Shining Plant + Level: 1 + Hp: 20 + Attack: 1 + Attack2: 2 + Defense: 100 + MagicDefense: 99 + Luk: 90 + AttackRange: 1 + SkillRange: 7 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Holy + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Blue_Herb + Rate: 5500 + - Item: Yellow_Herb + Rate: 1000 + - Item: White_Herb + Rate: 1000 + - Item: Illusion_Flower + Rate: 5 + - Item: Seed_Of_Yggdrasil + Rate: 20 + - Item: Honey + Rate: 500 + - Item: Yggdrasilberry + Rate: 50 + - Item: Emperium + Rate: 1 + StealProtected: true + - Id: 1084 + AegisName: BLACK_MUSHROOM + Name: Black Mushroom + Level: 1 + Hp: 15 + Attack: 1 + Attack2: 2 + Defense: 100 + MagicDefense: 99 + AttackRange: 1 + SkillRange: 7 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Alchol + Rate: 50 + - Item: Detrimindexta + Rate: 50 + - Item: Dew_Laden_Moss + Rate: 20 + - Item: Feather + Rate: 2000 + - Item: Crystal_Blue + Rate: 800 + - Item: Mushroom_Spore + Rate: 5500 + - Item: Mushroom_Spore + Rate: 5500 + - Item: Poison_Spore + Rate: 5500 + StealProtected: true + - Id: 1085 + AegisName: RED_MUSHROOM + Name: Red Mushroom + Level: 1 + Hp: 15 + Attack: 1 + Attack2: 2 + Defense: 100 + MagicDefense: 99 + AttackRange: 1 + SkillRange: 7 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Alchol + Rate: 50 + - Item: Karvodailnirol + Rate: 50 + - Item: Dew_Laden_Moss + Rate: 20 + - Item: Feather + Rate: 2000 + - Item: Boody_Red + Rate: 1000 + - Item: Mushroom_Spore + Rate: 5500 + - Item: Mushroom_Spore + Rate: 5500 + - Item: Poison_Spore + Rate: 5500 + StealProtected: true + - Id: 1086 + AegisName: GOLDEN_BUG + Name: Golden Thief Bug + Level: 64 + Hp: 126000 + BaseExp: 14300 + JobExp: 7150 + MvpExp: 7150 + Attack: 870 + Attack2: 1145 + Defense: 60 + MagicDefense: 45 + Str: 65 + Agi: 75 + Vit: 35 + Int: 45 + Dex: 85 + Luk: 150 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + Element: Fire + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 768 + AttackMotion: 768 + DamageMotion: 480 + Ai: 07 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Gold_Ring + Rate: 2000 + - Item: Ora_Ora + Rate: 1000 + Drops: + - Item: Gold + Rate: 1000 + - Item: Golden_Mace + Rate: 150 + - Item: Golden_Gear + Rate: 250 + - Item: Golden_Bell + Rate: 500 + - Item: Emperium + Rate: 300 + - Item: Elunium + Rate: 2000 + - Item: Oridecon + Rate: 1500 + - Item: Golden_Bug_Card + Rate: 1 + StealProtected: true + - Id: 1087 + AegisName: ORK_HERO + Name: Orc Hero + Level: 77 + Hp: 585700 + BaseExp: 58630 + JobExp: 32890 + MvpExp: 29315 + Attack: 2257 + Attack2: 2542 + Defense: 40 + MagicDefense: 45 + Agi: 91 + Vit: 30 + Int: 70 + Dex: 105 + Luk: 90 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Earth + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1678 + AttackMotion: 780 + DamageMotion: 648 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Red_Jewel + Rate: 2000 + - Item: Yggdrasilberry + Rate: 1500 + - Item: Steel + Rate: 5000 + Drops: + - Item: Voucher_Of_Orcish_Hero + Rate: 9700 + - Item: Monkey_Circlet + Rate: 500 + - Item: Right_Epsilon + Rate: 150 + - Item: Shield_ + Rate: 250 + - Item: Orcish_Sword + Rate: 1000 + - Item: Elunium + Rate: 4559 + - Item: Giant_Axe + Rate: 100 + - Item: Orc_Hero_Card + Rate: 1 + StealProtected: true + - Id: 1088 + AegisName: VOCAL + Name: Vocal + Level: 18 + Hp: 3016 + BaseExp: 110 + JobExp: 88 + Attack: 71 + Attack2: 82 + Defense: 10 + MagicDefense: 30 + Str: 77 + Agi: 28 + Vit: 26 + Int: 30 + Dex: 53 + Luk: 40 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1080 + AttackMotion: 648 + DamageMotion: 480 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Oldman's_Romance + Rate: 50 + - Item: Grasshopper's_Leg + Rate: 8000 + - Item: Azure_Jewel + Rate: 1000 + - Item: Grasshopper_Doll + Rate: 1500 + - Item: Angel's_Arrival + Rate: 1000 + - Item: Center_Potion + Rate: 700 + - Item: Guitar_Of_Gentle_Breeze + Rate: 10 + - Item: Vocal_Card + Rate: 1 + StealProtected: true + - Id: 1089 + AegisName: TOAD + Name: Toad + Level: 10 + Hp: 5065 + BaseExp: 100 + JobExp: 50 + Attack: 26 + Attack2: 32 + Agi: 5 + Vit: 10 + Int: 10 + Dex: 10 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1236 + AttackMotion: 336 + DamageMotion: 432 + Ai: 21 + Class: Boss + Drops: + - Item: Big_Sis'_Ribbon + Rate: 50 + - Item: Honey + Rate: 2000 + - Item: Bluish_Green_Jewel + Rate: 1000 + - Item: Glass_Bead + Rate: 1500 + - Item: Alchol + Rate: 100 + - Item: Detrimindexta + Rate: 100 + - Item: Kiss_Of_Angel + Rate: 1000 + - Item: Toad_Card + Rate: 1 + StealProtected: true + - Id: 1090 + AegisName: MASTERING + Name: Mastering + Level: 2 + Hp: 2415 + BaseExp: 30 + JobExp: 10 + Attack: 18 + Attack2: 24 + MagicDefense: 10 + Agi: 2 + Vit: 2 + Dex: 17 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1072 + AttackMotion: 672 + DamageMotion: 480 + Ai: 21 + Class: Boss + Drops: + - Item: Snowy_Horn + Rate: 200 + - Item: Unripe_Apple + Rate: 50 + - Item: Scarlet_Jewel + Rate: 1000 + - Item: Angel's_Safeguard + Rate: 1000 + - Item: Apple + Rate: 8000 + - Item: Apple + Rate: 8000 + - Item: Apple_Juice + Rate: 4000 + - Item: Mastering_Card + Rate: 1 + StealProtected: true + - Id: 1091 + AegisName: DRAGON_FLY + Name: Dragon Fly + Level: 8 + Hp: 2400 + BaseExp: 88 + JobExp: 44 + Attack: 22 + Attack2: 27 + Defense: 40 + Agi: 20 + Vit: 8 + Int: 15 + Dex: 17 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 1076 + AttackMotion: 576 + DamageMotion: 480 + Ai: 21 + Class: Boss + Drops: + - Item: Sweet_Gents + Rate: 200 + - Item: Red_Herb + Rate: 8000 + - Item: Violet_Jewel + Rate: 1500 + - Item: Chonchon_Doll + Rate: 2000 + - Item: Clip + Rate: 3000 + - Item: Lusty_Iron + Rate: 50 + - Item: Grape_Juice + Rate: 3000 + - Item: Dragon_Fly_Card + Rate: 1 + StealProtected: true + - Id: 1092 + AegisName: VAGABOND_WOLF + Name: Vagabond Wolf + Level: 24 + Hp: 12240 + BaseExp: 247 + JobExp: 176 + Attack: 135 + Attack2: 159 + Defense: 10 + Str: 57 + Agi: 45 + Vit: 48 + Int: 20 + Dex: 50 + Luk: 65 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1048 + AttackMotion: 648 + DamageMotion: 432 + Ai: 21 + Class: Boss + Drops: + - Item: Western_Grace + Rate: 200 + - Item: Claw_Of_Wolves + Rate: 8000 + - Item: Golden_Jewel + Rate: 1500 + - Item: Star_Dust_Blade + Rate: 100 + - Item: Angel's_Warmth + Rate: 1000 + - Item: Red_Jewel + Rate: 10 + - Item: Monster_Juice + Rate: 50 + - Item: Vagabond_Wolf_Card + Rate: 1 + StealProtected: true + - Id: 1093 + AegisName: ECLIPSE + Name: Eclipse + Level: 6 + Hp: 1800 + BaseExp: 60 + JobExp: 55 + Attack: 20 + Attack2: 26 + MagicDefense: 40 + Agi: 36 + Vit: 6 + Dex: 11 + Luk: 80 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1456 + AttackMotion: 456 + DamageMotion: 336 + Ai: 21 + Class: Boss + Drops: + - Item: Fillet + Rate: 200 + - Item: Red_Herb + Rate: 8000 + - Item: White_Jewel + Rate: 1200 + - Item: Glass_Bead + Rate: 1500 + - Item: Four_Leaf_Clover + Rate: 30 + - Item: Rainbow_Carrot + Rate: 50 + - Item: Angel's_Protection + Rate: 1000 + - Item: Eclipse_Card + Rate: 1 + StealProtected: true + - Id: 1094 + AegisName: AMBERNITE + Name: Ambernite + Level: 13 + Hp: 495 + BaseExp: 57 + JobExp: 38 + Attack: 39 + Attack2: 46 + Defense: 30 + Agi: 13 + Vit: 13 + Int: 5 + Dex: 18 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 2048 + AttackMotion: 648 + DamageMotion: 648 + Ai: 17 + Modes: + Detector: true + Drops: + - Item: Crystal_Blue + Rate: 50 + - Item: Snail's_Shell + Rate: 9000 + - Item: Garlet + Rate: 1200 + - Item: Shell + Rate: 3000 + - Item: Solid_Shell + Rate: 2 + - Item: Elunium_Stone + Rate: 14 + - Item: Iron_Ore + Rate: 150 + - Item: Ambernite_Card + Rate: 1 + StealProtected: true + - Id: 1095 + AegisName: ANDRE + Name: Andre + Level: 17 + Hp: 688 + BaseExp: 109 + JobExp: 71 + Attack: 60 + Attack2: 71 + Defense: 10 + Agi: 17 + Vit: 24 + Int: 20 + Dex: 26 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Ai: 07 + Modes: + Detector: true + Drops: + - Item: Worm_Peelings + Rate: 9000 + - Item: Garlet + Rate: 1000 + - Item: Sticky_Mucus + Rate: 500 + - Item: Yellow_Live + Rate: 50 + - Item: Sparkling_Dust + Rate: 4 + - Item: Iron_Ore + Rate: 350 + - Item: Elunium_Stone + Rate: 28 + - Item: Andre_Card + Rate: 1 + StealProtected: true + - Id: 1096 + AegisName: ANGELING + Name: Angeling + Level: 20 + Hp: 55000 + BaseExp: 163 + JobExp: 144 + Attack: 120 + Attack2: 195 + MagicDefense: 70 + Agi: 50 + Vit: 20 + Int: 75 + Dex: 68 + Luk: 200 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Angel + Element: Holy + ElementLevel: 4 + WalkSpeed: 200 + AttackDelay: 1072 + AttackMotion: 672 + DamageMotion: 672 + Ai: 21 + Class: Boss + Drops: + - Item: Angelic_Chain + Rate: 100 + - Item: Scapulare_ + Rate: 60 + - Item: Leaf_Of_Yggdrasil + Rate: 500 + - Item: Spirit_Chain + Rate: 1 + - Item: White_Herb + Rate: 2000 + - Item: Apple + Rate: 28 + - Item: Emperium + Rate: 40 + - Item: Angeling_Card + Rate: 1 + StealProtected: true + - Id: 1097 + AegisName: ANT_EGG + Name: Ant Egg + Level: 4 + Hp: 420 + BaseExp: 5 + JobExp: 4 + Attack: 1 + Attack2: 2 + Defense: 20 + MagicDefense: 20 + Luk: 20 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 1000 + AttackDelay: 1001 + AttackMotion: 1 + DamageMotion: 1 + Drops: + - Item: Phracon + Rate: 320 + - Item: Shell + Rate: 2000 + - Item: Jellopy + Rate: 2000 + - Item: Sticky_Mucus + Rate: 650 + - Item: Empty_Bottle + Rate: 2000 + - Item: Iron_Ore + Rate: 200 + - Item: Andre_Egg_Card + Rate: 1 + StealProtected: true + - Id: 1098 + AegisName: ANUBIS + Name: Anubis + Level: 75 + Hp: 38000 + BaseExp: 28000 + JobExp: 22000 + Attack: 530 + Attack2: 1697 + Defense: 25 + MagicDefense: 31 + Str: 5 + Agi: 65 + Vit: 10 + Int: 82 + Dex: 77 + Luk: 33 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Undead + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1250 + AttackMotion: 768 + DamageMotion: 360 + Ai: 21 + Drops: + - Item: Rotten_Bandage + Rate: 3000 + - Item: Healing_Staff + Rate: 10 + - Item: Mementos + Rate: 550 + - Item: Oridecon + Rate: 105 + - Item: Sacred_Masque + Rate: 4365 + - Item: Mitten_Of_Presbyter + Rate: 1 + - Item: Blessed_Wand + Rate: 3 + - Item: Anubis_Card + Rate: 1 + StealProtected: true + - Id: 1099 + AegisName: ARGIOPE + Name: Argiope + Level: 41 + Hp: 4382 + BaseExp: 1797 + JobExp: 849 + Attack: 395 + Attack2: 480 + Defense: 30 + Agi: 41 + Vit: 31 + Int: 10 + Dex: 56 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + Element: Poison + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1792 + AttackMotion: 792 + DamageMotion: 336 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Short_Leg + Rate: 5335 + - Item: Zargon + Rate: 1200 + - Item: Elunium_Stone + Rate: 175 + - Item: Boots_ + Rate: 5 + - Item: Green_Herb + Rate: 1500 + - Item: Violet_Jewel + Rate: 10 + - Item: Argiope_Card + Rate: 1 + StealProtected: true + - Id: 1100 + AegisName: ARGOS + Name: Argos + Level: 25 + Hp: 1117 + BaseExp: 388 + JobExp: 188 + Attack: 158 + Attack2: 191 + Defense: 15 + Agi: 25 + Vit: 25 + Int: 5 + Dex: 32 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + Element: Poison + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1468 + AttackMotion: 468 + DamageMotion: 768 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Spiderweb + Rate: 9000 + - Item: Scell + Rate: 1200 + - Item: Short_Leg + Rate: 500 + - Item: Elunium_Stone + Rate: 61 + - Item: Green_Herb + Rate: 670 + - Item: Yellow_Herb + Rate: 250 + - Item: Bark_Shorts + Rate: 15 + - Item: Argos_Card + Rate: 1 + StealProtected: true + - Id: 1101 + AegisName: BAPHOMET_ + Name: Baphomet Jr. + Level: 50 + Hp: 8578 + BaseExp: 2706 + JobExp: 1480 + Attack: 487 + Attack2: 590 + Defense: 15 + MagicDefense: 25 + Agi: 75 + Vit: 55 + Dex: 93 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 868 + AttackMotion: 480 + DamageMotion: 120 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Evil_Horn + Rate: 500 + - Item: Oridecon + Rate: 63 + - Item: Halberd_ + Rate: 2 + - Item: Yggdrasilberry + Rate: 50 + - Item: Leaf_Of_Yggdrasil + Rate: 100 + - Item: Yellow_Herb + Rate: 1300 + - Item: Boots + Rate: 50 + - Item: Baphomet__Card + Rate: 1 + StealProtected: true + - Id: 1102 + AegisName: BATHORY + Name: Bathory + Level: 44 + Hp: 5415 + BaseExp: 2503 + JobExp: 1034 + Attack: 198 + Attack2: 398 + MagicDefense: 60 + Agi: 76 + Vit: 24 + Int: 85 + Dex: 65 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Dark + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 1504 + AttackMotion: 840 + DamageMotion: 900 + Ai: 21 + Drops: + - Item: Sparkling_Dust + Rate: 200 + - Item: Starsand_Of_Witch + Rate: 4850 + - Item: Star_Sparkling + Rate: 3 + - Item: Arc_Wand_ + Rate: 5 + - Item: Star_Crumb + Rate: 30 + - Item: Old_Magic_Book + Rate: 15 + - Item: Old_Broom + Rate: 20 + - Item: Bathory_Card + Rate: 1 + StealProtected: true + - Id: 1103 + AegisName: CARAMEL + Name: Caramel + Level: 23 + Hp: 1424 + BaseExp: 264 + JobExp: 162 + Attack: 90 + Attack2: 112 + Defense: 5 + MagicDefense: 5 + Str: 35 + Agi: 23 + Vit: 46 + Int: 5 + Dex: 38 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1604 + AttackMotion: 840 + DamageMotion: 756 + Ai: 17 + Drops: + - Item: Porcupine_Spike + Rate: 9000 + - Item: Coat_ + Rate: 5 + - Item: Animal's_Skin + Rate: 5500 + - Item: Glaive_ + Rate: 10 + - Item: Spear_ + Rate: 15 + - Item: Pike_ + Rate: 20 + - Item: Caramel_Card + Rate: 1 + StealProtected: true + - Id: 1104 + AegisName: COCO + Name: Coco + Level: 17 + Hp: 817 + BaseExp: 120 + JobExp: 78 + Attack: 56 + Attack2: 67 + Str: 24 + Agi: 17 + Vit: 34 + Int: 20 + Dex: 24 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1864 + AttackMotion: 864 + DamageMotion: 1008 + Ai: 17 + Drops: + - Item: Acorn + Rate: 9000 + - Item: Hood_ + Rate: 20 + - Item: Fluff + Rate: 3000 + - Item: Animal's_Skin + Rate: 2500 + - Item: Sweet_Potato + Rate: 500 + - Item: Sandals_ + Rate: 25 + - Item: Strawberry + Rate: 600 + - Item: Coco_Card + Rate: 1 + StealProtected: true + - Id: 1105 + AegisName: DENIRO + Name: Deniro + Level: 19 + Hp: 760 + BaseExp: 135 + JobExp: 85 + Attack: 68 + Attack2: 79 + Defense: 15 + Agi: 19 + Vit: 30 + Int: 20 + Dex: 43 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 576 + Ai: 07 + Modes: + Detector: true + Drops: + - Item: Worm_Peelings + Rate: 9000 + - Item: Garlet + Rate: 3000 + - Item: Sticky_Mucus + Rate: 1200 + - Item: Boody_Red + Rate: 50 + - Item: Sparkling_Dust + Rate: 8 + - Item: Iron_Ore + Rate: 450 + - Item: Elunium_Stone + Rate: 34 + - Item: Andre_Card + Rate: 1 + StealProtected: true + - Id: 1106 + AegisName: DESERT_WOLF + Name: Desert Wolf + Level: 27 + Hp: 1716 + BaseExp: 427 + JobExp: 266 + Attack: 169 + Attack2: 208 + MagicDefense: 10 + Str: 56 + Agi: 27 + Vit: 45 + Int: 15 + Dex: 56 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1120 + AttackMotion: 420 + DamageMotion: 288 + Ai: 13 + Drops: + - Item: Katar_ + Rate: 5 + - Item: Claw_Of_Desert_Wolf + Rate: 5500 + - Item: Mink_Coat + Rate: 1 + - Item: Meat + Rate: 1200 + - Item: Claw_Of_Wolves + Rate: 2000 + - Item: Oridecon_Stone + Rate: 53 + - Item: Stiletto_ + Rate: 140 + - Item: Desert_Wolf_Card + Rate: 1 + StealProtected: true + - Id: 1107 + AegisName: DESERT_WOLF_B + Name: Baby Desert Wolf + JapaneseName: Desert Wolf Baby + Level: 9 + Hp: 164 + BaseExp: 20 + JobExp: 16 + Attack: 30 + Attack2: 36 + Agi: 9 + Vit: 9 + Int: 5 + Dex: 21 + Luk: 40 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Fire + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1600 + AttackMotion: 900 + DamageMotion: 240 + Ai: 03 + Drops: + - Item: Phracon + Rate: 85 + - Item: Animal's_Skin + Rate: 5500 + - Item: Adventurere's_Suit_ + Rate: 80 + - Item: Meat + Rate: 600 + - Item: Cotton_Shirt + Rate: 200 + - Item: Asura_ + Rate: 5 + - Item: Orange + Rate: 1000 + - Item: Desert_Wolf_Babe_Card + Rate: 1 + StealProtected: true + - Id: 1108 + AegisName: DEVIACE + Name: Deviace + Level: 47 + Hp: 20090 + BaseExp: 9988 + JobExp: 7207 + Attack: 514 + Attack2: 1024 + Defense: 10 + MagicDefense: 20 + Agi: 47 + Vit: 62 + Int: 48 + Dex: 62 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 4 + WalkSpeed: 400 + AttackDelay: 1680 + AttackMotion: 480 + DamageMotion: 384 + Ai: 17 + Drops: + - Item: Mistic_Frozen + Rate: 25 + - Item: Tooth_Of_Ancient_Fish + Rate: 9000 + - Item: Lip_Of_Ancient_Fish + Rate: 1000 + - Item: Antenna + Rate: 2 + - Item: Detrimindexta + Rate: 200 + - Item: Katar_Of_Cold_Icicle + Rate: 3 + - Item: Oridecon_Stone + Rate: 161 + - Item: Deviace_Card + Rate: 1 + StealProtected: true + - Id: 1109 + AegisName: DEVIRUCHI + Name: Deviruchi + Level: 46 + Hp: 6666 + BaseExp: 2662 + JobExp: 1278 + Attack: 475 + Attack2: 560 + Defense: 10 + MagicDefense: 25 + Agi: 69 + Vit: 40 + Int: 55 + Dex: 70 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 980 + AttackMotion: 600 + DamageMotion: 384 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Petite_DiablOfs_Horn + Rate: 5335 + - Item: Petite_DiablOfs_Wing + Rate: 400 + - Item: Oridecon + Rate: 2 + - Item: Partizan_ + Rate: 2 + - Item: Sacred_Marks + Rate: 5 + - Item: Zargon + Rate: 1500 + - Item: Oridecon_Stone + Rate: 154 + - Item: Deviruchi_Card + Rate: 1 + StealProtected: true + - Id: 1110 + AegisName: DOKEBI + Name: Dokebi + Level: 33 + Hp: 2697 + BaseExp: 889 + JobExp: 455 + Attack: 197 + Attack2: 249 + MagicDefense: 10 + Str: 50 + Agi: 50 + Vit: 40 + Int: 35 + Dex: 69 + Luk: 40 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 1156 + AttackMotion: 456 + DamageMotion: 384 + Ai: 17 + Modes: + Detector: true + Drops: + - Item: Dokkaebi_Horn + Rate: 9000 + - Item: Elunium_Stone + Rate: 150 + - Item: Sword_Mace_ + Rate: 2 + - Item: Mighty_Staff + Rate: 1 + - Item: Gold + Rate: 1 + - Item: Club + Rate: 300 + - Item: Hammer_Of_Blacksmith + Rate: 5 + - Item: Dokebi_Card + Rate: 1 + StealProtected: true + - Id: 1111 + AegisName: DRAINLIAR + Name: Drainliar + Level: 24 + Hp: 1162 + BaseExp: 431 + JobExp: 176 + Attack: 74 + Attack2: 84 + Agi: 36 + Vit: 24 + Dex: 78 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Dark + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1276 + AttackMotion: 576 + DamageMotion: 384 + Ai: 09 + Drops: + - Item: Emveretarcon + Rate: 60 + - Item: Tooth_Of_Bat + Rate: 3000 + - Item: Red_Jewel + Rate: 20 + - Item: Red_Herb + Rate: 1000 + - Item: Wing_Of_Red_Bat + Rate: 5500 + - Item: Wing_Of_Red_Bat + Rate: 1500 + - Item: Oridecon_Stone + Rate: 40 + - Item: Drainliar_Card + Rate: 1 + StealProtected: true + - Id: 1112 + AegisName: DRAKE + Name: Drake + Level: 70 + Hp: 326666 + BaseExp: 28600 + JobExp: 22880 + MvpExp: 14300 + Attack: 1800 + Attack2: 2100 + Defense: 20 + MagicDefense: 35 + Str: 85 + Agi: 80 + Vit: 49 + Int: 75 + Dex: 79 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 620 + AttackMotion: 420 + DamageMotion: 360 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: White_Potion + Rate: 5000 + - Item: Violet_Jewel + Rate: 500 + Drops: + - Item: Saber_ + Rate: 600 + - Item: Ring_Pommel_Saber_ + Rate: 950 + - Item: Cutlas + Rate: 150 + - Item: Hae_Dong_Gum_ + Rate: 400 + - Item: Corsair + Rate: 350 + - Item: Elunium + Rate: 3200 + - Item: Krasnaya + Rate: 100 + - Item: Drake_Card + Rate: 1 + StealProtected: true + - Id: 1113 + AegisName: DROPS + Name: Drops + Level: 3 + Hp: 55 + BaseExp: 4 + JobExp: 3 + Attack: 10 + Attack2: 13 + Agi: 3 + Vit: 3 + Dex: 12 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Fire + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1372 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + Drops: + - Item: Jellopy + Rate: 7500 + - Item: Rod_ + Rate: 80 + - Item: Sticky_Mucus + Rate: 500 + - Item: Apple + Rate: 1100 + - Item: Empty_Bottle + Rate: 1700 + - Item: Apple + Rate: 800 + - Item: Orange_Juice + Rate: 20 + - Item: Drops_Card + Rate: 1 + StealProtected: true + - Id: 1114 + AegisName: DUSTINESS + Name: Dustiness + Level: 21 + Hp: 1044 + BaseExp: 218 + JobExp: 140 + Attack: 80 + Attack2: 102 + MagicDefense: 10 + Agi: 53 + Vit: 17 + Dex: 38 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1004 + AttackMotion: 504 + DamageMotion: 384 + Ai: 17 + Modes: + Detector: true + Drops: + - Item: Moth_Dust + Rate: 9000 + - Item: Wing_Of_Moth + Rate: 500 + - Item: Masquerade + Rate: 4 + - Item: Insect_Feeler + Rate: 2000 + - Item: Sparkling_Dust + Rate: 10 + - Item: Red_Herb + Rate: 1200 + - Item: Dustiness_Card + Rate: 1 + StealProtected: true + - Id: 1115 + AegisName: EDDGA + Name: Eddga + Level: 65 + Hp: 152000 + BaseExp: 25025 + JobExp: 12870 + MvpExp: 12512 + Attack: 1215 + Attack2: 1565 + Defense: 15 + MagicDefense: 15 + Str: 78 + Agi: 70 + Vit: 85 + Int: 66 + Dex: 90 + Luk: 85 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Fire + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 872 + AttackMotion: 1344 + DamageMotion: 432 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Tiger's_Skin + Rate: 5000 + - Item: Tiger_Footskin + Rate: 1000 + - Item: Flame_Heart + Rate: 3000 + Drops: + - Item: Fire_Brand + Rate: 150 + - Item: Smoking_Pipe + Rate: 250 + - Item: Honey + Rate: 10000 + - Item: Katar_Of_Raging_Blaze + Rate: 500 + - Item: Tiger_Footskin + Rate: 250 + - Item: Elunium + Rate: 2300 + - Item: Krieg + Rate: 100 + - Item: Eddga_Card + Rate: 1 + StealProtected: true + - Id: 1116 + AegisName: EGGYRA + Name: Eggyra + Level: 24 + Hp: 633 + BaseExp: 215 + JobExp: 220 + Attack: 85 + Attack2: 107 + Defense: 20 + MagicDefense: 25 + Agi: 36 + Vit: 24 + Dex: 32 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Ghost + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1816 + AttackMotion: 816 + DamageMotion: 288 + Ai: 17 + Drops: + - Item: Scell + Rate: 1000 + - Item: Egg_Shell + Rate: 20 + - Item: Piece_Of_Egg_Shell + Rate: 550 + - Item: Red_Herb + Rate: 1000 + - Item: Pet_Incubator + Rate: 300 + - Item: Center_Potion + Rate: 250 + - Item: Elunium_Stone + Rate: 57 + - Item: Eggyra_Card + Rate: 1 + StealProtected: true + - Id: 1117 + AegisName: EVIL_DRUID + Name: Evil Druid + Level: 58 + Hp: 16506 + BaseExp: 2890 + JobExp: 1827 + Attack: 420 + Attack2: 670 + Defense: 5 + MagicDefense: 60 + Agi: 29 + Vit: 58 + Int: 80 + Dex: 68 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Undead + ElementLevel: 4 + WalkSpeed: 300 + AttackDelay: 2276 + AttackMotion: 576 + DamageMotion: 336 + Ai: 21 + Drops: + - Item: Biretta_ + Rate: 10 + - Item: Bone_Wand + Rate: 1 + - Item: Ragamuffin_Cape + Rate: 2 + - Item: Bible + Rate: 10 + - Item: Leaf_Of_Yggdrasil + Rate: 200 + - Item: Cookbook07 + Rate: 4 + - Item: White_Herb + Rate: 2000 + - Item: Evil_Druid_Card + Rate: 1 + StealProtected: true + - Id: 1118 + AegisName: FLORA + Name: Flora + Level: 26 + Hp: 2092 + BaseExp: 357 + JobExp: 226 + Attack: 242 + Attack2: 273 + Defense: 10 + MagicDefense: 35 + Agi: 26 + Vit: 35 + Int: 5 + Dex: 43 + Luk: 80 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1432 + AttackMotion: 432 + DamageMotion: 576 + Ai: 10 + Drops: + - Item: Blossom_Of_Maneater + Rate: 9000 + - Item: Sunflower + Rate: 3 + - Item: Aloe + Rate: 10 + - Item: Leaflet_Of_Aloe + Rate: 50 + - Item: Singing_Flower + Rate: 20 + - Item: Stem + Rate: 2000 + - Item: Witherless_Rose + Rate: 1 + - Item: Flora_Card + Rate: 1 + StealProtected: true + - Id: 1119 + AegisName: FRILLDORA + Name: Frilldora + Level: 30 + Hp: 2023 + BaseExp: 529 + JobExp: 319 + Attack: 200 + Attack2: 239 + MagicDefense: 10 + Str: 35 + Agi: 30 + Vit: 38 + Int: 15 + Dex: 53 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Fire + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1540 + AttackMotion: 720 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: Lizard_Scruff + Rate: 5500 + - Item: Elunium_Stone + Rate: 90 + - Item: Reptile_Tongue + Rate: 1500 + - Item: Azure_Jewel + Rate: 15 + - Item: Yellow_Gemstone + Rate: 200 + - Item: Red_Herb + Rate: 800 + - Item: Zargon + Rate: 120 + - Item: Frilldora_Card + Rate: 1 + StealProtected: true + - Id: 1120 + AegisName: GHOSTRING + Name: Ghostring + Level: 18 + Hp: 73300 + BaseExp: 101 + JobExp: 108 + Attack: 82 + Attack2: 122 + MagicDefense: 60 + Str: 40 + Agi: 27 + Vit: 18 + Int: 45 + Dex: 72 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Ghost + ElementLevel: 4 + WalkSpeed: 300 + AttackDelay: 1220 + AttackMotion: 1080 + DamageMotion: 648 + Ai: 21 + Class: Boss + Drops: + - Item: Transparent_Cloth + Rate: 5335 + - Item: Ghost_Bandana + Rate: 100 + - Item: Thief_Clothes_ + Rate: 50 + - Item: Branch_Of_Dead_Tree + Rate: 500 + - Item: Old_Blue_Box + Rate: 10 + - Item: Emperium + Rate: 30 + - Item: Ghost_Scroll_1_5 + Rate: 100 + - Item: Ghostring_Card + Rate: 1 + StealProtected: true + - Id: 1121 + AegisName: GIEARTH + Name: Giearth + Level: 29 + Hp: 2252 + BaseExp: 495 + JobExp: 301 + Attack: 154 + Attack2: 185 + Defense: 10 + MagicDefense: 50 + Str: 25 + Agi: 29 + Vit: 46 + Int: 60 + Dex: 64 + Luk: 105 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1848 + AttackMotion: 1296 + DamageMotion: 432 + Ai: 17 + Modes: + Detector: true + Drops: + - Item: Great_Nature + Rate: 30 + - Item: Coal + Rate: 150 + - Item: Elder_Pixie's_Beard + Rate: 5500 + - Item: Elven_Ears + Rate: 1 + - Item: Cap_ + Rate: 10 + - Item: Sparkling_Dust + Rate: 100 + - Item: Giearth_Card + Rate: 1 + StealProtected: true + - Id: 1122 + AegisName: GOBLIN_1 + Name: Goblin + Level: 25 + Hp: 1176 + BaseExp: 310 + JobExp: 188 + Attack: 118 + Attack2: 140 + Defense: 10 + MagicDefense: 5 + Agi: 53 + Vit: 25 + Int: 20 + Dex: 38 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Goblin: true + Element: Wind + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 1120 + AttackMotion: 620 + DamageMotion: 240 + Ai: 21 + Drops: + - Item: Iron + Rate: 270 + - Item: Scell + Rate: 9000 + - Item: Oridecon_Stone + Rate: 43 + - Item: Goblini_Mask + Rate: 3 + - Item: Dirk_ + Rate: 10 + - Item: Buckler_ + Rate: 5 + - Item: Red_Herb + Rate: 1800 + - Item: Goblin_Card + Rate: 1 + StealProtected: true + - Id: 1123 + AegisName: GOBLIN_2 + Name: Goblin + Level: 24 + Hp: 1034 + BaseExp: 287 + JobExp: 176 + Attack: 88 + Attack2: 100 + Defense: 10 + MagicDefense: 5 + Agi: 24 + Vit: 24 + Int: 15 + Dex: 66 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Goblin: true + Element: Fire + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1320 + AttackMotion: 620 + DamageMotion: 240 + Ai: 09 + Drops: + - Item: Iron + Rate: 250 + - Item: Scell + Rate: 9000 + - Item: Indian_Hair_Piece + Rate: 3 + - Item: Flail_ + Rate: 10 + - Item: Buckler_ + Rate: 1 + - Item: Red_Herb + Rate: 1550 + - Item: Goblini_Mask + Rate: 3 + - Item: Goblin_Card + Rate: 1 + StealProtected: true + - Id: 1124 + AegisName: GOBLIN_3 + Name: Goblin + Level: 24 + Hp: 1034 + BaseExp: 357 + JobExp: 176 + Attack: 132 + Attack2: 165 + Defense: 10 + MagicDefense: 5 + Agi: 24 + Vit: 24 + Int: 15 + Dex: 24 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Goblin: true + Element: Poison + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 1624 + AttackMotion: 624 + DamageMotion: 240 + Ai: 13 + Drops: + - Item: Iron + Rate: 230 + - Item: Scell + Rate: 9000 + - Item: Red_Bandana + Rate: 3 + - Item: Goblin_Mask_02 + Rate: 15 + - Item: Buckler_ + Rate: 1 + - Item: Red_Herb + Rate: 1550 + - Item: Yellow_Herb + Rate: 220 + - Item: Goblin_Card + Rate: 1 + StealProtected: true + - Id: 1125 + AegisName: GOBLIN_4 + Name: Goblin + Level: 23 + Hp: 1359 + BaseExp: 264 + JobExp: 164 + Attack: 109 + Attack2: 131 + Defense: 10 + MagicDefense: 5 + Agi: 23 + Vit: 46 + Int: 15 + Dex: 36 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Goblin: true + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1624 + AttackMotion: 624 + DamageMotion: 240 + Ai: 13 + Drops: + - Item: Yellow_Live + Rate: 100 + - Item: Iron + Rate: 170 + - Item: Goblin_Mask_01 + Rate: 15 + - Item: Gangster_Patch + Rate: 3 + - Item: Smasher_ + Rate: 10 + - Item: Buckler_ + Rate: 1 + - Item: Red_Herb + Rate: 1500 + - Item: Goblin_Card + Rate: 1 + StealProtected: true + - Id: 1126 + AegisName: GOBLIN_5 + Name: Goblin + Level: 22 + Hp: 1952 + BaseExp: 241 + JobExp: 152 + Attack: 105 + Attack2: 127 + Defense: 10 + MagicDefense: 5 + Agi: 22 + Vit: 22 + Int: 15 + Dex: 32 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Goblin: true + Element: Water + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 3074 + AttackMotion: 1874 + DamageMotion: 480 + Ai: 13 + Drops: + - Item: Iron + Rate: 150 + - Item: Scell + Rate: 9000 + - Item: Wand_ + Rate: 15 + - Item: Buckler_ + Rate: 1 + - Item: Goblin_Mask_03 + Rate: 15 + - Item: Red_Herb + Rate: 1500 + - Item: Yellow_Herb + Rate: 220 + - Item: Goblin_Card + Rate: 1 + StealProtected: true + - Id: 1127 + AegisName: HODE + Name: Hode + Level: 26 + Hp: 2282 + BaseExp: 550 + JobExp: 300 + Attack: 146 + Attack2: 177 + MagicDefense: 30 + Agi: 26 + Vit: 42 + Int: 5 + Dex: 49 + Luk: 40 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1480 + AttackMotion: 480 + DamageMotion: 720 + Ai: 01 + Drops: + - Item: Yellow_Live + Rate: 120 + - Item: Earthworm_Peeling + Rate: 9000 + - Item: Elunium_Stone + Rate: 80 + - Item: Sticky_Mucus + Rate: 3000 + - Item: Town_Sword_ + Rate: 10 + - Item: Foolishness_Of_Blind + Rate: 1 + - Item: Fatty_Chubby_Earthworm + Rate: 20 + - Item: Hode_Card + Rate: 1 + StealProtected: true + - Id: 1128 + AegisName: HORN + Name: Horn + Level: 18 + Hp: 659 + BaseExp: 134 + JobExp: 86 + Attack: 58 + Attack2: 69 + Defense: 10 + Str: 22 + Agi: 18 + Vit: 28 + Int: 10 + Dex: 47 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1528 + AttackMotion: 528 + DamageMotion: 288 + Ai: 17 + Modes: + Detector: true + Drops: + - Item: Yellow_Live + Rate: 80 + - Item: Emveretarcon + Rate: 35 + - Item: Horn + Rate: 5500 + - Item: Guisarme_ + Rate: 15 + - Item: Shell + Rate: 5500 + - Item: Solid_Shell + Rate: 70 + - Item: Horn_Card + Rate: 1 + StealProtected: true + - Id: 1129 + AegisName: HORONG + Name: Horong + Level: 34 + Hp: 1939 + BaseExp: 786 + JobExp: 479 + Attack: 275 + Attack2: 327 + Defense: 99 + MagicDefense: 50 + Agi: 34 + Vit: 10 + Dex: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Fire + ElementLevel: 4 + WalkSpeed: 400 + AttackDelay: 1888 + AttackMotion: 1152 + DamageMotion: 828 + Ai: 13 + Drops: + - Item: Stone_Heart + Rate: 6500 + - Item: Zargon + Rate: 500 + - Item: Bomb_Wick + Rate: 5 + - Item: Fire_Arrow + Rate: 10000 + - Item: Elunium_Stone + Rate: 118 + - Item: Baked_Yam + Rate: 20 + - Item: Alchol + Rate: 50 + - Item: Horong_Card + Rate: 1 + StealProtected: true + - Id: 1130 + AegisName: JAKK + Name: Jakk + Level: 38 + Hp: 3581 + BaseExp: 1408 + JobExp: 880 + Attack: 315 + Attack2: 382 + Defense: 5 + MagicDefense: 30 + Agi: 38 + Vit: 38 + Int: 43 + Dex: 75 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Fire + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1180 + AttackMotion: 480 + DamageMotion: 648 + Ai: 21 + Drops: + - Item: Pumpkin_Head + Rate: 9000 + - Item: Zargon + Rate: 900 + - Item: Elunium + Rate: 31 + - Item: Tights_ + Rate: 5 + - Item: Frozen_Heart + Rate: 5 + - Item: Pumpkin + Rate: 1000 + - Item: Jakk_Card + Rate: 1 + StealProtected: true + - Id: 1131 + AegisName: JOKER + Name: Joker + Level: 57 + Hp: 12450 + BaseExp: 3706 + JobExp: 2362 + Attack: 621 + Attack2: 738 + Defense: 10 + MagicDefense: 35 + Agi: 143 + Vit: 47 + Int: 75 + Dex: 98 + Luk: 175 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Wind + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 1364 + AttackMotion: 864 + DamageMotion: 432 + Ai: 21 + Drops: + - Item: Zargon + Rate: 2000 + - Item: Old_Card_Album + Rate: 2 + - Item: Contracts_In_Shadow + Rate: 20 + - Item: Yellow_Herb + Rate: 1000 + - Item: Katar_Of_Piercing_Wind + Rate: 1 + - Item: Oridecon + Rate: 100 + - Item: Ghost_Scroll_1_5 + Rate: 100 + - Item: Joker_Card + Rate: 1 + StealProtected: true + - Id: 1132 + AegisName: KHALITZBURG + Name: Khalitzburg + Level: 63 + Hp: 19276 + BaseExp: 4378 + JobExp: 2750 + Attack: 875 + Attack2: 1025 + Defense: 45 + MagicDefense: 10 + Str: 58 + Agi: 65 + Vit: 48 + Int: 5 + Dex: 73 + Luk: 40 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 350 + AttackDelay: 528 + AttackMotion: 1000 + DamageMotion: 396 + Ai: 21 + Drops: + - Item: Skel_Bone + Rate: 8000 + - Item: Elunium + Rate: 191 + - Item: Bone_Helm + Rate: 1 + - Item: Mirror_Shield_ + Rate: 2 + - Item: Patriotism_Marks + Rate: 10 + - Item: White_Herb + Rate: 2000 + - Item: Saber_ + Rate: 2 + - Item: Khalitzburg_Card + Rate: 1 + StealProtected: true + - Id: 1133 + AegisName: KOBOLD_1 + Name: Kobold + Level: 36 + Hp: 3893 + BaseExp: 988 + JobExp: 625 + Attack: 265 + Attack2: 318 + Defense: 15 + MagicDefense: 10 + Agi: 90 + Vit: 36 + Int: 30 + Dex: 52 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Kobold: true + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1028 + AttackMotion: 528 + DamageMotion: 360 + Ai: 13 + Drops: + - Item: Steel + Rate: 100 + - Item: Cobold_Hair + Rate: 5335 + - Item: Zargon + Rate: 700 + - Item: Elunium_Stone + Rate: 25 + - Item: Gladius_ + Rate: 2 + - Item: Buckler_ + Rate: 5 + - Item: Kobold_Card + Rate: 1 + StealProtected: true + - Id: 1134 + AegisName: KOBOLD_2 + Name: Kobold + Level: 31 + Hp: 2179 + BaseExp: 806 + JobExp: 407 + Attack: 262 + Attack2: 324 + Defense: 15 + MagicDefense: 10 + Agi: 31 + Vit: 31 + Int: 20 + Dex: 46 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Kobold: true + Element: Poison + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1528 + AttackMotion: 528 + DamageMotion: 360 + Ai: 13 + Drops: + - Item: Steel + Rate: 100 + - Item: Cobold_Hair + Rate: 5335 + - Item: Zargon + Rate: 200 + - Item: Buckler_ + Rate: 3 + - Item: Yellow_Herb + Rate: 100 + - Item: Guard + Rate: 100 + - Item: Kobold_Card + Rate: 1 + StealProtected: true + - Id: 1135 + AegisName: KOBOLD_3 + Name: Kobold + Level: 31 + Hp: 2179 + BaseExp: 644 + JobExp: 407 + Attack: 186 + Attack2: 216 + Defense: 15 + MagicDefense: 10 + Agi: 31 + Vit: 31 + Int: 20 + Dex: 88 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Kobold: true + Element: Fire + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1228 + AttackMotion: 528 + DamageMotion: 360 + Ai: 13 + Drops: + - Item: Boody_Red + Rate: 35 + - Item: Steel + Rate: 100 + - Item: Cobold_Hair + Rate: 5335 + - Item: Zargon + Rate: 200 + - Item: Hammer_ + Rate: 5 + - Item: Buckler_ + Rate: 3 + - Item: Yellow_Herb + Rate: 100 + - Item: Kobold_Card + Rate: 1 + StealProtected: true +# - Id: 1136 +# AegisName: KOBOLD_4 +# Name: Kobold +# Level: 31 +# Hp: 2179 +# BaseExp: 806 +# JobExp: 407 +# Attack: 262 +# Attack2: 324 +# Defense: 15 +# MagicDefense: 10 +# Agi: 31 +# Vit: 31 +# Int: 20 +# Dex: 46 +# Luk: 20 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Demihuman +# Element: Poison +# ElementLevel: 2 +# WalkSpeed: 200 +# AttackDelay: 1528 +# AttackMotion: 528 +# DamageMotion: 360 +# Ai: 13 +# Modes: +# NoRandomWalk: true +# Drops: +# - Item: Steel +# Rate: 50 +# - Item: Cobold_Hair +# Rate: 5335 +# - Item: Zargon +# Rate: 100 +# - Item: Hammer_ +# Rate: 5 +# - Item: Buckler_ +# Rate: 3 +# - Item: Yellow_Herb +# Rate: 100 +# - Item: Axe +# Rate: 150 +# - Item: Kobold_Card +# Rate: 1 +# StealProtected: true +# - Id: 1137 +# AegisName: KOBOLD_5 +# Name: Kobold +# Level: 31 +# Hp: 2179 +# BaseExp: 644 +# JobExp: 407 +# Attack: 186 +# Attack2: 216 +# Defense: 15 +# MagicDefense: 10 +# Agi: 31 +# Vit: 31 +# Int: 20 +# Dex: 88 +# Luk: 20 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Demihuman +# Element: Fire +# ElementLevel: 2 +# WalkSpeed: 300 +# AttackDelay: 1228 +# AttackMotion: 528 +# DamageMotion: 360 +# Ai: 13 +# Modes: +# NoRandomWalk: true +# Drops: +# - Item: Steel +# Rate: 40 +# - Item: Cobold_Hair +# Rate: 5335 +# - Item: Zargon +# Rate: 100 +# - Item: Morning_Star_ +# Rate: 5 +# - Item: Buckler_ +# Rate: 3 +# - Item: Yellow_Herb +# Rate: 100 +# - Item: Club +# Rate: 150 +# - Item: Kobold_Card +# Rate: 1 +# StealProtected: true + - Id: 1138 + AegisName: MAGNOLIA + Name: Magnolia + Level: 26 + Hp: 3195 + BaseExp: 393 + JobExp: 248 + Attack: 120 + Attack2: 151 + Defense: 5 + MagicDefense: 30 + Agi: 26 + Vit: 26 + Dex: 39 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Water + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 1560 + AttackMotion: 360 + DamageMotion: 360 + Ai: 02 + Modes: + Detector: true + Drops: + - Item: Old_Frying_Pan + Rate: 9000 + - Item: Garlet + Rate: 800 + - Item: Scell + Rate: 100 + - Item: Zargon + Rate: 10 + - Item: Black_Ladle + Rate: 40 + - Item: Yellow_Herb + Rate: 400 + - Item: High_end_Cooking_Kits + Rate: 5 + - Item: Magnolia_Card + Rate: 1 + StealProtected: true + - Id: 1139 + AegisName: MANTIS + Name: Mantis + Level: 26 + Hp: 2472 + BaseExp: 393 + JobExp: 248 + Attack: 118 + Attack2: 149 + Defense: 10 + Agi: 26 + Vit: 24 + Int: 5 + Dex: 45 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1528 + AttackMotion: 660 + DamageMotion: 432 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Yellow_Live + Rate: 110 + - Item: Limb_Of_Mantis + Rate: 9000 + - Item: Scell + Rate: 1400 + - Item: Elunium_Stone + Rate: 70 + - Item: Solid_Shell + Rate: 250 + - Item: Azure_Jewel + Rate: 10 + - Item: Red_Herb + Rate: 650 + - Item: Mantis_Card + Rate: 1 + StealProtected: true + - Id: 1140 + AegisName: MARDUK + Name: Marduk + Level: 40 + Hp: 4214 + BaseExp: 1238 + JobExp: 752 + Attack: 315 + Attack2: 382 + MagicDefense: 60 + Agi: 40 + Vit: 20 + Int: 79 + Dex: 78 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Fire + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1540 + AttackMotion: 840 + DamageMotion: 504 + Ai: 09 + Drops: + - Item: Flame_Heart + Rate: 35 + - Item: Sacred_Masque + Rate: 4365 + - Item: Staff_ + Rate: 10 + - Item: Mitten_Of_Presbyter + Rate: 1 + - Item: Blessed_Wand + Rate: 3 + - Item: Fire_Scroll_1_5 + Rate: 100 + - Item: Book_Of_Devil + Rate: 20 + - Item: Marduk_Card + Rate: 1 + StealProtected: true + - Id: 1141 + AegisName: MARINA + Name: Marina + Level: 21 + Hp: 2087 + BaseExp: 218 + JobExp: 140 + Attack: 84 + Attack2: 106 + MagicDefense: 5 + Agi: 21 + Vit: 21 + Dex: 36 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Water + ElementLevel: 2 + WalkSpeed: 400 + AttackDelay: 2280 + AttackMotion: 1080 + DamageMotion: 864 + Ai: 01 + Drops: + - Item: Single_Cell + Rate: 5000 + - Item: Sticky_Mucus + Rate: 1500 + - Item: Crystal_Blue + Rate: 45 + - Item: Mistic_Frozen + Rate: 2 + - Item: Blue_Gemstone + Rate: 200 + - Item: Deadly_Noxious_Herb + Rate: 20 + - Item: Marina_Card + Rate: 1 + StealProtected: true + - Id: 1142 + AegisName: MARINE_SPHERE + Name: Marine Sphere + Level: 28 + Hp: 3518 + BaseExp: 461 + JobExp: 284 + Attack: 120 + Attack2: 320 + MagicDefense: 40 + Agi: 28 + Vit: 28 + Dex: 33 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Water + ElementLevel: 2 + WalkSpeed: 800 + AttackDelay: 1201 + AttackMotion: 1 + DamageMotion: 1 + Drops: + - Item: Tendon + Rate: 5000 + - Item: Detonator + Rate: 2500 + - Item: Chain_ + Rate: 10 + - Item: Skyblue_Jewel + Rate: 10 + - Item: Blue_Gemstone + Rate: 150 + - Item: Transparent_Headgear + Rate: 10 + - Item: Marine_Sphere_Card + Rate: 1 + StealProtected: true + - Id: 1143 + AegisName: MARIONETTE + Name: Marionette + Level: 41 + Hp: 3222 + BaseExp: 1078 + JobExp: 1276 + Attack: 355 + Attack2: 422 + MagicDefense: 25 + Agi: 62 + Vit: 36 + Int: 44 + Dex: 69 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Ghost + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 1480 + AttackMotion: 480 + DamageMotion: 1056 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Golden_Hair + Rate: 9000 + - Item: Star_Dust + Rate: 5 + - Item: Brooch + Rate: 1 + - Item: Fire_Scroll_3_5 + Rate: 100 + - Item: Chain_ + Rate: 15 + - Item: Chrystal_Pumps + Rate: 1 + - Item: Marionette_Doll + Rate: 3 + - Item: Marionette_Card + Rate: 1 + StealProtected: true + - Id: 1144 + AegisName: MARSE + Name: Marse + Level: 31 + Hp: 5034 + BaseExp: 586 + JobExp: 370 + Attack: 211 + Attack2: 252 + MagicDefense: 5 + Agi: 31 + Vit: 25 + Int: 5 + Dex: 52 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1956 + AttackMotion: 756 + DamageMotion: 528 + Ai: 17 + Drops: + - Item: Chinese_Ink + Rate: 9000 + - Item: Tentacle + Rate: 3000 + - Item: Blue_Gemstone + Rate: 200 + - Item: Skyblue_Jewel + Rate: 10 + - Item: Mistic_Frozen + Rate: 12 + - Item: Penetration + Rate: 5 + - Item: Grape + Rate: 300 + - Item: Marse_Card + Rate: 1 + StealProtected: true + - Id: 1145 + AegisName: MARTIN + Name: Martin + Level: 18 + Hp: 1109 + BaseExp: 134 + JobExp: 86 + Attack: 52 + Attack2: 63 + MagicDefense: 5 + Str: 12 + Agi: 18 + Vit: 30 + Int: 15 + Dex: 15 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1480 + AttackMotion: 480 + DamageMotion: 480 + Ai: 01 + Drops: + - Item: Moustache_Of_Mole + Rate: 9000 + - Item: Nail_Of_Mole + Rate: 500 + - Item: Jur_ + Rate: 10 + - Item: Goggle_ + Rate: 5 + - Item: Safety_Helmet + Rate: 1 + - Item: Battered_Pot + Rate: 10 + - Item: Goggle + Rate: 15 + - Item: Martin_Card + Rate: 1 + StealProtected: true + - Id: 1146 + AegisName: MATYR + Name: Matyr + Level: 31 + Hp: 2585 + BaseExp: 967 + JobExp: 407 + Attack: 134 + Attack2: 160 + Agi: 47 + Vit: 38 + Int: 5 + Dex: 64 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Dark + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 432 + AttackMotion: 432 + DamageMotion: 360 + Ai: 09 + Drops: + - Item: Matyr's_Flea_Guard + Rate: 10 + - Item: Monster's_Feed + Rate: 5000 + - Item: Animal's_Skin + Rate: 5500 + - Item: Pet_Food + Rate: 400 + - Item: Elunium_Stone + Rate: 100 + - Item: Grape + Rate: 200 + - Item: Matyr_Card + Rate: 1 + StealProtected: true + - Id: 1147 + AegisName: MAYA + Name: Maya + Level: 81 + Hp: 169000 + BaseExp: 42900 + JobExp: 17875 + MvpExp: 21450 + Attack: 1800 + Attack2: 2070 + Defense: 60 + MagicDefense: 25 + Str: 95 + Agi: 97 + Vit: 76 + Int: 95 + Dex: 82 + Luk: 105 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + Element: Earth + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 864 + AttackMotion: 1000 + DamageMotion: 480 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Crystal_Jewel + Rate: 2000 + - Item: Old_Blue_Box + Rate: 3000 + - Item: Old_Violet_Box + Rate: 2000 + Drops: + - Item: Queen's_Hair_Ornament + Rate: 500 + - Item: Safety_Ring + Rate: 200 + - Item: Tiara + Rate: 200 + - Item: Armlet_Of_Obedience + Rate: 500 + - Item: Mother's_Nightmare + Rate: 10 + - Item: Elunium + Rate: 3500 + - Item: Dea_Staff + Rate: 100 + - Item: Maya_Card + Rate: 1 + StealProtected: true + - Id: 1148 + AegisName: MEDUSA + Name: Medusa + Level: 79 + Hp: 16408 + BaseExp: 6876 + JobExp: 4697 + Attack: 827 + Attack2: 1100 + Defense: 28 + MagicDefense: 18 + Agi: 74 + Vit: 50 + Int: 57 + Dex: 77 + Luk: 69 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Neutral + ElementLevel: 2 + WalkSpeed: 180 + AttackDelay: 1720 + AttackMotion: 1320 + DamageMotion: 360 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Slender_Snake + Rate: 5335 + - Item: Whip_Of_Red_Flame + Rate: 250 + - Item: Animal_Blood + Rate: 200 + - Item: Sea_Witch_Foot + Rate: 20 + - Item: Scarlet_Jewel + Rate: 250 + - Item: Turtle_Shell + Rate: 3500 + - Item: Penetration + Rate: 3 + - Item: Medusa_Card + Rate: 1 + StealProtected: true + - Id: 1149 + AegisName: MINOROUS + Name: Minorous + Level: 52 + Hp: 7431 + BaseExp: 2750 + JobExp: 1379 + Attack: 590 + Attack2: 770 + Defense: 15 + MagicDefense: 5 + Str: 65 + Agi: 42 + Vit: 61 + Int: 66 + Dex: 52 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Fire + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1360 + AttackMotion: 960 + DamageMotion: 432 + Ai: 09 + Drops: + - Item: Nose_Ring + Rate: 5335 + - Item: Oridecon_Stone + Rate: 196 + - Item: Two_Handed_Axe_ + Rate: 2 + - Item: Hammer_Of_Blacksmith + Rate: 10 + - Item: Sweet_Potato + Rate: 1500 + - Item: Axe + Rate: 200 + - Item: Lemon + Rate: 300 + - Item: Minorous_Card + Rate: 1 + StealProtected: true + - Id: 1150 + AegisName: MOONLIGHT + Name: Moonlight Flower + Level: 67 + Hp: 120000 + BaseExp: 27500 + JobExp: 14300 + MvpExp: 13750 + Attack: 1200 + Attack2: 1700 + Defense: 10 + MagicDefense: 55 + Str: 55 + Agi: 99 + Vit: 55 + Int: 82 + Dex: 95 + Luk: 120 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Fire + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1276 + AttackMotion: 576 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Fox_Tail + Rate: 5000 + - Item: White_Potion + Rate: 1500 + - Item: Golden_Jewel + Rate: 500 + Drops: + - Item: Spectral_Spear + Rate: 500 + - Item: Moonlight_Sword + Rate: 100 + - Item: Long_Mace + Rate: 150 + - Item: Punisher + Rate: 500 + - Item: Silver_Knife_Of_Chaste + Rate: 650 + - Item: Elunium + Rate: 2600 + - Item: Staff_Of_Bordeaux + Rate: 100 + - Item: Moonlight_Flower_Card + Rate: 1 + StealProtected: true + - Id: 1151 + AegisName: MYST + Name: Myst + Level: 38 + Hp: 3745 + BaseExp: 1391 + JobExp: 688 + Attack: 365 + Attack2: 445 + MagicDefense: 40 + Agi: 38 + Vit: 18 + Dex: 53 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Poison + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1576 + AttackMotion: 576 + DamageMotion: 384 + Ai: 21 + Drops: + - Item: Gas_Mask + Rate: 2 + - Item: Wooden_Block + Rate: 800 + - Item: Wig + Rate: 10 + - Item: Oridecon_Stone + Rate: 65 + - Item: Elunium_Stone + Rate: 97 + - Item: Anodyne + Rate: 20 + - Item: Grape + Rate: 35 + - Item: Myst_Card + Rate: 1 + StealProtected: true + - Id: 1152 + AegisName: ORC_SKELETON + Name: Orc Skeleton + Level: 28 + Hp: 2278 + BaseExp: 315 + JobExp: 194 + Attack: 190 + Attack2: 236 + Defense: 10 + MagicDefense: 10 + Agi: 14 + Vit: 18 + Dex: 30 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + RaceGroups: + Orc: true + Element: Undead + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 2420 + AttackMotion: 720 + DamageMotion: 648 + Ai: 04 + Drops: + - Item: Orcish_Cuspid + Rate: 5500 + - Item: Skel_Bone + Rate: 3500 + - Item: Elunium_Stone + Rate: 80 + - Item: Viking_Helm + Rate: 2 + - Item: Buster_ + Rate: 10 + - Item: Green_Herb + Rate: 50 + - Item: Orc_Skeleton_Card + Rate: 1 + StealProtected: true + - Id: 1153 + AegisName: ORC_ZOMBIE + Name: Orc Zombie + Level: 24 + Hp: 1568 + BaseExp: 196 + JobExp: 120 + Attack: 151 + Attack2: 184 + Defense: 5 + MagicDefense: 10 + Agi: 12 + Vit: 24 + Dex: 24 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + RaceGroups: + Orc: true + Element: Undead + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 2852 + AttackMotion: 1152 + DamageMotion: 840 + Ai: 04 + Drops: + - Item: Nail_Of_Orc + Rate: 5500 + - Item: Sticky_Mucus + Rate: 3000 + - Item: Emperium + Rate: 1 + - Item: Orc_Zombie_Card + Rate: 1 + StealProtected: true + - Id: 1154 + AegisName: PASANA + Name: Pasana + Level: 61 + Hp: 8289 + BaseExp: 4087 + JobExp: 2135 + Attack: 513 + Attack2: 682 + Defense: 29 + MagicDefense: 35 + Agi: 73 + Vit: 50 + Int: 61 + Dex: 59 + Luk: 43 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 2 + WalkSpeed: 165 + AttackDelay: 976 + AttackMotion: 576 + DamageMotion: 288 + Ai: 09 + Drops: + - Item: Vroken_Sword + Rate: 4365 + - Item: Honey_Jar + Rate: 2500 + - Item: Elunium_Stone + Rate: 20 + - Item: Falchion_ + Rate: 500 + - Item: Stiletto_ + Rate: 150 + - Item: Undershirt + Rate: 100 + - Item: Pasana_Card + Rate: 1 + StealProtected: true + - Id: 1155 + AegisName: PETIT + Name: Petite + Level: 44 + Hp: 6881 + BaseExp: 1677 + JobExp: 1034 + Attack: 360 + Attack2: 427 + Defense: 30 + MagicDefense: 30 + Agi: 44 + Vit: 62 + Int: 55 + Dex: 79 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Dragon + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1624 + AttackMotion: 620 + DamageMotion: 384 + Ai: 09 + Drops: + - Item: Dragon_Canine + Rate: 5335 + - Item: Dragon_Train + Rate: 300 + - Item: Oridecon_Stone + Rate: 140 + - Item: White_Herb + Rate: 1000 + - Item: Flail + Rate: 150 + - Item: Zargon + Rate: 1500 + - Item: Aloebera + Rate: 15 + - Item: Petit_Card + Rate: 1 + StealProtected: true + - Id: 1156 + AegisName: PETIT_ + Name: Petite + Level: 45 + Hp: 5747 + BaseExp: 1758 + JobExp: 1075 + Attack: 300 + Attack2: 355 + Defense: 20 + MagicDefense: 45 + Agi: 113 + Vit: 45 + Int: 55 + Dex: 73 + Luk: 80 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Dragon + Element: Wind + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1420 + AttackMotion: 1080 + DamageMotion: 528 + Ai: 09 + Drops: + - Item: Dragon_Scale + Rate: 5335 + - Item: Dragon_Train + Rate: 300 + - Item: Elunium + Rate: 61 + - Item: White_Herb + Rate: 1000 + - Item: Khukri + Rate: 5 + - Item: Zargon + Rate: 1500 + - Item: Aloebera + Rate: 15 + - Item: Petit__Card + Rate: 1 + StealProtected: true + - Id: 1157 + AegisName: PHARAOH + Name: Pharaoh + Level: 93 + Hp: 445997 + BaseExp: 114990 + JobExp: 41899 + MvpExp: 57495 + Attack: 2267 + Attack2: 3015 + Defense: 67 + MagicDefense: 70 + Agi: 93 + Vit: 100 + Int: 104 + Dex: 89 + Luk: 112 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Dark + ElementLevel: 3 + WalkSpeed: 125 + AttackDelay: 868 + AttackMotion: 768 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Royal_Jelly + Rate: 5000 + - Item: Crystal_Jewel__ + Rate: 5000 + Drops: + - Item: Broken_Pharaoh_Symbol + Rate: 5820 + - Item: Tutankhamen's_Mask + Rate: 2500 + - Item: Solar_Sword + Rate: 100 + - Item: Holy_Robe + Rate: 150 + - Item: Gemmed_Crown + Rate: 500 + - Item: Tablet + Rate: 300 + - Item: Bazerald + Rate: 80 + - Item: Pharaoh_Card + Rate: 1 + StealProtected: true + - Id: 1158 + AegisName: PHEN + Name: Phen + Level: 26 + Hp: 3347 + BaseExp: 357 + JobExp: 226 + Attack: 138 + Attack2: 150 + MagicDefense: 15 + Agi: 26 + Vit: 26 + Dex: 88 + Luk: 75 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 2544 + AttackMotion: 1344 + DamageMotion: 1152 + Ai: 17 + Drops: + - Item: Fish_Tail + Rate: 5500 + - Item: Sharp_Scale + Rate: 2000 + - Item: Skyblue_Jewel + Rate: 5 + - Item: Meat + Rate: 1000 + - Item: Fin + Rate: 500 + - Item: Oridecon_Stone + Rate: 25 + - Item: Phen_Card + Rate: 1 + StealProtected: true + - Id: 1159 + AegisName: PHREEONI + Name: Phreeoni + Level: 69 + Hp: 188000 + BaseExp: 32175 + JobExp: 16445 + MvpExp: 16087 + Attack: 880 + Attack2: 1530 + Defense: 10 + MagicDefense: 20 + Agi: 85 + Vit: 78 + Int: 35 + Dex: 130 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1020 + AttackMotion: 1020 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Frozen_Heart + Rate: 500 + - Item: Crystal_Jewel + Rate: 1000 + - Item: Star_Crumb + Rate: 4000 + Drops: + - Item: Thin_N'_Long_Tongue + Rate: 9700 + - Item: Forturn_Sword + Rate: 500 + - Item: Sucsamad + Rate: 150 + - Item: Jaws_Of_Ant + Rate: 5000 + - Item: Mr_Scream + Rate: 300 + - Item: Elunium + Rate: 2900 + - Item: Weihna + Rate: 100 + - Item: Phreeoni_Card + Rate: 1 + StealProtected: true + - Id: 1160 + AegisName: PIERE + Name: Piere + Level: 18 + Hp: 733 + BaseExp: 122 + JobExp: 78 + Attack: 64 + Attack2: 75 + Defense: 15 + Agi: 18 + Vit: 26 + Int: 20 + Dex: 27 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 576 + Ai: 07 + Modes: + Detector: true + Drops: + - Item: Worm_Peelings + Rate: 9000 + - Item: Garlet + Rate: 1100 + - Item: Sticky_Mucus + Rate: 600 + - Item: Wind_Of_Verdure + Rate: 30 + - Item: Sparkling_Dust + Rate: 5 + - Item: Iron_Ore + Rate: 400 + - Item: Elunium_Stone + Rate: 31 + - Item: Andre_Card + Rate: 1 + StealProtected: true + - Id: 1161 + AegisName: PLANKTON + Name: Plankton + Level: 10 + Hp: 354 + BaseExp: 23 + JobExp: 18 + Attack: 26 + Attack2: 31 + MagicDefense: 5 + Agi: 10 + Vit: 10 + Dex: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Water + ElementLevel: 3 + WalkSpeed: 400 + AttackDelay: 2208 + AttackMotion: 1008 + DamageMotion: 324 + Ai: 01 + Drops: + - Item: Single_Cell + Rate: 9000 + - Item: Garlet + Rate: 300 + - Item: Sticky_Mucus + Rate: 700 + - Item: Alchol + Rate: 4 + - Item: Empty_Bottle + Rate: 1000 + - Item: Dew_Laden_Moss + Rate: 20 + - Item: Center_Potion + Rate: 50 + - Item: Plankton_Card + Rate: 1 + StealProtected: true + - Id: 1162 + AegisName: RAFFLESIA + Name: Rafflesia + Level: 17 + Hp: 1333 + BaseExp: 333 + JobExp: 333 + Attack: 105 + Attack2: 127 + MagicDefense: 2 + Agi: 18 + Vit: 24 + Int: 11 + Dex: 37 + Luk: 10 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 512 + AttackMotion: 528 + DamageMotion: 240 + Ai: 04 + Drops: + - Item: Root_Of_Maneater + Rate: 5500 + - Item: Scell + Rate: 1600 + - Item: Four_Leaf_Clover + Rate: 2 + - Item: Ment + Rate: 10 + - Item: Hinalle + Rate: 10 + - Item: Shoot + Rate: 550 + - Item: White_Herb + Rate: 30 + - Item: Rafflesia_Card + Rate: 1 + StealProtected: true + - Id: 1163 + AegisName: RAYDRIC + Name: Raydric + Level: 52 + Hp: 8613 + BaseExp: 3410 + JobExp: 1795 + Attack: 830 + Attack2: 930 + Defense: 40 + MagicDefense: 15 + Str: 58 + Agi: 47 + Vit: 42 + Int: 5 + Dex: 69 + Luk: 26 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Dark + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 824 + AttackMotion: 780 + DamageMotion: 420 + Ai: 09 + Drops: + - Item: Elunium + Rate: 106 + - Item: Iron_Cane + Rate: 1 + - Item: Chain_Mail_ + Rate: 2 + - Item: Two_Hand_Sword_ + Rate: 2 + - Item: Katana + Rate: 100 + - Item: Patriotism_Marks + Rate: 10 + - Item: Brigan + Rate: 4850 + - Item: Daydric_Card + Rate: 1 + StealProtected: true + - Id: 1164 + AegisName: REQUIEM + Name: Requiem + Level: 35 + Hp: 3089 + BaseExp: 800 + JobExp: 458 + Attack: 220 + Attack2: 272 + MagicDefense: 15 + Agi: 53 + Vit: 35 + Int: 5 + Dex: 57 + Luk: 2 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Dark + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1516 + AttackMotion: 816 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: Old_Blue_Box + Rate: 35 + - Item: Emperium + Rate: 1 + - Item: Zargon + Rate: 2500 + - Item: Horrendous_Mouth + Rate: 3500 + - Item: Mementos + Rate: 1500 + - Item: Mantle_ + Rate: 10 + - Item: Cookbook06 + Rate: 1 + - Item: Requiem_Card + Rate: 1 + StealProtected: true + - Id: 1165 + AegisName: SAND_MAN + Name: Sandman + Level: 34 + Hp: 3413 + BaseExp: 810 + JobExp: 492 + Attack: 180 + Attack2: 205 + Defense: 10 + MagicDefense: 25 + Str: 24 + Agi: 34 + Vit: 58 + Int: 38 + Dex: 60 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Earth + ElementLevel: 3 + WalkSpeed: 250 + AttackDelay: 1672 + AttackMotion: 720 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Great_Nature + Rate: 35 + - Item: Grit + Rate: 5335 + - Item: Elunium_Stone + Rate: 118 + - Item: Fine_Sand + Rate: 350 + - Item: Sparkling_Dust + Rate: 200 + - Item: Katar_Of_Thornbush + Rate: 1 + - Item: Hypnotist's_Staff_ + Rate: 5 + - Item: Sand_Man_Card + Rate: 1 + StealProtected: true + - Id: 1166 + AegisName: SAVAGE + Name: Savage + Level: 26 + Hp: 2092 + BaseExp: 521 + JobExp: 248 + Attack: 120 + Attack2: 150 + Defense: 10 + MagicDefense: 5 + Agi: 26 + Vit: 54 + Int: 10 + Dex: 37 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1960 + AttackMotion: 960 + DamageMotion: 384 + Ai: 17 + Drops: + - Item: Wild_Boar's_Mane + Rate: 9000 + - Item: Grape + Rate: 300 + - Item: Animal_Blood + Rate: 2 + - Item: Eagle_Eyes + Rate: 1 + - Item: Anodyne + Rate: 10 + - Item: Elunium_Stone + Rate: 70 + - Item: Royal_Jelly + Rate: 2 + - Item: Savage_Card + Rate: 1 + StealProtected: true + - Id: 1167 + AegisName: SAVAGE_BABE + Name: Savage Babe + Level: 7 + Hp: 182 + BaseExp: 14 + JobExp: 12 + Attack: 20 + Attack2: 25 + Agi: 7 + Vit: 14 + Int: 5 + Dex: 12 + Luk: 35 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1624 + AttackMotion: 624 + DamageMotion: 576 + Ai: 01 + Drops: + - Item: Animal's_Skin + Rate: 9000 + - Item: Axe_ + Rate: 100 + - Item: Meat + Rate: 500 + - Item: Arrow + Rate: 1000 + - Item: Feather + Rate: 850 + - Item: Phracon + Rate: 80 + - Item: Sweet_Milk + Rate: 40 + - Item: Savage_Babe_Card + Rate: 1 + StealProtected: true +# - Id: 1168 +# AegisName: SCORPION_KING +# Name: Scorpion King +# Level: 50 +# Hp: 6354 +# BaseExp: 2187 +# JobExp: 1346 +# Attack: 500 +# Attack2: 603 +# Defense: 40 +# MagicDefense: 10 +# Agi: 50 +# Vit: 47 +# Dex: 83 +# Luk: 30 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Large +# Race: Demihuman +# Element: Fire +# ElementLevel: 1 +# WalkSpeed: 200 +# AttackDelay: 1700 +# AttackMotion: 1000 +# DamageMotion: 500 +# Ai: 24 +# Modes: +# CastSensorIdle: true +# Drops: +# - Item: Flame_Heart +# Rate: 45 +# - Item: Tweezer +# Rate: 4850 +# - Item: Hammer_Of_Blacksmith +# Rate: 15 +# - Item: Scorpion's_Tail +# Rate: 5000 +# - Item: Solid_Shell +# Rate: 3000 +# - Item: White_Herb +# Rate: 700 +# - Item: Scorpion_King_Card +# Rate: 1 +# StealProtected: true + - Id: 1169 + AegisName: SKEL_WORKER + Name: Skeleton Worker + Level: 30 + Hp: 2872 + BaseExp: 397 + JobExp: 240 + Attack: 242 + Attack2: 288 + MagicDefense: 15 + Agi: 15 + Vit: 30 + Int: 5 + Dex: 42 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 2420 + AttackMotion: 720 + DamageMotion: 384 + Ai: 04 + Drops: + - Item: Iron + Rate: 400 + - Item: Lantern + Rate: 5500 + - Item: Elunium_Stone + Rate: 90 + - Item: Safety_Helmet + Rate: 2 + - Item: Steel + Rate: 100 + - Item: Coal + Rate: 200 + - Item: Iron_Ore + Rate: 800 + - Item: Skel_Worker_Card + Rate: 1 + StealProtected: true + - Id: 1170 + AegisName: SOHEE + Name: Sohee + Level: 33 + Hp: 5628 + BaseExp: 739 + JobExp: 455 + Attack: 210 + Attack2: 251 + MagicDefense: 10 + Agi: 33 + Vit: 33 + Int: 10 + Dex: 58 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Water + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 2112 + AttackMotion: 912 + DamageMotion: 576 + Ai: 17 + Modes: + Detector: true + Drops: + - Item: Long_Hair + Rate: 9000 + - Item: Skirt_Of_Virgin + Rate: 50 + - Item: Nurse_Cap + Rate: 1 + - Item: Muffler_ + Rate: 5 + - Item: Stiletto_ + Rate: 5 + - Item: Red_Herb + Rate: 1000 + - Item: Inspector_Certificate + Rate: 350 + - Item: Sohee_Card + Rate: 1 + StealProtected: true +# - Id: 1171 +# AegisName: SOLDIER_ANDRE +# Name: Soldier Andre +# Level: 22 +# Hp: 1245 +# BaseExp: 219 +# JobExp: 138 +# Attack: 105 +# Attack2: 127 +# Defense: 20 +# Agi: 22 +# Vit: 44 +# Int: 20 +# Dex: 40 +# Luk: 10 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Insect +# Element: Earth +# ElementLevel: 2 +# WalkSpeed: 200 +# AttackDelay: 1001 +# AttackMotion: 1 +# DamageMotion: 1 +# Ai: 09 +# Drops: +# - Item: Jaws_Of_Ant +# Rate: 2700 +# - Item: Scell +# Rate: 800 +# - Item: Elunium_Stone +# Rate: 10 +# - Item: Lapier_ +# Rate: 15 +# - Item: Sparkling_Dust +# Rate: 30 +# - Item: Solid_Shell +# Rate: 150 +# - Item: Soldier_Andre_Card +# Rate: 1 +# StealProtected: true +# - Id: 1172 +# AegisName: SOLDIER_DENIRO +# Name: Soldier Deniro +# Level: 29 +# Hp: 2047 +# BaseExp: 450 +# JobExp: 274 +# Attack: 162 +# Attack2: 193 +# Defense: 20 +# Agi: 29 +# Vit: 58 +# Int: 20 +# Dex: 54 +# Luk: 10 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Insect +# Element: Earth +# ElementLevel: 2 +# WalkSpeed: 200 +# AttackDelay: 2000 +# AttackMotion: 1000 +# DamageMotion: 500 +# Ai: 09 +# Drops: +# - Item: Jaws_Of_Ant +# Rate: 5500 +# - Item: Scell +# Rate: 2000 +# - Item: Elunium_Stone +# Rate: 15 +# - Item: Lapier_ +# Rate: 20 +# - Item: Solid_Shell +# Rate: 270 +# - Item: Sparkling_Dust +# Rate: 50 +# - Item: Soldier_Andre_Card +# Rate: 1 +# StealProtected: true +# - Id: 1173 +# AegisName: SOLDIER_PIERE +# Name: Soldier Piere +# Level: 23 +# Hp: 1217 +# BaseExp: 240 +# JobExp: 149 +# Attack: 109 +# Attack2: 131 +# Defense: 25 +# Agi: 23 +# Vit: 46 +# Int: 20 +# Dex: 38 +# Luk: 10 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Insect +# Element: Earth +# ElementLevel: 2 +# WalkSpeed: 200 +# AttackDelay: 1001 +# AttackMotion: 1 +# DamageMotion: 1 +# Ai: 09 +# Drops: +# - Item: Jaws_Of_Ant +# Rate: 3100 +# - Item: Scell +# Rate: 800 +# - Item: Scell +# Rate: 10 +# - Item: Scimiter_ +# Rate: 15 +# - Item: Sparkling_Dust +# Rate: 35 +# - Item: Solid_Shell +# Rate: 200 +# - Item: Soldier_Andre_Card +# Rate: 1 +# StealProtected: true + - Id: 1174 + AegisName: STAINER + Name: Stainer + Level: 16 + Hp: 538 + BaseExp: 105 + JobExp: 70 + Attack: 53 + Attack2: 64 + Defense: 10 + Agi: 40 + Vit: 16 + Int: 5 + Dex: 30 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1688 + AttackMotion: 1188 + DamageMotion: 612 + Ai: 17 + Modes: + Detector: true + Drops: + - Item: Wind_Of_Verdure + Rate: 70 + - Item: Emveretarcon + Rate: 30 + - Item: Colorful_Shell + Rate: 9000 + - Item: Garlet + Rate: 2100 + - Item: Elunium_Stone + Rate: 25 + - Item: Solid_Shell + Rate: 10 + - Item: Iron_Ore + Rate: 300 + - Item: Stainer_Card + Rate: 1 + StealProtected: true + - Id: 1175 + AegisName: TAROU + Name: Tarou + Level: 11 + Hp: 284 + BaseExp: 57 + JobExp: 28 + Attack: 34 + Attack2: 45 + Agi: 20 + Vit: 11 + Int: 10 + Dex: 24 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Dark + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1744 + AttackMotion: 1044 + DamageMotion: 684 + Ai: 17 + Drops: + - Item: Rat_Tail + Rate: 9000 + - Item: Animal's_Skin + Rate: 3000 + - Item: Feather + Rate: 800 + - Item: Monster's_Feed + Rate: 1000 + - Item: Ora_Ora + Rate: 2 + - Item: Tarou_Card + Rate: 1 + StealProtected: true + - Id: 1176 + AegisName: VITATA + Name: Vitata + Level: 20 + Hp: 894 + BaseExp: 163 + JobExp: 101 + Attack: 69 + Attack2: 80 + Defense: 15 + MagicDefense: 20 + Agi: 20 + Vit: 25 + Int: 65 + Dex: 40 + Luk: 70 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1768 + AttackMotion: 768 + DamageMotion: 384 + Ai: 17 + Modes: + Detector: true + Drops: + - Item: Yellow_Live + Rate: 90 + - Item: Worm_Peelings + Rate: 5000 + - Item: Scell + Rate: 200 + - Item: Honey + Rate: 350 + - Item: Honey + Rate: 350 + - Item: Royal_Jelly + Rate: 200 + - Item: Oridecon_Stone + Rate: 26 + - Item: Vitata_Card + Rate: 1 + StealProtected: true + - Id: 1177 + AegisName: ZENORC + Name: Zenorc + Level: 31 + Hp: 2585 + BaseExp: 967 + JobExp: 407 + Attack: 188 + Attack2: 223 + MagicDefense: 15 + Agi: 77 + Vit: 15 + Dex: 76 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Dark + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1180 + AttackMotion: 480 + DamageMotion: 360 + Ai: 02 + Drops: + - Item: Tooth_Of_ + Rate: 5500 + - Item: Oridecon_Stone + Rate: 70 + - Item: Sticky_Mucus + Rate: 2500 + - Item: Old_Magic_Book + Rate: 5 + - Item: Yellow_Herb + Rate: 100 + - Item: Shining_Stone + Rate: 20 + - Item: Zenorc_Card + Rate: 1 + StealProtected: true + - Id: 1178 + AegisName: ZEROM + Name: Zerom + Level: 23 + Hp: 1109 + BaseExp: 240 + JobExp: 149 + Attack: 127 + Attack2: 155 + MagicDefense: 10 + Agi: 23 + Vit: 23 + Int: 5 + Dex: 42 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1780 + AttackMotion: 1080 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: Emveretarcon + Rate: 55 + - Item: Iron + Rate: 190 + - Item: G_Strings + Rate: 200 + - Item: Ganster_Mask + Rate: 3 + - Item: Cuffs + Rate: 10 + - Item: Iron_Ore + Rate: 300 + - Item: Iron_Ore + Rate: 300 + - Item: Zerom_Card + Rate: 1 + StealProtected: true + - Id: 1179 + AegisName: WHISPER + Name: Whisper + Level: 34 + Hp: 1796 + BaseExp: 591 + JobExp: 599 + Attack: 180 + Attack2: 221 + MagicDefense: 45 + Agi: 51 + Vit: 14 + Dex: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Ghost + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1960 + AttackMotion: 960 + DamageMotion: 504 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Sparkling_Dust + Rate: 150 + - Item: Transparent_Cloth + Rate: 5335 + - Item: Spirit_Chain + Rate: 1 + - Item: Silver_Robe_ + Rate: 10 + - Item: Whisper_Card + Rate: 1 + StealProtected: true + - Id: 1180 + AegisName: NINE_TAIL + Name: Nine Tail + Level: 51 + Hp: 7766 + BaseExp: 2812 + JobExp: 825 + Attack: 610 + Attack2: 734 + Defense: 10 + MagicDefense: 25 + Agi: 80 + Vit: 46 + Dex: 74 + Luk: 85 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Fire + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 840 + AttackMotion: 540 + DamageMotion: 480 + Ai: 21 + Drops: + - Item: Fox_Tail + Rate: 4656 + - Item: Glass_Bead + Rate: 200 + - Item: Old_Blue_Box + Rate: 100 + - Item: Branch_Of_Dead_Tree + Rate: 100 + - Item: Royal_Jelly + Rate: 250 + - Item: Panacea + Rate: 350 + - Item: Oridecon_Stone + Rate: 100 + - Item: Nine_Tail_Card + Rate: 1 + StealProtected: true +# - Id: 1181 +# AegisName: ZOMBIE_DRAGON +# Name: Zombie Dragon +# Level: 1 +# Hp: 1000 +# BaseExp: 49500 +# JobExp: 1650 +# Attack: 7900 +# Attack2: 9140 +# Str: 120 +# Agi: 145 +# Vit: 145 +# Int: 145 +# Dex: 130 +# Luk: 120 +# AttackRange: 3 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Large +# Race: Dragon +# Element: Undead +# ElementLevel: 4 +# WalkSpeed: 400 +# AttackDelay: 2700 +# AttackMotion: 1000 +# DamageMotion: 500 +# Ai: 21 +# Modes: +# NoRandomWalk: true + - Id: 1182 + AegisName: THIEF_MUSHROOM + Name: Thief Mushroom + Level: 1 + Hp: 15 + Attack: 1 + Attack2: 2 + Defense: 100 + MagicDefense: 99 + AttackRange: 1 + SkillRange: 7 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Mushroom_Of_Thief_1 + Rate: 1500 + - Item: Mushroom_Of_Thief_2 + Rate: 3000 + - Id: 1183 + AegisName: CHONCHON_ + Name: Chonchon + Level: 4 + Hp: 67 + BaseExp: 5 + JobExp: 4 + Attack: 10 + Attack2: 13 + Defense: 10 + Agi: 10 + Vit: 4 + Int: 5 + Dex: 12 + Luk: 2 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1076 + AttackMotion: 576 + DamageMotion: 480 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Iron + Rate: 50 + - Item: Shell + Rate: 5500 + - Item: Jellopy + Rate: 1500 + - Item: Cutter_ + Rate: 55 + - Item: Wing_Of_Fly + Rate: 100 + - Item: Chonchon_Doll + Rate: 5 + - Item: Chonchon_Card + Rate: 1 + StealProtected: true + - Id: 1184 + AegisName: FABRE_ + Name: Fabre + Level: 1 + Hp: 30 + BaseExp: 1 + Attack: 4 + Attack2: 7 + Agi: 2 + Dex: 4 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 480 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Fluff + Rate: 2000 + - Item: Feather + Rate: 250 + - Item: Club_ + Rate: 80 + - Item: Azure_Jewel + Rate: 2 + - Item: Green_Herb + Rate: 350 + - Item: Clover + Rate: 500 + - Item: Club + Rate: 200 + - Id: 1185 + AegisName: WHISPER_ + Name: Whisper + Level: 34 + Hp: 1796 + BaseExp: 537 + JobExp: 545 + Attack: 198 + Attack2: 239 + MagicDefense: 45 + Agi: 51 + Vit: 14 + Dex: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Undead + Element: Ghost + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1960 + AttackMotion: 960 + DamageMotion: 504 + Drops: + - Item: Sparkling_Dust + Rate: 10 + - Item: Transparent_Cloth + Rate: 100 + - Item: Silver_Robe_ + Rate: 1 + - Id: 1186 + AegisName: WHISPER_BOSS + Name: Giant Whisper + Level: 34 + Hp: 5040 + BaseExp: 537 + JobExp: 545 + Attack: 198 + Attack2: 239 + MagicDefense: 45 + Agi: 51 + Vit: 14 + Dex: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Ghost + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 2536 + AttackMotion: 1536 + DamageMotion: 672 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Sparkling_Dust + Rate: 150 + - Item: Transparent_Cloth + Rate: 5335 + - Item: Spirit_Chain + Rate: 1 + - Item: Silver_Robe_ + Rate: 10 + - Item: Whisper_Boss_Card + Rate: 1 + StealProtected: true + - Id: 1187 + AegisName: SWITCH + Name: Switch + Level: 1 + Hp: 2 + BaseExp: 1 + JobExp: 1 + Attack: 1 + Attack2: 2 + AttackRange: 1 + SkillRange: 1 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 20 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + - Id: 1188 + AegisName: BON_GUN + Name: Bongun + Level: 32 + Hp: 3520 + BaseExp: 424 + JobExp: 242 + Attack: 220 + Attack2: 260 + Str: 45 + Agi: 15 + Vit: 36 + Int: 10 + Dex: 48 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1720 + AttackMotion: 500 + DamageMotion: 420 + Ai: 09 + Drops: + - Item: Short_Daenggie + Rate: 5500 + - Item: Old_Portrait + Rate: 40 + - Item: Worn_Out_Scroll + Rate: 60 + - Item: Bongun_Hat + Rate: 1 + - Item: Amulet + Rate: 15 + - Item: Yellow_Herb + Rate: 1000 + - Item: Yellow_Herb + Rate: 1250 + - Item: Bon_Gun_Card + Rate: 1 + StealProtected: true + - Id: 1189 + AegisName: ORC_ARCHER + Name: Orc Archer + Level: 49 + Hp: 7440 + BaseExp: 1729 + JobExp: 1787 + Attack: 310 + Attack2: 390 + Defense: 10 + MagicDefense: 5 + Agi: 44 + Vit: 25 + Int: 20 + Dex: 125 + Luk: 20 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Orc: true + Element: Earth + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1960 + AttackMotion: 620 + DamageMotion: 480 + Ai: 09 + Drops: + - Item: Sharpened_Cuspid + Rate: 4656 + - Item: Steel_Arrow + Rate: 1000 + - Item: Stone_Arrow + Rate: 2500 + - Item: Arrow_Of_Wind + Rate: 2500 + - Item: Orc_Archer_Bow + Rate: 2 + - Item: Red_Herb + Rate: 1400 + - Item: White_Herb + Rate: 900 + - Item: Orc_Archer_Card + Rate: 1 + StealProtected: true + - Id: 1190 + AegisName: ORC_LORD + Name: Orc Lord + Level: 74 + Hp: 783000 + BaseExp: 62205 + JobExp: 8580 + MvpExp: 31102 + Attack: 3700 + Attack2: 4150 + Defense: 40 + MagicDefense: 5 + Str: 85 + Agi: 82 + Vit: 30 + Int: 70 + Dex: 110 + Luk: 85 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Earth + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 1248 + AttackMotion: 500 + DamageMotion: 360 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Voucher_Of_Orcish_Hero + Rate: 5500 + - Item: Old_Violet_Box + Rate: 2000 + Drops: + - Item: Brood_Axe + Rate: 400 + - Item: Ring_ + Rate: 400 + - Item: Loard_Circlet + Rate: 400 + - Item: Doom_Slayer_ + Rate: 400 + - Item: Old_Violet_Box + Rate: 1000 + - Item: Elunium + Rate: 4268 + - Item: Erde + Rate: 3100 + - Item: Orc_Load_Card + Rate: 1 + StealProtected: true + - Id: 1191 + AegisName: MIMIC + Name: Mimic + Level: 51 + Hp: 6120 + Sp: 182 + BaseExp: 165 + JobExp: 165 + Attack: 150 + Attack2: 900 + Defense: 10 + MagicDefense: 40 + Str: 44 + Agi: 121 + Int: 60 + Dex: 75 + Luk: 110 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 972 + AttackMotion: 500 + DamageMotion: 288 + Ai: 09 + Drops: + - Item: Old_Violet_Box + Rate: 5 + - Item: Old_Blue_Box + Rate: 45 + - Item: Booby_Trap + Rate: 1200 + - Item: Spectacles + Rate: 3000 + - Item: Emperium + Rate: 3 + - Item: Rosary_ + Rate: 1 + - Item: Elunium_Stone + Rate: 270 + - Item: Mimic_Card + Rate: 1 + StealProtected: true + - Id: 1192 + AegisName: WRAITH + Name: Wraith + Level: 53 + Hp: 10999 + BaseExp: 2199 + JobExp: 1099 + Attack: 580 + Attack2: 760 + Defense: 5 + MagicDefense: 30 + Agi: 95 + Vit: 30 + Int: 65 + Dex: 95 + Luk: 35 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Undead + ElementLevel: 4 + WalkSpeed: 300 + AttackDelay: 1816 + AttackMotion: 576 + DamageMotion: 240 + Ai: 21 + Drops: + - Item: Transparent_Cloth + Rate: 5820 + - Item: Wedding_Veil + Rate: 10 + - Item: Manteau_ + Rate: 2 + - Item: Red_Gemstone + Rate: 650 + - Item: Wing_Of_Butterfly + Rate: 1300 + - Item: Manteau + Rate: 10 + - Item: Crystal_Jewel_ + Rate: 5 + - Item: Wraith_Card + Rate: 1 + StealProtected: true + - Id: 1193 + AegisName: ALARM + Name: Alarm + Level: 58 + Hp: 10647 + BaseExp: 3987 + JobExp: 2300 + Attack: 480 + Attack2: 600 + Defense: 15 + MagicDefense: 15 + Agi: 62 + Vit: 72 + Int: 10 + Dex: 85 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 1020 + AttackMotion: 500 + DamageMotion: 768 + Ai: 21 + Drops: + - Item: Needle_Of_Alarm + Rate: 5335 + - Item: Clip + Rate: 1 + - Item: Skull + Rate: 1500 + - Item: Spectacles + Rate: 1300 + - Item: Oridecon + Rate: 105 + - Item: Key_Of_Clock_Tower + Rate: 20 + - Item: Zargon + Rate: 1500 + - Item: Alarm_Card + Rate: 1 + StealProtected: true + - Id: 1194 + AegisName: ARCLOUSE + Name: Arclouze + JapaneseName: Arclouse + Level: 59 + Hp: 6075 + BaseExp: 860 + JobExp: 1000 + Attack: 570 + Attack2: 640 + Defense: 10 + MagicDefense: 15 + Agi: 75 + Vit: 5 + Int: 5 + Dex: 75 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Earth + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 960 + AttackMotion: 500 + DamageMotion: 480 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Round_Shell + Rate: 3500 + - Item: Sticky_Mucus + Rate: 3000 + - Item: Solid_Shell + Rate: 800 + - Item: Zargon + Rate: 450 + - Item: Red_Gemstone + Rate: 300 + - Item: Great_Nature + Rate: 20 + - Item: Zargon + Rate: 2500 + - Item: Arclouse_Card + Rate: 1 + StealProtected: true + - Id: 1195 + AegisName: RIDEWORD + Name: Rideword + Level: 59 + Hp: 11638 + BaseExp: 2007 + JobExp: 3106 + Attack: 584 + Attack2: 804 + Defense: 5 + MagicDefense: 35 + Str: 48 + Agi: 75 + Vit: 10 + Int: 20 + Dex: 120 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 864 + AttackMotion: 500 + DamageMotion: 192 + Ai: 21 + Drops: + - Item: Worn_Out_Page + Rate: 4850 + - Item: Book_Of_Billows + Rate: 4 + - Item: Book_Of_Mother_Earth + Rate: 4 + - Item: Book_Of_Blazing_Sun + Rate: 2 + - Item: Book_Of_Gust_Of_Wind + Rate: 2 + - Item: Bookclip_In_Memory + Rate: 300 + - Item: Old_Magic_Book + Rate: 20 + - Item: Rideword_Card + Rate: 1 + StealProtected: true + - Id: 1196 + AegisName: SKEL_PRISONER + Name: Skeleton Prisoner + Level: 52 + Hp: 8691 + BaseExp: 2466 + JobExp: 1562 + Attack: 660 + Attack2: 890 + Defense: 10 + MagicDefense: 20 + Str: 55 + Agi: 20 + Vit: 36 + Dex: 76 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 3 + WalkSpeed: 350 + AttackDelay: 1848 + AttackMotion: 500 + DamageMotion: 576 + Ai: 13 + Drops: + - Item: Manacles + Rate: 3500 + - Item: Spoon_Stub + Rate: 100 + - Item: Formal_Suit + Rate: 1 + - Item: Red_Gemstone + Rate: 600 + - Item: Rotten_Bandage + Rate: 3500 + - Item: Cuffs + Rate: 35 + - Item: Mementos + Rate: 1500 + - Item: Skel_Prisoner_Card + Rate: 1 + StealProtected: true + - Id: 1197 + AegisName: ZOMBIE_PRISONER + Name: Zombie Prisoner + Level: 53 + Hp: 11280 + BaseExp: 2635 + JobExp: 1724 + Attack: 780 + Attack2: 930 + Defense: 10 + MagicDefense: 20 + Agi: 24 + Vit: 39 + Dex: 72 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 3 + WalkSpeed: 350 + AttackDelay: 1768 + AttackMotion: 500 + DamageMotion: 192 + Ai: 13 + Drops: + - Item: Worn_Out_Prison_Uniform + Rate: 3500 + - Item: Spoon_Stub + Rate: 105 + - Item: Iron_Cane + Rate: 1 + - Item: Red_Gemstone + Rate: 600 + - Item: Rotten_Bandage + Rate: 3500 + - Item: Cuffs + Rate: 39 + - Item: Elunium + Rate: 112 + - Item: Zombie_Prisoner_Card + Rate: 1 + StealProtected: true + - Id: 1198 + AegisName: DARK_PRIEST + Name: Dark Priest + Level: 79 + Hp: 101992 + BaseExp: 12192 + JobExp: 5152 + Attack: 1238 + Attack2: 2037 + Defense: 56 + MagicDefense: 70 + Str: 5 + Agi: 91 + Vit: 41 + Int: 101 + Dex: 103 + Luk: 42 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Undead + ElementLevel: 4 + WalkSpeed: 200 + AttackDelay: 864 + AttackMotion: 1252 + DamageMotion: 476 + Ai: 13 + Class: Boss + Drops: + - Item: Book_Of_The_Apocalypse + Rate: 5 + - Item: Rosary + Rate: 30 + - Item: Blue_Potion + Rate: 100 + - Item: Red_Gemstone + Rate: 450 + - Item: Sacred_Marks + Rate: 50 + - Item: Glittering_Clothes + Rate: 5 + - Item: Cursed_Dagger + Rate: 1 + - Item: Dark_Priest_Card + Rate: 1 + StealProtected: true + - Id: 1199 + AegisName: PUNK + Name: Punk + Level: 43 + Hp: 3620 + BaseExp: 1699 + JobExp: 1033 + Attack: 292 + Attack2: 365 + MagicDefense: 45 + Agi: 105 + Vit: 5 + Int: 45 + Dex: 65 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Wind + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1500 + AttackMotion: 500 + DamageMotion: 1000 + Ai: 09 + Drops: + - Item: Mould_Powder + Rate: 5335 + - Item: Yellow_Gemstone + Rate: 800 + - Item: Pacifier + Rate: 100 + - Item: Starsand_Of_Witch + Rate: 1000 + - Item: Moth_Dust + Rate: 3000 + - Item: Wing_Of_Fly + Rate: 1100 + - Item: Hood_ + Rate: 15 + - Item: Punk_Card + Rate: 1 + StealProtected: true + - Id: 1200 + AegisName: ZHERLTHSH + Name: Zealotus + JapaneseName: Zherlthsh + Level: 63 + Hp: 18300 + BaseExp: 3608 + JobExp: 2304 + Attack: 700 + Attack2: 850 + Defense: 10 + MagicDefense: 15 + Str: 70 + Agi: 85 + Vit: 40 + Int: 30 + Dex: 125 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 800 + AttackMotion: 2112 + DamageMotion: 768 + Ai: 13 + Drops: + - Item: Executioner's_Mitten + Rate: 5 + - Item: White_Herb + Rate: 1800 + - Item: Rose_Quartz + Rate: 1500 + - Item: Tights_ + Rate: 8 + - Item: Earring_ + Rate: 1 + - Item: Queen's_Whip + Rate: 100 + - Item: Masquerade + Rate: 3 + - Item: Zherlthsh_Card + Rate: 1 + StealProtected: true + - Id: 1201 + AegisName: RYBIO + Name: Rybio + Level: 71 + Hp: 9572 + BaseExp: 6317 + JobExp: 3520 + Attack: 686 + Attack2: 912 + Defense: 45 + MagicDefense: 37 + Agi: 97 + Vit: 75 + Int: 74 + Dex: 77 + Luk: 90 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Neutral + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1790 + AttackMotion: 1440 + DamageMotion: 540 + Ai: 13 + Modes: + Detector: true + Drops: + - Item: Thin_N'_Long_Tongue + Rate: 3880 + - Item: Executioner's_Mitten + Rate: 3 + - Item: White_Herb + Rate: 1800 + - Item: Crystal_Jewel_ + Rate: 30 + - Item: Frozen_Heart + Rate: 10 + - Item: Oridecon + Rate: 100 + - Item: Izidor + Rate: 30 + - Item: Rybio_Card + Rate: 1 + StealProtected: true + - Id: 1202 + AegisName: PHENDARK + Name: Phendark + Level: 73 + Hp: 22729 + BaseExp: 6826 + JobExp: 3443 + Attack: 794 + Attack2: 1056 + Defense: 52 + MagicDefense: 36 + Agi: 62 + Vit: 120 + Int: 65 + Dex: 76 + Luk: 66 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Neutral + ElementLevel: 2 + WalkSpeed: 175 + AttackDelay: 1744 + AttackMotion: 1344 + DamageMotion: 600 + Ai: 13 + Drops: + - Item: Thin_N'_Long_Tongue + Rate: 3880 + - Item: Executioner's_Mitten + Rate: 4 + - Item: White_Herb + Rate: 1800 + - Item: Oridecon + Rate: 150 + - Item: Electric_Wire + Rate: 100 + - Item: Phendark_Card + Rate: 1 + StealProtected: true + - Id: 1203 + AegisName: MYSTELTAINN + Name: Mysteltainn + Level: 76 + Hp: 33350 + BaseExp: 6457 + JobExp: 5159 + Attack: 1160 + Attack2: 1440 + Defense: 30 + MagicDefense: 30 + Str: 77 + Agi: 139 + Vit: 80 + Int: 35 + Dex: 159 + Luk: 65 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Dark + ElementLevel: 4 + WalkSpeed: 250 + AttackDelay: 1152 + AttackMotion: 500 + DamageMotion: 240 + Ai: 21 + Class: Boss + Drops: + - Item: Loki's_Whispers + Rate: 1 + - Item: Biotite + Rate: 1500 + - Item: Slayer_ + Rate: 70 + - Item: Bastard_Sword_ + Rate: 40 + - Item: Claymore + Rate: 2 + - Item: Steel + Rate: 120 + - Item: Oridecon + Rate: 243 + - Item: Mysteltainn_Card + Rate: 1 + StealProtected: true + - Id: 1204 + AegisName: TIRFING + Name: Ogretooth + JapaneseName: Tirfing + Level: 71 + Hp: 29900 + BaseExp: 5412 + JobExp: 4235 + Attack: 950 + Attack2: 1146 + Defense: 30 + MagicDefense: 35 + Str: 58 + Agi: 87 + Vit: 55 + Int: 35 + Dex: 132 + Luk: 65 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Dark + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 816 + AttackMotion: 500 + DamageMotion: 240 + Ai: 21 + Class: Boss + Drops: + - Item: Old_Hilt + Rate: 1 + - Item: Silver_Knife_Of_Chaste + Rate: 50 + - Item: Muscovite + Rate: 1500 + - Item: Dagger_ + Rate: 70 + - Item: Stiletto_ + Rate: 40 + - Item: Steel + Rate: 120 + - Item: Oridecon + Rate: 189 + - Item: Tirfing_Card + Rate: 1 + StealProtected: true + - Id: 1205 + AegisName: EXECUTIONER + Name: Executioner + Level: 65 + Hp: 28980 + BaseExp: 4730 + JobExp: 3536 + Attack: 570 + Attack2: 950 + Defense: 35 + MagicDefense: 35 + Str: 64 + Agi: 85 + Vit: 40 + Int: 25 + Dex: 88 + Luk: 60 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Dark + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 768 + AttackMotion: 500 + DamageMotion: 384 + Ai: 21 + Class: Boss + Drops: + - Item: Bloody_Edge + Rate: 5 + - Item: Phlogopite + Rate: 1500 + - Item: Lapier_ + Rate: 80 + - Item: Scimiter_ + Rate: 60 + - Item: Ring_Pommel_Saber_ + Rate: 40 + - Item: Steel + Rate: 120 + - Item: Oridecon + Rate: 145 + - Item: Executioner_Card + Rate: 1 + StealProtected: true + - Id: 1206 + AegisName: ANOLIAN + Name: Anolian + Level: 61 + Hp: 18960 + BaseExp: 5900 + JobExp: 3700 + Attack: 640 + Attack2: 980 + Defense: 15 + MagicDefense: 15 + Agi: 43 + Vit: 58 + Int: 25 + Dex: 80 + Luk: 65 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 190 + AttackDelay: 900 + AttackMotion: 500 + DamageMotion: 864 + Ai: 21 + Drops: + - Item: Anolian_Skin + Rate: 4850 + - Item: Crystal_Arrow + Rate: 2000 + - Item: Royal_Jelly + Rate: 5 + - Item: Red_Muffler + Rate: 10 + - Item: Solid_Shell + Rate: 5335 + - Item: Brooch_ + Rate: 1 + - Item: Oridecon + Rate: 134 + - Item: Anolian_Card + Rate: 1 + StealProtected: true + - Id: 1207 + AegisName: STING + Name: Sting + Level: 61 + Hp: 9500 + BaseExp: 4081 + JobExp: 2970 + Attack: 850 + Attack2: 1032 + Defense: 5 + MagicDefense: 30 + Str: 57 + Agi: 45 + Vit: 55 + Int: 5 + Dex: 120 + Luk: 85 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Earth + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 528 + AttackMotion: 500 + DamageMotion: 240 + Ai: 21 + Drops: + - Item: Mud_Lump + Rate: 4850 + - Item: Stone_Arrow + Rate: 1500 + - Item: Glove_ + Rate: 1 + - Item: Coal + Rate: 130 + - Item: Great_Nature + Rate: 25 + - Item: Silk_Ribbon + Rate: 10 + - Item: Violet_Jewel + Rate: 3 + - Item: Sting_Card + Rate: 1 + StealProtected: true + - Id: 1208 + AegisName: WANDER_MAN + Name: Wanderer + JapaneseName: Wander Man + Level: 74 + Hp: 8170 + BaseExp: 5786 + JobExp: 4730 + Attack: 450 + Attack2: 1170 + Defense: 5 + MagicDefense: 5 + Agi: 192 + Vit: 38 + Int: 45 + Dex: 127 + Luk: 85 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Wind + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 672 + AttackMotion: 500 + DamageMotion: 192 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Skull + Rate: 4850 + - Item: Old_Card_Album + Rate: 1 + - Item: Hakujin_ + Rate: 5 + - Item: Centimental_Leaf + Rate: 5 + - Item: Leaf_Of_Yggdrasil + Rate: 650 + - Item: Oridecon + Rate: 217 + - Item: Muramasa + Rate: 1 + - Item: Wander_Man_Card + Rate: 1 + StealProtected: true + - Id: 1209 + AegisName: CRAMP + Name: Cramp + Level: 56 + Hp: 4720 + BaseExp: 2300 + JobExp: 1513 + Attack: 395 + Attack2: 465 + MagicDefense: 5 + Agi: 85 + Vit: 35 + Int: 5 + Dex: 65 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Poison + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 1000 + AttackMotion: 500 + DamageMotion: 1000 + Ai: 09 + Drops: + - Item: Claw_Of_Rat + Rate: 4656 + - Item: Monster's_Feed + Rate: 1000 + - Item: Blue_Jewel + Rate: 80 + - Item: Glass_Bead + Rate: 110 + - Item: Lemon + Rate: 250 + - Item: Blue_Herb + Rate: 70 + - Item: Oridecon + Rate: 95 + - Item: Cramp_Card + Rate: 1 + StealProtected: true +# - Id: 1210 +# AegisName: FILAMENTOUS +# Name: Filamentous +# Level: 51 +# Hp: 6088 +# BaseExp: 1926 +# JobExp: 1353 +# Attack: 425 +# Attack2: 525 +# Defense: 35 +# MagicDefense: 10 +# Agi: 35 +# Vit: 30 +# Int: 5 +# Dex: 83 +# Luk: 40 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Insect +# Element: Fire +# ElementLevel: 1 +# WalkSpeed: 200 +# AttackDelay: 1500 +# AttackMotion: 500 +# DamageMotion: 1000 +# Ai: 09 +# Drops: +# - Item: Stiff_Horn +# Rate: 4850 +# - Item: Horn +# Rate: 8000 +# - Item: Solid_Shell +# Rate: 3880 +# - Item: Yellow_Live +# Rate: 200 +# - Item: Guisarme +# Rate: 40 +# - Item: Elunium_Stone +# Rate: 18 +# - Item: White_Herb +# Rate: 1600 +# - Item: Horn_Card +# Rate: 1 +# StealProtected: true + - Id: 1211 + AegisName: BRILIGHT + Name: Brilight + Level: 46 + Hp: 5562 + BaseExp: 1826 + JobExp: 1331 + Attack: 298 + Attack2: 383 + Defense: 30 + MagicDefense: 5 + Agi: 90 + Vit: 15 + Int: 10 + Dex: 50 + Luk: 35 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1500 + AttackMotion: 500 + DamageMotion: 1000 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Glitter_Shell + Rate: 5335 + - Item: Wind_Of_Verdure + Rate: 200 + - Item: Zargon + Rate: 1200 + - Item: Wing_Of_Butterfly + Rate: 1000 + - Item: Elunium_Stone + Rate: 220 + - Item: Leaf_Of_Yggdrasil + Rate: 250 + - Item: White_Herb + Rate: 2600 + - Item: Brilight_Card + Rate: 1 + StealProtected: true + - Id: 1212 + AegisName: IRON_FIST + Name: Iron Fist + Level: 47 + Hp: 4221 + BaseExp: 1435 + JobExp: 1520 + Attack: 430 + Attack2: 590 + Defense: 40 + MagicDefense: 5 + Agi: 25 + Vit: 15 + Int: 10 + Dex: 81 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1500 + AttackMotion: 500 + DamageMotion: 1000 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Tail_Of_Steel_Scorpion + Rate: 5335 + - Item: Elunium_Stone + Rate: 229 + - Item: Elunium_Stone + Rate: 22 + - Item: Iron_Ore + Rate: 750 + - Item: Steel + Rate: 180 + - Item: Iron + Rate: 300 + - Item: Iron_Fist_Card + Rate: 1 + StealProtected: true + - Id: 1213 + AegisName: HIGH_ORC + Name: High Orc + Level: 52 + Hp: 6890 + BaseExp: 3618 + JobExp: 1639 + Attack: 428 + Attack2: 533 + Defense: 15 + MagicDefense: 5 + Str: 55 + Agi: 46 + Vit: 55 + Int: 35 + Dex: 82 + Luk: 40 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + RaceGroups: + Orc: true + Element: Fire + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1500 + AttackMotion: 500 + DamageMotion: 1000 + Ai: 21 + Drops: + - Item: Ogre_Tooth + Rate: 2500 + - Item: Orcish_Axe + Rate: 10 + - Item: Steel + Rate: 90 + - Item: Orcish_Voucher + Rate: 7500 + - Item: Zargon + Rate: 1300 + - Item: Oridecon_Stone + Rate: 196 + - Item: Yellow_Herb + Rate: 900 + - Item: High_Orc_Card + Rate: 1 + StealProtected: true + - Id: 1214 + AegisName: CHOCO + Name: Choco + Level: 43 + Hp: 4278 + BaseExp: 1265 + JobExp: 1265 + Attack: 315 + Attack2: 402 + Defense: 5 + MagicDefense: 5 + Str: 65 + Agi: 68 + Vit: 55 + Int: 45 + Dex: 65 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1500 + AttackMotion: 500 + DamageMotion: 1000 + Ai: 09 + Drops: + - Item: Claw_Of_Monkey + Rate: 5335 + - Item: Yoyo_Tail + Rate: 7000 + - Item: Elunium + Rate: 53 + - Item: Banana + Rate: 5000 + - Item: Tropical_Banana + Rate: 20 + - Item: Banana_Juice + Rate: 1000 + - Item: Yggdrasilberry + Rate: 25 + - Item: Choco_Card + Rate: 1 + StealProtected: true + - Id: 1215 + AegisName: STEM_WORM + Name: Stem Worm + Level: 40 + Hp: 6136 + BaseExp: 1452 + JobExp: 939 + Attack: 290 + Attack2: 375 + Defense: 5 + MagicDefense: 10 + Agi: 30 + Vit: 26 + Int: 15 + Dex: 79 + Luk: 35 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Wind + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1500 + AttackMotion: 500 + DamageMotion: 1000 + Ai: 09 + Drops: + - Item: Tough_Scalelike_Stem + Rate: 5335 + - Item: White_Herb + Rate: 1800 + - Item: Jump_Rope + Rate: 10 + - Item: Oridecon_Stone + Rate: 115 + - Item: Great_Nature + Rate: 5 + - Item: Glaive + Rate: 20 + - Item: Seed_Of_Yggdrasil + Rate: 45 + - Item: Stem_Worm_Card + Rate: 1 + StealProtected: true + - Id: 1216 + AegisName: PENOMENA + Name: Penomena + Level: 57 + Hp: 7256 + BaseExp: 2870 + JobExp: 2200 + Attack: 415 + Attack2: 565 + Defense: 5 + MagicDefense: 50 + Agi: 5 + Vit: 35 + Int: 15 + Dex: 136 + Luk: 30 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Poison + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 832 + AttackMotion: 500 + DamageMotion: 600 + Ai: 21 + Drops: + - Item: Coral_Reef + Rate: 4850 + - Item: Tentacle + Rate: 8000 + - Item: Sticky_Mucus + Rate: 7000 + - Item: Panacea + Rate: 200 + - Item: Violet_Jewel + Rate: 15 + - Item: Katar_Of_Raging_Blaze + Rate: 1 + - Item: Red_Gemstone + Rate: 550 + - Item: Penomena_Card + Rate: 1 + StealProtected: true + - Id: 1219 + AegisName: KNIGHT_OF_ABYSS + Name: Abysmal Knight + JapaneseName: Knight of Abyss + Level: 79 + Hp: 36140 + BaseExp: 8469 + JobExp: 6268 + Attack: 1600 + Attack2: 2150 + Defense: 55 + MagicDefense: 50 + Str: 66 + Agi: 68 + Vit: 64 + Int: 25 + Dex: 135 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Dark + ElementLevel: 4 + WalkSpeed: 300 + AttackDelay: 1500 + AttackMotion: 500 + DamageMotion: 1000 + Ai: 21 + Drops: + - Item: Reins + Rate: 5335 + - Item: Blade_Lost_In_Darkness + Rate: 5 + - Item: Clothes_Of_The_Lord + Rate: 1 + - Item: Battle_Hook + Rate: 25 + - Item: Broad_Sword_ + Rate: 1 + - Item: Elunium + Rate: 369 + - Item: Oridecon + Rate: 259 + - Item: Knight_Of_Abyss_Card + Rate: 1 + StealProtected: true + - Id: 1220 + AegisName: M_DESERT_WOLF + Name: Desert Wolf + Level: 27 + Hp: 1716 + BaseExp: 388 + JobExp: 242 + Attack: 169 + Attack2: 208 + MagicDefense: 10 + Agi: 27 + Vit: 45 + Int: 15 + Dex: 56 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1120 + AttackMotion: 420 + DamageMotion: 288 + Ai: 21 + Drops: + - Item: Katar_ + Rate: 5 + - Item: Claw_Of_Desert_Wolf + Rate: 5500 + - Item: Mink_Coat + Rate: 1 + - Item: Meat + Rate: 1200 + - Item: Claw_Of_Wolves + Rate: 2000 + - Item: Oridecon_Stone + Rate: 53 + - Item: Desert_Wolf_Card + Rate: 1 + StealProtected: true + - Id: 1221 + AegisName: M_SAVAGE + Name: Savage + Level: 26 + Hp: 2092 + BaseExp: 357 + JobExp: 226 + Attack: 146 + Attack2: 177 + Defense: 10 + MagicDefense: 5 + Agi: 26 + Vit: 54 + Int: 10 + Dex: 37 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1960 + AttackMotion: 960 + DamageMotion: 384 + Ai: 21 + Drops: + - Item: Wild_Boar's_Mane + Rate: 6000 + - Item: Grape + Rate: 150 + - Item: Animal_Blood + Rate: 3 + - Item: Eagle_Eyes + Rate: 2 + - Item: Anodyne + Rate: 15 + - Item: Elunium_Stone + Rate: 70 + - Item: Savage_Card + Rate: 1 + StealProtected: true +# - Id: 1222 +# AegisName: L_HIGH_ORC +# Name: High Orc +# Level: 52 +# Hp: 6890 +# BaseExp: 2128 +# JobExp: 1490 +# Attack: 428 +# Attack2: 533 +# Defense: 15 +# MagicDefense: 5 +# Agi: 46 +# Vit: 55 +# Int: 35 +# Dex: 82 +# Luk: 40 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Large +# Race: Demihuman +# Element: Fire +# ElementLevel: 2 +# WalkSpeed: 200 +# AttackDelay: 1500 +# AttackMotion: 500 +# DamageMotion: 1000 +# Ai: 21 +# Drops: +# - Item: Ogre_Tooth +# Rate: 2500 +# - Item: Orcish_Axe +# Rate: 10 +# - Item: Steel +# Rate: 120 +# - Item: Orcish_Voucher +# Rate: 8000 +# - Item: Zargon +# Rate: 1600 +# - Item: Oridecon_Stone +# Rate: 196 +# - Item: Yellow_Herb +# Rate: 1100 +# - Item: Orc_Warrior_Card +# Rate: 1 +# StealProtected: true +# - Id: 1223 +# AegisName: L_ORC +# Name: Orc +# Level: 24 +# Hp: 1400 +# BaseExp: 261 +# JobExp: 160 +# Attack: 114 +# Attack2: 136 +# Defense: 10 +# MagicDefense: 5 +# Agi: 24 +# Vit: 48 +# Int: 25 +# Dex: 34 +# Luk: 10 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Demihuman +# Element: Earth +# ElementLevel: 1 +# WalkSpeed: 200 +# AttackDelay: 1864 +# AttackMotion: 864 +# DamageMotion: 288 +# Ai: 21 +# Drops: +# - Item: Iron +# Rate: 210 +# - Item: Orcish_Voucher +# Rate: 5500 +# - Item: Oridecon_Stone +# Rate: 40 +# - Item: Cigar +# Rate: 3 +# - Item: Battle_Axe_ +# Rate: 10 +# - Item: Orcish_Axe +# Rate: 5 +# - Item: Axe +# Rate: 100 +# - Item: Orc_Warrior_Card +# Rate: 1 +# StealProtected: true +# - Id: 1224 +# AegisName: L_POISON_SPORE +# Name: Poison Spore +# Level: 19 +# Hp: 665 +# BaseExp: 169 +# JobExp: 85 +# Attack: 89 +# Attack2: 101 +# Agi: 19 +# Vit: 25 +# Dex: 24 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Plant +# Element: Poison +# ElementLevel: 1 +# WalkSpeed: 200 +# AttackDelay: 1672 +# AttackMotion: 672 +# DamageMotion: 288 +# Ai: 21 +# Drops: +# - Item: Mushroom_Spore +# Rate: 8000 +# - Item: Hat_ +# Rate: 20 +# - Item: Green_Herb +# Rate: 650 +# - Item: Blue_Herb +# Rate: 55 +# - Item: Karvodailnirol +# Rate: 35 +# - Item: Poison_Spore_Card +# Rate: 1 +# StealProtected: true +# - Id: 1225 +# AegisName: L_CHOCO +# Name: Choco +# Level: 43 +# Hp: 4278 +# BaseExp: 1150 +# JobExp: 1150 +# Attack: 315 +# Attack2: 402 +# Defense: 5 +# MagicDefense: 5 +# Agi: 68 +# Vit: 55 +# Int: 45 +# Dex: 65 +# Luk: 25 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Brute +# Element: Fire +# ElementLevel: 1 +# WalkSpeed: 200 +# AttackDelay: 1500 +# AttackMotion: 500 +# DamageMotion: 1000 +# Ai: 21 +# Drops: +# - Item: Claw_Of_Monkey +# Rate: 5335 +# - Item: Yoyo_Tail +# Rate: 7000 +# - Item: Yellow_Herb +# Rate: 1900 +# - Item: Banana +# Rate: 5000 +# - Item: Mink_Coat +# Rate: 2 +# - Item: Banana_Juice +# Rate: 1000 +# - Item: Yggdrasilberry +# Rate: 25 +# - Item: Yoyo_Card +# Rate: 1 +# StealProtected: true +# - Id: 1226 +# AegisName: L_KOBOLD +# Name: Kobold +# Level: 36 +# Hp: 3893 +# BaseExp: 898 +# JobExp: 568 +# Attack: 265 +# Attack2: 318 +# Defense: 15 +# MagicDefense: 10 +# Agi: 90 +# Vit: 36 +# Int: 30 +# Dex: 52 +# Luk: 30 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Demihuman +# Element: Wind +# ElementLevel: 2 +# WalkSpeed: 200 +# AttackDelay: 1028 +# AttackMotion: 528 +# DamageMotion: 360 +# Ai: 21 +# Drops: +# - Item: Steel +# Rate: 90 +# - Item: Cobold_Hair +# Rate: 5820 +# - Item: Zargon +# Rate: 750 +# - Item: Elunium +# Rate: 25 +# - Item: Gladius_ +# Rate: 2 +# - Item: Buckler_ +# Rate: 5 +# - Item: Kobold_Card +# Rate: 1 +# StealProtected: true +# - Id: 1227 +# AegisName: L_GOBLIN +# Name: Goblin +# Level: 25 +# Hp: 1176 +# BaseExp: 282 +# JobExp: 171 +# Attack: 118 +# Attack2: 140 +# Defense: 10 +# MagicDefense: 5 +# Agi: 63 +# Vit: 25 +# Int: 20 +# Dex: 38 +# Luk: 45 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Demihuman +# Element: Wind +# ElementLevel: 1 +# WalkSpeed: 100 +# AttackDelay: 1120 +# AttackMotion: 620 +# DamageMotion: 240 +# Ai: 21 +# Drops: +# - Item: Iron +# Rate: 270 +# - Item: Scell +# Rate: 1200 +# - Item: Oridecon_Stone +# Rate: 43 +# - Item: Goblini_Mask +# Rate: 3 +# - Item: Dirk_ +# Rate: 10 +# - Item: Buckler_ +# Rate: 5 +# - Item: Red_Herb +# Rate: 800 +# - Item: Goblin_Card +# Rate: 1 +# StealProtected: true +# - Id: 1228 +# AegisName: L_PHEN +# Name: Phen +# Level: 26 +# Hp: 3347 +# BaseExp: 357 +# JobExp: 226 +# Attack: 138 +# Attack2: 150 +# MagicDefense: 15 +# Agi: 26 +# Vit: 26 +# Dex: 88 +# Luk: 75 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Fish +# Element: Water +# ElementLevel: 2 +# WalkSpeed: 150 +# AttackDelay: 2544 +# AttackMotion: 1344 +# DamageMotion: 1152 +# Ai: 21 +# Drops: +# - Item: Fish_Tail +# Rate: 6000 +# - Item: Sharp_Scale +# Rate: 2300 +# - Item: Skyblue_Jewel +# Rate: 8 +# - Item: Meat +# Rate: 1100 +# - Item: Fin +# Rate: 550 +# - Item: Oridecon_Stone +# Rate: 25 +# - Item: Phen_Card +# Rate: 1 +# StealProtected: true + - Id: 1229 + AegisName: META_FABRE + Name: Fabre + Level: 2 + Hp: 63 + BaseExp: 3 + JobExp: 2 + Attack: 8 + Attack2: 11 + Agi: 2 + Vit: 4 + Dex: 7 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 480 + Ai: 01 + Modes: + Detector: true + Drops: + - Item: Fluff + Rate: 6500 + - Item: Feather + Rate: 600 + - Item: Club_ + Rate: 80 + - Item: Azure_Jewel + Rate: 8 + - Item: Green_Herb + Rate: 750 + - Item: Clover + Rate: 1500 + - Item: Club + Rate: 200 + - Item: Fabre_Card + Rate: 1 + StealProtected: true + - Id: 1230 + AegisName: META_PUPA + Name: Pupa + Level: 2 + Hp: 427 + BaseExp: 2 + JobExp: 4 + Attack: 1 + Attack2: 2 + Defense: 20 + MagicDefense: 20 + Luk: 20 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1001 + AttackMotion: 1 + DamageMotion: 1 + Modes: + Detector: true + Drops: + - Item: Phracon + Rate: 300 + - Item: Chrysalis + Rate: 6000 + - Item: Sticky_Mucus + Rate: 700 + - Item: Guard_ + Rate: 2 + - Item: Shell + Rate: 1300 + - Item: Sticky_Mucus + Rate: 700 + - Item: Iron_Ore + Rate: 300 + - Item: Pupa_Card + Rate: 1 + StealProtected: true + - Id: 1231 + AegisName: META_CREAMY + Name: Creamy + Level: 16 + Hp: 595 + BaseExp: 96 + JobExp: 64 + Attack: 53 + Attack2: 64 + MagicDefense: 30 + Agi: 40 + Vit: 16 + Int: 15 + Dex: 16 + Luk: 55 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1220 + AttackMotion: 720 + DamageMotion: 288 + Ai: 01 + Modes: + Detector: true + Drops: + - Item: Powder_Of_Butterfly + Rate: 6000 + - Item: Silk_Robe_ + Rate: 10 + - Item: Honey + Rate: 180 + - Item: Wing_Of_Butterfly + Rate: 200 + - Item: Fancy_Flower + Rate: 4 + - Item: Flower + Rate: 800 + - Item: Creamy_Card + Rate: 1 + StealProtected: true + - Id: 1232 + AegisName: META_PECOPECO_EGG + Name: Peco Peco Egg + Level: 3 + Hp: 420 + BaseExp: 4 + JobExp: 4 + Attack: 1 + Attack2: 2 + Defense: 20 + MagicDefense: 20 + Luk: 20 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 1000 + AttackDelay: 1001 + AttackMotion: 1 + DamageMotion: 1 + Drops: + - Item: Phracon + Rate: 120 + - Item: Shell + Rate: 1500 + - Item: Guard_ + Rate: 2 + - Item: Red_Herb + Rate: 450 + - Item: Red_Herb + Rate: 450 + - Item: Empty_Bottle + Rate: 2000 + - Item: White_Platter + Rate: 15 + - Item: Pecopeco_Egg_Card + Rate: 1 + StealProtected: true +# - Id: 1233 +# AegisName: CONCEIVE_PECOPECO +# Name: Peco Peco +# Level: 19 +# Hp: 531 +# BaseExp: 159 +# JobExp: 36 +# Attack: 50 +# Attack2: 64 +# Agi: 13 +# Vit: 13 +# Int: 25 +# Dex: 27 +# Luk: 9 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Large +# Race: Brute +# Element: Fire +# ElementLevel: 1 +# WalkSpeed: 200 +# AttackDelay: 1564 +# AttackMotion: 864 +# DamageMotion: 576 +# Ai: 01 +# Drops: +# - Item: Bill_Of_Birds +# Rate: 6000 +# - Item: Sandals_ +# Rate: 20 +# - Item: Yellow_Herb +# Rate: 55 +# - Item: Red_Herb +# Rate: 950 +# - Item: Wand +# Rate: 100 +# - Item: Orange +# Rate: 1000 +# - Item: Pecopeco_Card +# Rate: 1 +# StealProtected: true + - Id: 1234 + AegisName: PROVOKE_YOYO + Name: Yoyo + Level: 19 + Hp: 879 + BaseExp: 135 + JobExp: 85 + Attack: 71 + Attack2: 82 + Agi: 24 + Vit: 30 + Int: 35 + Dex: 32 + Luk: 55 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1054 + AttackMotion: 54 + DamageMotion: 384 + Ai: 07 + Drops: + - Item: Yoyo_Tail + Rate: 6000 + - Item: Cacao + Rate: 500 + - Item: Yellow_Herb + Rate: 130 + - Item: Animal's_Skin + Rate: 5500 + - Item: Monkey_Doll + Rate: 7 + - Item: Strawberry + Rate: 500 + - Item: Orange + Rate: 1000 + - Item: Yoyo_Card + Rate: 1 + StealProtected: true + - Id: 1235 + AegisName: SMOKING_ORC + Name: Smoking Orc + Level: 24 + Hp: 1400 + BaseExp: 261 + JobExp: 160 + Attack: 114 + Attack2: 136 + Defense: 10 + MagicDefense: 20 + Agi: 24 + Vit: 48 + Int: 20 + Dex: 34 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1864 + AttackMotion: 864 + DamageMotion: 288 + Ai: 13 + Drops: + - Item: Iron + Rate: 210 + - Item: Orcish_Voucher + Rate: 5500 + - Item: Oridecon_Stone + Rate: 40 + - Item: Cigar + Rate: 3 + - Item: Battle_Axe_ + Rate: 10 + - Item: Orcish_Axe + Rate: 5 + - Item: Axe + Rate: 100 + - Item: Orc_Warrior_Card + Rate: 1 + StealProtected: true + - Id: 1236 + AegisName: META_ANT_EGG + Name: Ant Egg + Level: 4 + Hp: 420 + BaseExp: 5 + JobExp: 4 + Attack: 1 + Attack2: 2 + Defense: 20 + MagicDefense: 20 + Luk: 20 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 1000 + AttackDelay: 1001 + AttackMotion: 1 + DamageMotion: 1 + Drops: + - Item: Phracon + Rate: 135 + - Item: Shell + Rate: 2740 + - Item: Jellopy + Rate: 3000 + - Item: Sticky_Mucus + Rate: 750 + - Item: Empty_Bottle + Rate: 2000 + - Item: Iron_Ore + Rate: 220 + - Item: Andre_Egg_Card + Rate: 1 + StealProtected: true + - Id: 1237 + AegisName: META_ANDRE + Name: Andre + Level: 17 + Hp: 688 + BaseExp: 109 + JobExp: 71 + Attack: 60 + Attack2: 71 + Defense: 10 + Agi: 17 + Vit: 24 + Int: 20 + Dex: 26 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 576 + Ai: 07 + Modes: + Detector: true + Drops: + - Item: Worm_Peelings + Rate: 6000 + - Item: Garlet + Rate: 3000 + - Item: Sticky_Mucus + Rate: 1000 + - Item: Shell + Rate: 3000 + - Item: Sparkling_Dust + Rate: 6 + - Item: Iron_Ore + Rate: 350 + - Item: Elunium_Stone + Rate: 28 + - Item: Andre_Card + Rate: 1 + StealProtected: true + - Id: 1238 + AegisName: META_PIERE + Name: Piere + Level: 18 + Hp: 733 + BaseExp: 122 + JobExp: 78 + Attack: 64 + Attack2: 75 + Defense: 15 + Agi: 18 + Vit: 26 + Int: 20 + Dex: 27 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 576 + Ai: 07 + Modes: + Detector: true + Drops: + - Item: Worm_Peelings + Rate: 5700 + - Item: Garlet + Rate: 1100 + - Item: Sticky_Mucus + Rate: 600 + - Item: Wind_Of_Verdure + Rate: 15 + - Item: Sparkling_Dust + Rate: 5 + - Item: Iron_Ore + Rate: 400 + - Item: Elunium_Stone + Rate: 31 + - Item: Andre_Card + Rate: 1 + StealProtected: true + - Id: 1239 + AegisName: META_DENIRO + Name: Deniro + Level: 19 + Hp: 760 + BaseExp: 135 + JobExp: 85 + Attack: 68 + Attack2: 79 + Defense: 15 + Agi: 19 + Vit: 30 + Int: 20 + Dex: 43 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 576 + Ai: 07 + Modes: + Detector: true + Drops: + - Item: Worm_Peelings + Rate: 6000 + - Item: Garlet + Rate: 3000 + - Item: Sticky_Mucus + Rate: 1200 + - Item: Boody_Red + Rate: 45 + - Item: Sparkling_Dust + Rate: 8 + - Item: Iron_Ore + Rate: 450 + - Item: Elunium_Stone + Rate: 34 + - Item: Andre_Card + Rate: 1 + StealProtected: true + - Id: 1240 + AegisName: META_PICKY + Name: Picky + Level: 3 + Hp: 80 + BaseExp: 4 + JobExp: 3 + Attack: 9 + Attack2: 12 + Agi: 3 + Vit: 3 + Dex: 10 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 988 + AttackMotion: 288 + DamageMotion: 168 + Ai: 01 + Drops: + - Item: Feather_Of_Birds + Rate: 6500 + - Item: Feather + Rate: 850 + - Item: Cotton_Shirt_ + Rate: 150 + - Item: Red_Herb + Rate: 650 + - Item: Milk + Rate: 350 + - Item: Yellow_Gemstone + Rate: 60 + - Item: Picky_Card + Rate: 1 + StealProtected: true + - Id: 1241 + AegisName: META_PICKY_ + Name: Picky + Level: 4 + Hp: 83 + BaseExp: 5 + JobExp: 4 + Attack: 8 + Attack2: 11 + Defense: 20 + Agi: 3 + Vit: 3 + Dex: 11 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 988 + AttackMotion: 288 + DamageMotion: 168 + Ai: 01 + Drops: + - Item: Feather_Of_Birds + Rate: 6500 + - Item: Feather + Rate: 850 + - Item: Egg_Shell + Rate: 7 + - Item: Red_Herb + Rate: 750 + - Item: Milk + Rate: 350 + - Item: Yellow_Gemstone + Rate: 60 + - Item: Picky__Card + Rate: 1 + StealProtected: true + - Id: 1242 + AegisName: MARIN + Name: Marin + Level: 15 + Hp: 742 + BaseExp: 66 + JobExp: 44 + Attack: 39 + Attack2: 43 + MagicDefense: 10 + Agi: 10 + Vit: 10 + Int: 5 + Dex: 35 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 2 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 01 + Drops: + - Item: Garlet + Rate: 3200 + - Item: Sticky_Mucus + Rate: 1500 + - Item: Cold_Scroll_2_1 + Rate: 100 + - Item: Skyblue_Jewel + Rate: 40 + - Item: Blue_Herb + Rate: 75 + - Item: Candy + Rate: 350 + - Item: Poring_Hat + Rate: 1 + - Item: Marin_Card + Rate: 1 + StealProtected: true + - Id: 1243 + AegisName: SASQUATCH + Name: Sasquatch + Level: 30 + Hp: 3163 + BaseExp: 529 + JobExp: 319 + Attack: 250 + Attack2: 280 + Defense: 5 + Str: 75 + Agi: 25 + Vit: 60 + Int: 10 + Dex: 34 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Neutral + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 1260 + AttackMotion: 192 + DamageMotion: 192 + Ai: 21 + Drops: + - Item: Zargon + Rate: 750 + - Item: White_Herb + Rate: 800 + - Item: Feather + Rate: 1000 + - Item: Panda_Cap + Rate: 1 + - Item: Bear's_Foot + Rate: 5000 + - Item: White_Jewel + Rate: 30 + - Item: Elunium_Stone + Rate: 90 + - Item: Sasquatch_Card + Rate: 1 + StealProtected: true + - Id: 1244 + AegisName: JAKK_XMAS + Name: Christmas Jakk + Level: 38 + Hp: 3581 + BaseExp: 1113 + JobExp: 688 + Attack: 315 + Attack2: 382 + Defense: 5 + MagicDefense: 30 + Agi: 38 + Vit: 38 + Int: 43 + Dex: 75 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Fire + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1180 + AttackMotion: 480 + DamageMotion: 648 + Ai: 01 + Drops: + - Item: Pumpkin_Head + Rate: 5335 + - Item: Zargon + Rate: 900 + - Item: Elunium + Rate: 31 + - Item: Tights_ + Rate: 5 + - Item: Gift_Box + Rate: 20 + - Item: Packing_Paper + Rate: 1200 + - Item: Packing_Ribbon + Rate: 1200 + - Item: Jakk_Card + Rate: 1 + StealProtected: true + - Id: 1245 + AegisName: GOBLINE_XMAS + Name: Christmas Goblin + Level: 25 + Hp: 1176 + BaseExp: 282 + JobExp: 171 + Attack: 118 + Attack2: 140 + Defense: 10 + MagicDefense: 5 + Agi: 53 + Vit: 25 + Int: 20 + Dex: 38 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 1120 + AttackMotion: 620 + DamageMotion: 240 + Ai: 01 + Drops: + - Item: Packing_Ribbon + Rate: 550 + - Item: Packing_Paper + Rate: 550 + - Item: Oridecon_Stone + Rate: 43 + - Item: Gift_Box + Rate: 10 + - Item: Dirk_ + Rate: 10 + - Item: Buckler_ + Rate: 5 + - Item: Santa's_Hat + Rate: 10 + - Item: Goblin_Card + Rate: 1 + StealProtected: true + - Id: 1246 + AegisName: COOKIE_XMAS + Name: Christmas Cookie + Level: 28 + Hp: 2090 + BaseExp: 461 + JobExp: 284 + Attack: 140 + Attack2: 170 + MagicDefense: 50 + Agi: 24 + Vit: 30 + Int: 53 + Dex: 45 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demihuman + Element: Holy + ElementLevel: 2 + WalkSpeed: 400 + AttackDelay: 1248 + AttackMotion: 1248 + DamageMotion: 240 + Ai: 17 + Drops: + - Item: Well_Baked_Cookie + Rate: 1500 + - Item: Scarlet_Jewel + Rate: 45 + - Item: Zargon + Rate: 200 + - Item: Hood_ + Rate: 25 + - Item: Gift_Box + Rate: 5 + - Item: Cold_Scroll_1_3 + Rate: 100 + - Item: Red_Herb + Rate: 1700 + - Item: Cookie_XMAS_Card + Rate: 1 + StealProtected: true + - Id: 1247 + AegisName: ANTONIO + Name: Antonio + Level: 10 + Hp: 10 + BaseExp: 3 + JobExp: 2 + Attack: 13 + Attack2: 20 + Defense: 100 + Int: 50 + Dex: 100 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Holy + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 720 + AttackMotion: 720 + DamageMotion: 432 + Ai: 01 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Red_Socks_With_Holes + Rate: 10000 + - Item: Gift_Box + Rate: 200 + - Item: Well_Baked_Cookie + Rate: 1500 + - Item: Piece_Of_Cake + Rate: 1000 + - Item: Candy + Rate: 5500 + - Item: Candy_Striper + Rate: 5500 + - Item: Santa's_Hat + Rate: 250 + - Item: Antonio_Card + Rate: 1 + StealProtected: true + - Id: 1248 + AegisName: CRUISER + Name: Cruiser + Level: 35 + Hp: 2820 + BaseExp: 1100 + JobExp: 450 + Attack: 175 + Attack2: 215 + Defense: 5 + MagicDefense: 5 + Agi: 40 + Vit: 10 + Int: 10 + Dex: 90 + Luk: 25 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 400 + AttackDelay: 1296 + AttackMotion: 1296 + DamageMotion: 432 + Ai: 05 + Drops: + - Item: Manacles + Rate: 900 + - Item: Holy_Bonnet + Rate: 2 + - Item: Iron + Rate: 320 + - Item: Rough_Wind + Rate: 5 + - Item: Scell + Rate: 3500 + - Item: Branch + Rate: 5 + - Item: Oridecon_Stone + Rate: 87 + - Item: Cruiser_Card + Rate: 1 + StealProtected: true + - Id: 1249 + AegisName: MYSTCASE + Name: Myst Case + Level: 38 + Hp: 3450 + BaseExp: 1113 + JobExp: 688 + Attack: 160 + Attack2: 360 + Defense: 5 + MagicDefense: 10 + Str: 65 + Agi: 50 + Vit: 25 + Int: 5 + Dex: 48 + Luk: 75 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 400 + AttackDelay: 1248 + AttackMotion: 1248 + DamageMotion: 432 + Ai: 17 + Drops: + - Item: Candy_Striper + Rate: 90 + - Item: Zargon + Rate: 1500 + - Item: Old_Blue_Box + Rate: 20 + - Item: Piece_Of_Cake + Rate: 800 + - Item: Scarlet_Jewel + Rate: 150 + - Item: Crystal_Jewel_ + Rate: 5 + - Item: Candy + Rate: 340 + - Item: Mystcase_Card + Rate: 1 + StealProtected: true + - Id: 1250 + AegisName: CHEPET + Name: Chepet + Level: 42 + Hp: 4950 + BaseExp: 1518 + JobExp: 946 + Attack: 380 + Attack2: 440 + MagicDefense: 25 + Agi: 72 + Vit: 35 + Int: 71 + Dex: 65 + Luk: 85 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 672 + AttackMotion: 672 + DamageMotion: 288 + Ai: 21 + Drops: + - Item: Matchstick + Rate: 2500 + - Item: Zargon + Rate: 750 + - Item: Apple + Rate: 5500 + - Item: Unripe_Apple + Rate: 40 + - Item: Red_Muffler + Rate: 5 + - Item: Yellow_Herb + Rate: 1300 + - Item: Ragamuffin_Cape + Rate: 5 + - Item: Chepet_Card + Rate: 1 + StealProtected: true + - Id: 1251 + AegisName: KNIGHT_OF_WINDSTORM + Name: Stormy Knight + JapaneseName: Knight of Windstorm + Level: 77 + Hp: 240000 + BaseExp: 64350 + JobExp: 21450 + MvpExp: 32175 + Attack: 1425 + Attack2: 1585 + Defense: 35 + MagicDefense: 60 + Str: 75 + Agi: 185 + Vit: 83 + Int: 55 + Dex: 130 + Luk: 79 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Wind + ElementLevel: 4 + WalkSpeed: 200 + AttackDelay: 468 + AttackMotion: 468 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Skyblue_Jewel + Rate: 4500 + - Item: Boots_ + Rate: 500 + - Item: Mistic_Frozen + Rate: 3000 + Drops: + - Item: Zephyrus + Rate: 150 + - Item: Old_Blue_Box + Rate: 3000 + - Item: Old_Violet_Box + Rate: 4000 + - Item: Ring_ + Rate: 200 + - Item: Manteau_ + Rate: 500 + - Item: Elunium + Rate: 4559 + - Item: Loard_Circlet + Rate: 1 + - Item: Knight_Windstorm_Card + Rate: 1 + StealProtected: true + - Id: 1252 + AegisName: GARM + Name: Hatii + JapaneseName: Garm + Level: 73 + Hp: 197000 + BaseExp: 50050 + JobExp: 20020 + MvpExp: 25025 + Attack: 1700 + Attack2: 1900 + Defense: 40 + MagicDefense: 45 + Str: 85 + Agi: 126 + Vit: 82 + Int: 65 + Dex: 95 + Luk: 60 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Water + ElementLevel: 4 + WalkSpeed: 400 + AttackDelay: 608 + AttackMotion: 408 + DamageMotion: 336 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Fang_Of_Garm + Rate: 1000 + - Item: Old_Blue_Box + Rate: 3000 + - Item: Mistic_Frozen + Rate: 3000 + Drops: + - Item: Fang_Of_Garm + Rate: 5500 + - Item: Ice_Falchon + Rate: 150 + - Item: Katar_Of_Cold_Icicle + Rate: 500 + - Item: Claw_Of_Garm + Rate: 500 + - Item: Elunium + Rate: 3977 + - Item: Oridecon + Rate: 2900 + - Item: Garm_Card + Rate: 1 + StealProtected: true + - Id: 1253 + AegisName: GARGOYLE + Name: Gargoyle + Level: 48 + Hp: 3950 + BaseExp: 1650 + JobExp: 1650 + Attack: 290 + Attack2: 360 + Defense: 10 + MagicDefense: 10 + Str: 15 + Agi: 61 + Vit: 20 + Int: 20 + Dex: 126 + Luk: 40 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Wind + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1020 + AttackMotion: 720 + DamageMotion: 384 + Ai: 05 + Modes: + Detector: true + Drops: + - Item: Zargon + Rate: 3880 + - Item: Petite_DiablOfs_Wing + Rate: 500 + - Item: Thimble_Of_Archer + Rate: 1 + - Item: Silence_Arrow + Rate: 2000 + - Item: Elunium_Stone + Rate: 238 + - Item: Gargoyle_Card + Rate: 1 + StealProtected: true + - Id: 1254 + AegisName: RAGGLER + Name: Raggler + Level: 21 + Hp: 1020 + BaseExp: 218 + JobExp: 140 + Attack: 102 + Attack2: 113 + MagicDefense: 5 + Str: 18 + Agi: 10 + Vit: 32 + Int: 20 + Dex: 39 + Luk: 35 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Wind + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1000 + AttackMotion: 900 + DamageMotion: 384 + Ai: 21 + Drops: + - Item: Cyfar + Rate: 3000 + - Item: Feather_Of_Birds + Rate: 5000 + - Item: Center_Potion + Rate: 200 + - Item: Grape + Rate: 200 + - Item: Wind_Of_Verdure + Rate: 90 + - Item: Goggle_ + Rate: 7 + - Item: Oridecon_Stone + Rate: 32 + - Item: Raggler_Card + Rate: 1 + StealProtected: true + - Id: 1255 + AegisName: NERAID + Name: Nereid + JapaneseName: Neraid + Level: 40 + Hp: 4120 + BaseExp: 1126 + JobExp: 684 + Attack: 325 + Attack2: 360 + MagicDefense: 10 + Agi: 45 + Vit: 50 + Int: 5 + Dex: 64 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 776 + AttackMotion: 576 + DamageMotion: 288 + Ai: 21 + Drops: + - Item: Earthworm_Peeling + Rate: 5100 + - Item: Cyfar + Rate: 1000 + - Item: Blue_Herb + Rate: 230 + - Item: Whip_Of_Ice_Piece + Rate: 10 + - Item: Grape + Rate: 250 + - Item: Elunium_Stone + Rate: 180 + - Item: Elunium + Rate: 37 + - Item: Neraid_Card + Rate: 1 + StealProtected: true + - Id: 1256 + AegisName: PEST + Name: Pest + Level: 40 + Hp: 3240 + BaseExp: 1238 + JobExp: 752 + Attack: 375 + Attack2: 450 + MagicDefense: 5 + Agi: 60 + Vit: 22 + Int: 5 + Dex: 80 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Dark + ElementLevel: 2 + WalkSpeed: 165 + AttackDelay: 700 + AttackMotion: 648 + DamageMotion: 480 + Ai: 21 + Drops: + - Item: Earthworm_Peeling + Rate: 5500 + - Item: Brigan + Rate: 200 + - Item: Animal_Blood + Rate: 10 + - Item: Anodyne + Rate: 100 + - Item: Red_Gemstone + Rate: 250 + - Item: Oridecon_Stone + Rate: 115 + - Item: Pest_Card + Rate: 1 + StealProtected: true + - Id: 1257 + AegisName: INJUSTICE + Name: Injustice + Level: 51 + Hp: 7600 + BaseExp: 2118 + JobExp: 1488 + Attack: 480 + Attack2: 600 + Str: 84 + Agi: 42 + Vit: 39 + Dex: 71 + Luk: 35 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Dark + ElementLevel: 2 + WalkSpeed: 400 + AttackDelay: 770 + AttackMotion: 720 + DamageMotion: 336 + Ai: 21 + Drops: + - Item: Steel + Rate: 300 + - Item: Brigan + Rate: 5335 + - Item: Cyfar + Rate: 3500 + - Item: Padded_Armor_ + Rate: 5 + - Item: Plate_Armor + Rate: 2 + - Item: Prohibition_Red_Candle + Rate: 2 + - Item: Jamadhar_ + Rate: 2 + - Item: Injustice_Card + Rate: 1 + StealProtected: true + - Id: 1258 + AegisName: GOBLIN_ARCHER + Name: Goblin Archer + Level: 28 + Hp: 1750 + BaseExp: 461 + JobExp: 284 + Attack: 89 + Attack2: 113 + Str: 10 + Agi: 15 + Vit: 20 + Int: 15 + Dex: 72 + Luk: 20 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demihuman + RaceGroups: + Goblin: true + Element: Poison + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1172 + AttackMotion: 672 + DamageMotion: 420 + Ai: 05 + Drops: + - Item: Goblini_Mask + Rate: 3 + - Item: Iron + Rate: 250 + - Item: Scell + Rate: 1000 + - Item: Oridecon_Arrow + Rate: 3000 + - Item: Red_Herb + Rate: 600 + - Item: Composite_Bow_ + Rate: 25 + - Item: Grape + Rate: 300 + - Item: Goblin_Archer_Card + Rate: 1 + StealProtected: true + - Id: 1259 + AegisName: GRYPHON + Name: Gryphon + Level: 72 + Hp: 27800 + BaseExp: 5896 + JobExp: 4400 + Attack: 880 + Attack2: 1260 + Defense: 35 + MagicDefense: 35 + Str: 68 + Agi: 95 + Vit: 78 + Int: 65 + Dex: 115 + Luk: 75 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Wind + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 704 + AttackMotion: 504 + DamageMotion: 432 + Ai: 21 + Class: Boss + Drops: + - Item: Talon_Of_Griffin + Rate: 2500 + - Item: Brigan + Rate: 5335 + - Item: Soft_Feather + Rate: 120 + - Item: Guisarme_ + Rate: 1500 + - Item: Pole_Axe + Rate: 1 + - Item: Oridecon + Rate: 185 + - Item: Rough_Wind + Rate: 150 + - Item: Gryphon_Card + Rate: 1 + StealProtected: true + - Id: 1260 + AegisName: DARK_FRAME + Name: Dark Frame + Level: 59 + Hp: 7500 + BaseExp: 3652 + JobExp: 3271 + Attack: 960 + Attack2: 1210 + Defense: 10 + MagicDefense: 45 + Agi: 72 + Vit: 42 + Int: 45 + Dex: 85 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 920 + AttackMotion: 720 + DamageMotion: 200 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Brigan + Rate: 4656 + - Item: Red_Frame + Rate: 1000 + - Item: Manteau + Rate: 30 + - Item: Star_Crumb + Rate: 80 + - Item: Crystal_Mirror + Rate: 3 + - Item: Dark_Frame_Card + Rate: 1 + StealProtected: true + - Id: 1261 + AegisName: WILD_ROSE + Name: Wild Rose + Level: 38 + Hp: 2980 + BaseExp: 1113 + JobExp: 688 + Attack: 315 + Attack2: 360 + MagicDefense: 15 + Str: 65 + Agi: 85 + Vit: 15 + Int: 35 + Dex: 65 + Luk: 80 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Wind + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 964 + AttackMotion: 864 + DamageMotion: 288 + Ai: 02 + Drops: + - Item: Cyfar + Rate: 5335 + - Item: Witherless_Rose + Rate: 50 + - Item: Fruit_Shell + Rate: 120 + - Item: Arrow_Of_Shadow + Rate: 3000 + - Item: Rotten_Fish + Rate: 35 + - Item: Monster's_Feed + Rate: 600 + - Item: Big_Sis'_Ribbon + Rate: 2 + - Item: Wild_Rose_Card + Rate: 1 + StealProtected: true + - Id: 1262 + AegisName: MUTANT_DRAGON + Name: Mutant Dragonoid + JapaneseName: Mutant Dragon + Level: 65 + Hp: 62600 + BaseExp: 4730 + JobExp: 3536 + Attack: 2400 + Attack2: 3400 + Defense: 15 + MagicDefense: 20 + Str: 75 + Agi: 47 + Vit: 30 + Int: 68 + Dex: 45 + Luk: 35 + AttackRange: 4 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Fire + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1280 + AttackMotion: 1080 + DamageMotion: 240 + Ai: 21 + Class: Boss + Drops: + - Item: Brigan + Rate: 4850 + - Item: Dragon_Canine + Rate: 500 + - Item: Dragon_Scale + Rate: 500 + - Item: Rotten_Bandage + Rate: 500 + - Item: Legacy_Of_Dragon + Rate: 100 + - Item: Pyroxene + Rate: 1500 + - Item: Dragon_Breath + Rate: 50 + - Item: Mutant_Dragon_Card + Rate: 1 + StealProtected: true + - Id: 1263 + AegisName: WIND_GHOST + Name: Wind Ghost + Level: 51 + Hp: 4820 + BaseExp: 2424 + JobExp: 1488 + Attack: 489 + Attack2: 639 + MagicDefense: 45 + Agi: 89 + Vit: 15 + Int: 90 + Dex: 85 + Luk: 25 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Wind + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1056 + AttackMotion: 1056 + DamageMotion: 336 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Zargon + Rate: 4559 + - Item: Skel_Bone + Rate: 6000 + - Item: Skull + Rate: 500 + - Item: Wind_Scroll_1_5 + Rate: 100 + - Item: Arc_Wand_ + Rate: 8 + - Item: Rough_Wind + Rate: 100 + - Item: Bone_Wand + Rate: 1 + - Item: Wind_Ghost_Card + Rate: 1 + StealProtected: true + - Id: 1264 + AegisName: MERMAN + Name: Merman + Level: 53 + Hp: 14690 + BaseExp: 4500 + JobExp: 3000 + Attack: 482 + Attack2: 964 + Defense: 10 + MagicDefense: 35 + Str: 72 + Agi: 45 + Vit: 46 + Int: 35 + Dex: 60 + Luk: 55 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Water + ElementLevel: 3 + WalkSpeed: 220 + AttackDelay: 916 + AttackMotion: 816 + DamageMotion: 336 + Ai: 21 + Drops: + - Item: Lip_Of_Ancient_Fish + Rate: 1300 + - Item: Holy_Water + Rate: 300 + - Item: Lemon + Rate: 400 + - Item: Skyblue_Jewel + Rate: 40 + - Item: Mistic_Frozen + Rate: 35 + - Item: Trident + Rate: 3 + - Item: Oridecon_Stone + Rate: 203 + - Item: Merman_Card + Rate: 1 + StealProtected: true + - Id: 1265 + AegisName: COOKIE + Name: Cookie + Level: 25 + Hp: 950 + BaseExp: 310 + JobExp: 188 + Attack: 130 + Attack2: 145 + MagicDefense: 25 + Agi: 35 + Vit: 20 + Int: 53 + Dex: 37 + Luk: 90 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demihuman + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1036 + AttackMotion: 936 + DamageMotion: 240 + Ai: 03 + Drops: + - Item: Well_Baked_Cookie + Rate: 1000 + - Item: Candy_Striper + Rate: 150 + - Item: Darkgreen_Dyestuffs + Rate: 1 + - Item: Great_Chef_Orleans01 + Rate: 50 + - Item: Sandals_ + Rate: 30 + - Item: Holy_Scroll_1_3 + Rate: 100 + - Item: Candy + Rate: 320 + - Item: Cookie_Card + Rate: 1 + StealProtected: true + - Id: 1266 + AegisName: ASTER + Name: Aster + Level: 18 + Hp: 1372 + BaseExp: 122 + JobExp: 78 + Attack: 56 + Attack2: 64 + MagicDefense: 10 + Agi: 19 + Vit: 15 + Dex: 34 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Fish + Element: Earth + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1264 + AttackMotion: 864 + DamageMotion: 216 + Ai: 17 + Drops: + - Item: Sticky_Mucus + Rate: 500 + - Item: Coral_Reef + Rate: 40 + - Item: Single_Cell + Rate: 1200 + - Item: Yellow_Herb + Rate: 200 + - Item: Zargon + Rate: 60 + - Item: Apple + Rate: 100 + - Item: Aster_Card + Rate: 1 + StealProtected: true + - Id: 1267 + AegisName: CARAT + Name: Carat + Level: 51 + Hp: 5200 + BaseExp: 1926 + JobExp: 1353 + Attack: 330 + Attack2: 417 + MagicDefense: 25 + Agi: 41 + Vit: 45 + Int: 5 + Dex: 85 + Luk: 155 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Wind + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1078 + AttackMotion: 768 + DamageMotion: 384 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Brigan + Rate: 3200 + - Item: Ice_Cream + Rate: 1000 + - Item: Spiky_Heel + Rate: 5 + - Item: Joker_Jester + Rate: 1 + - Item: White_Herb + Rate: 1450 + - Item: Carat_Card + Rate: 1 + StealProtected: true + - Id: 1268 + AegisName: BLOODY_KNIGHT + Name: Bloody Knight + Level: 82 + Hp: 57870 + BaseExp: 10120 + JobExp: 6820 + Attack: 2150 + Attack2: 3030 + Defense: 60 + MagicDefense: 50 + Str: 88 + Agi: 75 + Vit: 70 + Int: 77 + Dex: 125 + Luk: 55 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Dark + ElementLevel: 4 + WalkSpeed: 250 + AttackDelay: 828 + AttackMotion: 528 + DamageMotion: 192 + Ai: 21 + Drops: + - Item: Brigan + Rate: 4850 + - Item: Helm_ + Rate: 45 + - Item: Plate_Armor_ + Rate: 5 + - Item: Strong_Shield + Rate: 62 + - Item: Katzbalger + Rate: 1 + - Item: Pole_Axe + Rate: 2 + - Item: Elunium + Rate: 433 + - Item: Bloody_Knight_Card + Rate: 1 + StealProtected: true + - Id: 1269 + AegisName: CLOCK + Name: Clock + Level: 60 + Hp: 11050 + BaseExp: 3410 + JobExp: 2904 + Attack: 720 + Attack2: 909 + Defense: 15 + MagicDefense: 10 + Agi: 70 + Vit: 50 + Int: 25 + Dex: 90 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1092 + AttackMotion: 792 + DamageMotion: 480 + Ai: 17 + Drops: + - Item: Needle_Of_Alarm + Rate: 5335 + - Item: Wooden_Block + Rate: 800 + - Item: White_Herb + Rate: 1900 + - Item: Lemon + Rate: 320 + - Item: Key_Of_Clock_Tower + Rate: 30 + - Item: Underground_Key + Rate: 30 + - Item: Elunium + Rate: 163 + - Item: Clock_Card + Rate: 1 + StealProtected: true + - Id: 1270 + AegisName: C_TOWER_MANAGER + Name: Clock Tower Manager + Level: 63 + Hp: 18600 + BaseExp: 4378 + JobExp: 2850 + Attack: 880 + Attack2: 1180 + Defense: 35 + MagicDefense: 30 + Agi: 75 + Vit: 20 + Int: 64 + Dex: 75 + Luk: 60 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 4 + WalkSpeed: 200 + AttackDelay: 1072 + AttackMotion: 672 + DamageMotion: 384 + Ai: 17 + Drops: + - Item: Needle_Of_Alarm + Rate: 5335 + - Item: Brigan + Rate: 5335 + - Item: Steel + Rate: 500 + - Item: Leaflet_Of_Hinal + Rate: 850 + - Item: Memorize_Book + Rate: 1 + - Item: Key_Of_Clock_Tower + Rate: 2000 + - Item: Underground_Key + Rate: 2000 + - Item: C_Tower_Manager_Card + Rate: 1 + StealProtected: true + - Id: 1271 + AegisName: ALLIGATOR + Name: Alligator + Level: 42 + Hp: 6962 + BaseExp: 1379 + JobExp: 866 + Attack: 315 + Attack2: 360 + Defense: 2 + MagicDefense: 5 + Agi: 45 + Vit: 50 + Int: 10 + Dex: 69 + Luk: 65 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Water + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1100 + AttackMotion: 900 + DamageMotion: 480 + Ai: 17 + Drops: + - Item: Zargon + Rate: 1000 + - Item: Worn_Out_Prison_Uniform + Rate: 600 + - Item: Anolian_Skin + Rate: 2000 + - Item: Seed_Of_Yggdrasil + Rate: 50 + - Item: Oridecon_Stone + Rate: 129 + - Item: Alligator_Card + Rate: 1 + StealProtected: true + - Id: 1272 + AegisName: DARK_LORD + Name: Dark Lord + Level: 80 + Hp: 720000 + BaseExp: 65780 + JobExp: 45045 + MvpExp: 32890 + Attack: 2800 + Attack2: 3320 + Defense: 30 + MagicDefense: 70 + Agi: 120 + Vit: 30 + Int: 118 + Dex: 99 + Luk: 60 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Undead + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 868 + AttackMotion: 768 + DamageMotion: 480 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Skull + Rate: 6000 + - Item: Blue_Coif_ + Rate: 500 + - Item: Old_Violet_Box + Rate: 2000 + Drops: + - Item: Bone_Wand + Rate: 800 + - Item: Kronos + Rate: 100 + - Item: Grimtooth_ + Rate: 300 + - Item: Mage_Coat + Rate: 300 + - Item: Cape_Of_Ancient_Lord + Rate: 100 + - Item: Elunium + Rate: 5141 + - Item: Bone_Helm_ + Rate: 10 + - Item: Dark_Lord_Card + Rate: 1 + StealProtected: true + - Id: 1273 + AegisName: ORC_LADY + Name: Orc Lady + Level: 31 + Hp: 2000 + BaseExp: 644 + JobExp: 407 + Attack: 135 + Attack2: 170 + Defense: 10 + MagicDefense: 10 + Str: 35 + Agi: 42 + Vit: 25 + Int: 15 + Dex: 69 + Luk: 55 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Orc: true + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1050 + AttackMotion: 900 + DamageMotion: 288 + Ai: 21 + Drops: + - Item: Cyfar + Rate: 4656 + - Item: Iron + Rate: 300 + - Item: Earring + Rate: 1 + - Item: Wedding_Veil + Rate: 1 + - Item: High_end_Cooking_Kits + Rate: 10 + - Item: Cookbook06 + Rate: 3 + - Item: Wedding_Dress + Rate: 1 + - Item: Orc_Lady_Card + Rate: 1 + StealProtected: true + - Id: 1274 + AegisName: MEGALITH + Name: Megalith + Level: 45 + Hp: 5300 + BaseExp: 1758 + JobExp: 1075 + Attack: 264 + Attack2: 314 + Defense: 50 + MagicDefense: 25 + Agi: 45 + Vit: 60 + Int: 5 + Dex: 95 + Luk: 5 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 4 + WalkSpeed: 200 + AttackDelay: 1332 + AttackMotion: 1332 + DamageMotion: 672 + Ai: 10 + Drops: + - Item: Zargon + Rate: 100 + - Item: Stone + Rate: 1000 + - Item: Old_Violet_Box + Rate: 1 + - Item: Elunium + Rate: 61 + - Item: Elunium_Stone + Rate: 207 + - Item: Megalith_Card + Rate: 1 + StealProtected: true + - Id: 1275 + AegisName: ALICE + Name: Alice + Level: 62 + Hp: 10000 + Sp: 221 + BaseExp: 3583 + JobExp: 2400 + Attack: 550 + Attack2: 700 + Defense: 5 + MagicDefense: 5 + Str: 64 + Agi: 64 + Vit: 42 + Int: 85 + Dex: 100 + Luk: 130 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 502 + AttackMotion: 2304 + DamageMotion: 480 + Ai: 17 + Drops: + - Item: Alice's_Apron + Rate: 2500 + - Item: Old_Broom + Rate: 40 + - Item: Chrystal_Pumps + Rate: 3 + - Item: Rouge + Rate: 30 + - Item: Pair_Of_Red_Ribbon + Rate: 1 + - Item: Imperial_Cooking_Kits + Rate: 10 + - Item: Holy_Scroll_1_5 + Rate: 100 + - Item: Alice_Card + Rate: 1 + StealProtected: true + - Id: 1276 + AegisName: RAYDRIC_ARCHER + Name: Raydric Archer + Level: 52 + Hp: 5250 + BaseExp: 3025 + JobExp: 2125 + Attack: 415 + Attack2: 500 + Defense: 35 + MagicDefense: 5 + Str: 15 + Agi: 25 + Vit: 22 + Int: 5 + Dex: 145 + Luk: 35 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1152 + AttackMotion: 1152 + DamageMotion: 480 + Ai: 05 + Modes: + Detector: true + Drops: + - Item: Brigan + Rate: 4656 + - Item: Chain_Mail_ + Rate: 2 + - Item: Bow + Rate: 150 + - Item: Incisive_Arrow + Rate: 2000 + - Item: Arbalest_ + Rate: 3 + - Item: Elunium + Rate: 106 + - Item: Raydric_Archer_Card + Rate: 1 + StealProtected: true + - Id: 1277 + AegisName: GREATEST_GENERAL + Name: Greatest General + Level: 40 + Hp: 3632 + BaseExp: 1238 + JobExp: 752 + Attack: 350 + Attack2: 400 + Defense: 15 + MagicDefense: 15 + Agi: 20 + Vit: 60 + Int: 55 + Dex: 82 + Luk: 140 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Fire + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1152 + AttackMotion: 1152 + DamageMotion: 384 + Ai: 10 + Drops: + - Item: Brigan + Rate: 2000 + - Item: Wooden_Block + Rate: 2000 + - Item: Club + Rate: 100 + - Item: Inspector_Certificate + Rate: 300 + - Item: Stop_Post + Rate: 1 + - Item: Yellow_Herb + Rate: 250 + - Item: Earth_Scroll_1_3 + Rate: 100 + - Item: Greatest_General_Card + Rate: 1 + StealProtected: true + - Id: 1278 + AegisName: STALACTIC_GOLEM + Name: Stalactic Golem + Level: 60 + Hp: 18700 + BaseExp: 5808 + JobExp: 2695 + Attack: 950 + Attack2: 1260 + Defense: 50 + MagicDefense: 5 + Str: 73 + Agi: 45 + Vit: 85 + Int: 5 + Dex: 90 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + RaceGroups: + Golem: true + Element: Neutral + ElementLevel: 4 + WalkSpeed: 200 + AttackDelay: 1264 + AttackMotion: 864 + DamageMotion: 288 + Ai: 17 + Drops: + - Item: Mud_Lump + Rate: 2000 + - Item: Brigan + Rate: 4850 + - Item: Star_Crumb + Rate: 250 + - Item: Great_Nature + Rate: 30 + - Item: Elunium_Stone + Rate: 250 + - Item: Elunium + Rate: 163 + - Item: Stalactic_Golem_Card + Rate: 1 + StealProtected: true + - Id: 1279 + AegisName: TRI_JOINT + Name: Tri Joint + Level: 32 + Hp: 2300 + BaseExp: 386 + JobExp: 220 + Attack: 178 + Attack2: 206 + Defense: 20 + MagicDefense: 5 + Agi: 48 + Vit: 24 + Int: 10 + Dex: 67 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 860 + AttackMotion: 660 + DamageMotion: 624 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Cyfar + Rate: 100 + - Item: Solid_Shell + Rate: 380 + - Item: Aloebera + Rate: 200 + - Item: Yellow_Live + Rate: 160 + - Item: Sparkling_Dust + Rate: 140 + - Item: Elunium_Stone + Rate: 106 + - Item: Tri_Joint_Card + Rate: 1 + StealProtected: true + - Id: 1280 + AegisName: STEAM_GOBLIN + Name: Goblin Steamrider + JapaneseName: Steam Goblin + Level: 35 + Hp: 2490 + BaseExp: 864 + JobExp: 495 + Attack: 234 + Attack2: 269 + Defense: 20 + MagicDefense: 5 + Str: 58 + Agi: 59 + Vit: 32 + Int: 15 + Dex: 75 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1008 + AttackMotion: 1008 + DamageMotion: 528 + Ai: 17 + Drops: + - Item: Scell + Rate: 2500 + - Item: Cyfar + Rate: 3880 + - Item: Iron + Rate: 300 + - Item: Steel + Rate: 55 + - Item: Coal + Rate: 320 + - Item: The_Garrison + Rate: 5 + - Item: Elunium_Stone + Rate: 124 + - Item: Steam_Goblin_Card + Rate: 1 + StealProtected: true + - Id: 1281 + AegisName: SAGEWORM + Name: Sage Worm + Level: 43 + Hp: 3850 + BaseExp: 1155 + JobExp: 1320 + Attack: 120 + Attack2: 280 + MagicDefense: 50 + Agi: 52 + Vit: 24 + Int: 88 + Dex: 79 + Luk: 55 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 936 + AttackMotion: 936 + DamageMotion: 288 + Ai: 17 + Drops: + - Item: Librarian_Glove + Rate: 5 + - Item: Worn_Out_Page + Rate: 1000 + - Item: Earthworm_Peeling + Rate: 3000 + - Item: Fire_Scroll_1_5 + Rate: 100 + - Item: Blue_Potion + Rate: 40 + - Item: Cold_Scroll_1_5 + Rate: 100 + - Item: Ph.D_Hat + Rate: 1 + - Item: Sageworm_Card + Rate: 1 + StealProtected: true + - Id: 1282 + AegisName: KOBOLD_ARCHER + Name: Kobold Archer + Level: 33 + Hp: 2560 + BaseExp: 739 + JobExp: 455 + Attack: 155 + Attack2: 185 + Defense: 10 + MagicDefense: 5 + Str: 10 + Agi: 20 + Vit: 15 + Int: 30 + Dex: 100 + Luk: 25 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demihuman + RaceGroups: + Kobold: true + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1008 + AttackMotion: 1008 + DamageMotion: 384 + Ai: 05 + Drops: + - Item: Zargon + Rate: 250 + - Item: Steel + Rate: 60 + - Item: Cobold_Hair + Rate: 4850 + - Item: Ear_Of_Puppy + Rate: 50 + - Item: Poison_Arrow + Rate: 2000 + - Item: CrossBow_ + Rate: 5 + - Item: Oridecon_Stone + Rate: 79 + - Item: Kobold_Archer_Card + Rate: 1 + StealProtected: true + - Id: 1283 + AegisName: CHIMERA + Name: Chimera + Level: 70 + Hp: 32600 + BaseExp: 4950 + JobExp: 3000 + Attack: 1200 + Attack2: 1320 + Defense: 30 + MagicDefense: 10 + Agi: 72 + Vit: 110 + Int: 88 + Dex: 75 + Luk: 85 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Fire + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 772 + AttackMotion: 672 + DamageMotion: 360 + Ai: 21 + Class: Boss + Drops: + - Item: Brigan + Rate: 5335 + - Item: Slender_Snake + Rate: 2500 + - Item: Lemon + Rate: 1000 + - Item: War_Axe + Rate: 1 + - Item: Citrine + Rate: 1500 + - Item: Great_Axe + Rate: 1 + - Item: Oridecon + Rate: 160 + - Item: Chimera_Card + Rate: 1 + StealProtected: true +# - Id: 1284 +# AegisName: HUGELING +# Name: Hugeling +# Level: 1 +# Hp: 5000 +# BaseExp: 2 +# JobExp: 1 +# Attack: 7 +# Attack2: 10 +# Dex: 6 +# AttackRange: 4 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Large +# Race: Plant +# Element: Water +# ElementLevel: 1 +# WalkSpeed: 200 +# AttackDelay: 1872 +# AttackMotion: 672 +# DamageMotion: 480 +# Ai: 17 +# Drops: +# - Item: Apple +# Rate: 100 +# - Item: Apple +# Rate: 100 +# - Item: Apple +# Rate: 100 +# - Item: Apple +# Rate: 100 +# - Item: Apple +# Rate: 100 +# - Item: Apple +# Rate: 100 +# - Item: Apple +# Rate: 100 +# - Item: Apple +# Rate: 100 +# StealProtected: true + - Id: 1285 + AegisName: ARCHER_GUARDIAN + Name: Archer Guardian + Level: 74 + Hp: 28634 + BaseExp: 1 + JobExp: 1 + Attack: 1120 + Attack2: 1600 + Defense: 35 + MagicDefense: 60 + Str: 95 + Agi: 80 + Vit: 80 + Int: 90 + Dex: 165 + Luk: 55 + AttackRange: 12 + SkillRange: 14 + ChaseRange: 16 + Size: Large + Race: Demihuman + Element: Neutral + ElementLevel: 4 + WalkSpeed: 265 + AttackDelay: 1200 + AttackMotion: 1200 + DamageMotion: 384 + Ai: 10 + Class: Guardian + Modes: + CanMove: true + CastSensorChase: true + Angry: true + ChangeChase: true + ChangeTargetMelee: true + Detector: true + KnockBackImmune: true + - Id: 1286 + AegisName: KNIGHT_GUARDIAN + Name: Knight Guardian + Level: 86 + Hp: 30214 + BaseExp: 1 + JobExp: 1 + Attack: 1280 + Attack2: 1560 + Defense: 55 + MagicDefense: 30 + Str: 110 + Agi: 40 + Vit: 140 + Int: 65 + Dex: 125 + Luk: 65 + AttackRange: 2 + SkillRange: 14 + ChaseRange: 16 + Size: Large + Race: Demihuman + Element: Neutral + ElementLevel: 4 + WalkSpeed: 275 + AttackDelay: 1200 + AttackMotion: 1200 + DamageMotion: 384 + Ai: 10 + Class: Guardian + Modes: + CanMove: true + CastSensorChase: true + Angry: true + ChangeChase: true + ChangeTargetMelee: true + Detector: true + KnockBackImmune: true + - Id: 1287 + AegisName: SOLDIER_GUARDIAN + Name: Soldier Guardian + Level: 56 + Hp: 15670 + BaseExp: 1 + JobExp: 1 + Attack: 873 + Attack2: 1036 + Defense: 35 + Str: 85 + Agi: 56 + Vit: 100 + Int: 45 + Dex: 103 + Luk: 43 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 265 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Ai: 05 + Class: Guardian + Modes: + Detector: true + KnockBackImmune: true + - Id: 1288 + AegisName: EMPELIUM + Name: Emperium + Level: 90 + Hp: 68430 + Attack: 60 + Attack2: 71 + Defense: 40 + MagicDefense: 50 + Agi: 17 + Vit: 80 + Int: 50 + Dex: 26 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Angel + RaceGroups: + Gvg: true + Element: Holy + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Class: Boss + - Id: 1289 + AegisName: MAYA_PUPLE + Name: Maya Purple + Level: 81 + Hp: 55479 + BaseExp: 10496 + JobExp: 3893 + Attack: 1447 + Attack2: 2000 + Defense: 68 + MagicDefense: 48 + Str: 95 + Agi: 90 + Vit: 80 + Int: 95 + Dex: 90 + Luk: 119 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + Element: Earth + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 1024 + AttackMotion: 1000 + DamageMotion: 480 + Ai: 21 + Class: Boss + Drops: + - Item: Cyfar + Rate: 4413 + - Item: Elunium_Stone + Rate: 250 + - Item: Oridecon_Stone + Rate: 300 + - Item: Gold + Rate: 100 + - Item: Oridecon + Rate: 150 + - Item: Queen's_Hair_Ornament + Rate: 1 + - Item: Cookbook10 + Rate: 2 + - Item: Maya_Puple_Card + Rate: 1 + StealProtected: true + - Id: 1290 + AegisName: SKELETON_GENERAL + Name: Skeleton General + Level: 73 + Hp: 17402 + BaseExp: 8170 + JobExp: 3370 + Attack: 910 + Attack2: 1089 + Defense: 25 + MagicDefense: 25 + Str: 90 + Agi: 25 + Vit: 40 + Int: 20 + Dex: 77 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 2276 + AttackMotion: 576 + DamageMotion: 432 + Ai: 21 + Drops: + - Item: Burn_Tree + Rate: 2550 + - Item: Oridecon_Stone + Rate: 160 + - Item: Yellow_Herb + Rate: 800 + - Item: Gladius_ + Rate: 35 + - Item: Gladius + Rate: 80 + - Item: Sandstorm + Rate: 15 + - Item: Ghost_Bandana + Rate: 1 + - Item: Skeleton_General_Card + Rate: 1 + StealProtected: true + - Id: 1291 + AegisName: WRAITH_DEAD + Name: Wraith Dead + Level: 74 + Hp: 43021 + BaseExp: 10341 + JobExp: 3618 + Attack: 1366 + Attack2: 1626 + Defense: 25 + MagicDefense: 30 + Str: 5 + Agi: 99 + Vit: 55 + Int: 75 + Dex: 115 + Luk: 45 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Undead + ElementLevel: 4 + WalkSpeed: 175 + AttackDelay: 1816 + AttackMotion: 576 + DamageMotion: 240 + Ai: 21 + Drops: + - Item: Transparent_Cloth + Rate: 4413 + - Item: Wedding_Veil + Rate: 10 + - Item: Manteau_ + Rate: 8 + - Item: Red_Gemstone + Rate: 700 + - Item: Crystal_Jewel__ + Rate: 5 + - Item: Old_Blue_Box + Rate: 100 + - Item: Lemon + Rate: 300 + - Item: Wraith_Dead_Card + Rate: 1 + StealProtected: true + - Id: 1292 + AegisName: MINI_DEMON + Name: Mini Demon + Level: 68 + Hp: 32538 + BaseExp: 8396 + JobExp: 3722 + Attack: 1073 + Attack2: 1414 + Defense: 30 + MagicDefense: 25 + Str: 5 + Agi: 75 + Vit: 40 + Int: 55 + Dex: 89 + Luk: 42 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1000 + AttackMotion: 600 + DamageMotion: 384 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Petite_DiablOfs_Horn + Rate: 4413 + - Item: Petite_DiablOfs_Wing + Rate: 450 + - Item: Satanic_Chain + Rate: 3 + - Item: Elunium_Stone + Rate: 160 + - Item: Zargon + Rate: 2500 + - Item: Sacred_Marks + Rate: 10 + - Item: Ahlspiess + Rate: 5 + - Item: Mini_Demon_Card + Rate: 1 + StealProtected: true + - Id: 1293 + AegisName: CREMY_FEAR + Name: Creamy Fear + Level: 62 + Hp: 13387 + BaseExp: 7365 + JobExp: 2691 + Attack: 666 + Attack2: 829 + Defense: 45 + MagicDefense: 30 + Str: 5 + Agi: 40 + Vit: 16 + Int: 15 + Dex: 68 + Luk: 55 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 1 + WalkSpeed: 155 + AttackDelay: 1136 + AttackMotion: 720 + DamageMotion: 840 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Powder_Of_Butterfly + Rate: 4550 + - Item: Silver_Robe_ + Rate: 10 + - Item: Honey + Rate: 550 + - Item: Wing_Of_Butterfly + Rate: 200 + - Item: Book + Rate: 8 + - Item: Icarus_Wing + Rate: 5 + - Item: Fruit_Of_Mastela + Rate: 50 + - Item: Cremy_Fear_Card + Rate: 1 + StealProtected: true + - Id: 1294 + AegisName: KILLER_MANTIS + Name: Killer Mantis + Level: 56 + Hp: 13183 + BaseExp: 6509 + JobExp: 2366 + Attack: 764 + Attack2: 927 + Defense: 35 + MagicDefense: 20 + Str: 5 + Agi: 26 + Vit: 24 + Int: 5 + Dex: 75 + Luk: 40 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 175 + AttackDelay: 1528 + AttackMotion: 660 + DamageMotion: 432 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Limb_Of_Mantis + Rate: 4550 + - Item: Solid_Shell + Rate: 2500 + - Item: Azure_Jewel + Rate: 10 + - Item: White_Herb + Rate: 15 + - Item: Grape + Rate: 25 + - Item: Nail_Of_Loki + Rate: 1 + - Item: Mirror_Shield_ + Rate: 1 + - Item: Killer_Mantis_Card + Rate: 1 + StealProtected: true + - Id: 1295 + AegisName: OWL_BARON + Name: Owl Baron + Level: 75 + Hp: 60746 + BaseExp: 10967 + JobExp: 4811 + Attack: 1252 + Attack2: 1610 + Defense: 65 + MagicDefense: 25 + Str: 25 + Agi: 25 + Vit: 80 + Int: 95 + Dex: 95 + Luk: 55 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Neutral + ElementLevel: 3 + WalkSpeed: 175 + AttackDelay: 1345 + AttackMotion: 824 + DamageMotion: 440 + Ai: 21 + Class: Boss + Drops: + - Item: Tatters_Clothes + Rate: 3500 + - Item: Soft_Feather + Rate: 2500 + - Item: Kakkung_ + Rate: 2 + - Item: Staff_Of_Soul + Rate: 1 + - Item: Walking_Stick + Rate: 2 + - Item: Wind_Scroll_1_5 + Rate: 100 + - Item: Magician_Hat + Rate: 5 + - Item: Owl_Baron_Card + Rate: 1 + StealProtected: true + - Id: 1296 + AegisName: KOBOLD_LEADER + Name: Kobold Leader + Level: 65 + Hp: 18313 + BaseExp: 7432 + JobExp: 2713 + Attack: 649 + Attack2: 958 + Defense: 37 + MagicDefense: 37 + Str: 5 + Agi: 90 + Vit: 36 + Int: 30 + Dex: 77 + Luk: 59 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Kobold: true + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1028 + AttackMotion: 528 + DamageMotion: 360 + Ai: 21 + Drops: + - Item: Steel + Rate: 450 + - Item: Cobold_Hair + Rate: 6305 + - Item: Zargon + Rate: 1200 + - Item: Flail_ + Rate: 6 + - Item: Mighty_Staff + Rate: 2 + - Item: Panacea + Rate: 150 + - Item: Royal_Jelly + Rate: 100 + - Item: Kobold_Leader_Card + Rate: 1 + StealProtected: true + - Id: 1297 + AegisName: ANCIENT_MUMMY + Name: Ancient Mummy + Level: 64 + Hp: 40599 + BaseExp: 8040 + JobExp: 3499 + Attack: 836 + Attack2: 1129 + Defense: 27 + MagicDefense: 27 + Str: 28 + Agi: 19 + Vit: 32 + Int: 5 + Dex: 83 + Luk: 35 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 175 + AttackDelay: 1772 + AttackMotion: 120 + DamageMotion: 384 + Ai: 21 + Drops: + - Item: Rotten_Bandage + Rate: 4413 + - Item: Mementos + Rate: 1800 + - Item: Glove_ + Rate: 1 + - Item: Silver_Ring + Rate: 150 + - Item: Yellow_Herb + Rate: 650 + - Item: Oridecon_Stone + Rate: 150 + - Item: Elunium_Stone + Rate: 100 + - Item: Ancient_Mummy_Card + Rate: 1 + StealProtected: true + - Id: 1298 + AegisName: ZOMBIE_MASTER + Name: Zombie Master + Level: 62 + Hp: 14211 + BaseExp: 7610 + JobExp: 2826 + Attack: 824 + Attack2: 1084 + Defense: 37 + MagicDefense: 26 + Str: 25 + Agi: 20 + Vit: 30 + Int: 5 + Dex: 77 + Luk: 35 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 175 + AttackDelay: 2612 + AttackMotion: 912 + DamageMotion: 288 + Ai: 21 + Drops: + - Item: Tatters_Clothes + Rate: 4413 + - Item: Sticky_Mucus + Rate: 1500 + - Item: Horrendous_Mouth + Rate: 1500 + - Item: Cardinal_Jewel + Rate: 200 + - Item: White_Jewel + Rate: 100 + - Item: Ghoul_Leg + Rate: 1 + - Item: Scapulare_ + Rate: 2 + - Item: Zombie_Master_Card + Rate: 1 + StealProtected: true + - Id: 1299 + AegisName: GOBLIN_LEADER + Name: Goblin Leader + Level: 64 + Hp: 20152 + BaseExp: 6036 + JobExp: 2184 + Attack: 663 + Attack2: 752 + Defense: 48 + MagicDefense: 16 + Str: 5 + Agi: 55 + Vit: 37 + Int: 30 + Dex: 69 + Luk: 58 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Goblin: true + Element: Wind + ElementLevel: 1 + WalkSpeed: 120 + AttackDelay: 1120 + AttackMotion: 620 + DamageMotion: 240 + Ai: 21 + Drops: + - Item: Brigan + Rate: 1500 + - Item: Steel + Rate: 800 + - Item: Oridecon_Stone + Rate: 120 + - Item: Goblin_Mask_04 + Rate: 50 + - Item: Shield_ + Rate: 2 + - Item: Yellow_Herb + Rate: 650 + - Item: Angry_Mouth + Rate: 10 + - Item: Goblin_Leader_Card + Rate: 1 + StealProtected: true + - Id: 1300 + AegisName: CATERPILLAR + Name: Caterpillar + Level: 64 + Hp: 14439 + BaseExp: 6272 + JobExp: 3107 + Attack: 894 + Attack2: 1447 + Defense: 47 + MagicDefense: 29 + Str: 35 + Agi: 25 + Vit: 85 + Int: 15 + Dex: 69 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 480 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Feather + Rate: 3000 + - Item: Brigan + Rate: 5335 + - Item: Twilight_Desert + Rate: 20 + - Item: Star_Crumb + Rate: 100 + - Item: Great_Nature + Rate: 50 + - Item: Blue_Potion + Rate: 12 + - Item: Yellow_Herb + Rate: 500 + - Item: Caterpillar_Card + Rate: 1 + StealProtected: true + - Id: 1301 + AegisName: AM_MUT + Name: Am Mut + Level: 61 + Hp: 12099 + BaseExp: 7709 + JobExp: 2690 + Attack: 1040 + Attack2: 1121 + Defense: 50 + MagicDefense: 10 + Str: 50 + Agi: 65 + Vit: 40 + Int: 35 + Dex: 83 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1156 + AttackMotion: 456 + DamageMotion: 384 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Dokkaebi_Horn + Rate: 4550 + - Item: Elunium_Stone + Rate: 250 + - Item: Sword_Mace_ + Rate: 3 + - Item: Gold + Rate: 5 + - Item: Spirit_Chain + Rate: 1 + - Item: Old_Card_Album + Rate: 1 + - Item: Glass_Bead + Rate: 250 + - Item: Am_Mut_Card + Rate: 1 + StealProtected: true + - Id: 1302 + AegisName: DARK_ILLUSION + Name: Dark Illusion + Level: 77 + Hp: 103631 + BaseExp: 11163 + JobExp: 4181 + Attack: 1300 + Attack2: 1983 + Defense: 64 + MagicDefense: 70 + Str: 5 + Agi: 100 + Vit: 40 + Int: 100 + Dex: 97 + Luk: 40 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Undead + ElementLevel: 4 + WalkSpeed: 145 + AttackDelay: 1024 + AttackMotion: 768 + DamageMotion: 480 + Ai: 21 + Class: Boss + Drops: + - Item: Bone_Wand + Rate: 3 + - Item: Bone_Helm + Rate: 2 + - Item: Ragamuffin_Cape + Rate: 3 + - Item: Brigan + Rate: 5335 + - Item: Fruit_Of_Mastela + Rate: 120 + - Item: White_Herb + Rate: 1550 + - Item: Broad_Sword_ + Rate: 2 + - Item: Dark_Illusion_Card + Rate: 1 + StealProtected: true + - Id: 1303 + AegisName: GIANT_HONET + Name: Giant Hornet + Level: 56 + Hp: 13105 + BaseExp: 5785 + JobExp: 2006 + Attack: 650 + Attack2: 852 + Defense: 38 + MagicDefense: 43 + Str: 35 + Agi: 38 + Vit: 32 + Int: 10 + Dex: 71 + Luk: 64 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 1 + WalkSpeed: 155 + AttackDelay: 1292 + AttackMotion: 792 + DamageMotion: 340 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Royal_Jelly + Rate: 550 + - Item: Honey + Rate: 1200 + - Item: Fruit_Of_Mastela + Rate: 12 + - Item: Leaf_Of_Yggdrasil + Rate: 15 + - Item: Staff_ + Rate: 3 + - Item: Scarlet_Jewel + Rate: 20 + - Item: Double_Bound + Rate: 15 + - Item: Giant_Honet_Card + Rate: 1 + StealProtected: true + - Id: 1304 + AegisName: GIANT_SPIDER + Name: Giant Spider + Level: 55 + Hp: 11874 + BaseExp: 6211 + JobExp: 2146 + Attack: 624 + Attack2: 801 + Defense: 41 + MagicDefense: 28 + Str: 5 + Agi: 36 + Vit: 43 + Int: 5 + Dex: 73 + Luk: 69 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + Element: Poison + ElementLevel: 1 + WalkSpeed: 165 + AttackDelay: 1468 + AttackMotion: 468 + DamageMotion: 768 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Spiderweb + Rate: 4550 + - Item: Short_Leg + Rate: 1200 + - Item: Elunium_Stone + Rate: 140 + - Item: Panacea + Rate: 450 + - Item: Solid_Shell + Rate: 1200 + - Item: Round_Shell + Rate: 680 + - Item: Cyfar + Rate: 800 + - Item: Giant_Spider_Card + Rate: 1 + StealProtected: true + - Id: 1305 + AegisName: ANCIENT_WORM + Name: Ancient Worm + Level: 67 + Hp: 22598 + BaseExp: 8174 + JobExp: 3782 + Attack: 948 + Attack2: 1115 + Defense: 35 + MagicDefense: 30 + Str: 5 + Agi: 35 + Vit: 56 + Int: 55 + Dex: 81 + Luk: 72 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + Element: Poison + ElementLevel: 1 + WalkSpeed: 165 + AttackDelay: 1792 + AttackMotion: 792 + DamageMotion: 336 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Short_Leg + Rate: 4413 + - Item: Zargon + Rate: 2500 + - Item: Boots_ + Rate: 9 + - Item: Bowman_Scarf + Rate: 5 + - Item: Round_Shell + Rate: 680 + - Item: Sticky_Mucus + Rate: 3500 + - Item: Brigan + Rate: 2500 + - Item: Ancient_Worm_Card + Rate: 1 + StealProtected: true + - Id: 1306 + AegisName: LEIB_OLMAI + Name: Leib Olmai + Level: 58 + Hp: 24233 + BaseExp: 6011 + JobExp: 2171 + Attack: 740 + Attack2: 1390 + Defense: 27 + MagicDefense: 31 + Str: 5 + Agi: 35 + Vit: 95 + Int: 5 + Dex: 64 + Luk: 85 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 175 + AttackDelay: 1260 + AttackMotion: 230 + DamageMotion: 192 + Ai: 21 + Drops: + - Item: Bear's_Foot + Rate: 4550 + - Item: Poo_Poo_Hat + Rate: 8 + - Item: Stuffed_Doll + Rate: 120 + - Item: Honey + Rate: 500 + - Item: Pocket_Watch_ + Rate: 5 + - Item: Gold + Rate: 5 + - Item: Cyfar + Rate: 800 + - Item: Leib_Olmai_Card + Rate: 1 + StealProtected: true + - Id: 1307 + AegisName: CAT_O_NINE_TAIL + Name: Cat o' Nine Tails + Level: 76 + Hp: 64512 + BaseExp: 10869 + JobExp: 4283 + Attack: 1112 + Attack2: 1275 + Defense: 61 + MagicDefense: 55 + Str: 55 + Agi: 75 + Vit: 55 + Int: 82 + Dex: 86 + Luk: 120 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Fire + ElementLevel: 3 + WalkSpeed: 155 + AttackDelay: 1276 + AttackMotion: 576 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Puppy_Love + Rate: 1 + - Item: Silver_Knife_Of_Chaste + Rate: 150 + - Item: Punisher + Rate: 5 + - Item: Elunium + Rate: 600 + - Item: Oridecon + Rate: 800 + - Item: Gold + Rate: 6 + - Item: Old_Violet_Box + Rate: 1 + - Item: Cat_O_Nine_Tail_Card + Rate: 1 + StealProtected: true + - Id: 1308 + AegisName: PANZER_GOBLIN + Name: Panzer Goblin + Level: 59 + Hp: 14130 + BaseExp: 7212 + JobExp: 2697 + Attack: 683 + Attack2: 878 + Defense: 41 + MagicDefense: 28 + Str: 60 + Agi: 60 + Vit: 40 + Int: 20 + Dex: 81 + Luk: 160 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 960 + AttackMotion: 1008 + DamageMotion: 840 + Ai: 21 + Drops: + - Item: Cyfar + Rate: 4413 + - Item: Brigan + Rate: 3500 + - Item: Steel + Rate: 180 + - Item: Iron + Rate: 360 + - Item: Coal + Rate: 580 + - Item: Butcher + Rate: 5 + - Item: Flame_Heart + Rate: 160 + - Item: Panzer_Goblin_Card + Rate: 1 + StealProtected: true + - Id: 1309 + AegisName: GAJOMART + Name: Gajomart + Level: 63 + Hp: 13669 + BaseExp: 6625 + JobExp: 2900 + Attack: 917 + Attack2: 950 + Defense: 85 + MagicDefense: 50 + Str: 5 + Agi: 34 + Vit: 10 + Int: 5 + Dex: 75 + Luk: 140 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Fire + ElementLevel: 4 + WalkSpeed: 300 + AttackDelay: 1000 + AttackMotion: 1152 + DamageMotion: 828 + Ai: 21 + Drops: + - Item: Stone_Heart + Rate: 6500 + - Item: Zargon + Rate: 2300 + - Item: Yellow_Herb + Rate: 870 + - Item: Bomb_Wick + Rate: 8 + - Item: Fire_Arrow + Rate: 10000 + - Item: Magic_Study_Vol1 + Rate: 20 + - Item: Flame_Heart + Rate: 180 + - Item: Gajomart_Card + Rate: 1 + StealProtected: true + - Id: 1310 + AegisName: MAJORUROS + Name: Majoruros + Level: 66 + Hp: 57991 + BaseExp: 8525 + JobExp: 3799 + Attack: 780 + Attack2: 1300 + Defense: 10 + MagicDefense: 25 + Str: 65 + Agi: 50 + Vit: 75 + Int: 50 + Dex: 85 + Luk: 48 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Fire + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1100 + AttackMotion: 960 + DamageMotion: 780 + Ai: 21 + Drops: + - Item: Nose_Ring + Rate: 4413 + - Item: Two_Handed_Axe_ + Rate: 4 + - Item: Lemon + Rate: 300 + - Item: Oridecon + Rate: 16 + - Item: White_Herb + Rate: 1850 + - Item: Silver_Ring + Rate: 160 + - Item: Star_Crumb + Rate: 250 + - Item: Majoruros_Card + Rate: 1 + StealProtected: true + - Id: 1311 + AegisName: GULLINBURSTI + Name: Gullinbursti + Level: 62 + Hp: 21331 + BaseExp: 5814 + JobExp: 2376 + Attack: 699 + Attack2: 1431 + Defense: 10 + MagicDefense: 15 + Str: 55 + Agi: 25 + Vit: 60 + Int: 5 + Dex: 70 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1960 + AttackMotion: 960 + DamageMotion: 384 + Ai: 21 + Drops: + - Item: Wild_Boar's_Mane + Rate: 3500 + - Item: Grape + Rate: 290 + - Item: Animal_Blood + Rate: 6 + - Item: Eagle_Eyes + Rate: 1 + - Item: Anodyne + Rate: 15 + - Item: Belt + Rate: 1 + - Item: Zargon + Rate: 160 + - Item: Gullinbursti_Card + Rate: 1 + StealProtected: true + - Id: 1312 + AegisName: TURTLE_GENERAL + Name: Turtle General + Level: 97 + Hp: 320700 + BaseExp: 18202 + JobExp: 9800 + MvpExp: 9101 + Attack: 2438 + Attack2: 3478 + Defense: 50 + MagicDefense: 54 + Str: 100 + Agi: 45 + Vit: 55 + Int: 65 + Dex: 105 + Luk: 164 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 900 + AttackMotion: 1000 + DamageMotion: 500 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Turtle_Shell + Rate: 5500 + - Item: Yggdrasilberry + Rate: 1500 + - Item: Old_Violet_Box + Rate: 2000 + Drops: + - Item: Iron_Driver + Rate: 8 + - Item: War_Axe + Rate: 5 + - Item: Cookbook09 + Rate: 200 + - Item: Pole_Axe + Rate: 9 + - Item: Broken_Shell + Rate: 5335 + - Item: Immaterial_Sword + Rate: 80 + - Item: Union_Of_Tribe + Rate: 1 + - Item: Turtle_General_Card + Rate: 1 + StealProtected: true + - Id: 1313 + AegisName: MOBSTER + Name: Mobster + Level: 61 + Hp: 7991 + BaseExp: 4424 + JobExp: 1688 + Attack: 910 + Attack2: 1128 + Defense: 41 + MagicDefense: 37 + Str: 76 + Agi: 46 + Vit: 20 + Int: 35 + Dex: 76 + Luk: 55 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 1100 + AttackMotion: 560 + DamageMotion: 580 + Ai: 21 + Drops: + - Item: Poison_Knife + Rate: 3 + - Item: Blue_Jewel + Rate: 4559 + - Item: Ring_ + Rate: 1 + - Item: Red_Gemstone + Rate: 600 + - Item: Zargon + Rate: 2500 + - Item: Panacea + Rate: 450 + - Item: Blue_Potion + Rate: 60 + - Item: Mobster_Card + Rate: 1 + StealProtected: true + - Id: 1314 + AegisName: PERMETER + Name: Permeter + Level: 63 + Hp: 8228 + BaseExp: 3756 + JobExp: 1955 + Attack: 943 + Attack2: 1211 + Defense: 46 + MagicDefense: 45 + Str: 69 + Agi: 59 + Vit: 60 + Int: 5 + Dex: 69 + Luk: 100 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Neutral + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1100 + AttackMotion: 483 + DamageMotion: 528 + Ai: 17 + Drops: + - Item: Turtle_Shell + Rate: 4413 + - Item: Broken_Shell + Rate: 45 + - Item: Wooden_Block + Rate: 1240 + - Item: Red_Herb + Rate: 2450 + - Item: Zargon + Rate: 1240 + - Item: Fruit_Of_Mastela + Rate: 25 + - Item: Anodyne + Rate: 1 + - Item: Permeter_Card + Rate: 1 + StealProtected: true + - Id: 1315 + AegisName: ASSULTER + Name: Assaulter + Level: 71 + Hp: 11170 + BaseExp: 4854 + JobExp: 2654 + Attack: 764 + Attack2: 1499 + Defense: 35 + MagicDefense: 28 + Str: 85 + Agi: 74 + Vit: 10 + Int: 35 + Dex: 100 + Luk: 100 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Ninja: true + Element: Wind + ElementLevel: 2 + WalkSpeed: 155 + AttackDelay: 1000 + AttackMotion: 900 + DamageMotion: 432 + Ai: 21 + Drops: + - Item: Turtle_Shell + Rate: 4413 + - Item: Broken_Armor_Piece + Rate: 1200 + - Item: Rust_Suriken + Rate: 840 + - Item: Yellow_Herb + Rate: 1280 + - Item: Zargon + Rate: 1240 + - Item: Huuma_Bird_Wing + Rate: 5 + - Item: Old_Blue_Box + Rate: 1 + - Item: Assulter_Card + Rate: 1 + StealProtected: true + - Id: 1316 + AegisName: SOLIDER + Name: Solider + Level: 70 + Hp: 12099 + BaseExp: 4458 + JobExp: 1951 + Attack: 797 + Attack2: 979 + Defense: 57 + MagicDefense: 43 + Str: 69 + Agi: 35 + Vit: 85 + Int: 5 + Dex: 74 + Luk: 100 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1452 + AttackMotion: 483 + DamageMotion: 528 + Ai: 17 + Drops: + - Item: Turtle_Shell + Rate: 4413 + - Item: Broken_Shell + Rate: 64 + - Item: Stone_Piece + Rate: 850 + - Item: Yellow_Herb + Rate: 2100 + - Item: Zargon + Rate: 1240 + - Item: Honey + Rate: 850 + - Item: Chain + Rate: 1 + - Item: Solider_Card + Rate: 1 + StealProtected: true + - Id: 1317 + AegisName: FUR_SEAL + Name: Seal + JapaneseName: Fur Seal + Level: 63 + Hp: 9114 + BaseExp: 3765 + JobExp: 1824 + Attack: 845 + Attack2: 1203 + Defense: 25 + MagicDefense: 33 + Str: 5 + Agi: 28 + Vit: 22 + Int: 15 + Dex: 69 + Luk: 84 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Water + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1612 + AttackMotion: 622 + DamageMotion: 583 + Ai: 04 + Drops: + - Item: Zargon + Rate: 4365 + - Item: Blue_Herb + Rate: 250 + - Item: Coat_ + Rate: 5 + - Item: Cyfar + Rate: 1200 + - Item: Guisarme_ + Rate: 1 + - Item: Panacea + Rate: 200 + - Item: Glass_Bead + Rate: 120 + - Item: Fur_Seal_Card + Rate: 1 + StealProtected: true + - Id: 1318 + AegisName: HEATER + Name: Heater + Level: 68 + Hp: 11020 + BaseExp: 3766 + JobExp: 2359 + Attack: 683 + Attack2: 1008 + Defense: 40 + MagicDefense: 42 + Str: 69 + Agi: 47 + Vit: 25 + Int: 5 + Dex: 71 + Luk: 100 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Fire + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1452 + AttackMotion: 483 + DamageMotion: 528 + Ai: 21 + Drops: + - Item: Turtle_Shell + Rate: 4413 + - Item: Broken_Shell + Rate: 750 + - Item: Fire_Scroll_2_5 + Rate: 100 + - Item: Zargon + Rate: 1640 + - Item: Royal_Jelly + Rate: 140 + - Item: Brigan + Rate: 600 + - Item: Burn_Tree + Rate: 1250 + - Item: Heater_Card + Rate: 1 + StealProtected: true + - Id: 1319 + AegisName: FREEZER + Name: Freezer + Level: 72 + Hp: 8636 + BaseExp: 3665 + JobExp: 2197 + Attack: 671 + Attack2: 983 + Defense: 55 + MagicDefense: 43 + Str: 69 + Agi: 41 + Vit: 59 + Int: 5 + Dex: 67 + Luk: 100 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Water + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1452 + AttackMotion: 483 + DamageMotion: 528 + Ai: 21 + Drops: + - Item: Turtle_Shell + Rate: 4413 + - Item: Broken_Shell + Rate: 850 + - Item: Ice_Piece + Rate: 1250 + - Item: Zargon + Rate: 1800 + - Item: Royal_Jelly + Rate: 160 + - Item: Cyfar + Rate: 600 + - Item: Cold_Scroll_1_5 + Rate: 100 + - Item: Freezer_Card + Rate: 1 + StealProtected: true + - Id: 1320 + AegisName: OWL_DUKE + Name: Owl Duke + Level: 75 + Hp: 26623 + BaseExp: 7217 + JobExp: 3474 + Attack: 715 + Attack2: 910 + Defense: 27 + MagicDefense: 49 + Str: 15 + Agi: 45 + Vit: 40 + Int: 75 + Dex: 79 + Luk: 88 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Neutral + ElementLevel: 3 + WalkSpeed: 195 + AttackDelay: 1345 + AttackMotion: 824 + DamageMotion: 440 + Ai: 21 + Class: Boss + Drops: + - Item: Tatters_Clothes + Rate: 4413 + - Item: Soft_Feather + Rate: 1500 + - Item: Wind_Scroll_1_5 + Rate: 100 + - Item: Crystal_Mirror + Rate: 1 + - Item: Guisarme + Rate: 3 + - Item: Morning_Star + Rate: 2 + - Item: Magician_Hat + Rate: 1 + - Item: Owl_Duke_Card + Rate: 1 + StealProtected: true + - Id: 1321 + AegisName: DRAGON_TAIL + Name: Dragon Tail + Level: 61 + Hp: 8368 + BaseExp: 3587 + JobExp: 1453 + Attack: 520 + Attack2: 715 + Defense: 25 + MagicDefense: 19 + Str: 10 + Agi: 68 + Vit: 15 + Int: 5 + Dex: 67 + Luk: 67 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Wind + ElementLevel: 2 + WalkSpeed: 175 + AttackDelay: 862 + AttackMotion: 534 + DamageMotion: 312 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Dragon_Fly_Wing + Rate: 4413 + - Item: Round_Shell + Rate: 400 + - Item: Solid_Shell + Rate: 800 + - Item: Fancy_Flower + Rate: 8 + - Item: Cap + Rate: 2 + - Item: Wing_Of_Fly + Rate: 300 + - Item: Wing_Of_Butterfly + Rate: 150 + - Item: Dragon_Tail_Card + Rate: 1 + StealProtected: true + - Id: 1322 + AegisName: SPRING_RABBIT + Name: Spring Rabbit + Level: 58 + Hp: 9045 + BaseExp: 3982 + JobExp: 1766 + Attack: 585 + Attack2: 813 + Defense: 29 + MagicDefense: 21 + Str: 45 + Agi: 61 + Vit: 5 + Int: 15 + Dex: 77 + Luk: 90 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 160 + AttackDelay: 1120 + AttackMotion: 552 + DamageMotion: 511 + Ai: 02 + Drops: + - Item: Brigan + Rate: 3500 + - Item: Cyfar + Rate: 2500 + - Item: Feather + Rate: 2500 + - Item: Green_Herb + Rate: 4500 + - Item: Yellow_Herb + Rate: 800 + - Item: Blue_Herb + Rate: 200 + - Item: White_Herb + Rate: 800 + - Item: Spring_Rabbit_Card + Rate: 1 + StealProtected: true + - Id: 1323 + AegisName: SEE_OTTER + Name: Sea Otter + Level: 59 + Hp: 9999 + BaseExp: 3048 + JobExp: 1642 + Attack: 650 + Attack2: 813 + Defense: 33 + MagicDefense: 35 + Str: 5 + Agi: 36 + Vit: 40 + Int: 25 + Dex: 82 + Luk: 65 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Water + ElementLevel: 3 + WalkSpeed: 190 + AttackDelay: 1132 + AttackMotion: 583 + DamageMotion: 532 + Ai: 04 + Drops: + - Item: Scarlet_Jewel + Rate: 150 + - Item: Clam_Shell + Rate: 5500 + - Item: Sea_Otter_Leather + Rate: 4365 + - Item: Red_Jewel + Rate: 50 + - Item: Blue_Jewel + Rate: 50 + - Item: Glass_Bead + Rate: 650 + - Item: Cyfar + Rate: 1200 + - Item: See_Otter_Card + Rate: 1 + StealProtected: true + - Id: 1324 + AegisName: TREASURE_BOX1 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1325 + AegisName: TREASURE_BOX2 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Jewel_Of_Prayer + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Poison_Knife + Rate: 1500 + - Item: Wizardry_Hat + Rate: 75 + - Item: Masamune + Rate: 8 + StealProtected: true + - Id: 1326 + AegisName: TREASURE_BOX3 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1327 + AegisName: TREASURE_BOX4 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Iron_Glove + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Mirror_Shield_ + Rate: 1000 + - Item: War_Axe + Rate: 75 + - Item: Helm_Of_Sun + Rate: 2 + StealProtected: true + - Id: 1328 + AegisName: TREASURE_BOX5 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1329 + AegisName: TREASURE_BOX6 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Iron_Maiden + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Guard_ + Rate: 834 + - Item: Corsair + Rate: 100 + - Item: Gemmed_Crown + Rate: 9 + StealProtected: true + - Id: 1330 + AegisName: TREASURE_BOX7 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1331 + AegisName: TREASURE_BOX8 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Mystery_Wheel + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Critical_Ring + Rate: 500 + - Item: Mage_Coat + Rate: 125 + - Item: Earring_ + Rate: 9 + StealProtected: true + - Id: 1332 + AegisName: TREASURE_BOX9 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1333 + AegisName: TREASURE_BOX10 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Silver_Fancy + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Buckler_ + Rate: 500 + - Item: Tights_ + Rate: 150 + - Item: Necklace_ + Rate: 10 + StealProtected: true + - Id: 1334 + AegisName: TREASURE_BOX11 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1335 + AegisName: TREASURE_BOX12 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Anger_Of_Valkurye + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Centimental_Leaf + Rate: 500 + - Item: Kakkung_ + Rate: 150 + - Item: Magestic_Goat + Rate: 10 + StealProtected: true + - Id: 1336 + AegisName: TREASURE_BOX13 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1337 + AegisName: TREASURE_BOX14 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Feather_Of_Angel + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Zeny_Knife + Rate: 375 + - Item: Spanner + Rate: 150 + - Item: Clothes_Of_The_Lord + Rate: 10 + StealProtected: true + - Id: 1338 + AegisName: TREASURE_BOX15 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1339 + AegisName: TREASURE_BOX16 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Foot_Step_Of_Cat + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Rosary_ + Rate: 300 + - Item: Staff_Of_Soul + Rate: 167 + - Item: Holy_Robe + Rate: 10 + StealProtected: true + - Id: 1340 + AegisName: TREASURE_BOX17 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1341 + AegisName: TREASURE_BOX18 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Beard_Of_Women + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Gaia_Sword + Rate: 250 + - Item: Grimtooth_ + Rate: 188 + - Item: Crown + Rate: 12 + StealProtected: true + - Id: 1342 + AegisName: TREASURE_BOX19 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1343 + AegisName: TREASURE_BOX20 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Root_Of_Stone + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Old_Violet_Box + Rate: 250 + - Item: Sasimi + Rate: 188 + - Item: Loard_Circlet + Rate: 19 + StealProtected: true + - Id: 1344 + AegisName: TREASURE_BOX21 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1345 + AegisName: TREASURE_BOX22 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Soul_Of_Fish + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Ragamuffin_Cape + Rate: 1000 + - Item: Thief_Clothes_ + Rate: 69 + - Item: Ring_ + Rate: 20 + StealProtected: true + - Id: 1346 + AegisName: TREASURE_BOX23 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1347 + AegisName: TREASURE_BOX24 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Saliva_Of_Bird + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Shield_ + Rate: 1000 + - Item: Muramasa + Rate: 50 + - Item: Helm_Of_Angel + Rate: 24 + StealProtected: true + - Id: 1348 + AegisName: TREASURE_BOX25 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1349 + AegisName: TREASURE_BOX26 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Tendon_Of_Bear + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Gemmed_Sallet_ + Rate: 750 + - Item: Glove_ + Rate: 46 + - Item: Elven_Ears + Rate: 25 + StealProtected: true + - Id: 1350 + AegisName: TREASURE_BOX27 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1351 + AegisName: TREASURE_BOX28 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Symbol_Of_Sun + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Ear_Mufs + Rate: 500 + - Item: Safety_Ring + Rate: 41 + - Item: Tiara + Rate: 32 + StealProtected: true + - Id: 1352 + AegisName: TREASURE_BOX29 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1353 + AegisName: TREASURE_BOX30 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Breath_Of_Soul + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Cape_Of_Ancient_Lord + Rate: 500 + - Item: Brooch_ + Rate: 38 + - Item: Magician_Hat + Rate: 34 + StealProtected: true + - Id: 1354 + AegisName: TREASURE_BOX31 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1355 + AegisName: TREASURE_BOX32 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Of_Snow + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Chrystal_Pumps + Rate: 429 + - Item: Centimental_Flower + Rate: 250 + - Item: Plate_Armor_ + Rate: 35 + StealProtected: true + - Id: 1356 + AegisName: TREASURE_BOX33 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1357 + AegisName: TREASURE_BOX34 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Indication_Of_Tempest + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Memorize_Book + Rate: 300 + - Item: Boots_ + Rate: 273 + - Item: Sharp_Gear + Rate: 38 + StealProtected: true + - Id: 1358 + AegisName: TREASURE_BOX35 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1359 + AegisName: TREASURE_BOX36 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Slilince_Wave + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Jewel_Sword + Rate: 215 + - Item: Satanic_Chain + Rate: 60 + - Item: Bone_Helm + Rate: 38 + StealProtected: true + - Id: 1360 + AegisName: TREASURE_BOX37 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1361 + AegisName: TREASURE_BOX38 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Rough_Billows + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Pole_Axe + Rate: 50 + - Item: Spinx_Helm + Rate: 50 + - Item: Helm_ + Rate: 50 + StealProtected: true + - Id: 1362 + AegisName: TREASURE_BOX39 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1363 + AegisName: TREASURE_BOX40 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Air_Stream + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Manteau_ + Rate: 43 + - Item: Angelic_Chain + Rate: 43 + - Item: Iron_Driver + Rate: 38 + StealProtected: true + - Id: 1364 + AegisName: G_ASSULTER + Name: Assaulter + Level: 59 + Hp: 12853 + Attack: 152 + Attack2: 177 + Defense: 35 + MagicDefense: 36 + Str: 85 + Agi: 55 + Vit: 10 + Int: 35 + Dex: 145 + Luk: 100 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + RaceGroups: + Ninja: true + Element: Wind + ElementLevel: 2 + WalkSpeed: 155 + AttackDelay: 1000 + AttackMotion: 900 + DamageMotion: 432 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Wooden_Block + Rate: 9000 + - Id: 1365 + AegisName: APOCALIPS + Name: Apocalypse + Level: 66 + Hp: 22880 + BaseExp: 6540 + JobExp: 4935 + Attack: 1030 + Attack2: 1370 + Defense: 62 + MagicDefense: 49 + Agi: 48 + Vit: 120 + Int: 48 + Dex: 66 + Luk: 85 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 400 + AttackDelay: 1840 + AttackMotion: 1440 + DamageMotion: 384 + Ai: 17 + Drops: + - Item: Broken_Steel_Piece + Rate: 5335 + - Item: Mystery_Piece + Rate: 2400 + - Item: Wheel + Rate: 2200 + - Item: Elunium + Rate: 5 + - Item: Destroyer_ + Rate: 1 + - Item: Manteau_ + Rate: 20 + - Item: Steel + Rate: 2500 + - Item: Apocalips_Card + Rate: 1 + StealProtected: true + - Id: 1366 + AegisName: LAVA_GOLEM + Name: Lava Golem + Level: 77 + Hp: 24324 + BaseExp: 6470 + JobExp: 3879 + Attack: 1541 + Attack2: 2049 + Defense: 65 + MagicDefense: 50 + Agi: 57 + Vit: 115 + Int: 70 + Dex: 76 + Luk: 68 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + RaceGroups: + Golem: true + Element: Fire + ElementLevel: 4 + WalkSpeed: 400 + AttackDelay: 2190 + AttackMotion: 2040 + DamageMotion: 336 + Ai: 09 + Drops: + - Item: Cold_Magma + Rate: 4559 + - Item: Burning_Heart + Rate: 3686 + - Item: Plate_Armor_ + Rate: 1 + - Item: Plate_Armor + Rate: 2 + - Item: White_Herb + Rate: 2500 + - Item: Magma_Fist + Rate: 20 + - Item: Lava_Golem_Card + Rate: 1 + StealProtected: true + - Id: 1367 + AegisName: BLAZZER + Name: Blazer + Level: 43 + Hp: 8252 + BaseExp: 3173 + JobExp: 1871 + Attack: 533 + Attack2: 709 + Defense: 50 + MagicDefense: 40 + Agi: 52 + Vit: 50 + Int: 39 + Dex: 69 + Luk: 40 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Fire + ElementLevel: 2 + WalkSpeed: 180 + AttackDelay: 1732 + AttackMotion: 1332 + DamageMotion: 540 + Ai: 20 + Modes: + Detector: true + Drops: + - Item: Burning_Heart + Rate: 4850 + - Item: Live_Coal + Rate: 3400 + - Item: White_Herb + Rate: 3000 + - Item: Blazzer_Card + Rate: 1 + StealProtected: true + - Id: 1368 + AegisName: GEOGRAPHER + Name: Geographer + Level: 56 + Hp: 8071 + BaseExp: 2715 + JobExp: 2000 + Attack: 467 + Attack2: 621 + Defense: 28 + MagicDefense: 26 + Agi: 66 + Vit: 47 + Int: 60 + Dex: 68 + Luk: 44 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 3 + WalkSpeed: 1000 + AttackDelay: 1308 + AttackMotion: 1008 + DamageMotion: 480 + Ai: 10 + Drops: + - Item: Blossom_Of_Maneater + Rate: 6200 + - Item: Root_Of_Maneater + Rate: 5500 + - Item: Sunflower + Rate: 30 + - Item: Fancy_Flower + Rate: 50 + - Item: Holy_Scroll_1_5 + Rate: 100 + - Item: Geographer_Card + Rate: 1 + StealProtected: true + - Id: 1369 + AegisName: GRAND_PECO + Name: Grand Peco + Level: 58 + Hp: 8054 + BaseExp: 2387 + JobExp: 1361 + Attack: 444 + Attack2: 565 + Defense: 37 + MagicDefense: 30 + Agi: 66 + Vit: 66 + Int: 50 + Dex: 71 + Luk: 51 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Fire + ElementLevel: 2 + WalkSpeed: 165 + AttackDelay: 1460 + AttackMotion: 960 + DamageMotion: 432 + Ai: 03 + Drops: + - Item: Peco_Wing_Feather + Rate: 4850 + - Item: Fruit_Of_Mastela + Rate: 300 + - Item: Wind_Of_Verdure + Rate: 1000 + - Item: Gold + Rate: 1 + - Item: Orange + Rate: 500 + - Item: Grand_Peco_Card + Rate: 1 + StealProtected: true + - Id: 1370 + AegisName: SUCCUBUS + Name: Succubus + Level: 85 + Hp: 16955 + BaseExp: 5357 + JobExp: 4322 + Attack: 1268 + Attack2: 1686 + Defense: 54 + MagicDefense: 48 + Agi: 97 + Vit: 95 + Int: 103 + Dex: 89 + Luk: 87 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 155 + AttackDelay: 1306 + AttackMotion: 1056 + DamageMotion: 288 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Fruit_Of_Mastela + Rate: 1500 + - Item: Chrystal_Pumps + Rate: 3 + - Item: Boy's_Naivety + Rate: 1 + - Item: Diamond_Ring + Rate: 250 + - Item: Horn_Of_Succubus + Rate: 1 + - Item: Staff_Of_Soul + Rate: 1 + - Item: Blue_Potion + Rate: 1000 + - Item: Succubus_Card + Rate: 1 + StealProtected: true + - Id: 1371 + AegisName: FAKE_ANGEL + Name: False Angel + JapaneseName: Fake Angel + Level: 65 + Hp: 16845 + BaseExp: 3371 + JobExp: 1949 + Attack: 513 + Attack2: 682 + Defense: 50 + MagicDefense: 35 + Agi: 64 + Vit: 57 + Int: 70 + Dex: 61 + Luk: 88 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Angel + Element: Holy + ElementLevel: 3 + WalkSpeed: 160 + AttackDelay: 920 + AttackMotion: 720 + DamageMotion: 336 + Ai: 04 + Drops: + - Item: Blue_Gemstone + Rate: 1000 + - Item: Yellow_Gemstone + Rate: 1000 + - Item: Red_Gemstone + Rate: 1000 + - Item: Water_Of_Darkness + Rate: 1000 + - Item: Carrot_Whip + Rate: 20 + - Item: Fake_Angel_Card + Rate: 1 + StealProtected: true + - Id: 1372 + AegisName: GOAT + Name: Goat + Level: 69 + Hp: 11077 + BaseExp: 3357 + JobExp: 2015 + Attack: 457 + Attack2: 608 + Defense: 44 + MagicDefense: 25 + Agi: 58 + Vit: 66 + Int: 62 + Dex: 67 + Luk: 43 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Fire + ElementLevel: 3 + WalkSpeed: 165 + AttackDelay: 1380 + AttackMotion: 1080 + DamageMotion: 336 + Ai: 03 + Drops: + - Item: Goat's_Horn + Rate: 4559 + - Item: Gaoat's_Skin + Rate: 2500 + - Item: Empty_Bottle + Rate: 5000 + - Item: Red_Herb + Rate: 500 + - Item: Blue_Herb + Rate: 1000 + - Item: Yellow_Herb + Rate: 2500 + - Item: Green_Herb + Rate: 5500 + - Item: Goat_Card + Rate: 1 + StealProtected: true + - Id: 1373 + AegisName: LORD_OF_DEATH + Name: Lord of the Dead + JapaneseName: Lord of Death + Level: 94 + Hp: 603383 + BaseExp: 131343 + JobExp: 43345 + MvpExp: 65671 + Attack: 3430 + Attack2: 4232 + Defense: 77 + MagicDefense: 73 + Agi: 99 + Vit: 30 + Int: 109 + Dex: 100 + Luk: 106 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 180 + AttackDelay: 1446 + AttackMotion: 1296 + DamageMotion: 360 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Crystal_Jewel__ + Rate: 5000 + - Item: Old_Violet_Box + Rate: 5000 + Drops: + - Item: Boroken_Shiled_Piece + Rate: 5335 + - Item: Pole_Axe + Rate: 5 + - Item: House_Auger + Rate: 10 + - Item: Ring_ + Rate: 2 + - Item: Shine_Spear_Blade + Rate: 10 + - Item: War_Axe + Rate: 1 + - Item: Iron_Driver + Rate: 2 + - Item: Lord_Of_Death_Card + Rate: 1 + StealProtected: true + - Id: 1374 + AegisName: INCUBUS + Name: Incubus + Level: 75 + Hp: 17281 + BaseExp: 5254 + JobExp: 4212 + Attack: 1408 + Attack2: 1873 + Defense: 58 + MagicDefense: 46 + Agi: 97 + Vit: 95 + Int: 103 + Dex: 89 + Luk: 87 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 165 + AttackDelay: 850 + AttackMotion: 600 + DamageMotion: 336 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Fruit_Of_Mastela + Rate: 1500 + - Item: White_Herb + Rate: 5500 + - Item: Inccubus_Horn + Rate: 1 + - Item: Ring_ + Rate: 1 + - Item: Gold_Ring + Rate: 500 + - Item: Diamond_Ring + Rate: 150 + - Item: White_Herb + Rate: 2200 + - Item: Incubus_Card + Rate: 1 + StealProtected: true + - Id: 1375 + AegisName: THE_PAPER + Name: The Paper + Level: 56 + Hp: 18557 + BaseExp: 2849 + JobExp: 1998 + Attack: 845 + Attack2: 1124 + Defense: 25 + MagicDefense: 24 + Agi: 66 + Vit: 52 + Int: 76 + Dex: 71 + Luk: 79 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 170 + AttackDelay: 1160 + AttackMotion: 960 + DamageMotion: 336 + Ai: 04 + Drops: + - Item: Smooth_Paper + Rate: 4947 + - Item: Fright_Paper_Blade + Rate: 3200 + - Item: Yellow_Herb + Rate: 1800 + - Item: Green_Herb + Rate: 2000 + - Item: Kamaitachi + Rate: 5 + - Item: The_Paper_Card + Rate: 1 + StealProtected: true + - Id: 1376 + AegisName: HARPY + Name: Harpy + Level: 70 + Hp: 16599 + BaseExp: 3562 + JobExp: 2133 + Attack: 926 + Attack2: 1231 + Defense: 42 + MagicDefense: 44 + Agi: 112 + Vit: 72 + Int: 67 + Dex: 74 + Luk: 76 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Wind + ElementLevel: 3 + WalkSpeed: 155 + AttackDelay: 972 + AttackMotion: 672 + DamageMotion: 470 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Harpy's_Feather + Rate: 4850 + - Item: Harpy's_Claw + Rate: 2500 + - Item: Yellow_Herb + Rate: 1500 + - Item: Yellow_Herb + Rate: 800 + - Item: Izidor + Rate: 20 + - Item: Electric_Fist + Rate: 20 + - Item: Harpy_Card + Rate: 1 + StealProtected: true + - Id: 1377 + AegisName: ELDER + Name: Elder + Level: 64 + Hp: 21592 + BaseExp: 5650 + JobExp: 3408 + Attack: 421 + Attack2: 560 + Defense: 45 + MagicDefense: 68 + Agi: 76 + Vit: 68 + Int: 108 + Dex: 72 + Luk: 86 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Neutral + ElementLevel: 4 + WalkSpeed: 165 + AttackDelay: 1552 + AttackMotion: 1152 + DamageMotion: 336 + Ai: 04 + Drops: + - Item: Old_Magic_Circle + Rate: 4000 + - Item: Rent_Spell_Book + Rate: 1500 + - Item: Rent_Scroll + Rate: 1500 + - Item: Encyclopedia + Rate: 10 + - Item: Wizardy_Staff + Rate: 1 + - Item: Old_Card_Album + Rate: 1 + - Item: Underground_Key + Rate: 3000 + - Item: Elder_Card + Rate: 1 + StealProtected: true + - Id: 1378 + AegisName: DEMON_PUNGUS + Name: Demon Pungus + Level: 56 + Hp: 7259 + BaseExp: 3148 + JobExp: 1817 + Attack: 360 + Attack2: 479 + Defense: 48 + MagicDefense: 31 + Agi: 83 + Vit: 55 + Int: 59 + Dex: 63 + Luk: 34 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Poison + ElementLevel: 3 + WalkSpeed: 170 + AttackDelay: 1260 + AttackMotion: 960 + DamageMotion: 672 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Spawns + Rate: 4074 + - Item: Mould_Powder + Rate: 4559 + - Item: Yellow_Gemstone + Rate: 3880 + - Item: Starsand_Of_Witch + Rate: 5000 + - Item: Demon_Pungus_Card + Rate: 1 + StealProtected: true + - Id: 1379 + AegisName: NIGHTMARE_TERROR + Name: Nightmare Terror + Level: 78 + Hp: 22605 + BaseExp: 6683 + JobExp: 4359 + Attack: 757 + Attack2: 1007 + Defense: 37 + MagicDefense: 37 + Agi: 76 + Vit: 55 + Int: 60 + Dex: 76 + Luk: 54 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 165 + AttackDelay: 1216 + AttackMotion: 816 + DamageMotion: 432 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Burning_Horse_Shoe + Rate: 4947 + - Item: Rosary_ + Rate: 1 + - Item: Rosary + Rate: 30 + - Item: Blue_Potion + Rate: 50 + - Item: Blue_Herb + Rate: 150 + - Item: Ghost_Scroll_1_5 + Rate: 100 + - Item: Infiltrator + Rate: 1 + - Item: Nightmare_Terror_Card + Rate: 1 + StealProtected: true + - Id: 1380 + AegisName: DRILLER + Name: Driller + Level: 52 + Hp: 7452 + BaseExp: 3215 + JobExp: 1860 + Attack: 666 + Attack2: 886 + Defense: 48 + MagicDefense: 31 + Agi: 66 + Vit: 58 + Int: 50 + Dex: 60 + Luk: 47 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 165 + AttackDelay: 1300 + AttackMotion: 900 + DamageMotion: 336 + Ai: 04 + Drops: + - Item: Lizard_Scruff + Rate: 7500 + - Item: Yellow_Gemstone + Rate: 3880 + - Item: Red_Gemstone + Rate: 3500 + - Item: Driller_Card + Rate: 1 + StealProtected: true + - Id: 1381 + AegisName: GRIZZLY + Name: Grizzly + Level: 68 + Hp: 11733 + BaseExp: 3341 + JobExp: 2012 + Attack: 809 + Attack2: 1076 + Defense: 44 + MagicDefense: 32 + Agi: 55 + Vit: 68 + Int: 58 + Dex: 70 + Luk: 61 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Fire + ElementLevel: 3 + WalkSpeed: 165 + AttackDelay: 1492 + AttackMotion: 1092 + DamageMotion: 192 + Ai: 04 + Drops: + - Item: Bear's_Foot + Rate: 5000 + - Item: Animal's_Skin + Rate: 5000 + - Item: Nice_Sweet_Potato + Rate: 2500 + - Item: Grizzly_Card + Rate: 1 + StealProtected: true + - Id: 1382 + AegisName: DIABOLIC + Name: Diabolic + Level: 67 + Hp: 9642 + BaseExp: 3662 + JobExp: 2223 + Attack: 796 + Attack2: 1059 + Defense: 64 + MagicDefense: 36 + Agi: 84 + Vit: 53 + Int: 67 + Dex: 71 + Luk: 69 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1080 + AttackMotion: 780 + DamageMotion: 180 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Petite_DiablOfs_Horn + Rate: 5820 + - Item: Petite_DiablOfs_Wing + Rate: 4850 + - Item: Brooch + Rate: 3 + - Item: Oridecon + Rate: 20 + - Item: Unholy_Touch + Rate: 10 + - Item: Diabolic_Card + Rate: 1 + StealProtected: true + - Id: 1383 + AegisName: EXPLOSION + Name: Explosion + Level: 46 + Hp: 8054 + BaseExp: 2404 + JobExp: 1642 + Attack: 336 + Attack2: 447 + Defense: 35 + MagicDefense: 27 + Agi: 61 + Vit: 56 + Int: 50 + Dex: 66 + Luk: 38 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Fire + ElementLevel: 3 + WalkSpeed: 165 + AttackDelay: 1260 + AttackMotion: 960 + DamageMotion: 336 + Ai: 04 + Drops: + - Item: Wing_Of_Red_Bat + Rate: 5500 + - Item: Burning_Heart + Rate: 2200 + - Item: Hot_Hair + Rate: 3200 + - Item: Oridecon_Stone + Rate: 800 + - Item: Fruit_Of_Mastela + Rate: 400 + - Item: Explosion_Card + Rate: 1 + StealProtected: true + - Id: 1384 + AegisName: DELETER + Name: Deleter + Level: 66 + Hp: 17292 + BaseExp: 3403 + JobExp: 2066 + Attack: 446 + Attack2: 593 + Defense: 45 + MagicDefense: 53 + Agi: 104 + Vit: 40 + Int: 65 + Dex: 72 + Luk: 54 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Dragon + Element: Fire + ElementLevel: 2 + WalkSpeed: 175 + AttackDelay: 1020 + AttackMotion: 720 + DamageMotion: 384 + Ai: 13 + Drops: + - Item: Dragon's_Skin + Rate: 4074 + - Item: Dragon_Canine + Rate: 5335 + - Item: Dragon_Train + Rate: 3880 + - Item: Dragon_Scale + Rate: 3589 + - Item: Flying_Deleter_Card + Rate: 1 + StealProtected: true + - Id: 1385 + AegisName: DELETER_ + Name: Deleter + Level: 65 + Hp: 15168 + BaseExp: 3403 + JobExp: 2066 + Attack: 446 + Attack2: 593 + Defense: 52 + MagicDefense: 53 + Agi: 66 + Vit: 40 + Int: 65 + Dex: 72 + Luk: 68 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Dragon + Element: Fire + ElementLevel: 2 + WalkSpeed: 175 + AttackDelay: 1024 + AttackMotion: 624 + DamageMotion: 336 + Ai: 13 + Drops: + - Item: Dragon's_Skin + Rate: 4074 + - Item: Dragon_Canine + Rate: 5335 + - Item: Dragon_Train + Rate: 3880 + - Item: Dragon_Scale + Rate: 3589 + - Item: Deleter_Card + Rate: 1 + StealProtected: true + - Id: 1386 + AegisName: SLEEPER + Name: Sleeper + Level: 67 + Hp: 8237 + BaseExp: 3603 + JobExp: 2144 + Attack: 593 + Attack2: 789 + Defense: 49 + MagicDefense: 35 + Agi: 48 + Vit: 100 + Int: 57 + Dex: 75 + Luk: 28 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Earth + ElementLevel: 2 + WalkSpeed: 195 + AttackDelay: 1350 + AttackMotion: 1200 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: Sand_Lump + Rate: 4947 + - Item: Grit + Rate: 5335 + - Item: Great_Nature + Rate: 2500 + - Item: Oridecon_Stone + Rate: 300 + - Item: Damascus_ + Rate: 5 + - Item: Hypnotist's_Staff_ + Rate: 5 + - Item: Fine_Sand + Rate: 1200 + - Item: Sleeper_Card + Rate: 1 + StealProtected: true + - Id: 1387 + AegisName: GIG + Name: Gig + Level: 60 + Hp: 8409 + BaseExp: 3934 + JobExp: 2039 + Attack: 360 + Attack2: 479 + Defense: 60 + MagicDefense: 28 + Agi: 61 + Vit: 80 + Int: 53 + Dex: 59 + Luk: 46 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Fire + ElementLevel: 2 + WalkSpeed: 170 + AttackDelay: 1264 + AttackMotion: 864 + DamageMotion: 576 + Ai: 04 + Drops: + - Item: Scropion's_Nipper + Rate: 4365 + - Item: Scorpion's_Tail + Rate: 5500 + - Item: Red_Gemstone + Rate: 150 + - Item: Panacea + Rate: 2500 + - Item: Flame_Heart + Rate: 850 + - Item: Gig_Card + Rate: 1 + StealProtected: true + - Id: 1388 + AegisName: ARCHANGELING + Name: Arc Angeling + JapaneseName: Archangeling + Level: 60 + Hp: 79523 + BaseExp: 4152 + JobExp: 2173 + Attack: 669 + Attack2: 890 + Defense: 54 + MagicDefense: 58 + Agi: 65 + Vit: 80 + Int: 74 + Dex: 65 + Luk: 105 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Angel + Element: Holy + ElementLevel: 3 + WalkSpeed: 180 + AttackDelay: 1072 + AttackMotion: 672 + DamageMotion: 480 + Ai: 21 + Class: Boss + Drops: + - Item: Satanic_Chain + Rate: 5 + - Item: Leaf_Of_Yggdrasil + Rate: 1800 + - Item: Seed_Of_Yggdrasil + Rate: 150 + - Item: Agate + Rate: 1500 + - Item: Angelic_Chain + Rate: 5 + - Item: Plate_Armor_ + Rate: 3 + - Item: Turquoise + Rate: 1500 + - Item: Archangeling_Card + Rate: 1 + StealProtected: true + - Id: 1389 + AegisName: DRACULA + Name: Dracula + Level: 85 + Hp: 320096 + BaseExp: 120157 + JobExp: 38870 + MvpExp: 60078 + Attack: 1625 + Attack2: 1890 + Defense: 45 + MagicDefense: 76 + Agi: 95 + Vit: 90 + Int: 87 + Dex: 85 + Luk: 100 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 4 + WalkSpeed: 145 + AttackDelay: 1290 + AttackMotion: 1140 + DamageMotion: 576 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Crystal_Jewel__ + Rate: 5000 + - Item: Fruit_Of_Mastela + Rate: 5000 + Drops: + - Item: Yggdrasilberry + Rate: 4700 + - Item: Wizardy_Staff + Rate: 5 + - Item: Balistar + Rate: 5 + - Item: Cape_Of_Ancient_Lord + Rate: 15 + - Item: Ring_ + Rate: 4 + - Item: Book_Of_The_Apocalypse + Rate: 4 + - Item: Dracula_Card + Rate: 1 + StealProtected: true + - Id: 1390 + AegisName: VIOLY + Name: Violy + Level: 75 + Hp: 18257 + BaseExp: 6353 + JobExp: 3529 + Attack: 738 + Attack2: 982 + Defense: 37 + MagicDefense: 36 + Agi: 93 + Vit: 54 + Int: 58 + Dex: 101 + Luk: 83 + AttackRange: 10 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 2 + WalkSpeed: 170 + AttackDelay: 1356 + AttackMotion: 1056 + DamageMotion: 540 + Ai: 05 + Drops: + - Item: Golden_Hair + Rate: 6305 + - Item: High_end_Cooking_Kits + Rate: 50 + - Item: Stuffed_Doll + Rate: 1200 + - Item: Base_Guitar + Rate: 50 + - Item: Royal_Jelly + Rate: 1400 + - Item: Water_Of_Darkness + Rate: 1000 + - Item: Violin_ + Rate: 500 + - Item: Violy_Card + Rate: 1 + StealProtected: true + - Id: 1391 + AegisName: GALAPAGO + Name: Galapago + Level: 61 + Hp: 9145 + BaseExp: 3204 + JobExp: 1966 + Attack: 457 + Attack2: 608 + Defense: 33 + MagicDefense: 33 + Agi: 56 + Vit: 56 + Int: 45 + Dex: 66 + Luk: 57 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 165 + AttackDelay: 1430 + AttackMotion: 1080 + DamageMotion: 1080 + Ai: 07 + Drops: + - Item: Cyfar + Rate: 5335 + - Item: Leaf_Of_Yggdrasil + Rate: 100 + - Item: Yellow_Herb + Rate: 3500 + - Item: Aloebera + Rate: 100 + - Item: Anodyne + Rate: 100 + - Item: Galapago_Cap + Rate: 1 + - Item: Orange + Rate: 1000 + - Item: Galapago_Card + Rate: 1 + StealProtected: true + - Id: 1392 + AegisName: ROTAR_ZAIRO + Name: Rotar Zairo + Level: 25 + Hp: 1209 + BaseExp: 351 + JobExp: 215 + Attack: 109 + Attack2: 137 + Defense: 4 + MagicDefense: 34 + Agi: 62 + Vit: 45 + Int: 26 + Dex: 55 + Luk: 5 + AttackRange: 10 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Wind + ElementLevel: 2 + WalkSpeed: 155 + AttackDelay: 2416 + AttackMotion: 2016 + DamageMotion: 432 + Ai: 05 + Drops: + - Item: Large_Jellopy + Rate: 500 + - Item: Padded_Armor + Rate: 1 + - Item: Cyfar + Rate: 1000 + - Item: Steel + Rate: 450 + - Item: Oridecon + Rate: 1 + - Item: Zargon + Rate: 2500 + - Item: Garlet + Rate: 5500 + - Item: Rotar_Zairo_Card + Rate: 1 + StealProtected: true + - Id: 1393 + AegisName: G_MUMMY + Name: Mummy + Level: 37 + Hp: 5176 + Attack: 305 + Attack2: 360 + MagicDefense: 10 + Str: 28 + Agi: 19 + Vit: 32 + Dex: 63 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1772 + AttackMotion: 72 + DamageMotion: 384 + Ai: 04 + - Id: 1394 + AegisName: G_ZOMBIE + Name: Zombie + Level: 15 + Hp: 534 + Attack: 67 + Attack2: 79 + MagicDefense: 10 + Agi: 8 + Vit: 7 + Dex: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 2612 + AttackMotion: 912 + DamageMotion: 288 + Ai: 04 + - Id: 1395 + AegisName: CRYSTAL_1 + Name: Wind Crystal + Level: 1 + Hp: 15 + Defense: 100 + MagicDefense: 99 + Dex: 999 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 190 + Ai: 25 + Class: Boss + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Piece_Of_Cake + Rate: 3800 + - Item: Candy_Striper + Rate: 4500 + - Item: White_Chocolate + Rate: 5000 + - Item: Gift_Box_2 + Rate: 4900 + - Item: Cone_Hat_ + Rate: 7000 + - Item: Banana_Juice + Rate: 6500 + - Item: Chocolate + Rate: 5000 + - Item: Yggdrasilberry + Rate: 200 + StealProtected: true + - Id: 1396 + AegisName: CRYSTAL_2 + Name: Earth Crystal + Level: 1 + Hp: 15 + Defense: 100 + MagicDefense: 99 + Dex: 999 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 190 + Ai: 25 + Class: Boss + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Piece_Of_Cake + Rate: 3800 + - Item: Candy_Striper + Rate: 4500 + - Item: White_Chocolate + Rate: 5000 + - Item: Gift_Box_4 + Rate: 4900 + - Item: Cone_Hat_ + Rate: 7000 + - Item: Apple_Juice + Rate: 6500 + - Item: Chocolate + Rate: 5000 + - Item: Seed_Of_Yggdrasil + Rate: 250 + StealProtected: true + - Id: 1397 + AegisName: CRYSTAL_3 + Name: Fire Crystal + Level: 1 + Hp: 15 + Defense: 100 + MagicDefense: 99 + Dex: 999 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 190 + Ai: 25 + Class: Boss + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Piece_Of_Cake + Rate: 3800 + - Item: Candy_Striper + Rate: 4500 + - Item: White_Chocolate + Rate: 5000 + - Item: Gift_Box_1 + Rate: 4900 + - Item: Cone_Hat_ + Rate: 7000 + - Item: Carrot_Juice + Rate: 6500 + - Item: Chocolate + Rate: 5000 + - Item: Branch_Of_Dead_Tree + Rate: 300 + StealProtected: true + - Id: 1398 + AegisName: CRYSTAL_4 + Name: Water Crystal + Level: 1 + Hp: 15 + Defense: 100 + MagicDefense: 99 + Dex: 999 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 190 + Ai: 25 + Class: Boss + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Piece_Of_Cake + Rate: 3800 + - Item: Candy_Striper + Rate: 4500 + - Item: White_Chocolate + Rate: 5000 + - Item: Gift_Box_3 + Rate: 4900 + - Item: Cone_Hat_ + Rate: 7000 + - Item: Grape_Juice + Rate: 6500 + - Item: Chocolate + Rate: 5000 + - Item: Old_Blue_Box + Rate: 100 + StealProtected: true + - Id: 1399 + AegisName: EVENT_BAPHO + Name: Baphomet + Level: 68 + Hp: 1264000 + BaseExp: 261750 + JobExp: 83685 + MvpExp: 130875 + Attack: 1847 + Attack2: 2267 + Defense: 35 + MagicDefense: 45 + Agi: 152 + Vit: 96 + Int: 85 + Dex: 120 + Luk: 95 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 130 + AttackDelay: 768 + AttackMotion: 768 + DamageMotion: 576 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Royal_Jelly + Rate: 5000 + - Item: Crystal_Jewel__ + Rate: 5000 + Drops: + - Item: Pole_Axe + Rate: 550 + - Item: War_Axe + Rate: 680 + - Item: Holy_Avenger + Rate: 480 + - Item: Holy_Guard + Rate: 640 + - Item: Holy_Robe + Rate: 1500 + - Item: Herald_Of_GOD + Rate: 500 + - Item: Ring_ + Rate: 1720 + - Item: Magestic_Goat + Rate: 1550 + StealProtected: true + - Id: 1400 + AegisName: KARAKASA + Name: Karakasa + Level: 30 + Hp: 3092 + BaseExp: 489 + JobExp: 322 + Attack: 141 + Attack2: 183 + Defense: 1 + MagicDefense: 5 + Agi: 45 + Vit: 12 + Int: 20 + Dex: 49 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 155 + AttackDelay: 1638 + AttackMotion: 2016 + DamageMotion: 576 + Ai: 01 + Drops: + - Item: Oil_Paper + Rate: 5000 + - Item: Bamboo_Cut + Rate: 4268 + - Item: Wooden_Block + Rate: 3200 + - Item: Smooth_Paper + Rate: 2200 + - Item: Zargon + Rate: 4074 + - Item: Glass_Bead + Rate: 30 + - Item: Murasame + Rate: 5 + - Item: Karakasa_Card + Rate: 1 + StealProtected: true + - Id: 1401 + AegisName: SHINOBI + Name: Shinobi + Level: 69 + Hp: 12700 + BaseExp: 4970 + JobExp: 3010 + Attack: 460 + Attack2: 1410 + Defense: 34 + MagicDefense: 21 + Str: 85 + Agi: 85 + Vit: 25 + Int: 25 + Dex: 100 + Luk: 100 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Ninja: true + Element: Dark + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1003 + AttackMotion: 1152 + DamageMotion: 336 + Ai: 21 + Drops: + - Item: Broken_Shuriken + Rate: 5335 + - Item: Ninja_Suit + Rate: 2 + - Item: Cyfar + Rate: 2200 + - Item: Shinobi's_Sash + Rate: 100 + - Item: Thief_Clothes_ + Rate: 1 + - Item: Black_Mask + Rate: 2000 + - Item: Murasame_ + Rate: 5 + - Item: Shinobi_Card + Rate: 1 + StealProtected: true + - Id: 1402 + AegisName: POISON_TOAD + Name: Poison Toad + Level: 46 + Hp: 6629 + BaseExp: 1929 + JobExp: 1457 + Attack: 288 + Attack2: 408 + Defense: 5 + MagicDefense: 10 + Str: 20 + Agi: 34 + Vit: 19 + Int: 14 + Dex: 66 + Luk: 55 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Poison + ElementLevel: 2 + WalkSpeed: 160 + AttackDelay: 1148 + AttackMotion: 1728 + DamageMotion: 864 + Ai: 01 + Drops: + - Item: Poison_Toad's_Skin + Rate: 5500 + - Item: Poison_Powder + Rate: 2400 + - Item: Gold_Ring + Rate: 4 + - Item: Green_Herb + Rate: 540 + - Item: Cardinal_Jewel_ + Rate: 2 + - Item: Royal_Jelly + Rate: 2 + - Item: Cinquedea_ + Rate: 10 + - Item: Poison_Toad_Card + Rate: 1 + StealProtected: true + - Id: 1403 + AegisName: ANTIQUE_FIRELOCK + Name: Firelock Soldier + JapaneseName: Antique Firelock + Level: 47 + Hp: 3852 + BaseExp: 1293 + JobExp: 1003 + Attack: 289 + Attack2: 336 + Defense: 10 + MagicDefense: 10 + Str: 15 + Agi: 35 + Vit: 29 + Int: 15 + Dex: 120 + Luk: 42 + AttackRange: 10 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 170 + AttackDelay: 1084 + AttackMotion: 2304 + DamageMotion: 576 + Ai: 05 + Drops: + - Item: Iron + Rate: 5500 + - Item: Apple_Of_Archer + Rate: 1 + - Item: Large_Jellopy + Rate: 1400 + - Item: Yellow_Herb + Rate: 40 + - Item: Nice_Sweet_Potato + Rate: 350 + - Item: Panacea + Rate: 250 + - Item: The_Cyclone_ + Rate: 5 + - Item: Antique_Firelock_Card + Rate: 1 + StealProtected: true + - Id: 1404 + AegisName: MIYABI_NINGYO + Name: Miyabi Doll + JapaneseName: Miyabi Ningyo + Level: 33 + Hp: 6300 + BaseExp: 795 + JobExp: 453 + Attack: 250 + Attack2: 305 + Defense: 1 + MagicDefense: 20 + Agi: 52 + Vit: 15 + Int: 10 + Dex: 62 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 1938 + AttackMotion: 2112 + DamageMotion: 768 + Ai: 17 + Modes: + Detector: true + Drops: + - Item: Glossy_Hair + Rate: 5335 + - Item: Old_Japaness_Clothes + Rate: 2500 + - Item: White_Herb + Rate: 1550 + - Item: Star_Crumb + Rate: 1250 + - Item: High_end_Cooking_Kits + Rate: 10 + - Item: Hakujin + Rate: 5 + - Item: Mandolin_ + Rate: 2 + - Item: Miyabi_Ningyo_Card + Rate: 1 + StealProtected: true + - Id: 1405 + AegisName: TENGU + Name: Tengu + Level: 65 + Hp: 16940 + BaseExp: 4207 + JobExp: 2843 + Attack: 660 + Attack2: 980 + Defense: 12 + MagicDefense: 82 + Str: 90 + Agi: 42 + Vit: 69 + Int: 45 + Dex: 78 + Luk: 80 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1439 + AttackMotion: 1920 + DamageMotion: 672 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Tengu's_Nose + Rate: 3500 + - Item: Broken_Wine_Vessel + Rate: 5500 + - Item: Huuma_Giant_Wheel + Rate: 5 + - Item: Fruit_Of_Mastela + Rate: 150 + - Item: Huuma_Giant_Wheel_ + Rate: 5 + - Item: Imperial_Cooking_Kits + Rate: 20 + - Item: Earth_Scroll_1_5 + Rate: 100 + - Item: Tengu_Card + Rate: 1 + StealProtected: true + - Id: 1406 + AegisName: KAPHA + Name: Kapha + Level: 41 + Hp: 7892 + BaseExp: 2278 + JobExp: 1552 + Attack: 399 + Attack2: 719 + Defense: 20 + MagicDefense: 38 + Agi: 51 + Vit: 49 + Int: 22 + Dex: 73 + Luk: 45 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 1 + WalkSpeed: 165 + AttackDelay: 2012 + AttackMotion: 1728 + DamageMotion: 672 + Ai: 04 + Drops: + - Item: Yellow_Plate + Rate: 6500 + - Item: Cyfar + Rate: 3500 + - Item: Huuma_Calm_Mind + Rate: 20 + - Item: Leaflet_Of_Aloe + Rate: 2300 + - Item: Ment + Rate: 2 + - Item: Guitar_Of_Blue_Solo + Rate: 10 + - Item: Jitte_ + Rate: 5 + - Item: Kapha_Card + Rate: 1 + StealProtected: true +# - Id: 1407 +# AegisName: DOKEBI_ +# Name: Dokebi +# Level: 1 +# Size: Small +# Race: Formless +# Element: Water +# ElementLevel: 0 + - Id: 1408 + AegisName: BLOOD_BUTTERFLY + Name: Bloody Butterfly + Level: 55 + Hp: 8082 + BaseExp: 2119 + JobExp: 1562 + Attack: 121 + Attack2: 342 + Defense: 5 + MagicDefense: 23 + Agi: 59 + Vit: 14 + Int: 55 + Dex: 68 + Luk: 15 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Wind + ElementLevel: 2 + WalkSpeed: 145 + AttackDelay: 472 + AttackMotion: 576 + DamageMotion: 288 + Ai: 13 + Modes: + Detector: true + Drops: + - Item: Sharp_Feeler + Rate: 4608 + - Item: Great_Wing + Rate: 2500 + - Item: Wing_Of_Butterfly + Rate: 1200 + - Item: Powder_Of_Butterfly + Rate: 5500 + - Item: Waghnakh_ + Rate: 3 + - Item: Lariat + Rate: 1 + - Item: Blood_Butterfly_Card + Rate: 1 + StealProtected: true + - Id: 1409 + AegisName: RICE_CAKE_BOY + Name: Dumpling Child + JapaneseName: Rice Cake Boy + Level: 27 + Hp: 2098 + BaseExp: 231 + JobExp: 149 + Attack: 112 + Attack2: 134 + Defense: 5 + MagicDefense: 12 + Agi: 22 + Vit: 29 + Int: 5 + Dex: 41 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 160 + AttackDelay: 647 + AttackMotion: 768 + DamageMotion: 420 + Ai: 17 + Drops: + - Item: Bamboo_Cut + Rate: 3200 + - Item: Oil_Paper + Rate: 2500 + - Item: Pierrot_Nose + Rate: 1 + - Item: Blade_Of_Pinwheel + Rate: 5000 + - Item: Bun + Rate: 1000 + - Item: Festival_Mask + Rate: 3000 + - Item: Rice_Cake_Boy_Card + Rate: 1 + StealProtected: true + - Id: 1410 + AegisName: LIVE_PEACH_TREE + Name: Enchanted Peach Tree + JapaneseName: Live Peach Tree + Level: 53 + Hp: 8905 + BaseExp: 2591 + JobExp: 1799 + Attack: 301 + Attack2: 351 + Defense: 10 + MagicDefense: 38 + Str: 72 + Agi: 45 + Vit: 35 + Int: 39 + Dex: 80 + Luk: 5 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 2 + WalkSpeed: 410 + AttackDelay: 400 + AttackMotion: 672 + DamageMotion: 480 + Ai: 05 + Drops: + - Item: Hard_Peach + Rate: 4365 + - Item: Royal_Jelly + Rate: 1000 + - Item: Branch_Of_Dead_Tree + Rate: 400 + - Item: Banana_Juice + Rate: 100 + - Item: Old_Blue_Box + Rate: 5 + - Item: Live_Peach_Tree_Card + Rate: 1 + StealProtected: true +# - Id: 1411 +# AegisName: PEACH_TREE_BULLET +# Name: Peach Tree Bullet... (mode 129) +# JapaneseName: Peach Tree Bullet +# Size: Small +# Race: Formless +# Element: Neutral +# ElementLevel: 0 + - Id: 1412 + AegisName: EVIL_CLOUD_HERMIT + Name: Taoist Hermit + JapaneseName: Evil Cloud Hermit + Level: 56 + Hp: 10392 + BaseExp: 3304 + JobExp: 2198 + Attack: 311 + Attack2: 333 + Defense: 25 + MagicDefense: 59 + Agi: 20 + Vit: 18 + Int: 50 + Dex: 136 + Luk: 11 + AttackRange: 10 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 2 + WalkSpeed: 190 + AttackDelay: 480 + AttackMotion: 840 + DamageMotion: 432 + Ai: 05 + Drops: + - Item: Cloud_Piece + Rate: 4656 + - Item: Cheese + Rate: 5600 + - Item: Popped_Rice + Rate: 4500 + - Item: Bun + Rate: 6800 + - Item: Guitar_ + Rate: 2 + - Item: Elunium_Stone + Rate: 150 + - Item: Wind_Scroll_1_5 + Rate: 100 + - Item: Evil_Cloud_Hermit_Card + Rate: 1 + StealProtected: true + - Id: 1413 + AegisName: WILD_GINSENG + Name: Hermit Plant + JapaneseName: Wild Ginseng + Level: 46 + Hp: 6900 + BaseExp: 1038 + JobExp: 692 + Attack: 220 + Attack2: 280 + Defense: 10 + MagicDefense: 20 + Str: 13 + Agi: 42 + Vit: 36 + Int: 55 + Dex: 66 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Fire + ElementLevel: 2 + WalkSpeed: 140 + AttackDelay: 512 + AttackMotion: 756 + DamageMotion: 360 + Ai: 17 + Drops: + - Item: Leaflet_Of_Hinal + Rate: 3500 + - Item: Leaflet_Of_Aloe + Rate: 3500 + - Item: Root_Of_Maneater + Rate: 3800 + - Item: Blossom_Of_Maneater + Rate: 4800 + - Item: Sweet_Potato + Rate: 4800 + - Item: Rope_ + Rate: 1 + - Item: Strawberry + Rate: 1000 + - Item: Wild_Ginseng_Card + Rate: 1 + StealProtected: true +# - Id: 1414 +# AegisName: GINSENG_BULLET +# Name: Ginseng Bullet... (mode 129) +# JapaneseName: Ginseng Bullet +# Size: Small +# Race: Formless +# Element: Neutral +# ElementLevel: 0 + - Id: 1415 + AegisName: BABY_LEOPARD + Name: Baby Leopard + Level: 32 + Hp: 2590 + BaseExp: 352 + JobExp: 201 + Attack: 155 + Attack2: 207 + MagicDefense: 5 + Str: 20 + Agi: 44 + Vit: 20 + Int: 4 + Dex: 49 + Luk: 10 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Ghost + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 318 + AttackMotion: 528 + DamageMotion: 420 + Ai: 04 + Drops: + - Item: Leopard_Skin + Rate: 5200 + - Item: Leopard_Talon + Rate: 3200 + - Item: Oridecon_Stone + Rate: 150 + - Item: Meat + Rate: 2000 + - Item: Dagger_ + Rate: 100 + - Item: Pet_Food + Rate: 500 + - Item: Baby_Leopard_Card + Rate: 1 + StealProtected: true + - Id: 1416 + AegisName: WICKED_NYMPH + Name: Evil Nymph + JapaneseName: Wicked Nymph + Level: 63 + Hp: 16029 + BaseExp: 3945 + JobExp: 2599 + Attack: 399 + Attack2: 1090 + Defense: 12 + MagicDefense: 75 + Agi: 64 + Vit: 12 + Int: 69 + Dex: 100 + Luk: 80 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 637 + AttackMotion: 1008 + DamageMotion: 360 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Limpid_Celestial_Robe + Rate: 3977 + - Item: Soft_Silk_Cloth + Rate: 1380 + - Item: Oridecon + Rate: 10 + - Item: Mandolin_ + Rate: 4 + - Item: Lute_ + Rate: 1 + - Item: Holy_Scroll_1_5 + Rate: 100 + - Item: Oriental_Lute + Rate: 10 + - Item: Wicked_Nymph_Card + Rate: 1 + StealProtected: true + - Id: 1417 + AegisName: ZIPPER_BEAR + Name: Zipper Bear + Level: 35 + Hp: 2901 + BaseExp: 370 + JobExp: 225 + Attack: 248 + Attack2: 289 + Defense: 10 + MagicDefense: 5 + Str: 30 + Agi: 25 + Vit: 55 + Int: 15 + Dex: 28 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Dark + ElementLevel: 1 + WalkSpeed: 155 + AttackDelay: 780 + AttackMotion: 1008 + DamageMotion: 420 + Ai: 17 + Drops: + - Item: Black_Bear's_Skin + Rate: 4462 + - Item: Mystery_Iron_Bit + Rate: 3500 + - Item: Royal_Jelly + Rate: 400 + - Item: Honey + Rate: 900 + - Item: Apple + Rate: 90 + - Item: Zipper_Bear_Card + Rate: 1 + StealProtected: true + - Id: 1418 + AegisName: DARK_SNAKE_LORD + Name: Evil Snake Lord + Level: 73 + Hp: 254993 + BaseExp: 34288 + JobExp: 17950 + MvpExp: 17144 + Attack: 2433 + Attack2: 4210 + Defense: 25 + MagicDefense: 55 + Str: 70 + Agi: 83 + Vit: 30 + Int: 80 + Dex: 164 + Luk: 88 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Ghost + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 588 + AttackMotion: 816 + DamageMotion: 420 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Old_Violet_Box + Rate: 5000 + - Item: Elunium + Rate: 5500 + Drops: + - Item: Taegeuk_Plate + Rate: 5820 + - Item: Sword_Of_Grave_Keeper + Rate: 5100 + - Item: Hell_Fire + Rate: 80 + - Item: Ph.D_Hat + Rate: 80 + - Item: Gae_Bolg + Rate: 500 + - Item: Pill + Rate: 900 + - Item: Sway_Apron + Rate: 2000 + - Item: Dark_Snake_Lord_Card + Rate: 1 + StealProtected: true + - Id: 1419 + AegisName: G_FARMILIAR + Name: Familiar + Level: 8 + Hp: 155 + Attack: 20 + Attack2: 28 + Agi: 12 + Vit: 8 + Int: 5 + Dex: 28 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Dark + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1276 + AttackMotion: 576 + DamageMotion: 384 + Ai: 04 + - Id: 1420 + AegisName: G_ARCHER_SKELETON + Name: Archer Skeleton + Level: 31 + Hp: 3040 + Attack: 128 + Attack2: 153 + Agi: 8 + Vit: 14 + Int: 5 + Dex: 90 + Luk: 5 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 2864 + AttackMotion: 864 + DamageMotion: 576 + Ai: 04 + - Id: 1421 + AegisName: G_ISIS + Name: Isis + Level: 43 + Hp: 4828 + Attack: 423 + Attack2: 507 + Defense: 10 + MagicDefense: 35 + Str: 38 + Agi: 65 + Vit: 43 + Int: 30 + Dex: 72 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1384 + AttackMotion: 768 + DamageMotion: 336 + Ai: 04 + Modes: + Detector: true + - Id: 1422 + AegisName: G_HUNTER_FLY + Name: Hunter Fly + Level: 42 + Hp: 5242 + Attack: 246 + Attack2: 333 + Defense: 25 + MagicDefense: 15 + Str: 33 + Agi: 105 + Vit: 32 + Int: 15 + Dex: 72 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 676 + AttackMotion: 576 + DamageMotion: 480 + Ai: 04 + Modes: + Detector: true + - Id: 1423 + AegisName: G_GHOUL + Name: Ghoul + Level: 39 + Hp: 5118 + Attack: 420 + Attack2: 500 + Defense: 5 + MagicDefense: 20 + Agi: 20 + Vit: 29 + Dex: 33 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 2456 + AttackMotion: 912 + DamageMotion: 504 + Ai: 04 + - Id: 1424 + AegisName: G_SIDE_WINDER + Name: Side Winder + Level: 43 + Hp: 4929 + Attack: 240 + Attack2: 320 + Defense: 5 + MagicDefense: 10 + Str: 38 + Agi: 43 + Vit: 40 + Int: 15 + Dex: 115 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Poison + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1576 + AttackMotion: 576 + DamageMotion: 576 + Ai: 04 + - Id: 1425 + AegisName: G_OBEAUNE + Name: Obeaune + Level: 31 + Hp: 3952 + Attack: 141 + Attack2: 165 + MagicDefense: 40 + Agi: 31 + Vit: 31 + Int: 55 + Dex: 74 + Luk: 85 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 288 + Ai: 04 + - Id: 1426 + AegisName: G_MARC + Name: Marc + Level: 36 + Hp: 6900 + Attack: 220 + Attack2: 280 + Defense: 5 + MagicDefense: 10 + Agi: 36 + Vit: 36 + Int: 20 + Dex: 56 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1272 + AttackMotion: 72 + DamageMotion: 480 + Ai: 04 + - Id: 1427 + AegisName: G_NIGHTMARE + Name: Nightmare + Level: 49 + Hp: 4437 + Attack: 447 + Attack2: 529 + MagicDefense: 40 + Agi: 74 + Vit: 25 + Int: 15 + Dex: 64 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Ghost + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1816 + AttackMotion: 816 + DamageMotion: 432 + Ai: 04 + Modes: + Detector: true + - Id: 1428 + AegisName: G_POISON_SPORE + Name: Poison Spore + Level: 19 + Hp: 665 + Attack: 89 + Attack2: 101 + Agi: 19 + Vit: 25 + Dex: 24 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Poison + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 288 + Ai: 04 + - Id: 1429 + AegisName: G_ARGIOPE + Name: Argiope + Level: 41 + Hp: 4382 + Attack: 395 + Attack2: 480 + Defense: 30 + Agi: 41 + Vit: 31 + Int: 10 + Dex: 56 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + Element: Poison + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1792 + AttackMotion: 792 + DamageMotion: 336 + Ai: 04 + Modes: + Detector: true + - Id: 1430 + AegisName: G_ARGOS + Name: Argos + Level: 25 + Hp: 1117 + Attack: 158 + Attack2: 191 + Defense: 15 + Agi: 25 + Vit: 25 + Int: 5 + Dex: 32 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + Element: Poison + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1468 + AttackMotion: 468 + DamageMotion: 768 + Ai: 04 + Modes: + Detector: true + - Id: 1431 + AegisName: G_BAPHOMET_ + Name: Baphomet Jr. + Level: 50 + Hp: 8578 + Attack: 487 + Attack2: 590 + Defense: 15 + MagicDefense: 25 + Agi: 75 + Vit: 55 + Dex: 93 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 868 + AttackMotion: 480 + DamageMotion: 120 + Ai: 04 + Modes: + Detector: true + - Id: 1432 + AegisName: G_DESERT_WOLF + Name: Desert Wolf + Level: 27 + Hp: 1716 + Attack: 169 + Attack2: 208 + MagicDefense: 10 + Str: 56 + Agi: 27 + Vit: 45 + Int: 15 + Dex: 56 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1120 + AttackMotion: 420 + DamageMotion: 288 + Ai: 04 + - Id: 1433 + AegisName: G_DEVIRUCHI + Name: Deviruchi + Level: 46 + Hp: 7360 + Attack: 475 + Attack2: 560 + Defense: 10 + MagicDefense: 25 + Agi: 69 + Vit: 40 + Int: 55 + Dex: 87 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 980 + AttackMotion: 600 + DamageMotion: 384 + Ai: 04 + Modes: + Detector: true + - Id: 1434 + AegisName: G_DRAINLIAR + Name: Drainliar + Level: 24 + Hp: 1162 + Attack: 74 + Attack2: 84 + Agi: 36 + Vit: 24 + Dex: 78 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Dark + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1276 + AttackMotion: 576 + DamageMotion: 384 + Ai: 04 + - Id: 1435 + AegisName: G_EVIL_DRUID + Name: Evil Druid + Level: 58 + Hp: 16506 + Attack: 420 + Attack2: 670 + Defense: 5 + MagicDefense: 60 + Agi: 29 + Vit: 58 + Int: 80 + Dex: 68 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Undead + ElementLevel: 4 + WalkSpeed: 300 + AttackDelay: 2276 + AttackMotion: 576 + DamageMotion: 336 + Ai: 04 + - Id: 1436 + AegisName: G_JAKK + Name: Jakk + Level: 38 + Hp: 3581 + Attack: 315 + Attack2: 382 + Defense: 5 + MagicDefense: 30 + Agi: 38 + Vit: 38 + Int: 43 + Dex: 75 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Fire + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1180 + AttackMotion: 480 + DamageMotion: 648 + Ai: 04 + - Id: 1437 + AegisName: G_JOKER + Name: Joker + Level: 57 + Hp: 12450 + Attack: 621 + Attack2: 738 + Defense: 10 + MagicDefense: 35 + Agi: 143 + Vit: 47 + Int: 75 + Dex: 98 + Luk: 175 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Wind + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 1364 + AttackMotion: 864 + DamageMotion: 432 + Ai: 04 + - Id: 1438 + AegisName: G_KHALITZBURG + Name: Khalitzburg + Level: 63 + Hp: 19276 + Attack: 875 + Attack2: 1025 + Defense: 45 + MagicDefense: 10 + Str: 58 + Agi: 65 + Vit: 48 + Int: 5 + Dex: 73 + Luk: 40 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 350 + AttackDelay: 528 + AttackMotion: 1000 + DamageMotion: 396 + Ai: 04 + - Id: 1439 + AegisName: G_HIGH_ORC + Name: High Orc + Level: 52 + Hp: 6890 + Attack: 428 + Attack2: 533 + Defense: 15 + MagicDefense: 5 + Str: 55 + Agi: 46 + Vit: 55 + Int: 35 + Dex: 82 + Luk: 40 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Fire + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1500 + AttackMotion: 500 + DamageMotion: 1000 + Ai: 04 + - Id: 1440 + AegisName: G_STEM_WORM + Name: Stem Worm + Level: 40 + Hp: 6136 + Attack: 290 + Attack2: 375 + Defense: 5 + MagicDefense: 10 + Agi: 30 + Vit: 26 + Int: 15 + Dex: 79 + Luk: 35 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Wind + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1500 + AttackMotion: 500 + DamageMotion: 1000 + Ai: 04 + - Id: 1441 + AegisName: G_PENOMENA + Name: Penomena + Level: 57 + Hp: 7256 + Attack: 415 + Attack2: 565 + Defense: 5 + MagicDefense: 50 + Agi: 5 + Vit: 35 + Int: 15 + Dex: 136 + Luk: 30 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Poison + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 832 + AttackMotion: 500 + DamageMotion: 600 + Ai: 04 + - Id: 1442 + AegisName: G_SASQUATCH + Name: Sasquatch + Level: 30 + Hp: 3163 + Attack: 250 + Attack2: 280 + Defense: 5 + Str: 75 + Agi: 25 + Vit: 60 + Int: 10 + Dex: 34 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Neutral + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 1260 + AttackMotion: 192 + DamageMotion: 192 + Ai: 04 + - Id: 1443 + AegisName: G_CRUISER + Name: Cruiser + Level: 35 + Hp: 2820 + Attack: 175 + Attack2: 215 + Defense: 5 + MagicDefense: 5 + Agi: 40 + Vit: 10 + Int: 10 + Dex: 90 + Luk: 25 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 400 + AttackDelay: 1296 + AttackMotion: 1296 + DamageMotion: 432 + Ai: 04 + - Id: 1444 + AegisName: G_CHEPET + Name: Chepet + Level: 42 + Hp: 4950 + Attack: 380 + Attack2: 440 + MagicDefense: 25 + Agi: 72 + Vit: 35 + Int: 71 + Dex: 65 + Luk: 85 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 672 + AttackMotion: 672 + DamageMotion: 288 + Ai: 04 + - Id: 1445 + AegisName: G_RAGGLER + Name: Raggler + Level: 21 + Hp: 1020 + Attack: 102 + Attack2: 113 + MagicDefense: 5 + Str: 18 + Agi: 10 + Vit: 32 + Int: 20 + Dex: 39 + Luk: 35 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Wind + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1000 + AttackMotion: 900 + DamageMotion: 384 + Ai: 04 + - Id: 1446 + AegisName: G_INJUSTICE + Name: Injustice + Level: 51 + Hp: 7600 + Attack: 480 + Attack2: 600 + Str: 84 + Agi: 42 + Vit: 39 + Dex: 71 + Luk: 35 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Dark + ElementLevel: 2 + WalkSpeed: 400 + AttackDelay: 770 + AttackMotion: 720 + DamageMotion: 336 + Ai: 04 + - Id: 1447 + AegisName: G_GRYPHON + Name: Gryphon + Level: 72 + Hp: 27800 + Attack: 880 + Attack2: 1260 + Defense: 35 + MagicDefense: 35 + Str: 68 + Agi: 95 + Vit: 78 + Int: 65 + Dex: 115 + Luk: 75 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Wind + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 704 + AttackMotion: 504 + DamageMotion: 432 + Ai: 04 + Class: Boss + - Id: 1448 + AegisName: G_DARK_FRAME + Name: Dark Frame + Level: 59 + Hp: 7500 + Attack: 960 + Attack2: 1210 + Defense: 10 + MagicDefense: 45 + Agi: 72 + Vit: 42 + Int: 45 + Dex: 85 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 920 + AttackMotion: 720 + DamageMotion: 200 + Ai: 04 + Modes: + Detector: true + - Id: 1449 + AegisName: G_MUTANT_DRAGON + Name: Mutant Dragonoid + JapaneseName: Mutant Dragon + Level: 65 + Hp: 62600 + Attack: 2400 + Attack2: 3400 + Defense: 15 + MagicDefense: 20 + Str: 75 + Agi: 47 + Vit: 30 + Int: 68 + Dex: 45 + Luk: 35 + AttackRange: 4 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Fire + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1280 + AttackMotion: 1080 + DamageMotion: 240 + Ai: 04 + Class: Boss + - Id: 1450 + AegisName: G_WIND_GHOST + Name: Wind Ghost + Level: 51 + Hp: 4820 + Attack: 489 + Attack2: 639 + MagicDefense: 45 + Agi: 89 + Vit: 15 + Int: 90 + Dex: 85 + Luk: 25 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Wind + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1056 + AttackMotion: 1056 + DamageMotion: 336 + Ai: 04 + Modes: + Detector: true + - Id: 1451 + AegisName: G_MERMAN + Name: Merman + Level: 53 + Hp: 12300 + Attack: 482 + Attack2: 603 + Defense: 10 + MagicDefense: 35 + Str: 72 + Agi: 45 + Vit: 46 + Int: 15 + Dex: 85 + Luk: 55 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Water + ElementLevel: 2 + WalkSpeed: 220 + AttackDelay: 916 + AttackMotion: 816 + DamageMotion: 336 + Ai: 04 + - Id: 1452 + AegisName: G_ORC_LADY + Name: Orc Lady + Level: 31 + Hp: 2000 + Attack: 135 + Attack2: 170 + Defense: 10 + MagicDefense: 10 + Str: 35 + Agi: 42 + Vit: 25 + Int: 15 + Dex: 69 + Luk: 55 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1050 + AttackMotion: 900 + DamageMotion: 288 + Ai: 04 + - Id: 1453 + AegisName: G_RAYDRIC_ARCHER + Name: Raydric Archer + Level: 52 + Hp: 5250 + Attack: 415 + Attack2: 500 + Defense: 35 + MagicDefense: 5 + Str: 15 + Agi: 25 + Vit: 22 + Int: 5 + Dex: 145 + Luk: 35 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1152 + AttackMotion: 1152 + DamageMotion: 480 + Ai: 04 + Modes: + Detector: true + - Id: 1454 + AegisName: G_TRI_JOINT + Name: Tri Joint + Level: 32 + Hp: 2300 + Attack: 178 + Attack2: 206 + Defense: 20 + MagicDefense: 5 + Agi: 48 + Vit: 24 + Int: 10 + Dex: 67 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 860 + AttackMotion: 660 + DamageMotion: 624 + Ai: 04 + Modes: + Detector: true + - Id: 1455 + AegisName: G_KOBOLD_ARCHER + Name: Kobold Archer + Level: 33 + Hp: 2560 + Attack: 155 + Attack2: 185 + Defense: 10 + MagicDefense: 5 + Str: 10 + Agi: 20 + Vit: 15 + Int: 30 + Dex: 100 + Luk: 25 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demihuman + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1008 + AttackMotion: 1008 + DamageMotion: 384 + Ai: 04 + - Id: 1456 + AegisName: G_CHIMERA + Name: Chimera + Level: 70 + Hp: 32600 + Attack: 1200 + Attack2: 1320 + Defense: 30 + MagicDefense: 10 + Agi: 72 + Vit: 110 + Int: 88 + Dex: 75 + Luk: 85 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Fire + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 772 + AttackMotion: 672 + DamageMotion: 360 + Ai: 04 + Class: Boss + - Id: 1457 + AegisName: G_MANTIS + Name: Mantis + Level: 26 + Hp: 2472 + Attack: 118 + Attack2: 149 + Defense: 10 + Agi: 26 + Vit: 24 + Int: 5 + Dex: 45 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1528 + AttackMotion: 660 + DamageMotion: 432 + Ai: 04 + Modes: + Detector: true + - Id: 1458 + AegisName: G_MARDUK + Name: Marduk + Level: 40 + Hp: 4214 + Attack: 315 + Attack2: 382 + MagicDefense: 60 + Agi: 40 + Vit: 20 + Int: 79 + Dex: 78 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Fire + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1540 + AttackMotion: 840 + DamageMotion: 504 + Ai: 04 + - Id: 1459 + AegisName: G_MARIONETTE + Name: Marionette + Level: 41 + Hp: 3222 + Attack: 355 + Attack2: 422 + MagicDefense: 25 + Agi: 62 + Vit: 36 + Int: 44 + Dex: 69 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Ghost + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 1480 + AttackMotion: 480 + DamageMotion: 1056 + Ai: 04 + Modes: + Detector: true + - Id: 1460 + AegisName: G_MATYR + Name: Matyr + Level: 31 + Hp: 2585 + Attack: 134 + Attack2: 160 + Agi: 47 + Vit: 38 + Int: 5 + Dex: 64 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Dark + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 432 + AttackMotion: 432 + DamageMotion: 360 + Ai: 04 + - Id: 1461 + AegisName: G_MINOROUS + Name: Minorous + Level: 52 + Hp: 7431 + Attack: 590 + Attack2: 770 + Defense: 15 + MagicDefense: 5 + Str: 65 + Agi: 42 + Vit: 61 + Int: 66 + Dex: 52 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Fire + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1360 + AttackMotion: 960 + DamageMotion: 432 + Ai: 04 + - Id: 1462 + AegisName: G_ORC_SKELETON + Name: Orc Skeleton + Level: 28 + Hp: 2278 + Attack: 190 + Attack2: 236 + Defense: 10 + MagicDefense: 10 + Agi: 14 + Vit: 18 + Dex: 30 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 2420 + AttackMotion: 720 + DamageMotion: 648 + Ai: 04 + - Id: 1463 + AegisName: G_ORC_ZOMBIE + Name: Orc Zombie + Level: 24 + Hp: 1568 + Attack: 151 + Attack2: 184 + Defense: 5 + MagicDefense: 10 + Agi: 12 + Vit: 24 + Dex: 24 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 2852 + AttackMotion: 1152 + DamageMotion: 840 + Ai: 04 + - Id: 1464 + AegisName: G_PASANA + Name: Pasana + Level: 61 + Hp: 8289 + Attack: 513 + Attack2: 682 + Defense: 29 + MagicDefense: 35 + Agi: 73 + Vit: 50 + Int: 61 + Dex: 69 + Luk: 43 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 2 + WalkSpeed: 165 + AttackDelay: 976 + AttackMotion: 576 + DamageMotion: 288 + Ai: 04 + - Id: 1465 + AegisName: G_PETIT + Name: Petite + Level: 44 + Hp: 6881 + Attack: 360 + Attack2: 427 + Defense: 30 + MagicDefense: 30 + Agi: 44 + Vit: 62 + Int: 55 + Dex: 79 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Dragon + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1624 + AttackMotion: 620 + DamageMotion: 384 + Ai: 04 + - Id: 1466 + AegisName: G_PETIT_ + Name: Petite + Level: 45 + Hp: 5747 + Attack: 300 + Attack2: 355 + Defense: 20 + MagicDefense: 45 + Agi: 113 + Vit: 45 + Int: 55 + Dex: 73 + Luk: 80 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Dragon + Element: Wind + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1420 + AttackMotion: 1080 + DamageMotion: 528 + Ai: 04 + - Id: 1467 + AegisName: G_RAYDRIC + Name: Raydric + Level: 52 + Hp: 8613 + Attack: 830 + Attack2: 930 + Defense: 40 + MagicDefense: 15 + Str: 58 + Agi: 47 + Vit: 42 + Int: 5 + Dex: 69 + Luk: 26 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Dark + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 824 + AttackMotion: 780 + DamageMotion: 420 + Ai: 04 + - Id: 1468 + AegisName: G_REQUIEM + Name: Requim + Level: 35 + Hp: 3089 + Attack: 220 + Attack2: 272 + MagicDefense: 15 + Agi: 53 + Vit: 35 + Int: 5 + Dex: 57 + Luk: 2 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Dark + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1516 + AttackMotion: 816 + DamageMotion: 432 + Ai: 04 + - Id: 1469 + AegisName: G_SKEL_WORKER + Name: Skeleton Worker + Level: 30 + Hp: 2872 + Attack: 242 + Attack2: 288 + MagicDefense: 15 + Agi: 15 + Vit: 30 + Int: 5 + Dex: 42 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 2420 + AttackMotion: 720 + DamageMotion: 384 + Ai: 04 + - Id: 1470 + AegisName: G_ZEROM + Name: Zerom + Level: 23 + Hp: 1109 + Attack: 127 + Attack2: 155 + MagicDefense: 10 + Agi: 23 + Vit: 23 + Int: 5 + Dex: 42 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1780 + AttackMotion: 1080 + DamageMotion: 432 + Ai: 04 + - Id: 1471 + AegisName: G_NINE_TAIL + Name: Nine Tail + Level: 51 + Hp: 9466 + Attack: 610 + Attack2: 734 + Defense: 10 + MagicDefense: 25 + Agi: 80 + Vit: 46 + Dex: 89 + Luk: 85 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Fire + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 840 + AttackMotion: 540 + DamageMotion: 480 + Ai: 04 + - Id: 1472 + AegisName: G_BON_GUN + Name: Bongun + Level: 32 + Hp: 3520 + Attack: 220 + Attack2: 260 + Str: 45 + Agi: 15 + Vit: 36 + Int: 10 + Dex: 48 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1720 + AttackMotion: 500 + DamageMotion: 420 + Ai: 04 + - Id: 1473 + AegisName: G_ORC_ARCHER + Name: Orc Archer + Level: 49 + Hp: 7440 + Attack: 310 + Attack2: 390 + Defense: 10 + MagicDefense: 5 + Agi: 44 + Vit: 25 + Int: 20 + Dex: 125 + Luk: 20 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1960 + AttackMotion: 620 + DamageMotion: 480 + Ai: 04 + - Id: 1474 + AegisName: G_MIMIC + Name: Mimic + Level: 51 + Hp: 6120 + Attack: 150 + Attack2: 900 + Defense: 10 + MagicDefense: 40 + Str: 44 + Agi: 121 + Int: 60 + Dex: 75 + Luk: 110 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 972 + AttackMotion: 500 + DamageMotion: 288 + Ai: 04 + - Id: 1475 + AegisName: G_WRAITH + Name: Wraith + Level: 53 + Hp: 10999 + Attack: 580 + Attack2: 760 + Defense: 5 + MagicDefense: 30 + Agi: 95 + Vit: 30 + Int: 65 + Dex: 95 + Luk: 35 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Undead + ElementLevel: 4 + WalkSpeed: 300 + AttackDelay: 1816 + AttackMotion: 576 + DamageMotion: 240 + Ai: 04 + - Id: 1476 + AegisName: G_ALARM + Name: Alarm + Level: 58 + Hp: 10647 + Attack: 480 + Attack2: 600 + Defense: 15 + MagicDefense: 15 + Agi: 62 + Vit: 72 + Int: 10 + Dex: 85 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 1020 + AttackMotion: 500 + DamageMotion: 768 + Ai: 04 + - Id: 1477 + AegisName: G_ARCLOUSE + Name: Arclouze + JapaneseName: Arclouse + Level: 59 + Hp: 6075 + Attack: 570 + Attack2: 640 + Defense: 10 + MagicDefense: 15 + Agi: 75 + Vit: 5 + Int: 5 + Dex: 75 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Earth + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 960 + AttackMotion: 500 + DamageMotion: 480 + Ai: 04 + Modes: + Detector: true + - Id: 1478 + AegisName: G_RIDEWORD + Name: Rideword + Level: 59 + Hp: 11638 + Attack: 584 + Attack2: 804 + Defense: 5 + MagicDefense: 35 + Str: 48 + Agi: 75 + Vit: 10 + Int: 20 + Dex: 120 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 864 + AttackMotion: 500 + DamageMotion: 192 + Ai: 04 + - Id: 1479 + AegisName: G_SKEL_PRISONER + Name: Skeleton Prisoner + Level: 52 + Hp: 8691 + Attack: 660 + Attack2: 890 + Defense: 10 + MagicDefense: 20 + Str: 55 + Agi: 20 + Vit: 36 + Dex: 76 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 3 + WalkSpeed: 350 + AttackDelay: 1848 + AttackMotion: 500 + DamageMotion: 576 + Ai: 04 + - Id: 1480 + AegisName: G_ZOMBIE_PRISONER + Name: Zombie Prisoner + Level: 53 + Hp: 11280 + Attack: 780 + Attack2: 930 + Defense: 10 + MagicDefense: 20 + Agi: 24 + Vit: 39 + Dex: 72 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 3 + WalkSpeed: 350 + AttackDelay: 1768 + AttackMotion: 500 + DamageMotion: 192 + Ai: 04 + - Id: 1481 + AegisName: G_PUNK + Name: Punk + Level: 43 + Hp: 3620 + Attack: 292 + Attack2: 365 + MagicDefense: 45 + Agi: 105 + Vit: 5 + Int: 45 + Dex: 65 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Wind + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1500 + AttackMotion: 500 + DamageMotion: 1000 + Ai: 04 + - Id: 1482 + AegisName: G_ZHERLTHSH + Name: Zealotus + JapaneseName: Zherlthsh + Level: 63 + Hp: 18300 + Attack: 700 + Attack2: 850 + Defense: 10 + MagicDefense: 15 + Str: 70 + Agi: 85 + Vit: 40 + Int: 30 + Dex: 125 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 800 + AttackMotion: 792 + DamageMotion: 384 + Ai: 04 + - Id: 1483 + AegisName: G_RYBIO + Name: Rybio + Level: 71 + Hp: 9572 + Attack: 686 + Attack2: 912 + Defense: 45 + MagicDefense: 37 + Agi: 97 + Vit: 75 + Int: 74 + Dex: 77 + Luk: 90 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Neutral + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1790 + AttackMotion: 1440 + DamageMotion: 540 + Ai: 04 + Modes: + Detector: true + - Id: 1484 + AegisName: G_PHENDARK + Name: Phendark + Level: 73 + Hp: 22729 + Attack: 794 + Attack2: 1056 + Defense: 52 + MagicDefense: 36 + Agi: 62 + Vit: 120 + Int: 65 + Dex: 76 + Luk: 66 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Neutral + ElementLevel: 2 + WalkSpeed: 175 + AttackDelay: 1744 + AttackMotion: 1344 + DamageMotion: 600 + Ai: 04 + - Id: 1485 + AegisName: G_MYSTELTAINN + Name: Mysteltainn + Level: 76 + Hp: 33350 + Attack: 1160 + Attack2: 1440 + Defense: 30 + MagicDefense: 30 + Str: 77 + Agi: 139 + Vit: 80 + Int: 35 + Dex: 159 + Luk: 65 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Dark + ElementLevel: 4 + WalkSpeed: 250 + AttackDelay: 1152 + AttackMotion: 500 + DamageMotion: 240 + Ai: 04 + Class: Boss + - Id: 1486 + AegisName: G_TIRFING + Name: Ogretooth + JapaneseName: Tirfing + Level: 71 + Hp: 29900 + Attack: 950 + Attack2: 1146 + Defense: 30 + MagicDefense: 35 + Str: 58 + Agi: 87 + Vit: 55 + Int: 35 + Dex: 132 + Luk: 65 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Dark + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 816 + AttackMotion: 500 + DamageMotion: 240 + Ai: 04 + Class: Boss + - Id: 1487 + AegisName: G_EXECUTIONER + Name: Executioner + Level: 65 + Hp: 28980 + Attack: 570 + Attack2: 950 + Defense: 35 + MagicDefense: 35 + Str: 64 + Agi: 85 + Vit: 40 + Int: 25 + Dex: 88 + Luk: 60 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Dark + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 768 + AttackMotion: 500 + DamageMotion: 384 + Ai: 04 + Class: Boss + - Id: 1488 + AegisName: G_ANOLIAN + Name: Anolian + Level: 63 + Hp: 18960 + Attack: 640 + Attack2: 760 + Defense: 15 + MagicDefense: 15 + Agi: 43 + Vit: 58 + Int: 25 + Dex: 97 + Luk: 65 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 190 + AttackDelay: 900 + AttackMotion: 500 + DamageMotion: 864 + Ai: 04 + - Id: 1489 + AegisName: G_STING + Name: Sting + Level: 61 + Hp: 9500 + Attack: 850 + Attack2: 1032 + Defense: 5 + MagicDefense: 30 + Str: 57 + Agi: 45 + Vit: 55 + Int: 5 + Dex: 120 + Luk: 85 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Earth + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 528 + AttackMotion: 500 + DamageMotion: 240 + Ai: 04 + - Id: 1490 + AegisName: G_WANDER_MAN + Name: Wanderer + JapaneseName: Wander Man + Level: 74 + Hp: 8170 + Attack: 450 + Attack2: 1170 + Defense: 5 + MagicDefense: 5 + Agi: 192 + Vit: 38 + Int: 45 + Dex: 127 + Luk: 85 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Wind + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 672 + AttackMotion: 500 + DamageMotion: 192 + Ai: 04 + Modes: + Detector: true + - Id: 1491 + AegisName: G_DOKEBI + Name: Dokebi + Level: 33 + Hp: 2697 + Attack: 197 + Attack2: 249 + MagicDefense: 10 + Str: 50 + Agi: 50 + Vit: 40 + Int: 35 + Dex: 69 + Luk: 40 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 1156 + AttackMotion: 456 + DamageMotion: 384 + Ai: 04 + Modes: + Detector: true + - Id: 1492 + AegisName: INCANTATION_SAMURAI + Name: Samurai Specter + JapaneseName: Incantation Samurai + Level: 71 + Hp: 218652 + BaseExp: 33095 + JobExp: 18214 + MvpExp: 16547 + Attack: 2219 + Attack2: 3169 + Defense: 10 + MagicDefense: 51 + Str: 91 + Agi: 85 + Vit: 30 + Int: 85 + Dex: 150 + Luk: 60 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Dark + ElementLevel: 3 + WalkSpeed: 135 + AttackDelay: 874 + AttackMotion: 1344 + DamageMotion: 576 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Seed_Of_Yggdrasil + Rate: 3500 + - Item: Elunium + Rate: 5500 + Drops: + - Item: Masamune + Rate: 2 + - Item: Elunium + Rate: 3500 + - Item: Assassin_Mask_ + Rate: 500 + - Item: Yggdrasilberry + Rate: 4500 + - Item: Steel + Rate: 6305 + - Item: Huuma_Blaze + Rate: 7500 + - Item: Azoth + Rate: 80 + - Item: Incant_Samurai_Card + Rate: 1 + StealProtected: true + - Id: 1493 + AegisName: DRYAD + Name: Dryad + Level: 50 + Hp: 8791 + BaseExp: 2763 + JobExp: 1493 + Attack: 499 + Attack2: 589 + Defense: 15 + MagicDefense: 33 + Agi: 75 + Vit: 55 + Dex: 78 + Luk: 45 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 4 + WalkSpeed: 170 + AttackDelay: 950 + AttackMotion: 2520 + DamageMotion: 576 + Ai: 04 + Drops: + - Item: Tough_Vines + Rate: 5335 + - Item: Great_Leaf + Rate: 1000 + - Item: Browny_Root + Rate: 3000 + - Item: Rope_ + Rate: 80 + - Item: Chemeti + Rate: 1 + - Item: Centimental_Leaf + Rate: 10 + - Item: Sharp_Leaf + Rate: 3000 + - Item: Dryad_Card + Rate: 1 + StealProtected: true + - Id: 1494 + AegisName: KIND_OF_BEETLE + Name: Beetle King + Level: 34 + Hp: 1874 + BaseExp: 679 + JobExp: 442 + Attack: 191 + Attack2: 243 + Defense: 45 + MagicDefense: 12 + Agi: 34 + Vit: 10 + Dex: 40 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 165 + AttackDelay: 1247 + AttackMotion: 768 + DamageMotion: 576 + Ai: 03 + Modes: + Detector: true + Drops: + - Item: Solid_Peeling + Rate: 6500 + - Item: Beetle_Nipper + Rate: 4500 + - Item: Insect_Feeler + Rate: 1000 + - Item: Worm_Peelings + Rate: 500 + - Item: Guard_ + Rate: 1 + - Item: Kind_Of_Beetle_Card + Rate: 1 + StealProtected: true + - Id: 1495 + AegisName: STONE_SHOOTER + Name: Stone Shooter + Level: 42 + Hp: 4104 + BaseExp: 1238 + JobExp: 752 + Attack: 309 + Attack2: 350 + Defense: 12 + MagicDefense: 45 + Agi: 40 + Vit: 20 + Int: 79 + Dex: 92 + Luk: 20 + AttackRange: 10 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Fire + ElementLevel: 3 + WalkSpeed: 175 + AttackDelay: 2413 + AttackMotion: 1248 + DamageMotion: 768 + Ai: 04 + Drops: + - Item: Solid_Twig + Rate: 5000 + - Item: Log + Rate: 5000 + - Item: Browny_Root + Rate: 1000 + - Item: Wooden_Block + Rate: 2000 + - Item: Oridecon_Stone + Rate: 100 + - Item: Stone + Rate: 1000 + - Item: Stone_Shooter_Card + Rate: 1 + StealProtected: true +# - Id: 1496 +# AegisName: STONE_SHOOTER_BULLET +# Name: Stone Shooter Bullet +# Size: Small +# Race: Formless +# Element: Neutral +# ElementLevel: 0 + - Id: 1497 + AegisName: WOODEN_GOLEM + Name: Wooden Golem + Level: 51 + Hp: 9200 + BaseExp: 1926 + JobExp: 1353 + Attack: 570 + Attack2: 657 + Defense: 32 + MagicDefense: 36 + Agi: 41 + Vit: 69 + Int: 5 + Dex: 85 + Luk: 155 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Plant + RaceGroups: + Golem: true + Element: Earth + ElementLevel: 4 + WalkSpeed: 165 + AttackDelay: 1543 + AttackMotion: 1632 + DamageMotion: 480 + Ai: 04 + Drops: + - Item: Heart_Of_Tree + Rate: 4000 + - Item: Browny_Root + Rate: 4000 + - Item: Elunium_Stone + Rate: 110 + - Item: Centimental_Leaf + Rate: 10 + - Item: Branch_Of_Dead_Tree + Rate: 100 + - Item: Log + Rate: 5000 + - Item: Mushroom_Spore + Rate: 1000 + - Item: Wooden_Golem_Card + Rate: 1 + StealProtected: true + - Id: 1498 + AegisName: WOOTAN_SHOOTER + Name: Wootan Shooter + Level: 39 + Hp: 3977 + BaseExp: 886 + JobExp: 453 + Attack: 84 + Attack2: 105 + Defense: 10 + MagicDefense: 28 + Str: 15 + Agi: 35 + Vit: 29 + Int: 15 + Dex: 100 + Luk: 42 + AttackRange: 10 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 857 + AttackMotion: 1056 + DamageMotion: 576 + Ai: 04 + Drops: + - Item: Air_Rifle + Rate: 4500 + - Item: Flexible_String + Rate: 3500 + - Item: Banana + Rate: 1000 + - Item: Stone + Rate: 1000 + - Item: Apple + Rate: 100 + - Item: Cacao + Rate: 100 + - Item: Banana_Hat + Rate: 10 + - Item: Wootan_Shooter_Card + Rate: 1 + StealProtected: true + - Id: 1499 + AegisName: WOOTAN_FIGHTER + Name: Wootan Fighter + Level: 41 + Hp: 4457 + BaseExp: 1790 + JobExp: 833 + Attack: 395 + Attack2: 480 + Defense: 30 + MagicDefense: 19 + Agi: 41 + Vit: 31 + Int: 10 + Dex: 45 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 912 + AttackMotion: 1344 + DamageMotion: 480 + Ai: 04 + Drops: + - Item: Meat + Rate: 4500 + - Item: Shoulder_Protection + Rate: 4000 + - Item: Waghnakh + Rate: 3 + - Item: Finger_ + Rate: 1 + - Item: Banana + Rate: 1000 + - Item: Great_Leaf + Rate: 1000 + - Item: Banana_Hat + Rate: 5 + - Item: Wootan_Fighter_Card + Rate: 1 + StealProtected: true + - Id: 1500 + AegisName: PARASITE + Name: Parasite + Level: 49 + Hp: 5188 + BaseExp: 1098 + JobExp: 1453 + Attack: 215 + Attack2: 430 + Defense: 10 + MagicDefense: 19 + Agi: 40 + Vit: 30 + Int: 30 + Dex: 90 + Luk: 50 + AttackRange: 8 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Wind + ElementLevel: 2 + WalkSpeed: 400 + AttackDelay: 864 + AttackMotion: 864 + DamageMotion: 672 + Ai: 10 + Drops: + - Item: Germinating_Sprout + Rate: 5500 + - Item: Soft_Leaf + Rate: 2000 + - Item: Thin_Stem + Rate: 3880 + - Item: Great_Leaf + Rate: 500 + - Item: Rante_ + Rate: 1 + - Item: Bladed_Whip + Rate: 1 + - Item: Shoot + Rate: 500 + - Item: Parasite_Card + Rate: 1 + StealProtected: true +# - Id: 1501 +# AegisName: PARASITE_BULLET +# Name: Parasite Bullet... (mode 2181) +# JapaneseName: Parasite Bullet +# Size: Small +# Race: Formless +# Element: Neutral +# ElementLevel: 0 + - Id: 1502 + AegisName: PORING_V + Name: Bring it on! + JapaneseName: Pori Pori + Level: 99 + Hp: 95000000 + BaseExp: 87250 + JobExp: 27895 + MvpExp: 43625 + Attack: 10000 + Attack2: 30000 + MagicDefense: 10 + Str: 100 + Agi: 100 + Vit: 65 + Int: 100 + Dex: 255 + Luk: 255 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Poison + ElementLevel: 1 + WalkSpeed: 160 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 480 + Ai: 04 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Sword_Of_Grave_Keeper + Rate: 1000 + - Item: Poring__Card + Rate: 100 + - Item: Elven_Ears + Rate: 200 + Drops: + - Item: Poring_Hat + Rate: 10000 + - Item: Flame_Sprits_Armor + Rate: 2500 + - Item: Water_Sprits_Armor + Rate: 2500 + - Item: Earth_Sprits_Armor + Rate: 2500 + - Item: Wind_Sprits_Armor + Rate: 2500 + - Item: Bloody_Iron_Ball + Rate: 4000 + - Item: Large_Jellopy + Rate: 10000 + - Item: Holy_Guard + Rate: 4500 + StealProtected: true + - Id: 1503 + AegisName: GIBBET + Name: Gibbet + Level: 58 + Hp: 6841 + BaseExp: 4011 + JobExp: 1824 + Attack: 418 + Attack2: 656 + Defense: 28 + MagicDefense: 31 + Agi: 42 + Vit: 42 + Int: 27 + Dex: 46 + Luk: 28 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 180 + AttackDelay: 917 + AttackMotion: 1584 + DamageMotion: 576 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Hanging_Doll + Rate: 1800 + - Item: Rotten_Rope + Rate: 5335 + - Item: Tree_Knot + Rate: 4074 + - Item: Cardinal_Jewel_ + Rate: 300 + - Item: Red_Gemstone + Rate: 100 + - Item: Branch_Of_Dead_Tree + Rate: 10 + - Item: Gibbet_Card + Rate: 1 + StealProtected: true + - Id: 1504 + AegisName: DULLAHAN + Name: Dullahan + Level: 62 + Hp: 12437 + BaseExp: 4517 + JobExp: 2963 + Attack: 647 + Attack2: 1065 + Defense: 47 + MagicDefense: 38 + Agi: 30 + Vit: 5 + Int: 45 + Dex: 62 + Luk: 22 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 155 + AttackDelay: 847 + AttackMotion: 1152 + DamageMotion: 480 + Ai: 04 + Drops: + - Item: Dullahan's_Helm + Rate: 3200 + - Item: Dullahan_Armor + Rate: 4850 + - Item: An_Eye_Of_Dullahan + Rate: 1 + - Item: Manteau + Rate: 13 + - Item: Manteau_ + Rate: 1 + - Item: Dullahan_Card + Rate: 1 + StealProtected: true + - Id: 1505 + AegisName: LOLI_RURI + Name: Loli Ruri + Level: 71 + Hp: 23470 + BaseExp: 6641 + JobExp: 4314 + Attack: 1476 + Attack2: 2317 + Defense: 39 + MagicDefense: 44 + Agi: 66 + Vit: 54 + Int: 74 + Dex: 81 + Luk: 43 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 4 + WalkSpeed: 125 + AttackDelay: 747 + AttackMotion: 1632 + DamageMotion: 576 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Black_Kitty_Doll + Rate: 800 + - Item: Striped_Socks + Rate: 3000 + - Item: Bat_Cage + Rate: 5044 + - Item: Elunium + Rate: 100 + - Item: Loki's_Whispers + Rate: 1 + - Item: Lunatic_Brooch + Rate: 5 + - Item: Loli_Ruri_Card + Rate: 1 + StealProtected: true + - Id: 1506 + AegisName: DISGUISE + Name: Disguise + Level: 55 + Hp: 7543 + Sp: 180 + BaseExp: 2815 + JobExp: 1919 + Attack: 279 + Attack2: 546 + Defense: 18 + MagicDefense: 29 + Agi: 72 + Vit: 45 + Int: 35 + Dex: 48 + Luk: 65 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Earth + ElementLevel: 4 + WalkSpeed: 147 + AttackDelay: 516 + AttackMotion: 768 + DamageMotion: 384 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Red_Scarf + Rate: 4850 + - Item: Tangled_Chain + Rate: 3686 + - Item: Hood_ + Rate: 50 + - Item: Honey + Rate: 100 + - Item: Ragamuffin_Cape + Rate: 50 + - Item: Muffler_ + Rate: 2 + - Item: Rider_Insignia + Rate: 5 + - Item: Disguise_Card + Rate: 1 + StealProtected: true + - Id: 1507 + AegisName: BLOODY_MURDERER + Name: Bloody Murderer + Level: 72 + Hp: 27521 + BaseExp: 9742 + JobExp: 3559 + Attack: 864 + Attack2: 1081 + Defense: 37 + MagicDefense: 41 + Agi: 30 + Vit: 90 + Int: 15 + Dex: 52 + Luk: 12 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Dark + ElementLevel: 3 + WalkSpeed: 175 + AttackDelay: 914 + AttackMotion: 1344 + DamageMotion: 384 + Ai: 04 + Drops: + - Item: Old_Manteau + Rate: 4171 + - Item: Distorted_Portrait + Rate: 1000 + - Item: Rusty_Cleaver + Rate: 2000 + - Item: Mr_Scream + Rate: 50 + - Item: Oridecon + Rate: 100 + - Item: Mama's_Knife + Rate: 3 + - Item: Ginnungagap + Rate: 1 + - Item: Bloody_Murderer_Card + Rate: 1 + StealProtected: true + - Id: 1508 + AegisName: QUVE + Name: Quve + Level: 40 + Hp: 4559 + BaseExp: 414 + JobExp: 306 + Attack: 299 + Attack2: 469 + Defense: 12 + MagicDefense: 12 + Agi: 61 + Vit: 24 + Int: 19 + Dex: 37 + Luk: 24 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 912 + AttackMotion: 1248 + DamageMotion: 576 + Ai: 04 + Drops: + - Item: Piece_Of_Black_Cloth + Rate: 3200 + - Item: Ectoplasm + Rate: 5723 + - Item: Wing_Of_Fly + Rate: 1000 + - Item: Poison_Powder + Rate: 100 + - Item: Oridecon_Stone + Rate: 10 + - Item: Quve_Card + Rate: 1 + StealProtected: true + - Id: 1509 + AegisName: LUDE + Name: Lude + Level: 36 + Hp: 3214 + BaseExp: 392 + JobExp: 247 + Attack: 287 + Attack2: 451 + Defense: 14 + MagicDefense: 10 + Agi: 59 + Vit: 21 + Int: 18 + Dex: 36 + Luk: 21 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 890 + AttackMotion: 960 + DamageMotion: 480 + Ai: 04 + Drops: + - Item: Pumpkin_Bucket + Rate: 3200 + - Item: Ectoplasm + Rate: 5723 + - Item: Transparent_Cloth + Rate: 1000 + - Item: Spirit_Chain + Rate: 10 + - Item: Elunium_Stone + Rate: 10 + - Item: Holy_Scroll_1_3 + Rate: 100 + - Item: Lude_Card + Rate: 1 + StealProtected: true + - Id: 1510 + AegisName: HYLOZOIST + Name: Heirozoist + JapaneseName: Hylozoist + Level: 51 + Hp: 7186 + BaseExp: 2314 + JobExp: 1297 + Attack: 317 + Attack2: 498 + Defense: 16 + MagicDefense: 51 + Agi: 28 + Vit: 26 + Int: 47 + Dex: 66 + Luk: 14 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 155 + AttackDelay: 741 + AttackMotion: 1536 + DamageMotion: 480 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Broken_Needle + Rate: 4365 + - Item: Spool + Rate: 5335 + - Item: Needle_Pouch + Rate: 2000 + - Item: Stuffed_Doll + Rate: 80 + - Item: Ectoplasm + Rate: 300 + - Item: Elunium_Stone + Rate: 10 + - Item: Angry_Mouth + Rate: 1 + - Item: Hylozoist_Card + Rate: 1 + StealProtected: true + - Id: 1511 + AegisName: AMON_RA + Name: Amon Ra + Level: 88 + Hp: 1214138 + BaseExp: 87264 + JobExp: 35891 + MvpExp: 43632 + Attack: 1647 + Attack2: 2576 + Defense: 26 + MagicDefense: 52 + Vit: 90 + Int: 124 + Dex: 74 + Luk: 45 + AttackRange: 3 + SkillRange: 14 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Earth + ElementLevel: 3 + WalkSpeed: 170 + AttackDelay: 854 + AttackMotion: 2016 + DamageMotion: 480 + Ai: 10 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Seed_Of_Yggdrasil + Rate: 3500 + - Item: Crystal_Jewel__ + Rate: 5500 + Drops: + - Item: Spinx_Helm + Rate: 150 + - Item: Safety_Ring + Rate: 50 + - Item: Rojerta_Piece + Rate: 7760 + - Item: Elunium + Rate: 3880 + - Item: Old_Card_Album + Rate: 400 + - Item: Tablet + Rate: 10 + - Item: Yggdrasilberry + Rate: 3000 + - Item: Amon_Ra_Card + Rate: 1 + StealProtected: true + - Id: 1512 + AegisName: HYEGUN + Name: Yao Jun + JapaneseName: Hyegun + Level: 56 + Hp: 9981 + BaseExp: 2199 + JobExp: 1022 + Attack: 710 + Attack2: 1128 + Defense: 12 + MagicDefense: 10 + Str: 60 + Agi: 40 + Vit: 36 + Int: 10 + Dex: 73 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 180 + AttackDelay: 890 + AttackMotion: 1320 + DamageMotion: 720 + Ai: 04 + Drops: + - Item: Brigan + Rate: 3880 + - Item: Amulet + Rate: 100 + - Item: Elunium + Rate: 10 + - Item: Boots_ + Rate: 1 + - Item: Munak_Doll + Rate: 300 + - Item: Hyegun_Card + Rate: 1 + StealProtected: true + - Id: 1513 + AegisName: CIVIL_SERVANT + Name: Mao Guai + JapaneseName: Civil Servant + Level: 62 + Hp: 14390 + BaseExp: 4023 + JobExp: 2750 + Attack: 650 + Attack2: 1010 + Defense: 42 + MagicDefense: 5 + Str: 58 + Agi: 15 + Vit: 20 + Int: 60 + Dex: 80 + Luk: 50 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Wind + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1257 + AttackMotion: 528 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: Fan + Rate: 4171 + - Item: Cat_Eyed_Stone + Rate: 2000 + - Item: Aloebera + Rate: 10 + - Item: Fish_Tail + Rate: 100 + - Item: Wind_Scroll_1_5 + Rate: 100 + - Item: Civil_Servant_Card + Rate: 1 + StealProtected: true + - Id: 1514 + AegisName: DANCING_DRAGON + Name: Zhu Po Long + JapaneseName: Dancing Dragon + Level: 54 + Hp: 9136 + BaseExp: 3030 + JobExp: 769 + Attack: 550 + Attack2: 789 + Defense: 39 + MagicDefense: 10 + Str: 55 + Agi: 62 + Vit: 55 + Int: 25 + Dex: 72 + Luk: 22 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Dragon + Element: Wind + ElementLevel: 2 + WalkSpeed: 160 + AttackDelay: 600 + AttackMotion: 840 + DamageMotion: 504 + Ai: 02 + Drops: + - Item: Dragon_Fang + Rate: 4365 + - Item: Dragon_Horn + Rate: 3000 + - Item: Little_Blacky_Ghost + Rate: 800 + - Item: Dragon_Scale + Rate: 1000 + - Item: Yarn + Rate: 3000 + - Item: Dancing_Dragon_Card + Rate: 1 + StealProtected: true + - Id: 1515 + AegisName: GARM_BABY + Name: Baby Hatii + JapaneseName: Garm Baby + Level: 61 + Hp: 20199 + BaseExp: 1022 + JobExp: 2980 + Attack: 680 + Attack2: 1179 + Defense: 34 + MagicDefense: 13 + Str: 45 + Agi: 30 + Vit: 56 + Int: 55 + Dex: 85 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Water + ElementLevel: 2 + WalkSpeed: 450 + AttackDelay: 879 + AttackMotion: 672 + DamageMotion: 576 + Ai: 04 + Drops: + - Item: Milk_Bottle + Rate: 1500 + - Item: Bib + Rate: 2500 + - Item: Ice_Piece + Rate: 4365 + - Item: Frozen_Rose + Rate: 100 + - Item: Cold_Scroll_2_5 + Rate: 100 + - Item: Garm_Baby_Card + Rate: 1 + StealProtected: true + - Id: 1516 + AegisName: INCREASE_SOIL + Name: Mi Gao + JapaneseName: Increase Soil + Level: 51 + Hp: 8230 + BaseExp: 2760 + JobExp: 2110 + Attack: 560 + Attack2: 700 + Defense: 30 + MagicDefense: 12 + Str: 40 + Agi: 45 + Vit: 23 + Int: 12 + Dex: 69 + Luk: 12 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Earth + ElementLevel: 3 + WalkSpeed: 445 + AttackDelay: 106 + AttackMotion: 1056 + DamageMotion: 576 + Ai: 17 + Drops: + - Item: Dried_Sand + Rate: 4365 + - Item: Mud_Lump + Rate: 2300 + - Item: Great_Nature + Rate: 10 + - Item: Gold + Rate: 2 + - Item: Increase_Soil_Card + Rate: 1 + StealProtected: true + - Id: 1517 + AegisName: LI_ME_MANG_RYANG + Name: Jing Guai + JapaneseName: Li Me Mang Ryang + Level: 48 + Hp: 5920 + BaseExp: 1643 + JobExp: 1643 + Attack: 434 + Attack2: 633 + Defense: 23 + MagicDefense: 16 + Str: 46 + Agi: 51 + Vit: 19 + Int: 8 + Dex: 57 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Earth + ElementLevel: 3 + WalkSpeed: 165 + AttackDelay: 1120 + AttackMotion: 576 + DamageMotion: 420 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Tiger_Skin_Panties + Rate: 4500 + - Item: Little_Blacky_Ghost + Rate: 400 + - Item: Club + Rate: 10 + - Item: Spike + Rate: 1 + - Item: Li_Me_Mang_Ryang_Card + Rate: 1 + StealProtected: true + - Id: 1518 + AegisName: BACSOJIN + Name: White Lady + JapaneseName: Bacsojin + Level: 72 + Hp: 56380 + BaseExp: 5590 + JobExp: 1659 + Attack: 560 + Attack2: 1446 + Defense: 10 + MagicDefense: 15 + Str: 38 + Agi: 65 + Vit: 34 + Int: 80 + Dex: 102 + Luk: 35 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Water + ElementLevel: 2 + WalkSpeed: 160 + AttackDelay: 576 + AttackMotion: 960 + DamageMotion: 480 + Ai: 21 + Drops: + - Item: Long_Hair + Rate: 5500 + - Item: Old_Blue_Box + Rate: 2 + - Item: Old_Violet_Box + Rate: 2 + - Item: Limpid_Celestial_Robe + Rate: 3000 + - Item: Soft_Silk_Cloth + Rate: 1000 + - Item: Crystal_Mirror + Rate: 500 + - Item: Tiara + Rate: 1 + StealProtected: true + - Id: 1519 + AegisName: CHUNG_E + Name: Green Maiden + JapaneseName: Chung E + Level: 49 + Hp: 23900 + BaseExp: 2396 + JobExp: 993 + Attack: 460 + Attack2: 1050 + Defense: 8 + MagicDefense: 15 + Str: 38 + Agi: 65 + Vit: 43 + Int: 30 + Dex: 90 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 2 + WalkSpeed: 170 + AttackDelay: 1728 + AttackMotion: 816 + DamageMotion: 1188 + Ai: 21 + Drops: + - Item: Cyfar + Rate: 4850 + - Item: Stuffed_Doll + Rate: 100 + - Item: Hora_ + Rate: 10 + - Item: Honey + Rate: 500 + - Item: Tantanmen + Rate: 20 + - Item: Hat_Of_Cake + Rate: 50 + - Item: Hair_Protector + Rate: 2 + StealProtected: true + - Id: 1520 + AegisName: BOILED_RICE + Name: Boiled Rice + Level: 15 + Hp: 400 + BaseExp: 84 + JobExp: 45 + Attack: 49 + Attack2: 82 + MagicDefense: 10 + Agi: 14 + Vit: 14 + Dex: 19 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 170 + AttackDelay: 1152 + AttackMotion: 672 + DamageMotion: 672 + Ai: 01 + Drops: + - Item: Rice_Ball + Rate: 5500 + - Item: Meat_Dumpling_Doll + Rate: 3000 + - Item: Soft_Leaf + Rate: 1000 + - Item: Great_Leaf + Rate: 1000 + - Id: 1521 + AegisName: G_ALICE + Name: Alice + Level: 62 + Hp: 10000 + Attack: 550 + Attack2: 700 + Defense: 5 + MagicDefense: 5 + Str: 64 + Agi: 64 + Vit: 42 + Int: 85 + Dex: 100 + Luk: 130 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 520 + AttackMotion: 2304 + DamageMotion: 480 + Ai: 17 + - Id: 1522 + AegisName: G_ANCIENT_MUMMY + Name: Ancient Mummy + Level: 64 + Hp: 40599 + Attack: 836 + Attack2: 1129 + Defense: 27 + MagicDefense: 27 + Str: 28 + Agi: 19 + Vit: 32 + Int: 5 + Dex: 83 + Luk: 35 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 175 + AttackDelay: 1772 + AttackMotion: 120 + DamageMotion: 384 + Ai: 21 + - Id: 1523 + AegisName: G_ANTIQUE_FIRELOCK + Name: Firelock Soldier + JapaneseName: Antique Firelock + Level: 47 + Hp: 3852 + Attack: 289 + Attack2: 336 + Defense: 10 + MagicDefense: 10 + Str: 15 + Agi: 35 + Vit: 29 + Int: 15 + Dex: 120 + Luk: 42 + AttackRange: 10 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 170 + AttackDelay: 1084 + AttackMotion: 2304 + DamageMotion: 576 + Ai: 05 + - Id: 1524 + AegisName: G_BABY_LEOPARD + Name: Baby Leopard + Level: 32 + Hp: 2590 + Attack: 155 + Attack2: 207 + MagicDefense: 5 + Str: 20 + Agi: 44 + Vit: 20 + Int: 4 + Dex: 49 + Luk: 10 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Ghost + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 318 + AttackMotion: 528 + DamageMotion: 420 + Ai: 04 + - Id: 1525 + AegisName: G_BATHORY + Name: Bathory + Level: 44 + Hp: 5415 + Attack: 198 + Attack2: 398 + MagicDefense: 60 + Agi: 76 + Vit: 24 + Int: 85 + Dex: 65 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Dark + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 1504 + AttackMotion: 840 + DamageMotion: 900 + Ai: 21 + - Id: 1526 + AegisName: G_BLOOD_BUTTERFLY + Name: Bloody Butterfly + Level: 55 + Hp: 8082 + Attack: 121 + Attack2: 342 + Defense: 5 + MagicDefense: 23 + Agi: 59 + Vit: 14 + Int: 55 + Dex: 68 + Luk: 15 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Wind + ElementLevel: 2 + WalkSpeed: 145 + AttackDelay: 472 + AttackMotion: 576 + DamageMotion: 288 + Ai: 13 + Modes: + Detector: true + - Id: 1527 + AegisName: G_C_TOWER_MANAGER + Name: Clock Tower Manager + Level: 63 + Hp: 18600 + Attack: 880 + Attack2: 1180 + Defense: 35 + MagicDefense: 30 + Agi: 75 + Vit: 20 + Int: 64 + Dex: 75 + Luk: 60 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 4 + WalkSpeed: 200 + AttackDelay: 1072 + AttackMotion: 672 + DamageMotion: 384 + Ai: 17 + - Id: 1528 + AegisName: G_CLOCK + Name: Clock + Level: 60 + Hp: 11050 + Attack: 720 + Attack2: 909 + Defense: 15 + MagicDefense: 10 + Agi: 70 + Vit: 50 + Int: 25 + Dex: 90 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1092 + AttackMotion: 792 + DamageMotion: 480 + Ai: 17 + - Id: 1529 + AegisName: G_DARK_SNAKE_LORD + Name: Evil Snake Lord + JapaneseName: Dark Snake Lord + Level: 73 + Hp: 254993 + Attack: 1433 + Attack2: 2210 + Defense: 25 + MagicDefense: 55 + Str: 70 + Agi: 83 + Vit: 62 + Int: 80 + Dex: 164 + Luk: 88 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Ghost + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 588 + AttackMotion: 816 + DamageMotion: 420 + Ai: 21 + Class: Boss + - Id: 1530 + AegisName: G_DRACULA + Name: Dracula + Level: 85 + Hp: 320096 + Attack: 1625 + Attack2: 1890 + Defense: 45 + MagicDefense: 76 + Agi: 95 + Vit: 90 + Int: 87 + Dex: 85 + Luk: 100 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 4 + WalkSpeed: 145 + AttackDelay: 1290 + AttackMotion: 1140 + DamageMotion: 576 + Ai: 21 + Class: Boss + - Id: 1531 + AegisName: G_EVIL_CLOUD_HERMIT + Name: Taoist Hermit + JapaneseName: Evil Cloud Hermit + Level: 56 + Hp: 10392 + Attack: 311 + Attack2: 333 + Defense: 25 + MagicDefense: 59 + Agi: 20 + Vit: 18 + Int: 50 + Dex: 136 + Luk: 11 + AttackRange: 10 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 2 + WalkSpeed: 190 + AttackDelay: 480 + AttackMotion: 840 + DamageMotion: 432 + Ai: 05 + - Id: 1532 + AegisName: G_EXPLOSION + Name: Explosion + Level: 46 + Hp: 8054 + Attack: 336 + Attack2: 447 + Defense: 35 + MagicDefense: 27 + Agi: 61 + Vit: 56 + Int: 50 + Dex: 66 + Luk: 38 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Fire + ElementLevel: 3 + WalkSpeed: 165 + AttackDelay: 1260 + AttackMotion: 960 + DamageMotion: 336 + Ai: 04 + - Id: 1533 + AegisName: G_FUR_SEAL + Name: Seal + JapaneseName: Fur Seal + Level: 63 + Hp: 9114 + Attack: 845 + Attack2: 1203 + Defense: 25 + MagicDefense: 33 + Str: 5 + Agi: 28 + Vit: 22 + Int: 15 + Dex: 69 + Luk: 84 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Water + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1612 + AttackMotion: 622 + DamageMotion: 583 + Ai: 09 + - Id: 1534 + AegisName: G_GOBLIN_1 + Name: Goblin + Level: 25 + Hp: 1176 + Attack: 118 + Attack2: 140 + Defense: 10 + MagicDefense: 5 + Agi: 53 + Vit: 25 + Int: 20 + Dex: 38 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 1120 + AttackMotion: 620 + DamageMotion: 240 + Ai: 21 + - Id: 1535 + AegisName: G_GOBLIN_2 + Name: Goblin + Level: 24 + Hp: 1034 + Attack: 88 + Attack2: 100 + Defense: 10 + MagicDefense: 5 + Agi: 24 + Vit: 24 + Int: 15 + Dex: 66 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1320 + AttackMotion: 620 + DamageMotion: 240 + Ai: 09 + - Id: 1536 + AegisName: G_GOBLIN_3 + Name: Goblin + Level: 24 + Hp: 1034 + Attack: 132 + Attack2: 165 + Defense: 10 + MagicDefense: 5 + Agi: 24 + Vit: 24 + Int: 15 + Dex: 24 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Poison + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 1624 + AttackMotion: 624 + DamageMotion: 240 + Ai: 13 + - Id: 1537 + AegisName: G_GOBLIN_4 + Name: Goblin + Level: 23 + Hp: 1359 + Attack: 109 + Attack2: 131 + Defense: 10 + MagicDefense: 5 + Agi: 23 + Vit: 46 + Int: 15 + Dex: 36 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1624 + AttackMotion: 624 + DamageMotion: 240 + Ai: 13 + - Id: 1538 + AegisName: G_GOBLIN_5 + Name: Goblin + Level: 22 + Hp: 1952 + Attack: 105 + Attack2: 127 + Defense: 10 + MagicDefense: 5 + Agi: 22 + Vit: 22 + Int: 15 + Dex: 32 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Water + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 3074 + AttackMotion: 1874 + DamageMotion: 480 + Ai: 13 + - Id: 1539 + AegisName: G_GOBLIN_LEADER + Name: Goblin Leader + Level: 64 + Hp: 20152 + Attack: 663 + Attack2: 752 + Defense: 48 + MagicDefense: 16 + Str: 5 + Agi: 55 + Vit: 37 + Int: 30 + Dex: 69 + Luk: 58 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 1 + WalkSpeed: 120 + AttackDelay: 1120 + AttackMotion: 620 + DamageMotion: 240 + Ai: 21 + - Id: 1540 + AegisName: G_GOLEM + Name: Golem + Level: 25 + Hp: 3900 + Attack: 175 + Attack2: 187 + Defense: 40 + Agi: 15 + Vit: 25 + Dex: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 1608 + AttackMotion: 816 + DamageMotion: 396 + Ai: 17 + - Id: 1541 + AegisName: G_GREATEST_GENERAL + Name: Greatest General + Level: 40 + Hp: 3632 + Attack: 350 + Attack2: 400 + Defense: 15 + MagicDefense: 15 + Agi: 20 + Vit: 60 + Int: 55 + Dex: 82 + Luk: 140 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Fire + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1152 + AttackMotion: 1152 + DamageMotion: 384 + Ai: 10 + - Id: 1542 + AegisName: G_INCANTATION_SAMURA + Name: Incantation Samurai + Level: 71 + Hp: 218652 + Attack: 1219 + Attack2: 2169 + Defense: 10 + MagicDefense: 51 + Str: 91 + Agi: 85 + Vit: 78 + Int: 85 + Dex: 150 + Luk: 60 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Dark + ElementLevel: 3 + WalkSpeed: 135 + AttackDelay: 874 + AttackMotion: 1344 + DamageMotion: 576 + Ai: 21 + Class: Boss + - Id: 1543 + AegisName: G_KAPHA + Name: Kapha + Level: 41 + Hp: 7892 + Attack: 399 + Attack2: 719 + Defense: 20 + MagicDefense: 38 + Agi: 51 + Vit: 49 + Int: 22 + Dex: 73 + Luk: 45 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 1 + WalkSpeed: 165 + AttackDelay: 2012 + AttackMotion: 1728 + DamageMotion: 672 + Ai: 04 + - Id: 1544 + AegisName: G_KARAKASA + Name: Karakasa + Level: 30 + Hp: 3092 + Attack: 141 + Attack2: 183 + Defense: 1 + MagicDefense: 5 + Agi: 45 + Vit: 12 + Int: 20 + Dex: 49 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 155 + AttackDelay: 1638 + AttackMotion: 2016 + DamageMotion: 576 + Ai: 01 + - Id: 1545 + AegisName: G_KOBOLD_1 + Name: Kobold + Level: 36 + Hp: 3893 + Attack: 265 + Attack2: 318 + Defense: 15 + MagicDefense: 10 + Agi: 90 + Vit: 36 + Int: 30 + Dex: 52 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1028 + AttackMotion: 528 + DamageMotion: 360 + Ai: 13 + - Id: 1546 + AegisName: G_KOBOLD_2 + Name: Kobold + Level: 31 + Hp: 2179 + Attack: 262 + Attack2: 324 + Defense: 15 + MagicDefense: 10 + Agi: 31 + Vit: 31 + Int: 20 + Dex: 46 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Poison + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1528 + AttackMotion: 528 + DamageMotion: 360 + Ai: 13 + - Id: 1547 + AegisName: G_KOBOLD_3 + Name: Kobold + Level: 31 + Hp: 2179 + Attack: 186 + Attack2: 216 + Defense: 15 + MagicDefense: 10 + Agi: 31 + Vit: 31 + Int: 20 + Dex: 88 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1228 + AttackMotion: 528 + DamageMotion: 360 + Ai: 13 + - Id: 1548 + AegisName: G_KOBOLD_LEADER + Name: Kobold Leader + Level: 65 + Hp: 18313 + Attack: 649 + Attack2: 958 + Defense: 37 + MagicDefense: 37 + Str: 5 + Agi: 90 + Vit: 36 + Int: 30 + Dex: 77 + Luk: 59 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1028 + AttackMotion: 528 + DamageMotion: 360 + Ai: 21 + - Id: 1549 + AegisName: G_LAVA_GOLEM + Name: Lava Golem + Level: 77 + Hp: 24324 + Attack: 1541 + Attack2: 2049 + Defense: 65 + MagicDefense: 50 + Agi: 57 + Vit: 115 + Int: 70 + Dex: 76 + Luk: 68 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Fire + ElementLevel: 4 + WalkSpeed: 400 + AttackDelay: 2190 + AttackMotion: 2040 + DamageMotion: 336 + Ai: 09 + - Id: 1550 + AegisName: G_LIVE_PEACH_TREE + Name: Enchanted Peach Tree + JapaneseName: Live Peach Tree + Level: 53 + Hp: 8905 + Attack: 301 + Attack2: 351 + Defense: 10 + MagicDefense: 38 + Str: 72 + Agi: 45 + Vit: 35 + Int: 39 + Dex: 80 + Luk: 5 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 2 + WalkSpeed: 410 + AttackDelay: 400 + AttackMotion: 672 + DamageMotion: 480 + Ai: 05 + - Id: 1551 + AegisName: G_MARSE + Name: Marse + Level: 31 + Hp: 5034 + Attack: 211 + Attack2: 252 + MagicDefense: 5 + Agi: 31 + Vit: 25 + Int: 5 + Dex: 52 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1956 + AttackMotion: 756 + DamageMotion: 528 + Ai: 17 + - Id: 1552 + AegisName: G_MIYABI_NINGYO + Name: Miyabi Doll + JapaneseName: Miyabi Ningyo + Level: 33 + Hp: 6300 + Attack: 250 + Attack2: 305 + Defense: 1 + MagicDefense: 20 + Agi: 52 + Vit: 15 + Int: 10 + Dex: 62 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 1938 + AttackMotion: 2112 + DamageMotion: 768 + Ai: 17 + Modes: + Detector: true + - Id: 1553 + AegisName: G_MYST + Name: Myst + Level: 38 + Hp: 3745 + Attack: 365 + Attack2: 445 + MagicDefense: 40 + Agi: 38 + Vit: 18 + Dex: 53 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Poison + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1576 + AttackMotion: 576 + DamageMotion: 384 + Ai: 21 + - Id: 1554 + AegisName: G_NIGHTMARE_TERROR + Name: Nightmare Terror + Level: 78 + Hp: 22605 + Attack: 757 + Attack2: 1007 + Defense: 37 + MagicDefense: 37 + Agi: 76 + Vit: 55 + Int: 60 + Dex: 76 + Luk: 54 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 165 + AttackDelay: 1216 + AttackMotion: 816 + DamageMotion: 432 + Ai: 04 + Modes: + Detector: true + - Id: 1555 + AegisName: G_PARASITE + Name: Parasite + Level: 49 + Hp: 5188 + Attack: 215 + Attack2: 430 + Defense: 10 + MagicDefense: 19 + Agi: 40 + Vit: 30 + Int: 30 + Dex: 90 + Luk: 50 + AttackRange: 8 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Wind + ElementLevel: 2 + WalkSpeed: 400 + AttackDelay: 864 + AttackMotion: 864 + DamageMotion: 672 + Ai: 10 + - Id: 1556 + AegisName: G_POISON_TOAD + Name: Poisonous Toad + JapaneseName: Poison Toad + Level: 46 + Hp: 6629 + Attack: 288 + Attack2: 408 + Defense: 5 + MagicDefense: 10 + Str: 20 + Agi: 34 + Vit: 19 + Int: 14 + Dex: 66 + Luk: 55 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Poison + ElementLevel: 2 + WalkSpeed: 160 + AttackDelay: 1148 + AttackMotion: 1728 + DamageMotion: 864 + Ai: 01 + - Id: 1557 + AegisName: G_ROTAR_ZAIRO + Name: Rotar Zairo + Level: 25 + Hp: 1209 + Attack: 109 + Attack2: 137 + Defense: 4 + MagicDefense: 34 + Agi: 62 + Vit: 45 + Int: 26 + Dex: 55 + Luk: 5 + AttackRange: 10 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Wind + ElementLevel: 2 + WalkSpeed: 155 + AttackDelay: 2416 + AttackMotion: 2016 + DamageMotion: 432 + Ai: 05 + - Id: 1558 + AegisName: G_SAND_MAN + Name: Sandman + Level: 34 + Hp: 3413 + Attack: 180 + Attack2: 205 + Defense: 10 + MagicDefense: 25 + Str: 24 + Agi: 34 + Vit: 58 + Int: 38 + Dex: 60 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Earth + ElementLevel: 3 + WalkSpeed: 250 + AttackDelay: 1672 + AttackMotion: 720 + DamageMotion: 288 + Ai: 04 + - Id: 1559 + AegisName: G_SCORPION + Name: Scorpion + Level: 24 + Hp: 1109 + Attack: 80 + Attack2: 135 + Defense: 30 + Agi: 24 + Vit: 24 + Int: 5 + Dex: 52 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1564 + AttackMotion: 864 + DamageMotion: 576 + Ai: 09 + Modes: + Detector: true + - Id: 1560 + AegisName: G_SHINOBI + Name: Shinobi + Level: 69 + Hp: 12700 + Attack: 460 + Attack2: 1410 + Defense: 34 + MagicDefense: 21 + Str: 85 + Agi: 85 + Vit: 25 + Int: 25 + Dex: 100 + Luk: 100 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Ninja: true + Element: Dark + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1003 + AttackMotion: 1152 + DamageMotion: 336 + Ai: 21 + - Id: 1561 + AegisName: G_SMOKIE + Name: Smokie + Level: 18 + Hp: 641 + Attack: 61 + Attack2: 72 + MagicDefense: 10 + Agi: 18 + Vit: 36 + Int: 25 + Dex: 26 + Luk: 35 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1576 + AttackMotion: 576 + DamageMotion: 420 + Ai: 17 + - Id: 1562 + AegisName: G_SOLDIER_SKELETON + Name: Soldier Skeleton + Level: 29 + Hp: 2334 + Attack: 221 + Attack2: 245 + Defense: 10 + MagicDefense: 15 + Agi: 15 + Vit: 22 + Int: 5 + Dex: 40 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 2276 + AttackMotion: 576 + DamageMotion: 432 + Ai: 04 + - Id: 1563 + AegisName: G_TENGU + Name: Tengu + Level: 65 + Hp: 16940 + Attack: 660 + Attack2: 980 + Defense: 12 + MagicDefense: 82 + Str: 90 + Agi: 42 + Vit: 69 + Int: 45 + Dex: 78 + Luk: 80 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1439 + AttackMotion: 1920 + DamageMotion: 672 + Ai: 04 + Modes: + Detector: true + - Id: 1564 + AegisName: G_WICKED_NYMPH + Name: Evil Nymph + JapaneseName: Wicked Nymph + Level: 63 + Hp: 16029 + Attack: 399 + Attack2: 1090 + Defense: 12 + MagicDefense: 75 + Agi: 64 + Vit: 12 + Int: 69 + Dex: 100 + Luk: 80 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 637 + AttackMotion: 1008 + DamageMotion: 360 + Ai: 21 + Modes: + Detector: true + - Id: 1565 + AegisName: G_WILD_GINSENG + Name: Hermit Plant + JapaneseName: Wild Ginseng + Level: 46 + Hp: 6900 + Attack: 220 + Attack2: 280 + Defense: 10 + MagicDefense: 20 + Str: 13 + Agi: 42 + Vit: 36 + Int: 55 + Dex: 66 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Fire + ElementLevel: 2 + WalkSpeed: 140 + AttackDelay: 512 + AttackMotion: 756 + DamageMotion: 360 + Ai: 17 + - Id: 1566 + AegisName: G_WRAITH_DEAD + Name: Wraith Dead + Level: 74 + Hp: 43021 + Attack: 1366 + Attack2: 1626 + Defense: 25 + MagicDefense: 30 + Str: 5 + Agi: 99 + Vit: 55 + Int: 75 + Dex: 115 + Luk: 45 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Undead + ElementLevel: 4 + WalkSpeed: 175 + AttackDelay: 1816 + AttackMotion: 576 + DamageMotion: 240 + Ai: 21 + - Id: 1567 + AegisName: G_ANCIENT_WORM + Name: Ancient Worm + Level: 67 + Hp: 22598 + Attack: 948 + Attack2: 1115 + Defense: 35 + MagicDefense: 30 + Str: 5 + Agi: 35 + Vit: 56 + Int: 55 + Dex: 81 + Luk: 72 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + Element: Poison + ElementLevel: 1 + WalkSpeed: 165 + AttackDelay: 1792 + AttackMotion: 792 + DamageMotion: 336 + Ai: 21 + Modes: + Detector: true + - Id: 1568 + AegisName: G_ANGELING + Name: Angeling + Level: 20 + Hp: 55000 + Attack: 120 + Attack2: 195 + MagicDefense: 70 + Agi: 50 + Vit: 20 + Int: 75 + Dex: 68 + Luk: 200 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Angel + Element: Holy + ElementLevel: 4 + WalkSpeed: 200 + AttackDelay: 1072 + AttackMotion: 672 + DamageMotion: 672 + Ai: 21 + Class: Boss + - Id: 1569 + AegisName: G_BLOODY_KNIGHT + Name: Bloody Knight + Level: 82 + Hp: 57870 + Attack: 2150 + Attack2: 3030 + Defense: 60 + MagicDefense: 50 + Str: 88 + Agi: 75 + Vit: 70 + Int: 77 + Dex: 125 + Luk: 55 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Dark + ElementLevel: 4 + WalkSpeed: 250 + AttackDelay: 828 + AttackMotion: 528 + DamageMotion: 192 + Ai: 21 + - Id: 1570 + AegisName: G_CRAMP + Name: Cramp + Level: 56 + Hp: 4720 + Attack: 395 + Attack2: 465 + MagicDefense: 5 + Agi: 85 + Vit: 35 + Int: 5 + Dex: 65 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Poison + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 1000 + AttackMotion: 500 + DamageMotion: 1000 + Ai: 09 + - Id: 1571 + AegisName: G_DEVIACE + Name: Deviace + Level: 47 + Hp: 19192 + Attack: 514 + Attack2: 674 + Defense: 10 + MagicDefense: 20 + Agi: 47 + Vit: 62 + Int: 48 + Dex: 62 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 4 + WalkSpeed: 400 + AttackDelay: 1680 + AttackMotion: 480 + DamageMotion: 384 + Ai: 17 + - Id: 1572 + AegisName: G_DROPS + Name: Drops + Level: 3 + Hp: 55 + Attack: 10 + Attack2: 13 + Agi: 3 + Vit: 3 + Dex: 12 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Fire + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1372 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 1573 + AegisName: G_ELDER + Name: Elder + Level: 64 + Hp: 21592 + Attack: 421 + Attack2: 560 + Defense: 45 + MagicDefense: 68 + Agi: 76 + Vit: 68 + Int: 108 + Dex: 72 + Luk: 86 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Neutral + ElementLevel: 4 + WalkSpeed: 165 + AttackDelay: 1552 + AttackMotion: 1152 + DamageMotion: 336 + Ai: 04 + - Id: 1574 + AegisName: G_ELDER_WILOW + Name: Elder Willow + Level: 20 + Hp: 693 + Attack: 58 + Attack2: 70 + Defense: 10 + MagicDefense: 30 + Agi: 20 + Vit: 25 + Int: 35 + Dex: 38 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Fire + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1372 + AttackMotion: 672 + DamageMotion: 432 + Ai: 09 + - Id: 1575 + AegisName: G_FLORA + Name: Flora + Level: 26 + Hp: 2092 + Attack: 242 + Attack2: 273 + Defense: 10 + MagicDefense: 35 + Agi: 26 + Vit: 35 + Int: 5 + Dex: 43 + Luk: 80 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1432 + AttackMotion: 432 + DamageMotion: 576 + Ai: 10 + - Id: 1576 + AegisName: G_GHOSTRING + Name: Ghostring + Level: 18 + Hp: 73300 + Attack: 82 + Attack2: 122 + MagicDefense: 60 + Str: 40 + Agi: 27 + Vit: 18 + Int: 45 + Dex: 72 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Ghost + ElementLevel: 4 + WalkSpeed: 300 + AttackDelay: 1220 + AttackMotion: 1080 + DamageMotion: 648 + Ai: 21 + Class: Boss + - Id: 1577 + AegisName: G_GOBLIN_ARCHER + Name: Goblin Archer + Level: 28 + Hp: 1750 + Attack: 89 + Attack2: 113 + Str: 10 + Agi: 15 + Vit: 20 + Int: 15 + Dex: 72 + Luk: 20 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demihuman + Element: Poison + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1172 + AttackMotion: 672 + DamageMotion: 420 + Ai: 05 + - Id: 1578 + AegisName: G_HORONG + Name: Horong + Level: 34 + Hp: 1939 + Attack: 275 + Attack2: 327 + Defense: 99 + MagicDefense: 50 + Agi: 34 + Vit: 10 + Dex: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Fire + ElementLevel: 4 + WalkSpeed: 400 + AttackDelay: 1888 + AttackMotion: 1152 + DamageMotion: 828 + Ai: 13 + - Id: 1579 + AegisName: G_HYDRA + Name: Hydra + Level: 14 + Hp: 660 + Attack: 22 + Attack2: 28 + MagicDefense: 40 + Agi: 14 + Vit: 14 + Dex: 40 + Luk: 2 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Water + ElementLevel: 2 + WalkSpeed: 1000 + AttackDelay: 800 + AttackMotion: 432 + DamageMotion: 600 + Ai: 10 + - Id: 1580 + AegisName: G_INCUBUS + Name: Incubus + Level: 75 + Hp: 17281 + Attack: 1408 + Attack2: 1873 + Defense: 58 + MagicDefense: 46 + Agi: 97 + Vit: 95 + Int: 103 + Dex: 89 + Luk: 87 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 165 + AttackDelay: 850 + AttackMotion: 600 + DamageMotion: 336 + Ai: 21 + Modes: + Detector: true + - Id: 1581 + AegisName: G_VOCAL + Name: Vocal + Level: 18 + Hp: 3016 + Attack: 71 + Attack2: 82 + Defense: 10 + MagicDefense: 30 + Str: 77 + Agi: 28 + Vit: 26 + Int: 30 + Dex: 53 + Luk: 40 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1080 + AttackMotion: 648 + DamageMotion: 480 + Ai: 21 + Modes: + Detector: true + - Id: 1582 + AegisName: DEVILING + Name: Deviling + Level: 31 + Hp: 64500 + BaseExp: 211 + JobExp: 412 + Attack: 135 + Attack2: 270 + Defense: 5 + MagicDefense: 70 + Str: 30 + Agi: 50 + Vit: 20 + Int: 75 + Dex: 77 + Luk: 200 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 4 + WalkSpeed: 200 + AttackDelay: 1072 + AttackMotion: 1056 + DamageMotion: 384 + Ai: 21 + Class: Boss + Drops: + - Item: Petite_DiablOfs_Wing + Rate: 3000 + - Item: Zargon + Rate: 4850 + - Item: Satanic_Chain + Rate: 100 + - Item: Apple + Rate: 5000 + - Item: Blade_Lost_In_Darkness + Rate: 1 + - Item: Black_Dyestuffs + Rate: 100 + - Item: Ghost_Scroll_1_3 + Rate: 100 + - Item: Deviling_Card + Rate: 1 + StealProtected: true + - Id: 1583 + AegisName: TAO_GUNKA + Name: Tao Gunka + Level: 70 + Hp: 193000 + BaseExp: 59175 + JobExp: 10445 + MvpExp: 29587 + Attack: 1450 + Attack2: 1770 + Defense: 20 + MagicDefense: 20 + Agi: 85 + Vit: 78 + Int: 35 + Dex: 140 + Luk: 60 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Neutral + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1020 + AttackMotion: 288 + DamageMotion: 144 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Oridecon + Rate: 6000 + - Item: Old_Violet_Box + Rate: 3000 + - Item: Blue_Potion + Rate: 6000 + Drops: + - Item: Gemstone + Rate: 4850 + - Item: Stone_Piece + Rate: 4850 + - Item: Golden_Jewel + Rate: 1000 + - Item: Binoculars + Rate: 400 + - Item: White_Potion + Rate: 3000 + - Item: Iron_Ore + Rate: 1000 + - Item: Gemmed_Sallet_ + Rate: 5 + - Item: Tao_Gunka_Card + Rate: 1 + StealProtected: true + - Id: 1584 + AegisName: TAMRUAN + Name: Tamruan + Level: 52 + Hp: 10234 + BaseExp: 3812 + JobExp: 55 + Attack: 489 + Attack2: 534 + Defense: 15 + MagicDefense: 35 + Str: 80 + Agi: 62 + Vit: 38 + Int: 75 + Dex: 72 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 140 + AttackDelay: 512 + AttackMotion: 1152 + DamageMotion: 672 + Ai: 13 + Modes: + Detector: true + Drops: + - Item: Sword_Accessory + Rate: 4850 + - Item: Broken_Armor_Piece + Rate: 3000 + - Item: Katana_ + Rate: 40 + - Item: Bastard_Sword_ + Rate: 8 + - Item: Chain_Mail_ + Rate: 3 + - Item: Tamruan_Card + Rate: 1 + StealProtected: true + - Id: 1585 + AegisName: MIME_MONKEY + Name: Mime Monkey + Level: 40 + Hp: 6000 + BaseExp: 200 + JobExp: 22 + Attack: 300 + Attack2: 350 + Defense: 40 + MagicDefense: 40 + Agi: 40 + Vit: 40 + Int: 40 + Dex: 40 + Luk: 30 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + Drops: + - Item: Jellopy + Rate: 7000 + - Item: Knife_ + Rate: 100 + - Item: Sticky_Mucus + Rate: 400 + - Item: Apple + Rate: 1000 + - Item: Empty_Bottle + Rate: 1500 + - Item: Poring_Doll + Rate: 5 + - Item: Unripe_Apple + Rate: 20 + - Id: 1586 + AegisName: LEAF_CAT + Name: Leaf Cat + Level: 38 + Hp: 2396 + BaseExp: 165 + JobExp: 1212 + Attack: 266 + Attack2: 307 + Defense: 5 + MagicDefense: 19 + Str: 25 + Agi: 67 + Vit: 12 + Int: 45 + Dex: 60 + Luk: 29 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 960 + AttackMotion: 864 + DamageMotion: 720 + Ai: 02 + Drops: + - Item: Great_Leaf + Rate: 4365 + - Item: Leaflet_Of_Hinal + Rate: 300 + - Item: Seed_Of_Yggdrasil + Rate: 5 + - Item: Fish_Tail + Rate: 1100 + - Item: Lemon + Rate: 250 + - Item: Prawn + Rate: 500 + - Item: Leaf_Clothes + Rate: 5335 + - Item: Leaf_Cat_Card + Rate: 1 + StealProtected: true + - Id: 1587 + AegisName: KRABEN + Name: Kraben + Level: 50 + Hp: 5880 + BaseExp: 206 + JobExp: 1322 + Attack: 125 + Attack2: 765 + Defense: 5 + MagicDefense: 42 + Str: 50 + Agi: 125 + Int: 66 + Dex: 75 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Ghost + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 1152 + AttackMotion: 1536 + DamageMotion: 576 + Ai: 09 + Drops: + - Item: Zargon + Rate: 3500 + - Item: Milk + Rate: 3000 + - Item: Leaflet_Of_Aloe + Rate: 1000 + - Item: Guard_ + Rate: 1 + - Item: Bamboo_Basket + Rate: 4850 + - Item: Chilli + Rate: 1000 + - Item: Old_Blue_Box + Rate: 10 + - Item: Kraben_Card + Rate: 1 + StealProtected: true + - Id: 1588 + AegisName: ORC_XMAS + Name: Christmas Orc + Level: 24 + Hp: 1400 + BaseExp: 261 + JobExp: 160 + Attack: 104 + Attack2: 126 + Defense: 10 + MagicDefense: 5 + Agi: 24 + Vit: 48 + Int: 25 + Dex: 34 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1864 + AttackMotion: 864 + DamageMotion: 288 + Ai: 01 + Drops: + - Item: Iron + Rate: 210 + - Item: Orcish_Voucher + Rate: 5500 + - Item: Oridecon_Stone + Rate: 40 + - Item: Packing_Paper + Rate: 1600 + - Item: Battle_Axe_ + Rate: 10 + - Item: Gift_Box + Rate: 15 + - Item: Packing_Ribbon + Rate: 1600 + - Item: Orc_Warrior_Card + Rate: 1 + StealProtected: true + - Id: 1589 + AegisName: G_MANDRAGORA + Name: Mandragora + Level: 12 + Hp: 405 + Attack: 26 + Attack2: 35 + MagicDefense: 25 + Agi: 12 + Vit: 24 + Dex: 36 + Luk: 15 + AttackRange: 4 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 3 + WalkSpeed: 1000 + AttackDelay: 1768 + AttackMotion: 768 + DamageMotion: 576 + Ai: 10 + - Id: 1590 + AegisName: G_GEOGRAPHER + Name: Geographer + Level: 56 + Hp: 8071 + Attack: 467 + Attack2: 621 + Defense: 28 + MagicDefense: 26 + Agi: 66 + Vit: 47 + Int: 60 + Dex: 68 + Luk: 44 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 3 + WalkSpeed: 1000 + AttackDelay: 1308 + AttackMotion: 1008 + DamageMotion: 480 + Ai: 10 + - Id: 1591 + AegisName: A_LUNATIC + Name: Lunatic + Level: 29 + Hp: 2334 + Attack: 221 + Attack2: 245 + Defense: 10 + MagicDefense: 20 + Agi: 15 + Vit: 22 + Int: 5 + Dex: 40 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1456 + AttackMotion: 456 + DamageMotion: 336 + Ai: 01 + Class: Guardian + Modes: + KnockBackImmune: true + Drops: + - Item: Orange_Potion + Rate: 2000 + - Id: 1592 + AegisName: A_MOBSTER + Name: Gangster + Level: 40 + Hp: 8000 + Attack: 300 + Attack2: 355 + Defense: 20 + MagicDefense: 27 + Agi: 50 + Vit: 45 + Int: 45 + Dex: 73 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 1100 + AttackMotion: 560 + DamageMotion: 580 + Ai: 03 + Class: Boss + Drops: + - Item: Stone + Rate: 10000 + - Item: Wing_Of_Fly + Rate: 2000 + - Item: Cutter__ + Rate: 3000 + - Item: Empty_Bottle + Rate: 1000 + - Item: Popped_Rice + Rate: 10000 + - Id: 1593 + AegisName: A_ANCIENT_MUMMY + Name: Ancient Mummy + Level: 52 + Hp: 8613 + Attack: 830 + Attack2: 930 + Defense: 40 + MagicDefense: 27 + Str: 58 + Agi: 47 + Vit: 42 + Int: 5 + Dex: 69 + Luk: 26 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 3 + WalkSpeed: 175 + AttackDelay: 1772 + AttackMotion: 120 + DamageMotion: 384 + Ai: 17 + Class: Guardian + Modes: + Aggressive: true + KnockBackImmune: true + Drops: + - Item: Orange_Potion + Rate: 2000 + - Id: 1594 + AegisName: G_FREEZER + Name: Freezer + Level: 72 + Hp: 8636 + Attack: 671 + Attack2: 983 + Defense: 55 + MagicDefense: 43 + Str: 69 + Agi: 41 + Vit: 59 + Int: 5 + Dex: 67 + Luk: 100 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Water + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1452 + AttackMotion: 483 + DamageMotion: 528 + Ai: 21 + - Id: 1595 + AegisName: G_MARIN + Name: Marin + Level: 15 + Hp: 742 + Attack: 39 + Attack2: 43 + MagicDefense: 10 + Agi: 10 + Vit: 10 + Int: 5 + Dex: 35 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 2 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 01 + - Id: 1596 + AegisName: G_TAMRUAN + Name: Tamruan + Level: 52 + Hp: 10234 + Attack: 489 + Attack2: 534 + Defense: 15 + MagicDefense: 35 + Str: 80 + Agi: 62 + Vit: 38 + Int: 75 + Dex: 72 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 140 + AttackDelay: 512 + AttackMotion: 1152 + DamageMotion: 672 + Ai: 13 + Modes: + Detector: true + - Id: 1597 + AegisName: G_GARGOYLE + Name: Gargoyle + Level: 48 + Hp: 3950 + Attack: 290 + Attack2: 360 + Defense: 10 + MagicDefense: 10 + Str: 15 + Agi: 61 + Vit: 20 + Int: 20 + Dex: 126 + Luk: 40 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Wind + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1020 + AttackMotion: 720 + DamageMotion: 384 + Ai: 05 + Modes: + Detector: true + - Id: 1598 + AegisName: G_BLAZZER + Name: Blazzer + Level: 43 + Hp: 8252 + Attack: 533 + Attack2: 709 + Defense: 50 + MagicDefense: 40 + Agi: 52 + Vit: 50 + Int: 39 + Dex: 69 + Luk: 40 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Fire + ElementLevel: 2 + WalkSpeed: 180 + AttackDelay: 1732 + AttackMotion: 1332 + DamageMotion: 540 + Ai: 20 + Modes: + Detector: true + - Id: 1599 + AegisName: G_WHISPER_BOSS + Name: Giant Whisper + Level: 34 + Hp: 5040 + Attack: 198 + Attack2: 239 + MagicDefense: 45 + Agi: 51 + Vit: 14 + Dex: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Ghost + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 2536 + AttackMotion: 1536 + DamageMotion: 672 + Ai: 21 + Modes: + Detector: true + - Id: 1600 + AegisName: G_HEATER + Name: Heater + Level: 68 + Hp: 11020 + Attack: 683 + Attack2: 1008 + Defense: 40 + MagicDefense: 42 + Str: 69 + Agi: 47 + Vit: 25 + Int: 5 + Dex: 71 + Luk: 100 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Fire + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1452 + AttackMotion: 483 + DamageMotion: 528 + Ai: 21 + - Id: 1601 + AegisName: G_PERMETER + Name: Permeter + Level: 63 + Hp: 8228 + Attack: 943 + Attack2: 1211 + Defense: 46 + MagicDefense: 45 + Str: 69 + Agi: 59 + Vit: 60 + Int: 5 + Dex: 69 + Luk: 100 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Neutral + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1100 + AttackMotion: 483 + DamageMotion: 528 + Ai: 21 + - Id: 1602 + AegisName: G_SOLIDER + Name: Solider + Level: 70 + Hp: 12099 + Attack: 797 + Attack2: 979 + Defense: 57 + MagicDefense: 43 + Str: 69 + Agi: 35 + Vit: 85 + Int: 5 + Dex: 74 + Luk: 100 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1452 + AttackMotion: 483 + DamageMotion: 528 + Ai: 21 + - Id: 1603 + AegisName: G_BIGFOOT + Name: Bigfoot + Level: 25 + Hp: 1619 + Attack: 198 + Attack2: 220 + Defense: 10 + Agi: 25 + Vit: 55 + Int: 15 + Dex: 20 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1260 + AttackMotion: 192 + DamageMotion: 192 + Ai: 17 + - Id: 1604 + AegisName: G_GIANT_HONET + Name: Giant Hornet + Level: 56 + Hp: 13105 + Attack: 650 + Attack2: 852 + Defense: 38 + MagicDefense: 43 + Str: 35 + Agi: 38 + Vit: 32 + Int: 10 + Dex: 71 + Luk: 64 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 1 + WalkSpeed: 155 + AttackDelay: 1292 + AttackMotion: 792 + DamageMotion: 340 + Ai: 21 + Modes: + Detector: true + - Id: 1605 + AegisName: G_DARK_ILLUSION + Name: Dark Illusion + Level: 77 + Hp: 103631 + Attack: 1300 + Attack2: 1983 + Defense: 64 + MagicDefense: 70 + Str: 5 + Agi: 100 + Vit: 40 + Int: 100 + Dex: 97 + Luk: 40 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Undead + ElementLevel: 4 + WalkSpeed: 145 + AttackDelay: 1024 + AttackMotion: 768 + DamageMotion: 480 + Ai: 21 + Class: Boss + - Id: 1606 + AegisName: G_GARM_BABY + Name: Baby Hatii + JapaneseName: Garm Baby + Level: 61 + Hp: 20199 + Attack: 680 + Attack2: 1179 + Defense: 34 + MagicDefense: 13 + Str: 45 + Agi: 30 + Vit: 56 + Int: 55 + Dex: 85 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Water + ElementLevel: 2 + WalkSpeed: 450 + AttackDelay: 879 + AttackMotion: 672 + DamageMotion: 576 + Ai: 04 + - Id: 1607 + AegisName: G_GOBLINE_XMAS + Name: Christmas Goblin + Level: 25 + Hp: 1176 + Attack: 118 + Attack2: 140 + Defense: 10 + MagicDefense: 5 + Agi: 53 + Vit: 25 + Int: 20 + Dex: 38 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 1120 + AttackMotion: 620 + DamageMotion: 240 + Ai: 21 + - Id: 1608 + AegisName: G_THIEF_BUG__ + Name: Thief Bug Male + Level: 19 + Hp: 583 + Attack: 76 + Attack2: 88 + Defense: 15 + MagicDefense: 5 + Agi: 29 + Vit: 16 + Int: 5 + Dex: 36 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Dark + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 988 + AttackMotion: 288 + DamageMotion: 768 + Ai: 13 + Modes: + Detector: true + - Id: 1609 + AegisName: G_DANCING_DRAGON + Name: Zhu Po Long + JapaneseName: Dancing Dragon + Level: 54 + Hp: 9136 + BaseExp: 3030 + JobExp: 769 + Attack: 550 + Attack2: 789 + Defense: 39 + MagicDefense: 10 + Str: 55 + Agi: 62 + Vit: 55 + Int: 25 + Dex: 72 + Luk: 22 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Dragon + Element: Wind + ElementLevel: 2 + WalkSpeed: 160 + AttackDelay: 600 + AttackMotion: 840 + DamageMotion: 504 + Ai: 02 + Class: Guardian + Modes: + KnockBackImmune: true + Drops: + - Item: Lucky_Candy + Rate: 500 + - Item: Lucky_Candy_Cane + Rate: 50 + - Item: Lucky_Cookie + Rate: 20 + - Item: Carrot + Rate: 10000 + - Item: Fire_Cracker + Rate: 5000 + - Item: Handsei + Rate: 100 + StealProtected: true + - Id: 1610 + AegisName: A_MUNAK + Name: Munak + Level: 30 + Hp: 2872 + Attack: 40 + Attack2: 50 + Agi: 15 + Vit: 20 + Int: 5 + Dex: 120 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 2468 + AttackMotion: 768 + DamageMotion: 288 + Ai: 04 + Class: Boss + Drops: + - Item: Orange_Potion + Rate: 2000 + - Item: Slow_Down_Potion + Rate: 100 + - Item: Speed_Up_Potion + Rate: 100 + StealProtected: true + - Id: 1611 + AegisName: A_BON_GUN + Name: Bongun + Level: 32 + Hp: 3520 + Attack: 220 + Attack2: 260 + Str: 45 + Agi: 15 + Vit: 36 + Int: 10 + Dex: 48 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 4 + WalkSpeed: 200 + AttackDelay: 1720 + AttackMotion: 500 + DamageMotion: 420 + Ai: 09 + Class: Boss + Drops: + - Item: Orange_Potion + Rate: 2000 + - Item: Slow_Down_Potion + Rate: 100 + - Item: Speed_Up_Potion + Rate: 100 + StealProtected: true + - Id: 1612 + AegisName: A_HYEGUN + Name: Yao Jun + JapaneseName: Hyegun + Level: 56 + Hp: 9981 + Attack: 710 + Attack2: 1128 + Defense: 12 + MagicDefense: 10 + Str: 60 + Agi: 40 + Vit: 36 + Int: 10 + Dex: 73 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 4 + WalkSpeed: 180 + AttackDelay: 890 + AttackMotion: 1320 + DamageMotion: 720 + Ai: 04 + Class: Boss + Drops: + - Item: Orange_Potion + Rate: 2000 + - Item: Slow_Down_Potion + Rate: 100 + - Item: Speed_Up_Potion + Rate: 100 + StealProtected: true + - Id: 1613 + AegisName: METALING + Name: Metaling + Level: 26 + Hp: 889 + BaseExp: 492 + JobExp: 249 + Attack: 135 + Attack2: 270 + Defense: 5 + MagicDefense: 3 + Str: 30 + Agi: 15 + Vit: 10 + Int: 18 + Dex: 35 + Luk: 2 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 384 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + Drops: + - Item: Tube + Rate: 4000 + - Item: Iron_Ore + Rate: 1000 + - Item: Iron + Rate: 500 + - Item: Large_Jellopy + Rate: 1000 + - Item: Screw + Rate: 200 + - Item: Crimson_Bolt_ + Rate: 5 + - Item: Jubilee + Rate: 5000 + - Item: Metaling_Card + Rate: 1 + StealProtected: true + - Id: 1614 + AegisName: MINERAL + Name: Mineral + Level: 56 + Hp: 7950 + BaseExp: 3563 + JobExp: 1768 + Attack: 723 + Attack2: 812 + Defense: 29 + MagicDefense: 35 + Str: 60 + Agi: 52 + Vit: 35 + Int: 21 + Dex: 67 + Luk: 32 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 648 + AttackMotion: 480 + DamageMotion: 360 + Ai: 17 + Drops: + - Item: Fragment_Of_Crystal + Rate: 3000 + - Item: Golden_Jewel + Rate: 500 + - Item: Emperium + Rate: 2 + - Item: Oridecon + Rate: 80 + - Item: Emveretarcon + Rate: 800 + - Item: Yellow_Gemstone + Rate: 100 + - Item: Gold + Rate: 2 + - Item: Mineral_Card + Rate: 1 + StealProtected: true + - Id: 1615 + AegisName: OBSIDIAN + Name: Obsidian + Level: 50 + Hp: 8812 + BaseExp: 2799 + JobExp: 1802 + Attack: 841 + Attack2: 980 + Defense: 35 + MagicDefense: 5 + Str: 62 + Agi: 32 + Vit: 42 + Int: 24 + Dex: 61 + Luk: 55 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Earth + ElementLevel: 2 + WalkSpeed: 350 + AttackDelay: 720 + AttackMotion: 864 + DamageMotion: 504 + Ai: 04 + Drops: + - Item: Dark_Crystal_Fragment + Rate: 3000 + - Item: Crystal_Jewel + Rate: 500 + - Item: Coal + Rate: 500 + - Item: Elunium + Rate: 50 + - Item: Steel + Rate: 500 + - Item: Unholy_Touch + Rate: 10 + - Item: Obsidian_Card + Rate: 1 + StealProtected: true + - Id: 1616 + AegisName: PITMAN + Name: Pitman + Level: 43 + Hp: 5015 + BaseExp: 1799 + JobExp: 1083 + Attack: 290 + Attack2: 486 + Defense: 22 + MagicDefense: 26 + Agi: 15 + Vit: 5 + Int: 5 + Dex: 52 + Luk: 36 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Earth + ElementLevel: 2 + WalkSpeed: 180 + AttackDelay: 960 + AttackMotion: 336 + DamageMotion: 300 + Ai: 17 + Drops: + - Item: Old_Pick + Rate: 3000 + - Item: Old_Steel_Plate + Rate: 500 + - Item: Iron + Rate: 800 + - Item: Steel + Rate: 500 + - Item: Coal + Rate: 100 + - Item: Lantern + Rate: 1000 + - Item: Headlamp + Rate: 80 + - Item: Pitman_Card + Rate: 1 + StealProtected: true + - Id: 1617 + AegisName: WASTE_STOVE + Name: Old Stove + JapaneseName: Waste Stove + Level: 68 + Hp: 15895 + BaseExp: 4412 + JobExp: 1135 + Attack: 692 + Attack2: 1081 + Defense: 23 + MagicDefense: 10 + Str: 20 + Agi: 69 + Vit: 55 + Int: 5 + Dex: 59 + Luk: 77 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1152 + AttackMotion: 528 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Battered_Kettle + Rate: 1000 + - Item: Burn_Tree + Rate: 1000 + - Item: Iron + Rate: 500 + - Item: Lusty_Iron + Rate: 50 + - Item: Iron_Ore + Rate: 1000 + - Item: Branch_Of_Dead_Tree + Rate: 50 + - Item: Old_Steel_Plate + Rate: 3800 + - Item: Waste_Stove_Card + Rate: 1 + StealProtected: true + - Id: 1618 + AegisName: UNGOLIANT + Name: Ungoliant + Level: 69 + Hp: 29140 + BaseExp: 8211 + JobExp: 142 + Attack: 1290 + Attack2: 2280 + Defense: 25 + MagicDefense: 25 + Str: 33 + Agi: 52 + Vit: 57 + Int: 25 + Dex: 119 + Luk: 43 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + Element: Poison + ElementLevel: 2 + WalkSpeed: 350 + AttackDelay: 420 + AttackMotion: 576 + DamageMotion: 420 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Long_Limb + Rate: 4500 + - Item: Jaws_Of_Ant + Rate: 3500 + - Item: Colorful_Shell + Rate: 1000 + - Item: Olivine + Rate: 1500 + - Item: Fluorescent_Liquid + Rate: 2500 + - Item: Dark_Red_Jewel + Rate: 1500 + - Item: Boots_ + Rate: 500 + - Item: Ungoliant_Card + Rate: 1 + StealProtected: true + - Id: 1619 + AegisName: PORCELLIO + Name: Porcellio + Level: 28 + Hp: 1654 + BaseExp: 512 + JobExp: 346 + Attack: 82 + Attack2: 247 + MagicDefense: 8 + Agi: 31 + Vit: 21 + Int: 50 + Dex: 54 + Luk: 85 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 720 + AttackMotion: 360 + DamageMotion: 360 + Ai: 02 + Modes: + Detector: true + Drops: + - Item: Jubilee + Rate: 5000 + - Item: Main_Gauche_ + Rate: 25 + - Item: Insect_Feeler + Rate: 1000 + - Item: Single_Cell + Rate: 3000 + - Item: Dew_Laden_Moss + Rate: 2 + - Item: Fluorescent_Liquid + Rate: 30 + - Item: Porcellio_Card + Rate: 1 + StealProtected: true + - Id: 1620 + AegisName: NOXIOUS + Name: Noxious + Level: 35 + Hp: 2038 + BaseExp: 698 + JobExp: 698 + Attack: 299 + Attack2: 400 + MagicDefense: 60 + Str: 12 + Agi: 41 + Vit: 10 + Int: 30 + Dex: 44 + Luk: 2 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Ghost + ElementLevel: 3 + WalkSpeed: 350 + AttackDelay: 768 + AttackMotion: 1440 + DamageMotion: 672 + Ai: 04 + Drops: + - Item: Poisonous_Gas + Rate: 1000 + - Item: Mould_Powder + Rate: 3000 + - Item: Anodyne + Rate: 50 + - Item: Air_Pollutant + Rate: 3000 + - Item: Old_Blue_Box + Rate: 1 + - Item: Noxious_Card + Rate: 1 + StealProtected: true + - Id: 1621 + AegisName: VENOMOUS + Name: Venomous + Level: 42 + Hp: 4653 + BaseExp: 1780 + JobExp: 1280 + Attack: 422 + Attack2: 844 + MagicDefense: 49 + Str: 12 + Agi: 60 + Vit: 17 + Int: 19 + Dex: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Poison + ElementLevel: 1 + WalkSpeed: 350 + AttackDelay: 768 + AttackMotion: 1440 + DamageMotion: 672 + Ai: 04 + Drops: + - Item: Air_Pollutant + Rate: 5000 + - Item: Spawns + Rate: 3000 + - Item: Poison_Powder + Rate: 1000 + - Item: Poisonous_Gas + Rate: 2000 + - Item: Old_Blue_Box + Rate: 1 + - Item: Venomous_Card + Rate: 1 + StealProtected: true + - Id: 1622 + AegisName: TEDDY_BEAR + Name: Teddy Bear + Level: 71 + Hp: 8109 + BaseExp: 5891 + JobExp: 3455 + Attack: 621 + Attack2: 1432 + Defense: 19 + MagicDefense: 32 + Str: 5 + Agi: 155 + Vit: 32 + Int: 41 + Dex: 121 + Luk: 26 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 512 + AttackMotion: 780 + DamageMotion: 504 + Ai: 20 + Drops: + - Item: Screw + Rate: 3800 + - Item: Honey + Rate: 1000 + - Item: Oridecon_Hammer + Rate: 300 + - Item: Gold_Lux + Rate: 5 + - Item: Angry_Mouth + Rate: 50 + - Item: Cursed_Lucky_Brooch + Rate: 10 + - Item: Elunium + Rate: 100 + - Item: Teddy_Bear_Card + Rate: 1 + StealProtected: true + - Id: 1623 + AegisName: RSX_0806 + Name: RSX-0806 + JapaneseName: RSX 0806 + Level: 86 + Hp: 560733 + BaseExp: 31010 + JobExp: 32011 + MvpExp: 15505 + Attack: 2740 + Attack2: 5620 + Defense: 39 + MagicDefense: 41 + Str: 85 + Agi: 51 + Vit: 30 + Int: 25 + Dex: 93 + Luk: 84 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 220 + AttackDelay: 128 + AttackMotion: 1104 + DamageMotion: 240 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Dark_Blindfold + Rate: 3500 + - Item: Crystal_Jewel__ + Rate: 5500 + Drops: + - Item: Wheel + Rate: 6000 + - Item: House_Auger + Rate: 10 + - Item: House_Auger_ + Rate: 1 + - Item: Old_Violet_Box + Rate: 1000 + - Item: Headlamp + Rate: 5000 + - Item: Counter_Dagger + Rate: 50 + - Item: Spanner + Rate: 20 + - Item: Rsx_0806_Card + Rate: 1 + StealProtected: true + - Id: 1624 + AegisName: G_WASTE_STOVE + Name: Old Stove + JapaneseName: Waste Stove + Level: 68 + Hp: 15895 + Attack: 500 + Attack2: 889 + Defense: 23 + MagicDefense: 10 + Str: 20 + Agi: 69 + Vit: 55 + Int: 5 + Dex: 79 + Luk: 77 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 220 + AttackDelay: 1152 + AttackMotion: 528 + DamageMotion: 360 + Ai: 04 + - Id: 1625 + AegisName: G_PORCELLIO + Name: Porcellio + Level: 43 + Hp: 5523 + BaseExp: 1024 + JobExp: 693 + Attack: 164 + Attack2: 494 + MagicDefense: 8 + Agi: 31 + Vit: 21 + Int: 50 + Dex: 64 + Luk: 85 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 720 + AttackMotion: 360 + DamageMotion: 360 + Ai: 04 + Modes: + Detector: true + - Id: 1626 + AegisName: G_DARK_PRIEST + Name: Hellion Revenant + Level: 88 + Hp: 286900 + BaseExp: 1 + JobExp: 1 + Attack: 50 + Attack2: 3150 + Defense: 25 + MagicDefense: 50 + Agi: 80 + Vit: 50 + Int: 99 + Dex: 130 + Luk: 99 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Undead + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 432 + AttackMotion: 384 + DamageMotion: 192 + Ai: 21 + Class: Boss + Drops: + - Item: Eye_Of_Hellion + Rate: 8000 + - Item: Eye_Of_Hellion + Rate: 5000 + - Item: Eye_Of_Hellion + Rate: 3000 + - Item: Eye_Of_Hellion + Rate: 1000 + - Item: Eye_Of_Hellion + Rate: 500 + - Item: Eye_Of_Hellion + Rate: 100 + - Id: 1627 + AegisName: ANOPHELES + Name: Anopheles + Level: 23 + Hp: 100 + BaseExp: 99 + JobExp: 55 + Attack: 48 + Attack2: 63 + MagicDefense: 90 + Agi: 200 + Vit: 4 + Int: 5 + Dex: 120 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 140 + AttackMotion: 864 + DamageMotion: 430 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Wing_Of_Fly + Rate: 1000 + - Item: Spawns + Rate: 500 + - Item: Anopheles_Card + Rate: 1 + StealProtected: true + - Id: 1628 + AegisName: MOLE + Name: Holden + JapaneseName: Mole + Level: 36 + Hp: 2209 + BaseExp: 268 + JobExp: 172 + Attack: 52 + Attack2: 63 + MagicDefense: 5 + Str: 24 + Agi: 18 + Vit: 23 + Int: 30 + Dex: 45 + Luk: 5 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 140 + AttackMotion: 960 + DamageMotion: 504 + Ai: 03 + Drops: + - Item: Moustache_Of_Mole + Rate: 5000 + - Item: Nail_Of_Mole + Rate: 5000 + - Item: Super_Novice_Hat_ + Rate: 50 + - Item: Six_Shooter_ + Rate: 5 + - Item: Mole_Card + Rate: 1 + StealProtected: true + - Id: 1629 + AegisName: HILL_WIND + Name: Hill Wind + Level: 43 + Hp: 3189 + BaseExp: 1800 + JobExp: 1100 + Attack: 290 + Attack2: 480 + Defense: 10 + MagicDefense: 15 + Str: 21 + Agi: 42 + Vit: 31 + Int: 50 + Dex: 41 + Luk: 23 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Wind + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 336 + AttackMotion: 540 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: Meat + Rate: 1000 + - Item: Monster's_Feed + Rate: 1000 + - Item: Hill_Wind_Card + Rate: 1 + StealProtected: true + - Id: 1630 + AegisName: BACSOJIN_ + Name: White Lady + JapaneseName: Bacsojin + Level: 85 + Hp: 253221 + BaseExp: 45250 + JobExp: 16445 + MvpExp: 22625 + Attack: 1868 + Attack2: 6124 + Defense: 20 + MagicDefense: 55 + Str: 52 + Agi: 65 + Vit: 44 + Int: 112 + Dex: 152 + Luk: 35 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Wind + ElementLevel: 3 + WalkSpeed: 130 + AttackDelay: 576 + AttackMotion: 960 + DamageMotion: 480 + Ai: 04 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Celestial_Robe + Rate: 2000 + - Item: Old_Violet_Box + Rate: 5000 + Drops: + - Item: Long_Hair + Rate: 5500 + - Item: Old_Blue_Box + Rate: 5000 + - Item: Tantanmen + Rate: 50 + - Item: Limpid_Celestial_Robe + Rate: 3000 + - Item: Soft_Silk_Cloth + Rate: 1000 + - Item: Red_Silk_Seal + Rate: 100 + - Item: Tiara + Rate: 10 + - Item: Bacsojin_Card + Rate: 1 + StealProtected: true + - Id: 1631 + AegisName: CHUNG_E_ + Name: Green Maiden + JapaneseName: Chung E + Level: 59 + Hp: 23900 + BaseExp: 4256 + JobExp: 920 + Attack: 460 + Attack2: 1050 + Defense: 8 + MagicDefense: 15 + Str: 38 + Agi: 65 + Vit: 43 + Int: 30 + Dex: 90 + Luk: 15 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1728 + AttackMotion: 816 + DamageMotion: 1188 + Ai: 04 + Drops: + - Item: Cyfar + Rate: 4200 + - Item: Stuffed_Doll + Rate: 100 + - Item: Hora_ + Rate: 10 + - Item: Honey + Rate: 500 + - Item: Tantanmen + Rate: 10 + - Item: Hair_Protector + Rate: 50 + - Item: Chung_E_Card + Rate: 1 + StealProtected: true + - Id: 1632 + AegisName: GREMLIN + Name: Gremlin + Level: 53 + Hp: 9280 + BaseExp: 4355 + JobExp: 1768 + Attack: 329 + Attack2: 762 + Defense: 29 + MagicDefense: 25 + Str: 80 + Agi: 41 + Vit: 59 + Int: 75 + Dex: 62 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 140 + AttackDelay: 432 + AttackMotion: 540 + DamageMotion: 432 + Ai: 17 + Modes: + Detector: true + Drops: + - Item: Will_Of_Darkness + Rate: 3000 + - Item: Sticky_Mucus + Rate: 3000 + - Item: Violet_Jewel + Rate: 100 + - Item: Boots_ + Rate: 1 + - Item: Bloody_Roar + Rate: 1 + - Item: Old_Blue_Box + Rate: 2 + - Item: Gremlin_Card + Rate: 1 + StealProtected: true + - Id: 1633 + AegisName: BEHOLDER + Name: Beholder + Level: 56 + Hp: 7950 + BaseExp: 4821 + JobExp: 3822 + Attack: 723 + Attack2: 812 + Defense: 17 + MagicDefense: 30 + Str: 60 + Agi: 62 + Vit: 25 + Int: 59 + Dex: 85 + Luk: 32 + AttackRange: 6 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Wind + ElementLevel: 2 + WalkSpeed: 190 + AttackDelay: 336 + AttackMotion: 840 + DamageMotion: 360 + Ai: 17 + Drops: + - Item: Prickly_Fruit + Rate: 3000 + - Item: Anodyne + Rate: 100 + - Item: Rough_Wind + Rate: 100 + - Item: Elunium + Rate: 10 + - Item: Old_Blue_Box + Rate: 2 + - Item: Beholder_Card + Rate: 1 + StealProtected: true + - Id: 1634 + AegisName: SEYREN + Name: Seyren Windsor + JapaneseName: Seyren + Level: 91 + Hp: 88402 + BaseExp: 100000 + JobExp: 116460 + Attack: 2100 + Attack2: 2530 + Defense: 63 + MagicDefense: 12 + Str: 90 + Agi: 89 + Vit: 72 + Int: 20 + Dex: 99 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Fire + ElementLevel: 3 + WalkSpeed: 170 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Armlet_Of_Prisoner + Rate: 3000 + - Item: Dragon_Killer + Rate: 2 + - Item: Claymore + Rate: 200 + - Item: Old_Blue_Box + Rate: 30 + - Item: Helm_ + Rate: 12 + - Item: Plate_Armor_ + Rate: 1 + - Item: Ruber + Rate: 1 + - Item: Seyren_Card + Rate: 1 + StealProtected: true + - Id: 1635 + AegisName: EREMES + Name: Eremes Guile + JapaneseName: Eremes + Level: 87 + Hp: 60199 + BaseExp: 100000 + JobExp: 99800 + Attack: 2020 + Attack2: 2320 + Defense: 23 + MagicDefense: 12 + Str: 45 + Agi: 138 + Vit: 31 + Int: 19 + Dex: 99 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Poison + ElementLevel: 4 + WalkSpeed: 180 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Lab_Staff_Record + Rate: 2000 + - Item: Krishna + Rate: 1 + - Item: Pauldron + Rate: 1 + - Item: Nail_Of_Loki + Rate: 3 + - Item: Various_Jur + Rate: 30 + - Item: Poison_Bottle + Rate: 110 + - Item: Thief_Clothes_ + Rate: 2 + - Item: Eremes_Card + Rate: 1 + StealProtected: true + - Id: 1636 + AegisName: HARWORD + Name: Howard Alt-Eisen + JapaneseName: Harword + Level: 83 + Hp: 78690 + BaseExp: 100000 + JobExp: 112540 + Attack: 1890 + Attack2: 2390 + Defense: 59 + MagicDefense: 10 + Str: 90 + Agi: 62 + Vit: 99 + Int: 35 + Dex: 98 + Luk: 66 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Water + ElementLevel: 4 + WalkSpeed: 180 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 09 + Drops: + - Item: Armlet_Of_Prisoner + Rate: 3000 + - Item: Pauldron + Rate: 1 + - Item: Vecer_Axe + Rate: 1 + - Item: Two_Handed_Axe_ + Rate: 110 + - Item: Buckler_ + Rate: 10 + - Item: Clothes_Of_The_Lord + Rate: 1 + - Item: Old_Blue_Box + Rate: 50 + - Item: Harword_Card + Rate: 1 + StealProtected: true + - Id: 1637 + AegisName: MAGALETA + Name: Margaretha Sorin + JapaneseName: Magaleta + Level: 90 + Hp: 61282 + BaseExp: 100000 + JobExp: 117800 + Attack: 1300 + Attack2: 2053 + Defense: 35 + MagicDefense: 60 + Agi: 9 + Vit: 97 + Int: 145 + Dex: 88 + Luk: 40 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Holy + ElementLevel: 3 + WalkSpeed: 180 + AttackDelay: 1152 + AttackMotion: 384 + DamageMotion: 288 + Ai: 20 + Drops: + - Item: Lab_Staff_Record + Rate: 2000 + - Item: Croce_Staff + Rate: 2 + - Item: Rod_ + Rate: 200 + - Item: Hardback + Rate: 10 + - Item: Holy_Robe + Rate: 1 + - Item: Old_Blue_Box + Rate: 50 + - Item: Muffler_ + Rate: 10 + - Item: Magaleta_Card + Rate: 1 + StealProtected: true + - Id: 1638 + AegisName: SHECIL + Name: Cecil Damon + JapaneseName: Shecil + Level: 82 + Hp: 58900 + BaseExp: 100000 + JobExp: 118260 + Attack: 1226 + Attack2: 1854 + Defense: 25 + MagicDefense: 15 + Agi: 145 + Vit: 27 + Int: 32 + Dex: 134 + Luk: 80 + AttackRange: 14 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 3 + WalkSpeed: 180 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 09 + Drops: + - Item: Armlet_Of_Prisoner + Rate: 3000 + - Item: Imma_Arrow_Container + Rate: 110 + - Item: Tights_ + Rate: 10 + - Item: CrossBow_ + Rate: 100 + - Item: Ori_Arrow_Container + Rate: 150 + - Item: Old_Blue_Box + Rate: 50 + - Item: Falken_Blitz + Rate: 1 + - Item: Shecil_Card + Rate: 1 + StealProtected: true + - Id: 1639 + AegisName: KATRINN + Name: Kathryne Keyron + JapaneseName: Katrinn + Level: 92 + Hp: 47280 + BaseExp: 100000 + JobExp: 116470 + Attack: 497 + Attack2: 1697 + Defense: 10 + MagicDefense: 74 + Agi: 5 + Vit: 77 + Int: 180 + Dex: 110 + Luk: 39 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Ghost + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1152 + AttackMotion: 384 + DamageMotion: 288 + Ai: 20 + Drops: + - Item: Armlet_Of_Prisoner + Rate: 3000 + - Item: Old_Blue_Box + Rate: 50 + - Item: La'cryma_Stick + Rate: 1 + - Item: Survival_Rod2_ + Rate: 5 + - Item: Guard_ + Rate: 30 + - Item: Pair_Of_Red_Ribbon + Rate: 1 + - Item: Shoes_ + Rate: 20 + - Item: Katrinn_Card + Rate: 1 + StealProtected: true + - Id: 1640 + AegisName: G_SEYREN + Name: Lord Knight Seyren + Level: 99 + Hp: 347590 + BaseExp: 18000 + JobExp: 10000 + Attack: 4238 + Attack2: 5040 + Defense: 72 + MagicDefense: 37 + Str: 120 + Agi: 110 + Vit: 81 + Int: 65 + Dex: 130 + Luk: 52 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Old_Violet_Box + Rate: 10 + StealProtected: true + - Id: 1641 + AegisName: G_EREMES + Name: Assassin Cross Eremes + Level: 99 + Hp: 211230 + BaseExp: 18000 + JobExp: 10000 + Attack: 3189 + Attack2: 5289 + Defense: 27 + MagicDefense: 39 + Str: 90 + Agi: 181 + Vit: 62 + Int: 37 + Dex: 122 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Poison + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Old_Violet_Box + Rate: 10 + StealProtected: true + - Id: 1642 + AegisName: G_HARWORD + Name: Whitesmith Howard + JapaneseName: Whitesmith Harword + Level: 99 + Hp: 310000 + BaseExp: 18000 + JobExp: 10000 + Attack: 4822 + Attack2: 5033 + Defense: 66 + MagicDefense: 36 + Str: 100 + Agi: 73 + Vit: 112 + Int: 35 + Dex: 136 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Water + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Old_Violet_Box + Rate: 10 + StealProtected: true + - Id: 1643 + AegisName: G_MAGALETA + Name: High Priest Margaretha + JapaneseName: High Priest Magaleta + Level: 99 + Hp: 182910 + BaseExp: 18000 + JobExp: 10000 + Attack: 1688 + Attack2: 2580 + Defense: 35 + MagicDefense: 78 + Agi: 84 + Vit: 64 + Int: 182 + Dex: 92 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Holy + ElementLevel: 4 + WalkSpeed: 125 + AttackDelay: 1152 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Old_Violet_Box + Rate: 10 + StealProtected: true + - Id: 1644 + AegisName: G_SHECIL + Name: Sniper Cecil + JapaneseName: Sniper Shecil + Level: 99 + Hp: 209000 + BaseExp: 18000 + JobExp: 10000 + Attack: 1892 + Attack2: 5113 + Defense: 22 + MagicDefense: 35 + Agi: 180 + Vit: 39 + Int: 67 + Dex: 193 + Luk: 130 + AttackRange: 14 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Old_Violet_Box + Rate: 10 + StealProtected: true + - Id: 1645 + AegisName: G_KATRINN + Name: High Wizard Kathryne + JapaneseName: High Wizard Katrinn + Level: 99 + Hp: 189920 + BaseExp: 18000 + JobExp: 10000 + Attack: 497 + Attack2: 2094 + Defense: 10 + MagicDefense: 88 + Agi: 89 + Vit: 42 + Int: 223 + Dex: 128 + Luk: 93 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Ghost + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1152 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Old_Violet_Box + Rate: 10 + StealProtected: true + - Id: 1646 + AegisName: B_SEYREN + Name: Lord Knight Seyren + Level: 99 + Hp: 1647590 + BaseExp: 4835600 + JobExp: 1569970 + MvpExp: 2417800 + Attack: 7238 + Attack2: 11040 + Defense: 72 + MagicDefense: 37 + Str: 120 + Agi: 110 + Vit: 81 + Int: 65 + Dex: 130 + Luk: 52 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Blue_Box + Rate: 5000 + - Item: Crystal_Jewel__ + Rate: 2000 + Drops: + - Item: Edge + Rate: 2500 + - Item: Full_Plate_Armor_ + Rate: 3500 + - Item: Grave_ + Rate: 9000 + - Item: Brionac + Rate: 3500 + - Item: Longinus's_Spear + Rate: 3000 + - Item: Dragon_Slayer + Rate: 2500 + - Item: Skewer + Rate: 1500 + - Item: B_Seyren_Card + Rate: 1 + StealProtected: true + - Id: 1647 + AegisName: B_EREMES + Name: Assassin Cross Eremes + Level: 99 + Hp: 1411230 + BaseExp: 4083400 + JobExp: 1592380 + MvpExp: 2041700 + Attack: 4189 + Attack2: 8289 + Defense: 37 + MagicDefense: 39 + Str: 90 + Agi: 181 + Vit: 62 + Int: 37 + Dex: 122 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Poison + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Blue_Box + Rate: 5000 + - Item: Crystal_Jewel__ + Rate: 2000 + Drops: + - Item: Moonlight_Sword + Rate: 1500 + - Item: House_Auger + Rate: 1500 + - Item: Glittering_Clothes + Rate: 9000 + - Item: Exercise + Rate: 3500 + - Item: Assasin_Dagger + Rate: 3500 + - Item: Bloody_Roar + Rate: 3500 + - Item: Ginnungagap + Rate: 3500 + - Item: B_Eremes_Card + Rate: 1 + StealProtected: true + - Id: 1648 + AegisName: B_HARWORD + Name: Whitesmith Howard + JapaneseName: Whitesmith Harword + Level: 99 + Hp: 1460000 + BaseExp: 4002340 + JobExp: 1421000 + MvpExp: 2001170 + Attack: 7822 + Attack2: 8251 + Defense: 66 + MagicDefense: 36 + Str: 100 + Agi: 73 + Vit: 112 + Int: 35 + Dex: 136 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Blue_Box + Rate: 5000 + - Item: Crystal_Jewel__ + Rate: 2000 + Drops: + - Item: Mysteltainn_ + Rate: 3500 + - Item: Byeorrun_Gum + Rate: 2500 + - Item: Clothes_Of_The_Lord + Rate: 9000 + - Item: Sabbath + Rate: 3500 + - Item: Great_Axe + Rate: 3500 + - Item: Guillotine + Rate: 2500 + - Item: Tomahawk + Rate: 3500 + - Item: B_Harword_Card + Rate: 1 + StealProtected: true + - Id: 1649 + AegisName: B_MAGALETA + Name: High Priest Margaretha + JapaneseName: High Priest Magaleta + Level: 99 + Hp: 1092910 + BaseExp: 4257000 + JobExp: 1318800 + MvpExp: 2128500 + Attack: 4688 + Attack2: 5580 + Defense: 35 + MagicDefense: 78 + Agi: 84 + Vit: 64 + Int: 182 + Dex: 92 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Holy + ElementLevel: 4 + WalkSpeed: 125 + AttackDelay: 1152 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Blue_Box + Rate: 5000 + - Item: Crystal_Jewel__ + Rate: 2000 + Drops: + - Item: Berserk + Rate: 3500 + - Item: Safety_Ring + Rate: 2500 + - Item: Celestial_Robe + Rate: 9000 + - Item: Book_Of_The_Apocalypse + Rate: 3500 + - Item: Quadrille + Rate: 3500 + - Item: Grand_Cross + Rate: 2500 + - Item: Diary_Of_Great_Sage + Rate: 3500 + - Item: B_Magaleta_Card + Rate: 1 + StealProtected: true + - Id: 1650 + AegisName: B_SHECIL + Name: Sniper Cecil + JapaneseName: Sniper Shecil + Level: 99 + Hp: 1349000 + BaseExp: 4093000 + JobExp: 1526000 + MvpExp: 2046500 + Attack: 4892 + Attack2: 9113 + Defense: 22 + MagicDefense: 35 + Agi: 180 + Vit: 39 + Int: 67 + Dex: 193 + Luk: 130 + AttackRange: 14 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Blue_Box + Rate: 5000 + - Item: Luna_Bow + Rate: 2000 + Drops: + - Item: Combat_Knife + Rate: 3500 + - Item: Sucsamad + Rate: 3500 + - Item: Old_Violet_Box + Rate: 9000 + - Item: Moonlight_Sword + Rate: 1500 + - Item: Grimtooth_ + Rate: 3500 + - Item: Bow_Of_Rudra + Rate: 1500 + - Item: Dragon_Wing + Rate: 2500 + - Item: B_Shecil_Card + Rate: 1 + StealProtected: true + - Id: 1651 + AegisName: B_KATRINN + Name: High Wizard Kathryne + JapaneseName: High Wizard Katrinn + Level: 99 + Hp: 1069920 + BaseExp: 4008200 + JobExp: 1636700 + MvpExp: 2004100 + Attack: 1197 + Attack2: 4394 + Defense: 10 + MagicDefense: 88 + Agi: 89 + Vit: 42 + Int: 223 + Dex: 128 + Luk: 93 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Ghost + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1152 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Blue_Box + Rate: 5000 + - Item: Crystal_Jewel__ + Rate: 2000 + Drops: + - Item: Cursed_Dagger + Rate: 3500 + - Item: Counter_Dagger + Rate: 3500 + - Item: Critical_Ring + Rate: 9000 + - Item: Robe_Of_Casting + Rate: 2500 + - Item: Celestial_Robe + Rate: 2500 + - Item: Survival_Rod_ + Rate: 3000 + - Item: Glittering_Clothes + Rate: 3500 + - Item: B_Katrinn_Card + Rate: 1 + StealProtected: true + - Id: 1652 + AegisName: YGNIZEM + Name: Egnigem Cenia + JapaneseName: Ygnizem + Level: 58 + Hp: 11200 + BaseExp: 4870 + JobExp: 98 + Attack: 823 + Attack2: 1212 + Defense: 35 + MagicDefense: 8 + Str: 60 + Agi: 35 + Vit: 52 + Int: 18 + Dex: 79 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 2 + WalkSpeed: 145 + AttackDelay: 576 + AttackMotion: 432 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Lab_Staff_Record + Rate: 1000 + - Item: Katzbalger + Rate: 1 + - Item: Two_Hand_Sword_ + Rate: 20 + - Item: Saber_ + Rate: 20 + - Item: Padded_Armor_ + Rate: 10 + - Item: Slayer_ + Rate: 80 + - Item: Plate_Armor_ + Rate: 1 + - Item: Ygnizem_Card + Rate: 1 + StealProtected: true + - Id: 1653 + AegisName: WHIKEBAIN + Name: Wickebine Tres + JapaneseName: Whikebain + Level: 62 + Hp: 7320 + BaseExp: 4204 + JobExp: 21 + Attack: 693 + Attack2: 889 + Defense: 9 + MagicDefense: 8 + Agi: 102 + Vit: 34 + Int: 20 + Dex: 83 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Poison + ElementLevel: 3 + WalkSpeed: 120 + AttackDelay: 576 + AttackMotion: 432 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Armlet_Of_Prisoner + Rate: 2000 + - Item: Forturn_Sword + Rate: 1 + - Item: Adventurere's_Suit_ + Rate: 40 + - Item: Gladius_ + Rate: 10 + - Item: Chain_Mail_ + Rate: 2 + - Item: Ring_Of_Rogue + Rate: 2 + - Item: Coward_ + Rate: 10 + - Item: Whikebain_Card + Rate: 1 + StealProtected: true + - Id: 1654 + AegisName: ARMAIA + Name: Armeyer Dinze + JapaneseName: Armaia + Level: 66 + Hp: 7110 + BaseExp: 4008 + JobExp: 35 + Attack: 750 + Attack2: 913 + Defense: 42 + MagicDefense: 6 + Str: 5 + Agi: 36 + Vit: 50 + Int: 15 + Dex: 89 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 3 + WalkSpeed: 120 + AttackDelay: 576 + AttackMotion: 432 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Armlet_Of_Prisoner + Rate: 1000 + - Item: Muffler_ + Rate: 1 + - Item: Buster_ + Rate: 50 + - Item: Battle_Axe_ + Rate: 40 + - Item: Mink_Coat + Rate: 10 + - Item: Axe_ + Rate: 80 + - Item: Windhawk + Rate: 10 + - Item: Armaia_Card + Rate: 1 + StealProtected: true + - Id: 1655 + AegisName: EREND + Name: Errende Ebecee + JapaneseName: Erend + Level: 59 + Hp: 6980 + BaseExp: 4501 + JobExp: 67 + Attack: 896 + Attack2: 1159 + Defense: 14 + MagicDefense: 30 + Agi: 31 + Vit: 41 + Int: 93 + Dex: 67 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Holy + ElementLevel: 2 + WalkSpeed: 130 + AttackDelay: 576 + AttackMotion: 432 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Armlet_Of_Prisoner + Rate: 500 + - Item: Biretta_ + Rate: 5 + - Item: Morning_Star_ + Rate: 50 + - Item: Sword_Mace_ + Rate: 20 + - Item: Saint_Robe_ + Rate: 5 + - Item: Scapulare_ + Rate: 10 + - Item: Spike + Rate: 1 + - Item: Erend_Card + Rate: 1 + StealProtected: true + - Id: 1656 + AegisName: KAVAC + Name: Kavach Icarus + JapaneseName: Kavac + Level: 60 + Hp: 7899 + BaseExp: 4090 + JobExp: 86 + Attack: 684 + Attack2: 904 + Defense: 12 + MagicDefense: 5 + Str: 48 + Agi: 100 + Vit: 10 + Int: 15 + Dex: 118 + Luk: 40 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 576 + AttackMotion: 432 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Lab_Staff_Record + Rate: 2000 + - Item: Kakkung_ + Rate: 1 + - Item: Steel_Arrow_Container + Rate: 100 + - Item: Great_Bow_ + Rate: 10 + - Item: Mantle_ + Rate: 5 + - Item: Sandals_ + Rate: 30 + - Item: Shoes_ + Rate: 2 + - Item: Kavac_Card + Rate: 1 + StealProtected: true + - Id: 1657 + AegisName: RAWREL + Name: Laurell Weinder + JapaneseName: Rawrel + Level: 61 + Hp: 6168 + BaseExp: 4620 + JobExp: 30 + Attack: 430 + Attack2: 517 + Defense: 8 + MagicDefense: 48 + Agi: 41 + Vit: 5 + Int: 120 + Dex: 45 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Ghost + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 576 + AttackMotion: 432 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Mementos + Rate: 1000 + - Item: Staff_Of_Wing + Rate: 1 + - Item: Guard_ + Rate: 5 + - Item: Staff_ + Rate: 50 + - Item: Silk_Robe_ + Rate: 10 + - Item: Silver_Robe_ + Rate: 30 + - Item: Clip + Rate: 1 + - Item: Rawrel_Card + Rate: 1 + StealProtected: true + - Id: 1658 + AegisName: B_YGNIZEM + Name: Egnigem Cenia + JapaneseName: Ygnizem + Level: 79 + Hp: 214200 + BaseExp: 258760 + JobExp: 86000 + MvpExp: 129380 + Attack: 3890 + Attack2: 5690 + Defense: 48 + MagicDefense: 25 + Str: 82 + Agi: 60 + Vit: 45 + Int: 31 + Dex: 110 + Luk: 40 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 1008 + AttackMotion: 864 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Blue_Box + Rate: 5000 + - Item: Crystal_Jewel__ + Rate: 2000 + Drops: + - Item: Broad_Sword_ + Rate: 1000 + - Item: Gift_Box + Rate: 5000 + - Item: Old_Blue_Box + Rate: 5000 + - Item: Schweizersabel + Rate: 1000 + - Item: Formal_Suit + Rate: 1000 + - Item: Boots_ + Rate: 1000 + - Item: Nagan + Rate: 1000 + - Item: B_Ygnizem_Card + Rate: 1 + StealProtected: true + - Id: 1659 + AegisName: G_WHIKEBAIN + Name: Wickebine Tres + JapaneseName: Whikebain + Level: 62 + Hp: 7320 + Attack: 593 + Attack2: 789 + Defense: 9 + MagicDefense: 12 + Agi: 102 + Vit: 34 + Int: 23 + Dex: 74 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Poison + ElementLevel: 3 + WalkSpeed: 120 + AttackDelay: 1008 + AttackMotion: 864 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Gift_Box + Rate: 10 + - Id: 1660 + AegisName: G_ARMAIA + Name: Armeyer Dinze + JapaneseName: Armaia + Level: 66 + Hp: 7110 + Attack: 650 + Attack2: 813 + Defense: 42 + MagicDefense: 6 + Str: 5 + Agi: 36 + Vit: 40 + Int: 15 + Dex: 80 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 3 + WalkSpeed: 120 + AttackDelay: 1008 + AttackMotion: 864 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Gift_Box + Rate: 10 + - Id: 1661 + AegisName: G_EREND + Name: Errende Ebecee + JapaneseName: Erend + Level: 59 + Hp: 6980 + Attack: 796 + Attack2: 1059 + Defense: 14 + MagicDefense: 30 + Agi: 31 + Vit: 41 + Int: 93 + Dex: 60 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Holy + ElementLevel: 2 + WalkSpeed: 130 + AttackDelay: 1008 + AttackMotion: 864 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Gift_Box + Rate: 10 + - Id: 1662 + AegisName: G_KAVAC + Name: Kavach Icarus + JapaneseName: Kavac + Level: 60 + Hp: 7899 + Attack: 584 + Attack2: 804 + Defense: 12 + MagicDefense: 5 + Str: 48 + Agi: 100 + Vit: 10 + Int: 20 + Dex: 118 + Luk: 40 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1008 + AttackMotion: 864 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Gift_Box + Rate: 10 + - Id: 1663 + AegisName: G_RAWREL + Name: Laurell Weinder + JapaneseName: Rawrel + Level: 61 + Hp: 6168 + Attack: 330 + Attack2: 417 + Defense: 8 + MagicDefense: 48 + Agi: 41 + Vit: 5 + Int: 100 + Dex: 45 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Ghost + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1008 + AttackMotion: 864 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Gift_Box + Rate: 10 + - Id: 1664 + AegisName: POTON_CANON + Name: Photon Cannon + Level: 66 + Hp: 8000 + BaseExp: 3900 + JobExp: 1800 + Attack: 800 + Attack2: 900 + Defense: 10 + MagicDefense: 30 + Agi: 40 + Vit: 25 + Int: 20 + Dex: 80 + Luk: 80 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1536 + AttackMotion: 960 + DamageMotion: 480 + Ai: 10 + Drops: + - Item: Large_Jellopy + Rate: 5000 + - Item: Dark_Red_Jewel + Rate: 1000 + - Item: Sticky_Mucus + Rate: 1000 + - Id: 1665 + AegisName: POTON_CANON_1 + Name: Photon Cannon + Level: 67 + Hp: 7500 + BaseExp: 4300 + JobExp: 2000 + Attack: 700 + Attack2: 800 + Defense: 15 + MagicDefense: 30 + Agi: 40 + Vit: 30 + Int: 40 + Dex: 86 + Luk: 80 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1536 + AttackMotion: 960 + DamageMotion: 480 + Ai: 10 + Drops: + - Item: Large_Jellopy + Rate: 5000 + - Item: Blue_Jewel + Rate: 1000 + - Item: Sticky_Mucus + Rate: 1000 + - Item: Destroyer + Rate: 5 + - Id: 1666 + AegisName: POTON_CANON_2 + Name: Photon Cannon + Level: 64 + Hp: 7100 + BaseExp: 3100 + JobExp: 2700 + Attack: 800 + Attack2: 900 + Defense: 8 + MagicDefense: 30 + Agi: 40 + Vit: 21 + Int: 29 + Dex: 80 + Luk: 91 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1536 + AttackMotion: 960 + DamageMotion: 480 + Ai: 10 + Drops: + - Item: Large_Jellopy + Rate: 5000 + - Item: Azure_Jewel + Rate: 1000 + - Item: Sticky_Mucus + Rate: 1000 + - Id: 1667 + AegisName: POTON_CANON_3 + Name: Photon Cannon + Level: 65 + Hp: 7800 + BaseExp: 3800 + JobExp: 2300 + Attack: 700 + Attack2: 800 + Defense: 15 + MagicDefense: 30 + Agi: 40 + Vit: 23 + Int: 30 + Dex: 90 + Luk: 99 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1536 + AttackMotion: 960 + DamageMotion: 480 + Ai: 10 + Drops: + - Item: Large_Jellopy + Rate: 5000 + - Item: Golden_Jewel + Rate: 1000 + - Item: Sticky_Mucus + Rate: 1000 + - Id: 1668 + AegisName: ARCHDAM + Name: Archdam + Level: 79 + Hp: 25000 + BaseExp: 8000 + JobExp: 5000 + Attack: 1000 + Attack2: 2000 + Defense: 15 + MagicDefense: 15 + Str: 65 + Agi: 65 + Vit: 35 + Int: 75 + Dex: 75 + Luk: 15 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Neutral + ElementLevel: 3 + WalkSpeed: 180 + AttackDelay: 580 + AttackMotion: 288 + DamageMotion: 360 + Ai: 21 + Drops: + - Item: Screw + Rate: 5000 + - Item: Steel + Rate: 500 + - Item: Oridecon + Rate: 200 + - Item: Elunium + Rate: 200 + - Item: Gate_Keeper + Rate: 5 + - Item: Gate_KeeperDD + Rate: 5 + - Item: Archdam_Card + Rate: 1 + StealProtected: true + - Id: 1669 + AegisName: DIMIK + Name: Dimik + Level: 77 + Hp: 10000 + Attack: 1040 + Attack2: 1880 + Defense: 45 + MagicDefense: 28 + Str: 15 + Agi: 35 + Vit: 40 + Int: 15 + Dex: 120 + Luk: 42 + AttackRange: 5 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 576 + AttackMotion: 720 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: Dimik_Card + Rate: 1 + StealProtected: true + - Id: 1670 + AegisName: DIMIK_1 + Name: Dimik + Level: 79 + Hp: 16000 + BaseExp: 6400 + JobExp: 3500 + Attack: 1140 + Attack2: 1980 + Defense: 45 + MagicDefense: 28 + Str: 15 + Agi: 88 + Vit: 20 + Int: 20 + Dex: 120 + Luk: 40 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 576 + AttackMotion: 720 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: Old_Steel_Plate + Rate: 2000 + - Item: Transparent_Plate01 + Rate: 50 + - Item: Steel + Rate: 300 + - Item: Mystery_Piece + Rate: 300 + - Item: Dusk + Rate: 5 + - Item: Oridecon + Rate: 10 + - Item: Imperial_Cooking_Kits + Rate: 50 + - Item: Dimik_Card + Rate: 1 + StealProtected: true + - Id: 1671 + AegisName: DIMIK_2 + Name: Dimik + Level: 89 + Hp: 29000 + BaseExp: 8000 + JobExp: 5000 + Attack: 1440 + Attack2: 2280 + Defense: 45 + MagicDefense: 28 + Str: 15 + Agi: 40 + Vit: 30 + Int: 30 + Dex: 150 + Luk: 70 + AttackRange: 5 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Water + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 576 + AttackMotion: 720 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: Old_Steel_Plate + Rate: 2000 + - Item: Transparent_Plate02 + Rate: 50 + - Item: Steel + Rate: 300 + - Item: Mystery_Piece + Rate: 300 + - Item: Thunder_P_ + Rate: 10 + - Item: Oridecon + Rate: 10 + - Item: Imperial_Cooking_Kits + Rate: 50 + - Item: Dimik_Card + Rate: 1 + StealProtected: true + - Id: 1672 + AegisName: DIMIK_3 + Name: Dimik + Level: 80 + Hp: 19000 + BaseExp: 5900 + JobExp: 2800 + Attack: 1240 + Attack2: 2080 + Defense: 68 + MagicDefense: 28 + Str: 15 + Agi: 30 + Vit: 78 + Int: 20 + Dex: 120 + Luk: 30 + AttackRange: 5 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 576 + AttackMotion: 720 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: Old_Steel_Plate + Rate: 2000 + - Item: Transparent_Plate03 + Rate: 50 + - Item: Steel + Rate: 300 + - Item: Mystery_Piece + Rate: 300 + - Item: Hyper_Changer + Rate: 10 + - Item: Oridecon + Rate: 10 + - Item: Imperial_Cooking_Kits + Rate: 50 + - Item: Dimik_Card + Rate: 1 + StealProtected: true + - Id: 1673 + AegisName: DIMIK_4 + Name: Dimik + Level: 82 + Hp: 13900 + BaseExp: 5800 + JobExp: 4500 + Attack: 1840 + Attack2: 2840 + Defense: 45 + MagicDefense: 28 + Str: 15 + Agi: 20 + Vit: 20 + Int: 10 + Dex: 120 + Luk: 30 + AttackRange: 5 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Fire + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 576 + AttackMotion: 720 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: Old_Steel_Plate + Rate: 2000 + - Item: Transparent_Plate04 + Rate: 50 + - Item: Steel + Rate: 300 + - Item: Mystery_Piece + Rate: 300 + - Item: Hyper_Changer + Rate: 10 + - Item: Oridecon + Rate: 10 + - Item: Imperial_Cooking_Kits + Rate: 50 + - Item: Dimik_Card + Rate: 1 + StealProtected: true + - Id: 1674 + AegisName: MONEMUS + Name: Monemus + Level: 88 + Hp: 80000 + Attack: 2000 + Attack2: 3000 + Defense: 54 + MagicDefense: 25 + Vit: 90 + Int: 24 + Dex: 144 + Luk: 45 + AttackRange: 5 + SkillRange: 14 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Fire + ElementLevel: 3 + WalkSpeed: 400 + AttackDelay: 1368 + AttackMotion: 1344 + DamageMotion: 432 + Ai: 10 + Class: Boss + Drops: + - Item: Stone + Rate: 2000 + - Item: Stone_Heart + Rate: 1000 + - Id: 1675 + AegisName: VENATU + Name: Venatu + Level: 77 + Hp: 8000 + Attack: 1200 + Attack2: 1800 + Defense: 35 + MagicDefense: 20 + Str: 5 + Agi: 26 + Vit: 24 + Int: 5 + Dex: 75 + Luk: 40 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Fire + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 504 + AttackMotion: 1020 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Venatu_Card + Rate: 1 + StealProtected: true + - Id: 1676 + AegisName: VENATU_1 + Name: Venatu + Level: 72 + Hp: 8900 + BaseExp: 4000 + JobExp: 2000 + Attack: 800 + Attack2: 1400 + Defense: 30 + MagicDefense: 20 + Str: 5 + Agi: 26 + Vit: 24 + Int: 5 + Dex: 82 + Luk: 30 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 504 + AttackMotion: 1020 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Screw + Rate: 2000 + - Item: Piece_Of_Crest1 + Rate: 350 + - Item: Steel + Rate: 300 + - Item: Mystery_Piece + Rate: 300 + - Item: Drifter + Rate: 5 + - Item: Elunium + Rate: 10 + - Item: High_end_Cooking_Kits + Rate: 100 + - Item: Venatu_Card + Rate: 1 + StealProtected: true + - Id: 1677 + AegisName: VENATU_2 + Name: Venatu + Level: 80 + Hp: 9000 + BaseExp: 4000 + JobExp: 2000 + Attack: 900 + Attack2: 1500 + Defense: 30 + MagicDefense: 20 + Str: 5 + Agi: 82 + Vit: 32 + Int: 5 + Dex: 105 + Luk: 30 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 504 + AttackMotion: 1020 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Screw + Rate: 2000 + - Item: Piece_Of_Crest2 + Rate: 500 + - Item: Steel + Rate: 300 + - Item: Mystery_Piece + Rate: 300 + - Item: Long_Barrel_ + Rate: 10 + - Item: Elunium + Rate: 10 + - Item: High_end_Cooking_Kits + Rate: 100 + - Item: Venatu_Card + Rate: 1 + StealProtected: true + - Id: 1678 + AegisName: VENATU_3 + Name: Venatu + Level: 78 + Hp: 9500 + BaseExp: 4500 + JobExp: 2000 + Attack: 800 + Attack2: 1400 + Defense: 30 + MagicDefense: 20 + Str: 5 + Agi: 26 + Vit: 68 + Int: 5 + Dex: 95 + Luk: 30 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Earth + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 504 + AttackMotion: 1020 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Screw + Rate: 2000 + - Item: Piece_Of_Crest3 + Rate: 400 + - Item: Steel + Rate: 300 + - Item: Mystery_Piece + Rate: 300 + - Item: Hyper_Changer + Rate: 10 + - Item: Elunium + Rate: 10 + - Item: High_end_Cooking_Kits + Rate: 100 + - Item: Venatu_Card + Rate: 1 + StealProtected: true + - Id: 1679 + AegisName: VENATU_4 + Name: Venatu + Level: 75 + Hp: 12300 + BaseExp: 4000 + JobExp: 2000 + Attack: 800 + Attack2: 1400 + Defense: 30 + MagicDefense: 20 + Str: 5 + Agi: 26 + Vit: 24 + Int: 5 + Dex: 100 + Luk: 30 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Water + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 504 + AttackMotion: 1020 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Screw + Rate: 2000 + - Item: Piece_Of_Crest4 + Rate: 300 + - Item: Steel + Rate: 300 + - Item: Mystery_Piece + Rate: 300 + - Item: Hyper_Changer + Rate: 10 + - Item: Elunium + Rate: 10 + - Item: High_end_Cooking_Kits + Rate: 100 + - Item: Venatu_Card + Rate: 1 + StealProtected: true + - Id: 1680 + AegisName: HILL_WIND_1 + Name: Hill Wind + Level: 45 + Hp: 4233 + BaseExp: 2132 + JobExp: 1722 + Attack: 320 + Attack2: 510 + Defense: 10 + MagicDefense: 15 + Str: 21 + Agi: 42 + Vit: 31 + Int: 50 + Dex: 67 + Luk: 23 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Wind + ElementLevel: 3 + WalkSpeed: 170 + AttackDelay: 504 + AttackMotion: 480 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Harpy's_Feather + Rate: 4000 + - Item: Harpy's_Claw + Rate: 3000 + - Item: Monster's_Feed + Rate: 1000 + - Item: Blue_Herb + Rate: 10 + - Item: Hill_Wind_Card + Rate: 1 + StealProtected: true + - Id: 1681 + AegisName: GEMINI + Name: Gemini-S58 + Level: 72 + Hp: 57870 + BaseExp: 22024 + JobExp: 9442 + Attack: 2150 + Attack2: 3030 + Defense: 60 + MagicDefense: 45 + Str: 88 + Agi: 75 + Vit: 70 + Int: 77 + Dex: 105 + Luk: 55 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Water + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1872 + AttackMotion: 360 + DamageMotion: 864 + Ai: 04 + Class: Boss + Drops: + - Item: Skull + Rate: 3000 + - Item: Old_Blue_Box + Rate: 1000 + - Item: Butcher_ + Rate: 5 + - Item: Yellow_Slim_Potion + Rate: 500 + - Item: White_Slim_Potion + Rate: 400 + - Item: Cookbook08 + Rate: 6 + - Item: Stone_Of_Intelligence_ + Rate: 300 + - Item: Gemini_Card + Rate: 1 + StealProtected: true + - Id: 1682 + AegisName: REMOVAL + Name: Remover + JapaneseName: Removal + Level: 55 + Hp: 10289 + BaseExp: 3831 + JobExp: 1278 + Attack: 558 + Attack2: 797 + Defense: 5 + MagicDefense: 20 + Agi: 20 + Vit: 56 + Int: 35 + Dex: 57 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1536 + AttackMotion: 1056 + DamageMotion: 1152 + Ai: 04 + Drops: + - Item: Empty_Bottle + Rate: 5000 + - Item: Old_Steel_Plate + Rate: 5000 + - Item: Gas_Mask + Rate: 10 + - Item: Nice_Sweet_Potato + Rate: 500 + - Item: Detrimindexta + Rate: 50 + - Item: Karvodailnirol + Rate: 100 + - Item: Fedora_ + Rate: 6 + - Item: Removal_Card + Rate: 1 + StealProtected: true + - Id: 1683 + AegisName: G_POTON_CANON + Name: Photon Cannon + Level: 46 + Hp: 7000 + Attack: 560 + Attack2: 570 + Defense: 5 + MagicDefense: 10 + Agi: 36 + Vit: 36 + Int: 20 + Dex: 56 + Luk: 30 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Fire + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1536 + AttackMotion: 960 + DamageMotion: 480 + Ai: 04 + - Id: 1684 + AegisName: G_ARCHDAM + Name: Archdam + Level: 57 + Hp: 11000 + Attack: 600 + Attack2: 700 + Defense: 15 + MagicDefense: 15 + Str: 65 + Agi: 65 + Vit: 35 + Int: 75 + Dex: 75 + Luk: 15 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Angel + Element: Neutral + ElementLevel: 3 + WalkSpeed: 180 + AttackDelay: 1080 + AttackMotion: 288 + DamageMotion: 360 + Ai: 04 + - Id: 1685 + AegisName: APOCALIPS_H + Name: Vesper + Level: 97 + Hp: 640700 + BaseExp: 200000 + JobExp: 100000 + MvpExp: 100000 + Attack: 4000 + Attack2: 10000 + Defense: 50 + MagicDefense: 54 + Str: 100 + Agi: 50 + Vit: 30 + Int: 70 + Dex: 160 + Luk: 150 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Holy + ElementLevel: 2 + WalkSpeed: 180 + AttackDelay: 504 + AttackMotion: 912 + DamageMotion: 432 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Blue_Box + Rate: 5000 + - Item: Crystal_Jewel__ + Rate: 2000 + Drops: + - Item: Broken_Steel_Piece + Rate: 5000 + - Item: Mystery_Piece + Rate: 3000 + - Item: Old_Violet_Box + Rate: 1000 + - Item: Vesper_Core01 + Rate: 100 + - Item: Vesper_Core02 + Rate: 100 + - Item: Vesper_Core03 + Rate: 100 + - Item: Vesper_Core04 + Rate: 100 + - Item: Apocalips_H_Card + Rate: 1 + StealProtected: true + - Id: 1686 + AegisName: ORC_BABY + Name: Orc Baby + Level: 21 + Hp: 912 + BaseExp: 220 + JobExp: 220 + Attack: 135 + Attack2: 270 + Defense: 10 + MagicDefense: 10 + Str: 30 + Agi: 15 + Vit: 10 + Int: 18 + Dex: 35 + Luk: 2 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demihuman + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 672 + AttackMotion: 864 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Large_Jellopy + Rate: 1000 + - Item: Pacifier + Rate: 100 + - Item: Viking_Helm + Rate: 1 + - Item: Milk + Rate: 5000 + - Item: Milk_Bottle + Rate: 200 + - Item: Bib + Rate: 100 + - Item: Orc_Baby_Card + Rate: 1 + StealProtected: true + - Id: 1687 + AegisName: GREEN_IGUANA + Name: Grove + JapaneseName: Green Iguana + Level: 54 + Hp: 6444 + BaseExp: 2400 + JobExp: 2050 + Attack: 550 + Attack2: 650 + MagicDefense: 10 + Agi: 52 + Vit: 64 + Int: 5 + Dex: 98 + Luk: 14 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 720 + AttackMotion: 528 + DamageMotion: 432 + Ai: 02 + Drops: + - Item: Leaflet_Of_Aloe + Rate: 1500 + - Item: Reptile_Tongue + Rate: 1000 + - Item: Leaflet_Of_Hinal + Rate: 1000 + - Item: Green_Herb + Rate: 1000 + - Item: Monster's_Feed + Rate: 2000 + - Item: Aloebera + Rate: 10 + - Item: Green_Herb + Rate: 1 + - Item: Green_Iguana_Card + Rate: 1 + StealProtected: true + - Id: 1688 + AegisName: LADY_TANEE + Name: Lady Tanee + Level: 89 + Hp: 493000 + BaseExp: 64995 + JobExp: 43222 + MvpExp: 32497 + Attack: 450 + Attack2: 2170 + Defense: 20 + MagicDefense: 44 + Agi: 125 + Vit: 48 + Int: 78 + Dex: 210 + Luk: 38 + AttackRange: 14 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Plant + Element: Wind + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 576 + AttackMotion: 432 + DamageMotion: 360 + Ai: 10 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Dex_Dish10 + Rate: 5000 + - Item: Crystal_Jewel__ + Rate: 2000 + Drops: + - Item: Agi_Dish10 + Rate: 5000 + - Item: Tropical_Banana + Rate: 4000 + - Item: Fantastic_Cooking_Kits + Rate: 1000 + - Item: Banana_Hat + Rate: 1000 + - Item: Elunium + Rate: 5000 + - Item: Old_Violet_Box + Rate: 2000 + - Item: Kakkung_ + Rate: 6000 + - Item: Lady_Tanee_Card + Rate: 1 + StealProtected: true + - Id: 1689 + AegisName: G_BACSOJIN + Name: White Lady + JapaneseName: Bacsojin + Level: 85 + Hp: 253221 + BaseExp: 45250 + JobExp: 16445 + Attack: 1868 + Attack2: 6124 + Defense: 20 + MagicDefense: 55 + Str: 52 + Agi: 65 + Vit: 44 + Int: 112 + Dex: 152 + Luk: 35 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Wind + ElementLevel: 3 + WalkSpeed: 130 + AttackDelay: 576 + AttackMotion: 960 + DamageMotion: 480 + Ai: 21 + Class: Boss + - Id: 1690 + AegisName: G_SPRING_RABBIT + Name: Spring Rabbit + Level: 12 + Hp: 15 + Defense: 100 + MagicDefense: 99 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 160 + AttackDelay: 1120 + AttackMotion: 552 + DamageMotion: 511 + Ai: 02 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Hometown_Gift + Rate: 100 + - Item: Lucky_Cookie01 + Rate: 300 + - Item: Lucky_Cookie03 + Rate: 300 + - Item: Bag_Of_Nuts + Rate: 5000 + - Id: 1691 + AegisName: G_KRABEN + Name: Kraben + Level: 70 + Hp: 10880 + Attack: 125 + Attack2: 765 + Defense: 5 + MagicDefense: 42 + Str: 50 + Agi: 155 + Int: 66 + Dex: 112 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Ghost + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 1152 + AttackMotion: 1536 + DamageMotion: 576 + Ai: 04 + Drops: + - Item: Leaflet_Of_Aloe + Rate: 1 + - Item: Leaflet_Of_Aloe + Rate: 1 + - Item: Leaflet_Of_Aloe + Rate: 1 + - Item: Leaflet_Of_Aloe + Rate: 1 + - Item: Leaflet_Of_Aloe + Rate: 1 + - Item: Leaflet_Of_Aloe + Rate: 1 + - Item: Leaflet_Of_Aloe + Rate: 1 + - Id: 1692 + AegisName: BREEZE + Name: Breeze + Level: 56 + Hp: 5099 + BaseExp: 2390 + JobExp: 1340 + Attack: 94 + Attack2: 215 + Defense: 7 + MagicDefense: 32 + Agi: 96 + Vit: 6 + Int: 38 + Dex: 91 + Luk: 45 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Wind + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 140 + AttackMotion: 384 + DamageMotion: 504 + Ai: 04 + Drops: + - Item: Raccoon_Leaf + Rate: 500 + - Item: Four_Leaf_Clover + Rate: 10 + - Item: Centimental_Leaf + Rate: 10 + - Item: Gust_Bow + Rate: 10 + - Item: Branch_Of_Dead_Tree + Rate: 10 + - Item: Centimental_Flower + Rate: 10 + - Item: Rough_Wind + Rate: 10 + - Item: Breeze_Card + Rate: 1 + StealProtected: true + - Id: 1693 + AegisName: PLASMA_Y + Name: Plasma + Level: 56 + Hp: 8400 + BaseExp: 2200 + JobExp: 2100 + Attack: 400 + Attack2: 900 + MagicDefense: 40 + Agi: 30 + Vit: 10 + Int: 83 + Dex: 105 + Luk: 45 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Ghost + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 608 + AttackMotion: 1440 + DamageMotion: 576 + Ai: 04 + Drops: + - Item: Scell + Rate: 100 + - Item: Gift_Box + Rate: 10 + - Item: Crystal_Jewel_ + Rate: 2 + - Item: Yellow_Gemstone + Rate: 100 + - Item: Gold + Rate: 1 + - Item: Plasma_Card + Rate: 1 + StealProtected: true + - Id: 1694 + AegisName: PLASMA_R + Name: Plasma + Level: 43 + Hp: 5700 + BaseExp: 2000 + JobExp: 1000 + Attack: 300 + Attack2: 700 + MagicDefense: 30 + Agi: 30 + Vit: 5 + Int: 56 + Dex: 90 + Luk: 30 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Fire + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 608 + AttackMotion: 1440 + DamageMotion: 576 + Ai: 04 + Drops: + - Item: Scell + Rate: 100 + - Item: Gift_Box + Rate: 10 + - Item: Crystal_Jewel_ + Rate: 2 + - Item: Red_Gemstone + Rate: 100 + - Item: Boody_Red + Rate: 45 + - Item: Plasma_Card + Rate: 1 + StealProtected: true + - Id: 1695 + AegisName: PLASMA_G + Name: Plasma + Level: 47 + Hp: 7600 + BaseExp: 2000 + JobExp: 1000 + Attack: 300 + Attack2: 700 + MagicDefense: 30 + Agi: 30 + Vit: 5 + Int: 61 + Dex: 90 + Luk: 30 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Earth + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 608 + AttackMotion: 1440 + DamageMotion: 576 + Ai: 04 + Drops: + - Item: Scell + Rate: 100 + - Item: Gift_Box + Rate: 10 + - Item: Crystal_Jewel_ + Rate: 2 + - Item: Blue_Gemstone + Rate: 100 + - Item: Yellow_Live + Rate: 40 + - Item: Plasma_Card + Rate: 1 + StealProtected: true + - Id: 1696 + AegisName: PLASMA_P + Name: Plasma + Level: 49 + Hp: 5900 + BaseExp: 2000 + JobExp: 1000 + Attack: 300 + Attack2: 700 + MagicDefense: 30 + Agi: 30 + Vit: 5 + Int: 54 + Dex: 90 + Luk: 30 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Dark + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 608 + AttackMotion: 1440 + DamageMotion: 576 + Ai: 04 + Drops: + - Item: Scell + Rate: 100 + - Item: Gift_Box + Rate: 10 + - Item: Crystal_Jewel_ + Rate: 2 + - Item: Red_Gemstone + Rate: 100 + - Item: Cardinal_Jewel_ + Rate: 100 + - Item: Plasma_Card + Rate: 1 + StealProtected: true + - Id: 1697 + AegisName: PLASMA_B + Name: Plasma + Level: 44 + Hp: 8200 + BaseExp: 2000 + JobExp: 1000 + Attack: 300 + Attack2: 700 + MagicDefense: 30 + Agi: 30 + Vit: 5 + Int: 73 + Dex: 90 + Luk: 30 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Water + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 608 + AttackMotion: 1440 + DamageMotion: 576 + Ai: 04 + Drops: + - Item: Scell + Rate: 100 + - Item: Gift_Box + Rate: 10 + - Item: Crystal_Jewel_ + Rate: 2 + - Item: Blue_Gemstone + Rate: 100 + - Item: Crystal_Blue + Rate: 35 + - Item: Plasma_Card + Rate: 1 + StealProtected: true + - Id: 1698 + AegisName: DEATHWORD + Name: Death Word + JapaneseName: Deathword + Level: 65 + Hp: 18990 + BaseExp: 2986 + JobExp: 4912 + Attack: 622 + Attack2: 1102 + Defense: 10 + MagicDefense: 40 + Str: 50 + Agi: 75 + Vit: 10 + Int: 20 + Dex: 140 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 176 + AttackMotion: 912 + DamageMotion: 300 + Ai: 21 + Drops: + - Item: Worn_Out_Page + Rate: 4000 + - Item: Bookclip_In_Memory + Rate: 300 + - Item: Legend_Of_Kafra01 + Rate: 50 + - Item: Bloody_Page + Rate: 500 + - Item: Vidar's_Boots + Rate: 10 + - Item: Cookbook08 + Rate: 2 + - Item: Cookbook09 + Rate: 1 + - Item: Deathword_Card + Rate: 1 + StealProtected: true + - Id: 1699 + AegisName: ANCIENT_MIMIC + Name: Ancient Mimic + Level: 60 + Hp: 8080 + BaseExp: 2950 + JobExp: 2650 + Attack: 530 + Attack2: 1697 + Defense: 20 + MagicDefense: 40 + Str: 50 + Agi: 100 + Vit: 30 + Int: 40 + Dex: 150 + Luk: 110 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 168 + AttackMotion: 480 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Old_Blue_Box + Rate: 30 + - Item: Old_Violet_Box + Rate: 1 + - Item: Gift_Box + Rate: 50 + - Item: Shoes_ + Rate: 5 + - Item: Manteau_ + Rate: 1 + - Item: Fricco_Shoes + Rate: 10 + - Item: Gold_Ring + Rate: 100 + - Item: Ancient_Mimic_Card + Rate: 1 + StealProtected: true + - Id: 1700 + AegisName: OBSERVATION + Name: Dame of Sentinel + JapaneseName: Observation + Level: 81 + Hp: 65111 + BaseExp: 39872 + JobExp: 33120 + Attack: 1666 + Attack2: 2609 + Defense: 55 + MagicDefense: 55 + Str: 30 + Agi: 74 + Vit: 56 + Int: 126 + Dex: 145 + Luk: 114 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Angel + Element: Neutral + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 432 + AttackMotion: 480 + DamageMotion: 360 + Ai: 20 + Class: Boss + Drops: + - Item: Blue_Feather + Rate: 500 + - Item: Ring_ + Rate: 1 + - Item: Cursed_Seal + Rate: 100 + - Item: Golden_Jewel + Rate: 1000 + - Item: Stone_Of_Intelligence_ + Rate: 100 + - Item: Hair_Band + Rate: 10 + - Item: Golden_Bracelet + Rate: 100 + - Item: Observation_Card + Rate: 1 + StealProtected: true + - Id: 1701 + AegisName: SHELTER + Name: Mistress of Shelter + JapaneseName: Shelter + Level: 80 + Hp: 38000 + BaseExp: 29010 + JobExp: 25110 + Attack: 1871 + Attack2: 1971 + Defense: 22 + MagicDefense: 63 + Str: 12 + Agi: 67 + Vit: 34 + Int: 167 + Dex: 157 + Luk: 120 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Angel + Element: Holy + ElementLevel: 3 + WalkSpeed: 160 + AttackDelay: 432 + AttackMotion: 420 + DamageMotion: 360 + Ai: 20 + Class: Boss + Drops: + - Item: Red_Feather + Rate: 200 + - Item: Cursed_Seal + Rate: 1 + - Item: Stone_Of_Intelligence_ + Rate: 50 + - Item: Scarlet_Jewel + Rate: 1000 + - Item: Skull + Rate: 1000 + - Item: Cursed_Seal + Rate: 50 + - Item: Shelter_Card + Rate: 1 + StealProtected: true + - Id: 1702 + AegisName: RETRIBUTION + Name: Baroness of Retribution + JapaneseName: Retribution + Level: 79 + Hp: 46666 + BaseExp: 28332 + JobExp: 33120 + Attack: 2022 + Attack2: 2288 + Defense: 35 + MagicDefense: 35 + Str: 30 + Agi: 142 + Vit: 66 + Int: 72 + Dex: 133 + Luk: 39 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Angel + Element: Dark + ElementLevel: 3 + WalkSpeed: 120 + AttackDelay: 360 + AttackMotion: 480 + DamageMotion: 360 + Ai: 20 + Class: Boss + Drops: + - Item: Red_Feather + Rate: 400 + - Item: Ring_ + Rate: 1 + - Item: Stone_Of_Intelligence_ + Rate: 50 + - Item: Cardinal_Jewel + Rate: 1000 + - Item: Manteau_ + Rate: 5 + - Item: Two_Hand_Sword_ + Rate: 10 + - Item: Cursed_Seal + Rate: 50 + - Item: Retribution_Card + Rate: 1 + StealProtected: true + - Id: 1703 + AegisName: SOLACE + Name: Lady Solace + JapaneseName: Solace + Level: 77 + Hp: 25252 + BaseExp: 21000 + JobExp: 25110 + Attack: 1392 + Attack2: 1462 + Defense: 21 + MagicDefense: 67 + Str: 12 + Agi: 76 + Vit: 29 + Int: 145 + Dex: 99 + Luk: 100 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Angel + Element: Holy + ElementLevel: 3 + WalkSpeed: 180 + AttackDelay: 576 + AttackMotion: 420 + DamageMotion: 360 + Ai: 20 + Class: Boss + Drops: + - Item: Blue_Feather + Rate: 200 + - Item: Ring_ + Rate: 1 + - Item: Stone_Of_Intelligence_ + Rate: 50 + - Item: Dark_Red_Jewel + Rate: 1000 + - Item: Harp_ + Rate: 50 + - Item: Harp + Rate: 100 + - Item: Cursed_Seal + Rate: 50 + - Item: Solace_Card + Rate: 1 + StealProtected: true + - Id: 1704 + AegisName: THA_ODIUM + Name: Odium of Thanatos + JapaneseName: Thanatos Odium + Level: 92 + Hp: 72389 + BaseExp: 88420 + JobExp: 63880 + Attack: 2100 + Attack2: 2800 + Defense: 68 + MagicDefense: 30 + Str: 100 + Agi: 52 + Vit: 165 + Int: 62 + Dex: 185 + Luk: 90 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Ghost + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 432 + AttackMotion: 288 + DamageMotion: 420 + Ai: 21 + Class: Boss + Drops: + - Item: Brigan + Rate: 1000 + - Item: Crystal_Jewel_ + Rate: 500 + - Item: Crystal_Jewel__ + Rate: 100 + - Item: Piece_Of_Memory_Blue + Rate: 10000 + - Item: Old_Card_Album + Rate: 10 + - Item: Goibne's_Shoulder_Arms + Rate: 1000 + - Item: Tha_Odium_Card + Rate: 1 + StealProtected: true + - Id: 1705 + AegisName: THA_DESPERO + Name: Despero of Thanatos + JapaneseName: Thanatos Despero + Level: 88 + Hp: 86666 + BaseExp: 62001 + JobExp: 51220 + Attack: 2182 + Attack2: 3082 + Defense: 38 + MagicDefense: 39 + Str: 100 + Agi: 167 + Vit: 79 + Int: 92 + Dex: 151 + Luk: 120 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Ghost + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 160 + AttackMotion: 528 + DamageMotion: 360 + Ai: 21 + Class: Boss + Drops: + - Item: Brigan + Rate: 1000 + - Item: Crystal_Jewel_ + Rate: 500 + - Item: Crystal_Jewel__ + Rate: 100 + - Item: Piece_Of_Memory_Red + Rate: 10000 + - Item: Old_Card_Album + Rate: 10 + - Item: Goibne's_Combat_Boots + Rate: 1000 + - Item: Tha_Despero_Card + Rate: 1 + StealProtected: true + - Id: 1706 + AegisName: THA_MAERO + Name: Maero of Thanatos + JapaneseName: Thanatos Maero + Level: 83 + Hp: 62000 + BaseExp: 56699 + JobExp: 63880 + Attack: 2022 + Attack2: 2288 + Defense: 29 + MagicDefense: 72 + Str: 100 + Agi: 176 + Vit: 30 + Int: 200 + Dex: 122 + Luk: 29 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Ghost + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 160 + AttackMotion: 480 + DamageMotion: 360 + Ai: 21 + Class: Boss + Drops: + - Item: Brigan + Rate: 1000 + - Item: Crystal_Jewel_ + Rate: 500 + - Item: Crystal_Jewel__ + Rate: 100 + - Item: Piece_Of_Memory_Purple + Rate: 10000 + - Item: Old_Card_Album + Rate: 10 + - Item: Goibne's_Armor + Rate: 1000 + - Item: Tha_Maero_Card + Rate: 1 + StealProtected: true + - Id: 1707 + AegisName: THA_DOLOR + Name: Dolor of Thanatos + JapaneseName: Thanatos Dolor + Level: 83 + Hp: 59922 + BaseExp: 43200 + JobExp: 51220 + Attack: 1392 + Attack2: 2092 + Defense: 21 + MagicDefense: 80 + Str: 100 + Agi: 76 + Vit: 29 + Int: 206 + Dex: 139 + Luk: 44 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Undead + Element: Ghost + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 160 + AttackMotion: 672 + DamageMotion: 480 + Ai: 21 + Class: Boss + Drops: + - Item: Brigan + Rate: 1000 + - Item: Crystal_Jewel_ + Rate: 500 + - Item: Crystal_Jewel__ + Rate: 100 + - Item: Piece_Of_Memory_Green + Rate: 10000 + - Item: Old_Card_Album + Rate: 10 + - Item: Goibne's_Helmet + Rate: 1000 + - Item: Tha_Dolor_Card + Rate: 1 + StealProtected: true + - Id: 1708 + AegisName: THANATOS + Name: Memory of Thanatos + JapaneseName: Thanatos + Level: 99 + Hp: 445660 + BaseExp: 3666000 + JobExp: 2145060 + MvpExp: 1833000 + Attack: 3812 + Attack2: 7483 + Defense: 35 + MagicDefense: 35 + Str: 100 + Agi: 108 + Vit: 30 + Int: 86 + Dex: 147 + Luk: 32 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Ghost + ElementLevel: 4 + WalkSpeed: 120 + AttackDelay: 115 + AttackMotion: 816 + DamageMotion: 504 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Blue_Box + Rate: 5000 + - Item: Crystal_Jewel__ + Rate: 2000 + Drops: + - Item: Treasure_Box + Rate: 1000 + - Item: Morrigane's_Manteau + Rate: 1000 + - Item: Piece_Of_Bone_Armor + Rate: 5000 + - Item: Full_Plate_Armor_ + Rate: 5000 + - Item: Grave_ + Rate: 5000 + - Item: Wing_Of_Eagle + Rate: 1000 + - Item: Bloody_Iron_Ball + Rate: 500 + - Item: Thanatos_Card + Rate: 1 + StealProtected: true + - Id: 1709 + AegisName: G_THA_ODIUM + Name: Odium of Thanatos + JapaneseName: Thanatos Odium + Level: 92 + Hp: 72389 + BaseExp: 10000 + JobExp: 5000 + Attack: 2100 + Attack2: 2800 + Defense: 68 + MagicDefense: 30 + Str: 100 + Agi: 52 + Vit: 165 + Int: 62 + Dex: 185 + Luk: 90 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Ghost + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 115 + AttackMotion: 288 + DamageMotion: 420 + Ai: 20 + Class: Boss + Drops: + - Item: Brigan + Rate: 1000 + - Item: Crystal_Jewel_ + Rate: 500 + - Item: Crystal_Jewel__ + Rate: 100 + - Id: 1710 + AegisName: G_THA_DESPERO + Name: Despero of Thanatos + JapaneseName: Thanatos Despero + Level: 88 + Hp: 86666 + BaseExp: 10000 + JobExp: 5000 + Attack: 2182 + Attack2: 3082 + Defense: 38 + MagicDefense: 39 + Str: 100 + Agi: 167 + Vit: 79 + Int: 92 + Dex: 151 + Luk: 120 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Ghost + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 160 + AttackMotion: 528 + DamageMotion: 360 + Ai: 20 + Class: Boss + Drops: + - Item: Brigan + Rate: 1000 + - Item: Crystal_Jewel_ + Rate: 500 + - Item: Crystal_Jewel__ + Rate: 100 + - Id: 1711 + AegisName: G_THA_MAERO + Name: Maero of Thanatos + JapaneseName: Thanatos Maero + Level: 83 + Hp: 62000 + BaseExp: 10000 + JobExp: 5000 + Attack: 2022 + Attack2: 2288 + Defense: 29 + MagicDefense: 72 + Str: 100 + Agi: 176 + Vit: 30 + Int: 200 + Dex: 122 + Luk: 29 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Ghost + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 160 + AttackMotion: 480 + DamageMotion: 360 + Ai: 20 + Class: Boss + Drops: + - Item: Brigan + Rate: 1000 + - Item: Crystal_Jewel_ + Rate: 500 + - Item: Crystal_Jewel__ + Rate: 100 + - Id: 1712 + AegisName: G_THA_DOLOR + Name: Dolor of Thanatos + JapaneseName: Thanatos Dolor + Level: 83 + Hp: 59922 + BaseExp: 10000 + JobExp: 5000 + Attack: 1392 + Attack2: 2092 + Defense: 21 + MagicDefense: 80 + Str: 100 + Agi: 76 + Vit: 29 + Int: 206 + Dex: 139 + Luk: 44 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Undead + Element: Ghost + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 160 + AttackMotion: 672 + DamageMotion: 480 + Ai: 20 + Class: Boss + Drops: + - Item: Brigan + Rate: 1000 + - Item: Crystal_Jewel_ + Rate: 500 + - Item: Crystal_Jewel__ + Rate: 100 + - Id: 1713 + AegisName: ACIDUS + Name: Acidus + Level: 80 + Hp: 51112 + BaseExp: 28043 + JobExp: 8023 + Attack: 1289 + Attack2: 2109 + Defense: 29 + MagicDefense: 69 + Agi: 71 + Vit: 55 + Int: 135 + Dex: 103 + Luk: 69 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Holy + ElementLevel: 2 + WalkSpeed: 170 + AttackDelay: 168 + AttackMotion: 1008 + DamageMotion: 300 + Ai: 09 + Drops: + - Item: Orange + Rate: 5100 + - Item: Dragon_Canine + Rate: 4000 + - Item: Treasure_Box + Rate: 5 + - Item: Dragon_Scale + Rate: 3589 + - Item: Dragonball_Yellow + Rate: 800 + - Item: Inverse_Scale + Rate: 10 + - Item: Stone_Buckler + Rate: 50 + - Item: Acidus_Card + Rate: 1 + StealProtected: true + - Id: 1714 + AegisName: FERUS + Name: Ferus + Level: 70 + Hp: 29218 + BaseExp: 8093 + JobExp: 3952 + Attack: 1056 + Attack2: 1496 + Defense: 14 + MagicDefense: 45 + Agi: 78 + Vit: 45 + Int: 72 + Dex: 81 + Luk: 73 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Fire + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 108 + AttackMotion: 576 + DamageMotion: 432 + Ai: 09 + Drops: + - Item: Strawberry + Rate: 2200 + - Item: Dragon_Canine + Rate: 1000 + - Item: Dragon's_Skin + Rate: 1000 + - Item: Dragon_Scale + Rate: 2000 + - Item: Dragonball_Red + Rate: 800 + - Item: Flame_Heart + Rate: 20 + - Item: Magni_Cap + Rate: 50 + - Item: Ferus_Card + Rate: 1 + StealProtected: true + - Id: 1715 + AegisName: NOVUS + Name: Novus + Level: 42 + Hp: 5430 + BaseExp: 1320 + JobExp: 1002 + Attack: 284 + Attack2: 384 + Defense: 20 + MagicDefense: 28 + Agi: 56 + Vit: 43 + Int: 45 + Dex: 124 + Luk: 43 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Dragon + Element: Neutral + ElementLevel: 1 + WalkSpeed: 110 + AttackDelay: 151 + AttackMotion: 288 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Green_Herb + Rate: 3000 + - Item: Cyfar + Rate: 1035 + - Item: Dragon_Scale + Rate: 589 + - Item: Novus_Card + Rate: 1 + StealProtected: true + - Id: 1716 + AegisName: ACIDUS_ + Name: Acidus + Level: 76 + Hp: 39111 + BaseExp: 14392 + JobExp: 4203 + Attack: 1180 + Attack2: 2000 + Defense: 21 + MagicDefense: 47 + Agi: 78 + Vit: 31 + Int: 93 + Dex: 88 + Luk: 52 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Wind + ElementLevel: 2 + WalkSpeed: 180 + AttackDelay: 168 + AttackMotion: 768 + DamageMotion: 360 + Ai: 09 + Drops: + - Item: Blue_Potion + Rate: 150 + - Item: Dragon_Canine + Rate: 4000 + - Item: Blue_Herb + Rate: 150 + - Item: Dragon_Scale + Rate: 3589 + - Item: Dragonball_Blue + Rate: 800 + - Item: Rough_Wind + Rate: 20 + - Item: Dragonball_Blue + Rate: 100 + - Item: Acidus__Card + Rate: 1 + StealProtected: true + - Id: 1717 + AegisName: FERUS_ + Name: Ferus + Level: 69 + Hp: 21182 + BaseExp: 6750 + JobExp: 2230 + Attack: 930 + Attack2: 1170 + Defense: 14 + MagicDefense: 38 + Agi: 66 + Vit: 77 + Int: 60 + Dex: 79 + Luk: 35 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Earth + ElementLevel: 2 + WalkSpeed: 120 + AttackDelay: 108 + AttackMotion: 576 + DamageMotion: 432 + Ai: 09 + Drops: + - Item: Delicious_Fish + Rate: 5100 + - Item: Dragon_Canine + Rate: 1000 + - Item: Dragon_Scale + Rate: 3589 + - Item: Dragonball_Green + Rate: 800 + - Item: Great_Nature + Rate: 20 + - Item: Dragonball_Green + Rate: 100 + - Item: Ferus__Card + Rate: 1 + StealProtected: true + - Id: 1718 + AegisName: NOVUS_ + Name: Novus + Level: 43 + Hp: 5830 + BaseExp: 1411 + JobExp: 1100 + Attack: 314 + Attack2: 414 + Defense: 24 + MagicDefense: 28 + Agi: 60 + Vit: 43 + Int: 39 + Dex: 119 + Luk: 43 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Dragon + Element: Neutral + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 252 + AttackMotion: 816 + DamageMotion: 480 + Ai: 04 + Drops: + - Item: Yellow_Herb + Rate: 2000 + - Item: Cyfar + Rate: 1035 + - Item: Dragon_Scale + Rate: 589 + - Item: Novus__Card + Rate: 1 + StealProtected: true + - Id: 1719 + AegisName: DETALE + Name: Detardeurus + JapaneseName: Detale + Level: 90 + Hp: 960000 + BaseExp: 291850 + JobExp: 123304 + MvpExp: 145925 + Attack: 4560 + Attack2: 5548 + Defense: 66 + MagicDefense: 59 + Str: 100 + Agi: 90 + Vit: 30 + Int: 136 + Dex: 140 + Luk: 56 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Dark + ElementLevel: 3 + WalkSpeed: 250 + AttackDelay: 432 + AttackMotion: 936 + DamageMotion: 360 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Blue_Box + Rate: 5000 + - Item: Crystal_Jewel__ + Rate: 2000 + Drops: + - Item: Morpheus's_Armlet + Rate: 1000 + - Item: Morpheus's_Ring + Rate: 1000 + - Item: Treasure_Box + Rate: 5000 + - Item: Scale_Of_Red_Dragon + Rate: 3589 + - Item: Int_Dish10 + Rate: 1000 + - Item: Pole_Axe + Rate: 100 + - Item: Gemmed_Crown + Rate: 500 + - Item: Detale_Card + Rate: 1 + StealProtected: true + - Id: 1720 + AegisName: HYDRO + Name: Hydrolancer + JapaneseName: Hydro + Level: 89 + Hp: 308230 + BaseExp: 83450 + JobExp: 2480 + Attack: 2554 + Attack2: 3910 + Defense: 52 + MagicDefense: 62 + Agi: 96 + Vit: 110 + Int: 86 + Dex: 94 + Luk: 32 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Dark + ElementLevel: 2 + WalkSpeed: 160 + AttackDelay: 140 + AttackMotion: 672 + DamageMotion: 432 + Ai: 21 + Class: Boss + Drops: + - Item: Dragon's_Skin + Rate: 4000 + - Item: Dragon_Canine + Rate: 4000 + - Item: Tri_Headed_Dragon_Head + Rate: 3880 + - Item: Morpheus's_Hood + Rate: 500 + - Item: Morrigane's_Helm + Rate: 500 + - Item: Vit_Dish10 + Rate: 300 + - Item: Fricca_Circlet + Rate: 500 + - Item: Hydro_Card + Rate: 1 + StealProtected: true + - Id: 1721 + AegisName: DRAGON_EGG + Name: Dragon Egg + Level: 43 + Hp: 18322 + BaseExp: 6740 + Attack: 1 + Attack2: 2 + Defense: 78 + MagicDefense: 60 + Vit: 56 + Int: 67 + Luk: 63 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Dragon + Element: Neutral + ElementLevel: 2 + WalkSpeed: 1000 + AttackDelay: 24 + AttackMotion: 1 + DamageMotion: 1 + Drops: + - Item: Elunium + Rate: 5 + - Item: Piece_Of_Egg_Shell + Rate: 100 + - Item: Crystal_Jewel_ + Rate: 10 + - Item: Crystal_Jewel__ + Rate: 5 + - Item: Dark_Red_Jewel + Rate: 10 + - Item: Skyblue_Jewel + Rate: 10 + - Item: Golden_Jewel + Rate: 10 + - Item: Dragon_Egg_Card + Rate: 1 + StealProtected: true + - Id: 1722 + AegisName: EVENT_JAKK + Name: Jakk + Level: 99 + Hp: 10310 + BaseExp: 103 + JobExp: 100 + Attack: 115 + Attack2: 182 + Defense: 5 + MagicDefense: 11 + Agi: 28 + Vit: 18 + Int: 13 + Dex: 35 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Fire + ElementLevel: 2 + WalkSpeed: 240 + AttackDelay: 1180 + AttackMotion: 480 + DamageMotion: 648 + Ai: 01 + Drops: + - Item: Pumpkin_Bucket + Rate: 1000 + - Item: Pumpkin_Head + Rate: 1000 + - Item: Pumpkin + Rate: 1000 + - Item: Pumpkin_Hat + Rate: 10000 + StealProtected: true + - Id: 1723 + AegisName: A_SHECIL + Name: Cecil Damon + JapaneseName: Shecil Damon + Level: 82 + Hp: 30000 + Attack: 600 + Attack2: 900 + Defense: 25 + MagicDefense: 15 + Agi: 145 + Vit: 27 + Int: 32 + Dex: 134 + Luk: 80 + AttackRange: 14 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 3 + WalkSpeed: 180 + AttackDelay: 1008 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + - Id: 1724 + AegisName: A_POTON_CANON + Name: Photon Cannon + Level: 66 + Hp: 8000 + Attack: 1000 + Attack2: 1300 + Defense: 10 + MagicDefense: 30 + Agi: 40 + Vit: 25 + Int: 20 + Dex: 80 + Luk: 80 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1536 + AttackMotion: 960 + DamageMotion: 480 + Ai: 10 + - Id: 1725 + AegisName: R_PORING + Name: Poring + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 1726 + AegisName: R_LUNATIC + Name: Lunatic + Level: 3 + Hp: 60 + Attack: 9 + Attack2: 12 + MagicDefense: 20 + Agi: 3 + Vit: 3 + Int: 10 + Dex: 8 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Neutral + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1456 + AttackMotion: 456 + DamageMotion: 336 + Ai: 02 + - Id: 1727 + AegisName: R_SAVAGE_BABE + Name: Savage Babe + Level: 7 + Hp: 182 + Attack: 20 + Attack2: 25 + Agi: 7 + Vit: 14 + Int: 5 + Dex: 12 + Luk: 35 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1624 + AttackMotion: 624 + DamageMotion: 576 + Ai: 02 + - Id: 1728 + AegisName: R_DESERT_WOLF_B + Name: Baby Desert Wolf + JapaneseName: Desert Wolf Baby + Level: 9 + Hp: 164 + Attack: 30 + Attack2: 36 + Agi: 9 + Vit: 9 + Int: 5 + Dex: 21 + Luk: 40 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Fire + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1600 + AttackMotion: 900 + DamageMotion: 240 + Ai: 02 + - Id: 1729 + AegisName: R_BAPHOMET_ + Name: Baphomet Jr. + Level: 50 + Hp: 8578 + Attack: 487 + Attack2: 590 + Defense: 15 + MagicDefense: 25 + Agi: 75 + Vit: 55 + Dex: 93 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 868 + AttackMotion: 480 + DamageMotion: 120 + Ai: 02 + Modes: + Detector: true + - Id: 1730 + AegisName: R_DEVIRUCHI + Name: Deviruchi + Level: 46 + Hp: 7360 + Attack: 475 + Attack2: 560 + Defense: 10 + MagicDefense: 25 + Agi: 69 + Vit: 40 + Int: 55 + Dex: 87 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 980 + AttackMotion: 600 + DamageMotion: 384 + Ai: 02 + Modes: + Detector: true + - Id: 1731 + AegisName: G_DOPPELGANGER + Name: Doppelganger + Level: 72 + Hp: 12000000 + BaseExp: 3000000 + JobExp: 2000000 + Attack: 5000 + Attack2: 10000 + Defense: 99 + MagicDefense: 99 + Str: 88 + Agi: 180 + Vit: 70 + Int: 75 + Dex: 180 + Luk: 65 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Angel + Element: Ghost + ElementLevel: 2 + WalkSpeed: 190 + AttackDelay: 480 + AttackMotion: 480 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Warrior_Symbol + Rate: 10000 + - Id: 1732 + AegisName: G_TREASURE_BOX + Name: Treasure Chest + Level: 98 + Dex: 999 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: 3rd_Floor_Pass + Rate: 1000 + - Id: 1733 + AegisName: KIEL + Name: Kiehl + JapaneseName: Kiel + Level: 90 + Hp: 523000 + BaseExp: 36500 + JobExp: 23405 + Attack: 1682 + Attack2: 3311 + Defense: 28 + MagicDefense: 32 + Str: 100 + Agi: 112 + Vit: 76 + Int: 89 + Dex: 156 + Luk: 102 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Dark + ElementLevel: 2 + WalkSpeed: 140 + AttackDelay: 1152 + AttackMotion: 576 + DamageMotion: 432 + Ai: 21 + Class: Boss + - Id: 1734 + AegisName: KIEL_ + Name: Kiel D-01 + Level: 90 + Hp: 1523000 + BaseExp: 2356200 + JobExp: 512602 + MvpExp: 1178100 + Attack: 3280 + Attack2: 6560 + Defense: 28 + MagicDefense: 32 + Str: 100 + Agi: 130 + Vit: 30 + Int: 160 + Dex: 199 + Luk: 180 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Dark + ElementLevel: 2 + WalkSpeed: 130 + AttackDelay: 1152 + AttackMotion: 576 + DamageMotion: 432 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Blue_Box + Rate: 5000 + - Item: Old_Card_Album + Rate: 2000 + Drops: + - Item: Pocket_Watch + Rate: 3000 + - Item: Old_Violet_Box + Rate: 3000 + - Item: Morrigane's_Pendant + Rate: 1000 + - Item: Glittering_Clothes + Rate: 1000 + - Item: Survival_Rod_ + Rate: 500 + - Item: Counter_Dagger + Rate: 500 + - Item: Morrigane's_Belt + Rate: 1000 + - Item: Kiel_Card + Rate: 1 + StealProtected: true + - Id: 1735 + AegisName: ALICEL + Name: Alicel + Level: 75 + Hp: 37520 + BaseExp: 8890 + JobExp: 5420 + Attack: 1800 + Attack2: 2770 + Defense: 30 + MagicDefense: 30 + Str: 50 + Agi: 58 + Vit: 50 + Int: 51 + Dex: 92 + Luk: 40 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Neutral + ElementLevel: 3 + WalkSpeed: 250 + AttackDelay: 1080 + AttackMotion: 480 + DamageMotion: 504 + Ai: 13 + Modes: + Detector: true + Drops: + - Item: Burnt_Parts + Rate: 2000 + - Item: Sturdy_Iron_Piece + Rate: 3000 + - Item: Steel + Rate: 200 + - Item: Screw + Rate: 500 + - Item: Drill_Katar + Rate: 5 + - Item: Elunium + Rate: 10 + - Item: Vali's_Manteau + Rate: 20 + - Item: Alicel_Card + Rate: 1 + StealProtected: true + - Id: 1736 + AegisName: ALIOT + Name: Aliot + Level: 75 + Hp: 48290 + BaseExp: 13020 + JobExp: 4006 + Attack: 950 + Attack2: 2470 + Defense: 35 + MagicDefense: 15 + Str: 50 + Agi: 32 + Vit: 87 + Int: 12 + Dex: 68 + Luk: 19 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1296 + AttackMotion: 432 + DamageMotion: 360 + Ai: 13 + Modes: + Detector: true + Drops: + - Item: Burnt_Parts + Rate: 2000 + - Item: Sturdy_Iron_Piece + Rate: 3000 + - Item: Falcon_Robe + Rate: 10 + - Item: Screw + Rate: 500 + - Item: Claw_ + Rate: 10 + - Item: Elunium + Rate: 10 + - Item: Curved_Sword + Rate: 15 + - Item: Aliot_Card + Rate: 1 + StealProtected: true + - Id: 1737 + AegisName: ALIZA + Name: Aliza + Level: 69 + Hp: 19000 + BaseExp: 6583 + JobExp: 3400 + Attack: 750 + Attack2: 1100 + Defense: 8 + MagicDefense: 5 + Str: 74 + Agi: 74 + Vit: 52 + Int: 35 + Dex: 110 + Luk: 140 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 3 + WalkSpeed: 220 + AttackDelay: 1440 + AttackMotion: 576 + DamageMotion: 600 + Ai: 17 + Drops: + - Item: Brigan + Rate: 4000 + - Item: Morpheus's_Shawl + Rate: 10 + - Item: Rosary_ + Rate: 10 + - Item: Alice's_Apron + Rate: 5 + - Item: Imperial_Cooking_Kits + Rate: 50 + - Item: Sway_Apron + Rate: 1 + - Item: Orleans_Server + Rate: 5 + - Item: Aliza_Card + Rate: 1 + StealProtected: true + - Id: 1738 + AegisName: CONSTANT + Name: Constant + Level: 55 + Hp: 10000 + BaseExp: 3230 + JobExp: 116 + Attack: 460 + Attack2: 580 + Defense: 12 + MagicDefense: 12 + Str: 50 + Agi: 28 + Vit: 26 + Int: 47 + Dex: 66 + Luk: 14 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Dark + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 720 + AttackMotion: 360 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Burnt_Parts + Rate: 100 + - Item: Sturdy_Iron_Piece + Rate: 1500 + - Item: Tube + Rate: 10 + - Item: Steel + Rate: 10 + - Item: Elunium_Stone + Rate: 10 + - Id: 1739 + AegisName: G_ALICEL + Name: Alicel + Level: 75 + Hp: 37520 + Attack: 1600 + Attack2: 2570 + Defense: 30 + MagicDefense: 30 + Str: 50 + Agi: 60 + Vit: 50 + Int: 51 + Dex: 92 + Luk: 40 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Neutral + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1080 + AttackMotion: 480 + DamageMotion: 504 + Ai: 13 + Modes: + Detector: true + Drops: + - Item: Sturdy_Iron_Piece + Rate: 500 + - Id: 1740 + AegisName: G_ALIOT + Name: Aliot + Level: 75 + Hp: 43290 + Attack: 950 + Attack2: 2070 + Defense: 35 + MagicDefense: 15 + Str: 50 + Agi: 32 + Vit: 87 + Int: 12 + Dex: 68 + Luk: 19 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Neutral + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1296 + AttackMotion: 432 + DamageMotion: 360 + Ai: 13 + Modes: + Detector: true + Drops: + - Item: Sturdy_Iron_Piece + Rate: 500 + - Id: 1741 + AegisName: G_COOKIE_XMAS + Name: Christmas Cookie + Level: 28 + Hp: 2090 + Attack: 140 + Attack2: 170 + MagicDefense: 50 + Agi: 24 + Vit: 30 + Int: 53 + Dex: 45 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demihuman + Element: Holy + ElementLevel: 2 + WalkSpeed: 400 + AttackDelay: 1248 + AttackMotion: 1248 + DamageMotion: 240 + Ai: 04 + - Id: 1742 + AegisName: G_CARAT + Name: Carat + Level: 51 + Hp: 5200 + Attack: 330 + Attack2: 417 + MagicDefense: 25 + Agi: 41 + Vit: 45 + Int: 5 + Dex: 85 + Luk: 155 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Wind + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1078 + AttackMotion: 768 + DamageMotion: 384 + Ai: 04 + Modes: + Detector: true + - Id: 1743 + AegisName: G_MYSTCASE + Name: Myst Case + Level: 38 + Hp: 3450 + Attack: 160 + Attack2: 360 + Defense: 5 + MagicDefense: 10 + Str: 65 + Agi: 50 + Vit: 25 + Int: 5 + Dex: 48 + Luk: 75 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 400 + AttackDelay: 1248 + AttackMotion: 1248 + DamageMotion: 432 + Ai: 04 + - Id: 1744 + AegisName: G_WILD_ROSE + Name: Wild Rose + Level: 38 + Hp: 2980 + Attack: 315 + Attack2: 360 + MagicDefense: 15 + Str: 65 + Agi: 85 + Vit: 15 + Int: 35 + Dex: 65 + Luk: 80 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Wind + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 964 + AttackMotion: 864 + DamageMotion: 288 + Ai: 04 + - Id: 1745 + AegisName: G_CONSTANT + Name: Constant + Level: 55 + Hp: 1000 + Attack: 460 + Attack2: 580 + Defense: 12 + MagicDefense: 12 + Str: 50 + Agi: 28 + Vit: 26 + Int: 47 + Dex: 66 + Luk: 14 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 110 + AttackDelay: 720 + AttackMotion: 360 + DamageMotion: 360 + Ai: 05 + Modes: + Detector: true + Drops: + - Item: Sturdy_Iron_Piece + Rate: 500 + - Id: 1746 + AegisName: G_ALIZA + Name: Aliza + Level: 69 + Hp: 15000 + Attack: 750 + Attack2: 1100 + Defense: 8 + MagicDefense: 5 + Str: 74 + Agi: 74 + Vit: 52 + Int: 35 + Dex: 110 + Luk: 140 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1440 + AttackMotion: 576 + DamageMotion: 600 + Ai: 04 + Drops: + - Item: Sturdy_Iron_Piece + Rate: 500 + - Id: 1747 + AegisName: G_SNAKE + Name: Boa + JapaneseName: Snake + Level: 15 + Hp: 471 + Attack: 46 + Attack2: 55 + Agi: 15 + Vit: 15 + Int: 10 + Dex: 35 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1576 + AttackMotion: 576 + DamageMotion: 576 + Ai: 04 + - Id: 1748 + AegisName: G_ANACONDAQ + Name: Anacondaq + Level: 23 + Hp: 1109 + Attack: 124 + Attack2: 157 + Agi: 23 + Vit: 28 + Int: 10 + Dex: 36 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Poison + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1576 + AttackMotion: 576 + DamageMotion: 576 + Ai: 04 + - Id: 1749 + AegisName: G_MEDUSA + Name: Medusa + Level: 79 + Hp: 22408 + Attack: 827 + Attack2: 1100 + Defense: 48 + MagicDefense: 38 + Agi: 74 + Vit: 50 + Int: 57 + Dex: 77 + Luk: 69 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Neutral + ElementLevel: 2 + WalkSpeed: 180 + AttackDelay: 1720 + AttackMotion: 1320 + DamageMotion: 360 + Ai: 04 + Modes: + Detector: true + - Id: 1750 + AegisName: G_RED_PLANT + Name: Red Plant + Level: 1 + Hp: 100 + Attack: 100 + Attack2: 200 + Defense: 100 + MagicDefense: 99 + Luk: 100 + AttackRange: 1 + SkillRange: 7 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + - Id: 1751 + AegisName: RANDGRIS + Name: Valkyrie Randgris + Level: 99 + Hp: 3567200 + BaseExp: 2854900 + JobExp: 3114520 + MvpExp: 1427450 + Attack: 5560 + Attack2: 9980 + Defense: 25 + MagicDefense: 42 + Str: 100 + Agi: 120 + Vit: 30 + Int: 120 + Dex: 220 + Luk: 210 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Angel + Element: Holy + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 576 + AttackMotion: 576 + DamageMotion: 480 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Blue_Box + Rate: 5000 + - Item: Old_Card_Album + Rate: 2000 + Drops: + - Item: Valhalla_Flower + Rate: 5000 + - Item: Valkyrie_Armor + Rate: 1600 + - Item: Valkyrie_Manteau + Rate: 3000 + - Item: Valkyrie_Shoes + Rate: 3000 + - Item: Helm_ + Rate: 5000 + - Item: Bloody_Edge + Rate: 2500 + - Item: Randgris_Card + Rate: 1 + StealProtected: true + - Id: 1752 + AegisName: SKOGUL + Name: Skogul + Level: 70 + Hp: 87544 + BaseExp: 27620 + JobExp: 10 + Attack: 1110 + Attack2: 1930 + Defense: 20 + MagicDefense: 15 + Agi: 69 + Vit: 70 + Int: 50 + Dex: 67 + Luk: 52 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 190 + AttackDelay: 720 + AttackMotion: 384 + DamageMotion: 480 + Ai: 20 + Modes: + Detector: true + Drops: + - Item: Rune_Of_Darkness + Rate: 3500 + - Item: Brigan + Rate: 1000 + - Item: Red_Gemstone + Rate: 1000 + - Item: Rouge + Rate: 500 + - Item: Skul_Ring + Rate: 100 + - Item: Elunium_Stone + Rate: 500 + - Item: Blood_Tears + Rate: 5 + - Item: Skogul_Card + Rate: 1 + StealProtected: true + - Id: 1753 + AegisName: FRUS + Name: Frus + Level: 69 + Hp: 83422 + BaseExp: 20620 + JobExp: 10 + Attack: 1110 + Attack2: 1780 + Defense: 20 + MagicDefense: 15 + Agi: 69 + Vit: 60 + Int: 50 + Dex: 76 + Luk: 52 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 480 + AttackMotion: 576 + DamageMotion: 432 + Ai: 20 + Modes: + Detector: true + Drops: + - Item: Rune_Of_Darkness + Rate: 3500 + - Item: Brigan + Rate: 1000 + - Item: Red_Gemstone + Rate: 1000 + - Item: Earring_ + Rate: 3 + - Item: Mantle_ + Rate: 10 + - Item: Elunium_Stone + Rate: 500 + - Item: Frus_Card + Rate: 1 + StealProtected: true + - Id: 1754 + AegisName: SKEGGIOLD + Name: Skeggiold + Level: 81 + Hp: 295200 + BaseExp: 91100 + JobExp: 10 + Attack: 1400 + Attack2: 2020 + Defense: 12 + MagicDefense: 24 + Str: 80 + Agi: 100 + Vit: 50 + Int: 72 + Dex: 90 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Angel + Element: Holy + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 672 + AttackMotion: 780 + DamageMotion: 480 + Ai: 21 + Class: Boss + Drops: + - Item: Rune_Of_Darkness + Rate: 6000 + - Item: Angelic_Chain + Rate: 1 + - Item: Soft_Feather + Rate: 1000 + - Item: Divine_Cross + Rate: 25 + - Item: Rune_Of_Darkness + Rate: 1000 + - Item: Silk_Robe_ + Rate: 100 + - Item: Odin's_Blessing + Rate: 100 + - Item: Skeggiold_Card + Rate: 1 + StealProtected: true + - Id: 1755 + AegisName: SKEGGIOLD_ + Name: Skeggiold + Level: 83 + Hp: 315200 + BaseExp: 99200 + JobExp: 10 + Attack: 1600 + Attack2: 2050 + Defense: 15 + MagicDefense: 24 + Str: 80 + Agi: 120 + Vit: 60 + Int: 85 + Dex: 98 + Luk: 80 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Angel + Element: Holy + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 672 + AttackMotion: 780 + DamageMotion: 480 + Ai: 21 + Class: Boss + Drops: + - Item: Rune_Of_Darkness + Rate: 6000 + - Item: Angelic_Chain + Rate: 1 + - Item: Soft_Feather + Rate: 1000 + - Item: Divine_Cross + Rate: 25 + - Item: Rune_Of_Darkness + Rate: 1000 + - Item: Silk_Robe_ + Rate: 100 + - Item: Odin's_Blessing + Rate: 100 + - Item: Skeggiold_Card + Rate: 1 + StealProtected: true + - Id: 1756 + AegisName: G_HYDRO + Name: Hydrolancer + JapaneseName: Hydro + Level: 89 + Hp: 308230 + Attack: 2554 + Attack2: 3910 + Defense: 52 + MagicDefense: 62 + Agi: 96 + Vit: 110 + Int: 86 + Dex: 94 + Luk: 32 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Dark + ElementLevel: 2 + WalkSpeed: 160 + AttackDelay: 140 + AttackMotion: 672 + DamageMotion: 432 + Ai: 04 + Class: Boss + - Id: 1757 + AegisName: G_ACIDUS + Name: Acidus + Level: 80 + Hp: 51112 + Attack: 1289 + Attack2: 2109 + Defense: 39 + MagicDefense: 69 + Agi: 71 + Vit: 55 + Int: 135 + Dex: 103 + Luk: 69 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Holy + ElementLevel: 2 + WalkSpeed: 170 + AttackDelay: 168 + AttackMotion: 1008 + DamageMotion: 300 + Ai: 04 + - Id: 1758 + AegisName: G_FERUS + Name: Ferus + Level: 70 + Hp: 29218 + Attack: 1056 + Attack2: 1496 + Defense: 34 + MagicDefense: 45 + Agi: 78 + Vit: 45 + Int: 72 + Dex: 81 + Luk: 73 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Fire + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 108 + AttackMotion: 576 + DamageMotion: 432 + Ai: 04 + - Id: 1759 + AegisName: G_ACIDUS_ + Name: Acidus + Level: 76 + Hp: 39111 + Attack: 1180 + Attack2: 2000 + Defense: 31 + MagicDefense: 47 + Agi: 78 + Vit: 31 + Int: 93 + Dex: 88 + Luk: 52 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Wind + ElementLevel: 2 + WalkSpeed: 180 + AttackDelay: 168 + AttackMotion: 768 + DamageMotion: 360 + Ai: 04 + - Id: 1760 + AegisName: G_FERUS_ + Name: Ferus + Level: 69 + Hp: 21182 + Attack: 930 + Attack2: 1170 + Defense: 24 + MagicDefense: 38 + Agi: 66 + Vit: 77 + Int: 60 + Dex: 79 + Luk: 35 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Earth + ElementLevel: 2 + WalkSpeed: 120 + AttackDelay: 108 + AttackMotion: 576 + DamageMotion: 432 + Ai: 04 + - Id: 1761 + AegisName: G_SKOGUL + Name: Skogul + Level: 70 + Hp: 57544 + Attack: 1110 + Attack2: 1930 + Defense: 20 + MagicDefense: 15 + Agi: 69 + Vit: 70 + Int: 50 + Dex: 67 + Luk: 52 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 170 + AttackDelay: 720 + AttackMotion: 384 + DamageMotion: 480 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Rune_Of_Darkness + Rate: 500 + - Id: 1762 + AegisName: G_FRUS + Name: Frus + Level: 69 + Hp: 53422 + Attack: 1110 + Attack2: 1780 + Defense: 20 + MagicDefense: 15 + Agi: 69 + Vit: 60 + Int: 50 + Dex: 76 + Luk: 52 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 130 + AttackDelay: 480 + AttackMotion: 576 + DamageMotion: 432 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Rune_Of_Darkness + Rate: 500 + - Id: 1763 + AegisName: G_SKEGGIOLD + Name: Skeggiold + Level: 81 + Hp: 100200 + Attack: 1400 + Attack2: 3410 + Defense: 12 + MagicDefense: 24 + Str: 80 + Agi: 100 + Vit: 50 + Int: 72 + Dex: 90 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Angel + Element: Holy + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 672 + AttackMotion: 780 + DamageMotion: 480 + Ai: 04 + Class: Boss + Drops: + - Item: Rune_Of_Darkness + Rate: 500 + - Id: 1764 + AegisName: G_SKEGGIOLD_ + Name: Skeggiold + Level: 83 + Hp: 103000 + Attack: 1600 + Attack2: 4110 + Defense: 15 + MagicDefense: 24 + Str: 80 + Agi: 120 + Vit: 60 + Int: 85 + Dex: 98 + Luk: 80 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Angel + Element: Holy + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 672 + AttackMotion: 780 + DamageMotion: 480 + Ai: 04 + Class: Boss + Drops: + - Item: Rune_Of_Darkness + Rate: 500 + - Id: 1765 + AegisName: G_RANDGRIS + Name: Valkyrie + Level: 99 + Hp: 1567200 + BaseExp: 10000 + JobExp: 10000 + Attack: 5560 + Attack2: 9980 + Defense: 25 + MagicDefense: 42 + Str: 100 + Agi: 120 + Vit: 80 + Int: 120 + Dex: 220 + Luk: 210 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Angel + Element: Holy + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 576 + AttackMotion: 576 + DamageMotion: 480 + Ai: 21 + Class: Boss + Drops: + - Item: Valhalla_Flower + Rate: 500 + - Item: Old_Violet_Box + Rate: 100 + - Item: Valkyrja's_Shield + Rate: 500 + - Id: 1766 + AegisName: EM_ANGELING + Name: Angeling + Level: 99 + Hp: 128430 + Attack: 60 + Attack2: 71 + Defense: 40 + MagicDefense: 50 + Agi: 17 + Vit: 80 + Int: 80 + Dex: 126 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Angel + Element: Holy + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Ai: 17 + Class: Guardian + Modes: + Aggressive: true + ChangeChase: true + KnockBackImmune: true + MvpDrops: + - Item: Jellopy + Rate: 5000 + - Item: Jellopy + Rate: 5000 + - Item: Poring_Doll + Rate: 5000 + - Id: 1767 + AegisName: EM_DEVILING + Name: Deviling + Level: 99 + Hp: 128430 + Attack: 60 + Attack2: 71 + Defense: 40 + MagicDefense: 50 + Agi: 17 + Vit: 80 + Int: 80 + Dex: 126 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Angel + Element: Holy + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Ai: 17 + Class: Guardian + Modes: + Aggressive: true + ChangeChase: true + KnockBackImmune: true + MvpDrops: + - Item: Jellopy + Rate: 5000 + - Item: Jellopy + Rate: 5000 + - Item: Poring_Doll + Rate: 5000 + - Id: 1768 + AegisName: GLOOMUNDERNIGHT + Name: Gloom Under Night + Level: 89 + Hp: 2298000 + BaseExp: 962175 + JobExp: 276445 + MvpExp: 481087 + Attack: 5880 + Attack2: 9516 + Defense: 10 + MagicDefense: 20 + Str: 100 + Agi: 115 + Vit: 98 + Int: 78 + Dex: 111 + Luk: 50 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Ghost + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1344 + AttackMotion: 2880 + DamageMotion: 576 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Old_Violet_Box + Rate: 5000 + - Item: Old_Violet_Box + Rate: 5000 + Drops: + - Item: Will_Of_Darkness_ + Rate: 7000 + - Item: Blade_Lost_In_Darkness + Rate: 4000 + - Item: Old_Hilt + Rate: 2000 + - Item: Old_Card_Album + Rate: 5000 + - Item: Celestial_Robe + Rate: 1000 + - Item: Hurricane_Fury + Rate: 100 + - Item: Gloom_Under_Night_Card + Rate: 1 + StealProtected: true + - Id: 1769 + AegisName: AGAV + Name: Agav + Level: 73 + Hp: 29620 + BaseExp: 9780 + JobExp: 6622 + Attack: 103 + Attack2: 1109 + Defense: 15 + MagicDefense: 35 + Agi: 32 + Vit: 27 + Int: 132 + Dex: 69 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 4 + WalkSpeed: 300 + AttackDelay: 768 + AttackMotion: 360 + DamageMotion: 360 + Ai: 20 + Drops: + - Item: Suspicious_Hat + Rate: 2500 + - Item: High_Fashion_Sandals + Rate: 2 + - Item: Bloody_Rune + Rate: 4000 + - Item: Memorize_Book + Rate: 1 + - Item: Holy_Arrow_Quiver + Rate: 50 + - Item: Bloody_Rune + Rate: 100 + - Item: Agav_Card + Rate: 1 + StealProtected: true + - Id: 1770 + AegisName: ECHIO + Name: Echio + Level: 69 + Hp: 34900 + BaseExp: 13560 + JobExp: 4300 + Attack: 750 + Attack2: 1800 + Defense: 33 + MagicDefense: 11 + Str: 74 + Agi: 74 + Vit: 52 + Int: 35 + Dex: 59 + Luk: 56 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 4 + WalkSpeed: 250 + AttackDelay: 768 + AttackMotion: 360 + DamageMotion: 360 + Ai: 20 + Drops: + - Item: Suspicious_Hat + Rate: 2500 + - Item: Seed_Of_Yggdrasil + Rate: 10 + - Item: Bloody_Rune + Rate: 4000 + - Item: Beret + Rate: 20 + - Item: Holy_Arrow_Quiver + Rate: 20 + - Item: Bloody_Rune + Rate: 100 + - Item: Divine_Cloth + Rate: 20 + - Item: Echio_Card + Rate: 1 + StealProtected: true + - Id: 1771 + AegisName: VANBERK + Name: Vanberk + Level: 59 + Hp: 9988 + BaseExp: 4203 + JobExp: 901 + Attack: 230 + Attack2: 660 + Defense: 24 + MagicDefense: 6 + Str: 69 + Agi: 66 + Vit: 39 + Int: 29 + Dex: 51 + Luk: 41 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 4 + WalkSpeed: 250 + AttackDelay: 768 + AttackMotion: 360 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: White_Mask + Rate: 2500 + - Item: Royal_Jelly + Rate: 10 + - Item: Bloody_Rune + Rate: 1000 + - Item: Beret + Rate: 10 + - Item: Scalpel + Rate: 5 + - Item: Bloody_Rune + Rate: 100 + - Item: Vanberk_Card + Rate: 1 + StealProtected: true + - Id: 1772 + AegisName: ISILLA + Name: Isilla + Level: 62 + Hp: 8297 + BaseExp: 3001 + JobExp: 3001 + Attack: 89 + Attack2: 733 + Defense: 11 + MagicDefense: 19 + Agi: 28 + Vit: 12 + Int: 97 + Dex: 57 + Luk: 12 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 4 + WalkSpeed: 300 + AttackDelay: 768 + AttackMotion: 360 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: White_Mask + Rate: 2500 + - Item: High_Fashion_Sandals + Rate: 1 + - Item: Bloody_Rune + Rate: 1000 + - Item: Gold_Ring + Rate: 10 + - Item: Ring + Rate: 1 + - Item: Bloody_Rune + Rate: 100 + - Item: Isilla_Card + Rate: 1 + StealProtected: true + - Id: 1773 + AegisName: HODREMLIN + Name: Hodremlin + Level: 61 + Hp: 12180 + BaseExp: 6782 + JobExp: 2022 + Attack: 845 + Attack2: 1678 + Defense: 29 + MagicDefense: 25 + Str: 80 + Agi: 41 + Vit: 81 + Int: 56 + Dex: 62 + Luk: 11 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 140 + AttackDelay: 960 + AttackMotion: 528 + DamageMotion: 432 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Prickly_Fruit_ + Rate: 1000 + - Item: Will_Of_Darkness + Rate: 1000 + - Item: Boots_ + Rate: 2 + - Item: Sticky_Mucus + Rate: 1000 + - Item: Bloody_Rune + Rate: 1000 + - Item: Starsand_Of_Witch + Rate: 2000 + - Item: Shadow_Walk + Rate: 10 + - Item: Hodremlin_Card + Rate: 1 + StealProtected: true + - Id: 1774 + AegisName: SEEKER + Name: Seeker + Level: 65 + Hp: 10090 + BaseExp: 5671 + JobExp: 4278 + Attack: 723 + Attack2: 852 + Defense: 17 + MagicDefense: 30 + Str: 60 + Agi: 52 + Vit: 34 + Int: 143 + Dex: 107 + Luk: 27 + AttackRange: 6 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Wind + ElementLevel: 3 + WalkSpeed: 190 + AttackDelay: 576 + AttackMotion: 432 + DamageMotion: 300 + Ai: 20 + Drops: + - Item: Prickly_Fruit_ + Rate: 1000 + - Item: Will_Of_Darkness + Rate: 1000 + - Item: Elunium + Rate: 20 + - Item: Starsand_Of_Witch + Rate: 4000 + - Item: Bloody_Rune + Rate: 1000 + - Item: Berdysz + Rate: 20 + - Item: Seeker_Card + Rate: 1 + StealProtected: true + - Id: 1775 + AegisName: SNOWIER + Name: Snowier + Level: 60 + Hp: 19230 + BaseExp: 5882 + JobExp: 2699 + Attack: 770 + Attack2: 1347 + Defense: 22 + MagicDefense: 12 + Str: 73 + Agi: 46 + Vit: 72 + Int: 15 + Dex: 52 + Luk: 25 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Water + ElementLevel: 2 + WalkSpeed: 220 + AttackDelay: 936 + AttackMotion: 1020 + DamageMotion: 420 + Ai: 04 + Drops: + - Item: Ice_Heart + Rate: 3000 + - Item: Ice_Piece + Rate: 1000 + - Item: Elunium_Stone + Rate: 100 + - Item: Blue_Herb + Rate: 50 + - Item: White_Herb + Rate: 500 + - Item: Icicle_Fist + Rate: 3 + - Item: Crystal_Blue + Rate: 100 + - Item: Snowier_Card + Rate: 1 + StealProtected: true + - Id: 1776 + AegisName: SIROMA + Name: Siroma + Level: 42 + Hp: 6800 + BaseExp: 2230 + JobExp: 1005 + Attack: 220 + Attack2: 440 + Defense: 12 + MagicDefense: 8 + Str: 33 + Agi: 23 + Vit: 52 + Int: 11 + Dex: 40 + Luk: 19 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Water + ElementLevel: 3 + WalkSpeed: 180 + AttackDelay: 432 + AttackMotion: 648 + DamageMotion: 240 + Ai: 02 + Drops: + - Item: Ice_Heart + Rate: 1000 + - Item: Ice_Piece + Rate: 500 + - Item: Blue_Herb + Rate: 10 + - Item: Crystal_Blue + Rate: 20 + - Item: Siroma_Card + Rate: 1 + StealProtected: true + - Id: 1777 + AegisName: ICE_TITAN + Name: Ice Titan + Level: 60 + Hp: 38200 + BaseExp: 13872 + JobExp: 7928 + Attack: 1090 + Attack2: 1570 + Defense: 71 + MagicDefense: 15 + Str: 99 + Agi: 34 + Vit: 88 + Int: 10 + Dex: 79 + Luk: 29 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Water + ElementLevel: 3 + WalkSpeed: 250 + AttackDelay: 861 + AttackMotion: 660 + DamageMotion: 144 + Ai: 04 + Drops: + - Item: Ice_Heart + Rate: 5000 + - Item: Ice_Piece + Rate: 3000 + - Item: Frozen_Rose + Rate: 100 + - Item: Oridecon + Rate: 10 + - Item: Elunium + Rate: 30 + - Item: Mistic_Frozen + Rate: 100 + - Item: Ice_Titan_Card + Rate: 1 + StealProtected: true + - Id: 1778 + AegisName: GAZETI + Name: Gazeti + Level: 55 + Hp: 12300 + BaseExp: 5758 + JobExp: 2075 + Attack: 512 + Attack2: 612 + Defense: 65 + MagicDefense: 25 + Agi: 12 + Vit: 20 + Int: 60 + Dex: 101 + Luk: 5 + AttackRange: 10 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Water + ElementLevel: 1 + WalkSpeed: 190 + AttackDelay: 576 + AttackMotion: 370 + DamageMotion: 270 + Ai: 20 + Modes: + Detector: true + Drops: + - Item: Ice_Heart + Rate: 3000 + - Item: Ice_Piece + Rate: 3000 + - Item: Elunium + Rate: 20 + - Item: Frozen_Bow + Rate: 1 + - Item: Gazeti_Card + Rate: 1 + StealProtected: true + - Id: 1779 + AegisName: KTULLANUX + Name: Ktullanux + Level: 98 + Hp: 4417000 + BaseExp: 2720050 + JobExp: 1120020 + MvpExp: 1360025 + Attack: 1680 + Attack2: 10360 + Defense: 40 + MagicDefense: 42 + Str: 85 + Agi: 126 + Vit: 30 + Int: 125 + Dex: 177 + Luk: 112 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Water + ElementLevel: 4 + WalkSpeed: 400 + AttackDelay: 432 + AttackMotion: 840 + DamageMotion: 216 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Old_Violet_Box + Rate: 5000 + - Item: Old_Violet_Box + Rate: 5000 + Drops: + - Item: Ice_Scale + Rate: 9000 + - Item: Old_Card_Album + Rate: 3000 + - Item: Clack_Of_Servival + Rate: 3000 + - Item: Herald_Of_GOD + Rate: 5000 + - Item: Old_Violet_Box + Rate: 5000 + - Item: Yggdrasilberry + Rate: 5000 + - Item: Ktullanux_Card + Rate: 1 + StealProtected: true + - Id: 1780 + AegisName: MUSCIPULAR + Name: Muscipular + Level: 57 + Hp: 4332 + BaseExp: 1706 + JobExp: 1706 + Attack: 521 + Attack2: 726 + Defense: 12 + MagicDefense: 12 + Agi: 53 + Vit: 39 + Int: 25 + Dex: 92 + Luk: 51 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 672 + AttackMotion: 648 + DamageMotion: 360 + Ai: 10 + Drops: + - Item: Sticky_Poison + Rate: 3000 + - Item: Blossom_Of_Maneater + Rate: 3000 + - Item: Singing_Flower + Rate: 2 + - Item: Root_Of_Maneater + Rate: 2000 + - Item: Stem + Rate: 1000 + - Item: Deadly_Noxious_Herb + Rate: 3 + - Item: Muscipular_Card + Rate: 1 + StealProtected: true + - Id: 1781 + AegisName: DROSERA + Name: Drosera + Level: 46 + Hp: 7221 + BaseExp: 2612 + JobExp: 1022 + Attack: 389 + Attack2: 589 + Defense: 10 + MagicDefense: 13 + Agi: 30 + Vit: 27 + Int: 17 + Dex: 76 + Luk: 41 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 864 + AttackMotion: 576 + DamageMotion: 336 + Ai: 10 + Drops: + - Item: Sticky_Poison + Rate: 3000 + - Item: Sticky_Mucus + Rate: 3000 + - Item: Blossom_Of_Maneater + Rate: 2000 + - Item: Root_Of_Maneater + Rate: 2000 + - Item: Bitter_Herb + Rate: 3 + - Item: Stem + Rate: 1000 + - Item: Drosera_Card + Rate: 1 + StealProtected: true + - Id: 1782 + AegisName: ROWEEN + Name: Roween + Level: 31 + Hp: 5716 + BaseExp: 1669 + JobExp: 1266 + Attack: 298 + Attack2: 377 + MagicDefense: 7 + Str: 51 + Agi: 39 + Vit: 48 + Int: 18 + Dex: 67 + Luk: 19 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Wind + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 412 + AttackMotion: 840 + DamageMotion: 300 + Ai: 07 + Drops: + - Item: Rotten_Meat + Rate: 3000 + - Item: Animal's_Skin + Rate: 3000 + - Item: Wind_Of_Verdure + Rate: 50 + - Item: Combo_Battle_Glove + Rate: 2 + - Item: Roween_Card + Rate: 1 + StealProtected: true + - Id: 1783 + AegisName: GALION + Name: Galion + Level: 44 + Hp: 32240 + BaseExp: 10020 + JobExp: 3368 + Attack: 336 + Attack2: 441 + Defense: 11 + MagicDefense: 12 + Str: 51 + Agi: 52 + Vit: 59 + Int: 25 + Dex: 72 + Luk: 32 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 864 + AttackMotion: 624 + DamageMotion: 360 + Ai: 07 + Class: Boss + Drops: + - Item: Rotten_Meat + Rate: 3000 + - Item: Animal's_Skin + Rate: 3000 + - Item: Rough_Wind + Rate: 10 + - Item: Ulfhedinn + Rate: 5 + - Item: Galion_Card + Rate: 1 + StealProtected: true + - Id: 1784 + AegisName: STAPO + Name: Stapo + Level: 23 + Hp: 666 + BaseExp: 332 + JobExp: 221 + Attack: 135 + Attack2: 370 + Defense: 90 + MagicDefense: 5 + Str: 12 + Agi: 11 + Vit: 15 + Int: 12 + Dex: 23 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Earth + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 936 + AttackMotion: 792 + DamageMotion: 432 + Ai: 02 + Drops: + - Item: Jellopy + Rate: 1000 + - Item: Jubilee + Rate: 1000 + - Item: Apple + Rate: 1000 + - Item: Large_Jellopy + Rate: 100 + - Item: Yellow_Live + Rate: 10 + - Item: Seismic_Fist + Rate: 3 + - Item: Stapo_Card + Rate: 1 + StealProtected: true + - Id: 1785 + AegisName: ATROCE + Name: Atroce + Level: 82 + Hp: 1008420 + BaseExp: 295550 + JobExp: 118895 + MvpExp: 147775 + Attack: 2526 + Attack2: 3646 + Defense: 25 + MagicDefense: 25 + Str: 100 + Agi: 87 + Vit: 30 + Int: 49 + Dex: 89 + Luk: 72 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Dark + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 576 + AttackMotion: 600 + DamageMotion: 240 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Old_Violet_Box + Rate: 5000 + - Item: Old_Violet_Box + Rate: 5000 + Drops: + - Item: Bloody_Rune + Rate: 7000 + - Item: Seed_Of_Yggdrasil + Rate: 1000 + - Item: Ring_ + Rate: 1000 + - Item: Old_Violet_Box + Rate: 5000 + - Item: Yggdrasilberry + Rate: 5000 + - Item: Ulle_Cap + Rate: 100 + - Item: Altas_Weapon + Rate: 100 + - Item: Atroce_Card + Rate: 1 + StealProtected: true + - Id: 1786 + AegisName: G_AGAV + Name: Agav + Level: 73 + Hp: 25620 + Attack: 103 + Attack2: 909 + Defense: 15 + MagicDefense: 35 + Agi: 32 + Vit: 27 + Int: 132 + Dex: 69 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 768 + AttackMotion: 360 + DamageMotion: 360 + Ai: 20 + Drops: + - Item: Suspicious_Hat + Rate: 1 + - Id: 1787 + AegisName: G_ECHIO + Name: Echio + Level: 69 + Hp: 36900 + Attack: 750 + Attack2: 1500 + Defense: 33 + MagicDefense: 11 + Str: 74 + Agi: 74 + Vit: 52 + Int: 35 + Dex: 59 + Luk: 56 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 768 + AttackMotion: 360 + DamageMotion: 360 + Ai: 20 + Drops: + - Item: Suspicious_Hat + Rate: 1 + - Id: 1788 + AegisName: G_ICE_TITAN + Name: Ice Titan + Level: 60 + Hp: 32900 + Attack: 1090 + Attack2: 1570 + Defense: 71 + MagicDefense: 15 + Str: 99 + Agi: 34 + Vit: 88 + Int: 10 + Dex: 79 + Luk: 29 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Water + ElementLevel: 3 + WalkSpeed: 250 + AttackDelay: 861 + AttackMotion: 660 + DamageMotion: 144 + Ai: 20 + Drops: + - Item: Ice_Heart + Rate: 1 + - Id: 1789 + AegisName: ICEICLE + Name: Iceicle + Level: 38 + Hp: 10 + BaseExp: 5 + JobExp: 5 + Attack: 241 + Attack2: 1082 + MagicDefense: 10 + Agi: 10 + Vit: 10 + Int: 10 + Dex: 172 + Luk: 5 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Water + ElementLevel: 2 + WalkSpeed: 1000 + AttackDelay: 1344 + Ai: 10 + Drops: + - Item: Ice_Piece + Rate: 1000 + - Item: Ice_Piece + Rate: 1000 + - Item: Ice_Piece + Rate: 1000 + - Item: Ice_Piece + Rate: 500 + - Item: Ice_Piece + Rate: 500 + - Item: Ice_Piece + Rate: 500 + - Item: Ice_Piece + Rate: 500 + - Item: Ice_Piece + Rate: 500 + StealProtected: true + - Id: 1790 + AegisName: G_RAFFLESIA + Name: Rafflesia + Level: 17 + Hp: 1333 + Attack: 105 + Attack2: 127 + MagicDefense: 2 + Agi: 18 + Vit: 24 + Int: 11 + Dex: 37 + Luk: 10 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 512 + AttackMotion: 528 + DamageMotion: 240 + Ai: 04 + Drops: + - Item: Golden_Jewel_ + Rate: 3000 + - Item: Red_Jewel_ + Rate: 4000 + - Item: Blue_Jewel_ + Rate: 2000 + - Id: 1791 + AegisName: G_GALION + Name: Galion + Level: 44 + Hp: 32240 + Attack: 336 + Attack2: 441 + Defense: 11 + MagicDefense: 12 + Str: 51 + Agi: 52 + Vit: 59 + Int: 25 + Dex: 72 + Luk: 32 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 864 + AttackMotion: 624 + DamageMotion: 360 + Ai: 07 + Class: Boss + - Id: 1792 + AegisName: SOCCER_BALL + Name: Soccer Ball + Level: 1 + Hp: 1000 + Defense: 127 + MagicDefense: 99 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 96 + AttackMotion: 96 + DamageMotion: 96 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + - Id: 1793 + AegisName: G_MEGALITH + Name: Megalith + Level: 45 + Hp: 5300 + Attack: 264 + Attack2: 314 + Defense: 50 + MagicDefense: 25 + Agi: 45 + Vit: 60 + Int: 5 + Dex: 95 + Luk: 5 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 4 + WalkSpeed: 200 + AttackDelay: 1332 + AttackMotion: 1332 + DamageMotion: 672 + Ai: 21 + - Id: 1794 + AegisName: G_ROWEEN + Name: Roween + Level: 31 + Hp: 5716 + Attack: 298 + Attack2: 377 + MagicDefense: 7 + Str: 51 + Agi: 39 + Vit: 48 + Int: 18 + Dex: 67 + Luk: 19 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Wind + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 412 + AttackMotion: 840 + DamageMotion: 300 + Ai: 20 + - Id: 1795 + AegisName: BLOODY_KNIGHT_ + Name: Bloody Knight + Level: 82 + Hp: 800000 + Attack: 10000 + Attack2: 30000 + Defense: 60 + MagicDefense: 60 + Str: 88 + Agi: 121 + Vit: 100 + Int: 100 + Dex: 125 + Luk: 55 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Angel + Element: Ghost + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 828 + AttackMotion: 528 + DamageMotion: 192 + Ai: 21 + Class: Boss + Drops: + - Item: Pole_Axe + Rate: 100 + - Item: Grave_ + Rate: 100 + - Item: Pauldron + Rate: 200 + - Item: Full_Plate_Armor_ + Rate: 300 + - Item: Celestial_Robe + Rate: 200 + - Item: Survival_Rod2_ + Rate: 200 + - Item: Old_Violet_Box + Rate: 7000 + - Item: Anti_Spell_Bead + Rate: 10000 + StealProtected: true + - Id: 1796 + AegisName: AUNOE + Name: Aunoe + Level: 62 + Hp: 21297 + BaseExp: 4102 + JobExp: 4102 + Attack: 89 + Attack2: 733 + Defense: 11 + MagicDefense: 19 + Agi: 28 + Vit: 12 + Int: 97 + Dex: 57 + Luk: 12 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 4 + WalkSpeed: 250 + AttackDelay: 768 + AttackMotion: 432 + DamageMotion: 360 + Ai: 20 + Drops: + - Item: White_Mask + Rate: 2500 + - Item: High_Fashion_Sandals + Rate: 2 + - Item: Bloody_Rune + Rate: 4000 + - Item: Memorize_Book + Rate: 1 + - Item: Holy_Arrow_Quiver + Rate: 50 + - Item: Bloody_Rune + Rate: 100 + - Item: Musika + Rate: 5 + - Id: 1797 + AegisName: FANAT + Name: Fanat + Level: 62 + Hp: 21297 + BaseExp: 4102 + JobExp: 4102 + Attack: 89 + Attack2: 733 + Defense: 11 + MagicDefense: 19 + Agi: 28 + Vit: 12 + Int: 97 + Dex: 57 + Luk: 12 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 4 + WalkSpeed: 250 + AttackDelay: 768 + AttackMotion: 432 + DamageMotion: 360 + Ai: 21 + Drops: + - Item: Kandura + Rate: 10 + - Item: High_Fashion_Sandals + Rate: 2 + - Item: Bloody_Rune + Rate: 4000 + - Item: Memorize_Book + Rate: 1 + - Item: Holy_Arrow_Quiver + Rate: 50 + - Item: White_Mask + Rate: 2500 + - Id: 1798 + AegisName: TREASURE_BOX_ + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Gem_Of_Ruin + Rate: 10000 + - Id: 1799 + AegisName: G_SEYREN_ + Name: Lord Knight Seyren + Level: 99 + Hp: 347590 + BaseExp: 18000 + JobExp: 10000 + Attack: 4238 + Attack2: 5040 + Defense: 72 + MagicDefense: 37 + Str: 120 + Agi: 110 + Vit: 81 + Int: 65 + Dex: 130 + Luk: 52 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Evil_Mind + Rate: 300 + - Id: 1800 + AegisName: G_EREMES_ + Name: Assassin Cross Eremes + Level: 99 + Hp: 211230 + BaseExp: 18000 + JobExp: 10000 + Attack: 3189 + Attack2: 5289 + Defense: 27 + MagicDefense: 39 + Str: 90 + Agi: 181 + Vit: 62 + Int: 37 + Dex: 122 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Poison + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Evil_Mind + Rate: 300 + - Id: 1801 + AegisName: G_HARWORD_ + Name: Mastersmith Howard + JapaneseName: Whitesmith Harword + Level: 99 + Hp: 310000 + BaseExp: 18000 + JobExp: 10000 + Attack: 4822 + Attack2: 5033 + Defense: 66 + MagicDefense: 36 + Str: 100 + Agi: 73 + Vit: 112 + Int: 35 + Dex: 136 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Water + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Evil_Mind + Rate: 300 + - Id: 1802 + AegisName: G_MAGALETA_ + Name: High Priest Margaretha + JapaneseName: High Priest Magaleta + Level: 99 + Hp: 182910 + BaseExp: 18000 + JobExp: 10000 + Attack: 1688 + Attack2: 2580 + Defense: 35 + MagicDefense: 78 + Agi: 84 + Vit: 64 + Int: 182 + Dex: 92 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Holy + ElementLevel: 4 + WalkSpeed: 125 + AttackDelay: 1152 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Evil_Mind + Rate: 300 + - Id: 1803 + AegisName: G_SHECIL_ + Name: Sniper Cecil + JapaneseName: Sniper Shecil + Level: 99 + Hp: 209000 + BaseExp: 18000 + JobExp: 10000 + Attack: 1892 + Attack2: 5113 + Defense: 22 + MagicDefense: 35 + Agi: 180 + Vit: 39 + Int: 67 + Dex: 193 + Luk: 130 + AttackRange: 14 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 20 + Class: Boss + Drops: + - Item: Evil_Mind + Rate: 300 + - Id: 1804 + AegisName: G_KATRINN_ + Name: High Wizard Kathryne + JapaneseName: High Wizard Katrinn + Level: 99 + Hp: 189920 + BaseExp: 18000 + JobExp: 10000 + Attack: 497 + Attack2: 2094 + Defense: 10 + MagicDefense: 88 + Agi: 89 + Vit: 42 + Int: 223 + Dex: 128 + Luk: 93 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Ghost + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1152 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Evil_Mind + Rate: 300 + - Id: 1805 + AegisName: B_SEYREN_ + Name: Lord Knight Seyren + Level: 99 + Hp: 1647590 + BaseExp: 4835600 + JobExp: 1569970 + Attack: 7238 + Attack2: 11040 + Defense: 72 + MagicDefense: 37 + Str: 120 + Agi: 110 + Vit: 81 + Int: 65 + Dex: 130 + Luk: 52 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Evil_Mind + Rate: 10000 + - Id: 1806 + AegisName: B_EREMES_ + Name: Assassin Cross Eremes + Level: 99 + Hp: 1411230 + BaseExp: 4083400 + JobExp: 1592380 + Attack: 4189 + Attack2: 8289 + Defense: 37 + MagicDefense: 39 + Str: 90 + Agi: 181 + Vit: 62 + Int: 37 + Dex: 122 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Poison + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Evil_Mind + Rate: 10000 + - Id: 1807 + AegisName: B_HARWORD_ + Name: Mastersmith Howard + JapaneseName: Whitesmith Harword + Level: 99 + Hp: 1460000 + BaseExp: 4002340 + JobExp: 1421000 + Attack: 7822 + Attack2: 8251 + Defense: 66 + MagicDefense: 36 + Str: 100 + Agi: 73 + Vit: 112 + Int: 35 + Dex: 136 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Evil_Mind + Rate: 10000 + - Id: 1808 + AegisName: B_MAGALETA_ + Name: High Priest Margaretha + JapaneseName: High Priest Magaleta + Level: 99 + Hp: 1092910 + BaseExp: 4257000 + JobExp: 1318800 + Attack: 4688 + Attack2: 5580 + Defense: 35 + MagicDefense: 78 + Agi: 84 + Vit: 64 + Int: 182 + Dex: 92 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Holy + ElementLevel: 4 + WalkSpeed: 125 + AttackDelay: 1152 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Evil_Mind + Rate: 10000 + - Id: 1809 + AegisName: B_SHECIL_ + Name: Sniper Cecil + JapaneseName: Sniper Shecil + Level: 99 + Hp: 1349000 + BaseExp: 4093000 + JobExp: 1526000 + Attack: 4892 + Attack2: 9113 + Defense: 22 + MagicDefense: 35 + Agi: 180 + Vit: 39 + Int: 67 + Dex: 193 + Luk: 130 + AttackRange: 14 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Evil_Mind + Rate: 10000 + - Id: 1810 + AegisName: B_KATRINN_ + Name: High Wizard Kathryne + JapaneseName: High Wizard Katrinn + Level: 99 + Hp: 1069920 + BaseExp: 4008200 + JobExp: 1636700 + Attack: 1197 + Attack2: 4394 + Defense: 10 + MagicDefense: 88 + Agi: 89 + Vit: 42 + Int: 223 + Dex: 128 + Luk: 93 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Ghost + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1152 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Evil_Mind + Rate: 10000 + - Id: 1811 + AegisName: G_SMOKIE_ + Name: Bandit + JapaneseName: Smokie + Level: 18 + Hp: 641 + Attack: 61 + Attack2: 72 + MagicDefense: 10 + Agi: 18 + Vit: 36 + Int: 25 + Dex: 26 + Luk: 35 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1576 + AttackMotion: 576 + DamageMotion: 420 + Ai: 17 + Drops: + - Item: Sunglasses + Rate: 100 + - Item: Tiger_Skin_Panties + Rate: 500 + - Item: Aloebera + Rate: 1000 + - Item: Ice_Cream + Rate: 2000 + - Item: Bamboo_Basket + Rate: 500 + - Id: 1812 + AegisName: EVENT_LUDE + Name: Delightful Lude + JapaneseName: Lude + Level: 99 + Hp: 15 + Defense: 100 + MagicDefense: 99 + Dex: 999 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 190 + AttackDelay: 890 + AttackMotion: 960 + DamageMotion: 480 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Pumpkin_Bucket + Rate: 5000 + - Item: Pumpkin_Head + Rate: 5000 + - Item: Pumpkin + Rate: 5000 + - Item: Pumpkin_Mojo + Rate: 5000 + - Id: 1813 + AegisName: EVENT_HYDRO + Name: Hydrolancer + JapaneseName: Hydro + Level: 99 + Hp: 1880000 + BaseExp: 4000000 + JobExp: 2000000 + Attack: 15000 + Attack2: 47767 + Defense: 60 + MagicDefense: 55 + Agi: 142 + Vit: 200 + Int: 250 + Dex: 189 + Luk: 32 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Angel + Element: Ghost + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 972 + AttackMotion: 672 + DamageMotion: 432 + Ai: 21 + Class: Boss + Drops: + - Item: Evil_Dragon_Head + Rate: 10000 + - Item: Dragon_Killer + Rate: 500 + - Item: Gemmed_Crown + Rate: 500 + - Item: Pole_Axe + Rate: 500 + - Item: Int_Dish10 + Rate: 1500 + - Item: Treasure_Box + Rate: 5500 + - Id: 1814 + AegisName: EVENT_MOON + Name: Moonlight Flower + Level: 80 + Hp: 30000 + BaseExp: 30000 + JobExp: 30000 + Attack: 500 + Attack2: 800 + Defense: 50 + MagicDefense: 50 + Agi: 35 + Vit: 45 + Int: 112 + Dex: 69 + Luk: 93 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Fire + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1276 + AttackMotion: 576 + DamageMotion: 288 + Ai: 21 + Class: Boss + - Id: 1815 + AegisName: EVENT_RICECAKE + Name: Rice Cake + Level: 12 + Hp: 20 + Attack: 1 + Attack2: 2 + Defense: 100 + MagicDefense: 99 + AttackRange: 1 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1320 + DamageMotion: 300 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Small_Rice_Dough + Rate: 10000 + - Item: Small_Rice_Dough + Rate: 10000 + - Item: Small_Rice_Dough + Rate: 10000 + - Item: Small_Rice_Dough + Rate: 10000 + - Item: Small_Rice_Dough + Rate: 10000 + - Item: Small_Rice_Dough + Rate: 5000 + - Item: Small_Rice_Dough + Rate: 4000 + - Item: Small_Rice_Dough + Rate: 3000 + StealProtected: true + - Id: 1816 + AegisName: EVENT_GOURD + Name: Gourd + Level: 12 + Hp: 1000 + Attack: 1 + Attack2: 2 + Defense: 100 + MagicDefense: 99 + AttackRange: 1 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 96 + AttackMotion: 96 + DamageMotion: 96 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Apple + Rate: 10000 + - Id: 1817 + AegisName: EVENT_DETALE + Name: Detarderous + JapaneseName: Detale + Level: 99 + Hp: 8880000 + BaseExp: 4500000 + JobExp: 2500000 + Attack: 32767 + Attack2: 65534 + Defense: 65 + MagicDefense: 65 + Agi: 142 + Vit: 200 + Int: 250 + Dex: 189 + Luk: 50 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Angel + Element: Ghost + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 972 + AttackMotion: 936 + DamageMotion: 360 + Ai: 21 + Class: Boss + Drops: + - Item: Dragon_Spirit + Rate: 10000 + - Item: Dragon_Wing + Rate: 500 + - Item: Wizardy_Staff + Rate: 500 + - Item: Bloody_Roar + Rate: 500 + - Item: Int_Dish10 + Rate: 1500 + - Item: Luk_Dish10 + Rate: 1500 + - Id: 1818 + AegisName: EVENT_ALARM + Name: Alarm + Level: 58 + Hp: 10647 + Attack: 1 + Attack2: 2 + Defense: 15 + MagicDefense: 15 + Agi: 62 + Vit: 72 + Int: 10 + Dex: 85 + Luk: 45 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 1000 + AttackDelay: 1020 + AttackMotion: 500 + DamageMotion: 768 + Ai: 21 + Drops: + - Item: Piece_Of_Cogwheel + Rate: 7000 + StealProtected: true + - Id: 1819 + AegisName: EVENT_BATHORY + Name: Bathory + Level: 44 + Hp: 5415 + Attack: 198 + Attack2: 398 + MagicDefense: 60 + Agi: 76 + Vit: 24 + Int: 85 + Dex: 65 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Dark + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 1504 + AttackMotion: 840 + DamageMotion: 900 + Ai: 21 + Drops: + - Item: Wooden_Block_ + Rate: 2000 + - Id: 1820 + AegisName: EVENT_BIGFOOT + Name: Bigfoot + Level: 25 + Hp: 1619 + Attack: 198 + Attack2: 220 + Defense: 10 + Agi: 25 + Vit: 55 + Int: 15 + Dex: 20 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1260 + AttackMotion: 192 + DamageMotion: 192 + Ai: 17 + Drops: + - Item: Wooden_Block_ + Rate: 2000 + - Id: 1821 + AegisName: EVENT_DESERT_WOLF + Name: Desert Wolf + Level: 27 + Hp: 1716 + Attack: 169 + Attack2: 208 + MagicDefense: 10 + Str: 56 + Agi: 27 + Vit: 45 + Int: 15 + Dex: 56 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1120 + AttackMotion: 420 + DamageMotion: 288 + Ai: 13 + Drops: + - Item: Wooden_Block_ + Rate: 2000 + - Id: 1822 + AegisName: EVENT_DEVIRUCHI + Name: Deviruchi + Level: 46 + Hp: 6666 + Attack: 475 + Attack2: 560 + Defense: 10 + MagicDefense: 25 + Agi: 69 + Vit: 40 + Int: 55 + Dex: 70 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 980 + AttackMotion: 600 + DamageMotion: 384 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Wooden_Block_ + Rate: 3000 + - Id: 1823 + AegisName: EVENT_FREEZER + Name: Freezer + Level: 72 + Hp: 8636 + Attack: 671 + Attack2: 983 + Defense: 55 + MagicDefense: 43 + Str: 69 + Agi: 41 + Vit: 59 + Int: 5 + Dex: 67 + Luk: 100 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Water + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1452 + AttackMotion: 483 + DamageMotion: 528 + Ai: 21 + Drops: + - Item: Wooden_Block_ + Rate: 3000 + - Id: 1824 + AegisName: EVENT_GARM_BABY + Name: Baby Hatii + JapaneseName: Garm Baby + Level: 61 + Hp: 20199 + Attack: 680 + Attack2: 1179 + Defense: 34 + MagicDefense: 13 + Str: 45 + Agi: 30 + Vit: 56 + Int: 55 + Dex: 85 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Water + ElementLevel: 2 + WalkSpeed: 450 + AttackDelay: 879 + AttackMotion: 672 + DamageMotion: 576 + Ai: 04 + Drops: + - Item: Wooden_Block_ + Rate: 5000 + - Id: 1825 + AegisName: EVENT_GOBLINE_XMAS + Name: Christmas Goblin + Level: 25 + Hp: 1176 + Attack: 118 + Attack2: 140 + Defense: 10 + MagicDefense: 5 + Agi: 53 + Vit: 25 + Int: 20 + Dex: 38 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 1120 + AttackMotion: 620 + DamageMotion: 240 + Ai: 21 + Drops: + - Item: Wooden_Block_ + Rate: 5000 + - Id: 1826 + AegisName: EVENT_MYST + Name: Myst + Level: 38 + Hp: 3745 + Attack: 365 + Attack2: 445 + MagicDefense: 40 + Agi: 38 + Vit: 18 + Dex: 53 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Poison + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1576 + AttackMotion: 576 + DamageMotion: 384 + Ai: 21 + Drops: + - Item: Wooden_Block_ + Rate: 3000 + - Id: 1827 + AegisName: EVENT_SASQUATCH + Name: Sasquatch + Level: 30 + Hp: 3163 + Attack: 250 + Attack2: 280 + Defense: 5 + Str: 75 + Agi: 25 + Vit: 60 + Int: 10 + Dex: 34 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Neutral + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 1260 + AttackMotion: 192 + DamageMotion: 192 + Ai: 21 + Drops: + - Item: Wooden_Block_ + Rate: 3000 + - Id: 1828 + AegisName: EVENT_GULLINBURSTI + Name: Gullinbrusti + Level: 20 + Hp: 20 + Attack: 59 + Attack2: 72 + Defense: 100 + MagicDefense: 99 + Agi: 14 + Vit: 14 + Dex: 19 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1960 + AttackMotion: 960 + DamageMotion: 384 + Ai: 21 + Drops: + - Item: Bag_Of_Rice + Rate: 6000 + - Item: Lucky_Candy + Rate: 9000 + - Item: Lucky_Candy_Cane + Rate: 8000 + - Id: 1829 + AegisName: SWORD_GUARDIAN + Name: Sword Master + JapaneseName: Sword Guardian + Level: 86 + Hp: 152533 + BaseExp: 155013 + JobExp: 122604 + Attack: 7590 + Attack2: 9140 + Defense: 60 + MagicDefense: 33 + Str: 110 + Agi: 40 + Vit: 54 + Int: 65 + Dex: 125 + Luk: 65 + AttackRange: 2 + SkillRange: 14 + ChaseRange: 16 + Size: Large + Race: Demihuman + Element: Neutral + ElementLevel: 4 + WalkSpeed: 170 + AttackDelay: 140 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Broken_Armor_Piece + Rate: 3000 + - Item: Doom_Slayer + Rate: 30 + - Item: Claymore + Rate: 50 + - Item: Zweihander + Rate: 1 + - Item: Platinum_Shield + Rate: 10 + - Item: Muscle_Cutter + Rate: 50 + - Item: Sword_Guardian_Card + Rate: 1 + StealProtected: true + - Id: 1830 + AegisName: BOW_GUARDIAN + Name: Bow Master + JapaneseName: Bow Guardian + Level: 80 + Hp: 80404 + BaseExp: 50149 + JobExp: 23006 + Attack: 1840 + Attack2: 2520 + Defense: 40 + MagicDefense: 62 + Str: 95 + Agi: 80 + Vit: 33 + Int: 90 + Dex: 165 + Luk: 55 + AttackRange: 12 + SkillRange: 14 + ChaseRange: 16 + Size: Large + Race: Demihuman + Element: Neutral + ElementLevel: 4 + WalkSpeed: 170 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Broken_Armor_Piece + Rate: 3000 + - Item: Luna_Bow + Rate: 30 + - Item: Bow + Rate: 50 + - Item: Sniping_Suit + Rate: 20 + - Item: Orleans_Glove + Rate: 4 + - Item: Bow_Guardian_Card + Rate: 1 + StealProtected: true + - Id: 1831 + AegisName: SALAMANDER + Name: Salamander + Level: 91 + Hp: 97934 + BaseExp: 72000 + JobExp: 55000 + Attack: 7590 + Attack2: 10860 + Defense: 65 + MagicDefense: 50 + Str: 90 + Agi: 55 + Vit: 44 + Int: 45 + Dex: 180 + Luk: 25 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Fire + ElementLevel: 3 + WalkSpeed: 160 + AttackDelay: 140 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Burning_Heart + Rate: 3000 + - Item: Flame_Heart + Rate: 30 + - Item: Red_Gemstone + Rate: 100 + - Item: Lesser_Elemental_Ring + Rate: 1 + - Item: Berserk_Guitar + Rate: 50 + - Item: Ring_ + Rate: 1 + - Item: Meteo_Plate_Armor + Rate: 20 + - Item: Salamander_Card + Rate: 1 + StealProtected: true + - Id: 1832 + AegisName: IFRIT + Name: Ifrit + Level: 99 + Hp: 7700000 + BaseExp: 3154321 + JobExp: 3114520 + MvpExp: 1577160 + Attack: 13530 + Attack2: 17000 + Defense: 40 + MagicDefense: 50 + Str: 120 + Agi: 180 + Vit: 25 + Int: 190 + Dex: 199 + Luk: 50 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Fire + ElementLevel: 4 + WalkSpeed: 130 + AttackDelay: 212 + AttackMotion: 384 + DamageMotion: 360 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Blue_Box + Rate: 5000 + - Item: Old_Card_Album + Rate: 2000 + Drops: + - Item: Flame_Heart + Rate: 10000 + - Item: Spiritual_Ring + Rate: 3000 + - Item: Ring_Of_Flame_Lord + Rate: 200 + - Item: Ring_Of_Resonance + Rate: 200 + - Item: Hell_Fire + Rate: 2000 + - Item: Fire_Brand + Rate: 2000 + - Item: Flame_Sprits_Armor_ + Rate: 100 + - Item: Ifrit_Card + Rate: 1 + StealProtected: true + - Id: 1833 + AegisName: KASA + Name: Kasa + Level: 85 + Hp: 80375 + BaseExp: 49000 + JobExp: 38000 + Attack: 3030 + Attack2: 3500 + Defense: 23 + MagicDefense: 70 + Str: 45 + Agi: 110 + Vit: 31 + Int: 200 + Dex: 140 + Luk: 30 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Fire + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 800 + AttackMotion: 600 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Burning_Heart + Rate: 3000 + - Item: Hot_Hair + Rate: 2500 + - Item: Flame_Heart + Rate: 30 + - Item: Lesser_Elemental_Ring + Rate: 1 + - Item: Flame_Sprits_Armor + Rate: 10 + - Item: Burning_Bow + Rate: 10 + - Item: Piercing_Staff + Rate: 10 + - Item: Kasa_Card + Rate: 1 + StealProtected: true + - Id: 1834 + AegisName: G_SALAMANDER + Name: Salamander + Level: 91 + Hp: 97934 + Attack: 9590 + Attack2: 12860 + Defense: 65 + MagicDefense: 60 + Str: 90 + Agi: 55 + Vit: 44 + Int: 45 + Dex: 180 + Luk: 25 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Fire + ElementLevel: 3 + WalkSpeed: 160 + AttackDelay: 140 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + - Id: 1835 + AegisName: G_KASA + Name: Kasa + Level: 85 + Hp: 80375 + Attack: 3030 + Attack2: 3500 + Defense: 23 + MagicDefense: 70 + Str: 45 + Agi: 158 + Vit: 31 + Int: 250 + Dex: 160 + Luk: 30 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Fire + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 800 + AttackMotion: 600 + DamageMotion: 288 + Ai: 21 + Class: Boss + - Id: 1836 + AegisName: MAGMARING + Name: Magmaring + Level: 40 + Hp: 5300 + BaseExp: 2110 + JobExp: 1910 + Attack: 550 + Attack2: 700 + Defense: 25 + MagicDefense: 24 + Str: 40 + Agi: 60 + Vit: 30 + Int: 10 + Dex: 60 + Luk: 17 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Fire + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1472 + AttackMotion: 384 + DamageMotion: 288 + Ai: 02 + Drops: + - Item: Burning_Heart + Rate: 3000 + - Item: Elunium_Stone + Rate: 34 + - Item: Magmaring_Card + Rate: 1 + StealProtected: true + - Id: 1837 + AegisName: IMP + Name: Fire Imp + JapaneseName: Imp + Level: 76 + Hp: 46430 + BaseExp: 25200 + JobExp: 11077 + Attack: 1059 + Attack2: 1509 + Defense: 27 + MagicDefense: 50 + Str: 37 + Agi: 76 + Vit: 30 + Int: 150 + Dex: 99 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Fire + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 824 + AttackMotion: 432 + DamageMotion: 360 + Ai: 20 + Modes: + Detector: true + Drops: + - Item: Hot_Hair + Rate: 3000 + - Item: Huuma_Blaze + Rate: 3 + - Item: Live_Coal + Rate: 2500 + - Item: Heart_Breaker + Rate: 10 + - Item: Electric_Eel + Rate: 25 + - Item: Flaming_Ice + Rate: 20 + - Item: Imp_Card + Rate: 1 + StealProtected: true + - Id: 1838 + AegisName: KNOCKER + Name: Knocker + Level: 50 + Hp: 7755 + BaseExp: 2202 + JobExp: 4023 + Attack: 889 + Attack2: 990 + Defense: 28 + MagicDefense: 50 + Str: 25 + Agi: 44 + Vit: 50 + Int: 62 + Dex: 65 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1548 + AttackMotion: 384 + DamageMotion: 288 + Ai: 17 + Modes: + Detector: true + Drops: + - Item: Great_Nature + Rate: 30 + - Item: Coal + Rate: 150 + - Item: Elder_Pixie's_Beard + Rate: 5500 + - Item: Elven_Ears + Rate: 1 + - Item: Ribbon + Rate: 10 + - Item: Thorny_Buckler + Rate: 3 + - Item: Earth_Bow + Rate: 5 + - Item: Knocker_Card + Rate: 1 + StealProtected: true + - Id: 1839 + AegisName: BYORGUE + Name: Byorgue + Level: 86 + Hp: 38133 + BaseExp: 19000 + JobExp: 9500 + Attack: 1340 + Attack2: 2590 + Defense: 20 + MagicDefense: 13 + Str: 25 + Agi: 80 + Vit: 12 + Int: 30 + Dex: 70 + Luk: 10 + AttackRange: 2 + SkillRange: 14 + ChaseRange: 16 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 170 + AttackDelay: 800 + AttackMotion: 600 + DamageMotion: 360 + Ai: 21 + Class: Boss + Drops: + - Item: Drill_Katar + Rate: 50 + - Item: Assassin_Mask_ + Rate: 3 + - Item: Scalpel + Rate: 150 + - Item: Agi_Dish07 + Rate: 500 + - Item: Old_Blue_Box + Rate: 40 + - Item: Rider_Insignia_ + Rate: 1 + - Item: Vroken_Sword + Rate: 4365 + - Item: Byorgue_Card + Rate: 1 + StealProtected: true + - Id: 1840 + AegisName: GOLDEN_SAVAGE + Name: Golden Savage + Level: 99 + Hp: 500 + BaseExp: 1 + JobExp: 1 + Attack: 500 + Attack2: 700 + Defense: 100 + MagicDefense: 99 + Int: 50 + Dex: 120 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1960 + AttackMotion: 480 + DamageMotion: 384 + Ai: 17 + Class: Guardian + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + KnockBackImmune: true + Drops: + - Item: Leaf_Of_Yggdrasil + Rate: 3000 + - Item: Treasure_Box + Rate: 100 + - Item: Old_Card_Album + Rate: 5 + - Item: Gold + Rate: 500 + - Item: Emperium + Rate: 100 + - Item: Golden_Gear_ + Rate: 1 + - Item: New_Year_Rice_Cake_1 + Rate: 3000 + - Item: New_Year_Rice_Cake_2 + Rate: 3000 + StealProtected: true + - Id: 1841 + AegisName: G_SNAKE_ + Name: Snake Lord's Minion + Level: 15 + Hp: 10 + BaseExp: 1 + JobExp: 1 + Attack: 46 + Attack2: 55 + Defense: 100 + MagicDefense: 99 + Agi: 15 + Vit: 15 + Int: 10 + Dex: 35 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1576 + AttackMotion: 576 + DamageMotion: 576 + Ai: 01 + Drops: + - Item: Gold_Coin_US + Rate: 2000 + - Item: Green_Ale_US + Rate: 200 + - Item: Treasure_Box_ + Rate: 10 + - Id: 1842 + AegisName: G_ANACONDAQ_ + Name: Snake Lord's Minion + Level: 23 + Hp: 15 + BaseExp: 1 + JobExp: 1 + Attack: 124 + Attack2: 157 + Defense: 100 + MagicDefense: 99 + Agi: 23 + Vit: 28 + Int: 10 + Dex: 36 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Poison + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1576 + AttackMotion: 576 + DamageMotion: 576 + Ai: 17 + Drops: + - Item: Gold_Coin_US + Rate: 3500 + - Item: Green_Ale_US + Rate: 400 + - Item: Treasure_Box_ + Rate: 20 + - Id: 1843 + AegisName: G_SIDE_WINDER_ + Name: Snake Lord's Minion + Level: 43 + Hp: 18 + BaseExp: 1 + JobExp: 1 + Attack: 240 + Attack2: 320 + Defense: 100 + MagicDefense: 99 + Str: 38 + Agi: 43 + Vit: 40 + Int: 15 + Dex: 115 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Poison + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1576 + AttackMotion: 576 + DamageMotion: 576 + Ai: 09 + Drops: + - Item: Gold_Coin_US + Rate: 7000 + - Item: Green_Ale_US + Rate: 600 + - Item: Treasure_Box_ + Rate: 30 + - Id: 1844 + AegisName: G_ISIS_ + Name: Snake Lord's Minion + Level: 47 + Hp: 25 + BaseExp: 1 + JobExp: 1 + Attack: 423 + Attack2: 507 + Defense: 100 + MagicDefense: 99 + Str: 38 + Agi: 65 + Vit: 43 + Int: 50 + Dex: 66 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1384 + AttackMotion: 768 + DamageMotion: 336 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Gold_Coin_US + Rate: 8000 + - Item: Green_Ale_US + Rate: 800 + - Item: Treasure_Box_ + Rate: 50 + - Id: 1845 + AegisName: G_TREASURE_BOX_ + Name: Treasure Box + Level: 98 + Dex: 999 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Gold_Coin_US + Rate: 10000 + - Item: Gold_Coin_US + Rate: 10000 + - Item: Gold_Coin_US + Rate: 10000 + - Item: Treasure_Box_ + Rate: 10000 + - Item: Green_Ale_US + Rate: 2500 + - Item: Gold_Coin_US + Rate: 5000 + - Item: Green_Ale_US + Rate: 2500 + - Item: Green_Ale_US + Rate: 2500 + StealProtected: true + - Id: 1846 + AegisName: DREAMMETAL + Name: Dream Metal + Level: 90 + Hp: 999 + BaseExp: 1 + JobExp: 1 + Attack: 1 + Attack2: 2 + Defense: 100 + MagicDefense: 99 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Holy + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Class: Boss + Drops: + - Item: Dragonball_Yellow_ + Rate: 2000 + - Id: 1847 + AegisName: EVENT_PORING + Name: Poring + Level: 98 + Hp: 10000000 + BaseExp: 1000000 + JobExp: 1000000 + Attack: 15000 + Attack2: 20000 + Defense: 60 + MagicDefense: 60 + Agi: 60 + Vit: 120 + Int: 120 + Dex: 160 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Angel + Element: Ghost + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 672 + DamageMotion: 480 + Ai: 21 + Class: Boss + - Id: 1848 + AegisName: EVENT_BAPHOMET + Name: Baphomet + Level: 50 + Hp: 45000 + BaseExp: 1000 + JobExp: 1000 + Attack: 1500 + Attack2: 3000 + Defense: 10 + MagicDefense: 10 + Agi: 60 + Vit: 15 + Int: 15 + Dex: 160 + Luk: 30 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 768 + AttackMotion: 768 + DamageMotion: 576 + Ai: 21 + Class: Boss + - Id: 1849 + AegisName: EVENT_OSIRIS + Name: Osiris + Level: 60 + Hp: 125000 + BaseExp: 2000 + JobExp: 2000 + Attack: 3500 + Attack2: 5000 + Defense: 20 + MagicDefense: 20 + Agi: 60 + Vit: 25 + Int: 25 + Dex: 160 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 1072 + AttackMotion: 672 + DamageMotion: 384 + Ai: 21 + Class: Boss + - Id: 1850 + AegisName: EVENT_ORCHERO + Name: Orc Hero + Level: 50 + Hp: 175000 + BaseExp: 3000 + JobExp: 3000 + Attack: 4000 + Attack2: 5500 + Defense: 25 + MagicDefense: 45 + Agi: 60 + Vit: 35 + Int: 80 + Dex: 160 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Earth + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 1678 + AttackMotion: 780 + DamageMotion: 648 + Ai: 21 + Class: Boss + - Id: 1851 + AegisName: EVENT_MOBSTER + Name: Mobster + Level: 61 + Hp: 7991 + BaseExp: 2 + JobExp: 2 + Attack: 500 + Attack2: 1000 + Defense: 45 + MagicDefense: 35 + Str: 76 + Agi: 46 + Vit: 20 + Int: 35 + Dex: 76 + Luk: 55 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 1100 + AttackMotion: 560 + DamageMotion: 580 + Ai: 21 + - Id: 1852 + AegisName: G_EM_ANGELING + Name: Angeling + Level: 99 + Hp: 120 + Attack: 60 + Attack2: 71 + Defense: 100 + MagicDefense: 99 + Agi: 17 + Vit: 80 + Int: 80 + Dex: 126 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Angel + Element: Holy + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Ai: 21 + Class: Boss + - Id: 1853 + AegisName: G_EM_DEVILING + Name: Deviling + Level: 99 + Hp: 120 + Attack: 60 + Attack2: 71 + Defense: 100 + MagicDefense: 99 + Agi: 17 + Vit: 80 + Int: 80 + Dex: 126 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Angel + Element: Holy + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Ai: 21 + Class: Boss + - Id: 1854 + AegisName: E_MUKA + Name: Muka + Level: 17 + Hp: 610 + BaseExp: 273 + JobExp: 120 + Attack: 40 + Attack2: 49 + Defense: 5 + MagicDefense: 5 + Str: 15 + Agi: 15 + Vit: 30 + Int: 5 + Dex: 20 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1960 + AttackMotion: 960 + DamageMotion: 384 + Ai: 02 + Drops: + - Item: Yellow_Live + Rate: 70 + - Item: Cactus_Needle + Rate: 9000 + - Item: Empty_Bottle + Rate: 2000 + - Item: Kaong + Rate: 400 + - Item: Red_Herb + Rate: 1000 + - Item: Guisarme + Rate: 50 + - Item: Iron_Ore + Rate: 250 + - Item: Muka_Card + Rate: 1 + StealProtected: true + - Id: 1855 + AegisName: E_POISONSPORE + Name: Poison Spore + Level: 19 + Hp: 665 + BaseExp: 186 + JobExp: 93 + Attack: 89 + Attack2: 101 + Agi: 19 + Vit: 25 + Dex: 24 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Poison + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Poison_Spore + Rate: 9000 + - Item: Hat_ + Rate: 20 + - Item: Green_Herb + Rate: 550 + - Item: Gulaman + Rate: 60 + - Item: Karvodailnirol + Rate: 50 + - Item: Mushroom_Spore + Rate: 1200 + - Item: Zargon + Rate: 5 + - Item: Poison_Spore_Card + Rate: 1 + StealProtected: true + - Id: 1856 + AegisName: E_MAGNOLIA + Name: Magnolia + Level: 26 + Hp: 3195 + BaseExp: 393 + JobExp: 248 + Attack: 120 + Attack2: 151 + Defense: 5 + MagicDefense: 30 + Agi: 26 + Vit: 26 + Dex: 39 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Water + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 1560 + AttackMotion: 360 + DamageMotion: 360 + Ai: 02 + Modes: + Detector: true + Drops: + - Item: Old_Frying_Pan + Rate: 9000 + - Item: Garlet + Rate: 800 + - Item: Scell + Rate: 100 + - Item: Zargon + Rate: 10 + - Item: Black_Ladle + Rate: 40 + - Item: Leche_Flan + Rate: 400 + - Item: High_end_Cooking_Kits + Rate: 5 + - Item: Magnolia_Card + Rate: 1 + StealProtected: true + - Id: 1857 + AegisName: E_MARIN + Name: Marin + Level: 15 + Hp: 742 + BaseExp: 66 + JobExp: 44 + Attack: 39 + Attack2: 43 + MagicDefense: 10 + Agi: 10 + Vit: 10 + Int: 5 + Dex: 35 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 2 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 01 + Drops: + - Item: Garlet + Rate: 3200 + - Item: Sticky_Mucus + Rate: 1500 + - Item: Cold_Scroll_2_1 + Rate: 100 + - Item: Skyblue_Jewel + Rate: 40 + - Item: Ube_Jam + Rate: 75 + - Item: Candy + Rate: 350 + - Item: Poring_Hat + Rate: 1 + - Item: Marin_Card + Rate: 1 + StealProtected: true + - Id: 1858 + AegisName: E_PLANKTON + Name: Plankton + Level: 10 + Hp: 354 + BaseExp: 23 + JobExp: 18 + Attack: 26 + Attack2: 31 + MagicDefense: 5 + Agi: 10 + Vit: 10 + Dex: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Water + ElementLevel: 3 + WalkSpeed: 400 + AttackDelay: 2208 + AttackMotion: 1008 + DamageMotion: 324 + Ai: 01 + Drops: + - Item: Single_Cell + Rate: 9000 + - Item: Sago + Rate: 300 + - Item: Sticky_Mucus + Rate: 700 + - Item: Alchol + Rate: 4 + - Item: Empty_Bottle + Rate: 1000 + - Item: Dew_Laden_Moss + Rate: 20 + - Item: Center_Potion + Rate: 50 + - Item: Plankton_Card + Rate: 1 + StealProtected: true + - Id: 1859 + AegisName: E_MANDRAGORA + Name: Mandragora + Level: 12 + Hp: 405 + BaseExp: 45 + JobExp: 32 + Attack: 26 + Attack2: 35 + MagicDefense: 25 + Agi: 12 + Vit: 24 + Dex: 36 + Luk: 15 + AttackRange: 4 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 3 + WalkSpeed: 1000 + AttackDelay: 1768 + AttackMotion: 768 + DamageMotion: 576 + Ai: 10 + Drops: + - Item: Yellow_Live + Rate: 50 + - Item: Stem + Rate: 9000 + - Item: Spear_ + Rate: 30 + - Item: Langka + Rate: 350 + - Item: Shoot + Rate: 300 + - Item: Four_Leaf_Clover + Rate: 3 + - Item: Whip_Of_Earth + Rate: 10 + - Item: Mandragora_Card + Rate: 1 + StealProtected: true + - Id: 1860 + AegisName: E_COCO + Name: Coco + Level: 17 + Hp: 817 + BaseExp: 120 + JobExp: 78 + Attack: 56 + Attack2: 67 + Str: 24 + Agi: 17 + Vit: 34 + Int: 20 + Dex: 24 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1864 + AttackMotion: 864 + DamageMotion: 1008 + Ai: 17 + Drops: + - Item: Acorn + Rate: 9000 + - Item: Hood_ + Rate: 20 + - Item: Fluff + Rate: 3000 + - Item: Animal's_Skin + Rate: 2500 + - Item: Sweet_Potato + Rate: 500 + - Item: Sandals_ + Rate: 25 + - Item: Sweet_Bean + Rate: 600 + - Item: Coco_Card + Rate: 1 + StealProtected: true + - Id: 1861 + AegisName: E_CHOCO + Name: Choco + Level: 43 + Hp: 4278 + BaseExp: 1265 + JobExp: 1265 + Attack: 315 + Attack2: 402 + Defense: 5 + MagicDefense: 5 + Str: 65 + Agi: 68 + Vit: 55 + Int: 45 + Dex: 65 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1500 + AttackMotion: 500 + DamageMotion: 1000 + Ai: 09 + Drops: + - Item: Claw_Of_Monkey + Rate: 5335 + - Item: Yoyo_Tail + Rate: 7000 + - Item: Elunium + Rate: 53 + - Item: Banana + Rate: 5000 + - Item: Tropical_Banana + Rate: 20 + - Item: Sweet_Banana + Rate: 1000 + - Item: Yggdrasilberry + Rate: 25 + - Item: Choco_Card + Rate: 1 + StealProtected: true + - Id: 1862 + AegisName: E_MARTIN + Name: Martin + Level: 18 + Hp: 1109 + BaseExp: 134 + JobExp: 86 + Attack: 52 + Attack2: 63 + MagicDefense: 5 + Str: 12 + Agi: 18 + Vit: 30 + Int: 15 + Dex: 15 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1480 + AttackMotion: 480 + DamageMotion: 480 + Ai: 01 + Drops: + - Item: Moustache_Of_Mole + Rate: 9000 + - Item: Macapuno + Rate: 500 + - Item: Jur_ + Rate: 10 + - Item: Goggle_ + Rate: 5 + - Item: Safety_Helmet + Rate: 1 + - Item: Battered_Pot + Rate: 10 + - Item: Goggle + Rate: 15 + - Item: Martin_Card + Rate: 1 + StealProtected: true + - Id: 1863 + AegisName: E_SPRING_RABBIT + Name: Spring Rabbit + Level: 25 + Hp: 4500 + Attack: 292 + Attack2: 406 + Defense: 14 + MagicDefense: 10 + Str: 20 + Agi: 15 + Vit: 15 + Int: 5 + Dex: 15 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 160 + AttackDelay: 1120 + AttackMotion: 552 + DamageMotion: 511 + Ai: 02 + Drops: + - Item: Peeps + Rate: 5000 + - Item: Jelly_Bean + Rate: 5000 + - Item: Marshmallow + Rate: 5000 + - Id: 1864 + AegisName: ZOMBIE_SLAUGHTER + Name: Zombie Slaughter + Level: 77 + Hp: 43000 + BaseExp: 12000 + JobExp: 8500 + Attack: 1055 + Attack2: 1655 + Defense: 35 + MagicDefense: 45 + Agi: 30 + Vit: 50 + Dex: 75 + Luk: 35 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 676 + AttackMotion: 648 + DamageMotion: 432 + Ai: 21 + Drops: + - Item: Clattering_Skull + Rate: 3000 + - Item: Platinum_Shotel + Rate: 10 + - Item: Mementos + Rate: 1500 + - Item: Broken_Farming_Utensil + Rate: 3000 + - Item: Sticky_Mucus + Rate: 3000 + - Item: Zombie_Slaughter_Card + Rate: 1 + StealProtected: true + - Id: 1865 + AegisName: RAGGED_ZOMBIE + Name: Ragged Zombie + Level: 75 + Hp: 25000 + BaseExp: 8500 + JobExp: 5500 + Attack: 1200 + Attack2: 1500 + Defense: 25 + MagicDefense: 35 + Agi: 77 + Vit: 25 + Int: 10 + Dex: 101 + Luk: 50 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1960 + AttackMotion: 576 + DamageMotion: 420 + Ai: 21 + Drops: + - Item: Clattering_Skull + Rate: 3000 + - Item: Tidal_Shoes + Rate: 15 + - Item: Mementos + Rate: 1500 + - Item: Skel_Bone + Rate: 4500 + - Item: Expert_Ring + Rate: 2 + - Item: Wasteland_Outlaw + Rate: 10 + - Item: Ragged_Zombie_Card + Rate: 1 + StealProtected: true + - Id: 1866 + AegisName: HELL_POODLE + Name: Hell Poodle + Level: 71 + Hp: 9000 + BaseExp: 4000 + JobExp: 3000 + Attack: 400 + Attack2: 600 + Defense: 35 + MagicDefense: 20 + Str: 5 + Agi: 26 + Vit: 14 + Int: 5 + Dex: 39 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 140 + AttackDelay: 824 + AttackMotion: 432 + DamageMotion: 360 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Monster's_Feed + Rate: 5000 + - Item: Tooth_Blade + Rate: 10 + - Item: Wild_Beast_Claw + Rate: 10 + - Item: Skel_Bone + Rate: 4500 + - Item: Well_Dried_Bone + Rate: 20 + - Item: Animal's_Skin + Rate: 5500 + - Item: Pet_Food + Rate: 400 + - Item: Hell_Poodle_Card + Rate: 1 + StealProtected: true + - Id: 1867 + AegisName: BANSHEE + Name: Banshee + Level: 81 + Hp: 35111 + BaseExp: 17000 + JobExp: 12000 + Attack: 1666 + Attack2: 2609 + Defense: 30 + MagicDefense: 55 + Str: 30 + Agi: 74 + Int: 120 + Dex: 75 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 576 + AttackMotion: 504 + DamageMotion: 504 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Old_White_Cloth + Rate: 3000 + - Item: Orleans_Gown + Rate: 10 + - Item: Scalpel + Rate: 10 + - Item: Wool_Scarf + Rate: 10 + - Item: Mementos + Rate: 1500 + - Item: Brigan + Rate: 5335 + - Item: Banshee_Card + Rate: 1 + StealProtected: true + - Id: 1868 + AegisName: G_BANSHEE + Name: Banshee + Level: 81 + Hp: 35111 + Attack: 1666 + Attack2: 2609 + Defense: 30 + MagicDefense: 55 + Str: 30 + Agi: 74 + Int: 120 + Dex: 120 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 576 + AttackMotion: 504 + DamageMotion: 504 + Ai: 21 + Modes: + Detector: true + - Id: 1869 + AegisName: FLAME_SKULL + Name: Flame Skull + Level: 60 + Hp: 10080 + BaseExp: 3000 + JobExp: 2600 + Attack: 100 + Attack2: 1200 + Defense: 20 + MagicDefense: 40 + Str: 50 + Agi: 100 + Vit: 30 + Int: 40 + Dex: 140 + Luk: 110 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Ghost + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 972 + AttackMotion: 648 + DamageMotion: 432 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Skull + Rate: 5000 + - Item: Black_Leather_Boots + Rate: 20 + - Item: Lever_Action_Rifle + Rate: 20 + - Item: Horrendous_Mouth + Rate: 6000 + - Item: Flame_Skull_Card + Rate: 1 + StealProtected: true + - Id: 1870 + AegisName: NECROMANCER + Name: Necromancer + Level: 88 + Hp: 98000 + BaseExp: 45000 + JobExp: 35000 + Attack: 3500 + Attack2: 4000 + MagicDefense: 40 + Agi: 50 + Int: 190 + Dex: 166 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 1816 + AttackMotion: 1320 + DamageMotion: 420 + Ai: 21 + Class: Boss + Drops: + - Item: Clattering_Skull + Rate: 3000 + - Item: Lich_Bone_Wand + Rate: 20 + - Item: Skel_Bone + Rate: 4500 + - Item: Mithril_Magic_Cape + Rate: 10 + - Item: Blue_Gemstone + Rate: 100 + - Item: Amulet + Rate: 100 + - Item: Rent_Spell_Book + Rate: 1500 + - Item: Necromancer_Card + Rate: 1 + StealProtected: true + - Id: 1871 + AegisName: FALLINGBISHOP + Name: Fallen Bishop Hibram + JapaneseName: Fallen Bishop + Level: 80 + Hp: 3333333 + BaseExp: 1111111 + JobExp: 1111111 + MvpExp: 555555 + Attack: 3220 + Attack2: 5040 + Defense: 50 + Agi: 80 + Vit: 15 + Int: 126 + Dex: 120 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 432 + AttackMotion: 1152 + DamageMotion: 360 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Seed_Of_Yggdrasil + Rate: 3500 + - Item: Crystal_Jewel__ + Rate: 2000 + Drops: + - Item: Holy_Water + Rate: 10000 + - Item: Long_Horn + Rate: 1000 + - Item: Spiritual_Ring + Rate: 500 + - Item: Hunting_Spear + Rate: 1000 + - Item: Elunium + Rate: 5432 + - Item: Blessed_Wand + Rate: 2000 + - Item: Fallen_Bishop_Card + Rate: 1 + StealProtected: true + - Id: 1872 + AegisName: BEELZEBUB_FLY + Name: Hell Fly + Level: 66 + Hp: 500000 + Attack: 1200 + Attack2: 2000 + Defense: 25 + MagicDefense: 15 + Str: 33 + Agi: 105 + Vit: 60 + Int: 15 + Dex: 72 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 676 + AttackMotion: 576 + DamageMotion: 480 + Ai: 21 + Class: Boss + - Id: 1873 + AegisName: BEELZEBUB + Name: Beelzebub + Level: 98 + Hp: 6666666 + Attack: 4100 + Attack2: 4960 + Defense: 40 + MagicDefense: 35 + Str: 6 + Agi: 110 + Vit: 200 + Int: 250 + Dex: 120 + Luk: 66 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Ghost + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 100 + AttackMotion: 576 + DamageMotion: 480 + Ai: 21 + Class: Boss + - Id: 1874 + AegisName: BEELZEBUB_ + Name: Beelzebub + Level: 98 + Hp: 6666666 + BaseExp: 6666666 + JobExp: 6666666 + MvpExp: 3333333 + Attack: 10000 + Attack2: 13410 + Defense: 40 + MagicDefense: 40 + Str: 6 + Agi: 110 + Vit: 200 + Int: 250 + Dex: 166 + Luk: 66 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Ghost + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 212 + AttackMotion: 504 + DamageMotion: 432 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Yggdrasilberry + Rate: 5000 + - Item: Box_Of_Grudge + Rate: 5500 + Drops: + - Item: Broken_Crown + Rate: 9000 + - Item: Variant_Shoes + Rate: 2000 + - Item: Death_Note + Rate: 2000 + - Item: Destruction_Rod + Rate: 2000 + - Item: Bison_Horn + Rate: 2000 + - Item: Elunium + Rate: 5432 + - Item: Chonchon_Doll + Rate: 5500 + - Item: Berzebub_Card + Rate: 1 + StealProtected: true + - Id: 1875 + AegisName: TRISTAN_3RD + Name: Dead King + JapaneseName: Tristan III + Level: 80 + Hp: 43000 + BaseExp: 1 + JobExp: 1 + Attack: 1366 + Attack2: 1626 + Defense: 25 + MagicDefense: 30 + Str: 5 + Agi: 10 + Vit: 10 + Int: 69 + Dex: 70 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 4 + WalkSpeed: 175 + AttackDelay: 1816 + AttackMotion: 1152 + DamageMotion: 360 + Ai: 21 + Drops: + - Item: Broken_Crown + Rate: 9000 + - Item: Sticky_Mucus + Rate: 9000 + - Id: 1876 + AegisName: E_LORD_OF_DEATH + Name: Lord of the Dead + Level: 99 + Hp: 99000000 + BaseExp: 131343 + JobExp: 43345 + Attack: 3430 + Attack2: 4232 + Defense: 75 + MagicDefense: 73 + Str: 120 + Agi: 120 + Vit: 120 + Int: 169 + Dex: 150 + Luk: 106 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 180 + AttackDelay: 1446 + AttackMotion: 1296 + DamageMotion: 360 + Ai: 21 + Class: Boss + - Id: 1877 + AegisName: CRYSTAL_5 + Name: Crystal + Level: 1 + Hp: 15 + Defense: 100 + MagicDefense: 99 + Dex: 999 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 190 + Ai: 25 + Class: Boss + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: GOLD_ID4 + Rate: 10 + - Item: Gift_Box + Rate: 100 + - Id: 1878 + AegisName: E_SHINING_PLANT + Name: Shining Plant + Level: 1 + Hp: 20 + Attack: 1 + Attack2: 2 + Defense: 100 + MagicDefense: 99 + Luk: 90 + AttackRange: 1 + SkillRange: 7 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Holy + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Love_Flower + Rate: 3000 + - Item: Pointed_Scale + Rate: 1500 + - Item: Green_Herb + Rate: 500 + - Item: Red_Herb + Rate: 2000 + - Item: Yellow_Herb + Rate: 1500 + - Item: Fluff + Rate: 500 + - Id: 1879 + AegisName: ECLIPSE_P + Name: Eclipse + JapaneseName: Eclipse Pet + Level: 6 + Hp: 1800 + Attack: 20 + Attack2: 26 + MagicDefense: 40 + Agi: 36 + Vit: 6 + Dex: 11 + Luk: 80 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1456 + AttackMotion: 456 + DamageMotion: 336 + Ai: 21 + Class: Boss + - Id: 1880 + AegisName: WOOD_GOBLIN + Name: Wood Goblin + Level: 42 + Hp: 6982 + BaseExp: 2201 + JobExp: 1552 + Attack: 600 + Attack2: 620 + Defense: 32 + MagicDefense: 3 + Agi: 5 + Vit: 45 + Int: 45 + Dex: 55 + Luk: 155 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 3 + WalkSpeed: 320 + AttackDelay: 2304 + AttackMotion: 840 + DamageMotion: 360 + Ai: 01 + Drops: + - Item: Iron_Wrist + Rate: 5 + - Item: Solid_Twig + Rate: 4000 + - Item: Log + Rate: 2000 + - Item: Resin + Rate: 2000 + - Item: Feather_Of_Birds + Rate: 500 + - Item: Piece_Of_Egg_Shell + Rate: 500 + - Item: Egg + Rate: 50 + - Id: 1881 + AegisName: LES + Name: Les + Level: 39 + Hp: 3080 + BaseExp: 1521 + JobExp: 912 + Attack: 102 + Attack2: 113 + MagicDefense: 17 + Agi: 33 + Vit: 12 + Int: 32 + Dex: 52 + Luk: 38 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 4 + WalkSpeed: 230 + AttackDelay: 1728 + AttackMotion: 720 + DamageMotion: 576 + Ai: 03 + Drops: + - Item: Sharp_Leaf + Rate: 2000 + - Item: Green_Herb + Rate: 1000 + - Item: Shoot + Rate: 1000 + - Item: Stem + Rate: 2500 + - Item: Centimental_Leaf + Rate: 1 + - Item: Leaflet_Of_Aloe + Rate: 500 + - Item: Blue_Herb + Rate: 50 + - Id: 1882 + AegisName: VAVAYAGA + Name: Baba Yaga + Level: 49 + Hp: 7444 + BaseExp: 2583 + JobExp: 2583 + Attack: 255 + Attack2: 387 + Defense: 4 + MagicDefense: 29 + Agi: 76 + Vit: 24 + Int: 88 + Dex: 55 + Luk: 18 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Water + ElementLevel: 1 + WalkSpeed: 270 + AttackDelay: 1536 + AttackMotion: 600 + DamageMotion: 420 + Ai: 04 + Drops: + - Item: Old_Magic_Circle + Rate: 1000 + - Item: Yaga_Pestle + Rate: 5000 + - Item: Release_Of_Wish + Rate: 10 + - Item: Pill + Rate: 150 + - Item: Piece_Of_Cake + Rate: 1500 + - Item: Milk + Rate: 1500 + - Item: Bread + Rate: 1500 + - Id: 1883 + AegisName: UZHAS + Name: Uzhas + Level: 61 + Hp: 13707 + BaseExp: 4002 + JobExp: 3003 + Attack: 293 + Attack2: 960 + Defense: 11 + MagicDefense: 34 + Agi: 33 + Vit: 19 + Int: 72 + Dex: 75 + Luk: 77 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Water + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 576 + AttackMotion: 672 + DamageMotion: 384 + Ai: 04 + Drops: + - Item: Leaflet_Of_Hinal + Rate: 900 + - Item: Ancient_Magic + Rate: 5 + - Item: Bitter_Herb + Rate: 100 + - Item: Fruit_Of_Mastela + Rate: 100 + - Item: Sticky_Webfoot + Rate: 3500 + - Item: Delicious_Fish + Rate: 1500 + - Item: Old_Blue_Box + Rate: 3 + - Id: 1884 + AegisName: MAVKA + Name: Mavka + Level: 63 + Hp: 19200 + BaseExp: 8301 + JobExp: 6353 + Attack: 589 + Attack2: 623 + Defense: 32 + MagicDefense: 19 + Agi: 42 + Vit: 55 + Int: 35 + Dex: 89 + Luk: 177 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 3 + WalkSpeed: 170 + AttackDelay: 1536 + AttackMotion: 504 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Principles_Of_Magic + Rate: 5 + - Item: Singing_Flower + Rate: 300 + - Item: Singing_Plant + Rate: 300 + - Item: Illusion_Flower + Rate: 50 + - Item: Crystal_Mirror + Rate: 1500 + - Item: Witherless_Rose + Rate: 300 + - Item: Blue_Herb + Rate: 3000 + - Id: 1885 + AegisName: GOPINICH + Name: Gopinich + Level: 85 + Hp: 299321 + BaseExp: 45250 + JobExp: 16445 + MvpExp: 22625 + Attack: 1868 + Attack2: 6124 + Defense: 20 + MagicDefense: 42 + Str: 50 + Agi: 65 + Vit: 55 + Int: 103 + Dex: 152 + Luk: 35 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Earth + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1536 + AttackMotion: 864 + DamageMotion: 432 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Old_Violet_Box + Rate: 5000 + - Item: Old_Violet_Box + Rate: 5000 + Drops: + - Item: Old_Violet_Box + Rate: 4000 + - Item: Ring_ + Rate: 200 + - Item: Int_Dish10 + Rate: 1000 + - Item: Ixion_Wing + Rate: 100 + - Item: Pole_Axe + Rate: 5 + - Item: Treasure_Box + Rate: 5000 + - Item: Loard_Circlet + Rate: 1 + - Id: 1886 + AegisName: G_MAVKA + Name: Mavka + Level: 63 + Hp: 19200 + Attack: 589 + Attack2: 623 + Defense: 32 + MagicDefense: 19 + Agi: 42 + Vit: 55 + Int: 35 + Dex: 89 + Luk: 177 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 3 + WalkSpeed: 170 + AttackDelay: 1536 + AttackMotion: 504 + DamageMotion: 360 + Ai: 04 + - Id: 1887 + AegisName: FREEZER_R + Name: Freezer + Level: 72 + Hp: 8636 + Attack: 671 + Attack2: 983 + Defense: 55 + MagicDefense: 43 + Str: 69 + Agi: 41 + Vit: 59 + Int: 5 + Dex: 67 + Luk: 100 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Water + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1452 + AttackMotion: 483 + DamageMotion: 528 + Ai: 21 + Drops: + - Item: Cyfar + Rate: 2000 + - Item: Ice_Piece + Rate: 2000 + - Id: 1888 + AegisName: GARM_BABY_R + Name: Baby Hatii + JapaneseName: Garm Baby + Level: 61 + Hp: 15199 + BaseExp: 100 + JobExp: 100 + Attack: 680 + Attack2: 1580 + Defense: 24 + MagicDefense: 13 + Str: 45 + Agi: 30 + Vit: 36 + Int: 55 + Dex: 85 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Water + ElementLevel: 2 + WalkSpeed: 450 + AttackDelay: 879 + AttackMotion: 672 + DamageMotion: 576 + Ai: 04 + Drops: + - Item: Ice_Piece + Rate: 2000 + - Id: 1889 + AegisName: GARM_R + Name: Marozka's Guard + Level: 73 + Hp: 100000 + BaseExp: 1000 + JobExp: 1000 + Attack: 900 + Attack2: 2200 + Defense: 20 + MagicDefense: 23 + Str: 85 + Agi: 126 + Vit: 10 + Int: 50 + Dex: 95 + Luk: 60 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Water + ElementLevel: 4 + WalkSpeed: 400 + AttackDelay: 608 + AttackMotion: 408 + DamageMotion: 336 + Ai: 21 + Class: Boss + Drops: + - Item: Cyfar + Rate: 2000 + - Item: Ice_Piece + Rate: 2000 + - Id: 1890 + AegisName: GOPINICH_R + Name: The Immortal Koshei + Level: 85 + Hp: 299321 + BaseExp: 1000 + JobExp: 1000 + Attack: 1868 + Attack2: 6124 + Defense: 20 + MagicDefense: 42 + Str: 50 + Agi: 65 + Vit: 55 + Int: 50 + Dex: 152 + Luk: 35 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Earth + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1536 + AttackMotion: 864 + DamageMotion: 432 + Ai: 20 + - Id: 1891 + AegisName: G_RANDGRIS_ + Name: Valkyrie + Level: 99 + Hp: 1567200 + Attack: 5560 + Attack2: 9980 + Defense: 25 + MagicDefense: 42 + Str: 100 + Agi: 120 + Vit: 80 + Int: 120 + Dex: 220 + Luk: 210 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Angel + Element: Holy + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 576 + AttackMotion: 576 + DamageMotion: 480 + Ai: 21 + Class: Boss + - Id: 1892 + AegisName: G_LOLI_RURI + Name: Lolo Ruri + Level: 71 + Hp: 23470 + Attack: 1476 + Attack2: 2317 + Defense: 39 + MagicDefense: 44 + Agi: 66 + Vit: 54 + Int: 74 + Dex: 81 + Luk: 43 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 4 + WalkSpeed: 125 + AttackDelay: 747 + AttackMotion: 1632 + DamageMotion: 576 + Ai: 04 + Modes: + Detector: true + - Id: 1893 + AegisName: G_KNIGHT_OF_ABYSS + Name: Abysmal Knight + JapaneseName: Knight of the Abyss + Level: 79 + Hp: 36140 + Attack: 1600 + Attack2: 2150 + Defense: 55 + MagicDefense: 50 + Str: 66 + Agi: 68 + Vit: 64 + Int: 25 + Dex: 135 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Dark + ElementLevel: 4 + WalkSpeed: 300 + AttackDelay: 1500 + AttackMotion: 500 + DamageMotion: 1000 + Ai: 21 + - Id: 1894 + AegisName: POURING + Name: Pouring + Level: 50 + Hp: 100000 + Attack: 550 + Attack2: 1450 + Defense: 20 + MagicDefense: 50 + Str: 45 + Agi: 30 + Vit: 36 + Int: 55 + Dex: 85 + Luk: 30 + AttackRange: 1 + Size: Small + Race: Plant + Element: Ghost + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 480 + Ai: 07 + Class: Boss + Drops: + - Item: Cold_Medicine + Rate: 8335 + - Id: 1895 + AegisName: EVENT_SEYREN + Name: Seyren Windsor + JapaneseName: Seyren + Level: 91 + Hp: 88402 + Attack: 2100 + Attack2: 2530 + Defense: 63 + MagicDefense: 12 + Str: 90 + Agi: 89 + Vit: 72 + Int: 20 + Dex: 99 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Fire + ElementLevel: 3 + WalkSpeed: 170 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 20 + - Id: 1896 + AegisName: EVENT_KATRINN + Name: Kathryne Keyron + JapaneseName: Katrinn + Level: 92 + Hp: 47280 + Attack: 497 + Attack2: 1697 + Defense: 10 + MagicDefense: 74 + Agi: 5 + Vit: 77 + Int: 180 + Dex: 110 + Luk: 39 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Ghost + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1152 + AttackMotion: 384 + DamageMotion: 288 + Ai: 20 + - Id: 1897 + AegisName: EVENT_BAPHOMET_ + Name: Baphomet + Level: 81 + Hp: 668000 + Attack: 3220 + Attack2: 4040 + Defense: 35 + MagicDefense: 45 + Agi: 152 + Vit: 30 + Int: 85 + Dex: 120 + Luk: 95 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 768 + AttackMotion: 768 + DamageMotion: 576 + Ai: 21 + Class: Boss + - Id: 1898 + AegisName: EVENT_ZOMBIE + Name: Zombie + Level: 12 + Hp: 434 + Attack: 67 + Attack2: 79 + MagicDefense: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 2612 + AttackMotion: 912 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Jade_Plate + Rate: 10000 + - Id: 1899 + AegisName: SWORD_GUARDIAN_ + Name: Sword Guardian + Level: 86 + Hp: 152533 + Attack: 7590 + Attack2: 9140 + Defense: 60 + MagicDefense: 33 + Str: 110 + Agi: 40 + Vit: 54 + Int: 65 + Dex: 125 + Luk: 65 + AttackRange: 2 + SkillRange: 14 + ChaseRange: 16 + Size: Large + Race: Demihuman + Element: Neutral + ElementLevel: 4 + WalkSpeed: 170 + AttackDelay: 140 + AttackMotion: 384 + DamageMotion: 288 + Ai: 05 + Class: Guardian + Modes: + KnockBackImmune: true +# - Id: 1900 +# AegisName: BOW_GUARDIAN_ +# Name: Archer Guardian +# Level: 80 +# Hp: 80404 +# Attack: 1840 +# Attack2: 2520 +# Defense: 40 +# MagicDefense: 62 +# Str: 95 +# Agi: 80 +# Vit: 33 +# Int: 90 +# Dex: 165 +# Luk: 55 +# AttackRange: 12 +# SkillRange: 14 +# ChaseRange: 16 +# Size: Large +# Race: Demihuman +# Element: Neutral +# ElementLevel: 4 +# WalkSpeed: 170 +# AttackDelay: 76 +# AttackMotion: 384 +# DamageMotion: 288 +# Ai: 05 +# Modes: +# NoRandomWalk: true + - Id: 1901 + AegisName: E_CONDOR + Name: Condor + Level: 5 + Hp: 8000 + BaseExp: 100 + JobExp: 100 + Attack: 200 + Attack2: 400 + Defense: 10 + MagicDefense: 15 + Agi: 13 + Vit: 10 + Int: 25 + Dex: 95 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Angel + Element: Holy + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1148 + AttackMotion: 648 + DamageMotion: 480 + Ai: 03 + Drops: + - Item: Heart_Box + Rate: 5000 + - Id: 1902 + AegisName: E_TREASURE1 + Name: Treasure Box + Level: 99 + Hp: 49 + Defense: 100 + Dex: 999 + Size: Small + Race: Formless + Element: Holy + ElementLevel: 1 + Class: Boss + Drops: + - Item: Gold_Key77 + Rate: 1000 + - Id: 1903 + AegisName: E_TREASURE2 + Name: Treasure Box + Level: 99 + Hp: 49 + Defense: 100 + Dex: 999 + Size: Small + Race: Formless + Element: Holy + ElementLevel: 1 + Class: Boss + Drops: + - Item: Silver_Key77 + Rate: 1000 + - Id: 1904 + AegisName: BOMBPORING + Name: Bomb Poring + Level: 28 + Hp: 1000000 + BaseExp: 461 + JobExp: 284 + Attack: 120 + Attack2: 320 + Defense: 100 + MagicDefense: 99 + Agi: 28 + Vit: 28 + Dex: 33 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 480 + Ai: 13 + - Id: 1905 + AegisName: BARRICADE + Name: Barricade + Level: 98 + Hp: 120000 + Agi: 17 + Int: 80 + Dex: 126 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + RaceGroups: + Gvg: true + Element: Neutral + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Class: Boss + - Id: 1906 + AegisName: BARRICADE_ + Name: Barricade + Level: 98 + Hp: 150 + Defense: 100 + MagicDefense: 99 + Agi: 17 + Int: 80 + Dex: 126 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Class: Guardian + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Detector: true + KnockBackImmune: true + - Id: 1907 + AegisName: S_EMPEL_1 + Name: Guardian Stone + Level: 90 + Hp: 120000 + Attack: 1 + Attack2: 2 + Defense: 40 + MagicDefense: 50 + Size: Small + Race: Formless + RaceGroups: + Gvg: true + Element: Neutral + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Class: Boss + - Id: 1908 + AegisName: S_EMPEL_2 + Name: Guardian Stone + Level: 90 + Hp: 120000 + Attack: 1 + Attack2: 2 + Defense: 40 + MagicDefense: 50 + Size: Small + Race: Formless + RaceGroups: + Gvg: true + Element: Neutral + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Class: Boss + - Id: 1909 + AegisName: OBJ_A + Name: Food Storage + Level: 90 + Hp: 250 + Attack: 1 + Attack2: 2 + Defense: 100 + MagicDefense: 99 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Class: Guardian + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Detector: true + KnockBackImmune: true + - Id: 1910 + AegisName: OBJ_B + Name: Food Depot + Level: 90 + Hp: 250 + Attack: 1 + Attack2: 2 + Defense: 100 + MagicDefense: 99 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Class: Guardian + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Detector: true + KnockBackImmune: true + - Id: 1911 + AegisName: OBJ_NEUTRAL + Name: Neutrality Flag + Level: 90 + Hp: 150 + Attack: 1 + Attack2: 2 + Defense: 100 + MagicDefense: 99 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Class: Guardian + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Detector: true + KnockBackImmune: true + - Id: 1912 + AegisName: OBJ_FLAG_A + Name: Lion Flag + Level: 90 + Hp: 150 + Attack: 1 + Attack2: 2 + Defense: 100 + MagicDefense: 99 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Class: Guardian + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Detector: true + KnockBackImmune: true + - Id: 1913 + AegisName: OBJ_FLAG_B + Name: Eagle Flag + Level: 90 + Hp: 150 + Attack: 1 + Attack2: 2 + Defense: 100 + MagicDefense: 99 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Class: Guardian + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Detector: true + KnockBackImmune: true + - Id: 1914 + AegisName: OBJ_A2 + Name: Blue Crystal + Level: 90 + Hp: 250 + Attack: 1 + Attack2: 2 + Defense: 100 + MagicDefense: 99 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Class: Guardian + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Detector: true + KnockBackImmune: true + - Id: 1915 + AegisName: OBJ_B2 + Name: Pink Crystal + Level: 90 + Hp: 250 + Attack: 1 + Attack2: 2 + Defense: 100 + MagicDefense: 99 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Class: Guardian + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Detector: true + KnockBackImmune: true + - Id: 1916 + AegisName: MOROCC + Name: Satan Morocc + Level: 99 + Hp: 8388607 + BaseExp: 6700000 + JobExp: 4500000 + Attack: 32000 + Attack2: 32001 + Defense: 29 + MagicDefense: 65 + Str: 140 + Agi: 160 + Vit: 30 + Int: 250 + Dex: 180 + Luk: 50 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 540 + DamageMotion: 432 + Ai: 21 + Class: Boss + - Id: 1917 + AegisName: MOROCC_ + Name: Wounded Morocc + Level: 99 + Hp: 8388607 + BaseExp: 3600000 + JobExp: 3000000 + MvpExp: 1800000 + Attack: 15000 + Attack2: 18000 + Defense: 29 + MagicDefense: 65 + Str: 140 + Agi: 160 + Vit: 30 + Int: 250 + Dex: 180 + Luk: 40 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 576 + AttackMotion: 540 + DamageMotion: 432 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Old_Violet_Box + Rate: 5000 + - Item: Old_Violet_Box + Rate: 5000 + Drops: + - Item: Diabolus_Helmet + Rate: 1000 + - Item: Diabolus_Robe + Rate: 5000 + - Item: Diabolus_Armor + Rate: 5000 + - Item: Diabolus_Boots + Rate: 5000 + - Item: Dark_Crystal + Rate: 9000 + - Item: Dark_Debris + Rate: 9000 + - Id: 1918 + AegisName: MOROCC_1 + Name: Incarnation of Morocc + Level: 97 + Hp: 190000 + BaseExp: 61000 + JobExp: 140000 + Attack: 7000 + Attack2: 8600 + Defense: 20 + MagicDefense: 35 + Str: 150 + Agi: 152 + Vit: 30 + Int: 180 + Dex: 186 + Luk: 70 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Angel + Element: Dark + ElementLevel: 1 + WalkSpeed: 110 + AttackDelay: 576 + AttackMotion: 540 + DamageMotion: 432 + Ai: 21 + Class: Boss + Drops: + - Item: Herald_Of_GOD + Rate: 10 + - Item: Dark_Crystal + Rate: 1000 + - Item: Dark_Debris + Rate: 3000 + - Item: Elunium + Rate: 160 + - Item: Brigan + Rate: 4850 + - Item: Diabolus_Manteau + Rate: 3 + - Item: Nemesis + Rate: 20 + - Id: 1919 + AegisName: MOROCC_2 + Name: Incarnation of Morocc + Level: 97 + Hp: 190000 + BaseExp: 65000 + JobExp: 120000 + Attack: 3500 + Attack2: 5100 + Defense: 20 + MagicDefense: 5 + Str: 120 + Agi: 83 + Vit: 20 + Int: 10 + Dex: 166 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 576 + AttackMotion: 540 + DamageMotion: 432 + Ai: 21 + Class: Boss + Drops: + - Item: Skin_Of_Ventus + Rate: 3 + - Item: Dark_Crystal + Rate: 1000 + - Item: Dark_Debris + Rate: 3000 + - Item: Oridecon + Rate: 160 + - Item: Cyfar + Rate: 3500 + - Item: Cross_Shield + Rate: 15 + - Id: 1920 + AegisName: MOROCC_3 + Name: Incarnation of Morocc + Level: 96 + Hp: 143000 + BaseExp: 50000 + JobExp: 80000 + Attack: 3400 + Attack2: 5000 + Defense: 15 + MagicDefense: 37 + Str: 40 + Agi: 200 + Vit: 20 + Int: 60 + Dex: 100 + Luk: 37 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Undead + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 212 + AttackMotion: 540 + DamageMotion: 432 + Ai: 21 + Class: Boss + Drops: + - Item: Ragamuffin_Cape + Rate: 10 + - Item: Dark_Crystal + Rate: 1000 + - Item: Dark_Debris + Rate: 3000 + - Item: Elunium + Rate: 160 + - Item: Brigan + Rate: 4850 + - Item: Cursed_Hand + Rate: 3 + - Item: Bloody_Eater + Rate: 15 + - Id: 1921 + AegisName: MOROCC_4 + Name: Incarnation of Morocc + Level: 98 + Hp: 150000 + BaseExp: 51000 + JobExp: 70000 + Attack: 3000 + Attack2: 4025 + Defense: 18 + MagicDefense: 54 + Str: 60 + Agi: 60 + Vit: 30 + Int: 220 + Dex: 125 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Ghost + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1536 + AttackMotion: 540 + DamageMotion: 432 + Ai: 21 + Class: Boss + Drops: + - Item: Diabolus_Ring + Rate: 5 + - Item: Dark_Crystal + Rate: 1000 + - Item: Dark_Debris + Rate: 3000 + - Item: Oridecon + Rate: 160 + - Item: Cyfar + Rate: 3500 + - Item: Exorcism_Bible + Rate: 20 + - Id: 1922 + AegisName: G_MOROCC_1 + Name: Incarnation of Morocc + Level: 97 + Hp: 1200000 + Attack: 16000 + Attack2: 16001 + Defense: 20 + MagicDefense: 35 + Str: 150 + Agi: 152 + Vit: 30 + Int: 180 + Dex: 186 + Luk: 70 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Angel + Element: Dark + ElementLevel: 1 + WalkSpeed: 110 + AttackDelay: 576 + AttackMotion: 540 + DamageMotion: 432 + Ai: 21 + Class: Boss + - Id: 1923 + AegisName: G_MOROCC_2 + Name: Incarnation of Morocc + Level: 97 + Hp: 1200000 + Attack: 16000 + Attack2: 16001 + Defense: 20 + MagicDefense: 5 + Str: 120 + Agi: 83 + Vit: 20 + Int: 10 + Dex: 166 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 576 + AttackMotion: 540 + DamageMotion: 432 + Ai: 21 + Class: Boss + - Id: 1924 + AegisName: G_MOROCC_3 + Name: Incarnation of Morocc + Level: 96 + Hp: 1200000 + Attack: 16000 + Attack2: 16001 + Defense: 15 + MagicDefense: 37 + Str: 40 + Agi: 200 + Vit: 20 + Int: 60 + Dex: 100 + Luk: 37 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Undead + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 212 + AttackMotion: 540 + DamageMotion: 432 + Ai: 21 + Class: Boss + - Id: 1925 + AegisName: G_MOROCC_4 + Name: Incarnation of Morocc + Level: 98 + Hp: 1200000 + Attack: 16000 + Attack2: 16001 + Defense: 18 + MagicDefense: 54 + Str: 60 + Agi: 60 + Vit: 30 + Int: 220 + Dex: 125 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Ghost + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1536 + AttackMotion: 540 + DamageMotion: 432 + Ai: 21 + Class: Boss + - Id: 1926 + AegisName: JAKK_H + Name: Jakk + Level: 38 + Hp: 300 + Attack: 5 + Attack2: 10 + Defense: 5 + MagicDefense: 30 + Agi: 38 + Vit: 38 + Int: 43 + Dex: 75 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Fire + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1180 + AttackMotion: 480 + DamageMotion: 648 + Ai: 21 + Drops: + - Item: Pumpkin_Head + Rate: 3000 + - Item: Pumpkin_Head + Rate: 3000 + - Item: Pumpkin + Rate: 3000 + - Item: Pumpkin + Rate: 3000 + - Item: Pumpkin + Rate: 3000 + - Id: 1927 + AegisName: WHISPER_H + Name: Whisper + Level: 34 + Hp: 100 + Attack: 5 + Attack2: 10 + MagicDefense: 45 + Agi: 51 + Vit: 14 + Dex: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Ghost + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1960 + AttackMotion: 960 + DamageMotion: 504 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Transparent_Cloth + Rate: 5000 + - Item: Transparent_Cloth + Rate: 5000 + - Id: 1928 + AegisName: DEVIRUCHI_H + Name: Deviruchi + Level: 46 + Hp: 500 + Attack: 5 + Attack2: 10 + Defense: 10 + MagicDefense: 25 + Agi: 69 + Vit: 40 + Int: 55 + Dex: 70 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 980 + AttackMotion: 600 + DamageMotion: 384 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Petite_DiablOfs_Horn + Rate: 3000 + - Item: Petite_DiablOfs_Wing + Rate: 3000 + - Id: 1929 + AegisName: BAPHOMET_I + Name: Great Demon Baphomet + Level: 98 + Hp: 4520000 + BaseExp: 4520000 + JobExp: 2520000 + Attack: 16000 + Attack2: 16001 + Defense: 35 + MagicDefense: 45 + Agi: 152 + Vit: 5 + Int: 85 + Dex: 200 + Luk: 95 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 768 + AttackMotion: 768 + DamageMotion: 576 + Ai: 21 + Class: Boss + Drops: + - Item: Bapho_Doll + Rate: 500 + - Item: Pauldron + Rate: 7000 + - Item: Tae_Goo_Lyeon + Rate: 5000 + - Item: Bloody_Iron_Ball + Rate: 100 + - Item: Celestial_Robe + Rate: 7000 + - Item: Holy_Robe + Rate: 7000 + - Item: Crescent_Scythe + Rate: 9000 + - Item: Baphomet_Card + Rate: 1 + StealProtected: true + - Id: 1930 + AegisName: PIAMETTE + Name: Piamette + Level: 90 + Hp: 3000000 + Attack: 15000 + Attack2: 20000 + Defense: 35 + MagicDefense: 35 + Agi: 66 + Vit: 5 + Int: 99 + Dex: 120 + Luk: 15 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 432 + AttackMotion: 768 + DamageMotion: 576 + Ai: 21 + Class: Boss + - Id: 1931 + AegisName: WISH_MAIDEN + Name: Wish Maiden + Level: 98 + Hp: 3567200 + Attack: 32000 + Attack2: 32001 + Defense: 25 + MagicDefense: 42 + Str: 100 + Agi: 120 + Vit: 30 + Int: 120 + Dex: 220 + Luk: 210 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Angel + Element: Ghost + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 576 + AttackMotion: 576 + DamageMotion: 480 + Ai: 21 + Class: Boss + - Id: 1932 + AegisName: GARDEN_KEEPER + Name: Garden Keeper + Level: 80 + Hp: 100 + Attack: 1 + Attack2: 2 + Defense: 100 + MagicDefense: 99 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Earth + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 768 + AttackMotion: 768 + DamageMotion: 576 + Ai: 01 + Class: Guardian + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + KnockBackImmune: true + Drops: + - Item: Crystal_Key + Rate: 9000 + - Id: 1933 + AegisName: GARDEN_WATCHER + Name: Garden Watcher + Level: 81 + Hp: 300000 + Attack: 1666 + Attack2: 2609 + Defense: 55 + MagicDefense: 55 + Str: 30 + Agi: 74 + Vit: 56 + Int: 126 + Dex: 145 + Luk: 114 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Angel + Element: Neutral + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 432 + AttackMotion: 480 + DamageMotion: 360 + Ai: 21 + Class: Boss + - Id: 1934 + AegisName: BLUE_FLOWER + Name: Blue Flower + Level: 98 + Hp: 10000 + Attack: 1 + Attack2: 2 + Defense: 100 + MagicDefense: 99 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 768 + AttackMotion: 768 + DamageMotion: 576 + Class: Guardian + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + KnockBackImmune: true + - Id: 1935 + AegisName: RED_FLOWER + Name: Red Flower + Level: 98 + Hp: 10000 + Attack: 1 + Attack2: 2 + Defense: 100 + MagicDefense: 99 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 768 + AttackMotion: 768 + DamageMotion: 576 + Class: Guardian + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + KnockBackImmune: true + - Id: 1936 + AegisName: YELL_FLOWER + Name: Yellow Flower + Level: 98 + Hp: 10000 + Attack: 1 + Attack2: 2 + Defense: 100 + MagicDefense: 99 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 768 + AttackMotion: 768 + DamageMotion: 576 + Class: Guardian + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + KnockBackImmune: true + - Id: 1937 + AegisName: CONSTANT_ + Name: Constant + Level: 55 + Hp: 10000 + Attack: 460 + Attack2: 580 + Defense: 12 + MagicDefense: 12 + Str: 50 + Agi: 28 + Vit: 26 + Int: 47 + Dex: 66 + Luk: 14 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Dark + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 720 + AttackMotion: 360 + DamageMotion: 360 + Ai: 04 + - Id: 1938 + AegisName: TREASURE_BOX41 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Goddess_Tear + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree_Box + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Pauldron + Rate: 40 + - Item: Healing_Staff + Rate: 150 + - Item: Wild_Beast_Claw + Rate: 150 + StealProtected: true + - Id: 1939 + AegisName: TREASURE_BOX42 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Valkyrie_Token + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree_Box + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Celestial_Robe + Rate: 40 + - Item: Berdysz + Rate: 150 + - Item: Inverse_Scale + Rate: 150 + StealProtected: true + - Id: 1940 + AegisName: TREASURE_BOX43 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Brynhild_Armor_Piece + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree_Box + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Scalpel + Rate: 150 + - Item: Heart_Breaker + Rate: 150 + - Item: Blood_Tears + Rate: 150 + StealProtected: true + - Id: 1941 + AegisName: TREASURE_BOX44 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Hero_Remains + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree_Box + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Platinum_Shotel + Rate: 150 + - Item: Burning_Bow + Rate: 150 + - Item: Divine_Cross + Rate: 50 + StealProtected: true + - Id: 1942 + AegisName: TREASURE_BOX45 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Andvari_Ring + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree_Box + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Muscle_Cutter + Rate: 150 + - Item: Orc_Archer_Bow + Rate: 150 + - Item: Icicle_Fist + Rate: 150 + StealProtected: true + - Id: 1943 + AegisName: TREASURE_BOX46 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Dusk_Glow + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree_Box + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Battle_Hook + Rate: 150 + - Item: Frozen_Bow + Rate: 150 + - Item: Combo_Battle_Glove + Rate: 150 + StealProtected: true + - Id: 1944 + AegisName: TREASURE_BOX47 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Dawn_Essence + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree_Box + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Ahlspiess + Rate: 150 + - Item: Earth_Bow + Rate: 150 + - Item: Ulfhedinn + Rate: 50 + StealProtected: true + - Id: 1945 + AegisName: TREASURE_BOX48 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Cold_Moonlight + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree_Box + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Lich_Bone_Wand + Rate: 150 + - Item: Gust_Bow + Rate: 150 + - Item: Seismic_Fist + Rate: 150 + StealProtected: true + - Id: 1946 + AegisName: TREASURE_BOX49 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Hazy_Starlight + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree_Box + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Piercing_Staff + Rate: 150 + - Item: Drill_Katar + Rate: 150 + - Item: Mithril_Magic_Cape + Rate: 50 + StealProtected: true + - Id: 1947 + AegisName: PIAMETTE_ + Name: Piamette + Level: 90 + Hp: 500000 + Attack: 5000 + Attack2: 6000 + Defense: 35 + MagicDefense: 35 + Agi: 66 + Vit: 5 + Int: 99 + Dex: 120 + Luk: 15 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 432 + AttackMotion: 768 + DamageMotion: 576 + Ai: 21 + Class: Boss + - Id: 1948 + AegisName: G_YGNIZEM + Name: Egnigem Cenia + JapaneseName: Ygnizem + Level: 58 + Hp: 11200 + Attack: 823 + Attack2: 1212 + Defense: 35 + MagicDefense: 8 + Str: 60 + Agi: 35 + Vit: 52 + Int: 18 + Dex: 79 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 2 + WalkSpeed: 145 + AttackDelay: 576 + AttackMotion: 432 + DamageMotion: 288 + Ai: 04 + - Id: 1949 + AegisName: B_S_GUARDIAN + Name: Camp Guardian + Level: 86 + Hp: 457599 + Attack: 7590 + Attack2: 9140 + Defense: 60 + MagicDefense: 33 + Str: 110 + Agi: 40 + Vit: 5 + Int: 65 + Dex: 125 + Luk: 65 + AttackRange: 2 + SkillRange: 14 + ChaseRange: 16 + Size: Large + Race: Demihuman + Element: Neutral + ElementLevel: 4 + WalkSpeed: 170 + AttackDelay: 140 + AttackMotion: 384 + DamageMotion: 288 + Ai: 05 + - Id: 1950 + AegisName: B_B_GUARDIAN + Name: Camp Guardian + Level: 80 + Hp: 241212 + Attack: 1840 + Attack2: 2520 + Defense: 40 + MagicDefense: 62 + Str: 95 + Agi: 80 + Vit: 5 + Int: 90 + Dex: 165 + Luk: 55 + AttackRange: 12 + SkillRange: 14 + ChaseRange: 16 + Size: Large + Race: Demihuman + Element: Neutral + ElementLevel: 4 + WalkSpeed: 170 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 05 + - Id: 1951 + AegisName: CRYSTAL_6 + Name: Crystal + Level: 1 + Hp: 15 + Defense: 100 + MagicDefense: 99 + Dex: 999 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 190 + Ai: 25 + Class: Boss + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Piece_Of_Cake + Rate: 3800 + - Item: Candy_Striper + Rate: 4500 + - Item: White_Chocolate + Rate: 5000 + - Item: Gift_Box_2 + Rate: 4900 + - Item: Banana_Juice + Rate: 6500 + - Item: Chocolate + Rate: 5000 + - Item: Yggdrasilberry + Rate: 200 + StealProtected: true + - Id: 1952 + AegisName: CRYSTAL_7 + Name: Crystal + Level: 1 + Hp: 15 + Defense: 100 + MagicDefense: 99 + Dex: 999 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 190 + Ai: 25 + Class: Boss + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Piece_Of_Cake + Rate: 3800 + - Item: Candy_Striper + Rate: 4500 + - Item: White_Chocolate + Rate: 5000 + - Item: Gift_Box_4 + Rate: 4900 + - Item: Apple_Juice + Rate: 6500 + - Item: Chocolate + Rate: 5000 + - Item: Seed_Of_Yggdrasil + Rate: 250 + StealProtected: true + - Id: 1953 + AegisName: CRYSTAL_8 + Name: Crystal + Level: 1 + Hp: 15 + Defense: 100 + MagicDefense: 99 + Dex: 999 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 190 + Ai: 25 + Class: Boss + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Piece_Of_Cake + Rate: 3800 + - Item: Candy_Striper + Rate: 4500 + - Item: White_Chocolate + Rate: 5000 + - Item: Gift_Box_1 + Rate: 4900 + - Item: Carrot_Juice + Rate: 6500 + - Item: Chocolate + Rate: 5000 + - Item: Branch_Of_Dead_Tree + Rate: 300 + StealProtected: true + - Id: 1954 + AegisName: CRYSTAL_9 + Name: Crystal + Level: 1 + Hp: 15 + Defense: 100 + MagicDefense: 99 + Dex: 999 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 190 + Ai: 25 + Class: Boss + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Piece_Of_Cake + Rate: 3800 + - Item: Candy_Striper + Rate: 4500 + - Item: White_Chocolate + Rate: 5000 + - Item: Gift_Box_3 + Rate: 4900 + - Item: Grape_Juice + Rate: 6500 + - Item: Chocolate + Rate: 5000 + - Item: Old_Blue_Box + Rate: 100 + StealProtected: true + - Id: 1955 + AegisName: TREASURE_BOX_I + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + Ai: 02 + Drops: + - Item: Tresure_Box_WoE + Rate: 3000 + - Item: Soul_Crystal + Rate: 4000 + - Id: 1956 + AegisName: NAGHT_SIEGER + Name: Naght Sieger + Level: 99 + Hp: 8000000 + BaseExp: 4000000 + JobExp: 2000000 + Attack: 32000 + Attack2: 64000 + Defense: 60 + MagicDefense: 40 + Agi: 50 + Vit: 80 + Int: 220 + Dex: 220 + Luk: 30 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Ghost + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 432 + DamageMotion: 504 + Ai: 21 + Class: Boss + Drops: + - Item: Twin_Edge_B + Rate: 9000 + - Item: Twin_Edge_R + Rate: 9000 + - Item: Flame_Manteau + Rate: 9000 + - Item: Bone_Helm + Rate: 9000 + - Item: Old_Card_Album + Rate: 9000 + - Item: Pauldron + Rate: 9000 + - Item: Turquoise + Rate: 9000 + - Id: 1957 + AegisName: ENTWEIHEN + Name: Entweihen Crothen + Level: 90 + Hp: 5400000 + BaseExp: 2700000 + JobExp: 1350000 + Attack: 32000 + Attack2: 40000 + Defense: 44 + MagicDefense: 66 + Agi: 70 + Vit: 40 + Int: 250 + Dex: 220 + Luk: 30 + AttackRange: 12 + SkillRange: 14 + ChaseRange: 16 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 4 + AttackDelay: 140 + AttackMotion: 540 + DamageMotion: 576 + Ai: 10 + Class: Boss + Drops: + - Item: Thorn_Staff + Rate: 9000 + - Item: Holy_Stick + Rate: 9000 + - Item: Celestial_Robe + Rate: 9000 + - Item: Lich_Bone_Wand + Rate: 9000 + - Item: Old_Card_Album + Rate: 9000 + - Item: Survival_Rod_ + Rate: 9000 + - Item: Agate + Rate: 9000 + - Item: Ant_Buyanne_Card + Rate: 1 + StealProtected: true + - Id: 1958 + AegisName: G_ENTWEIHEN_R + Name: Thorny Skeleton + Level: 89 + Hp: 5400000 + Attack: 4040 + Attack2: 4720 + Defense: 44 + MagicDefense: 66 + Agi: 35 + Vit: 33 + Int: 180 + Dex: 125 + Luk: 30 + AttackRange: 12 + SkillRange: 14 + ChaseRange: 16 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 4 + AttackDelay: 432 + AttackMotion: 288 + DamageMotion: 576 + Ai: 10 + Class: Boss + - Id: 1959 + AegisName: G_ENTWEIHEN_H + Name: Thorn of Recovery + Level: 89 + Hp: 350000 + Attack: 2040 + Attack2: 2720 + Defense: 44 + MagicDefense: 66 + Agi: 35 + Vit: 33 + Int: 180 + Dex: 125 + Luk: 30 + AttackRange: 12 + SkillRange: 14 + ChaseRange: 16 + Size: Small + Race: Demon + Element: Ghost + ElementLevel: 4 + AttackDelay: 2864 + AttackMotion: 288 + DamageMotion: 576 + Ai: 10 + Class: Boss + - Id: 1960 + AegisName: G_ENTWEIHEN_M + Name: Thorn of Magic + Level: 89 + Hp: 5400000 + Attack: 2040 + Attack2: 2720 + Defense: 44 + MagicDefense: 66 + Agi: 35 + Vit: 33 + Int: 180 + Dex: 125 + Luk: 30 + AttackRange: 12 + SkillRange: 14 + ChaseRange: 16 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 4 + AttackDelay: 1024 + AttackMotion: 288 + DamageMotion: 576 + Ai: 10 + Class: Boss + - Id: 1961 + AegisName: G_ENTWEIHEN_S + Name: Thorn of Purification + Level: 89 + Hp: 5400000 + Attack: 2040 + Attack2: 2720 + Defense: 44 + MagicDefense: 66 + Agi: 35 + Vit: 33 + Int: 180 + Dex: 125 + Luk: 30 + AttackRange: 12 + SkillRange: 14 + ChaseRange: 16 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 4 + AttackDelay: 2864 + AttackMotion: 288 + DamageMotion: 576 + Ai: 10 + Class: Boss + - Id: 1962 + AegisName: ANTONIO_ + Name: Christmas Thief + Level: 10 + Hp: 15 + Attack: 13 + Attack2: 20 + Defense: 100 + MagicDefense: 99 + Int: 50 + Dex: 100 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 720 + AttackMotion: 720 + DamageMotion: 432 + Ai: 02 + - Id: 1963 + AegisName: P_CHUNG_E + Name: New Year Doll + Level: 49 + Hp: 23900 + BaseExp: 2396 + JobExp: 993 + Attack: 460 + Attack2: 1050 + Defense: 8 + MagicDefense: 15 + Str: 38 + Agi: 65 + Vit: 43 + Int: 30 + Dex: 90 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 2 + WalkSpeed: 170 + AttackDelay: 1728 + AttackMotion: 816 + DamageMotion: 1188 + Ai: 21 + - Id: 1964 + AegisName: NIGHTMARE_T + Name: Nightmare + Level: 30 + Hp: 2000 + BaseExp: 512 + JobExp: 387 + Attack: 100 + Attack2: 200 + MagicDefense: 40 + Agi: 100 + Dex: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Ghost + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1816 + AttackMotion: 816 + DamageMotion: 432 + Class: Boss + Drops: + - Item: Blue_Potion + Rate: 2000 + - Item: Blue_Herb + Rate: 3000 + - Item: Test_Certificate + Rate: 5000 + - Id: 1965 + AegisName: M_WILD_ROSE + Name: Wild Rose + Level: 38 + Hp: 4000 + Sp: 50 + Attack: 100 + Attack2: 145 + MagicDefense: 15 + Agi: 85 + Vit: 15 + Int: 35 + Dex: 65 + Luk: 80 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Wind + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 964 + AttackMotion: 864 + DamageMotion: 288 + Class: Boss + - Id: 1966 + AegisName: M_DOPPELGANGER + Name: Doppelganger + Level: 72 + Hp: 7800 + Sp: 200 + Attack: 200 + Attack2: 250 + Defense: 30 + MagicDefense: 20 + Agi: 38 + Vit: 30 + Int: 35 + Dex: 65 + Luk: 65 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 300 + AttackMotion: 480 + DamageMotion: 288 + Class: Boss + - Id: 1967 + AegisName: M_YGNIZEM + Name: Egnigem Cenia + JapaneseName: Ygnizem + Level: 79 + Hp: 7800 + Sp: 200 + Attack: 200 + Attack2: 250 + Defense: 30 + MagicDefense: 20 + Agi: 38 + Vit: 30 + Int: 35 + Dex: 65 + Luk: 65 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 300 + AttackMotion: 480 + DamageMotion: 288 + Class: Boss + - Id: 1968 + AegisName: E_STROUF + Name: Strouf + Level: 48 + Hp: 11990 + BaseExp: 6160 + JobExp: 4196 + Attack: 200 + Attack2: 1250 + Defense: 5 + MagicDefense: 50 + Agi: 40 + Vit: 45 + Int: 92 + Dex: 43 + Luk: 65 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Fish + Element: Water + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 384 + Class: Boss + Drops: + - Item: Fin + Rate: 5335 + - Item: Oridecon_Stone + Rate: 230 + - Item: Granpa_Beard + Rate: 4 + - Item: Trident_ + Rate: 4 + - Item: Feather + Rate: 3000 + - Item: Skyblue_Jewel + Rate: 40 + - Item: Gill + Rate: 1500 + - Item: Strouf_Card + Rate: 1 + StealProtected: true + - Id: 1969 + AegisName: E_MARC + Name: Marc + Level: 36 + Hp: 6900 + BaseExp: 1976 + JobExp: 1250 + Attack: 220 + Attack2: 280 + Defense: 5 + MagicDefense: 10 + Agi: 36 + Vit: 36 + Int: 20 + Dex: 56 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1272 + AttackMotion: 72 + DamageMotion: 480 + Class: Boss + Drops: + - Item: Mistic_Frozen + Rate: 36 + - Item: Gill + Rate: 9000 + - Item: Oridecon_Stone + Rate: 190 + - Item: Fin + Rate: 1000 + - Item: Skyblue_Jewel + Rate: 20 + - Item: Blue_Gemstone + Rate: 200 + - Item: White_Herb + Rate: 700 + - Item: Marc_Card + Rate: 1 + StealProtected: true + - Id: 1970 + AegisName: E_OBEAUNE + Name: Obeune + Level: 31 + Hp: 3952 + BaseExp: 1288 + JobExp: 814 + Attack: 141 + Attack2: 165 + MagicDefense: 40 + Agi: 31 + Vit: 31 + Int: 55 + Dex: 74 + Luk: 85 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 288 + Class: Boss + Drops: + - Item: Mistic_Frozen + Rate: 26 + - Item: Heart_Of_Mermaid + Rate: 9000 + - Item: Fin_Helm + Rate: 2 + - Item: Saint_Robe_ + Rate: 20 + - Item: Skyblue_Jewel + Rate: 20 + - Item: Fin + Rate: 500 + - Item: Witherless_Rose + Rate: 60 + - Item: Obeaune_Card + Rate: 1 + StealProtected: true + - Id: 1971 + AegisName: E_VADON + Name: Vadon + Level: 19 + Hp: 1017 + BaseExp: 270 + JobExp: 170 + Attack: 74 + Attack2: 85 + Defense: 20 + Agi: 19 + Vit: 16 + Int: 10 + Dex: 36 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Fish + Element: Water + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1632 + AttackMotion: 432 + DamageMotion: 540 + Class: Boss + Drops: + - Item: Crystal_Blue + Rate: 40 + - Item: Nipper + Rate: 9000 + - Item: Garlet + Rate: 3000 + - Item: Padded_Armor_ + Rate: 10 + - Item: Solid_Shell + Rate: 100 + - Item: Elunium_Stone + Rate: 80 + - Item: Blue_Gemstone + Rate: 50 + - Item: Vadon_Card + Rate: 1 + StealProtected: true + - Id: 1972 + AegisName: E_MARINA + Name: Marina + Level: 21 + Hp: 2087 + BaseExp: 436 + JobExp: 280 + Attack: 84 + Attack2: 106 + MagicDefense: 5 + Agi: 21 + Vit: 21 + Dex: 36 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Water + ElementLevel: 2 + WalkSpeed: 400 + AttackDelay: 2280 + AttackMotion: 1080 + DamageMotion: 864 + Class: Boss + Drops: + - Item: Single_Cell + Rate: 5000 + - Item: Sticky_Mucus + Rate: 1500 + - Item: Crystal_Blue + Rate: 90 + - Item: Mistic_Frozen + Rate: 4 + - Item: Blue_Gemstone + Rate: 200 + - Item: Deadly_Noxious_Herb + Rate: 40 + - Item: Marina_Card + Rate: 1 + StealProtected: true + - Id: 1973 + AegisName: E_PORING + Name: Poring + Level: 1 + Hp: 50 + BaseExp: 2 + JobExp: 1 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Class: Boss + Drops: + - Item: Jellopy + Rate: 7000 + - Item: Sticky_Mucus + Rate: 400 + - Item: Apple + Rate: 1000 + - Item: Empty_Bottle + Rate: 1500 + - Item: Water_Of_Blessing + Rate: 3000 + - Id: 1974 + AegisName: BANSHEE_MASTER + Name: Banshee Master + Level: 84 + Hp: 47222 + BaseExp: 30000 + JobExp: 24000 + Attack: 2666 + Attack2: 3609 + Defense: 20 + MagicDefense: 40 + Str: 30 + Agi: 74 + Int: 180 + Dex: 105 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 676 + AttackMotion: 504 + DamageMotion: 504 + Ai: 20 + Modes: + Detector: true + Drops: + - Item: Brigan + Rate: 5335 + - Item: Old_White_Cloth + Rate: 3000 + - Item: Orleans_Gown + Rate: 10 + - Item: Cursed_Star + Rate: 2 + - Item: Wool_Scarf + Rate: 10 + - Item: Mementos + Rate: 1500 + - Item: Shadow_Guard + Rate: 20 + - Item: Banshee_Master_Card + Rate: 1 + StealProtected: true + - Id: 1975 + AegisName: BEHOLDER_MASTER + Name: Beholder master + JapaneseName: Beholder Master + Level: 70 + Hp: 24150 + BaseExp: 9000 + JobExp: 11400 + Attack: 1723 + Attack2: 2300 + Defense: 17 + MagicDefense: 30 + Str: 60 + Agi: 62 + Vit: 25 + Int: 89 + Dex: 85 + Luk: 32 + AttackRange: 6 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Wind + ElementLevel: 2 + WalkSpeed: 190 + AttackDelay: 336 + AttackMotion: 840 + DamageMotion: 360 + Ai: 20 + Drops: + - Item: Prickly_Fruit + Rate: 3000 + - Item: Anodyne + Rate: 100 + - Item: Rough_Wind + Rate: 100 + - Item: Elunium + Rate: 10 + - Item: Chameleon_Armor + Rate: 10 + - Item: Old_Blue_Box + Rate: 2 + - Item: Linen_Glove + Rate: 2 + - Id: 1976 + AegisName: COBALT_MINERAL + Name: Cobalt Mineral + Level: 72 + Hp: 29665 + BaseExp: 12332 + JobExp: 10379 + Attack: 1446 + Attack2: 2979 + Defense: 40 + MagicDefense: 30 + Str: 60 + Agi: 77 + Vit: 35 + Int: 57 + Dex: 77 + Luk: 32 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 648 + AttackMotion: 480 + DamageMotion: 360 + Ai: 20 + Drops: + - Item: Fragment_Of_Crystal + Rate: 3000 + - Item: Golden_Jewel + Rate: 500 + - Item: Elemental_Sword + Rate: 5 + - Item: Oridecon + Rate: 80 + - Item: Emveretarcon + Rate: 800 + - Item: Yellow_Gemstone + Rate: 100 + - Item: Gold + Rate: 2 + - Item: Emperium + Rate: 2 + StealProtected: true + - Id: 1977 + AegisName: HEAVY_METALING + Name: Heavy Metaling + Level: 73 + Hp: 28433 + BaseExp: 9320 + JobExp: 8831 + Attack: 1350 + Attack2: 1700 + Defense: 40 + MagicDefense: 30 + Str: 30 + Agi: 65 + Vit: 28 + Int: 40 + Dex: 77 + Luk: 2 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 384 + AttackMotion: 672 + DamageMotion: 480 + Ai: 20 + Drops: + - Item: Tube + Rate: 4000 + - Item: Iron_Ore + Rate: 1000 + - Item: Iron + Rate: 500 + - Item: Large_Jellopy + Rate: 1000 + - Item: Screw + Rate: 200 + - Item: Dagger_Of_Hunter + Rate: 5 + - Item: Jubilee + Rate: 5000 + - Id: 1978 + AegisName: HELL_APOCALIPS + Name: Hell Apocalypse + JapaneseName: Hell Apocalips + Level: 86 + Hp: 65433 + BaseExp: 46666 + JobExp: 32000 + Attack: 5733 + Attack2: 6073 + Defense: 62 + MagicDefense: 23 + Agi: 48 + Vit: 30 + Int: 98 + Dex: 110 + Luk: 85 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 250 + AttackDelay: 1840 + AttackMotion: 1440 + DamageMotion: 384 + Ai: 20 + Drops: + - Item: Broken_Steel_Piece + Rate: 5335 + - Item: Steel + Rate: 2500 + - Item: Mystery_Piece + Rate: 2400 + - Item: Wheel + Rate: 2200 + - Item: Manteau_ + Rate: 20 + - Item: Elunium + Rate: 5 + - Item: Life_Link + Rate: 1 + - Item: Cardo + Rate: 1 + StealProtected: true + - Id: 1979 + AegisName: ZAKUDAM + Name: Zakudam + JapaneseName: Zukadam + Level: 82 + Hp: 43699 + BaseExp: 27213 + JobExp: 16300 + Attack: 2000 + Attack2: 3227 + Defense: 30 + MagicDefense: 30 + Str: 65 + Agi: 65 + Vit: 35 + Int: 75 + Dex: 80 + Luk: 15 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Neutral + ElementLevel: 3 + WalkSpeed: 180 + AttackDelay: 580 + AttackMotion: 288 + DamageMotion: 360 + Ai: 21 + Drops: + - Item: Screw + Rate: 5000 + - Item: Steel + Rate: 500 + - Item: Oridecon + Rate: 200 + - Item: Elunium + Rate: 200 + - Item: Gate_Keeper + Rate: 5 + - Item: Gate_KeeperDD + Rate: 5 + - Item: Improved_Tights + Rate: 10 + - Id: 1980 + AegisName: KUBLIN + Name: Kublin + JapaneseName: Kubkin + Level: 85 + Hp: 1176000 + BaseExp: 100000 + JobExp: 100000 + MvpExp: 50000 + Attack: 1180 + Attack2: 1400 + Defense: 20 + MagicDefense: 10 + Agi: 106 + Vit: 25 + Int: 40 + Dex: 72 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 964 + AttackMotion: 648 + DamageMotion: 300 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Pickaxe + Rate: 10000 + Drops: + - Item: Iron + Rate: 270 + - Item: Scell + Rate: 9000 + - Item: Oridecon_Stone + Rate: 43 + - Item: Goblini_Mask + Rate: 3 + - Item: Red_Herb + Rate: 1800 + - Id: 1981 + AegisName: I_HIGH_ORC + Name: Safeguard Chief + Level: 88 + Hp: 111111 + BaseExp: 3618 + JobExp: 1639 + Attack: 428 + Attack2: 533 + Defense: 15 + MagicDefense: 5 + Str: 55 + Agi: 46 + Vit: 55 + Int: 35 + Dex: 82 + Luk: 40 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Fire + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1500 + AttackMotion: 500 + DamageMotion: 1000 + Ai: 21 + - Id: 1982 + AegisName: I_ORC_ARCHER + Name: Orc Sniper + Level: 85 + Hp: 62000 + BaseExp: 1729 + JobExp: 1787 + Attack: 1310 + Attack2: 1390 + Defense: 10 + MagicDefense: 5 + Agi: 44 + Vit: 25 + Int: 20 + Dex: 125 + Luk: 20 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1960 + AttackMotion: 620 + DamageMotion: 480 + Ai: 09 + - Id: 1983 + AegisName: I_ORC_SKELETON + Name: Depraved Orc Spirit + Level: 87 + Hp: 80087 + BaseExp: 4501 + JobExp: 67 + Attack: 896 + Attack2: 1159 + Defense: 14 + MagicDefense: 30 + Agi: 31 + Vit: 41 + Int: 93 + Dex: 67 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 130 + AttackDelay: 2420 + AttackMotion: 720 + DamageMotion: 648 + Ai: 04 + - Id: 1984 + AegisName: I_ORC_LADY + Name: Shaman Cargalache + Level: 58 + Hp: 50058 + BaseExp: 4870 + JobExp: 98 + Attack: 823 + Attack2: 1212 + Defense: 35 + MagicDefense: 10 + Str: 60 + Agi: 35 + Vit: 52 + Int: 18 + Dex: 79 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 2 + WalkSpeed: 145 + AttackDelay: 1050 + AttackMotion: 900 + DamageMotion: 288 + Ai: 21 + - Id: 1985 + AegisName: DANDELION + Name: Dandelion Member + Level: 37 + Hp: 5176 + Attack: 305 + Attack2: 360 + MagicDefense: 10 + Str: 28 + Agi: 19 + Vit: 32 + Dex: 63 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Dark + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1772 + AttackMotion: 72 + DamageMotion: 384 + Ai: 21 + - Id: 1986 + AegisName: TATACHO + Name: Tatacho + Level: 106 + Hp: 39500 + BaseExp: 23700 + JobExp: 13825 + Attack: 10000 + Attack2: 11000 + Defense: 20 + MagicDefense: 17 + Str: 106 + Agi: 40 + Vit: 30 + Int: 25 + Dex: 115 + Luk: 6 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + RaceGroups: + Manuk: true + Element: Earth + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1000 + AttackMotion: 768 + DamageMotion: 360 + Ai: 07 + Drops: + - Item: Lunakaligo + Rate: 20 + - Item: Cello + Rate: 10 + - Item: Fur + Rate: 4000 + - Item: Peaked_Hat + Rate: 3000 + - Item: Delicious_Fish + Rate: 3100 + - Item: Sweet_Potato + Rate: 3000 + - Item: Tatacho_Card + Rate: 1 + StealProtected: true + - Id: 1987 + AegisName: CENTIPEDE + Name: Centipede + Level: 110 + Hp: 45662 + BaseExp: 27397 + JobExp: 15982 + Attack: 15000 + Attack2: 16000 + Defense: 40 + MagicDefense: 25 + Str: 112 + Agi: 43 + Vit: 30 + Int: 5 + Dex: 131 + Luk: 12 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + RaceGroups: + Manuk: true + Element: Poison + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1000 + AttackMotion: 792 + DamageMotion: 336 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Cold_Heart + Rate: 2 + - Item: Black_Cat + Rate: 2 + - Item: Cursed_Lyre + Rate: 10 + - Item: Short_Leg + Rate: 5335 + - Item: Zargon + Rate: 5000 + - Item: Worm_Peelings + Rate: 9000 + - Item: Solid_Shell + Rate: 2500 + - Item: Centipede_Card + Rate: 1 + StealProtected: true + - Id: 1988 + AegisName: NEPENTHES + Name: Nepenthes + Level: 75 + Hp: 10350 + BaseExp: 5175 + JobExp: 2587 + Attack: 415 + Attack2: 565 + Defense: 25 + MagicDefense: 10 + Str: 75 + Agi: 20 + Vit: 30 + Int: 5 + Dex: 65 + Luk: 5 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + RaceGroups: + Manuk: true + Element: Poison + ElementLevel: 2 + WalkSpeed: 1000 + AttackDelay: 500 + AttackMotion: 576 + DamageMotion: 504 + Ai: 10 + Drops: + - Item: Mandragora_Cap + Rate: 1 + - Item: Stem_Of_Nepenthes + Rate: 1 + - Item: Harp_Of_Nepenthes + Rate: 1 + - Item: Nepenthes_Bow + Rate: 1 + - Item: Strong_Bine + Rate: 3000 + - Item: Yellow_Live + Rate: 50 + - Item: Stem + Rate: 9000 + - Id: 1989 + AegisName: HILLSRION + Name: Hillslion + Level: 105 + Hp: 34600 + BaseExp: 20760 + JobExp: 12110 + Attack: 5000 + Attack2: 5500 + Defense: 28 + MagicDefense: 15 + Str: 105 + Agi: 60 + Vit: 30 + Int: 15 + Dex: 115 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + RaceGroups: + Manuk: true + Element: Earth + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 400 + AttackMotion: 780 + DamageMotion: 576 + Ai: 13 + Drops: + - Item: Sprint_Shoes + Rate: 10 + - Item: Horn_Of_Hilthrion + Rate: 20 + - Item: Horn_Of_Hilsrion + Rate: 3000 + - Item: Fur + Rate: 2000 + - Item: Wild_Beast_Claw + Rate: 10 + - Item: Soft_Feather + Rate: 120 + - Item: Brigan + Rate: 4850 + - Item: Hilsrion_Card + Rate: 1 + StealProtected: true + - Id: 1990 + AegisName: HARDROCK_MOMMOTH + Name: Hardrock Mammoth + Level: 115 + Hp: 4137000 + BaseExp: 827400 + JobExp: 413700 + Attack: 30000 + Attack2: 36000 + Defense: 50 + MagicDefense: 60 + Str: 115 + Agi: 35 + Int: 30 + Dex: 150 + Luk: 15 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + RaceGroups: + Manuk: true + Element: Earth + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1000 + AttackMotion: 660 + DamageMotion: 588 + Ai: 21 + Class: Boss + Drops: + - Item: Bone_Head + Rate: 100 + - Item: Tournament_Shield + Rate: 200 + - Item: Ivory_Lance + Rate: 500 + - Item: Ivory_Knife + Rate: 400 + - Item: Hard_Skin + Rate: 9000 + - Item: Snowy_Horn + Rate: 20 + - Item: Elunium + Rate: 9000 + - Id: 1991 + AegisName: TENDRILRION + Name: Tendrilion + JapaneseName: Tendrillion + Level: 113 + Hp: 3657330 + BaseExp: 731466 + JobExp: 365733 + Attack: 20000 + Attack2: 24000 + Defense: 33 + MagicDefense: 30 + Str: 113 + Agi: 60 + Int: 45 + Dex: 147 + Luk: 13 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + RaceGroups: + Splendide: true + Element: Earth + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 500 + AttackMotion: 960 + DamageMotion: 360 + Ai: 21 + Class: Boss + Drops: + - Item: Leather_Of_Tendrilion + Rate: 500 + - Item: Death_Guidance + Rate: 100 + - Item: Eraser + Rate: 100 + - Item: Horn_Of_Tendrilion + Rate: 9000 + - Item: Fur + Rate: 4000 + - Item: Tough_Vines + Rate: 5335 + - Item: Stiff_Horn + Rate: 4850 + - Id: 1992 + AegisName: CORNUS + Name: Cornus + Level: 108 + Hp: 41220 + BaseExp: 30854 + JobExp: 4427 + Attack: 12000 + Attack2: 13000 + Defense: 35 + MagicDefense: 80 + Str: 110 + Agi: 45 + Vit: 80 + Int: 200 + Dex: 105 + Luk: 10 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + RaceGroups: + Splendide: true + Element: Holy + ElementLevel: 3 + WalkSpeed: 120 + AttackDelay: 1000 + AttackMotion: 624 + DamageMotion: 300 + Ai: 03 + Drops: + - Item: Sprint_Mail + Rate: 10 + - Item: Angelic_Ring + Rate: 1 + - Item: Mystic_Horn + Rate: 4000 + - Item: Soft_Feather + Rate: 3000 + - Item: Horseshoe + Rate: 6000 + - Item: Snowy_Horn + Rate: 2 + - Item: Long_Horn + Rate: 1 + - Item: Cornus_Card + Rate: 1 + StealProtected: true + - Id: 1993 + AegisName: NAGA + Name: Naga + Level: 111 + Hp: 46708 + BaseExp: 30360 + JobExp: 16348 + Attack: 8000 + Attack2: 8800 + Defense: 38 + MagicDefense: 15 + Str: 113 + Agi: 42 + Vit: 30 + Int: 108 + Dex: 122 + Luk: 13 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + RaceGroups: + Splendide: true + Element: Earth + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 400 + AttackMotion: 864 + DamageMotion: 432 + Ai: 21 + Drops: + - Item: Armor_Of_Naga + Rate: 10 + - Item: Shield_Of_Naga + Rate: 10 + - Item: Battle_Fork + Rate: 10 + - Item: Scale_Of_Snakes + Rate: 5000 + - Item: Scales_Shell + Rate: 3500 + - Item: Shining_Scales + Rate: 2000 + - Item: Pike_ + Rate: 20 + - Id: 1994 + AegisName: LUCIOLA_VESPA + Name: Luciola Vespa + Level: 104 + Hp: 32600 + BaseExp: 16300 + JobExp: 11410 + Attack: 9000 + Attack2: 9900 + Defense: 29 + MagicDefense: 5 + Str: 104 + Agi: 56 + Vit: 30 + Int: 20 + Dex: 116 + Luk: 4 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + RaceGroups: + Splendide: true + Element: Wind + ElementLevel: 1 + WalkSpeed: 110 + AttackDelay: 1000 + AttackMotion: 864 + DamageMotion: 432 + Ai: 08 + Modes: + Detector: true + Drops: + - Item: Sprint_Ring + Rate: 2 + - Item: Worm_Peelings + Rate: 9000 + - Item: Bee_Sting + Rate: 9000 + - Item: Honey + Rate: 300 + - Item: Wind_Of_Verdure + Rate: 160 + - Item: Royal_Jelly + Rate: 200 + - Item: Solid_Shell + Rate: 3000 + - Item: Luciola_Vespa_Card + Rate: 1 + StealProtected: true + - Id: 1995 + AegisName: PINGUICULA + Name: Pinguicula + Level: 80 + Hp: 13680 + BaseExp: 6840 + JobExp: 3420 + Attack: 600 + Attack2: 720 + Defense: 25 + MagicDefense: 5 + Str: 102 + Agi: 23 + Vit: 30 + Int: 10 + Dex: 86 + Luk: 2 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + RaceGroups: + Splendide: true + Element: Earth + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 700 + AttackMotion: 600 + DamageMotion: 360 + Ai: 13 + Drops: + - Item: Pinguicula_Corsage + Rate: 1 + - Item: Whip_Of_Balance + Rate: 10 + - Item: Centimental_Leaf + Rate: 10 + - Item: Sharp_Leaf + Rate: 5000 + - Item: Great_Leaf + Rate: 2000 + - Item: Browny_Root + Rate: 3000 + - Item: Flower + Rate: 1000 +# - Id: 1996 +# AegisName: BACSOJIN_T +# Name: White Lady +# JapaneseName: Bacsojin +# Level: 85 +# Hp: 253221 +# BaseExp: 45250 +# JobExp: 16445 +# Attack: 1868 +# Attack2: 6124 +# Defense: 20 +# MagicDefense: 55 +# Str: 52 +# Agi: 65 +# Vit: 44 +# Int: 112 +# Dex: 152 +# Luk: 35 +# AttackRange: 3 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Large +# Race: Demihuman +# Element: Wind +# ElementLevel: 3 +# WalkSpeed: 130 +# AttackDelay: 576 +# AttackMotion: 960 +# DamageMotion: 480 +# Ai: 21 +# Modes: +# NoRandomWalk: true +# Drops: +# - Item: White_Snake_Hat +# Rate: 500 +# - Item: Exorcize_Sachet +# Rate: 80 +# - Item: Purification_Sachet +# Rate: 80 + - Id: 1997 + AegisName: G_TATACHO + Name: Tatacho + Level: 106 + Hp: 39500 + Attack: 10000 + Attack2: 11000 + Defense: 20 + MagicDefense: 17 + Str: 106 + Agi: 40 + Vit: 30 + Int: 25 + Dex: 115 + Luk: 6 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + RaceGroups: + Manuk: true + Element: Earth + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1000 + AttackMotion: 768 + DamageMotion: 360 + Ai: 07 + - Id: 1998 + AegisName: G_HILLSRION + Name: Hillslion + Level: 105 + Hp: 34600 + Attack: 5000 + Attack2: 5500 + Defense: 28 + MagicDefense: 15 + Str: 105 + Agi: 60 + Vit: 30 + Int: 15 + Dex: 115 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + RaceGroups: + Manuk: true + Element: Earth + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 400 + AttackMotion: 780 + DamageMotion: 576 + Ai: 13 + - Id: 1999 + AegisName: CENTIPEDE_LARVA + Name: Centipede Larva + Level: 80 + Hp: 12000 + BaseExp: 3600 + JobExp: 4800 + Attack: 948 + Attack2: 1115 + Defense: 20 + MagicDefense: 20 + Str: 80 + Agi: 33 + Vit: 15 + Int: 3 + Dex: 75 + Luk: 10 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + RaceGroups: + Manuk: true + Element: Poison + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1000 + AttackMotion: 792 + DamageMotion: 336 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Boots_ + Rate: 9 + - Item: Crystal_Jewel__ + Rate: 50 + - Item: Short_Leg + Rate: 5335 + - Item: Zargon + Rate: 5000 + - Item: Worm_Peelings + Rate: 9000 + - Item: Solid_Shell + Rate: 2500 + - Item: Centipede_Larva_Card + Rate: 1 + StealProtected: true +# - Id: 2000 +# AegisName: M_GAMEMASTER +# Name: Game Master +# JapaneseName: Male Game Master +# Level: 50 +# Hp: 7000 +# Sp: 250 +# Attack: 25 +# Attack2: 25 +# Defense: 10 +# MagicDefense: 10 +# Str: 44 +# Agi: 121 +# Int: 60 +# Dex: 75 +# Luk: 110 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Demihuman +# Element: Neutral +# ElementLevel: 1 +# WalkSpeed: 200 +# AttackDelay: 300 +# AttackMotion: 384 +# DamageMotion: 288 +# Modes: +# NoRandomWalk: true +# - Id: 2001 +# AegisName: F_GAMEMASTER +# Name: Game Master +# JapaneseName: Female Game Master +# Level: 50 +# Hp: 7000 +# Sp: 250 +# Attack: 25 +# Attack2: 25 +# Defense: 10 +# MagicDefense: 10 +# Str: 44 +# Agi: 121 +# Int: 60 +# Dex: 75 +# Luk: 110 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Demihuman +# Element: Neutral +# ElementLevel: 1 +# WalkSpeed: 200 +# AttackDelay: 300 +# AttackMotion: 384 +# DamageMotion: 288 +# Modes: +# NoRandomWalk: true +# - Id: 2002 +# AegisName: T_SPRING_RABBIT +# Name: Spring Rabbit +# Level: 50 +# Hp: 8000 +# BaseExp: 3982 +# JobExp: 1766 +# Attack: 585 +# Attack2: 813 +# Defense: 29 +# MagicDefense: 21 +# Str: 45 +# Agi: 61 +# Vit: 5 +# Int: 15 +# Dex: 77 +# Luk: 90 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Brute +# Element: Earth +# ElementLevel: 2 +# WalkSpeed: 160 +# AttackDelay: 1120 +# AttackMotion: 552 +# DamageMotion: 511 +# Modes: +# NoRandomWalk: true +# Drops: +# - Item: Moon_Cake +# Rate: 1000 +# - Item: Plantain +# Rate: 500 +# - Item: Rabbit_Skin +# Rate: 1500 +# - Id: 2003 +# AegisName: T_BACSOJIN +# Name: White Lady +# Level: 72 +# Hp: 56380 +# Attack: 560 +# Attack2: 1446 +# Defense: 10 +# MagicDefense: 15 +# Str: 38 +# Agi: 65 +# Vit: 34 +# Int: 80 +# Dex: 102 +# Luk: 35 +# AttackRange: 2 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Large +# Race: Demihuman +# Element: Water +# ElementLevel: 2 +# WalkSpeed: 160 +# AttackDelay: 576 +# AttackMotion: 960 +# DamageMotion: 480 +# Ai: 21 +# Drops: +# - Item: Moon_Cake1 +# Rate: 1000 +# - Item: Moon_Cake2 +# Rate: 1000 +# - Item: Moon_Cake15 +# Rate: 1000 +# - Item: Moon_Cake16 +# Rate: 1000 +# - Item: Moon_Cake17 +# Rate: 1000 +# - Item: Moon_Cake18 +# Rate: 1000 +# - Item: Moon_Cake19 +# Rate: 1000 +# - Id: 2004 +# AegisName: T_WICKED_NYMPH +# Name: Evil Nymph +# Level: 63 +# Hp: 16029 +# Attack: 399 +# Attack2: 1090 +# Defense: 12 +# MagicDefense: 75 +# Agi: 64 +# Vit: 12 +# Int: 69 +# Dex: 100 +# Luk: 80 +# AttackRange: 2 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Demon +# Element: Dark +# ElementLevel: 3 +# WalkSpeed: 200 +# AttackDelay: 637 +# AttackMotion: 1008 +# DamageMotion: 360 +# Ai: 21 +# Drops: +# - Item: Moon_Cake1 +# Rate: 800 +# - Item: Moon_Cake2 +# Rate: 800 +# - Item: Moon_Cake16 +# Rate: 800 +# - Item: Moon_Cake17 +# Rate: 800 +# - Item: Moon_Cake18 +# Rate: 800 +# - Item: Moon_Cake19 +# Rate: 800 +# - Item: Moon_Cake20 +# Rate: 800 +# - Id: 2005 +# AegisName: T_PLASMA_B +# Name: Plasma +# Level: 44 +# Hp: 8200 +# Attack: 300 +# Attack2: 700 +# MagicDefense: 30 +# Agi: 30 +# Vit: 5 +# Int: 73 +# Dex: 90 +# Luk: 30 +# AttackRange: 3 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Formless +# Element: Water +# ElementLevel: 4 +# WalkSpeed: 150 +# AttackDelay: 608 +# AttackMotion: 1440 +# DamageMotion: 576 +# Modes: +# NoRandomWalk: true +# Drops: +# - Item: Moon_Cake1 +# Rate: 500 +# - Item: Moon_Cake2 +# Rate: 500 +# - Item: Moon_Cake15 +# Rate: 500 +# - Item: Moon_Cake16 +# Rate: 500 +# - Item: Moon_Cake17 +# Rate: 500 +# - Id: 2006 +# AegisName: T_PLASMA_P +# Name: Plasma +# Level: 49 +# Hp: 5900 +# Attack: 300 +# Attack2: 700 +# MagicDefense: 30 +# Agi: 30 +# Vit: 5 +# Int: 54 +# Dex: 90 +# Luk: 30 +# AttackRange: 3 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Formless +# Element: Dark +# ElementLevel: 4 +# WalkSpeed: 150 +# AttackDelay: 608 +# AttackMotion: 1440 +# DamageMotion: 576 +# Modes: +# NoRandomWalk: true +# Drops: +# - Item: Moon_Cake15 +# Rate: 500 +# - Item: Moon_Cake16 +# Rate: 500 +# - Item: Moon_Cake17 +# Rate: 500 +# - Item: Moon_Cake18 +# Rate: 500 +# - Item: Moon_Cake19 +# Rate: 500 +# - Id: 2007 +# AegisName: T_PLASMA_R +# Name: Plasma +# Level: 43 +# Hp: 5700 +# Attack: 300 +# Attack2: 700 +# MagicDefense: 30 +# Agi: 30 +# Vit: 5 +# Int: 56 +# Dex: 90 +# Luk: 30 +# AttackRange: 3 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Formless +# Element: Fire +# ElementLevel: 4 +# WalkSpeed: 150 +# AttackDelay: 608 +# AttackMotion: 1440 +# DamageMotion: 576 +# Modes: +# NoRandomWalk: true +# Drops: +# - Item: Moon_Cake1 +# Rate: 500 +# - Item: Moon_Cake2 +# Rate: 500 +# - Item: Moon_Cake17 +# Rate: 500 +# - Item: Moon_Cake18 +# Rate: 500 +# - Item: Moon_Cake19 +# Rate: 500 +# - Item: Moon_Cake20 +# Rate: 500 + - Id: 2008 + AegisName: WOOMAWANG + Name: Woomawang + Level: 82 + Hp: 4000000 + BaseExp: 100000 + JobExp: 100000 + Attack: 8000 + Attack2: 10000 + Defense: 40 + MagicDefense: 40 + Str: 60 + Agi: 110 + Vit: 200 + Int: 250 + Dex: 166 + Luk: 66 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Ghost + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 828 + AttackMotion: 528 + DamageMotion: 192 + Ai: 21 + - Id: 2009 + AegisName: WOOMAWANG_ + Name: Woomawang + Level: 82 + Hp: 2000000 + BaseExp: 100000 + JobExp: 100000 + Attack: 16000 + Attack2: 20000 + Defense: 40 + MagicDefense: 40 + Str: 60 + Agi: 110 + Vit: 200 + Int: 250 + Dex: 166 + Luk: 66 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Ghost + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 414 + AttackMotion: 1080 + DamageMotion: 336 + Ai: 21 + Drops: + - Item: Cowking's_Nose_Ring + Rate: 10000 + - Id: 2010 + AegisName: G_MAJORUROS + Name: Ox + Level: 66 + Hp: 500000 + BaseExp: 10 + JobExp: 10 + Attack: 1200 + Attack2: 3200 + Defense: 25 + MagicDefense: 15 + Str: 65 + Agi: 50 + Vit: 20 + Int: 20 + Dex: 85 + Luk: 48 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Ghost + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 1100 + AttackMotion: 960 + DamageMotion: 780 + Class: Boss +# - Id: 2011 +# AegisName: E_GHOUL +# Name: Ghoul +# Level: 40 +# Hp: 99999 +# BaseExp: 1088 +# JobExp: 622 +# Attack: 2100 +# Attack2: 2500 +# Defense: 100 +# MagicDefense: 20 +# Agi: 20 +# Vit: 29 +# Dex: 180 +# Luk: 20 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Undead +# Element: Undead +# ElementLevel: 2 +# WalkSpeed: 100 +# AttackDelay: 2456 +# AttackMotion: 912 +# DamageMotion: 504 +# Modes: +# NoRandomWalk: true +# - Id: 2012 +# AegisName: E_ZOMBIE +# Name: Zombie +# Level: 15 +# Hp: 99999 +# BaseExp: 50 +# JobExp: 33 +# Attack: 335 +# Attack2: 395 +# Defense: 100 +# MagicDefense: 10 +# Agi: 8 +# Vit: 7 +# Dex: 60 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Undead +# Element: Undead +# ElementLevel: 1 +# WalkSpeed: 150 +# AttackDelay: 2612 +# AttackMotion: 912 +# DamageMotion: 288 +# Modes: +# NoRandomWalk: true + - Id: 2013 + AegisName: DRACO + Name: Draco + Level: 82 + Hp: 18300 + BaseExp: 6100 + JobExp: 4100 + Attack: 410 + Attack2: 710 + Defense: 10 + MagicDefense: 5 + Agi: 23 + Vit: 30 + Int: 34 + Dex: 62 + Luk: 2 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Dragon + Element: Earth + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 576 + AttackMotion: 960 + DamageMotion: 504 + Ai: 03 + Drops: + - Item: Dragon's_Mane + Rate: 3000 + - Item: Dragon's_Skin + Rate: 100 + - Item: Dragon_Canine + Rate: 100 + - Item: Dragon_Train + Rate: 1000 + - Item: Dragon_Scale + Rate: 1000 + - Item: Honey + Rate: 500 + - Item: Draco_Card + Rate: 1 + StealProtected: true + - Id: 2014 + AegisName: DRACO_EGG + Name: Draco Egg + Level: 67 + Hp: 9822 + BaseExp: 1200 + JobExp: 1600 + Attack: 1 + Attack2: 2 + Defense: 56 + MagicDefense: 40 + Vit: 56 + Int: 34 + Luk: 63 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Dragon + Element: Earth + ElementLevel: 4 + WalkSpeed: 1000 + AttackDelay: 24 + AttackMotion: 1 + DamageMotion: 1 + Drops: + - Item: Piece_Of_Egg_Shell + Rate: 5000 + - Item: Egg_Shell + Rate: 20 + - Id: 2015 + AegisName: PINGUICULA_D + Name: Dark Pinguicula + Level: 83 + Hp: 8780 + BaseExp: 7740 + JobExp: 5200 + Attack: 600 + Attack2: 1450 + Defense: 15 + MagicDefense: 5 + Agi: 23 + Vit: 22 + Int: 12 + Dex: 89 + Luk: 2 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Poison + ElementLevel: 2 + WalkSpeed: 290 + AttackDelay: 1426 + AttackMotion: 600 + DamageMotion: 360 + Ai: 13 + Drops: + - Item: Sharp_Leaf + Rate: 5000 + - Item: Great_Leaf + Rate: 2000 + - Item: Browny_Root + Rate: 3000 + - Item: Karvodailnirol + Rate: 10 + - Item: Withered_Flower + Rate: 1000 + - Id: 2016 + AegisName: AQUA_ELEMENTAL + Name: Aqua Elemental + Level: 83 + Hp: 33220 + BaseExp: 5430 + JobExp: 15300 + Attack: 400 + Attack2: 1600 + Defense: 8 + MagicDefense: 12 + Agi: 23 + Vit: 19 + Int: 87 + Dex: 77 + Luk: 2 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Water + ElementLevel: 4 + WalkSpeed: 230 + AttackDelay: 504 + AttackMotion: 960 + DamageMotion: 576 + Ai: 09 + Drops: + - Item: Crystalized_Teardrop + Rate: 1000 + - Item: Fluorescent_Liquid + Rate: 5000 + - Item: Tiny_Waterbottle + Rate: 100 + - Item: Aqua_Elemental_Card + Rate: 1 + StealProtected: true + - Id: 2017 + AegisName: RATA + Name: Rata + Level: 107 + Hp: 216600 + BaseExp: 70012 + JobExp: 34000 + Attack: 8000 + Attack2: 15000 + Defense: 32 + MagicDefense: 52 + Agi: 51 + Vit: 22 + Int: 132 + Dex: 99 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 792 + AttackMotion: 540 + DamageMotion: 420 + Ai: 20 + Drops: + - Item: Unripe_Acorn + Rate: 5000 + - Item: Acorn + Rate: 5000 + - Item: Piece_Of_Darkness + Rate: 500 + - Item: Veteran_Hammer + Rate: 100 + - Id: 2018 + AegisName: DUNEYRR + Name: Duneyrr + Level: 107 + Hp: 265100 + BaseExp: 83030 + JobExp: 52000 + Attack: 16000 + Attack2: 19000 + Defense: 39 + MagicDefense: 35 + Agi: 60 + Vit: 45 + Int: 89 + Dex: 105 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 672 + AttackMotion: 420 + DamageMotion: 360 + Ai: 20 + Drops: + - Item: Carrot + Rate: 5000 + - Item: Fur + Rate: 4000 + - Item: Piece_Of_Darkness + Rate: 500 + - Item: Eyes_Stone_Ring + Rate: 1 + - Item: Veteran_Sword + Rate: 10 + - Item: Veteran_Axe + Rate: 100 + - Id: 2019 + AegisName: ANCIENT_TREE + Name: Ancient Tree + Level: 102 + Hp: 30030 + BaseExp: 11020 + JobExp: 8900 + Attack: 13200 + Attack2: 17400 + Defense: 39 + MagicDefense: 43 + Agi: 30 + Vit: 73 + Int: 58 + Dex: 45 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Plant + Element: Earth + ElementLevel: 3 + WalkSpeed: 290 + AttackDelay: 504 + AttackMotion: 960 + DamageMotion: 576 + Ai: 13 + Drops: + - Item: Tough_Vines + Rate: 1000 + - Item: Great_Leaf + Rate: 1000 + - Item: Log + Rate: 5000 + - Item: Dead_Tree_Cane + Rate: 10 + - Item: Vital_Tree_Shoes + Rate: 30 + - Id: 2020 + AegisName: RHYNCHO + Name: Rhyncho + Level: 85 + Hp: 18900 + BaseExp: 2040 + JobExp: 6000 + Attack: 350 + Attack2: 2300 + Defense: 5 + MagicDefense: 19 + Agi: 56 + Vit: 12 + Int: 35 + Dex: 89 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Water + ElementLevel: 3 + WalkSpeed: 240 + AttackDelay: 576 + AttackMotion: 660 + DamageMotion: 420 + Ai: 13 + Drops: + - Item: Fluorescent_Liquid + Rate: 5000 + - Item: Karvodailnirol + Rate: 5 + - Item: Crystal_Of_Soul_01 + Rate: 500 + - Id: 2021 + AegisName: PHYLLA + Name: Phylla + Level: 85 + Hp: 23880 + BaseExp: 3040 + JobExp: 6600 + Attack: 350 + Attack2: 2550 + Defense: 8 + MagicDefense: 22 + Agi: 59 + Vit: 15 + Int: 25 + Dex: 99 + Luk: 10 + AttackRange: 10 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Water + ElementLevel: 3 + WalkSpeed: 240 + AttackDelay: 360 + AttackMotion: 780 + DamageMotion: 432 + Ai: 05 + Drops: + - Item: Fluorescent_Liquid + Rate: 5000 + - Item: Detrimindexta + Rate: 5 + - Item: Crystal_Of_Soul_02 + Rate: 500 + - Id: 2022 + AegisName: S_NYDHOG + Name: Nidhoggr's Shadow + Level: 117 + Hp: 3450000 + BaseExp: 4800000 + JobExp: 3900000 + MvpExp: 2400000 + Attack: 17000 + Attack2: 49000 + Defense: 60 + MagicDefense: 75 + Agi: 34 + Vit: 62 + Int: 236 + Dex: 188 + Luk: 34 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Dark + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 1596 + AttackMotion: 1620 + DamageMotion: 864 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Violet_Box + Rate: 5000 + - Item: Old_Card_Album + Rate: 2000 + Drops: + - Item: Dark_Red_Scale + Rate: 5000 + - Item: Treasure_Box + Rate: 5000 + - Item: Gold_Ring + Rate: 5000 + - Item: Cardo + Rate: 500 + - Item: Katzbalger + Rate: 500 + - Item: Pole_Axe + Rate: 500 + - Item: Piece_Of_Angent_Skin + Rate: 2000 + - Id: 2023 + AegisName: DARK_SHADOW + Name: Dark Shadow + Level: 114 + Hp: 42900 + BaseExp: 21000 + JobExp: 14000 + Attack: 10000 + Attack2: 15000 + Defense: 35 + MagicDefense: 44 + Agi: 23 + Vit: 12 + Int: 145 + Dex: 102 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Dark + ElementLevel: 2 + WalkSpeed: 220 + AttackDelay: 768 + AttackMotion: 1776 + DamageMotion: 648 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Piece_Of_Black_Cloth + Rate: 5000 + - Item: Skul_Ring + Rate: 1000 + - Item: Dagger_Of_Hunter + Rate: 5 + - Item: Piece_Of_Darkness + Rate: 1000 + - Item: Eyes_Stone_Ring + Rate: 5 + - Item: Bradium_Stonehammer + Rate: 10 + - Item: Dark_Shadow_Card + Rate: 1 + StealProtected: true + - Id: 2024 + AegisName: BRADIUM_GOLEM + Name: Bradium Golem + Level: 101 + Hp: 45200 + BaseExp: 14000 + JobExp: 18920 + Attack: 12000 + Attack2: 13000 + Defense: 78 + MagicDefense: 22 + Agi: 10 + Vit: 82 + Int: 25 + Dex: 60 + Luk: 12 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + RaceGroups: + Golem: true + Element: Earth + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1008 + AttackMotion: 1200 + DamageMotion: 540 + Ai: 20 + Drops: + - Item: Stone_Piece + Rate: 3000 + - Item: Stone_Heart + Rate: 5000 + - Item: Purified_Bradium + Rate: 500 + - Item: Bradium_Shield + Rate: 10 +# - Id: 2025 +# AegisName: MYSTCASE_EVENT +# Name: Mystcase +# Level: 10 +# Hp: 15 +# Attack: 160 +# Attack2: 360 +# Defense: 99 +# MagicDefense: 99 +# Str: 65 +# Agi: 50 +# Vit: 25 +# Int: 5 +# Dex: 48 +# Luk: 75 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Formless +# Element: Neutral +# ElementLevel: 1 +# WalkSpeed: 400 +# AttackDelay: 1248 +# AttackMotion: 1248 +# DamageMotion: 432 +# Modes: +# NoRandomWalk: true +# Drops: +# - Item: Fire_Cracker_Xmas +# Rate: 5000 +# - Item: Fire_Cracker_Love +# Rate: 5000 +# - Item: Xmas_Gift +# Rate: 50 +# - Item: Singing_Crystal_Piece +# Rate: 2000 +# - Item: Packing_Paper +# Rate: 2000 +# - Item: Packing_Ribbon +# Rate: 2000 +# - Item: Candy +# Rate: 3000 +# - Item: Candy_Striper +# Rate: 3000 +# StealProtected: true + - Id: 2026 + AegisName: DANDELION_ + Name: Runaway Dandelion Member + Level: 90 + Hp: 552000 + BaseExp: 50000 + JobExp: 25000 + Attack: 3050 + Attack2: 4300 + Defense: 25 + MagicDefense: 35 + Agi: 66 + Vit: 66 + Int: 45 + Dex: 88 + Luk: 66 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Dark + ElementLevel: 1 + WalkSpeed: 230 + AttackDelay: 1772 + AttackMotion: 72 + DamageMotion: 384 + Ai: 21 + Drops: + - Item: Old_Frying_Pan + Rate: 5000 + - Item: Delicious_Fish + Rate: 500 + - Item: Spoon_Stub + Rate: 2000 + - Item: Mushroom + Rate: 3000 + - Item: Outdoor_Cooking_Kits + Rate: 500 + - Item: Green_Herb + Rate: 5000 + - Item: Piece_Of_Egg_Shell + Rate: 3000 + - Item: Tree_Root + Rate: 2000 + StealProtected: true + - Id: 2027 + AegisName: G_DARK_SHADOW + Name: Dark Shadow + Level: 114 + Hp: 42900 + Attack: 10000 + Attack2: 15000 + Defense: 35 + MagicDefense: 44 + Agi: 23 + Vit: 12 + Int: 145 + Dex: 102 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Dark + ElementLevel: 2 + WalkSpeed: 220 + AttackDelay: 768 + AttackMotion: 1776 + DamageMotion: 648 + Ai: 21 + Modes: + Detector: true +# - Id: 2028 +# AegisName: E_MINOROUS +# Name: Minorous +# Level: 1 +# Hp: 741 +# Attack: 30 +# Attack2: 48 +# Defense: 2 +# MagicDefense: 5 +# Str: 6 +# Agi: 4 +# Vit: 6 +# Int: 6 +# Dex: 5 +# Luk: 3 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Large +# Race: Brute +# Element: Fire +# ElementLevel: 2 +# WalkSpeed: 200 +# AttackDelay: 1360 +# AttackMotion: 960 +# DamageMotion: 432 +# Modes: +# NoRandomWalk: true +# Drops: +# - Item: Coin +# Rate: 5000 +# - Id: 2029 +# AegisName: E_MINOROUS_ +# Name: Minorous +# Level: 10 +# Hp: 15 +# BaseExp: 10 +# Attack: 100 +# Attack2: 150 +# Defense: 100 +# MagicDefense: 99 +# Dex: 100 +# Luk: 100 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Large +# Race: Brute +# Element: Fire +# ElementLevel: 2 +# WalkSpeed: 200 +# AttackDelay: 1360 +# AttackMotion: 960 +# DamageMotion: 432 +# Modes: +# NoRandomWalk: true +# Drops: +# - Item: Nose_Ring +# Rate: 10 +# - Item: Fore_Flank_Sirloin +# Rate: 2000 +# - Item: Fore_Flank_Sirloin +# Rate: 4000 +# - Item: Fore_Flank_Sirloin +# Rate: 1000 +# - Item: Sweet_Potato +# Rate: 1000 +# - Item: Poo_Poo_Hat +# Rate: 1 +# - Item: Grain +# Rate: 1000 +# - Item: Gift_Box +# Rate: 1 +# StealProtected: true + - Id: 2030 + AegisName: HIDEN_PRIEST + Name: Hiden Priest + Level: 90 + Hp: 240000 + Attack: 1300 + Attack2: 1983 + MagicDefense: 30 + Agi: 32 + Vit: 40 + Int: 100 + Dex: 82 + Luk: 40 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Undead + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 432 + AttackMotion: 432 + DamageMotion: 360 + Ai: 21 + Class: Boss + Drops: + - Item: Pope's_Cookie + Rate: 5000 + - Id: 2031 + AegisName: DANDELION_H + Name: Dandelion + Level: 80 + Hp: 120000 + Attack: 305 + Attack2: 610 + MagicDefense: 10 + Agi: 19 + Vit: 32 + Dex: 63 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Dark + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1772 + AttackMotion: 72 + DamageMotion: 384 + Ai: 21 + Class: Boss + Drops: + - Item: Pope's_Cookie + Rate: 5000 +# - Id: 2032 +# AegisName: GUARDIAN_FOREST +# Name: Forest Guardian +# Level: 50 +# Hp: 8578 +# Attack: 1000 +# Attack2: 1103 +# Defense: 15 +# MagicDefense: 25 +# Agi: 75 +# Vit: 55 +# Dex: 93 +# Luk: 45 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Demon +# Element: Dark +# ElementLevel: 1 +# WalkSpeed: 100 +# AttackDelay: 868 +# AttackMotion: 480 +# DamageMotion: 120 +# Modes: +# NoRandomWalk: true +# - Id: 2033 +# AegisName: GOLDEN_TULIP +# Name: Golden Tulip +# Level: 1 +# Hp: 299 +# Attack: 1 +# Attack2: 2 +# Defense: 100 +# MagicDefense: 99 +# AttackRange: 1 +# SkillRange: 7 +# ChaseRange: 12 +# Size: Small +# Race: Plant +# Element: Earth +# ElementLevel: 1 +# WalkSpeed: 1000 +# AttackDelay: 1 +# AttackMotion: 1 +# DamageMotion: 1 +# Modes: +# NoRandomWalk: true +# Drops: +# - Item: Gold_Tulip +# Rate: 10000 +# - Id: 2034 +# AegisName: M_DESERT_WOLF_B +# Name: Baby Desert Wolf +# Level: 9 +# Hp: 164 +# Sp: 15 +# Attack: 500 +# Attack2: 600 +# Agi: 9 +# Vit: 9 +# Int: 5 +# Dex: 40 +# Luk: 40 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Brute +# Element: Fire +# ElementLevel: 1 +# WalkSpeed: 100 +# AttackDelay: 1600 +# AttackMotion: 900 +# DamageMotion: 240 +# Modes: +# NoRandomWalk: true +# - Id: 2035 +# AegisName: NIHILITY_ZEM +# Name: Nihility Zem +# Level: 90 +# Hp: 200000 +# Attack: 1 +# Attack2: 2 +# MagicDefense: 20 +# Luk: 20 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Insect +# Element: Earth +# ElementLevel: 1 +# WalkSpeed: 1000 +# AttackDelay: 1001 +# AttackMotion: 1 +# DamageMotion: 1 +# Modes: +# NoRandomWalk: true +# - Id: 2036 +# AegisName: VALKYRIE_N +# Name: Valkyrie Randgris +# Level: 53 +# Hp: 11280 +# Attack: 780 +# Attack2: 930 +# Defense: 10 +# MagicDefense: 20 +# Agi: 24 +# Vit: 39 +# Dex: 72 +# Luk: 25 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Undead +# Element: Undead +# ElementLevel: 3 +# WalkSpeed: 170 +# AttackDelay: 576 +# AttackMotion: 576 +# DamageMotion: 480 +# Modes: +# NoRandomWalk: true +# Drops: +# - Item: Broken_Horn_Pipe +# Rate: 10000 +# - Id: 2037 +# AegisName: VALKYRIE_A +# Name: Valkyrie Randgris +# Level: 90 +# Hp: 5000 +# Sp: 15 +# Attack: 10 +# Attack2: 160 +# Defense: 10 +# MagicDefense: 20 +# Agi: 20 +# Vit: 40 +# Dex: 20 +# Luk: 20 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Angel +# Element: Holy +# ElementLevel: 3 +# WalkSpeed: 100 +# AttackDelay: 576 +# AttackMotion: 576 +# DamageMotion: 480 +# Modes: +# NoRandomWalk: true +# - Id: 2038 +# AegisName: VALKYRIE_B +# Name: Valkyrie Randgris +# Level: 90 +# Hp: 10000 +# Sp: 15 +# Attack: 300 +# Attack2: 450 +# Defense: 10 +# MagicDefense: 40 +# Agi: 20 +# Vit: 80 +# Dex: 80 +# Luk: 20 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Angel +# Element: Holy +# ElementLevel: 3 +# WalkSpeed: 100 +# AttackDelay: 576 +# AttackMotion: 576 +# DamageMotion: 480 +# Modes: +# NoRandomWalk: true +# - Id: 2039 +# AegisName: EXECUTIONER_R +# Name: Executioner +# Level: 65 +# Hp: 28980 +# Attack: 570 +# Attack2: 950 +# Defense: 35 +# MagicDefense: 35 +# Str: 64 +# Agi: 85 +# Vit: 40 +# Int: 25 +# Dex: 88 +# Luk: 60 +# AttackRange: 2 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Large +# Race: Formless +# Element: Dark +# ElementLevel: 2 +# WalkSpeed: 200 +# AttackDelay: 768 +# AttackMotion: 500 +# DamageMotion: 384 +# Modes: +# NoRandomWalk: true +# - Id: 2040 +# AegisName: TIRFING_R +# Name: Ogretooth +# JapaneseName: Tirfing +# Level: 71 +# Hp: 29900 +# Attack: 950 +# Attack2: 1146 +# Defense: 30 +# MagicDefense: 35 +# Str: 58 +# Agi: 87 +# Vit: 55 +# Int: 35 +# Dex: 132 +# Luk: 65 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Formless +# Element: Dark +# ElementLevel: 3 +# WalkSpeed: 100 +# AttackDelay: 816 +# AttackMotion: 500 +# DamageMotion: 240 +# Modes: +# NoRandomWalk: true +# - Id: 2041 +# AegisName: MYSTELTAINN_R +# Name: Mysteltainn +# Level: 76 +# Hp: 33350 +# Attack: 1160 +# Attack2: 1440 +# Defense: 30 +# MagicDefense: 30 +# Str: 77 +# Agi: 139 +# Vit: 80 +# Int: 35 +# Dex: 159 +# Luk: 65 +# AttackRange: 2 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Large +# Race: Formless +# Element: Dark +# ElementLevel: 4 +# WalkSpeed: 250 +# AttackDelay: 1152 +# AttackMotion: 500 +# DamageMotion: 240 +# Modes: +# NoRandomWalk: true + - Id: 2042 + AegisName: SILVERSNIPER + Name: Silver Sniper + Level: 100 + Hp: 4500 + Attack: 300 + Attack2: 300 + Defense: 80 + MagicDefense: 10 + Str: 10 + Agi: 60 + Vit: 10 + Int: 10 + Dex: 100 + Luk: 10 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 504 + AttackMotion: 1020 + DamageMotion: 360 + Ai: 10 + Drops: + - Item: Steel + Rate: 1000 + - Id: 2043 + AegisName: MAGICDECOY_FIRE + Name: Magic Decoy + Level: 100 + Hp: 2500 + Attack: 150 + Attack2: 150 + Defense: 16 + MagicDefense: 60 + Str: 10 + Agi: 10 + Vit: 10 + Int: 100 + Dex: 50 + Luk: 10 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Fire + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 504 + AttackMotion: 1020 + DamageMotion: 360 + Ai: 10 + Drops: + - Item: Steel + Rate: 1000 + - Id: 2044 + AegisName: MAGICDECOY_WATER + Name: Magic Decoy + Level: 100 + Hp: 2500 + Attack: 150 + Attack2: 150 + Defense: 16 + MagicDefense: 60 + Str: 10 + Agi: 10 + Vit: 10 + Int: 100 + Dex: 50 + Luk: 10 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Water + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 504 + AttackMotion: 1020 + DamageMotion: 360 + Ai: 10 + Drops: + - Item: Steel + Rate: 1000 + - Id: 2045 + AegisName: MAGICDECOY_EARTH + Name: Magic Decoy + Level: 100 + Hp: 2500 + Attack: 150 + Attack2: 150 + Defense: 16 + MagicDefense: 60 + Str: 10 + Agi: 10 + Vit: 10 + Int: 100 + Dex: 50 + Luk: 10 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 504 + AttackMotion: 1020 + DamageMotion: 360 + Ai: 10 + Drops: + - Item: Steel + Rate: 1000 + - Id: 2046 + AegisName: MAGICDECOY_WIND + Name: Magic Decoy + Level: 100 + Hp: 2500 + Attack: 150 + Attack2: 150 + Defense: 16 + MagicDefense: 60 + Str: 10 + Agi: 10 + Vit: 10 + Int: 100 + Dex: 50 + Luk: 10 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Wind + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 504 + AttackMotion: 1020 + DamageMotion: 360 + Ai: 10 + Drops: + - Item: Steel + Rate: 1000 + - Id: 2047 + AegisName: W_NAGA + Name: Naga + Level: 99 + Hp: 46708 + Attack: 492 + Attack2: 605 + Defense: 61 + MagicDefense: 15 + Str: 113 + Agi: 42 + Vit: 30 + Int: 18 + Dex: 122 + Luk: 13 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 400 + AttackMotion: 864 + DamageMotion: 432 + Ai: 21 + Drops: + - Item: Scale_Of_Snakes + Rate: 5000 +# - Id: 2048 +# AegisName: W_PINGUICULA_D +# Name: Dark Pinguicula +# Level: 1 +# Hp: 50 +# Attack: 7 +# Attack2: 10 +# MagicDefense: 5 +# Dex: 6 +# Luk: 30 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Plant +# Element: Water +# ElementLevel: 1 +# WalkSpeed: 400 +# AttackDelay: 1872 +# AttackMotion: 672 +# DamageMotion: 480 +# Modes: +# NoRandomWalk: true + - Id: 2049 + AegisName: W_BRADIUM_GOLEM + Name: Bradium Golem + Level: 99 + Hp: 45200 + Attack: 720 + Attack2: 886 + Defense: 125 + MagicDefense: 18 + Agi: 10 + Vit: 82 + Int: 2 + Dex: 60 + Luk: 12 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Earth + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1008 + AttackMotion: 1200 + DamageMotion: 540 + Ai: 04 + Modes: + CastSensorIdle: true + Drops: + - Item: Purified_Bradium + Rate: 500 +# - Id: 2050 +# AegisName: W_AQUA_ELEMENTAL +# Name: Aqua Elemental +# Level: 1 +# Hp: 50 +# Attack: 7 +# Attack2: 10 +# MagicDefense: 5 +# Dex: 6 +# Luk: 30 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Plant +# Element: Water +# ElementLevel: 1 +# WalkSpeed: 400 +# AttackDelay: 1872 +# AttackMotion: 672 +# DamageMotion: 480 +# Modes: +# NoRandomWalk: true +# - Id: 2051 +# AegisName: E_BAPHOMET +# Name: Baphomet +# Level: 1 +# Attack: 1 +# Attack2: 2 +# Defense: 1 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Large +# Race: Demon +# Element: Neutral +# ElementLevel: 1 +# WalkSpeed: 100 +# AttackDelay: 768 +# AttackMotion: 768 +# DamageMotion: 576 +# Modes: +# NoRandomWalk: true +# Drops: +# - Item: Fools_Day_Box +# Rate: 5000 +# - Item: Fools_Day_Box2 +# Rate: 5000 +# - Id: 2052 +# AegisName: E_DARK_LORD +# Name: Dark Lord +# Level: 1 +# Hp: 50 +# Attack: 7 +# Attack2: 10 +# MagicDefense: 5 +# Dex: 6 +# Luk: 30 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Plant +# Element: Water +# ElementLevel: 1 +# WalkSpeed: 400 +# AttackDelay: 1872 +# AttackMotion: 672 +# DamageMotion: 480 +# Modes: +# NoRandomWalk: true +# - Id: 2053 +# AegisName: NC_DIMIK +# Name: Dimik +# Level: 1 +# Hp: 50 +# Attack: 7 +# Attack2: 10 +# MagicDefense: 5 +# Dex: 6 +# Luk: 30 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Plant +# Element: Water +# ElementLevel: 1 +# WalkSpeed: 400 +# AttackDelay: 1872 +# AttackMotion: 672 +# DamageMotion: 480 +# Modes: +# NoRandomWalk: true +# - Id: 2054 +# AegisName: E_BATHORY +# Name: Bathory +# Level: 1 +# Hp: 50 +# Attack: 7 +# Attack2: 10 +# MagicDefense: 5 +# Dex: 6 +# Luk: 30 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Plant +# Element: Water +# ElementLevel: 1 +# WalkSpeed: 400 +# AttackDelay: 1872 +# AttackMotion: 672 +# DamageMotion: 480 +# Modes: +# NoRandomWalk: true +# - Id: 2055 +# AegisName: E_INCUBUS +# Name: Incubus +# Level: 1 +# Hp: 50 +# Attack: 7 +# Attack2: 10 +# MagicDefense: 5 +# Dex: 6 +# Luk: 30 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Plant +# Element: Water +# ElementLevel: 1 +# WalkSpeed: 400 +# AttackDelay: 1872 +# AttackMotion: 672 +# DamageMotion: 480 +# Modes: +# NoRandomWalk: true +# - Id: 2056 +# AegisName: E_ZHERLTHSH +# Name: Zealotus +# JapaneseName: Zherlthsh +# Level: 1 +# Hp: 50 +# Attack: 7 +# Attack2: 10 +# MagicDefense: 5 +# Dex: 6 +# Luk: 30 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Plant +# Element: Water +# ElementLevel: 1 +# WalkSpeed: 400 +# AttackDelay: 1872 +# AttackMotion: 672 +# DamageMotion: 480 +# Modes: +# NoRandomWalk: true + - Id: 2057 + AegisName: E_CRAMP + Name: Cramp + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Class: Boss +# - Id: 2058 +# AegisName: M_MIMIC +# Name: Mimic +# Level: 1 +# Hp: 50 +# Attack: 7 +# Attack2: 10 +# MagicDefense: 5 +# Dex: 6 +# Luk: 30 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Plant +# Element: Water +# ElementLevel: 1 +# WalkSpeed: 400 +# AttackDelay: 1872 +# AttackMotion: 672 +# DamageMotion: 480 +# Modes: +# NoRandomWalk: true +# - Id: 2059 +# AegisName: M_DISGUISE +# Name: Disguise +# Level: 1 +# Hp: 50 +# Attack: 7 +# Attack2: 10 +# MagicDefense: 5 +# Dex: 6 +# Luk: 30 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Plant +# Element: Water +# ElementLevel: 1 +# WalkSpeed: 400 +# AttackDelay: 1872 +# AttackMotion: 672 +# DamageMotion: 480 +# Modes: +# NoRandomWalk: true +# - Id: 2060 +# AegisName: M_ALICE +# Name: Alice +# Level: 1 +# Hp: 50 +# Attack: 7 +# Attack2: 10 +# MagicDefense: 5 +# Dex: 6 +# Luk: 30 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Plant +# Element: Water +# ElementLevel: 1 +# WalkSpeed: 400 +# AttackDelay: 1872 +# AttackMotion: 672 +# DamageMotion: 480 +# Modes: +# NoRandomWalk: true +# - Id: 2061 +# AegisName: E_STAPO +# Name: Stapo +# Level: 1 +# Hp: 50 +# Attack: 7 +# Attack2: 10 +# MagicDefense: 5 +# Dex: 6 +# Luk: 30 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Plant +# Element: Water +# ElementLevel: 1 +# WalkSpeed: 400 +# AttackDelay: 1872 +# AttackMotion: 672 +# DamageMotion: 480 +# Modes: +# NoRandomWalk: true +# - Id: 2062 +# AegisName: E_POPORING +# Name: poporing +# JapaneseName: Poporing +# Level: 1 +# Hp: 50 +# Attack: 7 +# Attack2: 10 +# MagicDefense: 5 +# Dex: 6 +# Luk: 30 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Plant +# Element: Water +# ElementLevel: 1 +# WalkSpeed: 400 +# AttackDelay: 1872 +# AttackMotion: 672 +# DamageMotion: 480 +# Modes: +# NoRandomWalk: true +# - Id: 2063 +# AegisName: E_DROPS +# Name: Drops +# Level: 1 +# Hp: 50 +# Attack: 7 +# Attack2: 10 +# MagicDefense: 5 +# Dex: 6 +# Luk: 30 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Plant +# Element: Water +# ElementLevel: 1 +# WalkSpeed: 400 +# AttackDelay: 1872 +# AttackMotion: 672 +# DamageMotion: 480 +# Modes: +# NoRandomWalk: true +# - Id: 2064 +# AegisName: E_MAGMARING +# Name: Magmaring +# Level: 1 +# Hp: 50 +# Attack: 7 +# Attack2: 10 +# MagicDefense: 5 +# Dex: 6 +# Luk: 30 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Plant +# Element: Water +# ElementLevel: 1 +# WalkSpeed: 400 +# AttackDelay: 1872 +# AttackMotion: 672 +# DamageMotion: 480 +# Modes: +# NoRandomWalk: true +# - Id: 2065 +# AegisName: E_METALING +# Name: Metaling +# Level: 1 +# Hp: 50 +# Attack: 7 +# Attack2: 10 +# MagicDefense: 5 +# Dex: 6 +# Luk: 30 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Plant +# Element: Water +# ElementLevel: 1 +# WalkSpeed: 400 +# AttackDelay: 1872 +# AttackMotion: 672 +# DamageMotion: 480 +# Modes: +# NoRandomWalk: true +# - Id: 2066 +# AegisName: E_ANOPHELES +# Name: Anopheles +# Level: 1 +# Hp: 50 +# Attack: 7 +# Attack2: 10 +# MagicDefense: 5 +# Dex: 6 +# Luk: 30 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Plant +# Element: Water +# ElementLevel: 1 +# WalkSpeed: 400 +# AttackDelay: 1872 +# AttackMotion: 672 +# DamageMotion: 480 +# Modes: +# NoRandomWalk: true +# - Id: 2067 +# AegisName: E_ANOPHELES_ +# Name: Anopheles +# Level: 1 +# Hp: 50 +# Attack: 7 +# Attack2: 10 +# MagicDefense: 5 +# Dex: 6 +# Luk: 30 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Plant +# Element: Water +# ElementLevel: 1 +# WalkSpeed: 400 +# AttackDelay: 1872 +# AttackMotion: 672 +# DamageMotion: 480 +# Modes: +# NoRandomWalk: true + - Id: 2068 + AegisName: BOITATA + Name: Boitata + Level: 93 + Hp: 1283990 + BaseExp: 74288 + JobExp: 77950 + MvpExp: 37144 + Attack: 1060 + Attack2: 2022 + Defense: 7 + MagicDefense: 36 + Str: 140 + Agi: 99 + Vit: 30 + Int: 109 + Dex: 100 + Luk: 90 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Fire + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1150 + AttackMotion: 1150 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: Treasure_Box + Rate: 5000 + - Item: Elunium + Rate: 1000 + - Item: Oridecon + Rate: 1000 + - Item: Yggdrasilberry + Rate: 500 + - Item: Hurricane_Fury + Rate: 100 + - Item: Hunting_Spear + Rate: 100 + - Item: Hell_Fire + Rate: 100 + - Id: 2069 + AegisName: IARA + Name: Iara + Level: 79 + Hp: 5890 + BaseExp: 1070 + JobExp: 890 + Attack: 171 + Attack2: 270 + MagicDefense: 39 + Str: 69 + Agi: 14 + Vit: 41 + Int: 60 + Dex: 69 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 672 + AttackMotion: 380 + DamageMotion: 288 + Ai: 17 + Drops: + - Item: Heart_Of_Mermaid + Rate: 9000 + - Item: Fin + Rate: 500 + - Item: Crystal_Mirror + Rate: 100 + - Item: Witherless_Rose + Rate: 50 + - Item: Illusion_Flower + Rate: 10 + - Item: Mistic_Frozen + Rate: 5 + - Item: Mage_Coat + Rate: 1 + - Id: 2070 + AegisName: PIRANHA + Name: Piranha + Level: 75 + Hp: 4522 + BaseExp: 899 + JobExp: 1023 + Attack: 182 + Attack2: 223 + Defense: 2 + MagicDefense: 10 + Str: 69 + Agi: 45 + Vit: 30 + Int: 30 + Dex: 66 + Luk: 35 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 768 + AttackMotion: 768 + DamageMotion: 384 + Ai: 20 + Drops: + - Item: Sharp_Scale + Rate: 9000 + - Item: Gill + Rate: 600 + - Item: Tooth_Of_Ancient_Fish + Rate: 500 + - Item: Lip_Of_Ancient_Fish + Rate: 500 + - Item: Mistic_Frozen + Rate: 5 + - Item: Fisherman's_Dagger + Rate: 5 + - Item: Scalpel + Rate: 1 + - Id: 2071 + AegisName: HEADLESS_MULE + Name: Headless Mule + Level: 80 + Hp: 6620 + BaseExp: 1011 + JobExp: 1120 + Attack: 210 + Attack2: 267 + Defense: 7 + MagicDefense: 27 + Str: 68 + Agi: 51 + Vit: 50 + Int: 35 + Dex: 67 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Fire + ElementLevel: 3 + WalkSpeed: 165 + AttackDelay: 1216 + AttackMotion: 816 + DamageMotion: 432 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Burning_Horse_Shoe + Rate: 4000 + - Item: Burning_Heart + Rate: 1000 + - Item: Hot_Hair + Rate: 1000 + - Item: Plate_Armor_ + Rate: 5 + - Item: Jamadhar_ + Rate: 2 + - Item: Inverse_Scale + Rate: 1 + - Item: Plate_Armor_ + Rate: 1 + - Id: 2072 + AegisName: JAGUAR + Name: Jaguar + Level: 71 + Hp: 3914 + BaseExp: 720 + JobExp: 512 + Attack: 192 + Attack2: 234 + Defense: 9 + MagicDefense: 12 + Str: 69 + Agi: 30 + Vit: 45 + Int: 5 + Dex: 59 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1250 + AttackMotion: 580 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Leopard_Skin + Rate: 3000 + - Item: Leopard_Talon + Rate: 2000 + - Item: Animal's_Skin + Rate: 1000 + - Item: Oridecon_Stone + Rate: 40 + - Item: Claw_ + Rate: 1 + - Id: 2073 + AegisName: TOUCAN + Name: Toucan + Level: 70 + Hp: 3640 + BaseExp: 659 + JobExp: 544 + Attack: 166 + Attack2: 201 + Defense: 3 + MagicDefense: 10 + Str: 54 + Agi: 14 + Vit: 40 + Int: 35 + Dex: 44 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Wind + ElementLevel: 2 + WalkSpeed: 155 + AttackDelay: 1450 + AttackMotion: 960 + DamageMotion: 480 + Ai: 04 + Drops: + - Item: Talon + Rate: 3000 + - Item: Cyfar + Rate: 1000 + - Item: Flower_Ring + Rate: 200 + - Item: Yellow_Herb + Rate: 100 + - Item: Blue_Herb + Rate: 50 + - Id: 2074 + AegisName: CURUPIRA + Name: Curupira + Level: 68 + Hp: 3096 + BaseExp: 622 + JobExp: 450 + Attack: 140 + Attack2: 175 + Defense: 9 + MagicDefense: 10 + Str: 32 + Agi: 23 + Vit: 38 + Int: 20 + Dex: 45 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Earth + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 530 + AttackMotion: 530 + DamageMotion: 384 + Ai: 07 + Modes: + Detector: true + Drops: + - Item: Meat + Rate: 3000 + - Item: Tiger_Skin_Panties + Rate: 500 + - Item: Elunium_Stone + Rate: 250 + - Item: Mace_ + Rate: 100 + - Item: Emveretarcon + Rate: 10 +# - Id: 2075 +# AegisName: E_VADON_X +# Name: Vadon +# Level: 1 +# Hp: 50 +# Attack: 7 +# Attack2: 10 +# MagicDefense: 5 +# Dex: 6 +# Luk: 30 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Plant +# Element: Water +# ElementLevel: 1 +# WalkSpeed: 400 +# AttackDelay: 1872 +# AttackMotion: 672 +# DamageMotion: 480 +# Modes: +# NoRandomWalk: true + - Id: 2076 + AegisName: S_WIND_GHOST + Name: Shadow of Deception + Level: 105 + Hp: 190800 + Attack: 462 + Attack2: 957 + Defense: 64 + MagicDefense: 51 + Str: 62 + Agi: 44 + Vit: 25 + Int: 105 + Dex: 85 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Wind + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1056 + AttackMotion: 1056 + DamageMotion: 336 + Ai: 21 + Modes: + Detector: true + - Id: 2077 + AegisName: S_SKOGUL + Name: Shadow of Illusion + Level: 105 + Hp: 244400 + Attack: 910 + Attack2: 1166 + Defense: 72 + MagicDefense: 15 + Str: 100 + Agi: 88 + Vit: 63 + Int: 99 + Dex: 95 + Luk: 37 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 190 + AttackDelay: 720 + AttackMotion: 384 + DamageMotion: 480 + Ai: 20 + Modes: + Detector: true + - Id: 2078 + AegisName: S_SUCCUBUS + Name: Shadow of Pleasure + Level: 105 + Hp: 206660 + Attack: 880 + Attack2: 1204 + Defense: 76 + MagicDefense: 48 + Str: 100 + Agi: 70 + Vit: 45 + Int: 110 + Dex: 102 + Luk: 85 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 155 + AttackDelay: 1306 + AttackMotion: 1056 + DamageMotion: 288 + Ai: 21 + Modes: + Detector: true +# - Id: 2079 +# AegisName: CRYSTAL_H +# Name: Crystal +# Level: 1 +# Hp: 50 +# Attack: 7 +# Attack2: 10 +# MagicDefense: 5 +# Dex: 6 +# Luk: 30 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Plant +# Element: Water +# ElementLevel: 1 +# WalkSpeed: 400 +# AttackDelay: 1872 +# AttackMotion: 672 +# DamageMotion: 480 +# Modes: +# NoRandomWalk: true +# - Id: 2080 +# AegisName: CRYSTAL_L +# Name: Crystal +# Level: 1 +# Hp: 50 +# Attack: 7 +# Attack2: 10 +# MagicDefense: 5 +# Dex: 6 +# Luk: 30 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Plant +# Element: Water +# ElementLevel: 1 +# WalkSpeed: 400 +# AttackDelay: 1872 +# AttackMotion: 672 +# DamageMotion: 480 +# Modes: +# NoRandomWalk: true + - Id: 2081 + AegisName: E_HYDRA + Name: Strange Hydra + JapaneseName: Suspicious Hydra + Level: 34 + Hp: 854 + Attack: 1 + Attack2: 2 + Defense: 100 + MagicDefense: 100 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Water + ElementLevel: 2 + WalkSpeed: 1000 + AttackDelay: 800 + AttackMotion: 432 + DamageMotion: 600 + Class: Guardian + - Id: 2082 + AegisName: G_PIRANHA + Name: Piranha + Level: 75 + Hp: 4522 + Attack: 182 + Attack2: 223 + Defense: 2 + MagicDefense: 10 + Str: 69 + Agi: 45 + Vit: 30 + Int: 30 + Dex: 66 + Luk: 35 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 768 + AttackMotion: 768 + DamageMotion: 384 + Ai: 20 + - Id: 2158 + AegisName: S_HORNET + Name: Hornet + Level: 1 + Hp: 60 + BaseExp: 27 + JobExp: 20 + Attack: 8 + Attack2: 9 + Defense: 2 + MagicDefense: 5 + Str: 6 + Dex: 6 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2159 + AegisName: S_GIANT_HORNET + Name: Giant Hornet + Level: 1 + Hp: 60 + BaseExp: 27 + JobExp: 20 + Attack: 8 + Attack2: 9 + Defense: 2 + MagicDefense: 5 + Str: 6 + Dex: 6 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2160 + AegisName: S_LUCIOLA_VESPA + Name: Luciola Vespa + Level: 1 + Hp: 60 + BaseExp: 27 + JobExp: 20 + Attack: 8 + Attack2: 9 + Defense: 2 + MagicDefense: 5 + Str: 6 + Dex: 6 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2308 + AegisName: KO_ZANZOU + Name: Zanzou + Level: 1 + Hp: 50 + Attack: 1 + Attack2: 1 + AttackRange: 1 + SkillRange: 1 + ChaseRange: 1 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 diff --git a/db/pre-re/mob_drop.txt b/db/pre-re/mob_drop.txt deleted file mode 100644 index a840a49b47..0000000000 --- a/db/pre-re/mob_drop.txt +++ /dev/null @@ -1,17 +0,0 @@ -// Monster Drop Database -// Add drop item to monster -// -// Structure: -// ,,{,,} -// -// : Monster ID. See db/[pre-]re/mob_db.txt -// : Item ID. -// : 1 = 0.01% -// 100 = 1% -// 10000 = 100% -// Just like rate in mob_db.txt, adjusted by battle_config. -// To remove original drop from monster, use 0 as rate. -// Optional: -// : If set, the dropped item will be modified by Random Option Group based on db/[pre-]re/item_randomopt_group.txt -// : 1 - The item is protected from steal. -// 2 - As MVP Reward diff --git a/db/pre-re/mob_race2_db.txt b/db/pre-re/mob_race2_db.txt deleted file mode 100644 index 3e913759f0..0000000000 --- a/db/pre-re/mob_race2_db.txt +++ /dev/null @@ -1,27 +0,0 @@ -// Monster Racial Groups Database -// -// Structure of Database: -// Race2ID,MobID1,MobID2,MobID3,...,MobID100 - -// Goblins -RC2_GOBLIN,1122,1123,1124,1125,1126,1258,1299 -// Kobolds -RC2_KOBOLD,1133,1134,1135,1282,1296 -// Orcs -RC2_ORC,1023,1152,1153,1189,1213,1273 -// Golems -RC2_GOLEM,1040,1278,1366,1497,2024 -// Guardians -RC2_GUARDIAN,1285,1286,1287,2081 -// Ninja Classes (Pirate's_Pride) -RC2_NINJA,1315,1364,1401,1560 -// GvG -RC2_GVG,1143,1905,1906,1907 -// Battlefield -RC2_BATTLEFIELD,1906,1909,1914,1915 -// Treasure Chests -RC2_TREASURE,1324,1325,1326,1327,1328,1329,1330,1331,1332,1333,1334,1335,1336,1337,1338,1339,1340,1341,1342,1343,1344,1345,1346,1347,1348,1349,1350,1351,1352,1353,1354,1355,1356,1357,1358,1359,1360,1361,1362,1363,1938,1939,1940,1941,1942,1943,1944,1945,1946 -// Manuk -RC2_MANUK,1986,1987,1988,1989,1990,1997,1998,1999 -// Splendide -RC2_SPLENDIDE,1991,1992,1993,1994,1995 diff --git a/db/pre-re/mob_skill_db.txt b/db/pre-re/mob_skill_db.txt index 8ac3331051..e9ad5b1e1b 100644 --- a/db/pre-re/mob_skill_db.txt +++ b/db/pre-re/mob_skill_db.txt @@ -714,12 +714,11 @@ 1141,Marina@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6, 1141,Marina@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,19,,,,,, 1141,Marina@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,6, -1142,Marine Sphere@NPC_RUN,idle,354,7,10000,0,30000,no,master,alchemist,,,,,,,26, -1142,Marine Sphere@NPC_SELFDESTRUCTION,any,173,1,10000,3000,0,no,self,afterskill,354,,,,,,, +1142,Marine Sphere@NPC_RANDOMMOVE,idle,331,1,10000,0,30000,no,target,alchemist,,,,,,,, +1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,10000,3000,0,no,self,alchemist,,,,,,,, 1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,500,2000,5000,no,self,myhpltmaxrate,99,,,,,,, 1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,10000,2000,5000,no,self,skillused,173,,,,,,, -//1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,10000,0,0,yes,self,always,0,,,,,,, -//1142,Marine Sphere@NPC_SPEEDUP,any,332,1,10000,0,700,yes,self,always,0,,,,,,, +1142,Marine Sphere@NPC_SPEEDUP,idle,332,1,10000,0,700,yes,target,always,,,,,,,, 1143,Marionette@HT_FREEZINGTRAP,idle,121,5,500,0,300000,yes,around2,always,0,,,,,,29, 1143,Marionette@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,0,,,,,,2, 1143,Marionette@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,6, diff --git a/db/pre-re/pet_db.yml b/db/pre-re/pet_db.yml index 73129ef65f..d63a39c98a 100644 --- a/db/pre-re/pet_db.yml +++ b/db/pre-re/pet_db.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify @@ -461,8 +461,8 @@ Body: if( .@i >= PET_INTIMATE_LOYAL ){ bonus2 bAddRace,RC_Demihuman,2; bonus2 bMagicAddRace,RC_DemiHuman,2; - bonus2 bAddRace,RC_Player,2; - bonus2 bMagicAddRace,RC_Player,2; + bonus2 bAddRace,RC_Player_Human,2; + bonus2 bMagicAddRace,RC_Player_Human,2; } - Mob: ALICE TameItem: Sway_Apron @@ -478,7 +478,7 @@ Body: if( .@i >= PET_INTIMATE_LOYAL ){ bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; - bonus2 bSubRace,RC_Player,1; + bonus2 bSubRace,RC_Player_Human,1; } - Mob: EVENT_RICECAKE EggItem: Rice_Cake_Egg @@ -522,7 +522,7 @@ Body: if( .@i >= PET_INTIMATE_LOYAL ){ bonus bDef,1; bonus2 bSubRace,RC_DemiHuman,1; - bonus2 bSubRace,RC_Player,1; + bonus2 bSubRace,RC_Player_Human,1; } - Mob: ECLIPSE_P EggItem: Spring_Rabbit_Egg @@ -670,7 +670,7 @@ Body: if( .@i >= PET_INTIMATE_LOYAL ){ bonus2 bAddRace,RC_DemiHuman,3; - bonus2 bAddRace,RC_Player,3; + bonus2 bAddRace,RC_Player_Human,3; } - Mob: SUCCUBUS TameItem: Boy's_Naivety @@ -839,6 +839,7 @@ Body: if( .@i >= PET_INTIMATE_LOYAL ){ bonus2 bSubRace,RC_Brute,3; + bonus2 bSubRace,RC_Player_Doram,3; } - Mob: BACSOJIN_ TameItem: Shiny_Wing_Gown diff --git a/db/pre-re/produce_db.txt b/db/pre-re/produce_db.txt index d5d36204fa..72ea41ac47 100644 --- a/db/pre-re/produce_db.txt +++ b/db/pre-re/produce_db.txt @@ -618,15 +618,15 @@ //---- Create Bomb --- ItemLV=28 --------------- //-- Apple Bomb <-- GN_MAKEBOMB Lv1, Apple Bomb CB, 1 Apple, 1 Scell, 1 Detonator, 1 Gun Powder -246,13260,28,2496,1,6279,0,512,1,911,1,1051,1,6244,1 +//246,13260,28,2496,1,6279,0,512,1,911,1,1051,1,6244,1 //-- Coconut Bomb <-- GN_MAKEBOMB Lv1, Coconut Bomb CB, 1 Detonator, 1 Coconut Fruit, 2 Gun Powder -247,13261,28,2496,1,6281,0,1051,1,6263,1,6244,2 +//247,13261,28,2496,1,6281,0,1051,1,6263,1,6244,2 //-- Melon Bomb <-- GN_MAKEBOMB Lv1, Melon Bomb CB, 1 Sticky Mucus, 1 Detonator, 2 Gun Powder, 1 Melon -248,13262,28,2496,1,6282,0,938,1,1051,1,6244,2,6264,1 +//248,13262,28,2496,1,6282,0,938,1,1051,1,6244,2,6264,1 //-- Pineapple Bomb <-- GN_MAKEBOMB Lv1, Pinepple Bomb CB, 1 Cactus Needle, 1 Detonator, 3 Gun Powder, 1 Pineapple -249,13263,28,2496,1,6280,0,952,1,1051,1,6244,3,6265,1 +//249,13263,28,2496,1,6280,0,952,1,1051,1,6244,3,6265,1 //-- Banana Bomb <-- GN_MAKEBOMB Lv1, Banana Bomb CB, 1 Banana, 1 Detonator, 4 Gun Powder, 1 Mould Powder -250,13264,28,2496,1,6283,0,513,1,1051,1,6244,4,7001,1 +//250,13264,28,2496,1,6283,0,513,1,1051,1,6244,4,7001,1 //---- Special Pharmacy --- ItemLV=29 ---------- //-- Seed Of Horny Plant <-- GN_S_PHARMACY Lv1, Plant Genetic Grow, 10 Prickly Fruit diff --git a/db/pre-re/quest_db.txt b/db/pre-re/quest_db.txt deleted file mode 100644 index 013603284f..0000000000 --- a/db/pre-re/quest_db.txt +++ /dev/null @@ -1,3135 +0,0 @@ -// Quest Database -// -// Structure of Database: -// Quest ID,Time Limit,Target1,Val1,Target2,Val2,Target3,Val3,MobID1,NameID1,Rate1,MobID2,NameID2,Rate2,MobID3,NameID3,Rate3,Quest Title -// -// The MobID*, NameID*, and Rate* reflect special values for quests that can drop an item at given rate from given mob. -// If no MobID* is given, then any mob has a chance to drop the given ItemID*. - -1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Transcend" -1001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Acolyte" -1002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Acolyte" -1003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Acolyte" -1004,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Archer" -1005,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Mage" -1006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Mage" -1007,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Mage" -1008,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Mage" -1009,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Merchant" -1010,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Merchant" -1011,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Merchant" -1012,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Merchant" -1013,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Thief" -1014,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Swordman" -1015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Your first quest" -1016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaining base levels" - -// 2010 Headgear Quests -1100,0,1178,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Solo in the Sphinx Dungeon!" -1101,0,1164,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Soloing Sphinx Dungeon!" -1102,0,1194,40,0,0,0,0,0,0,0,0,0,0,0,0,0,"Soloing Clock Tower!" -1103,0,1213,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Soloing Clock Tower!" -1104,0,1519,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Solo at Luoyang!" -1105,0,1513,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Solo at Luoyang!" -1106,0,1375,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Solo at Amatsu Dungeon!" -1107,0,1403,40,0,0,0,0,0,0,0,0,0,0,0,0,0,"Solo at Amatsu Dungeon!" -1108,0,1631,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Solo at Luoyang!" - -// Ropewa & Yuridi Quest -1109,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ropewa & Yuridi - Survivors of the Labyrinth" -1110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ropewa & Yuridi - Victims of the Labyrinth" -1111,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ropewa & Yuridi - Maze in the Labyrinth" -1112,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ropewa & Yuridi - Lost in the Labyrinth" -1113,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ropewa & Yuridi - Torn Apart" -1114,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ropewa & Yuridi - The Cost of Restoration" -1115,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ropewa & Yuridi - Song of the Abyss" -1116,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ropewa & Yuridi - Dead Man's Song" -1117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ropewa & Yuridi - Eternal Promise, Broken Ring" -1118,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Neighborhood Knight - I Need Clues" -1119,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Neighborhood Knight - Cooldown" - -1145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the poor cat" -1146,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the poor cat" -1147,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the poor cat" -1148,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the poor cat" -1149,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the poor cat" -1150,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the poor cat" -1151,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the poor cat" -1152,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the poor cat" -1153,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the poor cat" -1154,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the poor cat" -1155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the poor cat" -1174,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rumor, Time and Legend" -1175,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rumor, Time and Legend" -1176,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rumor, Time and Legend" -1177,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rumor, Time and Legend" -1178,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rumor, Time and Legend" -1179,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rumor, Time and Legend" -1180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Get Rid of Bakonawa" -1181,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Get Rid of Bakonawa" -1182,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Get Rid of Bakonawa" -1183,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Get Rid of Bakonawa" -1184,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Get Rid of Bakonawa" -1185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Get Rid of Bakonawa" -1186,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Get Rid of Bakonawa" -1187,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Get Rid of Bakonawa" -1188,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Get Rid of Bakonawa" -1189,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Get Rid of Bakonawa" -1190,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Get Rid of Bakonawa" -1191,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Get Rid of Bakonawa" -1192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Get Rid of Bakonawa" -1193,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Get Rid of Bakonawa" - -// 2011 X-Mas Event -1194,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1195,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1196,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1197,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1198,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1199,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1201,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1202,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1203,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1204,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1206,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1207,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1208,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1209,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1210,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1211,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1212,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1213,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" - -// Find Professor Worm's Memory -1214,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory" -1215,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory" -1216,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory" -1217,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory" -1218,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory" -1219,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory" -1220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory" -1221,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory" -1222,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory" -1223,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory" -1224,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory" -1225,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory" -1226,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory" -1227,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory" -1228,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory" - -2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Blacksmith" -2001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Blacksmith" -2002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Blacksmith" -2003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Blacksmith" -2004,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Blacksmith" -2005,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Blacksmith" -2006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Blacksmith" -2007,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Blacksmith" -2008,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Blacksmith" -2009,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Blacksmith" -2010,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Blacksmith" -2011,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Blacksmith" -2012,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Blacksmith" -2013,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Blacksmith" -2014,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Blacksmith" -2015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Blacksmith" -2016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Blacksmith" -2017,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Rogue" -2018,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Rogue" -2019,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Rogue" -2020,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Rogue" -2021,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Rogue" -2022,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Rogue" -2023,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Rogue" -2024,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Rogue" -2025,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Rogue" -2026,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Rogue" -2027,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Rogue" -2028,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Alchemist" -2029,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Alchemist" -2030,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Alchemist" -2031,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Alchemist" -2032,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Alchemist" -2033,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Alchemist" -2034,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Alchemist" -2035,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Alchemist" -2036,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Alchemist" -2037,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Alchemist" -2038,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Alchemist" -2039,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Alchemist" -2040,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Alchemist" -2041,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2042,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2043,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2044,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2045,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2046,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2047,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2048,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2049,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2050,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2051,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2052,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2053,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2054,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2055,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2056,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2057,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2058,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2059,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2061,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2062,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2063,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Crow of the Fate - 1" -2064,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Crow of the Fate - 2" -2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Crow of the Fate - 3" -2066,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Crow of the Fate - 4" -2067,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Crow of the Fate - 5" -2068,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Crow of the Fate - 6" -2069,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tierra Gorge Battle" -2070,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Flavius Battle" -2071,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cursed Property" -2072,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cursed Property" -2073,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cursed Property" -2074,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cursed Property" -2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cursed Property" -2076,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cursed Property" -2077,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cursed Property" -2078,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cursed Property" -2079,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The past went wrong" -2080,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The past went wrong" -2081,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The past went wrong" -2082,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The past went wrong" -2083,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The past went wrong" -2084,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The past went wrong" -2085,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The past went wrong" -2086,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Enterprise" -2087,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Enterprise" -2088,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Enterprise" -2089,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Enterprise" -2090,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Enterprise" -2091,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Enterprise" -2092,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Enterprise" -2093,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Enterprise" -2094,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Enterprise" -2095,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Enterprise" -2109,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A Mage in the Ice Dungeon" -2110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A Mage in the Ice Dungeon" -2111,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A Mage in the Ice Dungeon" -2112,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A Mage in the Ice Dungeon" -2113,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A Mage in the Ice Dungeon" -2114,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -2115,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -2116,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -2117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -2118,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -2119,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -2120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -2121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -2122,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -2123,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -2124,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -2125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -2126,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -2127,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -2128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -2129,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -2130,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -2131,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -2132,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"For Arunafeltz" -2133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"For Arunafeltz" -2134,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"For Arunafeltz" -2135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"For Arunafeltz" -2136,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"For Arunafeltz" -2137,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"For Arunafeltz" -2138,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"For Arunafeltz" -2139,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"For Arunafeltz" -2140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"For Arunafeltz" -2141,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"For Arunafeltz" -2142,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"For Arunafeltz" -2143,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guild Dungeon Event" -2144,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guild Dungeon Event" - -2147,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Attitude to the New" -2148,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Attitude to the New" -2149,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Attitude to the New" -2150,0,1995,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Attitude to the New" -2151,0,1992,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Attitude to the New" -2152,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Attitude to the New" -2153,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Attitude to the New" -2154,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Attitude to the New" -2155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Attitude to the New" -2156,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Attitude to the New" -2157,0,1986,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Attitude to the New" -2158,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Finding a Fairy" -2159,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Finding a Tree Giant" -2179,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dr. Lifeguard's request" -2180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dr. Lifeguard's request" -2181,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dr. Lifeguard's request" -2182,64800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rough Minerals" -2183,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Flower of Alfheim" -2184,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Flower of Alfheim" -2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Spirit of Alfheim" -2186,64800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Helping Grenouille" - -2187,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Arch Bishop job changing quest" -2188,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Arch Bishop job changing quest" -2189,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Arch Bishop job changing quest" -2190,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Arch Bishop job changing quest" -2191,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Arch Bishop job changing quest" - -2192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarana quest" -2193,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarana quest" -2194,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarana quest" -2195,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarana quest" -2196,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarana quest" -2197,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarana quest" -2198,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarana quest" -2199,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarana quest" -2200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarana quest" -2201,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Brasilis Water Lily" -2202,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Brasilis Water Lily" -2203,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Brasilis Water Lily" -2204,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Brasilis Water Lily" -2205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Brasilis Water Lily" -2206,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Brasilis Water Lily" -2207,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Brasilis Water Lily" -2208,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bathroom Ghost" - -2209,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Generic Job Change Quest" -2210,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Generic Job Change Quest" -2211,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Generic Job Change Quest" -2212,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Generic Job Change Quest" -2213,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Generic Job Change Quest" -2214,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Generic Job Change Quest" -2215,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Generic Job Change Quest" -2216,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Generic Job Change Quest" -2217,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Generic Job Change Quest" -2218,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wanderer Job Change Quest" -2219,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wanderer Job Change Quest" -2220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wanderer Job Change Quest" -2221,600,1718,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wanderer Job Change Quest" -2222,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wanderer Job Change Quest" -2223,0,1428,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Generic Job Change Quest" - -// Secret in the Woods -2271,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret in the Woods" -2272,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret in the Woods" -2273,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret in the Woods" -2274,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret in the Woods" -2275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret in the Woods" -2276,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret in the Woods" -2277,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret in the Woods" -2278,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret in the Woods" -2279,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret in the Woods" -2280,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret in the Woods" -2281,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Get Rid of Buwaya" - -// Pyramid (Nightmare) -2289,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Verit Hunting (Nightmare)" -2290,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Verit Hunting - Cooldown" -2291,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mummy Hunting - Cooldown" -2292,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mummy Hunting (Nightmare)" - -// New Novice Ground -2299,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Training Center: Talk to Lisa" -2300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Training Center: Talk to General Reindeer" -2301,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Training Center: Leave the boat" -2302,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Training Center: Formation" - -//2315,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" - -3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Bard" -3001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Bard" -3002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Bard" -3003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Bard" -3004,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Bard" -3006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Crusader" -3007,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Crusader" -3008,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Crusader" -3009,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Crusader" -3010,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Crusader" -3011,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Crusader" -3012,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Crusader" -3013,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Crusader" -3014,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Crusader" -3015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Crusader" -3016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Monk" -3017,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Monk" -3018,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Monk" -3019,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Monk" -3020,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Monk" -3021,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Monk" -3022,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Monk" -3023,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Monk" -3024,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Monk" -3025,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Monk" -3026,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Monk" -3027,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Monk" -3028,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Monk - Marathon" -3029,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Monk - Final test" -//3030,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Monk" -3031,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Monk - Spiritual Training" -3032,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Monk - Become a Monk" -3040,43200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Curse of Baphomet" -3041,180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Curse of Baphomet" -3042,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Cursed Baphomet Doll" -3043,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Gigantic Magestic Goat" -3044,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Gigantic Magestic Goat" -3045,7200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sealed Shrine" -3046,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sealed Shrine After-effect" - -3050,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Resurrection of Satan Morocc - 1" -3051,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Resurrection of Satan Morocc - 2" -3052,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Resurrection of Satan Morocc - 3" -3053,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Resurrection of Satan Morocc - 4" -3054,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Resurrection of Satan Morocc - 5" -3055,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Resurrection of Satan Morocc - 6" -3056,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Resurrection of Satan Morocc - 7" -3060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - Where's the Little Sis?" -3061,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - Find a way to unlock the shackles!" -3062,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - Find the Locksmith!" -3063,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - Mr. Lockenlock?" -3064,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - Organic Chamelepu Soap" -3065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - Soap Ingredients" -3066,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - To make a Chamelepu Soap..." -3067,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - Camel Appetite Stimulants" -3068,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - Getting the Camel Dung" -3069,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - Where's the Silk Sand Camel?" -3070,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - Silk Sand Camel is gone!" -3071,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - Silk Sand Camel is found!" -3072,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - 1 lump of Camel dung obtained" -3073,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - 2 lumps of Camel dung obtained" -3074,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - 3 lumps of Camel dung obtained" -3075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - 4 lumps of Camel dung obtained" -3076,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - 5 lumps of Camel dung obtained" -3077,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - Go to Ms. Ivory" -3078,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - Chamalepu Soap is completed!" -3079,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - Making the key mold" -3080,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - Bringing the key mold" -3081,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - All you need is Steel!" -3082,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - The Key is Made!" -3083,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - Mr. Lockenlock's key" -3085,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Call from the commander" -3086,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Commander's Duty" -3087,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report to Rune Midgard" -3088,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report to the continent - Accident!" -3089,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report to the continent - How to restore" -3090,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report to the continent - Location of reports" -3091,1800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report to the continent - Location of reports" -3092,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report to the continent - Success to restore!" -3093,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report to the continent - Report to the continent" -3094,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report to the continent - Return to the expedition" - -3100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Consolidating Heavy Debt - Lost Bond of Debt" -3101,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Consolidating Heavy Debt - Strange Heap of Earth" -3102,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Consolidating Heavy Debt - Bond of Debt Found, but..." -3103,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Consolidating Heavy Debt - Inventor Dorian" -3104,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Consolidating Heavy Debt - Repair Materials of Magic Dryer" -3105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Consolidating Heavy Debt - Repairing Magic Dryer" -3106,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Consolidating Heavy Debt - Repairing Magic Dryer Failed" -3107,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Consolidating Heavy Debt - Repairing Magic Dryer Successful" -3108,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Consolidating Heavy Debt - Let's Run the Magic Dryer" -3109,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Consolidating Heavy Debt - Restoring the Bond of Debt" -3110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stolen Diamond - Tracking the Diamond" -3111,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stolen Diamond - Leblo's Favor" -3112,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stolen Diamond - Wola the Doctor" -3113,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stolen Diamond - Wola the Doctor" -3114,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stolen Diamond - Wola the Doctor" -3115,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stolen Diamond - Leblo's Information" -3116,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stolen Diamond - Information from Rogue Investigator" -3117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stolen Diamond - Odd Switches" -3118,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stolen Diamond - Diamond Found!" -3119,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Z Gang Wanted - Wanted Notice" -3120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Z Gang Wanted - About Z Gang" -3121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Z Gang Wanted - Valdes's Favor" -3122,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Z Gang Wanted - Information from Valdes" -3123,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Z Gang Wanted - Marybell's Test" -3124,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Z Gang Wanted - Challenging Moonho Ahn" -3125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Z Gang Wanted - Challenging Moonho Ahn" -3126,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Z Gang Wanted - Information from Marybell" -3127,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Z Gang Wanted - Z Gang's Attack" -3128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Z Gang Wanted - Z Gang's Attack" -3129,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Z Gang Wanted - Strange Letter" -3130,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Z Gang Wanted - Decrypting the letter..." -3131,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Z Gang Wanted - Code's Broken!" -3132,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Z Gang Wanted - Find the Z Gang's Agit" -3133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Z Gang Wanted - Agit Found!" -3134,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Z Gang Wanted - Clean Sweep of Z Gang" -3135,259200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nidhoggur's Nest" -3136,14400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nidhoggur's Nest Time Limit" - -3200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - Recommendation for Rune knight" -3201,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - Secret rendezvous of Rune knight" -3202,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - The first test" -3203,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - The first test" -3204,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - Pass the first test" -3205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - The second test" -3206,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - The second test" -3207,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - The second test" -3208,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - The second test" -3209,0,1504,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - Accumulation of magic energy1" -3210,0,1506,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - Accumulation of magic energy2" -3211,0,1508,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - Accumulation of magic energy3" -3212,0,1510,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - Accumulation of magic energy4" -3213,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - The second test" -3214,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - The second test" -3215,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - Pass the second test" -3216,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - The final test" -3217,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - The final test" -3218,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - Pass the final test" -3219,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - The end of all test" -3220,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - Waiting time of test" - -3250,0,1041,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request - What is this bandage for?" -3251,0,1271,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request - An alligator of Counterattack" -3252,0,1264,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request - My mermaid don't do like this way!" -3253,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request - Missing occult mania" -3254,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request - A country wants you" -3255,0,1166,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request - A wild boar subjugate operation" -3256,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request - Ready for waiting summer" -3257,0,1170,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request - A grudge of women" -3258,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request - A material of delicacy" -3259,0,1143,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request - A agony of a doll master" -3260,0,1035,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request - Tiresome flies" -3261,0,1026,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request - Unclean girl" -3262,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request - Queer hobby" -3263,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request - A mallet of goblin" -3265,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request - Missing occult mania" - -4000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sherin's Job Interview" -4001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Hunter" -4002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Hunter" -4003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Hunter" -4004,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Hunter" -4005,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Hunter" -4006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Hunter" -4007,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Hunter" -4008,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Hunter" -4009,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Hunter" -4010,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Hunter" -4011,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Hunter - Test" -4012,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Hunter" -4013,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Hunter" - -// Following entries are depreciated - use 10000-10025 -//4015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Becoming an Adventurer Appraiser" -//4016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Proof of Qualification" -//4017,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Qualification Test" -//4018,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Preparations for Meeting Princes" -//4020,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Interview with the Prince" -//4021,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Interview with the Prince" -//4022,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Interview with the Prince" -//4023,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Interview with the Prince" -//4024,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Interview with the Prince" -//4025,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Interview with the Prince" -//4026,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Interview with the Prince" -//4027,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Interview with the Prince" -//4028,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The prince, Peter's Favor" -//4029,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Girl's Favor" -//4030,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Story of Ahrum and Ernst" -//4031,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Story of Ahrum and Ernst" -//4032,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Conspiracy of the two families" -//4033,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Death of Ahrum" - -4133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Iara" -4134,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Iara" -4135,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Iara" - -4154,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Homunculus Researcher" -4155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Homunculus S Mutation Mission - 1" -4156,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Homunculus S Mutation Mission - 2" -4157,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Homunculus S Mutation Mission - 3" -4158,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Homunculus S Mutation Mission - 4" -4159,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Homunculus S Mutation Mission - 5" -4160,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Homunculus S Mutation Mission - 6" - -4161,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Siege Expert" -4162,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Party Recruiting Expert" -4163,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Battleground Expert" -4164,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memorial Dungeon Expert" -4165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Map Expert" -4166,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Passing Grades" - -// Paradise 86 - 90 [Chilly] -4167,0,1321,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Dragon Tail Handling" -4168,0,1322,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Spring Rabbit Handling" -4169,0,1256,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Pest Handling" -4170,0,1102,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Bathory Handling" -4171,0,1193,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Alarm Handling" -4172,0,1882,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Babayaga Handling" -4173,0,1512,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Hyegun Handling" -4174,0,1403,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Antique Firelock Handling" -4175,0,1417,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Zipper Bear Handling" -4176,0,1155,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Earth Petite Handling" -4177,0,1162,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Rafflesia Handling" -4178,0,1621,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Venomous Handling" -4179,0,1616,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Pitman Handling" -4180,0,1718,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Yellow Novus Handling" - -// Paradise 91 - 99 [Chilly] -4181,0,1316,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Solider Handling" -4182,0,1319,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Freezer Handling" -4183,0,1318,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Heater Handling" -4184,0,1257,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Injustice Handling" -4185,0,1201,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Rybio Handling" -4186,0,1198,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Dark Priest Handling" -4187,0,1784,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Stapo Handling" -4188,0,1782,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Roween Handling" -4189,0,1776,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Siroma Handling" -4190,0,1401,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Shinobi Handling" -4191,0,1416,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Evil Nymph Handling" -4192,0,1109,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Deviruchi Handling" -4193,0,1614,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Mineral Handling" -4194,0,1072,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Kaho Handling" -4195,0,1255,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Neraid Handling" -4196,0,1506,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Disguise Handling" - -4197,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Octopus" - -// Paradise Cooldowns -4198,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"86-90 Mission Board Timer" -4199,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"86-90 Mission Board Timer" -4200,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"86-90 Mission Board Timer" -4201,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"86-90 Mission Board Timer" -4202,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"86-90 Mission Board Timer" -4203,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"86-90 Mission Board Timer" -4204,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"86-90 Mission Board Timer" -4205,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"86-90 Mission Board Timer" -4206,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"86-90 Mission Board Timer" -4207,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"86-90 Mission Board Timer" -4208,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"86-90 Mission Board Timer" -4209,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"86-90 Mission Board Timer" -4210,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"86-90 Mission Board Timer" -4211,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"86-90 Mission Board Timer" -4212,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"91-99 Mission Board Timer" -4213,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"91-99 Mission Board Timer" -4214,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"91-99 Mission Board Timer" -4215,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"91-99 Mission Board Timer" -4216,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"91-99 Mission Board Timer" -4217,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"91-99 Mission Board Timer" -4218,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"91-99 Mission Board Timer" -4219,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"91-99 Mission Board Timer" -4220,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"91-99 Mission Board Timer" -4221,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"91-99 Mission Board Timer" -4222,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"91-99 Mission Board Timer" -4223,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"91-99 Mission Board Timer" -4224,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"91-99 Mission Board Timer" -4225,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"91-99 Mission Board Timer" -4226,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"91-99 Mission Board Timer" -4227,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"91-99 Mission Board Timer" - -4229,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Devil in the Cave" - -4254,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fairy with a stomache" -4255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Revenge!" -4256,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"An accomplice?" -4257,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Conspiracy" -4258,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Eirinn" -4259,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bourbon" -4260,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bee" -4261,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Counterattack (1)" -4262,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Counterattack (2)" -4263,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Counteroffensive (1)" -4264,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Counteroffensive (2)" -4265,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bookshelf use" -4266,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"????? ??" -4267,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"????? ??" -//4303,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//4304,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//4305,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -4999,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Extermination Crisis" -5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Crow of the Fate - 7" -5001,0,1037,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"King Froggie VII's revenge" -5002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The hero of the frogs" -5003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Frog Hiding Skill" -5004,0,1099,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Food Shortage" - -// Researcher's Quest -5016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bring me a Research Tool Bag" -5017,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Revenge of the Reseacher" -5018,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Revenge of the Reseacher" -5019,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bathroom Sample Studying" -5020,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sample Researching" -5021,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sample Collecting" -5022,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sample Collecting" -5023,21600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Inspection of the Sample" -5024,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Eastern Pool Research" -5025,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Western Pool Research" -5026,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Southern Pool Research" -5027,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Northern Pool Research" -5028,43200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Inspection of the Sample" -5029,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Unidentified Creature" -5030,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The creature's family" -5031,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The creature's family" -5032,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The creature's family" -5033,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The creature's family" -5034,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"News from the family" -5035,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the old man!" -5036,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the old man!" -5037,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the old man!" -5038,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the old man!" -5039,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the old man!" -5040,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the old man!" -5041,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the old man!" -5042,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the old man!" -5043,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the old man!" -5044,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the old man!" -5045,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the old man!" -5046,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the old man!" -5047,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the old man!" -5048,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the old man!" -5049,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the old man!" -5050,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the old man!" -5051,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the old man!" -5052,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Traditional Weapon" -5053,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Traditional Weapon" -5054,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Traditional Weapon" -5055,0,2071,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Local Rising - Headless Horse" -5056,0,1584,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Local Rising - Tamruan" -5057,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Local Rising - Ready the Festival" -5058,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The mood of the players-(1)" -5059,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The mood of the players-(2)" -5060,180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cat Shock" -5061,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Am I scared?" -5062,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"I met Eryu." -5063,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"I met Stew." -5064,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"I met Ketchup." -5065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"I met Eff." -5066,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Scary image-(1)" -5067,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Scary image-(2)" -5068,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Collecting complaint" -5069,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Token of honor" -5070,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rock Paper Scissors" -5071,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Chamchamcham" -5072,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kkongnyangkkong" -5073,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Challenging of flag wave" -5074,0,1158,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cat's Meal" -5075,0,1144,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Health food" -5076,0,1282,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Enemies" -5077,0,1209,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reaction Training" -5078,0,1019,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Light bird food" -5079,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"How to stabilize the mind" -5080,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lack of Snack" -5081,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Banned foods" -5082,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cool food" -5083,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Please come back Eryu-(1)" -5084,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Please come back Eryu-(2)" -5085,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Please come back Stew-(1)" -5086,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Please come back Stew-(2)" -5087,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Please come back Ketchup-(1)" -5088,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Please come back Ketchup-(2)" -5089,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Please come back Eff-(1)" -5090,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Please come back Eff-(2)" -5091,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Go Malangdo" - -5092,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Unlocking the Ultimate Mediocrity" -5093,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Unlocking the Ultimate Mediocrity" -5094,0,1002,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,"Unlocking the Ultimate Mediocrity" -5095,0,1063,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,"Unlocking the Ultimate Mediocrity" -5096,0,1007,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,"Unlocking the Ultimate Mediocrity" -5097,0,1049,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,"Unlocking the Ultimate Mediocrity" -5098,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Unlocking the Ultimate Mediocrity" -5099,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Unlocking the Ultimate Mediocrity" -5100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Unlocking the Ultimate Mediocrity" - -5109,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Light but Unconfirmed Rumor" -5110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Rumored Character" -5111,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To the Lab..." -5112,259200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Laboratory Restricted Access" -5113,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Lord Knight" -5114,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Paladin" -5115,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] High Priest" -5116,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Champion" -5117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] High Wizard" -5118,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Professor" -5119,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Whitesmith" -5120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Creator" -5121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Assassin Cross" -5122,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Stalker" -5123,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Sniper" -5124,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Clown" -5125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Gypsy" - -// Kagerou/Oboro Job Quest -5131,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Strange Conversation" -5132,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Family Business-(1)" -5133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Family Business-(2)" -5134,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"New path" -5135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"4 tests" -5136,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Knowledge test" -5137,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Survival test" -5138,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Weapons test" -5139,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The guy looks familiar!!" -5140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Uncertain chilliness" -5141,120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Got a curse!!" -5142,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Prototype-(1)" -5143,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Prototype-(2)" -5144,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Prototype-(2)" -5145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Prototype-(3)" -5146,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Battle test" - -// 2012 Headgear Quests -5161,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Low Level collection request[Stand by]" -5162,0,1164,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Low Level collection request" -5163,0,1102,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Low Level collection request" -5164,0,1322,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Low Level collection request" -5165,0,1386,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Low Level collection request" -5166,0,1117,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Low Level collection request" -5167,0,1155,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Low Level collection request" -5168,0,1269,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Low Level collection request" -5169,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mid-Level collection request[Stand by]" -5170,0,1776,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mid-Level collection request" -5171,0,1198,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mid-Level collection request" -5172,0,1784,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mid-Level collection request" -5173,0,1316,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mid-Level collection request" -5174,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"High level collectiong request[Stand by]" -5175,0,1106,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"High level collection request" -5176,0,1148,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"High level collection request" -5177,0,1995,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"High level collection request" -5178,0,1310,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"High level collection request" -5179,0,1163,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Highest level collection request" -5180,0,1993,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Highest level collection request" -5181,0,1297,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Highest level collection request" -5182,0,1699,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Highest level collection request" -5222,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Saving the energy crystals" -5223,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Saving the energy crystals" -5224,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Saving the energy crystals" -5225,7200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Saving energy crystal[Stand by]" -5226,7200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Saving energy crystal[Stand by]" -5227,7200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Saving energy crystal[Stand by]" - -6000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Taekwon" -6001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Taekwon" -6002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Taekwon" -6005,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Soul-Linker" -6006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Soul-Linker" -6007,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Soul-Linker" -6008,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Soul-Linker" -6010,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Super Novice" -6015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A favor from Cougar" -6016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A favor from a Suspicious Man" -6017,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Red Leopard Joe's Reply" -6018,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cougar's Madness" -6020,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Master Miller's Letter" -6021,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wise Bull Horn's voucher" -6022,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Making a voucher" -6023,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wise Bull Horn's Favor" -6024,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Gunslinger!" -6025,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"KVM Guillaume" -6026,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"KVM Croix" -6027,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"KVM Indicator" -7000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Dancer!" -7001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Dancer!" -7002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Dancer!" -7003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Dancer!" -7004,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Dancer!" -7005,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Dancer!" -7006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Dancer!" -7007,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Warrior of the Sun, the Moon, and the Stars" -7008,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Warrior of the Sun, the Moon, and the Stars - Nature" -7009,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Warrior of the Sun, the Moon, and the Stars - the Altar" -7010,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Warrior of the Sun, the Moon, and the Stars - Stars?" -7011,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Warrior of the Sun, the Moon, and the Stars" -7012,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7013,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7014,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7017,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7018,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7019,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7020,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7021,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7022,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7023,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7024,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7025,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7026,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7027,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7028,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7029,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7030,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7031,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7032,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7033,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7034,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7035,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7036,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7037,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Case closed?" -7038,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Passion for Baked Sweet Potatoes" -7039,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dodging the conversation" -7040,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dodging the conversation" -7041,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Politics is for the Politicians" -7042,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Part-time Job - Tatacho's feed" -7043,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Part-time Job - Cornus's feed" -7044,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Part-time Job - Hillthrion's feed1" -7045,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Part-time Job - Hillthrion's feed2" -7046,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Part-time Job - warm rugs" -7047,18000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Part-time Job - Let's call it a day!" -7048,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thanatos Tower - Burled's Favor" -7049,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thanatos Tower - Sealed Tower" -7050,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thanatos Tower - Sealed Tower" -7051,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thanatos Tower - Sealed Tower" -7052,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thanatos Tower - Sealed Tower" -7053,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thanatos Tower - What they want is.." -7054,0,1282,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,"Myu's Favor - Teach them a lesson!" -7055,0,1261,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Myu's Favor - Not the cat!" -7056,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Messenger - Arc's Favor" -7057,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Messenger - Arc's Favor" -7058,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Messenger - Arc's Favor" -7059,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Messenger - Terra's Whereabouts" -7060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Messenger - Terra's Whereabouts" -7061,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Messenger - Terra's Whereabouts" -7062,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Messenger - Terra's Whereabouts" -7063,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Messenger - Terra's Whereabouts" -7064,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Messenger - Terra's Whereabouts" -7065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Messenger - Terra's Whereabouts" -7066,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Messenger - Prove the Truth" -7067,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Messenger - Prove the Truth" -7068,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Messenger - Prove the Truth" -7069,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Messenger - Too late!" -7070,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Messenger - Terra's Return" -7071,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Messenger - Invitation" -//7072,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//7073,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -7074,0,2017,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rata Hunt" -7075,0,2018,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Duneyrr Hunt" -7076,0,2026,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wanted: Dandelion" -7077,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Collecting Dragon Eggs" -7078,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Collecting Dragon Eggs" -7079,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Finding Refined Bradium" -7080,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Finding Refined Bradium" -7081,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Helping the Laphine Craftsman" -7082,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Helping the Laphine Craftsman" - -7091,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"An advice of Diora 01" -7092,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"An advice of Diora 02" -7093,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"An advice of Diora 03" -7094,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"An advice of Diora 04" -7095,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"An advice of Diora 05" -7096,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A proof of new requirement" -7097,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A proof of new requirement" -7098,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A proof of new requirement" -7099,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A proof of new requirement" -7100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A message of Bercascell" -7101,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Special task of an assassin guild 1" -7102,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Special task of an assassin guild 2" -7103,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Special task of an assassin guild 3" -7104,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Special task of an assassin guild 4" -7105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Special task of an assassin guild 4" -7106,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Special task of an assassin guild 5" -7107,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Special task of an assassin guild 6" -7108,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Special task of an assassin guild 7" -7109,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Special task of an assassin guild 8" -7110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Special task of an assassin guild 9" -7111,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Special task of an assassin guild 10" -7112,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Information of Madelle" -7113,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Information of Crave" -7114,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Information of Trovan" -7115,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Information of a peddler" -7116,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Information of a old man" - -// Novice Training Grounds -7117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Your first quest!" -7118,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Novice Training" -7119,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Novice Training" -7120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Novice Training" -7121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Novice Training" -7122,0,1002,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"First battle - Poring Hunt" -7123,0,1049,2,0,0,0,0,0,0,0,0,0,0,0,0,0,"Battle Basics -Swordman" -7124,0,1063,5,0,0,0,0,0,0,0,0,0,0,0,0,0,"Battle Basics -Mage" -//7125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"not used" -7126,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Selling items" -7127,0,1010,5,0,0,0,0,0,0,0,0,0,0,0,0,0,"Battle Basics -Thief" - -7128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Training course 'conquest a desert!' -start" -7129,0,1009,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the desert!' - A real battle 1" -7130,0,1107,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the desert!' - A real battle 2" -7131,0,1001,5,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the desert!' - A real battle 3" -7132,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the desert!' - Complete a quest" -7133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the culvert!' - Start" -7134,0,1051,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the culvert!' - A real battle 1" -7135,0,1175,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the culvert!' - A real battle 2" -7136,0,1005,5,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the culvert!' - A real battle 3" -7137,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the culvert!' - Complete a quest" -7138,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the haunted cave!' - Start" -7139,0,1076,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the haunted cave!' - A real battle 1" -7140,0,1031,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the haunted cave!' - A real battle 2" -7141,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the haunted cave!' - Complete a quest" -7142,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer ant hell!' - Start" -7143,0,1160,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer ant hell!' - A real battle 1" -7144,0,1095,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer ant hell!' - A real battle 2" -7145,0,1176,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer ant hell!' - A real battle 3" -7146,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer ant hell!' - Complete a quest" -7147,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the orc village!' - start" -7148,0,1686,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the orc village!' - A real battle 1" -7149,0,1023,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the orc village!' - A real battle 2" -7150,0,1273,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the orc village!' - A real battle 3" -7151,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the orc village!' - Complete a quest" -7152,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the orc dungeon!' - start" -7153,0,1153,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the orc dungeon!' - A real battle 1" -7154,0,1152,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the orc dungeon!'- A real battle 2" -7155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the orc dungeon!' - complete a quest" -7156,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer an undersea city!' - start" -7157,0,1264,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer an undersea city!' - A real battle 1" -7158,0,1065,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer an undersea city!' - A real battle 2" -7159,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer an undersea city!' - Complete a quest" - -7160,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mysterious Cryptogram" -7161,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mysterious Cryptogram - 2nd" -7162,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mysterious Cryptogram - 2nd" -7163,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mysterious Cryptogram - 2nd" -7164,0,2076,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt for shadow of deception" -7165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Key of deception" -7166,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rachel Branch of Shadow Workshop" -7167,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mysterious Cryptogram - 3rd" -7168,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mysterious Cryptogram - 3rd" -7169,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mysterious Cryptogram - 3rd" -7170,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mysterious Cryptogram - 3rd" -7171,0,2077,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt for shadow of delusion" -7172,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Key of delusion" -7173,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Message to Halled from Paul" -7174,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mysterious Cryptogram - 4th" -7175,0,2078,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunft for shadow of gaiety" -7176,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Key of Gaiety" -7177,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A young guy in Lighthalzen" -7178,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Destination of Deception, Delusion and Gaiety" -7179,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vicente, you dare!" -7180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Message from Doomk" - -7181,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Karakas's ring" - -// El Dicastes -7182,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sapha's Visit" -7183,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Invitation from Sapha" -7184,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To El Dicastes!" -7185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Inspector Doha" -7186,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret Order from Doha - Investigation" -7187,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret Order from Doha - Shay" -7188,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Information Gathering - in the Plaza" -7189,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Information Gathering - in the Factory" -7190,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Information Gathering - at the Guards" -7191,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shay's designation - BK" -7192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"BK's Information" -7193,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dimensional Crack Investigation" -7194,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"What's this bloodstain?" -7195,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"What's this skin piece?" -7196,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"What's this suspicious magic power?" -7197,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sapha Certifications?" -7198,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Audience with Ahat" -7199,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret Order from Ahat" -7200,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cheshire's call" -7201,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Removing traces" -7202,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret order from Doha - Collect proof" -7203,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret order from Doha - Final Report" -7206,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"New Day for Cheshire" -7207,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cheshire's Box" -7208,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wait for Cheshire?" -7209,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Forget the box." -7210,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Daily delivery" - -// Misty Forest Labyrinth -7211,9000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Misty Forest Labyrinth Exploration" -7212,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Loki's Search" -7213,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wandering Protector" - -// Paradise Gear Advanced Quests [Chilly] -7214,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Romeo Training" -7215,0,1278,3,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Romeo Hunt 1" -7216,0,1278,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Romeo Hunt 2" -7217,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Romeo Hunt 3" -7218,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Romeo Complete" -7219,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Johan Training" -7220,0,1192,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Johan Hunt 1" -7221,0,1117,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Johan Hunt 2" -7222,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Johan Complete" -7223,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Kiren Training" -7224,0,1619,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Kiren Hunt 1" -7225,0,1620,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Removed" -7226,0,1621,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Kiren Hunt 2 (Part A)" -7227,0,1622,5,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Kiren Hunt 2 (Part B)" -7228,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Kiren Complete" -7229,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Naomi Training" -7230,0,1776,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Naomi Hunt 1" -7231,0,1776,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Naomi Hunt 2" -7232,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Naomi Complete" -7233,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Margaret Training" -7234,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Margaret's Favor" -7235,0,1988,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Margaret Hunt 1" -7236,0,1995,5,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Margaret Hunt 2" -7237,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Margaret Complete" -7238,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Toren's Errands (Easy)" -7239,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Toren's Errands (Normal)" -7240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Strengthening Equipment" -7241,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Toren's Errands - Tomorrow" -7242,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Play with the baby cat" -7243,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nyadventure-Duruduru Compass" -7244,180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nyadventure-Duruduru Race" -7245,180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nyadventure-Duruduru Race" -7246,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nyadventure-I'm coming now." -7247,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nyadventure-Stop the Bang!" -//7248,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -7249,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nyadventure-Bang! See you next time" -7250,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nyadventure-Hidden Treasure?" -7251,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nyadventure-The First piece of Painting" -7252,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nyadventure-The Second piece of Painting" -7253,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nyadventure-The Third piece of Painting" -7254,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nyadventure-The Fourth piece of Painting" -7255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nyadventure-The Fifth piece of Painting" -7256,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nyadventure-The Sixth piece of Painting" -7257,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nyadventure-Race, Come back tomorrow!" -7258,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nyadventure-Painting completed" -7259,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gift from the Mew Bravery Team" -7260,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The origin of Bugs" -7261,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cat Biscuits - Table" -7262,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cat Biscuits - Mattress" -7263,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cat Biscuits - Grill" -7264,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Chef Nyas" -7265,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rage of Chef Nyas" -7266,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Declaration of Chef Nyas" -7267,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Appointed time with Cleanyang" -7268,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find the Cat's hard biscuits!" -7269,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cat Biscuits - Resting Place" -7270,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cat Biscuits - Sand" -7271,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cat Biscuits - Bottom of the Stairs" -7272,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cat Biscuits - Corner" -7273,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cat Biscuits - Locker" -7274,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cat Biscuits - Foothold" -7275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cat Biscuits - Sand" -7276,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Promise to deliver more food" -7281,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7282,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7283,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7284,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7286,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7287,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7289,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7290,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7291,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7292,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7293,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7294,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7295,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7296,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7297,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7298,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7299,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7301,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7302,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7303,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7304,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7305,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7306,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7307,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7308,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7309,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7310,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7311,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7312,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7313,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7314,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7315,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7316,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7317,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7318,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7319,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7320,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7321,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7322,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7323,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7324,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7325,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7326,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7327,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7328,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7329,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7330,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7331,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7332,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7333,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7334,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7335,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7337,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7338,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7339,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7340,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7341,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7342,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7343,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7344,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7345,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7346,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" - -// Hall of Abyss -7349,1800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vote" - -// Port Malaya -7350,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cautious Village" -7351,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Better than My Old Button" -7352,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sailor Wants a Button" -7353,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Old Man Wants a Button" -7354,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Young Man Wants a Button" -7355,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Merchant Wants a Button" -7356,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Little Kid Wants a Button" -7357,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Middle-aged Guy Wants a Button" -7358,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why do they want my Buttons?" -7359,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver Holy Item to Sailor" -7360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver Holy Item to Old Man" -7361,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver Holy Item to Young Man" -7362,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver Holy Item to Merchant" -7363,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver Holy Item to Little Kid" -7364,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver Holy Item to Middle-aged Man" -7365,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Better than My Old Button-2" -7366,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Traditional Spiritual Protection and Impudent Girl-1" -7367,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Traditional Spiritual Protection and Impudent Girl-2" -7368,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver Spiritual Protection-Pedro" -7369,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver Spiritual Protection-Nardo" -7370,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver Spiritual Protection-Pandoi" -7371,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver Spiritual Protection-Woeon" -7372,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver Spiritual Protection-Talah" -7373,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver Spiritual Protection-Romel" -7374,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Love and Spiritual Protection for All" -7375,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Love and Spiritual Protection Continues" -7376,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Old Man and Cast-Iron Caldron-1" -7377,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Old Man and Cast-Iron Caldron-2" -7378,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Old Man and Cast-Iron Caldron-Regular Trades" -7379,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Peace Preacher" -7380,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Smith a Traditional Spiritual Protection" -7381,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"High Demand on Spiritual Protection Material" -7382,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver to Pedro" -7383,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver to Nardo" -7384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver to Pandoi" -7385,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver to Woeon" -7386,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver to Talah" -7387,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver to Romel" -7388,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Maries's Child" -7389,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Give the Shirt to Maries's Child" -7390,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Worried about Maries's Child" -7391,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Jejeling and Jejellopy" -7392,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Collect Jejellopy Regularly" -7393,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shiny Silver Blade" -7394,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shiny Tomorrow" -7395,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ghost on the Ferry Ship" -7396,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Angry Soul on Ferry Ship" -7397,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mumbaki Phong's Advice" -7398,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Offering Bouquet Recommended by Mumbaki" -7399,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Soul Diwata's Story" -7400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mumbaki of Port Malaya" -7401,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"All Aboard for Perry Sailing" -7402,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bouquet for Diwata" -7403,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stabilized Perry" -7404,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Get Rid of Jejeling" -7405,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Get Rid of Jejeling - Same Time Tomorrow" -7406,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Agree to Collecting Bones!" -7407,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Purified Bone" -7408,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Agree to Come Back Tomorrow?" -7409,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cannot Meet Eyes with Him!" -7410,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Teach Another Lesson Tomorrow!" - -// Eclage -7411,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The traveler, Fome's story" -7412,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The traveler, Litrip's story" -7413,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The traveler, Chiba's story" -7414,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Eclage guard's message" -7415,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Laphine's Chief of Staff" -7416,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Waiting to meet" -7417,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kardui's request" -7418,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"For Eclage 1" -7419,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"For Eclage 2" -7420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"For Eclage 3" -7421,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"That's enough" -7422,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kardui's gift" -7423,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A rumor about the King 1" -7424,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A rumor about the King 2" -7425,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A rumor about the King 3" -7426,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A rumor about the King 4" -7427,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"At times like this, face it straight on!" -7428,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Yai of the wild" -7429,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wild recent trend!" -7430,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliveryman that runs through space" -7431,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A mailman never rests!" -7432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The troublemakers in the land of blooming flowers" -7433,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Need constant guidance" - -// Twins and Scholar of Magics -7434,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kardui's big brother" -7435,180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Time for reading the letter" -7436,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Avant the Scholar of Magics" -7437,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shenime's favor" -7438,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret sponsorship" -7439,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The scholar of magics sponsored by Shenime" -7440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Minuel's witness" -7441,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mail is here!" -7442,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The identity of the scholar of magics" -7443,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Interfere with the research!" -7444,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"What Avant was researching" - -// Orb -7445,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Avant's back" -7446,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Unfruitful conversation" -7447,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dilemma surrounding the Orb" -7448,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Something's not right" -7449,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Temptation toward the Orb" -7450,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Orb's lighting room" -7451,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Betrayal" -7452,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find the chief of staff!" -7453,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The last of the chief of staff" - -//7619,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//7621,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//7622,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//7623,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//7624,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//7625,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//7626,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//7627,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//7628,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//7629,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" - -8000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Quitting Job Change" -8001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Assassin" -8002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Assassin" -8003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Assassin" -8004,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Assassin" -8005,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Assassin" -8006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find the Guild Master!" -8007,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Acceptance from the Guild Master" -8008,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Assassin" -8009,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Applying for Job Change to Priest" -8010,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Priest" -8011,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Priest" -8012,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Priest" -8013,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Priest" -8014,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Priest" -8015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Priest" -8016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Priest" -8017,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Factory Inspection" -8018,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Factory Inspection" -8019,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Factory Inspection" -8020,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Factory Inspection" -8021,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Factory Inspection" -8022,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Factory Inspection" -8023,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Factory Inspection" -8024,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Factory Inspection" -8025,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Factory Inspection" -8026,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Factory Inspection" -8027,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Factory Inspection" -8028,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Factory Inspection" -8029,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Factory Inspection" -8030,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Factory Inspection" -8031,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Factory Inspection" -8032,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tarlock's Favor" -8033,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ferlock's Favor" -8034,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ferlock's Favor" -8035,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"How the Airship Works" -8036,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hallen's Favor" -8037,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Dice Roller" -8038,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Dice Roller" -8039,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret of Airships" -8040,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret of Airships" -8041,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret of Airships" -8042,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret of Airships" -8043,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret of Airships" -8044,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Euslan's Fiancee" -8045,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tips from Kaci" -8046,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ferlock's Passengers list" -8047,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Euslan's Favor" -8048,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Eukran's Testimony" -8049,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thierry's Favor" -8050,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Danger coming on to Thierry" -8051,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Euslan's Medicine" -8052,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thierry's Favor" -8053,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find Postell" -8054,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Message from Postell" -8055,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nursing Allen" -8056,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Little something in return" -8057,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Grumbling Manainne" -8058,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Conversation with El Schatt" -8059,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Conversation with Perfitz" -8060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stubborn El Schatt" -8061,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stories of the past" -8062,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kanainne" -8063,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kanainne's spirit" -8064,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cellette's Fish Cake Soup" -8065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cellette's Fish Cake Soup" -8066,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cellette's Fish Cake Soup" -8067,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cellette's Fish Cake Soup" -8068,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cellette's Fish Cake Soup" -8069,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cellette's Fish Cake Soup" -8070,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cellette's Fish Cake Soup" -8071,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cellette's Fish Cake Soup" -8072,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cellette's Fish Cake Soup" -8073,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cellette's Fish Cake Soup" -8074,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cellette's Fish Cake Soup" -8075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cellette's Fish Cake Soup" -8076,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Klitzer and Calla" -8077,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Klitzer and Calla" -8078,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Klitzer and Calla" -8079,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Klitzer and Calla" -8080,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Klitzer and Calla" -8081,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Klitzer and Calla" -8082,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Klitzer and Calla" -8083,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Klitzer and Calla" -8084,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Klitzer and Calla" -8085,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Klitzer and Calla" -8086,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Klitzer and Calla" -8087,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Klitzer and Calla" -8088,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Klitzer and Calla" -8089,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stolen Gemstone" -8090,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mr. Manson" -8091,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Jenny the gardener" -8092,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Searching the Market" -8093,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mysterious Message" -8094,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Double Crossed?" -8095,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find Phobe" -8096,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stolen Gemstone Found" -8097,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Informing Jenny" -8098,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Keeping the Secret" -8099,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vincent's Recommendation" -8100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Recommendation from High Priest Zhed" -8101,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Recommendation from High Priest Zhed" -8102,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Recommendation from High Priest Zhed" -8103,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Recommendation from High Priest Zhed" -8104,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Recommendation from High Priest Zhed" -8105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Recommendation from High Priest Zhed" -8106,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mr. Shendar's daughter" -8107,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lachellen's Testimony" -8108,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A Foreigner, Katinshuell" -8109,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bruspetti's scent" -8110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bruspetti's scent" -8111,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lachellen's Testimony" -8112,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Freya's Spring" -8113,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bruspetti's Diary" -8114,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bruspetti's Diary" -8115,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Suspicious Katinshuell" -8116,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lachellen's Testimony" -8117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Freya's Spring" -8118,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Conversation with Mr. Shendar" -8119,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bruspetti's Diary" -8120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Conversation with Katinshuell" -8121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Conversation with Katinshuell" -8122,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bruspetti's resting place" -8123,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ayothaya's world famous dish, Tom Yum Goong" -8124,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ayothaya's world famous dish, Tom Yum Goong" -8125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ayothaya's world famous dish, Tom Yum Goong" -8126,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ayothaya's world famous dish, Tom Yum Goong" -8127,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Momotaro Field Trip" -8128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Momotaro Field Trip" -8129,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Momotaro Field Trip" -8130,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Momotaro Field Trip" -8131,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The mother of lord in Amatsu" -8132,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The mother of lord in Amatsu" -8133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Song of the fox" -8134,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Boy at the Northern Shrine" -8135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fox Expelled" -8136,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Gray Wolf's Warning" -8137,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Finding the Keymaker" -8138,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Blacksmith's Request" -8139,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Golden Key" -8140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Red Ring" -8141,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mashenka's Red Ring" -8142,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Searching the Marsh" -8143,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Flute's Voice" -8144,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ryubaba's Confession" -8145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Worried Mother's Request" -8146,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Finding Lusalka" -8147,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lusalka's Beloved" -8148,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lusalka's Beloved" -8149,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Searching for Igor" -8150,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Igor's message" -8151,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Marozka's Cave" -8152,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Golden Thread" -8153,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Test of mind and wisdom" -8154,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Keymaker" -8155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Baba Yaga's Favor" -8156,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Baba Yaga's Favor" -8157,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Baba Yaga's Favor" -8158,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Baba Yaga's Favor" -8159,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Baba Yaga's Favor" -8160,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Baba Yaga's Favor" -8161,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Baba Yaga's Favor" -8162,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Baba Yaga's Favor" -8163,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Baba Yaga's Favor" -8164,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Baba Yaga's Favor" -8165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Baba Yaga's Favor" -8166,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Baba Yaga's Favor" -8167,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Golden Key" -8168,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Koshei, the Immortal" -8169,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Living and Dead Water" -8170,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Living and Dead Water" -8171,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Living and Dead Water" - -8181,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sight Blaster" -8182,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Push Back Theory" -8183,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sight Blaster" -8184,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Elemental Converter" -8185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Elemental Change" -8186,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fire Elemental Change" -8187,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Earth Elemental Change" -8188,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wind Elemental Change" -8189,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Water Elemental Change" -8190,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Charming Wink" -8191,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Charming Advisor" -8192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Selfish Advisor" -8193,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Selfish Advisor" -8194,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Drunken Advisor" -8195,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kind Canell" -8196,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Tripartite Union's Feud" -8197,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Document Delivery" -8198,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report to the United Research Official" -8199,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"United Research Official's Favor" -8200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ryosen's Document Requests" -8201,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Missing Document" -8202,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Document Restoration" -8203,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Document Restoration" -8204,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ryosen" -8205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report to the United Research Official" -8206,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Researchers' Meeting" -8207,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hansenne is not guilty." -8208,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hansenne's Favor" -8209,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hue's Report" -8210,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report to the United Research Official" -8211,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shurank's Lecture" -8212,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shurank's Lecture" -8213,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shurank's Lecture" -8214,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shurank's Lecture" -8215,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shurank's Lecture" -8216,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shurank's Order" -8217,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dequ'ee's Message" -8218,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shurank's Lecture" -8219,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shurank's Lecture" -8220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shurank's Lecture" -8221,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shurank's Lecture" -8222,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shurank's order" -8223,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dequ'ee's order" -8224,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The clue" -8225,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dequ'ee's Reasoning" -8226,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bankley's Death" -8227,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Return to Shurank" -8228,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shurank's Lecture" -8229,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarnien's Lecture" -8230,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarnien's Lecture" -8231,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarnien's Lecture" -8232,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarnien's Lecture" -8233,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarnien's Lecture" -8234,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Prontera Market Research" -8235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarnien's Lecture" -8236,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarnien's Lecture" -8237,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarnien's Lecture" -8238,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarnien's Lecture" -8239,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarnien's Lecture" -8240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarnien's Lecture" -8241,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Collection of Red Jewel" -8242,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Collection of blue Jewel" -8243,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Learning new languages" -8244,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fairies and Tree Giants" -8245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Language sample investigation" -8246,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Language sample investigation" -8247,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Research progress" -8248,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Research progress" -8249,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Compressing Information" -8250,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Storage Gem" -8251,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Injection of Magic" -8252,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Handworked jewels" -8253,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Language translation device" - -8254,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"with a light heart and body" -8255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The test of power for existence" -8256,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The test of power for existence" -8257,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Providing food of Teardrop" -8258,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Providing food of Teardrop" -8259,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"to a place for taking a practical technique test" -8260,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mission! Documents delivery" -8261,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"When you play the flute,then the wolf show up!" -8262,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ranger master never again" - -8265,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"One time a one hour!" - -8266,0,1077,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting poison spore!" -8267,0,1056,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting smokie!" -8268,0,1033,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt elder wilow!" -8269,0,1104,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt coco!" -8270,0,1034,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt tharafrog!" -8271,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Toxic sprays delivery!" -8272,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver a honey!" -8273,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver a blanket!" -8274,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Collect bones!" -8275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Collect feet!" -8276,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Collect scell!" -8277,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Collect tails!" -8278,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Collect cookies!" -8279,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Collect mustache!" - -9000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Knight" -9001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Loyalty of a Knight" -9002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Loyalty of a Knight" -9003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Honor of a Knight" -9004,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Honor of a Knight" -9005,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tenacity of a Knight" -9006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tenacity of a Knight" -9007,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Honor of a Knight" -9008,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Etiquette as a Knight" -9009,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Life as a Knight" -9010,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Quality of reverence" -9011,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Life as a Knight" -9012,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Glory of a Knight!" -9013,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Wizard" -9014,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Wizard" -9015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Wizard" -9016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Wizard" -9017,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Wizard" -9018,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Certified as a Wizard!" -9058,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"O'Riley's Request" -9059,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Happy St. Patrick's Day" -9117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lina's Curse" -9118,0,1109,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lina's Curse - Deviruchi Hunt" -9119,0,1291,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lina's Curse - Wraith Dead Hunt" -9120,0,1504,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lina's Curse - Dullahan Hunt" -9121,0,1379,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lina's Curse - Nightmare Terror Hunt" -9122,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lina's Curse" -9123,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lina's Curse" -9024,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"An errand boy from Einbroch" -// kRO -//9028,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"strange Mouse" -//9029,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Strange Mouse : present conditions" -// iRO/cRO -9028,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"strange Hydra" -9029,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Strange Hydra : present conditions" -9030,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find a puppy" -9031,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find a puppy" -9032,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find a puppy" - -9155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting materials for the Jaty Crown" -9156,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Make the Jaty Crown" -9157,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reward from Sage, Kasyapa" -9158,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivery of Good News(1)" -9159,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Back to Paiko" -9160,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivery of Good News(2)" -9161,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Back to Paiko" -9162,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivery of Good News(3)" -9163,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Back to Paiko" -9164,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivery of Good News(4)" -9165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reward from Paiko for success of Jaty Crown" - -9167,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tutorial - Mercenary for Hire" -9168,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Quest Window Check" -9169,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Window Shopper Catalogue" -9170,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Window Shopper Catalogue" -9171,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Enchanting Items" -9172,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Enchanted Items" -9173,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tutorial Timer Cooldown" - -9222,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Get Rid of Bangungot from Hospital 2F" -9223,604800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Will there be Peace at the Hospital?" -9224,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Explore Hospital 2F" - -9225,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mystery Robbery Incident 1" -9226,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mystery Robbery Incident 2" -9227,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mystery Robbery Incident 3" -9228,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mystery Robbery Incident 4" -9229,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mystery Robbery Incident 5" -9230,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mystery Robbery Incident 6" -9231,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mystery Robbery Incident 7" -9232,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mystery Robbery Incident 8" -9233,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mystery Robbery Incident 9" -9234,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mystery Robbery Incident 10" -9235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mystery Robbery Incident 11" -9236,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mystery Robbery Incident 12" -9237,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mystery Robbery Incident 13" -9238,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mystery Robbery Incident 14" -9239,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mystery Robbery Incident 15" -9240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Luen's statement notes" -9241,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Luen's statement notes" -9242,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Luen's statement notes" -9243,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Luen's statement notes" -9244,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dames's statement notes" -9245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dames's statement notes" -9246,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dames's statement notes" -9247,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dames's statement notes" -9248,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rosa's statement notes" -9249,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rosa's statement notes" -9250,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rosa's statement notes" -9251,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rosa's statement notes" -9252,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Observing Poppy" -9253,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Examining a messy bookshelf" -9254,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Examining a damaged book" -9255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Examining a container for soda cans" -9256,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Examining a messed up table" -9257,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Examining a foreign object" -9258,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Field examination results" -9259,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Confirming Cruyan's statements" -9260,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Survey investigation notes" -9262,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mystery Robbery Incident 16" - -//9327,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//9328,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//9329,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//9330,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//9331,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//9332,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//9333,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//9334,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" - -10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To the Prontera Royal Court" -10001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Qualification Test" -10002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Qualification Review" -10003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Instructions on what to do" -10004,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Interim Report" -10005,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Prince Eigen Ahrum" -10006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Prince Ernst" -10007,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Prince Poe" -10008,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Prince Peter" -10009,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Prince Urugen" -10010,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Prince Helmut" -10011,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Prince Erich" -10012,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Conversation of the two princes" -10013,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Searching for the unknown girl" -10014,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Back to Peter" -10015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Test 15" -10016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A Guest from the Walter Family" -10017,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Conspiracy" -10018,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Villainous Ahrum - Poe" -10019,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Villainous Ahrum - Peter" -10020,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Villainous Ahrum - Erich" -10021,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Villainous Ahrum - Urugen" -10022,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Villainous Ahrum - Helmut" -10023,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Eigen Ahrum and Ernst -Former-" -10024,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Eigen Ahrum and Ernst -Latter-" -10025,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Good-bye, dear!" -10026,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reforming Meto" -10027,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reforming Meto" -10028,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reforming Meto" -10029,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reforming Meto" -10030,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reforming Meto" -10031,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reforming Meto" -10032,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reforming Meto" -10033,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reforming Meto" -10034,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Search the knife" -10035,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver the knife" -10036,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Material Supply-Candy" -10037,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Material Supply-Crap Shells" -10038,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Material Supply-Conch" -10039,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Material Supply-Fish Tail" -10040,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Material Supply-White Platter" -10041,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Material Supply-?" -10042,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find the Piano Keys-5 remained" -10043,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find the Piano Keys-5 remained" -10044,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find the Piano Keys-4 remained" -10045,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find the Piano Keyboard-4 remained" -10046,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find the Piano Keyboard-3 remained" -10047,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find the Piano Keyboard-3 remained" -10048,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find the Piano Keyboard-2 remained" -10049,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find the Piano Keyboard-2 remained" -10050,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find the Piano Keyboard-1 remained" -10051,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find the Piano Keyboard-1 remained" -10052,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find the Piano Keyboard-To the piano" -10053,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find the Piano Keyboard-Fill the empty spot" -10054,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"On the Verge of the Escape-Clint Kana" -10055,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Understanding the culture of Utan" -10056,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Learning Utan Language" -10057,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10058,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10059,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10061,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10062,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10063,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10064,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10066,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10067,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10068,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10069,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10070,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10071,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10072,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10073,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10074,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10076,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10077,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10078,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10079,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Escape from the reality, into the broad world" -10080,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Escape from the reality, into the broad world" -10081,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Escape from the reality, into the broad world" -10082,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Escape from the reality, into the broad world" -10083,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Escape from the reality, into the broad world" -10084,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Escape from the reality, into the broad world" -10085,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Escape from the reality, into the broad world" -10086,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Escape from the reality, into the broad world" -10087,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Escape from the reality, into the broad world" -10088,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Escape from the reality, into the broad world" -10089,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Escape from the reality, into the broad world" - -10090,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Mechanic" -10091,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Mechanic" -10092,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Mechanic" -10093,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Mechanic" -10094,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Mechanic" -10095,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Mechanic" -10096,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Mechanic" -10097,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Mechanic" -10098,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Mechanic" -10099,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Mechanic" -10100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Mechanic" -10101,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Mechanic" - -10102,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To client - the chapter of the sphinx dungeon" -10103,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To client - the chapter of Glast heim" -10104,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To client - the chapter of Juno" -10105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To client - the chapter of a clock tower" -10106,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To client - the chapter of localizing " -10107,0,1164,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sphinx dungeon - Requiem" -10108,0,1140,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sphinx dungeon - Marduk" -10109,0,1154,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sphinx dungeon - Pasana" -10110,0,1260,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Glast heim - Dark Frame" -10111,0,1117,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Glast heim - Evil druid" -10112,0,1192,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Glast heim - Wraith" -10113,0,1276,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Glast Heim - Raydric Archer" -10114,0,1369,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Juno - Grand Peco" -10115,0,1386,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Juno - sleeper" -10116,0,1372,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Juno - Goat" -10117,0,1376,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Juno - Harpy" -10118,0,1269,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"clock tower - Clock" -10119,0,1199,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"clock tower - Punk" -10120,0,1195,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"clock tower - Rideword" -10121,0,1883,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Localizing - Uzhas" -10122,0,1404,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Localizing - Miyabi Doll" -10123,0,1516,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Localizing - Mi Gao" - -11000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Inspection of Odin Shrine" -11001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Inspection of Odin Shrine" -11002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Inspection of Odin Shrine" -11003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Inspection of Odin Shrine" -11004,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Inspection of Odin Shrine" -11005,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Inspection of Odin Shrine" -11006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Inspection of Odin Shrine" -11007,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Inspection of Odin Shrine" -11008,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Inspection of Odin Shrine" -11009,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Morriphen's Request" -11010,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fetching the medicine" -11011,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Medicine for two" -11012,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find Makkie" -11013,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Red Plant Stem Powder" -11014,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The researcher's medicine" -11015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Siria's cure" -11016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Morriphen's story" -11017,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Exploring Juperos" -11018,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Exploring Juperos" -11019,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Exploring Juperos" -11020,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Exploring Juperos" -11021,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Exploring Juperos" -11022,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Exploring Juperos" -// iRO Event Quest -//11023,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help Mr. Zabaroo - 1" -//11024,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help Mr. Zabaroo - 2" -//11025,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help Mr. Zabaroo - 3" -//11026,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help Mr. Zabaroo - 4" -//11027,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help Mr. Zabaroo - 5" -//11028,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help Mr. Zabaroo - 6" -11029,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Going to the Turtle Island.." -11030,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Going to the Turtle Island.." -11031,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Going to the Turtle Island.." -11032,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Going to the Turtle Island.." -11033,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Going to the Turtle Island.." -11034,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Going to the Turtle Island.." -11035,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Going to the Turtle Island.." -11036,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Going to the Turtle Island.." -11037,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Going to the Turtle Island.." -11038,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Meet the Dead" -11039,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Meet the Dead" -11040,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Meet the Dead" -11041,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Meet the Dead" -11042,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Meet the Dead" -11043,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Meet the Dead" -11044,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Herb Medicine - Being a Doctor's Assistance" -11045,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Herb Medicine - Being a Doctor's Assistance" -11046,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Herb Medicine - Being a Doctor's Assistance" -11047,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Herb Medicine - Being a Doctor's Assistance" -11048,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Herb Medicine - Being a Doctor's Assistance" -11049,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Herb Medicine - Being a Doctor's Assistance" -11050,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Herb Medicine - Being a Doctor's Assistance" -11051,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Herb Medicine - Being a Doctor's Assistance" -11052,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Herb Medicine - Being a Doctor's Assistance" -11053,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Herb Medicine - Being a Doctor's Assistance" -11054,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Herb Medicine - Being a Doctor's Assistance" -11055,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Herb Medicine - Being a Doctor's Assistance" -11056,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Herb Medicine - Being a Doctor's Assistance" -11057,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Herb Medicine - Being a Doctor's Assistance" -11070,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Poison King" -11071,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Poison King" -11072,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Poison King" -11073,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Poison King" -11074,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Poison King" -11075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Poison King" -11076,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Poison King" -11077,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Poison King" -11078,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Poison King" -11079,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Poison King" -11080,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Poison King" -11081,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Poison King" -11082,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Poison King" -11083,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Poison King" -11084,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"New Surroundings" -11085,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"New Surroundings" -11086,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"New Surroundings" -11087,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repairing the Tent" -11088,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repairing the Tent" -11089,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repairing the Tent" -11090,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repairing the Tent" -11091,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivering Supplies" -11092,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivering Supplies" -11093,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivering Supplies" -11094,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivering Supplies" -11095,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivering Supplies" -11096,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivering Supplies" -11097,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivering Supplies" -11098,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivering Supplies" -11099,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To My Friend" -11100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To My Friend" -11101,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret note of Bazet" -11102,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret note of Bazet" -11103,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret note of Bazet" -11104,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Resting time" -11105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tendrilrion skin" - -11106,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changing to Warlock" -11107,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changing to Warlock" -11108,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changing to Warlock" -11109,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changing to Warlock" -11110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changing to Warlock" -11111,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changing to Warlock" -11112,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changing to Warlock" -11113,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Until radering is functioning" - -11114,0,1004,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Hunt Honet" -11115,0,1009,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Hunt Condor" -11116,0,1052,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Hunt Grasshopper's Leg" -11117,0,1024,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Hunt Worm tail" -11118,0,1014,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Hunt Spore" -11119,0,1048,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Pest Control" -11120,0,1055,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Hunt Muka" -11121,0,1005,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Hunt Farmiliar" -11122,0,1019,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Collect Feather" -11123,0,1077,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Collect Poison Spore" -11124,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Hunt Honet - Complete" -11125,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Hunt Condor - Complete" -11126,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Hunt Grasshopper's Leg - Complete" -11127,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Hunt Worm Tail - Complete" -11128,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Hunt Spore - Complete" -11129,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Pest Control - Complete" -11130,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Hunt Muka - Complete" -11131,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Hunt Farmiliar - Complete" -11132,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Collect Feather - Complete" -11133,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Collect Poison Spore - Complete" - -11135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Looking for Maestro Song" -11136,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Looking for Maestro Song" -11137,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Looking for Maestro Song" -11138,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Looking for Maestro Song" -11139,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Looking for Maestro Song" -11140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The sky, plane and travel sickness." -11141,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Human & gossip is towarding to the bar" -11142,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fearful metalic sound" -11143,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thanatos tower" -11144,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Juno manager : click" -11145,0,1622,33,0,0,0,0,0,0,0,0,0,0,0,0,0,"I want to get the " -11146,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"to ice tunnel..." -11147,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lared's dew" -11148,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Toward Comodo with the bow" -11149,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Just pour the water. Pour! Pour!..." -11150,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Looking for Maestro Song" -11151,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Looking for Maestro Song" -11152,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"to the quiet place!..." -11153,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Missing watch top" -11154,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"I will remember the memories with you...." -11155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"undefinable battler" -11156,0,1106,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"annoying homework" -11157,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Helmes valley " -11158,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"On the way for meditation" - -11159,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Story of Brian" -11160,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Story of John" -11161,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Story of Tyler" -11162,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Story of Rose" -11163,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Story of Bain" -11164,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Story of Lash" -11165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivery to Brian" -11166,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivery to John" -11167,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivery to Tyler" -11168,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivery to Rose" -11169,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivery to Bain" -11170,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivery to Lash" -11171,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request from Frede" -11172,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request from Frede" -11173,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request from Frede" -11174,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Supply Shortage" -11175,7200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Supply Shortage" -11176,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"For my friends" - -// Mora -11182,60,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Theore's Report" -11183,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Theore's Favor" -11184,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Runaway Laphine" -11185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pouch" -11186,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pouch" -11187,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pouch" -11188,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pouch" -11189,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Roast Beef" -11190,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Roast Beef" -11191,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shortage of Roast Beef" -11192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mora Village..." -11193,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sonya's Friend" -11194,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Runaway Laphine" -11195,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pouch" -11196,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pouch" -11197,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pouch" -11198,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mora Village..." -11199,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Theo's Friend" -11200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pouch" -11201,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Roast Beef" -11202,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Roast Beef" -11203,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shortage of Roast Beef" -11206,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Quick Delivery Yoneseu" -11207,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A Very Heavy Burden" -11208,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Daphne" - -// Malangdo -11209,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hardships of Thomas" -11210,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Malangdo Reunion" -11211,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Malangdo Reunion" -11212,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Malangdo Reunion" -11213,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Malangdo Reunion" -11214,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Malangdo Reunion" -11215,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Malangdo Reunion" -11216,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Malangdo Reunion" -11217,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Malangdo Reunion" -11218,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Malangdo Reunion" -11219,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Malangdo Reunion" -11220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Malangdo Reunion" -11221,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11222,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11223,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11224,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11225,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11226,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11227,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11228,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11229,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11230,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11231,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11232,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11233,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11234,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11236,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11237,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11238,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Malangdo Fruits" -11239,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Malangdo Fruits" -11240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11241,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11242,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11243,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11244,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Soft Jelly" -11245,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Soft Jelly" - -11284,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-1" -11285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-2" -11286,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-3" -11287,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-4" -11288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-5" -11289,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-6" -11290,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-7" -11291,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-8" -11292,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-9" -11293,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-10" -11294,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-11" -11295,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-12" -11296,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-13" -11297,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-14" -11298,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-15" -11299,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-16" -11300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-17" -11301,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-18" -11302,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-19" -11303,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-20" -11304,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-21" -11305,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-22" -11306,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-23" -11307,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-24" -11308,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-25" -11309,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-26" - -11310,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Eclage's Entrance" -11311,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Eclage's Entrance" -11312,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Goliath" -11313,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Goliath" -11314,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Goliath" -11315,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"And time keeps on flowing" -11316,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"And time keeps on flowing" -11317,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"And time keeps on flowing" -11318,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"And time keeps on flowing" -11319,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"And time keeps on flowing" -11320,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"And time keeps on flowing" -11321,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"And time keeps on flowing" -11322,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"And time keeps on flowing" -11323,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"And time keeps on flowing" -11324,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"And time keeps on flowing" -11325,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The chicken or the egg" -11326,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The chicken or the egg" -11327,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The chicken or the egg" -11328,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The chicken or the egg" -11329,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The chicken or the egg" -11330,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The chicken or the egg" -11331,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The chicken or the egg" -11332,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The chicken or the egg" -11333,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Red seed and green seed" -11334,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Red seed and green seed" -11335,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dreaming boy" -11336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dreaming boy" -11337,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dreaming boy" - -//11366,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -11378,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Trick or treat" // Halloween Event 2013 - -12000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"An old friend" -12001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Digotz, Maku's old friend" -12002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Messenger of Friendship" -12003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Digotz's message" -12004,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Maku's other friend" -12005,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Benkaistein" -12006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Benkaistein's lost item" -12007,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kazien" -12008,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Researcher Garins" -12009,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Failed mission" -12010,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"No entrance" -12011,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lyozien" -12012,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Meet Mr. Ahman" -12013,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivery complete" -12014,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"More missions" -12015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ghalstein" -12016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sneaking into the Laboratory" -12017,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Membership approved" -12018,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Meeting the President" -12019,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The President's Mission" -12020,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rescuing a Secret Wing Member" -12021,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Sealed File Folder" -12022,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Sealed File Folder" -12023,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shinokas the researcher" -12024,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kafra Corporation Agent" -12025,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rekenber's Secret Archive" -12026,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rekenber's Secret Archive" -12027,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rekenber's Secret Archive" -12028,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kurelle the traitor" -12029,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lost Engagement Ring" -12030,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Engagement Ring Found" -12031,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find Annon" -12032,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Searching for Annon" -12033,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Traces of blood" -12034,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Annon's side of the story" -12035,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Holy Threads" -12036,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Stone Slate Message" -12037,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Holier Threads" -12038,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Searching for the Sa-mhing Tiger" -12039,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Boonthom's Comrade" -12040,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Benkaistein's Journal" -12041,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Benkaistein's Journal" -12042,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Benkaistein's Journal" -12043,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pass to the Slums" -12044,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Soothing a crying child 1" -12045,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Soothing a crying child 2" -12046,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Soothing a crying child 3" -12047,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Soothing a crying child 4" -12048,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Soothing a crying child 5" -12049,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Quest 1 - Rogue" -12050,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Quest 2 - Rogue" -12051,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Quest 3 - Rogue" -12052,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Quest 4 - Rogue" -12053,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Quest 5 - Rogue" -12054,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Quest 6 - Rogue" -12055,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Quest - Assassin" -12056,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Quest - Assassin" -12057,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pass to the Lab" -12058,604800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Admission Restricted to the 102 Tower" -12059,7200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Orc's Memory Time Limit" -12060,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Today's Fishing Closed" -12061,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Concentration" -12062,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Today's Mining Closed" -12070,14400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Limited time for enter" -12071,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stamp a seal on the attendance book" -12072,0,1034,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt tharafrog" -12073,0,1248,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Remove Cruiser" -12074,0,1070,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Remove Kukre" -12075,0,1686,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Remove orcbaby" -12076,0,1023,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Remove orcwarroir" -12077,0,1066,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt vadon" -12078,0,1064,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt Megalodon" -12079,0,1144,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt Marse" -12080,0,1067,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt Cornutus" -12081,0,1151,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Remove Myst" -12082,0,1074,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt shellfish" -12083,0,1142,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt Marine sphere" -12084,0,1158,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt Phen" -12085,0,1152,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Remove orcskeleton" -12086,0,1177,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Remove Zenorc" -12087,0,1041,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Remove mummy" -12088,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Accomplishing a request" - -12090,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mysterious guy" -12091,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Just save the burning heart" -12092,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Long lasting story" -12093,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"the record the intelligence Lyoda left" -12094,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The damaged shield letter" -12096,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Towards Karakas" -12097,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Basic preparation" -12098,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tour of dungeon" -12099,0,2014,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Remove Root Cause" -12100,0,1994,12,0,0,0,0,0,0,0,0,0,0,0,0,0,"Violent Winged Insect" -12101,0,2013,5,0,0,0,0,0,0,0,0,0,0,0,0,0,"Work Interference" -12102,0,1993,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Intelligent Snakes" -12103,0,1992,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Legendary Creature" -12104,0,1987,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Insects with an Appetite" -12105,0,2024,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Moving Rocks" -12106,0,1995,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"A child on a flower" -12107,0,2015,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Twisted Love" -12108,0,1988,12,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dangerous Plant Removal" -12109,0,1999,14,0,0,0,0,0,0,0,0,0,0,0,0,0,"Larva Extermination" -12110,0,2016,7,0,0,0,0,0,0,0,0,0,0,0,0,0,"Demon of Water" -12111,0,1986,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bird with ugly face" -12117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Withered Flower" -12118,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Welcomed Mineral" -12119,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Valuable Textile" -12120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Curious Meat" -12121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Materials to Clear Snow" -12122,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Best Cooler Material" -12123,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Best Paint" -12124,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rare Valuable" -12125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Armory Material" -12126,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Advanced Armory Material" -12127,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Supervisor's Tool" -12128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Preparation for Heating" -12129,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Suspicious Food" -12130,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Useful Material" -12131,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Essential Material for Construction" -12132,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Essential Material for Construction 2" -12133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Decoration arrangement" -12134,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Instant Receptacle" -12135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Not enough medicine" -12136,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Honey robber" -12137,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tools for Experiment" -12138,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fine Gift Samples" -12139,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Respect for Taste!" -12140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Courtesy for Regulars" -12141,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Special Package" -12142,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dangerous Request" -12143,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Strange Trend" -12144,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Unknown Usage" -12145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Other World Cuisine" -12146,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Filling in Cracks" -12147,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Adhesive Material" -12148,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bait for Tatacho Hunting" -12149,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Swordmanship Practice" -12150,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pretty reddish vegetable" -12151,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tenacity of the pub owner" -12152,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tastes like home cooking" -12153,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hazardous plant when burnt" -12154,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Unexpectedly Normal" -12155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gift with heart" -12156,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Respect personal appetite!" -12157,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Resolution of the pub owner" -12158,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rage of the pub owner" -12159,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Quest record from Laponte" -12160,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Quest record from Kalipo" -12161,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Quest record from Pura" -12162,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Quest record from Tragis" -12163,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Quest record from Calyon" -12164,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Quest record from Moltuka" -12165,21600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dizziness" -12166,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tree Root Doc." -12167,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reptile Tongue Doc." -12168,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Scorpion Tail Doc." -12169,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stem Doc." -12170,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pointed Scale Doc." -12171,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Resin Doc." -12172,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Spawn Doc." -12173,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Jellopy Doc." -12174,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fish Tail Doc." -12175,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Worm Peeling Doc." -12176,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gill Doc." -12177,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tooth of Bat Doc." -12178,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fluff Doc." -12179,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Chrysalis Doc." -12180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Feather of Birds Doc." -12181,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Talon Document Doc." -12182,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sticky Webfoot Doc." -12183,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Animal Skin Doc." -12184,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wolf Claw Doc." -12185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mushroom Spore Doc." -12186,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Orc's Fang Doc." -12187,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Evil Horn Doc." -12188,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Powder of Butterfly Doc." -12189,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bill of Birds Doc." -12190,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Snake Scale Doc." -12191,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Insect Feeler Doc." -12192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Immortal Heart Doc." -12193,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rotten Bandage Doc." -12194,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Decayed Nail Doc." -12195,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Horrendous Mouth Doc." -12196,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tentacle Doc." -12197,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shell Doc." -12198,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Scale Shell Doc." -12199,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Venom Canine Doc." -12200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sticky Mucus Doc." -12201,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bee Sting Doc." -12202,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Grasshopper's Leg Doc." -12203,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Royal Jelly Doc." -12204,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Yoyo Tail Doc." -12205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Solid Shell Doc." -12206,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Yam Doc." -12207,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Raccoon Leaf Doc." -12208,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Snail's Shell Doc." -12209,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Horn Doc." -12210,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bear's Footskin Doc." -12211,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Feather Doc." -12212,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Red Herb Doc." -12213,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Carrot Doc." -12214,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cactus Needle Doc." -12215,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stone Heart Doc." -12216,21600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pouty Jahbong" -12217,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request - Traces of wild boar hunt" -12218,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"How to make lava elixir" -12219,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"How to creat flame elixir" -12220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"How to create glaicer elixir" -12221,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"How to create fossil elixir" -12222,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"How to create storm elixir" - -// Mora Coin Daily Quests -12225,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pom Spider Hunting" -12226,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Angra Mantis Hunting" -12227,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Parus Hunting" -12228,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Little Fatam Hunting" -12229,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Miming Hunting" -12230,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mora Monster Hunt" -12231,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Insect Feeler Collecting" -12232,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Immortal Heart Collecting" -12233,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rotten Bandage Collecting" -12234,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Orcish Voucher Collecting" -12235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Skeleton Bone Collecting" -12236,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memento Collecting" -12237,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shell Collecting" -12238,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Scale Shell Collecting" -12239,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Venom Canine Collecting" -12240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sticky Mucus Collecting" -12241,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mora Item Request 1" -12242,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mora Item Request 2" - -// Missing Person Quests -12243,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Missing Information on Tajareu" -12244,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Missing Information on Tokenizer" -12245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Missing Information on Mesile" -12246,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Missing Information on Noir" -12247,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Missing Information on Pajama God" -12248,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Missing Information on Mendel" -12249,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Missing Information on Miles" -12250,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Missing Information on Kunmune" -12251,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Missing Information on Chayihokin" -12252,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Missing Information on Tuale" -12253,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Missing Person Search Time Limit" - -// Malangdo Culverts -12254,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Now it's cleaning" -12255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt deep sea crab" -12256,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt deep sea squid" -12257,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt Ancient crustacean" -12258,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt deep sea shell" -12259,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt ancient kukre" -12260,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt deep sea conch" -12261,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt deep sea horse" -12262,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt ancient sword fish" -12263,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt ancient sea god" -12264,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt mutation anolian" -12265,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt deep sea mermaid" -12266,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt transformable kapha" -12267,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt weird coelacanth" -12268,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt dark coelacanth" -12269,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt Cruel coelacanth" -12270,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt mutation coelacanth" -12271,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"In progress general culvert single day service" -12272,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"In progress hard culvert single day service" -12273,579600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"In progress general culvert weekly service" -12274,579600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"In progress hard culvert weekly service" - -12278,604800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Towards Bakonawa Lake..." -12279,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Get Rid of Bakonawa" - -12280,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A suspicious prisoner" -12281,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"An unwanted favor" -12282,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gossip king Clever" -12283,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The rift researcher" -12284,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A cat merchant's source of information" -12285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A way to calm down a cat" -12286,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Information traded for some canned foods" -12287,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A weird experience" -12288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A successful experience" -12289,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Another visitation" -12290,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Clever's historical documents" -12291,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hidden historical documents (?)" -12292,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The unknown ones" -12293,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Figures in history" -12294,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tour of Eclage" -12295,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Error" -12296,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fun times with the reactor" -12297,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Encountering Etran" -12298,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Two wishes" -12299,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Revisiting Robert" -12300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Revisiting Etran" -12301,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Two remaining friends" - -// Old Glast Heim -12317,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fake Keyblade" -12318,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Upper Cats: annoying guy" -12319,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Upper Cats: annoying guy" - -12363,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"?????? ?? ??" - -13000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"RWC2011Card Gathering" -13001,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"RWC2011Card Gathering - Hold" - -// eden 100-110 -13002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Brigan collecting" -13003,0,1267,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Carat Request" -13004,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Carat Request timer" -13005,0,1194,22,0,0,0,0,0,0,0,0,0,0,0,0,0,"Arclouse Request" -13006,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Arclouse Request timer" -13007,0,1206,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Anolian Request" -13008,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Anolian Request timer" -13009,0,1207,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sting Request" -13010,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sting Request timer" -13011,0,1310,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Majoruros Request" -13012,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Majoruros Request timer" -13013,0,1995,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pinguicula Request" -13014,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pinguicula Request timer" -13015,0,1994,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Luciola Vespa Request" -13016,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Luciola Vespa Request timer" -13017,0,1106,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Desert Wolf Request" -13018,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Desert Wolf Request timer" -13019,0,1775,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Snowier Request" -13020,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Snowier Request timer" -13021,0,1777,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ice Titan Request" -13022,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ice Titan Request Timer" -13023,0,1379,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nightmare Terror Request" -13024,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nightmare Terror Request Timer" -13025,0,1384,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Flying Deleter Request" -13026,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deleter Request Timer" -13040,0,1505,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Loli Ruri Request" -13041,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Loli Ruri Request Timer" -13042,0,1148,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Medusa Request" -13043,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Medusa Request Timer" -13044,0,1098,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Anubis Request" -13045,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Anubis Request Timer" -13046,0,1991,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tendrilion Request" -13047,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tendrilion Request Timer" -13048,0,1991,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tendrilion Request" -13049,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tendrilion Request Timer" - -13050,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Laphine that loves the land" -13051,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The singing Laphine" -13052,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The watering Laphine" -13053,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The dancing Laphine" -13054,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The smiling Laphine" -13055,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"See if all the adventurers are safe" -13056,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reporter Rossi" -13057,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Adventurer Euncheong" -13058,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Troublemaker New Oz" -13059,79200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"End of project" -13060,79200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Safety confirmation complete!" -13061,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Food support" -13062,79200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Food support - complete" -13063,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dusting off" -13064,79200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dusting off - complete" -13065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Collecting a souvenir" -13066,79200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"This is enough for souvenirs" - -// eden 111-120 -13067,0,1163,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Raydric research" -13068,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Raydric research - timer" -13069,0,1132,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Khalitzburg research" -13070,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Khalitzburg research - timer" -13071,0,1208,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wander Man research" -13072,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wander Man research - timer" -13073,0,1699,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ancient Mimic research" -13074,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ancient Mimic research - timer" -13075,0,1698,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Death Word research" -13076,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Death Word research - timer" -13077,0,1295,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Owl Baron research" -13078,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Owl Baron research - timer" -13079,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bloody Page Research" -13080,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bloody Page Research - Wait" -13081,0,2015,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dark Pinguicula research" -13082,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dark Pinguicula research - timer" -13083,0,1988,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nepenthes research" -13084,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nepenthes research - timer" -13085,0,1993,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Naga research" -13086,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Naga research - timer" -13087,0,1999,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Centipede Larva research" -13088,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Centipede Larva research - timer" -13089,0,1992,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cornus research" -13090,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cornus research - timer" -13091,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mystic Horn Research" -13092,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mystic Horn Research - Wait" -13093,0,1297,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ancient Mummy research" -13094,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ancient Mummy research - timer" -13095,0,1374,10,1370,10,1390,10,0,0,0,0,0,0,0,0,0,"Geffenia expedition" -13096,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffenia expedition - Wait" -13097,0,1677,30,1678,30,1679,30,0,0,0,0,0,0,0,0,0,"Juperos expedition" -13098,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Juperos expedition - Wait" -13099,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fragments and Rusty Screw" -13100,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fragments and Rusty Screw - Wait" - -// eden 121-130 -13107,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thanatos Tower Search" -13108,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rachel holy ground Search" -13109,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Unknown island Search" -13110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Abyss Lake Search" -13111,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thanatos Tower Search - Reporting results" -13112,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rachel holy ground Search - Reporting results" -13113,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nameless Island Search - Reporting results" -13114,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Abyss Lake Search - Reporting results" -13115,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thanatos Tower Search - Wait" -13116,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rachel holy ground Search - Wait" -13117,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Unknown island Search - Wait" -13118,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Abyss Lake Search - Wait" -13119,0,1702,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Baroness of Retribution" -13120,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Baroness of Retribution - Wait" -13121,0,1703,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Lady Solace" -13122,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Lady Solace - Wait" -13123,0,1701,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Mistress of Shelter" -13124,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Mistress of Shelter - Wait" -13125,0,1700,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Dame of Sentinel" -13126,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Dame of Sentinel - Wait" -13127,0,1771,20,1772,20,0,0,0,0,0,0,0,0,0,0,0,"Combat Vanberk and Isilla" -13128,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Vanberk and Isilla - Wait" -13129,0,1773,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Hodremlin" -13130,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Hodremlin - Wait" -13131,0,1769,20,1770,20,0,0,0,0,0,0,0,0,0,0,0,"Combat Agav and Echio" -13132,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Agav and Echio - Wait" -13133,0,1865,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Ragged Zombie" -13134,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Ragged Zombie - Wait" -13135,0,1864,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Zombie Slaughter" -13136,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Zombie Slaughter - Wait" -13137,0,1867,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Banshee" -13138,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Banshee - Wait" -13139,0,1714,30,1717,30,0,0,0,0,0,0,0,0,0,0,0,"Combat Ferus and Bewler" -13140,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Ferus and Bewler - Wait" -13141,0,1713,30,1716,30,0,0,0,0,0,0,0,0,0,0,0,"Combat Acidus" -13142,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Acidus - Wait" - -// eden 131-140 -13143,0,1652,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Egnigem Story" -13144,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Egnigem Story - Wait" -13145,0,1654,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Armeyer Story" -13146,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Armeyer Story - Wait" -13147,0,1653,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Whikebain Story" -13148,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Whikebain Story - Wait" -13149,0,1656,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kavach Story" -13150,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kavach Story - Wait" -13151,0,1655,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Errende Story" -13152,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Errende Story - Wait" -13153,0,1657,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Laurell Story" -13154,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Laurell Story - Wait" -13155,0,1918,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Morocc Story1" -13156,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Morocc Story1 - Wait" -13157,0,1919,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Morocc Story2" -13158,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Morocc Story2 - Wait" -13159,0,1921,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Morocc Story3" -13160,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Morocc Story3 - Wait" -13161,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Uni-horn Scaraba Story" -13162,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Uni-horn Scaraba Story - Wait" -13163,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Horn Scaraba Story" -13164,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Horn Scaraba Story - Wait" -13165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Antler Scaraba Story" -13166,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Antler Scaraba Story - Wait" -13167,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rake horn Scaraba Story" -13168,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rake horn Scaraba Story - Wait" - -14118,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wuhari's concern" -14119,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Test of patience" -14120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Test of patience 2" -14121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Test of patience 3" -14122,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Time for two" -14123,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wuharu's favor" -14125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Surveying the area" -14126,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Searching for Ms. Goatie" -14127,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Searching for Ms. Goatie's husband" -14128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Obtaining the research report" -14131,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Analysis time" -14133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Another favor" -14134,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sharp Ms. Goatie" -14135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Searching for Mr. Pompe" -14136,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A terrible scene in the field" -14137,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"An interesting proposition" -14138,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The big corpse" -14139,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Wuhuru" -14140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Wuhari" -14141,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ingredients for research" - -//14254,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14256,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14257,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14258,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14259,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14260,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14261,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14262,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14263,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14264,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14265,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14266,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14267,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14268,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14269,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14270,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14271,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14272,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14273,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14276,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14277,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14278,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14279,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14280,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14281,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14282,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14283,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14284,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14286,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14287,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14289,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14290,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14291,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//15025,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//15026,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//15027,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//15028,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//15029,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//15030,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//15031,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//15032,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//15033,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//15034,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//15035,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//15036,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//15037,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//15038,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//15039,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//15040,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//15041,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//15043,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//15045,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" - -// 2013 Christmas Event -15055,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Christmas : We are the great Single Union Army!" -15056,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Christmas : Declare war against couples!" -15057,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Christmas : Prepare the festival!" -15059,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Christmas : Cooldown Timer" -15060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Christmas : Kwami has joined" -15061,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Christmas : Willer has joined" -15062,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Christmas : Rinka has joined" -15063,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Christmas : Jee has joined" -15064,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Christmas : Marty has joined" - -16000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Metz Brayde's Notice" -16001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"First examination" -16002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fetching Items for Arian -1" -16003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fetching Items for Arian -2" -16004,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fetching Items for Arian -3" -16005,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fetching Items for Arian -4" -16006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fetching Items for Arian -5" -16007,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fetching Items for Arian -6" -16008,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Quiz time!" -16009,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Quiz time!" -16010,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Daewoon's Test" -16011,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sir Jore's Test" -16012,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sir Jore's Materials" -16013,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Stone of Sage" -16014,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Stone of Sage" -16015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lady Jesqurienne" -16016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Jesquerinne's Quiz Challenge" -16017,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Failed Quiz Challenge" -16018,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Quiz Challenge Triumph" -16019,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Search for Dearles" -16020,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dearles' Test" -16021,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Test of Appreciation" -16022,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dearles' Test Part Two" -16023,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rhythm Test Passed" -16024,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find Bakerlan" -16025,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bakerlan's delivery" -16026,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mahatra's delivery" -16027,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bakerlan's Receipt" -16028,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find Seylin" -16029,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vigorgra Medicine" -16030,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vigorgra Ingredients" -16031,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vigorgra Ingredients" -16032,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Seylin's Request" -16033,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Back to Seylin" -16034,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Back to Mahatra" -16035,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report to Bakerlan" -16036,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The last Crumb" -16037,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Finding Engel Howard" -16038,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Liana's Letter" -16039,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combining the Starlight" -16040,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Letter to Engel's Family" -16041,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Talk to Liana" -16042,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sobbing Starlight Progress" -16043,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Restored Sobbing Starlight" -16044,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combining the Starlight" -16045,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Starlight message" -16046,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The man in Umbala" -16047,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Into the Tree" -16048,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ancient Papers" -16049,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Record of Ancient Language" -16050,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Fastidious Old Man" -16051,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Blurry Vision" -16052,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Translating the Document" -16053,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Translated Ancient Language" -16054,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Where the rejected live" -16055,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Misfortunate of Niflheim" -16056,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Removed Curse" -16057,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Meeting the witch" -16058,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wing Of Crow" -16059,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wing Of Crow" -16060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Misfortunate of Niflheim" -16061,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bard in Niflheim" -16062,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gen of Niflheim" -16063,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Witch's Aid" -16064,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Misfortunate of Niflheim" -16065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Queen's Symbol" -16066,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Knowledge of the Symbol" -16067,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Knowledge of Asgard" -16068,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Finding the Soul Pieces" -16069,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Finding the Soul Pieces" -16070,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Finding the Soul Pieces" -16071,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Finding the Soul Pieces" -16072,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Finding the Soul Pieces" -16073,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Agrboda's Soul" -16074,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Symbol of the Nine Realms" -16075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Serin's Ambitions" -16076,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Witch's Tonic" -16077,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Serin's Release" -16078,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Visit with Lady Hell" -16079,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Sign" -16080,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dark Lord's return" -16081,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Serin's Ambitions" -16082,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dark Lord's return" -16083,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Serin's Realization" -16084,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Sign" -16085,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Sign" -16086,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Sign" -16087,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Sign" -16101,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16102,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16103,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16104,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16106,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16107,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16108,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16109,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16111,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16112,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16113,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16114,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16115,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16116,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mysterious World Map" -16118,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hidden poem" -16119,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Snake swords" -16120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A dream?" -16121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret Code?" -16122,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Old Copper Key" -16123,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Green Keycard" -16124,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Steel Box" -16125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16126,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16127,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16129,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16130,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16131,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16132,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16134,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16136,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16137,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16138,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16139,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16141,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16142,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16143,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16144,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16146,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Limberg's Request" -16201,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"TPS Report" -16202,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"TPS Report" -16203,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"TPS Report" -16204,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Crack in the Wall" -16205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Empty Lava Tube" -17000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Meet with Father Bamph" -17001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Meet with Larjes" -17002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report to Father Bamph" -17003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Travel to Rachel" -17004,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Travel to Veins" -17005,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Frustrated Magistrate" -17006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Interrogated Smugglers" -17007,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Written Orders" -17008,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Investigating" -17009,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"More Investigating" -17010,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Further Investigations" -17011,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kurdi's Father" -17012,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Karyn's Boat" -17013,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To the Island" -17014,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Investigating the Island" -17015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Research Note" -17016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Regicide" -17017,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reporting the King's Death" - -18001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivery for Rooney" -18002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivery for Rooney" -18003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivery for Rooney" -18004,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lasda's Request" -18005,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Jesse's Request" -18006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sir Krieg's Approval" -18007,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sir Krieg's Trust" -18008,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sir Krieg's Trust" -18009,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Into the prison" -18010,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Jail Break" -18011,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bodyguard work" -18012,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bodyguard work" -18013,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bodyguard work" -18014,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bodyguard work" -18015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bodyguard work" -18016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bodyguard work" -18017,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Jail Break" -18018,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Jail Break" -18019,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vitre's Songs" -18020,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vitre's Songs" -18021,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vitre's Songs" -18022,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vitre's Songs" -18023,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vitre the Spy" -18030,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18031,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18032,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18033,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18034,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18035,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18036,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18037,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18038,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18039,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18040,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18041,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18042,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18043,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18044,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18045,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18046,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18047,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18048,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18049,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18050,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18051,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18052,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Missing boy Mikhail" -18061,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mikhail's Whereabouts" -18062,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Missing boy Mikhail" -18063,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The isolated swamp" -18064,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Back to the Village" -18065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"High-strength Adhesive" -18066,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Back to the swamp" -18067,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Make the paste" -18068,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fixing the Matrushka" -18069,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report to Gallina" -18070,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Banishing Winter" -18071,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Making the magic dust" -18072,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Making the magic dust" -18073,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Dragon's Lair" -18074,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Magic Gourd Bottle" -18075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Containing People's Speech" -18076,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Containing People's Speech" -18077,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Csar's Request" -18078,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Baba Yaga's Secret Medicine" -18079,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Winter is Banished" -18100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Legends from Moscovia" -18101,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Moving Island" -18102,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"In Search of The Moving Island" -18103,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"In Search of The Moving Island" -18104,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mr. Ibanoff's New Friend" -18105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repairing Charabel" -18106,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"As the Tide Turns" -18107,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Departing" -18108,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Moving Island?" -18109,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Moving Island???" -18110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Aged Stranger" -18111,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Whale Island!" -18112,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A Story for the Csar" -18113,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Evidence for the Csar" -18114,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Before Sunset" -18115,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Departing" -18116,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Whale Island!" -18117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Materials for Evidence" -18118,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mysterious Musical Instrument" -18119,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gusli" -18120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gusli" -18121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shafka" -19101,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19102,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19103,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19104,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19106,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19107,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19108,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19109,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19111,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19112,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19113,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19114,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19115,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19116,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19118,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19119,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19122,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19123,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19124,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19126,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19127,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19129,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" - -50000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pirate Dagger materials" -50001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Weather Beaten Old Man" -50002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lost Treasure?" -50003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lost Treasure?" -50004,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Old Man's Treasure" -50005,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Old Man's Treasure" -50006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Old Man's Treasure" -50007,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Old Man's Treasure" -50008,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Old Man's Treasure" -50009,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Old Man's Treasure" -50010,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A special lock pick" -50011,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The special lock pick" -50012,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Use the lock pick" -50013,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Broken lock pick" -50015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The empty treasure box" -50016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The empty treasure box" -50017,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The empty treasure box" -50018,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The empty treasure box" -50019,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The empty treasure box" -50020,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The empty treasure box" -50021,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"J Roger" -50022,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"J Roger's key materials" -50023,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Conversation with J Roger" -50024,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bury the treasure" -50025,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bury the treasure" -50026,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bury the treasure" -50027,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Buried treasure" -50028,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stolen treasure!" -50029,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A Pirate's Spirit!" - -//60000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"60000" -60001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Monster Extermination" -60002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Monster Extermination" -60003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Monster Extermination" -60004,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Monster Extermination" -60005,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Monster Extermination" -60006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Monster Extermination" -60007,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Endless Tower Effect" -60008,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Endless Tower Time Limit" -60009,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Orc Hero" -60010,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Derik Ver's Request" -60011,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Investigation of Byalan" -60012,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Investigation of Abyss" -60013,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Monster Investigation" -60014,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen Dungeon's Monster Investigation" -60015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen Dungeon's Monster Investigation" -60016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen Dungeon's Monster Investigation" -60017,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen Dungeon's Monster Investigation" -60018,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Byalan Dungeon's Monster Investigation" -60019,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Byalan Dungeon's Monster Investigation" -60020,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Byalan Dungeon's Monster Investigation" -60021,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Byalan Dungeon's Monster Investigation" -60022,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Abyss Lake's Monster Investigation" -60023,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Abyss Lake's Monster Investigation" -60024,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Abyss Lake's Monster Investigation" -60025,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Abyss Lake's Monster Investigation" -60026,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Continuing the Investigation" -60027,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Investigating Aldebaran" -60028,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Monster Investigation" -60029,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Aldebaran Monster Investigation" -60030,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Clock Tower Monster Investigation" -60031,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Clock Tower Monster Investigation" -60032,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lutie Field Monster Investigation" -60033,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Clock Tower Monster Investigation" -60034,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Clock Tower Monster Investigation" -60035,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Aldebaran Monster Investigation" -60036,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Clock Tower Monster Investigation" -60037,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Clock Tower Monster Investigation" -60038,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Aldebaran Monster Investigation" -60039,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Investigation of Glastheim" -60040,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Investigation of Glastheim" -60041,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Monster Investigation" -60042,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Investigation of Glastheim" -60043,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Glastheim Monster Investigation" -60044,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Glastheim Monster Investigation" -60045,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Investigation of Glastheim" -60046,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Glastheim Monster Investigation" -60047,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Glastheim Monster Investigation" -60048,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Investigation of Glastheim" -60049,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Glastheim Monster Investigation" -60050,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Glastheim Monster Investigation" -60051,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Investigation of Glastheim" -60052,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Glastheim Monster Investigation" -60053,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Glastheim Monster Investigation" -60054,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Investigation of Glastheim" -60055,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Glastheim Monster Investigation" -60056,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Glastheim Monster Investigation" -60057,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Glastheim Monster Investigation" -60058,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Derik Ver's Brother" -60059,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A history lesson" -60060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Crown of Deceit" -60061,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A magic solvent" -60062,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rendering the crown Inert" -60101,0,1019,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Peco Pecos" -60102,0,1019,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Peco Pecos" -60103,0,1019,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Peco Pecos" -60104,0,1127,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Hodes" -60105,0,1127,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Hodes" -60106,0,1127,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Hodes" -60107,0,1007,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Fabres" -60108,0,1007,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Fabres" -60109,0,1007,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Fabres" -60110,0,1008,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Pupa" -60111,0,1008,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Pupa" -60112,0,1008,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Pupa" -60113,0,1104,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Cocos" -60114,0,1104,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Cocos" -60115,0,1104,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Cocos" -60116,0,1103,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Caramels" -60117,0,1103,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Caramels" -60118,0,1103,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Caramels" -60119,0,1271,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Alligators" -60120,0,1271,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Alligators" -60121,0,1271,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Alligators" -60122,0,1018,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Creamys" -60123,0,1018,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Creamys" -60124,0,1018,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Creamys" -60125,0,1378,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Demon Pungus" -60126,0,1378,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Demon Pungus" -60127,0,1378,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Demon Pungus" -60128,0,1110,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Dokebi" -60129,0,1110,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Dokebi" -60130,0,1110,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Dokebi" -60131,0,1493,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Dryads" -60132,0,1493,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Dryads" -60133,0,1493,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Dryads" -60134,0,1119,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Frilldora" -60135,0,1119,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Frilldora" -60136,0,1119,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Frilldora" -60137,0,1372,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Goats" -60138,0,1372,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Goats" -60139,0,1372,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Goats" -60140,0,1040,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Golems" -60141,0,1040,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Golems" -60142,0,1040,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Golems" -60143,0,1586,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Leaf Cats" -60144,0,1586,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Leaf Cats" -60145,0,1586,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Leaf Cats" -60146,0,1076,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Skeletons" -60147,0,1076,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Skeletons" -60148,0,1076,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Skeletons" -60149,0,1026,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Munaks" -60150,0,1026,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Munaks" -60151,0,1026,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Munaks" -60152,0,1170,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Sohees" -60153,0,1170,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Sohees" -60154,0,1170,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Sohees" -60155,0,1403,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Firelock Soldiers" -60156,0,1403,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Firelock Soldiers" -60157,0,1403,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Firelock Soldiers" -60158,0,1405,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Tengus" -60159,0,1405,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Tengus" -60160,0,1405,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Tengus" -60161,0,1675,25,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Venatu" -60162,0,1675,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Venatu" -60163,0,1675,75,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Venatu" -60164,0,1668,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Archdam" -60165,0,1668,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Archdam" -60166,0,1668,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Archdam" -60167,0,1776,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Siromas" -60168,0,1776,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Siromas" -60169,0,1776,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Siroma" -60170,0,1777,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Ice Titans" -60171,0,1777,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Ice Titans" -60172,0,1777,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Ice Titans" -60173,0,1506,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Disguises" -60174,0,1506,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Disguises" -60175,0,1506,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Disguises" -60176,0,1505,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Loli Ruri" -60177,0,1505,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Loli Ruri" -60178,0,1505,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Loli Ruri" -60179,0,1139,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Mantis" -60180,0,1139,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Mantis" -60181,0,1139,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Mantis" -60182,0,1514,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Dancing Dragons" -60183,0,1514,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Dancing Dragons" -60184,0,1514,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Dancing Dragons" -60185,0,1870,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Necromancers" -60186,0,1870,40,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Necromancers" -60187,0,1870,60,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Necromancers" -60188,0,1365,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Apocalypse" -60189,0,1365,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Apocalypse" -60190,0,1365,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Apocalypse" - -60200,604800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Endless Tower Effect" -60201,14400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Endless Tower Time Limit" -60211,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -60212,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -60213,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -60301,0,1155,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dragon Hunting" -60302,0,1155,200,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dragon Hunting" -60303,0,1714,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dragon Hunting" -60304,0,1714,200,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dragon Hunting" -60305,0,1717,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dragon Hunting" -60306,0,1717,200,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dragon Hunting" -60307,0,1713,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dragon Hunting" -60308,0,1713,200,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dragon Hunting" -60309,0,1716,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dragon Hunting" -60310,0,1716,200,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dragon Hunting" - -// iRO expanded upon the log entries of this quest. -60351,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bathroom Ghost" -60352,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bathroom Ghost" -60353,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bathroom Ghost" -60354,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bathroom Ghost" -60355,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bathroom Ghost" - -62238,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Midgardian Mercenary timer" diff --git a/db/pre-re/quest_db.yml b/db/pre-re/quest_db.yml new file mode 100644 index 0000000000..bf153a2c48 --- /dev/null +++ b/db/pre-re/quest_db.yml @@ -0,0 +1,7110 @@ +# This file is a part of rAthena. +# Copyright(C) 2021 rAthena Development Team +# https://rathena.org - https://github.com/rathena +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . +# +########################################################################### +# Quest Database +########################################################################### +# +# Quest Settings +# +########################################################################### +# - Id Quest ID. +# Title Quest title. +# TimeLimit Amount of time before the quest expires. (Default: 0) +# Use a number following by "d" for day(s), "h" for hour(s), "mn" for minute(s), and "s" for second(s). +# Specify with "+" for how long until the quest expires. +# Specify without "+" for the exact time the quest expires using "d" (optional), [0-23]"h" (required), [0-59]"mn" (optional), [0-59]"s" (optional) format. +# Please note the number before "d" only shift the exact timer to the given day(s). +# Targets: Quest objective target. (Default: null) +# The target can be a couple of node Mob/Count or of Id/Race/Size/Element/MinLevel/MaxLevel. +# If Mob is supplied, Count is required and the other fields are ignored. +# If Id is supplied, at least one other field of Race/Size/Element/MinLevel/MaxLevel is required. +# If Id is supplied, Count is required for each new entry. +# - Mob Monster to kill (aegis monster name). +# Count Amount of monsters to kill. Set to 0 to skip the target on import. +# Id Unique target index for the quest Id. Requires a positive number. +# Race Monster race target (default All). Valid races are Angel, Brute, DemiHuman, Demon, Dragon, Fish, Formless, Insect, Plant, Undead, All. +# Size Monster size target (default All). Valid sizes are Small, Medium, Large, All. +# Element Monster element target (default All). Valid elements are Dark, Earth, Fire, Ghost, Holy, Neutral, Poison, Undead, Water, Wind, All. +# MinLevel Minimum monster level target. If not supplied but MaxLevel defined, MinLevel is 1. Set to 0 to ignore MinLevel on import. (Default: 0) +# MaxLevel Maximum monster level target. Set to 0 to ignore MaxLevel on import. (Default: 0) +# Location Name of hunting location from mapindex. (Default any location) +# MapName Displayed map name in quest UI. (Default: empty string) +# Drops: Quest item drop targets. (Default: null) +# - Mob Monster to kill. 0 will apply to all monsters. (Default: 0) +# Item Item to drop. +# Count Amount of items that will drop. Non-stackable items default to 1. (Default: 1) +# Rate Item drop rate. (10000 = 100%) +########################################################################### + +Header: + Type: QUEST_DB + Version: 2 + +Body: + - Id: 1000 + Title: Transcend + - Id: 1001 + Title: Job Change to Acolyte + - Id: 1002 + Title: Job Change to Acolyte + - Id: 1003 + Title: Job Change to Acolyte + - Id: 1004 + Title: Job Change to Archer + - Id: 1005 + Title: Job Change to Mage + - Id: 1006 + Title: Job Change to Mage + - Id: 1007 + Title: Job Change to Mage + - Id: 1008 + Title: Job Change to Mage + - Id: 1009 + Title: Job Change to Merchant + - Id: 1010 + Title: Job Change to Merchant + - Id: 1011 + Title: Job Change to Merchant + - Id: 1012 + Title: Job Change to Merchant + - Id: 1013 + Title: Job Change to Thief + - Id: 1014 + Title: Job Change to Swordman + - Id: 1015 + Title: Your first quest + - Id: 1016 + Title: Gaining base levels + - Id: 1100 + Title: Solo in the Sphinx Dungeon! + Targets: + - Mob: ZEROM + Count: 20 + - Id: 1101 + Title: Soloing Sphinx Dungeon! + Targets: + - Mob: REQUIEM + Count: 20 + - Id: 1102 + Title: Soloing Clock Tower! + Targets: + - Mob: ARCLOUSE + Count: 40 + - Id: 1103 + Title: Soloing Clock Tower! + Targets: + - Mob: HIGH_ORC + Count: 30 + - Id: 1104 + Title: Solo at Luoyang! + Targets: + - Mob: CHUNG_E + Count: 20 + - Id: 1105 + Title: Solo at Luoyang! + Targets: + - Mob: CIVIL_SERVANT + Count: 50 + - Id: 1106 + Title: Solo at Amatsu Dungeon! + Targets: + - Mob: THE_PAPER + Count: 20 + - Id: 1107 + Title: Solo at Amatsu Dungeon! + Targets: + - Mob: ANTIQUE_FIRELOCK + Count: 40 + - Id: 1108 + Title: Solo at Luoyang! + Targets: + - Mob: CHUNG_E_ + Count: 20 + - Id: 1109 + Title: Ropewa & Yuridi - Survivors of the Labyrinth + - Id: 1110 + Title: Ropewa & Yuridi - Victims of the Labyrinth + - Id: 1111 + Title: Ropewa & Yuridi - Maze in the Labyrinth + - Id: 1112 + Title: Ropewa & Yuridi - Lost in the Labyrinth + - Id: 1113 + Title: Ropewa & Yuridi - Torn Apart + - Id: 1114 + Title: Ropewa & Yuridi - The Cost of Restoration + - Id: 1115 + Title: Ropewa & Yuridi - Song of the Abyss + - Id: 1116 + Title: Ropewa & Yuridi - Dead Man's Song + - Id: 1117 + Title: Ropewa & Yuridi - Eternal Promise, Broken Ring + - Id: 1118 + Title: Neighborhood Knight - I Need Clues + - Id: 1119 + Title: Neighborhood Knight - Cooldown + TimeLimit: +23h + - Id: 1145 + Title: Help the poor cat + - Id: 1146 + Title: Help the poor cat + - Id: 1147 + Title: Help the poor cat + - Id: 1148 + Title: Help the poor cat + - Id: 1149 + Title: Help the poor cat + - Id: 1150 + Title: Help the poor cat + - Id: 1151 + Title: Help the poor cat + - Id: 1152 + Title: Help the poor cat + TimeLimit: +23h + - Id: 1153 + Title: Help the poor cat + - Id: 1154 + Title: Help the poor cat + - Id: 1155 + Title: Help the poor cat + - Id: 1174 + Title: Rumor, Time and Legend + - Id: 1175 + Title: Rumor, Time and Legend + - Id: 1176 + Title: Rumor, Time and Legend + - Id: 1177 + Title: Rumor, Time and Legend + - Id: 1178 + Title: Rumor, Time and Legend + - Id: 1179 + Title: Rumor, Time and Legend + - Id: 1180 + Title: Get Rid of Bakonawa + - Id: 1181 + Title: Get Rid of Bakonawa + - Id: 1182 + Title: Get Rid of Bakonawa + - Id: 1183 + Title: Get Rid of Bakonawa + - Id: 1184 + Title: Get Rid of Bakonawa + - Id: 1185 + Title: Get Rid of Bakonawa + - Id: 1186 + Title: Get Rid of Bakonawa + - Id: 1187 + Title: Get Rid of Bakonawa + - Id: 1188 + Title: Get Rid of Bakonawa + - Id: 1189 + Title: Get Rid of Bakonawa + - Id: 1190 + Title: Get Rid of Bakonawa + - Id: 1191 + Title: Get Rid of Bakonawa + - Id: 1192 + Title: Get Rid of Bakonawa + - Id: 1193 + Title: Get Rid of Bakonawa + - Id: 1194 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1195 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1196 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1197 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1198 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1199 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1200 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1201 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1202 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1203 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1204 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1205 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1206 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1207 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1208 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1209 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1210 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1211 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1212 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1213 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1214 + Title: Getting back Professor Worm's memory + - Id: 1215 + Title: Getting back Professor Worm's memory + - Id: 1216 + Title: Getting back Professor Worm's memory + - Id: 1217 + Title: Getting back Professor Worm's memory + - Id: 1218 + Title: Getting back Professor Worm's memory + - Id: 1219 + Title: Getting back Professor Worm's memory + - Id: 1220 + Title: Getting back Professor Worm's memory + - Id: 1221 + Title: Getting back Professor Worm's memory + - Id: 1222 + Title: Getting back Professor Worm's memory + - Id: 1223 + Title: Getting back Professor Worm's memory + - Id: 1224 + Title: Getting back Professor Worm's memory + - Id: 1225 + Title: Getting back Professor Worm's memory + - Id: 1226 + Title: Getting back Professor Worm's memory + - Id: 1227 + Title: Getting back Professor Worm's memory + - Id: 1228 + Title: Getting back Professor Worm's memory + - Id: 2000 + Title: Job Change to Blacksmith + - Id: 2001 + Title: Job Change to Blacksmith + - Id: 2002 + Title: Job Change to Blacksmith + - Id: 2003 + Title: Job Change to Blacksmith + - Id: 2004 + Title: Job Change to Blacksmith + - Id: 2005 + Title: Job Change to Blacksmith + - Id: 2006 + Title: Job Change to Blacksmith + - Id: 2007 + Title: Job Change to Blacksmith + - Id: 2008 + Title: Job Change to Blacksmith + - Id: 2009 + Title: Job Change to Blacksmith + - Id: 2010 + Title: Job Change to Blacksmith + - Id: 2011 + Title: Job Change to Blacksmith + - Id: 2012 + Title: Job Change to Blacksmith + - Id: 2013 + Title: Job Change to Blacksmith + - Id: 2014 + Title: Job Change to Blacksmith + - Id: 2015 + Title: Job Change to Blacksmith + - Id: 2016 + Title: Job Change to Blacksmith + - Id: 2017 + Title: Job Change to Rogue + - Id: 2018 + Title: Job Change to Rogue + - Id: 2019 + Title: Job Change to Rogue + - Id: 2020 + Title: Job Change to Rogue + - Id: 2021 + Title: Job Change to Rogue + - Id: 2022 + Title: Job Change to Rogue + - Id: 2023 + Title: Job Change to Rogue + - Id: 2024 + Title: Job Change to Rogue + - Id: 2025 + Title: Job Change to Rogue + - Id: 2026 + Title: Job Change to Rogue + - Id: 2027 + Title: Job Change to Rogue + - Id: 2028 + Title: Job Change to Alchemist + - Id: 2029 + Title: Job Change to Alchemist + - Id: 2030 + Title: Job Change to Alchemist + - Id: 2031 + Title: Job Change to Alchemist + - Id: 2032 + Title: Job Change to Alchemist + - Id: 2033 + Title: Job Change to Alchemist + - Id: 2034 + Title: Job Change to Alchemist + - Id: 2035 + Title: Job Change to Alchemist + - Id: 2036 + Title: Job Change to Alchemist + - Id: 2037 + Title: Job Change to Alchemist + - Id: 2038 + Title: Job Change to Alchemist + - Id: 2039 + Title: Job Change to Alchemist + - Id: 2040 + Title: Job Change to Alchemist + - Id: 2041 + Title: Job Change to Sage + - Id: 2042 + Title: Job Change to Sage + - Id: 2043 + Title: Job Change to Sage + - Id: 2044 + Title: Job Change to Sage + - Id: 2045 + Title: Job Change to Sage + - Id: 2046 + Title: Job Change to Sage + - Id: 2047 + Title: Job Change to Sage + - Id: 2048 + Title: Job Change to Sage + - Id: 2049 + Title: Job Change to Sage + - Id: 2050 + Title: Job Change to Sage + - Id: 2051 + Title: Job Change to Sage + - Id: 2052 + Title: Job Change to Sage + - Id: 2053 + Title: Job Change to Sage + - Id: 2054 + Title: Job Change to Sage + - Id: 2055 + Title: Job Change to Sage + - Id: 2056 + Title: Job Change to Sage + - Id: 2057 + Title: Job Change to Sage + - Id: 2058 + Title: Job Change to Sage + - Id: 2059 + Title: Job Change to Sage + - Id: 2060 + Title: Job Change to Sage + - Id: 2061 + Title: Job Change to Sage + - Id: 2062 + Title: Job Change to Sage + - Id: 2063 + Title: The Crow of the Fate - 1 + - Id: 2064 + Title: The Crow of the Fate - 2 + - Id: 2065 + Title: The Crow of the Fate - 3 + - Id: 2066 + Title: The Crow of the Fate - 4 + - Id: 2067 + Title: The Crow of the Fate - 5 + - Id: 2068 + Title: The Crow of the Fate - 6 + - Id: 2069 + Title: Tierra Gorge Battle + TimeLimit: +5mn + - Id: 2070 + Title: Flavius Battle + TimeLimit: +5mn + - Id: 2071 + Title: Cursed Property + - Id: 2072 + Title: Cursed Property + - Id: 2073 + Title: Cursed Property + - Id: 2074 + Title: Cursed Property + - Id: 2075 + Title: Cursed Property + - Id: 2076 + Title: Cursed Property + - Id: 2077 + Title: Cursed Property + - Id: 2078 + Title: Cursed Property + - Id: 2079 + Title: The past went wrong + - Id: 2080 + Title: The past went wrong + - Id: 2081 + Title: The past went wrong + - Id: 2082 + Title: The past went wrong + - Id: 2083 + Title: The past went wrong + - Id: 2084 + Title: The past went wrong + - Id: 2085 + Title: The past went wrong + - Id: 2086 + Title: The Enterprise + - Id: 2087 + Title: The Enterprise + - Id: 2088 + Title: The Enterprise + - Id: 2089 + Title: The Enterprise + - Id: 2090 + Title: The Enterprise + - Id: 2091 + Title: The Enterprise + - Id: 2092 + Title: The Enterprise + - Id: 2093 + Title: The Enterprise + - Id: 2094 + Title: The Enterprise + - Id: 2095 + Title: The Enterprise + - Id: 2109 + Title: A Mage in the Ice Dungeon + - Id: 2110 + Title: A Mage in the Ice Dungeon + - Id: 2111 + Title: A Mage in the Ice Dungeon + - Id: 2112 + Title: A Mage in the Ice Dungeon + - Id: 2113 + Title: A Mage in the Ice Dungeon + - Id: 2114 + Title: Thor Volcano base camp + - Id: 2115 + Title: Thor Volcano base camp + - Id: 2116 + Title: Thor Volcano base camp + - Id: 2117 + Title: Thor Volcano base camp + - Id: 2118 + Title: Thor Volcano base camp + - Id: 2119 + Title: Thor Volcano base camp + - Id: 2120 + Title: Thor Volcano base camp + - Id: 2121 + Title: Thor Volcano base camp + - Id: 2122 + Title: Thor Volcano base camp + - Id: 2123 + Title: Thor Volcano base camp + - Id: 2124 + Title: Thor Volcano base camp + - Id: 2125 + Title: Thor Volcano base camp + - Id: 2126 + Title: Thor Volcano base camp + - Id: 2127 + Title: Thor Volcano base camp + - Id: 2128 + Title: Thor Volcano base camp + - Id: 2129 + Title: Thor Volcano base camp + - Id: 2130 + Title: Thor Volcano base camp + - Id: 2131 + Title: Thor Volcano base camp + - Id: 2132 + Title: For Arunafeltz + - Id: 2133 + Title: For Arunafeltz + - Id: 2134 + Title: For Arunafeltz + - Id: 2135 + Title: For Arunafeltz + - Id: 2136 + Title: For Arunafeltz + - Id: 2137 + Title: For Arunafeltz + - Id: 2138 + Title: For Arunafeltz + - Id: 2139 + Title: For Arunafeltz + - Id: 2140 + Title: For Arunafeltz + - Id: 2141 + Title: For Arunafeltz + - Id: 2142 + Title: For Arunafeltz + - Id: 2143 + Title: Guild Dungeon Event + TimeLimit: +50s + - Id: 2144 + Title: Guild Dungeon Event + - Id: 2147 + Title: Attitude to the New + - Id: 2148 + Title: Attitude to the New + - Id: 2149 + Title: Attitude to the New + - Id: 2150 + Title: Attitude to the New + Targets: + - Mob: PINGUICULA + Count: 30 + - Id: 2151 + Title: Attitude to the New + Targets: + - Mob: CORNUS + Count: 10 + - Id: 2152 + Title: Attitude to the New + - Id: 2153 + Title: Attitude to the New + - Id: 2154 + Title: Attitude to the New + - Id: 2155 + Title: Attitude to the New + - Id: 2156 + Title: Attitude to the New + - Id: 2157 + Title: Attitude to the New + Targets: + - Mob: TATACHO + Count: 10 + - Id: 2158 + Title: Finding a Fairy + - Id: 2159 + Title: Finding a Tree Giant + - Id: 2179 + Title: Dr. Lifeguard's request + - Id: 2180 + Title: Dr. Lifeguard's request + - Id: 2181 + Title: Dr. Lifeguard's request + - Id: 2182 + Title: Rough Minerals + TimeLimit: +18h + - Id: 2183 + Title: Flower of Alfheim + - Id: 2184 + Title: Flower of Alfheim + - Id: 2185 + Title: Spirit of Alfheim + - Id: 2186 + Title: Helping Grenouille + TimeLimit: +18h + - Id: 2187 + Title: Arch Bishop job changing quest + - Id: 2188 + Title: Arch Bishop job changing quest + - Id: 2189 + Title: Arch Bishop job changing quest + - Id: 2190 + Title: Arch Bishop job changing quest + - Id: 2191 + Title: Arch Bishop job changing quest + - Id: 2192 + Title: Guarana quest + - Id: 2193 + Title: Guarana quest + - Id: 2194 + Title: Guarana quest + - Id: 2195 + Title: Guarana quest + - Id: 2196 + Title: Guarana quest + - Id: 2197 + Title: Guarana quest + - Id: 2198 + Title: Guarana quest + - Id: 2199 + Title: Guarana quest + - Id: 2200 + Title: Guarana quest + - Id: 2201 + Title: Brasilis Water Lily + - Id: 2202 + Title: Brasilis Water Lily + - Id: 2203 + Title: Brasilis Water Lily + - Id: 2204 + Title: Brasilis Water Lily + - Id: 2205 + Title: Brasilis Water Lily + - Id: 2206 + Title: Brasilis Water Lily + - Id: 2207 + Title: Brasilis Water Lily + - Id: 2208 + Title: Bathroom Ghost + - Id: 2209 + Title: Generic Job Change Quest + - Id: 2210 + Title: Generic Job Change Quest + - Id: 2211 + Title: Generic Job Change Quest + - Id: 2212 + Title: Generic Job Change Quest + - Id: 2213 + Title: Generic Job Change Quest + - Id: 2214 + Title: Generic Job Change Quest + - Id: 2215 + Title: Generic Job Change Quest + - Id: 2216 + Title: Generic Job Change Quest + - Id: 2217 + Title: Generic Job Change Quest + - Id: 2218 + Title: Wanderer Job Change Quest + - Id: 2219 + Title: Wanderer Job Change Quest + - Id: 2220 + Title: Wanderer Job Change Quest + - Id: 2221 + Title: Wanderer Job Change Quest + TimeLimit: +10mn + Targets: + - Mob: NOVUS_ + Count: 50 + - Id: 2222 + Title: Wanderer Job Change Quest + - Id: 2223 + Title: Generic Job Change Quest + Targets: + - Mob: G_POISON_SPORE + Count: 100 + - Id: 2271 + Title: Secret in the Woods + - Id: 2272 + Title: Secret in the Woods + - Id: 2273 + Title: Secret in the Woods + - Id: 2274 + Title: Secret in the Woods + - Id: 2275 + Title: Secret in the Woods + - Id: 2276 + Title: Secret in the Woods + - Id: 2277 + Title: Secret in the Woods + - Id: 2278 + Title: Secret in the Woods + - Id: 2279 + Title: Secret in the Woods + - Id: 2280 + Title: Secret in the Woods + - Id: 2281 + Title: Get Rid of Buwaya + - Id: 2289 + Title: Verit Hunting (Nightmare) + - Id: 2290 + Title: Verit Hunting - Cooldown + TimeLimit: +23h + - Id: 2291 + Title: Mummy Hunting - Cooldown + TimeLimit: +23h + - Id: 2292 + Title: Mummy Hunting (Nightmare) + - Id: 2299 + Title: "Training Center: Talk to Lisa" + - Id: 2300 + Title: "Training Center: Talk to General Reindeer" + - Id: 2301 + Title: "Training Center: Leave the boat" + - Id: 2302 + Title: "Training Center: Formation" + - Id: 3000 + Title: Job Change to Bard + - Id: 3001 + Title: Job Change to Bard + - Id: 3002 + Title: Job Change to Bard + - Id: 3003 + Title: Job Change to Bard + - Id: 3004 + Title: Job Change to Bard + - Id: 3006 + Title: Job Change to Crusader + - Id: 3007 + Title: Job Change to Crusader + - Id: 3008 + Title: Job Change to Crusader + - Id: 3009 + Title: Job Change to Crusader + - Id: 3010 + Title: Job Change to Crusader + - Id: 3011 + Title: Job Change to Crusader + - Id: 3012 + Title: Job Change to Crusader + - Id: 3013 + Title: Job Change to Crusader + - Id: 3014 + Title: Job Change to Crusader + - Id: 3015 + Title: Job Change to Crusader + - Id: 3016 + Title: Job Change to Monk + - Id: 3017 + Title: Job Change to Monk + - Id: 3018 + Title: Job Change to Monk + - Id: 3019 + Title: Job Change to Monk + - Id: 3020 + Title: Job Change to Monk + - Id: 3021 + Title: Job Change to Monk + - Id: 3022 + Title: Job Change to Monk + - Id: 3023 + Title: Job Change to Monk + - Id: 3024 + Title: Job Change to Monk + - Id: 3025 + Title: Job Change to Monk + - Id: 3026 + Title: Job Change to Monk + - Id: 3027 + Title: Job Change to Monk + - Id: 3028 + Title: Job Change to Monk - Marathon + - Id: 3029 + Title: Job Change to Monk - Final test + - Id: 3031 + Title: Job Change to Monk - Spiritual Training + - Id: 3032 + Title: Job Change to Monk - Become a Monk + - Id: 3040 + Title: The Curse of Baphomet + TimeLimit: +12h + - Id: 3041 + Title: The Curse of Baphomet + TimeLimit: +3mn + - Id: 3042 + Title: The Cursed Baphomet Doll + - Id: 3043 + Title: The Gigantic Magestic Goat + - Id: 3044 + Title: The Gigantic Magestic Goat + - Id: 3045 + Title: Sealed Shrine + TimeLimit: +2h + - Id: 3046 + Title: Sealed Shrine After-effect + - Id: 3050 + Title: Resurrection of Satan Morocc - 1 + - Id: 3051 + Title: Resurrection of Satan Morocc - 2 + - Id: 3052 + Title: Resurrection of Satan Morocc - 3 + - Id: 3053 + Title: Resurrection of Satan Morocc - 4 + - Id: 3054 + Title: Resurrection of Satan Morocc - 5 + - Id: 3055 + Title: Resurrection of Satan Morocc - 6 + - Id: 3056 + Title: Resurrection of Satan Morocc - 7 + - Id: 3060 + Title: Kids in Veins - Where's the Little Sis? + - Id: 3061 + Title: Kids in Veins - Find a way to unlock the shackles! + - Id: 3062 + Title: Kids in Veins - Find the Locksmith! + - Id: 3063 + Title: Kids in Veins - Mr. Lockenlock? + - Id: 3064 + Title: Kids in Veins - Organic Chamelepu Soap + - Id: 3065 + Title: Kids in Veins - Soap Ingredients + - Id: 3066 + Title: Kids in Veins - To make a Chamelepu Soap... + - Id: 3067 + Title: Kids in Veins - Camel Appetite Stimulants + - Id: 3068 + Title: Kids in Veins - Getting the Camel Dung + - Id: 3069 + Title: Kids in Veins - Where's the Silk Sand Camel? + - Id: 3070 + Title: Kids in Veins - Silk Sand Camel is gone! + - Id: 3071 + Title: Kids in Veins - Silk Sand Camel is found! + - Id: 3072 + Title: Kids in Veins - 1 lump of Camel dung obtained + - Id: 3073 + Title: Kids in Veins - 2 lumps of Camel dung obtained + - Id: 3074 + Title: Kids in Veins - 3 lumps of Camel dung obtained + - Id: 3075 + Title: Kids in Veins - 4 lumps of Camel dung obtained + - Id: 3076 + Title: Kids in Veins - 5 lumps of Camel dung obtained + - Id: 3077 + Title: Kids in Veins - Go to Ms. Ivory + - Id: 3078 + Title: Kids in Veins - Chamalepu Soap is completed! + - Id: 3079 + Title: Kids in Veins - Making the key mold + - Id: 3080 + Title: Kids in Veins - Bringing the key mold + - Id: 3081 + Title: Kids in Veins - All you need is Steel! + - Id: 3082 + Title: Kids in Veins - The Key is Made! + - Id: 3083 + Title: Kids in Veins - Mr. Lockenlock's key + - Id: 3085 + Title: Call from the commander + - Id: 3086 + Title: Commander's Duty + - Id: 3087 + Title: Report to Rune Midgard + - Id: 3088 + Title: Report to the continent - Accident! + - Id: 3089 + Title: Report to the continent - How to restore + - Id: 3090 + Title: Report to the continent - Location of reports + - Id: 3091 + Title: Report to the continent - Location of reports + TimeLimit: +30mn + - Id: 3092 + Title: Report to the continent - Success to restore! + - Id: 3093 + Title: Report to the continent - Report to the continent + - Id: 3094 + Title: Report to the continent - Return to the expedition + - Id: 3100 + Title: Consolidating Heavy Debt - Lost Bond of Debt + - Id: 3101 + Title: Consolidating Heavy Debt - Strange Heap of Earth + - Id: 3102 + Title: Consolidating Heavy Debt - Bond of Debt Found, but... + - Id: 3103 + Title: Consolidating Heavy Debt - Inventor Dorian + - Id: 3104 + Title: Consolidating Heavy Debt - Repair Materials of Magic Dryer + - Id: 3105 + Title: Consolidating Heavy Debt - Repairing Magic Dryer + - Id: 3106 + Title: Consolidating Heavy Debt - Repairing Magic Dryer Failed + - Id: 3107 + Title: Consolidating Heavy Debt - Repairing Magic Dryer Successful + - Id: 3108 + Title: Consolidating Heavy Debt - Let's Run the Magic Dryer + - Id: 3109 + Title: Consolidating Heavy Debt - Restoring the Bond of Debt + - Id: 3110 + Title: Stolen Diamond - Tracking the Diamond + - Id: 3111 + Title: Stolen Diamond - Leblo's Favor + - Id: 3112 + Title: Stolen Diamond - Wola the Doctor + - Id: 3113 + Title: Stolen Diamond - Wola the Doctor + - Id: 3114 + Title: Stolen Diamond - Wola the Doctor + - Id: 3115 + Title: Stolen Diamond - Leblo's Information + - Id: 3116 + Title: Stolen Diamond - Information from Rogue Investigator + - Id: 3117 + Title: Stolen Diamond - Odd Switches + - Id: 3118 + Title: Stolen Diamond - Diamond Found! + - Id: 3119 + Title: Z Gang Wanted - Wanted Notice + - Id: 3120 + Title: Z Gang Wanted - About Z Gang + - Id: 3121 + Title: Z Gang Wanted - Valdes's Favor + - Id: 3122 + Title: Z Gang Wanted - Information from Valdes + - Id: 3123 + Title: Z Gang Wanted - Marybell's Test + - Id: 3124 + Title: Z Gang Wanted - Challenging Moonho Ahn + - Id: 3125 + Title: Z Gang Wanted - Challenging Moonho Ahn + - Id: 3126 + Title: Z Gang Wanted - Information from Marybell + - Id: 3127 + Title: Z Gang Wanted - Z Gang's Attack + - Id: 3128 + Title: Z Gang Wanted - Z Gang's Attack + - Id: 3129 + Title: Z Gang Wanted - Strange Letter + - Id: 3130 + Title: Z Gang Wanted - Decrypting the letter... + - Id: 3131 + Title: Z Gang Wanted - Code's Broken! + - Id: 3132 + Title: Z Gang Wanted - Find the Z Gang's Agit + - Id: 3133 + Title: Z Gang Wanted - Agit Found! + - Id: 3134 + Title: Z Gang Wanted - Clean Sweep of Z Gang + - Id: 3135 + Title: Nidhoggur's Nest + TimeLimit: +3d + - Id: 3136 + Title: Nidhoggur's Nest Time Limit + TimeLimit: +4h + - Id: 3200 + Title: Job changes to Rune knight - Recommendation for Rune knight + - Id: 3201 + Title: Job changes to Rune knight - Secret rendezvous of Rune knight + - Id: 3202 + Title: Job changes to Rune knight - The first test + - Id: 3203 + Title: Job changes to Rune knight - The first test + - Id: 3204 + Title: Job changes to Rune knight - Pass the first test + - Id: 3205 + Title: Job changes to Rune knight - The second test + - Id: 3206 + Title: Job changes to Rune knight - The second test + - Id: 3207 + Title: Job changes to Rune knight - The second test + - Id: 3208 + Title: Job changes to Rune knight - The second test + - Id: 3209 + Title: Job changes to Rune knight - Accumulation of magic energy1 + Targets: + - Mob: DULLAHAN + Count: 10 + - Id: 3210 + Title: Job changes to Rune knight - Accumulation of magic energy2 + Targets: + - Mob: DISGUISE + Count: 10 + - Id: 3211 + Title: Job changes to Rune knight - Accumulation of magic energy3 + Targets: + - Mob: QUVE + Count: 10 + - Id: 3212 + Title: Job changes to Rune knight - Accumulation of magic energy4 + Targets: + - Mob: HYLOZOIST + Count: 10 + - Id: 3213 + Title: Job changes to Rune knight - The second test + - Id: 3214 + Title: Job changes to Rune knight - The second test + - Id: 3215 + Title: Job changes to Rune knight - Pass the second test + - Id: 3216 + Title: Job changes to Rune knight - The final test + - Id: 3217 + Title: Job changes to Rune knight - The final test + - Id: 3218 + Title: Job changes to Rune knight - Pass the final test + - Id: 3219 + Title: Job changes to Rune knight - The end of all test + - Id: 3220 + Title: Job changes to Rune knight - Waiting time of test + TimeLimit: +10mn + - Id: 3250 + Title: Request - What is this bandage for? + Targets: + - Mob: MUMMY + Count: 30 + - Id: 3251 + Title: Request - An alligator of Counterattack + Targets: + - Mob: ALLIGATOR + Count: 30 + - Id: 3252 + Title: Request - My mermaid don't do like this way! + Targets: + - Mob: MERMAN + Count: 30 + - Id: 3253 + Title: Request - Missing occult mania + - Id: 3254 + Title: Request - A country wants you + - Id: 3255 + Title: Request - A wild boar subjugate operation + Targets: + - Mob: SAVAGE + Count: 30 + - Id: 3256 + Title: Request - Ready for waiting summer + - Id: 3257 + Title: Request - A grudge of women + Targets: + - Mob: SOHEE + Count: 30 + - Id: 3258 + Title: Request - A material of delicacy + - Id: 3259 + Title: Request - A agony of a doll master + Targets: + - Mob: MARIONETTE + Count: 30 + - Id: 3260 + Title: Request - Tiresome flies + Targets: + - Mob: HUNTER_FLY + Count: 30 + - Id: 3261 + Title: Request - Unclean girl + Targets: + - Mob: MUNAK + Count: 30 + - Id: 3262 + Title: Request - Queer hobby + - Id: 3263 + Title: Request - A mallet of goblin + - Id: 3265 + Title: Request - Missing occult mania + - Id: 4000 + Title: Sherin's Job Interview + - Id: 4001 + Title: Job Change to Hunter + - Id: 4002 + Title: Job Change to Hunter + - Id: 4003 + Title: Job Change to Hunter + - Id: 4004 + Title: Job Change to Hunter + - Id: 4005 + Title: Job Change to Hunter + - Id: 4006 + Title: Job Change to Hunter + - Id: 4007 + Title: Job Change to Hunter + - Id: 4008 + Title: Job Change to Hunter + - Id: 4009 + Title: Job Change to Hunter + - Id: 4010 + Title: Job Change to Hunter + - Id: 4011 + Title: Job Change to Hunter - Test + - Id: 4012 + Title: Job Change to Hunter + - Id: 4013 + Title: Job Change to Hunter + - Id: 4133 + Title: Iara + - Id: 4134 + Title: Iara + - Id: 4135 + Title: Iara + TimeLimit: +1d + - Id: 4154 + Title: Homunculus Researcher + - Id: 4155 + Title: Homunculus S Mutation Mission - 1 + - Id: 4156 + Title: Homunculus S Mutation Mission - 2 + - Id: 4157 + Title: Homunculus S Mutation Mission - 3 + - Id: 4158 + Title: Homunculus S Mutation Mission - 4 + - Id: 4159 + Title: Homunculus S Mutation Mission - 5 + - Id: 4160 + Title: Homunculus S Mutation Mission - 6 + - Id: 4161 + Title: Siege Expert + - Id: 4162 + Title: Party Recruiting Expert + - Id: 4163 + Title: Battleground Expert + - Id: 4164 + Title: Memorial Dungeon Expert + - Id: 4165 + Title: Map Expert + - Id: 4166 + Title: Passing Grades + - Id: 4167 + Title: "Paradise: Dragon Tail Handling" + Targets: + - Mob: DRAGON_TAIL + Count: 30 + - Id: 4168 + Title: "Paradise: Spring Rabbit Handling" + Targets: + - Mob: SPRING_RABBIT + Count: 30 + - Id: 4169 + Title: "Paradise: Pest Handling" + Targets: + - Mob: PEST + Count: 30 + - Id: 4170 + Title: "Paradise: Bathory Handling" + Targets: + - Mob: BATHORY + Count: 30 + - Id: 4171 + Title: "Paradise: Alarm Handling" + Targets: + - Mob: ALARM + Count: 30 + - Id: 4172 + Title: "Paradise: Babayaga Handling" + Targets: + - Mob: VAVAYAGA + Count: 30 + - Id: 4173 + Title: "Paradise: Hyegun Handling" + Targets: + - Mob: HYEGUN + Count: 30 + - Id: 4174 + Title: "Paradise: Antique Firelock Handling" + Targets: + - Mob: ANTIQUE_FIRELOCK + Count: 30 + - Id: 4175 + Title: "Paradise: Zipper Bear Handling" + Targets: + - Mob: ZIPPER_BEAR + Count: 30 + - Id: 4176 + Title: "Paradise: Earth Petite Handling" + Targets: + - Mob: PETIT + Count: 30 + - Id: 4177 + Title: "Paradise: Rafflesia Handling" + Targets: + - Mob: RAFFLESIA + Count: 30 + - Id: 4178 + Title: "Paradise: Venomous Handling" + Targets: + - Mob: VENOMOUS + Count: 30 + - Id: 4179 + Title: "Paradise: Pitman Handling" + Targets: + - Mob: PITMAN + Count: 30 + - Id: 4180 + Title: "Paradise: Yellow Novus Handling" + Targets: + - Mob: NOVUS_ + Count: 30 + - Id: 4181 + Title: "Paradise: Solider Handling" + Targets: + - Mob: SOLIDER + Count: 30 + - Id: 4182 + Title: "Paradise: Freezer Handling" + Targets: + - Mob: FREEZER + Count: 30 + - Id: 4183 + Title: "Paradise: Heater Handling" + Targets: + - Mob: HEATER + Count: 30 + - Id: 4184 + Title: "Paradise: Injustice Handling" + Targets: + - Mob: INJUSTICE + Count: 30 + - Id: 4185 + Title: "Paradise: Rybio Handling" + Targets: + - Mob: RYBIO + Count: 30 + - Id: 4186 + Title: "Paradise: Dark Priest Handling" + Targets: + - Mob: DARK_PRIEST + Count: 30 + - Id: 4187 + Title: "Paradise: Stapo Handling" + Targets: + - Mob: STAPO + Count: 30 + - Id: 4188 + Title: "Paradise: Roween Handling" + Targets: + - Mob: ROWEEN + Count: 30 + - Id: 4189 + Title: "Paradise: Siroma Handling" + Targets: + - Mob: SIROMA + Count: 30 + - Id: 4190 + Title: "Paradise: Shinobi Handling" + Targets: + - Mob: SHINOBI + Count: 30 + - Id: 4191 + Title: "Paradise: Evil Nymph Handling" + Targets: + - Mob: WICKED_NYMPH + Count: 30 + - Id: 4192 + Title: "Paradise: Deviruchi Handling" + Targets: + - Mob: DEVIRUCHI + Count: 30 + - Id: 4193 + Title: "Paradise: Mineral Handling" + Targets: + - Mob: MINERAL + Count: 30 + - Id: 4194 + Title: "Paradise: Kaho Handling" + Targets: + - Mob: KAHO + Count: 30 + - Id: 4195 + Title: "Paradise: Neraid Handling" + Targets: + - Mob: NERAID + Count: 30 + - Id: 4196 + Title: "Paradise: Disguise Handling" + Targets: + - Mob: DISGUISE + Count: 30 + - Id: 4197 + Title: Octopus + TimeLimit: +3h + - Id: 4198 + Title: 86-90 Mission Board Timer + TimeLimit: +3h + - Id: 4199 + Title: 86-90 Mission Board Timer + TimeLimit: +3h + - Id: 4200 + Title: 86-90 Mission Board Timer + TimeLimit: +3h + - Id: 4201 + Title: 86-90 Mission Board Timer + TimeLimit: +3h + - Id: 4202 + Title: 86-90 Mission Board Timer + TimeLimit: +3h + - Id: 4203 + Title: 86-90 Mission Board Timer + TimeLimit: +3h + - Id: 4204 + Title: 86-90 Mission Board Timer + TimeLimit: +3h + - Id: 4205 + Title: 86-90 Mission Board Timer + TimeLimit: +3h + - Id: 4206 + Title: 86-90 Mission Board Timer + TimeLimit: +3h + - Id: 4207 + Title: 86-90 Mission Board Timer + TimeLimit: +3h + - Id: 4208 + Title: 86-90 Mission Board Timer + TimeLimit: +3h + - Id: 4209 + Title: 86-90 Mission Board Timer + TimeLimit: +3h + - Id: 4210 + Title: 86-90 Mission Board Timer + TimeLimit: +3h + - Id: 4211 + Title: 86-90 Mission Board Timer + TimeLimit: +3h + - Id: 4212 + Title: 91-99 Mission Board Timer + TimeLimit: +3h + - Id: 4213 + Title: 91-99 Mission Board Timer + TimeLimit: +3h + - Id: 4214 + Title: 91-99 Mission Board Timer + TimeLimit: +3h + - Id: 4215 + Title: 91-99 Mission Board Timer + TimeLimit: +3h + - Id: 4216 + Title: 91-99 Mission Board Timer + TimeLimit: +3h + - Id: 4217 + Title: 91-99 Mission Board Timer + TimeLimit: +3h + - Id: 4218 + Title: 91-99 Mission Board Timer + TimeLimit: +3h + - Id: 4219 + Title: 91-99 Mission Board Timer + TimeLimit: +3h + - Id: 4220 + Title: 91-99 Mission Board Timer + TimeLimit: +3h + - Id: 4221 + Title: 91-99 Mission Board Timer + TimeLimit: +3h + - Id: 4222 + Title: 91-99 Mission Board Timer + TimeLimit: +3h + - Id: 4223 + Title: 91-99 Mission Board Timer + TimeLimit: +3h + - Id: 4224 + Title: 91-99 Mission Board Timer + TimeLimit: +3h + - Id: 4225 + Title: 91-99 Mission Board Timer + TimeLimit: +3h + - Id: 4226 + Title: 91-99 Mission Board Timer + TimeLimit: +3h + - Id: 4227 + Title: 91-99 Mission Board Timer + TimeLimit: +3h + - Id: 4229 + Title: Devil in the Cave + TimeLimit: +23h + - Id: 4254 + Title: Fairy with a stomache + - Id: 4255 + Title: Revenge! + - Id: 4256 + Title: An accomplice? + - Id: 4257 + Title: Conspiracy + - Id: 4258 + Title: Eirinn + - Id: 4259 + Title: Bourbon + - Id: 4260 + Title: Bee + - Id: 4261 + Title: Counterattack (1) + - Id: 4262 + Title: Counterattack (2) + - Id: 4263 + Title: Counteroffensive (1) + - Id: 4264 + Title: Counteroffensive (2) + - Id: 4265 + Title: Bookshelf use + - Id: 4266 + Title: ????? ?? + - Id: 4267 + Title: ????? ?? + - Id: 4999 + Title: Extermination Crisis + - Id: 5000 + Title: The Crow of the Fate - 7 + - Id: 5001 + Title: King Froggie VII's revenge + Targets: + - Mob: SIDE_WINDER + Count: 50 + - Id: 5002 + Title: The hero of the frogs + - Id: 5003 + Title: Frog Hiding Skill + - Id: 5004 + Title: Food Shortage + Targets: + - Mob: ARGIOPE + Count: 50 + - Id: 5016 + Title: Bring me a Research Tool Bag + - Id: 5017 + Title: Revenge of the Reseacher + - Id: 5018 + Title: Revenge of the Reseacher + - Id: 5019 + Title: Bathroom Sample Studying + - Id: 5020 + Title: Sample Researching + TimeLimit: +1d + - Id: 5021 + Title: Sample Collecting + - Id: 5022 + Title: Sample Collecting + - Id: 5023 + Title: Inspection of the Sample + TimeLimit: +6h + - Id: 5024 + Title: Eastern Pool Research + - Id: 5025 + Title: Western Pool Research + - Id: 5026 + Title: Southern Pool Research + - Id: 5027 + Title: Northern Pool Research + - Id: 5028 + Title: Inspection of the Sample + TimeLimit: +12h + - Id: 5029 + Title: Unidentified Creature + TimeLimit: +1h + - Id: 5030 + Title: The creature's family + - Id: 5031 + Title: The creature's family + - Id: 5032 + Title: The creature's family + - Id: 5033 + Title: The creature's family + - Id: 5034 + Title: News from the family + - Id: 5035 + Title: Help the old man! + - Id: 5036 + Title: Help the old man! + - Id: 5037 + Title: Help the old man! + - Id: 5038 + Title: Help the old man! + - Id: 5039 + Title: Help the old man! + - Id: 5040 + Title: Help the old man! + - Id: 5041 + Title: Help the old man! + - Id: 5042 + Title: Help the old man! + - Id: 5043 + Title: Help the old man! + TimeLimit: +5mn + - Id: 5044 + Title: Help the old man! + TimeLimit: +1d + - Id: 5045 + Title: Help the old man! + - Id: 5046 + Title: Help the old man! + - Id: 5047 + Title: Help the old man! + - Id: 5048 + Title: Help the old man! + - Id: 5049 + Title: Help the old man! + - Id: 5050 + Title: Help the old man! + - Id: 5051 + Title: Help the old man! + - Id: 5052 + Title: Traditional Weapon + - Id: 5053 + Title: Traditional Weapon + - Id: 5054 + Title: Traditional Weapon + - Id: 5055 + Title: Local Rising - Headless Horse + Targets: + - Mob: HEADLESS_MULE + Count: 15 + - Id: 5056 + Title: Local Rising - Tamruan + Targets: + - Mob: TAMRUAN + Count: 15 + - Id: 5057 + Title: Local Rising - Ready the Festival + - Id: 5058 + Title: The mood of the players-(1) + - Id: 5059 + Title: The mood of the players-(2) + - Id: 5060 + Title: Cat Shock + TimeLimit: +3mn + - Id: 5061 + Title: Am I scared? + - Id: 5062 + Title: I met Eryu. + - Id: 5063 + Title: I met Stew. + - Id: 5064 + Title: I met Ketchup. + - Id: 5065 + Title: I met Eff. + - Id: 5066 + Title: Scary image-(1) + - Id: 5067 + Title: Scary image-(2) + - Id: 5068 + Title: Collecting complaint + TimeLimit: +20h + - Id: 5069 + Title: Token of honor + TimeLimit: +1h + - Id: 5070 + Title: Rock Paper Scissors + TimeLimit: +1d + - Id: 5071 + Title: Chamchamcham + TimeLimit: +1d + - Id: 5072 + Title: Kkongnyangkkong + TimeLimit: +1d + - Id: 5073 + Title: Challenging of flag wave + TimeLimit: +1d + - Id: 5074 + Title: Cat's Meal + Targets: + - Mob: PHEN + Count: 30 + - Id: 5075 + Title: Health food + Targets: + - Mob: MARSE + Count: 50 + - Id: 5076 + Title: Enemies + Targets: + - Mob: KOBOLD_ARCHER + Count: 30 + - Id: 5077 + Title: Reaction Training + Targets: + - Mob: CRAMP + Count: 10 + - Id: 5078 + Title: Light bird food + Targets: + - Mob: PECOPECO + Count: 50 + - Id: 5079 + Title: How to stabilize the mind + - Id: 5080 + Title: Lack of Snack + - Id: 5081 + Title: Banned foods + - Id: 5082 + Title: Cool food + - Id: 5083 + Title: Please come back Eryu-(1) + - Id: 5084 + Title: Please come back Eryu-(2) + - Id: 5085 + Title: Please come back Stew-(1) + - Id: 5086 + Title: Please come back Stew-(2) + - Id: 5087 + Title: Please come back Ketchup-(1) + - Id: 5088 + Title: Please come back Ketchup-(2) + - Id: 5089 + Title: Please come back Eff-(1) + - Id: 5090 + Title: Please come back Eff-(2) + - Id: 5091 + Title: Go Malangdo + - Id: 5092 + Title: Unlocking the Ultimate Mediocrity + - Id: 5093 + Title: Unlocking the Ultimate Mediocrity + - Id: 5094 + Title: Unlocking the Ultimate Mediocrity + Targets: + - Mob: PORING + Count: 1000 + - Id: 5095 + Title: Unlocking the Ultimate Mediocrity + Targets: + - Mob: LUNATIC + Count: 1000 + - Id: 5096 + Title: Unlocking the Ultimate Mediocrity + Targets: + - Mob: FABRE + Count: 1000 + - Id: 5097 + Title: Unlocking the Ultimate Mediocrity + Targets: + - Mob: PICKY + Count: 1000 + - Id: 5098 + Title: Unlocking the Ultimate Mediocrity + - Id: 5099 + Title: Unlocking the Ultimate Mediocrity + - Id: 5100 + Title: Unlocking the Ultimate Mediocrity + - Id: 5109 + Title: Light but Unconfirmed Rumor + - Id: 5110 + Title: The Rumored Character + - Id: 5111 + Title: To the Lab... + - Id: 5112 + Title: Laboratory Restricted Access + TimeLimit: +3d + - Id: 5113 + Title: "[Rest] Lord Knight" + - Id: 5114 + Title: "[Rest] Paladin" + - Id: 5115 + Title: "[Rest] High Priest" + - Id: 5116 + Title: "[Rest] Champion" + - Id: 5117 + Title: "[Rest] High Wizard" + - Id: 5118 + Title: "[Rest] Professor" + - Id: 5119 + Title: "[Rest] Whitesmith" + - Id: 5120 + Title: "[Rest] Creator" + - Id: 5121 + Title: "[Rest] Assassin Cross" + - Id: 5122 + Title: "[Rest] Stalker" + - Id: 5123 + Title: "[Rest] Sniper" + - Id: 5124 + Title: "[Rest] Clown" + - Id: 5125 + Title: "[Rest] Gypsy" + - Id: 5131 + Title: Strange Conversation + - Id: 5132 + Title: Family Business-(1) + - Id: 5133 + Title: Family Business-(2) + - Id: 5134 + Title: New path + - Id: 5135 + Title: 4 tests + - Id: 5136 + Title: Knowledge test + - Id: 5137 + Title: Survival test + - Id: 5138 + Title: Weapons test + - Id: 5139 + Title: The guy looks familiar!! + - Id: 5140 + Title: Uncertain chilliness + - Id: 5141 + Title: Got a curse!! + TimeLimit: +2mn + - Id: 5142 + Title: Prototype-(1) + - Id: 5143 + Title: Prototype-(2) + - Id: 5144 + Title: Prototype-(2) + - Id: 5145 + Title: Prototype-(3) + - Id: 5146 + Title: Battle test + - Id: 5161 + Title: Low Level collection request[Stand by] + TimeLimit: +1d + - Id: 5162 + Title: Low Level collection request + Targets: + - Mob: REQUIEM + Count: 100 + - Id: 5163 + Title: Low Level collection request + Targets: + - Mob: BATHORY + Count: 100 + - Id: 5164 + Title: Low Level collection request + Targets: + - Mob: SPRING_RABBIT + Count: 100 + - Id: 5165 + Title: Low Level collection request + Targets: + - Mob: SLEEPER + Count: 100 + - Id: 5166 + Title: Low Level collection request + Targets: + - Mob: EVIL_DRUID + Count: 100 + - Id: 5167 + Title: Low Level collection request + Targets: + - Mob: PETIT + Count: 100 + - Id: 5168 + Title: Low Level collection request + Targets: + - Mob: CLOCK + Count: 100 + - Id: 5169 + Title: Mid-Level collection request[Stand by] + TimeLimit: +1d + - Id: 5170 + Title: Mid-Level collection request + Targets: + - Mob: SIROMA + Count: 100 + - Id: 5171 + Title: Mid-Level collection request + Targets: + - Mob: DARK_PRIEST + Count: 100 + - Id: 5172 + Title: Mid-Level collection request + Targets: + - Mob: STAPO + Count: 100 + - Id: 5173 + Title: Mid-Level collection request + Targets: + - Mob: SOLIDER + Count: 100 + - Id: 5174 + Title: High level collectiong request[Stand by] + TimeLimit: +1d + - Id: 5175 + Title: High level collection request + Targets: + - Mob: DESERT_WOLF + Count: 100 + - Id: 5176 + Title: High level collection request + Targets: + - Mob: MEDUSA + Count: 100 + - Id: 5177 + Title: High level collection request + Targets: + - Mob: PINGUICULA + Count: 100 + - Id: 5178 + Title: High level collection request + Targets: + - Mob: MAJORUROS + Count: 100 + - Id: 5179 + Title: Highest level collection request + Targets: + - Mob: RAYDRIC + Count: 100 + - Id: 5180 + Title: Highest level collection request + Targets: + - Mob: NAGA + Count: 100 + - Id: 5181 + Title: Highest level collection request + Targets: + - Mob: ANCIENT_MUMMY + Count: 100 + - Id: 5182 + Title: Highest level collection request + Targets: + - Mob: ANCIENT_MIMIC + Count: 100 + - Id: 5222 + Title: Saving the energy crystals + - Id: 5223 + Title: Saving the energy crystals + - Id: 5224 + Title: Saving the energy crystals + - Id: 5225 + Title: Saving energy crystal[Stand by] + TimeLimit: +2h + - Id: 5226 + Title: Saving energy crystal[Stand by] + TimeLimit: +2h + - Id: 5227 + Title: Saving energy crystal[Stand by] + TimeLimit: +2h + - Id: 6000 + Title: Job Change to Taekwon + - Id: 6001 + Title: Job Change to Taekwon + - Id: 6002 + Title: Job Change to Taekwon + - Id: 6005 + Title: Job Change to Soul-Linker + - Id: 6006 + Title: Job Change to Soul-Linker + - Id: 6007 + Title: Job Change to Soul-Linker + - Id: 6008 + Title: Job Change to Soul-Linker + - Id: 6010 + Title: Job Change to Super Novice + - Id: 6015 + Title: A favor from Cougar + - Id: 6016 + Title: A favor from a Suspicious Man + - Id: 6017 + Title: Red Leopard Joe's Reply + - Id: 6018 + Title: Cougar's Madness + - Id: 6020 + Title: Master Miller's Letter + - Id: 6021 + Title: Wise Bull Horn's voucher + - Id: 6022 + Title: Making a voucher + - Id: 6023 + Title: Wise Bull Horn's Favor + - Id: 6024 + Title: Job Change to Gunslinger! + - Id: 6025 + Title: KVM Guillaume + TimeLimit: +5mn + - Id: 6026 + Title: KVM Croix + TimeLimit: +5mn + - Id: 6027 + Title: KVM Indicator + TimeLimit: +5mn + - Id: 7000 + Title: Job Change to Dancer! + - Id: 7001 + Title: Job Change to Dancer! + - Id: 7002 + Title: Job Change to Dancer! + - Id: 7003 + Title: Job Change to Dancer! + - Id: 7004 + Title: Job Change to Dancer! + - Id: 7005 + Title: Job Change to Dancer! + - Id: 7006 + Title: Job Change to Dancer! + - Id: 7007 + Title: Warrior of the Sun, the Moon, and the Stars + - Id: 7008 + Title: Warrior of the Sun, the Moon, and the Stars - Nature + - Id: 7009 + Title: Warrior of the Sun, the Moon, and the Stars - the Altar + - Id: 7010 + Title: Warrior of the Sun, the Moon, and the Stars - Stars? + - Id: 7011 + Title: Warrior of the Sun, the Moon, and the Stars + - Id: 7012 + Title: Pursuing Rayan Moore + - Id: 7013 + Title: Pursuing Rayan Moore + - Id: 7014 + Title: Pursuing Rayan Moore + - Id: 7015 + Title: Pursuing Rayan Moore + - Id: 7016 + Title: Pursuing Rayan Moore + - Id: 7017 + Title: Pursuing Rayan Moore + - Id: 7018 + Title: Pursuing Rayan Moore + - Id: 7019 + Title: Pursuing Rayan Moore + - Id: 7020 + Title: Pursuing Rayan Moore + - Id: 7021 + Title: Pursuing Rayan Moore + - Id: 7022 + Title: Pursuing Rayan Moore + - Id: 7023 + Title: Pursuing Rayan Moore + - Id: 7024 + Title: Pursuing Rayan Moore + - Id: 7025 + Title: Pursuing Rayan Moore + - Id: 7026 + Title: Pursuing Rayan Moore + - Id: 7027 + Title: Pursuing Rayan Moore + - Id: 7028 + Title: Pursuing Rayan Moore + - Id: 7029 + Title: Pursuing Rayan Moore + - Id: 7030 + Title: Pursuing Rayan Moore + - Id: 7031 + Title: Pursuing Rayan Moore + - Id: 7032 + Title: Pursuing Rayan Moore + - Id: 7033 + Title: Pursuing Rayan Moore + - Id: 7034 + Title: Pursuing Rayan Moore + - Id: 7035 + Title: Pursuing Rayan Moore + - Id: 7036 + Title: Pursuing Rayan Moore + - Id: 7037 + Title: Case closed? + - Id: 7038 + Title: Passion for Baked Sweet Potatoes + - Id: 7039 + Title: Dodging the conversation + - Id: 7040 + Title: Dodging the conversation + - Id: 7041 + Title: Politics is for the Politicians + - Id: 7042 + Title: Part-time Job - Tatacho's feed + - Id: 7043 + Title: Part-time Job - Cornus's feed + - Id: 7044 + Title: Part-time Job - Hillthrion's feed1 + - Id: 7045 + Title: Part-time Job - Hillthrion's feed2 + - Id: 7046 + Title: Part-time Job - warm rugs + - Id: 7047 + Title: Part-time Job - Let's call it a day! + TimeLimit: +5h + - Id: 7048 + Title: Thanatos Tower - Burled's Favor + - Id: 7049 + Title: Thanatos Tower - Sealed Tower + - Id: 7050 + Title: Thanatos Tower - Sealed Tower + - Id: 7051 + Title: Thanatos Tower - Sealed Tower + - Id: 7052 + Title: Thanatos Tower - Sealed Tower + - Id: 7053 + Title: Thanatos Tower - What they want is.. + - Id: 7054 + Title: Myu's Favor - Teach them a lesson! + Targets: + - Mob: KOBOLD_ARCHER + Count: 1000 + - Id: 7055 + Title: Myu's Favor - Not the cat! + Targets: + - Mob: WILD_ROSE + Count: 1 + - Id: 7056 + Title: Messenger - Arc's Favor + - Id: 7057 + Title: Messenger - Arc's Favor + - Id: 7058 + Title: Messenger - Arc's Favor + - Id: 7059 + Title: Messenger - Terra's Whereabouts + - Id: 7060 + Title: Messenger - Terra's Whereabouts + - Id: 7061 + Title: Messenger - Terra's Whereabouts + - Id: 7062 + Title: Messenger - Terra's Whereabouts + - Id: 7063 + Title: Messenger - Terra's Whereabouts + - Id: 7064 + Title: Messenger - Terra's Whereabouts + - Id: 7065 + Title: Messenger - Terra's Whereabouts + - Id: 7066 + Title: Messenger - Prove the Truth + - Id: 7067 + Title: Messenger - Prove the Truth + - Id: 7068 + Title: Messenger - Prove the Truth + - Id: 7069 + Title: Messenger - Too late! + - Id: 7070 + Title: Messenger - Terra's Return + - Id: 7071 + Title: Messenger - Invitation + - Id: 7074 + Title: Rata Hunt + Targets: + - Mob: RATA + Count: 1 + - Id: 7075 + Title: Duneyrr Hunt + Targets: + - Mob: DUNEYRR + Count: 1 + - Id: 7076 + Title: "Wanted: Dandelion" + Targets: + - Mob: DANDELION_ + Count: 1 + - Id: 7077 + Title: Collecting Dragon Eggs + - Id: 7078 + Title: Collecting Dragon Eggs + TimeLimit: +1d + - Id: 7079 + Title: Finding Refined Bradium + - Id: 7080 + Title: Finding Refined Bradium + TimeLimit: +1d + - Id: 7081 + Title: Helping the Laphine Craftsman + - Id: 7082 + Title: Helping the Laphine Craftsman + TimeLimit: +1d + - Id: 7091 + Title: An advice of Diora 01 + - Id: 7092 + Title: An advice of Diora 02 + - Id: 7093 + Title: An advice of Diora 03 + - Id: 7094 + Title: An advice of Diora 04 + - Id: 7095 + Title: An advice of Diora 05 + - Id: 7096 + Title: A proof of new requirement + - Id: 7097 + Title: A proof of new requirement + - Id: 7098 + Title: A proof of new requirement + - Id: 7099 + Title: A proof of new requirement + - Id: 7100 + Title: A message of Bercascell + - Id: 7101 + Title: Special task of an assassin guild 1 + - Id: 7102 + Title: Special task of an assassin guild 2 + - Id: 7103 + Title: Special task of an assassin guild 3 + - Id: 7104 + Title: Special task of an assassin guild 4 + - Id: 7105 + Title: Special task of an assassin guild 4 + - Id: 7106 + Title: Special task of an assassin guild 5 + - Id: 7107 + Title: Special task of an assassin guild 6 + - Id: 7108 + Title: Special task of an assassin guild 7 + - Id: 7109 + Title: Special task of an assassin guild 8 + - Id: 7110 + Title: Special task of an assassin guild 9 + - Id: 7111 + Title: Special task of an assassin guild 10 + - Id: 7112 + Title: Information of Madelle + - Id: 7113 + Title: Information of Crave + - Id: 7114 + Title: Information of Trovan + - Id: 7115 + Title: Information of a peddler + - Id: 7116 + Title: Information of a old man + - Id: 7117 + Title: Your first quest! + - Id: 7118 + Title: Novice Training + - Id: 7119 + Title: Novice Training + - Id: 7120 + Title: Novice Training + - Id: 7121 + Title: Novice Training + - Id: 7122 + Title: First battle - Poring Hunt + Targets: + - Mob: PORING + Count: 1 + - Id: 7123 + Title: Battle Basics -Swordman + Targets: + - Mob: PICKY + Count: 2 + - Id: 7124 + Title: Battle Basics -Mage + Targets: + - Mob: LUNATIC + Count: 5 + - Id: 7126 + Title: Selling items + - Id: 7127 + Title: Battle Basics -Thief + Targets: + - Mob: WILOW + Count: 5 + - Id: 7128 + Title: Training course 'conquest a desert!' -start + - Id: 7129 + Title: The training course 'conquer the desert!' - A real battle 1 + Targets: + - Mob: CONDOR + Count: 10 + - Id: 7130 + Title: The training course 'conquer the desert!' - A real battle 2 + Targets: + - Mob: DESERT_WOLF_B + Count: 10 + - Id: 7131 + Title: The training course 'conquer the desert!' - A real battle 3 + Targets: + - Mob: SCORPION + Count: 5 + - Id: 7132 + Title: The training course 'conquer the desert!' - Complete a quest + - Id: 7133 + Title: The training course 'conquer the culvert!' - Start + - Id: 7134 + Title: The training course 'conquer the culvert!' - A real battle 1 + Targets: + - Mob: THIEF_BUG + Count: 10 + - Id: 7135 + Title: The training course 'conquer the culvert!' - A real battle 2 + Targets: + - Mob: TAROU + Count: 10 + - Id: 7136 + Title: The training course 'conquer the culvert!' - A real battle 3 + Targets: + - Mob: FARMILIAR + Count: 5 + - Id: 7137 + Title: The training course 'conquer the culvert!' - Complete a quest + - Id: 7138 + Title: The training course 'conquer the haunted cave!' - Start + - Id: 7139 + Title: The training course 'conquer the haunted cave!' - A real battle 1 + Targets: + - Mob: SKELETON + Count: 15 + - Id: 7140 + Title: The training course 'conquer the haunted cave!' - A real battle 2 + Targets: + - Mob: POPORING + Count: 10 + - Id: 7141 + Title: The training course 'conquer the haunted cave!' - Complete a quest + - Id: 7142 + Title: The training course 'conquer ant hell!' - Start + - Id: 7143 + Title: The training course 'conquer ant hell!' - A real battle 1 + Targets: + - Mob: PIERE + Count: 15 + - Id: 7144 + Title: The training course 'conquer ant hell!' - A real battle 2 + Targets: + - Mob: ANDRE + Count: 15 + - Id: 7145 + Title: The training course 'conquer ant hell!' - A real battle 3 + Targets: + - Mob: VITATA + Count: 10 + - Id: 7146 + Title: The training course 'conquer ant hell!' - Complete a quest + - Id: 7147 + Title: The training course 'conquer the orc village!' - start + - Id: 7148 + Title: The training course 'conquer the orc village!' - A real battle 1 + Targets: + - Mob: ORC_BABY + Count: 10 + - Id: 7149 + Title: The training course 'conquer the orc village!' - A real battle 2 + Targets: + - Mob: ORK_WARRIOR + Count: 10 + - Id: 7150 + Title: The training course 'conquer the orc village!' - A real battle 3 + Targets: + - Mob: ORC_LADY + Count: 10 + - Id: 7151 + Title: The training course 'conquer the orc village!' - Complete a quest + - Id: 7152 + Title: The training course 'conquer the orc dungeon!' - start + - Id: 7153 + Title: The training course 'conquer the orc dungeon!' - A real battle 1 + Targets: + - Mob: ORC_ZOMBIE + Count: 20 + - Id: 7154 + Title: The training course 'conquer the orc dungeon!'- A real battle 2 + Targets: + - Mob: ORC_SKELETON + Count: 20 + - Id: 7155 + Title: The training course 'conquer the orc dungeon!' - complete a quest + - Id: 7156 + Title: The training course 'conquer an undersea city!' - start + - Id: 7157 + Title: The training course 'conquer an undersea city!' - A real battle 1 + Targets: + - Mob: MERMAN + Count: 15 + - Id: 7158 + Title: The training course 'conquer an undersea city!' - A real battle 2 + Targets: + - Mob: STROUF + Count: 10 + - Id: 7159 + Title: The training course 'conquer an undersea city!' - Complete a quest + - Id: 7160 + Title: Mysterious Cryptogram + - Id: 7161 + Title: Mysterious Cryptogram - 2nd + - Id: 7162 + Title: Mysterious Cryptogram - 2nd + - Id: 7163 + Title: Mysterious Cryptogram - 2nd + - Id: 7164 + Title: Hunt for shadow of deception + Targets: + - Mob: S_WIND_GHOST + Count: 1 + - Id: 7165 + Title: Key of deception + - Id: 7166 + Title: Rachel Branch of Shadow Workshop + - Id: 7167 + Title: Mysterious Cryptogram - 3rd + - Id: 7168 + Title: Mysterious Cryptogram - 3rd + - Id: 7169 + Title: Mysterious Cryptogram - 3rd + - Id: 7170 + Title: Mysterious Cryptogram - 3rd + - Id: 7171 + Title: Hunt for shadow of delusion + Targets: + - Mob: S_SKOGUL + Count: 1 + - Id: 7172 + Title: Key of delusion + - Id: 7173 + Title: Message to Halled from Paul + - Id: 7174 + Title: Mysterious Cryptogram - 4th + - Id: 7175 + Title: Hunft for shadow of gaiety + Targets: + - Mob: S_SUCCUBUS + Count: 1 + - Id: 7176 + Title: Key of Gaiety + - Id: 7177 + Title: A young guy in Lighthalzen + - Id: 7178 + Title: Destination of Deception, Delusion and Gaiety + - Id: 7179 + Title: Vicente, you dare! + - Id: 7180 + Title: Message from Doomk + - Id: 7181 + Title: Karakas's ring + - Id: 7182 + Title: Sapha's Visit + - Id: 7183 + Title: Invitation from Sapha + - Id: 7184 + Title: To El Dicastes! + - Id: 7185 + Title: Inspector Doha + - Id: 7186 + Title: Secret Order from Doha - Investigation + - Id: 7187 + Title: Secret Order from Doha - Shay + - Id: 7188 + Title: Information Gathering - in the Plaza + - Id: 7189 + Title: Information Gathering - in the Factory + - Id: 7190 + Title: Information Gathering - at the Guards + - Id: 7191 + Title: Shay's designation - BK + - Id: 7192 + Title: BK's Information + - Id: 7193 + Title: Dimensional Crack Investigation + - Id: 7194 + Title: What's this bloodstain? + - Id: 7195 + Title: What's this skin piece? + - Id: 7196 + Title: What's this suspicious magic power? + - Id: 7197 + Title: Sapha Certifications? + - Id: 7198 + Title: Audience with Ahat + - Id: 7199 + Title: Secret Order from Ahat + - Id: 7200 + Title: Cheshire's call + TimeLimit: +23h + - Id: 7201 + Title: Removing traces + - Id: 7202 + Title: Secret order from Doha - Collect proof + - Id: 7203 + Title: Secret order from Doha - Final Report + - Id: 7206 + Title: New Day for Cheshire + - Id: 7207 + Title: Cheshire's Box + - Id: 7208 + Title: Wait for Cheshire? + TimeLimit: +1d + - Id: 7209 + Title: Forget the box. + - Id: 7210 + Title: Daily delivery + - Id: 7211 + Title: Misty Forest Labyrinth Exploration + TimeLimit: +2h30mn + - Id: 7212 + Title: Loki's Search + - Id: 7213 + Title: Wandering Protector + - Id: 7214 + Title: "Paradise Advanced: Romeo Training" + - Id: 7215 + Title: "Paradise Advanced: Romeo Hunt 1" + Targets: + - Mob: STALACTIC_GOLEM + Count: 3 + - Id: 7216 + Title: "Paradise Advanced: Romeo Hunt 2" + Targets: + - Mob: STALACTIC_GOLEM + Count: 10 + - Id: 7217 + Title: "Paradise Advanced: Romeo Hunt 3" + - Id: 7218 + Title: "Paradise Advanced: Romeo Complete" + - Id: 7219 + Title: "Paradise Advanced: Johan Training" + - Id: 7220 + Title: "Paradise Advanced: Johan Hunt 1" + Targets: + - Mob: WRAITH + Count: 20 + - Id: 7221 + Title: "Paradise Advanced: Johan Hunt 2" + Targets: + - Mob: EVIL_DRUID + Count: 10 + - Id: 7222 + Title: "Paradise Advanced: Johan Complete" + - Id: 7223 + Title: "Paradise Advanced: Kiren Training" + - Id: 7224 + Title: "Paradise Advanced: Kiren Hunt 1" + Targets: + - Mob: PORCELLIO + Count: 30 + - Id: 7225 + Title: "Paradise Advanced: Removed" + Targets: + - Mob: NOXIOUS + Count: 30 + - Id: 7226 + Title: "Paradise Advanced: Kiren Hunt 2 (Part A)" + Targets: + - Mob: VENOMOUS + Count: 30 + - Id: 7227 + Title: "Paradise Advanced: Kiren Hunt 2 (Part B)" + Targets: + - Mob: TEDDY_BEAR + Count: 5 + - Id: 7228 + Title: "Paradise Advanced: Kiren Complete" + - Id: 7229 + Title: "Paradise Advanced: Naomi Training" + - Id: 7230 + Title: "Paradise Advanced: Naomi Hunt 1" + Targets: + - Mob: SIROMA + Count: 30 + - Id: 7231 + Title: "Paradise Advanced: Naomi Hunt 2" + Targets: + - Mob: SIROMA + Count: 30 + - Id: 7232 + Title: "Paradise Advanced: Naomi Complete" + - Id: 7233 + Title: "Paradise Advanced: Margaret Training" + - Id: 7234 + Title: "Paradise Advanced: Margaret's Favor" + - Id: 7235 + Title: "Paradise Advanced: Margaret Hunt 1" + Targets: + - Mob: NEPENTHES + Count: 1 + - Id: 7236 + Title: "Paradise Advanced: Margaret Hunt 2" + Targets: + - Mob: PINGUICULA + Count: 5 + - Id: 7237 + Title: "Paradise Advanced: Margaret Complete" + - Id: 7238 + Title: Toren's Errands (Easy) + - Id: 7239 + Title: Toren's Errands (Normal) + - Id: 7240 + Title: Strengthening Equipment + - Id: 7241 + Title: Toren's Errands - Tomorrow + TimeLimit: +1d + - Id: 7242 + Title: Play with the baby cat + - Id: 7243 + Title: Nyadventure-Duruduru Compass + - Id: 7244 + Title: Nyadventure-Duruduru Race + TimeLimit: +3mn + - Id: 7245 + Title: Nyadventure-Duruduru Race + TimeLimit: +3mn + - Id: 7246 + Title: Nyadventure-I'm coming now. + - Id: 7247 + Title: Nyadventure-Stop the Bang! + - Id: 7249 + Title: Nyadventure-Bang! See you next time + TimeLimit: +1d + - Id: 7250 + Title: Nyadventure-Hidden Treasure? + - Id: 7251 + Title: Nyadventure-The First piece of Painting + - Id: 7252 + Title: Nyadventure-The Second piece of Painting + - Id: 7253 + Title: Nyadventure-The Third piece of Painting + - Id: 7254 + Title: Nyadventure-The Fourth piece of Painting + - Id: 7255 + Title: Nyadventure-The Fifth piece of Painting + - Id: 7256 + Title: Nyadventure-The Sixth piece of Painting + - Id: 7257 + Title: Nyadventure-Race, Come back tomorrow! + TimeLimit: +1d + - Id: 7258 + Title: Nyadventure-Painting completed + - Id: 7259 + Title: Gift from the Mew Bravery Team + - Id: 7260 + Title: The origin of Bugs + - Id: 7261 + Title: Cat Biscuits - Table + - Id: 7262 + Title: Cat Biscuits - Mattress + - Id: 7263 + Title: Cat Biscuits - Grill + - Id: 7264 + Title: To Chef Nyas + - Id: 7265 + Title: Rage of Chef Nyas + - Id: 7266 + Title: Declaration of Chef Nyas + - Id: 7267 + Title: Appointed time with Cleanyang + TimeLimit: +1d + - Id: 7268 + Title: Find the Cat's hard biscuits! + - Id: 7269 + Title: Cat Biscuits - Resting Place + - Id: 7270 + Title: Cat Biscuits - Sand + - Id: 7271 + Title: Cat Biscuits - Bottom of the Stairs + - Id: 7272 + Title: Cat Biscuits - Corner + - Id: 7273 + Title: Cat Biscuits - Locker + - Id: 7274 + Title: Cat Biscuits - Foothold + - Id: 7275 + Title: Cat Biscuits - Sand + - Id: 7276 + Title: Promise to deliver more food + TimeLimit: +1d + - Id: 7281 + Title: List of Errands + - Id: 7282 + Title: List of Errands + - Id: 7283 + Title: List of Errands + - Id: 7284 + Title: List of Errands + - Id: 7285 + Title: List of Errands + - Id: 7286 + Title: List of Errands + - Id: 7287 + Title: List of Errands + - Id: 7288 + Title: List of Errands + - Id: 7289 + Title: List of Errands + - Id: 7290 + Title: List of Errands + - Id: 7291 + Title: List of Errands + - Id: 7292 + Title: List of Errands + - Id: 7293 + Title: List of Errands + - Id: 7294 + Title: List of Errands + - Id: 7295 + Title: List of Errands + - Id: 7296 + Title: List of Errands + - Id: 7297 + Title: List of Errands + - Id: 7298 + Title: List of Errands + - Id: 7299 + Title: List of Errands + - Id: 7300 + Title: List of Errands + - Id: 7301 + Title: List of Errands + - Id: 7302 + Title: List of Errands + - Id: 7303 + Title: List of Errands + - Id: 7304 + Title: List of Errands + - Id: 7305 + Title: List of Errands + - Id: 7306 + Title: List of Errands + - Id: 7307 + Title: List of Errands + - Id: 7308 + Title: List of Errands + - Id: 7309 + Title: List of Errands + - Id: 7310 + Title: List of Errands + - Id: 7311 + Title: List of Errands + - Id: 7312 + Title: List of Errands + - Id: 7313 + Title: List of Errands + - Id: 7314 + Title: List of Errands + - Id: 7315 + Title: List of Errands + - Id: 7316 + Title: List of Errands + - Id: 7317 + Title: List of Errands + - Id: 7318 + Title: List of Errands + - Id: 7319 + Title: List of Errands + - Id: 7320 + Title: List of Errands + - Id: 7321 + Title: List of Errands + - Id: 7322 + Title: List of Errands + - Id: 7323 + Title: List of Errands + - Id: 7324 + Title: List of Errands + - Id: 7325 + Title: List of Errands + - Id: 7326 + Title: List of Errands + - Id: 7327 + Title: List of Errands + - Id: 7328 + Title: List of Errands + - Id: 7329 + Title: List of Errands + - Id: 7330 + Title: List of Errands + - Id: 7331 + Title: List of Errands + - Id: 7332 + Title: List of Errands + - Id: 7333 + Title: List of Errands + - Id: 7334 + Title: List of Errands + - Id: 7335 + Title: List of Errands + - Id: 7336 + Title: List of Errands + - Id: 7337 + Title: List of Errands + - Id: 7338 + Title: List of Errands + - Id: 7339 + Title: List of Errands + - Id: 7340 + Title: List of Errands + - Id: 7341 + Title: List of Errands + - Id: 7342 + Title: List of Errands + - Id: 7343 + Title: List of Errands + - Id: 7344 + Title: List of Errands + - Id: 7345 + Title: List of Errands + - Id: 7346 + Title: List of Errands + - Id: 7349 + Title: Vote + TimeLimit: +30mn + - Id: 7350 + Title: Cautious Village + - Id: 7351 + Title: Better than My Old Button + - Id: 7352 + Title: Sailor Wants a Button + - Id: 7353 + Title: Old Man Wants a Button + - Id: 7354 + Title: Young Man Wants a Button + - Id: 7355 + Title: Merchant Wants a Button + - Id: 7356 + Title: Little Kid Wants a Button + - Id: 7357 + Title: Middle-aged Guy Wants a Button + - Id: 7358 + Title: Why do they want my Buttons? + - Id: 7359 + Title: Deliver Holy Item to Sailor + - Id: 7360 + Title: Deliver Holy Item to Old Man + - Id: 7361 + Title: Deliver Holy Item to Young Man + - Id: 7362 + Title: Deliver Holy Item to Merchant + - Id: 7363 + Title: Deliver Holy Item to Little Kid + - Id: 7364 + Title: Deliver Holy Item to Middle-aged Man + - Id: 7365 + Title: Better than My Old Button-2 + - Id: 7366 + Title: Traditional Spiritual Protection and Impudent Girl-1 + - Id: 7367 + Title: Traditional Spiritual Protection and Impudent Girl-2 + TimeLimit: +10mn + - Id: 7368 + Title: Deliver Spiritual Protection-Pedro + - Id: 7369 + Title: Deliver Spiritual Protection-Nardo + - Id: 7370 + Title: Deliver Spiritual Protection-Pandoi + - Id: 7371 + Title: Deliver Spiritual Protection-Woeon + - Id: 7372 + Title: Deliver Spiritual Protection-Talah + - Id: 7373 + Title: Deliver Spiritual Protection-Romel + - Id: 7374 + Title: Love and Spiritual Protection for All + - Id: 7375 + Title: Love and Spiritual Protection Continues + TimeLimit: +23h + - Id: 7376 + Title: Old Man and Cast-Iron Caldron-1 + - Id: 7377 + Title: Old Man and Cast-Iron Caldron-2 + - Id: 7378 + Title: Old Man and Cast-Iron Caldron-Regular Trades + TimeLimit: +23h + - Id: 7379 + Title: Peace Preacher + - Id: 7380 + Title: To Smith a Traditional Spiritual Protection + - Id: 7381 + Title: High Demand on Spiritual Protection Material + TimeLimit: +23h + - Id: 7382 + Title: Deliver to Pedro + - Id: 7383 + Title: Deliver to Nardo + - Id: 7384 + Title: Deliver to Pandoi + - Id: 7385 + Title: Deliver to Woeon + - Id: 7386 + Title: Deliver to Talah + - Id: 7387 + Title: Deliver to Romel + - Id: 7388 + Title: Maries's Child + - Id: 7389 + Title: Give the Shirt to Maries's Child + - Id: 7390 + Title: Worried about Maries's Child + TimeLimit: +23h + - Id: 7391 + Title: Jejeling and Jejellopy + - Id: 7392 + Title: Collect Jejellopy Regularly + TimeLimit: +1d + - Id: 7393 + Title: Shiny Silver Blade + - Id: 7394 + Title: Shiny Tomorrow + TimeLimit: +23h + - Id: 7395 + Title: Ghost on the Ferry Ship + - Id: 7396 + Title: Angry Soul on Ferry Ship + - Id: 7397 + Title: Mumbaki Phong's Advice + - Id: 7398 + Title: Offering Bouquet Recommended by Mumbaki + - Id: 7399 + Title: Soul Diwata's Story + - Id: 7400 + Title: Mumbaki of Port Malaya + - Id: 7401 + Title: All Aboard for Perry Sailing + TimeLimit: +23h + - Id: 7402 + Title: Bouquet for Diwata + - Id: 7403 + Title: Stabilized Perry + - Id: 7404 + Title: Get Rid of Jejeling + - Id: 7405 + Title: Get Rid of Jejeling - Same Time Tomorrow + TimeLimit: +23h + - Id: 7406 + Title: Agree to Collecting Bones! + - Id: 7407 + Title: Purified Bone + - Id: 7408 + Title: Agree to Come Back Tomorrow? + TimeLimit: +23h + - Id: 7409 + Title: Cannot Meet Eyes with Him! + - Id: 7410 + Title: Teach Another Lesson Tomorrow! + TimeLimit: +23h + - Id: 7411 + Title: The traveler, Fome's story + - Id: 7412 + Title: The traveler, Litrip's story + - Id: 7413 + Title: The traveler, Chiba's story + - Id: 7414 + Title: Eclage guard's message + - Id: 7415 + Title: Laphine's Chief of Staff + - Id: 7416 + Title: Waiting to meet + TimeLimit: +10mn + - Id: 7417 + Title: Kardui's request + - Id: 7418 + Title: For Eclage 1 + - Id: 7419 + Title: For Eclage 2 + - Id: 7420 + Title: For Eclage 3 + - Id: 7421 + Title: That's enough + - Id: 7422 + Title: Kardui's gift + - Id: 7423 + Title: A rumor about the King 1 + - Id: 7424 + Title: A rumor about the King 2 + - Id: 7425 + Title: A rumor about the King 3 + - Id: 7426 + Title: A rumor about the King 4 + - Id: 7427 + Title: At times like this, face it straight on! + - Id: 7428 + Title: Yai of the wild + - Id: 7429 + Title: Wild recent trend! + TimeLimit: +23h + - Id: 7430 + Title: Deliveryman that runs through space + - Id: 7431 + Title: A mailman never rests! + TimeLimit: +23h + - Id: 7432 + Title: The troublemakers in the land of blooming flowers + - Id: 7433 + Title: Need constant guidance + TimeLimit: +23h + - Id: 7434 + Title: Kardui's big brother + - Id: 7435 + Title: Time for reading the letter + TimeLimit: +3mn + - Id: 7436 + Title: Avant the Scholar of Magics + - Id: 7437 + Title: Shenime's favor + - Id: 7438 + Title: Secret sponsorship + - Id: 7439 + Title: The scholar of magics sponsored by Shenime + - Id: 7440 + Title: Minuel's witness + - Id: 7441 + Title: Mail is here! + - Id: 7442 + Title: The identity of the scholar of magics + - Id: 7443 + Title: Interfere with the research! + - Id: 7444 + Title: What Avant was researching + - Id: 7445 + Title: Avant's back + - Id: 7446 + Title: Unfruitful conversation + - Id: 7447 + Title: Dilemma surrounding the Orb + - Id: 7448 + Title: Something's not right + - Id: 7449 + Title: Temptation toward the Orb + - Id: 7450 + Title: Orb's lighting room + - Id: 7451 + Title: Betrayal + - Id: 7452 + Title: Find the chief of staff! + - Id: 7453 + Title: The last of the chief of staff + - Id: 8000 + Title: Quitting Job Change + - Id: 8001 + Title: Job Change to Assassin + - Id: 8002 + Title: Job Change to Assassin + - Id: 8003 + Title: Job Change to Assassin + - Id: 8004 + Title: Job Change to Assassin + - Id: 8005 + Title: Job Change to Assassin + - Id: 8006 + Title: Find the Guild Master! + - Id: 8007 + Title: Acceptance from the Guild Master + - Id: 8008 + Title: Job Change to Assassin + - Id: 8009 + Title: Applying for Job Change to Priest + - Id: 8010 + Title: Job Change to Priest + - Id: 8011 + Title: Job Change to Priest + - Id: 8012 + Title: Job Change to Priest + - Id: 8013 + Title: Job Change to Priest + - Id: 8014 + Title: Job Change to Priest + - Id: 8015 + Title: Job Change to Priest + - Id: 8016 + Title: Job Change to Priest + - Id: 8017 + Title: Factory Inspection + - Id: 8018 + Title: Factory Inspection + - Id: 8019 + Title: Factory Inspection + - Id: 8020 + Title: Factory Inspection + - Id: 8021 + Title: Factory Inspection + - Id: 8022 + Title: Factory Inspection + - Id: 8023 + Title: Factory Inspection + - Id: 8024 + Title: Factory Inspection + - Id: 8025 + Title: Factory Inspection + - Id: 8026 + Title: Factory Inspection + - Id: 8027 + Title: Factory Inspection + - Id: 8028 + Title: Factory Inspection + - Id: 8029 + Title: Factory Inspection + - Id: 8030 + Title: Factory Inspection + - Id: 8031 + Title: Factory Inspection + - Id: 8032 + Title: Tarlock's Favor + - Id: 8033 + Title: Ferlock's Favor + - Id: 8034 + Title: Ferlock's Favor + - Id: 8035 + Title: How the Airship Works + - Id: 8036 + Title: Hallen's Favor + - Id: 8037 + Title: The Dice Roller + - Id: 8038 + Title: The Dice Roller + - Id: 8039 + Title: Secret of Airships + - Id: 8040 + Title: Secret of Airships + - Id: 8041 + Title: Secret of Airships + - Id: 8042 + Title: Secret of Airships + - Id: 8043 + Title: Secret of Airships + - Id: 8044 + Title: Euslan's Fiancee + - Id: 8045 + Title: Tips from Kaci + - Id: 8046 + Title: Ferlock's Passengers list + - Id: 8047 + Title: Euslan's Favor + - Id: 8048 + Title: Eukran's Testimony + - Id: 8049 + Title: Thierry's Favor + - Id: 8050 + Title: Danger coming on to Thierry + - Id: 8051 + Title: Euslan's Medicine + - Id: 8052 + Title: Thierry's Favor + - Id: 8053 + Title: Find Postell + - Id: 8054 + Title: Message from Postell + - Id: 8055 + Title: Nursing Allen + - Id: 8056 + Title: Little something in return + - Id: 8057 + Title: Grumbling Manainne + - Id: 8058 + Title: Conversation with El Schatt + - Id: 8059 + Title: Conversation with Perfitz + - Id: 8060 + Title: Stubborn El Schatt + - Id: 8061 + Title: Stories of the past + - Id: 8062 + Title: Kanainne + - Id: 8063 + Title: Kanainne's spirit + - Id: 8064 + Title: Cellette's Fish Cake Soup + - Id: 8065 + Title: Cellette's Fish Cake Soup + - Id: 8066 + Title: Cellette's Fish Cake Soup + - Id: 8067 + Title: Cellette's Fish Cake Soup + - Id: 8068 + Title: Cellette's Fish Cake Soup + - Id: 8069 + Title: Cellette's Fish Cake Soup + - Id: 8070 + Title: Cellette's Fish Cake Soup + - Id: 8071 + Title: Cellette's Fish Cake Soup + - Id: 8072 + Title: Cellette's Fish Cake Soup + - Id: 8073 + Title: Cellette's Fish Cake Soup + - Id: 8074 + Title: Cellette's Fish Cake Soup + - Id: 8075 + Title: Cellette's Fish Cake Soup + - Id: 8076 + Title: Klitzer and Calla + - Id: 8077 + Title: Klitzer and Calla + - Id: 8078 + Title: Klitzer and Calla + - Id: 8079 + Title: Klitzer and Calla + - Id: 8080 + Title: Klitzer and Calla + - Id: 8081 + Title: Klitzer and Calla + - Id: 8082 + Title: Klitzer and Calla + - Id: 8083 + Title: Klitzer and Calla + - Id: 8084 + Title: Klitzer and Calla + - Id: 8085 + Title: Klitzer and Calla + - Id: 8086 + Title: Klitzer and Calla + - Id: 8087 + Title: Klitzer and Calla + - Id: 8088 + Title: Klitzer and Calla + - Id: 8089 + Title: Stolen Gemstone + - Id: 8090 + Title: Mr. Manson + - Id: 8091 + Title: Jenny the gardener + - Id: 8092 + Title: Searching the Market + - Id: 8093 + Title: Mysterious Message + - Id: 8094 + Title: Double Crossed? + - Id: 8095 + Title: Find Phobe + - Id: 8096 + Title: Stolen Gemstone Found + - Id: 8097 + Title: Informing Jenny + - Id: 8098 + Title: Keeping the Secret + - Id: 8099 + Title: Vincent's Recommendation + - Id: 8100 + Title: Recommendation from High Priest Zhed + - Id: 8101 + Title: Recommendation from High Priest Zhed + - Id: 8102 + Title: Recommendation from High Priest Zhed + - Id: 8103 + Title: Recommendation from High Priest Zhed + - Id: 8104 + Title: Recommendation from High Priest Zhed + - Id: 8105 + Title: Recommendation from High Priest Zhed + - Id: 8106 + Title: Mr. Shendar's daughter + - Id: 8107 + Title: Lachellen's Testimony + - Id: 8108 + Title: A Foreigner, Katinshuell + - Id: 8109 + Title: Bruspetti's scent + - Id: 8110 + Title: Bruspetti's scent + - Id: 8111 + Title: Lachellen's Testimony + - Id: 8112 + Title: Freya's Spring + - Id: 8113 + Title: Bruspetti's Diary + - Id: 8114 + Title: Bruspetti's Diary + - Id: 8115 + Title: Suspicious Katinshuell + - Id: 8116 + Title: Lachellen's Testimony + - Id: 8117 + Title: Freya's Spring + - Id: 8118 + Title: Conversation with Mr. Shendar + - Id: 8119 + Title: Bruspetti's Diary + - Id: 8120 + Title: Conversation with Katinshuell + - Id: 8121 + Title: Conversation with Katinshuell + - Id: 8122 + Title: Bruspetti's resting place + - Id: 8123 + Title: Ayothaya's world famous dish, Tom Yum Goong + - Id: 8124 + Title: Ayothaya's world famous dish, Tom Yum Goong + - Id: 8125 + Title: Ayothaya's world famous dish, Tom Yum Goong + - Id: 8126 + Title: Ayothaya's world famous dish, Tom Yum Goong + - Id: 8127 + Title: Momotaro Field Trip + - Id: 8128 + Title: Momotaro Field Trip + - Id: 8129 + Title: Momotaro Field Trip + - Id: 8130 + Title: Momotaro Field Trip + - Id: 8131 + Title: The mother of lord in Amatsu + - Id: 8132 + Title: The mother of lord in Amatsu + - Id: 8133 + Title: Song of the fox + - Id: 8134 + Title: Boy at the Northern Shrine + - Id: 8135 + Title: Fox Expelled + - Id: 8136 + Title: The Gray Wolf's Warning + - Id: 8137 + Title: Finding the Keymaker + - Id: 8138 + Title: Blacksmith's Request + - Id: 8139 + Title: The Golden Key + - Id: 8140 + Title: The Red Ring + - Id: 8141 + Title: Mashenka's Red Ring + - Id: 8142 + Title: Searching the Marsh + - Id: 8143 + Title: The Flute's Voice + - Id: 8144 + Title: Ryubaba's Confession + - Id: 8145 + Title: Worried Mother's Request + - Id: 8146 + Title: Finding Lusalka + - Id: 8147 + Title: Lusalka's Beloved + - Id: 8148 + Title: Lusalka's Beloved + - Id: 8149 + Title: Searching for Igor + - Id: 8150 + Title: Igor's message + - Id: 8151 + Title: Marozka's Cave + - Id: 8152 + Title: The Golden Thread + - Id: 8153 + Title: Test of mind and wisdom + - Id: 8154 + Title: The Keymaker + - Id: 8155 + Title: Baba Yaga's Favor + - Id: 8156 + Title: Baba Yaga's Favor + - Id: 8157 + Title: Baba Yaga's Favor + - Id: 8158 + Title: Baba Yaga's Favor + - Id: 8159 + Title: Baba Yaga's Favor + - Id: 8160 + Title: Baba Yaga's Favor + - Id: 8161 + Title: Baba Yaga's Favor + - Id: 8162 + Title: Baba Yaga's Favor + - Id: 8163 + Title: Baba Yaga's Favor + - Id: 8164 + Title: Baba Yaga's Favor + - Id: 8165 + Title: Baba Yaga's Favor + - Id: 8166 + Title: Baba Yaga's Favor + - Id: 8167 + Title: The Golden Key + - Id: 8168 + Title: Koshei, the Immortal + - Id: 8169 + Title: Living and Dead Water + - Id: 8170 + Title: Living and Dead Water + - Id: 8171 + Title: Living and Dead Water + - Id: 8181 + Title: Sight Blaster + - Id: 8182 + Title: Push Back Theory + - Id: 8183 + Title: Sight Blaster + - Id: 8184 + Title: Elemental Converter + - Id: 8185 + Title: Elemental Change + - Id: 8186 + Title: Fire Elemental Change + - Id: 8187 + Title: Earth Elemental Change + - Id: 8188 + Title: Wind Elemental Change + - Id: 8189 + Title: Water Elemental Change + - Id: 8190 + Title: Charming Wink + - Id: 8191 + Title: Charming Advisor + - Id: 8192 + Title: Selfish Advisor + - Id: 8193 + Title: Selfish Advisor + - Id: 8194 + Title: Drunken Advisor + - Id: 8195 + Title: Kind Canell + - Id: 8196 + Title: The Tripartite Union's Feud + - Id: 8197 + Title: Document Delivery + - Id: 8198 + Title: Report to the United Research Official + - Id: 8199 + Title: United Research Official's Favor + - Id: 8200 + Title: Ryosen's Document Requests + - Id: 8201 + Title: Missing Document + - Id: 8202 + Title: Document Restoration + - Id: 8203 + Title: Document Restoration + - Id: 8204 + Title: Ryosen + - Id: 8205 + Title: Report to the United Research Official + - Id: 8206 + Title: Researchers' Meeting + - Id: 8207 + Title: Hansenne is not guilty. + - Id: 8208 + Title: Hansenne's Favor + - Id: 8209 + Title: Hue's Report + - Id: 8210 + Title: Report to the United Research Official + - Id: 8211 + Title: Shurank's Lecture + - Id: 8212 + Title: Shurank's Lecture + - Id: 8213 + Title: Shurank's Lecture + - Id: 8214 + Title: Shurank's Lecture + - Id: 8215 + Title: Shurank's Lecture + - Id: 8216 + Title: Shurank's Order + - Id: 8217 + Title: Dequ'ee's Message + - Id: 8218 + Title: Shurank's Lecture + - Id: 8219 + Title: Shurank's Lecture + - Id: 8220 + Title: Shurank's Lecture + - Id: 8221 + Title: Shurank's Lecture + - Id: 8222 + Title: Shurank's order + - Id: 8223 + Title: Dequ'ee's order + - Id: 8224 + Title: The clue + - Id: 8225 + Title: Dequ'ee's Reasoning + - Id: 8226 + Title: Bankley's Death + - Id: 8227 + Title: Return to Shurank + - Id: 8228 + Title: Shurank's Lecture + - Id: 8229 + Title: Guarnien's Lecture + - Id: 8230 + Title: Guarnien's Lecture + - Id: 8231 + Title: Guarnien's Lecture + - Id: 8232 + Title: Guarnien's Lecture + - Id: 8233 + Title: Guarnien's Lecture + - Id: 8234 + Title: Prontera Market Research + - Id: 8235 + Title: Guarnien's Lecture + - Id: 8236 + Title: Guarnien's Lecture + - Id: 8237 + Title: Guarnien's Lecture + - Id: 8238 + Title: Guarnien's Lecture + - Id: 8239 + Title: Guarnien's Lecture + - Id: 8240 + Title: Guarnien's Lecture + - Id: 8241 + Title: Collection of Red Jewel + - Id: 8242 + Title: Collection of blue Jewel + - Id: 8243 + Title: Learning new languages + - Id: 8244 + Title: Fairies and Tree Giants + - Id: 8245 + Title: Language sample investigation + - Id: 8246 + Title: Language sample investigation + - Id: 8247 + Title: Research progress + - Id: 8248 + Title: Research progress + - Id: 8249 + Title: Compressing Information + - Id: 8250 + Title: Storage Gem + - Id: 8251 + Title: Injection of Magic + - Id: 8252 + Title: Handworked jewels + - Id: 8253 + Title: Language translation device + TimeLimit: +1h + - Id: 8254 + Title: with a light heart and body + - Id: 8255 + Title: The test of power for existence + - Id: 8256 + Title: The test of power for existence + - Id: 8257 + Title: Providing food of Teardrop + - Id: 8258 + Title: Providing food of Teardrop + - Id: 8259 + Title: to a place for taking a practical technique test + - Id: 8260 + Title: Mission! Documents delivery + - Id: 8261 + Title: When you play the flute,then the wolf show up! + - Id: 8262 + Title: Ranger master never again + - Id: 8265 + Title: One time a one hour! + - Id: 8266 + Title: Hunting poison spore! + Targets: + - Mob: POISON_SPORE + Count: 10 + - Id: 8267 + Title: Hunting smokie! + Targets: + - Mob: SMOKIE + Count: 10 + - Id: 8268 + Title: Hunt elder wilow! + Targets: + - Mob: ELDER_WILOW + Count: 10 + - Id: 8269 + Title: Hunt coco! + Targets: + - Mob: COCO + Count: 10 + - Id: 8270 + Title: Hunt tharafrog! + Targets: + - Mob: THARA_FROG + Count: 10 + - Id: 8271 + Title: Toxic sprays delivery! + - Id: 8272 + Title: Deliver a honey! + - Id: 8273 + Title: Deliver a blanket! + - Id: 8274 + Title: Collect bones! + - Id: 8275 + Title: Collect feet! + - Id: 8276 + Title: Collect scell! + - Id: 8277 + Title: Collect tails! + - Id: 8278 + Title: Collect cookies! + - Id: 8279 + Title: Collect mustache! + - Id: 9000 + Title: Job Change to Knight + - Id: 9001 + Title: Loyalty of a Knight + - Id: 9002 + Title: Loyalty of a Knight + - Id: 9003 + Title: The Honor of a Knight + - Id: 9004 + Title: The Honor of a Knight + - Id: 9005 + Title: Tenacity of a Knight + - Id: 9006 + Title: Tenacity of a Knight + - Id: 9007 + Title: The Honor of a Knight + - Id: 9008 + Title: Etiquette as a Knight + - Id: 9009 + Title: Life as a Knight + - Id: 9010 + Title: Quality of reverence + - Id: 9011 + Title: Life as a Knight + - Id: 9012 + Title: Glory of a Knight! + - Id: 9013 + Title: Job Change to Wizard + - Id: 9014 + Title: Job Change to Wizard + - Id: 9015 + Title: Job Change to Wizard + - Id: 9016 + Title: Job Change to Wizard + - Id: 9017 + Title: Job Change to Wizard + - Id: 9018 + Title: Certified as a Wizard! + - Id: 9058 + Title: O'Riley's Request + - Id: 9059 + Title: Happy St. Patrick's Day + - Id: 9117 + Title: Lina's Curse + - Id: 9118 + Title: Lina's Curse - Deviruchi Hunt + Targets: + - Mob: DEVIRUCHI + Count: 50 + - Id: 9119 + Title: Lina's Curse - Wraith Dead Hunt + Targets: + - Mob: WRAITH_DEAD + Count: 50 + - Id: 9120 + Title: Lina's Curse - Dullahan Hunt + Targets: + - Mob: DULLAHAN + Count: 50 + - Id: 9121 + Title: Lina's Curse - Nightmare Terror Hunt + Targets: + - Mob: NIGHTMARE_TERROR + Count: 50 + - Id: 9122 + Title: Lina's Curse + - Id: 9123 + Title: Lina's Curse + - Id: 9024 + Title: An errand boy from Einbroch + - Id: 9028 + Title: strange Hydra + - Id: 9029 + Title: "Strange Hydra : present conditions" + TimeLimit: +1d + - Id: 9030 + Title: Find a puppy + - Id: 9031 + Title: Find a puppy + - Id: 9032 + Title: Find a puppy + TimeLimit: +1d + - Id: 9155 + Title: Getting materials for the Jaty Crown + - Id: 9156 + Title: Make the Jaty Crown + - Id: 9157 + Title: Reward from Sage, Kasyapa + - Id: 9158 + Title: Delivery of Good News(1) + - Id: 9159 + Title: Back to Paiko + - Id: 9160 + Title: Delivery of Good News(2) + - Id: 9161 + Title: Back to Paiko + - Id: 9162 + Title: Delivery of Good News(3) + - Id: 9163 + Title: Back to Paiko + - Id: 9164 + Title: Delivery of Good News(4) + - Id: 9165 + Title: Reward from Paiko for success of Jaty Crown + - Id: 9167 + Title: Tutorial - Mercenary for Hire + - Id: 9168 + Title: Quest Window Check + - Id: 9169 + Title: Window Shopper Catalogue + - Id: 9170 + Title: Window Shopper Catalogue + - Id: 9171 + Title: Enchanting Items + - Id: 9172 + Title: Enchanted Items + - Id: 9173 + Title: Tutorial Timer Cooldown + TimeLimit: +20h + - Id: 9222 + Title: Get Rid of Bangungot from Hospital 2F + - Id: 9223 + Title: Will there be Peace at the Hospital? + TimeLimit: +7d + - Id: 9224 + Title: Explore Hospital 2F + TimeLimit: +1h + - Id: 9225 + Title: Mystery Robbery Incident 1 + - Id: 9226 + Title: Mystery Robbery Incident 2 + - Id: 9227 + Title: Mystery Robbery Incident 3 + - Id: 9228 + Title: Mystery Robbery Incident 4 + - Id: 9229 + Title: Mystery Robbery Incident 5 + - Id: 9230 + Title: Mystery Robbery Incident 6 + - Id: 9231 + Title: Mystery Robbery Incident 7 + - Id: 9232 + Title: Mystery Robbery Incident 8 + - Id: 9233 + Title: Mystery Robbery Incident 9 + - Id: 9234 + Title: Mystery Robbery Incident 10 + - Id: 9235 + Title: Mystery Robbery Incident 11 + - Id: 9236 + Title: Mystery Robbery Incident 12 + - Id: 9237 + Title: Mystery Robbery Incident 13 + - Id: 9238 + Title: Mystery Robbery Incident 14 + - Id: 9239 + Title: Mystery Robbery Incident 15 + - Id: 9240 + Title: Luen's statement notes + - Id: 9241 + Title: Luen's statement notes + - Id: 9242 + Title: Luen's statement notes + - Id: 9243 + Title: Luen's statement notes + - Id: 9244 + Title: Dames's statement notes + - Id: 9245 + Title: Dames's statement notes + - Id: 9246 + Title: Dames's statement notes + - Id: 9247 + Title: Dames's statement notes + - Id: 9248 + Title: Rosa's statement notes + - Id: 9249 + Title: Rosa's statement notes + - Id: 9250 + Title: Rosa's statement notes + - Id: 9251 + Title: Rosa's statement notes + - Id: 9252 + Title: Observing Poppy + - Id: 9253 + Title: Examining a messy bookshelf + - Id: 9254 + Title: Examining a damaged book + - Id: 9255 + Title: Examining a container for soda cans + - Id: 9256 + Title: Examining a messed up table + - Id: 9257 + Title: Examining a foreign object + - Id: 9258 + Title: Field examination results + - Id: 9259 + Title: Confirming Cruyan's statements + - Id: 9260 + Title: Survey investigation notes + - Id: 9262 + Title: Mystery Robbery Incident 16 + - Id: 10000 + Title: To the Prontera Royal Court + - Id: 10001 + Title: Qualification Test + - Id: 10002 + Title: Qualification Review + - Id: 10003 + Title: Instructions on what to do + - Id: 10004 + Title: Interim Report + - Id: 10005 + Title: Prince Eigen Ahrum + - Id: 10006 + Title: Prince Ernst + - Id: 10007 + Title: Prince Poe + - Id: 10008 + Title: Prince Peter + - Id: 10009 + Title: Prince Urugen + - Id: 10010 + Title: Prince Helmut + - Id: 10011 + Title: Prince Erich + - Id: 10012 + Title: Conversation of the two princes + - Id: 10013 + Title: Searching for the unknown girl + - Id: 10014 + Title: Back to Peter + - Id: 10015 + Title: Test 15 + - Id: 10016 + Title: A Guest from the Walter Family + - Id: 10017 + Title: Conspiracy + - Id: 10018 + Title: Villainous Ahrum - Poe + - Id: 10019 + Title: Villainous Ahrum - Peter + - Id: 10020 + Title: Villainous Ahrum - Erich + - Id: 10021 + Title: Villainous Ahrum - Urugen + - Id: 10022 + Title: Villainous Ahrum - Helmut + - Id: 10023 + Title: Eigen Ahrum and Ernst -Former- + - Id: 10024 + Title: Eigen Ahrum and Ernst -Latter- + - Id: 10025 + Title: Good-bye, dear! + - Id: 10026 + Title: Reforming Meto + - Id: 10027 + Title: Reforming Meto + - Id: 10028 + Title: Reforming Meto + - Id: 10029 + Title: Reforming Meto + - Id: 10030 + Title: Reforming Meto + - Id: 10031 + Title: Reforming Meto + - Id: 10032 + Title: Reforming Meto + - Id: 10033 + Title: Reforming Meto + - Id: 10034 + Title: Search the knife + - Id: 10035 + Title: Deliver the knife + - Id: 10036 + Title: Material Supply-Candy + - Id: 10037 + Title: Material Supply-Crap Shells + - Id: 10038 + Title: Material Supply-Conch + - Id: 10039 + Title: Material Supply-Fish Tail + - Id: 10040 + Title: Material Supply-White Platter + - Id: 10041 + Title: Material Supply-? + - Id: 10042 + Title: Find the Piano Keys-5 remained + - Id: 10043 + Title: Find the Piano Keys-5 remained + - Id: 10044 + Title: Find the Piano Keys-4 remained + - Id: 10045 + Title: Find the Piano Keyboard-4 remained + - Id: 10046 + Title: Find the Piano Keyboard-3 remained + - Id: 10047 + Title: Find the Piano Keyboard-3 remained + - Id: 10048 + Title: Find the Piano Keyboard-2 remained + - Id: 10049 + Title: Find the Piano Keyboard-2 remained + - Id: 10050 + Title: Find the Piano Keyboard-1 remained + - Id: 10051 + Title: Find the Piano Keyboard-1 remained + - Id: 10052 + Title: Find the Piano Keyboard-To the piano + - Id: 10053 + Title: Find the Piano Keyboard-Fill the empty spot + - Id: 10054 + Title: On the Verge of the Escape-Clint Kana + - Id: 10055 + Title: Understanding the culture of Utan + - Id: 10056 + Title: Learning Utan Language + - Id: 10057 + Title: Onward to the Other World + - Id: 10058 + Title: Onward to the Other World + - Id: 10059 + Title: Onward to the Other World + - Id: 10060 + Title: Onward to the Other World + - Id: 10061 + Title: Onward to the Other World + - Id: 10062 + Title: Onward to the Other World + - Id: 10063 + Title: Onward to the Other World + - Id: 10064 + Title: Onward to the Other World + - Id: 10065 + Title: Onward to the Other World + - Id: 10066 + Title: Onward to the Other World + - Id: 10067 + Title: Onward to the Other World + - Id: 10068 + Title: Onward to the Other World + - Id: 10069 + Title: Onward to the Other World + - Id: 10070 + Title: Onward to the Other World + - Id: 10071 + Title: Onward to the Other World + - Id: 10072 + Title: Onward to the Other World + - Id: 10073 + Title: Onward to the Other World + - Id: 10074 + Title: Onward to the Other World + - Id: 10075 + Title: Onward to the Other World + - Id: 10076 + Title: Onward to the Other World + - Id: 10077 + Title: Onward to the Other World + - Id: 10078 + Title: Onward to the Other World + - Id: 10079 + Title: Escape from the reality, into the broad world + - Id: 10080 + Title: Escape from the reality, into the broad world + - Id: 10081 + Title: Escape from the reality, into the broad world + - Id: 10082 + Title: Escape from the reality, into the broad world + - Id: 10083 + Title: Escape from the reality, into the broad world + - Id: 10084 + Title: Escape from the reality, into the broad world + - Id: 10085 + Title: Escape from the reality, into the broad world + TimeLimit: +1d + - Id: 10086 + Title: Escape from the reality, into the broad world + - Id: 10087 + Title: Escape from the reality, into the broad world + TimeLimit: +1d + - Id: 10088 + Title: Escape from the reality, into the broad world + - Id: 10089 + Title: Escape from the reality, into the broad world + - Id: 10090 + Title: Job changes to Mechanic + - Id: 10091 + Title: Job changes to Mechanic + - Id: 10092 + Title: Job changes to Mechanic + - Id: 10093 + Title: Job changes to Mechanic + - Id: 10094 + Title: Job changes to Mechanic + - Id: 10095 + Title: Job changes to Mechanic + - Id: 10096 + Title: Job changes to Mechanic + - Id: 10097 + Title: Job changes to Mechanic + - Id: 10098 + Title: Job changes to Mechanic + - Id: 10099 + Title: Job changes to Mechanic + - Id: 10100 + Title: Job changes to Mechanic + - Id: 10101 + Title: Job changes to Mechanic + - Id: 10102 + Title: To client - the chapter of the sphinx dungeon + - Id: 10103 + Title: To client - the chapter of Glast heim + - Id: 10104 + Title: To client - the chapter of Juno + - Id: 10105 + Title: To client - the chapter of a clock tower + - Id: 10106 + Title: "To client - the chapter of localizing " + - Id: 10107 + Title: Sphinx dungeon - Requiem + Targets: + - Mob: REQUIEM + Count: 10 + - Id: 10108 + Title: Sphinx dungeon - Marduk + Targets: + - Mob: MARDUK + Count: 10 + - Id: 10109 + Title: Sphinx dungeon - Pasana + Targets: + - Mob: PASANA + Count: 10 + - Id: 10110 + Title: Glast heim - Dark Frame + Targets: + - Mob: DARK_FRAME + Count: 10 + - Id: 10111 + Title: Glast heim - Evil druid + Targets: + - Mob: EVIL_DRUID + Count: 10 + - Id: 10112 + Title: Glast heim - Wraith + Targets: + - Mob: WRAITH + Count: 10 + - Id: 10113 + Title: Glast Heim - Raydric Archer + Targets: + - Mob: RAYDRIC_ARCHER + Count: 10 + - Id: 10114 + Title: Juno - Grand Peco + Targets: + - Mob: GRAND_PECO + Count: 20 + - Id: 10115 + Title: Juno - sleeper + Targets: + - Mob: SLEEPER + Count: 20 + - Id: 10116 + Title: Juno - Goat + Targets: + - Mob: GOAT + Count: 20 + - Id: 10117 + Title: Juno - Harpy + Targets: + - Mob: HARPY + Count: 20 + - Id: 10118 + Title: clock tower - Clock + Targets: + - Mob: CLOCK + Count: 15 + - Id: 10119 + Title: clock tower - Punk + Targets: + - Mob: PUNK + Count: 15 + - Id: 10120 + Title: clock tower - Rideword + Targets: + - Mob: RIDEWORD + Count: 15 + - Id: 10121 + Title: Localizing - Uzhas + Targets: + - Mob: UZHAS + Count: 15 + - Id: 10122 + Title: Localizing - Miyabi Doll + Targets: + - Mob: MIYABI_NINGYO + Count: 15 + - Id: 10123 + Title: Localizing - Mi Gao + Targets: + - Mob: INCREASE_SOIL + Count: 15 + - Id: 11000 + Title: Inspection of Odin Shrine + - Id: 11001 + Title: Inspection of Odin Shrine + - Id: 11002 + Title: Inspection of Odin Shrine + - Id: 11003 + Title: Inspection of Odin Shrine + - Id: 11004 + Title: Inspection of Odin Shrine + - Id: 11005 + Title: Inspection of Odin Shrine + - Id: 11006 + Title: Inspection of Odin Shrine + - Id: 11007 + Title: Inspection of Odin Shrine + - Id: 11008 + Title: Inspection of Odin Shrine + - Id: 11009 + Title: Morriphen's Request + - Id: 11010 + Title: Fetching the medicine + - Id: 11011 + Title: Medicine for two + - Id: 11012 + Title: Find Makkie + - Id: 11013 + Title: Red Plant Stem Powder + - Id: 11014 + Title: The researcher's medicine + - Id: 11015 + Title: Siria's cure + - Id: 11016 + Title: Morriphen's story + - Id: 11017 + Title: Exploring Juperos + - Id: 11018 + Title: Exploring Juperos + - Id: 11019 + Title: Exploring Juperos + - Id: 11020 + Title: Exploring Juperos + - Id: 11021 + Title: Exploring Juperos + - Id: 11022 + Title: Exploring Juperos + - Id: 11029 + Title: Going to the Turtle Island.. + - Id: 11030 + Title: Going to the Turtle Island.. + - Id: 11031 + Title: Going to the Turtle Island.. + - Id: 11032 + Title: Going to the Turtle Island.. + - Id: 11033 + Title: Going to the Turtle Island.. + - Id: 11034 + Title: Going to the Turtle Island.. + - Id: 11035 + Title: Going to the Turtle Island.. + - Id: 11036 + Title: Going to the Turtle Island.. + - Id: 11037 + Title: Going to the Turtle Island.. + - Id: 11038 + Title: Meet the Dead + - Id: 11039 + Title: Meet the Dead + - Id: 11040 + Title: Meet the Dead + - Id: 11041 + Title: Meet the Dead + - Id: 11042 + Title: Meet the Dead + - Id: 11043 + Title: Meet the Dead + - Id: 11044 + Title: Herb Medicine - Being a Doctor's Assistance + - Id: 11045 + Title: Herb Medicine - Being a Doctor's Assistance + - Id: 11046 + Title: Herb Medicine - Being a Doctor's Assistance + - Id: 11047 + Title: Herb Medicine - Being a Doctor's Assistance + - Id: 11048 + Title: Herb Medicine - Being a Doctor's Assistance + - Id: 11049 + Title: Herb Medicine - Being a Doctor's Assistance + - Id: 11050 + Title: Herb Medicine - Being a Doctor's Assistance + - Id: 11051 + Title: Herb Medicine - Being a Doctor's Assistance + - Id: 11052 + Title: Herb Medicine - Being a Doctor's Assistance + - Id: 11053 + Title: Herb Medicine - Being a Doctor's Assistance + - Id: 11054 + Title: Herb Medicine - Being a Doctor's Assistance + - Id: 11055 + Title: Herb Medicine - Being a Doctor's Assistance + - Id: 11056 + Title: Herb Medicine - Being a Doctor's Assistance + - Id: 11057 + Title: Herb Medicine - Being a Doctor's Assistance + - Id: 11070 + Title: Poison King + - Id: 11071 + Title: Poison King + - Id: 11072 + Title: Poison King + - Id: 11073 + Title: Poison King + - Id: 11074 + Title: Poison King + - Id: 11075 + Title: Poison King + - Id: 11076 + Title: Poison King + - Id: 11077 + Title: Poison King + - Id: 11078 + Title: Poison King + - Id: 11079 + Title: Poison King + - Id: 11080 + Title: Poison King + - Id: 11081 + Title: Poison King + - Id: 11082 + Title: Poison King + - Id: 11083 + Title: Poison King + - Id: 11084 + Title: New Surroundings + - Id: 11085 + Title: New Surroundings + - Id: 11086 + Title: New Surroundings + - Id: 11087 + Title: Repairing the Tent + - Id: 11088 + Title: Repairing the Tent + - Id: 11089 + Title: Repairing the Tent + - Id: 11090 + Title: Repairing the Tent + - Id: 11091 + Title: Delivering Supplies + - Id: 11092 + Title: Delivering Supplies + - Id: 11093 + Title: Delivering Supplies + - Id: 11094 + Title: Delivering Supplies + - Id: 11095 + Title: Delivering Supplies + - Id: 11096 + Title: Delivering Supplies + - Id: 11097 + Title: Delivering Supplies + - Id: 11098 + Title: Delivering Supplies + - Id: 11099 + Title: To My Friend + - Id: 11100 + Title: To My Friend + - Id: 11101 + Title: Secret note of Bazet + - Id: 11102 + Title: Secret note of Bazet + - Id: 11103 + Title: Secret note of Bazet + - Id: 11104 + Title: Resting time + TimeLimit: +23h + - Id: 11105 + Title: Tendrilrion skin + - Id: 11106 + Title: Job changing to Warlock + - Id: 11107 + Title: Job changing to Warlock + - Id: 11108 + Title: Job changing to Warlock + - Id: 11109 + Title: Job changing to Warlock + - Id: 11110 + Title: Job changing to Warlock + - Id: 11111 + Title: Job changing to Warlock + - Id: 11112 + Title: Job changing to Warlock + - Id: 11113 + Title: Until radering is functioning + TimeLimit: +23h + - Id: 11114 + Title: "Request : Hunt Honet" + Targets: + - Mob: HORNET + Count: 10 + - Id: 11115 + Title: "Request : Hunt Condor" + Targets: + - Mob: CONDOR + Count: 20 + - Id: 11116 + Title: "Request : Hunt Grasshopper's Leg" + Targets: + - Mob: ROCKER + Count: 10 + - Id: 11117 + Title: "Request : Hunt Worm tail" + Targets: + - Mob: WORM_TAIL + Count: 20 + - Id: 11118 + Title: "Request : Hunt Spore" + Targets: + - Mob: SPORE + Count: 30 + - Id: 11119 + Title: "Request : Pest Control" + Targets: + - Mob: THIEF_BUG_EGG + Count: 20 + - Id: 11120 + Title: "Request : Hunt Muka" + Targets: + - Mob: MUKA + Count: 20 + - Id: 11121 + Title: "Request : Hunt Farmiliar" + Targets: + - Mob: FARMILIAR + Count: 20 + - Id: 11122 + Title: "Request : Collect Feather" + Targets: + - Mob: PECOPECO + Count: 30 + - Id: 11123 + Title: "Request : Collect Poison Spore" + Targets: + - Mob: POISON_SPORE + Count: 30 + - Id: 11124 + Title: "Request : Hunt Honet - Complete" + TimeLimit: +1d + - Id: 11125 + Title: "Request : Hunt Condor - Complete" + TimeLimit: +1d + - Id: 11126 + Title: "Request : Hunt Grasshopper's Leg - Complete" + TimeLimit: +1d + - Id: 11127 + Title: "Request : Hunt Worm Tail - Complete" + TimeLimit: +1d + - Id: 11128 + Title: "Request : Hunt Spore - Complete" + TimeLimit: +1d + - Id: 11129 + Title: "Request : Pest Control - Complete" + TimeLimit: +1d + - Id: 11130 + Title: "Request : Hunt Muka - Complete" + TimeLimit: +1d + - Id: 11131 + Title: "Request : Hunt Farmiliar - Complete" + TimeLimit: +1d + - Id: 11132 + Title: "Request : Collect Feather - Complete" + TimeLimit: +1d + - Id: 11133 + Title: "Request : Collect Poison Spore - Complete" + TimeLimit: +1d + - Id: 11135 + Title: Looking for Maestro Song + - Id: 11136 + Title: Looking for Maestro Song + - Id: 11137 + Title: Looking for Maestro Song + - Id: 11138 + Title: Looking for Maestro Song + - Id: 11139 + Title: Looking for Maestro Song + - Id: 11140 + Title: The sky, plane and travel sickness. + - Id: 11141 + Title: Human & gossip is towarding to the bar + - Id: 11142 + Title: Fearful metalic sound + - Id: 11143 + Title: Thanatos tower + - Id: 11144 + Title: "Juno manager : click" + - Id: 11145 + Title: "I want to get the " + Targets: + - Mob: TEDDY_BEAR + Count: 33 + - Id: 11146 + Title: to ice tunnel... + - Id: 11147 + Title: Lared's dew + - Id: 11148 + Title: Toward Comodo with the bow + - Id: 11149 + Title: Just pour the water. Pour! Pour!... + - Id: 11150 + Title: Looking for Maestro Song + - Id: 11151 + Title: Looking for Maestro Song + - Id: 11152 + Title: to the quiet place!... + - Id: 11153 + Title: Missing watch top + - Id: 11154 + Title: I will remember the memories with you.... + - Id: 11155 + Title: undefinable battler + - Id: 11156 + Title: annoying homework + Targets: + - Mob: DESERT_WOLF + Count: 100 + - Id: 11157 + Title: "Helmes valley " + - Id: 11158 + Title: On the way for meditation + - Id: 11159 + Title: Story of Brian + - Id: 11160 + Title: Story of John + - Id: 11161 + Title: Story of Tyler + - Id: 11162 + Title: Story of Rose + - Id: 11163 + Title: Story of Bain + - Id: 11164 + Title: Story of Lash + - Id: 11165 + Title: Delivery to Brian + - Id: 11166 + Title: Delivery to John + - Id: 11167 + Title: Delivery to Tyler + - Id: 11168 + Title: Delivery to Rose + - Id: 11169 + Title: Delivery to Bain + - Id: 11170 + Title: Delivery to Lash + - Id: 11171 + Title: Request from Frede + - Id: 11172 + Title: Request from Frede + - Id: 11173 + Title: Request from Frede + - Id: 11174 + Title: Supply Shortage + - Id: 11175 + Title: Supply Shortage + TimeLimit: +2h + - Id: 11176 + Title: For my friends + - Id: 11182 + Title: Theore's Report + TimeLimit: +1mn + - Id: 11183 + Title: Theore's Favor + - Id: 11184 + Title: Runaway Laphine + - Id: 11185 + Title: Pouch + - Id: 11186 + Title: Pouch + - Id: 11187 + Title: Pouch + - Id: 11188 + Title: Pouch + - Id: 11189 + Title: Roast Beef + - Id: 11190 + Title: Roast Beef + - Id: 11191 + Title: Shortage of Roast Beef + - Id: 11192 + Title: Mora Village... + - Id: 11193 + Title: Sonya's Friend + - Id: 11194 + Title: Runaway Laphine + - Id: 11195 + Title: Pouch + - Id: 11196 + Title: Pouch + - Id: 11197 + Title: Pouch + - Id: 11198 + Title: Mora Village... + - Id: 11199 + Title: Theo's Friend + - Id: 11200 + Title: Pouch + - Id: 11201 + Title: Roast Beef + - Id: 11202 + Title: Roast Beef + - Id: 11203 + Title: Shortage of Roast Beef + - Id: 11206 + Title: Quick Delivery Yoneseu + - Id: 11207 + Title: A Very Heavy Burden + - Id: 11208 + Title: Daphne + - Id: 11209 + Title: Hardships of Thomas + - Id: 11210 + Title: Malangdo Reunion + - Id: 11211 + Title: Malangdo Reunion + - Id: 11212 + Title: Malangdo Reunion + - Id: 11213 + Title: Malangdo Reunion + - Id: 11214 + Title: Malangdo Reunion + - Id: 11215 + Title: Malangdo Reunion + - Id: 11216 + Title: Malangdo Reunion + - Id: 11217 + Title: Malangdo Reunion + - Id: 11218 + Title: Malangdo Reunion + - Id: 11219 + Title: Malangdo Reunion + - Id: 11220 + Title: Malangdo Reunion + - Id: 11221 + Title: Repair of cracks + - Id: 11222 + Title: Repair of cracks + - Id: 11223 + Title: Repair of cracks + - Id: 11224 + Title: Repair of cracks + - Id: 11225 + Title: Repair of cracks + - Id: 11226 + Title: Repair of cracks + - Id: 11227 + Title: Repair of cracks + - Id: 11228 + Title: Repair of cracks + - Id: 11229 + Title: Repair of cracks + - Id: 11230 + Title: Repair of cracks + - Id: 11231 + Title: Repair of cracks + - Id: 11232 + Title: Repair of cracks + - Id: 11233 + Title: Repair of cracks + - Id: 11234 + Title: Repair of cracks + - Id: 11235 + Title: Repair of cracks + - Id: 11236 + Title: Repair of cracks + - Id: 11237 + Title: Repair of cracks + - Id: 11238 + Title: Malangdo Fruits + - Id: 11239 + Title: Malangdo Fruits + TimeLimit: +23h + - Id: 11240 + Title: Repair of cracks + - Id: 11241 + Title: Repair of cracks + - Id: 11242 + Title: Repair of cracks + - Id: 11243 + Title: Repair of cracks + TimeLimit: +23h + - Id: 11244 + Title: Soft Jelly + - Id: 11245 + Title: Soft Jelly + TimeLimit: +23h + - Id: 11284 + Title: Nurse at Port Malaya-1 + - Id: 11285 + Title: Nurse at Port Malaya-2 + - Id: 11286 + Title: Nurse at Port Malaya-3 + - Id: 11287 + Title: Nurse at Port Malaya-4 + - Id: 11288 + Title: Nurse at Port Malaya-5 + - Id: 11289 + Title: Nurse at Port Malaya-6 + - Id: 11290 + Title: Nurse at Port Malaya-7 + - Id: 11291 + Title: Nurse at Port Malaya-8 + - Id: 11292 + Title: Nurse at Port Malaya-9 + - Id: 11293 + Title: Nurse at Port Malaya-10 + - Id: 11294 + Title: Nurse at Port Malaya-11 + - Id: 11295 + Title: Nurse at Port Malaya-12 + - Id: 11296 + Title: Nurse at Port Malaya-13 + - Id: 11297 + Title: Nurse at Port Malaya-14 + - Id: 11298 + Title: Nurse at Port Malaya-15 + - Id: 11299 + Title: Nurse at Port Malaya-16 + - Id: 11300 + Title: Nurse at Port Malaya-17 + - Id: 11301 + Title: Nurse at Port Malaya-18 + - Id: 11302 + Title: Nurse at Port Malaya-19 + - Id: 11303 + Title: Nurse at Port Malaya-20 + - Id: 11304 + Title: Nurse at Port Malaya-21 + - Id: 11305 + Title: Nurse at Port Malaya-22 + - Id: 11306 + Title: Nurse at Port Malaya-23 + - Id: 11307 + Title: Nurse at Port Malaya-24 + - Id: 11308 + Title: Nurse at Port Malaya-25 + - Id: 11309 + Title: Nurse at Port Malaya-26 + - Id: 11310 + Title: Eclage's Entrance + TimeLimit: +30s + - Id: 11311 + Title: Eclage's Entrance + - Id: 11312 + Title: Goliath + - Id: 11313 + Title: Goliath + - Id: 11314 + Title: Goliath + - Id: 11315 + Title: And time keeps on flowing + - Id: 11316 + Title: And time keeps on flowing + - Id: 11317 + Title: And time keeps on flowing + - Id: 11318 + Title: And time keeps on flowing + - Id: 11319 + Title: And time keeps on flowing + - Id: 11320 + Title: And time keeps on flowing + - Id: 11321 + Title: And time keeps on flowing + - Id: 11322 + Title: And time keeps on flowing + - Id: 11323 + Title: And time keeps on flowing + - Id: 11324 + Title: And time keeps on flowing + - Id: 11325 + Title: The chicken or the egg + - Id: 11326 + Title: The chicken or the egg + - Id: 11327 + Title: The chicken or the egg + - Id: 11328 + Title: The chicken or the egg + - Id: 11329 + Title: The chicken or the egg + - Id: 11330 + Title: The chicken or the egg + - Id: 11331 + Title: The chicken or the egg + - Id: 11332 + Title: The chicken or the egg + - Id: 11333 + Title: Red seed and green seed + - Id: 11334 + Title: Red seed and green seed + - Id: 11335 + Title: Dreaming boy + - Id: 11336 + Title: Dreaming boy + - Id: 11337 + Title: Dreaming boy + - Id: 11378 + Title: "Trick or treat " + - Id: 12000 + Title: An old friend + - Id: 12001 + Title: Digotz, Maku's old friend + - Id: 12002 + Title: Messenger of Friendship + - Id: 12003 + Title: Digotz's message + - Id: 12004 + Title: Maku's other friend + - Id: 12005 + Title: Benkaistein + - Id: 12006 + Title: Benkaistein's lost item + - Id: 12007 + Title: Kazien + - Id: 12008 + Title: Researcher Garins + - Id: 12009 + Title: Failed mission + - Id: 12010 + Title: No entrance + - Id: 12011 + Title: Lyozien + - Id: 12012 + Title: Meet Mr. Ahman + - Id: 12013 + Title: Delivery complete + - Id: 12014 + Title: More missions + - Id: 12015 + Title: Ghalstein + - Id: 12016 + Title: Sneaking into the Laboratory + - Id: 12017 + Title: Membership approved + - Id: 12018 + Title: Meeting the President + - Id: 12019 + Title: The President's Mission + - Id: 12020 + Title: Rescuing a Secret Wing Member + - Id: 12021 + Title: The Sealed File Folder + - Id: 12022 + Title: The Sealed File Folder + - Id: 12023 + Title: Shinokas the researcher + - Id: 12024 + Title: Kafra Corporation Agent + - Id: 12025 + Title: Rekenber's Secret Archive + - Id: 12026 + Title: Rekenber's Secret Archive + - Id: 12027 + Title: Rekenber's Secret Archive + - Id: 12028 + Title: Kurelle the traitor + - Id: 12029 + Title: Lost Engagement Ring + - Id: 12030 + Title: Engagement Ring Found + - Id: 12031 + Title: Find Annon + - Id: 12032 + Title: Searching for Annon + - Id: 12033 + Title: Traces of blood + - Id: 12034 + Title: Annon's side of the story + - Id: 12035 + Title: Holy Threads + - Id: 12036 + Title: The Stone Slate Message + - Id: 12037 + Title: Holier Threads + - Id: 12038 + Title: Searching for the Sa-mhing Tiger + - Id: 12039 + Title: Boonthom's Comrade + - Id: 12040 + Title: Benkaistein's Journal + - Id: 12041 + Title: Benkaistein's Journal + - Id: 12042 + Title: Benkaistein's Journal + - Id: 12043 + Title: Pass to the Slums + - Id: 12044 + Title: Soothing a crying child 1 + - Id: 12045 + Title: Soothing a crying child 2 + - Id: 12046 + Title: Soothing a crying child 3 + - Id: 12047 + Title: Soothing a crying child 4 + - Id: 12048 + Title: Soothing a crying child 5 + - Id: 12049 + Title: Job Quest 1 - Rogue + - Id: 12050 + Title: Job Quest 2 - Rogue + - Id: 12051 + Title: Job Quest 3 - Rogue + - Id: 12052 + Title: Job Quest 4 - Rogue + - Id: 12053 + Title: Job Quest 5 - Rogue + - Id: 12054 + Title: Job Quest 6 - Rogue + - Id: 12055 + Title: Job Quest - Assassin + - Id: 12056 + Title: Job Quest - Assassin + - Id: 12057 + Title: Pass to the Lab + - Id: 12058 + Title: Admission Restricted to the 102 Tower + TimeLimit: +7d + - Id: 12059 + Title: Orc's Memory Time Limit + TimeLimit: +2h + - Id: 12060 + Title: Today's Fishing Closed + TimeLimit: +1d + - Id: 12061 + Title: Concentration + TimeLimit: +10s + - Id: 12062 + Title: Today's Mining Closed + TimeLimit: +1d + - Id: 12070 + Title: Limited time for enter + TimeLimit: +4h + - Id: 12071 + Title: Stamp a seal on the attendance book + TimeLimit: +1d + - Id: 12072 + Title: Hunt tharafrog + Targets: + - Mob: THARA_FROG + Count: 20 + - Id: 12073 + Title: Remove Cruiser + Targets: + - Mob: CRUISER + Count: 15 + - Id: 12074 + Title: Remove Kukre + Targets: + - Mob: KUKRE + Count: 30 + - Id: 12075 + Title: Remove orcbaby + Targets: + - Mob: ORC_BABY + Count: 15 + - Id: 12076 + Title: Remove orcwarroir + Targets: + - Mob: ORK_WARRIOR + Count: 20 + - Id: 12077 + Title: Hunt vadon + Targets: + - Mob: VADON + Count: 15 + - Id: 12078 + Title: Hunt Megalodon + Targets: + - Mob: MEGALODON + Count: 30 + - Id: 12079 + Title: Hunt Marse + Targets: + - Mob: MARSE + Count: 15 + - Id: 12080 + Title: Hunt Cornutus + Targets: + - Mob: CORNUTUS + Count: 20 + - Id: 12081 + Title: Remove Myst + Targets: + - Mob: MYST + Count: 15 + - Id: 12082 + Title: Hunt shellfish + Targets: + - Mob: SHELLFISH + Count: 30 + - Id: 12083 + Title: Hunt Marine sphere + Targets: + - Mob: MARINE_SPHERE + Count: 15 + - Id: 12084 + Title: Hunt Phen + Targets: + - Mob: PHEN + Count: 20 + - Id: 12085 + Title: Remove orcskeleton + Targets: + - Mob: ORC_SKELETON + Count: 15 + - Id: 12086 + Title: Remove Zenorc + Targets: + - Mob: ZENORC + Count: 30 + - Id: 12087 + Title: Remove mummy + Targets: + - Mob: MUMMY + Count: 15 + - Id: 12088 + Title: Accomplishing a request + - Id: 12090 + Title: Mysterious guy + - Id: 12091 + Title: Just save the burning heart + - Id: 12092 + Title: Long lasting story + - Id: 12093 + Title: the record the intelligence Lyoda left + - Id: 12094 + Title: The damaged shield letter + - Id: 12096 + Title: Towards Karakas + - Id: 12097 + Title: Basic preparation + - Id: 12098 + Title: Tour of dungeon + - Id: 12099 + Title: Remove Root Cause + Targets: + - Mob: DRACO_EGG + Count: 10 + - Id: 12100 + Title: Violent Winged Insect + Targets: + - Mob: LUCIOLA_VESPA + Count: 12 + - Id: 12101 + Title: Work Interference + Targets: + - Mob: DRACO + Count: 5 + - Id: 12102 + Title: Intelligent Snakes + Targets: + - Mob: NAGA + Count: 10 + - Id: 12103 + Title: Legendary Creature + Targets: + - Mob: CORNUS + Count: 1 + - Id: 12104 + Title: Insects with an Appetite + Targets: + - Mob: CENTIPEDE + Count: 15 + - Id: 12105 + Title: Moving Rocks + Targets: + - Mob: BRADIUM_GOLEM + Count: 10 + - Id: 12106 + Title: A child on a flower + Targets: + - Mob: PINGUICULA + Count: 15 + - Id: 12107 + Title: Twisted Love + Targets: + - Mob: PINGUICULA_D + Count: 10 + - Id: 12108 + Title: Dangerous Plant Removal + Targets: + - Mob: NEPENTHES + Count: 12 + - Id: 12109 + Title: Larva Extermination + Targets: + - Mob: CENTIPEDE_LARVA + Count: 14 + - Id: 12110 + Title: Demon of Water + Targets: + - Mob: AQUA_ELEMENTAL + Count: 7 + - Id: 12111 + Title: Bird with ugly face + Targets: + - Mob: TATACHO + Count: 10 + - Id: 12117 + Title: Withered Flower + - Id: 12118 + Title: Welcomed Mineral + - Id: 12119 + Title: Valuable Textile + - Id: 12120 + Title: Curious Meat + - Id: 12121 + Title: Materials to Clear Snow + - Id: 12122 + Title: Best Cooler Material + - Id: 12123 + Title: Best Paint + - Id: 12124 + Title: Rare Valuable + - Id: 12125 + Title: Armory Material + - Id: 12126 + Title: Advanced Armory Material + - Id: 12127 + Title: Supervisor's Tool + - Id: 12128 + Title: Preparation for Heating + - Id: 12129 + Title: Suspicious Food + - Id: 12130 + Title: Useful Material + - Id: 12131 + Title: Essential Material for Construction + - Id: 12132 + Title: Essential Material for Construction 2 + - Id: 12133 + Title: Decoration arrangement + - Id: 12134 + Title: Instant Receptacle + - Id: 12135 + Title: Not enough medicine + - Id: 12136 + Title: Honey robber + - Id: 12137 + Title: Tools for Experiment + - Id: 12138 + Title: Fine Gift Samples + - Id: 12139 + Title: Respect for Taste! + - Id: 12140 + Title: Courtesy for Regulars + - Id: 12141 + Title: Special Package + - Id: 12142 + Title: Dangerous Request + - Id: 12143 + Title: Strange Trend + - Id: 12144 + Title: Unknown Usage + - Id: 12145 + Title: Other World Cuisine + - Id: 12146 + Title: Filling in Cracks + - Id: 12147 + Title: Adhesive Material + - Id: 12148 + Title: Bait for Tatacho Hunting + - Id: 12149 + Title: Swordmanship Practice + - Id: 12150 + Title: Pretty reddish vegetable + - Id: 12151 + Title: Tenacity of the pub owner + - Id: 12152 + Title: Tastes like home cooking + - Id: 12153 + Title: Hazardous plant when burnt + - Id: 12154 + Title: Unexpectedly Normal + - Id: 12155 + Title: Gift with heart + - Id: 12156 + Title: Respect personal appetite! + - Id: 12157 + Title: Resolution of the pub owner + - Id: 12158 + Title: Rage of the pub owner + - Id: 12159 + Title: Quest record from Laponte + TimeLimit: +23h + - Id: 12160 + Title: Quest record from Kalipo + TimeLimit: +23h + - Id: 12161 + Title: Quest record from Pura + TimeLimit: +23h + - Id: 12162 + Title: Quest record from Tragis + TimeLimit: +23h + - Id: 12163 + Title: Quest record from Calyon + TimeLimit: +23h + - Id: 12164 + Title: Quest record from Moltuka + TimeLimit: +23h + - Id: 12165 + Title: Dizziness + TimeLimit: +6h + - Id: 12166 + Title: Tree Root Doc. + - Id: 12167 + Title: Reptile Tongue Doc. + - Id: 12168 + Title: Scorpion Tail Doc. + - Id: 12169 + Title: Stem Doc. + - Id: 12170 + Title: Pointed Scale Doc. + - Id: 12171 + Title: Resin Doc. + - Id: 12172 + Title: Spawn Doc. + - Id: 12173 + Title: Jellopy Doc. + - Id: 12174 + Title: Fish Tail Doc. + - Id: 12175 + Title: Worm Peeling Doc. + - Id: 12176 + Title: Gill Doc. + - Id: 12177 + Title: Tooth of Bat Doc. + - Id: 12178 + Title: Fluff Doc. + - Id: 12179 + Title: Chrysalis Doc. + - Id: 12180 + Title: Feather of Birds Doc. + - Id: 12181 + Title: Talon Document Doc. + - Id: 12182 + Title: Sticky Webfoot Doc. + - Id: 12183 + Title: Animal Skin Doc. + - Id: 12184 + Title: Wolf Claw Doc. + - Id: 12185 + Title: Mushroom Spore Doc. + - Id: 12186 + Title: Orc's Fang Doc. + - Id: 12187 + Title: Evil Horn Doc. + - Id: 12188 + Title: Powder of Butterfly Doc. + - Id: 12189 + Title: Bill of Birds Doc. + - Id: 12190 + Title: Snake Scale Doc. + - Id: 12191 + Title: Insect Feeler Doc. + - Id: 12192 + Title: Immortal Heart Doc. + - Id: 12193 + Title: Rotten Bandage Doc. + - Id: 12194 + Title: Decayed Nail Doc. + - Id: 12195 + Title: Horrendous Mouth Doc. + - Id: 12196 + Title: Tentacle Doc. + - Id: 12197 + Title: Shell Doc. + - Id: 12198 + Title: Scale Shell Doc. + - Id: 12199 + Title: Venom Canine Doc. + - Id: 12200 + Title: Sticky Mucus Doc. + - Id: 12201 + Title: Bee Sting Doc. + - Id: 12202 + Title: Grasshopper's Leg Doc. + - Id: 12203 + Title: Royal Jelly Doc. + - Id: 12204 + Title: Yoyo Tail Doc. + - Id: 12205 + Title: Solid Shell Doc. + - Id: 12206 + Title: Yam Doc. + - Id: 12207 + Title: Raccoon Leaf Doc. + - Id: 12208 + Title: Snail's Shell Doc. + - Id: 12209 + Title: Horn Doc. + - Id: 12210 + Title: Bear's Footskin Doc. + - Id: 12211 + Title: Feather Doc. + - Id: 12212 + Title: Red Herb Doc. + - Id: 12213 + Title: Carrot Doc. + - Id: 12214 + Title: Cactus Needle Doc. + - Id: 12215 + Title: Stone Heart Doc. + - Id: 12216 + Title: Pouty Jahbong + TimeLimit: +6h + - Id: 12217 + Title: Request - Traces of wild boar hunt + - Id: 12218 + Title: How to make lava elixir + - Id: 12219 + Title: How to creat flame elixir + - Id: 12220 + Title: How to create glaicer elixir + - Id: 12221 + Title: How to create fossil elixir + - Id: 12222 + Title: How to create storm elixir + - Id: 12225 + Title: Pom Spider Hunting + - Id: 12226 + Title: Angra Mantis Hunting + - Id: 12227 + Title: Parus Hunting + - Id: 12228 + Title: Little Fatam Hunting + - Id: 12229 + Title: Miming Hunting + - Id: 12230 + Title: Mora Monster Hunt + TimeLimit: +23h + - Id: 12231 + Title: Insect Feeler Collecting + - Id: 12232 + Title: Immortal Heart Collecting + - Id: 12233 + Title: Rotten Bandage Collecting + - Id: 12234 + Title: Orcish Voucher Collecting + - Id: 12235 + Title: Skeleton Bone Collecting + - Id: 12236 + Title: Memento Collecting + - Id: 12237 + Title: Shell Collecting + - Id: 12238 + Title: Scale Shell Collecting + - Id: 12239 + Title: Venom Canine Collecting + - Id: 12240 + Title: Sticky Mucus Collecting + - Id: 12241 + Title: Mora Item Request 1 + TimeLimit: +23h + - Id: 12242 + Title: Mora Item Request 2 + TimeLimit: +23h + - Id: 12243 + Title: Missing Information on Tajareu + - Id: 12244 + Title: Missing Information on Tokenizer + - Id: 12245 + Title: Missing Information on Mesile + - Id: 12246 + Title: Missing Information on Noir + - Id: 12247 + Title: Missing Information on Pajama God + - Id: 12248 + Title: Missing Information on Mendel + - Id: 12249 + Title: Missing Information on Miles + - Id: 12250 + Title: Missing Information on Kunmune + - Id: 12251 + Title: Missing Information on Chayihokin + - Id: 12252 + Title: Missing Information on Tuale + - Id: 12253 + Title: Missing Person Search Time Limit + TimeLimit: +23h + - Id: 12254 + Title: Now it's cleaning + TimeLimit: +1h + - Id: 12255 + Title: Hunt deep sea crab + - Id: 12256 + Title: Hunt deep sea squid + - Id: 12257 + Title: Hunt Ancient crustacean + - Id: 12258 + Title: Hunt deep sea shell + - Id: 12259 + Title: Hunt ancient kukre + - Id: 12260 + Title: Hunt deep sea conch + - Id: 12261 + Title: Hunt deep sea horse + - Id: 12262 + Title: Hunt ancient sword fish + - Id: 12263 + Title: Hunt ancient sea god + - Id: 12264 + Title: Hunt mutation anolian + - Id: 12265 + Title: Hunt deep sea mermaid + - Id: 12266 + Title: Hunt transformable kapha + - Id: 12267 + Title: Hunt weird coelacanth + - Id: 12268 + Title: Hunt dark coelacanth + - Id: 12269 + Title: Hunt Cruel coelacanth + - Id: 12270 + Title: Hunt mutation coelacanth + - Id: 12271 + Title: In progress general culvert single day service + TimeLimit: +23h + - Id: 12272 + Title: In progress hard culvert single day service + TimeLimit: +23h + - Id: 12273 + Title: In progress general culvert weekly service + TimeLimit: +6d17h + - Id: 12274 + Title: In progress hard culvert weekly service + TimeLimit: +6d17h + - Id: 12278 + Title: Towards Bakonawa Lake... + TimeLimit: +7d + - Id: 12279 + Title: Get Rid of Bakonawa + - Id: 12280 + Title: A suspicious prisoner + - Id: 12281 + Title: An unwanted favor + - Id: 12282 + Title: Gossip king Clever + - Id: 12283 + Title: The rift researcher + - Id: 12284 + Title: A cat merchant's source of information + - Id: 12285 + Title: A way to calm down a cat + - Id: 12286 + Title: Information traded for some canned foods + - Id: 12287 + Title: A weird experience + - Id: 12288 + Title: A successful experience + - Id: 12289 + Title: Another visitation + - Id: 12290 + Title: Clever's historical documents + - Id: 12291 + Title: Hidden historical documents (?) + - Id: 12292 + Title: The unknown ones + - Id: 12293 + Title: Figures in history + - Id: 12294 + Title: Tour of Eclage + - Id: 12295 + Title: Error + - Id: 12296 + Title: Fun times with the reactor + - Id: 12297 + Title: Encountering Etran + - Id: 12298 + Title: Two wishes + - Id: 12299 + Title: Revisiting Robert + - Id: 12300 + Title: Revisiting Etran + - Id: 12301 + Title: Two remaining friends + - Id: 12317 + Title: Fake Keyblade + TimeLimit: +23h + - Id: 12318 + Title: "Upper Cats: annoying guy" + - Id: 12319 + Title: "Upper Cats: annoying guy" + - Id: 12363 + Title: ?????? ?? ?? + - Id: 13000 + Title: RWC2011Card Gathering + - Id: 13001 + Title: RWC2011Card Gathering - Hold + TimeLimit: +23h + - Id: 13002 + Title: Brigan collecting + - Id: 13003 + Title: Carat Request + Targets: + - Mob: CARAT + Count: 30 + - Id: 13004 + Title: Carat Request timer + TimeLimit: +1h + - Id: 13005 + Title: Arclouse Request + Targets: + - Mob: ARCLOUSE + Count: 22 + - Id: 13006 + Title: Arclouse Request timer + TimeLimit: +1h + - Id: 13007 + Title: Anolian Request + Targets: + - Mob: ANOLIAN + Count: 30 + - Id: 13008 + Title: Anolian Request timer + TimeLimit: +1h + - Id: 13009 + Title: Sting Request + Targets: + - Mob: STING + Count: 30 + - Id: 13010 + Title: Sting Request timer + TimeLimit: +1h + - Id: 13011 + Title: Majoruros Request + Targets: + - Mob: MAJORUROS + Count: 30 + - Id: 13012 + Title: Majoruros Request timer + TimeLimit: +1h + - Id: 13013 + Title: Pinguicula Request + Targets: + - Mob: PINGUICULA + Count: 30 + - Id: 13014 + Title: Pinguicula Request timer + TimeLimit: +1h + - Id: 13015 + Title: Luciola Vespa Request + Targets: + - Mob: LUCIOLA_VESPA + Count: 30 + - Id: 13016 + Title: Luciola Vespa Request timer + TimeLimit: +1h + - Id: 13017 + Title: Desert Wolf Request + Targets: + - Mob: DESERT_WOLF + Count: 30 + - Id: 13018 + Title: Desert Wolf Request timer + TimeLimit: +1h + - Id: 13019 + Title: Snowier Request + Targets: + - Mob: SNOWIER + Count: 30 + - Id: 13020 + Title: Snowier Request timer + TimeLimit: +1h + - Id: 13021 + Title: Ice Titan Request + Targets: + - Mob: ICE_TITAN + Count: 30 + - Id: 13022 + Title: Ice Titan Request Timer + TimeLimit: +1h + - Id: 13023 + Title: Nightmare Terror Request + Targets: + - Mob: NIGHTMARE_TERROR + Count: 30 + - Id: 13024 + Title: Nightmare Terror Request Timer + TimeLimit: +1h + - Id: 13025 + Title: Flying Deleter Request + Targets: + - Mob: DELETER + Count: 30 + - Id: 13026 + Title: Deleter Request Timer + TimeLimit: +1h + - Id: 13040 + Title: Loli Ruri Request + Targets: + - Mob: LOLI_RURI + Count: 30 + - Id: 13041 + Title: Loli Ruri Request Timer + TimeLimit: +1h + - Id: 13042 + Title: Medusa Request + Targets: + - Mob: MEDUSA + Count: 30 + - Id: 13043 + Title: Medusa Request Timer + TimeLimit: +1h + - Id: 13044 + Title: Anubis Request + Targets: + - Mob: ANUBIS + Count: 20 + - Id: 13045 + Title: Anubis Request Timer + TimeLimit: +1h + - Id: 13046 + Title: Tendrilion Request + Targets: + - Mob: TENDRILRION + Count: 1 + - Id: 13047 + Title: Tendrilion Request Timer + TimeLimit: +1h + - Id: 13048 + Title: Tendrilion Request + Targets: + - Mob: TENDRILRION + Count: 1 + - Id: 13049 + Title: Tendrilion Request Timer + TimeLimit: +1h + - Id: 13050 + Title: The Laphine that loves the land + - Id: 13051 + Title: The singing Laphine + - Id: 13052 + Title: The watering Laphine + - Id: 13053 + Title: The dancing Laphine + - Id: 13054 + Title: The smiling Laphine + - Id: 13055 + Title: See if all the adventurers are safe + - Id: 13056 + Title: Reporter Rossi + - Id: 13057 + Title: Adventurer Euncheong + - Id: 13058 + Title: Troublemaker New Oz + - Id: 13059 + Title: End of project + TimeLimit: +22h + - Id: 13060 + Title: Safety confirmation complete! + TimeLimit: +22h + - Id: 13061 + Title: Food support + - Id: 13062 + Title: Food support - complete + TimeLimit: +22h + - Id: 13063 + Title: Dusting off + - Id: 13064 + Title: Dusting off - complete + TimeLimit: +22h + - Id: 13065 + Title: Collecting a souvenir + - Id: 13066 + Title: This is enough for souvenirs + TimeLimit: +22h + - Id: 13067 + Title: Raydric research + Targets: + - Mob: RAYDRIC + Count: 30 + - Id: 13068 + Title: Raydric research - timer + TimeLimit: +1h + - Id: 13069 + Title: Khalitzburg research + Targets: + - Mob: KHALITZBURG + Count: 30 + - Id: 13070 + Title: Khalitzburg research - timer + TimeLimit: +1h + - Id: 13071 + Title: Wander Man research + Targets: + - Mob: WANDER_MAN + Count: 30 + - Id: 13072 + Title: Wander Man research - timer + TimeLimit: +1h + - Id: 13073 + Title: Ancient Mimic research + Targets: + - Mob: ANCIENT_MIMIC + Count: 30 + - Id: 13074 + Title: Ancient Mimic research - timer + TimeLimit: +1h + - Id: 13075 + Title: Death Word research + Targets: + - Mob: DEATHWORD + Count: 30 + - Id: 13076 + Title: Death Word research - timer + TimeLimit: +1h + - Id: 13077 + Title: Owl Baron research + Targets: + - Mob: OWL_BARON + Count: 20 + - Id: 13078 + Title: Owl Baron research - timer + TimeLimit: +1h + - Id: 13079 + Title: Bloody Page Research + - Id: 13080 + Title: Bloody Page Research - Wait + TimeLimit: +1h + - Id: 13081 + Title: Dark Pinguicula research + Targets: + - Mob: PINGUICULA_D + Count: 30 + - Id: 13082 + Title: Dark Pinguicula research - timer + TimeLimit: +1h + - Id: 13083 + Title: Nepenthes research + Targets: + - Mob: NEPENTHES + Count: 30 + - Id: 13084 + Title: Nepenthes research - timer + TimeLimit: +1h + - Id: 13085 + Title: Naga research + Targets: + - Mob: NAGA + Count: 30 + - Id: 13086 + Title: Naga research - timer + TimeLimit: +1h + - Id: 13087 + Title: Centipede Larva research + Targets: + - Mob: CENTIPEDE_LARVA + Count: 20 + - Id: 13088 + Title: Centipede Larva research - timer + TimeLimit: +1h + - Id: 13089 + Title: Cornus research + Targets: + - Mob: CORNUS + Count: 30 + - Id: 13090 + Title: Cornus research - timer + TimeLimit: +1h + - Id: 13091 + Title: Mystic Horn Research + - Id: 13092 + Title: Mystic Horn Research - Wait + TimeLimit: +1h + - Id: 13093 + Title: Ancient Mummy research + Targets: + - Mob: ANCIENT_MUMMY + Count: 30 + - Id: 13094 + Title: Ancient Mummy research - timer + TimeLimit: +1h + - Id: 13095 + Title: Geffenia expedition + Targets: + - Mob: INCUBUS + Count: 10 + - Mob: SUCCUBUS + Count: 10 + - Mob: VIOLY + Count: 10 + - Id: 13096 + Title: Geffenia expedition - Wait + TimeLimit: +1h + - Id: 13097 + Title: Juperos expedition + Targets: + - Mob: VENATU_2 + Count: 30 + - Mob: VENATU_3 + Count: 30 + - Mob: VENATU_4 + Count: 30 + - Id: 13098 + Title: Juperos expedition - Wait + TimeLimit: +1h + - Id: 13099 + Title: Fragments and Rusty Screw + - Id: 13100 + Title: Fragments and Rusty Screw - Wait + TimeLimit: +1h + - Id: 13107 + Title: Thanatos Tower Search + - Id: 13108 + Title: Rachel holy ground Search + - Id: 13109 + Title: Unknown island Search + - Id: 13110 + Title: Abyss Lake Search + - Id: 13111 + Title: Thanatos Tower Search - Reporting results + - Id: 13112 + Title: Rachel holy ground Search - Reporting results + - Id: 13113 + Title: Nameless Island Search - Reporting results + - Id: 13114 + Title: Abyss Lake Search - Reporting results + - Id: 13115 + Title: Thanatos Tower Search - Wait + TimeLimit: +1h + - Id: 13116 + Title: Rachel holy ground Search - Wait + TimeLimit: +1h + - Id: 13117 + Title: Unknown island Search - Wait + TimeLimit: +1h + - Id: 13118 + Title: Abyss Lake Search - Wait + TimeLimit: +1h + - Id: 13119 + Title: Combat Baroness of Retribution + Targets: + - Mob: RETRIBUTION + Count: 30 + - Id: 13120 + Title: Combat Baroness of Retribution - Wait + TimeLimit: +1h + - Id: 13121 + Title: Combat Lady Solace + Targets: + - Mob: SOLACE + Count: 30 + - Id: 13122 + Title: Combat Lady Solace - Wait + TimeLimit: +1h + - Id: 13123 + Title: Combat Mistress of Shelter + Targets: + - Mob: SHELTER + Count: 30 + - Id: 13124 + Title: Combat Mistress of Shelter - Wait + TimeLimit: +1h + - Id: 13125 + Title: Combat Dame of Sentinel + Targets: + - Mob: OBSERVATION + Count: 30 + - Id: 13126 + Title: Combat Dame of Sentinel - Wait + TimeLimit: +1h + - Id: 13127 + Title: Combat Vanberk and Isilla + Targets: + - Mob: VANBERK + Count: 20 + - Mob: ISILLA + Count: 20 + - Id: 13128 + Title: Combat Vanberk and Isilla - Wait + TimeLimit: +1h + - Id: 13129 + Title: Combat Hodremlin + Targets: + - Mob: HODREMLIN + Count: 30 + - Id: 13130 + Title: Combat Hodremlin - Wait + TimeLimit: +1h + - Id: 13131 + Title: Combat Agav and Echio + Targets: + - Mob: AGAV + Count: 20 + - Mob: ECHIO + Count: 20 + - Id: 13132 + Title: Combat Agav and Echio - Wait + TimeLimit: +1h + - Id: 13133 + Title: Combat Ragged Zombie + Targets: + - Mob: RAGGED_ZOMBIE + Count: 30 + - Id: 13134 + Title: Combat Ragged Zombie - Wait + TimeLimit: +1h + - Id: 13135 + Title: Combat Zombie Slaughter + Targets: + - Mob: ZOMBIE_SLAUGHTER + Count: 30 + - Id: 13136 + Title: Combat Zombie Slaughter - Wait + TimeLimit: +1h + - Id: 13137 + Title: Combat Banshee + Targets: + - Mob: BANSHEE + Count: 30 + - Id: 13138 + Title: Combat Banshee - Wait + TimeLimit: +1h + - Id: 13139 + Title: Combat Ferus and Bewler + Targets: + - Mob: FERUS + Count: 30 + - Mob: FERUS_ + Count: 30 + - Id: 13140 + Title: Combat Ferus and Bewler - Wait + TimeLimit: +1h + - Id: 13141 + Title: Combat Acidus + Targets: + - Mob: ACIDUS + Count: 30 + - Mob: ACIDUS_ + Count: 30 + - Id: 13142 + Title: Combat Acidus - Wait + TimeLimit: +1h + - Id: 13143 + Title: Egnigem Story + Targets: + - Mob: YGNIZEM + Count: 30 + - Id: 13144 + Title: Egnigem Story - Wait + TimeLimit: +1h + - Id: 13145 + Title: Armeyer Story + Targets: + - Mob: ARMAIA + Count: 30 + - Id: 13146 + Title: Armeyer Story - Wait + TimeLimit: +1h + - Id: 13147 + Title: Whikebain Story + Targets: + - Mob: WHIKEBAIN + Count: 30 + - Id: 13148 + Title: Whikebain Story - Wait + TimeLimit: +1h + - Id: 13149 + Title: Kavach Story + Targets: + - Mob: KAVAC + Count: 30 + - Id: 13150 + Title: Kavach Story - Wait + TimeLimit: +1h + - Id: 13151 + Title: Errende Story + Targets: + - Mob: EREND + Count: 30 + - Id: 13152 + Title: Errende Story - Wait + TimeLimit: +1h + - Id: 13153 + Title: Laurell Story + Targets: + - Mob: RAWREL + Count: 30 + - Id: 13154 + Title: Laurell Story - Wait + TimeLimit: +1h + - Id: 13155 + Title: Morocc Story1 + Targets: + - Mob: MOROCC_1 + Count: 30 + - Id: 13156 + Title: Morocc Story1 - Wait + TimeLimit: +1h + - Id: 13157 + Title: Morocc Story2 + Targets: + - Mob: MOROCC_2 + Count: 30 + - Id: 13158 + Title: Morocc Story2 - Wait + TimeLimit: +1h + - Id: 13159 + Title: Morocc Story3 + Targets: + - Mob: MOROCC_4 + Count: 30 + - Id: 13160 + Title: Morocc Story3 - Wait + TimeLimit: +1h + - Id: 13161 + Title: Uni-horn Scaraba Story + - Id: 13162 + Title: Uni-horn Scaraba Story - Wait + TimeLimit: +1h + - Id: 13163 + Title: Horn Scaraba Story + - Id: 13164 + Title: Horn Scaraba Story - Wait + TimeLimit: +1h + - Id: 13165 + Title: Antler Scaraba Story + - Id: 13166 + Title: Antler Scaraba Story - Wait + TimeLimit: +1h + - Id: 13167 + Title: Rake horn Scaraba Story + - Id: 13168 + Title: Rake horn Scaraba Story - Wait + TimeLimit: +1h + - Id: 14118 + Title: Wuhari's concern + - Id: 14119 + Title: Test of patience + - Id: 14120 + Title: Test of patience 2 + - Id: 14121 + Title: Test of patience 3 + - Id: 14122 + Title: Time for two + - Id: 14123 + Title: Wuharu's favor + - Id: 14125 + Title: Surveying the area + - Id: 14126 + Title: Searching for Ms. Goatie + - Id: 14127 + Title: Searching for Ms. Goatie's husband + - Id: 14128 + Title: Obtaining the research report + - Id: 14131 + Title: Analysis time + TimeLimit: +5mn + - Id: 14133 + Title: Another favor + - Id: 14134 + Title: Sharp Ms. Goatie + - Id: 14135 + Title: Searching for Mr. Pompe + - Id: 14136 + Title: A terrible scene in the field + - Id: 14137 + Title: An interesting proposition + - Id: 14138 + Title: The big corpse + - Id: 14139 + Title: To Wuhuru + - Id: 14140 + Title: To Wuhari + - Id: 14141 + Title: Ingredients for research + - Id: 15055 + Title: "Christmas : We are the great Single Union Army!" + - Id: 15056 + Title: "Christmas : Declare war against couples!" + - Id: 15057 + Title: "Christmas : Prepare the festival!" + - Id: 15059 + Title: "Christmas : Cooldown Timer" + TimeLimit: +1d + - Id: 15060 + Title: "Christmas : Kwami has joined" + - Id: 15061 + Title: "Christmas : Willer has joined" + - Id: 15062 + Title: "Christmas : Rinka has joined" + - Id: 15063 + Title: "Christmas : Jee has joined" + - Id: 15064 + Title: "Christmas : Marty has joined" + - Id: 16000 + Title: Metz Brayde's Notice + - Id: 16001 + Title: First examination + - Id: 16002 + Title: Fetching Items for Arian -1 + - Id: 16003 + Title: Fetching Items for Arian -2 + - Id: 16004 + Title: Fetching Items for Arian -3 + - Id: 16005 + Title: Fetching Items for Arian -4 + - Id: 16006 + Title: Fetching Items for Arian -5 + - Id: 16007 + Title: Fetching Items for Arian -6 + - Id: 16008 + Title: Quiz time! + - Id: 16009 + Title: Quiz time! + - Id: 16010 + Title: Daewoon's Test + - Id: 16011 + Title: Sir Jore's Test + - Id: 16012 + Title: Sir Jore's Materials + - Id: 16013 + Title: The Stone of Sage + - Id: 16014 + Title: The Stone of Sage + - Id: 16015 + Title: Lady Jesqurienne + - Id: 16016 + Title: Jesquerinne's Quiz Challenge + - Id: 16017 + Title: Failed Quiz Challenge + - Id: 16018 + Title: Quiz Challenge Triumph + - Id: 16019 + Title: Search for Dearles + - Id: 16020 + Title: Dearles' Test + - Id: 16021 + Title: Test of Appreciation + - Id: 16022 + Title: Dearles' Test Part Two + - Id: 16023 + Title: Rhythm Test Passed + - Id: 16024 + Title: Find Bakerlan + - Id: 16025 + Title: Bakerlan's delivery + - Id: 16026 + Title: Mahatra's delivery + - Id: 16027 + Title: Bakerlan's Receipt + - Id: 16028 + Title: Find Seylin + - Id: 16029 + Title: Vigorgra Medicine + - Id: 16030 + Title: Vigorgra Ingredients + - Id: 16031 + Title: Vigorgra Ingredients + - Id: 16032 + Title: Seylin's Request + - Id: 16033 + Title: Back to Seylin + - Id: 16034 + Title: Back to Mahatra + - Id: 16035 + Title: Report to Bakerlan + - Id: 16036 + Title: The last Crumb + - Id: 16037 + Title: Finding Engel Howard + - Id: 16038 + Title: Liana's Letter + - Id: 16039 + Title: Combining the Starlight + - Id: 16040 + Title: Letter to Engel's Family + - Id: 16041 + Title: Talk to Liana + - Id: 16042 + Title: Sobbing Starlight Progress + - Id: 16043 + Title: Restored Sobbing Starlight + - Id: 16044 + Title: Combining the Starlight + - Id: 16045 + Title: Starlight message + - Id: 16046 + Title: The man in Umbala + - Id: 16047 + Title: Into the Tree + - Id: 16048 + Title: Ancient Papers + - Id: 16049 + Title: Record of Ancient Language + - Id: 16050 + Title: The Fastidious Old Man + - Id: 16051 + Title: Blurry Vision + - Id: 16052 + Title: Translating the Document + - Id: 16053 + Title: Translated Ancient Language + - Id: 16054 + Title: Where the rejected live + - Id: 16055 + Title: Misfortunate of Niflheim + - Id: 16056 + Title: Removed Curse + - Id: 16057 + Title: Meeting the witch + - Id: 16058 + Title: Wing Of Crow + - Id: 16059 + Title: Wing Of Crow + - Id: 16060 + Title: Misfortunate of Niflheim + - Id: 16061 + Title: Bard in Niflheim + - Id: 16062 + Title: Gen of Niflheim + - Id: 16063 + Title: The Witch's Aid + - Id: 16064 + Title: Misfortunate of Niflheim + - Id: 16065 + Title: The Queen's Symbol + - Id: 16066 + Title: Knowledge of the Symbol + - Id: 16067 + Title: Knowledge of Asgard + - Id: 16068 + Title: Finding the Soul Pieces + - Id: 16069 + Title: Finding the Soul Pieces + - Id: 16070 + Title: Finding the Soul Pieces + - Id: 16071 + Title: Finding the Soul Pieces + - Id: 16072 + Title: Finding the Soul Pieces + - Id: 16073 + Title: Agrboda's Soul + - Id: 16074 + Title: Symbol of the Nine Realms + - Id: 16075 + Title: Serin's Ambitions + - Id: 16076 + Title: Witch's Tonic + - Id: 16077 + Title: Serin's Release + - Id: 16078 + Title: Visit with Lady Hell + - Id: 16079 + Title: The Sign + - Id: 16080 + Title: Dark Lord's return + - Id: 16081 + Title: Serin's Ambitions + - Id: 16082 + Title: Dark Lord's return + - Id: 16083 + Title: Serin's Realization + - Id: 16084 + Title: The Sign + - Id: 16085 + Title: The Sign + - Id: 16086 + Title: The Sign + - Id: 16087 + Title: The Sign + - Id: 16101 + Title: Kiel Hyre Academy + - Id: 16102 + Title: Kiel Hyre Academy + - Id: 16103 + Title: Kiel Hyre Academy + - Id: 16104 + Title: Kiel Hyre Academy + - Id: 16105 + Title: Kiel Hyre Academy + - Id: 16106 + Title: Kiel Hyre Academy + - Id: 16107 + Title: Kiel Hyre Academy + - Id: 16108 + Title: Kiel Hyre Academy + - Id: 16109 + Title: Kiel Hyre Academy + - Id: 16110 + Title: Kiel Hyre Academy + - Id: 16111 + Title: Kiel Hyre Academy + - Id: 16112 + Title: Kiel Hyre Academy + - Id: 16113 + Title: Kiel Hyre Academy + - Id: 16114 + Title: Kiel Hyre Academy + - Id: 16115 + Title: Kiel Hyre Academy + - Id: 16116 + Title: Kiel Hyre Academy + - Id: 16117 + Title: Mysterious World Map + - Id: 16118 + Title: Hidden poem + - Id: 16119 + Title: Snake swords + - Id: 16120 + Title: A dream? + - Id: 16121 + Title: Secret Code? + - Id: 16122 + Title: Old Copper Key + - Id: 16123 + Title: Green Keycard + - Id: 16124 + Title: Steel Box + - Id: 16125 + Title: Kiel Hyre Academy + - Id: 16126 + Title: Kiel Hyre Academy + - Id: 16127 + Title: Kiel Hyre Academy + - Id: 16128 + Title: Kiel Hyre Academy + - Id: 16129 + Title: Kiel Hyre Academy + - Id: 16130 + Title: Kiel Hyre Academy + - Id: 16131 + Title: Kiel Hyre Academy + - Id: 16132 + Title: Kiel Hyre Academy + - Id: 16133 + Title: Kiel Hyre Academy + - Id: 16134 + Title: Kiel Hyre Academy + - Id: 16135 + Title: Kiel Hyre Academy + - Id: 16136 + Title: Kiel Hyre Academy + - Id: 16137 + Title: Kiel Hyre Academy + - Id: 16138 + Title: Kiel Hyre Academy + - Id: 16139 + Title: Kiel Hyre Academy + - Id: 16140 + Title: Kiel Hyre Academy + - Id: 16141 + Title: Kiel Hyre Academy + - Id: 16142 + Title: Kiel Hyre Academy + - Id: 16143 + Title: Kiel Hyre Academy + - Id: 16144 + Title: Kiel Hyre Academy + - Id: 16145 + Title: Kiel Hyre Academy + - Id: 16146 + Title: Kiel Hyre Academy + - Id: 16200 + Title: Limberg's Request + - Id: 16201 + Title: TPS Report + - Id: 16202 + Title: TPS Report + - Id: 16203 + Title: TPS Report + - Id: 16204 + Title: Crack in the Wall + - Id: 16205 + Title: The Empty Lava Tube + - Id: 17000 + Title: Meet with Father Bamph + - Id: 17001 + Title: Meet with Larjes + - Id: 17002 + Title: Report to Father Bamph + - Id: 17003 + Title: Travel to Rachel + - Id: 17004 + Title: Travel to Veins + - Id: 17005 + Title: Frustrated Magistrate + - Id: 17006 + Title: Interrogated Smugglers + - Id: 17007 + Title: Written Orders + - Id: 17008 + Title: Investigating + - Id: 17009 + Title: More Investigating + - Id: 17010 + Title: Further Investigations + - Id: 17011 + Title: Kurdi's Father + - Id: 17012 + Title: Karyn's Boat + - Id: 17013 + Title: To the Island + - Id: 17014 + Title: Investigating the Island + - Id: 17015 + Title: The Research Note + - Id: 17016 + Title: Regicide + - Id: 17017 + Title: Reporting the King's Death + - Id: 18001 + Title: Delivery for Rooney + - Id: 18002 + Title: Delivery for Rooney + - Id: 18003 + Title: Delivery for Rooney + - Id: 18004 + Title: Lasda's Request + - Id: 18005 + Title: Jesse's Request + - Id: 18006 + Title: Sir Krieg's Approval + - Id: 18007 + Title: Sir Krieg's Trust + - Id: 18008 + Title: Sir Krieg's Trust + - Id: 18009 + Title: Into the prison + - Id: 18010 + Title: Jail Break + - Id: 18011 + Title: Bodyguard work + - Id: 18012 + Title: Bodyguard work + - Id: 18013 + Title: Bodyguard work + - Id: 18014 + Title: Bodyguard work + - Id: 18015 + Title: Bodyguard work + - Id: 18016 + Title: Bodyguard work + - Id: 18017 + Title: Jail Break + - Id: 18018 + Title: Jail Break + - Id: 18019 + Title: Vitre's Songs + - Id: 18020 + Title: Vitre's Songs + - Id: 18021 + Title: Vitre's Songs + - Id: 18022 + Title: Vitre's Songs + - Id: 18023 + Title: Vitre the Spy + - Id: 18030 + Title: Gaebolg Family Curse + - Id: 18031 + Title: Gaebolg Family Curse + - Id: 18032 + Title: Gaebolg Family Curse + - Id: 18033 + Title: Gaebolg Family Curse + - Id: 18034 + Title: Gaebolg Family Curse + - Id: 18035 + Title: Gaebolg Family Curse + - Id: 18036 + Title: Gaebolg Family Curse + - Id: 18037 + Title: Gaebolg Family Curse + - Id: 18038 + Title: Gaebolg Family Curse + - Id: 18039 + Title: Gaebolg Family Curse + - Id: 18040 + Title: Gaebolg Family Curse + - Id: 18041 + Title: Gaebolg Family Curse + - Id: 18042 + Title: Gaebolg Family Curse + - Id: 18043 + Title: Gaebolg Family Curse + - Id: 18044 + Title: Gaebolg Family Curse + - Id: 18045 + Title: Gaebolg Family Curse + - Id: 18046 + Title: Gaebolg Family Curse + - Id: 18047 + Title: Gaebolg Family Curse + - Id: 18048 + Title: Gaebolg Family Curse + - Id: 18049 + Title: Gaebolg Family Curse + - Id: 18050 + Title: Gaebolg Family Curse + - Id: 18051 + Title: Gaebolg Family Curse + - Id: 18052 + Title: Gaebolg Family Curse + - Id: 18060 + Title: Missing boy Mikhail + - Id: 18061 + Title: Mikhail's Whereabouts + - Id: 18062 + Title: Missing boy Mikhail + - Id: 18063 + Title: The isolated swamp + - Id: 18064 + Title: Back to the Village + - Id: 18065 + Title: High-strength Adhesive + - Id: 18066 + Title: Back to the swamp + - Id: 18067 + Title: Make the paste + - Id: 18068 + Title: Fixing the Matrushka + - Id: 18069 + Title: Report to Gallina + - Id: 18070 + Title: Banishing Winter + - Id: 18071 + Title: Making the magic dust + - Id: 18072 + Title: Making the magic dust + - Id: 18073 + Title: The Dragon's Lair + - Id: 18074 + Title: The Magic Gourd Bottle + - Id: 18075 + Title: Containing People's Speech + - Id: 18076 + Title: Containing People's Speech + - Id: 18077 + Title: Csar's Request + - Id: 18078 + Title: Baba Yaga's Secret Medicine + - Id: 18079 + Title: Winter is Banished + - Id: 18100 + Title: Legends from Moscovia + - Id: 18101 + Title: The Moving Island + - Id: 18102 + Title: In Search of The Moving Island + - Id: 18103 + Title: In Search of The Moving Island + - Id: 18104 + Title: Mr. Ibanoff's New Friend + - Id: 18105 + Title: Repairing Charabel + - Id: 18106 + Title: As the Tide Turns + - Id: 18107 + Title: Departing + - Id: 18108 + Title: The Moving Island? + - Id: 18109 + Title: The Moving Island??? + - Id: 18110 + Title: The Aged Stranger + - Id: 18111 + Title: Whale Island! + - Id: 18112 + Title: A Story for the Csar + - Id: 18113 + Title: Evidence for the Csar + - Id: 18114 + Title: Before Sunset + - Id: 18115 + Title: Departing + - Id: 18116 + Title: Whale Island! + - Id: 18117 + Title: Materials for Evidence + - Id: 18118 + Title: Mysterious Musical Instrument + - Id: 18119 + Title: Gusli + - Id: 18120 + Title: Gusli + - Id: 18121 + Title: Shafka + - Id: 19101 + Title: The Eye of Hellion + - Id: 19102 + Title: The Eye of Hellion + - Id: 19103 + Title: The Eye of Hellion + - Id: 19104 + Title: The Eye of Hellion + - Id: 19105 + Title: The Eye of Hellion + - Id: 19106 + Title: The Eye of Hellion + - Id: 19107 + Title: The Eye of Hellion + - Id: 19108 + Title: The Eye of Hellion + - Id: 19109 + Title: The Eye of Hellion + - Id: 19110 + Title: The Eye of Hellion + - Id: 19111 + Title: The Eye of Hellion + - Id: 19112 + Title: The Eye of Hellion + - Id: 19113 + Title: The Eye of Hellion + - Id: 19114 + Title: The Eye of Hellion + - Id: 19115 + Title: The Eye of Hellion + - Id: 19116 + Title: The Eye of Hellion + - Id: 19117 + Title: The Eye of Hellion + - Id: 19118 + Title: The Eye of Hellion + - Id: 19119 + Title: The Eye of Hellion + - Id: 19120 + Title: The Eye of Hellion + - Id: 19121 + Title: The Eye of Hellion + - Id: 19122 + Title: The Eye of Hellion + - Id: 19123 + Title: The Eye of Hellion + - Id: 19124 + Title: The Eye of Hellion + - Id: 19125 + Title: The Eye of Hellion + - Id: 19126 + Title: The Eye of Hellion + - Id: 19127 + Title: The Eye of Hellion + - Id: 19128 + Title: The Eye of Hellion + - Id: 19129 + Title: The Eye of Hellion + - Id: 50000 + Title: Pirate Dagger materials + - Id: 50001 + Title: Weather Beaten Old Man + - Id: 50002 + Title: Lost Treasure? + - Id: 50003 + Title: Lost Treasure? + - Id: 50004 + Title: The Old Man's Treasure + - Id: 50005 + Title: The Old Man's Treasure + - Id: 50006 + Title: The Old Man's Treasure + - Id: 50007 + Title: The Old Man's Treasure + - Id: 50008 + Title: The Old Man's Treasure + - Id: 50009 + Title: The Old Man's Treasure + - Id: 50010 + Title: A special lock pick + - Id: 50011 + Title: The special lock pick + - Id: 50012 + Title: Use the lock pick + - Id: 50013 + Title: Broken lock pick + - Id: 50015 + Title: The empty treasure box + - Id: 50016 + Title: The empty treasure box + - Id: 50017 + Title: The empty treasure box + - Id: 50018 + Title: The empty treasure box + - Id: 50019 + Title: The empty treasure box + - Id: 50020 + Title: The empty treasure box + - Id: 50021 + Title: J Roger + - Id: 50022 + Title: J Roger's key materials + - Id: 50023 + Title: Conversation with J Roger + - Id: 50024 + Title: Bury the treasure + - Id: 50025 + Title: Bury the treasure + - Id: 50026 + Title: Bury the treasure + - Id: 50027 + Title: Buried treasure + - Id: 50028 + Title: Stolen treasure! + - Id: 50029 + Title: A Pirate's Spirit! + - Id: 60001 + Title: Monster Extermination + - Id: 60002 + Title: Monster Extermination + - Id: 60003 + Title: Monster Extermination + - Id: 60004 + Title: Monster Extermination + - Id: 60005 + Title: Monster Extermination + - Id: 60006 + Title: Monster Extermination + - Id: 60007 + Title: Endless Tower Effect + - Id: 60008 + Title: Endless Tower Time Limit + - Id: 60009 + Title: Orc Hero + - Id: 60010 + Title: Derik Ver's Request + - Id: 60011 + Title: Investigation of Byalan + - Id: 60012 + Title: Investigation of Abyss + - Id: 60013 + Title: Monster Investigation + - Id: 60014 + Title: Geffen Dungeon's Monster Investigation + - Id: 60015 + Title: Geffen Dungeon's Monster Investigation + - Id: 60016 + Title: Geffen Dungeon's Monster Investigation + - Id: 60017 + Title: Geffen Dungeon's Monster Investigation + - Id: 60018 + Title: Byalan Dungeon's Monster Investigation + - Id: 60019 + Title: Byalan Dungeon's Monster Investigation + - Id: 60020 + Title: Byalan Dungeon's Monster Investigation + - Id: 60021 + Title: Byalan Dungeon's Monster Investigation + - Id: 60022 + Title: Abyss Lake's Monster Investigation + - Id: 60023 + Title: Abyss Lake's Monster Investigation + - Id: 60024 + Title: Abyss Lake's Monster Investigation + - Id: 60025 + Title: Abyss Lake's Monster Investigation + - Id: 60026 + Title: Continuing the Investigation + - Id: 60027 + Title: Investigating Aldebaran + - Id: 60028 + Title: Monster Investigation + - Id: 60029 + Title: Aldebaran Monster Investigation + - Id: 60030 + Title: Clock Tower Monster Investigation + - Id: 60031 + Title: Clock Tower Monster Investigation + - Id: 60032 + Title: Lutie Field Monster Investigation + - Id: 60033 + Title: Clock Tower Monster Investigation + - Id: 60034 + Title: Clock Tower Monster Investigation + - Id: 60035 + Title: Aldebaran Monster Investigation + - Id: 60036 + Title: Clock Tower Monster Investigation + - Id: 60037 + Title: Clock Tower Monster Investigation + - Id: 60038 + Title: Aldebaran Monster Investigation + - Id: 60039 + Title: Investigation of Glastheim + - Id: 60040 + Title: Investigation of Glastheim + - Id: 60041 + Title: Monster Investigation + - Id: 60042 + Title: Investigation of Glastheim + - Id: 60043 + Title: Glastheim Monster Investigation + - Id: 60044 + Title: Glastheim Monster Investigation + - Id: 60045 + Title: Investigation of Glastheim + - Id: 60046 + Title: Glastheim Monster Investigation + - Id: 60047 + Title: Glastheim Monster Investigation + - Id: 60048 + Title: Investigation of Glastheim + - Id: 60049 + Title: Glastheim Monster Investigation + - Id: 60050 + Title: Glastheim Monster Investigation + - Id: 60051 + Title: Investigation of Glastheim + - Id: 60052 + Title: Glastheim Monster Investigation + - Id: 60053 + Title: Glastheim Monster Investigation + - Id: 60054 + Title: Investigation of Glastheim + - Id: 60055 + Title: Glastheim Monster Investigation + - Id: 60056 + Title: Glastheim Monster Investigation + - Id: 60057 + Title: Glastheim Monster Investigation + - Id: 60058 + Title: Derik Ver's Brother + - Id: 60059 + Title: A history lesson + - Id: 60060 + Title: The Crown of Deceit + - Id: 60061 + Title: A magic solvent + - Id: 60062 + Title: Rendering the crown Inert + - Id: 60101 + Title: Hunting Peco Pecos + Targets: + - Mob: PECOPECO + Count: 50 + - Id: 60102 + Title: Hunting Peco Pecos + Targets: + - Mob: PECOPECO + Count: 100 + - Id: 60103 + Title: Hunting Peco Pecos + Targets: + - Mob: PECOPECO + Count: 150 + - Id: 60104 + Title: Hunting Hodes + Targets: + - Mob: HODE + Count: 50 + - Id: 60105 + Title: Hunting Hodes + Targets: + - Mob: HODE + Count: 100 + - Id: 60106 + Title: Hunting Hodes + Targets: + - Mob: HODE + Count: 150 + - Id: 60107 + Title: Hunting Fabres + Targets: + - Mob: FABRE + Count: 50 + - Id: 60108 + Title: Hunting Fabres + Targets: + - Mob: FABRE + Count: 100 + - Id: 60109 + Title: Hunting Fabres + Targets: + - Mob: FABRE + Count: 150 + - Id: 60110 + Title: Hunting Pupa + Targets: + - Mob: PUPA + Count: 50 + - Id: 60111 + Title: Hunting Pupa + Targets: + - Mob: PUPA + Count: 100 + - Id: 60112 + Title: Hunting Pupa + Targets: + - Mob: PUPA + Count: 150 + - Id: 60113 + Title: Hunting Cocos + Targets: + - Mob: COCO + Count: 50 + - Id: 60114 + Title: Hunting Cocos + Targets: + - Mob: COCO + Count: 100 + - Id: 60115 + Title: Hunting Cocos + Targets: + - Mob: COCO + Count: 150 + - Id: 60116 + Title: Hunting Caramels + Targets: + - Mob: CARAMEL + Count: 50 + - Id: 60117 + Title: Hunting Caramels + Targets: + - Mob: CARAMEL + Count: 100 + - Id: 60118 + Title: Hunting Caramels + Targets: + - Mob: CARAMEL + Count: 150 + - Id: 60119 + Title: Hunting Alligators + Targets: + - Mob: ALLIGATOR + Count: 50 + - Id: 60120 + Title: Hunting Alligators + Targets: + - Mob: ALLIGATOR + Count: 100 + - Id: 60121 + Title: Hunting Alligators + Targets: + - Mob: ALLIGATOR + Count: 150 + - Id: 60122 + Title: Hunting Creamys + Targets: + - Mob: CREAMY + Count: 50 + - Id: 60123 + Title: Hunting Creamys + Targets: + - Mob: CREAMY + Count: 100 + - Id: 60124 + Title: Hunting Creamys + Targets: + - Mob: CREAMY + Count: 150 + - Id: 60125 + Title: Hunting Demon Pungus + Targets: + - Mob: DEMON_PUNGUS + Count: 50 + - Id: 60126 + Title: Hunting Demon Pungus + Targets: + - Mob: DEMON_PUNGUS + Count: 100 + - Id: 60127 + Title: Hunting Demon Pungus + Targets: + - Mob: DEMON_PUNGUS + Count: 150 + - Id: 60128 + Title: Hunting Dokebi + Targets: + - Mob: DOKEBI + Count: 50 + - Id: 60129 + Title: Hunting Dokebi + Targets: + - Mob: DOKEBI + Count: 100 + - Id: 60130 + Title: Hunting Dokebi + Targets: + - Mob: DOKEBI + Count: 150 + - Id: 60131 + Title: Hunting Dryads + Targets: + - Mob: DRYAD + Count: 50 + - Id: 60132 + Title: Hunting Dryads + Targets: + - Mob: DRYAD + Count: 100 + - Id: 60133 + Title: Hunting Dryads + Targets: + - Mob: DRYAD + Count: 150 + - Id: 60134 + Title: Hunting Frilldora + Targets: + - Mob: FRILLDORA + Count: 50 + - Id: 60135 + Title: Hunting Frilldora + Targets: + - Mob: FRILLDORA + Count: 100 + - Id: 60136 + Title: Hunting Frilldora + Targets: + - Mob: FRILLDORA + Count: 150 + - Id: 60137 + Title: Hunting Goats + Targets: + - Mob: GOAT + Count: 50 + - Id: 60138 + Title: Hunting Goats + Targets: + - Mob: GOAT + Count: 100 + - Id: 60139 + Title: Hunting Goats + Targets: + - Mob: GOAT + Count: 150 + - Id: 60140 + Title: Hunting Golems + Targets: + - Mob: GOLEM + Count: 50 + - Id: 60141 + Title: Hunting Golems + Targets: + - Mob: GOLEM + Count: 100 + - Id: 60142 + Title: Hunting Golems + Targets: + - Mob: GOLEM + Count: 150 + - Id: 60143 + Title: Hunting Leaf Cats + Targets: + - Mob: LEAF_CAT + Count: 50 + - Id: 60144 + Title: Hunting Leaf Cats + Targets: + - Mob: LEAF_CAT + Count: 100 + - Id: 60145 + Title: Hunting Leaf Cats + Targets: + - Mob: LEAF_CAT + Count: 150 + - Id: 60146 + Title: Hunting Skeletons + Targets: + - Mob: SKELETON + Count: 50 + - Id: 60147 + Title: Hunting Skeletons + Targets: + - Mob: SKELETON + Count: 100 + - Id: 60148 + Title: Hunting Skeletons + Targets: + - Mob: SKELETON + Count: 150 + - Id: 60149 + Title: Hunting Munaks + Targets: + - Mob: MUNAK + Count: 50 + - Id: 60150 + Title: Hunting Munaks + Targets: + - Mob: MUNAK + Count: 100 + - Id: 60151 + Title: Hunting Munaks + Targets: + - Mob: MUNAK + Count: 150 + - Id: 60152 + Title: Hunting Sohees + Targets: + - Mob: SOHEE + Count: 50 + - Id: 60153 + Title: Hunting Sohees + Targets: + - Mob: SOHEE + Count: 100 + - Id: 60154 + Title: Hunting Sohees + Targets: + - Mob: SOHEE + Count: 150 + - Id: 60155 + Title: Hunting Firelock Soldiers + Targets: + - Mob: ANTIQUE_FIRELOCK + Count: 50 + - Id: 60156 + Title: Hunting Firelock Soldiers + Targets: + - Mob: ANTIQUE_FIRELOCK + Count: 100 + - Id: 60157 + Title: Hunting Firelock Soldiers + Targets: + - Mob: ANTIQUE_FIRELOCK + Count: 150 + - Id: 60158 + Title: Hunting Tengus + Targets: + - Mob: TENGU + Count: 50 + - Id: 60159 + Title: Hunting Tengus + Targets: + - Mob: TENGU + Count: 100 + - Id: 60160 + Title: Hunting Tengus + Targets: + - Mob: TENGU + Count: 150 + - Id: 60161 + Title: Hunting Venatu + Targets: + - Mob: VENATU + Count: 25 + - Id: 60162 + Title: Hunting Venatu + Targets: + - Mob: VENATU + Count: 50 + - Id: 60163 + Title: Hunting Venatu + Targets: + - Mob: VENATU + Count: 75 + - Id: 60164 + Title: Hunting Archdam + Targets: + - Mob: ARCHDAM + Count: 50 + - Id: 60165 + Title: Hunting Archdam + Targets: + - Mob: ARCHDAM + Count: 100 + - Id: 60166 + Title: Hunting Archdam + Targets: + - Mob: ARCHDAM + Count: 150 + - Id: 60167 + Title: Hunting Siromas + Targets: + - Mob: SIROMA + Count: 50 + - Id: 60168 + Title: Hunting Siromas + Targets: + - Mob: SIROMA + Count: 100 + - Id: 60169 + Title: Hunting Siroma + Targets: + - Mob: SIROMA + Count: 150 + - Id: 60170 + Title: Hunting Ice Titans + Targets: + - Mob: ICE_TITAN + Count: 50 + - Id: 60171 + Title: Hunting Ice Titans + Targets: + - Mob: ICE_TITAN + Count: 100 + - Id: 60172 + Title: Hunting Ice Titans + Targets: + - Mob: ICE_TITAN + Count: 150 + - Id: 60173 + Title: Hunting Disguises + Targets: + - Mob: DISGUISE + Count: 50 + - Id: 60174 + Title: Hunting Disguises + Targets: + - Mob: DISGUISE + Count: 100 + - Id: 60175 + Title: Hunting Disguises + Targets: + - Mob: DISGUISE + Count: 150 + - Id: 60176 + Title: Hunting Loli Ruri + Targets: + - Mob: LOLI_RURI + Count: 50 + - Id: 60177 + Title: Hunting Loli Ruri + Targets: + - Mob: LOLI_RURI + Count: 100 + - Id: 60178 + Title: Hunting Loli Ruri + Targets: + - Mob: LOLI_RURI + Count: 150 + - Id: 60179 + Title: Hunting Mantis + Targets: + - Mob: MANTIS + Count: 50 + - Id: 60180 + Title: Hunting Mantis + Targets: + - Mob: MANTIS + Count: 100 + - Id: 60181 + Title: Hunting Mantis + Targets: + - Mob: MANTIS + Count: 150 + - Id: 60182 + Title: Hunting Dancing Dragons + Targets: + - Mob: DANCING_DRAGON + Count: 50 + - Id: 60183 + Title: Hunting Dancing Dragons + Targets: + - Mob: DANCING_DRAGON + Count: 100 + - Id: 60184 + Title: Hunting Dancing Dragons + Targets: + - Mob: DANCING_DRAGON + Count: 150 + - Id: 60185 + Title: Hunting Necromancers + Targets: + - Mob: NECROMANCER + Count: 20 + - Id: 60186 + Title: Hunting Necromancers + Targets: + - Mob: NECROMANCER + Count: 40 + - Id: 60187 + Title: Hunting Necromancers + Targets: + - Mob: NECROMANCER + Count: 60 + - Id: 60188 + Title: Hunting Apocalypse + Targets: + - Mob: APOCALIPS + Count: 50 + - Id: 60189 + Title: Hunting Apocalypse + Targets: + - Mob: APOCALIPS + Count: 100 + - Id: 60190 + Title: Hunting Apocalypse + Targets: + - Mob: APOCALIPS + Count: 150 + - Id: 60200 + Title: Endless Tower Effect + TimeLimit: +7d + - Id: 60201 + Title: Endless Tower Time Limit + TimeLimit: +4h + - Id: 60211 + Title: Thor Volcano base camp + - Id: 60212 + Title: Thor Volcano base camp + - Id: 60213 + Title: Thor Volcano base camp + - Id: 60301 + Title: Dragon Hunting + Targets: + - Mob: PETIT + Count: 100 + - Id: 60302 + Title: Dragon Hunting + Targets: + - Mob: PETIT + Count: 200 + - Id: 60303 + Title: Dragon Hunting + Targets: + - Mob: FERUS + Count: 100 + - Id: 60304 + Title: Dragon Hunting + Targets: + - Mob: FERUS + Count: 200 + - Id: 60305 + Title: Dragon Hunting + Targets: + - Mob: FERUS_ + Count: 100 + - Id: 60306 + Title: Dragon Hunting + Targets: + - Mob: FERUS_ + Count: 200 + - Id: 60307 + Title: Dragon Hunting + Targets: + - Mob: ACIDUS + Count: 100 + - Id: 60308 + Title: Dragon Hunting + Targets: + - Mob: ACIDUS + Count: 200 + - Id: 60309 + Title: Dragon Hunting + Targets: + - Mob: ACIDUS_ + Count: 100 + - Id: 60310 + Title: Dragon Hunting + Targets: + - Mob: ACIDUS_ + Count: 200 + - Id: 60351 + Title: Bathroom Ghost + - Id: 60352 + Title: Bathroom Ghost + - Id: 60353 + Title: Bathroom Ghost + - Id: 60354 + Title: Bathroom Ghost + - Id: 60355 + Title: Bathroom Ghost + - Id: 62238 + Title: Midgardian Mercenary timer + TimeLimit: +1h diff --git a/db/pre-re/refine.yml b/db/pre-re/refine.yml new file mode 100644 index 0000000000..009581fc8e --- /dev/null +++ b/db/pre-re/refine.yml @@ -0,0 +1,924 @@ +# This file is a part of rAthena++. +# Copyright(C) 2021 rAthena Development Team +# https://rathena.org - https://github.com/rathena +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . +# +########################################################################### +# Refine Database +########################################################################### +# +# Refine Settings +# +########################################################################### +# - Group Refine item type. +# Levels: Refinement settings per item level. (Default: null) +# - Level Item level. +# RefineLevels: Refinement settings per refine level. (Default: null) +# - Level Refine level. +# Bonus Refinement bonus. (Default: 0) +# RandomBonus Extra refinement bonus of 0~RandomBonus stacked on Bonus. (Default: 0) +# BlacksmithBlessingAmount Amount of Blacksmith Blessing required. (Default: 0) +# Chances: Success chance based on cost type. (Default: null) +# - Type Refinement cost type based on ore used. +# Rate Chance of success out of 0~10000. (Default: 0) +# Price Amount of zeny required to refine. (Default: 0) +# Material Ore item required to refine. (Default: 0) +# BreakingRate Chance of item breaking out of 0~10000. (Default: 0) +# DowngradeAmount Number of refine levels reduced on failure. (Default: 0) +########################################################################### + +Header: + Type: REFINE_DB + Version: 1 + +Body: + - Group: Armor + Levels: + - Level: 1 + RefineLevels: + - Level: 1 + Bonus: 66 + Chances: + - Type: Normal + Rate: 10000 + Price: 2000 + Material: Elunium + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Elunium + - Level: 2 + Bonus: 132 + Chances: + - Type: Normal + Rate: 10000 + Price: 2000 + Material: Elunium + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Elunium + - Level: 3 + Bonus: 198 + Chances: + - Type: Normal + Rate: 10000 + Price: 2000 + Material: Elunium + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Elunium + - Level: 4 + Bonus: 264 + Chances: + - Type: Normal + Rate: 10000 + Price: 2000 + Material: Elunium + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Elunium + - Level: 5 + Bonus: 330 + Chances: + - Type: Normal + Rate: 6000 + Price: 2000 + Material: Elunium + BreakingRate: 10000 + - Type: Enriched + Rate: 9000 + Price: 2000 + Material: Enriched_Elunium + BreakingRate: 10000 + - Level: 6 + Bonus: 396 + Chances: + - Type: Normal + Rate: 4000 + Price: 2000 + Material: Elunium + BreakingRate: 10000 + - Type: Enriched + Rate: 7000 + Price: 2000 + Material: Enriched_Elunium + BreakingRate: 10000 + - Level: 7 + Bonus: 462 + Chances: + - Type: Normal + Rate: 4000 + Price: 2000 + Material: Elunium + BreakingRate: 10000 + - Type: Enriched + Rate: 7000 + Price: 2000 + Material: Enriched_Elunium + BreakingRate: 10000 + - Level: 8 + Bonus: 528 + BlacksmithBlessingAmount: 1 + Chances: + - Type: Normal + Rate: 2000 + Price: 2000 + Material: Elunium + BreakingRate: 10000 + - Type: Enriched + Rate: 4000 + Price: 2000 + Material: Enriched_Elunium + BreakingRate: 10000 + - Level: 9 + Bonus: 594 + BlacksmithBlessingAmount: 2 + Chances: + - Type: Normal + Rate: 2000 + Price: 2000 + Material: Elunium + BreakingRate: 10000 + - Type: Enriched + Rate: 4000 + Price: 2000 + Material: Enriched_Elunium + BreakingRate: 10000 + - Level: 10 + Bonus: 660 + BlacksmithBlessingAmount: 4 + Chances: + - Type: Normal + Rate: 900 + Price: 2000 + Material: Elunium + BreakingRate: 10000 + - Type: Enriched + Rate: 2000 + Price: 2000 + Material: Enriched_Elunium + BreakingRate: 10000 + - Group: Weapon + Levels: + - Level: 1 + RefineLevels: + - Level: 1 + Bonus: 200 + Chances: + - Type: Normal + Rate: 10000 + Price: 50 + Material: Phracon + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Oridecon + - Level: 2 + Bonus: 400 + Chances: + - Type: Normal + Rate: 10000 + Price: 50 + Material: Phracon + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Oridecon + - Level: 3 + Bonus: 600 + Chances: + - Type: Normal + Rate: 10000 + Price: 50 + Material: Phracon + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Oridecon + - Level: 4 + Bonus: 800 + Chances: + - Type: Normal + Rate: 10000 + Price: 50 + Material: Phracon + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Oridecon + - Level: 5 + Bonus: 1000 + Chances: + - Type: Normal + Rate: 10000 + Price: 50 + Material: Phracon + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Oridecon + - Level: 6 + Bonus: 1200 + Chances: + - Type: Normal + Rate: 10000 + Price: 50 + Material: Phracon + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Oridecon + - Level: 7 + Bonus: 1400 + Chances: + - Type: Normal + Rate: 10000 + Price: 50 + Material: Phracon + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Oridecon + - Level: 8 + Bonus: 1600 + RandomBonus: 300 + BlacksmithBlessingAmount: 1 + Chances: + - Type: Normal + Rate: 6000 + Price: 50 + Material: Phracon + BreakingRate: 10000 + - Type: Enriched + Rate: 9000 + Price: 2000 + Material: Enriched_Oridecon + BreakingRate: 10000 + - Level: 9 + Bonus: 1800 + RandomBonus: 600 + BlacksmithBlessingAmount: 2 + Chances: + - Type: Normal + Rate: 4000 + Price: 50 + Material: Phracon + BreakingRate: 10000 + - Type: Enriched + Rate: 7000 + Price: 2000 + Material: Enriched_Oridecon + BreakingRate: 10000 + - Level: 10 + Bonus: 2000 + RandomBonus: 900 + BlacksmithBlessingAmount: 4 + Chances: + - Type: Normal + Rate: 1900 + Price: 50 + Material: Phracon + BreakingRate: 10000 + - Type: Enriched + Rate: 3000 + Price: 2000 + Material: Enriched_Oridecon + BreakingRate: 10000 + - Level: 2 + RefineLevels: + - Level: 1 + Bonus: 300 + Chances: + - Type: Normal + Rate: 10000 + Price: 200 + Material: Emveretarcon + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Oridecon + - Level: 2 + Bonus: 600 + Chances: + - Type: Normal + Rate: 10000 + Price: 200 + Material: Emveretarcon + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Oridecon + - Level: 3 + Bonus: 900 + Chances: + - Type: Normal + Rate: 10000 + Price: 200 + Material: Emveretarcon + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Oridecon + - Level: 4 + Bonus: 1200 + Chances: + - Type: Normal + Rate: 10000 + Price: 200 + Material: Emveretarcon + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Oridecon + - Level: 5 + Bonus: 1500 + Chances: + - Type: Normal + Rate: 10000 + Price: 200 + Material: Emveretarcon + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Oridecon + - Level: 6 + Bonus: 1800 + Chances: + - Type: Normal + Rate: 10000 + Price: 200 + Material: Emveretarcon + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Oridecon + - Level: 7 + Bonus: 2100 + RandomBonus: 500 + Chances: + - Type: Normal + Rate: 6000 + Price: 200 + Material: Emveretarcon + BreakingRate: 10000 + - Type: Enriched + Rate: 9000 + Price: 2000 + Material: Enriched_Oridecon + BreakingRate: 10000 + - Level: 8 + Bonus: 2400 + RandomBonus: 1000 + BlacksmithBlessingAmount: 1 + Chances: + - Type: Normal + Rate: 4000 + Price: 200 + Material: Emveretarcon + BreakingRate: 10000 + - Type: Enriched + Rate: 7000 + Price: 2000 + Material: Enriched_Oridecon + BreakingRate: 10000 + - Level: 9 + Bonus: 2700 + RandomBonus: 1500 + BlacksmithBlessingAmount: 2 + Chances: + - Type: Normal + Rate: 2000 + Price: 200 + Material: Emveretarcon + BreakingRate: 10000 + - Type: Enriched + Rate: 4000 + Price: 2000 + Material: Enriched_Oridecon + BreakingRate: 10000 + - Level: 10 + Bonus: 3000 + RandomBonus: 2000 + BlacksmithBlessingAmount: 4 + Chances: + - Type: Normal + Rate: 1900 + Price: 200 + Material: Emveretarcon + BreakingRate: 10000 + - Type: Enriched + Rate: 3000 + Price: 2000 + Material: Enriched_Oridecon + BreakingRate: 10000 + - Level: 3 + RefineLevels: + - Level: 1 + Bonus: 500 + Chances: + - Type: Normal + Rate: 10000 + Price: 5000 + Material: Oridecon + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Oridecon + - Level: 2 + Bonus: 1000 + Chances: + - Type: Normal + Rate: 10000 + Price: 5000 + Material: Oridecon + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Oridecon + - Level: 3 + Bonus: 1500 + Chances: + - Type: Normal + Rate: 10000 + Price: 5000 + Material: Oridecon + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Oridecon + - Level: 4 + Bonus: 2000 + Chances: + - Type: Normal + Rate: 10000 + Price: 5000 + Material: Oridecon + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Oridecon + - Level: 5 + Bonus: 2500 + Chances: + - Type: Normal + Rate: 10000 + Price: 5000 + Material: Oridecon + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Oridecon + - Level: 6 + Bonus: 3000 + RandomBonus: 800 + Chances: + - Type: Normal + Rate: 6000 + Price: 5000 + Material: Oridecon + BreakingRate: 10000 + - Type: Enriched + Rate: 9000 + Price: 2000 + Material: Enriched_Oridecon + BreakingRate: 10000 + - Level: 7 + Bonus: 3500 + RandomBonus: 1600 + Chances: + - Type: Normal + Rate: 5000 + Price: 5000 + Material: Oridecon + BreakingRate: 10000 + - Type: Enriched + Rate: 8000 + Price: 2000 + Material: Enriched_Oridecon + BreakingRate: 10000 + - Level: 8 + Bonus: 4000 + RandomBonus: 2400 + BlacksmithBlessingAmount: 1 + Chances: + - Type: Normal + Rate: 2000 + Price: 5000 + Material: Oridecon + BreakingRate: 10000 + - Type: Enriched + Rate: 4000 + Price: 2000 + Material: Enriched_Oridecon + BreakingRate: 10000 + - Level: 9 + Bonus: 4500 + RandomBonus: 3200 + BlacksmithBlessingAmount: 2 + Chances: + - Type: Normal + Rate: 2000 + Price: 5000 + Material: Oridecon + BreakingRate: 10000 + - Type: Enriched + Rate: 4000 + Price: 2000 + Material: Enriched_Oridecon + BreakingRate: 10000 + - Level: 10 + Bonus: 5000 + RandomBonus: 4000 + BlacksmithBlessingAmount: 4 + Chances: + - Type: Normal + Rate: 1900 + Price: 5000 + Material: Oridecon + BreakingRate: 10000 + - Type: Enriched + Rate: 3000 + Price: 2000 + Material: Enriched_Oridecon + BreakingRate: 10000 + + - Level: 4 + RefineLevels: + - Level: 1 + Bonus: 700 + Chances: + - Type: Normal + Rate: 10000 + Price: 20000 + Material: Oridecon + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Oridecon + - Level: 2 + Bonus: 1400 + Chances: + - Type: Normal + Rate: 10000 + Price: 20000 + Material: Oridecon + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Oridecon + - Level: 3 + Bonus: 2100 + Chances: + - Type: Normal + Rate: 10000 + Price: 20000 + Material: Oridecon + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Oridecon + - Level: 4 + Bonus: 2800 + Chances: + - Type: Normal + Rate: 10000 + Price: 20000 + Material: Oridecon + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Oridecon + - Level: 5 + Bonus: 3500 + RandomBonus: 1300 + Chances: + - Type: Normal + Rate: 6000 + Price: 20000 + Material: Oridecon + BreakingRate: 10000 + - Type: Enriched + Rate: 9000 + Price: 2000 + Material: Enriched_Oridecon + BreakingRate: 10000 + - Level: 6 + Bonus: 4200 + RandomBonus: 2600 + Chances: + - Type: Normal + Rate: 4000 + Price: 20000 + Material: Oridecon + BreakingRate: 10000 + - Type: Enriched + Rate: 7000 + Price: 2000 + Material: Enriched_Oridecon + BreakingRate: 10000 + - Level: 7 + Bonus: 4900 + RandomBonus: 3900 + Chances: + - Type: Normal + Rate: 4000 + Price: 20000 + Material: Oridecon + BreakingRate: 10000 + - Type: Enriched + Rate: 7000 + Price: 2000 + Material: Enriched_Oridecon + BreakingRate: 10000 + - Level: 8 + Bonus: 5600 + RandomBonus: 5200 + BlacksmithBlessingAmount: 1 + Chances: + - Type: Normal + Rate: 2000 + Price: 20000 + Material: Oridecon + BreakingRate: 10000 + - Type: Enriched + Rate: 4000 + Price: 2000 + Material: Enriched_Oridecon + BreakingRate: 10000 + - Level: 9 + Bonus: 6300 + RandomBonus: 6500 + BlacksmithBlessingAmount: 2 + Chances: + - Type: Normal + Rate: 2000 + Price: 20000 + Material: Oridecon + BreakingRate: 10000 + - Type: Enriched + Rate: 4000 + Price: 2000 + Material: Enriched_Oridecon + BreakingRate: 10000 + - Level: 10 + Bonus: 7000 + RandomBonus: 7800 + BlacksmithBlessingAmount: 4 + Chances: + - Type: Normal + Rate: 900 + Price: 20000 + Material: Oridecon + BreakingRate: 10000 + - Type: Enriched + Rate: 2000 + Price: 2000 + Material: Enriched_Oridecon + BreakingRate: 10000 + - Group: Shadow_Armor + Levels: + - Level: 1 + RefineLevels: + - Level: 1 + Chances: + - Type: Normal + Rate: 10000 + Price: 10000 + Material: Elunium + - Type: Enriched + Rate: 10000 + Price: 10000 + Material: Enriched_Elunium + - Level: 2 + Chances: + - Type: Normal + Rate: 10000 + Price: 10000 + Material: Elunium + - Type: Enriched + Rate: 10000 + Price: 10000 + Material: Enriched_Elunium + - Level: 3 + Chances: + - Type: Normal + Rate: 10000 + Price: 10000 + Material: Elunium + - Type: Enriched + Rate: 10000 + Price: 10000 + Material: Enriched_Elunium + - Level: 4 + Chances: + - Type: Normal + Rate: 10000 + Price: 10000 + Material: Elunium + - Type: Enriched + Rate: 10000 + Price: 10000 + Material: Enriched_Elunium + - Level: 5 + Chances: + - Type: Normal + Rate: 6000 + Price: 10000 + Material: Elunium + BreakingRate: 10000 + - Type: Enriched + Rate: 9000 + Price: 10000 + Material: Enriched_Elunium + BreakingRate: 10000 + - Level: 6 + Chances: + - Type: Normal + Rate: 4000 + Price: 10000 + Material: Elunium + BreakingRate: 10000 + - Type: Enriched + Rate: 7000 + Price: 10000 + Material: Enriched_Elunium + BreakingRate: 10000 + - Level: 7 + Chances: + - Type: Normal + Rate: 4000 + Price: 10000 + Material: Elunium + BreakingRate: 10000 + - Type: Enriched + Rate: 7000 + Price: 10000 + Material: Enriched_Elunium + BreakingRate: 10000 + - Level: 8 + Chances: + - Type: Normal + Rate: 2000 + Price: 10000 + Material: Elunium + BreakingRate: 10000 + - Type: Enriched + Rate: 4000 + Price: 10000 + Material: Enriched_Elunium + BreakingRate: 10000 + - Level: 9 + Chances: + - Type: Normal + Rate: 2000 + Price: 10000 + Material: Elunium + BreakingRate: 10000 + - Type: Enriched + Rate: 4000 + Price: 10000 + Material: Enriched_Elunium + BreakingRate: 10000 + - Level: 10 + Chances: + - Type: Normal + Rate: 900 + Price: 10000 + Material: Elunium + BreakingRate: 10000 + - Type: Enriched + Rate: 2000 + Price: 10000 + Material: Enriched_Elunium + BreakingRate: 10000 + - Group: Shadow_Weapon + Levels: + - Level: 1 + RefineLevels: + - Level: 1 + Chances: + - Type: Normal + Rate: 10000 + Price: 10000 + Material: Oridecon + - Type: Enriched + Rate: 10000 + Price: 10000 + Material: Enriched_Oridecon + - Level: 2 + Chances: + - Type: Normal + Rate: 10000 + Price: 10000 + Material: Oridecon + - Type: Enriched + Rate: 10000 + Price: 10000 + Material: Enriched_Oridecon + - Level: 3 + Chances: + - Type: Normal + Rate: 10000 + Price: 10000 + Material: Oridecon + - Type: Enriched + Rate: 10000 + Price: 10000 + Material: Enriched_Oridecon + - Level: 4 + Chances: + - Type: Normal + Rate: 10000 + Price: 10000 + Material: Oridecon + - Type: Enriched + Rate: 10000 + Price: 10000 + Material: Enriched_Oridecon + - Level: 5 + Chances: + - Type: Normal + Rate: 6000 + Price: 10000 + Material: Oridecon + BreakingRate: 10000 + - Type: Enriched + Rate: 9000 + Price: 10000 + Material: Enriched_Oridecon + BreakingRate: 10000 + - Level: 6 + Chances: + - Type: Normal + Rate: 4000 + Price: 10000 + Material: Oridecon + BreakingRate: 10000 + - Type: Enriched + Rate: 7000 + Price: 10000 + Material: Enriched_Oridecon + BreakingRate: 10000 + - Level: 7 + Chances: + - Type: Normal + Rate: 4000 + Price: 10000 + Material: Oridecon + BreakingRate: 10000 + - Type: Enriched + Rate: 7000 + Price: 10000 + Material: Enriched_Oridecon + BreakingRate: 10000 + - Level: 8 + Chances: + - Type: Normal + Rate: 2000 + Price: 10000 + Material: Oridecon + BreakingRate: 10000 + - Type: Enriched + Rate: 4000 + Price: 10000 + Material: Enriched_Oridecon + BreakingRate: 10000 + - Level: 9 + Chances: + - Type: Normal + Rate: 2000 + Price: 10000 + Material: Oridecon + BreakingRate: 10000 + - Type: Enriched + Rate: 4000 + Price: 10000 + Material: Enriched_Oridecon + BreakingRate: 10000 + - Level: 10 + Chances: + - Type: Normal + Rate: 900 + Price: 10000 + Material: Oridecon + BreakingRate: 10000 + - Type: Enriched + Rate: 2000 + Price: 10000 + Material: Enriched_Oridecon + BreakingRate: 10000 diff --git a/db/pre-re/refine_db.yml b/db/pre-re/refine_db.yml deleted file mode 100644 index 3602c72b78..0000000000 --- a/db/pre-re/refine_db.yml +++ /dev/null @@ -1,235 +0,0 @@ -# This file is a part of rAthena++. -# Copyright(C) 2017 rAthena Development Team -# https://rathena.org - https://github.com/rathena -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU General Public License as published by -# the Free Software Foundation, either version 3 of the License, or -# (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program. If not, see . -# -########################################################################### -# Pre-Renewal Refine Database -########################################################################### -Armor: - StatsPerLevel: 66 - RandomBonusStartLevel: 0 - RandomBonusValue: 0 - Costs: - - Type: REFINE_COST_NORMAL - Price: 2000 - Material: 985 - - Type: REFINE_COST_ENRICHED - Price: 2000 - Material: 7619 - Rates: - - Level: 5 - NormalChance: 60 - EnrichedChance: 90 - EventNormalChance: 60 - EventEnrichedChance: 95 - - Level: 6 - NormalChance: 40 - EnrichedChance: 70 - EventNormalChance: 40 - EventEnrichedChance: 80 - - Level: 7 - NormalChance: 40 - EnrichedChance: 70 - EventNormalChance: 40 - EventEnrichedChance: 80 - - Level: 8 - NormalChance: 20 - EnrichedChance: 40 - EventNormalChance: 20 - EventEnrichedChance: 50 - - Level: 9 - NormalChance: 20 - EnrichedChance: 40 - EventNormalChance: 20 - EventEnrichedChance: 50 - - Level: 10 - NormalChance: 9 - EnrichedChance: 20 - EventNormalChance: 9 - EventEnrichedChance: 35 -WeaponLv1: - StatsPerLevel: 200 - RandomBonusStartLevel: 8 - RandomBonusValue: 300 - Costs: - - Type: REFINE_COST_NORMAL - Price: 50 - Material: 1010 - - Type: REFINE_COST_ENRICHED - Price: 2000 - Material: 7620 - Rates: - - Level: 8 - NormalChance: 60 - EnrichedChance: 90 - EventNormalChance: 60 - EventEnrichedChance: 95 - - Level: 9 - NormalChance: 40 - EnrichedChance: 70 - EventNormalChance: 40 - EventEnrichedChance: 85 - - Level: 10 - NormalChance: 19 - EnrichedChance: 30 - EventNormalChance: 19 - EventEnrichedChance: 55 -WeaponLv2: - StatsPerLevel: 300 - RandomBonusStartLevel: 7 - RandomBonusValue: 500 - Costs: - - Type: REFINE_COST_NORMAL - Price: 200 - Material: 1011 - - Type: REFINE_COST_ENRICHED - Price: 2000 - Material: 7620 - Rates: - - Level: 7 - NormalChance: 60 - EnrichedChance: 90 - EventNormalChance: 60 - EventEnrichedChance: 95 - - Level: 8 - NormalChance: 40 - EnrichedChance: 70 - EventNormalChance: 40 - EventEnrichedChance: 85 - - Level: 9 - NormalChance: 20 - EnrichedChance: 40 - EventNormalChance: 20 - EventEnrichedChance: 60 - - Level: 10 - NormalChance: 19 - EnrichedChance: 30 - EventNormalChance: 19 - EventEnrichedChance: 45 -WeaponLv3: - StatsPerLevel: 500 - RandomBonusStartLevel: 6 - RandomBonusValue: 800 - Costs: - - Type: REFINE_COST_NORMAL - Price: 5000 - Material: 984 - - Type: REFINE_COST_ENRICHED - Price: 2000 - Material: 7620 - Rates: - - Level: 6 - NormalChance: 60 - EnrichedChance: 90 - EventNormalChance: 60 - EventEnrichedChance: 95 - - Level: 7 - NormalChance: 50 - EnrichedChance: 80 - EventNormalChance: 50 - EventEnrichedChance: 90 - - Level: 8 - NormalChance: 20 - EnrichedChance: 40 - EventNormalChance: 20 - EventEnrichedChance: 70 - - Level: 9 - NormalChance: 20 - EnrichedChance: 40 - EventNormalChance: 20 - EventEnrichedChance: 60 - - Level: 10 - NormalChance: 19 - EnrichedChance: 30 - EventNormalChance: 19 - EventEnrichedChance: 45 -WeaponLv4: - StatsPerLevel: 700 - RandomBonusStartLevel: 5 - RandomBonusValue: 1300 - Costs: - - Type: REFINE_COST_NORMAL - Price: 20000 - Material: 984 - - Type: REFINE_COST_ENRICHED - Price: 2000 - Material: 7620 - Rates: - - Level: 5 - NormalChance: 60 - EnrichedChance: 90 - EventNormalChance: 60 - EventEnrichedChance: 95 - - Level: 6 - NormalChance: 40 - EnrichedChance: 70 - EventNormalChance: 40 - EventEnrichedChance: 80 - - Level: 7 - NormalChance: 40 - EnrichedChance: 70 - EventNormalChance: 40 - EventEnrichedChance: 80 - - Level: 8 - NormalChance: 20 - EnrichedChance: 40 - EventNormalChance: 20 - EventEnrichedChance: 60 - - Level: 9 - NormalChance: 20 - EnrichedChance: 40 - EventNormalChance: 20 - EventEnrichedChance: 50 - - Level: 10 - NormalChance: 9 - EnrichedChance: 20 - EventNormalChance: 9 - EventEnrichedChance: 35 -Shadow: - StatsPerLevel: 0 - RandomBonusStartLevel: 0 - RandomBonusValue: 0 - Rates: - - Level: 5 - NormalChance: 60 - EnrichedChance: 90 - EventNormalChance: 60 - EventEnrichedChance: 95 - - Level: 6 - NormalChance: 40 - EnrichedChance: 70 - EventNormalChance: 40 - EventEnrichedChance: 80 - - Level: 7 - NormalChance: 40 - EnrichedChance: 70 - EventNormalChance: 40 - EventEnrichedChance: 80 - - Level: 8 - NormalChance: 20 - EnrichedChance: 40 - EventNormalChance: 20 - EventEnrichedChance: 50 - - Level: 9 - NormalChance: 20 - EnrichedChance: 40 - EventNormalChance: 20 - EventEnrichedChance: 50 - - Level: 10 - NormalChance: 9 - EnrichedChance: 20 - EventNormalChance: 9 - EventEnrichedChance: 35 diff --git a/db/pre-re/size_fix.yml b/db/pre-re/size_fix.yml index 51774f6936..c2c225daf2 100644 --- a/db/pre-re/size_fix.yml +++ b/db/pre-re/size_fix.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify diff --git a/db/pre-re/skill_db.yml b/db/pre-re/skill_db.yml index 9a5b7bc79d..5664761e99 100644 --- a/db/pre-re/skill_db.yml +++ b/db/pre-re/skill_db.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify @@ -55,7 +55,7 @@ # NoNearNPC: Determines if the skill can be used near a NPC. (Optional) # AdditionalRange Number of cells from an NPC where the skill can be cast. (Optional) # Type: Type of NPC. -# CastCancel Cancel cast when hit. (Default: true) +# CastCancel Cancel cast when hit. (Default: false) # CastDefenseReduction Defense reduction rate during skill cast. (Default: 0) # CastTime: Time to cast the skill in milliseconds. (Default: 0) # - Level Skill level. @@ -1249,10 +1249,6 @@ Body: Size: 2 - Level: 11 Size: 3 - - Level: 12 - Size: 0 - - Level: 13 - Size: 0 Interval: 1000 Target: Enemy Flag: @@ -2075,8 +2071,6 @@ Body: TargetType: Attack DamageFlags: NoDamage: true - Flags: - IncreaseGloomyDayDamage: true Range: -2 Hit: Single HitCount: 1 @@ -2085,6 +2079,7 @@ Body: ActiveInstance: 5 Knockback: 2 CastTime: 700 + Duration1: 1000 Requires: SpCost: 12 Weapon: @@ -3321,10 +3316,6 @@ Body: Size: 5 - Level: 11 Size: 7 - - Level: 12 - Size: 0 - - Level: 13 - Size: 0 Range: 1 Interval: 1250 Target: Enemy @@ -3416,12 +3407,6 @@ Body: Size: 2 - Level: 10 Size: 2 - - Level: 11 - Size: 0 - - Level: 12 - Size: 0 - - Level: 13 - Size: 0 Interval: -1 Flag: PathCheck: true @@ -5852,11 +5837,8 @@ Body: Name: NPC_DARKBREATH Description: Dark Breath MaxLevel: 5 - Type: Misc + Type: Magic TargetType: Attack - DamageFlags: - IgnoreFlee: true - IgnoreDefCard: true Flags: IsNpc: true Range: 9 @@ -6713,8 +6695,6 @@ Body: MaxLevel: 5 Type: Weapon TargetType: Attack - Flags: - IncreaseGloomyDayDamage: true Range: - Level: 1 Size: 3 @@ -6831,8 +6811,8 @@ Body: CastDefenseReduction: 33 CastTime: 3000 AfterCastActDelay: 1500 - AfterCastWalkDelay: 800 - Duration1: 800 + AfterCastWalkDelay: 1000 + Duration1: 950 Duration2: 30000 Requires: SpCost: @@ -7852,22 +7832,6 @@ Body: Size: 4 - Level: 5 Size: 5 - - Level: 6 - Size: 0 - - Level: 7 - Size: 0 - - Level: 8 - Size: 0 - - Level: 9 - Size: 0 - - Level: 10 - Size: 0 - - Level: 11 - Size: 0 - - Level: 12 - Size: 0 - - Level: 13 - Size: 0 Interval: -1 Flag: PathCheck: true @@ -9080,9 +9044,8 @@ Body: Hit: Single HitCount: 1 Element: Dark - AfterCastWalkDelay: 900 - Duration1: 900 - Duration2: 30000 + AfterCastWalkDelay: 1000 + Duration1: 30000 Unit: Id: Dummyskill Layout: -1 @@ -9794,9 +9757,6 @@ Body: NoDamage: true IgnoreDefense: true IgnoreFlee: true - Flags: - IgnoreAutoGuard: true - IgnoreCicada: true Hit: Single HitCount: 1 CastCancel: true @@ -10691,7 +10651,6 @@ Body: IgnoreDefense: true Flags: TargetTrap: true - IncreaseGloomyDayDamage: true Range: 5 Hit: Multi_Hit HitCount: 5 @@ -12867,8 +12826,6 @@ Body: MaxLevel: 5 Type: Weapon TargetType: Attack - Flags: - IncreaseGloomyDayDamage: true Range: 4 Hit: Multi_Hit HitCount: 5 @@ -13017,6 +12974,8 @@ Body: IgnoreAtkCard: true Flags: AllowOnMado: true + IgnoreAutoGuard: true + IgnoreCicada: true Range: -2 Hit: Single HitCount: 1 @@ -14406,15 +14365,15 @@ Body: AllowWhenHidden: true Range: - Level: 1 - Size: 7 + Size: 5 - Level: 2 - Size: 9 + Size: 6 - Level: 3 - Size: 11 + Size: 7 - Level: 4 - Size: 13 + Size: 8 - Level: 5 - Size: 15 + Size: 9 Hit: Single HitCount: 1 CopyFlags: @@ -14439,15 +14398,15 @@ Body: AlterRangeShadowJump: true Range: - Level: 1 - Size: 7 + Size: 5 - Level: 2 - Size: 9 + Size: 6 - Level: 3 - Size: 11 + Size: 7 - Level: 4 - Size: 13 + Size: 8 - Level: 5 - Size: 15 + Size: 9 Hit: Single HitCount: 1 Element: Weapon @@ -14944,12 +14903,6 @@ Body: Size: 3 - Level: 10 Size: 4 - - Level: 11 - Size: 0 - - Level: 12 - Size: 0 - - Level: 13 - Size: 0 Interval: -1 Flag: PathCheck: true @@ -15138,22 +15091,6 @@ Body: Size: 3 - Level: 5 Size: 4 - - Level: 6 - Size: 0 - - Level: 7 - Size: 0 - - Level: 8 - Size: 0 - - Level: 9 - Size: 0 - - Level: 10 - Size: 0 - - Level: 11 - Size: 0 - - Level: 12 - Size: 0 - - Level: 13 - Size: 0 Interval: 1000 Target: Enemy Flag: @@ -15368,9 +15305,12 @@ Body: DamageFlags: Splash: true SplashSplit: true + IgnoreDefense: true Flags: IsNpc: true TargetTrap: true + ShowScale: true + IgnoreLandProtector: true Hit: Multi_Hit HitCount: 1 SplashArea: @@ -15394,6 +15334,34 @@ Body: Area: 11 - Level: 10 Area: 13 + Duration1: 910 + Unit: + Id: Earthquake + Range: + - Level: 1 + Size: 5 + - Level: 2 + Size: 7 + - Level: 3 + Size: 9 + - Level: 4 + Size: 11 + - Level: 5 + Size: 13 + - Level: 6 + Size: 5 + - Level: 7 + Size: 7 + - Level: 8 + Size: 9 + - Level: 9 + Size: 11 + - Level: 10 + Size: 13 + Interval: 300 + Target: Enemy + Flag: + PathCheck: true - Id: 654 Name: NPC_FIREBREATH Description: Fire Breath @@ -15476,6 +15444,7 @@ Body: Splash: true Flags: IsNpc: true + ShowScale: true Hit: Single HitCount: 1 SplashArea: @@ -15522,6 +15491,7 @@ Body: Flags: IsNpc: true TargetTrap: true + ShowScale: true Hit: Single HitCount: 1 SplashArea: 7 @@ -15537,6 +15507,7 @@ Body: Flags: IsNpc: true TargetTrap: true + ShowScale: true Hit: Single HitCount: 1 SplashArea: 14 @@ -15551,6 +15522,7 @@ Body: Splash: true Flags: IsNpc: true + ShowScale: true Hit: Single HitCount: 1 SplashArea: @@ -15575,6 +15547,7 @@ Body: Splash: true Flags: IsNpc: true + ShowScale: true Hit: Single HitCount: 1 SplashArea: @@ -15599,6 +15572,7 @@ Body: Splash: true Flags: IsNpc: true + ShowScale: true Hit: Single HitCount: 1 SplashArea: @@ -15623,6 +15597,7 @@ Body: Splash: true Flags: IsNpc: true + ShowScale: true Hit: Single HitCount: 1 SplashArea: @@ -15647,6 +15622,7 @@ Body: Splash: true Flags: IsNpc: true + ShowScale: true Hit: Single HitCount: 1 SplashArea: @@ -15671,6 +15647,7 @@ Body: Splash: true Flags: IsNpc: true + ShowScale: true Hit: Single HitCount: 1 SplashArea: @@ -15696,6 +15673,7 @@ Body: Splash: true Flags: IsNpc: true + ShowScale: true Hit: Single HitCount: 1 Element: Fire @@ -15714,6 +15692,7 @@ Body: IgnoreDefCard: true Flags: IsNpc: true + ShowScale: true Range: 7 Hit: Single HitCount: 1 @@ -15764,12 +15743,6 @@ Body: Size: 5 - Level: 10 Size: 13 - - Level: 11 - Size: 0 - - Level: 12 - Size: 0 - - Level: 13 - Size: 0 Interval: 1000 Flag: NoOverlap: true @@ -15816,6 +15789,7 @@ Body: Splash: true Flags: IsNpc: true + ShowScale: true Hit: Single HitCount: 1 SplashArea: @@ -15932,6 +15906,7 @@ Body: Splash: true Flags: IsNpc: true + ShowScale: true Hit: Single HitCount: 1 SplashArea: @@ -15956,6 +15931,7 @@ Body: Splash: true Flags: IsNpc: true + ShowScale: true Hit: Single HitCount: 1 SplashArea: @@ -15980,6 +15956,7 @@ Body: Splash: true Flags: IsNpc: true + ShowScale: true Hit: Single HitCount: 1 SplashArea: @@ -16013,6 +15990,7 @@ Body: Splash: true Flags: IsNpc: true + ShowScale: true Hit: Single HitCount: 1 SplashArea: @@ -16292,6 +16270,7 @@ Body: Flags: IsNpc: true IgnoreLandProtector: true + ShowScale: true Hit: Single HitCount: 1 Element: Poison @@ -16308,6 +16287,8 @@ Body: Name: NPC_COMET Description: Comet 2 MaxLevel: 1 + Flags: + ShowScale: true - Id: 716 Name: NPC_MAXPAIN Description: Max Pain @@ -16339,6 +16320,8 @@ Body: Name: NPC_JACKFROST Description: Jack Frost 2 MaxLevel: 1 + Flags: + ShowScale: true - Id: 725 Name: NPC_REVERBERATION Description: Reverberation 2 @@ -16351,6 +16334,7 @@ Body: IsNpc: true IsTrap: true DisableNearNpc: true + ShowScale: true Range: 1 Hit: Single HitCount: 1 @@ -16391,10 +16375,186 @@ Body: Name: NPC_LEX_AETERNA Description: Lex Aeterna 2 MaxLevel: 1 + Flags: + ShowScale: true - Id: 728 Name: NPC_ARROWSTORM Description: NPC Arrow Storm MaxLevel: 1 + - Id: 739 + Name: NPC_CLOUD_KILL + Description: Cloud Kill + MaxLevel: 5 + Type: Magic + TargetType: Ground + Range: 9 + Flags: + IsNpc: true + ShowScale: true + Hit: Single + HitCount: 1 + Element: Poison + CastCancel: true + Duration1: + - Level: 1 + Time: 8000 + - Level: 2 + Time: 10000 + - Level: 3 + Time: 12000 + - Level: 4 + Time: 14000 + - Level: 5 + Time: 16000 + Unit: + Id: Cloud_Kill + Range: + - Level: 1 + Size: 1 + - Level: 2 + Size: 2 + - Level: 3 + Size: 3 + - Level: 4 + Size: 3 + - Level: 5 + Size: 3 + Interval: 500 + Target: Enemy + Flag: + PathCheck: true + RemovedByFireRain: true + - Id: 740 + Name: NPC_IGNITIONBREAK + Description: Ignition Break + MaxLevel: 5 + Type: Weapon + TargetType: Self + DamageFlags: + Splash: true + Flags: + IsNpc: true + ShowScale: true + Hit: Single + HitCount: 1 + Element: Fire + SplashArea: 5 + - Id: 741 + Name: NPC_PHANTOMTHRUST + Description: Phantom Thrust + MaxLevel: 5 + Type: Weapon + TargetType: Attack + Flags: + IsNpc: true + Range: + - Level: 1 + Size: 7 + - Level: 2 + Size: 9 + - Level: 3 + Size: 11 + - Level: 4 + Size: 13 + - Level: 5 + Size: 15 + Hit: Single + HitCount: 1 + Element: Neutral + CastCancel: true + - Id: 742 + Name: NPC_POISON_BUSTER + Description: Poison Buster + MaxLevel: 2 + Type: Magic + TargetType: Attack + Flags: + IsNpc: true + DamageFlags: + Splash: true + Range: 9 + Hit: Single + HitCount: 1 + Element: Poison + CastCancel: true + SplashArea: 1 + - Id: 743 + Name: NPC_HALLUCINATIONWALK + Description: Hallucination Walk + MaxLevel: 5 + TargetType: Self + Flags: + IsNpc: true + DamageFlags: + NoDamage: true + Hit: Single + HitCount: 1 + CastCancel: true + Duration1: 20000 + - Id: 744 + Name: NPC_ELECTRICWALK + Description: Electric Walk + MaxLevel: 5 + Type: Magic + TargetType: Self + Flags: + IgnoreHovering: true + IsNpc: true + Hit: Single + HitCount: 1 + Element: Wind + ActiveInstance: + - Level: 1 + Max: 8 + - Level: 2 + Max: 10 + - Level: 3 + Max: 12 + - Level: 4 + Max: 14 + - Level: 5 + Max: 16 + CastCancel: true + Duration1: 12000 + Unit: + Id: Electricwalk + Interval: 1000 + Target: Enemy + Flag: + NoReiteration: true + NoOverlap: true + - Id: 745 + Name: NPC_FIREWALK + Description: Fire Walk + MaxLevel: 5 + Type: Magic + TargetType: Self + Flags: + IgnoreHovering: true + IsNpc: true + Hit: Single + HitCount: 1 + Element: Fire + ActiveInstance: + - Level: 1 + Max: 8 + - Level: 2 + Max: 10 + - Level: 3 + Max: 12 + - Level: 4 + Max: 14 + - Level: 5 + Max: 16 + CastCancel: true + Duration1: 12000 + Unit: + Id: Firewalk + Interval: 1000 + Target: Enemy + Flag: + NoReiteration: true + NoOverlap: true - Id: 1001 Name: KN_CHARGEATK Description: Charge Attack @@ -16905,8 +17065,6 @@ Body: MaxLevel: 10 Type: Weapon TargetType: Attack - Flags: - IncreaseGloomyDayDamage: true Range: 5 Hit: Multi_Hit HitCount: -5 @@ -18641,6 +18799,8 @@ Body: Duration1: 60000 Requires: SpCost: 20 + Status: + Weaponblock_On: true - Id: 2031 Name: GC_VENOMPRESSURE Description: Venom Pressure @@ -19302,10 +19462,10 @@ Body: Amount: 70 - Level: 4 Amount: 80 -# - Id: 2049 # Removed on kRO -# Name: AB_EUCHARISTICA -# Description: Eucharistica -# MaxLevel: 10 + - Id: 2049 # Removed on kRO + Name: AB_EUCHARISTICA + Description: Eucharistica + MaxLevel: 10 - Id: 2050 Name: AB_RENOVATIO Description: Renovatio @@ -19945,9 +20105,9 @@ Body: IgnoreDefCard: true Flags: AllowOnWarg: true - IncreaseDanceWithWugDamage: true IgnoreAutoGuard: true IgnoreCicada: true + IncreaseDanceWithWugDamage: true Range: 9 Hit: Single HitCount: 1 @@ -19975,9 +20135,9 @@ Body: IgnoreDefCard: true Flags: AlterRangeVulture: true - IncreaseDanceWithWugDamage: true IgnoreAutoGuard: true IgnoreCicada: true + IncreaseDanceWithWugDamage: true Range: 9 Hit: Single HitCount: 1 @@ -24369,7 +24529,7 @@ Body: Reproduce: true Requires: SpCost: 1 - - Id: 2417 + - Id: 2417 # Removed on kRO Name: WM_DOMINION_IMPULSE Description: Dominion Impulse MaxLevel: 1 @@ -24382,6 +24542,7 @@ Body: HitCount: 1 SplashArea: 5 AfterCastActDelay: 1000 + FixedCastTime: -1 Requires: SpCost: 10 - Id: 2418 @@ -25536,22 +25697,6 @@ Body: Size: 4 - Level: 5 Size: 4 - - Level: 6 - Size: 0 - - Level: 7 - Size: 0 - - Level: 8 - Size: 0 - - Level: 9 - Size: 0 - - Level: 10 - Size: 0 - - Level: 11 - Size: 0 - - Level: 12 - Size: 0 - - Level: 13 - Size: 0 Interval: 1000 Target: Enemy Flag: @@ -25621,22 +25766,6 @@ Body: Size: 4 - Level: 5 Size: 4 - - Level: 6 - Size: 0 - - Level: 7 - Size: 0 - - Level: 8 - Size: 0 - - Level: 9 - Size: 0 - - Level: 10 - Size: 0 - - Level: 11 - Size: 0 - - Level: 12 - Size: 0 - - Level: 13 - Size: 0 Interval: 1000 Target: Enemy Flag: @@ -25756,22 +25885,6 @@ Body: Size: 4 - Level: 5 Size: 5 - - Level: 6 - Size: 0 - - Level: 7 - Size: 0 - - Level: 8 - Size: 0 - - Level: 9 - Size: 0 - - Level: 10 - Size: 0 - - Level: 11 - Size: 0 - - Level: 12 - Size: 0 - - Level: 13 - Size: 0 Interval: 500 Target: Enemy Flag: @@ -26007,22 +26120,6 @@ Body: Size: 2 - Level: 5 Size: 3 - - Level: 6 - Size: 0 - - Level: 7 - Size: 0 - - Level: 8 - Size: 0 - - Level: 9 - Size: 0 - - Level: 10 - Size: 0 - - Level: 11 - Size: 0 - - Level: 12 - Size: 0 - - Level: 13 - Size: 0 Interval: 500 Target: Enemy Flag: @@ -26826,8 +26923,8 @@ Body: DamageFlags: Splash: true Range: 11 - Hit: Single - HitCount: 3 + Hit: Multi_Hit + HitCount: 2 Element: Weapon SplashArea: - Level: 1 @@ -26897,7 +26994,7 @@ Body: Hit: Single HitCount: 1 ActiveInstance: 1 - Knockback: 2 + Knockback: 1 CopyFlags: Skill: Reproduce: true @@ -27355,7 +27452,7 @@ Body: ItemCost: - Item: Mandragora_Flowerpot Amount: 1 - - Id: 2493 + - Id: 2493 # Removed on kRO Name: GN_SLINGITEM Description: Sling Item MaxLevel: 1 @@ -27368,6 +27465,7 @@ Body: Hit: Single HitCount: 1 Cooldown: 1000 + FixedCastTime: -1 Requires: SpCost: 4 Ammo: @@ -27399,7 +27497,7 @@ Body: Amount: 5 - Level: 2 Amount: 40 - - Id: 2496 + - Id: 2496 # Removed on kRO Name: GN_MAKEBOMB Description: Create Bomb MaxLevel: 2 @@ -27425,7 +27523,7 @@ Body: HitCount: 1 Requires: SpCost: 12 - - Id: 2498 + - Id: 2498 # Removed on kRO Name: GN_SLINGITEM_RANGEMELEEATK Description: Sling Item Attack MaxLevel: 1 @@ -27538,6 +27636,7 @@ Body: HitCount: 1 Requires: SpCost: 40 + State: Cart - Id: 2552 Name: RL_RICHS_COIN Description: Rich's Coin @@ -27719,22 +27818,6 @@ Body: Size: 3 - Level: 5 Size: 3 - - Level: 6 - Size: 0 - - Level: 7 - Size: 0 - - Level: 8 - Size: 0 - - Level: 9 - Size: 0 - - Level: 10 - Size: 0 - - Level: 11 - Size: 0 - - Level: 12 - Size: 0 - - Level: 13 - Size: 0 Interval: 500 Target: Enemy Flag: @@ -28317,6 +28400,163 @@ Body: Element: Weapon Requires: SpCost: 1 + - Id: 2574 + Name: SJ_LIGHTOFMOON + Description: Light of Moon + MaxLevel: 1 + - Id: 2575 + Name: SJ_LUNARSTANCE + Description: Lunar Stance + MaxLevel: 1 + - Id: 2576 + Name: SJ_FULLMOONKICK + Description: Full Moon Kick + MaxLevel: 1 + - Id: 2577 + Name: SJ_LIGHTOFSTAR + Description: Light of Star + MaxLevel: 1 + - Id: 2578 + Name: SJ_STARSTANCE + Description: Star Stance + MaxLevel: 1 + - Id: 2579 + Name: SJ_NEWMOONKICK + Description: New Moon Kick + MaxLevel: 1 + - Id: 2580 + Name: SJ_FLASHKICK + Description: Flash Kick + MaxLevel: 1 + - Id: 2581 + Name: SJ_STAREMPEROR + Description: Star Emperor + MaxLevel: 1 + - Id: 2582 + Name: SJ_NOVAEXPLOSING + Description: Nova Explosion + MaxLevel: 1 + Type: Misc + - Id: 2583 + Name: SJ_UNIVERSESTANCE + Description: Universe Stance + MaxLevel: 1 + - Id: 2584 + Name: SJ_FALLINGSTAR + Description: Falling Star + MaxLevel: 1 + - Id: 2585 + Name: SJ_GRAVITYCONTROL + Description: Gravity Control + MaxLevel: 1 + - Id: 2586 + Name: SJ_BOOKOFDIMENSION + Description: Book of Dimension + MaxLevel: 1 + - Id: 2587 + Name: SJ_BOOKOFCREATINGSTAR + Description: Book of Creating Star + MaxLevel: 1 + - Id: 2588 + Name: SJ_DOCUMENT + Description: Document of Sun Moon and Star + MaxLevel: 1 + - Id: 2589 + Name: SJ_PURIFY + Description: Purification of Sun Moon and Star + MaxLevel: 1 + - Id: 2590 + Name: SJ_LIGHTOFSUN + Description: Light of Sun + MaxLevel: 1 + - Id: 2591 + Name: SJ_SUNSTANCE + Description: Sun Stance + MaxLevel: 1 + - Id: 2592 + Name: SJ_SOLARBURST + Description: Solar Burst + MaxLevel: 1 + - Id: 2593 + Name: SJ_PROMINENCEKICK + Description: Prominence Kick + MaxLevel: 1 + - Id: 2594 + Name: SJ_FALLINGSTAR_ATK + Description: Falling Star Attack + MaxLevel: 1 + - Id: 2595 + Name: SJ_FALLINGSTAR_ATK2 + Description: Falling Star Attack 2 + MaxLevel: 1 + - Id: 2596 + Name: SP_SOULGOLEM + Description: Golem's Soul + MaxLevel: 1 + - Id: 2597 + Name: SP_SOULSHADOW + Description: Shadow's Soul + MaxLevel: 1 + - Id: 2598 + Name: SP_SOULFALCON + Description: Falcon's Soul + MaxLevel: 1 + - Id: 2599 + Name: SP_SOULFAIRY + Description: Fairy's Soul + MaxLevel: 1 + - Id: 2600 + Name: SP_CURSEEXPLOSION + Description: Curse Explosion + MaxLevel: 1 + - Id: 2601 + Name: SP_SOULCURSE + Description: Soul Curse + MaxLevel: 1 + - Id: 2602 + Name: SP_SPA + Description: Espa + MaxLevel: 1 + - Id: 2603 + Name: SP_SHA + Description: Esha + MaxLevel: 1 + - Id: 2604 + Name: SP_SWHOO + Description: Eswhoo + MaxLevel: 1 + - Id: 2605 + Name: SP_SOULUNITY + Description: Soul Unity + MaxLevel: 1 + - Id: 2606 + Name: SP_SOULDIVISION + Description: Soul Division + MaxLevel: 1 + - Id: 2607 + Name: SP_SOULREAPER + Description: Soul Reaper + MaxLevel: 1 + - Id: 2608 + Name: SP_SOULREVOLVE + Description: Soul Revolution + MaxLevel: 1 + - Id: 2609 + Name: SP_SOULCOLLECT + Description: Soul Collect + MaxLevel: 1 + - Id: 2610 + Name: SP_SOULEXPLOSION + Description: Soul Explosion + MaxLevel: 1 + - Id: 2611 + Name: SP_SOULENERGY + Description: Soul Energy Research + MaxLevel: 1 + - Id: 2612 + Name: SP_KAUTE + Description: Kaute + MaxLevel: 1 - Id: 3001 Name: KO_YAMIKUMO Description: Shadow Hiding @@ -28585,12 +28825,6 @@ Body: Size: 1 - Level: 10 Size: 2 - - Level: 11 - Size: 0 - - Level: 12 - Size: 0 - - Level: 13 - Size: 0 Interval: 1000 Target: Enemy Flag: @@ -30099,6 +30333,18 @@ Body: Name: AB_CONVENIO Description: Convenio MaxLevel: 1 + - Id: 5075 + Name: NV_BREAKTHROUGH + Description: Break Through + MaxLevel: 1 + - Id: 5076 + Name: NV_HELPANGEL + Description: Help Angel + MaxLevel: 1 + - Id: 5077 + Name: NV_TRANSCENDENCE + Description: Transcendence + MaxLevel: 1 - Id: 8001 Name: HLIF_HEAL Description: Healing Touch @@ -30861,22 +31107,6 @@ Body: Size: 3 - Level: 5 Size: 4 - - Level: 6 - Size: 0 - - Level: 7 - Size: 0 - - Level: 8 - Size: 0 - - Level: 9 - Size: 0 - - Level: 10 - Size: 0 - - Level: 11 - Size: 0 - - Level: 12 - Size: 0 - - Level: 13 - Size: 0 Interval: 1000 Target: Enemy Flag: @@ -31477,22 +31707,6 @@ Body: Size: 2 - Level: 5 Size: 3 - - Level: 6 - Size: 0 - - Level: 7 - Size: 0 - - Level: 8 - Size: 0 - - Level: 9 - Size: 0 - - Level: 10 - Size: 0 - - Level: 11 - Size: 0 - - Level: 12 - Size: 0 - - Level: 13 - Size: 0 Interval: 2000 Target: Enemy Flag: @@ -32140,8 +32354,6 @@ Body: TargetType: Attack DamageFlags: NoDamage: true - Flags: - IncreaseGloomyDayDamage: true Range: -2 Hit: Single HitCount: 1 @@ -32166,7 +32378,6 @@ Body: IgnoreDefense: true Flags: TargetTrap: true - IncreaseGloomyDayDamage: true Range: 5 Hit: Multi_Hit HitCount: 5 @@ -32652,7 +32863,7 @@ Body: Hit: Single CastCancel: true AfterCastActDelay: 3000 - Duration1: + Duration2: - Level: 1 Time: 30000 - Level: 2 @@ -33633,9 +33844,3 @@ Body: IgnoreKagehumi: true CastCancel: true Duration2: 300000 - - Id: 10016 - Name: GD_GUILD_STORAGE - Description: Guild Storage Expansion - MaxLevel: 5 - Flags: - IsGuild: true diff --git a/db/pre-re/skill_nocast_db.txt b/db/pre-re/skill_nocast_db.txt index 5081ede917..7d28ffa60b 100644 --- a/db/pre-re/skill_nocast_db.txt +++ b/db/pre-re/skill_nocast_db.txt @@ -54,7 +54,6 @@ 530,4 //NJ_KIRIKAGE 691,4 //CASH_ASSUMPTIO 1013,4 //BS_GREED -2284,4 //SC_FATALMENACE 2300,4 //SC_DIMENSIONDOOR //---------------------------------------------------------------------------- @@ -91,7 +90,6 @@ 440,8 //SG_STAR_BLESS 530,8 //NJ_KIRIKAGE 691,8 //CASH_ASSUMPITO -2284,8 //SC_FATALMENACE 2300,8 //SC_DIMENSIONDOOR //---------------------------------------------------------------------------- @@ -118,7 +116,6 @@ 387,32 //WS_CARTBOOST 389,32 //ST_CHASEWALK 395,32 //CG_MOONLIT -2284,32 //SC_FATALMENACE 2300,32 //SC_DIMENSIONDOOR 2478,32 //GN_CARTBOOST @@ -133,7 +130,6 @@ //---------------------------------------------------------------------------- 219,128 //RG_INTIMIDATE 26,128 //AL_TELEPORT -2284,128 //SC_FATALMENACE 2300,128 //SC_DIMENSIONDOOR //---------------------------------------------------------------------------- @@ -150,7 +146,6 @@ 219,512 //RG_INTIMIDATE 361,512 //HP_ASSUMPTIO 691,512 //CASH_ASSUMPTIO -2284,512 //SC_FATALMENACE 2294,512 //SC_IGNORANCE 2300,512 //SC_DIMENSIONDOOR @@ -162,7 +157,6 @@ 219,1024 //RG_INTIMIDATE 405,1024 //PF_SPIDERWEB 674,1024 //NPC_EXPULSION -2284,1024 //SC_FATALMENACE 2294,1024 //SC_IGNORANCE 2300,1024 //SC_DIMENSIONDOOR diff --git a/db/pre-re/skill_tree.txt b/db/pre-re/skill_tree.txt index d55daacf14..7cb347fe2a 100644 --- a/db/pre-re/skill_tree.txt +++ b/db/pre-re/skill_tree.txt @@ -2577,6 +2577,7 @@ 4057,2046,10,2045,5,0,0,0,0,0,0,0,0 //AB_ORATIO#Oratio# 4057,2047,4,72,1,0,0,0,0,0,0,0,0 //AB_LAUDAAGNUS#Lauda Agnus# 4057,2048,4,2047,2,0,0,0,0,0,0,0,0 //AB_LAUDARAMUS#Lauda Ramus# +//4057,2049,10,2044,1,2053,1,0,0,0,0,0,0 //AB_EUCHARISTICA#Eucharistica# 4057,2050,4,2043,3,0,0,0,0,0,0,0,0 //AB_RENOVATIO#Renovatio# 4057,2051,5,2050,1,0,0,0,0,0,0,0,0 //AB_HIGHNESSHEAL#Highness Heal# 4057,2052,5,2048,2,0,0,0,0,0,0,0,0 //AB_CLEARANCE#Clearance# @@ -2923,6 +2924,7 @@ 4063,2046,10,2045,5,0,0,0,0,0,0,0,0 //AB_ORATIO#Oratio# 4063,2047,4,72,1,0,0,0,0,0,0,0,0 //AB_LAUDAAGNUS#Lauda Agnus# 4063,2048,4,2047,2,0,0,0,0,0,0,0,0 //AB_LAUDARAMUS#Lauda Ramus# +//4063,2049,10,2044,1,2053,1,0,0,0,0,0,0 //AB_EUCHARISTICA#Eucharistica# 4063,2050,4,2043,3,0,0,0,0,0,0,0,0 //AB_RENOVATIO#Renovatio# 4063,2051,5,2050,1,0,0,0,0,0,0,0,0 //AB_HIGHNESSHEAL#Highness Heal# 4063,2052,5,2048,2,0,0,0,0,0,0,0,0 //AB_CLEARANCE#Clearance# @@ -3217,9 +3219,9 @@ 4068,2382,5,2422,1,0,0,0,0,0,0,0,0 //MI_ECHOSONG#Echo Song# 4068,2383,5,2422,1,0,0,0,0,0,0,0,0 //MI_HARMONIZE#Harmonize# 4068,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson# -4068,2413,10,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# +4068,2413,5,0,0,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# 4068,2414,5,317,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation# -4068,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# +//4068,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# 4068,2418,5,316,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm# 4068,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld# 4068,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren# @@ -3273,9 +3275,9 @@ 4069,2351,5,2422,1,0,0,0,0,0,0,0,0 //WA_SYMPHONY_OF_LOVER#Symphony of Lovers# 4069,2352,5,2422,1,0,0,0,0,0,0,0,0 //WA_MOONLIT_SERENADE#Moonlit Serenade# 4069,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson# -4069,2413,10,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# +4069,2413,5,0,0,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# 4069,2414,5,325,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation# -4069,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# +//4069,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# 4069,2418,5,324,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm# 4069,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld# 4069,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren# @@ -3403,10 +3405,10 @@ 4071,2486,5,2485,3,0,0,0,0,0,0,0,0 //GN_FIRE_EXPANSION#Fire Expansion# 4071,2490,5,2480,3,0,0,0,0,0,0,0,0 //GN_HELLS_PLANT#Hell's Plant# 4071,2492,5,2490,3,0,0,0,0,0,0,0,0 //GN_MANDRAGORA#Howling of Mandragora# -4071,2493,1,2494,1,0,0,0,0,0,0,0,0 //GN_SLINGITEM#Sling Item# +//4071,2493,1,2494,1,0,0,0,0,0,0,0,0 //GN_SLINGITEM#Sling Item# 4071,2494,1,0,0,0,0,0,0,0,0,0,0 //GN_CHANGEMATERIAL#Change Material# 4071,2495,2,2497,1,0,0,0,0,0,0,0,0 //GN_MIX_COOKING#Mix Cooking# -4071,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb# +//4071,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb# 4071,2497,10,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY#Special Pharmacy# 4071,5003,5,2497,1,0,0,0,0,0,0,0,0 //GN_ILLUSIONDOOPING#Hallucination Drug# 4071,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# @@ -3647,9 +3649,9 @@ 4075,2382,5,2422,1,0,0,0,0,0,0,0,0 //MI_ECHOSONG#Echo Song# 4075,2383,5,2422,1,0,0,0,0,0,0,0,0 //MI_HARMONIZE#Harmonize# 4075,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson# -4075,2413,10,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# +4075,2413,5,0,0,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# 4075,2414,5,317,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation# -4075,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# +//4075,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# 4075,2418,5,316,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm# 4075,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld# 4075,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren# @@ -3709,9 +3711,9 @@ 4076,2351,5,2422,1,0,0,0,0,0,0,0,0 //WA_SYMPHONY_OF_LOVER#Symphony of Lovers# 4076,2352,5,2422,1,0,0,0,0,0,0,0,0 //WA_MOONLIT_SERENADE#Moonlit Serenade# 4076,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson# -4076,2413,10,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# +4076,2413,5,0,0,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# 4076,2414,5,325,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation# -4076,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# +//4076,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# 4076,2418,5,324,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm# 4076,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld# 4076,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren# @@ -3847,10 +3849,10 @@ 4078,2486,5,2485,3,0,0,0,0,0,0,0,0 //GN_FIRE_EXPANSION#Fire Expansion# 4078,2490,5,2480,3,0,0,0,0,0,0,0,0 //GN_HELLS_PLANT#Hell's Plant# 4078,2492,5,2490,3,0,0,0,0,0,0,0,0 //GN_MANDRAGORA#Howling of Mandragora# -4078,2493,1,2494,1,0,0,0,0,0,0,0,0 //GN_SLINGITEM#Sling Item# +//4078,2493,1,2494,1,0,0,0,0,0,0,0,0 //GN_SLINGITEM#Sling Item# 4078,2494,1,0,0,0,0,0,0,0,0,0,0 //GN_CHANGEMATERIAL#Change Material# 4078,2495,2,2497,1,0,0,0,0,0,0,0,0 //GN_MIX_COOKING#Mix Cooking# -4078,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb# +//4078,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb# 4078,2497,10,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY#Special Pharmacy# 4078,5003,5,2497,1,0,0,0,0,0,0,0,0 //GN_ILLUSIONDOOPING#Hallucination Drug# 4078,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# @@ -4578,6 +4580,7 @@ 4099,2046,10,2045,5,0,0,0,0,0,0,0,0 //AB_ORATIO#Oratio# 4099,2047,4,72,1,0,0,0,0,0,0,0,0 //AB_LAUDAAGNUS#Lauda Agnus# 4099,2048,4,2047,2,0,0,0,0,0,0,0,0 //AB_LAUDARAMUS#Lauda Ramus# +//4099,2049,10,2044,1,2053,1,0,0,0,0,0,0 //AB_EUCHARISTICA#Eucharistica# 4099,2050,4,2043,3,0,0,0,0,0,0,0,0 //AB_RENOVATIO#Renovatio# 4099,2051,5,2050,1,0,0,0,0,0,0,0,0 //AB_HIGHNESSHEAL#Highness Heal# 4099,2052,5,2048,2,0,0,0,0,0,0,0,0 //AB_CLEARANCE#Clearance# @@ -4867,9 +4870,9 @@ 4104,2382,5,2422,1,0,0,0,0,0,0,0,0 //MI_ECHOSONG#Echo Song# 4104,2383,5,2422,1,0,0,0,0,0,0,0,0 //MI_HARMONIZE#Harmonize# 4104,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson# -4104,2413,10,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# +4104,2413,5,0,0,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# 4104,2414,5,317,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation# -4104,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# +//4104,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# 4104,2418,5,316,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm# 4104,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld# 4104,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren# @@ -4924,9 +4927,9 @@ 4105,2351,5,2422,1,0,0,0,0,0,0,0,0 //WA_SYMPHONY_OF_LOVER#Symphony of Lovers# 4105,2352,5,2422,1,0,0,0,0,0,0,0,0 //WA_MOONLIT_SERENADE#Moonlit Serenade# 4105,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson# -4105,2413,10,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# +4105,2413,5,0,0,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# 4105,2414,5,325,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation# -4105,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# +//4105,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# 4105,2418,5,324,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm# 4105,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld# 4105,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren# @@ -5056,10 +5059,10 @@ 4107,2486,5,2485,3,0,0,0,0,0,0,0,0 //GN_FIRE_EXPANSION#Fire Expansion# 4107,2490,5,2480,3,0,0,0,0,0,0,0,0 //GN_HELLS_PLANT#Hell's Plant# 4107,2492,5,2490,3,0,0,0,0,0,0,0,0 //GN_MANDRAGORA#Howling of Mandragora# -4107,2493,1,2494,1,0,0,0,0,0,0,0,0 //GN_SLINGITEM#Sling Item# +//4107,2493,1,2494,1,0,0,0,0,0,0,0,0 //GN_SLINGITEM#Sling Item# 4107,2494,1,0,0,0,0,0,0,0,0,0,0 //GN_CHANGEMATERIAL#Change Material# 4107,2495,2,2497,1,0,0,0,0,0,0,0,0 //GN_MIX_COOKING#Mix Cooking# -4107,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb# +//4107,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb# 4107,2497,10,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY#Special Pharmacy# 4107,5003,5,2497,1,0,0,0,0,0,0,0,0 //GN_ILLUSIONDOOPING#Hallucination Drug# 4107,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# diff --git a/db/quest_db.yml b/db/quest_db.yml new file mode 100644 index 0000000000..e22504b0fd --- /dev/null +++ b/db/quest_db.yml @@ -0,0 +1,64 @@ +# This file is a part of rAthena. +# Copyright(C) 2021 rAthena Development Team +# https://rathena.org - https://github.com/rathena +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . +# +########################################################################### +# Quest Database +########################################################################### +# +# Quest Settings +# +########################################################################### +# - Id Quest ID. +# Title Quest title. +# TimeLimit Amount of time before the quest expires. (Default: 0) +# Use a number following by "d" for day(s), "h" for hour(s), "mn" for minute(s), and "s" for second(s). +# Specify with "+" for how long until the quest expires. +# Specify without "+" for the exact time the quest expires using "d" (optional), [0-23]"h" (required), [0-59]"mn" (optional), [0-59]"s" (optional) format. +# Please note the number before "d" only shift the exact timer to the given day(s). +# Targets: Quest objective target. (Default: null) +# The target can be a couple of node Mob/Count or of Id/Race/Size/Element/MinLevel/MaxLevel. +# If Mob is supplied, Count is required and the other fields are ignored. +# If Id is supplied, at least one other field of Race/Size/Element/MinLevel/MaxLevel is required. +# If Id is supplied, Count is required for each new entry. +# - Mob Monster to kill (aegis monster name). +# Count Amount of monsters to kill. Set to 0 to skip the target on import. +# Id Unique target index for the quest Id. Requires a positive number. +# Race Monster race target (default All). Valid races are Angel, Brute, DemiHuman, Demon, Dragon, Fish, Formless, Insect, Plant, Undead, All. +# Size Monster size target (default All). Valid sizes are Small, Medium, Large, All. +# Element Monster element target (default All). Valid elements are Dark, Earth, Fire, Ghost, Holy, Neutral, Poison, Undead, Water, Wind, All. +# MinLevel Minimum monster level target. If not supplied but MaxLevel defined, MinLevel is 1. Set to 0 to ignore MinLevel on import. (Default: 0) +# MaxLevel Maximum monster level target. Set to 0 to ignore MaxLevel on import. (Default: 0) +# Location Name of hunting location from mapindex. (Default any location) +# MapName Displayed map name in quest UI. (Default: empty string) +# Drops: Quest item drop targets. (Default: null) +# - Mob Monster to kill. 0 will apply to all monsters. (Default: 0) +# Item Item to drop. +# Count Amount of items that will drop. Non-stackable items default to 1. (Default: 1) +# Rate Item drop rate. (10000 = 100%) +########################################################################### + +Header: + Type: QUEST_DB + Version: 2 + +Footer: + Imports: + - Path: db/pre-re/quest_db.yml + Mode: Prerenewal + - Path: db/re/quest_db.yml + Mode: Renewal + - Path: db/import/quest_db.yml diff --git a/db/re/achievement_db.yml b/db/re/achievement_db.yml index 9afe2c89f7..0f3f70229e 100644 --- a/db/re/achievement_db.yml +++ b/db/re/achievement_db.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2017 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify @@ -16,2710 +16,2742 @@ # along with this program. If not, see . # ########################################################################### -# Renewal Achievement Database +# Achievement Database ########################################################################### # # Achievement Settings # ########################################################################### -# ID - Unique achievement ID. -########################################################################### -# Group - Achievement group type. Each achievement type calls a specific -# objective check. -# Valid groups: -# AG_ADD_FRIEND -# AG_ADVENTURE -# AG_BABY -# AG_BATTLE -# AG_CHATTING -# AG_CHATTING_COUNT -# AG_CHATTING_CREATE -# AG_CHATTING_DYING -# AG_EAT -# AG_GET_ITEM -# AG_GET_ZENY -# AG_GOAL_ACHIEVE -# AG_GOAL_LEVEL -# AG_GOAL_STATUS -# AG_HEAR -# AG_JOB_CHANGE -# AG_MARRY -# AG_PARTY -# AG_ENCHANT_FAIL -# AG_ENCHANT_SUCCESS -# AG_SEE -# AG_SPEND_ZENY -# AG_TAMING -########################################################################### -# Name - Achievement name. Used when sending rewards through RODEX. -########################################################################### -# Target - A list of monster ID and count values that the achievement -# requires. The target count can also be used for achievements that keep -# a counter while not being related to monster kills. -# Capped at MAX_ACHIEVEMENT_OBJECTIVES. -########################################################################### -# Condition - A conditional statement that must be met for the achievement -# to be considered complete. -########################################################################### -# Map - A map name that is used for the AG_CHATTING type which increments -# the counter based on the player's map. -########################################################################### -# Dependent: - A list of achievement IDs that need to be completed before -# this achievement is considered complete. -########################################################################### -# Reward - A list of rewards that are given on completion. All fields are -# optional. -# ItemID: Item ID -# Amount: Amount of Item ID (default 1) -# Script: Bonus Script -# TitleID: Title ID -########################################################################### -# Score - Achievement points that are given on completion. +# - Id Achievement ID. +# Group Achievement group type. (Defaut: None) +# Name Achievement name. +# Targets: List of targets the achievement requires. (Default: null) +# - Id Index value used for import methods. +# Mob Target mob. (Default: 0) +# Count Target count. (Default: 1) +# Condition Conditional statement that must be met for the achievement to be considered complete. (Default: null) +# Map Map name that is used for the AG_CHATTING type. (Default: -1) +# Dependents: List of achievements that need to be completed before this achievement is considered complete. (Default: null) +# - Id: Achievement ID pre-requisite. +# Rewards: List of rewards that are given on completion. (Default: null) +# Item Item name. +# Amount Amount of item. (Default: 1) +# Script Bonus Script. (Default: null) +# TitleId Title ID. (Default: 0) +# Score Achievement points that are given on completion. (Default: 0) ########################################################################### Header: Type: ACHIEVEMENT_DB - Version: 1 + Version: 2 Body: - - ID: 110000 - Group: "AG_EAT" - Name: "At this time I live to eat" - Score: 10 - - ID: 110001 - Group: "AG_SEE" - Name: "A fan of this polarity" - Score: 10 - - ID: 120001 - Group: "AG_ADVENTURE" - Name: "North Prontera Field Exploration(1)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120002 - Group: "AG_ADVENTURE" - Name: "North Prontera Field Exploration(2)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120003 - Group: "AG_ADVENTURE" - Name: "North Prontera Field Exploration(3)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120004 - Group: "AG_ADVENTURE" - Name: "West Prontera Field Exploration(1)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120005 - Group: "AG_ADVENTURE" - Name: "West Prontera Field Exploration(2)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120006 - Group: "AG_ADVENTURE" - Name: "East Prontera Field Exploration" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120007 - Group: "AG_ADVENTURE" - Name: "South Prontera Field Exploration(1)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120008 - Group: "AG_ADVENTURE" - Name: "South Prontera Field Exploration(2)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120009 - Group: "AG_ADVENTURE" - Name: "South Prontera Field Exploration(3)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120010 - Group: "AG_ADVENTURE" - Name: "South Prontera Field Exploration(4)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120011 - Group: "AG_ADVENTURE" - Name: "East Geffen Field Exploration" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120012 - Group: "AG_ADVENTURE" - Name: "Southeast Geffen Field Exploration" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120013 - Group: "AG_ADVENTURE" - Name: "Northwest Geffen Field Exploration(1)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120014 - Group: "AG_ADVENTURE" - Name: "Northwest Geffen Field Exploration(2)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120015 - Group: "AG_ADVENTURE" - Name: "Northwest Geffen Field Exploration(3)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120016 - Group: "AG_ADVENTURE" - Name: "South Geffen Field Exploration(1)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120017 - Group: "AG_ADVENTURE" - Name: "South Geffen Field Exploration(2)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120018 - Group: "AG_ADVENTURE" - Name: "Sograt Desert Field Exploration(1)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120019 - Group: "AG_ADVENTURE" - Name: "Sograt Desert Field Exploration(2)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120020 - Group: "AG_ADVENTURE" - Name: "Sograt Desert Field Exploration(3)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120021 - Group: "AG_ADVENTURE" - Name: "Sograt Desert Field Exploration(4)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120022 - Group: "AG_ADVENTURE" - Name: "Sograt Desert Field Exploration(5)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120023 - Group: "AG_ADVENTURE" - Name: "Sograt Desert Field Exploration(6)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120024 - Group: "AG_ADVENTURE" - Name: "Southwest Payon Field Exploration(1)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120025 - Group: "AG_ADVENTURE" - Name: "Southwest Payon Field Exploration(2)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120026 - Group: "AG_ADVENTURE" - Name: "Southwest Payon Field Exploration(3)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120027 - Group: "AG_ADVENTURE" - Name: "Southwest Payon Field Exploration(4)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120028 - Group: "AG_ADVENTURE" - Name: "East Payon Field Exploration(1)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120029 - Group: "AG_ADVENTURE" - Name: "East Payon Field Exploration(2)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120030 - Group: "AG_ADVENTURE" - Name: "East Payon Field Exploration(3)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120031 - Group: "AG_ADVENTURE" - Name: "East Payon Field Exploration(4)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120032 - Group: "AG_ADVENTURE" - Name: "North Mjolnir Field Exploration(1)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120033 - Group: "AG_ADVENTURE" - Name: "North Mjolnir Field Exploration(2)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120034 - Group: "AG_ADVENTURE" - Name: "North Mjolnir Field Exploration(3)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120035 - Group: "AG_ADVENTURE" - Name: "North Mjolnir Field Exploration(4)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120036 - Group: "AG_ADVENTURE" - Name: "North Mjolnir Field Exploration(5)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120037 - Group: "AG_ADVENTURE" - Name: "South Mjolnir Field Exploration(1)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120038 - Group: "AG_ADVENTURE" - Name: "South Mjolnir Field Exploration(2)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120039 - Group: "AG_ADVENTURE" - Name: "South Mjolnir Field Exploration(3)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120040 - Group: "AG_ADVENTURE" - Name: "South Mjolnir Field Exploration(4)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120041 - Group: "AG_ADVENTURE" - Name: "South Mjolnir Field Exploration(5)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120042 - Group: "AG_ADVENTURE" - Name: "South Mjolnir Field Exploration(6)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120043 - Group: "AG_ADVENTURE" - Name: "South Aldebaran Field Exploration" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120044 - Group: "AG_ADVENTURE" - Name: "Comodo Field Exploration(1)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120045 - Group: "AG_ADVENTURE" - Name: "Comodo Field Exploration(2)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120046 - Group: "AG_ADVENTURE" - Name: "Comodo Field Exploration(3)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120047 - Group: "AG_ADVENTURE" - Name: "Comodo Field Exploration(4)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120048 - Group: "AG_ADVENTURE" - Name: "Comodo Field Exploration(5)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120049 - Group: "AG_ADVENTURE" - Name: "Comodo Field Exploration(6)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120050 - Group: "AG_ADVENTURE" - Name: "Comodo Field Exploration(7)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120051 - Group: "AG_ADVENTURE" - Name: "Comodo Field Exploration(8)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120052 - Group: "AG_ADVENTURE" - Name: "Border Checkpoint Field Exploration(1)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120053 - Group: "AG_ADVENTURE" - Name: "Border Checkpoint Field Exploration(2)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120054 - Group: "AG_ADVENTURE" - Name: "Kiel Hyre Mansion Field Exploration" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120055 - Group: "AG_ADVENTURE" - Name: "El Mes Plateau Field Exploration(1)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120056 - Group: "AG_ADVENTURE" - Name: "El Mes Plateau Field Exploration(2)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120057 - Group: "AG_ADVENTURE" - Name: "El Mes Plateau Field Exploration(3)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120058 - Group: "AG_ADVENTURE" - Name: "El Mes Gorge Field Exploration" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120059 - Group: "AG_ADVENTURE" - Name: "Kiel Hyre Academy Field Exploration" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120060 - Group: "AG_ADVENTURE" - Name: "Guard Camp Field Exploration" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120061 - Group: "AG_ADVENTURE" - Name: "Juno Field Exploration" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120062 - Group: "AG_ADVENTURE" - Name: "Front of Thanatos Tower Field Exploration" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120063 - Group: "AG_ADVENTURE" - Name: "Hugel Field Exploration(1)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120064 - Group: "AG_ADVENTURE" - Name: "Hugel Field Exploration(2)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120065 - Group: "AG_ADVENTURE" - Name: "Hugel Field Exploration(3)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120066 - Group: "AG_ADVENTURE" - Name: "Abyss Lake Field Exploration(1)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120067 - Group: "AG_ADVENTURE" - Name: "Einbroch Field Exploration(1)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120068 - Group: "AG_ADVENTURE" - Name: "Einbroch Field Exploration(2)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120069 - Group: "AG_ADVENTURE" - Name: "Einbroch Field Exploration(3)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120070 - Group: "AG_ADVENTURE" - Name: "Einbroch Field Exploration(4)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120071 - Group: "AG_ADVENTURE" - Name: "Einbroch Field Exploration(5)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120072 - Group: "AG_ADVENTURE" - Name: "Einbroch Field Exploration(6)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120073 - Group: "AG_ADVENTURE" - Name: "Einbroch Field Exploration(7)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120074 - Group: "AG_ADVENTURE" - Name: "Einbroch Field Exploration(8)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120075 - Group: "AG_ADVENTURE" - Name: "Lighthalzen Field Exploration(1)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120076 - Group: "AG_ADVENTURE" - Name: "Lighthalzen Field Exploration(2)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120077 - Group: "AG_ADVENTURE" - Name: "Lighthalzen Field Exploration(3)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120078 - Group: "AG_ADVENTURE" - Name: "Rachel Audhumbla Plains Field Exploration(1)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120079 - Group: "AG_ADVENTURE" - Name: "Rachel Plains Field Exploration(1)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120080 - Group: "AG_ADVENTURE" - Name: "Rachel Plains Field Exploration(2)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120081 - Group: "AG_ADVENTURE" - Name: "Rachel Plains Field Exploration(3)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120082 - Group: "AG_ADVENTURE" - Name: "Rachel Audhumbla Grassland Field Exploration(1)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120083 - Group: "AG_ADVENTURE" - Name: "Rachel Audhumbla Grassland Field Exploration(2)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120084 - Group: "AG_ADVENTURE" - Name: "Portus Luna Field Exploration" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120085 - Group: "AG_ADVENTURE" - Name: "Veins Field Exploration(1)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120086 - Group: "AG_ADVENTURE" - Name: "Veins Field Exploration(2)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120087 - Group: "AG_ADVENTURE" - Name: "Veins Field Exploration(3)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120088 - Group: "AG_ADVENTURE" - Name: "Veins Field Exploration(4)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120089 - Group: "AG_ADVENTURE" - Name: "Veins Field Exploration(5)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120090 - Group: "AG_ADVENTURE" - Name: "Eclage Field Exploration" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120091 - Group: "AG_ADVENTURE" - Name: "North Bitfrost Field Exploration(1)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120092 - Group: "AG_ADVENTURE" - Name: "South Bitfrost Field Exploration(1)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120093 - Group: "AG_ADVENTURE" - Name: "Splendide Field Exploration(1)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120094 - Group: "AG_ADVENTURE" - Name: "Splendide Field Exploration(2)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120095 - Group: "AG_ADVENTURE" - Name: "Splendide Field Exploration(3)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120096 - Group: "AG_ADVENTURE" - Name: "Manuk Field Exploration(1)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120097 - Group: "AG_ADVENTURE" - Name: "Manuk Field Exploration(2)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120098 - Group: "AG_ADVENTURE" - Name: "Manuk Field Exploration(3)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120099 - Group: "AG_ADVENTURE" - Name: "Outskirts of Kamidal Field Exploration(1)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120100 - Group: "AG_ADVENTURE" - Name: "Outskirts of Kamidal Field Exploration(2)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120101 - Group: "AG_ADVENTURE" - Name: "Amatsu Field Exploration" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120102 - Group: "AG_ADVENTURE" - Name: "Kunlun Field Exploration" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120103 - Group: "AG_ADVENTURE" - Name: "Kunlun Field Exploration" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120104 - Group: "AG_ADVENTURE" - Name: "Ayothaya Field Exploration" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120105 - Group: "AG_ADVENTURE" - Name: "Moscovia Field Exploration" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120106 - Group: "AG_ADVENTURE" - Name: "Brasilis Field Exploration" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120107 - Group: "AG_ADVENTURE" - Name: "Dewata Field Exploration" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120108 - Group: "AG_ADVENTURE" - Name: "Malaya Field Exploration(1)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120109 - Group: "AG_ADVENTURE" - Name: "Malaya Field Exploration(2)" - Reward: - ItemID: 22876 - Score: 10 - - ID: 120110 - Group: "AG_ADVENTURE" - Name: "Abbey Underground Dungeon Exploration" - Reward: - ItemID: 22876 - Score: 20 - - ID: 120111 - Group: "AG_ADVENTURE" - Name: "Abyss Lake Dungeon Exploration" - Reward: - ItemID: 22876 - Score: 20 - - ID: 120112 - Group: "AG_ADVENTURE" - Name: "Clock Tower Dungeon Exploration" - Reward: - ItemID: 22876 - Score: 20 - - ID: 120113 - Group: "AG_ADVENTURE" - Name: "Amatsu Dungeon Exploration" - Reward: - ItemID: 22876 - Score: 20 - - ID: 120114 - Group: "AG_ADVENTURE" - Name: "Ant Hell Dungeon Exploration" - Reward: - ItemID: 22876 - Score: 20 - - ID: 120115 - Group: "AG_ADVENTURE" - Name: "Ayothaya Dungeon Exploration" - Reward: - ItemID: 22876 - Score: 20 - - ID: 120116 - Group: "AG_ADVENTURE" - Name: "Comodo Dungeon Exploration" - Reward: - ItemID: 22876 - Score: 20 - - ID: 120117 - Group: "AG_ADVENTURE" - Name: "Brasilis Dungeon Exploration" - Reward: - ItemID: 22876 - Score: 20 - - ID: 120118 - Group: "AG_ADVENTURE" - Name: "Clock Tower Dungeon Exploration" - Reward: - ItemID: 22876 - Score: 20 - - ID: 120119 - Group: "AG_ADVENTURE" - Name: "Istana Dungeon Exploration" - Reward: - ItemID: 22876 - Score: 20 - - ID: 120120 - Group: "AG_ADVENTURE" - Name: "Scaraba Hole Dungeon Exploration" - Reward: - ItemID: 22876 - Score: 20 - - ID: 120121 - Group: "AG_ADVENTURE" - Name: "Bitfrost Dungeon Exploration" - Reward: - ItemID: 22876 - Score: 20 - - ID: 120122 - Group: "AG_ADVENTURE" - Name: "Einbroch Dungeon Exploration" - Reward: - ItemID: 22876 - Score: 20 - - ID: 120123 - Group: "AG_ADVENTURE" - Name: "Geffen Underground Dungeon Exploration" - Reward: - ItemID: 22876 - Score: 20 - - ID: 120124 - Group: "AG_ADVENTURE" - Name: "Glastheim Dungeon Exploration(1)" - Reward: - ItemID: 22876 - Score: 20 - - ID: 120125 - Group: "AG_ADVENTURE" - Name: "Glastheim Dungeon Exploration(2)" - Reward: - ItemID: 22876 - Score: 20 - - ID: 120126 - Group: "AG_ADVENTURE" - Name: "Glastheim Dungeon Exploration(3)" - Reward: - ItemID: 22876 - Score: 20 - - ID: 120127 - Group: "AG_ADVENTURE" - Name: "Glastheim Dungeon Exploration(4)" - Reward: - ItemID: 22876 - Score: 20 - - ID: 120128 - Group: "AG_ADVENTURE" - Name: "Kunlun Dungeon Exploration" - Reward: - ItemID: 22876 - Score: 20 - - ID: 120129 - Group: "AG_ADVENTURE" - Name: "Rachel Dungeon Exploration" - Reward: - ItemID: 22876 - Score: 20 - - ID: 120130 - Group: "AG_ADVENTURE" - Name: "Sphinx Dungeon Exploration" - Reward: - ItemID: 22876 - Score: 20 - - ID: 120131 - Group: "AG_ADVENTURE" - Name: "Izlude Dungeon Exploration" - Reward: - ItemID: 22876 - Score: 20 - - ID: 120132 - Group: "AG_ADVENTURE" - Name: "Robot Factory Dungeon Exploration" - Reward: - ItemID: 22876 - Score: 20 - - ID: 120133 - Group: "AG_ADVENTURE" - Name: "Bio Lab Dungeon Exploration" - Reward: - ItemID: 22876 - Score: 20 - - ID: 120134 - Group: "AG_ADVENTURE" - Name: "Kunlun Dungeon Exploration" - Reward: - ItemID: 22876 - Score: 20 - - ID: 120135 - Group: "AG_ADVENTURE" - Name: "Nogg Road Dungeon Exploration" - Reward: - ItemID: 22876 - Score: 20 - - ID: 120136 - Group: "AG_ADVENTURE" - Name: "Coal Mine Dungeon Exploration" - Reward: - ItemID: 22876 - Score: 20 - - ID: 120137 - Group: "AG_ADVENTURE" - Name: "Pyramid Dungeon Exploration" - Reward: - ItemID: 22876 - Score: 20 - - ID: 120138 - Group: "AG_ADVENTURE" - Name: "Orc Dungeon Exploration" - Reward: - ItemID: 22876 - Score: 20 - - ID: 120139 - Group: "AG_ADVENTURE" - Name: "Payon Dungeon Exploration" - Reward: - ItemID: 22876 - Score: 20 - - ID: 120140 - Group: "AG_ADVENTURE" - Name: "Labyrinth Dungeon Exploration" - Reward: - ItemID: 22876 - Score: 20 - - ID: 120141 - Group: "AG_ADVENTURE" - Name: "Undersea Tunnel Dungeon Exploration" - Reward: - ItemID: 22876 - Score: 20 - - ID: 120142 - Group: "AG_ADVENTURE" - Name: "Thanatos Tower Dungeon Exploration" - Reward: - ItemID: 22876 - Score: 20 - - ID: 120143 - Group: "AG_ADVENTURE" - Name: "Thor Volcano Dungeon Exploration" - Reward: - ItemID: 22876 - Score: 20 - - ID: 120144 - Group: "AG_ADVENTURE" - Name: "Sunken Ship Dungeon Exploration" - Reward: - ItemID: 22876 - Score: 20 - - ID: 120145 - Group: "AG_ADVENTURE" - Name: "Turtle Dungeon Exploration" - Reward: - ItemID: 22876 - Score: 20 - - ID: 120146 - Group: "AG_ADVENTURE" - Name: "Toy Factory Dungeon Exploration" - Reward: - ItemID: 22876 - Score: 20 - - ID: 127001 - Group: "AG_CHATTING" - Name: "Prontera Contribution" - Map: "prontera" - Target: + - Id: 110000 + Group: Eat + Name: At this time I live to eat + Score: 10 + - Id: 110001 + Group: Chatting + Name: A fan of this polarity + Targets: - Id: 0 - Count: 100000 - Score: 10 - - ID: 127002 - Group: "AG_CHATTING" - Name: "Geffen Contribution" - Map: "geffen" - Target: - - Id: 0 - Count: 100000 - Score: 10 - - ID: 127003 - Group: "AG_CHATTING" - Name: "Morocc Contribution" - Map: "morocc" - Target: - - Id: 0 - Count: 100000 - Score: 10 - - ID: 127004 - Group: "AG_CHATTING" - Name: "Payon Contribution" - Map: "payon" - Target: - - Id: 0 - Count: 100000 - Score: 10 - - ID: 127005 - Group: "AG_CHATTING" - Name: "Juno Contribution" - Map: "yuno" - Target: - - Id: 0 - Count: 100000 - Score: 10 - - ID: 127006 - Group: "AG_CHATTING" - Name: "Lighthalzen Contribution" - Map: "lighthalzen" - Target: - - Id: 0 - Count: 100000 - Score: 10 - - ID: 127007 - Group: "AG_CHATTING" - Name: "Einbroch Contribution" - Map: "einbroch" - Target: - - Id: 0 - Count: 100000 - Score: 10 - - ID: 127008 - Group: "AG_CHATTING" - Name: "Rachel Contribution" - Map: "rachel" - Target: - - Id: 0 - Count: 100000 - Score: 10 - - ID: 127009 - Group: "AG_CHATTING" - Name: "Veins Contribution" - Map: "veins" - Target: - - Id: 0 - Count: 100000 - Score: 10 - - ID: 128000 - Group: "AG_BATTLE" - Name: "Uninvited Guest" - Target: - - Id: 0 - MobID: 2996 + Count: 1 + - Id: 1 + Count: 1 + - Id: 2 + Count: 1 + - Id: 3 + Count: 1 + - Id: 4 + Count: 1 + - Id: 5 + Count: 1 + - Id: 6 Count: 1 Score: 10 - - ID: 128001 - Group: "AG_BATTLE" - Name: "Strange Guest" - Target: + - Id: 120001 + Group: Adventure + Name: North Prontera Field Exploration(1) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120002 + Group: Adventure + Name: North Prontera Field Exploration(2) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120003 + Group: Adventure + Name: North Prontera Field Exploration(3) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120004 + Group: Adventure + Name: West Prontera Field Exploration(1) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120005 + Group: Adventure + Name: West Prontera Field Exploration(2) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120006 + Group: Adventure + Name: East Prontera Field Exploration + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120007 + Group: Adventure + Name: South Prontera Field Exploration(1) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120008 + Group: Adventure + Name: South Prontera Field Exploration(2) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120009 + Group: Adventure + Name: South Prontera Field Exploration(3) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120010 + Group: Adventure + Name: South Prontera Field Exploration(4) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120011 + Group: Adventure + Name: East Geffen Field Exploration + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120012 + Group: Adventure + Name: Southeast Geffen Field Exploration + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120013 + Group: Adventure + Name: Northwest Geffen Field Exploration(1) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120014 + Group: Adventure + Name: Northwest Geffen Field Exploration(2) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120015 + Group: Adventure + Name: Northwest Geffen Field Exploration(3) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120016 + Group: Adventure + Name: South Geffen Field Exploration(1) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120017 + Group: Adventure + Name: South Geffen Field Exploration(2) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120018 + Group: Adventure + Name: Sograt Desert Field Exploration(1) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120019 + Group: Adventure + Name: Sograt Desert Field Exploration(2) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120020 + Group: Adventure + Name: Sograt Desert Field Exploration(3) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120021 + Group: Adventure + Name: Sograt Desert Field Exploration(4) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120022 + Group: Adventure + Name: Sograt Desert Field Exploration(5) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120023 + Group: Adventure + Name: Sograt Desert Field Exploration(6) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120024 + Group: Adventure + Name: Southwest Payon Field Exploration(1) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120025 + Group: Adventure + Name: Southwest Payon Field Exploration(2) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120026 + Group: Adventure + Name: Southwest Payon Field Exploration(3) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120027 + Group: Adventure + Name: Southwest Payon Field Exploration(4) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120028 + Group: Adventure + Name: East Payon Field Exploration(1) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120029 + Group: Adventure + Name: East Payon Field Exploration(2) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120030 + Group: Adventure + Name: East Payon Field Exploration(3) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120031 + Group: Adventure + Name: East Payon Field Exploration(4) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120032 + Group: Adventure + Name: North Mjolnir Field Exploration(1) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120033 + Group: Adventure + Name: North Mjolnir Field Exploration(2) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120034 + Group: Adventure + Name: North Mjolnir Field Exploration(3) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120035 + Group: Adventure + Name: North Mjolnir Field Exploration(4) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120036 + Group: Adventure + Name: North Mjolnir Field Exploration(5) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120037 + Group: Adventure + Name: South Mjolnir Field Exploration(1) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120038 + Group: Adventure + Name: South Mjolnir Field Exploration(2) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120039 + Group: Adventure + Name: South Mjolnir Field Exploration(3) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120040 + Group: Adventure + Name: South Mjolnir Field Exploration(4) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120041 + Group: Adventure + Name: South Mjolnir Field Exploration(5) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120042 + Group: Adventure + Name: South Mjolnir Field Exploration(6) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120043 + Group: Adventure + Name: South Aldebaran Field Exploration + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120044 + Group: Adventure + Name: Comodo Field Exploration(1) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120045 + Group: Adventure + Name: Comodo Field Exploration(2) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120046 + Group: Adventure + Name: Comodo Field Exploration(3) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120047 + Group: Adventure + Name: Comodo Field Exploration(4) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120048 + Group: Adventure + Name: Comodo Field Exploration(5) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120049 + Group: Adventure + Name: Comodo Field Exploration(6) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120050 + Group: Adventure + Name: Comodo Field Exploration(7) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120051 + Group: Adventure + Name: Comodo Field Exploration(8) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120052 + Group: Adventure + Name: Border Checkpoint Field Exploration(1) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120053 + Group: Adventure + Name: Border Checkpoint Field Exploration(2) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120054 + Group: Adventure + Name: Kiel Hyre Mansion Field Exploration + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120055 + Group: Adventure + Name: El Mes Plateau Field Exploration(1) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120056 + Group: Adventure + Name: El Mes Plateau Field Exploration(2) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120057 + Group: Adventure + Name: El Mes Plateau Field Exploration(3) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120058 + Group: Adventure + Name: El Mes Gorge Field Exploration + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120059 + Group: Adventure + Name: Kiel Hyre Academy Field Exploration + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120060 + Group: Adventure + Name: Guard Camp Field Exploration + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120061 + Group: Adventure + Name: Juno Field Exploration + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120062 + Group: Adventure + Name: Front of Thanatos Tower Field Exploration + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120063 + Group: Adventure + Name: Hugel Field Exploration(1) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120064 + Group: Adventure + Name: Hugel Field Exploration(2) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120065 + Group: Adventure + Name: Hugel Field Exploration(3) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120066 + Group: Adventure + Name: Abyss Lake Field Exploration(1) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120067 + Group: Adventure + Name: Einbroch Field Exploration(1) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120068 + Group: Adventure + Name: Einbroch Field Exploration(2) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120069 + Group: Adventure + Name: Einbroch Field Exploration(3) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120070 + Group: Adventure + Name: Einbroch Field Exploration(4) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120071 + Group: Adventure + Name: Einbroch Field Exploration(5) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120072 + Group: Adventure + Name: Einbroch Field Exploration(6) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120073 + Group: Adventure + Name: Einbroch Field Exploration(7) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120074 + Group: Adventure + Name: Einbroch Field Exploration(8) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120075 + Group: Adventure + Name: Lighthalzen Field Exploration(1) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120076 + Group: Adventure + Name: Lighthalzen Field Exploration(2) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120077 + Group: Adventure + Name: Lighthalzen Field Exploration(3) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120078 + Group: Adventure + Name: Rachel Audhumbla Plains Field Exploration(1) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120079 + Group: Adventure + Name: Rachel Plains Field Exploration(1) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120080 + Group: Adventure + Name: Rachel Plains Field Exploration(2) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120081 + Group: Adventure + Name: Rachel Plains Field Exploration(3) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120082 + Group: Adventure + Name: Rachel Audhumbla Grassland Field Exploration(1) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120083 + Group: Adventure + Name: Rachel Audhumbla Grassland Field Exploration(2) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120084 + Group: Adventure + Name: Portus Luna Field Exploration + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120085 + Group: Adventure + Name: Veins Field Exploration(1) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120086 + Group: Adventure + Name: Veins Field Exploration(2) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120087 + Group: Adventure + Name: Veins Field Exploration(3) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120088 + Group: Adventure + Name: Veins Field Exploration(4) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120089 + Group: Adventure + Name: Veins Field Exploration(5) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120090 + Group: Adventure + Name: Eclage Field Exploration + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120091 + Group: Adventure + Name: North Bitfrost Field Exploration(1) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120092 + Group: Adventure + Name: South Bitfrost Field Exploration(1) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120093 + Group: Adventure + Name: Splendide Field Exploration(1) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120094 + Group: Adventure + Name: Splendide Field Exploration(2) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120095 + Group: Adventure + Name: Splendide Field Exploration(3) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120096 + Group: Adventure + Name: Manuk Field Exploration(1) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120097 + Group: Adventure + Name: Manuk Field Exploration(2) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120098 + Group: Adventure + Name: Manuk Field Exploration(3) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120099 + Group: Adventure + Name: Outskirts of Kamidal Field Exploration(1) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120100 + Group: Adventure + Name: Outskirts of Kamidal Field Exploration(2) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120101 + Group: Adventure + Name: Amatsu Field Exploration + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120102 + Group: Adventure + Name: Kunlun Field Exploration + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120103 + Group: Adventure + Name: Kunlun Field Exploration + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120104 + Group: Adventure + Name: Ayothaya Field Exploration + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120105 + Group: Adventure + Name: Moscovia Field Exploration + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120106 + Group: Adventure + Name: Brasilis Field Exploration + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120107 + Group: Adventure + Name: Dewata Field Exploration + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120108 + Group: Adventure + Name: Malaya Field Exploration(1) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120109 + Group: Adventure + Name: Malaya Field Exploration(2) + Rewards: + Item: Shabby_Purse + Score: 10 + - Id: 120110 + Group: Adventure + Name: Abbey Underground Dungeon Exploration + Rewards: + Item: Shabby_Purse + Score: 20 + - Id: 120111 + Group: Adventure + Name: Abyss Lake Dungeon Exploration + Rewards: + Item: Shabby_Purse + Score: 20 + - Id: 120112 + Group: Adventure + Name: Clock Tower Dungeon Exploration + Rewards: + Item: Shabby_Purse + Score: 20 + - Id: 120113 + Group: Adventure + Name: Amatsu Dungeon Exploration + Rewards: + Item: Shabby_Purse + Score: 20 + - Id: 120114 + Group: Adventure + Name: Ant Hell Dungeon Exploration + Rewards: + Item: Shabby_Purse + Score: 20 + - Id: 120115 + Group: Adventure + Name: Ayothaya Dungeon Exploration + Rewards: + Item: Shabby_Purse + Score: 20 + - Id: 120116 + Group: Adventure + Name: Comodo Dungeon Exploration + Rewards: + Item: Shabby_Purse + Score: 20 + - 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Id: 120126 + Group: Adventure + Name: Glastheim Dungeon Exploration(3) + Rewards: + Item: Shabby_Purse + Score: 20 + - Id: 120127 + Group: Adventure + Name: Glastheim Dungeon Exploration(4) + Rewards: + Item: Shabby_Purse + Score: 20 + - Id: 120128 + Group: Adventure + Name: Kunlun Dungeon Exploration + Rewards: + Item: Shabby_Purse + Score: 20 + - Id: 120129 + Group: Adventure + Name: Rachel Dungeon Exploration + Rewards: + Item: Shabby_Purse + Score: 20 + - Id: 120130 + Group: Adventure + Name: Sphinx Dungeon Exploration + Rewards: + Item: Shabby_Purse + Score: 20 + - Id: 120131 + Group: Adventure + Name: Izlude Dungeon Exploration + Rewards: + Item: Shabby_Purse + Score: 20 + - Id: 120132 + Group: Adventure + Name: Robot Factory Dungeon Exploration + Rewards: + Item: Shabby_Purse + Score: 20 + - Id: 120133 + Group: Adventure + Name: Bio Lab Dungeon Exploration + Rewards: + Item: Shabby_Purse + Score: 20 + - Id: 120134 + Group: Adventure + Name: Kunlun Dungeon Exploration + Rewards: + Item: Shabby_Purse + Score: 20 + - Id: 120135 + Group: Adventure + Name: Nogg Road Dungeon Exploration + Rewards: + Item: Shabby_Purse + Score: 20 + - Id: 120136 + Group: Adventure + Name: Coal Mine Dungeon Exploration + Rewards: + Item: Shabby_Purse + Score: 20 + - Id: 120137 + Group: Adventure + Name: Pyramid Dungeon Exploration + Rewards: + Item: Shabby_Purse + Score: 20 + - Id: 120138 + Group: Adventure + Name: Orc Dungeon Exploration + Rewards: + Item: Shabby_Purse + Score: 20 + - Id: 120139 + Group: Adventure + Name: Payon Dungeon Exploration + Rewards: + Item: Shabby_Purse + Score: 20 + - Id: 120140 + Group: Adventure + Name: Labyrinth Dungeon Exploration + Rewards: + Item: Shabby_Purse + Score: 20 + - Id: 120141 + Group: Adventure + Name: Undersea Tunnel Dungeon Exploration + Rewards: + Item: Shabby_Purse + Score: 20 + - Id: 120142 + Group: Adventure + Name: Thanatos Tower Dungeon Exploration + Rewards: + Item: Shabby_Purse + Score: 20 + - Id: 120143 + Group: Adventure + Name: Thor Volcano Dungeon Exploration + Rewards: + Item: Shabby_Purse + Score: 20 + - Id: 120144 + Group: Adventure + Name: Sunken Ship Dungeon Exploration + Rewards: + Item: Shabby_Purse + Score: 20 + - Id: 120145 + Group: Adventure + Name: Turtle Dungeon Exploration + Rewards: + Item: Shabby_Purse + Score: 20 + - Id: 120146 + Group: Adventure + Name: Toy Factory Dungeon Exploration + Rewards: + Item: Shabby_Purse + Score: 20 + - Id: 127001 + Group: Chatting + Name: Prontera Contribution + Targets: - Id: 0 - MobID: 2996 + Count: 3000 + - Id: 1 + Count: 6000 + - Id: 2 + Count: 12000 + - Id: 3 + Count: 20000 + - Id: 4 + Count: 1000 + Map: prontera + Score: 10 + - Id: 127002 + Group: Chatting + Name: Geffen Contribution + Targets: + - Id: 0 + Count: 3000 + - Id: 1 + Count: 6000 + - Id: 2 + Count: 12000 + - Id: 3 + Count: 20000 + - Id: 4 + Count: 1000 + Map: geffen + Score: 10 + - Id: 127003 + Group: Chatting + Name: Morocc Contribution + Targets: + - Id: 0 + Count: 3000 + - Id: 1 + Count: 6000 + - Id: 2 + Count: 12000 + - Id: 3 + Count: 20000 + - Id: 4 + Count: 1000 + Map: morocc + Score: 10 + - Id: 127004 + Group: Chatting + Name: Payon Contribution + Targets: + - Id: 0 + Count: 3000 + - Id: 1 + Count: 6000 + - Id: 2 + Count: 12000 + - Id: 3 + Count: 20000 + - Id: 4 + Count: 1000 + Map: payon + Score: 10 + - Id: 127005 + Group: Chatting + Name: Juno Contribution + Targets: + - Id: 0 + Count: 3000 + - Id: 1 + Count: 6000 + - Id: 2 + Count: 12000 + - Id: 3 + Count: 20000 + - Id: 4 + Count: 1000 + Map: yuno + Score: 10 + - Id: 127006 + Group: Chatting + Name: Lighthalzen Contribution + Targets: + - Id: 0 + Count: 3000 + - Id: 1 + Count: 6000 + - Id: 2 + Count: 12000 + - Id: 3 + Count: 20000 + - Id: 4 + Count: 1000 + Map: lighthalzen + Score: 10 + - Id: 127007 + Group: Chatting + Name: Einbroch Contribution + Targets: + - Id: 0 + Count: 3000 + - Id: 1 + Count: 6000 + - Id: 2 + Count: 12000 + - Id: 3 + Count: 20000 + - Id: 4 + Count: 1000 + Map: einbroch + Score: 10 + - Id: 127008 + Group: Chatting + Name: Rachel Contribution + Targets: + - Id: 0 + Count: 3000 + - Id: 1 + Count: 6000 + - Id: 2 + Count: 12000 + - Id: 3 + Count: 20000 + - Id: 4 + Count: 1000 + Map: rachel + Score: 10 + - Id: 127009 + Group: Chatting + Name: Veins Contribution + Targets: + - Id: 0 + Count: 3000 + - Id: 1 + Count: 6000 + - Id: 2 + Count: 12000 + - Id: 3 + Count: 20000 + - Id: 4 + Count: 1000 + Map: veins + Score: 10 + - Id: 128000 + Group: Battle + Name: Uninvited Guest + Targets: + - Id: 0 + Mob: XM_CELINE_KIMI + Score: 10 + - Id: 128001 + Group: Battle + Name: Strange Guest + Targets: + - Id: 0 + Mob: XM_CELINE_KIMI Count: 10 Score: 10 - - ID: 128002 - Group: "AG_BATTLE" - Name: "Get along with map..." - Target: + - Id: 128002 + Group: Battle + Name: Get along with map... + Targets: - Id: 0 - MobID: 2996 + Mob: XM_CELINE_KIMI Count: 25 Score: 20 - - ID: 128003 - Group: "AG_BATTLE" - Name: "Welcomed Guest" - Target: + - Id: 128003 + Group: Battle + Name: Welcomed Guest + Targets: - Id: 0 - MobID: 2996 + Mob: XM_CELINE_KIMI Count: 50 Score: 30 - - ID: 128004 - Group: "AG_BATTLE" - Name: "Kimmy's best friend" - Target: + - Id: 128004 + Group: Battle + Name: Kimmy's best friend + Targets: - Id: 0 - MobID: 2996 + Mob: XM_CELINE_KIMI Count: 100 Score: 50 - - ID: 128005 - Group: "AG_BATTLE" - Name: "Novice Angler" - Target: + - Id: 128005 + Group: Battle + Name: Novice Angler + Targets: - Id: 0 - MobID: 2322 - Count: 1 + Mob: BAKONAWA_3 Score: 10 - - ID: 128006 - Group: "AG_BATTLE" - Name: "Juicy Hunter" - Target: + - Id: 128006 + Group: Battle + Name: Juicy Hunter + Targets: - Id: 0 - MobID: 2322 + Mob: BAKONAWA_3 Count: 10 Score: 20 - - ID: 128007 - Group: "AG_BATTLE" - Name: "Rhythm Master" - Target: + - Id: 128007 + Group: Battle + Name: Rhythm Master + Targets: - Id: 0 - MobID: 2322 + Mob: BAKONAWA_3 Count: 50 Score: 50 - - ID: 128008 - Group: "AG_BATTLE" - Name: "Bold Adventurer" - Target: + - Id: 128008 + Group: Battle + Name: Bold Adventurer + Targets: - Id: 0 - MobID: 1929 - Count: 1 + Mob: BAPHOMET_I Score: 10 - - ID: 128009 - Group: "AG_BATTLE" - Name: "Baphomet Hatred" - Target: + - Id: 128009 + Group: Battle + Name: Baphomet Hatred + Targets: - Id: 0 - MobID: 1929 + Mob: BAPHOMET_I Count: 10 Score: 20 - - ID: 128010 - Group: "AG_BATTLE" - Name: "Goat's Nemesis" - Target: + - Id: 128010 + Group: Battle + Name: Goat's Nemesis + Targets: - Id: 0 - MobID: 1929 + Mob: BAPHOMET_I Count: 50 Score: 50 - - ID: 128011 - Group: "AG_BATTLE" - Name: "Ordinary Tourist" - Target: + - Id: 128011 + Group: Battle + Name: Ordinary Tourist + Targets: - Id: 0 - MobID: 3029 - Count: 1 + Mob: GRIM_REAPER_ANKOU Score: 10 - - ID: 128012 - Group: "AG_BATTLE" - Name: "Backcountry Expert" - Target: + - Id: 128012 + Group: Battle + Name: Backcountry Expert + Targets: - Id: 0 - MobID: 3029 + Mob: GRIM_REAPER_ANKOU Count: 10 Score: 20 - - ID: 128013 - Group: "AG_BATTLE" - Name: "Able to eat more like this" - Target: + - Id: 128013 + Group: Battle + Name: Able to eat more like this + Targets: - Id: 0 - MobID: 3029 + Mob: GRIM_REAPER_ANKOU Count: 50 Score: 50 - - ID: 128014 - Group: "AG_BATTLE" - Name: "Digest hard meat" - Target: + - Id: 128014 + Group: Battle + Name: Digest hard meat + Targets: - Id: 0 - MobID: 2319 - Count: 1 + Mob: BUWAYA Score: 10 - - ID: 128015 - Group: "AG_BATTLE" - Name: "Master of Escape" - Target: + - Id: 128015 + Group: Battle + Name: Master of Escape + Targets: - Id: 0 - MobID: 2319 + Mob: BUWAYA Count: 10 Score: 20 - - ID: 128016 - Group: "AG_BATTLE" - Name: "Immortal Hunter" - Target: + - Id: 128016 + Group: Battle + Name: Immortal Hunter + Targets: - Id: 0 - MobID: 2319 + Mob: BUWAYA Count: 50 Score: 50 - - ID: 128017 - Group: "AG_BATTLE" - Name: "Stood up and overcame despair" - #Target: + - Id: 128017 + Group: Battle + Name: Stood up and overcame despair + #Targets: # - Id: 0 - # MobID: 3097 - # Count: 1 + # Mob: MM_MOROCC_ADT Score: 10 - - ID: 128018 - Group: "AG_BATTLE" - Name: "Ember of Hope" - #Target: + - Id: 128018 + Group: Battle + Name: Ember of Hope + #Targets: # - Id: 0 - # MobID: 3097 + # Mob: MM_MOROCC_ADT # Count: 10 Score: 10 - - ID: 128019 - Group: "AG_BATTLE" - Name: "Pouring Aurora" - #Target: + - Id: 128019 + Group: Battle + Name: Pouring Aurora + #Targets: # - Id: 0 - # MobID: 3097 + # Mob: MM_MOROCC_ADT # Count: 25 Score: 20 - - ID: 128020 - Group: "AG_BATTLE" - Name: "Who is desperate? I am hopeless!" - #Target: + - Id: 128020 + Group: Battle + Name: Who is desperate? I am hopeless! + #Targets: # - Id: 0 - # MobID: 3097 + # Mob: MM_MOROCC_ADT # Count: 50 Score: 30 - - ID: 128021 - Group: "AG_BATTLE" - Name: "I know god will save the world" - #Target: + - Id: 128021 + Group: Battle + Name: I know god will save the world + #Targets: # - Id: 0 - # MobID: 3097 + # Mob: MM_MOROCC_ADT # Count: 100 Score: 50 - - ID: 128022 - Group: "AG_BATTLE" - Name: "There was mercy in Morocc army" - Target: + - Id: 128022 + Group: Battle + Name: There was mercy in Morocc army + Targets: - Id: 0 - MobID: 3000 - Count: 1 + Mob: EP14_MORS_BOSSB Score: 10 - - ID: 128023 - Group: "AG_BATTLE" - Name: "There was fear in Morocc army" - Target: + - Id: 128023 + Group: Battle + Name: There was fear in Morocc army + Targets: - Id: 0 - MobID: 3000 + Mob: EP14_MORS_BOSSB Count: 10 Score: 20 - - ID: 128024 - Group: "AG_BATTLE" - Name: "Guard of weak army" - Target: + - Id: 128024 + Group: Battle + Name: Guard of weak army + Targets: - Id: 0 - MobID: 3000 + Mob: EP14_MORS_BOSSB Count: 50 Score: 50 - - ID: 128025 - Group: "AG_BATTLE" - Name: "Audience with the queen" - Target: + - Id: 128025 + Group: Battle + Name: Audience with the queen + Targets: - Id: 0 - MobID: 2529 - Count: 1 + Mob: FACEWORM_QUEEN Score: 10 - - ID: 128026 - Group: "AG_BATTLE" - Name: "Warm earth" - Target: + - Id: 128026 + Group: Battle + Name: Warm earth + Targets: - Id: 0 - MobID: 2533 - Count: 1 + Mob: FACEWORM_QUEEN_G Score: 10 - - ID: 128027 - Group: "AG_BATTLE" - Name: "Water is very good exactly" - Target: + - Id: 128027 + Group: Battle + Name: Water is very good exactly + Targets: - Id: 0 - MobID: 2534 - Count: 1 + Mob: FACEWORM_QUEEN_B Score: 10 - - ID: 128028 - Group: "AG_BATTLE" - Name: "Pleasant breeze" - Target: + - Id: 128028 + Group: Battle + Name: Pleasant breeze + Targets: - Id: 0 - MobID: 2535 - Count: 1 + Mob: FACEWORM_QUEEN_Y Score: 10 - - ID: 128029 - Group: "AG_BATTLE" - Name: "Visitor of old castle" - Target: + - Id: 128029 + Group: Battle + Name: Visitor of old castle + Targets: - Id: 0 - MobID: 2476 - Count: 1 + Mob: MG_AMDARAIS Score: 10 - - ID: 128030 - Group: "AG_BATTLE" - Name: "Lord of old castle" - Target: + - Id: 128030 + Group: Battle + Name: Lord of old castle + Targets: - Id: 0 - MobID: 2476 + Mob: MG_AMDARAIS Count: 10 Score: 20 - - ID: 128031 - Group: "AG_BATTLE" - Name: "Conqueror of old castle" - Target: + - Id: 128031 + Group: Battle + Name: Conqueror of old castle + Targets: - Id: 0 - MobID: 2476 + Mob: MG_AMDARAIS Count: 50 Score: 50 - - ID: 128032 - Group: "AG_BATTLE" - Name: "Haggard sucker" - #Target: + - Id: 128032 + Group: Battle + Name: Haggard sucker + #Targets: # - Id: 0 - # MobID: 3150 - # Count: 1 + # Mob: MG_AMDARAIS_H Score: 10 - - ID: 128033 - Group: "AG_BATTLE" - Name: "Hope of the Knight" - #Target: + - Id: 128033 + Group: Battle + Name: Hope of the Knight + #Targets: # - Id: 0 - # MobID: 3150 + # Mob: MG_AMDARAIS_H # Count: 10 Score: 20 - - ID: 128034 - Group: "AG_BATTLE" - Name: "Guardian of the Dawn" - #Target: + - Id: 128034 + Group: Battle + Name: Guardian of the Dawn + #Targets: # - Id: 0 - # MobID: 3150 + # Mob: MG_AMDARAIS_H # Count: 50 Score: 50 - - ID: 128035 - Group: "AG_BATTLE" - Name: "Time Traveler" - Target: + - Id: 128035 + Group: Battle + Name: Time Traveler + Targets: - Id: 0 - MobID: 3190 - Count: 1 + Mob: MM_SARAH Score: 10 - - ID: 128036 - Group: "AG_BATTLE" - Name: "Restore ancient relic" - Target: + - Id: 128036 + Group: Battle + Name: Restore ancient relic + Targets: - Id: 0 - MobID: 3190 + Mob: MM_SARAH Count: 10 Score: 20 - - ID: 128037 - Group: "AG_BATTLE" - Name: "Master of relic transport" - Target: + - Id: 128037 + Group: Battle + Name: Master of relic transport + Targets: - Id: 0 - MobID: 3190 + Mob: MM_SARAH Count: 50 Score: 50 - - ID: 128038 - Group: "AG_BATTLE" - Name: "Show Jailbreak to the captain" - Target: + - Id: 128038 + Group: Battle + Name: Show Jailbreak to the captain + Targets: - Id: 0 - MobID: 3181 - Count: 1 + Mob: E1_FELOCK Score: 10 - - ID: 128039 - Group: "AG_BATTLE" - Name: "Show Jailbreak to the weak captain" - #Target: + - Id: 128039 + Group: Battle + Name: Show Jailbreak to the weak captain + #Targets: # - Id: 0 - # MobID: 3188 - # Count: 1 + # Mob: E2_FELOCK Score: 10 - - ID: 128040 - Group: "AG_BATTLE" - Name: "Riot on board" - Target: + - Id: 128040 + Group: Battle + Name: Riot on board + Targets: - Id: 0 - MobID: 3181 - Count: 1 + Mob: E1_FELOCK Score: 20 - - ID: 128041 - Group: "AG_BATTLE" - Name: "Turmoil on board" - Target: + - Id: 128041 + Group: Battle + Name: Turmoil on board + Targets: - Id: 0 - MobID: 3181 + Mob: E1_FELOCK Count: 10 Score: 20 - - ID: 128042 - Group: "AG_BATTLE" - Name: "Rebellion on board" - Target: + - Id: 128042 + Group: Battle + Name: Rebellion on board + Targets: - Id: 0 - MobID: 3181 + Mob: E1_FELOCK Count: 50 Score: 50 - - ID: 128043 - Group: "AG_BATTLE" - Name: "Revolt of Riot" - #Target: + - Id: 128043 + Group: Battle + Name: Revolt of Riot + #Targets: # - Id: 0 - # MobID: 3188 + # Mob: E2_FELOCK # Count: 50 Score: 50 - - ID: 128044 - Group: "AG_BATTLE" - Name: "Magic tournament champion" - Target: + - Id: 128044 + Group: Battle + Name: Magic tournament champion + Targets: - Id: 0 - MobID: 2564 - Count: 1 + Mob: GEFFEN_FENRIR Score: 10 - - ID: 128045 - Group: "AG_BATTLE" - Name: "Gladiator of Coliseum" - Target: + - Id: 128045 + Group: Battle + Name: Gladiator of Coliseum + Targets: - Id: 0 - MobID: 2564 + Mob: GEFFEN_FENRIR Count: 10 Score: 20 - - ID: 128046 - Group: "AG_BATTLE" - Name: "Slayer of Colosseum" - Target: + - Id: 128046 + Group: Battle + Name: Slayer of Colosseum + Targets: - Id: 0 - MobID: 2564 + Mob: GEFFEN_FENRIR Count: 50 Score: 50 - - ID: 128047 - Group: "AG_BATTLE" - Name: "Endless Tower challenger" - Target: + - Id: 128047 + Group: Battle + Name: Endless Tower challenger + Targets: - Id: 0 - MobID: 1956 - Count: 1 + Mob: NAGHT_SIEGER Score: 10 - - ID: 128048 - Group: "AG_BATTLE" - Name: "Endless Tower Slayer" - Target: + - Id: 128048 + Group: Battle + Name: Endless Tower Slayer + Targets: - Id: 0 - MobID: 1956 + Mob: NAGHT_SIEGER Count: 10 Score: 20 - - ID: 128049 - Group: "AG_BATTLE" - Name: "Lord of the tower" - Target: + - Id: 128049 + Group: Battle + Name: Lord of the tower + Targets: - Id: 0 - MobID: 1956 + Mob: NAGHT_SIEGER Count: 50 Score: 50 - - ID: 128050 - Group: "AG_BATTLE" - Name: "Novice Exorcist" - Target: + - Id: 128050 + Group: Battle + Name: Novice Exorcist + Targets: - Id: 0 - MobID: 2327 - Count: 1 + Mob: BANGUNGOT_3 Score: 10 - - ID: 128051 - Group: "AG_BATTLE" - Name: "Experienced Exorcist" - Target: + - Id: 128051 + Group: Battle + Name: Experienced Exorcist + Targets: - Id: 0 - MobID: 2327 + Mob: BANGUNGOT_3 Count: 10 Score: 20 - - ID: 128052 - Group: "AG_BATTLE" - Name: "Legendary Exorcist" - Target: + - Id: 128052 + Group: Battle + Name: Legendary Exorcist + Targets: - Id: 0 - MobID: 2327 + Mob: BANGUNGOT_3 Count: 50 Score: 50 - - ID: 129001 - Group: "AG_ADVENTURE" - Name: "Prontera Explorer" - Dependent: - - Id: 120001 - - Id: 120002 - - Id: 120003 - - Id: 120004 - - Id: 120005 - - Id: 120006 - - Id: 120007 - - Id: 120008 - - Id: 120009 - - Id: 120010 - Reward: - ItemID: 644 + - Id: 129001 + Group: Adventure + Name: Prontera Explorer + Dependents: + 120001: true + 120002: true + 120003: true + 120004: true + 120005: true + 120006: true + 120007: true + 120008: true + 120009: true + 120010: true + Rewards: + Item: Gift_Box Score: 20 - - ID: 129002 - Group: "AG_ADVENTURE" - Name: "Geffen Explorer" - Dependent: - - Id: 120011 - - Id: 120012 - - Id: 120013 - - Id: 120014 - - Id: 120015 - - Id: 120016 - - Id: 120017 - Reward: - ItemID: 644 + - Id: 129002 + Group: Adventure + Name: Geffen Explorer + Dependents: + 120011: true + 120012: true + 120013: true + 120014: true + 120015: true + 120016: true + 120017: true + Rewards: + Item: Gift_Box Score: 20 - - ID: 129003 - Group: "AG_ADVENTURE" - Name: "Sograt Desert Explorer" - Dependent: - - Id: 120018 - - Id: 120019 - - Id: 120020 - - Id: 120021 - - Id: 120022 - - Id: 120023 - Reward: - ItemID: 644 + - Id: 129003 + Group: Adventure + Name: Sograt Desert Explorer + Dependents: + 120018: true + 120019: true + 120020: true + 120021: true + 120022: true + 120023: true + Rewards: + Item: Gift_Box Score: 20 - - ID: 129004 - Group: "AG_ADVENTURE" - Name: "Payon Explorer" - Dependent: - - Id: 120024 - - Id: 120025 - - Id: 120026 - - Id: 120027 - - Id: 120028 - - Id: 120029 - - Id: 120030 - - Id: 120031 - Reward: - ItemID: 644 + - Id: 129004 + Group: Adventure + Name: Payon Explorer + Dependents: + 120024: true + 120025: true + 120026: true + 120027: true + 120028: true + 120029: true + 120030: true + 120031: true + Rewards: + Item: Gift_Box Score: 20 - - ID: 129005 - Group: "AG_ADVENTURE" - Name: "North Mjolnir Explorer" - Dependent: - - Id: 120032 - - Id: 120033 - - Id: 120034 - - Id: 120035 - - Id: 120036 - Reward: - ItemID: 644 + - Id: 129005 + Group: Adventure + Name: North Mjolnir Explorer + Dependents: + 120032: true + 120033: true + 120034: true + 120035: true + 120036: true + Rewards: + Item: Gift_Box Score: 20 - - ID: 129006 - Group: "AG_ADVENTURE" - Name: "South Mjolnir Explorer" - Dependent: - - Id: 120037 - - Id: 120038 - - Id: 120039 - - Id: 120040 - - Id: 120041 - - Id: 120042 - - Id: 120043 - Reward: - ItemID: 644 + - Id: 129006 + Group: Adventure + Name: South Mjolnir Explorer + Dependents: + 120037: true + 120038: true + 120039: true + 120040: true + 120041: true + 120042: true + 120043: true + Rewards: + Item: Gift_Box Score: 20 - - ID: 129007 - Group: "AG_ADVENTURE" - Name: "Comodo Explorer" - Dependent: - - Id: 120044 - - Id: 120045 - - Id: 120046 - - Id: 120047 - - Id: 120048 - - Id: 120049 - - Id: 120050 - - Id: 120051 - Reward: - ItemID: 644 + - Id: 129007 + Group: Adventure + Name: Comodo Explorer + Dependents: + 120044: true + 120045: true + 120046: true + 120047: true + 120048: true + 120049: true + 120050: true + 120051: true + Rewards: + Item: Gift_Box Score: 20 - - ID: 129008 - Group: "AG_ADVENTURE" - Name: "Rune-Midgarts Explorer" - Dependent: - - Id: 129001 - - Id: 129002 - - Id: 129003 - - Id: 129004 - - Id: 129005 - - Id: 129006 - - Id: 129007 - Reward: - ItemID: 617 + - Id: 129008 + Group: Adventure + Name: Rune-Midgarts Explorer + Dependents: + 129001: true + 129002: true + 129003: true + 129004: true + 129005: true + 129006: true + 129007: true + Rewards: + Item: Old_Violet_Box Score: 50 - - ID: 129009 - Group: "AG_ADVENTURE" - Name: "Juno Explorer" - Dependent: - - Id: 120052 - - Id: 120053 - - Id: 120054 - - Id: 120055 - - Id: 120056 - - Id: 120057 - - Id: 120058 - - Id: 120059 - - Id: 120060 - - Id: 120061 - Reward: - ItemID: 644 + - Id: 129009 + Group: Adventure + Name: Juno Explorer + Dependents: + 120052: true + 120053: true + 120054: true + 120055: true + 120056: true + 120057: true + 120058: true + 120059: true + 120060: true + 120061: true + Rewards: + Item: Gift_Box Score: 20 - - ID: 129010 - Group: "AG_ADVENTURE" - Name: "Hugel Explorer" - Dependent: - - Id: 120062 - - Id: 120063 - - Id: 120064 - - Id: 120065 - - Id: 120066 - Reward: - ItemID: 644 + - Id: 129010 + Group: Adventure + Name: Hugel Explorer + Dependents: + 120062: true + 120063: true + 120064: true + 120065: true + 120066: true + Rewards: + Item: Gift_Box Score: 20 - - ID: 129011 - Group: "AG_ADVENTURE" - Name: "Einbroch Explorer" - Dependent: - - Id: 120067 - - Id: 120068 - - Id: 120069 - - Id: 120070 - - Id: 120071 - - Id: 120072 - - Id: 120073 - - Id: 120074 - Reward: - ItemID: 644 + - Id: 129011 + Group: Adventure + Name: Einbroch Explorer + Dependents: + 120067: true + 120068: true + 120069: true + 120070: true + 120071: true + 120072: true + 120073: true + 120074: true + Rewards: + Item: Gift_Box Score: 20 - - ID: 129012 - Group: "AG_ADVENTURE" - Name: "Lighthalzen Explorer" - Dependent: - - Id: 120075 - - Id: 120076 - - Id: 120077 - Reward: - ItemID: 644 + - Id: 129012 + Group: Adventure + Name: Lighthalzen Explorer + Dependents: + 120075: true + 120076: true + 120077: true + Rewards: + Item: Gift_Box Score: 20 - - ID: 129013 - Group: "AG_ADVENTURE" - Name: "Schwarzwald Explorer" - Dependent: - - Id: 129009 - - Id: 129010 - - Id: 129011 - - Id: 129012 - Reward: - ItemID: 617 + - Id: 129013 + Group: Adventure + Name: Schwarzwald Explorer + Dependents: + 129009: true + 129010: true + 129011: true + 129012: true + Rewards: + Item: Old_Violet_Box Score: 50 - - ID: 129014 - Group: "AG_ADVENTURE" - Name: "Rachel Explorer" - Dependent: - - Id: 120078 - - Id: 120079 - - Id: 120080 - - Id: 120081 - - Id: 120082 - - Id: 120083 - - Id: 120084 - Reward: - ItemID: 644 + - Id: 129014 + Group: Adventure + Name: Rachel Explorer + Dependents: + 120078: true + 120079: true + 120080: true + 120081: true + 120082: true + 120083: true + 120084: true + Rewards: + Item: Gift_Box Score: 20 - - ID: 129015 - Group: "AG_ADVENTURE" - Name: "Veins Explorer" - Dependent: - - Id: 120085 - - Id: 120086 - - Id: 120087 - - Id: 120088 - - Id: 120089 - Reward: - ItemID: 644 + - Id: 129015 + Group: Adventure + Name: Veins Explorer + Dependents: + 120085: true + 120086: true + 120087: true + 120088: true + 120089: true + Rewards: + Item: Gift_Box Score: 20 - - ID: 129016 - Group: "AG_ADVENTURE" - Name: "Arunafeltz Explorer" - Dependent: - - Id: 129014 - - Id: 129015 - Reward: - ItemID: 617 + - Id: 129016 + Group: Adventure + Name: Arunafeltz Explorer + Dependents: + 129014: true + 129015: true + Rewards: + Item: Old_Violet_Box Score: 50 - - ID: 129017 - Group: "AG_ADVENTURE" - Name: "Laphine Explorer" - Dependent: - - Id: 120090 - - Id: 120091 - - Id: 120092 - - Id: 120093 - - Id: 120094 - - Id: 120095 - Reward: - ItemID: 644 + - Id: 129017 + Group: Adventure + Name: Laphine Explorer + Dependents: + 120090: true + 120091: true + 120092: true + 120093: true + 120094: true + 120095: true + Rewards: + Item: Gift_Box Score: 20 - - ID: 129018 - Group: "AG_ADVENTURE" - Name: "Manuk Explorer" - Dependent: - - Id: 120096 - - Id: 120097 - - Id: 120098 - - Id: 120099 - - Id: 120100 - Reward: - ItemID: 644 + - Id: 129018 + Group: Adventure + Name: Manuk Explorer + Dependents: + 120096: true + 120097: true + 120098: true + 120099: true + 120100: true + Rewards: + Item: Gift_Box Score: 20 - - ID: 129019 - Group: "AG_ADVENTURE" - Name: "Eclage Explorer" - Dependent: - - Id: 129017 - - Id: 129018 - Reward: - ItemID: 617 + - Id: 129019 + Group: Adventure + Name: Eclage Explorer + Dependents: + 129017: true + 129018: true + Rewards: + Item: Old_Violet_Box Score: 50 - - ID: 129020 - Group: "AG_ADVENTURE" - Name: "Localizing fields explorer" - Dependent: - - Id: 120101 - - Id: 120102 - - Id: 120103 - - Id: 120104 - - Id: 120105 - - Id: 120106 - - Id: 120107 - - Id: 120108 - - Id: 120109 - Reward: - ItemID: 617 + - Id: 129020 + Group: Adventure + Name: Localizing fields explorer + Dependents: + 120101: true + 120102: true + 120103: true + 120104: true + 120105: true + 120106: true + 120107: true + 120108: true + 120109: true + Rewards: + Item: Old_Violet_Box Score: 50 - - ID: 129021 - Group: "AG_BATTLE" - Name: "Glastheim Challenge Mode" # Complete 100 times? - Reward: - TitleID: 1045 + - Id: 129021 + Group: Battle + Name: Glastheim Challenge Mode # Complete 100 times? + Rewards: + TitleId: 1045 Score: 10 - - ID: 130000 # Talk to Prince NPC (npc/quests/quests_morocc.txt L5288) - Group: "AG_CHATTING" - Name: "Socialite debut" - Reward: - TitleID: 1034 + - Id: 130000 + Group: Chatting + Name: Socialite debut + Targets: + - Id: 0 + Count: 1 + - Id: 1 + Count: 1 + - Id: 2 + Count: 1 + - Id: 3 + Count: 1 + - Id: 4 + Count: 1 + - Id: 5 + Count: 1 + - Id: 6 + Count: 1 + Rewards: + TitleId: 1034 Score: 10 - - ID: 170000 - Group: "AG_HEAR" - Name: "Song chamber is not an accident" + - Id: 170000 + Group: Chatting + Name: Song chamber is not an accident + Targets: + - Id: 0 + Count: 1 Score: 10 - - ID: 190000 - Group: "AG_CHATTING" - Name: "Alliance workers of merchant city" + - Id: 190000 + Group: Chatting + Name: Alliance workers of merchant city + Targets: + - Id: 0 + Count: 1 + - Id: 1 + Count: 10 + - Id: 2 + Count: 30 + - Id: 3 + Count: 100 Score: 50 - - ID: 200000 - Group: "AG_GOAL_LEVEL" - Name: "Acquire the first aura!" + - Id: 200000 + Group: Goal_Level + Name: Acquire the first aura! Condition: " BaseLevel >= 99 " - Reward: - ItemID: 12549 + Rewards: + Item: White_Slim_Pot_Box2 Script: " specialeffect2 EF_BLESSING; sc_start SC_BLESSING,30000,10; " - TitleID: 1000 + TitleId: 1000 Score: 50 - - ID: 200001 - Group: "AG_GOAL_LEVEL" - Name: "Acquire the second aura!" + - Id: 200001 + Group: Goal_Level + Name: Acquire the second aura! Condition: " BaseLevel >= 150 " - Dependent: - - Id: 200000 - Reward: - ItemID: 5364 + Dependents: + 200000: true + Rewards: + Item: Dark_Snake_Lord_Hat Script: " specialeffect2 EF_BLESSING; sc_start SC_BLESSING,30000,10; " - TitleID: 1001 + TitleId: 1001 Score: 60 - - ID: 200002 - Group: "AG_GOAL_LEVEL" - Name: "Acquire the third aura!" + - Id: 200002 + Group: Goal_Level + Name: Acquire the third aura! Condition: " BaseLevel >= 175 " - Dependent: - - Id: 200001 - Reward: - ItemID: 18880 + Dependents: + 200001: true + Rewards: + Item: BLACKDEATHKING_GOLDEN Script: " specialeffect2 EF_BLESSING; sc_start SC_BLESSING,30000,10; " - TitleID: 1002 + TitleId: 1002 Score: 70 - - ID: 200003 - Group: "AG_GOAL_LEVEL" - Name: "Master Job level!" + - Id: 200003 + Group: Goal_Level + Name: Master Job level! Condition: " JobLevel >= 50 " - Reward: - ItemID: 617 + Rewards: + Item: Old_Violet_Box Script: " specialeffect2 EF_BLESSING; sc_start SC_BLESSING,30000,10; " - TitleID: 1003 + TitleId: 1003 Score: 30 - - ID: 200004 - Group: "AG_GOAL_LEVEL" - Name: "Grandmaster Job level!" + - Id: 200004 + Group: Goal_Level + Name: Grandmaster Job level! Condition: " JobLevel >= 70 " - Dependent: - - Id: 200003 - Reward: - ItemID: 12817 + Dependents: + 200003: true + Rewards: + Item: Old_Card_Album_ Script: " specialeffect2 EF_BLESSING; sc_start SC_BLESSING,30000,10; " - TitleID: 1004 + TitleId: 1004 Score: 50 - - ID: 200005 - Group: "AG_JOB_CHANGE" - Name: "Official Adventurer" + - Id: 200005 + Group: Job_Change + Name: Official Adventurer Condition: " Class >= JOB_SWORDMAN && Class <= JOB_THIEF " - Reward: + Rewards: Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 200006 - Group: "AG_JOB_CHANGE" - Name: "First step of job change!" + - Id: 200006 + Group: Job_Change + Name: First step of job change! Condition: " Class >= JOB_SWORDMAN && Class <= JOB_THIEF " - Reward: + Rewards: Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 20 - - ID: 200007 - Group: "AG_JOB_CHANGE" - Name: "Veteran Adventurer! (1)" + - Id: 200007 + Group: Job_Change + Name: Veteran Adventurer! (1) Condition: " Class >= JOB_KNIGHT && Class <= JOB_ASSASSIN " - Reward: + Rewards: Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 25 - - ID: 200008 - Group: "AG_JOB_CHANGE" - Name: "Veteran Adventurer! (2)" + - Id: 200008 + Group: Job_Change + Name: Veteran Adventurer! (2) Condition: " Class >= JOB_CRUSADER && Class <= JOB_DANCER " - Reward: + Rewards: Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 25 - - ID: 200009 - Group: "AG_JOB_CHANGE" - Name: "Warrior (1)" + - Id: 200009 + Group: Job_Change + Name: Warrior (1) Condition: " Class >= JOB_LORD_KNIGHT && Class <= JOB_ASSASSIN_CROSS " - Reward: + Rewards: Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 30 - - ID: 200010 - Group: "AG_JOB_CHANGE" - Name: "Warrior (2)" + - Id: 200010 + Group: Job_Change + Name: Warrior (2) Condition: " Class >= JOB_PALADIN && Class <= JOB_GYPSY " - Reward: + Rewards: Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 30 - - ID: 200011 - Group: "AG_JOB_CHANGE" - Name: "Elite Adventurer! (1)" + - Id: 200011 + Group: Job_Change + Name: Elite Adventurer! (1) Condition: " Class >= JOB_RUNE_KNIGHT && Class <= JOB_GUILLOTINE_CROSS " - Reward: - ItemID: 16483 + Rewards: + Item: Abrasive_Box_10 Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 50 - - ID: 200012 - Group: "AG_JOB_CHANGE" - Name: "Transcendentaler! (1)" + - Id: 200012 + Group: Job_Change + Name: Transcendentaler! (1) Condition: " Class >= JOB_RUNE_KNIGHT_T && Class <= JOB_GUILLOTINE_CROSS_T " - Reward: - ItemID: 16483 + Rewards: + Item: Abrasive_Box_10 Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 60 - - ID: 200013 - Group: "AG_JOB_CHANGE" - Name: "Elite Adventurer! (2)" + - Id: 200013 + Group: Job_Change + Name: Elite Adventurer! (2) Condition: " Class >= JOB_ROYAL_GUARD && Class <= JOB_SHADOW_CHASER " - Reward: - ItemID: 16483 + Rewards: + Item: Abrasive_Box_10 Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 50 - - ID: 200014 - Group: "AG_JOB_CHANGE" - Name: "Transcendentaler! (2)" + - Id: 200014 + Group: Job_Change + Name: Transcendentaler! (2) Condition: " Class >= JOB_ROYAL_GUARD_T && Class <= JOB_SHADOW_CHASER_T " - Reward: - ItemID: 16483 + Rewards: + Item: Abrasive_Box_10 Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 60 - - ID: 200015 - Group: "AG_JOB_CHANGE" - Name: "The way of exceptional character" + - Id: 200015 + Group: Job_Change + Name: The way of exceptional character Condition: " Class == JOB_SUPER_NOVICE || Class == JOB_GUNSLINGER || Class == JOB_NINJA || Class == JOB_TAEKWON " - Reward: + Rewards: Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 200016 - Group: "AG_JOB_CHANGE" - Name: "This is My way!" + - Id: 200016 + Group: Job_Change + Name: This is My way! Condition: " Class == JOB_STAR_GLADIATOR || Class == JOB_SOUL_LINKER || Class == JOB_KAGEROU || Class == JOB_OBORO || Class == JOB_REBELLION " - Reward: - ItemID: 16483 + Rewards: + Item: Abrasive_Box_10 Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 20 - - ID: 200017 - Group: "AG_GOAL_STATUS" - Name: "Bearish Power!" + - Id: 200017 + Group: Goal_Status + Name: Bearish Power! Condition: " readparam(bStr) >= 90 " Score: 10 - - ID: 200018 - Group: "AG_GOAL_STATUS" - Name: "Overflowing Magic!" + - Id: 200018 + Group: Goal_Status + Name: Overflowing Magic! Condition: " readparam(bInt) >= 90 " Score: 10 - - ID: 200019 - Group: "AG_GOAL_STATUS" - Name: "Healthy Body and Mental Health!" + - Id: 200019 + Group: Goal_Status + Name: Healthy Body and Mental Health! Condition: " readparam(bVit) >= 90 " Score: 10 - - ID: 200020 - Group: "AG_GOAL_STATUS" - Name: "Speed of Light" + - Id: 200020 + Group: Goal_Status + Name: Speed of Light Condition: " readparam(bAgi) >= 90 " Score: 10 - - ID: 200021 - Group: "AG_GOAL_STATUS" - Name: "Hawk Eyes" + - Id: 200021 + Group: Goal_Status + Name: Hawk Eyes Condition: " readparam(bDex) >= 90 " Score: 10 - - ID: 200022 - Group: "AG_GOAL_STATUS" - Name: "Maximum Luck" + - Id: 200022 + Group: Goal_Status + Name: Maximum Luck Condition: " readparam(bLuk) >= 90 " Score: 10 - - ID: 200023 - Group: "AG_GOAL_STATUS" - Name: "Dragonlike Power!" + - Id: 200023 + Group: Goal_Status + Name: Dragonlike Power! Condition: " readparam(bStr) >= 125 " - Reward: + Rewards: Script: " sc_start SC_GIANTGROWTH,180000,1; " Score: 20 - - ID: 200024 - Group: "AG_GOAL_STATUS" - Name: "Magic Insanity" + - Id: 200024 + Group: Goal_Status + Name: Magic Insanity Condition: " readparam(bInt) >= 125 " - Reward: + Rewards: Script: " specialeffect2 EF_HASTEUP; bonus_script \"{ bonus2 bHPLossRate,100,10000; bonus bBaseAtk,20; bonus bAspdRate,25; }\",60,0,0,EFST_STEAMPACK; " Score: 20 - - ID: 200025 - Group: "AG_GOAL_STATUS" - Name: "Rock Alloy" + - Id: 200025 + Group: Goal_Status + Name: Rock Alloy Condition: " readparam(bVit) >= 125 " - Reward: + Rewards: Script: " specialeffect2 EF_HEAL3; sc_start2 SC_S_LIFEPOTION,600000,-5,5; " Score: 20 - - ID: 200026 - Group: "AG_GOAL_STATUS" - Name: "Speed of Light" + - Id: 200026 + Group: Goal_Status + Name: Speed of Light Condition: " readparam(bAgi) >= 125 " - Reward: + Rewards: Script: " specialeffect2 EF_STEAL; sc_start SC_INCFLEE2,60000,20; " Score: 20 - - ID: 200027 - Group: "AG_GOAL_STATUS" - Name: "Falcon's Eyes" + - Id: 200027 + Group: Goal_Status + Name: Falcon's Eyes Condition: " readparam(bDex) >= 125 " - Reward: + Rewards: Script: " specialeffect2 EF_MAGICALATTHIT; sc_start SC_INCCRI,300000,30; " Score: 20 - - ID: 200028 - Group: "AG_GOAL_STATUS" - Name: "Lucky Fever" + - Id: 200028 + Group: Goal_Status + Name: Lucky Fever Condition: " readparam(bLuk) >= 125 " - Reward: + Rewards: Script: " specialeffect2 EF_GLORIA; sc_start SC_GLORIA,15000,0; " Score: 20 - - ID: 200029 - Group: "AG_GOAL_STATUS" - Name: "Incarnation of Love and Hate" + - Id: 200029 + Group: Goal_Status + Name: Incarnation of Love and Hate Condition: " BaseLevel == 99 && Class == JOB_NOVICE " - Reward: - ItemID: 16483 + Rewards: + Item: Abrasive_Box_10 Script: " specialeffect2 EF_BLESSING; sc_start SC_BLESSING,30000,10; " Score: 30 - - ID: 200030 - Group: "AG_GOAL_STATUS" - Name: "I really love it!" + - Id: 200030 + Group: Goal_Status + Name: I really love it! Condition: " BaseLevel == 99 && (Class >= JOB_SWORDMAN && Class <= JOB_THIEF) " - Reward: - ItemID: 16504 + Rewards: + Item: Bubble_Gum_Box_10 Script: " specialeffect2 EF_BLESSING; sc_start SC_BLESSING,30000,10; " Score: 30 - - ID: 200031 - Group: "AG_JOB_CHANGE" - Name: "Reborn in Valhalla!" + - Id: 200031 + Group: Job_Change + Name: Reborn in Valhalla! Condition: " Class == JOB_NOVICE_HIGH " - Reward: - # ItemID: 23575 + Rewards: + # Item: Adventurer_Box_1 Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 200032 - Group: "AG_GOAL_LEVEL" - Name: "The start of another adventure!" + - Id: 200032 + Group: Goal_Level + Name: The start of another adventure! Condition: " BaseLevel == 100 " - #Reward: - # ItemID: 23585 + #Rewards: + # Item: Rebeginer_Box_100 Score: 10 - - ID: 200033 - Group: "AG_GOAL_LEVEL" - Name: "With a new mind!(1)" + - Id: 200033 + Group: Goal_Level + Name: With a new mind!(1) Condition: " BaseLevel == 170 && (Class >= JOB_RUNE_KNIGHT && Class <= JOB_GUILLOTINE_CROSS_T) " - #Reward: - # ItemID: 6959 + #Rewards: + # Item: Costume_Ticket Score: 50 - - ID: 200034 - Group: "AG_GOAL_LEVEL" - Name: "With a new mind!(2)" + - Id: 200034 + Group: Goal_Level + Name: With a new mind!(2) Condition: " BaseLevel == 170 && (Class >= JOB_ROYAL_GUARD && Class <= JOB_SHADOW_CHASER_T) " - #Reward: - # ItemID: 6959 + #Rewards: + # Item: Costume_Ticket Score: 50 - - ID: 220000 - Group: "AG_CHATTING_CREATE" - Name: "Community begin" + - Id: 220000 + Group: Chatting_Create + Name: Community begin + Condition: " ARG0 == 1 " Score: 10 - - ID: 220001 - Group: "AG_CHATTING_DYING" - Name: "A mouth only moment" + - Id: 220001 + Group: Chatting_Dying + Name: A mouth only moment + Condition: " ARG0 == 1 " Score: 10 - - ID: 220002 - Group: "AG_CHATTING_COUNT" - Name: "Admiring the chatter" + - Id: 220002 + Group: Chatting_Count + Name: Admiring the chatter Condition: " ARG0 == 20 " Score: 10 - - ID: 220003 - Group: "AG_ADD_FRIEND" - Name: "My friend's friend~" + - Id: 220003 + Group: Add_Friend + Name: My friend's friend~ Condition: " ARG0 >= 1 " Score: 10 - - ID: 220004 - Group: "AG_ADD_FRIEND" - Name: "A competition of popularity" + - Id: 220004 + Group: Add_Friend + Name: A competition of popularity Condition: " ARG0 >= 10 " Score: 10 - - ID: 220005 - Group: "AG_PARTY" - Name: "Let's Party~" - Score: 10 - - ID: 220006 - Group: "AG_MARRY" - Name: "Married with who..?" - Reward: - TitleID: 1022 - Score: 20 - - ID: 220007 - Group: "AG_BABY" - Name: "Can you grow?" + - Id: 220005 + Group: Party + Name: Let's Party~ Condition: " ARG0 == 1 " - Reward: - TitleID: 1032 + Score: 10 + - Id: 220006 + Group: Marry + Name: Married with who..? + Rewards: + TitleId: 1022 Score: 20 - - ID: 220008 - Group: "AG_BABY" - Name: "Being a parent" + - Id: 220007 + Group: Baby + Name: Can you grow? + Condition: " ARG0 == 1 " + Rewards: + TitleId: 1032 + Score: 20 + - Id: 220008 + Group: Baby + Name: Being a parent Condition: " ARG0 == 2 " - Reward: - TitleID: 1033 + Rewards: + TitleId: 1033 Score: 20 - - ID: 220009 - Group: "AG_SPEND_ZENY" - Name: "Activating the market economy (1)" - Condition: " ARG0 >= 10000 " - Target: + - Id: 220009 + Group: Spend_Zeny + Name: Activating the market economy (1) + Targets: - Id: 0 Count: 10000 + Condition: " ARG0 >= 10000 " Score: 10 - - ID: 220010 - Group: "AG_SPEND_ZENY" - Name: "Activating the market economy (2)" - Condition: " ARG0 >= 100000 " - Target: + - Id: 220010 + Group: Spend_Zeny + Name: Activating the market economy (2) + Targets: - Id: 0 Count: 100000 + Condition: " ARG0 >= 100000 " Score: 15 - - ID: 220011 - Group: "AG_SPEND_ZENY" - Name: "Activating the market economy (3)" - Condition: " ARG0 >= 500000 " - Target: + - Id: 220011 + Group: Spend_Zeny + Name: Activating the market economy (3) + Targets: - Id: 0 Count: 500000 + Condition: " ARG0 >= 500000 " Score: 20 - - ID: 220012 - Group: "AG_SPEND_ZENY" - Name: "Activating the market economy (4)" - Condition: " ARG0 >= 1000000 " - Target: + - Id: 220012 + Group: Spend_Zeny + Name: Activating the market economy (4) + Targets: - Id: 0 Count: 1000000 + Condition: " ARG0 >= 1000000 " Score: 30 - - ID: 220013 - Group: "AG_SPEND_ZENY" - Name: "Activating the market economy (5)" - Condition: " ARG0 >= 5000000 " - Target: + - Id: 220013 + Group: Spend_Zeny + Name: Activating the market economy (5) + Targets: - Id: 0 Count: 5000000 + Condition: " ARG0 >= 5000000 " Score: 50 - - ID: 220014 - Group: "AG_ENCHANT_SUCCESS" - Name: "I can't quit from refining! (1)" + - Id: 220014 + Group: Enchant_Success + Name: I can't quit from refining! (1) Condition: " ARG0 == 1 && ARG1 >= 7 " Score: 10 - - ID: 220015 - Group: "AG_ENCHANT_SUCCESS" - Name: "I can't quit from refining! (2)" + - Id: 220015 + Group: Enchant_Success + Name: I can't quit from refining! (2) Condition: " ARG0 == 1 && ARG1 >= 12 " Score: 15 - - ID: 220016 - Group: "AG_ENCHANT_SUCCESS" - Name: "I can't quit from refining! (3)" + - Id: 220016 + Group: Enchant_Success + Name: I can't quit from refining! (3) Condition: " ARG0 == 2 && ARG1 >= 7 " Score: 10 - - ID: 220017 - Group: "AG_ENCHANT_SUCCESS" - Name: "I can't quit from refining! (4)" + - Id: 220017 + Group: Enchant_Success + Name: I can't quit from refining! (4) Condition: " ARG0 == 2 && ARG1 >= 12 " Score: 15 - - ID: 220018 - Group: "AG_ENCHANT_SUCCESS" - Name: "I can't quit from refining! (5)" + - Id: 220018 + Group: Enchant_Success + Name: I can't quit from refining! (5) Condition: " ARG0 == 3 && ARG1 >= 7 " Score: 15 - - ID: 220019 - Group: "AG_ENCHANT_SUCCESS" - Name: "I can't quit from refining! (6)" + - Id: 220019 + Group: Enchant_Success + Name: I can't quit from refining! (6) Condition: " ARG0 == 3 && ARG1 >= 12 " Score: 20 - - ID: 220020 - Group: "AG_ENCHANT_SUCCESS" - Name: "I can't quit from refining! (7)" + - Id: 220020 + Group: Enchant_Success + Name: I can't quit from refining! (7) Condition: " ARG0 == 4 && ARG1 >= 7 " Score: 20 - - ID: 220021 - Group: "AG_ENCHANT_SUCCESS" - Name: "I can't quit from refining! (8)" + - Id: 220021 + Group: Enchant_Success + Name: I can't quit from refining! (8) Condition: " ARG0 == 4 && ARG1 >= 12 " Score: 30 - - ID: 220022 - Group: "AG_ENCHANT_FAIL" - Name: "Human's greed has no ending.." + - Id: 220022 + Group: Enchant_Fail + Name: Human's greed has no ending.. + Condition: " ARG0 == 1 " Score: 10 - - ID: 220023 - Group: "AG_GET_ITEM" - Name: "I found it! (1)" + - Id: 220023 + Group: Get_Item + Name: I found it! (1) Condition: " ARG0 >= 100 " Score: 10 - - ID: 220024 - Group: "AG_GET_ITEM" - Name: "I found it! (2)" + - Id: 220024 + Group: Get_Item + Name: I found it! (2) Condition: " ARG0 >= 1000 " Score: 10 - - ID: 220025 - Group: "AG_GET_ITEM" - Name: "I found it! (3)" + - Id: 220025 + Group: Get_Item + Name: I found it! (3) Condition: " ARG0 >= 5000 " Score: 15 - - ID: 220026 - Group: "AG_GET_ITEM" - Name: "I found it! (4)" + - Id: 220026 + Group: Get_Item + Name: I found it! (4) Condition: " ARG0 >= 10000 " Score: 15 - - ID: 220027 - Group: "AG_GET_ITEM" - Name: "I found it! (5)" + - Id: 220027 + Group: Get_Item + Name: I found it! (5) Condition: " ARG0 >= 50000 " Score: 20 - - ID: 220028 - Group: "AG_GET_ITEM" - Name: "I found it! (6)" + - Id: 220028 + Group: Get_Item + Name: I found it! (6) Condition: " ARG0 >= 100000 " Score: 20 - - ID: 220029 - Group: "AG_GET_ITEM" - Name: "I found it! (7)" + - Id: 220029 + Group: Get_Item + Name: I found it! (7) Condition: " ARG0 >= 150000 " Score: 30 - - ID: 220030 - Group: "AG_GET_ZENY" - Name: "Rich King (1)" + - Id: 220030 + Group: Get_Zeny + Name: Rich King (1) Condition: " ARG0 >= 10000 " Score: 10 - - ID: 220031 - Group: "AG_GET_ZENY" - Name: "Rich King (2)" + - Id: 220031 + Group: Get_Zeny + Name: Rich King (2) Condition: " ARG0 >= 100000 " Score: 15 - - ID: 220032 - Group: "AG_GET_ZENY" - Name: "Rich King (3)" + - Id: 220032 + Group: Get_Zeny + Name: Rich King (3) Condition: " ARG0 >= 1000000 " Score: 20 - - ID: 220033 - Group: "AG_GET_ZENY" - Name: "Rich King (4)" + - Id: 220033 + Group: Get_Zeny + Name: Rich King (4) Condition: " ARG0 >= 10000000 " Score: 25 - - ID: 220034 - Group: "AG_GET_ZENY" - Name: "Rich King (5)" + - Id: 220034 + Group: Get_Zeny + Name: Rich King (5) Condition: " ARG0 >= 100000000 " Score: 30 - - ID: 220035 - Group: "AG_GET_ZENY" - Name: "Rich King (6)" + - Id: 220035 + Group: Get_Zeny + Name: Rich King (6) Condition: " ARG0 >= 1000000000 " Score: 40 - - ID: 230100 - Group: "AG_TAMING" - Name: "Poring is Love" - Dependent: - - Id: 230101 - - Id: 230102 - - Id: 230103 - - Id: 230104 - Reward: + - Id: 230100 + Group: Taming + Name: Poring is Love + Dependents: + 230101: true + 230102: true + 230103: true + 230104: true + Rewards: Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " - TitleID: 1025 + TitleId: 1025 Score: 50 - - ID: 230110 - Group: "AG_TAMING" - Name: "Entomologist" - Dependent: - - Id: 230111 - - Id: 230112 - - Id: 230113 - - Id: 230114 - - Id: 230115 - - Id: 230116 - Reward: + - Id: 230110 + Group: Taming + Name: Entomologist + Dependents: + 230111: true + 230112: true + 230113: true + 230114: true + 230115: true + 230116: true + Rewards: Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " - TitleID: 1026 + TitleId: 1026 Score: 50 - - ID: 230120 - Group: "AG_TAMING" - Name: "Animals are also our friend" - Dependent: - - Id: 230121 - - Id: 230122 - - Id: 230123 - - Id: 230124 - - Id: 230125 - - Id: 230126 - - Id: 230127 - - Id: 230128 - Reward: + - Id: 230120 + Group: Taming + Name: Animals are also our friend + Dependents: + 230121: true + 230122: true + 230123: true + 230124: true + 230125: true + 230126: true + 230127: true + 230128: true + Rewards: Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " - TitleID: 1027 + TitleId: 1027 Score: 50 - - ID: 230140 - Group: "AG_TAMING" - Name: "Monster Girls Unite!!" - Dependent: - - Id: 230141 - - Id: 230142 - - Id: 230143 - - Id: 230144 - - Id: 230145 - - Id: 230146 - - Id: 230147 - Reward: + - Id: 230140 + Group: Taming + Name: Monster Girls Unite!! + Dependents: + 230141: true + 230142: true + 230143: true + 230144: true + 230145: true + 230146: true + 230147: true + Rewards: Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " - TitleID: 1029 + TitleId: 1029 Score: 50 - - ID: 230101 - Group: "AG_TAMING" - Name: "Poring - taming" - Target: + - Id: 230101 + Group: Taming + Name: Poring - taming + Targets: - Id: 0 - MobID: 1002 - Count: 1 + Mob: PORING Score: 10 - - ID: 230102 - Group: "AG_TAMING" - Name: "Drops - taming" - Target: + - Id: 230102 + Group: Taming + Name: Drops - taming + Targets: - Id: 0 - MobID: 1113 - Count: 1 + Mob: DROPS Score: 10 - - ID: 230103 - Group: "AG_TAMING" - Name: "Poporing - taming" - Target: + - Id: 230103 + Group: Taming + Name: Poporing - taming + Targets: - Id: 0 - MobID: 1031 - Count: 1 + Mob: POPORING Score: 10 - - ID: 230104 - Group: "AG_TAMING" - Name: "Novice Poring - taming" - Target: + - Id: 230104 + Group: Taming + Name: Novice Poring - taming + Targets: - Id: 0 - MobID: 2398 - Count: 1 + Mob: LITTLE_PORING Score: 10 - - ID: 230111 - Group: "AG_TAMING" - Name: "Chonchon - taming" - Target: + - Id: 230111 + Group: Taming + Name: Chonchon - taming + Targets: - Id: 0 - MobID: 1011 - Count: 1 + Mob: CHONCHON Score: 10 - - ID: 230112 - Group: "AG_TAMING" - Name: "Steel Chonchon - taming" - Target: + - Id: 230112 + Group: Taming + Name: Steel Chonchon - taming + Targets: - Id: 0 - MobID: 1042 - Count: 1 + Mob: STEEL_CHONCHON Score: 10 - - ID: 230113 - Group: "AG_TAMING" - Name: "Hunter Fly - taming" - Target: + - Id: 230113 + Group: Taming + Name: Hunter Fly - taming + Targets: - Id: 0 - MobID: 1035 - Count: 1 + Mob: HUNTER_FLY Score: 10 - - ID: 230114 - Group: "AG_TAMING" - Name: "Rocker - taming" - Target: + - Id: 230114 + Group: Taming + Name: Rocker - taming + Targets: - Id: 0 - MobID: 1052 - Count: 1 + Mob: ROCKER Score: 10 - - ID: 230115 - Group: "AG_TAMING" - Name: "Spore - taming" - Target: + - Id: 230115 + Group: Taming + Name: Spore - taming + Targets: - Id: 0 - MobID: 1014 - Count: 1 + Mob: SPORE Score: 10 - - ID: 230116 - Group: "AG_TAMING" - Name: "Poison Spore - taming" - Target: + - Id: 230116 + Group: Taming + Name: Poison Spore - taming + Targets: - Id: 0 - MobID: 1077 - Count: 1 + Mob: POISON_SPORE Score: 10 - - ID: 230121 - Group: "AG_TAMING" - Name: "Lunatic - taming" - Target: + - Id: 230121 + Group: Taming + Name: Lunatic - taming + Targets: - Id: 0 - MobID: 1063 - Count: 1 + Mob: LUNATIC Score: 10 - - ID: 230122 - Group: "AG_TAMING" - Name: "Picky - taming" - Target: + - Id: 230122 + Group: Taming + Name: Picky - taming + Targets: - Id: 0 - MobID: 1049 - Count: 1 + Mob: PICKY Score: 10 - - ID: 230123 - Group: "AG_TAMING" - Name: "Savage Bebe - taming" - Target: + - Id: 230123 + Group: Taming + Name: Savage Bebe - taming + Targets: - Id: 0 - MobID: 1167 - Count: 1 + Mob: SAVAGE_BABE Score: 10 - - ID: 230124 - Group: "AG_TAMING" - Name: "Baby Desert Wolf - taming" - Target: + - Id: 230124 + Group: Taming + Name: Baby Desert Wolf - taming + Targets: - Id: 0 - MobID: 1107 - Count: 1 + Mob: DESERT_WOLF_B Score: 10 - - ID: 230125 - Group: "AG_TAMING" - Name: "Smokie - taming" - Target: + - Id: 230125 + Group: Taming + Name: Smokie - taming + Targets: - Id: 0 - MobID: 1056 - Count: 1 + Mob: SMOKIE Score: 10 - - ID: 230126 - Group: "AG_TAMING" - Name: "Yoyo - taming" - Target: + - Id: 230126 + Group: Taming + Name: Yoyo - taming + Targets: - Id: 0 - MobID: 1057 - Count: 1 + Mob: YOYO Score: 10 - - ID: 230127 - Group: "AG_TAMING" - Name: "Peco Peco - taming" - Target: + - Id: 230127 + Group: Taming + Name: Peco Peco - taming + Targets: - Id: 0 - MobID: 1019 - Count: 1 + Mob: PECOPECO Score: 10 - - ID: 230128 - Group: "AG_TAMING" - Name: "Petite - taming" - Target: + - Id: 230128 + Group: Taming + Name: Petite - taming + Targets: - Id: 0 - MobID: 1155 - Count: 1 + Mob: PETIT Score: 10 - - ID: 230141 - Group: "AG_TAMING" - Name: "Munak - taming" - Target: + - Id: 230141 + Group: Taming + Name: Munak - taming + Targets: - Id: 0 - MobID: 1026 - Count: 1 + Mob: MUNAK Score: 10 - - ID: 230142 - Group: "AG_TAMING" - Name: "Isis - taming" - Target: + - Id: 230142 + Group: Taming + Name: Isis - taming + Targets: - Id: 0 - MobID: 1029 - Count: 1 + Mob: ISIS Score: 10 - - ID: 230143 - Group: "AG_TAMING" - Name: "Sohee - taming" - Target: + - Id: 230143 + Group: Taming + Name: Sohee - taming + Targets: - Id: 0 - MobID: 1170 - Count: 1 + Mob: SOHEE Score: 10 - - ID: 230144 - Group: "AG_TAMING" - Name: "Zherlthsh - taming" - Target: + - Id: 230144 + Group: Taming + Name: Zherlthsh - taming + Targets: - Id: 0 - MobID: 1200 - Count: 1 + Mob: ZHERLTHSH Score: 10 - - ID: 230145 - Group: "AG_TAMING" - Name: "Alice - taming" - Target: + - Id: 230145 + Group: Taming + Name: Alice - taming + Targets: - Id: 0 - MobID: 1275 - Count: 1 + Mob: ALICE Score: 10 - - ID: 230146 - Group: "AG_TAMING" - Name: "Succubus - taming" - Target: + - Id: 230146 + Group: Taming + Name: Succubus - taming + Targets: - Id: 0 - MobID: 1370 - Count: 1 + Mob: SUCCUBUS Score: 10 - - ID: 230147 - Group: "AG_TAMING" - Name: "Loli Ruri - taming" - Target: + - Id: 230147 + Group: Taming + Name: Loli Ruri - taming + Targets: - Id: 0 - MobID: 1505 - Count: 1 + Mob: LOLI_RURI Score: 10 - - ID: 230200 - Group: "AG_BATTLE" - Name: "Poring seeker" - Dependent: - - Id: 230201 - - Id: 230202 - - Id: 230203 + - Id: 230200 + Group: Battle + Name: Poring seeker + Dependents: + 230201: true + 230202: true + 230203: true Score: 10 - - ID: 230201 - Group: "AG_BATTLE" - Name: "Exploring Poring's life (1)" - Target: + - Id: 230201 + Group: Battle + Name: Exploring Poring's life (1) + Targets: - Id: 0 - MobID: 1002 + Mob: PORING Count: 10 - Id: 1 - MobID: 2398 + Mob: LITTLE_PORING Count: 10 - Id: 2 - MobID: 1113 + Mob: DROPS Count: 10 - Id: 3 - MobID: 1031 + Mob: POPORING Count: 10 - Id: 4 - MobID: 1242 + Mob: MARIN Count: 10 Score: 10 - - ID: 230202 - Group: "AG_BATTLE" - Name: "Exploring Poring's life (2)" - Target: + - Id: 230202 + Group: Battle + Name: Exploring Poring's life (2) + Targets: - Id: 0 - MobID: 1090 - Count: 1 + Mob: MASTERING - Id: 1 - MobID: 1582 - Count: 1 + Mob: DEVILING - Id: 2 - MobID: 1096 - Count: 1 + Mob: ANGELING - Id: 3 - MobID: 1388 - Count: 1 + Mob: ARCHANGELING - Id: 4 - MobID: 1120 - Count: 1 + Mob: GHOSTRING Score: 20 - - ID: 230203 - Group: "AG_BATTLE" - Name: "Exploring Poring's life (3)" - Target: + - Id: 230203 + Group: Battle + Name: Exploring Poring's life (3) + Targets: - Id: 0 - MobID: 1613 + Mob: METALING Count: 5 - Id: 1 - MobID: 1977 + Mob: HEAVY_METALING Count: 5 - Id: 2 - MobID: 1836 + Mob: MAGMARING Count: 5 Score: 20 - - ID: 240000 - Group: "AG_GOAL_LEVEL" - Name: "First Login after the introduction of Achievement Tasks" - Score: 10 + - Id: 240000 + Group: Goal_Level + Name: First Login after the introduction of Achievement Tasks Condition: " true " - - ID: 240001 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 1" + Score: 10 + - Id: 240001 + Group: Goal_Achieve + Name: Reaching Level 1 Condition: " AchievementLevel >= 1 " - Reward: - ItemID: 644 + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 240002 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 2" + - Id: 240002 + Group: Goal_Achieve + Name: Reaching Level 2 Condition: " AchievementLevel >= 2 " - Dependent: - - Id: 240001 - Reward: - ItemID: 644 + Dependents: + 240001: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 240003 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 3" + - Id: 240003 + Group: Goal_Achieve + Name: Reaching Level 3 Condition: " AchievementLevel >= 3 " - Dependent: - - Id: 240002 - Reward: - ItemID: 644 + Dependents: + 240002: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 240004 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 4" + - Id: 240004 + Group: Goal_Achieve + Name: Reaching Level 4 Condition: " AchievementLevel >= 4 " - Dependent: - - Id: 240003 - Reward: - ItemID: 644 + Dependents: + 240003: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 240005 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 5" + - Id: 240005 + Group: Goal_Achieve + Name: Reaching Level 5 Condition: " AchievementLevel >= 5 " - Dependent: - - Id: 240004 - Reward: - ItemID: 644 + Dependents: + 240004: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 240006 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 6" + - Id: 240006 + Group: Goal_Achieve + Name: Reaching Level 6 Condition: " AchievementLevel >= 6 " - Dependent: - - Id: 240005 - Reward: - ItemID: 644 + Dependents: + 240005: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 240007 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 7" + - Id: 240007 + Group: Goal_Achieve + Name: Reaching Level 7 Condition: " AchievementLevel >= 7 " - Dependent: - - Id: 240006 - Reward: - ItemID: 644 + Dependents: + 240006: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 240008 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 8" + - Id: 240008 + Group: Goal_Achieve + Name: Reaching Level 8 Condition: " AchievementLevel >= 8 " - Dependent: - - Id: 240007 - Reward: - ItemID: 644 + Dependents: + 240007: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 240009 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 9" + - Id: 240009 + Group: Goal_Achieve + Name: Reaching Level 9 Condition: " AchievementLevel >= 9 " - Dependent: - - Id: 240008 - Reward: - ItemID: 644 + Dependents: + 240008: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 240010 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 10" + - Id: 240010 + Group: Goal_Achieve + Name: Reaching Level 10 Condition: " AchievementLevel >= 10 " - Dependent: - - Id: 240009 - Reward: - ItemID: 644 + Dependents: + 240009: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " - TitleID: 1023 + TitleId: 1023 Score: 10 - - ID: 240011 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 11" + - Id: 240011 + Group: Goal_Achieve + Name: Reaching Level 11 Condition: " AchievementLevel >= 11 " - Dependent: - - Id: 240010 - Reward: - ItemID: 644 + Dependents: + 240010: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 240012 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 12" + - Id: 240012 + Group: Goal_Achieve + Name: Reaching Level 12 Condition: " AchievementLevel >= 12 " - Dependent: - - Id: 240011 - Reward: - ItemID: 644 + Dependents: + 240011: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 240013 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 13" + - Id: 240013 + Group: Goal_Achieve + Name: Reaching Level 13 Condition: " AchievementLevel >= 13 " - Dependent: - - Id: 240012 - Reward: - ItemID: 644 + Dependents: + 240012: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 240014 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 14" + - Id: 240014 + Group: Goal_Achieve + Name: Reaching Level 14 Condition: " AchievementLevel >= 14 " - Dependent: - - Id: 240013 - Reward: - ItemID: 644 + Dependents: + 240013: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 240015 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 15" + - Id: 240015 + Group: Goal_Achieve + Name: Reaching Level 15 Condition: " AchievementLevel >= 15 " - Dependent: - - Id: 240014 - Reward: - ItemID: 644 + Dependents: + 240014: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 240016 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 16" + - Id: 240016 + Group: Goal_Achieve + Name: Reaching Level 16 Condition: " AchievementLevel >= 16 " - Dependent: - - Id: 240015 - Reward: - ItemID: 644 + Dependents: + 240015: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 240017 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 17" + - Id: 240017 + Group: Goal_Achieve + Name: Reaching Level 17 Condition: " AchievementLevel >= 17 " - Dependent: - - Id: 240016 - Reward: - ItemID: 644 + Dependents: + 240016: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 240018 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 18" + - Id: 240018 + Group: Goal_Achieve + Name: Reaching Level 18 Condition: " AchievementLevel >= 18 " - Dependent: - - Id: 240017 - Reward: - ItemID: 644 + Dependents: + 240017: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 240019 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 19" + - Id: 240019 + Group: Goal_Achieve + Name: Reaching Level 19 Condition: " AchievementLevel >= 19 " - Dependent: - - Id: 240018 - Reward: - ItemID: 644 + Dependents: + 240018: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " Score: 10 - - ID: 240020 - Group: "AG_GOAL_ACHIEVE" - Name: "Reaching Level 20" + - Id: 240020 + Group: Goal_Achieve + Name: Reaching Level 20 Condition: " AchievementLevel >= 20 " - Dependent: - - Id: 240019 - Reward: - ItemID: 644 + Dependents: + 240019: true + Rewards: + Item: Gift_Box Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; " - TitleID: 1024 + TitleId: 1024 Score: 10 diff --git a/db/re/achievement_level_db.yml b/db/re/achievement_level_db.yml index 4bf89b66e9..2ec6ebb0d6 100644 --- a/db/re/achievement_level_db.yml +++ b/db/re/achievement_level_db.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify @@ -16,15 +16,14 @@ # along with this program. If not, see . # ########################################################################### -# Renewal Achievement Level Database +# Achievement Level Database ########################################################################### # # Achievement Level Settings # ########################################################################### -# Level - Achievement Level -########################################################################### -# Points - Required total scoring points to reach this level. +# - Level Achievement Level. +# Points Required total scoring points to reach this level. ########################################################################### Header: diff --git a/db/re/attendance.yml b/db/re/attendance.yml index c98b95999b..714057a1e7 100644 --- a/db/re/attendance.yml +++ b/db/re/attendance.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify diff --git a/db/re/exp_homun.txt b/db/re/exp_homun.txt index b9238737cf..26f1146f7a 100644 --- a/db/re/exp_homun.txt +++ b/db/re/exp_homun.txt @@ -1,151 +1,176 @@ // Homunculus Experience Tables -347 -545 -891 -1485 -2178 -3168 -3762 -4158 -4505 -4900 -5390 -5880 -5978 -6223 -6566 -7203 -7840 -8232 -8624 -8924 -9409 -9991 -10670 -11446 -12610 -13580 -14550 -15520 -16490 -17460 -18430 -19400 -20370 -21340 -22504 -23280 -25220 -26675 -28130 -28800 -30240 -31680 -32640 -34560 -36000 -36480 -38400 -40320 -42720 -45120 -47040 -48960 -50880 -52800 -54720 -56640 -59040 -60480 -62400 -64320 -66240 -67200 -70080 -73920 -76800 -80640 -84480 -87360 -91200 -104500 -121600 -133000 -147250 -154850 -161500 -171000 -178600 -185250 -190000 -218500 -247000 -285000 -332500 -380000 -456000 -522500 -570000 -646000 -712500 -855000 -950000 -1140000 -1425000 -1710000 -1995000 -2280000 -2660000 -3135000 -3800000 -4124000 -4260000 -4462000 -4527000 -4779000 -4921000 -4984000 -5118000 -5353000 -5438000 -5507000 -5610000 -5776000 -5867000 -6000000 -6116000 -6241000 -6373000 -6498000 -6639000 -6720000 -6907000 -7025000 -7105000 -7264000 -7454000 -7611000 -7688000 -7735000 -7940000 -8020000 -8198000 -8318000 -8376000 -8469000 -8528000 -8573000 -8650000 -8701000 -8769000 -8814000 -8820000 -8826000 -8838000 -8887000 -8905000 -8916000 -8922000 -8966000 -9094000 -0 +50 +110 +180 +260 +350 +630 +950 +1310 +1710 +2150 +3180 +4300 +5510 +6810 +8200 +10800 +13560 +16480 +19560 +22800 +28090 +33630 +39420 +45460 +51750 +61150 +70910 +81030 +91510 +102350 +117580 +133300 +149510 +166210 +183400 +206480 +230200 +254560 +279560 +305200 +338450 +372510 +407380 +443060 +479550 +525590 +572630 +620670 +669710 +719750 +781500 +844460 +908630 +974010 +1040600 +1121280 +1203400 +1286960 +1371960 +1458400 +1561530 +1666350 +1772860 +1881060 +1990950 +2120350 +2251710 +2385030 +2520310 +2657550 +2817340 +2979380 +3143670 +3310210 +3479000 +3673600 +3870760 +4070480 +4272760 +4477600 +4711730 +4948750 +5188660 +5431460 +5677150 +5955830 +6237750 +6522910 +6811310 +7102950 +7431500 +7763660 +8099430 +8438810 +8781800 +9165840 +9553880 +9945920 +10350000 +10462000 +10580000 +10700000 +10826000 +10980000 +11150000 +11334000 +11520000 +11712000 +11906000 +12108000 +12317000 +12530000 +12745000 +12968000 +13193000 +13420000 +13653000 +13890000 +14130000 +14374200 +14620000 +14870000 +15123200 +15378000 +15638000 +15900000 +16164000 +16430000 +16698000 +16970000 +17245000 +17523000 +17804000 +18090000 +18380000 +18675000 +18974000 +19280000 +19588000 +19900000 +20215000 +20534000 +20854200 +21180000 +21509500 +21847000 +22197000 +22558000 +22930000 +23320000 +24500000 +25750000 +26750000 +28000000 +29000000 +30250000 +31250000 +32500000 +33500000 +34750000 +36250000 +38050000 +40210000 +42800000 +47982500 +50572500 +53680000 +57410000 +61887500 +70842500 +75320000 +80692500 +87140000 +94875000 +0 diff --git a/db/re/guild_skill_tree.yml b/db/re/guild_skill_tree.yml index 425d2942b0..3252e7bcfe 100644 --- a/db/re/guild_skill_tree.yml +++ b/db/re/guild_skill_tree.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify @@ -121,3 +121,32 @@ Body: - Id: GD_GUILD_STORAGE MaxLevel: 5 + Required: + - Id: GD_EMERGENCYCALL + Level: 1 + - Id: GD_EXTENSION + Level: 10 + - Id: GD_SOULCOLD + Level: 1 + - Id: GD_HAWKEYES + Level: 1 + + - Id: GD_CHARGESHOUT_FLAG + MaxLevel: 1 + Required: + - Id: GD_EMERGENCYCALL + Level: 1 + + - Id: GD_CHARGESHOUT_BEATING + MaxLevel: 1 + Required: + - Id: GD_CHARGESHOUT_FLAG + Level: 1 + + - Id: GD_EMERGENCY_MOVE + MaxLevel: 1 + Required: + - Id: GD_LEADERSHIP + Level: 1 + - Id: GD_GLORYWOUNDS + Level: 1 diff --git a/db/re/instance_db.txt b/db/re/instance_db.txt deleted file mode 100644 index a0443ffb8d..0000000000 --- a/db/re/instance_db.txt +++ /dev/null @@ -1,40 +0,0 @@ -// Instance Database -// -// Structure of Database: -// ID,Name,LimitTime,IdleTimeOut,EnterMap,EnterX,EnterY,Map2,...,Map255 -// -// EnterMap is considered as Map1 - -1,Endless Tower,14400,300,1@tower,50,355,2@tower,3@tower,4@tower,5@tower,6@tower -2,Sealed Catacomb,7200,300,1@cata,100,224,2@cata -3,Orc's Memory,3600,300,1@orcs,179,15,2@orcs -4,Nidhoggur's Nest,14400,300,1@nyd,32,36,2@nyd -5,Mistwood Maze,7200,300,1@mist,89,29 -6,Culvert,3600,300,1@pump,63,98,2@pump -7,Octopus Cave,3600,300,1@cash,199,99 -8,Bangungot Hospital 2F,3600,300,1@ma_h,40,157 -9,Buwaya Cave,3600,300,1@ma_c,35,57 -10,Bakonawa Lake,7200,300,1@ma_b,64,51 -11,Wolfchev's Laboratory,14400,300,1@lhz,45,148 -12,Old Glast Heim,3600,300,1@gl_k,150,20,2@gl_k -13,Eclage Interior,1200,300,1@ecl,60,50 -14,Sara's Memories,3600,300,1@sara,250,155 -15,Geffen Magic Tournament,7200,300,1@gef,119,209,1@gef_in,1@ge_st -16,Horror Toy Factory,3600,300,1@xm_d,111,22 -17,Faceworm's Nest,3600,300,1@face,112,370 -18,Ghost Palace,3600,300,1@spa,42,196 -19,Devil's Tower,3600,300,1@tnm1,50,104,1@tnm2,1@tnm3 -20,Assault on the Airship,3600,300,1@air1,244,73,1@air2 -21,Fenrir and Sarah,3600,300,1@glast,367,304 -// 22,Wave Mode - Forest,3600,300,1@def01,50,21 -// 23,Wave Mode - Sky,3600,300,1@def02,29,35 -24,Nightmarish Jitterbug,3600,300,1@jtb,16,17 -25,Isle of Bios,3600,300,1@dth1,17,93,1@dth2,1@dth3 -26,Morse's Cave,3600,300,1@rev,26,181 -// 27,Temple of the Demon God,3600,300,1@eom,101,16 -28,Central Laboratory,3600,300,1@lab,120,30 -29,Last room,3600,300,1@uns,145,35 -// 30,Charleston in Distress,3600,300,1@mcd,127,282 -31,Ritual of Blessing,3600,300,2@mir,101,12 -32,Room of Consciousness,3600,300,1@mir,101,10 -// 33,Sky Fortress Invasion,3600,300,1@sthb,54,67,1@sthc,1@sthd diff --git a/db/re/instance_db.yml b/db/re/instance_db.yml new file mode 100644 index 0000000000..0fa118133d --- /dev/null +++ b/db/re/instance_db.yml @@ -0,0 +1,303 @@ +# This file is a part of rAthena. +# Copyright(C) 2021 rAthena Development Team +# https://rathena.org - https://github.com/rathena +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . +# +########################################################################### +# Instance Database +########################################################################### +# +# Instance Settings +# +########################################################################### +# - Id Instance ID. +# Name Instance Name. +# TimeLimit Total lifetime of instance in seconds. (Default: 3600) +# IdleTimeOut Time before an idle instance is destroyed in seconds. (Default: 300) +# Destroyable Toggles the ability to destroy the instance using instance 'Destroy' button. (Default: true) +# Note: the button is displayed based on parties. For any mode, it requires the party leader to be the instance owner to destroy it. +# Enter: Instance entrance coordinates. +# Map Map Name where players start. +# X X Coordinate where players start. +# Y Y Coordinate where players start. +# AdditionalMaps: List of maps that are part of an instance. (Optional) +########################################################################### + +Header: + Type: INSTANCE_DB + Version: 1 + +Body: + - Id: 1 + Name: Endless Tower + TimeLimit: 14400 + Enter: + Map: 1@tower + X: 50 + Y: 355 + AdditionalMaps: + 2@tower: true + 3@tower: true + 4@tower: true + 5@tower: true + 6@tower: true + - Id: 2 + Name: Sealed Catacomb + TimeLimit: 7200 + Enter: + Map: 1@cata + X: 100 + Y: 224 + AdditionalMaps: + 2@cata: true + - Id: 3 + Name: Orc's Memory + Enter: + Map: 1@orcs + X: 179 + Y: 15 + AdditionalMaps: + 2@orcs: true + - Id: 4 + Name: Nidhoggur's Nest + TimeLimit: 14400 + Enter: + Map: 1@nyd + X: 32 + Y: 36 + AdditionalMaps: + 2@nyd: true + - Id: 5 + Name: Mistwood Maze + TimeLimit: 7200 + Enter: + Map: 1@mist + X: 89 + Y: 29 + - Id: 6 + Name: Culvert + Enter: + Map: 1@pump + X: 63 + Y: 98 + AdditionalMaps: + 2@pump: true + - Id: 7 + Name: Octopus Cave + Enter: + Map: 1@cash + X: 199 + Y: 99 + - Id: 8 + Name: Bangungot Hospital 2F + Enter: + Map: 1@ma_h + X: 40 + Y: 157 + - Id: 9 + Name: Buwaya Cave + Enter: + Map: 1@ma_c + X: 35 + Y: 57 + - Id: 10 + Name: Bakonawa Lake + TimeLimit: 7200 + Enter: + Map: 1@ma_b + X: 64 + Y: 51 + - Id: 11 + Name: Wolfchev's Laboratory + TimeLimit: 14400 + Enter: + Map: 1@lhz + X: 45 + Y: 148 + - Id: 12 + Name: Old Glast Heim + Enter: + Map: 1@gl_k + X: 150 + Y: 20 + AdditionalMaps: + 2@gl_k: true + - Id: 13 + Name: Eclage Interior + TimeLimit: 1200 + Enter: + Map: 1@ecl + X: 60 + Y: 50 + - Id: 14 + Name: Sara's Memories + Enter: + Map: 1@sara + X: 250 + Y: 155 + - Id: 15 + Name: Geffen Magic Tournament + TimeLimit: 7200 + Enter: + Map: 1@gef + X: 119 + Y: 209 + AdditionalMaps: + 1@gef_in: true + 1@ge_st: true + - Id: 16 + Name: Horror Toy Factory + Enter: + Map: 1@xm_d + X: 111 + Y: 22 + - Id: 17 + Name: Faceworm's Nest + Enter: + Map: 1@face + X: 112 + Y: 370 + - Id: 18 + Name: Ghost Palace + Enter: + Map: 1@spa + X: 42 + Y: 196 + - Id: 19 + Name: Devil's Tower + Enter: + Map: 1@tnm1 + X: 50 + Y: 104 + AdditionalMaps: + 1@tnm2: true + 1@tnm3: true + - Id: 20 + Name: Assault on the Airship + Enter: + Map: 1@air1 + X: 244 + Y: 73 + AdditionalMaps: + 1@air2: true + - Id: 21 + Name: Fenrir and Sarah + Enter: + Map: 1@glast + X: 367 + Y: 304 +# - Id: 22 +# Name: Wave Mode - Forest +# Enter: +# Map: 1@def01 +# X: 50 +# Y: 21 +# - Id: 23 +# Name: Wave Mode - Sky +# Enter: +# Map: 1@def02 +# X: 29 +# Y: 35 + - Id: 24 + Name: Nightmarish Jitterbug + Enter: + Map: 1@jtb + X: 16 + Y: 17 + - Id: 25 + Name: Isle of Bios + Enter: + Map: 1@dth1 + X: 17 + Y: 93 + AdditionalMaps: + 1@dth2: true + 1@dth3: true + - Id: 26 + Name: Morse's Cave + Enter: + Map: 1@rev + X: 26 + Y: 181 +# - Id: 27 +# Name: Temple of the Demon God +# Enter: +# Map: 1@eom +# X: 101 +# Y: 16 + - Id: 28 + Name: Central Laboratory + Enter: + Map: 1@lab + X: 120 + Y: 30 + - Id: 29 + Name: Last room + Enter: + Map: 1@uns + X: 145 + Y: 35 + - Id: 30 + Name: Charleston in Distress + Enter: + Map: 1@mcd + X: 127 + Y: 282 + - Id: 31 + Name: Ritual of Blessing + Enter: + Map: 2@mir + X: 101 + Y: 12 + - Id: 32 + Name: Room of Consciousness + Enter: + Map: 1@mir + X: 101 + Y: 10 + - Id: 33 + Name: Sky Fortress Invasion + Enter: + Map: 1@sthb + X: 54 + Y: 67 + AdditionalMaps: + 1@sthc: true + 1@sthd: true + - Id: 34 + Name: Heart Hunter War Base 1 + Enter: + Map: 1@swat + X: 35 + Y: 65 + - Id: 35 + Name: Heart Hunter War Base 2 + Enter: + Map: 1@swat + X: 73 + Y: 118 +# There is officially only one (buggy) instance 'Werner Laboratory central room' + - Id: 36 + Name: Werner Laboratory central room#1 + Enter: + Map: 1@slw + X: 187 + Y: 24 + - Id: 37 + Name: Werner Laboratory central room#2 + Enter: + Map: 1@slw + X: 187 + Y: 24 diff --git a/db/re/item_buyingstore.txt b/db/re/item_buyingstore.txt deleted file mode 100644 index 003d501ac9..0000000000 --- a/db/re/item_buyingstore.txt +++ /dev/null @@ -1,2031 +0,0 @@ -// Buying Store Item List -// List of items that can be sold to buying stores. -// -// Structure of Database: -// ItemID -// -// Note: -// Items are in same order as data\buyingstoreitemlist.txt, which -// must be edited as well for the client to accept added items. - -//---2018 / 05 / 16 - ߰ 8517 -6635 //Blacksmith_Blessing -12507 //E_WOB_Rune -12508 //E_WOB_Schwaltz -12509 //E_WOB_Rachel -12510 //E_WOB_Local -//22999 -//23136 -//23221 -//23222 -//23223 -//23224 -//23225 -//23226 -//23227 -23228 //Hazy_Mooncake -//23282 -//25041 -//---2018 / 04 / 18 - Ϸ ȴ ߰ -//25633 -//25634 -//25635 -//25636 -//25637 -//25638 -//25639 -//25640 -//25641 -//25642 -//---2018 / 03 / 14 - Ϻǰ ߰ -6752 //Charleston_Parts -//---2018 / 03 / 05 - Ϸ 渶ȸȭ ߰ -6671 //Geffen_Coin_Magic_Tournament -6672 //Shard_of_Gray -//11620 -25256 //Hazy_Dream_Fragment -25257 //Bloody_Love_Letter -25258 //Broken_Arrow -//25261 -//25262 -//25263 -//25264 -//25265 -//25266 -//25267 -25271 //Illusion_Stone -//25297 -//25298 -//25299 -//25300 -//25311 -//25312 -//25313 -//25314 -//25615 -//25616 -//25617 -//25618 -//25619 -//---2017 / 10 / 30 - ɴȸ ̺Ʈ ߰ -//23533 -//--- 2017 / 01 / 25 - ź ޴ ߰ -//25273 -//--- 2016 / 12 / 07 - ߰ -//25276 -//25277 -//25278 -//25279 -//25280 -//25281 -//25282 -//25283 -//25284 -//25285 -//--- 2015 / 12 / 16 - ڹ -//25127 -//25128 -//25129 -//25130 -//25131 -//23016 -//23080 -4671 //V_B_Celia_Card -4672 //V_B_Chen_Card -4673 //V_B_Alphoccio_Card -4674 //V_B_Eremes_Card -4675 //V_B_Magaleta_Card -4676 //V_B_Shecil_Card -4677 //V_B_Howard_Card -4678 //V_B_Katrinn_Card -4679 //V_B_Seyren_Card -4680 //V_B_Randel_Card -4681 //V_B_Flamel_Card -4682 //V_B_Gertie_Card -4683 //V_B_Trentini_Card -4684 //V_Eremes_Card -4685 //V_Magaleta_Card -4686 //V_Katrinn_Card -4687 //V_Shecil_Card -4688 //V_Harword_Card -4689 //V_Seyren_Card -4690 //V_Randel_Card -4691 //V_Flamel_Card -4692 //V_Celia_Card -4693 //V_Chen_Card -4694 //V_Gertie_Card -4695 //V_Trentini_Card -4696 //V_Alphoccio_Card -//--- 2015 / 11 19 - μ ߰ -6905 //Broken_Magic_Stone -//--- 2015 / 11 / 30 - ī ߰ -4001 //Poring_Card -4002 //Fabre_Card -4003 //Pupa_Card -4004 //Drops_Card -4005 //Poring__Card -4006 //Lunatic_Card -4007 //Pecopeco_Egg_Card -4008 //Picky_Card -4009 //Chonchon_Card -4010 //Wilow_Card -4011 //Picky__Card -4012 //Thief_Bug_Egg_Card -4013 //Andre_Egg_Card -4014 //Roda_Frog_Card -4015 //Condor_Card -4016 //Thief_Bug_Card -4017 //Savage_Babe_Card -4018 //Andre_Larva_Card -4019 //Hornet_Card -4020 //Farmiliar_Card -4021 //Rocker_Card -4022 //Spore_Card -4023 //Desert_Wolf_Babe_Card -4024 //Plankton_Card -4025 //Skeleton_Card -4026 //Thief_Bug_Female_Card -4027 //Kukre_Card -4028 //Tarou_Card -4029 //Wolf_Card -4030 //Mandragora_Card -4031 //Pecopeco_Card -4032 //Ambernite_Card -4033 //Poporing_Card -4034 //Worm_Tail_Card -4035 //Hydra_Card -4036 //Muka_Card -4037 //Snake_Card -4038 //Zombie_Card -4039 //Stainer_Card -4040 //Creamy_Card -4041 //Coco_Card -4042 //Steel_Chonchon_Card -4043 //Andre_Card -4044 //Smokie_Card -4045 //Horn_Card -4046 //Martin_Card -4047 //Ghostring_Card -4048 //Poison_Spore_Card -4049 //Vadon_Card -4050 //Thief_Bug_Male_Card -4051 //Yoyo_Card -4052 //Elder_Wilow_Card -4053 //Vitata_Card -4054 //Angeling_Card -4055 //Marina_Card -4056 //Dustiness_Card -4057 //Metaller_Card -4058 //Thara_Frog_Card -4059 //Soldier_Andre_Card -4060 //Goblin_Card -4061 //Cornutus_Card -4062 //Anacondaq_Card -4063 //Caramel_Card -4064 //Zerom_Card -4065 //Kaho_Card -4066 //Orc_Warrior_Card -4067 //Megalodon_Card -4068 //Scorpion_Card -4069 //Drainliar_Card -4070 //Eggyra_Card -4071 //Orc_Zombie_Card -4072 //Golem_Card -4073 //Pirate_Skel_Card -4074 //BigFoot_Card -4075 //Argos_Card -4076 //Magnolia_Card -4077 //Phen_Card -4078 //Savage_Card -4079 //Mantis_Card -4080 //Flora_Card -4081 //Hode_Card -4082 //Desert_Wolf_Card -4083 //Rafflesia_Card -4084 //Marine_Sphere_Card -4085 //Orc_Skeleton_Card -4086 //Soldier_Skeleton_Card -4087 //Giearth_Card -4088 //Frilldora_Card -4089 //Sword_Fish_Card -4090 //Munak_Card -4091 //Kobold_Card -4092 //Skel_Worker_Card -4093 //Obeaune_Card -4094 //Archer_Skeleton_Card -4095 //Marse_Card -4096 //Zenorc_Card -4097 //Matyr_Card -4098 //Dokebi_Card -4099 //Pasana_Card -4100 //Sohee_Card -4101 //Sand_Man_Card -4102 //Whisper_Card -4103 //Horong_Card -4104 //Requiem_Card -4105 //Marc_Card -4106 //Mummy_Card -4107 //Verit_Card -4108 //Myst_Card -4109 //Jakk_Card -4110 //Ghoul_Card -4111 //Strouf_Card -4112 //Marduk_Card -4113 //Marionette_Card -4114 //Argiope_Card -4115 //Hunter_Fly_Card -4116 //Isis_Card -4117 //Side_Winder_Card -4118 //Petit_Card -4119 //Bathory_Card -4120 //Petit__Card -4121 //Phreeoni_Card -4122 //Deviruchi_Card -4123 //Eddga_Card -4124 //Medusa_Card -4125 //Deviace_Card -4126 //Minorous_Card -4127 //Nightmare_Card -4128 //Golden_Bug_Card -4129 //Baphomet__Card -4130 //Scorpion_King_Card -4131 //Moonlight_Flower_Card -4132 //Mistress_Card -4133 //Daydric_Card -4134 //Dracula_Card -4135 //Orc_Load_Card -4136 //Khalitzburg_Card -4137 //Drake_Card -4138 //Anubis_Card -4139 //Joker_Card -4140 //Knight_Of_Abyss_Card -4141 //Evil_Druid_Card -4142 //Doppelganger_Card -4143 //Orc_Hero_Card -4144 //Osiris_Card -4145 //Berzebub_Card -4146 //Maya_Card -4147 //Baphomet_Card -4148 //Pharaoh_Card -4149 //Gargoyle_Card -4150 //Goat_Card -4151 //Gajomart_Card -4152 //Galapago_Card -4153 //Crab_Card -4154 //Rice_Cake_Boy_Card -4155 //Goblin_Leader_Card -4156 //Steam_Goblin_Card -4157 //Goblin_Archer_Card -4158 //Flying_Deleter_Card -4159 //Nine_Tail_Card -4160 //Antique_Firelock_Card -4161 //Grand_Peco_Card -4162 //Grizzly_Card -4163 //Gryphon_Card -4164 //Gullinbursti_Card -4165 //Gig_Card -4166 //Nightmare_Terror_Card -4167 //Neraid_Card -4168 //Dark_Lord_Card -4169 //Dark_Illusion_Card -4170 //Dark_Frame_Card -4171 //Dark_Priest_Card -4172 //The_Paper_Card -4173 //Demon_Pungus_Card -4174 //Deviling_Card -4175 //Poison_Toad_Card -4176 //Dullahan_Card -4177 //Dryad_Card -4178 //Dragon_Tail_Card -4179 //Dragon_Fly_Card -4180 //Driller_Card -4181 //Disguise_Card -4182 //Diabolic_Card -4183 //Vagabond_Wolf_Card -4184 //Lava_Golem_Card -4185 //Rideword_Card -4186 //Raggler_Card -4187 //Raydric_Archer_Card -4188 //Leib_Olmai_Card -4189 //Wraith_Dead_Card -4190 //Wraith_Card -4191 //Loli_Ruri_Card -4192 //Rotar_Zairo_Card -4193 //Lude_Card -4194 //Rybio_Card -4195 //Leaf_Cat_Card -4196 //Marin_Card -4197 //Mastering_Card -4198 //Maya_Puple_Card -4199 //Merman_Card -4200 //Megalith_Card -4201 //Majoruros_Card -4202 //Civil_Servant_Card -4203 //Mutant_Dragon_Card -4204 //Mini_Demon_Card -4205 //Mimic_Card -4206 //Mystcase_Card -4207 //Mysteltainn_Card -4208 //Miyabi_Ningyo_Card -4209 //Violy_Card -4210 //Wander_Man_Card -4211 //Vocal_Card -4212 //Bon_Gun_Card -4213 //Brilight_Card -4214 //Bloody_Murderer_Card -4215 //Blazzer_Card -4216 //Sasquatch_Card -4217 //Live_Peach_Tree_Card -4218 //Succubus_Card -4219 //Sageworm_Card -4220 //Solider_Card -4221 //Skeleton_General_Card -4222 //Skel_Prisoner_Card -4223 //Stalactic_Golem_Card -4224 //Stem_Worm_Card -4225 //Stone_Shooter_Card -4226 //Sting_Card -4227 //Spring_Rabbit_Card -4228 //Sleeper_Card -4229 //C_Tower_Manager_Card -4230 //Shinobi_Card -4231 //Increase_Soil_Card -4232 //Wild_Ginseng_Card -4233 //Baby_Leopard_Card -4234 //Anolian_Card -4235 //Cookie_XMAS_Card -4236 //Amon_Ra_Card -4237 //Owl_Duke_Card -4238 //Owl_Baron_Card -4239 //Iron_Fist_Card -4240 //Arclouse_Card -4241 //Archangeling_Card -4242 //Apocalips_Card -4243 //Antonio_Card -4244 //Alarm_Card -4245 //Am_Mut_Card -4246 //Assulter_Card -4247 //Aster_Card -4248 //Ancient_Mummy_Card -4249 //Ancient_Worm_Card -4250 //Executioner_Card -4251 //Elder_Card -4252 //Alligator_Card -4253 //Alice_Card -4254 //Tirfing_Card -4255 //Orc_Lady_Card -4256 //Orc_Archer_Card -4257 //Wild_Rose_Card -4258 //Wicked_Nymph_Card -4259 //Wooden_Golem_Card -4260 //Wootan_Shooter_Card -4261 //Wootan_Fighter_Card -4262 //Evil_Cloud_Hermit_Card -4263 //Incant_Samurai_Card -4264 //Wind_Ghost_Card -4265 //Li_Me_Mang_Ryang_Card -4266 //Eclipse_Card -4267 //Explosion_Card -4268 //Injustice_Card -4269 //Incubus_Card -4270 //Giant_Spider_Card -4271 //Giant_Honet_Card -4272 //Dancing_Dragon_Card -4273 //Shellfish_Card -4274 //Zombie_Master_Card -4275 //Zombie_Prisoner_Card -4276 //Lord_Of_Death_Card -4277 //Zherlthsh_Card -4278 //Gibbet_Card -4279 //Deleter_Card -4280 //Geographer_Card -4281 //Zipper_Bear_Card -4282 //Tengu_Card -4283 //Greatest_General_Card -4284 //Chepet_Card -4285 //Choco_Card -4286 //Karakasa_Card -4287 //Kapha_Card -4288 //Carat_Card -4289 //Caterpillar_Card -4290 //Cat_O_Nine_Tail_Card -4291 //Kobold_Leader_Card -4292 //Kobold_Archer_Card -4293 //Cookie_Card -4294 //Quve_Card -4295 //Kraben_Card -4296 //Cramp_Card -4297 //Cruiser_Card -4298 //Cremy_Fear_Card -4299 //Clock_Card -4300 //Chimera_Card -4301 //Killer_Mantis_Card -4302 //Tao_Gunka_Card -4303 //Whisper_Boss_Card -4304 //Tamruan_Card -4305 //Turtle_General_Card -4306 //Toad_Card -4307 //Kind_Of_Beetle_Card -4308 //Tri_Joint_Card -4309 //Parasite_Card -4310 //Panzer_Goblin_Card -4311 //Permeter_Card -4312 //Fur_Seal_Card -4313 //Punk_Card -4314 //Penomena_Card -4315 //Pest_Card -4316 //Fake_Angel_Card -4317 //Mobster_Card -4318 //Knight_Windstorm_Card -4319 //Freezer_Card -4320 //Bloody_Knight_Card -4321 //Hylozoist_Card -4322 //High_Orc_Card -4323 //Garm_Baby_Card -4324 //Garm_Card -4325 //Harpy_Card -4326 //See_Otter_Card -4327 //Blood_Butterfly_Card -4328 //Hyegun_Card -4329 //Phendark_Card -4330 //Dark_Snake_Lord_Card -4331 //Heater_Card -4332 //Waste_Stove_Card -4333 //Venomous_Card -4334 //Noxious_Card -4335 //Pitman_Card -4336 //Ungoliant_Card -4337 //Porcellio_Card -4338 //Obsidian_Card -4339 //Mineral_Card -4340 //Teddy_Bear_Card -4341 //Metaling_Card -4342 //Rsx_0806_Card -4343 //Mole_Card -4344 //Anopheles_Card -4345 //Hill_Wind_Card -4346 //Ygnizem_Card -4347 //Armaia_Card -4348 //Whikebain_Card -4349 //Erend_Card -4350 //Rawrel_Card -4351 //Kavac_Card -4352 //B_Ygnizem_Card -4353 //Removal_Card -4354 //Gemini_Card -4355 //Gremlin_Card -4356 //Beholder_Card -4357 //B_Seyren_Card -4358 //Seyren_Card -4359 //B_Eremes_Card -4360 //Eremes_Card -4361 //B_Harword_Card -4362 //Harword_Card -4363 //B_Magaleta_Card -4364 //Magaleta_Card -4365 //B_Katrinn_Card -4366 //Katrinn_Card -4367 //B_Shecil_Card -4368 //Shecil_Card -4369 //Venatu_Card -4370 //Dimik_Card -4371 //Archdam_Card -4372 //Bacsojin_Card -4373 //Chung_E_Card -4374 //Apocalips_H_Card -4375 //Orc_Baby_Card -4376 //Lady_Tanee_Card -4377 //Green_Iguana_Card -4378 //Acidus_Card -4379 //Acidus__Card -4380 //Ferus_Card -4381 //Ferus__Card -4382 //Novus__Card -4383 //Novus_Card -4384 //Hydro_Card -4385 //Dragon_Egg_Card -4386 //Detale_Card -4387 //Ancient_Mimic_Card -4388 //Deathword_Card -4389 //Plasma_Card -4390 //Breeze_Card -4391 //Retribution_Card -4392 //Observation_Card -4393 //Shelter_Card -4394 //Solace_Card -4395 //Tha_Maero_Card -4396 //Tha_Odium_Card -4397 //Tha_Despero_Card -4398 //Tha_Dolor_Card -4399 //Thanatos_Card -4400 //Aliza_Card -4401 //Alicel_Card -4402 //Aliot_Card -4403 //Kiel_Card -4404 //Skogul_Card -4405 //Frus_Card -4406 //Skeggiold_Card -4407 //Randgris_Card -4408 //Gloom_Under_Night_Card -4409 //Agav_Card -4410 //Echio_Card -4411 //Vanberk_Card -4412 //Isilla_Card -4413 //Hodremlin_Card -4414 //Seeker_Card -4415 //Snowier_Card -4416 //Siroma_Card -4417 //Ice_Titan_Card -4418 //Gazeti_Card -4419 //Ktullanux_Card -4420 //Muscipular_Card -4421 //Drosera_Card -4422 //Roween_Card -4423 //Galion_Card -4424 //Stapo_Card -4425 //Atroce_Card -4426 //Byorgue_Card -4427 //Sword_Guardian_Card -4428 //Bow_Guardian_Card -4429 //Salamander_Card -4430 //Ifrit_Card -4431 //Kasa_Card -4432 //Magmaring_Card -4433 //Imp_Card -4434 //Knocker_Card -4435 //Zombie_Slaughter_Card -4436 //Ragged_Zombie_Card -4437 //Hell_Poodle_Card -4438 //Banshee_Card -4439 //Flame_Skull_Card -4440 //Necromancer_Card -4441 //Fallen_Bishop_Card -4442 //Tatacho_Card -4443 //Aqua_Elemental_Card -4444 //Draco_Card -4445 //Luciola_Vespa_Card -4446 //Enhanced_Skeleton_Card -4447 //Centipede_Card -4448 //Cornus_Card -4449 //Dark_Shadow_Card -4450 //Banshee_Master_Card -4451 //Ant_Buyanne_Card -4452 //Centipede_Larva_Card -4453 //Hilsrion_Card -4454 //Light_Up_Card1 -4455 //Light_Up_Card2 -4456 //Nidhogg_Shadow_Card -4457 //Nahtzigger_Card -4458 //Duneirre_Card -4459 //Lata_Card -4460 //Ringco_Card -4461 //Pillar_Card -4462 //Hardrock_Mammos_Card -4463 //Tendrilrion_Card -4464 //Aunoe_Card -4465 //Panat_Card -4466 //Beholder_Master_Card -4467 //Heavy_Metaling_Card -4468 //Pinguicula_Dark_Card -4469 //Naga_Card -4470 //Nepenthes_Card -4471 //Egg_Of_Draco_Card -4472 //Bradium_Goram_Card -4473 //Ancient_Tree_Card -4474 //Jakudam_Card -4475 //Cobalt_Mineral_Card -4476 //Pinguicula_Card -4477 //Hell_Apocalips_Card -4478 //Light_Up_Card3 -4479 //Light_Up_Card4 -4480 //Sealed_Kiel_Card -4481 //Sealed_Ktullanux_Card -4482 //Sealed_B_Ygnizem_Card -4483 //Sealed_Dracula_Card -4484 //Sealed_Mistress_Card -4485 //Sealed_Gloom_Card -4486 //Sealed_Berz_Card -4487 //Sealed_Ifrit_Card -4488 //Sealed_D_Lord_Card -4489 //Sealed_Pharaoh_Card -4490 //Sealed_M_Flower_Card -4491 //Sealed_B_Shecil_Card -4492 //Sealed_Orc_Hero_Card -4493 //Sealed_Tao_Card -4494 //Sealed_TurtleG_Card -4495 //Sealed_Amon_Ra_Card -4496 //Sealed_Drake_Card -4497 //Sealed_Knight_WS_Card -4498 //Sealed_Lady_Tanee_Card -4499 //Sealed_Samurai_Card -4500 //Sealed_Orc_Load_Card -4501 //Sealed_B_Magaleta_Card -4502 //Sealed_B_Harword_Card -4503 //Sealed_Apocalips_H_Card -4504 //Sealed_Eddga_Card -4505 //Scaraba_Card -4506 //Dolomedes_Card -4507 //Q_Scaraba_Card -4508 //Gold_Scaraba_Card -4509 //Gold_Q_Scaraba_Card -4510 //Miming_Card -4511 //Little_Fatum_Card -4512 //Parus_Card -4513 //Angra_Mantis_Card -4514 //Pom_Spider_Card -4515 //Alnoldi_Card -4516 //Comodo_Card -4517 //Cendrawasih_Card -4518 //Banaspaty_Card -4519 //Butoijo_Card -4520 //Leak_Card -4521 //Sedora_Card -4522 //Sropho_Card -4523 //Pot_Dofle_Card -4524 //King_Dramoh_Card -4525 //Kraken_Card -4526 //Odd_Coelacanth_Card -4527 //Black_Coelacanth_Card -4528 //Mutant_Coelacanth_Card -4529 //Cruel_Coelacanth_Card -4530 //Siorava_Card -4531 //Red_Eruma_Card -4532 //Wild_Rider_Card -4533 //Mini_Octopus_Card -4534 //Giant_Octopus_Card -4535 //Sealed_Rand_Card -4536 //Sealed_Atroce_Card -4537 //Sealed_Phreeoni_Card -4538 //Sealed_Bacsojin_Card -4539 //Sealed_F_Bishop_Card -4540 //SLD_Lord_Of_Death_Card -4541 //SLD_B_Katrinn_Card -4542 //SLD_Detale_Card -4543 //SLD_Garm_Card -4544 //SLD_Dark_Snake_Card -4545 //Novice_Poring_Card -4546 //Val'khiri_Card -4547 //Enhanced_Byorgue_Card -4548 //Enhanced_Salamander_Card -4549 //Upd_Maya_Puple_Card -4550 //Upd_Bow_Guardian_Card -//4551 -4552 //Manny_Card -4553 //Sid_Card -4554 //Diego_Card -4555 //Scrat_Card -4556 //Fenrir_Card -4557 //Weakened_Fenrir_Card -//4558 -4559 //Evil_Morocc_Card -4560 //Clown_Alphoccio_Card -4561 //Professor_Celia_Card -4562 //Champion_Chen_Card -4563 //Creator_Flamel_Card -4564 //Stalker_Gertie_Card -4565 //Paladin_Randel_Card -4566 //Gypsy_Trentini_Card -4567 //Alphoccio_Card -4568 //Celia_Card -4569 //Chen_Card -4570 //Flamel_Card -4571 //Gertie_Card -4572 //Randel_Card -4573 //Trentini_Card -4574 //Daehyon_Card -4575 //Soheon_Card -4576 //Gioia_Card -4577 //Elvira_Card -4578 //Pyuriel_Card -4579 //Lola_Card -4580 //Kades_Card -4581 //Rudo_Card -4582 //Bungisngis_Card -4583 //Engkanto_Card -4584 //Manananggal_Card -4585 //Mangkukulam_Card -4586 //Tikbalang_Card -4587 //Tiyanak_Card -4588 //Wakwak_Card -4589 //Jejeling_Card -4590 //Bangungot_Card -4591 //Bakonawa_Card -4592 //Buwaya_Card -4593 //Menblatt_Card -4594 //Petal_Card -4595 //Cenere_Card -4596 //AntiqueBook_Card -4597 //LichternB_Card -4598 //LichternG_Card -4599 //LichternR_Card -4600 //LichternY_Card -4601 //Amdarais_Card -4602 //Realized_Amdarais_Card -4603 //Corruption_Root_Card -4604 //Realized_Corruption_Root_Card -4605 //UndeadKnightM_Card -4606 //UndeadKnightF_Card -4607 //FaithfulManager_Card -4608 //White_Knight_Card -4609 //Khalitzburg_Knight_Card -4610 //Sarah_Card -4625 //Time_Holder_Card -4626 //Big_Ben_Card -4627 //Big_Bell_Card -4628 //Neo_Punk_Card -4629 //Arc_Elder_Card -4630 //Nightmare_Timer_Keeper_Card -4631 //Owl_Viscount_Card -4632 //Owl_Marquees_Card -4633 //Enhanced_Archer_Skeleton_Card -4634 //Enhanced_Soldier_Skeleton_Card -4635 //Enhanced_Amdarais_Card -4636 //Bijou_Card -4637 //Immortal_Corps_Card -4638 //Watcher_Card -4639 //Taffy_Card -4640 //Frozen_Wolf_Card -4641 //Zombie_Guard_Card -4642 //Min_Toad_Card -4643 //Min_Vagabond_Wolf_Card -4644 //Min_Vocal_Card -4645 //Min_Eclipse_Card -4646 //Min_Chimera_Card -4647 //Min_Osiris_Card -4648 //Min_Eddga_Card -4649 //Min_Phreeoni_Card -4650 //Min_Orc_Hero_Card -4651 //Min_Tao_Gunka_Card -4652 //N_Amon_Ra_Card -4653 //N_Arclouse_Card -4654 //N_Mimic_Card -4655 //N_Minorous_Card -4656 //N_Mummy_Card -4657 //N_Ancient_Mummy_Card -4658 //N_Verit_Card -//--- 2015 / 7 / 9 - -11600 //Shining_Holy_Water -22847 //Prontera_Medal -22848 //Prison_Key -22849 //Prontera_Time_Crystal -6921 //Dehumidifiers -6922 //Sandpaper -6924 //Red_Eye -6936 //Cold_Core -6937 //Silicone_Shell -6938 //Hedgehog_Picks -6939 //Old_Belt -6940 //Moving_Dark_Matter -6941 //Fragments_Valkyrie_Power -6942 //Will_Master -6961 //Huge_Metal_Scrap -6962 //Old_Fuel -6905 //Broken_Magic_Stone -//--- 2014 / 12 / 17 -12739 //Snow_Flower -//--- 2014 / 07 / 09 -6897 //Blue_Whale -6898 //Whale -6899 //Giant_Octopus -6900 //Giant_Squid -6901 //Sturgeon -6902 //King_Lobster -6903 //King_Earthworm -22770 //Shark_Skewer -22771 //Bluefin_Tuna_Skewer -22772 //Sea_Bream_Skewer -22773 //Piranha_Skewer -22774 //Salmon_Skewer -22775 //Eels_Skewer -22776 //Carp_Skewer -//--- 2014 / 04 / 21 -6691 //Fire_Feather -6692 //Patrol_Journal -6693 //Stone_Blessing -6694 //Blood_of_The_Monster -6695 //Tooth_Rock_Of_Fire_Golem -6696 //Fire_Frill -12490 //Vivid_Notation -22516 //Black_As_Night_Piece_ -22534 //Closed_Mind_Box -11563 //Hot_Tea -11564 //Sweets -//--- 2013 / 12 / 23 -6832 //Questioned_Parts -11597 //Iron_Worm -22699 //Test_Reagent -22679 //Death_Bin -22687 //Pieces_Of_Sentiment -6615 //Siege_Guild_Coin -//--- 2013 / 08 / 02 -6750 //Failed_Engine -6751 //Crushed_Can_Iron_Plate -22648 //Angeling_Package -22649 //Deviling_Package -6797 //11th_Coin -//11556 -6770 //Shark -6771 //Bluefin_Tuna -6772 //Octopus -6773 //Snapper -6774 //Piranha -6775 //Salmon -6776 //Eels -6777 //Carp -6778 //Squid_2 -6779 //Mackerel -6780 //Crucian_Carp -6781 //Living_Earthworm -6782 //Fresh_Lobster -11589 //Iceflake -11590 //Meat_Skewer5 -22620 //Memorial_Box -22621 //Squid_Bbq - -//--- 2013 / 04 / 16 -6557 //Fancy_Fairy_Wing -6558 //Pile_Of_Acorn -6559 //Eye_Drops -6560 //Leaf_Bookmark -6561 //Dustball -12812 //Snow_Flip -12813 //Peony_Mommy -12814 //Slapping_Herb -12815 //Yggdrasil_Dust -6592 //Small_Wooden_Chest -6594 //Magic_Bronze_Bullion -6595 //Hammer_Of_Velund -6596 //Anvil_Of_Velund -6597 //Bracelet_Of_Velund -6598 //Rib_Of_Jormungand -6599 //Spirit_Of_Hugin -6600 //Spirit_Of_Munin -6601 //Chisel_Of_Giant -6602 //Secret_Of_Rune -6603 //Skin_Of_Hraesvelg -6604 //Essence_Rune_Magic -6605 //Muspellium -//6668 -7056 //Payroll_Of_Kafra -11557 //TE_White_Potion -11558 //TE_White_Slim_Potion -6607 //Temporal_Crystal -6608 //Coagulated_Spell -6609 //Glast_Decayed_Nail -6610 //Glast_Horrendous_Mouth -6611 //Colorful_Key -6612 //Gold_Coin_Basket -6613 //Flashy_Brooch -7228 //Gold_Bullion -7229 //Silver_Bullion -7230 //White_Gold_Bullion -6699 //Faith_Silence -6700 //White_Snake_Scale -6701 //Treasure_Dwarf -6702 //Sweat_Dwarf -6703 //Warrior_Tears -6704 //Warrior_Anger -6705 //Warrior_Certificate -6706 //Guardian_Flowers -6683 //Dried_Flower -7640 //Butterfly_Hair_Decoration -7642 //Bloody_Coin -7643 //Bloody_Letter -7644 //Unsent_Letter -6521 //Royal_Certificate -6522 //Royal_Certificate_ -6531 //Royal_Certificate__ -6557 //Fancy_Fairy_Wing -6558 //Pile_Of_Acorn -6559 //Eye_Drops -6560 //Leaf_Bookmark -6561 //Dustball -12812 //Snow_Flip -12813 //Peony_Mommy -12814 //Slapping_Herb -12815 //Yggdrasil_Dust -714 //Emperium -6381 //Field_Shovel -6382 //Urn -6393 //Round_Feather -6394 //Golden_Feather -6395 //Angel_Magic_Power -6403 //Comodo_L -6404 //Caress_H -6405 //Cendrawasih_F -6423 //Anger_Seagod -6469 //Will_Of_Warrior -6470 //Blood_Thirst -6471 //Goast_Chill -6493 //Makibishi -6496 //Tikbalang_Thick_Spine -6497 //Lesser_Agimat -6498 //Jejellopy -6499 //Ancient_Grudge -6508 //Silver_Bracelet -6509 //Mysterious_Flower -6510 //Elegant_Flower -6511 //Beautiful_Flower -6512 //Charm_Fire -6513 //Charm_Ice -6514 //Charm_Wind -6515 //Charm_Earth -6516 //Bakonawa_Doll -6517 //Bangungot_Doll -6518 //Buwaya_Doll -6523 //Bakonawa_Spirit_Piece -6524 //Bangungot_Spirit_Piece -6525 //Buwaya_Spirit_Piece -7347 //Lab_Staff_Record -7760 //Yaga_Magic_Book -7762 //Yaga_Pestle -7824 //Spirit_Liquor -11519 //Beef_Toast -11520 //Mora_Mandarin -11521 //Pingui_Berry_Juice -11522 //Red_Raffle_Sap -11523 //Yellow_Raffle_Sap -11524 //White_Raffle_Sap -11525 //Mora_Hip_Tea -11526 //Rafflecino -11532 //Nasi_Goreng -11533 //Satay -11534 //Coco_Juice -11536 //Cat_Hard_Biscuit -11537 //Rice_Weevil_Bug -11547 //Woe_Violet_Potion -11548 //Woe_White_Potion -11549 //Woe_Blue_Potion -12329 //Recall_MaleGM -12330 //Recall_FemaleGM -12342 //Manuk's_Opportunity -12343 //Manuk's_Courage -12344 //Pinguicula's_fruit_Jam -12345 //Luciola's_Honey_Jam -12348 //Manuk's_Faith -12349 //Cornus'_Tears -12350 //Angeling_Potion -12351 //Shout_Megaphone -12354 //Buche_De_Noel -12355 //Xmas_Gift -12356 //Louise_Costume_Box -12418 //Full_SwingK -12419 //Mana_Plus -12422 //HP_Increase_Potion_(Small) -12423 //HP_Increase_Potion_(Medium) -12424 //HP_Increase_Potion_(Large) -12425 //SP_Increase_Potion_(Small) -12426 //SP_Increase_Potion_(Medium) -12427 //SP_Increase_Potion_(Large) -12428 //Concentrated_White_Potion_Z -12429 //Savage_Full_Roast -12430 //Cocktail_Warg_Blood -12431 //Minor_Stew -12432 //Siroma_Iced_Tea -12433 //Drosera_Herb_Salad -12434 //Petite_Tail_Noodles -12436 //Vitata_500 -12437 //Concentrated_Ceromain_Soup -12475 //Cure_Free -12536 //NY_Rice_Cake_Soup -12539 //Splendid_Box -12561 //Mysterious_Seed -12574 //Mora_Berry -12575 //Arrow_Of_Elf_Cntr -12576 //Hunting_Arrow_Cntr -12582 //Siege_Supply_Box -12608 //Splendid_Box2 -12609 //Old_Ore_Box -12612 //Old_Coin_Pocket -12613 //High_Coin_Pocket -12614 //Mid_Coin_Pocket -12615 //Low_Coin_Pocket -12616 //Sgrade_Pocket -12617 //Agrade_Pocket -12618 //Bgrade_Pocket -12619 //Cgrade_Pocket -12620 //Dgrade_Pocket -12621 //Egrade_Pocket -12623 //High_Weapon_Box -12675 //Sg_Weapon_Supply_Box -12676 //Sg_Violet_Potion_Box -12677 //Siege_Arrow_Quiver_S -12678 //Siege_Arrow_Quiver_A -12679 //Sg_White_Potion_Box -12680 //Sg_Blue_Potion_Box -12683 //Sg_Vi_Potion_Box200 -12690 //Old_C_Album_Helm -12691 //Old_C_Album_Armor -12692 //Old_C_Album_Shield -12693 //Old_C_Album_Garment -12694 //Old_C_Album_Shoes -12695 //Old_C_Album_Acc -12698 //Old_C_Album_Weapon -12699 //Tikbalang_Belt -12700 //Insideout_Shirt -12775 //Ancient_Spirit_Agimat - -//--- 2010 / 03 / 12 -601 //Wing_Of_Fly -602 //Wing_Of_Butterfly -603 //Old_Blue_Box -604 //Branch_Of_Dead_Tree -605 //Anodyne -606 //Aloebera -607 //Yggdrasilberry -608 //Seed_Of_Yggdrasil -609 //Amulet -610 //Leaf_Of_Yggdrasil -611 //Spectacles -612 //Portable_Furnace -613 //Iron_Hammer -614 //Golden_Hammer -615 //Oridecon_Hammer -616 //Old_Card_Album -617 //Old_Violet_Box -618 //Worn_Out_Scroll -619 //Unripe_Apple -620 //Orange_Juice -621 //Bitter_Herb -622 //Rainbow_Carrot -623 //Earthworm_The_Dude -624 //Rotten_Fish -625 //Lusty_Iron -626 //Monster_Juice -627 //Sweet_Milk -628 //Well_Dried_Bone -629 //Singing_Flower -630 //Dew_Laden_Moss -631 //Deadly_Noxious_Herb -632 //Fatty_Chubby_Earthworm -633 //Baked_Yam -634 //Tropical_Banana -635 //Horror_Of_Tribe -636 //No_Recipient -637 //Old_Broom -638 //Silver_Knife_Of_Chaste -639 //Armlet_Of_Obedience -640 //Shining_Stone -641 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//Beard_Of_Women -7082 //Root_Of_Stone -7083 //Soul_Of_Fish -7084 //Saliva_Of_Bird -7085 //Tendon_Of_Bear -7086 //Symbol_Of_Sun -7087 //Breath_Of_Soul -7088 //Crystal_Of_Snow -7089 //Indication_Of_Tempest -7090 //Slilince_Wave -7091 //Rough_Billows -7092 //Air_Stream -7093 //Wheel -7094 //Mystery_Piece -7095 //Broken_Steel_Piece -7096 //Cold_Magma -7097 //Burning_Heart -7098 //Live_Coal -7099 //Old_Magic_Circle -7100 //Sharp_Leaf -7101 //Peco_Wing_Feather -7102 //Hideous_Dream -7103 //Unknown_Liquid_Bottle -7104 //Fake_Angel_Wing -7105 //Fake_Angel_Loop -7106 //Goat's_Horn -7107 //Gaoat's_Skin -7108 //Boroken_Shiled_Piece -7109 //Shine_Spear_Blade -7110 //Vroken_Sword -7111 //Smooth_Paper -7112 //Fright_Paper_Blade -7113 //Broken_Pharaoh_Symbol -7114 //Tutankhamen's_Mask -7115 //Harpy's_Feather -7116 //Harpy's_Claw -7117 //Rent_Spell_Book -7118 //Rent_Scroll -7119 //Spawns -7120 //Burning_Horse_Shoe -7121 //Honey_Jar -7122 //Hot_Hair -7123 //Dragon's_Skin -7124 //Sand_Lump -7125 //Scropion's_Nipper -7126 //Large_Jellopy -7127 //Alcol_Create_Book -7128 //FireBottle_Create_Book -7129 //Acid_Create_Book -7130 //Plant_Create_Book -7131 //Mine_Create_Book -7132 //Coating_Create_Book -7133 //Slim_Potion_Create_Book -7134 //Medicine_Bowl -7140 //Seed_Of_Life -7141 //Yggdrasilberry_Dew -7143 //Life_Force_Pot -7144 //Normal_Potion_Book -7147 //Jasmin -7149 //Yellow_Plate -7150 //Bamboo_Cut -7151 //Oil_Paper -7152 //Glossy_Hair -7153 //Old_Japaness_Clothes -7154 //Poison_Powder -7155 //Poison_Toad's_Skin -7156 //Broken_Shuriken -7157 //Black_Mask -7158 //Broken_Wine_Vessel -7159 //Tengu's_Nose -7160 //Lord's_Passable_Ticket -7161 //Black_Bear's_Skin -7162 //Cloud_Piece -7163 //Sharp_Feeler -7164 //Hard_Peach -7165 //Limpid_Celestial_Robe -7166 //Soft_Silk_Cloth -7167 //Mystery_Iron_Bit -7168 //Great_Wing -7169 //Taegeuk_Plate -7170 //Tuxedo -7171 //Leopard_Skin -7172 //Leopard_Talon -7174 //Packing_Ribbon -7175 //Packing_Paper -7182 //Cacao -7186 //Thin_Stem -7187 //Festival_Mask -7188 //Browny_Root -7189 //Heart_Of_Tree -7190 //Solid_Peeling -7191 //Lamplight -7192 //Blade_Of_Pinwheel -7193 //Germinating_Sprout -7194 //Soft_Leaf -7195 //Air_Rifle -7196 //Shoulder_Protection -7197 //Tough_Vines -7198 //Great_Leaf -7200 //Flexible_String -7201 //Log -7202 //Beetle_Nipper -7203 //Solid_Twig -7204 //Gunpowder -7205 //Piece_Of_Black_Cloth -7206 //Black_Kitty_Doll -7207 //Old_Manteau -7208 //Rusty_Cleaver -7209 //Dullahan's_Helm -7210 //Dullahan_Armor -7211 //Rojerta_Piece -7212 //Hanging_Doll -7213 //Needle_Pouch -7214 //Bat_Cage -7215 //Broken_Needle -7216 //Red_Scarf -7217 //Spool -7218 //Rotten_Rope -7219 //Striped_Socks -7220 //Ectoplasm -7221 //Tangled_Chain -7222 //Tree_Knot -7223 //Distorted_Portrait -7225 //Pumpkin_Bucket -7226 //Pill -7262 //Fan -7263 //Cat_Eyed_Stone -7264 //Dried_Sand -7265 //Dragon_Horn -7266 //Dragon_Fang -7267 //Tiger_Skin_Panties -7268 //Little_Blacky_Ghost -7269 //Bib -7270 //Milk_Bottle -7277 //Munak_Doll -7286 //Chilli -7289 //Olivine -7290 //Phlogopite -7291 //Agate -7292 //Muscovite -7293 //Rose_Quartz -7294 //Turquoise -7295 //Citrine -7296 //Pyroxene -7297 //Biotite -7298 //Leaf_Clothes -7299 //Bamboo_Basket -7300 //Gemstone -7301 //Sword_Accessory -7303 //Bag_Of_Rice -7312 //Jubilee -7315 //Dark_Crystal_Fragment -7316 //Long_Limb -7317 //Screw -7318 //Old_Pick -7319 //Old_Steel_Plate -7320 //Air_Pollutant -7321 //Fragment_Of_Crystal -7322 //Poisonous_Gas -7323 //Battered_Kettle -7325 //Tube -7326 //Fluorescent_Liquid -7327 //Headlamp -7340 //Will_Of_Darkness -7345 //Armlet_Of_Prisoner -7352 //Transparent_Plate01 -7353 //Transparent_Plate02 -7354 //Transparent_Plate03 -7355 //Transparent_Plate04 -7356 //Piece_Of_Crest1 -7357 //Piece_Of_Crest2 -7358 //Piece_Of_Crest3 -7359 //Piece_Of_Crest4 -7419 //Embryo_HandBook -7433 //Scroll -7434 //Elemental_Potion_Book -7435 //Golden_Bracelet -7436 //Piece_Of_Memory_Green -7437 //Piece_Of_Memory_Purple -7438 //Piece_Of_Memory_Blue -7439 //Piece_Of_Memory_Red -7440 //Red_Feather -7441 //Blue_Feather -7442 //Cursed_Seal -7443 //Tri_Headed_Dragon_Head -7444 //Treasure_Box -7445 //Dragonball_Green -7446 //Dragonball_Blue -7447 //Dragonball_Red -7448 //Dragonball_Yellow -7449 //Bloody_Page -7450 //Piece_Of_Bone_Armor -7451 //Scale_Of_Red_Dragon -7452 //Yellow_Spice -7453 //Sweet_Sauce -7454 //Plain_Sauce -7455 //Hot_Sauce -7456 //Red_Spice -7457 //Cooking_Oil -7472 //Cookbook01 -7473 //Cookbook02 -7474 //Cookbook03 -7475 //Cookbook04 -7476 //Cookbook05 -7477 //Cookbook06 -7478 //Cookbook07 -7479 //Cookbook08 -7480 //Cookbook09 -7481 //Cookbook10 -7482 //Pot -7507 //Sturdy_Iron_Piece -7510 //Valhalla_Flower -7511 //Rune_Of_Darkness -7512 //Burnt_Parts -7513 //Pocket_Watch__ -7521 //Flame_Stone -7522 //Ice_Stone -7523 //Wind_Stone -7524 //Shadow_Orb -7561 //Ice_Heart -7562 //Ice_Scale -7563 //Bloody_Rune -7564 //Rotten_Meat -7565 //Sticky_Poison -7566 //Will_Of_Darkness_ -7567 //Suspicious_Hat -7568 //White_Mask -7574 //Ice_Particle -7751 //Old_White_Cloth -7752 //Clattering_Skull -7753 //Broken_Farming_Utensil -7754 //Broken_Crown -7830 //Goddess_Tear -7831 //Valkyrie_Token -7832 //Brynhild_Armor_Piece -7833 //Hero_Remains -7834 //Andvari_Ring -7835 //Dusk_Glow -7836 //Dawn_Essence -7837 //Cold_Moonlight -7838 //Hazy_Starlight -7931 //Poison_Kit -7932 //Poison_Herb_Nerium -7933 //Poison_Herb_Rantana -7934 //Poison_Herb_Makulata -7935 //Poison_Herb_Seratum -7936 //Poison_Herb_Scopolia -7937 //Poison_Herb_Amoena -7938 //Light_Granule -7939 //Elder_Branch -7940 //Special_Alloy_Trap -11000 //Prontera_Book_01 -11001 //Adventure_Story01 -11002 //Great_Chef_Orleans01 -11003 //Legend_Of_Kafra01 -11004 //Mercenary_Rebellion -11005 //Tyrant_Schmidt -11006 //Blood_Flower01 -11007 //Blood_Flower02 -11008 //Barmund -11009 //Adventure_Story02 -11020 //Japan_Book1 -11021 //Japan_Book2 -11022 //Mix_Cook_Book -11023 //Increase_Stamina_Study -11024 //Vital_Drink_CB -//--- 2010 / 03 / 12 diff --git a/db/re/item_combo_db.txt b/db/re/item_combo_db.txt index 8af85dfffb..276ec3890a 100644 --- a/db/re/item_combo_db.txt +++ b/db/re/item_combo_db.txt @@ -15,6 +15,8 @@ 1285:2892,{ bonus bCritical,4; bonus bCritAtkRate,40; bonus bMaxHPRate,-10; } 1287:15123,{ if (getequiprefinerycnt(EQI_HAND_R) >= 7) { autobonus "{ bonus bIgnoreDefClass,Class_Normal; }",1000,3000,BF_SHORT|BF_NORMAL; } /* Confirm: Success rate */ } 1326:22133,{ bonus bBaseAtk,40; .@eq = getequiprefinerycnt(EQI_SHOES); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { bonus2 bSkillAtk,"NC_AXEBOOMERANG",15; } if ((.@eq + .@weapon) >= 18) { bonus2 bAddClass,Class_All,10; if ((.@eq + .@weapon) >= 22) { bonus bLongAtkRate,10; } } } +13473:4263,{ bonus bAspdRate,10; bonus2 bAddClass,Class_All,20; autobonus3 "{ bonus bFlee2,100; }",1,3000,"ASC_BREAKER"; } +13485:22171,{ autobonus "{ bonus bDex,20; bonus bLongAtkRate,10; }",30,7000,BF_WEAPON; } 1387:19021,{ bonus2 bSkillAtk,"WS_CARTTERMINATION",15+(getequiprefinerycnt(EQI_HAND_R))*5; } 1407:5782,{ bonus2 bAddClass,Class_All,3; } 1408:5782,{ bonus2 bAddClass,Class_All,3; } @@ -56,21 +58,23 @@ 1580:2186,{ bonus bAspdRate,15; } 1615:18539,{ bonus bMatk,10*getequiprefinerycnt(EQI_HAND_R); bonus bVariableCastrate,-10; } 1616:2515,{ bonus bSpeedRate,25; } +1617:19020,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatk,.@r*10; if (.@r >= 10) { autobonus "{ bonus bVariableCastrate,-50; }",100,5000,BF_MAGIC; /* Confirm: Success rate? */ } } 1618:2509,{ bonus bMaxHP,300; bonus bMatkRate,min(5, getequiprefinerycnt(EQI_HAND_R)-5); bonus2 bSubEle,Ele_Neutral,min(30, getequiprefinerycnt(EQI_GARMENT)*3); } 1618:2509:19139,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatkRate,1; if (.@r >= 5) { bonus bMatkRate,2; if (.@r >= 7) { bonus bMatkRate,2; } } } 1618:2535,{ bonus bMatkRate,5; bonus2 bSubEle,Ele_Neutral,25; } -1618:19020,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bMatk,.@r; if (.@r >= 10) { autobonus "{ bonus bVariableCastrate,-50; }",100,5000,BF_MAGIC; /* Confirm: Success rate? */ } } +1618:19020,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatk,.@r*10; if (.@r >= 10) { autobonus "{ bonus bVariableCastrate,-50; }",100,5000,BF_MAGIC; /* Confirm: Success rate? */ } } 1618:19139,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatk,10*.@r; if (.@r>=10) { bonus bVariableCastrate,-3; bonus2 bSkillAtk,"WL_EARTHSTRAIN",15; bonus2 bSkillAtk,"WL_CHAINLIGHTNING",15; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",70; bonus2 bSkillAtk,"WZ_JUPITEL",70; } if (BaseLevel>=100) { bonus bVariableCastrate,-3; bonus2 bSkillAtk,"WL_EARTHSTRAIN",30; bonus2 bSkillAtk,"WL_CHAINLIGHTNING",30; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",140; bonus2 bSkillAtk,"WZ_JUPITEL",140; } } 1618:20813,{ bonus bMaxHP,300; bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R)-5; bonus2 bSubEle,Ele_Neutral,getequiprefinerycnt(EQI_GARMENT)*3; } 1618:20813:19139,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatkRate,1; if (.@r >= 5) { bonus bMatkRate,2; if (.@r >= 7) { bonus bMatkRate,2; } } } 1618:20847,{ .@weapon = getequiprefinerycnt(EQI_HAND_R); .@eq = getequiprefinerycnt(EQI_GARMENT); .@weapon = min(.@weapon,10); bonus bMaxHP,1000; bonus bMatk,(-50+(20*.@weapon)); bonus bDelayrate,-(3*(.@weapon/3)); bonus2 bSubEle,Ele_Neutral,(min(.@eq,10)/2); } +1619:19020,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatk,.@r*10; if (.@r >= 10) { autobonus "{ bonus bVariableCastrate,-50; }",100,5000,BF_MAGIC; /* Confirm: Success rate? */ } } 1620:19139,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatk,10*.@r; if (.@r>=10) { bonus bVariableCastrate,-3; bonus2 bSkillAtk,"WL_EARTHSTRAIN",15; bonus2 bSkillAtk,"WL_CHAINLIGHTNING",15; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",70; bonus2 bSkillAtk,"WZ_JUPITEL",70; } if (BaseLevel>=100) { bonus bVariableCastrate,-3; bonus2 bSkillAtk,"WL_EARTHSTRAIN",30; bonus2 bSkillAtk,"WL_CHAINLIGHTNING",30; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",140; bonus2 bSkillAtk,"WZ_JUPITEL",140; } } 1620:20813,{ bonus bMaxHP,300; bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R)-5; bonus2 bSubEle,Ele_Neutral,getequiprefinerycnt(EQI_GARMENT)*3; } 1620:20813:19139,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatkRate,1; if (.@r >= 5) { bonus bMatkRate,2; if (.@r >= 7) { bonus bMatkRate,2; } } } 1620:2509,{ bonus bMaxHP,300; bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R)-5; if(getequiprefinerycnt(EQI_GARMENT) > 10) { bonus2 bSubEle,Ele_Neutral,30; } else { bonus2 bSubEle,Ele_Neutral,getequiprefinerycnt(EQI_GARMENT)*3; } } 1620:2509:19139,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatkRate,1; if (.@r >= 5) { bonus bMatkRate,2; if (.@r >= 7) { bonus bMatkRate,2; } } } 1620:2535,{ bonus bMatkRate,5; bonus2 bSubEle,Ele_Neutral,25; } -1620:19020,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bMatk,.@r; if (.@r >= 10) { autobonus "{ bonus bVariableCastrate,-50; }",100,5000,BF_MAGIC; /* Confirm: Success rate? */ } } +1620:19020,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatk,.@r*10; if (.@r >= 10) { autobonus "{ bonus bVariableCastrate,-50; }",100,5000,BF_MAGIC; /* Confirm: Success rate? */ } } 1629:5045,{ bonus bDex,2; bonus bInt,2; bonus bSPrecovRate,5; bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R); } 1631:2129,{ bonus2 bSkillAtk,"PR_MAGNUS",20; bonus3 bAutoSpellWhenHit,"PR_TURNUNDEAD",1,20; } 1636:18539,{ bonus bMatk,10*getequiprefinerycnt(EQI_HAND_R); bonus bVariableCastrate,-10; } @@ -81,9 +85,9 @@ 1659:5920,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillUseSP,"AL_HEAL",6*.@r; bonus2 bSkillUseSP,"AB_CHEAL",10*.@r; bonus2 bSkillUseSP,"AB_HIGHNESSHEAL",14*.@r; } 1660:2471:2569:15029,{ bonus bHealPower,45; bonus2 bSkillUseSP,"AL_HEAL",-50; bonus3 bAutoSpellWhenHit,"AB_SILENTIUM",1,100; bonus2 bSkillCooldown,"AB_CLEARANCE",-3000; bonus2 bSkillCooldown,"AB_LAUDAAGNUS",-3000; bonus2 bSkillCooldown,"AB_LAUDARAMUS",-3000; } 1668:15089,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bDelayrate,-10-min(.@r,10); } -1670:2968,{ bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R)*5; } -1670:2968:2969,{ bonus bMatkRate,-(getequiprefinerycnt(EQI_HAND_R)*5); } -1670:2969,{ bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R)*5; } +1670:2968,{ bonus bMatk,getequiprefinerycnt(EQI_HAND_R)*5; } +1670:2968:2969,{ bonus bMatk,-(getequiprefinerycnt(EQI_HAND_R)*5); } +1670:2969,{ bonus bMatk,getequiprefinerycnt(EQI_HAND_R)*5; } 1718:1774,{ bonus bLongAtkRate,50; } 1723:2718,{ bonus bDex,1; bonus bMaxSP,50; bonus bSPrecovRate,10; } 1724:5467,{ bonus bAspd,1; bonus bFlee2,3; } @@ -121,6 +125,8 @@ 2013:2469:2861:15027,{ bonus2 bMagicAtkEle,Ele_Fire,60; bonus2 bMagicAtkEle,Ele_Water,-60; bonus2 bSubEle,Ele_Water,-50; } 2014:2470:2862:15028,{ bonus2 bMagicAtkEle,Ele_Earth,60; bonus2 bMagicAtkEle,Ele_Fire,-60; bonus2 bSubEle,Ele_Fire,-50; } 2039:20847,{ .@weapon = getequiprefinerycnt(EQI_HAND_R); .@eq = getequiprefinerycnt(EQI_GARMENT); bonus2 bSkillAtk,"WL_CRIMSONROCK",10; if (.@eq >= 7 && .@weapon >= 7) { bonus2 bSkillAtk,"WL_HELLINFERNO",40; } if ((.@eq + .@weapon) >= 18) { bonus2 bMagicAtkEle,Ele_Wind,10; bonus2 bMagicAtkEle,Ele_Dark,10; if ((.@eq + .@weapon) >= 22) { bonus2 bMagicAtkEle,Ele_Fire,10; } } } +2046:19310:15250:20906:22173:28566,{ bonus bMatk,3*(min(BaseLevel,150)/10); bonus bVariableCastrate,-15; bonus2 bMagicAtkEle,Ele_Fire,5; } +2048:22171,{ autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000,BF_MAGIC; } 2051:20847,{ bonus bMatk,50; .@eq = getequiprefinerycnt(EQI_GARMENT); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { bonus2 bMagicAtkEle,Ele_Water,10; bonus2 bMagicAtkEle,Ele_Wind,10; bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Fire,10; } if ((.@eq + .@weapon) >= 18) { bonus2 bMagicAddEle,Ele_Water,15; bonus2 bMagicAddEle,Ele_Wind,15; bonus2 bMagicAddEle,Ele_Earth,15; bonus2 bMagicAddEle,Ele_Fire,15; if ((.@eq + .@weapon) >= 22) { bonus bDelayrate,-15; } } } 2109:2239:2717,{ bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; } 2109:2971:5135,{ bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; } @@ -132,20 +138,23 @@ 2121:2971:5135,{ bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; } 2121:2971:18874,{ bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; } 2123:2701,{ bonus bVariableCastrate,-10; } -2123:2881,{ bonus bMatkRate,getequiprefinerycnt(EQI_HAND_L)*2; } +2123:2881,{ bonus bMatk,getequiprefinerycnt(EQI_HAND_L)*2; } 2124:2702,{ bonus bAspdRate,10; bonus bShortWeaponDamageReturn,5; } -2124:22064,{ bonus bAspd,getequiprefinerycnt(EQI_HAND_L)/3; } +2124:22064,{ .@r = getequiprefinerycnt(EQI_HAND_L)/3; bonus bAspdRate,.@r*6; } 2125:5782,{ bonus bDef,2; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Dark,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Ghost,5; } 2135:2426,{ bonus2 bAddEff,Eff_Blind,500; autobonus "{ bonus bFlee,20; }",200,10000,BF_WEAPON,"{ specialeffect2 EF_INCAGILITY; }"; } 2137:2353:5124,{ bonus bDef,2-getequiprefinerycnt(EQI_HAND_L)-getequiprefinerycnt(EQI_HEAD_TOP); bonus bMdef,5+getequiprefinerycnt(EQI_HAND_L)+getequiprefinerycnt(EQI_HEAD_TOP); } -2153:28372,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"LG_SHIELDPRESS",.@r > 5 ? (.@r - 5) * 8 : 0; } +2153:28372,{ .@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bSkillAtk,"LG_SHIELDPRESS",.@r > 5 ? (.@r - 5) * 8 : 0; } +2157:2905,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bSubRace,RC_Insect,10; if(.@r>=8){ bonus2 bMagicAddRace,RC_Insect,4; bonus2 bSubRace,RC_Insect,20; } } 2160:19021,{ bonus2 bSubSize,Size_Large,5+(getequiprefinerycnt(EQI_HAND_L)*2); } 2169:2491:2590:15051,{ bonus2 bAddDefMonster,2311,30; bonus2 bAddDefMonster,2312,30; bonus2 bAddDefMonster,2320,30; bonus2 bAddDefMonster,2321,30; bonus2 bAddDefMonster,2322,30; bonus2 bAddDefMonster,2317,30; bonus2 bAddDefMonster,2318,30; bonus2 bAddDefMonster,2327,30; bonus2 bAddDefMonster,2319,30; bonus2 bAddDefMonster,2330,30; bonus2 bAddDefMonster,2329,30; bonus2 bAddDefMonster,2333,30; bonus2 bAddDefMonster,2332,30; bonus2 bAddDefMonster,2309,30; bonus2 bAddDefMonster,2310,30; bonus2 bAddDefMonster,2315,30; bonus2 bAddDefMonster,2316,30; bonus2 bAddDefMonster,2314,30; bonus2 bAddDefMonster,2313,30; bonus bMaxHPrate,20; bonus bMaxSPrate,10; } 2171:15053,{ bonus bAgi,2; } 2171:15056,{ bonus bAgi,2; } 2172:15054,{ bonus2 bAddClass,Class_All,10; bonus bStr,2; } 2173:15055,{ bonus bFlee,10; bonus bFlee2,10; } -2177:18574,{ bonus2 bAddClass,Class_Boss,5; bonus2 bMagicAddClass,Class_Boss,5; if (getequiprefinerycnt(EQI_HEAD_TOP) > 7) { bonus2 bAddClass,Class_Boss,5; bonus2 bMagicAddClass,Class_Boss,5; } } +2175:20716,{ .@r = getequiprefinerycnt(EQI_GARMENT); .@r2 = getequiprefinerycnt(EQI_HAND_L); bonus2 bSubRace,RC_Angel,.@r; bonus2 bAddEle,Ele_Ghost,.@r2; } +2175:22066,{ .@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bSubEle,Ele_Ghost,5+2*.@r; } +2177:18574,{ bonus2 bAddClass,Class_Boss,5; bonus2 bMagicAddClass,Class_Boss,5; if (getequiprefinerycnt(EQI_HEAD_TOP) >= 7) { bonus2 bAddClass,Class_Boss,5; bonus2 bMagicAddClass,Class_Boss,5; } } 2183:15068,{ bonus2 bSubEle,Ele_Neutral,5; } 2183:15068:18776:20710:22015,{ bonus bMaxHP,900; bonus bMaxSP,100; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,30; } 2183:22015,{ bonus bAllStats,2; } @@ -154,8 +163,6 @@ 2241:5136,{ bonus bMaxHP,700; bonus bMaxSP,50; bonus4 bAutoSpellWhenHit,"AL_INCAGI",10,30,1; } 2268:18573,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if(.@r > 6) { bonus bMaxHPrate,((.@r-5)/2)*2; bonus bHit,(.@r-5)/2; } } 2268:19082,{ bonus bDelayrate,-5; } -//Mechanical Plant Hat:19082,{ bonus2 bSkillAtk,GN_SPORE_EXPLOSION,getequiprefinerycnt(EQI_HEAD_???)*5; } -//2268:Mechanical Plant Hat:19082,{ bonus2 bSkillUseSP,GN_SPORE_EXPLOSION,20; } 2269:5781,{ bonus bInt,1; bonus bMaxSP,30; } 2269:5786,{ bonus2 bAddClass,Class_All,1; } //2269:5768,{ bonus bInt,1; if(getequiprefinerycnt(EQI_HEAD_TOP) > 6) bonus bMaxSPrate,getequiprefinerycnt(EQI_HEAD_TOP)-6; } @@ -182,25 +189,25 @@ 2358:5153,{ bonus bLuk,6; bonus bFlee,5; bonus bInt,2; } 2359:2654,{ bonus bUseSPrate,-20; bonus bMaxHP,300; } 2365:2881,{ bonus bDelayRate,-15; } -2369:2428:2533:5306,{ bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill "WZ_FROSTNOVA",10; } +2369:2428:2533:5306,{ bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill "WZ_FROSTNOVA",10; } 2371:2522,{ bonus bAgi,5; bonus bFlee,10; } 2371:2523,{ bonus bAgi,5; bonus bFlee,10; } 2374:2729,{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; } 2375:2729,{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; } -2376:2435:2538,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player,200; bonus bVit,3; bonus bMaxHPRate,12; bonus bHealpower2,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; } -2377:2435:2538,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player,200; bonus bStr,3; bonus bMaxHPRate,12; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AL_HEAL",10; bonus bUnbreakableArmor; } -2378:2435:2538,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player,200; bonus bAgi,3; bonus bMaxHPRate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; } -2379:2436:2539,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player,200; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bResEff,Eff_Stun,2000; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; } -2380:2436:2539,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player,200; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bVariableCastrate,"AL_HOLYLIGHT",-50; bonus bHealPower,6; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; } -2381:2436:2539,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player,200; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; } -2382:2437:2540,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player,200; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; } +2376:2435:2538,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player_Human,200; bonus bVit,3; bonus bMaxHPRate,12; bonus bHealpower2,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; } +2377:2435:2538,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player_Human,200; bonus bStr,3; bonus bMaxHPRate,12; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AL_HEAL",10; bonus bUnbreakableArmor; } +2378:2435:2538,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player_Human,200; bonus bAgi,3; bonus bMaxHPRate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; } +2379:2436:2539,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player_Human,200; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bResEff,Eff_Stun,2000; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; } +2380:2436:2539,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player_Human,200; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bVariableCastrate,"AL_HOLYLIGHT",-50; bonus bHealPower,6; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; } +2381:2436:2539,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player_Human,200; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; } +2382:2437:2540,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player_Human,200; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; } 2387:2440:2744,{ bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bVariableCastrate,-3; bonus bDelayrate,-15; } 2390:2749,{ bonus bFlee2,5; } 2394:2444:2549,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSkillHeal2,"AM_POTIONPITCHER",3; bonus2 bSkillHeal2,"AL_HEAL",3; bonus2 bSkillHeal2,"PR_SANCTUARY",3; } 2399:2553,{ bonus bAgi,5; bonus bFlee,15; } 2399:2553:5467,{ bonus2 bSubRace,RC_Dragon,20; } 2408:2655,{ bonus bBaseAtk,50; bonus2 bAddDefMonster,1196,20; bonus2 bAddDefMonster,1197,20; } -2408:15040,{ .@r = getequiprefinerycnt(EQI_SHOES); if(.@r > 10) .@r = 10; bonus bMatkRate,5+.@r; } +2408:15040,{ .@r = getequiprefinerycnt(EQI_SHOES); bonus bBaseAtk,5+.@r; } 2424:2528,{ bonus bHPrecovRate,5; bonus bMaxHPrate,10; } 2425:2529,{ bonus bFlee,10; } 2425:2530,{ bonus bFlee,10; } @@ -275,9 +282,9 @@ 2481:2731,{ bonus bMatkRate,getequiprefinerycnt(EQI_SHOES)/2; bonus bVariableCastrate,-(getequiprefinerycnt(EQI_SHOES)/2); } 2481:10031,{ bonus bCritical,(getequiprefinerycnt(EQI_SHOES)/2)*10; } 2482:2585:2895:2896:15045:18578,{ bonus bMaxHP,500; bonus bMaxSP,300; bonus bBaseAtk,10; bonus bDef,10; } -2483:2586:15046,{ bonus bVit,5; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player,15; } -2484:2586:15047,{ bonus bDex,5; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player,15; } -2485:2587:15048,{ bonus bInt,5; bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player,15; } +2483:2586:15046,{ bonus bVit,5; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player_Human,15; } +2484:2586:15047,{ bonus bDex,5; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player_Human,15; } +2485:2587:15048,{ bonus bInt,5; bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player_Human,15; } 2507:15146,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus bMaxSPrate,10+.@r; bonus bFlee,10+.@r; } 2507:15163,{ bonus bVariableCastrate,-(2*getequiprefinerycnt(EQI_ARMOR)); bonus bNoCastCancel; } 2509:15146,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus bMaxHPrate,10+.@r; bonus bMatkRate,2+.@r; } @@ -295,9 +302,8 @@ 2527:13001,{ bonus2 bAddRace,RC_Dragon,5; } 2527:13030,{ bonus2 bAddRace,RC_Dragon,5; } 2535:15163,{ bonus5 bAutoSpell,"AL_HEAL",1,(10*getequiprefinerycnt(EQI_ARMOR)),BF_MAGIC,0; } -2584:5579,{ .@r = getequiprefinerycnt(EQI_GARMENT); if(.@r>=5) { skill "TF_DOUBLE",1; bonus bDoubleRate,25; } else if(.@r>=7) { .@bonus = max(getskilllv("TF_DOUBLE"),5); skill "TF_DOUBLE",.@bonus; bonus bDoubleRate,.@bonus*5; } } -2597:28342,{ bonus bCritAtkRate,5; bonus bCritical,10; .@r = getequiprefinerycnt(EQI_GARMENT); if (.@r > 7) bonus bCritAtkRate,4; else if (.@r > 5) bonus bCritAtkRate,3; } -//2598:Ramor Shield,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSubRace,RC_Undead,.@r; bonus2 bSubRace,RC_DemiHuman,.@r; } +2584:5579,{ .@r = getequiprefinerycnt(EQI_GARMENT); if(.@r>=7) { .@bonus = max(getskilllv("TF_DOUBLE"),5); skill "TF_DOUBLE",.@bonus; bonus bDoubleRate,.@bonus*5; } else if(.@r>=5) { skill "TF_DOUBLE",1; bonus bDoubleRate,25; } } +2597:28342,{ bonus bCritAtkRate,5; bonus bCritical,10; .@r = getequiprefinerycnt(EQI_GARMENT); if(.@r>=5){ bonus bCritAtkRate,3; } if(.@r>=7){ bonus bCritAtkRate,4; } } 2607:2677,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; } 2607:2711,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; } 2607:2786,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; } @@ -310,15 +316,15 @@ 2626:2711,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; } 2626:2786,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; } 2659:18937,{ bonus bInt,8; bonus bMaxSPrate,5;} -2660:18937,{ bonus bInt,8; bonus bBaseAtk,20;} -2661:18937,{ bonus bInt,8; bonus bFlee,15;} -2662:18937,{ bonus bInt,8; bonus bHit,10;} +2660:18937,{ bonus bStr,7; bonus bBaseAtk,20;} +2661:18937,{ bonus bAgi,7; bonus bFlee,15;} +2662:18937,{ bonus bDex,7; bonus bHit,10;} 2677:28602,{ bonus2 bVariableCastrate,"PR_MAGNUS",-25; bonus bHealPower,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus bIgnoreMDefRace,RC_All; }",getequiprefinerycnt(EQI_HAND_R)*20,2000,BF_SHORT|BF_NORMAL; /* Confirm: Success rate and duration */ } 2678:2679,{ bonus4 bAutoSpell,"MO_EXTREMITYFIST",1,3,1; bonus3 bAutoSpell,"PR_LEXAETERNA",1,20; bonus3 bAutoSpell,"AS_SONICBLOW",5,50; bonus3 bAutoSpell,"MO_INVESTIGATE",5,20; bonus3 bAutoSpell,"ASC_METEORASSAULT",2,50; } //2679:2792,{ bonus4 bAutoSpell,"MO_EXTREMITYFIST",1,3,1; bonus3 bAutoSpell,"PR_LEXAETERNA",1,20; bonus3 bAutoSpell,"AS_SONICBLOW",5,50; bonus3 bAutoSpell,"MO_INVESTIGATE",5,20; bonus3 bAutoSpell,"ASC_METEORASSAULT",2,50; } 2701:2881,{ bonus bMatkRate,20; } 2702:2874,{ bonus bAspd,1; } -2702:22064,{ if (readparam(bAgi) > 120) bonus bAspd,2; /* Confirm: Bonus value */ } +2702:22064,{ if (readparam(bAgi) > 120) bonus bAspd,1; } 27013:27012,{ bonus bNoMadoFuel; } 27015:27016,{ bonus bCritAtkRate,10; } 27018:27019,{ autobonus "{ bonus bAspd,5; }",30,5000; } @@ -333,6 +339,7 @@ 2722:2774,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,3; bonus bHealPower,5; } 2723:2772,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,3; bonus bHealPower,5; } 2723:2773,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,3; bonus bHealPower,5; } +2723:2774,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,3; bonus bHealPower,5; } 2724:2772,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,3; bonus bHealPower,5; } 2724:2773,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,3; bonus bHealPower,5; } 2724:2774,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,3; bonus bHealPower,5; } @@ -356,7 +363,7 @@ 27363:4168,{ bonus2 bMagicAtkEle,Ele_Fire,15; bonus2 bSkillAtk,"WZ_METEOR",15; } 2747:13061,{ bonus bHit,5; bonus bMatk,5; bonus2 bSkillUseSP,"SC_ENERVATION",20; bonus2 bSkillUseSP,"SC_GROOMY",20; } 2751:2888,{ bonus bAspdRate,3; bonus bVariableCastrate,-3; } -2777:2778:5479,{ bonus bMaxHP,10*getequiprefinerycnt(EQI_HEAD_TOP); bonus bMaxSP,2*getequiprefinerycnt(EQI_ACC_L); bonus bNoCastCancel; bonus bCastrate,15; } +2777:2778:5479,{ bonus bMaxHP,10*BaseLevel; bonus bMaxSP,2*BaseLevel; bonus bNoCastCancel; bonus bVariableCastrate,15; } 2777:2825:5479,{ bonus bMaxHP,BaseLevel*10; bonus bMaxSP,BaseLevel*2; bonus bHealPower,10; } 2779:2780:5482,{ bonus bMatkRate,10; bonus bInt,5; bonus2 bSubRace,RC_Angel,10; } 2779:2780:5577,{ bonus bMatkRate,10; bonus bInt,5; bonus2 bSubRace,RC_Angel,10; } @@ -365,7 +372,7 @@ 2782:19156,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if (.@r < 4) { .@a = 4; } else { .@a = min(.@r,10); } bonus3 bAutoSpell,"WZ_WATERBALL",.@a,(.@a*10); } 2826:2827:5577,{ autobonus "{ bonus bAspdRate,2; }",50,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bMaxHP,BaseLevel*15; bonus bMaxSP,(BaseLevel*12)/10; bonus2 bAddClass,Class_All,3; } 28513:18848,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); .@a = min(.@r,10); bonus bAllStats,.@a; bonus bFixedCastrate,-50; if (.@r>=7) { bonus2 bMagicAddClass,Class_Boss,20; } } -28513:18849,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAllStats,.@r; bonus2 bMagicAddClass,Class_Boss,10; bonus bFixedCastrate,-50; if (.@r>=7) { bonus2 bMagicAddClass,Class_Boss,20; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; } if (.@r>=9) { bonus2 bMagicAddClass,Class_Boss,20; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; } } +28513:18849,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAllStats,.@r; bonus2 bMagicAddClass,Class_Boss,10; bonus bFixedCastrate,-50; if (.@r>=7) { bonus2 bMagicAddClass,Class_Boss,20; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; } if (.@r>=9) { bonus2 bMagicAddClass,Class_Boss,20; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player_Human,2; } } 28513:2980,{ bonus bBaseAtk,50; bonus bMatk,50; bonus bAspd,2; bonus3 bAutoSpell,"SO_EARTHGRAVE",1,20; bonus3 bAutoSpell,"SO_VARETYR_SPEAR",1,20; bonus3 bAutoSpell,"WL_RECOGNIZEDSPELL",1,10; bonus3 bAutoSpell,"WZ_QUAGMIRE",3,50; } 28520:15061,{ .@r = getequiprefinerycnt(EQI_ARMOR); if (.@r >= 7) { .@val = 5000; } else { .@val = 2500; } bonus2 bResEff,Eff_Stun,.@val; bonus2 bResEff,Eff_Silence,.@val; } 28520:15061:18728:20700:2495,{ bonus bFlee2,30; bonus2 bSubEle,Ele_Water,15; bonus2 bResEff,Eff_Freeze,10000; } @@ -373,13 +380,13 @@ 28520:20700,{ if (getequiprefinerycnt(EQI_GARMENT)>=7) .@val = 2; else .@val = 1; bonus2 bSubEle,Ele_Fire,25*.@val; bonus2 bSubEle,Ele_Water,25*.@val; } 28520:2495,{ if (getequiprefinerycnt(EQI_SHOES)>=7) .@val = 2; else .@val = 1; bonus bMaxHPrate,10*.@val; bonus bMaxSPrate,10*.@val; } 28520:4525,{ bonus bMdef,15; bonus bFlee,100; bonus bMaxHPrate,15; skill "RG_TUNNELDRIVE",1; bonus bIntravision; } -28521:1387,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; if (.@r>=7) { bonus2 bAddClass,Class_Boss,5; bonus2 bSkillAtk,"WS_CARTTERMINATION",5; } if (.@r>=9) { bonus2 bAddClass,Class_Boss,10; bonus2 bSkillAtk,"WS_CARTTERMINATION",10; } } -28521:1490,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; if (.@r>=7) { bonus2 bAddClass,Class_Boss,5; bonus2 bSkillAtk,"LK_SPIRALPIERCE",5; bonus2 bSkillAtk,"RK_SONICWAVE",5; } if (.@r>=9) { bonus2 bAddClass,Class_Boss,10; bonus2 bSkillAtk,"LK_SPIRALPIERCE",10; bonus2 bSkillAtk,"RK_SONICWAVE",10; } } +28521:1387,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player_Human,3; if (.@r>=7) { bonus2 bAddClass,Class_Boss,5; bonus2 bSkillAtk,"WS_CARTTERMINATION",5; } if (.@r>=9) { bonus2 bAddClass,Class_Boss,10; bonus2 bSkillAtk,"WS_CARTTERMINATION",10; } } +28521:1490,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player_Human,3; if (.@r>=7) { bonus2 bAddClass,Class_Boss,5; bonus2 bSkillAtk,"LK_SPIRALPIERCE",5; bonus2 bSkillAtk,"RK_SONICWAVE",5; } if (.@r>=9) { bonus2 bAddClass,Class_Boss,10; bonus2 bSkillAtk,"LK_SPIRALPIERCE",10; bonus2 bSkillAtk,"RK_SONICWAVE",10; } } 28521:18122,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,2*(readparam(bStr)/10); if (.@r>=7) { bonus2 bAddClass,Class_Boss,5; bonus2 bSkillAtk,"RA_ARROWSTORM",5; bonus2 bSkillAtk,"RA_AIMEDBOLT",5; } if (.@r>=9) { bonus2 bAddClass,Class_Boss,10; bonus2 bSkillAtk,"RA_ARROWSTORM",10; bonus2 bSkillAtk,"RA_AIMEDBOLT",10; } } 2855:5360,{ bonus bCritAtkRate,10; if(getequiprefinerycnt(EQI_HEAD_TOP)>5) bonus bCritical,5; } 2913:2710,{ bonus bBaseAtk,10; } 28910:20800,{ bonus bLongAtkDef,-35; } -28918:2998,{ bonus2 bSubRace,RC_Undead,4; bonus2 bSubRace,RC_Demon,4; bonus2 bSubRace,RC_Demihuman,3; bonus2 bSubRace,RC_Player,3; } +28918:2998,{ bonus2 bSubRace,RC_Undead,4; bonus2 bSubRace,RC_Demon,4; bonus2 bSubRace,RC_Demihuman,3; bonus2 bSubRace,RC_Player_Human,3; } 28929:4058,{ .@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bExpAddRace,RC_DemiHuman,5; if (.@r>=6) bonus2 bExpAddRace,RC_DemiHuman,5; if (.@r>=8) bonus2 bExpAddRace,RC_DemiHuman,5; } 28929:4066,{ .@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bExpAddRace,RC_Brute,5; if (.@r>=6) bonus2 bExpAddRace,RC_Brute,5; if (.@r>=8) bonus2 bExpAddRace,RC_Brute,5; } 28929:4074,{ .@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bExpAddRace,RC_Insect,5; if (.@r>=6) bonus2 bExpAddRace,RC_Insect,5; if (.@r>=8) bonus2 bExpAddRace,RC_Insect,5; } @@ -394,7 +401,7 @@ 2913:2408,{ bonus bBaseAtk,getequiprefinerycnt(EQI_SHOES); } 2913:5104,{ bonus bBaseAtk,10; } 2935:2387,{ bonus bMaxHPrate,3; if (getequiprefinerycnt(EQI_ARMOR)>=7) { bonus bMaxSPrate,2; } } -2935:2387:2440,{ bonus bVariableCastrate,-5; bonus bDelayRate,-5; } +2935:2387:2440:2744,{ bonus bVariableCastrate,-5; bonus bDelayRate,-5; } 2935:2440,{ bonus bMaxSPrate,3; if (getequiprefinerycnt(EQI_SHOES)>=7) { bonus bMaxHPrate,2; } } 2935:2744,{ bonus bVariableCastrate,-4; bonus bDelayRate,-4; } 2950:15067:20709:22012,{ bonus2 bExpAddRace,RC_All,30; } @@ -414,7 +421,7 @@ 29598:26158,{ .@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"WL_HELLINFERNO",7*.@r; bonus2 bSkillAtk,"WL_CRIMSONROCK",5*.@r; } 29599:16095,{ .@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"AB_JUDEX",10*.@r; bonus2 bSkillAtk,"AB_DUPLELIGHT",5*.@r; } 29599:2057,{ .@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bMagicAtkEle,Ele_Holy,5*.@r; bonus2 bSkillAtk,"AB_ADORAMUS",5*.@r; } -29599:26161,{ .@r= getequiprefinerycnt(EQI_HAND_R)3; bonus2 bSkillAtk,"PR_MAGNUS",10*.@r; bonus2 bSkillAtk,"AB_JUDEX",5*.@r; } +29599:26161,{ .@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"PR_MAGNUS",10*.@r; bonus2 bSkillAtk,"AB_JUDEX",5*.@r; } 29600:18185,{ .@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus bCritAtkRate,5*.@r; bonus2 bSkillAtk,"SN_SHARPSHOOTING",7*.@r; } 29600:18186,{ .@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"RA_AIMEDBOLT",7*.@r; bonus2 bSkillUseSPrate,"RA_AIMEDBOLT",2*.@r; } 29600:18187,{ .@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillCooldown,"RA_UNLIMIT",-15000*.@r; bonus2 bSkillUseSPrate,"RA_ARROWSTORM",2*.@r; } @@ -440,17 +447,17 @@ 29607:32107,{ .@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bMagicAtkEle,Ele_Neutral,5*.@r; bonus2 bSkillAtk,"WM_METALICSOUND",5*.@r; } 29607:32108,{ .@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",5*.@r; bonus bLongAtkRate,2*.@r; } 2963:15073,{ bonus bAspdRate,5; } -2963:15074,{ bonus bDelayrate,-5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; } +2963:15074,{ bonus bDelayrate,-5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; } 2963:20944,{ bonus bDelayrate,-5; } -2964:15073,{ bonus bDelayrate,-5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; } +2964:15073,{ bonus bDelayrate,-5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; } 2964:15074,{ bonus bVariableCastrate,-5; } 2964:20943,{ bonus bUseSPrate,-5; } 2966:2967:13092,{ bonus bBaseAtk,-(getequiprefinerycnt(EQI_HAND_R)*10); } 2966:2967:16026,{ bonus bBaseAtk,-(getequiprefinerycnt(EQI_HAND_R)*5); } -2966:2967:18821,{ bonus2 bAddClass,Class_All, -(getequiprefinerycnt(EQI_HEAD_TOP)/2); } +2966:2967:18821,{ bonus2 bAddClass,Class_All,-(getequiprefinerycnt(EQI_HEAD_TOP)/2); } 2966:2968,{ bonus2 bAddClass,Class_All,4; bonus bMatkRate,4; } 2966:2969,{ bonus2 bAddClass,Class_All,4; bonus bMatkRate,4; } -2966:13092,{ bonus bBaseAtk,10*getequiprefinerycnt( (getequipid(EQI_HAND_R) == 13092) ? EQI_HAND_R : EQI_HAND_L ); } +2966:13092,{ bonus bBaseAtk,getequiprefinerycnt(EQI_HAND_R)*10; } 2966:16026,{ bonus bBaseAtk,getequiprefinerycnt(EQI_HAND_R)*5; } 2966:18821,{ bonus2 bAddClass,Class_All,getequiprefinerycnt(EQI_HEAD_TOP)/2; } 2967:2968,{ bonus2 bAddClass,Class_All,4; bonus bMatkRate,4; } @@ -458,11 +465,11 @@ 2967:13092,{ bonus bBaseAtk,getequiprefinerycnt(EQI_HAND_R)*10; } 2967:16026,{ bonus bBaseAtk,getequiprefinerycnt(EQI_HAND_R)*5; } 2967:18821,{ bonus2 bAddClass,Class_All,getequiprefinerycnt(EQI_HEAD_TOP)/2; } -2968:2969:13092,{ bonus bBaseAtk,-(getequiprefinerycnt(EQI_HAND_R)*10); } -2968:2969:18821,{ bonus bMagicAtkDef, getequiprefinerycnt(EQI_HEAD_TOP)/2; } -2968:13092,{ bonus bMatk,10*getequiprefinerycnt( (getequipid(EQI_HAND_R) == 13092) ? EQI_HAND_R : EQI_HAND_L ); } +2968:2969:13092,{ bonus bMatk,-(getequiprefinerycnt(EQI_HAND_R)*10); } +2968:2969:18821,{ bonus bMatkRate,-(getequiprefinerycnt(EQI_HEAD_TOP)/2); } +2968:13092,{ bonus bMatk,(getequiprefinerycnt(EQI_HAND_R)*10); } 2968:18821,{ bonus bMatkRate,getequiprefinerycnt(EQI_HEAD_TOP)/2; } -2969:13092,{ bonus bBaseAtk,getequiprefinerycnt(EQI_HAND_R)*10; } +2969:13092,{ bonus bMatk,getequiprefinerycnt(EQI_HAND_R)*10; } 2969:18821,{ bonus bMatkRate,getequiprefinerycnt(EQI_HEAD_TOP)/2; } 2977:2978,{ bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",1,10,BF_WEAPON,1; bonus5 bAutoSpell,"HW_MAGICPOWER",1,10,BF_MAGIC,0; bonus5 bAutoSpell,"WZ_FROSTNOVA",10,10,BF_WEAPON|BF_MAGIC,0; bonus5 bAutoSpellWhenHit,"DC_SCREAM",1,10,BF_WEAPON|BF_MAGIC,0; } 2979:18852,{ bonus bMaxHPrate,15; bonus2 bSubEle,Ele_Fire,10; bonus bLongAtkRate,30; } @@ -473,11 +480,11 @@ 2983:4269,{ bonus bInt,-3; bonus bSPrecovRate,-20; bonus bMaxSP,150; } 2984:4151,{ bonus2 bSubRace,RC_Plant,-10; bonus2 bExpAddRace,RC_Plant,5; } 2984:4164,{ bonus2 bSubRace,RC_Fish,-10; bonus2 bExpAddRace,RC_Fish,5; } -2984:4204,{ bonus2 bSubRace,RC_Brute,-10; bonus2 bExpAddRace,RC_Brute,5; } +2984:4204,{ bonus2 bSubRace,RC_Brute,-10; bonus2 bSubRace,RC_Player_Doram,-10; bonus2 bExpAddRace,RC_Brute,5; } 2984:4221,{ bonus2 bSubRace,RC_Insect,-10; bonus2 bExpAddRace,RC_Insect,5; } 2984:4235,{ bonus2 bSubRace,RC_Angel,-10; bonus2 bExpAddRace,RC_Angel,5; } 2984:4239,{ bonus2 bSubRace,RC_Formless,-10; bonus2 bExpAddRace,RC_Formless,5; } -2984:4245,{ bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; bonus2 bExpAddRace,RC_DemiHuman,5; } +2984:4245,{ bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player_Human,-10; bonus2 bExpAddRace,RC_DemiHuman,5; } 2984:4249,{ bonus2 bSubRace,RC_Demon,-10; bonus2 bExpAddRace,RC_Demon,5; } 2984:4267,{ bonus2 bSubRace,RC_Dragon,-10; bonus2 bExpAddRace,RC_Dragon,5; } 2984:4275,{ bonus2 bSubRace,RC_Undead,-10; bonus2 bExpAddRace,RC_Undead,5; } @@ -533,11 +540,11 @@ 4153:4247:4273,{ bonus3 bAddMonsterDropItem,544,RC_Fish,3000; bonus2 bAddEle,Ele_Water,30; } 4153:18554,{ bonus2 bAddEle,Ele_Water,10; } 4159:27082,{ autobonus "{ bonus bFlee,10; }",20,5000,BF_SHORT; } -4163:5967,{ bonus bAspdRate,3; bonus bAspd,1; bonus2 bAddClass,Class_All,-5; if (getequiprefinerycnt(EQI_HAND_R) >= 10 && getiteminfo(getequipid(EQI_HAND_R),11) == 11) bonus bAspd,1; } +4163:5967,{ bonus bAspdRate,3; bonus bAspd,1; bonus2 bAddClass,Class_All,-5; if (getequiprefinerycnt(EQI_HAND_R) >= 10 && getiteminfo(getequipid(EQI_HAND_R), II_VIEW) == 11) bonus bAspd,1; } 4168:4169,{ bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bVariableCastrate,-10; } 4169:4488,{ if(getequiprefinerycnt(EQI_SHOES) >= 15) { bonus bMaxHPrate,15; bonus bMaxSPrate,15; } else { bonus bMaxHPrate,10; bonus bMaxSPrate,10; } } 4172:4210:4230:4257:4272,{ bonus bAgi,5; bonus bStr,5; bonus bAspdRate,5; bonus bSpeedRate,25; bonus bSPDrainValue,1; if(BaseClass==Job_Thief) bonus bNoGemStone; } -4178:4199:4234:4252:4297,{ bonus bAgi,5; bonus bDex,3; bonus bLongAtkRate,20; bonus bPerfectHitAddRate,20; if(BaseClass==Job_Archer) { bonus2 bExpAddRace,RC_Brute,5; bonus2 bComaRace,RC_Brute,100; } } +4178:4199:4234:4252:4297,{ bonus bAgi,5; bonus bDex,3; bonus bLongAtkRate,20; bonus bPerfectHitAddRate,20; if(BaseClass==Job_Archer) { bonus2 bExpAddRace,RC_Brute,5; bonus2 bComaRace,RC_Brute,100; bonus2 bComaRace,RC_Player_Doram,100; } } 4178:4234:4252:4297:4381,{ bonus bDex,5; bonus2 bSkillAtk,"CG_ARROWVULCAN",5; bonus2 bSkillAtk,"DC_THROWARROW",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; if(BaseJob==Job_Bard||BaseJob==Job_Dancer) bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",2,50; } 4185:4217:4280:4293:4312,{ bonus bVit,10; bonus bVariableCastrate,-10; bonus bUseSPRate,-10; if(BaseClass==Job_Acolyte) { bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,30; bonus2 bSubRace,RC_Demon,30; } } 4185:4293:4312:4332,{ bonus bStr,3; bonus bMaxSP,80; bonus bBaseAtk,25; bonus3 bAutoSpell,"AL_CRUCIS",5,10; bonus2 bSkillAtk,"MO_EXTREMITYFIST",10; if(BaseJob==Job_Monk) { bonus bUseSPrate,-10; bonus bNoCastCancel; } } @@ -551,7 +558,7 @@ 4220:4246:4311:4319:4331,{ bonus bStr,10; bonus bMaxHPrate,20; bonus bHPrecovRate,50; bonus3 bAutoSpell,"BS_WEAPONPERFECT",1,3; bonus2 bAddMonsterDropItem,501,500; if(BaseClass==Job_Swordman) bonus2 bAddItemGroupHealRate,IG_Potion,50; } 4020:27328,{ bonus bBaseAtk,15; bonus2 bAddEle,Ele_Dark,20; } 4023:27328,{ bonus bInt,3; bonus bMaxSP,100; bonus bMatkRate,5; } -4066:27328,{ bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player,15; } +4066:27328,{ bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player_Human,15; } 4067:27328,{ bonus bDef,100; } 4071:27328,{ bonus bHit,15; bonus bFlee,15; bonus bCritAtkRate,15; } 4077:27328,{ bonus bVariableCastrate,-25; } @@ -567,7 +574,7 @@ 4305:27119,{ bonus2 bSubSize,Size_All,5; bonus bHit,25; bonus2 bAddSize,Size_All,20; } 4311:4319:4331:4371,{ bonus bInt,1; bonus bStr,1; bonus bDef,2; bonus bSPrecovRate,10; bonus2 bSkillAtk,"PA_SHIELDCHAIN",10; bonus2 bSkillAtk,"PA_SACRIFICE",10; bonus bVariableCastrate,-10; if(BaseJob==Job_Crusader) bonus bDefEle,Ele_Holy; } 4323:4324,{ bonus3 bAutoSpell,"MG_FROSTDIVER",3,250; } -4435:4436,{ bonus2 bSPGainRace,RC_DemiHuman,2; bonus2 bSPGainRace,RC_Player,2; } +4435:4436,{ bonus2 bSPGainRace,RC_DemiHuman,2; bonus2 bSPGainRace,RC_Player_Human,2; } 4335:19156,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if (.@r < 4) { .@a = 4; } else { .@a = min(.@r,10); } bonus3 bAutoSpell,"WZ_EARTHSPIKE",.@a,(.@a*10); bonus3 bAutoSpell,"WZ_HEAVENDRIVE",.@a,(.@a*10); } 4345:19156,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if (.@r < 4) { .@a = 4; } else { .@a = min(.@r,10); } bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",.@a,(.@a*10); bonus3 bAutoSpell,"MG_THUNDERSTORM",.@a,(.@a*10); } 4350:19156,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if (.@r < 4) { .@a = 4; } else { .@a = min(.@r,10); } bonus3 bAutoSpell,"MG_COLDBOLT",.@a,(.@a*10); bonus3 bAutoSpell,"WZ_FROSTNOVA",.@a,(.@a*10); } @@ -583,7 +590,7 @@ 4545:18730,{ bonus bMatk,5; bonus bBaseAtk,5; } 4605:4606,{ bonus2 bSubEle,Ele_Neutral,20; bonus bFlee,20; bonus2 bHPLossRate,100,6000; bonus2 bSPLossRate,6,6000; } 4608:4609,{ bonus2 bAddSize,Size_Medium,15; bonus2 bAddSize,Size_Large,15; bonus2 bSubSize,Size_Medium,5; bonus2 bSubSize,Size_Large,5; } -4610:27168,{ bonus bAtk,100; autobonus "{}",30,6000,BF_WEAPON,"{ active_transform 3190,6000; }"; } +4610:27168,{ bonus bBaseAtk,100; autobonus "{}",30,6000,BF_WEAPON,"{ active_transform 3190,6000; }"; } 4626:4628,{ bonus2 bIgnoreMdefRaceRate,RC_Demon,50; } 4627:4628,{ bonus2 bIgnoreDefRaceRate,RC_Formless,50; bonus2 bIgnoreDefRaceRate,RC_Demon,50;} 4629:4630,{ bonus3 bAutoSpell,"NPC_WIDECURSE",2,2; bonus2 bSubEle,Ele_Neutral,5; } @@ -593,36 +600,144 @@ 4643:4646,{ bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; } 4644:4646,{ bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; } 4645:4646,{ bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; } -4653:4654,{ bonus2 bSubRace,RC_Brute,5; bonus2 bSubRace,RC_Undead,5; bonus2 bIgnoreMdefRaceRate,RC_Brute,50; bonus2 bIgnoreMdefRaceRate,RC_Undead,50; } -4653:4655,{ bonus2 bSubRace,RC_Brute,5; bonus2 bSubRace,RC_Undead,5; bonus2 bIgnoreDefRaceRate,RC_Brute,50; bonus2 bIgnoreDefRaceRate,RC_Undead,50; } +4653:4654,{ bonus2 bSubRace,RC_Brute,5; bonus2 bSubRace,RC_Player_Doram,5; bonus2 bSubRace,RC_Undead,5; bonus2 bIgnoreMdefRaceRate,RC_Brute,50; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,50; bonus2 bIgnoreMdefRaceRate,RC_Undead,50; } +4653:4655,{ bonus2 bSubRace,RC_Brute,5; bonus2 bSubRace,RC_Player_Doram,5; bonus2 bSubRace,RC_Undead,5; bonus2 bIgnoreDefRaceRate,RC_Brute,50; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,50; bonus2 bIgnoreDefRaceRate,RC_Undead,50; } 4656:4657,{ /* Unofficial chance */ bonus3 bAutoSpellWhenHit,"NPC_WIDESLEEP",2,10; bonus2 bSubEle,Ele_Neutral,5; } 4671:4692,{ autobonus "{ bonus bMatk,100; }",30,6000,BF_MAGIC,"{ active_transform 3242,6000; }"; } -4672:4693,{ autobonus "{ bonus bAtk,100; }",30,6000,BF_WEAPON,"{ active_transform 3243,6000; }"; } -4673:4696,{ autobonus "{ bonus bAtk,100; }",30,6000,BF_WEAPON,"{ active_transform 3245,6000; }"; } -4674:4684,{ autobonus "{ bonus bAtk,100; }",30,6000,BF_WEAPON,"{ active_transform 3220,6000; }"; } +4672:4693,{ autobonus "{ bonus bBaseAtk,100; }",30,6000,BF_WEAPON,"{ active_transform 3243,6000; }"; } +4673:4696,{ autobonus "{ bonus bBaseAtk,100; }",30,6000,BF_WEAPON,"{ active_transform 3245,6000; }"; } +4674:4684,{ autobonus "{ bonus bBaseAtk,100; }",30,6000,BF_WEAPON,"{ active_transform 3220,6000; }"; } 4675:4685,{ autobonus "{ bonus bMatk,100; }",30,6000,BF_MAGIC,"{ active_transform 3221,6000; }"; } -4676:4687,{ autobonus "{ bonus bAtk,100; }",30,6000,BF_WEAPON,"{ active_transform 3222,6000; }"; } -4677:4688,{ autobonus "{ bonus bAtk,100; }",30,6000,BF_WEAPON,"{ active_transform 3223,6000; }"; } +4676:4687,{ autobonus "{ bonus bBaseAtk,100; }",30,6000,BF_WEAPON,"{ active_transform 3222,6000; }"; } +4677:4688,{ autobonus "{ bonus bBaseAtk,100; }",30,6000,BF_WEAPON,"{ active_transform 3223,6000; }"; } 4678:4686,{ autobonus "{ bonus bMatk,100; }",30,6000,BF_MAGIC,"{ active_transform 3224,6000; }"; } -4679:4689,{ autobonus "{ bonus bAtk,100; }",30,6000,BF_WEAPON,"{ active_transform 3225,6000; }"; } -4680:4690,{ autobonus "{ bonus bAtk,100; }",30,6000,BF_WEAPON,"{ active_transform 3240,6000; }"; } -4681:4691,{ autobonus "{ bonus bAtk,100; }",30,6000,BF_WEAPON,"{ active_transform 3241,6000; }"; } -4682:4694,{ autobonus "{ bonus bAtk,100; }",30,6000,BF_WEAPON,"{ active_transform 3244,6000; }"; } -4683:4695,{ autobonus "{ bonus bAtk,100; }",30,6000,BF_WEAPON,"{ active_transform 3246,6000; }"; } +4679:4689,{ autobonus "{ bonus bBaseAtk,100; }",30,6000,BF_WEAPON,"{ active_transform 3225,6000; }"; } +4680:4690,{ autobonus "{ bonus bBaseAtk,100; }",30,6000,BF_WEAPON,"{ active_transform 3240,6000; }"; } +4681:4691,{ autobonus "{ bonus bBaseAtk,100; }",30,6000,BF_WEAPON,"{ active_transform 3241,6000; }"; } +4682:4694,{ autobonus "{ bonus bBaseAtk,100; }",30,6000,BF_WEAPON,"{ active_transform 3244,6000; }"; } +4683:4695,{ autobonus "{ bonus bBaseAtk,100; }",30,6000,BF_WEAPON,"{ active_transform 3246,6000; }"; } 4697:27012,{ bonus bNoMadoFuel; } 4699:27012,{ bonus bNoMadoFuel; } -4958:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus bDelayrate,-1 - ( .@r > 9 ) ? 1 : 0; } } -4959:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus bLongAtkRate,2 + ( .@r > 9 ) ? 1 : 0; } } -4960:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus bUseSPrate,-2 - ( .@r > 9 ) ? 1 : 0; } } -4961:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus bMatk,10 + ( .@r > 9 ) ? 10 : 0; } } -4962:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus bAtk,2 + ( .@r > 9 ) ? 5 : 0; } } -4963:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus bAtk,4 + ( .@r > 9 ) ? 2 : 0; bonus bHit,3 + ( .@r > 9 ) ? 1 : 0; } } -4964:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus2 bMagicAddRace,RC_All,1 + ( .@r > 9 ) ? 1 : 0; } } -4965:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus bVariableCastrate,-1 - ( .@r > 9 ) ? 1 : 0; } } -4966:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus2 bAddRace,RC_All,1 + ( .@r > 9 ) ? 1 : 0; } } -4967:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus bAspdRate,1 + ( .@r > 9 ) ? 1 : 0; } } -4968:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ setarray .@skills$, "AL_HEAL", "PR_SANCTUARY", "AM_POTIONPITCHER", "AB_HIGHNESSHEAL", "AB_CHEAL"; for( .@i = 0; .@i < getarraysize(.@skills$); .@i++ ){ bonus2 bSkillHeal,.@skills$[.@i],2 + ( .@r > 9 ) ? 2 : 0; } } } -4969:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ setarray .@skills$, "AL_HEAL", "PR_SANCTUARY", "AM_POTIONPITCHER", "AB_HIGHNESSHEAL", "AB_CHEAL"; for( .@i = 0; .@i < getarraysize(.@skills$); .@i++ ){ bonus2 bSkillHeal2,.@skills$[.@i],2 + ( .@r > 9 ) ? 2 : 0; } /* TODO: Depending on some recovery items HP recovery amount + 1% or if refine >= 9 + 2% */ } } +4958:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus bDelayrate,-1 - ( .@r >= 9 ) ? 1 : 0; } } +4959:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus bLongAtkRate,2 + ( .@r >= 9 ) ? 1 : 0; } } +4960:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus bUseSPrate,-2 - ( .@r >= 9 ) ? 1 : 0; } } +4961:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus bMatk,10 + ( .@r >= 9 ) ? 10 : 0; } } +4962:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus bBaseAtk,2 + ( .@r >= 9 ) ? 5 : 0; } } +4963:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus bBaseAtk,4 + ( .@r >= 9 ) ? 2 : 0; bonus bHit,3 + ( .@r > 9 ) ? 1 : 0; } } +4964:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus2 bMagicAddRace,RC_All,1 + ( .@r >= 9 ) ? 1 : 0; } } +4965:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus bVariableCastrate,-1 - ( .@r >= 9 ) ? 1 : 0; } } +4966:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus2 bAddRace,RC_All,1 + ( .@r >= 9 ) ? 1 : 0; } } +4967:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus bAspdRate,1 + ( .@r >= 9 ) ? 1 : 0; } } +4968:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ setarray .@skills$, "AL_HEAL", "PR_SANCTUARY", "AM_POTIONPITCHER", "AB_HIGHNESSHEAL", "AB_CHEAL"; for( .@i = 0; .@i < getarraysize(.@skills$); .@i++ ){ bonus2 bSkillHeal,.@skills$[.@i],2 + ( .@r >= 9 ) ? 2 : 0; } } } +4969:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ setarray .@skills$, "AL_HEAL", "PR_SANCTUARY", "AM_POTIONPITCHER", "AB_HIGHNESSHEAL", "AB_CHEAL"; for( .@i = 0; .@i < getarraysize(.@skills$); .@i++ ){ bonus2 bSkillHeal2,.@skills$[.@i],2 + ( .@r >= 9 ) ? 2 : 0; } /* TODO: Depending on some recovery items HP recovery amount + 1% or if refine >= 9 + 2% */ } } +470016:480012:490014:450018,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bMaxHPrate,5; bonus bDelayrate,-5; bonus2 bSkillAtk,"RK_DRAGONBREATH",10; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",10; if (.@r>=27) { bonus bMaxHPrate,5; bonus bDelayrate,-5; bonus2 bSkillAtk,"RK_DRAGONBREATH",10; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",10; } } +470016:480012:490014:450019,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus bCritAtkRate,5; bonus2 bSkillAtk,"RK_IGNITIONBREAK",10; if (.@r>=27) { bonus bAspd,1; bonus bCritAtkRate,5; bonus2 bSkillAtk,"RK_IGNITIONBREAK",10; } } +470016:480012:490014:450020,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus bLongAtkRate,5; bonus2 bSkillAtk,"LG_CANNONSPEAR",10; if (.@r>=27) { bonus bAspd,1; bonus bLongAtkRate,5; bonus2 bSkillAtk,"LG_CANNONSPEAR",10; } } +470016:480012:490014:450022,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-5; bonus bCritAtkRate,5; bonus2 bSkillAtk,"SN_SHARPSHOOTING",10; if (.@r>=27) { bonus bDelayrate,-5; bonus bCritAtkRate,5; bonus2 bSkillAtk,"SN_SHARPSHOOTING",10; } } +470016:480012:490014:450023,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"RA_AIMEDBOLT",10; if (.@r>=27) { bonus bDelayrate,-5; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"RA_AIMEDBOLT",10; } } +470016:480012:490014:450024,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10; if (.@r>=27) { bonus bDelayrate,-5; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10; } } +470016:480012:490014:450027,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"AB_DUPLELIGHT",10; if (.@r>=27) { bonus bAspd,1; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"AB_DUPLELIGHT",10; } } +470016:480012:490014:450028,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus bDelayrate,-5; bonus2 bSkillAtk,"NC_AXETORNADO",10; if (.@r>=27) { bonus bAspd,1; bonus bDelayrate,-5; bonus2 bSkillAtk,"NC_AXETORNADO",10; } } +470016:480012:490014:450029,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus bLongAtkRate,5; bonus2 bSkillAtk,"NC_VULCANARM",10; if (.@r>=27) { bonus bAspd,1; bonus bLongAtkRate,5; bonus2 bSkillAtk,"NC_VULCANARM",10; } } +470016:480012:490014:450030,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastRate,-5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"GN_CARTCANNON",10; if (.@r>=27) { bonus bVariableCastRate,-5; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"GN_CARTCANNON",10; } } +470016:480012:490014:450031,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"GN_CART_TORNADO",10; if (.@r>=27) { bonus bAspd,1; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"GN_CART_TORNADO",10; } } +470016:480012:490014:450032,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"GC_ROLLINGCUTTER",10; if (.@r>=27) { bonus bDelayrate,-5; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"GC_ROLLINGCUTTER",10; } } +470016:480012:490014:450033,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus2 bAddClass,Class_All,2; bonus bCritAtkRate,5; if (.@r>=27) { bonus bAspd,1; bonus2 bAddClass,Class_All,3; bonus bCritAtkRate,5; } } +470016:480012:490014:450034,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"SC_FATALMENACE",10; if (.@r>=27) { bonus bDelayrate,-5; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"SC_FATALMENACE",10; } } +470016:480012:490014:450036,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"SU_PICKYPECK",10; if (.@r>=27) { bonus bDelayrate,-5; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"SU_PICKYPECK",10; } } +470016:480012:490014:450038,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bLongAtkRate,5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"RL_R_TRIP",10; if (.@r>=27) { bonus bLongAtkRate,5; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"RL_R_TRIP",10; } } +470016:480012:490014:450039,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"RL_FIRE_RAIN",10; if (.@r>=27) { bonus bAspd,1; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"RL_FIRE_RAIN",10; } } +470016:480012:490014:450044,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"SJ_SOLARBURST",10; if (.@r>=27) { bonus bAspd,1; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"SJ_SOLARBURST",10; } } +470016:480012:490014:450045,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus2 bAddSize,Size_All,5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"SJ_FULLMOONKICK",10; if (.@r>=27) { bonus2 bAddSize,Size_All,5; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"SJ_FULLMOONKICK",10; } } +470016:480012:490014:450047,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bLongAtkRate,5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"KO_HAPPOKUNAI",10; if (.@r>=27) { bonus bLongAtkRate,5; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"KO_HAPPOKUNAI",10; } } +470016:480012:490014:450050,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"SR_KNUCKLEARROW",10; if (.@r>=27) { bonus bDelayrate,-5; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"SR_KNUCKLEARROW",10; } } +470016:480012:490014:450051,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bMaxHPrate,5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"SR_TIGERCANNON",10; if (.@r>=27) { bonus bMaxHPrate,5; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"SR_TIGERCANNON",10; } } +470016:480012:490014:450121,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bMaxHPrate,5; bonus2 bAddClass,Class_All,2; bonus bCritAtkRate,5; if (.@r>=27) { bonus bMaxHPrate,5; bonus2 bAddClass,Class_All,3; bonus bCritAtkRate,5; } } +470017:480014:490015:450021,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bMatk,25; bonus bDelayrate,-5; bonus2 bSkillAtk,"LG_RAYOFGENESIS",10; if (.@r>=27) { bonus bMatk,25; bonus bDelayrate,-5; bonus2 bSkillAtk,"LG_RAYOFGENESIS",10; } } +470017:480014:490015:450025,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,"WM_REVERBERATION",10; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,"WM_REVERBERATION",10; } } +470017:480014:490015:450026,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,"AB_ADORAMUS",10; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,"AB_ADORAMUS",10; } } +470017:480014:490015:450035,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus bMatkRate,2; bonus2 bSkillAtk,"WZ_METEOR",20; if (.@r>=27) { bonus bAspd,1; bonus bMatkRate,3; bonus2 bSkillAtk,"WZ_METEOR",20; } } +470017:480014:490015:450037,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,"SU_CN_METEOR",10; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,"SU_CN_METEOR",10; } } +470017:480014:490015:450040,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,"WL_CRIMSONROCK",10; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,"WL_CRIMSONROCK",10; } } +470017:480014:490015:450041,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,"WL_JACKFROST",10; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,"WL_JACKFROST",10; } } +470017:480014:490015:450042,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; } } +470017:480014:490015:450043,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,"SO_DIAMONDDUST",10; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,"SO_DIAMONDDUST",10; } } +470017:480014:490015:450046,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,"NJ_KOUENKA",10; bonus2 bSkillAtk,"NJ_HUUJIN",10; bonus2 bSkillAtk,"NJ_HYOUSENSOU",10; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,"NJ_KOUENKA",10; bonus2 bSkillAtk,"NJ_HUUJIN",10; bonus2 bSkillAtk,"NJ_HYOUSENSOU",10; } } +470017:480014:490015:450048,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,"SP_SWHOO",10; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,"SP_SWHOO",10; } } +470017:480014:490015:450049,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,"SP_CURSEEXPLOSION",10; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,"SP_CURSEEXPLOSION",10; } } +470017:480014:490015:450122,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bMaxHPrate,5; bonus bMatkRate,2; bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",1,50,BF_SHORT,1; if (.@r>=27) { bonus bMaxHPrate,5; bonus bMatkRate,3; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",5; } } +470018:480016:490017:450052,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bMaxHPrate,5; bonus bDelayrate,-5; bonus2 bSkillAtk,"RK_DRAGONBREATH",10; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",10; if (.@r>=27) { bonus bMaxHPrate,10; bonus bDelayrate,-5; bonus2 bSkillAtk,"RK_DRAGONBREATH",15; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15; } } +470018:480016:490017:450053,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus bCritAtkRate,5; bonus2 bSkillAtk,"RK_IGNITIONBREAK",10; if (.@r>=27) { bonus bAspd,1; bonus bCritAtkRate,5; bonus2 bSkillAtk,"RK_IGNITIONBREAK",15; } } +470018:480016:490017:450054,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus bLongAtkRate,5; bonus2 bSkillAtk,"LG_CANNONSPEAR",10; if (.@r>=27) { bonus bAspd,1; bonus bLongAtkRate,5; bonus2 bSkillAtk,"LG_CANNONSPEAR",15; } } +470018:480016:490017:450056,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-5; bonus bCritAtkRate,5; bonus2 bSkillAtk,"SN_SHARPSHOOTING",10; if (.@r>=27) { bonus bDelayrate,-10; bonus bCritAtkRate,10; bonus2 bSkillAtk,"SN_SHARPSHOOTING",15; } } +470018:480016:490017:450057,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"RA_AIMEDBOLT",10; if (.@r>=27) { bonus bDelayrate,-10; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"RA_AIMEDBOLT",15; } } +470018:480016:490017:450058,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10; if (.@r>=27) { bonus bDelayrate,-5; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; } } +470018:480016:490017:450061,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"AB_DUPLELIGHT",10; if (.@r>=27) { bonus bAspd,1; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"AB_DUPLELIGHT",15; } } +470018:480016:490017:450062,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"SR_KNUCKLEARROW",10; if (.@r>=27) { bonus bDelayrate,-10; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"SR_KNUCKLEARROW",15; } } +470018:480016:490017:450063,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bMaxHPrate,5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"SR_TIGERCANNON",10; if (.@r>=27) { bonus bMaxHPrate,5; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"SR_TIGERCANNON",15; } } +470018:480016:490017:450064,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus bDelayrate,-5; bonus2 bSkillAtk,"NC_AXETORNADO",10; if (.@r>=27) { bonus bAspd,1; bonus bDelayrate,-10; bonus2 bSkillAtk,"NC_AXETORNADO",15; } } +470018:480016:490017:450065,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus bLongAtkRate,5; bonus2 bSkillAtk,"NC_VULCANARM",10; if (.@r>=27) { bonus bAspd,1; bonus bLongAtkRate,5; bonus2 bSkillAtk,"NC_VULCANARM",15; } } +470018:480016:490017:450066,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastRate,-5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"GN_CARTCANNON",10; if (.@r>=27) { bonus bVariableCastRate,-5; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"GN_CARTCANNON",15; } } +470018:480016:490017:450067,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"GN_CART_TORNADO",10; if (.@r>=27) { bonus bAspd,1; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"GN_CART_TORNADO",15; } } +470018:480016:490017:450068,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"GC_ROLLINGCUTTER",10; if (.@r>=27) { bonus bDelayrate,-10; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15; } } +470018:480016:490017:450069,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus2 bAddClass,Class_All,2; bonus bCritAtkRate,5; if (.@r>=27) { bonus bAspd,1; bonus2 bAddClass,Class_All,3; bonus bCritAtkRate,5; } } +470018:480016:490017:450070,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"SC_FATALMENACE",10; if (.@r>=27) { bonus bDelayrate,-10; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"SC_FATALMENACE",15; } } +470018:480016:490017:450072,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"SU_PICKYPECK",10; if (.@r>=27) { bonus bDelayrate,-10; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"SU_PICKYPECK",15; } } +470018:480016:490017:450074,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bLongAtkRate,5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"RL_R_TRIP",10; if (.@r>=27) { bonus bLongAtkRate,5; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"RL_R_TRIP",15; } } +470018:480016:490017:450075,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"RL_FIRE_RAIN",10; if (.@r>=27) { bonus bAspd,1; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"RL_FIRE_RAIN",15; } } +470018:480016:490017:450080,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"SJ_SOLARBURST",10; if (.@r>=27) { bonus bAspd,1; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"SJ_SOLARBURST",15; } } +470018:480016:490017:450081,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus2 bAddSize,Size_All,5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"SJ_FULLMOONKICK",10; if (.@r>=27) { bonus2 bAddSize,Size_All,5; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"SJ_FULLMOONKICK",15; } } +470018:480016:490017:450083,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bLongAtkRate,5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"KO_HAPPOKUNAI",10; if (.@r>=27) { bonus bLongAtkRate,5; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"KO_HAPPOKUNAI",15; } } +470018:480016:490017:450123,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bMaxHPrate,5; bonus2 bAddClass,Class_All,2; bonus bCritAtkRate,5; if (.@r>=27) { bonus bMaxHPrate,5; bonus2 bAddClass,Class_All,3; bonus bCritAtkRate,5; } } +470019:480017:490018:450055,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bMatk,25; bonus bDelayrate,-5; bonus2 bSkillAtk,"LG_RAYOFGENESIS",10; if (.@r>=27) { bonus bMatk,25; bonus bDelayrate,-10; bonus2 bSkillAtk,"LG_RAYOFGENESIS",15; } } +470019:480017:490018:450059,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,"WM_REVERBERATION",10; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,"WM_REVERBERATION",15; } } +470019:480017:490018:450060,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,"AB_ADORAMUS",10; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,"AB_ADORAMUS",15; } } +470019:480017:490018:450071,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus bMatkRate,2; bonus2 bSkillAtk,"WZ_METEOR",25; if (.@r>=27) { bonus bAspd,1; bonus bMatkRate,3; bonus2 bSkillAtk,"WZ_METEOR",25; } } +470019:480017:490018:450073,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,"SU_CN_METEOR",10; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,"SU_CN_METEOR",15; } } +470019:480017:490018:450076,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,"WL_CRIMSONROCK",10; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,"WL_CRIMSONROCK",15; } } +470019:480017:490018:450077,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,"WL_JACKFROST",10; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,"WL_JACKFROST",15; } } +470019:480017:490018:450078,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15; } } +470019:480017:490018:450079,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,"SO_DIAMONDDUST",10; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,"SO_DIAMONDDUST",15; } } +470019:480017:490018:450082,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,"NJ_KOUENKA",10; bonus2 bSkillAtk,"NJ_HUUJIN",10; bonus2 bSkillAtk,"NJ_HYOUSENSOU",10; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,"NJ_KOUENKA",15; bonus2 bSkillAtk,"NJ_HUUJIN",15; bonus2 bSkillAtk,"NJ_HYOUSENSOU",15; } } +470019:480017:490018:450084,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,"SP_SWHOO",10; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,"SP_SWHOO",15; } } +470019:480017:490018:450085,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,"SP_CURSEEXPLOSION",10; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,"SP_CURSEEXPLOSION",15; } } +470019:480017:490018:450124,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bMaxHPrate,5; bonus bMatkRate,2; bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",1,70,BF_SHORT,1; if (.@r>=27) { bonus bMaxHPrate,5; bonus bMatkRate,3; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",7; } } +470020:480018:490019:450086,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bMaxHPrate,10; bonus bDelayrate,-5; bonus2 bSkillAtk,"RK_DRAGONBREATH",15; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15; if (.@r>=27) { bonus bMaxHPrate,10; bonus bDelayrate,-5; bonus2 bSkillAtk,"RK_DRAGONBREATH",15; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15; } } +470020:480018:490019:450087,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus bCritAtkRate,5; bonus2 bSkillAtk,"RK_IGNITIONBREAK",15; if (.@r>=27) { bonus bAspd,1; bonus bCritAtkRate,5; bonus2 bSkillAtk,"RK_IGNITIONBREAK",15; } } +470020:480018:490019:450088,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus bLongAtkRate,5; bonus2 bSkillAtk,"LG_CANNONSPEAR",15; if (.@r>=27) { bonus bAspd,1; bonus bLongAtkRate,5; bonus2 bSkillAtk,"LG_CANNONSPEAR",15; } } +470020:480018:490019:450090,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-10; bonus bCritAtkRate,5; bonus2 bSkillAtk,"SN_SHARPSHOOTING",15; if (.@r>=27) { bonus bDelayrate,-10; bonus bCritAtkRate,10; bonus2 bSkillAtk,"SN_SHARPSHOOTING",15; } } +470020:480018:490019:450091,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-10; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"RA_AIMEDBOLT",15; if (.@r>=27) { bonus bDelayrate,-10; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"RA_AIMEDBOLT",15; } } +470020:480018:490019:450092,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; if (.@r>=27) { bonus bDelayrate,-5; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; } } +470020:480018:490019:450095,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"AB_DUPLELIGHT",15; if (.@r>=27) { bonus bAspd,1; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"AB_DUPLELIGHT",15; } } +470020:480018:490019:450096,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-10; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"SR_KNUCKLEARROW",15; if (.@r>=27) { bonus bDelayrate,-10; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"SR_KNUCKLEARROW",15; } } +470020:480018:490019:450097,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bMaxHPrate,5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"SR_TIGERCANNON",15; if (.@r>=27) { bonus bMaxHPrate,5; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"SR_TIGERCANNON",15; } } +470020:480018:490019:450098,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus bDelayrate,-10; bonus2 bSkillAtk,"NC_AXETORNADO",15; if (.@r>=27) { bonus bAspd,1; bonus bDelayrate,-10; bonus2 bSkillAtk,"NC_AXETORNADO",15; } } +470020:480018:490019:450099,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus bLongAtkRate,5; bonus2 bSkillAtk,"NC_VULCANARM",15; if (.@r>=27) { bonus bAspd,1; bonus bLongAtkRate,5; bonus2 bSkillAtk,"NC_VULCANARM",15; } } +470020:480018:490019:450100,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastRate,-5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"GN_CARTCANNON",15; if (.@r>=27) { bonus bVariableCastRate,-5; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"GN_CARTCANNON",15; } } +470020:480018:490019:450101,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"GN_CART_TORNADO",15; if (.@r>=27) { bonus bAspd,1; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"GN_CART_TORNADO",15; } } +470020:480018:490019:450102,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-10; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15; if (.@r>=27) { bonus bDelayrate,-10; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15; } } +470020:480018:490019:450103,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus2 bAddClass,Class_All,2; bonus bCritAtkRate,5; if (.@r>=27) { bonus bAspd,1; bonus2 bAddClass,Class_All,3; bonus bCritAtkRate,5; } } +470020:480018:490019:450104,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-10; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"SC_FATALMENACE",10; if (.@r>=27) { bonus bDelayrate,-10; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"SC_FATALMENACE",15; } } +470020:480018:490019:450106,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-10; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"SU_PICKYPECK",15; if (.@r>=27) { bonus bDelayrate,-10; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"SU_PICKYPECK",15; } } +470020:480018:490019:450108,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bLongAtkRate,5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"RL_R_TRIP",15; if (.@r>=27) { bonus bLongAtkRate,10; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"RL_R_TRIP",15; } } +470020:480018:490019:450109,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"RL_FIRE_RAIN",15; if (.@r>=27) { bonus bAspd,1; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"RL_FIRE_RAIN",15; } } +470020:480018:490019:450114,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"SJ_SOLARBURST",15; if (.@r>=27) { bonus bAspd,1; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"SJ_SOLARBURST",15; } } +470020:480018:490019:450115,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus2 bAddSize,Size_All,5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"SJ_FULLMOONKICK",15; if (.@r>=27) { bonus2 bAddSize,Size_All,5; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"SJ_FULLMOONKICK",15; } } +470020:480018:490019:450117,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bLongAtkRate,5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,"KO_HAPPOKUNAI",15; if (.@r>=27) { bonus bLongAtkRate,5; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,"KO_HAPPOKUNAI",15; } } +470020:480018:490019:450125,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bMaxHPrate,5; bonus2 bAddClass,Class_All,2; bonus bCritAtkRate,5; if (.@r>=27) { bonus bMaxHPrate,5; bonus2 bAddClass,Class_All,3; bonus bCritAtkRate,5; } } +470021:480019:490020:450089,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bMatk,25; bonus bDelayrate,-10; bonus2 bSkillAtk,"LG_RAYOFGENESIS",15; if (.@r>=27) { bonus bMatk,25; bonus bDelayrate,-10; bonus2 bSkillAtk,"LG_RAYOFGENESIS",15; } } +470021:480019:490020:450093,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,"WM_REVERBERATION",15; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,"WM_REVERBERATION",15; } } +470021:480019:490020:450094,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,"AB_ADORAMUS",15; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,"AB_ADORAMUS",15; } } +470021:480019:490020:450105,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus bMatkRate,2; bonus2 bSkillAtk,"WZ_METEOR",30; if (.@r>=27) { bonus bAspd,1; bonus bMatkRate,3; bonus2 bSkillAtk,"WZ_METEOR",30; } } +470021:480019:490020:450107,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,"SU_CN_METEOR",15; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,"SU_CN_METEOR",15; } } +470021:480019:490020:450110,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,"WL_CRIMSONROCK",15; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,"WL_CRIMSONROCK",15; } } +470021:480019:490020:450111,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,"WL_JACKFROST",15; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,"WL_JACKFROST",15; } } +470021:480019:490020:450112,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15; } } +470021:480019:490020:450113,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,"SO_DIAMONDDUST",15; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,"SO_DIAMONDDUST",15; } } +470021:480019:490020:450116,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,"NJ_KOUENKA",15; bonus2 bSkillAtk,"NJ_HUUJIN",15; bonus2 bSkillAtk,"NJ_HYOUSENSOU",15; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,"NJ_KOUENKA",15; bonus2 bSkillAtk,"NJ_HUUJIN",15; bonus2 bSkillAtk,"NJ_HYOUSENSOU",15; } } +470021:480019:490020:450118,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,"SP_SWHOO",15; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,"SP_SWHOO",15; } } +470021:480019:490020:450119,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,"SP_CURSEEXPLOSION",15; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,"SP_CURSEEXPLOSION",15; } } +470021:480019:490020:450126,{ .@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bMaxHPrate,5; bonus bMatkRate,2; bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",1,70,BF_SHORT,1; if (.@r>=27) { bonus bMaxHPrate,5; bonus bMatkRate,3; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; } } 5040:5442,{ bonus bAspdRate,3; bonus bVariableCastrate,3; } 5040:18672,{ bonus bSPrecovRate,3; } 5040:18673,{ bonus bHealPower,10; } @@ -630,7 +745,7 @@ 5043:18656,{ bonus bFlee,10; bonus2 bAddEff,Eff_Stun,1000; } 5048:18538,{ bonus2 bSubRace,RC_Demon,9; } 5068:5653,{ bonus bStr,1; bonus2 bAddClass,Class_All,5; } -5070:18576,{ bonus2 bSkillAtk,"MO_TRIPLEATTACK",5; bonus2 bSkillAtk,"MO_COMBOFINISH",5; bonus2 bSkillAtk,"CH_TIGERFIST",3; bonus2 bSkillAtk,"CH_CHAINCRUSH",3; if( getequiprefinerycnt(EQI_HEAD_TOP) < 10 ) bonus bUseSPrate, getequiprefinerycnt(EQI_HEAD_TOP); } +5070:18576,{ bonus2 bSkillAtk,"MO_TRIPLEATTACK",5; bonus2 bSkillAtk,"MO_COMBOFINISH",5; bonus2 bSkillAtk,"CH_TIGERFIST",3; bonus2 bSkillAtk,"CH_CHAINCRUSH",3; .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bSkillUseSPrate,"CH_TIGERFIST",-10+min(10,.@r); bonus2 bSkillUseSPrate,"CH_CHAINCRUSH",-10+min(10,.@r); } 5073:5574,{ bonus bDex,2; bonus bDef,2; } 5074:5653,{ bonus bStr,1; bonus bAspdRate,2; } 5074:18827,{ autobonus "{ bonus2 bHPLossRate,30,1000; bonus bHit,-10; bonus bSplashRange,1; }",10+getequiprefinerycnt(EQI_HEAD_TOP),5000,BF_WEAPON,"{ transform 1765,5000; }"; } @@ -651,17 +766,70 @@ 5498:5521,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if(.@r>=7) bonus bCritAtkRate,10; if(.@r>=9) bonus bAspd,1; } 5548:5766,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bBaseAtk,min(.@r,10); bonus bMatk,min(.@r,10); } 5917:1525,{ bonus bLongAtkDef,10; } -5920:18542,{ bonus bHealPower,2*getequiprefinerycnt(EQI_HEAD_TOP); } +5920:18542,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bHealPower,3*(.@r/2); } 5933:19112,{ bonus2 bAddSize,Size_All,1; bonus bLongAtkRate,1; if(readparam(bStr)>=108) { bonus2 bAddSize,Size_All,2; bonus bLongAtkRate,1; } if(readparam(bStr)>=120) { bonus2 bAddSize,Size_All,3; bonus bLongAtkRate,1; } } +5965:28370,{ bonus bDelayrate,-15; } +5965:28371,{ bonus bVariableCastrate,-20; } +5965:29166,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bSubRace,RC_DemiHuman,.@r; bonus2 bSubRace,RC_Formless,.@r; } +5965:29167,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bHit,(.@r/3)*5; } +5965:29168,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bFlee,(.@r/3)*5; } +5965:29169,{ bonus bMdef,20; } +5965:29170,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAspdRate,(.@r/2); } +5965:29171,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAspdRate,(.@r/2); } +5965:29172,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAspdRate,(.@r/2); } +5965:29173,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAspdRate,(.@r/2); } +5965:29174,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAspdRate,(.@r/2); } +5965:29175,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAspdRate,(.@r/2); } +5965:29438,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bMaxHPrate,(.@r/2); } +5965:29439,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bMaxHPrate,(.@r/2); } +5965:29440,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bMaxHPrate,(.@r/2); } +5965:29441,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bMaxHPrate,(.@r/2); } +5965:29442,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bMaxHPrate,(.@r/2); } +5965:29443,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bMaxHPrate,(.@r/2); } +5965:29444,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bMaxHPrate,(.@r/2); } +5965:32203,{ bonus bAspdRate,10; bonus2 bAddClass,Class_All,10; bonus2 bMagicAddClass,Class_All,10; bonus2 bIgnoreDefRaceRate,RC_All,30; bonus2 bIgnoreMdefRaceRate,RC_All,30; } +5965:4970,{ bonus2 bAddEle,Ele_Fire,10; } +5965:4971,{ bonus2 bAddEle,Ele_Water,10; } +5965:4972,{ bonus2 bAddEle,Ele_Earth,10; } +5965:4973,{ bonus2 bAddEle,Ele_Wind,10; } +5965:4974,{ bonus2 bSubEle,Ele_Fire,25; } +5965:4975,{ bonus2 bSubEle,Ele_Water,25; } +5965:4976,{ bonus2 bSubEle,Ele_Earth,25; } +5965:4977,{ bonus2 bSubEle,Ele_Wind,25; } +5965:4978,{ bonus2 bHPRegenRate,1500,5000; } +5965:4979,{ bonus2 bSPRegenRate,25,5000; } +5965:4980,{ bonus bHPrecovRate,350; } +5965:4981,{ bonus bSPrecovRate,50; } +5965:4982,{ bonus2 bAddClass,Class_All,3; } +5965:4983,{ bonus2 bMagicAddClass,Class_All,3; } +5965:4984,{ bonus bDef,500; } +5965:4985,{ bonus bFlee2,2; } +5965:4986,{ bonus bBaseAtk,15; } +5965:4987,{ bonus bMatk,15; } +5965:4988,{ bonus bMaxHP,7500; } +5965:4989,{ bonus bMaxSP,150; } +5965:4990,{ bonus bMaxHP,1000; } +5965:4991,{ bonus bAspd,1; } +5966:2198:4441,{ .@r = getequiprefinerycnt(EQI_HAND_L); if (.@r > 7) bonus2 bSkillCooldown,"WL_COMET",+20000+(.@r > 9 ? +20000 : 0); } +5966:2198:4876,{ .@r = getequiprefinerycnt(EQI_HAND_L); if (.@r > 7) bonus2 bSkillCooldown,"WL_COMET",+20000+(.@r > 9 ? +20000 : 0); } +5966:4463,{ .@type = getiteminfo(getequipid(EQI_COMPOUND_ON), II_VIEW); if (.@type == W_BOOK || .@type == W_STAFF || .@type == W_2HSTAFF) { bonus2 bMagicAddRace,RC_Player_Human, getequiprefinerycnt(EQI_HAND_R)*2; } } 5967:28321,{ bonus2 bSubSkill,"HT_BLITZBEAT",200; } -5918:19306,{ .@aspd = 1; .@crit_dmg = 2 + 2 * (readparam(bDex) / 10); .@sub_demi = 2; .@luk = readparam(bLuk); if (.@luk > 107) { .@aspd += 1; .@crit_dmg += 2; .@sub_demi += 2; } if (.@luk > 119) { .@aspd += 2; .@crit_dmg += 4; .@sub_demi += 4; bonus bSplashRange,1; } bonus bAspd,.@aspd; bonus bCritAtkRate,.@crit_dmg; bonus2 bSubRace,RC_DemiHuman,.@sub_demi; bonus2 bSubSkill,"NPC_CRITICALSLASH",100; } +5918:19306,{ .@aspd = 1; .@crit_dmg = 2 + 2 * (readparam(bDex) / 10); .@sub_player = 2; .@luk = readparam(bLuk); if (.@luk > 107) { .@aspd += 1; .@crit_dmg += 2; .@sub_player += 2; } if (.@luk > 119) { .@aspd += 2; .@crit_dmg += 4; .@sub_player += 4; bonus bSplashRange,1; } bonus bAspd,.@aspd; bonus bCritAtkRate,.@crit_dmg; bonus2 bSubRace,RC_Player_Human,.@sub_player; bonus2 bSubSkill,"NPC_CRITICALSLASH",100; } //9024:18832,{ bonus3 bAutoSpell,"BS_ADRENALINE",2,(GetPetRelationship >= 3)?15:10; } +1298:4317,{ bonus bCritAtkRate,5; } +1298:4521,{ bonus bCritAtkRate,5; } 13027:15044,{ .@r = max(getequiprefinerycnt(EQI_ARMOR),1); bonus3 bAddMonsterDropItem,929,RC_DemiHuman,70*.@r; bonus3 bAddMonsterDropItem,970,RC_DemiHuman,50*.@r; bonus3 bAddMonsterDropItem,929,RC_Brute,70*.@r; bonus3 bAddMonsterDropItem,970,RC_Brute,50*.@r; } 13034:13035,{ bonus bMaxSP,20; bonus bMaxHPRate,5; bonus bHit,10; bonus2 bAddSize,Size_Large,30; autobonus "{ bonus bAspdRate,100; }",1,7000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; } +13081:4153,{ bonus2 bAddEle,Ele_Water,8; } +13081:4153:4247:4273,{ bonus2 bAddEle,Ele_Water,16; } +13081:4247,{ bonus2 bAddEle,Ele_Water,8; } +13081:4273,{ bonus2 bAddEle,Ele_Water,8; } 13215:28224,{ bonus bLongAtkRate,30; } 13332:15178:20821,{ bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000; bonus bLongAtkRate,15; } 13337:19210,{ bonus bVariableCastrate,-15; .@eq = getequiprefinerycnt(EQI_HEAD_TOP); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { .@val = 25; } if ((.@eq + .@weapon) >= 18) { .@val += 25; if ((.@eq + .@weapon) >= 22) { bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000; } } if (.@val) { bonus2 bSkillAtk,"KO_HUUMARANKA",.@val; } } 13338:19210,{ bonus bBaseAtk,50; .@eq = getequiprefinerycnt(EQI_HEAD_TOP); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { .@val = 30; } if ((.@eq + .@weapon) >= 18) { bonus bLongAtkRate,10; if ((.@eq + .@weapon) >= 22) { .@val += 20; } } if (.@val) { bonus2 bSkillAtk,"KO_HAPPOKUNAI",.@val; } } +13428:2353,{ bonus bMaxSP,50; bonus2 bSkillAtk,"KN_BOWLINGBASH",5; } +13428:5690,{ bonus bHit,10; bonus2 bAddRace,RC_DemiHuman,4; } 13469:20840,{ .@weapon = getequiprefinerycnt(EQI_HAND_R); .@eq = getequiprefinerycnt(EQI_GARMENT); .@val = 100; if (.@weapon >= 7 && .@eq >= 7) { .@val += 50; } bonus bMatk,.@val; if ((.@weapon + .@eq) >= 18) { bonus3 bAutoSpell,"MG_COLDBOLT",3,50; bonus3 bAutoSpell,"MG_FIREBOLT",3,50; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",3,50; /* fix me: unknown skill lvl/rates */ } if ((.@weapon + .@eq) >= 22) { autobonus "{ bonus2 bSkillAtk,\"WZ_STORMGUST\",30; bonus2 bSkillAtk,\"WZ_METEOR\",30; bonus2 bSkillAtk,\"WZ_VERMILION\",30; bonus2 bSkillAtk,\"WZ_HEAVENDRIVE\",30; }",20,10000; /* fix me: unknown rate/specialeffect (if any) */ } } 15041:18659,{ bonus bInt,3; bonus bStr,3; bonus bMdef,10; bonus bDefEle,Ele_Fire; bonus2 bAddEle,Ele_Earth,10; } 15068:20710,{ bonus bAgi,5; bonus bFlee,10; } @@ -688,44 +856,56 @@ 15138:19026:20756:22059,{ bonus bMaxHP,1000; bonus bMaxSP,100; bonus2 bExpAddRace,RC_Fish,20; bonus2 bMagicAddRace,RC_Fish,50; bonus2 bSubEle,Ele_Water,50; } 15145:18652,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if (.@r >= 9 ) { bonus2 bHPDrainRate,-60,-8; bonus2 bSPDrainRate,-20,-4; } else if (.@r >= 8 ) { bonus2 bHPDrainRate,-50,-5; bonus2 bSPDrainRate,-10,-2; } else if (.@r >= 7 ) { bonus2 bHPDrainRate,-30,-5; bonus2 bSPDrainRate,-10,-2; } else if (.@r >= 5 ) { bonus2 bHPDrainRate,-10,-3; bonus2 bSPDrainRate,-10,-1; } else { bonus2 bHPDrainRate,-10,-1; bonus2 bSPDrainRate,-10,-1; } } 15145:2554,{ bonus2 bSPDrainRate,-10,1; } -15145:5208,{ .@i = (getequiprefinerycnt(EQI_HEAD_TOP)>8)?2:1; bonus2 bHPDrainRate,-50,8*.@i; bonus2 bSPDrainRate,-10,4*.@i; } +15145:5208,{ bonus2 bHPDrainRate,-50,8; bonus2 bSPDrainRate,-10,4; } 15156:20790:22085,{ bonus bMaxHP,4000; bonus bNoCastCancel; bonus bFixedCastrate,-25-(getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES)); } 15156:20790:22085:28382:28418,{ bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus2 bSkillAtk,"SU_CN_METEOR",200; } 15156:20790:22085:28380:28421,{ bonus bMaxHPrate,30; bonus bMaxSPrate,9; bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",200; } 15156:20790:22085:28381:28415,{ bonus bMaxHPrate,25; bonus bMaxSPrate,15; bonus bHealPower,30; skill "AL_HEAL",9,1; } 15166:1647,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bHealPower,4*.@r; } 15166:5968,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bFlee2,.@r; bonus bHealPower,2*.@r; } -15169:1649,{ .@r = getequiprefinerycnt(EQI_HAND_R); .@b = getequiprefinerycnt(EQI_ARMOR); bonus bMatk,(3*.@r); if(.@b >=7) { bonus bMatk,(5*.@r); } if(.@b >=8) { bonus bMatk,(7*.@r); } } +15169:1649,{ .@r = getequiprefinerycnt(EQI_HAND_R); .@b = getequiprefinerycnt(EQI_ARMOR); bonus bMatk,(.@r*(.@b >=8 ? 7 : (.@b >=7 ? 5 : 3 ))); } 15169:4054,{ if(getequiprefinerycnt(EQI_ARMOR) >=9) { bonus2 bResEff,Eff_Freeze,10000; } } 15176:18145:28441,{ bonus2 bSkillAtk,"AC_DOUBLE",50; bonus2 bSkillUseSP,"SC_TRIANGLESHOT",10; } 15177:20820:28608,{ bonus5 bAutoSpell,"MG_FIREBALL",max(5,getskilllv("MG_FIREBALL")),50,BF_MAGIC,1; autobonus3 "{ bonus bMatk,50; }",1000,60000,"PF_DOUBLECASTING","{ specialeffect2 EF_ENCHANCE; }"; } 15178:20821:28721,{ bonus2 bSkillAtk,"KO_BAKURETSU",20; bonus2 bSkillAtk,"KO_HAPPOKUNAI",50; } 15179:20822:28116,{ bonus2 bAddClass,Class_All,5; bonus bAspdRate,10; bonus bCritAtkRate,10; } 15180:26200:28442,{ bonus bBaseAtk,30; bonus bAspd,1; bonus bCritAtkRate,20; } -15181:28443:28444,{ bonus bAtk,20; bonus2 bSubEle,Ele_All,2; bonus2 bSubEle,Ele_Neutral,-2; } -15182:28445:28446,{ bonus bAtk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; } -15183:28447:28448,{ bonus bAtk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; bonus2 bExpAddClass,Class_All,2; } -15184:28449:28450,{ bonus bAtk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; } -15185:28451:28452,{ bonus bAtk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; bonus bNoCastCancel; } +15181:28443:28444,{ bonus bBaseAtk,20; bonus2 bSubEle,Ele_All,2; bonus2 bSubEle,Ele_Neutral,-2; } +15182:28445:28446,{ bonus bBaseAtk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; } +15183:28447:28448,{ bonus bBaseAtk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; bonus2 bExpAddClass,Class_All,2; } +15184:28449:28450,{ bonus bBaseAtk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; } +15185:28451:28452,{ bonus bBaseAtk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; bonus bNoCastCancel; } 15181:28453:28454,{ bonus bMatk,20; bonus2 bSubEle,Ele_All,2; bonus2 bSubEle,Ele_Neutral,-2; } 15182:28455:28456,{ bonus bMatk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; } 15183:28457:28458,{ bonus bMatk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; bonus2 bExpAddClass,Class_All,2; } 15184:28459:28460,{ bonus bMatk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; } 15185:28461:28462,{ bonus bMatk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; bonus bNoCastCancel; } -15181:28463:28464,{ bonus bAtk,20; bonus2 bSubEle,Ele_All,2; bonus2 bSubEle,Ele_Neutral,-2; } -15182:28465:28466,{ bonus bAtk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; } -15183:28467:28468,{ bonus bAtk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; bonus2 bExpAddClass,Class_All,2; } -15184:28469:28470,{ bonus bAtk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; } -15185:28471:28472,{ bonus bAtk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; bonus bNoCastCancel; } +15181:28463:28464,{ bonus bBaseAtk,20; bonus2 bSubEle,Ele_All,2; bonus2 bSubEle,Ele_Neutral,-2; } +15182:28465:28466,{ bonus bBaseAtk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; } +15183:28467:28468,{ bonus bBaseAtk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; bonus2 bExpAddClass,Class_All,2; } +15184:28469:28470,{ bonus bBaseAtk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; } +15185:28471:28472,{ bonus bBaseAtk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; bonus bNoCastCancel; } 15189:20748,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus bBaseAtk,3*.@r; if (.@r >= 7) bonus bBaseAtk,5*(readparam(bStr)/10); if (.@r >= 8) bonus bBaseAtk,7*(readparam(bStr)/10); } 15189:20749,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus bBaseAtk,3*.@r; if (.@r >= 7) bonus bBaseAtk,5*(readparam(bStr)/10); if (.@r >= 8) bonus bBaseAtk,7*(readparam(bStr)/10); } 15189:4141,{ if (getequiprefinerycnt(EQI_ARMOR) >= 9) bonus2 bResEff,Eff_Curse,10000; } -15195:16063,{ .@matk = 100; .@recovery = 20; .@weapon = getequiprefinerycnt(EQI_HAND_R); .@eq = getequiprefinerycnt(EQI_ARMOR); if (.@weapon >= 7 && .@eq >= 7) { .@matk += 50; } if ((.@weapon + .@eq) >= 18) { .@recovery += 15; if ((.@weapon + .@eq) >= 22) { bonus bDelayrate,-15; } } bonus bMatk,.@matk; bonus bHealPower2,.@recovery; } +15195:16063,{ .@matk = 100; .@recovery = 20; .@weapon = getequiprefinerycnt(EQI_HAND_R); .@eq = getequiprefinerycnt(EQI_ARMOR); if (.@weapon >= 7 && .@eq >= 7) { .@matk += 50; } if ((.@weapon + .@eq) >= 18) { .@recovery += 15; if ((.@weapon + .@eq) >= 22) { bonus bDelayrate,-15; } } bonus bMatk,.@matk; bonus bHealPower,.@recovery; } 15195:19209,{ bonus bSpeedRate,25; /* unknown speed value */ bonus bHealPower,10; } 15212:22141,{ bonus bAspdRate,getequiprefinerycnt(EQI_SHOES); } 15205:4114,{ if (getequiprefinerycnt(EQI_ARMOR)>=9) { bonus2 bResEff,Eff_Freeze,10000; } } 15212:20856,{ bonus bDelayrate,-getequiprefinerycnt(EQI_GARMENT); } 15212:20856:22141,{ if ((getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES)) >= 39) { autobonus "{ bonus bIgnoreDefClass,Class_Normal; bonus bIgnoreDefClass,Class_Boss; }",50,5000; } } +15278:22006,{ bonus2 bAddClass,Class_All,10; .@r = getequiprefinerycnt(EQI_ARMOR) + getequiprefinerycnt(EQI_SHOES); if (.@r>=21) { bonus2 bIgnoreDefRaceRate,RC_Brute,20; bonus2 bIgnoreDefRaceRate,RC_Demon,20; } } +15278:22113,{ bonus2 bAddClass,Class_All,10; .@r = getequiprefinerycnt(EQI_ARMOR) + getequiprefinerycnt(EQI_SHOES); if (.@r>=21) { bonus2 bIgnoreDefRaceRate,RC_Brute,20; bonus2 bIgnoreDefRaceRate,RC_Demon,20; } } +15279:22009,{ bonus bMatkRate,10; .@r = getequiprefinerycnt(EQI_ARMOR) + getequiprefinerycnt(EQI_SHOES); if (.@r>=21) { bonus2 bIgnoreMdefRaceRate,RC_Brute,20; bonus2 bIgnoreMdefRaceRate,RC_Demon,20; } } +15279:22114,{ bonus bMatkRate,10; .@r = getequiprefinerycnt(EQI_ARMOR) + getequiprefinerycnt(EQI_SHOES); if (.@r>=21) { bonus2 bIgnoreMdefRaceRate,RC_Brute,20; bonus2 bIgnoreMdefRaceRate,RC_Demon,20; } } +15346:22011,{ bonus bCritAtkRate,10; .@r = getequiprefinerycnt(EQI_ARMOR) + getequiprefinerycnt(EQI_SHOES); if (.@r>=21) { bonus2 bIgnoreDefRaceRate,RC_Brute,20; bonus2 bIgnoreDefRaceRate,RC_Demon,20; } } +15346:22118,{ bonus bCritAtkRate,10; .@r = getequiprefinerycnt(EQI_ARMOR) + getequiprefinerycnt(EQI_SHOES); if (.@r>=21) { bonus2 bIgnoreDefRaceRate,RC_Brute,20; bonus2 bIgnoreDefRaceRate,RC_Demon,20; } } +15347:22007,{ bonus bMaxHPrate,10; .@r = getequiprefinerycnt(EQI_ARMOR) + getequiprefinerycnt(EQI_SHOES); if (.@r>=21) { bonus2 bIgnoreDefRaceRate,RC_Brute,20; bonus2 bIgnoreDefRaceRate,RC_Demon,20; } } +15347:22116,{ bonus bMaxHPrate,10; .@r = getequiprefinerycnt(EQI_ARMOR) + getequiprefinerycnt(EQI_SHOES); if (.@r>=21) { bonus2 bIgnoreDefRaceRate,RC_Brute,20; bonus2 bIgnoreDefRaceRate,RC_Demon,20; } } } +15353:22010,{ bonus bAspd,1; .@r = getequiprefinerycnt(EQI_ARMOR) + getequiprefinerycnt(EQI_SHOES); if (.@r>=21) { bonus2 bIgnoreDefRaceRate,RC_Brute,20; bonus2 bIgnoreDefRaceRate,RC_Demon,20; } } +15353:22115,{ bonus bAspd,1; .@r = getequiprefinerycnt(EQI_ARMOR) + getequiprefinerycnt(EQI_SHOES); if (.@r>=21) { bonus2 bIgnoreDefRaceRate,RC_Brute,20; bonus2 bIgnoreDefRaceRate,RC_Demon,20; } } +15354:22008,{ bonus bLongAtkRate,5; .@r = getequiprefinerycnt(EQI_ARMOR) + getequiprefinerycnt(EQI_SHOES); if (.@r>=21) { bonus2 bIgnoreDefRaceRate,RC_Brute,20; bonus2 bIgnoreDefRaceRate,RC_Demon,20; } } +15354:22117,{ bonus bLongAtkRate,5; .@r = getequiprefinerycnt(EQI_ARMOR) + getequiprefinerycnt(EQI_SHOES); if (.@r>=21) { bonus2 bIgnoreDefRaceRate,RC_Brute,20; bonus2 bIgnoreDefRaceRate,RC_Demon,20; } } 15348:19366:20923:22192,{ bonus bVit,5; bonus bMaxSPrate,5; bonus bDef,5; bonus bMdef,15; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Wind,10; .@hp = 15; .@r[0] = getequiprefinerycnt(EQI_ARMOR); .@r[1] = getequiprefinerycnt(EQI_HEAD_TOP); .@r[2] = getequiprefinerycnt(EQI_GARMENT); .@r[3] = getequiprefinerycnt(EQI_SHOES); .@sum = .@r[0]+.@r[1]+.@r[2]+.@r[3]; if (.@r[0] >= 7 && .@r[1] >= 7 && .@r[2] >= 7 && .@r[3] >= 7) { .@hp += 10; } bonus bMaxHPrate,.@hp; if (.@sum >= 36) { bonus bFixedCast,-700; if (.@sum >= 40) { bonus bDelayrate,-20; } } } 15376:22196,{ bonus2 bAddClass,Class_All,5; } 15376:22197,{ bonus bMaxSPRate,5; } @@ -737,6 +917,15 @@ 15377:22197,{ bonus bMatkRate,5; } 15388:15389,{ .@r = getequiprefinerycnt(EQI_ARMOR) + getequiprefinerycnt(EQI_GARMENT); bonus bMaxHPrate,5; bonus bMaxSPrate,5; if(.@r > 21){ bonus bDelayrate,-15; } } 16065:20838,{ bonus bAspdRate,10; .@eq = getequiprefinerycnt(EQI_GARMENT); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",25; bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",25; } if ((.@eq + .@weapon) >= 18) { bonus bCritical,15; if ((.@eq + .@weapon) >= 22) { bonus bCritAtkRate,20; } } } +18115:1753,{ bonus bLongAtkRate,50; } +18117:1760,{ bonus bLongAtkRate,50; } +18117:1760:4125,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bAddRace,RC_Plant,.@r*2; } +18117:1761,{ bonus bLongAtkRate,50; } +18117:1761:4125,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bAddRace,RC_DemiHuman,.@r*2; } +18117:1768,{ bonus bLongAtkRate,50; } +18117:1768:4125,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bAddRace,RC_Brute,.@r*2; } +18117:1769,{ bonus bLongAtkRate,50; } +18117:1769:4125,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bAddRace,RC_Insect,.@r*2; } 18137:1752,{ bonus bLongAtkRate,25; } 18137:1752:19048,{ bonus bLongAtkRate,20; bonus2 bSubEle,Ele_Fire,-10; if (getequiprefinerycnt(EQI_HAND_R) >= 10) bonus bAspd,1; } 18137:19019,{ bonus bLongAtkRate,45; } @@ -750,26 +939,26 @@ 18140:1755:19048,{ bonus bLongAtkRate,20; bonus3 bAutoSpell,"NJ_HUUJIN",5,(readparam(bInt)>39) ? -300 : -100; if (getequiprefinerycnt(EQI_HAND_R) >= 10) bonus bAspd,1; } 18140:19019,{ bonus bLongAtkRate,45; } 18149:19210,{ .@weapon = getequiprefinerycnt(EQI_HAND_R); .@eq = getequiprefinerycnt(EQI_HEAD_TOP); bonus bLongAtkRate,5; if (.@weapon >= 7 && .@eq >= 7) { .@val = 20; } if ((.@weapon + .@eq) >= 18) { bonus2 bAddClass,Class_All,10; } if ((.@weapon + .@eq) >= 22) { .@val += 30; } if (.@val) { bonus2 bSkillAtk,"RA_ARROWSTORM",.@val; } } -18174:22190,{ .@weapon = getequiprefinerycnt(EQI_HAND_R); .@eq = getequiprefinerycnt(EQI_SHOES); bonus2 bAddClass,Class_All,10; if (.@weapon >= 7 && .@eq >= 7) { bonus bAspd,2; } if ((.@weapon + .@eq) >= 18) { bonus bCritAtkRate,10; } if ((.@weapon + .@eq) >= 22) { autobonus "{ bonus bBaseAtk,100; bonus bCritAtkRate,15; bonus2 bAddRace,RC_Insect,50; bonus2 bAddRace,RC_Brute,50; }",20,10000,BF_LONG|BF_WEAPON|BF_NORMAL; /* fix me: unknown rates */ } } +18174:22190,{ .@weapon = getequiprefinerycnt(EQI_HAND_R); .@eq = getequiprefinerycnt(EQI_SHOES); bonus2 bAddClass,Class_All,10; if (.@weapon >= 7 && .@eq >= 7) { bonus bAspd,2; } if ((.@weapon + .@eq) >= 18) { bonus bCritAtkRate,10; } if ((.@weapon + .@eq) >= 22) { autobonus "{ bonus bBaseAtk,100; bonus bCritAtkRate,15; bonus2 bAddRace,RC_Insect,50; bonus2 bAddRace,RC_Brute,50; bonus2 bAddRace,RC_Player_Doram,50; }",20,10000,BF_LONG|BF_WEAPON|BF_NORMAL; /* fix me: unknown rates */ } } 18507:18539,{ bonus bUseSPrate,-3; } 18559:18560,{ bonus bCritAtkRate,5; } 18563:18564,{ bonus bFixedCastrate,-10; } 18652:32227,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if (.@r>=6) { bonus bDelayrate,-5; bonus bAspdRate,5; bonus2 bAddClass,Class_All,5; bonus2 bIgnoreDefClassRate,Class_All,25; } if (.@r>=8) { bonus bDelayrate,-10; bonus bAspdRate,10; bonus2 bAddClass,Class_All,5; bonus2 bIgnoreDefClassRate,Class_All,25; } } 18776:20710,{ bonus bBaseAtk,10; } 18776:22015,{ bonus bMatk,20; } -18823:19246,{ .@atk = 40; .@aspd = 3; .@dmg = 2; .@agi = readparam(bAgi); if (.@agi > 107) { .@atk += 60; .@aspd += 5; .@dmg += 2; } if (.@agi > 119) { .@atk += 80; .@aspd += 7; .@dmg += 4; } bonus bBaseAtk,.@atk; bonus bAspdRate,.@aspd; bonus2 bSubRace,RC_Player,.@dmg; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Silence,10000; } -18823:28372,{ bonus2 bSkillVariableCast,"CR_GRANDCROSS",-1500; bonus2 bSkillAtk,"LG_RAYOFGENESIS",BaseLevel/30 + BaseLevel; bonus2 bSkillUseSP,"LG_RAYOFGENESIS",-10; } -18823:28551,{ bonus2 bSkillDelay,"LG_OVERBRAND",-2000; bonus bLongAtkRate,getskilllv("LG_CANNONSPEAR") * 2; bonus bLongAtkRate,getskilllv("LG_OVERBRAND") * 2; bonus2 bSkillAtk,"LG_CANNONSPEAR",30; bonus2 bSkillAtk,"LG_OVERBRAND",20; } -18849:32237,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bFixedCast,-300; if (.@r > 0) { bonus bMatk,(10*.@r); if (.@r >= 7) { bonus2 bMagicAddRace,RC_DemiHuman,10; bonus2 bMagicAddRace,RC_Player,10; bonus2 bMagicAddRace,RC_Demon,10; if (.@r >= 9) { bonus2 bMagicAtkEle,Ele_Water,10; bonus2 bMagicAtkEle,Ele_Wind,10; bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bMagicAtkEle,Ele_Neutral,10; if (.@r >= 11) { bonus2 bMagicAddClass,Class_Boss,20; } } } } } +18823:19246,{ .@atk = 40; .@aspd = 3; .@dmg = 2; .@agi = readparam(bAgi); if (.@agi > 107) { .@atk += 60; .@aspd += 5; .@dmg += 2; } if (.@agi > 119) { .@atk += 80; .@aspd += 7; .@dmg += 4; } bonus bBaseAtk,.@atk; bonus bAspdRate,.@aspd; bonus2 bSubRace,RC_Player_Human,.@dmg; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Silence,10000; } +18823:28372,{ bonus2 bSkillVariableCast,"CR_GRANDCROSS",-2000; bonus2 bSkillAtk,"LG_RAYOFGENESIS",BaseLevel/30; bonus2 bSkillUseSP,"LG_RAYOFGENESIS",-10; bonus2 bSkillAtk,"CR_GRANDCROSS",BaseLevel; } +18823:28551,{ bonus bLongAtkRate,getskilllv("LG_CANNONSPEAR")*2; bonus bLongAtkRate,getskilllv("LG_OVERBRAND")*2; bonus2 bSkillAtk,"LG_CANNONSPEAR",30; bonus2 bSkillAtk,"LG_OVERBRAND",20; } +18849:32237,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bFixedCast,-300; if (.@r > 0) { bonus bMatk,(10*.@r); if (.@r >= 7) { bonus2 bMagicAddRace,RC_DemiHuman,10; bonus2 bMagicAddRace,RC_Player_Human,10; bonus2 bMagicAddRace,RC_Demon,10; if (.@r >= 9) { bonus2 bMagicAtkEle,Ele_Water,10; bonus2 bMagicAtkEle,Ele_Wind,10; bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bMagicAtkEle,Ele_Neutral,10; if (.@r >= 11) { bonus2 bMagicAddClass,Class_Boss,20; } } } } } 18867:1720,{ bonus bLongAtkRate,3+(getequiprefinerycnt(EQI_HAND_R) > 6 ? 5:0); } -18868:28320,{ bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; } +18868:28320,{ bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player_Human,10; } 18933:19082,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",(5*.@r); } 18933:2268,{ bonus bDelayrate,-5; } 18933:4229,{ bonus bVariableCastrate,-10; } 18937:28302,{ bonus bInt,8; bonus bMaxSPrate,5;} -18937:28303,{ bonus bInt,8; bonus bBaseAtk,20;} -18937:28304,{ bonus bInt,8; bonus bFlee,15;} -18937:28305,{ bonus bInt,8; bonus bHit,10;} +18937:28303,{ bonus bStr,7; bonus bBaseAtk,20;} +18937:28304,{ bonus bAgi,7; bonus bFlee,15;} +18937:28305,{ bonus bDex,7; bonus bHit,10;} 18937:28352,{ bonus bMaxSPrate,5; if (BaseLevel>=20) { bonus bInt,(BaseLevel/20); } } 18937:28353,{ bonus bMaxHPrate,5; if (BaseLevel>=20) { bonus bStr,(BaseLevel/20); } } 18937:28357,{ bonus bAspdRate,5; if (BaseLevel>=20) { bonus bAgi,(BaseLevel/20); } } @@ -778,7 +967,7 @@ 18985:28321:28322,{ bonus2 bSkillAtk,"HT_BLITZBEAT",200; } 18985:28322,{ bonus2 bSkillAtk,"SN_FALCONASSAULT",50; } 18997:28326:28327,{ bonus bSpeedRate,10; bonus bBaseAtk,50; bonus bMatk,50; if(getequiprefinerycnt(EQI_HEAD_TOP)>=9){ bonus bMaxHPrate,10; bonus bMaxSPrate,50; } } -19024:19381,{ bonus bMdef,5; bonus bDef,50; bonus bAspdRate,5; bonus bVit,5; bonus2 bSubRace,RC_Player,3; if (readparam(bVit)>=108) { bonus bMdef,5; bonus bDef,50; bonus bAspdRate,5; bonus bVit,5; } if (readparam(bVit)>=120) { bonus bMdef,10; bonus bDef,100; bonus bVit,10; } } +19024:19381,{ bonus bMdef,5; bonus bDef,50; bonus bAspdRate,5; bonus bVit,5; bonus2 bSubRace,RC_Player_Human,3; if (readparam(bVit)>=108) { bonus bMdef,5; bonus bDef,50; bonus bAspdRate,5; bonus bVit,5; } if (readparam(bVit)>=120) { bonus bMdef,10; bonus bDef,100; bonus bVit,10; } } 19026:20756,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSPGainRace,RC_Fish,10; bonus3 bAddMonsterDropItem,544,RC_Fish,(5+.@r); bonus3 bAddMonsterDropItem,551,RC_Fish,(5+.@r); bonus2 bAddItemHealRate,544,5*(1+.@r); bonus2 bAddItemHealRate,551,5*(1+.@r); } 19026:22059,{ bonus2 bCriticalAddRace,RC_Fish,(10+getequiprefinerycnt(EQI_SHOES)); } 19038:19039,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HEAD_MID); if((.@r==7)||(.@r==8)){ bonus bCritical,12; bonus bHit,12; } if(.@r>=9){ bonus bMaxHP,1200; bonus bMaxSP,120; } } @@ -787,10 +976,10 @@ 19114:5548,{ bonus2 bSubSize,Size_All,5; } 19117:22101,{ bonus2 bDropAddRace,RC_All,5; bonus2 bExpAddRace,RC_All,5; if(getequiprefinerycnt(EQI_SHOES) >= 12) { bonus bFixedCast,-400; } } 19118:22101,{ bonus2 bDropAddRace,RC_All,4; bonus2 bExpAddRace,RC_All,4; if(getequiprefinerycnt(EQI_SHOES) >= 12) { bonus bFixedCast,-400; } } -19138:19327,{ .@cast = -(readparam(bInt)/8); .@sub = 2; .@heal = 5; if (.@i >= 120) { .@cast -= 10; .@sub += 6; .@heal += 25; } else if (.@i >= 108) { .@cast -= 4; .@sub += 2; .@heal += 10; } bonus bVariableCastrate,.@cast; bonus2 bSubRace,RC_DemiHuman,.@sub; bonus2 bSubRace,RC_Player,.@sub; bonus bHealPower,.@heal; bonus bAddItemHealRate,.@heal; bonus2 bVariableCastrate,"AB_CHEAL",-100; bonus2 bResEff,EFF_Bleeding,10000; bonus2 bResEff,Eff_Confusion,10000; } -19139:19020,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bVit,4; bonus bVariableCastrate,-6; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player,4; bonus2 bMagicAtkEle,Ele_Earth,20; bonus2 bMagicAtkEle,Ele_Wind,20; if (.@r>=7) { bonus bVit,4; bonus bVariableCastrate,-6; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player,4; } if (.@r>=9) { bonus bVit,4; bonus bVariableCastrate,-6; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player,4; } } -19139:20813,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus bFixedCastrate,-50; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; if (.@r>=5) { bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; } if (.@r>=7) { bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; } } -19139:22170,{ bonus bVit,4; bonus bInt,5; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; } +19138:19327,{ .@i = readparam(bInt); .@cast = -(readparam(bInt)/8); .@sub = 2; .@heal = 5; if (.@i >= 120) { .@cast -= 10; .@sub += 6; .@heal += 25; } else if (.@i >= 108) { .@cast -= 4; .@sub += 2; .@heal += 10; } bonus bVariableCastrate,.@cast; bonus2 bSubRace,RC_DemiHuman,.@sub; bonus2 bSubRace,RC_Player_Human,.@sub; bonus bHealPower,.@heal; bonus bAddItemHealRate,.@heal; bonus2 bVariableCastrate,"AB_CHEAL",-100; bonus2 bResEff,EFF_Bleeding,10000; bonus2 bResEff,Eff_Confusion,10000; } +19139:19020,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bVit,4; bonus bVariableCastrate,-6; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player_Human,4; bonus2 bMagicAtkEle,Ele_Earth,20; bonus2 bMagicAtkEle,Ele_Wind,20; if (.@r>=7) { bonus bVit,4; bonus bVariableCastrate,-6; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player_Human,4; } if (.@r>=9) { bonus bVit,4; bonus bVariableCastrate,-6; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player_Human,4; } } +19139:20813,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus bFixedCastrate,-50; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player_Human,1; if (.@r>=5) { bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player_Human,2; } if (.@r>=7) { bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player_Human,2; } } +19139:22170,{ bonus bVit,4; bonus bInt,5; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player_Human,3; } 19172:28500,{ bonus bDelayrate,-15; } 19172:4403,{ bonus bDelayrate,30; } 19189:29316,{ autobonus3 "{ bonus bCritical,5; }",1000,60000,"BS_ADRENALINE"; } @@ -833,22 +1022,35 @@ 19201:29343,{ bonus bBaseAtk,20; } 19201:29344,{ bonus bBaseAtk,30; autobonus3 "{ bonus2 bIgnoreDefClassRate,Class_Normal,25; }",1000,60000,"WA_MOONLIT_SERENADE"; } 19201:29345,{ bonus bBaseAtk,40; autobonus3 "{ bonus2 bIgnoreDefClassRate,Class_Normal,50; }",1000,60000,"WA_MOONLIT_SERENADE"; } -19202:29346,{ autobonus3 "{ bonus2 bSkillAtk,\"RL_BANISHING_BUSTER\",20 }",1000,60000,"RL_S_STORM"; } -19202:29347,{ autobonus3 "{ bonus2 bSkillAtk,\"RL_BANISHING_BUSTER\",40 }",1000,60000,"RL_S_STORM"; bonus2 bSkillCooldown,"RL_BANISHING_BUSTER",-1000; } -19202:29348,{ autobonus3 "{ bonus2 bSkillAtk,\"RL_BANISHING_BUSTER\",60 }",1000,60000,"RL_S_STORM"; bonus2 bSkillCooldown,"RL_BANISHING_BUSTER",-1500; } +19202:29346,{ autobonus3 "{ bonus2 bSkillAtk,\"RL_BANISHING_BUSTER\",20; }",1000,60000,"RL_S_STORM"; } +19202:29347,{ autobonus3 "{ bonus2 bSkillAtk,\"RL_BANISHING_BUSTER\",40; }",1000,60000,"RL_S_STORM"; bonus2 bSkillCooldown,"RL_BANISHING_BUSTER",-1000; } +19202:29348,{ autobonus3 "{ bonus2 bSkillAtk,\"RL_BANISHING_BUSTER\",60; }",1000,60000,"RL_S_STORM"; bonus2 bSkillCooldown,"RL_BANISHING_BUSTER",-1500; } 19203:29349,{ bonus bBaseAtk,10; bonus bMatk,10; if (getskilllv("OB_OBOROGENSOU") == 5) bonus bVariableCastrate,-3; autobonus3 "{ bonus bCritAtkRate,5; }",1000,60000,"KG_KAGEMUSYA"; } 19203:29350,{ bonus bBaseAtk,15; bonus bMatk,15; if (getskilllv("OB_OBOROGENSOU") == 5) bonus bVariableCastrate,-7; autobonus3 "{ bonus bCritAtkRate,10; }",1000,60000,"KG_KAGEMUSYA"; autobonus "{ bonus bNoSizeFix; }",30,3000,BF_WEAPON; } 19203:29351,{ bonus bBaseAtk,20; bonus bMatk,20; if (getskilllv("OB_OBOROGENSOU") == 5) bonus bVariableCastrate,-15; autobonus3 "{ bonus bCritAtkRate,30; }",1000,60000,"KG_KAGEMUSYA"; autobonus "{ bonus bNoSizeFix; }",50,5000,BF_WEAPON; } 19204:29352,{ bonus bMaxHP,500; bonus bBaseAtk,10; } -19204:29353,{ bonus bMaxHP,1000; bonus bBaseAtk,20; skill "WS_CARTBOOST",1; autobonus3 "{ bonus bBaseAtk,30; }",1000,60000,"WS_CARTBOOST"; } -19204:29354,{ bonus bMaxHP,1500; bonus bBaseAtk,40; skill "WS_CARTBOOST",1; autobonus3 "{ bonus bBaseAtk,50; }",1000,60000,"WS_CARTBOOST"; } +19204:29353,{ bonus bMaxHP,1000; bonus bBaseAtk,20; skill "GN_CARTBOOST",1; autobonus3 "{ bonus bBaseAtk,30; }",1000,60000,"GN_CARTBOOST"; } +19204:29354,{ bonus bMaxHP,1500; bonus bBaseAtk,40; skill "GN_CARTBOOST",3; autobonus3 "{ bonus bBaseAtk,50; }",1000,120000,"GN_CARTBOOST"; } 19205:29355,{ bonus2 bSkillAtk,"SU_CN_METEOR",10; bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",10; } 19205:29356,{ bonus2 bSkillAtk,"SU_CN_METEOR",20; bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",20; bonus bFixedCast,-200; } 19205:29357,{ bonus2 bSkillAtk,"SU_CN_METEOR",60; bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",60; bonus bFixedCast,-500; } +19242:5040,{ bonus bHealPower,5; } +19242:18607,{ bonus bHealPower,5; } 19247:28762,{ bonus bMatk,50; .@eq = getequiprefinerycnt(EQI_HEAD_TOP); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { bonus bVariableCastrate,-10; } if ((.@eq + .@weapon) >= 18) { bonus2 bMagicAddSize,Size_Small,15; bonus2 bMagicAddSize,Size_Medium,15; if ((.@eq + .@weapon) >= 22) { autobonus "{ bonus bMatk,50; bonus2 bMagicAtkEle,Ele_Fire,20; }",5,10000,BF_MAGIC; /* unknown rate */ } } } +19266:19267,{ bonus bDelayrate,getequiprefinerycnt(EQI_HEAD_TOP)*-1; } +19266:1617,{ bonus bMatk,getequiprefinerycnt(EQI_HAND_R)*10; } +19266:1618,{ bonus bMatk,getequiprefinerycnt(EQI_HAND_R)*10; } +19266:1619,{ bonus bMatk,getequiprefinerycnt(EQI_HAND_R)*10; } +19266:1620,{ bonus bMatk,getequiprefinerycnt(EQI_HAND_R)*10; } +19266:1628,{ bonus bMatk,getequiprefinerycnt(EQI_HAND_R)*10; } +19266:2509,{.@r = getequiprefinerycnt(EQI_GARMENT); bonus bVariableCastrate,-5*(.@r/2);} +19266:2535,{ bonus bVariableCastrate,getequiprefinerycnt(EQI_GARMENT)*-5; } +19266:20813,{.@r = getequiprefinerycnt(EQI_GARMENT); bonus bVariableCastrate,-5*(.@r/2);} +19266:19139,{.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bDelayRate,-.@r;} 19272:4365,{ bonus bVariableCastrate,-100; bonus2 bSkillCooldown,"WL_TELEKINESIS_INTENSE",-120000; } -19299:4463,{ .@type = getiteminfo(getequipid(EQI_COMPOUND_ON),11); if (.@type == W_BOOK || .@type == W_STAFF || .@type == W_2HSTAFF) { bonus2 bMagicAddRace,RC_Player, getequiprefinerycnt(EQI_HAND_R)*2; } } -19299:5966,{ .@a = readparam(bDex); bonus bMatk,10; bonus bVariableCastrate,-2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; if (.@a>=108) { bonus bMatk,20; bonus bVariableCastrate,-3; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; } if (.@a>=120) { bonus bMatk,30; bonus bVariableCastrate,-5; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player,4; } } +19299:4463,{ .@type = getiteminfo(getequipid(EQI_COMPOUND_ON), II_VIEW); if (.@type == W_BOOK || .@type == W_STAFF || .@type == W_2HSTAFF) { bonus2 bMagicAddRace,RC_Player_Human, getequiprefinerycnt(EQI_HAND_R)*2; } } +19299:5966,{ .@a = readparam(bDex); bonus bMatk,10; bonus bVariableCastrate,-2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player_Human,2; if (.@a>=108) { bonus bMatk,20; bonus bVariableCastrate,-3; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player_Human,2; } if (.@a>=120) { bonus bMatk,30; bonus bVariableCastrate,-5; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player_Human,4; } } +19310:15250:20906:22173:28566,{ if(BaseLevel>=125){ bonus bBaseAtk,10; bonus bMatk,10; } if(BaseLevel>=130){ bonus bMaxHPrate,1; bonus bMaxSPrate,1; } autobonus "{}",20,100,BF_WEAPON,"{ heal 500,50; }"; autobonus "{}",20,100,BF_MAGIC,"{ heal 250,100; }"; } 19326:4187,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bExpAddRace,RC_DEMON,5; if (.@r>=6) bonus2 bExpAddRace,RC_DEMON,5; if (.@r>=8) bonus2 bExpAddRace,RC_DEMON,5; } 19326:4190,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bExpAddRace,RC_Undead,5; if (.@r>=6) bonus2 bExpAddRace,RC_Undead,5; if (.@r>=8) bonus2 bExpAddRace,RC_Undead,5; } 19326:4224,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bExpAddRace,RC_Brute,5; if (.@r>=6) bonus2 bExpAddRace,RC_Brute,5; if (.@r>=8) bonus2 bExpAddRace,RC_Brute,5; } @@ -867,10 +1069,12 @@ 19397:29582,{ bonus2 bSkillAtk,"SP_SWHOO",10; bonus2 bSkillAtk,"SL_SMA",10; bonus2 bSkillAtk,"SP_SPA",10; } 19397:29583,{ bonus2 bSkillAtk,"SP_SWHOO",20; bonus2 bSkillAtk,"SL_SMA",20; bonus2 bSkillAtk,"SP_SPA",20; bonus2 bSkillCooldown,"SP_SOULREAPER",-10000; } 19397:29584,{ bonus2 bSkillAtk,"SP_SWHOO",40; bonus2 bSkillAtk,"SL_SMA",40; bonus2 bSkillAtk,"SP_SPA",40; bonus2 bSkillCooldown,"SP_SOULREAPER",-10000; } -19428:20948:32238:32239,{ bonus bInt,5; bonus bMaxSPrate,10; bonus bDef,100; bonus2 bMagicAtkEle,Ele_Water,10; bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Neutral,10; .@head = getequiprefinerycnt(EQI_HEAD_TOP); .@garment = getequiprefinerycnt(EQI_GARMENT); if (.@head >= 7 && .@garment >= 7) { .@matk = 40; } if ((.@head + .@garment) >= 18) { .@matk += 40; bonus2 bMagicAtkEle,Ele_Ghost,15; bonus2 bMagicAtkEle,Ele_Wind,15; bonus2 bMagicAtkEle,Ele_Holy,15; if ((.@head + .@garment) >= 22) { bonus bMatkRate,10; bonus2 bIgnoreMdefRaceRate,RC_Formless,50; bonus2 bIgnoreMdefRaceRate,RC_Demon,50; bonus2 bIgnoreMdefRaceRate,RC_Brute,50; } } bonus bMatk,.@matk; } +19428:20948:32238:32239,{ bonus bInt,5; bonus bMaxSPrate,10; bonus bDef,100; bonus2 bMagicAtkEle,Ele_Water,10; bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Neutral,10; .@head = getequiprefinerycnt(EQI_HEAD_TOP); .@garment = getequiprefinerycnt(EQI_GARMENT); if (.@head >= 7 && .@garment >= 7) { .@matk = 40; } if ((.@head + .@garment) >= 18) { .@matk += 40; bonus2 bMagicAtkEle,Ele_Ghost,15; bonus2 bMagicAtkEle,Ele_Wind,15; bonus2 bMagicAtkEle,Ele_Holy,15; if ((.@head + .@garment) >= 22) { bonus bMatkRate,10; bonus2 bIgnoreMdefRaceRate,RC_Formless,50; bonus2 bIgnoreMdefRaceRate,RC_Demon,50; bonus2 bIgnoreMdefRaceRate,RC_Brute,50; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,50; } } bonus bMatk,.@matk; } 20135:20136,{ bonus bAllStats,12; } +2053:19451,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddClass,Class_All,15; bonus2 bMagicAddClass,Class_All,15; } +2053:27301,{ bonus2 bAddClass,Class_All,10; bonus bAspdRate,10; } 20701:2165,{ .@a = getequiprefinerycnt(EQI_GARMENT); .@b = getequiprefinerycnt(EQI_HAND_L); bonus2 bAddEle,Ele_Earth,.@b; bonus2 bSubRace,RC_Fish,.@a; } -20714:28320,{ .@val = min(12,getequiprefinerycnt(EQI_GARMENT)); bonus2 bAddRace,RC_DemiHuman,.@val; bonus2 bAddRace,RC_Player,.@val; } +20714:28320,{ .@val = min(12,getequiprefinerycnt(EQI_GARMENT)); bonus2 bAddRace,RC_DemiHuman,.@val; bonus2 bAddRace,RC_Player_Human,.@val; } 20717:22000,{ bonus bMaxHPRate,15; bonus bMaxSPRate,5; } 20717:22001,{ bonus bMaxHPRate,15; bonus bMaxSPRate,5; } 20717:22002,{ bonus bMaxHPRate,15; bonus bMaxSPRate,5; } @@ -936,25 +1140,25 @@ 20831:4596,{ bonus bMatk,-5*(readparam(bInt)/10); } 20838:26109,{ bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; .@eq = getequiprefinerycnt(EQI_GARMENT); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { bonus2 bSkillAtk,"SO_EARTHGRAVE",40; } if ((.@eq + .@weapon) >= 18) { bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bMagicAtkEle,Ele_Earth,10; if ((.@eq + .@weapon) >= 22) { bonus2 bMagicAtkEle,Ele_Water,10; } } } 20840:28725,{ .@weapon = getequiprefinerycnt(EQI_HAND_R); .@eq = getequiprefinerycnt(EQI_GARMENT); .@val = 80; if (.@weapon >= 7 && .@eq >= 7) { .@val += 80; } if ((.@weapon + .@eq) >= 18) { .@val += 40; } if ((.@weapon + .@eq) >= 22) { bonus2 bMagicAtkEle,Ele_Fire,15; } bonus bMatk,.@val; } -20846:22000,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bBaseAtk,30; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; } -20846:22001,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bMatk,30; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; } -20846:22002,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bAspdRate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; } -20846:22003,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bAddItemHealRate,10; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; } -20846:22004,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bLongAtkRate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; } -20846:22005,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bCritAtkRate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; } -20846:22006,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bBaseAtk,30; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; } -20846:22007,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bAddItemHealRate,10; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; } -20846:22008,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bLongAtkRate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; } -20846:22009,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bMatk,30; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; } -20846:22010,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bAspdRate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; } -20846:22011,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bCritAtkRate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; } +20846:22000,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bBaseAtk,30; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; } +20846:22001,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bMatk,30; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; } +20846:22002,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bAspdRate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; } +20846:22003,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bAddItemHealRate,10; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; } +20846:22004,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bLongAtkRate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; } +20846:22005,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bCritAtkRate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; } +20846:22006,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bBaseAtk,30; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; } +20846:22007,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bAddItemHealRate,10; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; } +20846:22008,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bLongAtkRate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; } +20846:22009,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bMatk,30; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; } +20846:22010,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bAspdRate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; } +20846:22011,{ bonus bMaxHPrate,15; bonus bMdef,10; bonus bCritAtkRate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; } 20847:28745,{ .@weapon = getequiprefinerycnt(EQI_HAND_R); .@eq = getequiprefinerycnt(EQI_GARMENT); .@val = 10; if (.@weapon >= 7 && .@eq >= 7) { bonus bCritAtkRate,15; } if ((.@weapon + .@eq) >= 18) { .@val += 15; if ((.@weapon + .@eq) >= 22) { skill "TF_DOUBLE",4; bonus bDoubleRate,20; } } bonus bAspdRate,.@val; } 20859:4121,{ bonus bPerfectHitAddRate,50; bonus2 bResEff,Eff_Stone,10000; } 20863:4593,{ bonus bLongAtkRate,-1*readparam(bDex)/10; } 20922:4306,{ bonus2 bSubEle,Ele_Neutral,20; bonus bMaxHPrate,10; bonus bMdef,10; } -20925:22035,{ bonus bAgi,10; bonus bInt,10; bonus bVariableCastrate,-10; bonus2 bSubRace,RC_Player,5; } -20925:22036,{ bonus bStr,10; bonus bDex,10; bonus bDelayrate,-20; bonus2 bSubRace,RC_Player,5; } -20925:22037,{ bonus bVit,10; bonus bLuk,10; bonus bHealPower,20; bonus2 bSubRace,RC_Player,5; bonus bUseSPrate,-10; } +20925:22035,{ bonus bAgi,10; bonus bInt,10; bonus bVariableCastrate,-10; bonus2 bSubRace,RC_Player_Human,5; } +20925:22036,{ bonus bStr,10; bonus bDex,10; bonus bDelayrate,-20; bonus2 bSubRace,RC_Player_Human,5; } +20925:22037,{ bonus bVit,10; bonus bLuk,10; bonus bHealPower,20; bonus2 bSubRace,RC_Player_Human,5; bonus bUseSPrate,-10; } 20931:1752,{ bonus2 bSubEle,Ele_Fire,75; } 20931:1754,{ bonus2 bSubEle,Ele_Water,75; } 20931:1755,{ bonus2 bSubEle,Ele_Wind,75; } @@ -970,6 +1174,18 @@ 20937:22201,{ bonus bVariableCastrate,-5; } 20937:22201:15380,{ bonus bMatkRate,2; .@a = getequiprefinerycnt(EQI_GARMENT); .@b = getequiprefinerycnt(EQI_SHOES); .@c = getequiprefinerycnt(EQI_ARMOR); if (.@a>=7 && .@b>=7 &&.@c>=7) bonus bMatkRate,3; if (.@a+.@b+.@c >= 27) bonus2 bMagicAtkEle,Ele_Fire,15; } 20941:4197,{ bonus bFlee,20; bonus bMaxHPrate,10; bonus bMdef,10; } +20963:22006,{ bonus bBaseAtk,50; if (getequiprefinerycnt(EQI_SHOES)>=10) { bonus2 bIgnoreDefRaceRate,RC_Demon,30; bonus2 bIgnoreDefRaceRate,RC_Brute,30; bonus2 bIgnoreMdefRaceRate,RC_Demon,30; bonus2 bIgnoreMdefRaceRate,RC_Brute,30; } } +20963:22113,{ bonus bBaseAtk,50; if (getequiprefinerycnt(EQI_SHOES)>=10) { bonus2 bIgnoreDefRaceRate,RC_Demon,30; bonus2 bIgnoreDefRaceRate,RC_Brute,30; bonus2 bIgnoreMdefRaceRate,RC_Demon,30; bonus2 bIgnoreMdefRaceRate,RC_Brute,30; } } +20964:22010,{ bonus bCritAtkRate,7; if (getequiprefinerycnt(EQI_SHOES)>=10) { bonus2 bIgnoreDefRaceRate,RC_Demon,30; bonus2 bIgnoreDefRaceRate,RC_Brute,30; bonus2 bIgnoreMdefRaceRate,RC_Demon,30; bonus2 bIgnoreMdefRaceRate,RC_Brute,30; } } +20964:22115,{ bonus bCritAtkRate,7; if (getequiprefinerycnt(EQI_SHOES)>=10) { bonus2 bIgnoreDefRaceRate,RC_Demon,30; bonus2 bIgnoreDefRaceRate,RC_Brute,30; bonus2 bIgnoreMdefRaceRate,RC_Demon,30; bonus2 bIgnoreMdefRaceRate,RC_Brute,30; } } +20965:22007,{ bonus bDelayrate,-5; if (getequiprefinerycnt(EQI_SHOES)>=10) { bonus2 bIgnoreDefRaceRate,RC_Demon,30; bonus2 bIgnoreDefRaceRate,RC_Brute,30; bonus2 bIgnoreMdefRaceRate,RC_Demon,30; bonus2 bIgnoreMdefRaceRate,RC_Brute,30; } } +20965:22116,{ bonus bDelayrate,-5; if (getequiprefinerycnt(EQI_SHOES)>=10) { bonus2 bIgnoreDefRaceRate,RC_Demon,30; bonus2 bIgnoreDefRaceRate,RC_Brute,30; bonus2 bIgnoreMdefRaceRate,RC_Demon,30; bonus2 bIgnoreMdefRaceRate,RC_Brute,30; } } +20966:22009,{ bonus bMatk,50; if (getequiprefinerycnt(EQI_SHOES)>=10) { bonus2 bIgnoreDefRaceRate,RC_Demon,30; bonus2 bIgnoreDefRaceRate,RC_Brute,30; bonus2 bIgnoreMdefRaceRate,RC_Demon,30; bonus2 bIgnoreMdefRaceRate,RC_Brute,30; } } +20966:22114,{ bonus bMatk,50; if (getequiprefinerycnt(EQI_SHOES)>=10) { bonus2 bIgnoreDefRaceRate,RC_Demon,30; bonus2 bIgnoreDefRaceRate,RC_Brute,30; bonus2 bIgnoreMdefRaceRate,RC_Demon,30; bonus2 bIgnoreMdefRaceRate,RC_Brute,30; } } +20967:22008,{ bonus bLongAtkRate,7; if (getequiprefinerycnt(EQI_SHOES)>=10) { bonus2 bIgnoreDefRaceRate,RC_Demon,30; bonus2 bIgnoreDefRaceRate,RC_Brute,30; bonus2 bIgnoreMdefRaceRate,RC_Demon,30; bonus2 bIgnoreMdefRaceRate,RC_Brute,30; } } +20967:22117,{ bonus bLongAtkRate,7; if (getequiprefinerycnt(EQI_SHOES)>=10) { bonus2 bIgnoreDefRaceRate,RC_Demon,30; bonus2 bIgnoreDefRaceRate,RC_Brute,30; bonus2 bIgnoreMdefRaceRate,RC_Demon,30; bonus2 bIgnoreMdefRaceRate,RC_Brute,30; } } +20968:22011,{ bonus bAspd,1; if (getequiprefinerycnt(EQI_SHOES)>=10) { bonus2 bIgnoreDefRaceRate,RC_Demon,30; bonus2 bIgnoreDefRaceRate,RC_Brute,30; bonus2 bIgnoreMdefRaceRate,RC_Demon,30; bonus2 bIgnoreMdefRaceRate,RC_Brute,30; } } +20968:22118,{ bonus bAspd,1; if (getequiprefinerycnt(EQI_SHOES)>=10) { bonus2 bIgnoreDefRaceRate,RC_Demon,30; bonus2 bIgnoreDefRaceRate,RC_Brute,30; bonus2 bIgnoreMdefRaceRate,RC_Demon,30; bonus2 bIgnoreMdefRaceRate,RC_Brute,30; } } 20969:1752,{ bonus2 bSubEle,Ele_Fire,75; } 20969:1754,{ bonus2 bSubEle,Ele_Water,75; } 20969:1755,{ bonus2 bSubEle,Ele_Wind,75; } @@ -984,10 +1200,10 @@ 22101:29152,{ bonus bMaxHPRate,5; bonus bMaxSPRate,5; .@r = getequiprefinerycnt(EQI_SHOES); if(.@r >= 7) { bonus bLongAtkRate,2; } if(.@r >= 9) { bonus bLongAtkRate,3; } if(.@r >= 12) { bonus bDelayrate,-5; } } 22101:29153,{ bonus bMaxHPRate,5; bonus bMaxSPRate,5; .@r = getequiprefinerycnt(EQI_SHOES); if(.@r >= 7) { bonus bCritAtkRate,2; } if(.@r >= 9) { bonus bCritAtkRate,3; } if(.@r >= 12) { bonus bDelayrate,-5; } } 22104:1646,{ .@r = getequiprefinerycnt(EQI_HAND_R); .@b = getskilllv("WZ_FROSTNOVA"); .@c = getskilllv("WZ_WATERBALL"); bonus2 bMagicAtkEle,Ele_Water,4*.@r; bonus2 bIgnoreMdefClassRate,Class_Normal,5*.@b; bonus2 bIgnoreMdefClassRate,Class_Boss,5*.@b; bonus2 bSkillAtk,"WZ_WATERBALL",(30*.@c)+(20*.@r); } -22106:1387,{ .@r = getequiprefinerycnt(EQI_SHOES); .@b = getequiprefinerycnt(EQI_HAND_R); if (.@r>=7) { bonus2 bSubRace,RC_DemiHuman,30; bonus2 bSubRace,RC_Player,30; if (.@b>=7) { bonus2 bSkillAtk,"WS_CARTTERMINATION",8; bonus2 bAddClass,Class_Boss,20; } if (.@b>=9) { bonus2 bSkillAtk,"WS_CARTTERMINATION",12; bonus2 bAddClass,Class_Boss,30; } } } -22106:1490,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSubRace,RC_DemiHuman,40; bonus2 bSubRace,RC_Player,40; bonus4 bAutoSpellOnSkill,"LK_SPIRALPIERCE","RK_SONICWAVE",getskilllv("RK_SONICWAVE"),10000; if (.@r>=7) { bonus2 bSkillAtk,"RK_SONICWAVE",20; bonus2 bSkillAtk,"LK_SPIRALPIERCE",20; bonus2 bSubClass,Class_Boss,20; } if (.@r>=9) { bonus2 bSkillAtk,"RK_SONICWAVE",30; bonus2 bSkillAtk,"LK_SPIRALPIERCE",30; bonus2 bSubClass,Class_Boss,30; } } +22106:1387,{ .@r = getequiprefinerycnt(EQI_SHOES); .@b = getequiprefinerycnt(EQI_HAND_R); if (.@r>=7) { bonus2 bSubRace,RC_DemiHuman,30; bonus2 bSubRace,RC_Player_Human,30; if (.@b>=7) { bonus2 bSkillAtk,"WS_CARTTERMINATION",8; bonus2 bAddClass,Class_Boss,20; } if (.@b>=9) { bonus2 bSkillAtk,"WS_CARTTERMINATION",12; bonus2 bAddClass,Class_Boss,30; } } } +22106:1490,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSubRace,RC_DemiHuman,40; bonus2 bSubRace,RC_Player_Human,40; bonus4 bAutoSpellOnSkill,"LK_SPIRALPIERCE","RK_SONICWAVE",getskilllv("RK_SONICWAVE"),10000; if (.@r>=7) { bonus2 bSkillAtk,"RK_SONICWAVE",20; bonus2 bSkillAtk,"LK_SPIRALPIERCE",20; bonus2 bSubClass,Class_Boss,20; } if (.@r>=9) { bonus2 bSkillAtk,"RK_SONICWAVE",30; bonus2 bSkillAtk,"LK_SPIRALPIERCE",30; bonus2 bSubClass,Class_Boss,30; } } 22106:18122,{ .@r = getequiprefinerycnt(EQI_SHOES); .@b = getequiprefinerycnt(EQI_HAND_R); if (.@r>=7) { bonus bLongAtkRate,3*(readparam(bStr)/10); if (.@b>=7) { bonus2 bSkillAtk,"RA_ARROWSTORM",20; bonus2 bSkillAtk,"RA_AIMEDBOLT",20; bonus2 bAddClass,Class_Boss,20; } if (.@b>=9) { bonus2 bSkillAtk,"RA_ARROWSTORM",30; bonus2 bSkillAtk,"RA_AIMEDBOLT",30; bonus2 bAddClass,Class_Boss,30; } } } -22106:2160,{ .@r = getequiprefinerycnt(EQI_SHOES); if (.@r > 6) { bonus2 bSubSize,Size_Large,2; bonus2 bSubClass,Class_Boss,2; } if (.@r > 8) { bonus2 bSubSize,Size_Large,2; bonus2 bSubClass,Class_Boss,2; } } +22106:2160,{ .@r = getequiprefinerycnt(EQI_HAND_L); if (.@r > 6) { bonus2 bSubSize,Size_Large,2; bonus2 bSubClass,Class_Boss,2; } if (.@r > 8) { bonus2 bSubSize,Size_Large,3; bonus2 bSubClass,Class_Boss,3; } } 22120:1631,{ .@r = getequiprefinerycnt(EQI_HAND_R); .@cast = -5*getskilllv("AB_ORATIO"); bonus2 bVariableCastrate,"AB_JUDEX",.@cast; bonus2 bVariableCastrate,"AB_ADORAMUS",.@cast; if (.@r >= 7) { .@magic = 30; if (.@r >= 9) { .@magic += 20; .@dmg = 20; } bonus2 bMagicAddRace,RC_Demon,.@magic; bonus2 bMagicAddRace,RC_Undead,.@magic; bonus2 bMagicAddEle,Ele_Undead,.@magic; bonus2 bMagicAddEle,Ele_Dark,.@magic; } bonus2 bSkillAtk,"AB_ADORAMUS",.@dmg + 10*(getskilllv("AB_LAUDAAGNUS")+getskilllv("AB_LAUDARAMUS")+getskilllv("AB_CLEARANCE")); } 22122:28443:28444,{ bonus bAspdRate,4; bonus bHit,4; } 22123:28445:28446,{ bonus bAspdRate,8; bonus bHit,8; } @@ -1006,25 +1222,39 @@ 22126:28471:28472,{ bonus bAspdRate,10; bonus bHit,10; bonus2 bExpAddClass,Class_All,2; bonus bSpeedAddRate,25; } 22133:26007,{ bonus bAspdRate,8; .@eq = getequiprefinerycnt(EQI_SHOES); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { .@val = 20; } if ((.@eq + .@weapon) >= 18) { bonus bLongAtkRate,10; if ((.@eq + .@weapon) >= 22) { .@val += 30; } } if (.@val) { bonus2 bSkillAtk,"LG_BANISHINGPOINT",.@val; } } 22133:32005,{ bonus bBaseAtk,40; .@eq = getequiprefinerycnt(EQI_SHOES); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { .@val = 20; } if ((.@eq + .@weapon) >= 18) { bonus2 bAddClass,Class_All,10; if ((.@eq + .@weapon) >= 22) { .@val += 20; } } if (.@val) { bonus2 bSkillAtk,"RK_HUNDREDSPEAR",.@val; } } -22138:20815,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bSubEle,Ele_Holy,30-(2*getskilllv("CR_TRUST")); bonus2 bSubEle,Ele_Dark,30; bonus bFixedCastrate,-50; if (.@r > 8) .@val = 20; else if (.@r > 6) .@val = 10; bonus2 bMagicAtkEle,Ele_Fire,.@val; bonus2 bMagicAtkEle,Ele_Neutral,.@val; bonus2 bMagicAtkEle,Ele_Dark,.@val; } -22138:20815:1643,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bMagicAtkEle,Ele_Fire,4*getskilllv("WZ_FIREPILLAR"); bonus2 bMagicAtkEle,Ele_Neutral,6*getskilllv("HW_GRAVITATION"); if (.@r > 8) .@val = 2; else if (.@r > 6) .@val = 1; bonus2 bSkillAtk,"WL_HELLINFERNO",100*.@val; bonus2 bMagicAddRace,RC_DemiHuman,20*.@val; bonus2 bMagicAddRace,RC_Player,20*.@val; } +22138:20815,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; bonus2 bSubEle,Ele_Holy,30-(2*getskilllv("CR_TRUST")); bonus2 bSubEle,Ele_Dark,30; bonus bFixedCastrate,-50; if (.@r > 8) .@val = 20; else if (.@r > 6) .@val = 10; bonus2 bMagicAtkEle,Ele_Fire,.@val; bonus2 bMagicAtkEle,Ele_Neutral,.@val; bonus2 bMagicAtkEle,Ele_Dark,.@val; } +22138:20815:1643,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; bonus2 bMagicAtkEle,Ele_Fire,4*getskilllv("WZ_FIREPILLAR"); bonus2 bMagicAtkEle,Ele_Neutral,6*getskilllv("HW_GRAVITATION"); if (.@r > 8) .@val = 2; else if (.@r > 6) .@val = 1; bonus2 bSkillAtk,"WL_HELLINFERNO",100*.@val; bonus2 bMagicAddRace,RC_DemiHuman,20*.@val; bonus2 bMagicAddRace,RC_Player_Human,20*.@val; } 22138:4876,{ bonus2 bMagicAtkEle,Ele_Fire,-50; bonus2 bMagicAtkEle,Ele_Neutral,-50; bonus2 bMagicAtkEle,Ele_Dark,-50; } -22170:1618,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bIgnoreMdefClassRate,Class_All,50; if (.@r>=10) { bonus2 bMagicAtkEle,Ele_Neutral,80; bonus2 bMagicAddRace,RC_Demihuman,20; bonus2 bMagicAddRace,RC_Player,20; bonus2 bSkillCooldown,"WL_EARTHSTRAIN",-2400; bonus2 bSkillCooldown,"WL_CHAINLIGHTNING",-1000; autobonus "{ bonus2 bSkillAtk,\"WL_CHAINLIGHTNING\",100; }",60,5000,BF_MAGIC; } } -22170:1620,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bIgnoreMdefClassRate,Class_All,50; if (.@r>=10) { bonus2 bMagicAtkEle,Ele_Neutral,80; bonus2 bMagicAddRace,RC_Demihuman,20; bonus2 bMagicAddRace,RC_Player,20; bonus2 bSkillCooldown,"WL_EARTHSTRAIN",-2400; bonus2 bSkillCooldown,"WL_CHAINLIGHTNING",-1000; autobonus "{ bonus2 bSkillAtk,\"WL_CHAINLIGHTNING\",100; }",60,5000,BF_MAGIC; } } -22170:19020,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Wind,10; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Wind,10; } if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Wind,10; } } +22170:1618,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; bonus2 bIgnoreMdefClassRate,Class_All,50; if (.@r>=10) { bonus2 bMagicAtkEle,Ele_Neutral,80; bonus2 bMagicAddRace,RC_Demihuman,20; bonus2 bMagicAddRace,RC_Player_Human,20; bonus2 bSkillCooldown,"WL_EARTHSTRAIN",-2400; bonus2 bSkillCooldown,"WL_CHAINLIGHTNING",-1000; autobonus "{ bonus2 bSkillAtk,\"WL_CHAINLIGHTNING\",100; }",60,5000,BF_MAGIC; } } +22170:1620,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; bonus2 bIgnoreMdefClassRate,Class_All,50; if (.@r>=10) { bonus2 bMagicAtkEle,Ele_Neutral,80; bonus2 bMagicAddRace,RC_Demihuman,20; bonus2 bMagicAddRace,RC_Player_Human,20; bonus2 bSkillCooldown,"WL_EARTHSTRAIN",-2400; bonus2 bSkillCooldown,"WL_CHAINLIGHTNING",-1000; autobonus "{ bonus2 bSkillAtk,\"WL_CHAINLIGHTNING\",100; }",60,5000,BF_MAGIC; } } +22170:19020,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bMatkRate,10; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Wind,10; } if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Wind,10; } } +22171:1847,{ autobonus "{ bonus bStr,20; bonus2 bAddClass,Class_All,15; }",30,7000; } 22171:13345,{ autobonus "{ bonus bStr,20; bonus bLongAtkRate,10; }",20,7000,BF_WEAPON; /* unknown rate */ } -//22171:26154,{ autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",20,7000,BF_MAGIC; /* unknown rate */ } +22171:21038,{ autobonus "{ bonus bStr,20; bonus2 bAddClass,Class_All,15; }",30,7000; } +22171:26118,{ autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000; } +22171:26154,{ autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000; } 22171:26155,{ autobonus "{ bonus bLuk,20; bonus bMatkRate,15; bonus2 bAddClass,Class_All,15; }",20,7000,BF_MAGIC|BF_WEAPON; /* unknown rate */ } +22171:28039,{ autobonus "{ bonus bLuk,20; bonus bCritAtkRate,10; }",30,7000; } +22171:28130,{ autobonus "{ bonus bStr,20; bonus2 bAddClass,Class_All,15; }",30,7000; } 22171:28255,{ autobonus "{ bonus bInt,20; bonus2 bMagicAtkEle,Ele_Ghost,10; }",20,7000,BF_MAGIC; /* unknown rate */ } 22171:28256,{ autobonus "{ bonus bDex,20; bonus bLongAtkRate,10; }",20,7000,BF_WEAPON; /* unknown rate */ } 22171:28257,{ autobonus "{ bonus bDex,20; bonus bLongAtkRate,10; }",20,7000,BF_WEAPON; /* unknown rate */ } 22171:28258,{ autobonus "{ bonus bDex,20; bonus bLongAtkRate,10; }",20,7000,BF_WEAPON; /* unknown rate */ } -//22171:28631,{ autobonus "{ bonus bStr,20; bonus2 bAddClass,Class_All,15; }",3,7000,BF_WEAPON; /* unknown rate */ } +22171:28630,{ autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000; } +22171:28631,{ autobonus "{ bonus bStr,20; bonus2 bAddClass,Class_All,15; }",30,7000; } +22171:28744,{ autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000; } 22171:28763:28764,{ autobonus "{ bonus bStr,20; bonus2 bAddClass,Class_All,10; }",20,7000,BF_WEAPON; /* unknown rate */ } +22171:32018,{ autobonus "{ bonus bStr,20; bonus2 bAddClass,Class_All,15; }",30,7000; } 22171:32302,{ autobonus "{ bonus bDex,20; bonus bLongAtkRate,10; }",20,7000,BF_WEAPON; /* unknown rate */ } -22172:15042,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus bSpeedRate,25; bonus bCritAtkRate,4*(readparam(bluk)/20); if (.@r>=7) { bonus bAspdRate,8; bonus2 bSubRace,RC_DemiHuman,8; bonus2 bSubRace,RC_Player,8; bonus2 bSkillAtk,"HT_BLITZBEAT",40; bonus2 bSkillAtk,"SN_SHARPSHOOTING",50; } if (.@r>=9) { bonus bAspdRate,4; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player,4; bonus2 bSkillAtk,"HT_BLITZBEAT",20; bonus2 bSkillAtk,"SN_SHARPSHOOTING",25; } } -22172:15043,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus bHPGainValue,500; bonus bSpeedRate,25; bonus2 bSkillAtk,"RA_CLUSTERBOMB",30*(readparam(bint)/20); bonus2 bSkillUseSP,"RA_ELECTRICSHOCKER",30; if (.@r>=7) { bonus bFlee2,6; bonus2 bSubRace,RC_DemiHuman,8; bonus2 bSubRace,RC_Player,8; bonus2 bSkillAtk,"RA_CLUSTERBOMB",400; bonus2 bSkillAtk,"RA_AIMEDBOLT",20; } if (.@r>=9) { bonus bFlee2,3; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player,4; bonus2 bSkillAtk,"RA_CLUSTERBOMB",200; bonus2 bSkillAtk,"RA_AIMEDBOLT",10; } } -22190:28254,{ bonus2 bAddClass,Class_All,10; .@eq = getequiprefinerycnt(EQI_SHOES); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { bonus bLongAtkRate,5; } if ((.@eq + .@weapon) >= 18) { bonus2 bSkillAtk,"RL_FIRE_RAIN",20; bonus2 bSkillCooldown,"RL_FIRE_RAIN",-2000; if ((.@eq + .@weapon) >= 22) { autobonus3 "{ bonus bBaseAtk,50; bonus2 bAddRace,RC_Brute,50; bonus2 bAddRace,RC_Demon,50; }",5,10000,"RL_R_TRIP"; /* unknown rate */ } } } +22171:500003,{ autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000; } +22171:500004,{ autobonus "{ bonus bStr,20; bonus2 bAddClass,Class_All,15; }",30,7000; } +22171:570002,{ autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000; } +22171:580002,{ autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000; } +22171:590002,{ autobonus "{ bonus bStr,20; bonus2 bAddClass,Class_All,15; }",30,7000; } +22171:600004,{ autobonus "{ bonus bVit,20; bonus bLongAtkRate,10; }",30,7000; } +22172:15042,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus bSpeedRate,25; bonus bCritAtkRate,4*(readparam(bluk)/20); if (.@r>=7) { bonus bAspdRate,8; bonus2 bSubRace,RC_DemiHuman,8; bonus2 bSubRace,RC_Player_Human,8; bonus2 bSkillAtk,"HT_BLITZBEAT",40; bonus2 bSkillAtk,"SN_SHARPSHOOTING",50; } if (.@r>=9) { bonus bAspdRate,4; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player_Human,4; bonus2 bSkillAtk,"HT_BLITZBEAT",20; bonus2 bSkillAtk,"SN_SHARPSHOOTING",25; } } +22172:15043,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus bHPGainValue,500; bonus bSpeedRate,25; bonus2 bSkillAtk,"RA_CLUSTERBOMB",30*(readparam(bint)/20); bonus2 bSkillUseSP,"RA_ELECTRICSHOCKER",30; if (.@r>=7) { bonus bFlee2,6; bonus2 bSubRace,RC_DemiHuman,8; bonus2 bSubRace,RC_Player_Human,8; bonus2 bSkillAtk,"RA_CLUSTERBOMB",400; bonus2 bSkillAtk,"RA_AIMEDBOLT",20; } if (.@r>=9) { bonus bFlee2,3; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player_Human,4; bonus2 bSkillAtk,"RA_CLUSTERBOMB",200; bonus2 bSkillAtk,"RA_AIMEDBOLT",10; } } +22190:28254,{ bonus2 bAddClass,Class_All,10; .@eq = getequiprefinerycnt(EQI_SHOES); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { bonus bLongAtkRate,5; } if ((.@eq + .@weapon) >= 18) { bonus2 bSkillAtk,"RL_FIRE_RAIN",20; bonus2 bSkillCooldown,"RL_FIRE_RAIN",-2000; if ((.@eq + .@weapon) >= 22) { autobonus3 "{ bonus bBaseAtk,50; bonus2 bAddRace,RC_Brute,50; bonus2 bAddRace,RC_Player_Doram,50; bonus2 bAddRace,RC_Demon,50; }",5,10000,"RL_R_TRIP"; /* unknown rate */ } } } 24012:24013:24014:24015:24016:24017,{ bonus bAllStats,3; } 24018:24019:24020,{ if(getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L) + getequiprefinerycnt(EQI_SHADOW_WEAPON) >= 23) { bonus2 bAddClass,Class_All,1; } } 24021:24022:24023,{ if(getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L) + getequiprefinerycnt(EQI_SHADOW_WEAPON) >= 23) { bonus bMatkRate,1; } } @@ -1080,11 +1310,11 @@ 24111:24112:24113,{ bonus bNoCastCancel; bonus bUseSPrate,40-getequiprefinerycnt(EQI_SHADOW_SHIELD)-getequiprefinerycnt(EQI_SHADOW_ARMOR)-getequiprefinerycnt(EQI_SHADOW_SHOES); } 24111:24112:24323,{ bonus bNoCastCancel; bonus bUseSPrate,40-getequiprefinerycnt(EQI_SHADOW_SHIELD)-getequiprefinerycnt(EQI_SHADOW_ARMOR)-getequiprefinerycnt(EQI_SHADOW_SHOES); } 24150:24151,{ bonus2 bAddClass,Class_All,1; if (getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L) >= 15) bonus bNoSizeFix; } -24152:24153,{ bonus bAtk,getequiprefinerycnt(EQI_SHADOW_WEAPON); if (getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 15) bonus bUnbreakableWeapon; } +24152:24153,{ bonus bBaseAtk,getequiprefinerycnt(EQI_SHADOW_WEAPON); if (getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 15) bonus bUnbreakableWeapon; } 24154:24155,{ bonus bDef,getequiprefinerycnt(EQI_SHADOW_ARMOR); if (getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_ACC_L) >= 15) bonus bUnbreakableArmor; } 24156:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_DemiHuman; } 24157:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Demon; } -24158:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Brute; } +24158:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) { bonus bIgnoreDefRace,RC_Brute; bonus bIgnoreDefRace,RC_Player_Doram; } } 24159:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Insect; } 24160:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Fish; } 24161:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Dragon; } @@ -1096,7 +1326,7 @@ 24168:24169:24329,{ if (getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L) >= 25) { bonus bIgnoreMDefRace,RC_DemiHuman; } } 24168:24169:24170,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMDefRace,RC_DemiHuman; } 24168:24169:24171,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMDefRace,RC_Demon; } -24168:24169:24172,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMDefRace,RC_Brute; } +24168:24169:24172,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) { bonus bIgnoreMDefRace,RC_Brute; bonus bIgnoreMDefRace,RC_Player_Doram; } } 24168:24169:24173,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMDefRace,RC_Insect; } 24168:24169:24174,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMDefRace,RC_Fish; } 24168:24169:24175,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMDefRace,RC_Dragon; } @@ -1107,16 +1337,16 @@ 24168:24169:24345:24346:24423:24424,{ if ((getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)) >= 54) { bonus2 bIgnoreDefClassRate,Class_Normal,20; } } 24180:24181:24182:24183:24184:24185,{ .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); bonus bAllStats,1; if(.@r>=45) { bonus bMaxHPrate,(.@r-60); bonus bNoWalkDelay; } } 24180:24181:24182:24183:24184:24321,{ .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); bonus bAllStats,1; if (.@r >= 45) { bonus bMaxHPrate,(.@r-60); bonus bNoWalkDelay; } } -24186:24198,{ bonus2 bSubEle,Ele_Neutral,2; } -24187:24199,{ bonus2 bSubEle,Ele_Dark,2; } -24188:24200,{ bonus2 bSubEle,Ele_Water,2; } -24189:24201,{ bonus2 bSubEle,Ele_Earth,2; } -24190:24202,{ bonus2 bSubEle,Ele_Fire,2; } -24191:24203,{ bonus2 bSubEle,Ele_Wind,2; } -24192:24204,{ bonus2 bSubEle,Ele_Poison,2; } -24193:24205,{ bonus2 bSubEle,Ele_Holy,2; } -24194:24206,{ bonus2 bSubEle,Ele_Ghost,2; } -24195:24207,{ bonus2 bSubEle,Ele_Undead,2; } +24186:24198,{ bonus2 bSubDefEle,Ele_Neutral,2; bonus2 bMagicSubDefEle,Ele_Neutral,2; } +24187:24199,{ bonus2 bSubDefEle,Ele_Dark,2; bonus2 bMagicSubDefEle,Ele_Dark,2; } +24188:24200,{ bonus2 bSubDefEle,Ele_Water,2; bonus2 bMagicSubDefEle,Ele_Water,2; } +24189:24201,{ bonus2 bSubDefEle,Ele_Earth,2; bonus2 bMagicSubDefEle,Ele_Earth,2; } +24190:24202,{ bonus2 bSubDefEle,Ele_Fire,2; bonus2 bMagicSubDefEle,Ele_Fire,2; } +24191:24203,{ bonus2 bSubDefEle,Ele_Wind,2; bonus2 bMagicSubDefEle,Ele_Wind,2; } +24192:24204,{ bonus2 bSubDefEle,Ele_Poison,2; bonus2 bMagicSubDefEle,Ele_Poison,2; } +24193:24205,{ bonus2 bSubDefEle,Ele_Holy,2; bonus2 bMagicSubDefEle,Ele_Holy,2; } +24194:24206,{ bonus2 bSubDefEle,Ele_Ghost,2; bonus2 bMagicSubDefEle,Ele_Ghost,2; } +24195:24207,{ bonus2 bSubDefEle,Ele_Undead,2; bonus2 bMagicSubDefEle,Ele_Undead,2; } 24196:24197,{ bonus bFlee,5; if(getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ARMOR)>=15) bonus bSpeedAddRate,3; } 24197:24320,{ bonus bFlee,5; if ((getequiprefinerycnt(EQI_SHADOW_ARMOR) + getequiprefinerycnt(EQI_SHADOW_SHOES)) >= 15) { bonus bSpeedRate,25; /* unknown value */ } } 24208:24209,{ bonus2 bExpAddRace,RC_All,((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?10:1); } @@ -1152,7 +1382,7 @@ 24254:24249:24265:24278:24297:24310,{ bonus bAllStats,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bIgnoreDefClassRate,Class_Normal,50; bonus2 bIgnoreMDefClassRate,Class_Normal,50; } 24255:28392,{ .@val = 1; if ((getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R)) >= 10) { .@val += 2; } bonus2 bAddClass,Class_All,.@val; bonus bMaxHPrate,.@val; } 24321:24337:24338,{ bonus bAllStats,1; .@r = getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ACC_L) + getequiprefinerycnt(EQI_SHADOW_ARMOR); if (.@r >= 25) { bonus bNoWalkDelay; bonus bMaxHPrate,.@r-35; } } -24326:24327,{ .@r1 = getequiprefinerycnt(EQI_SHADOW_ARMOR) .@r2 = getequiprefinerycnt(EQI_SHADOW_SHIELD); if ((.@r1+.@r2) >= 17) { bonus bLuk,1; bonus bVit,1; bonus bHit,.@r1; bonus bDef,5*.@r2; if (BaseClass == Job_Swordman || BaseClass == Job_Thief || (BaseClass == Job_Taekwon && BaseJob != Job_Soul_Linker)) { bonus bBaseAtk,15; bonus bAspd,1; } else if (BaseClass == Job_Merchant || BaseClass == Job_Archer || BaseClass == Job_Gunslinger) { bonus bFlee,15; bonus bLongAtkRate,3; } else if (BaseClass == Job_Mage || BaseClass == Job_Acolyte || BaseClass == Job_Ninja || BaseJob == Job_Soul_Linker) { bonus bMatk,15; bonus bMaxSPrate,2; bonus bHealPower,3; } else if (BaseClass == Job_Novice || BaseJob == Job_Summoner) { bonus bAspdRate,5; bonus bMaxHP,1000; bonus bVariableCastrate,-5; bonus bMaxSP,300; } } } +24326:24327,{ .@r1 = getequiprefinerycnt(EQI_SHADOW_ARMOR); .@r2 = getequiprefinerycnt(EQI_SHADOW_SHIELD); if ((.@r1+.@r2) >= 17) { bonus bLuk,1; bonus bVit,1; bonus bHit,.@r1; bonus bDef,5*.@r2; if (BaseClass == Job_Swordman || BaseClass == Job_Thief || (BaseClass == Job_Taekwon && BaseJob != Job_Soul_Linker)) { bonus bBaseAtk,15; bonus bAspd,1; } else if (BaseClass == Job_Merchant || BaseClass == Job_Archer || BaseClass == Job_Gunslinger) { bonus bFlee,15; bonus bLongAtkRate,3; } else if (BaseClass == Job_Mage || BaseClass == Job_Acolyte || BaseClass == Job_Ninja || BaseJob == Job_Soul_Linker) { bonus bMatk,15; bonus bMaxSPrate,2; bonus bHealPower,3; } else if (BaseClass == Job_Novice || BaseJob == Job_Summoner) { bonus bAspdRate,5; bonus bMaxHP,1000; bonus bVariableCastrate,-5; bonus bMaxSP,300; } } } 24332:24333,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_SHIELD); bonus bBaseAtk,.@r; if (.@r >= 15) { bonus bCritAtkRate,1; } } 24322:24335:24336,{ bonus bAllStats,1; .@r = getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_SHIELD); if (.@r >= 25) { bonus bNoGemStone; bonus bUseSPrate,70-.@r; } } 24341:24342,{ bonus2 bExpAddClass,Class_All,3; } @@ -1160,7 +1390,7 @@ 24345:24346:24347,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bMDef,5; if (.@r >= 25) { bonus bIgnoreMDefRace,RC_DemiHuman; bonus bIgnoreMDefRace,RC_Undead; } } 24345:24346:24348,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bMDef,5; if (.@r >= 25) { bonus bIgnoreMDefRace,RC_Demon; bonus bIgnoreMDefRace,RC_Angel; } } 24345:24346:24349,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bMDef,5; if (.@r >= 25) { bonus bIgnoreMDefRace,RC_Formless; bonus bIgnoreMDefRace,RC_Dragon; } } -24345:24346:24350,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bMDef,5; if (.@r >= 25) { bonus bIgnoreMDefRace,RC_Plant; bonus bIgnoreMDefRace,RC_Brute; } } +24345:24346:24350,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bMDef,5; if (.@r >= 25) { bonus bIgnoreMDefRace,RC_Plant; bonus bIgnoreMDefRace,RC_Brute; bonus bIgnoreMDefRace,RC_Player_Doram; } } 24345:24346:24351,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bMDef,5; if (.@r >= 25) { bonus bIgnoreMDefRace,RC_Fish; bonus bIgnoreMDefRace,RC_Insect; } } 24360:24361:24362,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L); .@rate = 20 + 10*(.@r/10); if (.@r >= 25) { .@hp = 500; } else { .@hp = 100; } autobonus "{ bonus2 bHPRegenRate,"+.@hp+",1000; }",.@rate,5000; } 24363:24364:24365,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L); .@rate = 10 + 10*(.@r/15); if (.@r >= 25) { .@hp = 250; } else { .@hp = 100; } autobonus "{ bonus2 bHPRegenRate,"+.@hp+",1000; }",.@rate,5000,BF_MAGIC; } @@ -1169,15 +1399,62 @@ 24373:24374:24375,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bDef,5; if (.@r >= 25) { bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Undead; } } 24373:24374:24376,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bDef,5; if (.@r >= 25) { bonus bIgnoreDefRace,RC_Demon; bonus bIgnoreDefRace,RC_Angel; } } 24373:24374:24377,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bDef,5; if (.@r >= 25) { bonus bIgnoreDefRace,RC_Formless; bonus bIgnoreDefRace,RC_Dragon; } } -24373:24374:24378,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bDef,5; if (.@r >= 25) { bonus bIgnoreDefRace,RC_Plant; bonus bIgnoreDefRace,RC_Brute; } } +24373:24374:24378,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bDef,5; if (.@r >= 25) { bonus bIgnoreDefRace,RC_Plant; bonus bIgnoreDefRace,RC_Brute; bonus bIgnoreDefRace,RC_Player_Doram; } } 24373:24374:24379,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bDef,5; if (.@r >= 25) { bonus bIgnoreDefRace,RC_Fish; bonus bIgnoreDefRace,RC_Insect; } } 24380:24381:24382,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L); .@rate = 20 + 10*(.@r/10); if (.@r >= 25) { .@sp = 30; } else { .@sp = 10; } autobonus "{ bonus2 bSPRegenRate,"+.@sp+",1000; }",.@rate,5000; } 24383:24384:24385,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L); .@rate = 10 + 10*(.@r/15); if (.@r >= 25) { .@sp = 30; } else { .@sp = 10; } autobonus "{ bonus2 bSPRegenRate,"+.@sp+",1000; }",.@rate,5000,BF_MAGIC; } -24387:24388:24389:24390:24391:24392,{ .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); .@val = 20 + min(30,.@r); if (BaseLevel >= 130) { .@val += 6; } else if (BaseLevel >= 125) { .@val += 3; } bonus2 bIgnoreDefRaceRate,RC_All,.@val; bonus2 bIgnoreMdefRaceRate,RC_All,.@val; bonus2 bIgnoreDefRaceRate,RC_Player,-.@val; bonus2 bIgnoreMdefRaceRate,RC_Player,-.@val; } +24387:24388:24389:24390:24391:24392,{ .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); .@val = 20 + min(30,.@r); if (BaseLevel >= 130) { .@val += 6; } else if (BaseLevel >= 125) { .@val += 3; } bonus2 bIgnoreDefRaceRate,RC_All,.@val; bonus2 bIgnoreMdefRaceRate,RC_All,.@val; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-.@val; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-.@val; } 24393:24394:24395,{ .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR) + getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bBaseAtk,.@r*2; if (.@r >= 25) { bonus2 bAddClass,Class_All,5; } else if (.@r >= 23) { bonus2 bAddClass,Class_All,2; } } 24396:24397:24398,{ .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR) + getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bMatk,.@r*2; if (.@r >= 25) { bonus bMatkRate,5; } else if (.@r >= 23) { bonus bMatkRate,2; } } 24399:24400,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES); if (.@r >= 16) { bonus bDef,100; bonus bMaxHPrate,4; bonus bMaxSPrate,4; } else { bonus bDef,50; bonus bMaxHPrate,2; bonus bMaxSPrate,2; } } -24416:24417:24418:24419:24420:24421,{ bonus bAspd,2; bonus bVariableCastrate,-10; bonus2 bIgnoreDefRaceRate,RC_All,70; bonus2 bIgnoreMdefRaceRate,RC_All,70; bonus2 bIgnoreDefRaceRate,RC_Player,-70; bonus2 bIgnoreMdefRaceRate,RC_Player,-70; } +24416:24417:24418:24419:24420:24421,{ bonus bAspd,2; bonus bVariableCastrate,-10; bonus2 bIgnoreDefRaceRate,RC_All,70; bonus2 bIgnoreMdefRaceRate,RC_All,70; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-70; } +24425:24426,{ bonus bMaxHPrate,2; bonus bMaxSPrate,2; } +24427:24168:24169,{ bonus bMatk,5; .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L); if (.@r >= 25) { bonus2 bIgnoreMdefRaceRate,RC_Demon,100; bonus2 bIgnoreMdefRaceRate,RC_Angel,100; } } +24428:24168:24169,{ bonus bMatk,5; .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L); if (.@r >= 25) { bonus2 bIgnoreMdefRaceRate,RC_Formless,100; bonus2 bIgnoreMdefRaceRate,RC_Dragon,100; } } +24429:24168:24169,{ bonus bMatk,5; .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L); if (.@r >= 25) { bonus2 bIgnoreMdefRaceRate,RC_Brute,100; bonus2 bIgnoreMdefRaceRate,RC_Plant,100; } } +24430:24168:24169,{ bonus bMatk,5; .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L); if (.@r >= 25) { bonus2 bIgnoreMdefRaceRate,RC_Fish,100; bonus2 bIgnoreMdefRaceRate,RC_Insect,100; } } +24431:24168:24169,{ bonus bMatk,5; .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L); if (.@r >= 25) { bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,100; bonus2 bIgnoreMdefRaceRate,RC_Undead,100; } } +24432:24433:24166:24167:24373:24374,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_ACC_ARMOR) + getequiprefinerycnt(EQI_SHADOW_ACC_SHOES) + getequiprefinerycnt(EQI_SHADOW_ACC_SHIELD) + getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L); if (.@r >= 54) { bonus2 bIgnoreDefRaceRate,RC_All,20; } } +24434:24166:24167,{ bonus bBaseAtk,5; .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L); if (.@r >= 25) { bonus2 bIgnoreDefRaceRate,RC_DemiHuman,100; bonus2 bIgnoreDefRaceRate,RC_Undead,100; } } +24435:24166:24167,{ bonus bBaseAtk,5; .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L); if (.@r >= 25) { bonus2 bIgnoreDefRaceRate,RC_Fish,100; bonus2 bIgnoreDefRaceRate,RC_Insect,100; } } +24436:24166:24167,{ bonus bBaseAtk,5; .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L); if (.@r >= 25) { bonus2 bIgnoreDefRaceRate,RC_Brute,100; bonus2 bIgnoreDefRaceRate,RC_Plant,100; } } +24437:24166:24167,{ bonus bBaseAtk,5; .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L); if (.@r >= 25) { bonus2 bIgnoreDefRaceRate,RC_Formless,100; bonus2 bIgnoreDefRaceRate,RC_Dragon,100; } } +24438:24166:24167,{ bonus bBaseAtk,5; .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L); if (.@r >= 25) { bonus2 bIgnoreDefRaceRate,RC_Demon,100; bonus2 bIgnoreDefRaceRate,RC_Angel,100; } } +24440:24441:24442,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus2 bSkillAtk,"RK_SONICWAVE",.@r; } +24441:24288,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus2 bIgnoreDefRaceRate,RC_All,40+.@r; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@r; } +24443:24444:24445,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L); bonus2 bSkillAtk,"RK_IGNITIONBREAK",.@r; } +24443:24301,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus2 bIgnoreDefRaceRate,RC_All,40+.@r; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@r; } +24447:24446:24448,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_ARMOR) + getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bDelayrate,-(.@r/2); } +24447:24288,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",.@r; } +24449:24450:24451,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L); if (.@r>=2) { bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; } } +24449:24301,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_SHIELD); bonus2 bSkillAtk,"RK_DRAGONBREATH",.@r; } +24452:24453:24454,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_ARMOR) + getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bSkillAtk,"RA_CLUSTERBOMB",.@r; } +24452:24298,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus2 bIgnoreDefRaceRate,RC_All,40+.@r; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@r; } +24455:24456:24457,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L); bonus2 bSkillAtk,"RA_AIMEDBOLT",.@r; } +24455:24311,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_SHIELD); bonus2 bIgnoreDefRaceRate,RC_All,40+.@r; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@r; } +24459:24458:24460,{ .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR) + getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bSkillAtk,"RA_ARROWSTORM",.@r; } +24459:24298,{ .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR) + getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus2 bIgnoreDefRaceRate,RC_All,40+.@r; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@r; } +24461:24462:24463,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L); bonus bCritAtkRate,.@r/2; } +24461:24311,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_SHIELD); bonus2 bIgnoreDefRaceRate,RC_All,40+.@r; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@r; } +24465:24464:24466,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_ARMOR) + getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bDelayrate,-.@r; } +24465:24290,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus2 bIgnoreDefRaceRate,RC_All,40+.@r; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@r; } +24467:24468:24469,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L); bonus2 bSkillAtk,"NC_AXEBOOMERANG",.@r; } +24471:24470:24472,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_ARMOR) + getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bSkillAtk,"NC_VULCANARM",.@r; } +24471:24290,{ .@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus2 bIgnoreDefRaceRate,RC_All,40+.@r; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@r; } +24473:24474:24475,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L); if (.@r>=2) bonus2 bSkillAtk,"NC_ARMSCANNON",.@r/2; } +24473:24303,{ .@r = getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_SHIELD); if (.@r>=2) bonus2 bVariableCastrate,"NC_ARMSCANNON",.@r/2; } +25069:25070:25071,{ bonus bDelayrate,-2; } +25171:25141:25015,{ bonus2 bExpAddClass,Class_All,3; } +25172:25173:25174,{ bonus bVariableCastrate,-6; } +25303:25304:25305,{ bonus bCritical,10; } +25304:25305,{ bonus bCritAtkRate,6; } +25306:25172:25173:25174,{ bonus bVariableCastrate,-5; } +29027:29145:29159,{ bonus2 bExpAddRace,RC_All,3; } +29047:29359:29360,{ bonus bCritAtkRate,6; } +29047:29359:29360:29361,{ bonus bCritical,10; } +29053:29054:29055,{ bonus bDelayrate,-2; } +29156:29157:29158,{ bonus bVariableCastrate,-6; } +29156:29157:29158:29358,{ bonus bVariableCastrate,-5; } 27101:28510,{ bonus bMatkRate,(getrefine()/3); } 27102:28510,{ bonus bFlee2,5; } 27103:28510,{ bonus2 bAddClass,Class_All,(getrefine()/3); } @@ -1192,23 +1469,23 @@ 27116:27117,{ bonus bCritical,2; bonus bCritAtkRate,2; } 27147:27148,{ bonus bDelayrate,-3; } 27163:27165,{ bonus bDelayrate,-3; bonus bVit,2; bonus bInt,2; bonus bAgi,2; bonus bDex,2; } -27166:27167,{ bonus2 bSubEle,Ele_Neutral,5; bonus2 bMagicAddSize,Size_All,10; } +27166:27167,{ bonus2 bSubEle,Ele_Neutral,5; bonus2 bMagicAddEle,Ele_Fire,10; } 27170:27171,{ bonus bStr,3; bonus2 bAddClass,Class_All,3; } 27170:27172,{ bonus2 bAddSize,Size_Small,15; bonus2 bMagicAddSize,Size_Small,15; } 27170:27173,{ bonus2 bSkillAtk,"GS_SPREADATTACK",50; } 27171:27174,{ bonus2 bSkillAtk,"GS_RAPIDSHOWER",50; } 27172:27175,{ bonus2 bAddSize,Size_Small,10; bonus2 bMagicAddSize,Size_Small,10; } -27196:27199,{ bonus2 bMagicAddSize,Size_Small,5; bonus2 bMagicAddRace,RC_Brute,5; } +27196:27199,{ bonus2 bMagicAddSize,Size_Small,5; bonus2 bMagicAddRace,RC_Brute,5; bonus2 bMagicAddRace,RC_Player_Doram,5; } 27196:27331,{ bonus bDelayrate,-3; } -27197:27198,{ bonus2 bAddSize,Size_Small,5; bonus2 bAddRace,RC_Brute,5; } +27197:27198,{ bonus2 bAddSize,Size_Small,5; bonus2 bAddRace,RC_Brute,5; bonus2 bAddRace,RC_Player_Doram,5; } 27197:27333,{ bonus2 bAddClass,Class_All,5; } -// 27321:27326,{ bonus bMaxHPrate,50; } +27321:27326,{ bonus bMaxHPrate,50; } 27322:27323,{ bonus bMaxSPrate,5; bonus bMaxHPrate,5; } 27324:27325,{ bonus2 bMagicAtkEle,Ele_Water,10; bonus2 bSubDefEle,Ele_Fire,10; } -28022:28509,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bAspdRate,10; if (.@r >= 9) { bonus bCritAtkRate,10; if (.@r >= 11) { bonus2 bAddRace,RC_Brute,25; } } } +28022:28509,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bAspdRate,10; if (.@r >= 9) { bonus bCritAtkRate,10; if (.@r >= 11) { bonus2 bAddRace,RC_Brute,25; bonus2 bAddRace,RC_Player_Doram,25; } } } 28315:28317,{ bonus2 bAddClass,Class_All,4; bonus bMatkRate,4; } 28316:28318,{ bonus2 bAddClass,Class_All,4; bonus bMatkRate,4; } -28320:22016,{ .@val = min(12,getequiprefinerycnt(EQI_SHOES)); bonus2 bAddRace,RC_DemiHuman,.@val; bonus2 bAddRace,RC_Player,.@val; } +28320:22016,{ .@val = min(12,getequiprefinerycnt(EQI_SHOES)); bonus2 bAddRace,RC_DemiHuman,.@val; bonus2 bAddRace,RC_Player_Human,.@val; } 28321:28322,{ bonus bUseSPrate,-(getskilllv("HT_BEASTBANE") * 2); } 28326:28327,{ bonus bInt,8; bonus bStr,8; } 28358:18521,{ skill "AS_CLOAKING",1; } @@ -1227,19 +1504,19 @@ 28491:4817,{ bonus bHit,15; bonus bCriticalLong,10; } 28491:4818,{ bonus bHit,15; bonus bCriticalLong,10; } 28499:28920,{ bonus bFlee2,10; } -28501:4807,{ bonus bAspd,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Brute,1; bonus2 bSubRace,RC_Fish,1; bonus2 bSubRace,RC_Player,1; bonus2 bSubRace,RC_Demon,1; bonus2 bSubRace,RC_Undead,1; } -28501:4842,{ bonus bAspd,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Brute,1; bonus2 bSubRace,RC_Fish,1; bonus2 bSubRace,RC_Player,1; bonus2 bSubRace,RC_Demon,1; bonus2 bSubRace,RC_Undead,1; } -28502:2201,{ .@a = (readparam(bStr)+readparam(bLuk))/80; .@b = (readparam(bAgi)+readparam(bVit))/80; .@c = (readparam(bInt)+readparam(bDex))/80; bonus bMaxHPrate,5*.@b; bonus2 bAddClass,Class_All,6*.@a; bonus bMatk,120*.@c; bonus bCritical,5*.@a; bonus bAspdRate,5*.@b; bonus bVariableCastrate,-3*.@c; bonus bCritAtkRate,10*.@a; bonus2 bSubRace,RC_DemiHuman,((2*.@b)+2); bonus2 bSubRace,RC_Player,((2*.@b)+2); bonus bHealPower,10*.@c; } -28502:2202,{ .@a = (readparam(bStr)+readparam(bLuk))/80; .@b = (readparam(bAgi)+readparam(bVit))/80; .@c = (readparam(bInt)+readparam(bDex))/80; bonus bMaxHPrate,5*.@b; bonus2 bAddClass,Class_All,6*.@a; bonus bMatk,120*.@c; bonus bCritical,5*.@a; bonus bAspdRate,5*.@b; bonus bVariableCastrate,-3*.@c; bonus bCritAtkRate,10*.@a; bonus2 bSubRace,RC_DemiHuman,((2*.@b)+2); bonus2 bSubRace,RC_Player,((2*.@b)+2); bonus bHealPower,10*.@c; } -28502:2203,{ .@a = (readparam(bStr)+readparam(bLuk))/80; .@b = (readparam(bAgi)+readparam(bVit))/80; .@c = (readparam(bInt)+readparam(bDex))/80; bonus bMaxHPrate,5*.@b; bonus2 bAddClass,Class_All,6*.@a; bonus bMatk,120*.@c; bonus bCritical,5*.@a; bonus bAspdRate,5*.@b; bonus bVariableCastrate,-3*.@c; bonus bCritAtkRate,10*.@a; bonus2 bSubRace,RC_DemiHuman,((2*.@b)+2); bonus2 bSubRace,RC_Player,((2*.@b)+2); bonus bHealPower,10*.@c; } -28502:2204,{ .@a = (readparam(bStr)+readparam(bLuk))/80; .@b = (readparam(bAgi)+readparam(bVit))/80; .@c = (readparam(bInt)+readparam(bDex))/80; bonus bMaxHPrate,5*.@b; bonus2 bAddClass,Class_All,6*.@a; bonus bMatk,120*.@c; bonus bCritical,5*.@a; bonus bAspdRate,5*.@b; bonus bVariableCastrate,-3*.@c; bonus bCritAtkRate,10*.@a; bonus2 bSubRace,RC_DemiHuman,((2*.@b)+2); bonus2 bSubRace,RC_Player,((2*.@b)+2); bonus bHealPower,10*.@c; } -28506:1414,{ .@r = getequiprefinerycnt(EQI_HAND_R); if (.@r>=7) { .@val = 30; if (.@r>=9) { @val += 20; bonus2 bAddClass,Class_Boss,.@val; bonus2 bAddEle,Ele_Water,.@val; bonus2 bAddEle,Ele_Wind,.@val; bonus2 bAddRace,RC_Fish,.@val; bonus2 bAddRace,RC_Insect,.@val; bonus2 bSkillAtk,"RK_WINDCUTTER",.@val; if (.@r>=10) { bonus2 bVariableCastrate,"RK_WINDCUTTER",-50; } } } } -28506:1449,{ .@r = getequiprefinerycnt(EQI_HAND_R); if (.@r>=7) { .@val = 30; if (.@r>=9) { @val += 20; bonus2 bAddClass,Class_Boss,.@val; bonus2 bAddEle,Ele_Water,.@val; bonus2 bAddEle,Ele_Wind,.@val; bonus2 bAddRace,RC_Fish,.@val; bonus2 bAddRace,RC_Insect,.@val; bonus2 bSkillAtk,"RK_WINDCUTTER",.@val; if (.@r>=10) { bonus2 bVariableCastrate,"RK_WINDCUTTER",-50; } } } } -28506:15037,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bResEff,Eff_Freeze,10000; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; if (.@r>=7) { bonus bMaxHPrate,15; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; } if (.@r>=9) { bonus bMaxHPrate,15; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; } } +28501:4807,{ bonus bAspd,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Brute,1; bonus2 bSubRace,RC_Player_Doram,1; bonus2 bSubRace,RC_Fish,1; bonus2 bSubRace,RC_Player_Human,1; bonus2 bSubRace,RC_Demon,1; bonus2 bSubRace,RC_Undead,1; } +28501:4842,{ bonus bAspd,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Brute,1; bonus2 bSubRace,RC_Player_Doram,1; bonus2 bSubRace,RC_Fish,1; bonus2 bSubRace,RC_Player_Human,1; bonus2 bSubRace,RC_Demon,1; bonus2 bSubRace,RC_Undead,1; } +28502:2201,{ .@a = (readparam(bStr)+readparam(bLuk))/80; .@b = (readparam(bAgi)+readparam(bVit))/80; .@c = (readparam(bInt)+readparam(bDex))/80; bonus bMaxHPrate,5*.@b; bonus2 bAddClass,Class_All,6*.@a; bonus bMatk,120*.@c; bonus bCritical,5*.@a; bonus bAspdRate,5*.@b; bonus bVariableCastrate,-3*.@c; bonus bCritAtkRate,10*.@a; bonus2 bSubRace,RC_DemiHuman,((2*.@b)+2); bonus2 bSubRace,RC_Player_Human,((2*.@b)+2); bonus bHealPower,10*.@c; } +28502:2202,{ .@a = (readparam(bStr)+readparam(bLuk))/80; .@b = (readparam(bAgi)+readparam(bVit))/80; .@c = (readparam(bInt)+readparam(bDex))/80; bonus bMaxHPrate,5*.@b; bonus2 bAddClass,Class_All,6*.@a; bonus bMatk,120*.@c; bonus bCritical,5*.@a; bonus bAspdRate,5*.@b; bonus bVariableCastrate,-3*.@c; bonus bCritAtkRate,10*.@a; bonus2 bSubRace,RC_DemiHuman,((2*.@b)+2); bonus2 bSubRace,RC_Player_Human,((2*.@b)+2); bonus bHealPower,10*.@c; } +28502:2203,{ .@a = (readparam(bStr)+readparam(bLuk))/80; .@b = (readparam(bAgi)+readparam(bVit))/80; .@c = (readparam(bInt)+readparam(bDex))/80; bonus bMaxHPrate,5*.@b; bonus2 bAddClass,Class_All,6*.@a; bonus bMatk,120*.@c; bonus bCritical,5*.@a; bonus bAspdRate,5*.@b; bonus bVariableCastrate,-3*.@c; bonus bCritAtkRate,10*.@a; bonus2 bSubRace,RC_DemiHuman,((2*.@b)+2); bonus2 bSubRace,RC_Player_Human,((2*.@b)+2); bonus bHealPower,10*.@c; } +28502:2204,{ .@a = (readparam(bStr)+readparam(bLuk))/80; .@b = (readparam(bAgi)+readparam(bVit))/80; .@c = (readparam(bInt)+readparam(bDex))/80; bonus bMaxHPrate,5*.@b; bonus2 bAddClass,Class_All,6*.@a; bonus bMatk,120*.@c; bonus bCritical,5*.@a; bonus bAspdRate,5*.@b; bonus bVariableCastrate,-3*.@c; bonus bCritAtkRate,10*.@a; bonus2 bSubRace,RC_DemiHuman,((2*.@b)+2); bonus2 bSubRace,RC_Player_Human,((2*.@b)+2); bonus bHealPower,10*.@c; } +28506:1414,{ .@r = getequiprefinerycnt(EQI_HAND_R); if (.@r>=7) { .@val = 30; if (.@r>=9) { .@val += 20; bonus2 bAddClass,Class_Boss,.@val; bonus2 bAddEle,Ele_Water,.@val; bonus2 bAddEle,Ele_Wind,.@val; bonus2 bAddRace,RC_Fish,.@val; bonus2 bAddRace,RC_Insect,.@val; bonus2 bSkillAtk,"RK_WINDCUTTER",.@val; if (.@r>=10) { bonus2 bVariableCastrate,"RK_WINDCUTTER",-50; } } } } +28506:1449,{ .@r = getequiprefinerycnt(EQI_HAND_R); if (.@r>=7) { .@val = 30; if (.@r>=9) { .@val += 20; bonus2 bAddClass,Class_Boss,.@val; bonus2 bAddEle,Ele_Water,.@val; bonus2 bAddEle,Ele_Wind,.@val; bonus2 bAddRace,RC_Fish,.@val; bonus2 bAddRace,RC_Insect,.@val; bonus2 bSkillAtk,"RK_WINDCUTTER",.@val; if (.@r>=10) { bonus2 bVariableCastrate,"RK_WINDCUTTER",-50; } } } } +28506:15037,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bResEff,Eff_Freeze,10000; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player_Human,3; if (.@r>=7) { bonus bMaxHPrate,15; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player_Human,2; } if (.@r>=9) { bonus bMaxHPrate,15; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player_Human,2; } } 28506:15037:2476:2575:2884,{ autobonus3 "{bonus bDelayrate,-70;}",1000,10000,"LK_AURABLADE","{specialeffect2 EF_ENHANCE;}"; } -28506:2476,{ .@r = getequiprefinerycnt(EQI_SHOES); bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; if (.@r>=7) { bonus bAspdRate,10; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; } if (.@r>=9) { bonus bAspdRate,10; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; } } -28506:2575,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSkillUseSP,"RK_WINDCUTTER",18; bonus2 bSubRace,RC_Player,3; if (.@r>=7) { bonus bLongAtkDef,10; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; } if (.@r>=9) { bonus bLongAtkDef,10; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; } } -28506:2884,{ bonus2 bAddClass,Class_All,5; bonus bMaxSPrate,5; bonus bAspdRate,5; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player,4; } +28506:2476,{ .@r = getequiprefinerycnt(EQI_SHOES); bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player_Human,3; if (.@r>=7) { bonus bAspdRate,10; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player_Human,1; } if (.@r>=9) { bonus bAspdRate,10; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player_Human,1; } } +28506:2575,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSkillUseSP,"RK_WINDCUTTER",18; bonus2 bSubRace,RC_Player_Human,3; if (.@r>=7) { bonus bLongAtkDef,10; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player_Human,1; } if (.@r>=9) { bonus bLongAtkDef,10; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player_Human,1; } } +28506:2884,{ bonus2 bAddClass,Class_All,5; bonus bMaxSPrate,5; bonus bAspdRate,5; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player_Human,4; } 28508:28612,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bAspdRate,8; bonus bCritAtkRate,(5*(.@r/2)); if (.@r >= 9) { bonus bCritical,15; bonus2 bResEff,Eff_Curse,10000; if (.@r >= 11) { bonus bBaseAtk,100; } } } 28509:28626,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bAspdRate,8; bonus bCritAtkRate,(5*(.@r/2)); if (.@r >= 9) { bonus bCritical,15; if (.@r >= 11) { bonus bBaseAtk,100; } } } 28594:4875,{ bonus bStr,40; bonus bMaxHPrate,10; } @@ -1254,6 +1531,71 @@ 28907:2998,{ bonus bSpeedRate,25; } 28908:2998,{ bonus bDelayrate,-10; } 28909:2998,{ bonus bUseSPrate,-10; bonus bMaxSPrate,10; } +29426:29423,{ bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10; } +29426:29424,{ bonus2 bFixedCastrate,"CH_SOULCOLLECT",-40; } +29426:29425,{ bonus4 bAutoSpellOnSkill,"SR_RAMPAGEBLASTER","CH_SOULCOLLECT",300,1; } +29427:29613,{ bonus2 bSkillAtk,"SR_TIGERCANNON",15; } +29427:29612,{ bonus bMaxHPrate,10; } +29427:29611,{ bonus2 bSkillAtk,"SR_TIGERCANNON",15; } +29431:29428,{ bonus2 bSkillAtk,"RA_ARROWSTORM",15; } +29431:29429,{ bonus bVariableCastrate,-10; } +29431:29430,{ autobonus3 "{ bonus bLongAtkRate,5; }",1000,60000,"SN_WINDWALK"; } +29435:29432,{ bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15; } +29435:29433,{ bonus2 bSkillCooldown,"SO_WARMER",-15000; } +29435:29434,{ bonus2 bSkillCooldown,"SO_PSYCHIC_WAVE",-2000; } +29463:29460,{ bonus2 bSkillAtk,"RK_DRAGONBREATH",10; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",10; } +29463:29461,{ bonus2 bSkillUseSPrate,"RK_DRAGONBREATH",10; bonus2 bSkillUseSPrate,"RK_DRAGONBREATH_WATER",10; } +29463:29462,{ bonus bDelayrate,-5; } +29467:29464,{ bonus2 bSkillAtk,"GN_CARTCANNON",15; } +29467:29465,{ bonus2 bSkillCooldown,"GN_MANDRAGORA",-3000; } +29467:29466,{ bonus bLongAtkRate,5; } +29471:29468,{ bonus2 bSkillAtk,"WL_CRIMSONROCK",15; } +29471:29469,{ bonus bFixedCast,-100*(getskilllv("HW_SOULDRAIN")/2); } +29471:29470,{ bonus2 bMagicAtkEle,ELE_FIRE,5; } +29480:29477,{ bonus2 bSkillAtk,"SC_TRIANGLESHOT",15; } +29480:29478,{ bonus bLongAtkRate,10; } +29480:29479,{ bonus2 bSkillUseSPrate,"SC_TRIANGLESHOT",10; } +29484:29481,{ bonus2 bSPDrainRate,20,1; } +29484:29482,{ bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; } +29484:29483,{ bonus2 bSkillAtk,"NC_AXETORNADO",15; } +29488:29485,{ bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; } +29488:29486,{ bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000; } +29488:29487,{ bonus2 bSkillFixedCast,"WM_SEVERE_RAINSTORM",-500; } +29516:29513,{ bonus2 bSkillAtk,"AB_ADORAMUS",15; } +29516:29514,{ bonus2 bSkillCooldown,"AB_ADORAMUS",-1000; } +29516:29515,{ bonus bFixedCast,-500; } +29520:29517,{ bonus2 bSPDrainRate,20,1; } +29520:29518,{ bonus2 bSkillCooldown,"LG_CANNONSPEAR",-500; } +29520:29519,{ bonus2 bSkillAtk,"LG_BANISHINGPOINT",15; } +29524:29521,{ bonus2 bSPDrainRate,20,1; } +29524:29522,{ bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",15; } +29524:29523,{ bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15; } +29614:29615,{ bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-1000; } +29614:29616,{ bonus2 bSkillAtk,"SO_EARTHGRAVE",20; } +29614:29617,{ bonus2 bSkillAtk,"SO_DIAMONDDUST",10; } +29618:29619,{ bonus2 bSPDrainRate,10,1; } +29618:29620,{ bonus2 bSkillUseSPrate,"SC_FATALMENACE",10; } +29618:29621,{ bonus2 bSkillAtk,"SC_FATALMENACE",10; } +29654:29651,{ bonus bFixedCast,-500; } +29654:29652,{ bonus2 bSkillAtk,"SP_SPA",20; } +29654:29653,{ bonus2 bSkillAtk,"SP_SWHOO",20; } +29658:29655,{ bonus2 bSkillAtk,"SJ_SOLARBURST",15; } +29658:29656,{ bonus2 bSkillAtk,"SJ_FALLINGSTAR",15; } +29658:29657,{ bonus2 bSPDrainRate,10,1; } +29662:29659,{ bonus2 bSkillAtk,"KO_JYUMONJIKIRI",25; } +29662:29660,{ bonus2 bSkillAtk,"KO_BAKURETSU",25; } +29662:29661,{ bonus2 bSPDrainRate,10,1; } +29663:29659,{ bonus2 bSkillAtk,"NJ_BAKUENRYU",30; bonus2 bSkillAtk,"NJ_HYOUSYOURAKU",30; bonus2 bSkillAtk,"NJ_KAMAITACHI",30; } +29663:29660,{ bonus2 bSkillAtk,"NJ_HYOUSENSOU",20; bonus2 bSkillAtk,"NJ_HUUJIN",20; } +29663:29661,{ bonus bVariableCastrate,-15; } +29667:29664,{ bonus2 bSkillAtk,"RL_R_TRIP",15;} +29667:29665,{ bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",20; } +29667:29666,{ bonus2 bSkillAtk,"RL_BANISHING_BUSTER",25; } +29671:29668,{ bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",20; bonus2 bSkillAtk,"SU_SV_STEMSPEAR",20; } +29671:29669,{ bonus2 bSkillCooldown,"SU_SVG_SPIRIT",-1000; } +29671:29670,{ bonus2 bSkillCooldown,"SU_CN_METEOR",-1000; } +31024:31026,{ bonus bAspd,1; } +31025:31026,{ bonus bVariableCastrate,-10; } 32228:15388:15389,{ bonus bBaseAtk,25; bonus bHit,10; } 32229:15388:15389,{ bonus bMatk,25; bonus bVariableCastrate,-8; } 32230:15388:15389,{ bonus bCritAtkRate,7; bonus2 bAddClass,Class_All,5; } @@ -1266,4 +1608,696 @@ 32222:15093,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus5 bAutoSpell,"AL_HEAL",10,-(50+.@r),BF_SHORT,0; bonus5 bAutoSpell,"WZ_STORMGUST",10,-(50+.@r),BF_SHORT,1; bonus2 bSkillAtk,"RK_STORMBLAST",5*.@r; bonus2 bSkillAtk,"LG_BANISHINGPOINT",5*.@r; } 32222:15095,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus5 bAutoSpell,"PR_KYRIE",10,-(50+.@r),BF_SHORT,0; bonus2 bSkillAtk,"AB_JUDEX",5*.@r; bonus2 bSkillAtk,"AB_ADORAMUS",5*.@r; bonus2 bSkillAtk,"SR_DRAGONCOMBO",5*.@r; bonus2 bSkillAtk,"SR_SKYNETBLOW",5*.@r; bonus2 bSkillAtk,"SR_EARTHSHAKER",5*.@r; } 32222:15096,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus bAllStats,2*.@r; bonus3 bAddEff,Eff_Stun,.@r*50,ATF_SHORT; bonus3 bAddEff,Eff_Curse,.@r*50,ATF_SHORT; bonus3 bAddEff,Eff_Poison,.@r*50,ATF_SHORT; bonus3 bAddEff,Eff_Silence,.@r*50,ATF_SHORT; /* Unknow rates */ } -32238:32239,{ bonus bVariableCastrate,-10; bonus bMatkRate,10; } +32238:32239,{ bonus bVariableCastrate,-10; bonus bMatkRate,10; } +1336:15388:15389,{ .@r = getequiprefinerycnt(EQI_HAND_R) + getequiprefinerycnt(EQI_ARMOR) + getequiprefinerycnt(EQI_GARMENT); bonus bBaseAtk,30; autobonus "{ bonus bLongAtkRate,10; }",10,10000,BF_WEAPON; if(.@r >= 30){ bonus2 bAddRace,RC_Undead,20; bonus2 bAddRace,RC_Angel,20; } } +1590:4037,{ bonus bAspdRate,5; } +1590:4117,{ bonus bAspdRate,5; } +1590:4037:4117,{ bonus bAspd,1; } +1598:4037,{ bonus bAspdRate,5; } +1598:4117,{ bonus bAspdRate,5; } +1598:4037:4117,{ bonus bAspd,1; } +//[TODO]Warrior's Sword:32234,{ bonus2 bAddRace,RC_Insect,20; bonus2 bAddRace,RC_Plant,20; bonus2 bMagicAddRace,RC_Insect,20; bonus2 bMagicAddRace,RC_Plant,20; bonus2 bAddEle,Ele_Wind,20; bonus2 bAddEle,Ele_Earth,20; bonus2 bMagicAddEle,Ele_Wind,15; bonus2 bMagicAddEle,Ele_Earth,20; } +//[TODO]Warrior's Gun:32234,{ bonus2 bAddRace,RC_Insect,20; bonus2 bAddRace,RC_Plant,20; bonus2 bMagicAddRace,RC_Insect,20; bonus2 bMagicAddRace,RC_Plant,20; bonus2 bAddEle,Ele_Wind,20; bonus2 bAddEle,Ele_Earth,20; bonus2 bMagicAddEle,Ele_Wind,15; bonus2 bMagicAddEle,Ele_Earth,20; } +//[TODO]Warrior's Mace:32234,{ bonus2 bAddRace,RC_Insect,20; bonus2 bAddRace,RC_Plant,20; bonus2 bMagicAddRace,RC_Insect,20; bonus2 bMagicAddRace,RC_Plant,20; bonus2 bAddEle,Ele_Wind,20; bonus2 bAddEle,Ele_Earth,20; bonus2 bMagicAddEle,Ele_Wind,15; bonus2 bMagicAddEle,Ele_Earth,20; } +//[TODO]Warrior's Staff:32234,{ bonus2 bAddRace,RC_Insect,20; bonus2 bAddRace,RC_Plant,20; bonus2 bMagicAddRace,RC_Insect,20; bonus2 bMagicAddRace,RC_Plant,20; bonus2 bAddEle,Ele_Wind,20; bonus2 bAddEle,Ele_Earth,20; bonus2 bMagicAddEle,Ele_Wind,15; bonus2 bMagicAddEle,Ele_Earth,20; } +//[TODO]Warrior's Bow:32234,{ bonus2 bAddRace,RC_Insect,20; bonus2 bAddRace,RC_Plant,20; bonus2 bMagicAddRace,RC_Insect,20; bonus2 bMagicAddRace,RC_Plant,20; bonus2 bAddEle,Ele_Wind,20; bonus2 bAddEle,Ele_Earth,20; bonus2 bMagicAddEle,Ele_Wind,15; bonus2 bMagicAddEle,Ele_Earth,20; } +1448:32234,{ bonus2 bAddRace,RC_Brute,20; bonus2 bAddRace,RC_Plant,20; bonus2 bMagicAddRace,RC_Brute,20; bonus2 bMagicAddRace,RC_Plant,20; bonus2 bAddEle,Ele_Wind,20; bonus2 bAddEle,Ele_Earth,20; bonus2 bMagicAddEle,Ele_Wind,15; bonus2 bMagicAddEle,Ele_Earth,20; } +29176:32234,{ bonus2 bAddRace,RC_Brute,15; bonus2 bAddRace,RC_Plant,15; bonus2 bMagicAddRace,RC_Brute,15; bonus2 bMagicAddRace,RC_Plant,15; bonus2 bAddEle,Ele_Wind,15; bonus2 bAddEle,Ele_Earth,15; bonus2 bMagicAddEle,Ele_Wind,15; bonus2 bMagicAddEle,Ele_Earth,15; } +22171:18164,{ autobonus "{ bonus bDex,20; bonus bLongAtkRate,20; }",30,7000,BF_WEAPON; } +22171:18170,{ autobonus "{ bonus bDex,20; bonus bLongAtkRate,15; }",30,7000,BF_WEAPON; } +22171:610003,{ autobonus "{ bonus bStr,20; bonus2 bAddClass,Class_All,15; }",30,7000,BF_WEAPON; } +22171:700003,{ autobonus "{ bonus bDex,20; bonus bLongAtkRate,20; }",30,7000,BF_WEAPON; } +22171:510006,{ autobonus "{ bonus bStr,20; bonus2 bAddClass,Class_All,15; }",30,7000,BF_WEAPON; } +22171:560002,{ autobonus "{ bonus bStr,20; bonus2 bAddClass,Class_All,15; }",30,7000,BF_WEAPON; } +22171:590003,{ autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000,BF_MAGIC; } +22171:640004,{ autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000,BF_MAGIC; } +22171:550007,{ autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000,BF_MAGIC; } +22238:600009,{ bonus bStr,10; bonus2 bAddClass,Class_All,7; } +22238:21058,{ bonus bVit,10; bonus bLongAtkRate,5; } +22238:610008,{ bonus bAgi,10; bonus bShortAtkRate,7; } +22238:610009,{ bonus bStr,10; bonus2 bAddClass,Class_All,7; } +22238:500013,{ bonus bDex,10; bonus bLongAtkRate,5; } +22238:500014,{ bonus bVit,10; bonus bShortAtkRate,5; } +22238:700013,{ bonus bDex,10; bonus bLongAtkRate,5; } +22238:570009,{ bonus bInt,10; bonus bMatkRate,7; } +22238:580009,{ bonus bInt,10; bonus bMatkRate,7; } +22238:620004,{ bonus bStr,10; bonus2 bAddClass,Class_All,7; } +22238:510019,{ bonus bInt,10; bonus bMatkRate,7; } +22238:510020,{ bonus bStr,10; bonus2 bAddClass,Class_All,7; } +22238:590011,{ bonus bStr,10; bonus bLongAtkRate,5; } +22238:700018,{ bonus bDex,10; bonus2 bAddClass,Class_All,7; } +22238:700019,{ bonus bDex,10; bonus2 bAddClass,Class_All,7; } +22238:550012,{ bonus bInt,10; bonus bMatkRate,7; } +22238:550013,{ bonus bInt,10; bonus bMatkRate,7; } +22238:560008,{ bonus bStr,10; bonus2 bAddClass,Class_All,7; } +22238:560009,{ bonus bVit,10; bonus2 bAddClass,Class_All,7; } +22238:530006,{ bonus bStr,10; bonus2 bAddClass,Class_All,7; } +22238:500017,{ bonus bInt,10; bonus bMatkRate,7; } +22238:640011,{ bonus bInt,10; bonus bMatkRate,7; } +22238:640012,{ bonus bInt,10; bonus bMatkRate,7; } +22238:540011,{ bonus bInt,10; bonus bMatkRate,7; } +22238:590012,{ bonus bInt,10; bonus bMatkRate,7; } +22238:550014,{ bonus bLuk,10; bonus2 bAddClass,Class_All,7; bonus bMatkRate,7; } +22238:510022:28763,{ bonus bDex,10; bonus2 bAddClass,Class_All,7; } +22238:650004,{ bonus bStr,10; bonus bLongAtkRate,5; } +22238:540010,{ bonus bStr,10; bonus2 bAddClass,Class_All,7; } +22238:550015,{ bonus bInt,10; bonus bMatkRate,7; } +22238:800002,{ bonus bDex,10; bonus2 bAddClass,Class_All,7; } +22238:810001,{ bonus bInt,10; bonus2 bMagicAddEle,Ele_Ghost,5; } +22238:840001,{ bonus bDex,10; bonus bLongAtkRate,5; } +22238:830002,{ bonus bDex,10; bonus bLongAtkRate,5; } +22238:820001,{ bonus bDex,10; bonus bLongAtkRate,5; } +28763:510022,{ .@r = getequiprefinerycnt(EQI_HAND_R) + getequiprefinerycnt(EQI_HAND_L); bonus bBaseAtk,15*(.@r/3); bonus2 bAddClass,Class_All,3*(.@r/5); if (.@r>=14){ bonus2 bSkillAtk,"KO_JYUMONJIKIRI",30; bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-2000; } if (.@r>=16){ skill "OB_ZANGETSU",getskilllv("KG_KAGEHUMI"); skill "KG_KAGEHUMI",getskilllv("OB_ZANGETSU"); } if (.@r>=18){ bonus2 bAddEle,Ele_All,15; } if (.@r>=20){ bonus2 bSkillAtk,"KO_JYUMONJIKIRI",25; } } +1870:15388:15389,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus "{ bonus bLongAtkRate,10; }",1,10000,BF_WEAPON; bonus bBaseAtk,30; if (.@sum>=30) { bonus2 bAddRace,RC_Undead,20; bonus2 bAddEle,Ele_Holy,20; } } +15391:20946:22208,{ .@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT); bonus2 bAddClass,Class_All,5; bonus bMdef,8; bonus bDef,50; bonus bBaseAtk,15*(readparam(bStr)/15); autobonus2 "{ bonus2 bAddClass,Class_All,10; if (readparam(bStr)>=120) { bonus2 bAddClass,Class_All,15; } }",1+(readparam(bStr)>=120),10000,BF_MAGIC|BF_WEAPON; if (.@sum>=33) { bonus bAspdRate,20; bonus bDelayrate,-25; } } +2060:15388:15389,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus "{ bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Wind,10; }",1,10000,BF_MAGIC; bonus bMatk,30; if (.@sum>=30) { bonus2 bMagicAddEle,Ele_Undead,20; bonus2 bMagicAddEle,Ele_Holy,20; } } +13347:15388:15389,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus "{ bonus bLongAtkRate,10; }",1,10000,BF_WEAPON; bonus bBaseAtk,30; if (.@sum>=30) { bonus2 bAddRace,RC_Undead,20; bonus2 bAddEle,Ele_Holy,20; } } +18191:15388:15389,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus "{ bonus bLongAtkRate,10; }",1,10000,BF_WEAPON; bonus bBaseAtk,30; if (.@sum>=30) { bonus2 bAddEle,Ele_Undead,20; bonus2 bAddEle,Ele_Holy,20; } } +18198:15388:15389,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus "{ bonus bLongAtkRate,10; }",1,10000,BF_WEAPON; bonus bBaseAtk,30; if (.@sum>=30) { bonus2 bAddRace,RC_Undead,20; bonus2 bAddEle,Ele_Holy,20; } } +21055:15388:15389,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus "{ bonus bCritAtkRate,20; }",1,10000,BF_WEAPON; bonus bBaseAtk,30; if (.@sum>=30) { bonus2 bAddEle,Ele_Undead,20; bonus2 bAddEle,Ele_Holy,20; } } +26165:15388:15389,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus "{ bonus2 bMagicAtkEle,Ele_Holy,10; }",1,10000,BF_MAGIC; bonus bMatk,30; if (.@sum>=30) { bonus2 bMagicAddEle,Ele_Undead,20; bonus2 bMagicAddEle,Ele_Holy,20; } } +26166:15388:15389,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus "{ bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bMagicAtkEle,Ele_Dark,10; }",1,10000,BF_MAGIC; bonus bMatk,30; if (.@sum>=30) { bonus2 bMagicAddEle,Ele_Undead,20; bonus2 bMagicAddEle,Ele_Holy,20; } } +26172:15388:15389,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus "{ bonus bMatkRate,10; }",1,10000,BF_MAGIC; autobonus "{ bonus bLongAtkRate,10; }",1,10000,BF_WEAPON; bonus bMatk,30; bonus bBaseAtk,30; if (.@sum>=30) { bonus2 bMagicAddEle,Ele_Undead,20; bonus2 bAddEle,Ele_Undead,20; bonus2 bMagicAddEle,Ele_Holy,20; bonus2 bAddEle,Ele_Holy,20; } } +26216:15388:15389,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus "{ bonus2 bMagicAtkEle,Ele_Neutral,10; }",1,10000,BF_MAGIC; bonus bMatk,30; if (.@sum>=30) { bonus2 bMagicAddEle,Ele_Undead,20; bonus2 bMagicAddEle,Ele_Holy,20; } } +27382:4604,{ bonus2 bMagicAtkEle,Ele_Neutral,30; bonus2 bMagicAtkEle,Ele_Fire,30; } +27383:4601,{ bonus2 bAddSize,Size_All,5; bonus bMatkRate,5; } +27383:4602,{ bonus2 bAddSize,Size_All,10; bonus bMatkRate,10; } +27384:27385,{ bonus2 bSubSize,Size_Medium,5; bonus2 bMagicSubSize,Size_Medium,5; bonus2 bSubSize,Size_Large,5; bonus2 bMagicSubSize,Size_Large,5; bonus2 bMagicAddSize,Size_Medium,5; bonus2 bMagicAddSize,Size_Large,5; } +27387:27386,{ bonus2 bAddRace,RC_Undead,5; bonus2 bAddRace,RC_Demon,5; } +27388:4038,{ bonus bMaxHPrate,15; } +28046:15388:15389,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus "{ bonus bLongAtkRate,10; }",1,10000,BF_WEAPON; bonus bBaseAtk,30; if (.@sum>=30) { bonus2 bAddEle,Ele_Undead,20; bonus2 bAddEle,Ele_Holy,20; } } +28141:15388:15389,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus "{ bonus bLongAtkRate,10; }",1,10000,BF_WEAPON; bonus bBaseAtk,30; if (.@sum>=30) { bonus2 bAddEle,Ele_Undead,20; bonus2 bAddEle,Ele_Holy,20; } } +28636:15388:15389,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus "{ bonus2 bMagicAtkEle,Ele_Wind,10; bonus2 bMagicAtkEle,Ele_Water,10; }",1,10000,BF_MAGIC; bonus bMatk,30; if (.@sum>=30) { bonus2 bMagicAddEle,Ele_Undead,20; bonus2 bMagicAddEle,Ele_Holy,20; } } +28774:15388:15389,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus "{ bonus2 bAddClass,Class_All,10; }",1,10000,BF_WEAPON; bonus bBaseAtk,30; if (.@sum>=40) { bonus2 bAddEle,Ele_Undead,20; bonus2 bAddEle,Ele_Holy,20; } } +28774:28775,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HAND_R); bonus bBaseAtk,7*(.@sum/2); if (.@sum>=18) { bonus2 bSkillAtk,"GC_COUNTERSLASH",20; bonus2 bSkillAtk,"GC_CROSSIMPACT",20; } if (.@sum>=22) { bonus2 bAddRace,RC_Undead,30; bonus2 bAddRace,RC_Angel,30; } } +28776:15388:15389,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus "{ bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bMagicAtkEle,Ele_Fire,10; }",1,10000,BF_MAGIC; bonus bMatk,30; if (.@sum>=30) { bonus2 bMagicAddEle,Ele_Undead,20; bonus2 bMagicAddEle,Ele_Holy,20; } } +32027:15388:15389,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus "{ bonus bLongAtkRate,10; }",1,10000,BF_WEAPON; bonus bBaseAtk,30; if (.@sum>=30) { bonus2 bAddEle,Ele_Undead,20; bonus2 bAddEle,Ele_Holy,20; } } +32111:15388:15389,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus "{ bonus2 bMagicAtkEle,Ele_Neutral,10; }",1,10000,BF_MAGIC; bonus bMatk,30; if (.@sum>=30) { bonus2 bMagicAddEle,Ele_Undead,20; bonus2 bMagicAddEle,Ele_Holy,20; } } +32304:15388:15389,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus "{ bonus bLongAtkRate,10; }",1,10000,BF_WEAPON; bonus bBaseAtk,30; if (.@sum>=30) { bonus2 bAddRace,RC_Undead,20; bonus2 bAddEle,Ele_Holy,20; } } +32353:15388:15389,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus "{ bonus bMatkRate,7; bonus2 bAddClass,Class_All,7; }",1,10000,BF_MAGIC; if (.@sum>=30) { bonus2 bMagicAddEle,Ele_Undead,20; bonus2 bAddEle,Ele_Undead,20; bonus2 bMagicAddEle,Ele_Holy,20; bonus2 bAddEle,Ele_Holy,20; } } +32401:15388:15389,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus "{ bonus bLongAtkRate,10; }",1,10000,BF_WEAPON; bonus bBaseAtk,30; if (.@sum>=30) { bonus2 bAddEle,Ele_Undead,20; bonus2 bAddEle,Ele_Holy,20; } } +32402:15388:15389,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus "{ bonus bLongAtkRate,10; }",1,10000,BF_WEAPON; bonus bBaseAtk,30; if (.@sum>=30) { bonus2 bAddEle,Ele_Undead,20; bonus2 bAddEle,Ele_Holy,20; bonus2 bAddEle,Ele_Earth,20; } } +32403:15388:15389,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus "{ bonus bLongAtkRate,10; }",1,10000,BF_WEAPON; bonus bBaseAtk,30; if (.@sum>=30) { bonus2 bAddEle,Ele_Undead,20; bonus2 bAddEle,Ele_Holy,20; } } +300128:300130,{ bonus2 bAddSize,Size_Medium,5; bonus2 bMagicAddSize,Size_Medium,5; bonus bMatkRate,5; bonus2 bAddClass,Class_All,5; } +300141:300120,{ bonus2 bMagicAddEle,Ele_Water,15; } +300144:300150,{ bonus bCritAtkRate,15; } +300146:4521,{ bonus bCritAtkRate,15; } +300147:4089,{ bonus bMatkRate,3; } +300148:300140,{ bonus bMatk,30; } +300148:300142,{ bonus bBaseAtk,30; } +300149:300141,{ bonus2 bSubEle,Ele_Neutral,5; } +300150:4524,{ bonus bMaxHPrate,15; bonus bStr,4; } +400049:18179,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10; bonus bLongAtkRate,3*(.@r_weapon/2); } +400049:18180,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bDelayrate,-10; bonus bLongAtkRate,3*(.@r_weapon/2); } +400049:32019,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bBaseAtk,30; bonus2 bSkillAtk,"LG_CANNONSPEAR",4*(.@r_weapon/2); } +400053:480054:490069:490070,{ bonus2 bAddSize,Size_Small,20; bonus bCritical,5; bonus2 bAddClass,Class_All,10; bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bStr,5; if (.@r>=18) { bonus bFlee2,10; bonus bBaseAtk,50; } if (.@r>=22) { bonus2 bAddSize,Size_Medium,20; bonus bCritAtkRate,20; } } +400054:13493,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatk,30; bonus2 bSkillAtk,"WL_HELLINFERNO",4*(.@r/2); } +400054:26151,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatk,30; bonus2 bSkillAtk,"WL_COMET",5*(.@r/2); } +400054:28755,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bMagicAtkEle,Ele_Fire,5; bonus2 bMagicAtkEle,Ele_Water,5; bonus2 bMagicAtkEle,Ele_Wind,5; bonus2 bSkillAtk,"NJ_KOUENKA",3*(.@r/2); bonus2 bSkillAtk,"NJ_HYOUSENSOU",3*(.@r/2); bonus2 bSkillAtk,"NJ_HUUJIN",3*(.@r/2); } +450144:1846,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR); bonus bBaseAtk,30; if (.@sum>=7) { bonus2 bAddClass,Class_All,5; } if (.@sum>=18) { bonus2 bSkillAtk,"SR_SKYNETBLOW",20; } if (.@sum>=22) { bonus bDelayrate,-10; } } +450146:610012,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR); bonus2 bAddClass,Class_All,5; if (.@sum>=7) { bonus bCritical,5; } if (.@sum>=18) { bonus bCritAtkRate,15; } if (.@sum>=22) { bonus2 bAddEle,Ele_Fire,10; bonus2 bAddRace,RC_Insect,10; } } +490069:490070,{ bonus bAspdRate,10; bonus2 bAddClass,Class_All,10; } +570008:20838,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_GARMENT); bonus bBaseAtk,30; if (.@sum>=7) { bonus bLongAtkRate,5; } if (.@sum>=18) { bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",20; } if (.@sum>=22) { bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000; } } +570008:22133,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus bMatk,40; if (.@sum>=7) { bonus2 bMagicAtkEle,Ele_Neutral,5; } if (.@sum>=18) { bonus2 bSkillAtk,"WM_REVERBERATION",20; } if (.@sum>=22) { bonus2 bSkillFixedCast,"WM_REVERBERATION",-500; } } +580008:20838,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_GARMENT); bonus bBaseAtk,30; if (.@sum>=7) { bonus bLongAtkRate,5; } if (.@sum>=18) { bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",20; } if (.@sum>=22) { bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000; } } +580008:22133,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus bMatk,40; if (.@sum>=7) { bonus2 bMagicAtkEle,Ele_Neutral,5; } if (.@sum>=18) { bonus2 bSkillAtk,"WM_REVERBERATION",20; } if (.@sum>=22) { bonus2 bSkillFixedCast,"WM_REVERBERATION",-500; } } +600011:450146,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR); bonus bBaseAtk,30; if (.@sum>=7) { bonus bCritical,5; } if (.@sum>=18) { bonus2 bSkillAtk,"RK_STORMBLAST",20; } if (.@sum>=22) { bonus2 bAddEle,Ele_Water,10; bonus2 bAddRace,RC_Fish,15; } } +610012:28509,{ bonus2 bAddClass,Class_All,5; if (getequiprefinerycnt(EQI_HAND_R)>=9) { bonus bCritAtkRate,20; } if (getequiprefinerycnt(EQI_HAND_R)>=11) { autobonus3 "{ bonus bCritical,15; }",1000,30000,"GC_VENOMIMPRESS"; } } +630006:450145,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR); bonus2 bAddClass,Class_All,5; if (.@sum>=7) { bonus bDelayrate,-5; } if (.@sum>=18) { bonus2 bSkillAtk,"LG_OVERBRAND",20; } if (.@sum>=22) { autobonus3 "{ bonus2 bAddRace,RC_Fish,50; bonus2 bAddRace,RC_Demon,50; bonus bBaseAtk,50; }",1000,10000,"LG_OVERBRAND"; } } +630007:450146,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR); bonus bBaseAtk,30; if (.@sum>=7) { bonus bLongAtkRate,5; } if (.@sum>=18) { bonus2 bSkillAtk,"LK_SPIRALPIERCE",20; } if (.@sum>=22) { bonus2 bAddEle,Ele_Water,10; bonus2 bAddRace,RC_Fish,15; } } +15392:20946:22208,{ .@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT); bonus bLongAtkRate,7; bonus bMdef,8; bonus bDef,50; bonus bAspdRate,4*(readparam(bAgi)/15); autobonus2 "{ bonus bLongAtkRate,10; if (readparam(bAgi)>=120) { bonus bLongAtkRate,10; } }",1+(readparam(bAgi)>=120),10000,BF_MAGIC|BF_WEAPON; if (.@sum>=33) { bonus bAspdRate,20; bonus bDelayrate,-25; } } +15393:20946:22208,{ .@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT); bonus bMaxHPrate,10; bonus bMdef,15; bonus bDef,80; bonus2 bSubSize,Size_Medium,(readparam(bVit)/30); bonus2 bMagicSubSize,Size_Medium,(readparam(bVit)/30); bonus2 bSubSize,Size_Large,(readparam(bVit)/30); bonus2 bMagicSubSize,Size_Large,(readparam(bVit)/30); autobonus2 "{ bonus2 bSubSize,Size_All,7; bonus2 bMagicSubSize,Size_All,7; if (readparam(bVit)>=120) { bonus2 bSubSize,Size_All,5; bonus2 bMagicSubSize,Size_All,5; } }",1+(readparam(bVit)>=120),10000,BF_MAGIC|BF_WEAPON; if (.@sum>=33) { bonus bAspdRate,20; bonus bDelayrate,-25; } } +15394:20946:22208,{ .@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT); bonus bMatkRate,5; bonus2 bAddClass,Class_All,5; bonus bMdef,8; bonus bDef,50; bonus bAspdRate,3*(readparam(bDex)/15); bonus bVariableCastrate,-3*(readparam(bDex)/15); autobonus2 "{ bonus bFlee2,10; bonus bFlee,50; if (readparam(bDex)>=120) { bonus bFlee2,5; bonus bFlee,30; } }",1+(readparam(bDex)>=120),10000,BF_MAGIC|BF_WEAPON; if (.@sum>=33) { bonus bAspdRate,15; bonus bVariableCastrate,-15; bonus bDelayrate,-25; } } +15395:20946:22208,{ .@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT); bonus bMatkRate,7; bonus bMdef,8; bonus bDef,50; bonus bHealPower,15; bonus bVariableCastrate,-4*(readparam(bInt)/15); autobonus2 "{ bonus2 bMagicAtkEle,Ele_All,20; bonus bHealPower,40; if (readparam(bInt)>=120) { bonus2 bMagicAtkEle,Ele_All,10; } }",1+(readparam(bInt)>=120),10000,BF_MAGIC|BF_WEAPON; if (.@sum>=33) { bonus bVariableCastrate,-20; bonus bDelayrate,-25; } } +15396:20946:22208,{ .@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT); bonus2 bAddClass,Class_All,5; bonus bMdef,8; bonus bDef,50; bonus bCritAtkRate,3*(readparam(bLuk)/15); bonus bCritical,2*(readparam(bLuk)/15); autobonus2 "{ bonus bCritAtkRate,10; bonus2 bAddClass,Class_All,7; if (readparam(bLuk)>=120) { bonus bCritAtkRate,10; bonus2 bAddClass,Class_All,7; } }",1+(readparam(bLuk)>=120),10000,BF_MAGIC|BF_WEAPON; if (.@sum>=33) { bonus bAspdRate,20; bonus bDelayrate,-25; } } +15397:20947:22209,{ .@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES); bonus bMdef,15; bonus bDef,30; bonus bStr,8; bonus2 bSubRace,RC_Angel,15; bonus2 bSubRace,RC_Demon,15; if (.@sum>=27) { bonus2 bAddClass,Class_All,10; bonus bDelayrate,-20; bonus bFixedCastrate,-20; } } +15398:20947:22209,{ .@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES); bonus bMdef,15; bonus bDef,30; bonus bAgi,8; bonus2 bSubRace,RC_Angel,15; bonus2 bSubRace,RC_Demon,15; if (.@sum>=27) { bonus bLongAtkRate,10; bonus bDelayrate,-20; bonus bFixedCastrate,-20; } } +15399:20947:22209,{ .@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES); bonus bMdef,20; bonus bDef,50; bonus bVit,8; bonus2 bSubRace,RC_Angel,20; bonus2 bSubRace,RC_Demon,20; if (.@sum>=27) { bonus bMatkRate,4; bonus2 bAddClass,Class_All,4; bonus bDelayrate,-20; bonus bFixedCastrate,-20; } } +15400:20947:22209,{ .@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES); bonus bMdef,15; bonus bDef,30; bonus bDex,8; bonus2 bSubRace,RC_Angel,15; bonus2 bSubRace,RC_Demon,15; if (.@sum>=27) { bonus bMatkRate,7; bonus2 bAddClass,Class_All,7; bonus bDelayrate,-20; bonus bFixedCastrate,-20; } } +15401:20947:22209,{ .@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES); bonus bMdef,15; bonus bDef,30; bonus bInt,8; bonus2 bSubRace,RC_Angel,15; bonus2 bSubRace,RC_Demon,15; if (.@sum>=27) { bonus bMatkRate,10; bonus bDelayrate,-20; bonus bFixedCastrate,-20; } } +15402:20947:22209,{ .@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES); bonus bMdef,15; bonus bDef,30; bonus bLuk,8; if (.@sum>=27) { bonus2 bAddClass,Class_All,10; bonus bDelayrate,-20; bonus bFixedCastrate,-20; } } +32248:32250,{ bonus bAspdRate,15; bonus bMaxHPrate,10; } +// 32248:?,{ bonus bFixedCast,-300; bonus bDelayrate,-7; bonus2 bSubSize,Size_All,3; } /* einbech weapons? */ +32248:32251,{ bonus bVariableCastrate,-15; bonus bMaxHPrate,10; } +32249:32250,{ bonus bAspdRate,15; bonus bMaxHPrate,10; } +// 32249:?,{ bonus bFixedCast,-300; bonus bDelayrate,-7; bonus2 bMagicSubSize,Size_All,3; } /* einbech weapons? */ +32249:32251,{ bonus bVariableCastrate,-15; bonus bMaxHPrate,10; } +300001:4062,{ bonus2 bAddEle,Ele_Poison,15; } +300002:4334,{ bonus bLongAtkDef,10; bonus bMaxHPrate,5; } +300003:4337,{ bonus bBaseAtk,10; bonus bBaseAtk,getequiprefinerycnt(EQI_SHOES); } +300004:4339,{ bonus bDef,20; bonus bDef,3*getequiprefinerycnt(EQI_GARMENT); } +300005:4335,{ bonus2 bSkillAtk,"SO_EARTHGRAVE",getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"SO_EARTHGRAVE",10; } +300006:4336,{ bonus2 bMagicAtkEle,Ele_Neutral,30; } +300008:4406,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bMagicAddRace,RC_Demon,3*(.@r/2); } +300013:4407,{ bonus2 bAddClass,Class_All,10; bonus bMaxHPrate,5; } +300014:4407,{ bonus2 bAddClass,Class_All,5; bonus bMaxHPrate,10; } +300015:4378,{ .@r = getequiprefinerycnt(EQI_SHOES); bonus bMaxHPrate,4*(.@r/4); bonus bMaxSPrate,4*(.@r/4); } +300016:4387,{ bonus bCritAtkRate,2; } +300017:4005,{ bonus2 bAddEle,Ele_Dark,15; } +300018:4085,{ bonus2 bAddEle,Ele_Holy,15; } +300019:300020,{ bonus2 bAddRace,RC_Dragon,5; bonus2 bAddRace,RC_Brute,5; } +310076:15397,{ bonus2 bAddRace,RC_All,12; bonus2 bAddClass,Class_All,5; } +310077:15398,{ bonus bPerfectHitRate,5; bonus bAspd,1; } +310078:15399,{ bonus bDelayrate,-5; bonus bMaxHPrate,5; } +310079:15400,{ bonus bFixedCast,-300; } +310080:15401,{ bonus2 bMagicAtkEle,Ele_All,12; bonus bVariableCastrate,-10; } +310081:15402,{ bonus2 bAddSize,Size_All,12; bonus bCritical,10; } +300076:300082:300089,{ bonus2 bSkillAtk,"LG_BANISHINGPOINT",20; bonus2 bSkillAtk,"LG_CANNONSPEAR",20; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); .@r_shoes = getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"LG_BANISHINGPOINT",5*(.@r_shoes/2); bonus2 bSkillAtk,"LG_CANNONSPEAR",5*(.@r_weapon/2); } +300077:27013:300092,{ bonus2 bSkillAtk,"NC_AXEBOOMERANG",20; bonus2 bSkillAtk,"NC_VULCANARM",20; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); .@r_shoes = getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"NC_VULCANARM",5*(.@r_shoes/2); bonus2 bSkillAtk,"NC_AXEBOOMERANG",5*(.@r_weapon/2); } +300101:300089:300094,{ bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",20; bonus2 bSkillAtk,"RK_DRAGONBREATH",20; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); .@r_shoes = getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"RK_DRAGONBREATH",5*(.@r_shoes/2); bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",5*(.@r_weapon/2); } +300102:4633:300092,{ bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",20; bonus2 bSkillAtk,"GN_CARTCANNON",20; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); .@r_shoes = getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"GN_CARTCANNON",5*(.@r_shoes/2); bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",5*(.@r_weapon/2); } +300104:300081:300124,{ bonus2 bSkillAtk,"SO_DIAMONDDUST",20; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",20; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); .@r_shoes = getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",5*(.@r_shoes/2); bonus2 bSkillAtk,"SO_DIAMONDDUST",5*(.@r_weapon/2); } +300105:300081:300106,{ bonus2 bSkillAtk,"WL_CRIMSONROCK",20; bonus2 bSkillAtk,"WL_COMET",20; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); .@r_shoes = getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"WL_COMET",5*(.@r_shoes/2); bonus2 bSkillAtk,"WL_CRIMSONROCK",5*(.@r_weapon/2); } +300108:27172:300097,{ bonus2 bSkillAtk,"SC_FATALMENACE",20; bonus2 bSkillAtk,"SC_TRIANGLESHOT",20; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); .@r_shoes = getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"SC_FATALMENACE",5*(.@r_shoes/2); bonus2 bSkillAtk,"SC_TRIANGLESHOT",5*(.@r_weapon/2); } +300109:27313:300097,{ bonus2 bSkillAtk,"GC_COUNTERSLASH",20; bonus2 bSkillAtk,"GC_ROLLINGCUTTER",20; .@r_shoes = getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"GC_COUNTERSLASH",5*(.@r_shoes/3); bonus2 bSkillAtk,"GC_ROLLINGCUTTER",5*(.@r_shoes/3); } +300110:4575:300083,{ bonus2 bSkillAtk,"KO_BAKURETSU",20; bonus2 bSkillAtk,"KO_JYUMONJIKIRI",20; .@r_shoes = getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"KO_BAKURETSU",5*(.@r_shoes/3); bonus2 bSkillAtk,"KO_JYUMONJIKIRI",5*(.@r_shoes/3); } +300111:27320:300083,{ bonus2 bSkillAtk,"NJ_KOUENKA",20; bonus2 bSkillAtk,"NJ_HYOUSENSOU",20; bonus2 bSkillAtk,"NJ_HUUJIN",20; .@r_shoes = getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"NJ_KOUENKA",5*(.@r_shoes/3); bonus2 bSkillAtk,"NJ_HYOUSENSOU",5*(.@r_shoes/3); bonus2 bSkillAtk,"NJ_HUUJIN",5*(.@r_shoes/3); } +300112:300085:300114,{ bonus2 bSkillAtk,"SP_CURSEEXPLOSION",20; bonus2 bSkillAtk,"SP_SWHOO",20; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); .@r_shoes = getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"SP_CURSEEXPLOSION",5*(.@r_shoes/2); bonus2 bSkillAtk,"SP_SWHOO",5*(.@r_weapon/2); } +300113:300095:300096,{ bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",20; bonus2 bSkillAtk,"WM_REVERBERATION",20; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); .@r_shoes = getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"WM_REVERBERATION",5*(.@r_shoes/2); bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",5*(.@r_weapon/2); } +300115:27308:300093,{ bonus2 bSkillAtk,"AB_ADORAMUS",20; bonus2 bSkillAtk,"AB_JUDEX",20; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); .@r_shoes = getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"AB_ADORAMUS",5*(.@r_shoes/2); bonus2 bSkillAtk,"AB_JUDEX",5*(.@r_weapon/2); } +300116:27311:300093,{ bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",20; bonus2 bSkillAtk,"SR_TIGERCANNON",20; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); .@r_shoes = getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"SR_TIGERCANNON",5*(.@r_shoes/2); bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",5*(.@r_weapon/2); } +300117:4633:300095,{ bonus2 bSkillAtk,"RA_ARROWSTORM",20; bonus2 bSkillAtk,"RA_CLUSTERBOMB",20; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); .@r_shoes = getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"RA_CLUSTERBOMB",5*(.@r_shoes/2); bonus2 bSkillAtk,"RA_ARROWSTORM",5*(.@r_weapon/2); } +300118:300085:300088,{ bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",20; bonus2 bSkillAtk,"SJ_FULLMOONKICK",20; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); .@r_shoes = getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",5*(.@r_shoes/2); bonus2 bSkillAtk,"SJ_FULLMOONKICK",5*(.@r_weapon/2); } +300119:27307:300091,{ bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",20; bonus2 bSkillAtk,"RL_R_TRIP",20; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); .@r_shoes = getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",5*(.@r_shoes/2); bonus2 bSkillAtk,"RL_R_TRIP",5*(.@r_weapon/2); } +300120:27121,{ bonus2 bMagicAddEle,Ele_Water,15; bonus bMatk,10; } +300122:300121,{ bonus2 bSubEle,Ele_Neutral,5; } +300123:300121,{ bonus2 bSubEle,Ele_Neutral,5; } +300125:300087:300114,{ bonus2 bSkillAtk,"SU_CN_METEOR",20; bonus2 bSkillAtk,"SU_PICKYPECK",20; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); .@r_shoes = getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"SU_CN_METEOR",5*(.@r_shoes/2); bonus2 bSkillAtk,"SU_PICKYPECK",5*(.@r_weapon/2); } +310003:310000,{ bonus2 bSkillAtk,"RA_AIMEDBOLT",15; } +310003:310001,{ bonus2 bSkillVariableCast,"RA_AIMEDBOLT",-1000; } +310003:310002,{ bonus2 bSkillCooldown,"RA_UNLIMIT",-45000; } +310007:310004,{ bonus bLongAtkRate,10; } +310007:310005,{ bonus2 bSkillAtk,"NC_VULCANARM",20; } +310007:310006,{ bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",20; } +310011:310008,{ bonus2 bSkillAtk,"AB_JUDEX",15; } +310011:310009,{ bonus2 bSkillUseSPrate,"AB_JUDEX",10; } +310011:310010,{ bonus2 bMagicAtkEle,Ele_Holy,10; } +310180:310181,{ bonus2 bSkillAtk,"WL_COMET",15; } +310180:310182,{ bonus bFixedCast,getskilllv("HW_MAGICPOWER")/2*-100; } +310180:310183,{ bonus2 bMagicAtkEle,Ele_Neutral,5; } +310184:310185,{ bonus bFixedCast,getskilllv("CR_AUTOGUARD")/2*-100; } +310184:310186,{ bonus2 bMagicAtkEle,Ele_Holy,5; } +310184:310187,{ bonus2 bSkillAtk,"LG_RAYOFGENESIS",15; } +310188:310189,{ bonus2 bAddClass,Class_All,5; bonus bCritAtkRate,15; } +310188:310190,{ bonus2 bSkillAtk,"GC_COUNTERSLASH",20; } +310188:310191,{ bonus bDelayrate,-5; } +500001:450001:470000:480000:490004,{ bonus bAspd,2; bonus2 bAddSize,Size_All,10; bonus2 bSkillAtk,"GN_CART_TORNADO",min(BaseLevel,180)/15; autobonus3 "{ bonus2 bSkillAtk,\"GN_CART_TORNADO\",20; }",1000,60000,"GN_CARTBOOST"; } +500001:450004:470003:480003:490007,{ bonus bMaxHPrate,10; bonus bVariableCastrate,-10; bonus2 bSkillAtk,"GN_CARTCANNON",min(BaseLevel,180)/15; autobonus3 "{ bonus2 bSkillAtk,\"GN_CARTCANNON\",20; }",1000,60000,"GN_CARTBOOST"; } +510001:450002:470001:480001:490005,{ bonus bMatk,20; bonus2 bMagicAddSize,Size_All,10; bonus2 bSkillAtk,"WZ_METEORSTORM",min(BaseLevel/15)*2; autobonus3 "{ bonus2 bSkillAtk,\"WZ_METEORSTORM\",35; }",1000,60000,"ST_PRESERVE"; } +510001:450001:470000:480000:490004,{ bonus2 bAddClass,Class_All,5; bonus bDelayrate,-15; bonus2 bSkillAtk,"SC_FATALMENACE",min(BaseLevel/15)*2; autobonus3 "{ bonus2 bSkillAtk,\"SC_FATALMENACE\",35; }",1000,60000,"ST_PRESERVE"; } +510002:450002:470001:480001:490005,{ bonus bMatk,20; bonus bVariableCastrate,-10; .@i = min(BaseLevel,180)/15*2; bonus2 bSkillAtk,"NJ_KOUENKA",.@i; bonus2 bSkillAtk,"NJ_HYOUSENSOU",.@i; bonus2 bSkillAtk,"NJ_HUUJIN",.@i; autobonus3 "{ bonus2 bSkillAtk,\"NJ_KOUENKA\",35; bonus2 bSkillAtk,\"NJ_HYOUSENSOU\",35; bonus2 bSkillAtk,\"NJ_HUUJIN\",35; }",1000,60000,"NJ_NEN"; } +510002:450004:470003:480003:490007,{ bonus bBaseAtk,20; bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-1000; bonus2 bSkillAtk,"KO_HAPPOKUNAI",min(BaseLevel/15); autobonus3 "{ bonus2 bSkillAtk,\"KO_HAPPOKUNAI\",20; }",1000,60000,"NJ_NEN"; } +520000:450001:470000:480000:490004,{ bonus bDelayrate,-10; bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; bonus2 bSkillAtk,"NC_AXETORNADO",min(BaseLevel,180)/15; autobonus3 "{ bonus2 bSkillAtk,\"NC_AXETORNADO\",20; }",1000,60000,"BS_WEAPONPERFECT"; } +520000:450004:470003:480003:490007,{ bonus bVariableCastrate,-10; bonus bDelayrate,-10; bonus2 bSkillAtk,"NC_ARMSCANNON",min(BaseLevel,180)/15; autobonus3 "{ bonus2 bSkillAtk,\"NC_ARMSCANNON\",20; }",1000,60000,"BS_WEAPONPERFECT"; } +530000:450003:470002:480002:490006,{ bonus bMatk,20; bonus bDelayrate,-10; bonus2 bSkillAtk,"LG_RAYOFGENESIS",min(BaseLevel,180)/15; autobonus3 "{ bonus2 bSkillAtk,\"LG_RAYOFGENESIS\",20; }",1000,60000,"AL_CURE"; } +530000:450004:470003:480003:490007,{ bonus bAspd,2; bonus bLongAtkRate,10; bonus2 bSkillAtk,"LG_BANISHINGPOINT",min(BaseLevel,180)/15; autobonus3 "{ bonus2 bSkillAtk,\"LG_BANISHINGPOINT\",35; }",1000,60000,"CR_SPEARQUICKEN"; } +540000:450002:470001:480001:490005,{ bonus bMatk,20; bonus2 bMagicAddSize,Size_All,10; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",min(BaseLevel/15)*2; autobonus3 "{ bonus2 bSkillAtk,\"SO_PSYCHIC_WAVE\",20; }",1000,60000,"PF_MEMORIZE"; } +540000:450003:470002:480002:490006,{ bonus bMatk,20; bonus bAspd,2; .@i = min(BaseLevel,180)/15; bonus2 bSkillAtk,"MG_FIREBOLT",.@i; bonus2 bSkillAtk,"MG_COLDBOLT",.@i; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",.@i; autobonus3 "{ bonus2 bSkillAtk,\"MG_FIREBOLT\",35; bonus2 bSkillAtk,\"MG_COLDBOLT\",35; bonus2 bSkillAtk,\"MG_LIGHTNINGBOLT\",35; }",1000,60000,"PF_DOUBLECASTING"; } +540001:450001:470000:480000:490004,{ bonus bBaseAtk,20; bonus2 bAddSize,Size_All,10; bonus2 bSkillAtk,"SJ_FULLMOONKICK",min(BaseLevel,180)/15; autobonus3 "{ bonus2 bSkillAtk,\"SJ_FULLMOONKICK\",20; }",1000,60000,"SJ_NEWMOONKICK"; } +540001:450004:470003:480003:490007,{ bonus bBaseAtk,20; bonus bAspd,2; bonus2 bSkillAtk,"SJ_FALLINGSTAR",min(BaseLevel,180)/15; autobonus3 "{ bonus2 bSkillAtk,\"SJ_FALLINGSTAR\",20; }",1000,60000,"SJ_FLASHKICK"; } +550001:450002:470001:480001:490005,{ bonus bMatk,20; bonus2 bMagicAddSize,Size_All,10; bonus2 bSkillAtk,"SP_SWHOO",min(BaseLevel/15)*2; autobonus3 "{ bonus2 bSkillAtk,\"SP_SWHOO\",60; }",1000,60000,"SP_SPA"; } +550001:450003:470002:480002:490006,{ bonus bMatk,20; bonus bVariableCastrate,-10; bonus2 bSkillAtk,"SP_CURSEEXPLOSION",min(BaseLevel,180)/15; autobonus3 "{ bonus2 bSkillAtk,\"SP_CURSEEXPLOSION\",20; }",1000,60000,"SP_SOULCURSE"; } +550002:450002:470001:480001:490005,{ bonus bMatk,20; bonus2 bMagicAddSize,Size_All,10; bonus2 bSkillAtk,"SU_CN_METEOR",min(BaseLevel/15)*2; autobonus3 "{ bonus2 bSkillAtk,\"SU_CN_METEOR\",35; }",1000,60000,"SU_SV_STEMSPEAR"; } +550002:450004:470003:480003:490007,{ bonus bBaseAtk,20; bonus bDelayrate,-10; bonus2 bSkillAtk,"SU_PICKYPECK",min(BaseLevel,180)/15*2; autobonus3 "{ bonus2 bSkillAtk,\"SU_PICKYPECK\",35; }",1000,60000,"SU_ARCLOUSEDASH"; } +560000:450001:470000:480000:490004,{ bonus bMaxHPrate,10; bonus2 bMagicAddSize,Size_All,10; bonus2 bSkillAtk,"SR_TIGERCANNON",min(BaseLevel,180)/15; autobonus3 "{ bonus2 bSkillAtk,\"SR_TIGERCANNON\",20; }",1000,60000,"CH_SOULCOLLECT"; } +560000:450004:470003:480003:490007,{ bonus bMaxSPrate,10; bonus bDelayrate,-15; bonus2 bSkillAtk,"SR_KNUCKLEARROW",min(BaseLevel,180)/15*2; autobonus3 "{ bonus2 bSkillAtk,\"SR_KNUCKLEARROW\",35; }",1000,60000,"CH_SOULCOLLECT"; } +570000:450002:470001:480001:490005,{ bonus bMatk,20; bonus bDelayrate,-10; bonus2 bSkillAtk,"WM_REVERBERATION",min(BaseLevel/15); autobonus3 "{ bonus2 bSkillAtk,\"WM_REVERBERATION\",20; }",1000,60000,"AC_CONCENTRATION"; } +570000:450004:470003:480003:490007,{ bonus bBaseAtk,20; bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",min(BaseLevel,180)/15; autobonus3 "{ bonus2 bSkillAtk,\"WM_SEVERE_RAINSTORM\",20; }",1000,60000,"AC_CONCENTRATION"; } +580000:450002:470001:480001:490005,{ bonus bMatk,20; bonus bDelayrate,-10; bonus2 bSkillAtk,"WM_REVERBERATION",min(BaseLevel/15)*2; autobonus3 "{ bonus2 bSkillAtk,\"WM_REVERBERATION\",35; }",1000,60000,"AC_CONCENTRATION"; } +580000:450004:470003:480003:490007,{ bonus bBaseAtk,20; bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",min(BaseLevel,180)/15; autobonus3 "{ bonus2 bSkillAtk,\"WM_SEVERE_RAINSTORM\",20; }",1000,60000,"AC_CONCENTRATION"; } +590000:450003:470002:480002:490006,{ bonus bMatk,20; bonus2 bSkillAtk,"AB_JUDEX",30; bonus2 bSkillAtk,"AB_ADORAMUS",min(BaseLevel,180)/15; autobonus3 "{ bonus2 bSkillAtk,\"AB_ADORAMUS\",20; }",1000,60000,"PR_MAGNIFICAT"; } +590000:450004:470003:480003:490007,{ bonus bAspd,2; bonus bCritAtkRate,10; bonus2 bSkillAtk,"AB_DUPLELIGHT",min(BaseLevel,180)/15*2; autobonus3 "{ bonus2 bSkillAtk,\"AB_DUPLELIGHT\",20; }",1000,60000,"PR_MAGNIFICAT"; } +600001:450001:470000:480000:490004,{ bonus bAspd,2; bonus bCritAtkRate,10; bonus2 bSkillAtk,"RK_SONICWAVE",min(BaseLevel,180)/15*2; autobonus3 "{ bonus2 bSkillAtk,\"RK_SONICWAVE\",35; }",1000,60000,"LK_CONCENTRATION"; } +600001:450004:470003:480003:490007,{ bonus bMaxHPrate,10; bonus bDelayrate,-15; .@i = min(BaseLevel,180)/15; bonus2 bSkillAtk,"RK_DRAGONBREATH",.@i; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",.@i; autobonus3 "{ bonus2 bSkillAtk,\"RK_DRAGONBREATH\",20; bonus2 bSkillAtk,\"RK_DRAGONBREATH_WATER\",20; }",1000,60000,"LK_CONCENTRATION"; } +610000:450001:470000:480000:490004,{ bonus bAspd,2; bonus bCritAtkRate,10; bonus2 bAddEle,Ele_All,min(BaseLevel,180)/15; autobonus3 "{ bonus2 bAddEle,Ele_All,60; }",1000,60000,"ASC_EDP"; } +610000:450004:470003:480003:490007,{ bonus2 bAddClass,Class_All,10; bonus bDelayrate,-15; bonus2 bSkillAtk,"GC_ROLLINGCUTTER",min(BaseLevel,180)/15; autobonus3 "{ bonus2 bSkillAtk,\"GC_ROLLINGCUTTER\",20; }",1000,60000,"ASC_EDP"; } +640000:450002:470001:480001:490005,{ bonus bMatk,20; bonus2 bMagicAddSize,Size_All,10; bonus2 bSkillAtk,"WL_CRIMSONROCK",min(BaseLevel/15)*2; autobonus3 "{ bonus2 bSkillAtk,\"WL_CRIMSONROCK\",20; }",1000,60000,"HW_MAGICPOWER"; } +640000:450003:470002:480002:490006,{ bonus bMatk,20; bonus bDelayrate,-10; bonus2 bSkillAtk,"WL_SOULEXPANSION",min(BaseLevel,180)/15; autobonus3 "{ bonus2 bSkillAtk,\"WL_SOULEXPANSION\",20; }",1000,60000,"HW_MAGICPOWER"; } +700001:450001:470000:480000:490004,{ bonus bAspd,2; bonus bCritAtkRate,10; bonus2 bSkillAtk,"SN_SHARPSHOOTING",min(BaseLevel,180)/15; autobonus3 "{ bonus2 bSkillAtk,\"SN_SHARPSHOOTING\",20; }",1000,60000,"SN_SIGHT"; } +700001:450004:470003:480003:490007,{ bonus bMaxHPrate,10; bonus bDelayrate,-15; bonus2 bSkillAtk,"RA_AIMEDBOLT",min(BaseLevel,180)/15*2; autobonus3 "{ bonus2 bSkillAtk,\"RA_AIMEDBOLT\",35; }",1000,60000,"SN_SIGHT"; } +830000:450001:470000:480000:490004,{ bonus bBaseAtk,20; bonus2 bAddSize,Size_All,10; bonus2 bSkillAtk,"RL_R_TRIP",min(BaseLevel,180)/15; autobonus3 "{ bonus2 bSkillAtk,\"RL_R_TRIP\",20; }",1000,60000,"RL_RICHS_COIN"; } +830000:450004:470003:480003:490007,{ bonus bBaseAtk,20; bonus2 bSkillCooldown,"RL_FIRE_RAIN",-1000; bonus2 bSkillAtk,"RL_FIRE_RAIN",min(BaseLevel,180)/15*2; autobonus3 "{ bonus2 bSkillAtk,\"RL_FIRE_RAIN\",35; }",1000,60000,"RL_RICHS_COIN"; } +400044:16089,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bMagicAtkEle,Ele_Holy,5; bonus bVariableCastrate,-3*(.@r/2); } +400044:26151,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatk,30; bonus2 bSkillAtk,"SP_SPA",4*(.@r/2); bonus2 bSkillAtk,"SP_SWHOO",4*(.@r/2); } +400044:26164,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,"SU_CN_METEOR",-1000; bonus2 bSkillAtk,"SU_CN_METEOR",4*(.@r/2); } +450127:480020,{ bonus bBaseAtk,50; } +450127:480021,{ bonus bDelayrate,-10; } +450128:480020,{ bonus bAspdRate,10; } +450128:480021,{ bonus bMatk,50; } +470022:450127,{ bonus2 bAddClass,Class_All,7; } +470022:450128,{ bonus bAspdRate,7; } +470023:450127,{ bonus bMaxSPrate,7; } +470023:450128,{ bonus bMatkRate,7; } +480020:470022,{ bonus bCritAtkRate,15; } +480020:470023,{ bonus bVariableCastrate,-15; } +480021:470022,{ bonus bLongAtkRate,7; } +480021:470023,{ bonus2 bMagicAtkEle,Ele_All,15; } +29587:4877,{ bonus bCritAtkRate,30; } +29588:4875,{ bonus2 bAddSize,Size_All,25; } +29589:4879,{ bonus2 bAddClass,Class_All,10; } +29590:4876,{ bonus2 bMagicAtkEle,Ele_All,15; } +29591:4878,{ bonus bDelayrate,-10; } +29592:4880,{ bonus bAspd,2; } +310257:29460,{ bonus2 bSkillAtk,"RK_SONICWAVE",20; } +310257:29461,{ bonus2 bSkillAtk,"RK_IGNITIONBREAK",10; } +310257:29462,{ bonus2 bSkillAtk,"RK_HUNDREDSPEAR",30; } +310261:29464,{ bonus2 bSkillCooldown,"GN_CART_TORNADO",-700; } +310261:29465,{ bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",20; } +310261:29466,{ bonus bFixedCast,-100*(getskilllv("CR_ACIDDEMONSTRATION")/2); } +310265:2235,{ bonus2 bSkillAtk,"WM_REVERBERATION",10; } +310325:310326:310330,{ bonus bLongAtkRate,6; } +310327:310328:310329,{ bonus bShortAtkRate,6; } +24477:24293,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; } +24477:24476:24478,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",.@sum; } +24479:24306,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; } +24479:24480:24481,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R); bonus2 bSkillAtk,"SR_SKYNETBLOW",.@sum; } +24483:24293,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; } +24483:24482:24484,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bDelayrate,-.@sum/2; } +24485:24306,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD); bonus2 bIgnoreDefRaceRate,RC_All,40+.@r; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@r; bonus2 bSkillAtk,"SR_TIGERCANNON",.@sum; } +24485:24486:24487,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R); bonus bMaxHPrate,.@sum/2; bonus bMaxSPrate,.@sum/2; } +24489:24292,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; bonus2 bIgnoreMdefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40-.@sum; } +24489:24488:24490,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bSkillAtk,"AB_DUPLELIGHT",.@sum; } +24491:24305,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD); bonus2 bIgnoreMdefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40-.@sum; } +24491:24492:24493,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R); bonus2 bSkillAtk,"AB_ADORAMUS",.@sum/2; } +24495:24292,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus2 bIgnoreMdefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40-.@sum; } +24495:24494:24496,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bSkillAtk,"AB_JUDEX",.@sum; } +24497:24305,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD); bonus2 bIgnoreMdefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40-.@sum; } +24497:24498:24499,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R); bonus2 bSkillAtk,"PR_MAGNUS",.@sum; } +24501:24299,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; } +24501:24300,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; } +24501:24500:24502,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",.@sum/2; } +24503:24312,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; } +24503:24313,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; } +24503:24504:24505,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R); bonus2 bSkillAtk,"CG_ARROWVULCAN",.@sum; } +24507:24299,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus2 bIgnoreMdefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40-.@sum; } +24507:24300,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus2 bIgnoreMdefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40-.@sum; } +24507:24506:24508,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bSkillAtk,"WM_METALICSOUND",.@sum; } +24509:24312,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; bonus2 bIgnoreMdefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40-.@sum; } +24509:24313,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; bonus2 bIgnoreMdefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40-.@sum; } +24509:24510:24511,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R); bonus2 bSkillAtk,"WM_REVERBERATION",.@sum/2; } +24513:24296,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus2 bIgnoreMdefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40-.@sum; } +24513:24512:24514,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bSkillAtk,"WL_JACKFROST",.@sum; } +24515:24309,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD); bonus2 bIgnoreMdefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40-.@sum; } +24515:24516:24517,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R); bonus2 bSkillAtk,"WL_EARTHSTRAIN",.@sum; } +24519:24296,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus2 bIgnoreMdefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40-.@sum; } +24519:24518:24520,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bSkillAtk,"WL_CRIMSONROCK",.@sum; } +24521:24309,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD); bonus2 bIgnoreMdefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40-.@sum; } +24521:24522:24523,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R); bonus2 bSkillAtk,"WL_CHAINLIGHTNING",.@sum; } +24525:24295,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; } +24525:24524:24526,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bDelayrate,-.@sum/2; } +24527:24308,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD); bonus2 bIgnoreMdefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40-.@sum; } +24527:24528:24529,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R); bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",.@sum; } +24531:24295,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; } +24531:24530:24532,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bDelayrate,-.@sum/2; } +24533:24308,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD); bonus bVariableCastrate,-.@sum/2; } +24533:24534:24535,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R); bonus2 bSkillAtk,"SC_FEINTBOMB",.@sum/2; } +24537:24294,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; } +24537:24536:24538,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bSkillAtk,"GC_ROLLINGCUTTER",.@sum; } +24539:24307,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; } +24539:24540:24541,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R); bonus bBaseAtk,.@sum; } +24543:24294,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; } +24543:24542:24544,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bDelayrate,-.@sum/2; } +24545:24307,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; } +24545:24546:24547,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R); bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",.@sum/2; } +24549:24297,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus2 bIgnoreMdefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40-.@sum; } +24549:24548:24550,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bSkillAtk,"SO_DIAMONDDUST",.@sum; } +24551:24310,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD); bonus2 bIgnoreMdefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40-.@sum; } +24551:24552:24553,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R); bonus2 bSkillAtk,"SO_EARTHGRAVE",.@sum; } +24555:24297,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus2 bIgnoreMdefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40-.@sum; } +24555:24554:24556,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",.@sum; } +24557:24310,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD); bonus2 bIgnoreMdefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40-.@sum; } +24557:24558:24559,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R); bonus2 bSkillAtk,"SO_VARETYR_SPEAR",.@sum; } +24561:24291,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; } +24561:24560:24562,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bSkillAtk,"GN_CART_TORNADO",.@sum; } +24563:24304,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD); bonus bVariableCastrate,-.@sum/2; } +24563:24564:24565,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R); bonus2 bSkillAtk,"GN_CARTCANNON",.@sum/2; } +24567:24291,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; } +24567:24566:24568,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",.@sum; } +24569:24304,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; } +24569:24570:24571,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R); bonus2 bSkillAtk,"GN_CRAZYWEED",.@sum; } +24573:24289,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; } +24573:24572:24574,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bDelayrate,-.@sum/2; } +24575:24302,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; } +24575:24576:24577,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R); bonus2 bSkillAtk,"LG_SHIELDPRESS",.@sum; bonus2 bSkillAtk,"PA_SHIELDCHAIN",.@sum; } +24579:24289,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; } +24579:24578:24580,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bSkillAtk,"LG_BANISHINGPOINT",.@sum/2; bonus2 bSkillAtk,"LG_CANNONSPEAR",.@sum/2; } +24581:24302,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD); bonus2 bIgnoreMdefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40-.@sum; } +24581:24582:24583,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R); bonus2 bSkillAtk,"LG_RAYOFGENESIS",.@sum; } +24589:24584:24585:24586:24587:24588,{ bonus2 bSkillCooldown,"RK_IGNITIONBREAK",-500; bonus3 bAutoSpell,"RK_IGNITIONBREAK",max(3,getskilllv("RK_IGNITIONBREAK")),1; bonus2 bIgnoreDefRaceRate,RC_All,70; bonus2 bIgnoreMDefRaceRate,RC_All,70; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-70; bonus bLongAtkRate,15; bonus bDelayrate,-15; } +24590:24584:24585:24586:24587:24588,{ bonus2 bSkillCooldown,"LG_CANNONSPEAR",-500; bonus2 bMagicAtkEle,Ele_Holy,10; bonus2 bIgnoreDefRaceRate,RC_All,70; bonus2 bIgnoreMdefRaceRate,RC_All,70; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-70; bonus bLongAtkRate,15; bonus bAspd,2; bonus2 bSkillAtk,"LG_RAYOFGENESIS",15; bonus2 bSkillAtk,"LG_CANNONSPEAR",15; } +24591:24584:24585:24586:24587:24588,{ bonus2 bIgnoreDefRaceRate,RC_All,70; bonus2 bIgnoreMDefRaceRate,RC_All,70; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-70; bonus2 bAddSize,Size_All,5; bonus bLongAtkRate,15; bonus bDelayrate,-15; bonus2 bSkillAtk,"NC_AXETORNADO",15; bonus2 bSkillAtk,"NC_ARMSCANNON",15; } +24592:24584:24585:24586:24587:24588,{ bonus2 bIgnoreDefRaceRate,RC_All,70; bonus2 bIgnoreMDefRaceRate,RC_All,70; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-70; bonus bLongAtkRate,15; bonus bDelayrate,-15; bonus bVariableCastrate,-10; bonus2 bSkillCooldown,"GN_CART_TORNADO",-1000; bonus2 bSkillAtk,"GN_CART_TORNADO",15; bonus2 bSkillAtk,"GN_CARTCANNON",15; } +24593:24584:24585:24586:24587:24588,{ bonus2 bIgnoreDefRaceRate,RC_All,70; bonus2 bIgnoreMDefRaceRate,RC_All,70; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-70; bonus bLongAtkRate,15; bonus bDelayrate,-15; bonus bCritical,10; bonus2 bSkillAtk,"GC_COUNTERSLASH",15; bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15; } +24594:24584:24585:24586:24587:24588,{ bonus3 bAutoSpell,"SO_PSYCHIC_WAVE",3,1; bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bIgnoreDefRaceRate,RC_All,70; bonus2 bIgnoreMdefRaceRate,RC_All,70; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-70; bonus bDelayrate,-15; bonus bAspd,2; bonus2 bSkillAtk,"SC_FATALMENACE",15; bonus2 bSkillAtk,"SC_TRIANGLESHOT",15; } +24595:24584:24585:24586:24587:24588,{ bonus2 bMagicAtkEle,Ele_All,10; bonus2 bIgnoreDefRaceRate,RC_All,70; bonus2 bIgnoreMdefRaceRate,RC_All,70; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-70; bonus bDelayrate,-15; bonus bVariableCastrate,-10; bonus2 bSkillAtk,"WL_CHAINLIGHTNING",15; bonus2 bSkillAtk,"WL_CRIMSONROCK",15; } +24596:24584:24585:24586:24587:24588,{ bonus2 bIgnoreDefRaceRate,RC_All,70; bonus2 bIgnoreMDefRaceRate,RC_All,70; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-70; bonus2 bSkillCooldown,"SO_DIAMONDDUST",-4000; bonus2 bMagicAtkEle,Ele_All,10; bonus2 bMagicAddSize,Size_All,10; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15; bonus2 bSkillAtk,"WL_CRIMSONROCK",15; } +24597:24584:24585:24586:24587:24588,{ bonus2 bSkillAtk,"AB_ADORAMUS",15; bonus2 bSkillAtk,"AB_DUPLELIGHT",15; bonus2 bMagicAddSize,Size_All,10; bonus2 bAddSize,Size_All,10; bonus2 bMagicAtkEle,Ele_Holy,10; bonus2 bIgnoreDefRaceRate,RC_All,70; bonus2 bIgnoreMdefRaceRate,RC_All,70; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-70; bonus2 bSkillCooldown,"AB_ADORAMUS",-1000; } +24598:24584:24585:24586:24587:24588,{ bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-7500; bonus2 bIgnoreDefRaceRate,RC_All,70; bonus2 bIgnoreMDefRaceRate,RC_All,70; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-70; bonus bLongAtkRate,15; bonus bDelayrate,-15; bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15; bonus2 bSkillAtk,"SR_TIGERCANNON",15; } +24599:24584:24585:24586:24587:24588,{ bonus2 bIgnoreDefRaceRate,RC_All,70; bonus2 bIgnoreMDefRaceRate,RC_All,70; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-70; bonus bLongAtkRate,15; bonus bDelayrate,-15; bonus bVariableCastrate,-10; bonus2 bSkillAtk,"RA_ARROWSTORM",15; bonus2 bSkillAtk,"RA_AIMEDBOLT",15; } +24600:24584:24585:24586:24587:24588,{ bonus2 bMagicAtkEle,Ele_All,10; bonus2 bIgnoreDefRaceRate,RC_All,70; bonus2 bIgnoreMdefRaceRate,RC_All,70; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-70; bonus bLongAtkRate,15; bonus bVariableCastrate,-10; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; bonus2 bSkillAtk,"WM_REVERBERATION",15; } +24601:24405,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; } +24601:24602:24603,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus2 bSkillAtk,"RL_D_TAIL",.@sum/2; } +24604:24402,{ .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; } +24604:24605:24606,{ .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bSkillAtk,"RL_FIREDANCE",.@sum/2; } +24607:24405,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; } +24607:24608:24609,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",.@sum/2; } +24610:24402,{ .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; } +24610:24611:24612,{ .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bSkillAtk,"RL_BANISHING_BUSTER",.@sum/2; bonus2 bSkillAtk,"RL_S_STORM",.@sum/2; } +24613:24405,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; } +24613:24614:24615,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus2 bSkillAtk,"RL_R_TRIP",.@sum/2; } +24616:24282,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus2 bIgnoreMdefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40-.@sum; } +24616:24617:24618,{ .@sum = getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus2 bSkillAtk,"MG_FIREBOLT",.@sum*2; bonus2 bSkillAtk,"MG_COLDBOLT",.@sum*2; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",.@sum*2; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",.@sum*2; bonus2 bSkillAtk,"WZ_STORMGUST",.@sum*2; bonus2 bSkillAtk,"WZ_VERMILION",.@sum*2; bonus2 bSkillAtk,"WZ_METEOR",.@sum*2; skill "PF_DOUBLECASTING",5; } +24619:24318,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; } +24619:24620:24621,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R); bonus2 bSkillAtk,"RG_BACKSTAP",.@sum*2; bonus2 bSkillAtk,"RG_RAID",.@sum*2; bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",.@sum*2; bonus2 bSkillAtk,"PA_SHIELDCHAIN",.@sum*2; skill "PA_SHIELDCHAIN",5; } +24622:24406,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; } +24622:24623:24624,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus2 bSkillAtk,"KO_BAKURETSU",.@sum/2; bonus2 bSkillAtk,"KO_HAPPOKUNAI",.@sum/2; } +24625:24403,{ .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; } +24625:24626:24627,{ .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bSkillAtk,"KO_HUUMARANKA",.@sum/2; } +24628:24407,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bIgnoreMdefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40-.@sum; } +24628:24629:24630,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus2 bSkillAtk,"NJ_BAKUENRYU",.@sum; bonus2 bSkillAtk,"NJ_HYOUSYOURAKU",.@sum; bonus2 bSkillAtk,"NJ_KAMAITACHI",.@sum; } +24631:24404,{ .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus2 bIgnoreMdefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40-.@sum; } +24631:24632:24633,{ .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bSkillAtk,"NJ_KOUENKA",.@sum/2; bonus2 bSkillAtk,"NJ_HYOUSENSOU",.@sum/2; bonus2 bSkillAtk,"NJ_HUUJIN",.@sum/2; } +24634:24409,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; } +24634:24635:24636,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus2 bSkillAtk,"SU_PICKYPECK",.@sum/2; } +24637:24408,{ .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; } +24637:24638:24639,{ .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",.@sum; bonus2 bSkillAtk,"SU_SVG_SPIRIT",.@sum; } +24640:24411,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bIgnoreMdefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40-.@sum; } +24640:24641:24642,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus2 bSkillAtk,"SU_CN_METEOR",.@sum; } +24643:24410,{ .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus2 bIgnoreMdefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40-.@sum; } +24643:24644:24645,{ .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bSkillAtk,"SU_SV_STEMSPEAR",.@sum/2; } +24646:24413,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; } +24646:24647:24648,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus2 bSkillAtk,"SJ_SOLARBURST",.@sum/2; } +24649:24412,{ .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; } +24649:24650:24651,{ .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bSkillAtk,"SJ_FULLMOONKICK",.@sum/2; } +24652:24413,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; } +24652:24653:24654,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",.@sum; } +24655:24415,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bIgnoreMdefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40-.@sum; } +24655:24656:24657,{ .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus2 bSkillAtk,"SP_SPA",.@sum; bonus2 bSkillAtk,"SP_SWHOO",.@sum; } +24658:24414,{ .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus2 bIgnoreMdefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40-.@sum; } +24658:24659:24660,{ .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bSkillAtk,"SP_CURSEEXPLOSION",.@sum; } +24661:24662,{ .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); bonus2 bAddClass,Class_All,2; if (.@sum>=18) { bonus bIgnoreDefRace,RC_All; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-100; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-100; } } +24663:24664,{ .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bAddClass,Class_All,2; if (.@sum>=18) { bonus bIgnoreDefRace,RC_All; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-100; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-100; } } +2595:2164,{ .@r_garment = getequiprefinerycnt(EQI_GARMENT); bonus2 bSubRace,RC_Undead,.@r_garment; } +2596:2159,{ .@r_garment = getequiprefinerycnt(EQI_GARMENT); bonus2 bSubRace,RC_Demon,.@r_garment; } +15210:19275,{ bonus bVariableCastrate,-30; bonus bFlee2,15; } +15246:20902:22168,{ bonus bDelayrate,-7; if (getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES)>=9) { bonus bDelayrate,-8; } } +15247:20903:22169,{ bonus bDelayrate,-5; } +15344:20733,{ bonus2 bSkillAtk,"NC_ARMSCANNON",50; } +15383:20939,{ bonus bDelayrate,-10; } +15390:20945:22206,{ bonus bVariableCastrate,-7; if (getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES)>=9) { bonus bVariableCastrate,-5; } } +19097:28901,{ autobonus2 "{ }",1,3000,BF_WEAPON|BF_MAGIC,"{ heal 5000,0; unitskilluseid getcharid(3),\"WM_LULLABY_DEEPSLEEP\",1; active_transform 1930,3000; /*PIAMETTE, unknown timer*/ }"; } +19097:28902,{ autobonus2 "{ }",1,3000,BF_WEAPON|BF_MAGIC,"{ heal 5000,0; unitskilluseid getcharid(3),\"WM_LULLABY_DEEPSLEEP\",1; active_transform 1930,3000; /*PIAMETTE, unknown timer*/ }"; } +19098:28901,{ .@r_top = getequiprefinerycnt(EQI_HEAD_TOP); .@r_left = getequiprefinerycnt(EQI_HAND_L); autobonus "{ bonus2 bHPLossRate,50,1000; }",1+.@r_top,3000+.@r_left*1000,BF_WEAPON|BF_MAGIC,"{ active_transform 1930,3000" + (.@r_left*1000) + "; /*PIAMETTE, unknown effect*/ }"; } +19098:28902,{ .@r_top = getequiprefinerycnt(EQI_HEAD_TOP); .@r_left = getequiprefinerycnt(EQI_HAND_L); autobonus "{ bonus2 bHPLossRate,50,1000; }",1+.@r_top,3000+.@r_left*1000,BF_WEAPON|BF_MAGIC,"{ active_transform 1930,3000" + (.@r_left*1000) + "; /*PIAMETTE, unknown effect*/ }"; } +19218:28511,{ bonus2 bAddItemHealRate,569,20; } +19243:20842,{ bonus bAspdRate,5; } +19243:20843,{ bonus2 bAddClass,Class_All,4; if (getequiprefinerycnt(EQI_GARMENT)>=12) { bonus bAllStats,1; } } +19243:20844,{ bonus bVariableCastrate,-5; } +19244:1659,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bDelayrate,-3*(.@r/2); bonus2 bSkillUseSP,"AL_HEAL",.@r*10; bonus2 bSkillUseSP,"AB_CHEAL",.@r*12; bonus2 bSkillUseSP,"AB_HIGHNESSHEAL",.@r*14; } +19249:1654,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",5*(.@r_weapon/2); } +19249:2004,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"WL_HELLINFERNO",10*(.@r_weapon/2); } +19249:13076:13078,{ .@r = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HAND_L); bonus bVariableCastrate,-.@r; bonus2 bSkillAtk,"NJ_KOUENKA",5*(.@r/2); bonus2 bSkillAtk,"NJ_HYOUSENSOU",5*(.@r/2); bonus2 bSkillAtk,"NJ_HUUJIN",5*(.@r/2); } +19263:1168:1171,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bBaseAtk,20*(.@r_weapon/2); } +19263:1413:1418,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"LG_BANISHINGPOINT",7*(.@r_weapon/2); } +19263:1527:1537,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"SR_TIGERCANNON",7*(.@r_weapon/2); } +19268:20717,{ bonus bBaseAtk,5*(readparam(bStr)/20); bonus bAspdRate,3*(readparam(bAgi)/20); bonus2 bSubEle,Ele_Neutral,(readparam(bVit)/20); bonus bVariableCastrate,-4*(readparam(bInt)/20); bonus bCritAtkRate,3*(readparam(bLuk)/20); } +19268:20718,{ bonus bBaseAtk,5*(readparam(bStr)/20); bonus bAspdRate,3*(readparam(bAgi)/20); bonus2 bSubEle,Ele_Neutral,(readparam(bVit)/20); bonus bVariableCastrate,-4*(readparam(bInt)/20); bonus bCritAtkRate,3*(readparam(bLuk)/20); } +19275:15210:20855,{ bonus bAspdRate,15; bonus2 bCriticalAddRace,RC_Fish,30; bonus2 bAddRace,RC_Fish,25; bonus bDefEle,Ele_Water; } +19296:2507,{ .@r_garment = getequiprefinerycnt(EQI_GARMENT); bonus2 bSkillAtk,"SC_TRIANGLESHOT",15*(.@r_garment/2); } +19296:2525,{ .@r_garment = getequiprefinerycnt(EQI_GARMENT); bonus2 bSkillAtk,"SC_TRIANGLESHOT",15*(.@r_garment/2); } +19296:2544,{ .@r_garment = getequiprefinerycnt(EQI_GARMENT); bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",7*(.@r_garment/2); } +19296:2554,{ .@r_garment = getequiprefinerycnt(EQI_GARMENT); bonus2 bSkillAtk,"RA_ARROWSTORM",12*(.@r_garment/2); } +19300:13138,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"RL_FIREDANCE",6*(.@r_weapon/2); } +19300:28000,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bBaseAtk,20*(.@r_weapon/2); } +19300:28101,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"NC_AXETORNADO",15*(.@r_weapon/2); } +19308:1631,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bMatk,10*(.@r_weapon/2); bonus2 bSkillAtk,"AB_ADORAMUS",30*(.@r_weapon/2); } +19308:1691,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bMagicAtkEle,Ele_Neutral,5*(.@r_weapon/2); } +19308:13412,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"GN_CARTCANNON",10*(.@r_weapon/2); } +19439:20748,{ bonus bBaseAtk,5*(readparam(bStr)/30); bonus bAspdRate,3*(readparam(bAgi)/30); bonus bDelayrate,-4*(readparam(bVit)/30); bonus bVariableCastrate,-8*(readparam(bInt)/30); bonus bMatk,5*(readparam(bInt)/30); bonus bLongAtkRate,(readparam(bDex)/30); bonus bCritAtkRate,3*(readparam(bLuk)/30); } +20705:2174,{ .@r_garment = getequiprefinerycnt(EQI_GARMENT); .@r_shield = getequiprefinerycnt(EQI_HAND_L); bonus2 bSubRace,RC_Dragon,.@r_garment; bonus2 bAddEle,Ele_Holy,.@r_shield; } +20708:2167,{ .@r_garment = getequiprefinerycnt(EQI_GARMENT); .@r_shield = getequiprefinerycnt(EQI_HAND_L); bonus2 bSubRace,RC_Plant,.@r_garment; bonus2 bAddEle,Ele_Poison,.@r_shield; } +20750:2194,{ .@r_garment = getequiprefinerycnt(EQI_GARMENT); .@r_shield = getequiprefinerycnt(EQI_HAND_L); bonus2 bSubRace,RC_Insect,.@r_garment; bonus2 bAddEle,Ele_Wind,.@r_shield; } +20855:19275,{ bonus bAspd,2; bonus bNoCastCancel; } +20902:22168,{ bonus2 bMagicAtkEle,Ele_All,7; if (getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES)>=9) { bonus bFixedCast,-500; } } +20903:22169,{ bonus bFixedCast,-300; } +20939:22204,{ bonus bFixedCast,-500; bonus bVariableCastrate,-10; } +20940:5104:5329,{ bonus bDelayrate,-6; } +20940:19052:19085,{ bonus bCritAtkRate,14; } +20940:19241,{ bonus bVariableCastrate,-30; } +20940:19245,{ bonus bLongAtkRate,14; } +20945:22206,{ bonus bMatk,20; bonus bBaseAtk,20; if (getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES)>=9) { bonus bAspdRate,5; } } +20955:2976:2980,{ bonus bAspdRate,10; bonus bMatkRate,10; bonus bHit,10; if (getequiprefinerycnt(EQI_GARMENT)>=10) { bonus3 bAutoSpell,"SO_PSYCHIC_WAVE",3,1; } } +20955:2977:2978,{ bonus bLongAtkRate,10; bonus bAspdRate,10; bonus2 bAddClass,Class_All,10; if (getequiprefinerycnt(EQI_GARMENT)>=10) { bonus bCritAtkRate,15; bonus bHit,15; } } +20955:2977:16029,{ bonus bMatk,30; bonus2 bSkillAtk,"AB_DUPLELIGHT",40; if (getequiprefinerycnt(EQI_HAND_R)>=10) { bonus2 bSkillAtk,"AB_DUPLELIGHT",20; } } +20955:2978:16029,{ bonus bBaseAtk,30; bonus2 bSkillAtk,"SR_KNUCKLEARROW",40; if (getequiprefinerycnt(EQI_HAND_R)>=10) { bonus2 bSkillAtk,"SR_KNUCKLEARROW",20; } } +20955:2980:13442,{ bonus3 bAutoSpell,"MG_SOULSTRIKE",10,1; bonus bMatk,80; if (getequiprefinerycnt(EQI_HAND_R)>=10) { bonus3 bAutoSpell,"HW_NAPALMVULCAN",5,1; } } +22048:2164,{ bonus2 bSubEle,Ele_Dark,5+2*getequiprefinerycnt(EQI_HAND_L); } +22048:2595,{ bonus2 bAddEle,Ele_Dark,5; .@r_garment = getequiprefinerycnt(EQI_GARMENT); bonus bMaxHPrate,.@r_garment; bonus bMaxSPrate,.@r_garment; } +22049:2165,{ bonus2 bSubEle,Ele_Earth,5+2*getequiprefinerycnt(EQI_HAND_L); } +22049:20701,{ bonus2 bAddEle,Ele_Earth,5; .@r_garment = getequiprefinerycnt(EQI_GARMENT); bonus bMaxHPrate,.@r_garment; bonus bMaxSPrate,.@r_garment; } +22051:2158,{ bonus2 bSubEle,Ele_Undead,5+2*getequiprefinerycnt(EQI_HAND_L); } +22051:2598,{ bonus2 bAddEle,Ele_Undead,5; .@r_garment = getequiprefinerycnt(EQI_GARMENT); bonus bMaxHPrate,.@r_garment; bonus bMaxSPrate,.@r_garment; } +22055:2159,{ bonus2 bSubEle,Ele_Fire,5+2*getequiprefinerycnt(EQI_HAND_L); } +22055:2596,{ bonus2 bAddEle,Ele_Fire,5; .@r_garment = getequiprefinerycnt(EQI_GARMENT); bonus bMaxHPrate,.@r_garment; bonus bMaxSPrate,.@r_garment; } +22057:2163,{ bonus2 bSubEle,Ele_Water,5+2*getequiprefinerycnt(EQI_HAND_L); } +22057:2593,{ bonus2 bAddEle,Ele_Water,5; .@r_garment = getequiprefinerycnt(EQI_GARMENT); bonus bMaxHPrate,.@r_garment; bonus bMaxSPrate,.@r_garment; } +22061:2174,{ bonus2 bSubEle,Ele_Holy,5+2*getequiprefinerycnt(EQI_HAND_L); } +22061:20705,{ bonus2 bAddEle,Ele_Holy,5; .@r_garment = getequiprefinerycnt(EQI_GARMENT); bonus bMaxHPrate,.@r_garment; bonus bMaxSPrate,.@r_garment; } +22063:2194,{ bonus2 bSubEle,Ele_Wind,5+2*getequiprefinerycnt(EQI_HAND_L); } +22063:20750,{ bonus2 bAddEle,Ele_Wind,5; .@r_garment = getequiprefinerycnt(EQI_GARMENT); bonus bMaxHPrate,.@r_garment; bonus bMaxSPrate,.@r_garment; } +22065:2167,{ bonus2 bSubEle,Ele_Poison,5+2*getequiprefinerycnt(EQI_HAND_L); } +22065:20708,{ bonus2 bAddEle,Ele_Poison,5; .@r_garment = getequiprefinerycnt(EQI_GARMENT); bonus bMaxHPrate,.@r_garment; bonus bMaxSPrate,.@r_garment; } +22168:15246,{ bonus bLongAtkRate,7; if (getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_ARMOR)>=9) { bonus bCritAtkRate,10; } } +22169:15247,{ bonus bAspd,1; } +22204:15383,{ bonus bMatkRate,5; bonus2 bAddClass,Class_All,5; } +22206:15390,{ bonus bLongAtkRate,7; if (getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_ARMOR)>=9) { bonus bCritAtkRate,7; } } +28473:15181:28474,{ bonus2 bSubEle,Ele_Neutral,-2; bonus2 bSubEle,Ele_All,2; bonus bMatk,20; } +28473:22122:28474,{ bonus bDelayrate,-3; bonus bVariableCastrate,-3; } +28475:15182:28476,{ bonus2 bSubEle,Ele_Neutral,-4; bonus2 bSubEle,Ele_All,4; bonus bMatk,40; } +28475:22123:28476,{ bonus bDelayrate,-6; bonus bVariableCastrate,-6; } +28477:15183:28478,{ bonus2 bSubEle,Ele_Neutral,-4; bonus2 bSubEle,Ele_All,4; bonus bMatk,40; } +28477:22124:28478,{ bonus bDelayrate,-6; bonus bVariableCastrate,-6; } +28479:15184:28480,{ bonus2 bSubEle,Ele_Neutral,-5; bonus2 bSubEle,Ele_All,5; bonus bMatk,50; } +28479:22125:28480,{ bonus bDelayrate,-8; bonus bVariableCastrate,-8; } +28481:15185:28482,{ bonus2 bSubEle,Ele_Neutral,-5; bonus2 bSubEle,Ele_All,5; bonus bMatk,50; bonus bNoCastCancel; } +28481:22126:28482,{ bonus bDelayrate,-8; bonus bVariableCastrate,-8; } +28535:28534,{ bonus bFixedCast,-100; bonus bDelayrate,-3; } +32221:15383:20939:22204,{ bonus bVariableCastrate,-10; bonus bAspd,2; } +400000:2990,{ bonus bVariableCastrate,-10; } +400000:2991,{ bonus bCritAtkRate,10; } +400000:2992,{ bonus bCritAtkRate,10; bonus bVariableCastrate,-10; } +400021:21047,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bCritical,10; bonus2 bAddSize,Size_Large,4*(.@r_weapon/2); bonus2 bMagicAddSize,Size_Large,4*(.@r_weapon/2); } +400021:28038,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bBaseAtk,30; bonus2 bSkillAtk,"GC_ROLLINGCUTTER",4*(.@r_weapon/2); } +400021:28629,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bBaseAtk,30; bonus2 bSkillAtk,"SJ_SOLARBURST",4*(.@r_weapon/2); } +400022:16088,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bBaseAtk,30; bonus2 bSkillAtk,"GN_CARTCANNON",4*(.@r_weapon/2); } +400022:18178,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,"RA_ARROWSTORM",-2500; bonus2 bWeaponDamageRate,W_BOW,7*(.@r_weapon/2); } +400022:28136,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bMaxHPrate,5; bonus2 bSubSize,Size_Small,3*(.@r_weapon/2); bonus2 bMagicSubSize,Size_Small,3*(.@r_weapon/2); } +400059:13493,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bMagicAtkEle,Ele_Holy,5; bonus2 bSkillAtk,"LG_RAYOFGENESIS",4*(.@r_weapon/2); } +400059:16089,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bMagicAtkEle,Ele_Holy,5; bonus2 bSkillAtk,"AB_JUDEX",3*(.@r_weapon/2); } +400059:26151,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bMatk,30; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",3*(.@r_weapon/2); } +400061:1862,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000; bonus bLongAtkRate,3*(.@r_weapon/2); } +400061:16088,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bVariableCastrate,-10; bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",3*(.@r_weapon/2); } +400061:28253,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5; bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",3*(.@r_weapon/2); } +400078:21051,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bCritAtkRate,10; bonus2 bSkillAtk,"RK_IGNITIONBREAK",12*.@r_weapon; } +400078:21052,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bDelayrate,-10; bonus2 bSkillAtk,"RK_SONICWAVE",10*.@r_weapon; } +400078:32023,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-500; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",10*.@r_weapon; } +400079:32024,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,"LG_SHIELDPRESS",-1000; bonus2 bSkillAtk,"LG_SHIELDPRESS",10*.@r_weapon; } +400079:32025,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,"LG_CANNONSPEAR",-500; bonus2 bSkillAtk,"LG_CANNONSPEAR",12*.@r_weapon; } +400079:32350,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bVariableCastrate,-15; bonus2 bSkillAtk,"LG_RAYOFGENESIS",10*.@r_weapon; bonus2 bSkillAtk,"PA_PRESSURE",10*.@r_weapon; } +400094:2055,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bMagicAtkEle,Ele_Ghost,3; bonus2 bSkillAtk,"WL_SOULEXPANSION",3*.@r_weapon; } +400094:2056,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bMagicAtkEle,Ele_Neutral,3; bonus2 bSkillAtk,"HW_GRAVITATION",3*.@r_weapon; bonus2 bSkillAtk,"WL_COMET",3*.@r_weapon; } +400094:26158,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,"WL_CRIMSONROCK",-1000; bonus2 bSkillAtk,"WL_CRIMSONROCK",3*.@r_weapon; } +400095:26159,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bMagicAtkEle,Ele_Neutral,3; bonus2 bMagicAtkEle,Ele_Wind,3; bonus2 bSkillAtk,"SO_VARETYR_SPEAR",3*.@r_weapon; } +400095:26160,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bMagicAtkEle,Ele_Earth,3; bonus2 bMagicAtkEle,Ele_Water,3; bonus2 bSkillAtk,"SO_DIAMONDDUST",3*.@r_weapon; } +400095:28633,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bMatkRate,2; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",3*.@r_weapon; bonus2 bSkillAtk,"MG_FIREBOLT",3*.@r_weapon; bonus2 bSkillAtk,"MG_COLDBOLT",3*.@r_weapon; } +400097:450164:470070:480083,{ bonus bMatkRate,5; bonus2 bAddClass,Class_All,5; bonus2 bExpAddRace,RC_Fish,20; bonus2 bExpAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Fish,50; bonus2 bMagicAddRace,RC_Fish,50; bonus2 bAddRace,RC_DemiHuman,50; bonus2 bMagicAddRace,RC_DemiHuman,50; bonus2 bSubEle,Ele_Wind,25; bonus2 bSubEle,Ele_Water,25; } +400098:1333,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bAddSize,Size_All,10; bonus2 bSkillAtk,"NC_POWERSWING",10*.@r_weapon; } +400098:16092,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,10; bonus2 bSkillAtk,"NC_ARMSCANNON",10*.@r_weapon; } +400098:28138,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bAddSize,Size_All,10; bonus2 bSkillAtk,"NC_AXETORNADO",10*.@r_weapon; } +400099:16093,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,10; bonus2 bSkillAtk,"GN_CARTCANNON",10*.@r_weapon; } +400099:16094,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bAddSize,Size_All,10; bonus2 bSkillAtk,"GN_CRAZYWEED",10*.@r_weapon; } +400099:32351,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bAddSize,Size_All,10; bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",10*.@r_weapon; } +400116:18185,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bCritAtkRate,20; bonus2 bSkillAtk,"SN_SHARPSHOOTING",10*.@r_weapon; } +400116:18186,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,10; bonus2 bSkillAtk,"RA_AIMEDBOLT",10*.@r_weapon; } +400116:18187,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,"RA_ARROWSTORM",-1800; bonus2 bSkillAtk,"RA_ARROWSTORM",10*.@r_weapon; } +400117:18188,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,10; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10*.@r_weapon; } +400117:26212:32107,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bSkillAtk,"WM_METALICSOUND",5*.@r_weapon; } +400117:26213:32108,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,10; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10*.@r_weapon; } +400118:2057,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bMagicAtkEle,Ele_Holy,10; bonus2 bSkillAtk,"AB_ADORAMUS",5*.@r_weapon; } +400118:16095,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bAddSize,Size_All,10; bonus2 bSkillAtk,"AB_DUPLELIGHT",10*.@r_weapon; } +400118:26161,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bMagicAtkEle,Ele_Holy,10; bonus2 bSkillAtk,"AB_JUDEX",10*.@r_weapon; } +400119:1865,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bAddSize,Size_All,10; bonus2 bSkillAtk,"CH_CHAINCRUSH",10*.@r_weapon; } +400119:1866,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,10; bonus2 bSkillAtk,"SR_KNUCKLEARROW",10*.@r_weapon; } +400119:16096,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,10; bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",10*.@r_weapon; } +400120:18184,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,10; bonus2 bSkillAtk,"SC_TRIANGLESHOT",10*.@r_weapon; } +400120:28767,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bDelayrate,-10; bonus2 bSkillAtk,"SC_FATALMENACE",10*.@r_weapon; } +400120:28768,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bMagicAtkEle,Ele_All,10+5*.@r_weapon; } +400121:28042,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,20; bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",10*.@r_weapon; } +400121:28044,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"GC_CROSSIMPACT",20; bonus bShortAtkRate,5*.@r_weapon; } +400121:28765:28766,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bCritAtkRate,20; bonus bShortAtkRate,5*(.@r_weapon/2); bonus bLongAtkRate,5*(.@r_weapon/2); } +420003:13442,{ bonus bMatk,50; bonus5 bAutoSpell,"HW_GRAVITATION",3,100,BF_SHORT|BF_WEAPON,1; } +420017:15278:20963,{ .@sum = getequiprefinerycnt(EQI_HEAD_MID)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); bonus2 bAddClass,Class_All,5; if (.@sum>=14) { bonus bBaseAtk,80; } if (.@sum>=18) { bonus bDelayrate,-7; bonus bBaseAtk,30; } if (.@sum>=22) { bonus bShortAtkRate,10; } } +420018:15354:20967,{ .@sum = getequiprefinerycnt(EQI_HEAD_MID)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); bonus2 bAddSize,Size_All,7; if (.@sum>=14) { bonus bBaseAtk,80; } if (.@sum>=18) { bonus2 bAddSize,Size_All,7; bonus2 bAddClass,Class_All,5; } if (.@sum>=22) { bonus bLongAtkRate,10; } } +420019:15353:20964,{ .@sum = getequiprefinerycnt(EQI_HEAD_MID)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); bonus2 bAddRace,RC_All,7; if (.@sum>=14) { bonus bBaseAtk,80; } if (.@sum>=18) { bonus2 bAddRace,RC_All,7; bonus bAspd,1; } if (.@sum>=22) { bonus bDelayrate,-10; } } +420020:15346:20968,{ .@sum = getequiprefinerycnt(EQI_HEAD_MID)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); bonus2 bAddSize,Size_All,10; if (.@sum>=14) { bonus bBaseAtk,80; } if (.@sum>=18) { bonus2 bAddSize,Size_All,10; bonus bCritAtkRate,12; } if (.@sum>=22) { bonus bLongAtkRate,10; } } +420021:15347:20965,{ .@sum = getequiprefinerycnt(EQI_HEAD_MID)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); bonus bMaxHPrate,10; if (.@sum>=14) { bonus bBaseAtk,80; } if (.@sum>=18) { bonus2 bAddClass,Class_All,10; bonus bMaxSPrate,7; } if (.@sum>=22) { bonus bDelayrate,-10; } } +420022:15279:20966,{ .@sum = getequiprefinerycnt(EQI_HEAD_MID)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); bonus bVariableCastrate,-10; if (.@sum>=14) { bonus bMatk,80; } if (.@sum>=18) { bonus2 bMagicAtkEle,Ele_All,10; bonus bDelayrate,-7; } if (.@sum>=22) { bonus2 bMagicAddSize,Size_All,10; } } +450147:480062,{ bonus bBaseAtk,50; } +450147:480063,{ bonus bDelayrate,-10; } +450148:480062,{ bonus bAspdRate,10; } +450148:480063,{ bonus bMatk,50; } +450164:400097,{ .@r_armor = getequiprefinerycnt(EQI_ARMOR); bonus2 bSubRace,RC_Fish,10+.@r_armor; bonus2 bSubRace,RC_DemiHuman,10+.@r_armor; bonus2 bSubRace,RC_Player_Human,10+.@r_armor; } +470033:13414,{ bonus bMatk,70; bonus bAspd,2; if (getequiprefinerycnt(EQI_HAND_R)>=10) { bonus2 bMagicAtkEle,Ele_All,10; } } +470054:450147,{ bonus2 bAddClass,Class_All,5; } +470054:450148,{ bonus bAspdRate,5; } +470055:450147,{ bonus bMaxSPrate,5; } +470055:450148,{ bonus bMatkRate,5; } +470070:400097,{ .@r = getequiprefinerycnt(EQI_SHOES); bonus2 bMagicAddEle,Ele_Wind,10+.@r; bonus2 bAddEle,Ele_Wind,10+.@r; bonus2 bMagicAddEle,Ele_Water,10+.@r; bonus2 bAddEle,Ele_Water,10+.@r; } +480062:470054,{ bonus bCritAtkRate,10; } +480062:470055,{ bonus bVariableCastrate,-10; } +480063:470054,{ bonus bLongAtkRate,5; } +480063:470055,{ bonus2 bMagicAtkEle,Ele_All,10; } +480083:400097,{ .@r_garment = getequiprefinerycnt(EQI_GARMENT); bonus2 bAddRace,RC_Fish,10+.@r_garment; bonus2 bMagicAddRace,RC_Fish,10+.@r_garment; bonus2 bAddRace,RC_DemiHuman,10+.@r_garment; bonus2 bMagicAddRace,RC_DemiHuman,10+.@r_garment; } +490044:15391:20946:22208,{ bonus bFixedCast,-200; bonus2 bSubRace,RC_Angel,10; bonus2 bSubRace,RC_Dragon,10; bonus2 bAddRace,RC_Angel,20; bonus2 bAddRace,RC_Dragon,20; bonus bDelayrate,-5; } +490045:490044,{ bonus bFixedCast,-300; bonus2 bAddRace,RC_Angel,15; bonus2 bAddRace,RC_Dragon,15; bonus2 bSubRace,RC_Angel,10; bonus2 bSubRace,RC_Dragon,10; bonus bDelayrate,-5; } +490046:15392:20946:22208,{ bonus bFixedCast,-200; bonus2 bSubRace,RC_Angel,10; bonus2 bSubRace,RC_Dragon,10; bonus2 bAddRace,RC_Angel,20; bonus2 bAddRace,RC_Dragon,20; bonus bDelayrate,-5; } +490047:490046,{ bonus bFixedCast,-300; bonus2 bAddRace,RC_Angel,15; bonus2 bAddRace,RC_Dragon,15; bonus bDelayrate,-5; } +490048:15393:20946:22208,{ bonus bFixedCast,-200; bonus2 bSubRace,RC_Angel,10; bonus2 bSubRace,RC_Dragon,10; bonus2 bAddRace,RC_Angel,20; bonus2 bMagicAddRace,RC_Angel,20; bonus2 bAddRace,RC_Dragon,20; bonus2 bMagicAddRace,RC_Dragon,20; bonus bDelayrate,-5; } +490049:490048,{ bonus bFixedCast,-300; bonus2 bAddRace,RC_Angel,15; bonus2 bMagicAddRace,RC_Angel,15; bonus2 bAddRace,RC_Dragon,15; bonus2 bMagicAddRace,RC_Dragon,15; bonus bDelayrate,-5; } +490050:15394:20946:22208,{ bonus bFixedCast,-200; bonus2 bSubRace,RC_Angel,10; bonus2 bSubRace,RC_Dragon,10; bonus2 bAddRace,RC_Angel,20; bonus2 bMagicAddRace,RC_Angel,20; bonus2 bAddRace,RC_Dragon,20; bonus2 bMagicAddRace,RC_Dragon,20; bonus bDelayrate,-5; } +490051:490050,{ bonus bFixedCast,-300; bonus2 bAddRace,RC_Angel,15; bonus2 bMagicAddRace,RC_Angel,15; bonus2 bAddRace,RC_Dragon,15; bonus2 bMagicAddRace,RC_Dragon,15; bonus bDelayrate,-5; } +490052:15395:20946:22208,{ bonus bFixedCast,-200; bonus2 bSubRace,RC_Angel,10; bonus2 bSubRace,RC_Dragon,10; bonus2 bMagicAddRace,RC_Angel,20; bonus2 bMagicAddRace,RC_Dragon,20; bonus bDelayrate,-5; } +490053:490052,{ bonus bFixedCast,-300; bonus2 bMagicAddRace,RC_Angel,15; bonus2 bMagicAddRace,RC_Dragon,15; bonus bDelayrate,-5; } +490054:15396:20946:22208,{ bonus bFixedCast,-200; bonus2 bSubRace,RC_Angel,10; bonus2 bSubRace,RC_Dragon,10; bonus2 bAddRace,RC_Angel,20; bonus2 bAddRace,RC_Dragon,20; bonus bDelayrate,-5; } +490055:490054,{ bonus bFixedCast,-300; bonus2 bAddRace,RC_Angel,15; bonus2 bAddRace,RC_Dragon,15; bonus bDelayrate,-5; } +490056:15397:20947:22209,{ bonus bFixedCast,-200; bonus2 bSubRace,RC_Angel,10; bonus2 bSubRace,RC_Demon,10; bonus2 bAddRace,RC_Angel,20; bonus2 bAddRace,RC_Demon,20; bonus bDelayrate,-5; } +490057:490056,{ bonus bFixedCast,-200; bonus2 bAddRace,RC_Angel,15; bonus2 bAddRace,RC_Demon,15; bonus bDelayrate,-5; } +490058:15400:20947:22209,{ bonus bFixedCast,-200; bonus2 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if(.@r>=10){ .@matk += 50; bonus bDelayrate,-10; } bonus bMatk,.@matk; } +18720:1626,{ .@r = getequiprefinerycnt(EQI_HAND_R); .@matk = 15*.@r; if(.@r>=10){ .@matk += 50; bonus bVariableCastrate,-10; } bonus bMatk,.@matk; } +18720:1665,{ .@r = getequiprefinerycnt(EQI_HAND_R); .@matk = 15*.@r; if(.@r>=10){ .@matk += 50; bonus bVariableCastrate,-10; } bonus bMatk,.@matk; } +18720:28201,{ .@r = getequiprefinerycnt(EQI_HAND_R); .@dmg = 2; if(.@r>=5){ .@dmg += 3; .@def = -5; if(.@r>=7){ .@dmg += 4; .@def -= 5; } bonus2 bSubClass,Class_Normal,.@def;} bonus2 bMagicAddClass,Class_Boss,.@dmg; } +18720:28202,{ .@r = getequiprefinerycnt(EQI_HAND_R); .@dmg = 2; if(.@r>=5){ .@dmg += 3; .@def = -5; if(.@r>=7){ .@dmg += 4; .@def -= 5; } bonus2 bSubClass,Class_Normal,.@def;} bonus2 bMagicAddClass,Class_Boss,.@dmg; } +18959:4042,{ bonus2 bResEff,Eff_Freeze,10000; bonus5 bAutoSpellWhenHit,"NPC_WIDEFREEZE",2,10,BF_WEAPON|BF_MAGIC,0; } +18959:2402:4009,{ .@r = getequiprefinerycnt(EQI_SHOES); bonus bMaxHPrate,4+(2*.@r); bonus bMaxSPrate,4+(2*.@r); } +19170:1549,{ .@r = getequiprefinerycnt(EQI_HAND_R); if (.@r >= 7) { .@aspd += 10; .@bonus1 += 30; .@bonus2 += 50; if (.@r >= 9) { .@aspd += 10; .@bonus1 += 30; .@bonus2 += 50; if (.@r >= 10) { bonus2 bSkillCooldown,"NC_PILEBUNKER",-1000; } } bonus2 bSkillAtk,NC_BOOSTKNUCKLE,.@bonus1; bonus2 bSkillAtk,NC_VULCANARM,.@bonus2; bonus bAspdRate,.@aspd; } } +19495:2375,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus bStr,8; bonus bDex,4; bonus bMaxHP,1350; bonus bBaseAtk,15*.@r; bonus2 bResEff,Eff_Stone,500*.@r; bonus2 bResEff,Eff_Stun,500*.@r; /*bonus2 bAddRace2,RC2_TEMPLE_DEMON,20; bonus2 bMagicAddRace2,RC2_TEMPLE_DEMON,20; bonus2 bSubRace2,RC2_TEMPLE_DEMON,5;*/ } +19495:2374,{ bonus bMdef,25; bonus bMaxSP,350; bonus bDelayrate,-10; bonus bMatk,15*getequiprefinerycnt(EQI_ARMOR); bonus bHealPower,2*getequiprefinerycnt(EQI_ARMOR); /*bonus2 bAddRace2,RC2_TEMPLE_DEMON,20; bonus2 bMagicAddRace2,RC2_TEMPLE_DEMON,20; bonus2 bSubRace2,RC2_TEMPLE_DEMON,5;*/ } +19495:2537,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus bMaxHP,900; bonus bLongAtkDef,10; bonus2 bSubEle,Ele_Fire,3*.@r; bonus2 bSubEle,Ele_Water,3*.@r; bonus2 bSubEle,Ele_Wind,3*.@r; /*bonus2 bAddRace2,RC2_TEMPLE_DEMON,20; bonus2 bMagicAddRace2,RC2_TEMPLE_DEMON,20; bonus2 bSubRace2,RC2_TEMPLE_DEMON,5;*/ } +19495:2433,{ bonus bMaxHP,100*BaseLevel; bonus bBaseAtk,20*getequiprefinerycnt(EQI_SHOES); bonus bMatk,20*getequiprefinerycnt(EQI_SHOES); /*bonus2 bAddRace2,RC2_TEMPLE_DEMON,20; bonus2 bMagicAddRace2,RC2_TEMPLE_DEMON,20; bonus2 bSubRace2,RC2_TEMPLE_DEMON,5;*/ } +19495:2729,{ bonus bMaxHP,2000; bonus bMaxSP,200; bonus bHealPower,15; /*bonus2 bAddRace2,RC2_TEMPLE_DEMON,20; bonus2 bMagicAddRace2,RC2_TEMPLE_DEMON,20; bonus2 bSubRace2,RC2_TEMPLE_DEMON,5;*/ } +28560:13460,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"WL_CRIMSONROCK",2*.@r; } +28560:13460:28913,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bHit,5*.@r; bonus bAspdRate,4*.@r; } +28560:13461,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"WL_HELLINFERNO",20*.@r; } +28560:13461:28913,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bHit,5*.@r; bonus bAspdRate,4*.@r; } +28560:13462,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"AB_JUDEX",10*.@r; } +28560:13462:28913,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus bHit,5*.@r; bonus bAspdRate,4*.@r; } +24665:24668,{ .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); bonus bMatkRate,2; if (.@sum>=18) { bonus2 bIgnoreMdefRaceRate,RC_All,100; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-100; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-100; } } +24667:24666,{ .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bMatkRate,2; if (.@sum>=18) { bonus2 bIgnoreMdefRaceRate,RC_All,100; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-100; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-100; } } +24672:24669:24670:24671:24673:24674,{ bonus2 bAddClass,Class_All,1; if (getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=45) { bonus bNoKnockback; } } +24675:24676,{ .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bMatkRate,2; if (.@sum>=18) { bonus bUseSPrate,40; bonus bNoGemStone; if (.@sum>=20) { bonus2 bMagicAddSize,Size_All,12; } } } +24677:24678,{ .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); bonus bMatkRate,2; if (.@sum>=18) { bonus bUseSPrate,40; bonus bNoGemStone; if (.@sum>=20) { bonus2 bMagicAddSize,Size_All,12; } } } +24679:24680,{ .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bAddClass,Class_All,2; if (.@sum>=18) { bonus bNoKnockback; if (.@sum>=20) { bonus2 bAddEle,Ele_All,12; } } } +24681:24682,{ .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); bonus2 bAddClass,Class_All,2; if (.@sum>=18) { bonus bNoKnockback; if (.@sum>=20) { bonus2 bAddEle,Ele_All,12; } } } +27394:27196:27199,{ bonus2 bMagicAddRace,RC_Brute,7; bonus2 bMagicAddSize,Size_Small,7; } +27394:300128:300130,{ bonus2 bMagicAddSize,Size_Medium,7; bonus bDelayrate,-5; } +27396:27197:27198,{ bonus2 bAddSize,Size_Small,7; } +27396:300128:300130,{ bonus2 bAddSize,Size_Medium,7; bonus bDelayrate,-3; } +300220:300223,{ bonus bShortAtkRate,8; } +300230:300232,{ bonus2 bAddRace,RC_Insect,20; } +300233:300232,{ bonus2 bMagicAddRace,RC_Insect,20; } +300240:4176,{ bonus2 bAddSize,Size_Large,30; } +300241:4214,{ bonus2 bAddSize,Size_Medium,30; } +300242:300243,{ if (BaseJob == Job_Novice || BaseJob == Job_SuperNovice) { autobonus "{ bonus bNoSizeFix; }",1,7000,BF_WEAPON; } } +300266:4352,{ if (BaseClass == Job_Swordman) { .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bLongAtkRate,10+2*(.@sum/4); bonus bShortAtkRate,10+2*(.@sum/4); bonus bMaxHPrate,2*(.@sum/4); } } +300267:300268,{ if (BaseJob == Job_Sage) { bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",30; bonus2 bSkillAtk,"MG_FIREBOLT",30; } } +300269:4392,{ if (BaseLevel>=200) { bonus2 bMagicAtkEle,Ele_Ghost,15*(readparam(bInt)/40); } } +300270:4392,{ if (BaseLevel>=200) { bonus bLongAtkRate,15*(readparam(bDex)/40); } } +300271:4393,{ if (BaseLevel>=200) { bonus bShortAtkRate,15*(readparam(bStr)/40); } } +300272:4394,{ if (BaseLevel>=200) { bonus2 bMagicAtkEle,Ele_Holy,15*(readparam(bInt)/40); } } +300273:4394,{ if (BaseLevel>=200) { bonus2 bMagicAtkEle,Ele_Neutral,15*(readparam(bInt)/40); } } +300276:4398,{ bonus2 bMagicAddRace,RC_Angel,20; } +300278:300016,{ if (BaseLevel>=200) { bonus bCritAtkRate,15; } } +300279:4388,{ if (BaseLevel>=200) { bonus2 bMagicAtkEle,Ele_Ghost,30; } } +500030:28922,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HAND_L); bonus bVariableCastrate,-10; bonus bMatk,50; if (getequiprefinerycnt(EQI_HAND_R)>=7 && getequiprefinerycnt(EQI_HAND_L)>=7) { bonus2 bSkillAtk,"LG_RAYOFGENESIS",10; if (.@sum>=18) { bonus2 bMagicAddRace,RC_All,20; if (.@sum>=22) { bonus bDelayrate,-5; bonus2 bSkillCooldown,"LG_RAYOFGENESIS",-1000; } } } } +530015:19344,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP); autobonus3 "{ bonus2 bSkillAtk,\"LG_BANISHINGPOINT\",25; bonus2 bSkillAtk,\"LG_CANNONSPEAR\",25; }",1000,60000,"LG_SHIELDSPELL"; if (getequiprefinerycnt(EQI_HAND_R)>=7 && getequiprefinerycnt(EQI_HEAD_TOP)>=7) { bonus bLongAtkRate,15; if (.@sum>=18) { bonus2 bAddRace,RC_All,15; if (.@sum>=22) { bonus2 bSkillAtk,"LG_BANISHINGPOINT",2*.@sum; bonus2 bSkillAtk,"LG_CANNONSPEAR",2*.@sum; } } } } +550030:19428,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP); bonus bMatk,20; if (getequiprefinerycnt(EQI_HAND_R)>=7 && getequiprefinerycnt(EQI_HEAD_TOP)>=7) { bonus2 bMagicAddEle,Ele_All,10; if (.@sum>=18) { bonus2 bMagicAddRace,RC_Demon,20; bonus2 bMagicAddEle,Ele_Dark,20; if (.@sum>=22) { bonus bFixedCast,-500; bonus2 bMagicAddSize,Size_All,15; } } } } +550031:450144,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-10; bonus bMatk,50; if (getequiprefinerycnt(EQI_HAND_R)>=7 && getequiprefinerycnt(EQI_ARMOR)>=7) { bonus bMatkRate,10; bonus bAspd,2; if (.@sum>=18) { bonus2 bMagicAddRace,RC_All,20; if (.@sum>=22) { bonus bDelayrate,-10; bonus bVariableCastrate,-15; } } } } +620010:450146,{ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-15; bonus bBaseAtk,50; if (getequiprefinerycnt(EQI_HAND_R)>=7 && getequiprefinerycnt(EQI_ARMOR)>=7) { bonus bAspdRate,15; if (.@sum>=18) { bonus2 bAddRace,RC_All,20; if (.@sum>=22) { bonus bVariableCastrate,-10; bonus2 bAddClass,Class_All,15; } } } } +450177:480090,{ bonus bDelayrate,-10; } +450177:480091,{ bonus bBaseAtk,50; } +450178:480090,{ bonus bMatk,50; } +450178:480091,{ bonus bAspdRate,10; } +450182:470066,{ .@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_SHOES); bonus2 bAddClass,Class_All,10; if (getequiprefinerycnt(EQI_ARMOR)>=7 && getequiprefinerycnt(EQI_SHOES)>=7) { bonus bBaseAtk,70; if (.@sum>=18) { bonus bLongAtkRate,15; bonus bShortAtkRate,15; if (.@sum>=22) { bonus bFixedCast,-700; bonus2 bAddClass,Class_Boss,25; } } } } +450182:490120:490121,{ bonus bMaxHPrate,15; bonus bMaxSPrate,15; } +470066:490120,{ autobonus "{ bonus bStr,150; }",1,10000,BF_WEAPON; bonus2 bHPLossRate,500,1000; } +470066:490121,{ autobonus "{ bonus bAgi,150; }",1,10000,BF_WEAPON; bonus2 bSPLossRate,50,1000; } +470087:450177,{ bonus2 bAddClass,Class_All,7; } +470087:450178,{ bonus bAspdRate,7; } +470088:450177,{ bonus bMaxSPrate,7; } +470088:450178,{ bonus bMatkRate,7; } +480090:470087,{ bonus bLongAtkRate,7; } +480090:470088,{ bonus2 bMagicAtkEle,Ele_All,15; } +480091:470087,{ bonus bCritAtkRate,15; } +480091:470088,{ bonus bVariableCastrate,-15; } +//400134:530012,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bDelayrate,-10; bonus2 bSkillAtk,"LG_HESPERUSLIT",10*(.@r_weapon/2); } +//400134:600016,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bAddSize,Size_All,10; bonus2 bSkillAtk,"RK_WINDCUTTER",10*(.@r_weapon/2); } +//400134:620009,{ .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bAddRace,RC_All,10; bonus2 bSkillAtk,"NC_AXETORNADO",10*(.@r_weapon/2); } +450179:2980,{ bonus2 bMagicAddSize,Size_All,15; bonus bPerfectHitRate,10; bonus bMatkRate,10; autobonus "{ bonus2 bMagicAddRace,RC_All,15; bonus2 bMagicAddRace,RC_Player_Human,-15; bonus2 bMagicAddRace,RC_Player_Doram,-15; }",1,10000,BF_WEAPON; } +450179:18849,{ .@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bMagicAtkEle,Ele_Ghost,.@sum; bonus2 bMagicAtkEle,Ele_Poison,.@sum; bonus2 bMagicAtkEle,Ele_Holy,.@sum; bonus2 bMagicAtkEle,Ele_Dark,.@sum; if (.@sum>=19) { bonus bMatkRate,15; if (.@sum>=23) { bonus2 bMagicAddEle,Ele_All,20; } } } +450179:32237,{ .@sum = getequiprefinerycnt(EQI_ARMOR); bonus bMatk,10*.@r; if (.@sum>=9) { bonus bVariableCastrate,-5; if (.@sum>=11) { bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Water,10; bonus2 bMagicAtkEle,Ele_Wind,10; if (.@sum>=13) { bonus bUnbreakableArmor; } } } } +490120:450182,{ bonus bDelayrate,-10; } +490121:450182,{ bonus bVariableCastrate,-10; } +490121:490120,{ bonus bDelayrate,-5; } diff --git a/db/re/item_db.txt b/db/re/item_db.txt deleted file mode 100644 index d9a607755b..0000000000 --- a/db/re/item_db.txt +++ /dev/null @@ -1,13454 +0,0 @@ -// Items Database -// -// Structure of Database: -// ID,AegisName,Name,Type,Buy,Sell,Weight,ATK[:MATK],DEF,Range,Slots,Job,Class,Gender,Loc,wLV,eLV[:maxLevel],Refineable,View,{ Script },{ OnEquip_Script },{ OnUnequip_Script } -// -// Healing Items -//============================================================= -500,Choko_Gangjeong,Choko Gangjeong,0,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 10,10; },{},{} -501,Red_Potion,Red Potion,0,10,,70,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(45,65),0; },{},{} -502,Orange_Potion,Orange Potion,0,50,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(105,145),0; },{},{} -503,Yellow_Potion,Yellow Potion,0,180,,130,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(175,235),0; },{},{} -504,White_Potion,White Potion,0,1200,,150,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(325,405),0; },{},{} -505,Blue_Potion,Blue Potion,0,5000,,150,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 0,rand(40,60); },{},{} -506,Green_Potion,Green Potion,0,40,,70,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_HALLUCINATION; },{},{} -507,Red_Herb,Red Herb,0,18,,30,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(18,28),0; },{},{} -508,Yellow_Herb,Yellow Herb,0,40,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(38,58),0; },{},{} -509,White_Herb,White Herb,0,120,,70,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(75,115),0; },{},{} -510,Blue_Herb,Blue Herb,0,60,,70,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 0,rand(15,30); },{},{} -511,Green_Herb,Green Herb,0,10,,30,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_end SC_POISON; },{},{} -512,Apple,Apple,0,15,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(16,22),0; },{},{} -513,Banana,Banana,0,15,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(17,21),0; },{},{} -514,Grape,Grape,0,200,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 0,rand(10,15); },{},{} -515,Carrot,Carrot,0,15,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(18,20),0; },{},{} -516,Sweet_Potato,Potato,0,15,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(15,23),0; },{},{} -517,Meat,Meat,0,50,,150,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(70,100),0; },{},{} -518,Honey,Honey,0,500,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(70,100),rand(20,40); },{},{} -519,Milk,Milk,0,25,,30,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(27,37),0; },{},{} -520,Leaflet_Of_Hinal,Hinalle Leaflet,0,150,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(175,235),0; },{},{} -521,Leaflet_Of_Aloe,Aloe Leaflet,0,360,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(325,405),0; },{},{} -522,Fruit_Of_Mastela,Mastela Fruit,0,8500,,30,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(400,600),0; },{},{} -523,Holy_Water,Holy Water,0,20,,30,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_end SC_CURSE; },{},{} -525,Panacea,Panacea,0,500,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_Hallucination; },{},{} -526,Royal_Jelly,Royal Jelly,0,7000,,150,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_Hallucination; },{},{} -528,Monster's_Feed,Monster's Feed,0,60,,150,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(72,108),0; },{},{} -529,Candy,Candy,0,10,,30,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(45,65),0; },{},{} -530,Candy_Striper,Candy Cane,0,20,,40,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(105,145),0; },{},{} -531,Apple_Juice,Apple Juice,0,20,,40,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(25,35),0; },{},{} -532,Banana_Juice,Banana Juice,0,20,,40,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(26,34),0; },{},{} -533,Grape_Juice,Grape Juice,0,250,,40,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 0,rand(15,25); },{},{} -534,Carrot_Juice,Carrot Juice,0,20,,40,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(27,33),0; },{},{} -535,Pumpkin,Pumpkin,0,15,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 19,0; },{},{} -536,Ice_Cream,Ice Cream,0,150,,80,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(105,145),0; sc_start SC_FREEZE,10000,0,2500,0; },{},{} -537,Pet_Food,Pet Food,0,1000,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(50,90),0; },{},{} -538,Well_Baked_Cookie,Well-baked Cookie,0,1000,,30,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(160,200),0; },{},{} -539,Piece_Of_Cake,Piece of Cake,0,3000,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(270,330),0; },{},{} -540,Falcon's_Feed,Falcon Food,0,2000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(185,225),0; },{},{} -541,Pecopeco's_Feed,PecoPeco Food,0,3000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(325,405),0; },{},{} -542,Festive_Cookie,Festival Cookie,0,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(325,405),0; },{},{} -543,Festive_Rainbow_Cake,Festival Rainbow Cake,0,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(325,405),0; },{},{} -544,Fish_Slice,Raw Fish,0,20,,30,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(25,60),0; },{},{} -545,Red_Slim_Potion,Condensed Red Potion,0,150,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(45,65),0; },{},{} -546,Yellow_Slim_Potion,Condensed Yellow Potion,0,600,,30,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(175,235),0; },{},{} -547,White_Slim_Potion,Condensed White Potion,0,1650,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(325,405),0; },{},{} -548,Cheese,Cheese,0,2800,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 0,rand(10,15); },{},{} -549,Nice_Sweet_Potato,Yam,0,180,,80,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(50,100),0; sc_start SC_STUN,3000,0,1500,0; },{},{} -550,Popped_Rice,Rice Cake,0,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(10,15),0; },{},{} -551,Shusi,Sushi,0,1,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(50,60),0; },{},{} -552,KETUPAT,Ketupat,0,1,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(70,90),rand(20,30); },{},{} -553,Bun,Bao,0,1,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(35,70),0; },{},{} -554,Mojji,Mochi,0,100,,80,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(105,145),0; sc_start SC_STUN,3000,0; sc_start SC_BLIND,2000,0,1500,0; },{},{} -555,Rice_Cake,Traditional Rice Cake,0,100,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(105,145),0; },{},{} -556,Long_Rice_Cake,Rice Cake Stick,0,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(20,25),0; },{},{} -557,Hash_Rice_Cake,Neatly Sliced Rice Cake,0,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(25,30),0; },{},{} -558,Chocolate,Chocolate,0,1,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 1,1; },{},{} -559,HandMade_Chocolate,Hand-made Chocolate,0,1,,80,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 50,50; },{},{} -560,HandMade_Chocolate_,Handmade White Chocolate,0,5000,,80,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 50,50; },{},{} -561,White_Chocolate,White Chocolate,0,5000,,80,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 50,50; },{},{} -562,Pizza,Doublecrust Swiss Fondue,0,100,,150,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(70,100),0; },{},{} -563,Pizza_01,Doublecrust Swiss Fondue,0,1200,,150,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(375,445),0; },{},{} -564,Rice_Ball,Rice Ball,0,1,,30,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 200,0; },{},{} -565,Vita500_Bottle,Vita500,0,580,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(142,274),0; },{},{} -566,Tomyumkung,Tom Yum Goong,0,10000,,150,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(244,350),rand(10,30); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_Hallucination; },{},{} -567,Prawn,Shrimp,0,500,,40,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(117,192),0; },{},{} -568,Lemon,Lemon,0,60,,40,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 0,rand(10,20); },{},{} -569,Novice_Potion,Novice Potion,0,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(44,66),0; },{},{} -570,Lucky_Candy,Lucky Candy,0,10,,30,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(45,65),0; },{},{} -571,Lucky_Candy_Cane,Lucky Candy Cane,0,20,,40,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(105,145),0; },{},{} -572,Lucky_Cookie,Lucky Cookie,0,1000,,30,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(160,200),0; },{},{} -573,Chocolate_Drink,Chocolate Drink,0,7000,,150,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(330,410),rand(45,65); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_Hallucination; },{},{} -574,Egg,Egg,0,20,,30,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(33,42),0; },{},{} -575,Piece_Of_Cake_,2nd Anniversary Cake,0,10,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(270,330),0; },{},{} -576,Prickly_Fruit,Prickly Fruit,0,540,,60,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(150,300),rand(20,30); },{},{} -577,Grain,Bag of Grain,0,200,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(60,70),0; },{},{} -578,Strawberry,Strawberry,0,200,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 0,rand(16,28); },{},{} -579,Delicious_Fish,Fresh Fish,0,700,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(100,150),0; },{},{} -580,Bread,Bread,0,150,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(50,90),0; },{},{} -581,Mushroom,Edible Mushroom,0,40,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(20,30),0; },{},{} -582,Orange,Orange,0,300,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(10,20),rand(10,20); },{},{} -583,KETUPAT_,Ketupat Sayur,0,7000,,150,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_Hallucination; },{},{} -584,Fish_Ball_Soup,Fish Cake Soup,0,100,,60,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(40,70),0; },{},{} -585,Wurst,Brusti,11,2,,40,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(15,20),0; itemskill "PR_MAGNIFICAT",3; },{},{} -586,Mother's_Cake,Mother's Cake,0,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(325,405),0; },{},{} -587,Prickly_Fruit_,Red Prickly Fruit,0,880,,60,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(270,330),rand(20,30); },{},{} -588,Spaghetti,Spaghetti,0,100,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(40,70),0; },{},{} -589,Pizza_02,Pizza,0,1200,,150,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(375,445),0; },{},{} -590,Brezel_,Pretzel,0,2,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(50,90),0; },{},{} -591,Caviar_Pancake,Caviar Pancake,0,0,,150,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_Hallucination; },{},{} -592,Jam_Pancake,Jam Pancake,0,0,,150,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_Hallucination; },{},{} -593,Honey_Pancake,Honey Pancake,0,0,,150,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_Hallucination; },{},{} -594,Sour_Cream_Pancake,Sour-Cream Pancake,0,0,,150,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_Hallucination; },{},{} -595,Mushroom_Pancake,Mushroom Pancake,0,0,,150,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_Hallucination; },{},{} -596,Cute_Strawberry_Choco,Cute Strawberry-Choco,0,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 0,rand(1,100); },{},{} -597,Lovely_Choco_Tart,Lovely Choco-Tart,0,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(10,400),0; },{},{} -598,Light_Red_Pot,Light Red Potion,0,50,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(45,65),0; },{},{} -599,Light_Orange_Pot,Light Orange Potion,0,200,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(105,145),0; },{},{} -//=================================================================== -// Usable Items -//=================================================================== -601,Wing_Of_Fly,Fly Wing,11,60,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "AL_TELEPORT",1; },{},{} -602,Wing_Of_Butterfly,Butterfly Wing,11,300,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "AL_TELEPORT",3; },{},{} -603,Old_Blue_Box,Old Blue Box,2,10000,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_BlueBox,1); },{},{} -604,Branch_Of_Dead_Tree,Dead Branch,2,50,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ monster "this",-1,-1,"--ja--",-1-MOBG_Branch_Of_Dead_Tree,1,""; },{},{} -605,Anodyne,Anodyne,11,2000,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "SM_ENDURE",1; },{},{} -606,Aloebera,Aloevera,11,1500,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "SM_SELFPROVOKE",1; },{},{} -607,Yggdrasilberry,Yggdrasil Berry,0,5000,,300,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 100,100; },{},{} -608,Seed_Of_Yggdrasil,Yggdrasil Seed,0,5000,,300,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 50,50; },{},{} -609,Amulet,Amulet,2,100,,100,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -610,Leaf_Of_Yggdrasil,Yggdrasil Leaf,11,4000,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "ALL_RESURRECTION",1; },{},{} -611,Spectacles,Magnifier,11,40,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "MC_IDENTIFY",1; },{},{} -612,Portable_Furnace,Mini Furnace,2,150,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ produce 21; },{},{} -613,Iron_Hammer,Iron Hammer,2,1000,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ produce 1; },{},{} -614,Golden_Hammer,Golden Hammer,2,3000,,300,,,,,0xFFFFFFFF,63,2,,,,,,{ produce 2; },{},{} -615,Oridecon_Hammer,Oridecon Hammer,2,5000,,400,,,,,0xFFFFFFFF,63,2,,,,,,{ produce 3; },{},{} -616,Old_Card_Album,Old Card Album,2,10000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_CardAlbum,1); },{},{} -617,Old_Violet_Box,Old Purple Box,2,10000,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_VioletBox,1); },{},{} -618,Worn_Out_Scroll,Worn Out Scroll,2,50,,20,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -619,Unripe_Apple,Unripe Apple,2,1000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1002; },{},{} -620,Orange_Juice,Orange Juice,2,1500,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1113; },{},{} -621,Bitter_Herb,Bitter Herb,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1031; },{},{} -622,Rainbow_Carrot,Rainbow Carrot,2,2500,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1063; },{},{} -623,Earthworm_The_Dude,Earthworm the Dude,2,4000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1049; },{},{} -624,Rotten_Fish,Rotten Fish,2,2500,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1011; },{},{} -625,Lusty_Iron,Rusty Iron,2,100,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1042; },{},{} -626,Monster_Juice,Monster Juice,2,1500,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1035; },{},{} -627,Sweet_Milk,Sweet Milk,2,7000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1167; },{},{} -628,Well_Dried_Bone,Well-Dried Bone,2,10000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1107; },{},{} -629,Singing_Flower,Singing Flower,2,300,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1052; },{},{} -630,Dew_Laden_Moss,Dew Laden Moss,2,10,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1014; },{},{} -631,Deadly_Noxious_Herb,Deadly Noxious Herb,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1077; },{},{} -632,Fatty_Chubby_Earthworm,Fatty Chubby Earthworm,2,5000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1019; },{},{} -633,Baked_Yam,Sweet Potato,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1056; },{},{} -634,Tropical_Banana,Tropical Banana,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1057; },{},{} -635,Horror_Of_Tribe,Orc Trophy,2,300,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1023; },{},{} -636,No_Recipient,No Recipient,2,100,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1026; },{},{} -637,Old_Broom,Old Broom,2,350,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1110; },{},{} -638,Silver_Knife_Of_Chaste,Silver Knife of Chastity,2,12000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1170; },{},{} -639,Armlet_Of_Obedience,Armlet of Obedience,2,18000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1029; },{},{} -640,Shining_Stone,Shining Stone,2,3000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1155; },{},{} -641,Contracts_In_Shadow,Contract in Shadow,2,100,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1109; },{},{} -642,Book_Of_Devil,Book of the Devil,2,1800,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1101; },{},{} -643,Pet_Incubator,Pet Incubator,2,10000,,30,,,,,0xFFFFFFFF,63,2,,,,,,{ bpet; },{},{} -644,Gift_Box,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_GiftBox,1); },{},{} -//ASPD in RE they give a fixed +4/+6/+9 ASPD -645,Center_Potion,Concentration Potion,2,1200,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ASPDPOTION0,1800000,4; },{},{} -656,Awakening_Potion,Awakening Potion,2,2200,,150,,,,,0xFFF7FEEF,63,2,,,40,,,{ sc_start SC_ASPDPOTION1,1800000,6; },{},{} -657,Berserk_Potion,Berserk Potion,2,4500,,200,,,,,0x41E646A6,63,2,,,85,,,{ sc_start SC_ASPDPOTION2,1800000,9; },{},{} -658,Union_Of_Tribe,Union of Tribe,2,2,,500,,,,,0xFFFFFFFF,63,2,,,,,,{ guildgetexp rand(600000,1200000); },{},{} -659,Heart_Of_Her,Her Heart,2,500,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1188; },{},{} -660,Prohibition_Red_Candle,Forbidden Red Candle,2,20000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1200; },{},{} -661,Sway_Apron,Soft Apron,2,20000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1275; },{},{} -662,Inspector_Certificate,Authoritative Badge,2,1450,,30,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_SPEEDUP0,180000,25; },{},{} -663,Korea_Rice_Cake,Korean Rice Cake,0,1,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 10,0; },{},{} -664,Gift_Box_1,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_GiftBox_1,1); },{},{} -665,Gift_Box_2,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_GiftBox_2,1); },{},{} -666,Gift_Box_3,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_GiftBox_3,1); },{},{} -667,Gift_Box_4,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_GiftBox_4,1); },{},{} -668,Handsei,Red Envelope,2,0,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ Zeny += rand(1000,10000); },{},{} -669,Rice_Cake_Soup,Tempting Rice-Cake Soup,0,500,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 10,10; },{},{} -670,Gold_Coin_Moneybag,Bag of Gold Coins,3,100000,,400,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -671,Gold_Coin,Gold Coin,2,10000,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ RouletteGold++; },{},{} -672,Copper_Coin_Moneybag,Bag of Bronze Coins,3,1000,,400,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -673,Copper_Coin,Bronze Coin,2,100,,40,,,,,0xFFFFFFFF,63,2,,,,,,{ RouletteBronze++; },{},{} -674,Mithril_Coin,Mithril Coin,3,5000,,40,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -675,Silver_Coin,Silver Coin,2,5000,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ RouletteSilver++; },{},{} -676,Silver_Coin_Moneybag,Bag of Silver Coins,3,50000,,400,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -677,White_Gold_Coin,Platinum Coin,3,2000,,40,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -678,Poison_Bottle,Poison Bottle,2,5000,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ if(Class == Job_Assassin_Cross || Class == Job_Guillotine_Cross || Class == Job_Guillotine_Cross_T) { sc_start SC_DPOISON,60000,0; sc_start SC_ASPDPOTION3,60000,9; } else percentheal -100,-100; },{},{} -679,Gold_Pill,Pilule,2,5000,,300,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_DPOISON,10000,0,1000,0; sc_start SC_POISON,50000,0; },{},{} -680,Magical_Carnation,Magic Carnation,0,0,,1000,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 0,20; },{},{} -681,Memory_Of_Wedding,Sweet Memory of Marriage,2,50000,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ if (getpartnerid()) sc_start SC_WEDDING,600000,0; },{},{} -682,Realgar_Wine,Distilled Fighting Spirit,2,0,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ATKPOTION,60000,30; },{},{} -683,Exorcize_Herb,Herb of Incantation,2,0,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_MATKPOTION,60000,30; },{},{} -684,Durian,Durian,2,15000,,300,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ATKPOTION,60000,10; sc_start SC_MATKPOTION,60000,10; },{},{} -685,RAMADAN,Ramadan,0,5000,,300,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 100,50; },{},{} -686,Earth_Scroll_1_3,Level 3 Earth Spike,11,1000,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "WZ_EARTHSPIKE",3; },{},{} -687,Earth_Scroll_1_5,Level 5 Earth Spike,11,2000,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "WZ_EARTHSPIKE",5; },{},{} -688,Cold_Scroll_1_3,Level 3 Cold Bolt,11,1000,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "MG_COLDBOLT",3; },{},{} -689,Cold_Scroll_1_5,Level 5 Cold Bolt,11,2000,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "MG_COLDBOLT",5; },{},{} -690,Fire_Scroll_1_3,Level 3 Fire Bolt,11,1000,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "MG_FIREBOLT",3; },{},{} -691,Fire_Scroll_1_5,Level 5 Fire Bolt,11,2000,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "MG_FIREBOLT",5; },{},{} -692,Wind_Scroll_1_3,Level 3 Lightening Bolt,11,1000,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "MG_LIGHTNINGBOLT",3; },{},{} -693,Wind_Scroll_1_5,Level 5 Lightening Bolt,11,2000,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "MG_LIGHTNINGBOLT",5; },{},{} -694,Ghost_Scroll_1_3,Level 3 Soul Strike,11,1000,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "MG_SOULSTRIKE",3; },{},{} -695,Ghost_Scroll_1_5,Level 5 Soul Strike,11,2000,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "MG_SOULSTRIKE",5; },{},{} -696,Fire_Scroll_2_1,Level 1 Fire Ball,11,1000,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "MG_FIREBALL",1; },{},{} -697,Fire_Scroll_2_5,Level 5 Fire Ball,11,2000,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "MG_FIREBALL",5; },{},{} -698,Fire_Scroll_3_1,Level 1 Fire Wall,11,1000,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "MG_FIREWALL",1; },{},{} -699,Fire_Scroll_3_5,Level 5 Fire Wall,11,2000,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "MG_FIREWALL",5; },{},{} -700,Cold_Scroll_2_1,Level 1 Frost Diver,11,1000,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "MG_FROSTDIVER",1; },{},{} -//=================================================================== -// Etc Items -//=================================================================== -701,Ora_Ora,Ora Ora,3,55000,,200,,,,,,,,,,,,,{},{},{} -702,Animal_Blood,Animal Gore,3,450,,100,,,,,,,,,,,,,{},{},{} -703,Hinalle,Hinalle,3,500,,10,,,,,,,,,,,,,{},{},{} -704,Aloe,Aloe,3,500,,10,,,,,,,,,,,,,{},{},{} -705,Clover,Clover,3,10,,10,,,,,,,,,,,,,{},{},{} -706,Four_Leaf_Clover,Four Leaf Clover,3,80000,,10,,,,,,,,,,,,,{},{},{} -707,Singing_Plant,Singing Plant,3,500,,10,,,,,,,,,,,,,{},{},{} -708,Ment,Ment,3,500,,10,,,,,,,,,,,,,{},{},{} -709,Izidor,Izidor,3,500,,10,,,,,,,,,,,,,{},{},{} -710,Illusion_Flower,Illusion Flower,3,1000,,10,,,,,,,,,,,,,{},{},{} -711,Shoot,Shoot,3,16,,10,,,,,,,,,,,,,{},{},{} -712,Flower,Flower,3,2,,10,,,,,,,,,,,,,{},{},{} -713,Empty_Bottle,Empty Bottle,3,6,,20,,,,,,,,,,,,,{},{},{} -714,Emperium,Emperium,3,2,,1000,,,,,,,,,,,,,{},{},{} -715,Yellow_Gemstone,Yellow Gemstone,3,600,,30,,,,,,,,,,,,,{},{},{} -716,Red_Gemstone,Red Gemstone,3,600,,30,,,,,,,,,,,,,{},{},{} -717,Blue_Gemstone,Blue Gemstone,3,600,,30,,,,,,,,,,,,,{},{},{} -718,Dark_Red_Jewel,Garnet,3,6000,,100,,,,,,,,,,,,,{},{},{} -719,Violet_Jewel,Amethyst,3,6000,,100,,,,,,,,,,,,,{},{},{} -720,Skyblue_Jewel,Aquamarine,3,6000,,100,,,,,,,,,,,,,{},{},{} -721,Azure_Jewel,Emerald,3,6000,,100,,,,,,,,,,,,,{},{},{} -722,Scarlet_Jewel,Pearl,3,6000,,100,,,,,,,,,,,,,{},{},{} -723,Cardinal_Jewel,Ruby,3,6000,,100,,,,,,,,,,,,,{},{},{} -724,Cardinal_Jewel_,Cursed Ruby,3,600,,100,,,,,,,,,,,,,{},{},{} -725,Red_Jewel,Sardonyx,3,6000,,100,,,,,,,,,,,,,{},{},{} -726,Blue_Jewel,Sapphire,3,6000,,100,,,,,,,,,,,,,{},{},{} -727,White_Jewel,Opal,3,6000,,100,,,,,,,,,,,,,{},{},{} -728,Golden_Jewel,Topaz,3,6000,,100,,,,,,,,,,,,,{},{},{} -729,Bluish_Green_Jewel,Zircon,3,6000,,100,,,,,,,,,,,,,{},{},{} -730,Crystal_Jewel,1carat Diamond,3,10000,,100,,,,,,,,,,,,,{},{},{} -731,Crystal_Jewel_,2carat Diamond,3,25000,,100,,,,,,,,,,,,,{},{},{} -732,Crystal_Jewel__,3carat Diamond,3,55000,,100,,,,,,,,,,,,,{},{},{} -733,Crystal_Jewel___,Cracked Diamond,3,10,,100,,,,,,,,,,,,,{},{},{} -734,Red_Frame,Red Frame,3,3000,,200,,,,,,,,,,,,,{},{},{} -735,Blue_Porcelain,Chung Jah,3,5000,,500,,,,,,,,,,,,,{},{},{} -736,White_Platter,China,3,1000,,300,,,,,,,,,,,,,{},{},{} -737,Black_Ladle,Black Ladle,3,400,,50,,,,,,,,,,,,,{},{},{} -738,Pencil_Case,Pencil Case,3,400,,100,,,,,,,,,,,,,{},{},{} -739,Rouge,Rouge,3,10000,,10,,,,,,,,,,,,,{},{},{} -740,Stuffed_Doll,Puppet,3,1000,,100,,,,,,,,,,,,,{},{},{} -741,Poring_Doll,Poring Doll,3,1800,,100,,,,,,,,,,,,,{},{},{} -742,Chonchon_Doll,Chonchon Doll,3,3000,,100,,,,,,,,,,,,,{},{},{} -743,Spore_Doll,Spore Doll,3,5500,,100,,,,,,,,,,,,,{},{},{} -744,Bunch_Of_Flowers,Bouquet,3,2000,,50,,,,,,,,,,,,,{},{},{} -745,Wedding_Bouquet,Wedding Bouquet,3,12000,,50,,,,,,,,,,,,,{},{},{} -746,Glass_Bead,Glass Bead,3,1400,,50,,,,,,,,,,,,,{},{},{} -747,Crystal_Mirror,Crystal Mirror,3,15000,,50,,,,,,,,,,,,,{},{},{} -748,Witherless_Rose,Witherless Rose,3,55000,,10,,,,,,,,,,,,,{},{},{} -749,Frozen_Rose,Frozen Rose,3,35000,,10,,,,,,,,,,,,,{},{},{} -750,Baphomet_Doll,Baphomet Doll,3,18000,,100,,,,,,,,,,,,,{},{},{} -751,Osiris_Doll,Osiris Doll,3,14000,,100,,,,,,,,,,,,,{},{},{} -752,Grasshopper_Doll,Rocker Doll,3,4000,,100,,,,,,,,,,,,,{},{},{} -753,Monkey_Doll,Yoyo Doll,3,6000,,100,,,,,,,,,,,,,{},{},{} -754,Raccoondog_Doll,Raccoon Doll,3,5000,,100,,,,,,,,,,,,,{},{},{} -756,Oridecon_Stone,Rough Oridecon,3,550,,200,,,,,,,,,,,,,{},{},{} -757,Elunium_Stone,Rough Elunium,3,650,,200,,,,,,,,,,,,,{},{},{} -901,Danggie,Daenggie,3,260,,10,,,,,,,,,,,,,{},{},{} -902,Tree_Root,Tree Root,3,12,,10,,,,,,,,,,,,,{},{},{} -903,Reptile_Tongue,Reptile Tongue,3,140,,10,,,,,,,,,,,,,{},{},{} -904,Scorpion's_Tail,Scorpion Tail,3,124,,10,,,,,,,,,,,,,{},{},{} -905,Stem,Stem,3,46,,10,,,,,,,,,,,,,{},{},{} -906,Pointed_Scale,Pointed Scale,3,68,,10,,,,,,,,,,,,,{},{},{} -907,Resin,Resin,3,120,,10,,,,,,,,,,,,,{},{},{} -908,Spawn,Spawn,3,140,,10,,,,,,,,,,,,,{},{},{} -909,Jellopy,Jellopy,3,6,,10,,,,,,,,,,,,,{},{},{} -910,Garlet,Garlet,3,40,,10,,,,,,,,,,,,,{},{},{} -911,Scell,Scell,3,160,,10,,,,,,,,,,,,,{},{},{} -912,Zargon,Zargon,3,480,,10,,,,,,,,,,,,,{},{},{} -913,Tooth_Of_Bat,Tooth of Bat,3,34,,10,,,,,,,,,,,,,{},{},{} -914,Fluff,Fluff,3,8,,10,,,,,,,,,,,,,{},{},{} -915,Chrysalis,Chrysalis,3,8,,10,,,,,,,,,,,,,{},{},{} -916,Feather_Of_Birds,Feather of Birds,3,10,,10,,,,,,,,,,,,,{},{},{} -917,Talon,Talon,3,20,,10,,,,,,,,,,,,,{},{},{} -918,Sticky_Webfoot,Sticky Webfoot,3,20,,10,,,,,,,,,,,,,{},{},{} -919,Animal's_Skin,Animal Skin,3,36,,10,,,,,,,,,,,,,{},{},{} -920,Claw_Of_Wolves,Wolf Claw,3,58,,10,,,,,,,,,,,,,{},{},{} -921,Mushroom_Spore,Mushroom Spore,3,36,,10,,,,,,,,,,,,,{},{},{} -922,Orcish_Cuspid,Orc's Fang,3,220,,10,,,,,,,,,,,,,{},{},{} -923,Evil_Horn,Evil Horn,3,1200,,10,,,,,,,,,,,,,{},{},{} -924,Powder_Of_Butterfly,Powder of Butterfly,3,90,,10,,,,,,,,,,,,,{},{},{} -925,Bill_Of_Birds,Bill of Birds,3,64,,10,,,,,,,,,,,,,{},{},{} -926,Scale_Of_Snakes,Snake Scale,3,82,,10,,,,,,,,,,,,,{},{},{} -928,Insect_Feeler,Insect Feeler,3,114,,10,,,,,,,,,,,,,{},{},{} -929,Immortal_Heart,Immortal Heart,3,374,,10,,,,,,,,,,,,,{},{},{} -930,Rotten_Bandage,Rotten Bandage,3,350,,10,,,,,,,,,,,,,{},{},{} -931,Orcish_Voucher,Orcish Voucher,3,142,,10,,,,,,,,,,,,,{},{},{} -932,Skel_Bone,Skel-Bone,3,232,,10,,,,,,,,,,,,,{},{},{} -934,Mementos,Memento,3,600,,10,,,,,,,,,,,,,{},{},{} -935,Shell,Shell,3,14,,10,,,,,,,,,,,,,{},{},{} -936,Scales_Shell,Scale Shell,3,466,,10,,,,,,,,,,,,,{},{},{} -937,Posionous_Canine,Venom Canine,3,148,,10,,,,,,,,,,,,,{},{},{} -938,Sticky_Mucus,Sticky Mucus,3,70,,10,,,,,,,,,,,,,{},{},{} -939,Bee_Sting,Bee Sting,3,32,,10,,,,,,,,,,,,,{},{},{} -940,Grasshopper's_Leg,Grasshopper's Leg,3,36,,10,,,,,,,,,,,,,{},{},{} -941,Nose_Ring,Nose Ring,3,568,,10,,,,,,,,,,,,,{},{},{} -942,Yoyo_Tail,Yoyo Tail,3,114,,10,,,,,,,,,,,,,{},{},{} -943,Solid_Shell,Solid Shell,3,448,,10,,,,,,,,,,,,,{},{},{} -944,Horseshoe,Horseshoe,3,588,,10,,,,,,,,,,,,,{},{},{} -945,Raccoon_Leaf,Raccoon Leaf,3,106,,10,,,,,,,,,,,,,{},{},{} -946,Snail's_Shell,Snail's Shell,3,64,,10,,,,,,,,,,,,,{},{},{} -947,Horn,Horn,3,116,,10,,,,,,,,,,,,,{},{},{} -948,Bear's_Foot,Bear's Footskin,3,174,,10,,,,,,,,,,,,,{},{},{} -949,Feather,Feather,3,20,,10,,,,,,,,,,,,,{},{},{} -950,Heart_Of_Mermaid,Heart of Mermaid,3,264,,10,,,,,,,,,,,,,{},{},{} -951,Fin,Fin,3,412,,10,,,,,,,,,,,,,{},{},{} -952,Cactus_Needle,Cactus Needle,3,82,,10,,,,,,,,,,,,,{},{},{} -953,Stone_Heart,Stone Heart,3,184,,10,,,,,,,,,,,,,{},{},{} -954,Shining_Scales,Shining Scale,3,466,,10,,,,,,,,,,,,,{},{},{} -955,Worm_Peelings,Worm Peeling,3,52,,10,,,,,,,,,,,,,{},{},{} -956,Gill,Gill,3,342,,10,,,,,,,,,,,,,{},{},{} -957,Decayed_Nail,Decayed Nail,3,82,,10,,,,,,,,,,,,,{},{},{} -958,Horrendous_Mouth,Horrendous Mouth,3,390,,10,,,,,,,,,,,,,{},{},{} -959,Rotten_Scale,Stinky Scale,3,168,,10,,,,,,,,,,,,,{},{},{} -960,Nipper,Nipper,3,114,,10,,,,,,,,,,,,,{},{},{} -961,Conch,Conch,3,158,,10,,,,,,,,,,,,,{},{},{} -962,Tentacle,Tentacle,3,70,,10,,,,,,,,,,,,,{},{},{} -963,Sharp_Scale,Sharp Scale,3,250,,10,,,,,,,,,,,,,{},{},{} -964,Crap_Shell,Crab Shell,3,90,,10,,,,,,,,,,,,,{},{},{} -965,Clam_Shell,Clam Shell,3,56,,10,,,,,,,,,,,,,{},{},{} -966,Flesh_Of_Clam,Clam Flesh,3,158,,10,,,,,,,,,,,,,{},{},{} -967,Turtle_Shell,Turtle Shell,3,680,,10,,,,,,,,,,,,,{},{},{} -968,Voucher_Of_Orcish_Hero,Heroic Emblem,3,3000,,10,,,,,,,,,,,,,{},{},{} -969,Gold,Gold,3,150000,,200,,,,,,,,,,,,,{},{},{} -970,Alchol,Alcohol,3,400,,30,,,,,,,,,,,,,{},{},{} -971,Detrimindexta,Detrimindexta,3,400,,30,,,,,,,,,,,,,{},{},{} -972,Karvodailnirol,Karvodailnirol,3,400,,30,,,,,,,,,,,,,{},{},{} -973,Counteragent,Counteragent,3,800,,70,,,,,,,,,,,,,{},{},{} -974,Mixture,Mixture,3,800,,70,,,,,,,,,,,,,{},{},{} -975,Scarlet_Dyestuffs,Scarlet Dyestuffs,3,8000,,150,,,,,,,,,,,,,{},{},{} -976,Lemon_Dyestuffs,Lemon Dyestuffs,3,8000,,150,,,,,,,,,,,,,{},{},{} -978,Cobaltblue_Dyestuffs,Cobaltblue Dyestuffs,3,8000,,150,,,,,,,,,,,,,{},{},{} -979,Darkgreen_Dyestuffs,Darkgreen Dyestuffs,3,8000,,150,,,,,,,,,,,,,{},{},{} -980,Orange_Dyestuffs,Orange Dyestuffs,3,8000,,150,,,,,,,,,,,,,{},{},{} -981,Violet_Dyestuffs,Violet Dyestuffs,3,8000,,150,,,,,,,,,,,,,{},{},{} -982,White_Dyestuffs,White Dyestuffs,3,8000,,150,,,,,,,,,,,,,{},{},{} -983,Black_Dyestuffs,Black Dyestuffs,3,8000,,150,,,,,,,,,,,,,{},{},{} -984,Oridecon,Oridecon,3,1100,,200,,,,,,,,,,,,,{},{},{} -985,Elunium,Elunium,3,1100,,200,,,,,,,,,,,,,{},{},{} -986,Anvil,Anvil,3,30000,,500,,,,,,,,,,,,,{},{},{} -987,Oridecon_Anvil,Oridecon Anvil,3,120000,,700,,,,,,,,,,,,,{},{},{} -988,Golden_Anvil,Golden Anvil,3,300000,,900,,,,,,,,,,,,,{},{},{} -989,Emperium_Anvil,Emperium Anvil,3,600000,,1000,,,,,,,,,,,,,{},{},{} -990,Boody_Red,Red Blood,3,1000,,50,,,,,,,,,,,,,{},{},{} -991,Crystal_Blue,Crystal Blue,3,1000,,50,,,,,,,,,,,,,{},{},{} -992,Wind_Of_Verdure,Wind of Verdure,3,1000,,50,,,,,,,,,,,,,{},{},{} -993,Yellow_Live,Green Live,3,1000,,50,,,,,,,,,,,,,{},{},{} -994,Flame_Heart,Flame Heart,3,3000,,300,,,,,,,,,,,,,{},{},{} -995,Mistic_Frozen,Mystic Frozen,3,3000,,300,,,,,,,,,,,,,{},{},{} -996,Rough_Wind,Rough Wind,3,3000,,300,,,,,,,,,,,,,{},{},{} -997,Great_Nature,Great Nature,3,3000,,300,,,,,,,,,,,,,{},{},{} -998,Iron,Iron,3,100,,50,,,,,,,,,,,,,{},{},{} -999,Steel,Steel,3,1000,,100,,,,,,,,,,,,,{},{},{} -1000,Star_Crumb,Star Crumb,3,4500,,100,,,,,,,,,,,,,{},{},{} -1001,Sparkling_Dust,Star Dust,3,1500,,10,,,,,,,,,,,,,{},{},{} -1002,Iron_Ore,Iron Ore,3,50,,150,,,,,,,,,,,,,{},{},{} -1003,Coal,Coal,3,500,,50,,,,,,,,,,,,,{},{},{} -1004,Patriotism_Marks,Chivalry Emblem,3,2,,100,,,,,,,,,,,,,{},{},{} -1005,Hammer_Of_Blacksmith,Hammer of Blacksmith,3,2,,800,,,,,,,,,,,,,{},{},{} -1006,Old_Magic_Book,Old Magicbook,3,2,,30,,,,,,,,,,,,,{},{},{} -1007,Penetration,Necklace of Wisdom,3,2,,40,,,,,,,,,,,,,{},{},{} -1008,Frozen_Heart,Necklace of Oblivion,3,2,,100,,,,,,,,,,,,,{},{},{} -1009,Sacred_Marks,Hand of God,3,2,,20,,,,,,,,,,,,,{},{},{} -1010,Phracon,Phracon,3,200,,200,,,,,,,,,,,,,{},{},{} -1011,Emveretarcon,Emveretarcon,3,1000,,200,,,,,,,,,,,,,{},{},{} -1012,Lizard_Scruff,Frill,3,250,,10,,,,,,,,,,,,,{},{},{} -1013,Colorful_Shell,Rainbow Shell,3,90,,10,,,,,,,,,,,,,{},{},{} -1014,Jaws_Of_Ant,Ant Jaw,3,232,,10,,,,,,,,,,,,,{},{},{} -1015,Thin_N'_Long_Tongue,Tongue,3,528,,10,,,,,,,,,,,,,{},{},{} -1016,Rat_Tail,Rat Tail,3,52,,10,,,,,,,,,,,,,{},{},{} -1017,Moustache_Of_Mole,Mole Whiskers,3,106,,10,,,,,,,,,,,,,{},{},{} -1018,Nail_Of_Mole,Mole Claw,3,210,,10,,,,,,,,,,,,,{},{},{} -1019,Wooden_Block,Trunk,3,60,,10,,,,,,,,,,,,,{},{},{} -1020,Long_Hair,Black Hair,3,292,,10,,,,,,,,,,,,,{},{},{} -1021,Dokkaebi_Horn,Dokebi Horn,3,292,,10,,,,,,,,,,,,,{},{},{} -1022,Fox_Tail,Nine Tails,3,650,,10,,,,,,,,,,,,,{},{},{} -1023,Fish_Tail,Fish Tail,3,196,,10,,,,,,,,,,,,,{},{},{} -1024,Chinese_Ink,Squid Ink,3,264,,10,,,,,,,,,,,,,{},{},{} -1025,Spiderweb,Cobweb,3,184,,10,,,,,,,,,,,,,{},{},{} -1026,Acorn,Acorn,3,98,,10,,,,,,,,,,,,,{},{},{} -1027,Porcupine_Spike,Porcupine Quill,3,158,,10,,,,,,,,,,,,,{},{},{} -1028,Wild_Boar's_Mane,Mane,3,196,,10,,,,,,,,,,,,,{},{},{} -1029,Tiger's_Skin,Tiger Skin,3,548,,10,,,,,,,,,,,,,{},{},{} -1030,Tiger_Footskin,Tiger's Footskin,3,1500,,10,,,,,,,,,,,,,{},{},{} -1031,Limb_Of_Mantis,Mantis Scythe,3,196,,10,,,,,,,,,,,,,{},{},{} -1032,Blossom_Of_Maneater,Maneater Blossom,3,196,,10,,,,,,,,,,,,,{},{},{} -1033,Root_Of_Maneater,Maneater Root,3,208,,10,,,,,,,,,,,,,{},{},{} -1034,Cobold_Hair,Blue Hair,3,342,,10,,,,,,,,,,,,,{},{},{} -1035,Dragon_Canine,Dragon Canine,3,484,,10,,,,,,,,,,,,,{},{},{} -1036,Dragon_Scale,Dragon Scale,3,500,,10,,,,,,,,,,,,,{},{},{} -1037,Dragon_Train,Dragon Tail,3,1200,,10,,,,,,,,,,,,,{},{},{} -1038,Petite_DiablOfs_Horn,Little Evil Horn,3,528,,10,,,,,,,,,,,,,{},{},{} -1039,Petite_DiablOfs_Wing,Little Evil Wing,3,2000,,10,,,,,,,,,,,,,{},{},{} -1040,Elder_Pixie's_Beard,Elder Pixie's Moustache,3,232,,10,,,,,,,,,,,,,{},{},{} -1041,Lantern,Lantern,3,250,,10,,,,,,,,,,,,,{},{},{} -1042,Short_Leg,Bug Leg,3,430,,10,,,,,,,,,,,,,{},{},{} -1043,Nail_Of_Orc,Orc Claw,3,168,,10,,,,,,,,,,,,,{},{},{} -1044,Tooth_Of_,Zenorc's Fang,3,264,,10,,,,,,,,,,,,,{},{},{} -1045,Sacred_Masque,Cultish Masque,3,412,,10,,,,,,,,,,,,,{},{},{} -1046,Tweezer,Scorpion Nipper,3,614,,10,,,,,,,,,,,,,{},{},{} -1047,Head_Of_Medusa,Dead Medusa,3,548,,10,,,,,,,,,,,,,{},{},{} -1048,Slender_Snake,Horrendous Hair,3,800,,10,,,,,,,,,,,,,{},{},{} -1049,Skirt_Of_Virgin,Skirt of Virgin,3,1700,,10,,,,,,,,,,,,,{},{},{} -1050,Tendon,Tendon,3,220,,10,,,,,,,,,,,,,{},{},{} -1051,Detonator,Detonator,3,450,,10,,,,,,,,,,,,,{},{},{} -1052,Single_Cell,Single Cell,3,46,,10,,,,,,,,,,,,,{},{},{} -1053,Tooth_Of_Ancient_Fish,Ancient Tooth,3,548,,10,,,,,,,,,,,,,{},{},{} -1054,Lip_Of_Ancient_Fish,Ancient Lips,3,1000,,10,,,,,,,,,,,,,{},{},{} -1055,Earthworm_Peeling,Earthworm Peeling,3,196,,10,,,,,,,,,,,,,{},{},{} -1056,Grit,Grit,3,306,,10,,,,,,,,,,,,,{},{},{} -1057,Moth_Dust,Moth Dust,3,138,,10,,,,,,,,,,,,,{},{},{} -1058,Wing_Of_Moth,Moth Wings,3,200,,10,,,,,,,,,,,,,{},{},{} -1059,Transparent_Cloth,Fabric,3,306,,10,,,,,,,,,,,,,{},{},{} -1060,Golden_Hair,Golden Hair,3,430,,10,,,,,,,,,,,,,{},{},{} -1061,Starsand_Of_Witch,Witched Starsand,3,484,,10,,,,,,,,,,,,,{},{},{} -1062,Pumpkin_Head,Jack o' Pumpkin,3,374,,10,,,,,,,,,,,,,{},{},{} -1063,Sharpened_Cuspid,Fang,3,680,,10,,,,,,,,,,,,,{},{},{} -1064,Reins,Reins,3,802,,10,,,,,,,,,,,,,{},{},{} -1065,Booby_Trap,Trap,3,75,,10,,,,,,,,,,,,,{},{},{} -1066,Tree_Of_Archer_1,Fine-grained Trunk,3,2,,10,,,,,,,,,,,,,{},{},{} -1067,Tree_Of_Archer_2,Solid Trunk,3,2,,10,,,,,,,,,,,,,{},{},{} -1068,Tree_Of_Archer_3,Barren Trunk,3,2,,10,,,,,,,,,,,,,{},{},{} -1069,Mushroom_Of_Thief_1,Orange Net Mushroom,3,2,,10,,,,,,,,,,,,,{},{},{} -1070,Mushroom_Of_Thief_2,Orange Gooey Mushroom,3,2,,10,,,,,,,,,,,,,{},{},{} -1071,Mage_Test_1,Unknown Test Tube,3,0,,10,,,,,,,,,,,,,{},{},{} -1072,Delivery_Message,Delivery Message,3,0,,10,,,,,,,,,,,,,{},{},{} -1073,Merchant_Voucher_1,Voucher,3,0,,10,,,,,,,,,,,,,{},{},{} -1074,Merchant_Voucher_2,Voucher,3,0,,10,,,,,,,,,,,,,{},{},{} -1075,Merchant_Voucher_3,Voucher,3,0,,10,,,,,,,,,,,,,{},{},{} -1076,Merchant_Voucher_4,Voucher,3,0,,10,,,,,,,,,,,,,{},{},{} -1077,Merchant_Voucher_5,Voucher,3,0,,10,,,,,,,,,,,,,{},{},{} -1078,Merchant_Voucher_6,Voucher,3,0,,10,,,,,,,,,,,,,{},{},{} -1079,Merchant_Voucher_7,Voucher,3,0,,10,,,,,,,,,,,,,{},{},{} -1080,Merchant_Voucher_8,Voucher,3,0,,10,,,,,,,,,,,,,{},{},{} -1081,Merchant_Box_1,Delivery Box,3,0,,1200,,,,,,,,,,,,,{},{},{} -1082,Merchant_Box_2,Delivery Box,3,0,,1200,,,,,,,,,,,,,{},{},{} -1083,Merchant_Box_3,Delivery Box,3,0,,1200,,,,,,,,,,,,,{},{},{} -1084,Kapra's_Pass,Kafra Pass,3,0,,10,,,,,,,,,,,,,{},{},{} -1085,Mage_Test_2,Unknown Test Tube,3,0,,10,,,,,,,,,,,,,{},{},{} -1086,Mage_Test_3,Unknown Test Tube,3,0,,10,,,,,,,,,,,,,{},{},{} -1087,Mage_Test_4,Unknown Test Tube,3,0,,10,,,,,,,,,,,,,{},{},{} -1088,Morocc_Potion,Morocc Solution,3,0,,10,,,,,,,,,,,,,{},{},{} -1089,Payon_Potion,Payon Solution,3,0,,10,,,,,,,,,,,,,{},{},{} -1090,Mage_Test_Etc,Unknown Test Tube,3,0,,10,,,,,,,,,,,,,{},{},{} -1091,Merchant_Box_Etc,Delivery Box,3,0,,10,,,,,,,,,,,,,{},{},{} -1092,Empty_Cylinder,Empty Test Tube,3,3,,10,,,,,,,,,,,,,{},{},{} -1093,Empty_Potion,Empty Potion Bottle,3,10,,10,,,,,,,,,,,,,{},{},{} -1094,Short_Daenggie,Short Daenggie,3,278,,10,,,,,,,,,,,,,{},{},{} -1095,Needle_Of_Alarm,Needle of Alarm,3,546,,10,,,,,,,,,,,,,{},{},{} -1096,Round_Shell,Round Shell,3,780,,10,,,,,,,,,,,,,{},{},{} -1097,Worn_Out_Page,Worn Out Page,3,948,,10,,,,,,,,,,,,,{},{},{} -1098,Manacles,Manacles,3,658,,10,,,,,,,,,,,,,{},{},{} -1099,Worn_Out_Prison_Uniform,Worn-out Prison Uniform,3,680,,10,,,,,,,,,,,,,{},{},{} -//=================================================================== -// 1-Handed Swords -//=================================================================== -1101,Sword,Sword,5,100,,500,25,,1,3,0x000654E3,63,2,2,1,2,1,2,{},{},{} -1102,Sword_,Sword,5,100,,500,25,,1,4,0x000654E3,63,2,2,1,2,1,2,{},{},{} -1103,Sword__,Sword,5,100,,500,25,,1,0,0x000654E3,63,2,2,1,2,1,2,{},{},{} -1104,Falchion,Falchion,5,1500,,600,39,,1,3,0x000654E3,63,2,2,1,2,1,2,{},{},{} -1105,Falchion_,Falchion,5,1500,,600,39,,1,4,0x000654E3,63,2,2,1,2,1,2,{},{},{} -1106,Falchion__,Falchion,5,1500,,600,39,,1,0,0x000654E3,63,2,2,1,2,1,2,{},{},{} -1107,Blade,Blade,5,2900,,700,53,,1,3,0x000654E3,63,2,2,1,2,1,2,{},{},{} -1108,Blade_,Blade,5,2900,,700,53,,1,4,0x000654E3,63,2,2,1,2,1,2,{},{},{} -1109,Blade__,Blade,5,2900,,700,53,,1,0,0x000654E3,63,2,2,1,2,1,2,{},{},{} -1110,Lapier,Rapier,5,10000,,500,70,,1,2,0x000654E3,63,2,2,2,14,1,2,{},{},{} -1111,Lapier_,Rapier,5,10000,,500,70,,1,3,0x000654E3,63,2,2,2,14,1,2,{},{},{} -1112,Lapier__,Rapier,5,10000,,500,70,,1,0,0x000654E3,63,2,2,2,14,1,2,{},{},{} -1113,Scimiter,Scimitar,5,17000,,700,85,,1,2,0x000654E3,63,2,2,2,14,1,2,{},{},{} -1114,Scimiter_,Scimitar,5,17000,,700,85,,1,3,0x000654E3,63,2,2,2,14,1,2,{},{},{} -1115,Scimiter__,Scimitar,5,17000,,700,85,,1,3,0x000654E3,63,2,2,2,14,1,2,{},{},{} -1116,Katana,Katana,5,2000,,1000,60,,1,3,0x00004082,63,2,34,1,4,1,3,{},{},{} -1117,Katana_,Katana,5,2000,,1000,60,,1,4,0x00004082,63,2,34,1,4,1,3,{},{},{} -1118,Katana__,Katana,5,2000,,1000,60,,1,0,0x00004082,63,2,34,1,4,1,3,{},{},{} -1119,Tsurugi,Tsurugi,5,51000,,1200,130,,1,1,0x000654E2,63,2,2,3,27,1,2,{},{},{} -1120,Tsurugi_,Tsurugi,5,51000,,1200,130,,1,2,0x000654E2,63,2,2,3,27,1,2,{},{},{} -1121,Tsurugi__,Tsurugi,5,51000,,1200,130,,1,0,0x000654E2,63,2,2,3,27,1,2,{},{},{} -1122,Ring_Pommel_Saber,Ring Pommel Saber,5,24000,,900,100,,1,2,0x000654E2,63,2,2,2,14,1,2,{},{},{} -1123,Haedonggum,Haedonggum,5,50000,,900,120,,1,1,0x000654E2,63,2,2,3,27,1,2,{ bonus bInt,3; },{},{} -1124,Orcish_Sword,Orcish Sword,5,20,,800,90,,1,0,0x000654E3,63,2,2,3,5,1,2,{ bonus bUnbreakableWeapon; },{},{} -1125,Ring_Pommel_Saber_,Ring Pommel Saber,5,24000,,900,100,,1,3,0x000654E2,63,2,2,2,14,1,2,{},{},{} -1126,Saber,Saber,5,49000,,1000,115,,1,2,0x000654E2,63,2,2,3,27,1,2,{},{},{} -1127,Saber_,Saber,5,49000,,1000,115,,1,3,0x000654E2,63,2,2,3,27,1,2,{},{},{} -1128,Hae_Dong_Gum_,Haedonggum,5,50000,,900,120,,1,2,0x000654E2,63,2,2,3,27,1,2,{ bonus bInt,3; },{},{} -1129,Flamberge,Flamberge,5,60000,,1500,150,,1,0,0x00004080,63,2,2,3,27,1,2,{},{},{} -1130,Nagan,Nagan,5,20,,500,120,,1,0,0x000654E2,63,2,2,4,40,1,2,{ skill "TF_DOUBLE",5; bonus bDoubleRate,25; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5; },{},{} -1131,Ice_Falchon,Ice Falchion,5,20,,600,100,,1,0,0x000654E2,63,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500; bonus2 bAddEff2,Eff_Freeze,10; skill "MG_COLDBOLT",3; bonus3 bAutoSpell,"MG_COLDBOLT",3,100; },{},{} -1132,Edge,Edge,5,20,,700,115,,1,0,0x000654E2,63,2,2,4,40,1,2,{ bonus2 bAddEff,Eff_Curse,30; bonus2 bComaClass,Class_Normal,10; },{},{} -1133,Fire_Brand,Fireblend,5,20,,500,100,,1,0,0x000654E2,63,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Fire; skill "MG_FIREBOLT",3; bonus3 bAutoSpell,"MG_FIREBOLT",3,100; },{},{} -1134,Scissores_Sword,Caesar's Sword,5,20,,700,140,,1,0,0x000654E2,63,2,2,4,40,1,2,{ bonus2 bAddRace,RC_Plant,25; bonus bIgnoreDefRace,RC_Plant; },{},{} -1135,Cutlas,Cutlus,5,20,,900,150,,1,0,0x000654E2,63,2,2,4,40,1,2,{ skill "SM_BASH",5; bonus bStr,2; bonus bDef,1; },{},{} -1136,Solar_Sword,Solar Sword,5,20,,1200,85,,1,0,0x000654E2,63,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Fire; bonus2 bHPDrainRate,1000,1; bonus2 bSPLossRate,15,10000; },{},{} -1137,Excalibur,Excalibur,5,20,,1200,150,,1,0,0x000654E2,63,2,2,4,40,1,2,{ bonus bInt,5; bonus bLuk,10; bonus bDex,-1; bonus bAtkEle,Ele_Holy; },{},{} -1138,Mysteltainn_,Mysteltainn,5,20,,1000,170,,1,0,0x000654E2,63,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEle,Ele_Ghost,15; bonus3 bAutoSpell,"MG_STONECURSE",3,100; bonus2 bAddEff,Eff_Stone,10; bonus bDex,3; },{},{} -1139,Tale_Fing_,Tirfing,5,20,,1000,200,,1,0,0x000654E2,63,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Dark; bonus2 bHPLossRate,35,10000; },{},{} -1140,Byeorrun_Gum,Byeollungum,5,20,,900,150,,1,0,0x000654E2,63,2,2,4,40,1,2,{ bonus2 bSubClass,Class_Normal,-10; bonus2 bAddClass,Class_Boss,50; bonus bAllStats,2; },{},{} -1141,Immaterial_Sword,Immaterial Sword,5,20,,900,140,,1,0,0x000654E2,63,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Ghost; bonus3 bSPVanishRate,30,30,BF_WEAPON|BF_MAGIC|BF_MISC; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon; },{},{} -1142,Jewel_Sword,Jeweled Sword,5,20,,2200,104,,1,0,0x000654E2,63,2,2,3,68,1,2,{ bonus2 bAddMonsterDropItemGroup,IG_Jewel,100; },{},{} -1143,Gaia_Sword,Gaia Sword,5,20,,2500,140,,1,0,0x000654E2,63,2,2,3,74,1,2,{ bonus2 bAddMonsterDropItemGroup,IG_Ore,30; },{},{} -1144,Sasimi,Sashimi,5,20,,1400,75,,1,0,0x000654E2,63,2,2,3,48,1,2,{ bonus bAtkEle,Ele_Wind; bonus3 bAddMonsterDropItem,544,RC_Fish,4000; },{},{} -1145,Holy_Avenger,Holy Avenger,5,450000,,1350,125,,1,0,0x00004000,63,2,2,3,75,1,2,{ bonus bAtkEle,Ele_Holy; bonus bVit,2; },{},{} -1146,Town_Sword,Town Sword,5,42000,,800,100,,1,1,0x00000001,63,2,2,3,30,1,2,{},{},{} -1147,Town_Sword_,Town Sword,5,42000,,800,100,,1,2,0x00000001,63,2,2,3,30,1,2,{},{},{} -1148,Star_Dust_Blade,Star Dust Blade,5,20,,1000,140,,1,1,0x00000001,63,2,2,4,45,1,2,{ bonus2 bAddEff,Eff_Stun,500; bonus bUnbreakableWeapon; },{},{} -1149,Flamberge_,Flamberge,5,60000,,1500,150,,1,2,0x00004080,63,2,2,3,27,1,2,{},{},{} -//=================================================================== -// 2-Handed Swords -//=================================================================== -1151,Slayer,Slayer,5,15000,,1300,90,,1,2,0x00004082,63,2,34,2,18,1,3,{},{},{} -1152,Slayer_,Slayer,5,15000,,1300,90,,1,3,0x00004082,63,2,34,2,18,1,3,{},{},{} -1153,Slayer__,Slayer,5,15000,,1300,90,,1,0,0x00004082,63,2,34,2,18,1,3,{},{},{} -1154,Bastard_Sword,Bastard Sword,5,22500,,1600,115,,1,2,0x00004082,63,2,34,2,18,1,3,{},{},{} -1155,Bastard_Sword_,Bastard Sword,5,22500,,1600,115,,1,3,0x00004082,63,2,34,2,18,1,3,{},{},{} -1156,Bastard_Sword__,Bastard Sword,5,22500,,1600,115,,1,0,0x00004082,63,2,34,2,18,1,3,{},{},{} -1157,Two_Hand_Sword,Two-Handed Sword,5,60000,,2200,160,,1,1,0x00004082,63,2,34,3,33,1,3,{},{},{} -1158,Two_Hand_Sword_,Two-Handed Sword,5,60000,,2200,160,,1,2,0x00004082,63,2,34,3,33,1,3,{},{},{} -1159,Two_Hand_Sword__,Two-Handed Sword,5,60000,,2200,160,,1,0,0x00004082,63,2,34,3,33,1,3,{},{},{} -1160,Broad_Sword,Broad Sword,5,65000,,2000,140,,1,1,0x00004082,63,2,34,3,33,1,3,{ bonus bDef,5; bonus bUnbreakableWeapon; },{},{} -1161,Balmung,Balmung,5,20,,1000,250,,1,0,0xFFFFFFFF,63,2,34,4,48,1,3,{ bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Holy; },{},{} -1162,Broad_Sword_,Broad Sword,5,65000,,2000,140,,1,2,0x00004082,63,2,34,3,33,1,3,{ bonus bDef,5; bonus bUnbreakableWeapon; },{},{} -1163,Claymore,Claymore,5,74000,,2500,180,,1,0,0x00004080,63,2,34,3,33,1,3,{},{},{} -1164,Muramasa,Muramasa,5,20,,1000,155,,1,0,0x00004082,63,2,34,4,48,1,3,{ bonus bCritical,30; bonus bAspdRate,8; bonus2 bAddEff2,Eff_Curse,10; },{},{} -1165,Masamune,Masamune,5,20,,1000,200,,1,0,0x00004082,63,2,34,4,48,1,3,{ bonus bFlee,30; bonus bStr,-5; bonus bAspd,2; bonus bDefRate,-67; bonus bDef2Rate,-67; },{},{} -1166,Dragon_Slayer,Dragon Slayer,5,20,,1300,150,,1,0,0x00004082,63,2,34,4,48,1,3,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15; },{},{} -1167,Schweizersabel,Schweizersabel,5,20,,1600,160,,1,0,0x00004082,63,2,34,4,48,1,3,{ bonus bAtkEle,Ele_Wind; bonus bDef,1; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",3,100; },{},{} -1168,Zweihander,Zweihander,5,20,,2200,200,,1,0,0x00004082,63,2,34,4,48,1,3,{ bonus bUnbreakableWeapon; },{},{} -1169,Executioner_,Executioner,5,20,,2200,155,,1,0,0x00004082,63,2,34,4,48,1,3,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; bonus bAtkEle,Ele_Dark; },{},{} -1170,Katzbalger,Katzbalger,5,20,,2000,175,,1,0,0x00004082,63,2,34,4,48,1,3,{ bonus bVit,5; bonus bDef,10; },{},{} -1171,Zweihander_,Zweihander,5,20,,2200,200,,1,2,0x00004082,63,2,34,4,48,1,3,{ bonus bUnbreakableWeapon; },{},{} -1172,Claymore_,Claymore,5,74000,,2500,180,,1,2,0x00004080,63,2,34,3,33,1,3,{},{},{} -1173,Muramasa_C,Muramasa,5,1,,0,204,,1,0,0x00004082,63,2,34,4,1,0,3,{ bonus bCritical,30; bonus bAspdRate,8; },{},{} -1174,Executioner_C,Executioner,5,2,,0,190,,1,0,0x00004082,63,2,34,4,0,0,3,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; bonus bAtkEle,Ele_Dark; },{},{} -1175,Altas_Weapon,Atlas Weapon,5,20,,3500,200,,1,1,0x00004082,18,2,34,4,55,1,3,{ bonus bCritical,10; if(readparam(bStr)>=80) bonus bBreakArmorRate,500; },{},{} -1176,Muscle_Cutter,Muscle Cutter,5,20,,2200,160,,1,2,0x00004082,18,2,34,4,55,1,3,{ bonus2 bAddEff,Eff_Bleeding,800; bonus3 bAutoSpell,"AL_DECAGI",1,30; },{},{} -1177,Muramash,Muramash,5,20,,0,120,,1,0,0x00004082,63,2,34,1,0,0,3,{ bonus2 bAddClass,Class_All,50; },{},{} -1178,Schweizersabel_,Schweizersabel,5,20,,1600,160,,1,2,0x00004082,63,2,34,4,48,1,3,{ bonus bAtkEle,Ele_Wind; bonus bDef,1; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",3,100; },{},{} -1179,Executioner__,Executioner,5,20,,2200,155,,1,1,0x00004082,63,2,34,4,48,1,3,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; bonus bAtkEle,Ele_Dark; },{},{} -1180,Dragon_Slayer_,Dragon Slayer,5,20,,1300,150,,1,2,0x00004082,63,2,34,4,48,1,3,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15; },{},{} -1181,Tae_Goo_Lyeon,Tae Goo Lyeon,5,20,,2000,250,,1,2,0x00004082,18,2,34,4,90,1,3,{ bonus bFlee2,10; if(JobLevel>=70) autobonus "{ bonus bBaseAtk,50; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; if(getrefine()>8) { bonus bVariableCastrate,-20; bonus bDelayRate,-20; } },{},{} -1182,Bloody_Eater,Bloody Eater,5,20,,1200,200,,1,2,0x00004082,18,2,34,4,50,1,3,{ bonus bAtkEle,Ele_Ghost; autobonus "{ bonus bCritical,100; bonus bBaseAtk,50; }",1,5000,0,"{ specialeffect2 EF_FIRESPLASHHIT; }"; bonus bHPGainValue,100; },{},{} -1183,BF_Two_Handed_Sword1,Brave Assaulter's Katzbalger,5,20,,0,200,,1,0,0x00004082,63,2,34,3,80,1,3,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} -1184,BF_Two_Handed_Sword2,Valorous Assaulter's Katzbalger,5,20,,0,200,,1,0,0x00004082,63,2,34,3,80,1,3,{ bonus bCritical,20; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus bCritAtkRate,20; bonus bUnbreakableWeapon; },{},{} -1185,Violet_Fear,Violet Fear,5,20,,2200,275,,1,2,0x00004082,18,2,34,4,80,1,3,{ bonus3 bAutoSpell,"WZ_METEOR",3,30; bonus3 bAutoSpell,"WZ_FROSTNOVA",5,50; autobonus "{ bonus bIgnoreDefClass,Class_Normal; specialeffect2 EF_ENHANCE; }",50,5000; },{},{} -1186,Death_Guidance,Death Guidance,5,20,,2000,200,,1,2,0x00004082,18,2,34,4,70,1,3,{ bonus bStr,5; bonus bAgi,2; bonus bFlee2,20; bonus3 bAutoSpell,"NPC_HELLPOWER",1,10; bonus4 bAutoSpell,"NPC_HELLPOWER",1,10,0; bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",(getrefine()>8?2:1),20; },{},{} -1187,Krieger_Twohand_Sword1,Glorious Claymore,5,20,,0,220,,1,0,0x00004082,63,2,34,4,80,1,3,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-3,1); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-3,1); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus3 bAutoSpell,"LK_CONCENTRATION",max(getskilllv("LK_CONCENTRATION"),1),30; bonus3 bAutoSpell,"LK_AURABLADE",max(getskilllv("LK_AURABLADE"),1),30; } },{},{} -1188,Veteran_Sword,Veteran Sword,5,10000,,2000,180,,1,1,0x00004082,63,2,34,4,80,1,3,{ if(getskilllv("SM_BASH")==10) { bonus2 bSkillAtk,"SM_BASH",50; } if(getskilllv("KN_BOWLINGBASH")==10) { bonus2 bSkillAtk,"KN_BOWLINGBASH",50; } bonus bStr,1; bonus bDex,1; },{},{} -1189,Krasnaya,Krasnaya,5,20,,3800,200,,2,3,0x00004082,18,2,34,2,50,1,3,{ if(readparam(bStr)>=95) { bonus bBaseAtk,20; } },{},{} -1190,Claymore_C,Claymore,5,0,,0,220,,1,0,0x00004080,63,2,34,3,1,0,3,{ bonus2 bAddSize,Size_All,40; },{},{} -1191,Alca_Bringer,Alca Bringer,5,20,,3400,280,,2,0,0x00004082,63,2,34,3,100,1,3,{ bonus bAspd,(getrefine()/2); },{},{} -1192,P_Slayer1,Eden Slayer I,5,0,,0,162,,1,0,0x00004082,63,2,34,2,26,0,3,{},{},{} -1193,P_Slayer2,Eden Slayer II,5,0,,0,185,,1,0,0x00004082,63,2,34,2,40,0,3,{},{},{} -1194,F_Executioner_C,Executioner,5,2,,0,190,,1,0,0x00004082,63,2,34,4,0,0,3,{ bonus bAtkEle,Ele_Dark; },{},{} -1195,E_Executioner_C,Executioner,5,2,,0,190,,1,0,0x00004082,63,2,34,4,0,0,3,{ bonus bAtkEle,Ele_Dark; },{},{} -1196,Chrome_Twohand_Sword,Chrome Two-Handed Sword,5,20,,400,280,,1,0,0x00004082,63,2,34,3,110,1,3,{ bonus bUnbreakableWeapon; bonus bAgi,3; bonus bMaxHPrate,-10; },{},{} -1197,P_Slayer3,Eden Slayer III,5,0,,0,200,,1,0,0x00004082,63,2,34,3,60,0,3,{},{},{} -1198,Hairtail,Cutlass,5,0,,0,220,,3,0,0x00004082,63,2,34,1,50,0,3,{ bonus bUnbreakableWeapon; bonus bCritical,20; bonus bCritAtkRate,50; if(BaseLevel>99) { bonus bBaseAtk,50; } },{},{} -1199,Ebony_Toe_Nail,Ebony Toe Nail,5,56000,,1000,250:150,,1,0,0x00004082,63,2,34,4,120,1,3,{},{},{} -//=================================================================== -// Daggers -//=================================================================== -1201,Knife,Knife,5,50,,400,17,,1,3,0x3E9F7EEF,63,2,2,1,1,1,1,{},{},{} -1202,Knife_,Knife,5,50,,400,17,,1,4,0x3E9F7EEF,63,2,2,1,1,1,1,{},{},{} -1203,Knife__,Knife,5,50,,400,17,,1,0,0x3E9F7EEF,63,2,2,1,1,1,1,{},{},{} -1204,Cutter,Cutter,5,1250,,500,30,,1,3,0x3E9F7EEF,63,2,2,1,1,1,1,{},{},{} -1205,Cutter_,Cutter,5,1250,,500,30,,1,4,0x3E9F7EEF,63,2,2,1,1,1,1,{},{},{} -1206,Cutter__,Cutter,5,1250,,500,30,,1,0,0x3E9F7EEF,63,2,2,1,1,1,1,{},{},{} -1207,Main_Gauche,Main Gauche,5,2400,,600,43,,1,3,0x3E9F7EEF,63,2,2,1,1,1,1,{},{},{} -1208,Main_Gauche_,Main Gauche,5,2400,,600,43,,1,4,0x3E9F7EEF,63,2,2,1,1,1,1,{},{},{} -1209,Main_Gauche__,Main Gauche,5,2400,,600,43,,1,0,0x3E9F7EEF,63,2,2,1,1,1,1,{},{},{} -1210,Dirk,Dirk,5,8500,,500,59,,1,2,0x3E9F7EEF,63,2,2,2,12,1,1,{},{},{} -1211,Dirk_,Dirk,5,8500,,500,59,,1,3,0x3E9F7EEF,63,2,2,2,12,1,1,{},{},{} -1212,Dirk__,Dirk,5,8500,,500,59,,1,0,0x3E9F7EEF,63,2,2,2,12,1,1,{},{},{} -1213,Dagger,Dagger,5,14000,,600,73,,1,2,0x3E9F7EEF,63,2,2,2,12,1,1,{},{},{} -1214,Dagger_,Dagger,5,14000,,600,73,,1,3,0x3E9F7EEF,63,2,2,2,12,1,1,{},{},{} -1215,Dagger__,Dagger,5,14000,,600,73,,1,0,0x3E9F7EEF,63,2,2,2,12,1,1,{},{},{} -1216,Stiletto,Stiletto,5,19500,,700,87,,1,2,0x3E9F7EEF,63,2,2,2,12,1,1,{},{},{} -1217,Stiletto_,Stiletto,5,19500,,700,87,,1,3,0x3E9F7EEF,63,2,2,2,12,1,1,{},{},{} -1218,Stiletto__,Stiletto,5,19500,,700,87,,1,0,0x3E9F7EEF,63,2,2,2,12,1,1,{},{},{} -1219,Gladius,Gladius,5,43000,,700,105,,1,2,0x028F5EEE,63,2,2,3,24,1,1,{},{},{} -1220,Gladius_,Gladius,5,43000,,700,105,,1,3,0x028F5EEE,63,2,2,3,24,1,1,{},{},{} -1221,Gladius__,Gladius,5,43000,,700,105,,1,0,0x028F5EEE,63,2,2,3,24,1,1,{},{},{} -1222,Damascus,Damascus,5,49000,,800,118,,1,1,0x028F5EEE,63,2,2,3,24,1,1,{ bonus bUnbreakableWeapon; },{},{} -1223,Forturn_Sword,Fortune Sword,5,20,,500,90,,1,0,0x028F5EEE,63,2,2,4,24,1,1,{ bonus bLuk,5; bonus bFlee2,20; },{},{} -1224,Sword_Breaker,Swordbreaker,5,20,,1000,70,,1,0,0x028F5EEE,63,2,2,4,36,1,1,{ bonus bBreakWeaponRate,500; },{},{} -1225,Mail_Breaker,Mailbreaker,5,20,,1000,70,,1,0,0x028F5EEE,63,2,2,4,36,1,1,{ bonus bBreakArmorRate,500; },{},{} -1226,Damascus_,Damascus,5,49000,,800,118,,1,2,0x028F5EEE,63,2,2,3,24,1,1,{ bonus bUnbreakableWeapon; },{},{} -1227,Weeder_Knife,Weeder Knife,5,20,,400,80,,1,0,0x028F5EEE,63,2,2,4,36,1,1,{ bonus bIgnoreDefRace,RC_Plant; bonus2 bAddRace,RC_Plant,15; bonus2 bSubRace,RC_Plant,15; },{},{} -1228,Combat_Knife,Combat Knife,5,20,,400,80,,1,0,0x028F5EEE,63,2,2,4,36,1,1,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_Demon,-10; },{},{} -1229,Mama's_Knife,Kitchen Knife,5,20,,500,75,,1,0,0x028F5EEE,63,2,2,4,36,1,1,{ bonus bCritical,30; bonus3 bAddMonsterDropItem,517,RC_Brute,5000; },{},{} -1230,House_Auger,Ice Pick,5,20,,600,80,,1,0,0x028F5EEE,63,2,2,4,36,1,1,{ bonus bDefRatioAtkClass,Class_All; },{},{} -1231,Bazerald,Bazerald,5,20,,500,70:105,,1,0,0x028F5EEE,63,2,2,4,36,1,1,{ bonus bAtkEle,Ele_Fire; bonus bInt,5; },{},{} -1232,Assasin_Dagger,Assassin Dagger,5,20,,600,140,,1,0,0x00001000,63,2,2,4,36,1,1,{ bonus bMaxHPrate,20; bonus bMaxSPrate,15; bonus bAspdRate,2; bonus bAtkEle,Ele_Dark; },{},{} -1233,Exercise,Exorciser,5,20,,700,90,,1,0,0x028F5EEE,63,2,2,4,36,1,1,{ bonus bIgnoreDefRace,RC_Demon; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; },{},{} -1234,Moonlight_Sword,Moonlight Dagger,5,20,,700,50,,1,0,0x028F5EEE,63,2,2,4,36,1,1,{ bonus bMaxSPrate,10; bonus bSPDrainValue,3; },{},{} -1235,Azoth,Azoth,5,20,,700,110,,1,0,0x00040000,63,2,2,4,36,1,1,{ bonus bClassChange,300; },{},{} -1236,Sucsamad,Sucsamad,5,20,,800,140,,1,0,0x028F5EEE,63,2,2,4,36,1,1,{ bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon; },{},{} -1237,Grimtooth_,Grimtooth,5,20,,800,180,,1,0,0x028F5EEE,63,2,2,4,36,1,1,{ bonus bFlee,10; bonus bFlee2,5; bonus bDefRate,-50; bonus bDef2Rate,-50; },{},{} -1238,Zeny_Knife,Zeny Knife,5,20,,1200,64,,1,0,0x028F5EEE,63,2,2,3,70,1,1,{ bonus2 bGetZenyNum,100,40; },{},{} -1239,Poison_Knife,Poison Knife,5,20,,800,64,,1,0,0x028F5EEE,63,2,2,3,65,1,1,{ bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,3000; },{},{} -1240,Princess_Knife,Princess Knife,5,20,,400,84,,1,0,0x028F5EEE,63,2,2,4,1,1,1,{ bonus bAllStats,1; },{},{} -1241,Cursed_Dagger,Cursed Dagger,5,80000,,400,55,,1,0,0x00810204,63,2,2,4,85,1,1,{ bonus2 bAddEff,Eff_Curse,5000; },{},{} -1242,Counter_Dagger,Dagger of Counter,5,120000,,550,140,,1,0,0x00810204,63,2,2,4,55,1,1,{ bonus bCritical,90; },{},{} -1243,Novice_Knife,Novice Main-Gauche,5,0,,1,45,,1,0,0x00000001,63,2,2,1,1,0,1,{},{},{} -1244,Holy_Dagger,Holy Dagger,5,20,,800,100,,1,0,0x02021040,63,2,2,4,55,1,1,{ bonus bAtkEle,Ele_Holy; bonus bDex,1; },{},{} -1245,Cinquedea,Cinquedea,5,40000,,700,110,,1,1,0x00000001,63,2,2,3,30,1,1,{},{},{} -1246,Cinquedea_,Cinquedea,5,40000,,700,110,,1,2,0x00000001,63,2,2,3,30,1,1,{},{},{} -1247,Kindling_Dagger,Kindle Dagger,5,10000,,600,39,,1,0,0x3E9F7EEF,63,2,2,1,1,1,1,{ bonus bAtkEle,Ele_Fire; },{},{} -1248,Obsidian_Dagger,Obsidian Dagger,5,10000,,600,39,,1,0,0x3E9F7EEF,63,2,2,1,1,1,1,{ bonus bAtkEle,Ele_Earth; },{},{} -1249,Fisherman's_Dagger,Fisherman's Dagger,5,10000,,600,39,,1,0,0x3E9F7EEF,63,2,2,1,1,1,1,{ bonus bAtkEle,Ele_Water; },{},{} -//=================================================================== -// Katars -//=================================================================== -1250,Jur,Jur,5,19500,,800,125,,1,2,0x00001000,63,2,34,2,18,1,16,{},{},{} -1251,Jur_,Jur,5,19500,,800,125,,1,3,0x00001000,63,2,34,2,18,1,16,{},{},{} -1252,Katar,Katar,5,41000,,1200,148,,1,1,0x00001000,63,2,34,3,33,1,16,{ bonus bDex,1; },{},{} -1253,Katar_,Katar,5,41000,,1200,148,,1,2,0x00001000,63,2,34,3,33,1,16,{ bonus bDex,1; },{},{} -1254,Jamadhar,Jamadhar,5,37200,,1500,165,,1,0,0x00001000,63,2,34,3,33,1,16,{},{},{} -1255,Jamadhar_,Jamadhar,5,37200,,1500,165,,1,1,0x00001000,63,2,34,3,33,1,16,{},{},{} -1256,Katar_Of_Cold_Icicle,Katar of Frozen Icicle,5,45000,,1200,105,,1,0,0x00001000,63,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500; },{},{} -1257,Katar_Of_Thornbush,Katar of Quaking,5,45000,,1200,105,,1,0,0x00001000,63,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Earth; bonus2 bAddEff,Eff_Blind,500; },{},{} -1258,Katar_Of_Raging_Blaze,Katar of Raging Blaze,5,45000,,1200,105,,1,0,0x00001000,63,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Silence,500; },{},{} -1259,Katar_Of_Piercing_Wind,Katar of Piercing Wind,5,45000,,1200,105,,1,0,0x00001000,63,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Sleep,500; },{},{} -1260,Ghoul_Leg,Sharpened Legbone of Ghoul,5,52500,,1700,150,,1,0,0x00001000,63,2,34,3,65,1,16,{ bonus bAtkEle,Ele_Undead; },{},{} -1261,Infiltrator,Infiltrator,5,57000,,1500,140,,1,0,0x00001000,63,2,34,4,75,1,16,{ bonus2 bAddRace,RC_DemiHuman,50; bonus2 bAddRace,RC_Player,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; },{},{} -1262,Nail_Of_Loki,Loki's Nail,5,20,,1200,115,,1,0,0x00001000,63,2,34,3,55,1,16,{ bonus2 bAddEff,Eff_Bleeding,300; },{},{} -1263,Unholy_Touch,Unholy Touch,5,20,,1250,151,,1,0,0x00001000,63,2,34,4,70,1,16,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,200; bonus bCritical,-1; bonus bUnbreakableWeapon; },{},{} -1264,Various_Jur,Specialty Jur,5,20,,800,90,,1,4,0x00001000,63,2,34,1,1,1,16,{ bonus2 bAddEff2,Eff_Bleeding,10; },{},{} -1265,Bloody_Roar,Bloody Roar,5,20,,1000,120,,1,0,0x00001000,63,2,34,4,75,1,16,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bFlee,-(readparam(bAgi)+BaseLevel); bonus bHPrecovRate,-100; bonus bSPrecovRate,-100; },{},{} -1266,Infiltrator_,Infiltrator,5,57000,,1500,140,,1,1,0x00001000,63,2,34,4,75,1,16,{ bonus2 bAddRace,RC_DemiHuman,50; bonus2 bAddRace,RC_Player,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; },{},{} -1267,Infiltrator_C,Infiltrator,5,1,,0,189,,1,0,0x00001000,63,2,34,4,1,0,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; bonus bAspdRate,5; },{},{} -1268,Wild_Beast_Claw,Wild Beast Claw,5,20,,1450,160,,1,1,0x00001000,18,2,34,4,55,1,16,{ bonus3 bAutoSpell,"NPC_CRITICALWOUND",(getrefine()>=9?2:1),100; },{},{} -1269,Inverse_Scale,Inverse Scale,5,20,,1500,140,,1,0,0x00001000,18,2,34,4,55,1,16,{ bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30; },{},{} -1270,Drill_Katar,Drill Katar,5,20,,1400,110,,1,1,0x00001000,18,2,34,4,55,1,16,{ bonus bHit,30; bonus3 bAutoSpell,"ST_FULLSTRIP",1,150; },{},{} -1271,Blood_Tears,Blood Tears,5,20,,1700,120,,1,2,0x00001000,18,2,34,4,55,1,16,{ bonus3 bAutoSpell,"NPC_WIDEBLEEDING",(getrefine()>=9?2:1),30; },{},{} -1272,Scratcher,Scratcher,5,20,,0,120,,1,0,0x00001000,63,2,34,1,0,0,16,{ bonus2 bAddClass,Class_All,50; },{},{} -1273,Bloody_Roar_C,Refined Bloody Roar,5,1,,0,148,,1,0,0x00001000,63,2,34,4,0,0,16,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bHPRegenRate,3,5000; },{},{} -1274,Unholy_Touch_C,Refined Unholy Touch,5,1,,0,179,,1,0,0x00001000,63,2,34,4,0,0,16,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,5000; bonus bCritical,-1; bonus bUnbreakableWeapon; },{},{} -1275,Katar_Of_Cold_Icicle_,Katar of Frozen Icicle,5,45000,,1200,105,,1,3,0x00001000,63,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500; },{},{} -1276,Katar_Of_Thornbush_,Katar of Quaking,5,45000,,1200,105,,1,3,0x00001000,63,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Earth; bonus2 bAddEff,Eff_Blind,500; },{},{} -1277,Katar_Of_Raging_Blaze_,Katar of Raging Blaze,5,45000,,1200,105,,1,3,0x00001000,63,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Silence,500; },{},{} -1278,Katar_Of_Piercing_Wind_,Katar of Piercing Wind,5,45000,,1200,105,,1,3,0x00001000,63,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Sleep,500; },{},{} -1279,BF_Katar1,Brave Carnage Katar,5,20,,0,130,,1,0,0x00001000,63,2,34,3,80,1,16,{ bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} -1280,BF_Katar2,Valorous Carnage Katar,5,20,,0,130,,1,0,0x00001000,63,2,34,3,80,1,16,{ bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus bCritAtkRate,20; bonus bAspdRate,5; bonus bUnbreakableWeapon; },{},{} -1281,Krieger_Katar1,Glorious Bloody Roar,5,20,,0,140,,1,0,0x00001000,63,2,34,4,80,1,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} -1282,Krieger_Katar2,Glorious Jamadhar,5,20,,0,140,,1,0,0x00001000,63,2,34,4,80,1,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bCriticalAddRace,RC_Player,5; } if(.@r>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} -1283,Katar_Of_Speed,Katar Of Speed,5,20,,0,175,,1,0,0x00001000,63,2,34,4,0,0,16,{ bonus2 bSkillAtk,"AS_SONICBLOW",25; bonus bAspdRate,3; },{},{} -1284,Krishna,Krishna,5,20,,1200,120,,1,2,0x00001000,18,2,34,3,50,1,16,{ bonus2 bSkillAtk,"AS_GRIMTOOTH",10; bonus3 bAutoSpell,"AS_SONICBLOW",max(getskilllv("AS_SONICBLOW"),1),5; },{},{} -1285,Cakram,Chakram,5,20,,1000,130,,1,2,0x00001000,18,2,34,3,50,1,16,{ if(getskilllv("AS_KATAR")==10) { bonus bHit,10; } bonus2 bSkillAtk,"ASC_METEORASSAULT",20; },{},{} -1286,Jamadhar_C,Jamadhar,5,0,,0,200,,1,0,0x00001000,63,2,34,3,1,0,16,{ bonus bUnbreakableWeapon; bonus2 bAddSize,Size_All,40; },{},{} -1287,Durga,Durga,5,20,,1200,190,,1,1,0x00001000,63,2,34,3,100,1,16,{},{},{} -1288,Bloody_Fear_C,Bloody Fear,5,1,,0,145,,1,0,0x00001000,63,2,34,4,1,0,16,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bAddEff,Eff_Bleeding,100; },{},{} -1289,P_Katar1,Eden Katar I,5,0,,0,155,,1,0,0x00001000,63,2,34,3,60,0,16,{},{},{} -1290,Agent_Katar,Agent Katar,5,41000,,1200,170,,1,1,0x00001000,63,2,34,3,100,1,16,{ bonus bHit,readparam(bLuk)/2; },{},{} -1291,Guillotine_Katar,Guillotine Katar,5,56000,,1500,200,,1,1,0x00001000,63,2,34,4,140,1,16,{ bonus bDex,2; bonus bFlee,-30; bonus2 bAddRace,RC_DemiHuman,50; bonus2 bAddRace,RC_Player,50; bonus2 bSkillAtk,"GC_CROSSIMPACT",30; },{},{} -1292,Upg_Katar,Upg Katar,5,20,,1000,80,,1,1,0x00001000,63,2,34,3,1,1,16,{ .@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bCritAtkRate,(.@r*2); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10); },{},{} -1293,Velum_Jamadhar,Vellum Jamadhar,5,20,,1200,170,,1,0,0x00001000,63,2,34,4,95,1,16,{ bonus4 bSetDefRace,RC_Player,10000,5000,1; bonus4 bSetMDefRace,RC_Player,10000,5000,1; bonus bAspdRate,getrefine(); },{},{} -1294,Velum_Scare,Vellum Scale,5,20,,1200,50,,1,0,0x00001000,63,2,34,4,95,1,16,{ bonus3 bSPVanishRaceRate,RC_Player,1000,10; },{},{} -1295,Blood_Tears_,Blood Tears,5,20,,1700,120,,1,3,0x00001000,18,2,34,4,55,1,16,{ bonus3 bAutoSpell,"NPC_WIDEBLEEDING",(getrefine()>=9?2:1),30; },{},{} -1296,Metal_Katar,Metal Katar,5,20,,0,75,,1,1,0x00001000,63,2,34,3,1,1,16,{ .@r = getrefine(); bonus bBaseAtk,(.@r*5); bonus bCritAtkRate,.@r; .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5); },{},{} -1297,Inverse_Scale_,Inverse Scale,5,20,,1500,140,,1,2,0x00001000,18,2,34,4,55,1,16,{ bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30; },{},{} -1298,Shiver_Katar,Katar Of Horror,5,60000,,2700,110,,1,2,0x00001000,63,2,34,4,105,1,16,{},{},{} -1299,TE_Woe_Katar,TE Woe Katar,5,0,,0,120,,1,0,0x00001000,63,2,34,3,40,1,16,{ bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Bleeding,3000; },{},{} -//=================================================================== -// 1-Handed Axes -//=================================================================== -1301,Axe,Axe,5,500,,800,38,,1,3,0x000654E3,63,2,2,1,3,1,6,{},{},{} -1302,Axe_,Axe,5,500,,800,38,,1,4,0x000654E3,63,2,2,1,3,1,6,{},{},{} -1303,Axe__,Axe,5,500,,800,38,,1,0,0x000654E3,63,2,2,1,3,1,6,{},{},{} -1304,Orcish_Axe,Orcish Axe,5,20,,1500,75,,1,0,0x000654E3,63,2,2,3,3,1,6,{},{},{} -1305,Cleaver,Cleaver,5,20,,1200,140,,1,0,0x000444A2,63,2,2,4,44,1,6,{ bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus3 bAddMonsterDropItem,517,RC_Brute,3000; },{},{} -1306,War_Axe,War Axe,5,20,,4200,140,,1,1,0x00040400,63,2,2,3,76,1,6,{ bonus bDex,2; bonus bLuk,2; },{},{} -1307,Windhawk,Windhawk,5,18000,,1500,115,,1,0,0x000654E2,63,2,2,2,14,1,6,{ bonus bAtkEle,Ele_Wind; bonus bAspdRate,5; },{},{} -1308,Golden_Axe,Golden Axe,5,20,,3000,170,,1,0,0x00000001,63,2,2,4,45,1,6,{},{},{} -1309,Orcish_Axe_,Orcish Axe,5,20,,1500,75,,1,4,0x000654E3,63,2,2,3,3,1,6,{},{},{} -1310,Krieger_Onehand_Axe1,Glorious Cleaver,5,20,,0,130,,1,0,0x000444A2,63,2,2,4,80,1,6,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,5; } if(.@r>8) { bonus bAspdRate,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; } },{},{} -1311,Vecer_Axe,Vecer Axe,5,20,,1500,140,,1,2,0x000444A2,18,2,2,3,50,1,6,{ if(readparam(bLuk)>=90) { bonus bBaseAtk,20; } if(readparam(bDex)>=90) { bonus bCritical,5; } if(readparam(bDex)>=90&&readparam(bLuk)>=90) { bonus2 bSkillAtk,"MC_MAMMONITE",15; } },{},{} -1312,Orcish_Axe_C,Orcish Axe,5,0,,0,110,,1,0,0x000654E3,63,2,2,3,1,0,6,{ bonus2 bAddSize,Size_All,70; },{},{} -1313,Tourist_Axe,Tourist Axe,5,0,,500,77,,1,0,0x000654E3,63,2,2,1,1,0,6,{ bonus bStr,2; },{},{} -1314,F_Tomahawk_C,Tomahawk,5,2,,0,200,,1,0,0x000444A2,63,2,34,4,0,0,7,{ bonus bAtkEle,Ele_Wind; },{},{} -1315,F_Right_Epsilon_C,Light Epsilon,5,1,,0,229,,1,0,0x000444A2,63,2,34,4,1,0,7,{ bonus bAtkEle,Ele_Holy; bonus bStr,10; },{},{} -1316,Adventure_Axe,Adventure Axe,5,0,,0,100,,1,0,0x00040420,63,2,2,1,1,0,6,{},{},{} -1317,Academy_Axe,Academy Axe,5,0,,1600,130,,1,1,0x00040420,63,2,2,1,30,1,6,{ bonus bUnbreakableWeapon; bonus bAspdRate,5-(BaseLevel/10); bonus bMaxHP,200-(40*(BaseLevel/10)); },{},{} -1318,Dofle_Axe,Deflation Axe,5,50000,,1800,180,,1,2,0x000654E2,63,2,2,4,105,1,6,{ bonus bUnbreakableWeapon; },{},{} -1319,TE_Woe_Axe,TE Woe Axe,5,0,,0,100,,1,0,0x000654E3,63,2,2,3,40,1,6,{ bonus bUnbreakableWeapon; bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Freeze,3000; },{},{} -1321,Dofle_Axe_,Deflation Axe,5,50000,,1800,180,,1,3,0x000654E2,63,2,2,4,105,1,6,{ bonus bUnbreakableWeapon; },{},{} -1322,Ru_Blue_Axe,Blue Axe,5,10,,1800,180,,1,1,0xFFFFFFFF,63,2,2,1,1,1,6,{ bonus bStr,5; bonus bVit,5; },{},{} -1323,Ru_Gold_Axe,Ru Gold Axe,5,0,,1800,180,,1,2,0x00040000,56,2,2,3,120,1,6,{ bonus bStr,8; bonus bInt,8; },{},{} -1324,War_Axe_,War Axe,5,20,,4200,140,,1,3,0x00040400,63,2,2,3,76,1,6,{ bonus bDex,2; bonus bLuk,2; },{},{} -1326,Illusion_War_Axe,Illusion War Axe,5,0,,4200,180,,1,2,0x00040420,63,2,2,4,120,1,6,{ bonus bStr,2; bonus bDex,2; bonus bLuk,2; .@r = getrefine(); if (.@r >= 9) { .@val = 40; } else if (.@r >= 7) { .@val = 20; } bonus2 bSkillAtk,"NC_AXETORNADO",(100+.@val); bonus2 bSkillAtk,"NC_AXEBOOMERANG",(100+.@val); bonus2 bSkillAtk,"GN_CART_TORNADO",(75+.@val); },{},{} -//=================================================================== -// 2-Handed Axes -//=================================================================== -1333,Golden_Wrench,Golden Wrench,5,,,5500,220,,1,2,0x00000400,56,2,2,4,170,1,6,{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bAddClass,Class_all,5; bonus bBaseAtk,4*.@r; if (.@r>=11) .@val = 35; else if (.@r>=9) .@val = 20; bonus2 bSkillAtk,"NC_AXEBOOMERANG",.@val; bonus2 bSkillAtk,"NC_POWERSWING",.@val; },{},{} -1351,Battle_Axe,Battle Axe,5,5400,,1500,80,,1,3,0x000444A2,63,2,34,1,3,1,7,{},{},{} -1352,Battle_Axe_,Battle Axe,5,5400,,1500,80,,1,4,0x000444A2,63,2,34,1,3,1,7,{},{},{} -1353,Battle_Axe__,Battle Axe,5,5400,,1500,80,,1,0,0x000444A2,63,2,34,1,3,1,7,{},{},{} -1354,Hammer,Hammer,5,15500,,2000,120,,1,2,0x000444A2,63,2,34,2,16,1,7,{},{},{} -1355,Hammer_,Hammer,5,15500,,2000,120,,1,3,0x000444A2,63,2,34,2,16,1,7,{},{},{} -1356,Hammer__,Hammer,5,15500,,2000,120,,1,0,0x000444A2,63,2,34,2,16,1,7,{},{},{} -1357,Buster,Buster,5,34000,,2200,155,,1,1,0x000444A2,63,2,34,3,30,1,7,{},{},{} -1358,Buster_,Buster,5,34000,,2200,155,,1,2,0x000444A2,63,2,34,3,30,1,7,{},{},{} -1359,Buster__,Buster,5,34000,,2200,155,,1,0,0x000444A2,63,2,34,3,30,1,7,{},{},{} -1360,Two_Handed_Axe,Two-Handed Axe,5,55000,,2500,185,,1,1,0x000444A2,63,2,34,3,30,1,7,{},{},{} -1361,Two_Handed_Axe_,Two-Handed Axe,5,55000,,2500,185,,1,2,0x000444A2,63,2,34,3,30,1,7,{},{},{} -1362,Two_Handed_Axe__,Two-Handed Axe,5,55000,,2500,185,,1,0,0x000444A2,63,2,34,3,30,1,7,{},{},{} -1363,Brood_Axe,Bloody Axe,5,20,,4000,170,,1,0,0x000444A2,63,2,34,4,44,1,7,{ bonus bStr,10; bonus bSpeedRate,25; },{},{} -1364,Great_Axe,Great Axe,5,20,,1800,187,,1,0,0x000444A2,63,2,34,4,44,1,7,{ bonus2 bAddSkillBlow,"MC_MAMMONITE",5; bonus2 bAddEff,Eff_Stun,1500; },{},{} -1365,Sabbath,Sabbath,5,20,,2300,120,,1,0,0x000444A2,63,2,34,4,44,1,7,{ bonus bAtkEle,Ele_Dark; bonus2 bComaRace,RC_Demon,50; bonus2 bCriticalAddRace,RC_Undead,50; },{},{} -1366,Right_Epsilon,Light Epsilon,5,20,,2300,180,,1,0,0x000444A2,63,2,34,4,44,1,7,{ bonus bAtkEle,Ele_Holy; skill "AL_HEAL",3; bonus2 bAddRace,RC_Demon,3; },{},{} -1367,Slaughter,Slaughter,5,20,,2500,120,,1,0,0x000444A2,63,2,34,4,44,1,7,{ bonus bAtkEle,Ele_Earth; bonus bIgnoreDefRace,RC_Brute; bonus2 bComaRace,RC_Brute,40; },{},{} -1368,Tomahawk,Tomahawk,5,20,,2500,165,,1,0,0x000444A2,63,2,34,4,44,1,7,{ bonus bAtkEle,Ele_Wind; skill "ITM_TOMAHAWK",1; },{},{} -1369,Guillotine,Guillotine,5,20,,3000,215,,1,0,0x000444A2,63,2,34,4,44,1,7,{ bonus2 bComaRace,RC_DemiHuman,30; bonus2 bComaRace,RC_Player,30; bonus2 bSPDrainValueRace,RC_DemiHuman,2; bonus2 bSPDrainValueRace,RC_Player,2; bonus2 bSPGainRace,RC_DemiHuman,20; bonus2 bSPGainRace,RC_Player,20; },{},{} -1370,Doom_Slayer,Doom Slayer,5,20,,6000,10,,1,0,0x000444A2,63,2,34,4,80,1,7,{ bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95){ bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; } },{},{} -1371,Doom_Slayer_,Doom Slayer,5,20,,6000,10,,1,1,0x000444A2,63,2,34,4,80,1,7,{ bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95){ bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; } },{},{} -1372,Right_Epsilon_C,Light Epsilon,5,1,,0,229,,1,0,0x000444A2,63,2,34,4,1,0,7,{ bonus bAtkEle,Ele_Holy; skill "AL_HEAL",3; bonus2 bAddRace,RC_Demon,3; bonus bStr,10; bonus bSpeedRate,25; /*Gold PC Room: bonus bBaseAtk,10; bonus bMatk,10; */},{},{} -1373,Brood_Axe_C,Refined Bloody Axe,5,2,,0,205,,1,0,0x000444A2,63,2,34,4,0,0,7,{ bonus bStr,20; bonus bMatkRate,20; bonus bAspdRate,5; },{},{} -1374,Tomahawk_C,Tomahawk,5,2,,0,200,,1,0,0x000444A2,63,2,34,4,0,0,7,{ bonus bAtkEle,Ele_Wind; skill "ITM_TOMAHAWK",1; },{},{} -1375,Berdysz,Berdysz,5,20,,2500,200,,1,2,0x000444A2,18,2,34,3,70,1,7,{ bonus2 bSubSize,Size_Medium,13; bonus2 bSubSize,Size_Large,15; },{},{} -1376,Heart_Breaker,Heart Breaker,5,20,,2000,175,,1,1,0x000444A2,18,2,34,4,70,1,7,{ bonus bCritical,20+getrefine(); bonus bAspdRate,5; if((Class==Job_Whitesmith)||(Class==Job_Creator)||(Class==Job_Mechanic)||(Class==Job_Mechanic_T)||(Class==Job_Genetic)||(Class==Job_Genetic_T)) bonus3 bAutoSpell,"BS_HAMMERFALL",3,30; },{},{} -1377,Hurricane_Fury,Hurricane's Fury,5,20,,3500,332,,1,1,0x000444A2,18,2,34,4,80,1,7,{ .@r = getrefine(); bonus2 bSubSize,Size_Medium,10+.@r; bonus bAspdRate,.@r; bonus3 bAutoSpell,"NPC_PULSESTRIKE",5,20; },{},{} -1378,Great_Axe_C,Refined Great Axe,5,1,,0,215,,1,0,0x000444A2,63,2,34,4,0,0,7,{ bonus bStr,5; bonus bHit,20; bonus2 bAddSkillBlow,"MC_MAMMONITE",5; bonus2 bAddEff,Eff_Stun,2000; },{},{} -1379,BF_Two_Handed_Axe1,Valorous Insane Battle Axe,5,20,,0,200,,1,0,0x000444A2,63,2,34,3,80,1,7,{ bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} -1380,BF_Two_Handed_Axe2,Brave Insane Battle Axe,5,20,,0,200,,1,0,0x000444A2,63,2,34,3,80,1,7,{ bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; autobonus "{ bonus bBreakArmorRate,10000; }",20,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon; },{},{} -1381,N_Battle_Axe,Novice Battle Axe,5,0,,0,100,,1,3,0x000444A2,63,2,34,1,3,0,7,{},{},{} -1382,Krieger_Twohand_Axe1,Glorious Two-Handed Axe,5,20,,0,220,,1,0,0x000444A2,63,2,34,4,80,1,7,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-3,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-3,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; } if(.@r>8) { bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; bonus4 bAutoSpellOnSkill,"WS_CARTTERMINATION","NPC_CRITICALWOUND",2,200; } },{},{} -1383,Holy_Celestial_Axe,Celestial Axe,5,20,,1500,200,,1,0,0x000444A2,63,2,34,4,60,1,7,{ bonus bAtkEle,Ele_Holy; bonus bVit,10; bonus2 bAddRace,RC_Undead,10; bonus3 bAutoSpell,"AL_BLESSING",5,30; },{},{} -1384,Veteran_Axe,Veteran Axe,5,10000,,3000,250,,1,2,0x000444A2,63,2,34,3,80,1,7,{ if(getskilllv("BS_DAGGER")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_SWORD")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_TWOHANDSWORD")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_KNUCKLE")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_SPEAR")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_AXE")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_MACE")==3) { bonus bBaseAtk,10; } bonus bVit,2; },{},{} -1385,Bradium_Stonehammer,Bradium Stone Hammer,5,20,,2700,210,,1,0,0x000444A2,18,2,34,4,75,1,7,{ bonus3 bAddEffOnSkill,"BS_HAMMERFALL",Eff_Stun,500+(200*getrefine()); },{},{} -1386,Doom_Slayer_I,Doom Slayer,5,0,,0,20,,1,0,0x000444A2,63,2,34,4,0,0,7,{ if(readparam(bStr)>=95){ bonus bBaseAtk,400; bonus2 bAddEff,Eff_Stun,3000; bonus bAspdRate,-25; bonus bUseSPrate,100; bonus bBreakArmorRate,500; } },{},{} -1387,Giant_Axe,Giant Axe,5,20,,4000,330,,1,1,0x000444A2,18,2,34,3,50,1,7,{ bonus2 bSkillAtk,"WS_CARTTERMINATION",15; if(readparam(bStr)>=95) { bonus bHit,10; bonus bAspdRate,3; } },{},{} -1388,Two_Handed_Axe_C,Two-Handed Axe,5,0,,0,220,,1,0,0x000444A2,63,2,34,3,1,0,7,{ bonus2 bAddSize,Size_All,40; },{},{} -1389,E_Tomahawk_C,Tomahawk,5,2,,0,200,,1,0,0x000444A2,63,2,34,4,0,0,7,{ bonus bAtkEle,Ele_Wind; },{},{} -1390,E_Right_Epsilon_C,Light Epsilon,5,1,,0,229,,1,0,0x000444A2,63,2,34,4,1,0,7,{ bonus bAtkEle,Ele_Holy; bonus bStr,10; },{},{} -1391,P_Two_Handed_Axe1,Eden Two-Handed Axe I,5,0,,0,195,,1,0,0x000444A2,63,2,34,3,60,0,7,{},{},{} -1392,Ygnus_Stale,Ignus Steel,5,56000,,1900,250,,1,1,0x000444A2,63,2,34,4,95,1,7,{ bonus bAtkEle,Ele_Fire; bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Burning,300; bonus2 bAddEff2,Eff_Burning,300; },{},{} -1393,End_Sektura,End Sectora,5,56000,,1900,250,,1,1,0x000444A2,63,2,34,4,95,1,7,{ bonus bAtkEle,Ele_Water; bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Crystalize,300; bonus2 bAddEff2,Eff_Crystalize,300; },{},{} -1394,Upg_Two_Handed_Axe,Upg Two Handed Axe,5,20,,2000,110,,1,1,0x000444A2,63,2,34,3,1,1,7,{ bonus bBaseAtk,(getrefine()*14); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10); },{},{} -1395,Velum_Buster,Vellum Buster,5,20,,2500,50,,1,0,0x000444A2,63,2,34,4,95,1,7,{ bonus bUnbreakableWeapon; bonus3 bSPVanishRaceRate,RC_Player,1000,10; },{},{} -1396,Velum_Guillotine,Vellum Guillotine,5,20,,5500,300,,1,0,0x000444A2,63,2,34,4,95,1,7,{ bonus bUnbreakableWeapon; bonus2 bAddRace,RC_Player,40; bonus2 bIgnoreDefRaceRate,RC_Player,30; .@r = getrefine(); if(.@r>=6) { bonus2 bSkillAtk,"NC_AXEBOOMERANG",80; bonus2 bSkillAtk,"NC_POWERSWING",80; } if(.@r>=9) { bonus2 bAddRace,RC_Player,60; } },{},{} -1397,Bradium_Stonehammer_,Bradium Stonehammer,5,20,,2700,210,,1,2,0x000444A2,63,2,34,4,75,1,7,{ bonus bUnbreakableWeapon; },{},{} -1398,Metal_Two_Handed_Axe,Metal Two Handed Axe,5,20,,0,105,,1,1,0x000444A2,63,2,34,3,1,1,7,{ bonus bUnbreakableWeapon; bonus bBaseAtk,(getrefine()*7); .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5); },{},{} -1399,TE_Woe_Two_Handed_Axe,TE Woe Two Handed Axe,5,0,,0,150,,1,0,0x000444A2,63,2,34,3,40,1,7,{ bonus bUnbreakableWeapon; bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Stun,3000; },{},{} -//=================================================================== -// 1-Handed Spears -//=================================================================== -1400,Spear_of_Vicious_Mind,Spear of Vicious Mind,5,20,,1400,140,,3,1,0x00004082,63,2,2,4,160,1,4,{ bonus bAtk,pow(min(getrefine(),15),2); },{},{} -1401,Javelin,Javelin,5,150,,700,28,,3,3,0x00004082,63,2,2,1,4,1,4,{},{},{} -1402,Javelin_,Javelin,5,150,,700,28,,3,4,0x00004082,63,2,2,1,4,1,4,{},{},{} -1403,Javelin__,Javelin,5,150,,700,28,,3,0,0x00004082,63,2,2,1,4,1,4,{},{},{} -1404,Spear,Spear,5,1700,,850,44,,3,3,0x00004082,63,2,2,1,4,1,4,{},{},{} -1405,Spear_,Spear,5,1700,,850,44,,3,4,0x00004082,63,2,2,1,4,1,4,{},{},{} -1406,Spear__,Spear,5,1700,,850,44,,3,0,0x00004082,63,2,2,1,4,1,4,{},{},{} -1407,Pike,Pike,5,3450,,1000,60,,3,3,0x00004082,63,2,2,1,4,1,4,{},{},{} -1408,Pike_,Pike,5,3450,,1000,60,,3,4,0x00004082,63,2,2,1,4,1,4,{},{},{} -1409,Pike__,Pike,5,3450,,1000,60,,3,0,0x00004082,63,2,2,1,4,1,4,{},{},{} -1410,Lance,Lance,5,60000,,2500,185,,3,0,0x00004082,63,2,34,3,33,1,5,{},{},{} -1411,Lance_,Lance,5,60000,,2500,185,,3,0,0x00004082,63,2,34,3,33,1,5,{},{},{} -1412,Lance__,Lance,5,60000,,2500,185,,3,0,0x00004082,63,2,34,3,33,1,5,{},{},{} -1413,Gungnir,Gungnir,5,20,,500,120,,3,0,0x00004082,63,2,2,4,4,1,4,{ bonus bAtkEle,Ele_Wind; bonus bPerfectHitRate,25; bonus bHit,30; },{},{} -1414,Gelerdria,Gelerdria,5,20,,700,145,,3,0,0x00004082,63,2,2,4,48,1,4,{ bonus bAtkEle,Ele_Earth; bonus bMaxHP,800; bonus bMaxSP,-50; },{},{} -1415,Skewer,Brocca,5,20,,850,100,,3,0,0x00004082,63,2,2,4,48,1,4,{ bonus bIgnoreDefClass,Class_Normal; bonus2 bAddEle,Ele_Neutral,25; },{},{} -1416,Tjungkuletti,Tjungkuletti,5,20,,1000,100,,3,0,0x00004082,63,2,2,4,48,1,4,{ bonus bSPDrainValue,1; bonus bSPGainValue,5; },{},{} -1417,Pole_Axe,Pole Axe,5,20,,3800,160,,3,1,0x00004082,63,2,2,3,71,1,4,{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{} -1418,Gungnir_,Gungnir,5,20,,500,120,,3,2,0x00004082,63,2,2,4,4,1,4,{ bonus bAtkEle,Ele_Wind; bonus bPerfectHitRate,25; bonus bHit,30; },{},{} -1419,Pole_Axe_C,Pole Axe,5,1,,4800,195,,3,0,0x00004082,63,2,2,3,1,0,4,{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{} -1420,Long_Horn,Long Horn,5,20,,1000,150,,3,1,0x00004082,18,2,2,4,65,1,4,{ bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill "TF_DETOXIFY",1; bonus bUnbreakableWeapon; },{},{} -1421,Battle_Hook,Battle Hook,5,20,,900,140,,3,1,0x00004082,18,2,2,4,65,1,4,{ bonus2 bAddEff,Eff_Stun,500; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; skill "KN_PIERCE",3; },{},{} -1422,Hunting_Spear,Hunting Spear,5,20,,4200,180,,3,1,0x00004082,18,2,2,4,60,1,4,{ bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,"LK_JOINTBEAT",3,100; },{},{} -1423,Pole_XO,Pole XO,5,20,,0,120,,3,0,0x00004082,63,2,2,1,0,0,4,{ bonus2 bAddClass,Class_All,50; },{},{} -1424,Skewer_C,Refined Brocca,5,1,,0,149,,3,0,0x00004082,63,2,2,4,0,0,4,{ bonus bIgnoreDefClass,Class_Normal; bonus2 bAddSize,Size_Medium,20; },{},{} -1425,BF_Spear1,Assaulter Spear,5,20,,0,60,,3,0,0x00004082,63,2,2,3,80,1,4,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(BaseJob==Job_Crusader) bonus bAspdRate,20; },{},{} -1426,Krieger_Onehand_Spear1,Glorious Spear,5,20,,0,130,,3,0,0x00004082,63,2,2,4,80,1,4,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,10; } if(.@r>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,100; } },{},{} -1427,Spear_Of_Excellent,Spear Of Excellent,5,20,,0,160,,3,0,0x00004082,63,2,2,3,0,0,4,{ bonus2 bSkillAtk,"SM_MAGNUM",25; bonus bStr,2; },{},{} -1428,Long_Horn_M,Long Horn,5,20,,1000,150,,3,1,0x00004082,18,2,2,4,65,1,4,{ bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill "TF_DETOXIFY",1; bonus bUnbreakableWeapon; },{},{} -1429,Hunting_Spear_M,Hunting Spear,5,20,,4200,180,,3,1,0x00004082,18,2,2,4,60,1,4,{ bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,"LK_JOINTBEAT",3,100; },{},{} -1430,Pike_C,Pike,5,0,,0,74,,3,0,0x00004082,63,2,2,1,1,0,4,{ bonus2 bAddSize,Size_All,70; },{},{} -1431,F_Pole_Axe_C,Pole Axe,5,1,,4800,195,,3,0,0x00004082,63,2,2,3,1,0,4,{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{} -1432,E_Pole_Axe_C,Pole Axe,5,1,,4800,195,,3,0,0x00004082,63,2,2,3,1,0,4,{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{} -1433,Imperial_Spear,Imperial Spear,5,20,,1800,180:40,,3,1,0x00004082,63,2,2,3,102,1,4,{ .@r = getrefine(); bonus2 bSkillAtk,"LG_CANNONSPEAR",20+(.@r/2*3); bonus2 bSkillAtk,"LG_BANISHINGPOINT",20+(.@r/2*3); },{},{} -1434,P_Sphere1,Eden Spear I,5,0,,0,165,,3,0,0x00004082,63,2,2,3,60,0,4,{},{},{} -1435,Cannon_Spear,Cannon Spear,5,56000,,1600,180,,3,1,0x00004000,63,2,2,4,100,1,4,{ bonus bMaxSP,-100; bonus2 bSkillAtk,"LG_CANNONSPEAR",10; bonus bBaseAtk,(getrefine()/3); },{},{} -1436,Velum_Spear,Vellum Spear,5,20,,850,150,,3,0,0x00004082,63,2,2,4,95,1,4,{ bonus2 bAddRace,RC_Player,60; .@r = getrefine(); if(.@r>=6) { bonus2 bSkillAtk,"RK_HUNDREDSPEAR",80; bonus2 bSkillAtk,"LG_PINPOINTATTACK",80; } if(.@r>=9) { bonus2 bAddRace,RC_Player,30; } },{},{} -1437,TE_Woe_Pike,TE Woe Pike,5,0,,0,100,,3,0,0x00004082,63,2,2,3,40,1,4,{ bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Curse,3000; },{},{} -1438,Thanos_Spear,Thanos Spear,5,10,,3000,150:100,,3,1,0x00004082,56,2,2,4,120,1,4,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; } -1439,Half_BF_Spear1,Half BF Spear1,5,20,,0,60,,3,0,0x00004082,63,2,2,3,80,1,4,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,45; bonus2 bAddRace,RC_Player,45; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon; if(BaseJob==Job_Crusader) bonus bAspdRate,20; },{},{} -1440,Battle_Hook_,Battle Hook,5,20,,900,140,,3,3,0x00004082,18,2,2,4,65,1,4,{ bonus2 bAddEff,Eff_Stun,500; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; skill "KN_PIERCE",3; },{},{} -1441,Ru_Blue_Spear,Blue Spear,5,10,,1200,180:170,,3,1,0x00004000,56,2,2,3,100,1,4,{ bonus bDex,5; bonus bInt,5; },{},{} -1442,Ru_Gold_Spear,Ru Gold Spear,5,0,,1200,180,,3,2,0x00004000,56,2,2,3,120,1,4,{ bonus bStr,8; bonus bAgi,8; },{},{} -1443,Crimson_Spear,Crimson Spear,5,20,,900,90,,3,2,0x00004082,63,2,2,3,70,1,4,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{} -1446,Requiem_Spear,Requiem Spear,5,20,,1000,130,,3,,0x00004080,63,2,2,4,100,1,4,{ .@r = getrefine(); .@b = 40; bonus bUnbreakableWeapon; if(.@r>=5){ .@b += (.@r-5)*15+20; } bonus2 bAddRace2,RC2_BioLab,.@b; },{},{} -1447,Poison_Forged_Spear,Poison Forged Spear,5,0,,500,150,,3,3,0x00004080,58,2,2,4,100,1,4,{ bonus bAtkEle,Ele_Poison; bonus bCritical,10; skill "TF_DOUBLE",5; bonus bDoubleRate,25; bonus2 bAddEff,Eff_Poison,1000; bonus2 bAddEff2,Eff_Poison,300; },{},{} -1449,Gelerdria_,Gelerdria,5,20,,700,145,,3,3,0x00004082,63,2,2,4,48,1,4,{ bonus bAtkEle,Ele_Earth; bonus bMaxHP,800; bonus bMaxSP,-50; },{},{} -//=================================================================== -// 2-Handed Spears -//=================================================================== -1450,Lance_of_Vicious_Mind,Lance of Vicious Mind,5,20,,2250,225,,3,1,0x00004082,63,2,34,4,160,1,5,{ bonus bAtk,pow(min(getrefine(),15),2); },{},{} -1451,Guisarme,Guisarme,5,13000,,1000,84,,3,2,0x00004082,63,2,34,2,18,1,5,{},{},{} -1452,Guisarme_,Guisarme,5,13000,,1000,84,,3,3,0x00004082,63,2,34,2,18,1,5,{},{},{} -1453,Guisarme__,Guisarme,5,13000,,1000,84,,3,0,0x00004082,63,2,34,2,18,1,5,{},{},{} -1454,Glaive,Glaive,5,20000,,1200,104,,3,2,0x00004082,63,2,34,2,18,1,5,{},{},{} -1455,Glaive_,Glaive,5,20000,,1200,104,,3,3,0x00004082,63,2,34,2,18,1,5,{},{},{} -1456,Glaive__,Glaive,5,20000,,1200,104,,3,0,0x00004082,63,2,34,2,18,1,5,{},{},{} -1457,Partizan,Partizan,5,27000,,2000,124,,3,1,0x00004082,63,2,34,2,18,1,5,{},{},{} -1458,Partizan_,Partizan,5,27000,,2000,124,,3,2,0x00004082,63,2,34,2,18,1,5,{},{},{} -1459,Partizan__,Partizan,5,27000,,2000,124,,3,0,0x00004082,63,2,34,2,18,1,5,{},{},{} -1460,Trident,Trident,5,51000,,1200,150,,3,2,0x00004082,63,2,34,3,33,1,5,{},{},{} -1461,Trident_,Trident,5,51000,,1200,150,,3,3,0x00004082,63,2,34,3,33,1,5,{},{},{} -1462,Trident__,Trident,5,51000,,1200,150,,3,0,0x00004082,63,2,34,3,33,1,5,{},{},{} -1463,Halberd,Halberd,5,54000,,2500,165,,3,1,0x00004082,63,2,34,3,33,1,5,{},{},{} -1464,Halberd_,Halberd,5,54000,,2500,165,,3,2,0x00004082,63,2,34,3,33,1,5,{},{},{} -1465,Halberd__,Halberd,5,54000,,2500,165,,3,0,0x00004082,63,2,34,3,33,1,5,{},{},{} -1466,Crescent_Scythe,Crescent Scythe,5,20,,2500,180,,3,0,0x00004082,63,2,34,4,48,1,5,{ bonus bCritical,30; bonus bHit,10; },{},{} -1467,Bill_Guisarme,Bill Guisarme,5,20,,1000,183,,3,0,0x00004082,63,2,34,4,48,1,5,{ bonus2 bAddRace,RC_Brute,10; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5; },{},{} -1468,Zephyrus,Zephyrus,5,20,,2000,170,,3,0,0x00004082,63,2,34,4,48,1,5,{ bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Silence,200; bonus3 bAutoSpell,"MG_THUNDERSTORM",3,100; },{},{} -1469,Longinus's_Spear,Longinus's Spear,5,20,,2500,180,,3,0,0x00004082,63,2,34,4,48,1,5,{ bonus bAtkEle,Ele_Dark; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus2 bAddRace,RC_Angel,10; },{},{} -1470,Brionac,Brionac,5,20,,3000,190,,3,0,0x00004082,63,2,34,4,48,1,5,{ bonus bAtkEle,Ele_Holy; skill "AL_HEAL",5; bonus3 bAutoSpell,"MG_SOULSTRIKE",3,100; bonus2 bAddClass,Class_Boss,5; },{},{} -1471,Hell_Fire,Hellfire,5,20,,3500,200,,3,0,0x00004082,63,2,34,4,48,1,5,{ bonus bAtkEle,Ele_Fire; bonus3 bAutoSpell,"MG_FIREBALL",5,100; bonus bStr,3; },{},{} -//=================================================================== -// 2-Handed Staffs -//=================================================================== -1472,Staff_Of_Soul,Soul Staff,5,20,,1400,25:200,,1,0,0x00810204,63,2,34,3,73,1,23,{ bonus bInt,5; bonus bAgi,2; },{},{} -1473,Wizardy_Staff,Wizardry Staff,5,20,,2400,120:200,,1,0,0x00810204,63,2,34,4,90,1,23,{ bonus bInt,6; bonus bDex,2; },{},{} -//=================================================================== -// 2-Handed Spears -//=================================================================== -1474,Gae_Bolg,Gae Bolg,5,20,,2000,160,,3,0,0x00004082,63,2,34,4,60,1,5,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddClass,Class_Boss,10; },{},{} -1475,Horseback_Lance,Equestrian's Spear,5,20,,3700,200,,4,0,0x00004082,63,2,34,4,75,1,5,{},{},{} -1476,Crescent_Scythe_,Crescent Scythe,5,20,,2500,180,,3,1,0x00004082,63,2,34,4,48,1,5,{ bonus bCritical,30; bonus bHit,10; },{},{} -1477,Spectral_Spear,Spectral Spear,5,20,,2000,170,,3,0,0x00004082,63,2,34,4,75,1,5,{ bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Undead,20; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubEle,Ele_Undead,10; bonus2 bSubRace,RC_Demon,10; bonus2 bAddEff2,Eff_Confusion,1000; bonus bHPGainValue,50; },{},{} -1478,Ahlspiess,Ahlspiess,5,20,,1000,120,,3,0,0x00004080,63,2,34,4,65,1,5,{ bonus bIgnoreDefClass,Class_Normal; bonus bIgnoreDefClass,Class_Boss; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus3 bAutoSpell,"KN_PIERCE",5,30; },{},{} -1479,Spectral_Spear_,Spectral Spear,5,20,,2000,170,,3,1,0x00004082,63,2,34,4,75,1,5,{ bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Undead,20; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubEle,Ele_Undead,10; bonus2 bSubRace,RC_Demon,10; bonus2 bAddEff2,Eff_Confusion,1000; bonus bHPGainValue,50; },{},{} -1480,Gae_Bolg_,Gae Bolg,5,20,,2000,160,,3,2,0x00004082,63,2,34,4,60,1,5,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddClass,Class_Boss,10; },{},{} -1481,Zephyrus_,Zephyrus,5,20,,2000,170,,3,3,0x00004082,63,2,34,4,48,1,5,{ bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Silence,200; bonus3 bAutoSpell,"MG_THUNDERSTORM",3,100; },{},{} -1482,BF_Lance1,Assaulter Lance,5,20,,0,160,,3,0,0x00004082,63,2,34,3,80,1,5,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,25; bonus2 bAddRace,RC_Player,25; bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bUnbreakableWeapon; },{},{} -1483,Ivory_Lance,Ivory Lance,5,20,,1000,160,,3,1,0x00004082,18,2,34,3,50,1,5,{ bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; skill "KN_SPEARSTAB",5; },{},{} -1484,Cardo,Cardo,5,20,,5600,150,,3,1,0x00000080,18,2,34,4,70,1,5,{ bonus bAspdRate,-10; bonus bDef,getrefine()/2; },{},{} -1485,Battle_Fork,Battle Fork,5,20,,700,112,,3,4,0x00004082,18,2,34,2,50,1,5,{},{},{} -1486,Krieger_Twohand_Spear1,Glorious Lance,5,20,,0,220,,3,0,0x00004082,63,2,34,4,80,1,5,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,200; } },{},{} -1487,Lance_C,Lance,5,0,,0,220,,3,0,0x00004082,63,2,34,3,1,0,5,{ bonus2 bAddSize,Size_All,50; },{},{} -1488,Ahlspiess_C,Ahlspiess,5,20,,0,135,,3,0,0x00004080,63,2,34,4,1,1,5,{ bonus bIgnoreDefClass,Class_Normal; bonus bIgnoreDefClass,Class_Boss; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus3 bAutoSpell,"KN_PIERCE",5,30; },{},{} -1489,Spearfish_,Marlin,5,0,,0,220,,3,0,0x00004082,18,2,34,1,50,0,5,{ bonus bUnbreakableWeapon; bonus3 bAddEffOnSkill,"KN_PIERCE",Eff_Bleeding,1000; bonus3 bAddEffOnSkill,"LK_SPIRALPIERCE",Eff_Bleeding,1000; bonus2 bSkillAtk,"LK_SPIRALPIERCE",100; bonus2 bSkillAtk,"LG_INSPIRATION",50; if(BaseLevel>99) { bonus bBaseAtk,30; } },{},{} -1490,Giant_Lance,Gigantic Lance,5,20,,20000,20,,3,0,0x00000080,63,2,34,4,140,1,5,{ bonus bAspd,-10; bonus2 bSkillCooldown,"LK_SPIRALPIERCE",20000; if(readparam(bStr)>=120){ bonus bBaseAtk,300; } },{},{ heal 0,-600; } -1491,Upg_Lance,Upg Lance,5,20,,1500,105,,3,1,0x00004082,63,2,34,3,1,1,5,{ bonus bBaseAtk,(getrefine()*12); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10); },{},{} -1492,Velum_Glaive,Vellum Glaive,5,20,,4500,250,,3,0,0x00004082,63,2,34,4,95,1,5,{ bonus2 bAddRace,RC_Player,80; .@r = getrefine(); if(.@r>=6) { bonus2 bSkillAtk,"LK_SPIRALPIERCE",100; bonus2 bSkillAtk,"LG_OVERBRAND",50; } if(.@r>=9) { autobonus2 "{ bonus bShortWeaponDamageReturn,20; bonus bMagicDamageReturn,20; }",100,2000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_REFLECTSHIELD; }"; } },{},{} -1493,Metal_Lance,Metal Lance,5,20,,0,100,,3,1,0x00004082,63,2,34,3,1,1,5,{ bonus bBaseAtk,(getrefine()*6); .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5); },{},{} -1494,Undine_Spear,Spear Of Odin,5,50000,,3800,190,,3,3,0x00004082,63,2,34,4,105,1,5,{ bonus bAtkEle,Ele_Water; },{},{} -1495,TE_Woe_Lance,TE Woe Lance,5,0,,0,150,,3,0,0x00004082,63,2,34,3,40,1,5,{ bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Blind,3000; },{},{} -1496,Thanos_Long_Spear,Thanos Long Spear,5,10,,3750,250:50,,3,1,0x00004082,56,2,34,4,120,1,5,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; } -1497,Hell_Fire_,Hellfire,5,20,,3500,200,,3,3,0x00004082,63,2,34,4,48,1,5,{ bonus bAtkEle,Ele_Fire; bonus3 bAutoSpell,"MG_FIREBALL",5,100; bonus bStr,3; },{},{} -1498,Crimson_Lance,Crimson Lance,5,20,,1750,175,,1,2,0x00004082,63,2,34,3,70,1,5,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{} -1499,Requiem_Lance,Requiem Lance,5,20,,1500,220,,3,,0x00004080,63,2,34,4,100,1,5,{ .@r = getrefine(); .@b = 40; .@c = 5; bonus bUnbreakableWeapon; if(.@r>=5){ .@b += (.@r-5)*15+30; .@c += (.@r-5); } bonus2 bAddRace2,RC2_BioLab,.@b; bonus2 bSubRace2,RC2_BioLab,.@c; },{},{} -//=================================================================== -// Maces -//=================================================================== -1501,Club,Club,5,120,,700,23,,1,3,0x0004C5B3,63,2,2,1,2,1,8,{},{},{} -1502,Club_,Club,5,120,,700,23,,1,4,0x0004C5B3,63,2,2,1,2,1,8,{},{},{} -1503,Club__,Club,5,120,,700,23,,1,0,0x0004C5B3,63,2,2,1,2,1,8,{},{},{} -1504,Mace,Mace,5,1600,,800,37,,1,3,0x0004C5B3,63,2,2,1,2,1,8,{},{},{} -1505,Mace_,Mace,5,1600,,800,37,,1,4,0x0004C5B3,63,2,2,1,2,1,8,{},{},{} -1506,Mace__,Mace,5,1600,,800,37,,1,0,0x0004C5B3,63,2,2,1,2,1,8,{},{},{} -1507,Smasher,Smasher,5,9000,,1000,54,,1,2,0x0004C5B3,63,2,2,2,14,1,8,{},{},{} -1508,Smasher_,Smasher,5,9000,,1000,54,,1,3,0x0004C5B3,63,2,2,2,14,1,8,{},{},{} -1509,Smasher__,Smasher,5,9000,,1000,54,,1,3,0x0004C5B3,63,2,2,2,14,1,8,{},{},{} -1510,Flail,Flail,5,16000,,900,69,,1,2,0x0004C5B2,63,2,2,2,14,1,8,{},{},{} -1511,Flail_,Flail,5,16000,,900,69,,1,3,0x0004C5B2,63,2,2,2,14,1,8,{},{},{} -1512,Flail__,Flail,5,16000,,900,69,,1,3,0x0004C5B2,63,2,2,2,14,1,8,{},{},{} -1513,Morning_Star,Morning Star,5,41000,,1500,110,,1,1,0x0004C5B2,63,2,2,3,27,1,8,{},{},{} -1514,Morning_Star_,Morning Star,5,41000,,1500,110,,1,2,0x0004C5B2,63,2,2,3,27,1,8,{},{},{} -1515,Morning_Star__,Morning Star,5,41000,,1500,110,,1,2,0x0004C5B2,63,2,2,3,27,1,8,{},{},{} -1516,Sword_Mace,Sword Mace,5,50000,,1200,130,,1,0,0x0004C5B2,63,2,2,3,27,1,8,{},{},{} -1517,Sword_Mace_,Sword Mace,5,50000,,1200,130,,1,1,0x0004C5B2,63,2,2,3,27,1,8,{},{},{} -1518,Sword_Mace__,Sword Mace,5,50000,,1200,130,,1,1,0x0004C5B2,63,2,2,3,27,1,8,{},{},{} -1519,Chain,Chain,5,23000,,800,84,,1,2,0x0004C5B2,63,2,2,2,14,1,8,{},{},{} -1520,Chain_,Chain,5,23000,,800,84,,1,3,0x0004C5B2,63,2,2,2,14,1,8,{},{},{} -1521,Chain__,Chain,5,23000,,800,84,,1,3,0x0004C5B2,63,2,2,2,14,1,8,{},{},{} -1522,Stunner,Stunner,5,60000,,2000,140,,1,0,0x00008110,63,2,2,3,27,1,8,{ bonus2 bAddEff,Eff_Stun,1000; },{},{} -1523,Spike,Spike,5,20,,700,85,,1,0,0x00008110,63,2,2,4,40,1,8,{ bonus bCritical,40; bonus bDefRate,-67; bonus bDef2Rate,-67; },{},{} -1524,Golden_Mace,Golden Mace,5,20,,800,110,,1,1,0x00008110,63,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon; },{},{} -1525,Long_Mace,Long Mace,5,20,,800,135,,3,0,0x00008110,63,2,2,4,40,1,8,{ bonus bLongAtkDef,10; },{},{} -1526,Slash,Slash,5,20,,1000,145,,1,0,0x00008110,63,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,15; bonus2 bComaRace,RC_Undead,10; bonus2 bExpAddRace,RC_Undead,5; },{},{} -1527,Quadrille,Quadrille,5,20,,900,165,,1,0,0x00008110,63,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus2 bAddEle,Ele_Earth,10; },{},{} -1528,Grand_Cross,Grand Cross,5,20,,1500,140,,1,0,0x00008110,63,2,2,4,40,1,8,{ bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,"PR_TURNUNDEAD",3,100; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,3; },{},{} -1529,Iron_Driver,Iron Driver,5,20,,3000,155,,2,0,0x00008100,63,2,2,3,78,1,8,{},{},{} -1530,Mjolnir,Mjolnir,5,20,,6000,350,,1,0,0x000444A2,63,2,2,4,95,0,8,{ bonus bAtkEle,Ele_Wind; bonus bDex,50; bonus bStr,20; bonus bAspdRate,10; bonus3 bAutoSpell,"MG_THUNDERSTORM",10,100; autobonus "{ bonus bSplashRange,1; }",50,10000; },{},{} -1531,Spanner,Wrench,5,20,,2500,115,,1,0,0x00008110,63,2,2,3,55,1,8,{ bonus2 bAddEff,Eff_Blind,100; bonus2 bAddEff,Eff_Stun,100; bonus2 bAddEff,Eff_Poison,100; bonus2 bAddEff,Eff_Freeze,100; },{},{} -1532,Stunner_,Stunner,5,60000,,2000,140,,1,2,0x00008110,63,2,2,3,27,1,8,{ bonus2 bAddEff,Eff_Stun,1000; },{},{} -1533,Warrior_Balmung,Warrior's Balmung,5,20,,1000,170,,1,0,0xFFFFFFFF,63,2,2,4,48,1,8,{ bonus bAllStats,5; },{},{} -1534,Spanner_C,Wrench,5,2,,0,150,,1,0,0x00008110,63,2,2,3,0,0,8,{ bonus2 bAddEff,Eff_Blind,100; bonus2 bAddEff,Eff_Stun,100; bonus2 bAddEff,Eff_Poison,100; bonus2 bAddEff,Eff_Freeze,100; },{},{} -1535,Hollgrehenn_Hammer,Hollgrehenn's Hammer,5,4444,,44,4,,1,1,0x0004C5B2,63,2,2,4,44,1,8,{ bonus bBreakArmorRate,100; bonus bBreakWeaponRate,100; if(readparam(bStr)>=44) { bonus bBaseAtk,44; } },{},{} -1536,Good_Morning_Star,Good Morning Star,5,20,,0,120,,1,0,0x0004C5B2,63,2,2,1,0,0,8,{ bonus2 bAddClass,Class_All,50; },{},{} -1537,Quadrille_C,Refined Quadrille,5,1,,0,193,,1,0,0x00008110,63,2,2,4,0,0,8,{ bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bAddRace,RC_Demon,40; bonus2 bAddRace,RC_Undead,40; },{},{} -1538,Spike_,Spike,5,20,,700,85,,1,2,0x00008110,63,2,2,4,40,1,8,{ bonus bCritical,40; bonus bDefRate,-67; bonus bDef2Rate,-67; },{},{} -1539,Golden_Mace_,Golden Mace,5,20,,800,110,,1,2,0x00008110,63,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon; },{},{} -1540,Grand_Cross_,Grand Cross,5,20,,1500,140,,1,1,0x00008110,63,2,2,4,40,1,8,{ bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,"PR_TURNUNDEAD",3,100; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,3; },{},{} -1541,Nemesis,Nemesis,5,20,,900,120,,1,0,0x00008110,63,2,2,4,60,1,8,{ bonus bAtkEle,Ele_Holy; bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_Demon,10; bonus3 bAutoSpell,"AL_CRUCIS",1+getrefine(),100; autobonus "{ bonus bBaseAtk,50; }",10,20000,BF_WEAPON,"{ specialeffect2 EF_BLOODDRAIN; }"; },{},{} -1542,BF_Morning_Star1,Valorous Battlefield Morning Star,5,20,,0,105,,1,0,0x0004C5B3,63,2,2,3,80,1,8,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} -1543,BF_Morning_Star2,Brave Battlefield Morning Star,5,20,,0,105,,1,0,0x0004C5B3,63,2,2,3,80,1,8,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bUnbreakableWeapon; autobonus "{ bonus2 bAddEff,Eff_Stun,5000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} -1544,Lunakaligo,Lunakaligo,5,20,,700,110,,1,3,0x00008110,18,2,2,3,50,1,8,{ if(readparam(bStr)>=77) { bonus bAspdRate,4; bonus2 bAddEff,Eff_Stun,1500; bonus3 bAddMonsterDropItem,12065,RC_Plant,500; bonus3 bAddMonsterDropItem,12043,RC_Brute,500; bonus3 bAddMonsterDropItem,12069,RC_Fish,500; } },{},{} -1545,N_Mace,Novice Mace,5,0,,0,57,,1,3,0x0004C5B3,63,2,2,1,2,0,8,{},{},{} -1546,Krieger_Onehand_Mace1,Glorious Morning Star,5,20,,0,130,,1,0,0x0004C5B3,63,2,2,4,80,1,8,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,5; } if(.@r>8) { bonus2 bAddEff,Eff_Stun,2000; bonus bAspdRate,5; } },{},{} -1547,Mace_Of_Madness,Mace Of Madness,5,20,,0,150,,1,0,0x0004C5B2,63,2,2,3,0,0,8,{ bonus2 bSkillAtk,"MC_CARTREVOLUTION",25; bonus bStr,2; },{},{} -1548,Veteran_Hammer,Veteran Hammer,5,10000,,1800,160,,1,2,0x00008110,63,2,2,3,80,1,8,{ bonus bHealPower,getskilllv("AL_DP"); bonus bCritical,getskilllv("PR_MACEMASTERY")*2; bonus bInt,1; bonus bLuk,1; },{},{} -1549,Pilebuncker,Pile Bunker,5,10000,,3500,450,,1,0,0x00000400,56,2,2,3,99,1,8,{},{},{} -//=================================================================== -// Books -//=================================================================== -1550,Book,Book,5,30000,,600,85,,1,3,0x00410100,63,2,2,2,14,1,15,{},{},{} -1551,Bible,Bible,5,60000,,1000,115,,1,2,0x00410100,63,2,2,3,27,1,15,{ bonus bInt,2; },{},{} -1552,Tablet,Tablet,5,51000,,800,125,,1,1,0x00410100,63,2,2,3,27,1,15,{},{},{} -1553,Book_Of_Billows,Book of Billows,5,35000,,750,90,,1,0,0x00410100,63,2,2,3,27,1,15,{ bonus bAtkEle,Ele_Water; },{},{} -1554,Book_Of_Mother_Earth,Book of Mother Earth,5,35000,,750,90,,1,0,0x00410100,63,2,2,3,27,1,15,{ bonus bAtkEle,Ele_Earth; },{},{} -1555,Book_Of_Blazing_Sun,Book of the Blazing Sun,5,35000,,750,90,,1,0,0x00410100,63,2,2,3,27,1,15,{ bonus bAtkEle,Ele_Fire; },{},{} -1556,Book_Of_Gust_Of_Wind,Book of Gust of Wind,5,35000,,750,90,,1,0,0x00410100,63,2,2,3,27,1,15,{ bonus bAtkEle,Ele_Wind; },{},{} -1557,Book_Of_The_Apocalypse,Book of the Apocalypse,5,60000,,800,120,,1,0,0x00410100,63,2,2,4,40,1,15,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEle,Ele_Holy,5; bonus2 bAddEle,Ele_Water,7; bonus2 bAddEle,Ele_Earth,7; bonus2 bAddEle,Ele_Fire,7; bonus2 bAddEle,Ele_Wind,7; },{},{} -1558,Girl's_Diary,Girl's Diary,5,1500,,300,60,,1,1,0x00410100,63,2,2,4,40,1,15,{ bonus2 bAddDamageClass,1188,150; },{},{} -1559,Legacy_Of_Dragon,Legacy of Dragon,5,20,,700,130,,1,0,0x00410100,63,2,2,4,70,1,15,{ bonus bInt,3; bonus bIgnoreDefRace,RC_Dragon; bonus2 bSPGainRace,RC_Dragon,10; },{},{} -1560,Diary_Of_Great_Sage,Sage's Diary,5,20,,1100,100:120,,1,2,0x00410100,63,2,2,3,60,1,15,{ if(readparam(bStr)>=50) bonus bAspdRate,5; if(readparam(bInt)>=70) bonus bMatkRate,5; },{},{} -1561,Hardback,Hardcover Book,5,20,,1500,140,,1,1,0x00410100,63,2,2,4,55,1,15,{ bonus bStr,3; bonus bDex,2; },{},{} -1562,Bible_Of_Battlefield,Battlefield Textbook,5,20,,700,110,,1,1,0x00410100,63,2,2,4,80,0,15,{ bonus bInt,3; bonus3 bAutoSpell,"AL_BLESSING",3+(getskilllv("AL_BLESSING")>3)*(getskilllv("AL_BLESSING")-3),20; },{},{} -1563,Diary_Of_Great_Sage_C,Sage's Diary,5,1,,0,135:140,,1,0,0x00410100,63,2,2,3,1,0,15,{ bonus bAspdRate,5; /*Gold PC Room: bonus bBaseAtk,10; bonus bMatk,10;*/ },{},{} -1564,Encyclopedia,Encyclopedia,5,20,,2000,110:100,,1,2,0x00410100,63,2,2,3,70,1,15,{ bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10); },{},{} -1565,Death_Note,Ledger of Death,5,20,,1000,137:100,,1,2,0x00410100,63,2,2,4,85,1,15,{ bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bComaRace,RC_DemiHuman,10; bonus2 bComaRace,RC_Player,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20; },{},{} -1566,Diary_Of_Great_Basil,Diary Of Great Basil,5,20,,0,120:125,,1,0,0x00410100,63,2,2,1,0,0,15,{ bonus2 bAddClass,Class_All,50; },{},{} -1567,Hardback_C,Refined Hardcover Book,5,1,,0,168:100,,1,0,0x00410100,63,2,2,4,0,0,15,{ bonus bStr,5; bonus bDex,2; bonus bMatkRate,20; },{},{} -1568,Book_Of_Billows_,Book of Billows,5,35000,,750,90,,1,3,0x00410100,63,2,2,3,27,1,15,{ bonus bAtkEle,Ele_Water; },{},{} -1569,Book_Of_Mother_Earth_,Book of Mother Earth,5,35000,,750,90,,1,3,0x00410100,63,2,2,3,27,1,15,{ bonus bAtkEle,Ele_Earth; },{},{} -1570,Book_Of_Blazing_Sun_,Book of Blazing Sun,5,35000,,750,90,,1,3,0x00410100,63,2,2,3,27,1,15,{ bonus bAtkEle,Ele_Fire; },{},{} -1571,Book_Of_Gust_Of_Wind_,Book of Gust of Wind,5,35000,,750,90,,1,3,0x00410100,63,2,2,3,27,1,15,{ bonus bAtkEle,Ele_Wind; },{},{} -1572,Principles_Of_Magic,Principles of Magic,5,20,,300,60:160,,1,2,0x00410100,63,2,2,3,60,1,15,{ bonus bInt,3; bonus bSPrecovRate,5; },{},{} -1573,Ancient_Magic,Ancient Magic,5,20,,700,30:140,,1,2,0x00410100,63,2,2,3,70,1,15,{},{},{} -1574,BF_Book1,Brave Battle Strategy Book,5,20,,0,90:125,,1,0,0x00410100,63,2,2,3,80,1,15,{ bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} -1575,BF_Book2,Valorous Battle Strategy Book,5,20,,0,90:125,,1,0,0x00410100,63,2,2,3,80,1,15,{ bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; },{},{} -1576,Krieger_Book1,Glorious Tablet,5,20,,0,90:115,,1,0,0x00410100,63,2,2,4,80,1,15,{ bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player,80; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; },{},{} -1577,Krieger_Book2,Glorious Apocalypse,5,20,,0,90:115,,1,0,0x00410100,63,2,2,4,80,1,15,{ bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player,80; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; if(.@r>8) { bonus bMatkRate,5; bonus bVariableCastrate,-5; bonus bDelayRate,-5; } },{},{} -1578,Book_Of_Prayer,Book Of Prayer,5,20,,0,140,,1,0,0x00410100,63,2,2,3,0,0,15,{ bonus bVit,2; bonus bMdef,2; bonus bMaxSPrate,10; },{},{} -1579,Death_Note_M,Book of the Dead,5,20,,1000,137,,1,2,0x00410100,63,2,2,4,85,1,15,{ bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bComaRace,RC_DemiHuman,10; bonus2 bComaRace,RC_Player,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20; },{},{} -1580,Encyclopedia_C,Giant Encyclopedia,5,0,,0,145:100,,1,0,0x00410100,63,2,2,3,0,0,15,{ bonus bMatkRate,15; bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10); bonus2 bAddSize,Size_All,40; },{},{} -1581,F_Diary_Of_Great_Sage_C,Diary Of Great Sage,5,1,,0,135,,1,2,0x00410100,63,2,2,3,1,0,15,{ bonus bMatkRate,20; bonus bAspdRate,5; },{},{} -1582,E_Diary_Of_Great_Sage_C,Diary Of Great Sage,5,1,,0,135,,1,2,0x00410100,63,2,2,3,1,0,15,{},{},{} -1583,P_Dic1,Eden Book I,5,0,,0,135:110,,1,0,0x00410100,63,2,2,3,60,0,15,{},{},{} -1584,Chilly_Spell_Book,Cold Magic Book,5,56000,,1000,100:160,,1,2,0x00010000,63,2,2,4,100,1,15,{ bonus bAtkEle,Ele_Water; bonus bUnbreakableWeapon; bonus bDex,1; .@r = getrefine(); bonus2 bSkillAtk,"MG_COLDBOLT",(.@r*3); bonus2 bSkillAtk,"SO_DIAMONDDUST",(.@r*3); bonus2 bSkillUseSP,"MG_COLDBOLT",-(.@r*5); bonus2 bSkillUseSP,"SO_DIAMONDDUST",-(.@r*5); },{},{} -1585,Upg_Book,Upg Book,5,20,,600,45:20,,1,1,0x00410100,63,2,2,3,1,1,15,{ .@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bMatk,(.@r*5); if(BaseLevel>70) bonus bMatk,(((BaseLevel-70)/10)*5); },{},{} -1586,Velum_Bible,Vellum Bible,5,20,,600,110:125,,1,0,0x00410100,63,2,2,4,95,1,15,{ if(BaseLevel>104) { bonus bHealPower,(BaseLevel/5)-20; if(getrefine()>=6) { bonus2 bSkillCooldown,"AB_LAUDAAGNUS",-3000; bonus2 bSkillCooldown,"AB_LAUDARAMUS",-3000; bonus2 bSkillCooldown,"AB_CLEARANCE",-10000; bonus2 bSkillUseSP,"AB_LAUDAAGNUS",-60; bonus2 bSkillUseSP,"AB_LAUDARAMUS",-60; bonus2 bSkillUseSP,"AB_CLEARANCE",-60; } } },{},{} -1587,Velum_Encyclopedia,Vellum Great Encyclopedia,5,20,,1000,130,,1,0,0x00410100,63,2,2,4,95,1,15,{ .@r = getrefine(); bonus2 bAddRace,RC_Player,80+.@r; bonus2 bIgnoreDefRaceRate,RC_Player,30; if(.@r>8) { autobonus "{ bonus bBaseAtk,200; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; } },{},{} -1588,Metal_Book,Metal Book,5,20,,0,45:10,,1,1,0x00410100,63,2,2,3,1,1,15,{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bBaseAtk,(.@r*5); bonus bMatk,(.@r*2); .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5); },{},{} -1589,Legacy_Of_Dragon_,Legacy of Dragon,5,20,,700,130,,1,2,0x00410100,63,2,2,4,70,1,15,{ bonus bInt,3; bonus bIgnoreDefRace,RC_Dragon; bonus2 bSPGainRace,RC_Dragon,10; },{},{} -1590,Snake_Encyclopedia,Daizenshu Dakatsu,5,60000,,1500,10:110,,1,2,0x00410100,63,2,2,4,105,1,15,{ bonus bUnbreakableWeapon; },{},{} -1591,TE_Woe_Book,TE Woe Book,5,0,,0,120,,1,0,0x00410100,63,2,2,3,40,1,15,{ bonus2 bAddRace,RC_Player,40; bonus2 bMagicAddRace,RC_Player,5; bonus3 bAddEff,Eff_Blind,1000,ATF_MAGIC; bonus bHPRecovRate,5; bonus bSPRecovRate,5; },{},{} -1596,Earth_Pedigree_Book,Earth Pedigree Book,5,10,,400,90:130,,,2,0x050100,63,2,2,,27,1,15,{ .@r = getrefine(); bonus2 bSkillAtk,"WZ_HEAVENDRIVE",5+.@r; bonus2 bSkillAtk,"WZ_EARTHSPIKE",5+.@r; bonus bUnbreakableWeapon; },{},{} -1597,Half_BF_Book2,Half BF Book2,5,20,,0,90:125,,1,0,0x00410100,63,2,2,3,80,1,15,{ bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreMdefRaceRate,RC_Player,10; bonus bUnbreakableWeapon; },{},{} -// GM Weapon -1599,Angra_Manyu,Angra Manyu,5,1,,10,10000:10000,,2,0,0xFFFFFFFF,63,2,2,1,1,1,8,{ bonus bAllStats,50; bonus bBaseAtk,3300; bonus bMatkRate,200; bonus2 bHPDrainRate,1000,100; bonus2 bSPDrainRate,1000,20; bonus bHealPower,200; bonus2 bAddClass,Class_All,100; skill "WZ_STORMGUST",10; Skill "WZ_METEOR",10; Skill "WZ_VERMILION",10; skill "GM_SANDMAN",1; bonus bVariableCastrate,-100; bonus bFixedCastrate,-100; },{},{} -//=================================================================== -// 1-Handed Staffs -//=================================================================== -1600,Rod_of_Vicious_Mind,Rod of Vicious Mind,5,20,,600,60:120,,1,1,0x00818315,63,2,2,4,160,1,10,{ bonus bMatk,pow(min(getrefine(),15),2); bonus bInt,5; bonus bUnbreakableWeapon; },{},{} -1601,Rod,Rod,5,50,,400,15:30,,1,3,0x00818315,63,2,2,1,1,1,10,{},{},{} -1602,Rod_,Rod,5,50,,400,15:30,,1,4,0x00818315,63,2,2,1,1,1,10,{},{},{} -1603,Rod__,Rod,5,50,,400,15:30,,1,0,0x00818315,63,2,2,1,1,1,10,{},{},{} -1604,Wand,Wand,5,2500,,400,25:45,,1,2,0x00818315,63,2,2,2,12,1,10,{ bonus bInt,1; },{},{} -1605,Wand_,Wand,5,2500,,400,25:45,,1,3,0x00818315,63,2,2,2,12,1,10,{ bonus bInt,1; },{},{} -1606,Wand__,Wand,5,2500,,400,25:45,,1,0,0x00818315,63,2,2,2,12,1,10,{ bonus bInt,1; },{},{} -1607,Staff,Staff,5,9500,,400,40:70,,1,2,0x00818314,63,2,2,2,12,1,10,{ bonus bInt,2; },{},{} -1608,Staff_,Staff,5,9500,,400,40:70,,1,3,0x00818314,63,2,2,2,12,1,10,{ bonus bInt,2; },{},{} -1609,Staff__,Staff,5,9500,,400,40:70,,1,0,0x00818314,63,2,2,2,12,1,10,{ bonus bInt,2; },{},{} -1610,Arc_Wand,Arc Wand,5,45000,,400,60:95,,1,1,0x00818314,63,2,2,3,24,1,10,{ bonus bInt,3; },{},{} -1611,Arc_Wand_,Arc Wand,5,45000,,400,60:95,,1,2,0x00818314,63,2,2,3,24,1,10,{ bonus bInt,3; },{},{} -1612,Arc_Wand__,Arc Wand,5,45000,,400,60:95,,1,0,0x00818314,63,2,2,3,24,1,10,{ bonus bInt,3; },{},{} -1613,Mighty_Staff,Mighty Staff,5,20,,700,130:100,,1,0,0x00818314,63,2,2,3,24,1,10,{ bonus bStr,10; bonus bSPDrainValue,-2; },{},{} -1614,Blessed_Wand,Wand of Occult,5,20,,700,75:105,,1,0,0x00818314,63,2,2,3,24,1,10,{ bonus bInt,3; },{},{} -1615,Bone_Wand,Evil Bone Wand,5,20,,700,40:110,,1,0,0x00818314,63,2,2,3,24,1,10,{ bonus bInt,4; bonus bAtkEle,Ele_Undead; },{},{} -1616,Staff_Of_Wing,Wing Staff,5,20,,500,60:115,,1,0,0x00810204,63,2,2,4,40,1,10,{ bonus bVariableCastrate,-5; },{},{} -1617,Survival_Rod,Survivor's Rod,5,85000,,1000,50:120,,1,0,0x00818314,63,2,2,3,24,1,10,{ bonus bDex,2; bonus bMaxHP,300; },{},{} -1618,Survival_Rod_,Survivor's Rod,5,85000,,1000,50:120,,1,1,0x00818314,63,2,2,3,24,1,10,{ bonus bDex,3; bonus bMaxHP,400; },{},{} -1619,Survival_Rod2,Survivor's Rod,5,85000,,1000,50:120,,1,0,0x00818314,63,2,2,3,24,1,10,{ bonus bInt,2; bonus bMaxHP,300; },{},{} -1620,Survival_Rod2_,Survivor's Rod,5,85000,,1000,50:120,,1,1,0x00818314,63,2,2,3,24,1,10,{ bonus bInt,3; bonus bMaxHP,400; },{},{} -1621,Hypnotist's_Staff,Hypnotist's Staff,5,43000,,500,70:120,,1,1,0x00000001,63,2,2,3,30,1,10,{ bonus bInt,1; },{},{} -1622,Hypnotist's_Staff_,Hypnotist's Staff,5,20,,500,70:120,,1,2,0x00000001,63,2,2,3,30,1,10,{ bonus bInt,1; },{},{} -1623,Mighty_Staff_C,Mighty Staff,5,1,,0,165:120,,1,0,0x00818314,63,2,2,3,1,0,10,{ bonus bStr,10; bonus bInt,4; bonus bMatkRate,20; bonus bSPDrainValue,-1; },{},{} -1624,Lich_Bone_Wand,Lich's Bone Wand,5,20,,800,60:170,,1,2,0x00018314,18,2,2,3,70,1,10,{ bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; .@r = getrefine(); bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+.@r; if(.@r>=9){ bonus bMatkRate,3; bonus bMaxSP,300; } },{},{} -1625,Healing_Staff,Healing Staff,5,20,,400,10:105,,1,0,0x00008110,63,2,2,3,55,1,10,{ bonus bAtkEle,Ele_Holy; bonus bHealPower,(getrefine()*3/2); },{},{} -1626,Piercing_Staff,Piercing Staff,5,20,,500,80:145,,1,0,0x00018314,18,2,2,3,70,1,10,{ .@r = getrefine(); bonus bInt,4; bonus2 bIgnoreMdefClassRate,Class_Normal,10+.@r; bonus2 bIgnoreMdefClassRate,Class_Boss,10+.@r; },{},{} -1627,Staffy,Staffy,5,20,,0,40:120,,1,0,0x00818314,63,2,2,1,0,0,10,{ bonus bInt,4; bonus bMatkRate,15; bonus2 bAddClass,Class_All,50; },{},{} -1628,Survival_Rod_C,Refined Survivor's Rod,5,1,,0,71:145,,1,0,0x00818314,63,2,2,3,0,0,10,{ bonus bDex,4; bonus bMatkRate,20; bonus bMaxHP,500; },{},{} -1629,Walking_Stick,Gentleman's Staff,5,20,,500,40:125,,1,1,0x00818314,63,2,2,4,50,1,10,{ bonus bDex,1; },{},{} -1630,Release_Of_Wish,Release of Wish,5,20,,500,30:125,,1,0,0x00810204,63,2,2,3,50,1,10,{ bonus bInt,3; bonus bHealPower,5; autobonus "{ bonus2 bSPRegenRate,100,2000; bonus2 bHPRegenRate,50,2000; }",10,10000,BF_MAGIC,"{ specialeffect2 EF_HEAL; }"; },{},{} -1631,Holy_Stick,Holy Stick,5,20,,500,50:140,,1,1,0x00008100,63,2,2,4,70,1,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus2 bVariableCastrate,"AL_HOLYLIGHT",-25; bonus2 bVariableCastrate,"PR_TURNUNDEAD",-25; bonus2 bVariableCastrate,"PR_MAGNUS",-25; },{},{} -1632,BF_Staff1,Warlock's Magic Wand,5,20,,0,70:125,,1,0,0x00818314,63,2,2,3,80,1,10,{ bonus bInt,4; bonus bDex,3; bonus bMatkRate,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus3 bAddEff,Eff_Stun,500,ATF_MAGIC; bonus bUnbreakableWeapon; },{},{} -1633,BF_Staff2,Warlock's Battle Wand,5,20,,0,70:125,,1,0,0x00818314,63,2,2,3,80,1,10,{ bonus bInt,3; bonus bDex,3; bonus bMatkRate,15; bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus3 bAddEff,Eff_Stun,500,ATF_MAGIC; bonus bUnbreakableWeapon; },{},{} -1634,BF_Staff3,Strong Recovery Wand,5,20,,0,70:125,,1,0,0x00818314,63,2,2,3,80,1,10,{ bonus bMatkRate,15; bonus bHealPower,14; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon; },{},{} -1635,BF_Staff4,Speedy Recovery Wand,5,20,,0,70:125,,1,0,0x00818314,63,2,2,3,80,1,10,{ bonus bInt,3; bonus bDex,2; bonus bMatkRate,15; bonus bDelayRate,-15; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon; },{},{} -1636,Thorn_Staff,Thorn Staff of Darkness,5,20,,700,60:160,,1,0,0x00018314,18,2,2,4,75,1,10,{ bonus bAtkEle,Ele_Dark; bonus bInt,3; bonus bDex,3; .@r = getrefine(); bonus2 bIgnoreMdefClassRate,Class_Normal,.@r; bonus2 bIgnoreMdefClassRate,Class_Boss,.@r; bonus bDelayRate,-(.@r*3/2); },{},{} -1637,Eraser,Eraser,5,20,,500,80:170,,1,0,0x00018314,18,2,2,4,70,1,10,{ bonus bInt,3; bonus bDex,2; bonus bSPrecovRate,8; bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",(getrefine()>9?3:1),5,BF_MAGIC,0; },{},{} -1638,Healing_Staff_C,Staff Of Healing,5,20,,0,10:125,,1,0,0x00008110,63,2,2,3,1,1,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2); },{},{} -1639,N_Rod,Novice Rod,5,0,,0,15:32,,1,3,0x00818315,63,2,2,1,1,0,10,{},{},{} -1640,Krieger_Onehand_Staff1,Glorious Arc Wand,5,20,,0,70:135,,1,0,0x00818314,63,2,2,4,80,1,10,{ bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; .@r = getrefine(); bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25 + ((.@r > 5) ? 5 : 0); bonus2 bIgnoreMdefRaceRate,RC_Player,25 + ((.@r > 5) ? 5 : 0); bonus bUnbreakableWeapon; if(.@r > 8) { bonus bMatkRate,5; bonus bVariableCastrate,-5; bonus bDelayRate,-5; } },{},{} -1641,Krieger_Onehand_Staff2,Glorious Cure Wand,5,20,,0,70:135,,1,0,0x00818314,63,2,2,4,80,1,10,{ bonus bHealPower,14; bonus bDelayRate,-10; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r > 5) { bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreMdefRaceRate,RC_Player,5; bonus bHealPower,5+(min(14,.@r)-5)*2; } if(.@r > 8) bonus5 bAutoSpellOnSkill,"AL_HEAL","AL_HEAL",10,100,1; if(.@r > 9) { bonus bHealPower,10; } },{},{} -1642,Staff_Of_Darkness,Staff Of Darkness,5,20,,0,100:120,,1,0,0x00818314,63,2,2,2,0,0,10,{ bonus bVariableCastrate,-5; bonus bMatkRate,15; bonus bInt,2; },{},{} -1643,Dead_Tree_Cane,Dead Tree Cane,5,20,,100,100:155,,1,0,0x00818314,63,2,2,4,70,1,10,{ bonus bInt,4; .@r = getrefine(); if (.@r>5) { bonus bInt,.@r-5; bonus bMaxHP,-200; bonus bMaxSP,-100; } },{},{} -1644,Piercing_Staff_M,Staff of Piercing,5,20,,500,80:145,,1,0,0x00018314,18,2,2,3,70,1,10,{ bonus bInt,4; bonus bMatkRate,15; .@r = getrefine(); bonus2 bIgnoreMdefClassRate,Class_Normal,10+.@r; bonus2 bIgnoreMdefClassRate,Class_Boss,10+.@r; },{},{} -1645,Lich_Bone_Wand_M,Lich's Bone Wand,5,20,,800,60:170,,1,2,0x00018314,18,2,2,3,70,1,10,{ bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; bonus bMatkRate,20; .@r = getrefine(); bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+.@r; if(.@r>=9){ bonus bMatkRate,3; bonus bMaxSP,300; } },{},{} -1646,La'cryma_Stick,La'cryma Stick,5,20,,500,30:180,,1,2,0x00010204,18,2,2,3,50,1,10,{ .@r = getrefine(); bonus bInt,4; bonus bMdef,.@r; bonus2 bSkillAtk,"WZ_STORMGUST",.@r; if (.@r > 9) bonus2 bVariableCastrate,"WZ_STORMGUST",-8; },{},{} -1647,Croce_Staff,Croce Staff,5,20,,500,30:175,,1,1,0x00008110,18,2,2,3,50,1,10,{ bonus bAtkEle,Ele_Holy; bonus bInt,4; bonus4 bAutoSpellOnSkill,"AL_HEAL","AL_BLESSING",max(getskilllv("AL_BLESSING"),1),20; },{},{} -1648,Staff_Of_Bordeaux,Staff Of Bordeaux,5,20,,500,30:170,,1,0,0x00010200,18,2,2,4,50,1,10,{ bonus bInt,2; bonus bDex,1; if(getskilllv("SA_DRAGONOLOGY") == 5) { bonus bUseSPrate,-15; bonus bInt,3; } },{},{} -1649,Rafini_Staff,Laphine Staff,5,20,,500,30:180,,1,0,0x00818315,63,2,2,3,100,1,10,{ bonus bFixedCastRate,-getrefine(); },{},{} -1650,P_Staff1,Eden Staff I,5,0,,0,60:125,,1,0,0x00818314,63,2,2,2,26,0,10,{ bonus bInt,2; },{},{} -1651,P_Staff2,Eden Staff II,5,0,,0,60:150,,1,0,0x00818314,63,2,2,2,40,0,10,{ bonus bInt,3; },{},{} -1652,Tourist_Staff,Tourist Staff,5,0,,500,35:0,,1,0,0x00818315,63,2,2,1,1,0,10,{ bonus bMatkRate,15; bonus bInt,2; bonus bAgi,1; },{},{} -1653,Staff_Of_Healing_C,Staff of Healing,5,20,,0,10:100,,1,0,0x00008110,63,2,2,3,1,0,10,{ bonus bAtkEle,Ele_Holy; bonus bHealPower,18; },{},{} -1654,Mental_Stick,Mental Stick,5,20,,500,40:170,,1,1,0x00818315,63,2,2,3,102,1,10,{ .@r = getrefine(); if(.@r>5) { bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",(.@r-5)*2; bonus bMaxHPrate,-(.@r-5)*2; } bonus2 bSkillVariableCast,"SO_PSYCHIC_WAVE",-3000; bonus2 bSkillUseSP,"SO_PSYCHIC_WAVE",-60; },{},{ itemheal 0,-100; } -1655,Adventure_Staff,Adventure Staff,5,0,,0,60,,1,0,0x00810204,63,2,2,1,1,0,10,{ bonus bUnbreakableWeapon; },{},{} -1656,Academy_Wand,Academy Wand,5,0,,600,60,,1,1,0x00810204,63,2,2,1,1,1,10,{ bonus bUnbreakableWeapon; },{},{} -1657,Wand_Of_Affection,Wand Of Affection,5,20,,500,30:160,,1,2,0x00000100,63,2,2,3,100,1,10,{ bonus bInt,2; bonus bAtkEle,Ele_Holy; bonus bHealPower,10; },{},{} -1658,P_Staff3,Eden Staff III,5,0,,0,60:170,,1,0,0x00818314,63,2,2,3,60,0,10,{ bonus bInt,4; },{},{} -1659,Recovery_Light,Light of Recovery,5,56000,,400,30:160,,1,1,0x00000100,63,2,2,4,110,1,10,{ bonus bAtkEle,Ele_Holy; bonus bUnbreakableWeapon; .@r = getrefine(); bonus bHealPower,(.@r*6); bonus2 bSkillUseSP,"AL_HEAL",-(.@r*10); bonus2 bSkillUseSP,"AB_CHEAL",-(.@r*12); bonus2 bSkillUseSP,"AB_HIGHNESSHEAL",-(.@r*14); },{},{} -1660,Wand_Of_Affection2,Empowered Wand Of Affection,5,20,,500,30:180,,1,1,0x00000100,63,2,2,3,130,1,10,{ bonus bAtkEle,Ele_Holy; bonus bInt,4; bonus bHealPower,20; },{},{} -1661,Mental_Destroyer,Mental Destroyer,5,20,,1400,100:50,,1,0,0x00000200,63,2,2,4,95,1,10,{ .@r = getrefine(); bonus bInt,10; bonus bUnbreakableWeapon; bonus bUseSPrate,100; bonus bMdef,20; bonus3 bSPVanishRate,1000,5+(.@r>5?3:0),BF_WEAPON|BF_MAGIC|BF_MISC; },{},{} -1662,Bone_Wand_,Evil Bone Wand,5,20,,700,40:110,,1,2,0x00818314,63,2,2,3,24,1,10,{ bonus bInt,4; bonus bAtkEle,Ele_Undead; },{},{} -1663,Staff_Of_Bordeaux_,Staff Of Bordeaux,5,20,,500,30:180,,1,2,0x00010200,18,2,2,4,50,1,10,{ bonus bInt,2; bonus bDex,1; if(getskilllv("SA_DRAGONOLOGY") == 5) { bonus bUseSPrate,-15; bonus bInt,3; } },{},{} -1664,Thorn_Staff_,Thorn Staff of Darkness,5,10,,700,60:160,,,1,0x14,50,2,2,4,75,1,8,{ bonus bInt,3; bonus bDex,3; bonus bVariableCastrate,-getrefine(); bonus bAtkEle,Ele_Dark; },{},{} -1665,Piercing_Staff_,Piercing Staff,5,20,,500,80:145,,1,2,0x00018314,18,2,2,3,70,1,10,{ .@r = getrefine(); bonus bInt,4; bonus2 bIgnoreMdefClassRate,Class_Normal,10+.@r; bonus2 bIgnoreMdefClassRate,Class_Boss,10+.@r; },{},{} -1666,Healing_Staff_,Healing Staff,5,20,,400,10:105,,1,2,0x00008110,63,2,2,3,55,1,10,{ bonus bAtkEle,Ele_Holy; bonus bHealPower,(getrefine()*3/2); },{},{} -1667,TE_Woe_Staff,TE Woe Staff,5,0,,0,50:100,,1,0,0x00818315,63,2,2,3,40,1,10,{ bonus2 bMagicAddRace,RC_Player,10; bonus3 bAddEff,Eff_Blind,1000,ATF_MAGIC; bonus bHPRecovRate,5; bonus bSPRecovRate,5; },{},{} -1668,Sword_Stick,Sword Stick,5,10,,500,120:150,,,2,0x810204,63,2,2,4,80,1,10,{ bonus bAspdRate,10; },{},{} -1669,Thanos_Staff,Thanos Staff,5,10,,1000,100:200,,1,1,0x00018314,56,2,2,4,120,1,10,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bHealPower,15; bonus bMagicHPGainValue,500; bonus bMagicSPGainValue,50; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; } -1670,RWC_Memory_Staff,RWC Memory Staff,5,20,,500,25:30,,1,1,0x00818315,63,2,2,3,1,1,10,{ .@r = getrefine(); bonus bMatk,30*(.@r/3); if(.@r>=6) bonus2 bMagicAddClass,Class_All,(.@r>=9?10:5); if(.@r>=9) bonus4 bAutoSpell,"HW_MAGICPOWER",1,10,0; },{},{} -1671,Devil_Won_Staff,Evil Slayer Vanquisher Staff,5,0,,800,30:155,,,1,0x00818315,63,2,2,3,100,1,10,{ bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_Demon,10; bonus2 bMagicAddRace,RC_Undead,10; bonus2 bMagicAddRace,RC_Demon,10; .@r = getrefine(); if(.@r>=9) { .@dmg = 5; if(.@r>=12) { .@dmg += 7; } bonus bMatkRate,.@dmg; } },{},{} -1673,Half_BF_Staff4,Half BF Staff4,5,20,,0,70:125,,1,0,0x00818314,63,2,2,3,80,1,10,{ bonus bInt,3; bonus bDex,2; bonus bDelayRate,-10; bonus2 bSPLossRate,5,12000; bonus bUnbreakableWeapon; },{},{} -1674,Half_BF_Staff2,Half BF Staff2,5,20,,0,70:125,,1,0,0x00818314,63,2,2,3,80,1,10,{ bonus bInt,3; bonus bDex,3; bonus2 bMagicAddRace,RC_DemiHuman,10; bonus2 bMagicAddRace,RC_Player,10; bonus3 bAddEff,Eff_Stun,200,ATF_SKILL; bonus bUnbreakableWeapon; },{},{} -1675,Walking_Stick_,Gentleman's Staff,5,20,,500,40:125,,1,3,0x00818314,63,2,2,4,50,1,10,{ bonus bDex,1; },{},{} -1676,Baculum_Daemonicum,Baculum Daemonicum,5,20,,1200,60:150,,1,2,0x00818315,63,2,2,4,80,1,10,{ bonus bAtkEle,Ele_Dark; bonus bUnbreakableWeapon; bonus bVariableCastrate,-10; if (BaseLevel > 99){ bonus bMatk,30; } if(getrefine() > 8){ bonus2 bResEff,Eff_Blind,3000; bonus bUseSPrate,-10; } },{},{} -1677,Ru_Blue_Wand,Blue Wand,5,10,,0,50:200,,1,1,0x00000200,56,2,2,3,100,1,10,{ bonus bDex,5; bonus bInt,5; },{},{} -1678,Ru_Gold_Wand,Ru Gold Wand,5,0,,0,50,,1,2,0x00000200,56,2,2,3,120,1,10,{ bonus bDex,8; bonus bInt,8; },{},{} -1679,Rafini_Staff_S,Laphine Staff,5,20,,500,30:180,,1,2,0x00818315,63,2,2,3,100,1,10,{ bonus bFixedCastRate,-getrefine(); },{},{} -1680,Crimson_One-Handed_Staff,Crimson One-Handed Staff,5,10,,600,60:70,,1,2,0x00818315,63,2,2,3,70,1,10,{ .@r = getrefine(); bonus bInt,4; bonus bMatk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon; },{},{} -1681,Short_Foxtail_Staff,Short Foxtail Staff,5,20,,0,30,,1,0,0x80000000,7,2,2,1,1,1,10,{},{},{} -1682,Shadow_Staff,Shadow Staff,5,0,,600,70:130,,1,2,0x00000200,56,2,2,4,90,1,10,{ .@r = getrefine(); bonus2 bSkillAtk,"WL_HELLINFERNO",(getskilllv("WL_HELLINFERNO") >= 5 ? 100 : 0) + (.@r*10); bonus2 bIgnoreMdefRaceRate,RC_All,5; autobonus "{ bonus2 bVariableCastrate,\"WL_HELLINFERNO\",-30; }",.@r*20,5000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; },{},{} -1683,Enriched_Foxtail_Staff,Enriched Foxtail Staff,5,20,,200,50:70,,1,1,0x80000000,7,2,2,2,12,1,10,{ bonus bMaxSP,50; },{},{} -1684,Long_Foxtail_Staff,Long Foxtail Staff,5,20,,200,50,,2,1,0x80000000,7,2,2,2,12,1,10,{ bonus bLongAtkRate,5; bonus bMaxHP,200; },{},{} -1685,Dragonfly_Sitting_Foxtail_Staff,Dragonfly Sitting Foxtail Staff,5,20,,300,70:100,,1,1,0x80000000,7,2,2,2,20,1,10,{ bonus bInt,1; bonus bMaxHP,100; bonus bMaxSP,150; },{},{} -1686,Large_Foxtail_Staff,Large Foxtail Staff,5,20,,300,70,,1,1,0x80000000,7,2,2,2,20,1,10,{ bonus bLongAtkRate,8; bonus bDex,1; bonus bMaxHP,200; bonus bMaxSP,100; },{},{} -1687,Beginner_Foxtail_Staff,Beginner Foxtail Staff,5,20,,100,40:15,,1,1,0x80000000,7,2,2,1,3,1,10,{ bonus bMaxHP,100; },{},{} -1690,Mysterious_Foxtail_Staff,Mysterious Foxtail Staff,5,20,,400,80:180,,1,3,0x80000000,7,2,2,2,60,1,10,{ .@r = getrefine(); bonus bMaxSP,10*(.@r/3)+50; bonus bMatk,10*(.@r/3); },{},{} -1691,Strange_God_Foxtail_Staff,Strange God Foxtail Staff,5,20,,500,100:240,,1,2,0x80000000,7,2,2,3,100,1,10,{ bonus bMaxSP,100; .@r = getrefine(); bonus bMatkRate,2*(.@r/3); bonus bMaxSPrate,.@r/3; if(.@r>=7){ .@r = min(.@r,10)-7; bonus bWeaponAtkRate,(20*.@r)+40; bonus bWeaponMatkRate,(20*.@r)+40; } },{},{} -1692,Magical_Foxtail_Staff,Magical Foxtail Staff,5,20,,600,120:260,,1,2,0x80000000,7,2,2,3,140,1,10,{ bonus bMaxSP,100; .@r = getrefine(); bonus bMatkRate,2*(.@r/3); bonus bMaxSPrate,.@r/3; if(.@r>=7){ .@r = min(.@r,10)-7; bonus bWeaponAtkRate,(20*.@r)+40; bonus bWeaponMatkRate,(20*.@r)+40; } },{},{} -1693,Magical_Yellow_Foxtail_Staff,Magical Yellow Foxtail Staff,5,20,,700,140:280,,1,1,0x80000000,7,2,2,4,175,1,10,{ .@r = getrefine(); bonus bMatkRate,3*(.@r/2); bonus4 bAutoSpellOnSkill,"SU_FRESHSHRIMP","SU_ARCLOUSEDASH",max(1,getskilllv("SU_ARCLOUSEDASH")),200; bonus4 bAutoSpellOnSkill,"SU_SV_STEMSPEAR","SU_FRESHSHRIMP",max(1,getskilllv("SU_FRESHSHRIMP")),200; if(.@r>=7){ .@r = min(.@r,10)-7; bonus bWeaponAtkRate,(20*.@r)+40; bonus bWeaponMatkRate,(20*.@r)+40; } },{},{} -1694,Foxtail_Model,Foxtail Model,5,20,,300,150,,1,3,0x80000000,7,2,2,2,60,1,10,{ bonus bLongAtkRate,8; bonus bMaxHP,100; .@r = getrefine(); bonus bDex,(.@r/3)*2; bonus bMaxSP,(.@r/3)*10; },{},{} -1695,Delicate_Foxtail_Model,Delicate Foxtail Model,5,20,,300,195,,1,2,0x80000000,7,2,2,3,100,1,10,{ bonus bLongAtkRate,8; bonus bMaxHP,200; .@r = getrefine(); bonus bDex,(.@r/3)*3; bonus bMaxSP,(.@r/3)*15; if(.@r>=7){ .@r = min(.@r,10)-7; bonus bWeaponAtkRate,(20*.@r)+40; bonus bWeaponMatkRate,(20*.@r)+40; } },{},{} -1696,Exquisite_Foxtail_Model,Exquisite Foxtail Model,5,20,,300,240,,1,2,0x80000000,7,2,2,3,140,1,10,{ bonus bLongAtkRate,8; bonus bMaxHPrate,5; .@r = getrefine(); bonus bDex,(.@r/2)*3; bonus bMaxSP,(.@r/2)*15; if(.@r>=7){ .@r = min(.@r,10)-7; bonus bWeaponAtkRate,(20*.@r)+40; bonus bWeaponMatkRate,(20*.@r)+40; } },{},{} -1697,Exquisite_Yellow_Foxtail_Model,Exquisite Yellow Foxtail Model,5,20,,300,270,,1,1,0x80000000,7,2,2,4,175,1,10,{ bonus bLongAtkRate,9; bonus bMaxHPrate,7; .@r = getrefine(); bonus bLongAtkRate,.@r/2; bonus bMaxSP,(.@r/2)*20; bonus4 bAutoSpellOnSkill,"SU_PICKYPECK","SU_FRESHSHRIMP",max(1,getskilllv("SU_FRESHSHRIMP")),200; if(.@r>=7){ .@r = min(.@r,10)-7; bonus bWeaponAtkRate,(20*.@r)+40; bonus bWeaponMatkRate,(20*.@r)+40; } },{},{} -1698,Requiem_Arc_Wand,Requiem Arc Wand,5,20,,500,80:145,,1,,0xFFFFFFFF,63,2,2,4,100,1,10,{ .@r = getrefine(); .@b = 40; if(.@r>=5){ .@b += (.@r-5)*15+20; } bonus2 bMagicAddRace2,RC2_BioLab,.@b; },{},{} -1699,Paradise_Foxtail_Staff_I,Eden Group Foxtail I,5,20,,0,120:135,,1,0,0x80000000,7,2,2,2,26,0,10,{ bonus bDex,3; bonus bInt,3; bonus bLongAtkRate,5; },{},{} -//=================================================================== -// Bows -//=================================================================== -1701,Bow,Bow,5,1000,,500,15,,5,3,0x000A0848,63,2,34,1,4,1,11,{},{},{} -1702,Bow_,Bow,5,1000,,500,15,,5,4,0x000A0848,63,2,34,1,4,1,11,{},{},{} -1703,Bow__,Bow,5,1000,,0,15,,5,0,0x000A0848,63,2,34,1,4,1,11,{ bonus2 bAddDamageClass,1002,500; bonus2 bAddDamageClass,1113,500; bonus2 bAddDamageClass,1031,500; bonus2 bAddDamageClass,1242,500; },{},{} -1704,Composite_Bow,Composite Bow,5,2500,,600,29,,5,3,0x000A0848,63,2,34,1,4,1,11,{},{},{} -1705,Composite_Bow_,Composite Bow,5,2500,,600,29,,5,4,0x000A0848,63,2,34,1,4,1,11,{},{},{} -1706,Composite_Bow__,Composite Bow,5,2500,,600,29,,5,0,0x000A0848,63,2,34,1,4,1,11,{},{},{} -1707,Great_Bow,Great Bow,5,10000,,1000,50,,5,2,0x000A0848,63,2,34,2,18,1,11,{},{},{} -1708,Great_Bow_,Great Bow,5,10000,,1000,50,,5,3,0x000A0848,63,2,34,2,18,1,11,{},{},{} -1709,Great_Bow__,Great Bow,5,10000,,1000,50,,5,0,0x000A0848,63,2,34,2,18,1,11,{},{},{} -1710,CrossBow,Crossbow,5,17000,,900,65,,5,2,0x000A0848,63,2,34,2,18,1,11,{},{},{} -1711,CrossBow_,Crossbow,5,17000,,900,65,,5,3,0x000A0848,63,2,34,2,18,1,11,{},{},{} -1712,CrossBow__,Crossbow,5,17000,,900,65,,5,0,0x000A0848,63,2,34,2,18,1,11,{},{},{} -1713,Arbalest,Arbalest,5,48000,,1000,90,,5,1,0x000A0848,63,2,34,3,33,1,11,{ bonus bDex,2; },{},{} -1714,Kakkung,Gakkung Bow,5,42000,,1100,100,,5,1,0x000A0848,63,2,34,3,33,1,11,{},{},{} -1715,Arbalest_,Arbalest,5,48000,,1000,90,,5,2,0x000A0848,63,2,34,3,33,1,11,{ bonus bDex,2; },{},{} -1716,Kakkung_,Gakkung Bow,5,42000,,1100,100,,5,2,0x000A0848,63,2,34,3,33,1,11,{},{},{} -1718,Hunter_Bow,Hunter Bow,5,64000,,1500,125,,5,0,0x00000800,63,2,34,3,33,1,11,{},{},{} -1719,Bow_Of_Roguemaster,Roguemaster's Bow,5,20,,500,75,,11,0,0x00000040,63,2,34,4,48,1,11,{},{},{} -1720,Bow_Of_Rudra,Rudra Bow,5,20,,1200,150,,5,0,0x000A0808,63,2,34,4,48,1,11,{ bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000; },{},{} -1721,Repeting_CrossBow,Repeating Crossbow,5,89000,,2000,95,,9,1,0x00020840,63,2,34,3,65,1,11,{},{},{} -1722,Balistar,Ballista,5,124000,,3500,145,,5,0,0x00080800,63,2,34,4,77,1,11,{},{},{} -1723,Luna_Bow,Luna Bow,5,20,,2000,100,,5,2,0x00000800,63,2,34,3,30,1,11,{ .@r = getrefine(); bonus bDef,2+3*(.@r>5)+2*(.@r>8); },{},{} -1724,Dragon_Wing,Dragon Wing,5,20,,1200,100,,5,0,0x000A0848,63,2,34,4,60,1,11,{ bonus3 bAddMonsterDropItem,1765,RC_Dragon,300; bonus bIgnoreDefRace,RC_Dragon; },{},{} -1725,Bow_Of_Minstrel,Minstrel Bow,5,20,,1700,120,,5,1,0x00080800,63,2,34,4,70,1,11,{ bonus bInt,2; bonus bSPrecovRate,10; },{},{} -1726,Hunter_Bow_,Hunter Bow,5,64000,,1500,125,,5,1,0x00000800,63,2,34,3,33,1,11,{},{},{} -1727,Balistar_,Ballista,5,124000,,3500,145,,5,1,0x00080800,63,2,34,4,77,1,11,{},{},{} -1728,Balistar_C,Ballista,5,1,,0,194,,5,0,0x00080800,63,2,34,4,1,0,11,{ bonus bLongAtkRate,20; },{},{} -1729,Bow_Of_Rudra_C,Rudra Bow,5,2,,0,185,,5,0,0x000A0808,63,2,34,4,1,0,11,{ bonus bAtkEle,Ele_Holy; bonus bInt,5; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bAddRace,RC_Undead,20; bonus2 bAddRace,RC_Demon,20; },{},{} -1730,Burning_Bow,Burning Bow,5,20,,1400,95,,5,1,0x000A0808,63,2,34,3,55,1,11,{ bonus2 bSubEle,Ele_Fire,10; },{},{} -1731,Frozen_Bow,Frozen Bow,5,20,,1400,100,,5,1,0x000A0808,63,2,34,3,55,1,11,{ bonus2 bAddEff,Eff_Freeze,1000; },{},{} -1732,Earth_Bow,Earth Bow,5,20,,1400,105,,5,1,0x000A0808,63,2,34,3,55,1,11,{},{},{} -1733,Gust_Bow,Gust Bow,5,20,,1400,95,,5,1,0x000A0808,63,2,34,3,55,1,11,{},{},{} -1734,Orc_Archer_Bow,Orc Archer Bow,5,20,,1600,120,,5,0,0x000A0808,63,2,34,3,65,1,11,{ bonus2 bAddMonsterDropItem,1753,200; },{},{} -1735,Kkakkung,Kkakkung,5,20,,0,120,,5,0,0x000A0848,63,2,34,1,1,0,11,{ bonus2 bAddClass,Class_All,50; },{},{} -1736,Double_Bound,Double Bound,5,20,,900,70,,5,3,0x00000800,18,2,34,3,70,1,11,{ bonus3 bAutoSpell,"AC_DOUBLE",GetSkillLv("AC_DOUBLE"),10; },{},{} -1737,Ixion_Wing,Ixion Wings,5,20,,300,135,,5,1,0x00000800,18,2,34,4,70,1,11,{ autobonus "{ bonus bAspdRate,7; }",10+(getrefine()*2),7000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; bonus2 bAddSkillBlow,"AC_CHARGEARROW",3; },{},{} -1738,BF_Bow1,Valorous Battle CrossBow,5,20,,0,100,,5,0,0x000A0848,63,2,34,3,80,1,11,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} -1739,BF_Bow2,Brave Battle CrossBow,5,20,,0,100,,5,0,0x000A0848,63,2,34,3,80,1,11,{ bonus bDex,2; bonus bInt,10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus bUnbreakableWeapon; },{},{} -1740,Nepenthes_Bow,Nepenthes Bow,5,20,,1000,105,,5,2,0x00000800,18,2,34,4,60,1,11,{ bonus4 bAutoSpellOnSkill,"AC_DOUBLE","AC_CHARGEARROW",1,20; },{},{} -1741,Cursed_Lyre,Cursed Lyre,5,20,,1250,125,,5,1,0x00080800,18,2,34,4,80,1,11,{ bonus bLuk,-2; bonus2 bAddEff,Eff_Curse,400; },{},{} -1742,N_Composite_Bow,Novice Composite Bow,5,1,,0,49,,5,3,0x000A0848,63,2,34,1,4,0,11,{},{},{} -1743,Krieger_Bow1,Glorious Hunter Bow,5,0,,0,100,,5,0,0x001A0848,63,2,34,4,80,1,11,{ bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; .@r = getrefine(); bonus bCritAtkRate,.@r * 2; bonus bUnbreakableWeapon; if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) bonus2 bSkillAtk,"AC_DOUBLE",20; },{},{} -1744,Bow_Of_Evil,Bow Of Evil,5,20,,0,170,,5,0,0x000A0848,63,2,34,4,1,0,11,{ bonus2 bSkillAtk,"AC_DOUBLE",25; bonus bDex,2; },{},{} -1745,Falken_Blitz,Falken Blitz,5,20,,1000,100,,5,2,0x00000800,18,2,34,3,50,1,11,{ bonus2 bSkillAtk,"SN_SHARPSHOOTING",10; bonus2 bSkillAtk,"AC_DOUBLE",10; bonus2 bSkillAtk,"AC_CHARGEARROW",10; },{},{} -1746,Elven_Bow,Elven Bow,5,20,,1500,160,,5,1,0x00080800,63,2,34,3,100,1,11,{ bonus bDex,2; },{},{} -1747,P_Bow1,Eden Bow I,5,0,,0,82,,5,0,0x000A0848,63,2,34,2,26,0,11,{},{},{} -1748,P_Bow2,Eden Bow II,5,0,,0,120,,5,0,0x000A0848,63,2,34,2,40,0,11,{},{},{} -1749,Tourist_Bow,Tourist Bow,5,0,,500,40,,5,0,0x000A0848,63,2,34,1,1,0,11,{ bonus bDex,2; },{},{} -//=================================================================== -// Arrows -//=================================================================== -1750,Arrow,Arrow,10,1,,1,25,,,,0x000A1848,63,2,32768,,1,,1,{},{},{} -1751,Silver_Arrow,Silver Arrow,10,3,,2,30,,,,0x000A1848,63,2,32768,,1,,1,{ bonus bAtkEle,Ele_Holy; },{},{} -1752,Fire_Arrow,Fire Arrow,10,3,,2,30,,,,0x000A1848,63,2,32768,,1,,1,{ bonus bAtkEle,Ele_Fire; },{},{} -1753,Steel_Arrow,Steel Arrow,10,4,,2,40,,,,0x000A1848,63,2,32768,,1,,1,{},{},{} -1754,Crystal_Arrow,Crystal Arrow,10,3,,2,30,,,,0x000A1848,63,2,32768,,1,,1,{ bonus bAtkEle,Ele_Water; },{},{} -1755,Arrow_Of_Wind,Arrow of Wind,10,3,,2,30,,,,0x000A1848,63,2,32768,,1,,1,{ bonus bAtkEle,Ele_Wind; },{},{} -1756,Stone_Arrow,Stone Arrow,10,3,,2,30,,,,0x000A1848,63,2,32768,,1,,1,{ bonus bAtkEle,Ele_Earth; },{},{} -1757,Immatrial_Arrow,Immaterial Arrow,10,3,,1,30,,,,0x000A1848,63,2,32768,,1,,1,{ bonus bAtkEle,Ele_Ghost; },{},{} -1758,Stun_Arrow,Stun Arrow,10,10,,3,1,,,,0x000A1848,63,2,32768,,1,,1,{ bonus2 bAddEff,Eff_Stun,1000; },{},{} -1759,Freezing_Arrow,Frozen Arrow,10,10,,3,1,,,,0x000A1848,63,2,32768,,1,,1,{ bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,1000; },{},{} -1760,Flash_Arrow,Flash Arrow,10,10,,3,1,,,,0x000A1848,63,2,32768,,1,,1,{ bonus2 bAddEff,Eff_Blind,1000; },{},{} -1761,Curse_Arrow,Cursed Arrow,10,10,,3,1,,,,0x000A1848,63,2,32768,,1,,1,{ bonus2 bAddEff,Eff_Curse,1000; },{},{} -1762,Rusty_Arrow,Rusty Arrow,10,3,,2,30,,,,0x000A1848,63,2,32768,,1,,1,{ bonus bAtkEle,Ele_Poison; },{},{} -1763,Poison_Arrow,Poison Arrow,10,10,,3,1,,,,0x000A1848,63,2,32768,,1,,1,{ bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,2000; },{},{} -1764,Incisive_Arrow,Sharp Arrow,10,20,,3,10,,,,0x000A1848,63,2,32768,,1,,1,{ bonus bCriticalLong,20; },{},{} -1765,Oridecon_Arrow,Oridecon Arrow,10,30,,3,50,,,,0x000A1848,63,2,32768,,1,,1,{},{},{} -1766,Arrow_Of_Counter_Evil,Arrow of Counter Evil,10,40,,3,50,,,,0x000A1848,63,2,32768,,1,,1,{ bonus bAtkEle,Ele_Holy; },{},{} -1767,Arrow_Of_Shadow,Arrow of Shadow,10,3,,2,30,,,,0x000A1848,63,2,32768,,1,,1,{ bonus bAtkEle,Ele_Dark; },{},{} -1768,Sleep_Arrow,Sleep Arrow,10,10,,3,1,,,,0x000A1848,63,2,32768,,1,,1,{ bonus2 bAddEff,Eff_Sleep,2000; },{},{} -1769,Silence_Arrow,Mute Arrow,10,10,,3,1,,,,0x000A1848,63,2,32768,,1,,1,{ bonus2 bAddEff,Eff_Silence,1000; },{},{} -1770,Iron_Arrow,Iron Arrow,10,2,,1,30,,,,0x000A1848,63,2,32768,,1,,1,{},{},{} -1771,Venom_Knife,Venom Knife,10,50,,5,30,,,,0x00001000,63,2,32768,,1,,2,{},{},{} -1772,Holy_Arrow,Holy Arrow,10,3,,2,50,,,,0x000A1848,63,2,32768,,1,,1,{ bonus bAtkEle,Ele_Holy; bonus2 bAddRace,RC_Demon,5; },{},{} -1773,Arrow_Of_Elf,Elven Arrow,10,5,,1,45,,,,0x000A1848,63,2,32768,,100,,1,{},{},{} -1774,Hunting_Arrow,Hunting Arrow,10,5,,1,35,,,,0x000A1848,63,2,32768,,1,,1,{},{},{} -1775,Siege_Arrow_S,Siege Arrow S,10,10,,1,45,,,,0x000A1848,63,2,32768,,130,,1,{},{},{} -1776,Siege_Arrow_A,Siege Arrow A,10,10,,1,30,,,,0x000A1848,63,2,32768,,95,,1,{},{},{} -//=================================================================== -// Knuckles -//=================================================================== -1800,Fist_of_Vicious_Mind,Fist of Vicious Mind,5,20,,1500,150,,1,1,0x00008100,63,2,2,4,160,1,12,{ bonus bAtk,pow(min(getrefine(),15),2); },{},{} -1801,Waghnakh,Waghnak,5,8000,,400,30,,1,3,0x00008100,63,2,2,1,1,1,12,{},{},{} -1802,Waghnakh_,Waghnak,5,8000,,400,30,,1,4,0x00008100,63,2,2,1,1,1,12,{},{},{} -1803,Knuckle_Duster,Knuckle Dusters,5,25000,,450,50,,1,2,0x00008100,63,2,2,2,12,1,12,{},{},{} -1804,Knuckle_Duster_,Knuckle Dusters,5,25000,,450,50,,1,3,0x00008100,63,2,2,2,12,1,12,{},{},{} -1805,Hora,Studded Knuckles,5,32000,,450,65,,1,2,0x00008100,63,2,2,2,12,1,12,{},{},{} -1806,Hora_,Studded Knuckles,5,32000,,450,65,,1,3,0x00008100,63,2,2,2,12,1,12,{},{},{} -1807,Fist,Fist,5,53000,,650,115,,1,0,0x00008100,63,2,2,3,24,1,12,{},{},{} -1808,Fist_,Fist,5,53000,,650,115,,1,1,0x00008100,63,2,2,3,24,1,12,{},{},{} -1809,Claw,Claw,5,67000,,500,86,,1,1,0x00008100,63,2,2,3,24,1,12,{ bonus bStr,2; },{},{} -1810,Claw_,Claw,5,67000,,500,86,,1,2,0x00008100,63,2,2,3,24,1,12,{ bonus bStr,2; },{},{} -1811,Finger,Finger,5,58000,,500,97,,1,1,0x00008100,63,2,2,3,24,1,12,{},{},{} -1812,Finger_,Finger,5,58000,,500,97,,1,2,0x00008100,63,2,2,3,24,1,12,{},{},{} -1813,Kaiser_Knuckle,Kaiser Knuckle,5,20,,450,110,,1,0,0x00008100,63,2,2,4,36,1,12,{ bonus bAtkEle,Ele_Wind; bonus2 bAddRace,RC_Undead,5; bonus2 bAddEle,Ele_Water,10; bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Fire,10; bonus2 bAddEle,Ele_Wind,10; },{},{} -1814,Berserk,Berserk,5,20,,500,120,,1,0,0x00008100,63,2,2,4,36,1,12,{ bonus bAspdRate,12; },{},{} -1815,Claw_Of_Garm,Hatii Claw,5,20,,550,152,,1,1,0x00008100,63,2,2,4,70,1,12,{ bonus bAtkEle,Ele_Dark; bonus bMaxHPrate,-2; bonus2 bAddEff,Eff_Bleeding,200; },{},{} -1816,Berserk_,Berserk,5,20,,500,120,,1,1,0x00008100,63,2,2,4,36,1,12,{ bonus bAspdRate,12; },{},{} -1817,Kaiser_Knuckle_C,Kaiser Knuckle,5,1,,0,159,,1,0,0x00008100,63,2,2,4,1,0,12,{ bonus bAtkEle,Ele_Wind; bonus2 bAddRace,RC_Undead,5; bonus2 bAddEle,Ele_Water,10; bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Fire,10; bonus2 bAddEle,Ele_Wind,10; bonus bAspdRate,5; },{},{} -1818,Magma_Fist,Magma Fist,5,20,,650,80,,1,3,0x00008100,63,2,2,3,75,1,12,{ bonus3 bAutoSpell,"SA_FLAMELAUNCHER",5,10; },{},{} -1819,Icicle_Fist,Icicle Fist,5,20,,650,80,,1,3,0x00008100,63,2,2,3,75,1,12,{ bonus3 bAutoSpell,"SA_FROSTWEAPON",5,10; },{},{} -1820,Electric_Fist,Electric Fist,5,20,,650,80,,1,3,0x00008100,63,2,2,3,75,1,12,{ bonus3 bAutoSpell,"SA_LIGHTNINGLOADER",5,10; },{},{} -1821,Seismic_Fist,Seismic Fist,5,20,,650,80,,1,3,0x00008100,63,2,2,3,75,1,12,{ bonus3 bAutoSpell,"SA_SEISMICWEAPON",5,10; },{},{} -1822,Combo_Battle_Glove,Combo Battle Glove,5,20,,500,30,,1,4,0x00008100,63,2,2,3,60,1,12,{ bonus2 bSkillAtk,"MO_TRIPLEATTACK",15; bonus2 bSkillAtk,"MO_CHAINCOMBO",15; bonus2 bSkillAtk,"MO_COMBOFINISH",20; },{},{} -1823,BF_Knuckle1,Valorous Battle Fist,5,20,,0,30,,1,0,0x00008100,63,2,2,3,80,1,12,{ bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; bonus bUnbreakableWeapon; },{},{} -1824,BF_Knuckle2,Brave Battle Fist,5,20,,0,30,,1,0,0x00008100,63,2,2,3,80,1,12,{ bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-25; autobonus "{ bonus2 bVariableCastrate,\"MO_EXTREMITYFIST\",-100; }",50,6000,BF_WEAPON,"{ specialeffect2 EF_SUFFRAGIUM; }"; bonus bUnbreakableWeapon; },{},{} -1825,Horn_Of_Hilthrion,Horn of Hillslion,5,20,,600,95,,1,3,0x00008000,18,2,2,3,60,1,12,{ bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"CH_PALMSTRIKE","MO_INVESTIGATE",1,100; bonus3 bAutoSpell,"MO_CALLSPIRITS",5,100; },{},{} -1826,Krieger_Knuckle1,Glorious Claw,5,20,,0,30,,1,0,0x00008100,63,2,2,4,80,1,12,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus3 bAutoSpell,"MO_INVESTIGATE",5,(.@r*10-50); bonus3 bAutoSpell,"AL_DECAGI",1,(.@r*10-50); } },{},{} -1827,Krieger_Knuckle2,Glorious Fist,5,20,,0,30,,1,0,0x00008100,63,2,2,4,80,1,12,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-100; bonus2 bFixedCastrate,"MO_EXTREMITYFIST",-100; bonus4 bautospellonskill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,1000; } },{},{} -1828,Monk_Knuckle,Monk Knuckle,5,20,,0,150,,1,0,0x00008100,63,2,2,4,0,0,12,{ bonus bInt,2; bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",25; },{},{} -1829,Fist_C,Fist,5,0,,0,150,,1,0,0x00008100,63,2,2,3,1,0,12,{ bonus2 bAddSize,Size_All,40; },{},{} -1830,Sura_Rampage,Sura Rampage,5,20,,500,142,,1,1,0x00008100,63,2,2,3,102,1,12,{ bonus2 bSkillAtk,"SR_EARTHSHAKER",20; bonus2 bSkillAtk,"SR_SKYNETBLOW",20; bonus bUseSPrate,5; .@r = getrefine(); if(.@r>6) { bonus bUseSPrate,-1*(.@r-6); } },{},{} -1831,P_Knuckle1,Eden Knuckle I,5,0,,0,120,,1,0,0x00008100,63,2,2,3,60,0,12,{},{},{} -1832,Velum_Claw,Vellum Claw,5,20,,650,160,,1,0,0x00008100,63,2,2,4,95,1,12,{ bonus2 bAddRace,RC_Player,100; .@r = getrefine(); if(.@r>7) { bonus2 bAddRace,RC_Player,20; } if(.@r>9) { bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-100; bonus2 bFixedCastrate,"MO_EXTREMITYFIST",-100; bonus4 bAutoSpellOnSkill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,10000; bonus2 bHPLossRate,500,3000; } },{},{} -1833,Claw_Of_Flash,Claw of Flash,5,60000,,400,140,,1,2,0x00008100,63,2,2,4,105,1,12,{ bonus bAspd,1; bonus bAspdRate,getrefine(); bonus2 bAddSize,Size_Medium,getrefine(); },{},{} -1834,TE_Woe_Fist,TE Woe Fist,5,0,,0,150,,1,0,0x00008100,63,2,2,3,40,1,12,{ bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Freeze,3000; },{},{} -1835,Spartacus,Spartacus,5,0,,600,100,,1,2,0x00008100,63,2,2,4,50,1,12,{ bonus bUnbreakableWeapon; .@r = getrefine(); bonus2 bAddClass,Class_All,.@r; if(.@r>9) { bonus bNoSizeFix; } },{},{} -1836,Thanos_Knuckle,Thanos Knuckle,5,10,,600,160:100,,1,1,0x00008000,56,2,2,4,120,1,12,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; } -1837,Iron_nail,Iron Nail,5,10,,1500,100,,,1,0x00008100,63,2,2,3,50,1,12,{ bonus bAspdRate,-5; bonus bAspdRate,((getrefine()+1)/2); },{},{} -1838,Half_BF_Knuckle1,Half BF Knuckle1,5,20,,0,30,,1,0,0x00008100,63,2,2,3,80,1,12,{ bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; bonus bUnbreakableWeapon; },{},{} -1839,Crimson_Knuckles,Crimson Knuckles,5,20,,1000,100,,1,2,0x00008100,63,2,2,3,70,1,12,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon; },{},{} -1840,Requiem_Knuckle,Requiem Knuckle,5,20,,500,150:100,,1,0,0x00008100,63,2,2,4,100,1,12,{ .@r = getrefine(); .@b = 40; if(.@r>=5){ .@b += (.@r-5)*15+20; } bonus2 bAddRace2,RC2_BioLab,.@b; },{},{} -1841,Claw_Of_Flash_,Claw of Flash,5,60000,,400,140,,1,3,0x00008100,63,2,2,4,105,1,12,{ bonus bAspd,1; bonus bAspdRate,getrefine(); bonus2 bAddSize,Size_Medium,getrefine(); },{},{} -1846,Illusion_Combo_Battle_Glove,Illusion Combo Battle Glove,5,0,,500,250,,1,2,0x00008000,56,2,2,4,120,1,12,{ .@r = getrefine(); bonus2 bSkillAtk,"SR_SKYNETBLOW",(10+5*(.@r/2)); bonus2 bSkillAtk,"SR_DRAGONCOMBO",(10+5*(.@r/2)); bonus2 bSkillAtk,"SR_TIGERCANNON",(5*(.@r/3)); },{},{} -1862,Burning_Knuckle-OS,Burning Knuckle-OS,5,20,,900,175,,1,2,0x00008000,63,2,2,4,130,1,12,{ .@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15; if (.@r >= 11) { bonus2 bAddSize,Size_Medium,20; bonus2 bAddSize,Size_Large,20; } } } },{},{} -1865,Raging_Dragon_Fist,Raging Dragon Fist,5,20,,700,210,,1,2,0x00008000,56,2,2,4,170,1,12,{ .@r = getrefine(); bonus bBaseAtk,4*.@r; bonus2 bSkillAtk,"MO_CHAINCOMBO",30; if (.@r >= 9) { bonus2 bSkillAtk,"MO_COMBOFINISH",50; bonus2 bSkillAtk,"CH_CHAINCRUSH",50; } if (.@r >= 11) bonus2 bSkillAtk,"CH_CHAINCRUSH",30; },{},{} -1866,Dedicated_Bandage,Dedicated Bandage,5,20,,800,220,,1,2,0x00008000,56,2,2,4,170,1,12,{ .@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bLongAtkRate,10; if (.@r >= 9) bonus2 bSkillAtk,"SR_KNUCKLEARROW",40; if (.@r >= 11) bonus bDelayrate,-7; },{},{} -//=================================================================== -// Instruments -//=================================================================== -1900,Violin_of_Vicious_Mind,Violin of Vicious Mind,5,20,,1300,130:50,,1,1,0x00080000,63,1,2,4,160,1,13,{ bonus bAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2)/2; },{},{} -1901,Violin,Violin,5,4000,,700,50,,1,3,0x00080000,63,1,2,1,2,1,13,{},{},{} -1902,Violin_,Violin,5,4000,,700,50,,1,4,0x00080000,63,1,2,1,2,1,13,{},{},{} -1903,Mandolin,Mandolin,5,18000,,400,90,,1,2,0x00080000,63,1,2,2,14,1,13,{},{},{} -1904,Mandolin_,Mandolin,5,18000,,400,90,,1,3,0x00080000,63,1,2,2,14,1,13,{},{},{} -1905,Lute,Lute,5,24500,,500,105,,1,2,0x00080000,63,1,2,2,14,1,13,{},{},{} -1906,Lute_,Lute,5,24500,,500,105,,1,3,0x00080000,63,1,2,2,14,1,13,{},{},{} -1907,Guitar,Guitar,5,47000,,900,142,,1,0,0x00080000,63,1,2,3,27,1,13,{},{},{} -1908,Guitar_,Guitar,5,47000,,900,142,,1,1,0x00080000,63,1,2,3,27,1,13,{},{},{} -1909,Harp,Harp,5,62000,,900,114,,1,1,0x00080000,63,1,2,3,27,1,13,{ bonus bInt,2; },{},{} -1910,Harp_,Harp,5,62000,,900,114,,1,2,0x00080000,63,1,2,3,27,1,13,{ bonus bInt,2; },{},{} -1911,Guh_Moon_Goh,Gumoongoh,5,54000,,1300,126,,1,1,0x00080000,63,1,2,3,27,1,13,{},{},{} -1912,Guh_Moon_Goh_,Gumoongoh,5,54000,,1300,126,,1,2,0x00080000,63,1,2,3,27,1,13,{},{},{} -1913,Electronic_Guitar,Electric Guitar,5,20,,1800,110,,1,0,0x00080000,63,1,2,4,70,1,13,{ skill "WZ_JUPITEL",1; bonus3 bAutoSpell,"WZ_JUPITEL",1,100; bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,1; },{},{} -1914,Guitar_Of_Passion,Burning Passion Guitar,5,20,,900,110,,1,0,0x00080000,63,1,2,3,27,1,13,{ bonus bAtkEle,Ele_Fire; },{},{} -1915,Guitar_Of_Blue_Solo,Loner's Guitar,5,20,,900,110,,1,0,0x00080000,63,1,2,3,27,1,13,{ bonus bAtkEle,Ele_Water; },{},{} -1916,Guitar_Of_Vast_Land,Green Acre Guitar,5,20,,900,110,,1,0,0x00080000,63,1,2,3,27,1,13,{ bonus bAtkEle,Ele_Earth; },{},{} -1917,Guitar_Of_Gentle_Breeze,Gentle Breeze Guitar,5,20,,900,110,,1,0,0x00080000,63,1,2,3,27,1,13,{ bonus bAtkEle,Ele_Wind; },{},{} -1918,Oriental_Lute,Oriental Lute,5,20,,1200,150,,1,0,0x00080000,63,1,2,4,65,1,13,{ bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; },{},{} -1919,Base_Guitar,Bass Guitar,5,20,,1500,130,,1,1,0x00080000,18,1,2,3,70,1,13,{ bonus bSPGainValue,3; bonus4 bAutoSpellWhenHit,"WZ_HEAVENDRIVE",3,30,1; bonus3 bAutoSpell,"NPC_WIDECONFUSE",2,100; },{},{} -1920,Berserk_Guitar,Berserk Guitar,5,20,,1800,10,,1,0,0x00080000,18,1,2,4,70,1,13,{ bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex); },{},{} -1921,Guh_Moon_Gom,Gun Moon Gom,5,20,,0,120,,1,0,0x00080000,63,1,2,1,0,0,13,{ bonus2 bAddClass,Class_All,50; },{},{} -1922,Oriental_Lute_,Oriental Lute,5,20,,1200,150,,1,2,0x00080000,63,1,2,4,65,1,13,{ bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; },{},{} -1923,BF_Instrument1,Valorous Battlefield Guitar,5,20,,0,50,,1,0,0x00080000,63,1,2,3,80,1,13,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} -1924,BF_Instrument2,Brave Battlefield Guitar,5,20,,0,50,,1,0,0x00080000,63,1,2,3,80,1,13,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus bUnbreakableWeapon; },{},{} -1925,Cello,Cello,5,20,,700,110,,1,3,0x00080000,18,1,2,3,70,1,13,{ bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,"BA_MUSICALSTRIKE",2; bonus2 bAddSkillBlow,"CG_ARROWVULCAN",3; },{},{} -1926,Harp_Of_Nepenthes,Harp of Nepenthes,5,20,,1000,120,,1,2,0x00080000,18,1,2,4,60,1,13,{ bonus bInt,2; bonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,(getrefine()>=9?2000:1000); },{},{} -1927,Krieger_Instrument1,Glorious Guitar,5,20,,0,50,,1,0,0x00080000,63,1,2,4,80,1,13,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100; },{},{} -1928,Berserk_Guitar_I,Spirited Guitar,5,0,,0,40,,1,0,0x00080000,18,1,2,4,0,0,13,{ bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex); },{},{} -1929,Guitar_C,Guitar,5,0,,0,177,,1,0,0x00080000,63,1,2,3,1,0,13,{ bonus2 bAddSize,Size_All,40; },{},{} -1930,Green_Whistle,Green Whistle,5,20,,800,170:50,,1,1,0x00080000,63,1,2,3,102,1,13,{ .@r = getrefine(); if(.@r>5) { bonus2 bSkillUseSP,"MI_RUSH_WINDMILL",(.@r-5)*4; bonus2 bSkillUseSP,"WM_LULLABY_DEEPSLEEP",(.@r-5)*4; } bonus2 bSkillVariableCast,"MI_RUSH_WINDMILL",-2000; bonus2 bSkillVariableCast,"WM_LULLABY_DEEPSLEEP",-2000; },{},{} -1931,P_String_Inst1,Eden Guitar I,5,0,,0,125,,1,0,0x00080000,63,1,2,3,60,0,13,{},{},{} -1932,TE_Woe_Guitar,TE Woe Guitar,5,0,,0,100,,1,0,0x00080000,63,1,2,3,40,1,13,{ bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Poison,3000; },{},{} -1933,Thanos_Violin,Thanos Violin,5,10,,2000,200:130,,1,1,0x00080000,56,1,2,4,120,1,13,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus bLongAtkRate,20; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; } -1934,Contabass,Contrabass,5,20,,250,180:120,,1,2,0x00080000,63,1,2,3,130,1,13,{ bonus2 bSkillCooldown,"WM_RANDOMIZESPELL",-20; },{},{} -1935,Ukulele_Of_Newoz,Oz's New Ukulele,5,20,,2000,160,,1,2,0x00080000,63,1,2,4,130,1,13,{ bonus2 bSkillUseSP,"MI_RUSH_WINDMILL",20; },{},{} -1936,Ru_Blue_Violin,Blue Violin,5,10,,1500,180,,2,1,0x00080000,63,1,2,3,100,1,13,{ bonus bDex,5; bonus bVit,5; },{},{} -1937,Ru_Gold_Violin,Ru Gold Violin,5,0,,1500,180,,1,2,0x00080000,56,2,2,3,120,1,13,{ bonus bDex,8; bonus bVit,8; },{},{} -1938,Infinity_Violin,Infinity Violin,5,10,,500,150,,2,1,0x00080000,56,1,2,4,100,1,13,{},{},{} -1939,Crimson_Violin,Crimson Violin,5,20,,800,80,,2,2,0x00080000,63,1,2,3,70,1,13,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{} -1940,Trumpet_Shell,Trumpet Shell,5,0,,600,125,,1,1,0x00080000,56,1,2,4,130,1,13,{ .@r = getrefine(); bonus bDex,.@r; bonus bInt,.@r; .@per = ((.@r > 9) ? 40 : ((.@r > 7) ? 20 : ((.@r > 5) ? 10 : 0))); bonus2 bSkillAtk,"WM_REVERBERATION",.@per; bonus2 bVariableCastrate,"WM_REVERBERATION",-.@per; },{},{} -1941,Unity_Violin,Unity Violin,5,20,,400,76,,2,1,0x00080000,63,1,2,3,1,1,13,{ bonus bBaseAtk,pow(getrefine(),2)*125/100; },{},{} -1942,Requiem_Violin,Requiem Violin,5,20,,500,160:120,,1,,0x00080000,63,1,2,4,100,1,13,{ .@r = getrefine(); .@b = 40; bonus bUnbreakableWeapon; if(.@r>=5){ .@b += (.@r-5)*15+20; } if(.@r>=7) bonus2 bSkillAtk,"CG_ARROWVULCAN",200; bonus2 bAddRace2,RC2_BioLab,.@b; },{},{} -1944,Hippie_Guitar,Hippie Guitar,5,0,,1000,140,,2,2,0x00080000,56,1,2,3,100,1,13,{ .@r = getrefine(); .@lvl = getskilllv("BA_MUSICALLESSON"); bonus bAspdRate,.@lvl; if (.@r>=7) bonus bBaseAtk,(5*.@lvl); if (.@r>=9) bonus bAspd,1; },{},{} -//=================================================================== -// Whips -//=================================================================== -1950,Rope,Rope,5,2500,,400,45,,2,3,0x00080000,63,0,2,1,3,1,14,{},{},{} -1951,Rope_,Rope,5,2500,,400,45,,2,4,0x00080000,63,0,2,1,3,1,14,{},{},{} -1952,Line,Whip,5,12000,,300,80,,2,2,0x00080000,63,0,2,2,16,1,14,{},{},{} -1953,Line_,Whip,5,12000,,300,80,,2,3,0x00080000,63,0,2,2,16,1,14,{},{},{} -1954,Wire,Wire Whip,5,17500,,1000,95,,2,2,0x00080000,63,0,2,2,16,1,14,{},{},{} -1955,Wire_,Wire Whip,5,17500,,1000,95,,2,3,0x00080000,63,0,2,2,16,1,14,{},{},{} -1956,Rante,Rante Whip,5,32000,,900,135,,2,0,0x00080000,63,0,2,3,30,1,14,{},{},{} -1957,Rante_,Rante Whip,5,32000,,900,135,,2,1,0x00080000,63,0,2,3,30,1,14,{},{},{} -1958,Tail,Tail Whip,5,41000,,700,105,,2,1,0x00080000,63,0,2,3,30,1,14,{ bonus bLuk,3; },{},{} -1959,Tail_,Tail Whip,5,41000,,700,105,,2,2,0x00080000,63,0,2,3,30,1,14,{ bonus bLuk,3; },{},{} -1960,Whip,Whip,5,38000,,700,120,,2,1,0x00080000,63,0,2,3,30,1,14,{},{},{} -1961,Whip_,Whip,5,38000,,700,120,,2,2,0x00080000,63,0,2,3,30,1,14,{},{},{} -1962,Lariat,Lariat Whip,5,20,,400,100,,2,0,0x00080000,63,0,2,4,44,1,14,{ bonus bDex,5; bonus bAgi,1; },{},{} -1963,Rapture_Rose,Rapture Rose,5,20,,300,115,,2,0,0x00080000,63,0,2,4,44,1,14,{ bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,5000; },{},{} -1964,Chemeti,Chemeti Whip,5,20,,700,135,,2,0,0x00080000,63,0,2,4,44,1,14,{ bonus bCritical,5; bonus bFlee,10; bonus bFlee2,2; },{},{} -1965,Whip_Of_Red_Flame,Red Flame Whip,5,20,,700,110,,2,0,0x00080000,63,0,2,3,30,1,14,{ bonus bAtkEle,Ele_Fire; },{},{} -1966,Whip_Of_Ice_Piece,Icicle Whip,5,20,,700,110,,2,0,0x00080000,63,0,2,3,30,1,14,{ bonus bAtkEle,Ele_Water; },{},{} -1967,Whip_Of_Earth,Gaia Whip,5,20,,700,110,,2,0,0x00080000,63,0,2,3,30,1,14,{ bonus bAtkEle,Ele_Earth; },{},{} -1968,Jump_Rope,Skipping Rope,5,20,,400,120,,2,0,0x00080000,63,0,2,3,30,1,14,{ bonus bCritical,20; },{},{} -1969,Bladed_Whip,Blade Whip,5,20,,1200,140,,2,0,0x00080000,63,0,2,4,30,1,14,{ bonus2 bAddEff,Eff_Bleeding,300; },{},{} -1970,Queen's_Whip,Queen's Whip,5,20,,1100,150,,2,0,0x00080000,63,0,2,4,65,1,14,{ bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"DC_THROWARROW",10; },{},{} -1971,Electric_Wire,Electric Wire,5,20,,700,110,,2,0,0x00080000,63,0,2,3,30,1,14,{ bonus bAtkEle,Ele_Wind; },{},{} -1972,Electric_Eel,Electric Eel,5,20,,2000,100,,2,2,0x00080000,18,0,2,4,70,1,14,{ bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,2; bonus3 bAutoSpell,"WZ_JUPITEL",3,20; .@r = getrefine(); if(.@r>0) bonus3 bAutoSpell,"CG_ARROWVULCAN",.@r,50; },{},{} -1973,Sea_Witch_Foot,Sea Witch's Foot,5,20,,1500,110,,2,1,0x00080000,18,0,2,4,70,1,14,{ bonus bSPGainValue,5; bonus4 bAutoSpellWhenHit,"WZ_FROSTNOVA",3,50,1; bonus3 bAutoSpell,"NPC_WIDESILENCE",2,100; },{},{} -1974,Carrot_Whip,Carrot Whip,5,20,,1300,185,,2,0,0x00080000,18,0,2,4,70,1,14,{ .@r = getrefine(); if(.@r>0) bonus3 bAutoSpell,"AL_INCAGI",min(.@r,10),10; },{},{} -1975,Queen_Is_Whip,Queen Is Whip,5,20,,0,120,,2,0,0x00080000,63,0,2,1,0,0,14,{ bonus2 bAddClass,Class_All,50; },{},{} -1976,Queen's_Whip_,Queen's Whip,5,20,,1100,150,,2,2,0x00080000,63,0,2,4,65,1,14,{ bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"DC_THROWARROW",10; },{},{} -1977,BF_Whip1,Valorous Battle Lariat,5,20,,0,50,,2,0,0x00080000,63,0,2,3,80,1,14,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} -1978,BF_Whip2,Brave Battle Lariat,5,20,,0,50,,2,0,0x00080000,63,0,2,3,80,1,14,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus bUnbreakableWeapon; },{},{} -1979,Stem_Of_Nepenthes,Stem of Nepenthes,5,20,,1000,120,,2,2,0x00080000,18,0,2,4,60,1,14,{ bonus bInt,2; bonus3 bAddEffOnSkill,"DC_THROWARROW",Eff_Freeze,(getrefine()>=9?2000:1000); },{},{} -1980,Whip_Of_Balance,Whip of Balance,5,20,,700,110,,2,3,0x00080000,18,0,2,3,70,1,14,{ bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,"DC_THROWARROW",2; bonus2 bAddSkillBlow,"CG_ARROWVULCAN",3; },{},{} -1981,Krieger_Whip1,Glorious Lariat,5,20,,0,50,,2,0,0x00080000,63,0,2,4,80,1,14,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100; },{},{} -1982,Phenomena_Whip,Phenomena Whip,5,20,,0,160,,2,0,0x00080000,63,0,2,4,0,0,14,{ bonus bDex,2; bonus2 bSkillAtk,"DC_THROWARROW",25; },{},{} -1983,Rante_C,Rante Whip,5,0,,0,170,,2,0,0x00080000,63,0,2,3,1,0,14,{ bonus2 bAddSize,Size_All,40; },{},{} -1984,Stem_Whip,Stem Whip,5,20,,800,170:50,,1,1,0x00080000,63,0,2,3,102,1,14,{ .@r = getrefine(); if(.@r>5) { bonus2 bSkillUseSP,"WA_SWING_DANCE",(.@r-5)*4; bonus2 bSkillUseSP,"WM_LULLABY_DEEPSLEEP",(.@r-5)*4; } bonus2 bSkillVariableCast,"WA_SWING_DANCE",-2000; bonus2 bSkillVariableCast,"WM_LULLABY_DEEPSLEEP",-2000; },{},{} -1985,Rosebine,Rosebine,5,20,,1000,100:130,,1,0,0x00080000,63,0,2,4,110,1,14,{ bonus bInt,2; bonus bAgi,-2; bonus3 bAutoSpell,"WM_VOICEOFSIREN",1,20; },{},{} -1986,P_Tail1,Eden Tail I,5,0,,0,125,,2,0,0x00080000,63,0,2,3,60,0,14,{},{},{} -1987,TE_Woe_Rope,TE Woe Rope,5,0,,0,100,,2,0,0x00080000,63,0,2,3,40,1,14,{ bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Blind,3000; },{},{} -1988,Thanos_Whip,Thanos Whip,5,10,,2200,200:130,,2,1,0x00080000,56,0,2,4,120,1,14,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus bLongAtkRate,20; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; } -1989,Gymnastics_Ribbon,Rhythmic Gymnastics Ribbon,5,20,,300,150:120,,2,2,0x00080000,63,0,2,3,130,1,14,{ bonus bAspdRate,20; },{},{} -1990,Floral_Mic_Of_Igu,Bloody Floral Decoration Microphone,5,20,,1000,160,,2,2,0x00080000,63,0,2,4,130,1,14,{ bonus2 bSkillUseSP,"CG_MOONLIT",20; },{},{} -1991,Ru_Blue_Whip,Blue Whip,5,10,,1500,180,,2,1,0x00080000,63,0,2,3,100,1,14,{ bonus bDex,5; bonus bVit,5; },{},{} -1992,Ru_Gold_Whip,Ru Gold Whip,5,0,,1500,180,,2,2,0x00080000,56,2,2,3,120,1,14,{ bonus bDex,8; bonus bVit,8; },{},{} -1994,Infinity_Whip,Infinity Whip,5,10,,500,150,,2,1,0x00080000,56,0,2,4,100,1,14,{},{},{} -1995,Crimson_Whip,Crimson Whip,5,20,,800,80,,2,2,0x00080000,63,0,2,3,70,1,14,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{} -1996,Wire_of_Vicious_Mind,Wire of Vicious Mind,5,20,,1300,130:50,,2,1,0x00080000,63,,2,4,160,1,14,{ bonus bAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2)/2; },{},{} -1997,Unity_Whip,Unity Whip,5,20,,76,40,,2,1,0x00080000,63,0,2,3,1,1,14,{ bonus bBaseAtk,pow(getrefine(),2)*125/100; },{},{} -//=================================================================== -// Additional 2-Handed Staffs -//=================================================================== -2000,Destruction_Rod,Staff of Destruction,5,20,,2500,130:280,,1,1,0x00000200,18,2,34,4,80,1,23,{ .@r = getrefine; bonus bMatkRate,.@r/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(.@r*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(.@r*20); bonus2 bFixedCastrate,"HW_MAGICPOWER",-50; },{},{} -2001,Divine_Cross,Divine Cross,5,20,,1500,120:210,,1,0,0x00008100,63,2,34,4,70,1,23,{ bonus bAtkEle,Ele_Holy; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15; },{},{} -2002,Krieger_Twohand_Staff1,Glorious Destruction Staff,5,20,,0,70:210,,1,0,0x00018314,63,2,34,4,80,1,23,{ .@r = getrefine(); bonus bMatkRate,.@r; bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; if(.@r>5) { bonus2 bMagicAddRace,RC_DemiHuman,(min(14,.@r)-5)*2; bonus2 bMagicAddRace,RC_Player,(min(14,.@r)-5)*2; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5+(min(14,.@r)-5)*2; bonus2 bIgnoreMdefRaceRate,RC_Player,5+(min(14,.@r)-5)*2; } if(.@r>8) { bonus5 bAutoSpellOnSkill,"WZ_STORMGUST","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_METEOR","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_VERMILION","MG_SAFETYWALL",10,200,1; } },{},{} -2003,Destruction_Rod_M,Staff of Destruction,5,20,,2500,130:280,,1,1,0x00000200,18,2,34,4,80,1,23,{ .@r = getrefine(); bonus bMatkRate,.@r/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(.@r*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(.@r*20); bonus2 bVariableCastrate,"HW_MAGICPOWER",-50; },{},{} -2004,Kronos,Kronos,5,20,,1000,30:240,,1,0,0x00010204,18,2,34,4,50,1,23,{ .@r = getrefine(); bonus bInt,3+(.@r/2); bonus bMaxHP,300+(50*.@r/2); autobonus "{ bonus bMatkRate,12; bonus buseSPRate,20; }",1,5000,BF_MAGIC,"{ specialeffect2 EF_ENHANCE; }"; },{},{} -2005,Dea_Staff,Dea Staff,5,20,,1000,30:220,,1,1,0x00008110,18,2,34,3,50,1,23,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,getrefine()/2; bonus bInt,6; bonus bVit,2; autobonus3 "{ }",20,1000,"AL_HEAL","{ specialeffect2 EF_MAGICALATTHIT; heal 0,200; }"; },{},{} -2006,G_Staff_Of_Light,Staff Of Light,5,20,,1900,80:150,,1,0,0x00810204,63,2,34,4,60,1,23,{ bonus bAtkEle,Ele_Holy; bonus bInt,6; },{},{} -2007,Golden_Rod_Staff,Golden Rod Staff,5,20,,900,30:230,,1,2,0x00000200,63,2,34,4,100,1,23,{ bonus bAtkEle,Ele_Wind; bonus bInt,3; bonus2 bSkillAtk,"WZ_JUPITEL",12; },{},{} -2008,Aqua_Staff,Aqua Staff,5,20,,900,30:230,,1,2,0x00000200,63,2,34,4,100,1,23,{ bonus bAtkEle,Ele_Water; bonus bInt,3; bonus2 bSkillAtk,"MG_COLDBOLT",12; bonus2 bSkillAtk,"MG_FROSTDIVER",12; },{},{} -2009,Crimson_Staff,Crimson Staff,5,20,,900,30:230,,1,2,0x00000200,63,2,34,4,100,1,23,{ bonus bAtkEle,Ele_Fire; bonus bInt,3; bonus2 bSkillAtk,"MG_FIREBOLT",10; bonus2 bSkillAtk,"MG_FIREBALL",10; },{},{} -2010,Forest_Staff,Forest Staff,5,20,,900,30:230,,1,2,0x00000200,63,2,34,4,100,1,23,{ bonus bAtkEle,Ele_Earth; bonus bInt,3; bonus2 bSkillAtk,"WZ_EARTHSPIKE",10; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",10; },{},{} -2011,Golden_Rod_Staff2,Empowered Golden Rod Staff,5,20,,900,30:270,,1,1,0x00000200,63,2,34,4,130,1,23,{ bonus bAtkEle,Ele_Wind; bonus bInt,5; bonus2 bSkillAtk,"WZ_JUPITEL",30; },{},{} -2012,Aqua_Staff2,Empowered Aqua Staff,5,20,,900,30:270,,1,1,0x00000200,63,2,34,4,130,1,23,{ bonus bAtkEle,Ele_Water; bonus bInt,5; bonus2 bSkillAtk,"MG_COLDBOLT",30; bonus2 bSkillAtk,"MG_FROSTDIVER",30; },{},{} -2013,Crimson_Staff2,Empowered Crimson Staff,5,20,,900,30:270,,1,1,0x00000200,63,2,34,4,130,1,23,{ bonus bAtkEle,Ele_Fire; bonus bInt,5; bonus2 bSkillAtk,"MG_FIREBOLT",30; bonus2 bSkillAtk,"MG_FIREBALL",30; },{},{} -2014,Forest_Staff2,Empowered Forest Staff,5,20,,900,30:270,,1,1,0x00000200,63,2,34,4,130,1,23,{ bonus bAtkEle,Ele_Earth; bonus bInt,5; bonus2 bSkillAtk,"WZ_EARTHSPIKE",30; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",30; },{},{} -2015,Upg_Staff,Upg Staff,5,20,,1000,50:70,,1,1,0x00818314,63,2,34,3,1,1,23,{ .@r = getrefine(); bonus bMatk,(.@r*10); bonus bHealPower,.@r; if(BaseJob==Job_Wizard) bonus bMatk,30; else if(BaseJob==Job_Sage) bonus bMatk,20; if(BaseLevel>70) bonus bMatk,(((BaseLevel-70)/10)*10); },{},{} -2016,Velum_Arc_Wand,Vellum Arc Wand,5,20,,800,110:220,,1,0,0x00818314,63,2,34,4,95,1,23,{ bonus bUnbreakableWeapon; bonus2 bMagicAddRace,RC_Player,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; .@r = getrefine(); if(.@r>5) { bonus2 bMagicAddRace,RC_Player,15; } if(.@r>8) { bonus bVariableCastrate,-50; bonus bFixedCast,-200; } },{},{} -2017,Divine_Cross_,Divine Cross,5,20,,1500,120:210,,1,1,0x00008100,63,2,34,4,70,1,23,{ bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Holy; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15; },{},{} -2018,Metal_Staff,Metal Staff,5,20,,0,50:70,,1,1,0x00818315,63,2,34,3,1,1,23,{ if(BaseJob==Job_Wizard) bonus bMatk,15; else if(BaseJob==Job_Sage) bonus bMatk,10; bonus bMatk,(getrefine()*5); .@i = min(BaseLevel/10,12); if(.@i>2) bonus bMatk,((.@i-2)*5); },{},{} -2019,TE_Woe_Two_Hand_Staff,TE Woe Two Hand Staff,5,0,,0,50:130,,1,0,0x00818315,63,2,34,3,40,1,23,{ bonus2 bMagicAddRace,RC_Player,20; bonus3 bAddEff,Eff_Stun,1000,ATF_MAGIC; bonus bHPRecovRate,5; bonus bSPRecovRate,5; },{},{} -2020,Jormungand,Jormungand,5,10,,3000,200:280,,,0,0x810200,63,2,34,4,1,0,23,{ bonus bInt,20; bonus3 bAddEff,Eff_Poison,3000,ATF_MAGIC; bonus2 bAddEffWhenHit,Eff_DPoison,100; bonus bUnbreakableWeapon; },{},{} -2021,Ganbantein,Ganbantein,5,0,,2000,100:320,,1,0,0x00000200,56,2,2,4,100,1,10,{ bonus bInt,25; bonus bDex,25; bonus3 bAddEff,Eff_Poison,1000,ATF_MAGIC; bonus3 bAutoSpell,"AB_SILENTIUM",1,100; bonus bUnbreakableWeapon; },{},{} -2022,Staff_Of_Geffen,Staff of Geffen,5,20,,1000,100:300,,1,1,0x00000200,18,2,34,1,150,1,23,{ bonus bInt,20; },{},{} -2023,Thanos_Rod,Thanos Two-Handed Staff,5,10,,1400,120:250,,1,1,0x00018314,56,2,34,4,120,1,23,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bHealPower,18; bonus bMagicHPGainValue,500; bonus bMagicSPGainValue,50; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; } -2024,Infinity_Two-handed_Stick,Infinity Two-handed Stick,5,10,,500,30:170,,,1,0x810200,56,2,34,4,100,1,23,{},{},{} -2025,Crimson_Two-Handed_Staff,Crimson Two-Handed Staff,5,20,,1000,100,,1,2,0x800200,63,2,34,3,70,1,23,{ .@r = getrefine(); bonus bInt,5; bonus bMatk,150+((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{} -2026,Staff_of_Vicious_Mind,Staff of Vicious Mind,5,20,,1000,100:200,,1,1,0x00810204,63,2,34,4,160,1,23,{ bonus bMatk,pow(min(getrefine(),15),2); bonus bInt,6; bonus bUnbreakableWeapon; },{},{} -2027,Sunflower_Kid,Sunflower Kid,5,10,,1500,150:320,,,2,0x00000200,56,2,34,4,170,1,23,{ bonus bInt,5; .@r = getrefine(); bonus bMatkRate,(.@r/2); bonus bDelayrate,(.@r*-1); bonus bUnbreakableWeapon; },{},{} -2030,Unity_Two-Handed_Staff,Unity Two-Handed Staff,5,20,,500,95:135,,1,1,0x800200,63,2,34,3,1,1,23,{ bonus bMatk,pow(getrefine(),2)*125/100; },{},{} -2032,Requiem_Wizardry_Staff,Requiem Wizardry Staff,5,20,,500,100:230,,1,,0xFFFFFFFF,63,2,2,4,100,1,10,{ .@r = getrefine(); .@b = 40; .@c = 5; if(.@r>=5){ .@b += (.@r-5)*15+20; .@c += .@r-5; } bonus2 bMagicAddRace2,RC2_BioLab,.@b; bonus2 bSubRace2,RC2_BioLab,.@c; bonus2 bIgnoreMdefRace2Rate,RC2_BioLab,(.@r-5)*10; },{},{} -2039,Illusion_Wizardry_Staff,Illusion Wizardry Staff,5,0,,2400,150:250,,1,2,0x00810204,58,2,34,4,100,1,23,{ .@val = min(getrefine(),10)/2; bonus bInt,(6+.@val); bonus bDex,(2+.@val); },{},{} -2049,Blue_Flame_Cane,Blue Flame Cane,5,20,,800,110:300,,1,2,0x00818314,63,2,34,4,175,1,23,{ .@r = getrefine; bonus bInt,7; bonus bMatkRate,.@r/2; bonus bUnbreakableWeapon; if (.@r>=9) .@val = 15; else if (.@r>=7) .@val = 5; if (.@r>=11) bonus2 bSubSize,Size_All,20; if (.@r>=13) bonus bDelayrate,-15; bonus2 bMagicAtkEle,Ele_Fire,.@val; bonus2 bMagicAtkEle,Ele_Earth,.@val; bonus2 bMagicAtkEle,Ele_Water,.@val; bonus2 bMagicAtkEle,Ele_Holy,.@val; },{},{} -2051,Illusion_Survivor's_Staff,Illusion Survivor's Staff,5,0,,1200,100:240,,1,2,0x00818314,63,2,34,4,120,1,23,{ .@r = getrefine(); bonus bDex,2; bonus bInt,2; bonus bMaxHP,600; bonus bUnbreakableWeapon; bonus bMatkRate,(.@r/2); if (.@r >= 7) { bonus2 bMagicAddSize,Size_Small,15; bonus2 bMagicAddSize,Size_Medium,15; if (.@r >= 9) { bonus2 bSubSize,Size_Small,15; bonus2 bSubSize,Size_Medium,15; if (.@r >= 11) { bonus2 bSubDefEle,Ele_Water,15; bonus2 bSubDefEle,Ele_Wind,15; bonus2 bSubDefEle,Ele_Earth,15; bonus2 bSubDefEle,Ele_Fire,15; } } } },{},{} -2055,Staff_of_Miracle,Staff of Miracle,5,20,,1200,100:270,,1,2,0x00000200,56,2,34,4,170,1,23,{ .@r = getrefine(); bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Ghost,5; if (.@r >= 9) { bonus2 bSkillAtk,"MG_SOULSTRIKE",20; bonus2 bSkillAtk,"HW_NAPALMVULCAN",20; bonus2 bSkillAtk,"WL_SOULEXPANSION",20; } if (.@r >= 11) { bonus2 bSkillAtk,"MG_SOULSTRIKE",30; bonus2 bSkillAtk,"HW_NAPALMVULCAN",30; } },{},{} -2056,Gravitation_Staff,Gravitation Staff,5,20,,1300,110:280,,1,2,0x00000200,56,2,34,4,170,1,23,{ .@r = getrefine(); bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Neutral,5; if (.@r >= 9) { bonus2 bSkillAtk,"HW_GRAVITATION",30; bonus2 bSkillAtk,"WL_DRAINLIFE",30; } if (.@r >= 11) { bonus2 bSkillCooldown,"HW_GRAVITATION",-2000; } },{},{} -2057,Adorare_Staff,Adorare Staff,5,20,,1200,100:240,,1,2,0x00000100,56,2,34,4,170,1,23,{ .@r = getrefine(); bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Holy,5; if (.@r >= 9) { bonus2 bSkillAtk,"AB_ADORAMUS",30; } if (.@r >= 11) { bonus2 bSubSize,Size_All,25; } },{},{} -//=================================================================== -// Shields -//=================================================================== -2101,Guard,Guard,4,500,,300,,20,,0,0xFFFFFFFF,63,2,32,,0,1,1,{},{},{} -2102,Guard_,Guard,4,500,,300,,20,,1,0xFFFFFFFF,63,2,32,,0,1,1,{},{},{} -2103,Buckler,Buckler,4,14000,,600,,40,,0,0x000ED5F2,63,2,32,,0,1,2,{},{},{} -2104,Buckler_,Buckler,4,14000,,600,,40,,1,0x000ED5F2,63,2,32,,0,1,2,{},{},{} -2105,Shield,Shield,4,56000,,1300,,60,,0,0x00004082,63,2,32,,0,1,3,{},{},{} -2106,Shield_,Shield,4,56000,,1300,,60,,1,0x00004082,63,2,32,,0,1,3,{},{},{} -2107,Mirror_Shield,Mirror Shield,4,60000,,1000,,45,,0,0x00404082,63,2,32,,0,1,4,{ bonus bMdef,5; },{},{} -2108,Mirror_Shield_,Mirror Shield,4,60000,,1000,,45,,1,0x00404082,63,2,32,,0,1,4,{ bonus bMdef,5; },{},{} -2109,Memorize_Book,Memory Book,4,20,,1000,,25,,0,0x00810204,63,2,32,,0,1,5,{ bonus bInt,1; bonus bMdef,2; },{},{} -2110,Holy_Guard,Holy Guard,4,85000,,1400,,110,,0,0x00004000,63,2,32,,68,0,4,{ bonus bVit,2; bonus bMdef,2; },{},{} -2111,Herald_Of_GOD,Sacred Mission,4,128000,,1600,,120,,0,0x00004000,63,2,32,,83,1,4,{ bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield; },{},{} -2112,Novice_Guard,Novice Guard,4,1,,1,,20,,0,0x00000001,63,2,32,,0,0,1,{},{},{} -2113,Novice_Shield,Novice Shield,4,5000,,1000,,20,,1,0x00000001,63,2,32,,40,1,3,{ bonus2 bSubEle,Ele_All,20; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Dark,-20; },{},{} -2114,Stone_Buckler,Stone Buckler,4,30000,,1500,,45,,1,0xFFFFFFFE,63,2,32,,65,1,2,{ bonus2 bSubSize,Size_Large,5; },{},{} -2115,Valkyrja's_Shield,Valkyrja's Shield,4,30000,,500,,80,,1,0xFFFFFFFE,63,2,32,,65,1,4,{ bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5; },{},{} -2116,Angel's_Safeguard,Angelic Guard,4,10000,,400,,30,,1,0x00000001,63,2,32,,20,1,1,{ bonus2 bSubRace,RC_Demon,5; },{},{} -2117,Arm_Guard,Arm Guard,4,10000,,150,,50,,0,0x02000000,63,2,32,,20,1,1,{},{},{} -2118,Arm_Guard_,Arm Guard,4,10000,,150,,50,,1,0x02000000,63,2,32,,20,1,1,{},{},{} -2119,Improved_Arm_Guard,Advanced Arm Guard,4,40000,,150,,45,,0,0x02000000,63,2,32,,50,1,1,{ bonus bMdef,5; },{},{} -2120,Improved_Arm_Guard_,Advanced Arm Guard,4,40000,,150,,45,,1,0x02000000,63,2,32,,50,1,1,{ bonus bMdef,5; },{},{} -2121,Memorize_Book_,Memory Book,4,20,,1000,,25,,1,0x00810204,63,2,32,,0,1,5,{ bonus bInt,1; bonus bMdef,2; },{},{} -2122,Platinum_Shield,Platinum Shield,4,20,,1200,,95,,0,0xFFFFFFFE,18,2,32,,68,1,4,{ bonus bMdef,5; bonus2 bSubSize,Size_Medium,15; bonus2 bSubSize,Size_Large,15; bonus2 bSubRace,RC_Undead,10; bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",7,150,BF_MAGIC,0; },{},{} -2123,Orleans_Server,Orleans's Server,4,20,,1000,,75,,1,0xFFFFFFFE,18,2,32,,55,1,4,{ bonus bMdef,2; bonus bMagicDamageReturn,5; },{},{} -2124,Thorny_Buckler,Thorny Buckler,4,20,,1000,,85,,1,0xFFFFFFFE,18,2,32,,55,1,2,{ bonus bMdef,2; },{},{} -2125,Strong_Shield,Strong Shield,4,20,,2500,,90,,1,0xFFFFFFFE,18,2,32,,75,1,4,{ bonus bNoKnockback; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20; },{},{} -2126,Guyak_Shield,Guyak Shield,4,20,,700,,3,,0,0xFFFFFFFE,63,2,32,,1,1,2,{ bonus bMdef,2; bonus bMagicDamageReturn,2; autobonus2 "{ bonus bShortWeaponDamageReturn,5; }",20,1000,BF_WEAPON,"{ specialeffect2 EF_REFLECTSHIELD; }"; },{},{} -2127,Secular_Mission,Secular Mission,4,20,,0,,10,,0,0xFFFFFFFF,63,2,32,,0,0,4,{ bonus2 bSubClass,Class_All,25; },{},{} -2128,Herald_Of_GOD_,Sacred Mission,4,128000,,1600,,120,,1,0x00004000,63,2,32,,83,1,4,{ bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield; },{},{} -2129,Exorcism_Bible,Exorcism Bible,4,20,,600,,80,,0,0x00008100,63,2,32,,50,1,5,{ bonus bHPrecovRate,3; bonus bSPrecovRate,3; bonus bInt,1; },{},{} -2130,Cross_Shield,Cross Shield,4,20,,2000,,130,,1,0x00004000,63,2,32,,80,1,4,{ bonus bStr,1; bonus2 bSkillAtk,"PA_SHIELDCHAIN",30; bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",30; bonus bUseSPrate,10; },{},{} -2131,Magic_Study_Vol1,Magic Bible Vol1,4,20,,1000,,18,,1,0x00810204,18,2,32,,70,1,5,{ bonus bMdef,3; bonus bInt,2; bonus2 bAddEffWhenHit,Eff_Stun,1000; },{},{} -2132,Shelter_Resistance,Shell Of Resistance,4,20,,0,,9,,0,0xFFFFFFFF,63,2,32,,0,0,2,{ bonus2 bSubEle,Ele_All,20; bonus bShortWeaponDamageReturn,1; if (vip_status(VIP_STATUS_ACTIVE)) { bonus bAllStats,1; } },{},{} -2133,Tournament_Shield,Tournament Shield,4,20,,1000,,105,,1,0x00004082,18,2,32,,50,1,4,{ bonus2 bAddClass,Class_All,1; if( Class == Job_Lord_Knight ) bonus bAspdRate,-5; },{},{} -2134,Shield_Of_Naga,Shield of Naga,4,20,,500,,35,,1,0x00CFFF80,18,2,32,,70,1,2,{ .@r = getrefine(); bonus bMdef,3; if(.@r<11) { autobonus2 "{ bonus bShortWeaponDamageReturn,("+.@r+"*3); }",10,5000,BF_WEAPON,"{ specialeffect2 EF_GUARD; }"; } else { autobonus2 "{ bonus bShortWeaponDamageReturn,("+.@r+"*3); }",10,5000+(.@r/2*1000),BF_WEAPON,"{ specialeffect2 EF_GUARD; }"; } },{},{} -2135,Shadow_Guard,Shadow Guard,4,20,,800,,52,,1,0x00020000,18,2,32,,70,1,2,{},{},{} -2136,Cracked_Buckler,Cracked Buckler,4,0,,0,,5,,0,0xFFFFFFFF,63,2,32,,0,0,2,{ bonus bAgi,2; bonus2 bSubEle,Ele_Neutral,10; bonus3 bAutoSpellWhenHit,"PR_KYRIE",10,10; bonus bMdef,1; },{},{} -2137,Valkyrja's_Shield_C,Neo Valkyrja's Shield,4,0,,0,,5,,0,0xFFFFFFFE,18,2,32,,95,0,4,{ bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5; },{},{} -2138,Bradium_Shield,Bradium Shield,4,20,,1800,,98,,1,0x00CFFF80,18,2,32,,65,1,3,{ bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",60; bonus bAgi,-1; bonus bMaxHP,500; },{},{} -2139,Flame_Thrower,Flame Thrower,4,20000,,2000,,60,,0,0x00000400,63,2,32,,99,0,1,{},{},{} -2140,Energy_Rune_Guard,Energy Rune Guard,4,20,,0,,70,,1,0x00000080,63,2,32,,99,1,4,{ bonus bMaxSPrate,2; },{},{} -2141,Freyja_SShield7,Freyja Spirit Shield,4,0,,300,,5,,0,0xFFFFFFFF,63,2,32,,20,0,1,{ bonus2 bSubSize,Size_Medium,25; },{},{} -2142,Freyja_SShield30,Freyja Spirit Shield,4,0,,300,,5,,0,0xFFFFFFFF,63,2,32,,20,0,1,{ bonus2 bSubSize,Size_Medium,25; },{},{} -2143,Freyja_SShield60,Freyja Spirit Shield,4,0,,300,,5,,0,0xFFFFFFFF,63,2,32,,20,0,1,{ bonus2 bSubSize,Size_Medium,25; },{},{} -2144,Freyja_SShield90,Freyja Spirit Shield,4,0,,300,,5,,0,0xFFFFFFFF,63,2,32,,20,0,1,{ bonus2 bSubSize,Size_Medium,25; },{},{} -2145,Time_Keepr_Shield,Time Keeper Shield,4,30000,,0,,20,,0,0xFFFFFFFF,63,2,32,,0,1,3,{ bonus bMdef,1; bonus2 bSubEle,Ele_Neutral,10; bonus2 bSubSize,Size_Medium,25; },{},{} -2146,Siver_Guard,Silver Guard,4,12500,,300,,60,,1,0xFFFFFFFF,63,2,32,,22,1,1,{},{},{} -2147,Round_Buckler,Round Buckleer,4,24000,,600,,90,,1,0xFFFFFFFE,18,2,32,,22,1,2,{},{},{} -2148,Rotha_Shield,Rosa Shield,4,56000,,1300,,130,,1,0x00004082,63,2,32,,100,1,3,{},{},{} -2149,Upg_Guard,Upg Guard,4,20,,150,,25,,1,0xFFFFFFFF,63,2,32,,1,1,1,{ bonus bMaxHPrate,3; },{},{} -2150,Upg_Buckler,Upg Buckler,4,20,,300,,45,,1,0x000ED5F2,63,2,32,,1,1,2,{ bonus bMaxHPrate,3; },{},{} -2151,Upg_Shield,Upg Shield,4,20,,650,,65,,1,0x00004082,63,2,32,,1,1,3,{ bonus bMaxHPrate,3; },{},{} -2152,Anti_Demon_Shield_C,Anti-Demon Shield,4,0,,0,,120,,0,0xFFFFFFFF,63,2,32,,1,0,3,{ bonus2 bSubRace,RC_DemiHuman,25; bonus2 bSubRace,RC_Player,25; bonus2 bSubRace,RC_Demon,25; bonus bMaxHP,400; },{},{} -2153,Imperial_Guard,Imperial Guard,4,20,,2500,,120,,1,0x00004000,63,2,32,,102,1,4,{ .@r = getrefine(); bonus bMdef,5; bonus2 bSkillAtk,"LG_SHIELDPRESS",(.@r>=6?20+((.@r-5)*2):20); },{},{} -2154,Toy_Shield,Toy Shield,4,0,,500,,1,,1,0xFFFFFFFF,63,2,32,,10,1,1,{},{},{} -2155,Academy_Shield,Academy Shield,4,0,,1500,,3,,1,0xFFFFFFFE,63,2,32,,0,1,4,{},{},{} -2156,Bible_Of_Promise1,Bible of Promise(1st Vol.),4,20,,500,,10,,1,0x00000100,63,2,32,,110,1,5,{ bonus bMdef,2; skill "ALL_ODINS_POWER",1; },{},{} -2157,Insecticide,Pesticide,4,20,,100,,0,,0,0xFFFFFFFF,63,2,32,,0,1,3,{},{},{} -2158,Ramor_Shield_Undead,Ramorushirudo,4,20,,1300,,50,,1,0xFFFFFFFF,63,2,32,,65,1,3,{ bonus2 bSubRace,Ele_Undead,5; bonus2 bSubRace,RC_DemiHuman,-5; },{},{} -2159,Sharel_Shield,Sharerushirudo,4,20,,1300,,50,,1,0xFFFFFFFF,63,2,32,,65,1,3,{},{},{} -2160,Giant_Shield,Giant Shield,4,56000,,2800,,130,,1,0x00004082,63,2,32,,100,1,3,{ bonus2 bSubSize,Size_Large,5; if(getrefine()>=9){ bonus2 bSubSize,Size_Large,5; } },{},{} -2161,Geffenia_Book_Water,Geffenia Tomb of Water,4,56000,,1000,,30,,1,0x00000200,63,2,32,,100,1,5,{ bonus bMdef,2; bonus bInt,1; if(readparam(bInt)>=120){ bonus bMatk,10; bonus bMaxHP,800; } },{},{} -2162,Bible_Of_Promise2,Bible of Promise(2nd Vol.),4,20,,500,,20,,1,0x00000100,63,2,32,,140,1,5,{ bonus bMdef,5; skill "ALL_ODINS_POWER",2; bonus bHealPower,5; },{},{} -2163,Flow_Shield,Floor Shield,4,20,,1300,,50,,1,0xFFFFFFFF,63,2,32,,65,1,3,{},{},{} -2164,Sombre_Shield,Bull Son Shield,4,20,,1300,,50,,1,0xFFFFFFFF,63,2,32,,65,1,3,{ bonus2 bSubDefEle,Ele_Dark,5; bonus2 bSubDefEle,Ele_Fire,5; },{},{} -2165,Sol_Shield,Sol Shield,4,20,,1300,,50,,1,0xFFFFFFFF,63,2,32,,65,1,3,{},{},{} -2166,Exorcism_Bible_,Devil's Bible Drive,4,20,,600,,80,,1,0x00008100,63,2,32,,50,1,5,{ bonus bInt,1; },{},{} -2167,Poison_Shield,Poison Shield,4,20,,1300,,50,,1,0xFFFFFFFF,63,2,32,,65,1,3,{},{},{} -2168,Immuned_Shield,Immune Shield,4,20,,700,,55,,1,0xFFFFFFFF,63,2,32,,1,1,4,{ .@r = getrefine(); if (.@r>=5) bonus2 bSubEle,Ele_Neutral,min(.@r,12)-4; if(.@r>6) bonus2 bSubEle,Ele_Neutral,5; if(.@r>8) { bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Earth,5; } },{},{} -2169,Kalasak,Kalasag,4,20,,400,,40,,0,0xFFFFFFFF,63,2,32,,1,1,1,{ bonus2 bSubClass,Class_Boss,getrefine()/3; },{},{} -2170,Bayani_Kalasak,Bayani Kalasag,4,20,,400,,40,,1,0xFFFFFFFF,63,2,32,,1,1,1,{ bonus2 bSubClass,Class_Boss,getrefine()/3; },{},{} -2171,Fox_Armguard,Fox Wrist Guard,4,40000,,200,,45,,1,0x02000000,63,2,32,,100,1,1,{ bonus bFlee,5; },{},{} -2172,Wolf_Armguard,Wolf Wrist Guard,4,45000,,250,,70,,1,0x02000000,63,2,32,,100,1,1,{ autobonus "{ bonus bBaseAtk,100; bonus bFlee,-50; }",20,5000,BF_WEAPON,"{ specialeffect2 EF_TEIHIT1; }"; },{},{} -2173,Crescent_Armguard,Crescent Wrist Guard,4,45000,,250,,45,,1,0x02000000,63,2,32,,100,1,1,{ bonus bDelayRate,-(getrefine()*2); },{},{} -2174,Lumiere_Shield,Lumiere Shield,4,20,,1300,,50,,1,0xFFFFFFFF,63,2,32,,65,1,3,{},{},{} -2175,Esprit_Shield,Spirit Shield,4,20,,1300,,50,,1,0xFFFFFFFF,63,2,32,,65,1,3,{},{},{} -2176,Dark_Book,Black Book,4,20,,500,,80,,1,0xFFFFFFFF,63,2,32,,65,1,5,{ bonus bMdef,5; .@r = getrefine(); bonus3 bAutoSpellWhenHit,"NPC_DRAGONFEAR",1,(.@r<=6)?(10):((.@r<=8)?(20):(30)); },{},{} -2177,Shield_Of_Death,Shield Of Death,4,20,,2000,,150,,1,0xFFFFFFFF,63,2,32,,90,1,3,{ bonus2 bAddClass,Class_Boss,2; bonus2 bMagicAddClass,Class_Boss,2; bonus2 bSubClass,Class_Normal,-10; },{},{} -2178,TE_Woe_Buckler,TE Woe Buckler,4,0,,0,,15,,0,0xFFFFFFFF,63,2,32,,40,1,2,{ bonus bMdef,15; bonus bMaxHP,100; bonus bMaxSP,100; bonus2 bSubRace,RC_Player,15; },{},{} -2179,TE_Woe_Shield,TE Woe Shield,4,0,,0,,25,,0,0x000444A2,63,2,32,,40,1,3,{ bonus bMdef,5; bonus bMaxHP,200; bonus2 bSubRace,RC_Player,20; },{},{} -2180,TE_Woe_Magic_Guard,TE Woe Magic Guard,4,0,,0,,5,,0,0x00818315,63,2,32,,40,1,1,{ bonus bMdef,25; bonus bMaxSP,200; bonus2 bSubRace,RC_Player,10; },{},{} -2181,Hervor,Hervor,4,10,,1500,,100,,0,0xFFFFFFFF,63,2,32,,1,,2,{ bonus bMdef,5; bonus2 bSubRace,RC_All,30; bonus bUnbreakableShield; },{},{} -2182,Hervor_Alvitr,Hervor Alvitr,4,0,,3000,,150,,0,0x000FDF80,56,2,32,,100,0,2,{ bonus bMdef,10; bonus bVit,20; bonus2 bSubRace,RC_All,30; bonus bUnbreakableShield; autobonus2 "{ sc_end SC_STUN; sc_end SC_SLEEP; sc_end SC_CURSE; sc_end SC_STONE; sc_end SC_POISON; sc_end SC_BLIND; sc_end SC_SILENCE; sc_end SC_BLEEDING; sc_end SC_CONFUSION; sc_end SC_FREEZE; bonus2 bResEff,Eff_Stun,10000; bonus2 bResEff,Eff_Sleep,10000; bonus2 bResEff,Eff_Curse,10000; bonus2 bResEff,Eff_Stone,10000; bonus2 bResEff,Eff_Poison,10000; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Silence,10000; bonus2 bResEff,Eff_Bleeding,10000; bonus2 bResEff,Eff_Confusion,10000; bonus2 bResEff,Eff_Freeze,10000; }",10,60000,BF_SHORT; },{},{} -2183,Impr_Angel's_Safeguard,Advanced Angelic Guard,4,10000,,400,,30,,1,0x00000001,63,2,32,,99,1,1,{ bonus2 bSubRace,RC_Demon,5; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; },{},{} -2185,Magic_Reflector,Magic Reflect,4,10,,1000,,50,,1,0xFFFFFFFF,63,2,32,,99,1,3,{ bonus bMdef,10; bonus bMagicDamageReturn,3+((getrefine()>=9) ? 3 : 0); },{},{} -2186,Encyclopedia_Revision,Great Encyclopedia Revision,4,10,,200,0:5,50,,1,0x00810100,63,2,32,,99,1,4,{ bonus bInt,3; bonus bDex,2; .@r = getrefine(); bonus bCritical,3+((.@r >= 7) ? 2 : 0); if(.@r >= 9) bonus bMatk,5; },{},{} -2187,Shield_Of_Gray,Shield of Gray,4,10,,2000,,75,,1,0xFFFFFFFF,56,2,32,,120,1,3,{ .@r = getrefine(); bonus2 bSubEle,Ele_Holy,30+.@r; bonus bMdef,9+.@r/3; },{},{} -2188,Svalinn_J,Svalinn,4,10,,500,,80,,1,0xFFFFFFFF,63,2,32,,65,1,3,{ .@r = getrefine(); bonus bMaxHP,9+.@r/3; bonus2 bAddEle,Ele_Water,4+.@r/3*5; },{},{} -2189,Mad_Bunny,Mad Bunny Shield,4,10,,100,,40,,1,0xFFFFFFFF,63,2,32,,30,1,6,{ bonus2 bSubEle,Ele_All,5; bonus bMdef,6; bonus bDex,1; },{},{} -2190,Ancient_Shield_Of_Aeon,Ancient Shield Of Aeon,4,0,,200,,5,,0,0x000FDF80,63,2,32,,130,1,2,{ bonus2 bSubEle,Ele_Neutral,10; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubEle,Ele_Holy,10; bonus2 bSubEle,Ele_Ghost,10; bonus bMaxHP,500; bonus bMaxSP,50; if(getrefine()>=14) skill "MG_STONECURSE",5; },{},{} -2195,Lian_Shield,Lian Shield,4,0,,1300,,50,,1,0xFFFFFFFF,63,2,32,,65,1,3,{ bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubRace,RC_Formless,-5; },{},{} -2196,White_Gold_Shield,White Gold Shield,4,0,,1800,,140,,1,0xFFFFFFFF,63,2,32,,,1,4,{ autobonus2 "{ bonus bMagicDamageReturn,20; }",100,2000,BF_MAGIC; /* Confirm: Success rate? */ },{},{} -2198,Lapine_Shield,Lapine Shield,4,0,,1000,,25,,1,0xFFFFFFFF,63,2,32,,100,1,3,{ bonus bMdef,10; if (getrefine() > 7) { bonus bMatk,20; } },{},{} -// GM Shield -2199,Ahura_Mazda,Ahura Mazdah,4,1,,10,,10000,,0,0xFFFFFFFF,63,2,32,,1,1,1,{ bonus bAllStats,50; bonus bMdef,99; bonus bShortWeaponDamageReturn,100; bonus2 bSubRace,RC_DemiHuman,95; bonus2 bSubRace,RC_Player,95; skill "CR_FULLPROTECTION",5; skill "WZ_ESTIMATION",1; skill "ST_FULLSTRIP",5; skill "HW_MAGICPOWER",10; skill "ECL_SNOWFLIP",1; skill "ECL_PEONYMAMY",1; skill "ECL_SADAGUI",1; skill "ECL_SEQUOIADUST",1; bonus bMaxHPrate,200; bonus bNoKnockback; bonus bDelayRate,-20; bonus bSpeedRate,25; bonus bIntravision; bonus bNoWalkDelay; },{},{} -//=================================================================== -// Headgears -//=================================================================== -2201,Sunglasses,Sunglasses,4,5000,,100,,0,,0,0xFFFFFFFF,63,2,512,,0,0,12,{ bonus2 bResEff,Eff_Blind,500; },{},{} -2202,Sunglasses_,Sunglasses,4,5000,,100,,0,,1,0xFFFFFFFF,63,2,512,,0,0,12,{ bonus2 bResEff,Eff_Blind,500; },{},{} -2203,Glasses,Glasses,4,4000,,100,,0,,0,0xFFFFFFFF,63,2,512,,0,0,3,{},{},{} -2204,Glasses_,Glasses,4,4000,,100,,0,,1,0xFFFFFFFF,63,2,512,,0,0,3,{},{},{} -2205,Diver's_Goggles,Diver Goggles,4,3500,,100,,0,,0,0xFFFFFFFF,63,2,512,,0,0,10,{},{},{} -2206,Wedding_Veil,Wedding Veil,4,23000,,100,,0,,0,0xFFFFFFFF,63,0,256,,0,1,44,{ bonus bMdef,5; },{},{} -2207,Fancy_Flower,Fancy Flower,4,20,,100,,0,,0,0xFFFFFFFF,63,2,256,,0,0,4,{ bonus2 bSubRace,RC_Plant,10; },{},{} -2208,Ribbon,Ribbon,4,800,,100,,1,,0,0xFFFFFFFF,63,0,256,,0,1,17,{ bonus bMdef,3; },{},{} -2209,Ribbon_,Ribbon,4,800,,100,,1,,1,0xFFFFFFFF,63,0,256,,0,1,17,{ bonus bMdef,3; },{},{} -2210,Hair_Band,Hair Band,4,500,,100,,1,,0,0xFFFFFFFF,63,2,256,,0,0,9,{},{},{} -2211,Bandana,Bandana,4,400,,100,,1,,0,0xFFFFFFFF,63,2,256,,0,1,6,{},{},{} -2212,Eye_Bandage,Eye Patch,4,1000,,100,,0,,0,0xFFFFFFFF,63,2,512,,0,0,13,{},{},{} -2213,Cat_Hairband,Kitty Band,4,20,,100,,2,,0,0xFFFFFFFF,63,2,256,,0,1,2,{},{},{} -2214,Bunny_Band,Bunny Band,4,20,,100,,2,,0,0xFFFFFFFF,63,2,256,,0,1,15,{ bonus bLuk,2; },{},{} -2215,Flower_Hairband,Flower Band,4,20,,100,,2,,0,0xFFFFFFFF,63,2,256,,0,1,5,{},{},{} -2216,Biretta,Biretta,4,9000,,100,,8,,0,0x00008110,63,2,256,,0,1,11,{},{},{} -2217,Biretta_,Biretta,4,9000,,100,,8,,1,0x00008110,63,2,256,,0,1,11,{},{},{} -2218,Flu_Mask,Flu Mask,4,300,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,8,{ bonus2 bResEff,Eff_Silence,1000; },{},{} -2219,Flu_Mask_,Flu Mask,4,300,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,8,{ bonus2 bResEff,Eff_Silence,1000; },{},{} -2220,Hat,Hat,4,1000,,200,,2,,0,0xFFFFFFFF,63,2,256,,0,1,16,{},{},{} -2221,Hat_,Hat,4,1000,,200,,2,,1,0xFFFFFFFF,63,2,256,,0,1,16,{},{},{} -2222,Turban,Turban,4,4500,,300,,3,,0,0xFFFFFFFE,63,2,256,,0,1,7,{},{},{} -2223,Turban_,Turban,4,4500,,300,,3,,1,0xFFFFFFFE,63,2,256,,0,1,7,{},{},{} -2224,Goggle,Goggles,4,20,,300,,5,,0,0x000E5CEA,63,2,768,,0,1,1,{},{},{} -2225,Goggle_,Goggles,4,20,,300,,5,,1,0x000E5CEA,63,2,768,,0,1,1,{},{},{} -2226,Cap,Cap,4,12000,,400,,7,,0,0x000E5CEA,63,2,256,,0,1,14,{},{},{} -2227,Cap_,Cap,4,12000,,400,,7,,1,0x000E5CEA,63,2,256,,0,1,14,{},{},{} -2228,Helm,Helm,4,44000,,600,,13,,0,0x00004082,63,2,256,,0,1,40,{},{},{} -2229,Helm_,Helm,4,44000,,600,,13,,1,0x00004082,63,2,256,,0,1,40,{},{},{} -2230,Gemmed_Sallet,Gemmed Sallet,4,50000,,500,,8,,0,0x000654E2,63,2,256,,0,1,0,{ bonus bMdef,3; },{},{} -2231,Gemmed_Sallet_,Gemmed Sallet,4,50000,,500,,8,,1,0x000654E2,63,2,256,,0,1,0,{ bonus bMdef,3; },{},{} -2232,Circlet,Circlet,4,7500,,300,,6,,0,0x00818314,63,2,256,,0,1,18,{ bonus bMdef,3; },{},{} -2233,Circlet_,Circlet,4,7500,,300,,6,,1,0x00818314,63,2,256,,0,1,18,{ bonus bMdef,3; },{},{} -2234,Tiara,Tiara,4,20,,400,,7,,0,0xFFFFFFFE,63,0,256,,45,1,19,{ bonus bInt,2; },{},{} -2235,Crown,Crown,4,20,,400,,7,,0,0xFFFFFFFE,63,1,256,,45,1,45,{ bonus bInt,2; },{},{} -2236,Santa's_Hat,Santa Hat,4,20,,100,,1,,0,0xFFFFFFFF,63,2,256,,0,1,20,{ bonus bMdef,1; bonus bLuk,1; },{},{} -2237,Weird_Goatee,Bandit Beard,4,2,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,21,{},{},{} -2238,Weird_Moustache,Moustache,4,2,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,22,{},{},{} -2239,One_Eyed_Glass,Monocle,4,10000,,100,,0,,0,0xFFFFFFFF,63,2,512,,0,0,23,{},{},{} -2240,Beard,Beard,4,2,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,24,{},{},{} -2241,Granpa_Beard,Grampa Beard,4,5000,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,25,{},{},{} -2242,Luxury_Sunglasses,Purple Glasses,4,24000,,100,,2,,0,0xFFFFFFFF,63,2,512,,0,0,26,{ bonus2 bResEff,Eff_Blind,1000; },{},{} -2243,Spinning_Eyes,Geek Glasses,4,20000,,100,,1,,0,0xFFFFFFFF,63,2,512,,0,0,27,{ bonus2 bResEff,Eff_Blind,1500; },{},{} -2244,Big_Sis'_Ribbon,Big Ribbon,4,15000,,200,,3,,0,0xFFFFFFFE,63,2,256,,0,1,28,{ bonus bMdef,3; },{},{} -2245,Sweet_Gents,Sweet Gent,4,15000,,400,,5,,0,0xFFFFFFFE,63,2,256,,0,1,29,{},{},{} -2246,Golden_Gear,Golden Gear,4,20,,900,,5,,0,0xFFFFFFFE,63,2,256,,40,1,30,{ bonus bUnbreakableHelm; },{},{} -2247,Oldman's_Romance,Romantic Gent,4,15000,,400,,5,,0,0xFFFFFFFE,63,2,256,,0,1,31,{},{},{} -2248,Western_Grace,Western Grace,4,15000,,400,,5,,0,0xFFFFFFFE,63,2,256,,0,1,32,{},{},{} -2249,Coronet,Coronet,4,20,,300,,5,,0,0xFFFFFFFE,63,2,256,,0,1,33,{ bonus bInt,1; },{},{} -2250,Fillet,Cute Ribbon,4,500,,100,,2,,0,0xFFFFFFFE,63,2,256,,0,0,34,{ bonus bMaxSP,20; },{},{} -2251,Holy_Bonnet,Monk Hat,4,30000,,100,,10,,0,0x00008110,63,2,256,,0,1,35,{ bonus bMdef,3; },{},{} -2252,Star_Sparkling,Wizard Hat,4,20,,300,,7,,0,0x00810204,63,2,256,,0,1,36,{ bonus bMaxSP,100; },{},{} -2253,Sunflower,Sunflower,4,20,,100,,1,,0,0xFFFFFFFF,63,2,256,,0,0,37,{ bonus2 bSubRace,RC_Insect,10; },{},{} -2254,Angelic_Chain,Angel Wing,4,20,,100,,4,,0,0xFFFFFFFE,63,2,256,,0,1,38,{ bonus bMdef,3; bonus bAgi,1; bonus bLuk,1; bonus2 bSubRace,RC_Demon,3; },{},{} -2255,Satanic_Chain,Evil Wing,4,20,,100,,6,,0,0xFFFFFFFE,63,2,256,,0,1,39,{ bonus bMdef,2; bonus bStr,1; bonus2 bSubRace,RC_Angel,3; },{},{} -2256,Magestic_Goat,Majestic Goat,4,20,,800,,9,,0,0x006444A2,63,2,256,,0,1,41,{ bonus bStr,1; },{},{} -2257,Snowy_Horn,Unicorn Horn,4,20,,100,,4,,0,0xFFFFFFFF,63,2,256,,0,1,42,{},{},{} -2258,Sharp_Gear,Spiky Band,4,20,,1000,,12,,0,0x0066D5F2,63,2,256,,50,1,43,{},{},{} -2259,Mini_Propeller,Mini Propeller,4,20,,100,,1,,0,0xFFFFFFFF,63,2,256,,0,1,46,{},{},{} -2260,Mini_Glasses,Mini Glasses,4,28000,,100,,1,,0,0xFFFFFFFE,63,2,512,,0,0,47,{},{},{} -2261,Prontera_Army_Cap,Army Cap,4,20,,400,,8,,0,0x000654E2,63,2,256,,0,1,48,{},{},{} -2262,Pierrot_Nose,Clown Nose,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,49,{},{},{} -2263,Gangster_Patch,Zorro Masque,4,20,,100,,0,,0,0xFFFFFFFE,63,2,512,,0,0,50,{},{},{} -2264,Munak_Turban,Munak Hat,4,20,,300,,5,,0,0xFFFFFFFF,63,2,769,,0,0,51,{ bonus2 bSubRace,RC_Undead,10; },{},{} -2265,Ganster_Mask,Gangster Mask,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,52,{ bonus2 bResEff,Eff_Silence,1500; },{},{} -2266,Iron_Cane,Iron Cain,4,20,,300,,4,,0,0x00004082,63,2,1,,50,0,53,{},{},{} -2267,Cigar,Cigarette,4,20,,100,,0,,0,0xFFFFFFFE,63,2,1,,0,0,54,{ bonus2 bSubRace,RC_Insect,3; },{},{} -2268,Smoking_Pipe,Pipe,4,20,,100,,0,,0,0xFFFFFFFE,63,2,1,,0,0,55,{ bonus2 bSubRace,RC_Insect,3; },{},{} -2269,Centimental_Flower,Romantic Flower,4,20,,100,,0,,0,0xFFFFFFFE,63,2,1,,0,0,56,{ bonus2 bSubRace,RC_Plant,3; },{},{} -2270,Centimental_Leaf,Romantic Leaf,4,20,,100,,0,,0,0xFFFFFFFE,63,2,1,,0,0,57,{ bonus2 bSubRace,RC_Plant,3; },{},{} -2271,Jack_A_Dandy,Jack be Dandy,4,45000,,100,,1,,0,0xFFFFFFFE,63,2,256,,0,0,58,{},{},{} -2272,Stop_Post,Stop Post,4,20,,400,,1,,0,0xFFFFFFFF,63,2,256,,0,1,59,{},{},{} -2273,Doctor_Cap,Doctor Band,4,20,,100,,5,,0,0xFFFFFFFE,63,2,256,,0,1,60,{ bonus bInt,1; },{},{} -2274,Ghost_Bandana,Ghost Bandana,4,20,,100,,0,,0,0xFFFFFFFE,63,2,256,,0,1,61,{ bonus bAgi,2; bonus2 bSubEle,Ele_Ghost,15; },{},{} -2275,Red_Bandana,Red Bandana,4,20,,100,,4,,0,0xFFFFFFFF,63,2,256,,0,1,62,{},{},{} -2276,Eagle_Eyes,Angled Glasses,4,20,,100,,2,,0,0xFFFFFFFF,63,2,512,,0,0,63,{},{},{} -2277,Nurse_Cap,Nurse Cap,4,20,,100,,4,,0,0x00008110,63,2,256,,0,1,64,{ bonus bInt,1; },{},{} -2278,Mr_Smile,Mr. Smile,4,60,,100,,1,,0,0xFFFFFFFF,63,2,513,,0,0,65,{},{},{} -2279,Bomb_Wick,Bomb Wick,4,20,,100,,1,,0,0xFFFFFFFF,63,2,256,,0,0,66,{},{},{} -2280,Sahkkat,Sakkat,4,20,,300,,4,,0,0xFFFFFFFF,63,2,256,,0,1,67,{ bonus bAgi,1; },{},{} -2281,Phantom_Of_Opera,Opera Masque,4,20,,200,,2,,0,0xFFFFFFFE,63,2,513,,0,0,68,{},{},{} -2282,Spirit_Chain,Halo,4,20,,100,,0,,0,0xFFFFFFFF,63,2,256,,0,0,69,{ bonus2 bSubEle,Ele_Holy,15; },{},{} -2283,Ear_Mufs,Ear Muffs,4,20,,200,,4,,0,0xFFFFFFFF,63,2,256,,0,1,70,{ bonus2 bResEff,Eff_Curse,1000; },{},{} -2284,Antler,Antlers,4,20,,500,,8,,0,0xFFFFFFFE,63,2,256,,0,1,71,{},{},{} -2285,Apple_Of_Archer,Apple of Archer,4,20,,200,,1,,0,0xFFFFFFFE,63,2,256,,30,1,72,{ bonus bDex,3; },{},{} -2286,Elven_Ears,Elven Ears,4,20,,100,,0,,0,0xFFFFFFFE,63,2,512,,70,0,73,{},{},{} -2287,Pirate_Bandana,Pirate Bandana,4,20,,100,,4,,0,0xFFFFFFFE,63,2,256,,0,1,74,{ bonus bStr,1; },{},{} -2288,Mr_Scream,Mr. Scream,4,20,,100,,1,,0,0xFFFFFFFE,63,2,513,,0,0,75,{},{},{} -2289,Poo_Poo_Hat,Poo Poo Hat,4,20,,700,,0,,0,0xFFFFFFFF,63,2,256,,0,0,76,{ bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; },{},{} -2290,Funeral_Costume,Funeral Hat,4,3000,,100,,1,,0,0xFFFFFFFF,63,2,256,,0,0,77,{},{},{} -2291,Masquerade,Masquerade,4,20,,100,,0,,0,0xFFFFFFFE,63,2,512,,0,0,78,{ bonus2 bAddRace,RC_DemiHuman,3; bonus2 bAddRace,RC_Player,3; },{},{} -2292,Welding_Mask,Welding Mask,4,20,,300,,2,,0,0x00040420,63,2,513,,50,0,79,{ bonus2 bSubEle,Ele_Fire,10; },{},{} -2293,Pretend_Murdered,Pretend Murdered,4,20,,100,,1,,0,0xFFFFFFFF,63,2,256,,0,0,80,{},{},{} -2294,Star_Dust,Stellar,4,20,,100,,1,,0,0xFFFFFFFF,63,2,256,,0,1,81,{},{},{} -2295,Blinker,Blinker,4,1500,,100,,0,,0,0xFFFFFFFE,63,2,512,,0,0,82,{ bonus2 bResEff,Eff_Blind,10000; },{},{} -2296,Binoculars,Binoculars,4,20,,100,,2,,0,0x00080808,63,2,512,,50,0,83,{ bonus bDex,1; },{},{} -2297,Goblini_Mask,Goblin Mask,4,20,,100,,1,,0,0xFFFFFFFE,63,2,513,,0,0,84,{},{},{} -2298,Green_Feeler,Green Feeler,4,20,,100,,3,,0,0xFFFFFFFF,63,2,256,,0,0,85,{},{},{} -2299,Viking_Helm,Orc Helm,4,20,,500,,9,,0,0x000654E2,63,2,256,,0,1,86,{},{},{} -//=================================================================== -// Armors -//=================================================================== -2301,Cotton_Shirt,Cotton Shirt,4,10,,100,,10,,0,0xFFFFFFFF,63,2,16,,0,1,0,{},{},{} -2302,Cotton_Shirt_,Cotton Shirt,4,10,,100,,10,,1,0xFFFFFFFF,63,2,16,,0,1,0,{},{},{} -2303,Leather_Jacket,Jacket,4,200,,200,,15,,0,0xFFFFFFFF,63,2,16,,0,1,0,{},{},{} -2304,Leather_Jacket_,Jacket,4,200,,200,,15,,1,0xFFFFFFFF,63,2,16,,0,1,0,{},{},{} -2305,Adventure_Suit,Adventurer's Suit,4,1000,,300,,20,,0,0xFFFFFFFF,63,2,16,,0,1,0,{},{},{} -2306,Adventurere's_Suit_,Adventurer's Suit,4,1000,,300,,20,,1,0xFFFFFFFF,63,2,16,,0,1,0,{},{},{} -2307,Mantle,Mantle,4,10000,,600,,37,,0,0xFFFFFFFE,63,2,16,,0,1,0,{},{},{} -2308,Mantle_,Mantle,4,10000,,600,,37,,1,0xFFFFFFFE,63,2,16,,0,1,0,{},{},{} -2309,Coat,Coat,4,22000,,1200,,42,,0,0xFFFFFFFE,63,2,16,,0,1,0,{},{},{} -2310,Coat_,Coat,4,22000,,1200,,42,,1,0xFFFFFFFE,63,2,16,,0,1,0,{},{},{} -2311,Mink_Coat,Mink Coat,4,20,,2300,,30,,1,0xFFFFFFFE,63,2,16,,30,1,0,{},{},{} -2312,Padded_Armor,Padded Armor,4,48000,,2800,,35,,0,0x000654E2,63,2,16,,0,1,0,{},{},{} -2313,Padded_Armor_,Padded Armor,4,48000,,2800,,35,,1,0x000654E2,63,2,16,,0,1,0,{},{},{} -2314,Chain_Mail,Chain Mail,4,65000,,3300,,55,,0,0x000654E2,63,2,16,,0,1,0,{},{},{} -2315,Chain_Mail_,Chain Mail,4,65000,,3300,,55,,1,0x000654E2,63,2,16,,0,1,0,{},{},{} -2316,Plate_Armor,Full Plate,4,80000,,4500,,70,,0,0x00004082,63,2,16,,40,1,0,{},{},{} -2317,Plate_Armor_,Full Plate,4,80000,,4500,,70,,1,0x00004082,63,2,16,,40,1,0,{},{},{} -2318,Clothes_Of_The_Lord,Lord's Clothes,4,20,,2500,,59,,1,0x00040420,63,2,16,,70,1,0,{ bonus bMdef,5; bonus bInt,1; },{},{} -2319,Glittering_Clothes,Glittering Jacket,4,20,,2500,,58,,1,0xFFFFFFFE,63,2,16,,60,1,0,{ bonus bMdef,5; bonus2 bAddEff,Eff_Blind,300; },{},{} -2320,Formal_Suit,Formal Suit,4,20,,300,,40,,1,0xFFFFFFFE,63,2,16,,0,1,0,{},{},{} -2321,Silk_Robe,Silk Robe,4,8000,,400,,20,,0,0x0085C7B6,63,2,16,,0,1,0,{ bonus bMdef,10; },{},{} -2322,Silk_Robe_,Silk Robe,4,8000,,400,,20,,1,0x0085C7B6,63,2,16,,0,1,0,{ bonus bMdef,10; },{},{} -2323,Scapulare,Scapulare,4,6500,,400,,24,,0,0x00008110,63,2,16,,0,1,0,{},{},{} -2324,Scapulare_,Scapulare,4,6500,,400,,24,,1,0x00008110,63,2,16,,0,1,0,{},{},{} -2325,Saint_Robe,Saint's Robe,4,54000,,600,,50,,0,0x00048530,63,2,16,,0,1,0,{ bonus bMdef,5; },{},{} -2326,Saint_Robe_,Saint's Robe,4,54000,,600,,50,,1,0x00048530,63,2,16,,0,1,0,{ bonus bMdef,5; },{},{} -2327,Holy_Robe,Holy Robe,4,20,,1700,,57,,0,0x00008110,63,2,16,,60,1,0,{ bonus bMdef,5; bonus2 bSubRace,RC_Demon,15; bonus2 bSubEle,Ele_Dark,10; },{},{} -2328,Wooden_Mail,Wooden Mail,4,5500,,1000,,25,,0,0x000444A2,63,2,16,,0,1,0,{},{},{} -2329,Wooden_Mail_,Wooden Mail,4,5500,,1000,,25,,1,0x000444A2,63,2,16,,0,1,0,{},{},{} -2330,Tights,Tights,4,71000,,500,,27,,0,0x00080808,63,2,16,,45,1,0,{ bonus bDex,1; },{},{} -2331,Tights_,Tights,4,71000,,500,,27,,1,0x00080808,63,2,16,,45,1,0,{ bonus bDex,1; },{},{} -2332,Silver_Robe,Silver Robe,4,7000,,700,,23,,0,0x00810204,63,2,16,,0,1,0,{},{},{} -2333,Silver_Robe_,Silver Robe,4,7000,,700,,23,,1,0x00810204,63,2,16,,0,1,0,{},{},{} -2334,Mage_Coat,Mage Coat,4,20,,600,,40,,0,0x00810204,63,2,16,,50,1,0,{ bonus bMdef,5; bonus bInt,1; },{},{} -2335,Thief_Clothes,Thief Clothes,4,74000,,100,,40,,0,0x02021040,63,2,16,,0,1,0,{ bonus bAgi,1; },{},{} -2336,Thief_Clothes_,Thief Clothes,4,74000,,100,,40,,1,0x02021040,63,2,16,,0,1,0,{ bonus bAgi,1; },{},{} -2337,Ninja_Suit,Ninja Suit,4,20,,1500,,58,,0,0x02021040,63,2,16,,50,1,0,{ bonus bAgi,1; bonus bMdef,3; },{},{} -2338,Wedding_Dress,Wedding Dress,4,43000,,500,,10,,0,0xFFFFFFFE,63,2,16,,0,1,0,{ bonus bMdef,15; },{},{} -2339,G_Strings,Pantie,4,1000,,100,,22,,0,0xFFFFFFFF,63,2,16,,0,1,0,{},{},{} -2340,Novice_Breast,Novice Breastplate,4,89000,,500,,4,,1,0x00000001,63,2,16,,10,1,0,{},{},{} -2341,Full_Plate_Armor,Legion Plate Armor,4,94000,,5500,,79,,0,0x00004000,63,2,16,,70,1,0,{},{},{} -2342,Full_Plate_Armor_,Legion Plate Armor,4,102500,,5500,,79,,1,0x00004000,63,2,16,,70,1,0,{},{},{} -2343,Robe_Of_Casting,Robe of Cast,4,124800,,1100,,40,,0,0x00810200,63,2,16,,75,1,0,{ bonus bVariableCastrate,-3; bonus bMdef,4; },{},{} -2344,Flame_Sprits_Armor,Lucius's Fierce Armor of Volcano,4,136000,,2200,,25,,0,0x000444A2,63,2,16,,45,1,0,{ bonus bDefEle,Ele_Fire; },{},{} -2345,Flame_Sprits_Armor_,Lucius's Fierce Armor of Volcano,4,136000,,2200,,25,,1,0xFFFFFFFE,63,2,16,,45,1,0,{ bonus bDefEle,Ele_Fire; },{},{} -2346,Water_Sprits_Armor,Saphien's Armor of Ocean,4,136000,,2200,,25,,0,0x000444A2,63,2,16,,45,1,0,{ bonus bDefEle,Ele_Water; },{},{} -2347,Water_Sprits_Armor_,Saphien's Armor of Ocean,4,136000,,2200,,25,,1,0xFFFFFFFE,63,2,16,,45,1,0,{ bonus bDefEle,Ele_Water; },{},{} -2348,Wind_Sprits_Armor,Aebecee's Raging Typhoon Armor,4,136000,,2200,,25,,0,0x000444A2,63,2,16,,45,1,0,{ bonus bDefEle,Ele_Wind; },{},{} -2349,Wind_Sprits_Armor_,Aebecee's Raging Typhoon Armor,4,136000,,2200,,25,,1,0xFFFFFFFE,63,2,16,,45,1,0,{ bonus bDefEle,Ele_Wind; },{},{} -2350,Earth_Sprits_Armor,Claytos Cracking Earth Armor,4,136000,,2200,,25,,0,0x000444A2,63,2,16,,45,1,0,{ bonus bDefEle,Ele_Earth; },{},{} -2351,Earth_Sprits_Armor_,Claytos Cracking Earth Armor,4,136000,,2200,,25,,1,0xFFFFFFFE,63,2,16,,45,1,0,{ bonus bDefEle,Ele_Earth; },{},{} -2352,Novice_Plate,Tattered Novice Ninja Suit,4,1,,1,,25,,0,0x00000001,63,2,16,,0,0,0,{},{},{} -2353,Odin's_Blessing,Odin's Blessing,4,30000,,2500,,53,,1,0xFFFFFFFE,63,2,16,,65,1,0,{},{},{} -2354,Goibne's_Armor,Goibne's Armor,4,50000,,3500,,58,,0,0xFFFFFFFE,63,2,16,,54,1,0,{ bonus bVit,2; bonus bMaxHPrate,10; },{},{} -2355,Angel's_Protection,Angelic Protection,4,10000,,600,,25,,1,0x00000001,63,2,16,,40,1,0,{ bonus bMdef,20; },{},{} -2356,Vestment_Of_Grace,Blessed Holy Robe,4,20,,2500,,45,,1,0x00008100,63,2,16,,70,1,0,{ bonus bMdef,5; bonus2 bResEff,Eff_Blind,8000; },{},{} -2357,Valkyrie_Armor,Valkyrian Armor,4,0,,2800,,55,,1,0xFFFFFFFE,18,2,16,,1,1,0,{ bonus bAllStats,1; bonus bUnbreakableArmor; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stun,5000; },{},{} -2358,Dress_Of_Angel,Angel's Dress,4,20,,1000,,5,,0,0xFFFFFFFF,63,2,16,,0,0,0,{ bonus bLuk,4; },{},{} -2359,Ninja_Suit_,Ninja Suit,4,20,,1500,,58,,1,0x02021040,63,2,16,,50,1,0,{ bonus bAgi,1; bonus bMdef,3; },{},{} -2360,Robe_Of_Casting_,Robe of Cast,4,124800,,1100,,40,,1,0x00810200,63,2,16,,75,1,0,{ bonus bVariableCastrate,-3; bonus bMdef,4; },{},{} -2361,Blue_Aodai,Blue Robe,4,20,,500,,0,,0,0xFFFFFFFE,63,2,16,,1,1,0,{ bonus bAllStats,3; bonus bMdef,5; },{},{} -2362,Red_Aodai,Red Robe,4,20,,500,,0,,0,0xFFFFFFFE,63,2,16,,1,1,0,{ bonus bAllStats,3; bonus bMdef,5; },{},{} -2363,White_Aodai,White Robe,4,20,,500,,0,,0,0x00000001,63,2,16,,1,1,0,{ bonus bAllStats,3; bonus bMdef,5; },{},{} -2364,Meteo_Plate_Armor,Meteo Plate Armor,4,20,,3000,,85,,1,0x000444A2,18,2,16,,55,1,0,{ bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Freeze,3000; },{},{} -2365,Orleans_Gown,Orleans's Gown,4,20,,300,,15,,1,0xFFFFFFFE,18,2,16,,55,1,0,{ bonus bVariableCastrate,15; bonus bNoCastCancel; },{},{} -2366,Divine_Cloth,Divine Cloth,4,20,,1500,,50,,1,0xFFFFFFFE,18,2,16,,55,1,0,{ bonus2 bResEff,Eff_Curse,500; bonus2 bResEff,Eff_Silence,500; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Stone,500; bonus2 bResEff,Eff_Sleep,500; },{},{} -2367,Sniping_Suit,Sniping Suit,4,20,,750,,42,,1,0x00000800,18,2,16,,50,1,0,{ bonus bMdef,5; bonus bCritical,6+(readparam(bLuk)/10); bonus bDelayRate,-23; },{},{} -2368,Golden_Armor,Golden Armor,4,20,,2000,,4,,0,0xFFFFFFFF,63,2,16,,0,0,0,{ bonus bMdef,4; },{},{} -2369,Freyja_Overcoat,Freyja Overcoat,4,0,,500,,12,,0,0xFFFFFFFE,63,2,16,,0,0,0,{ bonus bUnbreakableArmor; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; },{},{} -2370,Used_Mage_Coat,Used Mage Coat,4,0,,0,,15,,0,0xFFFFFFFF,63,2,16,,0,0,0,{ bonus bMaxHP,300; bonus bMaxSP,30; bonus bBaseAtk,10; bonus bAgi,1; },{},{} -2371,G_Strings_,Pantie,4,1000,,100,,22,,1,0xFFFFFFFF,63,2,16,,0,1,0,{},{},{} -2372,Mage_Coat_,Mage Coat,4,20,,600,,40,,1,0x00810204,63,2,16,,50,1,0,{ bonus bMdef,5; bonus bInt,1; },{},{} -2373,Holy_Robe_,Holy Robe,4,20,,1700,,57,,1,0x00008110,63,2,16,,60,1,0,{ bonus bMdef,5; bonus2 bSubRace,RC_Demon,15; bonus2 bSubEle,Ele_Dark,10; },{},{} -2374,Diabolus_Robe,Diabolus Robe,4,20,,300,,57,,1,0x00098B1C,18,2,16,,55,1,0,{ bonus bMaxSP,150; bonus bMdef,5; bonus bHealPower,6; bonus bDelayRate,-10; },{},{} -2375,Diabolus_Armor,Diabolus Armor,4,20,,600,,79,,1,0x000654E2,18,2,16,,55,1,0,{ bonus bStr,2; bonus bDex,1; bonus bMdef,5; bonus bMaxHP,150; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Stone,500; },{},{} -2376,Assaulter_Plate,Assaulter Plate,4,10,,0,,57,,1,0x006444A2,63,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{} -2377,Elite_Engineer_Armor,Elite Engineer Armor,4,10,,0,,50,,1,0x00040420,63,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{} -2378,Assassin_Robe,Assassin Robe,4,10,,0,,41,,1,0x02021040,63,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{} -2379,Warlock_Battle_Robe,Warlock's Battle Robe,4,10,,0,,36,,1,0x00810204,63,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{} -2380,Medic_Robe,Medic's Robe,4,10,,0,,25,,1,0x00008110,63,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{} -2381,Elite_Archer_Suit,Elite Archer Suit,4,10,,0,,35,,1,0x00080808,63,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{} -2382,Elite_Shooter_Suit,Elite Shooter Suit,4,10,,0,,25,,1,0x41000000,63,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{} -2383,Brynhild,Brynhild,4,20,,400,,120,,0,0xFFFFFFFF,63,2,16,,94,0,0,{ bonus bMdef,10; bonus bMaxHP,20*BaseLevel; bonus bMaxSP,5*BaseLevel; bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; bonus bUnbreakableArmor; bonus bNoKnockback; },{},{} -2384,Spritual_Tunic,Spiritual Tunic,4,20,,0,,10,,0,0xFFFFFFFF,63,2,16,,0,0,0,{ bonus bMdef,5; bonus bMaxHP,800; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Holy,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20; },{},{} -2385,Recuperative_Armor,Recuperative Armor,4,20,,0,,12,,0,0xFFFFFFFF,63,2,16,,0,0,0,{ bonus bNoRegen,1; bonus bNoRegen,2; bonus bHPGainValue,60; bonus bSPGainValue,6; bonus bMagicHPGainValue,60; bonus bMagicSPGainValue,6; },{},{ heal 0,-100; } -2386,Chameleon_Armor,Chameleon Armor,4,20,,1700,,55,,0,0x00CFFF80,18,2,16,,70,1,0,{ bonus bMaxHP,(BaseLevel*7); bonus bMaxSP,(BaseLevel/2); autobonus2 "{ bonus bNoMagicDamage,100; }",10,2000,BF_MAGIC,"{ specialeffect2 EF_ENERGYCOAT; }"; if( BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte ) bonus bMdef,5; else if( BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief ) bonus bDef,3; },{},{} -2387,Sprint_Mail,Sprint Mail,4,20,,1000,,20,,1,0x00CFFF80,18,2,16,,70,1,0,{ bonus bVit,1; bonus bHPrecovRate,5; bonus bAddItemHealRate,3; bonus2 bSkillHeal,"AL_HEAL",3; },{},{} -2388,Kandura,Kandura,4,20,,300,,36,,1,0x00001000,18,2,16,,70,1,0,{ bonus bAgi,1; bonus bFlee,5; bonus bAspdRate,2; },{},{} -2389,Armor_Of_Naga,Armor of Naga,4,20,,1000,,45,,1,0x00CFFF80,18,2,16,,70,1,0,{ bonus bMdef,2; autobonus "{ bonus bBaseAtk,20; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; },{},{} -2390,Improved_Tights,Improved Tights,4,20,,400,,38,,1,0x00080808,18,2,16,,75,1,0,{ bonus bMdef,2; bonus bFlee2,3; },{},{} -2391,Life_Link,Life Link,4,20,,3500,,75,,1,0x00004082,18,2,16,,82,1,0,{ bonus bVit,2; bonus bMdef,5; bonus bHPrecovRate,50; },{},{} -2392,Old_Pant,Old Green Pantie,4,0,,0,,10,,0,0xFFFFFFFF,63,2,16,,0,0,0,{ bonus bStr,2; bonus bVit,2; bonus bMaxHP,200; bonus3 bAutoSpellWhenHit,"MO_CALLSPIRITS",5,20; bonus bMdef,1; },{},{} -2393,N_Adventurer's_Suit,Novice Adventurer's Suit,4,0,,0,,45,,1,0xFFFFFFFF,63,2,16,,0,0,0,{},{},{} -2394,Krieger_Suit1,Glorious Suit,4,20,,0,,10,,0,0xFFFFFFFE,63,2,16,,81,1,0,{ bonus bMaxHPrate,20; bonus2 bSubRace,RC_DemiHuman,7; bonus2 bSubRace,RC_Player,7; },{},{} -2395,Krieger_Suit2,Glorious Popularized Suit,4,20,,0,,10,,0,0xFFFFFFFE,63,2,16,,61,1,0,{ bonus bMaxHP,600; bonus bSPrecovRate,10; },{},{} -2396,Krieger_Suit3,Glorious Mass-Production Suit,4,20,,0,,0,,0,0xFFFFFFFE,63,2,16,,0,1,0,{ bonus bMaxHP,500; },{},{} -2397,Incredible_Coat,Incredible Event Resignation Coat,4,10,,900,,2,,0,0xFFFFFFFE,63,2,16,,0,1,0,{},{},{} -2398,Sniping_Suit_M,Sniping Suit,4,20,,750,,42,,1,0x00000800,18,2,16,,50,1,0,{ bonus bMdef,5; bonus bCritical,6+(readparam(bLuk)/10); bonus bDelayRate,-23; },{},{} -2399,Dragon_Vest,Dragon Vest,4,20,,500,,20,,1,0xFFFFFFFE,18,2,16,,0,1,0,{ bonus bMdef,3; },{},{} -//=================================================================== -// Footgears -//=================================================================== -2401,Sandals,Sandals,4,400,,200,,5,,0,0xFFFFFFFF,63,2,64,,0,1,0,{},{},{} -2402,Sandals_,Sandals,4,400,,200,,5,,1,0xFFFFFFFF,63,2,64,,0,1,0,{},{},{} -2403,Shoes,Shoes,4,3500,,400,,10,,0,0xFFFFFFFE,63,2,64,,0,1,0,{},{},{} -2404,Shoes_,Shoes,4,3500,,400,,10,,1,0xFFFFFFFE,63,2,64,,0,1,0,{},{},{} -2405,Boots,Boots,4,18000,,600,,16,,0,0x416E5CEA,63,2,64,,0,1,0,{},{},{} -2406,Boots_,Boots,4,18000,,600,,16,,1,0x416E5CEA,63,2,64,,0,1,0,{},{},{} -2407,Chrystal_Pumps,Crystal Pumps,4,20,,100,,5,,0,0xFFFFFFFE,63,0,64,,0,1,0,{ bonus bMdef,10; bonus bLuk,5; },{},{} -2408,Cuffs,Shackles,4,5000,,3000,,18,,0,0xFFFFFFFF,63,2,64,,0,1,0,{},{},{} -2409,Spiky_Heel,High Heels,4,8500,,600,,4,,0,0xFFFFFFFE,63,2,64,,0,1,0,{ bonus bMdef,5; },{},{} -2410,Sleipnir,Sleipnir,4,20,,3500,,40,,0,0xFFFFFFFF,63,2,64,,94,0,0,{ bonus bMdef,10; bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bSPrecovRate,25; bonus bSpeedRate,25; bonus bInt,25; },{},{} -2411,Grave,Greaves,4,48000,,750,,27,,0,0x00004080,63,2,64,,65,1,0,{},{},{} -2412,Grave_,Greaves,4,54000,,750,,15,,1,0x00004080,63,2,64,,65,1,0,{},{},{} -2413,Safty_Boots,Safety Boots,4,34000,,350,,6,,0,0x00004082,63,2,64,,30,0,0,{},{},{} -2414,Novice_Boots,Novice Slippers,4,1,,1,,5,,0,0x00000001,63,2,64,,0,0,0,{},{},{} -2415,Slipper,Bunny Slipper,4,34000,,300,,3,,1,0xFFFFFFFE,63,0,64,,30,1,0,{ bonus bLuk,3; bonus bMdef,3; },{},{} -2416,Novice_Shoes,Novice Shoes,4,35000,,500,,8,,1,0x00000001,63,2,64,,40,1,0,{ bonus bMaxHPrate,5; },{},{} -2417,Fricco_Shoes,Fricco's Shoes,4,30000,,500,,12,,0,0xFFFFFFFE,63,2,64,,65,1,0,{ bonus bAgi,2; bonus2 bAddItemGroupHealRate,IG_Potion,20; },{},{} -2418,Vidar's_Boots,Vidar's Boots,4,30000,,650,,13,,0,0xFFFFFFFE,63,2,64,,65,1,0,{ bonus bMaxHPrate,9; bonus bMaxSPrate,9; },{},{} -2419,Goibne's_Combat_Boots,Goibne's Greaves,4,30000,,700,,13,,0,0xFFFFFFFE,63,2,64,,54,1,0,{ bonus bMdef,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5; },{},{} -2420,Angel's_Arrival,Angel's Reincarnation,4,10000,,300,,8,,1,0x00000001,63,2,64,,25,1,0,{ bonus bMaxHP,100; },{},{} -2421,Valkyrie_Shoes,Valkyrian Shoes,4,0,,500,,13,,1,0xFFFFFFFE,18,2,64,,1,1,0,{ bonus bUnbreakableShoes; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bMaxHP,(BaseLevel*5); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bMaxSP,(JobLevel*2); },{},{} -2422,High_Fashion_Sandals,High Fashion Sandals,4,24000,,200,,7,,1,0x00818314,63,2,64,,40,1,0,{ bonus bMdef,10; },{},{} -2423,Variant_Shoes,Variant Shoes,4,20,,500,,13,,0,0xFFFFFFFE,18,2,64,,85,1,0,{ .@r = getrefine(); bonus bMaxHPrate,20-.@r; bonus bMaxSPrate,20-.@r; bonus bDef,.@r/2; },{},{} -2424,Tidal_Shoes,Tidal Shoes,4,20,,300,,13,,1,0xFFFFFFFE,18,2,64,,55,1,0,{ bonus2 bSubEle,Ele_Water,5; },{},{} -2425,Black_Leather_Boots,Black Leather Boots,4,20,,500,,16,,0,0xFFFFFFFE,18,2,64,,55,1,0,{ bonus bAgi,(getrefine()>=9?3:1); },{},{} -2426,Shadow_Walk,Shadow Walk,4,20,,2000,,0,,0,0xFFFFFFFE,18,2,64,,75,1,0,{ bonus bMdef,10; bonus5 bAutoSpellWhenHit,"AS_CLOAKING",max(2,getskilllv("AS_CLOAKING")),100,BF_MAGIC,0; },{},{} -2427,Golden_Shoes,Golden Shoes,4,20,,300,,4,,0,0xFFFFFFFF,63,2,64,,0,0,0,{ bonus bMdef,4; },{},{} -2428,Freyja_Boots,Freyja Boots,4,0,,300,,10,,0,0xFFFFFFFE,63,2,64,,0,0,0,{ bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; },{},{} -2429,Iron_Boots01,Iron Boots,4,0,,1500,,5,,0,0x000E5CEA,63,2,64,,0,1,0,{},{},{} -2430,Iron_Boots02,Iron Boots,4,0,,800,,5,,0,0xFFFFFFFF,63,2,64,,0,1,0,{},{},{} -2431,Valley_Shoes,Valley Shoes,4,20,,0,,10,,0,0xFFFFFFFF,63,2,64,,0,0,0,{ bonus bMaxHPrate,7; bonus bMaxSPrate,7; },{},{} -2432,Spiky_Heel_,High Heels,4,8500,,600,,10,,1,0xFFFFFFFE,63,2,64,,0,1,0,{ bonus bMdef,5; },{},{} -2433,Diabolus_Boots,Diabolus Boots,4,20,,250,,15,,1,0x00CFFF80,18,2,64,,0,1,0,{ bonus bMaxHP,(BaseLevel*10); },{},{} -2434,Black_Leather_Boots_,Black Leather Boots,4,20,,500,,16,,1,0xFFFFFFFE,18,2,64,,55,1,0,{ bonus bAgi,(getrefine()>=9?3:1); },{},{} -2435,Battle_Greave,Battle Greaves,4,10,,0,,15,,1,0x026654E2,63,2,64,,80,1,0,{ bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; },{},{} -2436,Combat_Boots,Combat Boots,4,10,,0,,9,,1,0x00898B1C,63,2,64,,80,1,0,{ bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; },{},{} -2437,Battle_Boots,Battle Boots,4,10,,0,,9,,1,0x41000000,63,2,64,,80,1,0,{ bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; },{},{} -2438,Paw_Of_Cat,Paw Of Cat,4,10,,300,,0,,0,0xFFFFFFFF,63,2,64,,80,1,0,{ bonus bFlee,5; bonus bAgi,1; /* skill "ALL_CATCRY",1; */ },{},{} -2439,Refresh_Shoes,Refresh Shoes,4,20,,0,,9,,0,0xFFFFFFFF,63,2,64,,0,0,0,{ bonus bMaxHPrate,17; bonus bMaxSPrate,8; bonus2 bHPRegenRate,20,10000; bonus2 bSPRegenRate,3,10000; },{},{} -2440,Sprint_Shoes,Sprint Shoes,4,20,,300,,10,,1,0x00CFFF80,18,2,64,,70,1,0,{ bonus bAgi,1; bonus bSPrecovRate,5; },{},{} -2441,Beach_Sandal,Beach Sandals,4,20,,200,,0,,0,0xFFFFFFFF,63,2,64,,0,1,0,{ bonus bStr,1; bonus bInt,1; bonus bAgi,1; bonus2 bSubEle,Ele_Fire,10; },{},{} -2442,Boots_Perforated,Red Stocking Boots,4,0,,0,,7,,0,0xFFFFFFFF,63,2,64,,0,0,0,{ bonus bLuk,2; bonus bHPrecovRate,10; bonus bSPrecovRate,10; bonus3 bAutoSpellWhenHit,"WZ_QUAGMIRE",3,30; bonus bMdef,1; },{},{} -2443,Fish_Shoes,Fisher's Boots,4,10,,250,,0,,0,0xFFFFFFFF,63,2,64,,0,0,0,{},{},{} -2444,Krieger_Shoes1,Glorious Shoes,4,20,,0,,0,,0,0xFFFFFFFE,63,2,64,,81,1,0,{ bonus bMaxHPrate,10; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player,4; bonus3 bAutoSpellWhenHit,"AL_INCAGI",1,10; },{},{} -2445,Krieger_Shoes2,Glorious Popularized Shoes,4,20,,0,,0,,0,0xFFFFFFFE,63,2,64,,61,1,0,{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; },{},{} -2446,Krieger_Shoes3,Glorious Mass-Production Shoes,4,20,,0,,10,,0,0xFFFFFFFE,63,2,64,,0,1,0,{ bonus bMaxHPrate,5; },{},{} -2447,Military_Boots,Army Boots,4,0,,1000,,5,,0,0xFFFFFFFE,63,2,64,,0,1,0,{},{},{} -2448,Air_Boss,Air Boss,4,0,,500,,2,,0,0xFFFFFFFF,63,2,64,,0,1,0,{ bonus bAgi,1; },{},{} -2449,Variant_Shoes_M,Variant Shoes,4,20,,500,,3,,0,0xFFFFFFFE,18,2,64,,85,1,0,{ .@r = getrefine(); bonus bMaxHPrate,20-.@r; bonus bMaxSPrate,20-.@r; bonus bDef,.@r/2; },{},{} -2450,Vital_Tree_Shoes,Vital Tree Shoes,4,20,,500,,16,,0,0xFFFFFFFE,18,2,64,,60,1,0,{ bonus bMaxHPrate,10; bonus2 bHPRegenRate,30,10000; bonus bHealpower2,5; bonus bAddItemHealRate,5; bonus bMdef,3; bonus bVit,2; },{},{} -2451,Freyja_SSandal7,Freyja Sprit Sandals,4,20,,400,,5,,0,0xFFFFFFFF,63,2,64,,20,0,0,{ bonus bMaxHPrate,8; bonus bMaxSPrate,8; },{},{} -2452,Freyja_SSandal30,Freyja Sprit Sandals,4,20,,400,,5,,0,0xFFFFFFFF,63,2,64,,20,0,0,{ bonus bMaxHPrate,8; bonus bMaxSPrate,8; },{},{} -2453,Freyja_SSandal60,Freyja Sprit Sandals,4,20,,400,,5,,0,0xFFFFFFFF,63,2,64,,20,0,0,{ bonus bMaxHPrate,8; bonus bMaxSPrate,8; },{},{} -2454,Freyja_SSandal90,Freyja Sprit Sandals,4,20,,400,,5,,0,0xFFFFFFFF,63,2,64,,20,0,0,{ bonus bMaxHPrate,8; bonus bMaxSPrate,8; },{},{} -2455,Time_Keepr_Boots,Time Keeper's Boots,4,30000,,0,,17,,0,0xFFFFFFFF,63,2,64,,0,1,0,{ bonus bMdef,1; bonus bMaxHP,100; bonus bHPrecovRate,10; bonus bSPrecovRate,10; },{},{} -2456,Para_Team_Boots1,Eden Team Boots I,4,0,,0,,14,,0,0xFFFFFFFF,63,2,64,,7,0,0,{ bonus bHPrecovRate,10; bonus bSPrecovRate,2; },{},{} -2457,Para_Team_Boots2,Eden Team Boots II,4,0,,0,,16,,0,0xFFFFFFFF,63,2,64,,26,0,0,{ bonus bHPrecovRate,12; bonus bSPrecovRate,4; },{},{} -2458,Para_Team_Boots3,Eden Team Boots III,4,0,,0,,18,,0,0xFFFFFFFF,63,2,64,,40,0,0,{ bonus bHPrecovRate,14; bonus bSPrecovRate,6; },{},{} -2459,Upg_Shoes,Upg Shoes,4,20,,200,,15,,1,0xFFFFFFFE,63,2,64,,0,1,0,{ bonus bMaxHPrate,3; },{},{} -2460,Upg_Boots,Upg Boots,4,20,,300,,21,,1,0x416E5CEA,63,2,64,,0,1,0,{ bonus bMaxHPrate,3; },{},{} -2461,Upg_Greave,Upg Greaves,4,20,,400,,32,,1,0x00004080,63,2,64,,0,1,0,{ bonus bMaxHPrate,3; },{},{} -2462,Sleipnir_C,Sleipnir,4,20,,0,,40,,0,0xFFFFFFFF,63,2,64,,94,0,0,{ bonus bMdef,10; bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bSPrecovRate,15; bonus bSpeedRate,25; },{},{} -2463,Feral_Boots,Feral Boots,4,20,,0,,12,,0,0xFFFFFFFF,63,2,64,,75,0,0,{},{},{} -2464,No_Fear_Shoes,No Fear Shoes,4,0,,0,,6,,0,0xFFFFFFFF,63,2,64,,20,0,0,{ bonus bStr,1; bonus bInt,1; bonus bDex,1; },{},{} -2465,Dance_Shoes,Dance Shoes,4,20,,300,,15,,1,0x00080000,63,2,64,,105,1,0,{ bonus bAgi,1; bonus bAspdRate,2; bonus2 bSkillUseSP,"WA_SWING_DANCE",32; },{},{} -2466,Training_Shoes,Training Shoes,4,20,,300,,0,,1,0xFFFFFFFF,63,2,64,,1,1,0,{},{},{} -2467,Golden_Rod_Shoes,Golden Rod Shoes,4,20,,500,,12,,0,0x00000200,63,2,64,,100,1,0,{ bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Wind,15; },{},{} -2468,Aqua_Shoes,Aqua Shoes,4,20,,500,,12,,0,0x00000200,63,2,64,,100,1,0,{ bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Water,15; },{},{} -2469,Crimson_Shoes,Crismons Shoes,4,20,,500,,12,,0,0x00000200,63,2,64,,100,1,0,{ bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Fire,15; },{},{} -2470,Forest_Shoes,Forest Shoes,4,20,,500,,12,,0,0x00000200,63,2,64,,100,1,0,{ bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Earth,15; },{},{} -2471,Shoes_Of_Affection,Shoes Of Affection,4,20,,300,,12,,0,0x00000100,63,2,64,,100,1,0,{ bonus bMaxHP,500; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_Formless,-10; bonus2 bSubRace,RC_Undead,-10; bonus2 bSubRace,RC_Brute,-10; bonus2 bSubRace,RC_Plant,-10; bonus2 bSubRace,RC_Insect,-10; bonus2 bSubRace,RC_Fish,-10; bonus2 bSubRace,RC_Demon,-10; bonus2 bSubRace,RC_Angel,-10; bonus2 bSubRace,RC_Dragon,-10; },{},{} -2472,Shoes_Of_Judgement,Shoes Of Judgement,4,20,,300,,12,,0,0x00000100,63,2,64,,100,1,0,{ bonus2 bSkillAtk,"AB_JUDEX",30; bonus2 bSkillUseSP,"AB_JUDEX",-40; bonus bMaxSP,150; },{},{} -2473,Para_Team_Boots4,Eden Team Boots IV,4,0,,0,,20,,0,0xFFFFFFFF,63,2,64,,60,0,0,{ bonus bAgi,1; bonus bVit,1; bonus bHPrecovRate,28; bonus bSPrecovRate,12; },{},{} -2474,Lehmannza_Shoes,Lehmannza Shoes,4,20,,500,,3,,1,0xFFFFFFFF,63,2,64,,60,1,0,{ bonus bMdef,3; },{},{} -2475,Ur_Greave,Ur's Greaves,4,20,,900,,32,,1,0x00000080,56,2,64,,100,1,0,{ bonus bMaxSP,40; .@r = getrefine(); bonus bMaxHPrate,(.@r<=7?.@r-7:1); },{},{} -2476,Peuz_Greave,Peuz's Greaves,4,20,,900,,32,,1,0x00000080,56,2,64,,100,1,0,{ bonus bMaxSP,40; .@r = getrefine(); bonus bAgi,(.@r<=7?.@r-7:1); },{},{} -2477,Sabah_Shoes,Sapha Shoes,4,20,,400,,18,,1,0x00001000,63,2,64,,100,1,0,{ bonus bMaxSP,30; bonus bLuk,3; },{},{} -2478,Nab_Shoes,Nab Shoes,4,20,,400,,18,,1,0x00001000,63,2,64,,100,1,0,{ bonus bFlee,3; bonus bInt,2; },{},{} -2479,White_Wing_Boots,White Wing Boots,4,20,,400,,18,,1,0x00000800,63,2,64,,100,1,0,{ bonus bAgi,2; bonus2 bSkillUseSP,"RA_AIMEDBOLT",10; },{},{} -2480,Black_Wing_Boots,Black Wing Boots,4,20,,400,,18,,1,0x00000800,56,2,64,,100,1,0,{ bonus bInt,2; bonus bMaxSPrate,5; },{},{} -2481,Rune_Boots,Rune Boots,4,20,,100,,5,,0,0xFFFFFFFF,63,2,64,,0,1,0,{ .@a = readparam(bStr); .@b = readparam(bInt); bonus bBaseAtk,(.@a>=120)?(20):((.@a>=90)?(10):(0)); bonus bMatkRate,(.@b>=120)?(5):((.@b>=90)?(3):(0)); },{},{} -2482,Shoes_Of_Valor,Shoes Of Valor,4,0,,0,,4,,0,0xFFFFFFFF,63,2,64,,0,0,0,{ skill "AL_INCAGI",1; bonus bUseSPrate,10; },{},{} -2483,Siege_Greave,Siege Greaves,4,10,,750,,30,,1,0x006444A2,63,2,64,,95,1,0,{ bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{} -2484,Siege_Boots,Siege Boots,4,10,,500,,20,,1,0x636E5CEA,63,2,64,,95,1,0,{ bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; },{},{} -2485,Siege_Shoes,Siege Shoes,4,10,,350,,15,,1,0x00818315,63,2,64,,95,1,0,{ bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; },{},{} -2486,Shadow_Walk_,Shadow Walk,4,20,,2000,,0,,1,0xFFFFFFFE,63,2,64,,75,1,0,{ bonus bMdef,10; },{},{} -2487,Vital_Tree_Shoes_,Vital Tree Shoes,4,20,,500,,16,,1,0xFFFFFFFE,63,2,64,,60,1,0,{ bonus bVit,2; bonus bMdef,3; },{},{} -2488,Fricco_Shoes_,Fricco Shoes,4,30000,,500,,12,,1,0xFFFFFFFE,63,2,64,,65,1,0,{ bonus bAgi,2; bonus2 bAddItemGroupHealRate,IG_Potion,20; },{},{} -2489,Vidar's_Boots_,Vidar's Boots,4,30000,,650,,13,,1,0xFFFFFFFE,63,2,64,,65,1,0,{ bonus bMaxHPrate,9; bonus bMaxSPrate,9; },{},{} -2491,Bangungot_Boots,Bangungot Boots of Nightmare,4,20,,600,,10,,0,0xFFFFFFFF,63,2,64,,1,1,0,{ .@r = getrefine(); bonus bMdef,.@r; if(.@r>=14){ bonus bSpeedRate,25; } },{},{} -2492,Bayani_Bangungot_Boots,Bayani Bangungot Boots of Nightmare,4,20,,600,,10,,1,0xFFFFFFFF,63,2,64,,1,1,0,{ .@r = getrefine(); bonus bMdef,.@r; if(.@r>=12){ bonus bSpeedRate,25; } },{},{} -2493,Goibne's_Combat_Boots_,Goibne's Greaves,4,30000,,700,,13,,1,0xFFFFFFFE,63,2,64,,54,1,0,{ bonus bMdef,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5; },{},{} -2494,Chrystal_Pumps_,Crystal Pumps,4,20,,100,,5,,1,0xFFFFFFFE,63,0,64,,0,1,0,{ bonus bMdef,10; bonus bLuk,5; },{},{} -2495,Egir_Shoes,Egir Shoes,4,200000,,300,,13,,1,0xFFFFFFFF,63,2,64,,110,1,0,{ if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bMaxHP,BaseLevel*5; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bMaxSP,JobLevel*2; },{},{} -2496,TE_Woe_Shoes,TE Woe Shoes,4,0,,0,,5,,0,0xFFFFFFFF,63,2,64,,40,1,,{ bonus bMdef,5; bonus bMaxHP,150; bonus bMaxSP,150; bonus2 bAddRace,RC_Player,5; bonus2 bMagicAddRace,RC_Player,5; bonus2 bResEff,Eff_Freeze,25; },{},{} -2497,TE_Woe_Boots,TE Woe Boots,4,0,,0,,10,,0,0x000444A2,63,2,64,,40,1,,{ bonus bMaxHP,200; bonus bMaxSP,100; bonus2 bAddRace,RC_Player,10; bonus2 bResEff,Eff_Freeze,25; },{},{} -2498,TE_Woe_Magic_Sandal,TE Woe Magic Sandal,4,0,,0,,5,,0,0x00818315,63,2,64,,40,1,,{ bonus bMdef,5; bonus bMaxHP,100; bonus bMaxSP,200; bonus2 bMagicAddRace,RC_Player,5; bonus2 bResEff,Eff_Freeze,25; },{},{} -2499,Temporal_Boots,Temporal Boots,4,400,,600,,20,,0,0xFFFFFFFF,63,2,64,,10,1,,{ .@r = getrefine(); bonus bMaxHP,300; bonus bMaxSP,30; bonus bMaxHP,100*(.@r/3); bonus bMaxSP,10*(.@r/3); },{},{} -//=================================================================== -// Garments -//=================================================================== -2501,Hood,Hood,4,1000,,200,,4,,0,0xFFFFFFFF,63,2,4,,0,1,0,{},{},{} -2502,Hood_,Hood,4,1000,,200,,4,,1,0xFFFFFFFF,63,2,4,,0,1,0,{},{},{} -2503,Muffler,Muffler,4,5000,,400,,8,,0,0xFFFFFFFE,63,2,4,,0,1,0,{},{},{} -2504,Muffler_,Muffler,4,5000,,400,,8,,1,0xFFFFFFFE,63,2,4,,0,1,0,{},{},{} -2505,Manteau,Manteau,4,32000,,600,,13,,0,0x006654E2,63,2,4,,0,1,0,{},{},{} -2506,Manteau_,Manteau,4,32000,,600,,13,,1,0x006654E2,63,2,4,,0,1,0,{},{},{} -2507,Cape_Of_Ancient_Lord,Ancient Cape,4,82000,,600,,9,,0,0xFFFFFFFE,63,2,4,,40,1,0,{ bonus bAgi,1; },{},{} -2508,Ragamuffin_Cape,Ragamuffin Manteau,4,56000,,500,,4,,0,0xFFFFFFFE,63,2,4,,0,1,0,{ bonus bUnbreakableGarment; bonus bMdef,10; },{},{} -2509,Clack_Of_Servival,Survivor's Manteau,4,20000,,550,,10,,0,0x00810204,63,2,4,,75,1,0,{ bonus bMdef,5; bonus bVit,10; },{},{} -2510,Novice_Hood,Somber Novice Hood,4,1,,1,,4,,0,0x00000001,63,2,4,,0,0,0,{ bonus2 bSubEle,Ele_Neutral,20; },{},{} -2511,Skeleton's_Cape,Skeleton Manteau,4,5000,,700,,1,,0,0xFFFFFFFE,63,2,4,,75,1,0,{ bonus bStr,2; bonus bInt,-3; bonus bDex,2; bonus bVit,-3; bonus bLuk,2; bonus bAgi,-4; },{},{} -2512,Novice_Manteau,Novice Manteau,4,50000,,500,,7,,1,0x00000001,63,2,4,,40,1,0,{ bonus2 bSubEle,Ele_Neutral,10; },{},{} -2513,Celestial_Robe,Heavenly Maiden Robe,4,20,,500,,18,,1,0xFFFFFFFE,63,2,4,,80,1,0,{},{},{} -2514,Pauldron,Pauldron,4,20,,800,,25,,1,0x000654E2,63,2,4,,80,1,0,{},{},{} -2515,Wing_Of_Eagle,Eagle Wing,4,20000,,300,,12,,1,0x00810204,63,2,4,,85,1,0,{},{},{} -2516,Falcon_Robe,Falcon Muffler,4,30000,,400,,8,,0,0xFFFFFFFE,63,2,4,,65,1,0,{ bonus bFlee,15; bonus bFlee2,5; },{},{} -2517,Vali's_Manteau,Vali's Manteau,4,30000,,600,,13,,0,0xFFFFFFFE,63,2,4,,65,1,0,{ bonus2 bSubEle,Ele_Neutral,15; },{},{} -2518,Morpheus's_Shawl,Morpheus's Shawl,4,30000,,600,,8,,0,0xFFFFFFFE,63,2,4,,33,1,0,{ bonus bMaxSPrate,10; bonus bMdef,3; },{},{} -2519,Morrigane's_Manteau,Morrigane's Manteau,4,30000,,600,,9,,0,0xFFFFFFFE,63,2,4,,61,1,0,{ bonus bLuk,2; bonus bFlee2,8; },{},{} -2520,Goibne's_Shoulder_Arms,Goibne's Spaulders,4,30000,,700,,11,,0,0xFFFFFFFE,63,2,4,,54,1,0,{ bonus bLongAtkDef,10; bonus bMdef,2; bonus bVit,1; },{},{} -2521,Angel's_Warmth,Angelic Cardigan,4,10000,,400,,5,,1,0x00000001,63,2,4,,20,1,0,{ bonus bHPrecovRate,5; },{},{} -2522,Undershirt,Undershirt,4,20000,,150,,5,,0,0xFFFFFFFF,63,2,4,,0,1,0,{ bonus bMdef,1; },{},{} -2523,Undershirt_,Undershirt,4,20000,,150,,5,,1,0xFFFFFFFF,63,2,4,,0,1,0,{ bonus bMdef,1; },{},{} -2524,Valkyrie_Manteau,Valkyrian Manteau,4,0,,500,,10,,1,0xFFFFFFFE,18,2,4,,0,1,0,{ bonus bUnbreakableGarment; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bFlee2,5+(getequiprefinerycnt(EQI_GARMENT)*2); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bShortWeaponDamageReturn,5+(getequiprefinerycnt(EQI_GARMENT)*2); },{},{} -2525,Cape_Of_Ancient_Lord_,Ancient Cape,4,82000,,600,,9,,1,0xFFFFFFFE,63,2,4,,40,1,0,{ bonus bAgi,1; },{},{} -2526,Dragon_Scale_Coat,Coat of Dragon Scale,4,20,,10,,14,,0,0xFFFFFFFF,63,2,4,,50,1,0,{ bonus bMaxHP,300; },{},{} -2527,Dragon_Breath,Dragon Breath,4,20,,600,,16,,1,0xFFFFFFFE,18,2,4,,48,1,0,{ bonus2 bSubRace,RC_Dragon,15; },{},{} -2528,Wool_Scarf,Wool Scarf,4,20,,500,,11,,1,0xFFFFFFFE,18,2,4,,55,1,0,{ bonus bMdef,4; },{},{} -2529,Rider_Insignia,Rider Insignia,4,20,,500,,13,,0,0xFFFFFFFE,18,2,4,,55,1,0,{ bonus bAgi,2; },{},{} -2530,Rider_Insignia_,Rider Insignia,4,20,,500,,13,,1,0xFFFFFFFE,18,2,4,,55,1,0,{ bonus bAgi,2; },{},{} -2531,Ulfhedinn,Ulfhedinn,4,20,,700,,13,,1,0x000654E2,18,2,4,,70,1,0,{ bonus3 bAutoSpellWhenHit,"NPC_STONESKIN",6,20; },{},{} -2532,Mithril_Magic_Cape,Mithril Magic Cape,4,20,,400,,8,,1,0x00098B1C,18,2,4,,70,1,0,{ bonus bMdef,3; bonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",6,200,BF_MAGIC,0; },{},{} -2533,Freyja_Cape,Freyja Cape,4,0,,200,,10,,0,0xFFFFFFFE,63,2,4,,0,0,0,{ bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player,15; },{},{} -2534,Ruffler,Ruffler,4,20,,0,,10,,0,0xFFFFFFFF,63,2,4,,0,0,0,{ bonus2 bSubEle,Ele_Neutral,17; bonus bFlee,17; },{},{} -2535,Cloak_Of_Survival_C,Cloak Of Survival,4,1,,0,,5,,0,0x00810204,63,2,4,,0,0,0,{ bonus bVit,10; bonus bMdef,10; },{},{} -2536,Skin_Of_Ventus,Skin of Ventus,4,20,,250,,7,,1,0xFFFFFFFE,63,2,4,,60,1,0,{ bonus bMdef,2; bonus bMaxHP,200; bonus bFlee,10; },{},{} -2537,Diabolus_Manteau,Diabolus Manteau,4,20,,250,,15,,1,0x00CFFF80,18,2,4,,0,1,0,{ bonus2 bSubEle,Ele_Neutral,5; bonus bMaxHP,100; bonus2 bAddDamageClass,1916,10; bonus2 bAddDamageClass,1917,10; },{},{} -2538,Commander_Manteau,Captain's Manteau,4,10,,0,,28,,1,0x026654E2,63,2,4,,80,1,0,{ bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; },{},{} -2539,Commander_Manteau_,Commander's Manteau,4,10,,0,,20,,1,0x00898B1C,63,2,4,,80,1,0,{ bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; },{},{} -2540,Sheriff_Manteau,Sheriff's Manteau,4,10,,0,,20,,1,0x41000000,63,2,4,,80,1,0,{ bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; },{},{} -2541,Asprika,Asprika,4,20,,400,,40,,0,0xFFFFFFFF,63,2,4,,94,0,0,{ bonus bMdef,5; bonus3 bSubEle,Ele_Neutral,30,BF_SHORT; bonus3 bSubEle,Ele_Water,30,BF_SHORT; bonus3 bSubEle,Ele_Earth,30,BF_SHORT; bonus3 bSubEle,Ele_Fire,30,BF_SHORT; bonus3 bSubEle,Ele_Wind,30,BF_SHORT; bonus3 bSubEle,Ele_Poison,30,BF_SHORT; bonus3 bSubEle,Ele_Holy,30,BF_SHORT; bonus3 bSubEle,Ele_Dark,30,BF_SHORT; bonus3 bSubEle,Ele_Ghost,30,BF_SHORT; bonus3 bSubEle,Ele_Undead,30,BF_SHORT; bonus bFlee,30; skill "AL_TELEPORT",1; bonus bUnbreakableGarment; },{},{} -2542,Flame_Manteau,Flame Manteau of Naght Sieger,4,20,,700,,16,,1,0xFFFFFFFE,18,2,4,,70,1,0,{ bonus bMaxHPrate,5; bonus bMdef,2; bonus bMatkRate,1; bonus2 bAddEle,Ele_Fire,2; },{},{} -2543,Sylphid_Manteau,Sylphid Manteau,4,20,,0,,9,,0,0xFFFFFFFF,63,2,4,,0,0,0,{ bonus bFlee,13; bonus2 bSubEle,Ele_Neutral,13; bonus bFlee2,1; },{},{} -2544,Leather_Of_Tendrilion,Leather of Tendrilion,4,20,,300,,14,,1,0x00CFDF80,18,2,4,,0,1,0,{ bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubRace,RC_Plant,5; bonus2 bSubRace,RC_Brute,5; },{},{} -2545,Musika,Musika,4,20,,500,,10,,1,0x00008100,18,2,4,,70,1,0,{ bonus bMdef,3; bonus3 bAutoSpellwhenhit,"AL_HEAL",max(1,getskilllv("AL_HEAL")),20; },{},{} -2546,Beach_Manteau,Beach Manteau,4,20,,600,,0,,1,0xFFFFFFFF,63,2,4,,0,1,0,{ bonus bStr,1; bonus bInt,1; bonus2 bSubEle,Ele_Fire,10; },{},{} -2547,Cheap_Running_Shirts,Cheap Undershirt,4,0,,0,,8,,0,0xFFFFFFFF,63,2,4,,0,1,0,{ bonus bDex,2; bonus bFlee,10; bonus2 bSubEle,Ele_Neutral,10; bonus bMdef,1; },{},{} -2548,Muffler_C,Neo Muffler,4,0,,0,,5,,0,0xFFFFFFFE,18,2,4,,95,0,0,{ bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus bMaxHPrate,10; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Dark,5; },{},{} -2549,Krieger_Muffler1,Glorious Muffler,4,20,,0,,3,,0,0xFFFFFFFE,63,2,4,,81,1,0,{ bonus bMaxHPrate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; },{},{} -2550,Fisher's_Muffler,Fisher's Muffler,4,20,,200,,0,,0,0xFFFFFFFF,63,2,4,,0,1,0,{},{},{} -2551,Rider_Insignia_M,Crest of the Rider,4,20,,500,,4,,1,0xFFFFFFFE,18,2,4,,55,1,0,{ bonus bAgi,2; },{},{} -2552,Mithril_Magic_Cape_M,Mithril Magic Manteau,4,20,,400,,3,,1,0x00098B1C,18,2,4,,70,1,0,{ bonus bMdef,3; bonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",6,200,BF_MAGIC,0; },{},{} -2553,Dragon_Manteau,Dragon Manteau,4,20,,1000,,14,,1,0xFFFFFFFE,18,2,4,,0,1,0,{ bonus bAgi,1; bonus bMdef,5; },{},{} -2554,Piece_Of_Angent_Skin,Nydhorgg's Shadow Garb,4,20,,400,,25,,1,0xFFFFFFFE,18,2,4,,90,1,0,{ bonus2 bSubEle,Ele_All,7; bonus bMaxSP,(BaseLevel/3)+(getrefine()*10); bonus2 bSPDrainRate,10,1; bonus bMdef,3; },{},{} -2555,Freyja_SScarf7,Freyja Soul Scarf,4,20,,400,,4,,0,0xFFFFFFFF,63,2,4,,20,0,0,{ bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15; },{},{} -2556,Freyja_SScarf30,Freyja Soul Scarf,4,20,,400,,4,,0,0xFFFFFFFF,63,2,4,,20,0,0,{ bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15; },{},{} -2557,Freyja_SScarf60,Freyja Soul Scarf,4,20,,400,,4,,0,0xFFFFFFFF,63,2,4,,20,0,0,{ bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15; },{},{} -2558,Freyja_SScarf90,Freyja Soul Scarf,4,20,,400,,4,,0,0xFFFFFFFF,63,2,4,,20,0,0,{ bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15; },{},{} -2559,Time_Keepr_Manteau,Time Keeper's Manteau,4,30000,,0,,9,,0,0xFFFFFFFF,63,2,4,,1,1,0,{ bonus bMdef,1; bonus bFlee,10; bonus2 bSubEle,Ele_Neutral,10; },{},{} -2560,Para_Team_Manteau,Eden Team Manteau I,4,0,,0,,14,,0,0xFFFFFFFF,63,2,4,,7,0,0,{ bonus2 bSubEle,Ele_Neutral,10; },{},{} -2561,Upg_Hood,Upg Hood,4,0,,100,,9,,1,0xFFFFFFFF,63,2,4,,0,1,0,{ bonus bMaxHPrate,3; },{},{} -2562,Upg_Muffler,Upg Muffler,4,20,,200,,13,,1,0xFFFFFFFE,63,2,4,,0,1,0,{ bonus bMaxHPrate,3; },{},{} -2563,Upg_Manteau,Upg Manteau,4,20,,300,,18,,1,0x006654E2,63,2,4,,0,1,0,{ bonus bMaxHPrate,3; },{},{} -2564,Feral_Tail,Feral Tail,4,20,,0,,16,,0,0xFFFFFFFF,63,2,4,,75,0,0,{},{},{} -2565,Beach_Towel,Beach Towel,4,20,,100,,2,,1,0xFFFFFFFF,63,2,4,,0,1,0,{ bonus bMdef,3; bonus bFlee,7; },{},{} -2566,Half_Asprika,Half Asprika,4,20,,0,,20,,0,0xFFFFFFFF,63,2,4,,47,0,0,{ bonus bMdef,2; bonus3 bSubEle,Ele_Neutral,15,BF_SHORT; bonus3 bSubEle,Ele_Water,15,BF_SHORT; bonus3 bSubEle,Ele_Earth,15,BF_SHORT; bonus3 bSubEle,Ele_Fire,15,BF_SHORT; bonus3 bSubEle,Ele_Wind,15,BF_SHORT; bonus3 bSubEle,Ele_Poison,15,BF_SHORT; bonus3 bSubEle,Ele_Holy,15,BF_SHORT; bonus3 bSubEle,Ele_Dark,15,BF_SHORT; bonus3 bSubEle,Ele_Ghost,15,BF_SHORT; bonus3 bSubEle,Ele_Undead,15,BF_SHORT; bonus bFlee,15; skill "AL_TELEPORT",1; bonus bUnbreakableGarment; },{},{} -2567,Academy_Manteau,Academy Manteau,4,0,,600,,3,,1,73,7,2,4,,0,1,0,{},{},{} -2568,Muffler_Of_Roki,Loki's Muffler,4,20,,400,,10,,0,0xFFFFFFFF,63,2,4,,100,0,0,{ bonus bAgi,1; bonus2 bSkillAtk,"ASC_BREAKER",5; bonus2 bSkillAtk,"GC_CROSSIMPACT",5; },{},{} -2569,Shawl_Of_Affection,Shawl Of Affection,4,20,,400,,12,,0,0x00000100,63,2,4,,100,1,0,{ bonus bFlee2,5; autobonus2 "{ bonus2 bHPRegenRate,1000,5000; }",300,90000,BF_WEAPON; autobonus2 "{ bonus2 bHPRegenRate,1000,5000; }",400,90000,BF_MAGIC; },{},{} -2570,Shawl_Of_Judgement,Shawl Of Judgement,4,20,,400,,12,,0,0x00000100,63,2,4,,100,1,0,{ bonus bFlee,5; .@i = max(2,getskilllv("AB_ORATIO")); bonus5 bAutoSpellWhenHit,"AB_ORATIO",.@i,30,BF_WEAPON,0; bonus5 bAutoSpellWhenHit,"AB_ORATIO",.@i,40,BF_MAGIC,0; },{},{} -2571,Para_Team_Manteau2,Eden Team Manteau II,4,0,,0,,18,,0,0xFFFFFFFF,63,2,4,,60,0,0,{ bonus bFlee,12; bonus2 bSubEle,Ele_Neutral,10; },{},{} -2572,Katabart_Sholder,Katabart Sholder,4,20,,3000,,4,,1,0xFFFFFFFF,63,2,4,,70,1,0,{},{},{} -2573,Archangel_Wing,Archangel Wings,4,0,,200,,18,,1,0xFFFFFFFF,63,2,4,,0,1,1,{},{},{} -2574,Ur_Manteau,Ur's Manteau,4,20,,600,,20,,0,0x00000080,56,2,4,,100,1,0,{ bonus bMaxHPrate,2; bonus2 bSubEle,Ele_Neutral,10; },{},{} -2575,Peuz_Manteau,Peuz's Manteau,4,20,,600,,16,,0,0x00000080,56,2,4,,100,1,0,{ bonus bFlee,10; bonus bCritical,10; },{},{} -2576,Bravery_Bag,Adventurer's Backpack,4,0,,200,,20,,1,0xFFFFFFFF,63,2,4,,0,1,2,{ skill "BS_GREED",1; .@r = getrefine(); if(.@r>=7) { if(readparam(bStr)>=90) { bonus bBaseAtk,(.@r>=9)?30:20; } if(readparam(bInt)>=90) { bonus bMatk,(.@r>=9)?50:30; } if(readparam(bVit)>=90) { bonus2 bSubEle,Ele_Neutral,(.@r>=9)?10:5; } if(readparam(bAgi)>=90) { bonus bAspdRate,8; if(.@r>=9) { bonus bAspd,1; } } if(readparam(bDex)>=90) { bonus bLongAtkRate,(.@r>=9)?10:5; } if(readparam(bLuk)>=90) { bonus bCritAtkRate,(.@r>=9)?15:10; } } },{},{} -2577,Sabah_Hood,Sapha Hood,4,20,,100,,13,,0,0x00001000,63,2,4,,100,1,0,{ bonus bFlee,12; bonus bCritical,getrefine(); },{},{} -2578,Nab_Hood,Nab Hood,4,20,,100,,13,,0,0x00001000,63,2,4,,100,1,0,{ .@r = getrefine(); bonus bFlee,.@r*2; bonus bBaseAtk,.@r*2; },{},{} -2579,Magic_Stole,Magic Stole,4,20,,700,,8,,1,0xFFFFFFFF,63,2,4,,0,1,0,{ bonus bMdef,3; bonus bUseSPrate,-5; bonus bMaxSPrate,((getrefine()>=4)?6:3); },{},{} -2580,White_Wing_Manteau,White Wing Manteau,4,20,,200,,15,,0,0x00000800,63,2,4,,100,1,0,{ bonus bAgi,2; bonus bFlee,10; autobonus2 "{ bonus bFlee,20; }",20,7000,BF_LONG,"{ specialeffect2 EF_CHAINCOMBO; }"; },{},{} -2581,Black_Wing_Manteau,Black Wing Manteau,4,20,,200,,15,,0,0x00000800,56,2,4,,100,1,0,{ .@r = getrefine(); bonus bInt,2; if(.@r>6) bonus bFlee2,.@r-6; },{},{} -2582,Salvage_Cape,Salvage Cape,4,56000,,400,,1,,0,0x00000300,63,2,4,,130,1,0,{ skill "NJ_UTSUSEMI",1; bonus2 bSkillCooldown,"NJ_UTSUSEMI",30000; bonus bUseSPrate,100; },{},{ heal 0,-1200; } -2583,Holy_Cape,Holy Cape,4,20,,100,,5,,1,0xFFFFFFFF,63,2,4,,50,1,0,{ bonus bDex,-5; bonus bMdef,5; },{},{} -2584,Wanderer_Outer,Wanderer Outer,4,20,,500,,8,,1,0xFFFFFFFF,63,2,4,,0,1,0,{},{},{} -2585,Muffler_Of_Valor,Muffler Of Valor,4,0,,0,,4,,0,0xFFFFFFFF,63,2,4,,0,0,0,{ bonus bSPrecovRate,10; },{},{} -2586,Siege_Manteau,Siege Manteau,4,10,,600,,32,,1,0xFFFFFFFE,63,2,4,,95,1,0,{ bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{} -2587,Siege_Muffler,Siege Muffler,4,10,,400,,15,,1,0xFFFFFFFF,63,2,4,,95,1,0,{ bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{} -2588,Ragamuffin_Cape_,Ragamuffin Cape,4,56000,,500,,4,,1,0xFFFFFFFE,63,2,4,,40,1,0,{ bonus bMdef,10; },{},{} -2589,Fallen_Angel_Wing,Fallen Angel Wing,4,0,,200,,18,,1,0xFFFFFFFF,63,2,4,,0,1,3,{ bonus bAllStats,1; bonus bAtk,readparam(bStr)/20; bonus bMatk,readparam(bInt)/20; bonus2 bSubEle,Ele_Neutral,readparam(bVit)/20; bonus bLongAtkRate,readparam(bDex)/20; bonus bCritAtkRate,readparam(bLuk)/20; },{},{} -2590,Buwaya_Cloth,Buwaya Sack Cloth,4,20,,200,,8,,0,0xFFFFFFFF,63,2,4,,1,1,0,{ .@r = getrefine(); bonus bHealPower2,.@r/3; bonus bAddItemHealRate,.@r/3; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10; },{},{} -2591,Bayani_Buwaya_Cloth,Bayani Buwaya Sack Cloth,4,20,,200,,8,,1,0xFFFFFFFF,63,2,4,,1,1,0,{ .@r = getrefine(); bonus bHealPower2,.@r; bonus bAddItemHealRate,.@r; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10; },{},{} -2592,Boss_Brownie_Manteau,Boss Brownie Manteau,4,20,,100,,3,,1,0xFFFFFFFF,63,2,4,,50,1,0,{},{},{} -2593,Flow_Manteau,Flow Manteau,4,20,,700,,20,,1,0xFFFFFFFF,63,2,4,,65,1,0,{},{},{} -2594,Wrapping_Manteau,Wrapping Manteau,4,20,,100,,0,,1,0xFFFFFFFF,63,2,4,,0,1,0,{},{},{} -2597,Scarlet_Poncho,Scarlet Poncho,4,0,,500,,10,,1,0xFFFFFFFF,63,2,4,,,1,0,{ bonus bCritAtkRate,3; /* Confirm: The location. If the location is changed, also change the combo script! */ },{},{} -2598,Ramor_Manteau,Ramor Manteau,4,20,,700,,20,,1,0xFFFFFFFF,63,2,4,,65,1,0,{ bonus2 bSubRace,RC_Undead,5; bonus2 bSubRace,RC_DemiHuman,-5; /*Gold PC Room: bonus bFlee,20;*/ },{},{} -2599,Goibne's_Shoulder_Arms_,Goibne's Spaulders,4,30000,,700,,11,,1,0xFFFFFFFE,63,2,4,,54,1,0,{ bonus bLongAtkDef,10; bonus bMdef,2; bonus bVit,1; },{},{} -//=================================================================== -// Accessories -//=================================================================== -2601,Ring,Ring,4,30000,,100,,0,,0,0xFFFFFFFE,63,2,136,,20,0,0,{ bonus bStr,2; },{},{} -2602,Earring,Earring,4,30000,,100,,0,,0,0xFFFFFFFE,63,2,136,,20,0,0,{ bonus bInt,2; },{},{} -2603,Necklace,Necklace,4,30000,,100,,0,,0,0xFFFFFFFE,63,2,136,,20,0,0,{ bonus bVit,2; },{},{} -2604,Glove,Glove,4,30000,,100,,0,,0,0xFFFFFFFE,63,2,136,,20,0,0,{ bonus bDex,2; },{},{} -2605,Brooch,Brooch,4,30000,,100,,0,,0,0xFFFFFFFE,63,2,136,,20,0,0,{ bonus bAgi,2; },{},{} -2607,Clip,Clip,4,30000,,100,,0,,1,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bMaxSP,10; },{},{} -2608,Rosary,Rosary,4,15000,,100,,0,,0,0xFFFFFFFE,63,2,136,,20,0,0,{ bonus bMdef,5; bonus bLuk,2; },{},{} -2609,Skul_Ring,Skull Ring,4,10000,,100,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{},{},{} -2610,Gold_Ring,Gold Ring,4,30000,,100,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{},{},{} -2611,Silver_Ring,Silver Ring,4,20000,,100,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{},{},{} -2612,Flower_Ring,Flower Ring,4,1500,,100,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{},{},{} -2613,Diamond_Ring,Diamond Ring,4,45000,,100,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{},{},{} -2614,An_Eye_Of_Dullahan,Eye of Dullahan,4,90000,,100,,0,,0,0xFFFFFFFE,63,2,136,,50,0,0,{ bonus2 bResEff,Eff_Poison,10000; bonus2 bSubRace,RC_Undead,4; bonus2 bSubRace,RC_Demon,4; },{},{} -2615,Safety_Ring,Safety Ring,4,75000,,100,,5,,0,0xFFFFFFFE,63,2,136,,40,0,0,{ bonus bMdef,5; },{},{} -2616,Critical_Ring,Critical Ring,4,75000,,100,,0,,0,0xFFFFFFFE,63,2,136,,40,0,0,{ bonus bCritical,5; },{},{} -2617,Mitten_Of_Presbyter,Celebrant's Mitten,4,2,,100,,1,,0,0xFFFFFFFE,63,2,136,,35,0,0,{ bonus bInt,1; },{},{} -2618,Matyr's_Flea_Guard,Matyr's Leash,4,2,,100,,1,,0,0xFFFFFFFE,63,2,136,,35,0,0,{ bonus bAgi,1; },{},{} -2619,Thimble_Of_Archer,Bow Thimble,4,10000,,100,,0,,0,0x00080808,63,2,136,,65,0,0,{ bonus bLongAtkRate,3; },{},{} -2620,Ring_Of_Rogue,Rogue's Treasure,4,10000,,100,,0,,0,0x02021040,63,2,136,,70,0,0,{ if(readparam(bStr)>=90){ bonus bHit,10; bonus bFlee,10; } if(readparam(bAgi)>=90){ bonus bBaseAtk,10; bonus bCritical,10; } },{},{} -2621,Ring_,Ring,4,30000,,200,,0,,1,0xFFFFFFFE,63,2,136,,90,0,0,{ bonus bStr,1; },{},{} -2622,Earring_,Earring,4,30000,,200,,0,,1,0xFFFFFFFE,63,2,136,,90,0,0,{ bonus bInt,1; },{},{} -2623,Necklace_,Necklace,4,30000,,200,,0,,1,0xFFFFFFFE,63,2,136,,90,0,0,{ bonus bVit,1; },{},{} -2624,Glove_,Glove,4,30000,,200,,0,,1,0xFFFFFFFE,63,2,136,,90,0,0,{ bonus bDex,1; },{},{} -2625,Brooch_,Brooch,4,30000,,200,,0,,1,0xFFFFFFFE,63,2,136,,90,0,0,{ bonus bAgi,1; },{},{} -2626,Rosary_,Rosary,4,15000,,200,,0,,1,0xFFFFFFFE,63,2,136,,90,0,0,{ bonus bMdef,3; bonus bLuk,1; },{},{} -2627,Belt,Belt,4,20000,,1200,,0,,1,0xFFFFFFFF,63,2,136,,25,0,0,{},{},{} -2628,Novice_Armlet,Novice Armlet,4,400,,200,,0,,1,0x00000001,63,2,136,,0,0,0,{},{},{} -2629,Magingiorde,Megingjard,4,20,,8000,,2,,0,0xFFFFFFFF,63,2,136,,94,0,0,{ bonus bStr,40+BaseLevel/5; bonus bMdef,7; if(readparam(bStr)>=120) bonus2 bAddClass,Class_Boss,10; },{},{} -2630,Brysinggamen,Brisingamen,4,20,,1500,,1,,0,0xFFFFFFFF,63,2,136,,94,0,0,{ bonus bStr,6; bonus bAgi,6; bonus bVit,6; bonus bInt,10; bonus bLuk,10; bonus bMdef,5; bonus bHealPower,6; },{},{} -2631,First_Age_Ring,Celebration Ring,4,1,,10,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAllStats,5; },{},{} -2632,Korean_Trinket,Korean Trinket,4,125000,,100,,1,,0,0xFFFFFFFE,63,2,136,,65,0,0,{ bonus bVit,1; bonus bDex,1; bonus bLuk,1; },{},{} -2633,Jade_Ring,Jade Ring,4,204000,,100,,0,,0,0xFFFFFFFE,63,2,136,,80,0,0,{ bonus bStr,2; bonus bInt,1; },{},{} -2634,Bridegroom_Ring,Wedding Ring,4,0,,0,,0,,0,0xFFFFFFFF,63,1,136,,0,0,0,{ skill "WE_MALE",1; skill "WE_FEMALE",1; skill "WE_CALLPARTNER",1; skill "WE_CALLALLFAMILY",1; skill "WE_ONEFOREVER",1; },{},{} -2635,Bride_Ring,Wedding Ring,4,0,,0,,0,,0,0xFFFFFFFF,63,0,136,,0,0,0,{ skill "WE_MALE",1; skill "WE_FEMALE",1; skill "WE_CALLPARTNER",1; skill "WE_CALLALLFAMILY",1; skill "WE_ONEFOREVER",1; },{},{} -2636,Gold_Ring_,Gold Christmas Ring,4,30000,,100,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bLuk,1; },{},{} -2637,Silver_Ring_,Silver Christmas Ring,4,20000,,100,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bLuk,1; },{},{} -2638,Exorcize_Sachet,Sacred Incense,4,20000,,100,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bStr,1; bonus bLuk,1; },{},{} -2639,Purification_Sachet,Occult Incense,4,20000,,100,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bInt,1; bonus bAgi,1; },{},{} -2640,Kafra_Ring,Kafra Ring,4,40000,,200,,1,,0,0xFFFFFFFE,63,2,136,,0,0,0,{ bonus bStr,1; bonus bInt,1; bonus bAgi,1; bonus bLuk,1; bonus bMdef,1; },{},{} -2641,Fashionable_Sack,Fashion Hip Sack,4,20,,700,,0,,0,0x00040420,63,2,136,,50,0,0,{ bonus bStr,2; },{},{} -2642,Serin's_Gold_Ring,Serin's Gold Ring,4,20,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{},{},{} -2643,Serin's_Gold_Ring_,Serin's Gold Ring,4,45000,,100,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{},{},{} -2644,The_Sign_,The Sign,4,2,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus2 bAddClass,Class_All,5; bonus2 bMagicAddClass,Class_All,5; },{},{} -2645,Moonlight_Ring,Moonlight Ring,4,40000,,200,,0,,0,0x02021040,63,2,136,,60,0,0,{ bonus bMdef,2; },{},{} -2646,Bunch_Of_Carnation,Bunch of Carnations,4,2,,100,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAllStats,3; },{},{} -2647,Nile_Rose,Nile Rose,4,2,,100,,0,,1,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAllStats,5; },{},{} -2648,Morpheus's_Ring,Morpheus's Ring,4,30000,,100,,0,,0,0xFFFFFFFE,63,2,136,,33,0,0,{ bonus bInt,1; bonus bMaxSPrate,5; },{},{} -2649,Morpheus's_Armlet,Morpheus's Bracelet,4,30000,,100,,0,,0,0xFFFFFFFE,63,2,136,,33,0,0,{ bonus bInt,1; bonus bMaxSPrate,5; },{},{} -2650,Morrigane's_Belt,Morrigane's Belt,4,30000,,200,,0,,0,0xFFFFFFFE,63,2,136,,61,0,0,{ bonus bBaseAtk,5; bonus bCritical,3; },{},{} -2651,Morrigane's_Pendant,Morrigane's Pendant,4,30000,,200,,0,,0,0xFFFFFFFE,63,2,136,,61,0,0,{ bonus bStr,2; bonus bCritical,3; },{},{} -2652,Cursed_Lucky_Brooch,Goddess of Fortune's Cursed Brooch,4,20,,100,,0,,0,0xFFFFFFFF,63,2,136,,40,0,0,{ bonus bCritical,6; bonus2 bAddEff2,Eff_Curse,50; },{},{} -2653,Sacrifice_Ring,Sacrifice Ring,4,20,,100,,0,,0,0xFFFFFFFF,63,2,136,,90,0,0,{},{},{} -2654,Shinobi's_Sash,Shinobi Sash,4,20000,,300,,1,,0,0x02021040,63,2,136,,30,0,0,{ bonus bStr,1; bonus bAgi,1; bonus bMdef,1; },{},{} -2655,Bloody_Iron_Ball,Bloodied Shackle Ball,4,50000,,4000,,0,,0,0xFFFFFFFE,63,2,136,,0,0,0,{},{},{} -2656,Hyper_Changer,Armor Charm,4,20000,,1000,,1,,0,0x000654E2,63,2,136,,1,0,0,{ bonus bMaxHP,50; },{},{} -2657,Lab_Passport,Laboratory Permit,4,20,,100,,0,,0,0xFFFFFFFF,63,2,136,,1,0,0,{},{},{} -2658,Nile_Rose_,Nile Rose,4,2,,100,,0,,1,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bMaxHP,10; },{},{} -2659,Vesper_Core01,Vesper Core 01,4,20,,500,,1,,0,0x00CFFF80,18,2,136,,1,0,0,{ bonus bMdef,3; bonus bInt,2; bonus bMaxSPrate,5; },{},{} -2660,Vesper_Core02,Vesper Core 02,4,20,,500,,1,,0,0x00CFFF80,18,2,136,,1,0,0,{ bonus bMdef,3; bonus bStr,3; bonus bBaseAtk,10; },{},{} -2661,Vesper_Core03,Vesper Core 03,4,20,,500,,1,,0,0x00CFFF80,18,2,136,,1,0,0,{ bonus bMdef,3; bonus bAgi,3; bonus bFlee,5; },{},{} -2662,Vesper_Core04,Vesper Core 04,4,20,,500,,1,,0,0x00CFFF80,18,2,136,,1,0,0,{ bonus bMdef,3; bonus bDex,3; bonus bHit,10; },{},{} -2663,Gauntlet_Of_Accuracy,Gauntlet of Hit,4,20,,900,,0,,0,0xFFFFFFFF,63,2,136,,75,0,0,{ bonus bHit,15; bonus bStr,1; },{},{} -2664,Scarf_Belt,Belcarf,4,20,,200,,0,,0,0xFFFFFFFE,63,2,136,,75,0,0,{ bonus bDex,2; bonus bInt,1; },{},{} -2665,Ring_Of_Exorcism,Exorcising Ring,4,20,,500,,0,,0,0x00008110,63,2,136,,60,0,0,{ bonus bMdef,1; bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5; },{},{} -2666,Lamp_Of_Hope,Lantern of Hope,4,20,,100,,0,,0,0xFFFFFFFF,63,2,136,,1,0,0,{ bonus bStr,2; bonus2 bResEff,Eff_Blind,1000; },{},{} -2667,Glove_Of_Archer,Renown Archer's Gloves,4,20,,300,,0,,0,0xFFFFFFFE,63,2,136,,60,0,0,{ bonus bHit,5; bonus bCritical,5; bonus bDex,1; },{},{} -2668,Women's_Glory,Woman Glory,4,0,,500,,0,,0,0xFFFFFFFF,63,2,136,,1,0,0,{ bonus bStr,3; bonus bAgi,3; bonus bVit,3; bonus bInt,3; bonus bDex,3; bonus bLuk,3; },{},{} -2669,Golden_Necklace_,RJC Necklace,4,30000,,100,,0,,1,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bMaxSP,10; },{},{} -2670,Ring_Of_Longing,Ring of Longing,4,20,,100,,1,,0,0xFFFFFFFF,63,2,136,,30,0,0,{ bonus bFlee,5; },{},{} -2671,Thimble_Of_Archer_,Bow Thimble,4,10000,,100,,0,,1,0x00080808,63,2,136,,65,0,0,{ bonus bLongAtkRate,3; },{},{} -2672,Anniversary_Ring,3rd Anniversary Celebration Ring,4,20,,100,,0,,0,0xFFFFFFFE,63,2,136,,0,0,0,{ bonus bStr,5; bonus bAgi,5; bonus bVit,5; bonus bInt,5; bonus bDex,5; bonus bLuk,5; },{},{} -2673,Shining_Ring,Warrior's Shining Ring,4,0,,100,,0,,0,0xFFFFFFFE,63,2,136,,48,0,0,{ bonus bBaseAtk,10; bonus bSPrecovRate,3; },{},{} -2674,Honor_Ring,Ring of Honor,4,20,,0,,0,,0,0xFFFFFFFF,63,2,136,,1,0,0,{},{},{} -2675,Lord_Ring,Lord Ring,4,0,,10,,0,,0,0xFFFFFFFF,63,2,136,,1,0,0,{ bonus bAllStats,3; },{},{} -2676,Hunter_Earring,Hunter's Earring,4,20,,300,,0,,0,0xFFFFFFFF,63,2,136,,1,0,0,{ bonus2 bAddMonsterDropItem,7618,100; },{},{} -2677,Spiritual_Ring,Spiritual Ring,4,20,,100,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bInt,2; bonus bDex,1; },{},{} -2678,Ring_Of_Flame_Lord,Ring Of Flame Lord,4,20,,100,,0,,0,0x00CFFF80,18,2,136,,0,0,0,{ bonus bStr,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus3 bAutoSpell,"CH_SOULCOLLECT",1,30; bonus3 bAutoSpell,"MO_EXPLOSIONSPIRITS",1,10; bonus3 bAutoSpell,"PA_PRESSURE",2,30; bonus3 bAutoSpell,"MG_FIREBALL",1,150; bonus3 bAutoSpell,"KN_BOWLINGBASH",5,20; },{},{} -2679,Ring_Of_Resonance,Ring Of Resonance,4,20,,100,,2,,0,0x00CFFF80,18,2,136,,0,0,0,{ bonus bAgi,2; bonus bVit,1; bonus bMdef,2; bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,50,0; bonus3 bAutoSpellWhenHit,"AS_SPLASHER",10,20; bonus3 bAutoSpellWhenHit,"AL_HEAL",10,30; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,20; bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",5,20; },{},{} -2680,Lesser_Elemental_Ring,Lesser Elemental Ring,4,20,,100,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAllStats,1; bonus3 bAutoSpell,"WZ_ESTIMATION",1,80; bonus3 bAutoSpell,"MC_IDENTIFY",1,50; bonus3 bAutoSpell,"TF_PICKSTONE",1,100; bonus3 bAutoSpell,"BS_GREED",1,10; bonus3 bAutoSpellWhenHit,"TK_RUN",5,20; bonus3 bAutoSpellWhenHit,"TK_HIGHJUMP",3,30; bonus3 bAutoSpellWhenHit,"NV_FIRSTAID",1,100; bonus3 bAutoSpellWhenHit,"TF_BACKSLIDING",1,50; },{},{} -2681,Republic_Ring,Republic Anniversary Ring,4,20,,1000,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAllStats,3; },{},{} -2682,Ring_Of_Water,Ring of Water,4,20,,100,,1,,0,0xFFFFFFFE,63,2,136,,20,0,0,{ bonus2 bSubDefEle,Ele_Water,5; },{},{} -2683,Ring_Of_Fire,Ring of Fire,4,20,,100,,1,,0,0xFFFFFFFE,63,2,136,,20,0,0,{ bonus2 bSubDefEle,Ele_Fire,5; },{},{} -2684,Ring_Of_Wind,Ring of Wind,4,20,,100,,1,,0,0xFFFFFFFE,63,2,136,,20,0,0,{ bonus2 bSubDefEle,Ele_Wind,5; },{},{} -2685,Ring_Of_Earth,Ring of Earth,4,20,,100,,1,,0,0xFFFFFFFE,63,2,136,,20,0,0,{ bonus2 bSubDefEle,Ele_Earth,5; },{},{} -2686,Elven_Ears_C,Elven Ears,4,1,,0,,2,,0,0xFFFFFFFE,63,2,512,,1,0,73,{ bonus bInt,1; },{},{} -2687,Steel_Flower_C,Steel Flower,4,1,,0,,1,,0,0xFFFFFFFE,63,2,1,,1,0,56,{ bonus2 bSubRace,RC_Plant,3; bonus3 bAutoSpellWhenHit,"PR_STRECOVERY",1,30; },{},{} -2688,Critical_Ring_C,Critical Ring,4,1,,0,,0,,0,0xFFFFFFFE,63,2,136,,1,0,0,{ bonus bCriticalRate,10; },{},{} -2689,Earring_C,Earring,4,1,,0,,0,,0,0xFFFFFFFE,63,2,136,,1,0,0,{ bonus bInt,3; },{},{} -2690,Ring_C,Ring,4,1,,0,,0,,0,0xFFFFFFFE,63,2,136,,1,0,0,{ bonus bStr,4; },{},{} -2691,Necklace_C,Necklace,4,1,,0,,0,,0,0xFFFFFFFE,63,2,136,,1,0,0,{ bonus bVit,4; },{},{} -2692,Glove_C,Glove,4,1,,0,,0,,0,0xFFFFFFFE,63,2,136,,1,0,0,{ bonus bDex,4; },{},{} -2693,Brooch_C,Brooch,4,1,,0,,0,,0,0xFFFFFFFE,63,2,136,,1,0,0,{ bonus bAgi,4; /*Gold PC Room bonus bAllStats,1;*/ },{},{} -2694,Rosary_C,Rosary,4,1,,0,,0,,0,0xFFFFFFFE,63,2,136,,1,0,0,{ bonus bMdef,5; bonus bLuk,4; },{},{} -2695,Safety_Ring_C,Safety Ring,4,1,,0,,0,,0,0xFFFFFFFE,63,2,136,,1,0,0,{ bonus bMdef,5; bonus bDef,5; /*Gold PC Room bonus bAllStats,1;*/ },{},{} -2696,Vesper_Core01_C,Vesper Core 01,4,1,,0,,1,,0,0xFFFFFFFE,63,2,136,,1,0,0,{ bonus bMdef,3; bonus bInt,2; bonus bMaxSPrate,5; },{},{} -2697,Vesper_Core02_C,Vesper Core 02,4,1,,0,,1,,0,0xFFFFFFFE,63,2,136,,1,0,0,{ bonus bMdef,3; bonus bStr,3; bonus bBaseAtk,10; },{},{} -2698,Vesper_Core03_C,Vesper Core 03,4,1,,0,,1,,0,0xFFFFFFFE,63,2,136,,1,0,0,{ bonus bMdef,3; bonus bAgi,3; bonus bFlee,5; },{},{} -2699,Vesper_Core04_C,Vesper Core 04,4,1,,0,,1,,0,0xFFFFFFFE,63,2,136,,1,0,0,{ bonus bMdef,3; bonus bDex,3; bonus bHit,10; },{},{} -2700,Red_Silk_Seal,Red Silk Seal,4,20,,100,,0,,0,0x00004082,18,2,136,,60,0,0,{},{},{} -2701,Orleans_Glove,Orleans's Glove,4,20,,100,,0,,1,0xFFFFFFFE,18,2,136,,90,0,0,{ bonus bDex,2; bonus bMatkRate,3; },{},{} -2702,Bison_Horn,Bison Horn,4,20,,100,,0,,1,0xFFFFFFFE,18,2,136,,90,0,0,{ bonus bAgi,2; },{},{} -2703,Expert_Ring,Expert Ring,4,20,,150,,0,,1,0xFFFFFFFE,18,2,136,,50,0,0,{ bonus bDelayRate,-5; bonus bUseSPrate,5; },{},{} -2704,Golden_Accessory,Golden Accessories,4,20,,100,,4,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bMdef,4; },{},{} -2705,Golden_Accessory2,Golden Accessories,4,20,,100,,4,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus2 bAddMonsterDropItem,12018,500; },{},{} -2706,Handcuff,Arrest Handcuffs,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{},{},{} -2707,Gusli,GUSLI,4,20,,100,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{},{},{} -2708,Chinese_Handicraft,Chinese Handicraft,4,0,,50,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus3 bAutoSpell,"MG_FIREBOLT",5,50; },{},{} -2709,5_Anniversary_Coin,5th Anniversary Coin,4,2,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; },{},{} -2710,Bloody_Iron_Ball_C,Bloody Iron Ball,4,1,,0,,0,,0,0xFFFFFFFE,63,2,136,,0,0,0,{ bonus bBaseAtk,30; },{},{} -2711,Spiritual_Ring_C,Spiritual Ring,4,1,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bInt,2; bonus bDex,2; },{},{} -2712,Ragnarok_Limited_Ed,Ragnarok Limited Edition,4,0,,300,,0,,0,0xFFFFFFFF,63,2,136,,30,0,0,{ bonus bVit,3; bonus bAgi,3; bonus bLuk,3; },{},{} -2713,Certificate_TW,Certificate,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{},{},{} -2714,Marvelous_Pandent,Marvelous Pendant,4,0,,100,,0,,1,0xFFFFFFFF,63,2,136,,0,0,0,{},{},{} -2715,Skul_Ring_,Skull Ring,4,10000,,100,,0,,1,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus2 bSubRace,RC_Undead,1; },{},{} -2716,Librarian_Glove,Librarian Glove,4,20,,100,,0,,1,0x00810200,63,2,136,,80,0,0,{ bonus bMaxSP,20; },{},{} -2717,Pocket_Watch_,Pocket Watch,4,20,,200,,0,,0,0x00010204,63,2,136,,80,0,0,{},{},{} -2718,Lunatic_Brooch,Lunatic Brooch,4,20,,200,,0,,1,0x00080808,63,2,136,,65,0,0,{},{},{} -2719,Iron_Wrist,Iron Wrist,4,20,,700,,1,,0,0x000444A2,63,2,136,,50,0,0,{ bonus2 bSkillAtk,"SM_BASH",6; bonus2 bSkillAtk,"MC_MAMMONITE",6; },{},{} -2720,Medal_Swordman,Medal of Honor,4,20,,0,,1,,0,0x00404082,63,2,136,,70,0,0,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bHit,10; bonus bMaxHP,500; bonus bMaxSP,50; bonus3 bAddEff,Eff_Stun,100,ATF_SHORT; },{},{} -2721,Medal_Thief,Medal of Honor,4,20,,0,,1,,0,0x02021040,63,2,136,,70,0,0,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bFlee,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus3 bAddEff,Eff_Poison,100,ATF_SHORT; },{},{} -2722,Medal_Acolyte,Medal of Honor,4,20,,0,,1,,0,0x00008110,63,2,136,,70,0,0,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bMdef,6; bonus bMaxHP,600; bonus3 bAddEff,Eff_Silence,100,ATF_SHORT; },{},{} -2723,Medal_Mage,Medal of Honor,4,20,,0,,1,,0,0x00810204,63,2,136,,70,0,0,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bMdef,6; bonus bMaxHP,600; bonus2 bAddEffWhenHit,Eff_Stone,100; },{},{} -2724,Medal_Archer,Medal of Honor,4,20,,0,,1,,0,0x00080808,63,2,136,,70,0,0,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bCritical,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus3 bAddEff,Eff_Blind,100,ATF_LONG; },{},{} -2725,Medal_Merchant,Medal of Honor,4,20,,0,,1,,0,0x00040420,63,2,136,,70,0,0,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bAspdRate,10; bonus bMaxHP,500; bonus bMaxSP,50; bonus3 bAddEff,Eff_Curse,100,ATF_SHORT; },{},{} -2726,Icarus_Wing,Icarus Wings,4,20,,100,,0,,0,0x00000800,18,2,136,,70,0,0,{ bonus bMaxSP,50; bonus bDex,3; },{},{} -2727,Bowman_Scarf,Bowman Scarf,4,20,,200,,0,,0,0x00000800,18,2,136,,70,0,0,{ bonus bMaxSP,50; bonus bDex,3; },{},{} -2728,Cursed_Hand,Cursed Hand,4,20,,50,,0,,1,0xFFFFFFFE,63,2,136,,80,0,0,{ bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; bonus bHit,10; bonus bHPrecovRate,20; },{},{} -2729,Diabolus_Ring,Diabolus Ring,4,20,,50,,0,,1,0x00CFFF80,18,2,136,,0,0,0,{ bonus bMaxHP,100; bonus bMaxSP,100; bonus bHealPower,5; bonus2 bAddDamageClass,1916,10; bonus2 bAddDamageClass,1917,10; },{},{} -2730,Morroc_Seal,Seal of Continental Guard,4,20,,50,,0,,1,0xFFFFFFFE,63,2,136,,80,0,0,{ bonus bMaxHP,50; bonus bAspdRate,3; },{},{} -2731,Morroc_Charm_Stone,Rune Spellstone,4,20,,50,,0,,1,0xFFFFFFFE,63,2,136,,80,0,0,{ bonus bMaxSP,50; bonus bVariableCastrate,-1; },{},{} -2732,Morroc_Ring,Death Loop,4,20,,50,,0,,1,0xFFFFFFFE,63,2,136,,80,0,0,{ bonus bCritical,5; },{},{} -2733,Medal_Gunner,Sheriff Badge,4,20,,0,,1,,0,0x41000000,63,2,136,,70,0,0,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bCritical,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus3 bAddEff,Eff_Blind,100,ATF_LONG; },{},{} -2734,Directive_A,Directive,4,0,,0,,1,,0,0x00000001,63,2,136,,0,0,0,{},{},{} -2735,Directive_B,Directive,4,0,,0,,1,,0,0x00000001,63,2,136,,0,0,0,{},{},{} -2736,Navel_Ring,Navel Ring,4,20,,100,,0,,0,0xFFFFFFFE,63,2,136,,75,0,0,{ bonus bDex,3; bonus bLuk,3; bonus bMdef,2; },{},{} -2737,Foot_Ring,Foot Ring,4,20,,150,,0,,0,0xFFFFFFFE,63,2,136,,75,0,0,{ bonus bVit,3; bonus bMaxHPrate,10; },{},{} -2738,Shiny_Coin,Shiny Coin,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus2 bAddClass,Class_All,6; bonus bMatkRate,6; },{},{} -2739,Ordinary_Coin,Ordinary Coin,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; },{},{} -2740,Rusty_Coin,Rusty Coin,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; },{},{} -2741,All_In_One_Ring,All In One Ring,4,20,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAllStats,1; bonus bNoCastCancel; bonus bVariableCastrate,10; skill "AL_HEAL",1; skill "AL_TELEPORT",1; },{},{} -2742,Lucky_Clip,Lucky Clip,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus2 bDropAddRace,RC_All,50; },{},{} -2743,Angelic_Ring,Angelic Ring,4,20,,100,,0,,0,0x00CFFF80,18,2,136,,70,0,0,{ bonus bInt,2; bonus bDex,1; bonus bMdef,2; autobonus3 "{ bonus bHealPower,20; }",100,3000,"AL_HEAL","{ specialeffect2 EF_HEAL3; }"; autobonus3 "{ bonus bHealPower,20; }",100,3000,"AM_POTIONPITCHER","{ specialeffect2 EF_HEAL3; }"; autobonus3 "{ bonus bHealPower,20; }",100,3000,"PR_SANCTUARY","{ specialeffect2 EF_HEAL3; }"; },{},{} -2744,Sprint_Ring,Sprint Ring,4,20,,100,,0,,0,0x00CFFF80,18,2,136,,70,0,0,{ bonus bVariableCastrate,-10; bonus bDelayRate,5; },{},{} -2745,Pinguicula_Corsage,Pinguicula Corsage,4,20,,200,,0,,1,0x00CFFF80,18,2,136,,70,0,0,{ bonus bMdef,2; bonus bMaxSP,25; },{},{} -2746,Cold_Heart,Cold Heart,4,20,,100,,1,,0,0x00001000,18,2,136,,80,0,0,{ bonus bAgi,3; },{},{} -2747,Black_Cat,Black Cat,4,20,,100,,1,,0,0x00020000,18,2,136,,80,0,0,{ bonus bDex,3; },{},{} -2748,Cursed_Star,Cursed Star,4,20,,200,,0,,0,0x00080808,18,2,136,,84,0,0,{ bonus bMdef,3; bonus bDex,2; bonus bLuk,-1; bonus2 bHPLossRate,50,10000; bonus3 bAddEff,Eff_Curse,200,ATF_WEAPON|ATF_LONG|ATF_TARGET; },{},{ heal -300,0; } -2749,Linen_Glove,Linen Glove,4,20,,120,,1,,1,0x00CFFF80,18,2,136,,90,0,0,{ bonus bMdef,2; bonus bAgi,2; bonus bDex,1; },{},{} -2750,Summer_Night_Dream,Summer Night Dream,4,20,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ /* skill "ALL_DREAM_SUMMERNIGHT",1; */ },{},{} -2751,Academy_Badge,Academy Of Badge,4,0,,100,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ if(BaseLevel<80) { bonus bMaxHP,400; bonus bMaxSP,200; } },{},{} -2752,Praxinus_C,Praccsinos,4,2,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus2 bAddClass,Class_All,5; bonus bMatkrate,5; },{},{} -2753,Beholder_Ring,Beholder Ring,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus2 bExpAddRace,RC_Formless,15; },{},{} -2754,Hallow_Ring,Hallow Ring,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus2 bExpAddRace,RC_Undead,15; },{},{} -2755,Clamorous_Ring,Clamorous Ring,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus2 bExpAddRace,RC_Brute,15; },{},{} -2756,Chemical_Ring,Chemical Ring,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus2 bExpAddRace,RC_Plant,15; },{},{} -2757,Insecticide_Ring,Insecticide Ring,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus2 bExpAddRace,RC_Insect,15; },{},{} -2758,Fisher_Ring,Fischer Ring,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus2 bExpAddRace,RC_Fish,15; },{},{} -2759,Decussate_Ring,Decussate Ring,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus2 bExpAddRace,RC_Demon,15; },{},{} -2760,Bloody_Ring,Bloody Ring,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus2 bExpAddRace,RC_DemiHuman,15; },{},{} -2761,Satanic_Ring,Satanic Ring,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus2 bExpAddRace,RC_Angel,15; },{},{} -2762,Dragoon_Ring,Dragon Ring,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus2 bExpAddRace,RC_Dragon,15; },{},{} -2763,Skul_Ring_C,Neo Skull Ring,4,0,,0,,0,,0,0xFFFFFFFE,18,2,136,,95,0,0,{ bonus2 bAddClass,Class_All,5; bonus bMatkrate,5; bonus bMaxHPrate,5; skill "MG_SIGHT",1; },{},{} -2764,Small_Fishing_Rod,Small Fishing Rod,4,10,,250,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{},{},{} -2765,Novice_Figure,Novice Figure,4,0,,100,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bMaxHP,70; if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) bonus bMaxHP,30; },{},{} -2766,Swordman_Figure,Swordman Figure,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bVit,1; if(Class==Job_Swordman) bonus bDef,2; },{},{} -2767,Acolyte_Figure,Acolyte Figure,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bInt,1; if(Class==Job_Acolyte) bonus bMaxSP,50; },{},{} -2768,Mage_Figure,Mage Figure,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bInt,1; if(Class==Job_Mage) bonus bSPrecovRate,5; },{},{} -2769,Archer_Figure,Archer Figure,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bDex,1; if(Class==Job_Archer) bonus bBaseAtk,10; },{},{} -2770,Thief_Figure,Thief Figure,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAgi,1; if(Class==Job_Thief) bonus bAspdRate,3; },{},{} -2771,Merchant_Figure,Merchant Figure,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bStr,1; if(Class==Job_Merchant) bonus bCritical,5; },{},{} -2772,Krieger_Ring1,Glorious Ring,4,20,,0,,0,,0,0xFFFFFFFE,63,2,136,,81,0,0,{ bonus bMaxHP,300; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10; bonus bAspdRate,5; bonus bVariableCastrate,-3; bonus bHealPower,5; },{},{} -2773,Krieger_Ring2,Glorious Mass-Production Ring,4,20,,0,,0,,0,0xFFFFFFFE,63,2,136,,61,0,0,{ bonus bAllStats,2; },{},{} -2774,Krieger_Ring3,Glorious Popularized Ring,4,20,,0,,0,,0,0xFFFFFFFE,63,2,136,,0,0,0,{ bonus bAllStats,1; },{},{} -2775,Lure,Lure,4,20,,100,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{},{},{} -2776,Cool_Towel,Adventurer's Trusty Towel,4,20,,100,,,,1,0xFFFFFFFF,63,2,136,,0,0,0,{},{ sc_start SC_SUMMER,INFINITE_TICK,0; },{ sc_end SC_SUMMER; } -2777,Shaman_Ring,Shaman Ring,4,20,,100,,0,,1,0xFFFFFFFF,63,2,136,,30,0,0,{ bonus bMaxHP,50; bonus bSPrecovRate,3; },{},{} -2778,Shaman_Earing,Shaman Earrings,4,20,,100,,0,,0,0xFFFFFFFF,63,2,136,,1,0,0,{ bonus bInt,2; },{},{} -2779,Dark_Knight_Belt,Dark Knight Belt,4,20,,500,,1,,0,0xFFFFFFFF,63,2,136,,1,0,0,{ bonus bStr,2; bonus bAgi,1; },{},{} -2780,Dark_Knight_Glove,Dark Knight Glove,4,20,,500,,1,,0,0xFFFFFFFF,63,2,136,,80,0,0,{ autobonus "{ bonus bAspdRate,2; }",10,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} -2781,Aumdura's_Grace,Aumdura's Benefit,4,0,,100,,1,,1,0xFFFFFFFF,63,2,136,,1,0,0,{ bonus bAllStats,1; bonus bMdef,1; },{},{} -2782,Ring_Of_Wise_King,Ring of the Ancient Wise King,4,20,,100,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bMaxHP,50; bonus bMaxSP,20; },{},{} -2783,Eyes_Stone_Ring,Eye Stone Ring,4,20,,100,,0,,1,0xFFFFFFFF,63,2,136,,70,0,0,{ bonus bCritical,2; bonus bMaxSP,25; },{},{} -2784,Oh_Holy_Night,Christmas Musicbox,4,20,,100,,0,,0,0xFFFFFFFF,63,2,136,,1,0,0,{ skill "ALL_WEWISH",1; },{},{} -2785,Orleans_Glove_M,Orlean's Gloves,4,20,,100,,0,,1,0xFFFFFFFE,18,2,136,,90,0,0,{ bonus bDex,2; bonus bMatkRate,3; },{},{} -2786,Spiritual_Ring_M,Spiritual Ring,4,20,,100,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bInt,2; bonus bDex,1; },{},{} -2787,Waterdrop_Brooch,Waterdrop Brooch,4,20,,200,,0,,1,0xFFFFFFFF,18,2,136,,1,0,0,{ bonus bMdef,2; bonus bMaxHPrate,1; bonus2 bSubEle,Ele_Water,5; },{},{} -2788,Bradium_Earing,Bradium Earring,4,20,,200,,0,,1,0xFFFFFFFF,18,2,136,,0,0,0,{ bonus bInt,1; bonus bDex,1; bonus bMatk,5; },{},{} -2789,Bradium_Ring,Bradium Ring,4,20,,200,,0,,1,0xFFFFFFFF,18,2,136,,0,0,0,{ bonus bStr,1; bonus bVit,1; bonus bBaseAtk,5; },{},{} -2790,Bradium_Brooch,Bradium Brooch,4,20,,200,,0,,1,0xFFFFFFFF,18,2,136,,0,0,0,{ bonus bAgi,1; bonus bFlee,4; if(readparam(bAgi)>=120) bonus bCritical,4; },{},{} -2791,Just_Got_Fish,Fresh Fish,4,20,,500,,0,,1,0xFFFFFFFF,63,2,136,,1,0,0,{ bonus bHit,3; },{},{} -2792,Ring_Of_Flame_Lord_I,Ring of Flame Lord,4,0,,0,,0,,0,0x00CFFF80,18,2,136,,0,0,0,{ bonus bStr,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus3 bAutoSpell,"CH_SOULCOLLECT",1,30; bonus3 bAutoSpell,"MO_EXPLOSIONSPIRITS",1,10; bonus3 bAutoSpell,"PA_PRESSURE",2,30; bonus3 bAutoSpell,"MG_FIREBALL",1,150; bonus3 bAutoSpell,"KN_BOWLINGBASH",5,20; },{},{} -2793,Ring_Of_Resonance_I,Ring of Resonance,4,0,,0,,2,,0,0x00CFFF80,18,2,136,,0,0,0,{ bonus bAgi,2; bonus bVit,1; bonus bMdef,2; bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,50,0; bonus3 bAutoSpellWhenHit,"AS_SPLASHER",10,20; bonus3 bAutoSpellWhenHit,"AL_HEAL",10,30; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,20; bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",5,20; },{},{} -2794,Magic_Stone_Ring,Magic Stone Ring,4,0,,0,,0,,1,0x00000080,63,2,136,,99,0,0,{ bonus bStr,2; },{},{} -2795,Green_Apple_Ring,Green Apple Ring,4,0,,0,,0,,0,0xFFFFFFFE,63,2,136,,99,0,0,{ if(JobLevel<30) { bonus bAllStats,6-(JobLevel/5); } },{},{} -2796,Magical_Stone,Rocks,4,0,,200,,0,,0,0x00810204,63,2,136,,99,0,0,{ bonus2 bAddDamageClass,2047,10; bonus2 bAddDefMonster,2048,-10; bonus3 bAddMonsterIdDropItem,6152,2047,70; },{},{} -2797,Magical_Stone_,Rocks,4,0,,200,,0,,0,0x00810204,63,2,136,,99,0,0,{ bonus2 bAddDamageClass,2049,10; bonus2 bAddDefMonster,2050,-10; bonus3 bAddMonsterIdDropItem,6151,2049,70; },{},{} -2798,Will_Of_Exhausted_Angel,Will Of Exhausted Angel,4,0,,200,,0,,0,0x00008100,63,2,136,,99,0,0,{ if(strcharinfo(3)=="job3_arch02") { bonus2 bAddDefMonster,1761,50; bonus2 bAddDefMonster,1762,50; } },{},{} -2799,Kuirpenring,Kuirpenring,4,0,,100,,0,,1,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bMdef,1; },{},{} -2800,Accelerator,Accelerator,4,100000,,100,,0,,1,0x00000400,56,2,136,,99,0,0,{ bonus bAgi,2; },{},{} -2801,Hovering_Booster,Hovering Booster,4,100000,,2000,,0,,1,0x00000400,56,2,136,,99,0,0,{ bonus bAgi,1; },{},{} -2802,Suicidal_Device,Suicidal Device,4,500000,,1000,,0,,1,0x00000400,56,2,136,,99,0,0,{},{},{} -2803,Shape_Shifter,Shape Shifter,4,100000,,500,,0,,1,0x00000400,56,2,136,,99,0,0,{ bonus bInt,3; },{},{} -2804,Cooling_Device,Cooling Device,4,100000,,2500,,0,,1,0x00000400,56,2,136,,99,0,0,{ bonus bDex,1; },{},{} -2805,Mag_Field_Generator,Magnetic Field Generator,4,100000,,6000,,0,,1,0x00000400,56,2,136,,99,0,0,{ bonus bDex,1; },{},{} -2806,Barrier_Builder,Barrier Builder,4,150000,,8000,,3,,1,0x00000400,56,2,136,,99,0,0,{ bonus bDex,1; },{},{} -2807,Repair_Kit,Repair Kit,4,200000,,400,,0,,1,0x00000400,56,2,136,,99,0,0,{},{},{} -2808,Camouflage_Generator,Camouflague Generator,4,250000,,1000,,0,,1,0x00000400,56,2,136,,99,0,0,{ bonus bAgi,3; },{},{} -2809,High_Quality_Cooler,High Quality Cooler,4,100000,,2500,,0,,1,0x00000400,56,2,136,,99,0,0,{ bonus bDex,1; },{},{} -2810,Special_Cooler,Special Cooler,4,100000,,2500,,0,,1,0x00000400,56,2,136,,99,0,0,{ bonus bDex,1; },{},{} -2811,Freyja_SBracelet7,Freyja's Spirit Bracelet,4,20,,200,,1,,0,0xFFFFFFFF,63,2,136,,20,0,0,{ bonus bAllStats,1; },{},{} -2812,Freyja_SBracelet30,Freyja's Spirit Bracelet,4,20,,200,,1,,0,0xFFFFFFFF,63,2,136,,20,0,0,{ bonus bAllStats,1; },{},{} -2813,Freyja_SBracelet60,Freyja's Spirit Bracelet,4,20,,200,,1,,0,0xFFFFFFFF,63,2,136,,20,0,0,{ bonus bAllStats,1; },{},{} -2814,Freyja_SBracelet90,Freyja's Spirit Bracelet,4,20,,200,,1,,0,0xFFFFFFFF,63,2,136,,20,0,0,{ bonus bAllStats,1; },{},{} -2815,Th_Ring_Of_Water,Ring Of Water,4,20,,10,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAllStats,1; bonus bMdef,2; },{},{} -2816,Radar_Ring1,Radar Ring,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus3 bAddMonsterIdDropItem,6206,1002,400; bonus3 bAddMonsterIdDropItem,6207,1161,400; bonus3 bAddMonsterIdDropItem,6208,1153,400; },{},{} -2817,Radar_Ring2,Radar Ring,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus3 bAddMonsterIdDropItem,6206,1026,400; bonus3 bAddMonsterIdDropItem,6207,1197,400; bonus3 bAddMonsterIdDropItem,6208,1504,400; },{},{} -2818,Radar_Ring3,Radar Ring,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus3 bAddMonsterIdDropItem,6206,1508,400; bonus3 bAddMonsterIdDropItem,6207,1098,400; bonus3 bAddMonsterIdDropItem,6208,1315,400; },{},{} -2819,Swordman_Manual,Swordsman Manual,4,0,,100,,0,,0,0x00000001,63,2,136,,1,0,0,{ bonus bMaxSP,100; skill "SM_BASH",1; skill "SM_PROVOKE",1; skill "SM_MAGNUM",1; },{},{} -2820,Thief_Manual,Thief Manual,4,0,,100,,0,,0,0x00000001,63,2,136,,1,0,0,{ bonus bMaxSP,100; skill "TF_DOUBLE",3; bonus bDoubleRate,15; skill "TF_STEAL",1; skill "TF_HIDING",1; skill "TF_POISON",1; },{},{} -2821,Acolyte_Manual,Acolyte Manual,4,0,,100,,0,,0,0x00000001,63,2,136,,1,0,0,{ bonus bMaxSP,100; skill "AL_HEAL",1; skill "AL_INCAGI",1; skill "AL_BLESSING",1; },{},{} -2822,Archer_Manual,Archer Manual,4,0,,100,,0,,0,0x00000001,63,2,136,,1,0,0,{ bonus bMaxSP,100; skill "AC_OWL",1; skill "AC_CONCENTRATION",1; },{},{} -2823,Merchant_Manual,Merchant Manual,4,0,,100,,0,,0,0x00000001,63,2,136,,1,0,0,{ bonus bMaxSP,100; skill "MC_DISCOUNT",1; skill "MC_OVERCHARGE",1; skill "MC_IDENTIFY",1; skill "MC_MAMMONITE",1; },{},{} -2824,Mage_Manual,Mage Manual,4,0,,100,,0,,0,0x00000001,63,2,136,,1,0,0,{ bonus bMaxSP,100; skill "MG_SRECOVERY",1; skill "MG_COLDBOLT",1; skill "MG_FIREWALL",1; skill "MG_FIREBOLT",1; },{},{} -2825,Shaman_EaringB,Shaman Earrings,4,20,,100,,0,,0,0xFFFFFFFF,63,2,136,,1,0,0,{ bonus bInt,2; },{},{} -2826,Dark_Knight_BeltB,Dark Knight Belt,4,20,,500,,1,,0,0xFFFFFFFF,63,2,136,,1,0,0,{ bonus bDex,2; bonus bAgi,1; },{},{} -2827,Dark_Knight_GloveB,Dark Knight Glove,4,20,,500,,1,,0,0xFFFFFFFF,63,2,136,,1,0,0,{ autobonus "{ bonus bMaxHPrate,10; }",10,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} -2828,Upg_Clip,Upg Clip,4,20,,100,,0,,1,0xFFFFFFFF,63,2,136,,1,0,0,{ bonus bMaxSP,50; bonus bMaxHPrate,3; },{},{} -2829,Greed_Clip,Greed Clip,4,0,,0,,0,,0,0xFFFFFFFE,63,2,136,,10,0,0,{ skill "BS_GREED",1; },{},{} -2830,Magingiorde_C,Megingjard,4,20,,0,,2,,0,0xFFFFFFFF,63,2,136,,94,0,0,{ bonus bStr,40; bonus bMdef,7; },{},{} -2831,Brysinggamen_C,Brisingamen,4,20,,0,,1,,0,0xFFFFFFFF,63,2,136,,94,0,0,{ bonus bStr,6; bonus bInt,6; bonus bVit,6; bonus bAgi,6; bonus bLuk,10; bonus bMdef,5; },{},{} -2832,Freyja_Ring,Freyja's Ring,4,20,,0,,0,,0,0xFFFFFFFF,63,2,136,,1,0,0,{},{},{} -2833,Odin's_Recall,Odin's Recall,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,1,0,0,{ bonus bAllStats,1; skill "ALL_ODINS_RECALL",1; },{},{} -2834,F_All_In_One_Ring,All In One Ring,4,20,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAllStats,1; bonus bNoCastCancel; bonus bVariableCastrate,10; skill "AL_HEAL",1; skill "AL_TELEPORT",1; },{},{} -2835,F_Critical_Ring_C,Critical Ring,4,1,,0,,0,,0,0xFFFFFFFE,63,2,136,,1,0,0,{ bonus bCritical,10; },{},{} -2836,F_Glove_C,Glove,4,1,,0,,0,,0,0xFFFFFFFE,63,2,136,,1,0,0,{ bonus bDex,4; },{},{} -2837,F_Safety_Ring_C,Safety Ring,4,1,,0,,5,,0,0xFFFFFFFE,63,2,136,,1,0,0,{ bonus bMdef,5; },{},{} -2838,F_Necklace_C,Necklace,4,1,,0,,0,,0,0xFFFFFFFE,63,2,136,,1,0,0,{ bonus bVit,4; },{},{} -2839,F_Ring_C,Ring,4,1,,0,,0,,0,0xFFFFFFFE,63,2,136,,1,0,0,{ bonus bStr,4; },{},{} -2840,F_Rosary_C,Rosary,4,1,,0,,0,,0,0xFFFFFFFE,63,2,136,,1,0,0,{ bonus bLuk,4; bonus bMdef,5; },{},{} -2841,Caracas_Ring,Caracas Ring,4,0,,0,,2,,0,0xFFFFFFFE,63,2,136,,99,0,0,{ bonus bInt,2; bonus bDex,2; bonus bMdef,2; bonus2 bExpAddRace,RC_All,10; bonus2 bDropAddRace,RC_All,10; },{},{} -2842,F_Earing_C,Earring,4,1,,0,,0,,0,0xFFFFFFFE,63,2,136,,1,0,0,{ bonus bInt,3; },{},{} -2843,Gold_Trickle,Gold Trickle,4,20,,0,,0,,0,0xFFFFFFFF,63,2,136,,75,0,0,{ bonus bMaxSP,50; },{},{} -2844,El_Dicastes_Light,Light Of El Discastes,4,20,,100,,0,,0,0xFFFFFFFF,63,2,136,,80,0,0,{ skill "RETURN_TO_ELDICASTES",1; },{},{} -2845,No_Fear_Belt,No Fear Belt,4,0,,0,,2,,0,0xFFFFFFFF,63,2,136,,20,0,0,{ bonus bMdef,2; },{},{} -2846,E_All_In_One_Ring,All In One Ring,4,20,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAllStats,1; },{},{} -2847,E_Critical_Ring_C,Critical Ring,4,1,,0,,0,,0,0xFFFFFFFE,63,2,136,,1,0,0,{ bonus bCritical,10; },{},{} -2848,E_Glove_C,Glove,4,1,,0,,0,,0,0xFFFFFFFE,63,2,136,,1,0,0,{ bonus bDex,4; },{},{} -2849,E_Safety_Ring_C,Safety Ring,4,1,,0,,5,,0,0xFFFFFFFE,63,2,136,,1,0,0,{ bonus bMdef,5; },{},{} -2850,E_Ring_C,Ring,4,1,,0,,0,,0,0xFFFFFFFE,63,2,136,,1,0,0,{ bonus bVit,4; },{},{} -2851,E_Necklace_C,Necklace,4,1,,0,,0,,0,0xFFFFFFFE,63,2,136,,1,0,0,{ bonus bStr,4; },{},{} -2852,E_Rosary_C,Rosary,4,1,,0,,0,,0,0xFFFFFFFE,63,2,136,,1,0,0,{ bonus bLuk,4; bonus bMdef,5; },{},{} -2853,Telekinetic_Orb,Telekinetic Orb,4,20,,200,,2,,0,0xFFFFFFFE,63,2,136,,110,0,0,{ bonus bMdef,1; bonus bInt,3; bonus bMaxSP,30; bonus2 bSkillAtk,"WL_SOULEXPANSION",10; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; bonus2 bSkillUseSP,"WL_SOULEXPANSION",-50; bonus2 bSkillUseSP,"SO_PSYCHIC_WAVE",-50; },{},{} -2854,Alchemy_Glove,Alchemy Glove,4,20,,100,,1,,1,0xFFFFFFFE,63,2,136,,125,0,0,{ bonus bMdef,2; bonus bInt,1; bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bMagicAtkEle,Ele_Water,-20; bonus2 bSubEle,Ele_Water,-30; bonus3 bAutoSpell,"MG_FIREBALL",5,30; bonus5 bAutoSpell,"MG_FIREBOLT",5,30,BF_MAGIC,1; },{},{} -2855,Whike_Black_Tail,Whike Black Tail,4,20,,100,,0,,0,0xFFFFFFFF,63,2,136,,45,0,0,{ bonus bCritical,7; bonus bAspdRate,3; bonus2 bAddEff2,Eff_Curse,10; },{},{} -2856,Half_Megin,Half Megingjard,4,20,,0,,1,,0,0xFFFFFFFF,63,2,136,,47,0,0,{ bonus bMdef,3; bonus bStr,20; },{},{} -2857,Half_Brysing,Half Brisingamen,4,20,,0,,1,,0,0xFFFFFFFF,63,2,136,,47,0,0,{ bonus bStr,3; bonus bInt,5; bonus bVit,3; bonus bDex,3; bonus bAgi,3; bonus bLuk,5; bonus bMdef,2; },{},{} -2858,Pendant_Of_Guardian,Pendant Of Guardian,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,70,0,0,{ skill "ALL_GUARDIAN_RECALL",1; },{},{} -2859,Golden_Rod_Orb,Golden Rod Orb,4,20,,200,,2,,0,0x00000200,63,2,136,,100,0,0,{ bonus bMdef,2; bonus bInt,1; bonus2 bSubEle,Ele_Wind,15; bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",3,30; },{},{} -2860,Aqua_Orb,Aqua Orb,4,20,,200,,2,,0,0x00000200,63,2,136,,100,0,0,{ bonus bMdef,2; bonus bInt,1; bonus2 bSubEle,Ele_Water,15; bonus3 bAutoSpellWhenHit,"WZ_FROSTNOVA",3,30; },{},{} -2861,Crimson_Orb,Crismon Orb,4,20,,200,,2,,0,0x00000200,63,2,136,,100,0,0,{ bonus bMdef,2; bonus bInt,1; bonus2 bSubEle,Ele_Fire,15; bonus3 bAutoSpellWhenHit,"WZ_SIGHTRASHER",3,30; },{},{} -2862,Forest_Orb,Forest Orb,4,20,,200,,2,,0,0x00000200,63,2,136,,100,0,0,{ bonus bMdef,2; bonus bInt,1; bonus2 bSubEle,Ele_Earth,15; bonus3 bAutoSpellWhenHit,"WZ_QUAGMIRE",3,30; },{},{} -2863,Ring_Of_Valkyrie,Ring Of Valkyrie,4,0,,0,,2,,0,0xFFFFFFFF,63,2,136,,1,0,0,{ bonus2 bExpAddClass,Class_All,5; bonus2 bDropAddRace,RC_All,5; },{},{} -2864,Light_Of_Cure,Light Of Cure,4,20,,0,,0,,0,0x00000100,63,2,136,,110,0,0,{ bonus bVit,2; bonus bHealPower,2; },{},{} -2865,Seal_Of_Cathedral,Seal Of Cathedral,4,20,,0,,0,,0,0x00000100,63,2,136,,110,0,0,{ bonus bInt,2; bonus bHealPower,2; },{},{} -2866,Ring_Of_Archbishop,Ring Of Archbishop,4,20,,0,,0,,0,0x00000100,63,2,136,,110,0,0,{ bonus bDex,2; bonus bHealPower,2; },{},{} -2867,Broken_Bamboo_Piece,Broken Bamboo Piece,4,20,,100,,2,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bMdef,2; },{},{} -2868,Green_Batik,Green Batik,4,20,,100,,1,,0,0xFFFFFFFE,63,2,136,,45,0,0,{ bonus bStr,1; bonus bInt,1; bonus bDex,1; bonus bMdef,1; },{},{} -2869,Colorful_Ketupat,Colorful Ketupat,4,20,,100,,0,,0,0xFFFFFFFE,63,2,136,,45,0,0,{ bonus bStr,1; bonus bInt,1; bonus bDex,1; },{},{} -2870,Tw_8th_Anni_Ring,Tw 8th Anni Ring,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bStr,5; bonus bInt,5; bonus bVit,5; bonus bDex,5; bonus bAgi,5; bonus bLuk,5; },{},{} -2871,Brazilian_Emblem,Brazilian Emblem,4,20,,100,,0,,1,0xFFFFFFFF,63,2,136,,60,0,0,{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; bonus bMaxHP,50; bonus bMaxSP,20; },{},{} -2872,G_Honor_Certificate,G Honor Certificate,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,1,0,0,{},{},{} -2873,Cat_Hand_Glove,Cat Hand Glove,4,20,,100,,5,,1,0xFFFFFFFF,63,2,136,,1,0,0,{ bonus bAgi,1; bonus bVit,1; bonus bDex,1; bonus bLuk,1; },{},{} -2874,Buffalo_Horn,Buffalo Horn,4,20,,100,,0,,1,0xFFFFFFFF,63,2,136,,10,0,0,{ bonus bAspd,1; },{},{} -2875,RO_Appreciation_Ring,RO Appreciation Ring,4,20,,100,,0,,1,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; },{},{} -2876,Necklace_Spica,Necklace Spica,4,20,,200,,1,,0,0xFFFFFFFF,63,2,136,,10,0,0,{ bonus bMdef,1; },{},{} -2877,Glove_Sabik,Glove Sabik,4,20,,200,,1,,0,0xFFFFFFFF,63,2,136,,10,0,0,{ bonus bMdef,1; },{},{} -2878,Bracelet_Arunairi,Bracelet Arunairi,4,20,,200,,1,,0,0xFFFFFFFF,63,2,136,,10,0,0,{ bonus bMdef,1; },{},{} -2879,Badge_Giorredart,Badge Giorredart,4,20,,200,,1,,0,0xFFFFFFFF,63,2,136,,10,0,0,{ bonus bMdef,1; },{},{} -2880,Ring_Lupak,Ring Lupak,4,20,,200,,1,,0,0xFFFFFFFF,63,2,136,,10,0,0,{ bonus bMdef,1; },{},{} -2881,Orleans_Necklace,Orleans Necklace,4,20,,100,,0,,1,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bDex,2; bonus bMatk,20; },{},{} -2882,Ecoro_Cardslip,Ecoro Cardslip,4,20,,100,,0,,1,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bVit,1; bonus bLuk,1; },{},{} -2883,Ur_Seal,Ur's Seal,4,20,,200,,4,,1,0x00000080,56,2,136,,100,0,0,{ bonus bMaxHPrate,2; bonus2 bSkillUseSP,"LK_SPIRALPIERCE",5; bonus2 bSkillUseSP,"RK_HUNDREDSPEAR",5; },{},{} -2884,Peuz_Seal,Peuz's Seal,4,20,,200,,3,,1,0x00000080,56,2,136,,100,0,0,{ bonus bBaseAtk,20; bonus bMaxSP,20; },{},{} -2885,Mother_Heart,Mother Heart,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bBaseAtk,15; bonus bMatk,15; bonus2 bExpAddClass,Class_All,15; },{},{} -2886,Sabah_Ring,Sapha Ring,4,20,,100,,0,,0,0x00001000,63,2,136,,100,0,0,{ bonus bCritical,3; bonus2 bSkillUseSP,"GC_DARKILLUSION",5; },{},{} -2887,Nab_Ring,Nab Ring,4,20,,100,,0,,0,0x00001000,63,2,136,,100,0,0,{ bonus bBaseAtk,10; bonus bMatk,20; },{},{} -2888,School_Bag,School Bag,4,20,,1000,,0,,1,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAspdRate,3; bonus bVariableCastrate,-3; if(BaseLevel<80){ bonus bMaxHP,200; bonus bMaxSP,100; } },{},{} -2889,Endure_Ring,Endure Ring,4,20,,100,,0,,1,0xFFFFFFFF,63,2,136,,60,0,0,{},{},{} -2890,White_Wing_Brooch,White Wing Brooch,4,20,,100,,0,,0,0x00000800,63,2,136,,100,0,0,{ bonus bDex,2; bonus bLongAtkRate,3; },{},{} -2891,Black_wing_Brooch,Black Wing Brooch,4,20,,100,,0,,0,0x00000800,56,2,136,,100,0,0,{ bonus bInt,2; bonus bFlee2,3; },{},{} -2892,Assassin_Handcuffs,Assassin's Glove,4,56000,,400,,3,,1,0x00001000,63,2,136,,100,0,0,{ bonus bMaxSP,20; bonus bCritical,3; },{},{} -2893,Cursed_Heart,Cursed Heart,4,20,,50,,0,,1,0xFFFFFFFF,63,2,136,,80,0,0,{},{},{} -2894,Glove_Of_Shura,Sura Gauntlet,4,20,,400,,1,,0,0x00008000,63,2,136,,130,0,0,{ bonus bStr,5; bonus bMaxSPrate,6; bonus bMaxHPrate,-6; if(readparam(bStr)>=120){ bonus bBaseAtk,30; } },{},{} -2895,Medal_Of_Valor1,Medal Of Valor1,4,0,,0,,4,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bVariableCastrate,-2; },{},{} -2896,Medal_Of_Valor2,Medal Of Valor2,4,0,,0,,4,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAspdRate,3; },{},{} -2897,2011RWC_Necklace_J,2011RWC Necklace J,4,0,,100,,0,,0,0xFFFFFFFF,63,2,136,,1,0,0,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus2 bExpAddClass,Class_All,1; },{},{} -2898,Black_Rosary,Dark Rosary,4,20,,100,,0,,1,0xFFFFFFFF,63,2,136,,90,0,0,{ bonus bMdef,15; },{},{} -2899,Sound_Amplifier,Sound Amplification Device,4,20,,100,,0,,1,0x00080800,63,2,136,,90,0,0,{ bonus2 bSkillAtk,"WM_METALICSOUND",150; bonus2 bSkillUseSP,"WM_METALICSOUND",-60; bonus bVariableCastrate,-50; },{},{} -2900,Morrigane's_Belt_,Morrigane's Belt,4,30000,,200,,0,,1,0xFFFFFFFE,63,2,136,,61,0,0,{},{},{} -2901,Morrigane's_Pendant_,Morrigane's Pendant,4,30000,,200,,0,,1,0xFFFFFFFE,63,2,136,,61,0,0,{ bonus bStr,2; },{},{} -2902,Morpheus's_Ring_,Morpheus's Ring,4,30000,,100,,0,,1,0xFFFFFFFE,63,2,136,,33,0,0,{ bonus bInt,1; },{},{} -2903,Morpheus's_Armlet_,Morpheus's Armlet,4,30000,,100,,0,,1,0xFFFFFFFE,63,2,136,,33,0,0,{ bonus bInt,1; },{},{} -2904,Naqsh,Naqsi,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ skill "BS_MAXIMIZE",5; skill "BS_WEAPONPERFECT",5; skill "WL_RECOGNIZEDSPELL",5; skill "ECL_SNOWFLIP",1; skill "ECL_PEONYMAMY",1; skill "ECL_SADAGUI",1; skill "ECL_SEQUOIADUST",1; bonus2 bSkillCooldown,"WL_RECOGNIZEDSPELL",-180000; bonus bDelayRate,-100; },{},{} -2905,Super_Ora_Ora,Super Ora Ora,4,0,,1000,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{},{},{} -2906,Happy_Gauntlet,Happy Gauntlet,4,20,,1000,,3,,1,0xFFFFFFFF,63,2,136,,70,0,0,{ bonus bMdef,3; },{},{} -2907,Buwaya_Tattoo,Bawaya Agimat Tattoo,4,20,,100,,0,,0,0xFFFFFFFF,63,2,136,,1,0,0,{ bonus bMatkRate,7; bonus bFixedCastrate,-7; },{},{} -2908,Light_Ring,Light Ring,4,20,,100,,0,,1,0xFFFFFFFF,63,2,136,,0,0,0,{},{},{} -2909,Darkness_Ring,Darkness Ring,4,20,,100,,0,,1,0xFFFFFFFF,63,2,136,,0,0,0,{},{},{} -2910,Bakonawa_Tattoo,Bakunawa Agimat Tattoo,4,20,,100,,0,,0,0xFFFFFFFF,63,2,136,,1,0,0,{ bonus2 bAddClass,Class_All,7; bonus bAspdRate,10; },{},{} -2911,Bangungot_Tattoo,Bangungot Agimat Tattoo,4,20,,100,,0,,0,0xFFFFFFFF,63,2,136,,1,0,0,{ bonus bHealPower,4; bonus bHealPower2,7; },{},{} -2912,Xylitol_2011,Xylitol 2011,4,20,,300,,0,,1,0xFFFFFFFF,63,2,136,,0,0,0,{},{},{} -2913,Thief_Handcuff,Thief Handcuff,4,20,,1400,,0,,1,0xFFFFFFFF,63,2,136,,10,0,0,{ bonus bBaseAtk,5; },{},{} -2914,Wizard_Left_Eye,Wizard Left Eye,4,20,,100,,1,,1,0x00CFDF80,63,2,136,,0,0,0,{ bonus bInt,4; bonus bMdef,3; bonus bVariableCastrate,3; },{},{} -2915,Ettlang_Keepsake,Ettlang Keepsake,4,20,,50,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bMdef,10; },{},{} -2916,Fairy_Wing,Fairy Wing,4,0,,10,,0,,0,0xFFFFFFFF,63,2,136,,90,0,0,{ skill "ECLAGE_RECALL",1; },{},{} -2917,Str_Glove,Str Glove,4,75000,,100,,0,,0,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bMaxHP,100; bonus bMaxSP,20; bonus bBaseAtk,(readparam(bStr)/10); if(readparam(bStr)>=110) bonus2 bAddClass,Class_All,1; },{},{} -2918,Int_Glove,Int Glove,4,75000,,100,,0,,0,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bMaxHP,100; bonus bMaxSP,20; bonus bMatk,(readparam(bInt)/10); if(readparam(bInt)>=110) bonus bMatkRate,1; },{},{} -2919,Agi_Glove,Agi Glove,4,75000,,100,,0,,0,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bMaxHP,100; bonus bMaxSP,20; bonus bFlee,(readparam(bAgi)/10); if(readparam(bAgi)>=110) bonus bFlee2,1; },{},{} -2920,Vit_Glove,Vit Glove,4,75000,,100,,0,,0,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bMaxHP,100; bonus bMaxSP,20; bonus bMaxHP,(readparam(bVit)/10)*50; if(readparam(bVit)>=110) bonus bMaxHPrate,1; },{},{} -2921,Dex_Glove,Dex Glove,4,75000,,100,,0,,0,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bMaxHP,100; bonus bMaxSP,20; bonus bHit,(readparam(bDex)/10); if(readparam(bDex)>=110) bonus bLongAtkRate,1; },{},{} -2922,Luk_Glove,Luk Glove,4,75000,,100,,0,,0,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bMaxHP,100; bonus bMaxSP,20; bonus bCritical,(readparam(bLuk)/10); if(readparam(bLuk)>=110) bonus bCritAtkRate,1; },{},{} -2923,Str_Glove_,Str Glove,4,75000,,100,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bMaxHP,100; bonus bMaxSP,20; bonus bBaseAtk,(readparam(bStr)/10); if(readparam(bStr)>=110) bonus2 bAddClass,Class_All,1; },{},{} -2924,Int_Glove_,Int Glove,4,75000,,100,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bMaxHP,100; bonus bMaxSP,20; bonus bMatk,(readparam(bInt)/10); if(readparam(bInt)>=110) bonus bMatkRate,1; },{},{} -2925,Agi_Glove_,Agi Glove,4,75000,,100,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bMaxHP,100; bonus bMaxSP,20; bonus bFlee,(readparam(bAgi)/10); if(readparam(bAgi)>=110) bonus bFlee2,1; },{},{} -2926,Vit_Glove_,Vit Glove,4,75000,,100,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bMaxHP,100; bonus bMaxSP,20; bonus bMaxHP,(readparam(bVit)/10)*50; if(readparam(bVit)>=110) bonus bMaxHPrate,1; },{},{} -2927,Dex_Glove_,Dex Glove,4,75000,,100,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bMaxHP,100; bonus bMaxSP,20; bonus bHit,(readparam(bDex)/10); if(readparam(bDex)>=110) bonus bLongAtkRate,1; },{},{} -2928,Luk_Glove_,Luk Glove,4,75000,,100,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bMaxHP,100; bonus bMaxSP,20; bonus bCritical,(readparam(bLuk)/10); if(readparam(bLuk)>=110) bonus bCritAtkRate,1; },{},{} -2935,Sprint_Gloves,Sprint Gloves,4,20,,100,,0,,1,0x000FDF80,58,2,136,,1,0,0,{ bonus bVariableCastrate,-1; bonus bDelayrate,-1; },{},{} -2936,Recovery_Ring,Recovery Ring,4,20,,100,,5,,1,0xFFFFFFFF,63,2,136,,10,0,0,{ bonus bVit,1; bonus bMaxHP,250; bonus bMaxHPrate,5; bonus bHealPower2,5; },{},{} -2940,Ninja_Manual,Ninja Manual,4,0,,100,,0,,0,0x00000001,63,2,136,,0,0,0,{ bonus bMaxSP,100; skill "NJ_UTSUSEMI",1; skill "NJ_KOUENKA",1; skill "NJ_SYURIKEN",1; },{},{} -2941,Gunslinger_Manual,Gunslinger Manual,4,0,,100,,0,,0,0x00000001,63,2,136,,0,0,0,{ bonus bMaxSP,100; skill "GS_GLITTERING",1; skill "GS_ADJUSTMENT",1; skill "GS_MADNESSCANCEL",1; skill "GS_INCREASING",1; },{},{} -2942,Taekwon_Manual,Taekwon Manual,4,0,,100,,0,,0,0x00000001,63,2,136,,0,0,0,{ bonus bMaxSP,100; skill "TK_SEVENWIND",4; skill "TK_JUMPKICK",5; },{},{} -2943,Critical_Ring_,Critical Ring,4,0,,100,,,,1,0xFFFFFFFF,63,2,136,,,0,,{ bonus bCritical,5;},{},{} -2944,TE_Ring_Of_Protection,TE Ring Of Protection,4,0,,0,,,,0,0xFFFFFFFF,63,2,136,,40,0,,{ bonus bMaxHP,100; bonus2 bSubRace,RC_Player,5; },{},{} -2945,TE_Ring_Of_Rage,TE Ring Of Rage,4,0,,0,,,,0,0xFFFFFFFF,63,2,136,,40,0,,{ bonus2 bAddRace,RC_Player,5; bonus2 bMagicAddRace,RC_Player,5; },{},{} -2946,TE_Ring_Of_Defiance,TE Ring Of Defiance,4,0,,0,,,,0,0xFFFFFFFF,63,2,136,,40,0,,{ bonus bMdef,5; bonus2 bSubRace,RC_Player,5; },{},{} -2948,Demon_Wing,Demon Wing,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,70,,,{ bonus bFlee,5; },{},{} -2949,Silversmith_Bracelet,Silversmith Bracelet,4,10,,100,,3,,1,0xFFFFFFFF,63,2,136,,60,,,{ bonus bAllStats,1; bonus bMdef,3; skill "SA_SPELLBREAKER",5; },{},{} -2950,Rune_Ring,Rune Ring,4,0,,0,,,,0,0xFFFFFFFF,63,2,136,,1,0,,{ bonus2 bExpAddClass,Class_Normal,10; },{},{} -2951,Kvasir_Ring_Blue,Kvasir Ring Blue,4,0,,100,,,,0,0xFFFFFFFF,63,2,136,,1,0,,{ bonus bMaxSP,30; skill "ECL_SNOWFLIP",1; },{},{} -2952,Kvasir_Ring_Red,Kvasir Ring Red,4,0,,100,,,,0,0xFFFFFFFF,63,2,136,,1,0,,{ bonus bMaxSP,30; skill "ECL_PEONYMAMY",1; },{},{} -2953,Kvasir_Ring_Green,Kvasir Ring Green,4,0,,100,,,,0,0xFFFFFFFF,63,2,136,,1,0,,{ bonus bMaxHP,100; skill "ECL_SADAGUI",1; },{},{} -2954,Kvasir_Ring_Brown,Kvasir Ring Brown,4,10,,100,,,,0,0xFFFFFFFF,63,2,136,,1,,,{ bonus bMaxHP,100; },{},{} -2956,Safety_Ring_,Advanced Safety Ring,4,75000,,100,,10,,1,0xFFFFFFFE,63,2,136,,50,0,0,{ bonus bMdef,5; bonus bAllStats,1; },{},{} -2957,Good_Ring_Of_Flame_Lord,Advanced Ring Of Flame Lord,4,20,,100,,0,,0,0x7CCFDF80,63,2,136,,85,0,0,{ bonus bStr,3; bonus bVit,2; bonus bBaseAtk,20; bonus2 bSubEle,Ele_Fire,10; bonus3 bAutoSpell,"CH_SOULCOLLECT",1,30; bonus3 bAutoSpell,"MO_EXPLOSIONSPIRITS",1,10; bonus3 bAutoSpell,"PA_PRESSURE",2,30; bonus3 bAutoSpell,"MG_FIREBALL",1,150; bonus3 bAutoSpell,"KN_BOWLINGBASH",5,20; },{},{} -2958,Good_Ring_Of_Resonance,Advanced Ring Of Resonance,4,20,,100,,2,,0,0x7CCFDF80,63,2,136,,85,0,0,{ bonus bAgi,3; bonus bVit,1; bonus bMdef,2; bonus bMatk,10; bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,50,0; bonus3 bAutoSpellWhenHit,"AS_SPLASHER",10,20; bonus3 bAutoSpellWhenHit,"AL_HEAL",10,30; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,20; bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",5,20; },{},{} -2959,Fidelity_Necklace,Fidelity Necklace,4,20,,300,,0,,1,0xFFFFFFFF,63,2,136,,50,0,0,{ bonus bAgi,2; bonus2 bSubRace,RC_Brute,3; },{},{} -2960,Badge_Of_Manny,Badge Of Manny,4,20,,200,,0,,1,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAllStats,1; },{},{} -2963,Body_Power_Up_Ring,Physical Enhancer Ring,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,90,0,0,{ bonus2 bAddClass,Class_All,5; },{},{} -2964,Ring_Of_Spell_Explosion,Magic Intensifier Ring,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,90,0,0,{ bonus bMatkRate,5; },{},{} -2966,RWC_2012_Ring,RWC 2012 Ring,4,20,,200,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus2 bAddClass,Class_All,1; },{},{} -2967,RWC_2012_Ring_,Chambered RWC 2012 Ring,4,20,,200,,0,,1,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus2 bAddClass,Class_All,1; },{},{} -2968,RWC_2012_Pendant,RWC 2012 Pendant,4,20,,200,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bMatkRate,1; },{},{} -2969,RWC_2012_Pendant_,Chambered RWC 2012 Pendant,4,20,,200,,0,,1,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bMatkRate,1; },{},{} -2971,Pocket_Watch,Pocket Watch,4,10,,200,,1,,1,0x800200,63,2,136,,80,0,,{ bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; },{},{} -2976,Red_Lantern,Red Lantern,4,10,,200,,0,,1,0xFFFFFFFF,63,2,136,,100,0,,{ bonus bMaxSP,-300; skill "MG_SIGHT",1; },{},{ sc_end SC_SIGHT; } -2977,Hurt_Mind,Hurt Mind,4,10,,100,,0,,1,0xFFFFFFFF,63,2,136,,110,0,,{ bonus bMaxSP,200; skill "DC_SCREAM",3; },{},{} -2978,KindHeart,Kind Heart,4,10,,100,,0,,1,0xFFFFFFFF,63,2,136,,110,0,,{ bonus bMaxHP,500; bonus2 bHPRegenRate,300,10000; },{},{} -2979,Strawberry_Decoration,Strawberry Decoration,4,20,,500,,1,,1,0xFFFFFFFE,63,2,136,,1,,,{ bonus bAllStats,1; bonus3 bAutoSpellWhenHit,"WZ_FROSTNOVA",3,10; /* Confirm: Frost Nova cast chance */ },{},{} -2980,Evilspirit_Gloves,Evil Spirit Gloves,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,110,,,{ bonus bMaxHP,500; bonus bMaxSP,200; skill "PF_SPIDERWEB",1; bonus3 bAutoSpell,"SO_PSYCHIC_WAVE",1,20; bonus5 bAutoSpell,"HW_MAGICPOWER",1,10,BF_MAGIC,0; bonus5 bAutoSpell,"WZ_FROSTNOVA",10,10,BF_WEAPON|BF_MAGIC,0; bonus5 bAutoSpellWhenHit,"DC_SCREAM",1,50,BF_WEAPON|BF_MAGIC,0; },{},{} -2981,RingOfHero,Warrior's Ring,4,10,,200,,0,,0,0xFFFFFFFF,63,2,136,,160,,,{},{},{} -2983,Greed_Brooch,Greed Brooch,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,50,,,{ bonus2 bHPLossRate,10,5000; },{},{} -2984,Glove_Save_Rimnil,Glove Save Rimnil,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,30,,,{ bonus2 bExpAddRace,RC_All,5; bonus2 bSubRace,RC_All,-5; },{},{} -2985,Gyges_Ring,Gyges Ring,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,50,,,{ bonus bInt,3; bonus bMatk,30; skill "TF_HIDING",1; },{},{ sc_end SC_HIDING; } -2986,Snake_Ring,Snake Ring,4,20,,100,,2,,1,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bDex,3; bonus bMdef,2; },{},{} -2987,Snake_Pendant,Snake Pendant,4,20,,100,,3,,1,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAgi,3; bonus bLuk,2; bonus bMdef,3; },{},{} -2988,Winged_Ring_Of_Newoz,Oz's New Wing Ring,4,20,,100,,0,,1,0x00080000,56,1,136,,130,,,{ bonus bVariableCastrate,-25; },{},{} -2989,Floral_Bracelet_Of_Igu,Bloody Floral Decoration Bracelet,4,20,,100,,0,,1,0x00080000,56,0,136,,130,,,{ bonus bVariableCastrate,-25; },{},{} -2990,Pendant_Of_Harmony,Pendant of Harmony,4,20,,100,,0,,0,0xFFFFFFFF,63,2,136,,130,,,{ bonus bMatkRate,6; bonus bHPrecovRate,50; bonus bSPrecovRate,50; bonus2 bSubEle,Ele_Holy,5; autobonus "{ bonus2 bHPRegenRate,1000,5000; }",100,90000,BF_NORMAL; bonus4 bAutoSpellWhenHit,"PR_SANCTUARY",3,100,0; bonus bStr,-5; },{},{} -2991,Pendant_Of_Chaos,Pendant of Chaos,4,20,,100,,0,,0,0xFFFFFFFF,63,2,136,,130,,,{ bonus2 bAddClass,Class_All,6; bonus2 bSubEle,Ele_Dark,5; bonus2 bResEff,Eff_Confusion,10000; bonus2 bAddEff,Eff_Confusion,500; bonus3 bAutoSpellWhenHit,"NPC_WIDECONFUSE",2,30; bonus bInt,-5; },{},{} -2992,Pendant_Of_Maelstorm,Pendant of Maelstrom,4,20,,100,,0,,1,0xFFFFFFFF,63,2,136,,130,,,{ bonus2 bAddClass,Class_All,6; bonus bMatkRate,6; bonus bAllStats,1; bonus5 bAutoSpellWhenHit,"SC_MAELSTROM",1,100,BF_MAGIC,0; },{},{} -2995,Supplement_Part_Dex,Supplement Part Dex,4,25000,,100,,0,,1,0x00000400,56,2,136,,100,0,0,{ bonus bUseSPrate,-10; bonus bDelayrate,-10; bonus bVariableCastrate,-10; bonus2 bSkillCooldown,"NC_AXEBOOMERANG",-2000; },{},{} -2996,Upgrade_Part_Gun_Barrel,Reinforced Parts - Gun Barrel,4,10,,500,,,,1,0xFFFFFFFF,63,2,136,,100,,,{ bonus2 bAddClass,Class_All,4; bonus bHit,10; bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",25; },{},{} -2997,RWC_Gold_Brooch,RWC Gold Brooch,4,10,,200,,0,,1,0xFFFFFFFF,63,2,136,,0,0,,{ bonus bBaseAtk,25; bonus bMatk,20; },{},{} -2998,Shining_Trapezohedron,Shining Trapezohedron,4,0,,100,,,,1,0xFFFFFFFF,63,2,136,,90,,,{ bonus2 bSubEle,Ele_Holy,10; },{},{} -2999,RWC_Brooch,RWC Brooch,4,10,,200,,0,,0,0xFFFFFFFF,63,2,136,,0,0,,{ bonus bMaxHP,300; bonus bMaxSP,30; },{},{} -//=================================================================== -// Cards -//=================================================================== -4001,Poring_Card,Poring Card,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,2; bonus bFlee2,1; },{},{} -4002,Fabre_Card,Fabre Card,6,20,,10,,,,,,,,2,,,,,{ bonus bVit,1; bonus bMaxHP,100; },{},{} -4003,Pupa_Card,Pupa Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHP,700; },{},{} -4004,Drops_Card,Drops Card,6,20,,10,,,,,,,,2,,,,,{ bonus bDex,1; bonus bHit,3; },{},{} -4005,Poring__Card,Santa Poring Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEle,Ele_Dark,20; },{},{} -4006,Lunatic_Card,Lunatic Card,6,20,,10,,,,,,,,2,,,,,{ bonus bLuk,1; bonus bCritical,1; bonus bFlee2,1; },{},{} -4007,Pecopeco_Egg_Card,Peco Peco Egg Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_Formless,20; },{},{} -4008,Picky_Card,Picky Card,6,20,,10,,,,,,,,16,,,,,{ bonus bStr,1; bonus bBaseAtk,10; },{},{} -4009,Chonchon_Card,Chonchon Card,6,20,,10,,,,,,,,64,,,,,{ bonus bAgi,1; bonus bFlee,2; },{},{} -4010,Wilow_Card,Willow Card,6,20,,10,,,,,,,,769,,,,,{ bonus bMaxSP,80; },{},{} -4011,Picky__Card,Picky Egg Card,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,1; bonus bMaxHP,100; },{},{} -4012,Thief_Bug_Egg_Card,Thief Bug Egg Card,6,20,,10,,,,,,,,32,,,,,{ bonus bMaxHP,400; },{},{} -4013,Andre_Egg_Card,Andre Egg Card,6,20,,10,,,,,,,,32,,,,,{ bonus bMaxHPrate,5; },{},{} -4014,Roda_Frog_Card,Roda Frog Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHP,400; bonus bMaxSP,50; },{},{} -4015,Condor_Card,Condor Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee,10; },{},{} -4016,Thief_Bug_Card,Thief Bug Card,6,20,,10,,,,,,,,16,,,,,{ bonus bAgi,1; },{},{} -4017,Savage_Babe_Card,Savage Babe Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEff,Eff_Stun,500; },{},{} -4018,Andre_Larva_Card,Andre Larva Card,6,20,,10,,,,,,,,2,,,,,{ bonus bInt,1; bonus bMaxSP,10; },{},{} -4019,Hornet_Card,Hornet Card,6,20,,10,,,,,,,,2,,,,,{ bonus bStr,1; bonus bBaseAtk,3; },{},{} -4020,Farmiliar_Card,Familiar Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEff,Eff_Blind,500; bonus bBaseAtk,5; },{},{} -4021,Rocker_Card,Rocker Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDex,1; bonus bBaseAtk,5; },{},{} -4022,Spore_Card,Spore Card,6,20,,10,,,,,,,,136,,,,,{ bonus bVit,2; },{},{} -4023,Desert_Wolf_Babe_Card,Baby Desert Wolf Card,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,1; },{},{} -4024,Plankton_Card,Plankton Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEff,Eff_Sleep,500; bonus bBaseAtk,5; },{},{} -4025,Skeleton_Card,Skeleton Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,10; bonus2 bAddEff,Eff_Stun,200; },{},{} -4026,Thief_Bug_Female_Card,Female Thief Bug Card,6,20,,10,,,,,,,,2,,,,,{ bonus bAgi,1; bonus bFlee,1; },{},{} -4027,Kukre_Card,Kukre Card,6,20,,10,,,,,,,,136,,,,,{ bonus bAgi,2; },{},{} -4028,Tarou_Card,Tarou Card,6,20,,10,,,,,,,,136,,,,,{ bonus bStr,2; },{},{} -4029,Wolf_Card,Wolf Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,15; bonus bCritical,1; },{},{} -4030,Mandragora_Card,Mandragora Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEle,Ele_Wind,20; },{},{} -4031,Pecopeco_Card,Peco Peco Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHPrate,10; },{},{} -4032,Ambernite_Card,Ambernite Card,6,20,,10,,,,,,,,32,,,,,{ bonus bDef,2; },{},{} -4033,Poporing_Card,Poporing Card,6,20,,10,,,,,,,,136,,,,,{ skill "TF_DETOXIFY",1; },{},{} -4034,Worm_Tail_Card,Wormtail Card,6,20,,10,,,,,,,,136,,,,,{ bonus bDex,2; },{},{} -4035,Hydra_Card,Hydra Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; },{},{} -4036,Muka_Card,Muka Card,6,20,,10,,,,,,,,136,,,,,{ bonus bHPrecovRate,10; },{},{} -4037,Snake_Card,Snake Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEff,Eff_Poison,500; bonus bBaseAtk,5; },{},{} -4038,Zombie_Card,Zombie Card,6,20,,10,,,,,,,,64,,,,,{ bonus bHPrecovRate,20; },{},{} -4039,Stainer_Card,Stainer Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bResEff,Eff_Silence,2000; bonus bDef,1; },{},{} -4040,Creamy_Card,Creamy Card,6,20,,10,,,,,,,,136,,,,,{ skill "AL_TELEPORT",1; },{},{} -4041,Coco_Card,Coco Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bResEff,Eff_Sleep,2000; bonus bDef,1; },{},{} -4042,Steel_Chonchon_Card,Steel Chonchon Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bSubEle,Ele_Wind,10; bonus bDef,2; },{},{} -4043,Andre_Card,Andre Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,20; },{},{} -4044,Smokie_Card,Smokie Card,6,20,,10,,,,,,,,136,,,,,{ skill "TF_HIDING",1; },{},{ sc_end SC_HIDING; } -4045,Horn_Card,Horn Card,6,20,,10,,,,,,,,32,,,,,{ bonus bLongAtkDef,35; },{},{} -4046,Martin_Card,Martin Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bResEff,Eff_Blind,2000; bonus bDef,1; },{},{} -4047,Ghostring_Card,Ghostring Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDefEle,Ele_Ghost; bonus bHPrecovRate,-25; },{},{} -4048,Poison_Spore_Card,Poison Spore Card,6,20,,10,,,,,,,,136,,,,,{ skill "TF_POISON",3; },{},{} -4049,Vadon_Card,Vadon Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEle,Ele_Fire,20; },{},{} -4050,Thief_Bug_Male_Card,Male Thief Bug Card,6,20,,10,,,,,,,,64,,,,,{ bonus bAgi,2; },{},{} -4051,Yoyo_Card,Yoyo Card,6,20,,10,,,,,,,,136,,,,,{ bonus bFlee2,5; bonus bAgi,1; },{},{} -4052,Elder_Wilow_Card,Elder Willow Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,2; },{},{} -4053,Vitata_Card,Vitata Card,6,20,,10,,,,,,,,136,,,,,{ skill "AL_HEAL",1; bonus bUseSPrate,25; },{},{} -4054,Angeling_Card,Angeling Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDefEle,Ele_Holy; },{},{} -4055,Marina_Card,Marina Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEff,Eff_Freeze,500; bonus bBaseAtk,5; },{},{} -4056,Dustiness_Card,Dustiness Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Wind,30; bonus bFlee,5; },{},{} -4057,Metaller_Card,Metaller Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEff,Eff_Silence,500; bonus bBaseAtk,5; },{},{} -4058,Thara_Frog_Card,Thara Frog Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_DemiHuman,30; bonus2 bSubRace,RC_Player,30; },{},{} -4059,Soldier_Andre_Card,Soldier Andre Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Plant,30; },{},{} -4060,Goblin_Card,Goblin Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_Brute,20; },{},{} -4061,Cornutus_Card,Cornutus Card,6,20,,10,,,,,,,,16,,,,,{ bonus bUnbreakableArmor; bonus bDef,1; },{},{} -4062,Anacondaq_Card,Anacondaq Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEle,Ele_Poison,20; },{},{} -4063,Caramel_Card,Caramel Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_Insect,20; },{},{} -4064,Zerom_Card,Zerom Card,6,20,,10,,,,,,,,136,,,,,{ bonus bDex,3; },{},{} -4065,Kaho_Card,Kaho Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEle,Ele_Earth,20; },{},{} -4066,Orc_Warrior_Card,Orc Warrior Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Brute,30; },{},{} -4067,Megalodon_Card,Megalodon Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bResEff,Eff_Freeze,2000; bonus bDef,1; },{},{} -4068,Scorpion_Card,Scorpion Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_Plant,20; },{},{} -4069,Drainliar_Card,Drainliar Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEle,Ele_Water,20; },{},{} -4070,Eggyra_Card,Eggyra Card,6,20,,10,,,,,,,,64,,,,,{ bonus bSPrecovRate,15; },{},{} -4071,Orc_Zombie_Card,Orc Zombie Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Undead,30; bonus bFlee,5; },{},{} -4072,Golem_Card,Golem Card,6,20,,10,,,,,,,,2,,,,,{ bonus bUnbreakableWeapon; bonus bBaseAtk,5; },{},{} -4073,Pirate_Skel_Card,Pirate Skeleton Card,6,20,,10,,,,,,,,136,,,,,{ skill "MC_DISCOUNT",5; },{},{} -4074,BigFoot_Card,Bigfoot Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Insect,30; },{},{} -4075,Argos_Card,Argos Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bResEff,Eff_Stone,2000; bonus bDef,1; },{},{} -4076,Magnolia_Card,Magnolia Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEff,Eff_Curse,500; bonus bBaseAtk,5; },{},{} -4077,Phen_Card,Phen Card,6,20,,10,,,,,,,,136,,,,,{ bonus bNoCastCancel; bonus bVariableCastrate,25; },{},{} -4078,Savage_Card,Savage Card,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,3; },{},{} -4079,Mantis_Card,Mantis Card,6,20,,10,,,,,,,,136,,,,,{ bonus bStr,3; },{},{} -4080,Flora_Card,Flora Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_Fish,20; },{},{} -4081,Hode_Card,Hode Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Earth,30; bonus bFlee,5; },{},{} -4082,Desert_Wolf_Card,Desert Wolf Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddSize,Size_Small,15; bonus bBaseAtk,5; },{},{} -4083,Rafflesia_Card,Rafflesia Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Fish,30; },{},{} -4084,Marine_Sphere_Card,Marine Sphere Card,6,20,,10,,,,,,,,136,,,,,{ skill "SM_MAGNUM",3; },{},{} -4085,Orc_Skeleton_Card,Orc Skeleton Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEle,Ele_Holy,20; },{},{} -4086,Soldier_Skeleton_Card,Soldier Skeleton Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritical,9; },{},{} -4087,Giearth_Card,Giearth Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bResEff,Eff_Confusion,10000; bonus2 bSubEle,Ele_Earth,15; },{},{} -4088,Frilldora_Card,Frilldora Card,6,20,,10,,,,,,,,4,,,,,{ skill "AS_CLOAKING",1; },{},{ sc_end SC_CLOAKING; } -4089,Sword_Fish_Card,Swordfish Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDefEle,Ele_Water; bonus bDef,1; },{},{} -4090,Munak_Card,Munak Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bResEff,Eff_Stone,1500; bonus2 bSubEle,Ele_Earth,5; bonus bDef,1; },{},{} -4091,Kobold_Card,Kobold Card,6,20,,10,,,,,,,,136,,,,,{ bonus bStr,1; bonus bCritical,4; },{},{} -4092,Skel_Worker_Card,Skeleton Worker Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddSize,Size_Medium,15; bonus bBaseAtk,5; },{},{} -4093,Obeaune_Card,Obeaune Card,6,20,,10,,,,,,,,136,,,,,{ skill "AL_CURE",1; },{},{} -4094,Archer_Skeleton_Card,Archer Skeleton Card,6,20,,10,,,,,,,,2,,,,,{ bonus bLongAtkRate,10; },{},{} -4095,Marse_Card,Marse Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Water,30; bonus bFlee,5; },{},{} -4096,Zenorc_Card,Zenorc Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEff,Eff_Poison,400; bonus bBaseAtk,10; },{},{} -4097,Matyr_Card,Matyr Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMaxHPrate,10; bonus bAgi,1; },{},{} -4098,Dokebi_Card,Dokebi Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDefEle,Ele_Wind; bonus bDef,1; },{},{} -4099,Pasana_Card,Pasana Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDefEle,Ele_Fire; bonus bDef,1; },{},{} -4100,Sohee_Card,Sohee Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMaxSPrate,15; bonus bSPrecovRate,3; },{},{} -4101,Sand_Man_Card,Sandman Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDefEle,Ele_Earth; bonus bDef,1; },{},{} -4102,Whisper_Card,Whisper Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee,20; bonus2 bSubEle,Ele_Ghost,-50; },{},{} -4103,Horong_Card,Horong Card,6,20,,10,,,,,,,,136,,,,,{ skill "MG_SIGHT",1; },{},{ sc_end SC_SIGHT; } -4104,Requiem_Card,Requiem Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEff,Eff_Confusion,500; },{},{} -4105,Marc_Card,Marc Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bSubEle,Ele_Water,5; bonus2 bResEff,Eff_Freeze,10000; },{},{} -4106,Mummy_Card,Mummy Card,6,20,,10,,,,,,,,2,,,,,{ bonus bHit,20; },{},{} -4107,Verit_Card,Verit Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMaxHPrate,8; bonus bMaxSPrate,8; },{},{} -4108,Myst_Card,Myst Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Poison,30; bonus bFlee,5; },{},{} -4109,Jakk_Card,Jakk Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Fire,30; bonus bFlee,5; },{},{} -4110,Ghoul_Card,Ghoul Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bResEff,Eff_Poison,2000; bonus bDef,1; },{},{} -4111,Strouf_Card,Strouf Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_Demon,20; },{},{} -4112,Marduk_Card,Marduk Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bResEff,Eff_Silence,10000; },{},{} -4113,Marionette_Card,Marionette Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Ghost,30; bonus bFlee,5; },{},{} -4114,Argiope_Card,Argiope Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDefEle,Ele_Poison; bonus bDef,1; },{},{} -4115,Hunter_Fly_Card,Hunter Fly Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bHPDrainRate,30,15; },{},{} -4116,Isis_Card,Isis Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Dark,30; bonus bFlee,5; },{},{} -4117,Side_Winder_Card,Sidewinder Card,6,20,,10,,,,,,,,2,,,,,{ skill "TF_DOUBLE",1; bonus bDoubleRate,5; },{},{} -4118,Petit_Card,Earth Petite Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_Dragon,20; },{},{} -4119,Bathory_Card,Bathory Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDefEle,Ele_Dark; },{},{} -4120,Petit__Card,Sky Petite Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Dragon,30; },{},{} -4121,Phreeoni_Card,Phreeoni Card,6,20,,10,,,,,,,,2,,,,,{ bonus bHit,100; },{},{} -4122,Deviruchi_Card,Deviruchi Card,6,20,,10,,,,,,,,769,,,,,{ bonus bStr,1; bonus2 bResEff,Eff_Blind,10000; },{},{} -4123,Eddga_Card,Eddga Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMaxHPrate,-25; bonus bNoWalkDelay; },{},{} -4124,Medusa_Card,Medusa Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Demon,15; bonus2 bResEff,Eff_Stone,10000; },{},{} -4125,Deviace_Card,Deviace Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_DemiHuman,7; bonus2 bAddRace,RC_Player,7; bonus2 bAddRace,RC_Brute,7; bonus2 bAddRace,RC_Plant,7; bonus2 bAddRace,RC_Insect,7; },{},{} -4126,Minorous_Card,Minorous Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddSize,Size_Large,15; bonus bBaseAtk,5; },{},{} -4127,Nightmare_Card,Nightmare Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bResEff,Eff_Sleep,10000; bonus bAgi,1; },{},{} -4128,Golden_Bug_Card,Golden Thief Bug Card,6,20,,10,,,,,,,,32,,,,,{ bonus bNoMagicDamage,100; bonus bUseSPrate,100; },{},{} -4129,Baphomet__Card,Bapho Jr. Card,6,20,,10,,,,,,,,4,,,,,{ bonus bAgi,3; bonus bCritical,1; },{},{} -4130,Scorpion_King_Card,Scorpion King Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEle,Ele_Undead,20; },{},{} -4131,Moonlight_Flower_Card,Moonlight Flower Card,6,20,,10,,,,,,,,64,,,,,{ bonus bSpeedRate,25; },{},{} -4132,Mistress_Card,Mistress Card,6,20,,10,,,,,,,,769,,,,,{ bonus bNoGemStone; bonus bUseSPrate,25; },{},{} -4133,Daydric_Card,Raydric Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Neutral,20; },{},{} -4134,Dracula_Card,Dracula Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPDrainRate,100,5; },{},{} -4135,Orc_Load_Card,Orc Lord Card,6,20,,10,,,,,,,,16,,,,,{ bonus bShortWeaponDamageReturn,30; },{},{} -4136,Khalitzburg_Card,Khalitzburg Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Demon,30; },{},{} -4137,Drake_Card,Drake Card,6,20,,10,,,,,,,,2,,,,,{ bonus bNoSizeFix; },{},{} -4138,Anubis_Card,Anubis Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Angel,30; },{},{} -4139,Joker_Card,Joker Card,6,20,,10,,,,,,,,136,,,,,{ skill "TF_STEAL",1; },{},{} -4140,Knight_Of_Abyss_Card,Abysmal Knight Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddClass,Class_Boss,25; },{},{} -4141,Evil_Druid_Card,Evil Druid Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDefEle,Ele_Undead; bonus bInt,1; bonus bDef,1; },{},{} -4142,Doppelganger_Card,Doppelganger Card,6,20,,10,,,,,,,,2,,,,,{ bonus bAspdRate,10; },{},{} -4143,Orc_Hero_Card,Orc Hero Card,6,20,,10,,,,,,,,769,,,,,{ bonus bVit,3; bonus2 bResEff,Eff_Stun,10000; },{},{} -4144,Osiris_Card,Osiris Card,6,20,,10,,,,,,,,136,,,,,{ bonus bRestartFullRecover; },{},{} -4145,Berzebub_Card,Berzebub Card,6,20,,10,,,,,,,,136,,,,,{ bonus bVariableCastrate,-30; },{},{} -4146,Maya_Card,Maya Card,6,20,,10,,,,,,,,32,,,,,{ bonus bMagicDamageReturn,50; },{},{} -4147,Baphomet_Card,Baphomet Card,6,20,,10,,,,,,,,2,,,,,{ bonus bHit,-10; bonus bSplashRange,1; },{},{} -4148,Pharaoh_Card,Pharaoh Card,6,20,,10,,,,,,,,769,,,,,{ bonus bUseSPrate,-30; },{},{} -4149,Gargoyle_Card,Gargoyle Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12028,RC_Insect,100; },{},{} -4150,Goat_Card,Goat Card,6,20,,10,,,,,,,,16,,,,,{ if(getrefine()<6) { bonus bDef,2; bonus bMdef,5; } },{},{} -4151,Gajomart_Card,Gajomart Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Plant,-20; bonus2 bExpAddRace,RC_Plant,10; },{},{} -4152,Galapago_Card,Galapago Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemGroupHealRate,IG_Juice,50; bonus3 bAddMonsterDropItem,531,RC_Insect,300; bonus3 bAddMonsterDropItem,532,RC_Insect,300; bonus3 bAddMonsterDropItem,534,RC_Insect,300; },{},{} -4153,Crab_Card,Crab Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,5; bonus2 bAddDamageClass,1266,30; },{},{} -4154,Rice_Cake_Boy_Card,Dumpling Child Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemGroupHealRate,IG_Candy,50; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,300; bonus3 bAddMonsterDropItem,530,RC_DemiHuman,100; },{},{} -4155,Goblin_Leader_Card,Goblin Leader Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace2,RC2_Goblin,30; },{},{} -4156,Steam_Goblin_Card,Goblin Steamrider Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Formless,7; },{},{} -4157,Goblin_Archer_Card,Goblin Archer Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Undead,7; },{},{} -4158,Flying_Deleter_Card,Sky Deleter Card,6,20,,10,,,,,,,,16,,,,,{ bonus bHPrecovRate,-100; bonus bHPGainValue,100; },{},{} -4159,Nine_Tail_Card,Nine Tail Card,6,20,,10,,,,,,,,4,,,,,{ bonus bAgi,2; if(getrefine()>8) bonus bFlee,20; },{},{} -4160,Antique_Firelock_Card,Firelock Soldier Card,6,20,,10,,,,,,,,64,,,,,{ bonus bStr,2; if(getrefine()>8) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; } },{},{} -4161,Grand_Peco_Card,Grand Peco Card,6,20,,10,,,,,,,,769,,,,,{ bonus3 bAutoSpellWhenHit,"PR_GLORIA",1,50; },{},{} -4162,Grizzly_Card,Grizzly Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Blind,300; },{},{} -4163,Gryphon_Card,Gryphon Card,6,20,,10,,,,,,,,2,,,,,{ bonus bFlee,2; bonus bCritical,7; if(BaseClass==Job_Swordman) bonus3 bAutoSpell,"KN_BOWLINGBASH",5,10; },{},{} -4164,Gullinbursti_Card,Gullinbursti Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Fish,-20; bonus2 bExpAddRace,RC_Fish,10; },{},{} -4165,Gig_Card,Gig Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_Insect,5; },{},{ heal 0,-5; } -4166,Nightmare_Terror_Card,Nightmare Terror Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Curse,300; },{},{} -4167,Neraid_Card,Nereid Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_Brute,5; },{},{ heal 0,-5; } -4168,Dark_Lord_Card,Dark Lord Card,6,20,,10,,,,,,,,64,,,,,{ bonus3 bAutoSpellWhenHit,"WZ_METEOR",5,100; },{},{} -4169,Dark_Illusion_Card,Dark Illusion Card,6,20,,10,,,,,,,,769,,,,,{ bonus bMaxHPrate,-10; bonus bMaxSPrate,-10; bonus bVariableCastrate,-10; },{},{} -4170,Dark_Frame_Card,Dark Frame Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Stone,600; },{},{} -4171,Dark_Priest_Card,Dark Priest Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bSPVanishRate,50,10,BF_WEAPON|BF_MAGIC|BF_MISC; if(BaseJob==Job_Sage) bonus bSPDrainValue,1; },{},{} -4172,The_Paper_Card,The Paper Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,20; bonus bSPDrainValue,-1; },{},{} -4173,Demon_Pungus_Card,Demon Pungus Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Sleep,600; },{},{} -4174,Deviling_Card,Deviling Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Neutral,50; bonus2 bSubEle,Ele_Water,-50; bonus2 bSubEle,Ele_Earth,-50; bonus2 bSubEle,Ele_Fire,-50; bonus2 bSubEle,Ele_Wind,-50; bonus2 bSubEle,Ele_Poison,-50; bonus2 bSubEle,Ele_Holy,-50; bonus2 bSubEle,Ele_Dark,-50; bonus2 bSubEle,Ele_Ghost,-50; bonus2 bSubEle,Ele_Undead,-50; },{},{} -4175,Poison_Toad_Card,Poisonous Toad Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,"TF_POISON",1,20; bonus2 bAddSkillBlow,52,5; },{},{} -4176,Dullahan_Card,Dullahan Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Dragon,7; },{},{} -4177,Dryad_Card,Dryad Card,6,20,,10,,,,,,,,769,,,,,{ bonus3 bAddMonsterDropItem,993,RC_Plant,100; bonus2 bSubEle,Ele_Earth,10; },{},{} -4178,Dragon_Tail_Card,Dragon Tail Card,6,20,,10,,,,,,,,4,,,,,{ bonus bAgi,1; bonus bFlee,10; bonus2 bSkillAtk,"AC_DOUBLE",5; bonus2 bSkillAtk,"AC_SHOWER",5; },{},{} -4179,Dragon_Fly_Card,Dragon Fly Card,6,20,,10,,,,,,,,4,,,,,{ bonus bAgi,1; },{},{} -4180,Driller_Card,Driller Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_Dragon,5; },{},{ heal 0,-5; } -4181,Disguise_Card,Disguise Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Silence,300+600*(readparam(bVit)>=77); },{},{} -4182,Diabolic_Card,Diabolic Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_Demon,5; },{},{ heal 0,-5; } -4183,Vagabond_Wolf_Card,Vagabond Wolf Card,6,20,,10,,,,,,,,4,,,,,{ bonus bStr,1; },{},{} -4184,Lava_Golem_Card,Lava Golem Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace2,RC2_Golem,30; },{},{} -4185,Rideword_Card,Rideword Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,1; if(BaseClass==Job_Acolyte) { bonus bInt,1; bonus bMdef,1; } },{},{} -4186,Raggler_Card,Raggler Card,6,20,,10,,,,,,,,64,,,,,{ bonus bStr,1; bonus bVit,1; },{},{} -4187,Raydric_Archer_Card,Raydric Archer Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12030,RC_Demon,100; },{},{} -4188,Leib_Olmai_Card,Leib Olmai Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bSubEle,Ele_Fire,10; bonus3 bAddMonsterDropItem,990,RC_Brute,100; },{},{} -4189,Wraith_Dead_Card,Wraith Dead Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Curse,600; },{},{} -4190,Wraith_Card,Wraith Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12027,RC_Undead,100; },{},{} -4191,Loli_Ruri_Card,Loli Ruri Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAutoSpellWhenHit,"AL_HEAL",3,50; },{},{} -4192,Rotar_Zairo_Card,Rotar Zairo Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Fish,7; },{},{} -4193,Lude_Card,Lude Card,6,20,,10,,,,,,,,136,,,,,{ if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) bonus3 bAutoSpellWhenHit,"SM_ENDURE",1,200; },{},{} -4194,Rybio_Card,Rybio Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Stun,300+600*(readparam(bDex)>=77); },{},{} -4195,Leaf_Cat_Card,Leaf Cat Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bSubEle,Ele_Water,10; bonus3 bAddMonsterDropItem,991,RC_Fish,100; },{},{} -4196,Marin_Card,Marin Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItem,909,2000; bonus2 bAddMonsterDropItem,7126,10; },{},{} -4197,Mastering_Card,Mastering Card,6,20,,10,,,,,,,,4,,,,,{ bonus bLuk,1; },{},{} -4198,Maya_Puple_Card,Maya Purple Card,6,20,,10,,,,,,,,769,,,,,{ bonus bIntravision; },{},{} -4199,Merman_Card,Merman Card,6,20,,10,,,,,,,,64,,,,,{ bonus bHPrecovRate,10; bonus bSPrecovRate,10; },{},{} -4200,Megalith_Card,Megalith Card,6,20,,10,,,,,,,,64,,,,,{ if(getrefine()<6) bonus bMdef,7; },{},{} -4201,Majoruros_Card,Majoruros Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Stun,600; },{},{} -4202,Civil_Servant_Card,Mao Guai Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEle,Ele_Ghost,20; },{},{} -4203,Mutant_Dragon_Card,Mutant Dragonoid Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,15; bonus3 bAutoSpell,"MG_FIREBALL",3+7*(getskilllv("MG_FIREBALL")==10),50; },{},{} -4204,Mini_Demon_Card,Mini Demon Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Brute,-20; bonus2 bExpAddRace,RC_Brute,10; },{},{} -4205,Mimic_Card,Mimic Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItem,603,10; },{},{} -4206,Mystcase_Card,Myst Case Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bAddMonsterDropItem,644,30; },{},{} -4207,Mysteltainn_Card,Mysteltainn Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubSize,Size_Small,25; bonus bDef,1; },{},{} -4208,Miyabi_Ningyo_Card,Miyabi Doll Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMaxSPrate,10; bonus2 bSkillAtk,"MG_FROSTDIVER",5; },{},{} -4209,Violy_Card,Violy Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,"BA_FROSTJOKER",1+4*(getskilllv("BA_FROSTJOKER")==5),20; },{},{} -4210,Wander_Man_Card,Wanderer Card,6,20,,10,,,,,,,,4,,,,,{ if(!isequipped(4172,4257,4230,4272)) bonus3 bAutoSpell,"RG_INTIMIDATE",1,20; if(BaseClass==Job_Thief) bonus bFlee,20; },{},{} -4211,Vocal_Card,Vocal Card,6,20,,10,,,,,,,,4,,,,,{ bonus bMdef,3; },{},{} -4212,Bon_Gun_Card,Bongun Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,"SM_BASH",1,20; bonus2 bAddSkillBlow,"SM_BASH",5; bonus2 bAddDefMonster,1026,-100; },{},{} -4213,Brilight_Card,Brilight Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Silence,600; },{},{} -4214,Bloody_Murderer_Card,Bloody Murderer Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Insect,7; },{},{} -4215,Blazzer_Card,Blazer Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItemGroup,IG_Food,600; },{},{} -4216,Sasquatch_Card,Sasquatch Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Freeze,600; },{},{} -4217,Live_Peach_Tree_Card,Enchanted Peach Tree Card,6,20,,10,,,,,,,,32,,,,,{ bonus3 bAutoSpell,"AL_HEAL",1+9*(getskilllv("AL_HEAL")==10),20; },{},{} -4218,Succubus_Card,Succubus Card,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,-3; bonus bHPrecovRate,-20; bonus bMaxHP,1000; },{},{} -4219,Sageworm_Card,Sage Worm Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItem,715,30; bonus2 bAddMonsterDropItem,716,30; bonus2 bAddMonsterDropItem,717,30; },{},{} -4220,Solider_Card,Solider Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDef,2; bonus bMdef,2; },{},{} -4221,Skeleton_General_Card,Skeleton General Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Insect,-20; bonus2 bExpAddRace,RC_Insect,10; },{},{} -4222,Skel_Prisoner_Card,Skeleton Prisoner Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Sleep,300; },{},{} -4223,Stalactic_Golem_Card,Stalactic Golem Card,6,20,,10,,,,,,,,769,,,,,{ bonus bDef,1; bonus2 bResEff,Eff_Stun,2000; },{},{} -4224,Stem_Worm_Card,Stem Worm Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12032,RC_Brute,100; },{},{} -4225,Stone_Shooter_Card,Stone Shooter Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,10; bonus bHit,10; },{},{} -4226,Sting_Card,Sting Card,6,20,,10,,,,,,,,32,,,,,{ bonus bDef,2; if(getrefine()>8) bonus bMdef,5; },{},{} -4227,Spring_Rabbit_Card,Spring Rabbit Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemGroupHealRate,IG_Meat,50; bonus3 bAddMonsterDropItem,517,RC_Brute,200; bonus3 bAddMonsterDropItem,528,RC_Brute,200; },{},{} -4228,Sleeper_Card,Sleeper Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12031,RC_Fish,100; },{},{} -4229,C_Tower_Manager_Card,Tower Keeper Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,1; bonus bVariableCastrate,-5; },{},{} -4230,Shinobi_Card,Shinobi Card,6,20,,10,,,,,,,,136,,,,,{ bonus bAgi,1; bonus3 bAutoSpellWhenHit,"AS_CLOAKING",5,100; },{},{} -4231,Increase_Soil_Card,Mi Gao Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace2,RC2_Guardian,50; },{},{} -4232,Wild_Ginseng_Card,Hermit Plant Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemGroupHealRate,IG_Herb,50; bonus3 bAddMonsterDropItem,507,RC_Plant,300; bonus3 bAddMonsterDropItem,508,RC_Plant,200; bonus3 bAddMonsterDropItem,509,RC_Plant,100; },{},{} -4233,Baby_Leopard_Card,Baby Leopard Card,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,3; if(BaseClass==Job_Merchant) bonus bUnbreakableArmor; },{},{} -4234,Anolian_Card,Anolian Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAutoSpellWhenHit,"AC_CONCENTRATION",1+9*(getskilllv("AC_CONCENTRATION")==10),30; },{},{} -4235,Cookie_XMAS_Card,Christmas Cookie Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Angel,-20; bonus2 bExpAddRace,RC_Angel,10; },{},{} -4236,Amon_Ra_Card,Amon Ra Card,6,20,,10,,,,,,,,64,,,,,{ bonus bAllStats,1; bonus3 bAutoSpellWhenHit,"PR_KYRIE",10,(30+70*(readparam(bInt)>=99)); },{},{} -4237,Owl_Duke_Card,Owl Duke Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,"PR_IMPOSITIO",3,3; },{},{} -4238,Owl_Baron_Card,Owl Baron Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,"PR_LEXAETERNA",1,30; },{},{} -4239,Iron_Fist_Card,Iron Fist Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Formless,-20; bonus2 bExpAddRace,RC_Formless,10; },{},{} -4240,Arclouse_Card,Arclouze Card,6,20,,10,,,,,,,,32,,,,,{ if(getrefine()<6) { bonus bDef,2; bonus bMdef,3; } },{},{} -4241,Archangeling_Card,Arc Angeling Card,6,20,,10,,,,,,,,769,,,,,{ bonus bMaxHP,300; if(readparam(bLuk)>=77) { bonus bHPrecovRate,100; bonus bSPrecovRate,100; } },{},{} -4242,Apocalips_Card,Apocalipse Card,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,2; if(getrefine()>8) bonus bMaxHP,800; },{},{} -4243,Antonio_Card,Antonio Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAutoSpellWhenHit,"AL_TELEPORT",1,500; },{},{} -4244,Alarm_Card,Alarm Card,6,20,,10,,,,,,,,64,,,,,{ bonus3 bAutoSpellWhenHit,"MG_SIGHT",1,200; bonus bMaxHP,300; bonus bVit,1; },{},{} -4245,Am_Mut_Card,Am Mut Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_DemiHuman,-20; bonus2 bSubRace,RC_Player,-20; bonus2 bExpAddRace,RC_DemiHuman,10; },{},{} -4246,Assulter_Card,Assaulter Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_DemiHuman,7; bonus2 bCriticalAddRace,RC_Player,7; },{},{} -4247,Aster_Card,Aster Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,5; bonus2 bAddDamageClass,1074,30; },{},{} -4248,Ancient_Mummy_Card,Ancient Mummy Card,6,20,,10,,,,,,,,32,,,,,{ bonus3 bAutoSpellWhenHit,"AL_CRUCIS",5,30; },{},{} -4249,Ancient_Worm_Card,Ancient Worm Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Demon,-20; bonus2 bExpAddRace,RC_Demon,10; },{},{} -4250,Executioner_Card,Executioner Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubSize,Size_Large,25; bonus bDef,1; },{},{} -4251,Elder_Card,Elder Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace2,RC2_Guardian,40; },{},{} -4252,Alligator_Card,Alligator Card,6,20,,10,,,,,,,,136,,,,,{ bonus bLongAtkDef,5; },{},{} -4253,Alice_Card,Alice Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubClass,Class_Boss,40; bonus2 bSubClass,Class_Normal,-40; },{},{} -4254,Tirfing_Card,Ogretooth Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubSize,Size_Medium,25; bonus bDef,1; },{},{} -4255,Orc_Lady_Card,Orc Lady Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace2,RC2_Orc,30; },{},{} -4256,Orc_Archer_Card,Orc Archer Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12034,RC_DemiHuman,100; },{},{} -4257,Wild_Rose_Card,Wild Rose Card,6,20,,10,,,,,,,,64,,,,,{ bonus bAgi,1; if(BaseClass==Job_Thief) bonus bFlee2,5; },{},{} -4258,Wicked_Nymph_Card,Evil Nymph Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,1; bonus bMaxSP,50; },{},{} -4259,Wooden_Golem_Card,Wooden Golem Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDef,1; bonus bHPrecovRate,30; },{},{} -4260,Wootan_Shooter_Card,Wootan Shooter Card,6,20,,10,,,,,,,,769,,,,,{ bonus bDef,1; bonus2 bResEff,Eff_Confusion,2000; },{},{} -4261,Wootan_Fighter_Card,Wootan Fighter Card,6,20,,10,,,,,,,,769,,,,,{ bonus bDef,1; bonus2 bResEff,Eff_Bleeding,2000; },{},{} -4262,Evil_Cloud_Hermit_Card,Cloud Hermit Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12029,RC_Plant,100; },{},{} -4263,Incant_Samurai_Card,Samurai Spector Card,6,20,,10,,,,,,,,2,,,,,{ bonus bIgnoreDefClass,Class_Normal; bonus bHPrecovRate,-100; bonus2 bHPLossRate,666,10000; },{},{ if((Hp<=999) && !getmapflag(strcharinfo(3),mf_pvp) && !getmapflag(strcharinfo(3),mf_pvp_noparty) && !getmapflag(strcharinfo(3),mf_pvp_noguild)) { heal(1-Hp),0; } else { heal -999,0; } } -4264,Wind_Ghost_Card,Wind Ghost Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,"WZ_JUPITEL",3+7*(getskilllv("WZ_JUPITEL")==10),20; },{},{} -4265,Li_Me_Mang_Ryang_Card,Jing Guai Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12033,RC_Angel,100; },{},{} -4266,Eclipse_Card,Eclipse Card,6,20,,10,,,,,,,,4,,,,,{ bonus bVit,1; },{},{} -4267,Explosion_Card,Explosion Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Dragon,-20; bonus2 bExpAddRace,RC_Dragon,10; },{},{} -4268,Injustice_Card,Injustice Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAutoSpell,"AS_SONICBLOW",1,50; },{},{} -4269,Incubus_Card,Incubus Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,-3; bonus bSPrecovRate,-20; bonus bMaxSP,150; },{},{} -4270,Giant_Spider_Card,Giant Spider Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Poison,600; },{},{} -4271,Giant_Honet_Card,Giant Hornet Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bSubEle,Ele_Wind,10; bonus3 bAddMonsterDropItem,992,RC_Insect,100; },{},{} -4272,Dancing_Dragon_Card,Zhu Po Long Card,6,20,,10,,,,,,,,136,,,,,{ bonus bAgi,1; bonus bCritical,3; },{},{} -4273,Shellfish_Card,Shell Fish Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,5; bonus2 bAddDamageClass,1073,30; },{},{} -4274,Zombie_Master_Card,Zombie Master Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_Undead,5; },{},{ heal 0,-5; } -4275,Zombie_Prisoner_Card,Zombie Prisoner Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Undead,-20; bonus2 bExpAddRace,RC_Undead,10; },{},{} -4276,Lord_Of_Death_Card,Lord of The Dead Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAddEff,Eff_Stun,500,ATF_SHORT; bonus3 bAddEff,Eff_Curse,500,ATF_SHORT; bonus3 bAddEff,Eff_Silence,500,ATF_SHORT; bonus3 bAddEff,Eff_Poison,500,ATF_SHORT; bonus3 bAddEff,Eff_Bleeding,500,ATF_SHORT; bonus2 bComaClass,Class_Normal,1; },{},{} -4277,Zherlthsh_Card,Zealotus Card,6,20,,10,,,,,,,,32,,,,,{ bonus bLuk,2; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; bonus2 bSkillAtk,"DC_THROWARROW",10; },{},{} -4278,Gibbet_Card,Gibbet Card,6,20,,10,,,,,,,,769,,,,,{ if(getrefine()<6) bonus bMdef,5; },{},{} -4279,Deleter_Card,Earth Deleter Card,6,20,,10,,,,,,,,16,,,,,{ bonus bSPrecovRate,-100; bonus bSPGainValue,10; },{},{ heal 0,-100; } -4280,Geographer_Card,Geographer Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAutoSpellWhenHit,"AL_BLESSING",2+8*(getskilllv("AL_BLESSING")==10),30; },{},{} -4281,Zipper_Bear_Card,Zipper Bear Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,30; bonus bSPDrainValue,-1; if(BaseClass==Job_Merchant) bonus bUnbreakableWeapon; },{},{} -4282,Tengu_Card,Tengu Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItemGroup,IG_Recovery,600; },{},{} -4283,Greatest_General_Card,Greatest General Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,"MO_CALLSPIRITS",5,2+18*(BaseClass==Job_Acolyte); },{},{} -4284,Chepet_Card,Chepet Card,6,20,,10,,,,,,,,2,,,,,{ bonus4 bAutoSpell,"AL_HEAL",5,50,1; },{},{} -4285,Choco_Card,Choco Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee2,5; bonus bFlee,10; },{},{} -4286,Karakasa_Card,Karakasa Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Confusion,300+600*(readparam(bStr)>=77); },{},{} -4287,Kapha_Card,Kapha Card,6,20,,10,,,,,,,,4,,,,,{ if(getrefine()<6) bonus bMdef,8; },{},{} -4288,Carat_Card,Carat Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,2; if(getrefine()>8) bonus bMaxSP,150; },{},{} -4289,Caterpillar_Card,Caterpillar Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_Plant,5; },{},{ heal 0,-5; } -4290,Cat_O_Nine_Tail_Card,Cat O' Nine Tails Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMdef,3; bonus bMagicDamageReturn,5; },{},{} -4291,Kobold_Leader_Card,Kobold Leader Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace2,RC2_Kobold,30; },{},{} -4292,Kobold_Archer_Card,Kobold Archer Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Plant,7; },{},{} -4293,Cookie_Card,Cookie Card,6,20,,10,,,,,,,,136,,,,,{ bonus bLuk,2; bonus2 bSkillAtk,"AL_HOLYLIGHT",10; },{},{} -4294,Quve_Card,Quve Card,6,20,,10,,,,,,,,136,,,,,{ if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) bonus3 bAutoSpellWhenHit,"AL_INCAGI",1,100; },{},{} -4295,Kraben_Card,Kraben Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Blind,600; },{},{} -4296,Cramp_Card,Cramp Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bGetZenyNum,500,1; },{},{} -4297,Cruiser_Card,Cruiser Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Brute,7; },{},{} -4298,Cremy_Fear_Card,Creamy Fear Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Confusion,600; },{},{} -4299,Clock_Card,Clock Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAutoSpellWhenHit,"CR_AUTOGUARD",3+7*(getskilllv("CR_AUTOGUARD")==10),30; },{},{ sc_end SC_AUTOGUARD; } -4300,Chimera_Card,Chimera Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Poison,300+600*(BaseJob==Job_Assassin); },{},{} -4301,Killer_Mantis_Card,Killer Mantis Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Bleeding,600; },{},{} -4302,Tao_Gunka_Card,Tao Gunka Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHPrate,100; bonus bDefRate,-50; bonus bMdefRate,-50; },{},{} -4303,Whisper_Boss_Card,Giant Whisper Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee,10; if(readparam(bStr)>=80) bonus bBaseAtk,20; if(readparam(bVit)>=80) bonus bMaxHPrate,3; if(readparam(bLuk)>=80) bonus bCritical,3; },{},{} -4304,Tamruan_Card,Tamruan Card,6,20,,10,,,,,,,,32,,,,,{ bonus bDef,2; bonus2 bSkillAtk,"CR_SHIELDCHARGE",10; bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",10; },{},{} -4305,Turtle_General_Card,Turtle General Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddClass,Class_All,20; bonus3 bAutoSpell,"SM_MAGNUM",10,30; },{},{} -4306,Toad_Card,Toad Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee2,1; },{},{} -4307,Kind_Of_Beetle_Card,Beetle King Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_Fish,5; },{},{ heal 0,-5; } -4308,Tri_Joint_Card,Tri Joint Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_Formless,5; },{},{ heal 0,-5; } -4309,Parasite_Card,Parasite Card,6,20,,10,,,,,,,,32,,,,,{ bonus bDef,1; bonus2 bSubRace,RC_Formless,5; },{},{} -4310,Panzer_Goblin_Card,Panzer Goblin Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Demon,7; },{},{} -4311,Permeter_Card,Permeter Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bSubEle,Ele_Dark,15; bonus2 bSubEle,Ele_Undead,15; },{},{} -4312,Fur_Seal_Card,Seal Card,6,20,,10,,,,,,,,2,,,,,{ bonus bFlee,3; bonus bHit,10; if(BaseClass==Job_Acolyte) { bonus2 bCriticalAddRace,RC_Undead,9; bonus2 bCriticalAddRace,RC_Demon,9; } },{},{} -4313,Punk_Card,Punk Card,6,20,,10,,,,,,,,4,,,,,{ bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1+4*(getskilllv("WZ_QUAGMIRE")==5),50,0; },{},{} -4314,Penomena_Card,Penomena Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Formless,30; },{},{} -4315,Pest_Card,Pest Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Stone,300+600*(readparam(bInt)>=77); },{},{} -4316,Fake_Angel_Card,False Angel Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_Angel,5; },{},{ heal 0,-5; } -4317,Mobster_Card,Mobster Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,15; if(BaseClass==Job_Thief) bonus bCritical,4; },{},{} -4318,Knight_Windstorm_Card,Stormy Knight Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAutoSpell,"WZ_STORMGUST",1,20; bonus2 bAddEff,Eff_Freeze,2000; },{},{} -4319,Freezer_Card,Freezer Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMaxHP,300; if(getrefine()>=9) bonus2 bSkillAtk,"SM_BASH",10; },{},{} -4320,Bloody_Knight_Card,Bloody Knight Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAutoSpell,"WZ_METEOR",1,20; },{},{} -4321,Hylozoist_Card,Hylozoist Card,6,20,,10,,,,,,,,136,,,,,{ bonus bClassChange,100; },{},{} -4322,High_Orc_Card,High Orc Card,6,20,,10,,,,,,,,32,,,,,{ bonus bDef,1; bonus bShortWeaponDamageReturn,5; },{},{} -4323,Garm_Baby_Card,Hatii Babe Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAutoSpell,"MG_FROSTDIVER",3,50; },{},{} -4324,Garm_Card,Hatii Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Freeze,5000; },{},{} -4325,Harpy_Card,Harpy Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Neutral,15; bonus2 bSkillAtk,"MG_NAPALMBEAT",5; },{},{} -4326,See_Otter_Card,Sea-Otter Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemGroupHealRate,IG_Fish,50; bonus3 bAddMonsterDropItem,551,RC_Fish,300; bonus3 bAddMonsterDropItem,544,RC_Fish,300; },{},{} -4327,Blood_Butterfly_Card,Bloody Butterfly Card,6,20,,10,,,,,,,,136,,,,,{ bonus bVariableCastrate,30; bonus bNoCastCancel; bonus2 bSkillAtk,"MG_FIREWALL",5; },{},{} -4328,Hyegun_Card,Yao Jun Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee,15; bonus bCritical,1; },{},{} -4329,Phendark_Card,Phendark Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_DemiHuman,5; bonus2 bSPGainRace,RC_Player,5; },{},{ heal 0,-5; } -4330,Dark_Snake_Lord_Card,Evil Snake Lord Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,3; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Curse,10000; },{},{} -4331,Heater_Card,Heater Card,6,20,,10,,,,,,,,136,,,,,{ bonus bCritical,3; if(BaseClass==Job_Swordman) bonus bFlee2,3; },{},{} -4332,Waste_Stove_Card,Waste Stove Card,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,5; bonus bInt,1; },{},{} -4333,Venomous_Card,Venomous Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAddEffWhenHit,Eff_Poison,3000,ATF_TARGET|ATF_SELF; },{},{} -4334,Noxious_Card,Noxious Card,6,20,,10,,,,,,,,4,,,,,{ bonus bLongAtkDef,10; bonus2 bSubEle,Ele_Neutral,10; },{},{} -4335,Pitman_Card,Pitman Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSkillAtk,"WZ_EARTHSPIKE",5; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",5; },{},{ heal 0,-50; } -4336,Ungoliant_Card,Ungoliant Card,6,20,,10,,,,,,,,769,,,,,{ bonus bHPrecovRate,10; bonus2 bResEff,Eff_Bleeding,10000; },{},{} -4337,Porcellio_Card,Porcellio Card,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,25; bonus bDef,-5; },{},{} -4338,Obsidian_Card,Obsidian Card,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,readparam(bDex)/18; },{},{} -4339,Mineral_Card,Mineral Card,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,-25; bonus bDef,3; },{},{} -4340,Teddy_Bear_Card,Teddy Bear Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Undead,30; },{},{} -4341,Metaling_Card,Metaling Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAutoSpell,"RG_STRIPWEAPON",1,50; },{},{} -4342,Rsx_0806_Card,RSX-0806 Card,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,3; bonus bUnbreakableArmor; bonus bNoKnockback; },{},{} -4343,Mole_Card,Holden Card,6,20,,10,,,,,,,,769,,,,,{ bonus bLuk,2; },{},{} -4344,Anopheles_Card,Anopheles Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12058,RC_Insect,50; },{},{} -4345,Hill_Wind_Card,Hill Wind Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSkillAtk,"MG_THUNDERSTORM",5; bonus2 bSkillAtk,"WZ_JUPITEL",5; bonus2 bSkillAtk,"WZ_VERMILION",5; },{},{ heal 0,-50; } -4346,Ygnizem_Card,Egnigem Cenia Card,6,20,,10,,,,,,,,16,,,,,{ bonus bStr,readparam(bInt)/18; },{},{} -4347,Armaia_Card,Armeyer Dinze Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12053,RC_Fish,50; },{},{} -4348,Whikebain_Card,Wickebine Tres Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,"RG_STRIPARMOR",1,50; },{},{} -4349,Erend_Card,Errende Ebecee Card,6,20,,10,,,,,,,,136,,,,,{ bonus4 bAutoSpellWhenHit,"AL_PNEUMA",1,50,0; },{},{} -4350,Rawrel_Card,Laurell Weinder Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSkillAtk,"WZ_FROSTNOVA",3; bonus2 bSkillAtk,"WZ_STORMGUST",3; },{},{ heal 0,-50; } -4351,Kavac_Card,Kavach Icarus Card,6,20,,10,,,,,,,,4,,,,,{ if(getrefine()<=4) { bonus bFlee,20; bonus bFlee2,1; } else { bonus bFlee,10; } },{},{} -4352,B_Ygnizem_Card,General Egnigem Cenia Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bHPRegenRate,50,10000; bonus2 bSPRegenRate,10,10000; },{},{} -4353,Removal_Card,Remover Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHP,800-40*getrefine(); bonus bHPrecovRate,10; },{},{} -4354,Gemini_Card,Gemini-S58 Card,6,20,,10,,,,,,,,769,,,,,{ if(readparam(bAgi)>=90) { bonus2 bResEff,Eff_Silence,3000; bonus2 bResEff,Eff_Stun,3000; } if(readparam(bVit)>=80) { bonus2 bResEff,Eff_Stone,5000; bonus2 bResEff,Eff_Sleep,5000; } },{},{} -4355,Gremlin_Card,Gremlin Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12043,RC_Brute,50; },{},{} -4356,Beholder_Card,Beholder Card,6,20,,10,,,,,,,,136,,,,,{ skill "SA_CASTCANCEL",1; },{},{} -4357,B_Seyren_Card,Lord Knight Card,6,20,,10,,,,,,,,769,,,,,{ skill "LK_BERSERK",1; bonus bMaxHPrate,-50; },{},{} -4358,Seyren_Card,Seyren Windsor Card,6,20,,10,,,,,,,,769,,,,,{ bonus bStr,getrefine()-6; },{},{} -4359,B_Eremes_Card,Assassin Cross Card,6,20,,10,,,,,,,,4,,,,,{ skill "AS_CLOAKING",3; },{},{ sc_end SC_CLOAKING; } -4360,Eremes_Card,Eremes Guile Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bCriticalAddRace,RC_DemiHuman,10; bonus2 bCriticalAddRace,RC_Player,10; },{},{} -4361,B_Harword_Card,MasterSmith Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBreakWeaponRate,1000; bonus bBreakArmorRate,700; },{},{} -4362,Harword_Card,Howard Alt-Eisen Card,6,20,,10,,,,,,,,2,,,,,{ bonus bAspdRate,-5; bonus bHit,30; },{},{} -4363,B_Magaleta_Card,High Priest Card,6,20,,10,,,,,,,,16,,,,,{ bonus5 bAutoSpellWhenHit,"HP_ASSUMPTIO",5,50,BF_WEAPON|BF_MAGIC,0; },{},{} -4364,Magaleta_Card,Margaretha Sorin Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,1; bonus5 bAutoSpellWhenHit,"PR_LEXDIVINA",5,150,BF_MAGIC,1; },{},{} -4365,B_Katrinn_Card,High Wizard Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bIgnoreMdefClassRate,Class_Normal,100; bonus bVariableCastrate,100; bonus bSPrecovRate,-100; },{},{ heal 0,-2000; } -4366,Katrinn_Card,Kathryne Keyron Card,6,20,,10,,,,,,,,769,,,,,{ .@r = getrefine(); bonus bVariableCastrate,.@r*-1; if(.@r>=9) { bonus bMatkRate,2; } },{},{} -4367,B_Shecil_Card,Sniper Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bHPDrainRate,100,20; bonus bHPrecovRate,-10; },{},{} -4368,Shecil_Card,Cecil Damon Card,6,20,,10,,,,,,,,2,,,,,{ bonus bAspdRate,5; bonus bHit,-30; },{},{} -4369,Venatu_Card,Venatu Card,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,readparam(bAgi)/18; },{},{} -4370,Dimik_Card,Dimik Card,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,getrefine()-5; },{},{} -4371,Archdam_Card,Archdam Card,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,10; bonus bVariableCastrate,20; },{},{} -4372,Bacsojin_Card,White Lady Card,6,20,,10,,,,,,,,769,,,,,{ bonus bHealPower,30; bonus bUseSPrate,15; },{},{} -4373,Chung_E_Card,Green Maiden Card,6,20,,10,,,,,,,,4,,,,,{ .@r = getrefine(); bonus bLuk,.@r-5; bonus bCritical,.@r; },{},{} -4374,Apocalips_H_Card,Vesper Card,6,20,,10,,,,,,,,769,,,,,{ bonus bDex,2; bonus2 bIgnoreMdefClassRate,Class_Boss,30; },{},{} -4375,Orc_Baby_Card,Orc Baby Card,6,20,,10,,,,,,,,4,,,,,{ .@i = (getrefine()>=9?15:10); bonus2 bSubEle,Ele_Neutral,.@i; bonus bFlee,.@i; },{},{} -4376,Lady_Tanee_Card,Lady Tanee Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMaxHPrate,-40; bonus bMaxSPrate,50; bonus2 bAddMonsterDropItem,513,200; bonus2 bAddItemHealRate,513,100; },{},{} -4377,Green_Iguana_Card,Grove Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12063,RC_Formless,50; },{},{} -4378,Acidus_Card,Gold Acidus Card,6,20,,10,,,,,,,,64,,,,,{ if(getrefine()<=4) { bonus bMaxHPrate,8; bonus bMaxSPrate,8; bonus bHPrecovRate,5; bonus bSPrecovRate,5; } else { bonus bMaxHPrate,4; bonus bMaxSPrate,4; } },{},{} -4379,Acidus__Card,Blue Acidus Card,6,20,,10,,,,,,,,769,,,,,{ if(getrefine()<=4) { bonus bSPrecovRate,5; bonus bMaxSP,80; } else { bonus bMaxSP,40; } },{},{} -4380,Ferus_Card,Red Ferus Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSkillAtk,"WZ_FIREPILLAR",5; bonus2 bSkillAtk,"WZ_METEOR",5; },{},{ heal 0,-50; } -4381,Ferus__Card,Green Ferus Card,6,20,,10,,,,,,,,64,,,,,{ bonus bVit,1; bonus bMaxHPrate,10; },{},{} -4382,Novus__Card,Yellow Novus Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHP,500; bonus bHPrecovRate,10; },{},{} -4383,Novus_Card,Red Novus Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAddEffWhenHit,Eff_Confusion,3000,ATF_TARGET|ATF_SELF; },{},{} -4384,Hydro_Card,Hydrolancer Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,"SA_SPELLBREAKER",1,100; },{},{} -4385,Dragon_Egg_Card,Dragon Egg Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12048,RC_Dragon,50; },{},{} -4386,Detale_Card,Detardeurus Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMdef,-20; bonus2 bResEff,Eff_Freeze,10000; bonus5 bAutoSpellWhenHit,"SA_LANDPROTECTOR",1,70,BF_MAGIC,0; },{},{} -4387,Ancient_Mimic_Card,Ancient Mimic Card,6,20,,10,,,,,,,,16,,,,,{ bonus bAgi,readparam(bLuk)/18; },{},{} -4388,Deathword_Card,Death Word Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSkillAtk,"MG_NAPALMBEAT",5; bonus2 bSkillAtk,"MG_SOULSTRIKE",5; bonus2 bSkillAtk,"HW_NAPALMVULCAN",5; },{},{ heal 0,-50; } -4389,Plasma_Card,Plasma Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItem,12118,50; bonus2 bAddMonsterDropItem,12119,50; bonus2 bAddMonsterDropItem,12120,50; bonus2 bAddMonsterDropItem,12121,50; },{},{} -4390,Breeze_Card,Breeze Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,5; bonus2 bAddEff,Eff_Bleeding,500; },{},{} -4391,Retribution_Card,Baroness of Retribution Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12068,RC_Angel,50; },{},{} -4392,Observation_Card,Dame of Sentinel Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDex,readparam(bVit)/18; },{},{} -4393,Shelter_Card,Mistress of Shelter Card,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,readparam(bStr)/18; },{},{} -4394,Solace_Card,Lady Solace Card,6,20,,10,,,,,,,,2,,,,,{ if(BaseJob==Job_Priest) bonus3 bAutoSpell,"CR_GRANDCROSS",5,20; },{},{} -4395,Tha_Maero_Card,Maero of Thanatos Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,5; bonus3 bAutoSpell,"AL_DECAGI",3,50; },{},{} -4396,Tha_Odium_Card,Odium of Thanatos Card,6,20,,10,,,,,,,,64,,,,,{ bonus bAgi,getrefine()-5; },{},{} -4397,Tha_Despero_Card,Despero of Thanatos Card,6,20,,10,,,,,,,,32,,,,,{ bonus bInt,getrefine()-6; },{},{} -4398,Tha_Dolor_Card,Dolor of Thanatos Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bMagicAddRace,RC_Angel,10; },{},{} -4399,Thanatos_Card,Memory of Thanatos Card,6,20,,10,,,,,,,,2,,,,,{ bonus bDefRatioAtkClass,Class_All; bonus bSPDrainValue,-1; bonus bDef,-30; bonus bFlee,-30; },{},{} -4400,Aliza_Card,Aliza Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAutoSpellWhenHit,"DC_WINKCHARM",1,50+50*(BaseJob==Job_Dancer); },{},{} -4401,Alicel_Card,Alicel Card,6,20,,10,,,,,,,,16,,,,,{ bonus bFlee,10; bonus bDef,-5; },{},{} -4402,Aliot_Card,Aliot Card,6,20,,10,,,,,,,,4,,,,,{ if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) { bonus bStr,2; bonus bMaxHPrate,5; } if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) { bonus bInt,2; bonus bMaxSPrate,5; } },{},{} -4403,Kiel_Card,Kiel-D-01 Card,6,20,,10,,,,,,,,769,,,,,{ bonus bDelayRate,-30; },{},{} -4404,Skogul_Card,Skogul Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAddEffWhenHit,Eff_Bleeding,3000,ATF_TARGET|ATF_SELF; },{},{} -4405,Frus_Card,Frus Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMagicDamageReturn,getrefine()*2; if(BaseClass==Job_Mage) bonus bMdef,3; },{},{} -4406,Skeggiold_Card,Skeggiold Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bMagicAddRace,RC_Demon,2; },{},{} -4407,Randgris_Card,Randgris Card,6,20,,10,,,,,,,,2,,,,,{ bonus bUnbreakableWeapon; bonus2 bAddClass,Class_All,10; bonus3 bAutoSpell,"SA_DISPELL",1,50; },{},{} -4408,Gloom_Under_Night_Card,Gloom Under Night Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEle,Ele_Holy,40; bonus2 bAddEle,Ele_Dark,40; bonus2 bAddRace,RC_Angel,40; bonus2 bAddRace,RC_Demon,40; },{},{} -4409,Agav_Card,Agav Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMatkRate,5; bonus bDef,-10; if(BaseClass==Job_Mage) bonus bMaxSP,100; },{},{} -4410,Echio_Card,Echio Card,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,15; if(BaseClass==Job_Swordman) bonus bMaxHP,500; },{},{} -4411,Vanberk_Card,Vanberk Card,6,20,,10,,,,,,,,769,,,,,{ bonus bStr,2; autobonus "{ bonus bCritical,100; }",5,5000,0,"{ specialeffect2 EF_ENHANCE; }"; },{},{} -4412,Isilla_Card,Isilla Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,2; autobonus "{ bonus bVariableCastrate,-50; bonus bFlee,30; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; },{},{} -4413,Hodremlin_Card,Hodremlin Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubSize,Size_All,15; autobonus2 "{ bonus bFlee2,30; }",3,10000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_WIND; }"; },{},{} -4414,Seeker_Card,Seeker Card,6,20,,10,,,,,,,,32,,,,,{ skill "MG_STONECURSE",1; bonus2 bResEff,Eff_Stone,3000; bonus bMdef,10; },{},{} -4415,Snowier_Card,Snowier Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItem,536,500; bonus2 bAddItemHealRate,536,100; },{},{} -4416,Siroma_Card,Siroma Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bSkillAtk,"MG_COLDBOLT",25; bonus2 bVariableCastrate,"MG_COLDBOLT",-25; },{},{} -4417,Ice_Titan_Card,Ice Titan Card,6,20,,10,,,,,,,,64,,,,,{ bonus bVit,2; autobonus2 "{ bonus bDef,10; }",3,10000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_FREEZED; }"; },{},{} -4418,Gazeti_Card,Gazeti Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,"MG_COLDBOLT",2,100; },{},{} -4419,Ktullanux_Card,Ktullanux Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEle,Ele_Fire,50; bonus5 bAutoSpellWhenHit,"WZ_FROSTNOVA",10,20,BF_WEAPON|BF_MAGIC,0; },{},{} -4420,Muscipular_Card,Muscipular Card,6,20,,10,,,,,,,,32,,,,,{ bonus3 bAutoSpellWhenHit,"AL_HEAL",1,100; bonus3 bAutoSpellWhenHit,"AL_INCAGI",1,100; },{},{} -4421,Drosera_Card,Drosera Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCriticalLong,15; },{},{} -4422,Roween_Card,Roween Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee,5; bonus bFlee2,3; bonus2 bAddEle,Ele_Water,10; bonus2 bCriticalAddRace,RC_Fish,15; },{},{} -4423,Galion_Card,Galion Card,6,20,,10,,,,,,,,136,,,,,{ bonus bHit,5; bonus2 bAddEle,Ele_Water,5; },{},{} -4424,Stapo_Card,Stapo Card,6,20,,10,,,,,,,,136,,,,,{ skill "TF_PICKSTONE",1; skill "TF_THROWSTONE",1; },{},{} -4425,Atroce_Card,Atroce Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,25; autobonus "{ bonus bAspdRate,100; }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} -4426,Byorgue_Card,Byorgue Card,6,20,,10,,,,,,,,16,,,,,{ if(BaseJob==Job_Rogue) { bonus bMatkRate,10; bonus2 bAddClass,Class_All,10; } },{},{} -4427,Sword_Guardian_Card,Sword Guardian Card,6,20,,10,,,,,,,,2,,,,,{ .@i = getiteminfo(getequipid(EQI_HAND_R),11); if(.@i==W_1HSWORD||.@i==W_2HSWORD) { bonus bHit,5; bonus bCritical,5; bonus2 bSkillAtk,62,25; } },{},{} -4428,Bow_Guardian_Card,Bow Guardian Card,6,20,,10,,,,,,,,2,,,,,{ if(getiteminfo(getequipid(EQI_HAND_R),11)==W_BOW) { bonus bHit,5; bonus bCritical,5; bonus2 bSkillAtk,"AC_SHOWER",50; } },{},{} -4429,Salamander_Card,Salamander Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSkillAtk,"WZ_FIREPILLAR",40; bonus2 bSkillAtk,"WZ_METEOR",40; },{},{} -4430,Ifrit_Card,Ifrit Card,6,20,,10,,,,,,,,136,,,,,{ bonus bBaseAtk,(JobLevel/10); bonus bCritical,(JobLevel/10); bonus bHit,(JobLevel/10); bonus3 bAutoSpellWhenHit,"NPC_EARTHQUAKE",10,1; },{},{} -4431,Kasa_Card,Kasa Card,6,20,,10,,,,,,,,4,,,,,{ bonus3 bAutoSpell,"MG_FIREBALL",5,20; bonus3 bAutoSpell,"MG_FIREBOLT",5,20; },{},{} -4432,Magmaring_Card,Magmaring Card,6,20,,10,,,,,,,,4,,,,,{ bonus bBaseAtk,5; bonus2 bAddEle,Ele_Earth,10; bonus2 bCriticalAddRace,RC_Brute,15; },{},{} -4433,Imp_Card,Imp Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bSkillAtk,"MG_FIREBOLT",25; bonus2 bVariableCastrate,"MG_FIREBOLT",-25; },{},{} -4434,Knocker_Card,Knocker Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bAddRace,RC_Formless,5; bonus3 bAddMonsterDropItem,756,RC_Formless,10; bonus3 bAddMonsterDropItem,757,RC_Formless,10; },{},{} -4435,Zombie_Slaughter_Card,Zombie Slaughter Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bAddRace,RC_DemiHuman,1; bonus2 bAddRace,RC_Player,1; bonus2 bMagicAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,RC_Player,1; bonus bHPGainValue,50; },{},{} -4436,Ragged_Zombie_Card,Ragged Zombie Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bCriticalAddRace,RC_Player,5; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bAddRace,RC_Player,1; bonus2 bMagicAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,RC_Player,1; bonus2 bAddEff2,Eff_Bleeding,10; },{},{} -4437,Hell_Poodle_Card,Hell Poodle Card,6,20,,10,,,,,,,,136,,,,,{ bonus bHit,1; bonus2 bAddItemHealRate,517,100; bonus3 bAddEff,Eff_Bleeding,50,ATF_SHORT; },{},{} -4438,Banshee_Card,Banshee Card,6,20,,10,,,,,,,,769,,,,,{ if(BaseClass==Job_Mage){ bonus bMaxSP,100; bonus bMaxHP,-100; bonus2 bSkillAtk,"MG_NAPALMBEAT",20; bonus2 bSkillAtk,"MG_SOULSTRIKE",20; bonus2 bSkillAtk,"HW_NAPALMVULCAN",20; } },{},{} -4439,Flame_Skull_Card,Flame Skull Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bResEff,Eff_Blind,3000; bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Curse,3000; bonus2 bResEff,Eff_Stone,3000; bonus2 bAddEffWhenHit,Eff_Blind,500; bonus2 bAddEffWhenHit,Eff_Stun,500; bonus2 bAddEffWhenHit,Eff_Curse,500; bonus2 bAddEffWhenHit,Eff_Stone,500; },{},{} -4440,Necromancer_Card,Necromancer Card,6,20,,10,,,,,,,,2,,,,,{ .@i = getiteminfo(getequipid(EQI_HAND_R),11); if(.@i==W_STAFF || .@i==W_2HSTAFF) { bonus bInt,1; bonus2 bIgnoreMdefClassRate,Class_Normal,2; bonus2 bIgnoreMdefClassRate,Class_Boss,2; } },{},{} -4441,Fallen_Bishop_Card,Fallen Bishop Hibram Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMatkRate,10; bonus bMaxSPrate,-50; bonus2 bMagicAddRace,RC_Angel,50; bonus2 bMagicAddRace,RC_DemiHuman,50; bonus2 bMagicAddRace,RC_Player,50; },{},{} -4442,Tatacho_Card,Tatacho Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubDefEle,Ele_Neutral,20; bonus2 bAddEle,Ele_Neutral,5; },{},{} -4443,Aqua_Elemental_Card,Aqua Elemental Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubDefEle,Ele_Water,20; bonus2 bAddEle,Ele_Water,5; },{},{} -4444,Draco_Card,Draco Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubDefEle,Ele_Earth,20; bonus2 bAddEle,Ele_Earth,5; },{},{} -4445,Luciola_Vespa_Card,Luciola Vespa Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubDefEle,Ele_Wind,20; bonus2 bAddEle,Ele_Wind,5; },{},{} -4446,Enhanced_Skeleton_Card,Enhanced Skeleton Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,15; bonus2 bAddEff,Eff_Stun,(BaseLevel>=100?300:200); },{},{} -4447,Centipede_Card,Centipede Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubDefEle,Ele_Poison,20; bonus2 bAddEle,Ele_Poison,5; },{},{} -4448,Cornus_Card,Cornus Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubDefEle,Ele_Holy,20; bonus2 bAddEle,Ele_Holy,5; },{},{} -4449,Dark_Shadow_Card,Dark Shadow Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubDefEle,Ele_Dark,20; bonus2 bAddEle,Ele_Dark,5; },{},{} -4450,Banshee_Master_Card,Banshee Master Card,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,1; bonus bMatk,10; },{},{} -4451,Ant_Buyanne_Card,Entweihen Crothen Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,100; },{},{} -4452,Centipede_Larva_Card,Centipede Larva Card,6,20,,10,,,,,,,,2,,,,,{ bonus bInt,1; bonus bMatk,3; },{},{} -4453,Hilsrion_Card,Hillsrion Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,25; },{},{} -4454,Light_Up_Card1,Light Up Card,6,20,,10,,,,,,,,2,,,,,{},{},{} -4455,Light_Up_Card2,Light Up Card,6,20,,10,,,,,,,,2,,,,,{},{},{} -4456,Nidhogg_Shadow_Card,Nidhoggur Shadow Card,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,5; if (Class == Job_High_Wizard || Class == Job_Baby_Warlock || Class == Job_Warlock || Class == Job_Warlock_T) bonus bFixedCastrate,-50; },{},{} -4457,Nahtzigger_Card,Naght Sieger Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bMagicAtkEle,Ele_Ghost,30; },{},{} -4458,Duneirre_Card,Duneyrr Card,6,20,,10,,,,,,,,769,,,,,{ bonus bBaseAtk,10; autobonus "{ bonus bFlee2,10; }",10,10000,0,"{ specialeffect2 EF_HASTEUP; }"; },{},{} -4459,Lata_Card,Rata Card,6,20,,10,,,,,,,,769,,,,,{ bonus bMatk,10; autobonus "{ bonus bFixedCastrate,-50; }",5,4000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; },{},{} -4460,Ringco_Card,Rhyncho Card,6,20,,10,,,,,,,,769,,,,,{ bonus bHealPower,4; bonus2 bSkillUseSP,"AL_HEAL",-15; },{},{} -4461,Pillar_Card,Phylla Card,6,20,,10,,,,,,,,769,,,,,{ bonus bDex,1; bonus bAgi,1; autobonus "{ bonus bCritical,20; }",15,4000,0,"{ specialeffect2 EF_ENHANCE; }"; },{},{} -4462,Hardrock_Mommos_Card,Hardrock Mammoth Card,6,20,,10,,,,,,,,16,,,,,{ .@r = getrefine(); bonus bDef,5; if(.@r>=12) { bonus bDef,20; bonus bMaxHPrate,10; } if(.@r>=14) { bonus bMaxHPrate,3; } },{},{} -4463,Tendrilion_Card,Tendrilrion Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritical,5; .@r = getrefine(); if(.@r>=12) { bonus bBaseAtk,35; } if(.@r>=14) { bonus bCritical,10; } },{},{} -4464,Aunoe_Card,Aunoe Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,20; },{},{} -4465,Panat_Card,Fanat Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,10; if(getiteminfo(getequipid(EQI_HAND_R),11)==W_2HSWORD) { .@r = getrefine(); if(.@r>=10) { bonus bAspd,1; } if(.@r>=14) { bonus bAspd,1; } } },{},{} -4466,Beholder_Master_Card,Beholder Master Card,6,20,,10,,,,,,,,2,,,,,{ bonus bLongAtkRate,3; if(getiteminfo(getequipid(EQI_HAND_R),11)==W_BOW) { .@r = getrefine(); if(.@r>=10) { bonus bAspd,1; } if(.@r>=14) { bonus bAspd,1; } } },{},{} -4467,Heavy_Metaling_Card,Heavy Metaling Card,6,20,,10,,,,,,,,64,,,,,{ bonus bStr,2; if(BaseClass==Job_Merchant){ bonus2 bSkillAtk,"MC_CARTREVOLUTION",50; } },{},{} -4468,Pinguicula_Dark_Card,Dark Pinguicula Card,6,20,,10,,,,,,,,769,,,,,{ bonus bBaseAtk,10; bonus2 bAddMonsterDropItem,7932,10; bonus2 bAddMonsterDropItem,7933,10; bonus2 bAddMonsterDropItem,7934,10; bonus2 bAddMonsterDropItem,7935,10; bonus2 bAddMonsterDropItem,7936,10; bonus2 bAddMonsterDropItem,7937,10; },{},{} -4469,Naga_Card,Naga Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bMagicAddRace,RC_Fish,10; },{},{} -4470,Nepenthes_Card,Nepenthes Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bMagicAddRace,RC_Plant,10; },{},{} -4471,Egg_Of_Draco_Card,Draco Egg Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bMagicAddRace,RC_Dragon,10; },{},{} -4472,Bradium_Goram_Card,Bradium Golem Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bMagicAddRace,RC_Brute,10; },{},{} -4473,Ancient_Tree_Card,Ancient Tree Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bMagicAddRace,RC_Undead,10; },{},{} -4474,Jakudam_Card,Zakudam Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bMagicAddRace,RC_DemiHuman,10; bonus2 bMagicAddRace,RC_Player,10; },{},{} -4475,Cobalt_Mineral_Card,Cobalt Mineral Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bMagicAddRace,RC_Formless,10; },{},{} -4476,Pinguicula_Card,Pinguicula Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bMagicAddRace,RC_Insect,10; },{},{} -4477,Hell_Apocalips_Card,Hell Apocalypse Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bMagicAddRace,RC_Demon,10; },{},{} -4478,Light_Up_Card3,Light Up Card,6,20,,10,,,,,,,,64,,,,,{},{},{} -4479,Light_Up_Card4,Light Up Card,6,20,,10,,,,,,,,4,,,,,{},{},{} -4480,Sealed_Kiel_Card,Sealed Kiel Card,6,20,,10,,,,,,,,769,,,,,{ bonus bDelayRate,((getrefine()>14)?-20:-15); },{},{} -4481,Sealed_Ktullanux_Card,Sealed Ktullanux Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEle,Ele_Fire,((getrefine()>14)?35:25); bonus5 bAutoSpellWhenHit,"WZ_FROSTNOVA",10,10,BF_WEAPON|BF_MAGIC,0; },{},{} -4482,Sealed_B_Ygnizem_Card,Sealed General Egnigem Cenia Card,6,20,,10,,,,,,,,64,,,,,{ .@rate = ((getrefine()>14)?7:5); bonus bMaxHPrate,.@rate; bonus bMaxSPrate,.@rate; bonus2 bHPRegenRate,50,10000; bonus2 bSPRegenRate,10,10000; },{},{} -4483,Sealed_Dracula_Card,Sealed Dracula Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPDrainRate,((getrefine()>14)?70:50),5; },{},{} -4484,Sealed_Mistress_Card,Sealed Mistress Card,6,20,,10,,,,,,,,769,,,,,{ bonus bNoGemStone; bonus bUseSPrate,((getrefine()>14)?35:50); },{},{} -4485,Sealed_Gloom_Card,Sealed Gloom Under Night Card,6,20,,10,,,,,,,,16,,,,,{ .@rate = ((getrefine()>14)?30:20); bonus2 bAddEle,Ele_Holy,.@rate; bonus2 bAddEle,Ele_Dark,.@rate; bonus2 bAddRace,RC_Angel,.@rate; bonus2 bAddRace,RC_Demon,.@rate; },{},{} -4486,Sealed_Berz_Card,Sealed Berzebub Card,6,20,,10,,,,,,,,136,,,,,{ bonus bVariableCastrate,-15; },{},{} -4487,Sealed_Ifrit_Card,Sealed Ifrit Card,6,20,,10,,,,,,,,136,,,,,{ bonus bBaseAtk,(JobLevel/20); bonus bCritical,(JobLevel/20); bonus bHit,(JobLevel/20); bonus3 bAutoSpellWhenHit,"NPC_EARTHQUAKE",5,1; },{},{} -4488,Sealed_D_Lord_Card,Sealed Dark Lord Card,6,20,,10,,,,,,,,64,,,,,{ bonus3 bAutoSpellWhenHit,"WZ_METEOR",5,50; },{},{} -4489,Sealed_Pharaoh_Card,Sealed Pharaoh Card,6,20,,10,,,,,,,,769,,,,,{ bonus bUseSPrate,-15; },{},{} -4490,Sealed_M_Flower_Card,Sealed Moonlight Flower Card,6,20,,10,,,,,,,,64,,,,,{ skill "AL_INCAGI",((getrefine()>14)?5:1); },{},{} -4491,Sealed_B_Shecil_Card,Sealed Sniper Card,6,20,,10,,,,,,,,2,,,,,{ bonus bHPrecovRate,-100; bonus2 bHPDrainRate,50,((getrefine()>14)?15:10); },{},{} -4492,Sealed_Orc_Hero_Card,Sealed Orc Hero Card,6,20,,10,,,,,,,,769,,,,,{ bonus bVit,3; bonus2 bResEff,Eff_Stun,((getrefine()>14)?6000:4000); },{},{} -4493,Sealed_Tao_Card,Sealed Tao Gunka Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHPrate,((getrefine()>14)?75:50); bonus bDefRate,-50; bonus bMdefRate,-50; },{},{} -4494,Sealed_TurtleG_Card,Sealed Turtle General Card,6,20,,10,,,,,,,,2,,,,,{ .@rate = ((getrefine()>14)?15:10); bonus2 bAddClass,Class_All,.@rate; bonus3 bAutoSpell,"SM_MAGNUM",10,15; },{},{} -4495,Sealed_Amon_Ra_Card,Sealed Amon Ra Card,6,20,,10,,,,,,,,64,,,,,{ bonus bAllStats,1; bonus3 bAutoSpellWhenHit,"PR_KYRIE",((getrefine()>14)?8:5),(15+35*(readparam(bInt)>=99)); },{},{} -4496,Sealed_Drake_Card,Sealed Drake Card,6,20,,10,,,,,,,,2,,,,,{ .@rate = (getrefine()>=15?75:50); bonus2 bAddSize,Size_All,.@rate; bonus2 bMagicAddSize,Size_All,.@rate; },{},{} -4497,Sealed_Knight_WS_Card,Sealed Stormy Knight Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAutoSpell,"WZ_STORMGUST",1,10; bonus2 bAddEff,Eff_Freeze,((getrefine()>14)?1500:1000); },{},{} -4498,Sealed_Lady_Tanee_Card,Sealed Lady Tanee Card,6,20,,10,,,,,,,,64,,,,,{ .@r = getrefine(); bonus bMaxHPrate,((.@r>14)?-50:-60); bonus bMaxSPrate,50; bonus2 bAddMonsterDropItem,513,100; bonus2 bAddItemHealRate,513,((.@r>14)?80:50); },{},{} -4499,Sealed_Samurai_Card,Sealed Samurai Spector Card,6,20,,10,,,,,,,,2,,,,,{ bonus bIgnoreDefClass,Class_Normal; bonus bHPrecovRate,-100; if (getrefine()>14) bonus2 bHPLossRate,777,8000; else bonus2 bHPLossRate,888,5000; },{},{ if((Hp<=999) && !getmapflag(strcharinfo(3),mf_pvp) && !getmapflag(strcharinfo(3),mf_pvp_noparty) && !getmapflag(strcharinfo(3),mf_pvp_noguild)) { heal(1-Hp),0; } else { heal -999,0; } } -4500,Sealed_Orc_Load_Card,Sealed Orc Lord Card,6,20,,10,,,,,,,,16,,,,,{ bonus bShortWeaponDamageReturn,((getrefine()>14)?25:15); },{},{} -4501,Sealed_B_Magaleta_Card,Sealed High Priest Card,6,20,,10,,,,,,,,16,,,,,{ bonus5 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,((getrefine()>14)?35:25),BF_WEAPON|BF_MAGIC,0; },{},{} -4502,Sealed_B_Harword_Card,Sealed MasterSmith Card,6,20,,10,,,,,,,,2,,,,,{ .@r = getrefine(); bonus bBreakWeaponRate,(.@r>14?800:500); bonus bBreakArmorRate,(.@r>14?600:500); },{},{} -4503,Sealed_Apocalips_H_Card,Sealed Vesper Card,6,20,,10,,,,,,,,769,,,,,{ bonus bDex,2; bonus2 bIgnoreMdefClassRate,Class_Boss,((getrefine()>14)?25:15); },{},{} -4504,Sealed_Eddga_Card,Sealed Eddga Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMaxHPrate,((getrefine()>14)?-35:-50); bonus bNoWalkDelay; },{},{} -4505,Scaraba_Card,Scaraba Card,6,20,,10,,,,,,,,136,,,,,{ bonus bMatk,20; bonus bMaxSPrate,-1; },{},{} -4506,Dolomedes_Card,Dolomedes Card,6,20,,10,,,,,,,,769,,,,,{ bonus bDex,2; if(BaseClass==Job_Archer){ bonus bDex,getrefine()/3; } },{},{} -4507,Q_Scaraba_Card,Queen Scaraba Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace2,RC2_SCARABA,30; bonus2 bAddMonsterDropItem,12806,30; },{},{} -4508,Gold_Scaraba_Card,Gold Scaraba Card,6,20,,10,,,,,,,,136,,,,,{ bonus bBaseAtk,20; bonus bMaxHPrate,-1; },{},{} -4509,Gold_Q_Scaraba_Card,Gold Queen Scaraba Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,3; bonus2 bSubRace,RC_Insect,10; if(getrefine()>=9) { bonus2 bSubRace,RC_Insect,5; } },{},{} -4510,Miming_Card,Miming Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAutoSpell,"WM_LULLABY_DEEPSLEEP",1,30; },{},{} -4511,Little_Fatum_Card,Little Fatum Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAddEff,Eff_Silence,500,ATF_MAGIC; },{},{} -4512,Parus_Card,Parus Card,6,20,,10,,,,,,,,769,,,,,{ bonus bHealPower,3; if(BaseClass==Job_Acolyte){ bonus bHealPower,getrefine()/2; } },{},{} -4513,Angra_Mantis_Card,Angra Mantis Card,6,20,,10,,,,,,,,769,,,,,{ bonus bCritAtkRate,2; if(BaseClass==Job_Thief){ bonus bCritAtkRate,getrefine()/2; } },{},{} -4514,Pom_Spider_Card,Pom Spider Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_Undead,20; },{},{} -4515,Alnoldi_Card,Alnoldi Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Plant,30; },{},{} -4516,Comodo_Card,Comodo Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDef,50; bonus bFlee,-25; },{},{} -4517,Cendrawasih_Card,Cendrawasih Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,2; if(BaseClass==Job_Mage){ bonus bInt,getrefine()/3; } },{},{} -4518,Banaspaty_Card,Banaspaty Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAddEff,Eff_Burning,500,ATF_TARGET; },{},{} -4519,Butoijo_Card,Butoijo Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_Angel,20; },{},{} -4520,Leak_Card,Leak Card,6,20,,10,,,,,,,,4,,,,,{ bonus bStr,3; bonus2 bAddEff,Eff_Confusion,5000; bonus3 bAddEff,Eff_Confusion,5000,ATF_TARGET; },{},{} -4521,Sedora_Card,Sedora Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,15; },{},{} -4522,Sropho_Card,Sropho Card,6,20,,10,,,,,,,,2,,,,,{ bonus4 bAddEff,Eff_Crystalize,500,ATF_SHORT,3000; },{},{} -4523,Pot_Dofle_Card,Pot Dofle Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDefEle,Ele_Water; bonus2 bSubRace,RC_Fish,10; },{},{} -4524,King_Dramoh_Card,King Dramoh Card,6,20,,10,,,,,,,,769,,,,,{ bonus bStr,2; if(BaseClass==Job_Swordman){ bonus bStr,2+(getrefine()/3); } },{},{} -4525,Kraken_Card,Kraken Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee,10; skill "TF_HIDING",1; skill "RG_RAID",1; bonus5 bAutoSpellOnSkill,"RG_RAID","NPC_WIDEBLEEDING",1,250,1; },{},{ sc_end SC_HIDING; } -4526,Odd_Coelacanth_Card,Weird Coelacanth Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxSPrate,5; bonus bMdef,50; },{},{} -4527,Black_Coelacanth_Card,Dark Coelacanth Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHPrate,10; bonus bDef,100; },{},{} -4528,Mutant_Coelacanth_Card,Mutant Coelacanth Card,6,20,,10,,,,,,,,769,,,,,{ .@r = getrefine(); bonus bMatkRate,2+(.@r/2); bonus bMaxHPrate,-.@r/2; },{},{} -4529,Cruel_Coelacanth_Card,Violent Coelacanth Card,6,20,,10,,,,,,,,769,,,,,{ .@r = getrefine(); bonus2 bAddClass,Class_All,2+(.@r/2); bonus bMaxSPrate,-.@r/2; },{},{} -4530,Siorava_Card,Siorava Card,6,20,,10,,,,,,,,769,,,,,{ bonus bLuk,2; if(BaseClass==Job_Merchant){ bonus bLuk,2+(getrefine()/3); } },{},{} -4531,Red_Eruma_Card,Red Eruma Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAddEff,Eff_Curse,100,ATF_MAGIC; },{},{} -4532,Wild_Rider_Card,Wild Rider Card,6,20,,10,,,,,,,,64,,,,,{ bonus bAgi,1; bonus3 bAutoSpell,"AL_INCAGI",1,50; },{},{} -4533,Mini_Octopus_Card,Octopus Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAddEff,Eff_Blind,100,ATF_MAGIC; },{},{} -4534,Giant_Octopus_Card,Giant Octopus Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHPrate,12; skill "WZ_WATERBALL",5; },{},{} -4535,Sealed_Rand_Card,Sealed Randgris Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddClass,Class_All,(getrefine()>=15?8:5); bonus5 bAutoSpell,"SA_DISPELL",1,1,BF_NORMAL,1; bonus bUnbreakableWeapon; },{},{} -4536,Sealed_Atroce_Card,Sealed Atroce Card,6,20,,10,,,,,,,,2,,,,,{ .@r = getrefine(); bonus bBaseAtk,((.@r>14)?25:15); autobonus "{ bonus bAspdRate,(("+.@r+">14)?75:50); }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} -4537,Sealed_Phreeoni_Card,Sealed Phreeoni Card,6,20,,10,,,,,,,,2,,,,,{ bonus bHit,((getrefine()>14)?75:50); },{},{} -4538,Sealed_Bacsojin_Card,Sealed White Lady Card,6,20,,10,,,,,,,,769,,,,,{ .@r = getrefine(); bonus bHealPower,(.@r>14?25:15); bonus bUseSPrate,(.@r>14?20:30); },{},{} -4539,Sealed_F_Bishop_Card,Sealed Fallen Bishop Hibram Card,6,20,,10,,,,,,,,64,,,,,{ .@r = getrefine(); bonus bMatkRate,((.@r>14)?8:5); bonus bMaxSPrate,-50; .@rate = ((.@r>14)?33:25); bonus2 bMagicAddRace,RC_Angel,.@rate; bonus2 bMagicAddRace,RC_DemiHuman,.@rate; bonus2 bMagicAddRace,RC_Player,.@rate; },{},{} -4540,SLD_Lord_Of_Death_Card,Sealed Lord of The Dead Card,6,20,,10,,,,,,,,2,,,,,{ .@rate = ((getrefine()>14)?350:250); bonus3 bAddEff,Eff_Stun,.@rate,ATF_SHORT; bonus3 bAddEff,Eff_Curse,.@rate,ATF_SHORT; bonus3 bAddEff,Eff_Silence,.@rate,ATF_SHORT; bonus3 bAddEff,Eff_Poison,.@rate,ATF_SHORT; bonus3 bAddEff,Eff_Bleeding,.@rate,ATF_SHORT; bonus2 bComaClass,Class_Normal,1; },{},{} -4541,SLD_B_Katrinn_Card,Sealed High Wizard Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bIgnoreMdefClassRate,Class_Normal,100; .@rate = ((getrefine()>14)?120:150); bonus bVariableCastrate,.@rate; bonus bSPrecovRate,-.@rate; },{},{ heal 0,((getrefine()>14)?-2000:-3000); } -4542,SLD_Detale_Card,Sealed Detale Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bResEff,Eff_Freeze,(getrefine()>=15?6000:4000); bonus5 bAutoSpell,"SA_LANDPROTECTOR",1,1,BF_MAGIC,1; bonus bMdef,-20; },{},{} -4543,SLD_Garm_Card,Sealed Hatii Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Freeze,((getrefine()>14)?4000:2500); },{},{} -4544,SLD_Dark_Snake_Card,Sealed Evil Snake Lord Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,3; .@i = (getrefine()>14?7500:5000); bonus2 bResEff,Eff_Blind,.@i; bonus2 bResEff,Eff_Curse,.@i; },{},{} -4545,Novice_Poring_Card,Novice Poring Card,6,20,,10,,,,,,,,769,,,,,{ bonus bLuk,1; },{},{} -4546,Val'khiri_Card,Val'khiri Card,6,20,,10,,,,,,,,2,,,,,{},{},{} -4547,Upd_Byorgue_Card,Enhanced Byorgue Card,6,20,,10,,,,,,,,16,,,,,{ if(BaseJob==Job_Rogue) { bonus bMatkRate,10; bonus2 bAddClass,Class_All,10; bonus bMaxHPrate,getrefine()/2; } /* Adds a chance of inflicting Confuse on target when using Body Paint skill. */ },{},{} -4548,Upd_Salamander_Card,Enhanced Salamander Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSkillAtk,"WZ_FIREPILLAR",40; bonus2 bSkillAtk,"WZ_METEOR",40; },{},{} -4549,Upd_Maya_Puple_Card,Upd Maya Puple Card,6,20,,10,,,,,,,,769,,,,,{ bonus bIntravision; bonus bAllStats,1; skill "AL_RUWACH",1; },{},{} -4550,Upd_Bow_Guardian_Card,Upd Bow Guardian Card,6,20,,10,,,,,,,,2,,,,,{ if(getiteminfo(getequipid(EQI_HAND_R),11)==W_BOW) { bonus2 bSkillAtk,"RA_ARROWSTORM",50; bonus bCriticalLong,25+10*(getequiprefinerycnt(EQI_HAND_R)/4); bonus bHit,5; bonus3 bAutoSpell,"HT_PHANTASMIC",1,100; } },{},{} -4552,Manny_Card,Manny Card,6,20,,10,,,,,,,,136,,,,,{ bonus bMaxHP,10; },{},{} -4553,Sid_Card,Sid Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHP,100; },{},{} -4554,Diego_Card,Diego Card,6,20,,10,,,,,,,,4,,,,,{ bonus bMaxHP,100; },{},{} -4555,Scrat_Card,Scrat Card,6,20,,10,,,,,,,,769,,,,,{ bonus bMaxHP,100; },{},{} -4556,Fenrir_Card,Fenrir Card,6,10,,10,,,,,,,,769,,,,,{ bonus bMatk,50+getrefine()*5; bonus bFixedCastrate,-70; },{},{} -4557,Fenrir_Card_,Weakened Fenrir Card,6,10,,10,,,,,,,,769,,,,,{ bonus bMatk,25; },{},{} -4559,M_Morocc_Card,Evil Morocc Card,6,20,,100,,,,,,,,64,,,,,{ bonus bAspd,1; bonus bMaxSPrate,-10; },{},{} -4560,Clown_Card,Clown Alphoccio Card,6,20,,10,,,,,,,,16,,,,,{ skill "BA_POEMBRAGI",10; bonus bFlee,(readparam(bVit)>=110)?40:20; },{},{} -4561,Professor_Card,Professor Celia Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMatkRate,(readparam(bDex)>=110)?14:7; bonus5 bAutoSpellWhenHit,"SA_LANDPROTECTOR",5,70,BF_MAGIC,0; },{},{} -4562,Champion_Card,Champion Chen Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddClass,Class_All,(readparam(bAgi)>=110)?14:7; bonus5 bAutoSpellWhenHit,"MO_INVESTIGATE",5,70,BF_WEAPON,1; },{},{} -4563,Creator_Card,Creator Flamel Card,6,20,,10,,,,,,,,16,,,,,{ bonus bCritical,(readparam(bStr)>=110)?40:20; bonus5 bAutoSpellWhenHit,"AM_ACIDTERROR",5,70,BF_WEAPON,1; },{},{} -4564,Stalker_Card,Stalker Gertie Card,6,20,,10,,,,,,,,16,,,,,{ bonus bHit,(readparam(bLuk)>=110)?40:20; bonus5 bAutoSpellWhenHit,"ST_FULLSTRIP",1,70,BF_WEAPON,1; },{},{} -4565,Paladin_Card,Paladin Randel Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHPrate,(readparam(bInt)>=110)?20:10; bonus5 bAutoSpellWhenHit,"CR_GRANDCROSS",10,70,BF_WEAPON,0; },{},{} -4566,Gypsy_Card,Gypsy Trentini Card,6,20,,10,,,,,,,,16,,,,,{ skill "DC_FORTUNEKISS",10; bonus bFlee,(readparam(bVit)>=110)?40:20; },{},{} -4567,Alphoccio_Card,Alphoccio Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee,10; if(BaseJob==Job_Bard) { bonus bMaxHPrate,10; bonus bMaxSPrate,5;} },{},{} -4568,Ceila_Card,Celia Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee,10; skill "SA_ABRACADABRA",1; },{},{} -4569,Chen_Card,Chen Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee,10; skill "MO_CALLSPIRITS",2; },{},{} -4570,Flamel_Card,Flamel Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee,10; bonus2 bAddItemGroupHealRate,IG_Flamel_Card,200; },{},{} -4571,Gertie_Card,Gertie Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee,10; skill "RG_CLOSECONFINE",1; },{},{} -4572,Randel_Card,Randel Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee,10; skill "CR_AUTOGUARD",3; },{},{} -4573,Trentini_Card,Trentini Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee,10; if(BaseJob==Job_Dancer) { bonus bMaxHPrate,10; bonus bMaxSPrate,5;} },{},{} -4574,Daehyon_Card,General Daehyon Card,6,20,,10,,,,,,,,2,,,,,{ .@i = getiteminfo(getequipid(EQI_HAND_R),11); if(.@i==W_1HSWORD||.@i==W_2HSWORD) { bonus bBaseAtk,100; } },{},{} -4575,Soheon_Card,Armed Guard Soheon Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,10; if(getiteminfo(getequipid(EQI_HAND_R),11) == W_DAGGER) { .@r = getrefine(); if(.@r>=10) { bonus bAspd,1; } if(.@r>=14) { bonus bAspd,1; } } },{},{} -4576,Gioia_Card,Gioia Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bMagicAtkEle,Ele_Wind,100; bonus2 bMagicAtkEle,Ele_Ghost,100; bonus2 bSubEle,Ele_All,-30; },{},{} -4577,Elvira_Card,Elvira Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bMagicAtkEle,Ele_Wind,20; bonus2 bMagicAtkEle,Ele_Ghost,20; },{},{} -4578,Pyuriel_Card,Angry Student Pyuriel Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,30; bonus2 bSubRace,RC_All,-10; bonus2 bSubRace,RC_Player,10; },{},{} -4579,Lora_Card,Warrior Lola Card,6,20,,10,,,,,,,,2,,,,,{ if(getiteminfo(getequipid(EQI_HAND_R),11) == W_MACE) { bonus bBaseAtk,20; bonus bCritical,10; } .@r = getrefine(); bonus bBaseAtk,.@r; bonus bCritical,.@r; },{},{} -4580,Kades_Card,Dark Guardian Kades Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Water,50; bonus2 bSubEle,Ele_Earth,50; bonus2 bSubEle,Ele_Fire,50; bonus2 bSubEle,Ele_Wind,50; bonus2 bSubEle,Ele_Dark,50; bonus2 bSubEle,Ele_Undead,50; bonus2 bSubEle,Ele_Holy,-100; bonus2 bSubEle,Ele_Ghost,-100; },{},{} -4581,Rudo_Card,Rudo Card,6,20,,10,,,,,,,,64,,,,,{ autobonus "{ bonus bAgi,44; heal 0,-40; }",500,3000,0,"{ sc_start SC_SPEEDUP1,3000,50; }"; },{},{} -4582,Bungisngis_Card,Bungisngis Card,6,20,,10,,,,,,,,769,,,,,{ bonus bMaxHPrate,(getrefine()/2); },{},{} -4583,Engkanto_Card,Engkanto Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bAddEle,Ele_Poison,30; bonus2 bMagicAddEle,Ele_Poison,30; bonus2 bIgnoreDefRaceRate,RC_Plant,30; },{},{} -4584,Manananggal_Card,Manananggal Card,6,20,,10,,,,,,,,2,,,,,{ bonus bSPDrainValue,1; bonus bMaxSPrate,-1; },{},{} -4585,Mangkukulam_Card,Mangkukulam Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxSPrate,10; bonus bHPGainValue,-666; },{},{} -4586,Tikbalang_Card,Tikbalang Card,6,20,,10,,,,,,,,769,,,,,{ bonus bMatk,10; bonus2 bMagicAtkEle,Ele_Wind,(getrefine()>=9)?10:5; },{},{} -4587,Tiyanak_Card,Tiyanak Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bCriticalAddRace,RC_Brute,12; bonus2 bCriticalAddRace,RC_Fish,12; bonus2 bCriticalAddRace,RC_DemiHuman,12; },{},{} -4588,Wakwak_Card,Wakwak Card,6,20,,10,,,,,,,,4,,,,,{ bonus bBaseAtk,5*readparam(bStr)/10; },{},{} -4589,Jejeling_Card,Jejeling Card,6,20,,10,,,,,,,,4,,,,,{ bonus bMaxHP,200*readparam(bVit)/10; },{},{} -4590,Bangungot_Card,Bangungot Card,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,4; bonus5 bAutoSpellWhenHit,"NPC_WIDESLEEP",5,70,BF_MAGIC,0; },{},{} -4591,Bakonawa_Card,Bakonawa Card,6,20,,10,,,,,,,,16,,,,,{ bonus bStr,4; bonus5 bAutoSpellWhenHit,"NPC_WIDEBLEEDING",5,70,BF_WEAPON,0; },{},{} -4592,Buwaya_Card,Buwaya Card,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,4; bonus5 bAutoSpellWhenHit,"NPC_WIDESTONE",5,70,BF_MAGIC,0; },{},{} -4593,Menblatt_Card,Menblatt Card,6,20,,10,,,,,,,,4,,,,,{ bonus bLongAtkRate,readparam(bDex)/10; },{},{} -4594,Petal_Card,Petal Card,6,20,,10,,,,,,,,4,,,,,{ bonus bCritAtkRate,2*(readparam(bLuk)/10); },{},{} -4595,Cenere_Card,Cenere Card,6,20,,10,,,,,,,,4,,,,,{ bonus bAspdRate,2*(readparam(bAgi)/10); },{},{} -4596,AntiqueBook_Card,Antique Book Card,6,20,,10,,,,,,,,4,,,,,{ bonus bMatk,5*(readparam(bInt)/10); },{},{} -4597,LichternB_Card,Lichtern Blue Card,6,20,,10,,,,,,,,769,,,,,{ bonus bMatk,10; bonus2 bMagicAtkEle,Ele_Water,(getrefine()>=9)?10:5; },{},{} -4598,LichternY_Card,Lichtern Green Card,6,20,,10,,,,,,,,769,,,,,{ bonus bMatk,10; bonus2 bMagicAtkEle,Ele_Ghost,(getrefine()>=9)?10:5; },{},{} -4599,LichternR_Card,Lichtern Red Card,6,20,,10,,,,,,,,769,,,,,{ bonus bMatk,10; bonus2 bMagicAtkEle,Ele_Fire,(getrefine()>=9)?10:5; },{},{} -4600,LichternG_Card,Lichtern Yellow Card,6,20,,10,,,,,,,,769,,,,,{ bonus bMatk,10; bonus2 bMagicAtkEle,Ele_Earth,(getrefine()>=9)?10:5; },{},{} -4601,Amdarais_Card,Amdarais Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddClass,Class_All,15; bonus bMatkRate,15; bonus2 bHPLossRate,666,4000; bonus2 bSPLossRate,66,4000; },{},{ heal -6666,-666; } -4602,AmdaraisH_Card,Realized Amdarais Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddClass,Class_All,20; bonus bMatkRate,20; bonus2 bHPLossRate,666,6000; bonus2 bSPLossRate,66,6000; },{},{ heal -6666,-666; } -4603,CorruptionRoot_Card,Corruption Root Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,20; bonus5 bAutoSpell,"NPC_WIDESTONE",1,70,BF_WEAPON,0; bonus5 bAutoSpell,"NPC_WIDESLEEP",1,70,BF_WEAPON,0; bonus5 bAutoSpell,"NPC_WIDECURSE",1,70,BF_WEAPON,0; },{},{} -4604,CorruptionRootH_Card,Realized Corruption Root Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,30; bonus5 bAutoSpell,"NPC_WIDESTONE",2,70,BF_WEAPON,0; bonus5 bAutoSpell,"NPC_WIDESLEEP",2,70,BF_WEAPON,0; bonus5 bAutoSpell,"NPC_WIDECURSE",2,70,BF_WEAPON,0; },{},{} -4605,UndeadKnightM_Card,Agony Of Royal Knight Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHPrate,-44; bonus bHPGainValue,200+10*getrefine(); },{},{} -4606,UndeadKnightF_Card,Grudge of Royal Knight Card,6,20,,10,,,,,,,,4,,,,,{ bonus bMaxSPrate,-44; bonus bSPGainValue,20+(getrefine()/2); },{},{ heal 0,-444; } -4607,FaithfulManager_Card,Faithful Manager Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,5; bonus bMatk,5; if(getiteminfo(getequipid(EQI_HAND_R),11) == W_BOOK) { .@r = getrefine(); if(.@r>=10) { bonus bBaseAtk,20; bonus bMatk,20; } if(.@r>=14) { bonus bBaseAtk,20; bonus bMatk,20; } } },{},{} -4608,White_Knight_Card,White Knight Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,15; bonus2 bAddSize,Size_Medium,20; bonus2 bAddSize,Size_Large,20; },{},{} -4609,Khalitzburg_Knight_Card,Khalitzburg Knight Card,6,20,,10,,,,,,,,32,,,,,{ bonus bDef,20; bonus2 bSubSize,Size_Medium,25; bonus2 bSubSize,Size_Large,25; },{},{} -4610,Sarah_Card,Sarah Card,6,10,,10,,,,,,,,16,,,,,{ bonus bAbsorbDmgMaxHP,100; },{},{} -4625,Time_Holder_Card,Time Holder Card,6,10,,10,,,,,,,,2,,,,,{ bonus bMatkRate,20; bonus bUseSPrate,10; },{},{} -4626,Big_Ben_Card,Big Ben Card,6,10,,10,,,,,,,,2,,,,,{ bonus2 bMagicAddRace,RC_Formless,5; bonus2 bMagicAddRace,RC_Demon,5; },{},{} -4627,Big_Bell_Card,Big Bell Card,6,10,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_Formless,10; bonus2 bAddRace,RC_Demon,10; },{},{} -4628,Neo_Punk_Card,Neo Punk Card,6,10,,10,,,,,0xFFFFFFFF,63,2,32,,,,,{ bonus2 bSubRace,RC_Formless,20; bonus2 bSubRace,RC_Demon,20; },{},{} -4629,Arc_Elder_Card,Arc Elder Card,6,10,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Neutral,15; bonus2 bMagicAtkEle,Ele_Earth,getrefine()*3; },{},{} -4630,Nightmare_Timer_Keeper_Card,Nightmare Timer Keeper Card,6,10,,10,,,,,,,,64,,,,,{ bonus3 bAutoSpell,"NPC_WIDECURSE",2,20; },{},{} -4631,Owl_Viscount_Card,Owl Viscount Card,6,10,,10,,,,,,,,136,,,,,{ bonus bAspdRate,3; },{},{} -4632,Owl_Marquees_Card,Owl Marquees Card,6,10,,10,,,,,,,,136,,,,,{ bonus5 bAutoSpell,"SA_VIOLENTGALE",(getskilllv("SA_VIOLENTGALE")==5?5:1),1,BF_WEAPON,0; },{},{} -4633,Enhanced_Archer_Skeleton_Card,Enhanced Archer Skeleton Card,6,20,,10,,,,,,,,2,,,,,{ bonus bLongAtkRate,(BaseLevel>=100?12:10); },{},{} -4634,Enhanced_Soldier_Skeleton_Card,Enhanced Soldier Skeleton Card,6,20,,10,,,,,,,,2,,,,,{ if (BaseLevel<100) { bonus bCritical,9; } else { bonus bCritical,10; bonus bCritAtkRate,5; } },{},{} -4635,Enhanced_Amdarais_Card,Enhanced Amdarais Card,6,20,,10,,,,,,,,16,,,,,{ .@r = getrefine(); bonus bDef,(.@r*10); bonus bFlee,(.@r*-2); if (BaseLevel>=100) bonus bMaxHP,500; },{},{} -4636,Bijou_Card,Bijou Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bResEff,Eff_Freeze,10000; bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; },{},{} -4637,Immortal_Corps_Card,Immortal Corps Card,6,20,,10,,,,,,,,4,,,,,{ bonus bHPGainValue,50; bonus bSPGainValue,5; bonus bNoRegen,1; bonus bNoRegen,2; },{},{ heal -1000,-100; } -4638,Watcher_Card,Watcher Card,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,30; bonus bSPDrainValue,-5; },{},{} -4639,Taffy_Card,Taffy Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddClass,Class_All,1; },{},{} -4640,Frozen_Wolf_Card,Frozen Wolf Card,6,20,,10,,,,,,,,136,,,,,{ bonus bMatkRate,1; },{},{} -4641,Zombie_Guard_Card,Zombie Guard Card,6,20,,10,,,,,,,,32,,,,,{ bonus bNoRegen,2; bonus bSPDrainValue,1; },{},{} -4642,Min_Toad_Card,Infinite Toad Card,6,20,,10,,,,,,,,64,,,,,{ .@r = getrefine(); if(.@r>6){ .@b+=2; if(.@r>8).@b+=3; } bonus bFlee2,2+.@b; },{},{} -4643,Min_Vagabond_Wolf_Card,Infinite Vagabond Wolf Card,6,20,,10,,,,,,,,64,,,,,{ .@r = getrefine(); if(.@r>6){ .@b+=10; if(.@r>8).@b+=15; } bonus bAtk,10+.@b; },{},{} -4644,Min_Vocal_Card,Infinite Vocal Card,6,20,,10,,,,,,,,64,,,,,{ .@r = getrefine(); if(.@r>6){ .@b+=10; if(.@r>8) .@b+=15; } bonus bMdef,5+.@b; },{},{} -4645,Min_Eclipse_Card,Infinite Eclipse Card,6,20,,10,,,,,,,,64,,,,,{ .@r = getrefine(); if(.@r>6){ .@b+=300; if(.@r>8).@b+=400; } bonus bMaxHP,300+.@b; },{},{} -4646,Min_Chimera_Card,Infinite Chimera Card,6,20,,10,,,,,,,,4,,,,,{ bonus bMaxHPrate,8; bonus bMaxSPrate,4; },{},{} -4647,Min_Osiris_Card,Infinite Osiris Card,6,20,,10,,,,,,,,136,,,,,{ bonus bHPGainValue,300; },{},{} -4648,Min_Eddga_Card,Infinite Eddga Card,6,20,,10,,,,,,,,64,,,,,{ bonus4 bAutoSpellWhenHit,"SM_PROVOKE",10,500,1; },{},{} -4649,Min_Phreeoni_Card,Infinite Phreeoni Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritical,100; },{},{} -4650,Min_Orc_Hero_Card,Infinite Orc Hero Card,6,20,,10,,,,,,,,769,,,,,{ bonus bVit,3; bonus3 bAddEffWhenHit,Eff_Stun,10000,ATF_MAGIC; },{},{} -4651,Min_Tao_Gunka_Card,Infinite Tao Gunka Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHP,10000; bonus bAgi,-10; },{},{} -4652,N_Amon_Ra_Card,Nightmare Amon Ra Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bMagicAddRace,RC_Demon,50; bonus2 bMagicAddRace,RC_Undead,50; bonus2 bMagicAddEle,Ele_Dark,50; bonus2 bMagicAddEle,Ele_Undead,50; },{},{} -4653,N_Arclouse_Card,Nightmare Arclouse Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Brute,20; bonus2 bSubRace,RC_Undead,20; },{},{} -4654,N_Mimic_Card,Nightmare Mimic Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bMagicAddRace,RC_Brute,5; bonus2 bMagicAddRace,RC_Undead,5; },{},{} -4655,N_Minorous_Card,Nightmare Minorous Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_Brute,10; bonus2 bAddRace,RC_Undead,10; },{},{} -4656,N_Mummy_Card,Nightmare Mummy Card,6,20,,10,,,,,,,,64,,,,,{ /* Unofficial chance */ bonus3 bAutoSpellWhenHit,"NPC_WIDESLEEP",2,10; },{},{} -4657,N_Ancient_Mummy_Card,Nightmare Ancient Mummy Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Neutral,15; bonus2 bMagicAtkEle,Ele_Fire,getrefine()*3; },{},{} -4658,N_Verit_Card,Nightmare Verit Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bMagicAddClass,Class_All,5; if(getrefine()>6) { bonus2 bMagicAddClass,Class_All,3; } if(getrefine()>8) { bonus2 bMagicAddClass,Class_All,2; } },{},{} -4659,Eggring_Card,Eggring Card,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,2; bonus bMaxHP,50; },{},{} -4660,Scout_Basilisk_Card,Scout Basilisk Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubSize,Size_Small,5; bonus2 bSubSize,Size_Medium,5; },{},{} -4661,Charge_Basilisk_Card,Charge Basilisk Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubSize,Size_Medium,20; bonus2 bSubSize,Size_Large,20; bonus2 bSubSize,Size_Small,-15; },{},{} -4662,Big_Eggring_Card,Big Eggring Card,6,20,,10,,,,,,,,4,,,,,{ bonus bAtk,25-5*min(readParam(bStr)/10,5); bonus bMatk,25-5*min(readParam(bInt)/10,5); bonus bAspdRate,10-2*min(readParam(bAgi)/10,5); bonus bMaxHP,1000-200*min(readParam(bVit)/10,5); bonus bLongAtkRate,5-1*min(readParam(bDex)/10,5); bonus bCritAtkRate,10-2*min(readParam(bLuk)/10,5); },{},{} -4663,Leaf_Lunatic_Card,Leaf Lunatic Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMaxSP,5; },{},{} -4664,Grass_Fabre_Card,Grass Fabre Card,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,1; bonus bMaxHP,100; },{},{} -4665,Wild_Hornet_Card,Wild Hornet Card,6,20,,10,,,,,,,,2,,,,,{ bonus bAtk,5; },{},{} -4666,Sweet_Roda_Frog_Card,Sweet Roda Frog Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxSP,10; bonus bMaxHP,300; },{},{} -4667,Hunter_Wolf_Card,Hunter Wolf Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMaxSP,30; },{},{} -4668,Trance_Spore_Card,Trance Spore Card,6,20,,10,,,,,,,,769,,,,,{ bonus bVit,1; bonus bInt,1; },{},{} -4669,Jungle_Mandragora_Card,Jungle Mandragora Card,6,20,,10,,,,,,,,2,,,,,{ .@r = getrefine(); bonus2 bAddEle,Ele_Wind,((.@r>=9)?7:((.@r>=7)?5:3)); },{},{} -4670,Fruit_Pom_Spider_Card,Fruit Pom Spider Card,6,20,,10,,,,,,,,2,,,,,{ .@r = getrefine(); bonus2 bAddEle,Ele_Fire,((.@r>=9)?7:((.@r>=7)?5:3)); },{},{} -4671,V_Celia_Card,Sorcerer Celia Card,6,20,,10,,,,,,,,4,,,,,{ if(eaclass()&EAJL_THIRD && BaseJob == Job_Sage){ bonus bMaxHPrate,10; bonus bMatkRate,10; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10; },{},{} -4672,V_Chen_Card,Sura Chen Card,6,20,,10,,,,,,,,4,,,,,{ if(eaclass()&EAJL_THIRD && BaseJob == Job_Monk){ bonus bMaxHPrate,10; bonus2 bAddClass,Class_All,10; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10; },{},{} -4673,V_Alphoccio_Card,Minstel Alphoccio Card,6,20,,10,,,,,,,,4,,,,,{ if(eaclass()&EAJL_THIRD && BaseJob == Job_Bard){ bonus bMaxHPrate,15; bonus bMaxSPrate,10; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10; },{},{} -4674,V_Eremes_Card,Guillotine Cross Eremes Card,6,20,,10,,,,,,,,4,,,,,{ if(eaclass()&EAJL_THIRD && BaseJob == Job_Assassin){ bonus bFlee2,10; bonus2 bAddClass,Class_All,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10; },{},{} -4675,V_Magaleta_Card,Arch Bishop Magaleta Card,6,20,,10,,,,,,,,4,,,,,{ if(eaclass()&EAJL_THIRD && BaseJob == Job_Priest){ bonus bMaxHPrate,10; bonus bHealPower,10; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10; },{},{} -4676,V_Shecil_Card,Ranger Cecil Card,6,20,,10,,,,,,,,4,,,,,{ if(eaclass()&EAJL_THIRD && BaseJob == Job_Hunter){ bonus bCritical,20; bonus bLongAtkRate,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10; },{},{} -4677,V_Howard_Card,Mechanic Howard Card,6,20,,10,,,,,,,,4,,,,,{ if(eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith){ bonus bHit,20; bonus2 bAddClass,Class_All,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10; },{},{} -4678,V_Katrinn_Card,Warlock Kathryne Card,6,20,,10,,,,,,,,4,,,,,{ if(eaclass()&EAJL_THIRD && BaseJob == Job_Wizard){ bonus bMdef,80; bonus bMatkRate,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10; },{},{} -4679,V_Seyren_Card,Rune Knight Seyren Card,6,20,,10,,,,,,,,4,,,,,{ if(eaclass()&EAJL_THIRD && BaseJob == Job_Knight){ bonus bAspd,2; bonus2 bAddClass,Class_All,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10; },{},{} -4680,V_Randel_Card,Royal Guard Randel Card,6,20,,10,,,,,,,,4,,,,,{ if(eaclass()&EAJL_THIRD && BaseJob == Job_Crusader){ bonus bDef,350; bonus2 bAddClass,Class_All,10; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10; },{},{} -4681,V_Flamel_Card,Genetic Flamel Card,6,20,,10,,,,,,,,4,,,,,{ if(eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist){ bonus bFlee,20; bonus2 bAddClass,Class_All,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10; },{},{} -4682,V_Gertie_Card,Shadow Chaser Gertie Card,6,20,,10,,,,,,,,4,,,,,{ if(eaclass()&EAJL_THIRD && BaseJob == Job_Rogue){ bonus2 bAddClass,Class_All,5; bonus bMatkRate,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10; },{},{} -4683,V_Trentini_Card,Wanderer Trentini Card,6,20,,10,,,,,,,,4,,,,,{ if(eaclass()&EAJL_THIRD && BaseJob == Job_Dancer){ bonus bMaxHPrate,10; bonus bMaxSPrate,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10; },{},{} -4684,V_B_Eremes_Card,True Eremes Guile Card,6,20,,10,,,,,,,,2,,,,,{ if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"GC_CROSSIMPACT",20+.@b; },{},{} -4685,V_B_Magaleta_Card,True Margaretha Sorin Card,6,20,,10,,,,,,,,2,,,,,{ if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"AB_ADORAMUS",20+.@b; },{},{} -4686,V_B_Katrinn_Card,True Kathryne Keyron Card,6,20,,10,,,,,,,,2,,,,,{ if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"WL_CRIMSONROCK",20+.@b; },{},{} -4687,V_B_Shecil_Card,True Cecil Damon Card,6,20,,10,,,,,,,,2,,,,,{ if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"RA_CLUSTERBOMB",20+.@b; },{},{} -4688,V_B_Harword_Card,True Howard Alt-Eisen Card,6,20,,10,,,,,,,,2,,,,,{ if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"NC_AXETORNADO",20+.@b; },{},{} -4689,V_B_Seyren_Card,True Seyren Windsor Card,6,20,,10,,,,,,,,2,,,,,{ if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"RK_IGNITIONBREAK",20+.@b; },{},{} -4690,V_B_Randel_Card,True Randel Lawrence Card,6,20,,10,,,,,,,,2,,,,,{ if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"LG_EARTHDRIVE",20+.@b; },{},{} -4691,V_B_Flamel_Card,True Flamel Emure Card,6,20,,10,,,,,,,,2,,,,,{ if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"GN_CART_TORNADO",20+.@b; },{},{} -4692,V_B_Celia_Card,True Celia Alde Card,6,20,,10,,,,,,,,2,,,,,{ if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"SO_VARETYR_SPEAR",20+.@b; },{},{} -4693,V_B_Chen_Card,True Chen Liu Card,6,20,,10,,,,,,,,2,,,,,{ if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",20+.@b; },{},{} -4694,V_B_Gertie_Card,True Gertie Card,6,20,,10,,,,,,,,2,,,,,{ if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"SC_FEINTBOMB",20+.@b; },{},{} -4695,V_B_Trentini_Card,True Trentini Card,6,20,,10,,,,,,,,2,,,,,{ if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",20+.@b; },{},{} -4696,V_B_Alphoccio_Card,True Alphoccio Card,6,20,,10,,,,,,,,2,,,,,{ if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"WM_REVERBERATION",20+.@b; },{},{} -4697,Charleston3_Card,Charleston3 Card,6,20,,10,,,,,0xFFFFFFFF,63,2,2,,,,,{ bonus bMaxSP,-300; bonus bBreakArmorRate,1500; /* Custom rate [Secret] */ },{},{} -4698,Step_Card,Step Card,6,20,,10,,,,,0xFFFFFFFF,63,2,2,,,,,{ bonus2 bSkillAtk,"NC_AXEBOOMERANG",30+((getrefine() >= 10)*30); },{},{} -4699,Rock_Step_Card,Rock Step Card,6,20,,10,,,,,0xFFFFFFFF,63,2,2,,,,,{ bonus2 bSkillAtk,"NC_ARMSCANNON",20+((getrefine()>=10)*20); },{},{} -//=================================================================== -// Armor Enchant System -//=================================================================== -4700,Strength1,STR+1,6,20,,10,,,,,,,,,,,,,{ bonus bStr,1; },{},{} -4701,Strength2,STR+2,6,20,,10,,,,,,,,,,,,,{ bonus bStr,2; },{},{} -4702,Strength3,STR+3,6,20,,10,,,,,,,,,,,,,{ bonus bStr,3; },{},{} -4703,Strength4,STR+4,6,20,,10,,,,,,,,,,,,,{ bonus bStr,4; },{},{} -4704,Strength5,STR+5,6,20,,10,,,,,,,,,,,,,{ bonus bStr,5; },{},{} -4705,Strength6,STR+6,6,20,,10,,,,,,,,,,,,,{ bonus bStr,6; },{},{} -4706,Strength7,STR+7,6,20,,10,,,,,,,,,,,,,{ bonus bStr,7; },{},{} -4707,Strength8,STR+8,6,20,,10,,,,,,,,,,,,,{ bonus bStr,8; },{},{} -4708,Strength9,STR+9,6,20,,10,,,,,,,,,,,,,{ bonus bStr,9; },{},{} -4709,Strength10,STR+10,6,20,,10,,,,,,,,,,,,,{ bonus bStr,10; },{},{} -4710,Inteligence1,INT+1,6,20,,10,,,,,,,,,,,,,{ bonus bInt,1; },{},{} -4711,Inteligence2,INT+2,6,20,,10,,,,,,,,,,,,,{ bonus bInt,2; },{},{} -4712,Inteligence3,INT+3,6,20,,10,,,,,,,,,,,,,{ bonus bInt,3; },{},{} -4713,Inteligence4,INT+4,6,20,,10,,,,,,,,,,,,,{ bonus bInt,4; },{},{} -4714,Inteligence5,INT+5,6,20,,10,,,,,,,,,,,,,{ bonus bInt,5; },{},{} -4715,Inteligence6,INT+6,6,20,,10,,,,,,,,,,,,,{ bonus bInt,6; },{},{} -4716,Inteligence7,INT+7,6,20,,10,,,,,,,,,,,,,{ bonus bInt,7; },{},{} -4717,Inteligence8,INT+8,6,20,,10,,,,,,,,,,,,,{ bonus bInt,8; },{},{} -4718,Inteligence9,INT+9,6,20,,10,,,,,,,,,,,,,{ bonus bInt,9; },{},{} -4719,Inteligence10,INT+10,6,20,,10,,,,,,,,,,,,,{ bonus bInt,10; },{},{} -4720,Dexterity1,DEX+1,6,20,,10,,,,,,,,,,,,,{ bonus bDex,1; },{},{} -4721,Dexterity2,DEX+2,6,20,,10,,,,,,,,,,,,,{ bonus bDex,2; },{},{} -4722,Dexterity3,DEX+3,6,20,,10,,,,,,,,,,,,,{ bonus bDex,3; },{},{} -4723,Dexterity4,DEX+4,6,20,,10,,,,,,,,,,,,,{ bonus bDex,4; },{},{} -4724,Dexterity5,DEX+5,6,20,,10,,,,,,,,,,,,,{ bonus bDex,5; },{},{} -4725,Dexterity6,DEX+6,6,20,,10,,,,,,,,,,,,,{ bonus bDex,6; },{},{} -4726,Dexterity7,DEX+7,6,20,,10,,,,,,,,,,,,,{ bonus bDex,7; },{},{} -4727,Dexterity8,DEX+8,6,20,,10,,,,,,,,,,,,,{ bonus bDex,8; },{},{} -4728,Dexterity9,DEX+9,6,20,,10,,,,,,,,,,,,,{ bonus bDex,9; },{},{} -4729,Dexterity10,DEX+10,6,20,,10,,,,,,,,,,,,,{ bonus bDex,10; },{},{} -4730,Agility1,AGI+1,6,20,,10,,,,,,,,,,,,,{ bonus bAgi,1; },{},{} -4731,Agility2,AGI+2,6,20,,10,,,,,,,,,,,,,{ bonus bAgi,2; },{},{} -4732,Agility3,AGI+3,6,20,,10,,,,,,,,,,,,,{ bonus bAgi,3; },{},{} -4733,Agility4,AGI+4,6,20,,10,,,,,,,,,,,,,{ bonus bAgi,4; },{},{} -4734,Agility5,AGI+5,6,20,,10,,,,,,,,,,,,,{ bonus bAgi,5; },{},{} -4735,Agility6,AGI+6,6,20,,10,,,,,,,,,,,,,{ bonus bAgi,6; },{},{} -4736,Agility7,AGI+7,6,20,,10,,,,,,,,,,,,,{ bonus bAgi,7; },{},{} -4737,Agility8,AGI+8,6,20,,10,,,,,,,,,,,,,{ bonus bAgi,8; },{},{} -4738,Agility9,AGI+9,6,20,,10,,,,,,,,,,,,,{ bonus bAgi,9; },{},{} -4739,Agility10,AGI+10,6,20,,10,,,,,,,,,,,,,{ bonus bAgi,10; },{},{} -4740,Vitality1,VIT+1,6,20,,10,,,,,,,,,,,,,{ bonus bVit,1; },{},{} -4741,Vitality2,VIT+2,6,20,,10,,,,,,,,,,,,,{ bonus bVit,2; },{},{} -4742,Vitality3,VIT+3,6,20,,10,,,,,,,,,,,,,{ bonus bVit,3; },{},{} -4743,Vitality4,VIT+4,6,20,,10,,,,,,,,,,,,,{ bonus bVit,4; },{},{} -4744,Vitality5,VIT+5,6,20,,10,,,,,,,,,,,,,{ bonus bVit,5; },{},{} -4745,Vitality6,VIT+6,6,20,,10,,,,,,,,,,,,,{ bonus bVit,6; },{},{} -4746,Vitality7,VIT+7,6,20,,10,,,,,,,,,,,,,{ bonus bVit,7; },{},{} -4747,Vitality8,VIT+8,6,20,,10,,,,,,,,,,,,,{ bonus bVit,8; },{},{} -4748,Vitality9,VIT+9,6,20,,10,,,,,,,,,,,,,{ bonus bVit,9; },{},{} -4749,Vitality10,VIT+10,6,20,,10,,,,,,,,,,,,,{ bonus bVit,10; },{},{} -4750,Luck1,LUK+1,6,20,,10,,,,,,,,,,,,,{ bonus bLuk,1; },{},{} -4751,Luck2,LUK+2,6,20,,10,,,,,,,,,,,,,{ bonus bLuk,2; },{},{} -4752,Luck3,LUK+3,6,20,,10,,,,,,,,,,,,,{ bonus bLuk,3; },{},{} -4753,Luck4,LUK+4,6,20,,10,,,,,,,,,,,,,{ bonus bLuk,4; },{},{} -4754,Luck5,LUK+5,6,20,,10,,,,,,,,,,,,,{ bonus bLuk,5; },{},{} -4755,Luck6,LUK+6,6,20,,10,,,,,,,,,,,,,{ bonus bLuk,6; },{},{} -4756,Luck7,LUK+7,6,20,,10,,,,,,,,,,,,,{ bonus bLuk,7; },{},{} -4757,Luck8,LUK+8,6,20,,10,,,,,,,,,,,,,{ bonus bLuk,8; },{},{} -4758,Luck9,LUK+9,6,20,,10,,,,,,,,,,,,,{ bonus bLuk,9; },{},{} -4759,Luck10,LUK+10,6,20,,10,,,,,,,,,,,,,{ bonus bLuk,10; },{},{} -4760,Matk1,MATK+1%,6,20,,10,,,,,,,,,,,,,{ bonus bMatkRate,1; bonus bFixedCastrate,-1; },{},{} -4761,Matk2,MATK+2%,6,20,,10,,,,,,,,,,,,,{ bonus bMatkRate,2; bonus bFixedCastrate,-1; },{},{} -4762,Evasion6,FLEE+6,6,20,,10,,,,,,,,,,,,,{ bonus bFlee,6; },{},{} -4763,Evasion12,FLEE+12,6,20,,10,,,,,,,,,,,,,{ bonus bFlee,12; },{},{} -4764,Critical5,CRI+5,6,20,,10,,,,,,,,,,,,,{ bonus bCritical,5; },{},{} -4765,Critical7,CRI+7,6,20,,10,,,,,,,,,,,,,{ bonus bCritical,7; },{},{} -4766,Atk2,ATK+2%,6,20,,10,,,,,,,,,,,,,{ bonus2 bAddClass,Class_All,2; },{},{} -4767,Atk3,ATK+3%,6,20,,10,,,,,,,,,,,,,{ bonus2 bAddClass,Class_All,3; },{},{} -4768,Str1_J,Str + 1,6,20,,10,,,,,,,,,,,,,{},{},{} -4769,Str2_J,Str + 2,6,20,,10,,,,,,,,,,,,,{},{},{} -4770,Str3_J,Str + 3,6,20,,10,,,,,,,,,,,,,{},{},{} -4771,Int1_J,Int + 1,6,20,,10,,,,,,,,,,,,,{},{},{} -4772,Int2_J,Int + 2,6,20,,10,,,,,,,,,,,,,{},{},{} -4773,Int3_J,Int + 3,6,20,,10,,,,,,,,,,,,,{},{},{} -4774,Vit1_J,Vit + 1,6,20,,10,,,,,,,,,,,,,{},{},{} -4775,Vit2_J,Vit + 2,6,20,,10,,,,,,,,,,,,,{},{},{} -4776,Vit3_J,Vit + 3,6,20,,10,,,,,,,,,,,,,{},{},{} -4777,Agi1_J,Agi + 1,6,20,,10,,,,,,,,,,,,,{},{},{} -4778,Agi2_J,Agi + 2,6,20,,10,,,,,,,,,,,,,{},{},{} -4779,Agi3_J,Agi + 3,6,20,,10,,,,,,,,,,,,,{},{},{} -4780,Dex1_J,Dex + 1,6,20,,10,,,,,,,,,,,,,{},{},{} -4781,Dex2_J,Dex + 2,6,20,,10,,,,,,,,,,,,,{},{},{} -4782,Dex3_J,Dex + 3,6,20,,10,,,,,,,,,,,,,{},{},{} -4783,Luk1_J,Luk + 1,6,20,,10,,,,,,,,,,,,,{},{},{} -4784,Luk2_J,Luk + 2,6,20,,10,,,,,,,,,,,,,{},{},{} -4785,Luk3_J,Luk + 3,6,20,,10,,,,,,,,,,,,,{},{},{} -4786,Mdef2,MDEF+2,6,20,,10,,,,,,,,,,,,,{ bonus bMdef,2; },{},{} -4787,Mdef4,MDEF+4,6,20,,10,,,,,,,,,,,,,{ bonus bMdef,4; },{},{} -4788,Mdef6,MDEF+6,6,20,,10,,,,,,,,,,,,,{ bonus bMdef,6; },{},{} -4789,Mdef8,MDEF+8,6,20,,10,,,,,,,,,,,,,{ bonus bMdef,8; },{},{} -4790,Mdef10,MDEF+10,6,20,,10,,,,,,,,,,,,,{ bonus bMdef,10; },{},{} -4791,Def3,DEF+3,6,20,,10,,,,,,,,,,,,,{ bonus bDef,3; },{},{} -4792,Def6,DEF+6,6,20,,10,,,,,,,,,,,,,{ bonus bDef,6; },{},{} -4793,Def9,DEF+9,6,20,,10,,,,,,,,,,,,,{ bonus bDef,9; },{},{} -4794,Def12,DEF+12,6,20,,10,,,,,,,,,,,,,{ bonus bDef,12; },{},{} -4795,HP100,HP+100,6,20,,10,,,,,,,,,,,,,{ bonus bMaxHP,100; },{},{} -4796,HP200,HP+200,6,20,,10,,,,,,,,,,,,,{ bonus bMaxHP,200; },{},{} -4797,HP300,HP+300,6,20,,10,,,,,,,,,,,,,{ bonus bMaxHP,300; },{},{} -4798,HP400,HP+400,6,20,,10,,,,,,,,,,,,,{ bonus bMaxHP,400; },{},{} -4799,HP500,HP+500,6,20,,10,,,,,,,,,,,,,{ bonus bMaxHP,500; },{},{} -4800,SP50,SP+50,6,20,,10,,,,,,,,,,,,,{ bonus bMaxSP,50; },{},{} -4801,SP100,SP+100,6,20,,10,,,,,,,,,,,,,{ bonus bMaxSP,100; },{},{} -4802,SP150,SP+150,6,20,,10,,,,,,,,,,,,,{ bonus bMaxSP,150; },{},{} -4803,Highness_Heal_3sec,Cure1Lv.,6,20,,10,,,,,,,,,,,,,{ bonus2 bSkillCooldown,"AB_HIGHNESSHEAL",-3000; },{},{} -4804,Coluceo_Heal30,Catholic1Lv.,6,20,,10,,,,,,,,,,,,,{ bonus2 bSkillUseSP,"AB_CHEAL",30; },{},{} -4805,Heal_Amount2,Archbishop1Lv,6,20,,10,,,,,,,,,,,,,{ bonus bHealPower,3; },{},{} -4806,Matk3,MATK+3%,6,20,,10,,,,,,,,,,,,,{ bonus bMatkRate,3; bonus bFixedCastrate,-1; },{},{} -4807,Atk_Speed1,Atk Speed1,6,20,,10,,,,,,,,,,,,,{ bonus bAspd,1; },{},{} -4808,Fighting_Spirit4,Fighting Spirit4,6,20,,10,,,,,,,,,,,,,{ bonus bBaseAtk,15; bonus bHit,5; },{},{} -4809,Fighting_Spirit3,Fighting Spirit3,6,20,,10,,,,,,,,,,,,,{ bonus bBaseAtk,12; bonus bHit,4; },{},{} -4810,Fighting_Spirit2,Fighting Spirit2,6,20,,10,,,,,,,,,,,,,{ bonus bBaseAtk,9; bonus bHit,3; },{},{} -4811,Fighting_Spirit1,Fighting Spirit1,6,20,,10,,,,,,,,,,,,,{ bonus bBaseAtk,6; bonus bHit,2; },{},{} -4812,Spell4,Spell4,6,20,,10,,,,,,,,,,,,,{ bonus bMatk,15; bonus bVariableCastrate,-10; },{},{} -4813,Spell3,Spell3,6,20,,10,,,,,,,,,,,,,{ bonus bMatk,12; bonus bVariableCastrate,-8; },{},{} -4814,Spell2,Spell2,6,20,,10,,,,,,,,,,,,,{ bonus bMatk,9; bonus bVariableCastrate,-6; },{},{} -4815,Spell1,Spell1,6,20,,10,,,,,,,,,,,,,{ bonus bMatk,6; bonus bVariableCastrate,-4; },{},{} -4816,Sharp3,Sharp3,6,20,,10,,,,,,,,,,,,,{ bonus bCritical,12; bonus bHit,4; },{},{} -4817,Sharp2,Sharp2,6,20,,10,,,,,,,,,,,,,{ bonus bCritical,9; bonus bHit,3; },{},{} -4818,Sharp1,Sharp1,6,20,,10,,,,,,,,,,,,,{ bonus bCritical,6; bonus bHit,2; },{},{} -4819,Atk1,Atk1,6,20,,10,,,,,,,,,,,,,{ bonus2 bAddClass,Class_All,1; },{},{} -4820,Fighting_Spirit5,Fighting Spirit5,6,20,,10,,,,,,,,,,,,,{ bonus bBaseAtk,18; bonus bHit,5; },{},{} -4821,Fighting_Spirit6,Fighting Spirit6,6,20,,10,,,,,,,,,,,,,{ bonus bBaseAtk,21; bonus bHit,5; },{},{} -4822,Fighting_Spirit7,Fighting Spirit7,6,20,,10,,,,,,,,,,,,,{ bonus bBaseAtk,24; bonus bHit,5; },{},{} -4823,Fighting_Spirit8,Fighting Spirit8,6,20,,10,,,,,,,,,,,,,{ bonus bBaseAtk,27; bonus bHit,5; },{},{} -4824,Fighting_Spirit9,Fighting Spirit9,6,20,,10,,,,,,,,,,,,,{ bonus bBaseAtk,30; bonus bHit,5; },{},{} -4825,Fighting_Spirit10,Fighting Spirit10,6,20,,10,,,,,,,,,,,,,{ bonus bBaseAtk,50; bonus bHit,15; },{},{} -4826,Spell5,Spell5,6,20,,10,,,,,,,,,,,,,{ bonus bMatk,18; bonus bVariableCastrate,-10; },{},{} -4827,Spell6,Spell6,6,20,,10,,,,,,,,,,,,,{ bonus bMatk,21; bonus bVariableCastrate,-10; },{},{} -4828,Spell7,Spell7,6,20,,10,,,,,,,,,,,,,{ bonus bMatk,24; bonus bVariableCastrate,-10; },{},{} -4829,Spell8,Spell8,6,20,,10,,,,,,,,,,,,,{ bonus bMatk,27; bonus bVariableCastrate,-10; },{},{} -4830,Spell9,Spell9,6,20,,10,,,,,,,,,,,,,{ bonus bMatk,30; bonus bVariableCastrate,-10; },{},{} -4831,Spell10,Spell10,6,20,,10,,,,,,,,,,,,,{ bonus bMatk,50; bonus bVariableCastrate,-20; },{},{} -4832,Expert_Archer1,Expert Archer1,6,20,,10,,,,,,,,,,,,,{ bonus bLongAtkRate,2; },{},{} -4833,Expert_Archer2,Expert Archer2,6,20,,10,,,,,,,,,,,,,{ bonus bLongAtkRate,4; },{},{} -4834,Expert_Archer3,Expert Archer3,6,20,,10,,,,,,,,,,,,,{ bonus bLongAtkRate,6; },{},{} -4835,Expert_Archer4,Expert Archer4,6,20,,10,,,,,,,,,,,,,{ bonus bLongAtkRate,8; },{},{} -4836,Expert_Archer5,Expert Archer5,6,20,,10,,,,,,,,,,,,,{ bonus bLongAtkRate,10; },{},{} -4837,Expert_Archer6,Expert Archer6,6,20,,10,,,,,,,,,,,,,{ bonus bLongAtkRate,12; },{},{} -4838,Expert_Archer7,Expert Archer7,6,20,,10,,,,,,,,,,,,,{ bonus bLongAtkRate,14; },{},{} -4839,Expert_Archer8,Expert Archer8,6,20,,10,,,,,,,,,,,,,{ bonus bLongAtkRate,16; },{},{} -4840,Expert_Archer9,Expert Archer9,6,20,,10,,,,,,,,,,,,,{ bonus bLongAtkRate,18; },{},{} -4841,Expert_Archer10,Expert Archer10,6,20,,10,,,,,,,,,,,,,{ bonus bLongAtkRate,20; bonus bAspd,1; },{},{} -4842,Atk_Speed2,Atk Speed2,6,20,,10,,,,,,,,,,,,,{ bonus bAspd,2; },{},{} -4843,Sharp4,Sharp4,6,20,,10,,,,,,,,,,,,,{ bonus bCritical,14; bonus bHit,5; },{},{} -4844,Sharp5,Sharp5,6,20,,10,,,,,,,,,,,,,{ bonus bCritical,15; bonus bHit,6; },{},{} -4845,Sea_Energy,Strength Of Ocean,6,0,,0,,,,,,,,,,,,,{},{},{} -4846,2011Valentin_Angel,Fully Loved Stone,6,20,,10,,,,,,,,,,,,,{ bonus bBaseAtk,10; bonus bMatk,10; },{},{} -4847,2011Valentin_Devil,Spelled Stone,6,20,,10,,,,,,,,,,,,,{ bonus bBaseAtk,10; bonus bMatk,10; },{},{} -4848,Immuned1,Immune Level 1,6,20,,10,,,,,,,,,,,,,{ bonus2 bSubEle,Ele_Neutral,5; },{},{} -4849,Cranial1,Cranial Level 1,6,20,,10,,,,,,,,,,,,,{ bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; },{},{} -4850,Heal_Amount3,Heal Amount2,6,20,,10,,,,,,,,,,,,,{ bonus bHealPower,6; bonus bUseSPrate,5; },{},{} -4851,Heal_Amount4,Heal Amount3,6,20,,10,,,,,,,,,,,,,{ bonus bHealPower,12; bonus bUseSPrate,10; },{},{} -4852,Heal_Amount5,Heal Amount4,6,20,,10,,,,,,,,,,,,,{ bonus bHealPower,20; bonus bUseSPrate,15; },{},{} -4853,S_Str,Special Str,6,20,,10,,,,,,,,,,,,,{ bonus bStr,1; .@r = getrefine(); if(.@r>7) { bonus bStr,3; } if(.@r>8) { bonus2 bAddClass,Class_All,1; } if(.@r>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{} -4854,S_Agi,Special Agi,6,20,,10,,,,,,,,,,,,,{ bonus bAgi,1; .@r = getrefine(); if(.@r>7) { bonus bAgi,3; } if(.@r>8) { bonus2 bAddClass,Class_All,1; } if(.@r>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{} -4855,S_Vital,Special Vit,6,20,,10,,,,,,,,,,,,,{ bonus bVit,1; .@r = getrefine(); if(.@r>7) { bonus bVit,3; } if(.@r>8) { bonus bMaxSPrate,1; } if(.@r>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{} -4856,S_Int,Special Int,6,20,,10,,,,,,,,,,,,,{ bonus bInt,1; .@r = getrefine(); if(.@r>7) { bonus bInt,3; } if(.@r>8) { bonus bMatkRate,1; } if(.@r>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{} -4857,S_Dex,Special Dex,6,20,,10,,,,,,,,,,,,,{ bonus bDex,1; .@r = getrefine(); if(.@r>7) { bonus bDex,3; } if(.@r>8) { bonus bMatkRate,1; } if(.@r>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{} -4858,S_Luck,Special Luk,6,20,,10,,,,,,,,,,,,,{ bonus bLuk,1; .@r = getrefine(); if(.@r>7) { bonus bLuk,3; } if(.@r>8) { bonus bMaxHPrate,1; } if(.@r>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{} -4859,Evasion1,Evasion1,6,20,,10,,,,,,,,,,,,,{ bonus bFlee,1; },{},{} -4860,Evasion3,Evasion3,6,20,,10,,,,,,,,,,,,,{ bonus bFlee,3; },{},{} -4861,MHP1,MHP+1%,6,20,,10,,,,,,,,,,,,,{ bonus bMaxHPrate,1; },{},{} -4862,MHP2,MHP+2%,6,20,,10,,,,,,,,,,,,,{ bonus bMaxHPrate,2; },{},{} -4863,Fatal1,Fatal1Lv,6,10,,,,,,,,,,,,,,,{ bonus bCritAtkRate,4; bonus bCritical,1; },{},{} -4864,Fatal2,Fatal2Lv,6,10,,,,,,,,,,,,,,,{ bonus bCritAtkRate,6; bonus bCritical,2; },{},{} -4865,Fatal3,Fatal3Lv,6,10,,,,,,,,,,,,,,,{ bonus bCritAtkRate,8; bonus bCritical,3; },{},{} -4866,Fatal4,Fatal4Lv,6,10,,,,,,,,,,,,,,,{ bonus bCritAtkRate,10; bonus bCritical,4; },{},{} -4867,MHP3,MHP+3%,6,20,,10,,,,,,,,,,,,,{ bonus bMaxHPrate,3; },{},{} -4868,MHP4,MHP+4%,6,20,,10,,,,,,,,,,,,,{ bonus bMaxHPrate,4; },{},{} -4869,Attack_Delay_1,DelayafterAttack1Lv,6,10,,,,,,,,,,,,,,,{ bonus bAspdRate,4; },{},{} -4870,SP25,SP+25,6,20,,10,,,,,,,,,,,,,{ bonus bMaxSP,25; },{},{} -4871,SP75,SP+75,6,20,,10,,,,,,,,,,,,,{ bonus bMaxSP,75; },{},{} -4872,Attack_Delay_2,DelayafterAttack2Lv,6,10,,,,,,,,,,,,,,,{ bonus bAspdRate,6; },{},{} -4873,Attack_Delay_3,DelayafterAttack3Lv,6,10,,,,,,,,,,,,,,,{ bonus bAspdRate,8; },{},{} -4875,Bear's_Power,Bear's Power,6,20,,10,,,,,,,,,,,,,{ autobonus2 "{ bonus bStr,200; bonus2 bHPLossRate,500,1000; }",20,5000,BF_WEAPON,"{ active_transform 1060,5000; specialeffect2 EF_POTION_BERSERK; showscript \"Bigfoot Power !\"; }"; },{},{} -4876,Runaway_Magic,Runaway Magic,6,20,,10,,,,,,,,,,,,,{ autobonus "{ bonus bInt,200; bonus2 bSPLossRate,200,1000; }",10,10000,BF_MAGIC,"{ specialeffect2 EF_LAMADAN; }"; },{},{ heal 0,-2000; } -4877,Speed_Of_Light,Speed of Light,6,20,,10,,,,,,,,,,,,,{ /*TODO: Confirm the rate*/ autobonus "{ bonus bAspdRate,100; bonus bFlee,100; bonus2 bHPLossRate,400,1000; bonus2 bSPLossRate,50,1000;}",10,5000,BF_WEAPON,"{ specialeffect2 EF_AGIUP2; }"; },{},{ heal 0,-300; } -4878,Muscle_Fool,Muscle Fool,6,20,,10,,,,,,,,,,,,,{ autobonus2 "{ bonus bVit,200; bonus2 bAddRace,RC_All,-50; bonus bMatkRate,-50; }",10,5000,BF_WEAPON,"{ specialeffect2 EF_GUARD3; }"; },{},{ heal 0,-300; } -4879,Hawkeye,Hawkeye,6,20,,10,,,,,,,,,,,,,{ autobonus "{ bonus bDex,200; bonus2 bSPLossRate,50,1000; }",10,5000,BF_WEAPON,"{ specialeffect2 EF_BASH3D6; }"; },{},{ heal 0,-300; } -4880,Lucky_Day,Lucky Day,6,20,,10,,,,,,,,,,,,,{ autobonus "{ bonus bLuk,200; }",10,5000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_DANCE_BLADE_ATK; }"; },{},{ heal 0,-300; } -4881,Attack_Delay_4,Attack Delay 4,6,10,,,,,,,,,,,,,,,{ bonus bAspdRate,10; },{},{} -4882,Atk1p,ATK + 1%,6,10,,,,,,,,,,,,,,,{ bonus2 bAddClass,Class_All,1; },{},{} -4883,Matk1p,MATK + 1%,6,10,,,,,,,,,,,,,,,{ bonus bMatkRate,1; },{},{} -4884,HIT1,HIT + 1,6,10,,,,,,,,,,,,,,,{ bonus bHit,1; },{},{} -4885,Conjure1,Spell 1,6,10,,,,,,,,,,,,,,,{ bonus bMatk,5; bonus bVariableCastrate,-3; },{},{} -4886,Conjure2,Spell 2,6,10,,,,,,,,,,,,,,,{ bonus bMatk,10; bonus bVariableCastrate,-3; },{},{} -4887,Conjure3,Spell 3,6,10,,,,,,,,,,,,,,,{ bonus bMatk,15; bonus bVariableCastrate,-3; },{},{} -4888,Conjure4,Spell 4,6,10,,,,,,,,,,,,,,,{ bonus bMatk,20; bonus bVariableCastrate,-3; },{},{} -4889,Conjure5,Spell 5,6,10,,,,,,,,,,,,,,,{ bonus bMatk,30; bonus bVariableCastrate,-5; },{},{} -4890,Mdef1,MDEF+1,6,10,,,,,,,,,,,,,,,{ bonus bMdef,1; },{},{} -4891,Mdef3,MDEF+3,6,10,,,,,,,,,,,,,,,{ bonus bMdef,3; },{},{} -4892,Mdef5,MDEF+5,6,10,,,,,,,,,,,,,,,{ bonus bMdef,5; },{},{} -4893,Def15,DEF+15,6,10,,,,,,,,,,,,,,,{ bonus bDef,15; },{},{} -4894,Atk4p,ATK + 4%,6,10,,,,,,,,,,,,,,,{ bonus2 bAddClass,Class_All,4; },{},{} -4895,Atk5p,ATK + 5%,6,10,,,,,,,,,,,,,,,{ bonus2 bAddClass,Class_All,5; },{},{} -4896,Matk2p,MATK + 2%,6,10,,,,,,,,,,,,,,,{ bonus bMatkRate,2; },{},{} -4897,Matk3p,MATK + 3%,6,10,,,,,,,,,,,,,,,{ bonus bMatkRate,3; },{},{} -4898,Matk4p,MATK + 4%,6,10,,,,,,,,,,,,,,,{ bonus bMatkRate,4; },{},{} -4899,Matk5p,MATK + 5%,6,10,,,,,,,,,,,,,,,{ bonus bMatkRate,5; },{},{} -4900,MHP5,MHP+5%,6,10,,,,,,,,,,,,,,,{ bonus bMaxHPrate,5; },{},{} -4902,Def18,DEF+18,6,10,,,,,,,,,,,,,,,{ bonus bDef,18; },{},{} -4903,Def21,DEF+21,6,10,,,,,,,,,,,,,,,{ bonus bDef,21; },{},{} -4904,Atk6p,ATK + 6%,6,10,,,,,,,,,,,,,,,{ bonus2 bAddClass,Class_All,6; },{},{} -4905,Atk7p,ATK + 7%,6,10,,,,,,,,,,,,,,,{ bonus2 bAddClass,Class_All,7; },{},{} -4906,Matk6p,MATK + 6,6,10,,,,,,,,,,,,,,,{ bonus bMatkRate,6; },{},{} -4907,Matk7p,MATK + 7%,6,10,,,,,,,,,,,,,,,{ bonus bMatkRate,7; },{},{} -4908,Force1,Darklord Essence Force1,6,20,,10,,,,,0xFFFFFFFF,63,2,1023,,,,,{ bonus bStr,1; bonus bBaseAtk,3; bonus bInt,-1;},{},{} -4909,Force2,Darklord Essence Force2,6,20,,10,,,,,0xFFFFFFFF,63,2,1023,,,,,{ bonus bStr,2; bonus bBaseAtk,6; bonus bInt,-2;},{},{} -4910,Force3,Darklord Essence Force3,6,20,,10,,,,,0xFFFFFFFF,63,2,1023,,,,,{ bonus bStr,4; bonus bBaseAtk,12; bonus bInt,-4;},{},{} -4911,Intellect1,Darklord Essence Intelligence1,6,20,,10,,,,,0xFFFFFFFF,63,2,1023,,,,,{ bonus bInt,1; bonus bMatk,3; bonus bStr,-1;},{},{} -4912,Intellect2,Darklord Essence Intelligence2,6,20,,10,,,,,0xFFFFFFFF,63,2,1023,,,,,{ bonus bInt,2; bonus bMatk,6; bonus bStr,-2;},{},{} -4913,Intellect3,Darklord Essence Intelligence3,6,20,,10,,,,,0xFFFFFFFF,63,2,1023,,,,,{ bonus bInt,4; bonus bMatk,12; bonus bStr,-4;},{},{} -4914,Swiftness1,Darklord Essence Speed1,6,20,,10,,,,,0xFFFFFFFF,63,2,1023,,,,,{ bonus bAgi,1; bonus bFlee,2; bonus bVit,-1;},{},{} -4915,Swiftness2,Darklord Essence Speed2,6,20,,10,,,,,0xFFFFFFFF,63,2,1023,,,,,{ bonus bAgi,2; bonus bFlee,4; bonus bVit,-2;},{},{} -4916,Swiftness3,Darklord Essence Speed3,6,20,,10,,,,,0xFFFFFFFF,63,2,1023,,,,,{ bonus bAgi,4; bonus bFlee,8; bonus bVit,-4;},{},{} -4917,Tough1,Darklord Essence Vitality1,6,20,,10,,,,,0xFFFFFFFF,63,2,1023,,,,,{ bonus bVit,1; bonus bDef,3; bonus bMdef,2; bonus bAgi,-1;},{},{} -4918,Tough2,Darklord Essence Vitality2,6,20,,10,,,,,0xFFFFFFFF,63,2,1023,,,,,{ bonus bVit,2; bonus bDef,6; bonus bMdef,4; bonus bAgi,-2;},{},{} -4919,Tough3,Darklord Essence Vitality3,6,20,,10,,,,,0xFFFFFFFF,63,2,1023,,,,,{ bonus bVit,4; bonus bDef,12; bonus bMdef,8; bonus bAgi,-4;},{},{} -4920,Artful1,Darklord Essence Concentration1,6,20,,10,,,,,0xFFFFFFFF,63,2,1023,,,,,{ bonus bDex,1; bonus bHit,2; bonus bLuk,-1;},{},{} -4921,Artful2,Darklord Essence Concentration2,6,20,,10,,,,,0xFFFFFFFF,63,2,1023,,,,,{ bonus bDex,2; bonus bHit,4; bonus bLuk,-2;},{},{} -4922,Artful3,Darklord Essence Concentration3,6,20,,10,,,,,0xFFFFFFFF,63,2,1023,,,,,{ bonus bDex,4; bonus bHit,8; bonus bLuk,-4;},{},{} -4923,Fortune1,Darklord Essence Luck1,6,20,,10,,,,,0xFFFFFFFF,63,2,1023,,,,,{ bonus bLuk,1; bonus bCritical,1; bonus bDex,-1;},{},{} -4924,Fortune2,Darklord Essence Luck2,6,20,,10,,,,,0xFFFFFFFF,63,2,1023,,,,,{ bonus bLuk,2; bonus bCritical,2; bonus bDex,-2;},{},{} -4925,Fortune3,Darklord Essence Luck3,6,20,,10,,,,,0xFFFFFFFF,63,2,1023,,,,,{ bonus bLuk,4; bonus bCritical,4; bonus bDex,-4;},{},{} -4926,Critical1,Cri 1Lv,6,10,,,,,,,,,,,,,,,{ bonus bCritical,1; },{},{} -4927,HP50,MaxHP50,6,10,,,,,,,,,,,,,,,{ bonus bMaxHP,50; },{},{} -4928,SP10,MaxSP+10,6,10,,,,,,,,,,,,,,,{ bonus bMaxSP,10; },{},{} -4929,MSP1,MSP+1%,6,10,,,,,,,,,,,,,,,{ bonus bMaxSPrate,1; },{},{} -4930,HEAL2,Recovery UP,6,10,,0,,,,,,,,,,,,,{ bonus bHPrecovRate,2; bonus bSPrecovRate,2; },{},{} -4931,HEALHP1,Heal 10,6,10,,,,,,,,,,,,,,,{ bonus2 bHPRegenRate,10,10000; },{},{} -4932,HEALSP1,SP recovery1,6,10,,,,,,,,,,,,,,,{ bonus bSPGainValue,1; },{},{} -4933,Tolerance_Not1,Neutral Resistance Lv1,6,10,,,,,,,,,,,,,,,{ bonus2 bSubEle,Ele_Neutral,1; },{},{} -4934,Tolerance_Not2,Neutral Resistance Lv2,6,10,,,,,,,,,,,,,,,{ bonus2 bSubEle,Ele_Neutral,2; },{},{} -4935,Tolerance_Not3,Neutral Resistance Lv3,6,10,,,,,,,,,,,,,,,{ bonus2 bSubEle,Ele_Neutral,3; },{},{} -4936,ATK_BIG1,Attack big1,6,20,,10,,,,,,,,,,,,,{ bonus2 bAddSize,Size_Large,1; },{},{} -4937,ATK_MEDIUM1,Attack mid1,6,20,,10,,,,,,,,,,,,,{ bonus2 bAddSize,Size_Medium,1; },{},{} -4938,ATK_SMALL1,Attack small1,6,20,,10,,,,,,,,,,,,,{ bonus2 bAddSize,Size_Small,1; },{},{} -4939,Critical2,CRI Lv2,6,10,,,,,,,,,,,,,,,{ bonus bCritical,2; },{},{} -4940,Critical3,CRI Lv3,6,10,,,,,,,,,,,,,,,{ bonus bCritical,4; },{},{} -4941,Critical4,CRI Lv4,6,10,,,,,,,,,,,,,,,{ bonus bCritical,6; },{},{} -4942,Dodge1,Parrying Lv1,6,10,,,,,,,,,,,,,,,{ bonus bFlee2,2; },{},{} -4943,Dodge2,Parrying Lv2,6,10,,,,,,,,,,,,,,,{ bonus bFlee2,4; },{},{} -4944,Dodge3,Parrying Lv3,6,10,,,,,,,,,,,,,,,{ bonus bFlee2,5; },{},{} -4945,Thrift1,Economy Lv1,6,10,,,,,,,,,,,,,,,{ bonus bUseSPrate,-2; },{},{} -4946,Thrift2,Economy Lv2,6,10,,,,,,,,,,,,,,,{ bonus bUseSPrate,-4; },{},{} -4947,Thrift3,Economy Lv3,6,10,,,,,,,,,,,,,,,{ bonus bUseSPrate,-6; },{},{} -4948,Skill_Delay1,After Skill Delay Lv1,6,10,,,,,,,,,,,,,,,{ bonus bDelayrate,-2; },{},{} -4949,Skill_Delay2,After Skill Delay Lv2,6,10,,,,,,,,,,,,,,,{ bonus bDelayrate,-4; },{},{} -4950,Skill_Delay3,After Skill Delay Lv3,6,10,,,,,,,,,,,,,,,{ bonus bDelayrate,-6; },{},{} -4951,Darkness_Drop,Darkness Drop,6,0,,,,,,,,,,,,,,,{ bonus2 bAddEle,Ele_Dark,2; bonus2 bMagicAtkEle,Ele_Dark,2; bonus2 bSubEle,Ele_Dark,1; },{},{} -4952,Fire_Drop,Fire Drop,6,0,,,,,,,,,,,,,,,{ bonus2 bAddEle,Ele_Fire,2; bonus2 bMagicAtkEle,Ele_Fire,2; bonus2 bSubEle,Ele_Fire,1; },{},{} -4953,Water_Drop,Water Drop,6,0,,,,,,,,,,,,,,,{ bonus2 bAddEle,Ele_Water,2; bonus2 bMagicAtkEle,Ele_Water,2; bonus2 bSubEle,Ele_Water,1; },{},{} -4954,Earth_Drop,Earth Drop,6,0,,,,,,,,,,,,,,,{ bonus2 bAddEle,Ele_Earth,2; bonus2 bMagicAtkEle,Ele_Earth,2; bonus2 bSubEle,Ele_Earth,1; },{},{} -4955,Holy_Drop,Holy Drop,6,0,,,,,,,,,,,,,,,{ bonus2 bAddEle,Ele_Holy,2; bonus2 bMagicAtkEle,Ele_Holy,2; bonus2 bSubEle,Ele_Holy,1; },{},{} -4956,Recovery_Drop,Recovery Drop,6,0,,,,,,,,,,,,,,,{ setarray .@skills$, "AL_HEAL", "PR_SANCTUARY", "AM_POTIONPITCHER", "AB_HIGHNESSHEAL", "AB_CHEAL"; for( .@i = 0; .@i < getarraysize(.@skills$); .@i++ ){ bonus2 bSkillHeal,.@skills$[.@i],2; bonus2 bSkillHeal2,.@skills$[.@i],2; } /* TODO: Depending on some recovery items HP recovery amount + 2% */ },{},{} -4957,Famitsus_Power,Famitsu's Power,6,0,,,,,,,,,,,,,,,{ bonus bMaxHP,832; },{},{} -4958,Gemini,Gemini,6,0,,,,,,,,,,,,,,,{ bonus bDelayrate,-1; },{},{} -4959,Sagittarius,Sagittarius,6,0,,,,,,,,,,,,,,,{ bonus bLongAtkRate,1; },{},{} -4960,Aquarius,Aquarius,6,0,,,,,,,,,,,,,,,{ bonus bUseSPrate,-2; },{},{} -4961,Aries,Aries,6,0,,,,,,,,,,,,,,,{ bonus bMatk,10; },{},{} -4962,Cancer,Cancer,6,0,,,,,,,,,,,,,,,{ bonus bAtk,3; },{},{} -4963,Taurus,Taurus,6,0,,,,,,,,,,,,,,,{ bonus bAtk,4; bonus bHit,1; },{},{} -4964,Capricorn,Capricorn,6,0,,,,,,,,,,,,,,,{ bonus2 bMagicAddRace,RC_All,3; },{},{} -4965,Pisces,Pisces,6,0,,,,,,,,,,,,,,,{ bonus bVariableCastrate,-2; },{},{} -4966,Scorpio,Scorpio,6,0,,,,,,,,,,,,,,,{ bonus2 bAddRace,RC_All,1; },{},{} -4967,Leo,Leo,6,0,,,,,,,,,,,,,,,{ bonus bAspdRate,3; },{},{} -4968,Virgo,Virgo,6,0,,,,,,,,,,,,,,,{ setarray .@skills$, "AL_HEAL", "PR_SANCTUARY", "AM_POTIONPITCHER", "AB_HIGHNESSHEAL", "AB_CHEAL"; for( .@i = 0; .@i < getarraysize(.@skills$); .@i++ ){ bonus2 bSkillHeal,.@skills$[.@i],1; } },{},{} -4969,Libra,Libra,6,0,,,,,,,,,,,,,,,{ setarray .@skills$, "AL_HEAL", "PR_SANCTUARY", "AM_POTIONPITCHER", "AB_HIGHNESSHEAL", "AB_CHEAL"; for( .@i = 0; .@i < getarraysize(.@skills$); .@i++ ){ bonus2 bSkillHeal2,.@skills$[.@i],1; } /* TODO: Depending on some recovery items HP recovery amount + 1% */ },{},{} -4970,Fire_Property_Reactor,Fire Property Reactor,6,0,,,,,,,,,,,,,,,{ bonus bDefEle,Ele_Fire; },{},{} -4971,Water_Property_Reactor,Water Property Reactor,6,0,,,,,,,,,,,,,,,{ bonus bDefEle,Ele_Water; },{},{} -4972,Earth_Property_Reactor,Earth Property Reactor,6,0,,,,,,,,,,,,,,,{ bonus bDefEle,Ele_Earth; },{},{} -4973,Wind_Property_Reactor,Wind Property Reactor,6,0,,,,,,,,,,,,,,,{ bonus bDefEle,Ele_Wind; },{},{} -4974,Fire_Resistance_Reactor,Fire Resistance Reactor,6,0,,,,,,,,,,,,,,,{ bonus2 bSubEle,Ele_Fire,25; bonus2 bSubEle,Ele_Water,-25; },{},{} -4975,Water_Resistance_Reactor,Water Resistance Reactor,6,0,,,,,,,,,,,,,,,{ bonus2 bSubEle,Ele_Water,25; bonus2 bSubEle,Ele_Wind,-25; },{},{} -4976,Earth_Resistance_Reactor,Earth Resistance Reactor,6,0,,,,,,,,,,,,,,,{ bonus2 bSubEle,Ele_Earth,25; bonus2 bSubEle,Ele_Fire,-25; },{},{} -4977,Wind_Resistance_Reactor,Wind Resistance Reactor,6,0,,,,,,,,,,,,,,,{ bonus2 bSubEle,Ele_Wind,25; bonus2 bSubEle,Ele_Earth,-25; },{},{} -4978,Recovery_Reactor_101,Recovery Reactor 101,6,0,,,,,,,,,,,,,,,{ if (getrefine()>=7) bonus2 bHPRegenRate,100,5000; else bonus2 bHPRegenRate,50,5000; },{},{} -4979,Recovery_Reactor_102,Recovery Reactor 102,6,0,,,,,,,,,,,,,,,{ if (getrefine()>=7) bonus2 bSPRegenRate,5,5000; else bonus2 bHPRegenRate,3,5000; },{},{} -4980,Recovery_Reactor_201,Recovery Reactor 201,6,0,,,,,,,,,,,,,,,{ if (getrefine()>=7) bonus bHPrecovRate,100; else bonus bHPrecovRate,50; },{},{} -4981,Recovery_Reactor_202,Recovery Reactor 202,6,0,,,,,,,,,,,,,,,{ if (getrefine()>=7) bonus bSPrecovRate,100; else bonus bSPrecovRate,50; },{},{} -4982,STR_Supplement_Reactor,STR Supplement Reactor,6,0,,,,,,,,,,,,,,,{ if (getrefine()>=7) { .@bonus = 10; } bonus bBaseAtk,.@bonus + 5*(readparam(bStr)/10); },{},{} -4983,INT_Supplement_Reactor,INT Supplement Reactor,6,0,,,,,,,,,,,,,,,{ if (getrefine()>=7) { .@bonus = 10; } bonus bMatk,.@bonus + 5*(readparam(bInt)/10); },{},{} -4984,DEF_Supplement_Reactor,DEF SupplementReactor,6,0,,,,,,,,,,,,,,,{ bonus bDef,100; },{},{} -4985,PD_Supplement_Reactor,PD Supplement Reactor,6,0,,,,,,,,,,,,,,,{ bonus bFlee2,3; },{},{} -4986,Attack_Supplement_Reactor,Attack Supplement Reactor,6,0,,,,,,,,,,,,,,,{ bonus bBaseAtk,20; },{},{} -4987,Magic_Supplement_Reactor,Magic Supplement Reactor,6,0,,,,,,,,,,,,,,,{ bonus bMatk,20; },{},{} -4988,HP_Supplement_Reactor,HP Supplement Reactor,6,0,,,,,,,,,,,,,,,{ bonus bMaxHPrate,5; },{},{} -4989,SP_Supplement_Reactor,SP Supplement Reactor,6,0,,,,,,,,,,,,,,,{ bonus bMaxSPrate,3; },{},{} -4990,Frozen_Supplement_Reactor,Frozen Supplement Reactor,6,0,,,,,,,,,,,,,,,{ bonus2 bResEff,Eff_Freeze,10000; },{},{} -4991,ASPD_Supplement_Reactor,ASPD Supplement Reactor,6,0,,,,,,,,,,,,,,,{ bonus bAspd,1; },{},{} -4992,HPAbsorb1_Supplement_Reactor,HP Absorb Supplement Reactor,6,0,,,,,,,,,,,,,,,{ bonus2 bHPDrainRate,10,1; },{},{} -4993,SPAbsorb1_Supplement_Reactor,SP Absorb Supplement Reactor,6,0,,,,,,,,,,,,,,,{ bonus2 bSPDrainRate,10,1; },{},{} -4994,Rune_of_Strength_Lv_1,Rune of Strength Lv 1,6,20,,,,,,,,,,,,,,,{ .@r = getrefine(); if (.@r>=7) { bonus bStr,5; } if (.@r>=10) { bonus2 bAddClass,Class_All,5; } },{},{} -4995,Rune_of_Strength_Lv_2,Rune of Strength Lv 2,6,20,,,,,,,,,,,,,,,{ .@r = getrefine(); if (.@r>=7) { bonus bStr,6; } if (.@r>=11) { bonus bStr,1; bonus2 bAddClass,Class_All,7; } },{},{} -4996,Rune_of_Strength_Lv_3,Rune of Strength_Lv 3,6,20,,,,,,,,,,,,,,,{ .@r = getrefine(); if (.@r>=7) { bonus bStr,7; } if (.@r>=12) { bonus bStr,1; bonus2 bAddClass,Class_All,8; } if (.@r>=13) { bonus bStr,1; bonus2 bAddClass,Class_All,2; } },{},{} -4997,Rune_of_Agility_Lv_1,Rune of Agility Lv 1,6,20,,,,,,,,,,,,,,,{ .@r = getrefine(); if (.@r>=7) { bonus bAgi,5; } if (.@r>=10) { bonus bFlee2,5; } },{},{} -4998,Rune_of_Agility_Lv_2,Rune of Agility Lv 2,6,20,,,,,,,,,,,,,,,{ .@r = getrefine(); if (.@r>=7) { bonus bAgi,6; } if (.@r>=11) { bonus bAgi,1; bonus bFlee2,7; } },{},{} -4999,Rune_of_Agility_Lv_3,Rune of Agility Lv 3,6,20,,,,,,,,,,,,,,,{ .@r = getrefine(); if (.@r>=7) { bonus bAgi,7; } if (.@r>=12) { bonus bAgi,1; bonus bFlee2,5; } if (.@r>=13) { bonus bAgi,1; bonus bFlee2,5; } },{},{} -//=================================================================== -// More Headgears -//=================================================================== -5001,Headset,Headset,4,20,,200,,6,,0,0xFFFFFFFE,63,2,256,,1,1,87,{ bonus2 bResEff,Eff_Curse,1000; },{},{} -5002,Gemmed_Crown,Jewel Crown,4,20,,600,,9,,0,0x000654E2,63,2,256,,60,1,88,{ bonus bInt,2; bonus bLuk,1; bonus bMdef,3; },{},{} -5003,Joker_Jester,Joker Jester,4,20,,100,,3,,0,0xFFFFFFFE,63,2,256,,0,1,89,{ bonus bLuk,2; bonus bMdef,5; },{},{} -5004,Oxygen_Mask,Oxygen Mask,4,20,,200,,0,,0,0xFFFFFFFE,63,2,1,,0,0,90,{ bonus2 bResEff,Eff_Poison,2000; },{},{} -5005,Gas_Mask,Gas Mask,4,20,,100,,1,,0,0xFFFFFFFE,63,2,513,,0,0,91,{ bonus2 bResEff,Eff_Poison,3000; },{},{} -5006,Machoman_Glasses,Machoman's Glasses,4,36000,,100,,1,,0,0xFFFFFFFE,63,2,512,,0,0,92,{},{},{} -5007,Loard_Circlet,Grand Circlet,4,20,,200,,7,,0,0xFFFFFFFE,63,2,256,,55,1,93,{ bonus bStr,1; bonus bInt,1; bonus bLuk,1; bonus bMdef,4; },{},{} -5008,Puppy_Love,Puppy Love,4,20,,100,,1,,0,0xFFFFFFFE,63,2,256,,0,0,94,{},{},{} -5009,Safety_Helmet,Safety Helmet,4,20,,500,,7,,0,0xFFFFFFFE,63,2,256,,0,1,95,{ bonus bMdef,3; bonus bUnbreakableHelm; },{},{} -5010,Indian_Hair_Piece,Indian Fillet,4,20,,100,,5,,0,0xFFFFFFFF,63,2,256,,0,1,96,{},{},{} -5011,Antenna,Aerial,4,20,,100,,5,,0,0xFFFFFFFF,63,2,256,,0,1,97,{},{},{} -5012,Ph.D_Hat,Ph.D Hat,4,20,,200,,5,,0,0xFFFFFFFE,63,2,256,,0,1,98,{},{},{} -5013,Horn_Of_Lord_Kaho,Lord Kaho's Horn,4,20,,100,,30,,0,0xFFFFFFFF,63,2,256,,0,1,99,{ bonus bMdef,10; bonus bStr,5; bonus bAgi,10; bonus bVit,10; bonus bInt,5; bonus bLuk,20; },{},{} -5014,Fin_Helm,Fin Helm,4,20,,300,,5,,0,0x00004082,63,2,512,,65,0,100,{},{},{} -5015,Egg_Shell,Egg Shell,4,20,,200,,6,,0,0xFFFFFFFF,63,2,256,,0,0,101,{},{},{} -5016,Boy's_Cap,Boy's Cap,4,20,,100,,3,,0,0xFFFFFFFE,63,2,256,,0,1,102,{},{},{} -5017,Bone_Helm,Bone Helm,4,20,,800,,15,,0,0x000444A2,63,2,256,,70,1,103,{ bonus2 bSubEle,Ele_Dark,-15; },{},{} -5018,Feather_Bonnet,Feather Bonnet,4,20,,300,,8,,0,0x00080808,63,2,256,,0,1,104,{ bonus bAgi,1; },{},{} -5019,Corsair,Corsair,4,20,,500,,11,,0,0xFFFFFFFE,63,2,256,,0,1,105,{ bonus bVit,1; },{},{} -5020,Kafra_Band,Kafra Band,4,20,,500,,5,,0,0xFFFFFFFF,63,2,256,,0,1,106,{ bonus bMdef,3; },{},{} -5021,Bankruptcy_Of_Heart,Grief for Greed,4,20,,1200,,8,,0,0x00040420,63,2,256,,38,1,107,{ bonus bInt,1; bonus bDex,1; },{},{} -5022,Helm_Of_Sun,Hat of the Sun God,4,20,,2400,,4,,0,0x00CFDF80,63,2,768,,0,1,138,{ bonus bStr,3; bonus bInt,2; },{},{} -5023,Hat_Of_Bundle,Parcel Hat,4,20,,1000,,0,,0,0x00040420,63,2,256,,0,1,108,{},{},{} -5024,Hat_Of_Cake,Cake Hat,4,20,,1000,,2,,0,0xFFFFFFFF,63,2,256,,0,1,109,{},{},{} -5025,Helm_Of_Angel,Helm of Angel,4,20,,1600,,10,,0,0x00CFDF80,63,2,256,,74,1,110,{ bonus bAgi,1; bonus bLuk,1; bonus bMdef,3; },{},{} -5026,Hat_Of_Cook,Chef Hat,4,20,,300,,3,,0,0xFFFFFFFE,63,2,256,,50,1,111,{ bonus bDex,1; },{},{} -5027,Wizardry_Hat,Mage Hat,4,20,,300,,2,,0,0x00810204,63,2,256,,0,1,112,{ bonus bInt,2; bonus bMaxSP,150; },{},{} -5028,Candle,Candle,4,20,,150,,0,,0,0xFFFFFFFF,63,2,256,,0,1,113,{},{},{} -5029,Spore_Hat,Spore Hat,4,20,,900,,6,,0,0xFFFFFFFE,63,2,256,,20,1,114,{},{},{} -5030,Panda_Cap,Panda Hat,4,20,,800,,6,,0,0xFFFFFFFE,63,2,256,,40,1,115,{},{},{} -5031,Mine_Helm,Mine Hat,4,20,,1500,,9,,0,0x0006D5F2,63,2,256,,55,1,116,{ bonus bDex,2; },{},{} -5032,Picnic_Hat,Sunday Hat,4,20,,800,,1,,0,0xFFFFFFFE,63,2,256,,0,1,117,{},{},{} -5033,Smokie_Hat,Raccoon Hat,4,20,,900,,6,,0,0xFFFFFFFE,63,2,256,,50,1,118,{},{},{} -5034,Light_Bulb_Band,Bulb Band,4,20,,500,,0,,0,0xFFFFFFFE,63,2,256,,0,1,119,{},{},{} -5035,Poring_Hat,Poring Hat,4,20,,700,,3,,0,0xFFFFFFFE,63,2,256,,38,1,120,{},{},{} -5036,Cross_Band,Cross Hat,4,20,,250,,2,,0,0xFFFFFFFE,63,2,256,,10,1,121,{},{},{} -5037,Fruit_Shell,Nut Shell,4,20,,150,,8,,0,0xFFFFFFFF,63,2,256,,5,0,122,{},{},{} -5038,Deviruchi_Cap,Deviruchi Hat,4,20,,800,,4,,0,0xFFFFFFFE,63,2,256,,64,1,123,{ bonus bStr,1; bonus bInt,1; },{},{} -5039,Mottled_Egg_Shell,Rainbow Eggshell,4,20,,400,,8,,0,0xFFFFFFFF,63,2,256,,19,0,124,{},{},{} -5040,Blush,Blush,4,20,,100,,0,,0,0xFFFFFFFF,63,2,512,,0,0,125,{},{},{} -5041,Heart_Hair_Pin,Heart Hairpin,4,20,,100,,0,,0,0xFFFFFFFF,63,2,256,,0,1,126,{},{},{} -5042,Hair_Protector,Bao Bao,4,20,,150,,0,,0,0xFFFFFFFE,63,2,256,,14,1,127,{},{},{} -5043,Opera_Ghost_Mask,Opera Phantom Mask,4,20,,200,,2,,0,0xFFFFFFFE,63,2,512,,20,0,128,{},{},{} -5044,Devil's_Wing,Evil Wing Ears,4,20,,350,,4,,0,0xFFFFFFFF,63,2,256,,45,1,129,{ bonus bVit,1; },{},{} -5045,Magician_Hat,Magician Hat,4,20,,500,,6,,0,0x00818314,63,2,256,,50,1,130,{ bonus bDex,1; bonus bAgi,1; bonus bMaxSP,50; },{},{} -5046,Bongun_Hat,Bongun Hat,4,20,,300,,5,,0,0xFFFFFFFF,63,2,769,,0,0,139,{},{},{} -5047,Fashion_Sunglass,Fashionable Glasses,4,20,,100,,0,,0,0xFFFFFFFE,63,2,256,,0,1,131,{},{},{} -5048,First_Moon_Hair_Pin,Cresent Hairpin,4,20,,100,,0,,0,0xFFFFFFFF,63,2,256,,0,1,132,{},{},{} -5049,Stripe_Band,Striped Hairband,4,20,,150,,1,,0,0xFFFFFFFF,63,2,256,,0,0,133,{},{},{} -5050,Mystery_Fruit_Shell,Wonder Nutshell,4,20,,300,,10,,0,0xFFFFFFFF,63,2,256,,30,0,134,{},{},{} -5051,Kitty_Bell,Pussy Cat Bell,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,135,{},{},{} -5052,Blue_Hair_Band,Blue Hairband,4,20,,150,,2,,0,0xFFFFFFFF,63,2,256,,0,1,136,{},{},{} -5053,Spinx_Helm,Sphinx Hat,4,20,,3000,,5,,0,0x00004082,63,2,257,,65,0,137,{ bonus bStr,2; },{},{} -5054,Assassin_Mask,Assassin Mask,4,20,,100,,0,,0,0x00001100,63,2,1,,70,0,180,{},{},{} -5055,Novice_Egg_Cap,Novice False Eggshell,4,1,,1,,6,,0,0x00000001,63,2,256,,0,0,101,{},{},{} -5056,Love_Berry,Fruit of Love,4,1,,200,,0,,0,0xFFFFFFFF,63,2,256,,0,0,140,{},{},{} -5057,Ear_Of_Black_Cat,Black Cat Ears,4,16000,,200,,4,,0,0xFFFFFFFF,63,2,256,,45,1,141,{},{},{} -5058,Drooping_Kitty,Drooping Cat,4,250000,,500,,3,,0,0xFFFFFFFE,63,2,256,,0,1,142,{ bonus bMdef,15; bonus2 bResEff,Eff_Curse,3000; },{},{} -5059,Brown_Bear_Cap,Teddybear Hat,4,20,,800,,6,,0,0xFFFFFFFF,63,2,256,,50,1,143,{},{},{} -5060,Party_Hat,Party Hat,4,20,,300,,4,,0,0xFFFFFFFF,63,2,256,,0,1,144,{ bonus bLuk,1; },{},{} -5061,Flower_Hairpin,Flower Hairpin,4,20,,100,,1,,0,0xFFFFFFFF,63,2,256,,0,1,145,{},{},{} -5062,Straw_Hat,Straw Hat,4,20,,200,,6,,0,0xFFFFFFFF,63,2,256,,50,1,146,{ bonus bAgi,1; },{},{} -5063,Plaster,Giant Band Aid,4,20,,100,,1,,0,0xFFFFFFFE,63,2,256,,0,1,147,{},{},{} -5064,Leaf_Headgear,Smokie Leaf,4,20,,100,,1,,0,0xFFFFFFFF,63,2,256,,0,1,148,{},{},{} -5065,Fish_On_Head,Blue Fish,4,20,,500,,4,,0,0xFFFFFFFF,63,2,256,,50,1,149,{ bonus2 bAddRace,RC_Fish,10; },{},{} -5066,Horn_Of_Succubus,Succubus Horn,4,20,,800,,7,,0,0xFFFFFFFE,63,2,256,,70,1,150,{ bonus bInt,1; bonus bMdef,10; },{},{} -5067,Sombrero,Sombrero,4,20,,350,,8,,0,0xFFFFFFFE,63,2,256,,0,1,151,{ bonus bAgi,1; },{},{} -5068,Ear_Of_Devil's_Wing,Evil Wing Ears,4,20,,100,,3,,0,0xFFFFFFFF,63,2,512,,70,0,152,{ bonus bStr,1; },{},{} -5069,Mask_Of_Fox,Kitsune Mask,4,20,,300,,2,,0,0xFFFFFFFE,63,2,256,,0,1,153,{ bonus bAgi,1; bonus bLuk,1; },{},{} -5070,Headband_Of_Power,Hot-blooded Headband,4,20,,100,,3,,0,0xFFFFFFFE,63,2,256,,0,1,154,{ bonus bStr,2; },{},{} -5071,Indian_Headband,Indian Headband,4,20,,200,,2,,0,0xFFFFFFFE,63,2,256,,0,1,155,{ bonus bDex,1; },{},{} -5072,Inccubus_Horn,Incubus Horn,4,20,,800,,7,,0,0xFFFFFFFE,63,2,256,,70,1,156,{ bonus bAgi,1; bonus bMdef,10; },{},{} -5073,Cap_Of_Concentration,Model Training Hat,4,20,,700,,5,,0,0xFFFFFFFE,63,2,256,,0,1,157,{ bonus bDex,2; },{},{} -5074,Ear_Of_Angel's_Wing,Angel Wing Ears,4,20,,100,,3,,0,0xFFFFFFFF,63,2,512,,70,0,158,{ bonus bStr,1; },{},{} -5075,Cowboy_Hat,Cowboy Hat,4,20,,500,,8,,0,0xFFFFFFFF,63,2,256,,0,1,159,{},{},{} -5076,Fur_Hat,Beanie,4,20,,350,,3,,0,0xFFFFFFFF,63,2,256,,0,1,160,{ bonus bLuk,1; },{},{} -5077,Tulip_Hairpin,Tulip Hairpin,4,20,,100,,1,,0,0xFFFFFFFF,63,2,256,,0,1,161,{},{},{} -5078,Sea_Otter_Cap,Sea-Otter Hat,4,20,,800,,6,,0,0xFFFFFFFF,63,2,256,,50,1,162,{ bonus bVit,1; },{},{} -5079,Crossed_Hair_Band,X Hairpin,4,20,,100,,1,,0,0xFFFFFFFF,63,2,256,,0,1,163,{},{},{} -5080,Headgear_Of_Queen,Crown of Ancient Queen,4,20,,400,,8,,0,0xFFFFFFFF,63,2,256,,45,1,164,{},{},{} -5081,Mistress_Crown,Crown of Mistress,4,20,,100,,2,,0,0xFFFFFFFE,63,2,256,,75,1,165,{ bonus bMaxSP,100; bonus bInt,2; bonus bUnbreakableHelm; },{},{} -5082,Mushroom_Band,Decorative Mushroom,4,20,,100,,3,,0,0xFFFFFFFF,63,2,256,,0,1,166,{},{},{} -5083,Red_Tailed_Ribbon,Red Ribbon,4,20,,200,,2,,0,0xFFFFFFFF,63,2,256,,45,1,167,{ bonus bMdef,10; },{},{} -5084,Lazy_Raccoon,Lazy Smokie,4,20,,500,,2,,0,0xFFFFFFFE,63,2,256,,0,1,168,{ bonus2 bResEff,Eff_Sleep,2000; },{},{} -5085,Pair_Of_Red_Ribbon,Small Ribbons,4,20,,100,,2,,0,0xFFFFFFFF,63,2,512,,45,0,169,{},{},{} -5086,Alarm_Mask,Alarm Mask,4,20,,100,,2,,0,0xFFFFFFFE,63,2,513,,0,0,170,{ bonus2 bResEff,Eff_Blind,5000; },{},{} -5087,Goblin_Mask_01,Poker Face,4,20,,100,,1,,0,0xFFFFFFFF,63,2,513,,0,0,171,{},{},{} -5088,Goblin_Mask_02,Surprised Mask,4,20,,100,,1,,0,0xFFFFFFFF,63,2,513,,0,0,172,{},{},{} -5089,Goblin_Mask_03,Annoyed Mask,4,20,,100,,1,,0,0xFFFFFFFF,63,2,513,,0,0,173,{},{},{} -5090,Goblin_Mask_04,Goblin Leader Mask,4,20,,100,,2,,0,0xFFFFFFFF,63,2,513,,0,0,174,{},{},{} -5091,Big_Golden_Bell,Decorative Golden Bell,4,20,,200,,2,,0,0xFFFFFFFE,63,2,768,,35,1,175,{},{},{} -5092,Blue_Coif,Coif,4,150000,,300,,5,,0,0x00001100,63,2,768,,65,1,176,{},{},{} -5093,Blue_Coif_,Coif,4,150000,,300,,5,,1,0x00001100,63,2,768,,65,1,177,{ bonus bMaxSP,100; },{},{} -5094,Orc_Hero_Helm,Helmet of Orc Hero,4,500000,,900,,5,,0,0xFFFFFFFE,63,2,768,,55,1,178,{ bonus bStr,2; bonus bVit,1; },{},{} -5095,Orc_Hero_Helm_,Helmet of Orc Hero,4,800000,,1000,,5,,1,0xFFFFFFFE,63,2,768,,55,1,179,{ bonus bStr,2; bonus bVit,1; },{},{} -5096,Assassin_Mask_,Assassin Mask,4,20,,100,,1,,0,0x00001100,63,2,1,,70,0,180,{},{},{} -5097,Cone_Hat_,Holiday Hat,4,0,,400,,0,,0,0xFFFFFFFF,63,2,256,,0,1,144,{},{},{} -5098,Tiger_Mask,Tiger Mask,4,20,,400,,2,,0,0xFFFFFFFF,63,2,768,,50,0,181,{ bonus bStr,3; bonus bMaxHP,100; },{},{} -5099,Cat_Hat,Neko Mimi,4,20,,300,,2,,0,0xFFFFFFFF,63,2,256,,0,1,182,{ bonus bLuk,2; bonus bMdef,10; bonus2 bSubRace,RC_Brute,5; },{},{} -5100,Sales_Signboard,Sales Banner,4,20,,800,,0,,0,0xFFFFFFFF,63,2,256,,75,1,183,{ bonus bStr,1; bonus bAgi,1; bonus bLuk,1; },{},{} -5101,Takius_Blindfold,Takius's Blindfold,4,20,,100,,1,,0,0xFFFFFFFF,63,2,512,,0,0,184,{},{},{} -5102,Round_Eyes,Blank Eyes,4,20,,100,,0,,0,0xFFFFFFFF,63,2,512,,0,0,185,{},{},{} -5103,Sunflower_Hairpin,Sunflower Hairpin,4,20,,600,,2,,0,0xFFFFFFFE,63,2,256,,30,0,186,{ bonus bAgi,2; bonus bCritical,5; },{},{} -5104,Dark_Blindfold,Dark Blinder,4,20,,100,,0,,0,0xFFFFFFFE,63,2,512,,0,0,187,{ bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Stun,200; },{},{} -5105,Hat_Of_Cake_,2nd Anniversary Hat,4,20,,1000,,2,,0,0xFFFFFFFF,63,2,256,,24,1,109,{ bonus bDex,1; bonus bMaxSP,80; bonus3 bAddMonsterDropItem,7864,7,50; },{},{} -5106,Cone_Hat_INA,2nd Anniversary Hat,4,20,,300,,10,,0,0xFFFFFFFF,63,2,256,,1,0,144,{ bonus bLuk,1; bonus bMatkRate,3; bonus bFlee,3; bonus bHit,3; bonus bFlee2,3; },{},{} -5107,Well_Baked_Toast,Crunch Toast,4,20,,50,,0,,0,0xFFFFFFFF,63,2,1,,0,0,188,{},{},{} -5108,Detective_Hat,Renown Detective's Cap,4,20,,350,,6,,1,0xFFFFFFFF,63,2,256,,0,1,189,{},{},{} -5109,Red_Bonnet,Red Bonnet,4,20,,400,,4,,0,0xFFFFFFFF,63,2,256,,0,1,190,{},{},{} -5110,Baby_Pacifier,Baby Pacifier,4,20,,50,,0,,0,0xFFFFFFFF,63,2,1,,0,0,191,{},{},{} -5111,Galapago_Cap,Galapago Cap,4,20,,500,,4,,0,0xFFFFFFFF,63,2,256,,55,1,192,{ bonus2 bAddMonsterDropItem,605,100; },{},{} -5112,Super_Novice_Hat,Super Novice Hat,4,8500,,400,,8,,0,0x00000001,63,2,256,,40,1,193,{ bonus bAllStats,1; },{},{} -5113,Angry_Mouth,Angry Snarl,4,20,,50,,0,,0,0xFFFFFFFF,63,2,1,,0,0,194,{},{},{} -5114,Fedora,Bucket Hat,4,6000,,300,,6,,0,0xFFFFFFFF,63,2,256,,0,1,195,{},{},{} -5115,Winter_Hat,Winter Hat,4,20,,500,,5,,0,0xFFFFFFFF,63,2,256,,0,1,196,{ bonus2 bResEff,Eff_Freeze,1000; },{},{} -5116,Banana_Hat,Banana Hat,4,20,,200,,3,,0,0xFFFFFFFF,63,2,256,,0,1,197,{ bonus3 bAutoSpell,"SM_PROVOKE",3,30; },{},{} -5117,Mistic_Rose,Mystic Rose,4,20,,100,,0,,0,0xFFFFFFFF,63,2,256,,0,1,198,{ bonus2 bSubRace,RC_Plant,2; },{},{} -5118,Ear_Of_Puppy,Puppy Headband,4,20,,100,,3,,0,0xFFFFFFFF,63,2,256,,0,1,199,{},{},{} -5119,Super_Novice_Hat_,Super Novice Hat,4,8500,,400,,8,,1,0x00000001,63,2,256,,40,1,193,{ bonus bAllStats,1; },{},{} -5120,Fedora_,Bucket Hat,4,6000,,300,,6,,1,0xFFFFFFFF,63,2,256,,0,1,195,{},{},{} -5121,Zherlthsh_Mask,Zealotus Mask,4,20,,400,,3,,0,0xFFFFFFFE,63,2,768,,70,1,200,{ bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; },{},{} -5122,Magni_Cap,Magni's Cap,4,30000,,1000,,9,,0,0xFFFFFFFE,63,2,256,,65,1,250,{ bonus bStr,2; },{},{} -5123,Ulle_Cap,Ulle's Cap,4,30000,,500,,6,,1,0xFFFFFFFE,63,2,256,,65,1,254,{ bonus bDex,2; bonus bAgi,1; },{},{} -5124,Fricca_Circlet,Fricca's Circlet,4,30000,,300,,6,,0,0xFFFFFFFE,63,2,256,,65,1,251,{ bonus bMdef,10; bonus bInt,2; bonus bMaxSP,50; },{},{} -5125,Kiss_Of_Angel,Angel's Kiss,4,10000,,300,,6,,1,0x00000001,63,2,256,,50,1,255,{ bonus bSPrecovRate,3; },{},{} -5126,Morpheus's_Hood,Morpheus's Hood,4,30000,,200,,3,,0,0xFFFFFFFE,63,2,256,,33,1,256,{ bonus bInt,2; },{},{} -5127,Morrigane's_Helm,Morrigane's Helm,4,30000,,500,,8,,0,0xFFFFFFFE,63,2,256,,61,1,257,{ bonus bLuk,2; bonus bBaseAtk,3; },{},{} -5128,Goibne's_Helmet,Goibne's Helm,4,30000,,500,,10,,0,0xFFFFFFFE,63,2,256,,54,1,258,{ bonus bVit,3; bonus bMdef,3; },{},{} -5129,Bird_Nest,Bird Nest,4,20,,400,,2,,0,0xFFFFFFFF,63,2,256,,55,0,201,{ bonus bAgi,2; bonus2 bSubRace,RC_Brute,10; },{},{} -5130,Lion_Mask,Lion Mask,4,20,,700,,0,,0,0x00CFDF80,63,2,768,,75,1,202,{ bonus2 bAddEffWhenHit,Eff_Silence,500; bonus bMdef,1; },{},{} -5131,Close_Helmet,Close Helmet,4,20,,1200,,8,,0,0x00004082,63,2,769,,75,1,203,{ bonus bVit,3; bonus bMaxHPrate,3; },{},{} -5132,Angeling_Hat,Angeling Hat,4,20,,700,,5,,0,0xFFFFFFFF,63,2,256,,0,0,204,{ bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; },{},{} -5133,Sheep_Hat,Sheep Hat,4,20,,150,,3,,0,0x00008110,63,2,256,,0,0,205,{ bonus bShortWeaponDamageReturn,5; },{},{} -5134,Pumpkin_Hat,Pumpkin-Head,4,20,,200,,3,,0,0xFFFFFFFF,63,2,256,,0,1,206,{},{},{} -5135,Cyclops_Visor,Cyclop's Eye,4,0,,200,,0,,0,0xFFFFFFFE,63,2,512,,75,0,207,{ bonus bMaxSP,50; },{},{} -5136,Santa's_Hat_,Antonio's Santa Hat,4,20,,100,,4,,0,0xFFFFFFFF,63,2,256,,0,1,20,{ bonus3 bAutoSpellWhenHit,"PR_GLORIA",5,50; bonus3 bAutoSpellWhenHit,"AL_BLESSING",10,50; },{},{} -5137,Alice_Doll,Alice Doll,4,20,,500,,1,,1,0xFFFFFFFE,63,2,256,,30,0,208,{ bonus bStr,1; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus2 bAddEff2,Eff_Sleep,10; },{},{} -5138,Magic_Eyes,Magic Eyes,4,20,,300,,3,,0,0x00810204,63,2,256,,30,1,209,{ bonus bMdef,5; bonus bVariableCastrate,-10; bonus bUseSPrate,20; },{},{} -5139,Hibiscus,Hibiscus,4,20,,200,,0,,0,0xFFFFFFFF,63,2,256,,10,0,210,{ bonus bDex,1; bonus bInt,1; bonus bMdef,5; },{},{} -5140,Charming_Ribbon,Charming Ribbon,4,20,,400,,2,,1,0xFFFFFFFF,63,2,256,,10,1,211,{ bonus2 bSubRace,RC_Undead,5; bonus2 bSubRace,RC_Demon,5; },{},{} -5141,Marionette_Doll,Marionette Doll,4,20,,400,,1,,1,0xFFFFFFFE,63,2,256,,30,1,212,{ bonus bStr,1; },{},{} -5142,Crescent_Helm,Crescent Helm,4,20,,3000,,20,,1,0x000444A2,63,2,768,,50,1,213,{ bonus bVit,1; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; },{},{} -5143,Kabuki_Mask,Kabuki Mask,4,20,,1000,,5,,1,0xFFFFFFFE,63,1,769,,30,1,214,{ bonus2 bResEff,Eff_Silence,3000; },{},{} -5144,Gambler_Hat,Gambler Hat,4,20,,200,,4,,0,0xFFFFFFFF,63,2,256,,0,1,16,{ bonus bLuk,5; },{},{} -5145,Carnival_Joker_Jester,Carnival Joker Jester,4,10,,100,,0,,0,0xFFFFFFFF,63,2,256,,0,1,89,{ bonus bAllStats,3; },{},{} -5146,Elephant_Hat,Elephant Hat,4,0,,500,,0,,0,0xFFFFFFFF,63,2,256,,0,1,215,{ bonus bVit,1; bonus2 bSubRace,RC_Brute,7; skill "WZ_WATERBALL",1; },{},{} -5147,Baseball_Cap,Baseball Cap,4,0,,200,,5,,0,0xFFFFFFFF,63,2,256,,0,1,216,{},{},{} -5148,Phrygian_Cap,Phrygian Cap,4,0,,500,,0,,0,0xFFFFFFFF,63,2,256,,0,1,217,{ bonus bInt,2; },{},{} -5149,Silver_Tiara,Silver Tiara,4,0,,100,,0,,0,0xFFFFFFFF,63,2,256,,0,1,218,{ bonus bInt,2; },{},{} -5150,Joker_Jester_,Joker Jester,4,20,,100,,3,,0,0xFFFFFFFF,63,2,256,,0,0,219,{ bonus bSpeedRate,25; },{},{} -5151,Headset_OST,Note Headphones,4,20,,200,,4,,1,0xFFFFFFFF,63,2,768,,0,1,220,{ bonus bMdef,3; bonus2 bResEff,Eff_Stun,1000; bonus2 bResEff,Eff_Freeze,1000; },{},{} -5152,Chinese_Crown,Chinese Crown,4,20,,2000,,2,,0,0xFFFFFFFF,63,2,768,,1,1,221,{ bonus2 bResEff,Eff_Stun,1000; bonus bInt,1; },{},{} -5153,Angeling_Hairpin,Angeling Hairpin,4,20,,700,,5,,0,0xFFFFFFFF,63,2,256,,0,1,222,{ bonus bFlee,5; },{},{} -5154,Sunglasses_F,Father's Sunglasses,4,20,,100,,4,,0,0xFFFFFFFF,63,2,512,,0,0,12,{},{},{} -5155,Granpa_Beard_F,Father's White Moustache,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,25,{ bonus bBaseAtk,20; },{},{} -5156,Flu_Mask_F,Father's Mask,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,8,{ bonus bMatkRate,1; },{},{} -5157,Viking_Helm_,Orc Helm,4,20,,500,,9,,1,0x000654E2,63,2,256,,0,1,86,{},{},{} -5158,Holy_Bonnet_,Monk Hat,4,30000,,100,,10,,1,0x00008110,63,2,256,,0,1,35,{ bonus bMdef,3; },{},{} -5159,Golden_Gear_,Golden Gear,4,20,,900,,9,,1,0xFFFFFFFE,63,2,256,,40,1,30,{ bonus bUnbreakableHelm; },{},{} -5160,Magestic_Goat_,Majestic Goat,4,20,,800,,9,,1,0x006444A2,63,2,256,,0,1,41,{ bonus bStr,1; },{},{} -5161,Sharp_Gear_,Spiky Band,4,20,,1000,,12,,1,0x0066D5F2,63,2,256,,50,1,43,{},{},{} -5162,Bone_Helm_,Bone Helm,4,20,,800,,15,,1,0x000444A2,63,2,256,,70,1,103,{ bonus2 bSubEle,Ele_Dark,-15; },{},{} -5163,Corsair_,Corsair,4,20,,500,,10,,1,0xFFFFFFFE,63,2,256,,0,1,105,{ bonus bVit,1; },{},{} -5164,Tiara_,Tiara,4,20,,400,,7,,1,0xFFFFFFFE,63,0,256,,45,1,19,{ bonus bInt,1; },{},{} -5165,Crown_,Crown,4,20,,400,,7,,1,0xFFFFFFFE,63,1,256,,45,1,45,{ bonus bInt,1; },{},{} -5166,Spinx_Helm_,Sphinx Hat,4,20,,3000,,5,,1,0x00004082,63,2,257,,65,0,137,{ bonus bStr,2; },{},{} -5167,Munak_Turban_,Munak Hat,4,20,,300,,5,,1,0xFFFFFFFF,63,2,769,,0,0,51,{ bonus2 bSubRace,RC_Undead,10; },{},{} -5168,Bongun_Hat_,Bongun Hat,4,20,,300,,5,,1,0xFFFFFFFF,63,2,769,,0,0,139,{},{},{} -5169,Bride_Mask,Bride Mask,4,30000,,500,,4,,1,0xFFFFFFFF,63,2,768,,40,1,223,{ if(BaseClass==Job_Taekwon){ bonus bLuk,2; bonus bCritical,5; } },{},{} -5170,Feather_Beret,Feather Beret,4,30000,,600,,1,,0,0xFFFFFFFE,63,2,256,,0,1,224,{ bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; },{},{} -5171,Valkyrie_Helm,Valkyrie Helm,4,100000,,1000,,10,,1,0xFFFFFFFE,18,2,256,,0,1,225,{ bonus bMdef,5; },{},{} -5172,Beret,Beret,4,30000,,700,,0,,0,0xFFFFFFFF,63,2,256,,0,0,226,{ bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; },{},{} -5173,Satto_Hat,Magistrate Hat,4,30000,,400,,6,,1,0xFFFFFFFF,63,2,256,,60,1,227,{ if(BaseClass==Job_Taekwon){ bonus bAgi,1; bonus bHPrecovRate,3; } },{},{} -5174,Ayam,Ayam,4,30000,,400,,6,,1,0xFFFFFFFF,63,2,256,,60,1,228,{ if(BaseClass==Job_Taekwon){ bonus bInt,1; bonus bSPrecovRate,3; } },{},{} -5175,Censor_Bar,Censor Bar,4,30000,,100,,0,,0,0xFFFFFFFF,63,2,512,,0,0,229,{ bonus2 bResEff,Eff_Curse,500; bonus bMdef,1; bonus bHit,-5; },{},{} -5176,Hahoe_Mask,Hahoe Mask,4,30000,,100,,2,,0,0xFFFFFFFF,63,2,513,,30,0,230,{ if(BaseClass==Job_Taekwon){ bonus bLuk,1; bonus bFlee2,2; } },{},{} -5177,Guardian_Lion_Mask,Mythical Lion Mask,4,30000,,500,,5,,1,0xFFFFFFFF,63,2,768,,40,1,231,{ if(BaseClass==Job_Taekwon){ bonus bDex,2; bonus bBaseAtk,2*getrefine(); bonus3 bAddEff,Eff_Stun,1000,ATF_SHORT; } },{},{} -5178,Candle_,Candle,4,20,,150,,0,,0,0xFFFFFFFF,63,2,256,,0,1,113,{ bonus bAllStats,1; },{},{} -5179,Gold_Tiara,Golden Tiara,4,0,,100,,0,,0,0xFFFFFFFF,63,2,256,,0,1,232,{ bonus bInt,2; },{},{} -5180,Phrygian_Cap_,France Holiday Hat,4,20,,100,,2,,0,0xFFFFFFFF,63,2,256,,0,1,217,{ bonus bVit,1; },{},{} -5181,Helm_Of_Darkness,Helm of Darkness,4,20,,500,,3,,1,0x000654E2,63,2,768,,50,1,233,{ bonus bStr,2; },{},{} -5182,Puppy_Hat,Puppy Hat,4,20,,500,,4,,0,0xFFFFFFFF,63,2,256,,30,0,234,{ bonus bAgi,1; bonus3 bAutoSpell,"PR_GLORIA",1,10+20*(readparam(bAgi)>=77); },{},{} -5183,Bird_Nest_Hat,Bird Nest Hat,4,20,,500,,4,,0,0xFFFFFFFF,63,2,256,,10,1,235,{ bonus bDex,1; bonus bAgi,1; bonus2 bResEff,Eff_Stun,1000; },{},{} -5184,Captain_Hat,Captain's Hat,4,20,,500,,8,,0,0xFFFFFFFE,63,2,256,,30,1,236,{ bonus2 bSubEle,Ele_Water,5; },{},{} -5185,Laurel_Wreath,Laurel Wreath,4,20,,100,,2,,1,0xFFFFFFFF,63,2,256,,10,1,237,{ bonus bLuk,3; bonus2 bResEff,Eff_Blind,500; bonus2 bResEff,Eff_Curse,500; },{},{} -5186,Geographer_Band,Geographer Band,4,20,,500,,2,,0,0xFFFFFFFF,63,2,256,,30,0,238,{ bonus bInt,1; bonus3 bAutoSpellWhenHit,"AL_HEAL",1,50; },{},{} -5187,Twin_Ribbon,Twin Ribbon,4,20,,200,,6,,1,0xFFFFFFFF,63,2,256,,30,1,239,{ bonus bMaxSP,30; bonus bMdef,3; bonus3 bAutoSpellWhenHit,"NPC_STONESKIN",6,10; bonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",6,120,BF_MAGIC,0; },{},{} -5188,Minstrel_Hat,Wandering Minstrel Hat,4,20,,500,,2,,0,0xFFFFFFFF,63,2,256,,50,1,240,{ bonus bInt,1; bonus bDex,1; },{},{} -5189,Fallen_Leaves,Autumn Leaves,4,20,,100,,0,,0,0xFFFFFFFF,63,2,256,,0,1,241,{ bonus bMaxHP,40; bonus bMaxSP,40; },{},{} -5190,Baseball_Cap_,Independence Memorial Hat,4,20,,20,,3,,1,0xFFFFFFFF,63,2,256,,0,1,216,{},{},{} -5191,Ribbon_Black,Black Ribbon,4,800,,100,,1,,1,0xFFFFFFFF,63,0,256,,0,1,242,{ bonus bInt,1; bonus bMdef,3; },{},{} -5192,Ribbon_Yellow,Yellow Ribbon,4,800,,100,,1,,1,0xFFFFFFFF,63,0,256,,0,1,243,{ bonus bMdef,3; },{},{} -5193,Ribbon_Green,Green Ribbon,4,800,,100,,1,,1,0xFFFFFFFF,63,0,256,,0,1,244,{ bonus bMdef,3; },{},{} -5194,Ribbon_Pink,Pink Ribbon,4,800,,100,,1,,1,0xFFFFFFFF,63,0,256,,0,1,245,{ bonus bMdef,3; },{},{} -5195,Ribbon_Red,Red Ribbon,4,800,,100,,1,,1,0xFFFFFFFF,63,0,256,,0,1,246,{ bonus bMdef,3; },{},{} -5196,Ribbon_Orange,Orange Ribbon,4,800,,100,,1,,1,0xFFFFFFFF,63,0,256,,0,1,247,{ bonus bMdef,3; },{},{} -5197,Ribbon_White,White Ribbon,4,800,,100,,1,,1,0xFFFFFFFF,63,0,256,,0,1,248,{ bonus bMdef,3; },{},{} -5198,Drooping_Bunny,Drooping Bunny,4,10,,100,,1,,0,0xFFFFFFFF,63,2,256,,0,1,249,{ bonus bDex,1; bonus bFlee,2; },{},{} -5199,Baseball_Cap_I,Baseball Cap,4,0,,200,,3,,0,0xFFFFFFFF,63,2,256,,0,1,216,{},{},{} -5200,Coppola,Coppola,4,10,,300,,0,,0,0xFFFFFFFF,63,2,256,,0,1,252,{},{},{} -5201,Party_Hat_B,Party Hat,4,20,,300,,4,,0,0xFFFFFFFF,63,2,256,,0,1,144,{ bonus bAllStats,3; },{},{} -5202,Pumpkin_Hat_,Fantastic Pumpkin-Head,4,20,,200,,3,,0,0xFFFFFFFF,63,2,256,,0,1,206,{ bonus2 bSubRace,RC_Demon,5; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,1500; },{},{} -5203,Tongue_Mask,Smiling Mask,4,20,,200,,2,,0,0xFFFFFFFF,63,2,513,,0,0,253,{ bonus bSpeedRate,25; },{},{} -5204,Event_Pierrot_Nose,Rudolph's Nose,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,49,{ bonus2 bResEff,Eff_Blind,3000; bonus2 bAddMonsterDropItem,12130,30; },{},{} -5205,Wreath,Emperor's Laurel Crown,4,20,,1000,,3,,0,0xFFFFFFFF,63,2,768,,0,1,261,{ bonus bAllStats,1; bonus bMdef,3; },{},{} -5206,Romantic_White_Flower,Romantic White Flower,4,20,,100,,0,,0,0xFFFFFFFE,63,2,1,,0,0,259,{ bonus2 bSubRace,RC_Plant,3; },{},{} -5207,Gold_Spirit_Chain,Angel Blessing,4,20,,100,,0,,0,0xFFFFFFFF,63,2,256,,0,0,260,{ bonus bLuk,1; bonus2 bSubEle,Ele_Holy,5; },{},{} -5208,Rideword_Hat,Rideword Hat,4,20,,300,,3,,1,0xFFFFFFFE,63,2,256,,40,1,262,{ .@i = (getrefine()>8)?2:1; bonus2 bHPDrainRate,50,8*.@i; bonus2 bSPDrainRate,10,4*.@i; bonus2 bHPLossRate,10,5000; },{},{} -5209,Yellow_Baseball_Cap,Love Dad Cap,4,20,,300,,2,,0,0xFFFFFFFE,63,2,256,,0,1,263,{},{},{} -5210,Flying_Angel,Flapping Angel Wing,4,20,,300,,3,,0,0xFFFFFFFF,63,2,256,,10,1,264,{ bonus bVariableCastrate,-3; bonus bAspdRate,3; bonus bInt,1; bonus bAgi,1; },{},{} -5211,Dress_Hat,Dress Hat,4,0,,200,,3,,1,0xFFFFFFFF,63,2,256,,20,1,265,{ bonus bMdef,7; bonus bStr,1; bonus bInt,1; bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; bonus bHealPower,5; if(getrefine()>=7) { bonus2 bAddClass,Class_All,1; bonus bMatkRate,1; bonus bHealPower,1; } },{},{} -5212,Satellite_Hairband,Satellite Hairband,4,0,,1000,,6,,1,0xFFFFFFFF,63,2,256,,30,1,266,{ bonus bMaxHP,50; bonus bMaxSP,10; skill "AL_RUWACH",1; },{},{ sc_end SC_RUWACH; } -5213,Black_Bunny_Band,Sheila Hairnet,4,0,,200,,4,,0,0xFFFFFFFF,63,2,256,,1,1,267,{ bonus bAgi,2; bonus bMdef,3; },{},{} -5214,Moonlight_Flower_Hat,Moonlight Flower Hat,4,0,,200,,3,,0,0xFFFFFFFF,63,2,768,,1,1,268,{ bonus bDex,2; bonus3 bAutoSpell,"AL_INCAGI",1,50; },{},{} -5215,Angelic_Chain_,Evolved Angel Wing,4,20,,100,,4,,0,0xFFFFFFFE,63,2,256,,0,1,38,{ bonus bMdef,3; bonus bDex,1; bonus bInt,1; bonus2 bSubRace,RC_Demon,3; },{},{} -5216,Satanic_Chain_,Evolved Evil Wing,4,20,,100,,6,,0,0xFFFFFFFE,63,2,256,,0,1,39,{ bonus bStr,1; bonus bAgi,1; bonus bFlee,3; bonus2 bSubRace,RC_Angel,3; },{},{} -5217,Magestic_Goat_TW,Evolved Majestic Goat,4,20,,800,,10,,0,0x006444A2,63,2,256,,0,1,41,{ bonus bStr,2; },{},{} -5218,Bunny_Band_,Evolved Bunny Band,4,20,,100,,3,,0,0xFFFFFFFF,63,2,256,,0,1,15,{ bonus bInt,2; },{},{} -5219,Drooping_Kitty_,Evolved Drooping Cat,4,250000,,500,,3,,0,0xFFFFFFFE,63,2,256,,0,1,142,{ bonus bMdef,18; bonus bFlee,3; },{},{} -5220,Smoking_Pipe_,Evolved Pipe,4,20,,100,,0,,0,0xFFFFFFFE,63,2,1,,0,0,55,{ bonus bVit,1; bonus2 bSubRace,RC_Brute,5; },{},{} -5221,Pair_Of_Red_Ribbon_,Evolved Pair of Red Ribbon,4,20,,100,,2,,0,0xFFFFFFFF,63,0,512,,45,0,169,{ bonus bFlee,5; },{},{} -5222,Fish_On_Head_,Evolved Blue Fish,4,20,,500,,4,,0,0xFFFFFFFF,63,2,256,,50,1,149,{ bonus bAgi,1; bonus bDex,1; },{},{} -5223,Big_Golden_Bell_,Evolved Big Golden Bell,4,20,,200,,2,,0,0xFFFFFFFE,63,2,768,,35,1,175,{ bonus bAgi,2; },{},{} -5224,Orc_Hero_Helm_TW,Evolved Orc Hero Helm,4,500000,,900,,5,,0,0xFFFFFFFE,63,2,768,,55,1,178,{ bonus bStr,2; bonus bVit,1; bonus bMaxHPrate,10; },{},{} -5225,Marcher_Hat,Parade Hat,4,20,,200,,4,,1,0xFFFFFFFF,63,2,256,,10,1,269,{ bonus bMdef,2; bonus4 bAutoSpellWhenHit,"AL_ANGELUS",5,30,0; bonus4 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,1,0; bonus2 bResEff,Eff_Stun,1000; if(BaseClass==Job_Acolyte) bonus4 bAutoSpellOnSkill,"AL_HEAL","PR_LEXAETERNA",1,1000; },{},{} -5226,Mini_Propeller_,Mini Propeller,4,20,,200,,4,,0,0xFFFFFFFF,63,2,256,,0,1,270,{ bonus bAgi,2; bonus bDex,1; bonus bFlee,10; bonus bVariableCastrate,-getrefine(); },{},{} -5227,Red_Deviruchi_Cap,Red Deviruchi Hat,4,20,,800,,4,,0,0xFFFFFFFE,63,2,256,,64,1,271,{ bonus bStr,1; bonus bInt,1; },{},{} -5228,White_Deviruchi_Cap,Gray Deviruchi Hat,4,20,,800,,4,,0,0xFFFFFFFE,63,2,256,,64,1,272,{ bonus bStr,1; bonus bInt,1; },{},{} -5229,Gray_Deviruchi_Cap,Brown Deviruchi Hat,4,20,,800,,4,,0,0xFFFFFFFE,63,2,256,,64,1,273,{ bonus bStr,1; bonus bInt,1; },{},{} -5230,White_Drooping_Kitty,Gray Drooping Cat,4,250000,,500,,3,,0,0xFFFFFFFE,63,2,256,,0,1,274,{ bonus2 bResEff,Eff_Curse,3000; bonus bMdef,15; },{},{} -5231,Gray_Drooping_Kitty,Brown Drooping Cat,4,250000,,500,,3,,0,0xFFFFFFFE,63,2,256,,0,1,275,{ bonus2 bResEff,Eff_Curse,3000; bonus bMdef,15; },{},{} -5232,Pink_Drooping_Kitty,Pink Drooping Cat,4,250000,,500,,3,,0,0xFFFFFFFE,63,2,256,,0,1,276,{ bonus2 bResEff,Eff_Curse,3000; bonus bMdef,15; },{},{} -5233,Blue_Drooping_Kitty,Blue Drooping Cat,4,250000,,500,,3,,0,0xFFFFFFFE,63,2,256,,0,1,277,{ bonus2 bResEff,Eff_Curse,3000; bonus bMdef,15; },{},{} -5234,Yellow_Drooping_Kitty,Yellow Drooping Cat,4,250000,,500,,3,,0,0xFFFFFFFE,63,2,256,,0,1,278,{ bonus2 bResEff,Eff_Curse,3000; bonus bMdef,15; },{},{} -5235,Gray_Fur_Hat,Brown Beanie,4,20,,350,,3,,0,0xFFFFFFFF,63,2,256,,0,1,279,{ bonus bLuk,1; },{},{} -5236,Blue_Fur_Hat,Blue Beanie,4,20,,350,,3,,0,0xFFFFFFFF,63,2,256,,0,1,280,{ bonus bLuk,1; },{},{} -5237,Pink_Fur_Hat,Pink Beanie,4,20,,350,,3,,0,0xFFFFFFFF,63,2,256,,0,1,281,{ bonus bLuk,1; },{},{} -5238,Red_Wizardry_Hat,Red Mage Hat,4,20,,300,,2,,0,0x00810204,63,2,256,,0,1,282,{ bonus bInt,2; bonus bMaxSP,150; },{},{} -5239,White_Wizardry_Hat,Gray Mage Hat,4,20,,300,,2,,0,0x00810204,63,2,256,,0,1,283,{ bonus bInt,2; bonus bMaxSP,150; },{},{} -5240,Gray_Wizardry_Hat,Brown Mage Hat,4,20,,300,,2,,0,0x00810204,63,2,256,,0,1,284,{ bonus bInt,2; bonus bMaxSP,150; },{},{} -5241,Blue_Wizardry_Hat,Blue Mage Hat,4,20,,300,,2,,0,0x00810204,63,2,256,,0,1,285,{ bonus bInt,2; bonus bMaxSP,150; },{},{} -5242,Yellow_Wizardry_Hat,Yellow Mage Hat,4,20,,300,,2,,0,0x00810204,63,2,256,,0,1,286,{ bonus bInt,2; bonus bMaxSP,150; },{},{} -5243,Chullos,Shafka,4,20,,800,,2,,1,0xFFFFFFFF,63,2,768,,0,1,287,{ bonus2 bResEff,Eff_Freeze,1000; },{},{} -5244,Elven_Blindfold,Elven Blindfold,4,20,,200,,1,,0,0xFFFFFFFF,63,2,512,,0,0,288,{ bonus2 bResEff,Eff_Blind,10000; },{},{} -5245,Elven_Sunglasses,Elven Sunglasses,4,20,,200,,1,,0,0xFFFFFFFF,63,2,512,,0,0,289,{ bonus2 bResEff,Eff_Blind,500; },{},{} -5246,Angelic_Helm,Angelic Helm,4,20,,700,,7,,0,0xFFFFFFFF,63,2,256,,0,1,290,{ bonus bAgi,1; bonus bLuk,1; bonus bMdef,3; bonus2 bSubRace,RC_Demon,5; },{},{} -5247,Satanic_Helm,Satanic Helm,4,20,,700,,8,,0,0xFFFFFFFF,63,2,256,,0,1,291,{ bonus bAgi,1; bonus bLuk,1; bonus bMdef,3; bonus2 bSubRace,RC_Demon,5; },{},{} -5248,Robotic_Blindfold,Robotic Blindfold,4,20,,200,,1,,0,0xFFFFFFFF,63,2,512,,0,0,292,{ bonus2 bResEff,Eff_Blind,10000; },{},{} -5249,Human_Blindfold,Human Blindfold,4,20,,200,,1,,0,0xFFFFFFFF,63,2,512,,0,0,293,{ bonus2 bResEff,Eff_Blind,10000; },{},{} -5250,Robotic_Ears,Robotic Ears,4,20,,10,,0,,0,0xFFFFFFFF,63,2,512,,0,0,294,{},{},{} -5251,Round_Ears,Round Ears,4,20,,10,,0,,0,0xFFFFFFFF,63,2,512,,0,0,295,{},{},{} -5252,Drooping_Nine_Tail,Drooping Ninetail,4,20,,300,,1,,0,0xFFFFFFFF,63,2,256,,20,1,296,{ bonus bAgi,1; bonus bDex,1; bonus3 bAutoSpellWhenHit,"PR_GLORIA",1,30; },{},{} -5253,Lif_Doll_Hat,Lif Doll Hat,4,20,,200,,2,,1,0xFFFFFFFF,63,2,256,,20,1,297,{ bonus bInt,1; .@r = getrefine(); bonus bMdef,.@r; bonus bDef,.@r*-1; },{},{} -5254,Deviling_Hat,Deviling Hat,4,20,,500,,6,,1,0xFFFFFFFF,63,2,256,,20,1,298,{ bonus bBaseAtk,2; bonus bMatk,2; if(getrefine()>=7) bonus2 bExpAddRace,RC_All,1; },{},{} -5255,Triple_Poring_Hat,Triple Poring Hat,4,20,,600,,6,,0,0xFFFFFFFF,63,2,256,,20,0,299,{ bonus bLuk,3; bonus3 bAutoSpell,"BS_GREED",1,50; },{},{} -5256,Valkyrie_Feather_Band,Valkyrie Feather Band,4,20,,100,,2,,1,0xFFFFFFFF,63,2,256,,20,1,300,{ bonus bInt,1; bonus3 bAutoSpellWhenHit,"AL_HEAL",1,20; },{},{} -5257,Soulless_Wing,Soul Ring,4,20,,300,,3,,0,0xFFFFFFFE,63,2,256,,20,1,301,{ bonus bMdef,2; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,20; },{},{} -5258,Afro_Wig,Afro Wig,4,20,,100,,0,,1,0xFFFFFFFF,63,2,768,,10,1,302,{ bonus3 bAutoSpellWhenHit,"NV_FIRSTAID",1,300; bonus2 bSubEle,Ele_Neutral,1; },{},{} -5259,Elephant_Hat_,Elephant Hat,4,20,,500,,6,,0,0xFFFFFFFF,63,2,256,,0,1,215,{ bonus bVit,1; bonus3 bAutoSpell,"WZ_WATERBALL",3,10; skill "AL_HOLYWATER",1; },{},{} -5260,Cookie_Hat,Cookie Hat,4,20,,500,,2,,0,0xFFFFFFFF,63,2,256,,0,1,217,{ bonus bAgi,1; bonus bFlee2,5; bonus bCritAtkRate,5; },{},{} -5261,Silver_Tiara_,Silver Tiara,4,20,,500,,5,,0,0xFFFFFFFF,63,2,256,,0,1,218,{ bonus bInt,2; if(BaseClass==Job_Mage) bonus bMatkRate,(JobLevel/20); if(Baseclass==Job_Acolyte) bonus bUseSPrate,-(JobLevel/10); if(BaseClass==Job_Archer) bonus bMaxSP,(JobLevel*2); },{},{} -5262,Gold_Tiara_,Golden Tiara,4,20,,500,,5,,0,0xFFFFFFFF,63,2,256,,0,1,232,{ bonus bStr,2; bonus bUnbreakableHelm; if((readparam(bDex)<56)&&(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief)) bonus bDex,JobLevel/7; },{},{} -5263,Ati_Atihan_Hat,Pagdayaw,4,20,,100,,1,,0,0xFFFFFFFE,63,2,769,,20,1,303,{ bonus2 bSubEle,Ele_Water,1; bonus2 bSubEle,Ele_Fire,1; bonus2 bSubEle,Ele_Wind,1; bonus2 bAddEff,Eff_Curse,300; },{},{} -5264,Aussie_Flag_Hat,Australian Flag Hat,4,20,,500,,4,,0,0xFFFFFFFF,63,2,256,,0,1,304,{ bonus bAllStats,2; },{ specialeffect2 EF_GHOST; specialeffect2 EF_BAT; specialeffect2 EF_BAT2; },{} -5265,Apple_Of_Archer_C,Apple of Archer,4,1,,0,,12,,0,0xFFFFFFFE,63,2,256,,1,0,72,{ bonus bDex,4; },{},{} -5266,Bunny_Band_C,Bunny Band,4,1,,0,,13,,0,0xFFFFFFFF,63,2,256,,1,0,15,{ bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; },{},{} -5267,Sahkkat_C,Sakkat,4,1,,0,,10,,0,0xFFFFFFFF,63,2,256,,0,0,67,{ bonus bAgi,3; },{},{} -5268,Lord_Circlet_C,Grand Circlet,4,1,,0,,14,,0,0xFFFFFFFE,63,2,256,,1,0,93,{ bonus bStr,3; bonus bInt,3; bonus bLuk,3; bonus bMdef,4; },{},{} -5269,Flying_Angel_,Flapping Angel Wing,4,20,,300,,3,,0,0xFFFFFFFF,63,2,256,,10,1,264,{ bonus bInt,1; bonus bAgi,1; bonus bAspdRate,3; bonus bVariableCastrate,-3; },{},{} -5270,Fallen_Leaves_,Autumn Leaves,4,20,,100,,2,,1,0xFFFFFFFF,63,2,256,,0,1,241,{ bonus bFlee2,5; },{},{} -5271,Chinese_Crown_,Phoenix Crown,4,20,,500,,4,,1,0xFFFFFFFF,63,2,768,,0,1,221,{ bonus bMdef,3; bonus2 bSubClass,Class_Boss,getrefine(); },{},{} -5272,Tongue_Mask_,Tongue Mask,4,20,,100,,2,,0,0xFFFFFFFF,63,2,513,,0,0,253,{ bonus3 bAutoSpell,"SM_PROVOKE",5,50; },{},{} -5273,Happy_Wig,Happy Wig,4,20,,100,,1,,0,0xFFFFFFFF,63,2,768,,0,1,305,{ bonus bSpeedRate,25; bonus bDef,4; skill "TF_HIDING",1; },{},{ sc_end SC_HIDING; } -5274,Shiny_Wig,Shiny Wig,4,20,,100,,1,,0,0xFFFFFFFF,63,2,768,,0,1,306,{ bonus bSpeedRate,25; bonus bDef,4; skill "TF_HIDING",1; },{},{ sc_end SC_HIDING; } -5275,Marvelous_Wig,Marvelous Wig,4,20,,100,,1,,0,0xFFFFFFFF,63,2,768,,0,1,307,{ bonus bSpeedRate,25; bonus bDef,4; skill "TF_HIDING",1; },{},{ sc_end SC_HIDING; } -5276,Fantastic_Wig,Fantastic Wig,4,20,,100,,1,,0,0xFFFFFFFF,63,2,768,,0,1,308,{ bonus bSpeedRate,25; bonus bDef,4; skill "TF_HIDING",1; },{},{ sc_end SC_HIDING; } -5277,Yellow_Bandana,Yellow Bandana,4,20,,100,,1,,0,0xFFFFFFFE,63,2,256,,20,1,309,{ bonus bLuk,2; bonus bVit,2; bonus bLongAtkDef,10; },{},{} -5278,Yellow_Ribbon,Yellow Ribbon,4,20,,100,,2,,0,0xFFFFFFFE,63,2,256,,20,1,310,{ bonus bLuk,2; bonus bVit,2; bonus bLongAtkDef,10; },{},{} -5279,Drooping_Kitty_C,Refined Drooping Cat,4,2,,0,,3,,0,0xFFFFFFFE,63,2,256,,0,0,142,{ bonus bMdef,15; bonus2 bResEff,Eff_Curse,3000; },{},{} -5280,Magestic_Goat_C,Baphomet Horns,4,2,,0,,10,,0,0xFFFFFFFF,63,2,256,,0,0,41,{ bonus bStr,1; },{},{} -5281,Deviruchi_Cap_C,Refined Deviruchi Hat,4,2,,0,,4,,0,0xFFFFFFFE,63,2,256,,0,0,123,{ bonus bStr,1; bonus bInt,1; },{},{} -5282,euRO_Baseball_Cap,Europe Baseball Cap,4,0,,200,,5,,1,0xFFFFFFFF,63,2,256,,0,1,216,{},{},{} -5283,Chick_Hat,Chick Hat,4,20,,100,,2,,0,0xFFFFFFFF,63,2,256,,10,0,311,{ bonus bLuk,2; bonus bMaxHP,50; bonus bMaxSP,50; skill "TF_DOUBLE",2; bonus bDoubleRate,10; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; },{},{} -5284,Water_Lily_Crown,Water Lily Crown,4,20,,200,,0,,1,0xFFFFFFFF,63,2,256,,30,0,312,{ bonus bDex,1; bonus bAgi,1; bonus bMdef,3; bonus bHPrecovRate,5; bonus bSPrecovRate,3; },{},{} -5285,Vane_Hairpin,Vane Hairpin,4,20,,300,,4,,1,0xFFFFFFFF,63,2,256,,30,0,313,{ bonus bAgi,2; },{},{} -5286,Pecopeco_Hairband,Pecopeco Hairband,4,20,,0,,6,,0,0xFFFFFFFF,63,2,256,,70,0,314,{ bonus bSpeedRate,25; bonus bAspdRate,5; bonus bVariableCastrate,-5; },{},{} -5287,Vacation_Hat,Vacation Hat,4,20,,200,,2,,1,0xFFFFFFFF,63,2,256,,30,0,315,{ bonus bVit,1; },{},{} -5288,Red_Glasses,Red Glasses,4,20,,0,,1,,0,0xFFFFFFFF,63,2,512,,0,0,316,{ bonus bInt,1; },{},{} -5289,Vanilmirth_Hat,Vanilmirth Hat,4,20,,100,,0,,0,0xFFFFFFFF,63,2,256,,30,0,317,{ bonus bUnbreakableHelm; bonus3 bAutoSpell,"MG_FIREBOLT",1,50; bonus3 bAutoSpell,"MG_COLDBOLT",1,50; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",1,50; bonus bMdef,5; },{},{} -5290,Drooping_Bunny_,Drooping Bunny,4,20,,100,,3,,0,0xFFFFFFFF,63,2,256,,0,1,249,{ bonus bDex,1; bonus bFlee,2; },{},{} -5291,Kettle_Hat,Kettle Hat,4,20,,600,,8,,0,0xFFFFFFFF,63,2,256,,30,1,318,{ bonus4 bAutoSpell,"SA_DELUGE",2,10,0; bonus3 bAutoSpell,"WZ_WATERBALL",3,10; },{},{} -5292,Dragon_Skull,Dragon Skull,4,20,,800,,10,,0,0xFFFFFFFF,63,2,256,,50,1,319,{ bonus2 bSubRace,RC_Dragon,5; },{},{} -5293,Ramen_Hat,Ramen Hat,4,20,,0,,3,,0,0xFFFFFFFF,63,2,256,,0,0,320,{ bonus bDex,4; bonus4 bAutoSpellWhenHit,"AL_DECAGI",1,30,1; },{},{} -5294,Whisper_Mask,Whisper Mask,4,20,,0,,0,,0,0xFFFFFFFF,63,2,769,,0,0,321,{ bonus bAgi,3; bonus2 bSubEle,Ele_Ghost,-10; },{},{} -5295,Golden_Bandana,Golden Bandana,4,20,,2400,,4,,0,0xFFFFFFFF,63,2,768,,0,0,138,{ bonus bMdef,4; },{},{} -5296,Drooping_Nine_Tail_,Drooping Nine Tail,4,20,,300,,2,,1,0xFFFFFFFF,63,2,256,,0,1,296,{ bonus bAgi,1; bonus bCritical,1; },{},{} -5297,Soulless_Wing_,Soul Wing,4,20,,300,,3,,1,0xFFFFFFFF,63,2,256,,0,1,301,{ bonus bAllStats,1; bonus2 bSPRegenRate,2,10000; },{},{} -5298,Marvelous_Wig_,Dokebi's Wig,4,20,,100,,1,,1,0xFFFFFFFF,63,2,768,,0,1,307,{ bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Fire,-5; bonus2 bSubEle,Ele_Water,-5; },{},{} -5299,Ati_Atihan_Hat_,Pagdayaw,4,20,,100,,1,,1,0xFFFFFFFF,63,2,769,,1,0,303,{ bonus3 bAutoSpell,"DC_SCREAM",1,50; },{},{} -5300,Bullock_Helm,Bullock Helm,4,20,,800,,4,,0,0xFFFFFFFE,63,2,256,,45,1,322,{ bonus bMaxHP,100; },{},{} -5301,Russian_Ribbon,Victory Hairband,4,0,,100,,0,,0,0xFFFFFFFF,63,2,256,,0,1,323,{},{},{} -5302,Lotus_Flower_Hat,Flower Lily,4,0,,100,,2,,0,0xFFFFFFFF,63,2,256,,30,1,324,{},{},{} -5303,Flower_Coronet,Flower Crown,4,20,,300,,2,,0,0xFFFFFFFF,63,2,256,,0,1,325,{ bonus bMdef,3; bonus bMaxSP,50; },{},{} -5304,Cap_Of_Blindness,Cap Of Blindness,4,20,,800,,4,,1,0xFFFFFFFF,63,2,769,,30,1,326,{ bonus2 bResEff,Eff_Curse,700; bonus2 bResEff,Eff_Blind,10000; },{},{} -5305,Pirate_Dagger,Pirate Dagger,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,327,{ bonus bBaseAtk,5; },{},{} -5306,Freyja_Crown,Freya's Crown,4,0,,500,,20,,0,0xFFFFFFFE,63,2,256,,0,0,328,{ bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; },{},{} -5307,Carmen_Miranda's_Hat,Carmen Miranda's Hat,4,20,,400,,10,,1,0xFFFFFFFF,63,2,256,,0,1,329,{ bonus bMdef,3; .@r = getrefine(); bonus2 bSubEle,Ele_Fire,(.@r>=7?10:5); if(.@r>=7){ bonus bBaseAtk,15; bonus bMatk,15; } bonus3 bAddMonsterDropItem,512,RC_All,10; bonus3 bAddMonsterDropItem,513,RC_All,10; bonus3 bAddMonsterDropItem,514,RC_All,10; bonus3 bAddMonsterDropItem,578,RC_All,10; },{},{} -5308,Brazilian_Flag_Hat,Brazil National Flag Hat,4,20,,300,,5,,1,0xFFFFFFFF,63,2,256,,0,1,330,{ bonus bSpeedAddRate,25; },{},{} -5309,Mahican,Wool Mask,4,20,,200,,1,,0,0xFFFFFFFF,63,2,769,,0,1,331,{ skill "RG_GRAFFITI",1; },{},{} -5310,Bulb_Hairband,Shining Electric Bulb Hairband,4,20,,100,,5,,1,0xFFFFFFFF,63,2,256,,0,1,332,{ bonus2 bSubEle,Ele_Dark,10; skill "MG_SIGHT",1; },{},{ sc_end SC_SIGHT; } -5311,Large_Hibiscus,Large Hisbiscus,4,20,,100,,2,,1,0xFFFFFFFF,63,2,256,,0,1,333,{ bonus bMdef,15; },{},{} -5312,Ayothaya_Hat,Ayothaya King's Hat,4,20,,100,,5,,1,0x000654E2,63,2,256,,0,1,334,{ bonus bStr,1; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5; },{},{} -5313,Diadem,Diadem,4,20,,100,,3,,1,0xFFFFFFFF,63,2,768,,0,1,335,{ bonus bInt,1; bonus bMatkRate,3; bonus bVariableCastrate,-3; },{},{} -5314,Hockey_Mask,Hockey Mask,4,20,,100,,1,,0,0xFFFFFFFF,63,2,513,,50,0,336,{ bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5; },{},{} -5315,Observer,Observer,4,20,,100,,2,,0,0xFFFFFFFF,63,2,512,,35,0,337,{ skill "WZ_ESTIMATION",1; /*Gold PC Room: bonus bAllStats,1;*/},{},{} -5316,Umbrella_Hat,Umbrella Hat,4,20,,100,,2,,0,0xFFFFFFFF,63,2,256,,50,1,338,{ bonus2 bSubEle,Ele_Water,3; },{},{} -5317,Fisherman_Hat,Fisherman's Hat,4,20,,100,,4,,0,0xFFFFFFFF,63,2,256,,50,1,339,{ bonus3 bAutoSpell,"WZ_WATERBALL",3,50; },{},{} -5318,Poring_Party_Hat,Poring Party Hat,4,20,,0,,2,,0,0xFFFFFFFF,63,2,256,,0,1,340,{ bonus bFlee,6; },{},{} -5319,Hellomother_Hat,Hello Mother Hat,4,20,,200,,3,,1,0xFFFFFFFE,63,2,256,,1,1,341,{ bonus bHPrecovRate,150; bonus bMaxHP,80+(80*getrefine()); },{},{} -5320,Champion_Wreath,Champion Wreath,4,20,,500,,8,,0,0xFFFFFFFE,63,2,256,,0,1,261,{ bonus bAllStats,2; bonus4 bAutoSpellWhenHit,"AL_HEAL",1,50,0; },{},{} -5321,Indonesian_Bandana,Bandana Merah Putih,4,20,,500,,4,,0,0xFFFFFFFF,63,2,256,,0,1,342,{ bonus2 bAddMonsterDropItem,518,300; },{},{} -5322,Scarf,Kerchief,4,20,,100,,4,,0,0xFFFFFFFF,63,2,256,,24,1,343,{ bonus bMdef,2; bonus bFlee,5; },{},{} -5323,Misstrance_Crown,Misstrance Crown,4,20,,0,,14,,0,0xFFFFFFFF,63,2,256,,0,0,165,{ bonus bAllStats,2; },{},{} -5324,Little_Angel_Doll,Little Angel Doll,4,20,,300,,4,,0,0xFFFFFFFF,63,2,256,,10,1,344,{ bonus bDex,3; bonus4 bAutoSpellWhenHit,"CR_GRANDCROSS",3,30,0; },{},{} -5325,Robo_Eye,Robo Eye,4,20,,200,,2,,0,0xFFFFFFFF,63,2,512,,10,0,345,{ bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; bonus bDex,1; },{},{} -5326,Masquerade_C,Masquerade C,4,1,,0,,1,,0,0xFFFFFFFF,63,2,512,,0,0,78,{ bonus2 bAddRace,RC_DemiHuman,7; bonus2 bAddRace,RC_Player,7; },{},{} -5327,Orc_Hero_Helm_C,Refined Helmet of Orc Hero,4,1,,0,,10,,0,0xFFFFFFFE,63,2,768,,0,0,178,{ bonus bStr,5; bonus bVit,3; },{},{} -5328,Evil_Wing_Ears_C,Evil Wing Ears C,4,1,,0,,4,,0,0xFFFFFFFF,63,2,512,,0,0,152,{ bonus bStr,1; },{},{} -5329,Dark_Blindfold_C,Dark Blindfold C,4,1,,0,,1,,0,0xFFFFFFFF,63,2,512,,0,0,187,{ bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Stun,500; },{},{} -5330,kRO_Drooping_Kitty_C,kRO Drooping Kitty C,4,1,,0,,9,,0,0xFFFFFFFE,63,2,256,,0,0,142,{ bonus bMdef,15; bonus2 bResEff,Eff_Curse,4000; bonus2 bResEff,Eff_Stun,1000; },{},{} -5331,Corsair_C,Corsair C,4,1,,0,,14,,0,0xFFFFFFFE,63,2,256,,0,0,105,{ bonus bVit,3; bonus bInt,3; },{},{} -5332,Loki_Mask,Loki Mask,4,0,,200,,2,,0,0xFFFFFFFF,63,2,513,,20,0,346,{ bonus bFlee2,3; },{},{} -5333,Radio_Antenna,Radio Antenna,4,0,,1500,,2,,0,0xFFFFFFFF,63,2,256,,50,1,347,{ bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; skill "MG_LIGHTNINGBOLT",1; bonus4 bAutoSpellWhenHit,"MG_THUNDERSTORM",5,30,1; },{},{} -5334,Angeling_Wanna_Fly,Flapping Angeling,4,0,,700,,5,,1,0xFFFFFFFF,63,2,256,,1,1,348,{ bonus bLuk,2; bonus bDex,1; },{},{} -5335,Jumping_Poring,Jumping Poring,4,0,,300,,3,,0,0xFFFFFFFF,63,2,256,,0,0,349,{ bonus bLuk,1; bonus bUnbreakableHelm; },{},{} -5336,Guildsman_Recruiter,Guildsman Recruiter Hat,4,,,0,,4,,0,0xFFFFFFFF,63,2,256,,10,1,350,{},{},{} -5337,Party_Recruiter_Hat,Party Recruiter Hat,4,0,,0,,4,,0,0xFFFFFFFF,63,2,256,,10,1,351,{},{},{} -5338,Bf_Recruiter_Hat,BF Recruiter Hat,4,0,,0,,4,,0,0xFFFFFFFF,63,2,256,,10,1,352,{},{},{} -5339,Friend_Recruiter_Hat,Friend Recruiter Hat,4,0,,0,,4,,0,0xFFFFFFFF,63,2,256,,10,1,353,{},{},{} -5340,Deprotai_Doll_Hat,Defolty Doll Hat,4,0,,500,,1,,1,0xFFFFFFFF,63,2,256,,60,0,354,{ bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus4 bAutoSpellWhenHit,"AL_ANGELUS",10,20,0; },{},{} -5341,Claris_Doll_Hat,Glaris Doll Hat,4,0,,500,,1,,1,0xFFFFFFFF,63,2,256,,60,0,355,{ bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus bMagicHPGainValue,50; },{},{} -5342,Sorin_Doll_Hat,Sorin Doll Hat,4,0,,500,,1,,1,0xFFFFFFFF,63,2,256,,60,0,356,{ bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; autobonus "{ bonus bBaseAtk,50; }",20,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} -5343,Tayelin_Doll_Hat,Telling Doll Hat,4,0,,500,,1,,1,0xFFFFFFFF,63,2,256,,60,0,357,{ bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus2 bAddItemHealRate,504,10; bonus2 bAddItemHealRate,547,10; },{},{} -5344,Binit_Doll_Hat,Bennit Doll Hat,4,0,,500,,1,,1,0xFFFFFFFF,63,2,256,,60,0,358,{ bonus bVit,2; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; autobonus "{ bonus bAspdRate,5; }",20,30000,0,"{ specialeffect2 EF_HASTEUP; }"; },{},{} -5345,Debril_Doll_Hat,W Doll Hat,4,0,,500,,1,,1,0xFFFFFFFF,63,2,256,,60,0,359,{ bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus2 bAddRace,RC_Undead,5; bonus2 bMagicAddRace,RC_Undead,5; },{},{} -5346,Gf_Recruiter_Hat,GF Recruiter Hat,4,0,,0,,4,,0,0xFFFFFFFF,63,2,256,,10,1,360,{},{},{} -5347,Ph.D_Hat_,Ph.D Hat,4,20,,100,,5,,1,0xFFFFFFFE,63,2,256,,0,1,98,{},{},{} -5348,Big_Sis'_Ribbon_,Big Ribbon,4,15000,,200,,3,,1,0xFFFFFFFE,63,2,256,,0,1,28,{ bonus bMdef,3; },{},{} -5349,Boy's_Cap_,Boy's Cap,4,20,,100,,3,,1,0xFFFFFFFE,63,2,256,,0,1,102,{},{},{} -5350,Pirate_Bandana_,Pirate Bandana,4,20,,100,,4,,1,0xFFFFFFFE,63,2,256,,0,1,74,{ bonus bStr,1; },{},{} -5351,Sunflower_,Sunflower,4,20,,100,,2,,1,0xFFFFFFFF,63,2,256,,0,0,37,{ bonus2 bSubRace,RC_Insect,10; },{},{} -5352,Poporing_Cap,Poporing Cap,4,20,,700,,4,,0,0xFFFFFFFE,63,2,256,,38,1,361,{},{},{} -5353,Helm_Of_Sun_,Hat of the Sun God,4,20,,2400,,4,,1,0x00CFDF80,63,2,768,,0,1,138,{ bonus bStr,3; bonus bInt,2; bonus5 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,1,BF_WEAPON|BF_MAGIC,0; },{},{} -5354,Muslim_Hat_M,Muslim Hat M,4,0,,100,,4,,0,0xFFFFFFFF,63,1,256,,0,0,362,{ bonus bVariableCastrate,-5; },{},{} -5355,Muslim_Hat_F,Selendang,4,0,,100,,4,,0,0xFFFFFFFF,63,0,256,,0,0,363,{ bonus bVariableCastrate,-5; },{},{} -5356,Pumpkin_Hat_H,Festival Pumpkin Hat,4,20,,200,,3,,0,0xFFFFFFFF,63,2,256,,0,1,206,{ bonus2 bSubRace,RC_Demon,5; bonus2 bAddRace,RC_Demon,5; },{},{} -5357,Wings_Of_Victory,Wings Of Victory,4,20,,200,,10,,0,0xFFFFFFFF,63,2,768,,0,0,365,{ bonus bMdef,10; bonus bUnbreakableHelm; },{},{} -5358,Pecopeco_Wing_Ears,Peco Ears,4,20,,100,,2,,0,0xFFFFFFFF,63,2,512,,70,0,366,{ bonus bAgi,1; bonus bMdef,2; bonus bUnbreakableHelm; },{},{} -5359,J_Captain_Hat,Ship Captain Hat,4,20,,300,,3,,1,0xFFFFFFFF,63,2,256,,60,1,367,{ bonus bDex,1; bonus bMaxHP,100; bonus bLongAtkRate,7; },{},{} -5360,Whikebain_Ears,Hyuke's Black Cat Ears,4,20,,200,,4,,0,0xFFFFFFFE,63,2,256,,45,1,368,{ bonus bFlee,10; bonus bCritAtkRate,10; autobonus "{ bonus2 bIgnoreMdefRaceRate,RC_ALL,25; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_AGIUP; }"; },{},{} -5361,Gang_Scarf,Gangster Scarf,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,369,{ bonus bBaseAtk,5; if(BaseJob==Job_Rogue) skill "RG_GANGSTER",1; },{},{} -5362,Ninja_Scroll,Ninja Scroll,4,20,,200,,0,,0,0xFFFFFFFF,63,2,1,,0,0,370,{ bonus bMatkRate,1; },{},{} -5363,Helm_Of_Abyss,Helm Of Abyss,4,20,,1000,,9,,1,0x000654E2,63,2,256,,70,1,371,{ bonus2 bSubClass,Class_Normal,-5; bonus2 bSubClass,Class_Boss,10; },{},{} -5364,Dark_Snake_Lord_Hat,Evil Snake Lord Hat,4,20,,500,,4,,1,0xFFFFFFFF,63,2,256,,60,1,372,{ bonus bStr,1; bonus bInt,1; bonus bAgi,2; bonus2 bAddMonsterDropItem,12582,30; },{},{} -5365,Fried_Egg,Magnolia Hat,4,20,,100,,2,,1,0xFFFFFFFF,63,2,256,,1,0,373,{ bonus bBaseAtk,5; bonus3 bAutoSpellWhenHit,"BS_GREED",1,5; },{},{} -5366,Hat_0f_King,Love Dad Bandana,4,20,,200,,5,,0,0xFFFFFFFF,63,2,256,,0,1,374,{ bonus bAllStats,5; },{},{} -5367,Hyegun_Hat,Hyegun Hat,4,20,,100,,5,,1,0xFFFFFFFF,63,2,769,,10,0,375,{ bonus bMdef,3; bonus2 bSubRace,RC_Demon,10; },{},{} -5368,White_Wing,White Wing,4,20,,100,,4,,0,0xFFFFFFFF,63,2,256,,0,1,38,{ bonus2 bAddMonsterDropItem,12280,300; },{},{} -5369,Dark_Wing,Dark Wing,4,20,,100,,4,,0,0xFFFFFFFF,63,2,256,,0,1,39,{ bonus2 bAddMonsterDropItem,12279,300; },{},{} -5370,Orchid_Hairband,Orchid Hairband,4,20,,200,,1,,0,0xFFFFFFFF,63,2,256,,0,1,376,{ bonus bInt,1; },{},{} -5371,Hat_Of_Judge,Judge Hat,4,20,,300,,2,,0,0xFFFFFFFF,63,2,768,,0,1,377,{ bonus bLuk,1; bonus bMaxSP,30; },{},{} -5372,Drooping_White_Kitty,Koneko Hat,4,20,,500,,3,,0,0xFFFFFFFF,63,2,256,,0,1,378,{ bonus bInt,1; bonus bDelayRate,-3; bonus bMatkRate,3; bonus bMaxSPrate,3; bonus bMdef,3; },{},{} -5373,Darkness_Helm,Dark Randgris Helm,4,20,,300,,2,,1,0xFFFFFFFF,63,2,768,,0,1,379,{ bonus bDex,3; bonus bMdef,1; },{},{} -5374,L_Magestic_Goat,Gigantic Majestic Goat,4,20,,800,,10,,0,0xFFFFFFFF,63,2,256,,0,1,380,{ bonus2 bAddRace,RC_DemiHuman,12; bonus2 bAddRace,RC_Player,12; bonus bBaseAtk,(JobLevel*2)/7; },{},{} -5375,L_Orc_Hero_Helm,Orc Hero Headdress,4,20,,900,,5,,1,0xFFFFFFFF,63,2,768,,0,1,381,{ bonus bStr,2; bonus3 bAutoSpellWhenHit,"BS_WEAPONPERFECT",3,10; },{},{} -5376,Satanic_Chain_P,Flying Evil Wing,4,20,,100,,6,,1,0xFFFFFFFF,63,2,256,,0,1,382,{ bonus bMaxSP,120; bonus2 bAddEff2,Eff_Curse,10; },{},{} -5377,Antique_Pipe,Gentleman's Pipe,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,383,{ bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{} -5378,Rabbit_Ear_Hat,Bunny Top Hat,4,20,,300,,0,,0,0xFFFFFFFF,63,2,256,,0,1,384,{ bonus bAgi,3; bonus3 bAutoSpellWhenHit,"AL_INCAGI",5,10; },{},{} -5379,Balloon_Hat,Tam,4,0,,800,,5,,1,0xFFFFFFFF,63,2,256,,50,1,385,{ bonus bMdef,2; bonus bMatkRate,2+(getrefine()/2); },{},{} -5380,Fish_Head_Hat,Fish Head Hat,4,20,,400,,2,,0,0xFFFFFFFF,63,2,256,,0,1,386,{ bonus3 bAutoSpell,"SA_FROSTWEAPON",1,5; },{},{} -5381,Santa_Poring_Hat,Santa Poring Hat,4,20,,100,,4,,1,0xFFFFFFFF,63,2,256,,0,0,387,{ bonus bMdef,2; bonus2 bAddEle,Ele_Dark,3; bonus2 bSubEle,Ele_Dark,3; },{},{} -5382,Bell_Ribbon,Bell Ribbon,4,20,,200,,5,,1,0xFFFFFFFF,63,2,256,,0,1,388,{ bonus bVit,1; skill "AL_ANGELUS",1; },{},{ sc_end SC_ANGELUS; } -5383,Hunting_Cap,Hunter's Cap,4,20,,250,,6,,1,0xFFFFFFFE,63,2,256,,50,1,389,{ bonus bLuk,1; bonus2 bAddRace,RC_Brute,10; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5; },{},{} -5384,Santa_Hat_1,Twin Pompom By JB,4,20,,200,,2,,1,0xFFFFFFFF,63,2,256,,20,1,390,{ bonus bLuk,3; },{},{} -5385,Yoyo_Hat,Yoyo Hat,4,20,,300,,2,,0,0xFFFFFFFF,63,2,256,,20,1,391,{ skill "TF_HIDING",1; },{},{ sc_end SC_HIDING; } -5386,Ayam_,Ayam,4,0,,70,,7,,0,0xFFFFFFFF,63,2,256,,1,0,228,{ bonus bMdef,7; bonus bFlee,7; bonus2 bAddMonsterDropItem,12198,200; },{},{} -5387,Neko_Mimi_Kafra,Neko Mimi Kafra,4,20,,200,,1,,1,0xFFFFFFFF,63,2,256,,30,1,392,{ bonus bMdef,5; bonus2 bAddEffWhenHit,Eff_Silence,1000; bonus2 bAddEffWhenHit,Eff_Poison,1000; bonus2 bAddEffWhenHit,Eff_Curse,1000; bonus2 bAddEffWhenHit,Eff_Blind,1000; bonus2 bAddEffWhenHit,Eff_Stone,1000; bonus2 bAddEffWhenHit,Eff_Freeze,1000; bonus2 bAddEffWhenHit,Eff_Stun,1000; bonus2 bAddEffWhenHit,Eff_Sleep,1000; },{},{} -5388,Snake_Head,Snake Head Hat,4,20,,200,,2,,1,0xFFFFFFFF,63,2,256,,30,1,393,{ skill "TF_DOUBLE",5; bonus bDoubleRate,25; },{},{} -5389,Angel_Spirit,Angel Spirit,4,20,,200,,0,,0,0xFFFFFFFF,63,2,512,,0,0,394,{ bonus bStr,2; bonus bHit,15; },{},{} -5390,Santa_Hat_2,Frozen Twin Pompom,4,20,,100,,4,,0,0xFFFFFFFF,63,2,256,,0,1,395,{ bonus2 bResEff,Eff_Freeze,3000; },{},{} -5391,Toast_C,Toast,4,20,,0,,1,,0,0xFFFFFFFF,63,2,1,,0,0,188,{ bonus bMaxHP,100; bonus2 bAddMonsterDropItem,617,10; },{},{} -5392,Louyang_Cap,Luoyang NewYear Hat,4,20,,300,,6,,1,0xFFFFFFFF,63,2,256,,0,1,396,{ bonus bLuk,2; },{},{} -5393,Valentine_Hat,Love Valentine's Hat,4,20,,200,,4,,0,0xFFFFFFFF,63,2,256,,0,0,397,{ bonus bMaxSPrate,7; bonus bMaxHPrate,7; },{},{} -5394,Bubblegum_Lower,Bubblegum,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1,,0,0,572,{ bonus2 bExpAddClass,Class_All,100; },{},{} -5395,Tiraya_Bonnet,Striped Hat,4,20,,500,,6,,1,0xFFFFFFFF,63,2,256,,50,1,398,{ bonus bMaxHP,100+(getrefine()*20); bonus bLuk,3; },{},{} -5396,Jasper_Crest,Jasper Crest,4,20,,700,,6,,1,0xFFFFFFFF,63,2,256,,0,1,399,{ bonus bDex,1; bonus2 bAddRace,RC_Undead,5; .@r = getrefine(); if (.@r<6) { bonus2 bAddEff2,Eff_Blind,10; } else if (.@r>8) { bonus bDex,2; } },{},{} -5397,Scuba_Mask,Scuba Gear,4,20,,100,,0,,0,0xFFFFFFFF,63,2,512,,0,0,400,{ bonus2 bSubEle,Ele_Water,10; bonus2 bExpAddRace,RC_Fish,10; bonus bUnbreakableHelm; },{},{} -5398,Bone_Head,Bone Head,4,20,,1200,,10,,1,0x000444A2,18,2,256,,85,1,401,{ bonus bStr,2; bonus bMdef,5; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Bleeding,500; },{},{} -5399,Mandragora_Cap,Mandragora Cap,4,20,,300,,5,,1,0x00CFFF80,18,2,256,,85,0,402,{ bonus bVit,3; bonus3 bAutoSpellWhenHit,"DC_SCREAM",5,30; },{},{} -5400,Fox_Hat,Fox Hat,4,20,,200,,0,,0,0xFFFFFFFF,63,0,769,,0,0,403,{ bonus bLuk,1; },{},{} -5401,Black_Glasses,Black Frame Glasses,4,20,,200,,2,,0,0xFFFFFFFF,63,2,512,,70,0,404,{ bonus bInt,1; bonus bMdef,2; bonus bUnbreakableHelm; },{},{} -5402,Mischievous_Fairy,Mischievous Fairy,4,10,,200,,2,,0,0xFFFFFFFF,63,2,512,,70,0,405,{ bonus bUnbreakableHelm; bonus bFlee2,3; },{},{} -5403,Fish_In_Mouth,Fish In Mouth,4,10,,200,,0,,0,0xFFFFFFFF,63,2,1,,30,0,406,{ bonus2 bAddMonsterDropItem,579,500; bonus2 bAddItemHealRate,579,25; },{},{} -5404,Blue_Ribbon,Blue Ribbon,4,10,,100,,2,,1,0xFFFFFFFF,63,2,256,,45,1,407,{ bonus4 bAutoSpellWhenHit,"AC_CONCENTRATION",2,7,0; },{},{} -5405,Filir_Hat,Filir Hat,4,10,,200,,2,,0,0xFFFFFFFF,63,2,256,,80,0,408,{ bonus bShortWeaponDamageReturn,1; },{},{} -5406,Academy_Freshman_Hat,Academy Freshman Hat,4,0,,500,,3,,0,0xFFFFFFFF,63,2,256,,0,1,409,{ bonus bInt,1; bonus bDex,2; bonus bVit,1; bonus bDelayrate,-5; },{},{} -5407,Academy_Graduating_Cap,Academy Completion Hat,4,0,,200,,3,,0,0xFFFFFFFF,63,2,256,,0,1,410,{ bonus bMaxSP,30; },{},{} -5408,Old_Bandanna,Old Bandana,4,0,,0,,10,,0,0xFFFFFFFF,63,2,256,,0,0,6,{ bonus bInt,2; bonus bMaxSP,50; bonus bVariableCastrate,10; },{},{} -5409,New_Cowboy_Hat,Purple Cowboy Hat,4,20,,500,,8,,1,0xFFFFFFFF,63,2,256,,0,1,411,{ bonus bInt,2; bonus bVit,2; bonus bMaxSP,50; },{},{} -5410,Bread_Bag2,Brown Paperbag Hat,4,20,,200,,6,,0,0xFFFFFFFF,63,2,769,,0,0,412,{ bonus bMaxHP,100; bonus2 bResEff,Eff_Stun,400; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player,4; },{},{} -5411,White_Snake_Hat,White Snake Hat,4,20,,500,,4,,0,0xFFFFFFFF,63,2,256,,0,1,413,{ bonus bDex,2; },{},{} -5412,Sweet_Candy,Sweet Candy,4,20,,100,,1,,0,0xFFFFFFFF,63,2,1,,0,0,414,{ bonus bUnbreakableHelm; },{},{} -5413,Popcorn_Hat,Pop Corn Hat,4,20,,300,,4,,0,0xFFFFFFFF,63,2,256,,0,0,415,{ bonus2 bSubEle,Ele_Wind,10; },{},{} -5414,Campfire_Hat,Camp Fire Hat,4,20,,300,,4,,0,0xFFFFFFFF,63,2,256,,0,0,416,{ bonus2 bSubEle,Ele_Fire,10; bonus4 bAutoSpellWhenHit,"MG_FIREBALL",5,100,1; },{},{} -5415,Poring_Cake_Cap,Poring Cake Hat,4,20,,1000,,10,,0,0xFFFFFFFF,63,2,256,,40,1,417,{ bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; bonus bFlee2,5; bonus bAspdRate,5; bonus bVariableCastrate,-5; bonus bDelayRate,-5; },{},{} -5416,Beer_Cap,Beer Hat,4,20,,600,,4,,0,0xFFFFFFFE,63,2,256,,18,1,418,{ bonus bFlee2,5; skill "SM_RECOVERY",3; skill "MG_SRECOVERY",3; },{},{} -5417,Crown_Parrot,Crown Parrots,4,20,,200,,2,,1,0xFFFFFFFF,63,2,256,,0,0,419,{ bonus bInt,1; bonus2 bResEff,Eff_Silence,10000; bonus3 bAutoSpell,"DC_SCREAM",1,50; },{},{} -5418,Soldier_Hat,Legionnaire Hat,4,20,,400,,8,,1,0xFFFFFFFF,63,2,256,,0,1,420,{ bonus bStr,1; bonus2 bAddClass,Class_All,3; bonus bUseSPrate,10; },{},{} -5419,Evolved_Leaf,Leaves Of Grass,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,57,{ bonus bVit,1; bonus2 bSubRace,RC_Plant,5; },{},{} -5420,Mask_Of_Ifrit,Mask Of Ifrit,4,20,,800,,12,,1,0xFFFFFFFE,63,2,769,,50,0,421,{ bonus bStr,2; bonus bInt,2; bonus bMdef,5; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Water,-10; bonus2 bAddEle,Ele_Fire,10; bonus2 bMagicAtkEle,Ele_Fire,10; bonus3 bAutoSpell,"WZ_METEOR",3,50; },{},{} -5421,Ifrit's_Ear,Ears Of Ifrit,4,20,,300,,0,,0,0xFFFFFFFE,63,2,512,,50,0,422,{ bonus bStr,1; bonus bInt,1; bonus bMdef,3; bonus2 bAddEle,Ele_Fire,3; bonus2 bSkillAtk,"SM_BASH",4; bonus2 bSkillAtk,"SM_MAGNUM",4; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Water,-3; },{},{} -5422,Linguistic_Book_Cap,Linguistic Book Hat,4,20,,70,,0,,0,0xFFFFFFFF,63,2,256,,0,1,423,{ bonus bInt,1; bonus bMdef,2; },{},{} -5423,Lovecap_China,I Love China,4,20,,250,,10,,0,0xFFFFFFFF,63,2,256,,0,0,424,{ bonus bDex,3; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; },{},{} -5424,Fanta_Orange_Can,Fanta Orange Can Hat,4,20,,100,,3,,1,0xFFFFFFFF,63,2,256,,0,1,425,{},{},{} -5425,Fanta_Grape_Can,Fanta Grape Can Hat,4,20,,100,,3,,1,0xFFFFFFFF,63,2,256,,0,1,426,{},{},{} -5426,Karada_Meguri_Tea_Hat,Karada Meguricha Hat,4,20,,100,,3,,1,0xFFFFFFFF,63,2,256,,0,1,427,{ bonus bLuk,1; },{},{} -5427,Royal_Milk_Tea_Hat,Black Tea Kochakaden Hat,4,20,,100,,3,,1,0xFFFFFFFF,63,2,256,,0,1,428,{ bonus bAgi,1; },{},{} -5428,Bread_Bag1,RWC Anniversary Bread Envelope,4,,,100,,0,,0,0xFFFFFFFF,63,2,769,,0,1,429,{ bonus2 bSubRace,RC_DemiHuman,12; bonus2 bSubRace,RC_Player,12; },{},{} -5429,Bogy_Cap,Bogy Cap,4,20,,100,,4,,1,0xFFFFFFFF,63,2,256,,0,1,430,{ bonus bHPrecovRate,5; bonus bSPrecovRate,5; },{},{} -5430,Sacred_Torch_Coronet,Torch Cap,4,20,,0,,6,,0,0xFFFFFFFF,63,2,256,,0,0,431,{ bonus2 bSubEle,Ele_Fire,20; skill "MG_FIREBOLT",5; },{},{} -5431,Chicken_Hat,Chicken Hat,4,20,,1000,,0,,1,0xFFFFFFFF,63,2,256,,30,1,432,{ bonus3 bAutoSpell,"MC_LOUD",1,30; bonus bAspdRate,5; },{},{} -5432,Brazil_Baseball_Cap,bRO 4th Anniversary Hat,4,20,,100,,0,,0,0xFFFFFFFF,63,2,256,,0,1,433,{ if(gettime(DT_MONTH)==SEPTEMBER&&gettime(DT_DAYOFMONTH)>=10&&gettime(DT_DAYOFMONTH)<=24) bonus bAllStats,4; },{},{} -5433,Golden_Wreath,Golden Laurel,4,20,,100,,0,,0,0xFFFFFFFF,63,2,256,,0,1,434,{},{},{} -5434,Cola_Can,Cola Can,4,20,,100,,3,,1,0xFFFFFFFF,63,2,256,,0,1,435,{},{},{} -5435,Coke_Hat,Red Minstrel Hat,4,20,,100,,2,,1,0xFFFFFFFF,63,2,256,,40,1,436,{ bonus bInt,1; bonus bMaxSP,80; bonus bMdef,3; .@r = getrefine(); if(.@r>5) { bonus bMdef,.@r-5; bonus bMaxSP,(.@r-5)*10; } },{},{} -5436,Bride's_Corolla,Bride's Corolla,4,20,,200,,1,,0,0xFFFFFFFF,63,2,256,,0,1,437,{ bonus bLuk,3; bonus bMdef,2; },{},{} -5437,Flower_Of_Fairy,Fairy Flower,4,20,,200,,2,,1,0xFFFFFFFF,63,2,256,,0,1,438,{ bonus bInt,1; bonus bMdef,1; bonus2 bSubRace,RC_Insect,5; },{},{} -5438,Fillet_Green,Cute Green Ribbon,4,500,,100,,1,,0,0xFFFFFFFE,63,2,256,,0,0,439,{ bonus bMaxSP,20; },{},{} -5439,Fillet_Red,Cute Red Ribbon,4,500,,100,,1,,0,0xFFFFFFFE,63,2,256,,0,0,440,{ bonus bMaxSP,20; },{},{} -5440,Fillet_Blue,Cute Blue Ribbon,4,500,,100,,1,,0,0xFFFFFFFE,63,2,256,,0,0,441,{ bonus bMaxSP,20; },{},{} -5441,Fillet_White,Cute White Ribbon,4,500,,100,,1,,0,0xFFFFFFFE,63,2,256,,0,0,442,{ bonus bMaxSP,20; },{},{} -5442,Necktie,Necktie,4,20,,100,,6,,1,0xFFFFFFFF,63,2,256,,70,1,443,{ bonus bVit,1; bonus bHit,-5; bonus bUseSPrate,5; },{},{} -5443,Status_Of_Baby_Angel,Statue Of Baby Angel,4,20,,600,,6,,1,0xFFFFFFFF,63,2,256,,70,1,444,{ bonus bMdef,2; bonus4 bAutoSpellWhenHit,"PR_STRECOVERY",1,20,0; },{},{} -5444,Hair_Brush,Hair Brush,4,20,,100,,0,,0,0xFFFFFFFF,63,2,256,,0,1,445,{ bonus bCritical,6; },{},{} -5445,Candy_Cane_In_The_Mouth,Candy Cane In Mouth,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,446,{ bonus bMaxSP,5; },{},{} -5446,Cat_Foot_Hairpin,Catfoot Hairpin,4,20,,200,,0,,1,0xFFFFFFFF,63,2,256,,0,1,447,{ bonus bFlee,5; bonus bFlee2,3; },{},{} -5447,Frog_Cap,Frog Hat,4,20,,500,,6,,0,0xFFFFFFFF,63,2,256,,70,1,448,{ bonus bMdef,1; bonus2 bAddRace,RC_Insect,12; bonus2 bMagicAddRace,RC_Insect,12; },{},{} -5448,Solo_Play_Box1,Indifferent Solo Hat,4,20,,300,,0,,1,0xFFFFFFFF,63,2,769,,0,1,449,{ skill "RG_GRAFFITI",1; },{},{} -5449,Solo_Play_Box2,Angry Solo Hat,4,20,,300,,0,,1,0xFFFFFFFF,63,2,769,,0,1,450,{ skill "RG_GRAFFITI",1; },{},{} -5450,Sun_Cap,Solar Hat,4,20,,1000,,0,,0,0xFFFFFFFE,63,2,256,,20,1,451,{},{},{} -5451,Dragonhelm_Gold,RWC 2008 Dragon Helm Gold,4,20,,2500,,14,,1,0xFFFFFFFF,63,2,256,,1,0,452,{ bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5; },{},{} -5452,Dragonhelm_Silver,RWC 2008 Dragon Helm Silver,4,20,,2500,,10,,1,0xFFFFFFFF,63,2,256,,1,0,453,{ bonus2 bSubRace,RC_DemiHuman,7; bonus2 bSubRace,RC_Player,7; bonus2 bAddRace,RC_DemiHuman,3; bonus2 bAddRace,RC_Player,3; },{},{} -5453,Dragonhelm_Copper,RWC 2008 Dragon Helm Copper,4,20,,2500,,5,,1,0xFFFFFFFF,63,2,256,,1,0,454,{ bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bAddRace,RC_Player,1; },{},{} -5454,Dog_Cap_,Puppy Hat,4,20,,500,,3,,1,0xFFFFFFFF,63,2,256,,0,1,234,{ bonus bStr,1; bonus bInt,1; autobonus "{ bonus bCritical,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus2 bIgnoreMdefClassRate,Class_Normal,100; bonus2 bIgnoreMdefClassRate,Class_Boss,100; }",10,3000,BF_MAGIC,"{ specialeffect2 EF_MAGICALATTHIT; }"; },{},{} -5455,Geographer_Band_,Decorative Geographer,4,20,,500,,1,,1,0xFFFFFFFF,63,2,256,,0,1,238,{ bonus bInt,1; bonus3 bAutoSpell,"AL_HEAL",5,50; bonus3 bAutoSpellWhenHit,"AL_HEAL",5,30; },{},{} -5456,Vacation_Hat_,Summer Hat,4,20,,200,,0,,0,0xFFFFFFFF,63,2,256,,0,1,315,{ bonus bVit,5; bonus bHPrecovRate,20; bonus bSPrecovRate,15; },{},{} -5457,Spring_Rabbit_Hat,Moon Rabbit Hat,4,20,,300,,2,,1,0xFFFFFFFF,63,2,256,,1,1,455,{ bonus bAgi,3; bonus bBaseAtk,5; bonus bMatkRate,5; .@r = getrefine(); if(.@r>4) { bonus bBaseAtk,.@r-4; bonus bMatkRate,.@r-4; } },{},{} -5458,Pinwheel_Cap,Pinwheel Hat,4,20,,200,,3,,0,0xFFFFFFFF,63,2,256,,0,1,456,{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; },{},{} -5459,Drooping_Bunny_Chusuk,Drooping Bunny,4,0,,100,,3,,0,0xFFFFFFFF,63,2,256,,0,1,249,{ bonus bDex,1; bonus bFlee,2; },{},{} -5460,Adv_Dragon_Skull,Evolved Dragon Skull Hat,4,20,,1000,,14,,0,0xFFFFFFFF,63,2,256,,60,1,457,{ bonus bAllStats,2; bonus bMaxHPrate,3; },{},{} -5461,Adv_Whisper_Mask,Evolved Whisper Mask,4,20,,300,,1,,0,0xFFFFFFFF,63,2,769,,50,1,458,{ bonus bDex,3; bonus2 bSubEle,Ele_Ghost,20; },{},{} -5462,Spiked_Scarf,Spiked Scarf,4,20,,100,,1,,0,0xFFFFFFFF,63,2,1,,90,0,459,{ bonus bAtk,30; bonus bMaxHPrate,-2; },{},{} -5463,Rainbow_Scarf,Rainbow Scarf,4,20,,0,,1,,0,0xFFFFFFFF,63,2,1,,90,0,460,{ bonus bMatk,30; bonus bMaxSPrate,-2; },{},{} -5464,Zaha_Doll_Hat,Zaha Doll Hat,4,20,,0,,1,,1,0xFFFFFFFF,63,2,256,,0,1,461,{ bonus bInt,3; bonus bMdef,9; bonus2 bMagicAddRace,Ele_Undead,10; .@r0 = getrefine(); autobonus "{ .@r = getrefine(); bonus2 bSPLossRate,10,1000; bonus bMatk,30*.@r; bonus bFixedCast,-80*.@r; }",3*.@r0,3000,BF_MAGIC,"{ active_transform 1518,3000; specialeffect2 EF_POTION_BERSERK; showscript \"Bacsojin Power !\"; }"; autobonus2 "{ .@r = getrefine(); bonus2 bSPLossRate,10,1000; bonus bMatk,30*.@r; bonus bFixedCast,-80*.@r; }",.@r0,3000,BF_MAGIC,"{ active_transform 1518,3000; specialeffect2 EF_POTION_BERSERK; showscript \"Bacsojin Power !\"; }"; },{},{} -5465,Celestial_Hat,Hat Of Fortune,4,20,,500,,3,,1,0xFFFFFFFF,63,2,256,,40,1,462,{ bonus bLuk,2; bonus bMdef,5; .@r = getrefine(); if(.@r>4) bonus bLuk,.@r-4; },{},{} -5466,Wind_Milestone,Wind Milestone,4,20,,100,,2,,1,0xFFFFFFFF,63,2,256,,30,1,463,{ bonus bAgi,2; skill "AL_TELEPORT",1; },{},{} -5467,Helm_Of_Dragoon,Helm Of Dragon,4,20,,1000,,10,,1,0xFFFFFFFF,63,2,256,,1,1,464,{ bonus bStr,2; bonus bInt,2; bonus bDex,2; .@r = getrefine(); if(.@r>=7) bonus2 bExpAddRace,RC_Dragon,3; if(.@r>=9) bonus2 bExpAddRace,RC_Dragon,5; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30; },{},{} -5468,Parade_Cap,Parade Hat,4,20,,800,,3,,1,0xFFFFFFFF,63,2,256,,0,1,465,{ bonus bDelayRate,-5; bonus bMdef,2; .@r = getrefine(); if(.@r>5) bonus bVariableCastrate,-(.@r-5); },{},{} -5469,Noble_Hat,Musketeer Hat,4,20,,300,,4,,1,0xFFFFFFFF,63,2,256,,60,1,466,{ bonus bDex,3; bonus bFlee,3; .@r = getrefine(); if(.@r>=7){ bonus bFlee,3; bonus bLongAtkRate,3; } if(.@r>=9){ bonus bFlee,4; bonus bLongAtkRate,2; } },{},{} -5470,Eyes_Of_Darkness,Eye Of Darkness,4,20,,100,,1,,0,0xFFFFFFFF,63,2,512,,50,0,467,{ bonus bDex,1; bonus2 bResEff,Eff_Blind,10000; },{},{} -5471,Hairband_Of_Reginleif,Hairband Of Reginleif,4,20,,800,,2,,0,0xFFFFFFFF,63,2,512,,50,0,468,{ bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Undead,3; bonus2 bSubEle,Ele_Ghost,3; },{},{} -5472,Red_White_Hat,Red Hat,4,20,,100,,0,,0,0xFFFFFFFF,63,2,256,,0,1,469,{ bonus3 bAddMonsterDropItem,554,RC_DemiHuman,200; },{},{} -5473,Forceps_Hairpin,Nipper Crab Hairpin,4,20,,500,,8,,0,0xFFFFFFFF,63,2,256,,30,1,470,{ bonus3 bAutoSpellWhenHit,"MG_COLDBOLT",1,30; bonus3 bAddMonsterDropItem,991,RC_Fish,100; },{},{} -5474,Notice_Board,AFK Hat,4,20,,700,,2,,0,0xFFFFFFFF,63,2,256,,10,0,471,{},{},{} -5475,Cube_Mask,Mask Cube,4,20,,100,,1,,0,0xFFFFFFFF,63,2,513,,0,0,472,{ bonus bAllStats,1; },{},{} -5476,Hairband_Of_Grandpeco,Grand Peco Hairband,4,20,,800,,5,,0,0xFFFFFFFF,63,2,768,,1,1,473,{ bonus2 bAddRace,RC_Brute,7; bonus2 bMagicAddRace,RC_Brute,7; bonus2 bAddRace,RC_DemiHuman,7; bonus2 bMagicAddRace,RC_DemiHuman,7; bonus3 bAddEff,Eff_Curse,10,ATF_SHORT; },{},{} -5477,Bro_Flag,Brazilian Flag Hat,4,20,,100,,2,,1,0xFFFFFFFF,63,2,256,,30,1,474,{ skill "SM_BASH",1; },{},{} -5478,Classic_Hat,Classic Hat,4,20,,500,,4,,0,0xFFFFFFFF,63,2,256,,0,1,475,{ bonus bStr,2; bonus bMaxHP,300; },{},{} -5479,Shaman's_Hair_Ornament,Shaman's Hair Decoration,4,20,,300,,2,,0,0xFFFFFFFF,63,2,256,,1,1,476,{ bonus bMdef,3; bonus2 bSubEle,Ele_Neutral,5; },{},{} -5480,Bizofnil_Wing_Deco,Bijofnil Wings,4,20,,1000,,6,,0,0xFFFFFFFF,63,2,256,,1,1,477,{ bonus bAllStats,2; bonus2 bSubEle,Ele_All,5; bonus2 bHPRegenRate,(MaxHp*2/100),10000; bonus2 bSPRegenRate,(MaxSp/100),10000; },{},{} -5481,Hermose_Cap,Hermode Cap,4,20,,1000,,2,,1,0xFFFFFFFF,63,2,256,,1,1,478,{ bonus bAspdRate,10; bonus bBaseAtk,-20; bonus bMatkRate,-10; },{},{} -5482,Dark_Knight_Mask,Dark Knight Mask,4,20,,3000,,5,,0,0xFFFFFFFF,63,2,769,,1,1,479,{ bonus bStr,3; },{},{} -5483,Odin_Mask,Odin Mask,4,20,,100,,1,,0,0xFFFFFFFF,63,2,513,,1,0,480,{ bonus2 bSubClass,Class_Boss,2; },{},{} -5484,Taiwan_Flag_Hat,Holidays Hat,4,20,,500,,4,,0,0xFFFFFFFF,63,2,256,,0,0,482,{ bonus bAllStats,5; bonus2 bResEff,Eff_Stun,500; },{},{} -5485,Tiger_Face,Tiger Face,4,20,,1000,,3,,0,0xFFFFFFFF,63,2,769,,60,1,483,{ bonus2 bSubRace,RC_Brute,5; bonus2 bAddRace,RC_Brute,5; bonus2 bMagicAddRace,RC_Brute,5; },{},{} -5486,J_Anniversary_Hat,Anniversary Hat,4,20,,300,,6,,0,0xFFFFFFFF,63,2,256,,0,1,395,{ bonus bAllStats,2; },{},{} -5487,J_Poringcake_Hat,Poring Cake Hat,4,20,,500,,1,,0,0xFFFFFFFF,63,2,256,,0,1,417,{ bonus bLuk,2; },{},{} -5488,J_Twin_Santahat,Twin Santa Hat,4,20,,100,,1,,0,0xFFFFFFFF,63,2,256,,0,1,390,{ bonus bLuk,1; bonus bMdef,1; },{},{} -5489,Love_Daddy,Love Daddy Hat,4,20,,100,,0,,0,0xFFFFFFFF,63,2,256,,0,1,484,{ bonus bDex,2; },{},{} -5490,Anubis_Helm,Anubis Helm,4,20,,0,,8,,0,0xFFFFFFFF,63,2,768,,65,0,485,{ bonus bMdef,5; bonus2 bSubClass,Class_Boss,10; bonus bHealpower2,10; bonus bAddItemHealRate,10; },{},{} -5491,Hat_Of_Outlaw,Bandit Hat,4,20,,800,,3,,0,0xFFFFFFFF,63,2,256,,0,1,486,{ bonus bStr,2; bonus2 bSubEle,Ele_Fire,10; },{},{} -5492,Boy's_Cap_I,Student Cap,4,0,,0,,5,,0,0xFFFFFFFE,63,2,256,,0,0,102,{ bonus bMdef,3; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5; },{},{} -5493,Ulle_Cap_I,Ulle's Cap,4,0,,0,,3,,0,0xFFFFFFFE,63,2,256,,0,0,254,{ bonus bDex,2; bonus bAgi,1; },{},{} -5494,Spinx_Helm_I,Sphinx Hat,4,0,,0,,5,,0,0x00004082,63,2,257,,0,0,137,{ bonus bStr,5; },{},{} -5495,Power_Of_Thor,Power Of Thor,4,20,,100,,6,,1,0xFFFFFFFF,63,2,256,,0,1,493,{ bonus bInt,1; bonus bDex,1; bonus bMdef,3; bonus bFlee,5; },{},{} -5496,Dice_Hat,Dice Hat,4,20,,300,,3,,0,0xFFFFFFFF,63,2,256,,50,0,494,{ bonus bLuk,4; },{},{} -5497,King_Tiger_Doll_Hat,King Tiger Doll Hat,4,20,,400,,6,,1,0xFFFFFFFE,63,2,256,,1,1,495,{ bonus bStr,2; bonus bDex,2; bonus2 bAddRace,RC_Brute,10; .@r = getrefine(); autobonus "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*getrefine(); }",3*.@r,3000,BF_NORMAL,"{ active_transform 1115,3000; specialeffect2 EF_POTION_BERSERK; showscript \"Eddga Power !\"; }"; autobonus2 "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*getrefine(); }",.@r,3000,BF_NORMAL,"{ active_transform 1115,3000; specialeffect2 EF_POTION_BERSERK; showscript \"Eddga Power !\"; }"; },{},{} -5498,Wondering_Wolf_Helm,Wandering Wolf Helm,4,20,,600,,5,,1,0xFFFFFFFE,63,2,768,,1,1,490,{ bonus bAgi,5; bonus bFlee,10; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Brute,10; if(getrefine()>=7){ bonus2 bAddEff,Eff_Bleeding,10; } if(getrefine()>=9){ bonus3 bAutoSpellWhenHit,"MC_LOUD",1,1; } },{},{} -5499,Pizza_Hat,Pizza Hat,4,20,,600,,0,,0,0xFFFFFFFF,63,2,256,,0,0,487,{ skill "SM_PROVOKE",1; },{},{} -5500,Icecream_Hat,Icecream Hat,4,0,,300,,6,,0,0xFFFFFFFF,63,2,256,,30,1,488,{ bonus bMdef,3; skill "MG_FROSTDIVER",3; },{},{} -5501,Pirate's_Pride,Pirate's Pride,4,0,,100,,6,,0,0xFFFFFFFF,63,2,256,,10,0,496,{ bonus2 bAddRace2,RC2_Ninja,5; bonus2 bSubRace2,RC2_Ninja,5; },{},{} -5502,Necromencer's_Hood,Necromancer's Hood,4,0,,500,,6,,0,0xFFFFFFFF,63,2,768,,1,1,491,{ bonus bInt,3; bonus bMdef,3; bonus bDefEle,Ele_Undead; bonus2 bSubEle,Ele_Dark,15; bonus2 bSubEle,Ele_Holy,-20; },{},{} -5503,Rabbit_Magic_Hat,Rabbit Magic Hat,4,0,,800,,4,,0,0xFFFFFFFF,63,2,256,,0,1,497,{ bonus bDex,2; bonus bAgi,2; bonus bMdef,1; bonus bAspdRate,5; bonus bDelayRate,-4; },{},{} -5504,China_Wedding_Veil,Wedding Weil,4,20,,500,,5,,0,0xFFFFFFFF,63,2,768,,70,1,489,{ bonus bMdef,10; },{},{} -5505,Asara_Fairy_Hat,Asara Fairy Hat,4,0,,500,,2,,0,0xFFFFFFFF,63,2,768,,50,1,492,{ skill "DC_DONTFORGETME",1; bonus bDex,2; bonus bLuk,2; },{},{} -5506,Blue_Pajamas_Hat,Blue Night Cap,4,0,,100,,4,,0,0xFFFFFFFF,63,2,256,,0,1,501,{ bonus bAtkRate,5; bonus bMatkRate,5; },{},{} -5507,Pink_Pajamas_Hat,Pink Night Cap,4,0,,100,,4,,0,0xFFFFFFFF,63,2,256,,0,1,502,{ bonus bAtkRate,5; bonus bMatkRate,5; },{},{} -5508,Shark_Hat,Shark Hat,4,20,,500,,3,,0,0xFFFFFFFF,63,2,256,,0,1,503,{ bonus bStr,1; bonus bAgi,2; bonus bMdef,1; bonus2 bAddEle,Ele_Water,5; bonus2 bSubDefEle,Ele_Water,10; },{},{} -5509,Sting_Hat,Sting hat,4,20,,1000,,10,,0,0xFFFFFFFF,63,2,256,,0,1,504,{ bonus bStr,2; bonus bVit,1; bonus bMdef,3; bonus2 bAddEle,Ele_Fire,5; bonus2 bSubDefEle,Ele_Earth,5; bonus3 bAutoSpell,"WZ_EARTHSPIKE",1,10; },{},{} -5510,Shower_Cap,Shower Cap,4,20,,0,,4,,0,0xFFFFFFFF,63,2,256,,0,1,507,{ bonus bMdef,3; bonus bFlee,3; bonus2 bAddEle,Ele_Water,10; bonus2 bSubRace,RC_Fish,10; },{},{} -5511,Samambaia,Samambaia,4,20,,200,,5,,1,0xFFFFFFFF,63,2,768,,1,1,508,{ bonus bHealPower,2; bonus bAspd,1; bonus bFixedCastrate,-10; },{},{} -5512,Aquarius_Diadem,Aquarius Diadem,4,20,,300,,6,,0,0xFFFFFFFF,63,2,256,,70,1,509,{ bonus bStr,2; bonus bFlee,10; bonus2 bSubEle,Ele_Wind,5; if(getrefine()>6) { bonus bDef,1; bonus bBaseAtk,15; } },{},{} -5513,Aquarius_Crown,Aquarius Crown,4,20,,300,,6,,0,0xFFFFFFFF,63,2,256,,70,1,510,{ bonus bStr,2; bonus bFlee,10; bonus2 bSubEle,Ele_Wind,5; if(getrefine()>6) { bonus bDef,1; bonus bBaseAtk,15; } },{},{} -5514,Pisces_Diadem,Pisces Diadem,4,20,,300,,6,,0,0xFFFFFFFF,63,2,256,,70,1,511,{ bonus bInt,2; bonus bMdef,5; bonus2 bSubEle,Ele_Water,5; if(getrefine()>6) { bonus bDef,1; bonus bMatkRate,2; } },{},{} -5515,Pisces_Crown,Pisces Crown,4,20,,300,,6,,0,0xFFFFFFFF,63,2,256,,70,1,512,{ bonus bInt,2; bonus bMdef,5; bonus2 bSubEle,Ele_Water,5; if(getrefine()>6) { bonus bDef,1; bonus bMatkRate,2; } },{},{} -5516,Hawk_Eyes01,Hawk Eyes,4,10,,1000,,0,,0,0x00000800,18,2,512,,0,0,23,{ bonus bDex,1; bonus bLongAtkRate,3; },{},{} -5517,Hawk_Eyes02,Hawk Eyes,4,10,,1000,,0,,0,0x00080808,63,2,512,,0,0,23,{ bonus bDex,1; },{},{} -5518,L_Magestic_Goat2,Gigantic Majestic Goat,4,20,,800,,5,,0,0xFFFFFFFF,63,2,256,,50,1,513,{ bonus2 bSubRace,RC_DemiHuman,12; bonus2 bSubRace,RC_Player,12; bonus bBaseAtk,(JobLevel*2)/7; },{},{} -5519,Peacock_Feather,Peacock Feather,4,20,,800,,4,,1,0xFFFFFFFF,63,2,256,,1,1,514,{ bonus bInt,2; },{},{} -5520,Rabbit_Earplug,Rabbit Earplugs,4,,,400,,0,,1,0xFFFFFFFF,63,2,768,,1,1,515,{ bonus2 bAddClass,Class_All,4; bonus bMatkRate,4; },{},{} -5521,Angry_Mouth_C,Angry Mouth,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1,,0,0,194,{ bonus bDelayRate,-3; },{},{} -5522,Fanta_Zero_Lemon_Hat,Fanta Zero Lemon Hat,4,20,,100,,4,,1,0xFFFFFFFF,63,2,256,,0,1,516,{},{},{} -5523,Sakura_Mist_Hat,Sakura Mist Hat,4,20,,100,,4,,1,0xFFFFFFFF,63,2,256,,0,1,517,{ bonus bDex,1; },{},{} -5524,Sakura_Milk_Tea_Hat,Sakura Milk Tea Hat,4,20,,100,,4,,1,0xFFFFFFFF,63,2,256,,0,1,518,{ bonus bVit,1; },{},{} -5525,First_Leaf_Tea_Hat,Flower Hat,4,20,,100,,4,,1,0xFFFFFFFF,63,2,256,,0,1,519,{ bonus bMaxHP,80; bonus bMaxSP,20; },{},{} -5526,Lady_Tanee_Doll,Tanigumi Girl Doll,4,20,,300,,4,,0,0xFFFFFFFF,63,2,256,,60,0,520,{ bonus bAgi,2; bonus bFlee,3; bonus2 bSubEle,Ele_Wind,5; bonus2 bAddMonsterDropItem,513,200; },{},{} -5527,Lunatic_Hat,Lunatic Hat,4,20,,300,,2,,0,0xFFFFFFFF,63,2,256,,1,1,521,{ bonus bLuk,3; bonus bCritical,5; bonus2 bAddRace,RC_Plant,20; },{},{} -5528,King_Frog_Hat,Frog King Hat,4,20,,500,,4,,1,0xFFFFFFFE,63,2,256,,30,0,522,{ bonus bAgi,1; },{},{} -5529,Evil's_Bone_Hat,Satanic Bone Helm,4,20,,600,,6,,1,0xFFFFFFFF,63,2,768,,70,1,523,{ bonus bStr,2; bonus bInt,2; bonus bMdef,2; bonus2 bSubEle,Ele_Neutral,5; skill "WZ_FROSTNOVA",1; },{},{} -5530,Raven_Cap,Raven Cap,4,20,,100,,6,,1,0xFFFFFFFF,63,2,256,,30,1,524,{},{},{} -5531,B_Dragon_Hat,Baby Dragon Hat,4,45000,,100,,1,,1,0xFFFFFFFF,63,2,256,,0,1,525,{ bonus bDex,2; .@bonus = max(getskilllv("TF_DOUBLE"), 5); skill "TF_DOUBLE",.@bonus; bonus bDoubleRate,.@bonus * 5; },{},{} -5532,Pirate_Dagger_J,Pirate Dagger,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,327,{ bonus bShortWeaponDamageReturn,1; },{},{} -5533,Emperor_Wreath_J,Emperor Wreath,4,20,,800,,3,,1,0xFFFFFFFF,63,2,256,,80,1,261,{ bonus bAllStats,1; },{},{} -5534,Fox_Hat_J,Fox Hat,4,20,,100,,1,,0,0xFFFFFFFF,63,2,513,,70,0,403,{ bonus bAgi,1; bonus bFlee2,2; },{},{} -5535,Side_Cap,Side Cap,4,20,,500,,6,,0,0xFFFFFFFF,63,2,256,,0,1,529,{ bonus bVit,1; bonus bDex,1; bonus bMdef,3; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus2 bAddRace,RC_DemiHuman,3; bonus2 bAddRace,RC_Player,3; },{},{} -5536,Spare_Card,Spare Card,4,20,,10,,1,,0,0xFFFFFFFF,63,2,1,,1,0,526,{ bonus bLuk,1; bonus2 bAddMonsterDropItem,6187,1000; bonus bFlee2,1; bonus2 bAddMonsterDropItem,617,5; bonus2 bAddMonsterDropItem,12132,30; bonus2 bAddMonsterDropItem,12130,30; },{},{} -5537,Quati_Hat,Kwati Hat,4,20,,700,,2,,1,0xFFFFFFFF,63,2,256,,45,0,527,{ bonus bAgi,3; bonus2 bAddRace,RC_Plant,10; },{},{} -5538,Tucan_Hat,Tucan Hat,4,20,,600,,2,,1,0xFFFFFFFF,63,2,768,,45,0,528,{ bonus bDex,3; bonus bCritical,5; },{},{} -5539,Jaguar_Hat,Jaguar Hat,4,20,,400,,4,,1,0xFFFFFFFF,63,2,769,,25,1,530,{ bonus bMdef,2; skill "MC_LOUD",1; },{},{} -5540,Freyja_SCirclet7,Freyja SCirclet7,4,20,,700,,8,,0,0xFFFFFFFF,63,2,256,,20,0,18,{ bonus bStr,1; bonus bInt,1; bonus bDex,1; },{},{} -5541,Freyja_SCirclet30,Freyja SCirclet30,4,20,,700,,8,,0,0xFFFFFFFF,63,2,256,,20,0,18,{ bonus bStr,1; bonus bInt,1; bonus bDex,1; },{},{} -5542,Freyja_SCirclet60,Freyja SCirclet60,4,20,,700,,8,,0,0xFFFFFFFF,63,2,256,,20,0,18,{ bonus bStr,1; bonus bInt,1; bonus bDex,1; },{},{} -5543,Freyja_SCirclet90,Freyja SCirclet90,4,20,,700,,8,,0,0xFFFFFFFF,63,2,256,,20,0,18,{ bonus bStr,1; bonus bInt,1; bonus bDex,1; },{},{} -5544,Time_Keeper_Hat,Time Keeper Hat,4,30000,,0,,6,,0,0xFFFFFFFF,63,2,256,,1,1,240,{ bonus bInt,2; bonus bMaxSP,50; },{},{} -5545,Aries_Diadem,Aries Diadem,4,20,,400,,3,,1,0xFFFFFFFF,63,2,256,,1,1,531,{ bonus bVit,2; bonus2 bSubEle,Ele_fire,5; if(getrefine()>6) { bonus bDef,1; bonus bVit,1; } },{},{} -5546,Aries_Crown,Aries Crown,4,20,,400,,3,,1,0xFFFFFFFF,63,2,256,,1,1,532,{ bonus bLuk,2; bonus2 bSubEle,Ele_Fire,5; if(getrefine()>6) { bonus bFlee,2; bonus bLuk,1; } },{},{} -5547,RJC_Katusa,RJC Katusa Flower,4,20,,200,,1,,1,0xFFFFFFFF,63,2,256,,0,1,533,{ bonus2 bSkillAtk,"WZ_HEAVENDRIVE",15+getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"WZ_EARTHSPIKE",15+getequiprefinerycnt(EQI_HAND_R); bonus2 bVariableCastrate,"WZ_HEAVENDRIVE",-25; bonus2 bVariableCastrate,"WZ_EARTHSPIKE",-25; },{},{} -5548,Scarlet_Rose,Scarlet Rose,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,1,0,534,{ bonus2 bAddClass,Class_All,1; bonus bMatkRate,1; bonus bMaxSP,30; },{},{} -5549,Taurus_Diadem,Taurus Diadem,4,20,,300,,6,,0,0xFFFFFFFF,63,2,256,,70,1,535,{ bonus bDex,2; bonus bMatkRate,2; bonus bDelayRate,-2; if (getrefine()>6) { bonus bMatkRate,1; bonus bDex,1; } },{},{} -5550,Taurus_Crown,Taurus Crown,4,20,,300,,6,,0,0xFFFFFFFF,63,2,256,,70,1,536,{ bonus bAgi,2; bonus2 bSubClass,Class_All,2; bonus bDelayRate,-2; bonus2 bAddEff,Eff_Stun,2000; if(getrefine()>6) { bonus2 bSubClass,Class_All,1; bonus bStr,1; } },{},{} -5551,Holy_Egg_Hat,Holy Egg Hat,4,20,,0,,1,,0,0xFFFFFFFF,63,2,256,,0,1,537,{},{},{} -5552,Fest_Lord_Circlet,Festival Grand Circlet,4,0,,0,,8,,0,0xFFFFFFFF,63,2,256,,0,0,93,{ bonus bStr,3; bonus bInt,3; bonus bMdef,3; },{},{} -5553,Fest_Bunny_Band,Festival Bunny Band,4,0,,0,,7,,0,0xFFFFFFFF,63,2,256,,0,0,15,{ bonus bMdef,4; bonus2 bSubRace,RC_DemiHuman,9; bonus2 bSubRace,RC_Player,9; },{},{} -5554,Octopus_Hat,Octopus Hat,4,20,,200,,3,,0,0xFFFFFFFF,63,2,256,,0,1,538,{ bonus bMdef,3; bonus3 bAutoSpell,"SM_PROVOKE",5,10; bonus bUnbreakableHelm; },{},{} -5555,Leaf_Cat_Hat,Leaf Cat Hat,4,20,,100,,6,,0,0xFFFFFFFF,63,2,256,,0,1,539,{ bonus bAgi,2; bonus3 bAutoSpellWhenHit,"AL_HEAL",3,50; },{},{} -5556,Fur_Seal_Hat,Seal Hat,4,20,,500,,3,,0,0xFFFFFFFF,63,2,769,,55,1,540,{ bonus bInt,1; bonus3 bAutoSpell,"WZ_FROSTNOVA",1,100; },{},{} -5557,Wild_Rose_Hat,Wild Rose Hat,4,20,,500,,6,,1,0xFFFFFFFE,63,2,256,,20,1,541,{ bonus bAgi,3; },{},{} -5558,Saci_Hat,Luxury Hat,4,20,,100,,6,,1,0xFFFFFFFF,63,2,256,,30,1,542,{ bonus3 bAddMonsterDropItem,510,RC_Plant,20; },{},{} -5559,Piece_Of_White_Cloth_E,Piece Of White Cloth,4,0,,0,,1,,0,0xFFFFFFFF,63,2,256,,0,1,543,{ bonus2 bAddClass,Class_All,6; bonus bMatkRate,6; bonus bLongAtkRate,6; bonus bHealPower,6; bonus bVariableCastrate,-20; bonus bAspd,1; },{},{} -5560,Bullock_Helm_J,Bullock Helm,4,20,,3000,,3,,0,0xFFFFFFFF,63,2,256,,75,1,322,{ bonus bMaxHP,100; bonus bNoKnockback; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20; },{},{} -5561,Rabbit_Magic_Hat_J,Magic Rabbit Hat,4,0,,800,,1,,0,0xFFFFFFFF,63,2,256,,0,1,497,{ bonus bInt,1; bonus bMaxSP,50; bonus4 bAutoSpellWhenHit,"MG_FIREBOLT",3,10,3; bonus4 bAutoSpellWhenHit,"MG_COLDBOLT",3,10,3; bonus4 bAutoSpellWhenHit,"MG_LIGHTNINGBOLT",3,10,3; bonus3 bAutoSpellWhenHit,"AL_HEAL",1,10; },{},{} -5562,Good_Wedding_Veil_J,Luxurious Wedding Veil,4,0,,500,,0,,1,0xFFFFFFFF,63,2,768,,45,0,489,{ bonus bMdef,10; bonus bVariableCastrate,-3; bonus bUseSPrate,-5; },{},{} -5563,Dolor_Hat,Dolor Hat,4,20,,100,,1,,1,0xFFFFFFFF,63,2,256,,0,0,547,{ bonus3 bAutoSpell,"PR_LEXAETERNA",1,15; },{},{} -5564,Crown_Of_Deceit,Crown of Deceit,4,20,,300,,3,,1,0xFFFFFFFF,63,2,768,,85,1,544,{ .@r = getrefine(); bonus bInt,4; bonus bMdef,10; bonus bVariableCastrate,-10; if(.@r==7||.@r==8){ bonus bDef,2; bonus bMatkRate,5; bonus bVariableCastrate,-5; } if(.@r>=9){ bonus bMdef,5; bonus bMatkRate,5; bonus bVariableCastrate,-5; bonus bDelayrate,-5; } },{},{} -5565,Dragon_Arhat_Mask,Dragon Arhat Mask,4,0,,0,,5,,0,0xFFFFFFFF,63,2,513,,1,0,545,{ bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; },{},{} -5566,Tiger_Arhat_Mask,Tiger Arhat Mask,4,0,,0,,1,,0,0xFFFFFFFF,63,2,513,,1,0,546,{ bonus2 bAddRace,RC_DemiHuman,2; bonus2 bAddRace,RC_Player,2; },{},{} -5567,Bright_Fury,Bright Fury,4,20,,300,,1,,1,0xFFFFFFFF,63,2,256,,1,1,548,{ bonus bStr,1; bonus2 bAddClass,Class_All,2; bonus bAspdRate,2; },{},{} -5568,Rabbit_Bonnet,Rabbit Bonnet,4,20,,1000,,1,,0,0xFFFFFFFF,63,2,768,,0,1,549,{ bonus bInt,2; bonus bDelayRate,-3; },{},{} -5569,Gemini_Diadem,Gemini Diadem,4,20,,300,,6,,1,0xFFFFFFFF,63,2,256,,0,1,550,{ bonus bDex,2; bonus bMatkRate,2; if(getrefine()>6) { bonus bDex,1; bonus bMatk,30; } },{},{} -5570,Gemini_Crown,Gemini Crown,4,20,,300,,6,,1,0xFFFFFFFF,63,2,256,,0,1,551,{ bonus bAgi,2; bonus bFlee,10; if(getrefine()>6) { bonus bHit,5; bonus bAtk,30; } },{},{} -5571,Rasta_Wig,Rasta Wig,4,20,,100,,1,,0,0xFFFFFFFF,63,2,256,,0,1,552,{ bonus bStr,1; bonus3 bAutoSpellWhenHit,"BA_FROSTJOKER",1,50; },{},{} -5572,Savage_Baby_Hat,Savage Babe Hat,4,20,,100,,1,,1,0xFFFFFFFF,63,2,256,,30,1,553,{ bonus bVit,2; bonus2 bAddEff,Eff_Stun,500; bonus2 bSubRace,RC_Brute,-10; },{},{} -5573,Bogy_Horn,Dokebi Horn,4,20,,100,,1,,1,0xFFFFFFFF,63,2,256,,75,1,554,{ bonus2 bAddMonsterDropItemGroup,IG_Jewel,100; bonus3 bAutoSpell,"MC_MAMMONITE",5,70; },{},{} -5574,Pencil_In_Mouth,Well-Chewed Pencil,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,10,0,555,{ bonus bHit,3; },{},{} -5575,Onigiri_Hat,Rice Ball Hat,4,20,,100,,6,,1,0xFFFFFFFF,63,2,256,,30,0,556,{},{},{} -5576,Japan_Winecup,Wine Cup,4,20,,100,,1,,0,0xFFFFFFFF,63,2,1,,0,0,557,{},{},{} -5577,Dark_Knight_MaskB,Dark Knight Mask,4,,,3000,,5,,0,0xFFFFFFFF,63,2,769,,80,1,479,{ bonus bDex,3; },{},{} -5578,Voyage_Hat,Voyage Hat,4,200,,10,,1,,0,0xFFFFFFFF,63,2,256,,0,1,236,{ bonus bAgi,2; },{},{} -5579,Wanderer's_Sakkat,Wanderer's Sakkat,4,20,,300,,2,,1,0xFFFFFFFF,63,2,768,,1,1,558,{ bonus bFlee,3; .@r = getrefine(); if(.@r>=7){ bonus bFlee,2; bonus bAgi,2; } if(.@r>=9){ bonus bCritical,10; bonus bAspdRate,8; } },{},{} -5580,Red_Beret,Red Beret,4,20,,100,,3,,0,0xFFFFFFFF,63,2,256,,0,0,559,{ bonus bAllStats,3; bonus bMdef,3; },{},{} -5581,Cancer_Diadem,Cancer Diadem,4,20,,300,,3,,0,0xFFFFFFFF,63,2,256,,70,1,560,{ bonus bInt,2; bonus2 bSubEle,Ele_Water,5; if(getrefine()>6) { bonus bMdef,1; bonus bHealPower,3; bonus bMatkRate,2; } },{},{} -5582,Cancer_Crown,Cancer Crown,4,20,,300,,3,,0,0xFFFFFFFF,63,2,256,,70,1,561,{ bonus bStr,2; bonus2 bSubEle,Ele_Water,5; if(getrefine()>6) { bonus bDef,1; bonus bBaseAtk,15; bonus bFlee,10; } },{},{} -5583,Para_Team_Hat,Eden Team Hat I,4,0,,0,,5,,0,0xFFFFFFFF,63,2,256,,7,1,465,{},{},{} -5584,Majestic_Evil_Horn,Majestic Evil Horns,4,0,,400,,2,,0,0xFFFFFFFF,63,2,256,,1,1,562,{ bonus2 bSubRace,RC_Demon,3; bonus2 bHPDrainRate,3,15; bonus2 bSPDrainRate,1,7; /*Gold PC Room bonus bSPGainValue,2; bonus bMagicSPGainValue,2; bonus2 bSubRace,RC_Demon,2;*/ },{},{} -5585,Rune_Hairband,Rune Cloth Circlet,4,20,,400,,1,,1,0xFFFFFFFF,63,2,768,,1,1,564,{ bonus2 bSubEle,Ele_Neutral,3; bonus bHit,5; bonus2 bHPDrainRate,30,10; bonus2 bSPDrainRate,10,5; },{},{} -5586,Mosquito_Coil,Mosquito Coil,4,20,,100,,1,,1,0xFFFFFFFF,63,2,256,,1,1,563,{ bonus2 bAddDamageClass,1627,100; bonus2 bAddDamageClass,1095,20; bonus2 bAddDamageClass,1160,20; bonus2 bAddDamageClass,1105,20; bonus2 bAddDamageClass,1097,20; bonus2 bAddDamageClass,1051,20; bonus2 bAddDamageClass,1053,20; bonus2 bAddDamageClass,1054,20; bonus2 bAddDamageClass,1048,20; },{},{} -5587,Mosquito_Coil_1Use,Mosquito Coil,4,0,,100,,1,,0,0xFFFFFFFF,63,2,256,,1,1,563,{},{},{} -5588,Leo_Crown,Leo Crown,4,20,,300,,3,,0,0xFFFFFFFF,63,2,256,,1,1,565,{ bonus bStr,2; bonus2 bSubEle,Ele_Fire,5; if(getrefine()>6) { bonus bDef,1; bonus bFlee,10; bonus3 bAutoSpell,"TK_SEVENWIND",4,50; } },{},{} -5589,Leo_Diadem,Leo Diadem,4,20,,300,,3,,0,0xFFFFFFFF,63,2,256,,1,1,566,{ bonus bDex,2; bonus2 bSubEle,Ele_Fire,5; if(getrefine()>6) { bonus bFlee,10; bonus bAspdRate,3; autobonus "{ bonus bSplashRange,1; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; } },{},{} -5590,K_Poring_Cake_Cap,Poring Cake Hat,4,20,,200,,1,,0,0xFFFFFFFF,63,2,256,,0,1,417,{ bonus bLuk,3; bonus bMdef,5; bonus bMaxHP,BaseLevel*2; bonus bMaxSP,50; },{},{} -5591,Desert_Prince,Desert Prince,4,20,,100,,3,,1,0xFFFFFFFF,63,2,256,,30,0,567,{ bonus bUnbreakableHelm; },{},{} -5592,Sigrun's_Wing,Sigrun's Wings,4,20,,100,,2,,0,0xFFFFFFFF,63,2,512,,80,0,568,{ if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief||(BaseJob==Job_Taekwon&&Class!=Job_Soul_Linker)) bonus bAspd,1; else if(BaseClass==Job_Mage||BaseClass==Job_Acolyte||Class==Job_Ninja||Class==Job_Soul_Linker){ bonus bMatk,5; bonus bHealPower,2; } else if(BaseClass==Job_Archer||BaseClass==Job_Gunslinger) bonus bLongAtkRate,2; else if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) { bonus bMaxHP,120; bonus bMaxSP,60; } },{},{} -5593,K_Rabbit_Bonnet,Rabbit Bonnet,4,20,,200,,1,,1,0xFFFFFFFF,63,2,768,,1,1,549,{ bonus bBaseAtk,10; bonus bMatk,10; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; bonus bDelayRate,-3; if(getrefine()>6) { bonus2 bSubDefEle,Ele_All,5; } },{},{} -5594,Donut_In_Mouth,Donut In Mouth,4,20,,50,,1,,0,0xFFFFFFFF,63,2,1,,1,0,569,{ bonus2 bHPRegenRate,1,10000; bonus bMaxHP,100; },{},{} -5595,Eye_Of_Juno,Eye Of Juno,4,20,,400,,2,,1,0xFFFFFFFF,63,2,256,,1,1,570,{ bonus bMdef,2; .@i = JobLevel/14; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte){ bonus bInt,2; bonus bDex,2; bonus2 bSubEle,Ele_Neutral,.@i; bonus2 bSubEle,Ele_Water,.@i; } else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief){ bonus bAgi,2; bonus bVit,2; bonus2 bSubEle,Ele_Neutral,.@i; bonus2 bSubEle,Ele_Water,.@i; } },{},{} -5596,4Leaf_Clover_In_Mouth,Four Leaf Clover,4,20,,0,,2,,0,0xFFFFFFFF,63,2,1,,1,0,571,{ bonus bBaseAtk,5; bonus bMatk,5; bonus bMdef,2; /*Gold PC Room: bonus bAllStats,1; bonus2 bExpAddRace,RC_All,2; */ },{},{} -5597,Bubble_Gum_In_Mouth,Bubble Gum In Mouth,4,20,,0,,2,,0,0xFFFFFFFF,63,2,1,,1,0,572,{ bonus bBaseAtk,5; bonus bMatk,5; bonus bMdef,2; /*Gold PC Room: bonus bAllStats,1; bonus2 bDropAddClass,Class_All,5; */ },{},{} -5598,Virgo_Crown,Virgo Crown,4,20,,300,,3,,0,0xFFFFFFFF,63,2,256,,70,1,573,{ bonus bDex,2; bonus bAspdRate,1; if(getrefine()>6) { bonus2 bSubEle,Ele_Earth,5; autobonus "{ bonus bDex,20; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; } },{},{} -5599,Virgo_Diadem,Virgo Diadem,4,20,,300,,3,,1,0xFFFFFFFF,63,2,256,,70,1,574,{ bonus bAspdRate,3; bonus2 bSubEle,Ele_Earth,5; if(getrefine()>6) bonus3 bAutoSpell,"MO_BALKYOUNG",1,50; },{},{} -5600,Br_Twin_Ribbon,Brazil Twin Ribbon,4,20,,100,,1,,0,0xFFFFFFFF,63,2,256,,1,1,575,{ bonus bAllStats,3; bonus bMdef,1; },{},{} -5601,Br_Beret,Brazil Beret,4,20,,100,,1,,0,0xFFFFFFFF,63,2,256,,1,1,576,{ bonus bAllStats,3; bonus bMdef,1; },{},{} -5602,Jaguar_Hat_J,Jaguar Hat J,4,20,,300,,0,,1,0xFFFFFFFF,63,2,513,,50,0,530,{ bonus2 bAddEle,Ele_Fire,5; },{},{} -5603,RTC_Winner_Only,RTC First Place,4,0,,250,,8,,1,0xFFFFFFFF,63,2,256,,1,1,577,{ bonus bAllStats,3; bonus bAspdRate,10; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5; },{},{} -5604,RTC_Second_Best,RTC Second Place,4,0,,250,,6,,1,0xFFFFFFFF,63,2,256,,1,1,578,{ bonus bAllStats,2; bonus bAspdRate,7; bonus2 bAddRace,RC_DemiHuman,3; bonus2 bAddRace,RC_Player,3; },{},{} -5605,RTC_Third_Best,RTC Third Place,4,0,,250,,4,,1,0xFFFFFFFF,63,2,256,,1,1,579,{ bonus bAllStats,1; bonus bAspdRate,5; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bAddRace,RC_Player,1; },{},{} -5606,Campume_Hat,Champune Hat,4,500,,1200,,4,,0,0xFFFFFFFF,63,2,256,,3,1,580,{ bonus bAllStats,1; },{},{} -5607,Lyria_Doll_Hat,Lyria Doll Hat,4,0,,500,,0,,1,0xFFFFFFFF,63,2,256,,60,0,581,{ bonus bMaxHP,500; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; },{},{} -5608,Dorothy_Doll_Hat,Dorothy Doll Hat,4,0,,500,,0,,1,0xFFFFFFFF,63,2,256,,60,0,582,{ bonus bMaxSP,80; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; },{},{} -5609,Chung_Hairband,Chung Hairband,4,0,,500,,5,,1,0xFFFFFFFF,63,2,256,,60,0,583,{ bonus bLuk,3; bonus bMdef,4; bonus3 bAutoSpellWhenHit,"MC_MAMMONITE",5,5; },{},{} -5610,Ice_Wing_Ear,Ice Wing Ear,4,0,,100,,0,,0,0xFFFFFFFF,63,2,512,,10,0,584,{ bonus bLuk,1; bonus3 bAutoSpellWhenHit,"MG_COLDBOLT",5,5; },{},{} -5611,Turtle_Hat,Turtle Hat,4,0,,300,,0,,0,0xFFFFFFFF,63,2,256,,10,1,585,{ bonus bAgi,1; bonus3 bAutoSpellWhenHit,"AL_DECAGI",3,5; },{},{} -5612,F_Blue_Drooping_Kitty,F Blue Drooping Kitty,4,250000,,500,,1,,0,0xFFFFFFFE,63,2,256,,0,1,277,{ bonus bMdef,15; },{},{} -5613,F_Flying_Angel,F Flying Angel,4,20,,300,,1,,0,0xFFFFFFFF,63,2,256,,10,1,264,{ bonus bInt,1; bonus bAgi,1; },{},{} -5614,F_Smoking_Pipe_,F Smoking Pipe,4,20,,100,,0,,0,0xFFFFFFFE,63,2,1,,0,0,55,{ bonus bVit,1; },{},{} -5615,F_Pair_Of_Red_Ribbon_,F Pair Of Red Ribbon,4,20,,100,,1,,0,0xFFFFFFFF,63,2,512,,45,0,169,{},{},{} -5616,F_Fish_On_Head_,F Fish On Head,4,20,,500,,2,,0,0xFFFFFFFF,63,2,256,,50,1,149,{ bonus bDex,1; bonus bAgi,1; },{},{} -5617,F_Hibiscus,F Hibiscus,4,20,,200,,0,,0,0xFFFFFFFF,63,2,256,,10,0,210,{ bonus bInt,1; bonus bDex,1; bonus bMdef,5; },{},{} -5618,F_Cat_Hat,F Cat Hat,4,20,,300,,1,,0,0xFFFFFFFF,63,2,256,,0,1,182,{ bonus bLuk,2; bonus bMdef,10; },{},{} -5619,F_Bunny_Band_,F Bunny Band,4,20,,100,,2,,0,0xFFFFFFFF,63,2,256,,0,1,15,{ bonus bInt,2; },{},{} -5620,F_Magestic_Goat_TW,F Magestic Goat TW,4,20,,800,,5,,0,0x006444A2,63,2,256,,0,1,41,{ bonus bStr,2; },{},{} -5621,F_Sheep_Hat,F Sheep Hat,4,20,,150,,1,,0,0x00008110,63,2,256,,0,0,205,{},{},{} -5622,F_Mini_Propeller_,F Mini Propeller,4,20,,200,,2,,0,0xFFFFFFFF,63,2,256,,0,1,270,{ bonus bDex,1; bonus bAgi,2; },{},{} -5623,F_Alice_Doll,F Alice Doll,4,20,,500,,0,,1,0xFFFFFFFE,63,2,256,,30,0,208,{ bonus bStr,1; },{},{} -5624,F_Red_Glasses,F Red Glasses,4,20,,0,,1,,0,0xFFFFFFFF,63,2,512,,0,0,316,{ bonus bInt,1; },{},{} -5625,F_Chick_Hat,F Chick Hat,4,20,,100,,1,,0,0xFFFFFFFF,63,2,256,,10,0,311,{ bonus bLuk,2; },{},{} -5626,F_White_Deviruchi_Cap,F White Deviruchi Cap,4,20,,800,,2,,0,0xFFFFFFFE,63,2,256,,64,1,272,{ bonus bStr,1; bonus bInt,1; },{},{} -5627,F_Vane_Hairpin,F Vane Hairpin,4,20,,300,,2,,1,0xFFFFFFFF,63,2,256,,30,0,313,{ bonus bAgi,2; },{},{} -5628,F_Pecopeco_Hairband,F Pecopeco Hairband,4,20,,0,,3,,0,0xFFFFFFFF,63,2,256,,0,0,314,{},{},{} -5629,F_Vacation_Hat,F Vacation Hat,4,20,,200,,1,,1,0xFFFFFFFF,63,2,256,,30,0,315,{ bonus bVit,1; },{},{} -5630,F_Charming_Ribbon,F Charming Ribbon,4,20,,400,,1,,1,0xFFFFFFFF,63,2,256,,10,1,211,{},{},{} -5631,F_Water_Lily_Crown,F Water Lily Crown,4,20,,200,,0,,1,0xFFFFFFFF,63,2,256,,30,0,312,{ bonus bDex,1; bonus bAgi,1; bonus bMdef,3; },{},{} -5632,F_Vanilmirth_Hat,F Vanilmirth Hat,4,20,,1000,,0,,0,0xFFFFFFFF,63,2,256,,30,0,317,{ bonus bMdef,5; },{},{} -5633,F_Drooping_Bunny_,F Drooping Bunny,4,20,,100,,1,,0,0xFFFFFFFF,63,2,256,,0,1,249,{ bonus bDex,1; },{},{} -5634,F_Kettle_Hat,F Kettle Hat,4,20,,600,,4,,0,0xFFFFFFFF,63,2,256,,30,1,318,{},{},{} -5635,F_Dragon_Skull,F Dragon Skull,4,20,,800,,5,,0,0xFFFFFFFF,63,2,256,,50,1,319,{},{},{} -5636,F_Ramen_Hat,F Ramen Hat,4,20,,0,,1,,0,0xFFFFFFFF,63,2,256,,0,0,320,{ bonus bDex,4; },{},{} -5637,F_Pink_Fur_Hat,F Pink Fur Hat,4,20,,350,,2,,0,0xFFFFFFFF,63,2,256,,0,1,281,{ bonus bLuk,1; },{},{} -5638,F_Puppy_Hat,F Puppy Hat,4,20,,500,,2,,0,0xFFFFFFFF,63,2,256,,30,0,234,{ bonus bAgi,1; },{},{} -5639,F_Magic_Eyes,F Magic Eyes,4,20,,300,,1,,0,0x00810204,63,2,256,,30,1,209,{ bonus bMdef,5; },{},{} -5640,F_Jumping_Poring,F Jumping Poring,4,0,,300,,2,,0,0xFFFFFFFF,63,2,256,,0,0,349,{ bonus bLuk,1; },{},{} -5641,F_Robo_Eye,F Robo Eye,4,20,,200,,1,,0,0xFFFFFFFF,63,2,512,,10,0,345,{ bonus bDex,1; },{},{} -5642,F_Yellow_Wizardry_Hat,F Yellow Wizardry Hat,4,20,,300,,1,,0,0x00810204,63,2,256,,0,1,286,{ bonus bInt,2; },{},{} -5643,F_Crescent_Helm,F Crescent Helm,4,20,,3000,,8,,0,0x000444A2,63,2,768,,50,1,213,{ bonus bVit,1; },{},{} -5644,F_Tiger_Mask,F Tiger Mask,4,20,,400,,2,,0,0xFFFFFFFF,63,2,768,,50,0,181,{ bonus bStr,3; },{},{} -5645,F_Fantastic_Wig,F Fantastic Wig,4,20,,100,,1,,0,0xFFFFFFFF,63,2,768,,0,1,308,{},{},{} -5646,F_Whisper_Mask,F Whisper Mask,4,20,,0,,0,,0,0xFFFFFFFF,63,2,769,,0,0,321,{ bonus bAgi,3; },{},{} -5647,F_Bunny_Band_C,F Bunny Band C,4,1,,0,,9,,0,0xFFFFFFFF,63,2,256,,1,0,15,{ bonus bMdef,5; },{},{} -5648,F_Centimental_Flower_C,F Centimental Flower C,4,1,,0,,1,,0,0xFFFFFFFE,63,2,1,,1,0,56,{},{},{} -5649,F_Apple_Of_Archer_C,F Apple Of Archer C,4,1,,0,,7,,0,0xFFFFFFFE,63,2,256,,1,0,72,{ bonus bDex,4; },{},{} -5650,F_Elven_Ears_C,F Elven Ears C,4,1,,0,,2,,0,0xFFFFFFFE,63,2,512,,1,0,73,{ bonus bInt,1; },{},{} -5651,F_Brooch_C,F Brooch C,4,1,,0,,0,,0,0xFFFFFFFE,63,2,136,,1,0,0,{ bonus bAgi,4; },{},{} -5652,F_Magestic_Goat_C,F Magestic Goat C,4,2,,0,,5,,0,0xFFFFFFFE,63,2,256,,0,0,41,{ bonus bStr,1; },{},{} -5653,Darkness_Helm_J,Darkness Helm,4,20,,500,,3,,1,0xFFFFFFFF,63,2,256,,70,1,586,{},{},{} -5654,Holy_Marching_Hat_J,Holy Marching Hat,4,20,,200,,5,,1,0xFFFFFFFF,63,2,256,,1,1,587,{ bonus bInt,1; bonus bMdef,5; bonus bMatkRate,2; .@r = getrefine(); if(.@r>=7) bonus bHealPower,5; if(.@r>=9){ bonus bMatk,5; bonus bHealPower,5; } },{},{} -5655,Dark_Snake_Lord_Hat_J,Evil Snake Lord Hat,4,20,,500,,2,,0,0xFFFFFFFF,63,2,256,,60,1,372,{ bonus bInt,2; bonus bAgi,2; bonus bDex,-2; autobonus "{ bonus bVariableCastrate,-50; bonus bFlee,30; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; },{},{} -5656,Scooter_Hat_J,Scooter Helmet,4,20,,1000,,7,,1,0xFFFFFFFF,63,2,256,,50,1,588,{ bonus bUnbreakableHelm; },{},{} -5657,Antique_Pipe_J,Captain's Pipe,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,30,0,383,{},{},{} -5658,Imp_Hat,Imp Hat,4,20,,400,,1,,1,0xFFFFFFFF,63,2,256,,1,1,589,{ bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,5; },{},{} -5659,Sleepr_Hat,Sleeper Hat,4,20,,400,,1,,0,0xFFFFFFFF,63,2,256,,1,1,590,{ bonus3 bAutoSpell,"SA_SEISMICWEAPON",1,5; },{},{} -5660,Gryphon_Hat,Gryphon Hat,4,20,,400,,1,,1,0xFFFFFFFF,63,2,256,,1,1,591,{ bonus bAgi,2; if (getrefine() > 6) { bonus bAgi,2; } if (getrefine() > 8) { bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; } },{},{} -5661,Red_Pirate_Bandana,Red Pirate Bandana,4,0,,0,,3,,0,0xFFFFFFFF,63,2,256,,10,1,592,{ bonus bStr,1; bonus bDex,1; bonus bAspdRate,2; bonus bVariableCastrate,-2; bonus3 bAutoSpell,"MO_EXTREMITYFIST",1,3; },{},{} -5662,Libra_Crown,Libra Crown,4,10,,300,,3,,0,0xFFFFFFFF,63,2,256,,1,1,593,{ bonus bDex,3; bonus2 bSubEle,Ele_Wind,7; if (getrefine()>=7) { bonus bMatkRate,3; } if (getrefine()>=9) { bonus bMatkRate,5; bonus3 bAutoSpellWhenHit,"WZ_FROSTNOVA",5,20;} },{},{} -5663,Libra_Diadem,Libra Diadem,4,10,,300,,3,,0,0xFFFFFFFF,63,2,256,,1,1,594,{ bonus bBaseAtk,7; if (getrefine()>=7) { bonus3 bAutoSpell,"TK_SEVENWIND",2,5; } if (getrefine()>=9) { bonus bFlee,5; bonus2 bAddClass,Class_All,3; } },{},{} -5664,Filir_Wing,Filir's Pinions,4,20,,100,,1,,0,0xFFFFFFFF,63,2,512,,70,1,595,{ bonus bAspdRate,2; },{},{} -5665,Shaman_Hat,Shaman Hat,4,20,,400,,1,,1,0xFFFFFFFF,63,2,256,,1,1,596,{ bonus bMdef,5; bonus2 bSubEle,Ele_Neutral,3; bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Earth,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Wind,3; bonus2 bSubEle,Ele_Poison,3; bonus2 bSubEle,Ele_Holy,3; bonus2 bSubEle,Ele_Dark,3; bonus2 bSubEle,Ele_Ghost,3; bonus2 bSubEle,Ele_Undead,3; },{},{} -5666,Golden_Crown,Golden Crown,4,20,,500,,8,,1,0xFFFFFFFF,63,2,256,,1,1,597,{ bonus bInt,1; bonus bDex,1; bonus bLuk,1; },{},{} -5667,Skull_Hood,Skull Hood,4,20,,100,,1,,1,0xFFFFFFFF,63,2,768,,30,1,598,{ bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; if(getrefine()>=7) autobonus "{ bonus bCritical,30; bonus bHit,10; }",10,10000,0,"{ specialeffect2 EF_ENHANCE; }"; },{},{} -5668,Weird_Pumpkin_Hat,Weird Pumpkin Hat,4,20,,0,,5,,0,0xFFFFFFFF,63,2,256,,1,1,206,{ bonus bMdef,5; bonus2 bAddMonsterDropItem,6097,10; },{},{} -5669,Poring_Party_Hat_J,Poring Party Hat J,4,20,,300,,1,,0,0xFFFFFFFF,63,2,256,,1,1,340,{},{},{} -5670,Aniv_Star_Hat,Aniv Star Hat,4,20,,300,,0,,0,0xFFFFFFFF,63,2,256,,1,1,599,{},{},{} -5671,Drooping_Morocc_Minion,Drooping Morocc Minion,4,20,,300,,0,,1,0xFFFFFFFF,63,2,256,,70,0,600,{ bonus bSPGainValue,2; bonus3 bAutoSpellWhenHit,"NPC_CRITICALWOUND",2,2; },{},{} -5672,Southern_Cross,Southern Cross,4,20,,600,,3,,1,0xFFFFFFFF,63,2,256,,50,1,601,{ bonus bInt,1; },{},{} -5673,Home_Cherry_Blossom,Home Cherry Blossom,4,20,,100,,2,,1,0xFFFFFFFF,63,2,256,,30,1,602,{ bonus bNoCastCancel; bonus bVariableCastrate,35; },{},{} -5674,Pig_Moneybox,Pig Moneybox,4,20,,1000,,3,,0,0xFFFFFFFF,63,2,256,,10,0,603,{},{},{} -5675,Poring_Letter,Poring Letter,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,10,0,604,{ bonus2 bAddMonsterDropItem,619,10; bonus bUnbreakableHelm; },{},{} -5676,Scorpio_Crown,Scorpio Crown,4,20,,300,,3,,0,0xFFFFFFFF,63,2,256,,1,1,605,{ bonus bAspdRate,3; bonus2 bSubEle,Ele_Water,5; .@r = getrefine(); if (.@r>6) { bonus3 bAutoSpell,"TK_SEVENWIND",3,20; } if (.@r>7) { bonus bAspdRate,2; } if (.@r>8) { bonus3 bAutoSpell,"WZ_FROSTNOVA",5,10; } if (.@r>9) { bonus bAspdRate,2; bonus bBaseAtk,5; } },{},{} -5677,Scorpio_Diadem,Scorpio Diadem,4,20,,300,,3,,0,0xFFFFFFFF,63,2,256,,1,1,606,{ bonus bDex,2; if (getrefine()>6) { bonus bDex,1; bonus bAtk,5; } },{},{} -5678,Notation_Hairband,Notation Hairband,4,200,,100,,5,,0,0xFFFFFFFF,63,2,256,,1,1,607,{ bonus bUnbreakableHelm; },{},{} -5679,Engineer_Cap,Engineer Cap,4,20,,200,,2,,1,0xFFFFFFFF,63,2,256,,10,1,608,{ bonus2 bAddRace,RC_Formless,10; },{},{} -5680,Hawkeyes,Hawkeyes,4,20,,100,,0,,0,0xFFFFFFFF,63,2,512,,10,0,609,{ bonus bHit,10; bonus bUnbreakableHelm; },{},{} -5681,F_Ribbon_Green,Green Ribbon,4,800,,100,,1,,0,0xFFFFFFFF,63,0,256,,0,1,244,{ bonus bMdef,3; },{},{} -5682,Triangle_Rune_Cap,Triangle Rune Cap,4,20,,300,,5,,1,0xFFFFFFFF,63,2,256,,1,1,610,{ bonus bInt,1; bonus bHealPower,2; if (getrefine() > 6) { bonus bMatk,10; bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",8,150,BF_MAGIC,0; } else { bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",7,150,BF_MAGIC,0; } },{},{} -5683,Majestic_Goat_Repl,Baphomet Horns,4,20,,100,,5,,0,0xFFFFFFFF,63,2,256,,1,1,41,{},{},{} -5684,Jewel_Crown_Repl,Ornate Crown,4,20,,100,,5,,0,0xFFFFFFFF,63,2,256,,1,1,88,{},{},{} -5685,Prontera_Army_Cap_Repl,Army Cap,4,20,,100,,5,,0,0xFFFFFFFF,63,2,256,,1,1,48,{},{},{} -5686,Feather_Bonnet_Repl,Nice Hat Feather,4,20,,100,,5,,0,0xFFFFFFFF,63,2,256,,1,1,104,{},{},{} -5687,Viking_Helm_Repl,Orc Helm,4,20,,100,,5,,0,0xFFFFFFFF,63,2,256,,1,1,86,{},{},{} -5688,2009Love_Daddy,2009 Love Dad,4,20,,100,,3,,0,0xFFFFFFFF,63,2,256,,1,1,611,{ bonus bVit,2; },{},{} -5689,Queen_Ant_Diadem,Queen Ant Diadem,4,20,,300,,1,,0,0xFFFFFFFF,63,2,256,,75,1,612,{ bonus3 bAutoSpellWhenHit,"MG_SIGHT",1,5; bonus2 bSubRace,RC_Insect,5; },{},{} -5690,Red_Wing_Hat,Red Wing Hat,4,20,,600,,5,,0,0xFFFFFFFF,63,2,256,,1,1,613,{ bonus bHPrecovRate,20; bonus bSPrecovRate,20; },{},{} -5691,Catain_Bandanna,Sailor's Bandana,4,20,,10,,1,,0,0xFFFFFFFF,63,2,256,,1,1,542,{ bonus bDex,1; bonus2 bSubEle,Ele_Poison,20; bonus2 bResEff,Eff_Poison,2000; bonus bUnbreakableHelm; },{},{} -5692,Sea_Cat_Hat,Sea Cat Hat,4,20,,10,,1,,0,0xFFFFFFFF,63,2,256,,1,1,539,{ bonus bDex,1; bonus2 bResEff,Eff_Curse,2000; bonus bUnbreakableHelm; },{},{} -5693,No_Fear_Underware,No Fear Underwear,4,0,,0,,10,,0,0xFFFFFFFF,63,2,256,,20,0,30,{ bonus bStr,1; bonus bInt,1; bonus bDex,1; bonus bMaxHP,700; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{} -5694,No_Fear_P_Headgear,No Fear P Headgear,4,0,,0,,1,,0,0xFFFFFFFE,63,2,256,,20,0,614,{ bonus bVit,1; bonus bMaxHP,100; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{} -5695,E_Blue_Drooping_Kitty,E Blue Drooping Kitty,4,250000,,500,,1,,0,0,7,2,256,,0,1,277,{ bonus bMdef,15; },{},{} -5696,E_Flying_Angel,E Flying Angel,4,20,,300,,1,,0,0xFFFFFFFF,63,2,256,,10,1,264,{ bonus bInt,1; bonus bAgi,1; },{},{} -5697,E_Smoking_Pipe_,E Smoking Pipe,4,20,,100,,0,,0,0,7,2,1,,0,0,55,{ bonus bVit,1; },{},{} -5698,E_Pair_OE_Red_Ribbon_,E Pair OE Red Ribbon,4,20,,100,,1,,0,0,7,2,512,,45,0,169,{},{},{} -5699,E_Fish_On_Head_,E Fish On Head,4,20,,500,,2,,0,0xFFFFFFFF,63,2,256,,50,1,149,{ bonus bDex,1; bonus bAgi,1; },{},{} -5700,E_Hibiscus,E Hibiscus,4,20,,200,,0,,0,0xFFFFFFFF,63,2,256,,10,0,210,{ bonus bInt,1; bonus bDex,1; bonus bMdef,5; },{},{} -5701,E_Cat_Hat,E Cat Hat,4,20,,300,,1,,0,0xFFFFFFFF,63,2,256,,0,1,182,{ bonus bLuk,2; bonus bMdef,10; },{},{} -5702,E_Bunny_Band_,E Bunny Band,4,20,,100,,2,,0,0xFFFFFFFF,63,2,256,,0,1,15,{ bonus bInt,2; },{},{} -5703,E_Magestic_Goat_TW,E Magestic Goat TW,4,20,,800,,5,,0,0x006444A2,63,2,256,,0,1,41,{ bonus bStr,2; },{},{} -5704,E_Sheep_Hat,E Sheep Hat,4,20,,150,,1,,0,0x00008110,63,2,256,,0,0,205,{},{},{} -5705,E_Mini_Propeller_,E Mini Propeller,4,20,,200,,2,,0,0,7,2,256,,0,1,270,{ bonus bDex,1; bonus bAgi,2; },{},{} -5706,E_Alice_Doll,E Alice Doll,4,20,,500,,0,,1,0xFFFFFFFE,63,2,256,,30,0,208,{ bonus bStr,1; },{},{} -5707,E_Red_Glasses,E Red Glasses,4,20,,0,,1,,0,0xFFFFFFFF,63,2,512,,0,0,316,{ bonus bInt,1; },{},{} -5708,E_Chick_Hat,E Chick Hat,4,20,,100,,1,,0,0xFFFFFFFF,63,2,256,,10,0,311,{ bonus bLuk,2; },{},{} -5709,E_White_Deviruchi_Cap,E White Deviruchi Cap,4,20,,800,,2,,0,0xFFFFFFFE,63,2,256,,64,1,272,{ bonus bStr,1; bonus bInt,1; },{},{} -5710,E_Vane_Hairpin,E Vane Hairpin,4,20,,300,,2,,1,0xFFFFFFFF,63,2,256,,30,0,313,{ bonus bAgi,2; },{},{} -5711,E_Pecopeco_Hairband,E Pecopeco Hairband,4,20,,0,,3,,0,0xFFFFFFFF,63,2,256,,0,0,314,{},{},{} -5712,E_Vacation_Hat,E Vacation Hat,4,20,,200,,1,,1,0xFFFFFFFF,63,2,256,,30,0,315,{ bonus bVit,1; },{},{} -5713,E_Charming_Ribbon,E Charming Ribbon,4,20,,400,,1,,1,0xFFFFFFFF,63,2,256,,10,1,211,{},{},{} -5714,E_Water_Lily_Crown,E Water Lily Crown,4,20,,200,,0,,1,0,7,2,256,,30,0,312,{ bonus bDex,1; bonus bAgi,1; bonus bMdef,3; },{},{} -5715,E_Vanilmirth_Hat,E Vanilmirth Hat,4,20,,1000,,0,,0,0xFFFFFFFF,63,2,256,,30,0,317,{ bonus bMdef,5; },{},{} -5716,E_Drooping_Bunny_,E Drooping Bunny,4,20,,100,,1,,0,0,7,2,256,,0,1,249,{ bonus bDex,1; },{},{} -5717,E_Kettle_Hat,E Kettle Hat,4,20,,600,,4,,0,0xFFFFFFFF,63,2,256,,30,1,318,{},{},{} -5718,E_Dragon_Skull,E Dragon Skull,4,20,,800,,5,,0,0xFFFFFFFF,63,2,256,,50,1,319,{},{},{} -5719,E_Ramen_Hat,E Ramen Hat,4,20,,0,,1,,0,0xFFFFFFFF,63,2,256,,0,0,320,{ bonus bDex,4; },{},{} -5720,E_Pink_Fur_Hat,E Pink Fur Hat,4,20,,350,,2,,0,0xFFFFFFFF,63,2,256,,0,1,281,{ bonus bLuk,1; },{},{} -5721,E_Puppy_Hat,E Puppy Hat,4,20,,500,,2,,0,0xFFFFFFFF,63,2,256,,30,0,234,{ bonus bAgi,1; },{},{} -5722,E_Magic_Eyes,E Magic Eyes,4,20,,300,,1,,0,0x00810204,63,2,256,,30,1,209,{ bonus bMdef,5; },{},{} -5723,E_Jumping_Poring,E Jumping Poring,4,0,,300,,2,,0,0xFFFFFFFF,63,2,256,,0,0,349,{ bonus bLuk,1; },{},{} -5724,E_Robo_Eye,E Robo Eye,4,20,,200,,1,,0,0xFFFFFFFF,63,2,512,,10,0,345,{ bonus bDex,1; },{},{} -5725,E_Yellow_Wizardry_Hat,E Yellow Wizardry Hat,4,20,,300,,1,,0,0x00810204,63,2,256,,0,1,286,{ bonus bInt,2; },{},{} -5726,E_Crescent_Helm,E Crescent Helm,4,20,,3000,,8,,0,0x000444A2,63,2,768,,50,1,213,{ bonus bVit,1; },{},{} -5727,E_Tiger_Mask,E Tiger Mask,4,20,,400,,2,,0,0xFFFFFFFF,63,2,768,,50,0,181,{ bonus bStr,3; },{},{} -5728,E_Fantastic_Wig,E Fantastic Wig,4,20,,100,,1,,0,0xFFFFFFFF,63,2,768,,0,1,308,{},{},{} -5729,E_Bunny_Band_C,E Bunny Band C,4,1,,0,,9,,0,0xFFFFFFFF,63,2,256,,1,0,15,{ bonus bMdef,5; },{},{} -5730,E_Centimental_Flower_C,E Centimental Flower C,4,1,,0,,1,,0,0xFFFFFFFE,63,2,1,,1,0,56,{},{},{} -5731,E_Apple_OE_Archer_C,E Apple OE Archer C,4,1,,0,,7,,0,0xFFFFFFFE,63,2,256,,1,0,72,{ bonus bDex,4; },{},{} -5732,E_Elven_Ears_C,E Elven Ears C,4,1,,0,,2,,0,0xFFFFFFFE,63,2,512,,1,0,73,{ bonus bInt,1; },{},{} -5733,E_Brooch_C,E Brooch C,4,1,,0,,0,,0,0xFFFFFFFE,63,2,136,,1,0,0,{ bonus bAgi,4; },{},{} -5734,E_Magestic_Goat_C,E Magestic Goat C,4,2,,0,,5,,0,0xFFFFFFFE,63,2,256,,0,0,41,{ bonus bStr,1; },{},{} -5735,E_Ribbon_Green,Green Ribbon,4,800,,100,,1,,0,0xFFFFFFFF,63,0,256,,0,1,244,{ bonus bMdef,3; },{},{} -5736,EF_Whisper_Mask,Whisper Mask,4,20,,0,,0,,0,0xFFFFFFFF,63,2,769,,0,0,321,{ bonus bAgi,3; bonus2 bSubEle,Ele_Ghost,-10; },{},{} -5737,Cactus_Hat,Cactus Hat,4,20,,300,,1,,0,0xFFFFFFFF,63,2,256,,1,0,615,{ bonus3 bAddMonsterDropItem,952,RC_Plant,500; },{},{} -5738,Snowman_Hat,Snowman Hat,4,20,,300,,4,,1,0xFFFFFFFF,63,2,256,,1,1,616,{ bonus bStr,1; bonus bInt,1; bonus bMdef,3; bonus2 bSubEle,Ele_Water,7; bonus2 bAddMonsterDropItem,12354,100; bonus2 bAddMonsterDropItem,530,300; bonus5 bAutoSpellwhenhit,"BA_FROSTJOKER",(getrefine()>7?5:1),20,BF_WEAPON|BF_MAGIC,0; },{},{} -5739,Sagittarius_Crown,Sagittarius Crown,4,20,,300,,3,,1,0xFFFFFFFF,63,2,256,,1,1,617,{ bonus bDex,2; bonus2 bSubEle,Ele_Fire,7; .@r = getrefine(); if (.@r>6) { bonus bAspdRate,2; } if (.@r>7) { bonus bAgi,2; } if (.@r>8) { bonus bLongAtkRate,5; } if (.@r>9) { autobonus "{ bonus bAgi,10; bonus bDex,10; }",3,10000,0,"{ specialeffect2 EF_ENHANCE; }"; } },{},{} -5740,Sagittarius_Diadem,Sagittarius Diadem,4,20,,300,,3,,1,0xFFFFFFFF,63,2,256,,1,1,618,{ bonus bDex,2; bonus bMdef,3; bonus2 bSubEle,Ele_Fire,7; .@r = getrefine(); if (.@r>6) { bonus bVariableCastrate,-3; } if (.@r>7) { bonus5 bAutoSpell,"WZ_SIGHTRASHER",10,5,BF_MAGIC,0; } if (.@r>8) { bonus bVariableCastrate,-2; } if (.@r>9) { bonus bMatkRate,4; } },{},{} -5741,Im_Egg_Shell_Hat,Eternal Egg Shell,4,20,,0,,1,,0,0xFFFFFFFF,63,2,256,,10,1,101,{ bonus2 bAddItemGroupHealRate,IG_Potion,10; bonus bHealPower2,10; },{},{} -5742,Rudolf_Santa_Hat,Rudolph Santa Hat,4,20,,400,,5,,0,0xFFFFFFFF,63,2,256,,10,1,619,{ bonus2 bAddMonsterDropItem,538,100; bonus2 bAddMonsterDropItem,539,100; bonus2 bAddItemHealRate,538,100; bonus2 bAddItemHealRate,539,100; },{},{} -5743,Orange_Stem_Hat,Orange Stem Hat,4,20,,100,,0,,0,0xFFFFFFFF,63,2,256,,1,0,620,{ bonus bLuk,3; },{},{} -5744,Capricorn_Crown,Capricorn Crown,4,20,,300,,3,,1,0xFFFFFFFF,63,2,256,,1,1,621,{ bonus bVit,2; bonus bDex,2; if (getrefine()>6) { bonus3 bAutoSpell,"TK_SEVENWIND",1,500; } },{},{} -5745,Capricorn_Diadem,Capricorn Diadem,4,20,,300,,3,,0,0xFFFFFFFF,63,2,256,,1,1,622,{ bonus bDex,2; bonus bMdef,5; bonus2 bSubEle,Ele_Earth,5; .@r = getrefine(); if (.@r>6) { bonus bInt,2; } if (.@r>7) { bonus bVariableCastrate,-3; } if (.@r>8) { bonus bHealPower2,4; } if (.@r>9) { bonus3 bAutoSpell,"BS_HAMMERFALL",5,5; } },{},{} -5746,Rune_Circlet,Rune Circlet,4,20,,100,,12,,1,0x00000080,56,2,256,,100,1,623,{ bonus bStr,1; bonus bInt,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bBaseAtk,10; bonus bMatk,5; } },{},{} -5747,Mitra,Mitra,4,20,,100,,12,,1,0x00000100,56,2,256,,100,1,624,{ bonus bVit,1; bonus bInt,1; bonus bMdef,5; bonus bHealPower,5; if(readparam(bInt)>=120){ bonus bMatk,10; } },{},{} -5748,Sniper_Goggle,Sniper Goggles,4,20,,100,,12,,1,0x00000800,56,2,768,,100,1,625,{ bonus bAgi,1; bonus bDex,1; bonus bMdef,5; if(readparam(bAgi)>=120){ bonus bLongAtkRate,4; bonus bAspd,1; } },{},{} -5749,Driver_Band,Driver Band,4,20,,100,,12,,1,0x00000400,56,1,256,,100,1,626,{ bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bBaseAtk,10; bonus bCritical,3; } },{},{} -5750,Shadow_Handicraft,Shadow Crown,4,20,,100,,12,,1,0x00020000,56,2,256,,100,1,627,{ bonus bAgi,1; bonus bInt,1; bonus bMdef,5; if(readparam(bAgi)>=120){ bonus bBaseAtk,10; bonus bFlee,3; } },{},{} -5751,Minstrel_Song_Hat,Minstrel Song Hat,4,20,,100,,12,,1,0x00080000,56,1,256,,100,1,628,{ bonus bInt,1; bonus bLuk,1; bonus bMdef,5; bonus bLongAtkRate,5; bonus2 bSkillUseSP,"MI_RUSH_WINDMILL",10; bonus2 bSkillUseSP,"MI_ECHOSONG",10; },{},{} -5752,Midas_Whisper,Midas Whispers,4,20,,100,,12,,1,0x00040000,56,2,256,,100,1,629,{ bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bBaseAtk,5; bonus bAspd,1; } },{},{} -5753,Magic_Stone_Hat,Magic Stone Hat,4,20,,100,,12,,1,0x00000200,56,2,256,,100,1,630,{ bonus bInt,1; bonus bDex,1; bonus bMdef,5; if(readparam(bDex)>=120){ bonus bMatk,10; bonus bVariableCastrate,-2; } },{},{} -5754,Blazing_Soul,Burning Spirit,4,20,,100,,12,,1,0x00008000,56,2,256,,100,1,631,{ bonus bStr,1; bonus bVit,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bBaseAtk,10; bonus bHit,3; } },{},{} -5755,Silent_Executer,Silent Enforcer,4,20,,100,,12,,0,0x00001000,56,2,513,,100,0,632,{ bonus bAgi,1; bonus bMdef,5; if(readparam(bAgi)>=120){ bonus bBaseAtk,10; bonus bFlee2,5; } },{},{} -5756,Wind_Whisper,Wispers of Wind,4,20,,100,,12,,1,0x00010000,56,2,256,,100,1,633,{ bonus bInt,1; bonus bDex,1; bonus bMdef,5; if(readparam(bInt)>=120){ bonus bMatk,10; bonus bFlee,3; } },{},{} -5757,Schmidt_Helm,Reissue Schmitz Helm,4,20,,100,,12,,1,0x00004000,56,2,768,,100,1,634,{ bonus bVit,2; bonus bInt,1; bonus bMdef,5; if(readparam(bInt)>=120){ bonus bMatk,10; bonus bDef,5; } },{},{} -5758,Dying_Swan,Resting Swan,4,20,,100,,17,,1,0x00080000,56,0,256,,100,1,635,{ bonus bInt,1; bonus bLuk,1; bonus bMdef,5; bonus bLongAtkRate,5; bonus2 bSkillUseSP,"WA_SWING_DANCE",10; bonus2 bSkillUseSP,"WA_SYMPHONY_OF_LOVER",10; },{},{} -5759,Noah_Hat,Noah Hat,4,20,,500,,1,,1,0xFFFFFFFF,63,2,256,,1,1,636,{ bonus bMdef,3; },{},{} -5760,Driver_Band_,Driver Band,4,20,,100,,12,,1,0x00000400,56,0,256,,100,1,637,{ bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bBaseAtk,10; bonus bCritical,3; } },{},{} -5761,Sloth_Hat,Sloth Hat,4,20,,800,,3,,0,0xFFFFFFFF,63,2,256,,1,1,638,{ bonus bAgi,2; bonus3 bAutoSpell,"AS_SONICBLOW",5,50; },{},{} -5762,Duneyrr_Helm,Duneyrr Helm,4,20,,100,,5,,0,0xFFFFFFFF,63,2,256,,1,1,639,{ bonus bAllStats,1; bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; bonus2 bSubRace,RC_Brute,2; },{},{} -5763,Red_Bunny_Band,Red Bunny Band,4,0,,200,,4,,0,0xFFFFFFFF,63,2,256,,1,1,640,{ bonus bAgi,2; bonus bMdef,3; },{},{} -5764,Love_Rabbit_Hood,Love Rabbit Hood,4,20,,300,,1,,1,0xFFFFFFFF,63,2,769,,10,0,549,{ bonus3 bAutoSpell,"PR_GLORIA",3,((readparam(bAgi)>=80)?30:10); },{},{} -5765,Black_Tail_Ribbon,Black Tail Ribbon,4,20,,100,,0,,1,0xFFFFFFFF,63,2,256,,10,1,642,{ bonus bMdef,5; bonus bLongAtkDef,10; bonus2 bSubEle,Ele_Neutral,5; },{},{} -5766,Amistr_Cap,Amistr Cap,4,20,,500,,4,,1,0xFFFFFFFF,63,2,256,,1,1,643,{ bonus bVit,1+(getrefine()/2); bonus5 bAutoSpell,"KN_PIERCE",5,10,BF_WEAPON,1; },{},{} -5767,Samurai_Mask,Samurai Mask,4,20,,300,,1,,0,0xFFFFFFFF,63,2,1,,50,0,644,{ bonus2 bAddClass,Class_All,1; },{},{} -5768,Sakura_Coronet,Sakura Coronet,4,20,,800,,1,,1,0xFFFFFFFF,63,2,256,,1,1,645,{ bonus bMdef,3; bonus bMaxSP,25; },{},{} -5769,Gold_Angel_Sculpture,Gold Angel Sculpture,4,100,,0,,2,,0,0xFFFFFFFF,63,2,256,,70,0,646,{ skill "RG_GRAFFITI",1; },{},{} -5770,Splash_Hat,Splash Hat,4,20,,100,,3,,1,0xFFFFFFFF,63,2,256,,1,1,649,{ autobonus "{}",3,180000,BF_WEAPON,"{ sc_start SC_WINDWEAPON,180000,1; specialeffect2 EF_ENHANCE; }"; },{},{} -5771,Family_Hat,Family Hat,4,20,,100,,3,,1,0xFFFFFFFF,63,2,256,,1,1,650,{ bonus bDex,1; bonus bMdef,1; bonus bMaxHPrate,2; bonus bMaxSPrate,2; skill "PR_MAGNIFICAT",1; },{},{} -5772,Red_Navy_Hat,Red Navy Hat,4,3000,,500,,1,,0,0xFFFFFFFF,63,2,256,,95,1,651,{ bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; },{},{} -5773,Navy_Beret,Navy Beret,4,3000,,500,,1,,0,0xFFFFFFFF,63,2,256,,95,1,652,{ bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; },{},{} -5774,Red_Pirate_Hat,Red Pirate Hat,4,3000,,500,,1,,0,0xFFFFFFFF,63,2,256,,95,1,496,{ bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; },{},{} -5775,Choco_Donut_In_Mouth,Choco Donut In Mouth,4,20,,50,,1,,0,0xFFFFFFFF,63,2,1,,1,0,653,{ bonus bMaxHP,50; },{},{} -5776,Blazing_Sun,Blazing Sun,4,0,,500,,0,,0,0xFFFFFFFF,63,2,256,,1,1,654,{ bonus2 bVariableCastrate,"MG_FIREBOLT",-5; bonus2 bSkillAtk,"MG_FIREBOLT",5; bonus2 bVariableCastrate,"MG_FIREBALL",-5; bonus2 bSkillAtk,"MG_FIREBALL",5; bonus2 bSkillAtk,"MG_FIREWALL",3; bonus2 bSkillAtk,"WZ_METEOR",3; bonus bUseSPrate,5; },{},{} -5777,Remover_Hat,Remover Hat,4,20,,800,,2,,0,0xFFFFFFFF,63,2,256,,30,0,655,{ bonus bMdef,1; bonus3 bAddMonsterDropItem,713,RC_Formless,200; bonus3 bAddMonsterDropItem,971,RC_Formless,30; bonus3 bAddMonsterDropItem,972,RC_Formless,10; },{},{} -5778,Blue_Arara_Hat,Blue Arara Hat,4,20,,100,,3,,0,0xFFFFFFFF,63,2,256,,1,1,656,{ bonus bStr,2; autobonus "{ bonus bAspdRate,5; }",10,10000,0,"{ specialeffect2 EF_ENHANCE; }"; },{},{} -5779,Drooping_Boto,Drooping Boto,4,20,,100,,3,,0,0xFFFFFFFF,63,2,256,,1,1,657,{ bonus bInt,2; autobonus "{ bonus bMatkRate,3; }",10,10000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; },{},{} -5780,Tendrilion_Hat,Tendrilion Hat,4,20,,100,,0,,0,0xFFFFFFFF,63,2,256,,1,1,658,{ skill "WZ_EARTHSPIKE",3; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; },{},{} -5781,Persika,Persika,4,20,,100,,0,,1,0xFFFFFFFF,63,2,256,,0,0,659,{ bonus bFlee,1; bonus bMaxSP,20; },{},{} -5782,Hoplite_Helmet,Hoplite Helmet,4,20,,700,0,4,0,1,0xFFFFFFFF,63,2,769,,1,1,660,{ bonus bMaxHPrate,3; },{},{} -5783,YellowBunny_Hairband,YellowBunny Hairband,4,20,,200,,0,,0,0xFFFFFFFF,63,2,256,,1,1,662,{ bonus bStr,1; bonus bInt,1; bonus bDex,2; },{},{} -5784,PinkBunny_Hairband,PinkBunny Hairband,4,20,,200,,0,,0,0xFFFFFFFF,63,2,256,,1,1,663,{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{} -5785,Green_Bunny_Hairband,Green Bunny Hairband,4,20,,200,,0,,0,0xFFFFFFFF,63,2,256,,1,1,664,{ bonus bStr,2; bonus bInt,1; bonus bDex,1; },{},{} -5786,Ancient_Elven_Ear,Ancient Elven Ear,4,10,,200,,1,,0,0xFFFFFFFF,63,2,512,,1,0,665,{ bonus bLuk,1; bonus bMaxHP,100; bonus bMaxSP,30; },{},{} -5787,Tha_Maero_Mask,Tha Maero Mask,4,20,,100,,0,,0,0xFFFFFFFF,63,2,513,,30,0,666,{ bonus bMdef,2; },{},{} -5788,3D_Glasses,3D Glasses,4,20,,100,,1,,0,0xFFFFFFFF,63,2,512,,1,0,661,{ bonus2 bMagicAddRace,RC_Formless,4; bonus2 bSubEle,Ele_Neutral,5; bonus bUnbreakableHelm; },{},{} -5789,Thanatos_Mal_Mask,Thanatos Mal Mask,4,20,,100,,3,,0,0xFFFFFFFF,63,2,513,,30,0,667,{ bonus bVit,1; },{},{} -5790,Holy_Mom_Love,TM,4,20,,500,,0,,1,0xFFFFFFFF,63,2,768,,45,1,610,{ bonus2 bSubRace,RC_Demon,-5; bonus2 bSubRace,RC_Undead,-5; bonus3 bAutoSpell,"AL_BLESSING",1,20; },{},{} -5791,Tenkaippin_Ramen,Tenkaippin Ramen,4,20,,500,,1,,0,0xFFFFFFFF,63,2,256,,30,0,668,{ bonus bInt,-1; bonus bDex,4; },{},{} -5792,Fish_Pin,Fish Pin,4,20,,100,,3,,0,0xFFFFFFFF,63,2,256,,1,1,669,{ bonus2 bSubRace,RC_Fish,1; },{},{} -5793,Ribbon_Of_Life,Ribbon Of Life,4,20,,0,,2,,0,0xFFFFFFFF,63,2,512,,1,0,575,{ bonus bInt,1; bonus bMdef,2; },{},{} -5794,3D_Glasses_,3D Glasses,4,20,,0,,1,,1,0xFFFFFFFF,63,2,512,,1,0,661,{ .@tmp = BaseLevel/30; if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Archer||BaseClass==Job_Gunslinger) { bonus bBaseAtk,(3+.@tmp); } else if(BaseClass==Job_Mage||BaseClass==Job_Acolyte||BaseClass==Job_Ninja||BaseClass==Job_Soul_Linker) { bonus bMatk,(3+.@tmp); } else if(BaseClass==Job_Thief) { bonus bFleeRate,(1+.@tmp); } else if(BaseClass==Job_Novice||BaseClass==Job_SuperNovice||BaseClass==Job_Taekwon||BaseClass==Job_Star_Gladiator||BaseClass==Job_Star_Gladiator2) { bonus bMaxHP,(50+BaseLevel); bonus bMaxSP,(50+.@tmp); } },{},{} -5795,Red_Dress_Hat,Bright Red Dress Hat,4,20,,200,,0,,1,0xFFFFFFFF,63,2,256,,1,1,670,{ bonus bMdef,7+(getrefine()/2); },{},{} -5796,Cheer_Scarf,Cheer Scarf,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1,,1,0,369,{ bonus2 bExpAddClass,Class_All,10; bonus bMaxHP,200; bonus bMaxSP,50;},{},{} -//5796,Rooting_Scarf,Rooting Scarf,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1,,1,0,369,{ bonus2 bExpAddClass,Class_All,10; },{},{} -5797,Cheer_Scarf2,Cheer Scarf2,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1,,1,0,369,{ bonus2 bExpAddClass,Class_All,20; },{},{} -5798,Cheer_Scarf3,Cheer Scarf3,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1,,1,0,369,{ bonus2 bExpAddClass,Class_All,30; },{},{} -5799,Cheer_Scarf4,Cheer Scarf4,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1,,1,0,369,{ bonus2 bExpAddClass,Class_All,40; },{},{} -5800,Blush_Of_Groom,Blush of Groom,4,20,,50,,0,,0,0xFFFFFFFF,63,2,512,,0,0,125,{ bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; },{},{} -5801,Ribbon_Of_Bride,Red Tailed Ribbon,4,20,,100,,5,,0,0xFFFFFFFF,63,2,256,,0,1,167,{ bonus bAllStats,2; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus3 bAutoSpellWhenHit,"AL_HEAL",(getskilllv("AL_HEAL")==10?10:5),20; },{},{} -5802,Upgrade_Elephant_Hat,Upgraded Elephant Hat,4,0,,500,,3,,1,0xFFFFFFFF,63,2,256,,0,1,215,{},{},{} -5803,Flower_Love_Hat,Love Flower Hat,4,20,,100,,2,,0,0xFFFFFFFF,63,2,256,,0,1,5,{ bonus2 bAddMonsterDropItem,608,100; },{},{} -5804,Pirate_Eyepatch,Pirate Eye Bandage,4,1000,,100,,0,,0,0xFFFFFFFF,63,2,512,,0,0,13,{},{},{} -5805,Victorious_Coronet,Victorious Coronet,4,0,,150,,1,,0,0xFFFFFFFF,63,2,256,,70,0,43,{ bonus bMaxHPrate,15; bonus bSPrecovRate,5; },{},{} -5806,Poem_Natalia_Hat,Poet Natalie's Hat,4,20,,300,,5,,0,0xFFFFFFFF,63,2,256,,0,0,67,{},{},{} -5807,October_Fest_Cap,October Fest Cap,4,20,,100,,1,,0,0xFFFFFFFE,63,2,256,,50,1,104,{},{},{} -5808,Diabolus_Helmet,Dark Bacilium,4,20,,250,,5,,1,0x000FDF80,18,2,769,,0,1,364,{ .@r = getrefine(); bonus2 bResEff,Eff_Stone,2000+(.@r*200); bonus2 bResEff,Eff_Freeze,2000+(.@r*200); bonus2 bResEff,Eff_Stun,2000+(.@r*200); },{},{} -5809,Boom_Boom_Hat,Boom Boom Hat,4,0,,100,,6,,0,0xFFFFFFFF,63,2,256,,0,0,216,{ bonus bAllStats,5; bonus bSpeedRate,25; },{},{} -5810,Ph.D_Hat_V,Ph.D Hat V,4,20,,100,,3,,0,0xFFFFFFFE,63,2,256,,0,1,98,{ bonus bInt,5; bonus bVit,3; bonus bDex,3; },{},{} -5811,Santa_Beard,Santa's Beard,4,20,,100,,5,,0,0xFFFFFFFF,63,2,1,,0,0,25,{ bonus2 bSubRace,RC_Brute,5; },{},{} -5812,Hat_Of_Expert,Hat Of Expert,4,0,,0,,2,,0,0xFFFFFFFF,63,2,256,,0,1,16,{ bonus3 bAddEffWhenHit,Eff_Bleeding,500,ATF_TARGET|ATF_SELF; bonus3 bAddEffWhenHit,Eff_Silence,500,ATF_TARGET|ATF_SELF; bonus3 bAddEffWhenHit,Eff_Confusion,500,ATF_TARGET|ATF_SELF; bonus3 bAddEffWhenHit,Eff_Curse,500,ATF_TARGET|ATF_SELF; bonus3 bAddEffWhenHit,Eff_Blind,500,ATF_TARGET|ATF_SELF; },{},{} -5813,Red_Ph.D_Hat,Red Ph.D Hat,4,1000,,500,,0,,0,0xFFFFFFFF,63,2,256,,0,1,481,{ bonus bInt,1; },{},{} -5814,Ati_Atihan_Hat3,Ati Atihan Hat3,4,20,,0,,2,,0,0xFFFFFFFF,63,2,769,,20,0,303,{},{},{} -5815,Classic_Hat_J,Classic Hat,4,20,,500,,2,,0,0xFFFFFFFF,63,2,256,,0,1,475,{ bonus bStr,1; bonus2 bSubSize,Size_All,5; },{},{} -5816,Cowboy_Hat_J,Purple Cowboy Hat,4,20,,500,,0,,0,0xFFFFFFFF,63,2,256,,0,1,411,{ bonus bBaseAtk,15; bonus bFlee,-5; },{},{} -5817,Valentine_Pledge,Valentine Pledge,4,20,,0,,3,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAllStats,2; bonus bMdef,3; bonus bHealPower,10; bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; bonus bFlee,10; bonus bAspdRate,1; },{},{} -5818,Carnival_Hat,Carnival Hat,4,0,,0,,6,,0,0xFFFFFFFF,63,2,256,,0,1,505,{ bonus bAllStats,3; },{},{} -5819,Carnival_Circlet,Carnival Circlet,4,0,,0,,6,,0,0xFFFFFFFF,63,2,256,,0,1,506,{ bonus bAllStats,3; },{},{} -5820,Black_Elven_Ears,Black Elven Ears,4,10,,100,,2,,0,0xFFFFFFFF,63,2,512,,0,0,498,{},{},{} -5821,Gold_Tulip_Hairpin,Gold Tulip Hairpin,4,10,,100,,2,,0,0xFFFFFFFF,63,2,256,,0,1,499,{ bonus2 bExpAddClass,Class_All,5; },{},{} -5822,Love_Chick_Hat,Love Chick Hat,4,10000,,100,,4,,0,0xFFFFFFFF,63,2,256,,0,1,500,{ bonus bLuk,4; bonus bMaxHP,100; bonus bMaxSP,100; bonus2 bSubRace,RC_Brute,7; bonus2 bSubRace,RC_DemiHuman,7; bonus2 bSubRace,RC_Player,7; },{},{} -5823,Love_Arrow,Arrow of Love,4,5000,,100,,2,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bDex,5; bonus bAgi,5; },{},{} -5824,Fools_Day_Hat,Fools Day Hat,4,20,,300,,6,,0,0xFFFFFFFF,63,2,256,,30,1,265,{},{},{} -5825,Badge_Of_Order_Grace,Badge Of Order Grace,4,0,,0,,1,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bMdef,1; bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; bonus bMaxHP,1500; },{},{} -5826,Valkyrie_Helmet,Valkyrie Helmet,4,0,,0,,10,,0,0xFFFFFFFF,63,2,256,,0,0,225,{ bonus bStr,2; bonus bInt,2; bonus bDex,2; bonus bAgi,2; bonus bAspdRate,3; bonus bMdef,5; bonus bCastrate,-3; },{},{} -5827,Book_File_Hat,Book File Hat,4,20,,100,,1,,0,0xFFFFFFFF,63,2,256,,1,1,423,{},{},{} -5828,Honor_Gold_Ring,Honor Gold Ring,4,0,,50,,0,,0,0xFFFFFFFF,63,2,136,,1,0,0,{ bonus bAllStats,1; bonus bMdef,5; },{},{} -5829,Ordinary_Armor,Ordinary Armor,4,0,,0,,0,,0,0xFFFFFFFF,63,2,16,,30,1,0,{},{},{} -5830,Woe_Sahkkat,Woe Sahkkat,4,20,,10,,0,,0,0xFFFFFFFF,63,2,256,,60,1,67,{},{},{} -5831,Woe_Big_Sis_Ribbon,Woe Big Sis Ribbon,4,20,,10,,0,,0,0xFFFFFFFF,63,2,256,,60,1,28,{},{},{} -5832,Woe_Vane_Hairpin,Woe Vane Hairpin,4,20,,10,,0,,0,0xFFFFFFFF,63,2,256,,60,1,313,{},{},{} -5833,Woe_Picnic_Hat,Woe Picnic Hat,4,20,,10,,0,,0,0xFFFFFFFF,63,2,256,,60,1,117,{},{},{} -5834,Woe_Crown,Woe Crown,4,20,,10,,0,,0,0xFFFFFFFF,63,2,256,,60,1,45,{},{},{} -5835,Woe_Tiara,Woe Tiara,4,20,,10,,0,,0,0xFFFFFFFF,63,2,256,,60,1,19,{},{},{} -5836,Woe_Boys_Cap,Woe Boys Cap,4,20,,10,,0,,0,0xFFFFFFFF,63,2,256,,60,1,102,{},{},{} -5837,Woe_Sunglass,Woe Sunglass,4,20,,10,,0,,0,0xFFFFFFFF,63,2,512,,70,0,12,{},{},{} -5838,Woe_Fin_Helm,Woe Fin Helm,4,20,,10,,0,,0,0xFFFFFFFF,63,2,512,,70,0,100,{},{},{} -5839,Woe_Blush,Woe Blush,4,20,,10,,0,,0,0xFFFFFFFF,63,2,512,,70,0,125,{},{},{} -5840,Woe_Elven_Ears,Woe Elven Ears,4,20,,10,,0,,0,0xFFFFFFFF,63,2,512,,70,0,73,{},{},{} -5841,Shaman_Hat_,Shaman Hat,4,20,,100,,1,,1,0xFFFFFFFF,63,2,256,,30,1,596,{ bonus bLuk,2; bonus3 bSubEle,Ele_Neutral,3,BF_MAGIC; bonus3 bSubEle,Ele_Water,3,BF_MAGIC; bonus3 bSubEle,Ele_Earth,3,BF_MAGIC; bonus3 bSubEle,Ele_Fire,3,BF_MAGIC; bonus3 bSubEle,Ele_Wind,3,BF_MAGIC; bonus3 bSubEle,Ele_Poison,3,BF_MAGIC; bonus3 bSubEle,Ele_Holy,3,BF_MAGIC; bonus3 bSubEle,Ele_Dark,3,BF_MAGIC; bonus3 bSubEle,Ele_Ghost,3,BF_MAGIC; bonus3 bSubEle,Ele_Undead,3,BF_MAGIC; },{},{} -5842,Loyal_Ring1,Loyal Ring1,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,1,0,0,{},{},{} -5843,Loyal_Ring2,Loyal Ring2,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,1,0,0,{ bonus bAllStats,2; },{},{} -5844,Loyal_Ring3,Loyal Ring3,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,1,0,0,{ bonus bAllStats,3; },{},{} -5845,Buzzy_Ball_Board,Buzzy Ball Board,4,50,,400,,0,,0,0xFFFFFFFF,63,2,256,,1,1,641,{},{},{} -5846,Buzzy_Ball_Gum,Buzzy Ball Gum,4,50,,100,,1,,0,0xFFFFFFFF,63,2,1,,1,0,572,{ bonus bMdef,5; },{},{} -5847,Fools_Day_hat_,Fools Day Helmet,4,0,,0,,0,,0,0xFFFFFFFF,63,2,256,,1,0,647,{ bonus bInt,5; bonus bVit,-3; },{},{} -5848,Robin_Eyepatch,Robin Eyepatch,4,20,,0,,0,,0,0xFFFFFFFF,63,2,512,,1,0,50,{},{},{} -5849,Doctor_Hairband,Doctor Hairband,4,20,,0,,0,,0,0xFFFFFFFF,63,2,256,,1,0,60,{},{},{} -5850,Golden_Savage_Hat,Golden Savage Hat,4,20,,500,,5,,0,0xFFFFFFFF,63,2,256,,50,1,648,{},{},{} -5851,Summer_Knight,Summer Knight,4,20,,0,,1,,0,0xFFFFFFFF,63,2,768,,60,0,138,{},{},{} -5852,Easter_Egg_Shell,Easter Egg Shell,4,20,,500,,0,,0,0xFFFFFFFF,63,2,256,,40,1,537,{ bonus bDef,-7; bonus bMdef,-7; bonus2 bHPRegenRate,(MaxHp/100),10000; .@r = getrefine(); if (.@r>=7) bonus bFlee,2; if (.@r >= 9) bonus2 bSPRegenRate,(MaxSp/100),10000; },{},{} -5853,IdRO_Crown,IdRO Crown,4,10,,0,,2,,0,0xFFFFFFFF,63,2,256,,1,1,165,{ bonus bHPrecovRate,7; bonus bSPrecovRate,7; if(getrefine()>7){ bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; bonus bMdef,2; } },{},{} -5855,Fishing_Rod,Fishing Rod,4,10,,0,,0,,,0xFFFFFFFF,63,2,136,,,,,{},{},{} -5856,Passion_FB_Hat,Passion FB Hat,4,20,,600,,2,,1,0xFFFFFFFF,63,2,256,,1,1,671,{ bonus bStr,2; bonus bDex,2; autobonus "{ bonus bFlee,-15; bonus2 bAddClass,Class_All,5; }",30,10000,0,"{ specialeffect2 EF_ENHANCE; }"; },{},{} -5857,Cool_FB_Hat,Cool FB Hat,4,20,,600,,2,,1,0xFFFFFFFF,63,2,256,,1,1,672,{ bonus bInt,2; bonus bVit,2; autobonus3 "{ bonus bHealPower,20; }",150,5000,"AL_HEAL","{ specialeffect2 EF_HEAL3; }"; },{},{} -5858,Victory_FB_Hat,Victory FB Hat,4,20,,600,,2,,1,0xFFFFFFFF,63,2,256,,1,1,673,{ bonus bInt,2; bonus bDex,2; autobonus "{ bonus bMatkRate,5; bonus bDef,-30; }",3,10000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; },{},{} -5859,Glory_FB_Hat,Glory FB Hat,4,20,,600,,2,,1,0xFFFFFFFF,63,2,256,,1,1,674,{ bonus bAllStats,1; bonus bAspd,1; bonus bBaseAtk,BaseLevel/7; bonus bMatk,BaseLevel/7; },{},{} -5864,Shadow_Booster,Magical Booster,4,10,,300,,,,0,0xFFFFFFFF,63,2,512,,1,1,873,{ bonus bAspd,1; bonus bDelayrate,-1; },{},{} -5868,Bushy_Moustache,Bushy Moustache,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,1004,{ bonus bUnbreakableHelm; bonus bBaseAtk,10; bonus bMatk,10; },{},{} -5869,Mimic_Egg_Shell,Mimic Egg Shell,4,10,,100,,4,,0,0xFFFFFFFF,63,2,256,,0,1,999,{ bonus2 bAddEffWhenHit,Eff_Stone,600; bonus bSpeedRate,25; },{},{} -5870,Bunny_Egg_Shell,Bunny Egg Shell,4,10,,100,,5,,0,0xFFFFFFFF,63,2,256,,0,1,1000,{ bonus bAgi,3; bonus bAspd,1; },{},{} -5871,Picky_Egg_Shell,Picky Egg Shell,4,10,,100,,2,,0,0xFFFFFFFF,63,2,256,,0,1,1001,{ bonus bVit,3; bonus bMdef,2; },{},{} -5873,Helmet_Of_Siegfried,Helmet Of Siegfried,4,20,,600,,7,,1,0x000444A2,63,2,256,,60,1,1055,{ bonus bAllStats,5; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubRace,RC_Dragon,5; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",5,5; bonus2 bHPLossRate,600,1000; bonus bUnbreakableHelm; },{},{} -5874,Circlet_Of_Kriemhild,Circlet Of Kriemhild,4,20,,600,,7,,1,0x000444A2,63,2,256,,60,1,1056,{ bonus bAllStats,5; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubRace,RC_Dragon,5; bonus3 bAutoSpellWhenHit,"PR_KYRIE",9,5; bonus2 bHPLossRate,400,1000; bonus bUnbreakableHelm; },{},{} -5875,Diadem_Of_Bruenhild,Diadem Of Bruenhild,4,20,,600,,7,,1,0x000444A2,63,2,256,,60,1,1057,{ bonus bAllStats,5; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubRace,RC_Dragon,5; bonus3 bAutoSpellWhenHit,"SM_ENDURE",8,5; bonus2 bHPLossRate,400,1000; bonus bUnbreakableHelm; },{},{} -5881,Weissbier_Hat,Weissbier Hat,4,20,,300,,5,,0,0xFFFFFFFF,63,2,256,,0,1,1079,{ bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus bDex,10; if(getrefine()>6){ bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bDex,5; } },{},{} -5882,Red_Wizardry_Hat_C,Red Mage Hat C,4,20,,300,,1,,0,0x00810204,63,2,256,,0,1,282,{ bonus bInt,2; bonus bMaxSP,150; },{},{} -5883,White_Wizardry_Hat_C,Gray Mage Hat C,4,20,,300,,1,,0,0x00810204,63,2,256,,0,1,283,{ bonus bInt,2; bonus bMaxSP,150; },{},{} -5884,Gray_Wizardry_Hat_C,Brown Mage Hat C,4,20,,300,,1,,0,0x00810204,63,2,256,,0,1,284,{ bonus bInt,2; bonus bMaxSP,150; },{},{} -5885,Blue_Wizardry_Hat_C,Blue Mage Hat C,4,20,,300,,1,,0,0x00810204,63,2,256,,0,1,285,{ bonus bInt,2; bonus bMaxSP,150; },{},{} -5886,Yellow_Wizardry_Hat_C,Yellow Mage Hat C,4,20,,300,,1,,0,0x00810204,63,2,256,,0,1,286,{ bonus bInt,2; bonus bMaxSP,150; },{},{} -5887,Half_L_Magestic_Goat,Half L Majestic Goat,4,20,,800,,5,,0,0xFFFFFFFF,63,2,256,,0,1,380,{ bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus bBaseAtk,(JobLevel*2)/7; },{},{} -5892,RCC2013_1ST_CROWN,RCC2013 1ST CROWN,4,20,,2500,,7,,1,0xFFFFFFFF,63,2,256,,1,0,1106,{ bonus bAllStats,5; skill "AL_TELEPORT",1; },{ sc_start SC_SPEEDUP0,INFINITE_TICK,25; },{ sc_end SC_SPEEDUP0; } -5893,RCC2013_2ND_CROWN,RCC2013 2ND CROWN,4,20,,2500,,7,,1,0xFFFFFFFF,63,2,256,,1,0,1107,{ bonus bAllStats,4; skill "AL_TELEPORT",1; },{ sc_start SC_SPEEDUP0,INFINITE_TICK,25; },{ sc_end SC_SPEEDUP0; } -5894,RCC2013_3RD_CROWN,RCC2013 3RD CROWN,4,20,,2500,,7,,1,0xFFFFFFFF,63,2,256,,1,0,1108,{ bonus bAllStats,3; skill "AL_TELEPORT",1; },{ sc_start SC_SPEEDUP0,INFINITE_TICK,25; },{ sc_end SC_SPEEDUP0; } -5895,RCC2013_ANV_Hat,RCC2013 ANV Hat,4,20,,2500,,7,,1,0xFFFFFFFF,63,2,256,,1,0,1109,{ bonus bAllStats,1; bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; },{},{} -5900,Divine_Guard_Hat,Divine Guard Hat,4,0,,200,,10,,1,0x00004000,56,2,256,,100,1,1121,{ .@r = getrefine(); bonus2 bSubSize,Size_All,5; if(.@r>=7) { .@level = getskilllv("AL_HEAL"); bonus3 bAutoSpellWhenHit,"AL_HEAL",(.@level ? .@level : 5),10; } if(.@r>=9) { bonus2 bSkillAtk,"LG_RAYOFGENESIS",20; } },{},{} -5901,Focus_Beret,Focus Beret,4,0,,200,,10,,1,0x00008000,56,2,256,,100,1,1122,{ .@r = getrefine(); bonus4 bAutoSpellOnSkill,"SR_DRAGONCOMBO","SR_FALLENEMPIRE",max(getskilllv("SR_FALLENEMPIRE"),1),100; if(.@r>=7) { autobonus "{ bonus bAspd,2; }",30,5000,0,"{ specialeffect2 EF_ENHANCE; }"; } if(.@r>=9) { bonus2 bSkillAtk,"SR_FALLENEMPIRE",30; } },{},{} -5902,Harvester_Hat,Harvester Hat,4,0,,200,,10,,1,0x00040000,56,2,256,,100,1,1123,{ .@r = getrefine(); bonus2 bAddMonsterDropItem,6211,100; bonus2 bAddMonsterDropItem,6212,100; if(.@r>=7) { bonus2 bAddMonsterDropItem,6210,50; } if(.@r>=9) { bonus2 bSkillAtk,"GN_CARTCANNON",15; } },{},{} -5903,Deadman_Bandana,Deadman Bandana,4,0,,200,,15,,1,0x00810204,63,2,256,,99,1,1124,{ .@r = getrefine(); .@rate = 1; bonus bCritical,.@r*2; bonus bFixedCastrate,-2; bonus3 bAutoSpellWhenHit,"SL_SWOO",getskilllv("SL_SWOO"),(.@rate*10); if (.@r>=7) { bonus bMatk,20; .@rate += 3; } if(.@r>=9) { bonus bVariableCastrate,-20; bonus2 bSkillUseSP,"SL_STUN",5; bonus2 bSkillUseSP,"SL_SMA",5; } },{},{} -5904,Inconspicuous_Hat,Inconspicuous Hat,4,0,,200,,10,,1,0x00020000,56,2,256,,100,1,1125,{ .@r = getrefine(); if (.@r>=9) { .@matk = 5; } bonus bMatkRate,(7+.@matk); if (.@r>=7) { bonus bMatk,(readparam(bInt)/5)*2; } },{},{} -5905,Lyrica_Hat,Lyrica Hat,4,0,,200,,10,,1,0x00080000,56,2,256,,100,1,1126,{ .@r = getrefine(); bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; if(.@r>=7) { bonus bFixedCastrate,4*(getskilllv("WM_LESSON")); } if(.@r>=9) { bonus2 bSkillUseSP,"WM_SEVERE_RAINSTORM",10; } },{},{} -5906,Oni_Horns_,Oni Horns,4,0,,20,,10,,1,0x00001000,56,2,256,,100,1,1127,{ bonus2 bSkillAtk,"GC_COUNTERSLASH",(10*getskilllv("GC_WEAPONBLOCKING")); .@r = getrefine(); if(.@r > 6){ bonus bAtk,20; bonus bHit,5; } if(.@r > 9){ bonus3 bAutoSpell,"GC_CROSSIMPACT",1,10; } },{},{} -5907,Sea_Captain_Hat,Sea Captain Hat,4,0,,200,,20,,1,0x00000400,56,2,256,,100,1,1128,{ bonus2 bSkillAtk,"NC_AXEBOOMERANG",20; .@dmg = 20; .@r = getrefine(); if (.@r>=7) { .@dmg += getskilllv("BS_WEAPONRESEARCH"); } if (.@r>=9) { .@dmg += getskilllv("NC_TRAININGAXE"); } bonus2 bSkillAtk,"NC_AXETORNADO",.@dmg; },{},{} -5914,Earmuff_Flowerform,C Flutter Butterfly,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1378,{ hateffect HAT_EF_FLUTTER_BUTTERFLY,true; },{},{ hateffect HAT_EF_FLUTTER_BUTTERFLY,false; } -5917,Yellow_Scarf,Yellow Scarf,4,0,,100,,,,0,0xFFFFFFFF,63,2,1,,90,0,1170,{ bonus bLongAtkDef,3; },{},{} -5918,Gambler_Seal,Gambler Seal,4,0,,500,,,,0,0xFFFFFFFF,63,2,512,,70,0,1202,{ .@dex = readparam(bDex); .@luk = readparam(bLuk); .@critical = 3 + (.@luk / 10); .@critical_dmg = 3 - (.@dex/10) * 2; .@sub_arrowstorm = 10; .@sub_gateofhell = 10; bonus bBaseAtk,(.@luk/10)*2; bonus bMatk,(.@luk / 10) * 2; if (.@luk > 107) { .@critical += 5; .@critical_dmg += 10; } if (.@luk > 119) { .@critical += 10; .@critical_dmg += 17; .@sub_arrowstorm += 30; .@sub_gateofhell += 30; } bonus bCritical,.@critical; bonus bCritAtkRate,.@critical_dmg; bonus2 bSubSkill,"RA_ARROWSTORM",.@sub_arrowstorm; bonus2 bSubSkill,"SR_GATEOFHELL",.@sub_gateofhell; },{},{} -5919,Camellia_Hair_Pin,Camellia Hair Pin,4,0,,1000,,,,1,0xFFFFFFFF,63,2,256,,50,1,1203,{ bonus bMdef,20; bonus3 bAutoSpell,"AL_PNEUMA",1,30+getrefine()*5; hateffect(HAT_EF_CAMELLIA_HAIR_PIN,true); /* CONFIRM The Rate*/ },{},{ hateffect(HAT_EF_CAMELLIA_HAIR_PIN,false); } -5920,Medical_Boots,Medical Boots,4,0,,300,,10,,0,0xFFFFFFFF,63,2,64,,10,1,,{ .@r = getrefine(); bonus bHealPower,10+((.@r/2) * 2); bonus2 bSkillUseSP,"AB_CHEAL",(.@r * 5); },{},{} -5933,Crow_Tengu_Mask,Crow Tengu Mask,4,20,,300,,0,,0,0xFFFFFFFF,63,2,512,,80,0,1287,{ bonus2 bAddSize,Size_All,1; bonus bLongAtkRate,2; if(readparam(bStr)>=108) { bonus2 bAddSize,Size_All,1; bonus bLongAtkRate,2; } if(readparam(bStr)>=120) { bonus2 bAddSize,Size_All,2; bonus bLongAtkRate,3; } },{},{} -5937,Flying_Helmet,Flying Helmet,4,1,,300,,5,,1,0xFFFFFFFF,63,2,256,,20,1,820,{ bonus bMdef,5; bonus bHPGainValue,100; bonus2 bSPGainRace,RC_Dragon,5; .@r = getrefine(); if (.@r>=5) { bonus2 bSubRace,RC_Dragon,5; } if (.@r>=7) { bonus2 bSubRace,RC_Dragon,5; } },{},{} -5938,Octopus_Hat_,Octopus Hat,4,20,,880,,8,,1,0xFFFFFFFF,63,2,256,,60,1,538,{ bonus bMdef,8; bonus bUnbreakableHelm,1; bonus2 bAddItemHealRate,579,50; bonus2 bAddItemHealRate,544,125; bonus2 bAddItemHealRate,551,125; .@r = getrefine(); if (.@r>=5) { bonus2 bAddItemHealRate,579,50; bonus2 bAddItemHealRate,544,125; bonus2 bAddItemHealRate,551,125; } if (.@r>=6) { bonus2 bAddItemHealRate,579,50; bonus2 bAddItemHealRate,544,125; bonus2 bAddItemHealRate,551,125; } if (.@r>=7) { bonus2 bAddItemHealRate,579,50; bonus2 bAddItemHealRate,544,125; bonus2 bAddItemHealRate,551,125; } },{},{} -5943,Owlviscount_Silk_Hat,Owl Viscount Silk Hat,4,0,,500,,15,,1,0xFFFFFFFF,63,2,256,,70,1,1323,{ bonus bInt,1; bonus bAspdRate,10; .@r = getrefine(); bonus bMatk,7*.@r; autobonus "{ .@r = getrefine(); bonus bAspdRate,(.@r >= 9 ? 40 : ((.@r >= 7) ? 10 : ((.@r >= 5) ? 5 : 1))); }",.@r*20,30000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; },{},{} -5945,Well_Chewed_Pencil,Well-Chewed Pencil,4,20,,300,,0,,0,0xFFFFFFFF,63,2,1,,30,0,931,{ bonus bStr,1; autobonus "{ bonus bAtkEle,Ele_Fire; }",50,60000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; /* Unknow rate and specialeffect */ },{},{} -5966,KarduiEar,KarduiEar,4,0,,300,,,,0,0xFFFFFFFF,63,2,512,,70,0,1357,{ .@dex = readparam(bDex); bonus bMatk,(.@dex > 10) ? .@dex/10*2 : 0; if (.@dex > 107) { bonus bVariableCastrate,-10; bonus bMatk,60; } if (.@dex > 119) { bonus bVariableCastrate,-5; bonus bMatk,100; } },{},{} -5967,FlyingGalapago,Flying Galapago,4,0,,500,,,,0,0xFFFFFFFF,63,2,1,,110,0,1358,{ set .@bblvl,max(getskilllv("HT_BLITZBEAT"),1); set .@luk,min(readparam(bLuk),120); bonus bAgi,1; bonus3 bAutoSpell,"HT_BLITZBEAT",.@bblvl,50 + (.@luk / 3) + (.@bblvl * 2); bonus2 bSkillAtk,"HT_BLITZBEAT",getskilllv("HT_STEELCROW") * 40; },{},{} -5968,DVAngelNurseCap,DVAngelNurseCap,4,0,,500,,10,,1,0xFFFFFFFF,63,2,256,,50,1,1359,{ if (BaseClass == Job_Acolyte) bonus bHealPower,3; bonus bNoCastCancel; .@r = getrefine(); bonus bHealPower,(.@r > 8) ? 12 : ((.@r > 6) ? 9 : ((.@r > 4) ? 6 : 0)); },{},{} -5969,QueenAnzRevenge,QueenAnzRevenge,4,0,,400,,7,,1,0xFFFFFFFF,63,2,256,,100,1,1360,{ bonus bStr,5; .@r = getrefine(); bonus2 bAddClass,Class_All,7+(.@r > 8 ? 4 : (.@r > 6 ? 3 : (.@r > 4 ? 2 : 0))); bonus bNoSizeFix; },{},{} -5971,Moon_Eyepatch,Moon Eyepatch,4,0,,100,,,,1,0xFFFFFFFF,63,2,512,,10,0,1370,{ bonus2 bSubEle,Ele_Water,5; },{},{} -5972,Chatty_Parrot,Chatty Parrot,4,0,,100,,,,0,0xFFFFFFFF,63,2,1,,80,0,1116,{ bonus bMatkRate,BaseLevel/50; bonus bVariableCast,-readparam(bInt)/30; },{},{} -5973,Ancient_Elven_Ear_J,Ancient Elven Ear J,4,0,,200,,,,0,0xFFFFFFFF,63,2,512,,70,0,665,{ bonus bLuk,10; bonus bMdef,10; bonus bFlee2,2; },{},{} -5978,Syringe_Toy,Toy Syringe,4,0,,100,,3,,0,0xFFFFFFFF,63,2,1,,70,0,842,{ bonus bMdef,3; bonus2 bAddItemHealRate,545,150; bonus2 bAddItemHealRate,546,150; bonus2 bAddItemHealRate,547,150; },{},{} -5979,C_Angel_Fluttering,C Angel Fluttering,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1380,{ hateffect HAT_EF_ANGEL_FLUTTERING,true; },{},{ hateffect HAT_EF_ANGEL_FLUTTERING,false; } -5980,C_Classical_Fhat,C Classical Fhat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1381,{},{},{} -5985,Noble_Mask,Noble Mask,4,0,,200,,,,0,0xFFFFFFFF,63,2,512,,30,1,1409,{ bonus2 bSkillAtk,"PA_SACRIFICE",BaseLevel*2; bonus2 bSkillVariableCast,"PA_PRESSURE",-2000; bonus2 bSkillVariableCast,"CR_DEVOTION",-2000; if (BaseLevel > 149) { bonus bMaxHPrate,3; bonus bAspdRate,3; } else if (BaseLevel > 99) { bonus bMaxHPrate,2; bonus bAspdRate,2; } else { bonus bMaxHPrate,1; bonus bAspdRate,1; } },{},{} -//=================================================================== -// More Etc Items -//=================================================================== -6000,Dark_Ashes,Ashes of Darkness,3,0,,0,,,,,,,,,,,,,{},{},{} -6001,Essence_Of_Fire,Essence of Fire,3,0,,10,,,,,,,,,,,,,{},{},{} -6002,Token_Of_Apostle,Token of Apostle,3,0,,10,,,,,,,,,,,,,{},{},{} -6003,Soul_Pendant,Pendant of Spirit,3,0,,10,,,,,,,,,,,,,{},{},{} -6004,Bapho_Doll,Cursed Baphomet Doll,3,0,,10,,,,,,,,,,,,,{},{},{} -6005,New_Year_Rice_Cake,New Year Rice Cake,3,0,,10,,,,,,,,,,,,,{},{},{} -6006,Rice_Cake_Delivery_Box,Rice Cake Delivery Box,3,0,,10,,,,,,,,,,,,,{},{},{} -6007,New_Year_Rice_Cake_Soup,New Year Rice Cake Soup,3,0,,10,,,,,,,,,,,,,{},{},{} -6008,Wood,Wood,3,0,,10,,,,,,,,,,,,,{},{},{} -6009,Large_Magical_Fan,Big Fan Of Magic,3,0,,0,,,,,,,,,,,,,{},{},{} -6010,Pickaxe,Hoe,3,0,,10,,,,,,,,,,,,,{},{},{} -6011,Blue_Card_B,Blue B Card,3,0,,10,,,,,,,,,,,,,{},{},{} -6012,Blue_Card_C,Blue C Card,3,0,,10,,,,,,,,,,,,,{},{},{} -6013,Blue_Card_J,Blue J Card,3,0,,10,,,,,,,,,,,,,{},{},{} -6015,Blue_Card_M,Blue M Card,3,0,,10,,,,,,,,,,,,,{},{},{} -6016,Blue_Card_Q,Blue Q Card,3,0,,10,,,,,,,,,,,,,{},{},{} -6017,Blue_Card_T,Blue T Card,3,0,,10,,,,,,,,,,,,,{},{},{} -6018,Blue_Card_V,Blue V Card,3,0,,10,,,,,,,,,,,,,{},{},{} -6019,Blue_Card_Z,Blue Z Card,3,0,,10,,,,,,,,,,,,,{},{},{} -6020,Fur,Fur,3,704,,10,,,,,,,,,,,,,{},{},{} -6021,Peaked_Hat,Peaked Hat,3,433,,10,,,,,,,,,,,,,{},{},{} -6022,Hard_Skin,Hard Skin,3,884,,10,,,,,,,,,,,,,{},{},{} -6023,Mystic_Horn,Mystic Horn,3,1000,,10,,,,,,,,,,,,,{},{},{} -6024,17Carat_Dia,17Carat Diamond,3,6000000,,10,,,,,,,,,,,,,{},{},{} -6025,Towel_Of_Memory,Towel of Memory,3,0,,0,,,,,,,,,,,,,{},{},{} -6026,Marriage_Covenant,Written Oath Of Marriage,3,0,,10,,,,,,,,,,,,,{},{},{} -6027,Crystal_Of_Feardoom,Crystal Of Feardom,3,0,,0,,,,,,,,,,,,,{},{},{} -6028,Seal_Scroll,Sealed Scroll,3,0,,0,,,,,,,,,,,,,{},{},{} -6029,Morocc_Tracing_Log,Morocc Tracing Log,3,0,,0,,,,,,,,,,,,,{},{},{} -6030,Glitering_PaperA,Glittering Paper,3,0,,10,,,,,,,,,,,,,{},{},{} -6031,Glitering_PaperB,Glittering Paper,3,0,,10,,,,,,,,,,,,,{},{},{} -6032,Horn_Of_Hilsrion,Horn of Hillslion,3,500,,10,,,,,,,,,,,,,{},{},{} -6033,Horn_Of_Tendrilion,Horn of Tendrilion,3,500,,10,,,,,,,,,,,,,{},{},{} -6034,Weird_Part,Weird Part,3,0,,0,,,,,,,,,,,,,{},{},{} -6035,Decaying_Stem,Decaying Stem,3,0,,0,,,,,,,,,,,,,{},{},{} -6036,Invite_To_Meeting,Meeting Invitation,3,0,,10,,,,,,,,,,,,,{},{},{} -6037,Rough_File,Messy File,3,0,,0,,,,,,,,,,,,,{},{},{} -6038,Neat_Report,Neat Report,3,0,,10,,,,,,,,,,,,,{},{},{} -6039,Piece_Of_Fish,Piece of Fish,3,0,,10,,,,,,,,,,,,,{},{},{} -6040,Some_Of_Report,Part of a Report,3,0,,0,,,,,,,,,,,,,{},{},{} -6041,Strong_Bine,Strong Vine,3,30,,50,,,,,,,,,,,,,{},{},{} -6042,Ordinary_Branch,Ordinary Branch,3,0,,10,,,,,,,,,,,,,{},{},{} -6043,Letter_From_Lugen,Letter from Lugen,3,0,,10,,,,,,,,,,,,,{},{},{} -6044,Letter_From_Otto,Letter from Otto,3,0,,10,,,,,,,,,,,,,{},{},{} -6045,Supply_Box,Supply Box,3,0,,0,,,,,,,,,,,,,{},{},{} -6046,Clothing_Dye_Coupon,Clothing Dye Coupon,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -6047,Clothing_Dye_Coupon_II,Clothing Dye Coupon II,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -6048,Unidentified_Mineral,Unidentified Mineral,3,0,,10,,,,,,,,,,,,,{},{},{} -6049,Marlin,Marlin,3,0,,10,,,,,,,,,,,,,{},{},{} -6050,Mercenary_Contract,Mercenary Contract,3,0,,10,,,,,,,,,,,,,{},{},{} -6051,Gray_Hollow,Gray Hollow,3,0,,10,,,,,,,,,,,,,{},{},{} -6052,Ornamental_Hairpin,Ornament Hairpin,3,1,,0,,,,,,,,,,,,,{},{},{} -6053,Yuanbao,Circle Step,3,100,,100,,,,,,,,,,,,,{},{},{} -6054,Blue_Card_6,Number 6 Card,3,0,,10,,,,,,,,,,,,,{},{},{} -6055,Blue_Card_Annyver,Character Week Card,3,0,,10,,,,,,,,,,,,,{},{},{} -6056,Blue_Card_Sary,Character Year Card,3,0,,10,,,,,,,,,,,,,{},{},{} -6057,Blue_Card_E,Character Lee Card,3,0,,10,,,,,,,,,,,,,{},{},{} -6058,Blue_Card_Ven,Character Ben Card,3,0,,10,,,,,,,,,,,,,{},{},{} -6059,Blue_Card_Nt,Character Project Card,3,0,,10,,,,,,,,,,,,,{},{},{} -6060,Moon_Admin_Ticket,Month Viewing Ticket,3,10,,10,,,,,,,,,,,,,{},{},{} -6061,Plantain,Blood Beginner,3,100,,50,,,,,,,,,,,,,{},{},{} -6062,Moon_Cake15,Letter Moon Cake,3,10,,10,,,,,,,,,,,,,{},{},{} -6063,Moon_Cake16,Letter Moon Cake,3,10,,10,,,,,,,,,,,,,{},{},{} -6064,Moon_Cake17,Letter Moon Cake,3,10,,10,,,,,,,,,,,,,{},{},{} -6065,Moon_Cake18,Letter Moon Cake,3,10,,10,,,,,,,,,,,,,{},{},{} -6066,Moon_Cake19,Letter Moon Cake,3,10,,10,,,,,,,,,,,,,{},{},{} -6067,Moon_Cake20,Letter Moon Cake,3,10,,10,,,,,,,,,,,,,{},{},{} -6068,Rabbit_Skin,Leather Rabbit,3,10,,10,,,,,,,,,,,,,{},{},{} -6069,ABUNDANCE,Abundance,3,10,,10,,,,,,,,,,,,,{},{},{} -6070,Shaman's_Old_Paper,Shaman's Document,3,0,,10,,,,,,,,,,,,,{},{},{} -6071,Broken_Sword,Broken Sword,3,0,,10,,,,,,,,,,,,,{},{},{} -6072,Wing_Of_Bizofnil,Bijofnil Feather,3,0,,10,,,,,,,,,,,,,{},{},{} -6073,Dragon's_Mane,Dragon's Mane,3,0,,0,,,,,,,,,,,,,{},{},{} -6074,Bazett's_Order,Bazett's Order,3,0,,0,,,,,,,,,,,,,{},{},{} -6075,Crystalized_Teardrop,Crystalized Teardrop,3,0,,0,,,,,,,,,,,,,{},{},{} -6076,Portable_Toolbox,Portable Toolbox,3,0,,0,,,,,,,,,,,,,{},{},{} -6077,Rough_Mineral,Rough Mineral,3,0,,0,,,,,,,,,,,,,{},{},{} -6078,Stone_Fragments,Stone Fragment,3,0,,0,,,,,,,,,,,,,{},{},{} -6079,Flower_Of_Alfheim,Flower Of Alfheim,3,0,,0,,,,,,,,,,,,,{},{},{} -6080,Manuk_Coin,Manuk Coin,3,0,,0,,,,,,,,,,,,,{},{},{} -6081,Splendide_Coin,Splendide Coin,3,0,,0,,,,,,,,,,,,,{},{},{} -6082,Spirit_Of_Alfheim,Spirit Of Alfheim,3,0,,0,,,,,,,,,,,,,{},{},{} -6083,Dolly_Capsule,Capsule Dolls,3,0,,10,,,,,,,,,,,,,{},{},{} -6084,Bradium_Fragments,Bradium Fragments,3,0,,0,,,,,,,,,,,,,{},{},{} -6085,Shaggy_Muffler,Shaggy Muffler,3,0,,0,,,,,,,,,,,,,{},{},{} -6086,Withered_Flower,Withered Flower,3,890,,10,,,,,,,,,,,,,{},{},{} -6087,Crystal_Of_Soul_01,Spiritual Crystal,3,1050,,10,,,,,,,,,,,,,{},{},{} -6088,Crystal_Of_Soul_02,Spiritual Crystal,3,1050,,10,,,,,,,,,,,,,{},{},{} -6089,Piece_Of_Darkness,Dark Piece,3,1000,,10,,,,,,,,,,,,,{},{},{} -6090,Purified_Bradium,Refined Bradium,3,1100,,50,,,,,,,,,,,,,{},{},{} -6091,Dark_Red_Scale,Darkred Scale Piece,3,200000,,10,,,,,,,,,,,,,{},{},{} -6092,Singing_Crystal_Piece,Piece Of Singing Crystal,3,0,,10,,,,,,,,,,,,,{},{},{} -6093,Egg_Of_Draco,Draco's Egg,3,0,,0,,,,,,,,,,,,,{},{},{} -6094,Traditional_Cookie,Traditional Sweets,3,20,,10,,,,,,,,,,,,,{},{},{} -6095,Flavored_Alcohol,Flavored Alcohol,3,1000,,10,,,,,,,,,,,,,{},{},{} -6096,Fish_With_Blue_Back,Fish With Blue Back,3,20,,10,,,,,,,,,,,,,{},{},{} -6097,Pumpkin_Pie_,Pumpkin Pie,3,1000,,10,,,,,,,,,,,,,{},{},{} -6098,Small_Snow_Flower,Small Snow Flower,3,1000,,10,,,,,,,,,,,,,{},{},{} -6099,Grilled_Rice_Cake,Grilled Rice Cake,3,20,,10,,,,,,,,,,,,,{},{},{} -6100,Damp_Darkness,Damp Darkness,3,1000,,10,,,,,,,,,,,,,{},{},{} -6101,Attendance_Card,Attendance Card,3,0,,0,,,,,,,,,,,,,{},{},{} -6102,Report_On_Splendide,Report On Splendide,3,0,,0,,,,,,,,,,,,,{},{},{} -6103,Report_On_Manuk,Report On Manuk,3,0,,0,,,,,,,,,,,,,{},{},{} -6104,Big_Cell,Big Cell,3,1000,,10,,,,,,,,,,,,,{},{},{} -6105,Morning_Dew,Morning Dew,3,20,,10,,,,,,,,,,,,,{},{},{} -6106,Well_Ripened_Berry,Well Ripened Berry,3,20,,10,,,,,,,,,,,,,{},{},{} -6107,Sunset_On_The_Rock,Sunset On The Rock,3,1000,,10,,,,,,,,,,,,,{},{},{} -6108,Apple_Pudding,Apple Pudding,3,1000,,10,,,,,,,,,,,,,{},{},{} -6109,Plant_Neutrient,Plant Neutrient,3,20,,10,,,,,,,,,,,,,{},{},{} -6110,Vital_Flower,Vital Flower,3,1000,,10,,,,,,,,,,,,,{},{},{} -6111,Mystic_Stone,Mystic Stone,3,1000,,10,,,,,,,,,,,,,{},{},{} -6112,Fresh_Plant,Fresh Plant,3,1000,,10,,,,,,,,,,,,,{},{},{} -6113,Vital_Flower_,Vital Flower,3,1000,,10,,,,,,,,,,,,,{},{},{} -6114,Flame_Gemstone,Flame Gemstone,3,1000,,10,,,,,,,,,,,,,{},{},{} -6115,Bun_,Bun,3,1000,,10,,,,,,,,,,,,,{},{},{} -6116,Succu_Pet_Coupon,Succubus Pet Exchange Coupon,3,0,,0,,,,,,,,,,,,,{},{},{} -6117,Imp_Pet_Coupon,Imp Pet Exchange Coupon,3,0,,0,,,,,,,,,,,,,{},{},{} -6118,Chung_E_Pet_Coupon,Chung E Exchange Coupon,3,0,,0,,,,,,,,,,,,,{},{},{} -6119,Natural_Leather,Cow Leather,3,0,,0,,,,,,,,,,,,,{},{},{} -6120,Face_Paint,Face Paint,3,120,,20,,,,,,,,,,,,,{},{},{} -6121,Makeover_Brush,Makeover Brush,3,10,,0,,,,,,,,,,,,,{},{},{} -6122,Paint_Brush,Paint Brush,3,10,,0,,,,,,,,,,,,,{},{},{} -6123,Surface_Paint,Surface Paint,3,200,,30,,,,,,,,,,,,,{},{},{} -6124,Wolf's_Flute,Wolf Flute,3,10,,0,,,,,,,,,,,,,{},{},{} -6125,Lucky_Box,Spring Time Box,3,10,,0,,,,,,,,,,,,,{},{},{} -6126,Happy_Box,Summer Happy Box,3,10,,0,,,,,,,,,,,,,{},{},{} -6127,Purification_Stone,Purification Stone,3,0,,0,,,,,,,,,,,,,{},{},{} -6128,Guillotine_Antidote,Antidote,3,0,,0,,,,,,,,,,,,,{},{},{} -6129,Ticket_Nightmare,Nightmare Terror Exchange Coupon,3,0,,10,,,,,,,,,,,,,{},{},{} -6130,Ticket_Loli_Ruri,Loli Ruri Exchange Coupon,3,0,,10,,,,,,,,,,,,,{},{},{} -6131,Ticket_Goblin_Leader,Goblin Leader Exchange Coupon,3,0,,10,,,,,,,,,,,,,{},{},{} -6132,Ticket_Incubus,Incubus Exchange Coupon,3,0,,10,,,,,,,,,,,,,{},{},{} -6133,Ticket_Miyabi_Ningyo,Miyabi Ningyo Exchange Coupon,3,0,,10,,,,,,,,,,,,,{},{},{} -6134,Ticket_Whisper,Giant Whisper Exchange Coupon,3,0,,10,,,,,,,,,,,,,{},{},{} -6135,Ticket_Wicked_Nymph,Evil Nymph Exchange Coupon,3,0,,10,,,,,,,,,,,,,{},{},{} -6136,Ticket_Medusa,Medusa Exchange Coupon,3,0,,10,,,,,,,,,,,,,{},{},{} -6137,Ticket_Stoneshooter,Stone Shooter Exchange Coupon,3,0,,10,,,,,,,,,,,,,{},{},{} -6138,Ticket_Marionette,Marionette Exchange Coupon,3,0,,10,,,,,,,,,,,,,{},{},{} -6139,Ticket_Leafcat,Leaf Cat Exchange Coupon,3,0,,10,,,,,,,,,,,,,{},{},{} -6140,Ticket_Dullahan,Dullahan Exchange Coupon,3,0,,10,,,,,,,,,,,,,{},{},{} -6141,Ticket_Shinobi,Shinobi Exchange Coupon,3,0,,10,,,,,,,,,,,,,{},{},{} -6142,Ticket_Golem,Golem Exchange Coupon,3,0,,10,,,,,,,,,,,,,{},{},{} -6143,Ticket_Civil_Servant,Civil Servant Exchange Coupon,3,0,,10,,,,,,,,,,,,,{},{},{} -6144,Heartbroken_Tears,Regrettable Tears,3,1000,,2,,,,,,,,,,,,,{},{},{} -6145,Vulcan_Bullet,Vulcan Bullet,3,10,,2,,,,,,,,,,,,,{},{},{} -6146,Magic_Gear_Fuel,Magic Gear Fuel,3,300,,30,,,,,,,,,,,,,{},{},{} -6147,Liquid_Condensed_Bullet,Liquid Condensed Bullet,3,100,,3,,,,,,,,,,,,,{},{},{} -6148,Chocolate_Of_Eternity,Eternity Of Chocolate,3,0,,0,,,,,,,,,,,,,{},{},{} -6149,Plain_Chocolate,Simple Chocolate,3,0,,0,,,,,,,,,,,,,{},{},{} -6150,Key_Of_The_Mansion,Key of The Mansion,3,0,,0,,,,,,,,,,,,,{},{},{} -6151,Peice_Of_Great_Bradium,Giant Bradium Fragment,3,0,,0,,,,,,,,,,,,,{},{},{} -6152,Glittering_Crystal,Glittering Crystal,3,0,,0,,,,,,,,,,,,,{},{},{} -6153,Special_Exchange_Coupon,Special Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6154,Broken_Horn_Pipe,Broken Horn Pipe,3,0,,10,,,,,,,,,,,,,{},{},{} -6155,Coke_Membership_Card,Member Card,3,0,,0,,,,,,,,,,,,,{},{},{} -6156,Approval_Report,Approval Report,3,0,,10,,,,,,,,,,,,,{},{},{} -6157,Poring_Ticket,Poring Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6158,Drops_Ticket,Drops Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6159,Poporing_Ticket,Poporing Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6160,Lunatic_Ticket,Lunatic Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6161,Picky_Ticket,Picky Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6162,Pecopeco_Ticket,Peco Peco Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6163,Savage_Baby_Ticket,Savage Babe Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6164,Spore_Ticket,Spore Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6165,Poison_Spore_Ticket,Poison Spore Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6166,Chonchon_Ticket,Chonchon Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6167,Steel_Chonchon_Ticket,Steel Chonchon Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6168,Petit_Ticket,Sky Petite Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6169,Deviruchi_Ticket,Deviruchi Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6170,Isis_Ticket,Isis Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6171,Smokie_Ticket,Smokie Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6172,Dokebi_Ticket,Dokebi Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6173,Desert_Wolf_B_Ticket,Baby Desert Wolf Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6174,Yoyo_Ticket,Yoyo Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6175,Sohee_Ticket,Sohee Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6176,Rocker_Ticket,Rocker Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6177,Hunter_Fly_Ticket,Hunter Fly Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6178,Orc_Warrior_Ticket,Orc Warrior Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6179,Bapho_Jr_Ticket,Bapho Jr. Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6180,Munak_Ticket,Munak Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6181,Bongun_Ticket,Bongun Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6182,Goblin_Ticket,Christmas Goblin Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6183,Hardtack_Ticket,Rice Cake Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6184,Zherlthsh_Ticket,Zherlthsh Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6185,Alice_Ticket,Alice Exchange Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6186,Monkey_Wrench,Monkey Wrench,3,500,,10,,,,,,,,,,,,,{},{},{} -6187,Blank_Card,Blank Card,3,20,,10,,,,,,,,,,,,,{},{},{} -6188,Slot_Coupon,Slotting Advertisement,3,20,,10,,,,,,,,,,,,,{},{},{} -6189,Magic_Book_FB,Spell Book (Fire Bolt),3,0,,0,,,,,,,,,,,,,{},{},{} -6190,Magic_Book_CB,Spell Book (Cold Bolt),3,0,,0,,,,,,,,,,,,,{},{},{} -6191,Magic_Book_LB,Spell Book (Lightening Bolt),3,0,,0,,,,,,,,,,,,,{},{},{} -6192,Magic_Book_SG,Spell Book (Storm Gust),3,0,,0,,,,,,,,,,,,,{},{},{} -6193,Magic_Book_LOV,Spell Book (Lord Of Vermilion),3,0,,0,,,,,,,,,,,,,{},{},{} -6194,Magic_Book_MS,Spell Book (Meteor Storm),3,0,,0,,,,,,,,,,,,,{},{},{} -6195,Magic_Book_CM,Spell Book (Comet),3,0,,0,,,,,,,,,,,,,{},{},{} -6196,Magic_Book_TV,Spell Book (Tetra Vortex),3,0,,0,,,,,,,,,,,,,{},{},{} -6197,Magic_Book_TS,Spell Book (Thunder Storm),3,0,,0,,,,,,,,,,,,,{},{},{} -6198,Magic_Book_JT,Spell Book (Jupitel Thunder),3,0,,0,,,,,,,,,,,,,{},{},{} -6199,Magic_Book_WB,Spell Book (Water Ball),3,0,,0,,,,,,,,,,,,,{},{},{} -6200,Magic_Book_HD,Spell Book (Heaven's Drive),3,0,,0,,,,,,,,,,,,,{},{},{} -6201,Magic_Book_ES,Spell Book (Earth Spike),3,0,,0,,,,,,,,,,,,,{},{},{} -6202,Magic_Book_ES_,Spell Book (Earth Strain),3,0,,0,,,,,,,,,,,,,{},{},{} -6203,Magic_Book_CL,Spell Book (Chain Lightning),3,0,,0,,,,,,,,,,,,,{},{},{} -6204,Magic_Book_CR,Spell Book (Crimson Rock),3,0,,0,,,,,,,,,,,,,{},{},{} -6205,Magic_Book_DL,Spell Book (Drain Life),3,0,,0,,,,,,,,,,,,,{},{},{} -6206,I_Love_You,I Love You,3,0,,0,,,,,,,,,,,,,{},{},{} -6207,Thank_You,Thank You,3,0,,0,,,,,,,,,,,,,{},{},{} -6208,I_Respect_You,I Respect You,3,0,,0,,,,,,,,,,,,,{},{},{} -6209,Glory_Of_Knights,Knight's Honor,3,0,,0,,,,,,,,,,,,,{},{},{} -6210,Seed_Of_Horny_Plant,Seed Of Thorny Plant,3,600,,1,,,,,,,,,,,,,{},{},{} -6211,Bloodsuck_Plant_Seed,Bloodsuck Plant Seed,3,800,,1,,,,,,,,,,,,,{},{},{} -6212,Bomb_Mushroom_Spore,Bomb Mushroom Spore,3,1000,,1,,,,,,,,,,,,,{},{},{} -6213,Explosive_Powder,Explosive Powder,3,500,,1,,,,,,,,,,,,,{},{},{} -6214,Smoke_Powder,Smoke Powder,3,500,,1,,,,,,,,,,,,,{},{},{} -6215,Tear_Gas,Tear Gas,3,500,,1,,,,,,,,,,,,,{},{},{} -6216,Oil_Bottle,Oil Bottle,3,1000,,1,,,,,,,,,,,,,{},{},{} -6217,Mandragora_Flowerpot,Mandragora Flowerpot,3,2000,,1,,,,,,,,,,,,,{},{},{} -6218,Disin_Delivery_Box,Delivery Daishin Box,3,0,,0,,,,,,,,,,,,,{},{},{} -6219,Para_Team_Mark,Eden Group Mark,3,0,,0,,,,,,,,,,,,,{},{},{} -6220,Mysterious_Dyestuff,Mysterious Dyestuff,3,0,,10,,,,,,,,,,,,,{},{},{} -6221,Mystic_Leaf_Cat_Ball,Mystic Leaf Cat Ball,3,0,,0,,,,,,,,,,,,,{},{},{} -6222,Shining_Beads,Shining Beads,3,20,,0,,,,,,,,,,,,,{},{},{} -6223,Carnium,Carnium,3,2000,,150,,,,,,,,,,,,,{},{},{} -6224,Bradium,Bradium,3,2000,,150,,,,,,,,,,,,,{},{},{} -6225,HD_Carnium,HD Carnium,3,0,,10,,,,,,,,,,,,,{},{},{} -6226,HD_Bradium,HD Bradium,3,0,,10,,,,,,,,,,,,,{},{},{} -6228,Guarantee_Weapon_9Up,+9 Weapon Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6229,Guarantee_Weapon_8Up,+8 Weapon Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6230,Guarantee_Weapon_7Up,+7 Weapon Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6231,Guarantee_Weapon_6Up,+6 Weapon Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6232,Guarantee_Armor_9Up,+9 Armor Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6233,Guarantee_Armor_8Up,+8 Armor Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6234,Guarantee_Armor_7Up,+7 Armor Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6235,Guarantee_Armor_6Up,+6 Armor Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6236,Blue_Card_7,Blue Card 7,3,0,,0,,,,,,,,,,,,,{},{},{} -6237,Guarana_Fruit,Guarana Fruit,3,0,,0,,,,,,,,,,,,,{},{},{} -6238,Guarantee_Weapon_11Up,+11 Weapon Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6239,Guarantee_Armor_11Up,+11 Armor Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6240,HD_Oridecon,HD Oridecon,3,20,,10,,,,,,,,,,,,,{},{},{} -6241,HD_Elunium,HD Elunium,3,20,,10,,,,,,,,,,,,,{},{},{} -6242,Midgard_Coin,Midgard Coin,3,20,,10,,,,,,,,,,,,,{},{},{} -6243,Exchange_Coupon,Exchange Coupon,3,0,,0,,,,,,,,,,,,,{},{},{} -6244,Gun_Powder,Gun Powder,3,10,,1,,,,,,,,,,,,,{},{},{} -6245,Black_Powder,Black Powder,3,100,,1,,,,,,,,,,,,,{},{},{} -6246,Yellow_Powder,Yellow Powder,3,100,,1,,,,,,,,,,,,,{},{},{} -6247,White_Powder,White Powder,3,100,,1,,,,,,,,,,,,,{},{},{} -6248,Melange_Pot,Melange Pot,3,600,,10,,,,,,,,,,,,,{},{},{} -6249,Savage_Meat,Savage Meat,3,100,,10,,,,,,,,,,,,,{},{},{} -6250,Cooking_Skewer,Cooking Skewer,3,300,,10,,,,,,,,,,,,,{},{},{} -6251,Black_Charcoal,Black Charcoal,3,300,,10,,,,,,,,,,,,,{},{},{} -6252,Wolf_Blood,Blood Of Wolf,3,100,,10,,,,,,,,,,,,,{},{},{} -6253,Cold_Ice,Cold Ice,3,100,,10,,,,,,,,,,,,,{},{},{} -6254,Beef_Head_Meat,Beef Head,3,100,,10,,,,,,,,,,,,,{},{},{} -6255,Large_Cookpot,Large Cookpot,3,500,,10,,,,,,,,,,,,,{},{},{} -6256,Ice_Fragment,Ice Piece,3,100,,10,,,,,,,,,,,,,{},{},{} -6257,Ice_Crystal,Ice Crystal,3,100,,10,,,,,,,,,,,,,{},{},{} -6258,Comodo_Tropic_Fruit,Comodo Tropical Fruit,3,800,,10,,,,,,,,,,,,,{},{},{} -6259,Drocera_Tentacle,Drosera Tentacle,3,100,,10,,,,,,,,,,,,,{},{},{} -6260,Petti_Tail,Petite's Tail,3,100,,10,,,,,,,,,,,,,{},{},{} -6261,Fine_Noodle,Fine Noodles,3,500,,10,,,,,,,,,,,,,{},{},{} -6262,Cool_Gravy,Cool Gravy,3,400,,10,,,,,,,,,,,,,{},{},{} -6263,Coconut_Fruit,Coconut Fruit,3,100,,10,,,,,,,,,,,,,{},{},{} -6264,Melon,Melon,3,100,,10,,,,,,,,,,,,,{},{},{} -6265,Pineapple,Pineapple,3,100,,10,,,,,,,,,,,,,{},{},{} -6266,Cheat_Key,Key Of Deception,3,0,,0,,,,,,,,,,,,,{},{},{} -6267,Virtual_Key,Key Of Illusion,3,0,,0,,,,,,,,,,,,,{},{},{} -6268,Mirth_Key,Key Of Gaiety,3,0,,0,,,,,,,,,,,,,{},{},{} -6269,Master_Brush,A Master's Blush,3,0,,0,,,,,,,,,,,,,{},{},{} -6270,Mins_Picture,A Picture Of Minstrel Song,3,0,,0,,,,,,,,,,,,,{},{},{} -6271,Mins_Receipt,Receipt,3,0,,0,,,,,,,,,,,,,{},{},{} -6272,Experiment_Seed,Experiment Seed,3,0,,0,,,,,,,,,,,,,{},{},{} -6273,Altered_Seed,Seed For Experiment,3,0,,0,,,,,,,,,,,,,{},{},{} -6274,Saint_Cloth_Piece,A Piece Of Cloth Of A Saint,3,0,,0,,,,,,,,,,,,,{},{},{} -6275,King_Shield,Shield Of King,3,0,,0,,,,,,,,,,,,,{},{},{} -6276,Clear_Reagent,Clear Reagent,3,0,,0,,,,,,,,,,,,,{},{},{} -6277,Red_Reagent,Red Reagent,3,0,,0,,,,,,,,,,,,,{},{},{} -6278,Black_Reagent,Black Reagent,3,0,,0,,,,,,,,,,,,,{},{},{} -6279,Apple_Bomb_CB,Apple Bomb Guidebook,3,1000,,10,,,,,,,,,,,,,{},{},{} -6280,Pinepple_Bomb_CB,Pineapple Bomb Guidebook,3,1000,,10,,,,,,,,,,,,,{},{},{} -6281,Coconut_Bomb_CB,Coconut Fruit Bomb Guidebook,3,1000,,10,,,,,,,,,,,,,{},{},{} -6282,Melon_Bomb_CB,Melon Bomb Guidebook,3,1000,,10,,,,,,,,,,,,,{},{},{} -6283,Banana_Bomb_CB,Banana Bomb Guidebook,3,1000,,10,,,,,,,,,,,,,{},{},{} -6284,Plant_Genetic_Grow,How To Grow Plant Genes,3,1000,,10,,,,,,,,,,,,,{},{},{} -6285,Quality_Potion_Book,Manual: How To Make High Quality Potion,3,1000,,10,,,,,,,,,,,,,{},{},{} -6286,F_Max_Weight_Up_Scroll,F Max Weight Up Scroll,3,0,,10,,,,,,,,,,,,,{},{},{} -6287,F_Clothing_Dye_Coupon,Omni Clothing Dye,3,0,,0,,,,,,,,,,,,,{},{},{} -6288,F_Happy_Box,F Happy Box,3,10,,0,,,,,,,,,,,,,{},{},{} -6289,F_Mysterious_Dyestuff,F Mysterious Dyestuff,3,0,,10,,,,,,,,,,,,,{},{},{} -6290,F_New_Style_Coupon,F New Style Coupon,3,0,,10,,,,,,,,,,,,,{},{},{} -6291,F_Enriched_Elunium,F Enriched Elunium,3,2,,10,,,,,,,,,,,,,{},{},{} -6292,F_Enriched_Oridecon,F Enriched Oridecon,3,2,,10,,,,,,,,,,,,,{},{},{} -6293,F_Token_Of_Siegfried,F Token Of Siegfried,3,2,,10,,,,,,,,,,,,,{},{},{} -6294,F_Marriage_Covenant,F Marriage Covenant,3,0,,10,,,,,,,,,,,,,{},{},{} -6295,F_Clothing_Dye_Coupon2,F Clothing Dye Coupon2,3,0,,0,,,,,,,,,,,,,{},{},{} -6296,RF_Taining_Notice,Training Notice,3,20,,10,,,,,,,,,,,,,{},{},{} -6297,Bottle_To_Throw,Throwing Bottle,3,300,,10,,,,,,,,,,,,,{},{},{} -6298,Pumpkin_Head_Crushed,Pumpkin Head Crushed,3,20,,0,,,,,,,,,,,,,{},{},{} -6299,Worn_Cloth_Piece,Worn Cloth Piece,3,20,,0,,,,,,,,,,,,,{},{},{} -6300,J_7Draw,event,3,20,,10,,,,,,,,,,,,,{},{},{} -6301,J_Semi_Draw,event,3,20,,10,,,,,,,,,,,,,{},{},{} -6302,GM_Handwriting,GM Handwriting,3,20004,,0,,,,,,,,,,,,,{},{},{} -6303,Changed_Hydra_Ball,Changed Hydra Ball,3,0,,0,,,,,,,,,,,,,{},{},{} -6304,Sapa_Feat_Cert,Proof Of Sapha's Honor,3,0,,0,,,,,,,,,,,,,{},{},{} -6305,Frozen_Skin_Piece,Frozen Piece Of Skin,3,0,,0,,,,,,,,,,,,,{},{},{} -6306,Solid_Bloodstain,Hard Bloodstain,3,0,,0,,,,,,,,,,,,,{},{},{} -6307,Suspicious_Magic_Stone,Cursed Magical Stone,3,0,,0,,,,,,,,,,,,,{},{},{} -6308,Unidentified_Relic,Unidentified Relic,3,0,,0,,,,,,,,,,,,,{},{},{} -6309,E_Max_Weight_Up_Scroll,E Max Weight Up Scroll,3,0,,10,,,,,,,,,,,,,{},{},{} -6310,E_Cloth_Dye_Coupon,E Cloth Dye Coupon,3,0,,0,,,,,,,,,,,,,{},{},{} -6311,E_Happy_Box,E Happy Box,3,10,,0,,,,,,,,,,,,,{},{},{} -6312,E_Mysterious_Dyestuff,E Mysterious Dyestuff,3,0,,10,,,,,,,,,,,,,{},{},{} -6313,E_New_Style_Coupon,E New Style Coupon,3,0,,10,,,,,,,,,,,,,{},{},{} -6314,E_Enriched_Elunium,E Enriched Elunium,3,2,,10,,,,,,,,,,,,,{},{},{} -6315,E_Enriched_Oridecon,E Enriched Oridecon,3,2,,10,,,,,,,,,,,,,{},{},{} -6316,E_Token_Of_Siegfried,E Token Of Siegfried,3,2,,10,,,,,,,,,,,,,{},{},{} -6317,E_Marriage_Covenant,E Marriage Covenant,3,0,,10,,,,,,,,,,,,,{},{},{} -6318,E_Cloth_Dye_Coupon2,E Cloth Dye Coupon2,3,0,,0,,,,,,,,,,,,,{},{},{} -6319,Small_Bradium,Small Bradium,3,324,,10,,,,,,,,,,,,,{},{},{} -6320,Premium_Reset_Stone,Premium Reset Stone,3,20,,0,,,,,,,,,,,,,{},{},{} -6321,Rakehorn_Helm,Rakehorn Helm,3,822,,10,,,,,,,,,,,,,{},{},{} -6322,Antler_Helm,Antler Helmet,3,800,,10,,,,,,,,,,,,,{},{},{} -6323,Twinhorn_Helm,Two-Horned Helmet,3,728,,10,,,,,,,,,,,,,{},{},{} -6324,Singlehorn_Helm,Single Horned Helmet,3,702,,10,,,,,,,,,,,,,{},{},{} -6325,White_Spider_Limb,White Spider Limb,3,1004,,10,,,,,,,,,,,,,{},{},{} -6326,Queen_Wing_Piece,Queen Wing Piece,3,1630,,10,,,,,,,,,,,,,{},{},{} -6327,Limited_High_Density_Bradium,(Limited)High Density Bradium,3,20,,10,,,,,,,,,,,,,{},{},{} -6328,Calender_January,Calender January,3,20,,0,,,,,,,,,,,,,{},{},{} -6329,Calender_February,Calender February,3,20,,0,,,,,,,,,,,,,{},{},{} -6330,Calender_March,Calender March,3,20,,0,,,,,,,,,,,,,{},{},{} -6331,Calender_April,Calender April,3,20,,0,,,,,,,,,,,,,{},{},{} -6332,Calender_May,Calender May,3,20,,0,,,,,,,,,,,,,{},{},{} -6333,Calender_June,Calender June,3,20,,0,,,,,,,,,,,,,{},{},{} -6334,Calender_July,Calender July,3,20,,0,,,,,,,,,,,,,{},{},{} -6335,Calender_August,Calender August,3,20,,0,,,,,,,,,,,,,{},{},{} -6336,Calender_September,Calender September,3,20,,0,,,,,,,,,,,,,{},{},{} -6337,Calender_October,Calender October,3,20,,0,,,,,,,,,,,,,{},{},{} -6338,Calender_November,Calender November,3,20,,0,,,,,,,,,,,,,{},{},{} -6339,Calender_December,Calender December,3,20,,0,,,,,,,,,,,,,{},{},{} -6340,Fade_Notation_Green,Fade Notation Green,3,0,,10,,,,,,,,,,,,,{},{},{} -6341,Fade_Notation_Red,Fade Notation Red,3,0,,10,,,,,,,,,,,,,{},{},{} -6342,Fade_Notation_Purple,Fade Notation Purple,3,0,,10,,,,,,,,,,,,,{},{},{} -6343,Fade_Notation_Blue,Fade Notation Blue,3,0,,10,,,,,,,,,,,,,{},{},{} -6344,Muscle_Story,Muscle Story,3,0,,0,,,,,,,,,,,,,{},{},{} -6345,Love_Ball,Love Lump,3,0,,0,,,,,,,,,,,,,{},{},{} -6346,Seagate_Mark,Seagate Mark,3,0,,0,,,,,,,,,,,,,{},{},{} -6347,Bless_Word_Paper1,Bless Word Paper,3,4020,,0,,,,,,,,,,,,,{},{},{} -6348,Bless_Word_Paper2,Bless Word Paper,3,4020,,0,,,,,,,,,,,,,{},{},{} -6349,Bless_Word_Paper3,Bless Word Paper,3,4020,,0,,,,,,,,,,,,,{},{},{} -6350,Bless_Word_Paper4,Bless Word Paper,3,4020,,0,,,,,,,,,,,,,{},{},{} -6351,Bless_Word_Paper5,Bless Word Paper,3,4020,,0,,,,,,,,,,,,,{},{},{} -6352,Bless_Word_Paper6,Bless Word Paper,3,4020,,0,,,,,,,,,,,,,{},{},{} -6353,Bless_Word_Paper7,Bless Word Paper,3,4020,,0,,,,,,,,,,,,,{},{},{} -6354,Bless_Word_Paper8,Bless Word Paper,3,4020,,0,,,,,,,,,,,,,{},{},{} -6355,Bless_Word_Paper9,Bless Word Paper,3,4020,,0,,,,,,,,,,,,,{},{},{} -6356,Bless_Word_Paper10,Bless Word Paper,3,4020,,0,,,,,,,,,,,,,{},{},{} -6357,Fortune_Cookie_Fail,Fortune Cookie Fail,3,4020,,10,,,,,,,,,,,,,{},{},{} -6358,Free_Cash_Coupon,Free Cash Coupon,3,0,,0,,,,,,,,,,,,,{},{},{} -6359,Guidebook_Exchange,Guidebook Exchange,3,0,,0,,,,,,,,,,,,,{},{},{} -6360,Scarlet_Pts,Scarlet Point,3,100,,5,,,,,,,,,,,,,{},{},{} -6361,Indigo_Pts,Indigo Point,3,100,,5,,,,,,,,,,,,,{},{},{} -6362,Yellow_Wish_Pts,Yellow Wish Point,3,100,,5,,,,,,,,,,,,,{},{},{} -6363,Lime_Green_Pts,Lime Green Point,3,100,,5,,,,,,,,,,,,,{},{},{} -6364,Woe_Coin,GvG Coin,3,0,,0,,,,,,,,,,,,,{},{},{} -6365,Arena_Coin,Arena Coin,3,0,,0,,,,,,,,,,,,,{},{},{} -6366,Turbo_Track_Coin,Turbo Track Coin,3,0,,0,,,,,,,,,,,,,{},{},{} -6367,Kafra_Coin,Kafra Coin,3,0,,0,,,,,,,,,,,,,{},{},{} -6368,Endless_Coin,Endless Tower Coin,3,0,,0,,,,,,,,,,,,,{},{},{} -6369,Amatsu_Bead_A,Amatsu Bead A,3,0,,0,,,,,,,,,,,,,{},{},{} -6370,Amatsu_Bead_Ma,Amatsu Bead Ma,3,0,,0,,,,,,,,,,,,,{},{},{} -6371,Amatsu_Bead_Tsu,Amatsu Bead Tsu,3,0,,0,,,,,,,,,,,,,{},{},{} -6372,Amatsu_Bead_Jam,Amatsu Bead Jam,3,0,,0,,,,,,,,,,,,,{},{},{} -6373,Amatsu_Bead_Bo,Amatsu Bead Bo,3,0,,0,,,,,,,,,,,,,{},{},{} -6374,Amatsu_Bead_Ree,Amatsu Bead Ree,3,0,,0,,,,,,,,,,,,,{},{},{} -6375,Amatsu_Bead_!,Amatsu Bead !,3,0,,0,,,,,,,,,,,,,{},{},{} -6376,KVM_Badge,KVM Badge,3,0,,0,,,,,,,,,,,,,{},{},{} -6377,Buy_Market_Permit,Buy Market Permit,3,20,,10,,,,,,,,,,,,,{},{},{} -6378,Winning_Mark,Winning Mark,3,0,,0,,,,,,,,,,,,,{},{},{} -6379,Card_Coin,Card Coin,3,20,,10,,,,,,,,,,,,,{},{},{} -6380,Mora_Coin,Mora Coin,3,20,,0,,,,,,,,,,,,,{},{},{} -6381,Field_Shovel,Field Shovel,3,20,,10,,,,,,,,,,,,,{},{},{} -6382,Urn,Urn,3,20,,10,,,,,,,,,,,,,{},{},{} -6383,Clue_Of_Lope,Lope's Clue,3,20,,10,,,,,,,,,,,,,{},{},{} -6384,Ring_Of_Lope,Lope's Ring,3,0,,0,,,,,,,,,,,,,{},{},{} -6385,Research_Tool_Bag,Research Tool Bag,3,0,,0,,,,,,,,,,,,,{},{},{} -6386,Bathtub_R_Sample,Bath Water Sample,3,20,,0,,,,,,,,,,,,,{},{},{} -6387,Teeth_Sample,Teeth Sample,3,20,,0,,,,,,,,,,,,,{},{},{} -6388,Scale_Sample,Scale Sample,3,20,,0,,,,,,,,,,,,,{},{},{} -6389,Puddle_R_Sample,Sample Of Puddle Research,3,20,,0,,,,,,,,,,,,,{},{},{} -6390,Small_Pocket,Small Pocket,3,20,,0,,,,,,,,,,,,,{},{},{} -6391,Splendid_Supply_Kit,Splendid Supply Kit,3,20,,2000,,,,,,,,,,,,,{},{},{} -6392,Bradium_Box,Bradium Box,3,20,,10,,,,,,,,,,,,,{},{},{} -6393,Round_Feather,Round Feather,3,525,,10,,,,,,,,,,,,,{},{},{} -6394,Golden_Feather,Golden Feather,3,487,,10,,,,,,,,,,,,,{},{},{} -6395,Angel_Magic_Power,Angel Magic Powder,3,615,,10,,,,,,,,,,,,,{},{},{} -6396,Auger_Of_Spirit,Auger Of Spirit,3,0,,10,,,,,,,,,,,,,{},{},{} -6397,PR_Team_Ticket,PR Team Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6398,Develop_Team_Ticket,Develop Team Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6399,Marketing_Team_Ticket,Marketing Team Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6400,Operating_Team_Ticket,Operating Team Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6401,Palm_O,Palm Oil,3,0,,500,,,,,,,,,,,,,{},{},{} -6402,Oil_Palm_F,Palm Oil Fruit,3,0,,50,,,,,,,,,,,,,{},{},{} -6403,Comodo_L,Comodo Leather,3,5,,10,,,,,,,,,,,,,{},{},{} -6404,Caress_H,Keris Hilt,3,0,,100,,,,,,,,,,,,,{},{},{} -6405,Cendrawasih_F,Cendrawasih Feather,3,3,,10,,,,,,,,,,,,,{},{},{} -6406,Cendrawasih_SF,Shining Cendrawasih Feather,3,10,,100,,,,,,,,,,,,,{},{},{} -6407,Sang_Stone_Fragment,Raw Crystal Stone Fragment,3,10,,10,,,,,,,,,,,,,{},{},{} -6408,Sang_Stone,Raw Crystal Stone,3,10,,10,,,,,,,,,,,,,{},{},{} -6409,Sang_Stone_Mass,Raw Crystal Stone Mass,3,20,,10,,,,,,,,,,,,,{},{},{} -6410,Idul_Fitri_Card,Idul Fitri Card,3,10,,10,,,,,,,,,,,,,{},{},{} -6411,Ripe_Watermelon,Ripe Watermelon,3,20,,10,,,,,,,,,,,,,{},{},{} -6412,Special_Medal,Special Medal,3,0,,0,,,,,,,,,,,,,{},{},{} -6413,New_Insurance,New Insurance,3,2,,10,,,,,,,,,,,,,{},{},{} -6414,Raganta_Card,Ragunta Card,3,20,,10,,,,,,,,,,,,,{},{},{} -6415,Strange_Embryo,Strange Embryo,3,0,,0,,,,,,,,,,,,,{},{},{} -6416,Pet_Exchange,Pet Exchange,3,0,,0,,,,,,,,,,,,,{},{},{} -6417,Silvervine,Silvervine Fruit,3,20,,0,,,,,,,,,,,,,{},{},{} -6418,Agrade_Coin,A Grade Coin,3,20,,0,,,,,,,,,,,,,{},{},{} -6419,Bgrade_Coin,B Grade Coin,3,20,,0,,,,,,,,,,,,,{},{},{} -6420,Cgrade_Coin,C Grade Coin,3,20,,0,,,,,,,,,,,,,{},{},{} -6421,Dgrade_Coin,D Grade Coin,3,20,,0,,,,,,,,,,,,,{},{},{} -6422,Egrade_Coin,E Grade Coin,3,20,,0,,,,,,,,,,,,,{},{},{} -6423,Anger_Seagod,Sea God's Wrath,3,20,,0,,,,,,,,,,,,,{},{},{} -6424,Halloween_Fragment,Spirit Piece,3,20,,0,,,,,,,,,,,,,{},{},{} -6425,Halloween_Certificate,Halloween Certificate,3,20,,0,,,,,,,,,,,,,{},{},{} -6426,Bad_Can,Bad Canned Food,3,20,,10,,,,,,,,,,,,,{},{},{} -6427,Bad_Can_Sack,Bad Canned Food Sack,3,0,,0,,,,,,,,,,,,,{},{},{} -6428,Bravery_Card_A,Adventure Card A,3,0,,0,,,,,,,,,,,,,{},{},{} -6429,Bravery_Card_B,Adventure Card B,3,0,,0,,,,,,,,,,,,,{},{},{} -6430,Picture_Piece,Picture Fragment,3,0,,0,,,,,,,,,,,,,{},{},{} -6431,Bucket,Pail,3,0,,100,,,,,,,,,,,,,{},{},{} -6432,Full_Bucket,Full Pail,3,0,,3000,,,,,,,,,,,,,{},{},{} -6433,Clean_Brush,Cleaning Brush,3,0,,300,,,,,,,,,,,,,{},{},{} -6434,Fix_Kit,Fix Kit,3,0,,1000,,,,,,,,,,,,,{},{},{} -6435,Fresh_Fruit,Fresh Fruit,3,0,,100,,,,,,,,,,,,,{},{},{} -6436,Ptotection_Seagod,Sea God's Call,3,20,,0,,,,,,,,,,,,,{},{},{} -6437,Scaraba_Perfume,Scaraba Perfume,3,0,,0,,,,,,,,,,,,,{},{},{} -6438,Unbreakable_Weap,Unbreakable Weapon,3,0,,10,,,,,,,,,,,,,{},{},{} -6439,Unbreakable_Def,Unbreakable Armor,3,0,,10,,,,,,,,,,,,,{},{},{} -6440,General_Lubricant,General Lubrication,3,20,,0,,,,,,,,,,,,,{},{},{} -6441,High_RankLubricant,Advanced Lubrication,3,20,,0,,,,,,,,,,,,,{},{},{} -6442,Octopus_Hunt_Stick,Octopus Hunting Skewer,3,0,,0,,,,,,,,,,,,,{},{},{} -6443,Sillit_Pong_Bottle,Sillit Pong Bottle,3,20,,0,,,,,,,,,,,,,{},{},{} -6444,Emperium_G,Emperium G,3,2,,1000,,,,,,,,,,,,,{},{},{} -6445,Blue_Card_X,Blue Card X,3,0,,10,,,,,,,,,,,,,{},{},{} -6446,Green_Paper,Green Paper,3,0,,0,,,,,,,,,,,,,{},{},{} -6447,Red_Paper,Red Paper,3,0,,0,,,,,,,,,,,,,{},{},{} -6448,White_Paper,White Paper,3,0,,0,,,,,,,,,,,,,{},{},{} -6449,Casual_Diary,Casual Diary,3,0,,0,,,,,,,,,,,,,{},{},{} -6450,Honest_Diary,Honest Diary,3,0,,0,,,,,,,,,,,,,{},{},{} -6451,Unknown_Fish,Unknown Fish,3,20,,0,,,,,,,,,,,,,{},{},{} -6452,Etoile_Ring,Etoile Ring,3,0,,0,,,,,,,,,,,,,{},{},{} -6453,Undelivered_Gift,Undelivered Gift,3,2,,10,,,,,,,,,,,,,{},{},{} -6454,Santa_Bag,Santa Bag,3,2,,10,,,,,,,,,,,,,{},{},{} -6455,Tiny_Ticket,Tiny Ticket,3,20,,0,,,,,,,,,,,,,{},{},{} -6456,Guarantee_Weapon_5Up,+5 Weapon Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6457,Guarantee_Armor_5Up,+5 Armor Refine Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6459,Jae_Sinho_Unpo,Jae Sinho Unpo,3,0,,0,,,,,,,,,,,,,{},{},{} -6460,Jae_Sinho_Undo,Jae Sinho Undo,3,0,,0,,,,,,,,,,,,,{},{},{} -6461,Mimong_Sungjin,Mimong Sungjin,3,0,,0,,,,,,,,,,,,,{},{},{} -6462,Gilsang_Yeoui,Gilsang Yeoui,3,0,,0,,,,,,,,,,,,,{},{},{} -6463,Sin_Sun_Jeonsul,Sin Sun Jeonsul,3,0,,0,,,,,,,,,,,,,{},{},{} -6464,Hate_Bundle,Hate Crate,3,0,,0,,,,,,,,,,,,,{},{},{} -6465,Guard_Coin,Guard Coin,3,0,,10,,,,,,,,,,,,,{},{},{} -6466,Clean_Water,Clean Water,3,20,,10,,,,,,,,,,,,,{},{},{} -6467,Perfume,Perfume,3,20,,10,,,,,,,,,,,,,{},{},{} -6468,Thai_Perfume,Thai Perfume,3,20,,10,,,,,,,,,,,,,{},{},{} -6469,Will_Of_Warrior,Warrior's Will,3,1000,,10,,,,,,,,,,,,,{},{},{} -6470,Blood_Thirst,Blood Thirst,3,1200,,10,,,,,,,,,,,,,{},{},{} -6471,Goast_Chill,Chills Of Death,3,1600,,10,,,,,,,,,,,,,{},{},{} -6472,Holy_Mom_Blaze,Holy Mom Blaze,3,0,,0,,,,,,,,,,,,,{},{},{} -6473,Amatsu_Orb01,Amatsu Orb01,3,0,,0,,,,,,,,,,,,,{},{},{} -6474,Amatsu_Orb02,Amatsu Orb02,3,0,,0,,,,,,,,,,,,,{},{},{} -6475,Amatsu_Orb03,Amatsu Orb03,3,0,,0,,,,,,,,,,,,,{},{},{} -6476,Amatsu_Orb04,Amatsu Orb04,3,0,,0,,,,,,,,,,,,,{},{},{} -6477,Amatsu_Orb05,Amatsu Orb05,3,0,,0,,,,,,,,,,,,,{},{},{} -6478,Amatsu_Orb06,Amatsu Orb06,3,0,,0,,,,,,,,,,,,,{},{},{} -6479,Amatsu_Orb07,Amatsu Orb07,3,0,,0,,,,,,,,,,,,,{},{},{} -6480,Event_coin,Poring Coin,3,0,,0,,,,,,,,,,,,,{},{},{} -6481,Holy_Rock_Piece,Holy Rock Piece,3,0,,0,,,,,,,,,,,,,{},{},{} -6482,Ancient_City_Key,Ancient City Key,3,0,,0,,,,,,,,,,,,,{},{},{} -6483,Dream_Scroll,Dream Scroll,3,0,,0,,,,,,,,,,,,,{},{},{} -6484,Enchant_Book,Enchant Book,3,0,,10,,,,,,,,,,,,,{},{},{} -6485,BlueCard_2,Blue 2 Card,3,0,,10,,,,,,,,,,,,,{},{},{} -6486,BlueCard_0,Blue 0 Card,3,0,,10,,,,,,,,,,,,,{},{},{} -6487,BlueCard_1,Blue 1 Card,3,0,,10,,,,,,,,,,,,,{},{},{} -6488,Thanks_Invest_Ticket,Thanks Invest Ticket,3,0,,10,,,,,,,,,,,,,{},{},{} -6489,Cats_Invest_Certif,Cats Invest Certificate,3,0,,10,,,,,,,,,,,,,{},{},{} -6490,Magic_Clay_Fragment,Magic Clay Fragment,3,0,,10,,,,,,,,,,,,,{},{},{} -6491,Magic_Clay,Magic Clay,3,0,,10,,,,,,,,,,,,,{},{},{} -6492,Magic_Clay_Lump,Magic Clay Lump,3,0,,10,,,,,,,,,,,,,{},{},{} -6493,Makibishi,Makibishi,3,30,,1,,,,,,,,,,,,,{},{},{} -6494,Kafra_Coin2,Kafra Coin,3,0,,0,,,,,,,,,,,,,{},{},{} -6495,Para_Logro_Badge,Eden Merit Badge,3,0,,0,,,,,,,,,,,,,{},{},{} -6496,Tikbalang_Thick_Spine,Tikbalang's Thick Spine,3,300,,10,,,,,,,,,,,,,{},{},{} -6497,Lesser_Agimat,Lesser Agimat,3,20,,50,,,,,,,,,,,,,{},{},{} -6498,Jejellopy,Jejellopy,3,200,,10,,,,,,,,,,,,,{},{},{} -6499,Ancient_Grudge,Ancient Grudge,3,500,,10,,,,,,,,,,,,,{},{},{} -6500,Sharp_Bamboo,Sharpened Bamboo,3,0,,0,,,,,,,,,,,,,{},{},{} -6501,Salt_Bag,Salt Bag,3,0,,0,,,,,,,,,,,,,{},{},{} -6502,Silver_Cross,The Cross,3,0,,0,,,,,,,,,,,,,{},{},{} -6503,Soul_Protection,Spiritual Protection,3,0,,0,,,,,,,,,,,,,{},{},{} -6504,Cast_Iron_Caldron,Cast-Iron Caldron,3,0,,0,,,,,,,,,,,,,{},{},{} -6505,Purified_Bone,Purified Spirit Bone,3,0,,0,,,,,,,,,,,,,{},{},{} -6506,Memorial_Bouquet,Offering Bouquet,3,0,,0,,,,,,,,,,,,,{},{},{} -6507,Evil_Bone,Evil Spirit Bone,3,0,,0,,,,,,,,,,,,,{},{},{} -6508,Silver_Bracelet,Silver Bracelet,3,300,,10,,,,,,,,,,,,,{},{},{} -6509,Mysterious_Flower,Mysterious Flower,3,500,,10,,,,,,,,,,,,,{},{},{} -6510,Elegant_Flower,Elegant Flower,3,300,,10,,,,,,,,,,,,,{},{},{} -6511,Beautiful_Flower,Beautiful Flower,3,300,,10,,,,,,,,,,,,,{},{},{} -6512,Charm_Fire,Fire Amulet,3,100,,1,,,,,,,,,,,,,{},{},{} -6513,Charm_Ice,Ice Amulet,3,100,,1,,,,,,,,,,,,,{},{},{} -6514,Charm_Wind,Wind Amulet,3,100,,1,,,,,,,,,,,,,{},{},{} -6515,Charm_Earth,Earth Amulet,3,100,,1,,,,,,,,,,,,,{},{},{} -6516,Bakonawa_Doll,Bakonawa Doll,3,3000,,10,,,,,,,,,,,,,{},{},{} -6517,Bangungot_Doll,Bangungot Doll,3,3000,,10,,,,,,,,,,,,,{},{},{} -6518,Buwaya_Doll,Buwaya Doll,3,3000,,10,,,,,,,,,,,,,{},{},{} -6519,Collected_Samples,Collected Sample,3,0,,0,,,,,,,,,,,,,{},{},{} -6520,Lost_Belongings,Lost Belongings,3,0,,0,,,,,,,,,,,,,{},{},{} -6521,Royal_Certificate,Royal Certificate,3,0,,0,,,,,,,,,,,,,{},{},{} -6522,Royal_Certificate_,Royal Certificate,3,0,,0,,,,,,,,,,,,,{},{},{} -6523,Bakonawa_Spirit_Piece,Piece of Bakonawa's Spirit,3,3000,,10,,,,,,,,,,,,,{},{},{} -6524,Bangungot_Spirit_Piece,Piece of Bangungot's Spirit,3,3000,,10,,,,,,,,,,,,,{},{},{} -6525,Buwaya_Spirit_Piece,Piece of Buwaya's Spirit,3,3000,,10,,,,,,,,,,,,,{},{},{} -6526,BlueCard_Happy,BlueCard Happy,3,0,,10,,,,,,,,,,,,,{},{},{} -6527,BlueCard_Enjoy,BlueCard Enjoy,3,0,,10,,,,,,,,,,,,,{},{},{} -6528,BlueCard_Light,BlueCard Light,3,0,,10,,,,,,,,,,,,,{},{},{} -6529,BlueCard_Mid,BlueCard Mid,3,0,,10,,,,,,,,,,,,,{},{},{} -6530,BlueCard_Fall,BlueCard Fall,3,0,,10,,,,,,,,,,,,,{},{},{} -6531,Royal_Certificate__,Royal Certificate,3,0,,0,,,,,,,,,,,,,{},{},{} -6532,Honey_Songpyun,Honey Songpyun,3,0,,10,,,,,,,,,,,,,{},{},{} -6533,Torn_Document,Torn Document,3,2,,500,,,,,,,,,,,,,{},{},{} -6534,Fruit_Sundae,Fruit Sundae,3,2,,50,,,,,,,,,,,,,{},{},{} -6535,Red_Cloth,Red Cloth,3,0,,10,,,,,,,,,,,,,{},{},{} -6536,Star_Decor,Star Decor,3,0,,10,,,,,,,,,,,,,{},{},{} -6537,Sky_Medal,Sky Medal,3,20,,0,,,,,,,,,,,,,{},{},{} -6538,Real_Blank_Card,Real Blank Card,3,20,,0,,,,,,,,,,,,,{},{},{} -6539,Old_Left_Lapine,Old Left Lapine,3,0,,0,,,,,,,,,,,,,{},{},{} -6540,Golden_Leaf,Golden Leaf,3,0,,0,,,,,,,,,,,,,{},{},{} -6541,Avant_Research_Data,Avant Research Data,3,0,,0,,,,,,,,,,,,,{},{},{} -6542,Star_Shape_Mushroom,Star Shape Mushroom,3,20,,100,,,,,,,,,,,,,{},{},{} -6543,Lv110_Achieved_Coin,Lv110 Achieved Coin,3,0,,0,,,,,,,,,,,,,{},{},{} -6544,Lv120_Achieved_Coin,Lv120 Achieved Coin,3,0,,0,,,,,,,,,,,,,{},{},{} -6545,Firm_Hair,Firm Hair,3,0,,0,,,,,,,,,,,,,{},{},{} -6546,Younger_Bro_Letter,Younger Bro Letter,3,0,,0,,,,,,,,,,,,,{},{},{} -6547,Stained_Research_Book,Stained Research Book,3,0,,0,,,,,,,,,,,,,{},{},{} -6548,Piece_Of_Lapine_Wing,Piece Of Lapine Wing,3,0,,0,,,,,,,,,,,,,{},{},{} -6549,Courtesy_Ticket,Courtesy Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -6550,Brownie_Ticket,Brownie Ticket,3,20,,0,,,,,,,,,,,,,{},{},{} -6551,RWC_Spirit_Auger,RWC Spirit Auger,3,0,,10,,,,,,,,,,,,,{},{},{} -6552,Mail_Package,Mail Package,3,0,,0,,,,,,,,,,,,,{},{},{} -6553,Leaf_Made_Wood,Leaf Made Wood,3,0,,0,,,,,,,,,,,,,{},{},{} -6554,Seed_Box,Seed Box,3,0,,0,,,,,,,,,,,,,{},{},{} -6555,Birthday_Candle,Birthday Candle,3,0,,0,,,,,,,,,,,,,{},{},{} -6556,Nespresso_Ticket,Nespresso Ticket,3,0,,10,,,,,,,,,,,,,{},{},{} -6557,Fancy_Fairy_Wing,Fancy Fairy Wing,3,2350,,10,,,,,,,,,,,,,{},{},{} -6558,Pile_Of_Acorn,Pile Of Acorn,3,1500,,10,,,,,,,,,,,,,{},{},{} -6559,Eye_Drops,Eye Drops,3,1780,,10,,,,,,,,,,,,,{},{},{} -6560,Leaf_Bookmark,Leaf Bookmark,3,3000,,10,,,,,,,,,,,,,{},{},{} -6561,Dustball,Dustball,3,2000,,10,,,,,,,,,,,,,{},{},{} -6562,Tiny_Mouse_Tail,Tiny Mouse Tail,3,0,,0,,,,,,,,,,,,,{},{},{} -6563,Weeds,Weeds,3,0,,0,,,,,,,,,,,,,{},{},{} -6564,Captive_Hatchling,Captive Hatchling,3,0,,10,,,,,,,,,,,,,{},{},{} -6565,Racy_Spice,Racy Spice,3,20,,10,,,,,,,,,,,,,{},{},{} -6566,Cacao99_Recipe,Cacao99 Recipe,3,0,,0,,,,,,,,,,,,,{},{},{} -6567,Choco_Drink_Recipe,Choco Drink Recipe,3,0,,0,,,,,,,,,,,,,{},{},{} -6581,Holy_Amulet,Holy Amulet,3,20,,10,,,,,,,,,,,,,{},{},{} -6583,3rd_Test_Pass,3rd Test Pass,3,0,,0,,,,,,,,,,,,,{},{},{} -6592,Small_Wooden_Chest,Small Wooden Chest,3,0,,10,,,,,,,,,,,,,{},{},{} -6593,Cryptura_Hair_Coupon,Cryptura Hair Coupon,3,0,,0,,,,,,,,,,,,,{},{},{} -6594,Magic_Bronze_Bullion,Magic Bronze Bullion,3,0,,1000,,,,,,,,,,,,,{},{},{} -6595,Hammer_Of_Velund,Hammer Of Velund,3,0,,500,,,,,,,,,,,,,{},{},{} -6596,Anvil_Of_Velund,Anvil Of Velund,3,0,,2000,,,,,,,,,,,,,{},{},{} -6597,Bracelet_Of_Velund,Bracelet Of Velund,3,0,,500,,,,,,,,,,,,,{},{},{} -6598,Rib_Of_Jormungand,Rib Of Jormungand,3,0,,10000,,,,,,,,,,,,,{},{},{} -6599,Spirit_Of_Hugin,Spirit Of Hugin,3,0,,100,,,,,,,,,,,,,{},{},{} -6600,Spirit_Of_Munin,Spirit Of Munin,3,0,,100,,,,,,,,,,,,,{},{},{} -6601,Chisel_Of_Giant,Chisel Of Giant,3,0,,1000,,,,,,,,,,,,,{},{},{} -6602,Secret_Of_Rune,Secret Of Rune,3,0,,100,,,,,,,,,,,,,{},{},{} -6603,Skin_Of_Hraesvelg,Skin Of Hraesvelg,3,0,,500,,,,,,,,,,,,,{},{},{} -6604,Essence_Rune_Magic,Essence Rune Magic,3,0,,0,,,,,,,,,,,,,{},{},{} -6605,Muspellium,Muspellium,3,0,,0,,,,,,,,,,,,,{},{},{} -6606,P_Cart_C,Cute Cart Remodel Coupon,3,0,,10,,,,,,,,,,,,,{},{},{} -6607,Temporal_Crystal,Temporal Crystal,3,20,,10,,,,,,,,,,,,,{},{},{} -6608,Coagulated_Spell,Coagulated Spell,3,20,,10,,,,,,,,,,,,,{},{},{} -6609,Glast_Decayed_Nail,Glast Decayed Nail,3,2800,,10,,,,,,,,,,,,,{},{},{} -6610,Glast_Horrendous_Mouth,Glast Horrendous Mouth,3,3200,,10,,,,,,,,,,,,,{},{},{} -6611,Colorful_Key,Colorful Key,3,50000,,10,,,,,,,,,,,,,{},{},{} -6612,Gold_Coin_Basket,Gold Coin Basket,3,300000,,200,,,,,,,,,,,,,{},{},{} -6613,Colorful_Brooch,Colorful Brooch,3,100000,,10,,,,,,,,,,,,,{},{},{} -6615,Siege_Guild_Coin,Siege Guild Coin,3,0,,10,,,,,,,,,,,,,{},{},{} -6616,Lmtd_Manny_Card,Limited Manny Card,3,20,,10,,,,,,,,,,,,,{},{},{} -6617,Lmtd_Sid_Card,Limited Sid Card,3,20,,10,,,,,,,,,,,,,{},{},{} -6618,Lmtd_Diego_Card,Limited Diego Card,3,20,,10,,,,,,,,,,,,,{},{},{} -6619,Lmtd_Scrat_Card,Limited Scrat Card,3,20,,10,,,,,,,,,,,,,{},{},{} -6623,Rough_Energy_Crystal,Rough Energy Crystal,3,0,,10,,,,,,,,,,,,,{},{},{} -6624,Purified_Energy_Crystal,Purified Energy Crystal,3,0,,10,,,,,,,,,,,,,{},{},{} -6625,High_Purity_Energy_Xtal,High Energy Crystal,3,0,,10,,,,,,,,,,,,,{},{},{} - -6635,Blacksmith_Blessing,Blacksmith Blessing,3,20,,0,,,,,,,,,,,,,{},{},{} -6636,Floor_Str,Strength Stone(Upper),3,10,,100,,,,,,,,,,,,,{ bonus bStr,1; },{},{} -6637,Floor_Int,Intelligence Stone(Upper),3,10,,100,,,,,,,,,,,,,{ bonus bInt,1; },{},{} -6638,Floor_Agi,Agility Stone(Upper),3,10,,100,,,,,,,,,,,,,{ bonus bAgi,1; },{},{} -6639,Floor_Dex,Dexterity Stone(Upper),3,10,,100,,,,,,,,,,,,,{ bonus bDex,1; },{},{} -6640,Floor_Vit,Health Stone(Upper),3,10,,100,,,,,,,,,,,,,{ bonus bVit,1; },{},{} -6641,Floor_Luk,Lucky Stone(Upper),3,10,,100,,,,,,,,,,,,,{ bonus bLuk,1; },{},{} -6642,ATKStone_Middle,Attack Stone(Middle),3,10,,100,,,,,,,,,,,,,{ bonus2 bAddClass,Class_All,1; },{},{} -6643,Floor_Matk,Magical Stone(Middle),3,10,,100,,,,,,,,,,,,,{ bonus bMatkRate,1; },{},{} -6644,HITStone_Bottom,Hit Stone(Lower),3,10,,100,,,,,,,,,,,,,{ bonus bHit,1; },{},{} -6645,FLEEStone_Bottom,Evasion Stone(Lower),3,10,,100,,,,,,,,,,,,,{ bonus bFlee,1; },{},{} - -6669,Jade_Leaf,Emerald Leaf,3,0,,10,,,,,,,,,,,,,{},{},{} - -6697,Costumes_Exchange_Coupons,Costumes Exchange Coupons,3,10,,10,,,,,,,,,,,,,{},{},{} -6646,Poring_Badge,Poring Badge,3,0,,0,,,,,,,,,,,,,{},{},{} -6648,Shabby_Crown,Old Crown,3,10,,10,,,,0,,,,,,,,,{},{},{} -6649,Broken_Horn,Broken Horn,3,10,,10,,,,0,,,,,,,,,{},{},{} -6650,Shabby_Ring,Old Ring,3,10,,10,,,,0,,,,,,,,,{},{},{} -6651,Rusty_Bracelet,Rusty Bracalet,3,10,,10,,,,0,,,,,,,,,{},{},{} -6652,Old_Photo_Album,Old Photo Album,3,10,,10,,,,0,,,,,,,,,{},{},{} -6653,Shabby_Pill,Old Pill,3,10,,10,,,,0,,,,,,,,,{},{},{} -6654,Needle_And_Thread,Needle And Thread,3,0,,0,,,,,,,,,,,,,{},{},{} -6655,Firm_Pumpkin,Firm Pumpkin,3,0,,0,,,,,,,,,,,,,{},{},{} -6656,Goast_Free_Charm,Goast Free Charm,3,0,,0,,,,,,,,,,,,,{},{},{} -6657,Memory_Of_Jack,Memory Of Jack,3,0,,0,,,,,,,,,,,,,{},{},{} -6658,Halloween_Coin,Halloween Coin,3,0,,0,,,,,,,,,,,,,{},{},{} -6665,RWC_Inicializer,RWC Inicializer,3,0,,10,,,,,,,,,,,,,{},{},{} -6671,Geffen_Coin_Magic_Tournament,Geffen Coin Magic Tournament,3,10,,0,,,,,,,,,,,,,{},{},{} -6672,Shard_of_Gray,Shard of Gray,3,10,,0,,,,,,,,,,,,,{},{},{} -6673,Bossnia_Tickets,Bossnia Tickets,3,10,,0,,,,,,,,,,,,,{},{},{} -6674,GM_Coin,GM Coin,3,0,,10,,,,,,,,,,,,,{},{},{} -6681,XMAS_Cookie,Christmas Cookie,3,20,,10,,,,,,,,,,,,,{},{},{} -6682,Bag_Of_Selling_Goods,Bag Of Selling Goods,3,20,,10,,,,,,,,,,,,,{},{},{} -6683,Dried_Flower,Dried Flower,3,10,,10,,,,,,,,,,,,,{},{},{} -6684,TokenOfHero,Token Of Hero,3,10,,0,,,,,,,,,,,,,{},{},{} -6685,Morocc_Certification,Morocc Certification,3,10,,0,,,,,,,,,,,,,{},{},{} -6686,Brick,Brick,3,10,,2000,,,,,,,,,,,,,{},{},{} -6687,Rope__,Rope,3,10,,2000,,,,,,,,,,,,,{},{},{} -6688,Wood_,Wood,3,10,,2000,,,,,,,,,,,,,{},{},{} -6689,BurningSkin,Burning Bug Skin,3,10,,0,,,,,,,,,,,,,{},{},{} -6690,YummyStem,Yummy Stem,3,10,,0,,,,,,,,,,,,,{},{},{} -6691,BurningFeather,Burning Feather,3,10,,0,,,,,,,,,,,,,{},{},{} -6692,PatrolLog,Patrol Log,3,10,,1,,,,,,,,,,,,,{},{},{} -6693,Stone_Of_Blessing,Stone Of Blessing,3,10,,10,,,,,,,,,,,,,{},{},{} -6694,Monster_Blood,Monster Blood,3,10,,10,,,,,,,,,,,,,{},{},{} -6695,ToothOfFlameGolem,Golem's Fiery Stone Tooth,3,10,,100,,,,,,,,,,,,,{},{},{} -6696,ToothOfFlameFrilldora,Frilldora's Fiery Nape,3,10,,10,,,,,,,,,,,,,{},{},{} -6698,Wooden_Axe,Wooden Axe,3,10,,1000,,,,,,,,,,,,,{},{},{} -6699,Faith_Silence,Faith Silence,3,10,,0,,,,,,,,,,,,,{},{},{} -6700,White_Snake_Scale,White Snake Scale,3,10,,0,,,,,,,,,,,,,{},{},{} -6701,Treasure_Dwarf,Treasure Dwarf,3,10,,0,,,,,,,,,,,,,{},{},{} -6702,Sweat_Dwarf,Sweat Dwarf,3,10,,0,,,,,,,,,,,,,{},{},{} -6703,Warrior_Tears,Warrior Tears,3,10,,0,,,,,,,,,,,,,{},{},{} -6704,Warrior_Anger,Warrior Anger,3,10,,0,,,,,,,,,,,,,{},{},{} -6705,Warrior_Certificate,Warrior Certificate,3,10,,0,,,,,,,,,,,,,{},{},{} -6706,Guardian_Flowers,Guardian Flowers,3,10,,0,,,,,,,,,,,,,{},{},{} -6707,Jeremy_Beauty_Coupon,Jeremy Beauty Coupon,3,10,,10,,,,,,,,,,,,,{},{},{} -6708,Mana_crystal,Mana Crystal,3,10,,,,,,,,,,,,,,,{},{},{} -6709,Crisp_Silk,Crisp Silk,3,10,,0,,,,,,,,,,,,,{},{},{} -6710,Tied_Snake,Tied Snake,3,10,,0,,,,,,,,,,,,,{},{},{} -6712,Lovely_Stick,Lovely Stick,3,0,,0,,,,,,,,,,,,,{},{},{} -6713,Heart_of_Soul,Heart of Soul,3,0,,0,,,,,,,,,,,,,{},{},{} -6714,Sheenas_Soul,Sheena's Soul,3,20,,0,,,,,,,,,,,,,{},{},{} -6715,P_Of_Evil_Soul,Darklord Soulpiece,3,20,,0,,,,,,,,,,,,,{},{},{} -6716,Cri_Stone,Critical Stone(Upper),6,10,,100,,,,,,,,,,,,,{ bonus bCritical,1; },{},{} -6717,MHPStone_Middle,Fitness Stone(Middle),6,10,,100,,,,,,,,,,,,,{ bonus bMaxHP,50; },{},{} -6718,MSPStone_Bottom,Magical Stone(Lower),6,10,,100,,,,,,,,,,,,,{ bonus bMaxSP,10; },{},{} -6719,Jitterbug's_Tooth,Jitterbug's Tooth,3,10,,100,,,,,,,,,,,,,{},{},{} -6720,Status_Reset_Coupon,Status Reset Coupon,18,10,,0,,,,0,0xFFFFFFFF,63,2,,,1,,,{ resetstatus; },{},{} -6721,Status_Reset_Coupon_,Status Reset Coupon,18,10,,0,,,,0,0xFFFFFFFF,63,2,,,1,,,{ resetstatus; },{},{} -6722,Delicious_Clam_Flesh,Delicious Clam Flesh,3,10,,0,,,,,,,,,,,,,{},{},{} -6723,Delicious_Canned_Food,Delicious Canned Food,3,10,,0,,,,,,,,,,,,,{},{},{} -6724,Savage_Box,Savage Box,3,10,,0,,,,,,,,,,,,,{},{},{} -6725,Grand_Peco_Box,Grand Peco Box,3,10,,0,,,,,,,,,,,,,{},{},{} -6726,Desert_Wolf_Box,Desert Wolf Box,3,10,,0,,,,,,,,,,,,,{},{},{} -6727,Arranged_Photo_Album,Arranged Photo Album,3,10,,0,,,,,,,,,,,,,{},{},{} -6732,Monster_Coin,Monster Coin,3,10,,0,,,,,,,,,,,,,{},{},{} -6733,Tingly_Feather,Tingly Feather,3,10,,0,,,,,,,,,,,,,{},{},{} -6734,Unknown_Meal,Unknown Meal,3,0,,0,,,,,,,,,,,,,{},{},{} -6735,Special_Condiment,Special Condiment,3,0,,20,,,,,,,,,,,,,{},{},{} -6736,Minced_Meat,Minced Meat,3,0,,20,,,,,,,,,,,,,{},{},{} -6737,Fermented_Wheat_Flour,Fermented Wheat Flour,3,0,,20,,,,,,,,,,,,,{},{},{} -6738,Rissole,Rissole,3,0,,0,,,,,,,,,,,,,{},{},{} -6739,Recipe,Recipe,3,0,,0,,,,,,,,,,,,,{},{},{} -6740,HealStone_Top,Stone Recovery(Upper),6,10,,100,,,,,,,,,,,,,{ bonus bAddItemHealRate,2; },{},{} -6741,HealStone2_Top,Stone Recovery Skills(Upper),6,10,,100,,,,,,,,,,,,,{ bonus bHealPower2,2; },{},{} -6742,HealStone_Middle,Stone Recovery(Middle),6,10,,100,,,,,,,,,,,,,{ bonus2 bHPRegenRate,10,10000; },{},{} -6743,HPStone_Middle,HP Stone(Middle),6,10,,100,,,,,,,,,,,,,{ bonus bMaxHPrate,1; },{},{} -6744,SPStone_Middle,SP Stone(Middle),6,10,,100,,,,,,,,,,,,,{ bonus bMaxSPrate,1; },{},{} -6745,HealStone_Bottom,Recovery Stone(Low),6,20,,10,,,,,,,,,,,,,{ bonus bSPGainValue,1; bonus bMagicHPGainValue,1; },{},{} -6746,Iron_Artifacts,Steel Artifact,3,10,,0,,,,,,,,,,,,,{},{},{} -6747,Iron_Artifacts_,Steel Artifact,3,10,,0,,,,,,,,,,,,,{},{},{} -6748,Daily_Report_He_And_His_Team,Daily Report He And His Team,3,10,,0,,,,,,,,,,,,,{},{},{} -6749,Operation_Control_Device,Operation Control Device,3,10,,0,,,,,,,,,,,,,{},{},{} -6750,Failed_Engine,Failed Engine,3,10,,10,,,,,,,,,,,,,{},{},{} -6751,Crushed_Can_Iron_Plate,Crushed Can Iron Plate,3,10,,10,,,,,,,,,,,,,{},{},{} -6752,Charleston_Parts,Charleston Parts,3,10,,10,,,,,,,,,,,,,{},{},{} -6753,Token_Of_Destruction,Token Of Destruction,3,10,,0,,,,,,,,,,,,,{},{},{} -6754,Collected_Medicinal_Herbs,Collected Medicinal Herbs,3,10,,0,,,,,,,,,,,,,{},{},{} -6755,Contaminated_Magic,Contaminated Magic,3,20,,10,,,,,,,,,,,,,{},{},{} -6756,Cohesive_Energy,Cohesive Energy,3,20,,0,,,,,,,,,,,,,{},{},{} -6757,The_Memory_Recorder,The Memory Recorder,3,20,,0,,,,,,,,,,,,,{},{},{} - -6762,Banana_Can,Banana Can,3,0,,10,,,,,,,,,,,,,{},{},{} -6763,Spicy_Rice_Cake,Spicy Rice Cake,3,0,,10,,,,,,,,,,,,,{},{},{} -6764,Hotdog,Hot Dog,3,0,,10,,,,,,,,,,,,,{},{},{} -6765,Big_Wheel_Cracker,Ferris Wheel Biscuit,3,0,,10,,,,,,,,,,,,,{},{},{} -6766,Ice_World_Ticket,Tickets Ice Kingdom,3,0,,0,,,,,,,,,,,,,{},{},{} -6767,Summer_Fes_Coin,Summer Festival Coins,3,0,,0,,,,,,,,,,,,,{},{},{} -6768,Red_Beans_Of_Ice,Shaved Ice For Red Beans,3,0,,0,,,,,,,,,,,,,{},{},{} -6769,Sweet_Rice_Cake,Sweet Bread,3,0,,0,,,,,,,,,,,,,{},{},{} -6770,Shark,Shark,3,1,,10,,,,,,,,,,,,,{},{},{} -6771,Bluefin_Tuna,Bonito,3,1,,10,,,,,,,,,,,,,{},{},{} -6772,Octopus,Octopus,3,1,,10,,,,,,,,,,,,,{},{},{} -6773,Snapper,Sea Bream,3,1,,10,,,,,,,,,,,,,{},{},{} -6774,Piranha,Piranha,3,1,,10,,,,,,,,,,,,,{},{},{} -6775,Salmon,Salmon,3,1,,10,,,,,,,,,,,,,{},{},{} -6776,Eels,Eel,3,1,,10,,,,,,,,,,,,,{},{},{} -6777,Carp,Carp,3,1,,10,,,,,,,,,,,,,{},{},{} -6778,Squid_2,Squid,3,1,,10,,,,,,,,,,,,,{},{},{} -6779,Mackerel,Mackerel,3,1,,10,,,,,,,,,,,,,{},{},{} -6780,Crucian_Carp,Crucian Carp,3,1,,10,,,,,,,,,,,,,{},{},{} -6781,Living_Earthworm,Earthworms Alive,3,1,,10,,,,,,,,,,,,,{},{},{} -6782,Fresh_Lobster,Fresh Shrimp,3,1,,10,,,,,,,,,,,,,{},{},{} -6784,Squid_Skewer,Squid Skewer,3,0,,0,,,,,,,,,,,,,{},{},{} -6785,Fantastic_Sauce,Source Of Fantasy,3,0,,0,,,,,,,,,,,,,{},{},{} -6786,Squid_Of_Bbq,Squid Barbecue,3,0,,0,,,,,,,,,,,,,{},{},{} -6787,Good_Firewood,Long Firewood,3,0,,0,,,,,,,,,,,,,{},{},{} -6788,Rose_Knife,Rose Knife,3,0,,0,,,,,,,,,,,,,{},{},{} -6789,Custom_Pan,Customized Plates,3,0,,0,,,,,,,,,,,,,{},{},{} -6790,BigStone_Top,Large Stone(Upper),6,10,,100,,,,,,,,,,,,,{ bonus2 bAddSize,Size_Large,1; },{},{} -6791,MediumStone_Top,Medium Stone(Upper),6,10,,100,,,,,,,,,,,,,{ bonus2 bAddSize,Size_Medium,1; },{},{} -6792,SmallStone_Top,Small Stone(Upper),6,10,,100,,,,,,,,,,,,,{ bonus2 bAddSize,Size_Small,1; },{},{} -6795,Ticket_Special_RO2,Ticket Special RO2,3,10,,0,,,,,,,,,,,,,{},{},{} -6796,RO2_Name_Card,RO2 Name Card,3,10,,0,,,,,,,,,,,,,{},{},{} -6797,11th_Coin,11th Anniversary Coin,3,0,,0,,,,,,,,,,,,,{},{},{} -6803,Fragments_Of_Gigan,Fragments Of Gigan,3,10,,10,,,,,,,,,,,,,{},{},{} -6804,ORGANIC_PUMPKIN,Organic Pumpkin,3,20,,10,,,,,,,,,,,,,{},{},{} -6805,INORGANIC_PUMPKIN,Inorganic Pumpkin,3,20,,10,,,,,,,,,,,,,{},{},{} -6813,Kafra_Ticket,Kafra Ticket,3,10,,10,,,,,,,,,,,,,{},{},{} -6814,Swordman_Soul,Swordman Soul,3,10,,10,,,,,,,,,,,,,{},{},{} -6815,Merchant_Soul,Merchant Soul,3,10,,10,,,,,,,,,,,,,{},{},{} -6816,Thief_Soul,Thief Soul,3,10,,10,,,,,,,,,,,,,{},{},{} -6817,Mage_Soul,Mage Soul,3,10,,10,,,,,,,,,,,,,{},{},{} -6818,Archer_Soul,Archer Soul,3,10,,10,,,,,,,,,,,,,{},{},{} -6819,Acolyte_Soul,Acolyte Soul,3,10,,10,,,,,,,,,,,,,{},{},{} -6820,Particles_Of_Energy,Energy Fragment,3,0,,10,,,,,,,,,,,,,{},{},{} -6821,Solo_Troops_Badge,Single Union Badge,3,0,,0,,,,,,,,,,,,,{},{},{} -6824,Experimental_Dong_Memory_Record,Experimental Dong Memory Record,3,10,,10,,,,,,,,,,,,,{},{},{} -6825,Air_Cleaner_Box,Air Cleaner Box,3,10,,10000,,,,,,,,,,,,,{},{},{} -6826,Fresh_Grapes,Fresh Grapes,3,10,,100,,,,,,,,,,,,,{},{},{} -6827,Complete_Machine_Parts,Complete Machine Parts,3,10,,0,,,,,,,,,,,,,{},{},{} -6828,Gravity_Safety_Device,Gravity Safety Device,3,10,,100,,,,,,,,,,,,,{},{},{} -6832,Questioned_Parts,Questioned Parts,3,10,,10,,,,,,,,,,,,,{},{},{} -6833,Limited_Token_of_Ziegfried,(Limited) Token of Ziegfried,3,10,,10,,,,,,,,,,,,,{},{},{} -6834,Legendary_Fur,Legendary Fur,3,10,,10,,,,,,,,,,,,,{},{},{} -6835,Legendary_Mane,Legendary Mane,3,10,,10,,,,,,,,,,,,,{},{},{} -6836,Talisman_Of_Soul,Talisman Of Soul,3,10,,0,,,,,,,,,,,,,{},{},{} -6837,Piece_Of_Soul_Mouse,Piece Of Soul Mouse,3,10,,0,,,,,,,,,,,,,{},{},{} -6838,Secret_Orders_Of_Prophet_K,Secret Orders Of Prophet K,3,10,,0,,,,,,,,,,,,,{},{},{} -6839,Gold_Choco_Coin,Gold Choco Coin,3,10,,0,,,,,,,,,,,,,{},{},{} -6840,Silver_Choco_Coin,Silver Choco Coin,3,10,,0,,,,,,,,,,,,,{},{},{} -6841,Bronze_Choco_Coin,Bronze Choco Coin,3,10,,0,,,,,,,,,,,,,{},{},{} -6842,Huge_Jewery,Huge Jewery,3,10,,0,,,,,,,,,,,,,{},{},{} -6843,Thin_Ring,Thin Ring,3,10,,0,,,,,,,,,,,,,{},{},{} -6844,Mild_Stone,Mild Stone,3,10,,0,,,,,,,,,,,,,{},{},{} -6845,That_Thing,That Thing,3,10,,0,,,,,,,,,,,,,{},{},{} -6846,Limited_Gym_Membership_Card,(Limited)Gym Membership Card,6,10,,10,,,,,,,,,,,,,{},{},{} -6847,Very_Small_Box,Very Small Box,3,10,,0,,,,,,,,,,,,,{},{},{} -6848,Light_Box,Light Box,3,10,,0,,,,,,,,,,,,,{},{},{} -6849,Request_Complete_Certificate,Request Complete Certificate,3,10,,0,,,,,,,,,,,,,{},{},{} -6850,Questionable_Box,Questionable Box,3,10,,0,,,,,,,,,,,,,{},{},{} -6851,Questionable_Document,Questionable Document,3,10,,0,,,,,,,,,,,,,{},{},{} -6852,Super_Corrector,Super Corrector,3,10,,0,,,,,,,,,,,,,{},{},{} -6853,Thanks_Bouquet,Thanks Bouquet,3,10,,0,,,,,,,,,,,,,{},{},{} -6854,Novus_Captured,Novus Captured,3,10,,0,,,,,,,,,,,,,{},{},{} -6855,Tatacho_Captured,Tatacho Captured,3,10,,0,,,,,,,,,,,,,{},{},{} -6856,Manuscript_Written_By_Pigoreum,Manuscript Written By Pigoreum,3,10,,0,,,,,,,,,,,,,{},{},{} -6857,Very_Hard_Stone,Very Hard Stone,3,10,,0,,,,,,,,,,,,,{},{},{} -6858,Lude_Captured,Lude Captured,3,10,,0,,,,,,,,,,,,,{},{},{} -6859,Wanderer_Captured,Wanderer Captured,3,10,,0,,,,,,,,,,,,,{},{},{} -6860,Piece_Of_Soul_Cow,Piece Of Soul Cow,3,10,,0,,,,,,,,,,,,,{},{},{} -6862,Piece_Of_Soul_Tiger,Piece Of Soul Tiger,3,10,,0,,,,,,,,,,,,,{},{},{} -6863,Strong_Piece_Of_Soul_Tiger,Strong Piece Of Soul Tiger,3,10,,0,,,,,,,,,,,,,{},{},{} -6864,Safe_to_19_Weapon_Certificate,Safe to 19 Weapon Certificate,3,10,,0,,,,,,,,,,,,,{},{},{} -6865,Safe_to_19_Armor_Certificate,Safe to 19 Armor Certificate,3,10,,0,,,,,,,,,,,,,{},{},{} -6866,Piece_Of_Soul_Rabbit,Piece Of Soul Rabbit,3,0,,0,,,,,,,,,,,,,{},{},{} -6867,Large_Insect_Barrel,Large Insect Barrel,3,0,,0,,,,,,,,,,,,,{},{},{} -6868,Medium_Insect_Barrel,Medium Insect Barrel,3,0,,0,,,,,,,,,,,,,{},{},{} -6869,Dust,Dust,3,0,,0,,,,,,,,,,,,,{},{},{} -6870,Safe_to_13_Weapon_Certificate,Safe to 13 Weapon Certificate,3,10,,0,,,,,,,,,,,,,{},{},{} -6871,Safe_to_14_Weapon_Certificate,Safe to 14 Weapon Certificate,3,10,,0,,,,,,,,,,,,,{},{},{} -6872,Safe_to_15_Weapon_Certificate,Safe to 15 Weapon Certificate,3,10,,0,,,,,,,,,,,,,{},{},{} -6873,Safe_to_16_Weapon_Certificate,Safe to 16 Weapon Certificate,3,10,,0,,,,,,,,,,,,,{},{},{} -6874,Safe_to_17_Weapon_Certificate,Safe to 17 Weapon Certificate,3,10,,0,,,,,,,,,,,,,{},{},{} -6875,Safe_to_18_Weapon_Certificate,Safe to 18 Weapon Certificate,3,10,,0,,,,,,,,,,,,,{},{},{} -6876,Safe_to_13_Armor_Certificate,Safe to 13 Armor Certificate,3,10,,0,,,,,,,,,,,,,{},{},{} -6877,Safe_to_14_Armor_Certificate,Safe to 14 Armor Certificate,3,10,,0,,,,,,,,,,,,,{},{},{} -6878,Safe_to_15_Armor_Certificate,Safe to 15 Armor Certificate,3,10,,0,,,,,,,,,,,,,{},{},{} -6879,Safe_to_16_Armor_Certificate,Safe to 16 Armor Certificate,3,10,,0,,,,,,,,,,,,,{},{},{} -6880,Safe_to_17_Armor_Certificate,Safe to 17 Armor Certificate,3,10,,0,,,,,,,,,,,,,{},{},{} -6881,Safe_to_18_Armor_Certificate,Safe to 18 Armor Certificate,3,10,,0,,,,,,,,,,,,,{},{},{} -6882,Advanced_Bait,Advanced Bait,3,10,,0,,,,,,,,,,,,,{},{},{} -6883,Pet_Snow_Bunny_Exchange_Ticket,Pet Snow Bunny Exchange Ticket,3,10,,10,,,,,,,,,,,,,{},{},{} -6884,Pet_Tikbalang_Exchange_Ticket,Pet Tikbalang Exchange Ticket,3,10,,10,,,,,,,,,,,,,{},{},{} -6885,Piece_Of_Soul_Dragon,Piece Of Soul Dragon,3,10,,0,,,,,,,,,,,,,{},{},{} -6886,Strong_Piece_Of_Soul_Dragon,Strong Piece Of Soul Dragon,3,10,,0,,,,,,,,,,,,,{},{},{} -6892,Invasion_Plan,Invasion Plan,3,10,,10,,,,,,,,,,,,,{},{},{} -6893,Human's_Cookbook,Human's Cookbook,3,10,,10,,,,,,,,,,,,,{},{},{} -6894,Champion_Badge,Champion Badge,3,10,,10,,,,,,,,,,,,,{},{},{} -6895,Processed_Ancient_Rune,Processed Ancient Rune,3,10,,0,,,,,,,,,,,,,{},{},{} -6896,Processed_Mystic_Rune,Processed Mystic Rune,3,10,,0,,,,,,,,,,,,,{},{},{} -6897,Blue_Whale,Blue Whale,3,10,,0,,,,,,,,,,,,,{},{},{} -6898,Whale,Whale,3,10,,0,,,,,,,,,,,,,{},{},{} -6899,Giant_Octopus,Giant Octopus,3,10,,0,,,,,,,,,,,,,{},{},{} -6900,Giant_Squid,Giant Squid,3,10,,0,,,,,,,,,,,,,{},{},{} -6901,Sturgeon,Sturgeon,3,10,,0,,,,,,,,,,,,,{},{},{} -6902,King_Lobster,King Lobster,3,10,,0,,,,,,,,,,,,,{},{},{} -6903,King_Earthworm,King Earthworm,3,10,,0,,,,,,,,,,,,,{},{},{} -6904,Piece_Of_Soul_Snake,Piece Of Soul Snake,3,10,,0,,,,,,,,,,,,,{},{},{} -6905,Broken_Magic_Stone,Broken Magic Stone,3,10,,0,,,,,,,,,,,,,{},{},{} -6906,Limited_High_Density_Kalunium,(Limited)High Density Kalunium,3,20,,10,,,,,,,,,,,,,{},{},{} -6907,Piece_Of_Soul_Horse,Piece Of Soul Horse,3,10,,0,,,,,,,,,,,,,{},{},{} -6908,ASPDStone_Robe,Stone ASPD (Garment),6,20,,100,,,,,,,,,,,,,{ bonus bAspd,1; },{},{} -6909,Actinidia_Cat_Fruit,Actinidia Cat Fruit,3,10,,0,,,,,,,,,,,,,{},{},{} -6910,Limited_Purified_Oridecon,(Limited) Purified Oridecon,3,10,,10,,,,,,,,,,,,,{},{},{} -6911,Limited_Purified_Eluminium,(Limited) Purified Eluminium,3,10,,10,,,,,,,,,,,,,{},{},{} -6912,Piece_Of_Soul_Sheep,Piece Of Soul Sheep,3,10,,0,,,,,,,,,,,,,{},{},{} -6913,Holy_Rosary,Holy Rosary,3,10,,0,,,,,,,,,,,,,{},{},{} -6914,Black_Horn,Black Horn,3,10,,0,,,,,,,,,,,,,{},{},{} -6915,Captured_Soul,Captured Soul,3,10,,0,,,,,,,,,,,,,{},{},{} -6916,Piece_Of_Soul_Monkey,Piece Of Soul Monkey,3,10,,0,,,,,,,,,,,,,{},{},{} -6917,Piece_Of_Soul_Chicken,Piece Of Soul Chicken,3,10,,0,,,,,,,,,,,,,{},{},{} -6919,Honor_Proof,Honor Token,3,10,,0,,,,,,,,,,,,,{},{},{} -6920,Rune_Magic_Powder,Rune Magic Powder,3,10,,10,,,,,,,,,,,,,{},{},{} -6921,Dehumidifiers,Dehumidifiers,3,10,,10,,,,,,,,,,,,,{},{},{} -6922,Sandpaper,Sandpaper,3,10,,10,,,,,,,,,,,,,{},{},{} -6923,Bright_Fire_Lights,Bright Fire Lights,3,10,,10,,,,,,,,,,,,,{},{},{} -6924,Red_Eye,Red Eye,3,10,,10,,,,,,,,,,,,,{},{},{} -6925,Letter_Of_Prisoner,Letter Of Prisoner,3,10,,0,,,,,,,,,,,,,{},{},{} -6926,Midgards_Histories,Rune-Midgarts History Book,3,10,,0,,,,,,,,,,,,,{},{},{} -6927,Stone_That_Contained_Sea,Stone That Contained Sea,3,10,,0,,,,,,,,,,,,,{},{},{} -6928,Poring_Scourer,Poring Scourer,3,10,,0,,,,,,,,,,,,,{},{},{} -6929,Letter_With_Stamped_Seal,Letter With Stamped Seal,3,10,,0,,,,,,,,,,,,,{},{},{} -6930,Samples_New_Business_Items,Samples New Business Items,3,10,,0,,,,,,,,,,,,,{},{},{} -6931,Secret_Documents,Secret Documents,3,10,,0,,,,,,,,,,,,,{},{},{} -6932,Rare_Book,Rare Book,3,10,,0,,,,,,,,,,,,,{},{},{} -6933,Banquet_Invitation_Letter,Banquet Invitation Letter,3,10,,0,,,,,,,,,,,,,{},{},{} -6934,Magnificent_Dish,Magnificent Dish,3,10,,1000,,,,,,,,,,,,,{},{},{} -6935,Advanced_Dish,Advanced Dish,3,10,,0,,,,,,,,,,,,,{},{},{} -6936,Cold_Core,Cold Core,3,10,,10,,,,,,,,,,,,,{},{},{} -6937,Silicone_Shell,Silicone Shell,3,10,,10,,,,,,,,,,,,,{},{},{} -6938,Hedgehog_Picks,Hedgehog Picks,3,10,,10,,,,,,,,,,,,,{},{},{} -6939,Old_Belt,Worn-Out Belt,3,10,,10,,,,,,,,,,,,,{},{},{} -6940,Moving_Dark_Matter,Moving Black Material,3,10,,10,,,,,,,,,,,,,{},{},{} -6941,Fragments_Valkyrie_Power,Fragments Valkyrie Power,3,10,,10,,,,,,,,,,,,,{},{},{} -6942,Will_Master,Will Master,3,10,,10,,,,,,,,,,,,,{},{},{} -6943,ATKStone_Top,Attack Stone(Upper),6,10,,100,,,,,,,,,,,,,{ bonus2 bAddClass,Class_All,1; },{},{} -6944,MATKStone_Top,Magic Stone(Upper),6,10,,100,,,,,,,,,,,,,{ bonus bMatkRate,1; },{},{} -6945,Floor_Str2,Strength Stone(Middle),6,10,,100,,,,,,,,,,,,,{ bonus bStr,1; },{},{} -6946,Floor_Int2,Intelligence Stone(Middle),6,10,,100,,,,,,,,,,,,,{ bonus bInt,1; },{},{} -6947,Floor_Agi2,Agility Stone(Middle),6,10,,100,,,,,,,,,,,,,{ bonus bAgi,1; },{},{} -6948,Floor_Dex2,Dexterity Stone(Middle),6,10,,100,,,,,,,,,,,,,{ bonus bDex,1; },{},{} -6949,Floor_Vit2,Vitality Stone(Middle),6,10,,100,,,,,,,,,,,,,{ bonus bVit,1; },{},{} -6950,Floor_Luk2,Lucky Stone(Middle),6,10,,100,,,,,,,,,,,,,{ bonus bLuk,1; },{},{} -6951,HPStone_Bottom,HP Stone(Lower),6,10,,100,,,,,,,,,,,,,{ bonus bMaxHPrate,1; },{},{} -6953,Ramor_Refine_Ticket,Ramor Refine Ticket,3,10,,0,,,,,,,,,,,,,{/*Refine succeed guarantee until +9 for item 2598 only*/},{},{} -6954,Piece_Of_Soul_Dog,Piece Of Soul Dog,3,10,,0,,,,,,,,,,,,,{},{},{} -6955,Piece_Of_Soul_Pig,Piece Of Soul Pig,3,10,,0,,,,,,,,,,,,,{},{},{} -6956,Captured_Sheep,Captured Sheep,3,10,,0,,,,,,,,,,,,,{},{},{} -6957,Lamb_Fleece,Lamb Fleece,3,10,,0,,,,,,,,,,,,,{},{},{} -6958,Lamb_Horns,Lamb Horns,3,10,,0,,,,,,,,,,,,,{},{},{} -6960,Air_Stronghold_Key,Sky Fortress Key,3,10,,10,,,,,,,,,,,,,{},{},{} -6961,Huge_Metal_Scrap,Huge Metal Scrap,3,10,0,1000,,,,,,,,,,,,,{},{},{} -6962,Old_Fuel,Old Fuel,3,10,0,100,,,,,,,,,,,,,{},{},{} - -6965,Fire_Property_Reactor_Blueprint,Fire Property Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{} -6966,Water_Property_Reactor_Blueprint,Water Property Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{} -6967,Earth_Property_Reactor_Blueprint,Earth Property Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{} -6968,Wind_Property_Reactor_Blueprint,Wind Property Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{} -6969,Fire_Res_Reactor_Blueprint,Fire Resistance Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{} -6970,Water_Res_Reactor_Blueprint,Water Resistance Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{} -6971,Earth_Res_Reactor_Blueprint,Earth Resistance Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{} -6972,Wind_Res_Reactor_Blueprint,Wind Resistance Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{} -6973,Recovery101_Reactor_Blueprint,Recovery101 Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{} -6974,Recovery102_Reactor_Blueprint,Recovery102 Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{} -6975,Recovery201_Reactor_Blueprint,Recovery201 Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{} -6976,Recovery202_Reactor_Blueprint,Recovery202 Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{} -6977,STR_Reactor_Blueprint,STR Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{} -6978,INT_Reactor_Blueprint,INT Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{} -6979,DEF_Reactor_Blueprint,DEF Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{} -6980,PD_Reactor_Blueprint,Perfect Dodge Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{} -6981,ATK_Reactor_Blueprint,Attack Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{} -6982,MATK_Reactor_Blueprint,Magical Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{} -6983,HP_Reactor_Blueprint,HP Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{} -6984,SP_Reactor_Blueprint,SP Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{} -6985,Frozen_Reactor_Blueprint,Frozen Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{} -6986,ASPD_Reactor_Blueprint,ASPD Reactor Blueprint,3,0,,10,,,,,,,,,,,,,{},{},{} - -// -7001,Mould_Powder,Mould Powder,3,466,,10,,,,,,,,,,,,,{},{},{} -7002,Ogre_Tooth,Ogre Tooth,3,658,,10,,,,,,,,,,,,,{},{},{} -7003,Anolian_Skin,Anolian Skin,3,968,,10,,,,,,,,,,,,,{},{},{} -7004,Mud_Lump,Mud Lump,3,876,,10,,,,,,,,,,,,,{},{},{} -7005,Skull,Skull,3,1044,,10,,,,,,,,,,,,,{},{},{} -7006,Wing_Of_Red_Bat,Wing of Red Bat,3,168,,10,,,,,,,,,,,,,{},{},{} -7007,Claw_Of_Rat,Claw of Rat,3,748,,10,,,,,,,,,,,,,{},{},{} -7008,Stiff_Horn,Stiff Horn,3,636,,10,,,,,,,,,,,,,{},{},{} -7009,Glitter_Shell,Glitter Shell,3,528,,10,,,,,,,,,,,,,{},{},{} -7010,Tail_Of_Steel_Scorpion,Tail of Steel Scorpion,3,548,,10,,,,,,,,,,,,,{},{},{} -7011,Claw_Of_Monkey,Claw of Monkey,3,466,,10,,,,,,,,,,,,,{},{},{} -7012,Tough_Scalelike_Stem,Tough Scalelike Stem,3,412,,10,,,,,,,,,,,,,{},{},{} -7013,Coral_Reef,Coral Reef,3,772,,10,,,,,,,,,,,,,{},{},{} -7014,Old_Portrait,Old Portrait,3,1500,,100,,,,,,,,,,,,,{},{},{} -7015,Bookclip_In_Memory,Bookclip in Memory,3,3000,,20,,,,,,,,,,,,,{},{},{} -7016,Spoon_Stub,Spoon Stub,3,2500,,20,,,,,,,,,,,,,{},{},{} -7017,Executioner's_Mitten,Executioner's Mitten,3,4500,,30,,,,,,,,,,,,,{},{},{} -7018,Young_Twig,Young Twig,3,50,,10,,,,,,,,,,,,,{},{},{} -7019,Loki's_Whispers,Loki's Whispers,3,20,,10,,,,,,,,,,,,,{},{},{} -7020,Mother's_Nightmare,Mother's Nightmare,3,20,,10,,,,,,,,,,,,,{},{},{} -7021,Foolishness_Of_Blind,Foolishness of the Blind,3,20,,10,,,,,,,,,,,,,{},{},{} -7022,Old_Hilt,Old Hilt,3,150,,30,,,,,,,,,,,,,{},{},{} -7023,Blade_Lost_In_Darkness,Blade Lost in Darkness,3,12000,,40,,,,,,,,,,,,,{},{},{} -7024,Bloody_Edge,Bloody Edge,3,10000,,40,,,,,,,,,,,,,{},{},{} -7025,Lucifer's_Lament,Lucifer's Lament,3,30000,,50,,,,,,,,,,,,,{},{},{} -7026,Key_Of_Clock_Tower,Key of Clock Tower,3,100,,30,,,,,,,,,,,,,{},{},{} -7027,Underground_Key,Key of Underground,3,100,,30,,,,,,,,,,,,,{},{},{} -7028,Invite_For_Duel,Invite for Duel,3,0,,0,,,,,,,,,,,,,{},{},{} -7029,Admission_For_Duel,Admission for Duel,3,0,,0,,,,,,,,,,,,,{},{},{} -7030,Claw_Of_Desert_Wolf,Claw of Desert Wolf,3,208,,10,,,,,,,,,,,,,{},{},{} -7031,Old_Frying_Pan,Old Frying Pan,3,196,,10,,,,,,,,,,,,,{},{},{} -7032,Piece_Of_Egg_Shell,Piece of Egg Shell,3,168,,10,,,,,,,,,,,,,{},{},{} -7033,Poison_Spore,Poison Spore,3,114,,10,,,,,,,,,,,,,{},{},{} -7034,Red_Socks_With_Holes,Red Stocking,3,100,,10,,,,,,,,,,,,,{},{},{} -7035,Matchstick,Matchstick,3,100,,10,,,,,,,,,,,,,{},{},{} -7036,Fang_Of_Garm,Fang of Hatii,3,100,,10,,,,,,,,,,,,,{},{},{} -7037,Trade_Coupon,Coupon,2,100,,0,,,,,,,,,,,,,{ /*set pcroom,(gettimetick(2)+7200);*/ },{},{} -7038,Yarn,Yarn,3,100,,10,,,,,,,,,,,,,{},{},{} -7039,Novice_Nametag,Newbie Tag,3,0,,10,,,,,,,,,,,,,{},{},{} -7040,Megaphone,Megaphone,3,1,,10,,,,,,,,,,,,,{},{},{} -7041,Fine_Grit,Fine Grit,3,120,,10,,,,,,,,,,,,,{},{},{} -7042,Leather_Bag_Of_Infinity,Leather Bag of Infinity,3,1,,10,,,,,,,,,,,,,{},{},{} -7043,Fine_Sand,Fine Sand,3,100,,10,,,,,,,,,,,,,{},{},{} -7044,Vigorgra,Vigorgra,3,1,,10,,,,,,,,,,,,,{},{},{} -7045,Magic_Paint,Magic Paint,3,1,,10,,,,,,,,,,,,,{},{},{} -7046,Cart_Parts,Cart Parts,3,1,,10,,,,,,,,,,,,,{},{},{} -7047,Alice's_Apron,Alice's Apron,3,2424,,10,,,,,,,,,,,,,{},{},{} -7048,Talon_Of_Griffin,Talon of Griffon,3,5418,,10,,,,,,,,,,,,,{},{},{} -7049,Stone,Stone,3,0,,30,,,,,,,,,,,,,{},{},{} -7050,Cotton_Mat,Cotton Mat,3,100,,10,,,,,,,,,,,,,{},{},{} -7051,Silk_Mat,Silk Mat,3,100,,10,,,,,,,,,,,,,{},{},{} -7052,Old_Magazine,Old Papers,3,100,,10,,,,,,,,,,,,,{},{},{} -7053,Cyfar,Cyfar,3,772,,10,,,,,,,,,,,,,{},{},{} -7054,Brigan,Brigan,3,746,,10,,,,,,,,,,,,,{},{},{} -7055,Animal_Pooopoo,Animal Poop,3,100,,50,,,,,,,,,,,,,{},{},{} -7056,Payroll_Of_Kafra,Payment Statement for Kafra Employee,3,1,,50,,,,,,,,,,,,,{},{},{} -7057,Gallar_Horn,Gjallar,3,1,,500,,,,,,,,,,,,,{},{},{} -7058,Gullraifnir,Gleipnir,3,1,,500,,,,,,,,,,,,,{},{},{} -7059,Cargo_Free_Ticket,Free Ticket for Kafra Storage,3,1,,0,,,,,,,,,,,,,{},{},{} -7060,Warp_Free_Ticket,Free Ticket for Kafra Transportation,3,1,,0,,,,,,,,,,,,,{},{},{} -7061,Cart_Free_Ticket,Free Ticket for the Cart Service,3,1,,0,,,,,,,,,,,,,{},{},{} -7062,Broken_Turtle_Shell,Broken Turtle Shell,3,280,,10,,,,,,,,,,,,,{},{},{} -7063,Soft_Feather,Soft Feather,3,280,,10,,,,,,,,,,,,,{},{},{} -7064,Dragon_Fly_Wing,Wing of Dragonfly,3,520,,10,,,,,,,,,,,,,{},{},{} -7065,Sea_Otter_Leather,Sea-Otter Fur,3,820,,10,,,,,,,,,,,,,{},{},{} -7066,Ice_Piece,Ice Cubic,3,660,,10,,,,,,,,,,,,,{},{},{} -7067,Stone_Piece,Stone Fragment,3,640,,10,,,,,,,,,,,,,{},{},{} -7068,Burn_Tree,Burnt Tree,3,722,,10,,,,,,,,,,,,,{},{},{} -7069,Broken_Armor_Piece,Destroyed Armor,3,1042,,10,,,,,,,,,,,,,{},{},{} -7070,Broken_Shell,Broken Shell,3,900,,10,,,,,,,,,,,,,{},{},{} -7071,Tatters_Clothes,Tattered Clothes,3,1280,,10,,,,,,,,,,,,,{},{},{} -7072,Rust_Suriken,Old Shuriken,3,1780,,10,,,,,,,,,,,,,{},{},{} -7073,Jewel_Of_Prayer,Freya's Jewel,3,1,,500,,,,,,,,,,,,,{},{},{} -7074,Iron_Glove,Thor's Gauntlets,3,1,,500,,,,,,,,,,,,,{},{},{} -7075,Iron_Maiden,Iron Maiden,3,1,,500,,,,,,,,,,,,,{},{},{} -7076,Mystery_Wheel,Wheel of the Unknown,3,1,,500,,,,,,,,,,,,,{},{},{} -7077,Silver_Fancy,Silver Ornament,3,1,,500,,,,,,,,,,,,,{},{},{} -7078,Anger_Of_Valkurye,Wrath of Valkyrie,3,1,,500,,,,,,,,,,,,,{},{},{} -7079,Feather_Of_Angel,Feather of Angel Wing,3,1,,500,,,,,,,,,,,,,{},{},{} -7080,Foot_Step_Of_Cat,Cat Tread,3,1,,500,,,,,,,,,,,,,{},{},{} -7081,Beard_Of_Women,Woman's Moustache,3,1,,500,,,,,,,,,,,,,{},{},{} -7082,Root_Of_Stone,Root of Stone,3,1,,500,,,,,,,,,,,,,{},{},{} -7083,Soul_Of_Fish,Spirit of Fish,3,1,,500,,,,,,,,,,,,,{},{},{} -7084,Saliva_Of_Bird,Sputum of Bird,3,1,,500,,,,,,,,,,,,,{},{},{} -7085,Tendon_Of_Bear,Sinew of Bear,3,1,,500,,,,,,,,,,,,,{},{},{} -7086,Symbol_Of_Sun,Emblem of the Sun God,3,1,,500,,,,,,,,,,,,,{},{},{} -7087,Breath_Of_Soul,Breath of Spirit,3,1,,500,,,,,,,,,,,,,{},{},{} -7088,Crystal_Of_Snow,Snow Crystal,3,1,,500,,,,,,,,,,,,,{},{},{} -7089,Indication_Of_Tempest,Omen of Tempest,3,1,,500,,,,,,,,,,,,,{},{},{} -7090,Slilince_Wave,Ripple,3,1,,500,,,,,,,,,,,,,{},{},{} -7091,Rough_Billows,Billow,3,1,,500,,,,,,,,,,,,,{},{},{} -7092,Air_Stream,Drifting Air,3,1,,500,,,,,,,,,,,,,{},{},{} -7093,Wheel,Cogwheel,3,1512,,10,,,,,,,,,,,,,{},{},{} -7094,Mystery_Piece,Fragment,3,1344,,10,,,,,,,,,,,,,{},{},{} -7095,Broken_Steel_Piece,Metal Fragment,3,1075,,10,,,,,,,,,,,,,{},{},{} -7096,Cold_Magma,Lava,3,1109,,10,,,,,,,,,,,,,{},{},{} -7097,Burning_Heart,Burning Heart,3,924,,10,,,,,,,,,,,,,{},{},{} -7098,Live_Coal,Live Coal,3,638,,10,,,,,,,,,,,,,{},{},{} -7099,Old_Magic_Circle,Worn-out Magic Scroll,3,773,,10,,,,,,,,,,,,,{},{},{} -7100,Sharp_Leaf,Sharp Leaf,3,806,,10,,,,,,,,,,,,,{},{},{} -7101,Peco_Wing_Feather,Peco Peco Feather,3,454,,10,,,,,,,,,,,,,{},{},{} -7102,Hideous_Dream,Nightmare,3,1075,,10,,,,,,,,,,,,,{},{},{} -7103,Unknown_Liquid_Bottle,Unknown Liquid Bottle,3,10,,10,,,,,,,,,,,,,{},{},{} -7104,Fake_Angel_Wing,False Angel Wing,3,756,,10,,,,,,,,,,,,,{},{},{} -7105,Fake_Angel_Loop,False Heaven Ring,3,924,,10,,,,,,,,,,,,,{},{},{} -7106,Goat's_Horn,Antelope Horn,3,672,,10,,,,,,,,,,,,,{},{},{} -7107,Gaoat's_Skin,Antelope Skin,3,756,,10,,,,,,,,,,,,,{},{},{} -7108,Boroken_Shiled_Piece,Piece of Shield,3,1680,,10,,,,,,,,,,,,,{},{},{} -7109,Shine_Spear_Blade,Shining Spear Blade,3,840,,10,,,,,,,,,,,,,{},{},{} -7110,Vroken_Sword,Broken Sword,3,588,,10,,,,,,,,,,,,,{},{},{} -7111,Smooth_Paper,Slick Paper,3,706,,10,,,,,,,,,,,,,{},{},{} -7112,Fright_Paper_Blade,Sharp Paper,3,907,,10,,,,,,,,,,,,,{},{},{} -7113,Broken_Pharaoh_Symbol,Broken Pharaoh Emblem,3,2016,,10,,,,,,,,,,,,,{},{},{} -7114,Tutankhamen's_Mask,Masque of Tutankhamen,3,10,,10,,,,,,,,,,,,,{},{},{} -7115,Harpy's_Feather,Harpy Feather,3,1142,,10,,,,,,,,,,,,,{},{},{} -7116,Harpy's_Claw,Harpy Talon,3,1210,,10,,,,,,,,,,,,,{},{},{} -7117,Rent_Spell_Book,Torn Magic Book,3,1142,,10,,,,,,,,,,,,,{},{},{} -7118,Rent_Scroll,Torn Scroll,3,1361,,10,,,,,,,,,,,,,{},{},{} -7119,Spawns,Bacillus,3,1025,,10,,,,,,,,,,,,,{},{},{} -7120,Burning_Horse_Shoe,Burning Horseshoe,3,823,,10,,,,,,,,,,,,,{},{},{} -7121,Honey_Jar,Honey Pot,3,622,,10,,,,,,,,,,,,,{},{},{} -7122,Hot_Hair,Burning Hair,3,974,,10,,,,,,,,,,,,,{},{},{} -7123,Dragon's_Skin,Dragon Skin,3,1025,,10,,,,,,,,,,,,,{},{},{} -7124,Sand_Lump,Sand Clump,3,706,,10,,,,,,,,,,,,,{},{},{} -7125,Scropion's_Nipper,Scorpion Claw,3,706,,10,,,,,,,,,,,,,{},{},{} -7126,Large_Jellopy,Large Jellopy,3,840,,10,,,,,,,,,,,,,{},{},{} -7127,Alcol_Create_Book,Alcohol Creation Guide,3,100000,,10,,,,,,,,,,,,,{},{},{} -7128,FireBottle_Create_Book,Bottle Grenade Creation Guide,3,100000,,10,,,,,,,,,,,,,{},{},{} -7129,Acid_Create_Book,Acid Bottle Creation Guide,3,100000,,10,,,,,,,,,,,,,{},{},{} -7130,Plant_Create_Book,Plant Bottle Creation Guide,3,100000,,10,,,,,,,,,,,,,{},{},{} -7131,Mine_Create_Book,Marine Sphere Creation Guide,3,100000,,10,,,,,,,,,,,,,{},{},{} -7132,Coating_Create_Book,Glistening Coat Creation Guide,3,100000,,10,,,,,,,,,,,,,{},{},{} -7133,Slim_Potion_Create_Book,Condensed Potion Creation Guide,3,240000,,10,,,,,,,,,,,,,{},{},{} -7134,Medicine_Bowl,Medicine Bowl,3,8,,10,,,,,,,,,,,,,{},{},{} -7135,Fire_Bottle,Bottle Grenade,3,200,,10,,,,,,,,,,,,,{},{},{} -7136,Acid_Bottle,Acid Bottle,3,200,,10,,,,,,,,,,,,,{},{},{} -7137,MenEater_Plant_Bottle,Plant Bottle,3,200,,10,,,,,,,,,,,,,{},{},{} -7138,Mini_Bottle,Marine Sphere Bottle,3,200,,10,,,,,,,,,,,,,{},{},{} -7139,Coating_Bottle,Glistening Coat,3,200,,10,,,,,,,,,,,,,{},{},{} -7140,Seed_Of_Life,Seed of Life,3,60000,,10,,,,,,,,,,,,,{},{},{} -7141,Yggdrasilberry_Dew,Morning Dew of Yggdrasil,3,20000,,10,,,,,,,,,,,,,{},{},{} -7142,Germination_Breed,Embryo,3,10,,10,,,,,,,,,,,,,{},{},{} -7143,Life_Force_Pot,Glass Tube,3,5000,,10,,,,,,,,,,,,,{},{},{} -7144,Normal_Potion_Book,Potion Creation Guide,3,100000,,10,,,,,,,,,,,,,{},{},{} -7145,Rag_T_Shirts,Ragnarok T-shirt,3,1,,10,,,,,,,,,,,,,{},{},{} -7146,Vacance_Ticket,Vacation Ticket,3,1,,10,,,,,,,,,,,,,{},{},{} -7147,Jasmin,Jasmine,3,1,,10,,,,,,,,,,,,,{},{},{} -7148,Mother_Letter,Mother's Letter,3,1,,10,,,,,,,,,,,,,{},{},{} -7149,Yellow_Plate,Yellow Plate,3,220,,10,,,,,,,,,,,,,{},{},{} -7150,Bamboo_Cut,Piece of Bamboo,3,310,,10,,,,,,,,,,,,,{},{},{} -7151,Oil_Paper,Oil Paper,3,210,,10,,,,,,,,,,,,,{},{},{} -7152,Glossy_Hair,Glossy Hair,3,340,,10,,,,,,,,,,,,,{},{},{} -7153,Old_Japaness_Clothes,Worn-out Kimono,3,590,,10,,,,,,,,,,,,,{},{},{} -7154,Poison_Powder,Poisonous Powder,3,160,,10,,,,,,,,,,,,,{},{},{} -7155,Poison_Toad's_Skin,Poisonous Toad Skin,3,280,,10,,,,,,,,,,,,,{},{},{} -7156,Broken_Shuriken,Broken Shuriken,3,470,,10,,,,,,,,,,,,,{},{},{} -7157,Black_Mask,Dark Mask,3,315,,10,,,,,,,,,,,,,{},{},{} -7158,Broken_Wine_Vessel,Broken Liquor Jar,3,160,,10,,,,,,,,,,,,,{},{},{} -7159,Tengu's_Nose,Tengu Nose,3,400,,10,,,,,,,,,,,,,{},{},{} -7160,Lord's_Passable_Ticket,Feudal Lord Permit,3,1,,10,,,,,,,,,,,,,{},{},{} -7161,Black_Bear's_Skin,Black Bear Skin,3,384,,10,,,,,,,,,,,,,{},{},{} -7162,Cloud_Piece,Cloud Crumb,3,390,,10,,,,,,,,,,,,,{},{},{} -7163,Sharp_Feeler,Hard Feeler,3,570,,10,,,,,,,,,,,,,{},{},{} -7164,Hard_Peach,Solid Peach,3,400,,10,,,,,,,,,,,,,{},{},{} -7165,Limpid_Celestial_Robe,Transparent Celestial Robe,3,650,,10,,,,,,,,,,,,,{},{},{} -7166,Soft_Silk_Cloth,Soft Silk,3,1200,,10,,,,,,,,,,,,,{},{},{} -7167,Mystery_Iron_Bit,Strange Steel Piece,3,430,,10,,,,,,,,,,,,,{},{},{} -7168,Great_Wing,Giant Butterfly Wing,3,614,,10,,,,,,,,,,,,,{},{},{} -7169,Taegeuk_Plate,Ba Gua,3,2800,,10,,,,,,,,,,,,,{},{},{} -7170,Tuxedo,Tuxedo,3,43000,,10,,,,,,,,,,,,,{},{},{} -7171,Leopard_Skin,Leopard Skin,3,282,,10,,,,,,,,,,,,,{},{},{} -7172,Leopard_Talon,Leopard Claw,3,290,,10,,,,,,,,,,,,,{},{},{} -7173,BurnBuster_Bag,iROGM02's Backpack,3,0,,10,,,,,,,,,,,,,{},{},{} -7174,Packing_Ribbon,Wrapping Lace,3,0,,10,,,,,,,,,,,,,{},{},{} -7175,Packing_Paper,Wrapping Paper,3,0,,10,,,,,,,,,,,,,{},{},{} -7176,XMAS_Coupon,Royal Certificate,3,0,,10,,,,,,,,,,,,,{},{},{} -7177,Part_Of_Star's_Sob,Crumb of Sobbing Starlight,3,0,,0,,,,,,,,,,,,,{},{},{} -7178,Star's_Sob,Sobbing Starlight,3,0,,0,,,,,,,,,,,,,{},{},{} -7179,Donation_Card,Proof of Donation,3,0,,10,,,,,,,,,,,,,{},{},{} -7180,Introduction_Of_Mr.Han,Hahn Sukbong's Recommendation,3,0,,10,,,,,,,,,,,,,{},{},{} -7181,Receipt_01,Receipt,3,0,,10,,,,,,,,,,,,,{},{},{} -7182,Cacao,Cacao,3,200,,20,,,,,,,,,,,,,{},{},{} -7183,Sister_Letter,Letter from Sister,3,0,,10,,,,,,,,,,,,,{},{},{} -7184,Piano_Keyboard,Piano Key,3,0,,10,,,,,,,,,,,,,{},{},{} -7185,Quiz_Ticket,Quiz Entry,3,0,,10,,,,,,,,,,,,,{},{},{} -7186,Thin_Stem,Thin Trunk,3,380,,10,,,,,,,,,,,,,{},{},{} -7187,Festival_Mask,Festival Mask,3,100,,10,,,,,,,,,,,,,{},{},{} -7188,Browny_Root,Brown Root,3,560,,10,,,,,,,,,,,,,{},{},{} -7189,Heart_Of_Tree,Wooden Heart,3,680,,10,,,,,,,,,,,,,{},{},{} -7190,Solid_Peeling,Solid Husk,3,140,,10,,,,,,,,,,,,,{},{},{} -7191,Lamplight,Lamp,3,0,,10,,,,,,,,,,,,,{},{},{} -7192,Blade_Of_Pinwheel,Vane,3,160,,10,,,,,,,,,,,,,{},{},{} -7193,Germinating_Sprout,Sprout,3,230,,10,,,,,,,,,,,,,{},{},{} -7194,Soft_Leaf,Soft Blade of Grass,3,400,,10,,,,,,,,,,,,,{},{},{} -7195,Air_Rifle,Slingshot,3,210,,10,,,,,,,,,,,,,{},{},{} -7196,Shoulder_Protection,Shoulder Protector,3,230,,10,,,,,,,,,,,,,{},{},{} -7197,Tough_Vines,Tough Vines,3,500,,10,,,,,,,,,,,,,{},{},{} -7198,Great_Leaf,Huge Leaf,3,610,,10,,,,,,,,,,,,,{},{},{} -7199,Coupon,Coupon,3,0,,10,,,,,,,,,,,,,{},{},{} -7200,Flexible_String,Elastic Band,3,380,,10,,,,,,,,,,,,,{},{},{} -7201,Log,Log,3,250,,10,,,,,,,,,,,,,{},{},{} -7202,Beetle_Nipper,Pincher of Beetle,3,290,,10,,,,,,,,,,,,,{},{},{} -7203,Solid_Twig,Strong Branch,3,190,,10,,,,,,,,,,,,,{},{},{} -7204,Gunpowder,Gunpowder,3,320,,10,,,,,,,,,,,,,{},{},{} -7205,Piece_Of_Black_Cloth,Piece of Black Cloth,3,526,,10,,,,,,,,,,,,,{},{},{} -7206,Black_Kitty_Doll,Black Cat Doll,3,1440,,10,,,,,,,,,,,,,{},{},{} -7207,Old_Manteau,Old Manteau,3,1050,,10,,,,,,,,,,,,,{},{},{} -7208,Rusty_Cleaver,Rusty Kitchen Knife,3,1780,,10,,,,,,,,,,,,,{},{},{} -7209,Dullahan's_Helm,Helm of Dullahan,3,1350,,10,,,,,,,,,,,,,{},{},{} -7210,Dullahan_Armor,Armor Piece of Dullahan,3,790,,10,,,,,,,,,,,,,{},{},{} -7211,Rojerta_Piece,Fragment of Rossata Stone,3,2600,,10,,,,,,,,,,,,,{},{},{} -7212,Hanging_Doll,Hung Doll,3,1020,,10,,,,,,,,,,,,,{},{},{} -7213,Needle_Pouch,Needle Packet,3,832,,10,,,,,,,,,,,,,{},{},{} -7214,Bat_Cage,Bat Cage,3,880,,10,,,,,,,,,,,,,{},{},{} -7215,Broken_Needle,Broken Needle,3,690,,10,,,,,,,,,,,,,{},{},{} -7216,Red_Scarf,Red Muffler,3,660,,10,,,,,,,,,,,,,{},{},{} -7217,Spool,Spool,3,424,,10,,,,,,,,,,,,,{},{},{} -7218,Rotten_Rope,Decomposed Rope,3,390,,10,,,,,,,,,,,,,{},{},{} -7219,Striped_Socks,Striped Sock,3,920,,10,,,,,,,,,,,,,{},{},{} -7220,Ectoplasm,Ectoplasm,3,322,,10,,,,,,,,,,,,,{},{},{} -7221,Tangled_Chain,Tangled Chains,3,740,,10,,,,,,,,,,,,,{},{},{} -7222,Tree_Knot,Wooden Gnarl,3,468,,10,,,,,,,,,,,,,{},{},{} -7223,Distorted_Portrait,Contorted Self-Portrait,3,2032,,10,,,,,,,,,,,,,{},{},{} -7224,Stone_Of_Intelligence,Stone of Sage,3,0,,10,,,,,,,,,,,,,{},{},{} -7225,Pumpkin_Bucket,Pumpkin Lantern,3,486,,10,,,,,,,,,,,,,{},{},{} -7226,Pill,Pellet,3,2,,10,,,,,,,,,,,,,{},{},{} -7227,TCG_Card,TCG Card,3,0,,10,,,,,,,,,,,,,{},{},{} -7228,Gold_Bullion,Gold Bullion,3,100000,,300,,,,,,,,,,,,,{},{},{} -7229,Silver_Bullion,Silver Bullion,3,50000,,300,,,,,,,,,,,,,{},{},{} -7230,White_Gold_Bullion,Platinum Bullion,3,200000,,300,,,,,,,,,,,,,{},{},{} -7231,Gold_Ore,Gold Ore,3,20,,150,,,,,,,,,,,,,{},{},{} -7232,Silver_Ore,Silver Ore,3,20,,150,,,,,,,,,,,,,{},{},{} -7233,Mithril_Ore,Mithril Ore,3,20,,150,,,,,,,,,,,,,{},{},{} -7234,Soul_Of_Guild,Spirit of Guild,3,0,,10,,,,,,,,,,,,,{},{},{} -7235,Soul_Of_Courage,Spirit of Charge,3,0,,10,,,,,,,,,,,,,{},{},{} -7236,Soul_Of_Guard,Spirit of Protection,3,0,,10,,,,,,,,,,,,,{},{},{} -7237,Soul_Of_Partnership,Spirit of Association,3,0,,10,,,,,,,,,,,,,{},{},{} -7238,Soul_Of_Correspondence,Spirit of Coordination,3,0,,10,,,,,,,,,,,,,{},{},{} -7239,Soul_Of_Proceeding,Spirit of Advance,3,0,,10,,,,,,,,,,,,,{},{},{} -7240,Soul_Of_Confidence,Spirit of Trust,3,0,,10,,,,,,,,,,,,,{},{},{} -7241,Soul_Of_Agreement,Spirit of Union,3,0,,10,,,,,,,,,,,,,{},{},{} -7242,Soul_Of_Harmony,Spirit of Combination,3,0,,10,,,,,,,,,,,,,{},{},{} -7243,Soul_Of_Cooperate,Spirit of Cooperation,3,0,,10,,,,,,,,,,,,,{},{},{} -7244,Soul_Of_Unity,Spirit of Solidarity,3,0,,10,,,,,,,,,,,,,{},{},{} -7245,Soul_Of_Friendship,Spirit of Friendship,3,0,,10,,,,,,,,,,,,,{},{},{} -7246,Soul_Of_Peace,Spirit of Peace,3,0,,10,,,,,,,,,,,,,{},{},{} -7247,Soul_Of_Spirit,Spirit of Determination,3,0,,10,,,,,,,,,,,,,{},{},{} -7248,Soul_Of_Honor,Spirit of Honor,3,0,,10,,,,,,,,,,,,,{},{},{} -7249,Soul_Of_Service,Spirit of Service,3,0,,10,,,,,,,,,,,,,{},{},{} -7250,Soul_Of_Glory,Spirit of Glory,3,0,,10,,,,,,,,,,,,,{},{},{} -7251,Soul_Of_Victory,Spirit of Victory,3,0,,10,,,,,,,,,,,,,{},{},{} -7252,Herb_Medicine,Herbal Medicine,3,0,,10,,,,,,,,,,,,,{},{},{} -7253,Taeguk_Flag,Golden Korean Flag,3,0,,10,,,,,,,,,,,,,{},{},{} -7254,Digital_Print_Ticket,Digital Picture Printing Coupon,3,0,,10,,,,,,,,,,,,,{},{},{} -7255,China_Marble01,Mystic Orb,3,0,,100,,,,,,,,,,,,,{},{},{} -7256,China_Marble02,Mystic Orb,3,0,,100,,,,,,,,,,,,,{},{},{} -7257,China_Marble03,Mystic Orb,3,0,,100,,,,,,,,,,,,,{},{},{} -7258,China_Marble04,Mystic Orb,3,0,,100,,,,,,,,,,,,,{},{},{} -7259,China_Marble05,Mystic Orb,3,0,,100,,,,,,,,,,,,,{},{},{} -7260,China_Marble06,Mystic Orb,3,0,,100,,,,,,,,,,,,,{},{},{} -7261,China_Marble07,Mystic Orb,3,0,,100,,,,,,,,,,,,,{},{},{} -7262,Fan,Folding Fan of Cat Ghost,3,466,,10,,,,,,,,,,,,,{},{},{} -7263,Cat_Eyed_Stone,Cat's Eye,3,954,,10,,,,,,,,,,,,,{},{},{} -7264,Dried_Sand,Dry Sand,3,322,,10,,,,,,,,,,,,,{},{},{} -7265,Dragon_Horn,Dragon Horn,3,544,,10,,,,,,,,,,,,,{},{},{} -7266,Dragon_Fang,Denture from Dragon Mask,3,436,,10,,,,,,,,,,,,,{},{},{} -7267,Tiger_Skin_Panties,Tiger Panty,3,298,,10,,,,,,,,,,,,,{},{},{} -7268,Little_Blacky_Ghost,Little Ghost Doll,3,1210,,10,,,,,,,,,,,,,{},{},{} -7269,Bib,Pinafore,3,960,,10,,,,,,,,,,,,,{},{},{} -7270,Milk_Bottle,Nursing Bottle,3,1100,,10,,,,,,,,,,,,,{},{},{} -7271,Figure,Novice Figure,3,10000,,10,,,,,,,,,,,,,{},{},{} -7272,Meat_Dumpling_Doll,Rice Ball Doll,3,500,,10,,,,,,,,,,,,,{},{},{} -7273,Golden_Necklace,RWC Necklace,3,2,,10,,,,,,,,,,,,,{},{},{} -7274,Ancient_Translator,Translated Ancient Language,3,0,,10,,,,,,,,,,,,,{},{},{} -7275,Ancient_Document,Record of Ancient Language,3,0,,10,,,,,,,,,,,,,{},{},{} -7276,Picture_Letter,Doodled Message,3,0,,0,,,,,,,,,,,,,{},{},{} -7277,Munak_Doll,Munak Doll,3,8900,,10,,,,,,,,,,,,,{},{},{} -7278,Wellbeing_Letter,Letter to Wife,3,0,,10,,,,,,,,,,,,,{},{},{} -7279,Vita500_Lid,Vita500 Lid,3,10,,10,,,,,,,,,,,,,{},{},{} -7280,Quiz_Ticket01,1st Quiz Entry,3,0,,10,,,,,,,,,,,,,{},{},{} -7281,Quiz_Ticket02,2nd Quiz Entry,3,0,,10,,,,,,,,,,,,,{},{},{} -7282,Quiz_Ticket03,3rd Quiz Entry,3,0,,10,,,,,,,,,,,,,{},{},{} -7283,Quiz_Ticket04,4th Quiz Entry,3,0,,10,,,,,,,,,,,,,{},{},{} -7284,Quiz_Ticket05,5th Quiz Entry,3,0,,10,,,,,,,,,,,,,{},{},{} -7285,Thread_Skein,Holy Threads,3,2,,10,,,,,,,,,,,,,{},{},{} -7286,Chilli,Red Chile,3,20,,10,,,,,,,,,,,,,{},{},{} -7287,Thread_Skein_,Holier Threads,3,2,,10,,,,,,,,,,,,,{},{},{} -7288,Thai_Ring,Engagement Ring,3,2,,10,,,,,,,,,,,,,{},{},{} -7289,Olivine,Peridot,3,3000,,100,,,,,,,,,,,,,{},{},{} -7290,Phlogopite,Phlogopite,3,3000,,100,,,,,,,,,,,,,{},{},{} -7291,Agate,Agate,3,3000,,100,,,,,,,,,,,,,{},{},{} -7292,Muscovite,Muscovite,3,3000,,100,,,,,,,,,,,,,{},{},{} -7293,Rose_Quartz,Rose Quartz,3,3000,,100,,,,,,,,,,,,,{},{},{} -7294,Turquoise,Turquoise,3,3000,,100,,,,,,,,,,,,,{},{},{} -7295,Citrine,Citrin,3,3000,,100,,,,,,,,,,,,,{},{},{} -7296,Pyroxene,Pyroxene,3,3000,,100,,,,,,,,,,,,,{},{},{} -7297,Biotite,Biotite,3,3000,,100,,,,,,,,,,,,,{},{},{} -7298,Leaf_Clothes,Fig Leaf,3,538,,10,,,,,,,,,,,,,{},{},{} -7299,Bamboo_Basket,Straw Basket,3,632,,10,,,,,,,,,,,,,{},{},{} -7300,Gemstone,Gemstone,3,1420,,10,,,,,,,,,,,,,{},{},{} -7301,Sword_Accessory,Tassel,3,798,,10,,,,,,,,,,,,,{},{},{} -7302,KRATHONG,Krathong,3,2,,10,,,,,,,,,,,,,{},{},{} -7303,Bag_Of_Rice,Straw Rice Bag,3,0,,800,,,,,,,,,,,,,{},{},{} -7304,Witch's_Spell_Book,Witch's Spell Scroll,3,0,,0,,,,,,,,,,,,,{},{},{} -7305,Authority_Of_Nine_World,Symbol of the Nine Realms,3,0,,0,,,,,,,,,,,,,{},{},{} -7306,Fragment_Of_Soul,Piece of Spirit,3,0,,0,,,,,,,,,,,,,{},{},{} -7307,Whisper_Of_Soul,Spiritual Whispers,3,0,,0,,,,,,,,,,,,,{},{},{} -7308,Witch's_Potion,Witch's Tonic,3,0,,0,,,,,,,,,,,,,{},{},{} -7309,Wing_Of_Crow,Crow Wing,3,0,,0,,,,,,,,,,,,,{},{},{} -7310,Free_Peco_Ticket,Free Ticket for Peco Ride,3,20,,10,,,,,,,,,,,,,{},{},{} -7311,Free_Flying_Ship_Ticket,Free Ticket for Flyship,3,20,,0,,,,,,,,,,,,,{},{},{} -7312,Jubilee,Jubilee,3,32,,10,,,,,,,,,,,,,{},{},{} -7313,Seal_Of_Witch,Witch's Medal,3,2,,0,,,,,,,,,,,,,{},{},{} -7314,The_Sign,The Sign,3,2,,0,,,,,,,,,,,,,{},{},{} -7315,Dark_Crystal_Fragment,Dark Crystal Fragment,3,422,,10,,,,,,,,,,,,,{},{},{} -7316,Long_Limb,Insect Leg,3,658,,10,,,,,,,,,,,,,{},{},{} -7317,Screw,Rusty Screw,3,534,,10,,,,,,,,,,,,,{},{},{} -7318,Old_Pick,Old Pick,3,512,,10,,,,,,,,,,,,,{},{},{} -7319,Old_Steel_Plate,Used Iron Plate,3,1024,,10,,,,,,,,,,,,,{},{},{} -7320,Air_Pollutant,Dust Pollutant,3,256,,10,,,,,,,,,,,,,{},{},{} -7321,Fragment_Of_Crystal,Crystal Fragment,3,552,,10,,,,,,,,,,,,,{},{},{} -7322,Poisonous_Gas,Toxic Gas,3,666,,10,,,,,,,,,,,,,{},{},{} -7323,Battered_Kettle,Battered Kettle,3,256,,10,,,,,,,,,,,,,{},{},{} -7325,Tube,Flexible Tube,3,102,,10,,,,,,,,,,,,,{},{},{} -7326,Fluorescent_Liquid,Fluorescent Liquid,3,712,,10,,,,,,,,,,,,,{},{},{} -7327,Headlamp,Flashlight,3,1024,,10,,,,,,,,,,,,,{},{},{} -7328,Legendary_Scroll,Legend of Songkran,3,0,,10,,,,,,,,,,,,,{},{},{} -7329,Old_Copper_Key,Old Bronze Key,3,0,,10,,,,,,,,,,,,,{},{},{} -7330,2anny,Mystic Orb,3,0,,100,,,,,,,,,,,,,{},{},{} -7331,Flower_Of_Heaven,Heaven Flower,3,500,,10,,,,,,,,,,,,,{},{},{} -7332,Slate,Complete Tablet,3,0,,0,,,,,,,,,,,,,{},{},{} -7333,Piece_Of_Slate_1,Prontera Tablet,3,0,,0,,,,,,,,,,,,,{},{},{} -7334,Piece_Of_Slate_2,Payon Tablet,3,0,,0,,,,,,,,,,,,,{},{},{} -7335,Piece_Of_Slate_3,Morocc Tablet,3,0,,0,,,,,,,,,,,,,{},{},{} -7336,Piece_Of_Slate_4,Geffen Tablet,3,0,,0,,,,,,,,,,,,,{},{},{} -7337,Eye_Of_Hellion,Eye of Hellion,3,0,,0,,,,,,,,,,,,,{},{},{} -7338,RO_Transportation_Card,One-way Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -7339,RO_Transportation_Card_,Commemorative Travel Card,3,0,,0,,,,,,,,,,,,,{},{},{} -7340,Will_Of_Darkness,Will of the Darkness,3,734,,50,,,,,,,,,,,,,{},{},{} -7341,Worn_Out_Pendant,Old Pendant,3,20,,0,,,,,,,,,,,,,{},{},{} -7342,File01,File Folder,3,20,,0,,,,,,,,,,,,,{},{},{} -7343,File02,Sealed File Folder,3,20,,0,,,,,,,,,,,,,{},{},{} -7344,File03,Shinokas Case File,3,20,,0,,,,,,,,,,,,,{},{},{} -7345,Armlet_Of_Prisoner,Handcuffs,3,724,,10,,,,,,,,,,,,,{},{},{} -7346,Pile_Of_Ymir_Heart,Ymir's Heart Piece,3,20,,0,,,,,,,,,,,,,{},{},{} -7347,Lab_Staff_Record,Research Chart,3,840,,10,,,,,,,,,,,,,{},{},{} -7348,Indication_Of_Member01,Membership Card,3,20,,10,,,,,,,,,,,,,{},{},{} -7349,Indication_Of_Member02,Archive Permit,3,20,,0,,,,,,,,,,,,,{},{},{} -7350,Pass,Pass,3,20,,10,,,,,,,,,,,,,{},{},{} -7351,Friend's_Diary,Friend's Diary,3,20,,0,,,,,,,,,,,,,{},{},{} -7352,Transparent_Plate01,Transparent Plate,3,20,,10,,,,,,,,,,,,,{},{},{} -7353,Transparent_Plate02,Transparent Plate,3,20,,10,,,,,,,,,,,,,{},{},{} -7354,Transparent_Plate03,Transparent Plate,3,20,,10,,,,,,,,,,,,,{},{},{} -7355,Transparent_Plate04,Transparent Plate,3,20,,10,,,,,,,,,,,,,{},{},{} -7356,Piece_Of_Crest1,Crest Piece,3,5000,,10,,,,,,,,,,,,,{},{},{} -7357,Piece_Of_Crest2,Crest Piece,3,5000,,10,,,,,,,,,,,,,{},{},{} -7358,Piece_Of_Crest3,Crest Piece,3,5000,,10,,,,,,,,,,,,,{},{},{} -7359,Piece_Of_Crest4,Crest Piece,3,5000,,10,,,,,,,,,,,,,{},{},{} -7360,RO_Festival_Ticket,RO Festival Invitation,3,0,,10,,,,,,,,,,,,,{},{},{} -7361,Lotto01,Lotto Ball 01,3,0,,10,,,,,,,,,,,,,{},{},{} -7362,Lotto02,Lotto Ball 02,3,0,,10,,,,,,,,,,,,,{},{},{} -7363,Lotto03,Lotto Ball 03,3,0,,10,,,,,,,,,,,,,{},{},{} -7364,Lotto04,Lotto Ball 04,3,0,,10,,,,,,,,,,,,,{},{},{} -7365,Lotto05,Lotto Ball 05,3,0,,10,,,,,,,,,,,,,{},{},{} -7366,Lotto06,Lotto Ball 06,3,0,,10,,,,,,,,,,,,,{},{},{} -7367,Lotto07,Lotto Ball 07,3,0,,10,,,,,,,,,,,,,{},{},{} -7368,Lotto08,Lotto Ball 08,3,0,,10,,,,,,,,,,,,,{},{},{} -7369,Lotto09,Lotto Ball 09,3,0,,10,,,,,,,,,,,,,{},{},{} -7370,Lotto10,Lotto Ball 10,3,0,,10,,,,,,,,,,,,,{},{},{} -7371,Lotto11,Lotto Ball 11,3,0,,10,,,,,,,,,,,,,{},{},{} -7372,Lotto12,Lotto Ball 12,3,0,,10,,,,,,,,,,,,,{},{},{} -7373,Lotto13,Lotto Ball 13,3,0,,10,,,,,,,,,,,,,{},{},{} -7374,Lotto14,Lotto Ball 14,3,0,,10,,,,,,,,,,,,,{},{},{} -7375,Lotto15,Lotto Ball 15,3,0,,10,,,,,,,,,,,,,{},{},{} -7376,Lotto16,Lotto Ball 16,3,0,,10,,,,,,,,,,,,,{},{},{} -7377,Lotto17,Lotto Ball 17,3,0,,10,,,,,,,,,,,,,{},{},{} -7378,Lotto18,Lotto Ball 18,3,0,,10,,,,,,,,,,,,,{},{},{} -7379,Lotto19,Lotto Ball 19,3,0,,10,,,,,,,,,,,,,{},{},{} -7380,Lotto20,Lotto Ball 20,3,0,,10,,,,,,,,,,,,,{},{},{} -7381,Lotto21,Lotto Ball 21,3,0,,10,,,,,,,,,,,,,{},{},{} -7382,Lotto22,Lotto Ball 22,3,0,,10,,,,,,,,,,,,,{},{},{} -7383,Lotto23,Lotto Ball 23,3,0,,10,,,,,,,,,,,,,{},{},{} -7384,Lotto24,Lotto Ball 24,3,0,,10,,,,,,,,,,,,,{},{},{} -7385,Lotto25,Lotto Ball 25,3,0,,10,,,,,,,,,,,,,{},{},{} -7386,Lotto26,Lotto Ball 26,3,0,,10,,,,,,,,,,,,,{},{},{} -7387,Lotto27,Lotto Ball 27,3,0,,10,,,,,,,,,,,,,{},{},{} -7388,Lotto28,Lotto Ball 28,3,0,,10,,,,,,,,,,,,,{},{},{} -7389,Lotto29,Lotto Ball 29,3,0,,10,,,,,,,,,,,,,{},{},{} -7390,Lotto30,Lotto Ball 30,3,0,,10,,,,,,,,,,,,,{},{},{} -7391,Lotto31,Lotto Ball 31,3,0,,10,,,,,,,,,,,,,{},{},{} -7392,Lotto32,Lotto Ball 32,3,0,,10,,,,,,,,,,,,,{},{},{} -7393,Lotto33,Lotto Ball 33,3,0,,10,,,,,,,,,,,,,{},{},{} -7394,Lotto34,Lotto Ball 34,3,0,,10,,,,,,,,,,,,,{},{},{} -7395,Lotto35,Lotto Ball 35,3,0,,10,,,,,,,,,,,,,{},{},{} -7396,Lotto36,Lotto Ball 36,3,0,,10,,,,,,,,,,,,,{},{},{} -7397,Lotto37,Lotto Ball 37,3,0,,10,,,,,,,,,,,,,{},{},{} -7398,Lotto38,Lotto Ball 38,3,0,,10,,,,,,,,,,,,,{},{},{} -7399,Word_Card01,Selamat,3,2,,10,,,,,,,,,,,,,{},{},{} -7400,Word_Card02,Hari,3,2,,10,,,,,,,,,,,,,{},{},{} -7401,Word_Card03,Kemerdekaan,3,2,,10,,,,,,,,,,,,,{},{},{} -7402,Word_Card04,Republik,3,2,,10,,,,,,,,,,,,,{},{},{} -7403,Word_Card05,Indonesia,3,2,,10,,,,,,,,,,,,,{},{},{} -7404,Word_Card06,Ke-60,3,2,,10,,,,,,,,,,,,,{},{},{} -7405,Crushed_Can,Crushed Can,3,2,,10,,,,,,,,,,,,,{},{},{} -7406,Moon_Cake1,Yuebing,3,2,,10,,,,,,,,,,,,,{},{},{} -7407,Moon_Cake2,Yuebing,3,2,,10,,,,,,,,,,,,,{},{},{} -7408,Moon_Cake3,Yuebing,3,2,,10,,,,,,,,,,,,,{},{},{} -7409,Moon_Cake4,Yuebing,3,2,,10,,,,,,,,,,,,,{},{},{} -7410,Moon_Cake5,Yuebing,3,2,,10,,,,,,,,,,,,,{},{},{} -7411,Moon_Cake6,Yuebing,3,2,,10,,,,,,,,,,,,,{},{},{} -7412,Moon_Cake7,Yuebing,3,2,,10,,,,,,,,,,,,,{},{},{} -7413,Moon_Cake8,Yuebing,3,2,,10,,,,,,,,,,,,,{},{},{} -7414,Moon_Cake9,Yuebing,3,2,,10,,,,,,,,,,,,,{},{},{} -7415,Stone_Of_Summons,Summoning Stone,3,2,,10,,,,,,,,,,,,,{},{},{} -7416,Letter_Of_Recommend,Letter of Recommendation,3,0,,0,,,,,,,,,,,,,{},{},{} -7417,Mission_ScrollA,Written Request(A),3,0,,0,,,,,,,,,,,,,{},{},{} -7418,Mission_ScrollB,Written Request(B),3,0,,0,,,,,,,,,,,,,{},{},{} -7419,Embryo_HandBook,Embryo Creation Guide,3,48000,,10,,,,,,,,,,,,,{},{},{} -7420,Skull_,Skull,3,0,,0,,,,,,,,,,,,,{},{},{} -7421,Key_Red,Red Key,3,0,,0,,,,,,,,,,,,,{},{},{} -7422,Key_Yellow,Yellow Key,3,0,,0,,,,,,,,,,,,,{},{},{} -7423,Key_Blue,Blue Key,3,0,,0,,,,,,,,,,,,,{},{},{} -7424,Key_Green,Green Key,3,0,,0,,,,,,,,,,,,,{},{},{} -7425,Key_Black,Black Key,3,0,,0,,,,,,,,,,,,,{},{},{} -7426,Magic_Gem_Red,Red Charm Stone,3,0,,0,,,,,,,,,,,,,{},{},{} -7427,Magic_Gem_Yellow,Yellow Charm Stone,3,0,,0,,,,,,,,,,,,,{},{},{} -7428,Magic_Gem_Blue,Blue Charm Stone,3,0,,0,,,,,,,,,,,,,{},{},{} -7429,Magic_Gem_Green,Green Charm Stone,3,0,,0,,,,,,,,,,,,,{},{},{} -7430,Magic_Gem_Black,Black Charm Stone,3,0,,0,,,,,,,,,,,,,{},{},{} -7431,Several_Books,Pile of Books,3,0,,0,,,,,,,,,,,,,{},{},{} -7432,Leather_Pouch,Leather Pouch,3,0,,0,,,,,,,,,,,,,{},{},{} -7433,Scroll,Blank Scroll,3,4000,,10,,,,,,,,,,,,,{},{},{} -7434,Elemental_Potion_Book,Elemental Potion Creation Guide,3,100000,,10,,,,,,,,,,,,,{},{},{} -7435,Golden_Bracelet,Golden Ornament,3,1907,,10,,,,,,,,,,,,,{},{},{} -7436,Piece_Of_Memory_Green,Fragment of Agony,3,1506,,10,,,,,,,,,,,,,{},{},{} -7437,Piece_Of_Memory_Purple,Fragment of Misery,3,1506,,10,,,,,,,,,,,,,{},{},{} -7438,Piece_Of_Memory_Blue,Fragment of Hatred,3,1506,,10,,,,,,,,,,,,,{},{},{} -7439,Piece_Of_Memory_Red,Fragment of Despair,3,1506,,10,,,,,,,,,,,,,{},{},{} -7440,Red_Feather,Red Feather,3,1335,,10,,,,,,,,,,,,,{},{},{} -7441,Blue_Feather,Blue Feather,3,1408,,10,,,,,,,,,,,,,{},{},{} -7442,Cursed_Seal,Cursed Seal,3,1332,,10,,,,,,,,,,,,,{},{},{} -7443,Tri_Headed_Dragon_Head,Three-Headed Dragon's Head,3,956,,10,,,,,,,,,,,,,{},{},{} -7444,Treasure_Box,Treasure Box,3,300000,,10,,,,,,,,,,,,,{},{},{} -7445,Dragonball_Green,Green Bijou,3,887,,10,,,,,,,,,,,,,{},{},{} -7446,Dragonball_Blue,Blue Bijou,3,887,,10,,,,,,,,,,,,,{},{},{} -7447,Dragonball_Red,Red Bijou,3,887,,10,,,,,,,,,,,,,{},{},{} -7448,Dragonball_Yellow,Yellow Bijou,3,887,,10,,,,,,,,,,,,,{},{},{} -7449,Bloody_Page,Bloody Page,3,681,,10,,,,,,,,,,,,,{},{},{} -7450,Piece_Of_Bone_Armor,Skeletal Armor Piece,3,2050,,10,,,,,,,,,,,,,{},{},{} -7451,Scale_Of_Red_Dragon,Fire Dragon Scale,3,1852,,10,,,,,,,,,,,,,{},{},{} -7452,Yellow_Spice,Yellow Spice,3,750,,10,,,,,,,,,,,,,{},{},{} -7453,Sweet_Sauce,Sweet Sauce,3,525,,10,,,,,,,,,,,,,{},{},{} -7454,Plain_Sauce,Savory Sauce,3,525,,10,,,,,,,,,,,,,{},{},{} -7455,Hot_Sauce,Spicy Sauce,3,525,,10,,,,,,,,,,,,,{},{},{} -7456,Red_Spice,Red Spice,3,750,,10,,,,,,,,,,,,,{},{},{} -7457,Cooking_Oil,Cooking Oil,3,375,,10,,,,,,,,,,,,,{},{},{} -7458,Baphomet's_Horn,Fortune Horn,3,2,,10,,,,,,,,,,,,,{},{},{} -7459,RAMADAN_,Idul Fitri Card,3,2,,10,,,,,,,,,,,,,{},{},{} -7460,Niflheim_Ticket,Niflheim Express Ticket,3,2,,10,,,,,,,,,,,,,{},{},{} -7461,BlueCard_A,Blue A Card,3,0,,10,,,,,,,,,,,,,{},{},{} -7462,BlueCard_E,Blue E Card,3,0,,10,,,,,,,,,,,,,{},{},{} -7463,BlueCard_F,Blue F Card,3,0,,10,,,,,,,,,,,,,{},{},{} -7464,BlueCard_H,Blue H Card,3,0,,10,,,,,,,,,,,,,{},{},{} -7465,BlueCard_L,Blue L Card,3,0,,10,,,,,,,,,,,,,{},{},{} -7466,BlueCard_N,Blue N Card,3,0,,10,,,,,,,,,,,,,{},{},{} -7467,BlueCard_O,Blue O Card,3,0,,10,,,,,,,,,,,,,{},{},{} -7468,BlueCard_P,Blue P Card,3,0,,10,,,,,,,,,,,,,{},{},{} -7469,BlueCard_U,Blue U Card,3,0,,10,,,,,,,,,,,,,{},{},{} -7470,BlueCard_W,Blue W Card,3,0,,10,,,,,,,,,,,,,{},{},{} -7471,BlueCard_Y,Blue Y Card,3,0,,10,,,,,,,,,,,,,{},{},{} -7472,Cookbook01,Level 1 Cookbook,3,1000,,10,,,,,,,,,,,,,{},{},{} -7473,Cookbook02,Level 2 Cookbook,3,1000,,10,,,,,,,,,,,,,{},{},{} -7474,Cookbook03,Level 3 Cookbook,3,1000,,10,,,,,,,,,,,,,{},{},{} -7475,Cookbook04,Level 4 Cookbook,3,1000,,10,,,,,,,,,,,,,{},{},{} -7476,Cookbook05,Level 5 Cookbook,3,1000,,10,,,,,,,,,,,,,{},{},{} -7477,Cookbook06,Level 6 Cookbook,3,1000,,10,,,,,,,,,,,,,{},{},{} -7478,Cookbook07,Level 7 Cookbook,3,1000,,10,,,,,,,,,,,,,{},{},{} -7479,Cookbook08,Level 8 Cookbook,3,1000,,10,,,,,,,,,,,,,{},{},{} -7480,Cookbook09,Level 9 Cookbook,3,1000,,10,,,,,,,,,,,,,{},{},{} -7481,Cookbook10,Level 10 Cookbook,3,1000,,10,,,,,,,,,,,,,{},{},{} -7482,Pot,Pot,3,150,,10,,,,,,,,,,,,,{},{},{} -7483,Key_Of_Seal,Key of the Seal,3,0,,0,,,,,,,,,,,,,{},{},{} -7484,Warrior_Symbol,Symbol of a Brave Warrior,3,0,,10,,,,,,,,,,,,,{},{},{} -7485,2nd_Floor_Pass,Cloud General,3,0,,10,,,,,,,,,,,,,{},{},{} -7486,3rd_Floor_Pass,Wind General,3,0,,10,,,,,,,,,,,,,{},{},{} -7487,Tavern_Wine,Culinary Wine,3,0,,0,,,,,,,,,,,,,{},{},{} -7488,Delivery_Box,Delivery Package,3,0,,0,,,,,,,,,,,,,{},{},{} -7489,Villa_Spare_Key,Cottage Key,3,0,,0,,,,,,,,,,,,,{},{},{} -7490,Kyll_Hire_Letter,Letter to Elly,3,0,,0,,,,,,,,,,,,,{},{},{} -7491,Iron_Box,Steel Box,3,0,,0,,,,,,,,,,,,,{},{},{} -7492,Yellow_Key_Card,Yellow Keycard,3,0,,0,,,,,,,,,,,,,{},{},{} -7493,Golden_Key,Golden Key,3,0,,0,,,,,,,,,,,,,{},{},{} -7494,Kiel_Button,Luxurious Button,3,0,,0,,,,,,,,,,,,,{},{},{} -7495,Blue_Key_Card,Blue Keycard,3,0,,0,,,,,,,,,,,,,{},{},{} -7496,Red_Key_Card,Red Keycard,3,0,,0,,,,,,,,,,,,,{},{},{} -7497,Steel_Piece,Metal Fragment,3,0,,0,,,,,,,,,,,,,{},{},{} -7498,Rosimier_Key,Rosimier Mansion Keys,3,0,,0,,,,,,,,,,,,,{},{},{} -7499,Family_Portrait,Family Portrait,3,0,,0,,,,,,,,,,,,,{},{},{} -7500,Elysia_Portrait,Woman's Portrait,3,0,,0,,,,,,,,,,,,,{},{},{} -7501,Kyll_Hire_Letter2,K.H's Letter,3,0,,0,,,,,,,,,,,,,{},{},{} -7502,Piece_Memo_Of_James,James's Note,3,0,,0,,,,,,,,,,,,,{},{},{} -7503,Man_Portrait,Man's Portrait,3,0,,0,,,,,,,,,,,,,{},{},{} -7504,Toy_Motor,Power Device,3,0,,0,,,,,,,,,,,,,{},{},{} -7505,Toy_Key,Toy Key,3,0,,0,,,,,,,,,,,,,{},{},{} -7506,Black_Key_Card,Black Keycard,3,0,,0,,,,,,,,,,,,,{},{},{} -7507,Sturdy_Iron_Piece,Solid Iron Piece,3,842,,10,,,,,,,,,,,,,{},{},{} -7508,Elysia_Ring,Allysia's Ring,3,0,,0,,,,,,,,,,,,,{},{},{} -7509,Fancy_Key_Card,Luxurious Keycard,3,0,,0,,,,,,,,,,,,,{},{},{} -7510,Valhalla_Flower,Valhalla's Flower,3,200000,,10,,,,,,,,,,,,,{},{},{} -7511,Rune_Of_Darkness,Rune of Darkness,3,2526,,10,,,,,,,,,,,,,{},{},{} -7512,Burnt_Parts,Burnt Part,3,1600,,10,,,,,,,,,,,,,{},{},{} -7513,Pocket_Watch__,Pocket Watch,3,3420,,10,,,,,,,,,,,,,{},{},{} -7514,Monster_Ticket,Monster Ticket,3,2,,0,,,,,,,,,,,,,{},{},{} -7515,Marvelous_Medal,Prize Medal,3,2,,0,,,,,,,,,,,,,{},{},{} -7516,Green_Key_Card,Green Keycard,3,0,,0,,,,,,,,,,,,,{},{},{} -7517,Gold_Coin_,Gold Coin,3,1000,,100,,,,,,,,,,,,,{},{},{} -7518,Women's_Medal,Women's Medal,3,0,,10,,,,,,,,,,,,,{},{},{} -7519,Money_Envelope,Handsel,3,0,,10,,,,,,,,,,,,,{},{},{} -7520,Chinese_Scroll,Please Be Rich,3,0,,10,,,,,,,,,,,,,{},{},{} -7521,Flame_Stone,Flame Stone,3,150,,10,,,,,,,,,,,,,{},{},{} -7522,Ice_Stone,Ice Stone,3,150,,10,,,,,,,,,,,,,{},{},{} -7523,Wind_Stone,Wind Stone,3,150,,10,,,,,,,,,,,,,{},{},{} -7524,Shadow_Orb,Shadow Orb,3,300,,20,,,,,,,,,,,,,{},{},{} -7525,Summer_Feast_Ticket,Summer Festival Ticket,3,10,,10,,,,,,,,,,,,,{},{},{} -7526,Manuscript_Paper,Manuscript Paper,3,2,,0,,,,,,,,,,,,,{},{},{} -7527,Life_Book,Book About True Life,3,0,,100,,,,,,,,,,,,,{},{},{} -7528,Id_Lottery_Ticket,Lottery Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -7529,Stolen_Sandals,Stolen Sandal,3,0,,0,,,,,,,,,,,,,{},{},{} -7530,Travel_Brochure_01,Travel Brochure [Amatsu],3,0,,0,,,,,,,,,,,,,{},{},{} -7531,Travel_Brochure_02,Travel Brochure [Kunlun],3,0,,0,,,,,,,,,,,,,{},{},{} -7532,Travel_Brochure_03,Travel Brochure [Luoyang],3,0,,0,,,,,,,,,,,,,{},{},{} -7533,Travel_Brochure_04,Travel Brochure [Ayothaya],3,0,,0,,,,,,,,,,,,,{},{},{} -7534,Photo_Album_01,Amatsu Completed Photo Album,3,0,,0,,,,,,,,,,,,,{},{},{} -7535,Photo_Album_02,Kunlun Completed Photo Album,3,0,,0,,,,,,,,,,,,,{},{},{} -7536,Photo_Album_03,Luoyang Completed Photo Album,3,0,,0,,,,,,,,,,,,,{},{},{} -7537,Photo_Album_04,Ayothaya Completed Photo Album,3,0,,0,,,,,,,,,,,,,{},{},{} -7538,Sifted_Sand,Sand for Work,3,0,,0,,,,,,,,,,,,,{},{},{} -7539,Poring_Coin,Poring Coin,3,0,,0,,,,,,,,,,,,,{},{},{} -7540,Lotto39,Lotto Ball 39,3,0,,10,,,,,,,,,,,,,{},{},{} -7541,Lotto40,Lotto Ball 40,3,0,,10,,,,,,,,,,,,,{},{},{} -7542,Lotto41,Lotto Ball 41,3,0,,10,,,,,,,,,,,,,{},{},{} -7543,Lotto42,Lotto Ball 42,3,0,,10,,,,,,,,,,,,,{},{},{} -7544,Lotto43,Lotto Ball 43,3,0,,10,,,,,,,,,,,,,{},{},{} -7545,Lotto44,Lotto Ball 44,3,0,,10,,,,,,,,,,,,,{},{},{} -7546,Lotto45,Lotto Ball 45,3,0,,10,,,,,,,,,,,,,{},{},{} -7547,Soccer_Ball,Soccer Ball,3,20,,10,,,,,,,,,,,,,{},{},{} -7548,Soccer_Shoes,Soccer Shoes,3,20,,10,,,,,,,,,,,,,{},{},{} -7549,Brazilian_Flag,Brazilian Flag,3,20,,10,,,,,,,,,,,,,{},{},{} -7550,Ticket01,6.13 Ticket,3,20,,10,,,,,,,,,,,,,{},{},{} -7551,Ticket02,6.18 Ticket,3,20,,10,,,,,,,,,,,,,{},{},{} -7552,Ticket03,6.22 Ticket,3,20,,10,,,,,,,,,,,,,{},{},{} -7553,Lotus_Flower,Lotus Flower,3,0,,0,,,,,,,,,,,,,{},{},{} -7554,Striped_Candle,Striped Candle,3,0,,0,,,,,,,,,,,,,{},{},{} -7555,Green_Incense,Green Incense,3,0,,0,,,,,,,,,,,,,{},{},{} -7556,Longing_Heart,Longing Heart,3,0,,0,,,,,,,,,,,,,{},{},{} -7557,Invitation_Letter,Invitation Letter,3,0,,0,,,,,,,,,,,,,{},{},{} -7558,Invitation_Ticket,Invitation Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -7559,Key_Of_Flower_Garden,Key to the Secret Garden,3,0,,0,,,,,,,,,,,,,{},{},{} -7560,Longing_Heart2,Longing Heart,3,0,,0,,,,,,,,,,,,,{},{},{} -7561,Ice_Heart,Glacial Heart,3,606,,10,,,,,,,,,,,,,{},{},{} -7562,Ice_Scale,Ice Scale,3,3020,,10,,,,,,,,,,,,,{},{},{} -7563,Bloody_Rune,Bloody Rune,3,2016,,10,,,,,,,,,,,,,{},{},{} -7564,Rotten_Meat,Rotten Meat,3,102,,10,,,,,,,,,,,,,{},{},{} -7565,Sticky_Poison,Sticky Poison,3,350,,10,,,,,,,,,,,,,{},{},{} -7566,Will_Of_Darkness_,Will of Red Darkness,3,1530,,10,,,,,,,,,,,,,{},{},{} -7567,Suspicious_Hat,Suspicious Hat,3,1290,,10,,,,,,,,,,,,,{},{},{} -7568,White_Mask,White Mask,3,1060,,10,,,,,,,,,,,,,{},{},{} -7569,Hammer_Of_Wind,Wind Hammer,3,0,,0,,,,,,,,,,,,,{},{},{} -7570,Temple_Lottery_Ticket,Temple Lottery Ticket,3,0,,10,,,,,,,,,,,,,{},{},{} -7571,Diary_Of_Blue,Bruspetti's Diary,3,0,,0,,,,,,,,,,,,,{},{},{} -7572,Magic_Necklace,Ashy Necklace,3,0,,0,,,,,,,,,,,,,{},{},{} -7573,Magic_Necklace_,Sparkling Necklace,3,0,,0,,,,,,,,,,,,,{},{},{} -7574,Ice_Particle,Freezing Snow Powder,3,0,,0,,,,,,,,,,,,,{},{},{} -7575,Red_Jewel_,Red Jewel,3,20,,0,,,,,,,,,,,,,{},{},{} -7576,Blue_Jewel_,Blue Jewel,3,20,,0,,,,,,,,,,,,,{},{},{} -7577,Golden_Jewel_,Yellow Jewel,3,20,,50,,,,,,,,,,,,,{},{},{} -7578,Anti_Spell_Bead,Countermagic Crystal,3,20,,10,,,,,,,,,,,,,{},{},{} -7579,Silk_Handkerchief,Silk Handkerchief of Zhi Nu,3,20,,10,,,,,,,,,,,,,{},{},{} -7580,Black_Bead,Black Marble,3,20,,10,,,,,,,,,,,,,{},{},{} -7581,Anniversary_Ticket,Celebration Document,3,20,,10,,,,,,,,,,,,,{},{},{} -7582,Gem_Of_Ruin,Jewel of Destruction,3,10,,10,,,,,,,,,,,,,{},{},{} -7583,Evil_Mind,Evil Mind,3,10,,10,,,,,,,,,,,,,{},{},{} -7584,Proof_Of_Guard1,Guard's First Proof,3,10,,10,,,,,,,,,,,,,{},{},{} -7585,Proof_Of_Guard2,Guard's Second Proof,3,10,,10,,,,,,,,,,,,,{},{},{} -7586,Proof_Of_Guard3,Guard's Third Proof,3,10,,10,,,,,,,,,,,,,{},{},{} -7587,Proof_Of_Guard4,Guard's Fourth Proof,3,10,,10,,,,,,,,,,,,,{},{},{} -7588,IPOD_Ticker,IPOD Coupon,3,10,,10,,,,,,,,,,,,,{},{},{} -7589,Moon_Cake10,Lettered Moon Snack 01,3,20,,10,,,,,,,,,,,,,{},{},{} -7590,Moon_Cake11,Lettered Moon Snack 02,3,20,,10,,,,,,,,,,,,,{},{},{} -7591,Moon_Cake12,Lettered Moon Snack 03,3,20,,10,,,,,,,,,,,,,{},{},{} -7592,Moon_Cake13,Lettered Moon Snack 04,3,20,,10,,,,,,,,,,,,,{},{},{} -7593,Moon_Cake14,Lettered Moon Snack 05,3,20,,10,,,,,,,,,,,,,{},{},{} -7594,Sonia's_Letter,Sonia's Letter,3,20,,10,,,,,,,,,,,,,{},{},{} -7595,Unique_Sword,Special Sword,3,20,,10,,,,,,,,,,,,,{},{},{} -7596,Unique_Shield,Special Shield,3,20,,10,,,,,,,,,,,,,{},{},{} -7597,Magic_Stone,Magic Stone,3,20,,10,,,,,,,,,,,,,{},{},{} -7598,BlueCard_I,Blue I Card,3,0,,10,,,,,,,,,,,,,{},{},{} -7599,BlueCard_D,Blue D Card,3,0,,10,,,,,,,,,,,,,{},{},{} -7600,BlueCard_K,Blue K Card,3,0,,10,,,,,,,,,,,,,{},{},{} -7601,BlueCard_S,Blue S Card,3,0,,10,,,,,,,,,,,,,{},{},{} -7602,BlueCard_R,Blue R Card,3,0,,10,,,,,,,,,,,,,{},{},{} -7603,RO_Party_Ticket,RO Party Invitation Ticket,3,0,,10,,,,,,,,,,,,,{},{},{} -7604,Flour,Flour,3,0,,10,,,,,,,,,,,,,{},{},{} -7605,Chicken_Egg,Chicken Egg,3,0,,10,,,,,,,,,,,,,{},{},{} -7606,Coin,Token of the Ox,3,0,,10,,,,,,,,,,,,,{},{},{} -7607,Evil_Dragon_Head,Neck of Demon Dragon,3,10,,10,,,,,,,,,,,,,{},{},{} -7608,Premium_Ticket,Premium Ticket,3,20,,10,,,,,,,,,,,,,{},{},{} -7609,Pumpkin_Mojo,Pumpkin Mojo,3,0,,10,,,,,,,,,,,,,{},{},{} -7610,Food_Ticket,Food Exchange Ticket,3,1000,,10,,,,,,,,,,,,,{},{},{} -7611,Fox_Symbol,Symbol of Fox,3,20,,10,,,,,,,,,,,,,{},{},{} -7612,Heart_Of_Fox_Queen,Heart of Queen Fox,3,2,,10,,,,,,,,,,,,,{},{},{} -7613,Small_Rice_Dough,Small Rice Cake Dough,3,0,,0,,,,,,,,,,,,,{},{},{} -7614,Special_Packing_Paper,Wrapping Paper,3,10,,10,,,,,,,,,,,,,{},{},{} -7615,MVP_Ticket,MVP Voucher,3,10,,10,,,,,,,,,,,,,{},{},{} -7616,Mini_Boss_Ticket,Miniboss Voucher,3,10,,10,,,,,,,,,,,,,{},{},{} -7617,Monster_Ticket_,Monster Voucher,3,10,,10,,,,,,,,,,,,,{},{},{} -7618,Monster_Crystal,Monster Crystal,3,2,,100,,,,,,,,,,,,,{},{},{} -7619,Enriched_Elunium,Enriched Elunium,3,2,,10,,,,,,,,,,,,,{},{},{} -7620,Enriched_Oridecon,Enriched Oridecon,3,2,,10,,,,,,,,,,,,,{},{},{} -7621,Token_Of_Siegfried,Token Of Siegfried,3,2,,10,,,,,,,,,,,,,{},{},{} -7622,New_Style_Coupon,Hairstyle Coupon,3,0,,10,,,,,,,,,,,,,{},{},{} -7623,Name_Change_Coupon,Ticket Of Identification,3,2,,0,,,,,,,,,,,,,{},{},{} -7624,Spring_Stanza23,Spring Stanza23,3,2,,10,,,,,,,,,,,,,{},{},{} -7625,Registration_Ticket,Registration Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -7626,Bubble_Gum_Token,Bubble Gum Token,3,10,,10,,,,,,,,,,,,,{},{},{} -7627,Sage_Key,Sage Key,3,0,,0,,,,,,,,,,,,,{},{},{} -7628,Idiot_Key,Idiot Key,3,0,,0,,,,,,,,,,,,,{},{},{} -7629,Pink_Gift_Box,Pink Gift Box,3,0,,0,,,,,,,,,,,,,{},{},{} -7630,Clean_Beach_Brush,Clean Beach Brush,3,0,,0,,,,,,,,,,,,,{},{},{} -7631,Trash_Debris,Trash Debris,3,0,,0,,,,,,,,,,,,,{},{},{} -7632,To_Afterworld_Record,Terrible Report Card,3,0,,0,,,,,,,,,,,,,{},{},{} -7633,To_Heaven_Record,Heavensent Report Card,3,0,,0,,,,,,,,,,,,,{},{},{} -7634,Rose_Of_Father,Father Rose,3,0,,0,,,,,,,,,,,,,{},{},{} -7635,Perfume_Pouch,Incense Bag,3,100,,0,,,,,,,,,,,,,{},{},{} -7636,Magic_Potion_Bottle,Magic Potion Bottle,3,0,,0,,,,,,,,,,,,,{},{},{} -7637,Father_Giftbox,Father Giftbox,3,0,,10,,,,,,,,,,,,,{},{},{} -7638,TW_Green_Box,TW Green Box,3,0,,10,,,,,,,,,,,,,{},{},{} -7639,TW_Red_Box,TW Red Box,3,0,,10,,,,,,,,,,,,,{},{},{} -7640,Butterfly_Hair_Decoration,Butterfly Hair Decoration,3,10,,10,,,,,,,,,,,,,{},{},{} -7641,Medical_Cure_Box,Medical Cure Box,3,10,,0,,,,,,,,,,,,,{},{},{} -7642,Bloody_Coin,Bloody Coin,3,10,,0,,,,,,,,,,,,,{},{},{} -7643,Bloody_Letter,Bloody Letter,3,10,,10,,,,,,,,,,,,,{},{},{} -7644,Unsent_Letter,Unsent Letter,3,10,,0,,,,,,,,,,,,,{},{},{} -7646,RO_Luk_Bookmark,RO Luk Bookmark,3,20,,10,,,,,,,,,,,,,{},{},{} -7647,Taiwan_Luk_Coin,Taiwan Luk Coin,3,0,,0,,,,,,,,,,,,,{},{},{} -7648,Snake_Bookmark,Snake Bookmark,3,20,,10,,,,,,,,,,,,,{},{},{} -7649,Big_Luk_Bookmark,Big Luk Bookmark,3,20,,10,,,,,,,,,,,,,{},{},{} -7651,Mystery_Egg,Mystery Egg,3,10,,10,,,,,,,,,,,,,{},{},{} -7663,Full_Metal_Jacket,Full Metal Jacket,10,200,,2,10,,,,0x41000000,63,2,32768,,1,,3,{},{},{} -7664,Mine_Projectile,Grenade Launcher,10,450,,3,10,,,,0x41000000,63,2,32768,,1,,5,{},{},{} -7665,Dragon_Tail_Missile,Dragon Tail Missile,10,1500,,100,10,,,,0x41000000,63,2,32768,,1,,5,{},{},{} -7666,TimeTravel_Scroll,Time Travel Scroll,3,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -7667,Abandoned_Machine,Abandoned Machine,3,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -7668,Clean_Bandage,Clean Bandage,3,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -7669,Rubbing_Alchohol,Rubbing Alchohol,3,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -7670,Sour_Grass,Sour Grass,3,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -7671,Firstaid_Kit,First Aid Kit,3,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -7672,Relief_Food,Relief Food,3,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -7674,Mysterious_Ingredient,Mysterious Ingredient,3,20,,0,,,,,,,,,,,,,{},{},{} -7675,Mysterious_Doll,Mysterious Doll,3,0,,0,,,,,,,,,,,,,{},{},{} -7676,Transmission_Coupon,Transmission Coupon,3,0,,0,,,,,,,,,,,,,{},{},{} -7679,Oneclick_Weapon_7UP,One Click Weapon 7UP,3,0,,0,,,,,,,,,,,,,{},{},{} -7680,Oneclick_Weapon_9UP,One Click Weapon 9UP,3,0,,0,,,,,,,,,,,,,{},{},{} -7681,Oneclick_Armor_7UP,One Click Armor 7UP,3,0,,0,,,,,,,,,,,,,{},{},{} -7682,Oneclick_Armor_9UP,One Click Armor 9UP,3,0,,0,,,,,,,,,,,,,{},{},{} -7690,Special_Exchange_Coupons,Special Exchange Coupons,3,10,,0,,,,,,,,,,,,,{},{},{} -7701,Dragon_Spirit,Soul,3,2,,10,,,,,,,,,,,,,{},{},{} -7702,Special_Cogwheel,Special Cogwheel,3,2,,10,,,,,,,,,,,,,{},{},{} -7703,Piece_Of_Cogwheel,Piece of Cogwheel,3,2,,10,,,,,,,,,,,,,{},{},{} -7704,Broken_Thermometer,Broken Thermometer,3,2,,0,,,,,,,,,,,,,{},{},{} -7705,Note_Of_Geologist,Note of Geologist,3,2,,0,,,,,,,,,,,,,{},{},{} -7706,Spoiled_Carrot_Juice,Broken Carrot Juice,3,20,,40,,,,,,,,,,,,,{},{},{} -7707,Spoiled_Banana_Juice,Broken Banana Juice,3,20,,40,,,,,,,,,,,,,{},{},{} -7708,Spoiled_Apple_Juice,Broken Apple Juice,3,20,,40,,,,,,,,,,,,,{},{},{} -7709,Spoiled_Grape_Juice,Broken Grape Juice,3,20,,40,,,,,,,,,,,,,{},{},{} -7710,Black_Gemstone,Black Gemstone,3,600,,30,,,,,,,,,,,,,{},{},{} -7711,Update_Ticket,Event Ticket,3,0,,10,,,,,,,,,,,,,{},{},{} -7712,Nokia5500,Nokia 5500,3,0,,10,,,,,,,,,,,,,{},{},{} -7713,BlueCard_A_,Blue A(2) Card,3,0,,10,,,,,,,,,,,,,{},{},{} -7714,BlueCard_R_,Blue R(2) Card,3,0,,10,,,,,,,,,,,,,{},{},{} -7715,Handmade_Choco_Recipe,Handmade Chocolate Recipe,3,0,,0,,,,,,,,,,,,,{},{},{} -7716,Strawberry_Choco_Recipe,Chocolate Strawberry Recipe,3,0,,0,,,,,,,,,,,,,{},{},{} -7717,Choco_Tart_Recipe,Chocolate Tart Recipe,3,0,,0,,,,,,,,,,,,,{},{},{} -7718,Cacao_Bean,Cacao Bean,3,0,,10,,,,,,,,,,,,,{},{},{} -7719,BlueCard_G,Blue G Card,3,0,,10,,,,,,,,,,,,,{},{},{} -7720,Gold_Coin_US,Gold Coin,3,100,,10,,,,,,,,,,,,,{},{},{} -7721,Treasure_Box_,Treasure Box,3,100,,500,,,,,,,,,,,,,{},{},{} -7722,Debt_Note,Debt Note,3,20,,0,,,,,,,,,,,,,{},{},{} -7723,Diamond_Of_Ruin,Diamond of Ruin,3,20,,0,,,,,,,,,,,,,{},{},{} -7724,Forbidden_Secret_Art,Forbidden Secret Art,3,20,,0,,,,,,,,,,,,,{},{},{} -7725,Unlucky_Emerald,Unlucky Emerald,3,20,,0,,,,,,,,,,,,,{},{},{} -7726,Token_Of_King,Token of King,3,20,,0,,,,,,,,,,,,,{},{},{} -7727,HP_Doctor_Ticket,HP Doctor Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -7728,SP_Doctor_Ticket,SP Doctor Ticket,3,0,,0,,,,,,,,,,,,,{},{},{} -7729,Rok_Star_Badge,Rok Star Badge,3,20,,100,,,,,,,,,,,,,{},{},{} -7730,Mission_Certificate1,Mission Ticket 1,3,0,,10,,,,,,,,,,,,,{},{},{} -7731,Mission_Certificate2,Mission Ticket 2,3,0,,10,,,,,,,,,,,,,{},{},{} -7732,Mission_Certificate3,Mission Ticket 3,3,0,,10,,,,,,,,,,,,,{},{},{} -7733,Mission_Certificate4,Mission Ticket 4,3,0,,10,,,,,,,,,,,,,{},{},{} -7734,Mission_Certificate5,Mission Ticket 5,3,0,,10,,,,,,,,,,,,,{},{},{} -7735,Mission_Certificate6,Mission Ticket 6,3,0,,10,,,,,,,,,,,,,{},{},{} -7736,Mission_Certificate7,Mission Ticket 7,3,0,,10,,,,,,,,,,,,,{},{},{} -7737,Mission_Certificate8,Mission Ticket 8,3,0,,10,,,,,,,,,,,,,{},{},{} -7738,Mission_Certificate9,Mission Ticket 9,3,0,,10,,,,,,,,,,,,,{},{},{} -7739,Mission_Certificate10,Mission Ticket 10,3,0,,10,,,,,,,,,,,,,{},{},{} -7740,Mission_Certificate11,Mission Ticket 11,3,0,,10,,,,,,,,,,,,,{},{},{} -7741,Mission_Certificate12,Mission Ticket 12,3,0,,10,,,,,,,,,,,,,{},{},{} -7742,Kaong,Kaong,3,2,,10,,,,,,,,,,,,,{},{},{} -7743,Gulaman,Gulaman,3,2,,10,,,,,,,,,,,,,{},{},{} -7744,Leche_Flan,Leche Flan,3,2,,10,,,,,,,,,,,,,{},{},{} -7745,Ube_Jam,Ube Jam,3,2,,10,,,,,,,,,,,,,{},{},{} -7746,Sago,Sago,3,2,,10,,,,,,,,,,,,,{},{},{} -7747,Langka,Langka,3,2,,10,,,,,,,,,,,,,{},{},{} -7748,Sweet_Bean,Sweet Beans,3,2,,10,,,,,,,,,,,,,{},{},{} -7749,Sweet_Banana,Sweet Bananas,3,2,,10,,,,,,,,,,,,,{},{},{} -7750,Macapuno,Macapuno,3,2,,10,,,,,,,,,,,,,{},{},{} -7751,Old_White_Cloth,Old White Cloth,3,550,,10,,,,,,,,,,,,,{},{},{} -7752,Clattering_Skull,Clattering Skull,3,840,,10,,,,,,,,,,,,,{},{},{} -7753,Broken_Farming_Utensil,Broken Farming Utensil,3,330,,10,,,,,,,,,,,,,{},{},{} -7754,Broken_Crown,Broken Crown,3,3000,,10,,,,,,,,,,,,,{},{},{} -7755,Research_Note,Research Note,3,20,,0,,,,,,,,,,,,,{},{},{} -7756,Sealed_Book,Sealed Book,3,2000,,10,,,,,,,,,,,,,{},{},{} -7757,Mithril,Mithril,3,20,,100,,,,,,,,,,,,,{},{},{} -7758,Star_Crystal,Star Crystal,3,20,,100,,,,,,,,,,,,,{},{},{} -7759,Geology_Report,Geologist's Report,3,20,,0,,,,,,,,,,,,,{},{},{} -7760,Yaga_Magic_Book,Yaga's Magic Book,3,20,,10,,,,,,,,,,,,,{},{},{} -7761,Magic_Gourd_Bottle,Magic Gourd Bottle,3,20,,10,,,,,,,,,,,,,{},{},{} -7762,Yaga_Pestle,Yaga's Pestle,3,20,,10,,,,,,,,,,,,,{},{},{} -7763,Sticky_Herb,Sticky Herb,3,20,,10,,,,,,,,,,,,,{},{},{} -7764,High_Strength_Adhesive,High Strength Adhesive,3,20,,10,,,,,,,,,,,,,{},{},{} -7765,Yaga_Secret_Medicine,Baba Yaga's Secret Medicine,3,20,,10,,,,,,,,,,,,,{},{},{} -7766,Bok_Choy,Bok Choy,3,20,,10,,,,,,,,,,,,,{},{},{} -7767,Chung_E_Cake,Green Maiden's Cake,3,20,,10,,,,,,,,,,,,,{},{},{} -7768,Squid,Squid,3,0,,10,,,,,,,,,,,,,{},{},{} -7769,Egg_Yolk,Egg Yolk,3,0,,10,,,,,,,,,,,,,{},{},{} -7770,Sweet_Rice,Sweet Rice,3,0,,10,,,,,,,,,,,,,{},{},{} -7771,Lotus_Leaf,Lotus Leaf,3,0,,10,,,,,,,,,,,,,{},{},{} -7772,String,String,3,0,,10,,,,,,,,,,,,,{},{},{} -7773,War_Badge,Wat Badge,3,0,,0,,,,,,,,,,,,,{},{},{} -7774,Chung_E_Ticket,Green Maiden Ticket,3,0,,10,,,,,,,,,,,,,{},{},{} -7775,Spring_Rabbit_Ticket,Spring Rabbit Ticket,3,0,,10,,,,,,,,,,,,,{},{},{} -7776,Max_Weight_Up_Scroll,Gym Pass,3,0,,10,,,,,,,,,,,,,{},{},{} -7777,Gold_Box,Sealed Golden Box,3,0,,10,,,,,,,,,,,,,{},{},{} -7778,Silver_Box,Sealed Silver Box,3,0,,10,,,,,,,,,,,,,{},{},{} -7779,Gold_Key_TW,Golden Key,3,0,,10,,,,,,,,,,,,,{},{},{} -7780,Silver_Key,Silver Key,3,0,,10,,,,,,,,,,,,,{},{},{} -7781,Heart_Box,Engrave Treasure Box,3,0,,10,,,,,,,,,,,,,{},{},{} -7782,Gold_Key77,Episode 13.1 Poporing Key,3,0,,10,,,,,,,,,,,,,{},{},{} -7783,Silver_Key77,Episode 13.2 Poring Key,3,0,,10,,,,,,,,,,,,,{},{},{} -7784,Fawner_Coupon1,Free Coupon 1,3,0,,10,,,,,,,,,,,,,{},{},{} -7785,Fawner_Coupon2,Free Coupon 2,3,0,,10,,,,,,,,,,,,,{},{},{} -7786,Fawner_Coupon3,Free Coupon 3,3,0,,10,,,,,,,,,,,,,{},{},{} -7787,Fawner_Coupon4,Free Coupon 4,3,0,,10,,,,,,,,,,,,,{},{},{} -7788,Fawner_Coupon5,Free Coupon 5,3,0,,10,,,,,,,,,,,,,{},{},{} -7789,Fawner_Coupon6,Free Coupon 6,3,0,,10,,,,,,,,,,,,,{},{},{} -7790,Fawner_Coupon7,Free Coupon 7,3,0,,10,,,,,,,,,,,,,{},{},{} -7791,Fawner_Coupon8,Free Coupon 8,3,0,,10,,,,,,,,,,,,,{},{},{} -7792,Guyak,Guyak,3,0,,10,,,,,,,,,,,,,{},{},{} -7793,Golden_Apple,Golden Apple,3,0,,0,,,,,,,,,,,,,{},{},{} -7794,Fate_Of_Crow,The Crow of Destiny,3,0,,0,,,,,,,,,,,,,{},{},{} -7795,Mami_Photo_Album,Mammi's Photo Album,3,2,,10,,,,,,,,,,,,,{},{},{} -7796,Author_Autograph,Author's Autograph,3,2,,10,,,,,,,,,,,,,{},{},{} -7797,Author_Memo,Author's Memo,3,2,,10,,,,,,,,,,,,,{},{},{} -7798,Dark_Debris,Fragment of Darkness,3,500,,10,,,,,,,,,,,,,{},{},{} -7799,Dark_Crystal,Crystal of Darkness,3,10,,10,,,,,,,,,,,,,{},{},{} -7800,Golden_Apple_,Golden Charm Apple,3,0,,0,,,,,,,,,,,,,{},{},{} -7801,Girl_Fan_Letter,Girl's Letter,3,0,,0,,,,,,,,,,,,,{},{},{} -7802,Autograph_Book,Signature Notebook,3,0,,0,,,,,,,,,,,,,{},{},{} -7803,Battle_Manual_TW,Beginner's Field Manual,3,0,,10,,,,,,,,,,,,,{},{},{} -//7804,????_???,????_???,3,,,10,,,,,,,,,,,,,{},{},{} -7805,Brown_Ring,Brown Jenoss's Family Ring,3,0,,10,,,,,,,,,,,,,{},{},{} -7806,Black_Anvil,God Anvil,3,0,,10,,,,,,,,,,,,,{},{},{} -7807,Ore,God Mineral,3,0,,10,,,,,,,,,,,,,{},{},{} -7808,Gold_Hammer,God Hammer,3,0,,10,,,,,,,,,,,,,{},{},{} -7809,Gold_Furnace,God Furnace,3,0,,10,,,,,,,,,,,,,{},{},{} -7810,Yellow_Cat_Eyed_Stone,Symbol of Richness,3,0,,10,,,,,,,,,,,,,{},{},{} -7811,Gold_Anvil,Anvil,3,0,,10,,,,,,,,,,,,,{},{},{} -7812,Red_Cat_Eyed_Stone,Symbol of Bravery,3,0,,10,,,,,,,,,,,,,{},{},{} -7813,Th_Red_Ring,Red Jenoss's Family Ring,3,0,,10,,,,,,,,,,,,,{},{},{} -7814,Green_Ring,Green Jenoss's Family Ring,3,0,,10,,,,,,,,,,,,,{},{},{} -7815,Blue_Ring,Blue Jenoss's Family Ring,3,0,,10,,,,,,,,,,,,,{},{},{} -7816,Blue_Cat_Eyed_Stone,Symbol of Faith,3,0,,10,,,,,,,,,,,,,{},{},{} -7817,White_Cat_Eyed_Stone,Symbol of Peace,3,0,,10,,,,,,,,,,,,,{},{},{} -7818,RJC_Golden_Necklace,Jessur's Necklace,3,0,,10,,,,,,,,,,,,,{},{},{} -7819,Nokia5300,Nokia 5300,3,0,,10,,,,,,,,,,,,,{},{},{} -7820,Morroc_Skin,Piece of Morocc Skin,3,0,,0,,,,,,,,,,,,,{},{},{} -7821,Green_Apple,Green Apple,3,20,,10,,,,,,,,,,,,,{},{},{} -7822,Whole_Barbecue,Whole Barbecue,3,20,,10,,,,,,,,,,,,,{},{},{} -7823,Meat_Veg_Skewer,Meat Veg Skewer,3,20,,10,,,,,,,,,,,,,{},{},{} -7824,Spirit_Liquor,Spirit Liquor,3,1000,,10,,,,,,,,,,,,,{},{},{} -7825,Heroic_Stone,Heroic Stone,3,20,,10,,,,,,,,,,,,,{},{},{} -7826,Continental_Guard_Paper,Continental Guard Paper,3,0,,0,,,,,,,,,,,,,{},{},{} -7827,Mineral_Report,Mineral Evals,3,0,,0,,,,,,,,,,,,,{},{},{} -7828,BF_Badge1,Bravery Badge,3,0,,0,,,,,,,,,,,,,{},{},{} -7829,BF_Badge2,Valor Badge,3,0,,0,,,,,,,,,,,,,{},{},{} -7830,Goddess_Tear,Goddess Tear,3,1,,500,,,,,,,,,,,,,{},{},{} -7831,Valkyrie_Token,Valkyrie's Token,3,1,,500,,,,,,,,,,,,,{},{},{} -7832,Brynhild_Armor_Piece,Brynhild Armor Piece,3,1,,500,,,,,,,,,,,,,{},{},{} -7833,Hero_Remains,Hero's Remains,3,1,,500,,,,,,,,,,,,,{},{},{} -7834,Andvari_Ring,Andvari's Ring,3,1,,500,,,,,,,,,,,,,{},{},{} -7835,Dusk_Glow,Dusk Glow,3,1,,500,,,,,,,,,,,,,{},{},{} -7836,Dawn_Essence,Dawn Essence,3,1,,500,,,,,,,,,,,,,{},{},{} -7837,Cold_Moonlight,Cold Moonlight,3,1,,500,,,,,,,,,,,,,{},{},{} -7838,Hazy_Starlight,Hazy Starlight,3,1,,500,,,,,,,,,,,,,{},{},{} -7839,Crystal_Key,Crystal Key,3,0,,0,,,,,,,,,,,,,{},{},{} -7840,Valkyrie_Gift,Valkyrie's Gift,3,0,,0,,,,,,,,,,,,,{},{},{} -7841,Spotted_Paper,Stained Piece Of Paper,3,0,,0,,,,,,,,,,,,,{},{},{} -7842,Torn_Paper,Torn Piece Of Paper,3,0,,0,,,,,,,,,,,,,{},{},{} -7843,Old_Paper,Old Piece Of Paper,3,0,,0,,,,,,,,,,,,,{},{},{} -7844,Burnt_Paper,Burnt Pieces Of Paper,3,0,,0,,,,,,,,,,,,,{},{},{} -7845,Copy_Of_Spotted_Paper,Copy Of Spotted Paper,3,0,,10,,,,,,,,,,,,,{},{},{} -7846,Copy_Of_Torn_Paper,Copy Of Torn Paper,3,0,,10,,,,,,,,,,,,,{},{},{} -7847,Copy_Of_Old_Paper,Copy Of Old Paper,3,0,,10,,,,,,,,,,,,,{},{},{} -7848,Copy_Of_Burnt_Paper,Copy Of Burnt Paper,3,0,,10,,,,,,,,,,,,,{},{},{} -7849,Soul_Crystal,Soul Crystal,3,0,,10,,,,,,,,,,,,,{},{},{} -7850,Wooden_Block_,Wooden Block,3,20,,100,,,,,,,,,,,,,{},{},{} -7851,Pass_F1,Wii Raffle Ticket,3,20,,10,,,,,,,,,,,,,{},{},{} -7852,Pass_F2,Divx Player Raffle Ticket,3,20,,10,,,,,,,,,,,,,{},{},{} -7853,Pass_F3,iPod nano Raffle Ticket,3,20,,10,,,,,,,,,,,,,{},{},{} -7854,Pass_CF,Comodo Festival Ticket,3,20,,10,,,,,,,,,,,,,{},{},{} -7855,Heart,Heart,3,20,,10,,,,,,,,,,,,,{},{},{} -7856,Girl_Bunch_Of_Flower_,Girl's Bouquet,3,20,,50,,,,,,,,,,,,,{},{},{} -7857,Handmade_Kitty_Doll,Hand-made Kitty Doll,3,20,,30,,,,,,,,,,,,,{},{},{} -7858,Dragonball_Yellow_,Dragonball Yellow,3,20,,10,,,,,,,,,,,,,{},{},{} -7859,Game_Ticket,Game Ticket,3,20,,100,,,,,,,,,,,,,{},{},{} -7860,Peeps,Peeps,3,0,,50,,,,,,,,,,,,,{},{},{} -7861,Jelly_Bean,Jelly Bean,3,0,,50,,,,,,,,,,,,,{},{},{} -7862,Marshmallow,Marshmallow,3,0,,50,,,,,,,,,,,,,{},{},{} -7863,GOLD_ID4,Special Gold,3,20,,200,,,,,,,,,,,,,{},{},{} -7864,Love_Flower,Love Flower,3,20,,10,,,,,,,,,,,,,{},{},{} -7865,Gold_Pouch,Gold Pouch,3,10,,0,,,,,,,,,,,,,{},{},{} -7866,Certificate,Certificate,3,10,,0,,,,,,,,,,,,,{},{},{} -7867,SesamePouch,Sesame Bag,3,10,,100,,,,,,,,,,,,,{},{},{} -7868,Water,Fresh Water,3,10,,100,,,,,,,,,,,,,{},{},{} -7869,RicePouch,Rice Pouch,3,10,,100,,,,,,,,,,,,,{},{},{} -7870,Corn,Corn,3,5,,20,,,,,,,,,,,,,{},{},{} -7871,BeanPouch,Bean Bag,3,10,,20,,,,,,,,,,,,,{},{},{} -7872,Grass,Herb,3,10,,30,,,,,,,,,,,,,{},{},{} -7873,MVP_Monster_Scroll,MVP Monster Scroll,3,10,,10,,,,,,,,,,,,,{},{},{} -7874,Monster_Scroll,Create Monster Scroll,3,10,,10,,,,,,,,,,,,,{},{},{} -7875,Pirate_Box,Pirate Treasure,3,300000,,0,,,,,,,,,,,,,{},{},{} -7876,Gold_Key,Golden Key,3,0,,50,,,,,,,,,,,,,{},{},{} -7877,Red_Ring,Red Ring,3,0,,100,,,,,,,,,,,,,{},{},{} -7878,Lusalka_Hair,Lusalka's Hair,3,0,,10,,,,,,,,,,,,,{},{},{} -7879,Golden_Thread,Golden Thread,3,0,,10,,,,,,,,,,,,,{},{},{} -7880,Babayaga_Silver_Spoon,Baba Yaga's Silver Spoon,3,0,,10,,,,,,,,,,,,,{},{},{} -7881,Book_Of_Magic,Mystery Magic Book,3,0,,50,,,,,,,,,,,,,{},{},{} -7882,Pointed_Branch,Sharp Branch,3,0,,0,,,,,,,,,,,,,{},{},{} -7883,Pointed_Wooden_Flute,Wooden Flute,3,0,,0,,,,,,,,,,,,,{},{},{} -7884,Jade_Plate,Jade Plate,3,0,,0,,,,,,,,,,,,,{},{},{} -7885,Sacred_Arrow,Sacred Arrow,3,0,,0,,,,,,,,,,,,,{},{},{} -7886,Bean_Paste,Bean Paste,3,0,,10,,,,,,,,,,,,,{},{},{} -7887,Dried_Fruit_Box,Dried Fruit Box,3,0,,30,,,,,,,,,,,,,{},{},{} -7888,Bag_Of_Nuts,Bag of Nuts,3,0,,30,,,,,,,,,,,,,{},{},{} -7889,Chicken_Feed,Chicken Feed,3,0,,20,,,,,,,,,,,,,{},{},{} -7891,Mug,Mug,3,2,,100,,,,,,,,,,,,,{},{},{} -7892,Charcoal,Charcoal,3,10,,10,,,,,,,,,,,,,{},{},{} -7893,Sulfur,Sulphur,3,10,,10,,,,,,,,,,,,,{},{},{} -7894,Nitrate,Nitrogen Acid,3,10,,10,,,,,,,,,,,,,{},{},{} -7895,TRO_Memory_Book01,Rama5 Book,3,0,,0,,,,,,,,,,,,,{},{},{} -7896,TRO_Memory_Book02,Loykrathong Book,3,0,,0,,,,,,,,,,,,,{},{},{} -7897,TRO_Memory_Book03,Constitution Book,3,0,,0,,,,,,,,,,,,,{},{},{} -7898,VVS_Balmung,VV Strong Balmung,3,0,,0,,,,,,,,,,,,,{},{},{} -7899,Spiritualist_Dagger,Dagger Of Psychic,3,0,,0,,,,,,,,,,,,,{},{},{} -7900,Jenoss_Ring1,Jonathan Family Ring,3,0,,0,,,,,,,,,,,,,{},{},{} -7901,Jenoss_Ring2,Jillberriel Family Ring,3,0,,0,,,,,,,,,,,,,{},{},{} -7902,Jenoss_Ring3,Jessur Family Ring,3,0,,0,,,,,,,,,,,,,{},{},{} -7903,Jenoss_Ring4,Jenoss Family Ring,3,0,,0,,,,,,,,,,,,,{},{},{} -7904,Piano_Key,Piano Key,3,0,,0,,,,,,,,,,,,,{},{},{} -7905,Rok_Star_Badge_,Rok Star Badge,3,20,,100,,,,,,,,,,,,,{},{},{} -7906,Poppy_Wreath,Poppy Wreath,3,0,,0,,,,,,,,,,,,,{},{},{} -7907,Bobbin_Of_Goddess,Bobbin Of Goddess,3,20,,10,,,,,,,,,,,,,{},{},{} -7908,Louis_Hair_Coupon,Louise's Beauty Coupon,3,0,,10,,,,,,,,,,,,,{},{},{} -7909,Stolen_Cookie,Stolen Cookie,3,0,,10,,,,,,,,,,,,,{},{},{} -7910,Stolen_Candy,Stolen Candy,3,0,,10,,,,,,,,,,,,,{},{},{} -7911,Yulia_Hat,Yulia's Hat,3,0,,10,,,,,,,,,,,,,{},{},{} -7912,Portable_Snowman,Portable Snowman Machine,3,0,,0,,,,,,,,,,,,,{},{},{} -7913,Test_Certificate,Battle Test Certificate,3,0,,0,,,,,,,,,,,,,{},{},{} -7914,Ancient_Document_TW,Ancient Language Document,3,10,,0,,,,,,,,,,,,,{},{},{} -7915,Copper_Coin_,Bronze Coin,3,0,,10,,,,,,,,,,,,,{},{},{} -7916,Silver_Coin_,Silver Coin,3,0,,10,,,,,,,,,,,,,{},{},{} -7917,Magic_Potion,Magic Potion,3,0,,0,,,,,,,,,,,,,{},{},{} -7918,Particle_Of_Memory,Fragment Of Memory,3,2000,,100,,,,,,,,,,,,,{},{},{} -7919,Festival_Ticket,Festival Ticket,3,10,,10,,,,,,,,,,,,,{},{},{} -7920,Hero's_Arsenal,He's Arsenal,3,0,,0,,,,,,,,,,,,,{},{},{} -7921,Essence_Of_Dragon,Essence Of Dragon,3,1000,,10,,,,,,,,,,,,,{},{},{} -7922,RWC_Ticket,RWC Voucher Items,3,2,,10,,,,,,,,,,,,,{},{},{} -7923,KRATHONG_,Krathong,3,0,,0,,,,,,,,,,,,,{},{},{} -7924,Gold_Paper,Gold Paper,3,20,,10,,,,,,,,,,,,,{},{},{} -7925,Silver_Paper,Silver Paper,3,20,,10,,,,,,,,,,,,,{},{},{} -7926,Incense,Incense,3,20,,10,,,,,,,,,,,,,{},{},{} -7927,Candle_TW,Candle TW,3,20,,10,,,,,,,,,,,,,{},{},{} -7928,Brazilian_Flag_,Brazil National Flag,3,10,,10,,,,,,,,,,,,,{},{},{} -7929,Golden_Coin_,Gold Coin,3,10,,10,,,,,,,,,,,,,{},{},{} -7930,Cowking's_Nose_Ring,Devil's Cattle Ring,3,0,,1000,,,,,,,,,,,,,{},{},{} -7931,Poison_Kit,Poison Kit,3,1,,10,,,,,,,,,,,,,{},{},{} -7932,Poison_Herb_Nerium,Poison Herb Nerium,3,1,,10,,,,,,,,,,,,,{},{},{} -7933,Poison_Herb_Rantana,Poison Herb Rantana,3,1,,10,,,,,,,,,,,,,{},{},{} -7934,Poison_Herb_Makulata,Poison Herb Makulata,3,1,,10,,,,,,,,,,,,,{},{},{} -7935,Poison_Herb_Seratum,Poison Herb Seratum,3,1,,10,,,,,,,,,,,,,{},{},{} -7936,Poison_Herb_Scopolia,Poison Herb Scoporia,3,1,,10,,,,,,,,,,,,,{},{},{} -7937,Poison_Herb_Amoena,Poison Herb Amoena,3,1,,10,,,,,,,,,,,,,{},{},{} -7938,Light_Granule,Light Granule,3,1500,,10,,,,,,,,,,,,,{},{},{} -7939,Elder_Branch,Elder Branch,3,1500,,10,,,,,,,,,,,,,{},{},{} -7940,Special_Alloy_Trap,Special Alloy Trap,3,300,,2,,,,,,,,,,,,,{},{},{} -7941,Halloween_Ticket,Halloween Ticket,3,10,,0,,,,,,,,,,,,,{},{},{} -7942,Letter_From_Chico,Chico Cesar Letter,3,0,,0,,,,,,,,,,,,,{},{},{} -7943,Caskinya,Caskinya,3,0,,0,,,,,,,,,,,,,{},{},{} -7944,Sealed_Box,Sealed Box,3,10,,10,,,,,,,,,,,,,{},{},{} -7945,Almighty_Charm,Universal Amulet,3,0,,10,,,,,,,,,,,,,{},{},{} -7946,Valentine_Gold_Ring,Gold Ring Of Valentine,3,10,,0,,,,,,,,,,,,,{},{},{} -7947,Valentine_Silver_Ring,Silver Ring Of Valentine,3,10,,0,,,,,,,,,,,,,{},{},{} -7948,Box,Box,3,10,,10,,,,,,,,,,,,,{},{},{} -7949,Woven_Wool,Woven Wool,3,10,,0,,,,,,,,,,,,,{},{},{} -7950,Ayothaya_Ticket,Ayothaya Fest Ticket,3,10,,0,,,,,,,,,,,,,{},{},{} -7951,Gold_Tulip,Golden Tulip Flower,3,10,,0,,,,,,,,,,,,,{},{},{} -7952,Gift_From_Romiros,Gift Of Lomi Ross,3,0,,0,,,,,,,,,,,,,{},{},{} -7953,Gift_From_Juliedge,Gift Of Juliet,3,0,,0,,,,,,,,,,,,,{},{},{} -7954,Festival_Ticket_,Summer Festival Ticket,3,10,,10,,,,,,,,,,,,,{},{},{} -7955,Lost_Card1,Lost Card1,3,10,,0,,,,,,,,,,,,,{},{},{} -7956,Lost_Card2,Lost Card2,3,10,,0,,,,,,,,,,,,,{},{},{} -7957,Lost_Card3,Lost Card3,3,10,,0,,,,,,,,,,,,,{},{},{} -7958,Lost_Card4,Lost Card4,3,10,,0,,,,,,,,,,,,,{},{},{} -7959,Ancient_Gold_Coin,Ancient Gold Coin,3,0,,0,,,,,,,,,,,,,{},{},{} -7960,Ancient_Silver_Coin,Ancient Silver Coin,3,0,,0,,,,,,,,,,,,,{},{},{} -7961,Weapon_Exchange,Weapon Exchange,3,0,,0,,,,,,,,,,,,,{},{},{} -7962,Treasure_Map1,Treasure Map1,3,10,,0,,,,,,,,,,,,,{},{},{} -7963,Treasure_Map2,Treasure Map2,3,10,,0,,,,,,,,,,,,,{},{},{} -7964,Treasure_Map3,Treasure Map3,3,10,,0,,,,,,,,,,,,,{},{},{} -7965,Treasure_Map4,Treasure Map4,3,10,,0,,,,,,,,,,,,,{},{},{} -7966,Weird_Parchment1,Weird Parchment1,3,10,,0,,,,,,,,,,,,,{},{},{} -7967,Weird_Parchment2,Weird Parchment2,3,10,,0,,,,,,,,,,,,,{},{},{} -7968,Weird_Parchment3,Weird Parchment3,3,10,,0,,,,,,,,,,,,,{},{},{} -7969,Weird_Parchment4,Weird Parchment4,3,10,,0,,,,,,,,,,,,,{},{},{} -7970,Unwritten_Letter1,Unwritten Letter1,3,0,,0,,,,,,,,,,,,,{},{},{} -7971,Unwritten_Letter2,Unwritten Letter2,3,0,,0,,,,,,,,,,,,,{},{},{} -7972,Oath_Day_Letter,Oath Day Letter,3,0,,0,,,,,,,,,,,,,{},{},{} -7973,Immortality_Egg,Immortality Egg,3,20,,0,,,,,,,,,,,,,{},{},{} -7974,Illusion_Piece,Illusion Piece,3,20,,0,,,,,,,,,,,,,{},{},{} -7975,Cupid_Choco,Cupid Choco,3,0,,0,,,,,,,,,,,,,{},{},{} -7976,Gf_Magic_Coin,Gf Magic Coin,3,20,,0,,,,,,,,,,,,,{},{},{} -7977,Hunting_Medal_Badge,Hunting Medal Badge,3,0,,0,,,,,,,,,,,,,{},{},{} -7978,Spring_Stanza1,Spring Stanza1,3,2,,10,,,,,,,,,,,,,{},{},{} -7979,Spring_Stanza2,Spring Stanza2,3,2,,10,,,,,,,,,,,,,{},{},{} -7980,Spring_Stanza3,Spring Stanza3,3,2,,10,,,,,,,,,,,,,{},{},{} -7981,Spring_Stanza4,Spring Stanza4,3,2,,10,,,,,,,,,,,,,{},{},{} -7982,Spring_Stanza5,Spring Stanza5,3,2,,10,,,,,,,,,,,,,{},{},{} -7983,Spring_Stanza6,Spring Stanza6,3,2,,10,,,,,,,,,,,,,{},{},{} -7984,Spring_Stanza7,Spring Stanza7,3,2,,10,,,,,,,,,,,,,{},{},{} -7985,Spring_Stanza8,Spring Stanza8,3,2,,10,,,,,,,,,,,,,{},{},{} -7986,Spring_Stanza9,Spring Stanza9,3,2,,10,,,,,,,,,,,,,{},{},{} -7987,Spring_Stanza10,Spring Stanza10,3,2,,10,,,,,,,,,,,,,{},{},{} -7988,Spring_Stanza11,Spring Stanza11,3,2,,10,,,,,,,,,,,,,{},{},{} -7989,Spring_Stanza12,Spring Stanza12,3,2,,10,,,,,,,,,,,,,{},{},{} -7990,Spring_Stanza13,Spring Stanza13,3,2,,10,,,,,,,,,,,,,{},{},{} -7991,Spring_Stanza14,Spring Stanza14,3,2,,10,,,,,,,,,,,,,{},{},{} -7992,Spring_Stanza15,Spring Stanza15,3,2,,10,,,,,,,,,,,,,{},{},{} -7993,Spring_Stanza16,Spring Stanza16,3,2,,10,,,,,,,,,,,,,{},{},{} -7994,Spring_Stanza17,Spring Stanza17,3,2,,10,,,,,,,,,,,,,{},{},{} -7995,Spring_Stanza18,Spring Stanza18,3,2,,10,,,,,,,,,,,,,{},{},{} -7996,Spring_Stanza19,Spring Stanza19,3,2,,10,,,,,,,,,,,,,{},{},{} -7997,Spring_Stanza20,Spring Stanza20,3,2,,10,,,,,,,,,,,,,{},{},{} -7998,Spring_Stanza21,Spring Stanza21,3,2,,10,,,,,,,,,,,,,{},{},{} -7999,Spring_Stanza22,Spring Stanza22,3,2,,10,,,,,,,,,,,,,{},{},{} -// Pet Eggs -//=================================================================== -9001,Poring_Egg,Poring Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9002,Drops_Egg,Drops Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9003,Poporing_Egg,Poporing Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9004,Lunatic_Egg,Lunatic Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9005,Picky_Egg,Picky Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9006,Chonchon_Egg,Chonchon Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9007,Steel_Chonchon_Egg,Steel Chonchon Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9008,Hunter_Fly_Egg,Hunter Fly Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9009,Savage_Bebe_Egg,Savage Babe Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9010,Baby_Desert_Wolf_Egg,Baby Desert Wolf Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9011,Rocker_Egg,Rocker Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9012,Spore_Egg,Spore Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9013,Poison_Spore_Egg,Poison Spore Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9014,PecoPeco_Egg,Peco Peco Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9015,Smokie_Egg,Smokie Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9016,Yoyo_Egg,Yoyo Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9017,Orc_Warrior_Egg,Orc Warrior Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9018,Munak_Egg,Munak Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9019,Dokkaebi_Egg,Dokebi Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9020,Sohee_Egg,Sohee Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9021,Isis_Egg,Isis Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9022,Green_Petite_Egg,Green Petite Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9023,Deviruchi_Egg,Deviruchi Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9024,Bapho_Jr._Egg,Bapho Jr. Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9025,Bongun_Egg,Bongun Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9026,Zherlthsh_Egg,Zealotus Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9027,Alice_Egg,Alice Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9028,Rice_Cake_Egg,Hard Rice Cake,7,20,,0,,,,,,,,,,,,,{},{},{} -9029,Santa_Goblin_Egg,Christmas Goblin's Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9030,Chung_E_Egg,Green Maiden Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9031,Spring_Rabbit_Egg,Spring Rabbit Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9032,Knife_Goblin_Egg,Knife Goblin Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9033,Flail_Goblin_Egg,Flail Goblin Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9034,Hammer_Goblin_Egg,Hammer Goblin Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9035,Red_Deleter_Egg,Red Deleter Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9036,Diabolic_Egg,Diabolic Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9037,Wanderer_Egg,Wanderer Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9038,New_Year_Doll_Egg,New Year Doll Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9039,Bacsojin_Egg,Bacsojin Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9040,Civil_Servant_Egg,Civil Servant Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9041,Leaf_Cat_Egg,Leaf Cat Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9042,Loli_Ruri_Egg,Loli Ruri Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9043,Marionette_Egg,Marionette Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9044,Shinobi_Egg,Shinobi Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9045,Whisper_Egg,Whisper Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9046,Goblin_Leader_Egg,Goblin Leader Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9047,Wicked_Nymph_Egg,Wicked Nymph Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9048,Miyabi_Ningyo_Egg,Miyabi Ningyo Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9049,Dullahan_Egg,Dullahan Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9050,Medusa_Egg,Medusa Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9051,Stone_Shooter_Egg,Stone Shooter Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9052,Incubus_Egg,Incubus Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9053,Golem_Egg,Golem Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9054,Nightmare_Terror_Egg,Nightmare Terror Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9055,Succubus_Egg,Succubus Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9056,Imp_Egg,Imp Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9057,Egg_Of_Tiny,Egg Of Tiny,7,20,,0,,,,,,,,,,,,,{},{},{} -9058,Snow_Rabbit_Egg,Christmas Snow Rabbit Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9059,Tikbalang_Pet,Tikbalang Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9060,Brownie_Egg,Domovoi Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9061,Marin_Egg,Marin Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9062,Novice_Poring_Egg,Novice Poring Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9063,Woodie_Egg,Woodie Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9064,Elephant_Egg,Elephant Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9065,Gorilla_Egg,Gorilla Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9066,Lion_Egg,Lion Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9067,Rhino_Egg,Rhino Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9068,Blue_Unicorn_Egg,Blue Unicorn Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9069,Mastering_Egg,Mastering Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9070,Savage_Egg,Savage Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9071,Grand_Peco_Peco_Egg,Grand Peco Peco Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9072,Orc_Hero_Egg,Orc Hero Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9073,Orc_Lord_Egg,Orc Lord Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9074,Rubylit_Egg,Rubylit Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9075,Sapphilit_Egg,Sapphilit Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9076,Emelit_Egg,Emelit Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9077,Topalit_Egg,Topalit Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9078,Amelit_Egg,Amelit Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9079,Mythlit_Egg,Mythlit Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9080,Tamadora_Egg,Tamadora Egg,7,20,,0,,,,,,,,,,,,,{},{},{} - -9087,High_Orc_Egg,High Orc Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9088,Angeling_Egg,Angeling Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9089,Am_Mut_Egg,Am Mut Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9090,Little_Isis_Egg,Little Isis Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9091,Choco_Egg,Choco Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9092,Eggring_Egg,Eggring Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9093,Hyegun_Egg,Hyegun Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9094,Dr_Lunatic_Egg,Leaf Lunatic Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9095,Nine_Tail_Egg,Nine Tail Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9096,Cat_o_Nine_Tail_Egg,Cat o Nine Tail Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9097,Diabolic_2_Egg,Diabolic Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9098,Fire_Deleter_Egg,Fire Deleter Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9099,Teddy_Bear_Egg,Teddy Bear Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9100,Gremlin_Egg,Gremlin Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9101,Scatletoncarrier,Scatleton's Cage,7,20,,0,,,,,,,,,,,,,{},{},{} -9102,Mummy_Egg,Mummy Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9103,Willow_Egg,Willow Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9104,Roween_Egg,Roween Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9105,Hodremlin_Egg,Hodremlin Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9106,Metaller_Egg,Metaller Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9107,Ancient_Mummy_Egg,Ancient Mummy Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9108,Xm_Teddy_Bear_Egg,Xmas Teddy Bear Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9109,Sweet_Drops_Egg,Sweet Drops Egg,7,20,,0,,,,,,,,,,,,,{},{},{} - -9111,Phreeoni_Egg,Phreeoni Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9112,Moonlight_Egg,Moonlight Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9113,Roost_Of_Skelion,Roost Of Skelion,7,20,,0,,,,,,,,,,,,,{},{},{} -9114,Pouring_Egg,Pouring Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9115,Bacsojin2_Egg_,Bacsojin Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9116,Rigid_Nightmare_Terror_Egg,Rigid Nightmare Terror Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9117,Contaminated_Wanderer_Egg,Contaminated Wanderer Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9118,Aliot_Egg,Aliot Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9119,Alicel_Egg,Alicel Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9120,Aliza_Egg,Aliza Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -9121,Orc_Hero_Egg_,Orc Hero Egg,7,20,,0,,,,,,,,,,,,,{},{},{} -//=================================================================== -// Pet Accessories -//=================================================================== -10001,Skull_Helm,Skull Helm,8,20,,0,,,,,,,,,,,,,{},{},{} -10002,Monster_Oxygen_Mask,Monster Oxygen Mask,8,20,,0,,,,,,,,,,,,,{},{},{} -10003,Transparent_Headgear,Transparent Head Protector,8,20,,0,,,,,,,,,,,,,{},{},{} -10004,Pacifier,Pacifier,8,20,,0,,,,,,,,,,,,,{},{},{} -10005,Wig,Wig,8,20,,0,,,,,,,,,,,,,{},{},{} -10006,Queen's_Hair_Ornament,Queen's Hair Ornament,8,20,,0,,,,,,,,,,,,,{},{},{} -10007,Silk_Ribbon,Silk Ribbon,8,20,,0,,,,,,,,,,,,,{},{},{} -10008,Punisher,Punisher,8,20,,0,,,,,,,,,,,,,{},{},{} -10009,Wild_Flower,Wild Flower,8,20,,0,,,,,,,,,,,,,{},{},{} -10010,Battered_Pot,Battered Pot,8,20,,0,,,,,,,,,,,,,{},{},{} -10011,Stellar_Hairpin,Stellar Hairpin,8,20,,0,,,,,,,,,,,,,{},{},{} -10012,Tiny_Egg_Shell,Tiny Egg Shell,8,20,,0,,,,,,,,,,,,,{},{},{} -10013,Backpack,Backpack,8,1500,,0,,,,,,,,,,,,,{},{},{} -10014,Rocker_Glasses,Rocker Glasses,8,2000,,0,,,,,,,,,,,,,{},{},{} -10015,Green_Lace,Green Lace,8,20,,0,,,,,,,,,,,,,{},{},{} -10016,Golden_Bell,Golden Bell,8,20,,0,,,,,,,,,,,,,{},{},{} -10017,Bark_Shorts,Bark Shorts,8,20,,0,,,,,,,,,,,,,{},{},{} -10018,Monkey_Circlet,Monkey Circlet,8,20,,0,,,,,,,,,,,,,{},{},{} -10019,Red_Muffler,Red Scarf,8,20,,0,,,,,,,,,,,,,{},{},{} -10020,Sword_Of_Grave_Keeper,Grave Keeper's Sword,8,20,,0,,,,,,,,,,,,,{},{},{} -10021,Round_Hair_Ornament,Circular Headgear,8,20,,0,,,,,,,,,,,,,{},{},{} -10022,Golden_Earing,Gold Earring,8,20,,0,,,,,,,,,,,,,{},{},{} -10023,Green_Lucky_Bag,Green Jewel Bag,8,20,,0,,,,,,,,,,,,,{},{},{} -10024,Fashionable_Glasses,Fashion Glasses,8,20,,0,,,,,,,,,,,,,{},{},{} -10025,Star_Hairband,Hairband Of Stars,8,20,,0,,,,,,,,,,,,,{},{},{} -10026,Wine_On_Sleeve,Tassel for Durumagi,8,20,,0,,,,,,,,,,,,,{},{},{} -10027,Spirit_Chain_,Pet Soul Ring,8,20,,0,,,,,,,,,,,,,{},{},{} -10028,Nice_Badge,Beautiful Badges,8,20,,0,,,,,,,,,,,,,{},{},{} -10029,Jade_Trinket,Jade Trinket,8,20,,0,,,,,,,,,,,,,{},{},{} -10030,Summer_Fan,Summer Fan,8,20,,0,,,,,,,,,,,,,{},{},{} -10031,Death_Coil,Ring Of Death,8,20,,0,,,,,,,,,,,,,{},{},{} -10032,Queen's_Coronet,Queen's Coronet,8,20,,0,,,,,,,,,,,,,{},{},{} -10033,Apro_Hair,Afro,8,20,,0,,,,,,,,,,,,,{},{},{} -10034,Ball_Mask,Masked Ball,8,20,,0,,,,,,,,,,,,,{},{},{} -10035,Windup_Spring,Spring,8,20,,0,,,,,,,,,,,,,{},{},{} -10036,Hell_Horn,Horn Of Hell,8,20,,0,,,,,,,,,,,,,{},{},{} -10037,Black_Butterfly_Mask,Black Butterfly Mask,8,20,,0,,,,,,,,,,,,,{},{},{} -10038,Horn_Protector,Horn Barrier,8,20,,0,,,,,,,,,,,,,{},{},{} -10039,Tw_Backpack,Tw Backpack,8,20,,0,,,,,,,,,,,,,{},{},{} -10040,Red_Bell_Necklace,Red Bell Necklace,8,20,,0,,,,,,,,,,,,,{},{},{} -10041,Shiny_Star_Button,Shiny Star Button,8,20,,0,,,,,,,,,,,,,{},{},{} -10042,Dark_Mane,Dark Mane,8,20,,0,,,,,,,,,,,,,{},{},{} -//=================================================================== -// Misc "Etc" Books -//=================================================================== -11000,Prontera_Book_01,History book of Prontera,3,8000,,10,,,,,,,,,,,,,{},{},{} -11001,Adventure_Story01,Adventure Story Vol.1,3,8000,,10,,,,,,,,,,,,,{},{},{} -11002,Great_Chef_Orleans01,Chef King Orleans Vol.1,3,8000,,10,,,,,,,,,,,,,{},{},{} -11003,Legend_Of_Kafra01,Kafra Legend Vol.1,3,8000,,10,,,,,,,,,,,,,{},{},{} -11004,Mercenary_Rebellion,Old Book,3,10000,,10,,,,,,,,,,,,,{},{},{} -11005,Tyrant_Schmidt,Rune Royal Family Book,3,10000,,10,,,,,,,,,,,,,{},{},{} -11006,Blood_Flower01,Blood Flower Vol.1,3,8000,,10,,,,,,,,,,,,,{},{},{} -11007,Blood_Flower02,Blood Flower Vol.2,3,8000,,10,,,,,,,,,,,,,{},{},{} -11008,Barmund,Biographical Dictionary Copy Edition,3,10000,,10,,,,,,,,,,,,,{},{},{} -11009,Adventure_Story02,Adventure Story Vol.2,3,8000,,10,,,,,,,,,,,,,{},{},{} -11010,Reward_List_Book,Battlegrounds Catalog,3,0,,10,,,,,,,,,,,,,{},{},{} -11011,Barmund_Note,Varmunt's Note,3,0,,0,,,,,,,,,,,,,{},{},{} -11012,Expedition_Report,Expedition Report,3,0,,0,,,,,,,,,,,,,{},{},{} -11013,Expedition_Report_Vol1,Expedition Report Vol1,3,0,,0,,,,,,,,,,,,,{},{},{} -11014,Expedition_Report_Vol2,Expedition Report Vol2,3,0,,0,,,,,,,,,,,,,{},{},{} -11015,Expedition_Report_Vol3,Expedition Report Vol3,3,0,,0,,,,,,,,,,,,,{},{},{} -11016,Expedition_Report_Vol4,Expedition Report Vol4,3,0,,0,,,,,,,,,,,,,{},{},{} -11017,Reward_List_Book2,KVM Reward Items Catalog,3,0,,10,,,,,,,,,,,,,{},{},{} -11018,Splendide_Selling_Item,Splendide Selling Item,3,0,,10,,,,,,,,,,,,,{},{},{} -11019,Manuk_Selling_Item,Manuk Selling Item,3,0,,10,,,,,,,,,,,,,{},{},{} -11020,Japan_Book1,Japan Book1,3,20,,10,,,,,,,,,,,,,{},{},{} -11021,Japan_Book2,Japan Book2,3,20,,10,,,,,,,,,,,,,{},{},{} -11022,Mix_Cook_Book,Mix Cook Book,3,10,,10,,,,,,,,,,,,,{},{},{} -11023,Increase_Stamina_Study,Increase Stamina Study,3,10,,50,,,,,,,,,,,,,{},{},{} -11024,Vital_Drink_CB,Vital Drink CB,3,10,,50,,,,,,,,,,,,,{},{},{} -11025,Swordman_Book_Basic,Swordman Book Basic,3,20,,10,,,,,,,,,,,,,{},{},{} -11026,Swordman_Book_Practice,Swordman Book Practice,3,20,,10,,,,,,,,,,,,,{},{},{} -11027,Swrodman_Book_Misc,Swrodman Book Misc,3,20,,10,,,,,,,,,,,,,{},{},{} -11028,Thief_Book_Basic,Thief Book Basic,3,20,,10,,,,,,,,,,,,,{},{},{} -11029,Thief_Book_Practice,Thief Book Practice,3,20,,10,,,,,,,,,,,,,{},{},{} -11030,Thief_Book_Misc,Thief Book Misc,3,20,,10,,,,,,,,,,,,,{},{},{} -11031,Archer_Book_Basic,Archer Book Basic,3,20,,10,,,,,,,,,,,,,{},{},{} -11032,Archer_Book_Practice,Archer Book Practice,3,20,,10,,,,,,,,,,,,,{},{},{} -11033,Archer_Book_Misc,Archer Book Misc,3,20,,10,,,,,,,,,,,,,{},{},{} -11034,Acol_Book_Basic,Acol Book Basic,3,20,,10,,,,,,,,,,,,,{},{},{} -11035,Acol_Book_Practice,Acol Book Practice,3,20,,10,,,,,,,,,,,,,{},{},{} -11036,Acol_Book_Misc,Acol Book Misc,3,20,,10,,,,,,,,,,,,,{},{},{} -11037,Mage_Book_Basic,Mage Book Basic,3,20,,10,,,,,,,,,,,,,{},{},{} -11038,Mage_Book_Practice,Mage Book Practice,3,20,,10,,,,,,,,,,,,,{},{},{} -11039,Mage_Book_Misc,Mage Book Misc,3,20,,10,,,,,,,,,,,,,{},{},{} -11040,Mer_Book_Basic,Mer Book Basic,3,20,,10,,,,,,,,,,,,,{},{},{} -11041,Mer_Book_Practice,Mer Book Practice,3,20,,10,,,,,,,,,,,,,{},{},{} -11042,Mer_Book_Misc,Mer Book Misc,3,20,,10,,,,,,,,,,,,,{},{},{} -11043,TK_Book_Basic,TK Book Basic,3,20,,10,,,,,,,,,,,,,{},{},{} -11044,TK_Book_Practice,TK Book Practice,3,20,,10,,,,,,,,,,,,,{},{},{} -11045,TK_Book_Misc,TK Book Misc,3,20,,10,,,,,,,,,,,,,{},{},{} -11046,Ninja_Book_Basic,Ninja Book Basic,3,20,,10,,,,,,,,,,,,,{},{},{} -11047,Ninja_Book_Practice,Ninja Book Practice,3,20,,10,,,,,,,,,,,,,{},{},{} -11048,Ninja_Book_Misc,Ninja Book Misc,3,20,,10,,,,,,,,,,,,,{},{},{} -11049,Gun_Book_Basic,Gun Book Basic,3,20,,10,,,,,,,,,,,,,{},{},{} -11050,Gun_Book_Practice,Gun Book Practice,3,20,,10,,,,,,,,,,,,,{},{},{} -11051,Gun_Book_Misc,Gun Book Misc,3,20,,10,,,,,,,,,,,,,{},{},{} -11052,SN_Book_Basic,SN Book Basic,3,20,,10,,,,,,,,,,,,,{},{},{} -11053,SN_Book_Practice,SN Book Practice,3,20,,10,,,,,,,,,,,,,{},{},{} -11054,SN_Book_Misc,SN Book Misc,3,20,,10,,,,,,,,,,,,,{},{},{} -11055,Basic_Adventure,Basic Adventure,3,20,,10,,,,,,,,,,,,,{},{},{} -11056,Elemental_Spirit_Guide,Elemental Spirit Guide,3,1000,,10,,,,,,,,,,,,,{},{},{} -11057,Feb_Sweets,February Sweets,3,20,,50,,,,,,,,,,,,,{},{},{} -11058,Novice_Combi_Book,Novice Combi Book,3,0,,10,,,,,,,,,,,,,{},{},{} -11059,WoE_TE_Rental_List,WoE TE Rental List,3,0,,10,,,,,,,,,,,,,{},{},{} -11060,Energy_Xtal_Combi_Book,Energy Crystal Book,3,0,,10,,,,,,,,,,,,,{},{},{} -11061,Honor_Proof_Exchange_List,Honor Proof Exchange List,3,20,,10,,,,,,,,,,,,,{},{},{} -//=================================================================== -// More Usable Items -//=================================================================== -11500,Light_Yellow_Pot,Light Yellow Potion,0,550,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(175,235),0; },{},{} -11501,Light_White_Pot,Light White Potion,0,1200,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(325,405),0; },{},{} -11502,Light_Blue_Pot,Light Blue Potion,0,5000,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 0,rand(40,60); },{},{} -11503,Siege_White_Potion,WoE White Potion,0,0,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(400,500),0; },{},{} -11504,Siege_Blue_Potion,WoE Blue Potion,0,0,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 0,rand(50,70); },{},{} -11505,Iris,Iris,0,0,,30,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 0,150; },{},{} -11506,Fanta_Orange,Fanta Orange,0,800,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(50,70),rand(10,12); },{},{} -11507,Fanta_Grape,Fanta Grape,0,800,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(50,70),rand(10,12); },{},{} -11508,Karada_Meguri_Tea,Karada Meguricha,0,800,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(50,70),rand(10,12); },{},{} -11509,Royal_Milk_Tea,Black Tea Kochakaden,0,800,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(50,70),rand(10,12); },{},{} -11510,Coke_Zero,Coca Cola Zero,0,800,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(50,70),rand(10,12); },{},{} -11511,Coke_No_Cal,Diet Coca Cola,0,800,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(50,70),rand(10,12); },{},{} -11512,Coca_Cola,Coca Cola,0,800,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(50,70),rand(10,12); },{},{} -11513,Protect_Neck_Candy,Protect Neck Candy,0,200,,1,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(5,25),0; },{},{} -11514,Enriched_Slim_Pot,Enriched Slim Pot,0,0,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(335,415),0; },{},{} -11515,Coconut,Coconut,0,1500,,120,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(300,400),0; },{},{} -11516,Asai_Fruit,Asai Fruit,0,15,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(16,22),0; },{},{} -11517,Puri_Potion,Puri Potion,0,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(400,600),0; },{},{} -11518,N_Blue_Potion,Blue Potion,0,0,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 0,5; },{},{} -11519,Beef_Toast,Beef Toast,0,1200,,40,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(170,250),0; },{},{} -11520,Mora_Mandarin,Mora Mandar,0,500,,20,,,,,0xFFFFFFFF,63,2,,,100,,,{ itemheal 0,rand(50,80); },{},{} -11521,Pingui_Berry_Juice,Pingui Berry Juice,0,500,,50,,,,,0xFFFFFFFF,63,2,,,100,,,{ itemheal rand(400,800),rand(50,80); },{},{} -11522,Red_Raffle_Sap,Red Raffle Sap,0,2500,,100,,,,,0xFFFFFFFF,63,2,,,100,,,{ itemheal rand(400,800),0; },{},{} -11523,Yellow_Raffle_Sap,Yellow Raffle Sap,0,3000,,120,,,,,0xFFFFFFFF,63,2,,,110,,,{ itemheal rand(600,1000),0; },{},{} -11524,White_Raffle_Sap,White Raffle Sap,0,3500,,140,,,,,0xFFFFFFFF,63,2,,,120,,,{ itemheal rand(800,1200),0; },{},{} -11525,Mora_Hip_Tea,Mora Hip Tea,0,20,,150,,,,,0xFFFFFFFF,63,2,,,120,,,{ itemheal rand(1500,2000),0; },{},{} -11526,Rafflecino,Rafflecino,0,20,,100,,,,,0xFFFFFFFF,63,2,,,120,,,{ itemheal 0,rand(120,160); },{},{} -11527,Baklava,Baklava,0,3500,,600,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 1200,440; },{},{} -11528,Kanafeh,Kanafeh,0,1500,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 300,240; },{},{} -11529,MAAMOUL_,Maamoul,0,500,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 120,60; },{},{} -11530,Jujube,Jujube,0,10,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 30,0; },{},{} -11531,Coffee,Coffee,0,10,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 0,10; },{},{} -11532,Nasi_Goreng,Nasi Goreng,0,15,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(17,23),0; },{},{} -11533,Satay,Satay,0,15,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(17,23),0; },{},{} -11534,Coco_Juice,Coconut Juice,0,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(17,23),0; },{},{} -11535,Almond_Chocolate,Almond Chocolate,0,190,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 0,rand(8,16); },{},{} -11536,Cat_Hard_Biscuit,Cat Biscuit,0,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(70,110),0; callfunc "F_Cat_Hard_Biscuit"; },{},{} -11537,Rice_weevil_Bug,Rice Weevil Bug,0,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(100,150),0; callfunc "F_Rice_Weevil_Bug"; },{},{} -11538,Octupus_Leg,Fresh Octopus Legs,0,20,,30,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(35,60),rand(5,10); },{},{} -11539,Athale_Choco,Athale Choco,0,1,,80,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 50,50; },{},{} -11540,Shyai_Choco,Shyai Choco,0,1,,80,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 50,50; },{},{} -11541,Mid_Choco,Mid Choco,0,1,,80,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 50,50; },{},{} -11542,Zonda_Choco,Zonda Choco,0,1,,80,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 50,50; },{},{} -11543,Goedo_Choco,Goedo Choco,0,1,,80,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 50,50; },{},{} -11544,Huike_Choco,Huike Choco,0,1,,80,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 50,50; },{},{} -11545,Rune_Choco,Rune Choco,0,1,,80,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 50,50; },{},{} -11546,Pope_Choco,Pope Choco,0,1,,80,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 50,50; },{},{} -11547,Woe_Violet_Potion,Siege Purple Potion,0,0,,120,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(500,700),rand(60,85); },{},{} -11548,Woe_White_Potion,Siege White Potion,0,0,,80,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 10,0; },{},{} -11549,Woe_Blue_Potion,Siege Blue Potion,0,0,,80,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 0,10; },{},{} -11550,Pumpkin_Cake,Pumpkin Cake,0,10,,80,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 5,5; },{},{} -11551,Savory_Herb_Salad,Savory Herb Salad,0,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(20,30),0; sc_start SC_STRFOOD,180000,1; },{},{} -11552,Apple_Carrot_Salad,Apple Carrot Salad,0,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(20,30),0; sc_start SC_AGIFOOD,180000,1; },{},{} -11553,Casual_Stew,Casual Stew,0,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(20,30),0; sc_start SC_VITFOOD,180000,1; },{},{} -11554,Golden_Roasted_Apple,Golden Roasted Apple,0,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(20,30),0; sc_start SC_DEXFOOD,180000,1; },{},{} -11555,Red_Potion_RG,Red Potion RG,0,0,,40,,,,0,0xFFFFFFFF,63,2,,,,,,{ itemheal 325,0; },{},{} -11557,TE_White_Potion,TE White Potion,0,200,,300,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 325,0; },{},{} -11558,TE_White_Slim_Potion,TE White Slim Potion,0,275,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 325,0; },{},{} -11563,Hot_Tee,Hot Tea,2,10,,20,,,,0,0xFFFFFFFF,63,2,,,,,,{ itemheal 0,100; },{},{} -11564,Sweet_Canape,Sweet Canape,2,10,,20,,,,0,0xFFFFFFFF,63,2,,,,,,{ itemheal 1000,0; },{},{} -11565,White_Potion_B,White Potion,0,10,,150,,,,0,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(325,405),0; },{},{} -11566,Yellow_Potion_,Yellow Potion,0,10,,130,,,,0,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(175,235),0; },{},{} -11567,Novice_Potion_B,Novice Potion,0,10,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(44,66),0; },{},{} -11568,Red_Slim_Potion_B,Red Slim Potion,0,10,,20,,,,0,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(45,65),0; },{},{} -11569,Orange_Potion_,Orange Potion,0,10,,100,,,,0,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(105,145),0; },{},{} -11570,Red_Potion_,Red Potion,0,10,,70,,,,0,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(45,65),0; },{},{} -11571,Green_Potion_,Green Potion,0,10,,70,,,,0,0xFFFFFFFF,63,2,,,,,,{ sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; },{},{} -11572,Blue_Potion_B,Blue Potion,0,10,,150,,,,0,0xFFFFFFFF,63,2,,,,,,{ itemheal 0,rand(40,60); },{},{} -11573,White_Slim_Potion_B,White Slim Potion,0,10,,50,,,,0,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(325,405),0; },{},{} -11574,Yellow_Slim_Potion_,Yellow Slim Potion,0,10,,30,,,,0,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(175,235),0; },{},{} -11575,Lucky_Cookie_B,Lucky Cookie,3,10,,30,,,,,,,,,,,,,{},{},{} -11576,Lucky_Candy_Cane_B,Lucky Lollipop,3,10,,30,,,,,,,,,,,,,{},{},{} -11577,Rice_Ball_B,Rice Ball,0,10,,30,,,,0,0xFFFFFFFF,63,2,,,,,,{ itemheal 200,0; },{},{} -11578,Candy_Striper_B,Candy Bar,0,10,,40,,,,0,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(105,145),0; },{},{} -11579,Lucky_Candy_B,Lucky Candy,3,10,,30,,,,,,,,,,,,,{},{},{} -11580,Candy_B,Candy,0,10,,30,,,,0,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(45,65),0; },{},{} -11581,Piece_Of_Cake_B,Piece of Cake,0,10,,100,,,,0,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(270,330),0; },{},{} -11582,Well_Baked_Cookie_B,Well-baked Cookie,0,10,,30,,,,0,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(160,200),0; },{},{} -11583,Chocolate_Drink_B,Chocolate Drink,0,10,,150,,,,0,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(330,410),rand(45,65); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_Hallucination; },{},{} -11584,White_Chocolate_B,White Chocolate,0,10,,80,,,,0,0xFFFFFFFF,63,2,,,,,,{ itemheal 50,50; },{},{} -11585,HandMade_Chocolate_B,Hand-made Chocolate,0,10,,80,,,,0,0xFFFFFFFF,63,2,,,,,,{ itemheal 50,50; },{},{} -11586,HandMade_Chocolate_B_,Hand-made White Chocolate,0,10,,80,,,,0,0xFFFFFFFF,63,2,,,,,,{ itemheal 50,50; },{},{} -11587,Chocolate_B,Chocolate,0,10,,20,,,,0,0xFFFFFFFF,63,2,,,,,,{ itemheal 1,1; },{},{} -11588,Fresh_Strawberries,Fresh Strawberries,0,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(32,56),rand(16,28); },{},{} -11589,Iceflake,Cold Snow Cone,0,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 5,5; },{},{} -11590,Meat_Skewer5,Skewer No.5,0,5000,,300,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(760,810),10; },{},{} -11592,Trance_Candy_R,Trans Candy Red,0,20,,30,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 45,0; transform 1507,600000,SC_MTF_MHP,1000; },{},{} -11593,Trance_Candy_B,Trans Candy Blue,0,20,,30,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 45,0; transform 1102,600000,SC_MTF_MSP,100; },{},{} -11594,Trance_Candy_Y,Trans Candy Yellow,0,20,,30,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 45,0; transform 1130,600000,SC_MTF_PUMPKIN,2000; },{},{} -11595,Trance_Candy_G,Trans Candy Green,0,20,,30,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 45,0; transform 1508,600000,SC_MTF_HITFLEE,10,20; },{},{} -11596,Blood_In_Skull,Blood In Skull,0,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(600,800),0; },{},{} -11597,Iron_Bug,Iron Worm,0,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -11598,Bitter_Cacao_Bean,Bitter Cacao Bean,0,10,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -11599,Superstar_Potion,Superstar Potion,0,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -11600,Shining_Holy_Water,Shining Holy Water,0,10,,15,,,,0,0xFFFFFFFF,63,2,,,,,,{ if(strcharinfo(3)=="prt_q") { bonus_script "{ bonus2 bSubSize,Size_All,10; }",600; sc_end SC_SILENCE; sc_end SC_POISON; sc_end SC_CURSE; heal 1000,0; } },{},{} -11602,Catnip_Fruit,Catnip Fruit,0,15,,1,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(10,40),0; },{},{} -11601,Delicious_Anchovy,Delicious Anchovy,0,20,,30,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(30,46),0; },{},{} -11605,Cookies_Bat,Cookie Bat,0,0,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(50,100),0; /*TODO*/ },{},{} - -11616,Yummy_Meat,Delicious Meat,0,1400,700,50,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(100,150),0; },{},{} - -11621,Red_Syrup,Red Syrup,0,800,400,7,,,,,0xFFFFFFFF,63,2,,,60,,,{ itemheal 325,0; },{},{} -11622,Yellow_Syrup,Yellow Syrup,0,1200,600,10,,,,,0xFFFFFFFF,63,2,,,60,,,{ itemheal 900,0; },{},{} -11623,White_Syrup,White Syrup,0,1500,750,14,,,,,0xFFFFFFFF,63,2,,,60,,,{ itemheal 1800,0; },{},{} -11624,Blue_Syrup,Blue Syrup,0,7000,3500,10,,,,,0xFFFFFFFF,63,2,,,60,,,{ itemheal 0,180; },{},{} -// -11701,Girl_Bunch_Of_Flower,Girl's Bouquet,0,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(105,145),0; },{},{} -11702,Moon_Cookie,Moon Cookie,0,0,,300,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -11703,Mysterious_Blood,Mystery Blood,0,0,,30,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 0,rand(25,35); },{},{} -11704,KETUPAT_F,Ketupat,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(70,90),0; },{},{} -11705,Special_White_Potion,Children's Potion,0,1,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(425,425),0; },{},{} -11706,Steak,Steak,0,1,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(700,1000),0; },{},{} -11707,Roasted_Beef,Roast Beef,0,1,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 0,rand(100,200); },{},{} -11708,Fore_Flank_Sirloin,Fore Flank Sirloin,0,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(30,50),rand(1,5); },{},{} -11709,Fanta_Zero_Lemon,Fanta Zero Lemon,0,800,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(50,70),rand(10,12); },{},{} -11710,Sakura_Mist,Sakura Mist,0,800,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(50,70),rand(10,12); },{},{} -11711,Sakura_Milk_Tea,Sakura Milk Tea,0,800,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(50,70),rand(10,12); },{},{} -11712,First_Leaf_Tea,Flower,0,800,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(50,70),rand(10,12); },{},{} -11713,Julia's_Candy,Julia's Candy,0,0,,30,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(40,45),0; },{},{} -// -12000,Cold_Scroll_2_5,Level 5 Frost Diver,11,2000,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "MG_FROSTDIVER",5; },{},{} -12001,Holy_Scroll_1_3,Level 3 Heal,11,2000,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "AL_HEAL",3; },{},{} -12002,Holy_Scroll_1_5,Level 5 Heal,11,2000,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "AL_HEAL",5; },{},{} -12003,Holy_Scroll_2_1,Level 1 Teleport,11,1000,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "AL_TELEPORT",1; },{},{} -12004,Arrow_Container,Quiver,2,2,,250,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 1750,500; },{},{} -12005,Iron_Arrow_Container,Iron Arrow Quiver,2,2,,250,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 1770,500; },{},{} -12006,Steel_Arrow_Container,Steel Arrow Quiver,2,2,,250,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 1753,500; },{},{} -12007,Ori_Arrow_Container,Oridecon Arrow Quiver,2,2,,250,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 1765,500; },{},{} -12008,Fire_Arrow_Container,Fire Arrow Quiver,2,2,,250,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 1752,500; },{},{} -12009,Silver_Arrow_Container,Silver Arrow Quiver,2,2,,250,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 1751,500; },{},{} -12010,Wind_Arrow_Container,Wind Arrow Quiver,2,2,,250,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 1755,500; },{},{} -12011,Stone_Arrow_Container,Stone Arrow Quiver,2,2,,250,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 1756,500; },{},{} -12012,Crystal_Arrow_Container,Crystal Arrow Quiver,2,2,,250,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 1754,500; },{},{} -12013,Shadow_Arrow_Container,Shadow Arrow Quiver,2,2,,250,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 1767,500; },{},{} -12014,Imma_Arrow_Container,Immaterial Arrow Quiver,2,2,,250,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 1757,500; },{},{} -12015,Rusty_Arrow_Container,Rusty Arrow Quiver,2,2,,250,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 1762,500; },{},{} -12016,Speed_Up_Potion,Speed Potion,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_SPEEDUP1,5000,50; },{},{} -12017,Slow_Down_Potion,Slow Potion,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_SLOWDOWN,5000,100; },{},{} -12018,Fire_Cracker,Firecracker,2,2,,20,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12019,Holy_Egg,Holy Egg,11,2,,150,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "ALL_RESURRECTION",2; },{},{} -12020,Water_Of_Darkness,Cursed Water,11,2,,30,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "ITEM_ENCHANTARMS",8; },{},{} -12021,Pork_Belly,Pork,0,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(70,99),0; },{},{} -12022,Spareribs,Galbi,0,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(70,99),0; },{},{} -12023,Giftbox_China,Wrapped Box,2,1000,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_GiftBoxChina,1); },{},{} -12024,Red_Pouch_Of_Surprise,Red Pouch,2,50,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ monster "this",-1,-1,"--ja--",-1-MOBG_Red_Pouch_Of_Surprise,1,""; },{},{} -12025,Egg_Boy,Dano Festival Egg,2,1000,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_EggBoy,1); },{},{} -12026,Egg_Girl,Dano Festival Egg,2,1000,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_EggGirl,1); },{},{} -12027,Giggling_Box,Giggling Box,2,1000,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 9,0; sc_start SC_CURSE,30000,0,3000,0; },{},{} -12028,Box_Of_Thunder,Box of Thunder,2,1000,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_SPEEDUP0,20000,25; },{},{} -12029,Gloomy_Box,Box of Gloom,11,1000,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "AC_CONCENTRATION",1; },{},{} -12030,Box_Of_Grudge,Box of Resentment,2,1000,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ATKPOTION,60000,20; },{},{} -12031,Sleepy_Box,Box of Drowsiness,2,1000,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_MATKPOTION,60000,20; },{},{} -12032,Box_Of_Storm,Box of Storms,11,1000,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "ITEM_ENCHANTARMS",2; },{},{} -12033,Box_Of_Sunlight,Box of Sunlight,2,1000,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_Intravision,30000,0; },{},{} -12034,Painting_Box,Box of Panting,2,1000,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 0,9; sc_start SC_SILENCE,30000,0,3000,0; },{},{} -12035,Lotto_Box01,Lotto Box 01,2,0,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_LottoBox1,1); },{},{} -12036,Lotto_Box02,Lotto Box 02,2,0,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_LottoBox2,1); },{},{} -12037,Lotto_Box03,Lotto Box 03,2,0,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_LottoBox3,1); },{},{} -12038,Lotto_Box04,Lotto Box 04,2,0,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_LottoBox4,1); },{},{} -12039,Lotto_Box05,Lotto Box 05,2,0,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_LottoBox5,1); },{},{} -12040,Stone_Of_Intelligence_,Stone of Sage,2,100000,,300,,,,,0xFFFFFFFF,63,2,,,,,,{ homevolution; },{},{} -12041,Str_Dish01,Fried Grasshopper Legs,0,2000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_STRFOOD,1200000,1; percentheal 5,0; },{},{} -12042,Str_Dish02,Seasoned Sticky Webfoot,0,4000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_STRFOOD,1200000,2; percentheal 5,0; },{},{} -12043,Str_Dish03,Bomber Steak,0,6000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_STRFOOD,1200000,3; percentheal 5,0; },{},{} -12044,Str_Dish04,Herb Marinade Beef,0,8000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_STRFOOD,1200000,4; percentheal 5,0; },{},{} -12045,Str_Dish05,Lutie Lady's Pancake,0,10000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_STRFOOD,1200000,5; percentheal 10,0; },{},{} -12046,Int_Dish01,Grape Juice Herbal Tea,0,2000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INTFOOD,1200000,1; percentheal 0,5; },{},{} -12047,Int_Dish02,Autumn Red Tea,0,4000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INTFOOD,1200000,2; percentheal 0,5; },{},{} -12048,Int_Dish03,Honey Herbal Tea,0,6000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INTFOOD,1200000,3; percentheal 0,5; },{},{} -12049,Int_Dish04,Morocc Fruit Wine,0,8000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INTFOOD,1200000,4; percentheal 0,5; },{},{} -12050,Int_Dish05,Mastela Fruit Wine,0,10000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INTFOOD,1200000,5; percentheal 0,10; },{},{} -12051,Vit_Dish01,Steamed Crab Nippers,0,2000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_VITFOOD,1200000,1; percentheal 5,0; },{},{} -12052,Vit_Dish02,Assorted Seafood,0,4000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_VITFOOD,1200000,2; percentheal 5,0; },{},{} -12053,Vit_Dish03,Clam Soup,0,6000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_VITFOOD,1200000,3; percentheal 5,0; },{},{} -12054,Vit_Dish04,Seasoned Jellyfish,0,8000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_VITFOOD,1200000,4; percentheal 5,0; },{},{} -12055,Vit_Dish05,Spicy Fried Bao,0,10000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_VITFOOD,1200000,5; percentheal 10,0; },{},{} -12056,Agi_Dish01,Frog Egg Squid Ink Soup,0,2000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_AGIFOOD,1200000,1; percentheal 3,1; },{},{} -12057,Agi_Dish02,Smooth Noodle,0,4000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_AGIFOOD,1200000,2; percentheal 3,1; },{},{} -12058,Agi_Dish03,Tentacle Cheese Gratin,0,6000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_AGIFOOD,1200000,3; percentheal 3,1; },{},{} -12059,Agi_Dish04,Lutie Cold Noodle,0,8000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_AGIFOOD,1200000,4; percentheal 3,1; },{},{} -12060,Agi_Dish05,Steamed Bat Wing in Pumpkin,0,10000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_AGIFOOD,1200000,5; percentheal 6,2; },{},{} -12061,Dex_Dish01,Honey Grape Juice,0,2000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_DEXFOOD,1200000,1; percentheal 2,2; },{},{} -12062,Dex_Dish02,Chocolate Mousse Cake,0,4000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_DEXFOOD,1200000,2; percentheal 2,2; },{},{} -12063,Dex_Dish03,Fruit Mix,0,6000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_DEXFOOD,1200000,3; percentheal 2,2; },{},{} -12064,Dex_Dish04,Cream Sandwich,0,8000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_DEXFOOD,1200000,4; percentheal 2,2; },{},{} -12065,Dex_Dish05,Green Salad,0,10000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_DEXFOOD,1200000,5; percentheal 5,5; },{},{} -12066,Luk_Dish01,Fried Monkey Tails,0,2000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_LUKFOOD,1200000,1; percentheal 3,2; },{},{} -12067,Luk_Dish02,Mixed Juice,0,4000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_LUKFOOD,1200000,2; percentheal 3,2; },{},{} -12068,Luk_Dish03,Fried Sweet Potato,0,6000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_LUKFOOD,1200000,3; percentheal 4,2; },{},{} -12069,Luk_Dish04,Steamed Ancient Lips,0,8000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_LUKFOOD,1200000,4; percentheal 4,2; },{},{} -12070,Luk_Dish05,Fried Scorpion Tails,0,10000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_LUKFOOD,1200000,5; percentheal 5,2; },{},{} -12071,Str_Dish06,Shiny Marinade Beef,0,20000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_STRFOOD,1200000,6; percentheal 10,2; },{},{} -12072,Str_Dish07,Whole Roast,0,40000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_STRFOOD,1200000,7; percentheal 10,4; },{},{} -12073,Str_Dish08,Bearfoot Special,0,60000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_STRFOOD,1200000,8; percentheal 15,6; },{},{} -12074,Str_Dish09,Tendon Satay,0,80000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_STRFOOD,1200000,9; percentheal 15,8; },{},{} -12075,Str_Dish10,Steamed Tongue,0,100000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_STRFOOD,1200000,10; percentheal 20,20; },{},{} -12076,Int_Dish06,Red Mushroom Wine,0,20000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INTFOOD,1200000,6; percentheal 2,10; },{},{} -12077,Int_Dish07,Special Royal Jelly Herbal Tea,0,40000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INTFOOD,1200000,7; percentheal 4,10; },{},{} -12078,Int_Dish08,Royal Family Tea,0,60000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INTFOOD,1200000,8; percentheal 6,10; },{},{} -12079,Int_Dish09,Tristan XII,0,80000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INTFOOD,1200000,9; percentheal 8,15; },{},{} -12080,Int_Dish10,Dragon Breath Cocktail,0,100000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INTFOOD,1200000,10; percentheal 10,20; },{},{} -12081,Vit_Dish06,Awfully Bitter Bracer,0,20000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_VITFOOD,1200000,6; percentheal 13,0; },{},{} -12082,Vit_Dish07,Sumptuous Feast,0,40000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_VITFOOD,1200000,7; percentheal 16,0; },{},{} -12083,Vit_Dish08,Giant Burito,0,60000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_VITFOOD,1200000,8; percentheal 19,0; },{},{} -12084,Vit_Dish09,Ascending Dragon Soup,0,80000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_VITFOOD,1200000,9; percentheal 22,0; },{},{} -12085,Vit_Dish10,Immortal Stew,0,100000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_VITFOOD,1200000,10; percentheal 25,0; },{},{} -12086,Agi_Dish06,Chile Shrimp Gratin,0,20000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_AGIFOOD,1200000,6; percentheal 7,2; },{},{} -12087,Agi_Dish07,Steamed Alligator with Vegetable,0,40000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_AGIFOOD,1200000,7; percentheal 8,2; },{},{} -12088,Agi_Dish08,Incredibly Spicy Curry,0,60000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_AGIFOOD,1200000,8; percentheal 9,2; },{},{} -12089,Agi_Dish09,Special Meat Stew,0,80000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_AGIFOOD,1200000,9; percentheal 10,2; },{},{} -12090,Agi_Dish10,Steamed Desert Scorpions,0,100000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_AGIFOOD,1200000,10; percentheal 15,5; },{},{} -12091,Dex_Dish06,Peach Cake,0,20000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_DEXFOOD,1200000,6; percentheal 5,6; },{},{} -12092,Dex_Dish07,Soul Haunted Bread,0,40000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_DEXFOOD,1200000,7; percentheal 5,7; },{},{} -12093,Dex_Dish08,Special Toast,0,60000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_DEXFOOD,1200000,8; percentheal 5,8; },{},{} -12094,Dex_Dish09,Heavenly Fruit Juice,0,80000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_DEXFOOD,1200000,9; percentheal 5,9; },{},{} -12095,Dex_Dish10,Hwergelmir's Tonic,0,100000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_DEXFOOD,1200000,10; percentheal 10,10; },{},{} -12096,Luk_Dish06,Lucky Soup,0,20000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_LUKFOOD,1200000,6; percentheal 6,3; },{},{} -12097,Luk_Dish07,Assorted Shish Kebob,0,40000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_LUKFOOD,1200000,7; percentheal 7,3; },{},{} -12098,Luk_Dish08,Strawberry Flavored Rice Ball,0,60000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_LUKFOOD,1200000,8; percentheal 9,3; },{},{} -12099,Luk_Dish09,Blood Flavored Soda,0,80000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_LUKFOOD,1200000,9; percentheal 10,4; },{},{} -12100,Luk_Dish10,Cooked Nine Tail's Tails,0,100000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_LUKFOOD,1200000,10; percentheal 14,8; },{},{} -12101,Citron,Citron,0,20,,300,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FLEEFOOD,180000,30; },{},{} -12102,Meat_Skewer,Grilled Skewer,0,20,,300,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_HITFOOD,180000,30; },{},{} -12103,Bloody_Dead_Branch,Bloody Branch,2,10000,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ monster "this",-1,-1,"--ja--",-1-MOBG_Bloody_Dead_Branch,1,""; },{},{} -12104,Random_Quiver,Random Quiver,2,10000,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_Quiver,1); },{},{} -12105,Set_Of_Taiming_Item,Taming Gift Set,2,10000,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_Taming,1); getrandgroupitem(IG_Taming,1); getrandgroupitem(IG_Taming,1); },{},{} -12106,Accessory_Box,Jewelry Box,2,10000,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_Accesory,1); },{},{} -12107,Wrapped_Mask,Wrapped Mask,2,10000,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_Mask,1); },{},{} -12108,Bundle_Of_Magic_Scroll,Scroll Package,2,10000,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_Scroll,1); getrandgroupitem(IG_Scroll,1); getrandgroupitem(IG_Scroll,1); getrandgroupitem(IG_Scroll,1); getrandgroupitem(IG_Scroll,1); },{},{} -12109,Poring_Box,Poring Box,2,10000,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ monster "this",-1,-1,"--ja--",-1-MOBG_Poring_Box,1,""; },{},{} -12110,First_Aid_Kit,First Aid Kit,2,10000,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_FirstAid,1); getrandgroupitem(IG_FirstAid,1); getrandgroupitem(IG_FirstAid,1); getrandgroupitem(IG_FirstAid,1); getrandgroupitem(IG_FirstAid,1); },{},{} -12111,Food_Package,Bundle of Food,2,10000,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_FoodBag,1); getrandgroupitem(IG_FoodBag,1); getrandgroupitem(IG_FoodBag,1); },{},{} -12112,Tropical_Sograt,Tropical Sograt,2,1000,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_CURSE,10000,1; },{},{} -12113,Vermilion_The_Beach,Vermilion on the Beach,2,1000,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_STUN,10000,1; },{},{} -12114,Elemental_Fire,Elemental Converter,11,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "ITEM_ENCHANTARMS",4; },{},{} -12115,Elemental_Water,Elemental Converter,11,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "ITEM_ENCHANTARMS",2; },{},{} -12116,Elemental_Earth,Elemental Converter,11,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "ITEM_ENCHANTARMS",3; },{},{} -12117,Elemental_Wind,Elemental Converter,11,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "ITEM_ENCHANTARMS",5; },{},{} -12118,Resist_Fire,Fireproof Potion,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start4 SC_ARMOR_ELEMENT_FIRE,1200000,-15,0,20,0; },{},{} -12119,Resist_Water,Coldproof Potion,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start4 SC_ARMOR_ELEMENT_WATER,1200000,20,0,0,-15; },{},{} -12120,Resist_Earth,Earthproof Potion,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start4 SC_ARMOR_ELEMENT_EARTH,1200000,0,20,-15,0; },{},{} -12121,Resist_Wind,Thunderproof Potion,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start4 SC_ARMOR_ELEMENT_WIND,1200000,0,-15,0,20; },{},{} -12122,Sesame_Pastry,Sesame Pastry,2,2,,70,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_HITFOOD,180000,30; },{},{} -12123,Honey_Pastry,Honey Pastry,2,2,,70,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FLEEFOOD,180000,30; },{},{} -12124,Rainbow_Cake,Rainbow Cake,2,2,,70,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_BATKFOOD,60000,10; sc_start SC_MATKFOOD,60000,10; },{},{} -12125,Outdoor_Cooking_Kits,Outdoor Cooking Kit,2,500,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ cooking 11; },{},{} -12126,Indoor_Cooking_Kits,Home Cooking Kit,2,1000,,30,,,,,0xFFFFFFFF,63,2,,,,,,{ cooking 12; },{},{} -12127,High_end_Cooking_Kits,Professional Cooking Kit,2,2000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ cooking 13; },{},{} -12128,Imperial_Cooking_Kits,Royal Cooking Kit,2,5000,,70,,,,,0xFFFFFFFF,63,2,,,,,,{ cooking 14; },{},{} -12129,Fantastic_Cooking_Kits,Fantastic Cooking Kit,2,10000,,70,,,,,0xFFFFFFFF,63,2,,,,,,{ cooking 15; },{},{} -12130,Cookie_Bag,Cookie Bag,2,2,,70,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_CookieBag,1); getrandgroupitem(IG_CookieBag,1); getrandgroupitem(IG_CookieBag,1); },{},{} -12131,Lucky_Potion,Lucky Potion,0,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ /* sc_start SC_LUKFOOD,180000,15; */ },{},{} -12132,Red_Bag,Santa's Bag,2,0,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_XMAS,600000,0; sc_start SC_SPEEDUP0,600000,25; },{},{} -12133,Ice_Cream_,McDonald's Ice Cone,0,0,,80,,,,,0xFFFFFFFF,63,2,,,,,,{ if(gettime(DT_DAYOFMONTH)!=MDiceCone) { MDiceCone = gettime(DT_DAYOFMONTH); percentheal 50,50; } },{},{} -12134,Red_Envelope,Red Envelope,2,1,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ Zeny += rand(1000,10000); },{},{} -12135,Green_Ale,Green Ale,2,20,,30,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 50,50; sc_start SC_CONFUSION,10000,0,1000,0; },{},{} -12136,Women's_Bundle,Women's Bundle,2,0,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",558,529,2668,7518),1; },{},{} -12137,1st_Stage_Prize,First Stage Prize,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12138,2nd_Stage_Prize,Second Stage Prize,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12139,3rd_Stage_Prize,Third Stage Prize,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12140,4th_Stage_Prize,Fourth Stage Prize,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12141,5th_Stage_Prize,Fifth Stage Prize,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12142,Magic_Book,Book of Magic,2,0,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_AGIFOOD,1800000,10; },{},{} -12143,Red_Can,Red Can,2,50000,,300,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 25,25; },{},{} -12144,Sphere_Case_Wind,Lightning Sphere Pack,2,2,,350,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13204,500; },{},{} -12145,Sphere_Case_Darkness,Blind Sphere Pack,2,2,,350,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13206,500; },{},{} -12146,Sphere_Case_Poison,Poison Sphere Pack,2,2,,350,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13205,500; },{},{} -12147,Sphere_Case_Water,Freezing Sphere Pack,2,2,,350,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13207,500; },{},{} -12148,Sphere_Case_Fire,Flare Sphere Pack,2,2,,350,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13203,500; },{},{} -12149,Bullet_Case,Cartridge,2,2,,250,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13200,500; },{},{} -12150,Bullet_Case_Blood,Blood Cartridge,2,2,,250,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13202,500; },{},{} -12151,Bullet_Case_Silver,Silver Cartridge,2,2,,250,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13201,500; },{},{} -12152,Special_Box,Special Present,2,0,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Special_Box); },{},{} -12153,Bow_Mercenary_Scroll1,Bowman Scroll 1,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 6017,1800000; },{},{} -12154,Bow_Mercenary_Scroll2,Bowman Scroll 2,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 6018,1800000; },{},{} -12155,Bow_Mercenary_Scroll3,Bowman Scroll 3,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 6019,1800000; },{},{} -12156,Bow_Mercenary_Scroll4,Bowman Scroll 4,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 6020,1800000; },{},{} -12157,Bow_Mercenary_Scroll5,Bowman Scroll 5,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 6021,1800000; },{},{} -12158,Bow_Mercenary_Scroll6,Bowman Scroll 6,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 6022,1800000; },{},{} -12159,Bow_Mercenary_Scroll7,Bowman Scroll 7,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 6023,1800000; },{},{} -12160,Bow_Mercenary_Scroll8,Bowman Scroll 8,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 6024,1800000; },{},{} -12161,Bow_Mercenary_Scroll9,Bowman Scroll 9,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 6025,1800000; },{},{} -12162,Bow_Mercenary_Scroll10,Bowman Scroll 10,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 6026,1800000; },{},{} -12163,SwordMercenary_Scroll1,Fencer Scroll 1,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 6037,1800000; },{},{} -12164,SwordMercenary_Scroll2,Fencer Scroll 2,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 6038,1800000; },{},{} -12165,SwordMercenary_Scroll3,Fencer Scroll 3,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 6039,1800000; },{},{} -12166,SwordMercenary_Scroll4,Fencer Scroll 4,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 6040,1800000; },{},{} -12167,SwordMercenary_Scroll5,Fencer Scroll 5,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 6041,1800000; },{},{} -12168,SwordMercenary_Scroll6,Fencer Scroll 6,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 6042,1800000; },{},{} -12169,SwordMercenary_Scroll7,Fencer Scroll 7,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 6043,1800000; },{},{} -12170,SwordMercenary_Scroll8,Fencer Scroll 8,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 6044,1800000; },{},{} -12171,SwordMercenary_Scroll9,Fencer Scroll 9,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 6045,1800000; },{},{} -12172,SwordMercenary_Scroll10,Fencer Scroll 10,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 6046,1800000; },{},{} -12173,SpearMercenary_Scroll1,Spearman Scroll 1,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 6027,1800000; },{},{} -12174,SpearMercenary_Scroll2,Spearman Scroll 2,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 6028,1800000; },{},{} -12175,SpearMercenary_Scroll3,Spearman Scroll 3,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 6029,1800000; },{},{} -12176,SpearMercenary_Scroll4,Spearman Scroll 4,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 6030,1800000; },{},{} -12177,SpearMercenary_Scroll5,Spearman Scroll 5,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 6031,1800000; },{},{} -12178,SpearMercenary_Scroll6,Spearman Scroll 6,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 6032,1800000; },{},{} -12179,SpearMercenary_Scroll7,Spearman Scroll 7,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 6033,1800000; },{},{} -12180,SpearMercenary_Scroll8,Spearman Scroll 8,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 6034,1800000; },{},{} -12181,SpearMercenary_Scroll9,Spearman Scroll 9,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 6035,1800000; },{},{} -12182,SpearMercenary_Scroll10,Spearman Scroll 10,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 6036,1800000; },{},{} -12183,Holy_Arrow_Quiver,Holy Arrow Quiver,2,2,,250,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 1772,500; },{},{} -12184,Mercenary_Red_Potion,Mercenary Red Potion,2,500,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_heal 1000,0; },{},{} -12185,Mercenary_Blue_Potion,Mercenary Blue Potion,2,1000,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_heal 0,100; },{},{} -12186,Red_Box,Old Red Box,2,50000,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_RedBox,1); },{},{} -12187,Green_Box,Old Green Box,2,50000,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_GreenBox,1); },{},{} -12188,Magical_Moon_Cake,Grace Moon Cake,0,20,,300,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 50,50; },{},{} -12189,Red_Box_,Old Red Box,2,50000,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_RedBox_2,1); },{},{} -12190,Moon_Cake,Moon Cake,2,2,,300,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_SPEEDUP0,180000,25; },{},{} -12191,Special_Moon_Cake,Special Moon Cake,2,2,,500,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ASPDPOTION0,600000,4; sc_start SC_SPEEDUP0,600000,25; },{},{} -12192,Pumpkin_Pie,Pumpkin Pie,0,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 5,5; },{},{} -12193,Brezel,Pretzel,2,20,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 5,5; },{},{} -12194,Hometown_Gift,Hometown Gift,2,20,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_HometownGift,1); getrandgroupitem(IG_HometownGift,1); getrandgroupitem(IG_HometownGift,1); },{},{} -12195,Plain_Rice_Cake,Plain Rice Cake,0,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 0,20; },{},{} -12196,Hearty_Rice_Cake,Hearty Rice Cake,0,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 50,0; },{},{} -12197,Salty_Rice_Cake,Salty Rice Cake,0,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 10,10; },{},{} -12198,Lucky_Rice_Cake,Lucky Rice Cake,2,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INCLUK,1200000,21; },{},{} -12199,Rice_Scroll,Scroll of Magic,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12200,Event_Cake,X-mas Cake,11,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 5,0; itemskill "PR_MAGNIFICAT",3; },{},{} -12201,Red_Box_C,Commonplace Red Box,2,20,,200,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -//=================================================================== -// Cash Shop Usable Items -//=================================================================== -12202,Str_Dish10_,Steamed Tongue,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_STR_CASH,1800000,10; percentheal 15,5; },{},{} -12203,Agi_Dish10_,Steamed Scorpion,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_AGI_CASH,1800000,10; percentheal 15,5; },{},{} -12204,Int_Dish10_,Dragon Breath Cocktail,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_INT_CASH,1800000,10; percentheal 15,5; },{},{} -12205,Dex_Dish10_,Hwergelmir's Tonic,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_DEX_CASH,1800000,10; percentheal 15,5; },{},{} -12206,Luk_Dish10_,Cooked Nine Tail's Tails,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_LUK_CASH,1800000,10; percentheal 15,5; },{},{} -12207,Vit_Dish10_,Stew Of Immortality,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_VIT_CASH,1800000,10; percentheal 15,5; },{},{} -12208,Battle_Manual,Battle Manual,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_EXPBOOST,1800000,50; },{},{} -12209,Insurance,Life Insurance,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_LIFEINSURANCE,1800000,0; },{},{} -12210,Bubble_Gum,Bubble Gum,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ITEMBOOST,1800000,200; },{},{} -12211,Kafra_Card,Kafra Card,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashStore"; },{},{} -12212,Giant_Fly_Wing,Giant Fly Wing,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashPartyCall"; },{},{} -12213,Neuralizer,Neuralizer,11,2,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashReset"; },{},{} -12214,Convex_Mirror,Convex Mirror,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_BOSSMAPINFO,600000,0; },{},{} -12215,Blessing_10_Scroll,LV10 Blessing Scroll,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,240000,10; },{},{} -12216,Inc_Agi_10_Scroll,LV10 Agil Scroll,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ if(Hp>15) { skilleffect "AL_INCAGI",0; sc_start SC_INCREASEAGI,240000,10; heal -15,0; } },{},{} -12217,Aspersio_5_Scroll,LV5 Aspersio Scroll,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ if(countitem(523)>0) { skilleffect "PR_ASPERSIO",0; sc_start SC_ASPERSIO,180000,5; delitem 523,1; } },{},{} -12218,Assumptio_5_Scroll,LV5 Assumptio Scroll,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ASSUMPTIO,100000,5; skilleffect "HP_ASSUMPTIO",0; },{},{} -12219,Wind_Walk_10_Scroll,LV10 Wind Walker Scroll,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ skilleffect "SN_WINDWALK",0; sc_start SC_WINDWALK,250000,5; },{},{} -12220,Adrenaline_Scroll,LV5 Adrenaline Scroll,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ .@type = getiteminfo(getequipid(EQI_HAND_R),11); if (.@type==W_1HAXE||.@type==W_2HAXE||.@type==W_MACE) { skilleffect "BS_ADRENALINE",0; sc_start SC_ADRENALINE,150000,5; } },{},{} -12221,Megaphone_,Megaphone,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ input .@megaphone$; announce strcharinfo(0) + ": " + .@megaphone$,bc_all,0xFF0000; },{},{} -12225,Sweet_Candy_Striper,Sweet Candy Cane,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1245; },{},{} -12226,Examination1,Examination 1,0,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_SPEEDUP0,5400000,25; percentheal 100,100; sc_start SC_STRFOOD,5400000,10; sc_start SC_DEXFOOD,5400000,5; sc_start SC_ATKPOTION,5400000,22; sc_start SC_MATKFOOD,5400000,15; },{},{} -12227,Examination2,Examination 2,0,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_SPEEDUP0,5400000,25; percentheal 100,100; sc_start SC_INTFOOD,5400000,8; sc_start SC_VITFOOD,5400000,7; sc_start SC_LUKFOOD,5400000,7; sc_start SC_ATKPOTION,5400000,10; },{},{} -12228,Examination3,Examination 3,0,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_SPEEDUP0,5400000,25; percentheal 100,100; sc_start SC_AGIFOOD,5400000,15; sc_start SC_ATKPOTION,5400000,52; sc_start SC_MATKFOOD,5400000,10; },{},{} -12229,Examination4,Examination 4,0,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_SPEEDUP0,5400000,25; percentheal 100,100; sc_start SC_STRFOOD,5400000,3; sc_start SC_AGIFOOD,5400000,5; sc_start SC_VITFOOD,5400000,10; sc_start SC_MATKFOOD,5400000,52; },{},{} -12230,Examination5,Examination 5,0,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_SPEEDUP0,5400000,25; percentheal 100,100; sc_start SC_INTFOOD,5400000,3; sc_start SC_DEXFOOD,5400000,12; sc_start SC_ATKPOTION,5400000,20; sc_start SC_MATKFOOD,5400000,20; },{},{} -12231,Examination6,Examination 6,0,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 100,100; sc_start SC_SPEEDUP0,5400000,25; sc_start SC_STRFOOD,5400000,6; sc_start SC_DEXFOOD,5400000,6; sc_start SC_AGIFOOD,5400000,6; sc_start SC_INTFOOD,5400000,6; sc_start SC_VITFOOD,5400000,6; sc_start SC_LUKFOOD,5400000,6; sc_start SC_ATKPOTION,5400000,24; sc_start SC_MATKFOOD,5400000,24; },{},{} -12232,Gingerbread,Ginger Bread,2,20,,150,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ASPDPOTION1,900000,0; sc_start SC_SPEEDUP0,900000,25; },{},{} -12233,Kvass,Kvass,0,20,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 100,100; },{},{} -12234,Cacao99,Fierce Cacao 99%,0,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 25,0; },{},{} -12235,Strawberry_Choco,Chocolate Strawberry,2,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 0,5; skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,240000,10; },{},{} -12236,Choco_Tart,Chocolate Tart,11,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 5,0; itemskill "AL_ANGELUS",5; },{},{} -12237,Choco_Lump,Junky Chocolate,2,0,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 0,5; sc_start SC_POISON,18000,0; sc_start SC_BLEEDING,18000,0; },{},{} -12238,New_Year_Rice_Cake_1,New Year Rice Cake,2,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_DPOISON,10000,0,1000,0; sc_start SC_POISON,50000,0; },{},{} -12239,New_Year_Rice_Cake_2,New Year Rice Cake,2,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_DPOISON,10000,0,1000,0; sc_start SC_POISON,50000,0; },{},{} -12240,Old_Yellow_Box,Old Yellow Box,2,20,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_YellowBox,1); },{},{} -12241,M_Center_Potion,Mercenary Concentration Potion,2,800,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_sc_start SC_ASPDPOTION0,1800000,0; },{},{} -12242,M_Awakening_Potion,Mercenary Awakening Potion,2,1500,,150,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_sc_start SC_ASPDPOTION1,1800000,0; },{},{} -12243,M_Berserk_Potion,Mercenary Berserk Potion,2,3000,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_sc_start SC_ASPDPOTION2,1800000,0; },{},{} -12244,Old_Gift_Box,Old Gift Box,2,20,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_OldGiftBox,1); },{},{} -12245,Green_Ale_US,Green Ale,0,5000,,500,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 100,0; },{},{} -12246,Magic_Card_Album,Mystical Card Album,2,10000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_MagicCardAlbum,1); },{},{} -12247,Halohalo,Halo-Halo,2,2,,100,,,,,0xFFFFFFFF,63,2,,,20,,,{ sc_start SC_INCALLSTATUS,600000,3; },{},{} -12248,Masquerade_Ball_Box,Fancy Ball Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_Masquerade,1); },{},{} -12249,Payroll_Of_Kafra_,Payment Statement for Kafra Employee,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12250,Str_Dish10_M,Steamed Tongue,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_STRFOOD,3600000,10; percentheal 20,20; },{},{} -12251,Agi_Dish10_M,Steamed Desert Scorpions,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_AGIFOOD,3600000,10; percentheal 15,5; },{},{} -12252,Int_Dish10_M,Dragon Breath Cocktail,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INTFOOD,3600000,10; percentheal 10,20; },{},{} -12253,Dex_Dish10_M,Hwergelmir's Tonic,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_DEXFOOD,3600000,10; percentheal 10,10; },{},{} -12254,Luk_Dish10_M,Cooked Nine Tail,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_LUKFOOD,3600000,10; percentheal 14,8; },{},{} -12255,Vit_Dish10_M,Immortal Stew,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_VITFOOD,3600000,10; percentheal 25,0; },{},{} -12256,PRO_Gift_Box,PRO Gift Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12257,Cold_Medicine,Cold Medicine,0,20,,100,,,,,0xFFFFFFFF,63,2,,,50,,,{ percentheal 25,25; },{},{} -12258,Bombring_Box,Bomb Poring Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ if(strcharinfo(3)=="job3_rang02") { monster "this",-1,-1,"--ja--",1904,1,""; } },{},{} -12259,Miracle_Medicine,Miracle Tonic,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getexp2(3000000,1500000); },{},{} -12260,Cool_Summer_Outfit,Cool Summer Outfit,2,0,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_SUMMER,600000,0; },{},{} -12261,Secret_Medicine,Leap of Fantasy,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getexp2(2000000,1000000); },{},{} -12262,Inspector_Certificate_,Authoritative Badge,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_SPEEDUP0,540000,25; },{},{} -12263,Comp_Battle_Manual,Field Manual,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_EXPBOOST,1800000,200; },{},{} -12264,Comp_Bubble_Gum,Bubble Gum,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ITEMBOOST,1800000,200; },{},{} -12265,Comp_Insurance,Life Insurrance,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_LIFEINSURANCE,1800000,0; },{},{} -12266,Sesame_Pastry_,Sesame Pastry,2,2,,70,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_HITFOOD,180000,30; },{},{} -12267,Honey_Pastry_,Honey Pastry,2,2,,70,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FLEEFOOD,180000,30; },{},{} -12268,Rainbow_Cake_,Rainbow Cake,2,2,,70,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ATKPOTION,60000,10; sc_start SC_MATKFOOD,120000,10; },{},{} -12269,Tasty_Colonel,Tasty Pink Ration,2,2,,70,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ATKPOTION,600000,15; },{},{} -12270,Tasty_Major,Tasty White Ration,2,2,,70,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_MATKPOTION,600000,15; },{},{} -12271,Mre_A,Military Ration A,0,2,,70,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 5,0; },{},{} -12272,Mre_B,Military Ration B,2,2,,70,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_HITFOOD,600000,33; },{},{} -12273,Mre_C,Military Ration C,2,2,,70,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FLEEFOOD,600000,33; },{},{} -12274,Gold_Pill_1,Daehwandan,0,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ bonus_script "{ bonus bMaxHPrate,5; bonus bHPrecovRate,10; }",3600; percentheal 10,0; },{},{} -12275,Gold_Pill_2,Taecheongdan,0,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ bonus_script "{ bonus bMaxSPrate,5; bonus bSPrecovRate,10; }",3600; percentheal 0,10; },{},{} -12276,Mimic_Scroll,Mimic Scroll,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 2058,1800000; },{},{} -12277,Disguise_Scroll,Disguise Scroll,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 2059,1800000; },{},{} -12278,Alice_Scroll,Alice Scroll,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 2060,1800000; },{},{} -12279,Undead_Element_Scroll,Undead Elemental Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start4 SC_ARMOR_RESIST,300000,20,20,20,20; },{},{} -12280,Holy_Element_Scroll,Holy Elemental Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_BENEDICTIO; sc_start SC_BENEDICTIO,300000,1; },{},{} -12281,Tresure_Box_WoE,Event Treasure Box,2,20,,150,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Tresure_Box_WoE_); },{},{} -12282,Internet_Cafe1,Internet Cafe1,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INCALLSTATUS,5400000,3; sc_start SC_ATKPOTION,5400000,15; sc_start SC_MATKPOTION,5400000,15; },{},{} -12283,Internet_Cafe2,Internet Cafe2,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INCSTR,5400000,8; sc_start SC_INCDEX,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_ATKPOTION,5400000,32; sc_start SC_INCFLEE,5400000,5; },{},{} -12284,Internet_Cafe3,Internet Cafe3,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INCINT,5400000,8; sc_start SC_INCVIT,5400000,4; sc_start SC_INCDEX,5400000,6; sc_start SC_MATKPOTION,5400000,40; },{},{} -12285,Internet_Cafe4,Internet Cafe4,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INCDEX,5400000,8; sc_start SC_INCLUK,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_ATKPOTION,5400000,24; sc_start SC_MATKPOTION,5400000,24; },{},{} -12286,Masquerade_Ball_Box2,Masquerade Ball Box2,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_Masquerade_2,1); },{},{} -12287,Love_Angel,Love Angel Magic Powder,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ setfont 1; },{},{ setfont 0; } -12288,Squirrel,Squirrel Magic Powder,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ setfont 2; },{},{ setfont 0; } -12289,Gogo,Gogo Magic Powder,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ setfont 3; },{},{ setfont 0; } -12290,Mysterious_Can,Mysterious Can Magic Powder,2,10,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 5,0; skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,120000,5; },{},{} -12291,Mysterious_PET_Bottle,Mysterious PET Bottle,2,10,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 5,0; skilleffect "AL_INCAGI",0; sc_start SC_INCREASEAGI,120000,5; },{},{} -12292,Unripe_Fruit,Unripe Yggdrasilberry,0,500,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 20,0; },{},{} -12293,Dried_Yggdrasilberry,Dried Yggdrasilberry,0,500,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 0,20; },{},{} -12294,PC_Bang_Coin_Box1,PC-Room Coin Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2740,1; },{},{} -12295,PC_Bang_Coin_Box2,PC-Room Coin Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2739,1; },{},{} -12296,PC_Bang_Coin_Box3,PC-Room Coin Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2738,1; },{},{} -12297,PC_Bang_Coin_Box4,PC-Room Coin Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2738,2; },{},{} -12298,SP_Potion,SP Consumption Reduction Potion,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_SPCOST_RATE,3600000,15; },{},{} -12299,Mega_Resist_Potion,Mega Resist Potion,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_COMMONSC_RESIST,3600000,10; },{},{} -12300,Wild_Rose_Scroll,Wild Rose Contract,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 1965,1800000; },{},{} -12301,Doppelganger_Scroll,Doppelganger Contract,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 1966,1800000; },{},{} -12302,Ygnizem_Scroll,Egnigem Cenia Contract,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 1967,1800000; },{},{} -12303,Water_Of_Blessing,Blessing Of Water,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12304,Picture_Diary,Diary Magic Powder,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ setfont 4; },{},{ setfont 0; } -12305,Mini_Heart,Mini Heart Magic Powder,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ setfont 5; },{},{ setfont 0; } -12306,Newcomer,Freshman Magic Powder,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ setfont 6; },{},{ setfont 0; } -12307,Kid,Kid Magic Powder,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ setfont 7; },{},{ setfont 0; } -12308,Magic_Castle,Magic Magic Powder,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ setfont 8; },{},{ setfont 0; } -12309,Bulging_Head,JJangu Magic Powder,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ setfont 9; },{},{ setfont 0; } -12310,Spray_Of_Flowers,Spray Of Flowers,2,0,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FLEEFOOD,300000,5; },{},{} -12311,Large_Spray_Of_Flowers,Huge Spray Of Flowers,11,0,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "ALL_PARTYFLEE",5; },{},{} -12312,Thick_Manual50,Thick Battle Manual,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_EXPBOOST,3600000,50; },{},{} -12313,Protection_Of_Angel,Guardian Angel,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ /* itemskill "ALL_ANGEL_PROTECT",1; */ },{},{} -12314,Noive_Box,Adventurer Returns Support Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Noive_Box); },{},{} -12315,Goddess_Bless,Goddess Of Blessing,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12316,Angel_Bless,Angel Of Blessing,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12317,Powder_Snow,Snow Powder,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12318,Little_Heart,Small Hearts,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12319,Strawberry_Cake,Rune Strawberry Cake,2,0,,300,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ATKPOTION,600000,5; sc_start SC_MATKPOTION,600000,5; },{},{} -12320,Pineapple_Juice,Schwarzwald Pine Jubilee,2,0,,300,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_HITFOOD,600000,10; sc_start SC_FLEEFOOD,600000,20; },{},{} -12321,Spicy_Sandwich,Arunafeltz Desert Sandwich,2,0,,300,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INCCRI,600000,7; },{},{} -12322,Chocolate_Pie,Chocolate Pie,0,0,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 5,5; },{},{} -12323,N_Fly_Wing,Novice Fly Wing,11,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "AL_TELEPORT",1; },{},{} -12324,N_Butterfly_Wing,Novice Butterfly Wing,11,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "AL_TELEPORT",3; },{},{} -12325,N_Magnifier,Novice Magnifier,11,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "MC_IDENTIFY",1; },{},{} -12326,J_Firecracker,Large Firecracker,2,2,,20,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12327,Charm_Of_Luck,Charm Of Luck,2,1000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INCLUK,3600000,20; },{},{} -12328,Charm_Of_Happiness,Charm Of Happiness,2,1800,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INCLUK,3600000,20; },{},{} -12329,Recall_MaleGM,Summon Male GameMaster Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 2000,1800000; },{},{} -12330,Recall_FemaleGM,Summon Female GameMaster Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 2001,1800000; },{},{} -12331,Ginseng,Ginseng,0,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 6,0; },{},{} -12332,Fruit_Juice,Fruit Juice,0,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 0,6; },{},{} -12333,Ansila,Ancilla,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 0,15; sc_start SC_ANCILLA,60000,1; },{},{} -12334,Cherish_Box,Treasure Edition Helm Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_Cherish_Box,1); },{},{} -12335,Yummy_Skewered_Dish,Grilled Delicious Skewer,0,1000,,350,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 60,60; },{},{} -12336,Baked_Mushroom,Grilled Mushroom,0,500,,300,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 30,30; },{},{} -12337,Grilled_Sausage,Grilled Sausages,0,300,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 20,20; },{},{} -12338,Grilled_Corn,Grilled Corn,2,100,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INCSTR,180000,2; sc_start SC_INCINT,180000,2; sc_start SC_INCAGI,180000,2; },{},{} -12339,Cherish_Box_Ori,Treasure Edition Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_Cherish_Box_Ori,1); },{},{} -12340,Mysterious_Rice_Powder,Chewy Rice Powder,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1815; },{},{} -12341,Special_Alloy_Trap_Box,Special Alloy Trap Box,2,30000,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7940,100; },{},{} -12342,Manuk's_Opportunity,Manuk's Opportunity,2,0,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_POTION_BERSERK; sc_start SC_MANU_ATK,600000,10; },{},{} -12343,Manuk's_Courage,Manuk's Courage,2,0,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_GUARD; sc_start SC_MANU_DEF,600000,10; },{},{} -12344,Pinguicula's_fruit_Jam,Pinguicula's Fruit Jam,2,0,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_POTION_BERSERK; sc_start SC_SPL_ATK,600000,10; },{},{} -12345,Luciola's_Honey_Jam,Luciola's Honey Jam,2,0,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_GUARD; sc_start SC_SPL_DEF,600000,10; },{},{} -12346,Unripe_Acorn,Unripe Acorn,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ heal -100,0; },{},{} -12347,Acorn_Jelly,Acorn Jelly,11,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "ALL_REVERSEORCISH",1; },{},{} -12348,Manuk's_Faith,Manuk's Faith,2,0,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_POTION_BERSERK; sc_start SC_MANU_MATK,600000,10; },{},{} -12349,Cornus'_Tears,Cornus' Tears,2,0,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_POTION_BERSERK; sc_start SC_SPL_MATK,600000,10; },{},{} -12350,Angeling_Potion,Angeling Potion,11,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,120000,5; itemskill "AL_ANGELUS",5; },{},{} -12351,Shout_Megaphone,Scream Megaphone,11,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "MC_LOUD",1; },{},{} -12352,Dun_Tele_Scroll3,Dungeon Teleport Scroll 3,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashDungeon",3; },{},{} -12353,Tiny_Waterbottle,Small Bottle,2,800,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_WATERWEAPON,90000,1; },{},{} -12354,Buche_De_Noel,Buche De Noel,2,2,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_ANGELUS; bonus_script "{ bonus bHPrecovRate,3; bonus bSPrecovRate,3; bonus bHit,3; bonus bCritical,7; }",600,0,0,EFST_BUCHEDENOEL; },{},{} -12355,Xmas_Gift,Xmas Gift,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_Xmas_Gift,1); },{},{} -12356,Louise_Costume_Box,Louise Costume Box,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_Louise_Costume_Box,1); },{},{} -12357,Shiny_Wing_Gown,Shiny Wing Gown,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1630; },{},{} -12358,Fan_Of_Wind,Fan Of Wind,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1513; },{},{} -12359,Very_Soft_Plant,Very Soft Plant,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1586; },{},{} -12360,Very_Red_Juice,Very Red Juice,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1505; },{},{} -12361,Delicious_Shaved_Ice,Delicious Shaved Ice,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1143; },{},{} -12362,Kuloren,Kuloren,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1401; },{},{} -12363,Fit_Pipe,Fit Pipe,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1179; },{},{} -12364,Staff_Of_Leader,Staff Of Leader,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1299; },{},{} -12365,Charming_Lotus,Charming Lotus,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1416; },{},{} -12366,Gril_Doll,Girl's Doll,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1404; },{},{} -12367,Luxury_Whisky_Bottle,Luxury Whisky Bottle,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1504; },{},{} -12368,Splendid_Mirror,Splendid Mirror,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1148; },{},{} -12369,Oilpalm_Coconut,Oilpalm Coconut,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1495; },{},{} -12370,Gril's_Naivety,Girl's Naivety,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1374; },{},{} -12371,Magical_Lithography,Magical Lithography,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1040; },{},{} -12372,Hell_Contract,Hell Contract,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1379; },{},{} -12373,Boy's_Naivety,Boy's Pure Heart,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1370; },{},{} -12374,Flaming_Ice,Ice Fireworks,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1837; },{},{} -12375,Acaraje,Akaraje,2,0,,80,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_STEAL; bonus_script "{ bonus bHit,5; bonus bAspdRate,10; }",1200,0,0,EFST_ACARAJE; },{},{} -12376,Mysterious_Can2,Mysterious Can2,2,10,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 3,0; itemskill "PR_GLORIA",2; },{},{} -12377,Mysterious_PET_Bottle2,Mysterious PET Bottle2,2,10,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 0,3; itemskill "PR_MAGNIFICAT",1; },{},{} -12378,2009_Rice_Cake_Soup,Rice Cake Soup,2,10,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 50,50; },{},{} -12379,Pope's_Cookie,Pope Cookie,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_STEAL; bonus_script "{ bonus2 bAddClass,Class_All,3; bonus2 bMagicAddClass,Class_All,3; bonus bMatkRate,3; bonus2 bSubEle,Ele_Neutral,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Wind,3; bonus2 bSubEle,Ele_Earth,3; bonus2 bSubEle,Ele_Dark,3; bonus2 bSubEle,Ele_Holy,3; bonus2 bSubEle,Ele_Ghost,3; }",1200; },{},{} -12380,Desert_Wolf_Babe_Scroll,Job Change Flute,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 2034,1800000; },{},{} -12381,ValkyrieA_Scroll,Ancient Languages Scroll,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ if(strcharinfo(3)=="job3_arch02") { mercenary_create 2037,1800000; } },{},{} -12382,ValkyrieB_Scroll,Ancient Languages Scroll,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ if(strcharinfo(3)=="job3_arch02") { mercenary_create 2038,1800000; } },{},{} -12383,Vulcan_Bullet_Magazine,Vulcan Bullet Magazine,2,11000,,500,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6145,1000; },{},{} -12384,Rainbow_Ruby_Water,Rainbow Ruby,11,0,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ if(strcharinfo(3)=="job3_war02") { itemskill "WL_FROSTMISTY",5; } },{},{} -12385,Rainbow_Ruby_Fire,Rainbow Ruby,11,0,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ if(strcharinfo(3)=="job3_war02") { itemskill "WL_CRIMSONROCK",5; } },{},{} -12386,Rainbow_Ruby_Wind,Rainbow Ruby,11,0,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ if(strcharinfo(3)=="job3_war02") { itemskill "WL_CHAINLIGHTNING",5; } },{},{} -12387,Rainbow_Ruby_Earth,Rainbow Ruby,11,0,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ if(strcharinfo(3)=="job3_war02") { itemskill "WL_EARTHSTRAIN",5; } },{},{} -12388,Runstone_Crush,Rhydo Runestone For Apprentice,11,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ if(strcharinfo(3)=="job3_rune02") { itemskill "RK_CRUSHSTRIKE",1; } },{},{} -12389,Runstone_Storm,Pertz Runestone For Apprentice,11,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ if(strcharinfo(3)=="job3_rune02") { itemskill "RK_STORMBLAST",1; } },{},{} -12390,Runstone_Millennium,Verkana Runestone For Apprentice,11,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ if(strcharinfo(3)=="job3_rune02") { itemskill "RK_MILLENNIUMSHIELD",1; } },{},{} -12391,Lucky_Egg_C,Lucky Egg C,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Lucky_Egg_C); },{},{} -12392,RepairA,Repair A,2,220,,100,,,,,0x00000400,56,2,,,,,,{ if ( checkmadogear() ) { itemheal rand(200,300),0; } },{},{} -12393,RepairB,Repair B,2,500,,140,,,,,0x00000400,56,2,,,,,,{ if ( checkmadogear() ) { itemheal rand(300,400),0; } },{},{} -12394,RepairC,Repair C,2,1100,,180,,,,,0x00000400,56,2,,,,,,{ if ( checkmadogear() ) { itemheal rand(400,500),0; } },{},{} -12395,Tantanmen,Tantan Noodle,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1519; },{},{} -12396,Fools_Day_Box,Gift Box?,11,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ .@rnd = rand(1,10); if(.@rnd==1) itemskill "AL_TELEPORT",1; else if(.@rnd==2) itemskill "AL_TELEPORT",3; else if(.@rnd==3) percentheal 50,0; else if(.@rnd==4) percentheal 0,50; else if(.@rnd==5) end; else if(.@rnd==6) getitem 512,1; else if(.@rnd==7) itemskill "ALL_REVERSEORCISH",1; else if(.@rnd==8) specialeffect2 EF_MAPPILLAR2; else if(.@rnd==9) specialeffect2 EF_ANGEL2; else specialeffect2 EF_COIN; },{},{} -12397,Fools_Day_Box2,Gift Box?,11,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ .@rnd = rand(1,10); if(.@rnd==1) itemskill "TF_DETOXIFY",1; else if(.@rnd==2) itemskill "TF_PICKSTONE",1; else if(.@rnd==3) itemskill "BA_FROSTJOKER",1; else if(.@rnd==4) itemskill "DC_SCREAM",1; else if(.@rnd==5) end; else if(.@rnd==6) getitem 909,1; else if(.@rnd==7) itemskill "AL_RUWACH",1; else if(.@rnd==8) specialeffect2 EF_BEGINASURA; else if(.@rnd==9) specialeffect2 EF_MVP; else specialeffect2 EF_CURSEATTACK; },{},{} -12398,PCBang_Gift_Box,PCRoom Gift Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12399,Castle_Treasure_Box,Castle Treasure Box,2,20,,1000,,,,,0xFFFFFFFF,63,2,,,,,,{ Zeny += 1000000; },{},{} -12400,Water_Of_Blessing_,Water Of Blessing,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12401,Rune_Kn_Test_Int,Rune Kn Test Int,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INCINT,300000,40; },{},{} -12402,29Fruit,29Fruit,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 5,5; },{},{} -12403,Lucky_Egg_C2,Lucky Egg C2,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Lucky_Egg_C2); },{},{} -12404,Acti_Potion,Acti Potion,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_STEAL; bonus_script "{ bonus2 bAddDamageClass,Class_All,3; bonus bMatkRate,3; bonus2 bSubEle,Ele_All,3; }",120,0,0,EFST_POPECOOKIE; },{},{} -12405,Underripe_Yggseed,Underripe Yggseed,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 30,30; skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,140000,5; },{},{} -12406,Psychic_ArmorS,Psychic ArmorS,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_ENERGYCOAT; sc_start4 SC_ELEMENTALCHANGE,10000,1,Ele_Ghost,1,0; },{},{} -12407,PCBang_Coupon_Box,PC Cafe Coupon Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12408,Leaf_Cat_Ball,Hydra Ball,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 2081; },{},{} -12409,Pork_Belly_H,1st Class Pork Belly,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12410,Spareribs_H,Thick Pork Belly,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12411,HE_Battle_Manual,HE Battle Manual,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_EXPBOOST,900000,200; },{},{} -12412,HE_Bubble_Gum,HE Bubble Gum,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ITEMBOOST,900000,300; },{},{} -12413,PCBang_Coupon_Box2,PC Cafe Coupon Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12414,Guarana_Candy,Guarana Candy,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ASPDPOTION0,1800000,0; sc_start SC_INCREASEAGI,140000,5; skilleffect "AL_INCAGI",0; },{},{} -12415,Siege_Teleport_Scroll2,Siege Teleport Scroll Silver,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12416,Lucky_Egg_C3,Lucky Egg C3,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Lucky_Egg_C3); },{},{} -12417,Boost500,Boost500,2,100,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_BOOST500,500000,10; },{},{} -12418,Full_SwingK,Full SwingK,2,100,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FULL_SWING_K,500000,50; },{},{} -12419,Mana_Plus,Mana Plus,2,100,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_MANA_PLUS,500000,50; },{},{} -12420,Stamina_Up_M,Stamina Up M,2,100,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_MUSTLE_M,500000,5; },{},{} -12421,Digestive_F,Falmons F,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_LIFE_FORCE_F,500000,5; },{},{} -12422,HP_Increase_PotionS,HP Increase Potion (Small),2,100,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start2 SC_PROMOTE_HEALTH_RESERCH,500000,1,1; percentheal 1,0; },{},{} -12423,HP_Increase_PotionM,HP Increase Potion (Medium),2,100,,40,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start2 SC_PROMOTE_HEALTH_RESERCH,500000,1,2; percentheal 2,0; },{},{} -12424,HP_Increase_PotionL,HP Increase Potion (Large),2,100,,80,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start2 SC_PROMOTE_HEALTH_RESERCH,500000,1,3; percentheal 5,0; },{},{} -12425,SP_Increase_PotionS,SP Increase Potion (Small),2,100,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start2 SC_ENERGY_DRINK_RESERCH,500000,1,1; percentheal 0,2; },{},{} -12426,SP_Increase_PotionM,SP Increase Potion (Medium),2,100,,40,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start2 SC_ENERGY_DRINK_RESERCH,500000,1,2; percentheal 0,4; },{},{} -12427,SP_Increase_PotionL,SP Increase Potion (Large),2,100,,80,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start2 SC_ENERGY_DRINK_RESERCH,500000,1,3; percentheal 0,8; },{},{} -12428,Enrich_White_PotionZ,Concentrated White Potion Z,0,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_EXTRACT_WHITE_POTION_Z,500000,20; heal 1000,0; },{},{} -12429,Savage_BBQ,Savage Full Roast,2,,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_SAVAGE_STEAK,300000,20; },{},{} -12430,Wug_Blood_Cocktail,Cocktail Warg Blood,2,,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_COCKTAIL_WARG_BLOOD,300000,20; },{},{} -12431,Minor_Brisket,Minor Stew,2,,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_MINOR_BBQ,300000,20; },{},{} -12432,Siroma_Icetea,Siroma Iced Tea,2,,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_SIROMA_ICE_TEA,300000,20; },{},{} -12433,Drocera_Herb_Stew,Drosera Herb Salad,2,,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_DROCERA_HERB_STEAMED,300000,20; },{},{} -12434,Petti_Tail_Noodle,Petite Tail Noodles,2,,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_PUTTI_TAILS_NOODLES,300000,20; },{},{} -12435,Black_Thing,Black Mass,2,,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_STOMACHACHE,60000,rand(5,10); },{},{} -12436,Vitata500,Vitata 500,0,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start2 SC_VITATA_500,500000,20,5; itemheal 0,200; },{},{} -12437,Enrich_Celermine_Juice,Concentrated Ceromain Soup,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_EXTRACT_SALAMINE_JUICE,500000,10; },{},{} -12438,F_Giant_Fly_Wing,F Giant Fly Wing,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12439,F_Battle_Manual,F Old Battle Manual,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12440,F_Insurance,F Insurance,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12441,F_Bubble_Gum,F Old Bubble Gum,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12442,F_Kafra_Card,F Kafra Card,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12443,F_Neuralizer,F Neuralizer,2,2,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12444,F_Dun_Tele_Scroll1,WoE Telport Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashSiegeTele"; },{},{} -12445,F_Str_Dish10_,F Str Dish10,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_STRFOOD,1800000,10; },{},{} -12446,F_Agi_Dish10_,F Agi Dish10,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_AGIFOOD,1800000,10; },{},{} -12447,F_Int_Dish10_,F Int Dish10,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INTFOOD,1800000,10; },{},{} -12448,F_Dex_Dish10_,F Dex Dish10,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_DEXFOOD,1800000,10; },{},{} -12449,F_Luk_Dish10_,F Luk Dish10,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_LUKFOOD,1800000,10; },{},{} -12450,F_Vit_Dish10_,F Vit Dish10,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_VITFOOD,1800000,10; },{},{} -12451,F_WOB_Rune,F WOB Rune,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12452,F_WOB_Schwaltz,F WOB Schwarz,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12453,F_WOB_Rachel,F WOB Rachel,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12454,F_WOB_Local,F WOB Local,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12456,F_Greed_Scroll,F Greed Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12457,F_Glass_Of_Illusion,F Glass Of Illusion,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12458,F_Abrasive,F Abrasive,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12459,F_Med_Life_Potion,F Med Life Potion,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_HEAL3; sc_start2 SC_L_LIFEPOTION,600000,-7,4; },{},{} -12460,F_Small_Life_Potion,F Small Life Potion,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_HEAL3; sc_start2 SC_S_LIFEPOTION,600000,-5,5; },{},{} -12461,F_Regeneration_Potion,F Regeneration Potion,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12462,F_B_Mdef_Potion,F B Mdef Potion,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect EF_SPELLBREAKER; bonus_script "{ bonus3 bSubEle,Ele_All,3,BF_MAGIC; }",180,0,0,EFST_PROTECT_MDEF; },{},{} -12463,F_S_Mdef_Potion,F S Mdef Potion,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect EF_SPELLBREAKER; bonus_script "{ bonus3 bSubEle,Ele_All,3,BF_MAGIC; }",60,0,0,EFST_PROTECT_MDEF; },{},{} -12464,F_B_Def_Potion,F B Def Potion,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect EF_GUARD; bonus_script "{ bonus3 bSubEle,Ele_All,3,BF_SHORT; }",180,0,0,EFST_PROTECT_DEF; },{},{} -12465,F_S_Def_Potion,F S Def Potion,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect EF_GUARD; bonus_script "{ bonus3 bSubEle,Ele_All,3,BF_SHORT; }",60,0,0,EFST_PROTECT_DEF; },{},{} -12466,F_Blessing_10_Scroll,F Blessing 10 Scroll,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12467,F_Inc_Agi_10_Scroll,F Inc Agi 10 Scroll,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12468,F_Aspersio_5_Scroll,F Aspersio 5 Scroll,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12470,F_Wind_Walk_10_Scroll,F Wind Walk 10 Scroll,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12471,F_Adrenaline_Scroll,F Adrenaline Scroll,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12472,F_Convex_Mirror,F Convex Mirror,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12473,RWC_Parti_Box,RWC Parti Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_RWC_Parti_Box); },{},{} -12474,RWC_Final_Comp_Box,RWC Final Comp Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_RWC_Final_Comp_Box); },{},{} -12475,Cure_Free,Cure Free,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_end SC_SILENCE; sc_end SC_BLEEDING; sc_end SC_POISON; sc_end SC_CURSE; sc_end SC_ORCISH; sc_end SC_CHANGEUNDEAD; itemheal 500,0; },{},{} -12476,PCBang_Coupon_Box3,PCBang Coupon Box3,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12477,Gift_Bundle,Gift Bundle,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Gift_Bundle);*/ getitem 547,30; getitem 608,2; getitem 6302,1; },{},{} -12478,Chance_Box,Chance Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12479,Caracas_Ring_Box,Caracas Ring Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Caracas_Ring_Box);*/ rentitem 2841,270000; },{},{} -12480,Attend_3Day_Box,Attend 3Day Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12481,Attend_7Day_Box,Attend 7Day Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12482,Attend_10Day_Box,Attend 10Day Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12483,Attend_15Day_Box,Attend 15Day Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12484,Attend_20Day_Box,Attend 20Day Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12485,Attend_25Day_Box,Attend 25Day Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12486,GoldPC_First_Box,GoldPC First Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12487,PC_4Leaf_Clover_Box,PC 4Leaf Clover Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12488,Ticket_Gift_Box,Ticket Gift Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12489,Ticket_Gift_Box2,Ticket Gift Box2,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12490,Vivid_Notation,Christmas Music Box,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ playbgm rand(53,58)+".mp3"; },{},{} -12491,Curious_Snowball,Curious Snowball,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_Snowball"; },{},{} -12492,Crumpled_Paper,Crumpled Paper,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_Crumpled_Paper,1); },{},{} -12493,Lucky_Egg_C4,Lucky Egg C4,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Lucky_Egg_C4); },{},{} -12494,E_Giant_Fly_Wing,E Giant Fly Wing,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12495,E_Battle_Manual,E Battle Manual,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12496,E_Insurance,E Insurance,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12497,E_Bubble_Gum,E Bubble Gum,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ITEMBOOST,1800000,100; },{},{} -12498,E_Kafra_Card,E Kafra Card,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12499,E_Neuralizer,E Neuralizer,2,2,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12500,E_Dun_Tele_Scroll1,E Dun Tele Scroll1,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12501,E_Str_Dish10_,Steamed Tongue,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_STRFOOD,1800000,10; },{},{} -12502,E_Agi_Dish10_,Steamed Desert Scorpions,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_AGIFOOD,1800000,10; },{},{} -12503,E_Int_Dish10_,Dragon Breath Cocktail,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INTFOOD,1800000,10; },{},{} -12504,E_Dex_Dish10_,Hwergelmir's Tonic,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_DEXFOOD,1800000,10; },{},{} -12505,E_Luk_Dish10_,Cooked Nine Tail,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_LUKFOOD,1800000,10; },{},{} -12506,E_Vit_Dish10_,Immortal Stew,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_VITFOOD,1800000,10; },{},{} -12507,E_WOB_Rune,Yellow Butterfly Wing,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashCity",1; },{},{} -12508,E_WOB_Schwaltz,Green Butterfly Wing,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashCity",2; },{},{} -12509,E_WOB_Rachel,Red Butterfly Wing,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashCity",3; },{},{} -12510,E_WOB_Local,Blue Butterfly Wing,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashCity",5; },{},{} -12511,E_Siege_Teleport_Scroll,E Siege Teleport Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12512,E_Greed_Scroll,E Greed Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12513,E_Glass_Of_Illusion,E Glass Of Illusion,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12514,E_Abrasive,E Abrasive,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_MAGICALATTHIT; sc_start SC_INCCRI,300000,30; },{},{} -12515,E_Med_Life_Potion,E Med Life Potion,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_HEAL3; sc_start2 SC_L_LIFEPOTION,600000,-7,4; },{},{} -12516,E_Small_Life_Potion,E Small Life Potion,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_HEAL3; sc_start2 SC_S_LIFEPOTION,600000,-5,5; },{},{} -12517,E_Regeneration_Potion,E Regeneration Potion,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12518,E_B_Mdef_Potion,E B Mdef Potion,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12519,E_S_Mdef_Potion,E S Mdef Potion,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12520,E_B_Def_Potion,E B Def Potion,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12521,E_S_Def_Potion,E S Def Potion,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12522,E_Blessing_10_Scroll,Blessing Scroll Lv 10,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "AL_BLESSING",10; },{},{} -12523,E_Inc_Agi_10_Scroll,Increase Agility Scroll Lv 10,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "AL_INCAGI",10; },{},{} -12524,E_Aspersio_5_Scroll,Aspersio Scroll Lv 5,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "PR_ASPERSIO",5; },{},{} -12525,E_Assumptio_5_Scroll,Assumptio Scroll Lv 5,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "HP_ASSUMPTIO",5; },{},{} -12526,E_Wind_Walk_10_Scroll,Wind Walk Scroll Lv 10,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "SN_WINDWALK",10; },{},{} -12527,E_Adrenaline_Scroll,Adrenaline Scroll,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "BS_ADRENALINE",5; },{},{} -12528,E_Convex_Mirror,Convex Mirror,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_BOSSMAPINFO,600000,0; },{},{} -12529,White_Slim_Potion_Box,White Slim Potion Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 547,200; },{},{} -12530,Mastela_Fruit_Box,Mastela Fruit Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 522,200; },{},{} -12531,White_Potion_Box,White Potion Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 504,100; },{},{} -12532,Royal_Jelly_Box2,Royal Jelly Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 526,100; },{},{} -12533,Blue_Herb_Box2,Blue Herb Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 510,100; },{},{} -12534,Yggdrasil_Seed_Box,Yggdrasil Seed Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 608,30; },{},{} -12535,Iggdrasilberry_Box,Iggdrasilberry Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 607,15; },{},{} -12536,NY_Rice_Cake_Soup,NY Rice Cake Soup,2,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12537,Solo_Gift_Basket,Solo Gift Basket,2,1000,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Solo_Gift_Basket);*/ getitem 597,5; getitem 596,3; getitem 561,3; getitem 573,4; getitem 559,10; getitem 560,10; },{},{} -12538,Couple_Event_Basket,Couple Event Basket,2,2000,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Couple_Event_Basket);*/ getitem 14546,10; getitem 14547,10; getitem 14548,10; getitem 14549,10; getitem 14550,10; },{},{} -12539,Splendid_Box,Splendid Box,2,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Splendid_Box); },{},{} -12540,GM_Warp_Box,GM Warp Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_GM_Warp_Box); },{},{} -12541,Fortune_Cookie1,Fortune Cookie1,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_Fortune_Cookie1,1); },{},{} -12542,Fortune_Cookie2,Fortune Cookie2,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Fortune_Cookie2); },{},{} -12543,Fortune_Cookie3,Fortune Cookie3,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Fortune_Cookie3); },{},{} -12544,Mystic_Tree_Branch,Mystic Tree Branch,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12545,Lucky_Egg_C5,Lucky Egg C5,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Lucky_Egg_C5); },{},{} -12546,Suspicious_Dish,Suspicious Dish,2,100,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_POISON,50000,0; },{},{} -12547,Chalcenodny_Box,Chalcenodny Box,2,0,,200,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12548,Buy_Market_Permit2,Shabby Purchase Street Stall License,2,500,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ buyingstore 2; },{},{} -12549,White_Slim_Pot_Box2,White Slim Pot Box2,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 547,100; },{},{} -12550,Poison_Bottle_Box2,Deadly Poison Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 678,30; },{},{} -12551,MVP_Tele_Scroll,MVP Tele Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12552,Quest_Tele_Scroll,Quest Tele Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12553,Brysinggamen_Piece_Box,Brysinggamen Piece Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12554,Asprika_Piece_Box,Asprika Piece Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12555,Brynhild_Piece_Box,Brynhild Piece Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12556,Sleipnir_Piece_Box,Sleipnir Piece Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12557,Mjolnir_Piece_Box,Mjolnir Piece Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12558,Magingiorde_Piece_Box,Magingiorde Piece Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12559,Tenkaippin_Strong,Tenkaippin Strong,2,650,,200,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12560,Tenkaippin_Clean,Tenkaippin Clean,2,650,,200,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12561,Mysterious_Seed,Mysterious Seed,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ warp "bif_fild01",32,382; },{},{} -12562,Bubble_Gum_Plus,Bubble Gum Plus,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12563,BM75,BM75,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12564,3D_Glasses_Box,3D Glasses Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12565,Cheer_Scarf_Box,Cheer Scarf Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12566,Cheer_Scarf2_Box,Cheer Scarf2 Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12567,Cheer_Scarf3_Box,Cheer Scarf3 Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12568,Cheer_Scarf4_Box,Cheer Scarf4 Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12569,Cheer_Scarf6_Box,Cheer Scarf6 Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12570,Cheer_Scarf8_Box,Cheer Scarf8 Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12571,Cheer_Scarf10_Box,Cheer Scarf10 Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12572,Cheer_Scarf10_Box2,Cheer Scarf10 Box2,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12573,Fruit_Basket,Fruit Basket,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_Fruit_Basket,1); getrandgroupitem(IG_Fruit_Basket,1); getrandgroupitem(IG_Fruit_Basket,1); },{},{} -12574,Mora_Berry,Mora Berry,2,0,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal 0,rand(50,65); specialeffect2 EF_GUARD; bonus_script "{ bonus2 bAddDefMonster,2137,50; bonus2 bAddDefMonster,2136,50; bonus2 bAddDefMonster,2134,50; bonus2 bAddDefMonster,2133,50; bonus2 bAddDefMonster,2132,50; }",120; },{},{} -12575,Arrow_Of_Elf_Cntr,Arrow Of Elf Cntr,2,500,,250,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 1773,500; },{},{} -12576,Hunting_Arrow_Cntr,Hunting Arrow Cntr,2,500,,250,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 1774,500; },{},{} -12577,Lucky_Egg_C6,Lucky Egg C6,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Lucky_Egg_C6); },{},{} -12578,Rapid_Life_Water,Rapid Life Water,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_HEAL3; bonus_script "{ bonus2 bHPRegenRate,(MaxHp/100*6),3000; }",600; },{},{} -12579,Ring_Of_Valkyrie_Box,Ring Of Valkyrie Box,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12580,Vending_Search_Scroll,Universal Catalog Silver,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ searchstores 10,0; },{},{} -12581,Vending_Search_Scroll2,Universal Catalog Gold,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ searchstores 10,1; },{},{} -12582,Siege_Supply_Box,WoE Supply Box,11,0,,100,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12583,PR_Team_Box,Public Relations box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6397,1; },{},{} -12584,Develop_Team_box,Development Team box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6398,1; },{},{} -12585,Marketing_Team_Box,Marketing Team box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6399,1; },{},{} -12586,Operating_Team_Box,Operation Team box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6400,1; },{},{} -12587,Summer_Night_box,A Summer Night's Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12246,1; },{},{} -12588,Summer_Night_box2,A Summer Night's Box2,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12103,1; },{},{} -12589,Summer_Night_box3,A Summer Night's Box3,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12106,1; },{},{} -12591,Uni_Catalog_Bz,Universal Catalog Bronze,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ searchstores 10,1; },{},{} -12592,Cyclops_Box1,Cyclops Box1,11,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12593,Cyclops_Box2,Cyclops Box2,11,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12594,Cyclops_Box3,Cyclops Box3,11,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12595,Lucky_Egg_C7,Lucky Egg C7,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Lucky_Egg_C7); },{},{} -12596,Magic_Candy,Magic Candy,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_HASTEUP; bonus_script "{ bonus bMatk,30; bonus bFixedCastrate,-70; bonus bNoCastCancel; bonus2 bSPLossRate,90,10000; }",60,0,0,EFST_MAGIC_CANDY; },{},{} -12597,Opor_Ayam,Opor Ayam,11,20,,150,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12598,Dendeng_Balado,Dendeng Balado,11,20,,150,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12599,Kurma,Kurma,11,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12600,Treasure_Box_Scroll,Treasure Chest Summoned,11,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12601,Cold_Watermelon_Juice,Fresh Watermelon Juice,0,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 5,5; },{},{} -12602,Special_Box1,Special Box I,11,100,,100,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12603,Special_Box2,Special Box II,11,100,,100,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12604,Special_Box3,Special Box III,11,100,,100,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12605,Special_Box4,Special Box IV,11,100,,100,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12606,Special_Box5,Special Box V,11,100,,100,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12607,Lolli_Pop_Box,Delicious Lollipop Box,11,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12608,Splendid_Box2,Splendid Box2,11,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12609,Old_Ore_Box,Old Ore Box,2,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Old_Ore_Box); },{},{} -12610,Mysterious_Egg,Mysterious Egg,2,,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",12545,12493,12577,12391,12403,12416),1; },{},{} -12612,Old_Coin_Pocket,Old Coin Bag,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Old_Coin_Pocket); },{},{} -12613,High_Coin_Pocket,Improved Coin Bag,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_High_Coin_Pocket); },{},{} -12614,Mid_Coin_Pocket,Intermediate Coin Bag,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Mid_Coin_Pocket); },{},{} -12615,Low_Coin_Pocket,Minor Coin Bag,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Low_Coin_Pocket); },{},{} -12616,Sgrade_Pocket,S Grade Coin Bag,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Sgrade_Pocket); },{},{} -12617,Agrade_Pocket,A Grade Coin Bag,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Agrade_Pocket); },{},{} -12618,Bgrade_Pocket,B Grade Coin Bag,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Bgrade_Pocket); },{},{} -12619,Cgrade_Pocket,C Grade Coin Bag,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Cgrade_Pocket); },{},{} -12620,Dgrade_Pocket,D Grade Coin Bag,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Dgrade_Pocket); },{},{} -12621,Egrade_Pocket,E Grade Coin Bag,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Egrade_Pocket); },{},{} -12622,Boarding_Halter,Reins Of Mount,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ setmounting(); },{},{ if (ismounting()) setmounting(); } -12623,High_Weapon_Box,Advanced Weapons Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_Advanced_Weapons_Box,1); },{},{} -12624,Delicious_Jelly,Delicious Jelly,0,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 3,3; },{},{} -12625,Sapa_Feat_Cert_Pack,Sapa Feat Cert Pack,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12626,Wander_Man_Scroll,Wander Man Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 2213,1800000; },{},{} -12627,Wicked_Nymph_Scroll,Wicked Nymph Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 2214,1800000; },{},{} -12628,Kasa_Scroll,Kasa Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 2215,1800000; },{},{} -12629,Salamander_Scroll,Salamander Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 2216,1800000; },{},{} -12630,Teddy_Bear_Scroll,Teddy Bear Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 2217,1800000; },{},{} -12631,Macro_Stone_A,Macro Stone A,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12632,Macro_Stone_B,Macro Stone B,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12633,Malang_Cat_Can,Malangdo Cat Can,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_MAGICALATTHIT; bonus_script "{ bonus2 bExpAddRace,RC_All,10; bonus2 bDropAddRace,RC_All,20; }",1200,1,0,EFST_OVERLAPEXPUP; },{},{} -12634,Macro_Stone_A1,Macro Stone A1,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12635,Macro_Stone_A2,Macro Stone A2,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12636,Malang_Sp_Can,Malangdo Canned Specialties,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ warp "malangdo",140,114; },{},{} -12637,Gong_Bug_Pocket,Sow Bug Pocket,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13208,200; },{},{} -12638,Dried_Squid_Box,Dried Squid Box,2,20,,2000,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13292,200; },{},{} -12639,Flying_Fish_Box,Flying Fish Box,2,20,,2000,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13293,200; },{},{} -12640,Starfish_Box,Starfish Box,2,20,,500,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13291,200; },{},{} -12641,Lucky_Egg_C8,Lucky Egg C8,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Lucky_Egg_C8); },{},{} -12642,Fruit_Of_Mastela_Box2,Fruit Of Mastela 100 Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 522,100; },{},{} -12643,E_Coin_Pack50,E Coin Pack50,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6422,50; },{},{} -12644,PCBang_Coupon_Box4,PCBang Coupon Box4,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12645,J_Aspersio_5_Scroll_C,J Aspersio 5 Scroll C,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ASPERSIO,180000,1; },{},{} -12646,Takoyaki,Fried Octopus Legs,2,20,,30,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 5,5; sc_start SC_LUKFOOD,600000,9; sc_start SC_ATKPOTION,600000,20; sc_start SC_MATKPOTION,600000,20; },{},{} -12647,Ink_Ball,Sea Ink,2,20,,30,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Ink_Ball); },{},{} -12648,Special_Potion_Set,Comprehensive Set Of Potions,2,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 501,10; getitem 502,10; getitem 503,10; getitem 504,10; getitem 505,10; },{},{} -12649,Lv70_Imperial_Gift,Level 70 Bounty,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12073,5; getitem 12088,5; getitem 12078,5; getitem 12083,5; getitem 12093,5; getitem 12098,5; },{},{} -12650,Lv90_Imperial_Gift,Level 90 Bounty,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12263,5; },{},{} -12651,Lv110_Imperial_Gift,Level 110 Bounty,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12623,1; getitem 16765,1; getitem 16765,1; getitem 16765,1; },{},{} -12652,Lv130_Imperial_Gift,Level 130 Bounty,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12613,10; },{},{} -12653,Lv150_Imperial_Gift,Level 150 Bounty,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 16740,1; getitem 16740,1; getitem 16740,1; getitem 5364,1; },{},{} -12654,Lucky_Egg_C9,Lucky Egg C9,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Lucky_Egg_C9); },{},{} -12655,Brain_Powder,Brain Powder,2,2000,,100,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12656,Magical_Powder,Magical Powder,2,3000,,200,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12657,Madness_Powder,Madness Powder,2,4000,,300,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12658,Trans_Scroll_Devi,Transformation Scroll(Deviruchi),2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ transform 1109,1200000,SC_MTF_ASPD,10,5; showscript "Traaaansformation-!! Deviruchi form!!"; },{},{} -12659,Trans_Scroll_Ray_Arch,Transformation Scroll(Raydric),2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ transform 1276,1200000,SC_MTF_RANGEATK,25; showscript "Traaaansformation-!! Raydric form!!"; },{},{} -12660,Trans_Scroll_Mavka,Transformation Scroll(Mavka),2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ transform 1884,1200000,SC_MTF_RANGEATK,25; showscript "Traaaansformation-!! Mavka form!!"; },{},{} -12661,Trans_Scroll_Marduk,Transformation Scroll(Marduk),2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ transform 1140,1200000,SC_MTF_MATK,25; showscript "Traaaansformation-!! Marduk form!!"; },{},{} -12662,Trans_Scroll_Banshee,Transformation Scroll(Banshee),2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ transform 1867,1200000,SC_MTF_MATK,25; showscript "Traaaansformation-!! Banshee form!!"; },{},{} -12663,Trans_Scroll_Poring,Transformation Scroll(Poring),2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ transform 1002,1200000,SC_MTF_CRIDAMAGE,25; showscript "Traaaansformation-!! Poring form!!"; },{},{} -12664,Trans_Scroll_Golem,Transformation Scroll(Golem),2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ transform 1040,1200000,SC_MTF_MLEATKED,5,20,2; showscript "Traaaansformation-!! Golem form!!"; },{},{} -12665,Grovel_Buff,Grovel Buff,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12666,Thai_Perfume_MATK,Thai Perfume MATK,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_MAGICALATTHIT; bonus_script "{ bonus bMatk,24; }",600,0,0,EFST_SKF_MATK; },{},{} -12667,Thai_Perfume_ATK,Thai Perfume ATK,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_MAGICALATTHIT; bonus_script "{ bonus bBaseAtk,24; }",600,0,0,EFST_SKF_ATK; },{},{} -12668,Thai_Perfume_ASPD,Thai Perfume ASPD,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_MAGICALATTHIT; bonus_script "{ bonus bAspdRate,3; }",600,0,0,EFST_SKF_ASPD; },{},{} -12669,Thai_Perfume_CAST,Thai Perfume CAST,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_MAGICALATTHIT; bonus_script "{ bonus bVariableCastrate,-5; }",600,0,0,EFST_SKF_CAST; },{},{} -12670,Beast_Powder,Beast Powder,2,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12671,99lv_Battle_Manual,99lv Battle Manual,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12672,Start_New_Box,Start New Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 617,2; getitem 12263,2; getitem 12329,3; getitem 12330,2; },{},{} -12673,Lucky_Egg_C10,Lucky Egg C10,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Lucky_Egg_C10); },{},{} -12674,God_Material_Box,God Material Box,2,20,,500,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_God_Material_Box); },{},{} -12675,Sg_Weapon_Supply_Box,WoE Weapon Supply Box,2,20,,500,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Sg_Weapon_Supply_Box); },{},{} -12676,Sg_Violet_Potion_Box,Siege Violet Potion Box,2,20,,500,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 11547,50; },{},{} -12677,Siege_Arrow_Quiver_S,Siege Arrow Quiver S,2,2,,100,,,,,0xFFFFFFFF,63,2,,,130,,,{ getitem 1775,200; },{},{} -12678,Siege_Arrow_Quiver_A,Siege Arrow Quiver A,2,2,,100,,,,,0xFFFFFFFF,63,2,,,95,,,{ getitem 1776,200; },{},{} -12679,Sg_White_Potion_Box,Siege White Potion Box,2,20,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 11548,30; },{},{} -12680,Sg_Blue_Potion_Box,Siege Blue Potion Box,2,20,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 11549,10; },{},{} -12681,Nestea_Lemon,Nestea Lemon,2,0,,50,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12682,Nestea_Blacktea,Nestea Black Tea,2,0,,30,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12683,Sg_Vi_Potion_Box200,Siege Violet Potion Box (200),2,20,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 11547,200; },{},{} -12684,ASPD_Potion,ASPD Potion,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ATTHASTE_CASH,900000,3; },{},{} -12685,Gryphon_Egg_Scroll,Gryphon Egg Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12686,Str_Dish20,Str Dish20,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12687,Int_Dish20,Int Dish20,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12688,Vit_Dish20,Vit Dish20,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12689,Dex_Dish20,Dex Dish20,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12690,Old_C_Album_Helm,Headgear Card Album,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_CardAlbum_Helm,1); },{},{} -12691,Old_C_Album_Armor,Armor Card Album,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_CardAlbum_Armor,1); },{},{} -12692,Old_C_Album_Shield,Shield Card Album,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_CardAlbum_Shield,1); },{},{} -12693,Old_C_Album_Garment,Garment Card Album,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_CardAlbum_Garment,1); },{},{} -12694,Old_C_Album_Shoes,Shoes Card Album,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_CardAlbum_Shoes,1); },{},{} -12695,Old_C_Album_Acc,Accessory Card Album,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_CardAlbum_Acc,1); },{},{} -12696,RWC_Cele_Fire,RWC Celebration Firecracker,2,0,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ bonus_script "{ bonus bAllStats,3; bonus2 bAddClass,Class_All,5; bonus2 bMagicAddClass,Class_All,5; bonus bMatkRate,5; }",10,0,0,EFST_2011RWC; },{},{} -12697,RWC_Cele_Fire2,RWC Celebration Firecracker,2,0,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ bonus_script "{ bonus bAllStats,3; bonus2 bAddClass,Class_All,5; bonus2 bMagicAddClass,Class_All,5; bonus bMatkRate,5; }",10,0,0,EFST_2011RWC; },{},{} -12698,Old_C_Album_Weapon,Weapon Card Album,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_CardAlbum_Weapon,1); },{},{} -12699,Tikbalang_Belt,Tikbalang Harness,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 2313; },{},{} -12700,Insideout_Shirt,Inside-out Shirt,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ warp "malaya",242,211; },{},{} -12701,Old_Blue_Box_F,Old Blue Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12702,Old_Bleu_Box,Old Navy Box,2,0,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_BleuBox,1); getrandgroupitem(IG_BleuBox,1); },{},{} -12703,Holy_Egg_2,Holy Egg,2,0,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_Holy_Egg_2,1); },{},{} -12704,Elixir_Of_Life,Elixir of Life,0,0,,10,,,,,0xFFFFFFFF,63,2,,,85,,,{ percentheal 100,0; },{},{} -12705,Noble_Nameplate,Noble Nameplate,2,0,,100,,,,,0xFFFFFFFF,63,2,,,90,,,{ sc_start SC_EXPBOOST,1800000,100; },{},{} -12706,Lucky_Cookie01,Lucky Cookie,11,0,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "PR_GLORIA",5; },{},{} -12707,Lucky_Cookie02,Lucky Cookie,11,0,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "PR_MAGNIFICAT",1; },{},{} -12708,Lucky_Cookie03,Lucky Cookie,11,0,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "PR_IMPOSITIO",3; },{},{} -12709,Guyak_Candy,Guyak Candy,0,0,,150,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 30,30; },{},{} -12710,Guyak_Pudding,Guyak Pudding,2,0,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_SPEEDUP1,300000,50; },{},{} -12711,Pretzel,Pretzel,0,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(50,90),0; },{},{} -12712,Green_Beer,Green Beer,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 0,50; },{},{} -12713,Monster_Extract,Monster Extract,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12714,Easter_Scroll,Easter Scroll,2,1,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_Easter_Scroll,1); },{},{} -12715,Black_Treasure_Box,Black Treasure Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12716,Indian_Rice_Cake,Indian Rice Cake,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -//=================================================================== -// Guillotine Cross Poisons -//=================================================================== -12717,Poison_Paralysis,Paralyze,2,2,,20,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12718,Poison_Leech,Leech End,2,2,,20,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12719,Poison_Oblivion,Oblivion Curse,2,2,,20,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12720,Poison_Contamination,Disheart,2,2,,20,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12721,Poison_Numb,Toxin,2,2,,20,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12722,Poison_Fever,Pyrexia,2,2,,20,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12723,Poison_Laughing,Magic Mushroom,2,2,,20,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12724,Poison_Fatigue,Venom Bleed,2,2,,20,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -//=================================================================== -// Rune Knight's Rune Stones -//=================================================================== -12725,Runstone_Nosiege,Nauthiz Rune,2,100,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) unitskilluseid getcharid(3),"RK_REFRESH",1; },{},{} -12726,Runstone_Rhydo,Raido Rune,2,100,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) unitskilluseid getcharid(3),"RK_CRUSHSTRIKE",1; },{},{} -12727,Runstone_Verkana,Berkana Rune,2,100,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) unitskilluseid getcharid(3),"RK_MILLENNIUMSHIELD",1; },{},{} -12728,Runstone_Isia,Isa Rune,2,100,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) unitskilluseid getcharid(3),"RK_VITALITYACTIVATION",1; },{},{} -12729,Runstone_Asir,Othila Rune,2,100,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) unitskilluseid getcharid(3),"RK_FIGHTINGSPIRIT",1; },{},{} -12730,Runstone_Urj,Uruz Rune,2,100,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) unitskilluseid getcharid(3),"RK_ABUNDANCE",1; },{},{} -12731,Runstone_Turisus,Thurisaz Rune,2,100,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) unitskilluseid getcharid(3),"RK_GIANTGROWTH",1; },{},{} -12732,Runstone_Pertz,Wyrd Rune,2,100,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) unitskilluseid getcharid(3),"RK_STORMBLAST",1; },{},{} -12733,Runstone_Hagalas,Hagalaz Rune,2,100,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) unitskilluseid getcharid(3),"RK_STONEHARDSKIN",1; },{},{} -//=================================================================== -// Rune Knight Rune Ores -//=================================================================== -12734,Runstone_Quality,Luxurious Rune,0,2,,100,,,,,0x00000080,56,2,,,,,,{ makerune 5; },{},{} -12735,Runstone_Ancient,Ancient Rune,0,2,,100,,,,,0x00000080,56,2,,,,,,{ makerune 11; },{},{} -12736,Runstone_Mystic,Mystic Rune,0,2,,100,,,,,0x00000080,56,2,,,,,,{ makerune 14; },{},{} -12737,Runstone_Ordinary,General Rune,0,2,,100,,,,,0x00000080,56,2,,,,,,{ makerune 2; },{},{} -12738,Runstone_Rare,Rare Rune,0,2,,100,,,,,0x00000080,56,2,,,,,,{ makerune 8; },{},{} -//=================================================================== -// More usable items -//=================================================================== -12739,Snow_Flower,Snow Flowers,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 10,10; },{},{} -12740,Inc_Str_Scroll,Amplification Scroll,2,1,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_POTION_BERSERK; bonus_script "{ bonus bStr,20; }",60,0,0,EFST_STR_SCROLL; },{},{} -12741,Inc_Int_Scroll,Intellect Amplification Scroll,2,1,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_SPELLBREAKER; bonus_script "{ bonus bInt,20; }",60,0,0,EFST_INT_SCROLL; },{},{} -12742,Valentine_Gift_Box1,Valentine Gift Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7946,1; },{},{} -12743,Valentine_Gift_Box2,Valentine Gift Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7947,1; },{},{} -12744,Chocotate_Box,Chocolate Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 558,1; },{},{} -12745,Skull_Scroll,Skull Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12746,Destruction_Scroll,Destruction Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12747,Royal_Scroll,Royal Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12748,Immune_Scroll,Immune Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12749,Mystic_Scroll,Mystic Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12750,Battle_Scroll,Battle Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12751,Armor_Scroll,Armor Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12752,Prayer_Scroll,Prayer Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12753,Soul_Scroll,Soul Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12754,New_Year_Bun,Chinese Pastel,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 50,50; },{},{} -12755,Traditional_Firecrack,Chinese Fireworks,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_POK_JAP; /* itemskill "MO_CALLSPIRITS",3; itemskill "MO_FINGEROFFENSIVE",5; */ },{},{} -12756,New_Gift_Envelope,Chinese New Year Envelope,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_New_Gift_Envelope);*/ getrandgroupitem(IG_New_Gift_Envelope,0); },{},{} -12757,Loyal_Ring1_Box,Loyal Ring1 Box,2,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12758,Loyal_Ring2_Box,Loyal Ring2 Box,2,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12759,Loyal_Ring3_Box,Loyal Ring3 Box,2,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12760,Bubble_Gum_Green,Bubble Gum Green,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INCSTR,1200000,10; },{},{} -12761,Bubble_Gum_Yellow,Bubble Gum Yellow,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INCINT,1200000,10; },{},{} -12762,Bubble_Gum_Orange,Bubble Gum Orange,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INCDEX,1200000,10; },{},{} -12763,Bubble_Gum_Red,Bubble Gum Red,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INCAGI,1200000,10; },{},{} -12764,Fools_Day_Box_Tw,Fools Day Box Tw,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12765,Summer_Knight_Box,Summer Knight Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12766,Reward_Job_BM25,Reward Job BM25,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12767,Passion_FB_Hat_Box,Passion FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Passion_FB_Hat_Box);*/ rentitem 5856,3600; },{},{} -12768,Cool_FB_Hat_Box,Cool FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Cool_FB_Hat_Box);*/ rentitem 5857,3600; },{},{} -12769,Victory_FB_Hat_Box,Victory FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Victory_FB_Hat_Box);*/ rentitem 5858,3600; },{},{} -12770,Glory_FB_Hat_Box,Glory FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Glory_FB_Hat_Box);*/ rentitem 5859,86400; },{},{} -12771,Passion_Hat_Box2,Passion Hat Box2,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Passion_Hat_Box2);*/ rentitem 5856,21600; },{},{} -12772,Cool_Hat_Box2,Cool Hat Box2,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Cool_Hat_Box2);*/ rentitem 5857,21600; },{},{} -12773,Victory_Hat_Box2,Victory Hat Box2,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Victory_Hat_Box2);*/ rentitem 5858,21600; },{},{} -12774,Empty_Potion_Bottle,Empty Potion Bottle,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12775,Ancient_Spirit_Agimat,Greater Agimat of Ancient Spirit,2,20,,600,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_PROVIDENCE; bonus_script "{ bonus2 bAddRace,RC_Demon,10; bonus2 bMagicAddRace,RC_Demon,10; }",1200; },{},{} -12776,Agi_Dish20,Agi Dish20,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12777,Luk_Dish20,Luk Dish20,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12778,Bapho_Jr_Scroll,Bapho Jr Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 2325,1800000; },{},{} -12779,Galapago_Scroll,Galapago Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 2326,1800000; },{},{} -12780,10M_Zeny_Check,10M Zeny Check,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12781,1M_Zeny_Check,1M Zeny Check,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12782,100T_Zeny_Check,100T Zeny Check,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12783,10000_Zeny_Check,10000 Zeny Check,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12784,1000_Zeny_Check,1000 Zeny Check,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12785,Dragon_Egg_Scroll,Dragon Egg Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12786,Change_Slot_Card,Character Position Change Coupon,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ CharMoves++; },{},{} -12787,Diabolic_Scroll,Diabolic Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 2342,1800000; },{},{} -12788,No100_Firecracker,No100 Firecracker,2,2,,20,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12789,Juicy_Fruit,Juicy Fruit,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12790,Change_Name_Card,Character Name Change Coupon,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ CharRename++; },{},{} -12791,Combat_Pill,Combat Pill,2,20,,150,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_POTION_BERSERK; bonus_script "{ bonus2 bAddDamageClass,Class_All,5; bonus bMatkRate,5; bonus bMaxHPrate,3; bonus bMaxSPrate,3; }",60,0,0,EFST_GM_BATTLE; /* showscript */ },{},{} -12792,P_Combat_Pill,P Combat Pill,2,20,,150,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_POTION_BERSERK; bonus_script "{ bonus2 bAddDamageClass,Class_All,10; bonus bMatkRate,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; }",60,0,0,EFST_GM_BATTLE; },{},{} -12793,Combat_Pill_Box10,Combat Pill Box10,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12791,10; },{},{} -12794,P_Combat_Pill_Box10,P Combat Pill Box10,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12792,10; },{},{} -12795,2011_RWC_Scroll_Kr,2011 RWC Scroll Kr,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12796,Red_Booster,Red Booster,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "AC_CONCENTRATION",max(getskilllv("AC_CONCENTRATION"),3); specialeffect2 EF_POTION_BERSERK; showscript "Oh My GOODNESS!!! I FEEL AWESOMELY STRONG!!! WOWOW"; },{},{} -12797,Wish_Maiden_Scroll,Wish Maiden Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 2344,1800000; },{},{} -12798,Zealotus_Scroll,Zealotus Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 2345,1800000; },{},{} -12799,PCBang_Coupon_Box5,PCBang Coupon Box5,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12800,Ktullanux_Scroll,Ktullanux Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 2346,1800000; },{},{} -12801,Eddga_Scroll,Eddga Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 2347,1800000; },{},{} -12802,Time_Guardian_Box,Time Guardian Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12803,Beginner_Kit_Box,Beginner Kit Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12804,Cru_Scroll,Cru Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12805,Mystic_Powder,Mystic Powder,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12806,Scaraba_Scroll,Scaraba Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 2378,1800000; },{},{} -12807,Mercenary_Casting_,Mercenary Casting,2,0,,0,,,,,0xFFFFFFFF,63,2,,,20,,,{ getitem 12160,5; getitem 12170,5; getitem 12180,5; getitem 12808,1; },{},{} -12808,Mother_Love_Box,Mother Love Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,40,,,{},{},{} -12809,Level_Up_Box,Level Up Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,120,,,{ getitem 12263,5; getitem 12264,5; getitem 12265,5; getitem 12766,5; getitem 12819,1; },{},{} -12810,Event_Gift_Box,Event Gift Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12811,Event_Gift_Box_,Event Gift Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 607,3; getitem callfunc("F_Rand",22528,22802,12246,6228,6229,6230,6232,6233,6234),1; },{},{} -12812,Snow_Flip,Snow Flip,11,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "ECL_SNOWFLIP",1; },{},{} -12813,Peony_Mommy,Peony Mamy,11,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "ECL_PEONYMAMY",1; },{},{} -12814,Slapping_Herb,Slapping Herb,11,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "ECL_SADAGUI",1; },{},{} -12815,Yggdrasil_Dust,Yggdrasil Dust,11,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "ECL_SEQUOIADUST",1; },{},{} -12816,Old_Ore_Box_,Old Ore Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,60,,,{},{},{} -12817,Old_Card_Album_,Old Card Album,2,0,,0,,,,,0xFFFFFFFF,63,2,,,80,,,{ getrandgroupitem(IG_CardAlbum,1); getitem 12818,1; },{},{} -12818,High_Weapon_Box_,High Weapon Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,100,,,{ getrandgroupitem(IG_Advanced_Weapons_Box,1); getitem 12809,1; },{},{} -12819,Zherlthsh_Tck_Box_,Zherlthsh Tck Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,150,,,{ getitem 6184,1; },{},{} -12820,Mao_Guai_Scroll,Mao Guai Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 2348,1800000; },{},{} -12821,Loli_Ruri_Scroll,Loli Ruri Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 2349,1800000; },{},{} -12822,Songpyun_Box50,Songpyun Box50,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 663,50; },{},{} -12823,Sedora_Scroll,Sedora Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 2350,1800000; },{},{} -12824,Chepet_Scroll,Chepet Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 2351,1800000; },{},{} -12826,Wind_Type_Scroll,Wind Type Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Wind_Type_Scroll); },{},{} -12827,Water_Type_Scroll,Water Type Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Water_Type_Scroll); },{},{} -12828,Fire_Type_Scroll,Fire Type Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Fire_Type_Scroll); },{},{} -12829,Earth_Type_Scroll,Earth Type Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Earth_Type_Scroll); },{},{} -12831,Potion_Box,Potion Box,2,0,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 545,100; getitem 546,100; getitem 547,100; getitem 505,100; },{},{} -12834,Undead_Egg,Undead Egg,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12835,Girls_Heart,Girls Heart,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12837,Wooden_Treasure_Box,Wooden Treasure Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12838,Iron_Treasure_Box,Iron Treasure Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,10,,,{},{},{} -12839,bronze_Treasure_Box,bronze Treasure Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,20,,,{},{},{} -12840,Silver_Treasure_Box,Silver Treasure Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,30,,,{},{},{} -12841,Golden_Treasure_Box,Golden Treasure Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,40,,,{},{},{} -12842,Platinum_Treasure_Box,Platinum Treasure Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,50,,,{},{},{} -12843,Pearl_Treasure_Box,Pearl Treasure Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,60,,,{},{},{} -12844,Diamond_Treasure_Box,Diamond Treasure Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,70,,,{},{},{} -12845,WOB_Amatsu,Amatsu_Butterfly_Wing,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12846,Unripe_Apple2,Little Unripe Apple,2,10,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 2398; },{},{} -12847,Old_Equipment_Box,Old Equipment Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12848,Falcon_Flute,Falcon Flute,11,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ if(getskilllv("HT_FALCON")) { if(!checkoption(Option_Wug) && !checkoption(Option_Wugrider)) setfalcon (!checkfalcon()); } },{},{} -12849,Combination_Kit,Combination Kit,2,40,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ cooking 30; },{},{} -12850,Heaven_Scroll,Heaven Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Heaven_Scroll); },{},{} -12851,Vocation_Scroll,Vocation Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Vocation_Scroll); },{},{} -12852,Wisdom_Scroll,Wisdom Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Wisdom_Scroll); },{},{} -12853,Patron_Scroll,Patron Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Patron_Scroll); },{},{} -12860,Mommy_Day_Cake,Mommy Day Cake,2,0,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 50,50; skilleffect "HP_ASSUMPTIO",0; sc_start SC_ASSUMPTIO,100000,5; },{},{} -12863,Treasure_Chest_Summoned_II,Treasure Chest Summoned II,2,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ monster "this",-1,-1,"--ja--",rand(1324,1363),1,""; },{},{} -12873,TE_Potion_Box,TE Potion Box,18,0,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem(11558,10); },{},{} -12874,Frost_Giant_Blood,Frost Giant Blood,2,0,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_POTION_CON; sc_start4 SC_GVG_GIANT,10000,3000,0,100,100; },{},{} -12875,Golem_Stone,Golem Stone,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_POTION_CON; sc_start4 SC_GVG_GOLEM,10000,0,200,50,50; },{},{} -12876,Elf_Tear_Stun,Elf Tear Stun,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start2 SC_GVG_STUN,10000,3000,0; },{},{} -12877,Elf_Tear_Stone_Curse,Elf Tear Stone Curse,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start2 SC_GVG_STONE,10000,3000,0; },{},{} -12878,Elf_Tear_Freezing,Elf Tear Freezing,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start2 SC_GVG_FREEZ,10000,3000,0; },{},{} -12879,Elf_Tear_Sleep,Elf Tear Sleep,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start2 SC_GVG_SLEEP,10000,3000,0; },{},{} -12880,Elf_Tear_Curse,Elf Tear Curse,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start2 SC_GVG_CURSE,10000,3000,0; },{},{} -12881,Elf_Tear_Silence,Elf Tear Silence,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start2 SC_GVG_SILENCE,10000,3000,0; },{},{} -12882,Elf_Tear_Blind,Elf Tear Blind,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start2 SC_GVG_BLIND,10000,3000,0; },{},{} -12883,Almighty,Almighty,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_BASH3D; sc_start SC_2011RWC_SCROLL,1800000,10; },{},{} -12884,Infinite_Concentration_Potion,Infinite Concentration Potion,11,10,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ASPDPOTION0,1800000,4; },{},{} -12885,Infinite_Awakening_Potion,Infinite Awakening Potion,11,10,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ASPDPOTION1,1800000,6; },{},{} -12886,Infinite_Berserk_Potion,Infinite Berserk Potion,11,10,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ASPDPOTION2,1800000,9; },{},{} -12887,C_Wing_Of_Fly,Infinite Flywing,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "AL_TELEPORT",1; },{},{} -12888,Siege_Kit_Box,Siege Kit Box,18,0,,100,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -12889,Weapon_Box_Spear,Weapon Box(Spear),2,10,,200,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -12890,Weapon_Box_Mace,Weapon Box(Mace),2,10,,200,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -12891,Weapon_Box_Dagger,Weapon Box(Dagger),2,10,,200,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -12892,Weapon_Box_Axe,Weapon Box(Axe),2,10,,200,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -12893,Weapon_Box_Bow,Weapon Box(Bow),2,10,,200,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -12894,Weapon_Box_Sword,Weapon Box(Sword),2,10,,200,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -12895,Weapon_Box_Knuckle,Weapon Box(Knuckle),2,10,,200,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -12896,Weapon_Box_Book,Weapon Box(Book),2,10,,200,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -12897,Weapon_Box_Guitar,Weapon Box(Guitar),2,10,,200,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -12898,Weapon_Box_Whip,Weapon Box(Whip),2,10,,200,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -12899,Weapon_Box_Staff,Weapon Box(Staff),2,10,,200,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -12900,Battle_Manual_Box,Battle Manual Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12208,10; },{},{} -12901,Insurance_Package,Insurance Package,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12209,10; },{},{} -12902,Bubble_Gum_Box,Bubble Gum Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12210,10; },{},{} -12903,Str_Dish_Box,Steamed Tongue Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12202,10; },{},{} -12904,Agi_Dish_Box,Steamed Scorpion Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12203,10; },{},{} -12905,Int_Dish_Box,Dragon Breath Cocktail Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12204,10; },{},{} -12906,Dex_Dish_Box,Hwergelmir's Tonic Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12205,10; },{},{} -12907,Luk_Dish_Box,Nine Tail Dish Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12206,10; },{},{} -12908,Vit_Dish_Box,Stew Of Immortality Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12207,10; },{},{} -12909,Kafra_Card_Box,Kafra Card Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12211,10; },{},{} -12910,Giant_Fly_Wing_Box,Giant Fly Wing Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12212,10; },{},{} -12911,Neuralizer_Box,Neuralizer Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12213,1; },{},{} -12912,Convex_Mirror_Box,Convex Mirror Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12214,10; },{},{} -12913,Blessing_10_Scroll_Box,Blessing 10 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12215,10; },{},{} -12914,Inc_Agi_10_Scroll_Box,Increase AGI 10 scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12216,10; },{},{} -12915,Aspersio_5_Scroll_Box,Aspersio 5 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Aspersio_5_Scroll_Box); },{},{} -12916,Assumptio_5_Scroll_Box,Assumptio 5 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12218,10; },{},{} -12917,Wind_Walk_10_Scroll_Box,Wind Walk 10 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12219,10; },{},{} -12918,Adrenaline_Scroll_Box,Adrenaline 5 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12220,10; },{},{} -12919,Megaphone_Box,Megaphone Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12221,10; },{},{} -12920,Enriched_Elunium_Box,Enriched Elunium Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7619,10; },{},{} -12921,Enriched_Oridecon_Box,Enriched Oridecon Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7620,10; },{},{} -12922,Token_Of_Siegfried_Box,Token of Siegfried Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7621,10; },{},{} -12923,Pet_Egg_Scroll_Box1,December Lucky Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Pet_Egg_Scroll_Box1); },{},{} -12924,Pet_Egg_Scroll_Box2,Pet Egg Box 2,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Pet_Egg_Scroll_Box2); },{},{} -12925,Pet_Egg_Scroll1,Kafra Item Mall Prize Package,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Pet_Egg_Scroll1); },{},{} -12926,Pet_Egg_Scroll2,December Lucky Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Pet_Egg_Scroll2); },{},{} -12927,J_Aspersio_5_Scroll_Box,Aspersio Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12928,10; },{},{} -12928,J_Aspersio_5_Scroll,Sacred Scroll,11,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "PR_ASPERSIO",5; },{},{} -12929,Pet_Egg_Scroll_Box3,Pet Egg Box 3,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Pet_Egg_Scroll_Box3); },{},{} -12930,Pet_Egg_Scroll_Box4,Pet Egg Box 4,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Pet_Egg_Scroll_Box4); },{},{} -12931,Pet_Egg_Scroll_Box5,Pet Egg Box 5,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Pet_Egg_Scroll_Box5); },{},{} -12932,Pet_Egg_Scroll3,Episode 13.2 Key Package,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Pet_Egg_Scroll3); },{},{} -12933,Pet_Egg_Scroll4,Summer Hat Pack,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Pet_Egg_Scroll4); },{},{} -12934,Pet_Egg_Scroll5,Pet Egg Scroll5,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Pet_Egg_Scroll5); },{},{} -12935,Infiltrator_Box,Infiltrator Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Infiltrator_Box); },{},{} -12936,Muramasa_Box,Muramasa Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Muramasa_Box); },{},{} -12937,Excalibur_Box,Excalibur Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Excalibur_Box); },{},{} -12938,Combat_Knife_Box,Combat Knife Box,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Combat_Knife_Box); },{},{} -12939,Counter_Dagger_Box,Dagger of Counter Box,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Counter_Dagger_Box); },{},{} -12940,Kaiser_Knuckle_Box,Kaiser Knuckle Box,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Kaiser_Knuckle_Box); },{},{} -12941,Pole_Axe_Box,Poll Axe Box,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Pole_Axe_Box); },{},{} -12942,Mighty_Staff_Box,Mighty Staff Box,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Mighty_Staff_Box); },{},{} -12943,Right_Epsilon_Box,Light Epsilon Box,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Right_Epsilon_Box); },{},{} -12944,Balistar_Box,Ballista Box,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Balistar_Box); },{},{} -12945,Diary_Of_Great_Sage_Box,Sage's Diary Box,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Diary_Of_Great_Sage_Box); },{},{} -12946,Asura_Box,Asura Box,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Asura_Box); },{},{} -12947,Apple_Of_Archer_Box,Apple of Archer Box,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Apple_Of_Archer_Box); },{},{} -12948,Bunny_Band_Box,Bunny Band Box,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Bunny_Band_Box); },{},{} -12949,Sahkkat_Box,Sakkat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Sahkkat_Box); },{},{} -12950,Lord_Circlet_Box,Grand Circlet Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Lord_Circlet_Box); },{},{} -12951,Elven_Ears_Box,Elven Ears Box,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Elven_Ears_Box); },{},{} -12952,Steel_Flower_Box,Steel Flower Box,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Steel_Flower_Box); },{},{} -12953,Critical_Ring_Box,Critical Ring Box,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Critical_Ring_Box); },{},{} -12954,Earring_Box,Earring Box,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Earring_Box); },{},{} -12955,Ring_Box,Ring Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Ring_Box); },{},{} -12956,Necklace_Box,Necklace Box,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Necklace_Box); },{},{} -12957,Glove_Box,Glove Box,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Glove_Box); },{},{} -12958,Brooch_Box,Brooch Box,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Brooch_Box); },{},{} -12959,Rosary_Box,Rosary Box,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Rosary_Box); },{},{} -12960,Safety_Ring_Box,Safety Ring Box,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Safety_Ring_Box); },{},{} -12961,Vesper_Core01_Box,Vesper Core 01 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Vesper_Core01_Box); },{},{} -12962,Vesper_Core02_Box,Vesper Core 02 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Vesper_Core02_Box); },{},{} -12963,Vesper_Core03_Box,Vesper Core 03 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Vesper_Core03_Box); },{},{} -12964,Vesper_Core04_Box,Vesper Core 04 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Vesper_Core04_Box); },{},{} -12965,Emergency_Box1,Emergency Level 1 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12968,1; },{},{} -12966,Emergency_Box2,Emergency Level 2 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12969,1; },{},{} -12967,Emergency_Box3,Emergency Level 3 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12970,1; },{},{} -12968,Emergency_Scroll1,Emergency Level 1 Scroll,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ unitskilluseid getcharid(3),"GD_ITEMEMERGENCYCALL",1; },{},{} -12969,Emergency_Scroll2,Emergency Level 2 Scroll,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ unitskilluseid getcharid(3),"GD_ITEMEMERGENCYCALL",2; },{},{} -12970,Emergency_Scroll3,Emergency Level 3 Scroll,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ unitskilluseid getcharid(3),"GD_ITEMEMERGENCYCALL",3; },{},{} -12971,Teleport_Box1,Teleport Scroll Box 1,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12977,10; },{},{} -12972,Teleport_Box2,Teleport Scroll Box 2,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12978,10; },{},{} -12973,Teleport_Box3,Teleport Scroll Box 3,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12979,10; },{},{} -12974,Teleport_Box4,Teleport Scroll Box 4,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12980,10; },{},{} -12975,Teleport_Box5,Teleport Scroll Box 5,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12981,10; },{},{} -12976,Teleport_Box6,Teleport Scroll Box 6,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12982,10; },{},{} -12977,Teleport_Scroll1,Teleport Scroll 1,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashTele",1; },{},{} -12978,Teleport_Scroll2,Teleport Scroll 2,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashTele",2; },{},{} -12979,Teleport_Scroll3,Teleport Scroll 3,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashTele",3; },{},{} -12980,Teleport_Scroll4,Teleport Scroll 4,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashTele",4; },{},{} -12981,Teleport_Scroll5,Teleport Scroll 5,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashTele",5; },{},{} -12982,Teleport_Scroll6,Teleport Scroll 6,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashTele",6; },{},{} -12983,Pet_Egg_Scroll_Box6,Pet Egg Scroll Box 6,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Pet_Egg_Scroll_Box6); },{},{} -12984,Pet_Egg_Scroll_Box7,Pet Egg Scroll Box 7,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Pet_Egg_Scroll_Box7); },{},{} -12985,Pet_Egg_Scroll_Box8,Pet Egg Scroll Box 8,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Pet_Egg_Scroll_Box8); },{},{} -12986,Pet_Egg_Scroll_Box9,Adventurer Pack Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Pet_Egg_Scroll_Box9); },{},{} -12987,Pet_Egg_Scroll_Box10,Pet Egg Scroll Box 10,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Pet_Egg_Scroll_Box10); },{},{} -12988,Pet_Egg_Scroll_Box11,Pet Egg Scroll Box 11,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Pet_Egg_Scroll_Box11); },{},{} -12989,Pet_Egg_Scroll6,Pet Egg Scroll 6,18,,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Pet_Egg_Scroll6); },{},{} -12990,Pet_Egg_Scroll7,Pet Egg Scroll 7,18,,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Pet_Egg_Scroll7); },{},{} -12991,Pet_Egg_Scroll8,Party Hard Pack,18,,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Pet_Egg_Scroll8); },{},{} -12992,Pet_Egg_Scroll9,Adventurer Pack,18,,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Pet_Egg_Scroll9); },{},{} -12993,Pet_Egg_Scroll10,Pet Egg Scroll 10,18,,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Pet_Egg_Scroll10); },{},{} -12994,Pet_Egg_Scroll11,Pet Egg Scroll 11,18,,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Pet_Egg_Scroll11); },{},{} -12995,White_Herb_Box,White Herb Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 509,15; },{},{} -12996,Blue_Herb_Box,Blue Herb Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 510,15; },{},{} -12997,Elunium_Box,Elunium Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 985,5; },{},{} -12998,Oridecon_Box,Oridecon Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 984,5; },{},{} -12999,Branch_Of_Dead_Tree_Box,Dead Branch Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 604,3; },{},{} -//=================================================================== -// More Weapons -//=================================================================== -// Daggers and Ninja Weapons -//=================================================================== -13000,Jujube_Dagger,Jujube Dagger,5,10000,,600,39,,1,0,0x3E9F7EEF,63,2,2,1,1,1,1,{ bonus bAtkEle,Ele_Wind; },{},{} -13001,Dragon_Killer,Dragon Killer,5,20,,900,110,,1,0,0x3E9F7EEF,63,2,2,4,60,1,1,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bExpAddRace,RC_Dragon,10; },{},{} -13002,Ginnungagap,Ginnungagap,5,20,,700,148,,1,0,0x3E9F7EEF,63,2,2,4,70,1,1,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50; },{},{} -13003,Coward,Cowardice Blade,5,52000,,700,80,,1,1,0x02021040,63,2,2,3,55,1,1,{ bonus bDef,5; },{},{} -13004,Coward_,Cowardice Blade,5,52000,,700,80,,1,2,0x02021040,63,2,2,3,55,1,1,{ bonus bDef,5; },{},{} -13005,Angelwing_Short_Sword,Angelic Wing Dagger,5,20,,600,120,,1,1,0x00000001,63,2,2,4,50,1,1,{},{},{} -13006,Khukri,Khukri,5,240000,,600,150,,1,0,0x02000000,63,2,2,3,65,1,1,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,1000; },{},{} -13007,Jitte,Jitte,5,20000,,400,70,,1,0,0x02000000,63,2,2,2,35,1,1,{ bonus bBreakWeaponRate,200; },{},{} -13008,Jitte_,Jitte,5,20000,,400,70,,1,1,0x02000000,63,2,2,2,35,1,1,{ bonus bBreakWeaponRate,200; },{},{} -13009,Kamaitachi,Kamaitachi,5,48000,,900,125,,2,0,0x02000000,63,2,2,4,70,1,1,{ bonus bAtkEle,Ele_Wind; bonus bCritical,3; bonus bAspdRate,3; },{},{} -13010,Asura,Asura,5,3000,,600,50:50,,1,2,0x02000000,63,2,2,1,12,1,1,{},{},{} -13011,Asura_,Asura,5,3000,,600,50:50,,1,3,0x02000000,63,2,2,1,12,1,1,{},{},{} -13012,Murasame,Murasame,5,20,,700,95,,1,1,0x02000000,63,2,2,2,24,1,1,{ bonus bAtkEle,Ele_Water; bonus2 bCriticalAddRace,RC_DemiHuman,10; bonus2 bCriticalAddRace,RC_Player,10; },{},{} -13013,Murasame_,Murasame,5,20,,700,95,,1,2,0x02000000,63,2,2,2,24,1,1,{ bonus bAtkEle,Ele_Water; bonus2 bCriticalAddRace,RC_DemiHuman,10; bonus2 bCriticalAddRace,RC_Player,10; },{},{} -13014,Hakujin,Hakujin,5,20,,800,120,,1,0,0x02000000,63,2,2,3,42,1,1,{ bonus bInt,2; bonus3 bAutoSpell,"AL_HEAL",1,10; },{},{} -13015,Hakujin_,Hakujin,5,20,,800,120,,1,1,0x02000000,63,2,2,3,42,1,1,{ bonus bInt,2; bonus3 bAutoSpell,"AL_HEAL",1,10; },{},{} -13016,Poison_Knife_,Poison Knife,5,20,,800,64,,1,2,0x028F5EEE,63,2,2,3,65,1,1,{ bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,3000; },{},{} -13017,House_Auger_,Ice Pick,5,20,,600,70,,1,1,0x028F5EEE,63,2,2,4,36,1,1,{ bonus bDefRatioAtkClass,Class_All; },{},{} -13018,Sucsamad_,Sucsamad,5,20,,800,140,,1,1,0x028F5EEE,63,2,2,4,36,1,1,{ bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon; },{},{} -13019,Ginnungagap_,Ginnungagap,5,20,,700,148,,1,1,0x3E9F7EEF,63,2,2,4,70,1,1,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50; },{},{} -13020,Warrior_Balmung_,Warrior's Balmung,5,20,,1000,170,,1,0,0xFFFFFFFF,63,2,2,4,48,1,1,{ bonus bAllStats,5; },{},{} -13021,Combat_Knife_C,Combat Knife,5,1,,0,129,,1,0,0x028F5EEE,63,2,2,4,1,0,1,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_Demon,-10; bonus bMaxSPrate,10; bonus bSPDrainValue,3; /*Gold PC Room: bonus bBaseAtk,10; bonus bMatk,10;*/},{},{} -13022,Counter_Dagger_C,Dagger of Counter,5,1,,0,209,,1,0,0x00810204,63,2,2,4,1,0,1,{ bonus bCriticalRate,90; /*Gold PC Room: bonus bBaseAtk,10; bonus bMatk,10;*/ },{},{} -13023,Asura_C,Ashura,5,1,,0,120:98,,1,0,0x02000000,63,2,2,1,1,0,1,{ /*Gold PC Room: bonus bBaseAtk,10; bonus bMatk,10; */ },{},{} -13024,Sword_Breaker_C,Refined Swordbreaker,5,2,,0,105,,1,0,0x028F5EEE,63,2,2,4,0,0,1,{ bonus bBreakWeaponRate,500; },{},{} -13025,Mail_Breaker_C,Refined Mailbreaker,5,2,,0,105,,1,0,0x028F5EEE,63,2,2,4,0,0,1,{ bonus bBreakArmorRate,500; },{},{} -13026,Moonlight_Sword_C,Moonlight Dagger,5,2,,0,85,,1,0,0x028F5EEE,63,2,2,4,0,0,1,{ bonus bMaxSPrate,10; bonus bSPDrainValue,3; },{},{} -13027,Scalpel,Scalpel,5,20,,500,120,,1,3,0x028F5EEE,18,2,2,4,55,1,1,{ bonus2 bAddEff,Eff_Bleeding,500; },{},{} -13028,Tooth_Blade,Tooth Blade,5,20,,700,130,,1,1,0x028F5EEE,18,2,2,4,55,1,1,{ if(getrefine()>=9){ bonus3 bAutoSpell,"NPC_SLOWCAST",2,70; } else bonus3 bAutoSpell,"NPC_SLOWCAST",1,50; },{},{} -13029,Prinsence_Knife,Prinsense Knife,5,20,,0,120,,1,0,0x028F5EEE,63,2,2,1,0,0,1,{ bonus2 bAddClass,Class_All,50; },{},{} -13030,Dragon_Killer_,Dragon Killer,5,20,,900,110,,1,2,0x3E9F7EEF,63,2,2,4,60,1,1,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bExpAddRace,RC_Dragon,10; },{},{} -13031,Sword_Breaker_,Swordbreaker,5,20,,1000,70,,1,3,0x028F5EEE,63,2,2,4,36,1,1,{ bonus bBreakWeaponRate,500; },{},{} -13032,Mail_Breaker_,Mailbreaker,5,20,,1000,70,,1,3,0x028F5EEE,63,2,2,4,36,1,1,{ bonus bBreakArmorRate,500; },{},{} -13033,Assasin_Dagger_,Assassin Dagger,5,20,,600,140,,1,1,0x00001000,63,2,2,4,36,1,1,{ bonus bMaxHPrate,20; bonus bMaxSPrate,15; bonus bAspdRate,2; bonus bAtkEle,Ele_Dark; },{},{} -13034,Twilight_Desert,Desert Twilight,5,20,,600,130,,1,2,0x00001000,18,2,2,2,70,1,1,{},{},{} -13035,Sandstorm,Sandstorm,5,20,,600,50,,1,4,0x00001000,18,2,2,2,70,1,1,{},{},{} -13036,BF_Dagger1,Brave Assassin's Damascus,5,20,,0,120:90,,1,0,0x3E9F7EEF,63,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15; },{},{} -13037,BF_Dagger2,Valorous Assassin's Damascus,5,20,,0,120:90,,1,0,0x3E9F7EEF,63,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bUnbreakableWeapon; autobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15; },{},{} -13038,Dagger_Of_Hunter,Dagger of Hunter,5,20,,700,120,,1,3,0x00020000,18,2,2,3,70,1,1,{ bonus bStr,1; bonus bAgi,2; bonus bDex,1; bonus4 bAutoSpellOnSkill,"RG_BACKSTAP","SM_BASH",10,100; bonus2 bSkillAtk,"RG_BACKSTAP",20; },{},{} -13039,Ivory_Knife,Ivory Knife,5,20,,700,130,,1,2,0x028F5EEE,18,2,2,3,50,1,1,{ bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; },{},{} -13040,N_Cutter,Novice Cutter,5,0,,0,50,,1,3,0x3E9F7EEF,63,2,2,1,1,0,1,{},{},{} -13041,N_Main_Gauche,Novice Main Gauche,5,0,,0,63,,1,3,0x3E9F7EEF,63,2,2,1,1,0,1,{},{},{} -13042,Krieger_Dagger1,Glorious Gladius,5,20,,0,120,,1,0,0x3E9F7EEF,63,2,2,4,80,1,1,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus3 bAutoSpell,"PR_LEXDIVINA",1,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) bonus4 bAutoSpellOnSkill,"RG_RAID","NPC_WIDEBLEEDING",1,250; },{},{} -13043,Fortune_Sword_I,Fortune Sword,5,0,,0,120,,1,0,0x028F5EEE,63,2,2,4,0,0,1,{ bonus bLuk,5; },{},{} -13044,House_Auger_I,Ice Pick,5,0,,0,105,,1,0,0x028F5EEE,63,2,2,4,0,0,1,{},{},{} -13045,Kamaitachi_I,Kamaitachi,5,0,,0,155,,2,0,0x02000000,63,2,2,4,0,0,1,{ bonus bAtkEle,Ele_Wind; },{},{} -13046,Krieg,Krierg,5,20,,500,110,,1,3,0x00021040,18,2,2,2,50,1,1,{ bonus3 bAddEffOnSkill,"RG_BACKSTAP",Eff_Bleeding,1000; bonus2 bSkillAtk,"RG_BACKSTAP",15; },{},{} -13047,Weihna,Weihna,5,20,,500,135,,1,2,0x00021040,18,2,2,3,50,1,1,{ autobonus "{ bonus2 bAddClass,Class_All,10; }",5,5000,BF_WEAPON|BF_SHORT,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} -13048,Damascus_C,Damascus,5,0,,0,153,,1,0,0x028F5EEE,63,2,2,3,1,0,1,{ bonus2 bAddSize,Size_All,40; },{},{} -13049,Lacma,Lacma,5,20,,650,45,,1,1,0x3E9F7EEF,63,2,2,3,1,1,1,{},{},{} -13050,P_Dagger1,Eden Dagger I,5,0,,0,124:60,,1,0,0x3E9F7EEF,63,2,2,2,26,0,1,{},{},{} -13051,P_Dagger2,Eden Dagger II,5,0,,0,158:70,,1,0,0x3E9F7EEF,63,2,2,2,40,0,1,{},{},{} -13052,Tourist_Dagger,Tourist Dagger,5,0,,500,51,,1,0,0x3E9F7EEF,63,2,2,1,1,0,1,{ bonus bAgi,2; },{},{} -13053,F_Moonlight_Sword_C,Moonlight Sword,5,2,,0,85,,1,0,0x028F5EEE,63,2,2,4,0,0,1,{},{},{} -13054,F_Combat_Knife_C,Combat Knife,5,1,,0,129,,1,0,0x028F5EEE,63,2,2,4,1,0,1,{},{},{} -13055,F_Asura_C,Asura,5,1,,0,120,,1,0,0x02000000,63,2,2,1,1,0,1,{},{},{} -13056,F_Counter_Dagger_C,Counter Dagger,5,1,,0,209,,1,0,0x00810204,63,2,2,4,1,0,1,{},{},{} -13057,E_Moonlight_Sword_C,Moonlight Sword,5,2,,0,85,,1,0,0x028F5EEE,63,2,2,4,0,0,1,{},{},{} -13058,E_Combat_Knife_C,Combat Knife,5,1,,0,129,,1,0,0x028F5EEE,63,2,2,4,1,0,1,{},{},{} -13059,E_Asura_C,Asura,5,1,,0,120,,1,0,0x02000000,63,2,2,1,1,0,1,{},{},{} -13060,E_Counter_Dagger_C,Counter Dagger,5,1,,0,209,,1,0,0x00810204,63,2,2,4,1,0,1,{},{},{} -13061,Black_Wing,Black Wing,5,20,,600,142,,1,1,0x00020000,63,2,2,3,102,1,1,{ .@r = getrefine(); bonus2 bSkillAtk,"SC_FATALMENACE",30+(.@r*2); bonus bMatkRate,(.@r*3); },{},{} -13062,Ancient_Dagger,Ancient Dagger,5,20,,600,107:120,,0,0,0x028F5EEE,18,2,2,4,120,1,1,{ bonus bMaxSP,100; bonus bSPrecovRate,5; bonus2 bAddEff2,Eff_Curse,20; bonus3 bAddEff,Eff_Curse,20,ATF_SELF; },{},{} -13063,Adventure_Knife,Adventure Knife,5,0,,0,60,,1,0,0x02021040,63,2,2,1,1,0,1,{ bonus bUnbreakableWeapon; },{},{} -13064,Academy_Knife,Academy Knife,5,0,,700,110,,1,1,0x02021040,63,2,2,1,1,1,1,{ bonus bUnbreakableWeapon; },{},{} -13065,Academy_Eti_Knife,Academy Eti Knife,5,0,,1200,120,,1,1,0x00000001,63,2,2,1,1,1,1,{ bonus bUnbreakableWeapon; },{},{} -13066,P_Dagger3,Eden Dagger III,5,0,,0,165:80,,1,0,0x3E9F7EEF,63,2,2,3,60,0,1,{},{},{} -13067,Caress,Keris,5,20,,700,107:70,,1,1,0x3E9F7EEF,18,2,2,3,30,1,1,{ bonus2 bHPDrainRate,20,10; },{},{} -13068,Saurel,Pompano,5,0,,0,160:100,,3,0,0x3E9F7EEF,63,2,2,1,50,0,1,{ bonus bAgi,3; bonus bUnbreakableWeapon; autobonus "{ bonus bBaseAtk,30; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bMatk,20; }",10,7000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; if(BaseLevel>99) { bonus bBaseAtk,10; bonus bMatk,10; } },{},{} -13069,Aztoe_Nail,As-nail,5,56000,,500,160:80,,1,0,0x000654E2,63,2,2,4,110,1,1,{ bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Freeze,100+(getrefine()*50); },{},{} -13070,Scarletto_Nail,Scarlet-nail,5,56000,,500,160:80,,1,0,0x000654E2,63,2,2,4,110,1,1,{ bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Stone,100+(getrefine()*50); },{},{} -13071,Upg_Dagger,Upg Dagger,5,20,,600,55,,1,1,0x3E9F7EEF,63,2,2,3,1,1,1,{ .@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bMatk,(.@r*5); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5); },{},{} -13072,Velum_Damascus,Vellum Damascus,5,20,,1000,180,,1,0,0x3E9F7EEF,63,2,2,4,95,1,1,{ bonus4 bSetDefRace,RC_Player,10000,5000,1; bonus4 bSetMDefRace,RC_Player,10000,5000,1; bonus bAspdRate,getrefine(); },{},{} -13073,Counter_Dagger_,Counter Dagger,5,120000,,550,140,,1,1,0x00810204,63,2,2,4,55,1,1,{},{},{} -13074,Ninja_Cutter,Ninja Sword Prototype,5,0,,0,0,,1,0,0x02000000,63,2,2,4,99,1,1,{},{},{} -13075,Kurenai,Kurenai,5,5000,,700,130,,1,0,0x02000000,63,2,2,3,99,1,1,{ bonus bInt,3; },{},{} -13076,Raksasa_Dagger,Nachal Sword,5,40000,,600,120:100,,1,1,0x02000000,63,2,2,3,110,1,1,{ bonus bInt,3; },{},{} -13077,Kagekiri,Kagekiri,5,40000,,600,50:120,,1,0,74,7,2,2,4,100,1,1,{},{},{} -13078,Mikatsuki,Mikacheuki,5,40000,,600,50:120,,1,1,0x02000000,63,2,2,4,100,1,1,{ bonus bUseSPrate,-5; bonus bVariableCastrate,-5; },{},{} -13079,Metal_Dagger,Metal Dagger,5,20,,0,55,0,,1,0x02021040,63,2,2,3,1,1,1,{ .@r = getrefine(); bonus bBaseAtk,(.@r*5); bonus bMatk,(.@r*2); .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5); },{},{} -13081,Octo_kitchen_Knife,Discount knife Octopus,5,200000,,700,140,0,,3,0x228F5EEE,63,2,2,4,105,1,1,{},{},{} -13083,TE_Woe_Knife,TE Woe Knife,5,0,,0,100:100,,1,0,0x3E9F7EEF,63,2,2,3,40,1,1,{ bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Silence,3000; },{},{} -13085,Volcano_Knife,Volcano Knife,5,10,,200,80,,,0,0x280002E,63,2,2,4,60,,1,{ bonus bAgi,2; bonus bMaxHPrate,2; bonus2 bSubEle,Ele_Fire,2; bonus2 bSubEle,Ele_Water,-5; .@r = getrefine(); if(.@r==7){ bonus bMaxHPrate,1; bonus2 bSubEle,Ele_Fire,3; } if (.@r>7) { bonus bMaxHPrate,.@r-7; bonus2 bSubEle,Ele_Fire,.@r-7; } },{},{} -13086,Goldsmithing_Dagger,Goldsmithing Dagger,5,20,,500,35:25,,1,0,0x028756E6,63,2,2,1,1,1,1,{},{},{} -13088,Greater_Lease,Greater Lease,5,10,,500,110:50,,,1,0x280006E,63,2,2,4,30,1,1,{ .@r = getrefine(); if (.@r >= 5) bonus bMatk,30; if (.@r >= 7) bonus bMatk,10; if (.@r >= 9) bonus bMatk,10; },{},{} -13089,FaceWorm_Leg,Faceworm Leg,5,20,,500,110:50,,1,1,0x028F5EEF,63,2,2,3,24,1,1,{ bonus bAtkEle,Ele_Poison; autobonus "{}",30,5000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; active_transform 2528,5000; }"; },{},{} -13090,FaceWormQueen_Leg,Faceworm Queen Leg,5,20,,500,180:120,,1,2,0x028F5EEF,63,2,2,4,100,1,1,{ bonus bInt,3; autobonus "{ bonus3 bAutoSpell,\"NPC_EARTHQUAKE\",1,200; }",8,5000,BF_NORMAL,"{ specialeffect2 EF_POTION_BERSERK; active_transform 2529,5000; }"; },{},{} -13092,RWC_Memory_Knife,RWC Memory Knife,5,1000,500,650,50,0,1,1,0x02800075,63,2,2,3,1,1,1,{ .@r = getrefine(); bonus bBaseAtk,20*(.@r/3); bonus bMatk,20*(.@r/3); if(.@r>=9){ .@i = 1; bonus4 bAutoSpell,"BS_WEAPONPERFECT",1,20,0; } if(.@r>=6){ .@rate = 5*(.@i+1); bonus2 bAddClass,Class_All,.@rate; bonus2 bMagicAddClass,Class_All,.@rate; } },{},{} -13093,Thanos_Dagger,Thanos Dagger,5,10,,800,100:130,,1,1,0x000E5CEA,56,2,2,4,120,1,1,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; } -13094,Devil_Pierced_Dagger,Evil Slayer Stabber Dagger,5,0,,900,120,,1,1,0x3E9F7EEF,63,2,2,3,100,1,1,{ bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); if(.@r>=9) { .@dmg = 5; if(.@r>=12) { .@dmg += 7; } bonus2 bAddClass,Class_All,.@dmg; } },{},{} -13096,Half_BF_Dagger2,Half BF Dagger2,5,20,,0,120:90,,1,0,0x3E9F7EEF,63,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon; autobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,45; },{},{} -13097,Ru_Blue_Dagger,Blue Dagger,5,10,,1000,160,,1,1,0x00020000,56,2,2,3,100,1,1,{ bonus bStr,5; bonus bInt,5; },{},{} -13098,Ru_Blue_Ashura,Blue Ashura,5,10,,1000,150:120,,1,1,0x02000000,7,2,2,3,100,1,1,{},{},{} -13099,Ru_Blue_Knife,Blue Knife,5,10,,500,160,,1,1,0x00010000,56,2,2,3,100,1,1,{ bonus bStr,5; bonus bInt,5; },{},{} -//=================================================================== -// Guns -//=================================================================== -13100,Six_Shooter,Six Shooter,5,4500,,400,30,,7,1,0x41000000,63,2,34,1,10,1,17,{ bonus bHit,-10; },{},{} -13101,Six_Shooter_,Six Shooter,5,4500,,400,30,,7,2,0x41000000,63,2,34,1,10,1,17,{ bonus bHit,-10; },{},{} -13102,Crimson_Bolt,Crimson Bolt,5,20000,,450,45,,7,1,0x41000000,63,2,34,2,35,1,17,{ bonus bHit,-10; },{},{} -13103,Crimson_Bolt_,Crimson Bolt,5,20000,,450,45,,7,2,0x41000000,63,2,34,2,35,1,17,{ bonus bHit,-10; },{},{} -13104,The_Garrison,Garrison,5,48000,,500,70,,7,1,0x41000000,63,2,34,2,55,1,17,{ bonus bHit,-10; },{},{} -13105,The_Garrison_,Garrison,5,48000,,500,70,,7,2,0x41000000,63,2,34,2,55,1,17,{ bonus bHit,-10; },{},{} -13106,Gold_Lux,Gold Lux,5,100000,,500,20,,7,0,0x41000000,63,2,34,3,12,1,17,{ bonus bHit,-10; if(getskilllv("GS_GLITTERING")>0) bonus3 bAutoSpell,"GS_GLITTERING",getskilllv("GS_GLITTERING"),100; },{},{} -13107,Wasteland_Outlaw,Wasteland's Outlaw,5,20,,580,68,,7,2,0x41000000,63,2,34,3,70,1,17,{ bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14; },{},{} -13108,BF_Pistol1,Soldier Revolver,5,0,,0,70,,7,0,0x41000000,63,2,34,3,80,1,17,{ bonus bDex,2; bonus bHit,-10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bAspdRate,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon; },{},{} -13109,Wasteland_Outlaw_C,Wasteland Outlaw,5,20,,0,100,,7,0,0x41000000,63,2,34,3,0,0,17,{ bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14; bonus2 bAddClass,Class_All,40; },{},{} -13110,Krieger_Pistol1,Glorious Pistol,5,0,,0,80,,7,0,0x41000000,63,2,34,4,80,1,17,{ bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5){ bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus4 bAutoSpellOnSkill,"GS_RAPIDSHOWER","GS_GLITTERING",1,1000; bonus2 bSkillAtk,"GS_RAPIDSHOWER",.@r*2; } },{},{} -13111,Sharpshooter_Revolver,Sharpshooter Revolver,5,20,,0,105,,7,0,0x41000000,63,2,34,4,1,1,17,{ bonus bDex,2; bonus2 bSkillAtk,"GS_DESPERADO",25; },{},{} -13112,P_Revolver1,Eden Revlover I,5,0,,0,44,,7,0,0x41000000,63,2,34,1,26,0,17,{ bonus bHit,-5; },{},{} -13113,P_Revolver2,Eden Revlover II,5,0,,0,60,,7,0,0x41000000,63,2,34,1,40,0,17,{ bonus bHit,-5; },{},{} -13114,P_Revolver3,Eden Revolver III,5,0,,0,76,,7,0,0x41000000,63,2,34,3,60,0,17,{ bonus bHit,-5; },{},{} -13115,Upg_Revolver,Upg Revolver,5,20,,500,35,,7,1,0x41000000,63,2,34,3,1,1,17,{ .@r = getrefine(); bonus bBaseAtk,(.@r*5); bonus bLongAtkRate,(.@r*2); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5); },{},{} -13116,Novice_Revolver,Novice Revolver,5,0,,500,20,,7,0,0x41000000,63,2,34,1,1,0,17,{ bonus bHit,-5; },{},{} -13117,TE_Woe_Pistol,TE Woe Pistol,5,0,,0,60,,7,0,0x41000000,63,2,34,3,40,1,17,{ bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Curse,3000; },{},{} -13118,Tiny_Flame,Fading Flame,5,1,,100,0,,7,0,0x41000000,63,2,34,1,1,1,17,{},{},{} -13119,Freedom_Flame,Freedom Flame,5,1,,100,100,,7,2,0x41000000,63,2,34,3,99,1,17,{},{},{} -13120,H_FEATHER_H_FIRE,Heaven's Feather & Hell's Fire,5,1200000,,800,150,,9,1,0x41000000,63,2,34,3,99,1,17,{ bonus2 bSkillAtk,"GS_DESPERADO",20; bonus2 bSkillAtk,"RL_FALLEN_ANGEL",20; },{},{} -13122,ALTAIR_ARES,Altair & Ares,5,1450000,,1000,200,,9,0,0x40000000,63,2,34,3,140,1,17,{ bonus bHit,5; bonus bDelayrate,10; bonus bLongAtkRate,30; },{},{} -13124,ALTAIR_ARES_,Altair & Ares,5,1450000,,1000,200,,9,1,0x40000000,63,2,34,3,140,1,17,{ bonus bHit,5; bonus bDelayrate,10; bonus bLongAtkRate,30; },{},{} -13125,Metal_Revolver,Metal Revolver,5,0,,0,30,,7,1,0x41000000,63,2,34,3,1,1,17,{ bonus bBaseAtk,getrefine(); bonus bLongAtkRate,1; if (BaseLevel >= 20 && BaseLevel <= 120) { bonus bBaseAtk,3*(BaseLevel/10); } },{},{} -13126,Infinity_Pistol,Infinity Pistol,5,10,,500,175,,7,1,0x40000000,63,2,34,4,100,0,17,{},{},{} -13127,Crimson_Revolver,Crimson Revolver,5,20,,1000,100,,7,2,0x41000000,63,2,34,3,70,1,17,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{} -13128,Revolver_of_Vicious_Mind,Revolver of Vicious Mind,5,20,,1500,150,,7,1,0x41000000,63,2,34,4,160,1,17,{ bonus bAtk,pow(min(getrefine(),15),2); },{},{} -13129,Unity_Revolver,Unity Revolver,5,20,,500,95,,7,1,0x41000000,63,2,34,3,1,1,17,{ bonus bBaseAtk,pow(getrefine(),2)*125/100; },{},{} -13138,Dark_Rose,Dark Rose,5,20,,1800,150,,7,2,0x40000000,63,2,34,3,120,1,17,{ .@r = getrefine(); bonus bAspdRate,10; if (.@r >= 7) { bonus bLongAtkRate,15; if (.@r >= 9) { bonus bAspd,1; } } },{},{} -13146,Calf_Deathadder,Calf Deathadder,5,0,0,1400,170,,7,2,0x40000000,63,2,34,4,150,1,17,{ .@r = getrefine(); bonus bAspdRate,10; bonus bLongAtkRate,(.@r/2)*5 + (.@r > 11 ? 5 : 0); if(.@r > 6){ bonus bAspdRate,5; } if(.@r > 8){ bonus2 bSkillAtk,"RL_FIREDANCE",25; } },{},{} -13150,Branch,Branch,5,3000,,500,50,,9,3,0x41000000,63,2,34,1,1,1,18,{},{},{} -13151,The_Cyclone,Cyclone,5,17500,,700,120,,9,1,0x41000000,63,2,34,2,24,1,18,{ bonus bHit,10; bonus bCritical,10; },{},{} -13152,The_Cyclone_,Cyclone,5,17500,,700,120,,9,2,0x41000000,63,2,34,2,24,1,18,{ bonus bHit,10; bonus bCritical,10; },{},{} -13153,Dusk,Dusk,5,23500,,750,150,,9,1,0x41000000,63,2,34,2,56,1,18,{ bonus bHit,10; bonus bCritical,10; },{},{} -13154,Rolling_Stone,Rolling Stone,5,12000,,900,135,,9,1,0x41000000,63,2,34,1,14,1,20,{ bonus bSplashRange,1; },{},{} -13155,Black_Rose,Black Rose,5,32000,,900,180,,9,1,0x41000000,63,2,34,2,35,1,20,{ bonus bSplashRange,1; },{},{} -13156,Gate_Keeper,Gate Keeper,5,56000,,1000,210,,9,0,0x41000000,63,2,34,2,24,1,20,{ bonus bSplashRange,1; bonus3 bAutoSpell,"GS_SPREADATTACK",6,50; },{},{} -13157,Drifter,Drifter,5,80000,,2300,50,,9,1,0x41000000,63,2,34,2,55,1,19,{},{},{} -13158,Butcher,Butcher,5,130000,,2500,75,,9,0,0x41000000,63,2,34,3,68,1,19,{ bonus2 bCriticalAddRace,RC_Brute,10; },{},{} -13159,Butcher_,Butcher,5,130000,,2500,75,,9,1,0x41000000,63,2,34,3,68,1,19,{ bonus2 bCriticalAddRace,RC_Brute,10; },{},{} -13160,Destroyer,Destroyer,5,110000,,1200,220,,9,0,0x41000000,63,2,34,2,52,1,21,{ bonus bBreakArmorRate,200; },{},{} -13161,Destroyer_,Destroyer,5,110000,,1200,220,,9,1,0x41000000,63,2,34,2,52,1,21,{ bonus bBreakArmorRate,200; },{},{} -13162,Inferno,Inferno,5,230000,,1250,280,,9,1,0x41000000,63,2,34,2,65,1,21,{},{},{} -13163,Long_Barrel,Long Barrel,5,40000,,1000,150,,9,0,0x41000000,63,2,34,3,70,1,18,{ bonus bHit,10; bonus bCritical,20; bonus bAspdRate,-3; bonus3 bAutoSpell,"GS_TRACKING",5,20; },{},{} -13164,Long_Barrel_,Long Barrel,5,40000,,1000,150,,9,1,0x41000000,63,2,34,3,70,1,18,{ bonus bHit,10; bonus bCritical,20; bonus bAspdRate,-3; bonus3 bAutoSpell,"GS_TRACKING",5,20; },{},{} -13165,Jungle_Carbine,Jungle Carbine,5,56000,,700,170,,9,0,0x41000000,63,2,34,3,70,1,18,{ bonus bHit,10; bonus bCritical,4; bonus bAspdRate,10; bonus bHit,-readparam(bDex)/3; },{},{} -13166,Jungle_Carbine_,Jungle Carbine,5,56000,,700,170,,9,1,0x41000000,63,2,34,3,70,1,18,{ bonus bHit,10; bonus bCritical,4; bonus bAspdRate,10; bonus bHit,-readparam(bDex)/3; },{},{} -13167,Gate_KeeperDD,Gate Keeper-DD,5,72000,,1300,200,,9,0,0x41000000,63,2,34,4,70,1,20,{ bonus bSplashRange,1; bonus3 bAutoSpell,"GS_SPREADATTACK",6,50; bonus bDef,getrefine(); bonus bDex,1; },{},{} -13168,Thunder_P,Thunder P,5,76000,,700,80,,9,1,0x41000000,63,2,34,3,70,1,20,{ bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20; },{},{} -13169,Thunder_P_,Thunder P,5,76000,,700,80,,9,2,0x41000000,63,2,34,3,70,1,20,{ bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20; },{},{} -13170,Lever_Action_Rifle,Lever Action Rifle,5,20,,770,138,,9,2,0x41000000,63,2,34,3,70,1,18,{ bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5; },{},{} -13171,BF_Rifle1,Soldier Rifle,5,0,,0,50,,9,0,0x41000000,63,2,34,3,80,1,18,{ bonus bDex,2; bonus bHit,10; bonus bCritical,10; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bVariableCastrate,"GS_TRACKING",-25; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} -13172,BF_Gatling_Gun1,Soldier Gatling Gun,5,0,,0,80,,9,0,0x41000000,63,2,34,3,80,1,19,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,120,1000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon; },{},{} -13173,BF_Shotgun1,Soldier Shotgun,5,0,,0,100,,9,0,0x41000000,63,2,34,3,80,1,20,{ bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon; },{},{} -13174,BF_Launcher1,Soldier Grenade Launcher,5,0,,0,300,,9,0,0x41000000,63,2,34,3,80,1,21,{ bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bBaseAtk,300; bonus2 bHPLossRate,120,1000; }",30,9000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon; },{},{} -13175,Lever_Action_Rifle_C,Lever Action Rifle,5,20,,0,170,,9,0,0x41000000,63,2,34,3,1,0,18,{ bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5; bonus2 bAddClass,Class_All,40; },{},{} -13176,Krieger_Rifle1,Glorious Rifle,5,0,,0,90,,9,0,0x41000000,63,2,34,4,80,1,18,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus2 bVariableCastrate,"GS_TRACKING",25; bonus2 bSkillAtk,"GS_TRACKING",.@r * 3; } },{},{} -13177,Krieger_Gatling1,Glorious Gatling Gun,5,0,,0,90,,9,0,0x41000000,63,2,34,4,80,1,19,{ bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(.@r,10)-4,2); bonus2 bAddRace,RC_Player,pow(min(.@r,10)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus2 bAddClass,Class_All,.@r; } },{},{} -13178,Krieger_Shotgun1,Glorious Shotgun,5,0,,0,110,,9,0,0x41000000,63,2,34,4,80,1,20,{ bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bSplashRange,1; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(.@r,10)-4,2); bonus2 bAddRace,RC_Player,pow(min(.@r,10)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus2 bSkillAtk,"GS_SPREADATTACK",.@r * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; } },{},{} -13179,Krieger_Launcher1,Glorious Grenade Launcher,5,0,,0,330,,9,0,0x41000000,63,2,34,4,80,1,21,{ bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(.@r,10)-4,2); bonus2 bAddRace,RC_Player,pow(min(.@r,10)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus2 bSkillAtk,"GS_GROUNDDRIFT",.@r * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; autobonus "{ bonus bAspdRate,20; }",200,20000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; } },{},{} -13180,Novice_Rifle,Novice Rifle,5,0,,500,50,,9,3,0x41000000,1,2,34,4,1,0,18,{},{},{} -13181,Novice_Shotgun,Novice Shotgun,5,0,,1000,80,,9,0,0x41000000,1,2,34,4,1,0,20,{},{},{} -13182,Novice_Gatling,Novice Gatling,5,0,,1500,40,,9,0,0x41000000,1,2,34,4,1,0,19,{},{},{} -13183,Novice_Grenade_Launcher,Novice Grenade Launcher,5,0,,1500,40,,9,0,0x41000000,1,2,34,4,1,0,21,{},{},{} -13184,TE_Woe_Rifle,TE Woe Rifle,5,0,,0,80,,9,0,0x41000000,63,2,34,3,40,1,18,{ bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Silence,3000; },{},{} -13185,TE_Woe_Gatling,TE Woe Gatling,5,0,,0,100,,7,0,0x41000000,63,2,34,3,40,1,19,{ bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Stun,3000; },{},{} -13186,TE_Woe_Shotgun,TE Woe Shotgun,5,0,,0,100,,7,0,0x41000000,63,2,34,3,40,1,20,{ bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Poison,3000; },{},{} -13187,TE_Woe_Grenade,TE Woe Grenade,5,0,,0,100,,9,0,0x41000000,63,2,34,3,40,1,21,{ bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Blind,3000; },{},{} -13189,COLORSCOPE,Color Scope,5,1350000,,1200,240,,9,2,0x40000000,63,2,34,3,105,1,18,{ bonus bHit,20; bonus bCriticalRate,30; },{},{} -13190,RAG203_,RAG203,5,1800000,,1300,260,,9,1,0x40000000,63,2,34,3,140,1,18,{ bonus bHit,10; bonus bCriticalRate,15; bonus4 bAutoSpell,"AL_DECAGI",1,500,1; },{},{} -13192,DEATHFIRE,Death Fire,5,1250000,,2000,400,,9,1,0x40000000,63,2,34,3,108,1,20,{ bonus bSplashRange,1; bonus bAtkRange,5; bonus bHit,-50; bonus bAspdRate,-10; },{},{} -13193,R_THUNDER,Rolling Thunder,5,1350000,,1800,280,,9,1,0x40000000,63,2,34,3,120,1,20,{ bonus bSplashRange,1; bonus bHit,-10; bonus bAspdRate,-10; bonus3 bAutoSpell,"MG_THUNDERSTORM",5,30; },{},{} -13194,P_BREAKER,Peace Breaker,5,1950000,,1400,250,,9,0,0x41000000,63,2,34,3,140,1,20,{ bonus bHit,-25; bonus bAspdRate,25; },{},{} -13195,RAG203,RAG203,5,1800000,,1300,260,,9,0,0x40000000,63,2,34,3,140,1,18,{ bonus bHit,10; bonus bCriticalRate,15; bonus4 bAutoSpell,"AL_DECAGI",1,10,1; },{},{} -13196,P_BREAKER_,Peace Breaker,5,1950000,,1400,250,,9,1,0x41000000,63,2,34,3,140,1,20,{ bonus bHit,-25; bonus bAspdRate,25; },{},{} -13197,MINIMAY,Mini Mei,5,1600000,,2500,220,,9,2,0x41000000,63,2,34,2,106,1,19,{},{},{} -13198,TEMPEST,Tempest,5,2200000,,2500,250,,9,0,0x41000000,63,2,34,4,140,1,19,{ bonus bHit,-25; bonus bCritical,10; bonus bLongAtkRate,20; },{},{} -13199,TEMPEST_,Tempest,5,2200000,,2500,250,,9,1,0x41000000,63,2,34,4,140,1,19,{ bonus bHit,-25; bonus bCritical,10; bonus bLongAtkRate,20; },{},{} -//=================================================================== -// Bullets -//=================================================================== -13200,Bullet,Bullet,10,1,,1,25,,,,0x41000000,63,2,32768,,1,,3,{},{},{} -13201,Silver_Bullet,Surplus Silver Bullet,10,15,,2,15,,,,0x41000000,63,2,32768,,1,,3,{ bonus bAtkEle,Ele_Holy; },{},{} -13202,Shell_Of_Blood,Surplus Bloody Shell,10,30,,2,30,,,,0x41000000,63,2,32768,,1,,3,{ bonus2 bAddEff,Eff_Bleeding,100; },{},{} -13203,Flare_Sphere,Surplus Flare Sphere,10,80,,5,50,,,,,,,32768,,,,5,{ bonus bAtkEle,Ele_Fire; },{},{} -13204,Lighting_Sphere,Surplus Lightning Sphere,10,80,,5,50,,,,,,,32768,,,,5,{ bonus bAtkEle,Ele_Wind; },{},{} -13205,Poison_Sphere,Surplus Poison Sphere,10,80,,5,50,,,,,,,32768,,,,5,{ bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,500; },{},{} -13206,Blind_Sphere,Surplus Blind Sphere,10,80,,5,50,,,,,,,32768,,,,5,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; },{},{} -13207,Freezing_Sphere,Surplus Freezing Sphere,10,80,,5,50,,,,,,,32768,,,,5,{ bonus bAtkEle,Ele_Water; },{},{} -13208,Gong_Bug,Sow Bug,10,0,,5,50,,,,0x41000000,63,2,32768,,50,,3,{ bonus2 bAddEff,Eff_Stun,1000; },{},{} -13210,Slug_Bullet_1,Slug Ammunition L,10,250,,250,30,,,,,,,32768,,,,3,{},{},{} -13211,Slug_Bullet_2,Slug Ammunition M,10,500,,500,30,,,,,,,32768,,,,3,{},{},{} -13212,Slug_Bullet_3,Slug Ammunition H,10,750,,750,30,,,,,,,32768,,,,3,{},{},{} -13213,Slug_Bullet_4,Slug Ammunition SH,10,1000,,1000,30,,,,,,,32768,,,,3,{},{},{} -13214,Slug_Bullet_5,Slug Ammunition XH,10,1200,,1200,30,,,,,,,32768,,,,3,{},{},{} -13215,AP_Ammo,Armor-Piercing Bullet,10,15,,2,50,,,0,0x41000000,63,2,32768,,100,,3,{ bonus bAtkEle,Ele_Neutral; },{},{} -13216,Blaze_Bullet,Blazing Bullet,10,10,,2,40,,,,0x41000000,63,2,32768,,100,,3,{ bonus bAtkEle,Ele_Fire; },{},{} -13217,Freezing_Bullet,Freezing Bullet,10,10,,2,40,,,,0x41000000,63,2,32768,,100,,3,{ bonus bAtkEle,Ele_Water; },{},{} -13218,Electric_Shock_Bullet,Lightning Bullet,10,10,,2,40,,,,0x41000000,63,2,32768,,100,,3,{ bonus bAtkEle,Ele_Wind; },{},{} -13219,Magical_Stone_Bullet,Magic Stone Bullet,10,10,,2,40,,,,0x41000000,63,2,32768,,100,,3,{ bonus bAtkEle,Ele_Earth; },{},{} -13220,Sanctified_Bullet,Purifying Bullet,10,10,,2,40,,,,0x41000000,63,2,32768,,100,,3,{ bonus bAtkEle,Ele_Holy; },{},{} -13221,Silver_Bullet_,Silver Bullet,10,5,,2,15,,,,0x41000000,63,2,32768,,1,,3,{ bonus bAtkEle,Ele_Holy; },{},{} -13222,Shell_Of_Blood_,Bloody Shell,10,10,,2,30,,,,0x41000000,63,2,32768,,1,,3,{ bonus2 bAddEff,Eff_Bleeding,100; },{},{} -13223,Flare_Sphere_,Flare Sphere,10,15,,5,50,,,,,,,32768,,,,5,{ bonus bAtkEle,Ele_Fire; },{},{} -13224,Lighting_Sphere_,Lightning Sphere,10,15,,5,50,,,,,,,32768,,,,5,{ bonus bAtkEle,Ele_Wind; },{},{} -13225,Poison_Sphere_,Poison Sphere,10,15,,5,50,,,,,,,32768,,,,5,{ bonus bAtkEle,Ele_Poison; },{},{} -13226,Blind_Sphere_,Blind Sphere,10,15,,5,50,,,,,,,32768,,,,5,{ bonus bAtkEle,Ele_Dark; },{},{} -13227,Freezing_Sphere_,Freezing Sphere,10,15,,5,50,,,,,,,32768,,,,5,{ bonus bAtkEle,Ele_Water; },{},{} -13228,Flare_Bullet,Flare Bullet,10,10,,2,20,,,,0x41000000,63,2,32768,,1,,3,{ bonus bAtkEle,Ele_Fire; },{},{} -13229,Lightning_Bullet,Lightning Bullet,10,10,,2,20,,,,0x41000000,63,2,32768,,1,,3,{ bonus bAtkEle,Ele_Wind; },{},{} -13230,Ice_Bullet,Ice Bullet,10,10,,2,20,,,,0x41000000,63,2,32768,,1,,3,{ bonus bAtkEle,Ele_Water; },{},{} -13231,Poison_Bullet,Poison Bullet,10,10,,2,20,,,,0x41000000,63,2,32768,,1,,3,{ bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,500; },{},{} -13232,Blind_Bullet,Blind Bullet,10,10,,2,20,,,,0x41000000,63,2,32768,,1,,3,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; },{},{} -//=================================================================== -// Shurikens & Kunais -//=================================================================== -13250,Shuriken,Shuriken,10,4,,5,10,,,,0x02000000,63,2,32768,,1,,6,{},{},{} -13251,Nimbus_Shuriken,Nimbus Shuriken,10,10,,5,30,,,,0x02000000,63,2,32768,,20,,6,{},{},{} -13252,Flash_Shuriken,Flash Shuriken,10,20,,5,45,,,,0x02000000,63,2,32768,,40,,6,{},{},{} -13253,Sharp_Leaf_Shuriken,Sharp Leaf Shuriken,10,40,,5,70,,,,0x02000000,63,2,32768,,60,,6,{},{},{} -13254,Thorn_Needle_Shuriken,Thorn Needle Shuriken,10,100,,5,100,,,,0x02000000,63,2,32768,,80,,6,{},{},{} -13255,Kunai_Of_Icicle,Icicle Kunai,10,10,,20,30,,,,0x02000000,63,2,32768,,1,,7,{ bonus bAtkEle,Ele_Water; },{},{} -13256,Kunai_Of_Black_Soil,Black Earth Kunai,10,10,,20,30,,,,0x02000000,63,2,32768,,1,,7,{ bonus bAtkEle,Ele_Earth; },{},{} -13257,Kunai_Of_Furious_Wind,High Wind Kunai,10,10,,20,30,,,,0x02000000,63,2,32768,,1,,7,{ bonus bAtkEle,Ele_Wind; },{},{} -13258,Kunai_Of_Fierce_Flame,Heat Wave Kunai,10,10,,20,30,,,,0x02000000,63,2,32768,,1,,7,{ bonus bAtkEle,Ele_Fire; },{},{} -13259,Kunai_Of_Deadly_Poison,Fell Poison Kunai,10,10,,20,30,,,,0x02000000,63,2,32768,,1,,7,{ bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,500; },{},{} -//=================================================================== -// Genetic Created Bombs And Throwing Items -//=================================================================== -13260,Apple_Bomb,Apple Bomb,10,100,,1,0,,,,0x00040000,56,2,32768,,99,,9,{},{},{} -13261,Coconut_Bomb,Coconut Bomb,10,100,,1,0,,,,0x00040000,56,2,32768,,99,,9,{},{},{} -13262,Melon_Bomb,Melon Bomb,10,100,,1,0,,,,0x00040000,56,2,32768,,99,,9,{},{},{} -13263,Pineapple_Bomb,Pineapple Bomb,10,100,,1,0,,,,0x00040000,56,2,32768,,99,,9,{},{},{} -13264,Banana_Bomb,Banana Bomb,10,100,,1,0,,,,0x00040000,56,2,32768,,99,,9,{},{},{} -13265,Black_Lump,Black Lump,10,100,,50,0,,,,0x00040000,56,2,32768,,99,,9,{},{},{} -13266,Black_Hard_Lump,Hard Black Lump,10,100,,50,0,,,,0x00040000,56,2,32768,,99,,9,{},{},{} -13267,Very_Hard_Lump,Extremely Hard Black Lump,10,100,,50,0,,,,0x00040000,56,2,32768,,99,,9,{},{},{} -13268,Mysterious_Powder,Mysterious Powder,10,100,,10,0,,,,0x00040000,56,2,32768,,99,,9,{ sc_start SC_MYSTERIOUS_POWDER,10000,2; },{},{} -13269,Boost500_To_Throw,Throwing Boost 500,10,100,,10,0,,,,0x00040000,56,2,32768,,99,,9,{ sc_start SC_BOOST500,500000,10; },{},{} -13270,Full_SwingK_To_Throw,Throwing Full Swing K,10,100,,50,0,,,,0x00040000,56,2,32768,,99,,9,{ sc_start SC_FULL_SWING_K,500000,50; },{},{} -13271,Mana_Plus_To_Throw,Throwing Mana Plus,10,100,,50,0,,,,0x00040000,56,2,32768,,99,,9,{ sc_start SC_MANA_PLUS,500000,50; },{},{} -13272,Cure_Free_To_Throw,Throwing Cure Free,10,100,,50,0,,,,0x00040000,56,2,32768,,99,,9,{ sc_end SC_BLEEDING; sc_end SC_CURSE; sc_end SC_SILENCE; sc_end SC_POISON; sc_end SC_ORCISH; sc_end SC_CHANGEUNDEAD; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_DPOISON; itemheal 500,0; },{},{} -13273,Stamina_Up_M_To_Throw,Throwing Muramura M,10,100,,10,0,,,,0x00040000,56,2,32768,,99,,9,{ sc_start SC_MUSTLE_M,500000,5; },{},{} -13274,Digestive_F_To_Throw,Throwing Falmons F,10,100,,10,0,,,,0x00040000,56,2,32768,,99,,9,{ sc_start SC_LIFE_FORCE_F,500000,5; },{},{} -13275,HP_Inc_PotS_To_Throw,Throwing Increase HP Potion (Small),10,100,,20,0,,,,0x00040000,56,2,32768,,99,,9,{ /* Item bonus in source because of BaseLevel check */ },{},{} -13276,HP_Inc_PotM_To_Throw,Throwing Increase HP Potion (Medium),10,100,,40,0,,,,0x00040000,56,2,32768,,99,,9,{ /* Item bonus in source because of BaseLevel check */ },{},{} -13277,HP_Inc_PotL_To_Throw,Throwing Increase HP Potion (Large),10,100,,80,0,,,,0x00040000,56,2,32768,,99,,9,{ /* Item bonus in source because of BaseLevel check */ },{},{} -13278,SP_Inc_PotS_To_Throw,Throwing Increase SP Potion (Small),10,100,,20,0,,,,0x00040000,56,2,32768,,99,,9,{ /* Item bonus in source because of BaseLevel check */ },{},{} -13279,SP_Inc_PotM_To_Throw,Throwing Increase SP Potion (Medium),10,100,,40,0,,,,0x00040000,56,2,32768,,99,,9,{ /* Item bonus in source because of BaseLevel check */ },{},{} -13280,SP_Inc_PotL_To_Throw,Throwing Increase SP Potion (Large),10,100,,80,0,,,,0x00040000,56,2,32768,,99,,9,{ /* Item bonus in source because of BaseLevel check */ },{},{} -13281,En_White_PotZ_To_Throw,Throwing Concentrated White Potion Z,10,100,,70,0,,,,0x00040000,56,2,32768,,99,,9,{ sc_start SC_EXTRACT_WHITE_POTION_Z,500000,20; itemheal 1000,0; },{},{} -13282,Vitata500_To_Throw,Throwing Vitata 500,10,100,,50,0,,,,0x00040000,56,2,32768,,99,,9,{ sc_start2 SC_VITATA_500,500000,20,5; itemheal 0,200; },{},{} -13283,En_Cel_Juice_To_Throw,Throwing Ceromain Soup,10,100,,50,0,,,,0x00040000,56,2,32768,,99,,9,{ sc_start SC_EXTRACT_SALAMINE_JUICE,500000,10; },{},{} -13284,Savage_BBQ_To_Throw,Throwing Savage Full Roast,10,100,,50,0,,,,0x00040000,56,2,32768,,99,,9,{ sc_start SC_SAVAGE_STEAK,300000,20; },{},{} -13285,Wug_Cocktail_To_Throw,Throwing Cocktail Warg Blood,10,100,,50,0,,,,0x00040000,56,2,32768,,99,,9,{ sc_start SC_COCKTAIL_WARG_BLOOD,300000,20; },{},{} -13286,M_Brisket_To_Throw,Throwing Minor Stew,10,100,,50,0,,,,0x00040000,56,2,32768,,99,,9,{ sc_start SC_MINOR_BBQ,300000,20; },{},{} -13287,Siroma_Icetea_To_Throw,Throwing Siroma Iced Tea,10,100,,50,0,,,,0x00040000,56,2,32768,,99,,9,{ sc_start SC_SIROMA_ICE_TEA,300000,20; },{},{} -13288,Drocera_Stew_To_Throw,Throwing Drosera Herb Salad,10,100,,50,0,,,,0x00040000,56,2,32768,,99,,9,{ sc_start SC_DROCERA_HERB_STEAMED,300000,20; },{},{} -13289,Petti_Noodle_To_Throw,Throwing Petite Tail Soup,10,100,,50,0,,,,0x00040000,56,2,32768,,99,,9,{ sc_start SC_PUTTI_TAILS_NOODLES,300000,20; },{},{} -13290,Black_Thing_To_Throw,Throwing Black Mass,10,100,,50,0,,,,0x00040000,56,2,32768,,99,,9,{ sc_start SC_STOMACHACHE,60000,rand(5,10); },{},{} -//=================================================================== -// More Shurikens & Kunais -//=================================================================== -13291,Starfish,Starfish,10,0,,5,110,,,,0x02000000,63,2,32768,,50,,6,{ bonus bAtkEle,Ele_Neutral; bonus2 bAddEff,Eff_Stun,1000; },{},{} -13292,Dried_Squid,Dried Squid,10,10,,20,50,,,,0x02000000,63,2,32768,,1,,7,{ bonus bAtkEle,Ele_Neutral; bonus2 bAddEff,Eff_Stun,1000; },{},{} -13293,Flying_Fish,Flying Fish,10,10,,20,50,,,,0x02000000,63,2,32768,,1,,7,{ bonus bAtkEle,Ele_Neutral; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,3; },{},{} -13294,Explosive_Kunai,Explosive Kunai,10,100,,30,50,,,,0x02000000,63,2,32768,,100,,7,{ bonus bAtkEle,Ele_Neutral; },{},{} -13295,Light_Shuriken,Light Shuriken,10,0,,5,5,,,,0xFFFFFFFF,63,2,32768,,,,0,{},{},{} -//=================================================================== -// Ninja Fuuma Shurikens -//=================================================================== -13300,Huuma_Bird_Wing,Huuma Wing Shuriken,5,90000,,3000,150,,1,0,0x02000000,63,2,34,4,65,1,22,{ bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Wind; bonus bDex,-2; bonus bAgi,-1; },{},{} -13301,Huuma_Giant_Wheel,Huuma Giant Wheel Shuriken,5,40000,,2500,50,,1,3,0x02000000,63,2,34,4,42,1,22,{ bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Bleeding,100; },{},{} -13302,Huuma_Giant_Wheel_,Huuma Giant Wheel Shuriken,5,40000,,2500,50,,1,4,0x02000000,63,2,34,4,42,1,22,{ bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Bleeding,100; },{},{} -13303,Huuma_Blaze,Huuma Blaze Shuriken,5,78000,,1500,185,,1,0,0x02000000,63,2,34,4,55,1,22,{ bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Fire; bonus bDex,-2; bonus3 bAutoSpell,"MG_FIREBALL",5,30; },{},{} -13304,Huuma_Calm_Mind,Huuma Calm Mind,5,20,,1550,112,,1,2,0x02000000,63,2,34,3,70,1,22,{ bonus bUnbreakableWeapon; bonus2 bSkillAtk,"NJ_HUUMA",30; bonus bNoCastCancel; },{},{} -13305,BF_Huuma_Shuriken1,Brave Huuma Front Shuriken,5,20,,0,55,,1,0,0x02000000,63,2,34,3,80,1,22,{ bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} -13306,BF_Huuma_Shuriken2,Valorous Huuma Front Shuriken,5,20,,0,55,,1,0,0x02000000,63,2,34,3,80,1,22,{ bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; autobonus "{ bonus2 bSkillAtk,\"NJ_HUUMA\",100; bonus2 bSkillAtk,\"NJ_ISSEN\",100; }",50,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon; },{},{} -13307,Krieger_Huuma_Shuriken1,Glorious Shuriken,5,20,,0,55:90,,1,0,0x02000000,63,2,34,4,80,1,22,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bMatkRate,15; autobonus "{ bonus2 bSkillAtk,\"NJ_HUUMA\",100; bonus2 bSkillAtk,\"NJ_ISSEN\",100; }",50,10000; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-3,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-3,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus5 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000,1; bonus4 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200; } },{},{} -13308,Huuma_Blaze_I,Huuma Blaze Shuriken,5,0,,0,230,,1,0,0x02000000,63,2,34,4,0,0,22,{ bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Fire; bonus bDex,2; },{},{} -13309,Huuma_Giant_Wheel_C,Huuma Giant Wheel Shuriken,5,0,,0,99,,1,0,0x02000000,63,2,34,4,1,0,22,{ bonus2 bAddSize,Size_All,80; },{},{} -13310,P_Huuma_Shuriken1,P.Huuma Suriken I,5,0,,0,150:50,,1,0,0x02000000,63,2,34,3,60,0,22,{},{},{} -13311,Huuma_Shadow,Sword Huuma Shuriken,5,5000,,1500,170,,1,0,0x02000000,63,2,34,3,99,1,22,{ bonus bStr,3; },{},{} -13312,Huuma_Job_Test,Prototype Huuma Shuriken,5,0,,3000,0,,1,0,0x02000000,63,2,34,4,99,1,22,{},{},{} -13313,Huuma_Swirling_Petal,Flower Huuma Shuriken,5,100000,,1500,150:50,,1,2,0x02000000,63,2,34,3,110,1,22,{ bonus2 bSkillAtk,"KO_HUUMARANKA",20; },{},{} -13314,Huuma_Fluttering_Snow,Wave Huuma Shuriken,5,100000,,1500,200:50,,1,0,0x02000000,63,2,34,4,110,1,22,{ bonus bAtkEle,Ele_Water; bonus3 bAutoSpell,"NJ_HYOUSYOURAKU",max(getskilllv("NJ_HYOUSYOURAKU"),1),30; },{},{} -13315,Huuma_Thunderstorm,Thunderstorm Huuma Shuriken,5,100000,,1500,200:50,,1,0,0x02000000,63,2,34,4,110,1,22,{ bonus bAtkEle,Ele_Wind; bonus3 bAutoSpell,"NJ_RAIGEKISAI",max(getskilllv("NJ_RAIGEKISAI"),1),30; },{},{} -13316,Upg_Huuma_Shuriken,Upg Huuma Shuriken,5,20,,1500,55,,1,1,0x02000000,63,2,34,3,1,1,22,{ .@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bMatk,(.@r*5); bonus bLongAtkRate,(.@r); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5); },{},{} -13317,TE_Woe_Huuma,TE Woe Huuma,5,0,,0,80:100,,1,0,0x22000000,63,2,2,3,40,1,22,{ bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Bleeding,3000; },{},{} -13321,Half_BF_Huuma_Shuriken2,Half BF Huuma Shuriken,5,20,,0,55,,1,0,0x02000000,63,2,34,3,80,1,22,{ bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,40; bonus2 bAddRace,RC_Player,40; autobonus "{ bonus2 bSkillAtk,\"NJ_HUUMA\",100; bonus2 bSkillAtk,\"NJ_ISSEN\",100; }",50,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon; },{},{} -13322,Huuma_Metal_Shuriken,Huuma Metal Shuriken,5,20,,0,50,,1,1,0x02000000,63,2,34,3,1,1,22,{ bonus bUnbreakableWeapon; .@r = getrefine(); bonus bBaseAtk,.@r*5; bonus bMatk,.@r*3; if(.@r>=2) bonus bNearAtkDef,1*.@r/2; if (BaseLevel >= 20 && BaseLevel <= 120) bonus bBaseAtk,3*.@r/10; },{},{} -13323,Infinity_Shuriken,Infinity Shuriken,5,0,,500,150:40,,1,1,0x20000000,63,2,34,4,100,1,22,{},{},{} -13327,Crimson_Huuma_Shuriken,Crimson Huuma Shuriken,5,20,,1000,100,,1,2,0x22000000,63,2,34,3,70,1,22,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225); },{},{} -13328,Huuma_Shuriken_of_Vicious_Mind,Huuma Shuriken of Vicious Mind,5,20,,1500,150:50,,1,1,0x22000000,63,2,34,4,160,1,22,{ bonus bAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2)/2; bonus bUnbreakableWeapon; },{},{} -13329,Unity_Huuma_Shuriken,Unity Huuma Shuriken,5,20,,500,95,,1,1,0x22000000,63,2,34,3,1,1,22,{ bonus bBaseAtk,pow(getrefine(),2)*125/100; },{},{} -13332,Huuma_Shuriken_of_Dancing_Petals,Huuma Shuriken of Dancing Petals,5,0,,2000,250,,1,2,0x20000000,63,2,34,4,100,1,22,{ .@r = getrefine(); .@bonus = 20; if (.@r>=7) { bonus bLongAtkRate,10; } if (.@r>=9) { .@bonus += 20; } bonus2 bSkillAtk,"KO_HUUMARANKA",.@bonus; },{},{} -13337,Illusion_Huuma_Fluttering_Snow,Illusion Huuma Fluttering Snow,5,0,,1500,250:50,,1,2,0x02000000,63,2,34,4,120,1,22,{ .@r = getrefine(); bonus bBaseAtk,(30*(.@r/3)); bonus bLongAtkRate,(3*.@r); },{},{} -13338,Illusion_Wing_Shuriken,Illusion Wing Shuriken,5,0,,1500,300,,1,2,0x02000000,63,2,34,4,120,1,22,{ bonus bDex,2; bonus2 bSkillAtk,"KO_HAPPOKUNAI",(9*getrefine()); },{},{} -13345,Huuma_Shuriken_Clearness,Huuma Shuriken Clearness,5,20,,1300,230,,1,2,0x22000000,63,2,34,4,100,1,22,{ .@r = getrefine(); bonus bLongAtkRate,2*(.@r/3); bonus bBaseAtk,10*(.@r/2); if (.@r >= 7) { bonus2 bSkillAtk,"KO_HUUMARANKA",30; if (.@r >= 9) { bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000; if (.@r >= 11) { bonus2 bAddEle,Ele_Fire,15; bonus2 bAddEle,Ele_Dark,15; bonus2 bAddRace,RC_Undead,30; bonus2 bAddRace,RC_Demon,30; } } } },{},{} -//=================================================================== -// More 1-Handed Swords -//=================================================================== -13400,Cutlas_,Cutlus,5,20,,900,150,,1,1,0x000654E2,63,2,2,4,40,1,2,{ skill "SM_BASH",5; bonus bStr,2; bonus bDef,1; },{},{} -13401,Excalibur_C,Excalibur,5,1,,0,199,,1,0,0x000654E2,63,2,2,4,1,0,2,{ bonus bInt,10; bonus bLuk,10; bonus bAtkEle,Ele_Holy; },{},{} -13402,Cutlas_C,Cutlus,5,2,,0,185,,1,0,0x000654E2,63,2,2,4,0,0,2,{ skill "SM_BASH",5; bonus bStr,2; bonus bDef,1; },{},{} -13403,Solar_Sword_C,Solar Sword,5,2,,0,120,,1,0,0x000654E2,63,2,2,4,0,0,2,{ bonus bAtkEle,Ele_Fire; bonus2 bSPLossRate,15,10; bonus2 bHPDrainRate,1000,1; },{},{} -13404,Platinum_Shotel,Platinum Shotel,5,20,,1500,130,,1,1,0x000654E2,58,2,2,4,55,1,2,{ bonus bCritical,50; },{},{} -13405,Curved_Sword,Curved Sword,5,20,,800,125,,1,2,0x000654E2,58,2,2,4,55,1,2,{ bonus bAspdRate,10; bonus2 bAddEff,Eff_Curse,300; },{},{} -13406,Edger,Edger,5,20,,0,120,,1,0,0x000654E2,63,2,2,1,0,0,2,{ bonus2 bAddClass,Class_All,50; },{},{} -13407,Nagan_C,Refined Nagan,5,1,,0,148,,1,0,0x000654E2,63,2,2,4,0,0,2,{ skill "TF_DOUBLE",5; bonus bDoubleRate,25; bonus2 bAddRace,RC_DemiHuman,40; bonus2 bAddRace,RC_Player,40; },{},{} -13408,Fire_Brand_C,Refined Fireblend,5,1,,0,120,,1,0,0x000654E2,63,2,2,4,0,0,2,{ bonus bAtkEle,Ele_Fire; bonus bInt,2; skill "MG_FIREBOLT",5; bonus3 bAutoSpell,"MG_FIREBOLT",5,100; },{},{} -13409,Immaterial_Sword_C,Refined Immaterial Sword,5,1,,0,160,,1,0,0x000654E2,63,2,2,4,0,0,2,{ bonus bAtkEle,Ele_Ghost; bonus3 bSPVanishRate,80,45,BF_WEAPON|BF_MAGIC|BF_MISC; bonus bUnbreakableWeapon; },{},{} -13410,BF_Sword1,Valorous Gladiator Blade,5,20,,0,115,,1,0,0x000654E3,63,2,2,3,80,1,2,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{} -13411,BF_Sword2,Brave Gladiator Blade,5,20,,0,115:74,,1,0,0x000654E3,63,2,2,3,80,1,2,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bMatkRate,10; bonus bUnbreakableWeapon; },{},{} -13412,Twin_Edge_B,Twin Edge of Naght Sieger,5,20,,1500,150,,1,3,0x000654E2,18,2,2,4,75,1,2,{ bonus bAtkEle,Ele_Water; skill "MG_FROSTDIVER",5; autobonus "{ bonus bIgnoreDefClass,Class_Normal; }",50,5000; },{},{} -13413,Twin_Edge_R,Twin Edge of Naght Sieger,5,20,,1500,160,,1,3,0x000654E2,18,2,2,4,75,1,2,{ bonus bAtkEle,Ele_Fire; skill "WZ_METEOR",3; autobonus "{ bonus bIgnoreDefClass,Class_Normal; }",50,5000; },{},{} -13414,Elemental_Sword,Elemental Sword,5,20,,1200,105:95,,1,3,0x000654E2,18,2,2,3,70,1,2,{ bonus bStr,2; bonus bInt,4; bonus bDex,1; bonus2 bAddEle,Ele_Neutral,10; bonus3 bAutoSpell,"MG_COLDBOLT",3,50; bonus4 bAutoSpellOnSkill,"MG_COLDBOLT","MG_FIREBOLT",3,1000; bonus4 bAutoSpellOnSkill,"MG_FIREBOLT","MG_LIGHTNINGBOLT",3,1000; bonus4 bAutoSpellOnSkill,"MG_LIGHTNINGBOLT","WZ_EARTHSPIKE",3,1000; },{},{} -13415,N_Falchion,Novice Falchion,5,0,,0,59,,1,3,0x000654E3,63,2,2,1,2,0,2,{},{},{} -13416,Krieger_Onehand_Sword1,Glorious Flamberge,5,20,,0,130,,1,0,0x000654E3,63,2,2,4,80,1,2,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>6) bonus bAspdRate,5; if(.@r>8) { bonus bAspdRate,5; bonus4 bAutoSpellOnSkill,"SM_BASH","NPC_CRITICALWOUND",2,200; } },{},{} -13417,Krieger_Onehand_Sword2,Glorious Rapier,5,20,,0,130:80,,1,0,0x000654E3,63,2,2,4,80,1,2,{ .@r = getrefine(); bonus bInt,.@r-5; bonus bUnbreakableWeapon; if(.@r>5) bonus bUseSPrate,-10; if(.@r>8) bonus bInt,5; },{},{} -13418,Krieger_Onehand_Sword3,Glorious Holy Avenger,5,20,,0,130:80,,1,0,0x000444A2,63,2,2,4,80,1,2,{ .@r = getrefine(); bonus bInt,.@r-5; bonus bUnbreakableWeapon; if(.@r>5) bonus bUseSPrate,-10; if(.@r>8) bonus4 bAutoSpellOnSkill,"PA_PRESSURE","PR_LEXAETERNA",1,1000; if(.@r>9) bonus bInt,5; },{},{} -13419,Holy_Saber,Holy saber,5,20,,0,160,,1,0,0x000654E2,63,2,2,3,0,0,2,{ bonus2 bAddEle,Ele_Undead,40; bonus2 bMagicAddEle,Ele_Undead,40; },{},{} -13420,Honglyun's_Sword,Honglyun's Sword,5,20,,1200,160,,1,1,0x000654E2,63,2,2,4,70,1,2,{ bonus bAtkEle,Ele_Fire; bonus bStr,2; bonus bInt,2; bonus3 bAutoSpell,"WZ_METEOR",1,5; },{},{} -13421,Ruber,Ruber,5,20,,1500,170,,1,1,0x000444A2,18,2,2,3,50,1,2,{ autobonus "{ bonus2 bSkillAtk,\"KN_BOWLINGBASH\",20; bonus2 bSkillAtk,\"SM_BASH\",20; }",5,15000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; },{},{} -13422,Flamberge_C,Flamberge,5,0,,0,185,,1,0,0x00004080,63,2,2,3,1,0,2,{ bonus bUnbreakableWeapon; bonus2 bAddSize,Size_All,40; },{},{} -13423,P_Sabre1,Eden Sabre I,5,0,,0,147,,1,0,0x000654E2,63,2,2,2,26,0,2,{},{},{} -13424,P_Sabre2,Eden Sabre II,5,0,,0,170,,1,0,0x000654E2,63,2,2,2,40,0,2,{},{},{} -13425,Tourist_Sword,Tourist Sword,5,0,,500,61,,1,0,0x000654E3,63,2,2,1,1,0,2,{ bonus bStr,1; bonus bDex,1; },{},{} -13426,F_Cutlas_C,Cutlus,5,2,,0,185,,1,0,0x000654E2,63,2,2,4,0,0,2,{ bonus bStr,2; },{},{} -13427,F_Solar_Sword_C,Solar Sword,5,2,,0,120,,1,0,0x000654E2,63,2,2,4,0,0,2,{ bonus bAtkEle,Ele_Fire; },{},{} -13428,Priest_Sword,Priest Sword,5,20,,1200,170,,1,3,0x000654E2,63,2,2,4,50,1,2,{},{},{} -13429,E_Cutlas_C,Cutlus,5,2,,0,185,,1,0,0x000654E2,63,2,2,4,0,0,2,{ bonus bStr,2; },{},{} -13430,E_Solar_Sword_C,Solar Sword,5,2,,0,120,,1,0,0x000654E2,63,2,2,4,0,0,2,{ bonus bAtkEle,Ele_Fire; },{},{} -13431,Chrome_Sword,Chrome Sword,5,20,,2200,180,,1,0,0x000444A2,18,2,2,3,110,1,2,{ bonus bAgi,1; bonus bMaxHPrate,-5; },{},{} -13432,Adventure_Sword,Adventure Sword,5,0,,0,80,,1,0,0x00004082,63,2,2,1,1,0,2,{},{},{} -13433,Academy_Sword,Academy Sword,5,0,,1200,120,,1,1,0x00004082,63,2,2,1,1,1,2,{},{},{} -13434,P_Saber3,Eden Saber III,5,0,,0,185,,1,0,0x000654E2,63,2,2,3,60,0,2,{},{},{} -13438,Magical_Blade,Magical Blade,5,60000,,2000,165:110,,1,2,0x000654E3,63,2,2,4,105,1,2,{},{},{} -13439,TE_Woe_Sword,TE Woe Sword,5,0,,0,120:100,,1,0,0x000654E3,63,2,2,3,40,1,2,{ bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Poison,3000; },{},{} -13440,Ceremonial_Sword,Ceremonial Sword,5,20,,500,60,,1,0,0x00000063,5,2,2,1,1,1,2,{ bonus bAtkEle,Ele_Holy; },{},{} -13441,Thanos_Sword,Thanos Sword,5,10,,700,150:100,,1,1,0x00004082,56,2,2,4,120,1,2,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; } -13442,Old_Parasol,Old Parasol,5,10,,500,120:80,,,3,0x000654E2,63,2,2,3,80,1,2,{ bonus bMatk,getrefine(); skill "MG_SOULSTRIKE",10; },{},{} -13444,Pala,Pala,5,20,,700,190,,0,1,0x000654E2,63,2,2,3,0,1,2,{ bonus bAspdRate,8; },{},{} -13445,Half_BF_Sword1,Half BF Sword1,5,20,,0,115,,1,0,0x000654E3,63,2,2,3,80,1,2,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon; },{},{} -13449,Gladius_Daemonicus,Gladius Daemonicus,5,20,,1200,130,,,2,0x000654E2,63,2,2,4,80,1,2,{ bonus bAtkEle,Ele_Dark; },{},{} -13450,Saber__,Saber,5,10,,1000,115,,,2,0x000654E2,63,2,2,3,27,1,0,{},{},{} -13451,Ru_Blue_Sword,Blue Sword,5,10,,1200,190,,1,1,0x00000080,56,2,2,3,100,1,2,{ bonus bStr,5; bonus bAgi,5; },{},{} -13452,Ru_Gold_Sword,Ru Gold Sword,5,0,,1200,190,,1,2,0x00000080,56,2,2,3,120,1,2,{ bonus bStr,8; bonus bAgi,8; },{},{} -13454,Crimson_Saber,Crimson Saber,5,20,,850,85,,1,2,0x000654E3,63,2,2,3,70,1,2,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{} -13455,Saber_of_Vicious_Mind,Saber of Vicious Mind,5,20,,1350,135,,1,1,0x000654E3,63,2,2,4,160,1,2,{ bonus bAtk,pow(min(getrefine(),15),2); },{},{} -13456,Unity_Sword,Unity Sword,5,20,,420,80,,1,1,0x000654E3,56,2,2,3,1,1,2,{ bonus bBaseAtk,pow(getrefine(),2)*125/100; },{},{} -13457,Unity_Dagger,Unity Dagger,5,20,,270,52,,1,1,0x028F5EEF,63,2,2,3,1,1,1,{ bonus bBaseAtk,pow(getrefine(),2)*125/100; },{},{} -13460,Sealed_Magic_Sword,Sealed Magic Sword,5,0,,1500,100,,1,2,0x00065480,58,2,2,4,100,1,2,{ .@r = getrefine(); .@sp = -100; bonus3 bAutoSpell,"MG_FIREBOLT",5,100; if (.@r >= 7) { .@sp += 50; .@matk = 85; if (.@r >= 10) { bonus bAspd,1; .@sp += 50; .@matk += 45; } bonus bMatk,.@matk; } bonus bMaxSP,.@sp; },{},{} -13461,Sealed_Evil_Sword,Sealed Evil Sword,5,0,,1500,100,,1,2,0x00065480,58,2,2,4,100,1,2,{ .@r = getrefine(); .@def = -50; .@mdef = -10; bonus3 bAutoSpell,"WZ_FROSTNOVA",5,100; if (.@r >= 7) { .@crit = 30; .@mdef += 10; if (.@r >= 10) { bonus bAspd,1; .@crit += 20; .@def += 50; } bonus bCritical,.@crit; } bonus bDef,.@def; bonus bMdef,.@mdef; },{},{} -13462,Sealed_Maximum_Sword,Sealed Maximum Sword,5,0,,1500,100,,1,2,0x00065480,58,2,2,4,100,1,2,{ .@r = getrefine(); .@hp = -1000; bonus3 bAutoSpell,"MG_COLDBOLT",5,100; if (.@r >= 7) { .@atk = 65; .@hp += 500; if (.@r >= 10) { bonus bAspd,1; .@atk += 45; .@hp += 500; } bonus bBaseAtk,.@atk; } if (.@hp) { bonus bMaxHP,.@hp; } },{},{} -13469,Illusion_Immaterial_Sword,Illusion Immaterial Sword,5,0,,900,180,,1,2,0x000654E2,63,2,2,4,120,1,2,{ .@r = getrefine(); bonus bSPDrainValue,-1; bonus bUnbreakableWeapon; if (.@r >= 12) { .@val = 20; } bonus2 bSPVanishRate,(80+(20*.@r)),(30+.@val); },{},{} -13493,Cannon_Rapier-OS,Cannon Rapier-OS,5,20,,800,160:150,,1,2,0x000654E3,63,2,2,4,130,1,2,{ .@r = getrefine(); bonus3 bAutoSpell,"MG_FIREBALL",min(.@r,10),1; /* unknown rate */ if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bSkillAtk,"MG_FIREBALL",30; if (.@r >= 11) { bonus3 bAutoSpell,"WL_HELLINFERNO",3,1; /* unknown rate */ } } } },{},{} -//=================================================================== -// More Cash Shop Items -//=================================================================== -13500,Insurance60_Package,Life Insurrance Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14500,10; },{},{} -13501,Assorted_Scroll_Box,Experience Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -13502,Drooping_Kitty_Box,Refined Drooping Cat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5279,604800; },{},{} -13503,Magestic_Goat_Box,Baphomet Horns Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5280,604800; },{},{} -13504,Deviruchi_Cap_Box,Refined Deviruchi Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5281,604800; },{},{} -13505,Executioner_Box,Executioner Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1174,604800; },{},{} -13506,Brood_Axe_Box,Refined Bloody Axe Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1373,604800; },{},{} -13507,Tomahawk_Box,Tomahawk Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1374,604800; },{},{} -13508,Bow_Of_Rudra_Box,Rudra Bow Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1729,604800; },{},{} -13509,Cutlas_Box,Cutlus Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13402,604800; },{},{} -13510,Solar_Sword_Box,Solar Sword Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13403,604800; },{},{} -13511,Sword_Breaker_Box,Refined Swordbreaker Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13024,604800; },{},{} -13512,Mail_Breaker_Box,Refined Mailbreaker Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13025,604800; },{},{} -13513,Moonlight_Sword_Box,Moonlight Dagger Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13026,604800; },{},{} -13514,Spanner_Box,Wrench Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1534,604800; },{},{} -13515,Grape_Box,Grape Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 514,10; },{},{} -13516,Royal_Jelly_Box,Royal Jelly Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 526,5; },{},{} -13517,Yggdrasilberry_Box,Yggdrasil Berry Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 607,3; },{},{} -13518,Weapon_Card_Scroll_Box,Weapon Card Pet Egg Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13558,1; },{},{} -13519,Armor_Card_Scroll_Box,Armor Card Pet Egg Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13559,1; },{},{} -13520,Helmet_Card_Scroll_Box,Helmet Card Pet Egg Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13560,1; },{},{} -13521,Hood_Card_Scroll_Box,Garment Card Pet Egg Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13561,1; },{},{} -13522,Hood_Card_Scroll_Box2,Shield Card Pet Egg Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13562,1; },{},{} -13523,Shoes_Card_Scroll_Box,Shoes Card Pet Egg Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13563,1; },{},{} -13524,Accy_Card_Scroll_Box,Accessory Card Pet Egg Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13564,1; },{},{} -13525,Zeny_Scroll_Box,Zeny Pet Egg Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14508,1; },{},{} -13526,Pet_Egg_Scroll_Box1_,Pet Egg Scroll Box 12,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12925,30; },{},{} -13527,Pet_Egg_Scroll_Box2_,Pet Egg Scroll Box 13,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12926,30; },{},{} -13528,Pet_Egg_Scroll_Box3_,Pet Egg Scroll Box 14,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12932,30; },{},{} -13529,Pet_Egg_Scroll_Box4_,Pet Egg Scroll Box 15,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12933,30; },{},{} -13530,Pet_Egg_Scroll_Box5_,Pet Egg Scroll Box 16,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12934,30; },{},{} -13531,Light_Red_Pot_Box,Light Red Potion Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 598,50; },{},{} -13532,Light_Orange_Pot_Box,Light Orange Potion Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 599,50; },{},{} -13533,Light_Yellow_Pot_Box,Light Yellow Potion Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 11500,50; },{},{} -13534,Light_White_Pot_Box,Light White Potion Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 11501,50; },{},{} -13535,Light_Center_Pot_Box,Light Concentration Potion Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14509,20; },{},{} -13536,Light_Awakening_Pot_Box,Light Awakening Potion Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14510,20; },{},{} -13537,Light_Berserk_Pot_Box,Light Berserk Potion Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14511,20; },{},{} -13538,Meteor_10_Scroll_Box,Meteor Storm Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14512,10; },{},{} -13539,Storm_10_Scroll_Box,Storm Gust Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14513,10; },{},{} -13540,Vermilion_10_Scroll_Box,Lord of Vermilion Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14514,10; },{},{} -13541,Lex_Aeterna_Scroll_Box,Lex Aeterna Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14515,10; },{},{} -13542,Magnificat_5_Scroll_Box,Magnificat Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14516,10; },{},{} -13543,CP_Helm_Scroll_Box,Chemical Protection Helm Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_CP_Helm_Scroll_Box); },{},{} -13544,CP_Shield_Scroll_Box,Chemical Protection Shield Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_CP_Shield_Scroll_Box); },{},{} -13545,CP_Armor_Scroll_Box,Chemical Protection Armor Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_CP_Armor_Scroll_Box); },{},{} -13546,CP_Weapon_Scroll_Box,Chemical Protection Weapon Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_CP_Weapon_Scroll_Box); },{},{} -13547,Repair_Scroll_Box,Repair Weapon Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Repair_Scroll_Box); },{},{} -13548,Big_Bun_Box,Big Bun Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14522,10; },{},{} -13549,Pill__Box,Pill Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14523,10; },{},{} -13550,Superb_Fish_Slice_Box,Fish Slice Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14524,10; },{},{} -13551,Chewy_Ricecake_Box,Chewy Ricecake Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14525,10; },{},{} -13552,Oriental_Pastry_Box,Pastry Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14526,10; },{},{} -13553,Dun_Tele_Scroll1_Box,Dungeon Teleport Scroll 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14527,5; },{},{} -13554,Weapon_Card_Scroll_Box2,Weapon Card Pet Egg Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13565,1; },{},{} -13555,Weapon_Card_Scroll_Box3,Weapon Card Pet Egg Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13566,1; },{},{} -13556,Armor_Card_Scroll_Box2,Armor Card Pet Egg Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13567,1; },{},{} -13557,Accy_Card_Scroll_Box2,Accessory Card Pet Egg Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13568,1; },{},{} -13558,Weapon_Card_Scroll,Weapon Card Pet Egg Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -13559,Armor_Card_Scroll,Armor Card Pet Egg Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -13560,Helmet_Card_Scroll,Helmet Card Pet Egg Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -13561,Hood_Card_Scroll,Garment Card Pet Egg Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -13562,Hood_Card_Scroll2,Shield Card Pet Egg Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -13563,Shoes_Card_Scroll,Shoes Card Pet Egg Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -13564,Accy_Card_Scroll,Accessory Card Pet Egg Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -13565,Weapon_Card_Scroll2,Weapon Card Pet Egg Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -13566,Weapon_Card_Scroll3,Weapon Card Pet Egg Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -13567,Armor_Card_Scroll2,Armor Card Pet Egg Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -13568,Accy_Card_Scroll2,Accessory Card Pet Egg Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -13569,PVP_Tele_Scroll_Box,PVP Teleport Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14528,10; },{},{} -13570,Giant_Fly_Wing_Box50,Giant Fly Wing 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12212,50; },{},{} -13571,Giant_Fly_Wing_Box100,Giant Fly Wing 100 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12212,100; },{},{} -13572,Dex_Dish_Box30,Hwergelmir's Tonic 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12205,30; },{},{} -13573,Dex_Dish_Box50,Hwergelmir's Tonic 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12205,50; },{},{} -13574,Luk_Dish_Box30,Nine Tail Dish 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12206,30; },{},{} -13575,Luk_Dish_Box50,Nine Tail Dish 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12206,50; },{},{} -13576,Inc_Agi_10_Box30,Increase Agility Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12216,30; },{},{} -13577,Inc_Agi_10_Box50,Increase Agility Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12216,50; },{},{} -13578,Vit_Dish_Box30,Stew of Immortality 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12207,30; },{},{} -13579,Vit_Dish_Box50,Stew of Immortality 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12207,50; },{},{} -13580,Insurance_Package30,Life Insurrance 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12209,30; },{},{} -13581,Insurance_Package50,Life Insurrance 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12209,50; },{},{} -13582,Convex_Mirror_Box5,Convex Mirror 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12214,5; },{},{} -13583,Convex_Mirror_Box30,Convex Mirror 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12214,30; },{},{} -13584,Blessing10_Box30,Blessing Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12215,30; },{},{} -13585,Blessing10_Box50,Blessing Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12215,50; },{},{} -13586,Adrenaline10_Box30,Adrenaline Rush Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12220,30; },{},{} -13587,Adrenaline10_Box50,Adrenaline Rush Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12220,50; },{},{} -13588,Assumptio_5_Box30,Assumptio Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12218,30; },{},{} -13589,Assumptio_5_Box50,Assumptio Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12218,50; },{},{} -13590,Aspersio_5_Box30,Aspersio Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12217,30; },{},{} -13591,Aspersio_5_Box50,Aspersio Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12217,50; },{},{} -13592,Agi_Dish_Box30,Steamed Scorpion 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12203,30; },{},{} -13593,Agi_Dish_Box50,Steamed Scorpion 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12203,50; },{},{} -13594,Wind_Walk10_Box30,Wind Walk Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12219,30; },{},{} -13595,Wind_Walk10_Box50,Wind Walk Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12219,50; },{},{} -13596,Int_Dish_Box30,Dragon Breath Cocktail 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12204,30; },{},{} -13597,Int_Dish_Box50,Dragon Breath Cocktail 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12204,50; },{},{} -13598,Battle_Manual_Box1,Field Manual Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12208,1; },{},{} -13599,Battle_Manual_Box5,Field Manual 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12208,5; },{},{} -13600,Siegfried_Box5,Token of Siegfried 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7621,5; },{},{} -13601,Siegfried_Box20,Token of Siegfried 20 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7621,20; },{},{} -13602,Kafra_Card_Box30,Kafra Card 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12211,30; },{},{} -13603,Kafra_Card_Box50,Kafra Card 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12211,50; },{},{} -13604,Str_Dish_Box30,Steamed Tongue 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12202,30; },{},{} -13605,Str_Dish_Box50,Steamed Tongue 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12202,50; },{},{} -13606,Bubble_Gum_Box1,Bubble Gum Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12210,1; },{},{} -13607,Bubble_Gum_Box5,Bubble Gum 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12210,5; },{},{} -13608,Megaphone_Box1,Megaphone Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12221,1; },{},{} -13609,Megaphone_Box5,Megaphone 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12221,5; },{},{} -13610,Enriched_Elunium_Box5,Enriched Elunium 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7619,5; },{},{} -13611,Enriched_Oridecon_Box5,Enriched Oridecon 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7620,5; },{},{} -13612,Handcuff_Box,Arrest Handcuffs Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2706,1; },{},{} -13613,Super_Pet_Egg_Box1,Super Pet Egg Box 1,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13617,1; },{},{} -13614,Super_Pet_Egg_Box2,Super Pet Egg Box 2,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13618,1; },{},{} -13615,Super_Pet_Egg_Box3,Super Pet Egg Box 3,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13619,1; },{},{} -13616,Super_Pet_Egg_Box4,Super Pet Egg Box 4,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13620,1; },{},{} -13617,Super_Pet_Egg1,Super Pet Egg 1,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Super_Pet_Egg1); },{},{} -13618,Super_Pet_Egg2,Super Pet Egg 2,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Super_Pet_Egg2); },{},{} -13619,Super_Pet_Egg3,Super Pet Egg 3,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Super_Pet_Egg3); },{},{} -13620,Super_Pet_Egg4,Super Pet Egg 4,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Super_Pet_Egg4); },{},{} -13621,Greed_Box30,Greed Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14529,30; },{},{} -13622,Greed_Box50,Greed Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14529,50; },{},{} -13623,Greed_Box100,Greed Scroll 100 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14529,100; },{},{} -13624,Flee_30_Scroll_Box,Evasion Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14530,1; },{},{} -13625,Accuracy_30_Scroll_Box,Concentration Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14531,1; },{},{} -13626,Super_Card_Pet_Egg_Box1,Super Card Pet Egg Box 1,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13630,1; },{},{} -13627,Super_Card_Pet_Egg_Box2,Super Card Pet Egg Box 2,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13631,1; },{},{} -13628,Super_Card_Pet_Egg_Box3,Super Card Pet Egg Box 3,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13632,1; },{},{} -13629,Super_Card_Pet_Egg_Box4,Super Card Pet Egg Box 4,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13633,1; },{},{} -13630,Super_Card_Pet_Egg1,Super Card Pet Egg 1,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Super_Card_Pet_Egg1); },{},{} -13631,Super_Card_Pet_Egg2,Super Card Pet Egg 2,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Super_Card_Pet_Egg2); },{},{} -13632,Super_Card_Pet_Egg3,Super Card Pet Egg 3,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Super_Card_Pet_Egg3); },{},{} -13633,Super_Card_Pet_Egg4,Super Card Pet Egg 4,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Super_Card_Pet_Egg4); },{},{} -13634,Vigorgra_Package1,1 Hour Package Vol. 1,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Vigorgra_Package1); },{},{} -13635,Vigorgra_Package2,1 Hour Package Vol. 2,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Vigorgra_Package2); },{},{} -13636,Vigorgra_Package3,1 Hour Package Vol. 3,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Vigorgra_Package3); },{},{} -13637,Vigorgra_Package4,1 Hour Package Vol. 4,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Vigorgra_Package4); },{},{} -13638,Vigorgra_Package5,1 Hour Package Vol. 5,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Vigorgra_Package5); },{},{} -13639,Vigorgra_Package6,1 Hour Package Vol. 6,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Vigorgra_Package6); },{},{} -13640,Vigorgra_Package7,2 Hour Package Vol. 1,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Vigorgra_Package7); },{},{} -13641,Vigorgra_Package8,2 Hour Package Vol. 2,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Vigorgra_Package8); },{},{} -13642,Vigorgra_Package9,2 Hour Package Vol. 3,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Vigorgra_Package9); },{},{} -13643,Vigorgra_Package10,2 Hour Package Vol. 4,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Vigorgra_Package10); },{},{} -13644,Vigorgra_Package11,2 Hour Package Vol. 5,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Vigorgra_Package11); },{},{} -13645,Vigorgra_Package12,2 Hour Package Vol. 6,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Vigorgra_Package12); },{},{} -13646,Infiltrator_Box1,Refined Infiltrator Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1267,604800; },{},{} -13647,Muramasa_Box1,Refined Muramasa Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1173,604800; },{},{} -13648,Excalibur_Box1,Refined Excalibur Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13401,604800; },{},{} -13649,Combat_Knife_Box1,Refined Combat Knife Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13021,604800; },{},{} -13650,Counter_Dagger_Box1,Refined Dagger of Counter Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13022,604800; },{},{} -13651,Kaiser_Knuckle_Box1,Refined Kaiser Knuckle Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1817,604800; },{},{} -13652,Pole_Axe_Box1,Refined Pole Axe Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1419,604800; },{},{} -13653,Mighty_Staff_Box1,Refined Mighty Staff Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1623,604800; },{},{} -13654,Right_Epsilon_Box1,Refined Light Epsilon Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1372,604800; },{},{} -13655,Balistar_Box1,Refined Ballista Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1728,604800; },{},{} -13656,Diary_Of_Sage_Box1,Refined Sage's Diary Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1563,604800; },{},{} -13657,Asura_Box1,Refined Ashura Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13023,604800; },{},{} -13658,Apple_Of_Archer_Box1,Refined Apple of Archer Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5265,1209600; },{},{} -13659,Bunny_Band_Box1,Refined Bunny Band Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5266,1209600; },{},{} -13660,Sahkkat_Box1,Refined Sakkat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5267,1209600; },{},{} -13661,Lord_Circlet_Box1,Refined Grand Circlet Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5268,1209600; },{},{} -13662,Elven_Ears_Box1,Refined Elven Ears Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2686,1209600; },{},{} -13663,Steel_Flower_Box1,Refined Romantic Flower Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2687,1209600; },{},{} -13664,Critical_Ring_Box1,Refined Critical Ring Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2688,604800; },{},{} -13665,Earring_Box1,Refined Earring Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2689,604800; },{},{} -13666,Ring_Box1,Refined Ring Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2690,604800; },{},{} -13667,Necklace_Box1,Refined Necklace Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2691,604800; },{},{} -13668,Glove_Box1,Refined Glove Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2692,604800; },{},{} -13669,Brooch_Box1,Refined Brooch Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2693,604800; },{},{} -13670,Rosary_Box1,Refined Rosary Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2694,604800; },{},{} -13671,Safety_Ring_Box1,Refined Safety Ring Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2695,604800; },{},{} -13672,Vesper_Core01_Box1,Refined Vesper Core 01 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2696,604800; },{},{} -13673,Vesper_Core02_Box1,Refined Vesper Core 02 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2697,604800; },{},{} -13674,Vesper_Core03_Box1,Refined Vesper Core 03 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2698,604800; },{},{} -13675,Vesper_Core04_Box1,Refined Vesper Core 04 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2699,604800; },{},{} -13676,Drooping_Kitty_Box1,Refined Drooping Cat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5279,1209600; },{},{} -13677,Magestic_Goat_Box1,Refined Majestic Goat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5280,1209600; },{},{} -13678,Deviruchi_Cap_Box1,Refined Deviruchi Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5281,1209600; },{},{} -13679,Executioner_Box1,Refined Executioner Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1174,604800; },{},{} -13680,Brood_Axe_Box1,Refined Bloody Axe Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1373,604800; },{},{} -13681,Tomahawk_Box1,Refined Tomahawk Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1374,604800; },{},{} -13682,Bow_Of_Rudra_Box1,Refined Rudra Bow Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1729,604800; },{},{} -13683,Cutlas_Box1,Refined Cutlus Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13402,604800; },{},{} -13684,Solar_Sword_Box1,Refined Solar Sword Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13403,604800; },{},{} -13685,Sword_Breaker_Box1,Refined Swordbreaker Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13024,604800; },{},{} -13686,Mail_Breaker_Box1,Refined Mailbreaker Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13025,604800; },{},{} -13687,Moonlight_Sword_Box1,Refined Moonlight Dagger Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13026,604800; },{},{} -13688,Spanner_Box1,Refined Wrench Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1534,604800; },{},{} -13689,Bok_Choy_Box,Bok Choy Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7766,100; },{},{} -13690,Chung_E_Cake_Box,Green Maiden Cake Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7767,100; },{},{} -13691,Freyja_Overcoat_Box,Freya's Clothes Box,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2369,604800; },{},{} -13692,Freyja_Boots_Box,Freya's Boots Box,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2428,604800; },{},{} -13693,Freyja_Cape_Box,Freya's Manteau Box,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2533,604800; },{},{} -13694,Freyja_Crown_Box,Freya's Crown Box,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5306,604800; },{},{} -13695,Battle_Manual25_Box,Field Manual 25% Box,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14532,10; },{},{} -13696,Battle_Manual100_Box,Field Manual 100% Box,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14533,10; },{},{} -13697,J_Blessing10_Box,Blessing Scroll 10 Box,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12215,10; },{},{} -13698,J_Inc_Agi10_Box,Increase Agility Scroll 10 Box,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12216,10; },{},{} -13699,J_Wind_Walk10_Box,Wind Walk Scroll 10 Box,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12219,10; },{},{} -13700,J_Adrenaline10_Box,Adrenaline Rush Scroll 10 Box,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12220,10; },{},{} -13701,Pet_Egg_Scroll12,Pet Egg Scroll 12,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Pet_Egg_Scroll12); },{},{} -13702,Pet_Egg_Scroll13,Pet Egg Scroll 13,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Pet_Egg_Scroll13); },{},{} -13703,Pet_Egg_Scroll14,Pet Egg Scroll 14,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Pet_Egg_Scroll14); },{},{} -13704,Super_Pet_Egg5,Super Pet Egg 5,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Super_Pet_Egg5); },{},{} -13705,Super_Pet_Egg6,Super Pet Egg 6,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Super_Pet_Egg6); },{},{} -13706,Super_Pet_Egg7,Super Pet Egg 7,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Super_Pet_Egg7); },{},{} -13707,Super_Pet_Egg8,Super Pet Egg 8,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Super_Pet_Egg8); },{},{} -13708,Pet_Egg_Scroll_E,Pet Egg Scroll E,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Pet_Egg_Scroll_E); },{},{} -13709,BRO_Package_1,BRO Package Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -13710,Max_Weight_Up_Box,Gym Pass Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7776,10; },{},{} -13711,Small_Life_Potion_Box,Small Life Potion 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14534,10; },{},{} -13712,Small_Life_Potion_Box30,Small Life Potion 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14534,30; },{},{} -13713,Small_Life_Potion_Box50,Small Life Potion 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14534,50; },{},{} -13714,Med_Life_Potion_Box,Medium Life Potion 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14535,10; },{},{} -13715,Med_Life_Potion_Box30,Medium Life Potion 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14535,30; },{},{} -13716,Med_Life_Potion_Box50,Medium Life Potion 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14535,50; },{},{} -13717,Abrasive_Box5,Abrasive 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14536,5; },{},{} -13718,Abrasive_Box10,Abrasive 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14536,10; },{},{} -13719,Regeneration_Box5,Regeneration Potion 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14537,5; },{},{} -13720,Regeneration_Box10,Regeneration 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14537,10; },{},{} -13721,Dun_Tele_Scroll_Box10,Dungeon Teleport Scroll 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14527,10; },{},{} -13722,Pecopeco_Hairband_Box,Peco Peco Hairband Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5286,1; },{},{} -13723,Red_Glasses_Box,Red Glasses Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5288,1; },{},{} -13724,Whisper_Mask_Box,Whisper Mask Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5294,1; },{},{} -13725,Ramen_Hat_Box,Ramen Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Ramen_Hat_Box); },{},{} -13726,Gold_Box_,Golden Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7777,1; },{},{} -13727,Silver_Box_,Silver Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7778,1; },{},{} -13728,Gold_Key1_Box,Golden Key 1 Box,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7779,1; },{},{} -13729,Gold_Key5_Box,Golden Key 5 Box,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7779,5; },{},{} -13730,Silver_Key1_Box,Silver Key 1 Box,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7780,1; },{},{} -13731,Silver_Key5_Box,Silver Key 5 Box,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7780,5; },{},{} -13734,Pecopeco_Hairband_Box1,Peco Peco Hairband Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5286,1; },{},{} -13735,Red_Glasses_Box1,Red Glasses Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5288,1; },{},{} -13736,Whisper_Mask_Box1,Whisper Mask Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5294,1; },{},{} -13737,Ramen_Hat_Box1,Ramen Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5293,1; },{},{} -13738,Glass_Of_Illusion_Box5,Glass of Illusion 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14538,5; },{},{} -13739,Glass_Of_Illusion_Box10,Glass of Illusion 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14538,10; },{},{} -13740,Shadow_Armor_S_Box5,Shadow Armor Scroll 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14539,5; },{},{} -13741,Shadow_Armor_S_Box10,Shadow Armor Scroll 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14539,10; },{},{} -13742,Shadow_Armor_S_Box30,Shadow Armor Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14539,30; },{},{} -13743,Holy_Armor_S_Box5,Holy Armor Scroll 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14540,5; },{},{} -13744,Holy_Armor_S_Box10,Holy Armor Scroll 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14540,10; },{},{} -13745,Holy_Armor_S_Box30,Holy Armor Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14540,30; },{},{} -13746,S_Def_Potion_Box10,Small Defense Potion 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14541,10; },{},{} -13747,S_Def_Potion_Box30,Small Defense Potion 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14541,30; },{},{} -13748,S_Def_Potion_Box50,Small Defense Potion 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14541,50; },{},{} -13749,B_Def_Potion_Box10,Big Defense Potion 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14542,10; },{},{} -13750,B_Def_Potion_Box30,Big Defense Potion 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14542,30; },{},{} -13751,B_Def_Potion_Box50,Big Defense Potion 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14542,50; },{},{} -13752,S_Mdef_Potion_Box10,Small Magic Defense Potion 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14543,10; },{},{} -13753,S_Mdef_Potion_Box30,Small Magic Defense Potion 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14543,30; },{},{} -13754,S_Mdef_Potion_Box50,Small Magic Defense Potion 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14543,50; },{},{} -13755,B_Mdef_Potion_Box10,Big Magic Defense Potion 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14544,10; },{},{} -13756,B_Mdef_Potion_Box30,Big Magic Defense Potion 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14544,30; },{},{} -13757,B_Mdef_Potion_Box50,Big Magic Defense Potion 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14544,50; },{},{} -13758,Battle_Manual_X3_Box,Field Manual 300% Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14545,20; },{},{} -13759,In_Blue_Herb_Box,Blue Herb Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 510,50; },{},{} -13760,Honey_Box,Honey Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 518,100; },{},{} -13761,Empty_Bottle_Box,Empty Bottle Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 713,500; },{},{} -13762,In_Royal_Jelly_Box,Royal Jelly Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 526,70; },{},{} -13763,5_Anniversary_Coin_Box,Coin Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2709,1; },{},{} -13764,Battle_Manual_Box_TW,Beginner's Field Manual 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7803,5; },{},{} -13765,Certificate_TW_Box,Certificate Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getitem 7804,1;*/ },{},{} -13766,Nagan_Box,Refined Nagan Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13407,604800; },{},{} -13767,Skewer_Box,Refined Brocca Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1424,604800; },{},{} -13768,Survival_Rod_Box,Refined Survivor's Rod Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1628,604800; },{},{} -13769,Quadrille_Box,Refined Quadrille Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1537,604800; },{},{} -13770,Great_Axe_Box,Refined Great Axe Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1378,604800; },{},{} -13771,Bloody_Roar_Box,Refined Bloody Roar Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1273,604800; },{},{} -13772,Hardback_Box,Refined Hardcover Book Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1567,604800; },{},{} -13773,Fire_Brand_Box,Refined Fireblend Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Fire_Brand_Box); /*rentitem 13408,604800;*/ },{},{} -13774,Immaterial_Sword_Box,Refined Immaterial Sword Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13409,604800; },{},{} -13775,Unholy_Touch_Box,Refined Unholy Touch Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1274,604800; },{},{} -13776,Cloak_Of_Survival_Box,Refined Survivor's Manteau Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2535,1209600; },{},{} -13777,Masquerade_Box,Refined Masquerade Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5326,1209600; },{},{} -13778,Orc_Hero_Helm_Box,Refined Helmet of Orc Hero Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5327,1209600; },{},{} -13779,Evil_Wing_Ears_Box,Refined Wing of Diablo Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5328,1209600; },{},{} -13780,Dark_Blindfold_Box,Refined Dark Blinder Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5329,1209600; },{},{} -13781,kRO_Drooping_Kitty_Box,Refined Drooping Cat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5330,1209600; },{},{} -13782,Corsair_Box,Refined Corsair Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5331,1209600; },{},{} -13783,Bloody_Iron_Ball_Box,Refined Bloodied Shackle Ball Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2710,604800; },{},{} -13784,Spiritual_Ring_Box,Refined Spiritual Ring Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2711,604800; },{},{} -13785,Nagan_Box1,Refined Nagan Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13407,86400; },{},{} -13786,Skewer_Box1,Refined Brocca Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1424,86400; },{},{} -13787,Survival_Rod_Box1,Refined Survivor's Rod Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1628,86400; },{},{} -13788,Quadrille_Box1,Refined Quadrille Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1537,86400; },{},{} -13789,Great_Axe_Box1,Refined Great Axe Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1378,86400; },{},{} -13790,Bloody_Roar_Box1,Refined Bloody Roar Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1273,86400; },{},{} -13791,Hardback_Box1,Refined Hardcover Book Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1567,86400; },{},{} -13792,Fire_Brand_Box1,Refined Fireblend Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13408,86400; },{},{} -13793,Immaterial_Sword_Box1,Refined Immaterial Sword Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13409,86400; },{},{} -13794,Unholy_Touch_Box1,Refined Unholy Touch Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1274,86400; },{},{} -13795,Cloak_Of_Survival_Box1,Refined Survivor's Manteau Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2535,86400; },{},{} -13796,Masquerade_Box1,Refined Masquerade Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5326,86400; },{},{} -13797,Orc_Hero_Helm_Box1,Refined Helmet of Orc Hero Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5327,86400; },{},{} -13798,Evil_Wing_Ears_Box1,Refined Wing of Diablo Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5328,86400; },{},{} -13799,Dark_Blindfold_Box1,Refined Dark Blinder Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5329,86400; },{},{} -13800,kRO_Drooping_Kitty_Box1,Refined Drooping Cat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5330,86400; },{},{} -13801,Corsair_Box1,Refined Corsair Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5331,86400; },{},{} -13802,Bloody_Iron_Ball_Box1,Refined Bloodied Shackle Ball Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2710,86400; },{},{} -13803,Spiritual_Ring_Box1,Refined Spiritual Ring Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2711,86400; },{},{} -13804,Fire_Cracker_Love_Box,I Love You Firecracker Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14546,10; },{},{} -13805,Fire_Cracker_Wday_Box,Whiteday Firecracker Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14547,10; },{},{} -13806,Fire_Cracker_Vday_Box,Valentine's Day Firecracker Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14548,10; },{},{} -13807,Fire_Cracker_Bday_Box,Birthday Firecracker Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14549,10; },{},{} -13808,Fire_Cracker_Xmas_Box,Xmas Firecracker Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14550,10; },{},{} -13809,Blue_Gemstone_Box,Blue Gemstone Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 717,100; },{},{} -13810,Blue_Potion_Box,Light Blue Potion Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 11502,25; },{},{} -13811,Food_Box_Lv1,Food Box Vol 1,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14551,1; getitem 14554,1; getitem 14557,1; getitem 14560,1; getitem 14563,1; getitem 14566,1; },{},{} -13812,Food_Box_Lv2,Food Box Vol 2,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14552,1; getitem 14555,1; getitem 14558,1; getitem 14561,1; getitem 14564,1; getitem 14567,1; },{},{} -13813,Food_Box_Lv3,Food Box Vol 3,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14553,1; getitem 14556,1; getitem 14559,1; getitem 14562,1; getitem 14565,1; getitem 14568,1; },{},{} -13814,Indonesia_Box,Healing Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 503,100; getitem 12684,10; getitem 607,5; },{},{} -13815,Knife_Goblin_Box,Knife Goblin Taming Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14569,10; },{},{} -13816,Flail_Goblin_Box,Flail Goblin Taming Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14570,10; },{},{} -13817,Hammer_Goblin_Box,Hammer Goblin Taming Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14571,10; },{},{} -13818,Red_Deleter_Box,Red Deleter Taming Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14572,10; },{},{} -13819,Diabolic_Box,Diabolic Taming Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14573,10; },{},{} -13820,Wanderer_Box,Wanderer Taming Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14574,10; },{},{} -13821,Green_Apple_Box,Green Apple Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7821,10; },{},{} -13822,Whole_Barbecue_Box,Barbeque Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7822,10; },{},{} -13823,Meat_Veg_Skewer_Box,Meat Skewer Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7823,10; },{},{} -13824,Spirit_Liquor_Box,Spirit Liquor Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7824,10; },{},{} -13825,Green_Box_,Old Green Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -13826,Power_Box1,Power Box 1,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 682,1; getitem 12123,1; getitem 12122,1; },{},{} -13827,Power_Box2,Power Box 2,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 683,1; getitem 12123,1; getitem 12122,1; },{},{} -13828,Resist_Box1,Resist Box 1,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12118,1; getitem 12119,1; },{},{} -13829,Resist_Box2,Resist Box 2,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12120,1; getitem 12121,1; },{},{} -13830,Stat_Boost1,Stat Boost 1,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INCSTR,60000,5; sc_start SC_INCAGI,60000,5; sc_start SC_INCVIT,60000,5; },{},{} -13831,Stat_Boost2,Stat Boost 2,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INCINT,60000,5; sc_start SC_INCLUK,60000,5; sc_start SC_INCDEX,60000,5; },{},{} -13832,Stat_Boost3,Stat Boost 3,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INCAGI,60000,5; sc_start SC_INCVIT,60000,5; sc_start SC_INCDEX,60000,5; },{},{} -13833,Stat_Boost4,Stat Boost 4,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INCINT,60000,5; sc_start SC_INCVIT,60000,5; sc_start SC_INCDEX,60000,5; },{},{} -13834,Dun_Tele_Scroll2_Box5,Dungeon Teleport Scroll II 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14581,5; },{},{} -13835,Dun_Tele_Scroll2_Box10,Dungeon Teleport Scroll II 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14581,10; },{},{} -13836,Mbl_Str_Dish_Box,Steamed Tongue Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12250,1; },{},{} -13837,Mbl_Agi_Dish_Box,Steamed Desert Scorpions Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12251,1; },{},{} -13838,Mbl_Int_Dish_Box,Dragon Breath Cocktail Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12252,1; },{},{} -13839,Mbl_Dex_Dish_Box,Hwergelmir's Tonic Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12253,1; },{},{} -13840,Mbl_Luk_Dish_Box,Cooked Nine Tail Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12254,1; },{},{} -13841,Mbl_Vit_Dish_Box,Immortal Stew Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12255,1; },{},{} -13842,Mbl_Kafra_Card_Box,Payment Statement for Kafra Employee Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12249,1; },{},{} -13843,Mbl_Battle_Manual_Box,Field Manual Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14532,1; },{},{} -13844,Heroic_Stone_Box,Heroic Stone Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7825,1; },{},{} -13845,Mysterious_Travel_Sack1,Mystery Travel Sack A,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Mysterious_Travel_Sack1); },{},{} -13846,Mysterious_Travel_Sack2,Mystery Travel Sack B,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Mysterious_Travel_Sack2); },{},{} -13847,Mysterious_Travel_Sack3,Mystery Travel Sack C,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Mysterious_Travel_Sack3); },{},{} -13848,Mysterious_Travel_Sack4,Mystery Travel Sack D,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Mysterious_Travel_Sack4); },{},{} -13849,WOB_Box_Rune5,Yellow Butterfly Wing 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14582,5; },{},{} -13850,WOB_Box_Rune10,Yellow Butterfly Wing Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14582,10; },{},{} -13851,WOB_Box_Schawaltz5,Green Butterfly Wing 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14583,5; },{},{} -13852,WOB_Box_Schawaltz10,Green Butterfly Wing Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14583,10; },{},{} -13853,WOB_Box_Rachel5,Red Butterfly Wing 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14584,5; },{},{} -13854,WOB_Box_Rachel10,Red Butterfly Wing Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14584,10; },{},{} -13855,WOB_Box_Local5,Blue Butterfly Wing 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14585,5; },{},{} -13856,WOB_Box_Local10,Blue Butterfly Wing Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14585,10; },{},{} -13857,Spark_Candy_Box5,Candy 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14586,5; },{},{} -13858,Spark_Candy_Box10,Candy 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14586,10; },{},{} -13859,Directive_A_Envelope,Directive Envelope A,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2734,1; },{},{} -13860,Directive_B_Envelope,Directive Envelope B,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2735,1; },{},{} -13861,Mini_Battle_Manual_Box,Small Field Manual Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12208,4; },{},{} -13862,Trial_Box,Trial Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12208,2; getitem 12215,15; getitem 12216,15; },{},{} -13863,Repair_Scroll_Box10,Repair Weapon Scroll 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14521,10; getitem 1002,10; getitem 998,10; getitem 756,10; getitem 999,10; },{},{} -13864,Hockey_Mask_Box,Hockey Mask Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5314,604800; },{},{} -13865,Observer_Box,Observer Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5315,604800; },{},{} -13866,Flying_Angel_Box,Flying Angel Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5210,1; },{},{} -13867,Neko_Mimi_Box,Neko Mimi Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5099,1; },{},{} -13868,MFH_Box,Moonlight Flower Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5214,1; },{},{} -13869,Chick_Hat_Box,Baby Chick Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5283,1; },{},{} -13870,New_Style_Box,Beauty Gift Certificate Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7622,1; },{},{} -13871,Magician_Card_Box,Mage Card Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Magician_Card_Box); /*getitem 4327,1; getitem 4309,1; getitem 4325,1; getitem 4208,1; getitem 4258,1; getitem 4191,1;*/ },{},{} -13872,Acolyte_Card_Box,Acolyte Card Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Acolyte_Card_Box); /*getitem 4185,1; getitem 4312,1; getitem 4217,1; getitem 4280,1; getitem 4293,1;*/ },{},{} -13873,Archer_Card_Box,Archer Card Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Archer_Card_Box); /*getitem 4297,1; getitem 4234,1; getitem 4199,1; getitem 4178,1; getitem 4252,1;*/ },{},{} -13874,Swordman_Card_Box,Swordman Card Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Swordman_Card_Box); /*getitem 4319,1; getitem 4331,1; getitem 4220,1; getitem 4311,1; getitem 4246,1;*/ },{},{} -13875,Thief_Card_Box,Thief Card Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Thief_Card_Box); /*getitem 4230,1; getitem 4210,1; getitem 4257,1; getitem 4172,1; getitem 4272,1;*/ },{},{} -13876,Merchant_Card_Box,Merchant Card Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Merchant_Card_Box); /*getitem 4206,1; getitem 4281,1; getitem 4186,1; getitem 4233,1; getitem 4321,1;*/ },{},{} -13877,Clock_Tower_Card_Box,Clock Tower Card Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 4244,1; getitem 4299,1; getitem 4313,1; getitem 4229,1; },{},{} -13878,Geffenia_Card_Box,Geffenia Card Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 4218,1; getitem 4269,1; },{},{} -13879,Owl_Card_Box,Owl Card Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 4237,1; getitem 4238,1; },{},{} -13880,Ghost_Card_Box,Ghost Card Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 4193,1; getitem 4294,1; },{},{} -13881,Nightmare_Card_Box,Nightmare Card Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 4127,1; getitem 4166,1; },{},{} -13882,Curse_Card_Box,Curse Card Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 4076,4; },{},{} -13883,Sleep_Card_Box,Sleep Card Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 4024,4; },{},{} -13884,Freeze_Card_Box,Freeze Card Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 4055,4; },{},{} -13885,Stun_Card_Box,Stun Card Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 4017,4; },{},{} -13886,Silence_Card_Box,Silence Card Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 4057,4; },{},{} -13887,Blind_Card_Box,Blind Card Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 4020,4; },{},{} -13888,Chaos_Card_Box,Chaos Card Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 4104,4; },{},{} -13889,Elunium_Box_,Elunium Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 985,10; },{},{} -13890,Oridecon_Box_,Oridecon Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 984,10; },{},{} -13891,Fire_Converter_Box,Fire Converter Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12114,10; },{},{} -13892,Water_Converter_Box,Water Converter Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12115,10; },{},{} -13893,Wind_Converter_Box,Wind Converter Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12117,10; },{},{} -13894,Earth_Converter_Box,Earth Converter Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12116,10; },{},{} -13895,Starter_Pack,Starter Pack,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7229,2; getitem 569,300; getitem 504,20; getitem 505,20; getitem 7060,30; getitem 2403,1; getitem 5039,1; getitem 2503,1; getitem 2307,1; getitem 616,1; getitem 603,1; getitem 617,1; getitem 610,5; getitem 604,5; },{},{} -13896,Mimic_Summon_Box5,Mimic Summoning 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12276,5; },{},{} -13897,Disguise_Summon_Box5,Disguise Summoning 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12277,5; },{},{} -13898,Alice_Summon_Box5,Alice Summoning 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12278,5; },{},{} -13899,Mimic_Summon_Box10,Mimic Summoning 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12276,10; },{},{} -13900,Disguise_Summon_Box10,Disguise Summoning 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12277,10; },{},{} -13901,Alice_Summon_Box10,Alice Summoning 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12278,10; },{},{} -13902,Fish_Head_Hat_Box,Fish Head Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5380,1; },{},{} -13903,Santa_Poring_Hat_Box,Santa Poring Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5381,1; },{},{} -13904,Bell_Ribbon_Box,Bell Ribbon Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5382,1; },{},{} -13905,Hard_Core_Set_Box,XM Hardcore Set Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Hard_Core_Set_Box); /*getitem 12208,10; getitem 12209,10; getitem 12210,10;*/ },{},{} -13906,Kitty_Set_Box,XM Kitty Set Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Kitty_Set_Box); /*getitem 5230,1; getitem 5231,1; getitem 5232,1; getitem 5233,1; getitem 5234,1;*/ },{},{} -13907,Soft_Core_Set_Box,XM Softcore Set Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Soft_Core_Set_Box); /*getitem 12208,5; getitem 12209,5; getitem 12210,5;*/ },{},{} -13908,Deviruchi_Set_Box,XM Deviruchi Set Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Deviruchi_Set_Box); /*getitem 5227,1; getitem 5228,1; getitem 5229,1;*/ },{},{} -13909,MVP_Hunt_Box,MVP Hunting Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_MVP_Hunt_Box); /*getitem 7621,1; getitem 12210,1; getitem 12221,1; getitem 12214,3;*/ },{},{} -13910,Brewing_Box,XM Brewing Set Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Brewing_Box); /*getitem 12204,10; getitem 12205,10; getitem 12206,10;*/ },{},{} -13911,Xmas_Pet_Scroll,Christmas Pet Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Xmas_Pet_Scroll); },{},{} -13912,Party_Blessing_Box,Party Blessing 10 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14588,10; },{},{} -13913,Party_Inc_Agi_Box,Party Increase Agi 10 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14589,10; },{},{} -13914,Party_Assumptio_Box,Party Assumptio 5 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14590,10; },{},{} -13915,Love_Angel_Box,Love Angel Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 12287,604800; },{},{} -13916,Squirrel_Box,Squirrel Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 12288,604800; },{},{} -13917,Gogo_Box,Gogo Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 12289,604800; },{},{} -13918,Drooping_W_Kitty_Box,Koneko Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5372,1; },{},{} -13919,L_Magestic_Goat_Box,Baphomet Horns Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5374,1; },{},{} -13920,Satanic_Chain_P_Box,Flying Evil Wing Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5376,1; },{},{} -13921,Antique_Pipe_Box,Gentleman's Pipe Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5377,1; },{},{} -13922,Rabbit_Ear_Hat_Box,Bunny Top Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5378,1; },{},{} -13923,Darkness_Helm_Box,Dark Randgris Helm Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5373,1; },{},{} -13924,L_Orc_Hero_Helm_Box,Orc Hero Headdress Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5375,1; },{},{} -13925,Lucky_Scroll08,Lucky Scroll08,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Lucky_Scroll08); },{},{} -13926,Crusader_Card_Box,Crusader Card Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 4371,1; getitem 4311,1; getitem 4319,1; getitem 4331,1; },{},{} -13927,Alchemist_Card_Box,Alchemist Card Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 4281,1; getitem 4233,1; getitem 4343,1; getitem 4186,1; getitem 4036,1; },{},{} -13928,Rogue_Card_Box,Rogue Card Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 4039,1; getitem 4210,1; getitem 4257,1; getitem 4230,1; getitem 4348,1; },{},{} -13929,Bard_Dancer_Card_Box,Bard Dancer Card Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 4297,1; getitem 4234,1; getitem 4178,1; getitem 4381,1; getitem 4252,1; },{},{} -13930,Sage_Card_Box,Sage card box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 4382,1; getitem 4258,1; getitem 4325,1; getitem 4208,1; getitem 4327,1; },{},{} -13931,Monk_Card_Box,Monk Card Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 4312,1; getitem 4332,1; getitem 4185,1; getitem 4293,1; },{},{} -13932,Sylph_Box,Sylph Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 4345,4; },{},{} -13933,Undine_Box,Undine Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 4350,4; },{},{} -13934,Salamander_Box,Salamander Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 4380,4; },{},{} -13935,Soul_Box,Soul Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 4388,4; },{},{} -13936,Noum_Bpx,Gnome Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 4335,4; },{},{} -13937,Robo_Eye_Box,Robo Eye Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5325,1; },{},{} -13938,Twin_Ribbon_Box,Maiden's Twin Ribbon Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5187,1; },{},{} -13939,Diadem_Box,Diadem Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5313,1; },{},{} -13940,Siege_Tele_Scroll_Box,WoE Teleport Scroll 100 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14591,100; },{},{} -13941,Valentine_Scroll_TW,Taiwan Valentine Scroll,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -13942,Love_Angel_Box_1m,Love Angel Magic Powder Box 30 Days,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14009,1; },{},{} -13943,Squirrel_Box_1m,Squirrel Magic Powder Box 30 Days,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14010,1; },{},{} -13944,Gogo_Box_1m,Gogo Magic Powder Box 30 Days,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14011,1; },{},{} -13945,Br_SwordPackage,Swordman Package,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Br_SwordPackage); },{},{} -13946,Br_MagePackage,Magician Package,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Br_MagePackage); },{},{} -13947,Br_AcolPackage,Acolyte Package,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Br_AcolPackage); },{},{} -13948,Br_ArcherPackage,Archer Package,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Br_ArcherPackage); },{},{} -13949,Br_MerPackage,Merchant Package,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Br_MerPackage); },{},{} -13950,Br_ThiefPackage,Thief Package,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Br_ThiefPackage); },{},{} -13951,Wasteland_Outlaw_Box,Western Outlaw Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13109,604800; },{},{} -13952,Lever_Action_Rifle_Box,Lever Action Rifle Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13170,604800; },{},{} -13953,All_In_One_Ring_Box,All In One Ring Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_All_In_One_Ring_Box); /*rentitem All_In_One_Ring,604800;*/ },{},{} -13954,Spiritual_Tunic_Box,Spiritual Tunic Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2384,604800; },{},{} -13955,Recuperative_Armor_Box,Recuvative Armor Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2385,604800; },{},{} -13956,Shelter_Resistance_Box,Shell Of Resistance Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2132,604800; },{},{} -13957,Sylphid_Manteau_Box,Silf Manteau Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2543,604800; },{},{} -13958,Refresh_Shoes_Box,Refresh Shoes Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2439,604800; },{},{} -13959,Toast_Box,Crunch Toast Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5391,604800; },{},{} -13960,Name_Change_Coupon_Box,Identification Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7623,1; },{},{} -13961,Mojji_Box,Mochi Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 554,5; },{},{} -13962,Deprotai_Doll_Hat_Box,Defolty Doll Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5340,1; },{},{} -13963,Claris_Doll_Hat_Box,Glaris Doll Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5341,1; },{},{} -13964,Sorin_Doll_Hat_Box,Sorin Doll Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5342,1; },{},{} -13965,Tayelin_Doll_Hat_Box,Tailring Doll Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5343,1; },{},{} -13966,Binit_Doll_Hat_Box,Vinit Doll Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5344,1; },{},{} -13967,Debril_Doll_Hat_Box,W Doll Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5345,1; },{},{} -13968,Bubblegum_Lower_Box,Bubble Gum Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5394,86400; },{},{} -13969,Lucky_Clip_Box,Lucky Clip Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2742,86400; },{},{} -13970,Iron_10_Box,Iron Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 998,10; },{},{} -13971,Steel_10_Box,Steel Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 999,10; },{},{} -13972,Coal_10_Box,Coal Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 1003,10; },{},{} -13973,Poison_Bottle_30_Box,Poison Bottle Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 678,30; },{},{} -13974,TW_Scroll01,Fisherman Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -13975,Picture_Diary_Box,Diary Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 12304,604800; },{},{} -13976,Mini_Heart_Box,Mini Heart Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 12305,604800; },{},{} -13977,Newcomer_Box,Freshman Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 12306,604800; },{},{} -13978,Kid_Box,Kid Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 12307,604800; },{},{} -13979,Magic_Castle_Box,Magic Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 12308,604800; },{},{} -13980,Bulging_Head_Box,JJangu Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 12309,604800; },{},{} -13981,Picture_Diary_Box_1m,Diary Magic Powder Box 30 Days,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 12304,2592000; },{},{} -13982,Mini_Heart_Box_1m,Mini Heart Magic Powder Box 30 Days,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 12305,2592000; },{},{} -13983,Newcomer_Box_1m,Freshman Magic Powder Box 30 Days,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 12306,2592000; },{},{} -13984,Kid_Box_1m,Kid Magic Powder Box 30 Days,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 12307,2592000; },{},{} -13985,Magic_Castle_Box_1m,Magic Magic Powder Box 30 Days,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 12308,2592000; },{},{} -13986,Bulging_Head_Box_1m,JJangu Magic Powder Box 30 Days,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 12309,2592000; },{},{} -13987,Ori_Stone_5_Box,Rough Oridecon 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 756,5; },{},{} -13988,Ori_Stone_50_Box,Rough Oridecon 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 756,50; },{},{} -13989,Acidbomb_10_Box,Acid Bomb 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Acidbomb_10_Box); /*getitem 7135,10; getitem 7136,10;*/ },{},{} -13990,Job_Manual50_Box,JOB Battle Manual Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14592,10; },{},{} -13991,Tiger_Mask_Box,Tiger Mask Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5098,1; },{},{} -13992,Cat_Hat_Box,Pussy Cat Bell Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5099,1; },{},{} -13993,Alice_Doll_Box,Alice Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5137,1; },{},{} -13994,Speed_Up_Potion_Box5,Speed Potion 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12016,5; },{},{} -13995,Speed_Up_Potion_Box10,Speed Potion 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12016,10; },{},{} -13996,Big_Bun_Box100,Big Bun 100 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14522,100; },{},{} -13997,Big_Bun_Box500,Big Bun 500 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14522,500; },{},{} -13998,Giant_Fly_Wing_Box500,Giant Fly Wing 500 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12212,500; },{},{} -13999,Pill__Box100,Pill 100 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14523,100; },{},{} -14000,Pill__Box500,Pill 500 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14523,500; },{},{} -14001,Basic_Siege_Supply_Box,Recruit Siege Supply Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Basic_Siege_Supply_Box); /*getitem 11503,25; getitem 11504,10;*/ },{},{} -14002,Adv_Siege_Supply_Box,Veteran Siege Supply Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Adv_Siege_Supply_Box); /*getitem 11503,50; getitem 11504,20;*/ },{},{} -14003,Elite_Siege_Supply_Box,Elite Siege Supply Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Elite_Siege_Supply_Box); /*getitem 11503,100; getitem 11504,50;*/ },{},{} -14004,Poison_Bottle_10_Box,Poison Bottle 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 678,10; },{},{} -14005,Poison_Bottle_5_Box,Poison Bottle 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 678,5; },{},{} -14006,F_Drooping_W_Kitty_Box,Evolved Drooping Cat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5372,1; },{},{} -14007,F_Rabbit_Ear_Hat_Box,Evolved Rabbits Headband Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5378,1; },{},{} -14008,F_L_Orc_Hero_Helm_Box,Evolved Helmet Of Orc Hero Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5375,1; },{},{} -14009,F_Love_Angel_Box,Love Angel Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 12287,604800; },{},{} -14010,F_Squirrel_Box,Squillroll Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 12288,604800; },{},{} -14011,F_Gogo_Box,Gogo Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 12289,604800; },{},{} -14012,F_Love_Angel_Box_1m,Love Angel Magic Powder Box 30 Days,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13915,2592000; },{},{} -14013,F_Squirrel_Box_1m,Squillroll Magic Powder Box 30 Days,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13916,2592000; },{},{} -14014,F_Gogo_Box_1m,Gogo Magic Powder Box 30 Days,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13917,2592000; },{},{} -14015,F_Wasteland_Outlaw_Box,Western Outlaw Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13107,604800; },{},{} -14016,F_Lever_Action_Rifle_Box,Lever Action Rifle Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13170,604800; },{},{} -14017,F_All_In_One_Ring_Box,All In One Ring Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2741,604800; },{},{} -14018,F_Spritual_Tunic_Box,Spiritual Tunic Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2384,604800; },{},{} -14019,F_Recuperative_Box,Recuvative Armor Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2385,604800; },{},{} -14020,F_Shelter_Resist_Box,Shell Of Resistance Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2132,604800; },{},{} -14021,F_Sylphid_Manteau_Box,Silf Manteau Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2543,604800; },{},{} -14022,F_Refresh_Shoes_Box,Refresh Shoes Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2439,604800; },{},{} -14023,F_Toast_Box,Crunch Toast Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5391,604800; },{},{} -14024,F_Robo_Eye_Box,Robo Eye Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5325,1; },{},{} -14025,F_Twin_Ribbon_Box,Maiden's Twin Ribbon Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5187,1; },{},{} -14026,F_Diadem_Box,Diadem Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5313,1; },{},{} -14027,F_Fish_Head_Hat_Box,Fish Head Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5380,1; },{},{} -14028,F_Santa_Poring_Hat_Box,SantaPoring Cap Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5381,1; },{},{} -14029,F_Bell_Ribbon_Box,Bell Ribbon Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5382,1; },{},{} -14030,F_Mimic_Scroll_Box5,Mimic Summoning 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12276,5; },{},{} -14031,F_Disguise_Scroll_Box5,Disguise Summoning 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12277,5; },{},{} -14032,F_Alice_Scroll_Box5,Alice Summoning 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12278,5; },{},{} -14033,F_Mimic_Scroll_Box10,Mimic Summoning 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12276,10; },{},{} -14034,F_Disguise_Scroll_Box10,Disguise Summoning 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12277,10; },{},{} -14035,F_Alice_Scroll_Box10,Alice Summoning 10 Box),18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12278,10; },{},{} -14036,F_New_Style_Coupon_Box,New Style Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7622,1; },{},{} -14037,F_Repair_Scroll_Box,Repair Weapon Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14521,5; getitem 1002,5; getitem 998,5; getitem 756,5; getitem 999,5; },{},{} -14038,F_Repair_Scroll_Box10,Repair Weapon Scroll 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14521,10; getitem 1002,10; getitem 998,10; getitem 756,10; getitem 999,10; },{},{} -14039,F_Hockey_Mask_Box,Hockey Mask Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5314,604800; },{},{} -14040,F_Observer_Box,Observer Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5315,604800; },{},{} -14041,F_WOB_Rune_Box5,Yellow Butterfly Wing 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14582,5; },{},{} -14042,F_WOB_Rune_Box10,Yellow Butterfly Wing Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14582,10; },{},{} -14043,F_WOB_Schwaltz_Box5,Green Butterfly Wing 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14583,5; },{},{} -14044,F_WOB_Schwaltz_Box10,Green Butterfly Wing Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14583,10; },{},{} -14045,F_WOB_Rachel_Box5,Red Butterfly Wing 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14584,5; },{},{} -14046,F_WOB_Rachel_Box10,Red Butterfly Wing Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14584,10; },{},{} -14047,F_WOB_Local_Box5,Blue Butterfly Wing 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14585,5; },{},{} -14048,F_WOB_Local_Box10,Blue Butterfly Wing Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14585,10; },{},{} -14049,F_Spark_Candy_Box5,Candy 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14586,5; },{},{} -14050,F_Spark_Candy_Box10,Candy 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14586,10; },{},{} -14051,F_Dun_Tel_Scroll2_Box5,Dungeon Teleport Scroll II 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14581,5; },{},{} -14052,F_Dun_Tel_Scroll2_Box10,Dungeon Teleport Scroll II 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14581,10; },{},{} -14053,F_Little_Angel_Doll_Box,Little Angel Doll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5324,1; },{},{} -14054,F_Triple_Poring_Hat_Box,Poring 3 Hats Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5255,1; },{},{} -14055,F_Nagan_Box,Refined Nagan Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13407,604800; },{},{} -14056,F_Skewer_Box,Refined Brocca Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1424,604800; },{},{} -14057,F_Survival_Rod_Box,Refined Survivor's Rod Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1628,604800; },{},{} -14058,F_Quadrille_Box,Refined Quadrille Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1537,604800; },{},{} -14059,F_Great_Axe_Box,Refined Great Axe Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1378,604800; },{},{} -14060,F_Bloody_Roar_Box,Refined Bloody Roar Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1273,604800; },{},{} -14061,F_Hardback_Box,Refined Hardcover Book Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1567,604800; },{},{} -14062,F_Fire_Brand_Box,Refined Fireblend Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13408,604800; },{},{} -14063,F_Immaterial_Sword_Box,Refined Immaterial Sword Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13409,604800; },{},{} -14064,F_Unholy_Touch_Box,Refined Unholy Touch Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1274,604800; },{},{} -14065,F_Clack_Of_Servival_Box,Refined Survivor's Manteau Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2535,1209600; },{},{} -14066,F_Masquerade_Box,Refined Masquerade Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5326,1209600; },{},{} -14067,F_Orc_Hero_Helm_Box,Refined Helmet of Orc Hero Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5327,1209600; },{},{} -14068,F_Ear_Of_Devil_Wing_Box,Refined Wing of Diablo Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5328,1209600; },{},{} -14069,F_Dark_Blindfold_Box,Refined Dark Blinder Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5329,1209600; },{},{} -14070,F_K_Drooping_Kitty_Box,Refined Drooping Cat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5330,1209600; },{},{} -14071,F_Corsair_Box,Refined Corsair Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5331,1209600; },{},{} -14072,F_Bloody_Iron_Ball_Box,Refined Bloodied Shackle Ball Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2710,604800; },{},{} -14073,F_Spiritual_Ring_Box,Refined Spiritual Ring Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2711,604800; },{},{} -14074,F_G_O_I_Box5,Wine Glass of Illusion 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14538,5; },{},{} -14075,F_G_O_I_Box10,Glass Of Illusion 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14538,10; },{},{} -14076,F_Shadow_Armor_S_Box5,Scroll of Shadow Armor 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14539,5; },{},{} -14077,F_Shadow_Armor_S_Box10,Scroll of Shadow Armor 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14539,10; },{},{} -14078,F_Shadow_Armor_S_Box30,Scroll of Shadow Armor 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14539,30; },{},{} -14079,F_Holy_Armor_S_Box5,Scroll of Holy Armor 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14540,5; },{},{} -14080,F_Holy_Armor_S_Box10,Scroll of Holy Armor 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14540,10; },{},{} -14081,F_Holy_Armor_S_Box30,Scroll of Holy Armor 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14540,30; },{},{} -14082,FS_Def_Potion_Box10,Small Defense Potion 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14541,10; },{},{} -14083,FS_Def_Potion_Box30,Small Physical Defense Potion 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14541,30; },{},{} -14084,FS_Def_Potion_Box50,Small Physical Defense Potion 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14541,50; },{},{} -14085,FB_Def_Potion_Box10,Big Defense Potion 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14542,10; },{},{} -14086,FB_Def_Potion_Box30,Large Physical Defense Potion 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14542,30; },{},{} -14087,FB_Def_Potion_Box50,Large Physical Defense Potion 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14542,50; },{},{} -14088,FS_Mdef_Potion_Box10,Small Magic Defense Potion 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14543,10; },{},{} -14089,FS_Mdef_Potion_Box30,Small Magical Defense Potion 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14543,30; },{},{} -14090,FS_Mdef_Potion_Box50,Small Magical Defense Potion 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14543,50; },{},{} -14091,FB_Mdef_Potion_Box10,Big Magic Defense Potion 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14544,10; },{},{} -14092,FB_Mdef_Potion_Box30,Large Magical Defense Potion 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14544,30; },{},{} -14093,FB_Mdef_Potion_Box50,Large Magical Defense Potion 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14544,50; },{},{} -14094,F_Flying_Angel_Box,Flying Angel Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5210,1; },{},{} -14095,F_Cat_Hat_Box,Neko Mimi Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5099,1; },{},{} -14096,F_M_F_H_Box,Moonlight Flower Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5214,1; },{},{} -14097,F_Chick_Hat_Box,Baby Chick Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5283,1; },{},{} -14098,F_Pecopeco_Hairband_Box,Peco Peco Hairband Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5286,1209600; },{},{} -14099,F_Red_Glasses_Box,Red Glasses Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5288,1209600; },{},{} -14100,F_Whisper_Mask_Box,Whisper Mask Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5294,1209600; },{},{} -14101,F_Ramen_Hat_Box,Ramen Hat Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5293,1209600; },{},{} -14102,F_Dun_Tele_Scroll1_Box,Dungeon Teleport Scroll 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14527,5; },{},{} -14103,F_Max_Weight_Up_Box,Gym Membership Card Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7776,1; },{},{} -14104,F_S_Life_Potion_Box,Small Life Potion 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14534,10; },{},{} -14105,F_S_Life_Potion_Box30,Small Life Potion 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14534,30; },{},{} -14106,F_S_Life_Potion_Box50,Small Life Potion 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14534,50; },{},{} -14107,F_M_Life_Potion_Box,Medium Life Potion 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14535,10; },{},{} -14108,F_M_Life_Potion_Box30,Large Life Potion 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14535,30; },{},{} -14109,F_M_Life_Potion_Box50,Large Life Potion 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14535,50; },{},{} -14110,F_Abrasive_Box5,Abrasive 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14536,5; },{},{} -14111,F_Abrasive_Box10,Abrasive 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14536,10; },{},{} -14112,F_Regeneration_Box5,Regeneration Potion 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14537,5; },{},{} -14113,F_Regeneration_Box10,Regeneration Potion 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14537,10; },{},{} -14114,F_Dun_Tele_Scroll_Box10,Dungeon Teleport Scroll 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14527,10; },{},{} -14115,F_Infiltrator_Box,Refined Infiltrator Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1267,604800; },{},{} -14116,F_Muramasa_Box,Refined Muramasa Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1173,604800; },{},{} -14117,F_Excalibur_Box,Refined Excalibur Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13401,604800; },{},{} -14118,F_Combat_Knife_Box,Combat Knife Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13021,604800; },{},{} -14119,F_Counter_Dagger_Box,Counter Dagger Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13022,604800; },{},{} -14120,F_Kaiser_Knuckle_Box,Refined Kaiser Knuckle Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1817,604800; },{},{} -14121,F_Mighty_Staff_Box,Refined Mighty Staff Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1623,604800; },{},{} -14122,F_Right_Epsilon_Box,Light Epsilon Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1372,604800; },{},{} -14123,F_Balistar_Box,Refined Ballista Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1728,604800; },{},{} -14124,F_Diary_Of_Great_Sage,Sage's Diary Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1563,604800; },{},{} -14125,F_Asura_Box,Asura Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13023,604800; },{},{} -14126,F_Apple_Of_Archer_Box,Apple of Archer Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5265,1209600; },{},{} -14127,F_Bunny_Band_Box,Bunny Band Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5266,1209600; },{},{} -14128,F_Sahkkat_Box,Refined Sakkat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5267,1209600; },{},{} -14129,F_Lord_Circlet_Box,Refined Grand Circlet Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5268,1209600; },{},{} -14130,F_Elven_Ears_Box,Elven Ears Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2686,1209600; },{},{} -14131,F_Steel_Flower_Box,Steel Flower Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2687,1209600; },{},{} -14132,F_Critical_Ring_Box,Critical Ring Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2688,604800; },{},{} -14133,F_Earring_Box,Earring Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2689,604800; },{},{} -14134,F_Ring_Box,Ring Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2690,604800; },{},{} -14135,F_Necklace_Box,Necklace Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2691,604800; },{},{} -14136,F_Glove_Box,Glove Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2692,604800; },{},{} -14137,F_Brooch_Box,Brooch Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2693,604800; },{},{} -14138,F_Rosary_Box,Rosary Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2694,604800; },{},{} -14139,F_Safety_Ring_Box,Safety Ring Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2695,604800; },{},{} -14140,F_Vesper_Core_Box01,Refined Vesper Core 01 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2696,604800; },{},{} -14141,F_Vesper_Core_Box02,Refined Vesper Core 02 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2697,604800; },{},{} -14142,F_Vesper_Core_Box03,Refined Vesper Core 03 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2698,604800; },{},{} -14143,F_Vesper_Core_Box04,Refined Vesper Core 04 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2699,604800; },{},{} -14144,F_Vigorgra_Package1,Vigorgra Box1,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12250,2; getitem 12251,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1; },{},{} -14145,F_Vigorgra_Package2,Vigorgra Box2,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12250,2; getitem 12255,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1; },{},{} -14146,F_Vigorgra_Package3,Vigorgra Box3,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12252,2; getitem 12253,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1; },{},{} -14147,F_Vigorgra_Package4,Vigorgra Box4,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12252,2; getitem 12255,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1; },{},{} -14148,F_Vigorgra_Package5,Vigorgra Box5,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12252,2; getitem 12250,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1; },{},{} -14149,F_Vigorgra_Package6,Vigorgra Box6,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12250,2; getitem 12251,2; getitem 12208,2; getitem 12215,15; getitem 12217,20; getitem 12211,1; getitem 7621,1; },{},{} -14150,F_Vigorgra_Package7,Vigorgra Box7,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12250,4; getitem 12251,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2; },{},{} -14151,F_Vigorgra_Package8,Vigorgra Box8,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12250,4; getitem 12255,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2; },{},{} -14152,F_Vigorgra_Package9,Start your Journey Pack,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12252,4; getitem 12253,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2; },{},{} -14153,F_Vigorgra_Package10,Siege Mode Pack,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12252,4; getitem 12255,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2; },{},{} -14154,F_Vigorgra_Package11,1 Hour Survival Pack,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12252,4; getitem 12250,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2; },{},{} -14155,F_Vigorgra_Package12,Weekend Hunting Pack,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12250,4; getitem 12251,4; getitem 12208,4; getitem 12215,30; getitem 12217,40; getitem 12211,2; getitem 7621,2; },{},{} -14156,F_Battle_Manual_Box,Battle Manual Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12208,10; },{},{} -14157,F_Insurance_Package,Insurance Package,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12209,10; },{},{} -14158,F_Bubble_Gum_Box,Bubble Gum Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12210,10; },{},{} -14159,F_Str_Dish_Box,Steamed Tongue Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12202,10; },{},{} -14160,F_Agi_Dish_Box,Steamed Scorpion Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12203,10; },{},{} -14161,F_Int_Dish_Box,Dragon Breath Cocktail Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12204,10; },{},{} -14162,F_Dex_Dish_Box,Hwergelmir's Tonic Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12205,10; },{},{} -14163,F_Luk_Dish_Box,Nine Tail Dish Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12206,10; },{},{} -14164,F_Vit_Dish_Box,Stew Of Immortality Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12207,10; },{},{} -14165,F_Kafra_Card_Box,Kafra Card Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12211,10; },{},{} -14166,F_Giant_Fly_Wing_Box,Giant Fly Wing Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12212,10; },{},{} -14167,F_Neuralizer_Box,Neuralizer Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12213,1; },{},{} -14168,F_Convex_Mirror_Box,Convex Mirror Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12214,10; },{},{} -14169,F_Blessing_10_Scroll_Box,Blessing 10 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12215,10; },{},{} -14170,F_Inc_Agi_10_Scroll_Box,Increase AGI 10 scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12216,10; },{},{} -14171,F_Aspersio_5_Scroll_Box,Aspersio 5 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12217,10; getitem 523,10; },{},{} -14172,F_Assumptio_5_Scroll_Box,Assumptio 5 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12218,10; },{},{} -14173,F_Wind_Walk_10_Scroll_Box,Wind Walk 10 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12219,10; },{},{} -14174,F_Adrenaline_Scroll_Box,Adrenaline 5 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12220,10; },{},{} -14175,F_Megaphone_Box,Megaphone 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12221,10; },{},{} -14176,F_Enriched_Elunium_Box,Enriched Elunium Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7619,10; },{},{} -14177,F_Enriched_Oridecon_Box,Enriched Oridecon Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7620,10; },{},{} -14178,F_Token_Of_Siegfried_Box,Token of Siegfried Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7621,10; },{},{} -14179,F_Giant_Fly_Wing_Box50,Giant Fly Wing 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12212,50; },{},{} -14180,F_Giant_Fly_Wing_Box100,Giant Fly Wing 100 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12212,100; },{},{} -14181,F_Dex_Dish_Box30,Hwergelmir's Tonic 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12205,30; },{},{} -14182,F_Dex_Dish_Box50,Hwergelmir's Tonic 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12205,50; },{},{} -14183,F_Luk_Dish_Box30,Nine Tail Dish 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12206,30; },{},{} -14184,F_Luk_Dish_Box50,Nine Tail Dish 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12206,50; },{},{} -14185,F_Inc_Agi_10_Box30,Increase Agility Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12216,30; },{},{} -14186,F_Inc_Agi_10_Box50,Increase Agility Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12216,50; },{},{} -14187,F_Vit_Dish_Box30,Stew of Immortality 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12207,30; },{},{} -14188,F_Vit_Dish_Box50,Stew of Immortality 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12207,50; },{},{} -14189,F_Insurance_Package30,Life Insurrance 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12209,30; },{},{} -14190,F_Insurance_Package50,Life Insurrance 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12209,50; },{},{} -14191,F_Convex_Mirror_Box5,Convex Mirror 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12214,5; },{},{} -14192,F_Convex_Mirror_Box30,Convex Mirror 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12214,30; },{},{} -14193,F_Blessing10_Box30,Blessing Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12215,30; },{},{} -14194,F_Blessing10_Box50,Lv10 Blessing Scroll Box 50,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12215,50; },{},{} -14195,F_Adrenaline10_Box30,Adrenaline Rush Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12220,30; },{},{} -14196,F_Adrenaline10_Box50,Adrenaline Rush Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12220,50; },{},{} -14197,F_Assumptio_5_Box30,Assumptio Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12218,30; },{},{} -14198,F_Assumptio_5_Box50,Lv5 Assumptio Scroll Box 50,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12218,50; },{},{} -14199,F_Aspersio_5_Box30,Aspersio Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12217,30; getitem 523,30; },{},{} -14200,F_Aspersio_5_Box50,Aspersio Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12217,50; getitem 523,50; },{},{} -14201,F_Agi_Dish_Box30,Steamed Scorpion 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12203,30; },{},{} -14202,F_Agi_Dish_Box50,Steamed Scorpion 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12203,50; },{},{} -14203,F_Wind_Walk10_Box30,Wind Walk Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12219,30; },{},{} -14204,F_Wind_Walk10_Box50,Wind Walk Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12219,50; },{},{} -14205,F_Int_Dish_Box30,Dragon Breath Cocktail 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12204,30; },{},{} -14206,F_Int_Dish_Box50,Dragon Breath Cocktail 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12204,50; },{},{} -14207,F_Battle_Manual_Box1,Field Manual Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12208,1; },{},{} -14208,F_Battle_Manual_Box5,Battle Manual 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12208,5; },{},{} -14209,F_Siegfried_Box5,Token of Siegfried 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7621,5; },{},{} -14210,F_Siegfried_Box20,Token of Siegfried 20 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7621,20; },{},{} -14211,F_Kafra_Card_Box30,Kafra Card 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12211,30; },{},{} -14212,F_Kafra_Card_Box50,Kafra Card 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12211,50; },{},{} -14213,F_Str_Dish_Box30,Steamed Tongue 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12202,30; },{},{} -14214,F_Str_Dish_Box50,Steamed Tongue 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12202,50; },{},{} -14215,F_Bubble_Gum_Box1,Bubble Gum Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12210,1; },{},{} -14216,F_Bubble_Gum_Box5,Bubble Gum 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12210,5; },{},{} -14217,F_Megaphone_Box1,Megaphone Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12221,1; },{},{} -14218,F_Megaphone_Box5,Megaphone 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12221,5; },{},{} -14219,F_Enriched_Elunium_Box5,Enriched Elunium 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7619,5; },{},{} -14220,F_Enriched_Oridecon_Box5,Enriched Oridecon 5 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7620,5; },{},{} -14221,MP_Scroll_Box,Mystical Amplification Scroll 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14593,10; },{},{} -14222,MP_Scroll_Box30,Mystical Amplification Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14593,30; },{},{} -14223,MP_Scroll_Box50,Mystical Amplification Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14593,50; },{},{} -14224,Quagmire_Scroll_Box,Quagmire Scroll 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14594,10; },{},{} -14225,Quagmire_Scroll_Box30,Quagmire Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14594,30; },{},{} -14226,Quagmire_Scroll_Box50,Quagmire Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14594,50; },{},{} -14227,Healing_Staff_Box,Healing Staff Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1638,604800; },{},{} -14228,Praxinus_Box,Praccsinos Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2752,604800; },{},{} -14229,Cherry_Blossom_Scroll,Cherry Blossom Scroll,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Sakura_Scroll); },{},{} -14230,Note_Headphones_Box,Note Headphones Box,18,,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5151,1; },{},{} -14231,Novice_Breastplate_Boxes,Novice Breastplate Boxes,18,,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -14232,Yggdrasilberry_Box_,Yggdrasil Berry 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 607,10; },{},{} -14233,Dead_Tree_Branch_Box1,Dead Branch 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 604,10; },{},{} -14234,Dead_Tree_Branch_Box2,Dead Branch 25 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 604,25; },{},{} -14235,Field_Manual_Box_2,Field Manual 2 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12208,2; },{},{} -14236,Steamed_Tongue_Box_20,Steamed Tongue 20 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12202,20; },{},{} -14237,Steamed_Desert_Scorpions_Box_20,Steamed Desert Scorpions Box(20),18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12203,20; },{},{} -14238,Stew_Of_Immortality_Box_20,Immortal Stew 20 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12207,20; },{},{} -14239,Dragon_Breath_Cocktail_Box_20,Dragon Breath Cocktail 20 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12204,20; },{},{} -14240,Hwergelmir's_Tonic_Box_20,Hwergelmir's Tonic 20 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12205,20; },{},{} -14241,Nine_Tail_Dish_Box_20,Nine Tail Dish 20 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12206,20; },{},{} -14242,Beholder_Ring_Box,Beholder Ring Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Beholder_Ring_Box); /*rentitem 2753,604800;*/ },{},{} -14243,Hallow_Ring_Box,Hallow Ring Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Hallow_Ring_Box); /*rentitem 2754,604800;*/ },{},{} -14244,Clamorous_Ring_Box,Clamorous Ring Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Clamorous_Ring_Box); /*rentitem 2755,604800;*/ },{},{} -14245,Chemical_Ring_Box,Chemical Ring Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Chemical_Ring_Box); /*rentitem 2756,604800;*/ },{},{} -14246,Insecticide_Ring_Box,Insecticide Ring Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Insecticide_Ring_Box); /*rentitem 2757,604800;*/ },{},{} -14247,Fisher_Ring_Box,Fisher Ring Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Fisher_Ring_Box); /*rentitem 2758,604800;*/ },{},{} -14248,Decussate_Ring_Box,Decussate Ring Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Decussate_Ring_Box); /*rentitem 2759,604800;*/ },{},{} -14249,Bloody_Ring_Box,Bloody Ring Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Bloody_Ring_Box); /*rentitem 2760,604800;*/ },{},{} -14250,Satanic_Ring_Box,Satanic Ring Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Satanic_Ring_Box); /*rentitem 2761,604800;*/ },{},{} -14251,Dragoon_Ring_Box,Dragon Ring Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Dragoon_Ring_Box); /*rentitem 2762,604800;*/ },{},{} -14252,Beholder_Ring_Box2,Beholder Ring Box II,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2753,1; },{},{} -14253,Hallow_Ring_Box2,Hallow Ring Box II,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2754,1; },{},{} -14254,Clamorous_Ring_Box2,Clamorous Ring Box II,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2755,1; },{},{} -14255,Chemical_Ring_Box2,Chemical Ring Box II,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2756,1; },{},{} -14256,Insecticide_Ring_Box2,Insecticide Ring Box II,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2757,1; },{},{} -14257,Fisher_Ring_Box2,Fisher Ring Box II,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2758,1; },{},{} -14258,Decussate_Ring_Box2,Decussate Ring Box II,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2759,1; },{},{} -14259,Bloody_Ring_Box2,Bloody Ring Box II,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2760,1; },{},{} -14260,Satanic_Ring_Box2,Satanic Ring Box II,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2761,1; },{},{} -14261,Dragoon_Ring_Box2,Dragon Ring Box II,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2762,1; },{},{} -14262,Diary_Magic_Powder_Box,Diary Magic Powder Box,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 12304,604800; },{},{} -14263,Mini_Heart_Magic_Powder_Box,Mini Heart Magic Powder Box,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 12305,604800; },{},{} -14264,Freshman_Magic_Powder_Box,Freshman Magic Powder Box,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 12306,604800; },{},{} -14265,Kid_Magic_Powder_Box,Kid Magic Powder Box,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 12307,604800; },{},{} -14266,Magic_Magic_Powder_Box,Magic Magic Powder Box,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 12308,604800; },{},{} -14267,JJangu_Magic_Powder_Box,JJangu Magic Powder Box,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 12309,604800; },{},{} -14268,Diary_Magic_Powder_Box4,Diary Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -14269,Mini_Heart_Magic_Powder_Box4,Mini Heart Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -14270,Freshman_Magic_Powder_Box4,Freshman Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -14271,Kid_Magic_Powder_Box4,Kid Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -14272,Magic_Magic_Powder_Box4,Magic Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -14273,JJangu_Magic_Powder_Box4,JJangu Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -14274,Amplification_10_Scroll_Box2,Mystical Amplification Scroll 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14593,10; },{},{} -14275,Amplification_30_Scroll_Box2,Mystical Amplification Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14593,30; },{},{} -14276,Amplification_50_Scroll_Box2,Mystical Amplification Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14593,50; },{},{} -14277,Quagmire_10_Scroll_Box2,Quagmire Scroll 10 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14594,10; },{},{} -14278,Quagmire_30_Scroll_Box2,Quagmire Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14594,30; },{},{} -14279,Quagmire_50_Scroll_Box2,Quagmire Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14594,50; },{},{} -14280,Healing_Staff_Box2,Healing Staff Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 1638,1; },{},{} -14281,Praccsinos_Box,Praccsinos Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2752,1; },{},{} -14282,Emperium_Box,Emperium Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 714,1; },{},{} -14283,Marriage_Certificate_Box,Written Oath Of Marriage Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6026,1; },{},{} -14284,Muffler_Box,Muffler Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2548,1; },{},{} -14285,Balkiriah_Shield_Box,Balkiriah Shield Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2137,1; },{},{} -14286,Skull_Ring_Box,Skull Ring Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2763,1; },{},{} -14287,Baricade_Repair_Kit,Barricade Repair Kit,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 1019,30; getitem 999,10; getitem 1011,10; getitem 984,5; },{},{} -14288,Guardian_Stone_Repair_Kit,Guardian Stone Repair Kit,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 984,1; getitem 985,1; getitem 7049,30; getitem 717,5; getitem 716,5; getitem 715,5; },{},{} -14289,Cloth_Dye_Coupon_Box,New Clothing Dye Coupon Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6046,1; },{},{} -14290,Cloth_Dye_Coupon2_Box,Original Clothing Dye Coupon Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6047,1; },{},{} -14291,Cloth_Dye_Coupon3_Box,Clothing Dye Coupon Box,2,,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6046,1; },{},{} -14292,Cloth_Dye_Coupon4_Box,Clothing Dye Coupon Box II,2,,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6047,1; },{},{} -14293,Mercenary_Contract_Box,Mercenary Contract Box,2,,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6050,1; },{},{} -14294,Mercenary_Contract_Box5,Mercenary Contract Box 5ea,2,,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6050,5; },{},{} -14295,Mercenary_Contract_Box10,Mercenary Contract Box 10ea,2,,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6050,10; },{},{} -14296,Angel_Scroll,Angel Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Angel_Scroll); },{},{} -14297,Devil_Scroll,Devil Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Devil_Scroll); },{},{} -14298,Surprise_Scroll,Surprise Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Surprise_Scroll); },{},{} -14300,Mask_Of_Ifrit_Box,Mask Of Ifrit Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5420,1; },{},{} -14301,Ifrit's_Ear_Box,Ears Of Ifrit Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5421,1; },{},{} -14304,Scuba_Mask_Box,Scuba Mask Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5397,1; },{},{} -14306,RWC_Special_Scroll,RWC Special Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_RWC_Special_Scroll); },{},{} -14307,RWC_Limited_Scroll,RWC Limited Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_RWC_Limited_Scroll); },{},{} -14308,Ardor_Scroll,Ardor Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -14314,PhreeoniS_Box,Phreeoni Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14597,10; },{},{} -14315,GhostringS_Box,Ghostring Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14598,10; },{},{} -14316,July7_Scroll,July7 Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_July7_Scroll); },{},{} -14317,Bacsojin_Scroll,Bacsojin Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Bacsojin_Scroll); },{},{} -14321,Holy_Sabre_Box,Holy Sabre Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13419,86400; },{},{} -14322,Book_Of_Prayer_Box,Book of Prayer Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1578,86400; },{},{} -14323,Phenomena_Whip_Box,Phenomena Whip Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1982,86400; },{},{} -14324,Staff_Of_Darkness_Box,Staff of Darkness Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1642,86400; },{},{} -14325,Monk_Knuckle_Box,Monk Knuckle Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1828,86400; },{},{} -14326,Mace_Of_Madness_Box,Mace of Madness Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1547,86400; },{},{} -14327,Spear_Of_Excellent_Box,Spear of Excellent Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1427,86400; },{},{} -14328,Bow_Of_Evil_Box,Bow of Evil Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1744,86400; },{},{} -14329,Katar_Of_Speed_Box,Katar of Speed Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1283,86400; },{},{} -14330,Sharpshooter_Revolver_Box,Sharpshooter Revolver Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13111,86400; },{},{} -14343,Spiked_Scarf_Box,Spiked Scarf Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5462,1; },{},{} -14344,Rainbow_Scarf_Box,Rainbow Scarf Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5463,1; },{},{} -14345,Animal_Scroll,Animal Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Animal_Scroll); },{},{} -14349,Mental_Potion20_Box,Mental Potion 20 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14600,20; },{},{} -14350,Mental_Potion50_Box,Mental Potion 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14600,50; },{},{} -14351,Tyr's_Blessing20_Box,Tyr's Blessing 20 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14601,20; },{},{} -14352,Tyr's_Blessing50_Box,Tyr's Blessing 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14601,50; },{},{} -14361,Orc_HeroS_Box,Orc HeroS Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14604,10; },{},{} -14362,Orc_LoadS_Box,Orc LoadS Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14605,10; },{},{} -14363,Heart_Scroll,Heart Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Heart_Scroll); },{},{} -14372,Powder_Snow_Box,Powder Snow Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12317,1; },{},{} -14375,Holy_Celestial_Axe_Box,Celestial Axe Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 1383,1; },{},{} -14376,Angeling_Pot_Box,Angeling Potion Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12350,1; },{},{} -14377,Shout_Megaphone_Box,Scream Megaphone Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12351,1; },{},{} -14379,Love_Daddy_Box,Love Daddy Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5489,1; },{},{} -14380,Anubis_Helm_Box,Anubis Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5490,1; },{},{} -14381,Piercing_Box_M,Piercing Box M,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 1644,1; },{},{} -14382,Lich_Bone_Box_M,Lich Bone Box M,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 1645,1; },{},{} -14383,Long_Horn_Box_M,Long Horn Box M,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 1428,1; },{},{} -14384,Hunting_Spear_Box_M,Hunting Spear Box M,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 1429,1; },{},{} -14385,Death_Note_Box_M,Death Note Box M,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 1579,1; },{},{} -14386,Destruction_Box_M,Destruction Box M,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2003,1; },{},{} -14387,Rider_Insignia_Box_M,Rider Insignia Box M,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2551,1; },{},{} -14388,Mithril_Cape_Box_M,Mithril Cape Box M,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2552,1; },{},{} -14389,Sniping_Box_M,Sniping Box M,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2398,1; },{},{} -14390,Orleans_Box_M,Orleans Box M,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2785,1; },{},{} -14391,Spiritual_Box_M,Spiritual Box M,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2786,1; },{},{} -14392,Variant_Box_M,Variant Box M,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2449,1; },{},{} -14393,Almighty_Charm_Box,Universal Amulet Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7945,1; },{},{} -14407,Xmas_Scroll,Xmas Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -14408,New_Year_Scroll,New Year Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_New_Year_Scroll); },{},{} -// -14426,Fortune_Sword_Box,Neo Fortune Sword Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13043,86400; },{},{} -14427,House_Auger_Box,Neo House Auger,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13044,86400; },{},{} -14428,Kamaitachi_Box,Neo Kamaitachi Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13045,86400; },{},{} -14429,Berserk_Guitar_Box,Neo Berserk Guitar Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1928,86400; },{},{} -14430,Doom_Slayer_Box,Neo Doom Slayer Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1386,86400; },{},{} -14431,Huuma_Blaze_Shuriken_Box,Neo Huuma Blaze Shuriken Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13308,86400; },{},{} -14432,Odin's_Blessing_Box,Neo Odin's Blessing Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 15001,86400; },{},{} -14433,Ring_Of_Flame_Lord_Box,Neo Ring of Flame Lord Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2792,86400; },{},{} -14434,Ring_Of_Resonance_Box,Neo Ring of Resonance Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2793,86400; },{},{} -14435,Boys_Cap_Box,Neo Boys Cap Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5492,86400; },{},{} -14436,Ulle's_Cap_Box,Neo Ulle's Cap Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5493,86400; },{},{} -14437,Sphinx_Helm_Box,Neo Sphinx Helm Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5494,86400; },{},{} -14438,Honglyun's_Sword_Box,Honglyun's Sword Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13420,1; },{},{} -14439,Power_Of_Thor_Box,Power Of Thor Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5495,1; },{},{} -14440,Dice_Hat_Box,Dice Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5496,1; },{},{} -14441,King_Tiger_Doll_Hat_Box,King Tiger Doll Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5497,1; },{},{} -14442,Wondering_Wolf_Helm_Box,Wondering Wolf Helm Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5498,1; },{},{} -14443,Pizza_Hat_Box,Pizza Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5499,1; },{},{} -14444,Icecream_Hat_Box,Icecream Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5500,1; },{},{} -14447,Pirate's_Pride_Box,Pirate's Pride Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5501,1; },{},{} -14448,Necromencer's_Hood_Box,Necromancer's Hood Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5502,1; },{},{} -14459,Rabbit_Magic_Hat_Box,Magic Rabbit Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5503,1; },{},{} -14460,China_Wedding_Veil_Box,RO 5th Wedding Anniversary Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5504,1; },{},{} -14461,Asara_Fairy_Hat_Box,Ashura Fairy Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5505,1; },{},{} -14466,Valentine_Pledge_Box,Valentine's Emblem Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Valentine_Pledge_Box); /*rentitem 5817,525600;*/ },{},{} -14469,Ox_Tail_Scroll,Ox Tail Egg,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Ox_Tail_Scroll); },{},{} -//14470,,,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -//14471,,,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -//14472,,,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -//14473,,,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -//14474,,,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -//14475,,,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -//14476,,,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -//14477,,,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -//14478,,,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -//14479,,,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -//14480,,,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -//14481,,,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -//14482,,,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -//14483,,,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -//14484,,,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -14485,Academy_Badge_Box,Academy Badge Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2751,1; },{},{} -14486,Academy_Fresh_Hat_Box,Academy Fresh Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5406,1; },{},{} -14487,Academy_Gradu_Cap_Box,Academy Gradu Cap Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5407,1; },{},{} -14488,Blue_Pajamas_Hat_Box,Blue Pajamas Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5506,1; },{},{} -14489,Pink_Pajamas_Hat_Box,Pink Pajamas Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5507,1; },{},{} -14490,Shark_Hat_Box,Shark Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5508,1; },{},{} -14494,Samambaia_Box,Samambaia Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5511,1; },{},{} -14495,Aquarius_Diadem_Box,Aquarius Diadem Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5512,1; },{},{} -14496,Aquarius_Crown_Box,Aquarius Crown Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5513,1; },{},{} -14497,Pisces_Diadem_Box,Pisces Diadem Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5514,1; },{},{} -14498,Pisces_Crown_Box,Pisces Crown Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5515,1; },{},{} -14499,Peacock_Feather_Box,Peacock Feather Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5519,1; },{},{} -14500,Insurance60,Life Insurrance Certificate,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_LIFEINSURANCE,3600000,0; },{},{} -14505,Dungeon_1_hour_Ticket,Dungeon 1 Hour Ticket,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ warp "1@sthb",0,0; /*No map+coord info*/ },{},{} -14506,Dungeon_Ticket,Dungeon Ticket,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ warp "1@sthc",0,0; /*No map+coord info*/ },{},{} -14508,Zeny_Scroll,Zeny Pet Egg Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ Zeny += rand(1000,77777);},{},{} -14509,Light_Center_Pot,Light Concentration Potion,2,800,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ASPDPOTION0,1800000,4; },{},{} -14510,Light_Awakening_Pot,Light Awakening Potion,2,1500,,20,,,,,0xFFF7FEEF,63,2,,,40,,,{ sc_start SC_ASPDPOTION1,1800000,6; },{},{} -14511,Light_Berserk_Pot,Light Berserk Potion,2,3000,,20,,,,,0x41E646A6,63,2,,,85,,,{ sc_start SC_ASPDPOTION2,1800000,9; },{},{} -14512,Meteor_10_Scroll,Meteor Storm Scroll,11,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "WZ_METEOR",10; },{},{} -14513,Storm_10_Scroll,Storm Gust Scroll,11,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "WZ_STORMGUST",10; },{},{} -14514,Vermilion_10_Scroll,Lord of Vermilion Scroll,11,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "WZ_VERMILION",10; },{},{} -14515,Lex_Aeterna_Scroll,Lex Aeterna Scroll,11,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "PR_LEXAETERNA",1; },{},{} -14516,Magnificat_5_Scroll,Magnificat Scroll,11,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "PR_MAGNIFICAT",5; },{},{} -14517,CP_Helm_Scroll,Chemical Protection Helm Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ unitskilluseid getcharid(3),"AM_CP_HELM",5; },{},{} -14518,CP_Shield_Scroll,Chemical Protection Shield Scrol,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ unitskilluseid getcharid(3),"AM_CP_SHIELD",5; },{},{} -14519,CP_Armor_Scroll,Chemical Protection Armor Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ unitskilluseid getcharid(3),"AM_CP_ARMOR",5; },{},{} -14520,CP_Weapon_Scroll,Chemical Protection Weapon Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ unitskilluseid getcharid(3),"AM_CP_WEAPON",5; },{},{} -14521,Repair_Scroll,Repair Weapon Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ unitskilluseid getcharid(3),"BS_REPAIRWEAPON",1; },{},{} -14522,Big_Bun,Big Bun,0,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 100,0; },{},{} -14523,Pill_,Pill,0,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 0,100; },{},{} -14524,Superb_Fish_Slice,Superb Fish Slice,0,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 100,100; },{},{} -14525,Chewy_Ricecake,Chewy Ricecake,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ATKPOTION,1800000,10; },{},{} -14526,Oriental_Pastry,Oriental Pastry,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_MATKPOTION,1800000,10; },{},{} -14527,Dun_Tele_Scroll1,Dungeon Teleport Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashDungeon",1; },{},{} -14528,PVP_Tele_Scroll,PVP Teleport Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ warp "pvp_n_room",52,25; },{},{} -14529,Greed_Scroll,Greed Scroll,11,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "BS_GREED",1; },{},{} -14530,Flee_30_Scroll,Evasion Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FLEEFOOD,1800000,30; },{},{} -14531,Accuracy_30_Scroll,Concentration Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_HITFOOD,1800000,30; },{},{} -14532,Battle_Manual25,Field Manual 25%,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_EXPBOOST,1800000,25; },{},{} -14533,Battle_Manual100,Field Manual 100%,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_EXPBOOST,1800000,100; },{},{} -14534,Small_Life_Potion,Small Life Potion,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_HEAL3; sc_start4 SC_S_LIFEPOTION,600000,-5,5,0,0; },{},{} -14535,Med_Life_Potion,Medium Life Potion,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_HEAL3; sc_start4 SC_L_LIFEPOTION,600000,-7,4,0,0; },{},{} -14536,Abrasive,Abrasive,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_MAGICALATTHIT; sc_start SC_INCCRI,300000,30; },{},{} -14537,Regeneration_Potion,Regeneration Potion,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_LIGHTSPHERE; sc_start SC_INCHEALRATE,1800000,20; },{},{} -14538,Glass_Of_Illusion,Glass of Illusion,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_STEAL; sc_start SC_INCFLEE2,60000,20; },{},{} -14539,Shadow_Armor_S,Shadow Armor Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_CLOAKING; sc_start4 SC_ELEMENTALCHANGE,1800000,1,Ele_Dark,1,0; },{},{} -14540,Holy_Armor_S,Holy Armor Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_BENEDICTIO; sc_start4 SC_ELEMENTALCHANGE,1800000,1,Ele_Holy,1,0; },{},{} -14541,S_Def_Potion,Small Defense Potion,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_GUARD; sc_start SC_DEF_RATE,60000,3; },{},{} -14542,B_Def_Potion,Big Defense Potion,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_GUARD; sc_start SC_DEF_RATE,180000,3; },{},{} -14543,S_Mdef_Potion,Small Magic Defense Potion,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_SPELLBREAKER; sc_start SC_MDEF_RATE,60000,3; },{},{} -14544,B_Mdef_Potion,Big Magic Defense Potion,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_SPELLBREAKER; sc_start SC_MDEF_RATE,180000,3; },{},{} -14545,Battle_Manual_X3,Field Manual 300%,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_EXPBOOST,1800000,300; },{},{} -14546,Fire_Cracker_Love,I Love You Firecracker,2,2,,20,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -14547,Fire_Cracker_Wday,Whiteday Firecracker,2,2,,20,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -14548,Fire_Cracker_Vday,Valentine's Day Firecracker,2,2,,20,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -14549,Fire_Cracker_Bday,Birthday Firecracker,2,2,,20,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -14550,Fire_Cracker_Xmas,Xmas Firecracker,2,2,,20,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -14551,Str_Dish01_,Fried Grasshopper Legs,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_STRFOOD,1200000,1; percentheal 5,0; },{},{} -14552,Str_Dish02_,Seasoned Sticky Webfoot,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_STRFOOD,1200000,2; percentheal 5,0; },{},{} -14553,Str_Dish03_,Bomber Steak,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_STRFOOD,1200000,3; percentheal 5,0; },{},{} -14554,Int_Dish01_,Grape Juice Herbal Tea,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INTFOOD,1200000,1; percentheal 0,5; },{},{} -14555,Int_Dish02_,Autumn Red Tea,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INTFOOD,1200000,2; percentheal 0,5; },{},{} -14556,Int_Dish03_,Honey Herbal Tea,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INTFOOD,1200000,3; percentheal 0,5; },{},{} -14557,Vit_Dish01_,Steamed Crab Nippers,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_VITFOOD,1200000,1; percentheal 5,0; },{},{} -14558,Vit_Dish02_,Assorted Seafood,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_VITFOOD,1200000,2; percentheal 5,0; },{},{} -14559,Vit_Dish03_,Clam Soup,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_VITFOOD,1200000,3; percentheal 5,0; },{},{} -14560,Agi_Dish01_,Frog Egg Squid Ink Soup,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_AGIFOOD,1200000,1; percentheal 3,1; },{},{} -14561,Agi_Dish02_,Smooth Noodle,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_AGIFOOD,1200000,2; percentheal 3,1; },{},{} -14562,Agi_Dish03_,Tentacle Cheese Gratin,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_AGIFOOD,1200000,3; percentheal 3,1; },{},{} -14563,Dex_Dish01_,Honey Grape Juice,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_DEXFOOD,1200000,1; percentheal 2,2; },{},{} -14564,Dex_Dish02_,Chocolate Mousse Cake,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_DEXFOOD,1200000,2; percentheal 2,2; },{},{} -14565,Dex_Dish03_,Fruit Mix,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_DEXFOOD,1200000,3; percentheal 2,2; },{},{} -14566,Luk_Dish01_,Fried Monkey Tails,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_LUKFOOD,1200000,1; percentheal 3,2; },{},{} -14567,Luk_Dish02_,Mixed Juice,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_LUKFOOD,1200000,2; percentheal 3,2; },{},{} -14568,Luk_Dish03_,Fried Sweet Potato,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_LUKFOOD,1200000,3; percentheal 4,2; },{},{} -14569,Knife_Goblin_Ring,Knife Goblin Ring,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1122; },{},{} -14570,Flail_Goblin_Ring,Flail Goblin Ring,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1123; },{},{} -14571,Hammer_Goblin_Ring,Hammer Goblin Ring,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1125; },{},{} -14572,Holy_Marble,Holy Marble,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1385; },{},{} -14573,Red_Burning_Stone,Red Burning Stone,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1382; },{},{} -14574,Skull_Of_Vagabond,Vagabond's Skull,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1208; },{},{} -14575,Str_Dish05_,Lutie Lady's Pancake,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_STRFOOD,1200000,5; percentheal 10,0; },{},{} -14576,Int_Dish05_,Mastela Fruit Wine,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INTFOOD,1200000,5; percentheal 0,10; },{},{} -14577,Vit_Dish05_,Spicy Fried Bao,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_VITFOOD,1200000,5; percentheal 10,0; },{},{} -14578,Agi_Dish05_,Steamed Bat Wing in Pumpkin,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_AGIFOOD,1200000,5; percentheal 6,2; },{},{} -14579,Dex_Dish05_,Green Salad,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_DEXFOOD,1200000,5; percentheal 5,5; },{},{} -14580,Luk_Dish05_,Fried Scorpion Tails,0,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_LUKFOOD,1200000,5; percentheal 5,2; },{},{} -14581,Dun_Tele_Scroll2,Dungeon Teleport Scroll II,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashDungeon",2; },{},{} -14582,WOB_Rune,Yellow Butterfly Wing,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashCity",1; },{},{} -14583,WOB_Schwaltz,Green Butterfly Wing,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashCity",2; },{},{} -14584,WOB_Rachel,Red Butterfly Wing,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashCity",3; },{},{} -14585,WOB_Local,Blue Butterfly Wing,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashCity",4; },{},{} -14586,Spark_Candy,Jumping Candy,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_HASTEUP; bonus_script "{ bonus2 bHPLossRate,100,10000; bonus bBaseAtk,20; bonus bAspdRate,25; bonus bNoWalkDelay; }",60,0,0,EFST_STEAMPACK; },{},{} -14587,Repair_Scroll_,Equipment Repair Spell Book,11,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "BS_REPAIRWEAPON",1; },{},{} -14588,Pty_Blessing_Scroll,Party Blessing 10 Scroll,11,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "CASH_BLESSING",10; },{},{} -14589,Pty_Inc_Agi_Scroll,Party Increase Agi 10 Scroll,11,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "CASH_INCAGI",10; },{},{} -14590,Pty_Assumptio_Scroll,Party Assumptio 5 Scroll,11,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "CASH_ASSUMPTIO",5; },{},{} -14591,Siege_Teleport_Scroll,WoE Teleport Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashSiegeTele"; },{},{} -14592,Job_Manual50,JOB Battle Manual,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_JEXPBOOST,1800000,50; },{},{} -14593,Magic_Power_Scroll,Mystical Amplification Scroll,11,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "HW_MAGICPOWER",10; },{},{} -14594,Quagmire_Scroll,Quagmire Scroll,11,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "WZ_QUAGMIRE",5; },{},{} -14595,Unsealed_Magic_Spell,Unsealed Magic Spell,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ warp "yuno_fild09",255,127; },{},{} -14596,Pierre_Treasurebox,Pierre's Treasure Box,2,0,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_Pierre_Treasurebox,1); getrandgroupitem(IG_Pierre_Treasurebox,1); getrandgroupitem(IG_Pierre_Treasurebox,1); getrandgroupitem(IG_Pierre_Treasurebox,1); getrandgroupitem(IG_Pierre_Treasurebox,1); getrandgroupitem(IG_Pierre_Treasurebox,1); },{},{} -14597,PhreeoniS,Phreeoni Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start2 SC_ITEMSCRIPT,180000,4121,EFST_FOOD_BASICHIT; },{},{} -14598,GhostringS,Ghostring Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start2 SC_ITEMSCRIPT,60000,4047,EFST_ARMOR_PROPERTY; },{},{} -14599,Greed_Scroll_C,Greed Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "BS_GREED",1; },{},{} -14600,Mental_Potion,Mental Potion,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_SPELLBREAKER; bonus_script "{ bonus bUseSPrate,-10; bonus bMaxSPrate,10; }",1800; },{},{} -14601,Tyr's_Blessing,Tyr's Blessing,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FLEEFOOD,300000,30; sc_start SC_HITFOOD,300000,30; sc_start SC_ATKPOTION,300000,20; sc_start SC_MATKPOTION,300000,20; },{},{} -14602,TaogunkaS,Tao Gunka Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_LIGHTSPHERE; bonus_script "{ bonus bMaxHPrate,100; bonus bDefRate,-50; bonus bMdefRate,-50; }",180,0,0,EFST_MVPCARD_TAOGUNKA; },{},{} -14603,MistressS,Mistress Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_SPELLBREAKER; bonus_script "{ bonus bNoGemStone; bonus bUseSPrate,25; }",180,0,0,EFST_MVPCARD_MISTRESS; },{},{} -14604,Orc_HeroS,Orc Hero Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_LIGHTSPHERE; bonus_script "{ bonus2 bResEff,Eff_Stun,10000; }",180,0,0,EFST_MVPCARD_ORCHERO; },{},{} -14605,Orc_LoadS,Orc Lord Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_LIGHTSPHERE; bonus_script "{ bonus bShortWeaponDamageReturn,30; }",180,0,0,EFST_MVPCARD_ORCLORD; },{},{} -14606,Job_Manual25,JOB Battle Manual,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -14607,Luxurious_Dinner_W,Luxurious Western Food,2,10000,,600,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INCALLSTATUS,3600000,3; },{},{} -14608,Luxurious_Dinner_E,Manchu-Han Imperial Feast,2,20000,,1200,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INCALLSTATUS,3600000,6; },{},{} -14609,Spoiled_Cuisine,Spoiled Cuisine,2,5000,,300,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 10,10; },{},{} -14611,M_Def_Potion,M Def Potion,11,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_GUARD; sc_start SC_DEF_RATE,120000,3; },{},{} -14612,M_Mdef_Potion,M Mdef Potion,11,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_SPELLBREAKER; sc_start SC_MDEF_RATE,120000,3; },{},{} -14613,RWC_Scroll_2012,RWC Scroll 2012,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_RWC_Scroll_2012); },{},{} -14614,Ex_Def_Potion,Ex Def Potion,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_GUARD; sc_start SC_DEF_RATE,1800000,3; sc_start SC_MDEF_RATE,1800000,3; },{},{} -14616,STR_Biscuit_Stick,Bar Cookie Of Strength,2,1,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_STR_CASH,1800000,15; sc_start SC_ATKPOTION,600000,rand(11,111); },{},{} -14617,VIT_Biscuit_Stick,Bar Cookie Of Vitality,2,1,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_VIT_CASH,1800000,15; bonus_script "{ bonus bHPRecovRate,rand(11,33); }",1800,1; },{},{} -14618,AGI_Biscuit_Stick,Bar Cookie Of Agility,2,1,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_AGI_CASH,1800000,15; sc_start SC_FLEEFOOD,600000,rand(11,33); },{},{} -14619,INT_Biscuit_Stick,Bar Cookie Of Intelligence,2,1,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_INT_CASH,1800000,15; sc_start SC_MATKPOTION,600000,rand(11,111); },{},{} -14620,DEX_Biscuit_Stick,Bar Cookie Of Dexterity,2,1,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_DEX_CASH,1800000,15; sc_start SC_HITFOOD,600000,rand(11,33); },{},{} -14621,LUK_Biscuit_Stick,Bar Cookie Of Lucky,2,1,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FOOD_LUK_CASH,1800000,15; sc_start SC_CRIFOOD,600000,rand(11,33); },{},{} -14623,Golden_Treasure_Box_,Golden Treasure Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ /*getitem callfunc("F_Rand",Devilring card, Angeling card, 11 weapons smelting ticket, armor smelting 11 ticket , horns of the buffalo, ring of recovery, pink bunny costume hair band)*/ },{},{} -14624,Blue_Scroll,Blue Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Blue_Scroll); },{},{} -14626,Indigo_Scroll,Indigo Scroll,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Indigo_Scroll); },{},{} -14627,Christmas_Scroll,Christmas Scroll,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -14628,Costume_Festival_Box,Costume Festival Box,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -14629,Costume_Enchantment_Stone_Box,Costume Enchantment Stone Box,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",6636,6637,6638,6639,6640,6641,6642,6643,6644,6645),1; },{},{} -// -14643,Violet_Scroll,Violet Scroll,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Violet_Scroll); },{},{} -14663,Scroll_Sealed_Dark_Lord,Scroll Sealed Dark Lord,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ /*TODO: Confirm the rates*/ getitem callfunc("F_Rand",6228,6232,4488,4169,19739,24032,24033,24031,24030,24028,24029,24028,24027),1; },{},{} -14664,Bi_Hwang_Scroll,Bi Hwang Scroll,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Bi_Hwang_Scroll); },{},{} -14665,Jung_Bi_Scroll,Jung Bi Scroll,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Jung_Bi_Scroll); },{},{} -14666,Je_Un_Scroll,Je Un Scroll,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Je_Un_Scroll); },{},{} -14667,Yong_Kwang_Scroll,Yong Kwang Scroll,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Yong_Kwang_Scroll); },{},{} -14672,Steel_Fighter_Scroll_Lv20,Steel Fighter Scroll (Lv20),0,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -14673,Steel_Fighter_Scroll_Lv25,Steel Fighter Scroll (Lv25),0,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -14674,Cup_Of_Boza,Cup Of Boza,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ bonus_script "{ bonus bVit,10; bonus2 bSubEle,Ele_Fire,5; }",120; /*EFST_CUP_OF_BOZA 120000*/ },{},{} -14675,Shadow_Box_II,Shadow Box II,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -14679,Article_Sealed_Storm_Scroll,Article Sealed Storm Scroll,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -14681,Costume_Enchantment_Stone_Box_II,Costume Enchantment Stone Box II,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -14682,Sealed_Beelzebub_Scroll,Sealed Beelzebub Scroll,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -14689,Sealed_Kiel-D-01_Scroll,Sealed Kiel-D-01 Scroll,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -14695,Costume_Enchant_Stone_Box_3,Costume Enchant Stone Box III,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem rand(6790,6792),1; getitem 4936,1; getitem 4937,1; getitem 4938,1; },{},{} -14696,Sealed_Gloom_Under_Night_Gachapon,Sealed Gloom Under Night Gachapon,18,0,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ /* getitem callfunc("F_Rand",Sealed Cards Gloom Under Night, 9 weapons smelting ticket, Armor 9 smelting ticket, medium armor Shadow, Shadow Weapon Medium, costume Wings of the Kirin, costume enchant stone box); */ },{},{} -14699,Garuda_Scroll,Memorial Garuda Lucky Egg,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getgroupitem(IG_Garuda_Scroll); },{},{} -14701,TW_13y_Lucky_Egg_06,Midgard Immortal Lucky Egg,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getgroupitem(IG_TW_13y_Lucky_Egg_06); },{},{} -14704,Gemstone_Shadow_Box,Gemstone Shadow Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 24084,1; getitem 24085,1; getitem 24086,1; getitem 24087,1; getitem 24088,1; getitem 24089,1; },{},{} -14705,Sealed_Fallen_Bishop_Hibram_Scroll,Sealed Fallen Bishop Hibram Scroll,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ /*TODO: COnfirm the rates*/ getitem callfunc("F_Rand",6228,6232,14704,19884,14695,6697),1; },{},{} -14713,Sealed_Ifrit_Scroll,Sealed Ifrit Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /* getitem callfunc("F_Rand",Sealed ifrit card, 9 weapons smelting ticket, Armor 9 smelting ticket, costume Noah's hats, costumes Enchantment Stone Box); */ },{},{} -14717,2013_RWC_Scroll,2013 RWC Scroll,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_2013_RWC_Scroll); },{},{} -14718,Scroll_Turtle_General_Sealed,Scroll Turtle General Sealed,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ /*TODO: Confirm the rates*/ getitem callfunc("F_Rand",6228,6232,19751,14695),1; },{},{} -14723,Limited_Neuralizer_I,(Limited)Neuralizer I,11,2,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashReset"; },{},{} -14724,Limited_Neuralizer_II,(Limited)Neuralizer II,11,2,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashReset"; },{},{} -14725,Sealed_Bacsojin_Scroll,Sealed Bacsojin Scroll,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ /*TODO: Confirm the rates*/ getitem callfunc("F_Rand",4372,6228,6232,19750,14730,17474),1; },{},{} -14726,Grid_Shadow_Box,Grid Shadow Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 24114,1; getitem 24115,1; getitem 24116,1; getitem 24117,1; getitem 24118,1; getitem 24119,1; },{},{} -14727,Heal_Shadow_Box,Heal Shadow Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 24120,1; getitem 24121,1; getitem 24122,1; getitem 24123,1; getitem 24124,1; getitem 24125,1; },{},{} -14728,Hiding_Shadow_Box,Hiding Shadow Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 24126,1; getitem 24127,1; getitem 24128,1; getitem 24129,1; getitem 24130,1; getitem 24131,1; },{},{} -14729,Cloaking_Shadow_Box,Cloaking Shadow Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 24132,1; getitem 24133,1; getitem 24134,1; getitem 24135,1; getitem 24136,1; getitem 24137,1; },{},{} -14730,Costume_Festival_Box_II,Costume Festival Box II,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ /*TODO: No clue yet*/ },{},{} -14731,Teleport_Shadow_Box,Teleport Shadow Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 24138,1; getitem 24139,1; getitem 24140,1; getitem 24141,1; getitem 24142,1; getitem 24143,1; },{},{} -14732,Steal_Shadow_Box,Steal Shadow Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 24144,1; getitem 24145,1; getitem 24146,1; getitem 24147,1; getitem 24148,1; getitem 24149,1; },{},{} -14733,Sealed_Pharaoh_Scroll,Sealed Pharaoh Scroll,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ /*TODO: Confirm the rates*/ getitem callfunc("F_Rand",6228,6232,14726,20034,17474),1; },{},{} -14735,Costama_Egg22,Shapeshifter Costume,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Shapeshifter_Costume); },{},{} -14739,Sealed_General_Egnigem_Cenia_Scroll,Sealed General Egnigem Cenia Scroll,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ /*TODO: Confirm the rates*/ getitem callfunc("F_Rand",4482,6228,6232,24156,19935),1; },{},{} -14740,Sealed_Vesper_Scroll,Sealed Vesper Scroll,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -14741,Imortal_Midgard_Scroll,Midgard Celebration Lucky Egg,18,0,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Imortal_Midgard_Scroll); },{},{} -14753,Hero_Midgard_Egg,Hero Midgard Egg,18,0,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Hero_Midgard_Egg); },{},{} -14758,Safe_To_Smelting_Scroll,Safe To Smelting Scroll,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",6238,6239,6228,6232,24216,17474,969),1; },{},{} -14765,Limited_Edition_JOB_Battle_Manual,Limited Edition JOB Battle Manual,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_JEXPBOOST,3600000,35; },{},{} -14766,Limited_Power_Booster,Limited Power Booster,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ bonus_script "{ bonus bBaseAtk,30; bonus bMatk,30; bonus2 bAddClass,Class_All,1; bonus bMatkRate,1; bonus bHit,30; bonus bFlee,30; bonus bAspd,1; bonus bUseSPrate,-5; bonus bFixedCastrate,-30; }",1800,1,1; },{},{} -14805,July_Lucky_Scroll,Almighty Lucky Egg,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_July_Lucky_Scroll); },{},{} -//=================================================================== -// More Armors -//=================================================================== -15000,Bone_Plate,Bone Plate,4,20,,1000,,60,,1,0x000654E2,18,2,16,,85,1,0,{ bonus bStr,1; bonus bMdef,3; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus2 bIgnoreDefRaceRate,RC_Brute,10; bonus3 bAutoSpellWhenHit,"NPC_WIDEBLEEDING",1,10; },{},{} -15001,Odin's_Blessing_I,Odin's Blessing,4,0,,0,,10,,0,0xFFFFFFFE,63,2,16,,0,0,0,{},{},{} -15002,Rune_Plate,Rune Plate,4,0,,0,,95,,1,0x00000080,63,2,16,,99,1,0,{},{},{} -15003,Freyja_SRobe7,Freyja Soul Robe7,4,0,,300,,7,,0,0xFFFFFFFF,63,2,16,,20,0,0,{ bonus bMaxHP,700; },{},{} -15004,Freyja_SRobe30,Freyja Soul Robe30,4,0,,300,,7,,0,0xFFFFFFFF,63,2,16,,20,0,0,{ bonus bMaxHP,700; },{},{} -15005,Freyja_SRobe60,Freyja Soul Robe60,4,0,,300,,7,,0,0xFFFFFFFF,63,2,16,,20,0,0,{ bonus bMaxHP,700; },{},{} -15006,Freyja_SRobe90,Freyja Soul Robe90,4,0,,300,,7,,0,0xFFFFFFFF,63,2,16,,20,0,0,{ bonus bMaxHP,700; },{},{} -15007,Time_Keepr_Robe,Time Keeper Robe,4,30000,,0,,62,,0,0xFFFFFFFF,63,2,16,,1,1,0,{ bonus bMdef,1; bonus bStr,2; bonus bMaxHP,200; },{},{} -15008,Flame_Sprits_Armor__,Flame Sprits Armor,4,20,,1000,,25,,0,0xFFFFFFFF,63,2,16,,1,1,0,{ bonus bMdef,1; bonus bDefEle,Ele_Fire; bonus2 bSubDefEle,Ele_Earth,4; },{},{} -15009,Para_Team_Uniform1,Eden Team Uniform I,4,0,,0,,35,,0,0xFFFFFFFF,63,2,16,,7,0,0,{ bonus bMaxHP,100; bonus bMaxSP,10; },{},{} -15010,Para_Team_Uniform2,Eden Team Uniform II,4,0,,0,,46,,0,0xFFFFFFFF,63,2,16,,26,0,0,{ bonus bMaxHP,200; bonus bMaxSP,20; },{},{} -15011,Para_Team_Uniform3,Eden Team Uniform III,4,0,,0,,58,,0,0xFFFFFFFF,63,2,16,,40,0,0,{ bonus bMaxHP,300; bonus bMaxSP,30; bonus bMdef,5; },{},{} -15012,Puente_Robe,Puente Robe,4,12000,,400,,42,,1,0xFFFFFFFF,63,2,16,,22,1,0,{ bonus bFixedCastrate,-3; bonus bHealPower,5; },{},{} -15013,Claire_Suits,Claire Suits,4,28000,,2800,,58,,1,0xFFFFFFFE,18,2,16,,22,1,0,{},{},{} -15014,Ebone_Armor,Ebon Armor,4,40000,,4500,,93,,1,0x00004080,56,2,16,,100,1,0,{},{},{} -15015,Upg_Adv_Suit,Upg Adv Suit,4,20,,150,,25,,1,0xFFFFFFFF,63,2,16,,1,1,0,{ bonus bMaxHPrate,3; },{},{} -15016,Upg_Coat,Upg Coat,4,20,,600,,47,,1,0xFFFFFFFE,63,2,16,,1,1,0,{ bonus bMaxHPrate,3; },{},{} -15017,Upg_Saint_Robe,Upg Saint Robe,4,20,,300,,55,,1,0x00048530,63,2,16,,1,1,0,{ bonus bMdef,5; bonus bMaxHPrate,3; },{},{} -15018,Upg_Tights,Upg Tights,4,20,,250,,32,,1,0x00080808,63,2,16,,1,1,0,{ bonus bDex,1; bonus bMaxHPrate,3; },{},{} -15019,Upg_Thief_Cloth,Upg Thief Cloth,4,20,,100,,45,,1,0x02021040,63,2,16,,1,1,0,{ bonus bAgi,1; bonus bMaxHPrate,3; },{},{} -15020,Upg_Mail,Upg Mail,4,20,,1650,,60,,1,0x000654E2,63,2,16,,1,1,0,{ bonus bMaxHPrate,3; },{},{} -15021,Upg_Formal_Dress,Upg Formal Dress,4,20,,150,,45,,1,0xFFFFFFFE,63,2,16,,1,1,0,{ bonus bMaxHPrate,3; },{},{} -15022,Brazil_Swimsuit,Brazil Swimsuit,4,20,,100,,1,,0,0xFFFFFFFF,63,2,16,,1,1,0,{ bonus bStr,4; bonus bInt,4; bonus bMdef,3; bonus2 bSubEle,Ele_Water,20; },{},{} -15023,Half_Brynhild,Half Brynhild,4,20,,0,,60,,0,0xFFFFFFFF,63,2,16,,47,0,0,{ bonus bMdef,10; bonus bMaxHP,20*BaseLevel; bonus bMaxSP,5*BaseLevel; bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bUnbreakableArmor; bonus bNoKnockback; },{},{} -15024,Army_Padding,Army Padding,4,0,,10,,10,,0,0xFFFFFFFF,63,2,16,,1,1,0,{},{},{} -15025,Golden_Rod_Robe,Golden Rod Robe,4,20,,500,,40,,0,0x00000200,63,2,16,,100,1,0,{ bonus bDefEle,Ele_Wind; bonus bMdef,10; bonus bInt,1; bonus2 bSkillVariableCast,"WZ_VERMILION",-3000; if(readparam(bInt)>=120){ bonus bInt,1; } },{},{} -15026,Aqua_Robe,Aqua Robe,4,20,,500,,40,,0,0x00000200,63,2,16,,100,1,0,{ bonus bDefEle,Ele_Water; bonus bMdef,10; bonus bInt,1; bonus2 bSkillVariableCast,"WZ_STORMGUST",-3000; if(readparam(bInt)>=120){ bonus bInt,1; } },{},{} -15027,Crimson_Robe,Crimson Robe,4,20,,500,,40,,0,0x00000200,63,2,16,,100,1,0,{ bonus bDefEle,Ele_Fire; bonus bMdef,10; bonus bInt,1; bonus2 bSkillVariableCast,"WZ_METEOR",-3000; if(readparam(bInt)>=120){ bonus bInt,1; } },{},{} -15028,Forest_Robe,Forest Robe,4,20,,500,,40,,0,0x00000200,63,2,16,,100,1,0,{ bonus bDefEle,Ele_Earth; bonus bMdef,10; bonus bInt,1; bonus2 bSkillVariableCast,"WZ_HEAVENDRIVE",-3000; if(readparam(bInt)>=120){ bonus bInt,1; } },{},{} -15029,Robe_Of_Affection,Robe Of Affection,4,20,,300,,22,,0,0x00000100,56,2,16,,100,1,0,{ bonus bDefEle,Ele_Holy; bonus bMdef,10; bonus bInt,1; bonus2 bSkillUseSP,"AB_CLEMENTIA",50; },{},{} -15030,Robe_Of_Judgement,Robe Of Judgement,4,20,,300,,22,,0,0x00000100,56,2,16,,100,1,0,{ bonus bDefEle,Ele_Dark; bonus bMdef,10; bonus bStr,2; bonus bInt,1; bonus2 bSubRace,RC_All,-10; bonus2 bSubRace,RC_Undead,20; bonus2 bSubRace,RC_Demon,20; },{},{} -15031,Para_Team_Armor,Paradise Uniform IV,4,0,,0,,70,,0,0xFFFFFFFF,63,2,16,,60,0,0,{ bonus bMdef,5; bonus bMaxHP,500; bonus bMaxSP,50; bonus bStr,1; bonus bInt,1; bonus bDex,1; },{},{} -15032,Tidung,Tidung,4,10,,500,,2,,1,0xFFFFFFFE,63,2,16,,0,1,0,{ bonus bMdef,10; bonus2 bResEff,Eff_Stun,1500; bonus2 bResEff,Eff_Freeze,1500; bonus2 bSubClass,Class_All,5; },{},{} -15033,Tutorial_Mattle,Tutorial Mantle,4,0,,600,,37,,0,0x00000000,63,2,16,,1,0,0,{},{},{} -15034,Tutorial_Mattle_,Tutorial Mantle,4,0,,600,,37,,1,0x00000000,63,2,16,,1,0,0,{},{},{} -15035,2010_Love_Daddy,2010 Love Dad,4,10,,100,,6,,1,0xFFFFFFFF,63,2,16,,0,1,0,{ bonus bAllStats,1; bonus bMaxHP,150; bonus bMaxSP,150; bonus2 bResEff,Eff_Stone,9000; bonus2 bResEff,Eff_Freeze,9000; bonus2 bResEff,Eff_Stun,9000; bonus2 bResEff,Eff_Sleep,9000; bonus2 bResEff,Eff_Silence,9000; bonus2 bResEff,Eff_Curse,9000; bonus2 bResEff,Eff_Confusion,9000; bonus2 bResEff,Eff_Blind,9000; bonus2 bResEff,Eff_Poison,9000; bonus2 bResEff,Eff_Bleeding,9000; },{},{} -15036,Ur_Plate,Ur's Plate,4,20,,3000,,110,,0,0x00000080,56,2,16,,100,1,0,{ bonus bMdef,10; bonus bMaxHPrate,getrefine(); bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus2 bSubEle,Ele_Neutral,5; },{},{} -15037,Peuz_Plate,Peuz's Plate,4,20,,3000,,110,,0,0x00000080,56,2,16,,100,1,0,{ bonus bMdef,10; bonus bBaseAtk,20; bonus bFlee,17; },{},{} -15038,Sabah_Cloth,Sapha's Cloth,4,20,,100,,45,,1,0x00001000,63,2,16,,100,1,0,{ bonus bLuk,3; bonus3 bAutoSpell,"ASC_METEORASSAULT",max(getskilllv("ASC_METEORASSAULT"),1),20; },{},{} -15039,Nab_Cloth,Nab's Cloth,4,20,,100,,45,,1,0x00001000,63,2,16,,100,1,0,{ bonus bStr,2; bonus bInt,2; },{},{} -15040,Prison_Uniform,Prison Uniform,4,10,,1500,,5,,0,0xFFFFFFFF,63,2,16,,50,1,0,{ .@r = getrefine(); .@rate = min(.@r,10); bonus bHit,.@rate; bonus bFlee,.@rate; },{},{} -15041,Boitata_Armor,Boitata Armor,4,20,,600,,45,,1,0xFFFFFFFF,63,2,16,,60,1,0,{ bonus bMdef,3; bonus2 bSubEle,Ele_Neutral,7; bonus bMaxHPrate,5; bonus bFlee,5; },{},{} -15042,White_Wing_Suits,White Wing Suits,4,20,,100,,45,,1,0x00000800,63,2,16,,100,1,0,{ .@r = getrefine(); bonus bLongAtkRate,.@r*2; bonus bFlee,.@r; },{},{} -15043,Black_Wing_Suits,Black Wing Suits,4,20,,100,,45,,1,0x00000800,56,2,16,,100,1,0,{ bonus bInt,2; bonus bBaseAtk,getrefine()*3; },{},{} -15044,Green_Operation_Coat,Green Surgical Gown,4,56000,,660,,66,,1,0x00040000,63,2,16,,100,1,0,{ bonus bDex,1; bonus bMaxSP,30; },{},{} -15045,Armor_Of_Valor,Armor Of Valor,4,0,,0,,4,,0,0xFFFFFFFF,63,2,16,,0,0,0,{ bonus bHPrecovRate,10; },{},{} -15046,Siege_Plate,Siege Plate,4,0,,3300,,85,,1,0x006444A2,63,2,16,,95,1,0,{ bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; .@r = getrefine(); if(.@r>5) { bonus bHealpower2,12; bonus bAddItemHealRate,12; } if(.@r>8) { bonus bMaxHPrate,25; } },{},{} -15047,Siege_Suits,Siege Suit,4,0,,750,,50,,1,0x636E5CEA,63,2,16,,95,1,0,{ bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; .@r = getrefine(); if(.@r>5) { bonus bFlee2,5; bonus bLongAtkDef,20; } if(.@r>8) { bonus bMaxHPrate,15; } },{},{} -15048,Siege_Robe,Siege Robe,4,0,,500,,40,,1,0x00818315,63,2,16,,95,1,0,{ bonus bMdef,20; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; .@r = getrefine(); if(.@r>5) { bonus bFlee,5; bonus bLongAtkDef,15; } if(.@r>8) { bonus bMaxHP,1000; bonus bMaxSP,100; } },{},{} -15049,Armor_Of_Faith,Armor Of Faith,4,20,,1000,,0,,0,0xFFFFFFFF,63,2,16,,50,1,0,{ bonus bStr,4; bonus bInt,4; bonus bVit,4; bonus bDex,4; bonus bAgi,4; bonus bLuk,4; },{},{} -15050,Armor_Of_Sanctity,Armor Of Sanctity,4,20,,1000,,0,,0,0xFFFFFFFF,63,2,16,,50,1,0,{ bonus bStr,4; bonus bInt,4; bonus bVit,4; bonus bDex,4; bonus bAgi,4; bonus bLuk,4; },{},{} -15051,Bakonawa_Armor,Bakunawa Scale Armor,4,20,,500,,55,,0,0xFFFFFFFF,63,2,16,,1,1,0,{ bonus2 bSubClass,Class_Boss,getrefine()/2; bonus bAllStats,1; },{},{} -15052,Bayani_Bakonawa_Armor,Bayani Bakunawa Scale Armor,4,20,,500,,55,,1,0xFFFFFFFF,63,2,16,,1,1,0,{ bonus2 bSubClass,Class_Boss,getrefine()/2; bonus bAllStats,2; },{},{} -15053,Special_Ninja_Suit,Special Ninja Suit,4,10000,,1200,,70,,0,0x02000000,63,2,16,,100,1,0,{ bonus bAgi,1+(getrefine()/3); },{},{} -15054,Ninja_Scale_Armor,Ninja Scale Armor,4,10000,,1800,,90,,1,0x02000000,63,2,16,,100,1,0,{ bonus bMaxHPrate,15; bonus bMaxSPrate,-30; },{},{} -15055,Tenebris_Latitantes,Armor of Nothingness,4,10000,,1500,,60,,1,0x02000000,63,2,16,,100,1,0,{ bonus bAgi,1; bonus4 bAutoSpellWhenHit,"KO_ZANZOU",1,50,1; },{},{} -15056,Special_Ninja_Suit_,Special Ninja Suit,4,10000,,1200,,70,,1,0x02000000,63,2,16,,100,1,0,{ bonus bAgi,1+(getrefine()/3); },{},{} -15057,Pure_White_Apron,Pure White Apron,4,20,,600,0,50,0,1,0xFFFFFFFF,63,2,16,,0,1,0,{},{},{} -15058,Rider_Suit,Rider Suit,4,20,,1000,0,40,0,1,75,7,2,16,,1,1,0,{ bonus bAgi,1+(getrefine()/2); },{},{} -15059,2011Love_Daddy,2011Love Daddy,4,20,,100,0,80,0,1,0xFFFFFFFF,63,2,16,,0,1,0,{},{},{} -15060,Sky_Blue_Smock,Sky Blue Smock,4,20,,300,0,1,0,1,0xFFFFFFFF,63,2,16,,0,1,0,{ bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; if(BaseLevel<80) { bonus bHealPower,5; } },{},{} -15061,Egir_Armor,Egir Armor,4,200000,,2600,,55,,1,0xFFFFFFFF,63,2,16,,110,1,0,{ bonus bAllStats,1; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stun,5000; },{},{} -15062,TE_Woe_Coat,TE Woe Coat,4,0,,0,,15,,0,0xFFFFFFFF,63,2,16,,40,1,,{ bonus bMdef,15; bonus bMaxHP,250; bonus bMaxSP,250; bonus2 bSubRace,RC_Player,10; bonus2 bResEff,Eff_Freeze,25; },{},{} -15063,TE_Woe_Chain_Mail,TE Woe Chain Mail,4,0,,0,,25,,0,0x000444A2,63,2,16,,40,1,,{ bonus bMdef,5; bonus bMaxHP,450; bonus bMaxSP,50; bonus2 bSubRace,RC_Player,15; bonus2 bResEff,Eff_Freeze,25; },{},{} -15064,TE_Woe_Mage_Coat,TE Woe Mage Coat,4,0,,0,,5,,0,0x00818315,63,2,16,,40,1,,{ bonus bMdef,25; bonus bMaxHP,200; bonus bMaxSP,200; bonus2 bSubRace,RC_Player,5; bonus2 bResEff,Eff_Freeze,25; },{},{} -15066,Engraved_Armor,Engraved Plate Armor,4,100000,,3000,,120,,1,0x00004082,63,2,16,,150,1,,{ bonus bMdef,25; },{},{} -15067,Rune_Suit,Rune Suit,4,0,,0,,,,0,0xFFFFFFFF,63,2,16,,1,1,,{ bonus2 bExpAddRace,RC_All,10; },{},{} -15068,Im_Angel's_Protection,Advanced Angelic Protection,4,10000,,600,,40,,1,0x00000001,63,2,16,,99,1,0,{ bonus bMdef,30; },{},{} -15069,Suit_Of_Sid,Suit Of Sid,4,20,,1000,,30,,0,0xFFFFFFFF,63,2,16,,0,1,0,{},{},{} -15070,Clothes_of_Happiness,Clothes of Happiness,4,10,,1000,,5,,1,0xFFFFFFFF,63,2,16,,1,1,,{ bonus bMdef,5; bonus bLuk,getrefine(); },{},{} -15071,Valkyrian_Robe,Valkyrian Robe,4,20,,2800,,55,,1,0x000FFF80,58,2,16,,1,1,0,{ bonus bAllStats,1; bonus bUnbreakableArmor,1; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stun,5000; },{},{} -15072,Nectar_Suit,Nectar Suit,4,20,,300,,35,,1,0xFFFFFFFF,63,2,16,,1,1,0,{ bonus bVit,3; bonus bMdef,5; bonus bMaxHPrate,(getrefine()/2); bonus bMaxSPrate,(getrefine()/2); },{},{} -15073,Anti_Magic_Suit,Anti-Magic Suits,4,10,,1500,,50,,1,0xFFFFFFFF,63,2,16,,99,1,0,{ .@r = getrefine(); bonus bMaxHPrate,5+((.@r >= 9) ? 2 : 0); bonus bMdef,10+((.@r >= 7) ? 5 : 0); },{},{} -15074,Geffen_Mage_Robe,Geffen Magic Robe,4,10,,1000,,40,,1,0xFFFFFFFF,63,2,16,,99,1,0,{ .@r = getrefine(); bonus bUseSPrate,-10-((.@r>=7) ? 5: 0); bonus bVariableCastrate,15-((.@r>=9) ? 5: 0); bonus bNoCastCancel2; },{},{} -15087,Azure_Dragon_Armor,Azure Dragon Armor,4,20,,500,,55,,1,0xFFFFFFFF,63,2,16,,70,1,0,{ bonus bDefEle,Ele_Water; bonus bMdef,5; bonus2 bAddEle,Ele_Water,10; },{},{} -15088,School_Uniform,School Uniform,4,20,,500,,25,,1,0xFFFFFFFF,63,2,16,,0,1,0,{ bonus bAgi,1; bonus bLuk,1; bonus bMaxHP,BaseLevel*3; bonus bMaxSP,BaseLevel/2; },{},{} -15089,Menswear,Menswear,4,10,,300,,40,,0,0xFFFFFFFE,63,2,16,,80,1,,{ .@r = getrefine(); bonus bAspdRate,3+((.@r>=7)?2:0); bonus bDelayrate,-3-((.@r>=7)?2:0); bonus bVariableCastrate,-3-((.@r>=7)?2:0); },{},{} -15090,Armor_Of_Gray,Armor of Gray,4,10,,2400,,90,,1,0x000654E2,56,2,16,,120,1,0,{ bonus bMdef,10; bonus2 bSubEle,Ele_Holy,10+getrefine()*2; },{},{} -15091,Gray_Robe,Gray Robe,4,20,,1300,,55,,1,0x00018314,56,2,16,,120,1,0,{ bonus2 bSubEle,Ele_Holy,10+getrefine()*2; },{},{} -15093,Hero_Plate,Hero Plate,4,10,,4000,,120,,1,0x00004082,63,2,16,,160,1,,{ bonus bMdef,5; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; bonus bHit,10; bonus bFlee,10; bonus2 bSkillAtk,"LG_BANISHINGPOINT",10; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",10; .@r = getrefine(); bonus5 bAutoSpell,"AL_HEAL",10,50+.@r,BF_SHORT,0; bonus5 bAutoSpell,"WZ_STORMGUST",10,50+.@r,BF_SHORT,1; },{},{} -15094,Hero_Magic_Coat,Hero Magic Coat,4,10,,800,,50,,1,0x00010204,63,2,16,,160,1,,{ bonus bMatk,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bFlee,10; bonus2 bSkillAtk,"WL_CRIMSONROCK",10; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; .@r = getrefine(); if (.@r) { bonus bFixedCastrate,21-.@r/2; bonus bNoCastCancel2; bonus bMdef,.@r/2; } },{},{} -15095,Hero_Judgement_Shawl,Hero Judgement Shawl,4,10,,500,,77,,1,0x00008110,63,2,16,,160,1,,{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; bonus bHit,10; bonus bFlee,10; bonus2 bSkillAtk,"AB_JUDEX",10; bonus2 bSkillAtk,"AB_ADORAMUS",10; bonus2 bSkillAtk,"SR_DRAGONCOMBO",10; bonus2 bSkillAtk,"SR_SKYNETBLOW",10; bonus2 bSkillAtk,"SR_EARTHSHAKER",10; .@r = getrefine(); bonus5 bAutoSpell,"PR_KYRIE",10,50+.@r,BF_SHORT,0; bonus5 bAutoSpell,"PR_LEXAETERNA",1,50+.@r,BF_MAGIC,1; },{},{} -15096,Hero_Trade_Mail,Hero Trade Mail,4,10,,500,,100,,1,0x00040420,56,2,16,,160,1,,{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; .@r = getrefine(); if(readparam(bStr) >= 90) bonus bStr,.@r/2; if(readparam(bInt) >= 90) bonus bInt,.@r/2; if(readparam(bAgi) >= 90) bonus bAgi,.@r/2; if(readparam(bVit) >= 90) bonus bVit,.@r/2; if(readparam(bDex) >= 90) bonus bDex,.@r/2; if(readparam(bLuk) >= 90) bonus bLuk,.@r/2; },{},{} -15097,Hero_Hidden_Cloth,Hero Hidden Cloth,4,10,,200,,70,,1,0x00021040,63,2,16,,160,1,0,{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bSkillAtk,"SC_FATALMENACE",10; bonus2 bSkillAtk,"SC_TRIANGLESHOT",10; bonus2 bSkillAtk,"GC_CROSSIMPACT",10; bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",10; autobonus "{ bonus bCritical,20; bonus bFlee,20; bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; }",(5+getrefine())*10,10000,BF_WEAPON; },{},{} -15098,Hero_Taget_Suits,Hero Target Suit,4,10,,200,,60,,1,0x00080808,56,2,16,,160,1,,{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; .@r = getrefine(); bonus bAllStats,1; bonus5 bAutoSpell,"AC_CONCENTRATION",10,(5+.@r)*5,BF_WEAPON,0; bonus5 bAutoSpell,"AC_DOUBLE",10,(5+.@r)*5,BF_WEAPON,1; },{},{} -15100,Frozen_Breastplate,Frozen Breastplate,4,20,,1500,,20,,1,0xFFFFFFFF,63,2,16,,130,1,0,{ bonus bDefEle,Ele_Water; },{},{} -15101,Harden_Breastplate,Hardened Breastplate,4,20,,1500,,20,,1,0xFFFFFFFF,63,2,16,,130,1,0,{ bonus bDefEle,Ele_Earth; },{},{} -15102,Hunter_Mail,Hunter Mail,4,20,,500,,30,,1,0xFFFFFFFF,63,2,16,,50,1,0,{ .@r = getrefine(); if (.@r>5) .@a = (.@r-5); else .@a = 0; bonus2 bAddRace,RC_Brute,3+.@a; bonus2 bMagicAddRace,RC_Brute,3+.@a; },{},{} -15103,Kirin_Armor,Kirin Armor,4,10,,500,,55,,1,0xFFFFFFFF,63,2,16,,70,,,{ bonus bDefEle,Ele_Holy; },{},{} -15104,FishingMan_Mail,FishingMan Mail,4,10,,500,,30,,1,0xFFFFFFFF,63,2,16,,50,,,{ bonus2 bAddRace,RC_Fish,10; bonus2 bMagicAddRace,RC_Fish,10; .@r = getrefine(); if(.@r>5){ bonus2 bAddRace,RC_All,.@r; bonus2 bMagicAddRace,RC_All,.@r; } },{},{} -15105,Kaftan,Kaftan,4,20,,400,,13,,1,0xFFFFFFFF,63,2,16,,0,1,0,{ bonus bMdef,3; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,5; },{},{} -15106,Engineer_Mail,Engineer Mail,4,20,,500,,30,,1,0xFFFFFFFF,63,2,16,,50,1,0,{ .@r = getrefine(); bonus2 bAddRace,RC_Formless,3; bonus2 bMagicAddRace,RC_Formless,3; if (.@r>5) { bonus2 bAddRace,RC_Formless,.@r-5; bonus2 bMagicAddRace,RC_Formless,.@r-5; } },{},{} -15108,Venomous_Insect_Armor,Venomous Insect Armor,4,20,,500,,55,,1,0xFFFFFFFF,63,2,16,,70,1,0,{ bonus bDefEle,Ele_Poison; bonus bMdef,5; bonus2 bAddEle,Ele_Poison,10; },{},{} -15110,Supplement_Part_Str,Supplement Part Str,4,25000,,2000,,80,,,0x00000400,56,2,16,,100,1,0,{ bonus2 bAddClass,Class_All,5+getrefine()/4; },{},{} -15111,Upgrade_Part_Plate,Reinforced Parts - Gloves,4,10,,3000,,110,,,0x00000400,56,2,16,,100,1,,{ bonus bUnbreakableArmor; bonus2 bSubSize,0,10; bonus2 bSubSize,1,10; .@r = getrefine(); if(.@r>=7){ bonus2 bSubSize,2,10; }; if(.@r>=9){ bonus2 bSubSize,0,5; bonus2 bSubSize,1,5; } },{},{} -15116,Airship_Armor,Airship's Armor,4,10,,700,,100,,0,0xFFFFFFFF,63,2,16,,125,0,,{ bonus bMaxHP,1000; bonus bMaxSP,100; bonus bMdef,10; bonus bAllStats,1; },{},{} -15117,Felock_Armor,Felrock's Armor,4,10,,750,,70,,0,0xFFFFFFFF,63,2,16,,125,1,,{ bonus bMaxHP,500; bonus bMaxSP,50; bonus bMdef,10; bonus bAllStats,1; .@r = getrefine(); if(.@r>=7) { bonus bMaxHP,500; bonus bMaxSP,50; } if(.@r>=9) { bonus bMaxHP,200; bonus bMaxSP,20; } if(.@r>=12) { bonus bMaxHP,300; bonus bMaxSP,30; } },{},{} -15121,Robe_Of_Sarah,Sarah's Battle Robe,4,10,,800,,35,,1,0xFFFFFFFF,63,2,16,,145,1,,{ autobonus "{ bonus bMatk,getrefine()*8; }",3,10000,BF_MAGIC; },{},{} -15123,Whikebain_Suit,Whikebain Suit,4,0,,900,,56,,1,0x00001000,56,2,16,,105,1,,{ .@r = getrefine(); bonus bCritAtkRate,(.@r>=7)?(6):((.@r>=5)?(4):(0)); bonus3 bAutoSpell,"DC_WINKCHARM",1,10; /* Confirm: Success rate */ },{},{} -15125,Female_Diver_Suit,Female Diver's Suit,4,20,,300,,20,,1,0xFFFFFFFF,63,2,16,,80,1,0,{ bonus2 bAddMonsterDropItem,579,500+(getrefine()*100); if (getrefine()>=7) { bonus bHPrecovRate,-100; bonus bHPGainValue,100; } },{},{} -15126,Female_Poring_Balloon,Private Doram Suits,4,20,,700,,80,,1,0x80000000,7,2,16,,100,1,,{ bonus bMaxHP,500; bonus bMaxSP,100; .@r = getrefine()/3; bonus bDex,.@r; bonus bInt,.@r; },{},{} -15128,Excelion_Suit,Excelion Suit,4,20,,1000,,100,,0,0xFFFFFFFF,63,2,16,,99,1,,{ bonus bVit,6 + (BaseLevel > 129 ? 4 : 0); bonus bMaxHPrate,(getrefine() / 3) * 4; bonus bUnbreakableArmor; },{},{} -15129,Blue_Bellflower_Hat,Luxury Doram Suit,4,20,,800,,100,,1,0x80000000,7,2,16,,140,1,,{ bonus bMaxHPrate,10; bonus bMaxSPrate,10; .@r = getrefine()/2; bonus bDex,.@r; bonus bInt,.@r; },{},{} -15138,Aegir_Armor,Aegir Armor,4,10,,1600,,25,,1,0xFFFFFFFF,63,2,16,,40,1,,{ bonus bMaxHP,500; bonus bMaxSP,50; bonus bUnbreakableArmor; },{},{} -15141,Rift_Ancient_Armor,Rift Ancient Armor,4,10,,500,,30,,1,0xFFFFFFFF,63,2,16,,100,1,,{ .@r = getrefine(); bonus bMaxHP,(.@r >= 9 ? 1500 : .@r >= 7 ? 900 : 500); bonus bMaxSP,-100; },{},{} -15143,Vermin_Cloth,Vermin Cloth,4,10,,1200,,30,,1,0xFFFFFFFF,63,2,16,,70,1,0,{ .@r = getrefine(); bonus bMdef,5+.@r; bonus2 bSubRace,RC_Plant,(5+.@r); },{},{} -15144,Agriculture_Clothes,Agriculture Clothes,4,10,,1200,,30,,1,0xFFFFFFFF,63,2,16,,70,1,0,{ .@r = getrefine(); bonus bMdef,5+.@r; bonus2 bSubRace,RC_Insect,5+.@r; },{},{} -15145,EvilDragon_Armor,Evil Dragon Armor,4,0,,4000,,60,,1,0xFFFFFFFF,63,2,16,,,1,,{ .@r = getrefine(); bonus2 bHPDrainRate,100,(.@r>=10)?(3):((.@r>=9)?(4):((.@r>=8)?(6):(0))); bonus2 bSPDrainRate,100,(.@r>=10)?(5):((.@r>=9)?(3):((.@r>=8)?(2):(0))); /* Confirm: Success rate and it says no effect if with Rideword, Vanargandr Helm, or Piece Of Angent Skin */ },{},{} -15146,Flattery_Robe,Flattery Robe,4,20,,100,,0,,1,0xFFFFFFFF,63,2,16,,100,1,,{ skill "SM_ENDURE",1; .@i = BaseLevel; bonus bMatk,(.@i>=140)?(150):((.@i>=120)?(100):(50)); },{},{} -15147,Invective_Robe,Invective Robe,4,20,,100,,0,,1,0xFFFFFFFF,63,2,16,,100,1,,{ skill "AC_CONCENTRATION",1; .@i = getrefine()*4; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,.@i; bonus2 bIgnoreDefRaceRate,RC_Demon,.@i; bonus2 bIgnoreDefRaceRate,RC_Undead,.@i; },{},{} -15150,White_Shirt,White Shirt,4,20,,50,,25,,1,0x80000000,7,2,16,,6,1,,{ bonus bMaxHP,70; bonus bFlee,5; },{},{} -15151,White_Eco-Shirt,White Eco-Shirt,4,20,,100,,40,,1,0x80000000,7,2,16,,15,1,,{ bonus bMaxHP,150; bonus bFlee,10; },{},{} -15152,Unity_Mail,Unity Mail,4,10,,300,,45,,1,0xFFFFFFFF,63,2,16,,1,1,0,{ .@r = getrefine(); if(BaseLevel<100) { bonus2 bExpAddRace,RC_All,4; bonus bStr,2; bonus bMaxHPrate,2*(.@r/2); } },{},{} -15153,Unity_Mantle,Unity Mantle,4,10,,300,,45,,1,0xFFFFFFFF,63,2,16,,1,1,0,{ .@r = getrefine(); if(BaseLevel<100) { bonus2 bExpAddRace,RC_All,4; bonus bAgi,2; bonus bFlee,3*(.@r/2); } },{},{} -15154,Unity_Suit,Unity Suit,4,10,,300,,45,,1,0xFFFFFFFF,63,2,16,,1,1,0,{ .@r = getrefine(); if(BaseLevel<100) { bonus2 bExpAddRace,RC_All,4; bonus bDex,2; bonus bCritical,2*(.@r/2); } },{},{} -15155,Unity_Robe,Unity Robe,4,10,,300,,45,,1,0xFFFFFFFF,63,2,16,,1,1,0,{ .@r = getrefine(); if(BaseLevel<100) { bonus2 bExpAddRace,RC_All,4; bonus bInt,2; bonus bUseSPrate,-(.@r/2); } },{},{} -15156,Elegant_Doram_Suit,Elegant Doram Suit,4,20,,900,,120,,1,0x80000000,7,2,16,,175,1,,{ bonus bMaxHPrate,15; bonus bMaxSPrate,15; .@r = getrefine(); bonus bDex,.@r; bonus bInt,.@r; if(.@r > 9) bonus bUseSPrate,-5; },{},{} -15162,Lounge_Suit,Lounge Suit,4,20,,300,,40,,1,0xFFFFFFFE,63,2,16,,80,1,,{ bonus bAspdRate,3; bonus bCastrate,-3; bonus bDelayrate,-3; if(getrefine() > 6) { bonus bAspdRate,2; bonus bCastrate,-2; bonus bDelayrate,-2; } },{},{} -15163,Fictitious_Robe,Agenda Robe,4,20,,100,,0,,1,0xFFFFFFFF,63,2,16,,100,1,,{ skill "SA_SPELLBREAKER",1; if (BaseLevel >= 140) { .@val = 14; } else if (BaseLevel >= 120) { .@val = 9; } else { .@val = 5; } bonus bMatkRate,.@val; },{},{} -15164,Consultative_Robe,Consultation Robe,4,20,,100,,0,,1,0xFFFFFFFF,63,2,16,,100,1,,{ .@r = getrefine(); bonus bVit,5; skill "PA_SACRIFICE",1; bonus2 bSubEle,Ele_Dark,.@r*3; bonus2 bSubEle,Ele_Fire,.@r*3; },{},{} -15165,Pure_White_Marching_Hat,Pure White Marching Hat,4,20,,300,,0,,1,0xFFFFFFFF,63,2,256,,60,1,1470,{ .@r = getrefine(); bonus bStr,2; autobonus "{ bonus bAtkEle,Ele_Ghost; }",5+.@r,60000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; /* Unknow Rates */ },{},{} -15166,Rosary_Necklace,Rosary Necklace,4,20,,300,,0,,0,0xFFFFFFFF,63,2,1,,60,0,1471,{ bonus bFlee2,2; bonus bHealPower,3; },{},{} -15169,Kardui_Robe,Kardui Robe,4,20,,800,,60,,1,0xFFFFFFFF,63,2,16,,90,1,0,{ bonus bMatk,10; bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; if(getrefine()>=7) { bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; } if(getrefine()>=8) { bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; bonus bUnbreakableArmor,1; } if(getrefine()>=9) { bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; } },{},{} -15174,Surfer_Swimsuit,Surfer Swimsuit,4,20,,100,,1,,1,0xFFFFFFFF,63,2,16,,40,1,,{ bonus bMaxHPrate,(getrefine()/3)+5; bonus bMaxSPrate,(getrefine()/3)+5; },{},{} -15175,Flame_Dragon_Armor,Flame Dragon Armor,4,20,,400,,100,,1,0xFFFFFFFF,63,2,16,,90,1,0,{ .@r = getrefine(); if (.@r>=9) .@val = 20; else if (.@r>=7) .@val = 10; bonus bAllStats,1; bonus bHit,10+.@val; bonus2 bAddClass,Class_Boss,.@val; },{},{} -15176,Vigilante_Suit,Vigilante Suit,4,0,,500,,50,,0,0x00020000,56,2,16,,100,1,0,{ .@r = getrefine(); bonus bDex,5; bonus bLongAtkRate,3*(.@r/2); if (.@r>=9) bonus2 bSkillAtk,"SC_TRIANGLESHOT",20; },{},{} -15177,Elemental_Robe,Elemental Robe,4,0,,500,,40,,0,0x00010000,56,2,16,,100,1,0,{ .@r = getrefine(); bonus bAspdRate,10; bonus bMatk,5*(.@r/2); if (.@r>=9) bonus3 bAutoSpell,"MG_THUNDERSTORM",max(5,getskilllv("MG_THUNDERSTORM")),50; },{},{} -15178,Golden_Ninja_Suit,Golden Ninja Suit,4,0,,500,,50,,0,0x20000000,63,2,16,,100,1,0,{ .@r = getrefine(); bonus bflee,5*(.@r/2); if (.@r>=9) bonus2 bSkillAtk,"KO_HAPPOKUNAI",20; },{},{} -15179,Mine_Worker's_Vest,Mine Worker's Vest,4,0,,1500,,80,,0,0x00000400,56,2,16,,100,1,0,{ .@r = getrefine(); bonus bFlee,(10+4*(.@r/2)); if (.@r>=9) bonus bCritical,5; },{},{} -15180,Hippie_Clothes,Hippie Clothes,4,0,,50,,50,,0,0x00080000,56,2,16,,100,1,0,{ bonus bBaseAtk,20; if (.@r >= getrefine()) bonus3 bAutoSpell,"AC_DOUBLE",max(3,getskilllv("AC_DOUBLE")),10; },{},{} -15181,Para_Team_Uniform100,Awakened Eden Group Uniform I,4,20,,0,,80,,0,0xFFFFFFFF,63,2,16,,100,,,{ bonus bAllStats,1; bonus bMaxHP,700; bonus bMaxSP,100; bonus bMdef,7; },{},{} -15182,Para_Team_Uniform115,Awakened Eden Group Uniform II,4,20,,0,,85,,0,0xFFFFFFFF,63,2,16,,115,,,{ bonus bAllStats,1; bonus bMaxHP,1100; bonus bMaxSP,120; bonus bMdef,11; },{},{} -15183,Para_Team_Uniform130,Awakened Eden Group Uniform III,4,20,,0,,90,,0,0xFFFFFFFF,63,2,16,,130,,,{ bonus bAllStats,2; bonus bMaxHP,1100; bonus bMaxSP,120; bonus bMdef,11; },{},{} -15184,Para_Team_Uniform145,Awakened Eden Group Uniform IV,4,20,,0,,100,,0,0xFFFFFFFF,63,2,16,,145,,,{ bonus bAllStats,2; bonus bMaxHP,1500; bonus bMaxSP,150; bonus bMdef,15; },{},{} -15185,Para_Team_Uniform160,Awakened Eden Group Uniform V,4,20,,0,,100,,0,0xFFFFFFFF,63,2,16,,160,,,{ bonus bAllStats,2; bonus bMaxHP,1500; bonus bMaxSP,150; bonus bMdef,15; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; },{},{} -15186,Kafra_Uniform,Kafra Uniform,4,20,,500,,40,,1,0xFFFFFFFF,63,2,16,,1,1,,{ bonus2 bExpAddClass,Class_All,5; bonus2 bDropAddClass,Class_All,5; .@r = getrefine(); bonus bMaxHP,100*.@r; bonus bMaxSP,20*.@r; bonus bMaxHPrate,(3*(.@r>=7)+5*(.@r>=9)); bonus bMaxSPrate,(3*(.@r>=7)+5*(.@r>=9)); if(.@r>=12){ bonus bHPrecovRate,100; bonus bSPrecovRate,100; } },{},{} -15189,Einherjar_Armor,Einherjar Armor,4,20,,800,,60,,1,0xFFFFFFFF,63,2,16,,90,1,,{ bonus bMdef,5; bonus bBaseAtk,10; .@r = getrefine(); if(.@r>=7){ bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; } if(.@r>=8){ bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; } if(.@r>=9){ bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; } },{},{} -15191,Khalitzburg_Knight_Armor,Khalitzburg Knight Armor,4,20,,100,,45,,1,0xFFFFFFFF,63,2,16,,100,1,0,{ bonus bLongAtkRate,2*getrefine(); bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; },{},{} -15195,Illusion_Puente_Robe,Illusion Puente Robe,4,20,,400,,52,,1,0xFFFFFFFF,63,2,16,,99,1,0,{ bonus bFixedCastrate,-3; .@r = getrefine(); bonus bHealPower2,(5+.@r); bonus bAddItemHealRate,(5+.@r); },{},{} -15204,Abyss_Dress,Abyss Dress,4,10,,400,,120,,0,0xFFFFFFFF,63,2,16,,90,1,0,{ .@r = getrefine(); bonus bNoKnockback; bonus bUnbreakableArmor; bonus bDefEle,Ele_dark; if (.@r>=5) { .@val = 10; if (.@r>=7) { .@val += 15; if (.@r>=9) { .@val += 15; } } bonus2 bAddEle,Ele_Dark,.@val; bonus2 bAddEle,Ele_Undead,.@val; bonus2 bMagicAddEle,Ele_Dark,.@val; bonus2 bMagicAddEle,Ele_Undead,.@val; bonus2 bAddRace,RC_Undead,.@val; bonus2 bAddRace,RC_Demon,.@val; bonus2 bMagicAddRace,RC_Undead,.@val; bonus2 bMagicAddRace,RC_Demon,.@val; } },{},{} -15205,Medical_Scrubs,Medical Scrubs,4,20,,1000,,50,,1,0xFFFFFFFF,63,2,16,,100,1,,{ .@r = getrefine(); bonus bMdef,10; bonus bDelayrate,-10; .@val = 1; if (.@r >= 7) { .@def = 50; bonus bUnbreakableArmor,1; .@val += 2; if (.@r >= 8) { .@def += 100; .@val += 3; bonus2 bSubRace,RC_DemiHuman,7; bonus2 bSubRace,RC_Player,7; if (.@r >= 9) { .@def += 150; .@val += 4; bonus2 bResEff,Eff_Stone,5000; } } bonus bDef,.@def; } bonus bHealPower,2*.@val; bonus bHealPower2,.@val; bonus bAddItemHealRate,.@val; },{},{} -15209,Drake_Coat,Drake Coat,4,20,,1200,,60,,1,0xFFFFFFFF,63,2,16,,100,1,0,{ .@r = getrefine(); bonus bMaxHP,500; bonus bMaxSP,50; bonus bMdef,10; bonus2 bAddClass,Class_All,3; if (.@r>=7) { bonus bMaxHP,1000; bonus bMaxSP,100; bonus2 bAddClass,Class_All,3; } if (.@r>=9) { bonus bMaxHP,1500; bonus bMaxSP,150; bonus2 bAddClass,Class_All,4; bonus bNoSizeFix; } },{},{} -15212,YSF01_Plate,YSF01 Plate,4,0,,2100,,78,,1,0xFFFFFFFF,63,2,16,,170,1,0,{ .@r = getrefine(); if (.@r >= 13) { .@val = 11; } else if (.@r >= 11) { .@val = 7; } else if (.@r >= 8) { .@val = 5; } if (readparam(bStr) >= 125) { .@val += .@r; } if (.@val) { bonus2 bAddClass,Class_All,.@val; } },{},{} -15280,S_Cri_Hit_Armor,Critical Hit Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); .@val = 7; bonus bBaseAtk,15; if (.@r > 1) { bonus bCritAtkRate,(.@r/2); if (.@r >= 7) { .@val += 7; } } bonus bCritical,.@val; },{},{} -15283,Mighty_Black_Threaded_Armor,Mighty Black Threaded Armor,4,20,,800,,60,,1,0xFFFFFFFF,63,2,16,,100,1,0,{ .@r = getrefine(); bonus bBaseAtk,10; bonus2 bIgnoreDefClassRate,Class_All,10; if (.@r>=7) { bonus bBaseAtk,20; bonus2 bIgnoreDefClassRate,Class_All,20; } if (.@r>=8) { bonus bBaseAtk,20; bonus2 bIgnoreDefClassRate,Class_All,20; bonus bUnbreakableArmor; } if (.@r>=9) { bonus bBaseAtk,30; bonus2 bIgnoreDefClassRate,Class_All,20; } },{},{} -15348,Illusion_Goibne_Armor,Illusion Goibne Armor,4,0,,3500,,158,,1,0xFFFFFFFE,63,2,16,,130,1,0,{ bonus bMaxHPrate,10; .@r = getrefine(); if (.@r >= 9) { bonus bDef,150; } else if (.@r >= 7) { bonus bDef,50; } },{},{} -15352,Nature_Dress,Nature Dress,4,10,,400,,120,,0,0xFFFFFFFF,63,2,16,,90,1,0,{ .@r = getrefine(); bonus bNoKnockback; bonus bUnbreakableArmor; bonus bDefEle,Ele_Earth; if (.@r>8) .@a = 40; else if (.@r>6) .@a = 25; else if (.@r>=5) .@a = 10; bonus2 bAddEle,Ele_Earth,.@a; bonus2 bAddEle,Ele_Wind,.@a; bonus2 bMagicAddEle,Ele_Earth,.@a; bonus2 bMagicAddEle,Ele_Wind,.@a; bonus2 bAddRace,RC_Demihuman,.@a; bonus2 bAddRace,RC_Brute,.@a; bonus2 bMagicAddRace,RC_Demihuman,.@a; bonus2 bMagicAddRace,RC_Brute,.@a; bonus2 bAddRace,RC_Player,.@a; bonus2 bMagicAddRace,RC_Player,.@a; },{},{} -15376,Illusion_Armor_A-type,Illusion Armor A-type,4,0,,1000,,105,,1,0xFFFFFFFF,63,2,16,,130,1,0,{ .@r = getrefine(); bonus bBaseAtk,(100+10*(.@r/2)); if (.@r >= 7) { bonus bAspdRate,10; } },{},{} -15377,Illusion_Armor_B-type,Illusion Armor B-type,4,0,,1000,,105,,1,0xFFFFFFFF,63,2,16,,130,1,0,{ .@r = getrefine(); bonus bMatk,(100+10*(.@r/2)); if (.@r >= 7) { bonus bVariableCastrate,-10; } },{},{} -15378,Lava_Leather_Armor,Lava Leather Armor,4,20,,1500,,85,,1,0xFFFFFFFF,63,2,16,,175,1,0,{ .@r = getrefine(); bonus bBaseAtk,100; if (.@r>=7) bonus bDef,100; if (.@r>=9) bonus bDef,50; },{},{} -15379,Lava_Leather_Suit,Lava Leather Suit,4,20,,1000,,70,,1,0xFFFFFFFF,63,2,16,,175,1,0,{ .@r = getrefine(); bonus bBaseAtk,100; if (.@r>=7) bonus bBaseAtk,50; if (.@r>=9) bonus bCritAtkRate,10; },{},{} -15380,Lava_Leather_Robe,Lava Leather Robe,4,20,,750,,55,,1,0xFFFFFFFF,63,2,16,,175,1,0,{ .@r = getrefine(); bonus bMatk,100; if (.@r>=7) bonus bMatk,50; if (.@r>=9) bonus bMatk,25; },{},{} -15384,Ritual_Robes,Ritual Robes,4,10,,400,,0,,1,0xFFFFFFFF,63,2,16,,100,1,0,{ .@r = getrefine(); bonus bHealPower,5; bonus bDelayrate,-10; bonus bMaxHPrate,5; if (.@r>=7) { bonus bMaxHPrate,5; bonus bHealPower,5; } if (.@r>=8) { bonus bMaxHPrate,5; bonus bHealPower,10; bonus bUseSPrate,-10; bonus2 bResEff,Eff_Sleep,10000; } if (.@r>=9) { bonus bMaxHPrate,5; bonus bHealPower,10; } },{},{} -15405,Fafnir_Scale,Fafnir Scale,4,20,,1500,,120,,0,0xFFFFFFFF,63,2,16,,100,1,0,{ .@r = getrefine(); bonus bMdef,15; bonus bUnbreakableArmor; bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bSkillAtk,"RK_DRAGONBREATH",50; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",50; bonus bDelayrate,-2*getskilllv("RK_DRAGONBREATH_WATER"); bonus bLongAtkRate,2*getskilllv("RK_DRAGONBREATH"); if (.@r>=5) { bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bDelayrate,-5; } if (.@r>=7) { bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bDelayrate,-5; } },{},{} -15409,Bloody_Doll's_Dress,Bloody Doll's Dress,4,10,,500,,40,,1,0xFFFFFFFF,63,2,16,,90,1,0,{ .@r = getrefine(); bonus bMdef,5; bonus bMatk,10; bonus bDex,3; bonus2 bSubRace,RC_Player,7; if (.@r>=7) { bonus bAspdRate,10; bonus bDelayrate,-10; } if (.@r>=8) bonus bUnbreakableArmor; },{},{} -15417,Armor_of_Purple_Thread,Armor of Purple Thread,4,20,,800,,60,,1,0xFFFFFFFF,63,2,16,,100,1,0,{ .@r = getrefine(); bonus bBaseAtk,10; bonus bPerfectHitAddRate,5; if (.@r>=7) { bonus bBaseAtk,20; bonus bPerfectHitAddRate,5; } if (.@r>=8) { bonus bBaseAtk,20; bonus bPerfectHitAddRate,10; } if (.@r>=9) { bonus bBaseAtk,30; bonus bPerfectHitAddRate,10; } },{},{} -15419,Mighty_White_Threaded_Armor,Mighty White Threaded Armor,4,20,,800,,60,,1,0xFFFFFFFF,63,2,16,,100,1,0,{ .@r = getrefine(); bonus bMatk,10; bonus2 bIgnoreMdefRaceRate,RC_All,10; if (.@r>=7) { bonus bMatk,20; bonus2 bIgnoreMdefRaceRate,RC_All,20; } if (.@r>=8) { bonus bMatk,20; bonus2 bIgnoreMdefRaceRate,RC_All,20; bonus bUnbreakableArmor; } if (.@r>=9) { bonus bMatk,30; bonus2 bIgnoreMdefRaceRate,RC_All,20; } },{},{} -15420,Ice_Prison_Dress,Ice Prison Dress,4,10,,400,,120,,0,0xFFFFFFFF,63,2,16,,90,1,0,{ .@r = getrefine(); bonus bNoKnockback; bonus bUnbreakableArmor; bonus bDefEle,Ele_Water; if (.@r>8) .@a = 40; else if (.@r>6) .@a = 25; else if (.@r>=5) .@a = 10; bonus2 bAddEle,Ele_Fire,.@a; bonus2 bAddEle,Ele_Water,.@a; bonus2 bMagicAddEle,Ele_Fire,.@a; bonus2 bMagicAddEle,Ele_Water,.@a; bonus2 bAddRace,RC_Demihuman,.@a; bonus2 bAddRace,RC_Formless,.@a; bonus2 bMagicAddRace,RC_Demihuman,.@a; bonus2 bMagicAddRace,RC_Formless,.@a; bonus2 bAddRace,RC_Player,.@a; bonus2 bMagicAddRace,RC_Player,.@a; },{},{} -//=================================================================== -// More Maces -//=================================================================== -15388,King_Schmidt_Suit,King Schmidt's Suit,4,0,0,900,,150,,1,0xFFFFFFFF,63,2,16,,130,1,,{ .@r = getrefine(); bonus2 bAddSize,Size_Medium,10; bonus2 bAddSize,Size_Large,10; bonus2 bMagicAddSize,Size_Medium,10; bonus2 bMagicAddSize,Size_Large,10; if(.@r > 6){ bonus2 bAddEle,Ele_Fire,10; bonus2 bAddEle,Ele_Dark,10; bonus2 bMagicAddEle,Ele_Fire,10; bonus2 bMagicAddEle,Ele_Dark,10; } if(.@r > 8){ bonus2 bSubRace,RC_Dragon,15; bonus2 bSubRace,RC_Formless,15; } if(.@r > 10){ bonus2 bSubSize,Size_Medium,10; bonus2 bSubSize,Size_Large,10; } },{},{} -15389,King_Schmidt_Manteau,King Schmidt's Manteau,4,0,0,600,,70,,1,0xFFFFFFFF,63,2,4,,130,1,,{ .@r = getrefine(); bonus2 bAddEle,Ele_Fire,(.@r/3)*2; bonus2 bAddEle,Ele_Dark,(.@r/3)*2; bonus2 bMagicAddEle,Ele_Fire,(.@r/3)*2; bonus2 bMagicAddEle,Ele_Dark,(.@r/3)*2; if(.@r > 6){ bonus2 bSubRace,RC_Dragon,5; bonus2 bSubRace,RC_Formless,5; } if(.@r > 10){ bonus2 bAddRace,RC_Dragon,15; bonus2 bAddRace,RC_Formless,15; bonus2 bMagicAddRace,RC_Dragon,15; bonus2 bMagicAddRace,RC_Formless,15; } },{},{} -16000,Erde,Erde,5,20,,500,130,,1,2,0x0004C5B2,18,2,2,3,50,1,8,{ bonus2 bSkillAtk,"AM_ACIDTERROR",20; bonus2 bSkillAtk,"AM_DEMONSTRATION",20; bonus bMaxSP,50; bonus bHealPower,10; },{},{} -16001,Red_Square_Bag,Red Square Bag,5,20,,500,130,,1,2,0x0004C5B2,18,2,2,3,50,1,8,{ bonus bMaxHP,200; bonus2 bSkillAtk,"AM_ACIDTERROR",20; bonus2 bSkillAtk,"AM_DEMONSTRATION",20; bonus2 bAddMonsterDropItem,501,50; bonus2 bAddMonsterDropItem,502,20; bonus2 bAddMonsterDropItem,503,20; bonus2 bAddMonsterDropItem,504,20; bonus2 bAddMonsterDropItem,505,10; if(readparam(bStr)>=95) bonus2 bAddEff,Eff_Stun,500; },{},{} -16002,Stunner_C,Stunner,5,0,,0,175,,1,0,0x00008110,63,2,2,3,1,0,8,{ bonus2 bAddEff,Eff_Stun,1000; bonus2 bAddSize,Size_All,40; },{},{} -16003,Carga_Mace,Carga Mace,5,20,,1500,175,,1,2,0x0004C5B2,63,2,2,3,100,1,8,{},{},{} -16004,P_Mace1,Eden Mace I,5,0,,0,142,,1,0,0x0004C5B2,63,2,2,2,26,0,8,{},{},{} -16005,P_Mace2,Eden Mace II,5,0,,0,163,,1,0,0x0004C5B2,63,2,2,2,40,0,8,{},{},{} -16006,Tourist_Mace,Tourist Mace,5,0,,500,45,,1,0,0x0004C5B3,63,2,2,1,1,0,8,{ bonus bInt,1; bonus bAgi,1; },{},{} -16007,Mjolnir_C,Mjolnir,5,20,,0,250,,1,0,0x000444A2,63,2,2,4,95,0,8,{ bonus bAtkEle,Ele_Wind; bonus bStr,15; bonus bDex,40; },{},{} -16008,F_Spanner_C,Spanner,5,2,,0,150,,1,0,0x00008110,63,2,2,3,0,0,8,{},{},{} -16009,E_Spanner_C,Spanner,5,2,,0,150,,1,0,0x00008110,63,2,2,3,0,0,8,{},{},{} -16010,Red_Ether_Bag,Red Ether Bag,5,20,,1000,15:100,,1,1,0x0004C5B2,63,2,2,3,102,1,8,{ .@r = getrefine(); if(.@r>=6){ bonus2 bSkillAtk,"GN_CRAZYWEED",20+((.@r-5)*2); bonus2 bSkillAtk,"GN_DEMONIC_FIRE",20+((.@r-5)*2); } else { bonus2 bSkillAtk,"GN_CRAZYWEED",20; bonus2 bSkillAtk,"GN_DEMONIC_FIRE",20; } },{},{} -16011,Adventure_Mace,Adventure Mace,5,0,,0,60,,1,0,0x00008110,63,2,2,1,1,0,8,{},{},{} -16012,Academy_Mace,Academy Mace,5,0,,1000,110,,1,1,0x00008110,63,2,2,1,1,1,8,{},{},{} -16013,Mace_Of_Judgement,Mace Of Judgement,5,20,,1200,140:180,,1,2,0x00000100,56,2,2,3,100,1,8,{ bonus bAtkEle,Ele_Holy; bonus bStr,1; bonus bInt,1; autobonus "{ bonus2 bMagicAddRace,RC_Demon,20; }",30,7000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; autobonus "{ bonus2 bAddRace,RC_Demon,20; }",5,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; },{},{} -16014,P_Mace3,Eden Mace III,5,0,,0,172,,1,0,0x0004C5B3,63,2,2,3,60,0,8,{},{},{} -16015,Cat_Club,Cat Club,5,20,,700,88,,1,3,0x0004C5B3,63,2,2,1,1,1,8,{ bonus2 bAddRace,RC_Brute,15; },{},{} -16016,Tuna,Tuna,5,0,,0,180,,1,0,0x0004C5B3,63,2,2,1,50,0,8,{ bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Stun,1500; bonus3 bAutoSpell,"SM_BASH",max(getskilllv("SM_BASH"),5),20; bonus2 bAddEff2,Eff_Freeze,100; if(BaseLevel>99) bonus bBaseAtk,20; },{},{} -16017,Bloody_Cross,Bloody Cross,5,20,,1500,170,,1,0,0x00008110,63,2,2,4,100,1,8,{ bonus bAtkEle,Ele_Dark; .@r = getrefine(); bonus3 bAutoSpell,"WL_HELLINFERNO",1,(.@r?.@r*20:20); },{},{} -16018,Mace_Of_Judgement2,Empowered Mace Of Judgement,5,20,,1200,170:180,,1,1,0x00000100,56,2,2,3,130,1,8,{ bonus bAtkEle,Ele_Holy; bonus bStr,2; bonus bInt,2; autobonus "{ bonus2 bMagicAddRace,RC_Demon,40; }",60,7000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; autobonus "{ bonus2 bAddRace,RC_Demon,40; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; },{},{} -16019,Upg_Mace,Upg Mace,5,20,,800,80,,1,1,0x0004C5B3,63,2,2,3,1,1,8,{ .@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bHealPower,.@r; if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5); },{},{} -16020,Velum_Stunner,Vellum Stunner,5,20,,1500,170,,1,0,0x0004C5B3,63,2,2,4,95,1,8,{ bonus bUnbreakableWeapon; .@r = getrefine(); bonus2 bAddEff,Eff_Stun,1000+.@r; bonus4 bSetDefRace,RC_Player,10000,5000,1; bonus4 bSetMDefRace,RC_Player,10000,5000,1; bonus bAspdRate,.@r; },{},{} -16021,Velum_Flail,Vellum Flail,5,20,,1500,170,,1,0,0x0004C5B3,63,2,2,4,95,1,8,{ bonus bUnbreakableWeapon; bonus3 bStateNoRecoverRace,RC_Player,10000,10000; .@r = getrefine(); bonus bHit,.@r/2; bonus bCritical,.@r; },{},{} -16022,Nemesis_,Nemesis,5,20,,900,120,,1,2,0x00008110,63,2,2,4,60,1,8,{ bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Holy; },{},{} -16023,Metal_Mace,Metal Mace,5,20,,0,80,,1,1,0x0004C5B3,63,2,2,3,1,1,8,{ bonus bUnbreakableWeapon; bonus bBaseAtk,(getrefine()*5); .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5); },{},{} -16024,Quadrille_,Quadrille,5,10,,900,165,,,2,0x00008110,63,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus2 bAddEle,Ele_Earth,10; },{},{} -16025,TE_Woe_Mace,TE Woe Mace,5,0,,0,120,,1,0,0x0004C5B3,63,2,2,3,40,1,8,{ bonus bUnbreakableWeapon; bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Freeze,3000; bonus bHPRecovRate,5; bonus bSPRecovRate,5; },{},{} -16026,RWC_Memory_Mace,RWC Memory Mace,5,20,,800,100,,1,1,0x0004C5B2,63,2,2,3,1,1,8,{ bonus bUnbreakableWeapon; .@r = getrefine(); bonus bBaseAtk,(.@r/30)*30; if(.@r>=9){ .@i = 1; bonus3 bAutoSpellWhenHit,"BS_WEAPONPERFECT",1,10; } if(.@r>=6){ .@rate = 5*(.@i+1); bonus2 bAddClass,Class_All,5; } },{},{} -16027,Hammer_Of_Evil_Slayer,Evil Slayer Destroyer Hammer,5,10,,1350,125,,1,1,0x0004C5B3,63,2,2,3,100,1,8,{ bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); bonus2 bAddClass,Class_All,(.@r>=12?12:(.@r>=9?5:0)); },{},{} -16028,Thanos_Hammer,Thanos Hammer,5,10,,3000,180:120,,1,1,0x0004C5B2,56,2,2,4,120,1,8,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; } -16029,Noble_Cross,Noble Cross,5,10,,1500,195:150,,,1,0x00000010,58,2,2,4,40,1,8,{ bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,"PR_TURNUNDEAD",6,50; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,12; },{},{} -16030,Pilebuncker_S,Pile Bunker S,5,20,,3000,400,,1,1,0x00000400,56,2,2,4,130,1,8,{ bonus bAspdRate,getrefine()/2; },{},{} -16031,Pilebuncker_P,Pile Bunker P,5,20,,4000,450,,1,,0x00000400,56,2,2,4,130,1,8,{ bonus bBaseAtk,getrefine()*5; },{},{} -16032,Pilebuncker_T,Pile Bunker T,5,20,,3500,400,,1,1,0x00000400,56,2,2,4,130,1,8,{ bonus bUseSPrate,getrefine()*-1; },{},{} -16033,Robot's_Arm,Robot's Mechanical Arm,5,20,,3000,195,,1,2,0x00000400,56,2,2,4,130,1,8,{ bonus bUnbreakableWeapon; bonus bCritical,20; },{},{} -16034,Half_Mjolnir,Half Mjolnir,5,20,,6000,350,,1,0,0x000444A2,63,2,2,4,95,0,8,{ bonus bAtkEle,Ele_Wind; bonus bDex,50; bonus bStr,20; bonus bAspdRate,10; bonus3 bAutoSpell,"MG_THUNDERSTORM",10,100; autobonus "{ bonus bSplashRange,1; }",50,10000; },{},{} -16035,Half_BF_Morning_Star1,Half BF Morning Star1,5,20,,0,105,,1,0,0x0004C5B3,63,2,2,3,80,1,8,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon; },{},{} -16036,Ru_Blue_Mace,Blue Mace,5,10,,1500,170,,1,1,0x00008000,56,2,2,3,100,1,8,{ bonus bVit,5; bonus bInt,5; },{},{} -16037,Ru_Gold_Mace,Ru Gold Mace,5,0,,1500,170,,1,2,0x00008000,56,2,2,3,120,1,8,{ bonus bVit,8; bonus bInt,8; },{},{} -16038,Infinity_Mace,Infinity Mace,5,10,,500,155,,1,1,0x0004C780,56,2,2,4,100,1,8,{},{},{} -16039,Spoon,Spoon,5,10,,1000,80,,1,1,0x0004C5B3,63,2,2,3,40,1,8,{ bonus bAspd,10; bonus2 bAddEff,Eff_Curse,1000; },{},{} -16040,Crimson_Mace,Crimson Mace,5,20,,800,80,,1,2,0x0004C5B3,63,2,2,3,70,1,8,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{} -16041,Mace_of_Vicious_Mind,Mace of Vicious Mind,5,20,,1300,130,,1,1,0x0004C5B3,63,2,2,4,160,1,8,{ bonus bAtk,pow(min(getrefine(),15),2); bonus bUnbreakableWeapon; },{},{} -16043,Meteor_Strike,Meteor Strike,5,0,,20000,1,,1,2,0x00000001,63,2,2,4,110,1,8,{ bonus bBaseAtk,10*getskilllv("BS_WEAPONRESEARCH"); bonus bBaseAtk,30*getskilllv("MO_IRONHAND"); .@s = getskilllv("AM_AXEMASTERY"); bonus bBaseAtk,7*.@s; bonus bHit,5*.@s; bonus bBaseAtk,10*getrefine(); if (getskilllv("MC_PUSHCART") > 9) skill "MC_CARTREVOLUTION",1; if (getskilllv("SM_SWORD") > 0) skill "KN_BOWLINGBASH",1; .@str = readparam(bStr); if (.@str > 119) bonus bUseSPrate,-30; else if (.@str > 107) bonus bUseSPrate,-20; },{},{} -16048,Unity_Mace,Unity Mace,5,20,,400,76,,1,1,0x0004C5B3,63,2,2,3,1,1,8,{ bonus bBaseAtk,pow(getrefine(),2)*125/100; },{},{} -16051,Valkyrie_Hammer_,Valkyrie Hammer,5,0,,100,50,,1,4,0x0004C5B3,63,2,2,4,70,1,8,{ .@r = getrefine(); bonus bMatk,50; if (BaseJob==Job_Novice) { bonus bBaseAtk,150; bonus bMatk,200; bonus bUseSPrate,-5; bonus bHit,10; bonus bMaxHP,500+(200*.@r); bonus bMaxSP,400; bonus bVit,.@r; bonus bFlee2,.@r; bonus bAspdRate,.@r; bonus bVariableCastrate,-.@r/2; } if (BaseClass==Job_Swordman) { bonus bVit,.@r; bonus bMaxHP,500; bonus bMaxSP,100; } if (BaseJob==Job_Priest) { bonus bBaseAtk,50; bonus bMatk,100; bonus bAspdRate,.@r; } if (BaseJob==Job_Monk) { bonus bMaxSP,200; bonus bUseSPrate,-5; bonus bFlee2,.@r; } if (BaseClass==Job_Merchant) { bonus bBaseAtk,100; bonus bHit,10; bonus bVariableCastrate,-.@r/2; } },{},{} -16060,Liquor_Bottle,Liquor Bottle,5,0,,700,120,,1,3,0x0004C5B3,63,2,2,3,100,1,8,{ bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Stun,(300*getrefine()); },{},{} -16063,Illusion_Long_Mace,Illusion Long Mace,5,20,,800,185,,3,2,0x00008110,63,2,2,4,99,1,8,{ bonus bLongAtkDef,(10+3*(getrefine()/2)); },{},{} -16065,Illusion_Iron_Driver,Illusion Iron Driver,5,0,,2000,210,,2,2,0x00000100,56,2,2,4,120,1,8,{ .@r = getrefine(); bonus bAspd,(.@r/2); bonus2 bSkillAtk,"AB_DUPLELIGHT",(3*.@r); },{},{} -16088,Sapphire_Mace-OS,Sapphire Mace-OS,5,20,,800,185,,1,2,0x00040000,56,2,2,4,130,1,8,{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bVariableCastrate,-7; if (.@r >= 9) { bonus2 bSkillAtk,"GN_CARTCANNON",20; if (.@r >= 11) { bonus bLongAtkRate,15; } } } },{},{} -16089,Ultio-OS,Ultio-OS,5,20,,1200,150:170,,1,2,0x00000100,56,2,2,4,130,1,8,{ .@r = getrefine(); bonus bMatkRate,3; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bSkillAtk,"AB_ADORAMUS",20; if (.@r >= 11) { bonus2 bMagicAtkEle,Ele_Holy,15; } } } },{},{} -16092,Engine_Pilebuncker,Engine Pilebuncker,5,0,,3200,450,,1,2,0x00000400,56,2,2,4,170,1,8,{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAspdRate,.@r; bonus2 bSkillAtk,"NC_VULCANARM",10; if (.@r>=9) { bonus2 bSkillAtk,"NC_ARMSCANNON",15; bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15; } if (.@r>=11) bonus2 bSkillAtk,"NC_VULCANARM",15; },{},{} -16093,Coolant_Injection,Coolant Injection,5,0,,1400,210,,1,2,0x00040000,56,2,2,4,170,1,8,{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bLongAtkRate,10; bonus2 bAddClass,Class_All,.@r; if (.@r>=9) bonus2 bSkillAtk,"GN_CARTCANNON",25; if (.@r>=11) bonus bLongAtkRate,15; },{},{} -16094,Gene_Rod,Gene Rod,5,0,,1400,195,,1,2,0x00040000,56,2,2,4,170,1,8,{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bBaseAtk,4*.@r; bonus2 bSkillAtk,"GN_CRAZYWEED",20; if (.@r>=9) bonus2 bSkillAtk,"GN_CRAZYWEED",30; if (.@r>=11) bonus2 bSkillCooldown,"GN_CRAZYWEED",-2000; },{},{} -16095,Lucis_Flail,Lucis Flail,5,,,1000,180:160,,1,2,0x00000100,56,2,2,4,170,1,8,{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAspd,1; bonus bMatk,4*.@r; if (.@r>=9) { bonus2 bSkillAtk,"AB_DUPLELIGHT",40; } if (.@r>=11) bonus3 bAutoSpell,"AB_JUDEX",max(2,getskilllv("AB_JUDEX")),50; /* Unknow Rates */ },{},{} -16096,Bright_Pendulum,Bright Pendulum,5,0,,1300,210,,1,2,0x00008000,56,2,2,4,170,1,8,{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bBaseAtk,4*.@r; bonus bVariableCastrate,-10; if (.@r>=9) { bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",50; bonus2 bSkillAtk,"MO_INVESTIGATE",50; } if (.@r>=11) bonus2 bAddClass,Class_All,10; },{},{} -//=================================================================== -// More Rental Boxes -//=================================================================== -16131,Lady_Tanee_Doll_Box,Lady Tanee Doll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5526,1; },{},{} -16132,Lunatic_Hat_Box,Lunatic Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5527,1; },{},{} -16133,G_Staff_Of_Light_Box,Staff Of Light Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2006,1; },{},{} -16134,King_Frog_Hat_Box,Frog King Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5528,1; },{},{} -16135,Evil's_Bone_Hat_Box,Satanic Bone Helm Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5529,1; },{},{} -16185,Raven_Cap_Box,Raven Cap Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5530,1; },{},{} -16186,B_Dragon_Hat_Box,Baby Dragon Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5531,1; },{},{} -16192,Quati_Hat_Box,Kwati Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5537,1; },{},{} -16193,Tucan_Hat_Box,Tucan Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5538,1; },{},{} -16194,Jaguar_Hat_Box,Jaguar Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5539,1; },{},{} -16195,Tw_March_Scroll,Tw March Scroll,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -16226,Aries_Diadem_Box,Aries Diadem Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5545,1; },{},{} -16227,Aries_Crown_Box,Aries Crown Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5546,1; },{},{} -16228,RJC_Katusa_Box,RJC Katusa Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5547,1; },{},{} -16229,Scarlet_Rose_Box,Scarlet Rose Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5548,1; },{},{} -16230,Taurus_Diadem_Box,Taurus Diadem Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5549,1; },{},{} -16231,Taurus_Crown_Box,Taurus Crown Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5550,1; },{},{} -16232,Reginleif_Box,Reginleif Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5471,1; },{},{} -16235,Octopus_Hat_Box,Octopus Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5554,1; },{},{} -16236,Leaf_Cat_Hat_Box,Leaf Cat Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5555,1; },{},{} -16237,Fur_Seal_Hat_Box,Fur Seal Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5556,1; },{},{} -16238,Wild_Rose_Hat_Box,Wild Rose Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5557,1; },{},{} -16239,Saci_Hat_Box,Saci Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5558,1; },{},{} -16244,Dolor_Hat_Box,Dolor Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5563,1; },{},{} -16245,Tw_April_Scroll,Tw April Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Tw_April_Scroll); },{},{} -16246,Crown_Of_Deceit_Box,Crown Of Deceit Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5564,1; },{},{} -16247,Dragon_Arhat_Mask_Box,Dragon Arhat Mask Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5565,1; },{},{} -16248,Tiger_Arhat_Mask_Box,Tiger Arhat Mask Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5566,1; },{},{} -16249,Knight_Gift_Box,Knight Gift Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -16250,Valkyrie's_Gift_Box,Valkyrie's Gift Box,18,10,,0,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem 5826,1; },{},{} -16251,Gemini_Diadem_Box,Gemini Diadem Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5569,1; },{},{} -16252,Gemini_Crown_Box,Gemini Crown Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5570,1; },{},{} -16253,Rabbit_Scroll,Rabbit Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -16254,Energizing_Potion_Box,Energizing Potion Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -16257,Buddah_Scroll,Buddah Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Buddah_Scroll); },{},{} -16258,HD_Bradium_Box5,HD Bradium 5 Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6226,5; },{},{} -16259,HD_Carnium_Box5,HD Carnium 5 Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6225,5; },{},{} -16260,HD_Bradium_Box10,HD Bradium 10 Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6226,10; },{},{} -16261,HD_Carnium_Box10,HD Carnium 10 Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6225,10; },{},{} -16262,F_HD_Bradium_Box5,HD Bradium 5 Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6226,5; },{},{} -16263,F_HD_Carnium_Box5,HD Carnium 5 Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6225,5; },{},{} -16264,HD_Bradium_10_Box2,HD Bradium 10 Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6226,10; },{},{} -16265,HD_Carnium_10_Box2,HD Carnium 10 Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6225,10; },{},{} -16266,Indonesia_Beret_Box,Indonesia Beret Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem 5580,1; },{},{} -16267,HE_Battle_Manual_Box,HE Battle Manual Box,2,20,10,1,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12411,10; },{},{} -16268,HE_Bubble_Gum_Box,HE Bubble Gum Box,2,20,10,1,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12412,10; },{},{} -16269,Cancer_Diadem_Box,Cancer Diadem Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5581,1; },{},{} -16270,Cancer_Crown_Box,Cancer Crown Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5582,1; },{},{} -16304,Evil_Incarnation_Disable,Evil Incarnation,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Evil_Incarnation); },{},{} -16305,Upg_Guard_Box,Upg Guard Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2149,1; },{},{} -16306,F_Upg_Guard_Box,F Upg Guard Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2149,1; },{},{} -16307,Upg_Buckler_Box,Upg Buckler Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2150,1; },{},{} -16308,F_Upg_Buckler_Box,F Upg Buckler Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2150,1; },{},{} -16309,Upg_Shield_Box,Upg Shield Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2151,1; },{},{} -16310,F_Upg_Shield_Box,F Upg Shield Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2151,1; },{},{} -16311,Upg_Shoes_Box,Upg Shoes Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2459,1; },{},{} -16312,F_Upg_Shoes_Box,F Upg Shoes Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2459,1; },{},{} -16313,Upg_Boots_Box,Upg Boots Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2460,1; },{},{} -16314,F_Upg_Boots_Box,F Upg Boots Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2460,1; },{},{} -16315,Upg_Greave_Box,Upg Greave Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2461,1; },{},{} -16316,F_Upg_Greave_Box,F Upg Greave Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2461,1; },{},{} -16317,Upg_Hood_Box,Upg Hood Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2561,1; },{},{} -16318,F_Upg_Hood_Box,F Upg Hood Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2561,1; },{},{} -16319,Upg_Muffler_Box,Upg Muffler Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2562,1; },{},{} -16320,F_Upg_Muffler_Box,F Upg Muffler Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2562,1; },{},{} -16321,Upg_Manteau_Box,Upg Manteau Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2563,1; },{},{} -16322,F_Upg_Manteau_Box,F Upg Manteau Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2563,1; },{},{} -16323,Upg_Clip_Box,Upg Clip Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2828,1; },{},{} -16324,F_Upg_Clip_Box,F Upg Clip Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2828,1; },{},{} -16327,Upg_Adv_Suit_Box,Upg Adv Suit Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 15015,1; },{},{} -16328,F_Upg_Adv_Suit_Box,F Upg Adv Suit Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 15015,1; },{},{} -16329,Upg_Coat_Box,Upg Coat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 15016,1; },{},{} -16330,F_Upg_Coat_Box,F Upg Coat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 15016,1; },{},{} -16331,Upg_Saint_Robe_Box,Upg Saint Robe Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 15017,1; },{},{} -16332,F_Upg_Saint_Robe_Box,F Upg Saint Robe Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 15017,1; },{},{} -16333,Upg_Tights_Box,Upg Tights Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 15018,1; },{},{} -16334,F_Upg_Tights_Box,F Upg Tights Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 15018,1; },{},{} -16335,Upg_Thief_Cloth_Box,Upg Thief Cloth Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 15019,1; },{},{} -16336,F_Upg_Thief_Cloth_Box,F Upg Thief Cloth Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 15019,1; },{},{} -16337,Upg_Mail_Box,Upg Mail Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 15020,1; },{},{} -16338,F_Upg_Mail_Box,F Upg Mail Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 15020,1; },{},{} -16339,Upg_Formal_Dress_Box,Upg Formal Dress Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 15021,1; },{},{} -16340,F_Upg_Formal_Dress_Box,F Upg Formal Dress Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 15021,1; },{},{} -16341,Greed_Clip_Box,Greed Clip Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2829,1; },{},{} -16342,F_Greed_Clip_Box,F Greed Clip Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2829,1; },{},{} -16343,Leo_Crown_Box,Leo Crown Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5588,1; },{},{} -16344,Leo_Diadem_Box,Leo Diadem Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5589,1; },{},{} -16345,F_Leo_Crown_Box,F Leo Crown Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5588,1; },{},{} -16346,F_Leo_Diadem_Box,F Leo Diadem Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5589,1; },{},{} -16360,Desert_Prince_Box,Desert Prince Box,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5591,1; },{},{} -16361,FDesert_Prince_Box,FDesert Prince Box,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5591,1; },{},{} -16362,Sigrun's_Wing_Box,Sigrun's Wing Box,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5592,1; },{},{} -16363,FSigrun's_Wing_Box,FSigrun's Wing Box,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5592,1; },{},{} -16368,Virgo_Crown_Box,Virgo Crown Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5598,1; },{},{} -16371,Tw_Aug_Scroll,Tw Aug Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Tw_Aug_Scroll); },{},{} -16372,F_Clover_Box_Mouth,F Clover Box Mouth,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_F_Clover_Box_Mouth); /*rentitem 4Leaf_Clover_In_Mouth,3600;*/ },{},{} -16374,Mouth_Bubble_Gum_Box,Mouth Bubble Gum Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Mouth_Bubble_Gum_Box); /*rentitem Bubble_Gum_In_Mouth,3600;*/ },{},{} -16378,Siege_Tele_Scroll_Box_30,Siege Teleport Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14591,30; },{},{} -16379,Siege_Teleport_Scroll_Silver_10Box,Siege Teleport Scroll Silver 10Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem 12415,10; },{},{} -16380,Siege_Teleport_Scroll_Silver_30Box,Siege Teleport Scroll Silver 30Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem 12415,30; },{},{} -16381,WoE_Teleport_Scroll_100_Box,WoE Teleport Scroll 100 Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12444,100; },{},{} -16382,WoE_Teleport_Scroll_30_Box,WoE Teleport Scroll 30 Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12444,30; },{},{} -16385,F_Clover_Box_Mouth2,F Clover Box Mouth2,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_F_Clover_Box_Mouth2); /*rentitem 4Leaf_Clover_In_Mouth,7200;*/ },{},{} -16386,F_Clover_Box_Mouth4,F Clover Box Mouth4,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_F_Clover_Box_Mouth4); /*rentitem 4Leaf_Clover_In_Mouth,14400;*/ },{},{} -16389,BGum_Box_In_Mouth2,BGum Box In Mouth2,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_BGum_Box_In_Mouth2); /*rentitem Bubble_Gum_In_Mouth,7200;*/ },{},{} -16390,BGum_Box_In_Mouth4,BGum Box In Mouth4,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_BGum_Box_In_Mouth4); /*rentitem Bubble_Gum_In_Mouth,14400;*/ },{},{} -16393,HD_Ori_Box5,HD Oridecon 5 Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6240,5; },{},{} -16394,HD_Ori_Box10,HD Oridecon 10 Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6240,10; },{},{} -16395,HD_Elu_Box5,HD Elunium 5 Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6241,5; },{},{} -16396,HD_Elu_Box10,HD Elunium 10 Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6241,10; },{},{} -16397,Virgo_Diadem_Box,Virgo Diadem Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5599,1; },{},{} -16398,Virgo_Crown_Box_,Virgo Crown Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5598,1; },{},{} -16399,Virgo_Diadem_Box_,Virgo Diadem Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5599,1; },{},{} -16405,Midgard_Coin_Box_,Midgard Coin Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6242,1; },{},{} -16406,FMidgard_Coin_Box,FMidgard Coin Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6242,1; },{},{} -16409,Tw_Sep_Scroll,Tw Sep Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Tw_Sep_Scroll); },{},{} -16410,Chung_Hairband_Box,Chung Hairband Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5609,1; },{},{} -16411,FChung_Hairband_Box,FChung Hairband Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5609,1; },{},{} -16412,Ice_Wing_Ear_Box,Ice Wing Ear Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5610,1; },{},{} -16413,FIce_Wing_Ear_Box,FIce Wing Ear Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5610,1; },{},{} -16414,Turtle_Hat_Box,Turtle Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5611,1; },{},{} -16415,FTurtle_Hat_Box,FTurtle Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5611,1; },{},{} -16418,Giant_Fly_Wing_Box_500,Giant Fly Wing Box 500,2,20,10,1,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12212,500; },{},{} -16419,Greed_Scroll_Box_30,Greed Scroll Box 30,2,20,10,1,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14529,30; },{},{} -16420,Adventurer_Pack,Adventurer Pack,2,20,10,1,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12208,10; getitem 12210,10; getitem 12216,20; getitem 12215,20; getitem 7621,10; getitem 12209,10; getitem 12211,5; getitem 12445,10; getitem 12446,10; getitem 12447,10; getitem 12448,10; getitem 12449,10; getitem 12450,10;},{},{} -16421,Written_Oath_Of_Marriage_Box,Written Oath Of Marriage Box,2,20,10,1,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6026,1; },{},{} -16422,Magestic_Goat_Box_,Magestic Goat Box,2,20,10,1,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5280,604800; },{},{} -16423,Episode_13.1_Key_Package,Episode 13.1 Key Package,2,20,10,1,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7782,1; getitem 12208,2; getitem 14582,10; },{},{} -16424,Executioner_Box_,Executioner Box,2,20,10,1,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1174,604800; },{},{} -16425,Cutlus_Box,Cutlus Box,2,20,10,1,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13402,604800; },{},{} -16426,Moonlight_Dagger_Box,Moonlight Dagger Box,2,20,10,1,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13026,604800; },{},{} -16427,Wrench_Box,Wrench Box,2,20,10,1,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1534,604800; },{},{} -16428,Solar_Sword_Box_,Solar Sword Box,2,20,10,1,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13403,604800; },{},{} -16429,Tomahawk_Box_,Tomahawk Box,2,20,10,1,,,,,0xFFFFFFFF,63,2,,,,,,{rentitem 1374,604800;},{},{} -16430,Rudra_Bow_Box,Rudra Bow Box,2,20,10,1,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1729,604800; },{},{} -16431,Pole_Axe_Box_,Pole Axe Box,2,20,10,1,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1419,604800; },{},{} -16436,Libra_Crown_Box,Libra Crown Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5662,1; },{},{} -16437,Libra_Crown_Box_,Libra Crown Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5662,1; },{},{} -16438,Libra_Diadem_Box,Libra Diadem Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5663,1; },{},{} -16439,Libra_Diadem_Box_,Libra Diadem Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5663,1; },{},{} -16440,Filir_Wing_Box,Filir Wing Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5664,1; },{},{} -16446,Tw_October_Scroll,Tw October Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Tw_October_Scroll); },{},{} -16447,Scorpio_Crown_Box,Scorpio Crown Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5676,1; },{},{} -16448,Scorpio_Diadem_Box,Scorpio Diadem Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5677,1; },{},{} -16449,Scorpio_Crown_Box_,Scorpio Crown Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5676,1; },{},{} -16450,FScorpio_Diadem_Box,FScorpio Diadem Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5677,1; },{},{} -16456,My_Scroll1,My Scroll1,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_My_Scroll1); },{},{} -16457,Tw_Nov_Scroll,Tw Nov Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Tw_Nov_Scroll); },{},{} -16461,Red_Wing_Hat_Box,Red Wing Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5690,1; },{},{} -16462,FRed_Wing_Hat_Box,FRed Wing Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5690,1; },{},{} -16466,My_Scroll2,My Scroll2,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_My_Scroll2); },{},{} -// -16481,Small_Life_Potion_Box_10,Small Life Potion Box (10),2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12516,10; },{},{} -16483,Abrasive_Box_10,Abrasive Box (10),2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12514,10; },{},{} -// -16503,E_Insurance_Package,E Insurance Package,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12209,10; },{},{} -16504,Bubble_Gum_Box_10,Bubble Gum Box(10),18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 12210,10; },{},{} -16505,Steamed_Tongue_Box_10,Steamed Tongue Box (10),18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12501,10; },{},{} -16506,Steamed_Desert_Scorpions_Box_10,Steamed Desert Scorpions Box (10),18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12502,10; },{},{} -16507,Dragon_Breath_Cocktail_Box_10,Dragon Breath Cocktail Box (10),18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12503,10; },{},{} -16508,Hwergelmir's_Tonic_Box_10,Hwergelmir's Tonic Box (10),18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12504,10; },{},{} -16509,Cooked_Nine_Tail_Box_10,Cooked Nine Tail Box (10),18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12505,10; },{},{} -16510,Immortal_Stew_Box_10,Immortal Stew Box (10),18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12506,10; },{},{} -16514,Blessing_Scroll_Box_10,Blessing Scroll Box (10),18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12522,10; },{},{} -16515,Increase_Agility_Scroll_Box_10,Increase Agility Scroll Box (10),18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12523,10; },{},{} -// -16542,Xmas_Bless,Xmas Bless,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Xmas_Bless); },{},{} -16543,Snowman_Hat_Box,Snowman Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5738,1; },{},{} -16544,FSnowman_Hat_Box,FSnowman Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5738,1; },{},{} -16548,Sagittarius_Crown_Box,Sagittarius Crown Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5739,1; },{},{} -16549,Sagittarius_Diadem_Box,Sagittarius Diadem Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5740,1; },{},{} -16550,Sagittarius_Crown_Box_,Sagittarius Crown Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5739,1; },{},{} -16551,Sagittarius_Diadem_Box_,Sagittarius Diadem Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5740,1; },{},{} -16554,Elven_Sunglasses_Box,Elven Sunglasses Box,2,20,,1,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5245,1; },{},{} -16555,Pr_Reset_Stone_Box,Pr Reset Stone Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Pr_Reset_Stone_Box);*/ getitem 6320,1; },{},{} -16556,FPremium_Reset_Stone_Box,Reset Stone Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_FPr_Reset_Stone_Box);*/ getitem 6320,1; },{},{} -16557,CP_Helm_Scroll10,CP Helm Scroll10,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14517,10; },{},{} -16558,CP_Shield_Scroll10,CP Shield Scroll10,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14518,10; },{},{} -16559,CP_Armor_Scroll10,CP Armor Scroll10,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14519,10; },{},{} -16560,CP_Weapon_Scroll10,CP Weapon Scroll10,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14520,10; },{},{} -16561,CP_Scroll_Package,CP Scroll Package,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -16562,Majestic_Devil_Scroll,Majestic Devil Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Majestic_Devil_Scroll); },{},{} -16563,BM100_Box_5,BM100 Box 5,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14533,5; },{},{} -16565,Capricorn_Crown_Box,Capricorn Crown Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5744,1; },{},{} -16566,Capricorn_Crown_Box_,Capricorn Crown Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5744,1; },{},{} -16567,Capricorn_Diadem_Box,Capricorn Diadem Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5745,1; },{},{} -16568,FCapricorn_Diadem_Box,FCapricorn Diadem Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5745,1; },{},{} -16569,Summer_Scroll,Summer Scroll,2,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -16570,Muscles_Story_J_Box,Muscle Knights Summertime Guide Box,3,0,,0,,,,,,,,,,,,,{},{},{} -16571,Rice_Ball_Hat_Box,Rice Ball Hat Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem 5575,1; },{},{} -16576,Illusion_Nothing,Illusion Nothing,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Illusion_Nothing); },{},{} -16577,Dragon_Captain,Dragon Captain,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -16582,Red_Bunny_Band_Box,Red Bunny Band Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5763,1; },{},{} -16584,Sloth_Hat_Box,Sloth Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5761,1; },{},{} -16585,F_Sloth_Hat_Box,F Sloth Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5761,1; },{},{} -16586,Duneyrr_Helm_Box,Duneyrr Helm Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5762,1; },{},{} -16587,F_Duneyrr_Helm_Box,F Duneyrr Helm Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5762,1; },{},{} -16588,Thoughtful_Hat_Box,Thoughtful Hat Box,2,20,10,1,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",5336,5337,5338,5346,5339,5474),1; },{},{} -16589,Thoughtful_Hat_Box_,Thoughtful Hat Box,2,20,10,1,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",5336,5337,5338,5346,5339,5474),1; },{},{} -16590,Thoughtful_Hat_Box__,Thoughtful Hat Box,2,20,10,1,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",5336,5337,5338,5346,5339,5474),1; },{},{} -16598,Activation_Potion_Box_II,Activation Potion Box II,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -// -16659,Zodiac_Diadem_Pack,Zodiac Diadem Box,2,20,,1,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",5545,5549,5569,5581,5589,5599,5663,5677,5740,5745,5512,5514),1; },{},{} -16600,Spring_Flower_Scr_Tw,Spring Flower Scr Tw,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -16601,Blue_Arara_Hat_Box,Blue Arara Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5778,1; },{},{} -16602,F_Blue_Arara_Hat_Box,F Blue Arara Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5778,1; },{},{} -16603,Drooping_Votto_Box,Drooping Votto Box,18,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ /* getitem drooping votto hat,1; */ },{},{} -16604,Drooping_Votto_Box_,Drooping Votto Box,18,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ /* getitem drooping votto hat[1],1; */ },{},{} -16606,Tendrilrion_Hat_Box,Tendrilrion Hat Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 5780,1; },{},{} -16619,Yellow_Bunnyband_Box,Yellow Bunnyband Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5783,1; },{},{} -16620,Yellow_Bunny_Headband_Box,Yellow Bunny Headband Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 5783,1; },{},{} -16622,Pink_Bunny_Band_Box,Pink Bunny Band Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 5784,1; },{},{} -16623,Green_Bunny_Band_Box,Green Bunny Band Box,18,10,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 5785,1; },{},{} -16625,Half_Asprika_box7,Half Asprika Box7,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2566,604800; },{},{} -16628,Brynhild_Box,Half Brynhild Box,2,20,,0,,,,,0xFFFFFFFF,63,2,,,47,,,{ rentitem 15023,604800; },{},{} -16631,Aributa_Scroll,Aributa Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -16638,Ribbon_Of_Life_Box,Life Ribbon Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Life_Ribbon_Box); },{},{} -16639,Ribbon_Of_Life_Box2,Life Ribbon Box2,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Life_Ribbon_Box2); },{},{} -16640,Ribbon_Of_Life_Box3,Life Ribbon Box3,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Life_Ribbon_Box3); },{},{} -// -16652,Flame_Light,Flame Light,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Flame_Light); },{},{} -16653,BM75_10Box,BM75 10Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12563,10; },{},{} -16654,Valiant_Will,Valiant Will,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -16655,Rapid_Life_Potion_10_Box,Rapid Life Potion 10 Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem 12578,10; },{},{} -16658,Rapid_Water_Box_10,Rapid Water Box(10),18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 12578,10; },{},{} -16664,Leo_Scroll,Leo Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -16665,Virgo_Scroll,Virgo Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -16666,Magic_Candy_Box10,Magic Candy Box10,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Magic_Candy_Box10); /*getitem Magic_Candy,10;*/ },{},{} -16668,Kotak_Ketupat_Warna_Warni,Kotak Ketupat Warna Warni,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ rentitem 2869,20160000; },{},{} -16670,Field_Manual_Box_A,Field Manual Box A,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14532,10; if (!rand(10)) getitem callfunc("F_Rand",603,617),1; },{},{} -16673,Libra_Scroll,Libra Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Libra_Scroll); },{},{} -16675,Splash_Scroll,Splash Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Splash_Scroll); },{},{} -16676,Zodiac_Crown_Pack,Zodiac Crown Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",5546,5550,5570,5582,5588,5598,5662,5676,5739,5744,5513,5515),1; },{},{} -16677,Universal_Catalog_Gold_Box10,Universal Catalog Gold 10 Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12581,10; },{},{} -16678,Universal_Catalog_Gold_Box50,Universal Catalog Gold 50 Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12581,50; },{},{} -16679,Universal_Catalog_Gold_Box10_,Universal Catalog Gold 10 Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12581,10; },{},{} -16680,Universal_Catalog_Gold_Box50_,Universal Catalog Gold 50 Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12581,50; },{},{} -16681,BR_Independence_Scroll,BR Independence Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_BR_Independence_Scroll); },{},{} -16682,Boarding_Halter_Box,Boarding Halter Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Boarding_Halter_Box); /*rentitem 12622,604800;*/ },{},{} -16683,B_Halter_Box_30Days,B Halter Box 30Days,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 12622,2592000; },{},{} -16684,Wing_Of_Fly_Box10,Wing Of Fly Box10,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 601,10; },{},{} -16685,Wing_Of_Fly_Box50,Wing Of Fly Box50,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 601,50; },{},{} -16686,Wing_Of_Fly_Box100,Wing Of Fly Box100,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 601,100; },{},{} -16687,RWC2010_SuitcaseA,RWC2010 SuitcaseA,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_RWC2010_SuitcaseA); },{},{} -16688,RWC2010_SuitcaseB,RWC2010 SuitcaseB,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_RWC2010_SuitcaseB); },{},{} -16691,Scorpius_Scroll,Scorpius Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -16692,Alice_Hat_Box,Alice Hat Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5137,1; },{},{} -16693,Crescent_Helm_Box,Crescent Helm Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5142,1; },{},{} -16694,Crescent_Helm_Box_,Crescent Helm Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5142,1; },{},{} -16695,Dragon_Skull_Box,Dragon Skull Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5292,1; },{},{} -16696,Dragon_Skull_Box_,Dragon Skull Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5292,1; },{},{} -16697,Drooping_Bunny_Box,Drooping Bunny Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5290,1; },{},{} -16698,Drooping_Bunny_Box_,Drooping Bunny Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5290,1; },{},{} -16699,Evolved_Blue_Fish_Box,Evolved Blue Fish Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5222,1; },{},{} -16701,Evolved_Pair_of_Red_Ribbon_Box,Evolved Pair of Red Ribbon Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5221,1; },{},{} -16702,Evolved_Pair_of_Red_Ribbon_Box_,Evolved Pair of Red Ribbon Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5221,1; },{},{} -16703,Evolved_Pipe_Box,Evolved Pipe Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5220,1; },{},{} -16704,Evolved_Pipe_Box_,Evolved Pipe Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5220,1; },{},{} -16705,Hibiscus_Box,Hibiscus Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5139,1; },{},{} -16706,Hibiscus_Box_,Hibiscus Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5139,1; },{},{} -16707,Jumping_Poring_Box,Jumping Poring Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5335,1; },{},{} -16708,Jumping_Poring_Box_,Jumping Poring Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5335,1; },{},{} -16709,Kettle_Hat_Box,Kettle Hat Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5291,1; },{},{} -16710,Kettle_Hat_Box_,Kettle Hat Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5291,1; },{},{} -16711,Magic_Eyes_Box,Magic Eyes Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5138,1; },{},{} -16712,Magic_Eyes_Box_,Magic Eyes Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5138,1; },{},{} -16713,Mini_Propeller_Box,Mini Propeller Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5226,1; },{},{} -16714,Mini_Propeller_Box_,Mini Propeller Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5226,1; },{},{} -16715,Puppy_Hat_Box,Puppy Hat Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5182,1; },{},{} -16716,Puppy_Hat_Box_,Puppy Hat Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5182,1; },{},{} -16717,Sheep_Hat_Box,Sheep Hat Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5133,1; },{},{} -16718,Sheep_Hat_Box_,Sheep Hat Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5133,1; },{},{} -16719,Tiger_Mask_Box_,Tiger Mask Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5098,1; },{},{} -16720,Tiger_Mask_Box__,Tiger Mask Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5098,1; },{},{} -16721,Vaccation_Hat_Box,Vacation Hat Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5629,1; },{},{} -16722,Vane_Hairpin_Box,Vane Hairpin Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5285,1; },{},{} -16723,Vane_Hairpin_Box_,Vane Hairpin Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5285,1; },{},{} -16724,Vanilmirth_Hat_Box,Vanilmirth Hat Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5289,1; },{},{} -16725,Vanilmirth_Hat_Box_,Vanilmirth Hat Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5289,1; },{},{} -16726,Water_Lily_Crown_Box,Water Lily Crown Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5284,1; },{},{} -16727,Water_Lily_Crown_Box_,Water Lily Crown Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5284,1; },{},{} -16728,Pink_Beanie_Hat_Box,Pink Beanie Hat Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5237,1; },{},{} -16729,Pink_Beanie_Hat_Box_,Pink Beanie Hat Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5237,1; },{},{} -16730,Green_Ribbon_Box,Green Ribbon Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5193,1; },{},{} -16731,Green_Ribbon_Box_,Green Ribbon Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5193,1; },{},{} -16732,Gray_Deviruchi_Hat_Box,Gray Deviruchi Hat Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5229,1; },{},{} -16733,Gray_Deviruchi_Hat_Box_,Gray Deviruchi Hat Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5229,1; },{},{} -16734,Blue_Drooping_Cat_Box,Blue Drooping Cat Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5233,1; },{},{} -16735,Blue_Drooping_Cat_Box_,Blue Drooping Cat Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5233,1; },{},{} -16736,Fantastic_Wig_Box,Fantastic Wig Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5276,1; },{},{} -16737,Fantastic_Wig_Box_,Fantastic Wig Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5276,1; },{},{} -16738,Yellow_Mage_Hat_Box,Yellow Mage Hat Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5242,1; },{},{} -16739,Yellow_Mage_Hat_Box_,Yellow Mage Hat Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5242,1; },{},{} -16740,Ptotection_Seagod_Box,The Sea God's Call 23 Hour Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 6436,86400; },{},{} -16741,Hairtail_Box1,Cutlass 1 Hour Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Hairtail_Box1);*/ rentitem 1198,3600; },{},{} -16742,Hairtail_Box2,Cutlass 7 Day Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Hairtail_Box2);*/ rentitem 1198,604800; },{},{} -16743,Spearfish_Box1,Marlin 1 Hour Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Spearfish_Box1);*/ rentitem 1489,3600; },{},{} -16744,Spearfish_Box2,Marlin 7 Day Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Spearfish_Box2);*/ rentitem 1489,604800; },{},{} -16745,Saurel_Box1,Pompano 1 Hour Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Saurel_Box1);*/ rentitem 13068,3600; },{},{} -16746,Saurel_Box2,Pompano 7 Day Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Saurel_Box2);*/ rentitem 13068,604800; },{},{} -16747,Tuna_Box1,Tuna 1 Hour Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Tuna_Box1);*/ rentitem 16016,3600; },{},{} -16748,Tuna_Box2,Tuna 7 Day Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Tuna_Box2);*/ rentitem 16016,604800; },{},{} -16749,Malang_Crab_Box1,Malangdo Crab 1 Hour Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Malang_Crab_Box1);*/ rentitem 18107,3600; },{},{} -16750,Malang_Crab_Box2,Malangdo Crab 7 Day Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Malang_Crab_Box2);*/ rentitem 18107,604800; },{},{} -16751,Brindle_Eel_Box1,Zebra Eel 1 Hour Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Brindle_Eel_Box1);*/ rentitem 18108,3600; },{},{} -16752,Brindle_Eel_Box2,Zebra Eel 7 Day Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Brindle_Eel_Box2);*/ rentitem 18108,604800; },{},{} -16753,Unbreak_Weap_Box,Unbreakable Weapon Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6438,1; },{},{} -16754,F_Unbreak_Weap_Box,Unbreakable Weapon Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6438,1; },{},{} -16755,Unbreak_Def_Box,Unbreakable Armor Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6439,1; },{},{} -16756,F_Unbreak_Def_Box,Unbreakable Armor Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6439,1; },{},{} -16757,Hallo_Scroll,Hallo Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Hallo_Scroll); },{},{} -16760,Umbala_Spirit_Box2,Umbala Spirit Box2,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Umbala_Spirit_Box2); /*rentitem Umbala_Spirit,604800;*/ },{},{} -16761,F_Umbala_Spirit_Box2,F Umbala Spirit Box2,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_F_Umbala_Spirit_Box2); /*rentitem Umbala_Spirit,604800;*/ },{},{} -16763,Ptotection_Seagod_Box2,The Sea God's Call 7 Day Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Ptotection_Seagod_Box2);*/ rentitem 6436,604800; },{},{} -16764,Ptotection_Seagod_Box3,The Sea God's Call 15 Day Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Ptotection_Seagod_Box3);*/ rentitem 6436,1209600; },{},{} -16765,Octo_Hstick_Box,Octopus Hunting Skewer 23 Hour Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Octo_Hstick_Box);*/ rentitem 6442,86400; },{},{} -16766,Octo_Hstick_Box2,Octopus Hunting Skewer 3 Day Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Octo_Hstick_Box2);*/ rentitem 6442,259200; },{},{} -16767,Octo_Hstick_Box3,Octopus Hunting Skewer 7 Day Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Octo_Hstick_Box3);*/ rentitem 6442,604800; },{},{} -16770,Silvervine_Fruit_Box10,Silvervine 10 Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Silvervine_Fruit_Box10);*/ getitem 6417,10; getitem 12636,30; },{},{} -16771,Silvervine_Fruit_Box40,Silvervine 40 Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Silvervine_Fruit_Box40);*/ getitem 6417,40; getitem 12636,120; },{},{} -16774,Asgard_Scroll,Asgard Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Asgard_Scroll); },{},{} -16775,Sagittarius_Scroll,Sagittarius Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Sagittarius_Scroll); },{},{} -16776,Universal_Catalog_Gold_Box10__,Universal Catalog Gold 10 Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12581,10; },{},{} -16777,Universal_Catalog_Gold_Box50__,Universal Catalog Gold 50 Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12581,50; },{},{} -// -16821,Dungeon_Teleport_Scroll_Box_5,Dungeon Teleport Scroll Box(5),2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -16822,Dungeon_Teleport_Scroll_Box_10,Dungeon Teleport Scroll Box(10),2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -16826,Sagittarius_Scr_Box,Sagittarius Scr Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Sagittarius_Scr_Box); },{},{} -16837,Dungeon_Teleport_Scroll_II_Box_5,Dungeon Teleport Scroll II Box(5),2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -16838,Dungeon_Teleport_Scroll_II_Box_10,Dungeon Teleport Scroll II Box(10),2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -16864,Siege_Map_Teleport_Scroll_Box_10,Siege Map Teleport Scroll Box(10),18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14591,10; },{},{} -16865,Siege_Map_Teleport_Scroll_Box_30,Siege Map Teleport Scroll Box(30),18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14591,30; },{},{} -16866,Siege_Map_Teleport_Scroll_II_Box_10,Siege Map Teleport Scroll II Box(10),18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14591,10; },{},{} -16867,Siege_Map_Teleport_Scroll_II_Box_30,Siege Map Teleport Scroll II Box(30),18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14591,30; },{},{} -// -16972,Weather_Report_Box,Weather Report Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Weather_Report_Box);*/ getitem 19507,1; getitem 19518,1; getitem 19520,1; getitem 19519,1; },{},{} -16973,Yellow_Hat_Box,Yellow Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 19515,1; },{},{} -16974,Comin_Actor_Box,Comin Actor Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Comin_Actor_Box);*/ getitem 19514,1; getitem 19521,1; },{},{} -16975,Singing_Bird_Box,Singing Bird Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 19516,1; },{},{} -16976,Hen_Set_Box,Hen Set Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Hen_Set_Box);*/ getitem 19513,1; getitem 19517,1; },{},{} -16977,Red_Minicrown_Box,Red Minicrown Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 19522,1; },{},{} -16979,Silvervine_Fruit_Box4,Silvervine 4 Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Silvervine_Fruit_Box4);*/ getitem 6417,4; getitem 12636,12; },{},{} -// -16990,Sagittar_Diadem_Scroll,Sagittar Diadem Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Sagittar_Diadem_Scroll); },{},{} -16991,Sagittar_Di_Scroll_Box,Sagittar Di Scroll Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Sagittar_Di_Scroll_Box); },{},{} -16992,Butterfly_Wing_Box20,Butterfly Wing Box20,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 602,20; },{},{} -16993,Butterfly_Wing_Box50,Butterfly Wing Box50,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 602,50; },{},{} -16995,Old_Hat_Box,Old Hat Box,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,0,{},{},{} -16996,Capri_Crown_Scroll,Capri Crown Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Capri_Crown_Scroll); },{},{} -16997,Capri_Crown_Scroll_Box,Capri Crown Scroll Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Capri_Crown_Scroll_Box); },{},{} -16998,Archangel_Wing_Box,Archangel Wings Box,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2573,1; },{},{} -16999,Bravery_Bag_Box,Bravery Bag Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2576,1; },{},{} -17000,Wander_Man_Box5,Wander Man Box5,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12626,5; },{},{} -17001,Wander_Man_Box10,Wander Man Box10,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12626,10; },{},{} -17002,Wicked_Nymph_Box5,Wicked Nymph Box5,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12627,5; },{},{} -17003,Wicked_Nymph_Box10,Wicked Nymph Box10,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12627,10; },{},{} -17004,Kasa_Scroll_Box5,Kasa Scroll Box5,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12628,5; },{},{} -17005,Kasa_Scroll_Box10,Kasa Scroll Box10,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12628,10; },{},{} -17006,Salamander_Box5,Salamander Box5,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12629,5; },{},{} -17007,Salamander_Box10,Salamander Box10,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12629,10; },{},{} -17008,Teddy_Bear_Box5,Teddy Bear Box5,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12630,5; },{},{} -17009,Teddy_Bear_Box10,Teddy Bear Box10,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12630,10; },{},{} -17011,Capricon_Di_Scroll,Capricon Di Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Capricon_Di_Scroll); },{},{} -17012,Capricon_Di_Scroll_Box,Capricon Di Scroll Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Capricon_Di_Scroll_Box); },{},{} -17013,Malang_Woe_Encard_Box,Malang Woe Encard Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(IG_Malang_Woe_Encard_Box);*/ getitem 16740,1; getitem 16765,1; },{},{} -17014,Butterfly_ear_Box,Butterfly ear Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 19509,1; },{},{} -17015,Stuckhead_Screw_Box,Stuckhead Screw Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 19510,1; },{},{} -17016,Aquarius_Diadem_Scroll,Aquarius Diadem Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Aquarius_Diadem_Scroll); },{},{} -17017,Aquarius_Di_Scroll_Box,Aquarius Di Scroll Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Aquarius_Di_Scroll_Box); },{},{} -17018,Libra_Scroll2,Libra Scroll2,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -17019,Scorpio_Scroll2,Scorpio Scroll2,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -17020,Tw_Nov_Scroll2,Tw Nov Scroll2,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Tw_Nov_Scroll2); },{},{} -17021,Summer_Scroll3,Summer Scroll3,2,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Summer_Scroll3); },{},{} -17022,Super_Pet_Egg1_2,Super Pet Egg1 2,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Super_Pet_Egg1_2); },{},{} -17023,Super_Pet_Egg4_2,Super Pet Egg4 2,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Super_Pet_Egg4_2); },{},{} -17024,Lovely_Aquarius_Scroll,Lovely Aquarius Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Lovely_Aquarius_Scroll); },{},{} -17025,Lovely_Aquarius_Box,Lovely Aquarius Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Lovely_Aquarius_Box); },{},{} -17026,Boitata_Scroll,Boitata Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Boitata_Scroll); },{},{} -17028,Pisces_Diadem_Scroll,Pisces Diadem Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Pisces_Diadem_Scroll); },{},{} -17029,Pisces_Diadem_Box_,Pisces Diadem Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Pisces_Diadem_Box); },{},{} -17030,St_Pat_Hat_box,St Pat Hat box,18,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 18565,1; },{},{} -17035,Energetic_Pisces_Scroll,Energetic Pisces Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Energetic_Pisces_Scroll); },{},{} -17036,Energetic_Pisces_Box,Energetic Pisces Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Energetic_Pisces_Box); },{},{} -17037,Trans_Box_Devi,Trans Box Devi,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12658,10; },{},{} -17038,Trans_Box_Ray_Arch,Trans Box Ray Arch,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12659,10; },{},{} -17039,Trans_Box_Mavka,Trans Box Mavka,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12660,10; },{},{} -17040,Trans_Box_Marduk,Trans Box Marduk,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12661,10; },{},{} -17041,Trans_Box_Banshee,Trans Box Banshee,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12662,10; },{},{} -17042,Trans_Box_Poring,Trans Box Poring,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12663,10; },{},{} -17043,Trans_Box_Golem,Trans Box Golem,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12664,10; },{},{} -17050,Aries_Scroll_,Aries Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Aries_Scroll); },{},{} -17051,Aries_Scroll_Box,Aries Scroll Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Aries_Scroll_Box); },{},{} -17052,Holy_Mom_Blaze_Box,Holy Mom Blaze Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6472,1; },{},{} -17056,Wiz_Card_Album,Wiz Card Album,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -17057,Swordman_Card_Album,Swordman Card Album,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -17058,Thief_Card_Album,Thief Card Album,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -17059,Acolyte_Card_Album,Acolyte Card Album,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -17060,Merchant_Card_Album,Merchant Card Album,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -17061,Archer_Card_Album,Archer Card Album,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -17062,Taurus_Diadem_Scroll,Taurus Diadem Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Taurus_Diadem_Scroll); },{},{} -17063,Taurus_Di_Scroll_Box,Taurus Di Scroll Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Taurus_Di_Scroll_Box); },{},{} -17064,Tw_Sagitt_Scroll,Tw Sagitt Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -17066,Poison_Bottle_Box50,Poison Bottle Box50,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 678,50; },{},{} -17067,Poison_Bottle_Box100,Poison Bottle Box100,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 678,100; },{},{} -17068,Acidbomb_Box50,Acidbomb Box50,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7135,50; getitem 7136,50; },{},{} -17069,Acidbomb_Box100,Acidbomb Box100,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7135,100; getitem 7136,100; },{},{} -17070,Acidbomb_Box500,Acidbomb Box500,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7135,500; getitem 7136,500; },{},{} -17071,Superb_Fish_Box50,Superb Fish Box50,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14524,50; },{},{} -17072,Superb_Fish_Box100,Superb Fish Box100,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14524,100; },{},{} -17073,Superb_Fish_Box500,Superb Fish Box500,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14524,500; },{},{} -17074,Empty_Bottle_Box10,Empty Bottle Box10,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 713,10; },{},{} -17075,Empty_Bottle_Box100,Empty Bottle Box100,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 713,100; },{},{} -17076,Empty_Bottle_Box500,Empty Bottle Box500,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 713,500; },{},{} -17077,Taurus_Crown_Scroll,Taurus Crown Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Taurus_Crown_Scroll); },{},{} -17078,Taurus_Crown_Scroll_Box,Taurus Crown Scroll Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Taurus_Crown_Scroll_Box); },{},{} -17079,Indonesia_Box2,Indonesia Box2,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 602,5; getitem 601,50; getitem 12118,3; getitem 12119,3; getitem 12120,3; getitem 12121,3; },{},{} -17080,Scorpio_Scroll3,Scorpio Scroll3,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -17081,Yggdrasil_Crown_Box,Yggdrasil Crown Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 18580,1; },{},{} -17082,Gemi_Diadem_Scroll,Gemi Diadem Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Gemi_Diadem_Scroll); },{},{} -17083,Gemi_Diadem_Scroll_Box,Gemi Diadem Scroll Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Gemi_Diadem_Scroll_Box); },{},{} -17084,Upg_Katar_Box,Upg Katar Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 1292,1; },{},{} -17085,Upg_Two_Handed_Axe_Box,Upg Two Handed Axe Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 1394,1; },{},{} -17086,Upg_Lance_Box,Upg Lance Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 1491,1; },{},{} -17087,Upg_Book_Box,Upg Book Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 1585,1; },{},{} -17088,Upg_Staff_Box,Upg Staff Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2015,1; },{},{} -17089,Upg_Dagger_Box,Upg Dagger Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13071,1; },{},{} -17090,Upg_Revolver_Box,Upg Revolver,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13115,1; },{},{} -17091,Upg_Mace_Box,Upg Mace Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 16019,1; },{},{} -17092,Upg_Bow_Box,Upg Bow Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 18112,1; },{},{} -17093,Upg_Twohand_Sword_Box,Upg Two-Handed Sword Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 21000,1; },{},{} -17094,Upg_Katar_Box2,Upg Katar Box,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -17095,Upg_Two_Handed_Axe_Box2,Upg Two-Hand Axe Box2,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -17096,Upg_Lance_Box2,Upg Lance Box2,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -17097,Upg_Book_Box2,Upg_Book_Box2,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -17098,Upg_Staff_Box2,Upg_Staff_Box2,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -17099,Upg_Dagger_Box2,Upg_Dagger_Box2,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -17100,Upg_Revolver_Box2,Upg_Revolver_Box2,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -17101,Upg_Mace_Box2,Upg_Mace_Box2,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -17102,Upg_Bow_Box2,Upg_Bow_Box2,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -17103,Upg_Twohand_Sword_Box2,Upg_Twohand_Sword_Box2,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -17104,HD_Oridecon_50Box,HD Oridecon 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6240,50; },{},{} -17105,HD_Elunium_50Box,HD Elunium 50 Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6241,50; },{},{} -17106,Max_Weight_Up_10Box,Heavy Lifter Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7776,10; },{},{} -17107,Gemi_Crown_Scroll,Gemi Crown Scroll,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Gemi_Crown_Scroll); },{},{} -17108,Gemi_Crown_Scroll_Box,Gemi Crown Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Gemi_Crown_Scroll_Box); },{},{} -17109,Capri_Scroll,Capri Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -17110,Aquarius_Scroll,Aquarius Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -17113,Pisces_Scroll,Pisces Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -17114,Horn_Of_Ancient_Box,Horn Of Ancient Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 18595,1; },{},{} -17115,Sprout_Hat_Box,Sprout Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 18596,1; },{},{} -17116,Mercury_Helm_Box,Mercury Helm Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 18597,1; },{},{} -17117,Aries_Scroll,Aries Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -17118,ASPD_Potion_Box10,ASPD Enhanced Potion Box,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12684,10; },{},{} -17120,Taurus_Scroll,Taurus Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -17121,Starry_Scroll,Starry Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -17122,Immuned_Shield_Box,Immuned Shield Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2168,1; },{},{} -17123,Black_Devil_Mask_Box,Black Devil Mask Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 18599,1; },{},{} -17124,Cat_Ears_Beret_Box,Cat Ears Beret Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 18600,1; },{},{} -17125,Red_Bread_Hat_Box,Red Bread Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 18601,1; },{},{} -17126,ASPD_Potion_Box10_2,ASPD Enhanced Potion Box,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,0,{ getitem 12684,10; },{},{} -17127,Leo_Scroll2,Leo Scroll2,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -17134,RWC_Scroll,RWC Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -17138,Ms_Cancer_Scroll,Ms Cancer Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Ms_Cancer_Scroll); },{},{} -17139,RWC_Super_Scroll,RWC Super Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_RWC_Super_Scroll); },{},{} -17140,Leo_Scroll_,Leo Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Leo_Scroll); },{},{} -17141,Ms_Virgo_Scroll,Ms Virgo Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Ms_Virgo_Scroll); },{},{} -17143,Ms_Scorpio_Scroll,Ms Scorpio Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Ms_Scorpio_Scroll); },{},{} -17146,Dep_Alice_Hat_Box,Dep Alice Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 18630,1; },{},{} -17147,Ribbon_Chef_Hat_Box,Ribbon Chef Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 18631,1; },{},{} -17152,Bridal_Ribbon_Box,Bridal Ribbon Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 18636,1; },{},{} -17155,Upg_Huuma_Shuriken_Box,Upg Huuma Shuriken Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13316,86400; },{},{} -17156,TCG_Card_Scroll,Bossnia Ticket Scroll,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_TCG_Card_Scroll); },{},{} -17157,Vital_Flower_Box,Vital Flower Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6113,10; },{},{} -17158,Flame_Gemstone_Box,Flame Gemstone Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6114,10; },{},{} -17159,Change_Name_Card_Box,Name Change Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -17160,Character_Name_Change_Card_Box,Character Name Change Card Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -17162,Boarding_Halter_Box7,Boarding Halter Box7,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 12622,604800; },{},{} -17165,Challenge_Kit,Challenge Kit,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Challenge_Kit); /*getitem Blessing_10_Scroll,20; getitem Inc_Agi_10_Scroll,20;*/ },{},{} -17176,Boarding_Halter_Box3,Halter Lead Box[Trial],18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,0,{},{},{} -17181,Jan_Groove_Box,Jan Groove Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -17184,3rd_Test_Pass_Box,3rd Test Pass Box,18,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6583,1; },{},{} -17203,Free_Pass_Box,Free Pass Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -17204,Shining_Egg,Shining Egg,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getgroupitem(IG_Shining_Egg); },{},{} -17207,Idn_Heart_Scroll,Idn Heart Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Idn_Heart_Scroll); },{},{} -17209,Tw_Rainbow_Scroll,Tw Rainbow Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Tw_Rainbow_Scroll); },{},{} -17210,Tw_Red_Scroll,Tw Red Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Tw_Red_Scroll); },{},{} -17211,Tw_Orange_Scroll,Tw Orange Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Tw_Orange_Scroll); },{},{} -17212,Tw_Yellow_Scroll,Tw Yellow Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Tw_Yellow_Scroll); },{},{} -17226,Infinite_Concentration_Potion_,Infinite Concentration Potion,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ rentitem 12884,604800; },{},{} -17227,Infinite_Awakening_Potion_,Infinite Awakening Potion,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ rentitem 12885,604800; },{},{} -17228,Infinite_Berserk_Potion_,Infinite Berserk Potion,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ rentitem 12886,604800; },{},{} -17229,Infinite_Flywing_Box,Infinite Flywing Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ rentitem 12887,604800; },{},{} -17230,Valerian_Scroll,Valerian Egg,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getgroupitem(IG_Valerian_Scroll); },{},{} -17231,Refinement_Ore_Box,Refinement Ore Box,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 7619,1; getitem 7620,1; },{},{} -17232,Refinement_Box_7,Refinement box(7),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 6230,1; getitem 6234,1; },{},{} -17233,Scroll_Of_Death,Scroll Of Death,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Scroll_Of_Death); },{},{} -17234,Scroll_Of_Life,Scroll Of Life,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Scroll_Of_Life); },{},{} -17235,Scroll_Of_Magic,Scroll Of Magic,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Scroll_Of_Magic); },{},{} -17236,Scroll_Of_Thews,Scroll Of Thews,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Scroll_Of_Thews); },{},{} -17237,Scroll_Of_Darkness,Scroll Of Darkness,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Scroll_Of_Darkness); },{},{} -17238,Scroll_Of_Holiness,Scroll Of Holiness,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Scroll_Of_Holiness); },{},{} -17239,Horned_Scroll,Horned Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Horned_Scroll); },{},{} -17240,Mercury_Scroll,Mercury Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Mercury_Scroll); },{},{} -17241,Amistr_Cap_Box,Amistir Cap Box,2,10,,10,,4,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 5766,1; },{},{} -17244,Event_Almighty_Box,Event Almighty Box,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 12883,10; },{},{} -17242,Immortal_Egg,Immortal Egg,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getgroupitem(IG_Immortal_Egg); },{},{} -17245,Idn_Independ_Scroll,Idn Independ Scroll,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -17246,HD_Elunium_Box_30,HD Elunium Box(30),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 6241,30; },{},{} -17247,HD_Oridecon_Box_30,HD Oridecon Box(30),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 6240,30; },{},{} -17251,C_Wing_Of_Fly_3Day_Box,C Wing Of Fly 3Day Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_C_Wing_Of_Fly_3Day_Box); },{},{} -17252,RWC_2012_Set_Box,RWC 2012 Set Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_RWC_2012_Set_Box); },{},{} -17253,RWC_2012_Ring_Box,RWC 2012 Ring Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2966,1; },{},{} -17254,RWC_2012_Pendant_Box,RWC 2012 Pendant Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 2968,1; },{},{} -17255,Sapphire_Egg,Sapphire Egg,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getgroupitem(IG_Sapphire_Egg); },{},{} -17256,Good_Student_Gift_Box,Good Student Gift Box,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Good_Student_Gift_Box); },{},{} -17257,Bad_Student_Gift_Box,Bad Student Gift Box,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Bad_Student_Gift_Box); },{},{} -17262,Ex_Def_Potion_Box,Special Defense Potion Box,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Ex_Def_Potion_Box); /*getitem Ex_Def_Potion,5; getitem RWC_Scroll_2012,1;*/ },{},{} -17263,Infinite_Concentration_Potion_3rd_Box,Infinite Concentration Potion 3rd Box,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ rentitem 12884,259200; },{},{} -17264,Infinite_Awakening_Potion_3rd_Box,Infinite Awakening Potion 3rd Box,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ rentitem 12885,259200; },{},{} -17265,Infinite_Berserk_Potion_3rd_Box,Infinite Berserk Potion 3rd Box,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ rentitem 12886,259200; },{},{} -17266,Limited_Battle_Manual_Package,Limited Battle Manual Package,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 17263,1; getitem 17264,1; getitem 17265,1; },{},{} -17270,STR_Biscuit_Stick_Box,Bar Cookie Of Strength Box,18,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14616,20; },{},{} -17271,VIT_Biscuit_Stick_Box,Bar Cookie Of Vitality Box,18,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14617,20; },{},{} -17272,AGI_Biscuit_Stick_Box,Bar Cookie Of Agility Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 14618,20; },{},{} -17273,INT_Biscuit_Stick_Box,Bar Cookie Of Intellgence Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 14619,20; },{},{} -17274,DEX_Biscuit_Stick_Box,Bar Cookie Of Dexterity Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 14620,20; },{},{} -17275,LUK_Biscuit_Stick_Box,Bar Cookie Of Luck Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 14621,20; },{},{} -17277,Unlimited_Box,Unlimited Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Unlimited_Box); },{},{} -17278,Unlimited_Box_10,Unlimited Box(10),18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Unlimited_Box_10); },{},{} -17281,Refinement_Ore_Box_IV,Refinement Ore Box IV,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 7619,5; getitem 7620,5; getitem 14627,1; },{},{} -17282,Refinement_Ore_Box_IV_10,Refinement Ore Box IV(10),18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 7619,50; getitem 7620,50; getitem 14627,11; },{},{} -17283,Refinement_Ore_Box_IV_20,Refinement Ore Box IV(20),18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 7619,100; getitem 7620,100; getitem 14627,23; },{},{} -17285,Events_Beauty_Gift_Box,Events Beauty Gift Box,18,10,,10,,,,,,,,,,,,,{ /*TODO*/ },{},{} -17292,Shadow_Box,Shadow Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",24018,24019,24020,24021,24022,24023,24024,24025,24026),1; },{},{} -17293,Shadow_Physical_Package,Shadow Physical Package,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",24018,24019,24020,24024,24025,24026),1; },{},{} -17294,Shadow_Magical_Package,Shadow Magical Package,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",24021,24022,24023,24024,24025,24026),1; },{},{} -17298,Support_Package,Support Package,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Support_Package); },{},{} -17299,Support_Package_10,Support Package(10),18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Support_Package_10); },{},{} -17302,Shadow_Box_II_,Shadow Box II,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -17303,Shadow_Set_Box_II,Shadow Set Box II,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -17304,Neuralizer_Box_3,Neuralizer Box 3,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 12213,3; },{},{} -17306,Status_Reset_Coupon_Box,Status Reset Coupon Box,18,10,,0,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem callfunc("F_Rand",6720,6721),1; },{},{} -17307,Midgard_Scroll,Midgard Egg,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getgroupitem(IG_Midgard_Scroll); },{},{} -17308,Half_Asprika_box1,Half Asprika box1,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 2566,86400; },{},{} -17311,Half_Brynhild_box1,Half Brynhild box1,2,20,,0,,,,,0xFFFFFFFF,63,2,,,47,,,{ rentitem 15023,86400; },{},{} -17314,Infinite_Giant_Fly_Wing_Box,Infinite Giant Fly Wing Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ rentitem 12212,86400; },{},{} -17315,Lucky_Silvervine_Fruit_Box_10,Lucky Silvervine Fruit Box(10),18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 6417,10; },{},{} -17316,Lucky_Silvervine_Fruit_Box_110,Lucky Silvervine Fruit Box(110),18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 6417,110; },{},{} -17317,Sweet_Midgard_Scroll,Sweet Midgard Egg,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getgroupitem(IG_Sweet_Midgard_Scroll); },{},{} -17320,IdRO10th_Scroll,Birthday IdRO10th Scroll,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getgroupitem(IG_IdRO10th_Scroll); },{},{} -17321,Three_Master_Package,Three Master Package,18,10,,10,,,,0,0x0,0,2,,,,,,{ /*TODO: Confirm the items and rates*/ getitem 14534,20; getitem 14535,20; },{},{} -17322,Three_Master_Package_10,Three Master Package(10),18,10,,10,,,,0,0x0,0,2,,,,,,{ /*TODO: Confirm the items and rates*/ getitem 14534,200; getitem 14535,200; },{},{} -17326,Requiem_Scroll,Requiem Egg,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getgroupitem(IG_Requiem_Scroll); },{},{} -17331,Event_Almighty_Box_,Event Almighty Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Event_Almighty_Box); },{},{} -17332,Event_Almighty_Box_100,Event Almighty Box(100),18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Event_Almighty_Box_100); },{},{} -17337,Holy_Spirit_Scroll,Holy Spirit Egg,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getgroupitem(IG_Holy_Spirit_Scroll); },{},{} -17338,Ore_Box_V,Ore Box V,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7619,5; getitem 7620,5; getitem 14696,1; },{},{} -17339,Ore_Box_V_10,Ore Box V(10),18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7619,50; getitem 7620,50; getitem 14696,11; },{},{} -17394,Event_Old_Headgear_Box,Event Old Headgear Box,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ /* TODO */ },{},{} -17396,Half_L_Magestic_Goat_Box1,Half L Magestic Goat Box1,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5887,86400; },{},{} -17397,Half_L_Magestic_Goat_Box7,Half L Magestic Goat Box7,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 5887,604800; },{},{} -17398,Half_BF_Spear1_Box1,Half BF Spear1 Box1,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1439,86400; },{},{} -17399,Half_BF_Spear1_Box7,Half BF Spear1 Box7,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1439,604800; },{},{} -17400,Half_BF_Book2_Box1,Half BF Book2 Box1,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1597,86400; },{},{} -17401,Half_BF_Book2_Box7,Half BF Book2 Box7,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1597,604800; },{},{} -17402,Half_BF_Staff4_Box1,Half BF Staff4 Box1,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1673,86400; },{},{} -17403,Half_BF_Staff4_Box7,Half BF Staff4 Box7,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1673,604800; },{},{} -17404,Half_BF_Staff2_Box1,Half BF Staff2 Box1,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1674,86400; },{},{} -17405,Half_BF_Staff2_Box7,Half BF Staff2 Box7,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1674,604800; },{},{} -17406,Half_BF_Knuckle1_Box1,Half BF Knuckle1 Box1,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1838,86400; },{},{} -17407,Half_BF_Knuckle1_Box7,Half BF Knuckle1 Box7,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 1838,604800; },{},{} -17408,Half_BF_Dagger2_Box1,Half BF Dagger2 Box1,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13096,86400; },{},{} -17409,Half_BF_Dagger2_Box7,Half BF Dagger2 Box1s,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13096,604800; },{},{} -17410,Half_BF_Huuma_Shuriken2_Box1,Half BF Huuma Shuriken2 Box1,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13321,86400; },{},{} -17411,Half_BF_Huuma_Shuriken2_Box7,Half BF Huuma Shuriken2 Box7,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13321,604800; },{},{} -17412,Half_BF_Sword1_Box1,Half BF Sword1 Box1,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13445,86400; },{},{} -17413,Half_BF_Sword1_Box7,Half BF Sword1 Box7,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 13445,604800; },{},{} -17414,Half_Mjolnir_Box1,Half Mjolnir Box1,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 16034,86400; },{},{} -17415,Half_Mjolnir_Box7,Half Mjolnir Box7,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 16034,604800; },{},{} -17416,Half_BF_Morning_Star1_Box1,Half BF Morning Star1 Box1,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 16035,86400; },{},{} -17417,Half_BF_Morning_Star1_Box7,Half BF Morning Star1 Box1,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 16035,604800; },{},{} -17418,Half_BF_Bow1_Box1,Half BF Bow1 Box1,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 18124,86400; },{},{} -17419,Half_BF_Bow1_Box7,Half BF Bow1 Box7,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 18124,604800; },{},{} -17420,Half_BF_Katar2_Box1,Half BF Katar2 Box1,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 28002,86400; },{},{} -17421,Half_BF_Katar2_Box7,Half BF Katar2 Box7,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 28002,604800; },{},{} -17422,Half_BF_Two_Handed_Axe1Box1,Half BF Two Handed Axe1Box1,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 28102,86400; },{},{} -17423,Half_BF_Two_Handed_Axe1Box7,Half BF Two Handed Axe1Box7,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 28102,604800; },{},{} -17424,Half_BF_Rifle1_Box1,Half BF Rifle1 Box1,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 28203,86400; },{},{} -17425,Half_BF_Rifle1_Box7,Half BF Rifle1 Box7,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 28203,604800; },{},{} -17426,Half_BF_Shotgun1_Box1,Half BF Shotgun1 Box1,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 28204,86400; },{},{} -17427,Half_BF_Shotgun1_Box7,Half BF Shotgun1 Box7,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 28204,604800; },{},{} -17429,11_Anniversary_Shadow_Box,11 Anniversary Shadow Box,18,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /* getitem callfunc("F_Rand",Ritual's Flute (weapon, earrings, pendants), every risyeo's (shields, armor, shoes)),1; */ },{},{} -17430,11_Anniversary_Shadow_Package,11 Anniversary Shadow Package,18,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /* getitem Ritual's Flute (weapon, earrings, pendants),1; getitem every risyeo's (shields, armor, shoes)),1; */ },{},{} -17431,Thanks_Giving_Scroll,Miracle Lucky Egg,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getgroupitem(IG_Thanks_Giving_Scroll); },{},{} -17432,Lucky_Silvervine_Fruit_Box_II_10,Lucky Silvervine Fruit Box II(10),18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(Lucky_Silvervine_Fruit_Box_II10);*/ getitem 6417,10; getitem 14705,1; },{},{} -17433,Lucky_Silvervine_Fruit_Box_II_110,Lucky Silvervine Fruit Box II(110),18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(Lucky_Silvervine_Fruit_Box_II110);*/ getitem 6417,110; getitem 14705,11; },{},{} -17435,Idn_Legend_Hero_Scroll,Legend Hero Lucky Egg,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getgroupitem(IG_Idn_Legend_Hero_Scroll); },{},{} -17438,Three_Master_Package_II,Three Master Package II,3,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /* TODO */ },{},{} -17439,Three_Master_Package_II10,Three Master Package II(10),3,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /* TODO */ },{},{} -17440,Name_Change_Card_Box,Name Change Card Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 12790,1; },{},{} -17441,Halter_Lead_Box,Halter Lead Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 12622,1; },{},{} -17443,Reinforcement_Buckler_Box,Reinforcement Buckler Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 2150,1; },{},{} -17442,Emperium_G_Box,Emperium G Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6444,1; },{},{} -17447,Blessing_Midgard_Scroll,Blessing Midgard Lucky Egg,18,10,,0,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getgroupitem(IG_Blessing_Midgard_Scroll); },{},{} -17449,Cookies_Bar_Set,Set Bar Cookies,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ for (.@i = 14616; .@i <= 14621; .@i++) getitem .@i,1; },{},{} -17455,Premium_Battle_Manual_Box,Premium Battle Manual Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 22614,1; },{},{} -17456,Support_Package_II,Support Package II,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Support_Package_II); },{},{} -17457,Support_Package_II_10,Support Package II(10),18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Support_Package_II_10); },{},{} -17461,Costama_Egg18,Frozen Egg Costume,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Costama_Egg18); },{},{} -17464,Winter_Midgard_Scroll,Winter Midgard Egg,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getgroupitem(IG_Winter_Midgard_Scroll); },{},{} -17465,Refinement_Ore_Box_VI,Refinement Ore Box VI,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 7619,5; getitem 7620,5; getitem 14718,1; },{},{} -17466,Refinement_Ore_Box_VI_10,Refinement Ore Box VI(10),18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 7619,50; getitem 7620,50; getitem 14718,11; },{},{} -17467,Limited_Token_of_Ziegfried_Box_50,(Limited) Token of Ziegfried Box(50),18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 6833,50; },{},{} -17468,Neuralizer_II_Box_3,Neuralizer II Box (3),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 14724,3;},{},{} -17469,Neuralizer_I_Box,Neuralizer I Box,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 14723,1;},{},{} -17470,Costama_Egg19,Headgear Costume Scroll,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Costama_Egg19); },{},{} -17471,Spring_Festival_Scroll,Spring Festival Lucky Egg,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getgroupitem(IG_Spring_Festival_Scroll); },{},{} -17472,Support_Package_III,Support Package III,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Support_Package_III); },{},{} -17473,Support_Package_III_10,Support Package III(10),18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Support_Package_III_10); },{},{} -17474,Infinite_Giant_Fly_Wing_Box_V,Infinite Giant Fly Wing Box V,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ rentitem 12212,86400; },{},{} -17475,Limited_Gym_Membership_Card_Box_10,(Limited)Gym Membership Card Box(10),18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 17475,10; },{},{} -17477,Unlimited_Box_II,Unlimited Box II,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Unlimited_Box_II); },{},{} -17478,Unlimited_Box_II_10,Unlimited Box II(10),18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Unlimited_Box_II_10); },{},{} -17479,Midgard_Fes_Scroll,Midgard Festival Egg,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Midgard_Fes_Scroll); },{},{} -17481,Costama_Egg21,Flower Blossom Scroll,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Costama_Egg21); },{},{} -17482,Solaris_Festival_Scroll,Solaris Festival Scroll,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Solaris_Festival_Scroll); },{},{} -17483,Three_Master_Package_III,Three Master Package III,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Three_Master_Package_III); },{},{} -17484,Three_Master_Package_III_10,Three Master Package III(10),18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Three_Master_Package_III_10); },{},{} -17490,Time_Travel_Scroll,Time Travel Lucky Egg,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Time_Travel_Scroll); },{},{} -17491,Refinement_Ore_Box_VII,Refinement Ore Box VII,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 7619,5; getitem 7620,5; getitem 4482,1; },{},{} -17492,Refinement_Ore_Box_VII_10,Refinement Ore Box VII(10),18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 7619,50; getitem 7620,50; getitem 4482,11; },{},{} -17493,Costama_Egg23,Burning Feather Costume Scroll,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Costama_Egg23); },{},{} -17494,Happy_Time_Scroll,Rise Midgard Lucky Egg,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Happy_Time_Scroll); },{},{} -17495,Lucky_Silvervine_Fruit_Box_III10,Lucky Silvervine Fruit Box III(10),18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Lucky_Silvervine_Fruit_Box_III10); },{},{} -17496,Lucky_Silvervine_Fruit_Box_III110,Lucky Silvervine Fruit Box III(110),18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Lucky_Silvervine_Fruit_Box_III110); },{},{} -17497,Costama_Egg24,Seaside Costume Scroll,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Costama_Egg24); },{},{} -17498,Three_Master_Package_IV,Three Master Package IV,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 14534,20; getitem 14535,20; getitem 12578,20; getitem 22812,1; },{},{} -17499,Three_Master_Package_IV_10,Three Master Package IV(10),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 14534,200; getitem 14535,200; getitem 12578,200; getitem 22812,11; },{},{} -17501,Support_Package_IV,Support Package IV,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 12208,2; getitem 12210,2; getitem 12883,2; getitem 14600,2; /*getitem Mysterious Water of Life,6;*/ if(!rand(100)) getitem 22823,1; },{},{} -17502,Support_Package_IV_10,Support Package IV(10),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 12208,20; getitem 12210,20; getitem 12883,20; getitem 14600,20; /*getitem Mysterious Water of Life,60;*/ if(!rand(100)) getitem 22823,11; },{},{} -17507,Nyangvine_Box4,Actinidia Cat Fruit Box(4),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 6909,4; },{},{} -17508,Nyangvine_Box10,Actinidia Cat Fruit Box(10),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 6909,10; },{},{} -17509,Nyangvine_Box40,Actinidia Cat Fruit Box(40),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 6909,40; },{},{} -17510,Smelting_Ore_Box_VIII,Smelting Ore Box VIII,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 7619,5; getitem 7620,5; getitem 22828,1; },{},{} -17511,Smelting_Ore_Box_VIII_10,Smelting Ore Box VIII(10),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 7619,50; getitem 7620,50; getitem 22828,11; },{},{} -17512,Limited_Purified_Eluminium_Box_30,(Limited) Purified Eluminium Box(30),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 6911,30; getitem 6635,1; },{},{} -17513,Limited_Purified_Oridecon_Box_30,(Limited) Purified Oridecon Box(30),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 6910,30; getitem 6635,1; },{},{} -17515,Unlimited_Box_III,Unlimited Box III,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 12684,5; getitem 12796,10; if(!rand(30)) getitem 14758,1; },{},{} -17516,Unlimited_Box_III_10,Unlimited Box III(10),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 12684,50; getitem 12796,100; if(!rand(30)) getitem 14758,11; },{},{} -17517,Costama_Egg28,Animal Costume Scroll,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Costama_Egg28); },{},{} -17519,Epic_Heroes_Scroll,Epic Heroes Scroll,18,0,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Epic_Heroes_Lucky_Egg); },{},{} -17520,Limited_Edition_Manual_Box,Limited Edition Manual Box,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 14765,3; /*getitem (limited edition battle manual),2;*/ },{},{} -17521,Three_Master_Package_V,Three Master Package V,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 14534,20; getitem 14535,20; /*getitem Mysterious Water of Life,20;*/ getitem 22842,1; },{},{} -17522,Three_Master_Package_V_10,Three Master Package V(10),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 14534,200; getitem 14535,200; /*getitem Mysterious Water of Life,200;*/ getitem 22842,11; },{},{} -17523,Costama_Egg29,Mystical Costume Scroll,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Costama_Egg29); },{},{} -17524,Limited_Power_Booster_Box,Limited Power Booster Box,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 14766,1; getitem 22873,1; },{},{} -17525,Limited_Power_Booster_Box_100,Limited Power Booster Box(100),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 14766,100; getitem 22873,11; },{},{} -17526,Majestic_Lucky_Scroll,Majestic Lucky Egg,18,0,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Majestic_Lucky_Scroll); },{},{} -17527,Nyangvine_Box200,Actinidia Cat Fruit Box(200),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 6909,200; getitem 12636,rand(1,5); /*TODO: Fix the 12636 amount*/},{},{} -17532,Blessing_Lucky_Scroll,Blessing Lucky Egg,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Blessing_Lucky_Scroll); },{},{} -17544,Smelting_Ore_Box_IX,Smelting Ore Box IX,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 7619,5; getitem 7620,5; getitem 22888,1; },{},{} -17545,Smelting_Ore_Box_IX_10,Smelting Ore Box IX(10),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 7619,50; getitem 7620,50; getitem 22888,11; },{},{} -17547,Limited_2015_Neuralizer_Box,(Limited)2015 Neuralizer Box,2,20,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 22894,1; },{},{} -17548,Limited_2015_Status_Initialization_Volume_Box,(Limited)2015 Status Initialization Volume Box,2,20,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 22895,1; },{},{} -17549,Limited_High_Density_Bradium_Box_30,(Limited)High Density Bradium Box(30),2,20,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 6327,30; },{},{} -17550,Limited_High_Density_Kalunium_Box_30,(Limited)High Density Kalunium Box(30),2,20,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 6906,30; },{},{} -17552,Garnet_Lucky_Scroll,Garnet Lucky Egg,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Garnet_Lucky_Scroll); },{},{} -17567,Event_Almighty_Box__,Event Almighty Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 22902,1; bonus_script "{ bonus bAllStats,10; bonus bBaseAtk,30; bonus bMatk,30; }",1800; },{},{} -17568,Event_Almighty_Box_100_,Event Almighty Box(100),18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 22902,11; bonus_script "{ bonus bAllStats,10; bonus bBaseAtk,30; bonus bMatk,30; }",1800; },{},{} -17569,Dungeon_1_hour_Ticket_Box,Dungeon 1 Hour Ticket Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14505,1; },{},{} -17572,Erzulie_Lucky_Scroll,Erzulie Lucky Egg,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Erzulie_Lucky_Scroll); },{},{} -17584,Venus_Lucky_Scroll,Venus Lucky Egg,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Venus_Lucky_Scroll); },{},{} -17588,Amora_Lucky_Scroll,Amora Lucky Egg,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Amora_Lucky_Scroll); },{},{} -17598,Sograt_Lucky_Scroll,Sograt Lucky Scroll,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Sograt_Lucky_Scroll); },{},{} -17607,Sanctuary_Lucky_Scroll,Sanctuary Lucky Egg,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Sanctuary_Lucky_Scroll); },{},{} -17613,Chronosian_Lucky_Scroll,Chronosian Lucky Egg,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Chronosian_Lucky_Scroll); },{},{} -17628,Cyborg_Lucky_Scroll,Cyborg Lucky Egg,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Cyborg_Lucky_Scroll); },{},{} -17633,Undine_Lucky_Scroll,Undine Lucky Egg,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Undine_Lucky_Scroll); },{},{} -17648,Smithy_Lucky_Scroll,Smithy Lucky Egg,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Smithy_Lucky_Scroll); },{},{} -17659,Ganymede_Lucky_Scroll,Ganymede Lucky Egg,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Ganymede_Lucky_Scroll); },{},{} -17665,LastAngel_LuckyScroll,LastAngel LuckyScroll,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_LastAngel_LuckyScroll); },{},{} -17671,Valkyrie_Lucky_Scroll,Valkyrie Lucky Egg,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Valkyrie_Lucky_Scroll); },{},{} -17674,Rainbow_Lucky_Scroll,Splash Rainbow Lucky Egg,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Splash_Rainbow_Lucky_Scroll); },{},{} -17681,Midgard_Lucky_Scroll,Midgard Lucky Scroll,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Midgard_Lucky_Scroll); },{},{} -17692,June_Lucky_Scroll,Blessing Scarlet Egg,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Blessing_Scarlet_Scroll); },{},{} -//=================================================================== -// Mechanic/Genetic Cannonballs -//=================================================================== -18000,Cannon_Ball,Cannon Ball,10,100,,10,100,,,,0x00040400,56,2,32768,,99,,8,{},{},{} -18001,Holy_Cannon_Ball,Holy Cannon Ball,10,200,,10,120,,,,0x00040400,56,2,32768,,99,,8,{ bonus bAtkEle,Ele_Holy; },{},{} -18002,Dark_Cannon_Ball,Dark Cannon Ball,10,200,,10,120,,,,0x00040400,56,2,32768,,99,,8,{ bonus bAtkEle,Ele_Dark; },{},{} -18003,Soul_Cannon_Ball,Soul Cannon Ball,10,200,,10,120,,,,0x00040400,56,2,32768,,99,,8,{ bonus bAtkEle,Ele_Ghost; },{},{} -18004,Iron_Cannon_Ball,Iron Cannon Ball,10,500,,10,250,,,,0x00040400,56,2,32768,,99,,8,{},{},{} -//=================================================================== -// More Bows -//=================================================================== -18100,Shooting_Star_C,Shooting Star,5,20,,0,190,,5,0,0x00080800,63,2,34,4,1,1,11,{ bonus bLongAtkRate,20; },{},{} -18101,F_Bow_Of_Rudra_C,Rudra Bow,5,2,,0,185,,5,0,0x000A0848,63,2,34,4,0,0,11,{ bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000; },{},{} -18102,E_Bow_Of_Rudra_C,Rudra Bow,5,2,,0,185,,5,0,0x000A0848,63,2,34,4,0,0,11,{ bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000; },{},{} -18103,Mystic_Bow,Mystic Bow,5,0,,1700,75:100,,5,0,0x00080800,56,2,34,3,105,1,11,{ bonus bInt,4; bonus2 bSkillUseSP,"WM_SEVERE_RAINSTORM",10; },{},{} -18104,Adventure_Bow,Adventure Bow,5,0,,0,60,,1,0,0x00080800,63,2,34,1,1,0,11,{ bonus bUnbreakableWeapon; },{},{} -18105,Academy_Bow,Academy Bow,5,0,,1200,90,,5,1,0x00080800,63,2,34,1,1,1,11,{},{},{} -18106,P_Bow3,Eden Bow III,5,0,,0,140,,5,0,0x000A0848,63,2,34,3,60,0,11,{},{},{} -18107,Malang_Snow_Crab,Malangdo Crab,5,0,,0,120,,5,0,0x000A0848,63,2,34,1,50,0,11,{ bonus bUnbreakableWeapon; bonus bLuk,3; bonus bCritAtkRate,50; if(BaseLevel>99) { bonus bLongAtkRate,10; } },{},{} -18108,Brindle_Eel,Zebra Eel,5,0,,0,180,,5,0,0x00080800,63,2,34,1,50,0,11,{ bonus bUnbreakableWeapon; bonus bAgi,3; autobonus "{ bonus bAspd,2; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(BaseLevel>99) { bonus bLongAtkRate,10; } },{},{} -18109,Catapult,Thief Crossbow,5,56000,,1100,150,,5,2,0x00020000,63,2,34,4,100,1,11,{ .@r = getrefine(); bonus2 bSkillAtk,"SC_TRIANGLESHOT",(.@r*2); bonus2 bSkillUseSP,"SC_TRIANGLESHOT",(.@r*2); },{},{} -18110,Big_CrossBow,Giant Crossbow,5,56000,,900,160,,5,2,0x00000800,63,2,34,4,110,1,11,{ .@r = getrefine(); bonus2 bSkillAtk,"RA_ARROWSTORM",(.@r*5); bonus2 bSkillUseSP,"RA_ARROWSTORM",-(.@r*5); if(readparam(bAgi)>=120){ bonus bAspd,1; } },{},{} -18111,Creeper_Bow,Creeper Bow,5,56000,,1500,150,,5,2,0x00080800,63,2,34,3,120,1,11,{ bonus bDex,1; bonus3 bAutoSpell,"PF_SPIDERWEB",1,200; },{},{} -18112,Upg_Bow,Upg Bow,5,20,,600,60,,5,1,0x000A0848,63,2,34,3,1,1,11,{ .@r = getrefine(); bonus bBaseAtk,(.@r*7); bonus bLongAtkRate,(.@r*2); if(BaseJob==Job_Hunter) bonus bBaseAtk,20; if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10); },{},{} -18113,Velum_Arbalest,Vellum Arbalest,5,20,,1100,50,,5,0,0x000A0848,63,2,34,4,95,1,11,{ bonus3 bSPVanishRaceRate,RC_Player,1000,4; bonus bAspd,-5; },{},{} -18114,Velum_CrossBow,Vellum CrossBow,5,20,,1100,110,,5,0,0x000A0848,63,2,34,4,95,1,11,{ bonus2 bAddRace,RC_Player,30+getrefine(); bonus2 bIgnoreDefRaceRate,RC_Player,30; },{},{} -18115,Orc_Archer_Bow_,Orc Archer Bow,5,20,,1600,120,,5,1,0x000A0848,63,2,34,3,65,1,11,{},{},{} -18116,Metal_Bow,Metal Bow,5,20,,0,50,,5,1,0x00080800,63,2,34,3,1,1,11,{ .@r = getrefine(); if(BaseJob==Job_Hunter && Upper!=2) bonus bBaseAtk,10; bonus bBaseAtk,(.@r*3); bonus bLongAtkRate,.@r; .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5); },{},{} -18117,Royal_Bow,Royal Bow,5,200000,,1500,80,,5,1,0x000A0808,63,2,34,4,105,1,11,{},{},{} -18118,TE_Woe_Bow,TE Woe Bow,5,0,,0,120,,5,0,0x000A0848,63,2,34,3,40,1,11,{ bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Curse,3000; },{},{} -18119,Thanos_Bow,Thanos Bow,5,10,,1300,180:110,,5,1,0x00080808,56,2,34,4,120,1,11,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; } -18120,Bow_Of_Evil_Slayer,Evil Slayer Piercer Bow,5,10,,1350,115,,5,1,0x000A0808,63,2,34,3,100,1,11,{ bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); bonus2 bAddClass,Class_All,(.@r>=12?12:(.@r>=9?5:0)); },{},{} -18121,Bow_of_Vicious_Mind,Bow of Vicious Mind,5,20,,1700,170,,5,1,0x000A0808,63,2,34,4,160,1,11,{ bonus bAtk,pow(min(getrefine(),15),2); },{},{} -18122,Gigantic_Bow,Giant Bow,5,20,,3000,195,,5,1,0x00000800,63,2,34,4,130,1,11,{ bonus bLongAtkRate,40; bonus bAspdRate,-15; bonus bHit,-50; },{},{} -18123,Bow_Of_Storm,Bow of Storms,5,20,,1500,160,,5,1,0x00080800,63,2,34,4,130,1,11,{ bonus bLongAtkRate,30; bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; bonus2 bSkillUseSP,"WM_SEVERE_RAINSTORM",15; },{},{} -18124,Half_BF_Bow1,Half BF Bow1,5,20,,0,100,,5,0,0x000A0848,63,2,34,3,80,1,11,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon; },{},{} -18125,Arcus_Daemonicus,Arcus Daemonicus,5,20,,1000,130,,5,2,0x00020008,63,2,34,4,80,1,11,{ /*Fix me: bonus2 bAddClass,Class_All,50; when equipped with shadow arrows*/ if(getrefine()>9){ bonus bAspd,1; bonus bUseSPrate,-20; } },{},{} -18126,Ru_Blue_Bow,Blue Bow,5,10,,1200,150,,5,1,0x00000800,56,2,34,3,100,1,11,{ bonus bAgi,5; bonus bDex,5; },{},{} -18127,Ru_Gold_Bow,Ru Gold Bow,5,0,,1200,150,,5,2,0x00000800,56,2,34,3,120,1,11,{ bonus bAgi,8; bonus bDex,8; },{},{} -18128,Infinity_Bow,Infinity Bow,5,20,,500,160,,5,1,0x00020800,56,2,34,4,100,1,11,{},{},{} -18130,Crimson_Bow,Crimson Bow,5,20,,1200,120,,5,2,0x000A0848,63,2,34,3,70,1,11,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{} -18132,Unity_Bow,Unity Bow,5,20,,600,114,,5,2,0x000A0848,63,2,34,3,1,1,11,{ bonus bBaseAtk,pow(getrefine(),2)*125/100; },{},{} -18137,Burning_Bow_,Burning Bow,5,20,,1400,95,,5,2,0x000A0808,63,2,34,3,55,1,11,{ bonus2 bSubEle,Ele_Fire,10; },{},{} -18138,Frozen_Bow_,Frozen Bow,5,20,,1400,100,,5,2,0x000A0808,63,2,34,3,55,1,11,{ bonus2 bAddEff,Eff_Freeze,1000; },{},{} -18139,Earth_Bow_,Earth Bow,5,20,,1400,105,,5,2,0x000A0808,63,2,34,3,55,1,11,{},{},{} -18140,Gust_Bow_,Gust Bow,5,20,,1400,95,,5,2,0x000A0808,63,2,34,3,55,1,11,{},{},{} -18145,Vigilante_Bow,Vigilante Bow,5,0,,1000,140,,5,2,0x00020000,56,2,34,3,100,1,11,{ .@r = getrefine(); .@bonus = 5*(readparam(bDex)/20); if (.@r>=7) { .@bonus += 10; } if (.@r>=9) { bonus2 bSkillAtk,"AC_DOUBLE",50; } bonus bLongAtkRate,.@bonus; },{},{} -18149,Illusion_Ballista,Illusion Ballista,5,0,,3500,200,,5,2,0x00080800,58,2,34,4,100,1,11,{ bonus bLongAtkRate,getrefine(); },{},{} -18174,Illusion_Hunter_Bow,Illusion Hunter Bow,5,0,,1500,165,,5,2,0x00000800,56,2,34,4,120,1,11,{ .@r = getrefine(); bonus bCritical,.@r; if (.@r >= 7) { bonus bAspdRate,10; if (.@r >= 9) { bonus bCritAtkRate,15; if (.@r >= 11) { bonus2 bAddRace,RC_Insect,30; bonus2 bAddRace,RC_Brute,30; } } } },{},{} -18178,Virtual_Bow-OS,Virtual Bow-OS,5,20,,1200,200,,5,2,0x00000800,56,2,34,4,130,1,11,{ .@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bLongAtkRate,7; if (.@r >= 9) { .@dmg = 30; if (.@r >= 11) { .@dmg += 20; } bonus2 bSkillAtk,"RA_ARROWSTORM",.@dmg; } } },{},{} -18179,MH-P89-OS,MH-P89-OS,5,20,,1200,170,,5,2,0x00080000,56,2,34,4,130,1,11,{ .@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bLongAtkRate,7; if (.@r >= 9) { bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; if (.@r >= 11) { bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; } } } },{},{} -18180,AC-B44-OS,AC-B44-OS,5,20,,600,190:135,,5,2,0x00020000,56,2,34,4,130,1,11,{ .@r = getrefine(); .@dmg = 5; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bSkillAtk,"SC_TRIANGLESHOT",15; if (.@r >= 11) { .@dmg += 10; } } } bonus2 bWeaponDamageRate,W_BOW,.@dmg; },{},{} -18184,Rapid_Fire,Rapid Fire,5,20,,1500,185,,5,2,0x00020000,56,2,34,4,170,1,11,{ .@r = getrefine(); bonus bLongAtkRate,10; bonus bBaseAtk,4*.@r; if (.@r>=11) .@val = 35; else if (.@r>=9) .@val = 20; bonus2 bSkillAtk,"SC_TRIANGLESHOT",.@val; },{},{} -18185,Sharp_Star_Bow,Sharp Star Bow,5,20,,1500,150,,5,2,0x00000800,56,2,34,4,170,1,11,{ .@r = getrefine(); bonus bCritical,5; bonus bCritAtkRate,.@r; if (.@r>=9) bonus bLongAtkRate,7; if (.@r>=11) bonus2 bSkillAtk,"SN_SHARPSHOOTING",10; },{},{} -18186,Aiming_Bow,Aiming Bow,5,20,,1000,210,,5,2,0x00000800,56,2,34,4,170,1,11,{ .@r = getrefine(); bonus bDelayrate,-1*(5+.@r); if (.@r>=9) bonus2 bSkillAtk,"RA_AIMEDBOLT",30; if (.@r>=11) { bonus2 bSkillAtk,"RA_AIMEDBOLT",15; bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000; } },{},{} -18187,Falken_Shooter,Falken Shooter,5,20,,1000,210,,5,2,0x00000800,56,2,34,4,170,1,11,{ .@r = getrefine(); bonus bLongAtkRate,10; bonus bBaseAtk,4*.@r; if (.@r>=9) bonus2 bSkillAtk,"RA_ARROWSTORM",25; if (.@r>=11) bonus2 bSkillCooldown,"RA_ARROWSTORM",-700; },{},{} -18188,Wind_Gale,Wind Gale,5,20,,1000,200,,5,2,0x00080000,56,2,34,4,170,1,11,{ .@r = getrefine(); bonus bLongAtkRate,10+.@r; if (.@r>=9) bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",30; if (.@r>=11) bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; },{},{} -//=================================================================== -// More Headgears -//=================================================================== -18500,Cheer_Scarf6,Cheer Scarf6,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1,,1,0,369,{ bonus2 bExpAddClass,Class_All,60; },{},{} -18501,Cheer_Scarf8,Cheer Scarf8,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1,,1,0,369,{ bonus2 bExpAddClass,Class_All,80; },{},{} -18502,Cheer_Scarf10,Cheer Scarf10,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1,,1,0,369,{ bonus2 bExpAddClass,Class_All,100; },{},{} -18503,Small_Horn_Of_Devil,Small Devil Horns,4,20,,100,,2,,0,0xFFFFFFFF,63,2,512,,1,0,562,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bMaxHPrate,10; bonus bMaxSPrate,10; },{},{} -18504,Anubis_Helm_J,Anubis Helm J,4,20,,1000,,0,,0,0xFFFFFFFF,63,2,769,,70,0,485,{ bonus bMdefRate,-50; bonus bDefRate,-50; bonus5 bAutoSpellWhenHit,"NPC_WIDESTONE",2,10,BF_WEAPON|BF_MAGIC,0; },{},{} -18505,Umbala_Spirit,Umbala Spirit,4,0,,0,,1,,0,0xFFFFFFFF,63,2,1,,30,0,675,{ bonus bMaxHPrate,1; bonus2 bAddMonsterDropItem,517,500; bonus2 bAddItemHealRate,517,25; /*Gold PC Room: bonus bAllStats,1;*/},{},{} -18506,Hattah_Black,Hattah Black,4,12000,,4000,,2,,1,0xFFFFFFFF,63,2,769,,1,1,676,{ bonus bMaxHPrate,10; bonus bMaxSPrate,10; },{},{} -18507,Elven_Ears_,Elven Ears,4,20,,100,,0,,1,0xFFFFFFFE,63,2,512,,70,0,73,{},{},{} -18508,Garuda_Hat,Garuda Hat,4,20,,100,,4,,1,0xFFFFFFFE,63,2,256,,30,1,677,{ bonus bLuk,5; bonus bMdef,3; bonus2 bSubEle,Ele_All,5; bonus bHit,10; bonus bDelayRate,-5; .@r = getrefine(); if(.@r>=7) bonus2 bAddMonsterDropItem,522,100*(.@r-6); },{},{} -18509,RWC2010_Indonesia,RWC2010 Indonesia,4,20,,100,,6,,1,0xFFFFFFFE,63,2,256,,15,1,678,{ bonus bLuk,5; bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bAddItemHealRate,501,100; bonus2 bAddItemHealRate,504,100; bonus bCritical,10; bonus bAspd,1; bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; },{},{} -18510,Blood_Angel_Hair_Band,Blood Angel Hair Band,4,0,,0,,1,,0,0xFFFFFFFF,63,2,256,,60,0,679,{ bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_DemiHuman,10; },{},{} -18511,Blood_Angel_Wing_Ear,Blood Angel Wing Ear,4,0,,0,,1,,0,0xFFFFFFFF,63,2,512,,60,0,680,{},{},{} -18512,Juho_Necktie,Juho Necktie,4,0,,0,,1,,1,0xFFFFFFFF,63,2,256,,20,1,443,{},{},{} -18513,Shining_Sunflower,Shining Sunflower,4,20,,300,,0,,0,0xFFFFFFFE,63,2,256,,0,0,681,{ bonus bLuk,2; bonus3 bAutoSpellWhenHit,"SM_ENDURE",1,10; },{},{} -18514,Para_Team_Hat2,Eden Team Hat II,4,0,,0,,5,,1,0xFFFFFFFF,63,2,256,,60,1,682,{ autobonus "{ bonus bBaseAtk,10; }",70,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bMatk,10; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; },{},{} -18515,RTC_Winner_Headgear,RTC Winner Hat,4,20,,100,,2,,1,0xFFFFFFFF,63,2,512,,1,0,683,{ bonus bAllStats,5; bonus bIntravision; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player,15; bonus2 bAddEff,Eff_Curse,50; },{},{} -18516,RTC_2nd_Headgear,RTC 2nd Winner Hat,4,20,,100,,2,,1,0xFFFFFFFF,63,2,512,,1,0,684,{ bonus bAllStats,3; bonus bIntravision; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bAddEff,Eff_Curse,50; },{},{} -18517,RTC_3rd_Headgear,RTC 3rd Winner Hat,4,20,,100,,2,,1,0xFFFFFFFF,63,2,512,,1,0,685,{ bonus bAllStats,1; bonus bIntravision; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus2 bAddEff,Eff_Curse,50;},{},{} -18518,Ear_Of_Angel's_Wing_,Angel Wing Ears,4,20,,100,,3,,1,0xFFFFFFFF,63,2,512,,70,0,158,{ bonus bStr,1; },{},{} -18519,Ear_Of_Devil's_Wing_,Evil Wing Ears,4,20,,100,,3,,1,0xFFFFFFFF,63,2,512,,70,0,152,{ bonus bStr,1; },{},{} -18520,Jaty_C,Jaty Crown,4,20,,100,,1,,0,0xFFFFFFFF,63,2,256,,1,1,686,{ bonus2 bSubRace,RC_Plant,5; bonus2 bSubRace,RC_Brute,5; bonus2 bAddRace,RC_Plant,5; bonus2 bAddRace,RC_Brute,5; },{},{} -18521,Lucky_Clover,Lucky Clover,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,50,0,571,{ bonus bLuk,1; bonus bMaxSP,20; },{},{} -18522,Evil_Marcher_Hat,Evil Marcher Hat,4,20,,500,,10,,1,0xFFFFFFFF,63,2,256,,0,1,687,{ bonus bStr,2; bonus bMdef,1; .@r = getrefine(); if(.@r>=7) { bonus bCritAtkRate,10; }; bonus2 bAddClass,Class_All,(.@r>=9?7:2); if(.@r>=9) { bonus bLongAtkRate,5; }; },{},{} -18523,Super_Scell,Thunderstorm Cloud,4,20,,100,,2,,0,0xFFFFFFFF,63,2,256,,1,0,688,{ bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",max(getskilllv("MG_LIGHTNINGBOLT"),5),50+(getskilllv("MG_LIGHTNINGBOLT")*5); bonus3 bAutoSpell,"MG_THUNDERSTORM",max(getskilllv("MG_THUNDERSTORM"),5),50+(getskilllv("MG_THUNDERSTORM")*5); },{},{} -18524,Dokkebi_Mask,Dokkebi Mask,4,20,,700,,1,,0,0xFFFFFFFF,63,2,513,,50,0,689,{ bonus bStr,2; },{},{} -18525,Watermelon_Hat,Watermelon Cap,4,20,,100,,4,,1,0xFFFFFFFF,63,2,256,,30,1,690,{ bonus bVit,1; bonus bLuk,1; bonus bMdef,4; bonus2 bAddEle,Ele_Fire,3; },{},{} -18526,Yummy_Lollipop,Candy Cane In Mouth,4,20,,100,,2,,0,0xFFFFFFFF,63,2,1,,1,0,446,{ bonus bMatk,5; bonus bBaseAtk,5; bonus bAspd,1; bonus bFixedCastrate,-20; bonus bHealPower,5; },{},{} -18527,Gloomy_Pumpkin_Hat,Dark Pumpkin-head,4,20,,500,,5,,0,0xFFFFFFFF,63,2,256,,45,1,691,{ bonus2 bAddMonsterDropItem,12192,10; bonus bMdef,5; },{},{} -18528,Tare_Neko_Cru,Drooping Neko Crew,4,20,,100,,0,,1,0xFFFFFFFF,63,2,256,,1,1,692,{ bonus bInt,2; bonus bMdef,5; .@r = getrefine(); if(.@r>=7){ .@i = 1; bonus bMatkRate,(.@r>=9)?7:2; } else .@i = 5; bonus2 bIgnoreMdefClassRate,Class_Normal,.@i+.@r; bonus2 bIgnoreMdefClassRate,Class_Boss,.@i+.@r; },{},{} -18529,Drooping_Wild_Rose,Accurate Wild Rose,4,20,,500,,5,,1,0xFFFFFFFF,63,2,768,,30,1,541,{ bonus bMaxHPrate,-10; bonus bAspdRate,3; },{},{} -18530,Tha_Despero_Mask,Thanatos Despero Mask,4,20,,100,,0,,0,0xFFFFFFFF,63,2,513,,30,0,693,{ bonus bUnbreakableHelm; bonus bLuk,-5; bonus bFlee,4; },{},{} -18531,Drooping_Permeter,Drooping Permeter,4,20,,1000,,8,,1,0xFFFFFFFF,63,2,256,,10,1,694,{ bonus2 bAddDefMonster,1314,-20; bonus2 bAddDefMonster,1316,-20; bonus2 bAddDefMonster,1319,-20; bonus2 bAddDefMonster,1315,-20; bonus2 bAddDefMonster,1318,-20; bonus2 bAddDefMonster,1312,-20; },{},{} -18532,Heart_Ribbon_Band,Heart Ribbon Hairband,4,20,,100,,0,,1,0xFFFFFFFF,63,2,256,,10,1,708,{ bonus bInt,2; },{},{} -18533,Honeybee_Hat,Honey Bee Hat,4,20,,100,,3,,1,0xFFFFFFFF,63,2,256,,50,1,709,{ bonus bMdef,3; bonus2 bAddRace,RC_Insect,5; bonus2 bMagicAddRace,RC_Insect,5; bonus2 bSubRace,RC_Insect,5; bonus3 bAddMonsterDropItem,518,RC_Insect,2; },{},{} -18534,Fancy_Phantom_Mask,Fancy Phantom Mask,4,20,,1000,,5,,1,0xFFFFFFFF,63,2,768,,20,1,710,{ bonus bStr,1; bonus2 bAddClass,Class_All,5; bonus bDelayRate,-1; bonus bMaxHP,getrefine()*100; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bSkillAtk,"NJ_ZENYNAGE",20; },{},{} -18535,Pumpkin_Hat_2010,Pumpkin Hat 2010,4,20,,200,,0,,0,0xFFFFFFFF,63,2,256,,0,1,206,{},{},{} -18536,Foxtail,Foxtail,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,711,{ bonus bMatk,10; bonus bFixedCast,-100; },{},{} -18537,Malangdo_Hat,Malangdo Hat,4,20,,100,,5,,1,0xFFFFFFFF,63,2,256,,0,1,726,{ bonus bFlee,6; },{},{} -18538,Devil_Whisper,Spirit Whispers,4,20,,300,,3,,0,0xFFFFFFFF,63,2,512,,0,0,712,{ bonus bUnbreakableHelm; bonus bMdef,3; bonus2 bSubRace,RC_Angel,1; bonus2 bSubRace,RC_Demon,1; bonus3 bAddMonsterDropItem,12020,RC_Angel,400; bonus3 bAddMonsterDropItem,523,RC_Demon,400; },{},{} -18539,Skull_Cap,Skull Cap,4,40,,200,,5,,1,0xFFFFFFFF,63,2,256,,10,1,713,{ bonus bMatkRate,2; .@r = getrefine(); if(.@r >= 5) { bonus bMatkRate,3; } if(.@r >= 7) { bonus bMatkRate,3; } },{},{} -18540,Evil_Mask,Evil Mask,4,20,,1000,,3,,0,0xFFFFFFFF,63,2,513,,10,0,714,{ bonus2 bSPLossRate,1,2000; bonus bAspdRate,1; },{},{} -18541,Little_Feather_Hat,Little Feather Hat,4,20,,500,,1,,1,0xFFFFFFFF,63,2,256,,30,1,715,{ bonus bDex,2; bonus bCritAtkRate,10; },{},{} -18542,Love_Guard,Love Guard,4,20,,500,,10,,1,0xFFFFFFFF,63,2,768,,10,1,716,{ bonus bHealPower2,5; bonus bAddItemHealRate,5; bonus bHealPower,(getrefine()>6)?5:2; },{},{} -18543,Witchs_Hat,Witchs Hat,4,20,,300,,7,,1,0xFFFFFFFF,63,2,256,,20,1,717,{ bonus bMdef,5; bonus bVariableCastrate,(getrefine()>6?10:5); },{},{} -18544,Blrabbit_Hband,Blrabbit Hband,4,20,,100,,6,,0,0xFFFFFFFF,63,2,256,,30,1,718,{},{},{} -18545,Whrabbit_Hband,Whrabbit Hband,4,20,,100,,6,,0,0xFFFFFFFF,63,2,256,,30,1,719,{},{},{} -18546,Lover_In_Mouth,Lover In Mouth,4,20,,300,,0,,0,0xFFFFFFFF,63,2,1,,0,0,720,{},{},{} -18547,Campus_Festival,Campus Festival,4,20,,100,,0,,0,0xFFFFFFFF,63,2,256,,0,1,721,{},{},{} -18548,Tiny_Hat,Tiny Hat,4,20,,30,,0,,0,0xFFFFFFFF,63,2,256,,0,1,722,{ bonus bInt,1; bonus bAgi,1; },{},{} -18549,Nabi_Hair_Pin,Butterfly Hairpin,4,20,,200,,3,,1,0xFFFFFFFF,63,2,256,,20,1,723,{ bonus bInt,1; bonus bAgi,1; bonus bMdef,3; bonus2 bAddRace,RC_Plant,5; bonus2 bMagicAddRace,RC_Plant,5; bonus2 bSubRace,RC_Plant,5; bonus3 bAddMonsterDropItem,709,RC_Plant,30; },{},{} -18550,Asgard_Blessing,Asgard Blessing,4,20,,300,,3,,1,0xFFFFFFFF,63,2,256,,30,1,724,{ bonus bAllStats,2; bonus2 bSubEle,Ele_All,5; bonus2 bHPRegenRate,(MaxHp/100),10000; },{},{} -18551,Galaxy_Circlet,Galaxy Circlet,4,20,,1000,,5,,1,0xFFFFFFFF,63,2,256,,50,1,725,{ .@r = getrefine(); .@a = .@r*10; .@b = .@r/2; bonus bMdef,5; bonus bMaxHP,.@a; bonus bMaxSP,.@a; bonus2 bSubEle,Ele_Earth,.@b; bonus2 bSubEle,Ele_Fire,.@b; bonus2 bSubEle,Ele_Water,.@b; },{},{} -18552,Proba_Angel_Blessing,Proba Angel Blessing,4,20,,1200,,0,,1,0xFFFFFFFF,63,2,256,,10,1,444,{ bonus bLuk,2; },{},{} -18553,Mini_Tree,Mini Tree,4,20,,50,,5,,0,0xFFFFFFFF,63,2,256,,0,1,727,{ bonus2 bResEff,Eff_Stun,20; bonus2 bResEff,Eff_Curse,20; bonus2 bResEff,Eff_Blind,20; bonus2 bResEff,Eff_Confusion,20; bonus2 bAddMonsterDropItem,529,300; bonus2 bAddMonsterDropItem,529,644; },{},{} -18554,King_Prawn_Hat,King Prawn Hat,4,20,,1000,,8,,0,0xFFFFFFFF,63,2,256,,0,0,728,{ bonus2 bAddItemGroupHealRate,IG_Fish,100; },{},{} -18555,General_Helmet,General Helmet,4,20,,200,,3,,1,0xFFFFFFFF,63,2,256,,10,1,729,{ bonus bMdef,3; bonus2 bAddRace,RC_Dragon,5; bonus2 bMagicAddRace,RC_Dragon,5; bonus2 bSubRace,RC_Dragon,5; bonus3 bAddMonsterDropItem,7444,RC_Dragon,2; },{},{} -18556,Angel_Helmet,Angel Helmet,4,0,,0,,0,,0,0xFFFFFFFF,63,2,512,,0,0,3,{ bonus3 bAddMonsterIdDropItem,6464,2220,310; },{},{} -18557,Devil_Helmet,Devil Helmet,4,0,,0,,0,,0,0xFFFFFFFF,63,2,512,,0,0,12,{ bonus3 bAddMonsterIdDropItem,6345,1812,310; },{},{} -18558,Sinsuncho_Hat,Sinsuncho Hat,4,20,,1000,,0,,0,0xFFFFFFFF,63,2,256,,10,0,730,{ bonus2 bExpAddRace,RC_Plant,5; bonus2 bSubRace,RC_Plant,-10; },{},{} -18559,Fafnir_Skin,Fafnir Skin,4,20,,100,,3,,0,0xFFFFFFFF,63,2,512,,50,0,152,{ bonus bCritical,3; bonus bHPrecovRate,-100; },{},{} -18560,Fafnir_Mask,Fafnir Mask,4,20,,300,,2,,0,0xFFFFFFFF,63,2,1,,50,0,180,{ bonus bCritical,2; },{},{} -18561,B_Feather_Beret,B Feather Beret,4,20,,300,,5,,1,0xFFFFFFFF,63,2,256,,40,1,731,{ bonus bVit,2; bonus bMdef,3; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; },{},{} -18562,Bone_Hat,Bone Hat,4,20,,200,,3,,1,0xFFFFFFFF,63,2,256,,10,1,732,{ bonus bMdef,3; },{},{} -18563,Heart_Wing_Hairband,Heart Wing Hairband,4,20,,300,,0,,1,0xFFFFFFFF,63,2,256,,50,1,733,{ .@r = getrefine()/3; bonus bUseSPrate,-(10+.@r*3); bonus bDelayrate,-(5+.@r*3); },{},{} -18564,Love_Piece,Love Piece,4,20,,200,,0,,0,0xFFFFFFFF,63,2,1,,50,0,734,{ bonus bNoCastCancel; bonus bUseSPrate,15; },{},{} -18565,Leprechaun_Hat,St Patrick's Hat,4,20,,300,,8,,1,0xFFFFFFFF,63,2,256,,40,1,735,{ bonus bStr,1; bonus bInt,1; bonus bMdef,4; if(getrefine()>7){ bonus2 bAddMonsterDropItem,12135,50; } },{},{} -18566,Nut_Donut_In_Mouth,Nut Donut In Mouth,4,20,,0,,1,,0,0xFFFFFFFF,63,2,1,,0,0,736,{ bonus bBaseAtk,5; bonus bMatk,5; },{},{} -18567,Stretched_Nose,Stretched Nose,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,737,{},{},{} -18568,Humming_Bird,Humming Bird,4,20,,100,,3,,0,0xFFFFFFFF,63,2,256,,10,0,702,{ bonus bMdef,6; },{},{} -18569,Soft_Sheep_Hat,Soft Sheep Hat,4,20,,1000,,0,,0,0xFFFFFFFF,63,2,256,,10,1,738,{ bonus bMaxHPrate,1+getrefine(); if(getrefine()>9) { bonus2 bExpAddClass,Class_All,5; }; },{},{} -18570,Ancient_Gold_Deco,Ancient Gold Ornament,4,20,,400,,7,,1,0xFFFFFFFE,63,2,256,,100,1,739,{ if(BaseLevel >= 150) { bonus bAllStats,2; } if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief){ bonus2 bAddClass,Class_All,8; } if(BaseClass==Job_Mage||BaseClass==Job_Acolyte){ bonus bMatkRate,8; bonus bHealPower,7; } if(BaseClass==Job_Archer){ bonus bDex,3; bonus bLongAtkRate,10; } },{},{} -18571,Lucky_Hat,Lucky Hat,4,20,,1000,,0,,1,0xFFFFFFFF,63,2,256,,0,0,740,{ bonus2 bExpAddRace,RC_All,3; },{},{} -18572,Korean_Judge_Hat,Korean Judge Hat,4,20,,300,,2,,1,0xFFFFFFFF,63,2,256,,0,1,377,{ bonus bMdef,2; bonus bVariableCastrate,-6; bonus bAspdRate,6; .@r = getrefine(); if(.@r>6){ bonus2 bSubRace,RC_DemiHuman,2;bonus2 bSubRace,RC_Player,2; } if(BaseClass==Job_Swordman || BaseClass==Job_Merchant || BaseClass==Job_Thief || Class==Job_Taekwon || Class==Job_Star_Gladiator || Class==Job_Star_Gladiator2 || Class==Job_Monk || Class==Job_Champion || Class==Job_Sura || Class==Job_Sura_T) bonus2 bAddClass,Class_All,(.@r/2);if(BaseClass==Job_Mage || BaseClass==Job_Acolyte || Class==Job_Ninja || Class==Job_Soul_Linker) bonus bMatkRate,(.@r/2); if(BaseClass==Job_Archer || Class==Job_Gunslinger) bonus bBaseAtk,.@r; },{},{} -18573,White_Feather,White Feather,4,20,,500,,2,,1,0xFFFFFFFF,63,2,256,,30,1,741,{ .@r = getrefine(); if(.@r<5){ bonus bHit,20; bonus bMaxHPrate,-10; } else if(.@r<7){ bonus bHit,10; } else if(.@r<9){ bonus bHit,7;bonus bMaxHPrate,3; } else { bonus bHit,4;bonus bMaxHPrate,4; } },{},{} -18574,Lord_of_Death,Lord of Death,4,20,,1000,,10,,1,0xFFFFFFFF,63,2,256,,70,1,742,{ bonus bMdef,5; .@r = getrefine(); bonus2 bAddClass,Class_Boss,(.@r>5?.@r+5:10); bonus2 bMagicAddClass,Class_Boss,(.@r>5?.@r+5:10); bonus2 bSubClass,Class_Normal,-5; },{},{} -18575,Wunderkammer,Wunderkammer,4,20,,500,,10,,1,0xFFFFFFFF,63,2,769,,20,0,743,{ bonus bMdef,10; bonus3 bAutoSpell,"AS_SONICBLOW",1,30; bonus3 bAutoSpell,"CR_SHIELDCHARGE",5,20; bonus3 bAutoSpellWhenHit,"AL_PNEUMA",1,20; bonus3 bAutoSpellWhenHit,"CR_GRANDCROSS",5,5; bonus3 bAutoSpellWhenHit,"ASC_METEORASSAULT",5,5; bonus3 bAutoSpellWhenHit,"MO_CALLSPIRITS",5,10; bonus3 bAutoSpellWhenHit,"MO_EXPLOSIONSPIRITS",5,10; bonus3 bAutoSpellWhenHit,"PR_KYRIE",5,10; bonus3 bAutoSpellWhenHit,"AC_CONCENTRATION",5,5; bonus3 bAutoSpellWhenHit,"WZ_QUAGMIRE",3,5; },{},{} -18576,YinYang_Earring,YinYang Earring,4,20,,100,,0,,0,0xFFFFFFFF,63,2,512,,50,0,744,{ bonus2 bSkillAtk,"MO_CHAINCOMBO",10; bonus2 bSkillAtk,"MO_TRIPLEATTACK",5; bonus2 bSkillAtk,"MO_COMBOFINISH",5; bonus2 bSkillUseSP,"MO_CHAINCOMBO",1; bonus2 bSkillUseSP,"MO_COMBOFINISH",1; },{},{} -18577,24_Bolt,24 Bolt,4,20,,200,,0,,0,0xFFFFFFFF,63,2,512,,10,0,696,{},{},{} -18578,Helm_Of_Valor,Helm Of Valor,4,0,,0,,4,,0,0xFFFFFFFF,63,2,256,,0,0,258,{ bonus2 bAddRace,RC_All,3; },{},{} -18579,9th_Anni_Hat,9th Anni Hat,4,0,,90,,0,,0,0xFFFFFFFF,63,2,256,,0,1,745,{ bonus bMdef,9; },{},{} -18580,Yggdrasil_Crown,Yggdrasil Crown,4,20,,200,,3,,1,0xFFFFFFFF,63,2,256,,1,1,746,{ bonus bMdef,3; bonus bHealPower,2; .@r = getrefine(); bonus bHealpower2,10; if(.@r >= 7){ bonus bHealPower,5; } if(.@r >= 9){ bonus bHealPower,3; } },{},{} -18581,Red_Tiger_Mask,Red Tiger Mask,4,20,,400,,2,,0,0xFFFFFFFF,63,2,768,,50,0,747,{ bonus bStr,3; bonus bMaxHP,100; },{},{} -18582,Blue_Tiger_Mask,Blue Tiger Mask,4,20,,400,,2,,0,0xFFFFFFFF,63,2,768,,50,0,748,{ bonus bStr,3; },{},{} -18583,Navy_Drooping_Kitty,Navy Drooping Kitty,4,250000,,500,,3,,0,0xFFFFFFFE,63,2,256,,0,1,749,{ bonus bMdef,15; },{},{} -18584,Brown_Drooping_Kitty,Brown Drooping Kitty,4,250000,,500,,3,,0,0xFFFFFFFE,63,2,256,,0,1,750,{ bonus bMdef,15; },{},{} -18585,Orange_Bunny_Hairband,Orange Bunny Hairband,4,20,,10,,0,,1,0xFFFFFFFF,63,2,256,,0,1,751,{ bonus bStr,1; bonus bInt,2; bonus bVit,3; },{},{} -18586,Violet_Bunny_Hairband,Violet Bunny Hairband,4,20,,10,,0,,1,0xFFFFFFFF,63,2,256,,0,1,752,{ bonus bStr,1; bonus bInt,3; bonus bVit,2; bonus bDex,1; },{},{} -18587,Blue_Bunny_Hairband,Blue Bunny Hairband,4,20,,10,,0,,1,0xFFFFFFFF,63,2,256,,0,1,753,{ bonus bStr,3; bonus bInt,1; bonus bVit,2; bonus bDex,1; },{},{} -18588,Silver_Bunny_Hairband,Silver Bunny Hairband,4,20,,10,,0,,1,0xFFFFFFFF,63,2,256,,0,1,754,{ bonus bStr,2; bonus bInt,3; bonus bVit,1; bonus bDex,1; },{},{} -18589,Strawberry_Hat,Strawberry Hat,4,20,,100,,5,,1,0xFFFFFFFF,63,2,256,,0,1,755,{ .@r = getrefine(); bonus2 bAddMonsterDropItem,578,(.@r>10?200:100+(.@r*10)); },{},{} -18590,Gemma_Hairband,Gemma Hairband,4,20,,200,,3,,1,0xFFFFFFFF,63,2,256,,10,1,564,{ bonus bMdef,3; },{},{} -18591,Mini_Glasses_,Mini Glasses,4,20,,100,,2,,1,0xFFFFFFFE,63,2,512,,0,0,47,{},{},{} -18592,Nestea_Hat,Nestea Hat,4,20,,200,,5,,0,0xFFFFFFFF,63,2,256,,0,1,756,{ bonus bMdef,5; },{},{} -18593,Fancy_Mini_Crown,Fancy Mini Crown,4,20,,100,,2,,1,0xFFFFFFFF,63,2,256,,30,1,707,{ bonus bInt,1; bonus bMdef,5; bonus bVariableCastRate,-3; bonus bHealPower,3; bonus bUseSPrate,-3; .@r = getrefine(); bonus bMatkRate,(.@r>6)?(5):((.@r>4)?(4):(3)); },{},{} -18594,Magni_Cap_,Magni Cap,4,30000,,1000,,9,,1,0xFFFFFFFE,63,2,256,,0,1,250,{ bonus bStr,2; },{},{} -18595,Horn_Of_Ancient,Horn of Ancient,4,40,,200,,8,,1,0xFFFFFFFF,63,2,256,,50,1,757,{ bonus2 bSubClass,Class_Boss,10; bonus2 bAddClass,Class_Boss,10; .@r = getrefine(); if (.@r > 6) { autobonus "{ bonus bBaseAtk,100; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; } if (.@r > 8) { bonus2 bSubClass,Class_Boss,10; bonus2 bAddClass,Class_Boss,10; } },{},{} -18596,Sprout_Hat,Sprout Hat,4,20,,200,,4,,0,0xFFFFFFFF,63,2,256,,70,1,758,{ skill "WZ_HEAVENDRIVE",3; },{},{} -18597,Mercury_Helm,Mercury Riser,4,40,,200,,10,,1,0xFFFFFFFF,63,2,256,,0,1,759,{ bonus2 bSubRace,RC_DemiHuman,10; bonus2 bAddRace,RC_DemiHuman,10; bonus bAspdRate,3; bonus bDelayrate,-3; .@r = getrefine(); if(.@r >= 7) { bonus bAspdRate,2; bonus bDelayrate,-2; } if(.@r >= 9) { bonus bAspdRate,2; bonus bDelayrate,-2; }},{},{} -18598,Mini_Tree_J,Mini Tree J,4,20,,50,,0,,1,0xFFFFFFFF,63,2,256,,0,0,727,{ bonus bMdef,20; },{},{} -18599,Black_Devil_Mask,Black Devil Mask,4,20,,100,,0,,0,0xFFFFFFFF,63,2,512,,0,0,760,{ bonus bAllStats,2; },{},{} -18600,Cat_Ears_Beret,Cat Ear Beret,4,20,,100,,5,,1,0xFFFFFFFF,63,2,256,,0,1,761,{ bonus2 bAddClass,Class_All,5; .@r = getrefine(); if(.@r < 5) .@r = 5; bonus2 bSubRace,RC_DemiHuman,(.@r - 5); bonus2 bAddRace,RC_DemiHuman,(.@r - 5); bonus2 bSubRace,RC_Player,(.@r - 5); bonus2 bAddRace,RC_Player,(.@r - 5); },{},{} -18601,Red_Bread_Hat,Red Bread Hat,4,20,,300,,0,,1,0xFFFFFFFF,63,2,256,,0,1,762,{ bonus bMdef,5; .@r = getrefine(); if (.@r < 5) .@r = 5; bonus2 bSubRace,RC_DemiHuman,(.@r - 5); bonus2 bMagicAddRace,RC_DemiHuman,(.@r - 5); },{},{} -18602,Watermelon_Slice,Watermelon Bite,4,20,,100,,4,,0,0xFFFFFFFF,63,2,1,,30,0,763,{},{},{} -18603,Black_Devil_Mask_,Black Devil Mask,4,20,,100,,0,,1,0xFFFFFFFF,63,2,512,,0,0,760,{ bonus bAllStats,1; },{},{} -18604,Falcon_Mask,Falcon Mask,4,10,,30,,0,,0,0xFFFFFFFF,63,2,513,,50,0,782,{ bonus2 bAddEle,Ele_Water,5; },{},{} -18605,Dark_Age,Dark Age,4,20,,200,,3,,1,0xFFFFFFFF,63,2,256,,10,1,766,{ bonus bMdef,3; },{},{} -18606,Tear_Drop,Tear Drop,4,20,,100,,1,,0,0xFFFFFFFF,63,2,513,,30,0,767,{},{},{} -18607,Blush_,Blush,4,20,,100,,0,,1,0xFFFFFFFF,63,2,512,,0,0,125,{},{},{} -18608,Pair_Of_Red_Ribbon2,Small Ribbons,4,20,,100,,2,,1,0xFFFFFFFF,63,2,512,,45,0,169,{},{},{} -18609,Dark_Blindfold_,Dark Blinder,4,20,,100,,0,,1,0xFFFFFFFE,63,2,512,,0,0,187,{ bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Stun,200; },{},{} -18610,7th_Anni_Hat_B,7th Anni Hat B,4,20,,500,,4,,0,0xFFFFFFFF,63,2,256,,0,1,778,{ bonus bAllStats,5; bonus bMdef,4; },{},{} -18611,Black_Glasses_,Black Glasses,4,20,,200,,2,,1,0xFFFFFFFF,63,2,512,,0,0,404,{ bonus bInt,1; bonus bMdef,2; },{},{} -18612,White_Musang_Hat,White Musang Hat,4,40,,400,,3,,1,0xFFFFFFFF,63,2,256,,0,1,770,{ bonus bStr,2; bonus bVit,2; bonus bLuk,1; bonus bUnbreakableHelm; },{},{} -18613,Black_Musang_Hat,Black Musang Hat,4,40,,400,,3,,1,0xFFFFFFFF,63,2,256,,0,1,771,{ bonus bInt,2; bonus bDex,2; bonus bAgi,1; bonus bUnbreakableHelm; },{},{} -18614,Grim_Reaper_Hat,Grim Reaper Hat,4,20,,200,,2,,1,0xFFFFFFFF,63,2,256,,20,1,732,{ bonus bFlee,3; },{},{} -18615,Injured_Eyepatch,Injured Eyepatch,4,20,,200,,2,,0,0xFFFFFFFE,63,2,512,,20,0,772,{},{},{} -18616,Long_Tongue,Long Tongue,4,20,,200,,0,,0,0xFFFFFFFE,63,2,1,,20,0,773,{},{},{} -18617,Onigiri_In_Mouth,Onigiri In Mouth,4,20,,200,,0,,0,0xFFFFFFFE,63,2,1,,20,0,774,{},{},{} -18618,Airplane_Hat,Airplane Hat,4,20,,200,,8,,1,0xFFFFFFFE,63,2,256,,20,1,775,{},{},{} -18619,Thief_Bandana,Thief Bandana,4,20,,200,,1,,0,0xFFFFFFFE,63,2,256,,20,1,776,{ bonus3 bAutoSpell,"TF_STEAL",1,20; },{},{} -18620,Heart_Eyepatch,Heart Eyepatch,4,5,,50,,2,,0,0xFFFFFFFF,63,2,512,,20,1,779,{},{},{} -18621,Gangster_Mask_A,Gangster Mask A,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,52,{},{},{} -18622,Rocket_Helm1,Rocket Helm 1,4,20,,1000,,20,,1,0xFFFFFFFF,63,2,256,,95,1,764,{ bonus bAllStats,5; bonus bMdef,5; bonus bUnbreakableHelm; },{},{} -18623,Rocket_Helm2,Rocket Helm 2,4,20,,1000,,20,,1,0xFFFFFFFF,63,2,256,,95,1,765,{ bonus bAllStats,4; bonus bMdef,5; bonus bUnbreakableHelm; },{},{} -18624,Rocket_Helm3,Rocket Helm 3,4,20,,1000,,20,,1,0xFFFFFFFF,63,2,256,,95,1,768,{ bonus bAllStats,3; bonus bMdef,5; bonus bUnbreakableHelm; },{},{} -18625,Rocket_Helm_RWC,Rocket Helm RWC,4,10000,,1000,,20,,1,0xFFFFFFFF,63,2,256,,95,1,769,{ bonus bAllStats,2; bonus bMdef,5; bonus bUnbreakableHelm; bonus bSpeedRate,25; },{},{} -18626,Gelato_Hat,Gelato Hat,4,20,,200,,2,,0,0xFFFFFFFF,63,2,256,,40,1,777,{},{},{} -18627,Dried_Leaf,Dried Leaf,4,20,,50,,0,,0,0xFFFFFFFF,63,2,1,,10,0,711,{ bonus bUnbreakableHelm; },{},{} -18628,Tare_Brownie,Tare Brownie,4,20,,500,,5,,1,0xFFFFFFFF,63,2,256,,50,0,781,{ bonus bMdef,5; },{},{} -18629,B_Desert_Wolf_Hat,Baby Desert Wolf Hat,4,10,,300,,0,,1,0xFFFFFFFF,63,2,256,,1,1,783,{ bonus bMdef,5; bonus bLongAtkDef,5; },{},{} -18630,Dep_Alice_Hat,Drooping Alicel,4,20,,500,,6,,0,0xFFFFFFFE,63,2,256,,70,1,784,{ bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; if (getrefine() > 10) { autobonus "{ bonus bAspdRate,100; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; } },{},{} -18631,Ribbon_Chef_Hat,Ribbon Chef Hat,4,20,,300,,5,,0,0xFFFFFFFF,63,2,256,,70,1,785,{ bonus bDex,3; bonus bLuk,1; if (getrefine() > 6) { bonus2 bAddMonsterDropItem,12125,500; bonus2 bAddMonsterDropItem,12126,500; bonus2 bAddMonsterDropItem,12127,400; bonus2 bAddMonsterDropItem,12128,300; bonus2 bAddMonsterDropItem,12129,200; } },{},{} -18632,Yellow_Poring_Hairpin,Yellow Poring Hairpin,4,20,,100,,3,,1,0xFFFFFFFF,63,2,256,,1,1,786,{},{},{} -18633,Pink_Poring_Hairpin,Pink Poring Hairpin,4,20,,100,,3,,1,0xFFFFFFFF,63,2,256,,1,1,787,{},{},{} -18634,Green_Poring_Hairpin,Green Poring Hairpin,4,20,,100,,3,,1,0xFFFFFFFF,63,2,256,,1,1,788,{},{},{} -18635,Blue_Poring_Hairpin,Blue Poring Hairpin,4,20,,100,,3,,1,0xFFFFFFFF,63,2,256,,1,1,789,{},{},{} -18636,Bridal_Ribbon,Bridal Ribbon,4,20,,200,,6,,0,0xFFFFFFFF,63,2,256,,30,1,790,{ bonus bDex,1; bonus3 bAutoSpellWhenHit,"DC_WINKCHARM",1,10; },{},{} -18637,Ancient_Admiral_Helm,Ancient Admiral Helm,4,20,,700,,4,,1,0xFFFFFFFF,63,2,768,,0,1,660,{ bonus bStr,2; bonus bVit,1; if (getrefine() > 7) bonus bSpeedRate,25; },{},{} -18638,Citron_Hat,Citron Hat,4,20,,400,,3,,1,0xFFFFFFFE,63,2,256,,1,1,791,{ bonus bLuk,3; bonus2 bSubRace,RC_Plant,10; },{},{} -18639,Naval_Officer_Hat,Naval Officer Hat,4,20,,200,,2,,1,0xFFFFFFFE,63,2,256,,1,1,792,{ bonus bLuk,3; bonus2 bAddEle,Ele_Water,5; },{},{} -18640,Starfish_Headband,Starfish Headband,4,20,,200,,2,,1,0xFFFFFFFE,63,2,256,,1,1,793,{},{},{} -18641,Ribbon_Magic_Hat,Ribbon Magic Hat,4,20,,200,,2,,1,0xFFFFFFFE,63,2,256,,1,1,794,{ bonus bMaxSP,50; bonus bMatkRate,5; },{},{} -18642,hand_Scissorhand_Model,Scissorhand Model,4,20,,200,,0,,0,0xFFFFFFFE,63,2,1,,20,0,795,{ bonus bAgi,1; },{},{} -18643,Rockhand_Model,Rockhand Model,4,20,,200,,0,,0,0xFFFFFFFE,63,2,1,,20,0,796,{ bonus bStr,1; },{},{} -18644,Paperhand_Model,Paperhand Model,4,20,,200,,0,,0,0xFFFFFFFE,63,2,1,,20,0,797,{},{},{} -18645,Sailor_Hat,Sailor Hat,4,20,,200,,2,,1,0xFFFFFFFF,63,2,256,,1,1,798,{ bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5; },{},{} -18646,Cow_Hat,Cow Hat,4,20,,300,,4,,1,0xFFFFFFFF,63,2,256,,1,1,799,{ bonus bDex,2; bonus2 bAddMonsterDropItem,519,100; },{},{} -18647,Star_Eyepatch,Star Eyepatch,4,20,,100,,0,,0,0xFFFFFFFF,63,2,256,,1,0,800,{ bonus2 bResEff,Eff_Stun,1500; },{},{} -18648,Tongue_Charm,Tongue Charm,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,1,0,801,{ bonus2 bSubRace,RC_Demon,3; },{},{} -18649,Lude_Mask,Lude Mask,4,10,,100,,1,,0,0xFFFFFFFF,63,2,513,,0,1,802,{},{},{} -18650,RWC_Shouting_Mouth,RWC Shouting Mouth,4,20,,50,,0,,0,0xFFFFFFFF,63,2,1,,1,0,194,{ bonus3 bAutoSpellWhenHit,"SM_ENDURE",1,10; bonus3 bAutoSpellWhenHit,"MO_CALLSPIRITS",5,10; bonus3 bAutoSpellWhenHit,"MO_EXPLOSIONSPIRITS",5,10; bonus3 bAutoSpell,"BS_MAXIMIZE",5,10; bonus3 bAutoSpell,"MC_LOUD",1,10; bonus3 bAutoSpell,"AC_CONCENTRATION",5,10; bonus3 bAutoSpell,"PR_GLORIA",3,10; autobonus "{ bonus bStr,3; bonus bAgi,3; }",10,5000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; showscript \"RWC 2011 Fighting!!\"; }"; autobonus "{ bonus bInt,3; bonus bLuk,3; }",5,5000,BF_MAGIC,"{ specialeffect2 EF_ENERGYCOAT; showscript \"RWC 2011 Fighting!!\"; }"; },{},{} -18651,Ignis_Cap,Ignis Cap,4,20,,800,,8,,1,0xFFFFFFFF,63,2,256,,40,1,803,{},{},{} -18652,Vanargand_Helm,Vanargandr Helm,4,20,,1500,,10,,1,0xFFFFFFFF,63,2,256,,80,1,804,{ bonus bMdef,5; .@r = getrefine(); if (.@r >= 9 ) { bonus2 bHPDrainRate,60,8; bonus2 bSPDrainRate,20,4; } else if (.@r >= 8 ) { bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,2; } else if (.@r >= 7 ) { bonus2 bHPDrainRate,30,5; bonus2 bSPDrainRate,10,2; } else if (.@r >= 5 ) { bonus2 bHPDrainRate,10,3; bonus2 bSPDrainRate,10,1; } else { bonus2 bHPDrainRate,10,1; bonus2 bSPDrainRate,10,1; } },{},{} -18653,Devi_Headphone,Deviruchi Headphone,4,20,,200,,8,,1,0xFFFFFFFF,63,2,256,,30,1,805,{ bonus bMdef,4; },{},{} -18655,Lupin_One_Eyed_Glasses,Goedo Monocle,4,20,,100,,0,,0,0xFFFFFFFF,63,2,512,,50,0,807,{ bonus bAgi,2; },{},{} -18656,Wit_Pumpkin_Hat,Witch's Pumpkin Hat,4,20,,300,,10,,0,0xFFFFFFFF,63,2,256,,20,1,717,{ bonus bMdef,10; bonus bStr,2; bonus bInt,2; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Demon,15; bonus2 bMagicAddRace,RC_Demon,15; },{},{} -18657,Pegasus_Wing_Ears,Pegasus Wing Ears,4,20,,500,,1,,0,0xFFFFFFFF,63,2,512,,80,0,568,{ bonus bUnbreakableHelm; .@i = BaseLevel; bonus bAspdRate,(.@i>=150)?(3):((.@i>=100)?(2):((.@i>=50)?(1):(0))); },{},{} -18658,Holy_Santa_Beard,Holy Santa Beard,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,1,0,25,{},{},{} -18659,Boitata_Hat,Boitata Hat,4,20,,0,,5,,1,0xFFFFFFFF,63,2,768,,0,1,808,{ autobonus "{ bonus bAtkEle,Ele_Fire; }",10,180000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; bonus3 bAutospell,"AS_SONICBLOW",5,10; },{},{} -18660,Indi_Feather_Band,Indian Feather Headband,4,20,,400,,3,,1,0xFFFFFFFE,63,2,256,,0,1,809,{ bonus bAgi,2; },{},{} -18661,Trident_Helmet,Trident Helm,4,20,,400,,3,,1,0xFFFFFFFE,63,2,256,,20,1,810,{ bonus bStr,2; },{},{} -18662,Antler_Fedora,Antler Fedora,4,20,,400,,3,,0,0xFFFFFFFE,63,2,256,,1,1,811,{ bonus bInt,3; },{},{} -18663,Sunglasses_Bball_Hat,Sunglasses Baseball Hat,4,20,,200,,2,,1,0xFFFFFFFE,63,2,256,,20,1,812,{ bonus bInt,3; },{},{} -18664,Blind_Glasses,Blind Glasses,4,20,,400,,3,,0,0xFFFFFFFE,63,2,512,,20,1,813,{},{},{} -18665,Orange_In_Mouth,Orange In Mouth,4,20,,200,,0,,0,0xFFFFFFFE,63,2,1,,20,0,814,{},{},{} -18666,CD_In_Mouth,CD In Mouth,4,20,,200,,0,,0,0xFFFFFFFE,63,2,1,,20,0,815,{ bonus3 bAutoSpell,"MG_COLDBOLT",3,30; bonus3 bAutoSpell,"MG_SOULSTRIKE",3,30; bonus3 bAutoSpell,"WZ_EARTHSPIKE",3,30; bonus3 bAutoSpell,"MG_FIREBOLT",3,30; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",3,30; },{},{} -18667,Cat_Lace_Hairband,Cat Lace Hairband,4,20,,500,,2,,1,0xFFFFFFFE,63,2,256,,60,0,816,{ bonus bDex,3; },{},{} -18668,Droopy_Turtle_Hat,Droopy Turtle Hat,4,20,,300,,1,,1,0xFFFFFFFE,63,2,256,,1,1,694,{ skill "AL_DECAGI",3; },{},{} -18669,Cowhide_Hat,Cowhide Hat,4,20,,200,,3,,1,0xFFFFFFFE,63,2,256,,1,1,819,{ bonus bDex,2; bonus bMaxHPrate,1; },{},{} -18670,Hankie_In_Mouth,Hankie In Mouth,4,20,,100,,1,,0,0xFFFFFFFF,63,2,1,,12,0,818,{ bonus bDex,3; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; },{},{} -18671,Rudolf_Hairband,Rudolf Hairband,4,20,,200,,5,,0,0xFFFFFFFF,63,2,256,,30,1,836,{},{},{} -18672,Tare_Pope,Drooping Pope,4,20,,300,,0,,0,0xFFFFFFFF,63,2,256,,1,0,817,{ bonus bMdef,1; bonus bSPrecovRate,2; bonus bUnbreakableHelm; },{},{} -18673,Tare_Pope_,Drooping Pope,4,20,,300,,0,,1,0xFFFFFFFF,63,2,256,,1,1,817,{ bonus bUnbreakableHelm; bonus bMdef,7; .@r = getrefine(); bonus bHealPower,(.@r>=7?5+(.@r-6):5); if (.@r>=9) { bonus bMatkRate, ( .@r >= 12 ? 12 : 7 ); } },{},{} -18674,Planewing_Hat,Planewing Hat,4,20,,200,,3,,1,0xFFFFFFFE,63,2,256,,1,1,820,{ bonus bAgi,3; bonus bAspdRate,1; bonus2 bSPLossRate,5,10000; },{},{} -18675,Green_Apple_Hat,Green Apple Hat,4,20,,200,,3,,1,0xFFFFFFFE,63,2,256,,20,1,821,{ bonus bDex,2; bonus bHit,5; },{},{} -18676,Hexagon_Spectacles,Hexagon Spectacles,4,20,,400,,3,,0,0xFFFFFFFE,63,2,512,,20,0,822,{ bonus bFlee,2; },{},{} -18677,Cherry_Twig_In_Mouth,Cherry Twig In Mouth,4,20,,200,,0,,0,0xFFFFFFFE,63,2,1,,20,0,823,{ bonus2 bAddRace,RC_Plant,2; },{},{} -18678,Leek_In_Mouth,Leek In Mouth,4,20,,200,,0,,0,0xFFFFFFFE,63,2,1,,20,0,824,{ bonus2 bSubSize,Size_Small,2; },{},{} -18679,Abacus_In_Mouth,Abacus In Mouth,4,20,,200,,0,,0,0xFFFFFFFE,63,2,1,,20,0,825,{ skill "MC_IDENTIFY",1; },{},{} -18680,Tw_Frog_Hat,Tw Frog Hat,4,20,,200,,2,,0,0xFFFFFFFF,63,2,256,,35,0,826,{ bonus bAgi,1; bonus2 bExpAddRace,RC_Insect,5; },{},{} -18681,Puppy_Ears_Hat,Puppy Ears Hat,4,20,,200,,2,,1,0xFFFFFFFF,63,2,256,,1,1,827,{ bonus bVit,2; bonus bMaxHp,100; },{},{} -18682,Teardrop,Teardrop,4,20,,100,,1,,0,0xFFFFFFFF,63,2,512,,1,1,828,{ bonus bMaxSP,15; },{},{} -18683,Carrot_In_Mouth,Carrot In Mouth,4,20,,200,,1,,0,0xFFFFFFFF,63,2,1,,1,0,829,{ bonus2 bSubRace,RC_Plant,3; },{},{} -18684,Showy_High_Cap,Showy High Cap,4,20,,200,,3,,1,0xFFFFFFFE,63,2,256,,1,1,830,{ bonus bStr,3; bonus bInt,2; bonus2 bAddItemHealRate,505,50; },{},{} -18685,Stardust_Hairband,Stardust Hairband,4,20,,1000,,0,,0,0xFFFFFFFF,63,2,256,,10,0,831,{},{},{} -18686,2011_RMSC_1,2011 RMSC 1,4,20,,2500,,20,,1,0xFFFFFFFF,63,2,256,,1,0,832,{ bonus bUnbreakableHelm; bonus bAllStats,5; },{},{} -18687,2011_RMSC_2,2011 RMSC 2,4,20,,2500,,20,,1,0xFFFFFFFF,63,2,256,,1,0,832,{ bonus bUnbreakableHelm; bonus bAllStats,3; },{},{} -18688,2011_RMSC_3,2011 RMSC 3,4,20,,2500,,20,,1,0xFFFFFFFF,63,2,256,,1,0,832,{ bonus bUnbreakableHelm; bonus bAllStats,1; },{},{} -18689,2011_RMSC_4,2011 RMSC 4,4,20,,10,,0,,0,0xFFFFFFFF,63,2,256,,1,0,832,{ bonus bUnbreakableHelm; },{},{} -18690,Sirt_Evil_Eye,Sirt Evil Eye,4,20,,400,,0,,0,0xFFFFFFFF,63,2,512,,50,0,345,{ bonus bUnbreakableHelm; bonus bStr,1; },{},{} -18691,Rising_Black_Dragon,Rising Black Dragon,4,20,,100,,3,,0,0xFFFFFFFF,63,2,256,,1,1,863,{},{},{} -18692,Mike_Hat,Mike Hat,4,20,,200,,3,,1,0xFFFFFFFE,63,2,256,,1,1,837,{ bonus bDex,2; bonus bLuk,1; },{},{} -18693,Sleeping_Kitty_Cat,Sleeping Kitty Cat,4,20,,200,,4,,1,0xFFFFFFFE,63,2,256,,20,1,838,{ bonus2 bAddRace,RC_Brute,2; },{},{} -18694,Red_Hood,Red Hood,4,20,,200,,3,,1,0xFFFFFFFE,63,2,256,,20,1,839,{ bonus bCritical,10; },{},{} -18695,Phoenix_Crown,Phoenix Crown,4,20,,400,,3,,1,0xFFFFFFFE,63,2,256,,20,1,840,{ bonus bInt,2; },{},{} -18696,Orange_Hat,Orange Hat,4,20,,200,,3,,0,0xFFFFFFFE,63,2,256,,20,1,841,{ skill "MC_MAMMONITE",2; },{},{} -18697,Syringe_In_Mouth,Syringe In Mouth,4,20,,200,,0,,0,0xFFFFFFFE,63,2,1,,20,0,842,{},{},{} -18698,Cheesy_Snack_In_Mouth,Cheesy Snack In Mouth,4,20,,200,,0,,0,0xFFFFFFFE,63,2,1,,20,0,843,{},{},{} -18699,Starving_Fish_Hat,Starving Fish Hat,4,20,,1200,,3,,0,0xFFFFFFFF,63,2,256,,1,0,844,{},{},{} -18700,Rabbit_Ribbon,Rabbit Ribbon,4,20,,500,,3,,1,0xFFFFFFFF,63,2,256,,50,1,845,{ bonus bInt,1; },{},{} -18701,Ancient_Civil_Man,Ancient Civil Man,4,20,,500,,2,,0,0xFFFFFFFE,63,2,256,,70,0,846,{ bonus bInt,3; bonus bDex,2; bonus bLuk,1; if(getiteminfo(getequipid(EQI_HAND_R),11)==W_BOOK) bonus bVariableCastrate,-3; },{},{} -18702,Shaving_Cream,Shaving Cream,4,20,,50,,1,,0,0xFFFFFFFF,63,2,1,,10,0,847,{},{},{} -18703,Stem_In_Mouth,Stem In Mouth,4,20,,50,,0,,0,0xFFFFFFFF,63,2,1,,1,0,848,{ bonus2 bResEff,Eff_Poison,2000; },{},{} -18704,Drosera_Hairpin,Drosera Hairpin,4,20,,640,,6,,1,0xFFFFFFFF,63,2,256,,64,1,850,{ bonus bMdef,4; bonus bMaxSP,64; bonus2 bSubRace,RC_Insect,-10; },{},{} -18706,Can_Hat,Can Hat,4,20,,400,,3,,0,0xFFFFFFFE,63,2,256,,20,1,851,{ bonus bLuk,3; },{},{} -18707,Maneater_Flower_Hat,Maneater Flower Hat,4,20,,500,,3,,0,0xFFFFFFFE,63,2,256,,20,1,852,{ bonus bFlee,20; },{},{} -18708,Candy_Hat,Candy Hat,4,20,,200,,3,,0,0xFFFFFFFE,63,2,256,,20,1,853,{ skill "AL_HEAL",3; },{},{} -18709,Black_Knitted_Hat,Black Knitted Hat,4,20,,200,,3,,1,0xFFFFFFFE,63,2,256,,0,1,854,{ bonus bMaxSP,100; },{},{} -18710,Sugared_Fruit_Stick,Sugared Fruit Stick,4,20,,200,,0,,0,0xFFFFFFFE,63,2,1,,20,0,855,{},{},{} -18711,Electric_Sunglass,Electric Sunglass,4,20,,400,,3,,0,0xFFFFFFFE,63,2,512,,20,0,856,{},{},{} -18712,Fan_In_Mouth,Fan In Mouth,4,20,,200,,0,,0,0xFFFFFFFE,63,2,1,,20,0,857,{},{},{} -18713,Monkey_On_Fur_Hat,Monkey On Fur Hat,4,20,,300,,6,,1,0xFFFFFFFF,63,2,256,,20,1,858,{ bonus bDex,1; bonus bAgi,1; bonus bFlee,10; },{},{} -18714,Hippo_Hat,Hippo Hat,4,20,,500,,5,,1,0xFFFFFFFF,63,2,256,,10,1,859,{ bonus2 bSubEle,Ele_Water,10; bonus5 bAutoSpellWhenHit,"WZ_FROSTNOVA",1,1,BF_WEAPON|BF_MAGIC,0; },{},{} -18715,Helm_Of_Thoth,Helm Of Thoth,4,20,,2500,,2,,1,0xFFFFFFFE,63,2,768,,80,0,860,{ bonus bInt,2; bonus bMdef,5; bonus bMaxSP,100; },{},{} -18716,Strawberry_In_Mouth,Strawberry In Mouth,4,20,,50,,2,,0,0xFFFFFFFF,63,2,1,,10,0,861,{},{},{} -18718,Rose_Hairband,Rose Hairband,4,20,,200,,3,,0,0xFFFFFFFF,63,2,256,,30,0,864,{ bonus bInt,1; bonus bVit,1; bonus bAspdRate,3; bonus bVariableCastrate,-3; },{},{} -18724,L_Magestic_Goat_,Gigantic Majestic Goat,4,20,,800,,5,,1,0xFFFFFFFF,63,2,256,,0,1,380,{ bonus2 bAddRace,RC_DemiHuman,12; bonus2 bAddRace,RC_Player,12; bonus bBaseAtk,(JobLevel*2)/7; },{},{} -18727,Sedora_Hat,Sedora Hat,4,20,,300,,13,,1,0xFFFFFFFF,63,2,256,,10,1,869,{},{},{} -18728,Egir_Helm,Egir Helm,4,200000,,800,,10,,1,0xFFFFFFFF,63,2,256,,110,1,870,{ bonus bMdef,5; bonus bUnbreakableHelm; },{},{} -18729,MVP_Basketball,MVP Basketball,4,20,,150,,6,,1,0xFFFFFFFF,63,2,256,,1,1,871,{ bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bAddItemHealRate,522,30; .@r = getrefine(); bonus bVariableCastrate,(.@r>=12)?(-5):((.@r>=10)?(-4):(-3)); },{},{} -18730,Cryptura_Academy_Hat,Cryptura Academy Hat,4,0,,200,,2,,1,0xFFFFFFFF,63,2,256,,0,1,872,{ bonus bMaxHP,15; bonus bMaxSP,5; },{},{} -18732,TE_Woe_Cap,TE Woe Cap,4,0,,0,,5,,0,0xFFFFFFFF,63,2,256,,40,1,14,{ bonus bMdef,5; bonus bBaseAtk,5; bonus bMatk,5; bonus2 bAddRace,RC_Player,10; bonus2 bMagicAddRace,RC_Player,10; bonus2 bResEff,Eff_Freeze,25; },{},{} -18733,TE_Woe_Bone_Helm,TE Woe Bone Helm,4,0,,0,,10,,0,0x000444A2,63,2,256,,40,1,103,{ bonus bBaseAtk,10; bonus2 bAddRace,RC_Player,20; bonus2 bResEff,Eff_Freeze,25; },{},{} -18734,TE_Woe_Magic_Eyes,TE Woe Magic Eyes,4,0,,0,,5,,0,0x00818315,63,2,256,,40,1,209,{ bonus bMdef,5; bonus bMatk,10; bonus2 bMagicAddRace,RC_Player,20; bonus2 bResEff,Eff_Freeze,25; },{},{} -18736,Censor_Bar_,Censor Bar,4,0,,100,,,,0,0xFFFFFFFF,63,2,512,,1,0,229,{},{},{} -18737,Fortier_Mask,Fortier Masque,4,20,,200,,0,,0,0xFFFFFFFF,63,2,512,,10,0,876,{ bonus bUnbreakableHelm; bonus2 bMagicAtkEle,Ele_Fire,4; },{},{} -18739,Carnation_Hairband,Carnation Hairband,4,20,,100,,0,,0,0xFFFFFFFF,63,2,256,,0,1,878,{ bonus bLuk,1; },{},{} -18740,C_Hair_Of_The_Strong,RMSC2012 Special Costume,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,0,0,879,{},{},{} -18741,C_Will_O_Wisp,Costume Will O Wisp,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,,880,{},{ sc_start SC_STRANGELIGHTS,INFINITE_TICK,0; },{ sc_end SC_STRANGELIGHTS; } -18742,C_MoonStar_Accessory,Costume Moon and Stars,4,20,,0,,0,,0,0xFFFFFFFF,63,2,2048,,0,0,881,{},{ sc_start SC_MOONSTAR,INFINITE_TICK,0; },{ sc_end SC_MOONSTAR; } -18743,C_Spirit_Of_Chung_E,Costume Spirit Of Chung E,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,0,0,882,{},{},{} -18744,C_World_Star,Costume Twilight,4,20,,0,,0,,0,0xFFFFFFFF,63,2,2048,,0,0,883,{},{ sc_start SC_SUPER_STAR,INFINITE_TICK,0; },{ sc_end SC_SUPER_STAR; } -18745,Choco_Stick_In_Mouth,Choco Stick In Mouth,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,10,0,884,{ bonus bMaxSP,50; },{},{} -18746,Chilly_Breath,Chilly Breath,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,10,0,885,{ bonus bInt,1; },{},{} -18747,Eyes_Of_Ifrit,Eyes Of Ifrit,4,20,,100,,1,,1,0xFFFFFFFF,63,2,512,,0,0,886,{ bonus bDex,1; bonus2 bResEff,Eff_Curse,2500; },{},{} -18748,Gold_Ingot_Poring_Hat,Gold Ingot Poring Hat,4,20,,200,,3,,1,0xFFFFFFFF,63,2,256,,0,1,887,{ bonus bDex,2; bonus bLuk,2; },{},{} -18749,Majoruros_Horn,Majoruros Horn,4,20,,500,,8,,1,0xFFFFFFFF,63,2,256,,0,1,888,{ bonus bStr,2; bonus bMaxHP,100; },{},{} -18750,Poker_Card_In_Mouth,Poker Card In Mouth,4,20,,50,,0,,0,0xFFFFFFFF,63,2,1,,10,0,889,{ bonus2 bAddRace,RC_DemiHuman,2; bonus2 bAddRace,RC_Player,2; },{},{} -18752,Cursed_Book,Cursed Book,4,20,,300,,3,,1,0xFFFFFFFE,63,2,256,,99,1,890,{ .@r = getrefine(); bonus2 bHPLossRate,.@r,5000; bonus2 bHPDrainRate,40,4+(.@r/2); bonus2 bSPDrainRate,10,1+(.@r/3); },{},{} -18753,Tw_Rice_Ball,Tw Rice Ball,4,20,,100,,6,,0,0xFFFFFFFF,63,2,256,,0,0,892,{ bonus bLuk,1; bonus2 bAddMonsterDropItem,564,100; },{},{} -18754,Blood_Sucker,Blood Sucker,4,20,,300,,0,,0,0xFFFFFFFF,63,2,1,,40,0,893,{ bonus bUnbreakableHelm; bonus2 bHPDrainRate,30,5; bonus bHPrecovRate,-100; bonus bSPrecovRate,-100; },{},{} -18755,Feather_Beret_,Feather Beret,4,0,,600,,1,,1,0xFFFFFFFF,63,2,256,,1,1,224,{ bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; },{},{} -18756,Black_Shiba_Inu_Hat,Black Shiba Inu Hat,4,20,,400,,6,,1,0xFFFFFFFF,63,2,256,,50,1,894,{ bonus bBaseAtk,30; bonus2 bAddRace,RC_Brute,10; },{},{} -18758,Hat_Of_Scrat,Hat Of Scrat,4,20,,200,,3,,1,0xFFFFFFFF,63,2,256,,0,1,896,{},{},{} -18759,Stretched_Nose_M,Wood Goblin's Nose,4,20,,200,,0,,0,0xFFFFFFFF,63,2,512,,50,0,737,{ bonus bUnbreakableHelm; bonus2 bAddMonsterDropItem,1032,400; bonus2 bAddMonsterDropItem,1033,100; bonus3 bAddMonsterDropItem,576,RC_Plant,40; },{},{} -18760,Remodel_Wizardry_Hat,Improved Mage Hat,4,20,,300,,2,,1,0x00810204,63,2,256,,0,1,112,{ bonus bInt,2; bonus bMaxSP,150; .@r = getrefine(); bonus bMatk,.@r; if(.@r>=7) bonus bInt,.@r-6; },{},{} -18761,Remodel_Magician_Hat,Improved Magician Hat,4,20,,500,,6,,1,0x00818314,63,2,256,,50,1,130,{ bonus bDex,1; bonus bAgi,1; bonus bMaxSP,50; .@r = getrefine(); bonus bMaxSP,.@r*5; if(.@r>=7) bonus bDex,.@r-6; },{},{} -18762,Remodel_Mask_Of_Fox,Improved Kitsune Mask,4,20,,300,,2,,0,0xFFFFFFFE,63,2,256,,0,1,153,{ bonus bAgi,2; bonus bLuk,2; if(getrefine()>=7) bonus bFlee2,4; },{},{} -18763,Remodel_Joker_Jester,Improved Joker Jester,4,20,,100,,3,,1,0xFFFFFFFE,63,2,256,,0,1,89,{ bonus bLuk,2; bonus bMdef,5; if(getrefine()>=7) bonus bCritAtkRate,5; },{},{} -18764,Remodel_Bunny_Band,Improved Bunny Band,4,20,,100,,3,,1,0xFFFFFFFF,63,2,256,,0,1,15,{ bonus bLuk,2; if(getrefine()>=7) bonus bCritical,5; },{},{} -18765,Enhanced_Corsair,Enhanced Corsair,4,20,,500,,10,,1,0xFFFFFFFE,63,2,256,,99,1,105,{ bonus bVit,1; bonus bMaxHprate,5; .@r = getrefine(); if(.@r>=7) bonus2 bSubEle,Ele_Neutral,1; if(.@r>=9) bonus bMaxHPrate,3; },{},{} -18766,Enhanced_Helm_Of_Angel,Enhanced Helm of Angel,4,20,,1600,,10,,1,0x00CFDF80,63,2,256,,99,1,110,{ bonus bAgi,1; bonus bLuk,1; bonus bMdef,3; .@r = getrefine(); if(.@r>=7){ bonus bAgi,2; bonus bLuk,2; } if(.@r>=9) bonus bAspd,1; },{},{} -18767,Enhanced_Helm_Of_Sun,Enhanced Hat of the Sun God,4,20,,2400,,4,,1,0x00CFDF80,63,2,768,,99,1,138,{ bonus bStr,3; bonus bInt,2; .@j = getrefine(); if(.@j>=7) .@i = 1; if(.@j>=9) .@i = 2; bonus bBaseAtk,10+(15*.@i); bonus bMatk,10+(15*.@i); },{},{} -18768,Enhanced_Bone_Helm,Enhanced Bone Helm,4,20,,800,,15,,1,0x000444A2,63,2,256,,70,1,103,{ bonus2 bSubEle,Ele_Dark,-15; .@j = getrefine(); if(.@j>=7) .@i = 1; if(.@j>=9) .@i = 2; bonus2 bSubEle,Ele_Neutral,2+(2*.@i); },{},{} -18769,Remodel_Munak_Turban,Improved Munak Hat,4,20,,300,,5,,1,0xFFFFFFFF,63,2,769,,0,1,51,{ bonus2 bSubRace,RC_Undead,10; if(getrefine()>=7) bonus2 bAddRace,RC_Undead,10; },{},{} -18770,Remodel_Bongun_Hat,Improved Bongun Hat,4,20,,300,,5,,1,0xFFFFFFFF,63,2,769,,0,1,139,{ bonus2 bSubRace,RC_Demon,10; if(getrefine()>=7) bonus2 bAddRace,RC_Demon,10; },{},{} -18771,Remodel_Opera_Mask,Improved Opera Phantom Mask,4,20,,200,,2,,0,0xFFFFFFFF,63,2,512,,20,0,128,{ bonus bBaseAtk,5; bonus bMatk,5; },{},{} -18772,Improved_Binoculars,Advanced Binoculars,4,20,,100,,2,,0,0x00080808,63,2,512,,50,0,83,{ bonus bDex,1; bonus bLongAtkRate,1; },{},{} -18773,Improved_Fin_Helm,Advanced Fin Helm,4,20,,300,,5,,0,0x00004082,63,2,512,,65,0,100,{ bonus bMaxHP,300+BaseLevel; /* unconfirmed */ },{},{} -18774,Improved_Assassin_Mask,Advanced Assassin Mask,4,20,,100,,1,,0,0x00001100,63,2,1,,70,0,180,{ bonus bCritical,1; bonus bCritAtkRate,1; },{},{} -18775,Improved_Welding_Mask,Advanced Welding Mask,4,20,,300,,2,,0,0x00040420,63,2,513,,50,0,79,{ bonus2 bSubEle,Ele_Fire,10; bonus bDex,5; bonus bLuk,5; },{},{} -18776,Improved_Kiss_Of_Angel,Advanced Angel's Kiss,4,10000,,300,,6,,1,0x00000001,63,2,256,,99,1,255,{ bonus bSPrecovRate,30; },{},{} -18779,RWC_Champ_Crown_Red,RWC Champ Crown First Place,4,20,,500,,12,,1,0xFFFFFFFF,63,2,256,,1,,902,{ bonus2 bResEff,Eff_Stun,10000; bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm; bonus bAllStats,7; bonus bMdef,5; },{},{} -18780,RWC_Champ_Crown_Blue,RWC Champ Crown Second Place,4,20,,500,,12,,1,0xFFFFFFFF,63,2,256,,1,,903,{ bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm; bonus bAllStats,7; bonus bMdef,5; },{},{} -18781,RWC_Champ_Crown_Black,RWC Champ Crown Third Place,4,20,,500,,12,,1,0xFFFFFFFF,63,2,256,,1,,904,{ bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm; bonus bAllStats,3; bonus bMdef,1; },{},{} -18782,Butterfly_Wing_Ear_J,Butterfly Wing Ear,4,20,,100,,0,,0,0xFFFFFFFF,63,2,512,,0,0,695,{ bonus bDex,2; bonus bUnbreakableHelm; },{},{} -18785,King_Poring_Hat,King Poring Hat,4,20,,600,,10,,1,0xFFFFFFFF,63,2,256,,10,1,905,{ bonus bDex,1; bonus bLuk,1; .@r = getrefine(); if(.@r>=3){ bonus bDex,(.@r-4); bonus bLuk,(.@r-4); } },{},{} -18786,Anemos_Mask,Anemos Mask,4,20,,200,,0,,0,0xFFFFFFFF,63,2,512,,10,0,906,{ bonus bUnbreakableHelm; bonus2 bMagicAtkEle,Ele_Wind,4; },{},{} -18787,Goal_Tender_Mask,Goal Tender Mask,4,20,,200,,5,,0,0xFFFFFFFF,63,2,513,,50,0,336,{ bonus2 bAddRace,RC_DemiHuman,8; bonus2 bAddRace,RC_Player,8; },{},{} -18790,Rainbow_Poring_Hat,Rainbow Poring Hat,4,20,,100,,3,,1,0xFFFFFFFF,63,2,256,,0,1,900,{},{},{} -18791,Shrine_Maiden_Hat,Shrine Maiden Hat,4,20,,200,,30,,1,0xFFFFFFFF,63,2,256,,,,908,{},{},{} -18792,Idn_Sakkat,Indonesian Independence Sakkat,4,10,,400,,,,0,0xFFFFFFFE,63,2,256,,45,1,901,{ bonus bVit,10; bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus2 bSubRace,RC_DemiHuman,10; },{},{} -18793,Sorc_Night_Cap,Sorcerer's Night Cap,4,20,,200,,25,,1,0x00010000,56,2,256,,100,1,911,{ .@r = getrefine(); bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",50; bonus2 bSkillAtk,"MG_FIREBOLT",50; bonus2 bSkillAtk,"MG_COLDBOLT",50; bonus bMdef,10; if(.@r>6) bonus2 bSkillAtk,"SC_SPELLFIST",25; if(.@r>8) bonus bAspd,5; },{},{} -18796,RWC_Champ_Crown_QF,RWC Champ Crown Fourth Place,4,20,,500,,12,,1,0xFFFFFFFF,63,2,256,,1,,914,{ bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm; bonus bAllStats,2; },{},{} -18803,Rose_Cascade,Rose Cascade,4,0,,500,,,,1,0xFFFFFFFF,63,2,256,,,1,920,{ .@dex = readparam(bDex); bonus bUseSPrate,-5-((.@dex >= 120)?5:0)-((.@dex >= 100)?5:0); },{},{} -18805,Eclipse_Hat,Eclipse Hat,4,20,,300,,2,,0,0xFFFFFFFF,63,2,256,,0,1,922,{ bonus bLuk,3; bonus bMdef,5; },{},{} -18806,Black_Rabbit_Hat,Black Rabbit Hat,4,20,,300,,2,,1,0xFFFFFFFF,63,2,256,,0,1,923,{ bonus bDex,2; bonus bAgi,3; bonus3 bAutoSpellWhenHit,"AL_INCAGI",5,10; },{},{} -18807,Yellow_Yuzu_Hat,Yellow Yuzu Hat,4,20,,400,,3,,1,0xFFFFFFFE,63,2,256,,0,1,924,{ bonus bVit,2; bonus bLuk,3; bonus2 bSubRace,RC_Plant,10; },{},{} -18808,Wing_Form_Spectacle,Wing Form Spectacle,4,20,,100,,1,,0,0xFFFFFFFF,63,2,512,,0,1,925,{ bonus bAgi,1; },{},{} -18810,Hell_Pumpkin_Hat,Hell Pumpkin Hat,4,20,,500,,12,,0,0xFFFFFFFF,63,2,256,,0,1,717,{ bonus bMdef,12; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; },{},{} -18813,New_Wave_Sunglasses,New Wave Sunglasses,4,10,,100,,,,0,0xFFFFFFFF,63,2,512,,30,,856,{ bonus bDelayrate,-10; },{},{} -18814,Angel_School_Cap,Angel School Cap,4,20,,100,,4,,1,0xFFFFFFFE,63,2,256,,0,1,927,{ bonus bInt,2; bonus bVit,1; },{},{} -18815,Devil_School_Cap,Devil School Cap,4,20,,100,,4,,1,0xFFFFFFFE,63,2,256,,0,1,928,{ bonus bStr,2; bonus bVit,1; },{},{} -18816,Adv_Angel_School_Cap,Evoked Angel School Cap,4,20,,100,,4,,1,0xFFFFFFFE,63,2,256,,0,1,929,{ bonus bInt,2; bonus bVit,2; bonus bLuk,1; },{},{} -18817,Adv_Devil_School_Cap,Evoked Devil School Cap,4,20,,100,,4,,1,0xFFFFFFFE,63,2,256,,0,1,930,{ bonus bStr,2; bonus bVit,2; bonus bLuk,1; },{},{} -18818,Red_Pencil_In_Mouth,Red Pencil In Mouth,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,931,{ bonus bUnbreakableHelm; bonus bHit,3; },{},{} -18819,Blue_Pencil_In_Mouth,Blue Pencil In Mouth,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,932,{ bonus bUnbreakableHelm; bonus bHit,3; },{},{} -18820,Gray_Helmet,Gray Helmet,4,20,,450,,35,,1,0xFFFFFFFF,56,2,256,,120,1,941,{ bonus2 bSubEle,Ele_Holy,3+getrefine()/2; },{},{} -18821,Rainbow_Feather_Deco,Rainbow Feather Deco,4,20,,300,,5,,1,0xFFFFFFFF,63,2,256,,1,1,934,{ bonus2 bAddClass,Class_All,1; bonus bMatkRate,1; },{},{} -18823,Imperial_Feather,Imperial Feather,4,10,,500,,,,0,0xFFFFFFFF,63,2,512,,70,1,935,{ bonus bAspdRate,1; bonus2 bSubEle,Ele_Wind,5; if(readparam(bAgi)>107){ bonus bAspd,1; bonus bAspdRate,1; } },{},{} -18827,Valkyrie_Circlet,Valkyrie Circlet,4,0,,300,,10,,1,0xFFFFFFFF,63,2,256,,,1,940,{ bonus bStr,3; bonus2 bAddEle,Ele_Dark,10; bonus2 bAddRace,RC_Demon,10; },{},{} -18828,2012RMSCNO1,2012 RWC Winners Helmet,4,1000,,1000,,20,,1,0xFFFFFFFF,63,2,256,,60,1,942,{ bonus bAllStats,5; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm; },{},{} -18829,2012RMSCNO2,2012 RWC Runners-Up Helmet,4,1000,,1000,,20,,1,0xFFFFFFFF,63,2,256,,60,1,943,{ bonus bAllStats,4; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm; },{},{} -18830,2012RMSCNO3,2012 RWC 2nd Runner Helmet,4,1000,,1000,,20,,1,0xFFFFFFFF,63,2,256,,60,1,944,{ bonus bAllStats,3; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm; },{},{} -18831,2012RMSCNO4,2012 RWC Special Helmet,4,0,,1000,,20,,1,0xFFFFFFFF,63,2,256,,95,0,945,{ bonus bAllStats,2; bonus bMdef,5; bonus bSpeedAddRate,10; },{},{} -18832,Rolf_Von_Gigue_666,Rolf Von Gigue 666,4,20,,300,,0,,0,0xFFFFFFFF,63,2,256,,0,1,946,{ bonus3 bAutoSpell,"BS_ADRENALINE",2,5; },{},{} -18839,Poring_Sunglasses,Poring Sunglasses,4,0,,100,,10,,1,0xFFFFFFFF,63,2,512,,1,0,954,{ bonus bDex,1; },{},{} -18841,Small_Poring_Band,Small Poring Band,4,20,,350,,8,,1,0xFFFFFFFF,63,2,256,,0,1,955,{ .@r = getrefine(); bonus bAspdRate,2*(.@r/3); if(.@r>9) bonus bAspd,1; bonus2 bExpAddRace,RC_All,3; },{},{} -18842,Hat_Of_Girl,Hat Of Girl,4,20,,350,,8,,1,0xFFFFFFFF,63,2,256,,0,1,956,{ .@r = getrefine(); bonus bInt,2*(.@r/3); bonus2 bSubRace,RC_DemiHuman,7; bonus bMaxHPrate,-3; },{},{} -18843,Small_Deviling_Hat,Small Deviling Hat,4,20,,350,,7,,1,0xFFFFFFFF,63,2,256,,0,1,957,{ .@r = getrefine(); if(.@r>7) bonus bMaxHPrate,.@r-7; bonus2 bSubRace,RC_DemiHuman,5; },{},{} -18844,Blue_Poring_Bubble,Blue Poring Bubble,4,20,,50,,5,,0,0xFFFFFFFF,63,2,1,,0,0,958,{ bonus bAllStats,2; bonus bUnbreakableHelm; bonus bFlee,20; },{},{} -18845,Banshee_Master_Kiss,Banshee Master Kiss,4,20,,200,,5,,0,0xFFFFFFFF,63,2,1,,0,0,959,{ bonus bUnbreakableHelm; bonus bMaxSPrate,3; autobonus2 "{ bonus2 bSubRace,RC_DemiHuman,100; bonus2 bSubRace,RC_Player,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} -18846,Seagod_Protector,Seagod Protector,4,20,,100,,0,,0,0xFFFFFFFF,63,2,512,,10,0,960,{ bonus2 bSubDefEle,Ele_Water,5; },{},{} -18847,Jolly_Roger,Jolly Roger,4,20,,500,,10,,1,0xFFFFFFFF,63,2,256,,1,1,962,{ bonus bVit,1; bonus2 bSubDefEle,Ele_Water,2; bonus2 bAddEle,Ele_Water,2; .@r = getrefine(); if(.@r>6) { bonus2 bAddEle,Ele_Water,3; } if(.@r>8) { bonus2 bSubDefEle,Ele_Water,3; } },{},{} -18848,Lush_Rose,Lush Rose,4,10,,200,0:20,0,,1,0xFFFFFFFF,63,2,256,,1,1,963,{ bonus bMagicHPGainValue,100; bonus bMagicSPGainValue,100; },{},{} -18849,Celines_Ribbon,Celines Ribbon,4,10,,200,,,,1,0xFFFFFFFF,63,2,256,,1,1,967,{ bonus bDex,3; bonus bMatk,40+getrefine(); bonus bMagicHPGainValue,200; bonus2 bHPLossRate,50,5000; },{},{} -18850,Polar_Bear_Cap,Polar Bear Cap,4,20,,300,,7,,0,0xFFFFFFFF,63,2,256,,1,0,966,{ bonus bUnbreakableHelm; bonus bDex,1; bonus bAgi,1; bonus bMdef,3; bonus bHPrecovRate,5; bonus bSPrecovRate,3; bonus2 bAddMonsterDropItem,12354,100; },{},{} -//18851,C_Polar_Bear_Cap,Costume Polar Bear Cap,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,1,966,{ /*Is this correct item?*/ },{},{} -18851,ValentineHeart,Valentine Heart,4,20,,0,,,,0,0xFFFFFFFF,63,2,256,,1,1,397,{ bonus bMaxHPrate,5+(getrefine()/2); bonus bAllStats,7; },{},{} -18852,Berry_Hat_Decoration,Tasty Strawberry Hat,4,20,,150,,4,,,0xFFFFFFFF,63,2,256,,30,1,968,{ bonus bAllStats,1; if(getrefine()>11) bonus bAspd,2; },{},{} -18853,Berry_Hat_Decoration_,Tasty Strawberry Hat,4,20,,150,,4,,,0xFFFFFFFF,63,2,256,,30,1,968,{ bonus bAllStats,1; if(getrefine()>11) bonus bAspd,2; },{},{} -18854,ValentineYellowHeart,Yellow Valentine Heart,4,20,,0,,,,0,0xFFFFFFFF,63,2,256,,1,1,865,{ bonus bMaxSPrate,2+(getrefine()/2); bonus bAllStats,7; },{},{} -18855,Aviator_Hat,Aviator Hat,4,10,,100,,10,,0,0xFFFFFFFF,63,2,256,,1,1,972,{ bonus bAgi,3; bonus bInt,3; autobonus "{ bonus bAtkEle,Ele_Wind; }",500,180,BF_NORMAL; },{},{} -18856,W_King_Tiger_Doll_Hat,W King Tiger Doll Hat,4,10,,0,,10,,0,0xFFFFFFFF,63,2,256,,1,1,973,{ bonus bStr,2; bonus bDex,2; bonus2 bAddRace,RC_Brute,10; .@r = getrefine(); autobonus "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*getrefine(); }",3*.@r,3000,BF_NORMAL,"{ active_transform 1115,3000; specialeffect2 EF_POTION_BERSERK; showscript \"Traaaansformation-!! Eddga form!!\"; }"; autobonus2 "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*getrefine(); }",.@r,3000,BF_NORMAL,"{ active_transform 1115,3000; specialeffect2 EF_POTION_BERSERK; showscript \"Traaaansformation-!! Eddga form!!\"; }"; },{},{} -18857,Curupira_Hat,Curupira Hat,4,10,,100,,20,,1,0xFFFFFFFF,63,2,256,,1,1,974,{ bonus bDex,3; bonus2 bAddEffWhenHit,Eff_Confusion,500; },{},{} -18858,Pink_Angeling_Bubble,Pink Angeling Bubble,4,10,,50,,5,,0,0xFFFFFFFF,63,2,1,,1,,975,{ bonus bMaxHP,200; bonus bAspdRate,1; },{},{} -18859,Angeling_Bubble,Angeling Bubble,4,10,,50,,5,,0,0xFFFFFFFF,63,2,1,,1,,976,{ bonus bDex,1; bonus bMatkRate,2; bonus bMaxHP,100; },{},{} -18860,Red_Flower_Hat,Red Flower Hat,4,10,,200,,10,,1,0xFFFFFFFF,63,2,256,,50,1,1033,{ bonus bDex,5; bonus2 bSubDefEle,Ele_Earth,3; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; if (getrefine() >= 12) { bonus bShortWeaponDamageReturn,5; } },{},{} -18861,Zaha_Doll_Hat_J,Zaha Doll J Hat,4,10,,100,,,,1,0xFFFFFFFF,63,2,256,,50,1,461,{ bonus bHealPower,15; bonus bUseSPrate,15; },{},{} -18863,Exorcist_Robe,Exorcist Robe,4,10,,1700,,57,,1,0xFFFFFFFF,63,2,16,,60,1,,{ bonus bMdef,5; .@r = getrefine(); if (.@r >= 3) { bonus2 bAddRace,RC_Undead,.@r/3*5; } if (BaseClass==Job_Acolyte) bonus2 bAddRace,RC_Undead,10; },{},{} -18864,Earth_Goddess_Flower_J,Earth Goddess Flower,4,10,,250,,6,,0,0xFFFFFFFF,63,2,256,,1,1,864,{ bonus2 bAddEle,Ele_Earth,15; skill "WZ_EARTHSPIKE",5; },{},{} -18865,Sword_Master_Crown,Sword Master Crown,4,10,,1000,,30,,1,0xFFFFFFFF,63,2,256,,50,1,981,{ .@i = BaseLevel; bonus bBaseAtk,(.@i>150)?(15):((.@i>100)?(10):((.@i>50)?(5):(0))); if(getskilllv("SM_SWORD")==10) bonus bHit,10; if(getskilllv("SM_TWOHAND")==10) bonus bUseSPrate,-5; if(getskilllv("AM_AXEMASTERY")==10) bonus bVariableCastrate,-5; if(getskilllv("AS_KATAR")==10) bonus bCritAtkRate,20; if(getskilllv("PR_MACEMASTERY")==10) bonus bAspdRate,10; },{},{} -18867,Vajra,Vajra,4,0,,300,,,,0,0xFFFFFFFF,63,2,1,,48,0,983,{ bonus bDex,1; bonus bLongAtkRate,2; },{},{} -18868,Assassin_Skull_Mask,Assassin Skull Mask,4,10,,500,,2,,0,0xFFFFFFFF,63,2,513,,70,,984,{ bonus bCritical,5; },{},{} -18870,Very_Sweet_Candy_Bar,Very Sweet Candy Bar,4,10,,10,,,,0,0xFFFFFFFF,63,2,1,,1,1,446,{ bonus bAllStats,2; bonus bBaseAtk,10; bonus bMatk,10; bonus2 bExpAddClass,Class_All,2; },{},{} -18871,Very_Sweet_Candy,Very Sweet Candy,4,10,,10,,,,0,0xFFFFFFFF,63,2,1,,1,1,446,{ bonus bAllStats,1; bonus bBaseAtk,5; bonus bMatk,5; },{},{} -18872,Snake_Hat,Snake Hat,4,20,,100,,5,,1,0xFFFFFFFF,63,2,256,,0,1,986,{ bonus bStr,3; bonus bInt,3; bonus bMdef,5; bonus bUnbreakableHelm; },{},{} -18873,Sweet_Valentine_Out,Sweet Valentine Out,4,20,,100,,1,,0,0xFFFFFFFF,63,2,256,,1,1,865,{ bonus bMaxHPrate,7; bonus bMaxSPrate,7; },{},{} -18874,One_Eyed_Glass_,Cyclops Glasses,4,10,,100,,,,1,0xFFFFFFFF,63,2,512,,1,,23,{},{},{} -18877,Baron_Evil_Eye,Baron's Evil Eye,4,10,,300,,,,0,0xFFFFFFFF,63,2,512,,30,,989,{ bonus bDelayrate,-5; bonus bUseSPrate,5; },{},{} -18878,Palace_Guard_Cap,Palace Guard Cap,4,10,,1000,,15,,1,0xFFFFFFFF,63,2,256,,50,1,991,{ .@r = max(5,getrefine()); bonus2 bSubEle,Ele_Neutral,.@r; bonus bLongAtkDef,.@r; bonus bUnbreakableHelm; },{},{} -18879,Angry_Scorpion_Hat,Angry Scorpion Hat,4,10,,100,,5,,0,0xFFFFFFFF,63,2,256,,0,1,995,{ bonus bMdef,5; },{},{} -18880,Advanced_Jao_King_Hat,Advanced Jao King Hat,4,10,,1500,,4,,1,0xFFFFFFFF,63,2,256,,175,1,996,{ bonus bAllStats,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5; },{},{} -18882,Kannam_On_Head,Kannam On Head,4,10,,200,,5,,0,0xFFFFFFFF,63,2,256,,20,1,1003,{ bonus3 bAutoSpellWhenHit,"SA_DELUGE",1,50; .@r = getrefine(); if (.@r > 3) bonus3 bAutoSpellWhenHit,"WZ_WATERBALL",.@r/3,50; },{},{} -18885,Jejecap,Jejecap,4,0,,100,,8,,0,0xFFFFFFFF,63,2,256,,70,1,1011,{ bonus bStr,2; bonus bInt,3; bonus2 bSubRace,RC_DemiHuman,11; bonus2 bSubRace,RC_Player,11; bonus2 bAddItemHealRate,522,70; },{},{} -18887,Aqua_Bunny_Band,Aqua Bunny Band,4,0,,100,,2,,1,0xFFFFFFFF,63,2,256,,0,1,1012,{ bonus bVit,3; .@r = getrefine(); bonus bMdef,(.@r>8?10:5); bonus bMatkRate,(.@r>8?6:2); if(.@r>11) bonus bFixedCastrate,-10; },{},{} -18888,Maroon_Bunny_Band,Maroon Bunny Band,4,0,,100,,2,,1,0xFFFFFFFF,63,2,256,,0,1,1013,{ bonus bInt,5; bonus bLuk,5; .@r = getrefine(); bonus2 bAddClass,Class_All,(.@r>8?6:2); bonus bMatkRate,(.@r>8?9:5); if(.@r>11) bonus bFixedCastrate,-10; },{},{} -18889,Golden_Bunny_Band,Golden Bunny Band,4,0,,100,,2,,1,0xFFFFFFFF,63,2,256,,0,1,1014,{ bonus bAgi,5; bonus bLuk,5; .@r = getrefine(); bonus2 bAddClass,Class_All,(.@r>8?7:2); if(.@r>8) bonus bMatkRate,5; if(.@r>11) bonus bFixedCastrate,-10; },{},{} -18890,Gray_Bunny_Band,Gray Bunny Band,4,0,,0,,2,,1,0xFFFFFFFF,63,2,256,,0,1,1015,{ bonus bInt,5; bonus bLuk,5; .@r = getrefine(); bonus2 bAddClass,Class_All,(.@r>8?6:2); bonus bMatkRate,(.@r>8?9:5); if(.@r>11) bonus bFixedCastrate,-10; },{},{} -18891,Husky_Hat,Husky Hat,4,0,,500,,5,,1,0xFFFFFFFF,63,2,256,,70,1,1016,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus3 bAutoSpell,"SN_WINDWALK",5,10+(getrefine()*3); },{},{} -18892,Ufo_Poring_Hat,Ufo Poring Hat,4,0,,1000,,5,,1,0xFFFFFFFF,63,2,256,,10,1,1017,{ bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; bonus bHit,5; bonus bFlee2,5; .@r = getrefine(); if(.@r>8){ bonus bDelayRate,-5; bonus bAspdRate,5; } else if(.@r>6) bonus bVariableCastrate,-5; },{},{} -18893,Dragon_Claw_Helm,Dragon Claw Helm,4,0,,1000,,5,,1,0xFFFFFFFF,63,2,256,,10,1,1018,{ bonus2 bSubRace,RC_DemiHuman,8; bonus2 bSubRace,RC_Player,8; bonus2 bSubRace,RC_Dragon,8; bonus2 bAddItemGroupHealRate,IG_Meat,200; if(getrefine()>11){ bonus bMaxHPrate,7; bonus bMaxSPrate,3; } },{},{} -18894,Rainbow_Star,Rainbow Star,4,0,,500,,5,,0,0xFFFFFFFF,63,2,512,,70,0,1019,{ bonus2 bSubRace,RC_Player,5; },{},{} -18895,Celestial_Dark_Flame,Celestial Dark Flame,4,0,,200,,5,,0,0xFFFFFFFF,63,2,512,,50,0,1008,{ bonus2 bSubEle,Ele_Fire,8; },{},{} -18896,Pterios_Fins,Pterios Fins,4,0,,200,,5,,0,0xFFFFFFFF,63,2,512,,50,0,1009,{ bonus2 bSubEle,Ele_Fire,8; },{},{} -18897,Azure_Diadem,Azure Diadem,4,0,,200,,5,,0,0xFFFFFFFF,63,2,512,,50,0,1010,{ bonus2 bSubEle,Ele_Water,8; },{},{} -18898,Yggdrasil_Herald_Crown,Yggdrasil Herald Crown,4,0,,200,,6,,1,0xFFFFFFFF,63,2,256,,60,1,997,{ bonus bAllStats,5; bonus bMaxHP,100; bonus bMaxSP,50; .@r = getrefine(); .@rate = max(.@r,7)-7; if(.@rate){ bonus bMaxHPrate,.@rate; bonus bVariableCastrate,-.@rate; } },{},{} -18900,Weisswurst,Weisswurst,4,20,,100,,1,,0,0xFFFFFFFF,63,2,1,,60,0,1022,{ bonus bMaxHP,50; },{},{} -18901,Seppl_Hat,Seppl Hat,4,20,,500,,5,,1,0xFFFFFFFF,63,2,256,,60,0,1023,{ bonus bVit,3; bonus bHPrecovRate,10; },{},{} -18902,Shovel_Hat,Shovel Hat,4,0,,500,,0,,0,0xFFFFFFFF,63,2,256,,50,0,1024,{ bonus bVit,3; bonus2 bAddMonsterDropItem,553,500; bonus2 bAddItemHealRate,553,700; },{},{} -18908,Isabella_Red_Ear,Isabella Red Ear,4,10,,300,,8,,1,0xFFFFFFFF,63,2,256,,1,1,1030,{ bonus bStr,5; bonus bMaxHPrate,5; bonus2 bSubDefEle,Ele_Fire,10; .@r = getrefine(); if(.@r>=9) bonus bAspd,1+(.@r-9)/2; },{},{} -18909,Isabella_Brown_Ear,Isabella Brown Ear,4,10,,300,,8,,1,0xFFFFFFFF,63,2,256,,1,1,1031,{ bonus bMaxHPrate,10; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus bMatk,getrefine()*2; },{},{} -18910,Isabella_Blue_Ear,Isabella Blue Ear,4,10,,300,,8,,1,0xFFFFFFFF,63,2,256,,1,1,1032,{ bonus bMaxHPrate,10; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bAddSize,Size_Medium,10; if(getrefine()>=12){ bonus bShortWeaponDamageReturn,5; } },{},{} -18917,LoveLove_Balloon,LoveLove Balloon,4,10,,200,,5,,0,0xFFFFFFFF,63,2,1,,1,0,1039,{ bonus bAllStats,1; bonus bUnbreakableHelm; },{},{} -18918,Long_Octopus_Balloon,Long Octopus Balloon,4,10,,200,,5,,0,0xFFFFFFFF,63,2,1,,1,,1040,{ bonus bVit,1; bonus bInt,1; bonus bMaxSP,30; bonus bUnbreakableHelm; },{},{} -18925,GodOfWinds_Fan,GodOfWinds Fan,4,0,,300,,,,0,0xFFFFFFFF,63,2,1,,,0,1051,{ bonus2 bSkillAtk,"WZ_VERMILION",3; bonus2 bSkillAtk,"WL_CHAINLIGHTNING",3; bonus bUseSPrate,5; },{},{} -18929,Elephant_Model_Hat,Elephant Model Hat,4,10,,300,,10,,1,0xFFFFFFFF,63,2,256,,30,1,1065,{ .@r = getrefine(); bonus bDex,2+((.@r >= 2 && .@r <= 8) ? 1 : ((.@r > 8) ? (.@r/8): 0)); bonus3 bAutoSpellWhenHit,"WZ_STORMGUST",5,50; },{},{} -18930,Gorilla_Model_Hat,Gorilla Model Hat,4,10,,300,,10,,1,0xFFFFFFFF,63,2,256,,30,1,1066,{ bonus bStr,2+((getrefine()>=11) ? 3 : 0); bonus3 bAutoSpell,"KN_BOWLINGBASH",1,50; },{},{} -18931,Lion_Model_Hat,Lion Model Hat,4,10,,300,,10,,1,0xFFFFFFFF,63,2,256,,30,1,1067,{ .@r = getrefine(); bonus bInt,2+((.@r >= 2 && .@r <= 8) ? 1 : ((.@r > 8) ? (.@r/8): 0)); bonus3 bAutoSpellWhenHit,"WZ_METEOR",5,50; },{},{} -18932,Rhino_Model_Hat,Rhino Model Hat,4,10,,300,,10,,1,0xFFFFFFFF,63,2,256,,30,1,1068,{ .@r = getrefine(); bonus bVit,2+((.@r >= 11) ? (.@r/11) : 0); bonus3 bAutoSpellWhenHit,"WZ_VERMILION",1,50; },{},{} -18933,Mechanical_Plant_Hat,Mechanical Plant Hat,4,20,,500,,10,,1,0xFFFFFFFF,63,2,256,,45,1,1069,{ .@r = getrefine()/2; bonus bDex,2; bonus bMdef,7; bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",5+(5*.@r); },{},{} -18934,Fox_Ears_Bell_Ribbon,Fox Ears Bell Ribbon,4,0,,400,,4,,1,0xFFFFFFFF,63,2,256,,50,1,1070,{ bonus bAgi,2; bonus bAspdRate,10; .@r = getrefine(); autobonus "{ .@r = getrefine(); bonus bCritical,100; bonus bLongAtkRate,5+(.@r > 6 ? .@r : 0); }",50+(.@r*2),5000,BF_NORMAL,"{ active_transform 1150,5000; }"; },{},{} -18936,Golden_Fish,Golden Fish In Mouth,4,1,,10,,1,,0,0xFFFFFFFF,63,2,1,,1,0,1081,{ bonus bAllStats,2; bonus bBaseAtk,10; bonus bMatk,10; bonus2 bExpAddRace,RC_Fish,2; bonus2 bSubRace,RC_Fish,2; },{},{} -18937,Memories_Of_Lovers,Memories Of Lovers,4,0,,100,,,,0,0xFFFFFFFF,63,2,512,,,1,1072,{ bonus bMdef,7; bonus bMaxHPrate,2; },{},{} -18938,Astro_Circle,Astro Circle,4,0,,300,,1,,0,0xFFFFFFFF,63,2,256,,,1,1073,{ bonus bInt,1; .@r = getrefine(); .@t = (.@r > 6 ? (.@r*2) : -((.@r/3*5))); bonus2 bSubSkill,"WZ_METEOR",20+.@t; bonus2 bSubSkill,"WL_CRIMSONROCK",20+.@t; bonus2 bSubSkill,"WL_COMET",5; },{},{} -18940,10_Gallon_Hat_Of_Flame,10 Gallon Hat Of Flame,4,10,,1000,,0,,0,0xFFFFFFFF,63,2,256,,90,1,1075,{},{},{} -18947,Pipe_Of_Jiraiya,Jiraiya's Pipe,4,10,,100,,1,,0,0xFFFFFFFF,63,2,1,,70,,1088,{ bonus2 bSkillUseSP,"NJ_KOUENKA",-5; bonus2 bVariableCastrate,"NJ_KAENSIN",-10; bonus2 bSkillAtk,"NJ_BAKUENRYU",20; },{},{} -18948,Mask_Of_Orochimaru,Orochimaru's Mask,4,10,,100,,1,,0,0xFFFFFFFF,63,2,1,,70,,1089,{ bonus2 bSkillUseSP,"NJ_HYOUSENSOU",-5; bonus2 bVariableCastrate,"NJ_SUITON",-10; bonus2 bSkillAtk,"NJ_HYOUSYOURAKU",20; },{},{} -18949,Scroll_Of_Tsunade,Tsunade's Scroll,4,10,,100,,1,,0,0xFFFFFFFF,63,2,1,,70,,1090,{ bonus2 bSkillUseSP,"NJ_HUUJIN",-5; bonus2 bVariableCastrate,"NJ_RAIGEKISAI",-10; bonus2 bSkillAtk,"NJ_KAMAITACHI",20; },{},{} -// -18960,Love_Daddy_2013,Love Daddy 2013,4,10,,10,,10,,1,0xFFFFFFFF,63,2,256,,,1,1104,{ .@r = getrefine(); bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; if(readparam(bStr) >= 90){ bonus bAtk,15; if(.@r >= 9) bonus bAtk,15; } if(readparam(bInt) >= 90){ bonus bMatk,15; if(.@r >= 9) bonus bMatk,15; } if(readparam(bVit) >= 90){ bonus bMaxHP,500; if(.@r >= 9) bonus bMaxHP,500; } if(readparam(bAgi) >= 90){ bonus bAspdRate,2; if(.@r >= 9) bonus bAspdRate,3; } if(readparam(bDex) >= 90){ bonus bLongAtkRate,3; if(.@r >= 9) bonus bLongAtkRate,3; } if(readparam(bLuk) >= 90){ bonus bCritical,5; if(.@r >= 9) bonus bCritical,5; } },{},{} -18970,Magical_Moon_Cat,Magical Moon Cat,4,20,,50,,5,,1,0xFFFFFFFF,63,2,256,,1,1,1308,{ skill "ALL_CATCRY",1; bonus bAllStats,3; bonus bDelayrate,-5-(getrefine()/2); bonus bVariableCastrate,-5-(getrefine()/2); },{},{} -18971,Old_Rune_Circlet,Old Rune Circlet,4,10,,100,,10,,1,0x00000080,56,2,256,,170,1,623,{ bonus bAllStats,1; bonus bMdef,5; .@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bAspd,.@r/5; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"RK_IGNITIONBREAK",20*.@r/2; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15*.@r/2; },{},{} -18972,Old_Mitra,Old Mitra,4,10,,100,,10,,1,0x00000100,56,2,256,,170,1,624,{ bonus bAllStats,1; bonus bMdef,5; .@r = getrefine(); bonus bMatk,2*.@r; bonus bBaseAtk,4*.@r; bonus bHealPower,.@r; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"AB_JUDEX",20*.@r/2; bonus2 bSkillAtk,"PR_MAGNUS",10*.@r/2; },{},{} -18973,Old_Driver_Band_R,Old Driver Band,4,10,,100,,10,,1,0x00000400,56,2,256,,170,1,626,{ bonus bAllStats,1; .@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bAspd,.@r/5; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"NC_POWERSWING",20*.@r/2; bonus2 bSkillAtk,"NC_AXETORNADO",20*.@r/2; },{},{} -18974,Old_Driver_Band_Y,Old Driver Band(Yellow),4,10,,100,,10,,1,0x00000400,56,2,256,,170,1,637,{ bonus bAllStats,1; .@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bAspd,.@r/5; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"NC_ARMSCANNON",5*(.@r/2); bonus2 bSkillCooldown,"NC_SELFDESTRUCTION",-10000*(.@r/4); },{},{} -18975,Old_Shadow_Handicraft,Old Shadow Handicraft,4,10,,100,,10,,1,0x00020000,56,2,256,,170,1,627,{ bonus bAllStats,1; .@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bMatk,4*.@r; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"SC_TRIANGLESHOT",25*.@r/2; if (.@r>=6) { bonus2 bSkillCooldown,"SC_ENERVATION",-1000; bonus2 bSkillCooldown,"SC_UNLUCKY",-1000; } if (.@r>=8) { bonus2 bSkillCooldown,"SC_LAZINESS",-1000; bonus2 bSkillCooldown,"SC_WEAKNESS",-1000; } if (.@r>=10) { bonus2 bSkillCooldown,"SC_IGNORANCE",-1000; bonus2 bSkillCooldown,"SC_GROOMY",-1000; } },{},{} -18976,Old_Minstrel_Song_Hat,Old Minstrel Song's Hat,4,10,,100,,10,,1,0x00080000,56,1,256,,170,1,628,{ bonus bAllStats,1; .@r = getrefine(); bonus bLongAtkRate,.@r; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"CG_ARROWVULCAN",20*.@r/2; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",5*.@r/2; },{},{} -18977,Old_Midas_Whisper,Old Midas Whisper,4,10,,100,,10,,1,0x00040000,56,2,256,,170,1,629,{ bonus bAllStats,1; .@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bLongAtkRate,.@r; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"GN_CARTCANNON",15*.@r/2; },{},{} -18978,Old_Magic_Stone_Hat,Old Magic Stone Hat,4,10,,100,,10,,1,0x00000200,56,2,256,,170,1,630,{ bonus bAllStats,1; .@r = getrefine(); bonus bMdef,5; bonus bMatkRate,.@r; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"WL_SOULEXPANSION",5*.@r/2; bonus2 bSkillCooldown,"WL_CRIMSONROCK",-1000-(.@r*100); },{},{} -18979,Old_Blazing_Soul,Old Blazing Soul,4,10,,100,,10,,1,0x00008000,56,2,256,,170,1,631,{ bonus bAllStats,1; .@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bCritical,2*.@r; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15*.@r/2; bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",20*.@r/2; },{},{} -18980,Old_Wind_Whisper,Old Wind Whisper,4,10,,100,,10,,1,0x10000,56,2,256,,170,1,633,{ bonus bAllStats,1; .@r = getrefine(); bonus bAtk2,4*.@r; bonus bMatkRate,.@r; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bMdef,5; bonus2 bSkillAtk,"SO_POISON_BUSTER",15*(.@r/2); bonus2 bSkillAtk,"SO_VARETYR_SPEAR",20*(.@r/2); },{},{} -18981,Old_Dying_Swan,Old Dying Swan,4,10,,100,,10,,1,0x00080000,56,0,256,,170,1,635,{ bonus bAllStats,1; .@r = getrefine(); bonus bLongAtkRate,.@r; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"CG_ARROWVULCAN",20*.@r/2; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",5*.@r/2; },{},{} -18982,Old_Circlet_Of_Bone,Old Circlet Of Bones,4,10,,100,,10,,1,0x00001000,56,2,256,,170,1,1141,{ bonus bAllStats,1; .@r = getrefine(); bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bCriticalRate,.@r; bonus bAspdRate,1; bonus2 bSkillAtk,"GC_CROSSIMPACT",10*.@r/2; bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",20*.@r/2; },{},{} -18983,Old_Protect_Of_Crown,Old Protect Of Crown,4,10,,100,,10,,1,0x00004000,56,2,256,,170,1,1140,{ bonus bAllStats,1; .@r = getrefine(); bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bMdef,5; bonus bBaseAtk,4*.@r; bonus bAspd,.@r/5; bonus2 bSkillAtk,"LG_CANNONSPEAR",20*.@r/2; bonus2 bSkillAtk,"LG_OVERBRAND",5*.@r/2; },{},{} -18984,Old_Camo_RabbitHood,Old Camouflage Rabbit Hood,4,10,,100,,10,,1,0x0000800,56,2,256,,170,1,1142,{ bonus bAllStats,1; .@r = getrefine(); bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bLongAtkRate,.@r; bonus bFlee2,.@r/3; bonus2 bSkillAtk,"RA_CLUSTERBOMB",15*.@r/2; bonus2 bSkillAtk,"RA_WUGSTRIKE",10*.@r/2; },{},{} -18985,Falconer_Flute,Falconer Flute,4,0,,100,,,,0,0x0000800,63,2,1,,75,0,1143,{ set .@bblvl,max(getskilllv("HT_BLITZBEAT"),1); set .@luk,min(readparam(bLuk),120); bonus3 bAutoSpell,"HT_BLITZBEAT",.@i,((.@bblvl / 3) * 10) + (.@luk * 10) + (((.@bblvl / 5) * .@bblvl) * 2); },{},{} -18987,RWC13_Jormungandr_Hat,RWC13 Jormungandr Hat,4,20,,2500,,7,,1,0xFFFFFFFF,63,2,256,,1,1,1149,{ bonus bAllStats,2; bonus bVariableCastrate,-5; bonus bDelayrate,-5; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; .@r = getrefine(); if(.@r>6){ bonus2 bAddItemHealRate,11596,20; bonus bAspd,1; } if(.@r>9){ bonus bVariableCastrate,-5; bonus bDelayrate,-5; } bonus2 bAddItemHealRate,11596,150; },{ sc_end SC_SpeedUp0; },{} -18997,Riot_Chip,Runaway Chip,4,10,,300,,,,1,0xFFFFFFFF,63,2,256,,100,1,1201,{ bonus bHit,50; bonus bFlee,50; bonus bMaxSPrate,-50; },{},{} -19019,Elemental_Crown,Elemental Crown,4,0,,500,,10,,1,0xFFFFFFFF,63,2,256,,,1,1219,{ .@r = getrefine(); bonus bDex,(3 + (.@r/2)+ (readparam(bDex) > 130 ? .@r : 0)); bonus bLongAtkRate,4; },{},{} -19020,Survive_Circlet,Survive Circlet,4,0,,500,,10,,0,0xFFFFFFFF,63,2,256,,,1,1220,{ .@r = getrefine(); bonus bInt,(3 + (.@r/2)+ (BaseLevel > 130 ? .@r : 0)); bonus bMatkRate,4; },{},{} -19021,Gigant_Helm,Gigant Helm,4,0,,500,,10,,0,0xFFFFFFFF,63,2,256,,,1,1221,{ bonus bStr,3+((BaseLevel > 130) ? getrefine() : 0); bonus2 bAddClass,Class_All,4; },{},{} -19022,Floating_Stone_Of_Int,Floating Stone Of Intelligence,4,,,,,,,,0xFFFFFFFF,63,2,256,,,,1230,{},{ sc_start SC_FSTONE,INFINITE_TICK,0; },{ sc_end SC_FSTONE; } // jRO Item -19024,Protect_Feathers,Protect Feathers,4,0,,500,,,,0,0xFFFFFFFF,63,2,512,,70,0,1232,{ bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; bonus bAspdRate,-5; .@vit = readparam(bVit); if (.@vit >= 108) { bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; bonus bAspdRate,-5; } if (.@vit >= 120) { bonus bMaxHPRate,3; bonus bMdef,3; } },{},{} -19026,Aegir_Helm,Aegir Helm,4,10,,800,,10,,1,0xFFFFFFFF,63,2,256,,40,1,870,{ bonus bVit,3; },{},{} -19030,Pretty_Rabbit_Hood,Pretty Rabbit Hood,4,10,,100,,20,,1,0xFFFFFFFF,63,2,769,,1,1,1085,{ bonus bMaxHP,(15*BaseLevel); },{},{} -19031,Fallen_Angel_Blessing,Fallen Angel Blessing,4,0,,200,,1,,0,0xFFFFFFFF,63,2,512,,,1,1250,{ bonus2 bAddRace,RC_Angel,5; bonus2 bSubRace,RC_Angel,5; },{},{} -19033,Rift_Ancient_Decoration,Rift Ancient Decoration,4,20,,200,,2,,1,0xFFFFFFFF,63,2,256,,100,1,376,{ .@r = getrefine(); bonus bMaxHP,1000+(.@r >= 9 ? 1000 : .@r >=7 ? 400 : 0); },{},{} -19038,12_Anniversary_Crown_Of_Saint,12 Anniversary Crown of Saint,4,10,,120,,12,,1,0xFFFFFFFF,63,2,256,,0,1,1117,{ bonus bAllStats,2; bonus bMdef,12; },{},{} -19039,12_Anniversary_Elf_Ears,12 Anniversary Elf Ears,4,10,,120,,0,,0,0xFFFFFFFF,63,2,512,,0,1,875,{ bonus2 bSubRace,RC_All,4; bonus2 bSubRace,RC_Player,-4; },{},{} -19047,Angeling_KnitCap,Angeling KnitCap,4,0,,300,,5,,1,0xFFFFFFFF,63,2,256,,20,1,953,{ bonus2 bSPGainRace,RC_Angel,5; bonus bHPGainValue,100; .@r = getrefine(); if (.@r >= 5) { bonus2 bSubRace,RC_Angel,5+((.@r >= 7) ? 5 : 0); } },{},{} -19048,Elemental_Clothe,Elemental Clothes,4,0,,500,,45,,1,0xFFFFFFFF,63,2,16,,80,1,,{ .@r = getrefine(); bonus bLongAtkRate,2+((.@r >= 9) ? 3 : 0)+((.@r >= 7) ? 2 : 0); if (.@r >= 7) bonus bUnbreakableArmor; },{},{} -19050,Loki_Nidhogg_Hat,Loki & Nidhoggur's Hat,4,0,,100,,0,,1,0xFFFFFFFF,63,2,256,,1,1,1304,{},{},{} -19051,Warrior_Moon_Cat,Warrior Moon Cat,4,20,,100,,5,,1,0xFFFFFFFF,63,2,256,,1,1,1308,{ /*Enables use of Level 1 Monster's Cry*/ bonus bAllStats,3; bonus2 bHPDrainRate,40,5; bonus2 bSPDrainRate,10,2; },{},{} -19052,Sigruns_Wing,Rental Sigrun's Wing,4,10,,0,,2,,0,0xFFFFFFFF,63,2,512,,1,0,568,{ if (Class == Job_Swordman || Class == Job_Thief || Class == Job_Merchant || Class == Job_Taekwon || Class == Job_Star_Gladiator || Class == Job_Star_Gladiator2) bonus bAspd,1; else if (Class == Job_Mage || Class == Job_Acolyte || Class == Job_Ninja || Class == Job_Soul_Linker) { bonus bMatk,5; bonus bHealPower,2; } else if (Class == Job_Archer || Class == Job_Gunslinger) bonus bLongAtkRate,2; else if (Class == Job_Novice || Class == Job_SuperNovice) { bonus bMaxHP,120; bonus bMaxSP,60; } },{},{} -19053,Fighter_Moon_Cat,Fighter Moon Cat,4,20,,100,,5,,1,0xFFFFFFFF,63,2,256,,1,1,1308,{ /*Enables use of Level 1 Monster's Cry*/ .@r = getrefine(); bonus bAllStats,3; bonus2 bAddEff,Eff_Stun,500+(.@r*100); },{},{} -19079,Celestial_Woman's_Flower,Celestial Woman's Flower,4,20,,300,,5,,1,0xFFFFFFFF,63,2,256,,20,1,438,{ bonus bHPGainValue,100; bonus bMdef,5; bonus2 bSPGainRace,RC_Undead,5; if (getrefine()>=5) { bonus2 bSubRace,RC_Undead,5; } if (getrefine()>=7) { bonus2 bSubRace,RC_Undead,5; } },{},{} -19081,Faceworm_Egg_Shell,Faceworm Egg Shell,4,20,,500,,2,,1,0xFFFFFFFF,63,2,256,,30,1,1356,{ bonus bHit,20; bonus2 bAddRace2,RC2_FACEWORM,5; bonus2 bMagicAddRace2,RC2_FACEWORM,5; bonus2 bSubRace2,RC2_FACEWORM,5; .@r = getrefine(); if (.@r>=5) { bonus2 bAddRace2,RC2_FACEWORM,10; bonus2 bMagicAddRace2,RC2_FACEWORM,10; bonus2 bSubRace2,RC2_FACEWORM,10; } if (.@r>=7) { bonus2 bAddRace2,RC2_FACEWORM,15; bonus2 bMagicAddRace2,RC2_FACEWORM,15; bonus2 bSubRace2,RC2_FACEWORM,15; } if (.@r>=9) { bonus2 bAddRace2,RC2_FACEWORM,20; bonus2 bMagicAddRace2,RC2_FACEWORM,20; bonus2 bSubRace2,RC2_FACEWORM,20; } },{},{} -19082,Bio_Protector,Bio Protector,4,0,,500,,3,,0,0xFFFFFFFF,63,2,512,,50,1,1366,{ bonus bHit,10; bonus bVariableCastrate,-5; bonus bPerfectHitRate,5; },{},{} -19083,Mask_of_Hero,Mask of Hero,4,20,,200,,0,,0,0xFFFFFFFF,63,2,512,,70,0,1367,{ bonus bVit,10; bonus bMdef,10; bonus bShortWeaponDamageReturn,1; },{},{} -19084,Parfaille_Vigilante_Hat,Parfaille Vigilante Hat,4,0,,100,,2,,0,0x80000000,63,2,256,,20,1,1368,{ bonus bLuk,1; bonus3 bAutoSpell,"AL_BLESSING",3,100; },{},{} -19085,Sigrun's_Wings_,Sigrun's Wings,4,20,,100,,2,,1,0xFFFFFFFF,63,2,512,,1,0,568,{ if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief||(BaseJob==Job_Taekwon&&Class!=Job_Soul_Linker)) { bonus bAspd,1; bonus bAgi,-2; } else if(BaseClass==Job_Mage||BaseClass==Job_Acolyte||Class==Job_Ninja||Class==Job_Soul_Linker){ bonus bMatk,3; bonus bHealPower,2; } else if(BaseClass==Job_Archer||BaseClass==Job_Gunslinger) bonus bLongAtkRate,1; else if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) { bonus bMaxHP,60; bonus bMaxSP,30; } },{},{} -19086,Robo_Eye_,Robo Eye,4,20,,200,,2,,1,0xFFFFFFFF,63,2,512,,10,0,345,{ bonus2 bAddClass,Class_All,1; bonus bMatkRate,1; bonus bDex,1; },{},{} -19087,Angel_Spirit_,Angel Spirit,4,20,,200,,0,,1,0xFFFFFFFF,63,2,512,,0,0,394,{ bonus bStr,1; bonus bHit,8; },{},{} -19088,Binoculars_,Binoculars,4,20,,100,,2,,1,0x00080808,63,2,512,,50,0,83,{ bonus bDex,1; },{},{} -19089,Blinker_,Blinker,4,1500,,100,,0,,1,0xFFFFFFFE,63,2,512,,0,0,82,{ bonus2 bResEff,Eff_Blind,5000; },{},{} -19090,Alarm_Mask_,Alarm Mask,4,20,,100,,2,,1,0xFFFFFFFE,63,2,513,,0,0,170,{ bonus2 bResEff,Eff_Blind,2500; },{},{} -19091,Opera_Ghost_Mask_,Opera Phantom Mask,4,20,,200,,2,,1,0xFFFFFFFE,63,2,512,,20,0,128,{},{},{} -19092,Machoman_Glasses_,Machoman's Glasses,4,36000,,100,,1,,1,0xFFFFFFFE,63,2,512,,0,0,92,{},{},{} -19093,Spinning_Eyes_,Geek Glasses,4,20000,,100,,1,,1,0xFFFFFFFF,63,2,512,,0,0,27,{ bonus2 bResEff,Eff_Blind,800; },{},{} -19094,Mr_Smile_,Mr. Smile,4,60,,100,,1,,1,0xFFFFFFFF,63,2,513,,0,0,65,{},{},{} -19095,Happy_Balloon,Happy Balloon,4,0,,10,,0,,0,0xFFFFFFFF,63,2,1,,1,0,1289,{ bonus2 bDropAddRace,RC_All,5; bonus2 bExpAddRace,RC_All,5; },{},{} -19101,Glastheim_Observer,Glastheim Observer,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,80,1,1041,{ bonus2 bAddClass,Class_All,2; bonus bDelayrate,-5; },{},{} -19102,Pale_Moon_Hat,Pale Moon Hat,4,20,,500,,2,,1,0xFFFFFFFF,63,2,256,,30,1,913,{ bonus bFlee,20; bonus2 bAddRace2,RC2_THANATOS,5; bonus2 bSubRace2,RC2_THANATOS,5; bonus2 bMagicAddRace2,RC2_THANATOS,5; if(getrefine()>4) { bonus2 bAddRace2,RC2_THANATOS,10; bonus2 bSubRace2,RC2_THANATOS,10; bonus2 bMagicAddRace2,RC2_THANATOS,10; } if(getrefine()>6) { bonus2 bAddRace2,RC2_THANATOS,15; bonus2 bSubRace2,RC2_THANATOS,15; bonus2 bMagicAddRace2,RC2_THANATOS,15; } if(getrefine()>8) { bonus2 bAddRace2,RC2_THANATOS,20; bonus2 bSubRace2,RC2_THANATOS,20; bonus2 bMagicAddRace2,RC2_THANATOS,20; } /* skill 3044,1; */ },{},{} -19109,Valhalla_Idol,Valhalla Idol,4,0,,300,,2,,0,0xFFFFFFFF,63,2,512,,70,0,1423,{ bonus bMaxSP,50; bonus4 bAutoSpellWhenHit,"MG_SAFETYWALL",10,50,0; hateffect(HAT_EF_VALHALLA_IDOL,true); },{},{ hateffect(HAT_EF_VALHALLA_IDOL,false); } -19111,Laser_Of_Eagle,Laser of Eagle,4,0,,400,,5,,1,0xFFFFFFFF,63,2,256,,100,1,1424,{ bonus bDex,2; bonus bLongAtkRate,10; bonus5 bAutoSpell,"PR_LEXAETERNA",1,50,BF_LONG,1; /*TODO: Chance to transform become Shechil while attacking.*/ },{},{} -19112,Tengu_Scroll,Tengu Scroll,4,20,,300,,0,,0,0xFFFFFFFF,63,2,1,,40,0,1445,{ bonus2 bHPDrainRate,30,5; },{},{} -19114,Sting_Silk_Ribbon,Sting Silk Ribbon,4,20,,300,,15,,1,0xFFFFFFFF,63,2,256,,70,1,1457,{ bonus bUnbreakableHelm; bonus2 bSubEle,Ele_Earth,20; if(getrefine()>4) { bonus2 bSubSize,Size_All,2; } if(getrefine()>6) { bonus2 bSubSize,Size_All,3; } },{},{} -19115,Republic_Hat,Republic Hat,4,0,,400,,3,,1,0xFFFFFFFF,63,2,256,,100,1,1458,{ .@r = getrefine(); .@val = 6; if (.@r >= 7) { .@val += 2; } if (.@r >= 9) { .@val += 4; } bonus bLongAtkRate,.@val; },{},{} -19116,Red_Baby_Dragon,Red Baby Dragon,4,0,,700,,,1,1,0xFFFFFFFF,63,2,256,,90,1,1463,{ .@r=getrefine(); bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bSkillAtk,"RK_DRAGONBREATH",(.@r>=8?45:(.@r>=6?30:15)); bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",(.@r>=8?45:(.@r>=6?30:15)); },{},{} -19117,Poring_Sunglasses_,Poring Sunglasses,4,0,,10,,0,,0,0xFFFFFFFF,63,2,512,,1,0,954,{ bonus2 bDropAddRace,RC_All,5; bonus2 bExpAddRace,RC_All,5; },{},{} -19118,Poring_Sunglasses__,Poring Sunglasses,4,0,,10,,0,,1,0xFFFFFFFF,63,2,512,,1,0,954,{ bonus2 bDropAddRace,RC_All,4; bonus2 bExpAddRace,RC_All,4; },{},{} -19125,Cylinder_Hairband,Cylinder Hairband,4,20,,300,,12,,1,0xFFFFFFFF,63,2,256,,90,1,1477,{ bonus bStr,5; bonus bInt,5; bonus2 bVariableCastrate,"GN_CARTCANNON",-100; bonus2 bSkillUseSP,"GN_CARTCANNON",30; bonus2 bSkillUseSP,"GN_CART_TORNADO",5; bonus2 bSkillAtk,"GN_CARTCANNON",10; bonus2 bSkillAtk,"GN_CART_TORNADO",5; if (getrefine()>=5) { bonus2 bSkillAtk,"GN_CARTCANNON",20; bonus2 bSkillAtk,"GN_CART_TORNADO",10; } if (getrefine()>=8) { bonus2 bSkillAtk,"GN_CARTCANNON",30; bonus2 bSkillAtk,"GN_CART_TORNADO",20; } },{},{} -19126,Shadow_Booster_,Magical Booster,4,10,,300,,,,1,0xFFFFFFFF,63,2,512,,1,1,873,{ bonus bAspd,1; bonus bDelayrate,-1; },{},{} -19128,Ifrit's_Ear_,Ears Of Ifrit,4,20,,300,,0,,1,0xFFFFFFFE,63,2,512,,50,0,422,{ bonus bStr,1; bonus bMdef,3; bonus bInt,1; bonus2 bSkillAtk,"MG_FIREBOLT",3; bonus2 bSkillAtk,"WZ_FIREPILLAR",3; bonus2 bSkillAtk,"WZ_METEOR",3; bonus2 bSkillAtk,"SM_BASH",4; bonus2 bSkillAtk,"SM_MAGNUM",4; bonus2 bSkillAtk,"KN_PIERCE",3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Water,-3; },{},{} -19129,Chick_Hat_,Chick Hat,4,20,,100,,2,,1,0xFFFFFFFF,63,2,256,,10,0,311,{ bonus bLuk,2; bonus bMaxHP,50; bonus bMaxSP,50; skill "TF_DOUBLE",2; bonus bDoubleRate,10; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; },{},{} -19130,Magic_Eyes_,Magic Eyes,4,20,,300,,3,,1,0x00810204,63,2,256,,54,1,209,{ bonus bMdef,5; bonus bVariableCastrate,-10; bonus bUseSPrate,20; },{},{} -19131,Radio_Antenna_,Radio Antenna,4,0,,1500,,2,,1,0xFFFFFFFF,63,2,256,,1,1,347,{ bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; skill "MG_LIGHTNINGBOLT",1; bonus4 bAutoSpellWhenHit,"MG_THUNDERSTORM",5,30,1; },{},{} -19132,Masquerade_,Masquerade,4,20,,100,,0,,1,0xFFFFFFFE,63,2,512,,0,0,78,{ bonus2 bAddRace,RC_DemiHuman,3; bonus2 bAddRace,RC_Player,3; },{},{} -19133,Odin_Mask_,Odin's Mask,4,20,,100,,1,,1,0xFFFFFFFF,63,2,513,,1,0,480,{ bonus2 bSubClass,Class_Boss,2; },{},{} -19134,Wickebines_Black_Cat_Ears,Wickebine's Black Cat Ears,4,20,,200,,4,,1,0xFFFFFFFE,63,2,256,,45,1,368,{ bonus bFlee,10; bonus bCritAtkRate,10; autobonus "{ bonus2 bIgnoreMdefRaceRate,RC_ALL,25; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_AGIUP; }"; },{},{} -19137,Strawberry_Mouth_Guard,Strawberry Mouth Guard,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,80,0,861,{ bonus bVit,2; bonus bLongAtkDef,5; bonus bShortWeaponDamageReturn,5; if (Baselevel>=100) { bonus bMaxHP,2000; } else { bonus bMaxHP,200; } },{},{} -19138,Seraphim_Coronet,Seraphim Coronet,4,20,,300,,0,,0,0xFFFFFFFF,63,2,512,,70,0,1487,{ bonus bStr,2; .@int = readparam(bInt); bonus bBaseAtk,(.@int/8)*5; bonus bHealPower,.@int/8; bonus bVariableCastrate,.@int/8; if ((.@int>=108)) { bonus bBaseAtk,50; bonus bHealPower,5; bonus bVariableCastrate,4; } if ((.@int>=120)) { bonus bBaseAtk,125; bonus bHealPower,10; bonus bVariableCastrate,6; } },{},{} -19139,SurviveOrb,Survive Orb,4,0,,300,,,,0,0xFFFFFFFF,63,2,1,,50,0,1488,{ skill "TF_HIDING",1; bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; bonus bVariableCastrate,-3; },{},{} -19140,Squirrel_Ear_Hat,Squirrel Ear Hat,4,0,,200,,10,,1,0xFFFFFFFF,63,2,256,,100,1,1486,{ .@r = getrefine(); bonus bAspd,1; bonus bCriticalLong,5; bonus bCritAtkRate,10; bonus2 bIgnoreDefRaceRate,RC_All,10; if (.@r > 4) { bonus bAspd,1; bonus bCriticalLong,10; bonus bCritAtkRate,2; bonus2 bIgnoreDefRaceRate,RC_All,20; } if (.@r > 6) { bonus bAspd,1; bonus bCriticalLong,15; bonus bCritAtkRate,6; bonus2 bIgnoreDefRaceRate,RC_All,30; } if (.@r > 8) { bonus bAspd,1; bonus bCriticalLong,20; bonus bCritAtkRate,12; bonus2 bIgnoreDefRaceRate,RC_All,40; autobonus "{ bonus bCritAtkRate,100; }",70,5000; } },{},{} -19141,Dolor_Thanatos_Mask,Dolor Thanatos Mask,4,20,,200,,6,,0,0xFFFFFFFF,63,2,513,,100,0,666,{ bonus bMdef,8; bonus bAllStats,1; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,1; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Earth,5; },{},{} -19142,Drooping_Rebellion,Drooping Rebellion,4,20,,500,,1,,1,0xFFFFFFFF,63,2,256,,1,0,1444,{ bonus bLongAtkRate,10; },{},{} -19143,Poring_Balloon,Poring Balloon,4,20,,10,,0,,0,0xFFFFFFFF,63,2,1,,1,0,1426,{ bonus2 bAddMonsterDropItem,909,2000; bonus2 bExpAddRace,RC_All,5; bonus2 bDropAddRace,RC_All,5; },{},{} -19144,Ferlock's_Hat,Ferlock's Hat,4,20,,1000,,1,,1,0xFFFFFFFF,63,2,256,,50,0,1489,{},{},{} -19145,Whistle,Whistle,4,20,,10,,0,,0,0xFFFFFFFF,63,2,1,,1,0,1478,{ bonus bBaseAtk,10; bonus bMatk,10; bonus bHPGainValue,10; bonus bSPGainValue,3; },{},{} -19146,Marin_Balloon,Marin Balloon,4,20,,10,,0,,0,0xFFFFFFFF,63,2,1,,1,0,1430,{ bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,50,0; bonus2 bExpAddRace,RC_All,5; bonus2 bDropAddRace,RC_All,5; },{},{} -19147,Drops_Balloon,Drops Balloon,4,20,,10,,0,,0,0xFFFFFFFF,63,2,1,,1,0,1427,{ bonus bLuk,2; bonus2 bExpAddRace,RC_All,5; bonus2 bDropAddRace,RC_All,5; },{},{} -19148,Santa_Poring_Balloon,Santa Poring Balloon,4,20,,10,,0,,0,0xFFFFFFFF,63,2,1,,1,0,1428,{ bonus2 bAddItemGroupHealRate,IG_Candy,200; bonus2 bExpAddRace,RC_All,5; bonus2 bDropAddRace,RC_All,5; },{},{} -19149,Poporing_Balloon,Poporing Balloon,4,20,,10,,0,,0,0xFFFFFFFF,63,2,1,,1,0,1429,{ bonus2 bAddEff,Eff_Poison,500; bonus2 bExpAddRace,RC_All,5; bonus2 bDropAddRace,RC_All,5; },{},{} -19150,Metalring_Balloon,Metalring Balloon,4,20,,10,,0,,0,0xFFFFFFFF,63,2,1,,1,0,1431,{ bonus3 bAutoSpell,"RG_STRIPWEAPON",1,50; bonus2 bExpAddRace,RC_All,5; bonus2 bDropAddRace,RC_All,5; },{},{} -19151,Devilring_Balloon,Devilring Balloon,4,20,,10,,0,,0,0xFFFFFFFF,63,2,1,,1,0,1434,{ bonus2 bAddEff,Eff_Curse,500; bonus2 bExpAddRace,RC_All,5; bonus2 bDropAddRace,RC_All,5; },{},{} -19152,Angelring_Balloon,Angelring Balloon,4,20,,10,,0,,0,0xFFFFFFFF,63,2,1,,1,0,1435,{ bonus2 bAddItemHealRate,504,100; bonus2 bExpAddRace,RC_All,5; bonus2 bDropAddRace,RC_All,5; },{},{} -19153,Ghostring_Balloon,Ghostring Balloon,4,20,,10,,0,,0,0xFFFFFFFF,63,2,1,,1,0,1436,{ bonus3 bAutoSpell,"MG_SOULSTRIKE",5,10; bonus2 bExpAddRace,RC_All,5; bonus2 bDropAddRace,RC_All,5; },{},{} -19154,Arch_Angelring_Balloon,Arch Angelring Balloon,4,20,,10,,0,,0,0xFFFFFFFF,63,2,1,,1,0,1437,{ skill "ALL_RESURRECTION",1; bonus2 bExpAddRace,RC_All,5; bonus2 bDropAddRace,RC_All,5; },{},{} -19155,Demons_Eyes,Demon's Eyes,4,20,,10,,0,,0,0xFFFFFFFF,63,2,512,,60,0,1490,{ bonus2 bSubRace,RC_Player,3; bonus bFlee2,2; },{},{} -19156,Lunar_Rainbow,Lunar Rainbow,4,20,,200,,10,,1,0xFFFFFFFF,63,2,256,,80,1,704,{ bonus bAgi,3; bonus bMdef,10; bonus bMatk,(10*getrefine()); },{},{} -19157,Drooping_Rebellion_,Drooping Rebellion,4,20,,200,,1,,1,0xFFFFFFFF,63,2,256,,1,1,1444,{ bonus bAllStats,1; bonus bUseSPrate,-10; .@r = getrefine(); if (.@r >= 9) { bonus bAspd,1; } if (.@r >= 12) { bonus bSpeedRate,25; } bonus2 bExpAddRace,RC_All,5; bonus2 bDropAddRace,RC_All,5; },{},{} -19158,C_GeminiS58_Eyes_Blue,Costume GeminiS58 Eyes Blue,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,0,0,1456,{},{},{} -19159,Barrel_Helm,Barrel Helm,4,20,,420,,59,,1,0xFFFFFFFF,63,2,769,,60,1,1498,{ bonus bVit,5; bonus bHPrecovRate,-10; .@r = getrefine(); if (.@r >= 7) { bonus bDef,100; skill "CR_AUTOGUARD",1; } if (.@r >= 8) { bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; if(BaseJob==Job_SuperNovice) { skill "CR_AUTOGUARD",5; } } },{},{} -19162,Scuba_Mask_,Scuba Mask,4,20,,100,,0,,1,0xFFFFFFFF,63,2,512,,40,1,400,{ bonus bBaseAtk,5; bonus bMatk,5; },{},{} -19164,Para_Team_Hat100,Awakened Eden Group Hat I,4,20,,0,,10,,1,0xFFFFFFFF,63,2,256,,100,1,1529,{ autobonus "{ bonus bBaseAtk,15; }",70,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bMatk,15; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; .@r = getrefine(); if(.@r >= 7){ bonus bAtk,10; bonus bMatk,10; if(.@r >= 9){ bonus bAllStats,1; if(.@r >= 12){ bonus2 bRegenPercentSP,1,10000; } } } },{},{} -19165,Para_Team_Hat160,Awakened Eden Group Hat II,4,20,,0,,10,,1,0xFFFFFFFF,63,2,256,,160,1,1530,{ autobonus "{ bonus bBaseAtk,30; }",70,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bMatk,30; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; .@r = getrefine(); if(.@r >= 7){ bonus bAtk,15; bonus bMatk,15; if(.@r >= 9){ bonus bAllStats,2; if(.@r >= 12){ bonus2 bRegenPercentHP,2,10000; bonus2 bRegenPercentSP,1,10000; } } } },{},{} -19166,RO_Celebration_Hat,RO Celebration Hat,4,20,,140,,14,,1,0xFFFFFFFF,63,2,256,,14,1,1541,{ bonus bMaxSP,140; bonus2 bSPRegenRate,6,4000; },{},{} -19168,Band_Of_Kafra_,Kafra Staff Headband,4,20,,500,,0,,1,0xFFFFFFFF,63,2,256,,,1,106,{ bonus2 bSubClass,Class_All,5; .@r = getrefine()*10; bonus2 bAddMonsterDropItem,23177,10+.@r; bonus2 bAddMonsterDropItem,7059,10+.@r; bonus2 bAddMonsterDropItem,7060,10+.@r; },{},{} -19171,Magician_Knit_Hat,Magician Knit Hat,4,20,,500,,10,,1,0xFFFFFFFF,63,2,256,,10,1,854,{ .@r = getrefine(); bonus bMdef,10; bonus2 bAddRace,RC_Undead,5; bonus2 bMagicAddRace,RC_Undead,5; bonus2 bSubRace,RC_Undead,2; bonus bSPGainValue,5; bonus bLongSPGainValue,5; bonus bMagicSPGainValue,5; if (.@r>=7) { bonus bMdef,5; bonus2 bAddRace,RC_Undead,10; bonus2 bMagicAddRace,RC_Undead,10; bonus2 bSubRace,RC_Undead,3; bonus bSPGainValue,10; bonus bLongSPGainValue,10; bonus bMagicSPGainValue,10; } if (.@r>=9) { bonus bMdef,5; bonus2 bAddRace,RC_Undead,10; bonus2 bMagicAddRace,RC_Undead,10; bonus2 bSubRace,RC_Undead,5; bonus bSPGainValue,10; bonus bLongSPGainValue,10; bonus bMagicSPGainValue,10; } },{},{} -19172,Sitting_Pope_Casual,Sitting Pope Casual,4,1000,,400,,5,,1,0xFFFFFFFF,63,2,256,,100,1,1553,{ bonus bInt,2; bonus bDelayrate,-10; .@r = getrefine(); if (.@r>=7) bonus bDelayrate,-10; if (.@r>=9) bonus bDelayrate,-10; },{},{} -19173,Floating_Ice,Floating Ice,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,90,0,1562,{ bonus2 bAddItemHealRate,536,100; },{},{} -19176,Fallen_Angel_Blessing_,Fallen Angel Blessing,4,20,,200,,1,,1,0xFFFFFFFF,63,2,512,,10,0,1250,{ bonus2 bAddRace,RC_Angel,5; bonus2 bSubRace,RC_Angel,5; },{},{} -19177,Elemental_Crown_,Elemental Crown,4,0,,500,,10,,0,0xFFFFFFFF,63,2,256,,50,1,1219,{ .@r = getrefine(); bonus bDex,3 + (.@r/2); bonus bLongAtkRate,4; },{},{} -19178,Elemental_Crown__,Elemental Crown,4,0,,500,,10,,1,0xFFFFFFFF,63,2,256,,50,1,1219,{ .@r = getrefine(); bonus bDex,3 + (.@r/2); bonus bLongAtkRate,4; },{},{} -19179,Rabbit_Magic_Hat_,Magic Rabit Hat,4,0,,800,,4,,1,0xFFFFFFFF,63,2,256,,0,1,497,{ bonus bDex,1; bonus bAgi,1; bonus bMdef,1; bonus bAspdRate,5; bonus bDelayRate,-4; },{},{} -19180,Anubis_Helm_,Anubis Helm,4,20,,0,,8,,1,0xFFFFFFFF,63,2,768,,65,0,485,{ bonus bMdef,5; bonus2 bSubClass,Class_Boss,10; bonus bHealpower2,10; bonus bAddItemHealRate,10; },{},{} -19181,New_Wave_Sunglasses_,New Wave Sunglasses,4,20,,100,,1,,1,0xFFFFFFFF,63,2,512,,30,0,856,{ bonus bDelayRate,-5; },{},{} -// -19189,Racing_Cap_MC,Racing Cap (Mechanic),4,20,,0,,10,,1,0x00000400,56,2,256,,100,1,1134,{ .@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*((.@r/3)); if (.@r>=8) bonus bCritAtkRate,5*getskilllv("BS_OVERTHRUST"); if (.@r>=11) { skill "TF_DOUBLE",5; bonus bDoubleRate,25; } },{},{} -19190,Racing_Cap_GN,Racing Cap (Geneticist),4,20,,0,,10,,1,0x00040000,56,2,256,,100,1,1134,{ .@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus2 bSkillAtk,"GN_CART_TORNADO",5*getskilllv("AM_AXEMASTERY"); if (.@r>=11) bonus3 bAutoSpell,"GN_CART_TORNADO",max(2,getskilllv("GN_CART_TORNADO")),50; /* Unknow Rates */ },{},{} -19191,Racing_Cap_GC,Racing Cap (Guillotine Cross),4,20,,0,,10,,1,0x00001000,56,2,256,,100,1,1134,{ .@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus bCritAtkRate,5*getskilllv("AS_LEFT"); if (.@r>=11) autobonus "{ bonus bCritAtkRate,20; }",50,5000,BF_WEAPON; /* Unknow Rate and Effect */ },{},{} -19192,Racing_Cap_SC,Racing Cap (Shadow Chaser),4,20,,0,,10,,1,0x00020000,56,2,256,,100,1,1134,{ .@r = getrefine(); bonus bMatk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus bMatk,5*getskilllv("RG_PLAGIARISM"); if (.@r>=11) bonus3 bAutoSpell,"HW_MAGICPOWER",5,30; /* Unknow Rates */ },{},{} -19193,Racing_Cap_WL,Racing Cap (Warlock),4,20,,0,,10,,1,0x00000200,56,2,256,,100,1,1134,{ .@r = getrefine(); bonus bMatk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus2 bSkillCooldown,"WL_TETRAVORTEX",-500*(getskilllv("WZ_METEOR")+getskilllv("WZ_VERMILION")); if (.@r>=11) bonus2 bFixedCastrate,"HW_MAGICPOWER",-50; },{},{} -19194,Racing_Cap_SO,Racing Cap (Sorcerer),4,20,,0,,10,,1,0x00010000,56,2,256,,100,1,1134,{ .@r = getrefine(); bonus bMatk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) { bonus2 bSkillAtk,"MG_THUNDERSTORM",5*getskilllv("SA_AUTOSPELL"); bonus2 bSkillAtk,"MG_FIREBALL",5*getskilllv("SA_AUTOSPELL"); } if (.@r>=11) { bonus2 bSkillAtk,"MG_FIREBOLT",50; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",50; } },{},{} -19195,Racing_Cap_RK,Racing Cap (Rune Knight),4,20,,0,,10,,1,0x00000080,56,2,256,,100,1,1134,{ .@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus bCritAtkRate,5*getskilllv("KN_TWOHANDQUICKEN"); if (.@r>=11) { bonus bUnbreakableWeapon; skill "TF_DOUBLE",5; bonus bDoubleRate,25; } },{},{} -19196,Racing_Cap_RG,Racing Cap (Royal Guard),4,20,,0,,10,,1,0x00004000,56,2,256,,100,1,1134,{ .@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus2 bSkillAtk,"LG_RAGEBURST",10*getskilllv("KN_SPEARMASTERY"); if (.@r>=11) bonus2 bSkillCooldown,"LG_EARTHDRIVE",-1000; },{},{} -19197,Racing_Cap_AB,Racing Cap (Archbishop),4,20,,0,,10,,1,0x00000100,56,2,256,,100,1,1134,{ .@r = getrefine(); bonus bMatk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus2 bSkillAtk,"AB_DUPLELIGHT",10*getskilllv("PR_MACEMASTERY"); /*if (.@r>=11) bonus3 bAutoSpell,"AB_ADORAMUS",max(5,getskilllv("AB_ADORAMUS")),50; Unknow Rate and Blue Gemstone consume mechanic */ },{},{} -19198,Racing_Cap_SR,Racing Cap (Sura),4,20,,0,,10,,1,0x00008000,56,2,256,,100,1,1134,{ .@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus2 bSkillUseSP,"SR_KNUCKLEARROW",getskilllv("MO_COMBOFINISH"); if (.@r>=11) bonus2 bSkillAtk,"SR_KNUCKLEARROW",50; },{},{} -19199,Racing_Cap_RA,Racing Cap (Ranger),4,20,,0,,10,,1,0x00000800,56,2,256,,100,1,1134,{ .@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus2 bSkillAtk,"RA_AIMEDBOLT",3*getskilllv("HT_STEELCROW"); if (.@r>=11) bonus bDelayrate,-15; },{},{} -19200,Racing_Cap_MI,Racing Cap (Minstrel),4,20,,0,,10,,1,0x00080000,56,1,256,,100,1,1134,{ .@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus bBaseAtk,5*getskilllv("BA_MUSICALLESSON"); if (.@r>=11) bonus3 bAutoSpell,"WM_REVERBERATION",max(2,getskilllv("WM_REVERBERATION")),50; /* Unknow rates*/ },{},{} -19201,Racing_Cap_WA,Racing Cap (Wanderer),4,20,,0,,10,,1,0x00080000,56,0,256,,100,1,1134,{ .@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus bBaseAtk,5*getskilllv("DC_DANCINGLESSON"); if (.@r>=11) bonus3 bAutoSpell,"WM_REVERBERATION",max(2,getskilllv("WM_REVERBERATION")),50; /* Unknow rates*/ },{},{} -19202,Racing_Cap_GS,Racing Cap (Gunslinger),4,20,,0,,10,,1,0x40000000,63,2,256,,100,1,1134,{ .@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) { bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-2000*getskilllv("GS_PIERCINGSHOT"); bonus2 bSkillCooldown,"RL_D_TAIL",-200*getskilllv("GS_GROUNDDRIFT"); } if (.@r>=11) bonus2 bSkillCooldown,"RL_C_MARKER",-1000; },{},{} -19203,Racing_Cap_NJ,Racing Cap (Ninja),4,20,,0,,10,,1,0x20000000,63,2,256,,100,1,1134,{ .@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus bLongAtkRate,getskilllv("NJ_HUUMA"); if (.@r>=11) bonus2 bSkillAtk,"KO_HUUMARANKA",30; },{},{} -19204,Racing_Cap_SN,Racing Cap (Super Novice),4,20,,0,,10,,1,0x00000001,63,2,256,,100,1,1134,{ .@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus bCritAtkRate,10*getskilllv("TF_DOUBlE"); if (.@r>=11) { bonus bAspd,1; bonus bBaseAtk,20; } },{},{} -19205,Racing_Cap_SU,Racing Cap (Summoner),4,20,,0,,10,,1,0x80000000,63,2,256,,100,1,1134,{ .@r = getrefine(); bonus bBaseAtk,5*(.@r/2); bonus bMatk,5*.@r/2; bonus bAspdRate,2*(.@r/3); if (.@r>=8) { bonus2 bSkillCooldown,"SU_SVG_SPIRIT",-4000*getskilllv("SU_LUNATICCARROTBEAT"); bonus2 bSkillCooldown,"SU_NYANGGRASS",-8000*getskilllv("SU_CN_METEOR"); bonus2 bSkillCooldown,"SU_BUNCHOFSHRIMP",-4000*getskilllv("SU_FRESHSHRIMP"); } if (.@r>=11) bonus bDelayrate,-15; },{},{} -19209,Illusion_Nurse_Cap,Illusion Nurse Cap,4,20,,200,,1,,1,0x00008110,63,2,256,,99,1,64,{ .@r = getrefine(); bonus bInt,(1+(.@r/2)); bonus bHealPower,(3*(.@r/2)); },{},{} -19210,Illusion_Apple_of_Archer,Illusion Apple of Archer,4,20,,200,,1,,1,0xFFFFFFFE,63,2,256,,99,1,72,{ bonus bDex,(3+(getrefine()/2)); },{},{} -19223,Illusion_Cap,Illusion Cap,4,0,,400,,15,,1,0x000654E3,63,2,256,,120,1,14,{ bonus2 bAddClass,Class_All,1; bonus bBaseAtk,(2*getrefine()); },{},{} -19247,Illusion_Fancy_Flower,Illusion Fancy Flower,4,0,,100,,0,,1,0xFFFFFFFF,63,2,256,,120,0,4,{ bonus bMatkRate,1; bonus bMatk,(2*getrefine()); },{},{} -// -19246,Royal_Guard_Necklace,Royal Guard Necklace,4,20,,300,,0,,0,0xFFFFFFFF,63,2,1,,80,0,1629,{ bonus bAspd,1; },{},{} -19269,Happy_Flapping_Wings,Happy Flapping Angel Wings,4,20,,500,,2,,1,0xFFFFFFFF,63,2,256,,30,1,1251,{ .@r = getrefine(); .@a = 15; if (.@r >= 7) .@a += 15; if (.@r>=8) bonus2 bResEff,Eff_Stone,10000; if (.@r>=9) .@a += 20; bonus2 bAddRace2,RC2_CLOCKTOWER,.@a; bonus2 bMagicAddRace2,RC2_CLOCKTOWER,.@a; bonus2 bSubRace2,RC2_CLOCKTOWER,.@a; bonus2 bAddMonsterDropItem,1061,500; /* Unofficial rates, info get from bRO itemdescription */ },{},{} -19272,Garden_of_Eden,Garden of Eden,4,20,,400,,5,,1,0xFFFFFFFF,63,2,256,,100,1,1653,{ .@r = getrefine(); bonus bInt,5; bonus bDex,5; bonus2 bIgnoreMdefRaceRate,RC_All,20; bonus2 bMagicAtkEle,Ele_All,10; if (.@r>=7) { bonus2 bIgnoreMdefRaceRate,RC_All,30; bonus2 bMagicAtkEle,Ele_All,15; } if (.@r>=9) { bonus2 bIgnoreMdefRaceRate,RC_All,50; bonus bVariableCastrate,-15; } },{},{ sc_end SC_TELEKINESIS_INTENSE; } -19273,Gemini_Red_Eyes,Gemini Red Eyes,4,20,,100,,0,,0,0xFFFFFFFF,63,2,512,,100,0,1654,{ .@val = 100*(readparam(bVit)>89?50:10); bonus2 bResEff,Eff_Sleep,.@val; bonus2 bResEff,Eff_Stone,.@val; },{},{} -19274,Open_Air_Headset,Open Air Headset,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,90,0,1655,{ bonus bDelayrate,-5; bonus bUseSPrate,-5; bonus bSPGainValue,5; bonus bMagicSPGainValue,5; bonus bLongSPGainValue,5; },{},{} -19285,Siegfried's_Helmet,Siegfried's Helmet,4,20,,500,,0,,1,0xFFFFFFFF,63,2,256,,100,1,1055,{ .@r = getrefine(); bonus2 bSubClass,Class_Boss,5; bonus bUnbreakableHelm; if (.@r>=6) { bonus bFlee2,5; bonus2 bSubClass,Class_Boss,5; } if (.@r>=8) { bonus bFlee2,5; bonus2 bSubClass,Class_Boss,10; bonus bNoKnockback; } },{},{} -19299,Tree_Sprout,Tree Sprout,4,20,,300,,0,,0,0xFFFFFFFF,63,2,1,,80,0,848,{ bonus bVariableCastrate,-5; },{},{} -19306,Gambler_Card,Heart Card in Mouth,4,20,,300,,0,,0,0xFFFFFFFF,63,2,1,,80,0,1679,{ bonus bCritAtkRate,5; },{},{} -19326,Book_of_Soyga,Book of Soyga,4,20,,1000,,0,,1,0xFFFFFFFF,63,2,256,,90,1,423,{},{},{} -19327,Seraphim_Feather,Seraphim Feather,4,20,,300,,0,,0,0xFFFFFFFF,63,2,1,,80,0,1704,{ bonus bHealPower,5; },{},{} -19329,Devil's_Hand,Devil's Hand,4,10,,1000,,18,,0,0xFFFFFFFF,63,2,256,,100,1,1018,{ .@r = getrefine(); .@a = getskilllv("SR_RIDEINLIGHTNING"); .@b = getskilllv("SR_EARTHSHAKER"); .@c = getskilllv("SR_RAMPAGEBLASTER"); bonus bNoCastCancel; bonus bAspdRate,10; bonus2 bFixedCastrate,"SR_HOWLINGOFLION",-100; bonus2 bSkillAtk,"SR_HOWLINGOFLION",20; if (.@r>=7) { bonus2 bSkillAtk,"SR_HOWLINGOFLION",30; bonus bAspdRate,5; } if (.@r>=9) { bonus2 bSkillAtk,"SR_HOWLINGOFLION",50; bonus bAspdRate,5; } if (.@r>=10) bonus bIgnoreDefClass,Class_All; if (.@r>=10 && .@a==5) { bonus2 bVariableCastrate,"SR_HOWLINGOFLION",-50; bonus2 bVariableCastrate,"MO_STEELBODY",-50; bonus2 bVariableCastrate,"MO_CALLSPIRITS",-50; } if (.@r>=10 && .@b==5) bonus2 bSkillCooldown,"SR_HOWLINGOFLION",-9500; if (.@r>=10 && .@c==5) bonus2 bAddClass,Class_Boss,50; },{},{} -19337,Safety_Glasses,Safety Glasses,4,20,,500,,2,,1,0xFFFFFFFF,63,2,256,,40,1,1721,{ .@r = getrefine(); bonus2 bSubEle,Ele_Poison,10; if (.@r<7) .@a = 15; else if (.@r<9) .@a = 30; else if (.@r>=9) .@a = 50; if (.@r>=8) bonus2 bSubEle,Ele_Poison,15; /* bonus2 bAddRace2,RC2_HEARTHUNTER,.@a; bonus2 bMagicAddRace2,RC2_HEARTHUNTER,.@a; bonus2 bSubRace2,RC2_HEARTHUNTER,.@a; Hearthunter Warbase is not implemented yet */ },{},{} -19342,Bull_Hat,Bull Hat,4,20,,500,,2,,1,0xFFFFFFFF,63,2,256,,130,1,819,{ .@r = getrefine(); bonus2 bSubEle,Ele_Wind,10; if (.@r<7) .@a = 15; if (.@r>=7 && .@r<9) .@a = 30; if (.@r>=8) bonus2 bSubEle,Ele_Wind,15; if (.@r>=9) .@a = 50; bonus2 bAddRace2,RC2_ROCKRIDGE,.@a; bonus2 bMagicAddRace2,RC2_ROCKRIDGE,.@a; bonus2 bSubRace2,RC2_ROCKRIDGE,.@a; },{},{} -19343,Circlet_Of_Phoenix,Circlet Of Phoenix,4,0,,1000,,18,,0,0xFFFFFFFF,63,2,256,,100,1,1056,{ .@r = getrefine(); .@mdef = 15; .@hp = 10; .@dmg = 10; .@cast = -10; bonus2 bFixedCastrate,"LG_OVERBRAND",-100; if (.@r>=7) { .@cast -= 5; .@dmg += 15; if (.@r>=9) { .@cast -= 5; .@dmg += 25; if (.@r>=10) { bonus2 bIgnoreDefClassRate,Class_All,100; } } } if (getskilllv("LG_KINGS_GRACE")>=5) { bonus2 bSkillCooldown,"LG_INSPIRATION",-10000; bonus2 bSkillVariableCast,"LG_INSPIRATION",-2000; } if (getskilllv("LG_MOONSLASHER")>=5) { bonus2 bSkillVariableCast,"LG_OVERBRAND",-1000; } if (getskilllv("LG_FORCEOFVANGUARD")>=5) { .@hp += 10; .@mdef += 15; bonus bMaxSPrate,10; bonus bDef,150; } bonus bMdef,.@mdef; bonus bMaxHPrate,.@hp; bonus2 bSkillAtk,"LG_OVERBRAND",.@dmg; bonus bVariableCastrate,.@cast; },{},{} -19344,Illusion_Hot_blooded_Headband,Illusion Hot-blooded Headband,4,0,,100,,3,,1,0xFFFFFFFE,63,2,256,,120,1,154,{ .@r = getrefine(); bonus bStr,2; bonus bBaseAtk,(10*(.@r/2)); if (.@r >= 7) { bonus2 bAddEle,Ele_Water,10; bonus2 bAddEle,Ele_Wind,10; bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Neutral,10; if (.@r >= 9) { bonus2 bAddSize,Size_Small,15; bonus2 bAddSize,Size_Large,15; } } },{},{} -19366,Illusion_Goibne_Helm,Illusion Goibne Helm,4,0,,1000,,25,,1,0xFFFFFFFE,63,2,256,,130,1,258,{ .@r = getrefine(); .@vit = 3; if (.@r >= 7) { .@vit += 5; if (.@r >= 9) { bonus bDelayrate,-12; } } bonus bVit,.@vit; bonus bMdef,3; },{},{} -19379,Striking_Hat,Striking Hat,4,20,,400,,5,,1,0xFFFFFFFF,63,2,256,,100,1,1759,{ .@r = getrefine(); bonus bDex,5; bonus bAgi,5; bonus bLongAtkRate,5; bonus bAspdRate,10; bonus bPerfectHitAddRate,10; bonus bHit,2*.@r; bonus bDelayrate,-2*.@r; if (.@r>=7) { bonus bPerfectHitAddRate,20; bonus bLongAtkRate,10; } if (.@r>=9) { bonus bPerfectHitAddRate,20; bonus bLongAtkRate,10; } },{},{} -19380,Floating_Ball,Floating Ball,4,10,,200,,,,0,0xFFFFFFFF,63,2,512,,100,,1760,{ bonus bMatk,35; bonus2 bMagicAddClass,Class_Boss,2; if (readparam(bDex)>=90) { bonus bMatk,70; bonus2 bMagicAddClass,Class_Boss,3; } if (readparam(bDex)>=125) { bonus bMatk,140; bonus2 bMagicAddClass,Class_Boss,5; } },{},{} -19381,Protect_Cloth,Protect Cloth,4,20,,300,,0,,0,0xFFFFFFFF,63,2,1,,90,0,1761,{ bonus bMdef,5; bonus bMaxHPrate,5; },{},{} -19387,Experimental_Goat_Cap,Experimental Goat Cap,4,20,,500,,2,,1,0xFFFFFFFF,63,2,256,,40,1,1768,{ .@r = getrefine(); .@sub = 10; .@dmg = 15; if (.@r >= 7) { .@dmg += 15; if (.@r >= 8) { .@sub += 15; if (.@r >= 9) { .@dmg += 20; } } } bonus2 bSubEle,Ele_Earth,.@val; /*bonus2 bAddRace2,RC2_WERNER_LAB,.@dmg; bonus2 bMagicAddRace2,RC2_WERNER_LAB,.@dmg; bonus2 bSubRace2,RC2_WERNER_LAB,.@dmg; Werner's Central lab is not implemented yet */ },{},{} -19391,Eyes_Of_Illusion,Eyes Of Illusion,4,20,,500,,2,,0,0xFFFFFFFF,63,2,512,,100,0,1779,{ bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bSubRace,RC_Player,5; bonus2 bResEff,Eff_Blind,10000; if (getskilllv("GN_ILLUSIONDOPING")==5) skill "SA_DISPELL",5; if (getskilllv("GN_MANDRAGORA")==5) bonus2 bFixedCastrate,"GN_MANDRAGORA",-70; },{},{} -19396,Racing_Cap_SG,Racing Cap (Star Gladiator),4,20,,0,,10,,1,0x00400000,63,2,256,,100,1,1134,{ .@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus bBaseatk,5*getskilllv("TK_HPTIME"); if (.@r>=11) autobonus3 "{ bonus2 bSkillAtk,\"SJ_SOLARBURST\",30; }",1000,10000,"SJ_PROMINENCEKICK"; },{},{} -19397,Racing_Cap_SL,Racing Cap (Soul Linker),4,20,,0,,10,,1,0x00800000,63,2,256,,100,1,1134,{ .@r = getrefine(); bonus bMatk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus bMaxSP,100*getskilllv("TK_SPTIME"); if (.@r>=11) autobonus3 "{ bonus2 bSkillAtk,\"SP_SPA\",30; bonus2 bSkillAtk,\"SP_SWHOO\",30; }",1000,10000,"SL_SMA"; },{},{} -19407,Work_Cap,Work Cap,4,200,,1000,,18,,0,0xFFFFFFFF,63,2,256,,100,1,1793,{ .@r = getrefine(); bonus bMdef,15; bonus bVit,10; bonus2 bSkillAtk,"NC_AXETORNADO",20; bonus2 bVariableCastrate,"BS_GREED",-100; if (getskilllv("NC_MAGICDECOY") >= 5) bonus2 bAddClass,Class_Boss,50; if (getskilllv("NC_AXEBOOMERANG") >= 5) bonus bBaseAtk,100; if (getskilllv("NC_MAGMA_ERUPTION") >= 5) bonus2 bAddMonsterDropItem,732,10; if (.@r>=7) bonus2 bSkillAtk,"NC_AXETORNADO",30; if (.@r>=9) bonus2 bSkillAtk,"NC_AXETORNADO",50; if (.@r>=10) bonus bIgnoreDefClass,Class_All; },{},{} -19409,Black_Feather_Hat,Black Feather Hat,4,20,,1000,,18,,0,0xFFFFFFFF,63,2,256,,100,1,731,{ .@r = getrefine(); bonus bSPGainValue,50; bonus bLongSPGainValue,50; bonus bMagicSPGainValue,50; bonus bMdef,15; bonus bDex,10; bonus2 bSkillAtk,"SC_FEINTBOMB",10; if (getskilllv("SC_INVISIBILITY") >= 5) bonus2 bAddClass,Class_Boss,50; if (getskilllv("SC_MAELSTROM") >= 3) skill "TK_JUMPKICK",7; if (getskilllv("SC_REPRODUCE") >= 10) bonus bUseSPrate,-30; if (.@r>=7) { bonus2 bSkillAtk,"SC_FEINTBOMB",15; bonus bHit,30; } if (.@r>=9) { bonus2 bSkillAtk,"SC_FEINTBOMB",25; bonus bHit,20; } if (.@r>=10) bonus bIgnoreDefClass,Class_All; },{},{} -19426,Spirit_King's_Crown,Spirit King's Crown,4,20,,600,,12,,0,0xFFFFFFFF,63,2,256,,100,1,1118,{ .@r = getrefine(); bonus bMdef,15; bonus bFixedCastrate,-7*.@r; bonus bDelayrate,-10; bonus2 bSkillAtk,"SO_EARTHGRAVE",10; bonus2 bSkillAtk,"SO_DIAMONDDUST",10; bonus bVariableCastrate,-6*getskilllv("SO_EL_SYMPATHY"); if (getskilllv("SO_WARMER") >= 5) { bonus2 bSkillCooldown,"SO_EARTHGRAVE",-1000; bonus2 bSkillCooldown,"SO_DIAMONDDUST",-1000; bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-1000; } if (getskilllv("SO_ELEMENTAL_SHIELD") >= 5) bonus2 bMagicAddClass,Class_Boss,25; if (.@r>=7) { bonus2 bSkillAtk,"SO_EARTHGRAVE",15; bonus2 bSkillAtk,"SO_DIAMONDDUST",15; bonus bDelayrate,-5; } if (.@r>=9) { bonus bDelayrate,-5; bonus2 bSkillAtk,"SO_EARTHGRAVE",25; bonus2 bSkillAtk,"SO_DIAMONDDUST",25; } if (.@r>=10) bonus2 bIgnoreMdefClassRate,Class_All,100; },{},{} -19428,Illusion_Morpheus's_Hood,Illusion Morpheus's Hood,4,20,,200,,15,,1,0xFFFFFFFF,63,2,256,,130,1,256,{ .@r = getrefine(); bonus bInt,10; bonus bMdef,15; bonus bMaxSPrate,20; bonus bVariableCastrate,-(3*(.@r/2)); if (.@r >= 7) { bonus bMatk,30; if (.@r >= 9) { bonus bNoCastCancel; } } },{},{} -19453,Jeje_Cap,Jeje Cap,4,20,,1000,,18,,0,0xFFFFFFFF,63,2,256,,100,1,1011,{ .@r = getrefine(); .@dmg = 10; .@delay = -15-6*getskilllv("GN_CRAZYWEED"); bonus bMdef,15; bonus bNoCastCancel; bonus2 bVariableCastrate,"GN_CRAZYWEED",-50; bonus2 bVariableCastrate,"CR_ACIDDEMONSTRATION",-50; bonus2 bVariableCastrate,"CR_FULLPROTECTION",-50; if (.@r>=7) { .@dmg += 15; if (.@r>=9) { .@dmg += 25; if (.@r>=10) { bonus bIgnoreDefClass,Class_All; } } } if (getskilllv("GN_FIRE_EXPANSION") == 5) bonus2 bAddClass,Class_Boss,50; if (getskilllv("GN_CRAZYWEED") == 5) { .@delay -= 25; bonus2 bSkillCooldown,"GN_CRAZYWEED",-4500; } bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",.@dmg; bonus2 bSkillAtk,"GN_CRAZYWEED",.@dmg; bonus bDelayrate,.@delay; },{},{} -19469,Saint_Crown,Saint Crown,4,20,,600,,12,,0,0xFFFFFFFF,63,2,256,,100,1,1117,{ .@r = getrefine(); .@a = 5*(getskilllv("AB_LAUDAAGNUS")+getskilllv("AB_LAUDARAMUS")); .@dmg = 20; .@aspd = 10; bonus bMdef,15; bonus2 bSkillUseSP,"AB_JUDEX",15; bonus2 bSkillUseSP,"AB_ADORAMUS",15; bonus2 bVariableCastrate,"AB_JUDEX",-5*getskilllv("AB_ORATIO"); bonus2 bVariableCastrate,"AB_ADORAMUS",-5*getskilllv("AB_ORATIO"); if (getskilllv("AB_CLEARANCE") >= 5) { bonus2 bMagicAddClass,Class_Boss,25; } bonus2 bMagicAddEle,Ele_Undead,.@a; bonus2 bMagicAddEle,Ele_Ghost,.@a; bonus2 bMagicAddEle,Ele_Earth,.@a; bonus2 bMagicAddEle,Ele_Neutral,.@a; bonus2 bMagicAddRace,RC_DemiHuman,2*.@r; bonus2 bMagicAddRace,RC_Player,2*.@r; if (.@r >= 7) { .@dmg += 30; .@aspd += 5; if (.@r >= 9) { .@dmg += 50; .@aspd += 5; if (.@r >= 10) { bonus bNoGemStone; } } } bonus bAspdRate,.@aspd; bonus2 bSkillAtk,"AB_JUDEX",.@dmg; bonus2 bSkillAtk,"AB_ADORAMUS",.@dmg; },{},{} -//=================================================================== -// Costume System -//=================================================================== -19433,C_Resonate_Taego,Costume Resonate Taego,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1823,{ hateffect(HAT_EF_RESONATETAEGO,true); },{},{ hateffect(HAT_EF_RESONATETAEGO,false); } -19500,T_Mr_Smile,T Mr Smile,4,0,,0,,0,,0,0xFFFFFFFF,63,2,6144,,0,0,65,{ bonus bStr,2; },{},{} -19501,T_Spinx_Helm,T Spinx Helm,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,0,0,137,{},{},{} -19502,T_Goggle,T Goggle,4,0,,0,,0,,0,0xFFFFFFFF,63,2,3072,,0,0,1,{},{},{} -19503,T_Munak_Hat,T Munak Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,7168,,0,0,51,{},{},{} -19504,T_Sunglasses,T Sunglasses,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,0,0,12,{},{},{} -19505,T_Cigarette,T Cigarette,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,0,0,54,{},{},{} -19506,T_Valkyrie_Feather_Band,T Valkyrie Feather Band,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,0,0,300,{},{},{} -19507,Fine_Sun,Clear Sun,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,654,{ bonus bUnbreakableHelm; },{},{} -19508,T_Gemmed_Sallet,T Gemmed Sallet,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,0,0,0,{ bonus bUnbreakableHelm; },{},{} -19509,Butterfly_Wing_Ear,Butterfly Wing Ears,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,695,{ bonus bUnbreakableHelm; },{},{} -19510,Nut_On_Head,Screw Stuck in Head,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,696,{ bonus bUnbreakableHelm; },{},{} -19511,Heart_Eye_Patch1,Heart Eye Patch 1,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,697,{ bonus bUnbreakableHelm; },{},{} -19512,Heart_Eye_Patch2,Heart Eye Patch 2,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,698,{ bonus bUnbreakableHelm; },{},{} -19513,Chicken_Beak,Chicken Bill,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,699,{ bonus bUnbreakableHelm; },{},{} -19514,Charlie_Beard,Charlies Beard,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,700,{ bonus bUnbreakableHelm; },{},{} -19515,Yellow_Hat,Yellow Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,701,{ bonus bUnbreakableHelm; },{},{} -19516,Singing_Bird,Singing Bird,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,702,{ bonus bUnbreakableHelm; },{},{} -19517,Cocks_Comb,Chicken Crest,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,703,{ bonus bUnbreakableHelm; },{},{} -19518,Rainbow,Rainbow,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,704,{ bonus bUnbreakableHelm; },{},{} -19519,Lightning_Cloud,Thunderstorm Cloud,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,688,{ bonus bUnbreakableHelm; },{},{} -19520,Rain_Cloud,Rain Cloud,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,705,{ bonus bUnbreakableHelm; },{},{} -19521,Charlie_Hat,Charlies Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,706,{ bonus bUnbreakableHelm; },{},{} -19522,Mini_Crown1,Mini Crown,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,707,{ bonus bUnbreakableHelm; },{},{} -19523,Donation_Ribbon,Green Ribbon,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,244,{ bonus bUnbreakableHelm; },{},{} -19524,C_Green_Feeler,Costume Green Feeler,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,85,{ bonus bUnbreakableHelm; },{},{} -19525,C_Jack_A_Dandy,Costume Jack A Dandy,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,0,0,58,{ bonus bUnbreakableHelm; },{},{} -19526,C_Helm,Costume Helm,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,40,{ bonus bUnbreakableHelm; },{},{} -19527,C_Sharp_Gear,Costume Spiky Band,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,43,{ bonus bUnbreakableHelm; },{},{} -19528,C_Iron_Cane,Costume Iron Cain,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,53,{ bonus bUnbreakableHelm; },{},{} -19529,C_Angelic_Chain,Costume Angel Wing,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,38,{ bonus bUnbreakableHelm; bonus bVit,1; bonus bAgi,1; },{},{} -19530,C_Wild_Rose,Costume Wild Rose,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,541,{ bonus bUnbreakableHelm; bonus bBaseAtk,2; bonus bMatk,2; },{},{} -19531,C_Cube_Mask,Costume Cube Mask,4,0,,0,,0,,0,0xFFFFFFFF,63,2,6144,,0,0,472,{ bonus bUnbreakableHelm; bonus bFlee,1; },{},{} -19532,C_Red_Bunny_Band,Red Bunny Band,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,640,{ bonus bUnbreakableHelm; bonus bDex,1; },{},{} -19533,C_Spore_Hat,Costume Spore Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,114,{ bonus bUnbreakableHelm; bonus bVit,1; bonus2 bExpAddRace,RC_All,1; },{},{} -19534,C_Tha_Despero_Mask,Costume Thanatos Despero Mask,4,20,,0,,0,,0,0xFFFFFFFF,63,2,6144,,1,0,693,{ bonus2 bAddClass,Class_All,1; bonus bMatkRate,1; bonus bHealPower,1; },{},{} -19535,C_Sinsuncho_Hat,Costume Sinsuncho Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,730,{ bonus bUnbreakableHelm; bonus bStr,1; bonus2 bExpAddRace,RC_All,1; },{},{} -19536,C_Rose_Corsage,Costume Rose Corsage,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,533,{ bonus bUnbreakableHelm; bonus bInt,1; },{},{} -19537,C_Gryphon_Hat,Costume Gryphon Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,591,{ bonus bUnbreakableHelm; },{},{} -19538,Full_Moon,Full Moon,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,780,{ autobonus "{ bonus bBaseAtk,50; }",10,5000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; /* showscript */ }"; autobonus "{ bonus bMatk,50; }",5,5000,BF_MAGIC,"{ specialeffect2 EF_ENERGYCOAT; /* showscript */ }"; },{},{} -19539,C_Reginleif_Hairband,Costume Hairband Of Reginleif,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,468,{ bonus bAllStats,1; },{},{} -19540,C_Rabbit_Earplug,Costume Rabbit Earplugs,4,20,,0,,0,,0,0xFFFFFFFF,63,2,7168,,1,0,515,{ bonus bAgi,1; bonus bFlee,2; },{},{} -19541,C_Romantic_White_Flower,Costume Romantic White Flower,4,20,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,259,{ bonus bUnbreakableHelm; },{},{} -19542,C_Devil_Whisper,Costume Devil Whisper,4,20,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,712,{ bonus bUnbreakableHelm; bonus2 bSubRace,RC_Angel,1; bonus2 bSubRace,RC_Demon,1; bonus3 bAddMonsterDropItem,523,RC_Angel,400; bonus3 bAddMonsterDropItem,12020,RC_Demon,400; },{},{} -19543,Oliver_Wolf_Hood,Oliver Wolf Hood,4,20,,300,,0,,0,0xFFFFFFFF,63,2,1024,,70,0,849,{ bonus bUnbreakableHelm; },{},{} -19544,C_Tare_Neko_Cru,Costume Tare Neko Cru,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,692,{ bonus bUnbreakableHelm; },{},{} -19545,C_Boys_Cap,Costume Boy's Cap,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1024,,100,0,102,{ bonus bUnbreakableHelm; },{},{} -19546,C_Valkyrie_Helm,Costume Valkyrie Helm,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1024,,100,0,225,{ bonus bUnbreakableHelm; },{},{} -19547,C_Deviruchi_Cap,Costume Deviruchi Cap,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1024,,100,0,123,{ bonus bUnbreakableHelm; },{},{} -19548,C_Frog_Cap,Costume Frog Cap,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1024,,100,0,448,{},{ bonus bUnbreakableHelm; },{} -19549,C_Magestic_Goat,Costume Magestic Goat,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1024,,100,0,41,{ bonus bUnbreakableHelm; },{},{} -19550,C_Blush,Costume Blush,4,20,,100,,0,,0,0xFFFFFFFF,63,2,2048,,100,0,125,{ bonus bUnbreakableHelm; },{},{} -19551,C_Elven_Ears,Costume Elven Ears,4,20,,100,,0,,0,0xFFFFFFFF,63,2,2048,,100,0,73,{ bonus bUnbreakableHelm; },{},{} -19552,C_Centimental_Flower,Costume Centimental Flower,4,20,,100,,0,,0,0xFFFFFFFF,63,2,4096,,100,0,56,{ bonus bUnbreakableHelm; },{},{} -19553,C_Assassin_Mask_,Costume Assassin Mask,4,20,,100,,0,,0,0xFFFFFFFF,63,2,4096,,100,0,180,{ bonus bUnbreakableHelm; },{},{} -19554,C_Hahoe_Mask,Costume Hahoe Mask,4,20,,100,,0,,0,0xFFFFFFFF,63,2,6144,,100,0,230,{ bonus bUnbreakableHelm; },{},{} -19555,C_Crescent_Moon_Helm,Costume Crescent Moon Helm,4,0,,0,,0,,0,0xFFFFFFFF,63,2,3072,,1,0,213,{ bonus bVit,1; },{},{} -19556,C_Kabuki_Mask,Costume Kabuki Mask,4,0,,0,,0,,0,0xFFFFFFFF,63,2,7168,,1,0,214,{ bonus bInt,1; },{},{} -19557,C_Ayothaya_Hat,Costume Ayothaya Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,334,{ bonus bStr,1; },{},{} -19558,C_Crow_Hat,Costume Crow Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,524,{ bonus bVit,1; },{},{} -19559,C_Baby_Dragon_Hat,Costume Baby Dragon Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,525,{ bonus bAgi,1; },{},{} -19560,C_Coati_Hat,Costume Coati Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,527,{ bonus bDex,1; },{},{} -19561,C_Tucan_Hat,Costume Tucan Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,528,{ bonus bDex,1; },{},{} -19562,C_Jaguar_Hat,Costume Jaguar Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,7168,,1,0,530,{ bonus bStr,1; },{},{} -19563,C_Dragon_Arhat_Mask,Costume Dragon Arhat Mask,4,0,,0,,0,,0,0xFFFFFFFF,63,2,7168,,1,0,545,{},{},{} -19564,C_Tiger_Arhat_Mask,Costume Tiger Arhat Mask,4,0,,0,,0,,0,0xFFFFFFFF,63,2,7168,,1,0,546,{},{},{} -19565,C_Chung_Hairband,Costume Chung Hairpin,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,583,{ bonus bInt,1; },{},{} -19566,C_Samurai_Mask,Costume Samurai Mask,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,644,{},{},{} -19567,C_Hatta_Black,Costume Hatta Black,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,676,{ bonus bVit,1; },{},{} -19568,C_Ancient_Horns,Costume Ancient Horns,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,757,{ bonus bStr,1; },{},{} -19569,C_Sprout_Hat,Costume Sprout Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,758,{ bonus bInt,1; },{},{} -19570,C_Mercury_Riser,Costume Mercury Riser,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,759,{ bonus bLuk,1; },{},{} -19571,C_White_Musang_Hat,Costume White Musang Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,770,{ bonus bStr,1; },{},{} -19572,C_Black_Musang_Hat,Costume Black Musang Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,771,{ bonus bInt,1; },{},{} -19573,C_Heart_Wing_Hairband,Costume Heart Wing Hairband,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,733,{},{},{} -19574,C_Lord_of_Death,Costume Lord of Death,4,0,,0,,0,,0,0xFFFFFFFF,63,2,3072,,0,0,742,{ bonus bUnbreakableHelm; },{},{} -19575,C_Ascension_Black_Dragon,Costume Ascension Black Dragon,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,863,{},{},{} -19576,C_Tare_Pope,Costume Tare Pope,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,817,{},{},{} -19577,10th_Anni_Poring_Hat,10th Anni Poring Hat,4,10,,100,,1,,0,0xFFFFFFFF,63,2,1024,,1,0,874,{},{},{} -19578,C_Goggle,Costume Googles,4,0,,0,,0,,0,0xFFFFFFFF,63,2,3072,,1,0,1,{},{},{} -19579,C_Red_Wind_Hat,Costume Red Wind Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,613,{ bonus bHPrecovRate,20; bonus bSPrecovRate,20; },{},{} -19580,C_Sphinx_Helm,Costume Sphinx Helm,4,0,,0,,0,,0,0xFFFFFFFF,63,2,5120,,1,0,137,{},{},{} -19581,C_Adventurers_Hat,Costume Adventurer's Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,891,{},{},{} -19582,C_Cowboy_Hat,Costume Cowboy Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,411,{},{},{} -19583,C_Zorro_Mask,Costume Zorro Mask,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,50,{},{},{} -19584,C_Pirate_Dagger,Costume Dagger In Mouth,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,327,{},{},{} -19585,C_Feather_Beret,Costume Feather Beret,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,224,{},{},{} -19586,C_Pink_Bunny_Band_J,Costume Pink Bunny Hair Band,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,898,{},{},{} -19587,C_King_Poring_Hat,Costume King Poring Hat,4,0,,100,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,905,{ bonus bUnbreakableHelm; },{},{} -19588,C_Cat_Hat_J,Costume Cat Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,182,{ bonus bAllStats,3; bonus2 bExpAddClass,Class_All,30; },{},{} -19589,C_Fallen_Angel_Lost_J,Costume Fallen Angel Lost,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,0,0,907,{},{},{} -19590,C_Twin_Ribbon_J,Costume Maiden's Twin Ribbon,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,0,0,239,{},{},{} -19591,C_Ribbon_Red,Costume Red Ribbon,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,246,{},{},{} -19592,C_Hibiscus,Costume Hibiscus,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,210,{},{},{} -19593,C_Laurel_Wreath,Costume Laurel Wreath,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,237,{},{},{} -19594,C_Decorative_Geographer,Costume Decorative Geographer,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,238,{},{},{} -19595,C_Dress_Hat_J,Costume April's Fool Day,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,265,{},{},{} -19596,C_Flapping_Angel_Wing,Costume Flapping Angel Wing,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,264,{},{},{} -19597,C_Magic_Eyes,Costume Magic Eyes,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,209,{},{},{} -19598,C_Wondering_Wolf_Helm,Costume Wandering Wolf Hat,4,20,,0,,0,,0,0xFFFFFFFE,63,2,1024,,0,0,490,{},{},{} -19599,C_Imp_Hat,Costume Imp Hat,4,20,,400,,1,,0,0xFFFFFFFF,63,2,1024,,1,0,589,{ bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,5; },{},{} -19600,Drooping_Kiehl,Costume Drooping Kiehl,4,0,,40,,,,,0xFFFFFFFF,63,2,1024,,30,,909,{},{},{} -19601,Drooping_Aliot,Costume Drooping Aliot,4,0,,10,,,,,0xFFFFFFFF,63,2,1024,,1,,910,{},{},{} -19602,C_Invisible_Cap,Costume Invisible Cap,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,0,{},{},{} -19603,C_Invisible_Sunglasses,Costume Invisible Sunglasses,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,0,{},{},{} -19604,C_Invisible_Mask,Costume Invisible Flu Mask,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,0,{},{},{} -19605,C_Gang_Scarf,Costume Gang Scarf,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,369,{},{},{} -19606,C_Ninja_Scroll,Costume Ninja Scroll,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,370,{},{},{} -19607,C_Love_Chick_Hat,Costume Love Chick Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,500,{},{},{} -19608,C_Chick_Hat,Costume Baby Chick,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,311,{},{},{} -19609,C_Red_Glasses,Costume Red Glasses,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,316,{},{},{} -19610,C_Whisper_Mask,Costume Whisper Mask,4,0,,0,,0,,0,0xFFFFFFFF,63,2,7168,,1,0,321,{},{},{} -19611,C_Peco_Ears,Costume Peco Ears,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,366,{},{},{} -19612,C_Note_Headphone,Costume Note Headphone,4,0,,0,,0,,0,0xFFFFFFFF,63,2,3072,,1,0,220,{},{},{} -19613,C_Valkyrie_Feather_Band,Costume Valkyrie Feather Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,300,{},{},{} -19614,C_Super_Novice_Hat,Costume Super Novice Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,193,{},{},{} -19615,C_Loki_Mask,Costume Loki Mask,4,0,,0,,0,,0,0xFFFFFFFF,63,2,6144,,1,0,346,{},{},{} -19616,C_Wickebines_Black_Cat_Ears,Costume Wickebine's Black Cat Ears,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,368,{},{},{} -19617,C_Puppy_Headband,Costume Puppy Headband,4,0,,0,,,,,0xFFFFFFFF,63,2,1024,,,,199,{},{},{} -19618,C_Mask_Of_Fox,Costume Kitsune Mask,4,0,,0,,,,,0xFFFFFFFF,63,2,1024,,,,153,{},{},{} -19619,C_Corsair,Costume Corsair,4,0,,0,,,,,0xFFFFFFFF,63,2,1024,,0,0,105,{ bonus bVit,1; },{},{} -19620,C_Dectective_Hat,Costume Detective Hat,4,0,,0,,,,,0xFFFFFFFF,63,2,1024,,,,189,{},{},{} -19621,C_Ear_Of_Devils_Wing,Costume Evil Wing Ear,4,0,,0,,,,,0xFFFFFFFF,63,2,2048,,,,152,{},{},{} -19622,C_Crescent_Hairpin,Costume Crescent Hairpin,4,0,,0,,,,,0xFFFFFFFF,63,2,1024,,,,132,{},{},{} -19623,C_Bijofnil_Wings,Costume Bijofnil Wings,4,0,,0,,,,,0xFFFFFFFF,63,2,1024,,,,477,{},{},{} -19624,C_Round_Eyes,Costume Blank Eyes,4,0,,0,,,,,0xFFFFFFFF,63,2,2048,,,,185,{},{},{} -19625,C_Bunny_Band,Costume Bunny Band,4,0,,0,,,,,0xFFFFFFFF,63,2,1024,,,,15,{},{},{} -19627,C_Satellite_Hairband,Costume Satellite Hairband,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,266,{},{},{} -19628,C_Headset,Costume Headset,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,97,{},{},{} -19629,C_Tiara,Costume Tiara,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,19,{},{},{} -19630,C_Crown,Costume Crown,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,45,{},{},{} -19631,C_Poring_Fedora_Hat,Costume Poring Fedora Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,919,{},{},{} -19632,C_Hat,Costume Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,16,{},{},{} -19633,C_Flower_Hairband,Costume Flower Band,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,5,{},{},{} -19634,C_Flu_Mask,Costume Flu Mask,4,10,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,8,{},{},{} -19635,C_Mini_Propeller,Costume Mini Propeller,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,46,{},{},{} -19636,C_Pierrot_Nose,Costume Clown Nose,4,10,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,49,{},{},{} -19637,C_Nurse_Cap,Costume Nurse Cap,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,64,{},{},{} -19638,C_Mr_Smile,Costume Mr. Smile,4,10,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,65,{},{},{} -19639,C_Sahkkat,Costume Sakkat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,67,{},{},{} -19640,C_Charming_Ribbon,Costume Charming Ribbon,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,211,{},{},{} -19641,C_Helm_of_Darkness,Costume Helm of Darkness,4,0,,0,,0,,0,0xFFFFFFFF,63,2,3072,,1,0,233,{},{},{} -19642,C_Moonlight_Flower_Hat,Costume Moonlight Flower Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,3072,,1,0,268,{},{},{} -19643,C_Whikebain_Ears,Costume Wickebine Ears,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,368,{},{},{} -19644,C_Takius_Blindfold,Costume Takius Blindfold,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,184,{},{},{} -19645,C_Phoenix_Crown,Costume Phoenix Crown,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,221,{},{},{} -19646,C_Ramen_Hat,Costume Ramen Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,320,{},{},{} -19647,C_Red_Deviruchi_Hat,Costume Red Deviruchi Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,271,{},{},{} -19648,C_Autumn_Leaves,Costume Autumn Leaves,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,241,{},{},{} -19649,C_White_Baby_Cat_Ears,Costume White Baby Cat Ears,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,926,{},{},{} -19650,C_Rainbow_Feather_Deco,Costume Rainbow Feather Deco,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,934,{},{},{} -19651,C_RWC_Shouting_Mouth,Costume RWC Shouting Mouth,4,10,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,194,{},{},{} -19652,C_Rabbit_Magic_Hat,Costume Rabbit Magic Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,497,{},{},{} -19653,C_Marcher_Hat,Costume Marcher Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,269,{},{},{} -19654,C_J_Captain_Hat,Costume Ship Captain Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,367,{},{},{} -19655,C_Tiraya_Bonnet,Costume Tiraya Bonnet,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,0,0,398,{},{},{} -19656,C_Minstrel_Hat,Wandering Minstrel Hat,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,0,0,240,{},{},{} -19657,C_Captain_Hat,Costume Captain Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,236,{},{},{} -19658,C_Vacation_Hat,Costume Vacation Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,315,{},{},{} -19659,C_Brown_Beanie,Costume Brown Beanie,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,279,{},{},{} -19660,C_Coppola,Costume Coppola,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,252,{},{},{} -19661,C_Sweet_Bonnet,Costume Sweet Bonnet,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,938,{},{},{} -19662,C_Magician_Hat,Costume Magician Hat,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,130,{},{},{} -19663,Wishing_Sky_Lantern,Costume Wish Lamp,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,947,{},{},{} -19664,C_Campus_Festival,Costume Campus Festival,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,721,{},{},{} -19665,C_Poring_Cake_Hat,Costume Poring Cake Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,417,{},{},{} -19666,C_Cookie_Hat,Costume Cookie Hat,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,217,{ bonus2 bAddItemHealRate,513,1100; },{},{} -19667,C_Dragon_Helm,Costume Dragon Helm,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,464,{},{},{} -19668,C_Wind_Milestone,Costume Wind Milestone,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,463,{},{},{} -19669,C_Reginleif_Hairband_,Costume Reginleif Hairband,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,214,{},{},{} -19670,C_Southern_Cross,Costume Southern Cross,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,601,{},{},{} -19671,C_Piggie_Bank,Costume Piggie Bank,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,603,{},{},{} -19676,C_Rainbow_Poring_Hat,Costume Rainbow Poring Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,900,{},{},{} -19677,C_Soulless_Wing,Costume Soulless Wing,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,,301,{},{},{} -19678,C_Bell_Ribbon,Costume Bell Ribbon,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,388,{},{},{} -19682,C_Santa_Poring_Hat,Costume SantaPoring Cap,4,10,,100,,,,0,0xFFFFFFFF,63,2,1024,,1,0,387,{},{},{} -19685,C_ShineSantaPoring,Costume Shining Santa Poring,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,961,{},{},{} -19686,C_SantaHairband,Costume Santa Hairband,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,964,{},{},{} -19687,C_Lush_Rose,Costume Lush Rose,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,963,{},{},{} -19689,C_Ati_Atihan_Hat,Costume Ati Atihan,4,10,,0,,,,0,0xFFFFFFFF,63,2,7168,,1,0,303,{},{},{} -19690,C_Dark_Snake_Lord_Hat_J,Costume Dark Snake Lord Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,372,{},{},{} -19695,C_Kettle_Hat,Costume Kettle Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,318,{},{},{} -19696,C_Friend_Mochiring_Hat,Costume Friend Mochiring Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,965,{},{},{} -19697,C_Rudolph_Santa_Hat,Costume Rudolph Santa Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,,0,619,{},{},{} -19701,C_Red_Bonnet,Costume Red Bonnet,4,10,,100,,,,0,0xFFFFFFFF,63,2,1024,,1,0,190,{},{},{} -19702,C_Santa_Hat_1,Costume Twin Pompom By JB,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,390,{},{},{} -19706,C_Red_Dress_Hat,Costume Red Dress Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,670,{},{},{} -19707,C_Polar_Bear_Cap,Costume Polar Bear Cap,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,0,0,966,{ bonus bUnbreakableHelm; },{},{} -19708,C_White_Snake_Hat,Costume White Snake Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,256,,1,0,413,{},{},{} -19709,C_Yellow_Ribbon,Costume Yellow Ribbon,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,310,{},{},{} -19710,C_Wings_Of_Victory,Costume Wings Of Victory,4,10,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,365,{},{},{} -19712,C_Little_Angel_Doll,Costume Little Angel Doll,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,344,{},{},{} -19713,C_Lucky_Clover,Costume Lucky Clover,4,10,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,571,{},{},{} -19714,C_Lady_Tanee_Doll,Costume Lady Tanee Doll,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,520,{},{},{} -19715,C_Scarf,Costume Scarf,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,343,{},{},{} -19716,C_Alice_Doll,Costume Alice Doll,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,208,{},{},{} -19717,C_Pink_Ribbon,Costume Pink Ribbon,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,245,{},{},{} -19718,C_Gothic_Head_Dress,Costume Gothic Headdress,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,978,{},{},{} -19719,C_Coronet,Costume Coronet,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,33,{},{},{} -19720,C_Romantic_Gent,Costume Romantic Gent,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,31,{},{},{} -19721,C_Darkness_Helm,Costume Darkness Helm,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,586,{},{},{} -19722,C_Black_Glasses,Costume Black Glasses,4,10,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,404,{},{},{} -19723,C_Sacred_Torch_Coronet,Costume Sacred Torch Coronet,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,431,{},{},{} -19724,C_Deprotai_Doll_Hat,Costume Deprote Doll Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,354,{},{},{} -19725,C_Bread_Bag,Costume Bread Bag,4,10,,0,,,,0,0xFFFFFFFF,63,2,7168,,1,0,412,{},{},{} -19726,C_Scarlet_Rose,Costume Scarlet Rose,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,534,{},{},{} -19727,C_Devilring_Hat,Costume Devilring Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,298,{},{},{} -19728,C_Tare_Zonda,Costume Tare Zonda,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,985,{},{},{} -19729,C_Neko_Mimi_Kafra,Costume Neko Mimi Kafra,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,392,{},{},{} -19730,C_Snake_Hat,Costume Snake Hat,4,20,,10,,0,,0,0xFFFFFFFF,63,2,1024,,0,0,986,{},{},{} -19731,C_Satanic_Chain,Costume Evolved Evil Wing,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,39,{ bonus bStr,1; bonus bAgi,1; bonus bFlee,3; bonus2 bSubRace,RC_Angel,3; },{},{} -19732,C_Goblin_Mask_04,Costume Goblin Leader Mask,4,10,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,174,{},{},{} -19733,C_Panda_Cap,Costume Panda Cap,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,115,{ bonus bAllStats,1; bonus2 bExpAddClass,Class_All,10; },{},{} -19734,C_Binoculars,Costume Binoculars,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,83,{ bonus bDex,1; },{},{} -19735,C_Fin_Helm,Costume Fin Helm,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,100,{},{},{} -19736,C_Gas_Mask,Costume Gas Mask,4,10,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,91,{ bonus2 bResEff,Eff_Poison,3000; },{},{} -19737,C_Corsair_K,Costume Refined Corsair,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,105,{ bonus bVit,3; bonus bInt,3; },{},{} -19738,C_Detective_Hat_K,Costume Renown Detective's Cap,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,189,{},{},{} -19739,C_Sleeping_Kitty_Cat,Costume Sleeping Kitty Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,838,{ bonus2 bAddRace,RC_Brute,2; },{},{} -19741,C_Majestic_Devil_Horns,Costume Majestic Devil Horns,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,562,{},{},{} -19742,C_Small_Golden_Wings,Costume Small Golden Wings,4,10,,0,,,,0,0xFFFFFFFF,63,2,2048,,,,724,{ bonus2 bExpAddRace,RC_All,1; },{},{} -19743,C_Anubis_Helm,Costume Anubis Helm,4,10,,0,,,,0,0xFFFFFFFF,63,2,7168,,1,0,485,{},{},{} -19744,C_Black_Tail_Ribbon,Costume Black Tail Ribbon,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,642,{},{},{} -19745,C_Holy_Marching_Hat,Costume Holy Marching Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,587,{},{},{} -19746,C_Cap_Of_Blindness,Costume Executioner Hood,4,0,,0,,0,,0,0xFFFFFFFF,63,2,7168,,1,0,326,{},{},{} -19747,C_Tha_Despero_Mask_,Costume Tha Despero Mask,4,20,,0,,0,,0,0xFFFFFFFF,63,2,6144,,1,0,693,{},{},{} -19748,C_Diadem,Costume Diadem,4,20,,0,,0,,0,0xFFFFFFFF,63,2,3072,,1,0,335,{},{},{} -19749,C_Gold_Spirit_Chain,Costume Gold Spirit Chain,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,260,{},{},{} -19750,C_Saint_Frill_Ribbon,Costume Saint Frill Ribbon,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,987,{},{},{} -19751,C_Light_Darkness_Crown,Costume Light Darkness Crown,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,988,{},{},{} -19752,C_Shelter_Wing_Ears,Costume Shelter Wing Ears,4,10,,300,,3,,0,0xFFFFFFFF,63,2,2048,,1,0,990,{},{},{} -19753,C_Celestial_Hat,Costume Celestial Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,462,{},{},{} -19754,C_Good_Wedding_Veil,Costume Good Wedding Veil,4,20,,0,,0,,0,0xFFFFFFFF,63,2,3072,,1,0,489,{},{},{} -19755,C_YinYang_Earring,Costume YinYang Earring,4,10,,300,,3,,0,0xFFFFFFFF,63,2,2048,,1,0,744,{},{},{} -19756,C_Holy_Mom_Love,Costume Holy Mom Love,4,20,,0,,0,,0,0xFFFFFFFF,63,2,3072,,1,0,610,{},{},{} -19757,C_Water_Lily_Crown,Costume Water Lily Crown,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,312,{},{},{} -19758,C_Frog_King_Hat,Costume Frog King Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,522,{},{},{} -19759,C_Umbrella_Hat,Costume Umbrella Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,338,{},{},{} -19760,C_Rainbow_Veil,Costume Rainbow Veil,4,20,,0,,0,,0,0xFFFFFFFF,63,2,3072,,1,0,992,{},{},{} -19761,C_White_Lily,Costume White Lily,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,993,{},{},{} -19762,C_Happy_Peace_Proof,Costume Happy Peace Proof,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,994,{},{},{} -19763,C_Leaf_Cat_Hat,Costume Leaf Cat Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,539,{},{},{} -19764,C_Monster_Card,Costume Monster Card,4,10,,0,,,,0,0xFFFFFFFF,63,2,4096,,,,526,{ bonus2 bExpAddRace,RC_All,10; },{},{} -19765,C_Wing_Angels_Ears,Costume Wing Angels Ears,4,10,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,158,{ bonus2 bExpAddRace,RC_All,10; },{},{} -19767,C_Home_Cherry_Blossom,Costume Home Cherry Blossom,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,602,{},{},{} -19768,C_Sakura_Coronet,Costume Sakura Coronet,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,645,{},{},{} -19769,C_Elf_Ears,Costume Elf Ears,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,405,{},{},{} -19770,C_Sake,Costume Sake,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,,,557,{},{},{} -19771,C_Butterfly_Hairpin,Costume Buterfly Hairpin,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,723,{},{},{} -19772,C_Honeybee_Hat,Costume Honeybee Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,709,{},{},{} -19773,C_Angeling_Pin,Costume Angeling Pin,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,222,{},{},{} -19774,C_Laurel,Costume Laurel,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,261,{},{},{} -19775,C_Marvelous_Wig,Costume Dokebi Hat,4,20,,10,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,307,{},{},{} -19776,C_Tomboy_Fairy,Costume Tomboy Fairy,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,998,{},{},{} -19777,C_Twinkle_Little_Star,Costume Shiny Small Star,4,20,,10,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1005,{},{},{} -19778,C_King_Berry,Costume King Berry,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,968,{},{},{} -19779,C_Persika,Costume Persika,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,659,{ bonus bAllStats,1; bonus2 bExpAddClass,Class_All,10; },{},{} -19780,C_Rabbit_Ear_Knit_Hat,Costume Knit Rabbit Ears,4,20,,10,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,867,{ bonus bMaxHPrate,3; bonus bMaxSPrate,3; },{},{} -19781,C_Ear_Of_Angel's_Wing_,Costume Angel Wing Ears,4,10,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,158,{},{},{} -19782,C_Drooping_Kitty,Costume Refined Drooping Cat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,142,{},{},{} -19783,C_Granpa_Beard,Costume Grampa Beard,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,25,{},{},{} -19784,C_Morrigane's_Helm,Costume Morrigane's Helm,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,257,{},{},{} -19785,C_Well_Baked_Toast,Costume Crunch Toast,4,10,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,188,{},{},{} -19786,C_Mistress_Crown,Costume Crown of Mistress,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,165,{},{},{} -19787,C_Devoted_Eyes,Costume Devoted Eyes,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,1021,{},{},{} -19788,C_Heart_Eyebandage,Costume Heart Eyebandage,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,779,{},{},{} -19789,C_Sweet_Gents,Costume Sweet Gent,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,29,{},{},{} -19790,C_Wedding_Veil,Costume Wedding Veil,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,44,{},{},{} -19791,C_Alarm_Mask,Costume Alarm Mask,4,0,,0,,,,0,0xFFFFFFFF,63,2,6144,,1,0,170,{},{},{} -19792,C_Goblin_Mask_01,Costume Poker Face,4,0,,0,,,,0,0xFFFFFFFF,63,2,6144,,1,0,171,{},{},{} -19793,C_Goblin_Mask_02,Costume Surprised Mask,4,0,,0,,,,0,0xFFFFFFFF,63,2,6144,,1,0,172,{},{},{} -19794,C_Goblin_Mask_03,Costume Annoyed Mask,4,0,,0,,,,0,0xFFFFFFFF,63,2,6144,,1,0,173,{},{},{} -19795,C_Lord_Circlet,Costume Grand Circlet,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,93,{},{},{} -19796,C_Bone_Helm,Costume Bone Helm,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,103,{},{},{} -19797,C_Apple_Of_Archer,Costume Apple of Archer,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,72,{},{},{} -19798,C_Angry_Mouth,Costume Angry Snarl,4,10,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,194,{},{},{} -19799,C_Golden_Gear,Costume Golden Gear,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,30,{},{},{} -19800,C_Carnation_Hairband,Costume Carnation Headband,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,878,{},{},{} -19801,C_Foxhat,Costume Foxhat,4,0,,0,,,,0,0xFFFFFFFF,63,2,6144,,1,0,403,{},{},{} -19802,C_Lazy_Ninetail,Costume Lazy Ninetail,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,296,{},{},{} -19803,C_Windtoy_Hat,Costume Windtoy Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,456,{},{},{} -19804,C_Red_Vane_Hairpin,Costume Red Vane Hairpin,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1044,{},{},{} -19805,C_Taboo_Curse_Scroll,Costume Curse Scroll,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1045,{},{},{} -19806,C_Full_Bloom_Hairpin,Costume Bloom Hairpin,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1046,{},{},{} -19807,C_Majestihelm,Costume Majestihelm,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1047,{},{},{} -19808,C_Blazing_Sun,Costume Blazing Sun,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,654,{},{},{} -19810,C_Ifrit_Ear,Costume Ifrit Ear,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,422,{},{},{} -19811,C_Beer_Hat,Costume Beer Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,418,{},{},{} -19812,C_Big_Hibiscus,Costume Big Hibiscus,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,333,{},{},{} -19813,C_Icecream_Hat,Costume Icecream Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,488,{},{},{} -19814,C_Bright_Wig,Costume Bright Wig,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,306,{},{},{} -19815,C_Lolita_Ten_Gallon_Hat,Costume Lolita Ten Gallon Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1048,{},{},{} -19816,C_Pecopeco_Cap,Costume Pecopeco Cap,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1049,{},{},{} -19817,C_Ifrits_Breath,Costume Ifrits Breath,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1050,{},{},{} -19818,C_Drooping_Morooc_Minion,Costume Drooping Morooc Minion,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,600,{},{},{} -19819,C_Gang_Doogun,Costume Gang Doogun,4,0,,0,,,,0,0xFFFFFFFF,63,2,3072,,1,0,491,{},{},{} -19821,C_Hyegun_Hat,Costume Yao Jun,4,20,,0,,0,,0,0xFFFFFFFF,63,2,7168,,1,0,375,{},{},{} -19822,C_Yellow_Doogun,Costume Yellow Doogun,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,309,{},{},{} -19823,C_White_Cat_Hood,Costume White Cat Hood,4,20,,10,,0,,0,0xFFFFFFFF,63,2,3072,,1,0,1052,{},{},{} -19824,C_Evil_Druid_Hat,Costume Evil Druid Hat,4,0,,0,,,,,0xFFFFFFFF,63,2,1024,,1,,1053,{},{},{} -19825,C_Vicious_Stop_Bandage,Costume Vicious Stop Bandage,4,0,,0,,,,,0xFFFFFFFF,63,2,1024,,1,,1054,{},{},{} -19826,C_Ice_Wing_Ear,Costume Ice Wing Ear,4,20,,10,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,584,{},{},{} -19827,C_Amistr_Cap,Costume Amistr,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,643,{},{},{} -19828,C_Fedora,Costume Bucket Hat,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,195,{},{},{} -19829,C_Straw_Hat,Costume Straw Hat,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,0,0,146,{},{},{} -19830,C_Sunglasses,Costume Sunglasses,4,10,,0,,,,,0xFFFFFFFF,63,2,2048,,1,,12,{},{},{} -19831,C_Filir_Hat,Costume Filir Hat,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,408,{},{},{} -19832,C_Poring_Hat,Costume Poring Hat,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,120,{},{},{} -19833,C_Fillet,Costume Fillet,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,34,{},{},{} -19834,C_Baseball_Cap,Costume Baseball Cap,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,216,{},{},{} -19835,C_Lif_Doll_Hat,Costume Lif Doll Hat,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,297,{},{},{} -19836,C_L_Magestic_Goat,Costume Majestic Goat,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,380,{},{},{} -19837,C_Asara_Fairy,Costume Asara Fairy Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,3072,,1,0,492,{},{},{} -19839,C_Vanilmirth_Hat,Costume Vanilmirth Hat,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,317,{},{},{} -19841,C_Dragonhelm_Copper,Costume Dragon Helm Copper,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,454,{},{},{} -19842,C_Puppy_Hat,Costume Puppy Hat,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,234,{},{},{} -19843,C_Cat_Hairband,Costume Kitty Band,4,20,,10,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,2,{},{},{} -19844,C_Turban,Costume Turban,4,20,,10,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,7,{},{},{} -19845,C_Hair_Protector,Costume Bao Bao,4,20,,10,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,127,{},{},{} -19846,C_Opera_Ghost_Mask,Costume Opera Masque,4,20,,10,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,128,{},{},{} -19847,C_Big_Sis_Ribbon,Costume Big Ribbon,4,20,,10,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,28,{},{},{} -19848,C_Angeling_Hat,Costume Angeling Hat,4,20,,10,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,204,{},{},{} -19849,C_Munak_Turban,Costume Munak Hat,4,20,,10,,0,,0,0xFFFFFFFF,63,2,7168,,1,0,51,{},{},{} -19850,C_Bongun_Hat,Costume Bongun Hat,4,20,,10,,0,,0,0xFFFFFFFF,63,2,7168,,1,0,139,{},{},{} -19851,C_Brown_Bear_Cap,Costume Teddybear Hat,4,20,,10,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,143,{},{},{} -19852,C_Galapago_Cap,Costume Galapago Cap,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,192,{},{},{} -19853,C_Filir_Wing_Ears,Costume Filir Wings,4,20,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,595,{ bonus2 bExpAddClass,Class_All,5; },{},{} -19854,C_Ear_Of_Black_Cat_,Costume Black Cat Ears,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,141,{},{},{} -19856,C_Iceflake_Hat,Costume Snow Cone Hat,4,10,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1080,{ bonus2 bAddEle,Ele_Fire,5; bonus2 bMagicAddEle,Ele_Fire,5; bonus2 bAddMonsterDropItem,11589,5; },{},{} -19857,C_King_Prawn_Hat,Costume Crayfish Hat,4,10,,10,,0,,,0xFFFFFFFF,63,2,1024,,1,0,728,{},{},{} -19858,C_Leaf_Headgear,Costume Smokie Leaf,4,20,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,148,{},{},{} -19859,C_Flying_Angel,Costume Flying Angel,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,0,0,264,{},{},{} -19860,C_Cryptura_Hair_Cap,Costume School Criatura Hat,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,0,0,872,{},{},{} -19861,C_Heart_Hair_Pin,Costume Heart Hairpin,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,0,0,126,{},{},{} -19862,C_Horn_Of_Succubus,Costume Succubus Horn,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,0,0,150,{},{},{} -19863,C_Inccubus_Horn,Costume Incubus Horn,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,0,0,156,{},{},{} -19864,C_Dokebi's_Wig,Costume Dokebi's Wig,4,20,,0,,0,,0,0xFFFFFFFF,63,2,3072,,0,0,302,{},{},{} -19865,C_Joker_Jester,Costume Joker Jester,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,0,0,89,{},{},{} -19871,C_Music_Decoration,Costume Decoration of Music,4,20,,0,,0,,0,0xFFFFFFFF,63,2,2048,,0,0,1074,{},{ sc_start SC_DECORATION_OF_MUSIC,INFINITE_TICK,0; },{ sc_end SC_DECORATION_OF_MUSIC; } -19876,C_Rabbit_Ear_Hat,Costume Bunny Top Hat,4,0,,0,,,,,0xFFFFFFFF,63,2,1024,,1,,384,{},{},{} -19878,C_Drooping_Bunny,Costume Evolved Drooping Bunny,4,0,,0,,,,,0xFFFFFFFF,63,2,1024,,1,,249,{},{},{} -19882,C_Flowerpot_Mask,Costume Flowerpot Mask,4,0,,0,,,,,0xFFFFFFFF,63,2,4096,,1,,1086,{},{},{} -19883,C_Piamette_Hood,Costume Piamette Hood,4,0,,0,,,,,0xFFFFFFFF,63,2,1024,,1,,1087,{},{},{} -19884,C_Vanargandr_Helm,Costume Vanargand Helm,4,10,,0,,,,,0xFFFFFFFF,63,2,1024,,1,,804,{},{},{} -19885,C_Blinker,Costume Blinker,4,10,,0,,,,,0xFFFFFFFF,63,2,2048,,1,,82,{},{},{} -19886,C_Luxury_Sunglasses,Costume Purple Glasses,4,10,,0,,,,,0xFFFFFFFF,63,2,2048,,1,,26,{},{},{} -19887,C_One_Eyed_Glass,Costume Cyclops Glasses,4,10,,0,,,,,0xFFFFFFFF,63,2,2048,,1,,23,{},{},{} -19888,C_Glasses,Costume Glasses,4,10,,0,,,,,0xFFFFFFFF,63,2,2048,,1,,3,{},{},{} -19889,C_Pair_Of_Red_Ribbon,Costume Small Ribbons,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,,,169,{},{},{} -19902,C_Cigar,Costume Cigarette,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,,,54,{},{},{} -19903,C_Witchs_Hat,Costume Witch's Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,717,{ bonus bVariableCastrate,-10; },{},{} -19910,C_Halloween_Hat,Costume Halloween Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,,1,1098,{},{},{} -19913,C_Poo_Poo_Hat,Costume Poo Poo Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,,1,76,{},{},{} -19914,Felock_Cap,Felrock's Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1101,{},{},{} -19916,C_Black_Cat_Hat,Costume Black Cat Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1105,{},{},{} -19917,C_Gloomy_Pumpkin_Hat,Costume Pumpkin Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,691,{ bonus bSpeedRate,25; },{},{} -19918,C_Lude_Mask,Costume Lude Mask,4,0,,0,,0,,0,0xFFFFFFFF,63,2,6144,,1,0,802,{ bonus bAddItemHealRate,20; },{},{} -19919,C_Cube_Mask_,Costume Quve Mask,4,0,,0,,0,,0,0xFFFFFFFF,63,2,6144,,1,0,472,{ bonus bAspdRate,10; },{},{} -19920,C_Adv_Whisper_Mask,Costume Evolved Whisper Mask,4,0,,0,,0,,0,0xFFFFFFFF,63,2,7168,,1,0,458,{ bonus bFlee,20; },{},{} -19922,C_Noah_Hat,Costume Noah's Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,7168,,1,0,636,{},{},{} -19925,C_One_Eyed_Glasses,Costume Monocle,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,23,{},{},{} -19928,C_Gothic_Heart_Wing,Costume Gothic Heart Wing,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1111,{},{},{} -19929,C_Classical_Ribbon,Costume Classical Ribbon,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,,0,1112,{},{},{} -19930,C_Angel_Mini_Silk_Hat,Costume Angel Mini Silk Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1113,{},{},{} -19931,C_Lazy_Raccoon,Costume Lazy Smokie,4,10,,0,,,,0,0xFFFFFFFF,63,2,4096,,,0,168,{},{},{} -19932,C_Cap_Of_Concentration,Costume Model Training Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,4096,,,0,157,{},{},{} -19934,C_10Gallon_Hat_Of_Flame,Costume Alive Ten Gallon Hat Of Flame,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1075,{},{},{} -19935,C_Hunting_Cap_Of_Gust,Costume Hunting Cap Of Gust,4,0,,0,,,,,0xFFFFFFFF,63,2,1024,,1,0,1076,{},{},{} -19936,C_Knit_Cap_Of_Water,Costume Knit Cap Of Water,4,0,,0,,,,,0xFFFFFFFF,63,2,1024,,1,0,1077,{},{},{} -19937,C_Silk_Hat_Of_Earth,Costume Silk Hat of Earth,4,0,,0,,,,,0xFFFFFFFF,63,2,1024,,1,0,1078,{},{},{} -19938,C_Love_Rabbit_Hood,Costume Love Rabbit Hood,4,0,,0,,0,,0,0xFFFFFFFF,63,2,7168,,1,0,549,{},{},{} -19939,C_Antler,Costume Antlers,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,71,{},{},{} -19941,C_Ear_Mufs,Costume Ear Muffs,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,70,{},{},{} -19949,C_RWC2013_Japan_Hat,Costume RWC2013 Japan Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1136,{},{},{} -19952,C_Bubble_Gum_in_Mouth,Costume Bubble Gum in Mouth,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,572,{},{},{} -19953,C_Parade_Cap,Costume Parade Cap,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,465,{},{},{} -19954,C_3D_Glasses,Costume 3D Glasses,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,661,{},{},{} -19955,C_Mini_Tree_J,Costume Mini Tree J,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,,0,727,{},{},{} -19956,C_Soldier_Hat,Costume Soldier Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,420,{},{},{} -19957,C_Scooter_Hat,Costume Scooter Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,588,{},{},{} -19958,C_Choir_Hat,Costume Choir Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1137,{},{},{} -19959,C_Drooping_Argiope,Costume Drooping Argiope,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1138,{},{},{} -19960,C_Chain_Puppet,Costume Chain Puppet,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1139,{},{},{} -19961,C_Rune_Circlet,Costume Rune Circlet,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,623,{},{},{} -19962,C_Mitra,Costume Mitra,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,624,{},{},{} -19963,C_Driver_Band_R,Costume Driver Band(Red),4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,626,{},{},{} -19964,C_Driver_Band_Y,Costume Driver Band(Yellow),4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,637,{},{},{} -19965,C_Shadow_Handicraft,Costume Shadow Handicraft,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,627,{},{},{} -19966,C_Minstrel_Song_Hat,Costume Minstrel Song's Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,628,{},{},{} -19967,C_Midas_Whisper,Costume Midas Whisper,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,629,{},{},{} -19968,C_Magic_Stone_Hat,Costume Magic Stone Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,630,{},{},{} -19969,C_Blazing_Soul,Costume Blazing Soul,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,631,{},{},{} -19970,C_Wind_Whisper,Costume Wind Whisper,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,633,{},{},{} -19971,C_Dying_Swan,Costume Dying Swan,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,635,{},{},{} -19972,C_Protect_Of_Crown,Costume Protect Of Crown,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1140,{},{},{} -19973,C_Circlet_Of_Bone,Costume Circlet Of Bones,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1141,{},{},{} -19974,C_Camouflage_RabbitHood,Costume Camouflage Rabbit Hood,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1142,{},{},{} -19976,C_Cat_Santa_Hat,Cat Santa Hat,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1144,{ bonus bAspdRate,10; bonus bSpeedRate,25; },{},{} -19977,C_Golden_Exclamation,Costume Golden Exclamation Mark,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1145,{},{},{} -19978,C_Silver_Exclamation,Costume Silver Exclamation Mark,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1146,{},{},{} -19979,C_Golden_Question,Costume Golden Question Mark,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1147,{},{},{} -19980,C_Silver_Question,Costume Silver Question Mark,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1148,{},{},{} -19982,C_Santa's_Hat,Costume Santa Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,,0,20,{},{},{} -19983,C_Flower_Hairpin,Costume Flower Hairpin,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,145,{},{},{} -19984,C_Winter_Hat,Costume Fashion Winter Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,196,{},{},{} -19985,C_Aura_Quartz_Crown,Costume Aura Quartz,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,866,{},{},{} -19986,C_Lunatic_Hat,Costume Lunatic Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,521,{},{},{} -19987,C_Blue_Fur_Hat,Costume Blue Fur Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,280,{},{},{} -19988,C_Elder_Crown,Costume Elder Crown,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,933,{},{},{} -19989,C_Mouton_Life,Costume Mouton Life,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,1156,{},{},{} -19990,C_Snow_Rabbit_Knit_Hat,Costume Rabbit Knit Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1157,{},{},{} -19991,C_Galanthus_Guard,Costume Galanthus Guard,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1158,{},{},{} -19992,C_Chilly_Breath,Costume Chilly Breath,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,885,{},{},{} -19994,C_saLUsalo_Hat,Costume saLUsalo Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1171,{},{},{} -19997,C_Bomb_Hat,Costume Bomb Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1191,{},{},{} -19998,C_Dragon_Turtle_Hat,Costume Dragon Turtle Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1192,{},{},{} -19996,Horse_King,Horse King,4,10,,0,,,,0,0xFFFFFFFF,63,2,7168,,1,,1189,{},{},{} -19999,C_Mouse_Hat1,Costume Mouse Hat 1,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1193,{},{},{} -20000,C_Mouse_Hat2,Costume Mouse Hat 2,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1194,{},{},{} -20001,C_Mouse_Hat3,Costume Mouse Hat 3,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1195,{},{},{} -20002,C_Mouse_Hat4,Costume Mouse Hat 4,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1196,{},{},{} -20003,C_Mouse_Hat5,Costume Mouse Hat 5,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1197,{},{},{} -20004,C_Big_Golden_Bell,Costume Big Golden Bell,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,175,{},{},{} -20005,C_Pegasus_Wing_Ears,Costume Sigrun Wing,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,568,{},{},{} -20006,C_Dark_Knight_Mask,Costume Dark Knight Mask,4,0,,0,,,,0,0xFFFFFFFF,63,2,3072,,1,0,479,{},{},{} -20007,C_Bullock_Helm_J,Costume Horned Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,322,{},{},{} -20008,C_General_Helmet,Costume Dragon General Helm,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,729,{},{},{} -20009,C_Dragon_Skull,Costume Dragon Skull Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,319,{},{},{} -20010,C_Rainbow_Wing_Ears,Costume Rainbow Ears Feather,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,1198,{},{},{} -20011,C_Lightning_Speed,Costume Lightning Speed,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1199,{},{},{} -20012,C_Double_Horn_Helm,Costume Double Horn Helm,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1200,{},{},{} -20013,C_Chef_Hat,Costume Chef Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,111,{},{},{} -20014,Lincoln_Hat,Costume Lincoln Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,,0,1204,{},{},{} -20015,Lincoln_Beard,Costume Lincoln Beard,4,10,,0,,,,0,0xFFFFFFFF,63,2,4096,,,0,1205,{},{},{} -20016,Lobster_Hat,Costume Cool Dinner Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,,0,1206,{},{},{} -20017,C_Marionette_Doll,Costume Marionette Doll,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,,0,212,{},{},{} -20018,C_Holo_Ear,Costume Holo Ear,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,,0,1208,{},{},{} -20019,Beret_Of_Artist,Costume Beret Of Artist,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,,0,1209,{},{},{} -20020,C_Zaha_Doll_Hat,Costume Zaha Doll Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,461,{},{},{} -20021,C_Heart_Ribbon_Hairband,Costume Heart Ribbon Hairband,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,708,{},{},{} -20022,C_Love_Fragment,Costume Love Fragment,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,734,{},{},{} -20023,C_Red_Beret,Costume Red Beret,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,559,{},{},{} -20024,C_Orange_Ribbon,Costume Orange Ribbon,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,247,{},{},{} -20025,C_Cow_Hat1,Costume Cow Hat 1,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1211,{ bonus bDex,2; bonus2 bAddMonsterDropItem,519,100; },{},{} -20026,C_Cow_Hat2,Costume Cow Hat 2,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1212,{ bonus bDex,2; bonus2 bAddMonsterDropItem,519,100; },{},{} -20027,C_Cow_Hat3,Costume Cow Hat 3,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1213,{ bonus bDex,2; bonus2 bAddMonsterDropItem,519,100; },{},{} -20028,C_Cow_Hat4,Costume Cow Hat 4,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1214,{ bonus bDex,2; bonus2 bAddMonsterDropItem,519,100; },{},{} -20029,C_Donut_in_Mouth,Costume Donut in Mouth,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,569,{},{},{} -20030,C_Choco_Donut_in_Mouth,Costume Choco Donut in Mouth,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,653,{},{},{} -20031,C_Bunny_Head_Dress,Costume Bunny Headress,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1215,{},{},{} -20032,C_Firinto_Scarf,Costume Firinto Scarf,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1216,{},{},{} -20033,C_Buddhist_Priest_Crown,Costume Monk Crown,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1217,{},{},{} -20034,C_Jack_Castle_Bat,Costume Jack Castle Bat,4,10,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1041,{},{},{} -20035,C_Miracle_Blue_Rose,Costume Miracle Blue Rose,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1064,{},{},{} -20036,C_Sword_Master_Crown,Costume Sword Master Crown,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,981,{},{},{} -20037,C_Owlduke_Silk_Hat,Costume Owlduke Silk Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,982,{},{},{} -20038,C_Alphonse_Helmet,Costume Alphonse Helmet,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,,0,1214,{},{},{} -20039,C_Butterfly_Wing_Ear_J,Costume Butterfly Wing Ears,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,695,{},{},{} -20040,C_Rose_Crown,Costume Chung Hairpin,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,583,{},{},{} -20041,C_Earth_Goddess_Flower,Costume Rose Headband,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,864,{},{},{} -20042,C_Hermose_Cap,Costume Hermos Cap,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,478,{},{},{} -20043,C_Red_Cherry_Blossom,Costume Cherryblossom in Mouth,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,823,{},{},{} -20044,C_Carmen_Miranda_Hat,Costume Carmen Miranda's Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,329,{},{},{} -20045,C_Samambaia,Costume Samambaia,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,508,{},{},{} -20046,C_Decoration_bluerose,Costume Blue Ribbon Band,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1222,{},{},{} -20047,C_Pray_Cherry_Blossom,Costume Prayer Cherry Blossom,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1223,{},{},{} -20048,C_Wind_Of_The_Prairie,Costume Wind Prairie,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1224,{},{},{} -20049,C_Plaster,Costume Giant Band Aid,4,0,,0,,,,,0xFFFFFFFF,63,2,1024,,1,,147,{},{},{} -20050,C_Ph.D_Hat,Costume Ph.D Hat,4,0,,0,,,,,0xFFFFFFFF,63,2,1024,,1,,98,{},{},{} -20051,C_Stop_Post,Costume Stop Post,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,59,{},{},{} -20052,C_AFK_Hat,Costume AFK Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,471,{},{},{} -20053,C_W_King_Tiger_Doll_Hat,Costume White King Tiger Doll Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,973,{},{},{} -20054,C_Baby_Pacifier,Costume Baby Pacifier,4,0,,0,,,,,0xFFFFFFFF,63,2,4096,,1,,191,{},{},{} -20055,C_Ghost_Bandana,Costume Ghost Bandana,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,61,{},{},{} -20056,C_Bride_Corolla,Costume Bride's Corolla,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,437,{},{},{} -20057,C_Feather_Bonnet,Costume Feather Bonnet,4,0,,0,,,,,0xFFFFFFFF,63,2,1024,,1,,104,{},{},{} -20058,C_Hot_Blood_Headband,Costume Hot Blood Headband,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,154,{},{},{} -20059,C_Welding_Mask,Costume Welding Mask,4,0,,0,,,,0,0xFFFFFFFF,63,2,6144,,1,0,79,{},{},{} -20060,C_Construction_Helmet,Costume Construction Helmet,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,95,{},{},{} -20061,C_Demo_Mask,Costume Demo Mask,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,52,{},{},{} -20062,C_Angel_Stair,Costume Angel Stair,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,,{},{ sc_start SC_HAT_EFFECT,INFINITE_TICK,0; },{ sc_end SC_HAT_EFFECT; } -20063,C_Yellow_Brain_Hat,Costume Yellow Brain Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1228,{},{},{} -20064,C_Blue_Brain_Hat,Costume Blue Brain Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1229,{},{},{} -20065,C_Hairband_Of_Grandpeco,Costume Grand Peco Hairband,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,473,{},{},{} -20066,C_Pecopeco_Hairband,Costume Pecopeco Hairband,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,314,{},{},{} -20067,C_White_Rabbit_Headband,Costume White Rabbit Headband,4,0,,0,,,,,0xFFFFFFFF,63,2,1024,,1,,719,{},{},{} -20068,C_Black_Rabbit_Headband,Costume Black Rabbit Headband,4,0,,0,,,,,0xFFFFFFFF,63,2,1024,,1,,718,{},{},{} -20069,C_Gryphon_Hairband,Costume Gryphon Hairband,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1233,{},{},{} -20070,C_Alpaca_Hood,Costume Alpaca Hood,4,0,,0,,,,0,0xFFFFFFFF,63,2,7168,,1,0,1234,{},{},{} -20071,C_Worg_In_Mouth,Costume Worg In Mouth,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1235,{},{},{} -20073,C_Hair_Band,Costume Hair Band,4,0,,0,,,,,0xFFFFFFFF,63,2,1024,,1,,9,{},{},{} -20074,C_Biretta,Costume Biretta,4,0,,0,,,,,0xFFFFFFFF,63,2,1024,,1,,11,{},{},{} -20075,C_Little_Fhat,Costume Little Feather Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,715,{},{},{} -20076,C_Idun_Wing_Ears,Costume Idun Feather Ears,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,724,{},{},{} -20077,C_Wing_Form_Spectacle,Costume Wing Frame Sunglasses,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,925,{},{},{} -20078,C_White_Feather,Costume White Feather,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,741,{},{},{} -20079,C_Love_Daddy_2013,Costume Forgotten Angel Wing,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1104,{},{},{} -20080,C_Shaman's_Hair_Orna,Costume Shaman Hair Ornament,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,476,{},{},{} -20081,C_Metal_Dragon_Helm,Costume Metal Dragon Helm,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1242,{},{},{} -20082,C_Metal_Dragon_Hat,Costume Metal Dragon Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1243,{},{},{} -20083,C_Mythlit_Hat,Costume Mythlit Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1244,{},{},{} -20084,C_Clover_Coronet,Costume Ceremonial Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,325,{},{},{} -20085,C_Clover_Silkhat,Costume St Patrick's Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,735,{},{},{} -20086,C_Dragon_Cintamani_Hat1,Costume Dragon Cintamani Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1245,{},{},{} -20087,C_Dragon_Cintamani_Hat2,Costume Dragon Cintamani Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1246,{},{},{} -20088,C_Dragon_Cintamani_Hat3,Costume Dragon Cintamani Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1247,{},{},{} -20089,C_Dragon_Cintamani_Hat4,Costume Dragon Cintamani Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1248,{},{},{} -20090,C_Egg_Shell,Costume Egg Shell,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,101,{},{},{} -20091,C_Smoking_Pipe,Costume Pipe,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,55,{},{},{} -20092,C_Sales_Signboard,Costume Sales Banner,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,183,{},{},{} -20093,C_Star_Sparkling,Costume Wizard Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,36,{},{},{} -20094,C_Fillet_Green,Costume Green Ribbon,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,439,{},{},{} -20095,C_Fillet_Red,Costume Red Ribbon,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,440,{},{},{} -20096,C_Fillet_Blue,Costume Blue Ribbon,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,441,{},{},{} -20097,C_Fillet_White,Costume White Ribbon,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,442,{},{},{} -20098,C_Vampire_Hairband,Costume Vampire Hairband,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1238,{},{},{} -20099,C_Ljosalfar,Flying Ljosalfar,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1239,{},{ sc_start SC_LJOSALFAR,INFINITE_TICK,0; },{ sc_end SC_LJOSALFAR; } -20100,C_Volume_Fhat,Costume Volume Fhat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1240,{},{},{} -20101,C_Bragi_Wing_Ears,Costume Bragi Wing Ears,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1241,{},{},{} -20102,C_Horse_King_J,Costume Horse King J,4,0,,0,,,,0,0xFFFFFFFF,63,2,7168,,1,0,1189,{},{},{} -20103,C_Drooping_Panda,Costume Drooping Panda,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1029,{},{},{} -20104,C_Picky_Egg_Shell,Costume Picky Egg Shell,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1001,{},{},{} -20105,C_Fish_Head_Hat,Costume Fish Head,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,386,{},{},{} -20106,C_Classic_Hat,Costume Classic Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,475,{},{},{} -20107,C_Fish_In_Mouth,Costume Fish In Mouth,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,406,{},{},{} -20108,C_Blind_Glasses,Costume Blind Glasses,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,813,{},{},{} -20109,C_Jolly_Roger,Costume Jolly Roger Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,962,{},{},{} -20110,C_Coiledup_Snake,Costume Coiledup Snake,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1258,{},{},{} -20111,C_Coiledup_Snake_Hat2,Costume Coiledup Snake Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1259,{},{},{} -20112,C_Aqua_Ten_Gallon_Hat,Costume Aqua Ten Gallon Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1256,{},{},{} -20113,C_Star_Reading_Hat,Costume Star Reading Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1253,{},{},{} -20114,C_Funeral_Costume,Costume Funeral Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,77,{},{},{} -20115,C_Under_Rim_Glasses,Under Rim Glasses,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,1255,{},{},{} -20116,C_Mermaid_Headphone,Mermaid Headphone,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,1254,{},{},{} -20117,C_Raspberry_Mousse_Hat,Raspberry Mousse Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1257,{},{},{} -20118,C_Hat_Of_Cake,Costume Cake Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,109,{},{},{} -20119,C_Fur_Hat,Costume Beanie,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,160,{},{},{} -20120,C_Antenna,Costume Aerial,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,97,{},{},{} -20121,C_Lotus_Flower_Hat,Costume Flower Lily,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,324,{},{},{} -20122,Happy_Summer_Ribbon,Costume Happy Summer Ribbon,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1260,{},{},{} -20123,C_Eagle_Eyes,Costume Eagle Eyes,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,63,{},{},{} -20124,C_Masquerade,Costume Masquerade,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,78,{},{},{} -20125,C_Mini_Glasses,Costume Mini Glasses,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,47,{},{},{} -20126,C_Odium_Thanatos_Mask,Costume Odium Thanatos Mask,4,0,,0,,,,0,0xFFFFFFFF,63,2,6144,,1,0,667,{},{},{} -20127,C_Abysmal_Knight_Helm,Costume Abysmal Knight Helm,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,371,{},{},{} -20128,C_Remover_Hat,Costume Remover Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,655,{},{},{} -20129,C_Poporing_Cap,Costume Poporing Cap,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,361,{},{},{} -20130,C_Whisper_Tall_Hat,Costume Whisper Tall Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1265,{},{},{} -20131,C_C_Tower_Manager_Incom,Costume Clock Tower Manager,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,1266,{},{},{} -20132,C_Subject_Aura,Costume Aura Vicious Mind,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1267,{},{},{} -20133,C_Poring_Mascot_Costume,Costume Poring Mascot,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1268,{},{},{} -20134,C_Helm_Of_Abyss_White,Costume White Helm Of Abyss,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1269,{},{},{} -20135,C_12_Anniversary_Crown_Of_Saint,Costume 12 Anniversary Crown of Saint,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1117,{},{},{} -20136,C_12_Anniversary_Elf_Ears,Costume 12 Anniversary Elf Ears,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,875,{},{},{} -20137,C_Bomb_Wick,Costume Bomb Wick,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,66,{},{},{} -20138,C_Sea_Otter_Hat,Costume Sea Otter Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,162,{},{},{} -20139,C_Horse_Hairpin,Costume Horse Hairpin,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1271,{},{},{} -20140,C_Horse_Hairpin_,Costume Horse Hairpin,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1272,{},{},{} -20141,C_Observer,Costume Observer,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,337,{},{},{} -20142,C_Machoman_Glasses,Costume Machoman Glasses,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,92,{},{},{} -20143,C_Candy_Cane_In_Mouth,Costume Candy Cane In Mouth,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,665,{},{},{} -20144,C_Ancient_Elven_Ear,Costume Ancient Elven Ear,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,665,{},{},{} -20145,C_Robo_Eye,Costume Robo Eye,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,345,{},{},{} -20146,C_Angel_Spirit,Costume Angel of Ghost,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,394,{},{},{} -20147,C_Bell_Pigeon,Costume Bell of Piegon,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,1034,{},{},{} -20148,C_Musketeer_Hat,Costume Musketeer Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,466,{},{},{} -20149,C_Hexagon_Glasses,Costume Hexagon Glasses,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,822,{},{},{} -20150,C_Wind_Fan,Costume Wind Fan,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1051,{},{},{} -20151,C_Poison_Spore_Hat,Costume Poison Spore Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,899,{},{},{} -20152,C_Straw_Rice_Bag,Costume Straw Rice Bag,4,0,,0,,,,0,0xFFFFFFFF,63,2,7168,,1,0,1273,{},{},{} -20153,C_Monochrome_Cap,Costume Monochrome Cap,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1274,{},{},{} -20154,C_Maple_Which_Falls,Costume Maple Which Falls,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,1275,{},{ sc_start SC_MAPLE_FALLS,INFINITE_TICK,0; },{ sc_end SC_MAPLE_FALLS; } -20155,C_Ladys_Feather_Hat,Costume Lady's Feather Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,,0,1276,{},{},{} -20156,C_Fan_in_Mouth,Costume Fan in Mouth,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,857,{},{},{} -20157,C_Fish_On_Head,Costume Evolved Blue Fish,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,149,{},{},{} -20158,C_Circlet,Costume Circlet,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,18,{},{},{} -20159,C_Blue_Hair_Band,Costume Blue Hairband,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,136,{},{},{} -20160,C_Fried_Egg,Costume Magnolia Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,373,{},{},{} -20161,C_Prontera_Army_Cap,Costume Army Cap,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,48,{},{},{} -20162,C_Fleece_Hat,Costume Fleece Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,7168,,1,0,1277,{},{},{} -20163,C_Fleece_Hat_,Costume Fleece Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,7168,,1,0,1278,{},{},{} -20164,C_Duneyrr_Hat,Costume Duneyrr Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,639,{},{},{} -20165,C_Tendrilion_Hat,Costume Tendrilion Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,658,{},{},{} -20166,C_Hockey_Mask,Costume Hockey Mask,4,0,,0,,,,0,0xFFFFFFFF,63,2,6144,,1,0,336,{},{},{} -20167,C_Deviruchi_Headphone,Costume Deviruchi Headphone,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,805,{},{},{} -20168,C_Skull_Hood,Costume Skull Hood,4,0,,0,,,,0,0xFFFFFFFF,63,2,3072,,1,0,598,{},{},{} -20169,C_Long_Tongue,Costume Long Tongue,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,773,{},{},{} -20170,C_Brown_Deviruchi_Cap,Costume Brown Deviruchi Cap,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,273,{},{},{} -20171,C_Sepia_Cap,Costume Sepia Cap,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1280,{},{},{} -20172,C_Pumpkin_Head,Costume Pumpkin Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1281,{},{},{} -20173,C_Lude_Hood,Costume Lude Hood,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1282,{},{},{} -20174,C_Halloween_Hat_Orange,Costume Orange Halloween Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1283,{},{},{} -20175,C_Diabolic_Headphone,Costume Diabolic Headphone,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1284,{},{},{} -20176,Happy_Pierrot_Mask,Costume Happy Pierrot Mask,4,0,,0,,,,0,0xFFFFFFFF,63,2,6144,,1,0,1288,{},{},{} -20177,C_Drooping_Dorasuke,Costume Drooping Dorasuke,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1290,{},{},{} -20178,C_Puppy_Love,Costume Puppy Love,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,94,{},{},{} -20179,C_Monkey_Coat_Hat,Costume Monkey Coat Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,858,{},{},{} -20180,C_Westren_Grace,Costume Western Grace,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,32,{},{},{} -20181,C_Mistic_Rose,Costume Mystic Rose,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,198,{},{},{} -20182,C_Mottled_Egg_Shell,Costume Rainbow Eggshell,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,124,{},{},{} -20183,C_There_Is_Something,Costume There's..Something..,4,0,,0,,,,0,0xFFFFFFFF,63,2,3072,,1,0,1091,{},{},{} -20184,C_Party_Hat,Costume Party Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,144,{},{},{} -20185,C_Fashionable_Glasses,Costume Fashionable Glasses,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,131,{},{},{} -20186,C_Magni_Cap,Costume Magni's Cap,4,20,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,250,{},{},{} -20187,C_Fricca's_Circlet,Costume Fricca's Circlet,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,251,{},{},{} -20188,C_Morpheus's_Hood,Costume Morpheus's Hood,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,256,{},{},{} -20189,C_Goibne's_Helm,Costume Goibne's Helm,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,258,{},{},{} -20190,C_Chick_Hat_J,Costume Chick Hat J,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,432,{},{},{} -20191,C_Black_Cat_Ears_Beret,Costume Black Cat Ears Beret,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1071,{},{},{} -20192,C_Green_Foxtail,Costume Green Foxtail,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1058,{},{},{} -20193,C_Foxtail,Costume Foxtail,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,711,{},{},{} -20194,C_Lion_Mask,Costume Lion Mask,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,202,{},{},{} -20195,C_Scratching_Cat,Costume Scratching Cat,4,0,,0,,,,0,0xFFFFFFFF,63,2,6144,,1,0,1292,{},{},{} -20196,C_Leopard_Ear_Hat,Costume Leopard Ear Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1293,{},{},{} -20197,C_Amistr_Beret,Costume Amistr Beret,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1294,{},{},{} -20198,C_Misty_Ears,Costume Misty Ears,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1295,{},{},{} -20199,C_Evil_Marcher_Hat,Costume Evil Marcher Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,687,{},{},{} -20200,C_Rabbit_Head_Dress,Costume Rabbit Head Dress,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1095,{},{},{} -20201,C_Banshee_Master_Kiss,Costume Banshee Master Kiss,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,959,{},{},{} -20202,C_Deviruchi_Balloon,Costume Deviruchi Balloon,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1082,{},{},{} -20203,C_Bandana,Costume Bandana,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,6,{},{},{} -20204,C_Hunting_Cap,Costume Hunter Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,389,{},{},{} -20205,C_Fancy_Flower,Costume Fancy Flower,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,4,{},{},{} -20206,C_Chicken_Hat,Costume Chicken Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,7168,,1,0,1296,{},{},{} -20207,C_Stripe_Band,Costume Striped Hairband,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,133,{},{},{} -20208,C_Necktie,Costume Neck Tie,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,443,{},{},{} -20209,C_Mermaid_Longing,Costume Mermaid Bubbles,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1299,{},{ sc_start SC_MERMAID_LONGING,INFINITE_TICK,0; },{ sc_end SC_MERMAID_LONGING; } -20210,C_Chicken_Hat_,Costume Chicken Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,7168,,1,0,1297,{},{},{} -20211,C_Chicken_Hat__,Costume Chicken Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,7168,,1,0,1298,{},{},{} -20212,C_Loki_Nidhogg_Hat,Costume Loki & Nidhoggur's Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1304,{},{},{} -20213,C_Sirt_Evil_Eye,Costume Robot Eyes,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,345,{},{},{} -20214,C_Evil_Marcher_Hat_J,Costume Evil Marcher Hat J,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1002,{},{},{} -20215,C_Black_Devil_Mask,Costume Black Devil Mask,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,760,{},{},{} -20216,C_Rideword_Hat,Costume Rideword Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,890,{},{},{} -20217,C_Arabian_Veil,Costume Arabian Veil,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1300,{},{},{} -20218,C_Spell_Circuit,Costume Spell Circuit,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1301,{},{},{} -20219,C_Angel_Marcher_Hat,Costume Angel Marcher Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1302,{},{},{} -20220,C_Dark_Night_Veil,Costume Dark Night Veil,4,0,,0,,,,0,0xFFFFFFFF,63,2,3072,,1,0,1303,{},{},{} -20221,C_Eyes_Of_Ifrit,C Eyes Of Ifrit,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,886,{},{},{} -20222,C_Santa_Hat_2,Costume Blue Pigtail Santa Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,,0,395,{},{},{} -20223,C_Centimental_Leaf,Costume Romantic Leaf,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,57,{},{},{} -20224,C_Red_Tailed_Ribbon,Costume Red Tailed Ribbon,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,167,{},{},{} -20225,C_Pumpkin_Hat,Costume Pumpkin-Head,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,206,{},{},{} -20226,C_Hair_Brush,Costume Red Comb,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,445,{},{},{} -20227,C_Husky_Hat,Costume Husky Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1016,{},{},{} -20228,C_Pig_MoneyBox,Costume Pig MoneyBox,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,603,{},{},{} -20230,C_Mask_Of_Bankrupt,Costume Bankruptcy Mask,4,0,,0,,,,0,0xFFFFFFFF,63,2,6144,,1,0,936,{},{},{} -20231,C_Snowman_Hat,Costume Snowman Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,616,{},{},{} -20232,C_Celines_Ribbon,Costume Celine Ribbon,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,967,{},{},{} -20233,C_Gold_Angel_Sculpture,Costume Golden Angel,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,646,{},{},{} -20234,C_Baphomet_Hat,Costume Baphomet Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,7168,,1,0,1311,{ bonus bMaxHPrate,15; bonus bMaxSPrate,15; bonus2 bAddRace,RC_All,15; bonus2 bMagicAddRace,RC_All,15; bonus2 bAddItemHealRate,519,2015; },{},{} -20235,C_Frozen_Land_Rose,Costume Frozen Rose,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1025,{},{},{} -20236,C_Hellomother_Hat,Costume Arc Angeling Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,241,{},{},{} -20237,C_Pink_Fur_Hat,Costume Pink Beanie,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,281,{},{},{} -20238,C_Blue_Drooping_Kitty,Costume Drooping Blue Cat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,277,{},{},{} -20239,C_Large_Ribbon_Muffler,Costume Large Ribbon Muffler,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1312,{},{},{} -20240,C_Gift_Of_Snow,Costume Gift of Snow,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,,{/*TODO: ViewID*/},{},{} -20241,C_Eclipse_Hat,Costume Eclipse Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,922,{},{},{} -20242,C_Snownow_Hat,Costume Snownow Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1313,{},{},{} -20243,C_Choco_Mint_Bonnet,Costume Choco Mint Bonnet,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1314,{},{},{} -20244,C_Zealotus_Mask,Costume Zealotus Mask,4,0,,0,,,,0,0xFFFFFFFF,63,2,3072,,1,0,200,{},{},{} -20245,C_Cat_Paw_Hairpin,Costume Cat Paw Hairpin,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,447,{},{},{} -20246,C_Decoration_Time,Costume Decoration Time,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,1309,{},{ sc_start SC_TIME_ACCESSORY,INFINITE_TICK,0; },{ sc_end SC_TIME_ACCESSORY; } -20247,C_Fate_Of_Black_Hand,Costume Fate Of Black Hand,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1310,{},{},{} -20248,C_Black_Strong_Hair,Costume Black Strong Hair,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1315,{},{},{} -20249,C_Red_Strong_Hair,Costume Red Strong Hair,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1316,{},{},{} -20250,C_White_Strong_Hair,Costume White Strong Hair,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1317,{},{},{} -20251,C_Rose_Cascade,Costume Rose Cascade,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,920,{},{},{} -20252,C_Accessory_of_Ascetic,Costume Mage Decoration,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1150,{},{},{} -20253,C_Droopy_Alice_Doll,Costume Drooping Alicel,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,784,{},{},{} -20254,C_Ribbon_Yellow,Costume Yellow Ribbonn,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,243,{},{},{} -20255,C_Love_Cheek,Costume Love Cheeks,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,1318,{},{},{} -20256,C_Honey_Pancakes,Costume Honey Pancake,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1319,{},{},{} -20257,C_Black_Rabbit_Bonnet,Costume Black Rabbit Bonnet,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1320,{},{},{} -20258,C_Blue_Head_Dress,Costume Blue Headdress,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1321,{},{},{} -20259,C_Pink_Clover,Costume Pink Clover,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1322,{},{},{} -20260,C_Stardust,Costume Stardust,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,81,{},{},{} -20262,C_Fox_Ears_Bell_Ribbon,Costume Fox Ears Drop Ribbon,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1070,{},{},{} -20263,C_Hat_Of_Drowsy_Cat,Costume Sleeping Cat Hat J,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,838,{},{},{} -20264,C_Blood_Sucker,Costume Blood Sucker,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,893,{},{},{} -20265,C_Bird_Nest_Hat,Costume Bird Nest Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,235,{},{},{} -20266,C_Secret_Zipper,Costume Secret Zipper,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1324,{},{},{} -20267,C_Penguin_Cap,Costume Penguin Cap,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1325,{},{},{} -20268,C_Sleep_Eclipse_Family,Costume Sleep Eclipse Family,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1326,{},{},{} -20269,C_White_Fox_Ear_Ribbon,Costume White Fox Ear Ribbon,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1327,{},{},{} -20270,C_Gryphon_Wing_Ears,Costume Gryphon Wing Ears,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,1328,{},{},{} -20271,C_Sunflower,Costume Sunflower,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,37,{},{},{} -20272,C_Snowy_Horn,Costume Unicorn Horn,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,42,{},{},{} -20273,C_Soft_Sheep_Hat,Costume Soft Sheep Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,738,{},{},{} -20274,C_Polar_Bear_Cap_J,Costume Polar Bear Cap J,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,966,{},{},{} -20277,C_Balloon_Hat,Costume Balloon Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,385,{},{},{} -20278,C_Mans_Medal,Costume Man's Medal,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,775,{},{},{} -20279,C_Cheering_Whistle,Costume Cheering Whistle,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,952,{},{},{} -20280,C_Well-Chewed_Pencil,Costume Well-Chewed Pencil,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,555,{},{},{} -20281,C_Kindergarten_Hat,Costume Kindergarten Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,977,{},{},{} -20282,C_White_Student_Cap,Costume White Student Cap,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,877,{},{},{} -20283,C_Over_Protector,Costume Over Protector,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1329,{},{},{} -20284,C_Cherry_Blossom_Hat,Costume Sakura Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1330,{},{},{} -20285,C_Blossom_Fluttering,Costume Dancing Fallen Sakura,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1331,{ hateffect HAT_EF_BLOSSOM_FLUTTERING,true; },{},{ hateffect HAT_EF_BLOSSOM_FLUTTERING,false; } -20286,C_Under_Rim_Glasses_Red,Costume Under Rim Glasses Red,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,1332,{},{},{} -20287,C_Mans_Medal_Gold,Costume Man's Medal(Gold),4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1333,{},{},{} -20288,C_Bijou_Hat,Costume Bijou Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1334,{},{},{} -20291,C_Helm_of_Thoth,Costume Helm of Thoth,4,0,,0,,,,0,0xFFFFFFFF,63,2,7168,,1,0,860,{},{},{} -20292,C_Black_Ramen_Hat,Costume Black Ramen Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1338,{},{},{} -20293,C_Sleeper_Hat,Costume Sleeper Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,590,{},{},{} -20294,C_Savage_Babe_Hat,Costume Savage Babe Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,553,{},{},{} -20295,C_Poring_Sunglasses,Costume Poring Sunglasses,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,954,{},{},{} -20296,C_Yoyo_Hat,Costume Yoyo Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,391,{},{},{} -20297,C_Cactus_Hat,Costume Cactus Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,615,{},{},{} -20298,C_Happy_Lunatic_Ear,Costume Happy Lunatic Hanging Ear,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,1340,{},{},{} -20299,C_Face_Crusher,Costume Face Crusher,4,0,,0,,,,0,0xFFFFFFFF,63,2,6144,,1,0,1341,{},{},{} -20300,C_Hill_Wind_Mask,Costume Hill Wind Mask,4,0,,0,,,,0,0xFFFFFFFF,63,2,7168,,1,0,1342,{},{},{} -20301,C_Golden_Savage_Hat,Costume Golden Savage Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,648,{},{},{} -20302,C_Beelzebub_Crown,Costume Beelzebub Crown,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1343,{},{},{} -20303,C_Mandragora_Cap,Costume Mandragora Cap,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,402,{},{},{} -20304,C_Raccoon_Hat,Costume Raccoon Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,118,{},{},{} -20307,C_Beginner_Cap,Costume Beginner Cap,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1348,{},{},{} -20311,C_Magical_Booster,Costume Magical Booster,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,873,{},{},{} -20312,C_Barons_Evil_Eye,Costume Baron's Evil Eye,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,989,{},{},{} -20313,C_CD_in_Mouth,Costume CD in Mouth,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,815,{},{},{} -20314,C_New_Wave_Sunglasses,Costume New Wave Sunglasses,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,856,{},{},{} -20315,C_Analyze_Eye,Costume Analyze Eye,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1351,{},{},{} -20316,C_Seraph_Wing_Helm,Costume Seraph Wing Helm,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1352,{},{},{} -20317,C_Nekomimi_Cyber_Headphone,Costume Nekomimi Cyber Headphone,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1353,{},{},{} -20318,C_Charleston_Antenna,Costume Charleston Antenna,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,1354,{},{},{} -20319,C_Crimson_Booster,Costume Crimson Booster,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,1355,{},{},{} -20320,C_Red_Bandana,Costume Red Bandana,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,62,{},{},{} -20321,C_Pterios_Fins,Costume Pterios Fins,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,1009,{},{},{} -20322,C_Seal_Hat,Costume Seal Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,540,{},{},{} -20323,C_Sparkling_Sound,Costume Sparkling Sound,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1074,{},{ sc_start SC_DECORATION_OF_MUSIC,INFINITE_TICK,0; },{ sc_end SC_DECORATION_OF_MUSIC; } -20324,C_Pigeon_Hat,Costume Pigeon Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1362,{},{},{} -20325,C_Little_Aquarium,Costume Little Aquarium,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,1363,{},{},{} -20326,C_Sailor_Collar,Costume Sailor Collar,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1364,{},{},{} -20327,C_Marine_Cap,Costume Marine Cap,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1365,{},{},{} -20328,C_Mackerel_Pike,Costume Mackerel Pike,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1081,{},{},{} -20329,C_Very_Cute_Doll_Hat,Costume Very Cute Doll Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1084,{},{},{} -20330,C_Sombrero,Costume Sombrero,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,151,{},{},{} -20331,C_Desert_Prince,Costume Desert Prince,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,567,{},{},{} -20332,C_Pure_White_Ribbon,Costume Pure White Ribbon,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1175,{},{},{} -20333,C_Family_Hat,Costume Family Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,650,{},{},{} -20334,C_Joystick_Hat,Costume Joystick Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1305,{},{},{} -20335,C_Watery_Eyes,Costume Watery Eyes,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,828,{},{},{} -20338,C_Colorful_Dancing_Octopus,Costume Colorful Dancing Octopus,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1007,{},{},{} -20339,C_Flower_Summer_Hat,Costume Flower Summer Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1369,{},{},{} -20340,C_Straight_Pony_Black,Costume Straight Pony Black,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1371,{},{},{} -20341,C_Bouncing_Hair_Black,Costume Bouncing Hair Black,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1372,{},{},{} -20342,C_Loose_Wave_Twin,Costume Loose Wave Twin,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1373,{},{},{} -20345,C_Seagod_Protector,Costume Seagod Protector,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,960,{},{},{} -20346,C_Drooping_Permeter,Costume Drooping Permeter,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,694,{},{},{} -20347,C_Poring_Pirate_Hat,Costume Poring Pirate Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,726,{},{},{} -20348,C_Sunday_Hat,Costume Sunday Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,117,{},{},{} -20349,C_Flying_Galapago,Costume Flying Galapago,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1358,{},{},{} -20350,C_Bouncing_Hair_Yellow,Costume Bouncing Hair Yellow,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1382,{},{},{} -20351,C_Bouncing_Hair_Green,Costume Bouncing Hair Green,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1383,{},{},{} -20352,C_Bouncing_Hair_Purple,Costume Bouncing Hair Purple,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1384,{},{},{} -20353,C_Bouncing_Hair_Red,Costume Bouncing Hair Red,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1385,{},{},{} -20354,C_Bouncing_Hair_Crimson,Costume Bouncing Hair Crimson,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1386,{},{},{} -20355,C_Bouncing_Hair_Blue,Costume Bouncing Hair Blue,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1387,{},{},{} -20356,C_Bouncing_Hair_White,Costume Bouncing Hair White,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1388,{},{},{} -20357,C_Straight_Pony_Yellow,Costume Straight Pony Yellow,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1389,{},{},{} -20358,C_Straight_Pony_Green,Costume Straight Pony Green,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1390,{},{},{} -20359,C_Straight_Pony_Purple,Costume Straight Pony Purple,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1391,{},{},{} -20360,C_Straight_Pony_Red,Costume Straight Pony Red,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1392,{},{},{} -20361,C_Straight_Pony_Crimson,Costume Straight Pony Crimson,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1393,{},{},{} -20362,C_Straight_Pony_Blue,Costume Straight Pony Blue,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1394,{},{},{} -20363,C_Straight_Pony_White,Costume Straight Pony White,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1395,{},{},{} -20364,C_Loose_Wave_Twin_Yellow,Costume Loose Wave Twin Yellow,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1396,{},{},{} -20365,C_Loose_Wave_Twin_Green,Costume Loose Wave Twin Green,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1397,{},{},{} -20366,C_Loose_Wave_Twin_Purple,Costume Loose Wave Twin Purple,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1398,{},{},{} -20367,C_Loose_Wave_Twin_Red,Costume Loose Wave Twin Red,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1399,{},{},{} -20368,C_Loose_Wave_Twin_Crimson,Costume Loose Wave Twin Crimson,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1400,{},{},{} -20369,C_Loose_Wave_Twin_Blue,Costume Loose Wave Twin Blue,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1401,{},{},{} -20370,C_Loose_Wave_Twin_White,Costume Loose Wave Twin White,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1402,{},{},{} -20371,C_Special_Kafra_Hat,Costume Special Kafra Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,581,{},{},{} -20372,C_Ribbon_Hat,Costume Ribbon Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,956,{},{},{} -20373,C_Watermelon_Hat,Costume Watermelon Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,690,{},{},{} -20374,C_Mechanical_Plant_Hat,Costume Mechanical Plant Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1069,{},{},{} -20375,C_Ignis_Cap,Costume Ignis Cap,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,803,{},{},{} -20376,C_Memory_of_Lovers,Costume Memory of Lovers,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,1072,{},{},{} -20377,C_Flight_Cap,Costume Flight Cap,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,820,{},{},{} -20378,C_Skymet,Costume Sky Met,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,868,{},{},{} -20379,C_Pocketwatch_Hair_Ornament,Costume Pocketwatch Hair Ornament,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,1404,{},{},{} -20380,C_Mechanical_Feather_Hairband,Costume Mechanical Feather Hairband,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1405,{},{},{} -20381,C_Steampunk_Hat,Costume Steampunk Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1406,{},{},{} -20382,C_Silver_Sniper_Doll,Costume Silver Sniper Doll,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1407,{},{},{} -20383,C_Magic_Decoy_Doll,Costume Magic Decoy Doll,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1408,{},{},{} -20384,C_Douce_Tiara,Costume Douce Tiara,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1410,{},{},{} -20386,C_Victory_Wing_Helm,Costume Victory Wing Helm,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,677,{},{},{} -20391,C_Silent_Executor,Costume Silent Executor,4,0,,0,,,,0,0xFFFFFFFF,63,2,3072,,1,0,632,{},{},{} -20392,C_Sniper_Google,Costume Sniper Google,4,0,,0,,,,0,0xFFFFFFFF,63,2,3072,,1,0,625,{},{},{} -20393,C_Schmitz_Helm,Costume Schmitz Helm,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,634,{},{},{} -20394,C_Pumpkin_Toque,Costume Pumpkin Toque,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1411,{},{},{} -20396,C_Green_Hat,Costume Green Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,939,{},{},{} -20397,C_Jakk,Costume Jack,4,0,,0,,,,0,0xFFFFFFFF,63,2,6144,,1,0,1415,{ autobonus2 "{}",31,10000,BF_WEAPON|BF_MAGIC,"{ active_transform 1130,10000; specialeffect2 372; /*Confirm Special Effect*/ }"; },{},{} -20398,C_Niffleheim_Bunny_Hat,Costume Niffleheim Bunny Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1285,{},{},{} -20399,C_Crow_Tengu_Mask,Costume Crow Tengu Mask,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,1287,{},{},{} -20400,C_Ichthys_Rosario,Costume Ichthys Rosario,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1028,{},{},{} -20401,C_Angel_Guidance,Costume Angel Guidance,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1188,{},{},{} -20402,C_Holy_Klobuk,Costume Holy Klobuk,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,895,{},{},{} -20403,C_Dolor_Thanatos,Costume Dolor Thanatos,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,547,{},{},{} -20404,C_Blessing_Of_Angels,Costume Blessing of Angel,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,1425,{ hateffect(HAT_EF_BLESSING_OF_ANGELS,true); },{},{ hateffect(HAT_EF_BLESSING_OF_ANGELS,false); } -20405,C_Eremes_Scarf,Costume Eremes Scarf,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1416,{},{},{} -20406,C_Commandments_Of_Chain,Costume Chain of Commandments,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,1417,{},{},{} -20407,C_Subject_Aura_Red,Costume Vicious Mind Aura Crimson,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1418,{},{},{} -20408,C_Requiem_Crown_of_Light_and_Dark,Costume Requiem Crown of Light and Dark,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1419,{},{},{} -20409,C_There_is_Something_,Costume There is Something,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1091,{},{},{} -20416,C_1Grade_Balloon,Costume Grade 1 Balloon,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1426,{},{},{} -20417,C_2Grade_Balloon,Costume Grade 2 Balloon,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1427,{},{},{} -20418,C_3Grade_Balloon,Costume Grade 3 Balloon,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1428,{},{},{} -20419,C_4Grade_Balloon,Costume Grade 4 Balloon,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1429,{},{},{} -20420,C_5Grade_Balloon,Costume Grade 5 Balloon,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1430,{},{},{} -20421,C_6Grade_Balloon,Costume Grade 6 Balloon,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1431,{},{},{} -20422,C_7Grade_Balloon,Costume Grade 7 Balloon,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1432,{},{},{} -20423,C_8Grade_Balloon,Costume Grade 8 Balloon,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1433,{},{},{} -20424,C_9Grade_Balloon,Costume Grade 9 Balloon,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1434,{},{},{} -20425,C_10Grade_Balloon,Costume Grade 10 Balloon,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1435,{},{},{} -20426,C_11Grade_Balloon,Costume Grade 11 Balloon,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1436,{},{},{} -20427,C_12Grade_Balloon,Costume Grade 12 Balloon,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1437,{},{},{} -20428,C_13Grade_Balloon,Costume Grade 13 Balloon,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1438,{},{},{} -20429,C_Piamette_Bowtie,Costume Piamette Bowtie,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1439,{},{},{} -20430,C_Loyal_Servant_of_Devil_Morocc,Costume Loyal Servant of Devil Morocc,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,1440,{},{},{} -20431,C_Magician_Headdress,Costume Magician Headdress,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1441,{},{},{} -20432,C_Khalitzburg_Knight_Helm,Costume Khalitzburg Knight Helm,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1442,{},{},{} -20433,C_Louise_Red_Hat,Costume Louise Red Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1443,{},{},{} -20434,C_Drooping_Gunslinger,Costume Drooping Gunslinger,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1444,{},{},{} -20435,C_Camellia_Hair_Pin,Costume Camellia Hair Pin,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1203,{ hateffect(HAT_EF_CAMELLIA_HAIR_PIN,true); },{},{ hateffect(HAT_EF_CAMELLIA_HAIR_PIN,false); } -20436,C_Angelring_Furhat,Costume Angelring Furhat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,953,{},{},{} -20437,C_Sakura_Hairband,Costume Sakura Hairband,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,949,{},{},{} -20438,C_Abacus_In_Mouth,Costume Abacus In Mouth,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,825,{},{},{} -20439,C_New_Year_Shine,Costume New Year Shine,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,0,{ hateffect(HAT_EF_GLOW_OF_NEW_YEAR,true); },{},{ hateffect(HAT_EF_GLOW_OF_NEW_YEAR,false); } -20440,C_Tone_of_Gold,Costume Tone of Gold,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1447,{},{},{} -20441,C_Large_Ribbon_Muffler_Red,Costume Large Ribbon Muffler Red,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1448,{},{},{} -20442,C_Red_and_White_Mochiring_Hat,Costume Red and White Mochiring Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1449,{},{},{} -20446,C_Bunny_Eggshell,Costume Bunny Eggshell,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1339,{},{},{} -20447,C_Small_Porings_Headband,Costume Small Porings Headband,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,955,{},{},{} -20448,C_Water_Spellcaster,Costume Water Spellcaster,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1451,{},{},{} -20449,C_White_and_Black_Temptation,Costume White and Black Temptation,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1452,{},{},{} -20450,C_Gram_Peony,Costume Gram Peony,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1453,{},{},{} -20451,C_Sky_of_Memory,Costume Sky of Memory,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1454,{},{},{} -20452,C_Crown_of_Strawberry_Prince,Costume Crown of Strawberry Prince,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1455,{},{},{} -20455,C_Republic_Hat,Costume Republic Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1458,{},{},{} -20456,C_Combat_Vestige,Costume Combat Vestige,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1460,{},{},{} -20457,C_Fluttering_Feathers,Costume Fluttering Feathers,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1461,{ hateffect(HAT_EF_FEATHER_FLUTTERING,true); },{},{ hateffect(HAT_EF_FEATHER_FLUTTERING,false); } -20458,C_Wild_Poring_Rider,Costume Wild Poring Rider,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1422,{},{},{} -20459,C_Valhalla_Idol,Costume Valhalla Idol,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,1423,{ hateffect(HAT_EF_VALHALLA_IDOL,true); },{},{ hateffect(HAT_EF_VALHALLA_IDOL,false); } -20460,C_Thorny_Hairband,Costume Thorny Hairband,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,921,{},{},{} -20461,C_93_Style_Bloody_Wings,Costume 93 Style Bloody Wings,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,1037,{},{},{} -20462,C_Cat_Ears_Cape,Costume Cat Ears Cape,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1464,{},{},{} -20463,C_Two_Tone_Beret,Costume Two Tone Beret,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1465,{},{},{} -20464,C_Monochrome_Ribbon_Hat,Costume Monochrome Ribbon Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1466,{},{},{} -20465,C_Glasses_Without_Lens,Costume Glasses Without Lens,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,1467,{},{},{} -20466,C_Crimson_Ribbon,Costume Crimson Ribbon,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1468,{},{},{} -20467,C_Elemental_Crown,Costume Elemental Crown,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1219,{},{},{} -20468,C_Youinone_Mask,You in ONE,4,0,,0,,,,0,0xFFFFFFFF,63,2,7168,,1,0,1462,{},{},{} -20470,C_SweetChocolate_Hat,Costume Sweet Chocolate Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1469,{},{},{} -20487,C_Waltz_of_Flowers,Costume Waltz of Flowers,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1473,{ hateffect(HAT_EF_FLORAL_WALTZ,true); },{},{ hateffect(HAT_EF_FLORAL_WALTZ,false); } -20490,C_Full_Blossom_Sakura_Hairpin_Blue,Costume Full Blossom Sakura Hairpin Blue,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1476,{},{},{} -20491,C_Laser_of_Eagle,Costume Laser of Eagle,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1424,{},{},{} -20492,C_Unidentified_Flying_Poring,Costume Unidentified Flying Poring,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1017,{},{},{} -20495,C_Quati_Hat,Costume Quati Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,527,{},{},{} -20496,C_Black_Shiba_Inu_Hat,Costume Black Shiba Inu Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,894,{},{},{} -20497,C_Umbala_Spirit,Costume Umbala Spirit,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,675,{},{},{} -20498,C_Elephant_Hat,Costume Elephant Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,215,{},{},{} -20499,C_Cat_Ears_Hat,Costume Cat Ears Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1479,{},{},{} -//=================================================================== -// New Garments -//=================================================================== -20500,T_Archangel_Wing,Archangel Wing,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,1,{},{},{} -20502,C_Little_Devil_Wings,Costume Little Devil Wings,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,12,{},{},{} -20504,C_Cupids_Pink_Wings,Costume Cupid's Pink Wings,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,14,{},{},{} -20506,Invisible_Manteau,Invisible Manteau,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,0,{},{},{} -20507,C_Poring_Bag,Costume Poring Bag,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,16,{},{},{} -20508,C_Poster_Girl_Hat,Costume Poster Girl Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1446,{},{},{} -20509,C_Wings_of_Uriel,Costume Wings of Uriel,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,17,{},{},{} -20510,C_SwordWing,Costume Sword Wing,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,19,{},{},{} -20511,C_Blue_Fairy_Wing,Blue Wings of Fairy,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,21,{},{},{} -20512,C_Bag_of_Adventurer_j,Costume Adventurer's Backpack,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,2,{},{},{} -20514,C_Thanatos_Sword,Costume Thanatos Sword,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,23,{},{},{} -20515,Costume_Magic_Circle,Costume Magic Circle,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,0,{ hateffect(HAT_EF_MAGICCIRCLE,true); },{},{ hateffect(HAT_EF_MAGICCIRCLE,false); } -20516,C_Wings_of_Michael,Costume Wings of Michael,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,24,{},{},{} -20519,C_Full_Bloom_Cherry_Tree,Costume Full Bloom Cherry Tree,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,0,{ hateffect(HAT_EF_FULL_BLOOMCHERRY_TREE,true); },{},{ hateffect(HAT_EF_FULL_BLOOMCHERRY_TREE,false); } -20522,C_Blessings_Of_Soul,Costume Blessings Of Soul,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,0,{ hateffect(HAT_EF_C_BLESSINGS_OF_SOUL,true); },{},{ hateffect(HAT_EF_C_BLESSINGS_OF_SOUL,false); } -20524,C_Shining_Angel_Wings,Costume Shining Angel Wings,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,0,{ hateffect(HAT_EF_C_SHINING_ANGEL_WING,true); },{},{ hateffect(HAT_EF_C_SHINING_ANGEL_WING,false); } -20535,C_Digital_Space,Costume Digital Space,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,0,{ hateffect(HAT_EF_DIGITAL_SPACE,true); },{},{ hateffect(HAT_EF_DIGITAL_SPACE,false); } -20537,C_Falling_Red_Foliage,Costume Falling Red Foliage,4,0,,0,,,,0,0xFFFFFFFF,63,2,8192,,1,0,0,{ hateffect(HAT_EF_C_MAPLE_WHICH_FALLS_RD,true); },{},{ hateffect(HAT_EF_C_MAPLE_WHICH_FALLS_RD,false); } -20538,Costume_Magic_Circle_Rainbow,Costume Magic Circle Rainbow,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,0,{ hateffect(HAT_EF_MAGICCIRCLERAINBOW,true); },{},{ hateffect(HAT_EF_MAGICCIRCLERAINBOW,false); } -20546,C_Giant_Ribbon_Bell,Costume Giant Ribbon Bell,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,46,{},{},{} -20547,C_Ghost_Effect,Costume Ghost Effect,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,0,{ hateffect(HAT_EF_C_GHOST_EFFECT,true); },{},{ hateffect(HAT_EF_C_GHOST_EFFECT,false); } -20548,Costume_Popping_Poring_Aura,Costume Popping Poring Aura,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,0,{ hateffect(HAT_EF_C_POPPING_PORING_AURA,true); },{},{ hateffect(HAT_EF_C_POPPING_PORING_AURA,false); } -20600,Fantastic_Aura,Fantastic Aura,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,0,{ /*TODO: View ID*/ bonus bUnbreakableHelm; },{},{} -20700,Egir_Manteau,Egir Manteau,4,200000,,300,,10,,1,0xFFFFFFFF,63,2,4,,110,1,0,{ bonus bUnbreakableGarment; .@r = getrefine(); if (.@r > 10) .@r = 10; if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) { bonus bFlee2,5+(.@r*2); } else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) { bonus bShortWeaponDamageReturn,5+(.@r*2); } },{},{} -20701,Sol_Manteau,Sol Manteau,4,0,,700,,20,,1,0xFFFFFFFF,63,2,4,,65,1,0,{ bonus2 bSubEle,Ele_Earth,5; bonus2 bSubRace,RC_Fish,-5; },{},{} -20702,TE_Woe_Muffler,TE Woe Muffler,4,0,,0,,5,,0,0xFFFFFFFF,63,2,4,,40,1,,{ bonus bMdef,5; bonus2 bAddRace,RC_Player,5; bonus2 bMagicAddRace,RC_Player,5; bonus2 bResEff,Eff_Freeze,25; },{},{} -20703,TE_Woe_Manteau,TE Woe Manteau,4,0,,0,,10,,0,0x000444A2,63,2,4,,40,1,,{ bonus2 bAddRace,RC_Player,10; bonus2 bResEff,Eff_Freeze,25; },{},{} -20704,TE_Woe_Magic_Manteau,TE Woe Magic Manteau,4,0,,0,,5,,0,0x00818315,63,2,4,,40,1,,{ bonus2 bMagicAddRace,RC_Player,10; bonus2 bResEff,Eff_Freeze,25; },{},{} -20706,Amistr_Bag,Amistr Bag,4,10,,500,,18,,0,0xFFFFFFFF,63,2,4,,1,,4,{ bonus bAllStats,1; bonus2 bSubEle,Ele_All,5; },{},{} -20707,Kirin_Wing,Kirin Wing,4,20,,0,,18,,0,0xFFFFFFFF,63,2,4,,0,1,6,{ bonus bAllStats,1; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; },{},{} -20709,Mana_Manteau,Mana Manteau,4,0,,0,,,,0,0xFFFFFFFF,63,2,4,,1,1,,{ bonus2 bExpAddRace,RC_All,10; },{},{} -20710,Impr_Angel's_Warmth,Advanced Angelic Cardigan,4,10000,,400,,6,,1,0x00000001,63,2,4,,99,1,0,{ bonus bHPrecovRate,50; },{},{} -20711,Manteau_Of_Diego,Manteau Of Diego,4,20,,600,,15,,1,0xFFFFFFFF,63,2,4,,0,1,0,{ bonus bInt,1; bonus bDex,1; bonus bMdef,3; },{},{} -20712,Valkyrie_Cape,Valkyrie Cape,4,10,,500,,10,,1,0x6007DFFE,58,2,4,,1,1,0,{ .@val = 2 * (min(10,getrefine())/2); if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) bonus bFlee2,(5+.@val); else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) bonus bShortWeaponDamageReturn,(5+.@val); },{},{} -20714,Assassin's_Muffler,Assassin's Muffler,4,20,,100,,16,,1,0xFFFFFFFF,63,2,4,,50,1,0,{ .@r = getrefine(); if (.@r>5) { bonus bAgi,(.@r-5)*2; } },{},{} -20717,FaceWorm_Skin,Gigant Snake Skin,4,10,,400,,38,,0,0xFFFFFFFF,63,2,4,,1,1,0,{ bonus bMdef,10; },{},{} -20718,FaceWorm_Skin_,Gigant Snake Skin,4,10,,400,,38,,1,0xFFFFFFFF,63,2,4,,1,1,0,{ bonus bMdef,10; },{},{} -20721,Cloak_Of_Gray,Cloak of Gray,4,20,,600,,45,,1,0xFFFFFFFF,56,2,4,,120,1,0,{ bonus2 bSubEle,Ele_Holy,5+getrefine()/2; },{},{} -20724,Love_Dad_Wings_2012,Love Dad Wings 2012,4,0,,100,,15,,1,0xFFFFFFFF,63,2,4,,1,1,5,{ .@r = getrefine(); if ((readparam(bStr)>89)) { bonus bAllStats,1; bonus bStr,.@r; bonus bMaxHPRate,1; bonus bMaxSPRate,1; } if ((readparam(bAgi)>89)) { bonus bAllStats,1; bonus bAgi,.@r; bonus bMaxHPRate,1; bonus bMaxSPRate,1; } if ((readparam(bVit)>89)) { bonus bAllStats,1; bonus bVit,.@r; bonus bMaxHPRate,1; bonus bMaxSPRate,1; } if ((readparam(bInt)>89)) { bonus bAllStats,1; bonus bInt,.@r; bonus bMaxHPRate,1; bonus bMaxSPRate,1; } if ((readparam(bDex)>89)) { bonus bAllStats,1; bonus bDex,.@r; bonus bMaxHPRate,1; bonus bMaxSPRate,1; } if ((readparam(bLuk)>89)) { bonus bAllStats,1; bonus bLuk,.@r; bonus bMaxHPRate,1; bonus bMaxSPRate,1; } },{},{} -20725,Ribbon_Piamat,Ribbon Piamat,4,10,,100,0:10,,,1,0xFFFFFFFF,63,2,4,,30,1,7,{ bonus bInt,1; bonus bDex,1; },{},{} -20726,Fire_Dragon's_Coat,Fire Dragon's Coat,4,20,,300,,0,,1,0xFFFFFFFF,63,2,4,,30,1,0,{ bonus bMaxHPrate,5; bonus2 bMagicAtkEle,Ele_Fire,2; if (getrefine()>=7) { bonus2 bMagicAtkEle,Ele_Fire,3; } bonus2 bMagicAtkEle,Ele_Water,-10; },{},{} -20727,Brilliant_Golden_Wings,Brilliant Golden Wings,4,10,,0,,,,0,0xFFFFFFFF,63,2,8192,,1,1,5,{},{},{} -20728,Water_Dragon_Coat,Water Dragon Coat,4,10,,300,,0,,1,0xFFFFFFFF,63,2,4,,30,1,0,{ bonus bMaxHPrate,5; bonus2 bMagicAtkEle,Ele_Water,2; if (getrefine()>=7) { bonus2 bMagicAtkEle,Ele_Water,3; } bonus2 bMagicAtkEle,Ele_Wind,-10; },{},{} -20730,Loyalists_Hood,Loyalists Hood,4,10,,200,,30,,1,0xFFFFFFFF,63,2,8192,,80,,,{ bonus bStr,2; bonus bMaxHPrate,10; bonus bNoKnockback; bonus2 bSubEle,Ele_All,-20; },{},{} -20732,Supplement_Part_Con,Supplement Part Con,4,25000,,500,,20,,1,0x00000400,56,2,4,,100,1,,{ .@r = getrefine(); bonus bMaxHPrate,6+(.@r/2); if(.@r>=9){bonus bHPrecovRate,50;} },{},{} -20733,Upgrade_Part_Engine,Reinforced Parts - Engine,4,10,,1500,,25,,1,0x00000400,56,2,4,,100,1,,{ bonus bDelayrate,-10; .@r = getrefine(); if(.@r>=7) {bonus2 bSubEle,0,10;}; if(.@r>=9) {bonus bDelayrate,-10;} },{},{} -20737,C_Kirin_Wing,Costume Kirin Wing,4,10,,0,,,,0,0xFFFFFFFF,63,2,8192,,1,0,6,{},{},{} -20743,Airship_Cape,Airship's Cloak,4,10,,0,,25,,1,0xFFFFFFFF,63,2,4,,125,0,,{ bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,20; bonus bVariableCastrate,-20; },{},{} -20744,Felock_Cape,Felrock's Cloak,4,10,,400,,12,,1,0xFFFFFFFF,63,2,4,,125,1,,{ bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,20; bonus bVariableCastrate,-10; .@r = getrefine(); if(.@r>=7) { bonus bVariableCastrate,-10; } if(.@r>=9) { bonus bVariableCastrate,-10;} if(.@r>=12) { bonus bVariableCastrate,-5; } },{},{} -20746,C_Rudra_Wing,Costume Rudra Wings,4,10,,0,,,,0,0xFFFFFFFF,63,2,8192,,1,0,8,{},{},{} -20748,Manteau_Of_Fallen,Fallen Warrior Manteau,4,10,,600,,20,,0,0xFFFFFFFF,63,2,4,,120,1,,{ .@r = getrefine(); bonus bAgi,5; bonus bFlee,10; if(readparam(bStr)>=90) bonus bBaseAtk,10+(.@r*2); if(readparam(bInt)>=90) bonus bMatk,20+(.@r*3); if(readparam(bVit)>=90) bonus2 bSubEle,Ele_Neutral,3+((.@r>=8)?3:0)+((.@r>=10)?4:0); if(readparam(bAgi)>=90){ bonus bAspdRate,3+(.@r/2); bonus bAspd,((.@r>=10)?1:0); } if(readparam(bDex)>=90) bonus bLongAtkRate,3+(.@r/2); if(readparam(bLuk)>=90) bonus bCriticalRate,5+.@r; },{},{} -20749,Manteau_Of_Fallen_,Fallen Warrior Manteau,4,10,,600,,30,,1,0xFFFFFFFF,63,2,4,,170,1,,{ .@r = getrefine(); bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bAgi,5; bonus bFlee,10; if(readparam(bStr)>=90) bonus bBaseAtk,10+(.@r*2); if(readparam(bInt)>=90) bonus bMatk,20+(.@r*3); if(readparam(bVit)>=90) bonus2 bSubEle,Ele_Neutral,3+((.@r>=8)?3:0)+((.@r>=10)?4:0); if(readparam(bAgi)>=90){ bonus bAspdRate,3+(.@r/2); bonus bAspd,((.@r>=10)?1:0); } if(readparam(bDex)>=90) bonus bLongAtkRate,3+(.@r/2); if(readparam(bLuk)>=90) bonus bCriticalRate,5+.@r; },{},{} -20753,Lian_Robe,Lian Robe,4,0,,700,,20,1,1,0xFFFFFFFF,63,2,4,,65,1,,{ bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubRace,RC_Formless,-5; },{},{} -20756,Aegir_Cloak,Aegir Cloak,4,10,,300,,10,,1,0xFFFFFFFF,63,2,4,,40,1,,{ bonus bUnbreakableGarment; bonus bMaxHP,500; bonus bMaxSP,50; },{},{} -20761,C_Wing_Of_Happiness,Costume Happiness Wings,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,9,{},{},{} -20762,C_GreatDevilWing,Costume Great Devil Wings,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,10,{},{},{} -20763,C_Amistr_Bag,Costume Amistr Bag,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,4,{},{},{} -20764,C_Fallen_Angel_Wing,Costume Fallen Angel Wing,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,3,{},{},{} -20773,Excelion_Wing,Excelion Wing,4,20,,900,,40,,0,0xFFFFFFFF,63,2,4,,99,1,,{ bonus bFlee,getrefine() * 2; bonus bFlee2,8 + (BaseLevel > 129 ? 2 : 0); },{},{} -20778,Red_Lotus_Stole,Red Lotus Stole,4,20,,700,,8,,1,0xFFFFFFFF,63,2,4,,1,1,0,{ .@r = getrefine(); bonus bMaxSPrate,10; bonus bMdef,3; bonus bUseSPrate,-1*(1+(2*.@r/3)); if (.@r>=10) { bonus bSPGainValue,20; } },{},{} -20779,Rift_Manteau,Rift Manteau,4,20,,500,,16,,1,0xFFFFFFFF,63,2,4,,100,1,,{ .@r = getrefine(); bonus bMaxHP,(.@r >= 9 ? 1300 : .@r >= 7 ? 700 : 300); bonus bMaxSP,-50; },{},{} -20780,Unity_STR_Manteau,Unity STR Manteau,4,32000,,300,,20,,1,0xFFFFFFFF,63,2,4,,1,1,0,{ .@r = getrefine(); if(BaseLevel<100) { bonus2 bExpAddRace,RC_All,4; bonus bMaxHPrate,2*(.@r/2); } },{},{} -20781,Unity_AGI_Manteau,Unity AGI Manteau,4,32000,,300,,20,,1,0xFFFFFFFF,63,2,4,,1,1,0,{ .@r = getrefine(); if(BaseLevel<100) { bonus2 bExpAddRace,RC_All,4; bonus bFlee,3*(.@r/2); } },{},{} -20782,Unity_INT_Muffler,Unity INT Muffler,4,32000,,300,,20,,1,0xFFFFFFFF,63,2,4,,1,1,0,{ .@r = getrefine(); if(BaseLevel<100) { bonus2 bExpAddRace,RC_All,4; bonus bUseSPrate,-(.@r/2); } },{},{} -20783,Hero_Cape,Hero Cape,4,0,,100,,,,1,0xFFFFFFFF,63,2,4,,10,1,,{ .@r = getrefine(); bonus2 bSubEle,Ele_Neutral,1+(.@r/3); bonus bFlee,1+(.@r/3); if (.@r > 9) { bonus2 bSubEle,Ele_Neutral,20; bonus bFlee,20; } },{},{} -20787,Unity_Exquisite_Muffler,Unity Exquisite Muffler,4,32000,,300,,20,,1,0xFFFFFFFF,63,2,4,,1,1,0,{ .@r = getrefine(); if(BaseLevel<100) { bonus2 bExpAddRace,RC_All,4; bonus bCritical,2*(.@r/2); } },{},{} -20788,Private_Doram_Manteau,Private Doram Manteau,4,20,,300,,20,,1,0x80000000,7,2,4,,100,1,,{ bonus bFlee,5; bonus2 bSubEle,Ele_Neutral,2; bonus bFlee2,getrefine()/3; },{},{} -20789,Luxury_Doram_Manteau,Luxury Doram Manteau,4,20,,400,,25,,1,0x80000000,7,2,4,,140,1,,{ bonus bFlee,7; bonus2 bSubEle,Ele_Neutral,3; .@r = getrefine()/3; bonus bFlee2,.@r; bonus bLuk,.@r; },{},{} -20790,Elegant_Doram_Manteau,Elegant Doram Manteau,4,20,,500,,30,,1,0x80000000,7,2,4,,175,1,,{ bonus bFlee,10; bonus2 bSubEle,Ele_Neutral,5; .@r = getrefine()/2; bonus bFlee2,.@r; bonus bInt,.@r; bonus bDex,.@r; bonus bLuk,.@r; },{},{} -20797,Etran_Shirt,Etran Shirt,4,0,,150,,,,1,0xFFFFFFFF,63,2,4,,1,1,,{ bonus bMdef,10; bonus bMaxHPrate,2; .@r = getrefine(); if (.@r >= 6) bonus bMaxHPrate,4; if (.@r >= 7) bonus bMaxHPrate,6; if (.@r >= 8) bonus bMaxHPrate,8; if (.@r >= 9) bonus bNoKnockback; },{},{} -20798,GrimReaper_Protection,Costume Grim Reaper Protection,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1450,{},{},{} -20799,Elemental_Towel,Elemental Towel,4,20,,400,,13,,1,0xFFFFFFFF,63,2,4,,100,1,0,{ bonus bLongAtkRate,2; if(getrefine()>=7) { bonus2 bSkillUseSP,"RA_ARROWSTORM",20; bonus2 bSkillUseSP,"WM_SEVERE_RAINSTORM",60; } if(getrefine()>=8) { bonus bLongAtkRate,2; } if(getrefine()>=9) { bonus bLongAtkRate,3; } },{},{} -20800,Enforcer_Cape,Enforcer Cape,4,20,,300,,18,,1,0xFFFFFFFF,63,2,4,,100,1,0,{ .@r = getrefine(); bonus bMdef,10; if (getskilllv("AS_GRIMTOOTH")==5) { bonus2 bSkillAtk,"AS_GRIMTOOTH",50; } if (getskilllv("GC_CROSSIMPACT") == 5) { bonus2 bSkillAtk,"GC_CROSSIMPACT",5; } if (getskilllv("ASC_BREAKER") == 10) { bonus2 bSkillAtk,"ASC_BREAKER",50; } if (.@r>=7) { .@delay += 3; bonus2 bSkillAtk,"AS_GRIMTOOTH",Baselevel; bonus2 bSkillAtk,"ASC_BREAKER",Baselevel/3; bonus2 bSkillAtk,"GC_CROSSIMPACT",Baselevel/30; } if (.@r>=9) { .@delay += 3; bonus bMaxSPrate,5; } bonus bDelayrate,-.@delay; if(eaclass()&EAJL_THIRD && BaseJob == Job_Assassin) { if (.@r >= 7) { bonus bMaxHPrate,20; bonus bLongAtkDef,35; } else { bonus bMaxHPrate,15; bonus bLongAtkDef,20; } } },{},{} -20813,Coak_of_Survival,Cloak of Survival,4,1000,,550,,10,,1,0x00810204,63,2,4,,75,1,0,{ bonus bMdef,5; bonus bVit,10; },{},{} -20814,Wakwak_Manteau,Wakwak Manteau,4,20,,400,,40,,1,0xFFFFFFFF,63,2,4,,100,1,0,{ bonus2 bAddClass,Class_All,5; .@s = readparam(bStr); .@r = getrefine(); if (.@r>=5) { bonus bBaseAtk,2*(.@s/10); } if (.@r>=7) { bonus bBaseAtk,3*(.@s/10); } },{},{} -20815,SeraphimRobe,Seraphim Robe,4,0,,300,,18,,1,0xFFFFFFFF,63,2,4,,1,1,,{ bonus bMaxHPrate,10; bonus2 bMagicAtkEle,Ele_Neutral,5; .@r = getrefine(); if (.@r > 6) { bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Holy,20; bonus bMatkRate,10; } if (.@r > 8) { bonus2 bSubEle,Ele_Dark,10; bonus2 bSubEle,Ele_Holy,10; bonus bVariableCastrate,-5; } if (getskilllv("CR_TRUST") > 0) { bonus2 bSubEle,Ele_Holy,.@r*3; } },{},{} -20819,Oxygen_Bottle,Oxygen Bottle,4,0,,500,,0,,1,0xFFFFFFFF,63,2,4,,40,1,0,{ bonus bFlee,12+getrefine(); bonus bHit,getrefine(); },{},{} -20820,Elemental_Cape,Elemental Cape,4,0,,500,,12,,0,0x00010000,56,2,4,,100,1,0,{ .@r = getrefine(); bonus bFlee,(10+5*(.@r/3)); bonus2 bSubEle,Ele_Neutral,10; if (.@r>=9) bonus bAspdRate,5; },{},{} -20821,Golden_Scarf,Golden Scarf,4,0,,500,,12,,0,0x20000000,63,2,4,,100,1,0,{ .@r = getrefine(); bonus bFlee,20; if (.@r>=9) { bonus bLongAtkRate,10; } else if (.@r>=7) { bonus bLongAtkRate,5; } },{},{} -20822,Mine_Worker's_Backpack,Mine Worker's Backpack,4,0,,600,,16,,0,0x00000400,56,2,4,,100,1,0,{ .@r = getrefine(); bonus bAspdRate,(5+(.@r/2)); if (.@r>=9) bonus bBaseAtk,20; },{},{} -20823,Para_Team_Manteau100,Awakened Eden Group Manteau I,4,0,,0,,20,,0,0xFFFFFFFF,63,2,4,,100,1,0,{ bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,12; .@r = getrefine(); if(.@r >= 7){ bonus bMaxHP,500; bonus bFlee2,2; if(.@r >= 9){ bonus bMaxHP,500; bonus2 bSubEle,Ele_All,10; bonus2 bSubEle,Ele_Neutral,-10; } } },{},{} -20824,Para_Team_Manteau130,Awakened Eden Group Manteau II,4,0,,0,,25,,0,0xFFFFFFFF,63,2,4,,130,1,0,{ bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,12; bonus bMaxHP,500; bonus bFlee2,2; .@r = getrefine(); if(.@r >= 7){ bonus bMaxHP,500; bonus2 bSubEle,Ele_All,10; bonus2 bSubEle,Ele_Neutral,-10; if(.@r >= 9){ bonus2 bSubEle,Ele_Neutral,5; } } },{},{} -20825,Para_Team_Manteau160,Awakened Eden Group Manteau III,4,0,,0,,30,,0,0xFFFFFFFF,63,2,4,,160,1,0,{ bonus2 bSubEle,Ele_All,10; bonus bFlee,12; bonus bMaxHP,1000; bonus bFlee2,2; .@r = getrefine(); if(.@r >= 7){ bonus2 bSubEle,Ele_Neutral,5; if(.@r >= 9){ skill "BS_GREED",1; } } },{},{} -20826,Angel_Feather,Angel Feather,4,0,,200,,18,,1,0xFFFFFFFF,63,2,4,,1,1,18,{},{},{} -20830,Wings_of_Seraph,Wings of Seraph,4,0,,200,,18,,1,0xFFFFFFFF,63,2,4,,1,1,8,{},{},{} -20831,Adventurer's_Spirit,Adventurer's Spirit,4,1000,,400,,40,,1,0xFFFFFFFF,63,2,4,,100,1,0,{ .@r = getrefine(); bonus bInt,5; if (.@r>=5) bonus bMatk,5*(readparam(bInt)/60); if (.@r>=7) bonus bMatk,5*(readparam(bInt)/10); },{},{} -20834,Drifter's_Cape,Drifter's Cape,4,0,,400,,0,,0,0xFFFFFFFF,63,2,4,,100,1,0,{ .@r = getrefine(); .@bonus = 20; if (.@r>=7) { .@bonus += 5; } if (.@r>=9) { .@bonus += 5; } bonus2 bSubEle,Ele_Neutral,.@bonus; },{},{} -20836,Skin_of_Lindwyrm,Skin of Lindwyrm,4,1000,,600,,15,,1,0xFFFFFFFF,63,2,4,,100,1,0,{ bonus bAgi,5; bonus bVit,5; bonus bMdef,10; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubRace,RC_Dragon,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; .@r = getrefine(); .@val = (readparam(bAgi)+readparam(bVit))/20; if (.@r>=7) { skill "TF_HIDING",1; if (.@r>=8) { bonus bMaxHPrate,.@val; bonus bVariableCastrate,-1*.@val; if (.@r>=9) { skill "AS_CLOAKING",1; } } } },{},{} -20837,Skin_of_Gwiber,Skin of Gwiber,4,20,,600,,15,,1,0xFFFFFFFF,63,2,4,,100,1,0,{ bonus bInt,5; bonus bDex,5; bonus bMdef,10; bonus2 bSubEle,Ele_Dark,5; bonus2 bSubEle,Ele_Undead,5; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,5; .@r = getrefine(); .@val = (readparam(bInt)+readparam(bDex))/20; if (.@r>=7) { bonus bSPGainValue,10; if (.@r>=8) { bonus bBaseAtk,5*.@val; bonus bDelayrate,-2*.@val; if (.@r>=9) { bonus bSPGainValue,10; } } } },{},{} -20838,Illusion_Muffler,Illusion Muffler,4,20,,400,,8,,1,0xFFFFFFFE,63,2,4,,99,1,0,{ .@r = getrefine(); bonus bMaxHP,(100+(100*.@r)); bonus bMaxSP,(10+(5*.@r)); },{},{} -20840,Illusion_Ancient_Cape,Illusion Ancient Cape,4,0,,600,,18,,1,0xFFFFFFFE,63,2,4,,100,1,0,{ .@val = min(getrefine(),10)/2; bonus bAgi,(2+.@val); },{},{} -20845,Maracco_Skin,Malach's Skin,4,20,,600,,15,,1,0xFFFFFFFF,63,2,4,,100,1,0,{ bonus bStr,5; bonus bLuk,5; bonus bMdef,10; bonus2 bSubEle,Ele_Ghost,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubRace,RC_Angel,5; bonus2 bSubRace,RC_Formless,5; .@r = getrefine(); .@s = (readparam(bStr)+readparam(bLuk))/20; if (.@r>=7) { bonus bCritAtkRate,5; if (.@r>=8) { bonus bAspdRate,.@s; bonus bCritical,.@s; if (.@r>=9) { bonus bCritAtkRate,5; } } } },{},{} -20846,Temporal_Manteau,Temporal Manteau,4,20,,400,,38,,1,0xFFFFFFFF,63,2,4,,100,1,0,{ bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; },{},{} -20847,Illusion_Survivor_Manteau,Illusion Survivor Manteau,4,0,,550,,30,,1,0x00810204,63,2,4,,130,1,0,{ bonus bVit,15; },{},{} -20856,YSF01_Manteau,YSF01 Manteau,4,0,,750,,32,,1,0xFFFFFFFF,63,2,4,,170,1,0,{ .@r = getrefine(); if (.@r >= 8) { bonus bBaseAtk,20; if (.@r >= 11) { .@val = -3; if (.@r >= 13) { .@val += -4; } } } if (readparam(bVit) >= 125) { .@val += -10; } if (.@val) { bonus bDelayrate,.@val; } },{},{} -20859,Phreeoni_Wings,Phreeoni Wings,4,20,,300,,10,,1,0xFFFFFFFF,63,2,4,,100,1,0,{ .@r = getrefine(); bonus bMaxHPrate,10; bonus bHit,10; if (.@r>=7) bonus bHit,20; if (.@r>=8) bonus bHit,30; if (.@r>=9) bonus bHit,40; if (.@r>=10) bonus bHit,100; },{},{} -20860,Battle_Surcoat,Battle Surcoat,4,20,,300,,10,,1,0xFFFFFFFF,63,2,4,,70,1,0,{ .@r = getrefine(); if (.@r>=9) { bonus bAspdRate,9; bonus bFlee,30; skill "TF_DOUBLE",10; skill "MO_TRIPLEATTACK",10; bonus bDoubleRate,50; } else if (.@r>=7) { bonus bAspdRate,6; bonus bFlee,20; skill "TF_DOUBLE",5; skill "MO_TRIPLEATTACK",5; bonus bDoubleRate,25; } else { bonus bAspdRate,3; bonus bFlee,10; skill "TF_DOUBLE",3; skill "MO_TRIPLEATTACK",3; bonus bDoubleRate,15; } },{},{} -20863,Menblatt's_Wings,Menblatt's Wings,4,20,,400,,40,,1,0xFFFFFFFF,63,2,4,,100,1,0,{ .@r = getrefine(); bonus bBaseAtk,30; if (.@r>=5) bonus bLongAtkRate,readparam(bDex)/60; if (.@r>=7) bonus bLongAtkRate,readparam(bDex)/10; },{},{} -20922,Leviathan_Muffler,Leviathan Muffler,4,20,,200,,18,,1,0xFFFFFFFF,63,2,4,,100,1,0,{ .@r = getrefine(); bonus bMdef,5; bonus2 bAddEle,Ele_Water,15+.@r; bonus2 bMagicAddEle,Ele_Water,15+.@r; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus bAspdRate,.@r; if (.@r>=10) bonus2 bSubEle,Ele_Water,100; },{},{} -20923,Illusion_Goibne_Spaulders,Illusion Goibne Spaulders,4,0,,1000,,47,,1,0xFFFFFFFE,63,2,4,,130,1,0,{ .@r = getrefine(); bonus bMdef,2; bonus bVit,1; if (.@r >= 7) { .@val = 5; if (.@r >= 9) { .@val += 10; } } if (.@val) { bonus2 bAddEle,Ele_Water,.@val; bonus2 bAddEle,Ele_Wind,.@val; bonus2 bAddEle,Ele_Earth,.@val; bonus2 bAddEle,Ele_Fire,.@val; } },{},{} -20925,Commander_Manteau2,Commander Manteau,4,20,,300,,20,,1,0xFFFFFFFF,63,2,4,,100,1,0,{ .@r = getrefine(); bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus bMdef,10; bonus bBaseAtk,10; bonus bMatk,10; bonus2 bSubRace,RC_Player,3; if (.@r>=5) { bonus bBaseAtk,20; bonus bMatk,20; bonus bMaxHPrate,7; bonus bMaxSPrate,7; } if (.@r>=7) { bonus bBaseAtk,30; bonus bMatk,30; bonus bMaxHPrate,10; bonus bMaxSPrate,10; } },{},{} -20931,Prism_Rangers_Scarf,Prism Rangers Scarf,4,20,,300,,12,,0,0xFFFFFFFF,63,2,4,,100,1,0,{ .@r = getrefine(); bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; if (.@r >= 7) { .@val = 10; } else if (.@r >= 5) { .@val = 5; } else { .@val = 2; } bonus bMaxHPrate,.@val; bonus bMaxSPrate,.@val; bonus bLongAtkRate,.@val+2*getskilllv("RA_AIMEDBOLT"); if (getskilllv("RA_WUGRIDER") == 3) { bonus2 bSkillCooldown,"RA_UNLIMIT",-180000; } if (getskilllv("RA_CAMOUFLAGE") == 5) { bonus bDelayrate,-10; } bonus2 bSkillCooldown,"RA_ARROWSTORM",-200; bonus2 bSkillAtk,"RA_ARROWSTORM",1; },{},{ sc_end SC_UNLIMIT; } -20932,Old_Morroc_Shawl,Old Morocc Shawl,4,20,,300,,10,,1,0xFFFFFFFF,63,2,4,,100,1,0,{ .@r= getrefine(); bonus bMaxHPrate,5; bonus bFlee,10; if (.@r>=7) bonus bFlee,20; if (.@r>=8) { bonus bFlee,30; bonus bRestartFullRecover; } if (.@r>=9) bonus bFlee,40; if (.@r>=10) bonus bFlee2,25; },{},{} -20933,Illusion_Engine_wing_A-type,Illusion Engine wing A-type,4,0,,900,,50,,1,0xFFFFFFFF,63,2,4,,130,1,,{ .@r = getrefine(); bonus bMaxHP,1000+(100*(.@r/2)); if (.@r >= 7) { bonus bAspdRate,5; } },{},{} -20934,Illusion_Engine_wing_B-type,Illusion Engine wing B-type,4,0,,900,,50,,1,0xFFFFFFFF,63,2,4,,130,1,,{ .@r = getrefine(); bonus bMaxHP,1000+(100*(.@r/2)); if (.@r >= 7) { bonus bVariableCastrate,-5; } },{},{} -20935,Lava_Leather_Manteau,Lava Leather Manteau,4,20,,400,,50,,1,0xFFFFFFFF,63,2,4,,175,1,0,{ bonus bHit,10; .@r = getrefine(); if (.@r>=7) bonus bHit,5; if (.@r>=9) bonus bHit,5; if (.@r>=11) bonus bDelayrate,-3; },{},{} -20936,Lava_Leather_Muffler,Lava Leather Muffler,4,20,,350,,35,,1,0xFFFFFFFF,63,2,4,,175,1,0,{ bonus bCritical,5; .@r = getrefine(); if (.@r>=7) bonus bCritical,5; if (.@r>=9) bonus bCritAtkRate,5; if (.@r>=11) bonus2 bAddClass,Class_All,3; },{},{} -20937,Lava_Leather_Hood,Lava Leather Hood,4,20,,300,,25,,1,0xFFFFFFFF,63,2,4,,175,1,0,{ bonus bVariableCastrate,-10; .@r = getrefine(); if (.@r>=7) bonus bVariableCastrate,-10; if (.@r>=9) bonus bVariableCastrate,-10; if (.@r>=11) bonus2 bMagicAtkEle,Ele_Fire,5; },{},{} -20941,Phoenix_Muffler,Phoenix Muffler,4,20,,200,,18,,1,0xFFFFFFFF,63,2,4,,100,1,0,{ .@r = getrefine(); bonus bMdef,5; bonus2 bAddEle,Ele_Fire,15+.@r; bonus2 bMagicAddEle,Ele_Fire,15+.@r; bonus2 bSubRace,RC_Player,5; bonus bAspdRate,.@r; if (.@r>=10) bonus2 bSubEle,Ele_Fire,100; },{},{} -20942,Manteau_Of_Guardsman,Manteau Of Guardsman,4,20,,500,,15,,1,0xFFFFFFFF,63,2,4,,100,1,0,{ .@r = getrefine(); bonus bMdef,15; bonus bMaxHPrate,5+3*(.@r/3); bonus bMaxSPrate,5+3*(.@r/3); bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; },{},{} -20943,Geffen_Magic_Muffler,Geffen Magic Muffler,4,20,,550,,20,,1,0xFFFFFFFE,63,2,4,,99,1,0,{ .@r = getrefine(); .@val = -10; bonus bMatk,(10*(.@r/2)); bonus bMatkRate,(.@r/3); if (.@r >= 7) { bonus2 bMagicAtkEle,Ele_All,5; } if (.@r >= 9) { .@val -= 10; } bonus bVariableCastrate,.@val; },{},{} -20944,Anti_Magic_Manteau,Anti Magic Manteau,4,20,,750,,23,,1,0xFFFFFFFE,63,2,4,,99,1,0,{ .@r = getrefine(); bonus bMaxHP,(300+(100*(.@r/2))); bonus bMaxHPRate,(2*(.@r/3)); if (.@r >= 7) { bonus2 bAddClass,Class_All,7; } if (.@r >= 9) { bonus bVariableCastrate,-10; } },{},{} -20948,Illusion_Morpheus's_Shawl,Illusion Morpheus's Shawl,4,20,,600,,8,,1,0xFFFFFFFF,63,2,4,,130,1,0,{ bonus bMaxSPrate,10; bonus bMdef,5; .@r = getrefine(); if (.@r >= 7) { .@bonus = -10; if (.@r >= 9) { .@bonus -= 10; } bonus bVariableCastrate,.@bonus; } },{},{} -20949,Ladon_Skin,Ladon's Skin,4,20,,600,,15,,1,0xFFFFFFFF,63,2,4,,100,1,0,{ bonus2 bSubRace,RC_Player,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Brute,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Earth,5; bonus bAgi,5; bonus bVit,5; bonus bMdef,10; .@r = getrefine(); if (.@r>=7) { .@val = 10; bonus bSPGainValue,10; bonus bLongSPGainValue,10; if (.@r>=8) { .@s = (readparam(bAgi)+readparam(bVit))/20; bonus bBaseAtk,15*.@s; bonus bHit,5*.@s; if (.@r>=9) { .@val += 10; } } bonus bSPGainValue,.@val; bonus bLongSPGainValue,.@val; } },{},{} -20952,Nameless_Assassin_Muffler,Nameless Assassin's Muffler,4,20,,100,,10,,1,0xFFFFFFFF,63,2,4,,100,1,0,{ .@r= getrefine(); bonus bMdef,5; bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus2 bSubRace,RC_Player,5; if (.@r>=7) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bAspd,1; bonus bHPGainValue,5; bonus bLongHPGainValue,5; } if (.@r>=8) bonus bSpeedRate,40; if (.@r>=9) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,1; bonus bHPGainValue,5; bonus bLongHPGainValue,5; } if (.@r>=10) skill "AS_CLOAKING",3; },{},{} -20962,Typhon_Skin,Typhon's Skin,4,20,,600,,15,,1,0xFFFFFFFF,63,2,4,,100,1,0,{ bonus2 bSubRace,RC_Player,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Fish,5; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Poison,5; bonus bAgi,5; bonus bVit,5; bonus bMdef,10; .@r = getrefine(); if (.@r>=7) { .@sp = 10; if (.@r>=8) { .@s = (readparam(bAgi)+readparam(bVit))/20; bonus bMatk,15*.@s; bonus bDef,20*.@s; if (.@r>=9) { .@sp += 10; } } bonus bMagicSPGainValue,.@sp; } },{},{} -20969,Rainbow_Muffler,Rainbow Muffler,4,20,,300,,12,,0,0xFFFFFFFF,63,2,4,,100,1,0,{ .@r = getrefine(); .@lvl = getskilllv("WM_GLOOMYDAY"); if (.@r >= 7) { .@val = 10; } else if (.@r >= 5) { .@val = 5; } else { .@val = 2; } bonus bMaxHPrate,.@val; bonus bMaxSPrate,.@val; bonus bMatkRate,.@val+(4*.@lvl); bonus2 bSubRace,RC_Player,5; bonus2 bSkillAtk,"WM_METALICSOUND",4*.@lvl; if (getskilllv("WM_FRIGG_SONG") == 5) { bonus2 bSkillCooldown,"WM_METALICSOUND",-200; bonus bAspdRate,10; } if (getskilllv("WM_LULLABY_DEEPSLEEP") == 5) { skill "AL_HEAL",10; bonus bMagicHPGainValue,200; bonus bMagicSPGainValue,20; } },{},{} -//=================================================================== -// More 2-Handed Swords -//=================================================================== -21000,Upg_Twohand_Sword,Upg Two-Handed Sword,5,20,,1500,100,,1,1,0x00004082,63,2,34,3,1,1,3,{ .@r = getrefine(); bonus bBaseAtk,(.@r*12); bonus bMatk,(.@r*5); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10); },{},{} -21001,Velum_Claymore,Vellum Claymore,5,20,,3500,260,,1,0,0x00004082,63,2,34,4,95,1,3,{ bonus2 bAddRace,RC_Player,80; bonus2 bIgnoreDefRaceRate,RC_Player,30; .@r = getrefine(); if(.@r>=6) { bonus2 bAddRace,RC_Player,40; } if(.@r>=9) { autobonus2 "{ bonus bShortWeaponDamageReturn,20; bonus bMagicDamageReturn,20; }",6000,2000,BF_WEAPON,"{ specialeffect2 EF_REFLECTSHIELD; }"; } },{},{} -21002,Velum_Katzbalger,Vellum Katzbalger,5,20,,2500,100,,1,0,0x00004082,63,2,34,4,95,1,3,{ bonus3 bHPVanishRaceRate,RC_Player,1000,8; },{},{} -21003,Muramasa_,Muramasa,5,20,,1000,155,,1,2,0x00004082,63,2,34,4,48,1,3,{ bonus bCritical,30; bonus bAspdRate,8; bonus2 bAddEff2,Eff_Curse,10; },{},{} -21004,Alca_Bringer_,Alca Bringer,5,20,,3400,280,,2,2,0x00004082,63,2,34,3,100,1,3,{},{},{} -21005,Metal_Two_Hand_Sword,Metal Two Hand Sword,5,20,,0,95,,1,1,0x00004082,63,2,34,3,1,1,3,{ .@r = getrefine(); bonus bBaseAtk,(.@r*6); bonus bMatk,(.@r*2); .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5); },{},{} -21006,TE_Woe_Two_Hand_Sword,TE Woe Two Hand Sword,5,0,,0,150,,1,0,0x00004082,63,2,34,3,40,1,3,{ bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Bleeding,3000; },{},{} -21007,Heavy_Sword,Heavy Greatsword,5,20,,2500,330,,1,1,0x00004082,63,2,34,1,150,1,3,{ bonus bStr,20; },{},{} -21008,Small_Karasuma,Small Karasuma,5,20,,1000,170,,1,2,0x00004082,63,2,34,4,50,1,3,{ bonus bCritAtkRate,getrefine()*2; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; },{},{} -21009,Thanos_Great_Sword,Thanos Great Sword,5,10,,1300,280:120,,1,1,0x00004082,56,2,34,4,120,1,3,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; } -21010,Tw_Sword_Of_Evil_Slayer,Evil Slayer Slaher Sword,5,0,,2000,225,,1,1,0x00004082,63,2,34,3,100,1,3,{ bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); if(.@r>=9) { .@dmg = 5; if(.@r>=12) { .@dmg += 7; } bonus2 bAddClass,Class_All,.@dmg; } },{},{} -21011,Giant_Blade,Gigantic Blade,5,10,,5000,300,,1,1,0x00004082,56,2,34,4,130,1,3,{ bonus bUnbreakableWeapon; bonus bAspdRate,-5; bonus bCritAtkRate,getrefine(); if(readparam(bStr)<=110){ bonus bAtk,-250; } },{},{} -21012,Some_Wizard_MagicSword,Some Wizard MagicSword,5,0,,2200,200:150,,1,2,0x00000080,56,2,34,4,110,1,3,{},{},{} -21013,Hetairoi_Sword,Hetairoi Sword,5,0,,2200,210,,1,2,0x00000080,56,2,34,4,110,1,3,{ bonus2 bSkillUseSP,"KN_AUTOCOUNTER",2; bonus2 bSkillUseSP,"LK_PARRYING",25; },{},{} -21014,Infinity_Two-Handed_Sword,Infinity Two-Handed Sword,5,20,,500,230,,1,1,0x00004082,56,2,34,4,100,1,3,{},{},{} -21015,Crimson_Two-Handed_Sword,Crimson Two-Handed Sword,5,20,,1700,170,,1,2,0x00004082,63,2,34,3,70,1,3,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225); },{},{} -21016,Two_Handed_Sword_of_Vicious_Mind,Two-Handed Sword of Vicious Mind,5,20,,2200,220,,1,1,0x00004082,63,2,34,4,160,1,3,{ bonus bAtk,pow(min(getrefine(),15),2); },{},{} -21018,Lindy_Hop,Lindy Hop,5,20,,3400,340,,1,2,0x00004082,56,2,34,4,170,1,3,{ .@r = getrefine(); bonus2 bAddClass,Class_All,.@r/2; bonus bAspdRate,.@r; bonus bUnbreakableWeapon; },{},{} -21019,Onimaru,Onimaru,5,0,,4200,75,,1,2,0x00000080,56,2,34,4,130,1,3,{ .@bStr = readparam(bStr); .@r = getrefine(); bonus bBaseAtk,(min(120,.@bStr)); if (.@bStr > 119) bonus bBaseAtk,160; else if (.@bStr > 107) bonus bBaseAtk,80; else if (.@bStr > 94) bonus bBaseAtk,40; if (.@r > 6) bonus bUnbreakableWeapon; bonus4 bAutoSpell,"NPC_WIDECURSE",4,100,0; if (.@r > 8) bonus4 bAutoSpellOnSkill,"LK_BERSERK","BS_OVERTHRUST",5,100; },{},{} -21039,Royal_Knight's_Broadsword,Royal Knight's Broadsword,5,20,,4000,280,,1,2,0x00004082,56,2,34,4,175,1,3,{ .@r = getrefine(); bonus bBaseAtk,20*(.@r/2); if (.@r>=7) bonus bCritAtkRate,10; if (.@r>=9) bonus bUnbreakableWeapon; },{},{} -21047,Beam_Claymor-OS,Beam Claymor-OS,5,20,,1800,250,,1,2,0x00004082,56,2,34,4,130,1,3,{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bCritical,5; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus bCritAtkRate,15; if (.@r >= 11) { bonus2 bAddSize,Size_Small,20; bonus2 bAddSize,Size_Medium,20; } } } },{},{} -21050,Illusion_Tae_Goo_Lyeon,Illusion Tae Goo Lyeon,5,20,,2000,250,,1,2,0x00004082,56,2,34,4,120,1,3,{ .@r = getrefine(); bonus bFlee2,10; bonus bLongAtkRate,.@r*2; if (.@r >= 7) { bonus bUseSPrate,-20; if (.@r >= 9) { bonus bDelayrate,-20; if (.@r >= 11) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; } } } },{},{} -21051,Volar,Volar,5,20,,2800,280,,1,2,0x00000080,56,2,34,4,170,1,3,{ .@r = getrefine(); bonus2 bSkillAtk,"KN_BOWLINGBASH",30; bonus bBaseAtk,4*.@r; if (.@r>=9) { bonus2 bSkillCooldown,"KN_BOWLINGBASH",-1000; bonus2 bSkillCooldown,"RK_IGNITIONBREAK",-1000; } if (.@r>=11) { bonus bUnbreakableWeapon; bonus2 bSkillAtk,"KN_BOWLINGBASH",20; } },{},{} -21052,Vernan,Vernan,5,20,,6500,300,,1,2,0x00000080,56,2,34,4,170,1,3,{ .@r = getrefine(); bonus bLongAtkRate,.@r; bonus2 bAddClass,Class_All,5; if (.@r>=9) { bonus2 bSkillAtk,"LK_SPIRALPIERCE",30; bonus2 bSkillAtk,"RK_SONICWAVE",30; } if (.@r>=11) { bonus2 bSkillCooldown,"RK_SONICWAVE",-1500; } },{},{} -//=================================================================== -// New Shoes -//=================================================================== -22000,Temporal_Str_Boots,Temporal Boots Of Strength,4,20,,600,,25,,0,0xFFFFFFFF,56,2,64,,99,1,,{ .@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bAtk,7*(.@r/3); if(readparam(bStr)>=120) bonus bAtk,50; },{},{} -22001,Temporal_Int_Boots,Temporal Boots Of Intelligence,4,20,,600,,20,,0,0xFFFFFFFF,56,2,64,,99,1,,{ .@r = getrefine(); bonus bMdef,5; bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bMatk,10*(.@r/3); if(readparam(bInt)>=120) bonus bMatk,60; },{},{} -22002,Temporal_Agi_Boots,Temporal Boots Of Agility,4,20,,600,,25,,0,0xFFFFFFFF,56,2,64,,99,1,,{ .@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bAspdRate,3*(.@r/3); if(readparam(bAgi)>=120) bonus bAspd,1; },{},{} -22003,Temporal_Vit_Boots,Temporal Boots Of Vitality,4,20,,600,,25,,0,0xFFFFFFFF,56,2,64,,99,1,,{ .@r = getrefine(); bonus bMaxHP,300+(300*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); if(readparam(bVit)>=120) bonus bMaxHPrate,8; },{},{} -22004,Temporal_Dex_Boots,Temporal Boots Of Dexterity,4,20,,600,,25,,0,0xFFFFFFFF,56,2,64,,99,1,,{ .@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bDex,3*(.@r/3); if(readparam(bDex)>=120){ bonus bLongAtkRate,5; bonus bFixedCast,-500; } },{},{} -22005,Temporal_Luk_Boots,Temporal Boots Of Luck,4,20,,600,,20,,0,0xFFFFFFFF,56,2,64,,99,1,,{ .@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bMdef,5; bonus bCritAtkRate,2*(.@r/3); if(readparam(bLuk)>=120) bonus bCritAtkRate,30; },{},{} -22006,Temporal_Str_Boots_,Temporal Boots Of Strength,4,20,,600,,25,,1,0xFFFFFFFF,56,2,64,,99,1,,{ .@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bAtk,7*(.@r/3); if(readparam(bStr)>=120) bonus bAtk,50; },{},{} -22007,Temporal_Vit_Boots_,Temporal Boots Of Vitality,4,20,,600,,25,,1,0xFFFFFFFF,56,2,64,,99,1,,{ .@r = getrefine(); bonus bMaxHP,300+(300*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); if(readparam(bVit)>=120) bonus bMaxHPrate,8; },{},{} -22008,Temporal_Dex_Boots_,Temporal Boots Of Dexterity,4,20,,600,,25,,1,0xFFFFFFFF,56,2,64,,99,1,,{ .@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bDex,3*(.@r/3); if(readparam(bDex)>=120){ bonus bLongAtkRate,5; bonus bFixedCast,-500; } },{},{} -22009,Temporal_Int_Boots_,Temporal Boots Of Intelligence,4,20,,600,,20,,1,0xFFFFFFFF,56,2,64,,99,1,,{ .@r = getrefine(); bonus bMdef,5; bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bMatk,10*(.@r/3); if(readparam(bInt)>=120) bonus bMatk,60; },{},{} -22010,Temporal_Agi_Boots_,Temporal Boots Of Agility,4,20,,600,,25,,1,0xFFFFFFFF,56,2,64,,99,1,,{ .@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bAspdRate,3*(.@r/3); if(readparam(bAgi)>=120) bonus bAspd,1; },{},{} -22011,Temporal_Luk_Boots_,Temporal Boots Of Luck,4,20,,600,,20,,1,0xFFFFFFFF,56,2,64,,99,1,,{ .@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bMdef,5; bonus bCritAtkRate,2*(.@r/3); if(readparam(bLuk)>=120) bonus bCritAtkRate,30; },{},{} -22012,Mana_Boots,Mana Boots,4,0,,0,,,,0,0xFFFFFFFF,63,2,64,,1,1,,{ bonus2 bExpAddRace,RC_All,10; },{},{} -22014,Enhanced_Variant_Shoes,Enhanced Variant Shoes,4,20,,500,,13,,1,0x7CCFDF80,63,2,64,,85,1,0,{ bonus bMaxHPrate,12; bonus bMaxSPrate,12; .@r = getrefine(); bonus bDef,.@r; bonus bMdef,.@r; },{},{} -22015,Impr_Angel's_Arrival,Advanced Angel's Reincarnation,4,10000,,300,,8,,1,0x00000001,63,2,64,,99,1,0,{ bonus bMaxHP,500; bonus bMaxSP,100; },{},{} -22016,Assassin's_Shoes,Assassin's Shoes,4,20,,300,,10,,0,0xFFFFFFFF,63,2,64,,30,1,0,{ bonus2 bExpAddRace,RC_DemiHuman,5+getrefine(); },{},{} -22017,Fisherman_Shoes,Fisherman's Shoes,4,20,,300,,10,,0,0xFFFFFFFF,63,2,64,,30,1,0,{ bonus2 bExpAddRace,RC_Fish,5+getrefine(); },{},{} -22018,Shoes_Of_Wise_Man,Shoes Of Wise Man,4,10,,300,,15,,1,0xFFFFFFFF,63,2,64,,50,1,,{ .@r = getrefine(); if(.@r>5){ bonus bInt,.@r-5; bonus bMaxHPrate,-(.@r-5); } },{},{} -22032,Exorcist_Shoes,Exorcist's Shoes,4,20,,300,,10,,0,0xFFFFFFFF,63,2,64,,30,1,0,{ bonus2 bExpAddRace,RC_Demon,5+getrefine(); },{},{} -22033,Boots_Of_Gray,Boots of Gray,4,20,,400,,25,,1,0xFFFFFFFF,56,2,64,,120,1,0,{ bonus2 bSubEle,Ele_Holy,2+getrefine()/3; },{},{} -22034,Crimson_Gaiter,Crimson Gaiter,4,0,,500,,10,,0,0xFFFFFFFF,63,2,64,,50,1,,{ bonus bCritical,2; bonus bCritAtkRate,2; if(getrefine()>=7){ bonus bCritical,3; bonus bCritAtkRate,3; } },{},{} -22035,Vet_Nepen_Heel,Heoric Nepenthes Shoes,4,10,,300,,10,,1,0xFFFFFFFF,63,2,64,,160,1,,{ .@r = getrefine(); if (.@r>=8 && .@r<=10) .@i=5+.@r; else if (.@r>=11 && .@r<=13) .@i=5+(.@r*3); else if (.@r>13) .@i=42; bonus bVariableCastrate,-10-.@i; },{},{} -22036,Vet_SliverFox_Boots,Heroic Silver Fox Leather Boots,4,10,,300,,15,,1,0xFFFFFFFF,63,2,64,,160,1,,{ .@r = getrefine(); if (.@r>=8 && .@r<=13) .@i=.@r; else if (.@r>13) .@i=13; bonus bLongAtkRate,5+.@i; },{},{} -22037,Vet_Ungo_Boots,Heroic Ungoliant Upgrade Boots,4,10,,300,,10,,1,0xFFFFFFFF,63,2,64,,160,1,,{ .@r = getrefine(); if (.@r>=8 && .@r<=13) .@i=.@r; else if (.@r>13) .@i=13; bonus bUseSPrate,-5-.@i; },{},{} -22042,Talaria_Shoes,Talaria Shoes,4,10,,300,,15,,1,0xFFFFFFFF,63,2,64,,50,1,,{ bonus bAgi,2; bonus bAspd,1; bonus bUnbreakableShoes; },{},{} -22043,Supplement_Part_Agi,Supplement Part Agi,4,25000,,350,,25,,1,0x00000400,56,2,64,,100,1,,{ bonus bAspdRate,5+(getrefine()/4); },{},{} -22044,Upgrade_Part_Booster,Reinforced Parts - Booster,4,10,,1000,,23,,1,0x00000400,56,2,64,,100,1,,{ bonus2 bSkillUseSP,"NC_HOVERING",15; if(getrefine()>=7){bonus2 bSkillUseSP,"NC_HOVERING",-20;} },{},{} -22045,Beach_Sandals,Summer Sandals,4,10,,200,,5,,0,0xFFFFFFFF,63,2,64,,0,1,0,{ bonus bFlee,5; bonus3 bAutoSpellWhenHit,"AL_INCAGI",10,300; },{},{} -22046,Airship_Boots,Airship's Boots,4,10,,0,,26,,0,0xFFFFFFFF,63,2,64,,125,0,,{ bonus bAgi,1; bonus bAspdRate,10; },{},{} -22047,Felock_Boots,Felrock's Boots,4,10,,250,,13,,0,0xFFFFFFFF,63,2,64,,125,1,,{ bonus bAgi,1; .@r = getrefine(); bonus bAspdRate,5; if(.@r>=7) { bonus bAgi,1; bonus bAspdRate,5; } if(.@r>=9) { bonus bAgi,1; bonus bAspdRate,5; } if(.@r>=12) { bonus bAspd,1; } },{},{} -22059,Aegir_Shoes,Aegir Shoes,4,10,,300,,13,,1,0xFFFFFFFF,63,2,64,,40,1,,{ bonus bUnbreakableShoes; bonus bMaxHP,500; bonus bMaxSP,50; },{},{} -22064,Thorny_Shoes,Thorny Shoes,4,0,,1000,,25,,1,0xFFFFFFFF,63,2,64,,,1,,{ bonus bShortWeaponDamageReturn,getrefine()/2; },{},{} -22067,Witch_Shoes,Shoe of Witch,4,10,,400,,10,,0,0xFFFFFFFE,63,2,64,,1,1,,{ skill "ALL_CATCRY",1; },{},{} -22069,Lian_Shoes,Lian Shoes,4,0,,250,,12,,1,0xFFFFFFFF,63,2,64,,90,1,,{ bonus bMdef,3; bonus2 bSubEle,Ele_Neutral,5; .@r = getrefine(); bonus bMaxHPrate,.@r; bonus bMaxSPrate,.@r; },{},{} -22072,Hikingboots,Hikingboots,4,0,,500,,10,,1,0xFFFFFFFF,63,2,64,,100,1,,{ .@r = getrefine(); bonus bMaxHPRate,4+(.@r/3); bonus bMaxSPRate,4+(.@r/3); if (.@r > 9) bonus bSpeedRate,25; },{},{} -22075,Rift_Shoes,Rift Shoes,4,20,,250,,12,,1,0xFFFFFFFF,63,2,64,,100,1,,{ .@r = getrefine(); bonus bMaxHP,(.@r >= 9 ? 1300 : .@r >= 7 ? 700 : 300); bonus bMaxSP,-50; },{},{} -22076,Wooden_Slipper,Wooden Slipper,4,20,,50,,10,,1,0x80000000,7,2,64,,9,1,,{ bonus2 bHPRegenRate,2,10000; },{},{} -22077,Red_Eco-Friendly_Shoes,Red Eco-Friendly Shoes,4,20,,100,,20,,1,0x80000000,7,2,64,,18,1,,{ bonus bCritical,5; bonus2 bHPRegenRate,4,10000; bonus2 bSPRegenRate,1,10000; },{},{} -22078,Unity_STR_Boots,Unity STR Boots,4,10,,300,,20,,1,0xFFFFFFFF,63,2,64,,1,1,,{ .@r = getrefine(); if(BaseLevel<100) { bonus2 bExpAddRace,RC_All,4; bonus bStr,.@r/2; } },{},{} -22079,Unity_AGI_Boots,Unity AGI Boots,4,10,,300,,20,,1,0xFFFFFFFF,63,2,64,,1,1,,{ .@r = getrefine(); if(BaseLevel<100) { bonus2 bExpAddRace,RC_All,4; bonus bAgi,.@r/2; } },{},{} -22080,Unity_DEX_Boots,Unity DEX Boots,4,10,,300,,20,,1,0xFFFFFFFF,63,2,64,,1,1,,{ .@r = getrefine(); if(BaseLevel<100) { bonus2 bExpAddRace,RC_All,4; bonus bDex,.@r/2; } },{},{} -22081,Unity_INT_Boots,Unity INT Boots,4,10,,300,,20,,1,0xFFFFFFFF,63,2,64,,1,1,,{ .@r = getrefine(); if(BaseLevel<100) { bonus2 bExpAddRace,RC_All,4; bonus bInt,.@r/2; } },{},{} -22082,Polyhedron_Shoes,Polyhedron Shoes,4,0,,500,,12,,1,0xFFFFFFFF,63,2,64,,90,1,,{ .@r = getrefine(); bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Wind,5; if (.@r > 4) { .@b = (.@r > 6) ? 10 : 5; bonus2 bAddEle,Ele_Neutral,.@b; bonus2 bAddEle,Ele_Fire,.@b; bonus2 bAddEle,Ele_Water,.@b; bonus2 bAddEle,Ele_Wind,.@b; } },{},{} -22083,Private_Doram_Shoes,Private Doram Shoes,4,20,,500,,25,,1,0x80000000,7,2,64,,100,1,,{ bonus bMaxHP,100; bonus bMaxSP,50; .@r = getrefine()/3; bonus bHPrecovRate,.@r*10; bonus bSPrecovRate,.@r*10; },{},{} -22084,Luxury_Doram_Shoes,Luxury Doram Shoes,4,20,,600,,30,,1,0x80000000,7,2,64,,140,1,,{ bonus bMaxHP,300; bonus bMaxSP,100; .@r = getrefine()/3; bonus bHPrecovRate,20*.@r; bonus bSPrecovRate,20*.@r; },{},{} -22085,Elegant_Doram_Shoes,Elegant Doram Shoes,4,20,,700,,35,,1,0x80000000,7,2,64,,175,1,,{ bonus bMaxHPrate,10; bonus bMaxSPrate,5; .@r = getrefine()/2; bonus bMaxHP,100*.@r; bonus bMaxSP,20*.@r; if(.@r >= 4) bonus2 bSkillUseSP,"SU_LOPE",5; },{},{} -22089,Crimson_Gaiter_,Crimson Gaiter,4,0,,500,,10,,1,0xFFFFFFFF,63,2,64,,50,1,,{ bonus bCritical,2; bonus bCritAtkRate,2; if(getrefine()>=7){ bonus bCritical,3; bonus bCritAtkRate,3; } },{},{} -22101,Angel_Poring_Boots,Angel Poring Boots,4,10,,300,,15,,1,0xFFFFFFFF,63,2,64,,1,1,,{ bonus bAllStats,1; skill "AL_HEAL",1; },{},{} -22103,Excelion_Leg,Excelion Leg,4,0,,500,,13,,0,0xFFFFFFFF,63,2,64,,100,1,,{ .@r = getrefine(); bonus bMaxHP,5+((BaseLevel > 129) ? 4 : 0)+(.@r/3)*3; bonus bMaxSP,5+((BaseLevel > 129) ? 4 : 0)+(.@r/3)*3; },{},{} -22104,Pororoca_Shoes,Pororoca Shoes,4,20,,500,,15,,0,0xFFFFFFFF,63,2,64,,100,1,0,{ bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus bMdef,15; bonus bMatkRate,2; bonus2 bMagicAtkEle,Ele_Water,2; skill "SA_DELUGE",5; if (getrefine()>=5) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bMatkRate,3; bonus2 bMagicAtkEle,Ele_Water,3; } if (getrefine()>=7) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bMatkRate,5; bonus2 bMagicAtkEle,Ele_Water,5; } },{},{} -22106,Giant_Boots,Giant Boots,4,0,,500,,13,,1,0xFFFFFFFF,63,2,64,,1,1,,{ bonus2 bSubRace,RC_All,1; bonus bMaxHPrate,2; bonus bMaxSPrate,2; .@r = getrefine(); if (.@r > 4) { bonus bDefRate,2; bonus bMaxHPrate,4; bonus bMaxSPrate,4; } if (.@r > 6) { bonus bDefRate,2; bonus bMaxHPrate,4; bonus bMaxSPrate,4; } },{},{} -22107,Modified_Str_Boots,Modified Str Boots,4,20,,600,,25,,0,0x60000000,63,2,64,,99,1,,{ .@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bAtk,7*(.@r/3); if(readparam(bStr)>=120) bonus bBaseAtk,50; },{},{} -22108,Modified_Int_Boots,Modified Int Boots,4,20,,600,,25,,0,0x60000000,63,2,64,,99,1,,{ .@r = getrefine(); bonus bMdef,5; bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bMatk,10*(.@r/3); if(readparam(bInt)>=120) bonus bMatk,60; },{},{} -22109,Modified_Agi_Boots,Modified Agi Boots,4,20,,600,,25,,0,0x60000000,63,2,64,,99,1,,{ .@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bAspdRate,3*(.@r/3); if(readparam(bAgi)>=120) bonus bAspd,1; },{},{} -22110,Modified_Vit_Boots,Modified Vit Boots,4,20,,600,,25,,0,0x60000000,63,2,64,,99,1,,{ .@r = getrefine(); bonus bMaxHP,300+(300*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); if(readparam(bVit)>=120) bonus bMaxHPrate,8; },{},{} -22111,Modified_Dex_Boots,Modified Dex Boots,4,20,,600,,25,,0,0x60000000,63,2,64,,99,1,,{ .@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bDex,3*(.@r/3); if(readparam(bDex)>=120){ bonus bLongAtkRate,5; bonus bFixedCast,-500; } },{},{} -22112,Modified_Luk_Boots,Modified Luk Boots,4,20,,600,,25,,0,0x60000000,63,2,64,,99,1,,{ .@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bMdef,5; bonus bCritAtkRate,2*(.@r/3); if(readparam(bLuk)>=120) bonus bCritAtkRate,30; },{},{} -22113,Modified_Str_Boots_,Modified Str Boots,4,20,,600,,25,,1,0x60000000,63,2,64,,99,1,,{ .@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bAtk,7*(.@r/3); if(readparam(bStr)>=120) bonus bBaseAtk,50; },{},{} -22114,Modified_Int_Boots_,Modified Int Boots,4,20,,600,,25,,1,0x60000000,63,2,64,,99,1,,{ .@r = getrefine(); bonus bMdef,5; bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bMatk,10*(.@r/3); if(readparam(bInt)>=120) bonus bMatk,60; },{},{} -22115,Modified_Agi_Boots_,Modified Agi Boots,4,20,,600,,25,,1,0x60000000,63,2,64,,99,1,,{ .@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bAspdRate,3*(.@r/3); if(readparam(bAgi)>=120) bonus bAspd,1; },{},{} -22116,Modified_Vit_Boots_,Modified Vit Boots,4,20,,600,,25,,1,0x60000000,63,2,64,,99,1,,{ .@r = getrefine(); bonus bMaxHP,300+(300*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); if(readparam(bVit)>=120) bonus bMaxHPrate,8; },{},{} -22117,Modified_Dex_Boots_,Modified Dex Boots,4,20,,600,,25,,1,0x60000000,63,2,64,,99,1,,{ .@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bDex,3*(.@r/3); if(readparam(bDex)>=120){ bonus bLongAtkRate,5; bonus bFixedCast,-500; } },{},{} -22118,Modified_Luk_Boots_,Modified Luk Boots,4,20,,600,,25,,1,0x60000000,63,2,64,,99,1,,{ .@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bMdef,5; bonus bCritAtkRate,2*(.@r/3); if(readparam(bLuk)>=120) bonus bCritAtkRate,30; },{},{} -22120,Shoes_of_Punishment,Shoes of Punishment,4,20,,500,,15,,0,0xFFFFFFFF,63,2,64,,100,1,0,{ bonus bMdef,15; bonus bMatkRate,2; bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus2 bSkillAtk,"AB_JUDEX",30; bonus2 bMagicAddEle,Ele_Holy,2; .@r = getrefine(); if (.@r>=5) { bonus bMatkRate,3; bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus2 bMagicAddEle,Ele_Holy,3; } if (.@r>=7) { bonus bMatkRate,5; bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bMagicAddEle,Ele_Holy,5; } },{},{} -22122,Para_Team_Boots100,Awakened Eden Group Boots I,4,0,,0,,22,,0,0xFFFFFFFF,63,2,64,,100,1,,{ bonus bAllStats,1; bonus bHPrecovRate,30; bonus bSPrecovRate,14; },{},{} -22123,Para_Team_Boots115,Awakened Eden Group Boots II,4,0,,0,,25,,0,0xFFFFFFFF,63,2,64,,115,1,,{ bonus bAllStats,1; bonus bHPrecovRate,36; bonus bSPrecovRate,18; },{},{} -22124,Para_Team_Boots130,Awakened Eden Group Boots III,4,0,,0,,27,,0,0xFFFFFFFF,63,2,64,,130,1,,{ bonus bAllStats,2; bonus bHPrecovRate,36; bonus bSPrecovRate,18; },{},{} -22125,Para_Team_Boots145,Awakened Eden Group Boots IV,4,0,,0,,30,,0,0xFFFFFFFF,63,2,64,,145,1,,{ bonus bAllStats,2; bonus bHPrecovRate,40; bonus bSPrecovRate,20; },{},{} -22126,Para_Team_Boots160,Awakened Eden Group Boots V,4,0,,0,,30,,0,0xFFFFFFFF,63,2,64,,160,1,,{ bonus bAllStats,2; bonus bHPrecovRate,40; bonus bSPrecovRate,20; bonus bUseSPrate,-5; },{},{} -22131,Spurred_Boots,Spurred Boots,4,0,,500,,0,,1,0xFFFFFFFF,63,2,64,,100,1,0,{ .@bonus = 5; if (.@r >=7) { .@bonus += 5; } if (.@r >=9) { .@bonus += 5; } bonus bMaxSPrate,.@bonus; bonus bSpeedRate,25; /* fix me: unknown speed value */ },{},{} -22133,Illusion_Shoes,Illusion Shoes,4,20,,400,,10,,1,0xFFFFFFFE,63,2,64,,99,1,0,{ .@r = getrefine(); bonus bMaxHP,(100+(100*.@r)); bonus bMaxSP,(10+(5*.@r)); },{},{} -22134,Enforcer_Shoes,Enforcer Shoes,4,20,,400,,12,,0,0xFFFFFFFF,63,2,64,,100,1,0,{ .@r = getrefine(); .@hpsp = 3; .@a = getskilllv("GC_WEAPONCRUSH"); .@b = getskilllv("GC_WEAPONBLOCKING"); .@c = getskilllv("GC_COUNTERSLASH"); if (.@r >= 5) { .@hpsp += 7; .@dmg = BaseLevel; if (.@r >= 7) { .@hpsp += 10; .@dmg += BaseLevel + 30*getskilllv("AS_POISONREACT"); } bonus2 bSkillAtk,"ASC_METEORASSAULT",.@dmg; } bonus bMaxHPrate,.@hpsp; bonus bMaxSPrate,.@hpsp; bonus bMdef,10; skill "BS_MAXIMIZE",1; bonus2 bSkillUseSP,"ASC_METEORASSAULT",8; bonus2 bAddClass,Class_All,4*.@a; bonus2 bSkillCooldown,"GC_HALLUCINATIONWALK",-5000*.@b; bonus2 bIgnoreDefClassRate,Class_All,20*.@c; bonus2 bVariableCastrate,"ASC_METEORASSAULT",-7*(.@a+.@b+.@c); },{},{} -22138,Devil_Worshipper_Shoes,Devil Worshipper Shoes,4,20,,500,,15,,0,0xFFFFFFFF,63,2,64,,100,1,0,{ bonus bMdef,15; bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus bMatkRate,2; bonus2 bMagicAtkEle,Ele_Neutral,2; bonus2 bMagicAtkEle,Ele_Fire,2; .@r = getrefine(); if (.@r>=5) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bMatkRate,3; bonus2 bMagicAtkEle,Ele_Neutral,3; bonus2 bMagicAtkEle,Ele_Fire,3; } if (.@r>=5) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bMatkRate,5; bonus2 bMagicAtkEle,Ele_Neutral,5; bonus2 bMagicAtkEle,Ele_Fire,5; } },{},{} -22141,YSF01_Greave,YSF01 Greave,4,0,,1300,,25,,1,0xFFFFFFFF,63,2,64,,170,1,0,{ .@r = getrefine(); if (.@r >= 8) { bonus bAspdRate,8; if (.@r >= 11) { bonus bAspd,1; if (.@r >= 13) { .@val = 10; } } } if (readparam(bLuk) >= 125) { .@val += 30; } if (.@val) { bonus bCritAtkRate,.@val; } },{},{} -22145,Tengu's_Shoes,Tengu's Shoes,4,20,,400,,12,,0,0xFFFFFFFF,63,2,64,,100,1,0,{ .@r = getrefine(); .@a = getskilllv("SR_GENTLETOUCH_REVITALIZE"); .@b = getskilllv("SR_GENTLETOUCH_CURE"); .@c = getskilllv("SR_GENTLETOUCH_ENERGYGAIN"); .@hpsp = 3; if (.@r >= 5) { .@hpsp += 7; .@red = 5; if (.@r >= 7) { .@hpsp += 10; .@red += 5; } bonus2 bSkillUseSP,"MO_BODYRELOCATION",.@red; } bonus bMdef,10; bonus bMaxHPrate,.@hpsp+(2*.@b); bonus bMaxSPrate,.@hpsp; skill "SA_CASTCANCEL",1; bonus2 bSkillUseSP,"MO_BODYRELOCATION",5; bonus bDef,30*.@a; bonus2 bSubRace,RC_DemiHuman,.@a; bonus2 bSubRace,RC_Player,.@a; bonus2 bVariableCastrate,"MO_CALLSPIRITS",-.@c*10; bonus2 bVariableCastrate,"MO_STEELBODY",-.@c*10; bonus2 bFixedCastrate,"CH_SOULCOLLECT",-.@c*10; bonus bAspdRate,2*getskilllv("SR_GENTLETOUCH_CHANGE"); bonus2 bAddClass,Class_All,4*getskilllv("SR_GENTLETOUCH_QUIET"); },{},{} -22170,Survivor's_Shoes,Survivor's Shoes,4,10,,500,,15,,0,0xFFFFFFFF,63,2,64,,100,1,0,{ .@r = getrefine(); if (.@r >= 7) { .@hpsp = 20; .@dmg = 10; } else if (.@r >= 5) { .@hpsp = 10; .@dmg = 5; } else { .@hpsp = 3; .@dmg = 2; } bonus bMdef,15; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus bMaxHPrate,.@hpsp; bonus bMaxSPrate,.@hpsp; bonus bMatkRate,.@dmg; bonus2 bMagicAtkEle,Ele_Wind,.@dmg; bonus2 bMagicAtkEle,Ele_Earth,.@dmg; },{},{} -22171,Ancient_Hero_Boots,Ancient Hero Boots,4,20,,600,,15,,1,0xFFFFFFFF,63,2,64,,100,1,0,{ .@r = getrefine(); bonus bMaxHP,500; bonus bMaxSP,50; bonus bMaxHPrate,2*(.@r/3); bonus bMaxSPrate,.@r/3; if (.@r >= 9) { .@val = -300; if (.@r >= 12) { .@val -= 200; if (.@r >= 14) { bonus bDelayRate,-5; } } bonus bFixedCast,.@val; } },{},{} -22172,Gray_Wing_Boots,Gray Wing Boots,4,20,,500,,15,,0,0xFFFFFFFF,63,2,64,,100,1,0,{ .@r = getrefine(); bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus bMdef,15; bonus bLongAtkRate,2; bonus bCritAtkRate,2; skill "TF_HIDING",1; if (.@r>=5) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bLongAtkRate,3; bonus bCritAtkRate,3; } if (.@r>=7) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bLongAtkRate,5; bonus bCritAtkRate,5; } },{},{} -22189,Pilgrim_Shoes,Pilgrim Shoes,4,20,,500,,15,,0,0xFFFFFFFF,63,2,64,,100,1,0,{ .@r = getrefine(); bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus bDef,50*getskilllv("AB_SECRAMENT"); bonus bMdef,15; bonus bAspdRate,4*getskilllv("AB_CANTO"); bonus2 bSkillCooldown,"AB_PRAEFATIO",-1000; bonus bDelayrate,-6*getskilllv("AB_PRAEFATIO"); bonus2 bSubRace,RC_DemiHuman,2*getskilllv("AB_SECRAMENT"); bonus2 bSubRace,RC_Player,2*getskilllv("AB_SECRAMENT"); bonus bHealPower,5*getskilllv("AB_HIGHNESSHEAL"); if (.@r>=5) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bUseSPrate,-3; } if (.@r>=7) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bUseSPrate,-5; } },{},{} -22190,Illusion_Boots,Illusion Boots,4,0,,600,,16,,1,0x416E5CEA,63,2,64,,100,1,0,{ .@r = getrefine(); bonus bCritical,(5*(.@r/3)); bonus bAspdRate,.@r; },{},{} -22192,Illusion_Goibne's_Greaves,Illusion Goibne's Greaves,4,0,,1200,,42,,1,0xFFFFFFFE,63,2,64,,130,1,0,{ .@r = getrefine(); bonus bMaxHPrate,5; bonus bMaxSPrate,5; if (.@r >= 7) { bonus bVariableCastrate,-5; if (.@r >= 9) { bonus bLongAtkRate,10; } } },{},{} -22195,Booster_Shoes,Booster Shoes,4,20,,800,,30,,1,0xFFFFFFFF,63,2,64,,100,1,,{ .@r = getrefine(); bonus bMdef,10; bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bSubRace,RC_Player,5; if (.@r>=7) { if (readparam(bStr)>=125) bonus bBaseAtk,90; if (readparam(bAgi)>=125) bonus bAspd,2; if (readparam(bVit)>=125) bonus bMaxHPrate,12; if (readparam(bInt)>=125) bonus bMatk,120; if (readparam(bDex)>=125) bonus bLongAtkRate,10; if (readparam(bLuk)>=125) bonus bCritAtkRate,20; } if (.@r>=9) { if (readparam(bStr)>=125) bonus bBaseAtk,90; if (readparam(bAgi)>=125) bonus bAspd,2; if (readparam(bVit)>=125) bonus bMaxHPrate,12; if (readparam(bInt)>=125) bonus bMatk,120; if (readparam(bDex)>=125) bonus bLongAtkRate,10; if (readparam(bLuk)>=125) bonus bCritAtkRate,20; } },{},{} -22196,Illusion_Leg_A-type,Illusion Leg A-type,4,20,,500,,20,,1,0xFFFFFFFF,63,2,64,,130,1,,{ .@r = getrefine(); bonus bMaxSP,200+(20*(.@r/2)); if (.@r >= 7) { bonus bLongAtkRate,5; } },{},{} -22197,Illusion_Leg_B-type,Illusion Leg B-type,4,20,,500,,20,,1,0xFFFFFFFF,63,2,64,,130,1,,{ .@r = getrefine(); bonus bMaxSP,200+(20*(.@r/2)); if (.@r >= 7) { bonus2 bMagicAtkEle,Ele_All,5; } },{},{} -22198,Traveler_Shoes,Traveler Shoes,4,20,,500,,15,,0,0xFFFFFFFF,63,2,64,,100,1,0,{ bonus bMdef,15; bonus bMaxHPrate,3+(2*getskilllv("WM_FRIGG_SONG")); bonus bMaxSPrate,3; bonus bMatkRate,2; bonus2 bMagicAtkEle,Ele_Neutral,5; bonus bAllStats,getskilllv("WA_SWING_DANCE"); bonus bAspdRate,4*getskilllv("MI_HARMONIZE"); bonus2 bSkillAtk,"WM_METALICSOUND",10*getskilllv("WM_GLOOMYDAY"); bonus2 bVariableCastrate,"WM_METALICSOUND",-10*getskilllv("WM_GLOOMYDAY"); bonus3 bAddEff,Eff_Sleep,2*getskilllv("WM_LULLABY_DEEPSLEEP"),ATF_MAGIC; .@r = getrefine(); if (.@r>=5) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bMatkRate,3; bonus2 bMagicAtkEle,Ele_Neutral,3; } if (.@r>=7) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bMatkRate,5; bonus2 bMagicAtkEle,Ele_Neutral,5; } },{},{} -22199,Lava_Leather_Boots,Lava Leather Boots,4,20,,600,,50,,1,0xFFFFFFFF,63,2,64,,175,1,0,{ .@r = getrefine(); bonus2 bAddClass,Class_All,2; if (.@r>=7) bonus bBaseAtk,25; if (.@r>=9) bonus bBaseAtk,15; },{},{} -22200,Lava_Leather_Shoes,Lava Leather Shoes,4,20,,600,,50,,1,0xFFFFFFFF,63,2,64,,175,1,0,{ .@r = getrefine(); bonus bCritical,5; if (.@r>=7) bonus2 bAddSize,Size_All,5; if (.@r>=9) bonus bCritAtkRate,5; },{},{} -22201,Lava_Leather_Sandals,Lava Leather Sandals,4,20,,500,,25,,1,0xFFFFFFFF,63,2,64,,175,1,0,{ .@r = getrefine(); bonus2 bMagicAtkEle,Ele_Fire,3; if (.@r>=7) bonus bMatk,25; if (.@r>=9) bonus bMatk,15; },{},{} -22207,Imperial_Boots,Imperial Boots,4,20,,400,,12,,0,0xFFFFFFFF,63,2,64,,100,1,0,{ .@r = getrefine(); bonus bMdef,10; bonus bMaxHPrate,3; bonus bMaxSPrate,3; skill "AL_INCAGI",1; bonus2 bSkillAtk,"LG_BANISHINGPOINT",10*getskilllv("LG_CANNONSPEAR"); bonus2 bAddClass,Class_All,4*getskilllv("CR_DEVOTION"); if (getskilllv("LG_INSPIRATION")>=5) bonus2 bSkillCooldown,"LG_SHIELDSPELL",-2000; bonus2 bIgnoreDefClassRate,Class_All,20*getskilllv("LG_PINPOINTATTACK"); if (.@r>=5) { bonus bMaxSPrate,7; bonus bMaxHPrate,7; bonus bLongAtkRate,5; } if (.@r>=7) { bonus bMaxSPrate,10; bonus bMaxHPrate,10; bonus bLongAtkRate,5; } },{},{} -22210,Fluffy_Fish_Shoes,Fluffy Fish Shoes,4,20,,100,,12,,0,0xFFFFFFFF,63,2,64,,100,1,0,{ .@r = getrefine(); .@hpsp = 3; .@val = -10 * getskilllv("SU_SHRIMPARTY"); if (.@r>=5) { .@hpsp += 7; .@delay = -10; if (.@r>=7) { .@hpsp += 10; .@delay -= 10; } bonus bDelayrate,.@delay; } if (getskilllv("SU_SPIRITOFSEA") == 1) { autobonus3 "{ bonus2 bResEff,Eff_Stun,10000; bonus2 bResEff,Eff_Sleep,10000; bonus2 bResEff,EFF_Stone,10000; }",1000,30000,"SU_GROOMING"; } if (getskilllv("SU_GROOMING") == 5) { bonus bFixedCastrate,-50; bonus bNoKnockback; } bonus bMaxHPrate,.@hpsp; bonus bMaxSPrate,.@hpsp; bonus bMdef,10; bonus2 bVariableCastrate,"SU_FRESHSHRIMP",.@val; bonus2 bVariableCastrate,"SU_BUNCHOFSHRIMP",.@val; bonus2 bVariableCastrate,"SU_TUNABELLY",.@val; bonus2 bVariableCastrate,"SU_TUNAPARTY",.@val; bonus2 bVariableCastrate,"SU_SHRIMPARTY",.@val; bonus bHealPower,10*getskilllv("SU_PURRING"); },{},{} -22214,Authority_Sandals,Authority Sandals,4,20,,500,,10,,0,0xFFFFFFFF,63,2,64,,100,1,0,{ .@r = getrefine(); bonus bMdef,10; bonus bAllStats,10; bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; if (.@r>=7) bonus bAllStats,10; if (.@r>=9) bonus bAllStats,10; },{},{} -//=================================================================== -// New Usable items -//=================================================================== -22508,Para_Team_Mark_,Eden Group Mark,2,0,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{ warp "moc_para01",171,115; },{},{} -22507,ShabbyOldScroll,Old Scroll,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_22507"; },{},{} -22510,King_Wolf_Scroll,King Wolf Scroll,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ /*TODO, confirm the rates*/ getitem callfunc("F_Rand",6635,19598,5658,6238,6239),1; },{},{} -22511,Fenrir_Card__,Fenrir's Power Scroll,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ bonus_script "bonus bMatk,25; bonus bFixedCastRate,-50;",300,1025; },{},{} -22513,King_of_Gift_Box,King of Gift Box,2,10,,100,,,,0,0xFFFFFFFF,63,2,,,,,,{ /*TODO, confirm the rates*/ getitem callfunc("F_Rand",12817,4403,14512),1; },{},{} -22514,Candy_Holder,Candy Holder,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_Candy_Holder,1); getrandgroupitem(IG_Candy_Holder,1); getrandgroupitem(IG_Candy_Holder,1); },{},{} -22515,Twisted_Key_of_Time,Twisted Key of Time,3,10,,300,,,,,,,,,,,,,{},{},{} -22516,Dark_Red_Clot,Black As Night Piece,3,10,,0,,,,,,,,,,,,,{},{},{} -22517,Loki_Summon_Scroll,Rocker Summoning Scroll,3,10,,0,,,,,,,,,,,,,{},{},{} -22518,Idn_Wisdom_Egg,Egg Of Wisdom,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getgroupitem(IG_Idn_Wisdom_Egg); },{},{} -22519,Pc_Stop_Cancel,Stops Buff,3,10,,0,,,,,,,,,,,,,{},{},{} -22520,Stops_Buff_Reset,Stops Buff Reset,3,10,,0,,,,,,,,,,,,,{},{},{} -22521,Level_Up_Box_,Level Up Box,18,10,,0,,,,0,0xFFFFFFFF,63,2,,,80,,,{ /*TODO*/ },{},{} -22522,Level_Up_Box100,Level Up Box(100),18,10,,0,,,,0,0xFFFFFFFF,63,2,,,100,,,{ getgroupitem(IG_Level_Up_Box100); },{},{} -22523,Level_Up_Box120,Level Up Box(120),18,10,,0,,,,0,0xFFFFFFFF,63,2,,,120,,,{ getgroupitem(IG_Level_Up_Box120); },{},{} -22524,Level_Up_Box130,Level Up Box(130),18,10,,0,,,,0,0xFFFFFFFF,63,2,,,130,,,{ getgroupitem(IG_Level_Up_Box130); },{},{} -22525,Level_Up_Box140,Level Up Box(140),18,10,,0,,,,0,0xFFFFFFFF,63,2,,,140,,,{ getgroupitem(IG_Level_Up_Box140); },{},{} -22526,Level_Up_Box150,Level Up Box(150),18,10,,0,,,,0,0xFFFFFFFF,63,2,,,150,,,{ getgroupitem(IG_Level_Up_Box150); },{},{} -22527,Level_Up_Box160,Level Up Box(160),18,10,,0,,,,0,0xFFFFFFFF,63,2,,,160,,,{ getgroupitem(IG_Level_Up_Box160); },{},{} -22528,Pet_Exchange_Ticket_Box,Pet Exchange Ticket Box,18,10,,20,,,,,,,,,,,,,{ /*TODO*/ },{},{} -22530,Christmas_Box,Christmas Box,18,10,,200,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getgroupitem(IG_Christmas_Box); },{},{} -22531,Special_Christmas_Box,Special Christmas Box,18,10,,200,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getgroupitem(IG_Special_Christmas_Box); },{},{} -22532,Santa_Gift,Santa Gift,18,10,,200,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getgroupitem(IG_Santa_Gift); },{},{} -22533,New_Year_Gift_Box,New Year Gift Box,18,10,,200,,,,0,0xFFFFFFFF,63,2,,,1,,,{ /*TODO*/ },{},{} -22534,Closedmind_Box,Closed Mind Box,18,10,,1000,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getgroupitem(IG_Sealed_Mind_Box); },{},{} -22535,WorkerScroll_A,Scroll Summoning Workers(Male),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -22536,WorkerScroll_B,Scroll Summoning Workers(Female),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -22537,PrizeOfHero,Prize Of Hero,2,0,,100,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getrandgroupitem(IG_PrizeOfHero,1); },{},{} -22538,Hanbok_bag,Hanbok bag,2,0,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_HANBOK,600000,0; },{},{} -22540,Runstone_Lux,Lux Anima Runestone,11,2,,100,,,,,0xFFFFFFFF,56,2,,,,,,{ itemskill "RK_LUXANIMA",1; },{},{} -22541,PC_Room_Coupon_Box_VI,PC Room Coupon Box VI,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -22542,Center_Potion_B,Concentration Potion,2,10,,100,,,,0,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ASPDPOTION0,1800000,4; },{},{} -22543,Berserk_Potion_B,Berserk Potion,2,10,,200,,,,0,0x6,63,2,,,,,,{ sc_start SC_ASPDPOTION2,1800000,9; },{},{} -22544,Awakening_Potion_B,Awakening Potion,2,10,,150,,,,0,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ASPDPOTION1,1800000,6; },{},{} -22545,Speed_Potion,Speed Potion,2,10,,100,,,,0,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_SPEEDUP1,5000,50; },{},{} -22546,Slow_Potion,Slow Potion,2,10,,100,,,,0,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_SLOWDOWN,5000,100; },{},{} -22547,Anti-Payne_Moment,Anti-Payne Moment,2,10,,100,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -22548,Wed_Cursed,Wed Cursed,2,10,,30,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -22549,Poison_Bottle_,Poison Bottle,2,10,,100,,,,0,0xFFFFFFFF,63,2,,,,,,{ if(Class == Job_Assassin_Cross || Class == Job_Guillotine_Cross || Class == Job_Guillotine_Cross_T) { sc_start SC_DPOISON,60000,0; sc_start SC_ASPDPOTION3,60000,9; } else percentheal -100,-100; },{},{} -22550,Cookie_Bag_B,Sweets Pocket,2,10,,70,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -22551,Sesame_Pastry_B,Teacake,2,10,,70,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -22552,Honey_Pastry_B,Fried Pastry,2,10,,70,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -22553,Rainbow_Cake_B,Rainbow Bread,2,10,,70,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -22554,First_Aid_Box,First Aid Box,18,10,,200,,,,0,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_FirstAid,1); getrandgroupitem(IG_FirstAid,1); getrandgroupitem(IG_FirstAid,1); getrandgroupitem(IG_FirstAid,1); getrandgroupitem(IG_FirstAid,1); },{},{} -22555,Gourmet_Chocolate,Gourmet Chocolate,0,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -22556,Luxury_Chocolate,Luxury Chocolate,0,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -22557,Masterpieces_of_Artisan_Chocolate,Masterpieces of Artisan Chocolate,0,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -22558,Lucky_Bag,Lucky Bag,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getrandgroupitem(IG_Lucky_Bag,1); },{},{} -22559,Mock_Strawberry,Mock Strawberry,11,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 50,50; itemskill "SM_ENDURE",3; },{},{} -22563,Lucky_Bag_Of_New_Era,Lucky Bag Of New Era,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ /* TODO */ },{},{} -22566,Frost_Crystal,Last Year's Frost,3,20,,0,,,,,,,,,,,,,{},{},{} -22567,Squad_Prize,Expedition Award Box,0,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -22568,Nyd_Summon_Scroll,Nidhoggur Summon Scroll,0,20,,100,,,,,0xFFFFFFFF,63,,2,,,,,{},{},{} -22569,Gift_New_start,Gift New start,18,10,,100,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -22571,Easter_Egg,Easter Egg,11,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} -22589,Savage_Ora,Savage Ora Ora,3,10,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -22590,Grand_Peco_Ora,Grand Peco Ora Ora,3,10,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -22591,Dest_Wolf_Ora,Desert Wolf Ora Ora,3,10,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -22592,Happy_Call_Box,Happy Call Box,18,10,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -22605,Gingerbread2,Ginger Bread,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -22610,New_Beginnings_Box,New Beginnings Box,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12803,1; getitem 12802,1; getitem 12809,1; },{},{} -22611,Packing_Envelope,Packed Envelope,11,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /* TODO */ },{},{} -22612,Corrupt_Reagents,Corrupt Reagents,11,10,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ /* TODO */ },{},{} -22613,Contaminated_Reagents,Contaminated Reagents,11,10,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ /* TODO */ },{},{} -22614,Premium_Manual,Premium Manual,2,2,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_EXPBOOST,8640000,50; sc_start SC_ITEMBOOST,8640000,200; },{},{} -22617,Clear_Box_S,Clear Box S,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -22618,Clear_Box_A,Clear Box A,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -22619,Ghost_Summon_Scroll,Ghost Scroll,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ /* mercenary_create M_E_DEVILING,1800000; */ },{},{} -22620,Memorial_Box,Box Of Memories,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ /* TODO */ },{},{} -22621,Squid_Bbq,Barbecued Squid,2,5000,,250,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_EXIT; sc_start SC_JP_EVENT04,300000,25; percentheal 5,5; },{},{} -22623,New_Start_Box,New Start Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 12803,1; getitem 12802,1; getitem 12809,1; },{},{} -22624,Riesen_Bretzel,Riesen Bretzel,0,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 100,0; },{},{} -22625,Oktoberfest_Bag,Oktoberfest Bag,2,0,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_OKTOBERFEST,600000,0; },{},{} -22626,January_Gift_Box,January Gift Box,2,0,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 19052,604800; },{},{} -22627,February_Gift_Box,February Gift Box,2,0,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12105,2; },{},{} -22628,Green_Package,Green Package,18,0,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 17162,1; getitem 14534,5; getitem 12323,20; getitem 12324,20; getitem 12325,10; getitem 14533,2; getitem 22629,1; },{},{} -22629,Green_Package40,Green Package 40,18,0,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14289,1; getitem 12215,10; getitem 12216,10; getitem 14534,10; getitem 14533,5; getitem 12766,5; getitem 22630,1; },{},{} -22630,Green_Package80,Green Package 80,18,0,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7621,5; getitem 12209,5; getitem 14527,10; getitem 14533,5; getitem 12766,5; getitem 22631,1; },{},{} -22631,Green_Package99,Green Package 99,18,0,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12213,1; getitem 7676,1; getitem 5883,1; },{},{} -22640,17173_Green_Package,Green Package,18,0,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 17162,1; getitem 14534,5; getitem 12323,20; getitem 12324,20; getitem 12325,10; getitem 14533,2; getitem 22641,1; },{},{} -22641,17173_Green_Package40,Green Package 40,18,0,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14289,1; getitem 12215,10; getitem 12216,10; getitem 14534,10; getitem 14533,5; getitem 12766,5; getitem 22642,1; },{},{} -22642,17173_Green_Package80,Green Package 80,18,0,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7621,5; getitem 12209,5; getitem 14527,10; getitem 14533,5; getitem 12766,5; getitem 22643,1; },{},{} -22643,17173_Green_Package99,Green Package 99,18,0,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12213,1; getitem 7676,1; getitem 5883,1; },{},{} -22644,S_Green_Package,Green Package,18,0,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 17162,1; getitem 14534,5; getitem 12323,20; getitem 12324,20; getitem 12325,10; getitem 14533,2; getitem 22645,1; },{},{} -22645,S_Green_Package40,Green Package 40,18,0,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14289,1; getitem 12215,10; getitem 12216,10; getitem 14534,10; getitem 14533,5; getitem 12766,5; getitem 22646,1; },{},{} -22646,S_Green_Package80,Green Package 80,18,0,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7621,5; getitem 12209,5; getitem 14527,10; getitem 14533,5; getitem 12766,5; getitem 22647,1; },{},{} -22647,S_Green_Package99,Green Package 99,18,0,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12213,1; getitem 7676,1; getitem 5883,1; },{},{} -22648,Angeling_Package,Angel Ring Package,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",12539,6230,6234/*,Angeling Balloon*/),1; },{},{} -22649,Deviling_Package,Devil Ring Package,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",603,6230,6234/*,Angeling Balloon*/),1; },{},{} -22652,Briliant_Hat_Box,Brilliant Hat Box,2,10,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ /* TODO */ },{},{} -22653,Wet_Card_Album,Wet Card Album,2,10000,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ /* TODO */ },{},{} -22654,Golden_Seal_Card,Golden Seal Card,3,20,,50,,,,,,,,,,,,,{},{},{} -22657,Honey_Songpyun_,Honey Songpyun,0,20,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 20,0; },{},{} -22659,Pig_Steamed_Ribs,Pig Steamed Ribs,0,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ bonus_script "{ bonus bAspdRate,5; bonus bUseSPrate,-2; }",180; },{},{} -22658,Cow_Steamed_Ribs,Cow Steamed Ribs,0,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ bonus_script "{ bonus bVariableCastrate,5; bonus bUseSPrate,-3; }",180; },{},{} -22669,HALLOWEEN_G_BOX,Halloween Box,2,0,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_HALLOWEEN_G_BOX); },{},{} -22670,DARK_INVITATION,Invitation of Darkness,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ .@r = rand(1,3); if(.@r==1){ specialeffect2 EF_DEVIL; warp "niflheim",193,186; }else if(.@r==2){ heal -500,-1000; sc_start SC_STUN,3000,0; }else{ specialeffect2 EF_DEVIL; warp "niflheim",347,255; } },{},{} -22671,March_Gift_Box,March Gift Box,2,10,,100,,,,,0xFFFFFFFF,63,2,,,,,,{/*2 Lucky Eggs*/},{},{} -22672,April_Gift_Box,April Gift Box,2,10,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem callfunc("F_Rand",2566,2856,2857,15023),1209600; },{},{} -22673,May_Gift_Box,May Gift Box,2,10,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 22777,2; },{},{} -22674,June_Gift_Box,June Gift Box,2,10,,100,,,,,0xFFFFFFFF,63,2,,,,,,{/*1 Potion Box*/},{},{} -22676,Hangul_Day_Event_Box,Hangul Day Event Box,2,20,,0,,,,,0xFFFFFFFF,63,2,,,0,,,{ getitem 22675,10; getitem 607,9; },{},{} -22675,Mysterious_Scroll,Mysterious Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INTFOOD,3600000,30; },{},{} -22679,Chest_Of_Death,Death's Chest,2,0,,0,,,,0,0xFFFFFFFF,63,2,,,170,,,{ getitem rand(6814,6819),1; },{},{} -22685,Solo_Christmas_Gift,Single Union Christmas Gift,2,0,,0,,,,,0xFFFFFFFF,63,2,,,0,,,{ getgroupitem(IG_Solo_Christmas_Gift); },{},{} -22686,Solo_Cookie,Single Cookie,0,0,,50,,,,,0xFFFFFFFF,63,2,,,0,,,{ percentheal 5,5; },{},{} -22687,Pieces_Of_Sentiment,Sentimental Fragment,11,0,,1,,,,0,0xFFFFFFFF,63,2,,,100,,,{ callfunc("F_Pieces_Of_Sentiment"); },{},{} -22691,Record_Fragment1,Record Fragment,0,,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ warp "un_bk_q",98,143; if (callfunc("F_time_limit_recorder") == 1) { recorder_quest_type = 1; } },{},{} -22692,Record_Fragment2,Record Fragment,0,,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ warp "un_bk_q",45,276; if (callfunc("F_time_limit_recorder") == 1) { recorder_quest_type = 2; } },{},{} -22693,Record_Fragment3,Record Fragment,0,,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ warp "un_bk_q",217,346; if (callfunc("F_time_limit_recorder") == 1) { recorder_quest_type = 3; } },{},{} -22694,Record_Fragment4,Record Fragment,0,,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ warp "un_bk_q",273,235; if (callfunc("F_time_limit_recorder") == 1) { recorder_quest_type = 4; } },{},{} -22695,Record_Fragment5,Record Fragment,0,,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ warp "un_bk_q",275,290; if (callfunc("F_time_limit_recorder") == 1) { recorder_quest_type = 5; } },{},{} -22699,Test_Reagent,Test Reagent,2,,,30,,,,,0xFFFFFFFF,63,2,,,,,,{ bonus_script "bonus bFlee,100;",5,9; sc_start SC_BLIND,5000,0,10000,0; },{},{} -22700,Jumping_Support_Box,Jumping Support Box,18,10,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{ /*TODO: getitem 12529,1; getitem 12323,200; getitem 12324,50; and 5 boxes that containing quivers + oridecons*/ },{},{} -22702,STR_Soul_Potion,STR Reduction Potion,11,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashReduceStat",bStr,-1,22702; },{},{} -22703,AGI_Soul_Potion,STR Reduction Potion,11,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashReduceStat",bAgi,-1,22703; },{},{} -22704,VIT_Soul_Potion,STR Reduction Potion,11,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashReduceStat",bVit,-1,22704; },{},{} -22705,INT_Soul_Potion,STR Reduction Potion,11,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashReduceStat",bInt,-1,22705; },{},{} -22706,DEX_Soul_Potion,STR Reduction Potion,11,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashReduceStat",bDex,-1,22706; },{},{} -22707,LUK_Soul_Potion,STR Reduction Potion,11,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashReduceStat",bLuk,-1,22707; },{},{} -22708,Pitapat_Box,Thrilling Box,2,10,,100,,,,0,0xFFFFFFFF,63,2,,,,,,{ /*No clue the random item yet*/ },{},{} -22717,Wanderer_Ball,Wanderer Ball,3,10,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -22718,Lude_Ball,Lude Ball,3,10,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -22719,Tatacho_Ball,Tatacho Ball,3,10,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -22720,Novus_Ball,Novus Ball,3,10,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -22721,?_Box,? Box,18,10,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{ /*No clue the random item yet*/ },{},{} -22734,Revolution_Quiz_Box,Revolution Quiz Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 6635,2; getitem 6423,1; /*1x Enchanted Letter Introduction*/ },{},{} -22735,Sealed_Moonlight_Flower_Scroll,Sealed Moonlight Flower Scroll,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ /*TODO: Confirm the rates*/ getitem callfunc("F_Rand",6228,6232,24150,19934,6635,17474),1; },{},{} -22736,July_Gift_Box,July Gift Box,2,10,,100,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 20212,1; },{},{} -22737,Bullet_Case_Blood_,Bloody Cartridge,2,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13222,500; },{},{} -22738,Bullet_Case_Silver_,Silver Cartridge,2,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13221,500; },{},{} -22739,Sphere_Case_Wind_,Lightning Sphere Pack,2,10,,350,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13224,500; },{},{} -22740,Sphere_Case_Darkness_,Blind Sphere Pack,2,10,,350,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13226,500; },{},{} -22741,Sphere_Case_Poison_,Poison Sphere Pack,2,10,,350,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13225,500; },{},{} -22742,Sphere_Case_Water_,Freezing Sphere Pack,2,10,,350,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13227,500; },{},{} -22743,Sphere_Case_Fire_,Flare Sphere Pack,2,10,,350,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13223,500; },{},{} -22744,Bullet_Case_AP,Armor-Piercing Cartridge,2,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13215,500; },{},{} -22745,Bullet_Case_Blaze,Incandescence Shot Cartridge,2,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13216,500; },{},{} -22746,Bullet_Case_Fleeze,Glaciation Shot Cartridge,2,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13217,500; },{},{} -22747,Bullet_Case_Electric,Dengeki Shot Cartridge,2,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13218,500; },{},{} -22748,Bullet_Case_Stone,Hearthstone Shot Cartridge,2,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13219,500; },{},{} -22749,Sanctified_Bullet_Case,Purification Shot Cartridge,2,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13220,500; },{},{} -22750,Trans_Scroll_Horn_Scaraba,Transformation Scroll(Horn Scaraba),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ transform 2161,1200000,SC_MTF_ASPD2,2,10; },{},{} -22751,Trans_Scroll_Wanderer,Transformation Scroll(Wanderer),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ transform 1208,1200000,SC_MTF_ASPD2,2,10; },{},{} -22752,Trans_Scroll_Gazeti,Transformation Scroll(Gazeti),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ transform 1778,1200000,SC_MTF_RANGEATK2,30; },{},{} -22753,Trans_Scroll_Kobold_Archer,Transformation Scroll(Kobold Archer),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ transform 1282,1200000,SC_MTF_RANGEATK2,30; },{},{} -22754,Trans_Scroll_Necromancer,Transformation Scroll(Necromancer),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ transform 1870,1200000,SC_MTF_RANGEATK2,30; },{},{} -22755,Trans_Scroll_Wind_Ghost,Transformation Scroll(Wind Ghost),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ transform 1263,1200000,SC_MTF_MATK2,50; },{},{} -22756,August_Gift_Box,August Gift Box,2,10,,100,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 12246,1; },{},{} -22757,Collection_Of_Scrolls_Magical_Transformation,Collection Of Scrolls Magical Transformation,18,10,,200,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 22755,1; getitem 22754,1; },{},{} -22758,Collection_Of_Scrolls_Shooting_Transformation,Collection Of Scrolls Shooting Transformation,18,10,,200,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 22753,1; getitem 22752,1; },{},{} -22759,Collection_Of_Scrolls_Attack_Speed_Transformation,Collection Of Scrolls Attack Speed Transformation,18,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 22751,1; getitem 22750,1; },{},{} -22760,Argiope_Transportin,Argiope Transportin,2,10,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{/*No Info*/},{},{} -22761,Luciola_Vespa_Transportin,Luciola Vespa Transportin,2,10,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{/*No Info*/},{},{} -22762,Centipede_Transportin,Centipede Transportin,2,10,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{/*No Info*/},{},{} -22764,Pet_Exchange_Ticket_Box_,Pet Exchange Ticket Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ /*TODO: Confirm the allowed pet_id and chance*/ getitem callfunc("F_Rand",6116,6117,6118,6129,6130,6130,6132,6133,6134,6135,6136,6137,6138,6139,6140,6141,6142,6143),1; },{},{} -22770,Shark_Skewer,Shark Skewer,0,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{/*No Info*/},{},{} -22771,Bluefin_Tuna_Skewer,Bluefin Tuna Skewer,0,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INCATKRATE,5000,30; },{},{} -22772,Sea_Bream_Skewer,Sea Bream Skewer,0,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INCMATKRATE,5000,30; },{},{} -22773,Piranha_Skewer,Piranha Skewer,0,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ASPDPOTION0,5000,5; },{},{} -22774,Salmon_Skewer,Salmon Skewer,0,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_SPEEDUP0,5000,25; },{},{} -22775,Eels_Skewer,Eels Skewer,0,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_DEF_RATE,5000,30; },{},{} -22776,Carp_Skewer,Carp Skewer,0,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_MDEF_RATE,5000,30; },{},{} -22777,Gift_Buff_Set,Gift Buff Set,2,10,,100,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getgroupitem(IG_Gift_Buff_Set); },{},{} -22781,PC_Bang_Normal_Box,PC Bang Normal Box,2,10,,200,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem 547,20; /*No Info*/},{},{} -22782,PC_Bang_Wooden_Box,PC Bang Wooden Box,2,10,,200,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem 547,30; /*No Info*/},{},{} -22783,PC_Bang_Golden_Box,PC Bang Golden Box,2,10,,200,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem 547,1; getitem 985,10; /*No Info*/},{},{} -22784,PC_Bang_Platinum_Box,PC Bang Platinum Box,2,10,,200,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem 547,1; getitem 12017,10; getitem 678,12; /*No Info*/},{},{} -22979,C_Battle_Gum_2,[Sale] Battle Manual and Bubble Gum,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_EXPBOOST,1800000,50; sc_start SC_ITEMBOOST,1800000,100; },{},{} -22802,Safe_to_6_Equipment_Certificate,Safe to 6 Equipment Certificate,3,10,,10,,,,,,,,,,,,,{},{},{} -22808,Special_Gift_Box,Special Gift Box,2,10,,100,,,,,,,,,,,,,{},{},{} -22812,Sealed_Dracula_Scroll,Sealed Dracula Scroll,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem callfunc("F_Rand",6228,6232,22813,19937,17314, 6635),1; },{},{} -22813,Bearer's_Shadow_Box,Bearer's Shadow Box,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem callfunc("F_Rand",24180,24181,24182,24183,24184,24185),1; },{},{} -22814,Cat_Hand_Ticket,Cat Hand Ticket,3,10,,0,,,,,,,,,,,,,{},{},{} -22822,Summer_Vacation_Costumes,Summer Vacation Costumes,2,,,100,,,,0,0xFFFFFFFF,63,2,,,1,,,{ sc_start SC_DRESSUP,600000,1; },{},{} -22823,Sealed_Sniper_Scroll,Sealed Sniper Scroll,2,10,,10,,,,,,,,,,,,,{ /*getitem callfunc("F_Rand",4491,6228,6232,24196, Hasty Shadow Armor, 19882, 17474, 6635),1;*/ },{},{} -22826,Enchant_Stone_Box4,Costume Enchantment Stone Box 4,2,10,,10,,,,,,,,,,,,,{},{},{} -22827,Shadow_Cube,Shadow Cube,2,10,,10,,,,,,,,,,,,,{/*No Info*/},{},{} -22828,Sealed_Album_Scroll,Sealed Album Scroll,2,10,,100,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem callfunc("F_Rand",22829,6232,6228,24208,24209,17474/*,Enchanted Letter*/),1; },{},{} -22829,Sealed_Card_Album,Sealed Card Album,2,10,,100,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem callfunc("F_Rand",4488,4497,4486,4480,4485,4539,4487,4494,4538,4489,4490,4482,4503,4483,4491),1; },{},{} -22837,Integer_Time,Integer Time,2,10,,50,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem 673,5; },{},{} -22838,Something_Candy_Holder,Something Candy Holders,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getgroupitem(IG_Something_Candy_Holder); },{},{} -22842,Sealed_Dracula_Scroll_II,Sealed Dracula Scroll II,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem callfunc("F_Rand",22846,6228,6232,24223,24227,17474/*, Enchant Letter*/),1; },{},{} -22843,Superstar_Snack,Superstar Snack,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ bonus_script "{ bonus bAtk2,50; bonus bMatk,50; }",300; },{},{} -22844,Sealed_Dracula_Card_Album,Sealed Dracula Card Album,2,10,,10,,,,,,,,,,,,,{/*No Info*/},{},{} -22845,Sealed_Fortune_Egg,Sealed Fortune Egg,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem callfunc("F_Rand",4488,4497,4486,4480,4485,4539,4487,4494,4538,4489,4490,4482,4503,22846),1; },{},{} -22846,Sealed_Dracula_Card_,Sealed Dracula Card,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ bonus_script "{ bonus2 bSPDrainRate,50,5; }",300; },{},{} -22847,Prontera_Medal,Prontera Medal,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ warp "prontera",159,192; /*No coord info*/ },{},{} -22848,Prison_Key,Prison Key,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ warp "prt_prison",0,0; /*No coord info*/ },{},{} -22849,Prontera_Time_Crystal,Prontera Time Crystal,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ warp "prt_q",155,27; },{},{} -22850,January_Gift_Box_,January Gift Box,2,10,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 19052,604800; },{},{} -22851,February_Gift_Box_,February Gift Box,2,10,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12105,2; },{},{} -22852,March_Gift_Box_,March Gift Box,2,10,,100,,,,,0xFFFFFFFF,63,2,,,,,,{/*2 Lucky Eggs*/},{},{} -22853,April_Gift_Box_,April Gift Box,2,10,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem callfunc("F_Rand",2566,2856,2857,15023),1209600; },{},{} -22854,May_Gift_Box_,May Gift Box,2,10,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 22777,2; },{},{} -22855,June_Gift_Box_,June Gift Box,2,10,,100,,,,,0xFFFFFFFF,63,2,,,,,,{/*1 Potion Box*/},{},{} -22856,July_Gift_Box_,July Gift Box,2,10,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 20212,1; },{},{} -22857,August_Gift_Box_,August Gift Box,2,10,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12246,1; },{},{} -22858,September_Gift_Box,September Gift Box,2,10,,100,,,,,0xFFFFFFFF,63,2,,,,,,{/*2 Lucky Eggs*/},{},{} -22859,October_Gift_Box,October Gift Box,2,10,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12529,5; },{},{} -22860,November_Gift_Box,November Gift Box,2,10,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem callfunc("F_Rand",2566,2856,2857,15023),1209600; },{},{} -22861,December_Gift_Box,December Gift Box,2,10,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 22869,10; },{},{} -22868,Enchant_Stone_Box5,Costume Enchantment Stone Box 5,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",6908,6943,6944,6945,6946,6947,6948,6949,6950,6951),1; },{},{} -22869,Lucky_Roulette_Tickets,Lucky Roulette Ticket,2,10,,100,,,,,0xFFFFFFFF,63,2,,,50,,,{ RouletteBronze++; },{},{} -22870,Xmas_Package_14,Christmas Package,3,0,,10,,,,0,,,,,,,,,{},{},{} -22873,Sealed_Beelzebub_Scroll_II,Sealed Beelzebub Scroll II,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",22875,6238,6239,6228,6232,24231,24232,17474,6635),1; },{},{} -22874,Sealed_Beelzebub_Card_Album,Sealed Beelzebub Card Album,2,10,,50,,,,,0xFFFFFFFF,63,2,,,,,,{/*No Info*/},{},{} -22875,Sealed_Beelzebub_Card,Sealed Beelzebub Card,6,20,,10,,,,,,,,769,,,,,{ bonus bVariableCastrate,-15; /*Item removed on 2014-12-17*/ },{},{} -22876,Old_Money_Pocket,Old Money Pocket,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ Zeny += rand(500,550); },{},{} -22881,Binding_Rope,Rope Gallows,2,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{/*Used to catch a Lost Sheep*/},{},{} -22882,Choco_Tteokguk,Chocolate Rice Cake Soup,2,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 10,10; },{},{} -22883,September_Gift_Box_,September Gift Box,2,10,,100,,,,,0xFFFFFFFF,63,2,,,,,,{/*2 Lucky Eggs*/},{},{} -22884,October_Gift_Box_,October Gift Box,2,10,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12529,5; },{},{} -22885,November_Gift_Box_,November Gift Box,2,10,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem callfunc("F_Rand",2566,2856,2857,15023),1209600; },{},{} -22886,December_Gift_Box_,December Gift Box,2,10,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 22869,10; },{},{} -22887,PC-Room_Box,PC-Room Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12531,1; getitem callfunc("F_Rand",6230,6234,22654),1; },{},{} -22888,New_Year's_Scroll,New Year's Scroll,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",6238,6239,6228,6232,24240,24241,24242,17474),1; },{},{} -22893,New_Year's_Shadow_Cube,New Year's Shadow Cube,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{/*Get a random Shadow Equip (No info which one)*/},{},{} -22894,Limited_2015_Neuralizer,(Limited)2015 Neuralizer,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashReset"; },{},{} -22895,Limited_2015_Status_Initialization_Volume,(Limited)2015 Status Initialization Volume,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ /*Works like item 6320, can reset up to 3x within 1 hour*/ },{},{} -22896,Limited_Old_Status_Initialization_Volume,(Limited)Old Status Initialization Volume,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ /*Works like item 6320, can reset up to 3x within 1 hour*/ },{},{} -22899,Parchment_City,Parchment City,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "AL_INCAGI",1; heal -15,0; },{},{} -22901,Question_Old_Blue_Box,Mysterious Blue Box,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc("F_Mysterious_box"); },{},{} -22902,Sealed_Card_Album_Scroll_II,Sealed Card Album Scroll II,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",6238,6239,17474,22829,24243,24244,24245),1; },{},{} -22984,Kahluna_Milk,Kahluna Milk,0,6,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_DORAM_BUF_01, 180000, 0; },{},{} -22985,Basil,Basil,0,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_DORAM_BUF_02, 180000, 0; },{},{} -// -23012,S_Small_Mana_Potion,[Sale] Small Mana Potion,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ bonus_script "bonus2 bRegenPercentSP,5,5000;",600,9; /* fix me: unknown flag and specialeffect ; disabled when LK_BERSERK */ },{},{} -23016,Cursed_Fragment,Cursed Fragment,2,1,,1,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc("F_Cursed_Fragment"); },{},{} -23038,S_Slim_White_Box,[Sale] Slim White Potion Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 11573,200; },{},{} -23042,S_Seed_Of_Yggdrasil,[NotForSale]Yggdrasil Seed,0,0,,300,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 50,50; },{},{} -23043,S_Seed_Of_Yggdrasil_Box,[Sale] Yggdrasil Seed Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 23042,30; },{},{} -23046,S_Mystic_Powder,[Sale] Mystic Powder,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ bonus_script "bonus bFlee,20; bonus bLuk,10;",300,9; /* fix me: unknown flag and specialeffect */ },{},{} -23047,S_Blessing_Tyr,[Sale] Blessing of Tyr,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FLEEFOOD,300000,30; sc_start SC_HITFOOD,300000,30; sc_start SC_ATKPOTION,300000,20; sc_start SC_MATKPOTION,300000,20; },{},{} -23048,S_Resilience_Potion,[Sale] Resilience Enhancement Potion,2,,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ bonus_script "bonus bAddItemHealRate,20;",1800,9; /* fix me: unknown flag and specialeffect */ },{},{} -23076,Build_Up_Potion_SS,Build Up Potion SS,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ if (strcharinfo(3) == "slabw01") { bonus_script "{ bonus bAspd,10; }",10; } },{},{} -23077,Build_Up_Potion_SC,Build Up Potion SC,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ if (strcharinfo(3) == "slabw01") { bonus_script "{ bonus bCritical,30; }",10; } },{},{} -23078,Build_Up_Potion_AC,Build Up Potion AC,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ if (strcharinfo(3) == "slabw01") { bonus_script "{ bonus bVariableCastrate,-80; }",10; } },{},{} -23080,Cursed_Crystal,Cursed Crystal,2,1,,500,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc("F_Cursed_Crystal"); },{},{} -23087,Small_Leather_Bag,Small Leather Bag,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 25180,1; getitem 25181,1; getitem 25182,1; getitem 25183,1; getitem 25184,1; getitem 25185,1; },{},{} -23123,Bullet_Case_Flare,Flare Bullet Cartridge,2,10,,250,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13228,500; },{},{} -23124,Bullet_Case_Lighting,Lightning Bullet Cartridge,2,10,,250,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13229,500; },{},{} -23125,Bullet_Case_Ice,Ice Bullet Cartridge,2,10,,250,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13230,500; },{},{} -23126,Bullet_Case_Poison,Poison Bullet Cartridge,2,10,,250,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13231,500; },{},{} -23127,Bullet_Case_Blind,Blind Bullet Cartridge,2,10,,250,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 13232,500; },{},{} -23177,Kafra_Card_,Kafra Card,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashStore"; },{},{} -23188,Unprocessed_Parts,Unprocessed Parts,2,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1632; },{},{} -23189,Small_Needle_Kit,Small Needle Kit,2,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1622; },{},{} -23187,Sap_Liquid,Sap Liquid,2,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1180; },{},{} -23191,Varetyr_Spear_Scroll_1_5,Level 5 Varetyr Spear,11,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "SO_VARETYR_SPEAR",5; },{},{} -23192,Diamond_Dust_Scroll_1_5,Level 5 Diamond Dust,11,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "SO_DIAMONDDUST",5; },{},{} -23193,Crimson_Rock_Scroll_1_5,Level 5 Crimson Rock,11,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "WL_CRIMSONROCK",5; },{},{} -23194,Sienna_Execrate_Scroll_1_5,Level 5 Sienna Execrate,11,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "WL_SIENNAEXECRATE",5,true; },{},{} -23196,Agust_Lucky_Scroll,Shining Blue Lucky Egg,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getgroupitem(IG_Agust_Lucky_Scroll); },{},{} -// -23228,Hazy_Mooncake,Hazy Mooncake,0,768,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /* unknown */ },{},{} -// -23256,Elixir_Bandages,Elixir Bandages,2,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1041; },{},{} -23277,Mado_Box,Emergency Magic Gear,2,10000,,3000,,,,,0x00000400,56,2,,,100,,,{ setmadogear 1; },{},{} -23280,N_Fly_Wing_,Novice Fly Wing,11,10,,0,,,,,0xFFFFFFFF,63,2,,,1:98,,,{ itemskill "AL_TELEPORT",1; },{},{} -23288,Compressed_Wing_Of_Fly,Compressed Fly Wing,11,1000,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "AL_TELEPORT",1; },{},{} -// -23307,S_Shining_Def_Scroll,[Sale] Shining Defense Scroll,2,,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ bonus_script "bonus bDef,500; bonus bMdef,200;",600; /* fix me: unknown flag and specialeffect */ },{},{} -23340,S_Megaphone,[Sale] Megaphone,2,,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ input .@megaphone$; announce strcharinfo(0) + ": " + .@megaphone$,bc_all,0xFF0000; },{},{} -//=================================================================== -// Shadow Equipments -//=================================================================== -24000,T1_Shadow_Armor,Shadow Armor (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ bonus bStr,1; },{},{} -24001,T1_Shadow_Weapon,Shadow Gauntlets (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus bDex,1; },{},{} -24002,T1_Shadow_Shield,Shadow Shield (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ bonus bLuk,1; },{},{} -24003,T1_Shadow_Shoes,Shadow Shoes (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ bonus bAgi,1; },{},{} -24004,T1_Shadow_R_Accessory,Shadow Ring (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ bonus bVit,1; },{},{} -24005,T1_Shadow_L_Accessory,Shadow Pendant (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ bonus bInt,1; },{},{} -24006,T2_Shadow_Armor,Shadow Armor (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,30,1,,{ bonus bStr,2; },{},{} -24007,T2_Shadow_Weapon,Shadow Gauntlets (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,30,1,,{ bonus bDex,2; },{},{} -24008,T2_Shadow_Shield,Shadow Shield (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,60,1,,{ bonus bLuk,2; },{},{} -24009,T2_Shadow_Shoes,Shadow Shoes (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,90,1,,{ bonus bAgi,2; },{},{} -24010,T2_Shadow_R_Accessory,Shadow Ring (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,120,1,,{ bonus bVit,2; },{},{} -24011,T2_Shadow_L_Accessory,Shadow Pendant (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,150,1,,{ bonus bInt,2; },{},{} -24012,S_Promotion_Weapon,Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus bDex,1; },{},{} -24013,S_Promotion_Armor,Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ bonus bLuk,1; },{},{} -24014,S_Promotion_Shoes,Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ bonus bAgi,1; },{},{} -24015,S_Promotion_Shield,Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ bonus bVit,1; },{},{} -24016,S_Promotion_Earring,Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ bonus bInt,1; },{},{} -24017,S_Promotion_Pendant,Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ bonus bStr,1; },{},{} -24018,S_Physical_Earring,Physical Earring (Shadow),12,0,,0,,0,,0,0xFFFFFFFF,63,2,1048576,,1,1,0,{ bonus bAspdRate,(getrefine()>=7)?2:1; },{},{} -24019,S_Physical_Weapon,Physical Weapon (Shadow),12,0,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bBaseAtk,10; if(getrefine()>=7) { bonus2 bAddClass,Class_All,1; } },{},{} -24020,S_Physical_Pendant,Physical Pendant (Shadow),12,0,,0,,0,,0,0xFFFFFFFF,63,2,2097152,,1,1,0,{ bonus bMaxHP,100; if(getrefine()>=7) { bonus bMaxHPrate,1; } },{},{} -24021,S_Magical_Earring,Magical Earring (Shadow),12,0,,0,,0,,0,0xFFFFFFFF,63,2,1048576,,1,1,0,{ bonus bVariableCastrate,-(getrefine()>=7)?2:1; },{},{} -24022,S_Magical_Weapon,Magical Weapon (Shadow),12,0,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bMatk,10; if(getrefine()>=7) { bonus bMatkRate,1; } },{},{} -24023,S_Magical_Pendant,Magical Pencil (Shadow),12,0,,0,,0,,0,0xFFFFFFFF,63,2,2097152,,1,1,0,{ bonus bMaxSP,50; if(getrefine()>=7) { bonus bMaxSPrate,1; } },{},{} -24024,S_Breezy_Armor,Breeze Armor (Shadow),12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus bFlee,5+(getrefine()>=7 ? 10 : 0); },{},{} -24025,S_Champion_Shoes,Champion Shoes (Shadow),12,0,,0,,0,,0,0xFFFFFFFF,63,2,524288,,1,1,0,{ bonus bMaxHP,20; bonus bMaxSP,20; if(getrefine()>=7) { bonus bMaxHP,1; bonus bMaxSP,1; } },{},{} -24026,S_Athena_Shield,Athena Shield (Shadow),12,0,,0,,0,,0,0xFFFFFFFF,63,2,262144,,1,1,0,{ bonus bDef,(getrefine()>=7)?20:10; },{},{} -24027,S_Immune_Armor,Immune Shadow Armor,12,0,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus2 bSubEle,0,1; },{},{} -24028,S_Hard_Armor,Hard Shadow Armor,12,0,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus bMaxHP,50; if(getrefine()>=7) { bonus bMaxHPrate,1; } },{},{} -24029,S_Ancient_Armor,Ancient Shadow Armor,12,0,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus bHit,(getrefine()>=7)?20:10; },{},{} -24030,S_Critical_Armor,Critital Shadow Armor,12,0,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus bCritical,(getrefine()>=7)?10:5; },{},{} -24031,S_Kingbird_Weapon,Kingbird's Shadow Weapon,12,0,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bBaseAtk,10; if(getrefine()>=7) { bonus bLongAtkRate,1; } },{},{} -24032,S_Cri_Hit_Weapon,Critical Hit Shadow Weapon,12,0,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bBaseAtk,10; if(getrefine()>=7) { bonus bCritAtkRate,1; } },{},{} -24033,S_Healing_Weapon,Healing Shadow Weapon,12,0,,0,0:10,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ if (getrefine()>=7) bonus bHealPower2,5; },{},{} -24034,S_Lucky_Weapon,Lucky Shadow Weapon,12,0,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bLuk,1; if(getrefine()>=7) { bonus bLuk,1; } if(getrefine()>=9) { bonus bLuk,1; } },{},{} -24035,S_Power_Earring,Power Shadow Earring,12,0,,0,,0,,0,0xFFFFFFFF,63,2,1048576,,1,1,0,{ bonus bStr,1; .@r = getrefine(); if(.@r>=7) { bonus bStr,1; } if(.@r>=9) { bonus bStr,1; } },{},{} -24036,S_Int_Pendant,Intelligent Shadow Pendant,12,0,,0,,0,,0,0xFFFFFFFF,63,2,2097152,,1,1,0,{ bonus bInt,1; .@r = getrefine(); if(.@r>=7) { bonus bInt,1; } if(.@r>=9) { bonus bInt,1; } },{},{} -24037,S_Dexterous_Armor,Dexterous Shadow Armor,12,0,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus bDex,1; .@r = getrefine(); if(.@r>=7) { bonus bDex,1; } if(.@r>=9) { bonus bDex,1; } },{},{} -24038,S_Vital_Shoes,Vital Shadow Shoes,12,0,,0,,0,,0,0xFFFFFFFF,63,2,524288,,1,1,0,{ bonus bVit,1; .@r = getrefine(); if(.@r>=7) { bonus bVit,1; } if(.@r>=9) { bonus bVit,1; } },{},{} -24039,S_Athletic_Shield,Athletic Shadow Shield,12,0,,0,,0,,0,0xFFFFFFFF,63,2,262144,,1,1,0,{ bonus bAgi,1; .@r = getrefine(); if(.@r>=7) { bonus bAgi,1; } if(.@r>=9) { bonus bAgi,1; } },{},{} -24040,S_Lucky_Armor,Lucky Shadow Armor,12,0,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus bLuk,1; bonus bCritical,(getrefine()/2); },{},{} -24041,S_Power_Pendant,Power Shadow Pendant,12,0,,0,,0,,0,0xFFFFFFFF,63,2,2097152,,1,1,0,{ bonus bStr,1; bonus bBaseAtk,getrefine(); },{},{} -24042,S_Int_Earring,Intelligent Shadow Earring,12,0,,0,,0,,0,0xFFFFFFFF,63,2,1048576,,1,1,0,{ bonus bInt,1; bonus bMatk,getrefine(); },{},{} -24043,S_Dexterous_Weapon,Dexterous Shadow Weapon,12,0,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bDex,1; bonus bHit,getrefine(); },{},{} -24044,S_Vital_Shield,Vital Shadow Shield,12,0,,0,,0,,0,0xFFFFFFFF,63,2,262144,,1,1,0,{ bonus bVit,1; bonus bDef,getrefine(); },{},{} -24045,S_Athletic_Shoes,Athletic Shadow Shoes,12,0,,0,,0,,0,0xFFFFFFFF,63,2,524288,,1,1,0,{ bonus bAgi,1; bonus bFlee,getrefine(); },{},{} -24046,S_Resist_Spell_Pendant,Resist Spell Power Pendant (Shadow),12,0,,0,,0,,0,0xFFFFFFFF,63,2,2097152,,1,1,0,{ bonus bMdef,(getrefine()>=7)?6:3; },{},{} -24047,S_Rapid_Pendant,Rapid Pendant (Shadow),12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); bonus bAspdRate,1+((.@r>=9)?2:(.@r>=7)?1:0); },{},{} -24048,S_Caster_Pendant,Caster Pendant (Shadow),12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); bonus bVariableCastrate,1+((.@r>=9)?2:(.@r>=7)?1:0); },{},{} -24049,S_Hard_Earring,Hard Earring (Shadow),12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ bonus bMaxHP,100; .@r = getrefine(); bonus bMaxHPRate,((.@r>=9)?2:(.@r>=7)?1:0); },{},{} -24050,S_Wise_Earring,Wise Earring (Shadow),12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ bonus bMaxSP,50; .@r = getrefine(); bonus bMaxSPRate,((.@r>=9)?2:(.@r>=7)?1:0); },{},{} -24051,S_Athena_Earring,Athena Earring (Shadow),12,0,,0,,0,,0,0xFFFFFFFF,63,2,1048576,,1,1,0,{ bonus bDef,(getrefine()>=7)?20:10; },{},{} -24052,S_Cranial_Shield,Cranial Shield (Shadow),12,0,,0,,0,,0,0xFFFFFFFF,63,2,262144,,1,1,0,{ bonus2 bSubRace,7,1; .@r = getrefine(); if(.@r>=7) { bonus2 bSubRace,7,1; } if(.@r>=9) { bonus2 bSubRace,7,1; } },{},{} -24053,S_Safeguard_Shield,Safeguard Shield (Shadow),12,0,,0,,0,,0,0xFFFFFFFF,63,2,262144,,1,1,0,{ bonus2 bSubRace,10,1; .@r = getrefine(); if(.@r>=7) { bonus2 bSubRace,10,1; } if(.@r>=9) { bonus2 bSubRace,10,1; } },{},{} -24054,S_Brutal_Shield,Brutal Shield (Shadow),12,0,,0,,0,,0,0xFFFFFFFF,63,2,262144,,1,1,0,{ bonus2 bSubRace,2,1; .@r = getrefine(); if(.@r>=7) { bonus2 bSubRace,2,1; } if(.@r>=9) { bonus2 bSubRace,2,1; } },{},{} -24055,S_Gargantua_Shield,Gargantua Shield (Shadow),12,0,,0,,0,,0,0xFFFFFFFF,63,2,262144,,1,1,0,{ bonus2 bSubRace,4,1; .@r = getrefine(); if(.@r>=7) { bonus2 bSubRace,4,1; } if(.@r>=9) { bonus2 bSubRace,4,1; } },{},{} -24056,S_Homers_Shield,Homers Shield (Shadow),12,0,,0,,0,,0,0xFFFFFFFF,63,2,262144,,1,1,0,{ bonus2 bSubRace,5,1; .@r = getrefine(); if(.@r>=7) { bonus2 bSubRace,5,1; } if(.@r>=9) { bonus2 bSubRace,5,1; } },{},{} -24057,S_Dragoon_Shield,Dragoon Shield (Shadow),12,0,,0,,0,,0,0xFFFFFFFF,63,2,262144,,1,1,0,{ bonus2 bSubRace,9,1; .@r = getrefine(); if(.@r>=7) { bonus2 bSubRace,9,1; } if(.@r>=9) { bonus2 bSubRace,9,1; } },{},{} -24058,S_Satanic_Shield,Satanic Shield (Shadow),12,0,,0,,0,,0,0xFFFFFFFF,63,2,262144,,1,1,0,{ bonus2 bSubRace,8,1; .@r = getrefine(); if(.@r>=7) { bonus2 bSubRace,8,1; } if(.@r>=9) { bonus2 bSubRace,8,1; } },{},{} -24059,S_Flameguard_Shield,Flameguard Shield (Shadow),12,0,,0,,0,,0,0xFFFFFFFF,63,2,262144,,1,1,0,{ bonus2 bSubRace,0,1; .@r = getrefine(); if(.@r>=7) { bonus2 bSubRace,0,1; } if(.@r>=9) { bonus2 bSubRace,0,1; } },{},{} -24060,S_Requiem_Shield,Requiem Shield (Shadow),12,0,,0,,0,,0,0xFFFFFFFF,63,2,262144,,1,1,0,{ bonus2 bSubRace,1,1; .@r = getrefine(); if(.@r>=7) { bonus2 bSubRace,1,1; } if(.@r>=9) { bonus2 bSubRace,1,1; } },{},{} -24061,S_Cadi_Shield,Cadi Shield (Shadow),12,0,,0,,0,,0,0xFFFFFFFF,63,2,262144,,1,1,0,{ bonus2 bSubRace,3,1; .@r = getrefine(); if(.@r>=7) { bonus2 bSubRace,3,1; } if(.@r>=9) { bonus2 bSubRace,3,1; } },{},{} -24062,S_Bloody_Shoes,Bloody Shoes (Shadow),12,0,,0,,0,,0,0xFFFFFFFF,63,2,524288,,1,1,0,{ bonus2 bAddRace,7,2; bonus2 bMagicAddRace,7,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddRace,7,1; bonus2 bMagicAddRace,7,1; } if(.@r>=9) { bonus2 bAddRace,7,2; bonus2 bMagicAddRace,7,2; } },{},{} -24063,S_Liberation_Shoes,Liberation Shoes (Shadow),12,0,,0,,0,,0,0xFFFFFFFF,63,2,524288,,1,1,0,{ bonus2 bAddRace,10,2; bonus2 bMagicAddRace,10,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddRace,10,1; bonus2 bMagicAddRace,10,1; } if(.@r>=9) { bonus2 bAddRace,10,2; bonus2 bMagicAddRace,10,2; } },{},{} -24064,S_Chemical_Shoes,Chemical Shoes (Shadow),12,0,,0,,0,,0,0xFFFFFFFF,63,2,524288,,1,1,0,{ bonus2 bAddRace,3,2; bonus2 bMagicAddRace,3,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddRace,3,1; bonus2 bMagicAddRace,3,1; } if(.@r>=9) { bonus2 bAddRace,3,2; bonus2 bMagicAddRace,3,2; } },{},{} -24065,S_Clamorous_Shoes,Clamorous Shoes (Shadow),12,0,,0,,0,,0,0xFFFFFFFF,63,2,524288,,1,1,0,{ bonus2 bAddRace,2,2; bonus2 bMagicAddRace,2,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddRace,2,1; bonus2 bMagicAddRace,2,1; } if(.@r>=9) { bonus2 bAddRace,2,2; bonus2 bMagicAddRace,2,2; } },{},{} -24066,S_Insecticide_Shoes,Insecticide Shoes (Shadow),12,0,,0,,0,,0,0xFFFFFFFF,63,2,524288,,1,1,0,{ bonus2 bAddRace,4,2; bonus2 bMagicAddRace,4,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddRace,4,1; bonus2 bMagicAddRace,4,1; } if(.@r>=9) { bonus2 bAddRace,4,2; bonus2 bMagicAddRace,4,2; } },{},{} -24067,S_Fisher_Shoes,Fisher Shoes (Shadow),12,0,,0,,0,,0,0xFFFFFFFF,63,2,524288,,1,1,0,{ bonus2 bAddRace,5,2; bonus2 bMagicAddRace,5,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddRace,5,1; bonus2 bMagicAddRace,5,1; } if(.@r>=9) { bonus2 bAddRace,5,2; bonus2 bMagicAddRace,5,2; } },{},{} -24068,S_Seraphim_Shoes,Seraphim Shoes (Shadow),12,0,,0,,0,,0,0xFFFFFFFF,63,2,524288,,1,1,0,{ bonus2 bAddRace,8,2; bonus2 bMagicAddRace,8,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddRace,8,1; bonus2 bMagicAddRace,8,1; } if(.@r>=9) { bonus2 bAddRace,8,2; bonus2 bMagicAddRace,8,2; } },{},{} -24069,S_Beholder_Shoes,Beholder Shoes (Shadow),12,0,,0,,0,,0,0xFFFFFFFF,63,2,524288,,1,1,0,{ bonus2 bAddRace,0,2; bonus2 bMagicAddRace,0,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddRace,0,1; bonus2 bMagicAddRace,0,1; } if(.@r>=9) { bonus2 bAddRace,0,2; bonus2 bMagicAddRace,0,2; } },{},{} -24070,S_Divine_Shoes,Divine Shoes (Shadow),12,0,,0,,0,,0,0xFFFFFFFF,63,2,524288,,1,1,0,{ bonus2 bAddRace,1,2; bonus2 bMagicAddRace,1,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddRace,1,1; bonus2 bMagicAddRace,1,1; } if(.@r>=9) { bonus2 bAddRace,1,2; bonus2 bMagicAddRace,1,2; } },{},{} -24071,S_Dragoon_Shoes,Dragoon Shoes (Shadow),12,0,,0,,0,,0,0xFFFFFFFF,63,2,524288,,1,1,0,{ bonus2 bAddRace,9,2; bonus2 bMagicAddRace,9,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddRace,9,1; bonus2 bMagicAddRace,9,1; } if(.@r>=9) { bonus2 bAddRace,9,2; bonus2 bMagicAddRace,9,2; } },{},{} -24072,S_Big_Armor,Large Shadow Armor,12,0,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus2 bSubSize,2,2; .@r = getrefine(); if(.@r>=7) { bonus2 bSubSize,2,1; } if(.@r>=9) { bonus2 bSubSize,2,2; } },{},{} -24073,S_Medium_Armor,Medium Shadow Armor,12,0,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus2 bSubSize,1,2; .@r = getrefine(); if(.@r>=7) { bonus2 bSubSize,1,1; } if(.@r>=9) { bonus2 bSubSize,1,2; } },{},{} -24074,S_Small_Armor,Small Shadow Armor,12,0,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus2 bSubSize,0,2; .@r = getrefine(); if(.@r>=7) { bonus2 bSubSize,0,1; } if(.@r>=9) { bonus2 bSubSize,0,2; } },{},{} -24075,S_Big_Weapon,Large Shadow Weapon,12,0,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus2 bAddSize,2,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddSize,2,1; } if(.@r>=9) { bonus2 bAddSize,2,2; } },{},{} -24076,S_Medium_Weapon,Medium Shadow Weapon,12,0,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus2 bAddSize,1,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddSize,1,1; } if(.@r>=9) { bonus2 bAddSize,1,2; } },{},{} -24077,S_Small_Weapon,Small Shadow Weapon,12,0,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus2 bAddSize,0,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddSize,0,1; } if(.@r>=9) { bonus2 bAddSize,0,2; } },{},{} -24078,S_Spiritual_Weapon,Spiritual Shadow Weapon,12,0,,0,,,,,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bUseSPrate,-5; if(getrefine()>=7){bonus bSPrecovRate,5;} },{},{} -24079,S_Spiritual_Earring,Spiritual Shadow Earring,12,0,,0,,,,,0xFFFFFFFF,63,2,1048576,,1,1,,{ bonus bMaxSP,50; },{},{} -24080,S_Spiritual_Pendent,Spiritual Shadow Pendant,12,0,,0,,,,,0xFFFFFFFF,63,2,2097152,,1,1,,{ bonus bMaxSPrate,(getrefine()>=7?2:1); },{},{} -24081,S_Malicious_Armor,Malicious Shas Shadow Armor,12,0,,0,,,,,0xFFFFFFFF,63,2,65536,,1,1,,{ bonus bMaxHP,100; if(getrefine()>=7){bonus bMaxHPrate,1;} },{},{} -24082,S_Malicious_Shoes,Malicious Shas Shadow Shoes,12,0,,0,,,,,0xFFFFFFFF,63,2,524288,,1,1,,{ bonus bMaxHPrate,(getrefine()>=7?2:1); },{},{} -24083,S_Malicious_Shield,Malicious Shas Shadow Shield,12,0,,0,,,,,0xFFFFFFFF,63,2,262144,,1,1,,{ bonus bHPrecovRate,(getrefine()>=7?10:5); },{},{} -24084,S_Gemstone_Armor,Gemstone Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ bonus bCritical,5+(getrefine()/2); },{},{} -24085,S_Gemstone_Shoes,Gemstone Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ bonus bFlee,5+(getrefine()/2); },{},{} -24086,S_Gemstone_Shield,Gemstone Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ bonus bDef,5+(getrefine()/2); },{},{} -24087,S_Gemstone_Weapon,Gemstone Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus bHit,5+(getrefine()/2); },{},{} -24088,S_Gemstone_Earring,Gemstone Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ bonus bMatk,5+(getrefine()/2); },{},{} -24089,S_Gemstone_Pendent,Gemstone Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ bonus bBaseAtk,5+(getrefine()/2); },{},{} -24090,S_Stability_Shield,Stability Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ bonus bDef,3; .@r = getrefine(); bonus2 bResEff,Eff_Stun,.@r/2; bonus2 bResEff,Eff_Freeze,.@r/2; bonus2 bResEff,Eff_Curse,.@r/2; bonus2 bResEff,Eff_Bleeding,.@r/2; bonus2 bResEff,Eff_Stone,.@r; bonus2 bResEff,Eff_Sleep,.@r; bonus2 bResEff,Eff_Silence,.@r; bonus2 bResEff,Eff_Blind,.@r; },{},{} -24091,S_Plasterer's_Armor,Harrods Plaster Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ bonus bDef,1; bonus2 bResEff,Eff_Stone,getrefine(); },{},{} -24092,S_Plasterer's_Shoes,Harrods Plaster Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ bonus bDef,1; bonus2 bResEff,Eff_Stone,getrefine(); },{},{} -24093,S_Insomniac_Armor,Insomnia Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ bonus bDef,1; bonus2 bResEff,Eff_Sleep,getrefine(); },{},{} -24094,S_Insomniac_Shoes,Insomnia Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ bonus bDef,1; bonus2 bResEff,Eff_Sleep,getrefine(); },{},{} -24095,S_Peerless_Armor,Peerless Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ bonus bDef,1; bonus2 bResEff,Eff_Silence,getrefine(); },{},{} -24096,S_Peerless_Shoes,Peerless Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ bonus bDef,1; bonus2 bResEff,Eff_Silence,getrefine(); },{},{} -24097,S_Adurate_Armor,Andre Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ bonus bDef,1; bonus2 bResEff,Eff_Blind,getrefine(); },{},{} -24098,S_Adurate_Shoes,Andre Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ bonus bDef,1; bonus2 bResEff,Eff_Blind,getrefine(); },{},{} -24099,Unfreez_Weapon_S,Unfreezing Shadow Weapon,12,10,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus bDef,1; bonus2 bResEff,Eff_Freeze,getrefine(); },{},{} -24100,Unfreeze_Earing_S,Unfreezing Shadow Earring,12,10,,0,,,,,0xFFFFFFFF,63,2,1048576,,1,1,,{ bonus bDef,1; bonus2 bResEff,Eff_Freeze,getrefine(); },{},{} -24101,Unfreeze_Pendent_S,Unfreezing Shadow Pendant,12,10,,0,,,,,0xFFFFFFFF,63,2,2097152,,1,1,,{ bonus bDef,1; bonus2 bResEff,Eff_Freeze,getrefine(); },{},{} -24102,Vitality_Earing_S,Vitality Shadow Earring,12,10,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ bonus bDef,1; bonus2 bResEff,Eff_Bleeding,getrefine(); },{},{} -24103,Vitality_Pendant_S,Vitality Shadow Pendant,12,10,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ bonus bDef,1; bonus2 bResEff,Eff_Bleeding,getrefine(); },{},{} -24104,S_Neutral_Weapon,Neutral Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus bDef,1; bonus2 bResEff,Eff_Stun,getrefine()/2; },{},{} -24105,S_Neutral_Earring,Neutral Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ bonus bDef,1; bonus2 bResEff,Eff_Stun,getrefine(); },{},{} -24106,S_Neutral_Pendent,Neutral Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ bonus bDef,1; bonus2 bResEff,Eff_Stun,getrefine(); },{},{} -24107,S_Curse_Lift_Earring,Frozen Curse Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ bonus bDef,1; bonus2 bResEff,Eff_Curse,getrefine(); },{},{} -24108,S_Curse_Lift_Pendent,Frozen Curse Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ bonus bDef,1; bonus2 bResEff,Eff_Curse,getrefine(); },{},{} -24109,S_Caster_earring,Caster Shadow Earrings,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ bonus bVariableCastrate,-1-((getrefine()>=7)?1:0); },{},{} -24110,S_Caster_Weapon,Caster Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ .@r = getrefine(); bonus bVariableCastrate,-1-((.@r>=7)?1:0)-((.@r>=9)?2:0); },{},{} -24111,S_Spell_Flow_Shoes,Spellflow Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ bonus bUseSPrate,1; if(getrefine()>=7) bonus bSPrecovRate,5; },{},{} -24112,S_Spell_Flow_Armor,Spellflow Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ bonus bUseSPrate,1+((getrefine()>=7)?1:0)+((getrefine()>=9)?1:0); },{},{} -24113,S_Spell_Flow_Shield,Spellflow Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ bonus bUseSPrate,1; if(getrefine()>=7) bonus bMaxSPrate,1; },{},{} -24114,S_Greed_Armor,Grid Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ skill "BS_GREED",1; bonus2 bSkillUseSP,"BS_GREED",100-(getrefine()*10); },{},{} -24115,S_Greed_Shoes,Grid Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ skill "BS_GREED",1; bonus2 bSkillUseSP,"BS_GREED",-100+(getrefine()*10); },{},{} -24116,S_Greed_Shield,Grid Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ skill "BS_GREED",1; bonus2 bSkillUseSP,"BS_GREED",-100+(getrefine()*10); },{},{} -24117,S_Greed_Weapon,Grid Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ skill "BS_GREED",1; bonus2 bSkillUseSP,"BS_GREED",-100+(getrefine()*10); },{},{} -24118,S_Greed_Earring,Grid Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ skill "BS_GREED",1; bonus2 bSkillUseSP,"BS_GREED",-100+(getrefine()*10); },{},{} -24119,S_Greed_Pendant,Grid Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ skill "BS_GREED",1; bonus2 bSkillUseSP,"BS_GREED",-100+(getrefine()*10); },{},{} -24120,S_Heal_Armor,Heal Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ skill "AL_HEAL",1; bonus2 bSkillUseSP,"AL_HEAL",-50+(getrefine()*5); },{},{} -24121,S_Heal_Shoes,Heal Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ skill "AL_HEAL",1; bonus2 bSkillUseSP,"AL_HEAL",-50+(getrefine()*5); },{},{} -24122,S_Heal_Shield,Heal Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ skill "AL_HEAL",1; bonus2 bSkillUseSP,"AL_HEAL",-50+(getrefine()*5); },{},{} -24123,S_Heal_Weapon,Heal Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ skill "AL_HEAL",1; bonus2 bSkillUseSP,"AL_HEAL",-50+(getrefine()*5); },{},{} -24124,S_Heal_Earring,Heal Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ skill "AL_HEAL",1; bonus2 bSkillUseSP,"AL_HEAL",-50+(getrefine()*5); },{},{} -24125,S_Heal_Pendant,Heal Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ skill "AL_HEAL",1; bonus2 bSkillUseSP,"AL_HEAL",-50+(getrefine()*5); },{},{} -24126,S_Hiding_Armor,Hiding Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ skill "TF_HIDING",1; bonus2 bSkillUseSP,"TF_HIDING",-50+(getrefine()*5); },{},{ sc_end SC_HIDING; } -24127,S_Hiding_Shoes,Hiding Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ skill "TF_HIDING",1; bonus2 bSkillUseSP,"TF_HIDING",-50+(getrefine()*5); },{},{ sc_end SC_HIDING; } -24128,S_Hiding_Shield,Hiding Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ skill "TF_HIDING",1; bonus2 bSkillUseSP,"TF_HIDING",-50+(getrefine()*5); },{},{ sc_end SC_HIDING; } -24129,S_Hiding_Weapon,Hiding Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ skill "TF_HIDING",1; bonus2 bSkillUseSP,"TF_HIDING",-50+(getrefine()*5); },{},{ sc_end SC_HIDING; } -24130,S_Hiding_Earring,Hiding Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ skill "TF_HIDING",1; bonus2 bSkillUseSP,"TF_HIDING",-50+(getrefine()*5); },{},{ sc_end SC_HIDING; } -24131,S_Hiding_Pendant,Hiding Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ skill "TF_HIDING",1; bonus2 bSkillUseSP,"TF_HIDING",-50+(getrefine()*5); },{},{ sc_end SC_HIDING; } -24132,S_Cloaking_Armor,Cloaking Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ skill "AS_CLOAKING",1; bonus2 bSkillUseSP,"AS_CLOAKING",-50+(getrefine()*5); },{},{ sc_end SC_CLOAKING; } -24133,S_Cloaking_Shoes,Cloaking Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ skill "AS_CLOAKING",1; bonus2 bSkillUseSP,"AS_CLOAKING",-50+(getrefine()*5); },{},{ sc_end SC_CLOAKING; } -24134,S_Cloaking_Shield,Cloaking Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ skill "AS_CLOAKING",1; bonus2 bSkillUseSP,"AS_CLOAKING",-50+(getrefine()*5); },{},{ sc_end SC_CLOAKING; } -24135,S_Cloaking_Weapon,Cloaking Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ skill "AS_CLOAKING",1; bonus2 bSkillUseSP,"AS_CLOAKING",-50+(getrefine()*5); },{},{ sc_end SC_CLOAKING; } -24136,S_Cloaking_Earring,Cloaking Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ skill "AS_CLOAKING",1; bonus2 bSkillUseSP,"AS_CLOAKING",-50+(getrefine()*5); },{},{ sc_end SC_CLOAKING; } -24137,S_Cloaking_Pendant,Cloaking Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ skill "AS_CLOAKING",1; bonus2 bSkillUseSP,"AS_CLOAKING",-50+(getrefine()*5); },{},{ sc_end SC_CLOAKING; } -24138,S_Teleport_Armor,Teleport Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ skill "AL_TELEPORT",1; bonus2 bSkillUseSP,"AL_TELEPORT",-50+(getrefine()*5); },{},{} -24139,S_Teleport_Shoes,Teleport Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ skill "AL_TELEPORT",1; bonus2 bSkillUseSP,"AL_TELEPORT",-50+(getrefine()*5); },{},{} -24140,S_Teleport_Shield,Teleport Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ skill "AL_TELEPORT",1; bonus2 bSkillUseSP,"AL_TELEPORT",-50+(getrefine()*5); },{},{} -24141,S_Teleport_Weapon,Teleport Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ skill "AL_TELEPORT",1; bonus2 bSkillUseSP,"AL_TELEPORT",-50+(getrefine()*5); },{},{} -24142,S_Teleport_Earring,Teleport Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ skill "AL_TELEPORT",1; bonus2 bSkillUseSP,"AL_TELEPORT",-50+(getrefine()*5); },{},{} -24143,S_Teleport_Pendant,Teleport Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ skill "AL_TELEPORT",1; bonus2 bSkillUseSP,"AL_TELEPORT",-50+(getrefine()*5); },{},{} -24144,S_Steal_Armor,Steal Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",-50+(getrefine()*5); },{},{} -24145,S_Steal_Shoes,Steal Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",-50+(getrefine()*5); },{},{} -24146,S_Steal_Shield,Steal Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",-50+(getrefine()*5); },{},{} -24147,S_Steal_Weapon,Steal Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",-50+(getrefine()*5); },{},{} -24148,S_Steal_Earring,Steal Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",-50+(getrefine()*5); },{},{} -24149,S_Steal_Pendant,Steal Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",-50+(getrefine()*5); },{},{} -24150,S_Infinity_Earring,Infinity Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ .@r = getrefine(); bonus2 bSubSize,Size_All,1+((.@r >= 9) ? 2 : (.@r >= 7) ? 1 : 0); },{},{} -24151,S_Infinity_Pendant,Infinity Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); bonus2 bSubSize,Size_All,1+((.@r >= 9) ? 2 : (.@r >= 7) ? 1 : 0); },{},{} -24152,S_Solid_Weapon,Solid Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus bBaseAtk,5+(getrefine()/2); },{},{} -24153,S_Solid_Earring,Solid Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ bonus bHit,5+(getrefine()/2); },{},{} -24154,S_Immortal_Armor,Solid Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ bonus bDef,5+(getrefine()/2); },{},{} -24155,S_Immortal_Pendant,Solid Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ bonus bMdef,(getrefine()/2); },{},{} -24156,S_Executioner_Weapon,Demi-Human Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5+(getrefine()/2); },{},{} -24157,S_Exorcist_Weapon,Exorcist Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus2 bIgnoreDefRaceRate,RC_Demon,5+(getrefine()/2); },{},{} -24158,S_Hunting_Weapon,Hunting Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus2 bIgnoreDefRaceRate,RC_Brute,5+(getrefine()/2); },{},{} -24159,S_Insect_Net_Weapon,Insect Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus2 bIgnoreDefRaceRate,RC_Insect,5+(getrefine()/2); },{},{} -24160,S_Fishing_Weapon,Fishing Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus2 bIgnoreDefRaceRate,RC_Fish,5+(getrefine()/2); },{},{} -24161,S_Dragon_Killer_Weapon,Dragon Killer Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus2 bIgnoreDefRaceRate,RC_Dragon,5+(getrefine()/2); },{},{} -24162,S_Corrupt_Weapon,Angelus Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus2 bIgnoreDefRaceRate,RC_Angel,5+(getrefine()/2); },{},{} -24163,S_Vibration_Weapon,Formless Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus2 bIgnoreDefRaceRate,RC_Formless,5+(getrefine()/2); },{},{} -24164,S_Holy_Water_Weapon,Holy Water Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus2 bIgnoreDefRaceRate,RC_Undead,5+(getrefine()/2); },{},{} -24165,S_Scissors_Weapon,Plant Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus2 bIgnoreDefRaceRate,RC_Plant,5+(getrefine()/2); },{},{} -24166,S_Penetration_Earring,Penetration Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ .@r = getrefine(); bonus2 bIgnoreDefRaceRate,RC_All,5+(.@r/2); bonus2 bIgnoreDefRaceRate,RC_Player,-5-(.@r/2); },{},{} -24167,S_Penetration_Pendent,Penetration Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); bonus2 bIgnoreDefRaceRate,RC_All,5+(.@r/2); bonus2 bIgnoreDefRaceRate,RC_Player,-5-(.@r/2); },{},{} -24168,S_Tempest_Earring,Tempest Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ bonus2 bIgnoreMdefClassRate,Class_Normal,5+(getrefine()/2); },{},{} -24169,S_Tempest_Pendent,Tempest Pendant Shadow,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ bonus2 bIgnoreMdefClassRate,Class_Normal,5+(getrefine()/2); },{},{} -24170,S_M_Executioner_Weapon,Magic Demi-Human Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5+(getrefine()/2); },{},{} -24171,S_M_Exorcist_Weapon,Magic Exorcist Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus2 bIgnoreMdefRaceRate,RC_Demon,5+(getrefine()/2); },{},{} -24172,S_M_Hunting_Weapon,Magic Hunting Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus2 bIgnoreMdefRaceRate,RC_Brute,5+(getrefine()/2); },{},{} -24173,S_M_Insect_Net_Weapon,Magic Insect Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus2 bIgnoreMdefRaceRate,RC_Insect,5+(getrefine()/2); },{},{} -24174,S_M_Fishing_Weapon,Magic Fishing Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus2 bIgnoreMdefRaceRate,RC_Fish,5+(getrefine()/2); },{},{} -24175,S_M_Dragon_K_Weapon,Magic Dragon Killer Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus2 bIgnoreMdefRaceRate,RC_Dragon,5+(getrefine()/2); },{},{} -24176,S_M_Corrupt_Weapon,Magic Angelus Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus2 bIgnoreMdefRaceRate,RC_Angel,5+(getrefine()/2); },{},{} -24177,S_M_Vibration_Weapon,Magic Formless Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus2 bIgnoreMdefRaceRate,RC_Formless,5+(getrefine()/2); },{},{} -24178,S_M_Holy_Water_Weapon,Magic Holy Water Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus2 bIgnoreMdefRaceRate,RC_Undead,5+(getrefine()/2); },{},{} -24179,S_M_Scissors_Weapon,Magic Caesars Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus2 bIgnoreMdefRaceRate,RC_Plant,5+(getrefine()/2); },{},{} -24180,S_Bearers_Armor,Bearer's Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ bonus bMdef,1+(getrefine()/2); },{},{} -24181,S_Bearers_Shoes,Bearer's Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ bonus bMaxSP,50+(5*(getrefine()/2)); },{},{} -24182,S_Bearers_Shield,Bearer's Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ bonus bDef,5+(getrefine()/2); },{},{} -24183,S_Bearers_Weapon,Bearer's Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus bMaxHP,100+(10*(getrefine()/2)); },{},{} -24184,S_Bearers_Earring,Bearer's Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ bonus bMatk,5+(getrefine()/2); },{},{} -24185,S_Bearers_Pendent,Bearer's Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ bonus bBaseAtk,5+(getrefine()/2); },{},{} -24186,S_Basis_Armor,Basis Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); bonus2 bAddEle,Ele_Neutral,1+(.@r/2); bonus2 bMagicAddEle,Ele_Neutral,1+(.@r/2); },{},{} -24187,S_Hallowed_Armor,Hallowed Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); bonus2 bAddEle,Ele_Dark,1+(.@r/2); bonus2 bMagicAddEle,Ele_Dark,1+(.@r/2); },{},{} -24188,S_Saharic_Armor,Underneith Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); bonus2 bAddEle,Ele_Water,1+(.@r/2); bonus2 bMagicAddEle,Ele_Water,1+(.@r/2); },{},{} -24189,S_Underneath_Armor,Underneath Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); bonus2 bAddEle,Ele_Earth,1+(.@r/2); bonus2 bMagicAddEle,Ele_Earth,1+(.@r/2); },{},{} -24190,S_Flam_Armor,Flame Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); bonus2 bAddEle,Ele_Fire,1+(.@r/2); bonus2 bMagicAddEle,Ele_Fire,1+(.@r/2); },{},{} -24191,S_Windy_Armor,Windy Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); bonus2 bAddEle,Ele_Wind,1+(.@r/2); bonus2 bMagicAddEle,Ele_Wind,1+(.@r/2); },{},{} -24192,S_Envenom_Armor,Envenom Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); bonus2 bAddEle,Ele_Poison,1+(.@r/2); bonus2 bMagicAddEle,Ele_Poison,1+(.@r/2); },{},{} -24193,S_Damned_Armor,Damned Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); bonus2 bAddEle,Ele_Holy,1+(.@r/2); bonus2 bMagicAddEle,Ele_Holy,1+(.@r/2); },{},{} -24194,S_Geist_Armor,Exorcism Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); bonus2 bAddEle,Ele_Ghost,1+(.@r/2); bonus2 bMagicAddEle,Ele_Ghost,1+(.@r/2); },{},{} -24195,S_Divine_Armor,Divine Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); bonus2 bAddEle,Ele_Undead,1+(.@r/2); bonus2 bMagicAddEle,Ele_Undead,1+(.@r/2); },{},{} -24196,S_Hasty_Shoes,Hasty Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ bonus bFlee,5+(getrefine()/2); },{},{} -24197,S_Hasty_Armor,Hasty Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ bonus bFlee,5+(getrefine()/2); },{},{} -24198,S_Basis_Shield,Basis Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ .@r = getrefine(); bonus2 bSubEle,Ele_Neutral,(.@r<7)?1:((.@r<9)?2:3); },{},{} -24199,S_Hallowed_Shield,Hallowed Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ .@r = getrefine(); bonus2 bSubEle,Ele_Dark,(.@r<7)?1:((.@r<9)?2:3); },{},{} -24200,S_Saharic_Shield,Saharic Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ .@r = getrefine(); bonus2 bSubEle,Ele_Water,(.@r<7)?1:((.@r<9)?2:3); },{},{} -24201,S_Underneath_Shield,Underneath Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ .@r = getrefine(); bonus2 bSubEle,Ele_Earth,(.@r<7)?1:((.@r<9)?2:3); },{},{} -24202,S_Flam_Shield,Flame Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ .@r = getrefine(); bonus2 bSubEle,Ele_Fire,(.@r<7)?1:((.@r<9)?2:3); },{},{} -24203,S_Windy_Shield,Windy Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ .@r = getrefine(); bonus2 bSubEle,Ele_Wind,(.@r<7)?1:((.@r<9)?2:3); },{},{} -24204,S_Envenom_Shield,Envenom Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ .@r = getrefine(); bonus2 bSubEle,Ele_Poison,(.@r<7)?1:((.@r<9)?2:3); },{},{} -24205,S_Damned_Shield,Damned Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ .@r = getrefine(); bonus2 bSubEle,Ele_Holy,(.@r<7)?1:((.@r<9)?2:3); },{},{} -24206,S_Geist_Shield,Exorcism Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ .@r = getrefine(); bonus2 bSubEle,Ele_Ghost,(.@r<7)?1:((.@r<9)?2:3); },{},{} -24207,S_Divine_Shield,Divine Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ .@r = getrefine(); bonus2 bSubEle,Ele_Undead,(.@r<7)?1:((.@r<9)?2:3); },{},{} -24208,S_Expert_Shoes,Expert Shadow Shoes,12,20,,100,,,,0,0xFFFFFFFF,63,2,524288,,150:175,1,,{ bonus2 bExpAddRace,RC_All,1; },{},{} -24209,S_Expert_Shield,Expert Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,150:175,1,,{ bonus2 bExpAddRace,RC_All,(getrefine()/4); },{},{} -24210,S_Beginner_Shoes,Beginner Shadow Shoes,12,20,,0,,,,0,0xFFFFFFFF,63,2,524288,,1:49,1,,{ bonus2 bExpAddRace,RC_All,getrefine(); },{},{} -24211,S_Beginner_Shield,Beginner Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1:49,1,,{ bonus2 bExpAddRace,RC_All,getrefine(); },{},{} -24212,S_Rookie_Shoes,Rookie Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,50:99,1,,{ bonus2 bExpAddRace,RC_All,(getrefine()/2); },{},{} -24213,S_Rookie_Shield,Rookie Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,50:99,1,,{ bonus2 bExpAddRace,RC_All,(getrefine()/2); },{},{} -24214,S_Advanced_Shoes,Advanced Shadow Shoes,12,20,,0,,,,0,0xFFFFFFFF,63,2,524288,,100:149,1,,{ bonus2 bExpAddRace,RC_All,(getrefine()/3); },{},{} -24215,S_Advanced_Shield,Advanced Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,100:149,1,,{ bonus2 bExpAddRace,RC_All,(getrefine()/3); },{},{} -24216,S_Attack_Armor,Attack Shadow Armor,12,10,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); autobonus "{ bonus bBaseAtk,("+.@r+"*5); }",(.@r*2)+10,3000,BF_NORMAL; },{},{} -24217,S_Blitz_Earring,Blitz Shadow Earring,12,10,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ .@r = getrefine(); bonus bHit,(.@r/2)+5; if(.@r>=7){ bonus bAspd,1; } },{},{} -24218,S_Blitz_Pendent,Blitz Shadow Pendant,12,10,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); bonus bAtk2,(.@r/2)+5; if(.@r>=7){ bonus bAspd,1; } },{},{} -24219,S_ColdBolt_Armor,Cold Bolt Shadow Armor,12,10,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); if(.@r>=2) autobonus "{ bonus3 bAutoSpell,\"MG_COLDBOLT\",("+.@r+"/2),1000; }",(.@r*2)+100,100,BF_SHORT; },{},{} -24220,S_FireBolt_Armor,Fire Bolt Shadow Armor,12,10,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); if(.@r>=2) autobonus "{ bonus3 bAutoSpell,\"MG_FIREBOLT\",("+.@r+"/2),1000; }",(.@r*2)+100,100,BF_SHORT; },{},{} -24221,S_LightingBolt_Armor,Lightning Bolt Shadow Armor,12,10,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); if(.@r>=2) autobonus "{ bonus3 bAutoSpell,\"MG_LIGHTNINGBOLT\",("+.@r+"/2),1000; }",(.@r*2)+100,100,BF_SHORT; },{},{} -24222,S_EarthSpike_Armor,Earth Spike Shadow Armor,12,10,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); if(.@r>=2) autobonus "{ bonus3 bAutoSpell,\"WZ_EARTHSPIKE\",("+.@r+"/2),1000; }",(.@r*2)+100,100,BF_SHORT; },{},{} -24223,S_Enhance_Force_Weapon,Enhanced Force Shadow Weapon,12,10,,0,,,,0,0xFFFFFFFF,56,2,131072,,100,1,,{ bonus bAtk2,10; bonus2 bAddClass,Class_All,(getrefine()/2); },{},{} -24224,S_Force_Weapon,Force Shadow Weapon,12,10,,0,,,,0,0xFFFFFFFF,63,2,131072,,70,1,,{ .@r = getrefine(); bonus2 bAddClass,Class_All,(.@r<7)?1:((.@r<9)?2:3); },{},{} -24225,S_Force_Earring,Force Shadow Earring,12,10,,0,,,,0,0xFFFFFFFF,63,2,1048576,,70,1,,{ .@r = getrefine(); bonus bAtk2,(5+.@r); if(.@r>=7) bonus bMaxHPrate,1; if(.@r>=9) bonus bMaxSPrate,1; },{},{} -24226,S_Force_Pendant,Force Shadow Pendant,12,10,,0,,,,0,0xFFFFFFFF,63,2,2097152,,70,1,,{ .@r = getrefine(); bonus bAtk2,(5+.@r); if(.@r>=7) bonus bMaxHPrate,1; if(.@r>=9) bonus bMaxSPrate,1; },{},{} -24227,S_Enhance_Spirit_Weapon,Enhanced Soul Shadow Weapon,12,10,,0,,,,0,0xFFFFFFFF,56,2,131072,,100,1,,{ bonus bMatk,10; bonus bMatkRate,(getrefine()/2); },{},{} -24228,S_Spirit_Weapon,Soul Shadow Weapon,12,10,,0,,,,0,0xFFFFFFFF,63,2,131072,,70,1,,{ .@r = getrefine(); bonus bMatkRate,(.@r<7)?1:((.@r<9)?2:3); },{},{} -24229,S_Spirit_Earring,Soul Shadow Earring,12,10,,0,,,,0,0xFFFFFFFF,63,2,1048576,,70,1,,{ .@r = getrefine(); bonus bMatk,(5+.@r); if(.@r>=7) bonus bMaxHPrate,1; if(.@r>=9) bonus bMatkRate,1; },{},{} -24230,S_Spirit_Pendant,Soul Shadow Pendant,12,10,,0,,,,0,0xFFFFFFFF,63,2,2097152,,70,1,,{ .@r = getrefine(); bonus bMatk,(5+.@r); if(.@r>=7) bonus bMaxHPrate,1; if(.@r>=9) bonus bMatkRate,1; },{},{} -24231,S_Blitz_Shoes,Blitz Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ bonus bFlee,5; .@r = getrefine(); if(.@r>=2){ bonus bCritical,2; } if(.@r>=7){ bonus bAspd,1; } if(.@r>=9){ bonus bAspd,1; } },{},{} -24232,S_Blitz_Shield,Blitz Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ bonus bCritical,5; .@r = getrefine(); if(.@r>=2){ bonus bCritical,2; } if(.@r>=7){ bonus bAspd,1; } if(.@r>=9){ bonus bAspd,1; } },{},{} -24233,S_Exceed_Weapon,Exceeding Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,100,1,,{ .@r = getrefine()/2; bonus bBaseAtk,5; bonus bMatk,5; bonus2 bAddClass,Class_All,.@r; bonus bMatkRate,.@r; },{},{} -24234,S_Titan_Earring,Titan Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ .@r = getrefine(); .@rate = (.@r<7)?1:((.@r<9)?2:4); bonus2 bAddSize,Size_Large,.@rate; bonus2 bMagicAddSize,Size_Large,.@rate; },{},{} -24235,S_Titan_Pendant,Titan Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); .@rate = (.@r<7)?1:((.@r<9)?2:4); bonus2 bAddSize,Size_Large,.@rate; bonus2 bMagicAddSize,Size_Large,.@rate; },{},{} -24236,S_Boned_Earring,Boned Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ .@r = getrefine(); .@rate = (.@r<7)?1:((.@r<9)?2:4); bonus2 bAddSize,Size_Medium,.@rate; bonus2 bMagicAddSize,Size_Medium,.@rate; },{},{} -24237,S_Boned_Pendant,Boned Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); .@rate = (.@r<7)?1:((.@r<9)?2:4); bonus2 bAddSize,Size_Medium,.@rate; bonus2 bMagicAddSize,Size_Medium,.@rate; },{},{} -24238,S_Gigantic_Earring,Gigantic Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ .@r = getrefine(); .@rate = (.@r<7)?1:((.@r<9)?2:4); bonus2 bAddSize,Size_Small,.@rate; bonus2 bMagicAddSize,Size_Small,.@rate; },{},{} -24239,S_Gigantic_Pendant,Gigantic Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); .@rate = (.@r<7)?1:((.@r<9)?2:4); bonus2 bAddSize,Size_Small,.@rate; bonus2 bMagicAddSize,Size_Small,.@rate; },{},{} -24240,S_Caster_Shoes,Caster Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ bonus bMatk,5; bonus bUseSPrate,-1-(getrefine()/2); },{},{} -24241,S_Caster_Shield,Caster Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ bonus bMatk,5; bonus bUseSPrate,-1-(getrefine()/2); },{},{} -24242,S_Caster_Armor,Caster Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ bonus bMatk,5; bonus bUseSPrate,-1-(getrefine()/2); },{},{} -24243,S_Reload_Shoes,Reload Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ .@r = getrefine(); bonus bDelayrate,(.@r<7)?-1:((.@r<9)?-2:-3); },{},{} -24244,S_Reload_Shield,Reload Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ .@r = getrefine(); bonus bDelayrate,(.@r<7)?-1:((.@r<9)?-2:-3); },{},{} -24245,S_Reload_Armor,Reload Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); bonus bDelayrate,(.@r<7)?-1:((.@r<9)?-2:-3); },{},{} -24246,S_Swordman_Earring,Swordman Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ .@r = getrefine(); bonus2 bSkillUseSPrate,"SM_BASH",20+(3*.@r); },{},{} -24247,S_Merchant_Earring,Merchant Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ .@r = getrefine(); bonus2 bSkillUseSPrate,"MC_MAMMONITE",20+(3*.@r); },{},{} -24248,S_Acolyte_Earring,Acolyte Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ .@r = getrefine(); bonus2 bSkillUseSPrate,"AL_HEAL",20+(3*.@r); },{},{} -24249,S_Magician_Earring,Magician Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ .@r = getrefine(); bonus2 bSkillUseSPrate,"MG_COLDBOLT",20+(3*.@r); bonus2 bSkillUseSPrate,"MG_FIREBOLT",20+(3*.@r); bonus2 bSkillUseSPrate,"MG_LIGHTNINGBOLT",20+(3*.@r); },{},{} -24250,S_Swordman_Pendant,Swordman Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"SM_MAGNUM",20+(5*.@r); },{},{} -24251,S_Merchant_Pendant,Merchant Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"MC_CARTREVOLUTION",20+(5*.@r); },{},{} -24252,S_Acolyte_Pendant,Acolyte Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"AL_HOLYLIGHT",20+(5*.@r); },{},{} -24253,S_Thief_Pendant,Thief Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"TF_POISON",20+(5*.@r); },{},{} -24254,S_Magician_Pendant,Magician Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"MG_FIREWALL",20+5*.@r; },{},{} -24255,S_Archer_Pendant,Archer Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"AC_SHOWER",20+(5*.@r); },{},{} -24256,Knight_Shadow_Shoes,Knight Shadow Shoes,12,,,0,,,,,0xFFFFFFFF,63,2,524288,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"KN_PIERCE",20+.@r*5; },{},{} -24257,Crusader_Shadow_Shoes,Crusader Shadow Shoes,12,,,0,,,,,0xFFFFFFFF,63,2,524288,,1,1,,{ .@r = getrefine(); bonus2 bSkillUseSPrate,"CR_HOLYCROSS",(20+(3*.@r)); },{},{} -24258,Blacksmith_Shadow_Shoes,Blacksmith Shadow Shoes,12,,,0,,,,,0xFFFFFFFF,63,2,524288,,1,1,,{ .@r = getrefine(); .@val = 20+(5*.@r); bonus2 bSkillUseSPrate,"BS_HAMMERFALL",.@val; bonus2 bSkillUseSPrate,"BS_ADRENALINE",.@val; },{},{} -24259,Alchemist_Shadow_Shoes,Alchemist Shadow Shoes,12,,,0,,,,,0xFFFFFFFF,63,2,524288,,1,1,,{ .@r = getrefine(); if (BaseJob==Job_Alchemist) bonus bHealPower,30+7*.@r; },{},{} -24260,Priest_Shadow_Shoes,Priest Shadow Shoes,12,,,0,,,,,0xFFFFFFFF,63,2,524288,,1,1,,{ .@r = getrefine(); .@val = 20+(3*.@r); bonus2 bSkillUseSPrate,"PR_KYRIE",.@val; bonus2 bSkillUseSPrate,"PR_LEXAETERNA",.@val; },{},{} -24261,Monk_Shadow_Shoes,Monk Shadow Shoes,12,,,0,,,,,0xFFFFFFFF,63,2,524288,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"MO_CHAINCOMBO",20+.@r*5; },{},{} -24262,Assassin_Shadow_Shoes,Assassin Shadow Shoes,12,,,0,,,,,0xFFFFFFFF,63,2,524288,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"AS_GRIMTOOTH",20+.@r*5; },{},{} -24263,Rogue_Shadow_Shoes,Rogue Shadow Shoes,12,,,0,,,,,0xFFFFFFFF,63,2,524288,,1,1,,{ .@a = getskilllv("SM_SWORD"); .@r = max(getrefine(),6); bonus bBaseAtk,.@a+((.@r-6)*.@a); },{},{} -24264,Wizard_Shadow_Shoes,Wizard Shadow Shoes,12,,,0,,,,,0xFFFFFFFF,63,2,524288,,1,1,,{ .@r = getrefine(); bonus2 bVariableCastrate,"WZ_STORMGUST",-1*(20+(3*.@r)); bonus2 bVariableCastrate,"WZ_VERMILION",-1*(20+(3*.@r)); bonus2 bVariableCastrate,"WZ_METEOR",-1*(20+(3*.@r)); },{},{} -24265,Sage_Shadow_Shoes,Sage Shadow Shoes,12,,,0,,,,,0xFFFFFFFF,63,2,524288,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"WZ_HEAVENDRIVE",20+.@r*5; },{},{} -24266,Hunter_Shadow_Shoes,Hunter Shadow Shoes,12,,,0,,,,,0xFFFFFFFF,63,2,524288,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"HT_BLITZBEAT",20+.@r*5; },{},{} -24267,Bard_Shadow_Shoes,Bard Shadow Shoes,12,,,0,,,,,0xFFFFFFFF,63,2,524288,,1,1,,{ .@a = getskilllv("BA_MUSICALLESSON"); .@r = max(getrefine(),6); bonus bBaseAtk,.@a+((.@r-6)*.@a); },{},{} -24268,Dancer_Shadow_Shoes,Dancer Shadow Shoes,12,,,0,,,,,0xFFFFFFFF,63,2,524288,,1,1,,{ .@a = getskilllv("DC_DANCINGLESSON"); .@r = max(getrefine(),6); bonus bBaseAtk,.@a+((.@r-6)*.@a); },{},{} -24269,Knight_Shadow_Armor,Knight Shadow Armor,12,10,,0,,,,,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); bonus2 bSkillUseSPrate,"KN_BOWLINGBASH",(20+(.@r*3)); },{},{} -24270,Crusader_Shadow_Armor,Crusader Shadow Armor,12,10,,0,,,,,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"CR_GRANDCROSS",20+.@r*5; },{},{} -24271,Blacksmith_Shadow_Armor,Blacksmith Shadow Armor,12,10,,0,,,,,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); .@val = 5; if (.@r > 6) { .@val += .@r-6; } autobonus3 "{ bonus2 bAddSize,Size_All,"+.@val+"; bonus2 bMagicAddSize,Size_All,"+.@val+"; }",1000,50000,"BS_WEAPONPERFECT"; },{},{} -24272,Alchemist_Shadow_Armor,Alchemist Shadow Armor,12,10,,0,,,,,0xFFFFFFFF,63,2,65536,,1,1,,{ .@a = getskilllv("AM_LEARNINGPOTION"); .@r = max(getrefine(),6); bonus bBaseAtk,.@a+((.@r-6)*.@a); },{},{} -24273,Priest_Shadow_Armor,Priest Shadow Armor,12,10,,0,,,,,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"PR_MAGNUS",20+.@r*5; },{},{} -24274,Monk_Shadow_Armor,Monk Shadow Armor,12,10,,0,,,,,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",20+.@r*5; bonus2 bSkillAtk,"MO_INVESTIGATE",20+.@r*5; },{},{} -24275,Assassin_Shadow_Armor,Assassin Shadow Armor,12,10,,0,,,,,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); bonus2 bSkillUseSPrate,"AS_SONICBLOW",(20+(.@r*3)); },{},{} -24276,Rogue_Shadow_Armor,Rogue Shadow Armor,12,10,,0,,,,,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"RG_BACKSTAP",20+.@r*5; },{},{} -24277,Wizard_Shadow_Armor,Wizard Shadow Armor,12,10,,0,,,,,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"WZ_JUPITEL",20+.@r*5; },{},{} -24278,Sage_Shadow_Armor,Sage Shadow Armor,12,10,,0,,,,,0xFFFFFFFF,63,2,65536,,1,1,,{ autobonus3 "{ .@r = getrefine(); if (.@r>=9) { bonus bAspd,2; } else if (.@r>=7) { bonus bAspd,1; } bonus bAspdRate,.@r; }",1000,50000,"SA_AUTOSPELL"; /* Unknow Specialeffect */ },{},{} -24279,Hunter_Shadow_Armor,Hunter Shadow Armor,12,10,,0,,,,,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"HT_CLAYMORETRAP",20+.@r*5; bonus2 bSkillAtk,"HT_LANDMINE",20+.@r*5; },{},{} -24280,Bard_Shadow_Armor,Bard Shadow Armor,12,10,,0,,,,,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine()+5; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"BA_POEMBRAGI"; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"BA_ASSASSINCROSS"; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"BA_APPLEIDUN"; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"BA_WHISTLE"; /* Unknow Specialeffect */ },{},{} -24281,Dancer_Shadow_Armor,Dancer Shadow Armor,12,10,,0,,,,,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine()+5; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"DC_FORTUNEKISS"; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"DC_SERVICEFORYOU"; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"DC_DONTFORGETME"; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"DC_HUMMING"; /* Unknow Special Effect */ },{},{} -24282,Super_Novice_Shadow_Weapon,Super Novice Shadow Weapon,12,0,,0,,0,,0,0x00000001,63,2,131072,,1,1,0,{ .@r = getrefine(); bonus bMaxHP,1000; bonus bMaxSP,200; bonus2 bIgnoreDefClassRate,Class_Normal,3*(getskilllv("SM_SWORD")+.@r); bonus2 bIgnoreMDefClassRate,Class_Normal,3*(getskilllv("MG_SRECOVERY")+.@r); if (.@r>=7) { bonus bMaxHPrate,5; bonus bMaxSPrate,5; } if (.@r>=9) { bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bSPrecovRate,100; } },{},{} -24283,Gunslinger_Shadow_Weapon,Gunslinger Shadow Weapon,12,0,,0,,0,,0,0x41000000,63,2,131072,,1,1,0,{ .@r = getrefine(); bonus2 bIgnoreDefClassRate,Class_Normal,3*(getskilllv("GS_SNAKEEYE")+.@r); .@aspd = 1; if (.@r>=7) { .@aspd += 1; bonus bLongAtkRate,3; } if (.@r>=9) { .@aspd += 1; bonus bLongAtkRate,5; bonus bAspd,.@aspd; } },{},{} -24284,Taekwondo_Shadow_Weapon,Taekwondo Shadow Weapon,12,0,,0,,0,,0,0x00E00000,63,2,131072,,1,1,0,{ .@r = getrefine(); bonus bAspd,1; bonus2 bAddClass,Class_All,.@r; bonus bMatkRate,.@r; if (.@r>=7) { bonus bMaxHP,1000; bonus bMaxSP,200; bonus bAspd,1; } if (.@r>=9) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,1; } },{},{} -24285,Ninja_Shadow_Weapon,Ninja Shadow Weapon,12,0,,0,,0,,0,0x22000000,63,2,131072,,1,1,,{ .@r = getrefine(); .@val = 3; bonus2 bSkillCooldown,"KO_BAKURETSU",-2000; bonus bMatk,(3*getskilllv("NJ_NINPOU")); if (.@r >= 7) { .@val += 3; if (.@r >= 9) { .@val += 4; } } bonus2 bAddClass,Class_Normal,.@val; bonus bMatkRate,.@val; },{},{} -24286,Doram_Magical_Shadow_Weapon,Doram Magical Shadow Weapon,12,0,,0,,0,,0,0x80000000,7,2,131072,,1,1,0,{ .@r = getrefine(); bonus bVariableCastrate,-(5+.@r); if (getskilllv("SU_POWEROFLAND")==1) bonus bFixedCast,-100; if (getskilllv("SU_POWEROFSEA")==1) { bonus bUseSPrate,-3; } if (.@r>=7) bonus bMatkRate,5; if (.@r>=9) bonus bMatkRate,5; },{},{} -24287,Doram_Physical_Shadow_Weapon,Doram Physical Shadow Weapon,12,0,,0,,0,,0,0x80000000,7,2,131072,,1,1,0,{ .@r = getrefine(); bonus bLongAtkRate,.@r; if (getskilllv("SU_POWEROFLIFE")==1) bonus bAspd,1; if (.@r>=7) bonus bFlee2,2; if (.@r>=9) bonus bFlee2,3; },{},{} -24288,Rune_Knight_Shadow_Weapon,Rune Knight Shadow Weapon,12,10,,0,,0,,0,0x00000080,56,2,131072,,99,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"RK_SONICWAVE",20+.@r*5; },{},{} -24289,Royal_Guard_Shadow_Weapon,Royal Guard Shadow Weapon,12,10,,0,,0,,0,0x00004000,56,2,131072,,99,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"LG_CANNONSPEAR",20+.@r*5; },{},{} -24290,Mechanic_Shadow_Weapon,Mechanic Shadow Weapon,12,10,,0,,0,,0,0x00000400,56,2,131072,,99,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"NC_VULCANARM",20+.@r*5; },{},{} -24291,Genetic_Shadow_Weapon,Genetic Shadow Weapon,12,10,,0,,0,,0,0x00040000,56,2,131072,,99,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"GN_CART_TORNADO",20+.@r*5; },{},{} -24292,Arcbishop_Shadow_Weapon,Arcbishop Shadow Weapon,12,10,,0,,0,,0,0x00000100,56,2,131072,,99,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"AB_DUPLELIGHT",20+.@r*5; },{},{} -24293,Sura_Shadow_Weapon,Sura Shadow Weapon,12,10,,0,,0,,0,0x00008000,56,2,131072,,99,1,,{ .@r = getrefine(); bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1*(2000+500*.@r); },{},{} -24294,Guillotine_Cross_Shadow_Weapon,Guillotine Cross Shadow Weapon,12,10,,0,,0,,0,0x00001000,56,2,131072,,99,1,,{ .@r = getrefine(); bonus2 bSkillUseSPrate,"GC_DARKILLUSION",(20+(.@r*3)); },{},{} -24295,Shadow_Chaser_Shadow_Weapon,Shadow Chaser Shadow Weapon,12,10,,0,,0,,0,0x00020000,56,2,131072,,99,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"SC_TRIANGLESHOT",20+.@r*5; },{},{} -24296,Warlock_Shadow_Weapon,Warlock Shadow Weapon,12,10,,0,,0,,0,0x00000200,56,2,131072,,99,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"WL_DRAINLIFE",20+.@r*5; },{},{} -24297,Sorcerer_Shadow_Weapon,Sorcerer Shadow Weapon,12,10,,0,,0,,0,0x00010000,56,2,131072,,99,1,,{ .@r = getrefine(); bonus2 bSkillCooldown,"SO_DIAMONDDUST",-1*((300*.@r)+1000); },{},{} -24298,Ranger_Shadow_Weapon,Ranger Shadow Weapon,12,10,,0,,0,,0,0x00000800,56,2,131072,,99,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"RA_CLUSTERBOMB",20+.@r*5; },{},{} -24299,Minstrel_Shadow_Weapon,Maestro Shadow Weapon,12,10,,0,,0,,0,0x00080000,56,1,131072,,99,1,,{ .@r = getrefine(); bonus bMaxHPrate,3; bonus bDef,.@r*(getskilllv("MI_HARMONIZE")+getskilllv("MI_RUSH_WINDMILL")+getskilllv("MI_ECHOSONG")); },{},{} -24300,Wanderer_Shadow_Weapon,Wanderer Shadow Weapon,12,10,,0,,0,,0,0x00080000,56,0,131072,,99,1,,{ .@r = getrefine(); bonus bMaxHPrate,3; bonus bDef,.@r*(getskilllv("WA_SWING_DANCE")+getskilllv("WA_SYMPHONY_OF_LOVER")+getskilllv("WA_MOONLIT_SERENADE")); },{},{} -24301,Rune_Knight_Shadow_Shield,Rune Knight Shadow Shield,12,0,,0,,,,0,0x00000080,56,2,262144,,99,1,,{ autobonus3 "{ .@r = getrefine(); if (.@r>=9) { bonus bAspd,2; } else if (.@r>=7) { bonus bAspd,1; } bonus bAspdRate,.@r; }",1000,50000,"RK_ENCHANTBLADE"; },{},{} -24302,Royal_Guard_Shadow_Shield,Royal Guard Shadow Shield,12,10,,0,,0,,0,0x00004000,56,2,262144,,99,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"LG_EARTHDRIVE",20+.@r*5; },{},{} -24303,Mechanic_Shadow_Shield,Mechanic Shadow Shield,12,10,,0,,0,,0,0x00000400,56,2,262144,,99,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"NC_FLAMELAUNCHER",20+.@r*5; },{},{} -24304,Genetic_Shadow_Shield,Genetic Shadow Shield,12,10,,0,,0,,0,0x00040000,56,2,262144,,99,1,,{ .@r = getrefine(); bonus bMaxHPrate,3; bonus bDef,.@r*(getskilllv("GN_CART_TORNADO")+getskilllv("GN_CARTBOOST")+getskilllv("GN_CARTCANNON")); },{},{} -24305,Archbishop_Shadow_Shield,Archbishop Shadow Shield,12,10,,0,,0,,0,0x00000100,56,2,262144,,99,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"AB_ADORAMUS",20+.@r*5; },{},{} -24306,Sura_Shadow_Shield,Sura Shadow Shield,12,10,,0,,0,,0,0x00008000,56,2,262144,,99,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"SR_SKYNETBLOW",20+.@r*5; },{},{} -24307,Guillotine_Cross_Shadow_Shield,Guillotine Cross Shadow Shield,12,10,,0,,0,,0,0x00001000,56,2,262144,,99,1,,{ .@r = getrefine(); bonus2 bSkillCooldown,"GC_DARKCROW",-(10000+(2000*.@r)); },{},{} -24308,Shadow_Chaser_Shadow_Shield,Shadow Chaser Shadow Shield,12,10,,0,,0,,0,0x00020000,56,2,262144,,99,1,,{ autobonus3 "{ .@r = getrefine(); if (.@r>=9) { bonus bAspd,2; } else if (.@r>=7) { bonus bAspd,1; } bonus bAspdRate,.@r; }",1000,50000,"SC_AUTOSHADOWSPELL"; },{},{} -24309,Warlock_Shadow_Shield,Warlock Shadow Shield,12,10,,0,,0,,0,0x00000200,56,2,262144,,99,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"WL_EARTHSTRAIN",20+.@r*5; },{},{} -24310,Sorcerer_Shadow_Shield,Sorcerer Shadow Shield,12,10,,0,,0,,0,0x00010000,56,2,262144,,99,1,,{ .@r = getrefine(); bonus2 bSkillCooldown,"SO_EARTHGRAVE",-1*((300*.@r)+1000); },{},{} -24311,Ranger_Shadow_Shield,Ranger Shadow Shield,12,10,,0,,0,,0,0x00000800,56,2,262144,,99,1,,{ .@r = getrefine(); bonus2 bSkillUseSPrate,"RA_AIMEDBOLT",(20+(5*.@r)); },{},{} -24312,Minstrel_Shadow_Shield,Minstrel Shadow Shield,12,10,,0,,0,,0,0x00080000,56,1,262144,,99,1,,{ .@r = getrefine(); bonus bMaxSPrate,3; bonus bMdef,.@r*(getskilllv("MI_HARMONIZE")+getskilllv("MI_RUSH_WINDMILL")+getskilllv("MI_ECHOSONG"))/5; },{},{} -24313,Wanderer_Shadow_Shield,Wanderer Shadow Shield,12,10,,0,,0,,0,0x00080000,56,0,262144,,99,1,,{ .@r = getrefine(); bonus bMaxSPrate,3; bonus bMdef,.@r*(getskilllv("WA_SWING_DANCE")+getskilllv("WA_SYMPHONY_OF_LOVER")+getskilllv("WA_MOONLIT_SERENADE"))/5; },{},{} -24314,Ninja_Shadow_Shield,Ninja Shadow Shield,12,10,,0,,0,,0,0x02000000,63,2,262144,,1,1,,{ bonus bAspd,1; bonus bBaseAtk,(3*getskilllv("NJ_TOBIDOUGU")); autobonus3 "{ bonus bAspd,1; }",1000,50000,"NJ_NEN"; .@val = 4 * .@r; if (.@r >= 7) { .@val += 10; if (.@r >= 9) { .@val += 10; } } bonus2 bIgnoreDefClassRate,Class_Normal,.@val; bonus2 bIgnoreMdefClassRate,Class_Normal,.@val; },{},{} -24315,Taekwon_Shadow_Shield,Taekwon Shadow Shield,12,10,,0,,0,,0,0x00E00000,63,2,262144,,1,1,,{ .@r = getrefine(); .@val = 3; if (.@r >= 7) { .@val += 2; if (.@r >= 9) { .@val += 3; } } bonus2 bIgnoreDefClassRate,Class_Normal,(3*(getskilllv("TK_HPTIME")+.@r)); bonus2 bIgnoreMdefClassRate,Class_Normal,(3*(getskilllv("TK_SPTIME")+.@r)); bonus2 bAddClass,Class_All,.@val; bonus bMatkRate,.@val; },{},{} -24316,Doram_Physical_Shadow_Shield,Doram Physical Shadow Shield,12,10,,0,,0,,0,0x80000000,7,2,262144,,1,1,,{ .@r = getrefine(); bonus2 bAddClass,Class_All,3; autobonus3 "{ bonus bAspd,1; }",1000,50000,"SU_ARCLOUSEDASH"; bonus2 bSkillCooldown,"SU_LUNATICCARROTBEAT",-(.@r*200); if (.@r>=7) bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",5; if (.@r>=9) bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",5; },{},{} -24317,Doram_Magical_Shadow_Shield,Doram Magical Shadow Shield,12,10,,0,,0,,0,0x80000000,7,2,262144,,1,1,,{ .@r = getrefine(); bonus bMatkRate,3; autobonus3 "{ bonus2 bSPRegenRate,5,5000; }",1000,30000,"SU_BUNCHOFSHRIMP"; bonus2 bSkillCooldown,"SU_CN_METEOR",-(.@r*100); if (.@r>=7) bonus2 bSkillAtk,"SU_CN_METEOR",5; if (.@r>=9) bonus2 bSkillAtk,"SU_CN_METEOR",5; },{},{} -24318,Super_Novice_Shadow_Shield,Super Novice Shadow Shield,12,10,,0,,0,,0,0x00000001,63,2,262144,,1,1,,{ .@r = getrefine(); bonus bMaxHP,1000; bonus bMaxSP,200; bonus bAspdRate,(2*getskilllv("TF_DOUBLE")+.@r); bonus bVariableCastrate,-(2*getskilllv("AC_OWL")+.@r); if (.@r>=7) { bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; } if (.@r>=9) { bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; } },{},{} -24319,Gunslinger_Shadow_Shield,Gunslinger Shadow Shield,12,10,,0,,0,,0,0x41000000,63,2,262144,,1,1,,{ .@r = getrefine(); bonus bCritAtkRate,5; bonus bCritical,(getskilllv("GS_SINGLEACTION")*2)+.@r; if (.@r>=7) bonus bCritAtkRate,2; if (.@r>=9) bonus bCritAtkRate,3; },{},{} -24320,S_Hasty_Shoes_II,Hasty Shadow Shoes II,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ .@val = 1; if (getrefine() >= 7) { .@val += 1; } bonus bFlee,5; bonus2 bAddClass,Class_All,.@val; bonus bMatkRate,.@val; },{},{} -24321,S_Bearer's_Pendant_II,Bearer's Shadow Pendant II,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ bonus bBaseAtk,5; if (getrefine() >= 7) { .@val = 3; } else { .@val = 1; } bonus bMaxHPrate,.@val; },{},{} -24322,S_Gemstone_Earring_II,Gemstone Shadow Earring II,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ if (getrefine() >= 7) { .@val = 3; } else { .@val = 2; } bonus bMatk,5; bonus bUseSPrate,-.@val; },{},{} -24323,S_Spellflow_Shield_II,Spellflow Shadow Shield II,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ bonus bMatkRate,1 + (getrefine() >= 7); bonus bUseSPrate,-1; },{},{} -24324,S_Spiritual_Weapon_II,Spiritual Shadow Weapon II,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus bSPrecovRate,5; bonus2 bAddClass,Class_All,1 + (getrefine() >= 7); },{},{} -24325,S_Malicious_Armor_II,Malicious Shadow Armor II,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ bonus bMaxHP,100; bonus2 bAddClass,Class_All,1 + (getrefine() >= 7); },{},{} -24326,S_Sigrun_Armor,Sigrun Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); bonus bLuk,1; bonus bHit,.@r; if (BaseClass == Job_Swordman || BaseClass == Job_Thief || (BaseClass == Job_Taekwon && BaseJob != Job_Soul_Linker)) { bonus bBaseAtk,15; } else if (BaseClass == Job_Merchant || BaseClass == Job_Archer || BaseClass == Job_Gunslinger) { bonus bLongAtkRate,3; } else if (BaseClass == Job_Mage || BaseClass == Job_Acolyte || BaseClass == Job_Ninja || BaseJob == Job_Soul_Linker) { bonus bMatk,15; } else if (BaseClass == Job_Novice || BaseJob == Job_Summoner) { bonus bAspdRate,5; bonus bMaxHP,1000; } },{},{} -24327,S_Sigrun_Shield,Sigrun Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ .@r = getrefine(); bonus bVit,1; bonus bDef,5*.@r; if (BaseClass == Job_Swordman || BaseClass == Job_Thief || (BaseClass == Job_Taekwon && BaseJob != Job_Soul_Linker)) { bonus bAspd,1; } else if (BaseClass == Job_Merchant || BaseClass == Job_Archer || BaseClass == Job_Gunslinger) { bonus bFlee,15; } else if (BaseClass == Job_Mage || BaseClass == Job_Acolyte || BaseClass == Job_Ninja || BaseJob == Job_Soul_Linker) { bonus bMaxSPrate,2; bonus bHealPower,3; } else if (BaseClass == Job_Novice || BaseJob == Job_Summoner) { bonus bVariableCastrate,-5; bonus bMaxSP,300; } },{},{} -24328,S_Force_Executioner_Weapon,Force Executioner Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ .@r = getrefine(); bonus bBaseAtk,5+.@r; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,.@r/2; },{},{} -24329,S_Spirit_Magic_Executioner_Weapon,Spirit Magic Executioner Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ .@r = getrefine(); bonus bMatk,5+.@r; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,.@r/2; },{},{} -24330,S_Caster_Armor_II,Caster Shadow Armor II,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ bonus bInt,3; bonus bSPrecovRate,20; bonus bVariableCastrate,-getrefine()/2; },{},{} -24331,S_Reload_Armor_II,Reload Shadow Armor II,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ bonus bHPrecovRate,20; bonus bVit,3; bonus bDelayrate,-(getrefine()/3); },{},{} -24332,S_Critical_Shield,Critical Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ .@r = getrefine(); bonus bCritical,5+.@r/2; if (.@r >= 9) { bonus bCritAtkRate,2; } else if (.@r >= 7) { bonus bCritAtkRate,1; } },{},{} -24333,S_Critical_Shoes,Critical Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ .@r = getrefine(); bonus bFlee,5+.@r/2; if (.@r >= 9) { bonus bCritical,4; } else if (.@r >= 7) { bonus bCritical,2; } },{},{} -24334,S_Magic_Compose_Armor,Magic Compose Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); if (.@r > 1) { .@val = .@r/2; bonus3 bAutoSpell,"MG_COLDBOLT",.@val,(5+.@r); bonus4 bAutoSpellOnSkill,"MG_COLDBOLT","MG_FIREBOLT",.@val,1000; bonus4 bAutoSpellOnSkill,"MG_FIREBOLT","MG_LIGHTNINGBOLT",.@val,1000; bonus4 bAutoSpellOnSkill,"MG_LIGHTNINGBOLT","WZ_EARTHSPIKE",.@val,1000; } },{},{} -24335,S_Gemstone_Weapon_II,Gemstone Shadow Weapon II,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus bHit,5; if (getrefine() >= 7) { bonus bUseSPrate,3; } else { bonus bUseSPrate,2; } },{},{} -24336,S_Gemstone_Shield_II,Gemstone Shadow Shield II,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ bonus bDef,5; if (getrefine() >= 7) { bonus bUseSPrate,3; } else { bonus bUseSPrate,2; } },{},{} -24337,S_Bearer's_Armor_II,Bearer's Shadow Armor II,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ bonus bMDef,1; if (getrefine() >= 7) { bonus bMaxHPrate,3; } else { bonus bMaxHPrate,1; } },{},{} -24338,S_Bearer's_Shoes_II,Bearer's Shadow Shoes II,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ bonus bMaxSP,50; if (getrefine() >= 7) { bonus bMaxHPrate,3; } else { bonus bMaxHPrate,1; } },{},{} -24339,S_Almighty_Earring,Almighty Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ bonus bAllStats,getrefine(); },{},{} -24340,S_Almighty_Pendant,Almighty Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ bonus bAllStats,getrefine(); },{},{} -24341,S_All_Race_Shoes,All Race Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ .@r = getrefine(); if (.@r >= 9) { .@val = 5; } else if (.@r >= 7) { .@val = 3; } else { .@val = 2; } bonus2 bAddRace,RC_All,.@val; bonus2 bMagicAddRace,RC_All,.@val; },{},{} -24342,S_All_Race_Shield,All Race Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ .@r = getrefine(); if (.@r >= 9) { .@val = 3; } else if (.@r >= 7) { .@val = 2; } else { .@val = 1; } bonus2 bSubRace,RC_All,.@val; },{},{} -24343,S_Blitz_Weapon,Blitz Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ .@r = getrefine(); bonus bAspdRate,5+.@r/2; if (.@r >= 7) { bonus bAspd,1; if (.@r >= 9) { bonus bDelayrate,-1; } } },{},{} -24344,S_Blitz_Armor,Blitz Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); bonus bDef,25+5*(.@r/2); if (.@r >= 7) { bonus bAspd,1; if (.@r >= 9) { bonus bDelayrate,-1; } } },{},{} -24345,S_Tempest_Shield,Tempest Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ bonus2 bIgnoreMdefClassRate,Class_Normal,5+(getrefine()/2); },{},{} -24346,S_Tempest_Shoes,Tempest Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ bonus2 bIgnoreMdefClassRate,Class_Normal,5+(getrefine()/2); },{},{} -24347,S_Magic_Executioner_Holy_Water_Armor,Magic Executioner Holy Water Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ .@val = 5 + (getrefine()/2); bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,.@val; bonus2 bIgnoreMdefRaceRate,RC_Undead,.@val; },{},{} -24348,S_Magic_Exorcist_Corrupted_Armor,Magic Exorcist Corrupted Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ .@val = 5 + (getrefine()/2); bonus2 bIgnoreMdefRaceRate,RC_Demon,.@val; bonus2 bIgnoreMdefRaceRate,RC_Angel,.@val; },{},{} -24349,S_Magic_Vibration_Dragon_Killer_Armor,Magic Vibration Dragon Killer Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ .@val = 5 + (getrefine()/2); bonus2 bIgnoreMdefRaceRate,RC_Formless,.@val; bonus2 bIgnoreMdefRaceRate,RC_Dragon,.@val; },{},{} -24350,S_Magic_Scissor_Hunting_Armor,Magic Scissor Hunting Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ .@val = 5 + (getrefine()/2); bonus2 bIgnoreMdefRaceRate,RC_Plant,.@val; bonus2 bIgnoreMdefRaceRate,RC_Brute,.@val; },{},{} -24351,S_Magic_Fishing_Insect_Net_Armor,Magic Fishing Insect Net Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ .@val = 5 + (getrefine()/2); bonus2 bIgnoreMdefRaceRate,RC_Fish,.@val; bonus2 bIgnoreMdefRaceRate,RC_Insect,.@val; },{},{} -24352,S_Plasterer's_Armor_II,Plasterer's Shadow Armor II,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ bonus bDef,1; bonus2 bResEff,Eff_Stone,100*getrefine(); },{},{} -24353,S_Insomniac_Shoes_II,Insomniac Shadow Shoes II,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ bonus bDef,1; bonus2 bResEff,Eff_Sleep,100*getrefine(); },{},{} -24354,S_Peerless_Armor_II,Peerless Shadow Armor II,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ bonus bDef,1; bonus2 bResEff,Eff_Silence,100*getrefine(); },{},{} -24355,S_Adulate_Shoes_II,Adulate Shadow Shoes II,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ bonus bDef,1; bonus2 bResEff,Eff_Blind,100*getrefine(); },{},{} -24356,S_Unfreezing_Weapon_II,Unfreezing Shadow Weapon II,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus bDef,1; bonus2 bResEff,Eff_Freeze,100*getrefine(); },{},{} -24357,S_Vitality_Earring_II,Vitality Shadow Earring II,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ bonus bDef,1; bonus2 bResEff,Eff_Bleeding,100*getrefine(); },{},{} -24358,S_Neutral_Weapon_II,Neutral Shadow Weapon II,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus bDef,1; bonus2 bResEff,Eff_Stun,100*(getrefine()/2); },{},{} -24359,S_Uncursed_Pendant_II,Uncursed Shadow Pendant II,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ bonus bDef,1; bonus2 bResEff,Eff_Curse,100*getrefine(); },{},{} -24360,S_Tension_Weapon,Tension Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus bMaxHP,100 + 150*(getrefine()/2); },{},{} -24361,S_Tension_Earring,Tension Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ bonus bMaxHPrate,1; bonus bBaseAtk,5; bonus bMaxHP,50*(getrefine()/2); },{},{} -24362,S_Tension_Pendant,Tension Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@val = 2 + (getrefine()/3); bonus bBaseAtk,5; bonus bHealPower2,.@val; bonus bAddItemHealRate,.@val; },{},{} -24363,S_Elegant_Weapon,Elegant Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus bMaxHP,100 + 150*(getrefine()/2); },{},{} -24364,S_Elegant_Earring,Elegant Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ bonus bMaxHPrate,1; bonus bMatk,5; bonus bMaxHP,50*(getrefine()/2); },{},{} -24365,S_Elegant_Pendant,Elegant Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@val = 2 + (getrefine()/3); bonus bMatk,5; bonus bHealPower2,.@val; bonus bAddItemHealRate,.@val; },{},{} -24366,S_Healing_Shield,Healing Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ .@r = getrefine(); bonus bMatk,10; if (.@r >= 7) { .@val = 3; if (.@r >= 9) { .@val += 5; } bonus bHealPower,.@val; } },{},{} -24367,S_Healing_Shoes,Healing Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ .@r = getrefine(); bonus bMatk,10; if (.@r >= 7) { .@val = 3; if (.@r >= 9) { .@val += 5; } bonus bHealPower,.@val; } },{},{} -24368,S_Restore_Earring,Restore Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ .@r = getrefine(); if (.@r >= 9) { .@val = 50; } else if (.@r >= 7) { .@val = 30; } else { .@val = 20; } bonus bHPrecovRate,.@val; },{},{} -24369,S_Restore_Pendant,Restore Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); if (.@r >= 9) { .@val = 50; } else if (.@r >= 7) { .@val = 30; } else { .@val = 20; } bonus bSPrecovRate,.@val; },{},{} -24370,S_Mortal_Blow_Weapon,Mortal Blow Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ .@r = getrefine(); if (.@r >= 9) { .@val = 7; } else if (.@r >= 7) { .@val = 4; } else { .@val = 2; } bonus bCritAtkRate,.@val; },{},{} -24371,S_Mortal_Blow_Earring,Mortal Blow Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ .@r = getrefine(); if (.@r >= 9) { .@val = 3; } else if (.@r >= 7) { .@val = 2; } else { .@val = 1; } bonus bCritAtkRate,.@val; },{},{} -24372,S_Mortal_Blow_Pendant,Mortal Blow Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ .@r = getrefine(); if (.@r >= 9) { .@val = 3; } else if (.@r >= 7) { .@val = 2; } else { .@val = 1; } bonus bCritAtkRate,.@val; },{},{} -24373,S_Penetration_Shoes,Penetration Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ bonus2 bIgnoreDefClassRate,Class_Normal,5+(getrefine()/2); },{},{} -24374,S_Penetration_Shield,Penetration Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ bonus2 bIgnoreDefClassRate,Class_Normal,5+(getrefine()/2); },{},{} -24375,S_Executioner_Holy_Water_Armor,Executioner Holy Water Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ .@val = 5 + (getrefine()/2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,.@val; bonus2 bIgnoreDefRaceRate,RC_Undead,.@val; },{},{} -24376,S_Exorcist_Corrupted_Armor,Exorcist Corrupted Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ .@val = 5 + (getrefine()/2); bonus2 bIgnoreDefRaceRate,RC_Demon,.@val; bonus2 bIgnoreDefRaceRate,RC_Angel,.@val; },{},{} -24377,S_Vibration_Dragon_Killer_Armor,Vibration Dragon Killer Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ .@val = 5 + (getrefine()/2); bonus2 bIgnoreDefRaceRate,RC_Formless,.@val; bonus2 bIgnoreDefRaceRate,RC_Dragon,.@val; },{},{} -24378,S_Scissor_Hunting_Armor,Scissor Hunting Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ .@val = 5 + (getrefine()/2); bonus2 bIgnoreDefRaceRate,RC_Plant,.@val; bonus2 bIgnoreDefRaceRate,RC_Brute,.@val; },{},{} -24379,S_Fishing_Insect_Net_Armor,Fishing Insect Net Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ .@val = 5 + (getrefine()/2); bonus2 bIgnoreDefRaceRate,RC_Fish,.@val; bonus2 bIgnoreDefRaceRate,RC_Insect,.@val; },{},{} -24380,S_Sentimental_Weapon,Sentimental Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus MaxSP,10+15*(getrefine()/2); },{},{} -24381,S_Sentimental_Earring,Sentimental Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ bonus bBaseAtk,5; bonus bMaxSPrate,1; bonus bMaxSP,5*(getrefine()/2); },{},{} -24382,S_Sentimental_Pendant,Sentimental Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ bonus bBaseAtk,5; bonus bSPrecovRate,2+(getrefine()/3); },{},{} -24383,S_Enchanting_Weapon,Enchanting Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus bMaxSP,10+15*(getrefine()/2); },{},{} -24384,S_Enchanting_Earring,Enchanting Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ bonus bMatk,5; bonus bMaxSPrate,1; bonus bMaxSP,5*(getrefine()/2); },{},{} -24385,S_Enchanting_Pendant,Enchanting Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ bonus bMatk,5; bonus bSPrecovRate,2+(getrefine()/3); },{},{} -24386,S_Infinity_Weapon,Infinity Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ .@r = getrefine(); .@val = .@r/3; if (.@val) { bonus2 bAddSize,Size_All,.@val; bonus2 bMagicAddSize,Size_All,.@val; bonus2 bSubSize,Size_All,.@val; if (.@r >= 10) { bonus bNoSizeFix; } } },{},{} -24387,S_Beginner's_Armor,Beginner's Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,100,1,,{ bonus bInt,2; },{},{} -24388,S_Beginner's_Shield,Beginner's Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,100,1,,{ bonus bVit,2; },{},{} -24389,S_Beginner's_Shoes,Beginner's Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,100,1,,{ bonus bAgi,2; },{},{} -24390,S_Beginner's_Weapon,Beginner's Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,100,1,,{ bonus bStr,2; },{},{} -24391,S_Beginner's_Earring,Beginner's Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,100,1,,{ bonus bDex,2; },{},{} -24392,S_Beginner's_Pendant,Beginner's Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,100,1,,{ bonus bLuk,2; },{},{} -24393,S_Physical_Shoes,Physical Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ .@r = getrefine(); if (.@r >= 9) { bonus bAspdRate,8; } else if (.@r >= 7) { bonus bAspdRate,5; } else { bonus bAspdRate,2; } },{},{} -24394,S_Physical_Shield,Physical Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ .@r = getrefine(); bonus bMaxHP,200; if (.@r >= 9) { bonus bMaxHPrate,5; } else if (.@r >= 7) { bonus bMaxHPrate,2; } },{},{} -24395,S_Physical_Armor,Physical Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); bonus bBaseAtk,20; if (.@r >= 9) { bonus2 bAddClass,Class_All,5; } else if (.@r >= 7) { bonus2 bAddClass,Class_All,2; } },{},{} -24396,S_Magical_Shoes,Magical Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ .@r = getrefine(); if (.@r >= 9) { bonus bVariableCastrate,8; } else if (.@r >= 7) { bonus bVariableCastrate,5; } else { bonus bVariableCastrate,2; } },{},{} -24397,S_Magical_Shield,Magical Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ .@r = getrefine(); bonus bMaxSP,100; if (.@r >= 9) { bonus bMaxSPrate,5; } else if (.@r >= 7) { bonus bMaxSPrate,2; } },{},{} -24398,S_Magical_Armor,Magical Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); bonus bMatk,20; if (.@r >= 9) { bonus bMatkRate,5; } else if (.@r >= 7) { bonus bMatkRate,2; } },{},{} -24399,S_Immune_Athena_Shield,Immune Athena Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ bonus bDef,50+20*(getrefine()/2); },{},{} -24400,S_Hard_Champion_Shoes,Hard Champion Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ .@val = getrefine()/2; bonus bMaxHP,200; bonus bMaxSP,100; bonus bMaxHPrate,.@val; bonus bMaxSPrate,.@val; },{},{} -24401,S_Kingbird_Ancient_Armor,Kingbird Ancient Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ .@r = getrefine(); bonus bBaseAtk,15; bonus bLongAtkRate,.@r/2; if (.@r >= 7) { bonus bHit,30; } else { bonus bHit,15; } },{},{} -24402,Rebellion_Shadow_Armor,Rebellion Shadow Armor,12,10,,0,,,,,0x40000000,63,2,65536,,100,1,,{ .@r = getrefine(); bonus2 bSkillCooldown,"RL_HEAT_BARREL",-1000*(1+.@r/2); },{},{} -24403,Kagerou_Shadow_Armor,Kagerou Shadow Armor,12,10,,0,,,,,0x20000000,63,1,65536,,100,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"KO_HUUMARANKA",20+.@r*5; },{},{} -24404,Oboro_Shadow_Armor,Oboro Shadow Armor,12,10,,0,,,,,0x20000000,63,0,65536,,100,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"NJ_KOUENKA",20+.@r*5; bonus2 bSkillAtk,"NJ_HYOUSENSOU",20+.@r*5; bonus2 bSkillAtk,"NJ_HUUJIN",20+.@r*5; },{},{} -24405,Rebellion_Shadow_Shoes,Rebellion Shadow Shoes,12,10,,0,,,,,0x40000000,63,2,524288,,100,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",20+.@r*5; },{},{} -24406,Kagerou_Shadow_Shoes,Kagerou Shadow Shoes,12,10,,0,,,,,0x20000000,63,1,524288,,100,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"KO_HAPPOKUNAI",20+.@r*5; },{},{} -24407,Oboro_Shadow_Shoes,Oboro Shadow Shoes,12,10,,0,,,,,0x20000000,63,0,524288,,100,1,,{ .@r = getrefine(); bonus2 bSkillCooldown,"KO_ZANZOU",-1000*(1+.@r/2); },{},{} -24408,Doram_Physical_Shadow_Armor,Doram Physical Shadow Armor,12,10,,0,,,,,0x80000000,7,2,65536,,100,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"SU_PICKYPECK",20; bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",.@r*3; },{},{} -24409,Doram_Physical_Shadow_Shoes,Doram Physical Shadow Shoes,12,10,,0,,,,,0x80000000,7,2,524288,,100,1,,{ .@r = getrefine(); bonus2 bSkillCooldown,"SU_HISS",-3000*(1+.@r/2); },{},{} -24410,Doram_Magical_Shadow_Armor,Doram Magical Shadow Armor,12,10,,0,,,,,0x80000000,7,2,65536,,100,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"SU_CN_METEOR",20; bonus2 bSkillAtk,"SU_SV_STEMSPEAR",.@r*3; },{},{} -24411,Doram_Magical_Shadow_Shoes,Doram Magical Shadow Shoes,12,10,,0,,,,,0x80000000,7,2,524288,,100,1,,{ .@r = getrefine(); bonus2 bSkillCooldown,"SU_CHATTERING",-3000*(1+.@r/2); },{},{} -24412,Star_Emperor_Shadow_Armor,Star Emperor Shadow Armor,12,10,,0,,,,,0x00400000,63,2,65536,,100,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"SJ_NEWMOONKICK",20; bonus2 bSkillAtk,"SJ_FULLMOONKICK",.@r*3; },{},{} -24413,Star_Emperor_Shadow_Shoes,Star Emperor Shadow Shoes,12,10,,0,,,,,0x00400000,63,2,524288,,100,1,,{ .@r = getrefine(); bonus2 bSkillCooldown,"SJ_DOCUMENT",-3000*(1+.@r/2); },{},{} -24414,Soul_Reaper_Shadow_Armor,Soul Reaper Shadow Armor,12,10,,0,,,,,0x00800000,63,2,65536,,100,1,,{ .@r = getrefine(); bonus2 bSkillAtk,"SP_SWHOO",20; bonus2 bSkillAtk,"SP_SPA",.@r*3; },{},{} -24415,Soul_Reaper_Shadow_Shoes,Soul Reaper Shadow Shoes,12,10,,0,,,,,0x00800000,63,2,524288,,100,1,,{ .@r = getrefine(); bonus2 bSkillCooldown,"SP_SOULREAPER",-3000-1000*(.@r/2); },{},{} -24416,S_Temporal_Transcendent_Weapon,Temporal Transcendent Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus bCritAtkRate,7; },{},{} -24417,S_Temporal_Transcendent_Armor,Temporal Transcendent Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ bonus bAspd,1; },{},{} -24418,S_Temporal_Transcendent_Shield,Temporal Transcendent Shadow Shield,12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ bonus bVariableCastrate,-10; },{},{} -24419,S_Temporal_Transcendent_Shoes,Temporal Transcendent Shadow Shoes,12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ bonus bAspdRate,7; },{},{} -24420,S_Temporal_Transcendent_Earring,Temporal Transcendent Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ bonus bMatk,15; },{},{} -24421,S_Temporal_Transcendent_Pendant,Temporal Transcendent Shadow Pendant,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ bonus bBaseAtk,15; },{},{} -24423,S_Tempest_Weapon,Tempest Shadow Weapon,12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus2 bIgnoreDefClassRate,Class_Normal,5+(getrefine()/2); },{},{} -24424,S_Tempest_Armor,Tempest Shadow Armor,12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ bonus2 bIgnoreDefClassRate,Class_Normal,5+(getrefine()/2); },{},{} -//=================================================================== -// New etc. -//=================================================================== -25043,Thorny_Vine_Flute,Thorny Vine Flute,3,0,,0,,,,,,,,,,,,,{},{},{} -25044,Hard_Thorny_Vine,Hard Thorny Vine,3,0,,10,,,,,,,,,,,,,{},{},{} -25045,Luxurious_Cloth,Luxurious Cloth,3,0,,0,,,,,,,,,,,,,{},{},{} -25046,Boarding_Pass,Boarding Pass,3,0,,0,,,,,,,,,,,,,{},{},{} -25047,Kahlunac,Kahlunac,3,0,,0,,,,,,,,,,,,,{},{},{} -25048,Hearty_Lunchbox,Hearty Lunchbox,3,0,,0,,,,,,,,,,,,,{},{},{} -25049,Basilac_Clam,Basilac Clam,3,0,,0,,,,,,,,,,,,,{},{},{} -25127,Silent_Energy_Particle,Silent Energy Particle,3,0,,0,,,,,,,,,,,,,{},{},{} -25128,Weak_Energy_Particle,Weak Energy Particle,3,0,,0,,,,,,,,,,,,,{},{},{} -25129,Unstable_Energy_Particle,Unstable Energy Particle,3,0,,0,,,,,,,,,,,,,{},{},{} -25130,Sinister_Energy_Particle,Sinister Energy Particle,3,0,,0,,,,,,,,,,,,,{},{},{} -25131,Fallen_Energy_Particle,Fallen Energy Particle,3,0,,0,,,,,,,,,,,,,{},{},{} -25132,Pumpkin_Deco,Pumpkin Deco,3,0,,0,,,,,,,,,,,,,{},{},{} -25133,Dried_White_Stem,Dried White Stem,3,0,,0,,,,,,,,,,,,,{},{},{} -25142,Doram_Token,Doram Token,3,,0,0,,,,,,,,,,,,,{},{},{} -25143,Gift_Stuffed_Doll,Gift Stuffed Doll,3,0,,0,,,,,,,,,,,,,{},{},{} -25144,Bridge_Postured_Doll,Bridge Postured Doll,3,0,,0,,,,,,,,,,,,,{},{},{} -25145,Burnt_Spector_Doll,Burnt Spector Doll,3,0,,0,,,,,,,,,,,,,{},{},{} -25146,Cold_Blooded_Queen_Doll,Cold Blooded Queen Doll,3,0,,0,,,,,,,,,,,,,{},{},{} -25147,Well_Eatenl_Rabbit_Doll,Well Eatenl Rabbit Doll,3,0,,0,,,,,,,,,,,,,{},{},{} -25148,Cute_Starved_Demon_Doll,Cute Starved Demon Doll,3,0,,0,,,,,,,,,,,,,{},{},{} -25149,Doll_With_Warm_Scarf,Doll With Warm Scarf,3,0,,0,,,,,,,,,,,,,{},{},{} -25150,Hugging_Alice_Pilow,Hugging Alice Pilow,3,0,,0,,,,,,,,,,,,,{},{},{} -25151,Rachel's_Revolver,Rachel's Revolver,3,0,,0,,,,,,,,,,,,,{},{},{} -25152,Cherished_Bouquet,Cherished Bouquet,3,0,,0,,,,,,,,,,,,,{},{},{} -25153,Broken_Gun_Wreck,Broken Gun Wreck,3,0,,0,,,,,,,,,,,,,{},{},{} -25154,Antique_Gunpowder,Antique Gunpowder,3,0,,10,,,,,,,,,,,,,{},{},{} -25155,Schwartz's_Honor_Token,Schwarz's Honor Token,3,0,,0,,,,,,,,,,,,,{},{},{} -25156,Piece_of_Chimera,Piece of Chimera,3,0,,10,,,,,,,,,,,,,{},{},{} -25157,Fallen_Leaves_Branch,Fallen Leaves Branch,3,0,,10,,,,,,,,,,,,,{},{},{} -25158,Core_Jelly,Core Jelly,3,0,,10,,,,,,,,,,,,,{},{},{} -25159,Heart_Hunter_Seal,Heart Hunter's Seal,3,0,,10,,,,,,,,,,,,,{},{},{} -25160,Borrowed_Book,Borrowed Book,3,0,,0,,,,,,,,,,,,,{},{},{} -25161,Delicious_Handmade_Cookie,Delicious Handmade Cookie,3,0,,0,,,,,,,,,,,,,{},{},{} -25162,Crispy_Anchovy,Crispy Anchovy,3,0,,0,,,,,,,,,,,,,{},{},{} -25163,Arms_Shop_Ad,Arms Shop Ad,3,0,,0,,,,,,,,,,,,,{},{},{} -25164,Fresh_Tea_Leaves,Fresh Tea Leaves,3,0,,0,,,,,,,,,,,,,{},{},{} -25165,High_Class_Tea,High Class Tea,3,0,,0,,,,,,,,,,,,,{},{},{} -25166,Very_Shining_Ring,Very Shining Ring,3,0,,0,,,,,,,,,,,,,{},{},{} -25167,Old_Letter,Old Letter,3,0,,0,,,,,,,,,,,,,{},{},{} -25179,Blessing_Star,Blessing Star,3,0,,0,,,,,,,,,,,,,{},{},{} -25180,Old_Rings,Old Rings,3,0,,0,,,,,,,,,,,,,{},{},{} -25181,Wood_Rosary,Wood Rosary,3,0,,0,,,,,,,,,,,,,{},{},{} -25182,Assassin's_Mark_Dagger,Assassin's Mark Dagger,3,0,,0,,,,,,,,,,,,,{},{},{} -25183,Decorated_Archer's_Thimble,Decorated Archer's Thimble,3,0,,0,,,,,,,,,,,,,{},{},{} -25184,Portable_Sewingbox,Portable Sewingbox,3,0,,0,,,,,,,,,,,,,{},{},{} -25185,Locket_Pendant,Locket Pendant,3,0,,0,,,,,,,,,,,,,{},{},{} -25187,Slug_Bullet,Slug Bullet,3,1200,,1200,,,,,,,,,,,,,{},{},{} -25223,Para_Team_Coin,Eden Group Coin,3,0,,0,,,,,,,,,,,,,{},{},{} -25231,Suspicious_Bottle,Suspicious Bottle,3,1000,,10,,,,,,,,,,,,,{},{},{} -25232,Cheap_Lubricant,Cheap Lubricant,3,1000,,10,,,,,,,,,,,,,{},{},{} -25233,Cotton_Tufts,Cotton Tufts,3,1000,,10,,,,,,,,,,,,,{},{},{} -25238,New_Normal_Lubricant,New Normal Lubricant,3,0,,0,,,,,,,,,,,,,{},{},{} -25239,New_Advanced_Lubricant,New Advanced Lubricant,3,0,,0,,,,,,,,,,,,,{},{},{} -25246,Juice_Mix_Package,Juice Mix Package,3,0,,0,,,,,,,,,,,,,{},{},{} -25247,Purple_Ore,Purple Ore,3,0,,0,,,,,,,,,,,,,{},{},{} -25248,Purple_Ore_Crate,Purple Ore Crate,3,0,,0,,,,,,,,,,,,,{},{},{} -25249,Buffalo_Bandit_Mane,Buffalo Bandit Mane,3,0,,0,,,,,,,,,,,,,{},{},{} -25250,Rock_Ridge_Coin,Rock Ridge Coin,3,0,,0,,,,,,,,,,,,,{},{},{} -25256,Hazy_Dream_Fragment,Hazy Dream Fragment,3,0,,10,,,,,,,,,,,,,{},{},{} -25257,Bloody_Love_Letter,Bloody Love Letter,3,780,,10,,,,,,,,,,,,,{},{},{} -25258,Broken_Arrow,Broken Arrow,3,550,,10,,,,,,,,,,,,,{},{},{} -25260,Fragment_of_Purple_Ore,Fragment of Purple Ore,3,0,,0,,,,,,,,,,,,,{},{},{} -25271,Illusion_Stone,Illusion Stone,3,10,,0,,,,,,,,,,,,,{},{},{} -25272,Illusion_Gemstone,Illusion Gemstone,3,0,,10,,,,,,,,,,,,,{},{},{} -25276,Clean_Bone,Clean Bone,3,248,,10,,,,,,,,,,,,,{},{},{} -25277,Deadly_Poison_Powder,Deadly Poison Powder,3,0,,10,,,,,,,,,,,,,{},{},{} -25278,Bandits_Scarf,Bandit's Scarf,3,330,,10,,,,,,,,,,,,,{},{},{} -25279,Crude_Ammo,Crude Ammo,3,300,,10,,,,,,,,,,,,,{},{},{} -25280,Broken_Shotgun,Broken Shotgun,3,0,,10,,,,,,,,,,,,,{},{},{} -25281,Crude_Scimitar,Crude Scimitar,3,0,,10,,,,,,,,,,,,,{},{},{} -25282,Worn_Revolver,Worn Revolver,3,0,,10,,,,,,,,,,,,,{},{},{} -25283,Brown_Muffler,Brown Muffler,3,420,,10,,,,,,,,,,,,,{},{},{} -25284,Swamp_Bug_Shell,Swamp Bug Shell,3,0,,10,,,,,,,,,,,,,{},{},{} -25285,Brown_Rat_Tail,Brown Rat Tail,3,0,,10,,,,,,,,,,,,,{},{},{} -25290,Sweets_Festival_Coin,Sweets Festival Coin,3,0,,0,,,,,,,,,,,,,{},{},{} -25375,Powerful_Soul_Essence,Powerful Soul Essence,3,0,,0,,,,,,,,,,,,,{},{},{} -25377,Luxurious_Pet_Food,Luxurious Pet Food,3,0,,10,,,,,,,,,,,,,{},{},{} -// -25464,World_Moving_Rights,World Moving Rights,3,20,,0,,,,,,,,,,,,,{},{},{} -// -25670,M_M_Defense,Modification Module (Defense),6,20,,10,,,,,,,,,,,,,{ .@r = getrefine(); .@def = 25; if (.@r >= 9) { .@def += 20; } else if (.@r >= 7) { .@def += 10; } bonus bDef,.@def; },{},{} -25671,M_M_Magic_Defense,Modification Module (Magic Defense),6,20,,10,,,,,,,,,,,,,{ .@r = getrefine(); .@mdef = 2; if (.@r >= 9) { .@mdef += 6; } else if (.@r >= 7) { .@mdef += 3; } bonus bMDef,.@mdef; },{},{} -25672,M_M_Vit,Modification Module (Vit),6,20,,10,,,,,,,,,,,,,{ bonus bVit,3; },{},{} -25673,M_M_Luk,Modification Module (Luk),6,20,,10,,,,,,,,,,,,,{ bonus bLuk,3; },{},{} -25674,M_M_Str,Modification Module (Str),6,20,,10,,,,,,,,,,,,,{ bonus bStr,3; },{},{} -25675,M_M_Agi,Modification Module (Agi),6,20,,10,,,,,,,,,,,,,{ bonus bAgi,3; },{},{} -25676,M_M_Int,Modification Module (Int),6,20,,10,,,,,,,,,,,,,{ bonus bInt,3; },{},{} -25677,M_M_Dex,Modification Module (Dex),6,20,,10,,,,,,,,,,,,,{ bonus bDex,3; },{},{} -25678,M_M_HP_recovery,Modification Module (HP recovery),6,20,,10,,,,,,,,,,,,,{ bonus bHPrecovRate,20; },{},{} -25679,M_M_SP_recovery,Modification Module (SP recovery),6,20,,10,,,,,,,,,,,,,{ bonus bSPrecovRate,20; },{},{} -25680,M_M_Spell5,Modification Module (Spell),6,20,,10,,,,,,,,,,,,,{ bonus bMatk,18; bonus bVariableCastrate,-10; },{},{} -25681,M_M_Attack_Delay_4,Modification Module (Attack Speed),6,20,,10,,,,,,,,,,,,,{ bonus bAspdRate,10; },{},{} -25682,M_M_Fatal4,Modification Module (Fatal),6,20,,10,,,,,,,,,,,,,{ bonus bCritAtkRate,10; bonus bCritical,4; },{},{} -25683,M_M_Expert_Archer5,Modification Module (Expert Archer),6,20,,10,,,,,,,,,,,,,{ bonus bLongAtkRate,10; },{},{} -25684,M_M_Vital,Modification Module (Vital),6,20,,10,,,,,,,,,,,,,{ .@r = getrefine(); bonus bMaxHPrate,5; if (.@r >= 9) { bonus bMaxHP,1250; } else if (.@r >= 7) { bonus bMaxHP,500; } },{},{} -25685,M_M_Mental,Modification Module (Mental),6,20,,10,,,,,,,,,,,,,{ .@r = getrefine(); bonus bMaxSPrate,5; if (.@r >= 9) { bonus bMaxSP,250; } else if (.@r >= 7) { bonus bMaxSP,100; } },{},{} -25686,M_M_Heal,Modification Module (Heal),6,20,,10,,,,,,,,,,,,,{ .@r = getrefine(); .@val = 5; if (.@r >= 9) { .@val += 10; } else if (.@r >= 7) { .@val += 5; } bonus bHealPower,.@val; },{},{} -25687,M_M_Power,Modification Module (Power),6,20,,10,,,,,,,,,,,,,{ .@r = getrefine(); bonus2 bAddClass,Class_All,5; if (.@r >= 9) { bonus bBaseAtk,50; } else if (.@r >= 7) { bonus bBaseAtk,25; } },{},{} -25688,M_M_Magic,Modification Module (Magic),6,20,,10,,,,,,,,,,,,,{ .@r = getrefine(); bonus bMatkRate,5; if (.@r >= 9) { bonus bMatk,50; } else if (.@r >= 7) { bonus bMatk,25; } },{},{} -25689,M_M_Shooter,Modification Module (Shooter),6,20,,10,,,,,,,,,,,,,{ .@r = getrefine(); .@val = 3; if (.@r >= 9) { .@val += 4; } else if (.@r >= 7) { .@val += 2; } bonus bLongAtkRate,.@val; },{},{} -25690,M_M_Fast,Modification Module (Fast),6,20,,10,,,,,,,,,,,,,{ .@r = getrefine(); bonus bAspd,1; if (.@r >= 9) { bonus bAspdRate,6; } else if (.@r >= 7) { bonus bAspdRate,3; } },{},{} -25691,M_M_Caster,Modification Module (Caster),6,20,,10,,,,,,,,,,,,,{ .@r = getrefine(); .@val = -5; if (.@r >= 9) { .@val -= 6; } else if (.@r >= 7) { .@val -= 3; } bonus bVariableCastrate,.@val; },{},{} -25692,M_M_Critical,Modification Module (Critical),6,20,,10,,,,,,,,,,,,,{ .@r = getrefine(); bonus bCritical,5; if (.@r >= 9) { bonus bCritAtkRate,10; } else if (.@r >= 7) { bonus bCritAtkRate,5; } },{},{} -25693,M_M_Delay_After_skill,Modification Module (Delay after skill),6,20,,10,,,,,,,,,,,,,{ .@r = getrefine(); .@val = -5; if (.@r >= 9) { .@val -= 10; } else if (.@r >= 7) { .@val -= 5; } bonus bDelayrate,.@val; },{},{} -25694,M_M_Fixed_Casting,Modification Module (Fixed Casting),6,20,,10,,,,,,,,,,,,,{ .@r = getrefine(); .@val = -300; if (.@r >= 9) { .@val -= 400; } else if (.@r >= 7) { .@val -= 200; } bonus bFixedCast,.@val; },{},{} -25695,M_M_Above_All,Modification Module (Above All),6,20,,10,,,,,,,,,,,,,{ .@r = getrefine(); bonus2 bSubEle,Ele_All,5; if (.@r >= 7) { bonus2 bSubSize,Size_All,5; if (.@r >= 9) { bonus2 bSubRace,RC_All,5; bonus2 bSubRace,RC_Player,-5; } } },{},{} -25696,M_M_Drain_Life,Modification Module (Drain Life),6,20,,10,,,,,,,,,,,,,{ bonus2 bHPDrainRate,20,2; },{},{} -25697,M_M_Drain_Soul,Modification Module (Drain Soul),6,20,,10,,,,,,,,,,,,,{ bonus2 bSPDrainRate,10,1; },{},{} -25698,M_M_Magic_Healing,Modification Module (Magic Healing),6,20,,10,,,,,,,,,,,,,{ autobonus "{ bonus2 bHPRegenRate,400,500; }",20,10000,BF_MAGIC; },{},{} -25699,M_M_Magic_Soul,Modification Module (Magic Soul),6,20,,10,,,,,,,,,,,,,{ autobonus "{ bonus2 bSPRegenRate,80,500; }",10,10000,BF_MAGIC; },{},{} -25700,M_M_Unlimited_Vital,Modification Module (Unlimited Vital),6,20,,10,,,,,,,,,,,,,{ autobonus2 "{ bonus bVit,50; bonus2 bHPRegenRate,400,500; bonus2 bSPLossRate,20,1000; }",10,10000,BF_WEAPON|BF_MAGIC; /* unknown rate */ },{},{} -25701,M_M_Spell_Buster,Modification Module (Spell Buster),6,20,,10,,,,,,,,,,,,,{ autobonus "{ bonus bInt,50; bonus bMatkRate,15; bonus2 bAddClass,Class_All,-15; }",20,10000,BF_MAGIC; /* unknown rate */ },{},{} -25702,M_M_Firing_Shot,Modification Module (Firing Shot),6,20,,10,,,,,,,,,,,,,{ autobonus "{ bonus bDex,50; bonus bLongAtkRate,10; bonus2 bSPLossRate,20,1000; }",20,10000,BF_WEAPON; /* unknown rate */ },{},{} -25703,M_M_Overpower,Modification Module (Overpower),6,20,,10,,,,,,,,,,,,,{ autobonus "{ bonus bStr,50; bonus2 bAddClass,Class_All,15; bonus bMatkRate,-15; }",20,10000,BF_WEAPON; /* unknown rate */ },{},{} -25704,M_M_Fatal_Flash,Modification Module (Fatal Flash),6,20,,10,,,,,,,,,,,,,{ autobonus "{ bonus bStr,50; bonus bCritAtkRate,10; bonus2 bHPLossRate,300,1000; }",20,10000,BF_WEAPON; /* unknown rate */ },{},{} -25705,M_M_Lucky_Strike,Modification Module (Lucky Strike),6,20,,10,,,,,,,,,,,,,{ autobonus "{ bonus bLuk,50; bonus2 bMagicAtkEle,Ele_All,10; bonus2 bHPLossRate,300,1000; }",20,10000,BF_MAGIC; /* unknown rate */ },{},{} -//=================================================================== -// New Spears -//=================================================================== -26007,Illusion_Spectral_Spear,Illusion Spectral Spear,5,20,,2000,240,,3,1,0x00004082,63,2,34,4,99,1,5,{ .@r = getrefine(); .@val = 3*(.@r/2); bonus2 bAddEle,Ele_Dark,(20+.@val); bonus2 bAddRace,RC_Demon,(20+.@val); bonus2 bAddRace,RC_Undead,(20+.@val); bonus2 bSubRace,RC_Demon,(10+.@val); bonus2 bSubEle,Ele_Undead,(10+.@val); bonus2 bSubEle,Ele_Dark,(10+.@val); bonus bHPGainValue,50; bonus bSPGainValue,(.@r/2); bonus2 bAddEff2,Eff_Confusion,1000; },{},{} -26016,Royal_Knight's_Lance,Royal Knight's Lance,5,20,,1000,205,,1,2,0x00004082,63,2,34,3,175,1,5,{ .@r = getrefine(); bonus bLongAtkRate,3*(.@r/2); if (.@r>=7) bonus2 bAddClass,Class_All,5; if (.@r>=9) bonus2 bAddRace,RC_All,15; },{},{} -//=================================================================== -// New Staves -//=================================================================== -26100,Paradise_Foxtail_Staff_II,Eden Group Foxtail Staff II,5,20,,0,135:165,,1,0,0x80000000,7,2,2,2,40,0,10,{ bonus bDex,4; bonus bInt,4; bonus bLongAtkRate,6; },{},{} -26101,Paradise_Foxtail_Staff_III,Eden Group Foxtail Staff III,5,20,,0,150:195,,1,0,0x80000000,7,2,2,3,60,0,10,{ bonus bDex,5; bonus bInt,5; bonus bLongAtkRate,7; },{},{} -26107,Elder_Staff,Elder Staff,5,0,,500,60:150,,1,3,0x00008110,63,2,2,3,100,1,10,{ .@r = getrefine(); .@bonus = 10; if (.@r>=7) { .@bonus += 5; } if (.@r>=9) { .@bonus += 10; } bonus bHealPower,.@bonus; },{},{} -26109,Illusion_Staff_of_Bordeaux,Illusion Staff of Bordeaux,5,20,,500,60:180,,1,2,0x00010200,58,2,2,4,99,1,10,{ bonus bInt,3; bonus bDex,2; if (getskilllv("SA_DRAGONOLOGY") == 5) { .@val = getrefine()/3; bonus bMatkRate,(5+.@val); bonus bUseSPrate,(-15-(5*.@val)); } },{},{} -26110,CandyCaneRod,Candy Cane Rod,5,20,,500,10:140,,1,2,0x00818315,63,2,2,4,99,1,10,{ bonus bInt,2; bonus bFlee,2*getrefine(); if(getrefine()>= 10) { bonus bFlee2,10; } },{},{} -26138,Hellfire_Staff,Hellfire Staff,5,20,,800,110:180,,1,2,0x00818314,63,2,2,4,175,1,23,{ .@r = getrefine; bonus bInt,5; bonus bMatk,15*(.@r/2); bonus bUnbreakableWeapon; if (.@r>=9) .@val = 15; else if (.@r>=7) .@val = 5; bonus2 bMagicAtkEle,Ele_Fire,.@val; bonus2 bMagicAtkEle,Ele_Earth,.@val; },{},{} -26139,Icicle_Staff,Icicle Staff,5,20,,800,110:180,,1,2,0x00818314,63,2,2,4,175,1,23,{ .@r = getrefine; bonus bInt,5; bonus bMatk,15*(.@r/2); bonus bUnbreakableWeapon; if (.@r>=9) .@val = 15; else if (.@r>=7) .@val = 5; bonus2 bMagicAtkEle,Ele_Water,.@val; bonus2 bMagicAtkEle,Ele_Holy,.@val; },{},{} -26151,Rutilus_Stick-OS,Rutilus Stick-OS,5,20,,900,80:175,,1,2,0x00818315,63,2,2,4,130,1,10,{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bMagicAddEle,Ele_Neutral,5; bonus2 bMagicAddEle,Ele_Earth,5; if (.@r >= 7) { bonus bVariableCastrate,-7; if (.@r >= 9) { autobonus "{ bonus2 bMagicAtkEle,Ele_Fire,30; }",5,10000,BF_MAGIC; /* unknown rate */ if (.@r >= 11) { bonus bDelayrate,-10; } } } },{},{} -// 26154,Spirit_Plumb,Spirit Plumb,5,20,,1100,70:160,,1,2,0x00000000,63,2,2,4,100,1,10,{ .@r = getrefine(); bonus bMatk,10*(.@r/2); bonus bMaxSPrate,2*(.@r/3); if (.@r >= 7) { bonus2 bSkillAtk,"SP_SPA",15; if (.@r >= 9) { bonus bVariableCastrate,-10; if (.@r >= 11) { bonus2 bSkillAtk,"SP_SWHOO",20; } } } },{},{} -26155,Meowmeow_Foxtail,Meowmeow Foxtail,5,20,,1100,300:300,,1,2,0x80000000,7,2,2,4,100,1,10,{ .@r = getrefine(); bonus bMatk,10*(.@r/2); bonus bBaseAtk,10*(.@r/2); bonus2 bAddClass,Class_All,2*(.@r/3); bonus bMatkRate,2*(.@r/3); if (.@r >= 7) { bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",15; bonus2 bSkillAtk,"SU_SV_STEMSPEAR",15; if (.@r >= 9) { bonus bVariableCastrate,-10; bonus bAspdRate,10; if (.@r >= 11) { bonus2 bSkillAtk,"SU_PICKYPECK",15; bonus2 bSkillAtk,"SU_CN_METEOR",15; } } } },{},{} -26158,Crimson_Rose_Stick,Crimson Rose Stick,5,20,,700,100:180,,1,2,0x00000200,56,2,2,4,170,1,10,{ .@r = getrefine(); bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Fire,5; bonus2 bMagicAtkEle,Ele_Dark,5; if (.@r >= 9) { bonus2 bSkillAtk,"WL_HELLINFERNO",30; } if (.@r >= 11) { bonus2 bSkillCooldown,"WL_CRIMSONROCK",-1000; } },{},{} -26159,Psychic_Spear_Rod,Psychic Spear Rod,5,20,,800,120:180,,1,2,0x00010000,56,2,2,4,170,1,10,{ .@r = getrefine(); bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Wind,5; bonus2 bMagicAtkEle,Ele_Neutral,5; if (.@r >= 9) { bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",30; } if (.@r >= 11) { bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-2000; } },{},{} -26160,Dust_Grave,Dust Grave,5,20,,800,120:180,,1,2,0x00010000,56,2,2,4,170,1,10,{ .@r = getrefine(); if (.@r >= 11) .@val = 50; else if (.@r >= 9) .@val = 30; bonus2 bSkillAtk,"SO_DIAMONDDUST",.@val; bonus2 bSkillAtk,"SO_EARTHGRAVE",.@val; bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Water,5; bonus2 bMagicAtkEle,Ele_Earth,5; },{},{} -26161,Penitentia,Penitentia,5,20,,700,100:175,,1,2,0x00000100,56,2,2,4,170,1,10,{ .@r = getrefine(); bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Holy,5; if (.@r >= 9) { bonus2 bSkillAtk,"PR_MAGNUS",(.@r>=11) ? 50 : 30; bonus2 bSkillAtk,"AB_JUDEX",30; } },{},{} -//=================================================================== -// New Whips -//=================================================================== -26200,Hippie_Rope,Hippie Rope,5,0,,1000,140,,2,2,0x00080000,56,0,2,3,100,1,14,{ .@r = getrefine(); .@lvl = getskilllv("DC_DANCINGLESSON"); bonus bAspdRate,.@lvl; if (.@r>=7) bonus bBaseAtk,(5*.@lvl); if (.@r>=9) bonus bAspd,1; },{},{} -26212,Heart_Whip,Heart Whip,5,,,1200,100:190,,2,2,0x00080000,56,,2,4,170,1,14,{ .@r = getrefine(); bonus bMatk,4*.@r; bonus2 bMagicAtkEle,Ele_Neutral,10; if (.@r>=9) bonus2 bSkillAtk,"WM_METALICSOUND",30; if (.@r>=11) bonus2 bSkillCooldown,"WM_METALICSOUND",-2000; },{},{} -26213,Scarlet_Ribbon,Scarlet Ribbon,5,0,,1200,180,,2,2,0x00080000,56,0,2,4,170,1,14,{ .@r = getrefine(); bonus bVariableCastrate,-10; bonus bLongAtkRate,.@r; if (.@r>=9) bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000; if (.@r>=11) bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",20; },{},{} -//=================================================================== -// More Cards -//=================================================================== -27012,Kick_Step_Card,Kick Step Card,6,20,,10,,,,,0xFFFFFFFF,63,2,16,,,,,{ bonus bMaxHPrate,8; if((eaclass()&EAJ_THIRDMASK) == EAJ_MECHANIC){ bonus bLongAtkDef,30; } },{},{} -27013,Kick_&_Kick_Card,Kick & Kick Card,6,20,,10,,,,,0xFFFFFFFF,63,2,2,,,,,{ bonus2 bSkillAtk,"NC_VULCANARM",10+((getrefine()>=10)*20); },{},{} -27014,Green_Cenere_Card,Green Cenere Card,6,20,,10,,,,,0xFFFFFFFF,63,2,64,,,,,{ bonus bMaxHPrate,2; autobonus2 "{ bonus2 bHPRegenRate,1000,1000; }",30,5000; },{},{} -27015,Repair_Robot_Turbo_Card,Repair Robot Turbo Card,6,20,,10,,,,,0xFFFFFFFF,63,2,769,,,,,{ bonus bHPrecovRate,25; bonus bSPrecovRate,25; .@r = getrefine(); bonus bHPGainValue,30+((.@r>=7)*10); bonus bSPGainValue,3+((.@r>=7)*3); },{},{} -27016,Exploration_Rover_Turbo_Card,Exploration Rover Turbo Card,6,20,,10,,,,,0xFFFFFFFF,63,2,2,,,,,{ bonus2 bCriticalAddRace,RC_Formless,30; },{},{} -27017,Scrap_Robots_Card,Scrap Robots Card,6,20,,10,,,,,0xFFFFFFFF,63,2,4,,,,,{ bonus2 bSubRace,RC_Formless,10*((getrefine()>=7)*5); /* TODO: Has a chance to gain accessories when a monster is killed. */ },{},{} -27018,GC109_Card,GC109 Card,6,20,,10,,,,,0xFFFFFFFF,63,2,136,,,,,{ bonus bDelayrate,-(1+(BaseLevel>=90)+(BaseLevel>=120)); },{},{} -27019,DR815_Card,DR815 Card,6,20,,10,,,,,0xFFFFFFFF,63,2,136,,,,,{ bonus bHit,1+(BaseLevel>=90)+(BaseLevel>=120); },{},{} -27020,T_W_O_Card,T W O Card,6,20,,10,,,,,0xFFFFFFFF,63,2,2,,,,,{ bonus2 bAddClass,Class_All,10; bonus3 bAutoSpell,"NPC_WIDESOULDRAIN",2,50+((getrefine()/3)*10); },{},{} -27025,Lich_Lord_Card,Lich Lord Card,6,20,,10,,,,,0xFFFFFFFF,63,2,136,,,,,{ bonus bDef,30; bonus bMdef,10; bonus2 bAddEff,Eff_Silence,900; if(getequipid() == 28483){ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; } /* TODO: Confirm Mob ID to transform */ autobonus "{ bonus bIgnoreDefClass,Class_All; bonus bIgnoreMdefRace,RC_All; }",20,7000,BF_WEAPON|BF_MAGIC,"{ active_transform 1875,7000; }"; },{},{} -27026,Fire_Condor_Card,Fire Condor Card,6,20,,10,,,,,0xFFFFFFFF,63,2,136,,,,,{ bonus2 bVariableCastRate,"MG_FIREBALL",-50; bonus2 bSkillAtk,"MG_FIREBALL",100; },{},{} -27027,Fire_Sandman_Card,Fire Sandman Card,6,20,,10,,,,,0xFFFFFFFF,63,2,16,,,,,{ bonus bDef,50; bonus2 bSubDefEle,Ele_Fire,10; },{},{} -27028,Fire_Frilldora_Card,Fire Frilldora Card,6,20,,10,,,,,0xFFFFFFFF,63,2,2,,,,,{ .@r = getrefine(); bonus2 bMagicAddEle,Ele_Earth,3+((.@r>=7)*5)+((.@r>=9)*7); },{},{} -27029,Fire_Golem_Card,Fire Golem Card,6,20,,10,,,,,0xFFFFFFFF,63,2,32,,,,,{ bonus2 bSubEle,Ele_Fire,20; bonus2 bAddEle,Ele_Fire,5; },{},{} -27030,Fulbuk_Card,Firebug Card,6,20,,10,,,,,0xFFFFFFFF,63,2,769,,,,,{ bonus3 bAddEff,Eff_Burning,700,ATF_WEAPON|ATF_MAGIC; },{},{} -27081,Angry_Moonlight_Flower_Card,Angry Moonlight Flower Card,6,20,,10,,,,,,,,16,,,,,{ skill "PA_PRESSURE",4; },{},{} -27082,Angry_Nine_Tail_Card,Angry Nine Tail Card,6,20,,10,,,,,,,,16,,,,,{ .@val = 5; bonus bCritAtkRate,10; if (getrefine() >= 10) { .@val += 10; } bonus bCritical,.@val; },{},{} -27083,Resentful_Bongun_Card,Resentful Bongun Card,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,20; bonus bMatk,20; },{},{} -27084,Resentful_Sohee_Card,Resentful Sohee Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,10; if (getrefine() >= 10) { bonus bMatkRate,2; } },{},{} -27085,Resentful_Munak_Card,Resentful Munak Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,15; bonus bMatk,15; },{},{} -27086,Resentful_Soldier_Card,Resentful Soldier Card,6,20,,10,,,,,,,,2,,,,,{ if (getiteminfo(getequipid(EQI_COMPOUND_ON),11) == W_BOW) { bonus3 bAutoSpell,"TF_DOUBLE",5,30; if (getrefine() >= 10) { bonus2 bWeaponDamageRate,W_BOW,20; } } },{},{} -27087,Truthful_Wizard_Card,Truthful Wizard Card,6,20,,10,,,,,,,,2,,,,,{ bonus bMatk,25; autobonus "{ bonus bNoCastCancel; }",5,5000,BF_MAGIC,"{ showscript \"This is the truth!\"; }"; },{},{} -27088,Fury_Hero_Card,Fury Hero Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bAddClass,Class_All,2; bonus5 bAutoSpell,"SM_ENDURE",1,5,BF_SHORT,0; },{},{} -27101,Sweet_Nightmare_Card,Sweet Nightmare Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,20; bonus bNoCastCancel; },{},{} -27102,Matt_Drainliar_Card,Matt Drainliar Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bResEff,Eff_Burning,10000; },{},{} -27103,Living_Dead_Card,Living Dead Card,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,20; bonus bUnbreakableWeapon; bonus bUnbreakableArmor; },{},{} -27104,Furious_Dracula_Card,Furious Dracula Card,6,20,,10,,,,,,,,4,,,,,{ skill "PF_HPCONVERSION",1; },{},{} -27105,Bomi_Card,Bomi Card,6,20,,10,,,,,,,,8,,,,,{ skill "HW_NAPALMVULCAN",4; },{},{} -27106,Awaken_Pere_Card,Awaken Pere Card,6,20,,10,,,,,,,,16,,,,,{ if (BaseJob == Job_Bard || BaseJob == Job_Dancer) { bonus bMatk,(15*getrefine()); } },{},{} -27107,Playing_Pere_Card,Playing Pere Card,6,20,,10,,,,,,,,8,,,,,{ bonus2 bAddEle,Ele_Neutral,20; },{},{} -27108,Singing_Pere_Card,Singing Pere Card,6,20,,10,,,,,,,,128,,,,,{ bonus2 bMagicAddEle,Ele_Neutral,20; },{},{} -27109,Jitterbug_Card,Jitterbug Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bSubDefEle,Ele_Neutral,10; bonus bMaxHP,500; },{},{} -27110,Furious_Gazeti_Card,Furious Gazeti Card,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkDef,20; },{},{} -27111,Furious_Snowier_Card,Furious Snowier Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,11522,50; bonus2 bAddItemHealRate,11523,50; bonus2 bAddItemHealRate,11524,50; },{},{} -27112,Furious_Ice Titan_Card,Furious Ice Titan Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDef,(5*(1+getrefine())); },{},{} -27113,Awaken_Ktullanux_Card,Awaken Ktullanux Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bMagicAtkEle,Ele_Water,(20+(3*getrefine())); },{},{} -27114,Ominous_Solider_Card,Ominous Solider Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHPrate,(10+(getrefine()/3)); .@val = 50; if (BaseLevel >= 160) { .@val += 50; bonus bVit,3; } bonus bDef,.@val; },{},{} -27115,Ominous_Permeter_Card,Ominous Permeter Card,6,20,,10,,,,,,,,769,,,,,{ .@r = getrefine(); bonus bInt,1; bonus bMaxSP,(80+10*(.@r/2)); if (.@r >= 7) { bonus bSPrecovRate,30; } },{},{} -27116,Ominous_Heater_Card,Ominous Heater Card,6,20,,10,,,,,,,,136,,,,,{ bonus bCritical,3; bonus bCritAtkRate,5; },{},{} -27117,Ominous_Assaulter_Card,Ominous Assaulter Card,6,20,,10,,,,,,,,2,,,,,{ .@type = getiteminfo(getequipid(EQI_COMPOUND_ON),11); if (.@type == W_WHIP || .@type == W_MUSICAL || .@type == W_BOOK || .@type == W_2HSWORD || .@type == W_2HSPEAR) { .@r = getrefine(); bonus bCritical,5; bonus bBaseAtk,(3*.@r); } bonus bCritAtkRate,(10+.@r); },{},{} -27118,Ominous_Freezer_Card,Ominous Freezer Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMaxHPrate,10; bonus bStr,2; if (BaseLevel >= 160) { .@val = 10; } if (getrefine() >= 9) { .@val += 10; } if (.@val) { bonus2 bSkillAtk,"RK_HUNDREDSPEAR",.@val; bonus2 bSkillAtk,"LG_OVERBRAND",.@val; } },{},{} -27119,Ominous_Turtle_General_Card,Ominous Turtle General Card,6,20,,10,,,,,,,,32,,,,,{ bonus bDef,30; bonus bMdef,5; bonus2 bSubSize,Size_All,25; },{},{} -27120,Iara_Card,Iara Card,6,20,,10,,,,,,,,136,,,,,{ skill "PR_STRECOVERY",1; },{},{} -27121,Piranha_Card,Piranha Card,6,20,,10,,,,,,,,64,,,,,{ .@val = 10; if (getrefine() >= 9) { .@val += 5; } bonus2 bAddRace,RC_Fish,.@val; bonus2 bMagicAddRace,RC_Fish,.@val; },{},{} -27122,Curupira_Card,Curupira Card,6,20,,10,,,,,,,,2,,,,,{ .@val = 3; .@r = getrefine(); if (.@r>=7) { .@val += 5; } if (.@r>=9) { .@val += 7; } bonus2 bMagicAddEle,Ele_Water,.@val; },{},{} -27123,Tucan_Card,Toucan Card,6,20,,10,,,,,,,,769,,,,,{ .@val = 10; if (getrefine() >= 9) { .@val += 5; } bonus2 bMagicAddRace,RC_Insect,.@val; },{},{} -27124,Jaguar_Card,Jaguar Card,6,20,,10,,,,,,,,769,,,,,{ .@val = 10; if (getrefine() >= 9) { .@val += 5; } bonus2 bMagicAddRace,RC_Brute,.@val; },{},{} -27125,Headless_Mule_Card,Headless Mule Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bMagicAtkEle,Ele_Water,20; bonus2 bMagicAtkEle,Ele_Holy,20; },{},{} -27126,Boitata_Card,Boitata Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEle,Ele_Wind,40; bonus2 bAddEle,Ele_Earth,40; bonus2 bAddRace,RC_Brute,40; bonus2 bAddRace,RC_Insect,40; },{},{} -27147,Humanoid_Chimera_Card,Humanoid Chimera Card,6,20,,10,,,,,,,,136,,,,,{ bonus bHit,(BaseLevel >= 90 ? 15 : 5); },{},{} -27148,Material_Chimera_Card,Material Chimera Card,6,20,,10,,,,,,,,136,,,,,{ bonus bFlee,(BaseLevel >= 90 ? 20 : 10); },{},{} -27149,Heart_Hunter_Card,Heart Hunter Card,6,20,,10,,,,,,,,2,,,,,{ .@type = getiteminfo(getequipid(EQI_COMPOUND_ON),11); .@r = getrefine(); if(.@type == 17 || .@type == 18 || .@type == 21){ bonus bLongAtkRate,5+.@r+(.@r >= 10 ? 5 : 0); } },{},{} -27150,Toxic_Enchanted_Chimera_Card,Toxic Enchanted Chimera Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMaxHP,1000; bonus bMaxSP,200; if(getrefine() >= 12){ bonus bMaxHPrate,15; bonus bMaxSPrate,15; } },{},{} -27151,Heart_Hunter_Evil_Card,Heart Hunter Evil Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Freeze,1000 + (readparam(bInt) >= 110 ? 5 : 0); bonus bMdef,5; },{},{} -27152,Cutie_Card,Cutie Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMaxHPrate,10; .@r = getrefine()/2; bonus bAgi,.@r; bonus bAspdRate,.@r; },{},{} -27157,Wood_Goblin_Card,Wood Goblin Card,6,20,,10,,,,,,,,16,,,,,{ .@r = getrefine(); bonus2 bAddEle,Ele_Water,(.@r >= 9 ? 10 : 5); bonus2 bAddEle,Ele_Earth,(.@r >= 9 ? 10 : 5); bonus2 bSubDefEle,Ele_Water,-5; bonus2 bSubDefEle,Ele_Earth,-5; },{},{} -27158,Les_Card,Les Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubEle,Ele_Wind,30; },{},{} -27159,Uzhas_Card,Uzhas Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bMagicAddRace,RC_Demon,(getrefine() >= 9 ? 15 : 10); },{},{} -27160,Vavayaga_Card,Vavayaga Card,6,20,,10,,,,,,,,64,,,,,{ bonus bFlee,getrefine()*2; },{},{} -27161,Mavka_Card,Mavka Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bMagicAtkEle,Ele_Fire,20; bonus2 bMagicAtkEle,Ele_Earth,20; },{},{} -27162,Gopinich_Card,Gopinich Card,6,20,,10,,,,,,,,769,,,,,{ bonus bSPDrainValue,5; bonus bUseSPrate,50; },{},{} -27163,Faceworm_Card,Faceworm Card,6,20,,10,,,,,,,,136,,,,,{ bonus bAgi,-1; bonus bDex,-1; bonus bAspdRate,3; },{},{} -27164,Faceworm_Queen_Card,Faceworm Queen Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMaxHPrate,-10; .@r = getrefine(); bonus bCritical,15 + .@r; bonus bCritAtkRate,.@r; },{},{} -27165,Dark_Faceworm_Card,Dark Faceworm Card,6,20,,10,,,,,,,,136,,,,,{ bonus bVit,-1; bonus bInt,-1; bonus bDelayrate,-3; },{},{} -27166,Faceworm_Egg_Card,Faceworm Egg Card,6,20,,10,,,,,,,,64,,,,,{ .@r = getrefine(); .@sub = 2+(.@r >= 9 ? 3 : .@r >= 7 ? 1 : 0); bonus bNearAtkDef,.@sub; bonus bMagicAtkDef,.@sub; },{},{} -27167,Faceworm_Larva_Card,Faceworm Larva Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Neutral,15; bonus2 bMagicAtkEle,Ele_Water,getrefine()*3; },{},{} -27168,Irene_High_Elder_Card,Irene High Elder Card,6,20,,10,,,,,,,,4,,,,,{ bonus bHit,10 + 5 * (getrefine()/3); },{},{} -27169,Payon_Soldier_Card,Payon Soldier Card,6,20,,10,,,,,,,,2,,,,,{ .@atk = 5; .@r = getrefine(); if(getiteminfo(getequipid(EQI_HAND_R),11) == W_SPEAR && .@r >= 10){ .@atk += 20; if(.@r >= 14){ .@atk += 20; } } bonus bAtk,.@atk; bonus bMatk,.@atk; },{},{} -27170,Shotgun_Buffalo_Bandit_Card,Shotgun Buffalo Bandit Card,6,20,,10,,,,,,,,128,,,,,{ bonus bAgi,7; bonus bHit,7; },{},{} -27171,Revolver_Buffalo_Bandit_Card,Revolver Buffalo Bandit Card,6,20,,10,,,,,,,,8,,,,,{ bonus bStr,4; bonus2 bAddClass,Class_All,4; },{},{} -27172,Scimitar_Buffalo_Bandit_Card,Scimitar Buffalo Bandit Card,6,20,,10,,,,,,,,2,,,,,{ .@bonus = 5; .@type = getiteminfo(getequipid(EQI_COMPOUND_ON),11); if (.@type == W_DAGGER) { .@r = getrefine(); if (.@r>=10) { .@bonus += 20; } if (.@r>=14) { .@bonus += 20; } } bonus bBaseAtk,.@bonus; bonus bMatk,.@bonus; },{},{} -27173,Elite_Shotgun_Buffalo_Bandit_Card,Elite Shotgun Buffalo Bandit Card,6,20,,10,,,,,,,,2,,,,,{ .@bonus = 10; .@r = getrefine(); if (.@r>=10) { .@bonus += 20; } if (.@r>=14) { .@bonus += 20; } bonus2 bSkillAtk,"GS_SPREADATTACK",.@bonus; },{},{} -27174,Elite_Revolver_Buffalo_Bandit_Card,Elite Revolver Buffalo Bandit Card,6,20,,10,,,,,,,,2,,,,,{ .@bonus = 10; .@r = getrefine(); if (.@r>=10) { .@bonus += 20; } if (.@r>=14) { .@bonus += 20; } bonus2 bSkillAtk,"GS_RAPIDSHOWER",.@bonus; },{},{} -27175,Elite_Scimitar_Buffalo_Bandit_Card,Elite Scimitar Buffalo Bandit Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddSize,Size_Small,10; bonus2 bMagicAddSize,Size_Small,10; },{},{} -27176,Brown_Rat_Card,Brown Rat Card,6,20,,10,,,,,,,,4,,,,,{ .@str = readparam(bStr); .@bonus = 3*(.@str/10); if (.@str>=120) { .@bonus += 40; } bonus bBaseAtk,.@bonus; bonus bAspdRate,(.@str/10); },{},{} -27177,Marsh_Arclouse_Card,Marsh Arclouse Card,6,20,,10,,,,,,,,4,,,,,{ .@int = readparam(bInt); .@bonus = 3*(.@int/10); if (.@int>=120) { .@bonus += 40; } bonus bMatk,.@bonus; bonus bAspdRate,(.@int/10); },{},{} -27178,Gaster_Card,Gaster Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubClass,Class_Normal,25; bonus2 bSubClass,Class_Boss,-50; },{},{} -27179,Coyote_Card,Coyote Card,6,20,,10,,,,,,,,64,,,,,{ bonus bNoCastCancel; .@hp = -12; .@sp = -6; if (getrefine() >= 10) { .@hp += 6; .@sp += 3; } bonus bMaxHPrate,.@hp; bonus bMaxSPrate,.@sp; },{},{} -27180,Mechaspider_Card,Mechaspider Card,6,20,,10,,,,,,,,128,,,,,{ bonus bBreakWeaponRate,500; bonus bBreakArmorRate,500; },{},{} -27181,Airship_Raid_Card,Airship Raid Card,6,20,,10,,,,,,,,2,,,,,{ .@r = getrefine(); bonus bLongAtkRate,1 + .@r/2; bonus bCritical,.@r/2; },{},{} -27182,Captain_Felock_Card,Captain Felock Card,6,20,,10,,,,,,,,2,,,,,{ bonus bAtk,30; .@r = getrefine(); bonus2 bSkillAtk,"RL_AM_BLAST",.@r >= 10 ? 60 : 30; bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",.@r >= 10 ? 60 : 30; },{},{} -27183,Gigantes_Card,Gigantes Card,6,20,,10,,,,,,,,128,,,,,{ bonus bAtk,20; if(readparam(bStr) >= 120) { bonus bAtk,20; bonus bAspdRate,-3; } },{},{} -27184,Knight_Sakray_Card,Knight Sakray Card,6,20,,10,,,,,,,,2,,,,,{ bonus bAtk,20; bonus2 bAddRace,RC_Demon,30; bonus2 bAddRace,RC_Undead,30; },{},{} -27196,Nihil_M_Heine_Card,Nihil M. Heine Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bMagicAddSize,Size_Small,15; },{},{} -27197,Agnes_Lugenburg_Card,Agnes Lugenburg Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddSize,Size_Small,15; },{},{} -27198,Jurgen_Wigner_Card,Jurgen Wigner Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_Brute,15; },{},{} -27199,Spica_Nerius_Card,Spica Nerius Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bMagicAddRace,RC_Brute,15; },{},{} -27249,Arhi_Card,Arhi Card,6,20,,10,,,,,,,,64,,,,,{ bonus bAtk,15; bonus bMatk,15; bonus bMaxHP,500; bonus bHit,15; bonus bFlee,15; },{},{} -27250,Dio_Anemos_Card,Dio Anemos Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMatkRate,3; bonus2 bMagicAtkEle,Ele_Neutral,5; bonus2 bMagicAtkEle,Ele_Earth,5; },{},{} -27251,Geffen_Gang_Member_Card,Geffen Gang Member Card,6,20,,10,,,,,,,,64,,,,,{ bonus bCritAtkRate,3; bonus bAspdRate,5; },{},{} -27252,Geffen_Bully_Card,Geffen Bully Card,6,20,,10,,,,,,,,64,,,,,{ bonus bCritAtkRate,5; bonus bAspdRate,3; },{},{} -27253,Geffen_Shoplifter_Card,Geffen Shoplifter Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMatkRate,3; bonus2 bMagicAtkEle,Ele_Fire,5; bonus2 bMagicAtkEle,Ele_Holy,5; },{},{} -27254,Faymont_Card,Faymont Card,6,20,,10,,,,,,,,64,,,,,{ bonus bSPrecovRate,10; bonus3 bAutoSpellWhenHit,"CH_SOULCOLLECT",1,10; },{},{} -27255,Ordre_Card,Ordre Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMatkRate,3; bonus2 bMagicAtkEle,Ele_Wind,5; bonus2 bMagicAtkEle,Ele_Water,5; },{},{} -27256,Blut_Hase_Card,Blut Hase Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bAddClass,Class_All,3; bonus bLongAtkRate,5; },{},{} -27257,Kuro_Akuma_Card,Kuro Akuma Card,6,20,,10,,,,,,,,64,,,,,{ bonus bCastrate,3; bonus bLongAtkRate,5; bonus2 bSkillAtk,"NJ_HUUJIN",5; bonus2 bSkillAtk,"NJ_HYOUSENSOU",5; bonus2 bSkillAtk,"NJ_KOUENKA",5; },{},{} -27258,Ifodes_Card,Ifodes Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bAddClass,Class_All,3; bonus bAspdRate,5; },{},{} -27259,Licheniyes_Card,Licheniyes Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMatkRate,3; bonus2 bMagicAtkEle,Ele_Holy,5; bonus bHealPower,5; },{},{} -27260,Odoric_Card,Odoric Card,6,20,,10,,,,,,,,64,,,,,{ bonus bAspdRate,3; bonus bLongAtkRate,5; },{},{} -27261,Ju_Card,Ju Card,6,20,,10,,,,,,,,2,,,,,{ .@rate = 10 + (getiteminfo(getequipid(EQI_HAND_R),11) == W_BOOK ? 20 : 0) + (getrefine() >= 14 ? 20 : 0); bonus2 bSkillAtk,"MG_FIREBOLT",.@rate; bonus2 bSkillAtk,"MG_COLDBOLT",.@rate; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",.@rate; },{},{} -27262,Dwigh_Card,Dwigh Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bMagicAtkEle,Ele_Dark,20; bonus2 bMagicAtkEle,Ele_Neutral,20; },{},{} -27263,Fay_Kanavian_Card,Fay Kanavian Card,6,20,,10,,,,,,,,64,,,,,{ autobonus "{ bonus bDef,300; }",100,10000,BF_WEAPON|BF_SHORT,"{ active_transform 1040,10000; }"; },{},{} -27264,Evil_Shadow_Card,Evil Shadow Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubEle,Ele_Dark,30; bonus2 bSubEle,Ele_Undead,30; bonus2 bSubEle,Ele_Holy,-30; bonus2 bSubEle,Ele_Fire,-30; },{},{} -27265,Evil_Fanatics_Card,Evil Fanatics Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEle,Ele_Dark,30; bonus2 bAddEle,Ele_Undead,30; bonus2 bMagicAddEle,Ele_Dark,30; bonus2 bMagicAddEle,Ele_Undead,30; bonus2 bAddEle,Ele_Holy,-30; bonus2 bAddEle,Ele_Fire,-30; bonus2 bMagicAddEle,Ele_Holy,-30; bonus2 bMagicAddEle,Ele_Fire,-30; },{},{} -27286,Colorful_Teddy_Bear_Card,Colorful Teddy Bear Card,6,20,,10,,,,,,,,2,,,,,{ bonus bMatk,5; bonus2 bMagicAddSize,Size_Large,15; },{},{} -27287,Shiny_Teddy_Bear_Card,Shiny Teddy Bear Card,6,20,,10,,,,,,,,64,,,,,{ bonus bUseSPrate,10; bonus2 bMagicAtkEle,Ele_Holy,(3*getrefine()); },{},{} -27288,Hardworking_Pitman_Card,Hardworking Pitman Card,6,20,,10,,,,,,,,16,,,,,{ .@val = 10; bonus2 bAddClass,Class_All,5; if (getrefine() >= 10) { .@val += 5; } bonus bHit,.@val; },{},{} -27289,Soul_Fragment_Card,Soul Fragment Card,6,20,,10,,,,,,,,2,,,,,{ bonus bMatk,5; bonus2 bMagicAddSize,Size_Medium,15; },{},{} -27290,Haunted_Obsidian_Card,Haunted Obsidian Card,6,20,,10,,,,,,,,4,,,,,{ .@agi = readparam(bAgi); .@val = .@agi/10; if (.@val) { bonus bFlee,(3*.@val); bonus bAspdRate,.@val; if (.@agi >= 120) { bonus bAspd,1; } } },{},{} -27291,Ancient_Tri_Joint_Card,Ancient Tri Joint Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,30; bonus bMaxHPrate,-1; },{},{} -27292,Ancient_Stalactic_Golem_Card,Ancient Stalactic Golem Card,6,20,,10,,,,,,,,4,,,,,{ .@vit = readparam(bVit); .@val = .@vit/10; if (.@val) { bonus bAspdRate,.@val; bonus bMaxHP,(150*.@val); if (.@vit >= 120) { bonus bDelayrate,-3; } } },{},{} -27293,Ancient_Megalith_Card,Ancient Megalith Card,6,20,,10,,,,,,,,2,,,,,{ bonus bMatk,30; bonus bMaxSPrate,-1; },{},{} -27294,Ancient_Tao_Gunka_Card,Ancient Tao Gunka Card,6,20,,10,,,,,,,,769,,,,,{ .@val = 30; if (getrefine() >= 10) { .@val += 20; } bonus2 bIgnoreDefClassRate,Class_Boss,.@val; },{},{} -27295,Ancient_Stone_Shooter_Card,Ancient Stone Shooter Card,6,20,,10,,,,,,,,4,,,,,{ .@luk = readparam(bLuk); .@aspd = .@crit = .@luk/10; if (.@luk >= 120) { .@crit += 5; } bonus bAspdRate,.@aspd; bonus bCritAtkRate,.@crit; },{},{} -27296,Ancient_Wootan_Shooter_Card,Ancient Wootan Shooter Card,6,20,,10,,,,,,,,4,,,,,{ .@dex = readparam(bDex); .@val = .@dex/10; if (.@val) { bonus bAspdRate,.@val; bonus2 bWeaponDamageRate,W_BOW,.@val; if (.@dex >= 120) { bonus bBaseAtk,40; } } },{},{} -27297,Ancient_Wootan_Fighter_Card,Ancient Wootan Fighter Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritical,5; bonus bCritAtkRate,10; },{},{} -27298,Ancient_Wootan_Defender_Card,Ancient Wootan Defender Card,6,20,,10,,,,,,,,32,,,,,{ .@val = 30; if (getrefine() >= 10) { .@val += 20; } bonus2 bSubClass,Class_Boss,.@val; },{},{} -27304,E_EA2S_Card,E EA2S Card,6,20,,10,,,,,,,,136,,,,,{ bonus bHPrecovRate,50; },{},{} -27305,EL_A17T_Card,EL A17T Card,6,20,,10,,,,,,,,136,,,,,{ bonus5 bAutoSpell,"WL_HELLINFERNO",3,1,ATF_SHORT|ATF_WEAPON,1; /* fix me: unknown rate */ },{},{} -27306,Bellare_Card,Bellare Card,6,20,,10,,,,,,,,2,,,,,{ if (getiteminfo(getequipid(EQI_COMPOUND_ON),11) == W_REVOLVER) { .@r = getrefine(); bonus bHit,20; bonus bLongAtkRate,(5+.@r); if (.@r >= 10) { bonus2 bSkillAtk,"RL_FIREDANCE",15; } } },{},{} -27307,Greater_Bellare_Card,Greater Bellare Card,6,20,,10,,,,,,,,2,,,,,{ if (getiteminfo(getequipid(EQI_COMPOUND_ON),11) == W_GATLING) { .@r = getrefine(); bonus bHit,20; bonus bLongAtkRate,(5+.@r); if (.@r >= 10) { bonus2 bSkillAtk,"RL_R_TRIP",15; } } },{},{} -27308,Sanare_Card,Sanare Card,6,20,,10,,,,,,,,2,,,,,{ .@r = getrefine(); .@val = 2; if (.@r >= 9) { .@val += 3; } if (.@r >= 11) { .@val += 5; } bonus bHealPower,.@val; },{},{} -27309,Greater_Sanare_Card,Greater Sanare Card,6,20,,10,,,,,,,,769,,,,,{ bonus bMatk,10; .@val = 5; if (getrefine() >= 9) { .@val += 5; } bonus2 bMagicAtkEle,Ele_Holy,.@val; },{},{} -27310,Plaga_Card,Plaga Card,6,20,,10,,,,,,,,769,,,,,{ bonus bMatk,10; .@val = 5; if (getrefine() >= 9) { .@val += 5; } bonus2 bMagicAtkEle,Ele_Neutral,.@val; },{},{} -27311,Mutant_Plaga_Card,Mutant Plaga Card,6,20,,10,,,,,,,,2,,,,,{ if (getiteminfo(getequipid(EQI_COMPOUND_ON),11) == W_KNUCKLE) { .@r = getrefine(); bonus bHit,20; bonus bBaseAtk,15; if (.@r >= 10) { .@val = 15; } bonus2 bAddSize,Size_Large,(.@r+.@val); } },{},{} -27312,Dolor_Card,Dolor Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddRace,RC_Demon,5; },{},{} -27313,Mutant_Dolor_Card,Mutant Dolor Card,6,20,,10,,,,,,,,2,,,,,{ if (getiteminfo(getequipid(EQI_COMPOUND_ON),11) == W_KATAR) { .@r = getrefine(); bonus bCritical,7; bonus bBaseAtk,15; bonus bCritAtkRate,(2*.@r); if (.@r >= 10) { bonus2 bAddSize,Size_Large,15; } } },{},{} -27314,Venenum_Card,Venenum Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bAddRace,RC_Brute,15; },{},{} -27315,Mutant_Venenum_Card,Mutant Venenum Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bMagicAddRace,RC_Brute,15; },{},{} -27316,Twin_Caput_Card,Twin Caput Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDef,50; bonus2 bSubDefEle,Ele_Poison,10; },{},{} -27317,Mutant_Twin_Caput_Card,Mutant Twin Caput Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddRace,RC_Formless,5; },{},{} -27318,Miguel_Card,Miguel Card,6,20,,10,,,,,,,,64,,,,,{ bonus bCritAtkRate,20; bonus2 bSubRace,RC_All,-10; },{},{} -27319,R48_85_BESTIA_Card,R48-85-BESTIA Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEle,Ele_Poison,40; },{},{} -27320,E_EA1L_card,E-EA1L card,6,20,,10,,,,,,,,2,,,,,{ .@r = getrefine(); .@val = 3; if (.@r >= 9) { .@val += 2; if (.@r >= 11) { .@val += 5; } } bonus2 bMagicAtkEle,Ele_Fire,.@val; },{},{} -// 27321,Despair_God_Morocc_Card,Despair God Morocc Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bAddClass,Class_All,10; bonus bMaxHPRate,-50; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bAddRace,RC_Angel,30; autobonus3 "{ }",1000,5000,"NV_FIRSTAID","{ active_transform 3097,5000; }"; /* unknown transformation rates */ },{},{} -27322,Demon_God's_Apostle_Ahat_Card,Demon God's Apostle Ahat Card,6,20,,10,,,,,,,,136,,,,,{ bonus bMaxSPrate,5; },{},{} -27323,Demon_God's_Apostle_Shnaim_Card,Demon God's Apostle Shnaim Card,6,20,,10,,,,,,,,136,,,,,{ bonus bMaxHPrate,5; },{},{} -27324,Brinaranea_Card,Brinaranea Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bMagicAtkEle,Ele_Water,15; },{},{} -27325,Muspellskoll_Card,Muspellskoll Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubDefEle,Ele_Fire,30; },{},{} -27326,Morocc's_Minion_Card,Morocc's Minion Card,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,100; bonus bAspdRate,25; bonus bMaxHPrate,-20; },{},{} -27327,Grim_Reaper_Ankou_Card,Grim Reaper Ankou Card,6,20,,10,,,,,,,,769,,,,,{ .@r = getrefine(); bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",3,(1+.@r); autobonus2 "{ bonus2 bAddClass,Class_All,25; bonus bMatkRate,25; }",(1+.@r),10000,BF_WEAPON|BF_MAGIC; autobonus3 "{ }",1000,5000,"NV_FIRSTAID","{ active_transform 3029,5000; }"; /* unknown rates */ },{},{} -27328,Corrupt_Life_Card,Corrupt Life Card,6,20,,10,,,,,,,,769,,,,,{ bonus bMaxHP,500; bonus bMaxSP,50; bonus2 bSubRace,RC_Angel,-50; },{},{} -27330,Kronecker_Card,Kronecker Card,6,20,,10,,,,,,,,8,,,,,{},{},{} -27331,Kronecker_G_Heine_Card,Kronecker G. Heine Card,6,20,,10,,,,,,,,8,,,,,{ bonus bVariableCastrate,-5; },{},{} -27332,Skia_Card,Skia Card,6,20,,10,,,,,,,,128,,,,,{},{},{} -27333,Skia_Nerius_Card,Skia Nerius Card,6,20,,10,,,,,,,,128,,,,,{ bonus bAspdRate,5; },{},{} -27334,Chaotic_Baphomet_Card,Chaotic Baphomet Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddClass,Class_All,25; bonus2 bSubRace,RC_Demon,-5; },{},{} -27335,Chaotic_Baphomet_Junior_Card,Chaotic Baphomet Junior Card,6,20,,10,,,,,,,,64,,,,,{ bonus bCritical,readparam(bAgi)/15; },{},{} -27336,Chaotic_Sidewinder_Card,Chaotic Sidewinder Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubDefEle,Ele_Poison,15; bonus2 bSubRace,RC_Brute,15; },{},{} -27337,Chaotic_Hunter_Fly_Card,Chaotic Hunter Fly Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubDefEle,Ele_Wind,15; bonus2 bSubRace,RC_Insect,15; },{},{} -27338,Chaotic_Mantis_Card,Chaotic Mantis Card,6,20,,10,,,,,,,,136,,,,,{ bonus bStr,3; },{},{} -27339,Chaotic_Ghostring_Card,Chaotic Ghostring Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,20; bonus2 bAddSize,Size_Small,25; bonus2 bAddSize,Size_Large,25; },{},{} -27340,Chaotic_Killer_Mantis_Card,Chaotic Killer Mantis Card,6,20,,10,,,,,,,,136,,,,,{ bonus bCritAtkRate,3; },{},{} -27341,Chaotic_Poporing_Card,Chaotic Poporing Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubDefEle,Ele_Water,15; bonus2 bSubRace,RC_Fish,15; },{},{} -27342,Chaotic_Stem_Worm_Card,Chaotic Stem Worm Card,6,20,,10,,,,,,,,4,,,,,{ bonus bHit,10; bonus2 bSubDefEle,Ele_Earth,20; bonus2 bSubDefEle,Ele_Neutral,10; },{},{} -27343,Chaotic_Acolyte_Card,Chaotic Acolyte Card,6,20,,10,,,,,,,,128,,,,,{ bonus bDelayrate,-4; },{},{} -27346,Rigid_Muspellskoll_Card,Rigid Muspellskoll Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Dragon,30; bonus2 bSubRace,RC_Demon,30; bonus2 bSubRace,RC_Brute,30; },{},{} -27347,Rigid_Kaho_Card,Rigid Kaho Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bMagicAddEle,Ele_Earth,10; },{},{} -27348,Rigid_Lava_Golem_Card,Rigid Lava Golem Card,6,20,,10,,,,,,63,2,2,,,,,{ .@r = getrefine(); bonus2 bMagicAddEle,Ele_Neutral,3+((.@r>=7)*5)+((.@r>=9)*7); },{},{} -27349,Rigid_Explosion_Card,Rigid Explosion Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Dragon,15; bonus2 bSubDefEle,Ele_Fire,15; },{},{} -27350,Rigid_Earth_Deleter_Card,Rigid Earth Deleter Card,6,20,,10,,,,,,,,768,,,,,{ .@r = getrefine(); bonus bMaxSPrate,2+(.@r/2); },{},{} -27351,Rigid_Sky_Deleter_Card,Rigid Sky Deleter Card,6,20,,10,,,,,,,,768,,,,,{ bonus bMaxHPrate,5; },{},{} -27352,Rigid_Nightmare_Terror_Card,Rigid Nightmare Terror Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMaxSPrate,5; },{},{} -27353,Rigid_Blazer_Card,Rigid Blazer Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Demon,15; bonus2 bSubDefEle,Ele_Neutral,15; },{},{} -27354,Contaminated_Raydric_Card,Contaminated Raydric Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddClass,Class_All,5; },{},{} -27355,Contaminated_Raydric_Archer_Card,Contaminated Raydric Archer Card,6,20,,10,,,,,,,,2,,,,,{ bonus bLongAtkRate,10; },{},{} -27356,Frozen_Gargoyle_Card,Frozen Gargoyle Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubSize,Size_Medium,25; bonus2 bSubSize,Size_Large,25; bonus2 bSubSize,Size_Small,-5; bonus bDef,20; },{},{} -27357,Contaminated_Sting_Card,Contaminated Sting Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDef,100+25*(getrefine()/3); },{},{} -27358,Prison_Breaker_Card,Prison Breaker Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Wind,30; bonus2 bSubEle,Ele_Poison,30; bonus2 bSubEle,Ele_Dark,30; bonus2 bSubEle,Ele_Earth,30; bonus2 bSubEle,Ele_Undead,30; bonus2 bSubEle,Ele_Holy,-100; bonus2 bSubEle,Ele_Ghost,-100; bonus2 bSubEle,Ele_Fire,-100; },{},{} -27359,Ice_Ghost_Card,Ice Ghost Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bMagicAddEle,Ele_Water,15; },{},{} -27360,Flame_Ghost_Card,Flame Ghost Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bMagicAddEle,Ele_Fire,15; },{},{} -27361,Contaminated_Wanderer_Card,Contaminated Wanderer Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddSize,Size_Large,30; bonus2 bAddSize,Size_Medium,30; },{},{} -27362,Contaminated_Spider_Queen_Card,Contaminated Spider Queen Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_All,-30; bonus2 bMagicAtkEle,Ele_Earth,100; bonus2 bMagicAtkEle,Ele_Water,100; },{},{} -27363,Contaminated_Dark_Lord_Card,Contaminated Dark Lord Card,6,20,,10,,,,,,,,8,,,,,{ bonus bAspd,1; },{},{} -//=================================================================== -// New Katars -//=================================================================== -28000,Thanos_Katar,Thanos Katar,5,10,,1800,220:80,,1,1,0x00001000,56,2,34,4,120,1,16,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; } -28001,Katar_Of_Evil_Slayer,Evil Slayer Ripper Katar,5,0,,1200,120,,1,1,0x00001000,63,2,34,3,100,1,16,{ bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); if(.@r>=9) { .@dmg = 5; if(.@r>=12) { .@dmg += 7; } bonus2 bAddClass,Class_All,.@dmg; } },{},{} -28002,Half_BF_Katar2,Half BF Katar2,5,20,,0,130,,1,0,0x00001000,63,2,34,3,80,1,16,{ bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus bCritAtkRate,10; bonus bAspdRate,3; bonus bUnbreakableWeapon; },{},{} -28005,Ru_Blue_Katar,Blue Katar,5,10,,1200,190,,1,1,0x00001000,56,2,34,3,100,1,16,{ bonus bAgi,5; bonus bStr,5; },{},{} -28006,Ru_Gold_Katar,Ru Gold Katar,5,0,,1200,190,,1,2,0x00001000,56,2,34,3,120,1,16,{ bonus bAgi,8; bonus bStr,8; },{},{} -28007,Crimson_Katar,Crimson Katar,5,20,,1300,130,,1,2,0x00001000,63,2,34,3,70,1,16,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{} -28008,Katar_of_Vicious_Mind,Katar of Vicious Mind,5,20,,1800,180,,1,1,0x00001000,63,2,34,4,160,1,16,{ bonus bAtk,pow(min(getrefine(),15),2); },{},{} -28010,Juliette_D._Rachel,Juliette D. Rachel,5,20,,2500,300,,1,2,0x00001000,56,2,34,4,170,1,16,{ .@r = getrefine(); bonus2 bAddClass,Class_All,(.@r/2); bonus bAspdRate,.@r; bonus bUnbreakableWeapon; },{},{} -28011,Unity_Katar,Unity Katar,5,20,,650,123,,1,1,0x00001000,63,2,34,3,1,1,16,{ bonus bBaseAtk,pow(getrefine(),2)*125/100; },{},{} -28022,Illusion_Infiltrator,Illusion Infiltrator,5,0,,1500,200,,1,2,0x00001000,58,2,34,4,100,1,16,{ bonus2 bAddRace,RC_DemiHuman,60; bonus2 bAddRace,RC_Player,60; bonus bDef,3; .@flee = 5; .@flee2 = 2; if (getrefine() >= 9) { .@flee += 5; .@flee2 += 2; bonus2 bAddClass,Class_All,5; } bonus bFlee,.@flee; bonus bFlee2,.@flee2; },{},{} -28023,Illusion_Sharpened_Legbone_of_Ghoul,Illusion Sharpened Legbone of Ghoul,5,0,,1700,220,,1,2,0x00001000,58,2,34,3,100,1,16,{ autobonus "{ bonus bDefEle,Ele_Undead; sc_start SC_ENDURE,6000,1; }",40,6000,BF_WEAPON|BF_SHORT,"{ active_transform 1036,6000; }"; },{},{} -28038,Meuchler-OS,Meuchler-OS,5,20,,1300,190,,1,2,0x00001000,63,2,34,4,130,1,16,{ .@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",15; if (.@r >= 11) { bonus2 bAddSize,Size_Small,20; bonus2 bAddSize,Size_Medium,20; } } } },{},{} -28042,Ripper_Cross,Ripper Cross,5,20,,1500,250,,1,2,0x00001000,56,2,34,4,170,1,16,{ .@r = getrefine(); bonus2 bAddClass,Class_All,5; bonus bLongAtkRate,.@r; if (.@r>=9) bonus2 bSkillAtk,"GC_ROLLINGCUTTER",30; if (.@r>=11) bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",20; },{},{} -28044,Agudo_Filo,Agudo Filo,5,20,,2000,270,,1,2,0x00001000,56,2,34,4,170,1,16,{ .@r = getrefine(); bonus bCritAtkRate,5; bonus bBaseAtk,4*.@r; if (.@r>=9) bonus2 bAddSize,Size_All,15; if (.@r>=11) { bonus bUnbreakableWeapon; bonus2 bAddClass,Class_All,7; } },{},{} -//=================================================================== -// New Axes -//=================================================================== -28100,Thanos_Axe,Thanos Axe,5,10,,4000,300:80,,1,1,0x000444A2,56,2,34,4,120,1,7,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; } -28101,Tornado_Axe,Axe Tornado,5,10,,4000,320,,,1,0x00000400,56,2,34,4,100,1,7,{ bonus bAtkEle,Ele_Wind; bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; },{},{} -28102,Half_BF_Two_Handed_Axe1,Half BF Two Handed Axe1,5,20,,0,200,,1,0,0x000444A2,63,2,34,3,80,1,7,{ bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon; },{},{} -28103,Ru_Blue_Axe_M,Blue Twohand Axe,5,10,,3000,330,,1,1,0x00000400,56,2,34,3,1,1,7,{ bonus bStr,5; bonus bVit,5; },{},{} -28104,Ru_Gold_Axe_M,Ru Gold Axe M,5,0,,3000,330,,1,2,0x00000400,56,2,34,3,120,1,7,{ bonus bStr,8; bonus bVit,8; },{},{} -28105,Infinity_Axe,Infinity Axe,5,10,,500,265,,1,1,0x000444A2,56,2,34,4,100,1,7,{},{},{} -28106,Crimson_Two-Handed_Axe,Crimson Two-Handed Axe,5,20,,2000,200,,1,2,0x000444A2,63,2,34,3,70,1,7,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon; },{},{} -28107,Two_Handed_Axe_of_Vicious_Mind,Two Handed Axe of Vicious Mind,5,20,,2500,250,,1,1,0x000444A2,63,2,34,4,160,1,7,{ bonus bAtk,pow(min(getrefine(),15),2); bonus bUnbreakableWeapon; },{},{} -28110,Unity_Two-Handed_Axe,Unity Two-Handed Axe,5,20,,1000,190,,1,1,0x000444A2,63,2,34,3,1,1,7,{ bonus bBaseAtk,pow(getrefine(),2)*125/100; },{},{} -28116,Mine_Worker's_Pickaxe,Mine Worker's Pickaxe,5,10,,4000,300,,1,2,0x00000400,56,2,34,3,100,1,7,{ bonus bUnbreakableWeapon; autobonus "{ bonus bCritical,20; }",5,7000,BF_SHORT,"{ specialeffect2 EF_ENCHANCE; }"; .@r = getrefine(); if (.@r>=9) { bonus bCritAtkRate,15; } else if (.@r>=7) { bonus bCritAtkRate,5; } },{},{} -28136,Blasti-OS,Blasti-OS,5,20,,4500,400,,1,2,0x00000400,56,2,34,4,130,1,7,{ .@r = getrefine(); .@red = 10; bonus bUnbreakableWeapon; if (.@r >= 7) { .@red += 15; if (.@r >= 9) { bonus bLongAtkRate,15; if (.@r >= 11) { bonus bDelayrate,-10; } } } bonus2 bSubSize,Size_Medium,.@red; bonus2 bSubSize,Size_Large,.@red; },{},{} -28138,Maxi_Spanner,Maxi Spanner,5,0,,4500,340,,1,2,0x00000400,56,2,34,4,170,1,7,{ .@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bUnbreakableWeapon; bonus2 bSubSize,Size_Small,10; bonus2 bSubSize,Size_Medium,10; if (.@r>=9) { bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; bonus2 bSkillCooldown,"NC_MAGMA_ERUPTION",-1000; } if (.@r>=11) bonus2 bSkillAtk,"NC_AXETORNADO",15; },{},{} -//=================================================================== -// New Guns -//=================================================================== -28200,END_OF_HORIZO,End Of The Horizon,5,2700000,,2400,410,,9,1,0x40000000,63,2,34,4,110,1,21,{},{},{} -28201,Southern_Cross_R,Southern Cross,5,2800000,,2000,480,,9,0,0x40000000,63,2,34,4,141,1,21,{ bonus3 bAutoSpell,"GC_CROSSIMPACT",1,50; },{},{} -28202,Southern_Cross_R_,Southern Cross,5,2800000,,2000,480,,9,1,0x40000000,63,2,34,4,141,1,21,{ bonus3 bAutoSpell,"GC_CROSSIMPACT",1,50; },{},{} -28203,Half_BF_Rifle1,Half BF Rifle1,5,0,,0,50,,9,0,0x41000000,63,2,34,3,80,1,18,{ bonus bDex,2; bonus bHit,8; bonus bCritical,8; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bVariableCastrate,"GS_TRACKING",-20; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon; },{},{} -28204,Half_BF_Shotgun1,Half BF Shotgun1,5,0,,0,100,,9,0,0x41000000,63,2,34,3,80,1,20,{ bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon; },{},{} -28223,Finisher,Finisher,5,20,,2000,200,,9,2,0x40000000,63,2,34,3,120,1,18,{ .@r = getrefine(); bonus bLongAtkRate,15; if (.@r >= 7) { bonus2 bSkillAtk,"RL_AM_BLAST",30; bonus2 bSkillAtk,"RL_MASS_SPIRAL",30; if (.@r >= 9) { bonus2 bSkillCooldown,"RL_AM_BLAST",-1000; } } },{},{} -28224,Dustfire,Dustfire,5,20,,1300,300,,9,2,0x40000000,63,2,34,3,120,1,20,{ bonus bSplashRange,1; bonus2 bAddEff,Eff_Blind,50; if (.@r >= 7) { bonus2 bSkillAtk,"RL_S_STORM",15; if (.@r >= 9) { bonus2 bSkillAtk,"RL_BANISHING_BUSTER",15; } } },{},{} -28225,Burning_Rose,Burning Rose,5,20,,2500,200,,9,2,0x40000000,63,2,34,3,120,1,19,{ bonus bLongAtkRate,15; if (.@r >= 7) { bonus2 bSkillAtk,"RL_FIRE_RAIN",30; if (.@r >= 9) { bonus2 bSkillCooldown,"RL_FIRE_RAIN",-1000; } } },{},{} -28226,Avenger,Avenger,5,20,,1800,350,,9,2,0x40000000,63,2,34,3,120,1,21,{ bonus bLongAtkRate,20; if (.@r >= 7) { bonus2 bSkillAtk,"RL_D_TAIL",15; if (.@r >= 9) { bonus2 bSkillCooldown,"RL_H_MINE",-1000; } } },{},{} -28240,Calf_Kingcobra,Calf Kingcobra,5,0,0,900,230,,9,2,0x40000000,63,2,34,4,150,1,18,{ .@r = getrefine(); bonus bAspdRate,10 + (.@r > 6 ? 5 : 0); bonus bLongAtkRate,(.@r/2)*5 + (.@r > 11 ? 5 : 0); if(.@r > 8){ bonus bCritAtkRate,15; } },{},{} -28241,Calf_Diamondback,Calf Diamondback,5,0,,3000,220,,9,2,0x40000000,63,2,34,4,150,1,19,{ .@r = getrefine(); bonus bDex,2; bonus2 bAddClass,Class_All,2; bonus bLongAtkRate,(.@r/2)*5 + (.@r > 11 ? 5 : 0); if(.@r > 6){ bonus2 bSkillAtk,"RL_R_TRIP",20; } if(.@r > 8){ bonus2 bSkillUseSPrate,"RL_R_TRIP",-5; } },{},{} -28242,Calf_Anaconda,Calf Anaconda,5,10,,1400,305,,9,2,0x40000000,63,2,34,4,150,1,20,{ .@r = getrefine(); bonus bSplashRange,1; bonus bMaxSPrate,2; bonus bLongAtkRate,(.@r/2)*5 + (.@r > 8 ? 5 : 0); if(.@r > 6){ bonus2 bSkillAtk,"RL_BANISHING_BUSTER",20; } if(.@r > 11){ bonus2 bSkillUseSPrate,"RL_BANISHING_BUSTER",-15; } },{},{} -28243,Calf_Python,Calf Python,5,10,0,2000,360,,9,2,0x40000000,63,2,34,4,150,1,21,{ bonus bDex,2; bonus2 bAddClass,Class_All,2; bonus bLongAtkRate,(.@r/2)*5; if(.@r > 6){ bonus bAspdRate,5; } if(.@r > 8){ bonus2 bSkillAtk,"RL_D_TAIL",15 + (.@r > 11 ? 15 : 0); } },{},{} -28244,Illusion_Gate_Keeper_DD,Illusion Gate Keeper DD,5,0,,1300,240,,9,2,0x40000000,63,2,34,4,120,1,20,{ .@r = getrefine(); bonus bDex,1; bonus bSplashRange,1; .@val = 5*(.@r/2); if (.@r >= 7) { bonus bAspdRate,15; if (.@r >= 9) { .@val += 5; if (.@r >= 11) { bonus5 bAutoSpell,"GS_SPREADATTACK",max(6,getskilllv("GS_SPREADATTACK")),50,BF_LONG|BF_WEAPON,1; } } } bonus bLongAtkRate,.@val; },{},{} -28253,HR-S55-OS,HR-S55-OS,5,20,,1000,250,,9,2,0x41000000,63,2,34,4,130,1,18,{ .@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bLongAtkRate,7; if (.@r >= 9) { bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",20; if (.@r >= 11) { bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-5000; } } } },{},{} -28254,Illusion_Butcher,Illusion Butcher,5,20,,2500,210,,9,2,0x41000000,63,2,34,4,120,1,19,{ .@r = getrefine(); bonus bLongAtkRate,2*(readparam(bStr)/15); bonus bBaseAtk,10*.@r; if (.@r >= 7) { bonus2 bSkillAtk,"RL_FIRE_RAIN",20; if (.@r >= 9) { bonus2 bSkillAtk,"RL_R_TRIP",15; if (.@r >= 11) { bonus2 bAddRace,RC_Brute,30; bonus2 bAddRace,RC_Demon,30; } } } },{},{} -28255,Master_Soul_Rifle,Master Soul Rifle,5,20,,1000,150:210,,9,2,0x40000000,63,2,34,4,100,1,18,{ .@r = getrefine(); bonus bMatk,10*(.@r/3); bonus bAspdRate,3*(.@r/3); if (.@r >= 7) { bonus bAspd,1; bonus bMatkRate,5; if (.@r >= 9) { .@chance = 1; /* unknown rate*/ if (.@r >= 11) { .@chance += 1; bonus5 bAutoSpell,"WL_SOULEXPANSION",3,1,BF_LONG,1; } bonus5 bAutoSpell,"MG_SOULSTRIKE",10,.@chance,BF_LONG,1; } } },{},{} -28256,Demon_Slayer_Shot,Demon Slayer Shot,5,20,,1400,275,,9,2,0x40000000,63,2,34,4,100,1,20,{ .@r = getrefine(); bonus bSplashRange,1; bonus bLongAtkRate,3*(.@r/2); bonus bMaxSPrate,2*(.@r/3); if (.@r >= 7) { bonus2 bAddClass,Class_Boss,10; if (.@r >= 9) { autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER"; if (.@r >= 11) { bonus2 bAddRace,RC_Undead,15; bonus2 bAddRace,RC_Demon,15; } } } },{},{} -28257,Golden_Lord_Launcher,Golden Lord Launcher,5,20,,2100,320,,9,2,0x40000000,63,2,34,4,100,1,21,{ .@r = getrefine(); bonus bLongAtkRate,3*(.@r/2); bonus bBaseAtk,15*(.@r/3); if (.@r >= 7) { .@val = 15; if (.@r >= 9) { bonus2 bSkillCooldown,"RL_D_TAIL",-1000; if (.@r >= 11) { .@val += 15; } } bonus2 bSkillAtk,"RL_D_TAIL",.@val; } },{},{} -28258,The_Black,The Black,5,20,,2700,205,,9,2,0x40000000,63,2,34,4,100,1,19,{ .@r = getrefine(); bonus bLongAtkRate,2*(.@r/3); bonus bBaseAtk,10*(.@r/2); if (.@r >= 7) { .@val = 15; bonus2 bSkillUseSPrate,"RL_R_TRIP",10; if (.@r >= 9) { autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER"; if (.@r >= 11) { .@val += 15; } } bonus2 bSkillAtk,"RL_R_TRIP",.@val; } },{},{} -//=================================================================== -// New Accessories -//=================================================================== -28302,Vesper_Core01_,Vesper Core 01,4,20,,500,,1,,1,0x00CFFF80,18,2,136,,1,0,0,{ bonus bMdef,3; bonus bInt,2; bonus bMaxSPrate,5; },{},{} -28303,Vesper_Core02_,Vesper Core 02,4,20,,500,,1,,1,0x00CFFF80,18,2,136,,1,0,0,{ bonus bMdef,3; bonus bStr,3; bonus bBaseAtk,10; },{},{} -28304,Vesper_Core03_,Vesper Core 03,4,20,,500,,1,,1,0x00CFFF80,18,2,136,,1,0,0,{ bonus bMdef,3; bonus bAgi,3; bonus bFlee,5; },{},{} -28305,Vesper_Core04_,Vesper Core 04,4,20,,500,,1,,1,0x00CFFF80,18,2,136,,1,0,0,{ bonus bMdef,3; bonus bDex,3; bonus bHit,10; },{},{} -28306,Bless_Of_Moon,Luna's Blessing,4,20,,100,,5,,0,0xFFFFFFFF,63,2,136,,1,0,,{ bonus bAllStats,1; bonus bMdef,2; bonus3 bAutoSpell,"CG_TAROTCARD",5,100; },{},{} -28315,RCC2013_ARMLET,RCC2013_ARMLET,4,200,,200,,,,0,0xFFFFFFFF,63,2,136,,1,0,,{ bonus2 bAddClass,Class_All,1; },{},{} -28316,RCC2013_ARMLET_,RCC2013_ARMLET_,4,200,,200,,,,1,0xFFFFFFFF,63,2,136,,1,0,,{ bonus2 bAddClass,Class_All,1; },{},{} -28317,RCC2013_RING,RCC2013_RING,4,200,,200,,,,0,0xFFFFFFFF,63,2,136,,1,0,,{ bonus2 bAddClass,Class_All,1; },{},{} -28318,RCC2013_RING_,RCC2013_RING_,4,200,,200,,,,1,0xFFFFFFFF,63,2,136,,1,0,,{ bonus2 bAddClass,Class_All,1; },{},{} -28310,Earring_Of_Sarah_L,Sarah's Left Earring,4,10,,100,,,,0,0xFFFFFFFF,63,2,136,,145,0,,{ skill "AL_HEAL",1; },{},{} -28311,Earring_Of_Sarah_R,Sarah's Right Earring,4,10,,100,,,,0,0xFFFFFFFF,63,2,136,,145,0,,{ skill "AL_TELEPORT",1; },{},{} -28320,Assassin's_Despair,Assassin's Despair,4,20,,100,,0,,1,0xFFFFFFFF,63,2,136,,50,0,0,{ bonus bAspd,1; },{},{} -28321,Falconer_Claw,Falconer Claw,4,0,,100,,5,,1,0x00000800,63,2,136,,80,0,,{ bonus bDex,1; bonus2 bSkillAtk,"HT_BLITZBEAT",getskilllv("HT_STEELCROW")*10; },{},{} -28322,Falconer_Glove,Falconer Glove,4,0,,100,,5,,1,0x00000800,63,2,136,,80,0,,{ bonus bDex,1; bonus bUseSPrate,-5; },{},{} -28326,Broken_Chip_1,Broken Chips 01,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,100,0,,{ bonus bStr,4; },{},{} -28327,Broken_Chip_2,Broken Chips 02,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,100,0,,{ bonus bInt,4; },{},{} -28332,Jewel_Ring,Jewerly Ring,4,10,,100,,,,0,0xFFFFFFFF,63,2,136,,1,0,,{ bonus bLuk,20; autobonus "{ bonus bAspd,2; }",50,2000,BF_WEAPON|BF_MAGIC; },{},{} -28333,Gold_PC_Room_Ring,Gold PC Room Ring,4,10,,0,,,,1,0xFFFFFFFF,63,2,136,,1,0,,{ bonus bMaxHPrate,3; bonus bMaxSPrate,3; },{},{} -28342,Critical_Anklet,Critical Anklet,4,0,,200,,3,,1,0xFFFFFFFF,63,2,136,,,0,,{ bonus bCritical,5; },{},{} -28352,Vesper_Gear_01,Vesper Gear 01,4,20,,100,,1,,1,0xFFFFFFFF,63,2,136,,90,0,0,{ bonus bMdef,3; bonus bMatkRate,5; },{},{} -28353,Vesper_Gear_02,Vesper Gear 02,4,20,,100,,1,,1,0xFFFFFFFF,63,2,136,,90,0,0,{ bonus bMdef,3; bonus2 bAddClass,Class_All,5; },{},{} -28354,City_Map,City Map,4,0,,100,,0,,1,0xFFFFFFFF,63,2,136,,1,0,0,{ /* todo */ },{},{} -28355,Shining_Holy_Water_,Shining Holy Water,4,0,,100,,0,,1,0xFFFFFFFF,63,2,136,,1,0,0,{ /* todo */ },{},{} -28356,Prontera_Badge,Prontera Badge,4,0,,100,,0,,0,0xFFFFFFFF,63,2,136,,1,0,0,{ /*warp "prontera",159,192; 15 mins cooldown */ },{},{} -28357,Vesper_Gear_03,Vesper Gear 03,4,20,,100,,1,,1,0xFFFFFFFF,63,2,136,,90,0,0,{ bonus bMdef,3; bonus bFlee,10; },{},{} -28358,Cursed_Lucky_Clover,Cursed Lucky Clover,4,0,,100,,,,1,0xFFFFFFFF,63,2,136,,100,0,,{ bonus bLuk,2; bonus bFlee,3; bonus2 bAddEff2,Eff_Curse,5; },{},{ sc_end SC_CLOAKING; /*FIXME: Because the combo has Cloaking skill*/ } -28359,Vesper_Gear_04,Vesper Gear 04,4,20,,100,,1,,1,0xFFFFFFFF,63,2,136,,90,0,0,{ bonus bMdef,3; bonus bHit,10; },{},{} -28372,Imperial_Ring,Imperial Ring,4,0,,500,,3,,1,0xFFFFFFFF,63,2,136,,50,0,,{ bonus bStr,1; bonus bInt,1; bonus bMaxHPRate,3; bonus bMaxSPRate,3; },{},{} -28374,Foxtail_Ring,Foxtail Ring,4,20,,100,,0,,0,0x80000000,7,2,136,,1,0,,{ bonus2 bExpAddRace,RC_All,5; .@lvl = min(BaseLevel/5,10); bonus bAtk,2*.@lvl; bonus bMatk,2*.@lvl; bonus bMaxHP,10*.@lvl; bonus bMaxSP,5*.@lvl; },{},{} -28377,Magical_Ring,Magical Ring,4,0,,100,,,,1,0xFFFFFFFF,63,2,136,,20,0,,{ bonus2 bMagicAtkEle,Ele_Fire,5; bonus2 bMagicAtkEle,Ele_Water,5; bonus2 bMagicAtkEle,Ele_Earth,5; bonus2 bMagicAtkEle,Ele_Wind,5; if (BaseLevel > 4) { bonus2 bSkillAtk,"MG_FIREBOLT",BaseLevel/5; bonus2 bSkillAtk,"MG_COLDBOLT",BaseLevel/5; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",BaseLevel/5; bonus2 bSkillAtk,"WZ_EARTHSPIKE",BaseLevel/5; } },{},{} -28379,Shadow_Ring,Shadow Ring,4,20,,100,,0,,1,0xFFFFFFFF,63,2,136,,20,0,0,{ .@s = getskilllv("RG_STEALCOIN"); .@r = getskilllv("RG_RAID"); if (.@s>=1) .@a = .@s; else .@a = 1; bonus3 bAutoSpell,"RG_STEALCOIN",.@a,50; bonus2 bSkillAtk,"RG_BACKSTAP",2*BaseLevel; bonus3 bAddEff,Eff_Stun,.@r*100,ATF_SHORT; autobonus3 "{ bonus2 bSkillAtk,\"SC_TRIANGLESHOT\",BaseLevel/3; }",1000,20000,5010,"{ specialeffect2 153; }"; /* Placeholder specialeffect */ },{},{} -28380,Fresh_Grass_Necklace,Fresh Grass Necklace,4,20,,100,,0,,1,0x80000000,7,2,136,,100,0,,{ bonus bFlee2,5; bonus2 bSkillCooldown,"SU_SCAROFTAROU",-5000; },{},{} -28381,Cute_Grass_Necklace,Cute Grass Necklace,4,20,,10,,0,,1,0x80000000,7,2,136,,100,0,,{ bonus bHealPower,5; bonus2 bSkillCooldown,"SU_TUNAPARTY",-7000; },{},{} -28382,Charm_Grass_Necklace,Charm Grass Necklace,4,20,,10,,0,,1,0x80000000,7,2,136,,100,0,,{ bonus bMdef,5; bonus2 bVariableCastrate,"SU_CN_METEOR",-1000; },{},{} -28386,Fallen_Monk_Rosary,Fallen Monk Rosary,4,0,,100,,,,1,0xFFFFFFFF,63,2,136,,20,0,,{ bonus bAspdRate,5; bonus bCritical,5; bonus2 bSkillUseSP,"CH_SOULCOLLECT",-5; if (BaseLevel > 14) bonus2 bSkillAtk,"SR_DRAGONCOMBO",BaseLevel/15; if (BaseLevel > 19) bonus2 bSkillAtk,"SR_KNUCKLEARROW",BaseLevel/20; if (BaseLevel > 29) bonus2 bSkillAtk,"SR_SKYNETBLOW",BaseLevel/30; },{},{} -28391,S_Thief_Earring,Thief Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ autobonus3 "{ .@val = 30+(getrefine()*10); bonus bBaseAtk,.@val; bonus bFlee,.@val; }",200,5000,"TF_THROWSTONE","{ specialeffect2 EF_ENHANCE; }"; },{},{} -28392,S_Archer_Earring,Archer Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ autobonus3 "{ .@val = 30+(getrefine()*10); bonus bBaseAtk,.@val; bonus bHit,.@val; }",200,5000,"AC_DOUBLE","{ specialeffect2 EF_ENHANCE; }"; },{},{} -28410,Sapphire_Wrist,Sapphire Wrist,4,0,,500,,3,,1,0xFFFFFFFF,63,2,136,,50,0,,{ bonus bDex,5; bonus bLuk,5; bonus bInt,5; bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",BaseLevel/5; bonus2 bVariableCastrate,"CR_ACIDDEMONSTRATION",-(BaseLevel/4); .@n = getskilllv("CR_SLIMPITCHER"); bonus bDex,.@n/2; bonus bLuk,.@n/2; bonus bInt,.@n/2; bonus bMatk,(.@n/2)*20; },{},{} -28411,Emerald_Earring,Emerald Earring,4,0,,500,,3,,1,0xFFFFFFFF,63,2,136,,50,0,,{ bonus bDex,5; bonus bAgi,5; bonus bInt,5; bonus2 bSkillAtk,"CG_ARROWVULCAN",BaseLevel; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",BaseLevel; bonus2 bSkillAtk,"DC_THROWARROW",BaseLevel; bonus2 bSkillAtk,"WM_METALICSOUND",2*(BaseLevel/5); .@n = getskilllv("WM_METALICSOUND"); bonus2 bVariableCastrate,"WM_METALICSOUND",.@n/2; bonus bDex,.@n/2; bonus bAgi,.@n/2; bonus bInt,.@n/2; bonus bMatk,(.@n/2)*20; },{},{} -28413,Lesser_Mackerel_Talisman,Lesser Mackerel Talisman,4,0,,100,,1,,1,0x80000000,63,2,136,,100,,,{ bonus bVit,1; },{},{} -28414,Intermediate_Mackerel_Talisman,Intermediate Mackerel Talisman,4,0,,100,,1,,1,0x80000000,63,2,136,,140,,,{ bonus bVit,2; },{},{} -28415,Greater_Mackerel_Talisman,Greater Mackerel Talisman,4,0,,100,,1,,1,0x80000000,63,2,136,,175,,,{ bonus bVit,3; },{},{} -28416,Lesser_Leaf_Talisman,Lesser Leaf Talisman,4,0,,100,,1,,1,0x80000000,63,2,136,,100,,,{ bonus bInt,1; },{},{} -28417,Intermediate_Leaf_Talisman,Intermediate Leaf Talisman,4,0,,100,,1,,1,0x80000000,63,2,136,,140,,,{ bonus bInt,2; },{},{} -28418,Greater_Leaf_Talisman,Greater Leaf Talisman,4,0,,100,,1,,1,0x80000000,63,2,136,,175,,,{ bonus bInt,3; },{},{} -28419,Lesser_Rabbit_Talisman,Lesser Rabbit Talisman,4,0,,100,,1,,1,0x80000000,63,2,136,,100,,,{ bonus bDex,1; },{},{} -28420,Intermediate_Rabbit_Talisman,Intermediate Rabbit Talisman,4,0,,100,,1,,1,0x80000000,63,2,136,,140,,,{ bonus bDex,2; },{},{} -28421,Greater_Rabbit_Talisman,Greater Rabbit Talisman,4,0,,100,,1,,1,0x80000000,63,2,136,,175,,,{ bonus bDex,3; },{},{} -28422,Shiny_Branch_Talisman,Shiny Branch Talisman,4,0,,100,,1,,1,0x80000000,63,2,136,,100,,,{ bonus2 bVariableCastrate,"SU_SV_STEMSPEAR",-50; bonus2 bSkillAtk,"SU_SV_STEMSPEAR",(readparam(bInt)/2)+(20 * getskilllv("SU_SV_STEMSPEAR")); /* Need to confirm damage formula */ },{},{} -28423,Fresh_Tuna_Talisman,Fresh Tuna Talisman,4,0,,100,,1,,1,0x80000000,63,2,136,,100,,,{ bonus2 bSkillCooldown,"SU_TUNAPARTY",-5000; bonus3 bAutoSpellWhenHit,"SU_TUNAPARTY",max(1,getskilllv("SU_TUNAPARTY")),10; },{},{} -28424,Chubby_Worm_Talisman,Chubby Worm Talisman,4,0,,100,,1,,1,0x80000000,63,2,136,,100,,,{ bonus2 bVariableCastrate,"SU_PICKYPECK",-50; bonus2 bSkillAtk,"SU_PICKYPECK",(readparam(bDex)/2)+(20 * getskilllv("SU_PICKYPECK")); /* Need to confirm damage formula */ },{},{} -28425,Mercenary_Ring_Type_A,Mercenary Ring Type A,4,20,,200,,0,,0,0xFFFFFFFF,63,2,136,,99,0,0,{ bonus bVit,3; if (BaseClass == Job_Gunslinger || BaseJob == Job_Novice || BaseJob == Job_SuperNovice || BaseClass == Job_Ninja || BaseClass == Job_Taekwon) { bonus bMaxHP,1000; bonus bMaxSP,200; } },{},{} -28426,Mercenary_Ring_Type_B,Mercenary Ring Type B,4,20,,200,,0,,0,0xFFFFFFFF,63,2,136,,99,0,0,{ bonus bInt,3; if (BaseClass == Job_Gunslinger || BaseJob == Job_Novice || BaseJob == Job_SuperNovice || BaseClass == Job_Ninja || BaseClass == Job_Taekwon) { bonus bVariableCastrate,-30; } },{},{} -28429,Arquien's_Necklace,Arquien's Necklace,4,20,,100,,0,,1,0xFFFFFFFF,63,2,136,,20,0,0,{ bonus2 bSkillAtk,"MC_CARTREVOLUTION",Baselevel; bonus2 bSkillAtk,"NC_AXETORNADO",(Baselevel/3); bonus2 bSkillAtk,"NC_POWERSWING",(Baselevel/5); bonus2 bSkillUseSP,"NC_POWERSWING",2; bonus2 bAddMonsterDropItem,529,2000; bonus2 bAddMonsterDropItem,530,2000; bonus2 bAddMonsterDropItem,573,500; bonus2 bAddItemHealRate,529,100; bonus2 bAddItemHealRate,530,100; /* Unknow drop rates */ },{},{} -28430,Arch_Bishop_Ring,Arch Bishop Ring,4,20,,400,,0,,1,0xFFFFFFFF,63,2,136,,90,0,0,{ bonus bLuk,2; bonus bFlee2,5; bonus bUseSPrate,-5; bonus bHealPower,15; bonus bAddItemHealRate,15; },{},{} -28433,Luminous_Blue_Stone,Luminous Blue Stone,4,20,,400,,0,,1,0xFFFFFFFF,63,2,136,,90,0,0,{ bonus bAgi,2; bonus bCritical,5; bonus bAspdRate,5; bonus bCritAtkRate,2; skill "MG_SIGHT",1; if (readparam(bLuk)>=100) { bonus bCritical,10; bonus bCritAtkRate,10; } },{},{} -28434,Fist_Fighter_Glove,Fist Fighter's Glove,4,20,,400,,0,,1,0xFFFFFFFF,63,2,136,,90,0,0,{ bonus bStr,2; bonus bMaxSP,100; bonus2 bAddClass,Class_All,2; skill "MO_ABSORBSPIRITS",1; if (readparam(bStr)>99) bonus2 bAddClass,Class_All,5; },{},{} -28437,Hibram's_Gloves,Hibram's Gloves,4,20,,400,,0,,1,0xFFFFFFFF,63,2,136,,90,0,0,{ skill "AL_HEAL",3; bonus bInt,2; bonus bMatkRate,2; bonus bUseSPrate,-5; if (readparam(bInt)>=110) bonus bMatkRate,5; },{},{} -28438,Fairy_Leaf_Powder,Fairy Leaf Powder,4,20,,400,,0,,1,0xFFFFFFFF,63,2,136,,90,0,0,{ bonus bDex,2; bonus bDelayrate,-5; bonus bLongAtkRate,2; skill "SM_MAGNUM",3; if (readparam(bDex)>=100) bonus bLongAtkRate,5; },{},{} -28441,Vigilante_Badge,Vigilante Badge,4,0,,200,,0,,0,0x00020000,56,2,136,,100,0,0,{ bonus bFlee,10; bonus bLongAtkRate,5; },{},{} -28442,Hippie_Feather,Hippie Feather,4,0,,200,,0,,1,0x00080000,56,2,136,,100,0,0,{ bonus bHit,5; bonus bFlee,5; },{},{} -28443,Para_Team_Str_Ring100,Awakened Eden Group Ring of Strength I,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,100,,,{ bonus2 bAddClass,Class_All,2; },{},{} -28444,Para_Team_Str_Necklace100,Awakened Eden Group Necklace of Strength I,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,100,,,{ bonus bStr,1; },{},{} -28445,Para_Team_Str_Ring115,Awakened Eden Group Ring of Strength II,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,115,,,{ bonus2 bAddClass,Class_All,3; },{},{} -28446,Para_Team_Str_Necklace115,Awakened Eden Group Necklace of Strength II,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,115,,,{ bonus bStr,2; },{},{} -28447,Para_Team_Str_Ring130,Awakened Eden Group Ring of Strength III,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,130,,,{ bonus2 bAddClass,Class_All,4; },{},{} -28448,Para_Team_Str_Necklace130,Awakened Eden Group Necklace of Strength III,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,130,,,{ bonus bStr,3; },{},{} -28449,Para_Team_Str_Ring145,Awakened Eden Group Ring of Strength IV,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,145,,,{ bonus2 bAddClass,Class_All,5; },{},{} -28450,Para_Team_Str_Necklace145,Awakened Eden Group Necklace of Strength IV,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,145,,,{ bonus bStr,4; },{},{} -28451,Para_Team_Str_Ring160,Awakened Eden Group Ring of Strength V,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,160,,,{ bonus2 bAddClass,Class_All,5; skill "AL_HEAL",1; },{},{} -28452,Para_Team_Str_Necklace160,Awakened Eden Group Necklace of Strength V,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,160,,,{ bonus bStr,4; skill "AL_TELEPORT",1; },{},{} -28453,Para_Team_Magic_Ring100,Awakened Eden Group Ring of Magic I,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,100,,,{ bonus bMatkRate,2; },{},{} -28454,Para_Team_Magic_Necklace100,Awakened Eden Group Necklace of Magic I,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,100,,,{ bonus bInt,1; },{},{} -28455,Para_Team_Magic_Ring115,Awakened Eden Group Ring of Magic II,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,115,,,{ bonus bMatkRate,3; },{},{} -28456,Para_Team_Magic_Necklace115,Awakened Eden Group Necklace of Magic II,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,115,,,{ bonus bInt,2; },{},{} -28457,Para_Team_Magic_Ring130,Awakened Eden Group Ring of Magic III,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,130,,,{ bonus bMatkRate,4; },{},{} -28458,Para_Team_Magic_Necklace130,Awakened Eden Group Necklace of Magic III,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,130,,,{ bonus bInt,3; },{},{} -28459,Para_Team_Magic_Ring145,Awakened Eden Group Ring of Magic IV,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,145,,,{ bonus bMatkRate,5; },{},{} -28460,Para_Team_Magic_Necklace145,Awakened Eden Group Necklace of Magic IV,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,145,,,{ bonus bInt,4; },{},{} -28461,Para_Team_Magic_Ring160,Awakened Eden Group Ring of Magic V,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,160,,,{ bonus bMatkRate,5; skill "AL_HEAL",1; },{},{} -28462,Para_Team_Magic_Necklace160,Awakened Eden Group Necklace of Magic V,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,160,,,{ bonus bInt,4; skill "AL_TELEPORT",1; },{},{} -28463,Para_Team_Agi_Ring100,Awakened Eden Group Ring of Agility I,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,100,,,{ bonus bLongAtkRate,1; },{},{} -28464,Para_Team_Agi_Necklace100,Awakened Eden Group Necklace of Agility I,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,100,,,{ bonus bDex,1; },{},{} -28465,Para_Team_Agi_Ring115,Awakened Eden Group Ring of Agility II,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,115,,,{ bonus bLongAtkRate,2; },{},{} -28466,Para_Team_Agi_Necklace115,Awakened Eden Group Necklace of Agility II,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,115,,,{ bonus bDex,2; },{},{} -28467,Para_Team_Agi_Ring130,Awakened Eden Group Ring of Agility III,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,130,,,{ bonus bLongAtkRate,3; },{},{} -28468,Para_Team_Agi_Necklace130,Awakened Eden Group Necklace of Agility III,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,130,,,{ bonus bDex,3; },{},{} -28469,Para_Team_Agi_Ring145,Awakened Eden Group Ring of Agility IV,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,145,,,{ bonus bLongAtkRate,4; },{},{} -28470,Para_Team_Agi_Necklace145,Awakened Eden Group Necklace of Agility IV,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,145,,,{ bonus bDex,4; },{},{} -28471,Para_Team_Agi_Ring160,Awakened Eden Group Ring of Agility V,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,160,,,{ bonus bLongAtkRate,4; skill "AL_HEAL",1; },{},{} -28472,Para_Team_Agi_Necklace160,Awakened Eden Group Necklace of Agility V,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,160,,,{ bonus bDex,4; skill "AL_TELEPORT",1; },{},{} -28483,Royal_Guardian_Ring,Royal Guardian Ring,4,0,,10,,1,,1,0xFFFFFFFF,63,2,136,,99,,,{ .@b = min(BaseLevel/25,7); bonus bMaxHPrate,.@b; bonus bMaxSPrate,.@b; },{},{} -28484,Rebel_Scarf,Rebel Scarf,4,20,,400,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{ .@M = getskilllv("RL_MASS_SPIRAL"); .@F = getskilllv("RL_FIRE_RAIN"); .@H = getskilllv("RL_HEAT_BARREL"); .@S = getskilllv("RL_S_STORM"); .@D = getskilllv("RL_D_TAIL"); .@E = getskilllv("RL_E_CHAIN"); bonus2 bAddClass,Class_All,5; bonus bAspdRate,2*.@M; bonus bVariableCastrate,-10; bonus bDelayrate,-(.@F); bonus2 bSkillCooldown,"RL_HEAT_BARREL",-4000*.@S; bonus2 bSkillCooldown,"RL_S_STORM",-100*.@S; bonus bCritAtkRate,3*.@D; bonus2 bSkillAtk,"RL_FIRE_RAIN",5*.@F; bonus2 bSkillAtk,"RL_MASS_SPIRAL",5*.@M; bonus2 bSkillAtk,"RL_QD_SHOT",5*.@E; bonus2 bSkillAtk,"RL_S_STORM",5*.@S; bonus2 bSkillUseSP,"RL_FIREDANCE",10; bonus2 bSkillUseSP,"RL_FIRE_RAIN",4*.@F; bonus2 bSkillUseSP,"RL_MASS_SPIRAL",2*.@M; if(getiteminfo(getequipid(EQI_HAND_R),11) == W_GRENADE) { autobonus3 "{ bonus3 bAutoSpell,\"RL_D_TAIL\",max(1,getskilllv(\"RL_D_TAIL\")),10;}",1000,50000,"RL_C_MARKER","{specialeffect2 311;}"; } /* Placeholder Effect */ },{},{} -28485,Shinobi_Sash_H,Shinobi Sash H,4,20,,100,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bMatkRate,5; bonus bAspdRate,5; bonus bDelayrate,-5; .@a = (getskilllv("KO_GENWAKU")+getskilllv("KO_JYUSATSU")+getskilllv("KO_KYOUGAKU")); bonus2 bMagicAddEle,Ele_Dark,4*.@a; bonus2 bSkillAtk,"NJ_BAKUENRYU",10*getskilllv("NJ_KOUENKA"); bonus2 bSkillAtk,"NJ_KAMAITACHI",10*getskilllv("NJ_HUUJIN"); bonus2 bSkillAtk,"NJ_HYOUSYOURAKU",20*getskilllv("NJ_HYOUSENSOU"); },{},{} -28491,Hunting_Knife,Hunting Knife,4,20,,400,,0,,1,0xFFFFFFFF,63,2,136,,90,0,0,{ bonus bLuk,2; bonus bHit,10; bonus bCriticalLong,5; skill "TF_HIDING",1; if (readparam(bLuk>=100)) { bonus bHit,5; bonus bCriticalLong,10; } },{},{} -28492,Thieve_Guide_V1,Thieve's Guide Vol.1,4,20,,10,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bStr,5; bonus bAgi,5; bonus bInt,5; if (getskilllv(2292)==3) skill "SN_WINDWALK",5; if (getskilllv(2293)==3) skill "HP_ASSUMPTIO",5; if (getskilllv(2294)==3) skill "WS_OVERTHRUSTMAX",5; if (getskilllv(2295)==3) skill "ASC_METEORASSAULT",5; if (getskilllv(2296)==3) skill "LK_BERSERK",1; if (getskilllv(2297)==3) skill "HW_MAGICPOWER",5; if (getskilllv(220)==1) { bonus bStr,5; bonus bAgi,5; bonus bInt,5; } },{},{} -28495,Sheriffs_Left_Badge,Sheriff's Left Badge,4,0,,200,,0,,1,0xFFFFFFFF,63,2,128,,100,0,0,{ if (readparam(bStr) > 89) bonus2 bAddClass,Class_All,3; if (readparam(bVit) > 89) bonus bMaxHP,1000; if (readparam(bDex) > 89) bonus bLongAtkRate,3; },{},{} -28496,Sheriffs_Right_Badge,Sheriff's Right Badge,4,0,,200,,0,,1,0xFFFFFFFF,63,2,8,,100,0,0,{ if (readparam(bVit) > 89) bonus bMaxHP,1000; if (readparam(bInt) > 89) bonus bMatkRate,3; if (readparam(bDex) > 89) bonus bVariableCastrate,-5; },{},{} -28499,Proof_of_Glory,Proof of Glory,4,0,,100,,0,,0,0xFFFFFFFF,63,2,136,,100,,,{ bonus bAllStats,1; bonus2 bAddRace,RC_All,2; bonus2 bMagicAddRace,RC_All,2; if(BaseLevel>=150) { bonus bAllStats,1; bonus2 bAddRace,RC_All,2; bonus2 bMagicAddRace,RC_All,2; } },{},{} -28500,Zealous_Necklace,Zealous Necklace,4,20,,200,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{},{},{} -28501,Horn_of_Kirin,Horn of Kirin,4,20,,500,,3,,1,0xFFFFFFFF,63,2,136,,50,0,0,{ bonus bAgi,2; bonus bAspdRate,2; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Brute,1; bonus2 bSubRace,RC_Fish,1; bonus2 bSubRace,RC_Player,1; bonus2 bSubRace,RC_Demon,2; bonus2 bSubRace,RC_Undead,2; skill "AL_INCAGI",6; if (readparam(bAgi)>=100) { bonus bAspdRate,5; } },{},{} -28502,Mob_Scarf,Mob Scarf,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,100,0,1568,{ skill "SA_SPELLBREAKER",2; },{},{} -28503,Keraunos,Keraunos,4,20,,100,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bMaxHPrate,5; bonus2 bAddClass,Class_All,5; bonus bAspdRate,5; bonus2 bVariableCastrate,"SR_GATEOFHELL",-3*(BaseLevel/20); bonus2 bVariableCastrate,"SR_RIDEINLIGHTNING",-5*(BaseLevel/15); bonus2 bSkillCooldown,"SR_ASSIMILATEPOWER",-3000; bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",5; },{},{} -28506,Storm_Stone,Storm Stone,4,30000,,500,,0,,1,0xFFFFFFFF,63,2,136,,90,0,0,{ bonus bMaxSPrate,5; bonus bAspdRate,5; bonus2 bAddClass,Class_All,5; },{},{} -28507,Magician_Gloves,Magician's Gloves,4,20,,500,,0,,1,0xFFFFFFFF,63,2,136,,80,0,0,{ bonus bVariableCastrate,-10; bonus2 bMagicAtkEle,Ele_Earth,5; bonus2 bMagicAtkEle,Ele_Water,5; bonus2 bMagicAtkEle,Ele_Wind,5; bonus2 bMagicAtkEle,Ele_Fire,5; bonus2 bMagicAtkEle,Ele_Ghost,5; bonus2 bIgnoreMdefRaceRate,RC_All,50; },{},{} -28508,Illusion_Skull_Ring,Illusion Skull Ring,4,0,,100,,0,,1,0xFFFFFFFF,63,2,8,,100,0,0,{ bonus3 bAddEff,Eff_Curse,5000,ATF_SELF|ATF_TARGET|ATF_SHORT|ATF_WEAPON; },{},{} -28509,Illusion_Ring,Illusion Ring,4,0,,200,,0,,1,0xFFFFFFFE,63,2,136,,100,0,0,{ bonus bStr,3; if (readparam(bStr) >= 100) { bonus bBaseAtk,30; } },{},{} -28510,A_Vampire's_Servant,A Vampire's Servant,4,0,,100,,1,,1,0xFFFFFFFF,63,2,8,,100,0,,{ bonus2 bSPDrainRate,1000,1; },{},{} -28513,JRO_Celine_Brooch,Celine's Brooch,4,20,,500,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bMaxHP,500; bonus bMaxSP,250; bonus bMatkRate,5; bonus bAspd,1; bonus bVariableCastrate,-10; },{},{} -28520,Egir_Ring,Egir Ring,4,20,,500,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bMdef,5; bonus bAllStats,1; bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus2 bSubEle,Ele_Water,10; },{},{} -28521,Giant's_Protection,Giant's Protection,4,20,,500,,0,,1,0xFFFFFFFF,63,2,136,,1,0,0,{ bonus2 bAddClass,Class_All,5; if (readparam(bStr)>=120) { bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bBaseAtk,50; } },{},{} -28531,Blacksmith's_Gloves,Blacksmith's Gloves,4,20,,500,,,,1,0xFFFFFFFF,63,2,136,,80,0,,{ bonus bDelayrate,-10; bonus2 bAddClass,Class_Boss,5; bonus2 bIgnoreDefRaceRate,RC_All,50; },{},{} -28533,Chemical_Glove,Chemical Glove,4,20,,100,,0,,1,0xFFFFFFFF,63,2,136,,20,0,,{ .@s = getskilllv("GN_REMODELING_CART"); bonus bHit,20; bonus bAspdRate,5+.@s; bonus bBaseAtk,15*.@s; bonus bMaxHPrate,2*.@s; bonus2 bSkillUseSP,"GN_CART_TORNADO",.@s; bonus2 bAddItemHealRate,501,100; bonus2 bAddItemHealRate,502,100; bonus2 bAddItemHealRate,503,100; bonus2 bAddItemHealRate,504,100; bonus2 bSkillAtk,"MC_CARTREVOLUTION",Baselevel; bonus2 bSkillAtk,"GN_CARTCANNON",2*(Baselevel/20); bonus2 bSkillAtk,"GN_CART_TORNADO",2*(Baselevel/30); },{},{} -28551,Imperial_Glove,Imperial Glove,4,20,,400,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus2 bAddClass,Class_All,5; bonus bVariableCastrate,-10; bonus bNoCastCancel; },{},{} -//28560,Yin_Yang_Talisman,Yin Yang Talisman,4,20,,300,,0,,1,0xFFFFFFFF,63,2,136,,50,0,0,{ bonus bMatkRate,5; bonus bHit,20; bonus bAspdRate,5; },{},{} -28564,Valkyrie_Drop,Valkyrie Drop,4,20,,30,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{ .@r = getskilllv("PR_IMPOSITIO"); bonus bSPrecovRate,50; bonus bVariableCastrate,-10; bonus bDelayrate,-5; bonus2 bVariableCastrate,"AB_ORATIO",-50; bonus2 bFixedCastrate,"AB_ORATIO",-100; bonus2 bMagicAddSize,Size_All,3*.@r; bonus2 bSkillAtk,"PR_MAGNUS",3*(Baselevel/2); if (.@r == 5) skill "ALL_ODINS_POWER",2; },{},{} -28565,Perverse_Demon_Mask,Perverse Demon Mask,4,20,,60,,0,,1,0xFFFFFFFF,63,2,128,,80,0,0,{ .@s = readparam(bStr); .@a = readparam(bAgi); .@d = readparam(bDex); .@v = readparam(bvit); .@l = readparam(bLuk); .@i = readparam(bInt); bonus bStr,3*(.@i/18); bonus bAgi,3*(.@l/18); bonus bVit,3*(.@d/18); bonus bInt,3*(.@s/18); bonus bDex,3*(.@v/18); bonus bLuk,3*(.@a/18); bonus bMaxHPrate,(.@d/18); bonus bFlee2,(.@a/18); bonus bMaxHPrate,(.@d/18); bonus bVariableCastrate,-(.@v/18); bonus bDelayrate,-(.@i/18); bonus2 bIgnoreDefClassRate,Class_All,15*(.@l/18); bonus2 bIgnoreMdefClassRate,Class_All,15*(.@s/18); },{},{} -28573,Emerald_Ring,Emerald Ring,4,20,,300,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{ .@a = getskilllv("AC_DOUBLE")/2; bonus bAgi,5+(.@a); bonus bVit,5+(.@a); bonus bDex,5+(.@a); bonus bBaseAtk,(20*.@a); bonus2 bSkillAtk,"AC_DOUBLE",Baselevel; bonus2 bSkillAtk,"AC_SHOWER",Baselevel; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",2*(Baselevel/10); bonus2 bSkillUseSP,"WM_RANDOMIZESPELL",18; },{},{} -28575,Verus_Core,Verus Core,4,10,,500,,0,,1,0xFFFFFFFF,63,2,136,,80,0,0,{ bonus bAspdRate,10; bonus2 bAddEle,Ele_All,5; bonus bPerfectHitAddRate,20; },{},{} -28594,Temporal_Ring,Temporal Ring,4,20,,500,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bBaseAtk,50; bonus bMatk,50; },{},{} -28598,Powered_Chip,Powered Chip,4,20,,100,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bStr,5; bonus bVit,5; bonus bDex,5; bonus2 bAddClass,Class_All,5; if (getskilllv("NC_ARMSCANNON") >= 3) bonus bDelayrate,-30; if (getskilllv("NC_NEUTRALBARRIER") >= 3) { bonus2 bVariableCastrate,"NC_ARMSCANNON",-50; bonus2 bVariableCastrate,"NC_FLAMELAUNCHER",-50; bonus2 bVariableCastrate,"NC_COLDSLOWER",-50; } if (getskilllv("NC_PILEBUNKER") >= 3) { bonus bStr,5; bonus bVit,5; bonus bDex,5; bonus bBaseAtk,100; } if (getskilllv("NC_RESEARCHFE") >= 5) bonus bNoMadoFuel; },{},{} -//=================================================================== -// More books -//=================================================================== -28600,Ru_Blue_Book,Blue Book,5,10,,500,160,,1,1,0x00000100,56,2,2,3,100,1,15,{ bonus bAgi,5; bonus bDex,5; },{},{} -28601,Ru_Gold_Book,Ru Gold Book,5,0,,500,160,,1,2,0x00000008,63,2,2,3,120,1,15,{ bonus bVit,8; bonus bInt,8; },{},{} -28602,Demon_Hunting_Bible,Demon Hunting Bible,5,0,,500,30:170,,1,2,0x00000008,63,2,2,3,110,1,15,{ bonus bInt,2; bonus bDex,2; .@b = readparam(bInt); bonus2 bSkillAtk,"PR_MAGNUS",30+min(.@b,120); },{},{} -28604,Crimson_Bible,Crimson Bible,5,20,,450,45,,1,2,0x00410100,63,2,2,3,70,1,15,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225); },{},{} -28605,Book_of_Vicious_Mind,Book of Vicious Mind,5,20,,950,95,,1,1,0x00010100,63,2,2,4,160,1,15,{ bonus bAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2); bonus bUnbreakableWeapon; },{},{} -28606,Unity_Bible,Unity Bible,5,20,,220,42,,1,1,0x00410100,63,2,2,3,1,1,15,{ bonus bBaseAtk,pow(getrefine(),2)*125/100; },{},{} -28608,Elemental_Origin,Elemental Origin,5,0,,800,120:150,,1,2,0x00010000,56,2,2,3,100,1,15,{ .@r = getrefine(); bonus bInt,4; .@bonus = 10; if (.@r>=7) { .@bonus += 10; } if (.@r>=9) { .@bonus += 10; } bonus2 bSkillAtk,"MG_FIREBOLT",.@bonus; bonus2 bSkillAtk,"MG_COLDBOLT",.@bonus; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",.@bonus; },{},{} -28612,Illusion_Apocalypse,Illusion Apocalypse,5,0,,800,170,,1,2,0x00410100,63,2,2,4,100,1,15,{ .@val = 10 + 10*(min(getrefine(),10)/3); bonus2 bAddEle,Ele_Water,.@val; bonus2 bAddEle,Ele_Earth,.@val; bonus2 bAddEle,Ele_Fire,.@val; bonus2 bAddEle,Ele_Wind,.@val; bonus2 bSubDefEle,Ele_Holy,-30; },{},{} -28618,Book_of_the_Sun_God,Book of the Sun God,5,10,,500,180:170,,1,4,0x00010100,63,2,2,3,100,1,15,{ .@r = getrefine(); bonus bMaxHP,200*.@r; bonus bMaxSP,50*.@r; bonus bAspdRate,.@r; if (.@r>=10) bonus3 bAutoSpell,"WZ_METEOR",5,200; else if (.@r>=8) bonus3 bAutoSpell,"WZ_METEOR",4,150; else bonus3 bAutoSpell,"WZ_METEOR",3,100; },{},{} -28619,Prisoner_Diary,Prisoner's Diary,5,20,,800,210,,1,2,0x00410100,63,2,2,3,175,1,15,{ .@r = getrefine(); bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bBaseAtk,20*(.@r/2); if (.@r>=9) .@val = 25; else if (.@r>=7) .@val = 10; if (.@r>=11) { bonus2 bAddEle,Ele_Dark,15; bonus2 bMagicAddEle,Ele_Dark,15; bonus2 bAddEle,Ele_Undead,15; bonus2 bMagicAddEle,Ele_Undead,15; } bonus2 bAddRace,RC_Demon,.@val; bonus2 bAddRace,RC_Undead,.@val; bonus2 bMagicAddRace,RC_Demon,.@val; bonus2 bMagicAddRace,RC_Undead,.@val; },{},{} -28626,Illusion_Tablet,Illusion Tablet,5,0,,800,170,,1,2,0x00410100,63,2,2,4,100,1,15,{ .@val = 10 + 10*(min(getrefine(),10)/3); bonus2 bAddEle,Ele_Dark,.@val; bonus2 bAddEle,Ele_Undead,.@val; bonus2 bAddEle,Ele_Poison,.@val; bonus2 bAddEle,Ele_Ghost,.@val; bonus2 bSubDefEle,Ele_Dark,-30; },{},{} -28629,Circuit_Board-OS,Circuit Board-OS,5,20,,1200,180,,1,2,0x00410100,63,2,2,4,130,1,15,{ .@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bAddSize,Size_Small,20; bonus2 bAddSize,Size_Medium,20; if (.@r >= 11) { bonus bCritAtkRate,20; } } } },{},{} -// 28631,Thousand_Sun,Thousand Sun,5,20,,900,160,,1,2,0x00000000,63,2,2,4,100,1,15,{ .@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bMaxSPrate,2*(.@r/3); if (.@r >= 7) { bonus2 bSkillAtk,"SJ_PROMINENCEKICK",15; if (.@r >= 9) { bonus bAspdRate,10; if (.@r >= 11) { bonus2 bSkillAtk,"SJ_SOLARBURST",20; } } } },{},{} -28633,Boltijin,Boltijin,5,20,,800,120:175,,1,2,0x00010000,56,2,2,4,170,1,15,{ .@r = getrefine(); bonus bMatk,4*.@r; if (.@r>=9) .@val = 30; if (.@r>=11) { bonus2 bSkillAtk,"WZ_EARTHSPIKE",50; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",50; } bonus2 bSkillAtk,"MG_FIREBOLT",20+.@val; bonus2 bSkillAtk,"MG_COLDBOLT",20+.@val; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",20+.@val; },{},{} -//=================================================================== -// More daggers -//=================================================================== -28700,Ru_Gold_Dagger,Ru Gold Dagger,5,0,,1000,160,,1,2,0x00020000,56,2,2,3,120,1,1,{ bonus bStr,8; bonus bInt,8; },{},{} -28701,Ru_Gold_Knife,Ru Gold Knife,5,0,,500,160,,1,2,0x00010000,56,2,2,3,120,1,1,{ bonus bVit,8; bonus bInt,8; },{},{} -28702,Ru_Gold_Ashura,Ru Gold Ashura,5,0,,1000,150:150,,1,2,0x2000000,63,2,2,3,120,1,1,{},{},{} -28703,Infinity_Dagger,Infinity Dagger,5,10,,500,125:100,,1,1,0x028F5EEF,56,2,2,4,100,1,1,{},{},{} -28705,Crimson_Dagger,Crimson Dagger,5,20,,550,55,,1,2,0x028F5EEF,63,2,2,3,70,1,1,{ .@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225); },{},{} -28706,Dagger_of_Vicious_Mind,Dagger of Vicious Mind,5,20,,1050,105:50,,1,1,0x028F5EEF,63,2,2,4,160,1,1,{ bonus bAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2)/2; },{},{} -28717,Valkyrie_Knife,Valkyrie Knife,5,50,,100,50:50,,1,4,0x228F5EEF,63,2,2,4,70,1,1,{ .@r = getrefine(); .@b = readparam(bDex)/10; if (.@r>7) { .@c = .@r-7; if (BaseClass==Job_Novice||BaseJob==Job_Mage) { bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; } } if (BaseClass==Job_Novice) { bonus bMaxHP,300+(200*.@c); bonus bMaxSP,300+(20*.@c); bonus bBaseAtk,100; bonus bMatk,150+(15*.@c); bonus bUseSPrate,-5; bonus bUnbreakableWeapon; bonus bInt,2*.@c; bonus bDex,(2*.@c)-(.@c*.@b); bonus bCritical,7*.@c; bonus bAspdRate,10*.@c; bonus bCritAtkRate,1*.@c; } if (BaseClass==Job_Thief) { bonus bMaxSP,100; bonus bMatk,150; bonus bCritAtkRate,.@r; } if (BaseClass==Job_Mage && .@c) { bonus bMaxHP,200*.@c; bonus bMaxSP,20*.@c; } if (BaseJob==Job_Hunter) { bonus bMaxHP,200; bonus bUseSPrate,-5; bonus bInt,2*.@r; bonus bDex,2*.@r; } if (BaseJob==Job_Bard||BaseJob==Job_Dancer) { bonus bBaseAtk,100; bonus bAspdRate,10*.@r; bonus bUnbreakableWeapon; bonus bDex,-1*(.@c*.@b); } },{},{} -28721,Monokage,Monokage,5,10,,800,100,,1,2,0x20000000,63,2,2,3,100,1,1,{ .@r = getrefine(); bonus2 bSkillAtk,"KO_BAKURETSU",getskilllv("NJ_TOBIDOUGU"); if (.@r>=9) { bonus bLongAtkRate,5; } else if (.@r>=7) { bonus bLongAtkRate,2; } },{},{} -28725,Illusion_Moonlight_Dagger,Illusion Moonlight Dagger,5,20,,700,150,,1,1,0x028F5EEE,63,2,2,4,99,1,1,{ bonus bMaxSPrate,10; .@val = 3; if (getrefine() >= 10) { .@val += 4; } bonus bSPDrainValue,.@val; },{},{} -28745,Illusion_Counter_Dagger,Illusion Counter Dagger,5,0,,900,170,,1,2,0x00810204,63,2,2,4,120,0,1,{ .@r = getrefine(); bonus bCritical,90; bonus bCritAtkRate,(3*(.@r/2)); if (.@r >= 7) { bonus2 bAddClass,Class_All,5; if (.@r >= 9) { bonus2 bAddSize,Size_All,20; if (.@r >= 11) { bonus2 bAddEle,Ele_All,20; } } } },{},{} -28755,Kuroiro-OS,Kuroiro-OS,5,20,,900,150:150,,1,2,0x22000000,63,2,2,4,130,1,1,{ .@r = getrefine(); .@dmg = 5; if (.@r >= 7) { .@dmg += 10; if (.@r >= 9) { bonus2 bSkillAtk,"KO_HAPPOKUNAI",20; if (.@r >= 11) { bonus2 bAddRace,RC_Demon,10; bonus2 bMagicAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; bonus2 bMagicAddRace,RC_Undead,10; } } } bonus2 bAddEle,Ele_Undead,.@dmg; bonus2 bMagicAddEle,Ele_Undead,.@dmg; bonus2 bAddEle,Ele_Dark,.@dmg; bonus2 bMagicAddEle,Ele_Dark,.@dmg; },{},{} -28762,Illusion_Bazerald,Illusion Bazerald,5,20,,500,120:170,,1,2,0x228F5EEE,63,2,2,4,120,1,1,{ bonus bAtkEle,Ele_Fire; bonus bInt,5; .@r = getrefine(); bonus bMatkRate,(.@r/2); if (.@r >= 7) { bonus2 bMagicAtkEle,Ele_Fire,10; if (.@r >= 9) { bonus2 bSkillAtk,"MG_FIREBOLT",40; bonus2 bSkillAtk,"MG_FIREBALL",40; if (.@r >= 11) { bonus2 bSkillAtk,"WZ_METEOR",30; bonus2 bSkillAtk,"WL_CRIMSONROCK",30; } } } },{},{} -28763,Surudoi_Kaze,Surudoi Kaze,5,20,,1000,150,,1,2,0x22000000,63,2,2,4,100,1,1,{},{},{} -28764,Kiri_no_Tsuyu,Kiri no Tsuyu,5,20,,1000,150,,1,2,0x22000000,63,2,2,4,100,1,1,{},{},{} -28765,Judgement_Slasher,Judgement Slasher,5,20,,1100,195,,1,2,0x00001000,56,2,2,4,170,1,1,{},{},{} -28766,Repent_Slasher,Repent Slasher,5,20,,700,100,,1,3,0x00001000,56,2,2,4,170,1,1,{},{},{} -28767,Jack_The_Knife,Jack The Knife,5,20,,900,195,,1,2,0x00020000,56,2,2,4,170,1,1,{ .@r = getrefine(); bonus bBaseAtk,4*.@r; bonus2 bSkillAtk,"RG_BACKSTAP",40; if (.@r>=9) bonus2 bSkillAtk,"SC_FATALMENACE",30; if (.@r>=11) bonus2 bSkillUseSPrate,"SC_FATALMENACE",10; },{},{} -28768,Platinum_Dagger,Platinum Dagger,5,20,,1500,150:170,,1,2,0x00020000,56,2,2,4,170,1,1,{ .@r = getrefine(); bonus bMatk,4*.@r; bonus bMatkRate,5; if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Fire,15; bonus2 bMagicAtkEle,Ele_Wind,15; bonus2 bMagicAtkEle,Ele_Water,15; bonus2 bMagicAtkEle,Ele_Earth,15; } if (.@r>=11) autobonus "{ bonus bMatk,100; bonus2 bMagicAddSize,Size_All,30; }",50,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; /* Unknow Rates and Specialeffect */ },{},{} -//=================================================================== -// More shields -//=================================================================== -28900,Guardsmen's_Shield,Guardsmen's Shield,4,20,,3000,,30,,1,0xFFFFFFFF,63,2,32,,100,1,1,{ .@r = getrefine(); skill "LG_SHIELDSPELL",1; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,(10+(.@r*10)); bonus bDef,(.@r*10); bonus bMdef,.@r; },{},{} -28901,Cursed_Mad_Bunny,Cursed Mad Bunny,4,20,,100,,0,,0,0xFFFFFFFF,63,2,32,,1,1,1,{ bonus bAspd,3; bonus2 bAddRace,RC_All,5; bonus2 bMagicAddRace,RC_All,5; bonus bShortWeaponDamageReturn,10; autobonus2 "{ bonus bMagicDamageReturn,60; }",10,2000,BF_MAGIC,"{ specialeffect2 EF_WIND; }"; .@r = getrefine(); if(.@r>=7) { bonus bBaseAtk,5; bonus bMatk,5; } if(.@r>=9) { bonus bBaseAtk,15; bonus bMatk,15; } if(.@r>=12) { bonus bCritical,10; bonus bNoCastCancel; } },{},{} -28902,Mad_Bunny_,Mad Bunny,4,20,,100,,0,,1,0xFFFFFFFF,63,2,32,,1,1,1,{ bonus2 bAddRace,RC_All,5; bonus2 bMagicAddRace,RC_All,5; bonus bShortWeaponDamageReturn,10; autobonus2 "{ bonus bMagicDamageReturn,60; }",10,2000,BF_MAGIC,"{ specialeffect2 EF_WIND; }"; .@r = getrefine(); if(.@r>=7) { bonus bBaseAtk,5; bonus bMatk,5; } if(.@r>=9) { bonus bBaseAtk,15; bonus bMatk,15; } if(.@r>=12) { bonus bCritical,10; bonus bNoCastCancel; } },{},{} -28903,Scutum,Scutum,4,0,,500,,1,,1,0xFFFFFFFF,63,2,32,,1,1,1,{ .@r = getrefine(); bonus bFlee,5+(.@r*3); bonus bFlee2,1+(.@r*2); if (.@r > 10) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; } },{},{} -28904,Unity_Guard,Unity Guard,4,20,,300,,60,,1,0xFFFFFFFF,63,2,32,,100,1,1,{ if(BaseLevel<100) { bonus bDef,12*getrefine(); } },{},{} -28905,Unity_Buckler,Unity Buckler,4,20,,300,,60,,1,0xFFFFFFFF,63,2,32,,100,1,1,{ if(BaseLevel<100) { bonus bMaxSPrate,2*getrefine(); } },{},{} -28906,Shield_Of_Flame,Shield Of Flame,4,0,,500,,80,,1,0xFFFFFFFF,63,2,32,,90,1,1,{ bonus2 bSubEle,Ele_Fire,25; .@r = getrefine(); if(.@r > 4) { bonus bAspd,1+((.@r > 6) ? 1 : 0); } },{},{} -28907,Shield_Of_Gust,Shield Of Gust,4,0,,500,,80,,1,0xFFFFFFFF,63,2,32,,90,1,1,{ bonus2 bSubEle,Ele_Wind,25; .@r = getrefine(); if(.@r > 4) { bonus bAspd,1+((.@r > 6) ? 1 : 0); } },{},{} -28908,Shield_Of_Water,Shield Of Water,4,0,,500,,80,,1,0xFFFFFFFF,63,2,32,,90,1,1,{ bonus2 bSubEle,Ele_Water,25; .@r = getrefine(); if(.@r > 4) { bonus bAspd,1+((.@r > 6) ? 1 : 0); } },{},{} -28909,Shield_Of_Earth,Shield Of Earth,4,0,,500,,80,,1,0xFFFFFFFF,63,2,32,,90,1,1,{ bonus2 bSubEle,Ele_Earth,25; .@r = getrefine(); if(.@r > 4) { bonus bAspd,1+((.@r > 6) ? 1 : 0); } },{},{} -28910,Rectangular_Large_Sleeve,Rectangular Large Sleeve,4,20,,800,,80,,1,0xFFFFFFFF,63,2,32,,100,1,1,{ bonus bLongAtkDef,5; .@r = getrefine(); if(.@r>=5) { bonus bLongAtkDef,5; } if(.@r>=7) { bonus bLongAtkDef,10; } if(.@r>=9) { bonus bLongAtkDef,15; } },{},{} -28913,Ultralight_Magic_Shield,Ultralight Magic Shield,4,0,,100,,50,,1,0xFFFFFFFF,63,2,32,,100,1,1,{ .@r = getrefine(); .@val = 5; bonus2 bIgnoreDefClassRate,Class_Normal,10; if (.@r >= 9) { .@val += 5; } else if (.@r >= 7) { .@val += 2; } bonus bAspdRate,.@val; bonus2 bSubEle,Ele_Neutral,.@val; },{},{} -28915,Bunker_Shield,Bunker Shield,4,20,,3500,,90,,1,0xFFFFFFFF,63,2,32,,50,1,1,{ .@r = getrefine(); if(.@r >= 5) { .@dmg = .@r - 4; } bonus2 bAddClass,Class_All,(4+.@dmg); bonus bAspdRate,-5; },{},{} -28916,Gaia_Shield,Gaia Shield,4,20,,2000,,150,,1,0xFFFFFFFF,63,2,32,,90,1,1,{ bonus bMdef,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bAddEle,Ele_Earth,5; bonus2 bMagicAddEle,Ele_Earth,5; .@r = getrefine(); if(.@r>=6) { bonus2 bSubEle,Ele_Earth,15; bonus2 bAddEle,Ele_Earth,10; bonus2 bMagicAddEle,Ele_Earth,10; } if(.@r>=8) { if(readparam(bStr)>=90) { bonus bBaseAtk,50; } if(readparam(bAgi)>=90) { bonus bAspdRate,5; } if(readparam(bVit)>=90) { bonus bHealPower2,10; bonus bAddItemHealRate,10; } if(readparam(bInt)>=90) { bonus bMatk,30; } if(readparam(bDex)>=90) { bonus bVariableCastrate,-5; } if(readparam(bLuk)>=90) { bonus bCritAtkRate,5; } } },{},{} -28918,Shield_of_Chaos,Shield of Chaos,4,20,,500,,80,,1,0xFFFFFFFF,63,2,32,,90,1,1,{ .@r = getrefine(); bonus bMdef,5; bonus2 bSubEle,Ele_Dark,25; if (.@r>=5) bonus bAspd,1; if (.@r>=7) bonus bAspd,1; },{},{} -28920,Diamond_Shield,Diamond Shield,4,20,,1000,,50,,0,0xFFFFFFFF,63,2,32,,100,1,1,{ .@r = getrefine(); if(BaseLevel>=150) { bonus bDef,100+(20*(.@r/3)); } },{},{} -28921,Anemos_Shield,Anemos Shield,4,20,,3500,,150,,1,0xFFFFFFFF,63,2,32,,90,1,1,{ bonus bMdef,15; bonus2 bAddEle,Ele_Wind,5; bonus2 bMagicAddEle,Ele_wind,5; bonus2 bSubEle,Ele_Wind,10; bonus bUnbreakableShield; .@r = getrefine(); if (.@r>=6) { bonus2 bAddEle,Ele_Wind,10; bonus2 bMagicAddEle,Ele_wind,10; bonus2 bSubEle,Ele_Wind,15; } if (.@r>=8) { if (readparam(bStr)>=90) bonus bBaseAtk,50; if (readparam(bAgi)>=90) bonus bAspdRate,5; if (readparam(bVit)>=90) bonus bAddItemHealRate,10; if (readparam(bInt)>=90) bonus bMatk,30; if (readparam(bDex)>=90) bonus bVariableCastrate,-5; if (readparam(bLuk)>=90) bonus bCritAtkRate,5; } },{},{} -28922,Illusion_Sacred_Mission,Illusion Sacred Mission,4,0,,1600,,190,,1,0x00004000,56,2,32,,120,1,4,{ bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield; bonus2 bSkillAtk,"LG_EARTHDRIVE",(7*getrefine()); },{},{} -28929,Happy_Shield,Happy Shield,4,10,,3500,,150,,1,0xFFFFFFFF,63,2,32,,90,1,1,{ bonus bMdef,10; },{},{} -28941,Excelion_Shield,Excelion Shield,4,20,,1200,,95,,1,0xFFFFFFFF,63,2,32,,100,1,1,{ .@r = getrefine(); bonus bMdef,5; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bBaseAtk,30*(.@r/3); bonus bMatk,30*(.@r/3); if (readparam(Baselevel>=130)) { bonus bMaxHPrate,5; bonus bMaxSPrate,5; } },{},{} -28951,Nero_Shield,Nero Shield,4,20,,500,,80,,1,0xFFFFFFFF,63,2,32,,90,1,1,{ .@r = getrefine(); bonus bUnbreakableShield; bonus bMdef,5; bonus2 bSubEle,Ele_Water,10; bonus2 bAddEle,Ele_Water,5; bonus2 bMagicAddEle,Ele_Water,5; if (.@r>=6) { bonus2 bSubEle,Ele_Water,15; bonus2 bAddEle,Ele_Water,10; bonus2 bMagicAddEle,Ele_Water,10; } if (.@r>=8) { if (readparam(bStr)>=90) bonus bBaseAtk,50; if (readparam(bAgi)>=90) bonus bAspdRate,5; if (readparam(bInt)>=90) bonus bMatk,30; if (readparam(bVit)>=90) bonus bAddItemHealRate,10; if (readparam(bDex)>=90) bonus bVariableCastrate,-5; if (readparam(bLuk)>=90) bonus bCritAtkRate,5; } },{},{} -28955,Fotia_Shield,Fotia Shield,4,20,,1000,,120,,1,0xFFFFFFFF,63,2,32,,90,1,1,{ .@r = getrefine(); bonus bUnbreakableShield; bonus bMdef,5; bonus2 bSubEle,Ele_Fire,10; bonus2 bAddEle,Ele_Fire,5; bonus2 bMagicAddEle,Ele_Fire,5; if (.@r>=6) { bonus2 bSubEle,Ele_Fire,15; bonus2 bAddEle,Ele_Fire,10; bonus2 bMagicAddEle,Ele_Fire,10; } if (.@r>=8) { if (readparam(bStr)>=90) bonus bBaseAtk,50; if (readparam(bAgi)>=90) bonus bAspdRate,5; if (readparam(bInt)>=90) bonus bMatk,30; if (readparam(bVit)>=90) bonus bAddItemHealRate,10; if (readparam(bDex)>=90) bonus bVariableCastrate,-5; if (readparam(bLuk)>=90) bonus bCritAtkRate,5; } },{},{} -//=================================================================== -// Enchantment stones -//=================================================================== -29000,Rune_of_Intellect_Lv_1,Rune of Intellect Lv 1,6,20,,,,,,,,,,,,,,,{ .@r = getrefine(); if (.@r>=7) { bonus bInt,5; } if (.@r>=10) { bonus bMatkRate,5; } },{},{} -29001,Rune_of_Intellect_Lv_2,Rune of Intellect Lv 2,6,20,,,,,,,,,,,,,,,{ .@r = getrefine(); if (.@r>=7) { bonus bInt,6; } if (.@r>=11) { bonus bInt,1; bonus bMatkRate,7; } },{},{} -29002,Rune_of_Intellect_Lv_3,Rune of Intellect Lv 3,6,20,,,,,,,,,,,,,,,{ .@r = getrefine(); if (.@r>=7) { bonus bInt,7; } if (.@r>=12) { bonus bInt,1; bonus bMatkRate,8; } if (.@r>=13) { bonus bInt,1; bonus bMatkRate,2; } },{},{} -29003,Rune_of_Dexterity_Lv_1,Rune of Dexterity Lv 1,6,20,,,,,,,,,,,,,,,{ .@r = getrefine(); if (.@r>=7) { bonus bDex,5; } if (.@r>=10) { bonus bLongAtkRate,5; } },{},{} -29004,Rune_of_Dexterity_Lv_2,Rune of Dexterity Lv 2,6,20,,,,,,,,,,,,,,,{ .@r = getrefine(); if (.@r>=7) { bonus bDex,6; } if (.@r>=11) { bonus bDex,1; bonus bLongAtkRate,7; } },{},{} -29005,Rune_of_Dexterity_Lv_3,Rune of Dexterity Lv 3,6,20,,,,,,,,,,,,,,,{ .@r = getrefine(); if (.@r>=7) { bonus bDex,7; } if (.@r>=12) { bonus bDex,1; bonus bLongAtkRate,8; } if (.@r>=13) { bonus bDex,1; bonus bLongAtkRate,2; } },{},{} -29006,Rune_of_Luck_Lv_1,Rune of Luck Lv 1,6,20,,,,,,,,,,,,,,,{ .@r = getrefine(); if (.@r>=7) { bonus bLuk,5; } if (.@r>=10) { bonus bCritAtkRate,5; } },{},{} -29007,Rune_of_Luck_Lv_2,Rune of Luck Lv 2,6,20,,,,,,,,,,,,,,,{ .@r = getrefine(); if (.@r>=7) { bonus bLuk,6; } if (.@r>=11) { bonus bLuk,1; bonus bCritAtkRate,7; } },{},{} -29008,Rune_of_Luck_Lv_3,Rune of Luck Lv 3,6,20,,,,,,,,,,,,,,,{ .@r = getrefine(); if (.@r>=7) { bonus bLuk,7; } if (.@r>=12) { bonus bLuk,1; bonus bCritAtkRate,8; } if (.@r>=13) { bonus bLuk,1; bonus bCritAtkRate,6; } },{},{} -29009,Rune_of_Vitality_Lv_1,Rune of Vitality Lv 1,6,20,,,,,,,,,,,,,,,{ .@r = getrefine(); if (.@r>=7) { bonus bVit,5; } if (.@r>=10) { bonus bMaxHPrate,5; } },{},{} -29010,Rune_of_Vitality_Lv_2,Rune of Vitality Lv 2,6,20,,,,,,,,,,,,,,,{ .@r = getrefine(); if (.@r>=7) { bonus bVit,6; } if (.@r>=11) { bonus bVit,1; bonus bMaxHPrate,7; } },{},{} -29011,Rune_of_Vitality_Lv_3,Rune of Vitality Lv 3,6,20,,,,,,,,,,,,,,,{ .@r = getrefine(); if (.@r>=7) { bonus bVit,7; } if (.@r>=12) { bonus bVit,1; bonus bMaxHPrate,8; } if (.@r>=13) { bonus bVit,1; bonus bMaxHPrate,2; } },{},{} -29026,Def20,DEF+20,6,10,,,,,,,,,,,,,,,{ bonus bDef,20; },{},{} -29061,Ambition1Lv,Mettle Lv. 1,6,10,,0,,,,,,,,,,,,,{ bonus2 bAddClass,Class_All,3; bonus bHit,3; },{},{} -29062,Ambition2Lv,Mettle Lv. 2,6,10,,0,,,,,,,,,,,,,{ bonus2 bAddClass,Class_All,6; bonus bHit,6; },{},{} -29063,Ambition3Lv,Mettle Lv. 3,6,10,,0,,,,,,,,,,,,,{ bonus2 bAddClass,Class_All,9; bonus bHit,9; },{},{} -29064,Ambition4Lv,Mettle Lv. 4,6,10,,0,,,,,,,,,,,,,{ bonus2 bAddClass,Class_All,12; bonus bHit,12; },{},{} -29065,Ambition5Lv,Mettle Lv. 5,6,10,,0,,,,,,,,,,,,,{ bonus2 bAddClass,Class_All,15; bonus bHit,15; },{},{} -29066,Ambition6Lv,Mettle Lv. 6,6,10,,0,,,,,,,,,,,,,{ bonus2 bAddClass,Class_All,18; bonus bHit,18; },{},{} -29067,Ambition7Lv,Mettle Lv. 7,6,10,,0,,,,,,,,,,,,,{ bonus2 bAddClass,Class_All,21; bonus bHit,21; },{},{} -29068,Ambition8Lv,Mettle Lv. 8,6,10,,0,,,,,,,,,,,,,{ bonus2 bAddClass,Class_All,24; bonus bHit,24; },{},{} -29069,Ambition9Lv,Mettle Lv. 9,6,10,,0,,,,,,,,,,,,,{ bonus2 bAddClass,Class_All,27; bonus bHit,27; },{},{} -29070,Ambition10Lv,Mettle Lv. 10,6,10,,0,,,,,,,,,,,,,{ bonus2 bAddClass,Class_All,33; bonus bHit,30; },{},{} -29071,Tab1Lv,Magic Essence Lv. 1,6,10,,0,,,,,,,,,,,,,{ bonus bMatkRate,3; bonus bFixedCast,-100; },{},{} -29072,Tab2Lv,Magic Essence Lv. 2,6,10,,0,,,,,,,,,,,,,{ bonus bMatkRate,6; bonus bFixedCast,-200; },{},{} -29073,Tab3Lv,Magic Essence Lv. 3,6,10,,0,,,,,,,,,,,,,{ bonus bMatkRate,9; bonus bFixedCast,-300; },{},{} -29074,Tab4Lv,Magic Essence Lv. 4,6,10,,0,,,,,,,,,,,,,{ bonus bMatkRate,12; bonus bFixedCast,-400; },{},{} -29075,Tab5Lv,Magic Essence Lv. 5,6,10,,0,,,,,,,,,,,,,{ bonus bMatkRate,15; bonus bFixedCast,-500; },{},{} -29076,Tab6Lv,Magic Essence Lv. 6,6,10,,0,,,,,,,,,,,,,{ bonus bMatkRate,18; bonus bFixedCast,-600; },{},{} -29077,Tab7Lv,Magic Essence Lv. 7,6,10,,0,,,,,,,,,,,,,{ bonus bMatkRate,21; bonus bFixedCast,-700; },{},{} -29078,Tab8Lv,Magic Essence Lv. 8,6,10,,0,,,,,,,,,,,,,{ bonus bMatkRate,24; bonus bFixedCast,-800; },{},{} -29079,Tab9Lv,Magic Essence Lv. 9,6,10,,0,,,,,,,,,,,,,{ bonus bMatkRate,27; bonus bFixedCast,-900; },{},{} -29080,Tab10Lv,Magic Essence Lv. 10,6,10,,0,,,,,,,,,,,,,{ bonus bMatkRate,33; bonus bFixedCast,-1000; },{},{} -29081,Expect1Lv,Acute Lv. 1,6,10,,0,,,,,,,,,,,,,{ bonus bCritAtkRate,10; bonus bCritical,3; },{},{} -29082,Expect2Lv,Acute Lv. 2,6,10,,0,,,,,,,,,,,,,{ bonus bCritAtkRate,20; bonus bCritical,6; },{},{} -29083,Expect3Lv,Acute Lv. 3,6,10,,0,,,,,,,,,,,,,{ bonus bCritAtkRate,30; bonus bCritical,9; },{},{} -29084,Expect4Lv,Acute Lv. 4,6,10,,0,,,,,,,,,,,,,{ bonus bCritAtkRate,40; bonus bCritical,12; },{},{} -29085,Expect5Lv,Acute Lv. 5,6,10,,0,,,,,,,,,,,,,{ bonus bCritAtkRate,50; bonus bCritical,15; },{},{} -29086,Expect6Lv,Acute Lv. 6,6,10,,0,,,,,,,,,,,,,{ bonus bCritAtkRate,60; bonus bCritical,18; },{},{} -29087,Expect7Lv,Acute Lv. 7,6,10,,0,,,,,,,,,,,,,{ bonus bCritAtkRate,70; bonus bCritical,21; },{},{} -29088,Expect8Lv,Acute Lv. 8,6,10,,0,,,,,,,,,,,,,{ bonus bCritAtkRate,80; bonus bCritical,24; },{},{} -29089,Expect9Lv,Acute Lv. 9,6,10,,0,,,,,,,,,,,,,{ bonus bCritAtkRate,90; bonus bCritical,27; },{},{} -29090,Expect10Lv,Acute Lv. 10,6,10,,0,,,,,,,,,,,,,{ bonus bCritAtkRate,110; bonus bCritical,30; },{},{} -29091,ArchLine1Lv,Master Archer Lv. 1,6,10,,0,,,,,,,,,,,,,{ bonus bLongAtkRate,4; bonus bAspdRate,1; },{},{} -29092,ArchLine2Lv,Master Archer Lv. 2,6,10,,0,,,,,,,,,,,,,{ bonus bLongAtkRate,8; bonus bAspdRate,2; },{},{} -29093,ArchLine3Lv,Master Archer Lv. 3,6,10,,0,,,,,,,,,,,,,{ bonus bLongAtkRate,12; bonus bAspdRate,3; },{},{} -29094,ArchLine4Lv,Master Archer Lv. 4,6,10,,0,,,,,,,,,,,,,{ bonus bLongAtkRate,16; bonus bAspdRate,4; },{},{} -29095,ArchLine5Lv,Master Archer Lv. 5,6,10,,0,,,,,,,,,,,,,{ bonus bLongAtkRate,20; bonus bAspdRate,5; },{},{} -29096,ArchLine6Lv,Master Archer Lv. 6,6,10,,0,,,,,,,,,,,,,{ bonus bLongAtkRate,24; bonus bAspdRate,6; },{},{} -29097,ArchLine7Lv,Master Archer Lv. 7,6,10,,0,,,,,,,,,,,,,{ bonus bLongAtkRate,28; bonus bAspdRate,7; },{},{} -29098,ArchLine8Lv,Master Archer Lv. 8,6,10,,0,,,,,,,,,,,,,{ bonus bLongAtkRate,32; bonus bAspdRate,8; },{},{} -29099,ArchLine9Lv,Master Archer Lv. 9,6,10,,0,,,,,,,,,,,,,{ bonus bLongAtkRate,36; bonus bAspdRate,9; },{},{} -29100,ArchLine10Lv,Master Archer Lv. 10,6,10,,0,,,,,,,,,,,,,{ bonus bLongAtkRate,44; bonus bAspdRate,10; },{},{} -29101,Steel1Lv,Adamantine Lv. 1,6,10,,0,,,,,,,,,,,,,{ bonus bMaxHPrate,5; bonus bDef,15; },{},{} -29102,Steel2Lv,Adamantine Lv. 2,6,10,,0,,,,,,,,,,,,,{ bonus bMaxHPrate,10; bonus bDef,30; },{},{} -29103,Steel3Lv,Adamantine Lv. 3,6,10,,0,,,,,,,,,,,,,{ bonus bMaxHPrate,15; bonus bDef,45; },{},{} -29104,Steel4Lv,Adamantine Lv. 4,6,10,,0,,,,,,,,,,,,,{ bonus bMaxHPrate,20; bonus bDef,60; },{},{} -29105,Steel5Lv,Adamantine Lv. 5,6,10,,0,,,,,,,,,,,,,{ bonus bMaxHPrate,25; bonus bDef,75; },{},{} -29106,Steel6Lv,Adamantine Lv. 6,6,10,,0,,,,,,,,,,,,,{ bonus bMaxHPrate,30; bonus bDef,90; },{},{} -29107,Steel7Lv,Adamantine Lv. 7,6,10,,0,,,,,,,,,,,,,{ bonus bMaxHPrate,35; bonus bDef,105; },{},{} -29108,Steel8Lv,Adamantine Lv. 8,6,10,,0,,,,,,,,,,,,,{ bonus bMaxHPrate,40; bonus bDef,120; },{},{} -29109,Steel9Lv,Adamantine Lv. 9,6,10,,0,,,,,,,,,,,,,{ bonus bMaxHPrate,45; bonus bDef,135; },{},{} -29110,Steel10Lv,Adamantine Lv. 10,6,10,,0,,,,,,,,,,,,,{ bonus bMaxHPrate,55; bonus bDef,150; },{},{} -29111,Mercy1Lv,Affection Lv. 1,6,10,,0,,,,,,,,,,,,,{ bonus bHealPower,5; bonus bMdef,3; },{},{} -29112,Mercy2Lv,Affection Lv. 2,6,10,,0,,,,,,,,,,,,,{ bonus bHealPower,10; bonus bMdef,6; },{},{} -29113,Mercy3Lv,Affection Lv. 3,6,10,,0,,,,,,,,,,,,,{ bonus bHealPower,15; bonus bMdef,9; },{},{} -29114,Mercy4Lv,Affection Lv. 4,6,10,,0,,,,,,,,,,,,,{ bonus bHealPower,20; bonus bMdef,12; },{},{} -29115,Mercy5Lv,Affection Lv. 5,6,10,,0,,,,,,,,,,,,,{ bonus bHealPower,25; bonus bMdef,15; },{},{} -29116,Mercy6Lv,Affection Lv. 6,6,10,,0,,,,,,,,,,,,,{ bonus bHealPower,30; bonus bMdef,18; },{},{} -29117,Mercy7Lv,Affection Lv. 7,6,10,,0,,,,,,,,,,,,,{ bonus bHealPower,35; bonus bMdef,21; },{},{} -29118,Mercy8Lv,Affection Lv. 8,6,10,,0,,,,,,,,,,,,,{ bonus bHealPower,40; bonus bMdef,24; },{},{} -29119,Mercy9Lv,Affection Lv. 9,6,10,,0,,,,,,,,,,,,,{ bonus bHealPower,45; bonus bMdef,27; },{},{} -29120,Mercy10Lv,Affection Lv. 10,6,10,,0,,,,,,,,,,,,,{ bonus bHealPower,55; bonus bMdef,30; },{},{} -29121,Goddess_of_Justice_A,Goddess of Justice A,6,10,,0,,,,,,,,,,,,,{ bonus bAtk,20; bonus bHit,2; bonus bMaxHP,300; },{},{} -29122,Goddess_of_Justice_S,Goddess of Justice S,6,10,,0,,,,,,,,,,,,,{ bonus bAtk,40; bonus bHit,4; bonus bMaxHP,600; },{},{} -29123,Goddess_of_Mercy_A,Goddess of Mercy A,6,10,,0,,,,,,,,,,,,,{ bonus bMatk,20; bonus bHealPower,4; bonus bMaxSP,20; },{},{} -29124,Goddess_of_Mercy_S,Goddess of Mercy S,6,10,,0,,,,,,,,,,,,,{ bonus bMatk,40; bonus bHealPower,8; bonus bMaxSP,40; },{},{} -29125,Goddess_of_Insight_A,Goddess of Insight A,6,10,,0,,,,,,,,,,,,,{ bonus bLongAtkRate,5; bonus bCritical,5; },{},{} -29126,Goddess_of_Insight_S,Goddess of Insight S,6,10,,0,,,,,,,,,,,,,{ bonus bLongAtkRate,10; bonus bCritical,10; },{},{} -29146,Item_Appraisal,Item Appraisal,6,10,,0,,,,,,,,,,,,,{ skill "MC_IDENTIFY",1; },{},{} -29147,Resurrection,Resurrection,6,10,,0,,,,,,,,,,,,,{ skill "ALL_RESURRECTION",1; },{},{} -29148,Leo_Stone,Leo Stone,6,10,,0,,,,,0xFFFFFFFF,63,2,64,,,,,{ bonus bStr,1; },{},{} -29149,Pisces_Stone,Pisces Stone,6,10,,0,,,,,0xFFFFFFFF,63,2,64,,,,,{ bonus bInt,1; },{},{} -29150,Capricorn_Stone,Capricorn Stone,6,10,,0,,,,,0xFFFFFFFF,63,2,64,,,,,{ bonus bAgi,1; },{},{} -29151,Aquarius_Stone,Aquarius Stone,6,10,,0,,,,,0xFFFFFFFF,63,2,64,,,,,{ bonus bVit,1; },{},{} -29152,Scorpio_Stone,Scorpio Stone,6,10,,0,,,,,0xFFFFFFFF,63,2,64,,,,,{ bonus bDex,1; },{},{} -29153,Taurus_Stone,Taurus Stone,6,10,,0,,,,,0xFFFFFFFF,63,2,64,,,,,{ bonus bLuk,1; },{},{} -29310,Racing_RK_1,Racing(Rune Knight) 1Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29311,Racing_RK_2,Racing(Rune Knight) 2Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29312,Racing_RK_3,Racing(Rune Knight) 3Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29313,Racing_RG_1,Racing(Royal Guard) 1Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29314,Racing_RG_2,Racing(Royal Guard) 2Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29315,Racing_RG_3,Racing(Royal Guard) 3Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29316,Racing_MC_1,Racing(Mechanic) 1Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29317,Racing_MC_2,Racing(Mechanic) 2Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29318,Racing_MC_3,Racing(Mechanic) 3Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29319,Racing_GN_1,Racing(Geneticist) 1Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29320,Racing_GN_2,Racing(Geneticist) 2Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29321,Racing_GN_3,Racing(Geneticist) 3Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29322,Racing_GC_1,Racing(Guillotine Cross) 1Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29323,Racing_GC_2,Racing(Guillotine Cross) 2Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29324,Racing_GC_3,Racing(Guillotine Cross) 3Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29325,Racing_SC_1,Racing(Shadow Chaser) 1Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29326,Racing_SC_2,Racing(Shadow Chaser) 2Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29327,Racing_SC_3,Racing(Shadow Chaser) 3Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29328,Racing_WL_1,Racing(Warlock) 1Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29329,Racing_WL_2,Racing(Warlock) 2Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29330,Racing_WL_3,Racing(Warlock) 3Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29331,Racing_SO_1,Racing(Sorcerer) 1Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29332,Racing_SO_2,Racing(Sorcerer) 2Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29333,Racing_SO_3,Racing(Sorcerer) 3Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29334,Racing_AB_1,Racing(Archbishop) 1Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29335,Racing_AB_2,Racing(Archbishop) 2Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29336,Racing_AB_3,Racing(Archbishop) 3Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29337,Racing_SR_1,Racing(Sura) 1Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29338,Racing_SR_2,Racing(Sura) 2Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29339,Racing_SR_3,Racing(Sura) 3Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29340,Racing_RA_1,Racing(Ranger) 1Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29341,Racing_RA_2,Racing(Ranger) 2Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29342,Racing_RA_3,Racing(Ranger) 3Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29343,Racing_WM_1,Racing(Wanderers & Minstrel) 1Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29344,Racing_WM_2,Racing(Wanderers & Minstrel) 2Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29345,Racing_WM_3,Racing(Wanderers & Minstrel) 3Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29346,Racing_GS_1,Racing(Gunslinger) 1Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29347,Racing_GS_2,Racing(Gunslinger) 2Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29348,Racing_GS_3,Racing(Gunslinger) 3Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29349,Racing_NJ_1,Racing(Ninja)1Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29350,Racing_NJ_2,Racing(Ninja)2Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29351,Racing_NJ_3,Racing(Ninja)3Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29352,Racing_SN_1,Racing(Super Novice) 1Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29353,Racing_SN_2,Racing(Super Novice) 2Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29354,Racing_SN_3,Racing(Super Novice) 3Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29355,Racing_SU_1,Racing(Summoner) 1Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29356,Racing_SU_2,Racing(Summoner) 2Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29357,Racing_SU_3,Racing(Summoner) 3Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29579,Racing_SG_1,Racing (Star Gladiator) 1Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29580,Racing_SG_2,Racing (Star Gladiator) 2Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29581,Racing_SG_3,Racing (Star Gladiator) 3Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29582,Racing_SL_1,Racing (Soul Linker) 1Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29583,Racing_SL_2,Racing (Soul Linker) 2Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29584,Racing_SL_3,Racing (Soul Linker) 3Lv,6,20,,0,,,,,,,,,,,,,{},{},{} -29594,Seyren_Memory,Seyren's Memory,6,20,,0,,,,,,,,,,,,,{},{},{} -29595,Howard_Memory,Howard's Memory,6,20,,0,,,,,,,,,,,,,{},{},{} -29596,Eremes_Memory,Eremes's Memory,6,20,,0,,,,,,,,,,,,,{},{},{} -29598,Catherine_Memory,Catherine's Memory,6,20,,0,,,,,,,,,,,,,{},{},{} -29599,Margaretha_Memory,Margaretha's Memory,6,20,,0,,,,,,,,,,,,,{},{},{} -29600,Cecil_Memory,Cecil's Memory,6,20,,0,,,,,,,,,,,,,{},{},{} -29601,Randel_Memory,Randel's Memory,6,20,,0,,,,,,,,,,,,,{},{},{} -29602,Flamel_Memory,Flamel's Memory,6,20,,0,,,,,,,,,,,,,{},{},{} -29603,Gertie_Memory,Gertie's Memory,6,20,,0,,,,,,,,,,,,,{},{},{} -29604,Celia_Memory,Celia's Memory,6,20,,0,,,,,,,,,,,,,{},{},{} -29605,Chen_Memory,Chen's Memory,6,20,,0,,,,,,,,,,,,,{},{},{} -29606,Trentini_Memory,Trentini's Memory,6,20,,0,,,,,,,,,,,,,{},{},{} -29607,Alphoccio_Memory,Alphoccio's Memory,6,20,,0,,,,,,,,,,,,,{},{},{} -//=================================================================== -// New Cards -//=================================================================== -31006,LoVA_Hades_Card,LoVA Hades Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bSubRace,RC_Undead,10; },{},{} -31007,LoVA_Realization_Hades_Card,LoVA Realization Hades Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDefEle,Ele_Undead; bonus2 bSubRace,RC_Undead,10; },{},{} -31008,LoVA_Lulu_Card,LoVA Lulu Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bHPRegenRate,BaseLevel,10000; if(getrefine()>=7) { bonus bAtk,6*(readparam(bStr)/60); bonus bMaxHPrate,readparam(bStr)/60; } },{},{} -31009,LoVA_Realization_Lulu_Card,LoVA Realization Lulu Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bHPRegenRate,1+BaseLevel,10000; if(getrefine()>=7) { bonus bAtk,6*(readparam(bStr)/20); bonus bMaxHPrate,readparam(bStr)/20; } },{},{} -31010,LoVA_Kima_Card,LoVA Kima Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSPRegenRate,BaseLevel/6,10000; if(getrefine()>=7) { bonus bMatk,6*(readparam(bInt)/30); bonus bMaxSPrate,readparam(bInt)/30; } },{},{} -31011,LoVA_Realization_Kima_Card,LoVA Realization Kima Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSPRegenRate,BaseLevel/2,10000; if(getrefine()>=7) { bonus bMatk,6*(readparam(bInt)/10); bonus bMaxSPrate,readparam(bInt)/10; } },{},{} -31012,LoVA_Bahamut_Card,LoVA Bahamut Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSkillAtk,"RK_DRAGONBREATH",5; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",5; if(getrefine()>=7) { bonus bDelayrate,-1; } },{},{} -31013,LoVA_Realization_Bahamut_Card,LoVA Realization Bahamut Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSkillAtk,"RK_DRAGONBREATH",15; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15; if(getrefine()>=7) { bonus bDelayrate,-3; } },{},{} -31014,LoVA_Ragnarok_Card,LoVA Ragnarok Card,6,20,,10,,,,,,,,4,,,,,{ bonus bMdef,7; bonus bMaxHPrate,6; if(getrefine()>=7) { bonus2 bSkillAtk,"HW_GRAVITATION",9; } },{},{} -31015,LoVA_Realization_Ragnarok_Card,LoVA Realization Ragnarok Card,6,20,,10,,,,,,,,4,,,,,{ bonus bMdef,10; bonus bMaxHPrate,10; if(getrefine()>=7) { bonus2 bSkillAtk,"HW_GRAVITATION",769; } },{},{} -31016,Decorated_Evil_Tree_Card,Decorated Evil Tree Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHP,1000; bonus bMaxSP,150; bonus bFlee,-25; },{},{} -31017,Vicious_Cookie_Card,Vicious Cookie Card,6,20,,10,,,,,,,,64,,,,,{ .@r = getrefine(); bonus2 bAddClass,Class_All,1+.@r; bonus bMatkRate,1+.@r; bonus bMaxHPrate,-(2+(.@r*2)); },{},{} -31018,Evil_Dwelling_Box_Card,Evil Dwelling Box Card,6,20,,10,,,,,,,,2,,,,,{ bonus bMaxHP,-1225; bonus3 bAddEff,Eff_Curse,300,ATF_MAGIC; /* unofficial chance [Secret] */ },{},{} -31019,Creepy_Demon_Card,Creepy Demon Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHPrate,-13; bonus3 bAddEffWhenHit,Eff_Curse,300,ATF_MAGIC; /* unofficial chance [Secret] */ },{},{} -31020,Malicious_Baby_Ghost_Card,Malicious Baby Ghost Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHPrate,-13; bonus3 bAddEffWhenHit,Eff_Curse,300,ATF_WEAPON; /* unofficial chance [Secret] */ },{},{} -31021,Dancing_Marionette_Card,Dancing Marionette Card,6,20,,10,,,,,,,,2,,,,,{ bonus bAspdRate,10; bonus2 bAddClass,Class_All,-3; },{},{} -31022,Abandoned_Teddy_Bear_Card,Abandoned Teddy Bear Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMaxSPRate,20; bonus2 bAddEff2,Eff_Curse,100; /* unofficial chance [Secret] */ },{},{} -31023,Celine_Kimi_Card,Celine Kimi Card,6,20,,10,,,,,,,,2,,,,,{ bonus bMatkRate,10; bonus5 bAutoSpell,"NPC_CRITICALWOUND",3,200+(50*getrefine()),BF_MAGIC,1; },{},{} -//=================================================================== -// More Costumes -//=================================================================== -31027,C_Pretty_Bear,Costume Pretty Bear,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1480,{},{},{} -31028,C_Black_Cat_Hood,Costume Black Cat Hood,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1481,{},{},{} -31029,C_Pig_Nose,Costume Pig Nose,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1482,{},{},{} -31030,C_Tiger_Face,Costume Tiger Face,4,0,,0,,,,0,0xFFFFFFFF,63,2,7168,,1,0,483,{},{},{} -31031,C_Drooping_Pope_Casual,Costume Drooping Pope Casual,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1483,{},{},{} -31032,C_Drooping_Luwmin,Costume Drooping Luwmin,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1484,{},{},{} -31033,C_Believers_Mask,Costume Believer's Mask,4,0,,0,,,,0,0xFFFFFFFF,63,2,7168,,1,0,1485,{},{},{} -31034,C_Pirates_Hood,Costume Pirates Hood,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,592,{},{},{} -31035,C_Bankruptcy_Of_Heart,Costume Bankruptcy of Heart,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,107,{},{},{} -31036,C_Satto_Hat,Costume Used Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,227,{},{},{} -31037,C_Beret,Costume Beret,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,226,{},{},{} -31038,C_Cheks_Bandana,Costume Cheks Bandana,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1174,{},{},{} -31039,C_Crown_of_Old_King_Red,Costume Crown of Old King Red,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1491,{},{},{} -31040,C_Magical_Feather,Costume Magical Feather,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1279,{ hateffect(HAT_EF_MAGICAL_FEATHER,true); },{},{ hateffect(HAT_EF_MAGICAL_FEATHER,false); } -31041,C_Cat_Lace_Hairband,Costume Cat Lace Hairband,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,816,{},{},{} -31042,C_Survival_Circlet,Costume Survival Circlet,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1220,{},{},{} -31043,C_Ribbon_White,Costume Ribbon White,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,248,{},{},{} -31044,C_Drooping_Kitty_Pink,Costume Drooping Kitty Pink,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,276,{},{},{} -31045,C_Blue_Rear_Ribbon,Costume Blue Rear Ribbon,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1492,{},{},{} -31046,C_White_Rose_Princess,Costume White Rose Princess,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1493,{},{},{} -31047,C_First_Love_Cheek,Costume First Love Cheek,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,1494,{},{},{} -31048,C_White_Lily_Black_Ribbon,Costume White Lily Black Ribbon,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1495,{},{},{} -31049,C_Marin_Hat,Costume Marin Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,948,{},{},{} -31050,C_Golden_Poring_Hat,Costume Golden Poring Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1236,{},{},{} -31051,C_Poring_Sun_Visor,Costume Poring Sun Visor,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1496,{},{},{} -31052,C_Alchemist_Mask,Costume Alchemist Mask,4,0,,0,,,,0,0xFFFFFFFF,63,2,7168,,1,0,1497,{},{},{} -31053,C_Drooping_Eddga,Costume Drooping Eddga,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,495,{},{},{} -31054,C_Sting_Hat,Costume Sting Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,504,{},{},{} -31055,C_Poring_Soap_Pipe,Costume Poring Soap Pipe,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1499,{},{},{} -31056,C_Furious_Wave,Costume Furious Wave,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,0,{ hateffect(HAT_EF_DOUBLEGUMGANG,true); /* Need to confirm this */ },{},{ hateffect(HAT_EF_DOUBLEGUMGANG,false); } -31057,C_Eremes_Guiles_Scarf_Black,Costume Eremes Guiles Scarf Black,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1501,{},{},{} -31058,C_Gelato_Hat,Costume Gelato Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,777,{},{},{} -31059,C_Sailor_Hat,Costume Sailor Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,798,{},{},{} -31060,C_Starfish_Headband,Costume Starfish Headband,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,793,{},{},{} -31061,C_Nipper_Hairpin,Costume Nipper Hairpin,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,470,{},{},{} -31062,C_Eleanor_Wig,Costume Eleanor Wig,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1502,{},{},{} -31063,C_Hair_Bun_Blue,Costume Hair Bun Blue,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1503,{},{},{} -31064,C_Hair_Bun_Red,Costume Hair Bun Red,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1504,{},{},{} -31065,C_Hair_Bun_Yellow,Costume Hair Bun Yellow,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1505,{},{},{} -31066,C_Hair_Bun_Green,Costume Hair Bun Green,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1506,{},{},{} -31067,C_Hair_Bun_Black,Costume Hair Bun Black,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1507,{},{},{} -31068,C_Hair_Bun_White,Costume Hair Bun White,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1508,{},{},{} -31069,C_Hair_Bun_Crimson,Costume Hair Bun Crimson,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1509,{},{},{} -31070,C_Hair_Bun_Purple,Costume Hair Bun Purple,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1510,{},{},{} -31071,C_Roll_Twin_Blue,Costume Roll Twin Blue,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1511,{},{},{} -31072,C_Roll_Twin_Red,Costume Roll Twin Red,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1512,{},{},{} -31073,C_Roll_Twin_Yellow,Costume Roll Twin Yellow,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1513,{},{},{} -31074,C_Roll_Twin_Green,Costume Roll Twin Green,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1514,{},{},{} -31075,C_Roll_Twin_Black,Costume Roll Twin Black,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1515,{},{},{} -31076,C_Roll_Twin_White,Costume Roll Twin White,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1516,{},{},{} -31077,C_Roll_Twin_Crimson,Costume Roll Twin Crimson,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1517,{},{},{} -31078,C_Roll_Twin_Purple,Costume Roll Twin Purple,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1518,{},{},{} -31079,C_Long_Pony_Blue,Costume Long Pony Blue,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1519,{},{},{} -31080,C_Long_Pony_Red,Costume Long Pony Red,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1520,{},{},{} -31081,C_Long_Pony_Yellow,Costume Long Pony Yellow,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1521,{},{},{} -31082,C_Long_Pony_Green,Costume Long Pony Green,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1522,{},{},{} -31083,C_Long_Pony_Black,Costume Long Pony Black,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1523,{},{},{} -31084,C_Long_Pony_White,Costume Long Pony White,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1524,{},{},{} -31085,C_Long_Pony_Crimson,Costume Long Pony Crimson,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1525,{},{},{} -31086,C_Long_Pony_Purple,Costume Long Pony Purple,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1526,{},{},{} -31087,C_Dwarf_Beard,Costume Dwarf Beard,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1349,{},{},{} -31088,C_Mad_Hatter,Costume Mad Hatter,4,0,,0,,,,0,0xFFFFFFFF,63,2,5120,,1,0,1421,{},{},{} -31089,C_Exploding_Crimson_Flame,Costume Exploding Crimson Flame,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,1500,{ hateffect(HAT_EF_BAKURETSU_HADOU,true); /* Need to confirm this */ },{},{ hateffect(HAT_EF_BAKURETSU_HADOU,false); } -31090,C_Angelring_Hat,Costume Angelring Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,348,{},{},{} -31091,C_Show_Me_The_Zeny,Costume Show Me The Zeny,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1528,{ hateffect(HAT_EF_GOLD_SHOWER,true); },{},{ hateffect(HAT_EF_GOLD_SHOWER,false); } -31092,C_Rabbit_Ribbon_Hat,Costume Bunny Ribbon Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,845,{},{},{} -31093,C_Under_Lamp,Costume Under Lamp,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1531,{},{},{} -31094,C_Dice_Hat,Costume Dice Hairband,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,494,{},{},{} -31095,C_JP_EV01,Costume Mythical Baphomet Horns,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1532,{},{},{} -31096,C_JP_EV02,Costume Dog Ears of Bau Alma,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,1533,{},{},{} -31097,C_JP_EV03,Costume Bunny Ears of Minnie Doe Alma,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1534,{},{},{} -31098,C_JP_EV04,Costume Fox Ears of Tamamo Loa,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1535,{},{},{} -31099,C_JP_EV05,Costume Headdress of Ontama Aria,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1536,{},{},{} -31100,C_JP_EV06,Costume Hat of Dumpty Alma,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1537,{},{},{} -31101,C_JP_EV07,Costume Taini Hat Blue,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1538,{},{},{} -31102,C_JP_EV08,Costume Taini Hat Orange,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1539,{},{},{} -31103,C_JP_EV09,Costume Taini Hat Green,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1540,{},{},{} -31104,C_Taini_Hat,Costume Taini Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,722,{},{},{} -31105,C_RO_Celebration_Hat,Costume RO Celebration Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1541,{},{},{} -31106,C_Eyepatch_of_Peace,Costume Eyepatch of Peace,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,697,{},{},{} -31107,C_Eyepatch_of_Prosperity,Costume Eyepatch of Prosperity,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,698,{},{},{} -31113,C_Doctor_Headband,Costume Doctor headband,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,60,{},{},{} -31114,C_Theater_Prop,Costume Theater Prop,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,80,{},{},{} -31117,C_Hoplite_Helmet,Costume Hoplite Helmet,4,0,,0,,,,0,0xFFFFFFFF,63,2,7168,,1,0,660,{},{},{} -31118,C_Assassin_Skull_Mask,Costume Scratch Mask,4,0,,0,,,,0,0xFFFFFFFF,63,2,6144,,1,0,984,{},{},{} -31119,C_Blue_Magicianhat,Costume Magician Hat Blue,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,285,{},{},{} -31120,C_Vampire_Familiar,Costume Vampire Familiar,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,1548,{},{},{} -31121,C_Stall_Of_Bat,Costume Stall Of Bat,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1549,{},{},{} -31122,C_Bloody_Stop_Bandage,Costume Bloody Stop Bandage,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,1550,{},{},{} -31123,C_Ghostring_Tall_Hat,Costume Ghostring Tall Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1551,{},{},{} -31124,C_Ribbon_Chef_Hat,Costume Ribbon Chief Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,785,{},{},{} -31125,C_QueenAnzRevenge,Costume Queen Anne's Revenge,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1360,{},{},{} -31126,C_Nestea_Hat,Costume Nestea Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,756,{},{},{} -31127,C_Flag_Cap,Costume Flag Cap,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,482,{},{},{} -31128,C_Bride_Mask,Costume Bride Mask,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,223,{},{},{} -31129,C_Munchs_Scream,Costume Scratch Mask,4,0,,0,,,,0,0xFFFFFFFF,63,2,6144,,1,0,75,{},{},{} -31130,C_Indian_Hairband,Costume Indian Hairband,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,96,{},{},{} -31131,C_Monk_Hat,Costume Monk Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,35,{},{},{} -31132,C_Christmas_Wreath,Costume Christmas Wreath,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1554,{},{},{} -31133,C_Gambler_Seal,Costume Gambler Seal,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,1202,{},{},{} -31134,C_Happy_Parrot,Costume Talkactive Parrot,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1116,{},{},{} -31135,C_Mini_Crown1,Costume Luxury Mini Crown,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,707,{},{},{} -31136,C_Clock_Casket,Costume Clock Casket,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1555,{},{},{} -31137,C_Blue_Rose_Ornament,Costume Blue Rose Ornament,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1556,{},{},{} -31138,C_Piamette_Red_Hood,Costume Piamette's Red Hood,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1557,{},{},{} -31139,C_White_Rabbit_Ear,Costume White Rabbit Ears,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1558,{},{},{} -31140,C_Cowboy_Hat_,Costume Black Cowboy Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1569,{},{},{} -31141,C_Rose_Corsage_,Costume Cactus Flower Corsage,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1570,{},{},{} -31142,C_Time_Prison,Costume Prison of Time,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1309,{},{ sc_start SC_TIME_ACCESSORY,INFINITE_TICK,0; },{ sc_end SC_TIME_ACCESSORY; } -31144,C_Indi_Feather_Band,Costume Indian Feather Headband,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,809,{},{},{} -31145,C_AliceFriesinger_Hat_69,Costume AliceFriesinger Hat 69,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1249,{},{},{} -31146,C_KarduiEar,Costume Kardui Ears,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,1357,{},{},{} -31147,C_Tare_Domovoi,Costume Drooping Domovoi,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,781,{},{},{} -31148,C_Tare_W_Doll,Costume Drooping W Doll,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,359,{},{},{} -31149,C_Nydhog_Wig,Costume Nydhoggur Wig,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1563,{},{},{} -31150,C_Shalosh_Head_Dress,Costume Shalosh Headdress,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1564,{},{},{} -31151,C_Chasher_Ear,Costume Cheshire's Cat Ears,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1565,{},{},{} -31152,C_Piamette_BowTie_Red,Costume Piamette's Red Bow Tie,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1566,{},{},{} -31153,C_Aniv_Star_Hat2,Costume Cactus Flower Corsage,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1567,{},{},{} -31154,C_Cap,C Cap,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,14,{},{},{} -31158,C_Squirrel_Ear_Hat,Costume Squirrel Ear Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1486,{},{},{} -31160,C_Rune_Helm,Costume Rune Helm,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1361,{},{},{} -31161,C_Tiger_Mask,Costume Tiger Mask,4,0,,0,,0,,0,0xFFFFFFFF,63,2,3072,,1,0,181,{},{},{} -31162,C_Shaving_Foam,Costume Shaving Foam,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1129,{},{},{} -31163,C_Goat_Hat,Costume Sheep Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,205,{},{},{} -31164,C_Brown_Stole,Costume Brown Stole,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1572,{},{},{} -31165,C_Piggyback,Costume Piggyback,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1574,{},{},{} -31166,C_Teddy_Bear_Hood,Costume Teddy Bear Hood,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1571,{},{},{} -31167,C_Lunatic_Hanging_Ear_BL,Costume Hanging Black Lunatic Ears,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1575,{},{},{} -31168,C_Mouton_Life_B,Costume Blue Mouton Life,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1573,{},{},{} -31169,C_Hat_Of_Outlaw,Costume Hilarious Bandit Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,486,{},{},{} -31170,C_Wind_Wings,Costume Wings of Wind,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,493,{},{},{} -31171,C_Nekomimi,Costume Nekomimi,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,182,{},{},{} -31172,C_Roast_Memory,Costume Roast Memory,4,0,,0,,,,0,0xFFFFFFFF,63,2,7168,,1,0,1576,{},{},{} -31173,C_Oyster_Parakeet,Costume Oyster Parakeet,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,419,{},{},{} -31174,C_Suspicious_Bread_Bag,C Suspicious Bread Bag,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,429,{},{},{} -31175,C_Strawberry_Hat,Costume Strawberry Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,755,{},{},{} -31176,C_Looking,C Looking,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1577,{},{},{} -31177,C_Tail_Hat,C Tail Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1578,{},{},{} -31178,C_Fire_Muffler,C Fire Muffler,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1579,{},{},{} -31179,C_Wolf_Masquerade,C Wolf Masquerade,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1580,{},{},{} -31180,C_King_Sura_Headband,C King Sura Headband,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1581,{},{},{} -31181,C_Necklace_Rosary,Costume Necklace Rosary,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1471,{},{},{} -31182,C_Side_Cap,Costume Side Cap,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,529,{},{},{} -31183,C_Fallen_Angel_Blessing,Costume Blessing of Fallen Angel,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1250,{},{},{} -31184,C_Hawkeye,Costume Hawkeye,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,609,{},{},{} -31185,C_Engineer_Cap,Costume Engineer Cap,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,608,{},{},{} -31186,C_Black_Cat,Costume Black Cat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1582,{},{},{} -31187,C_War_Princess_Ribbon,Costume War Princess Ribbon,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1583,{},{},{} -31188,C_Mono_Gothic_Bonnet,Costume Mono Gothic Bonnet,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1584,{},{},{} -31189,C_Cat_Ears_Cape_Red,Costume Red Cat Ears Cape,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1591,{},{},{} -31190,C_Angel_Mini_Silk_Hat_B,Costume Black Angel Mini Silk Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1586,{},{},{} -31191,C_Whikebain_Ears_Gold,Vibrant Cat Ears,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1588,{},{},{} -31192,C_Bluecat_Ear,Blue Cat Ears,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1589,{},{},{} -31193,C_Tare_Ahat,Costume Drooping Ahat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1590,{},{},{} -31194,C_Spinning_Propeller,Costume Spinning Propeller,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,270,{},{},{} -31195,C_Choco_Minihat,Costume Mini Chocolate Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1592,{},{},{} -31196,C_JP_EV12,C Drooping Chuni Penguin,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1596,{},{},{} -31197,C_Egg_Crispinette,Costume Egg Crispinette,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1598,{},{},{} -31198,C_Octopus_Hat,C Octopus Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,538,{},{},{} -31199,C_Weird_Beard,C Weird Beard,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,21,{},{},{} -31200,C_Wrapping_Ribbon,C Wrapping Ribbon,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1599,{},{},{} -31201,C_Royal_Rabbit_Crown,C Royal Rabbit Crown,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1600,{},{},{} -31202,C_Dog_Officer,C Dog Officer,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1601,{},{},{} -31203,C_Charcoal_Stove,C Charcoal Stove,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1602,{},{},{} -31204,C_Drooping_White_Cat,C Drooping White Cat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,378,{},{},{} -31205,C_Large_Orc_Hero_Helm,C Large Orc Hero Helm,4,0,,0,,0,,0,0xFFFFFFFF,63,2,3072,,1,0,381,{},{},{} -31206,C_Rune_Hairband,C Rune Hairband,4,0,,0,,0,,0,0xFFFFFFFF,63,2,3072,,1,0,564,{},{},{} -31207,C_Dokkebi_Mask,C Dokkebi Mask,4,0,,0,,0,,0,0xFFFFFFFF,63,2,6144,,1,0,689,{},{},{} -31208,C_Straight_Long_YL,C Straight_Long Yellow,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1603,{},{},{} -31209,C_Straight_Long_WH,C Straight Long White,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1604,{},{},{} -31210,C_Side_Pigtail_BU,C Side Pigtail Blue,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1605,{},{},{} -31211,C_Side_Pigtail_RD,C Side Pigtail Red,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1606,{},{},{} -31212,C_Side_Pigtail_YL,C Side Pigtail Yellow,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1607,{},{},{} -31213,C_Side_Pigtail_GN,C Side Pigtail Green,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1608,{},{},{} -31214,C_Side_Pigtail_BL,C Side Pigtail Black,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1609,{},{},{} -31215,C_Side_Pigtail_WH,C Side Pigtail White,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1610,{},{},{} -31216,C_Side_Pigtail_OM,C Side Pigtail Brown,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1611,{},{},{} -31217,C_Side_Pigtail_PP,C Side Pigtail Purple,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1612,{},{},{} -31218,C_Low_Pony_BU,C Low Pony Blue,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1613,{},{},{} -31219,C_Low_Pony_RD,C Low Pony Red,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1614,{},{},{} -31220,C_Low_Pony_YL,C Low Pony Yellow,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1615,{},{},{} -31221,C_Low_Pony_GN,C Low Pony Green,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1616,{},{},{} -31222,C_Low_Pony_BL,C Low Pony Black,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1617,{},{},{} -31223,C_Low_Pony_WH,C Low Pony White,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1618,{},{},{} -31224,C_Low_Pony_OM,C Low Pony Brown,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1619,{},{},{} -31225,C_Low_Pony_PP,C Low Pony Purple,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1620,{},{},{} -31226,C_Long_Twin_BU,C Long Twin Blue,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1621,{},{},{} -31227,C_Long_Twin_RD,C Long Twin Red,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1622,{},{},{} -31228,C_Long_Twin_YL,C Long Twin Yellow,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1623,{},{},{} -31229,C_Long_Twin_GN,C Long Twin Yellow,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1624,{},{},{} -31230,C_Long_Twin_BL,C Long Twin Yellow,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1625,{},{},{} -31231,C_Long_Twin_WH,C Long Twin Yellow,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1626,{},{},{} -31232,C_Long_Twin_OM,C Long Twin Yellow,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1627,{},{},{} -31233,C_Long_Twin_PP,C Long Twin Yellow,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1628,{},{},{} -31234,C_Persica,C Persica,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,659,{},{},{} -31235,C_Large_Ribbon_Muffler_Mid,C Large Ribbon Muffler Mid,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1312,{},{},{} -31236,C_Vicious_Mind_Aura_Mid,C Vicious Mind Aura Mid,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1267,{},{},{} -31237,C_Pale_Yellow_Ribbon_Lower,C Pale Yellow Ribbon Lower,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1474,{},{},{} -31238,C_True_Love_Upper,C True Love Upper,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,489,{},{},{} -31239,C_Love_Rabbit_Hood_Upper,C Love Rabbit Hood Upper,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,549,{},{},{} -31240,C_Whisper_Mask_,C Whisper Mask Upper,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,321,{},{},{} -31241,C_Burning_Sun_Lower,C Burning Sun Lower,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,654,{},{},{} -31242,C_Anubis_Helm_,C Anubis Hat Upper,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,485,{},{},{} -31243,C_Tongue_Mask_Mid,C Tongue Mask Mid,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,253,{},{},{} -31244,C_Skymet_,C Skymet Upper,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,868,{},{},{} -31245,C_Cherry,C Cherry,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,602,{},{},{} -31246,C_Humming_Bird,C Humming Bird,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,702,{},{},{} -31247,C_Hippo_Hat,C Hippo Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,859,{},{},{} -31248,C_Isabella_Red_Ears,C Isabella Red Ears,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1030,{},{},{} -31249,C_Rabbit_Hopping,C Hopping Rabbit,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1635,{},{},{} -31250,C_Wonderful_Beast_Ear,C Wonderful Beast Ears,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1636,{},{},{} -31251,C_Cat_Mouth,C Cats Mouth,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1637,{},{},{} -31252,C_Cat_Ear_Hat_White,C White Cat Ears Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1638,{},{},{} -31253,C_Rinzu_Helmet,C Rinzu Helmet,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,548,{},{},{} -31254,C_Red_Hare_Hat,C Red Hare Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,7168,,1,0,1631,{},{},{} -31255,C_Sweet_Helmet,C Sweet Helmet,4,0,,0,,0,,0,0xFFFFFFFF,63,2,3072,,1,0,1374,{},{},{} -31256,C_Jaguar_Mask,C Jaguar Mask,4,0,,0,,0,,0,0xFFFFFFFF,63,2,6144,,1,0,530,{},{},{} -31260,C_Observer_J,C Observer,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1639,{},{},{} -31261,C_Soda_in_Mouth,C Soda in Mouth,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1643,{},{},{} -31262,C_Disposable_3D_Glasses,C Disposable 3D Glasses,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,661,{},{},{} -31263,C_Disposable_Popcorn_Hat,C Disposable Popcorn Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,415,{},{},{} -31264,C_Wings_of_Protector_Lower,C Wings of Protector Lower,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,990,{},{},{} -31265,C_Straight_Pony_Blue_Mid,C Straight Pony Blue Mid,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1394,{},{},{} -31266,C_Straight_Pony_Red_Mid,C Straight Pony Red Mid,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1392,{},{},{} -31267,C_Straight_Pony_Yellow_Mid,C Straight Pony Yellow Mid,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1389,{},{},{} -31268,C_Straight_Pony_Green_Mid,C Straight_Pony Green Mid,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1390,{},{},{} -31269,C_Straight_Pony_Black_Mid,C Straight Pony Black Mid,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1371,{},{},{} -31270,C_Straight_Pony_White_Mid,C Straight Pony White Mid,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1395,{},{},{} -31271,C_Straight_Pony_Crimson_Mid,C Straight Pony Crimson Mid,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1393,{},{},{} -31272,C_Straight_Pony_Purple_Mid,C Straight Pony Purple Mid,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1391,{},{},{} -31273,C_Cowlick_Blue_Mid,C Cowlick Blue Mid,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1387,{},{},{} -31274,C_Cowlick_Red_Mid,C Cowlick Red Mid,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1385,{},{},{} -31275,C_Cowlick_Yellow_Mid,C Cowlick Yellow Mid,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1382,{},{},{} -31276,C_Cowlick_Green_Mid,C Cowlick Green Mid,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1383,{},{},{} -31277,C_Cowlick_Black_Mid,C Cowlick Black Mid,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1372,{},{},{} -31278,C_Cowlick_White_Mid,C Cowlick White Mid,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1388,{},{},{} -31279,C_Cowlick_Crimson_Mid,C Cowlick Crimson Mid,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1386,{},{},{} -31280,C_Cowlick_Purple_Mid,C Cowlick Purple Mid,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1384,{},{},{} -31281,C_Loose_Wave_Twin_Blue_Mid,C Loose Wave Twin Blue Mid,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1401,{},{},{} -31282,C_Loose_Wave_Twin_Red_Mid,C Loose Wave Twin Red Mid,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1399,{},{},{} -31283,C_Loose_Wave_Twin_Yellow_Mid,C Loose Wave Twin Yellow Mid,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1396,{},{},{} -31284,C_Loose_Wave_Twin_Green_Mid,C Loose Wave Twin Green Mid,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1397,{},{},{} -31285,C_Loose_Wave_Twin_Black_Mid,C Loose Wave Twin Black Mid,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1373,{},{},{} -31286,C_Loose_Wave_Twin_White_Mid,C Loose Wave Twin White Mid,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1402,{},{},{} -31287,C_Loose_Wave_Twin_Crimson_Mid,C Loose Wave Twin Crimson Mid,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1400,{},{},{} -31288,C_Loose_Wave_Twin_Purple_Mid,C Loose Wave Twin Purple Mid,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1398,{},{},{} -31289,C_Black_Wing_Ears_Lower,C Black Wing Ears Lower,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1336,{},{},{} -31290,C_Angels_Feather_Cap,C Angels Feather Cap,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,929,{},{},{} -31291,C_Devils_Feather_Cap,C Devils Feather Cap,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,930,{},{},{} -31293,C_Kings_Crown_Purple,C Crown of Ancient King Purple,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1651,{},{},{} -31294,C_Jirant_Circlet_Red,C Jirant Circlet Red,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1652,{},{},{} -31295,C_Red_Wing_Hat,C Red Wing Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,613,{},{},{} -31296,C_Strawberry_in_Mouth,C Strawberry in Mouth,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,861,{},{},{} -31297,C_Fruit_of_Love,C Fruit of Love,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,140,{},{},{} -31298,C_Sepia_Parade_Hat,C Sepia Parade Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,682,{},{},{} -31299,C_White_Rabbit,C White Rabbit,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1656,{},{},{} -31300,C_Warm_Cat_Muffler,C Warm Cat Muffler,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1657,{},{},{} -31301,C_Blinking_Eyes,C Blinking Eyes,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1658,{},{},{} -31302,C_Black_Magenta_Ribbon,C Black Magenta Ribbon,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1659,{},{},{} -31303,C_Black_Ramen_Hat_,C Black Ramen Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1338,{},{},{} -31304,C_Summer_Fan,C Summer Fan,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1051,{},{},{} -31306,C_Toucan_Hat,C Toucan Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,528,{},{},{} -31307,C_Violet_Macaw,C Violet Macaw,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,656,{},{},{} -31308,C_Protect_Feathers,C Protect Feathers,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1232,{},{},{} -31309,C_Pure_White_Marching_Hat,C Pure White Marching Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1470,{},{},{} -31310,C_666_Black_Elven_Ears,C 666 Black_ Elven Ears,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,498,{},{},{} -31311,C_Dolor_Thanatos_Mask,C Dolor Thanatos Mask,4,0,,0,,0,,0,0xFFFFFFFF,63,2,6144,,1,0,666,{},{},{} -31312,C_Hades_Helm,C Hades Helm,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,523,{},{},{} -31313,C_FallenAngelWingEar,C Fallen Angel Wing Ears,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1662,{},{},{} -31314,C_Ghost_Holiday,C Ghost Holiday,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1663,{},{},{} -31315,C_Stall_Of_Angel,C Stall of Angel,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1664,{},{},{} -31316,C_C_FlutterButterfly_BL,C Black Fluttering Butterfly,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1665,{ hateffect(HAT_EF_C_FLUTTERBUTTERFLY_BL,true); },{},{ hateffect(HAT_EF_C_FLUTTERBUTTERFLY_BL,false); } -31317,C_15th_Anniversary_Wing,C 15th Anniversary Wing,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1660,{},{},{} -31318,C_Gerhard_Von_Devi,Costume Gerhard Von Devi,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1092,{},{},{} -31319,C_Summer_Fan_,C Summer Fan,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1051,{},{},{} -31320,C_Pinwheel_Hat,C Pinwheel Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,456,{},{},{} -31321,C_Shining_Sunflower,C Shining Sunflower,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,681,{},{},{} -31322,C_Candy_Hat,C Candy Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,853,{},{},{} -31323,C_Yellow_Hunting_Cap,C Yellow Hunting Cap,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,484,{},{},{} -31325,C_Queen_Scarabas_Helmet,C Queen Scarabas Helmet,4,0,,0,,0,,0,0xFFFFFFFF,63,2,5120,,1,0,1231,{ hateffect(HAT_EF_QSCARABA,true); },{},{ hateffect(HAT_EF_QSCARABA,false); } -31326,C_Rolf_Von_Ziege_666_II,C Rolf Von Ziege 666 II,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,946,{},{},{} -31327,C_Wood_Goblins_Nose,C Wood Goblins Nose,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,737,{},{},{} -31328,C_Faceworm_Eggshell,C Faceworm Eggshell,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1356,{},{},{} -31329,C_Alice_Wig,Costume Alice Wig,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1673,{},{},{} -31330,C_Fallen_Angel_Valletta,Costume Fallen Angel Valletta,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1674,{},{},{} -31331,C_Chung_E_Shinyon_Cap,C Chung e Shinyon Cap,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1675,{},{},{} -31332,C_Khalitzburg_KN_Helm_BL,C Black Khalitzburg Knight Helm,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1676,{},{},{} -31368,C_Harvest_Festa_Hat,C Thanksgiving Memorial Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1677,{},{},{} -31369,C_Straight_Long_WH_,Costume Straight Long White,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1604,{},{},{} -31370,C_Straight_Long_YL_,Costume Straight Long Yellow,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1603,{},{},{} -31373,C_Crown_of_Ancient_king,C Crown of Ancient king,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1412,{},{},{} -31374,C_Explosion_gum,C Explosion gum,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1414,{},{},{} -31375,C_Mystic_Eye,C Mystic Eye,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1490,{},{},{} -31376,C_Ancient_Dragon_Coronet_Purple,C Ancient Dragon Coronet Purple,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1680,{},{},{} -31377,C_Glastheim_Obeserver,C Glastheim Obeserver,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1041,{},{},{} -31378,C_Catharina_Von_Brad_60th,C Catharina Von Brad 60th,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1527,{},{},{} -31379,C_Wind-Up_Key,C Wind-Up Key,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1335,{},{},{} -31380,C_Crow,C Crow,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1035,{},{},{} -31381,C_Diabolic_Lapel,Costume Diabolic Lapel,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1681,{},{},{} -31382,C_Cat_Ears_Punkish,Costume Cat Ears Punkish,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1682,{},{},{} -31383,C_Volume_Low_Twin,Costume Volume Low Twin,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1683,{},{},{} -31384,C_False_Ears,Costume False Ears,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1684,{},{},{} -31385,C_Gothic_Pumpkin_Head,Costume Gothic Pumpkin Head,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1685,{},{},{} -31386,C_Survive_Orb,C Survive Orb,4,0,,,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1488,{},{},{} -31387,C_Jjakk,C Jjakk,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1687,{},{},{} -31389,C_White_Bird_Rose,C White Bird Rose,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1688,{},{},{} -31390,C_Let_It_Snow,C Let It Snow,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1690,{},{},{} -31391,C_Floating_Stone_of_Sage,C Floating Stone of Sage,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1230,{},{ sc_start SC_FSTONE,INFINITE_TICK,0; },{ sc_end SC_FSTONE; } -31392,C_Radio_Antenna,C Radio Antenna,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,347,{},{},{} -31393,C_Vajra,C Vajra,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,983,{},{},{} -31394,C_Magician_White_Hat,C Magician White Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,283,{},{},{} -31395,C_Book_Of_Magic,C Book of Magic,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1691,{},{},{} -31396,C_Sorcerer_Hood,C Sorcerer Hood,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1692,{},{},{} -31397,C_Sitting_Pope,C Sitting Pope,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1553,{},{},{} -31398,C_Blinking_Thin_Eyes,C Blinking Thin Eyes,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1693,{},{},{} -31399,C_Darkness_Veil,C Darkness Veil,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1694,{},{},{} -31400,C_Ribbon,C Ribbon,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,17,{},{},{} -31401,C_Nuns_Veil,C Nuns Veil,4,0,,0,,0,,0,0xFFFFFFFF,63,2,3072,,1,0,176,{},{},{} -31402,C_Idun_Green_Apple,C Iduns Green Apple,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1698,{},{},{} -31403,C_Wall,C Wall,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1699,{},{},{} -31404,C_Poring_Traffic_Light,C Poring Traffic Light,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1700,{},{},{} -31405,C_Eleanor_Wig_YL,C Eleanor Wig Yellow,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1701,{},{},{} -31406,C_Nydhog_Wig_WH,C Nydhoggur Wig White,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1702,{},{},{} -31407,C_Alice_Wig_PK,C Alice Wig Peach,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1703,{},{},{} -31408,C_Ragnarok_Rush_Goat,C Ragnarok Rush Goat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,41,{},{},{} -31409,C_Barrel_Helm,C Barrel Helm,4,0,,0,,0,,0,0xFFFFFFFF,63,2,7168,,1,0,1498,{},{},{} -31410,C_GodsHelm,Costume God's Helm,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1678,{},{},{} -31411,C_Leo_Diadem,C Leo Diadem,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,566,{},{},{} -31412,C_Virgo_Crown,C Virgo Crown,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,573,{},{},{} -31413,C_Taurus_Crown,C_ Taurus Crown,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,536,{},{},{} -31414,C_Cancer_Diadem,C Cancer Diadem,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,560,{},{},{} -31415,C_Wanderers_Sakkat,Costume Wanderer's Sakkat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,3072,,1,0,558,{},{},{} -31417,C_Rice_Ball_Hat,C Rice Ball Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,556,{},{},{} -31418,C_Green_Onion_in_Mouth,C Green Onion in Mouth,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,824,{},{},{} -31420,C_Shining_Santa_Poring,C Shining Santa Poring,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,961,{},{},{} -31432,C_Floating_Ice,C Floating Ice,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1562,{},{},{} -31433,C_Celestial_Circle,C Celestial Circle,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1073,{},{},{} -31434,C_Cloud_Burst,C Cloud Burst,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,705,{},{},{} -31435,C_Ghost_Magicians_Knit_Hat,C Ghost Magicians Knit Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,854,{},{},{} -31436,C_Lazy_Cat,C Lazy Cat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,274,{},{},{} -31437,C_Baby_Penguin,C Baby Penguin,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1705,{},{},{} -31438,C_Fluffy_Angel_Cape,C Fluffy Angel Cape,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1706,{},{},{} -31439,C_Fluffy_Heart_Earmuffs,C Fluffy Heart Earmuffs,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1707,{},{},{} -31440,C_Snow_Bear_Hood,C Snow Bear Hood,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1708,{},{},{} -31441,C_Penguin_Cap_BU,C Penguin Cap Blue,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1709,{},{},{} -31442,C_Smile_Mask_Middle,C Smile Mask Middle,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,65,{},{},{} -31443,C_Munak_Hat_,C Munak Hat Upper,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,51,{},{},{} -31444,C_Bongun_Hat_,C Bongun Hat Upper,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,139,{},{},{} -31446,C_Toy_Syringe,C Toy Syringe,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,842,{},{},{} -31447,C_Light_Moonlight_Hat,C Light Moonlight_Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,913,{},{},{} -31448,C_Stings_Silk_Ribbon,C Stings Silk Ribbon,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1457,{},{},{} -31449,C_Blue_Rose_Eyepatch,C Blue Rose Eyepatch,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1712,{},{},{} -31450,C_Lolita_Two_Side_Up,C Lolita Two Side Up,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1713,{},{},{} -31451,C_Blue_Frill_Ribbon,C Blue Frill Ribbon,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1714,{},{},{} -31452,C_White_Cat,C White Cat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1715,{},{},{} -31453,C_L_RibbonMuff_Black,C Large Ribbon Muffler Black,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1716,{},{},{} -31454,C_Love_Feelings,C Love Feelings,4,0,,,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1717,{},{},{} -31455,C_Enchanted_Dog,C Super Cute Dog,4,0,,0,,0,,0,0xFFFFFFFF,63,2,6144,,1,0,1718,{},{},{} -31456,C_Baby_Leopard_Cat,C Baby Leopard Cat,4,0,,,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1719,{},{},{} -31457,C_Laughing_Wonderful_Wolf_Hat,C Laughing Wonderful Wolf Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1016,{},{},{} -31459,C_Sweet_Bonbon,Costume Sweets Bonbon,4,0,,,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,853,{},{},{} -31460,C_Blessing_Sky_Lantern,C Blessing Sky Lantern,4,0,,,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1720,{},{},{} -31463,C_Flying_Drone,C Flying Drone,4,0,,,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1561,{},{},{} -31464,C_Bloom_Afro,C Bloom Afro,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,837,{},{},{} -31465,C_Robin_Egg_Minihat,C Robin Egg Minihat,4,0,,,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1722,{},{},{} -31466,C_Holy_Eggshell,C Holy Egg Shell,4,0,,,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,537,{},{},{} -31467,C_Evil_Eggshell,C Evil Eggshell,4,0,,,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,999,{},{},{} -31468,C_Stripe_Hat,C Stripe Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1728,{},{},{} -31469,C_Eleanor_Wig_R,Rental C Eleanors Wig Lower,4,,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1502,{},{},{} -31470,C_Scroll_of_Tengu,C Scroll of Tengu,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1445,{},{},{} -31471,C_Celestial_Flower,C Celestial Flower,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,438,{},{},{} -31472,C_Fairy_Feathers,C Fairy Feathers,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1723,{},{},{} -31473,C_Tipsy,C Tipsy,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1724,{},{},{} -31474,C_Straight_Long_BL,C Straight Long Black,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1725,{},{},{} -31475,C_Black_Fox_Ear_Ribbon,C Black Fox Ears Ribbon,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1726,{},{},{} -31476,C_Cherry_Blossom_Hat_YL,C Yellow Cherry Blossom Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1727,{},{},{} -31477,C_Straight_Long_BL_,Rental C Straight Long Black,4,0,,,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1725,{},{},{} -31478,C_Eleanor_Wig_,C Eleanors Wig Lower,4,,,0,,,,,0xFFFFFFFF,63,2,4096,,1,0,1502,{},{},{} -31479,C_Group_of_Stars,Costume Group of Stars,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1729,{ hateffect(HAT_EF_MANYSTARS,true); },{},{ hateffect(HAT_EF_MANYSTARS,false); } -31481,C_TriColor_CatCup,C TriColor CatCup,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1731,{},{},{} -31484,C_JP_EV13,C BearCompanion Female,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1736,{},{},{} -31485,C_JP_EV14,C BearCompanion Male,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1737,{},{},{} -31486,C_Divers_Goggles,C Diver's Goggles,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,10,{},{},{} -31487,C_Eye_Bandage,C Eye Bandage,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,13,{},{},{} -31488,C_MVP,Costume MVP,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1738,{},{},{} -31489,C_Bouquet_Cap,Costume Bouquet Cap,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1739,{},{},{} -31490,C_Poring_Muffler,C Poring Muffler,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1740,{},{},{} -31491,C_Orange_Tabby_Cat,C Orange Tabby Cat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1741,{},{},{} -31492,C_Cat_Ears_Cape_Brown,C Brown Cat Ears Cape,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1742,{},{},{} -31493,C_Volume_Low_Twin_WH,C Volume Low Twin WH,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1743,{},{},{} -31494,C_Volume_Low_Twin_Upper,C Volume Low Twin,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1683,{},{},{} -31495,C_Lolita_Two_Side_Up_,C Lolita Two Side Up Upper,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1713,{},{},{} -31496,C_Yggdrasil_Crown,C Yggdrasil Crown,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,746,{},{},{} -//31497,C_Flowery_Vision,C Flowery Vision,4,0,,,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,0,{ /* To Do : Confirm View ID */ },{},{} -31498,C_Elephangel_TH,C Elephangel,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1745,{},{},{} -31499,C_Easter_Egg_Shell,C Easter Egg Shell,4,0,,,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,537,{},{},{} -31504,C_Large_Hungry_Fish,C Large Hungry Fish,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,844,{},{},{} -31505,C_Falcon_Mask,C Falcon Mask,4,0,,0,,0,,0,0xFFFFFFFF,63,2,6144,,1,0,782,{},{},{} -31506,C_Cat_Ear_Bandana,C Cat Ear Bandana,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1587,{},{},{} -31507,C_Drooping_Cat_Yellow,C Drooping Cat Yellow,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,278,{},{},{} -31508,C_Isabella_Blue_Ears,C Isabella Blue Ears,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1032,{},{},{} -31509,C_Fawn_Ear,C Fawn Ears,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1751,{},{},{} -31510,C_ShortHair_CatEar,C Short Haired Cat Ears,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1752,{},{},{} -31511,C_LongHair_CatEar,C Long Haired Cat Ears,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1753,{},{},{} -31512,C_Panda_Rabbit,C Panda Rabbit,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1754,{},{},{} -31513,C_Black_Rabbit_Ears,C Black Rabbit Ears,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1755,{},{},{} -31516,C_Mini_Melon,C Mini Melon,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1758,{},{},{} -31517,C_JP_EV15,C Fluffy Cat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1762,{},{},{} -31518,C_Popping_Popcorn_Hat,C Popping Popcorn Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1763,{},{},{} -31519,C_Noodles_Hat,C Noodles Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1764,{},{},{} -31520,C_Popcorn_Hat,C Popcorn Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,415,{},{},{} -31521,C_Yuzu_Helmet,C Yuzu Helmet,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,791,{},{},{} -31522,C_Orange_Helmet,C Orange Helmet,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,841,{},{},{} -31523,C_Pomelo_Helmet,C Pomelo Helmet,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,924,{},{},{} -31524,C_Bento_Hat,C Bento Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1766,{},{},{} -31526,C_Shaman_Hat,C Shaman Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,596,{},{},{} -31527,C_Radiant_Rainbow_Wings,C Radiant Rainbow Wings,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1186,{},{},{} -31528,C_Star_Dust_Hairband,C Star Dust Hairband,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,831,{},{},{} -31529,C_Happy_Rabbit_Ribbon,C Happy Rabbit Ribbon,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1769,{},{},{} -//31530,C_Large_Dracula_Helm,C Large Dracula Helm,4,0,,,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,0,{ /* To Do : Confirm View ID */ },{},{} -31531,C_Lovely_Heart_Cap,C Lovely Heart Cap,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1770,{},{},{} -31533,C_Warm_Cat_Muffler_BL,C Warm Cat Muffler Black,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1771,{},{},{} -//31536,C_Crown_Of_Demon,C Crown Of Demon,4,0,,,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,0,{ /* To Do : Confirm View ID */ },{},{} -31538,C_Lovely_Feeling,C Lovely Feeling,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1717,{},{},{} -31540,C_GeminiS58_Eyes_Red,C GeminiS58 Eyes Red,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1654,{},{},{} -31541,C_Drosera_Hairpin,C Drosera Hairpin,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,850,{},{},{} -31542,C_Clay_Poring_Jar,C Clay Poring Jar,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1634,{},{},{} -31543,C_Siorava_Hat,C Siorava Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1774,{},{},{} -31544,C_Piamette_Curls,Costume Piamette Curls,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1775,{},{},{} -31545,C_Eremes_Scarf_BU,C Eremes Scarf Blue,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1776,{},{},{} -31546,C_Clock_Casket_RD,C Clock Casket Red,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1777,{},{},{} -31547,C_Poporing_Mascot_Head,C Poporing Mascot Head,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1778,{},{},{} -31548,C_Love_Cheek_Lower,C Love Cheeks Lower,4,0,,,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1318,{},{},{} -31549,C_Little_Aquarium_Lower,C Little Aquarium Lower,4,0,,,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1363,{},{},{} -31550,C_Tone_of_Gold_Mid,C Tone of Gold Mid,4,0,,,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1447,{},{},{} -31551,C_Black_Glasses_Lower,C Black Glasses Lower,4,0,,,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,404,{},{},{} -31552,C_Blue_Ribbon_Mid,C Blue Ribbon Mid,4,0,,,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,407,{},{},{} -31553,C_Wings_Of_Victory_Mid,C Wings Of Victory Mid,4,0,,,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,365,{},{},{} -31554,C_Bread_Bag_Mid,C Bread Bag Mid,4,0,,,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,412,{},{},{} -31555,C_Hoplite_Helmet_Upper,C Hoplite Helmet Upper,4,0,,,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,660,{},{},{} -31556,C_Moonlight_Flower_Hat_Upper,C Moonlight Flower Hat Upper,4,0,,,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,268,{},{},{} -31559,C_Royalguard_Necklace,C Royal Guard Necklace,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1629,{},{},{} -31560,C_Clergy_Nurse_Cap,C Nurse Cap of Clergy,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1359,{},{},{} -31561,C_Heavenly_Dark_Flame,C Heavenly Dark Flame,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1008,{},{},{} -31562,C_Zealotus Doll,C Zealotus Doll,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1376,{},{},{} -31563,C_Blue_Eye_Shadow,C Blue Eye Shadow,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1020,{},{},{} -31564,C_Variant_Veil,C Variant Veil,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1785,{},{},{} -31565,C_Princess_Ribbon_Crown,C Princess Ribbon Crown,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1786,{},{},{} -31566,C_Stole_Of_Dominion,C Stole Of Dominion,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1784,{},{},{} -31567,C_Sheep_Horn,C Sheep Horns,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1783,{},{},{} -31569,C_Open_Air_Headset,C Open Air Headset,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1655,{},{},{} -31570,C_Cyclops_Visor,C Cyclops Visor,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,207,{},{},{} -31571,C_Guardian_Processor,C Guardian Processor,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1552,{},{},{} -31572,C_Mobile_Pursuit_System,C Mobile Pursuit System,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1788,{},{},{} -31573,C_Mecha_Cat_Ears,C Mecha Cat Ears,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1789,{},{},{} -31574,C_Cyber_Income,C Cyber Income,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1790,{},{},{} -31575,C_Electro_Two_Sides_Up,C Electro Two Sides Up,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1791,{},{},{} -31576,C_Moon_Rabbit_Hat,C Moon Rabbit Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,455,{},{},{} -31577,C_Roast_Memory_Upper,C Roast Memory Upper,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1576,{},{},{} -31578,C_Alchemist_Mask_ML,C Alchemist Mask,4,0,,0,,0,,0,0xFFFFFFFF,63,2,6144,,1,0,1497,{},{},{} -31579,C_Love_Games,C I LOVE GAMES,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1306,{},{},{} -31580,C_Autumn_Flavor,C Autumn Flavor,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1792,{},{},{} -31581,C_Jack_Upper,C Jack Upper,4,0,,,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1415,{},{},{} -31582,C_Jirant_Circlet,C Jirant Circlet,4,0,,,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1644,{},{},{} -31583,C_Will_O_Wisp_Lower,C Will O Wisp Lower,4,0,,,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,880,{},{ sc_start SC_STRANGELIGHTS,INFINITE_TICK,0; },{ sc_end SC_STRANGELIGHTS; } -31586,C_Poporing_Muffler,C Poporing Muffler,4,0,,,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1797,{},{},{} -31588,C_Snow_Flower,C Snow Flower,4,0,,,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1799,{ hateffect(HAT_EF_SNOWFLAKE_TIARA,true); },{},{ hateffect(HAT_EF_SNOWFLAKE_TIARA,false); } -31589,C_Golden_Majestic_Goat,C Golden Majestic Goat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1800,{},{},{} -31590,C_Designer_Brush,C Designer's Brush,4,0,,,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1291,{},{},{} -31593,C_Yellow_Scarf,C Yellow Scarf,4,0,,,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1170,{},{},{} -31594,C_Red_Pencil_In_Mouth,C Red Pencil in Mouth,4,0,,,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,931,{},{},{} -31595,C_Book_File_Hat,C Book File Hat,4,0,,,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,423,{},{},{} -31596,C_Spider_Seduction,C Spider Seduction,4,0,,,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1711,{},{},{} -31597,C_Golden_Fish_Hat,C Golden Fish Hat,4,0,,,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1645,{},{},{} -31598,C_Forest_Guide,C Forest Guide,4,0,,,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1802,{},{},{} -31599,C_Medium_Wave,C Medium Wave,4,0,,,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1803,{},{},{} -31600,C_Kishu_Dog,C Kishu Dog,4,0,,,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,1804,{},{},{} -31601,C_Under_Rim_Glasses_Blue,C Under Rim Glasses Blue,4,0,,,,0,,0,0xFFFFFFFF,63,2,2048,,1,,1805,{},{},{} -31602,C_Midgarts_Glory,C Rune-Midgarts Glory,4,0,,,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1807,{ hateffect(HAT_EF_MIDGARTS_GLORY,true); },{},{ hateffect(HAT_EF_MIDGARTS_GLORY,false); } -31606,C_Autumn_Headband,C Autumn Headband,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1119,{},{},{} -31607,C_Cat_Ear_Witch_Hat,C Cat Ear Witch Hat,4,0,,,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1808,{},{},{} -31608,C_Magicstone_of_Grace,C Magic Stone of Grace,4,0,,,,0,,0,0xFFFFFFFF,63,2,7168,,1,0,1420,{},{},{} -31609,C_Noble_Mask,C Noble Mask,4,0,,,,0,,0,0xFFFFFFFF,63,2,2048,,1,,1409,{},{},{} -31610,C_Yellow_Wizardry_Hat,C Yellow Wizardry Hat,4,0,,,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,286,{},{},{} -31611,C_Snake_Lord_Stole,C Snake Lord Stole,4,0,,,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1810,{},{},{} -31612,C_Large_Sorcerer_Crown,C Large Sorcerer Crown,4,0,,,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1811,{},{},{} -31614,Costume_Fox,C Fox,4,0,,,,,,,0xFFFFFFFF,63,2,2048,,1,0,1812,{},{},{} -31615,Costume_Geisha_Make_Up,C Geisha Make Up,4,0,,,,,,,0xFFFFFFFF,63,2,2048,,1,0,1813,{},{},{} -31616,Costume_Sleep_Sheep,C Sleep Sheep,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1814,{},{},{} -31624,Costume_Heart_Of_Cat,C Heart of Cat,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,1822,{},{},{} -31625,Costume_Protection_Cloth,C Protection Cloth,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1761,{},{},{} -31628,Costume_Dokebi,C Dokebi,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,430,{},{},{} -31630,Costume_Baphomet_Balloon,C Baphomet Balloon,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1746,{},{},{} -31631,Costume_Drooping_Schmidt,C Drooping Schmidt,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,1859,{},{},{} -31632,Costume_Drooping_Oscar,C Drooping Oscar,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,1860,{},{},{} -31633,Costume_Drooping_Heinrich,C Drooping Heinrich,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,1861,{},{},{} -31634,Costume_Reindeer_Hair_Band,C Reindeer Hair Band,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,836,{},{},{} -31635,Costume_Flowing_Long_BD,C Flowing Long Blonde,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1832,{},{},{} -31636,Costume_Flowing_Long_SV,C Flowing Long Silver,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1833,{},{},{} -31637,Costume_Straight_Long_BU,C Straight Long Blue,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1834,{},{},{} -31638,Costume_Straight_Long_RD,C Straight Long Red,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1835,{},{},{} -31639,Costume_Straight_Long_BD,C Straight Long Blonde,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1836,{},{},{} -31640,Costume_Straight_Long_GN,C Straight Long Green,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1837,{},{},{} -31641,Costume_Straight_Long_JBL,C Straight Long Jet Black,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1838,{},{},{} -31642,Costume_Straight_Long_LPP,C Straight Long Light Purple,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1839,{},{},{} -31643,Costume_Straight_Long_OM,C Straight Long Brown,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1840,{},{},{} -31644,Costume_Straight_Long_PP,C Straight Long Purple,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1841,{},{},{} -31645,Costume_Side_Pony_BU,C Side Pony Blue,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1842,{},{},{} -31646,Costume_Side_Pony_RD,C Side Pony Red,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1843,{},{},{} -31647,Costume_Side_Pony_BD,C Side Pony Blonde,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1844,{},{},{} -31648,Costume_Side_Pony_GN,C Side Pony Green,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1845,{},{},{} -31649,Costume_Side_Pony_BL,C Side Pony Black,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1846,{},{},{} -31650,Costume_Side_Pony_WH,C Side Pony White,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1847,{},{},{} -31651,Costume_Side_Pony_OM,C Side Pony Brown,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1848,{},{},{} -31652,Costume_Side_Pony_PP,C Side Pony Purple,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1849,{},{},{} -31653,Costume_Chignon_BU,C Chignon Blue,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1850,{},{},{} -31654,Costume_Chignon_RB,C Chignon Red,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1851,{},{},{} -31655,Costume_Chignon_BD,C Chignon Blonde,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1852,{},{},{} -31656,Costume_Chignon_GN,C Chignon Green,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1853,{},{},{} -31657,Costume_Chignon_BL,C Chignon Black,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1854,{},{},{} -31658,Costume_Chignon_WH,C Chignon White,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1855,{},{},{} -31659,Costume_Chignon_OM,C Chignon Brown,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1856,{},{},{} -31660,Costume_Chignon_PP,C Chignon Purple,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1857,{},{},{} -31664,Costume_Desert_Wolf_Hat,C Drooping Ernst Von Wolf 11th,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,783,{},{},{} -31667,Costume_Poring_Beret,C Poring Beret,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,1825,{},{},{} -31668,Costume_Majorous_Horns,C Majorous Horns,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,888,{},{},{} -31669,C_Adv_Whisper_Mask_M,C Evolved Whisper Mask Mid,4,0,,,,,,,0xFFFFFFFF,63,2,2048,,1,0,458,{},{},{} -31670,C_Miyabi_Long_Hair,C Miyabi Long Hair,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1864,{},{},{} -31671,Costume_Twin_Cannon,C Twin Cannon,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1865,{},{},{} -31672,Costume_Mermaid_Wig,C Mermaid Wig,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,1866,{},{},{} -31673,Costume_Picnic_Basket,C Picnic Basket,4,0,,,,,,,0xFFFFFFFF,63,2,2048,,1,0,1867,{},{},{} -31674,Costume_Jitterbug_Cap,C Jitterbug Cap,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,1868,{},{},{} -31675,Costume_Orange_Hat,C Orange Hat,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,620,{},{},{} -31676,Costume_Orange_In_Mouth,C Orange In Mouth,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,814,{},{},{} -31682,Costume_Drooping_Elven_Ears,C Drooping Elven Ears,4,0,,,,,,,0xFFFFFFFF,63,2,2048,,1,0,875,{},{},{} -31684,Costume_Kururinpa_Tails,C Kururinpa Tails,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1873,{},{},{} -31685,Costume_Fluffy_Semi_Long,C Fluffy Semi Long,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1874,{},{},{} -31686,Costume_Desert_Wolf_Baby,C Desert Wolf Baby,4,0,,,,,,,0xFFFFFFFF,63,2,2048,,1,0,1875,{},{},{} -31687,Costume_Alchemist_Bag,C Alchemist Bag,4,0,,,,,,,0xFFFFFFFF,63,2,2048,,1,0,1876,{},{},{} -31688,Costume_Poring_On_Shoulder,C Poring On Shoulder,4,0,,,,,,,0xFFFFFFFF,63,2,2048,,1,0,1877,{},{},{} -31689,C_Piamette_Curls_,C Piamette Curls,4,0,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,1775,{},{},{} -31690,Costume_Flame_Bird,C Flame Bird,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,832,{},{},{} -31691,C_Bell_Pigeon_Low,Costume Bell of Pigeon Lower,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1034,{},{},{} -31692,Costume_Dragon_Emperor_Wings,C Dragon Emperor Wings,4,0,,,,,,,0xFFFFFFFF,63,2,2048,,1,0,1413,{},{},{} -31693,Costume_Lunatic_Muffler,C Lunatic Muffler,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1732,{},{},{} -31695,Costume_Stem_In_Mouth,C Stem in Mouth,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,848,{},{},{} -31696,Costume_Shark_Hat,C Shark Hat,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,503,{},{},{} -31697,Costume_Bird_Nest,C Bird Nest,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,201,{},{},{} -31698,Costume_Red_Riding_Hood,C Red Riding Hood,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1879,{},{},{} -31699,Costume_Smiling_Eyes,C Smiling Eyes,4,0,,,,,,,0xFFFFFFFF,63,2,2048,,1,0,1880,{},{},{} -31702,Costume_Moon_Cat_Hat,C Moon Cat Hat,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,1308,{},{},{} -31703,Costume_Valentine_Hat,C Love Valentine's Hat,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,397,{},{},{} -31704,Costume_Sweet_Valentine_Out,C Sweet Valentine Out,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,865,{},{},{} -31705,Costume_Red_White_Hat,C Red Hat,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,469,{},{},{} -31706,Costume_Trident_Helmet,C Trident Helm,4,0,,,,,,,0xFFFFFFFF,63,2,2048,,1,0,810,{},{},{} -31707,Costume_Nine_Tail_Fox_Hair,C Nine Tail Fox Hair,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,1884,{},{},{} -31708,Costume_Gothic_Skull_Ribbon,C Gothic Skull Ribbon,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,1885,{},{},{} -31709,Costume_Golden_Violet,C Golden Violet,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,1886,{},{},{} -31710,Costume_Lucky_Hat,C Lucky Hat,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,31710,{},{},{} -31711,Costume_Jewel_Crown,C Jewel Crown,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,88,{},{},{} -31712,Costume_Oxygen_Mask,C Oxygen Mask,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,90,{},{},{} -31713,Costume_Mystical_Fruit_Hat,Costume Mystical Fruit Hat,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,134,{},{},{} -31714,Costume_Indian_Headband,Costume Indian Headband,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,155,{},{},{} -31715,Costume_Orange_Rabbit,C Orange Rabbit,4,0,,,,,,,0xFFFFFFFF,63,2,2048,,1,0,1887,{},{},{} -31716,Costume_Twinkling_Red_Eyes,Costume Twinkling Red Eyes,4,0,,,,,,,0xFFFFFFFF,63,2,2048,,1,0,1888,{},{},{} -31717,Costume_Medium_Wave_BD,C Medium Wave Blonde,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1889,{},{},{} -31718,Costume_Sky_Lantern_Mid,C Blessing Sky Lantern Mid,4,0,,,,,,,0xFFFFFFFF,63,2,2048,,1,0,1720,{},{},{} -31719,Costume_Master_Of_Flames,C Master Of Flames,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1890,{},{},{} -31720,Costume_Vesper_Hat,C Vesper Hat,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,1827,{},{},{} -31721,Costume_Resonating_Drums,C Resonating Drums,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,1823,{},{},{} -31723,Costume_TW_Rice_Ball,C Tw Rice Ball,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,892,{},{},{} -31724,Costume_TW_Bulgogi,C Tw Bulgogi,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,1773,{},{},{} -31729,Costume_Miracle_Plant,C Miracle Plant,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1893,{},{},{} -31730,Costume_Volume_Low_Twin_SK,C Volume Low Twin Sakura,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1894,{},{},{} -31731,Costume_Sweets_Party,C Sweets Party,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1896,{},{},{} -31732,Costume_Bear_Balloon,C Bear Balloon,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1734,{},{},{} -31733,Costume_Phantom_Masquerade,C Phantom Masquerade,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,1899,{},{},{} -31734,Costume_Cirtrus_Ribbon,C Citrus Ribbon,4,0,,,,,,,0xFFFFFFFF,63,2,2048,,1,0,1900,{},{},{} -31735,Costume_Yawata_Seal,C Yawata Seal,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1901,{},{},{} -31736,Costume_Popcorn_Wig,C Popcorn Wig,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,1895,{},{},{} -31762,Costume_Gambler_Card,C Heart Card in Mouth,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1679,{},{},{} -31763,Costume_Fortier_Mask,C Fortier Mask,4,0,,,,,,,0xFFFFFFFF,63,2,2048,,1,0,876,{},{},{} -31764,C_Rainbow_Veil_Mid,Costume Rainbow Veil Mid,4,0,,0,,,,,0xFFFFFFFF,63,2,2048,,1,0,992,{},{},{} -31765,Costume_Garnet_Tiara,C Garnet Tiara,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,1906,{},{},{} -31766,Costume_Peony_Hair_Ornament,C Peony Hair Ornament,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,1907,{},{},{} -31769,Costume_Orange_Bunny_Band,C Orange Bunny Band,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,751,{},{},{} -31770,Costume_Violet_Bunny_Band,C Violet Bunny Band,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,752,{},{},{} -31771,Costume_Blue_Bunny_Band,C Blue Bunny Band,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,753,{},{},{} -31772,Costume_Silver_Bunny_Band,C Silver Bunny Band,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,754,{},{},{} -31783,Costume_Doram_Balloon,C Doram Baloon,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,1595,{},{},{} -31784,Costume_Experimental_Goat_Cap,C Experimental Goat Cap,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,1768,{},{},{} -31785,Costume_Monster_Fish_Gill,C Monster Fish Gills,4,0,,,,,,,0xFFFFFFFF,63,2,2048,,1,0,1218,{},{},{} -31786,Costume_Red_Baby_Dragon_Hat,C Red Baby Dragon Hat,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,1463,{},{},{} -31787,Costume_Shoulder_SavageB,C Savage Bebe On Shoulder,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,1915,{},{},{} -31788,C_Piamette_Curls_SV,C Piamette Curls Silver,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,1916,{},{},{} -31789,Costume_Turkey_Hat,C Turkey Hat,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,,{},{},{} -31791,Costume_Pig_Mask,C Pig Mask,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1869,{},{},{} -31793,Costume_Seraphim_Feather,C Seraphim Feather,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1704,{},{},{} -31794,Costume_Puppy_Ears_Hat,C Puppy_Ears_Hat,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,827,{},{},{} -31795,C_Elephangel_TH_Mid,C Elephangel Mid,4,0,,,,,,,0xFFFFFFFF,63,2,2048,,1,0,1745,{},{},{} -31796,Costume_Drooping_Boto,C Drooping Boto,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,657,{},{},{} -31797,Costume_Shih_Tzu_Hair,C Shih Tzu Hair,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1921,{},{},{} -31798,Costume_Baby_Panda,C Baby Panda,4,0,,,,,,,0xFFFFFFFF,63,2,2048,,1,0,1922,{},{},{} -31799,Costume_Pretty_White_Bear,C Pretty White Bear,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,1923,{},{},{} -31800,Costume_BR_Twin_Ribbon,C Brazil Twin Ribbon,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,575,{},{},{} -31801,Costume_Karada_Meguri_Tea_Hat,C Karada Meguri Tea Hat,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,427,{},{},{} -31802,Costume_Royal_Milk_Tea_Hat,C Black Tea Kochakaden Hat,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,428,{},{},{} -31803,Costume_Master_Of_Wind,C Master of Wind,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1924,{},{},{} -31813,Costume_Lunatic_On_Shoulder,C Lunatic On Shoulder,4,0,,,,,,,0xFFFFFFFF,63,2,2048,,1,0,1881,{},{},{} -31814,Costume_Lunatic_Family_Balloon,C Lunatic Family Balloon,4,0,,,,,,,0xFFFFFFFF,63,2,2048,,1,0,1809,{},{},{} -31815,Costume_Angola_Intention,C Angola Intention,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,1925,{},{},{} -31816,Costume_Moon_Messenger_Robe,C Moon Messenger Robe,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1926,{},{},{} -31817,Costume_Rabbit_Two_Side_Up,C Rabbit Two Side Up,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1927,{},{},{} -31819,Costume_Dullahan_Mask,C Dullahan Mask,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1931,{},{},{} -31823,Costume_Nose_Glasses,C Nose Glasses,4,0,,,,,,,0xFFFFFFFF,63,2,2048,,1,0,1933,{},{},{} -31824,Costume_Cat_Mask,C Mask of Cat,4,0,,,,,,,0xFFFFFFFF,63,2,2048,,1,0,1934,{},{},{} -31826,Costume_Sunglass_Bear_Cap,C Sunglass Bear Cap,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,1935,{},{},{} -31827,Costume_Durumagi,C Durumagi,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1936,{},{},{} -31831,Costume_Disguise_Mantle,C Disguise Mantle,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1937,{},{},{} -31832,Costume_Bicolor_Cat_Witch_Hat,C Bicolor Cat Witch Hat,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,1938,{},{},{} -31833,C_Halloween_CatShort,C Halloween Short Haired Cat Ears,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1939,{},{},{} -31834,C_Halloween_Cat_Long,C Halloween Long Haired Cat Ears,4,0,,,,,,,0xFFFFFFFF,63,2,4096,,1,0,1940,{},{},{} -31837,Costume_Shark_Head,C Shark Head,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,1919,{},{},{} -31840,Costume_BJ_Headset_A,C BJ Headset,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,1942,{},{},{} -31841,Costume_BJ_Headset_B,C OnAir BJ Headset,4,0,,,,,,,0xFFFFFFFF,63,2,1024,,1,0,1943,{},{},{} -//=================================================================== -// More 1-Handed Spears -//=================================================================== -32005,Illusion_Pole_Axe,Illusion Pole Axe,5,0,,1500,190,,3,2,0x00004082,63,2,2,4,120,1,4,{ .@r = getrefine(); bonus bStr,3; bonus bInt,2; bonus bDex,2; if (.@r >= 13) { .@val = -2000; } else if (.@r >= 9) { .@val = -1000; } bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",.@val; },{},{} -32013,Metal_Stick,Metal Stick,5,0,0,2000,180,,3,3,0x00004080,56,2,2,4,150,1,4,{ .@r = getrefine(); bonus2 bSkillAtk,"LG_CANNONSPEAR",10; if(.@r > 6){ bonus2 bSkillAtk,"LG_OVERBRAND",10 + (.@r > 8 ? 15 : 0); } if(.@r > 11){ bonus bDelayrate,-15; } },{},{} -32014,Brute_Spear,Brute Spear,5,0,0,,150,,3,0,0x00004080,56,2,2,4,100,1,4,{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bIgnoreDefRaceRate,RC_All,5*.@r; bonus2 bAddRace,RC_Player,80 + (.@r > 8 ? 20 : 0) + (.@r > 7 ? 35 : 0); if(.@r > 9){ bonus bMaxHPrate,15; bonus bMaxSPrate,15; } },{},{} -32019,Boost_Lance-OS,Boost Lance-OS,5,20,,1000,190,,3,2,0x00004000,56,2,2,4,130,1,4,{ .@r = getrefine(); .@aspd = 3; if (.@r >= 7) { .@aspd += 7; if (.@r >= 9) { .@dmg = 20; if (.@r >= 11) { .@dmg += 15; } bonus2 bSkillAtk,"LG_BANISHINGPOINT",.@dmg; } } bonus bAspdRate,.@aspd; },{},{} -32023,Argen_Blanco,Argen Blanco,5,20,,1000,200,,3,2,0x00000080,56,2,2,4,170,1,4,{ .@r = getrefine(); bonus2 bSkillAtk,"KN_BRANDISHSPEAR",30; bonus bBaseAtk,4*.@r; if (.@r>=9) bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-1500; if (.@r>=11) bonus2 bSkillAtk,"KN_BRANDISHSPEAR",20; },{},{} -32024,Harve,Harve,5,20,,1500,210,,3,2,0x00004000,56,2,2,4,170,1,4,{ .@r = getrefine(); bonus2 bSkillAtk,"PA_SHIELDCHAIN",40; bonus bLongAtkRate,.@r; if (.@r>=9) bonus2 bSkillAtk,"LG_SHIELDPRESS",30; if (.@r>=11) { bonus2 bSkillAtk,"PA_SHIELDCHAIN",20; bonus2 bSkillAtk,"LG_SHIELDPRESS",20; } },{},{} -32025,Fortridge,Fortridge,5,20,,1700,205,,3,2,0x00004000,56,2,2,4,170,1,4,{ .@r = getrefine(); bonus bDelayrate,-.@r; bonus2 bAddClass,Class_All,5; if (.@r>=9) bonus2 bSkillAtk,"LG_CANNONSPEAR",20; if (.@r>=11) bonus2 bSkillAtk,"LG_OVERBRAND",20; },{},{} -//=================================================================== -// More Instruments -//=================================================================== -32107,Black_Circle,Black Circle,5,,,1200,100:190,,2,2,0x00080000,56,1,2,4,170,1,14,{ .@r = getrefine(); bonus bMatk,4*.@r; bonus2 bMagicAtkEle,Ele_Neutral,10; if (.@r>=9) bonus2 bSkillAtk,"WM_METALICSOUND",30; if (.@r>=11) bonus2 bSkillCooldown,"WM_METALICSOUND",-2000; },{},{} -32108,Antique_Cello,Antique Cello,5,0,,1200,180,,2,2,0x00080000,56,1,2,4,170,1,13,{ .@r = getrefine(); bonus bVariableCastrate,-10; bonus bLongAtkRate,.@r; if (.@r>=9) bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000; if (.@r>=11) bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",20; },{},{} -//=================================================================== -// More Accessories -//=================================================================== -32203,Accelerator_Chip,Accelerator Chip,4,20,,100,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bAspdRate,5; /* Combo with Riot Chip not implemented yet. */ },{},{} -32204,Immortal_Dog_Tag,Immortal Dog Tag,4,20,,100,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bBaseAtk,50; bonus bMatk,50; bonus2 bSubRace,RC_Undead,4; },{},{} -32206,Prontera_Militia_Glove,Prontera Militia Glove,4,20,,100,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bVit,5; bonus bMdef,5; bonus bAspdRate,5; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Fire,5; },{},{} -32207,Illusion_Booster_R,Illusion Booster R,4,20,,100,,0,,1,0xFFFFFFFF,63,2,8,,130,0,0,{ bonus2 bAddClass,Class_All,5; },{},{} -32208,Illusion_Booster_L,Illusion Booster L,4,20,,100,,0,,1,0xFFFFFFFF,63,2,128,,130,0,0,{ bonus2 bAddClass,Class_All,5; },{},{} -32209,Illusion_Battle_chip_R,Illusion Battle chip R,4,20,,100,,0,,1,0xFFFFFFFF,63,2,8,,130,0,0,{ bonus bMatkRate,5; },{},{} -32210,Illusion_Battle_chip_L,Illusion Battle chip L,4,20,,100,,0,,1,0xFFFFFFFF,63,2,128,,130,0,0,{ bonus bMatkRate,5; },{},{} -32222,Brooch_of_Hero,Brooch of Hero,4,20,,400,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; if((eaclass()&EAJL_THIRD && BaseJob == Job_Knight) || ((eaclass()&EAJL_THIRD && BaseJob == Job_Crusader))) { bonus bMaxHPrate,10; bonus2 bAddRace,RC_All,5; } if((eaclass()&EAJL_THIRD && BaseJob == Job_Priest) || ((eaclass()&EAJL_THIRD && BaseJob == Job_Monk))) { bonus bAspdRate,10; bonus2 bAddRace,RC_All,5; } if((eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith) || ((eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist))) { bonus bUseSPrate,-10; bonus2 bAddRace,RC_All,5; } },{},{} -32227,Hrodvitnir's_Chain,Hrodvitnir's Chain,4,20,,300,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bAspdRate,5; bonus bDelayrate,-5; skill "AL_TELEPORT",1; },{},{} -32228,Schmidt_Insignia_Power,King Schmidt's Power Insignia,4,0,0,200,,10,,1,0xFFFFFFFF,63,2,128,,150,,,{ bonus2 bAddClass,Class_All,10; },{},{} -32229,Schmidt_Insignia_Divine_Power,King Schmidt's Divine Power Insignia,4,0,0,200,,10,,1,0xFFFFFFFF,63,2,128,,150,,,{ bonus bMatkRate,10; },{},{} -32230,Schmidt_Insignia_Hundred_Lucks,King Schmidt's Hundred Lucks Insignia,4,0,0,200,,10,,1,0xFFFFFFFF,63,2,128,,150,,,{ bonus bCritAtkRate,7; },{},{} -32231,Schmidt_Insignia_Rigid_Body,King Schmidt's Rigid Body Insignia,4,0,0,200,,10,,1,0xFFFFFFFF,63,2,128,,150,,,{ bonus bMaxHPrate,10; },{},{} -32232,Schmidt_Insignia_Flash,King Schmidt's Flash Insignia,4,0,0,200,,10,,1,0xFFFFFFFF,63,2,128,,150,,,{ bonus bAspdRate,5; },{},{} -32233,Schmidt_Insignia_Celestial,King Schmidt's Celestial Insignia,4,0,,200,,10,,1,0xFFFFFFFF,63,2,128,,150,,,{ bonus bLongAtkRate,7; },{},{} -32237,Celine's_Brooch,Celine's Brooch,4,10,,500,,0,,1,0xFFFFFFFE,63,2,136,,100,0,0,{ bonus bMatkRate,5; bonus bVariableCastrate,-10; },{},{} -32238,Illusion_Morpheus's_Ring,Illusion Morpheus's Ring,4,20,,100,,0,,1,0xFFFFFFFF,63,2,8,,130,0,0,{ bonus bInt,3; bonus bMaxSPrate,5; },{},{} -32239,Illusion_Morpheus's_Bracelet,Illusion Morpheus's Bracelet,4,20,,100,,0,,1,0xFFFFFFFF,63,2,128,,130,0,0,{ bonus bInt,3; bonus bMaxSPrate,5; },{},{} -32242,Old_Detachment_Ring,Old Detachment Ring,4,20,,0,,0,,0,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bMdef,10; bonus2 bSubRace,RC_Player,3; },{},{} -32258,Ring_of_Jupiter,Ring of Jupiter,4,20,,500,,2,,1,0xFFFFFFFF,63,2,136,,100,0,0,{ skill "AL_BLESSING",5; if (getequipid(EQI_ACC_R) == 32258) { bonus bBaseAtk,15*(readparam(bLuk)/10); bonus bMatk,15*(readparam(bLuk)/10); if (readparam(bLuk) >= 125) { bonus2 bAddClass,Class_Boss,15; bonus2 bMagicAddClass,Class_Boss,15; } } if (getequipid(EQI_ACC_L) == 32258) { bonus bMaxHPRate,2*(readparam(bVit)/10); bonus bMaxSPRate,2*(readparam(bVit)/10); if (readparam(bVit) >= 125) { bonus bDef,300; bonus bMdef,50; bonus2 bSubRace,RC_Player,3; } } },{},{} -32262,Rasen_Fuma_Orb,Rasen Fuma's Orb,4,20,,100,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bStr,5; bonus bAgi,5; bonus bVit,5; bonus2 bAddClass,Class_All,5; if (getskilllv("KO_ZANZOU")>=5) { bonus2 bSkillAtk,"KO_HUUMARANKA",Baselevel/4; bonus2 bSkillAtk,"NJ_HUUMA",2*(Baselevel/4); } if (getskilllv("KO_KYOUGAKU")>=5) { bonus2 bSkillUseSP,"KO_HUUMARANKA",10; bonus2 bSkillCooldown,"KO_HUUMARANKA",-100; } if (getskilllv("KO_MUCHANAGE")==10) { bonus2 bHPDrainRate,50,1; } if (getskilllv("KO_MEIKYOUSISUI")>=5) { bonus bSPDrainValue,2; bonus2 bSkillCooldown,"KO_IZAYOI",-25000; } if (getskilllv("KO_SETSUDAN")>=5) { bonus2 bVariableCastrate,"KO_HUUMARANKA",-50; } },{},{} -32263,Shield_Ring,Shield Ring,4,20,,400,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bStr,5; bonus bInt,5; bonus bDex,5; bonus2 bAddClass,Class_All,5; if (getskilllv("LG_EARTHDRIVE")==5) bonus bDelayrate,-30; if (getskilllv("LG_INSPIRATION")==5) bonus2 bSkillCooldown,"LG_EARTHDRIVE",-1500; if (getskilllv("CR_DEVOTION")==5) { bonus bStr,5; bonus bInt,5; bonus bDex,5; bonus bBaseAtk,100; } if (getskilllv("LG_PINPOINTATTACK")==5) { bonus2 bSkillVariableCast,"LG_EARTHDRIVE",-500; bonus2 bSkillUseSP,"LG_EARTHDRIVE",25; } },{},{} -//=================================================================== -// More Guns -//=================================================================== -32301,Illusion_Gold_Lux,Illusion Gold Lux,5,20,,1800,160,,7,2,0x41000000,63,2,34,4,120,1,17,{ .@r = getrefine(); bonus bHit,10; bonus bLongAtkRate,3*(.@r/2); if (.@r >= 7) { bonus2 bSkillAtk,"GS_DESPERADO",40; if (.@r >= 9) { bonus2 bSkillCooldown,"RL_HEAT_BARREL",-2000; if (.@r >= 11) { bonus2 bSkillAtk,"RL_FIREDANCE",30; } } } },{},{} -32302,Crimson_Rose,Crimson Rose,5,20,,700,150,,7,2,0x40000000,63,2,34,4,100,1,17,{ .@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,3*(.@r/3); if (.@r >= 7) { bonus bAspd,1; bonus2 bAddClass,Class_All,5; if (.@r >= 9) { bonus bCritAtkRate,20; if (.@r >= 11) { autobonus3 "{ bonus bCritical,20; bonus bLongAtkRate,15; }",1000,60000,"RL_HEAT_BARREL"; } } } },{},{} -//=================================================================== -// More 1-Handed Swords -//=================================================================== -32350,Farthezan,Farthezan,5,20,,1100,130:180,,1,2,0x00004000,56,2,2,4,170,1,2,{ .@r = getrefine(); bonus2 bSkillAtk,"PA_PRESSURE",40; bonus bVariableCastrate,-.@r; if (.@r>=9) bonus2 bSkillAtk,"LG_RAYOFGENESIS",30; if (.@r>=11) { bonus2 bSkillAtk,"LG_RAYOFGENESIS",20; bonus2 bSkillAtk,"PA_PRESSURE",20; } },{},{} -32351,Estal,Estal,5,20,,700,195,,1,2,0x00040000,56,2,2,4,170,1,2,{ .@r = getrefine(); bonus2 bSkillCooldown,"GN_SPORE_EXPLOSION",-1000; bonus bBaseAtk,4*.@r; if (.@r>=11) .@val = 50; else if (.@r>=9) .@val = 30; bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",.@val; },{},{} diff --git a/db/re/item_db.yml b/db/re/item_db.yml new file mode 100644 index 0000000000..4f9c231945 --- /dev/null +++ b/db/re/item_db.yml @@ -0,0 +1,93 @@ +# This file is a part of rAthena. +# Copyright(C) 2021 rAthena Development Team +# https://rathena.org - https://github.com/rathena +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . +# +########################################################################### +# Item Database +########################################################################### +# +# Item Settings +# +########################################################################### +# - Id Item ID. +# AegisName Server name to reference the item in scripts and lookups, should use no spaces. +# Name Name in English for displaying as output. +# Type Item type. (Default: Etc) +# SubType Weapon or Ammo type. (Default: 0) +# Buy Buying price. When not specified, becomes double the sell price. (Default: 0) +# Sell Selling price. When not specified, becomes half the buy price. (Default: 0) +# Weight Item weight. Each 10 is 1 weight. (Default: 0) +# Attack Weapon's attack. (Default: 0) +# MagicAttack Weapon's magic attack. (Default: 0) +# Defense Armor's defense. (Default: 0) +# Range Weapon's attack range. (Default: 0) +# Slots Available slots in item. (Default: 0) +# Jobs Jobs that can equip the item. (Map default is 'All: true') +# Classes Upper class types that can equip the item. (Map default is 'All: true') +# Gender Gender that can equip the item. (Default: Both) +# Locations Equipment's placement. (Default: None) +# WeaponLevel Weapon level. (Default: 0) +# EquipLevelMin Minimum required level to equip. (Default: 0) +# EquipLevelMax Maximum level that can equip. (Default: 0) +# Refineable If the item can be refined. (Default: false) +# View View sprite of an item. (Default: 0) +# AliasName Another item's AegisName that will be sent to the client instead of this item's AegisName. (Default: null) +# Flags: Item flags. (Default: null) +# BuyingStore If the item is available for Buyingstores. (Default: false) +# DeadBranch If the item is a Dead Branch. (Default: false) +# Container If the item is part of a container. (Default: false) +# UniqueId If the item is a unique stack. (Default: false) +# BindOnEquip If the item is bound to the character upon equipping. (Default: false) +# DropAnnounce If the item has a special announcement to self on drop. (Default: false) +# NoConsume If the item is consumed on use. (Default: false) +# DropEffect If the item has a special effect on the ground when dropped by a monster. (Default: None) +# Delay: Item use delay. (Default: null) +# Duration Duration of delay in seconds. +# Status Status Change used to track delay. (Default: None) +# Stack: Item stack amount. (Default: null) +# Amount Maximum amount that can be stacked. +# Inventory If the stack is applied to player's inventory. (Default: true) +# Cart If the stack is applied to the player's cart. (Default: false) +# Storage If the stack is applied to the player's storage. (Default: false) +# GuildStorage If the stack is applied to the player's guild storage. (Default: false) +# NoUse: Conditions when the item is unusable. (Default: null) +# Override Group level to override these conditions. +# Sitting If the item can not be used while sitting. (Default: false) +# Trade: Trade restrictions. (Default: null) +# Override Group level to override these conditions. +# NoDrop If the item can not be dropped. (Default: false) +# NoTrade If the item can not be traded. (Default: false) +# TradePartner If the item can not be traded to the player's partner. (Default: false) +# NoSell If the item can not be sold. (Default: false) +# NoCart If the item can not be put in a cart. (Default: false) +# NoStorage If the item can not be put in a storage. (Default: false) +# NoGuildStorage If the item can not be put in a guild storage. (Default: false) +# NoMail If the item can not be put in a mail. (Default: false) +# NoAuction If the item can not be put in an auction. (Default: false) +# Script Script to execute when the item is used/equipped. (Default: null) +# EquipScript Script to execute when the item is equipped. (Default: null) +# UnEquipScript Script to execute when the item is unequipped or when a rental item expires. (Default: null) +########################################################################### + +Header: + Type: ITEM_DB + Version: 1 + +Footer: + Imports: + - Path: db/re/item_db_usable.yml + - Path: db/re/item_db_equip.yml + - Path: db/re/item_db_etc.yml diff --git a/db/re/item_db_equip.yml b/db/re/item_db_equip.yml new file mode 100644 index 0000000000..37b4a7fcf7 --- /dev/null +++ b/db/re/item_db_equip.yml @@ -0,0 +1,134813 @@ +# This file is a part of rAthena. +# Copyright(C) 2021 rAthena Development Team +# https://rathena.org - https://github.com/rathena +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . +# +########################################################################### +# Item Database +########################################################################### +# +# Item Settings +# +########################################################################### +# - Id Item ID. +# AegisName Server name to reference the item in scripts and lookups, should use no spaces. +# Name Name in English for displaying as output. +# Type Item type. (Default: Etc) +# SubType Weapon or Ammo type. (Default: 0) +# Buy Buying price. When not specified, becomes double the sell price. (Default: 0) +# Sell Selling price. When not specified, becomes half the buy price. (Default: 0) +# Weight Item weight. Each 10 is 1 weight. (Default: 0) +# Attack Weapon's attack. (Default: 0) +# MagicAttack Weapon's magic attack. (Default: 0) +# Defense Armor's defense. (Default: 0) +# Range Weapon's attack range. (Default: 0) +# Slots Available slots in item. (Default: 0) +# Jobs Jobs that can equip the item. (Map default is 'All: true') +# Classes Upper class types that can equip the item. (Map default is 'All: true') +# Gender Gender that can equip the item. (Default: Both) +# Locations Equipment's placement. (Default: None) +# WeaponLevel Weapon level. (Default: 0) +# EquipLevelMin Minimum required level to equip. (Default: 0) +# EquipLevelMax Maximum level that can equip. (Default: 0) +# Refineable If the item can be refined. (Default: false) +# View View sprite of an item. (Default: 0) +# AliasName Another item's AegisName that will be sent to the client instead of this item's AegisName. (Default: null) +# Flags: Item flags. (Default: null) +# BuyingStore If the item is available for Buyingstores. (Default: false) +# DeadBranch If the item is a Dead Branch. (Default: false) +# Container If the item is part of a container. (Default: false) +# UniqueId If the item is a unique stack. (Default: false) +# BindOnEquip If the item is bound to the character upon equipping. (Default: false) +# DropAnnounce If the item has a special announcement to self on drop. (Default: false) +# NoConsume If the item is consumed on use. (Default: false) +# DropEffect If the item has a special effect on the ground when dropped by a monster. (Default: None) +# Delay: Item use delay. (Default: null) +# Duration Duration of delay in seconds. +# Status Status Change used to track delay. (Default: None) +# Stack: Item stack amount. (Default: null) +# Amount Maximum amount that can be stacked. +# Inventory If the stack is applied to player's inventory. (Default: true) +# Cart If the stack is applied to the player's cart. (Default: false) +# Storage If the stack is applied to the player's storage. (Default: false) +# GuildStorage If the stack is applied to the player's guild storage. (Default: false) +# NoUse: Conditions when the item is unusable. (Default: null) +# Override Group level to override these conditions. +# Sitting If the item can not be used while sitting. (Default: false) +# Trade: Trade restrictions. (Default: null) +# Override Group level to override these conditions. +# NoDrop If the item can not be dropped. (Default: false) +# NoTrade If the item can not be traded. (Default: false) +# TradePartner If the item can not be traded to the player's partner. (Default: false) +# NoSell If the item can not be sold. (Default: false) +# NoCart If the item can not be put in a cart. (Default: false) +# NoStorage If the item can not be put in a storage. (Default: false) +# NoGuildStorage If the item can not be put in a guild storage. (Default: false) +# NoMail If the item can not be put in a mail. (Default: false) +# NoAuction If the item can not be put in an auction. (Default: false) +# Script Script to execute when the item is used/equipped. (Default: null) +# EquipScript Script to execute when the item is equipped. (Default: null) +# UnEquipScript Script to execute when the item is unequipped or when a rental item expires. (Default: null) +########################################################################### + +Header: + Type: ITEM_DB + Version: 1 + +Body: + - Id: 1101 + AegisName: Sword + Name: Sword + Type: Weapon + SubType: 1hSword + Buy: 100 + Weight: 500 + Attack: 25 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Refineable: true + - Id: 1102 + AegisName: Sword_ + Name: Sword + Type: Weapon + SubType: 1hSword + Buy: 100 + Weight: 500 + Attack: 25 + Range: 1 + Slots: 4 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Refineable: true + - Id: 1103 + AegisName: Sword__ + Name: Sword + Type: Weapon + SubType: 1hSword + Buy: 100 + Weight: 500 + Attack: 25 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Refineable: true + - Id: 1104 + AegisName: Falchion + Name: Falchion + Type: Weapon + SubType: 1hSword + Buy: 1500 + Weight: 600 + Attack: 39 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Refineable: true + - Id: 1105 + AegisName: Falchion_ + Name: Falchion + Type: Weapon + SubType: 1hSword + Buy: 1500 + Weight: 600 + Attack: 39 + Range: 1 + Slots: 4 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Refineable: true + - Id: 1106 + AegisName: Falchion__ + Name: Falchion + Type: Weapon + SubType: 1hSword + Buy: 1500 + Weight: 600 + Attack: 39 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Refineable: true + - Id: 1107 + AegisName: Blade + Name: Blade + Type: Weapon + SubType: 1hSword + Buy: 2900 + Weight: 700 + Attack: 53 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Refineable: true + - Id: 1108 + AegisName: Blade_ + Name: Blade + Type: Weapon + SubType: 1hSword + Buy: 2900 + Weight: 700 + Attack: 53 + Range: 1 + Slots: 4 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Refineable: true + - Id: 1109 + AegisName: Blade__ + Name: Blade + Type: Weapon + SubType: 1hSword + Buy: 2900 + Weight: 700 + Attack: 53 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Refineable: true + - Id: 1110 + AegisName: Lapier + Name: Rapier + Type: Weapon + SubType: 1hSword + Buy: 10000 + Weight: 500 + Attack: 70 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1111 + AegisName: Lapier_ + Name: Rapier + Type: Weapon + SubType: 1hSword + Buy: 10000 + Weight: 500 + Attack: 70 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1112 + AegisName: Lapier__ + Name: Rapier + Type: Weapon + SubType: 1hSword + Buy: 10000 + Weight: 500 + Attack: 70 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1113 + AegisName: Scimiter + Name: Scimitar + Type: Weapon + SubType: 1hSword + Buy: 17000 + Weight: 700 + Attack: 85 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1114 + AegisName: Scimiter_ + Name: Scimitar + Type: Weapon + SubType: 1hSword + Buy: 17000 + Weight: 700 + Attack: 85 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1115 + AegisName: Scimiter__ + Name: Scimitar + Type: Weapon + SubType: 1hSword + Buy: 17000 + Weight: 700 + Attack: 85 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1116 + AegisName: Katana + Name: Katana + Type: Weapon + SubType: 2hSword + Buy: 2000 + Weight: 1000 + Attack: 60 + Range: 1 + Slots: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + Refineable: true + - Id: 1117 + AegisName: Katana_ + Name: Katana + Type: Weapon + SubType: 2hSword + Buy: 2000 + Weight: 1000 + Attack: 60 + Range: 1 + Slots: 4 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + Refineable: true + - Id: 1118 + AegisName: Katana__ + Name: Katana + Type: Weapon + SubType: 2hSword + Buy: 2000 + Weight: 1000 + Attack: 60 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + Refineable: true + - Id: 1119 + AegisName: Tsurugi + Name: Tsurugi + Type: Weapon + SubType: 1hSword + Buy: 51000 + Weight: 1200 + Attack: 130 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 1120 + AegisName: Tsurugi_ + Name: Tsurugi + Type: Weapon + SubType: 1hSword + Buy: 51000 + Weight: 1200 + Attack: 130 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 1121 + AegisName: Tsurugi__ + Name: Tsurugi + Type: Weapon + SubType: 1hSword + Buy: 51000 + Weight: 1200 + Attack: 130 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 1122 + AegisName: Ring_Pommel_Saber + Name: Ring Pommel Saber + Type: Weapon + SubType: 1hSword + Buy: 24000 + Weight: 900 + Attack: 100 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1123 + AegisName: Haedonggum + Name: Haedonggum + Type: Weapon + SubType: 1hSword + Buy: 50000 + Weight: 900 + Attack: 120 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus bInt,3; + - Id: 1124 + AegisName: Orcish_Sword + Name: Orcish Sword + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 800 + Attack: 90 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 5 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + - Id: 1125 + AegisName: Ring_Pommel_Saber_ + Name: Ring Pommel Saber + Type: Weapon + SubType: 1hSword + Buy: 24000 + Weight: 900 + Attack: 100 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1126 + AegisName: Saber + Name: Saber + Type: Weapon + SubType: 1hSword + Buy: 49000 + Weight: 1000 + Attack: 115 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 1127 + AegisName: Saber_ + Name: Saber + Type: Weapon + SubType: 1hSword + Buy: 49000 + Weight: 1000 + Attack: 115 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 1128 + AegisName: Hae_Dong_Gum_ + Name: Haedonggum + Type: Weapon + SubType: 1hSword + Buy: 50000 + Weight: 900 + Attack: 120 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus bInt,3; + - Id: 1129 + AegisName: Flamberge + Name: Flamberge + Type: Weapon + SubType: 1hSword + Buy: 60000 + Weight: 1500 + Attack: 150 + Range: 1 + Jobs: + Crusader: true + Knight: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 1130 + AegisName: Nagan + Name: Nagan + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 500 + Attack: 120 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + skill "TF_DOUBLE",5; + bonus bDoubleRate,25; + bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_Player_Human,5; + - Id: 1131 + AegisName: Ice_Falchon + Name: Ice Falchion + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 600 + Attack: 100 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bAtkEle,Ele_Water; + bonus2 bAddEff,Eff_Freeze,500; + bonus2 bAddEff2,Eff_Freeze,10; + skill "MG_COLDBOLT",3; + bonus3 bAutoSpell,"MG_COLDBOLT",3,100; + - Id: 1132 + AegisName: Edge + Name: Edge + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 700 + Attack: 115 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus2 bAddEff,Eff_Curse,30; + bonus2 bComaClass,Class_All,10; + - Id: 1133 + AegisName: Fire_Brand + Name: Fireblend + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 500 + Attack: 100 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bAtkEle,Ele_Fire; + skill "MG_FIREBOLT",3; + bonus3 bAutoSpell,"MG_FIREBOLT",3,100; + - Id: 1134 + AegisName: Scissores_Sword + Name: Caesar's Sword + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 700 + Attack: 140 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus2 bAddRace,RC_Plant,25; + bonus bIgnoreDefRace,RC_Plant; + - Id: 1135 + AegisName: Cutlas + Name: Cutlus + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 900 + Attack: 150 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + skill "SM_BASH",5; + bonus bStr,2; + bonus bDef,1; + - Id: 1136 + AegisName: Solar_Sword + Name: Solar Sword + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 1200 + Attack: 85 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bAtkEle,Ele_Fire; + bonus2 bHPDrainRate,1000,1; + bonus2 bSPLossRate,15,10000; + - Id: 1137 + AegisName: Excalibur + Name: Excalibur + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 1200 + Attack: 150 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bInt,5; + bonus bLuk,10; + bonus bDex,-1; + bonus bAtkEle,Ele_Holy; + - Id: 1138 + AegisName: Mysteltainn_ + Name: Mysteltainn + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 1000 + Attack: 170 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bAtkEle,Ele_Dark; + bonus2 bAddEle,Ele_Ghost,15; + bonus3 bAutoSpell,"MG_STONECURSE",3,100; + bonus2 bAddEff,Eff_Stone,10; + bonus bDex,3; + - Id: 1139 + AegisName: Tale_Fing_ + Name: Tirfing + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 1000 + Attack: 200 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bAtkEle,Ele_Dark; + bonus2 bHPLossRate,35,10000; + - Id: 1140 + AegisName: Byeorrun_Gum + Name: Byeollungum + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 900 + Attack: 150 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus2 bSubClass,Class_Normal,-10; + bonus2 bAddClass,Class_Boss,50; + bonus bAllStats,2; + - Id: 1141 + AegisName: Immaterial_Sword + Name: Immaterial Sword + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 900 + Attack: 140 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bAtkEle,Ele_Ghost; + bonus3 bSPVanishRate,3,30,BF_WEAPON; + bonus bSPDrainValue,-1; + bonus bUnbreakableWeapon; + - Id: 1142 + AegisName: Jewel_Sword + Name: Jeweled Sword + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 2200 + Attack: 104 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 68 + Refineable: true + Script: | + bonus2 bAddMonsterDropItemGroup,IG_Jewel,100; + - Id: 1143 + AegisName: Gaia_Sword + Name: Gaia Sword + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 2500 + Attack: 140 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 74 + Refineable: true + Script: | + bonus2 bAddMonsterDropItemGroup,IG_Ore,30; + - Id: 1144 + AegisName: Sasimi + Name: Sashimi + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 1400 + Attack: 75 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + bonus3 bAddMonsterDropItem,544,RC_Fish,4000; + - Id: 1145 + AegisName: Holy_Avenger + Name: Holy Avenger + Type: Weapon + SubType: 1hSword + Buy: 450000 + Weight: 1350 + Attack: 125 + Range: 1 + Jobs: + Crusader: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 75 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus bVit,2; + - Id: 1146 + AegisName: Town_Sword + Name: Town Sword + Type: Weapon + SubType: 1hSword + Buy: 42000 + Weight: 800 + Attack: 100 + Range: 1 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + - Id: 1147 + AegisName: Town_Sword_ + Name: Town Sword + Type: Weapon + SubType: 1hSword + Buy: 42000 + Weight: 800 + Attack: 100 + Range: 1 + Slots: 2 + Jobs: + Novice: true + SuperNovice: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + - Id: 1148 + AegisName: Star_Dust_Blade + Name: Star Dust Blade + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 1000 + Attack: 140 + Range: 1 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 45 + Refineable: true + Script: | + bonus2 bAddEff,Eff_Stun,500; + bonus bUnbreakableWeapon; + - Id: 1149 + AegisName: Flamberge_ + Name: Flamberge + Type: Weapon + SubType: 1hSword + Buy: 60000 + Weight: 1500 + Attack: 150 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 1151 + AegisName: Slayer + Name: Slayer + Type: Weapon + SubType: 2hSword + Buy: 15000 + Weight: 1300 + Attack: 90 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1152 + AegisName: Slayer_ + Name: Slayer + Type: Weapon + SubType: 2hSword + Buy: 15000 + Weight: 1300 + Attack: 90 + Range: 1 + Slots: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1153 + AegisName: Slayer__ + Name: Slayer + Type: Weapon + SubType: 2hSword + Buy: 15000 + Weight: 1300 + Attack: 90 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1154 + AegisName: Bastard_Sword + Name: Bastard Sword + Type: Weapon + SubType: 2hSword + Buy: 22500 + Weight: 1600 + Attack: 115 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1155 + AegisName: Bastard_Sword_ + Name: Bastard Sword + Type: Weapon + SubType: 2hSword + Buy: 22500 + Weight: 1600 + Attack: 115 + Range: 1 + Slots: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1156 + AegisName: Bastard_Sword__ + Name: Bastard Sword + Type: Weapon + SubType: 2hSword + Buy: 22500 + Weight: 1600 + Attack: 115 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1157 + AegisName: Two_Hand_Sword + Name: Two-Handed Sword + Type: Weapon + SubType: 2hSword + Buy: 60000 + Weight: 2200 + Attack: 160 + Range: 1 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1158 + AegisName: Two_Hand_Sword_ + Name: Two-Handed Sword + Type: Weapon + SubType: 2hSword + Buy: 60000 + Weight: 2200 + Attack: 160 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1159 + AegisName: Two_Hand_Sword__ + Name: Two-Handed Sword + Type: Weapon + SubType: 2hSword + Buy: 60000 + Weight: 2200 + Attack: 160 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1160 + AegisName: Broad_Sword + Name: Broad Sword + Type: Weapon + SubType: 2hSword + Buy: 65000 + Weight: 2000 + Attack: 140 + Range: 1 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + Script: | + bonus bDef,5; + bonus bUnbreakableWeapon; + - Id: 1161 + AegisName: Balmung + Name: Balmung + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 1000 + Attack: 250 + Range: 1 + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bInt,20; + bonus bLuk,20; + - Id: 1162 + AegisName: Broad_Sword_ + Name: Broad Sword + Type: Weapon + SubType: 2hSword + Buy: 65000 + Weight: 2000 + Attack: 140 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + Script: | + bonus bDef,5; + bonus bUnbreakableWeapon; + - Id: 1163 + AegisName: Claymore + Name: Claymore + Type: Weapon + SubType: 2hSword + Buy: 74000 + Weight: 2500 + Attack: 180 + Range: 1 + Jobs: + Crusader: true + Knight: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1164 + AegisName: Muramasa + Name: Muramasa + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 1000 + Attack: 155 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bCritical,30; + bonus bAspdRate,8; + bonus2 bAddEff2,Eff_Curse,10; + - Id: 1165 + AegisName: Masamune + Name: Masamune + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 1000 + Attack: 200 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bFlee,30; + bonus bStr,-5; + bonus bAspd,2; + bonus bDefRate,-66; + bonus bDef2Rate,-66; + - Id: 1166 + AegisName: Dragon_Slayer + Name: Dragon Slayer + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 1300 + Attack: 150 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bIgnoreDefRace,RC_Dragon; + bonus2 bAddRace,RC_Dragon,15; + - Id: 1167 + AegisName: Schweizersabel + Name: Schweizersabel + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 1600 + Attack: 160 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + bonus bDef,1; + bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",3,100; + - Id: 1168 + AegisName: Zweihander + Name: Zweihander + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 2200 + Attack: 200 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + - Id: 1169 + AegisName: Executioner_ + Name: Executioner + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 2200 + Attack: 155 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bIgnoreDefRace,RC_DemiHuman; + bonus bIgnoreDefRace,RC_Player_Human; + bonus2 bAddRace,RC_DemiHuman,20; + bonus2 bAddRace,RC_Player_Human,20; + bonus2 bSubRace,RC_DemiHuman,-10; + bonus2 bSubRace,RC_Player_Human,-10; + bonus bAtkEle,Ele_Dark; + - Id: 1170 + AegisName: Katzbalger + Name: Katzbalger + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 2000 + Attack: 175 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bVit,5; + bonus bDef,10; + - Id: 1171 + AegisName: Zweihander_ + Name: Zweihander + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 2200 + Attack: 200 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + - Id: 1172 + AegisName: Claymore_ + Name: Claymore + Type: Weapon + SubType: 2hSword + Buy: 74000 + Weight: 2500 + Attack: 180 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1173 + AegisName: Muramasa_C + Name: Muramasa + Type: Weapon + SubType: 2hSword + Buy: 1 + Attack: 204 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bCritical,30; + bonus bAspdRate,8; + - Id: 1174 + AegisName: Executioner_C + Name: Executioner + Type: Weapon + SubType: 2hSword + Buy: 2 + Attack: 190 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bIgnoreDefRace,RC_DemiHuman; + bonus bIgnoreDefRace,RC_Player_Human; + bonus2 bAddRace,RC_DemiHuman,20; + bonus2 bAddRace,RC_Player_Human,20; + bonus2 bSubRace,RC_DemiHuman,-10; + bonus2 bSubRace,RC_Player_Human,-10; + bonus bAtkEle,Ele_Dark; + - Id: 1175 + AegisName: Altas_Weapon + Name: Atlas Weapon + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 3500 + Attack: 200 + Range: 1 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bCritical,10; + if (readparam(bStr)>=80) + bonus bBreakArmorRate,500; + - Id: 1176 + AegisName: Muscle_Cutter + Name: Muscle Cutter + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 2200 + Attack: 160 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus2 bAddEff,Eff_Bleeding,800; + bonus3 bAutoSpell,"AL_DECAGI",1,30; + - Id: 1177 + AegisName: Muramash + Name: Muramash + Type: Weapon + SubType: 2hSword + Buy: 20 + Attack: 120 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,50; + - Id: 1178 + AegisName: Schweizersabel_ + Name: Schweizersabel + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 1600 + Attack: 160 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + bonus bDef,1; + bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",3,100; + - Id: 1179 + AegisName: Executioner__ + Name: Executioner + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 2200 + Attack: 155 + Range: 1 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bIgnoreDefRace,RC_DemiHuman; + bonus bIgnoreDefRace,RC_Player_Human; + bonus2 bAddRace,RC_DemiHuman,20; + bonus2 bAddRace,RC_Player_Human,20; + bonus2 bSubRace,RC_DemiHuman,-10; + bonus2 bSubRace,RC_Player_Human,-10; + bonus bAtkEle,Ele_Dark; + - Id: 1180 + AegisName: Dragon_Slayer_ + Name: Dragon Slayer + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 1300 + Attack: 150 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bIgnoreDefRace,RC_Dragon; + bonus2 bAddRace,RC_Dragon,15; + - Id: 1181 + AegisName: Tae_Goo_Lyeon + Name: Tae Goo Lyeon + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 2000 + Attack: 250 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 90 + Refineable: true + Script: | + bonus bFlee2,10; + if (JobLevel>=70 || (eaclass()&EAJL_THIRD && JobLevel>=50)) + autobonus "{ bonus bBaseAtk,50; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; + if (getrefine()>8) { + bonus bDelayrate,-20; + bonus bUseSPrate,-20; + } + - Id: 1182 + AegisName: Bloody_Eater + Name: Bloody Eater + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 1200 + Attack: 200 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bAtkEle,Ele_Ghost; + autobonus "{ bonus bCritical,100; bonus bBaseAtk,50; }",1,5000,0,"{ specialeffect2 EF_FIRESPLASHHIT; }"; + bonus bHPGainValue,100; + - Id: 1183 + AegisName: BF_Two_Handed_Sword1 + Name: Brave Assaulter's Katzbalger + Type: Weapon + SubType: 2hSword + Buy: 20 + Attack: 200 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,2; + bonus2 bAddRace,RC_DemiHuman,55; + bonus2 bAddRace,RC_Player_Human,55; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + - Id: 1184 + AegisName: BF_Two_Handed_Sword2 + Name: Valorous Assaulter's Katzbalger + Type: Weapon + SubType: 2hSword + Buy: 20 + Attack: 200 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bCritical,20; + bonus2 bAddRace,RC_DemiHuman,55; + bonus2 bAddRace,RC_Player_Human,55; + bonus bCritAtkRate,20; + bonus bUnbreakableWeapon; + - Id: 1185 + AegisName: Violet_Fear + Name: Violet Fear + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 2200 + Attack: 275 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Script: | + bonus3 bAutoSpell,"WZ_METEOR",3,30; + bonus3 bAutoSpell,"WZ_FROSTNOVA",5,50; + autobonus "{ bonus bIgnoreDefClass,Class_Normal; specialeffect2 EF_ENHANCE; }",50,5000; + - Id: 1186 + AegisName: Death_Guidance + Name: Death Guidance + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 2000 + Attack: 200 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bStr,5; + bonus bAgi,2; + bonus bFlee2,20; + bonus3 bAutoSpell,"NPC_HELLPOWER",1,10; + bonus4 bAutoSpell,"NPC_HELLPOWER",1,10,0; + bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",(getrefine()>8?2:1),20; + - Id: 1187 + AegisName: Krieger_Twohand_Sword1 + Name: Glorious Claymore + Type: Weapon + SubType: 2hSword + Buy: 20 + Attack: 220 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,70; + bonus2 bAddRace,RC_Player_Human,70; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,25; + bonus bUnbreakableWeapon; + .@r = getrefine(); + if (.@r>5) { + bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-3,1); + bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-3,1); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + } + if (.@r>8) { + bonus3 bAutoSpell,"LK_CONCENTRATION",max(getskilllv("LK_CONCENTRATION"),1),30; + bonus3 bAutoSpell,"LK_AURABLADE",max(getskilllv("LK_AURABLADE"),1),30; + } + - Id: 1188 + AegisName: Veteran_Sword + Name: Veteran Sword + Type: Weapon + SubType: 2hSword + Buy: 10000 + Weight: 2000 + Attack: 180 + Range: 1 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Script: | + if (getskilllv("SM_BASH") == 10) { + bonus2 bSkillAtk,"SM_BASH",50; + } + if (getskilllv("KN_BOWLINGBASH") == 10) { + bonus2 bSkillAtk,"KN_BOWLINGBASH",50; + } + bonus bStr,1; + bonus bDex,1; + - Id: 1189 + AegisName: Krasnaya + Name: Krasnaya + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 3800 + Attack: 200 + Range: 2 + Slots: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 50 + Refineable: true + Script: | + if (readparam(bStr)>=95) { + bonus bBaseAtk,20; + } + - Id: 1190 + AegisName: Claymore_C + Name: Claymore + Type: Weapon + SubType: 2hSword + Attack: 220 + Range: 1 + Jobs: + Crusader: true + Knight: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddSize,Size_All,40; + - Id: 1191 + AegisName: Alca_Bringer + Name: Alca Bringer + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 3400 + Attack: 280 + Range: 2 + Jobs: + Crusader: true + Knight: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bAspd,(getrefine()/2); + - Id: 1192 + AegisName: P_Slayer1 + Name: Eden Slayer I + Type: Weapon + SubType: 2hSword + Attack: 162 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 26 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1193 + AegisName: P_Slayer2 + Name: Eden Slayer II + Type: Weapon + SubType: 2hSword + Attack: 185 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 40 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1194 + AegisName: F_Executioner_C + Name: Executioner + Type: Weapon + SubType: 2hSword + Buy: 2 + Attack: 190 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + Script: | + bonus bAtkEle,Ele_Dark; + bonus2 bAddRace,RC_DemiHuman,20; + bonus2 bSubRace,RC_DemiHuman,-10; + bonus bIgnoreDefRace,RC_DemiHuman; + bonus2 bAddRace,RC_Player_Human,20; + bonus2 bSubRace,RC_Player_Human,-10; + bonus bIgnoreDefRace,RC_Player_Human; + - Id: 1195 + AegisName: E_Executioner_C + Name: Executioner + Type: Weapon + SubType: 2hSword + Buy: 2 + Attack: 190 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + Script: | + bonus bAtkEle,Ele_Dark; + - Id: 1196 + AegisName: Chrome_Twohand_Sword + Name: Chrome Two-Handed Sword + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 400 + Attack: 280 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 110 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + bonus bAgi,3; + bonus bMaxHPrate,-10; + - Id: 1197 + AegisName: P_Slayer3 + Name: Eden Slayer III + Type: Weapon + SubType: 2hSword + Attack: 200 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 60 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1198 + AegisName: Hairtail + Name: Cutlass + Type: Weapon + SubType: 2hSword + Attack: 220 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bCritical,20; + bonus bCritAtkRate,50; + bonus2 bAddEff,Eff_Crystalize,30; + if (BaseLevel>99) { + bonus bBaseAtk,50; + } + - Id: 1199 + AegisName: Ebony_Toe_Nail + Name: Ebony Toe Nail + Type: Weapon + SubType: 2hSword + Buy: 56000 + Weight: 1000 + Attack: 250 + MagicAttack: 150 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + - Id: 1201 + AegisName: Knife + Name: Knife + Type: Weapon + SubType: Dagger + Buy: 50 + Weight: 400 + Attack: 17 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + - Id: 1202 + AegisName: Knife_ + Name: Knife + Type: Weapon + SubType: Dagger + Buy: 50 + Weight: 400 + Attack: 17 + Range: 1 + Slots: 4 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + - Id: 1203 + AegisName: Knife__ + Name: Knife + Type: Weapon + SubType: Dagger + Buy: 50 + Weight: 400 + Attack: 17 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + - Id: 1204 + AegisName: Cutter + Name: Cutter + Type: Weapon + SubType: Dagger + Buy: 1250 + Weight: 500 + Attack: 30 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + - Id: 1205 + AegisName: Cutter_ + Name: Cutter + Type: Weapon + SubType: Dagger + Buy: 1250 + Weight: 500 + Attack: 30 + Range: 1 + Slots: 4 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + - Id: 1206 + AegisName: Cutter__ + Name: Cutter + Type: Weapon + SubType: Dagger + Buy: 1250 + Weight: 500 + Attack: 30 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + - Id: 1207 + AegisName: Main_Gauche + Name: Main Gauche + Type: Weapon + SubType: Dagger + Buy: 2400 + Weight: 600 + Attack: 43 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + - Id: 1208 + AegisName: Main_Gauche_ + Name: Main Gauche + Type: Weapon + SubType: Dagger + Buy: 2400 + Weight: 600 + Attack: 43 + Range: 1 + Slots: 4 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + - Id: 1209 + AegisName: Main_Gauche__ + Name: Main Gauche + Type: Weapon + SubType: Dagger + Buy: 2400 + Weight: 600 + Attack: 43 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + - Id: 1210 + AegisName: Dirk + Name: Dirk + Type: Weapon + SubType: Dagger + Buy: 8500 + Weight: 500 + Attack: 59 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + - Id: 1211 + AegisName: Dirk_ + Name: Dirk + Type: Weapon + SubType: Dagger + Buy: 8500 + Weight: 500 + Attack: 59 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + - Id: 1212 + AegisName: Dirk__ + Name: Dirk + Type: Weapon + SubType: Dagger + Buy: 8500 + Weight: 500 + Attack: 59 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + - Id: 1213 + AegisName: Dagger + Name: Dagger + Type: Weapon + SubType: Dagger + Buy: 14000 + Weight: 600 + Attack: 73 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + - Id: 1214 + AegisName: Dagger_ + Name: Dagger + Type: Weapon + SubType: Dagger + Buy: 14000 + Weight: 600 + Attack: 73 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + - Id: 1215 + AegisName: Dagger__ + Name: Dagger + Type: Weapon + SubType: Dagger + Buy: 14000 + Weight: 600 + Attack: 73 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + - Id: 1216 + AegisName: Stiletto + Name: Stiletto + Type: Weapon + SubType: Dagger + Buy: 19500 + Weight: 700 + Attack: 87 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + - Id: 1217 + AegisName: Stiletto_ + Name: Stiletto + Type: Weapon + SubType: Dagger + Buy: 19500 + Weight: 700 + Attack: 87 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + - Id: 1218 + AegisName: Stiletto__ + Name: Stiletto + Type: Weapon + SubType: Dagger + Buy: 19500 + Weight: 700 + Attack: 87 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + - Id: 1219 + AegisName: Gladius + Name: Gladius + Type: Weapon + SubType: Dagger + Buy: 43000 + Weight: 700 + Attack: 105 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + - Id: 1220 + AegisName: Gladius_ + Name: Gladius + Type: Weapon + SubType: Dagger + Buy: 43000 + Weight: 700 + Attack: 105 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + - Id: 1221 + AegisName: Gladius__ + Name: Gladius + Type: Weapon + SubType: Dagger + Buy: 43000 + Weight: 700 + Attack: 105 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + - Id: 1222 + AegisName: Damascus + Name: Damascus + Type: Weapon + SubType: Dagger + Buy: 49000 + Weight: 800 + Attack: 118 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + - Id: 1223 + AegisName: Forturn_Sword + Name: Fortune Sword + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 500 + Attack: 90 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bLuk,5; + bonus bFlee2,20; + - Id: 1224 + AegisName: Sword_Breaker + Name: Swordbreaker + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 1000 + Attack: 70 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bBreakWeaponRate,500; + - Id: 1225 + AegisName: Mail_Breaker + Name: Mailbreaker + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 1000 + Attack: 70 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bBreakArmorRate,500; + - Id: 1226 + AegisName: Damascus_ + Name: Damascus + Type: Weapon + SubType: Dagger + Buy: 49000 + Weight: 800 + Attack: 118 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + - Id: 1227 + AegisName: Weeder_Knife + Name: Weeder Knife + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 400 + Attack: 80 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bIgnoreDefRace,RC_Plant; + bonus2 bAddRace,RC_Plant,15; + bonus2 bSubRace,RC_Plant,15; + - Id: 1228 + AegisName: Combat_Knife + Name: Combat Knife + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 400 + Attack: 80 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bIgnoreDefRace,RC_DemiHuman; + bonus bIgnoreDefRace,RC_Player_Human; + bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_Player_Human,10; + bonus2 bSubRace,RC_Demon,-10; + - Id: 1229 + AegisName: Mama's_Knife + Name: Kitchen Knife + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 500 + Attack: 75 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bCritical,30; + bonus3 bAddMonsterDropItem,517,RC_Brute,5000; + - Id: 1230 + AegisName: House_Auger + Name: Ice Pick + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 600 + Attack: 80 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bDefRatioAtkClass,Class_All; + - Id: 1231 + AegisName: Bazerald + Name: Bazerald + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 500 + Attack: 70 + MagicAttack: 105 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bAtkEle,Ele_Fire; + bonus bInt,5; + - Id: 1232 + AegisName: Assasin_Dagger + Name: Assassin Dagger + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 600 + Attack: 140 + Range: 1 + Jobs: + Assassin: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bMaxHPrate,20; + bonus bMaxSPrate,15; + bonus bAspdRate,2; + bonus bAtkEle,Ele_Dark; + - Id: 1233 + AegisName: Exercise + Name: Exorciser + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 700 + Attack: 90 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bIgnoreDefRace,RC_Demon; + bonus2 bSubRace,RC_Demon,5; + bonus2 bSubRace,RC_DemiHuman,-10; + bonus2 bSubRace,RC_Player_Human,-10; + - Id: 1234 + AegisName: Moonlight_Sword + Name: Moonlight Dagger + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 700 + Attack: 50 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bMaxSPrate,10; + bonus bSPDrainValue,3; + - Id: 1235 + AegisName: Azoth + Name: Azoth + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 700 + Attack: 110 + Range: 1 + Jobs: + Alchemist: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bClassChange,300; + - Id: 1236 + AegisName: Sucsamad + Name: Sucsamad + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 800 + Attack: 140 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus2 bAddEle,Ele_Earth,10; + bonus2 bAddEle,Ele_Wind,10; + bonus bUnbreakableWeapon; + - Id: 1237 + AegisName: Grimtooth_ + Name: Grimtooth + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 800 + Attack: 180 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bFlee,10; + bonus bFlee2,5; + bonus bDefRate,-50; + bonus bDef2Rate,-50; + - Id: 1238 + AegisName: Zeny_Knife + Name: Zeny Knife + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 1200 + Attack: 64 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus2 bGetZenyNum,100,40; + - Id: 1239 + AegisName: Poison_Knife + Name: Poison Knife + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 800 + Attack: 64 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 65 + Refineable: true + Script: | + bonus bAtkEle,Ele_Poison; + bonus2 bAddEff,Eff_Poison,3000; + - Id: 1240 + AegisName: Princess_Knife + Name: Princess Knife + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 400 + Attack: 84 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bAllStats,1; + - Id: 1241 + AegisName: Cursed_Dagger + Name: Cursed Dagger + Type: Weapon + SubType: Dagger + Buy: 80000 + Weight: 400 + Attack: 55 + Range: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 85 + Refineable: true + Script: | + bonus2 bAddEff,Eff_Curse,5000; + - Id: 1242 + AegisName: Counter_Dagger + Name: Dagger of Counter + Type: Weapon + SubType: Dagger + Buy: 120000 + Weight: 550 + Attack: 140 + Range: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bCritical,90; + - Id: 1243 + AegisName: Novice_Knife + Name: Novice Main-Gauche + Type: Weapon + SubType: Dagger + Weight: 1 + Attack: 45 + Range: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1244 + AegisName: Holy_Dagger + Name: Holy Dagger + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 800 + Attack: 100 + Range: 1 + Jobs: + Assassin: true + KagerouOboro: true + Ninja: true + Rogue: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus2 bAddRace,RC_Demon,5; + - Id: 1245 + AegisName: Cinquedea + Name: Cinquedea + Type: Weapon + SubType: Dagger + Buy: 40000 + Weight: 700 + Attack: 110 + Range: 1 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + - Id: 1246 + AegisName: Cinquedea_ + Name: Cinquedea + Type: Weapon + SubType: Dagger + Buy: 40000 + Weight: 700 + Attack: 110 + Range: 1 + Slots: 2 + Jobs: + Novice: true + SuperNovice: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + - Id: 1247 + AegisName: Kindling_Dagger + Name: Kindle Dagger + Type: Weapon + SubType: Dagger + Buy: 10000 + Weight: 600 + Attack: 39 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bAtkEle,Ele_Fire; + - Id: 1248 + AegisName: Obsidian_Dagger + Name: Obsidian Dagger + Type: Weapon + SubType: Dagger + Buy: 10000 + Weight: 600 + Attack: 39 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bAtkEle,Ele_Earth; + - Id: 1249 + AegisName: Fisherman's_Dagger + Name: Fisherman's Dagger + Type: Weapon + SubType: Dagger + Buy: 10000 + Weight: 600 + Attack: 39 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bAtkEle,Ele_Water; + - Id: 1250 + AegisName: Jur + Name: Jur + Type: Weapon + SubType: Katar + Buy: 19500 + Weight: 800 + Attack: 125 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1251 + AegisName: Jur_ + Name: Jur + Type: Weapon + SubType: Katar + Buy: 19500 + Weight: 800 + Attack: 125 + Range: 1 + Slots: 3 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1252 + AegisName: Katar + Name: Katar + Type: Weapon + SubType: Katar + Buy: 41000 + Weight: 1200 + Attack: 148 + Range: 1 + Slots: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + Script: | + bonus bDex,1; + - Id: 1253 + AegisName: Katar_ + Name: Katar + Type: Weapon + SubType: Katar + Buy: 41000 + Weight: 1200 + Attack: 148 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + Script: | + bonus bDex,1; + - Id: 1254 + AegisName: Jamadhar + Name: Jamadhar + Type: Weapon + SubType: Katar + Buy: 37200 + Weight: 1500 + Attack: 165 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1255 + AegisName: Jamadhar_ + Name: Jamadhar + Type: Weapon + SubType: Katar + Buy: 37200 + Weight: 1500 + Attack: 165 + Range: 1 + Slots: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1256 + AegisName: Katar_Of_Cold_Icicle + Name: Katar of Frozen Icicle + Type: Weapon + SubType: Katar + Buy: 45000 + Weight: 1200 + Attack: 105 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bAtkEle,Ele_Water; + bonus2 bAddEff,Eff_Freeze,500; + - Id: 1257 + AegisName: Katar_Of_Thornbush + Name: Katar of Quaking + Type: Weapon + SubType: Katar + Buy: 45000 + Weight: 1200 + Attack: 105 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bAtkEle,Ele_Earth; + bonus2 bAddEff,Eff_Blind,500; + - Id: 1258 + AegisName: Katar_Of_Raging_Blaze + Name: Katar of Raging Blaze + Type: Weapon + SubType: Katar + Buy: 45000 + Weight: 1200 + Attack: 105 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bAtkEle,Ele_Fire; + bonus2 bAddEff,Eff_Silence,500; + - Id: 1259 + AegisName: Katar_Of_Piercing_Wind + Name: Katar of Piercing Wind + Type: Weapon + SubType: Katar + Buy: 45000 + Weight: 1200 + Attack: 105 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + bonus2 bAddEff,Eff_Sleep,500; + - Id: 1260 + AegisName: Ghoul_Leg + Name: Sharpened Legbone of Ghoul + Type: Weapon + SubType: Katar + Buy: 52500 + Weight: 1700 + Attack: 150 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 65 + Refineable: true + Script: | + bonus bAtkEle,Ele_Undead; + - Id: 1261 + AegisName: Infiltrator + Name: Infiltrator + Type: Weapon + SubType: Katar + Buy: 57000 + Weight: 1500 + Attack: 140 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 75 + Refineable: true + Script: | + bonus2 bAddRace,RC_DemiHuman,50; + bonus2 bAddRace,RC_Player_Human,50; + bonus bDef,3; + bonus bFlee,5; + bonus bFlee2,2; + - Id: 1262 + AegisName: Nail_Of_Loki + Name: Loki's Nail + Type: Weapon + SubType: Katar + Buy: 20 + Weight: 1200 + Attack: 115 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus2 bAddEff,Eff_Bleeding,300; + - Id: 1263 + AegisName: Unholy_Touch + Name: Unholy Touch + Type: Weapon + SubType: Katar + Buy: 20 + Weight: 1250 + Attack: 151 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bAtkEle,Ele_Dark; + bonus2 bAddEff,Eff_Curse,200; + bonus bCritical,-1; + bonus bUnbreakableWeapon; + - Id: 1264 + AegisName: Various_Jur + Name: Specialty Jur + Type: Weapon + SubType: Katar + Buy: 20 + Weight: 800 + Attack: 90 + Range: 1 + Slots: 4 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bAddEff2,Eff_Bleeding,10; + - Id: 1265 + AegisName: Bloody_Roar + Name: Bloody Roar + Type: Weapon + SubType: Katar + Buy: 20 + Weight: 1000 + Attack: 120 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 75 + Refineable: true + Script: | + bonus bIgnoreDefRace,RC_DemiHuman; + bonus bIgnoreDefRace,RC_Player_Human; + bonus bFlee,-(readparam(bAgi)+BaseLevel); + bonus bHPrecovRate,-100; + bonus bSPrecovRate,-100; + - Id: 1266 + AegisName: Infiltrator_ + Name: Infiltrator + Type: Weapon + SubType: Katar + Buy: 57000 + Weight: 1500 + Attack: 140 + Range: 1 + Slots: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 75 + Refineable: true + Script: | + bonus2 bAddRace,RC_DemiHuman,50; + bonus2 bAddRace,RC_Player_Human,50; + bonus bDef,3; + bonus bFlee,5; + bonus bFlee2,2; + - Id: 1267 + AegisName: Infiltrator_C + Name: Infiltrator + Type: Weapon + SubType: Katar + Buy: 1 + Attack: 189 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,70; + bonus2 bAddRace,RC_Player_Human,70; + bonus bDef,3; + bonus bFlee,5; + bonus bFlee2,2; + bonus bAspdRate,8; + - Id: 1268 + AegisName: Wild_Beast_Claw + Name: Wild Beast Claw + Type: Weapon + SubType: Katar + Buy: 20 + Weight: 1450 + Attack: 160 + Range: 1 + Slots: 1 + Jobs: + Assassin: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus3 bAutoSpell,"NPC_CRITICALWOUND",(getrefine()>=9?2:1),100; + - Id: 1269 + AegisName: Inverse_Scale + Name: Inverse Scale + Type: Weapon + SubType: Katar + Buy: 20 + Weight: 1500 + Attack: 140 + Range: 1 + Jobs: + Assassin: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30; + - Id: 1270 + AegisName: Drill_Katar + Name: Drill Katar + Type: Weapon + SubType: Katar + Buy: 20 + Weight: 1400 + Attack: 110 + Range: 1 + Slots: 1 + Jobs: + Assassin: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bHit,30; + bonus3 bAutoSpell,"ST_FULLSTRIP",1,150; + - Id: 1271 + AegisName: Blood_Tears + Name: Blood Tears + Type: Weapon + SubType: Katar + Buy: 20 + Weight: 1700 + Attack: 120 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus3 bAutoSpell,"NPC_WIDEBLEEDING",(getrefine()>=9?2:1),30; + - Id: 1272 + AegisName: Scratcher + Name: Scratcher + Type: Weapon + SubType: Katar + Buy: 20 + Attack: 120 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,50; + - Id: 1273 + AegisName: Bloody_Roar_C + Name: Refined Bloody Roar + Type: Weapon + SubType: Katar + Buy: 1 + Attack: 148 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bIgnoreDefRace,RC_DemiHuman; + bonus bIgnoreDefRace,RC_Player_Human; + bonus2 bHPRegenRate,3,5000; + - Id: 1274 + AegisName: Unholy_Touch_C + Name: Refined Unholy Touch + Type: Weapon + SubType: Katar + Buy: 1 + Attack: 179 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAtkEle,Ele_Dark; + bonus2 bAddEff,Eff_Curse,5000; + bonus bUnbreakableWeapon; + - Id: 1275 + AegisName: Katar_Of_Cold_Icicle_ + Name: Katar of Frozen Icicle + Type: Weapon + SubType: Katar + Buy: 45000 + Weight: 1200 + Attack: 105 + Range: 1 + Slots: 3 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bAtkEle,Ele_Water; + bonus2 bAddEff,Eff_Freeze,500; + - Id: 1276 + AegisName: Katar_Of_Thornbush_ + Name: Katar of Quaking + Type: Weapon + SubType: Katar + Buy: 45000 + Weight: 1200 + Attack: 105 + Range: 1 + Slots: 3 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bAtkEle,Ele_Earth; + bonus2 bAddEff,Eff_Blind,500; + - Id: 1277 + AegisName: Katar_Of_Raging_Blaze_ + Name: Katar of Raging Blaze + Type: Weapon + SubType: Katar + Buy: 45000 + Weight: 1200 + Attack: 105 + Range: 1 + Slots: 3 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bAtkEle,Ele_Fire; + bonus2 bAddEff,Eff_Silence,500; + - Id: 1278 + AegisName: Katar_Of_Piercing_Wind_ + Name: Katar of Piercing Wind + Type: Weapon + SubType: Katar + Buy: 45000 + Weight: 1200 + Attack: 105 + Range: 1 + Slots: 3 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + bonus2 bAddEff,Eff_Sleep,500; + - Id: 1279 + AegisName: BF_Katar1 + Name: Brave Carnage Katar + Type: Weapon + SubType: Katar + Buy: 20 + Attack: 130 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,1; + bonus bDex,1; + bonus bLuk,1; + bonus2 bAddRace,RC_DemiHuman,70; + bonus2 bAddRace,RC_Player_Human,70; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + - Id: 1280 + AegisName: BF_Katar2 + Name: Valorous Carnage Katar + Type: Weapon + SubType: Katar + Buy: 20 + Attack: 130 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,1; + bonus bDex,1; + bonus bLuk,1; + bonus2 bAddRace,RC_DemiHuman,70; + bonus2 bAddRace,RC_Player_Human,70; + bonus bCritAtkRate,20; + bonus bAspdRate,5; + bonus bUnbreakableWeapon; + - Id: 1281 + AegisName: Krieger_Katar1 + Name: Glorious Bloody Roar + Type: Weapon + SubType: Katar + Buy: 20 + Attack: 140 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,70; + bonus2 bAddRace,RC_Player_Human,70; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + .@r = getrefine(); + if (.@r>5) { + bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); + bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + } + if (.@r>8) + autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; + - Id: 1282 + AegisName: Krieger_Katar2 + Name: Glorious Jamadhar + Type: Weapon + SubType: Katar + Buy: 20 + Attack: 140 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,70; + bonus2 bAddRace,RC_Player_Human,70; + bonus bCritAtkRate,20; + bonus bUnbreakableWeapon; + .@r = getrefine(); + if (.@r>5) { + bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); + bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2); + bonus2 bCriticalAddRace,RC_DemiHuman,5; + bonus2 bCriticalAddRace,RC_Player_Human,5; + } + if (.@r>8) + autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; + - Id: 1283 + AegisName: Katar_Of_Speed + Name: Katar Of Speed + Type: Weapon + SubType: Katar + Buy: 20 + Attack: 175 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSkillAtk,"AS_SONICBLOW",25; + bonus bAspdRate,3; + - Id: 1284 + AegisName: Krishna + Name: Krishna + Type: Weapon + SubType: Katar + Buy: 20 + Weight: 1200 + Attack: 120 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus2 bSkillAtk,"AS_GRIMTOOTH",10; + bonus3 bAutoSpell,"AS_SONICBLOW",max(getskilllv("AS_SONICBLOW"),1),100; + - Id: 1285 + AegisName: Cakram + Name: Chakram + Type: Weapon + SubType: Katar + Buy: 20 + Weight: 1000 + Attack: 130 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 50 + Refineable: true + Script: | + if (getskilllv("AS_KATAR") == 10) { + bonus bHit,10; + } + bonus2 bSkillAtk,"ASC_METEORASSAULT",20; + - Id: 1286 + AegisName: Jamadhar_C + Name: Jamadhar + Type: Weapon + SubType: Katar + Attack: 200 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bUnbreakableWeapon; + bonus2 bAddSize,Size_All,40; + - Id: 1287 + AegisName: Durga + Name: Durga + Type: Weapon + SubType: Katar + Buy: 20 + Weight: 1200 + Attack: 190 + Range: 1 + Slots: 1 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + - Id: 1288 + AegisName: Bloody_Fear_C + Name: Bloody Fear + Type: Weapon + SubType: Katar + Buy: 1 + Attack: 145 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bIgnoreDefRace,RC_DemiHuman; + bonus bIgnoreDefRace,RC_Player_Human; + bonus2 bAddEff,Eff_Bleeding,100; + - Id: 1289 + AegisName: P_Katar1 + Name: Eden Katar I + Type: Weapon + SubType: Katar + Attack: 155 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 60 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1290 + AegisName: Agent_Katar + Name: Agent Katar + Type: Weapon + SubType: Katar + Buy: 41000 + Weight: 1200 + Attack: 170 + Range: 1 + Slots: 1 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bHit,readparam(bLuk)/2; + - Id: 1291 + AegisName: Guillotine_Katar + Name: Guillotine Katar + Type: Weapon + SubType: Katar + Buy: 56000 + Weight: 1500 + Attack: 200 + Range: 1 + Slots: 1 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 140 + Refineable: true + Script: | + bonus bDex,2; + bonus bFlee,-30; + bonus2 bAddRace,RC_DemiHuman,50; + bonus2 bAddRace,RC_Player_Human,50; + bonus2 bSkillAtk,"GC_CROSSIMPACT",30; + - Id: 1292 + AegisName: Upg_Katar + Name: Upg Katar + Type: Weapon + SubType: Katar + Buy: 20 + Weight: 1000 + Attack: 80 + Range: 1 + Slots: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,(.@r*10); + bonus bCritAtkRate,(.@r*2); + if (BaseLevel>70) + bonus bBaseAtk,(((BaseLevel-70)/10)*10); + - Id: 1293 + AegisName: Velum_Jamadhar + Name: Vellum Jamadhar + Type: Weapon + SubType: Katar + Buy: 20 + Weight: 1200 + Attack: 170 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 95 + Refineable: true + Script: | + bonus4 bSetDefRace,RC_Player_Human,10000,5000,1; + bonus4 bSetMDefRace,RC_Player_Human,10000,5000,1; + bonus4 bSetDefRace,RC_Player_Doram,10000,5000,1; + bonus4 bSetMDefRace,RC_Player_Doram,10000,5000,1; + bonus bAspdRate,4+getrefine(); + - Id: 1294 + AegisName: Velum_Scare + Name: Vellum Scale + Type: Weapon + SubType: Katar + Buy: 20 + Weight: 1200 + Attack: 50 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 95 + Refineable: true + Script: | + bonus3 bSPVanishRaceRate,RC_Player_Human,1000,10; + bonus3 bSPVanishRaceRate,RC_Player_Doram,1000,10; + - Id: 1295 + AegisName: Blood_Tears_ + Name: Blood Tears + Type: Weapon + SubType: Katar + Buy: 20 + Weight: 1700 + Attack: 120 + Range: 1 + Slots: 3 + Jobs: + Assassin: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus3 bAutoSpell,"NPC_WIDEBLEEDING",(getrefine()>=9?2:1),30; + - Id: 1296 + AegisName: Metal_Katar + Name: Metal Katar + Type: Weapon + SubType: Katar + Buy: 20 + Attack: 75 + Range: 1 + Slots: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,(.@r*5); + bonus bCritAtkRate,.@r; + .@i = min(BaseLevel/10,12); + if (.@i>2) + bonus bBaseAtk,((.@i-2)*5); + - Id: 1297 + AegisName: Inverse_Scale_ + Name: Inverse Scale + Type: Weapon + SubType: Katar + Buy: 20 + Weight: 1500 + Attack: 140 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30; + - Id: 1298 + AegisName: Shiver_Katar_K + Name: Katar Of Horror + Type: Weapon + SubType: Katar + Buy: 60000 + Weight: 2700 + Attack: 110 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 105 + Refineable: true + Script: | + bonus bCritical,getrefine(); + - Id: 1299 + AegisName: TE_Woe_Katar + Name: TE Woe Katar + Type: Weapon + SubType: Katar + Attack: 120 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 40 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_Player_Human,40; + bonus2 bAddRace,RC_Player_Doram,40; + bonus2 bAddEff,Eff_Bleeding,1000; + - Id: 1300 + AegisName: Cleaver_ + Name: Cleaver + Type: Weapon + SubType: 1hAxe + Buy: 20 + Weight: 1200 + Attack: 140 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 44 + Refineable: true + Script: | + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + bonus3 bAddMonsterDropItem,517,RC_Brute,3000; + - Id: 1301 + AegisName: Axe + Name: Axe + Type: Weapon + SubType: 1hAxe + Buy: 500 + Weight: 800 + Attack: 38 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 3 + Refineable: true + - Id: 1302 + AegisName: Axe_ + Name: Axe + Type: Weapon + SubType: 1hAxe + Buy: 500 + Weight: 800 + Attack: 38 + Range: 1 + Slots: 4 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 3 + Refineable: true + - Id: 1303 + AegisName: Axe__ + Name: Axe + Type: Weapon + SubType: 1hAxe + Buy: 500 + Weight: 800 + Attack: 38 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 3 + Refineable: true + - Id: 1304 + AegisName: Orcish_Axe + Name: Orcish Axe + Type: Weapon + SubType: 1hAxe + Buy: 20 + Weight: 1500 + Attack: 75 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 3 + Refineable: true + - Id: 1305 + AegisName: Cleaver + Name: Cleaver + Type: Weapon + SubType: 1hAxe + Buy: 20 + Weight: 1200 + Attack: 140 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 44 + Refineable: true + Script: | + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + bonus3 bAddMonsterDropItem,517,RC_Brute,3000; + - Id: 1306 + AegisName: War_Axe + Name: War Axe + Type: Weapon + SubType: 1hAxe + Buy: 20 + Weight: 4200 + Attack: 140 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 76 + Refineable: true + Script: | + bonus bDex,2; + bonus bLuk,2; + bonus bUnbreakableWeapon; + - Id: 1307 + AegisName: Windhawk + Name: Windhawk + Type: Weapon + SubType: 1hAxe + Buy: 18000 + Weight: 1500 + Attack: 115 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + bonus bAspdRate,5; + bonus bUnbreakableWeapon; + - Id: 1308 + AegisName: Golden_Axe + Name: Golden Axe + Type: Weapon + SubType: 1hAxe + Buy: 20 + Weight: 3000 + Attack: 170 + Range: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Refineable: true + - Id: 1309 + AegisName: Orcish_Axe_ + Name: Orcish Axe + Type: Weapon + SubType: 1hAxe + Buy: 20 + Weight: 1500 + Attack: 75 + Range: 1 + Slots: 4 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 3 + Refineable: true + - Id: 1310 + AegisName: Krieger_Onehand_Axe1 + Name: Glorious Cleaver + Type: Weapon + SubType: 1hAxe + Buy: 20 + Attack: 130 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,75; + bonus2 bAddRace,RC_Player_Human,75; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + .@r = getrefine(); + if (.@r>5) { + bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); + bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + bonus bAspdRate,5; + } + if (.@r>8) { + bonus bAspdRate,5; + bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; + bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; + } + - Id: 1311 + AegisName: Vecer_Axe + Name: Vecer Axe + Type: Weapon + SubType: 1hAxe + Buy: 20 + Weight: 1500 + Attack: 140 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 50 + Refineable: true + Script: | + if (readparam(bLuk)>=90) { + bonus bBaseAtk,20; + } + if (readparam(bDex)>=90) { + bonus bCritical,5; + } + if (readparam(bDex)>=90 && readparam(bLuk)>=90) { + bonus2 bSkillAtk,"MC_MAMMONITE",15; + } + - Id: 1312 + AegisName: Orcish_Axe_C + Name: Orcish Axe + Type: Weapon + SubType: 1hAxe + Attack: 110 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddSize,Size_All,70; + - Id: 1313 + AegisName: Tourist_Axe + Name: Tourist Axe + Type: Weapon + SubType: 1hAxe + Weight: 500 + Attack: 77 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,2; + - Id: 1314 + AegisName: F_Tomahawk_C + Name: Tomahawk + Type: Weapon + SubType: 2hAxe + Buy: 2 + Attack: 200 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + Script: | + bonus bAtkEle,Ele_Wind; + skill "ITM_TOMAHAWK",1; + - Id: 1315 + AegisName: F_Right_Epsilon_C + Name: Light Epsilon + Type: Weapon + SubType: 2hAxe + Buy: 1 + Attack: 229 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Holy; + bonus bStr,10; + bonus2 bAddRace,RC_Demon,3; + skill "AL_HEAL",3; + - Id: 1316 + AegisName: Adventure_Axe + Name: Adventure Axe + Type: Weapon + SubType: 1hAxe + Attack: 100 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Merchant: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + - Id: 1317 + AegisName: Academy_Axe + Name: Academy Axe + Type: Weapon + SubType: 1hAxe + Weight: 1600 + Attack: 130 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Merchant: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 30 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + bonus bAspdRate,5-(BaseLevel/10); + bonus bMaxHP,200-(40*(BaseLevel/10)); + - Id: 1318 + AegisName: Dofle_Axe + Name: Deflation Axe + Type: Weapon + SubType: 1hAxe + Buy: 50000 + Weight: 1800 + Attack: 180 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 105 + Refineable: true + Script: | + skill "ITM_TOMAHAWK",1; + - Id: 1319 + AegisName: TE_Woe_Axe + Name: TE Woe Axe + Type: Weapon + SubType: 1hAxe + Attack: 100 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 40 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bUnbreakableWeapon; + bonus2 bAddRace,RC_Player_Human,40; + bonus2 bAddRace,RC_Player_Doram,40; + bonus2 bAddEff,Eff_Freeze,1000; + - Id: 1321 + AegisName: Dofle_Axe_ + Name: Deflation Axe + Type: Weapon + SubType: 1hAxe + Buy: 50000 + Weight: 1800 + Attack: 180 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 105 + Refineable: true + Script: | + skill "ITM_TOMAHAWK",1; + - Id: 1322 + AegisName: Ru_Blue_Axe + Name: Blue Axe + Type: Weapon + SubType: 1hAxe + Buy: 10 + Weight: 1800 + Attack: 180 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Gunslinger: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Monk: true + Ninja: true + Novice: true + Priest: true + Rebellion: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Summoner: true + SuperNovice: true + Swordman: true + Taekwon: true + Thief: true + Wizard: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bStr,5; + bonus bInt,5; + - Id: 1323 + AegisName: Ru_Gold_Axe + Name: Ru Gold Axe + Type: Weapon + SubType: 1hAxe + Weight: 1800 + Attack: 180 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bStr,8; + bonus bInt,8; + - Id: 1324 + AegisName: War_Axe_ + Name: War Axe + Type: Weapon + SubType: 1hAxe + Buy: 20 + Weight: 4200 + Attack: 140 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Blacksmith: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 76 + Refineable: true + Script: | + bonus bDex,2; + bonus bLuk,2; + - Id: 1326 + AegisName: Illusion_War_Axe + Name: Illusion War Axe + Type: Weapon + SubType: 1hAxe + Weight: 4200 + Attack: 180 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Blacksmith: true + Merchant: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bStr,2; + bonus bDex,2; + bonus bLuk,2; + .@r = getrefine(); + if (.@r >= 9) { + .@val = 40; + } else if (.@r >= 7) { + .@val = 20; + } + bonus2 bSkillAtk,"NC_AXETORNADO",(100+.@val); + bonus2 bSkillAtk,"NC_AXEBOOMERANG",(100+.@val); + bonus2 bSkillAtk,"GN_CART_TORNADO",(75+.@val); + - Id: 1333 + AegisName: Golden_Wrench + Name: Golden Wrench + Type: Weapon + SubType: 1hAxe + Weight: 5500 + Attack: 220 + Range: 1 + Slots: 2 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus2 bAddClass,Class_all,5; + bonus bBaseAtk,4*.@r; + if (.@r>=11) + .@val = 35; + else if (.@r>=9) + .@val = 20; + bonus2 bSkillAtk,"NC_AXEBOOMERANG",.@val; + bonus2 bSkillAtk,"NC_POWERSWING",.@val; + - Id: 1336 + AegisName: Guardian_Knight_Axe + Name: Guardian Knight Axe + Type: Weapon + SubType: 1hAxe + Weight: 1500 + Attack: 210 + Range: 1 + Slots: 2 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + bonus2 bAddClass,Class_All,5; + .@r = getrefine(); + bonus bLongAtkRate,.@r; + if (.@r >= 9) { + bonus2 bSkillAtk,"NC_POWERSWING",20; + bonus2 bSkillAtk,"NC_AXEBOOMERANG",20; + } + if (.@r >= 11) { + bonus2 bAddRace,RC_Undead,20; + bonus2 bAddRace,RC_Angel,20; + } + - Id: 1351 + AegisName: Battle_Axe + Name: Battle Axe + Type: Weapon + SubType: 2hAxe + Buy: 5400 + Weight: 1500 + Attack: 80 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 3 + Refineable: true + - Id: 1352 + AegisName: Battle_Axe_ + Name: Battle Axe + Type: Weapon + SubType: 2hAxe + Buy: 5400 + Weight: 1500 + Attack: 80 + Range: 1 + Slots: 4 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 3 + Refineable: true + - Id: 1353 + AegisName: Battle_Axe__ + Name: Battle Axe + Type: Weapon + SubType: 2hAxe + Buy: 5400 + Weight: 1500 + Attack: 80 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 3 + Refineable: true + - Id: 1354 + AegisName: Hammer + Name: Hammer + Type: Weapon + SubType: 2hAxe + Buy: 15500 + Weight: 2000 + Attack: 120 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 16 + Refineable: true + - Id: 1355 + AegisName: Hammer_ + Name: Hammer + Type: Weapon + SubType: 2hAxe + Buy: 15500 + Weight: 2000 + Attack: 120 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 16 + Refineable: true + - Id: 1356 + AegisName: Hammer__ + Name: Hammer + Type: Weapon + SubType: 2hAxe + Buy: 15500 + Weight: 2000 + Attack: 120 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 16 + Refineable: true + - Id: 1357 + AegisName: Buster + Name: Buster + Type: Weapon + SubType: 2hAxe + Buy: 34000 + Weight: 2200 + Attack: 155 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + - Id: 1358 + AegisName: Buster_ + Name: Buster + Type: Weapon + SubType: 2hAxe + Buy: 34000 + Weight: 2200 + Attack: 155 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + - Id: 1359 + AegisName: Buster__ + Name: Buster + Type: Weapon + SubType: 2hAxe + Buy: 34000 + Weight: 2200 + Attack: 155 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + - Id: 1360 + AegisName: Two_Handed_Axe + Name: Two-Handed Axe + Type: Weapon + SubType: 2hAxe + Buy: 55000 + Weight: 2500 + Attack: 185 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + - Id: 1361 + AegisName: Two_Handed_Axe_ + Name: Two-Handed Axe + Type: Weapon + SubType: 2hAxe + Buy: 55000 + Weight: 2500 + Attack: 185 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + - Id: 1362 + AegisName: Two_Handed_Axe__ + Name: Two-Handed Axe + Type: Weapon + SubType: 2hAxe + Buy: 55000 + Weight: 2500 + Attack: 185 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + - Id: 1363 + AegisName: Brood_Axe + Name: Bloody Axe + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 4000 + Attack: 170 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 44 + Refineable: true + Script: | + bonus bStr,10; + bonus bSpeedRate,25; + - Id: 1364 + AegisName: Great_Axe + Name: Great Axe + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 1800 + Attack: 187 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 44 + Refineable: true + Script: | + bonus2 bAddSkillBlow,"MC_MAMMONITE",5; + bonus2 bAddEff,Eff_Stun,1500; + - Id: 1365 + AegisName: Sabbath + Name: Sabbath + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 2300 + Attack: 120 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 44 + Refineable: true + Script: | + bonus bAtkEle,Ele_Dark; + bonus2 bComaRace,RC_Demon,50; + bonus2 bCriticalAddRace,RC_Undead,50; + - Id: 1366 + AegisName: Right_Epsilon + Name: Light Epsilon + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 2300 + Attack: 180 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 44 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + skill "AL_HEAL",3; + bonus2 bAddRace,RC_Demon,3; + - Id: 1367 + AegisName: Slaughter + Name: Slaughter + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 2500 + Attack: 120 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 44 + Refineable: true + Script: | + bonus bAtkEle,Ele_Earth; + bonus bIgnoreDefRace,RC_Brute; + bonus2 bComaRace,RC_Brute,40; + bonus bIgnoreDefRace,RC_Player_Doram; + bonus2 bComaRace,RC_Player_Doram,40; + - Id: 1368 + AegisName: Tomahawk + Name: Tomahawk + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 2500 + Attack: 165 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 44 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + skill "ITM_TOMAHAWK",1; + - Id: 1369 + AegisName: Guillotine + Name: Guillotine + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 3000 + Attack: 215 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 44 + Refineable: true + Script: | + bonus2 bComaRace,RC_DemiHuman,30; + bonus2 bComaRace,RC_Player_Human,30; + bonus2 bSPDrainValueRace,RC_DemiHuman,2; + bonus2 bSPDrainValueRace,RC_Player_Human,2; + bonus2 bSPGainRace,RC_DemiHuman,20; + bonus2 bSPGainRace,RC_Player_Human,20; + - Id: 1370 + AegisName: Doom_Slayer + Name: Doom Slayer + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 6000 + Attack: 10 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Script: | + bonus bAspdRate,-40; + bonus bUseSPrate,100; + if (readparam(bStr)>=95) { + bonus bBaseAtk,340; + bonus2 bAddEff,Eff_Stun,3000; + bonus bBreakArmorRate,500; + } + - Id: 1371 + AegisName: Doom_Slayer_ + Name: Doom Slayer + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 6000 + Attack: 10 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Script: | + bonus bAspdRate,-40; + bonus bUseSPrate,100; + if (readparam(bStr)>=95) { + bonus bBaseAtk,340; + bonus2 bAddEff,Eff_Stun,3000; + bonus bBreakArmorRate,500; + } + - Id: 1372 + AegisName: Right_Epsilon_C + Name: Light Epsilon + Type: Weapon + SubType: 2hAxe + Buy: 1 + Attack: 229 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAtkEle,Ele_Holy; + skill "AL_HEAL",3; + bonus2 bAddRace,RC_Demon,3; + bonus bStr,10; + bonus bSpeedRate,25; + /*Gold PC Room: bonus bBaseAtk,10; bonus bMatk,10;*/ + - Id: 1373 + AegisName: Brood_Axe_C + Name: Refined Bloody Axe + Type: Weapon + SubType: 2hAxe + Buy: 2 + Attack: 205 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,20; + bonus bMatkRate,20; + bonus bAspdRate,5; + - Id: 1374 + AegisName: Tomahawk_C + Name: Tomahawk + Type: Weapon + SubType: 2hAxe + Buy: 2 + Attack: 200 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAtkEle,Ele_Wind; + skill "ITM_TOMAHAWK",1; + - Id: 1375 + AegisName: Berdysz + Name: Berdysz + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 2500 + Attack: 200 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus2 bSubSize,Size_Medium,13; + bonus2 bSubSize,Size_Large,15; + - Id: 1376 + AegisName: Heart_Breaker + Name: Heart Breaker + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 2000 + Attack: 175 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bCritical,20+getrefine(); + bonus bAspdRate,5; + if (Class == Job_Whitesmith || Class == Job_Creator || Class == Job_Mechanic || Class == Job_Mechanic_T || Class == Job_Genetic || Class == Job_Genetic_T) + bonus3 bAutoSpell,"BS_HAMMERFALL",3,30; + - Id: 1377 + AegisName: Hurricane_Fury + Name: Hurricane's Fury + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 3500 + Attack: 332 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSubSize,Size_Medium,10+.@r; + bonus bAspdRate,.@r; + bonus3 bAutoSpell,"NPC_PULSESTRIKE",5,20; + - Id: 1378 + AegisName: Great_Axe_C + Name: Refined Great Axe + Type: Weapon + SubType: 2hAxe + Buy: 1 + Attack: 215 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,5; + bonus bHit,20; + bonus2 bSkillAtk,"MC_MAMMONITE",20; + bonus2 bAddEff,Eff_Stun,2000; + - Id: 1379 + AegisName: BF_Two_Handed_Axe1 + Name: Valorous Insane Battle Axe + Type: Weapon + SubType: 2hAxe + Buy: 20 + Attack: 200 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,3; + bonus2 bAddRace,RC_DemiHuman,55; + bonus2 bAddRace,RC_Player_Human,55; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + - Id: 1380 + AegisName: BF_Two_Handed_Axe2 + Name: Brave Insane Battle Axe + Type: Weapon + SubType: 2hAxe + Buy: 20 + Attack: 200 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,3; + bonus2 bAddRace,RC_DemiHuman,55; + bonus2 bAddRace,RC_Player_Human,55; + autobonus "{ bonus bBreakArmorRate,10000; }",20,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; + bonus bUnbreakableWeapon; + - Id: 1381 + AegisName: N_Battle_Axe + Name: Novice Battle Axe + Type: Weapon + SubType: 2hAxe + Attack: 100 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 3 + - Id: 1382 + AegisName: Krieger_Twohand_Axe1 + Name: Glorious Two-Handed Axe + Type: Weapon + SubType: 2hAxe + Buy: 20 + Attack: 220 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,70; + bonus2 bAddRace,RC_Player_Human,70; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,25; + bonus bUnbreakableWeapon; + .@r = getrefine(); + if (.@r>5) { + bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-3,2); + bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-3,2); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; + } + if (.@r>8) { + bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; + bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; + bonus4 bAutoSpellOnSkill,"WS_CARTTERMINATION","NPC_CRITICALWOUND",2,200; + } + - Id: 1383 + AegisName: Holy_Celestial_Axe + Name: Celestial Axe + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 1500 + Attack: 200 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Merchant: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 60 + Refineable: true + Script: | + bonus2 bAddRace,RC_Undead,10; + bonus3 bAutoSpell,"AL_BLESSING",5,5; + - Id: 1384 + AegisName: Veteran_Axe + Name: Veteran Axe + Type: Weapon + SubType: 2hAxe + Buy: 10000 + Weight: 3000 + Attack: 250 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Blacksmith: true + Merchant: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Script: | + if (getskilllv("BS_DAGGER") == 3) { + bonus bBaseAtk,10; + } + if (getskilllv("BS_SWORD") == 3) { + bonus bBaseAtk,10; + } + if (getskilllv("BS_TWOHANDSWORD") == 3) { + bonus bBaseAtk,10; + } + if (getskilllv("BS_KNUCKLE") == 3) { + bonus bBaseAtk,10; + } + if (getskilllv("BS_SPEAR") == 3) { + bonus bBaseAtk,10; + } + if (getskilllv("BS_AXE") == 3) { + bonus bBaseAtk,10; + } + if (getskilllv("BS_MACE") == 3) { + bonus bBaseAtk,10; + } + bonus bVit,2; + bonus4 bAutoSpellOnSkill,"BS_HAMMERFALL","SM_MAGNUM",3,50; + - Id: 1385 + AegisName: Bradium_Stonehammer + Name: Bradium Stone Hammer + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 2700 + Attack: 210 + Range: 1 + Jobs: + Blacksmith: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 75 + Refineable: true + Script: | + bonus3 bAddEffOnSkill,"BS_HAMMERFALL",Eff_Stun,500+(200*getrefine()); + - Id: 1386 + AegisName: Doom_Slayer_I + Name: Doom Slayer + Type: Weapon + SubType: 2hAxe + Attack: 20 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAspdRate,-25; + bonus bUseSPrate,100; + if (readparam(bStr)>=95) { + bonus bBaseAtk,400; + bonus2 bAddEff,Eff_Stun,3000; + bonus bBreakArmorRate,500; + } + - Id: 1387 + AegisName: Giant_Axe + Name: Giant Axe + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 4000 + Attack: 330 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus2 bSkillAtk,"WS_CARTTERMINATION",15; + if (readparam(bStr)>=95) { + bonus bHit,10; + bonus bAspdRate,3; + } + - Id: 1388 + AegisName: Two_Handed_Axe_C + Name: Two-Handed Axe + Type: Weapon + SubType: 2hAxe + Attack: 220 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddSize,Size_All,40; + - Id: 1389 + AegisName: E_Tomahawk_C + Name: Tomahawk + Type: Weapon + SubType: 2hAxe + Buy: 2 + Attack: 200 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + Script: | + bonus bAtkEle,Ele_Wind; + - Id: 1390 + AegisName: E_Right_Epsilon_C + Name: Light Epsilon + Type: Weapon + SubType: 2hAxe + Buy: 1 + Attack: 229 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Holy; + bonus bStr,10; + - Id: 1391 + AegisName: P_Two_Handed_Axe1 + Name: Eden Two-Handed Axe I + Type: Weapon + SubType: 2hAxe + Attack: 195 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 60 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1392 + AegisName: Ygnus_Stale + Name: Ignus Steel + Type: Weapon + SubType: 2hAxe + Buy: 56000 + Weight: 1900 + Attack: 250 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 95 + Refineable: true + Script: | + bonus bAtkEle,Ele_Fire; + bonus bUnbreakableWeapon; + bonus2 bAddEff,Eff_Burning,200; + bonus2 bAddEff2,Eff_Burning,100; + - Id: 1393 + AegisName: End_Sektura + Name: End Sectora + Type: Weapon + SubType: 2hAxe + Buy: 56000 + Weight: 1900 + Attack: 250 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 95 + Refineable: true + Script: | + bonus bAtkEle,Ele_Water; + bonus bUnbreakableWeapon; + bonus2 bAddEff,Eff_Freeze,300; + bonus2 bAddEff2,Eff_Freeze,300; + - Id: 1394 + AegisName: Upg_Two_Handed_Axe + Name: Upg Two Handed Axe + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 2000 + Attack: 110 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bBaseAtk,(getrefine()*14); + if (BaseLevel>70) + bonus bBaseAtk,(((BaseLevel-70)/10)*10); + bonus bUnbreakableWeapon; + - Id: 1395 + AegisName: Velum_Buster + Name: Vellum Buster + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 2500 + Attack: 50 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 95 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + bonus3 bSPVanishRaceRate,RC_Player_Human,1000,10; + bonus3 bSPVanishRaceRate,RC_Player_Doram,1000,10; + - Id: 1396 + AegisName: Velum_Guillotine + Name: Vellum Guillotine + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 5500 + Attack: 300 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 95 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + bonus2 bAddRace,RC_Player_Human,40; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,30; + .@r = getrefine(); + if (.@r>=6) { + bonus2 bSkillAtk,"NC_AXEBOOMERANG",80; + bonus2 bSkillAtk,"NC_POWERSWING",80; + } + if (.@r>=9) { + bonus2 bAddRace,RC_Player_Human,60; + } + - Id: 1397 + AegisName: Bradium_Stonehammer_ + Name: Bradium Stone Hammer + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 2700 + Attack: 210 + Range: 1 + Slots: 2 + Jobs: + Blacksmith: true + Classes: + Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 75 + Refineable: true + Script: | + bonus3 bAddEffOnSkill,"BS_HAMMERFALL",Eff_Stun,500+(200*getrefine()); + - Id: 1398 + AegisName: Metal_Two_Handed_Axe + Name: Metal Two Handed Axe + Type: Weapon + SubType: 2hAxe + Buy: 20 + Attack: 105 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bUnbreakableWeapon; + bonus bBaseAtk,(getrefine()*7); + .@i = min(BaseLevel/10,12); + if (.@i>2) + bonus bBaseAtk,((.@i-2)*5); + - Id: 1399 + AegisName: TE_Woe_Two_Handed_Axe + Name: TE Woe Two Handed Axe + Type: Weapon + SubType: 2hAxe + Attack: 150 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 40 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bUnbreakableWeapon; + bonus2 bAddRace,RC_Player_Human,40; + bonus2 bAddEff,Eff_Stun,1000; + bonus2 bAddRace,RC_Player_Doram,40; + - Id: 1400 + AegisName: Sinister_Spear + Name: Spear of Vicious Mind + Type: Weapon + SubType: 1hSpear + Buy: 20 + Weight: 1400 + Attack: 140 + Range: 3 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 160 + Refineable: true + Script: | + bonus bBaseAtk,pow(min(getrefine(),15),2); + - Id: 1401 + AegisName: Javelin + Name: Javelin + Type: Weapon + SubType: 1hSpear + Buy: 150 + Weight: 700 + Attack: 28 + Range: 3 + Slots: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + Refineable: true + - Id: 1402 + AegisName: Javelin_ + Name: Javelin + Type: Weapon + SubType: 1hSpear + Buy: 150 + Weight: 700 + Attack: 28 + Range: 3 + Slots: 4 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + Refineable: true + - Id: 1403 + AegisName: Javelin__ + Name: Javelin + Type: Weapon + SubType: 1hSpear + Buy: 150 + Weight: 700 + Attack: 28 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + Refineable: true + - Id: 1404 + AegisName: Spear + Name: Spear + Type: Weapon + SubType: 1hSpear + Buy: 1700 + Weight: 850 + Attack: 44 + Range: 3 + Slots: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + Refineable: true + - Id: 1405 + AegisName: Spear_ + Name: Spear + Type: Weapon + SubType: 1hSpear + Buy: 1700 + Weight: 850 + Attack: 44 + Range: 3 + Slots: 4 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + Refineable: true + - Id: 1406 + AegisName: Spear__ + Name: Spear + Type: Weapon + SubType: 1hSpear + Buy: 1700 + Weight: 850 + Attack: 44 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + Refineable: true + - Id: 1407 + AegisName: Pike + Name: Pike + Type: Weapon + SubType: 1hSpear + Buy: 3450 + Weight: 1000 + Attack: 60 + Range: 3 + Slots: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + Refineable: true + - Id: 1408 + AegisName: Pike_ + Name: Pike + Type: Weapon + SubType: 1hSpear + Buy: 3450 + Weight: 1000 + Attack: 60 + Range: 3 + Slots: 4 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + Refineable: true + - Id: 1409 + AegisName: Pike__ + Name: Pike + Type: Weapon + SubType: 1hSpear + Buy: 3450 + Weight: 1000 + Attack: 60 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + Refineable: true + - Id: 1410 + AegisName: Lance + Name: Lance + Type: Weapon + SubType: 2hSpear + Buy: 60000 + Weight: 2500 + Attack: 185 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1411 + AegisName: Lance_ + Name: Lance + Type: Weapon + SubType: 2hSpear + Buy: 60000 + Weight: 2500 + Attack: 185 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1412 + AegisName: Lance__ + Name: Lance + Type: Weapon + SubType: 2hSpear + Buy: 60000 + Weight: 2500 + Attack: 185 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1413 + AegisName: Gungnir + Name: Gungnir + Type: Weapon + SubType: 1hSpear + Buy: 20 + Weight: 500 + Attack: 120 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 4 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + bonus bPerfectHitRate,25; + bonus bHit,30; + - Id: 1414 + AegisName: Gelerdria + Name: Gelerdria + Type: Weapon + SubType: 1hSpear + Buy: 20 + Weight: 700 + Attack: 145 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bAtkEle,Ele_Earth; + bonus bMaxHP,800; + bonus bMaxSP,-50; + - Id: 1415 + AegisName: Skewer + Name: Brocca + Type: Weapon + SubType: 1hSpear + Buy: 20 + Weight: 850 + Attack: 100 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bIgnoreDefClass,Class_Normal; + bonus2 bAddEle,Ele_Neutral,25; + - Id: 1416 + AegisName: Tjungkuletti + Name: Tjungkuletti + Type: Weapon + SubType: 1hSpear + Buy: 20 + Weight: 1000 + Attack: 100 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bSPDrainValue,1; + bonus bSPGainValue,5; + - Id: 1417 + AegisName: Pole_Axe + Name: Pole Axe + Type: Weapon + SubType: 1hSpear + Buy: 20 + Weight: 3800 + Attack: 160 + Range: 3 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 71 + Refineable: true + Script: | + bonus bStr,1; + bonus bInt,2; + bonus bDex,1; + - Id: 1418 + AegisName: Gungnir_ + Name: Gungnir + Type: Weapon + SubType: 1hSpear + Buy: 20 + Weight: 500 + Attack: 120 + Range: 3 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 4 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + bonus bPerfectHitRate,25; + bonus bHit,30; + - Id: 1419 + AegisName: Pole_Axe_C + Name: Pole Axe + Type: Weapon + SubType: 1hSpear + Buy: 1 + Weight: 4800 + Attack: 195 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,1; + bonus bInt,2; + bonus bDex,1; + - Id: 1420 + AegisName: Long_Horn + Name: Long Horn + Type: Weapon + SubType: 1hSpear + Buy: 20 + Weight: 1000 + Attack: 150 + Range: 3 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 65 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus2 bAddEff,Eff_Bleeding,500; + skill "TF_DETOXIFY",1; + bonus bUnbreakableWeapon; + - Id: 1421 + AegisName: Battle_Hook + Name: Battle Hook + Type: Weapon + SubType: 1hSpear + Buy: 20 + Weight: 900 + Attack: 140 + Range: 3 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 65 + Refineable: true + Script: | + bonus2 bAddEff,Eff_Stun,500; + bonus2 bAddRace,RC_DemiHuman,20; + bonus2 bAddRace,RC_Player_Human,20; + skill "KN_PIERCE",3; + - Id: 1422 + AegisName: Hunting_Spear + Name: Hunting Spear + Type: Weapon + SubType: 1hSpear + Buy: 20 + Weight: 4200 + Attack: 180 + Range: 3 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bIgnoreDefRace,RC_Brute; + bonus bIgnoreDefRace,RC_Player_Doram; + bonus3 bAddMonsterDropItem,517,RC_Brute,1000; + bonus3 bAutoSpell,"LK_JOINTBEAT",3,100; + - Id: 1423 + AegisName: Pole_XO + Name: Pole XO + Type: Weapon + SubType: 1hSpear + Buy: 20 + Attack: 120 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,50; + - Id: 1424 + AegisName: Skewer_C + Name: Refined Brocca + Type: Weapon + SubType: 1hSpear + Buy: 1 + Attack: 149 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bIgnoreDefClass,Class_Normal; + bonus2 bAddSize,Size_Medium,20; + bonus2 bAddSize,Size_Large,20; + - Id: 1425 + AegisName: BF_Spear1 + Name: Assaulter Spear + Type: Weapon + SubType: 1hSpear + Buy: 20 + Attack: 60 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,2; + bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_Player_Human,95; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + if (BaseJob == Job_Crusader) + bonus bAspdRate,20; + - Id: 1426 + AegisName: Krieger_Onehand_Spear1 + Name: Glorious Spear + Type: Weapon + SubType: 1hSpear + Buy: 20 + Attack: 130 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_Player_Human,95; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + .@r = getrefine(); + if (.@r>5) { + bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); + bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + bonus bAspdRate,5; + } + if (.@r>8) { + if (BaseJob == Job_Knight) + bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; + else if (BaseJob == Job_Crusader) + bonus3 bAutoSpell,"PA_PRESSURE",5,100; + bonus bAspdRate,5; + } + - Id: 1427 + AegisName: Spear_Of_Excellent + Name: Spear Of Excellent + Type: Weapon + SubType: 1hSpear + Buy: 20 + Attack: 160 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSkillAtk,"SM_MAGNUM",25; + bonus bStr,2; + - Id: 1428 + AegisName: Long_Horn_M + Name: Long Horn + Type: Weapon + SubType: 1hSpear + Buy: 20 + Weight: 1000 + Attack: 150 + Range: 3 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 65 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus2 bAddEff,Eff_Bleeding,500; + skill "TF_DETOXIFY",1; + bonus bUnbreakableWeapon; + - Id: 1429 + AegisName: Hunting_Spear_M + Name: Hunting Spear + Type: Weapon + SubType: 1hSpear + Buy: 20 + Weight: 4200 + Attack: 180 + Range: 3 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 60 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bIgnoreDefRace,RC_Brute; + bonus bIgnoreDefRace,RC_Player_Doram; + bonus3 bAddMonsterDropItem,517,RC_Brute,1000; + bonus3 bAutoSpell,"LK_JOINTBEAT",3,100; + - Id: 1430 + AegisName: Pike_C + Name: Pike + Type: Weapon + SubType: 1hSpear + Attack: 74 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddSize,Size_All,70; + - Id: 1431 + AegisName: F_Pole_Axe_C + Name: Pole Axe + Type: Weapon + SubType: 1hSpear + Buy: 1 + Weight: 4800 + Attack: 195 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Script: | + bonus bStr,1; + bonus bInt,2; + bonus bDex,1; + - Id: 1432 + AegisName: E_Pole_Axe_C + Name: Pole Axe + Type: Weapon + SubType: 1hSpear + Buy: 1 + Weight: 4800 + Attack: 195 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Script: | + bonus bStr,1; + bonus bInt,2; + bonus bDex,1; + - Id: 1433 + AegisName: Imperial_Spear + Name: Imperial Spear + Type: Weapon + SubType: 1hSpear + Buy: 20 + Weight: 1800 + Attack: 180 + MagicAttack: 40 + Range: 3 + Slots: 1 + Jobs: + Crusader: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 102 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"LG_CANNONSPEAR",20+(.@r/2*3); + bonus2 bSkillAtk,"LG_BANISHINGPOINT",20+(.@r/2*3); + - Id: 1434 + AegisName: P_Sphere1 + Name: Eden Spear I + Type: Weapon + SubType: 1hSpear + Attack: 165 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 60 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1435 + AegisName: Cannon_Spear + Name: Cannon Spear + Type: Weapon + SubType: 1hSpear + Buy: 56000 + Weight: 1600 + Attack: 180 + Range: 3 + Slots: 1 + Jobs: + Crusader: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bMaxSP,-100; + bonus2 bSkillAtk,"LG_CANNONSPEAR",10; + bonus2 bSkillAtk,"LG_CANNONSPEAR",(getrefine()/3); + - Id: 1436 + AegisName: Velum_Spear + Name: Vellum Spear + Type: Weapon + SubType: 1hSpear + Buy: 20 + Weight: 850 + Attack: 150 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 95 + Refineable: true + Script: | + bonus2 bAddRace,RC_Player_Human,60; + bonus2 bAddRace,RC_Player_Doram,60; + .@r = getrefine(); + if (.@r>=6) { + bonus2 bSkillAtk,"RK_HUNDREDSPEAR",80; + bonus2 bSkillAtk,"LG_PINPOINTATTACK",80; + } + if (.@r>=9) { + bonus2 bAddRace,RC_Player_Human,30; + bonus2 bAddRace,RC_Player_Doram,30; + } + - Id: 1437 + AegisName: TE_Woe_Pike + Name: TE Woe Pike + Type: Weapon + SubType: 1hSpear + Attack: 100 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 40 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_Player_Human,40; + bonus2 bAddRace,RC_Player_Doram,40; + bonus2 bAddEff,Eff_Curse,1000; + - Id: 1438 + AegisName: Thanos_Spear + Name: Thanos Spear + Type: Weapon + SubType: 1hSpear + Buy: 10 + Weight: 3000 + Attack: 150 + MagicAttack: 100 + Range: 3 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bInt,6; + bonus bVit,6; + bonus bLuk,-6; + bonus2 bHPDrainRate,50,5; + bonus2 bSPDrainRate,10,5; + bonus2 bHPLossRate,100,10000; + UnEquipScript: | + heal -1000,0; + - Id: 1439 + AegisName: Half_BF_Spear1 + Name: Half BF Spear1 + Type: Weapon + SubType: 1hSpear + Buy: 20 + Attack: 60 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Script: | + bonus bStr,2; + bonus2 bAddRace,RC_DemiHuman,45; + bonus2 bAddRace,RC_Player_Human,45; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,10; + bonus bUnbreakableWeapon; + if (BaseJob == Job_Crusader) + bonus bAspdRate,20; + - Id: 1440 + AegisName: Battle_Hook_ + Name: Battle Hook + Type: Weapon + SubType: 1hSpear + Buy: 20 + Weight: 900 + Attack: 140 + Range: 3 + Slots: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 65 + Refineable: true + Script: | + bonus2 bAddEff,Eff_Stun,500; + bonus2 bAddRace,RC_DemiHuman,20; + bonus2 bAddRace,RC_Player_Human,20; + skill "KN_PIERCE",3; + - Id: 1441 + AegisName: Ru_Blue_Spear + Name: Blue Spear + Type: Weapon + SubType: 1hSpear + Buy: 10 + Weight: 1200 + Attack: 180 + Range: 3 + Slots: 1 + Jobs: + Crusader: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bStr,5; + bonus bAgi,5; + - Id: 1442 + AegisName: Ru_Gold_Spear + Name: Ru Gold Spear + Type: Weapon + SubType: 1hSpear + Weight: 1200 + Attack: 180 + Range: 3 + Slots: 2 + Jobs: + Crusader: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bStr,8; + bonus bAgi,8; + - Id: 1443 + AegisName: Scarlet_Spear + Name: Crimson Spear + Type: Weapon + SubType: 1hSpear + Buy: 20 + Weight: 900 + Attack: 90 + Range: 3 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,(.@r<=15?pow(.@r,2):225); + bonus bBaseAtk,((max(0,BaseLevel-70)/10)*5); + - Id: 1445 + AegisName: "[Rental]_Hunting_Spear" + Name: "[Rental] Hunting Spear" + Type: Weapon + SubType: 1hSpear + Buy: 20 + Attack: 140 + Range: 3 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 50 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r >= 7) { + bonus2 bAddRace,RC_Insect,10; + bonus2 bAddRace,RC_DemiHuman,10; + bonus2 bAddEle,Ele_Water,10; + bonus2 bAddEle,Ele_Earth,10; + } + if (.@r >= 9) { + bonus2 bAddRace,RC_Insect,15; + bonus2 bAddRace,RC_DemiHuman,15; + bonus2 bAddEle,Ele_Water,15; + bonus2 bAddEle,Ele_Earth,15; + } + bonus bAtkEle,Ele_Fire; + - Id: 1446 + AegisName: Requiem_Spear + Name: Requiem Spear + Type: Weapon + SubType: 1hSpear + Buy: 20 + Weight: 1000 + Attack: 130 + Range: 3 + Jobs: + Crusader: true + Knight: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + .@b = 40; + bonus bUnbreakableWeapon; + if (.@r>=5) { + .@b += (.@r-5)*15+20; + } + bonus2 bAddRace2,RC2_BioLab,.@b; + - Id: 1447 + AegisName: Poison_Forged_Spear + Name: Poison Forged Spear + Type: Weapon + SubType: 1hSpear + Weight: 500 + Attack: 150 + Range: 3 + Slots: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bAtkEle,Ele_Poison; + bonus bCritical,10; + skill "TF_DOUBLE",5; + bonus bDoubleRate,25; + bonus2 bAddEff,Eff_Poison,1000; + bonus2 bAddEff2,Eff_Poison,300; + - Id: 1448 + AegisName: Warrior's_Spear + Name: Warrior's Spear + Type: Weapon + SubType: 1hSpear + Weight: 2000 + Attack: 140 + Range: 3 + Slots: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 50 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r >= 7) { + bonus2 bAddRace,RC_Brute,10; + bonus2 bAddRace,RC_Plant,10; + bonus2 bAddEle,Ele_Wind,10; + bonus2 bAddEle,Ele_Earth,10; + } + if (.@r >= 9) { + bonus2 bAddRace,RC_Brute,15; + bonus2 bAddRace,RC_Plant,15; + bonus2 bAddEle,Ele_Wind,15; + bonus2 bAddEle,Ele_Earth,15; + } + - Id: 1449 + AegisName: Gelerdria_ + Name: Gelerdria + Type: Weapon + SubType: 1hSpear + Buy: 20 + Weight: 700 + Attack: 145 + Range: 3 + Slots: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bAtkEle,Ele_Earth; + bonus bMaxHP,800; + bonus bMaxSP,-50; + - Id: 1450 + AegisName: Sinister_Lance + Name: Lance of Vicious Mind + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 2250 + Attack: 225 + Range: 3 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 160 + Refineable: true + Script: | + bonus bBaseAtk,pow(min(getrefine(),15),2); + - Id: 1451 + AegisName: Guisarme + Name: Guisarme + Type: Weapon + SubType: 2hSpear + Buy: 13000 + Weight: 1000 + Attack: 84 + Range: 3 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1452 + AegisName: Guisarme_ + Name: Guisarme + Type: Weapon + SubType: 2hSpear + Buy: 13000 + Weight: 1000 + Attack: 84 + Range: 3 + Slots: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1453 + AegisName: Guisarme__ + Name: Guisarme + Type: Weapon + SubType: 2hSpear + Buy: 13000 + Weight: 1000 + Attack: 84 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1454 + AegisName: Glaive + Name: Glaive + Type: Weapon + SubType: 2hSpear + Buy: 20000 + Weight: 1200 + Attack: 104 + Range: 3 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1455 + AegisName: Glaive_ + Name: Glaive + Type: Weapon + SubType: 2hSpear + Buy: 20000 + Weight: 1200 + Attack: 104 + Range: 3 + Slots: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1456 + AegisName: Glaive__ + Name: Glaive + Type: Weapon + SubType: 2hSpear + Buy: 20000 + Weight: 1200 + Attack: 104 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1457 + AegisName: Partizan + Name: Partizan + Type: Weapon + SubType: 2hSpear + Buy: 27000 + Weight: 2000 + Attack: 124 + Range: 3 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1458 + AegisName: Partizan_ + Name: Partizan + Type: Weapon + SubType: 2hSpear + Buy: 27000 + Weight: 2000 + Attack: 124 + Range: 3 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1459 + AegisName: Partizan__ + Name: Partizan + Type: Weapon + SubType: 2hSpear + Buy: 27000 + Weight: 2000 + Attack: 124 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1460 + AegisName: Trident + Name: Trident + Type: Weapon + SubType: 2hSpear + Buy: 51000 + Weight: 1200 + Attack: 150 + Range: 3 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1461 + AegisName: Trident_ + Name: Trident + Type: Weapon + SubType: 2hSpear + Buy: 51000 + Weight: 1200 + Attack: 150 + Range: 3 + Slots: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1462 + AegisName: Trident__ + Name: Trident + Type: Weapon + SubType: 2hSpear + Buy: 51000 + Weight: 1200 + Attack: 150 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1463 + AegisName: Halberd + Name: Halberd + Type: Weapon + SubType: 2hSpear + Buy: 54000 + Weight: 2500 + Attack: 165 + Range: 3 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1464 + AegisName: Halberd_ + Name: Halberd + Type: Weapon + SubType: 2hSpear + Buy: 54000 + Weight: 2500 + Attack: 165 + Range: 3 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1465 + AegisName: Halberd__ + Name: Halberd + Type: Weapon + SubType: 2hSpear + Buy: 54000 + Weight: 2500 + Attack: 165 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1466 + AegisName: Crescent_Scythe + Name: Crescent Scythe + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 2500 + Attack: 180 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bCritical,30; + bonus bHit,10; + - Id: 1467 + AegisName: Bill_Guisarme + Name: Bill Guisarme + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 1000 + Attack: 183 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus2 bAddRace,RC_Brute,10; + bonus2 bAddRace,RC_Player_Doram,10; + bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_Player_Human,5; + - Id: 1468 + AegisName: Zephyrus + Name: Zephyrus + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 2000 + Attack: 170 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + bonus2 bAddEff,Eff_Silence,200; + bonus3 bAutoSpell,"MG_THUNDERSTORM",3,100; + - Id: 1469 + AegisName: Longinus's_Spear + Name: Longinus's Spear + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 2500 + Attack: 180 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bAtkEle,Ele_Dark; + bonus2 bAddRace,RC_DemiHuman,10; + bonus2 bAddRace,RC_Player_Human,10; + bonus2 bAddRace,RC_Angel,10; + - Id: 1470 + AegisName: Brionac + Name: Brionac + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 3000 + Attack: 190 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + skill "AL_HEAL",5; + bonus3 bAutoSpell,"MG_SOULSTRIKE",3,100; + - Id: 1471 + AegisName: Hell_Fire + Name: Hellfire + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 3500 + Attack: 200 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bAtkEle,Ele_Fire; + bonus3 bAutoSpell,"MG_FIREBALL",5,100; + bonus bStr,3; + - Id: 1472 + AegisName: Staff_Of_Soul + Name: Soul Staff + Type: Weapon + SubType: 2hStaff + Buy: 20 + Weight: 1400 + Attack: 25 + MagicAttack: 200 + Range: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 73 + Refineable: true + Script: | + bonus bInt,5; + bonus bAgi,2; + - Id: 1473 + AegisName: Wizardy_Staff + Name: Wizardry Staff + Type: Weapon + SubType: 2hStaff + Buy: 20 + Weight: 2400 + Attack: 120 + MagicAttack: 200 + Range: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 90 + Refineable: true + Script: | + bonus bInt,6; + bonus bDex,2; + - Id: 1474 + AegisName: Gae_Bolg + Name: Gae Bolg + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 2000 + Attack: 160 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bIgnoreDefRace,RC_Dragon; + bonus2 bAddClass,Class_Boss,10; + - Id: 1475 + AegisName: Horseback_Lance + Name: Equestrian's Spear + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 3700 + Attack: 200 + Range: 4 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Refineable: true + - Id: 1476 + AegisName: Crescent_Scythe_ + Name: Crescent Scythe + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 2500 + Attack: 180 + Range: 3 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bCritical,30; + bonus bHit,10; + - Id: 1477 + AegisName: Spectral_Spear + Name: Spectral Spear + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 2000 + Attack: 170 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 75 + Refineable: true + Script: | + bonus2 bAddEle,Ele_Dark,20; + bonus2 bAddRace,RC_Demon,20; + bonus2 bAddRace,RC_Undead,20; + bonus2 bSubEle,Ele_Dark,10; + bonus2 bSubEle,Ele_Undead,10; + bonus2 bSubRace,RC_Demon,10; + bonus2 bAddEff2,Eff_Confusion,1000; + bonus bHPGainValue,50; + - Id: 1478 + AegisName: Ahlspiess + Name: Ahlspiess + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 1000 + Attack: 120 + Range: 3 + Jobs: + Crusader: true + Knight: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 65 + Refineable: true + Script: | + bonus bIgnoreDefClass,Class_Normal; + bonus bIgnoreDefClass,Class_Boss; + bonus2 bAddRace,RC_DemiHuman,10; + bonus2 bAddRace,RC_Player_Human,10; + bonus3 bAutoSpell,"KN_PIERCE",5,30; + - Id: 1479 + AegisName: Spectral_Spear_ + Name: Spectral Spear + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 2000 + Attack: 170 + Range: 3 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 75 + Refineable: true + Script: | + bonus2 bAddEle,Ele_Dark,20; + bonus2 bAddRace,RC_Demon,20; + bonus2 bAddRace,RC_Undead,20; + bonus2 bSubEle,Ele_Dark,10; + bonus2 bSubEle,Ele_Undead,10; + bonus2 bSubRace,RC_Demon,10; + bonus2 bAddEff2,Eff_Confusion,1000; + bonus bHPGainValue,50; + - Id: 1480 + AegisName: Gae_Bolg_ + Name: Gae Bolg + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 2000 + Attack: 160 + Range: 3 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bIgnoreDefRace,RC_Dragon; + bonus2 bAddClass,Class_Boss,10; + - Id: 1481 + AegisName: Zephyrus_ + Name: Zephyrus + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 2000 + Attack: 170 + Range: 3 + Slots: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + bonus2 bAddEff,Eff_Silence,200; + bonus3 bAutoSpell,"MG_THUNDERSTORM",3,100; + - Id: 1482 + AegisName: BF_Lance1 + Name: Assaulter Lance + Type: Weapon + SubType: 2hSpear + Buy: 20 + Attack: 160 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,2; + bonus2 bAddRace,RC_DemiHuman,25; + bonus2 bAddRace,RC_Player_Human,25; + bonus bIgnoreDefRace,RC_DemiHuman; + bonus bIgnoreDefRace,RC_Player_Human; + bonus bUnbreakableWeapon; + - Id: 1483 + AegisName: Ivory_Lance + Name: Ivory Lance + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 1000 + Attack: 160 + Range: 3 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bAgi,2; + bonus bAspdRate,3; + bonus2 bAddEff,Eff_Bleeding,300; + bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; + skill "KN_SPEARSTAB",5; + - Id: 1484 + AegisName: Cardo + Name: Cardo + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 5600 + Attack: 150 + Range: 3 + Slots: 1 + Jobs: + Knight: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bAspdRate,-10; + bonus bDef,getrefine()/2; + - Id: 1485 + AegisName: Battle_Fork + Name: Battle Fork + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 700 + Attack: 112 + Range: 3 + Slots: 4 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 50 + Refineable: true + - Id: 1486 + AegisName: Krieger_Twohand_Spear1 + Name: Glorious Lance + Type: Weapon + SubType: 2hSpear + Buy: 20 + Attack: 220 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,70; + bonus2 bAddRace,RC_Player_Human,70; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,25; + bonus bUnbreakableWeapon; + .@r = getrefine(); + if (.@r>5) { + bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); + bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + } + if (.@r>8) { + if (BaseJob == Job_Knight) + bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; + else if (BaseJob == Job_Crusader) + bonus3 bAutoSpell,"PA_PRESSURE",5,200; + } + - Id: 1487 + AegisName: Lance_C + Name: Lance + Type: Weapon + SubType: 2hSpear + Attack: 220 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddSize,Size_All,50; + - Id: 1488 + AegisName: Ahlspiess_C + Name: Ahlspiess + Type: Weapon + SubType: 2hSpear + Buy: 20 + Attack: 135 + Range: 3 + Jobs: + Crusader: true + Knight: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bIgnoreDefClass,Class_Normal; + bonus bIgnoreDefClass,Class_Boss; + bonus2 bAddRace,RC_DemiHuman,20; + bonus2 bAddRace,RC_Player_Human,20; + bonus3 bAutoSpell,"KN_PIERCE",5,30; + - Id: 1489 + AegisName: Spearfish_ + Name: Marlin + Type: Weapon + SubType: 2hSpear + Attack: 220 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus3 bAddEffOnSkill,"KN_PIERCE",Eff_Bleeding,1000; + bonus3 bAddEffOnSkill,"LK_SPIRALPIERCE",Eff_Bleeding,1000; + bonus2 bSkillAtk,"LK_SPIRALPIERCE",100; + bonus2 bSkillAtk,"LG_INSPIRATION",50; + if (BaseLevel>99) { + bonus bBaseAtk,30; + } + - Id: 1490 + AegisName: Giant_Lance + Name: Gigantic Lance + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 20000 + Attack: 20 + Range: 3 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 140 + Refineable: true + Script: | + bonus bAspd,-10; + bonus2 bSkillCooldown,"LK_SPIRALPIERCE",20000; + if (readparam(bStr)>=120) { + bonus bBaseAtk,300; + } + UnEquipScript: | + heal 0,-600; + - Id: 1491 + AegisName: Upg_Lance + Name: Upg Lance + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 1500 + Attack: 105 + Range: 3 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bBaseAtk,(getrefine()*12); + if (BaseLevel>70) + bonus bBaseAtk,(((BaseLevel-70)/10)*10); + - Id: 1492 + AegisName: Velum_Glaive + Name: Vellum Glaive + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 4500 + Attack: 250 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 95 + Refineable: true + Script: | + bonus2 bAddRace,RC_Player_Human,80; + bonus2 bAddRace,RC_Player_Doram,80; + .@r = getrefine(); + if (.@r>=6) { + bonus2 bSkillAtk,"LK_SPIRALPIERCE",100; + bonus2 bSkillAtk,"LG_OVERBRAND",50; + } + if (.@r>=9) { + bonus bShortWeaponDamageReturn,20; + bonus bMagicDamageReturn,20; + bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",7,300,BF_MAGIC,0; + } + - Id: 1493 + AegisName: Metal_Lance + Name: Metal Lance + Type: Weapon + SubType: 2hSpear + Buy: 20 + Attack: 100 + Range: 3 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bBaseAtk,(getrefine()*6); + .@i = min(BaseLevel/10,12); + if (.@i>2) + bonus bBaseAtk,((.@i-2)*5); + - Id: 1494 + AegisName: Undine_Spear + Name: Spear Of Odin + Type: Weapon + SubType: 2hSpear + Buy: 50000 + Weight: 3800 + Attack: 190 + Range: 3 + Slots: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 105 + Refineable: true + Script: | + bonus bAtkEle,Ele_Water; + bonus bMaxHPrate,getrefine(); + - Id: 1495 + AegisName: TE_Woe_Lance + Name: TE Woe Lance + Type: Weapon + SubType: 2hSpear + Attack: 150 + Range: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 40 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_Player_Human,40; + bonus2 bAddRace,RC_Player_Doram,40; + bonus2 bAddEff,Eff_Blind,1000; + - Id: 1496 + AegisName: Thanos_Long_Spear + Name: Thanos Long Spear + Type: Weapon + SubType: 2hSpear + Buy: 10 + Weight: 3750 + Attack: 250 + MagicAttack: 50 + Range: 3 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bInt,6; + bonus bVit,6; + bonus bLuk,-6; + bonus2 bHPDrainRate,50,5; + bonus2 bSPDrainRate,10,5; + bonus2 bHPLossRate,100,10000; + UnEquipScript: | + heal -1000,0; + - Id: 1497 + AegisName: Hell_Fire_ + Name: Hellfire + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 3500 + Attack: 200 + Range: 3 + Slots: 3 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bAtkEle,Ele_Fire; + bonus3 bAutoSpell,"MG_FIREBALL",5,100; + bonus bStr,3; + - Id: 1498 + AegisName: Scarlet_Lance + Name: Crimson Lance + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 1750 + Attack: 175 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,pow(.@r,2); + bonus bBaseAtk,(max(0,BaseLevel-70)/10)*5; + - Id: 1499 + AegisName: Requiem_Lance + Name: Requiem Lance + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 1500 + Attack: 220 + Range: 3 + Jobs: + Crusader: true + Knight: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + .@b = 40; + .@c = 5; + bonus bUnbreakableWeapon; + if (.@r>=5) { + .@b += (.@r-5)*15+30; + .@c += (.@r-5); + } + bonus2 bAddRace2,RC2_BioLab,.@b; + bonus2 bSubRace2,RC2_BioLab,.@c; + - Id: 1501 + AegisName: Club + Name: Club + Type: Weapon + SubType: Mace + Buy: 120 + Weight: 700 + Attack: 23 + Range: 1 + Slots: 3 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Refineable: true + - Id: 1502 + AegisName: Club_ + Name: Club + Type: Weapon + SubType: Mace + Buy: 120 + Weight: 700 + Attack: 23 + Range: 1 + Slots: 4 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Refineable: true + - Id: 1503 + AegisName: Club__ + Name: Club + Type: Weapon + SubType: Mace + Buy: 120 + Weight: 700 + Attack: 23 + Range: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Refineable: true + - Id: 1504 + AegisName: Mace + Name: Mace + Type: Weapon + SubType: Mace + Buy: 1600 + Weight: 800 + Attack: 37 + Range: 1 + Slots: 3 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Refineable: true + - Id: 1505 + AegisName: Mace_ + Name: Mace + Type: Weapon + SubType: Mace + Buy: 1600 + Weight: 800 + Attack: 37 + Range: 1 + Slots: 4 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Refineable: true + - Id: 1506 + AegisName: Mace__ + Name: Mace + Type: Weapon + SubType: Mace + Buy: 1600 + Weight: 800 + Attack: 37 + Range: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Refineable: true + - Id: 1507 + AegisName: Smasher + Name: Smasher + Type: Weapon + SubType: Mace + Buy: 9000 + Weight: 1000 + Attack: 54 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1508 + AegisName: Smasher_ + Name: Smasher + Type: Weapon + SubType: Mace + Buy: 9000 + Weight: 1000 + Attack: 54 + Range: 1 + Slots: 3 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1509 + AegisName: Smasher__ + Name: Smasher + Type: Weapon + SubType: Mace + Buy: 9000 + Weight: 1000 + Attack: 54 + Range: 1 + Slots: 3 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1510 + AegisName: Flail + Name: Flail + Type: Weapon + SubType: Mace + Buy: 16000 + Weight: 900 + Attack: 69 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1511 + AegisName: Flail_ + Name: Flail + Type: Weapon + SubType: Mace + Buy: 16000 + Weight: 900 + Attack: 69 + Range: 1 + Slots: 3 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1512 + AegisName: Flail__ + Name: Flail + Type: Weapon + SubType: Mace + Buy: 16000 + Weight: 900 + Attack: 69 + Range: 1 + Slots: 3 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1513 + AegisName: Morning_Star + Name: Morning Star + Type: Weapon + SubType: Mace + Buy: 41000 + Weight: 1500 + Attack: 110 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 1514 + AegisName: Morning_Star_ + Name: Morning Star + Type: Weapon + SubType: Mace + Buy: 41000 + Weight: 1500 + Attack: 110 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 1515 + AegisName: Morning_Star__ + Name: Morning Star + Type: Weapon + SubType: Mace + Buy: 41000 + Weight: 1500 + Attack: 110 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 1516 + AegisName: Sword_Mace + Name: Sword Mace + Type: Weapon + SubType: Mace + Buy: 50000 + Weight: 1200 + Attack: 130 + Range: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 1517 + AegisName: Sword_Mace_ + Name: Sword Mace + Type: Weapon + SubType: Mace + Buy: 50000 + Weight: 1200 + Attack: 130 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 1518 + AegisName: Sword_Mace__ + Name: Sword Mace + Type: Weapon + SubType: Mace + Buy: 50000 + Weight: 1200 + Attack: 130 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 1519 + AegisName: Chain + Name: Chain + Type: Weapon + SubType: Mace + Buy: 23000 + Weight: 800 + Attack: 84 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1520 + AegisName: Chain_ + Name: Chain + Type: Weapon + SubType: Mace + Buy: 23000 + Weight: 800 + Attack: 84 + Range: 1 + Slots: 3 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1521 + AegisName: Chain__ + Name: Chain + Type: Weapon + SubType: Mace + Buy: 23000 + Weight: 800 + Attack: 84 + Range: 1 + Slots: 3 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1522 + AegisName: Stunner + Name: Stunner + Type: Weapon + SubType: Mace + Buy: 60000 + Weight: 2000 + Attack: 140 + Range: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus2 bAddEff,Eff_Stun,1000; + - Id: 1523 + AegisName: Spike + Name: Spike + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 700 + Attack: 85 + Range: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bCritical,40; + bonus bDefRate,-66; + bonus bDef2Rate,-66; + - Id: 1524 + AegisName: Golden_Mace + Name: Golden Mace + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 800 + Attack: 110 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus2 bAddRace,RC_Undead,10; + bonus bUnbreakableWeapon; + - Id: 1525 + AegisName: Long_Mace + Name: Long Mace + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 800 + Attack: 135 + Range: 3 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bLongAtkDef,10; + - Id: 1526 + AegisName: Slash + Name: Slash + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 1000 + Attack: 145 + Range: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus2 bAddRace,RC_Undead,15; + bonus2 bComaRace,RC_Undead,10; + bonus2 bExpAddRace,RC_Undead,5; + - Id: 1527 + AegisName: Quadrille + Name: Quadrille + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 900 + Attack: 165 + Range: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus2 bAddRace,RC_Undead,10; + bonus2 bAddRace,RC_DemiHuman,10; + bonus2 bAddRace,RC_Player_Human,10; + bonus2 bAddEle,Ele_Earth,10; + - Id: 1528 + AegisName: Grand_Cross + Name: Grand Cross + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 1500 + Attack: 140 + Range: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus3 bAutoSpell,"PR_TURNUNDEAD",3,100; + bonus2 bSPDrainValueRace,RC_Undead,1; + bonus2 bSPGainRace,RC_Undead,3; + - Id: 1529 + AegisName: Iron_Driver + Name: Iron Driver + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 3000 + Attack: 155 + Range: 2 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 78 + Refineable: true + - Id: 1530 + AegisName: Mjolnir + Name: Mjolnir + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 6000 + Attack: 350 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 95 + Script: | + bonus bAtkEle,Ele_Wind; + bonus bDex,50; + bonus bStr,20; + bonus bAspdRate,10; + bonus3 bAutoSpell,"MG_THUNDERSTORM",10,100; + autobonus "{ bonus bSplashRange,1; }",50,10000; + - Id: 1531 + AegisName: Spanner + Name: Wrench + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 2500 + Attack: 115 + Range: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus2 bAddEff,Eff_Blind,100; + bonus2 bAddEff,Eff_Stun,100; + bonus2 bAddEff,Eff_Poison,100; + bonus2 bAddEff,Eff_Freeze,100; + - Id: 1532 + AegisName: Stunner_ + Name: Stunner + Type: Weapon + SubType: Mace + Buy: 60000 + Weight: 2000 + Attack: 140 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus2 bAddEff,Eff_Stun,1000; + - Id: 1533 + AegisName: Warrior_Balmung + Name: Warrior's Balmung + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 1000 + Attack: 170 + Range: 1 + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,5; + - Id: 1534 + AegisName: Spanner_C + Name: Wrench + Type: Weapon + SubType: Mace + Buy: 2 + Attack: 150 + Range: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddEff,Eff_Blind,100; + bonus2 bAddEff,Eff_Stun,100; + bonus2 bAddEff,Eff_Poison,100; + bonus2 bAddEff,Eff_Freeze,100; + - Id: 1535 + AegisName: Hollgrehenn_Hammer + Name: Hollgrehenn's Hammer + Type: Weapon + SubType: Mace + Buy: 4444 + Weight: 440 + Attack: 4 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 44 + Refineable: true + Script: | + bonus bBreakArmorRate,100; + bonus bBreakWeaponRate,100; + if (readparam(bStr)>=44) { + bonus bBaseAtk,44; + } + - Id: 1536 + AegisName: Good_Morning_Star + Name: Good Morning Star + Type: Weapon + SubType: Mace + Buy: 20 + Attack: 120 + Range: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,50; + - Id: 1537 + AegisName: Quadrille_C + Name: Refined Quadrille + Type: Weapon + SubType: Mace + Buy: 1 + Attack: 193 + Range: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,30; + bonus2 bAddRace,RC_Player_Human,30; + bonus2 bAddRace,RC_Demon,40; + bonus2 bAddRace,RC_Undead,40; + - Id: 1538 + AegisName: Spike_ + Name: Spike + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 700 + Attack: 85 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bCritical,40; + bonus bDefRate,-67; + bonus bDef2Rate,-67; + - Id: 1539 + AegisName: Golden_Mace_ + Name: Golden Mace + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 800 + Attack: 110 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus2 bAddRace,RC_Undead,10; + bonus bUnbreakableWeapon; + - Id: 1540 + AegisName: Grand_Cross_ + Name: Grand Cross + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 1500 + Attack: 140 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus3 bAutoSpell,"PR_TURNUNDEAD",3,100; + bonus2 bSPDrainValueRace,RC_Undead,1; + bonus2 bSPGainRace,RC_Undead,3; + - Id: 1541 + AegisName: Nemesis + Name: Nemesis + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 900 + Attack: 120 + Range: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus2 bAddEle,Ele_Dark,10; + bonus2 bAddRace,RC_Demon,10; + bonus3 bAutoSpell,"AL_CRUCIS",1+getrefine(),100; + autobonus "{ bonus bBaseAtk,50; }",10,20000,BF_WEAPON,"{ specialeffect2 EF_BLOODDRAIN; }"; + - Id: 1542 + AegisName: BF_Morning_Star1 + Name: Valorous Battlefield Morning Star + Type: Weapon + SubType: Mace + Buy: 20 + Attack: 105 + Range: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,1; + bonus bDex,1; + bonus2 bAddRace,RC_DemiHuman,75; + bonus2 bAddRace,RC_Player_Human,75; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + - Id: 1543 + AegisName: BF_Morning_Star2 + Name: Brave Battlefield Morning Star + Type: Weapon + SubType: Mace + Buy: 20 + Attack: 105 + Range: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,1; + bonus bDex,1; + bonus2 bAddRace,RC_DemiHuman,75; + bonus2 bAddRace,RC_Player_Human,75; + bonus bUnbreakableWeapon; + autobonus "{ bonus2 bAddEff,Eff_Stun,5000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; + - Id: 1544 + AegisName: Lunakaligo + Name: Lunakaligo + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 700 + Attack: 110 + Range: 1 + Slots: 3 + Jobs: + Acolyte: true + Monk: true + Priest: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 50 + Refineable: true + Script: | + if (readparam(bStr)>=77) { + bonus bAspdRate,4; + bonus2 bAddEff,Eff_Stun,1500; + bonus3 bAddMonsterDropItem,12065,RC_Plant,500; + bonus3 bAddMonsterDropItem,12043,RC_Brute,500; + bonus3 bAddMonsterDropItem,12069,RC_Fish,500; + } + - Id: 1545 + AegisName: N_Mace + Name: Novice Mace + Type: Weapon + SubType: Mace + Attack: 57 + Range: 1 + Slots: 3 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + - Id: 1546 + AegisName: Krieger_Onehand_Mace1 + Name: Glorious Morning Star + Type: Weapon + SubType: Mace + Buy: 20 + Attack: 130 + Range: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,75; + bonus2 bAddRace,RC_Player_Human,75; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + .@r = getrefine(); + if (.@r>5) { + bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); + bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + bonus bAspdRate,5; + } + if (.@r>8) { + bonus2 bAddEff,Eff_Stun,2000; + bonus bAspdRate,5; + } + - Id: 1547 + AegisName: Mace_Of_Madness + Name: Mace Of Madness + Type: Weapon + SubType: Mace + Buy: 20 + Attack: 150 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + StarGladiator: true + Swordman: true + Taekwon: true + Locations: + Right_Hand: true + WeaponLevel: 3 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSkillAtk,"MC_CARTREVOLUTION",25; + bonus bStr,2; + - Id: 1548 + AegisName: Veteran_Hammer + Name: Veteran Hammer + Type: Weapon + SubType: Mace + Buy: 10000 + Weight: 1800 + Attack: 160 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Script: | + bonus bHealPower,getskilllv("AL_DP"); + bonus bCriticalRate,getskilllv("PR_MACEMASTERY")*2; + bonus bInt,1; + bonus bLuk,1; + - Id: 1549 + AegisName: Pilebuncker + Name: Pile Bunker + Type: Weapon + SubType: Mace + Buy: 10000 + Weight: 3500 + Attack: 450 + Range: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 99 + Refineable: true + - Id: 1550 + AegisName: Book + Name: Book + Type: Weapon + SubType: Book + Buy: 30000 + Weight: 600 + Attack: 85 + Range: 1 + Slots: 3 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1551 + AegisName: Bible + Name: Bible + Type: Weapon + SubType: Book + Buy: 60000 + Weight: 1000 + Attack: 115 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus bInt,2; + - Id: 1552 + AegisName: Tablet + Name: Tablet + Type: Weapon + SubType: Book + Buy: 51000 + Weight: 800 + Attack: 125 + Range: 1 + Slots: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 1553 + AegisName: Book_Of_Billows + Name: Book of Billows + Type: Weapon + SubType: Book + Buy: 35000 + Weight: 750 + Attack: 90 + Range: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus bAtkEle,Ele_Water; + - Id: 1554 + AegisName: Book_Of_Mother_Earth + Name: Book of Mother Earth + Type: Weapon + SubType: Book + Buy: 35000 + Weight: 750 + Attack: 90 + Range: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus bAtkEle,Ele_Earth; + - Id: 1555 + AegisName: Book_Of_Blazing_Sun + Name: Book of the Blazing Sun + Type: Weapon + SubType: Book + Buy: 35000 + Weight: 750 + Attack: 90 + Range: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus bAtkEle,Ele_Fire; + - Id: 1556 + AegisName: Book_Of_Gust_Of_Wind + Name: Book of Gust of Wind + Type: Weapon + SubType: Book + Buy: 35000 + Weight: 750 + Attack: 90 + Range: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + - Id: 1557 + AegisName: Book_Of_The_Apocalypse + Name: Book of the Apocalypse + Type: Weapon + SubType: Book + Buy: 60000 + Weight: 800 + Attack: 120 + Range: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bAtkEle,Ele_Dark; + bonus2 bSubDefEle,Ele_Holy,-5; + bonus2 bAddEle,Ele_Water,7; + bonus2 bAddEle,Ele_Earth,7; + bonus2 bAddEle,Ele_Fire,7; + bonus2 bAddEle,Ele_Wind,7; + - Id: 1558 + AegisName: Girl's_Diary + Name: Girl's Diary + Type: Weapon + SubType: Book + Buy: 1500 + Weight: 300 + Attack: 60 + Range: 1 + Slots: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus2 bAddDamageClass,1188,150; + - Id: 1559 + AegisName: Legacy_Of_Dragon + Name: Legacy of Dragon + Type: Weapon + SubType: Book + Buy: 20 + Weight: 700 + Attack: 130 + Range: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bInt,3; + bonus bIgnoreDefRace,RC_Dragon; + bonus2 bSPGainRace,RC_Dragon,10; + - Id: 1560 + AegisName: Diary_Of_Great_Sage + Name: Sage's Diary + Type: Weapon + SubType: Book + Buy: 20 + Weight: 1100 + Attack: 100 + MagicAttack: 120 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 60 + Refineable: true + Script: | + if (readparam(bStr)>=50) + bonus bAspdRate,5; + if (readparam(bInt)>=70) + bonus bMatkRate,5; + - Id: 1561 + AegisName: Hardback + Name: Hardcover Book + Type: Weapon + SubType: Book + Buy: 20 + Weight: 1500 + Attack: 140 + Range: 1 + Slots: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bStr,3; + bonus bDex,2; + - Id: 1562 + AegisName: Bible_Of_Battlefield + Name: Battlefield Textbook + Type: Weapon + SubType: Book + Buy: 20 + Weight: 700 + Attack: 110 + Range: 1 + Slots: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Script: | + bonus bInt,3; + bonus3 bAutoSpell,"AL_BLESSING",3+(getskilllv("AL_BLESSING")>3)*(getskilllv("AL_BLESSING")-3),20; + - Id: 1563 + AegisName: Diary_Of_Great_Sage_C + Name: Sage's Diary + Type: Weapon + SubType: Book + Buy: 1 + Attack: 135 + MagicAttack: 140 + Range: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAspdRate,5; + /*Gold PC Room: bonus bBaseAtk,10; + bonus bMatk,10;*/ + - Id: 1564 + AegisName: Encyclopedia + Name: Encyclopedia + Type: Weapon + SubType: Book + Buy: 20 + Weight: 2000 + Attack: 110 + MagicAttack: 100 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bInt,3; + bonus bDex,2; + bonus bCritical,20+((readparam(bLuk)*2)/10); + - Id: 1565 + AegisName: Death_Note + Name: Ledger of Death + Type: Weapon + SubType: Book + Buy: 20 + Weight: 1000 + Attack: 137 + MagicAttack: 100 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 85 + Refineable: true + Script: | + bonus bStr,3; + bonus bInt,3; + bonus bLuk,-20; + bonus2 bComaRace,RC_DemiHuman,10; + bonus2 bComaRace,RC_Player_Human,10; + bonus bAspdRate,getrefine(); + if (BaseJob == Job_Sage) + bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20; + - Id: 1566 + AegisName: Diary_Of_Great_Basil + Name: Diary Of Great Basil + Type: Weapon + SubType: Book + Buy: 20 + Attack: 120 + MagicAttack: 125 + Range: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,50; + - Id: 1567 + AegisName: Hardback_C + Name: Refined Hardcover Book + Type: Weapon + SubType: Book + Buy: 1 + Attack: 168 + MagicAttack: 100 + Range: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,5; + bonus bDex,2; + - Id: 1568 + AegisName: Book_Of_Billows_ + Name: Book of Billows + Type: Weapon + SubType: Book + Buy: 35000 + Weight: 750 + Attack: 90 + Range: 1 + Slots: 3 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus bAtkEle,Ele_Water; + - Id: 1569 + AegisName: Book_Of_Mother_Earth_ + Name: Book of Mother Earth + Type: Weapon + SubType: Book + Buy: 35000 + Weight: 750 + Attack: 90 + Range: 1 + Slots: 3 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus bAtkEle,Ele_Earth; + - Id: 1570 + AegisName: Book_Of_Blazing_Sun_ + Name: Book of Blazing Sun + Type: Weapon + SubType: Book + Buy: 35000 + Weight: 750 + Attack: 90 + Range: 1 + Slots: 3 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus bAtkEle,Ele_Fire; + - Id: 1571 + AegisName: Book_Of_Gust_Of_Wind_ + Name: Book of Gust of Wind + Type: Weapon + SubType: Book + Buy: 35000 + Weight: 750 + Attack: 90 + Range: 1 + Slots: 3 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + - Id: 1572 + AegisName: Principles_Of_Magic + Name: Principles of Magic + Type: Weapon + SubType: Book + Buy: 20 + Weight: 300 + Attack: 60 + MagicAttack: 160 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bInt,3; + bonus bSPrecovRate,5; + - Id: 1573 + AegisName: Ancient_Magic + Name: Ancient Magic + Type: Weapon + SubType: Book + Buy: 20 + Weight: 700 + Attack: 30 + MagicAttack: 140 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bMdef,8; + bonus bMaxSPrate,10; + bonus bInt,4; + - Id: 1574 + AegisName: BF_Book1 + Name: Brave Battle Strategy Book + Type: Weapon + SubType: Book + Buy: 20 + Attack: 90 + MagicAttack: 125 + Range: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,2; + bonus bInt,1; + bonus2 bAddRace,RC_DemiHuman,75; + bonus2 bAddRace,RC_Player_Human,75; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + - Id: 1575 + AegisName: BF_Book2 + Name: Valorous Battle Strategy Book + Type: Weapon + SubType: Book + Buy: 20 + Attack: 90 + MagicAttack: 125 + Range: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,1; + bonus bInt,2; + bonus2 bAddRace,RC_DemiHuman,75; + bonus2 bAddRace,RC_Player_Human,75; + bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; + bonus2 bIgnoreMdefRaceRate,RC_Player_Human,25; + bonus bUnbreakableWeapon; + - Id: 1576 + AegisName: Krieger_Book1 + Name: Glorious Tablet + Type: Weapon + SubType: Book + Buy: 20 + Attack: 90 + MagicAttack: 115 + Range: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,80; + bonus2 bAddRace,RC_Player_Human,80; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,25; + bonus bUnbreakableWeapon; + .@r = getrefine(); + if (.@r>5) { + bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); + bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + } + if (.@r>8) + autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; + - Id: 1577 + AegisName: Krieger_Book2 + Name: Glorious Apocalypse + Type: Weapon + SubType: Book + Buy: 20 + Attack: 90 + MagicAttack: 115 + Range: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,80; + bonus2 bAddRace,RC_Player_Human,80; + bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; + bonus2 bIgnoreMdefRaceRate,RC_Player_Human,25; + bonus bUnbreakableWeapon; + .@r = getrefine(); + if (.@r>5) { + bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreMdefRaceRate,RC_Player_Human,5; + } + if (.@r>8) { + bonus bMatkRate,5; + bonus bVariableCastrate,-5; + bonus bDelayrate,-5; + } + - Id: 1578 + AegisName: Book_Of_Prayer + Name: Book Of Prayer + Type: Weapon + SubType: Book + Buy: 20 + Attack: 140 + Range: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bVit,2; + bonus bMdef,10; + bonus bMaxSPrate,10; + - Id: 1579 + AegisName: Death_Note_M + Name: Book of the Dead + Type: Weapon + SubType: Book + Buy: 20 + Weight: 1000 + Attack: 137 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 85 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatkRate,15; + bonus bStr,3; + bonus bInt,3; + bonus bLuk,-20; + bonus2 bComaRace,RC_DemiHuman,10; + bonus2 bComaRace,RC_Player_Human,10; + bonus bAspdRate,getrefine(); + if (BaseJob == Job_Sage) + bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20; + - Id: 1580 + AegisName: Encyclopedia_C + Name: Giant Encyclopedia + Type: Weapon + SubType: Book + Attack: 145 + MagicAttack: 100 + Range: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatkRate,15; + bonus bInt,3; + bonus bDex,2; + bonus bCritical,20+((readparam(bLuk)*2)/10); + bonus2 bAddSize,Size_All,40; + - Id: 1581 + AegisName: F_Diary_Of_Great_Sage_C + Name: Diary Of Great Sage + Type: Weapon + SubType: Book + Buy: 1 + Attack: 135 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Script: | + bonus bMatkRate,20; + bonus bAspdRate,5; + - Id: 1582 + AegisName: E_Diary_Of_Great_Sage_C + Name: Diary Of Great Sage + Type: Weapon + SubType: Book + Buy: 1 + Attack: 135 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + - Id: 1583 + AegisName: P_Dic1 + Name: Eden Book I + Type: Weapon + SubType: Book + Attack: 135 + MagicAttack: 110 + Range: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 60 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1584 + AegisName: Chilly_Spell_Book + Name: Cold Magic Book + Type: Weapon + SubType: Book + Buy: 56000 + Weight: 1000 + Attack: 100 + MagicAttack: 160 + Range: 1 + Slots: 2 + Jobs: + Sage: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bAtkEle,Ele_Water; + bonus bUnbreakableWeapon; + bonus bDex,1; + .@r = getrefine(); + bonus2 bSkillAtk,"MG_COLDBOLT",(.@r*3); + bonus2 bSkillAtk,"SO_DIAMONDDUST",(.@r*3); + bonus2 bSkillUseSP,"MG_COLDBOLT",-(.@r*5); + bonus2 bSkillUseSP,"SO_DIAMONDDUST",-(.@r*5); + - Id: 1585 + AegisName: Upg_Book + Name: Upg Book + Type: Weapon + SubType: Book + Buy: 20 + Weight: 600 + Attack: 45 + MagicAttack: 20 + Range: 1 + Slots: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,(.@r*10); + bonus bMatk,(.@r*5); + if (BaseLevel>70) + bonus bBaseAtk,(((BaseLevel-70)/10)*5); + - Id: 1586 + AegisName: Velum_Bible + Name: Vellum Bible + Type: Weapon + SubType: Book + Buy: 20 + Weight: 600 + Attack: 110 + MagicAttack: 125 + Range: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 95 + Refineable: true + Script: | + bonus bHealPower,(BaseLevel/5)-20; + if (getrefine()>=6) { + bonus2 bSkillCooldown,"AB_LAUDAAGNUS",-3000; + bonus2 bSkillCooldown,"AB_LAUDARAMUS",-3000; + bonus2 bSkillCooldown,"AB_CLEARANCE",-10000; + bonus2 bSkillUseSP,"AB_LAUDAAGNUS",-60; + bonus2 bSkillUseSP,"AB_LAUDARAMUS",-60; + bonus2 bSkillUseSP,"AB_CLEARANCE",-60; + } + - Id: 1587 + AegisName: Velum_Encyclopedia + Name: Vellum Great Encyclopedia + Type: Weapon + SubType: Book + Buy: 20 + Weight: 1000 + Attack: 130 + Range: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 95 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bAddRace,RC_Player_Human,80+.@r; + bonus2 bAddRace,RC_Player_Doram,80+.@r; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,30; + bonus2 bIgnoreDefRaceRate,RC_Player_Doram,30; + if (.@r>8) { + autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; + } + - Id: 1588 + AegisName: Metal_Book + Name: Metal Book + Type: Weapon + SubType: Book + Buy: 20 + Attack: 45 + MagicAttack: 10 + Range: 1 + Slots: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,(.@r*5); + bonus bMatk,(.@r*2); + .@i = min(BaseLevel/10,12); + if (BaseLevel>20) { + bonus bBaseAtk,((min(BaseLevel,120)-20)/10)*5; + } + - Id: 1589 + AegisName: Legacy_Of_Dragon_ + Name: Legacy of Dragon + Type: Weapon + SubType: Book + Buy: 20 + Weight: 700 + Attack: 130 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bInt,3; + bonus bIgnoreDefRace,RC_Dragon; + bonus2 bSPGainRace,RC_Dragon,10; + - Id: 1590 + AegisName: Snake_Encyclopedia + Name: Daizenshu Dakatsu + Type: Weapon + SubType: Book + Buy: 60000 + Weight: 1500 + Attack: 10 + MagicAttack: 110 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Sage: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 105 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + .@r = getrefine(); + bonus bBaseAtk,.@r*3; + bonus bMatk,.@r*3; + - Id: 1591 + AegisName: TE_Woe_Book + Name: TE Woe Book + Type: Weapon + SubType: Book + Attack: 120 + Range: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 40 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_Player_Human,40; + bonus2 bMagicAddRace,RC_Player_Human,5; + bonus2 bAddRace,RC_Player_Doram,40; + bonus2 bMagicAddRace,RC_Player_Doram,5; + bonus2 bAddEff,Eff_Blind,1000; + bonus bHealPower,5; + - Id: 1592 + AegisName: Thor_Pedigree_Book + Name: Raijin's Lineage + Type: Weapon + SubType: Book + Buy: 10 + Weight: 400 + Attack: 90 + MagicAttack: 130 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 27 + Refineable: true + Script: | + .@r = getrefine(); + bonus bInt,3; + bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",5+.@r; + bonus bUnbreakableWeapon; + bonus bAtkEle,Ele_Wind; + - Id: 1593 + AegisName: Book_Of_Destiny + Name: Book of Destiny + Type: Weapon + SubType: Book + Buy: 10 + Weight: 400 + Attack: 90 + MagicAttack: 90 + Range: 1 + Slots: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 24 + Refineable: true + Script: | + .@r = getrefine(); + bonus bLuk,5; + bonus bFlee2,15; + if (.@r >= 7) + bonus bFlee2,5; + bonus bUnbreakableWeapon; + - Id: 1594 + AegisName: Fire_Pedigree_Book + Name: Fire Pedigree Book + Type: Weapon + SubType: Book + Buy: 10 + Weight: 400 + Attack: 90 + MagicAttack: 130 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 27 + Refineable: true + Script: | + .@r = getrefine(); + bonus bInt,3; + bonus2 bSkillAtk,"MG_FIREBOLT",5+.@r; + bonus bUnbreakableWeapon; + bonus bAtkEle,Ele_Fire; + - Id: 1595 + AegisName: Water_Pedigree_Book + Name: Water Pedigree Book + Type: Weapon + SubType: Book + Buy: 10 + Weight: 400 + Attack: 90 + MagicAttack: 130 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 27 + Refineable: true + Script: | + .@r = getrefine(); + bonus bInt,3; + bonus2 bSkillAtk,"MG_COLDBOLT",5+.@r; + bonus bUnbreakableWeapon; + bonus bAtkEle,Ele_Water; + - Id: 1596 + AegisName: Earth_Pedigree_Book + Name: Earth Pedigree Book + Type: Weapon + SubType: Book + Buy: 10 + Weight: 400 + Attack: 90 + MagicAttack: 130 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 27 + Refineable: true + Script: | + .@r = getrefine(); + bonus bInt,3; + bonus2 bSkillAtk,"WZ_HEAVENDRIVE",5+.@r; + bonus2 bSkillAtk,"WZ_EARTHSPIKE",5+.@r; + bonus bUnbreakableWeapon; + - Id: 1597 + AegisName: Half_BF_Book2 + Name: Half BF Book2 + Type: Weapon + SubType: Book + Buy: 20 + Attack: 90 + MagicAttack: 125 + Range: 1 + Jobs: + Priest: true + Sage: true + Taekwon: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Script: | + bonus bStr,1; + bonus bInt,1; + bonus2 bAddRace,RC_DemiHuman,35; + bonus2 bAddRace,RC_Player_Human,35; + bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,10; + bonus2 bIgnoreMdefRaceRate,RC_Player_Human,10; + - Id: 1598 + AegisName: Snake_Encyclopedia_ + Name: Daizenshu Dakatsu + Type: Weapon + SubType: Book + Buy: 60000 + Weight: 1500 + Attack: 10 + MagicAttack: 110 + Range: 1 + Slots: 3 + Jobs: + Priest: true + Sage: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 105 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + .@r = getrefine(); + bonus bBaseAtk,.@r*3; + bonus bMatk,.@r*3; + - Id: 1599 + AegisName: Angra_Manyu + Name: Angra Manyu + Type: Weapon + SubType: Mace + Buy: 1 + Weight: 10 + Attack: 5000 + MagicAttack: 10000 + Range: 2 + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bAllStats,50; + bonus bBaseAtk,3300; + bonus bMatkRate,200; + bonus2 bHPDrainRate,1000,100; + bonus2 bSPDrainRate,1000,20; + bonus bHealPower,200; + bonus2 bAddClass,Class_All,100; + skill "WZ_STORMGUST",10; + Skill "WZ_METEOR",10; + Skill "WZ_VERMILION",10; + skill "GM_SANDMAN",1; + bonus bVariableCastrate,-100; + bonus bFixedCastrate,-100; + bonus bAspdRate,100; + - Id: 1600 + AegisName: Sinister_Rod + Name: Rod of Vicious Mind + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 600 + Attack: 60 + MagicAttack: 120 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Novice: true + Priest: true + Sage: true + SoulLinker: true + SuperNovice: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 160 + Refineable: true + Script: | + bonus bMatk,pow(min(getrefine(),15),2); + bonus bInt,5; + bonus bUnbreakableWeapon; + - Id: 1601 + AegisName: Rod + Name: Rod + Type: Weapon + SubType: Staff + Buy: 50 + Weight: 400 + Attack: 15 + MagicAttack: 30 + Range: 1 + Slots: 3 + Jobs: + Acolyte: true + Mage: true + Monk: true + Novice: true + Priest: true + Sage: true + SoulLinker: true + SuperNovice: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + - Id: 1602 + AegisName: Rod_ + Name: Rod + Type: Weapon + SubType: Staff + Buy: 50 + Weight: 400 + Attack: 15 + MagicAttack: 30 + Range: 1 + Slots: 4 + Jobs: + Acolyte: true + Mage: true + Monk: true + Novice: true + Priest: true + Sage: true + SoulLinker: true + SuperNovice: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + - Id: 1603 + AegisName: Rod__ + Name: Rod + Type: Weapon + SubType: Staff + Buy: 50 + Weight: 400 + Attack: 15 + MagicAttack: 30 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Novice: true + Priest: true + Sage: true + SoulLinker: true + SuperNovice: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + - Id: 1604 + AegisName: Wand + Name: Wand + Type: Weapon + SubType: Staff + Buy: 2500 + Weight: 400 + Attack: 25 + MagicAttack: 45 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Mage: true + Monk: true + Novice: true + Priest: true + Sage: true + SoulLinker: true + SuperNovice: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + Script: | + bonus bInt,1; + - Id: 1605 + AegisName: Wand_ + Name: Wand + Type: Weapon + SubType: Staff + Buy: 2500 + Weight: 400 + Attack: 25 + MagicAttack: 45 + Range: 1 + Slots: 3 + Jobs: + Acolyte: true + Mage: true + Monk: true + Novice: true + Priest: true + Sage: true + SoulLinker: true + SuperNovice: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + Script: | + bonus bInt,1; + - Id: 1606 + AegisName: Wand__ + Name: Wand + Type: Weapon + SubType: Staff + Buy: 2500 + Weight: 400 + Attack: 25 + MagicAttack: 45 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Novice: true + Priest: true + Sage: true + SoulLinker: true + SuperNovice: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + Script: | + bonus bInt,1; + - Id: 1607 + AegisName: Staff + Name: Staff + Type: Weapon + SubType: Staff + Buy: 9500 + Weight: 400 + Attack: 40 + MagicAttack: 70 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + Script: | + bonus bInt,2; + - Id: 1608 + AegisName: Staff_ + Name: Staff + Type: Weapon + SubType: Staff + Buy: 9500 + Weight: 400 + Attack: 40 + MagicAttack: 70 + Range: 1 + Slots: 3 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + Script: | + bonus bInt,2; + - Id: 1609 + AegisName: Staff__ + Name: Staff + Type: Weapon + SubType: Staff + Buy: 9500 + Weight: 400 + Attack: 40 + MagicAttack: 70 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + Script: | + bonus bInt,2; + - Id: 1610 + AegisName: Arc_Wand + Name: Arc Wand + Type: Weapon + SubType: Staff + Buy: 45000 + Weight: 400 + Attack: 60 + MagicAttack: 95 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bInt,3; + - Id: 1611 + AegisName: Arc_Wand_ + Name: Arc Wand + Type: Weapon + SubType: Staff + Buy: 45000 + Weight: 400 + Attack: 60 + MagicAttack: 95 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bInt,3; + - Id: 1612 + AegisName: Arc_Wand__ + Name: Arc Wand + Type: Weapon + SubType: Staff + Buy: 45000 + Weight: 400 + Attack: 60 + MagicAttack: 95 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bInt,3; + - Id: 1613 + AegisName: Mighty_Staff + Name: Mighty Staff + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 700 + Attack: 130 + MagicAttack: 100 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bStr,10; + bonus bSPDrainValue,-2; + - Id: 1614 + AegisName: Blessed_Wand + Name: Wand of Occult + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 700 + Attack: 75 + MagicAttack: 105 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bInt,3; + - Id: 1615 + AegisName: Bone_Wand + Name: Evil Bone Wand + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 700 + Attack: 40 + MagicAttack: 110 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bInt,4; + bonus bAtkEle,Ele_Undead; + - Id: 1616 + AegisName: Staff_Of_Wing + Name: Wing Staff + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 500 + Attack: 60 + MagicAttack: 115 + Range: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bVariableCastrate,-5; + - Id: 1617 + AegisName: Survival_Rod + Name: Survivor's Rod + Type: Weapon + SubType: Staff + Buy: 85000 + Weight: 1000 + Attack: 50 + MagicAttack: 120 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bDex,2; + bonus bMaxHP,300; + - Id: 1618 + AegisName: Survival_Rod_ + Name: Survivor's Rod + Type: Weapon + SubType: Staff + Buy: 85000 + Weight: 1000 + Attack: 50 + MagicAttack: 120 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bDex,3; + bonus bMaxHP,400; + - Id: 1619 + AegisName: Survival_Rod2 + Name: Survivor's Rod + Type: Weapon + SubType: Staff + Buy: 85000 + Weight: 1000 + Attack: 50 + MagicAttack: 120 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bInt,2; + bonus bMaxHP,300; + - Id: 1620 + AegisName: Survival_Rod2_ + Name: Survivor's Rod + Type: Weapon + SubType: Staff + Buy: 85000 + Weight: 1000 + Attack: 50 + MagicAttack: 120 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bInt,3; + bonus bMaxHP,400; + - Id: 1621 + AegisName: Hypnotist's_Staff + Name: Hypnotist's Staff + Type: Weapon + SubType: Staff + Buy: 43000 + Weight: 500 + Attack: 70 + MagicAttack: 120 + Range: 1 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + Script: | + bonus bInt,1; + - Id: 1622 + AegisName: Hypnotist's_Staff_ + Name: Hypnotist's Staff + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 500 + Attack: 70 + MagicAttack: 120 + Range: 1 + Slots: 2 + Jobs: + Novice: true + SuperNovice: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + Script: | + bonus bInt,1; + - Id: 1623 + AegisName: Mighty_Staff_C + Name: Mighty Staff + Type: Weapon + SubType: Staff + Buy: 1 + Attack: 165 + MagicAttack: 120 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,4; + bonus bStr,10; + bonus bMatkRate,5; + bonus bSPDrainValue,-1; + - Id: 1624 + AegisName: Lich_Bone_Wand + Name: Lich's Bone Wand + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 800 + Attack: 60 + MagicAttack: 170 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bInt,1; + bonus bDex,1; + bonus bAtkEle,Ele_Undead; + .@r = getrefine(); + bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+.@r; + if (.@r>=9) { + bonus bMatkRate,3; + bonus bMaxSP,300; + } + - Id: 1625 + AegisName: Healing_Staff + Name: Healing Staff + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 400 + Attack: 10 + MagicAttack: 105 + Range: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus bHealPower,(getrefine()*3/2); + - Id: 1626 + AegisName: Piercing_Staff + Name: Piercing Staff + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 500 + Attack: 80 + MagicAttack: 145 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + .@r = getrefine(); + bonus bInt,4; + bonus2 bIgnoreMdefClassRate,Class_Normal,10+.@r; + bonus2 bIgnoreMdefClassRate,Class_Boss,10+.@r; + - Id: 1627 + AegisName: Staffy + Name: Staffy + Type: Weapon + SubType: Staff + Buy: 20 + Attack: 40 + MagicAttack: 120 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,4; + bonus bMatkRate,15; + bonus2 bAddClass,Class_All,50; + - Id: 1628 + AegisName: Survival_Rod_C + Name: Refined Survivor's Rod + Type: Weapon + SubType: Staff + Buy: 1 + Attack: 71 + MagicAttack: 145 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,4; + bonus bMatkRate,20; + bonus bMaxHP,500; + - Id: 1629 + AegisName: Walking_Stick + Name: Gentleman's Staff + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 500 + Attack: 40 + MagicAttack: 125 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bDex,1; + bonus bMatkRate,15; + - Id: 1630 + AegisName: Release_Of_Wish + Name: Release of Wish + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 500 + Attack: 30 + MagicAttack: 125 + Range: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bInt,3; + bonus bHealPower,5; + autobonus "{ bonus2 bSPRegenRate,100,2000; bonus2 bHPRegenRate,50,2000; }",10,10000,BF_MAGIC,"{ specialeffect2 EF_HEAL; }"; + - Id: 1631 + AegisName: Holy_Stick + Name: Holy Stick + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 500 + Attack: 50 + MagicAttack: 140 + Range: 1 + Slots: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus2 bVariableCastrate,"AL_HOLYLIGHT",-25; + bonus2 bVariableCastrate,"PR_TURNUNDEAD",-25; + bonus2 bVariableCastrate,"PR_MAGNUS",-25; + - Id: 1632 + AegisName: BF_Staff1 + Name: Warlock's Magic Wand + Type: Weapon + SubType: Staff + Buy: 20 + Attack: 70 + MagicAttack: 125 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,4; + bonus bDex,3; + bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; + bonus2 bIgnoreMdefRaceRate,RC_Player_Human,25; + bonus3 bAddEff,Eff_Stun,500,ATF_MAGIC; + bonus bUnbreakableWeapon; + - Id: 1633 + AegisName: BF_Staff2 + Name: Warlock's Battle Wand + Type: Weapon + SubType: Staff + Buy: 20 + Attack: 70 + MagicAttack: 125 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,3; + bonus bDex,3; + bonus2 bMagicAddRace,RC_DemiHuman,15; + bonus2 bMagicAddRace,RC_Player_Human,15; + bonus3 bAddEff,Eff_Stun,500,ATF_MAGIC; + bonus bUnbreakableWeapon; + - Id: 1634 + AegisName: BF_Staff3 + Name: Strong Recovery Wand + Type: Weapon + SubType: Staff + Buy: 20 + Attack: 70 + MagicAttack: 125 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bHealPower,14; + bonus2 bSPRegenRate,5,10000; + bonus bUnbreakableWeapon; + - Id: 1635 + AegisName: BF_Staff4 + Name: Speedy Recovery Wand + Type: Weapon + SubType: Staff + Buy: 20 + Attack: 70 + MagicAttack: 125 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,3; + bonus bDex,2; + bonus bDelayrate,-15; + bonus2 bSPRegenRate,5,10000; + bonus bUnbreakableWeapon; + - Id: 1636 + AegisName: Thorn_Staff + Name: Thorn Staff of Darkness + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 700 + Attack: 60 + MagicAttack: 160 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 75 + Refineable: true + Script: | + bonus bAtkEle,Ele_Dark; + bonus bInt,3; + bonus bDex,3; + .@r = getrefine(); + bonus2 bIgnoreMdefClassRate,Class_Normal,.@r; + bonus2 bIgnoreMdefClassRate,Class_Boss,.@r; + bonus bDelayrate,-(.@r*3/2); + - Id: 1637 + AegisName: Eraser + Name: Eraser + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 500 + Attack: 80 + MagicAttack: 170 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bInt,3; + bonus bDex,2; + bonus bSPrecovRate,8; + bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",(getrefine()>9?3:1),5,BF_MAGIC,0; + - Id: 1638 + AegisName: Healing_Staff_C + Name: Staff Of Healing + Type: Weapon + SubType: Staff + Buy: 20 + Attack: 10 + MagicAttack: 125 + Range: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus bHealPower,(getrefine()*3/2); + - Id: 1639 + AegisName: N_Rod + Name: Novice Rod + Type: Weapon + SubType: Staff + Attack: 15 + MagicAttack: 32 + Range: 1 + Slots: 3 + Jobs: + Acolyte: true + Mage: true + Monk: true + Novice: true + Priest: true + Sage: true + SoulLinker: true + SuperNovice: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + - Id: 1640 + AegisName: Krieger_Onehand_Staff1 + Name: Glorious Arc Wand + Type: Weapon + SubType: Staff + Buy: 20 + Attack: 70 + MagicAttack: 135 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bMagicAddRace,RC_DemiHuman,15; + bonus2 bMagicAddRace,RC_Player_Human,15; + .@r = getrefine(); + bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25 + ((.@r > 5) ? 5 : 0); + bonus2 bIgnoreMdefRaceRate,RC_Player_Human,25 + ((.@r > 5) ? 5 : 0); + bonus bUnbreakableWeapon; + if (.@r > 8) { + bonus bMatkRate,5; + bonus bVariableCastrate,-5; + bonus bDelayrate,-5; + } + - Id: 1641 + AegisName: Krieger_Onehand_Staff2 + Name: Glorious Cure Wand + Type: Weapon + SubType: Staff + Buy: 20 + Attack: 70 + MagicAttack: 135 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bHealPower,14; + bonus bDelayrate,-10; + bonus bUnbreakableWeapon; + .@r = getrefine(); + if (.@r > 5) { + bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreMdefRaceRate,RC_Player_Human,5; + bonus bHealPower,5+(min(14,.@r)-5)*2; + } + if (.@r > 8) + bonus5 bAutoSpellOnSkill,"AL_HEAL","AL_HEAL",10,100,1; + if (.@r > 9) { + bonus bHealPower,10; + } + - Id: 1642 + AegisName: Staff_Of_Darkness + Name: Staff Of Darkness + Type: Weapon + SubType: Staff + Buy: 20 + Attack: 100 + MagicAttack: 120 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 2 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bVariableCastrate,-5; + bonus bMatkRate,15; + bonus bInt,2; + - Id: 1643 + AegisName: Dead_Tree_Cane + Name: Dead Tree Cane + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 100 + Attack: 100 + MagicAttack: 155 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bInt,4; + .@r = getrefine(); + if (.@r>5) { + bonus bInt,.@r-5; + bonus bMaxHP,-200; + bonus bMaxSP,-100; + } + - Id: 1644 + AegisName: Piercing_Staff_M + Name: Staff of Piercing + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 500 + Attack: 80 + MagicAttack: 145 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,4; + bonus bMatkRate,15; + .@r = getrefine(); + bonus2 bIgnoreMdefClassRate,Class_Normal,10+.@r; + bonus2 bIgnoreMdefClassRate,Class_Boss,10+.@r; + - Id: 1645 + AegisName: Lich_Bone_Wand_M + Name: Lich's Bone Wand + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 800 + Attack: 60 + MagicAttack: 170 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,1; + bonus bDex,1; + bonus bAtkEle,Ele_Undead; + bonus bMatkRate,20; + .@r = getrefine(); + bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+.@r; + if (.@r>=9) { + bonus bMatkRate,3; + bonus bMaxSP,300; + } + - Id: 1646 + AegisName: La'cryma_Stick + Name: La'cryma Stick + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 500 + Attack: 30 + MagicAttack: 180 + Range: 1 + Slots: 2 + Jobs: + Mage: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 50 + Refineable: true + Script: | + .@r = getrefine(); + bonus bInt,4; + bonus bMdef,.@r; + bonus2 bSkillAtk,"WZ_STORMGUST",.@r; + if (.@r > 9) + bonus2 bVariableCastrate,"WZ_STORMGUST",-8; + - Id: 1647 + AegisName: Croce_Staff + Name: Croce Staff + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 500 + Attack: 30 + MagicAttack: 175 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus bInt,4; + bonus4 bAutoSpellOnSkill,"AL_HEAL","AL_BLESSING",max(getskilllv("AL_BLESSING"),1),20; + - Id: 1648 + AegisName: Staff_Of_Bordeaux + Name: Staff Of Bordeaux + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 500 + Attack: 30 + MagicAttack: 170 + Range: 1 + Jobs: + Mage: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bInt,2; + bonus bDex,1; + if (getskilllv("SA_DRAGONOLOGY") == 5) { + bonus bUseSPrate,-15; + bonus bInt,3; + } + - Id: 1649 + AegisName: Rafini_Staff + Name: Laphine Staff + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 500 + Attack: 30 + MagicAttack: 180 + Range: 1 + Jobs: + Monk: true + Priest: true + Sage: true + Wizard: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bFixedCastRate,-getrefine(); + - Id: 1650 + AegisName: P_Staff1 + Name: Eden Staff I + Type: Weapon + SubType: Staff + Attack: 60 + MagicAttack: 125 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 26 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,2; + - Id: 1651 + AegisName: P_Staff2 + Name: Eden Staff II + Type: Weapon + SubType: Staff + Attack: 60 + MagicAttack: 150 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 40 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,3; + - Id: 1652 + AegisName: Tourist_Staff + Name: Tourist Staff + Type: Weapon + SubType: Staff + Weight: 500 + Attack: 35 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Novice: true + Priest: true + Sage: true + SoulLinker: true + SuperNovice: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatkRate,15; + bonus bInt,2; + bonus bAgi,1; + - Id: 1653 + AegisName: Staff_Of_Healing_C + Name: Staff of Healing + Type: Weapon + SubType: Staff + Buy: 20 + Attack: 10 + MagicAttack: 100 + Range: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus bHealPower,18; + - Id: 1654 + AegisName: Mental_Stick + Name: Mental Stick + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 500 + Attack: 40 + MagicAttack: 170 + Range: 1 + Slots: 1 + Jobs: + Sage: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 102 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>5) { + bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",(.@r-6)*2; + bonus bMaxHPrate,-(.@r-6)*2; + } + bonus2 bSkillVariableCast,"SO_PSYCHIC_WAVE",-3000; + bonus2 bSkillUseSP,"SO_PSYCHIC_WAVE",-60; + UnEquipScript: | + itemheal 0,-100; + - Id: 1655 + AegisName: Adventure_Staff + Name: Adventure Staff + Type: Weapon + SubType: Staff + Attack: 60 + Range: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Script: | + bonus bUnbreakableWeapon; + - Id: 1656 + AegisName: Academy_Wand + Name: Academy Wand + Type: Weapon + SubType: Staff + Weight: 600 + Attack: 60 + Range: 1 + Slots: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + - Id: 1657 + AegisName: Wand_Of_Affection + Name: Wand Of Affection + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 500 + Attack: 30 + MagicAttack: 160 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bInt,2; + bonus bAtkEle,Ele_Holy; + bonus bHealPower,10; + - Id: 1658 + AegisName: P_Staff3 + Name: Eden Staff III + Type: Weapon + SubType: Staff + Attack: 60 + MagicAttack: 170 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 60 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,4; + - Id: 1659 + AegisName: Recovery_Light + Name: Light of Recovery + Type: Weapon + SubType: Staff + Buy: 56000 + Weight: 400 + Attack: 30 + MagicAttack: 160 + Range: 1 + Slots: 1 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 110 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus bUnbreakableWeapon; + .@r = getrefine(); + bonus bHealPower,(.@r*6); + bonus2 bSkillUseSP,"AL_HEAL",-(.@r*10); + bonus2 bSkillUseSP,"AB_CHEAL",-(.@r*12); + bonus2 bSkillUseSP,"AB_HIGHNESSHEAL",-(.@r*14); + - Id: 1660 + AegisName: Wand_Of_Affection2 + Name: Empowered Wand Of Affection + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 500 + Attack: 30 + MagicAttack: 180 + Range: 1 + Slots: 1 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 130 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus bInt,4; + bonus bHealPower,20; + - Id: 1661 + AegisName: Mental_Destroyer + Name: Mental Destroyer + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 1400 + Attack: 100 + MagicAttack: 50 + Range: 1 + Jobs: + Wizard: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 95 + Refineable: true + Script: | + .@r = getrefine(); + bonus bInt,10; + bonus bUnbreakableWeapon; + bonus bUseSPrate,100; + bonus bMdef,20; + bonus3 bSPVanishRate,1000,5+(.@r>5?3:0),BF_WEAPON|BF_MAGIC|BF_MISC; + - Id: 1662 + AegisName: Bone_Wand_ + Name: Evil Bone Wand + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 700 + Attack: 40 + MagicAttack: 110 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bInt,4; + bonus bAtkEle,Ele_Undead; + - Id: 1663 + AegisName: Staff_Of_Bordeaux_ + Name: Staff Of Bordeaux + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 500 + Attack: 30 + MagicAttack: 180 + Range: 1 + Slots: 2 + Jobs: + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bInt,2; + bonus bDex,1; + if (getskilllv("SA_DRAGONOLOGY") == 5) { + bonus bUseSPrate,-15; + bonus bInt,3; + } + - Id: 1664 + AegisName: Thorn_Staff_ + Name: Thorn Staff of Darkness + Type: Weapon + SubType: Mace + Buy: 10 + Weight: 700 + Attack: 60 + MagicAttack: 160 + Slots: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 75 + Refineable: true + Script: | + bonus bInt,3; + bonus bDex,3; + .@r = getrefine(); + bonus2 bIgnoreMdefClassRate,Class_Normal,.@r; + bonus2 bIgnoreMdefClassRate,Class_Boss,.@r; + bonus bDelayrate,-.@r*3/2; + bonus bAtkEle,Ele_Dark; + - Id: 1665 + AegisName: Piercing_Staff_ + Name: Piercing Staff + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 500 + Attack: 80 + MagicAttack: 145 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + .@r = getrefine(); + bonus bInt,4; + bonus2 bIgnoreMdefClassRate,Class_Normal,10+.@r; + bonus2 bIgnoreMdefClassRate,Class_Boss,10+.@r; + - Id: 1666 + AegisName: Healing_Staff_ + Name: Healing Staff + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 400 + Attack: 10 + MagicAttack: 105 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus bHealPower,(getrefine()*3/2); + - Id: 1667 + AegisName: TE_Woe_Staff + Name: TE Woe Staff + Type: Weapon + SubType: Staff + Attack: 50 + MagicAttack: 100 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Novice: true + Priest: true + Sage: true + SoulLinker: true + SuperNovice: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 40 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bMagicAddRace,RC_Player_Human,10; + bonus2 bMagicAddRace,RC_Player_Doram,10; + bonus3 bAddEff,Eff_Blind,1000,ATF_MAGIC; + bonus bHealPower,5; + - Id: 1668 + AegisName: Sword_Stick + Name: Sword Stick + Type: Weapon + SubType: Staff + Buy: 10 + Weight: 500 + Attack: 120 + MagicAttack: 150 + Slots: 2 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Script: | + bonus bAspdRate,10; + - Id: 1669 + AegisName: Thanos_Staff + Name: Thanos Staff + Type: Weapon + SubType: Staff + Buy: 10 + Weight: 1000 + Attack: 100 + MagicAttack: 200 + Range: 1 + Slots: 1 + Jobs: + Monk: true + Priest: true + Sage: true + Wizard: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bInt,6; + bonus bVit,6; + bonus bLuk,-6; + bonus bHealPower,15; + autobonus "{ bonus2 bHPRegenRate,300,2000; bonus2 bSPRegenRate,50,2000; }",50,60000,BF_MAGIC,"{ specialeffect2 EF_HEALSP; }"; + bonus2 bHPLossRate,100,10000; + UnEquipScript: | + heal -1000,0; + - Id: 1670 + AegisName: RWC_Memory_Staff + Name: RWC Memory Staff + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 500 + Attack: 25 + MagicAttack: 30 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + Script: | + .@r = getrefine(); + bonus bMatk,30*(.@r/3); + if (.@r>=6) + bonus2 bMagicAddRace,RC_All,(.@r>=9?10:5); + if (.@r>=9) + bonus4 bAutoSpell,"HW_MAGICPOWER",1,5,0; + - Id: 1671 + AegisName: Staff_Of_Evil_Slayer + Name: Evil Slayer Vanquisher Staff + Type: Weapon + SubType: Staff + Weight: 800 + Attack: 30 + MagicAttack: 155 + Slots: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Novice: true + Priest: true + Sage: true + SoulLinker: true + SuperNovice: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus2 bAddRace,RC_Undead,10; + bonus2 bAddRace,RC_Demon,10; + bonus2 bMagicAddRace,RC_Undead,10; + bonus2 bMagicAddRace,RC_Demon,10; + .@r = getrefine(); + if (.@r>=9) { + .@dmg = 5; + if (.@r>=12) { + .@dmg += 7; + } + bonus bMatkRate,.@dmg; + } + - Id: 1673 + AegisName: Half_BF_Staff4 + Name: Half BF Staff4 + Type: Weapon + SubType: Staff + Buy: 20 + Attack: 70 + MagicAttack: 125 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Script: | + bonus bInt,3; + bonus bDex,2; + bonus bDelayrate,-10; + bonus2 bSPLossRate,5,12000; + bonus bUnbreakableWeapon; + - Id: 1674 + AegisName: Half_BF_Staff2 + Name: Half BF Staff2 + Type: Weapon + SubType: Staff + Buy: 20 + Attack: 70 + MagicAttack: 125 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Script: | + bonus bInt,3; + bonus bDex,3; + bonus2 bMagicAddRace,RC_DemiHuman,10; + bonus2 bMagicAddRace,RC_Player_Human,10; + bonus3 bAddEff,Eff_Stun,200,ATF_SKILL; + bonus bUnbreakableWeapon; + - Id: 1675 + AegisName: Walking_Stick_ + Name: Gentleman's Staff + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 500 + Attack: 40 + MagicAttack: 125 + Range: 1 + Slots: 3 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bDex,1; + - Id: 1676 + AegisName: Baculum_Daemonicum + Name: Baculum Daemonicum + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 1200 + Attack: 60 + MagicAttack: 150 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Mage: true + Monk: true + Novice: true + Priest: true + Sage: true + SoulLinker: true + SuperNovice: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Script: | + bonus bAtkEle,Ele_Dark; + bonus bUnbreakableWeapon; + bonus bVariableCastrate,-10; + if (BaseLevel > 99) { + bonus bMatk,30; + } + if (getrefine() > 8) { + bonus2 bResEff,Eff_Blind,3000; + bonus bUseSPrate,-10; + } + - Id: 1677 + AegisName: Ru_Blue_Wand + Name: Blue Wand + Type: Weapon + SubType: Staff + Buy: 10 + Attack: 50 + MagicAttack: 200 + Range: 1 + Slots: 1 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bDex,5; + bonus bInt,5; + - Id: 1678 + AegisName: Ru_Gold_Wand + Name: Ru Gold Wand + Type: Weapon + SubType: Staff + Attack: 50 + Range: 1 + Slots: 2 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bDex,8; + bonus bInt,8; + - Id: 1679 + AegisName: Rafini_Staff_S + Name: Laphine Staff + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 500 + Attack: 30 + MagicAttack: 180 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Mage: true + Monk: true + Novice: true + Priest: true + Sage: true + SoulLinker: true + SuperNovice: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bFixedCastRate,-getrefine(); + - Id: 1680 + AegisName: Scarlet_Rod + Name: Crimson One-Handed Staff + Type: Weapon + SubType: Staff + Buy: 10 + Weight: 600 + Attack: 60 + MagicAttack: 70 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Mage: true + Monk: true + Novice: true + Priest: true + Sage: true + SoulLinker: true + SuperNovice: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + .@r = getrefine(); + bonus bInt,4; + bonus bMatk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); + bonus bUnbreakableWeapon; + - Id: 1681 + AegisName: Short_Foxtail_Staff + Name: Short Foxtail Staff + Type: Weapon + SubType: Staff + Buy: 20 + Attack: 30 + Range: 1 + Jobs: + Summoner: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1682 + AegisName: Shadow_Staff + Name: Shadow Staff + Type: Weapon + SubType: Staff + Weight: 600 + Attack: 70 + MagicAttack: 130 + Range: 1 + Slots: 2 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 90 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"WL_HELLINFERNO",(getskilllv("WL_HELLINFERNO") >= 5 ? 100 : 0) + (.@r*10); + bonus2 bIgnoreMdefRaceRate,RC_All,5; + autobonus "{ bonus2 bVariableCastrate,\"WL_HELLINFERNO\",-30; }",.@r*20,5000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; + - Id: 1683 + AegisName: Abundantly_Foxtail + Name: Enriched Foxtail Staff + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 200 + Attack: 50 + MagicAttack: 70 + Range: 1 + Slots: 1 + Jobs: + Summoner: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + Script: | + bonus bMaxSP,50; + - Id: 1684 + AegisName: Long_Foxtail + Name: Long Foxtail Staff + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 200 + Attack: 50 + Range: 2 + Slots: 1 + Jobs: + Summoner: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + Script: | + bonus bLongAtkRate,5; + bonus bMaxHP,200; + - Id: 1685 + AegisName: DragonFry_Foxtail + Name: Dragonfly Sitting Foxtail Staff + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 300 + Attack: 70 + MagicAttack: 100 + Range: 1 + Slots: 1 + Jobs: + Summoner: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 20 + Refineable: true + Script: | + bonus bInt,1; + bonus bMaxHP,100; + bonus bMaxSP,150; + - Id: 1686 + AegisName: BigSize_Foxtail + Name: Large Foxtail Staff + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 300 + Attack: 70 + Range: 1 + Slots: 1 + Jobs: + Summoner: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 20 + Refineable: true + Script: | + bonus bLongAtkRate,8; + bonus bDex,1; + bonus bMaxHP,200; + bonus bMaxSP,100; + - Id: 1687 + AegisName: Beginner_FoxTail + Name: Beginner Foxtail Staff + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 100 + Attack: 40 + MagicAttack: 15 + Range: 1 + Slots: 1 + Jobs: + Summoner: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 3 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,100; + - Id: 1690 + AegisName: Amazing_Foxtail + Name: Mysterious Foxtail Staff + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 400 + Attack: 80 + MagicAttack: 180 + Range: 1 + Slots: 3 + Jobs: + Summoner: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 60 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxSP,10*(.@r/3)+50; + bonus bMatk,10*(.@r/3); + - Id: 1691 + AegisName: Strange_Foxtail + Name: Strange God Foxtail Staff + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 500 + Attack: 100 + MagicAttack: 240 + Range: 1 + Slots: 2 + Jobs: + Summoner: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bMaxSP,100; + .@r = getrefine(); + bonus bMatkRate,2*(.@r/3); + bonus bMaxSPrate,.@r/3; + if (.@r>=7) { + .@r = min(.@r,10)-7; + bonus bBaseAtk,(20*.@r)+40; + bonus bMatk,(48*.@r)+96; + } + bonus bUnbreakableWeapon; + - Id: 1692 + AegisName: Magical_Foxtail + Name: Magical Foxtail Staff + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 600 + Attack: 120 + MagicAttack: 260 + Range: 1 + Slots: 2 + Jobs: + Summoner: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 140 + Refineable: true + Script: | + bonus bMaxSP,100; + .@r = getrefine(); + bonus bMatkRate,2*(.@r/2); + bonus bMaxSPrate,.@r/2; + if (.@r>=7) { + .@r = min(.@r,10)-7; + bonus bBaseAtk,(24*.@r)+48; + bonus bMatk,(52*.@r)+104; + } + - Id: 1693 + AegisName: Magical_Y_Foxtail + Name: Magical Yellow Foxtail Staff + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 700 + Attack: 140 + MagicAttack: 280 + Range: 1 + Slots: 1 + Jobs: + Summoner: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 175 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatkRate,3*(.@r/2); + bonus4 bAutoSpellOnSkill,"SU_FRESHSHRIMP","SU_ARCLOUSEDASH",max(1,getskilllv("SU_ARCLOUSEDASH")),100; + bonus4 bAutoSpellOnSkill,"SU_SV_STEMSPEAR","SU_FRESHSHRIMP",max(1,getskilllv("SU_FRESHSHRIMP")),100; + if (.@r>=7) { + .@r = min(.@r,10)-7; + bonus bBaseAtk,(28*.@r)+56; + bonus bMatk,(56*.@r)+112; + } + - Id: 1694 + AegisName: Model_Foxtail + Name: Foxtail Model + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 300 + Attack: 150 + Range: 1 + Slots: 3 + Jobs: + Summoner: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bLongAtkRate,8; + bonus bMaxHP,100; + .@r = getrefine(); + bonus bDex,(.@r/3)*2; + bonus bMaxSP,(.@r/3)*10; + - Id: 1695 + AegisName: Detail_Model_Foxtail + Name: Delicate Foxtail Model + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 300 + Attack: 195 + Range: 1 + Slots: 2 + Jobs: + Summoner: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bLongAtkRate,8; + bonus bMaxHP,200; + .@r = getrefine(); + bonus bDex,(.@r/3)*3; + bonus bMaxSP,(.@r/3)*15; + if (.@r>=7) { + .@r = min(.@r,10)-7; + bonus bBaseAtk,(39*.@r)+78; + } + - Id: 1696 + AegisName: Ex_Model_Foxtail + Name: Exquisite Foxtail Model + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 300 + Attack: 240 + Range: 1 + Slots: 2 + Jobs: + Summoner: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 140 + Refineable: true + Script: | + bonus bLongAtkRate,8; + bonus bMaxHPrate,5; + .@r = getrefine(); + bonus bDex,(.@r/2)*3; + bonus bMaxSP,(.@r/2)*15; + if (.@r>=7) { + .@r = min(.@r,10)-7; + bonus bBaseAtk,(48*.@r)+96; + } + - Id: 1697 + AegisName: Ex_Y_Model_Foxtail + Name: Exquisite Yellow Foxtail Model + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 300 + Attack: 270 + Range: 1 + Slots: 1 + Jobs: + Summoner: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 175 + Refineable: true + Script: | + bonus bLongAtkRate,9; + bonus bMaxHPrate,7; + .@r = getrefine(); + bonus bLongAtkRate,.@r/2; + bonus bMaxSP,(.@r/2)*20; + bonus4 bAutoSpellOnSkill,"SU_PICKYPECK","SU_FRESHSHRIMP",max(1,getskilllv("SU_FRESHSHRIMP")),100; + if (.@r>=7) { + .@r = min(.@r,10)-7; + bonus bBaseAtk,(54*.@r)+108; + } + - Id: 1698 + AegisName: Requiem_Arc_Wand + Name: Requiem Arc Wand + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 500 + Attack: 80 + MagicAttack: 145 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Novice: true + SuperNovice: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + .@b = 40; + if (.@r>=5) { + .@b += (.@r-5)*15+20; + } + bonus2 bMagicAddRace2,RC2_BioLab,.@b; + - Id: 1699 + AegisName: P_Foxtail1 + Name: Eden Group Foxtail I + Type: Weapon + SubType: Staff + Buy: 20 + Attack: 120 + MagicAttack: 135 + Range: 1 + Jobs: + Summoner: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 26 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,3; + bonus bInt,3; + bonus bLongAtkRate,5; + - Id: 1701 + AegisName: Bow + Name: Bow + Type: Weapon + SubType: Bow + Buy: 1000 + Weight: 500 + Attack: 15 + Range: 5 + Slots: 3 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + Refineable: true + - Id: 1702 + AegisName: Bow_ + Name: Bow + Type: Weapon + SubType: Bow + Buy: 1000 + Weight: 500 + Attack: 15 + Range: 5 + Slots: 4 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + Refineable: true + - Id: 1703 + AegisName: Bow__ + Name: Bow + Type: Weapon + SubType: Bow + Buy: 1000 + Attack: 15 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddDamageClass,1002,500; + bonus2 bAddDamageClass,1113,500; + bonus2 bAddDamageClass,1031,500; + bonus2 bAddDamageClass,1242,500; + - Id: 1704 + AegisName: Composite_Bow + Name: Composite Bow + Type: Weapon + SubType: Bow + Buy: 2500 + Weight: 600 + Attack: 29 + Range: 5 + Slots: 3 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + Refineable: true + - Id: 1705 + AegisName: Composite_Bow_ + Name: Composite Bow + Type: Weapon + SubType: Bow + Buy: 2500 + Weight: 600 + Attack: 29 + Range: 5 + Slots: 4 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + Refineable: true + - Id: 1706 + AegisName: Composite_Bow__ + Name: Composite Bow + Type: Weapon + SubType: Bow + Buy: 2500 + Weight: 600 + Attack: 29 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + Refineable: true + - Id: 1707 + AegisName: Great_Bow + Name: Great Bow + Type: Weapon + SubType: Bow + Buy: 10000 + Weight: 1000 + Attack: 50 + Range: 5 + Slots: 2 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1708 + AegisName: Great_Bow_ + Name: Great Bow + Type: Weapon + SubType: Bow + Buy: 10000 + Weight: 1000 + Attack: 50 + Range: 5 + Slots: 3 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1709 + AegisName: Great_Bow__ + Name: Great Bow + Type: Weapon + SubType: Bow + Buy: 10000 + Weight: 1000 + Attack: 50 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1710 + AegisName: CrossBow + Name: Crossbow + Type: Weapon + SubType: Bow + Buy: 17000 + Weight: 900 + Attack: 65 + Range: 5 + Slots: 2 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1711 + AegisName: CrossBow_ + Name: Crossbow + Type: Weapon + SubType: Bow + Buy: 17000 + Weight: 900 + Attack: 65 + Range: 5 + Slots: 3 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1712 + AegisName: CrossBow__ + Name: Crossbow + Type: Weapon + SubType: Bow + Buy: 17000 + Weight: 900 + Attack: 65 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 18 + Refineable: true + - Id: 1713 + AegisName: Arbalest + Name: Arbalest + Type: Weapon + SubType: Bow + Buy: 48000 + Weight: 1000 + Attack: 90 + Range: 5 + Slots: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + Script: | + bonus bDex,2; + - Id: 1714 + AegisName: Kakkung + Name: Gakkung Bow + Type: Weapon + SubType: Bow + Buy: 42000 + Weight: 1100 + Attack: 100 + Range: 5 + Slots: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1715 + AegisName: Arbalest_ + Name: Arbalest + Type: Weapon + SubType: Bow + Buy: 48000 + Weight: 1000 + Attack: 90 + Range: 5 + Slots: 2 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + Script: | + bonus bDex,2; + - Id: 1716 + AegisName: Kakkung_ + Name: Gakkung Bow + Type: Weapon + SubType: Bow + Buy: 42000 + Weight: 1100 + Attack: 100 + Range: 5 + Slots: 2 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1718 + AegisName: Hunter_Bow + Name: Hunter Bow + Type: Weapon + SubType: Bow + Buy: 64000 + Weight: 1500 + Attack: 125 + Range: 5 + Jobs: + Hunter: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1719 + AegisName: Bow_Of_Roguemaster + Name: Roguemaster's Bow + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 500 + Attack: 75 + Range: 11 + Jobs: + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + - Id: 1720 + AegisName: Bow_Of_Rudra + Name: Rudra Bow + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1200 + Attack: 150 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus bInt,5; + skill "AL_CURE",1; + skill "AL_HEAL",1; + bonus2 bResEff,Eff_Poison,5000; + bonus2 bResEff,Eff_Curse,5000; + bonus2 bResEff,Eff_Silence,5000; + bonus2 bResEff,Eff_Confusion,5000; + bonus2 bResEff,Eff_Blind,5000; + - Id: 1721 + AegisName: Repeting_CrossBow + Name: Repeating Crossbow + Type: Weapon + SubType: Bow + Buy: 89000 + Weight: 2000 + Attack: 95 + Range: 9 + Slots: 1 + Jobs: + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 65 + Refineable: true + - Id: 1722 + AegisName: Balistar + Name: Ballista + Type: Weapon + SubType: Bow + Buy: 124000 + Weight: 3500 + Attack: 145 + Range: 5 + Jobs: + BardDancer: true + Hunter: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 77 + Refineable: true + - Id: 1723 + AegisName: Luna_Bow + Name: Luna Bow + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 2000 + Attack: 100 + Range: 5 + Slots: 2 + Jobs: + Hunter: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + Script: | + .@r = getrefine(); + bonus bDef,2+3*(.@r>5)+5*(.@r>8); + - Id: 1724 + AegisName: Dragon_Wing + Name: Dragon Wing + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1200 + Attack: 100 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 60 + Refineable: true + Script: | + bonus3 bAddMonsterDropItem,1765,RC_Dragon,300; + bonus bIgnoreDefRace,RC_Dragon; + - Id: 1725 + AegisName: Bow_Of_Minstrel + Name: Minstrel Bow + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1700 + Attack: 120 + Range: 5 + Slots: 1 + Jobs: + BardDancer: true + Hunter: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bInt,2; + bonus bSPrecovRate,10; + - Id: 1726 + AegisName: Hunter_Bow_ + Name: Hunter Bow + Type: Weapon + SubType: Bow + Buy: 64000 + Weight: 1500 + Attack: 125 + Range: 5 + Slots: 1 + Jobs: + Hunter: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 33 + Refineable: true + - Id: 1727 + AegisName: Balistar_ + Name: Ballista + Type: Weapon + SubType: Bow + Buy: 124000 + Weight: 3500 + Attack: 145 + Range: 5 + Slots: 1 + Jobs: + BardDancer: true + Hunter: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 77 + Refineable: true + - Id: 1728 + AegisName: Balistar_C + Name: Ballista + Type: Weapon + SubType: Bow + Buy: 1 + Attack: 194 + Range: 5 + Jobs: + BardDancer: true + Hunter: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bLongAtkRate,20; + - Id: 1729 + AegisName: Bow_Of_Rudra_C + Name: Rudra Bow + Type: Weapon + SubType: Bow + Buy: 2 + Attack: 185 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus bInt,5; + bonus2 bResEff,Eff_Poison,5000; + bonus2 bResEff,Eff_Curse,5000; + bonus2 bResEff,Eff_Silence,5000; + bonus2 bResEff,Eff_Confusion,5000; + bonus2 bResEff,Eff_Blind,5000; + skill "AL_CURE",1; + skill "AL_HEAL",1; + - Id: 1730 + AegisName: Burning_Bow + Name: Burning Bow + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1400 + Attack: 95 + Range: 5 + Slots: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus2 bSubEle,Ele_Fire,10; + - Id: 1731 + AegisName: Frozen_Bow + Name: Frozen Bow + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1400 + Attack: 100 + Range: 5 + Slots: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus2 bAddEff,Eff_Freeze,1000; + - Id: 1732 + AegisName: Earth_Bow + Name: Earth Bow + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1400 + Attack: 105 + Range: 5 + Slots: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + - Id: 1733 + AegisName: Gust_Bow + Name: Gust Bow + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1400 + Attack: 95 + Range: 5 + Slots: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + - Id: 1734 + AegisName: Orc_Archer_Bow + Name: Orc Archer Bow + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1600 + Attack: 120 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 65 + Refineable: true + Script: | + bonus2 bAddMonsterDropItem,1753,200; + - Id: 1735 + AegisName: Kkakkung + Name: Kkakkung + Type: Weapon + SubType: Bow + Buy: 20 + Attack: 120 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,50; + - Id: 1736 + AegisName: Double_Bound + Name: Double Bound + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 900 + Attack: 70 + Range: 5 + Slots: 3 + Jobs: + Hunter: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus3 bAutoSpell,"AC_DOUBLE",GetSkillLv("AC_DOUBLE"),10; + - Id: 1737 + AegisName: Ixion_Wing + Name: Ixion Wings + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 300 + Attack: 135 + Range: 5 + Slots: 1 + Jobs: + Hunter: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + autobonus "{ bonus bAspdRate,7; }",10+(getrefine()*2),7000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; + bonus2 bAddSkillBlow,"AC_CHARGEARROW",3; + - Id: 1738 + AegisName: BF_Bow1 + Name: Valorous Battle CrossBow + Type: Weapon + SubType: Bow + Buy: 20 + Attack: 100 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + bonus2 bAddRace,RC_DemiHuman,55; + bonus2 bAddRace,RC_Player_Human,55; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + - Id: 1739 + AegisName: BF_Bow2 + Name: Brave Battle CrossBow + Type: Weapon + SubType: Bow + Buy: 20 + Attack: 100 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + bonus bInt,10; + bonus2 bAddRace,RC_DemiHuman,55; + bonus2 bAddRace,RC_Player_Human,55; + bonus bUnbreakableWeapon; + - Id: 1740 + AegisName: Nepenthes_Bow + Name: Nepenthes Bow + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1000 + Attack: 105 + Range: 5 + Slots: 2 + Jobs: + Hunter: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 60 + Refineable: true + Script: | + bonus4 bAutoSpellOnSkill,"AC_DOUBLE","AC_CHARGEARROW",1,20; + - Id: 1741 + AegisName: Cursed_Lyre + Name: Cursed Lyre + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1250 + Attack: 125 + Range: 5 + Slots: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Script: | + bonus bLuk,-2; + bonus2 bAddEff,Eff_Curse,400; + - Id: 1742 + AegisName: N_Composite_Bow + Name: Novice Composite Bow + Type: Weapon + SubType: Bow + Buy: 1 + Attack: 49 + Range: 5 + Slots: 3 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 4 + - Id: 1743 + AegisName: Krieger_Bow1 + Name: Glorious Hunter Bow + Type: Weapon + SubType: Bow + Attack: 100 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,55; + bonus2 bAddRace,RC_Player_Human,55; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + .@r = getrefine(); + bonus bCritAtkRate,min(10,.@r)*2; + bonus bUnbreakableWeapon; + if (.@r>5) { + bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); + bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + } + if (.@r>8) + bonus2 bSkillAtk,"AC_DOUBLE",20; + - Id: 1744 + AegisName: Bow_Of_Evil + Name: Bow Of Evil + Type: Weapon + SubType: Bow + Buy: 20 + Attack: 170 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSkillAtk,"AC_DOUBLE",25; + bonus bDex,2; + - Id: 1745 + AegisName: Falken_Blitz + Name: Falken Blitz + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1000 + Attack: 100 + Range: 5 + Slots: 2 + Jobs: + Hunter: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus2 bSkillAtk,"SN_SHARPSHOOTING",10; + bonus2 bSkillAtk,"AC_DOUBLE",10; + bonus2 bSkillAtk,"AC_CHARGEARROW",10; + - Id: 1746 + AegisName: Elven_Bow + Name: Elven Bow + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1500 + Attack: 160 + Range: 5 + Slots: 1 + Jobs: + BardDancer: true + Hunter: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bDex,2; + - Id: 1747 + AegisName: P_Bow1 + Name: Eden Bow I + Type: Weapon + SubType: Bow + Attack: 82 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 26 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1748 + AegisName: P_Bow2 + Name: Eden Bow II + Type: Weapon + SubType: Bow + Attack: 120 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 40 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1749 + AegisName: Tourist_Bow + Name: Tourist Bow + Type: Weapon + SubType: Bow + Weight: 500 + Attack: 40 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + - Id: 1800 + AegisName: Sinister_Fist + Name: Fist of Vicious Mind + Type: Weapon + SubType: Knuckle + Buy: 20 + Weight: 1500 + Attack: 150 + Range: 1 + Slots: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 160 + Refineable: true + Script: | + bonus bBaseAtk,pow(min(getrefine(),15),2); + - Id: 1801 + AegisName: Waghnakh + Name: Waghnak + Type: Weapon + SubType: Knuckle + Buy: 8000 + Weight: 400 + Attack: 30 + Range: 1 + Slots: 3 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + - Id: 1802 + AegisName: Waghnakh_ + Name: Waghnak + Type: Weapon + SubType: Knuckle + Buy: 8000 + Weight: 400 + Attack: 30 + Range: 1 + Slots: 4 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + - Id: 1803 + AegisName: Knuckle_Duster + Name: Knuckle Dusters + Type: Weapon + SubType: Knuckle + Buy: 25000 + Weight: 450 + Attack: 50 + Range: 1 + Slots: 2 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + - Id: 1804 + AegisName: Knuckle_Duster_ + Name: Knuckle Dusters + Type: Weapon + SubType: Knuckle + Buy: 25000 + Weight: 450 + Attack: 50 + Range: 1 + Slots: 3 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + - Id: 1805 + AegisName: Hora + Name: Studded Knuckles + Type: Weapon + SubType: Knuckle + Buy: 32000 + Weight: 450 + Attack: 65 + Range: 1 + Slots: 2 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + - Id: 1806 + AegisName: Hora_ + Name: Studded Knuckles + Type: Weapon + SubType: Knuckle + Buy: 32000 + Weight: 450 + Attack: 65 + Range: 1 + Slots: 3 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 12 + Refineable: true + - Id: 1807 + AegisName: Fist + Name: Fist + Type: Weapon + SubType: Knuckle + Buy: 53000 + Weight: 650 + Attack: 115 + Range: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + - Id: 1808 + AegisName: Fist_ + Name: Fist + Type: Weapon + SubType: Knuckle + Buy: 53000 + Weight: 650 + Attack: 115 + Range: 1 + Slots: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + - Id: 1809 + AegisName: Claw + Name: Claw + Type: Weapon + SubType: Knuckle + Buy: 67000 + Weight: 500 + Attack: 86 + Range: 1 + Slots: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bStr,2; + - Id: 1810 + AegisName: Claw_ + Name: Claw + Type: Weapon + SubType: Knuckle + Buy: 67000 + Weight: 500 + Attack: 86 + Range: 1 + Slots: 2 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bStr,2; + - Id: 1811 + AegisName: Finger + Name: Finger + Type: Weapon + SubType: Knuckle + Buy: 58000 + Weight: 500 + Attack: 97 + Range: 1 + Slots: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + - Id: 1812 + AegisName: Finger_ + Name: Finger + Type: Weapon + SubType: Knuckle + Buy: 58000 + Weight: 500 + Attack: 97 + Range: 1 + Slots: 2 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + - Id: 1813 + AegisName: Kaiser_Knuckle + Name: Kaiser Knuckle + Type: Weapon + SubType: Knuckle + Buy: 20 + Weight: 450 + Attack: 110 + Range: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + bonus2 bAddRace,RC_Undead,5; + bonus2 bAddEle,Ele_Water,10; + bonus2 bAddEle,Ele_Earth,10; + bonus2 bAddEle,Ele_Fire,10; + bonus2 bAddEle,Ele_Wind,10; + - Id: 1814 + AegisName: Berserk + Name: Berserk + Type: Weapon + SubType: Knuckle + Buy: 20 + Weight: 500 + Attack: 120 + Range: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bAspdRate,12; + - Id: 1815 + AegisName: Claw_Of_Garm + Name: Hatii Claw + Type: Weapon + SubType: Knuckle + Buy: 20 + Weight: 550 + Attack: 152 + Range: 1 + Slots: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bAtkEle,Ele_Dark; + bonus bMaxHPrate,-2; + bonus2 bAddEff,Eff_Bleeding,200; + - Id: 1816 + AegisName: Berserk_ + Name: Berserk + Type: Weapon + SubType: Knuckle + Buy: 20 + Weight: 500 + Attack: 120 + Range: 1 + Slots: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bAspdRate,12; + - Id: 1817 + AegisName: Kaiser_Knuckle_C + Name: Kaiser Knuckle + Type: Weapon + SubType: Knuckle + Buy: 1 + Attack: 159 + Range: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAtkEle,Ele_Wind; + bonus2 bAddRace,RC_Undead,5; + bonus2 bAddEle,Ele_Water,10; + bonus2 bAddEle,Ele_Earth,10; + bonus2 bAddEle,Ele_Fire,10; + bonus2 bAddEle,Ele_Wind,10; + bonus bAspdRate,5; + - Id: 1818 + AegisName: Magma_Fist + Name: Magma Fist + Type: Weapon + SubType: Knuckle + Buy: 20 + Weight: 650 + Attack: 80 + Range: 1 + Slots: 3 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 75 + Refineable: true + Script: | + bonus3 bAutoSpell,"SA_FLAMELAUNCHER",5,10; + - Id: 1819 + AegisName: Icicle_Fist + Name: Icicle Fist + Type: Weapon + SubType: Knuckle + Buy: 20 + Weight: 650 + Attack: 80 + Range: 1 + Slots: 3 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 75 + Refineable: true + Script: | + bonus3 bAutoSpell,"SA_FROSTWEAPON",5,10; + - Id: 1820 + AegisName: Electric_Fist + Name: Electric Fist + Type: Weapon + SubType: Knuckle + Buy: 20 + Weight: 650 + Attack: 80 + Range: 1 + Slots: 3 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 75 + Refineable: true + Script: | + bonus3 bAutoSpell,"SA_LIGHTNINGLOADER",5,10; + - Id: 1821 + AegisName: Seismic_Fist + Name: Seismic Fist + Type: Weapon + SubType: Knuckle + Buy: 20 + Weight: 650 + Attack: 80 + Range: 1 + Slots: 3 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 75 + Refineable: true + Script: | + bonus3 bAutoSpell,"SA_SEISMICWEAPON",5,10; + - Id: 1822 + AegisName: Combo_Battle_Glove + Name: Combo Battle Glove + Type: Weapon + SubType: Knuckle + Buy: 20 + Weight: 500 + Attack: 30 + Range: 1 + Slots: 4 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 60 + Refineable: true + Script: | + bonus2 bSkillAtk,"MO_TRIPLEATTACK",15; + bonus2 bSkillAtk,"MO_CHAINCOMBO",15; + bonus2 bSkillAtk,"MO_COMBOFINISH",20; + - Id: 1823 + AegisName: BF_Knuckle1 + Name: Valorous Battle Fist + Type: Weapon + SubType: Knuckle + Buy: 20 + Attack: 30 + Range: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,2; + bonus bAgi,1; + bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_Player_Human,95; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus4 bAutoSpell,"CH_SOULCOLLECT",1,20,0; + bonus bUnbreakableWeapon; + - Id: 1824 + AegisName: BF_Knuckle2 + Name: Brave Battle Fist + Type: Weapon + SubType: Knuckle + Buy: 20 + Attack: 30 + Range: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,2; + bonus bInt,1; + bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_Player_Human,95; + bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-25; + autobonus "{ bonus2 bVariableCastrate,\"MO_EXTREMITYFIST\",-100; }",50,6000,BF_WEAPON,"{ specialeffect2 EF_SUFFRAGIUM; }"; + bonus bUnbreakableWeapon; + - Id: 1825 + AegisName: Horn_Of_Hilthrion + Name: Horn of Hillslion + Type: Weapon + SubType: Knuckle + Buy: 20 + Weight: 600 + Attack: 95 + Range: 1 + Slots: 3 + Jobs: + Monk: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 60 + Refineable: true + Script: | + bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; + bonus4 bAutoSpellOnSkill,"CH_PALMSTRIKE","MO_INVESTIGATE",1,100; + bonus3 bAutoSpell,"MO_CALLSPIRITS",5,10; + - Id: 1826 + AegisName: Krieger_Knuckle1 + Name: Glorious Claw + Type: Weapon + SubType: Knuckle + Buy: 20 + Attack: 30 + Range: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_Player_Human,95; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + .@r = getrefine(); + if (.@r>5) { + bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); + bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + } + if (.@r>8) { + bonus3 bAutoSpell,"MO_INVESTIGATE",5,(.@r*10-50); + bonus3 bAutoSpell,"AL_DECAGI",1,(.@r*10-50); + } + - Id: 1827 + AegisName: Krieger_Knuckle2 + Name: Glorious Fist + Type: Weapon + SubType: Knuckle + Buy: 20 + Attack: 30 + Range: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_Player_Human,95; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + .@r = getrefine(); + if (.@r>5) { + bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); + bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + } + if (.@r>8) { + bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-100; + bonus2 bFixedCastrate,"MO_EXTREMITYFIST",-100; + bonus4 bautospellonskill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,1000; + } + - Id: 1828 + AegisName: Monk_Knuckle + Name: Monk Knuckle + Type: Weapon + SubType: Knuckle + Buy: 20 + Attack: 150 + Range: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,2; + bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",25; + - Id: 1829 + AegisName: Fist_C + Name: Fist + Type: Weapon + SubType: Knuckle + Attack: 150 + Range: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddSize,Size_All,40; + - Id: 1830 + AegisName: Sura_Rampage + Name: Sura Rampage + Type: Weapon + SubType: Knuckle + Buy: 20 + Weight: 500 + Attack: 142 + Range: 1 + Slots: 1 + Jobs: + Monk: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 102 + Refineable: true + Script: | + bonus2 bSkillAtk,"SR_EARTHSHAKER",20; + bonus2 bSkillAtk,"SR_SKYNETBLOW",20; + bonus bUseSPrate,5; + .@r = getrefine(); + if (.@r>6) { + bonus bUseSPrate,-1*(.@r-6); + } + - Id: 1831 + AegisName: P_Knuckle1 + Name: Eden Knuckle I + Type: Weapon + SubType: Knuckle + Attack: 120 + Range: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 60 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1832 + AegisName: Velum_Claw + Name: Vellum Claw + Type: Weapon + SubType: Knuckle + Buy: 20 + Weight: 650 + Attack: 160 + Range: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 95 + Refineable: true + Script: | + bonus2 bAddRace,RC_Player_Human,100; + bonus2 bAddRace,RC_Player_Doram,100; + .@r = getrefine(); + if (.@r>7) { + bonus2 bAddRace,RC_Player_Human,20; + bonus2 bAddRace,RC_Player_Doram,20; + } + if (.@r>9) { + bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-100; + bonus2 bFixedCastrate,"MO_EXTREMITYFIST",-100; + bonus4 bAutoSpellOnSkill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,10000; + bonus2 bHPLossRate,500,3000; + } + - Id: 1833 + AegisName: Claw_Of_Flash + Name: Claw of Flash + Type: Weapon + SubType: Knuckle + Buy: 60000 + Weight: 400 + Attack: 140 + Range: 1 + Slots: 2 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 105 + Refineable: true + Script: | + bonus bAspd,1; + bonus bAspdRate,getrefine(); + bonus2 bAddSize,Size_Medium,getrefine(); + - Id: 1834 + AegisName: TE_Woe_Fist + Name: TE Woe Fist + Type: Weapon + SubType: Knuckle + Attack: 150 + Range: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 40 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_Player_Human,40; + bonus2 bAddRace,RC_Player_Doram,40; + bonus2 bAddEff,Eff_Freeze,1000; + - Id: 1835 + AegisName: Spartacus + Name: Spartacus + Type: Weapon + SubType: Knuckle + Weight: 600 + Attack: 100 + Range: 1 + Slots: 2 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + .@r = getrefine(); + bonus2 bAddClass,Class_All,.@r; + if (.@r>9) { + bonus bNoSizeFix; + } + - Id: 1836 + AegisName: Thanos_Knuckle + Name: Thanos Knuckle + Type: Weapon + SubType: Knuckle + Buy: 10 + Weight: 600 + Attack: 160 + MagicAttack: 100 + Range: 1 + Slots: 1 + Jobs: + Monk: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bInt,6; + bonus bVit,6; + bonus bLuk,-6; + bonus2 bHPDrainRate,50,5; + bonus2 bSPDrainRate,10,5; + bonus2 bHPLossRate,100,10000; + UnEquipScript: | + heal -1000,0; + - Id: 1837 + AegisName: Iron_nail + Name: Iron Nail + Type: Weapon + SubType: Knuckle + Buy: 10 + Weight: 1500 + Attack: 100 + Slots: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + bonus bIgnoreDefClass,Class_Normal; + bonus bIgnoreDefClass,Class_Boss; + .@r = (getrefine()/2); + bonus bAspdRate,-5+.@r; + if (getskilllv("MO_CHAINCOMBO") == 5) { + bonus bBaseAtk,20; + } + if (getskilllv("MO_COMBOFINISH") == 5) { + bonus bBaseAtk,20; + } + if (getskilllv("CH_TIGERFIST") == 5) { + bonus bBaseAtk,20; + } + if (getskilllv("CH_CHAINCRUSH") == 10) { + bonus bBaseAtk,40; + } + - Id: 1838 + AegisName: Half_BF_Knuckle1 + Name: Half BF Knuckle1 + Type: Weapon + SubType: Knuckle + Buy: 20 + Attack: 30 + Range: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Script: | + bonus bStr,2; + bonus bAgi,1; + bonus2 bAddRace,RC_DemiHuman,30; + bonus2 bAddRace,RC_Player_Human,30; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,10; + bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; + bonus bUnbreakableWeapon; + - Id: 1839 + AegisName: Scarlet_Knuckle + Name: Crimson Knuckles + Type: Weapon + SubType: Knuckle + Buy: 20 + Weight: 1000 + Attack: 100 + Range: 1 + Slots: 2 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); + bonus bUnbreakableWeapon; + - Id: 1840 + AegisName: Requiem_Knuckle + Name: Requiem Knuckle + Type: Weapon + SubType: Knuckle + Buy: 20 + Weight: 500 + Attack: 150 + MagicAttack: 100 + Range: 1 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + .@b = 40; + if (.@r>=5) { + .@b += (.@r-5)*15+20; + } + bonus2 bAddRace2,RC2_BioLab,.@b; + - Id: 1841 + AegisName: Claw_Of_Flash_ + Name: Claw of Flash + Type: Weapon + SubType: Knuckle + Buy: 60000 + Weight: 400 + Attack: 140 + Range: 1 + Slots: 3 + Jobs: + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 105 + Refineable: true + Script: | + bonus bAspd,1; + bonus bAspdRate,getrefine(); + bonus2 bAddSize,Size_Medium,getrefine(); + - Id: 1845 + AegisName: Probation_Knuckle + Name: Trial Sura's Knuckle + Type: Weapon + SubType: Knuckle + Buy: 20 + Attack: 140 + Range: 1 + Slots: 1 + Jobs: + Monk: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSkillAtk,"SR_TIGERCANNON",20; + bonus bBaseAtk,6*(min(BaseLevel,160)/10); + if (getrefine()>=7) { + bonus bBaseAtk,3*getskilllv("MO_TRIPLEATTACK"); + } + - Id: 1846 + AegisName: Combo_Battle_Glove_IL + Name: Illusion Combo Battle Glove + Type: Weapon + SubType: Knuckle + Weight: 500 + Attack: 250 + Range: 1 + Slots: 2 + Jobs: + Monk: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SR_SKYNETBLOW",(10+5*(.@r/2)); + bonus2 bSkillAtk,"SR_DRAGONCOMBO",(10+5*(.@r/2)); + bonus2 bSkillAtk,"SR_TIGERCANNON",(5*(.@r/3)); + - Id: 1847 + AegisName: Iron_Nail_K + Name: Iron Nail + Type: Weapon + SubType: Knuckle + Weight: 1000 + Attack: 180 + Range: 1 + Slots: 2 + Jobs: + Monk: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r >= 2) + bonus bBaseAtk,.@r/2; + if (.@r >= 3) + bonus bLongAtkRate,.@r/3*4; + if (.@r >= 9) + bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10; + if (.@r >= 11) + bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000; + - Id: 1848 + AegisName: Rebeginer_SR_Nuckle + Name: Beginner Sura's Knuckle + Type: Weapon + SubType: Knuckle + Attack: 150 + Range: 1 + Slots: 1 + Jobs: + Monk: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAspdRate,10; + if (getrefine()>=7) { + bonus2 bSkillAtk,"SR_TIGERCANNON",15; + } + - Id: 1862 + AegisName: Burning_Knuckle_OS + Name: Burning Knuckle-OS + Type: Weapon + SubType: Knuckle + Buy: 20 + Weight: 900 + Attack: 175 + Range: 1 + Slots: 2 + Jobs: + Monk: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,3; + if (.@r >= 7) { + bonus bAspdRate,7; + if (.@r >= 9) { + bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15; + if (.@r >= 11) { + bonus2 bAddSize,Size_Medium,20; + bonus2 bAddSize,Size_Large,20; + } + } + } + - Id: 1864 + AegisName: Evt_Iron_Nail_K + Name: Sealed Iron Nail + Type: Weapon + SubType: Knuckle + Attack: 180 + Range: 1 + Slots: 2 + Jobs: + Monk: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 99 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,10*(.@r/2); + bonus bLongAtkRate,4*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10; + } + if (.@r>=9) { + bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000; + } + - Id: 1865 + AegisName: Raging_Dragon_Fist + Name: Raging Dragon Fist + Type: Weapon + SubType: Knuckle + Buy: 20 + Weight: 700 + Attack: 210 + Range: 1 + Slots: 2 + Jobs: + Monk: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,4*.@r; + bonus2 bSkillAtk,"MO_CHAINCOMBO",30; + if (.@r >= 9) { + bonus2 bSkillAtk,"MO_COMBOFINISH",50; + bonus2 bSkillAtk,"CH_CHAINCRUSH",50; + } + if (.@r >= 11) + bonus2 bSkillAtk,"CH_CHAINCRUSH",30; + - Id: 1866 + AegisName: Dedicated_Bandage + Name: Dedicated Bandage + Type: Weapon + SubType: Knuckle + Buy: 20 + Weight: 800 + Attack: 220 + Range: 1 + Slots: 2 + Jobs: + Monk: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,4*.@r; + bonus bLongAtkRate,10; + if (.@r >= 9) + bonus2 bSkillAtk,"SR_KNUCKLEARROW",40; + if (.@r >= 11) + bonus bDelayrate,-7; + - Id: 1867 + AegisName: Ein_1HKNUCK + Name: Safety Knuckle + Type: Weapon + SubType: Knuckle + Weight: 1800 + Attack: 210 + Range: 1 + Slots: 2 + Jobs: + Monk: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,10; + bonus2 bSkillAtk,"SR_KNUCKLEARROW",10; + if (.@r>=7) { + bonus bAspdRate,15; + bonus bBaseAtk,40; + } + if (.@r>=9) { + bonus2 bSkillAtk,"SR_KNUCKLEARROW",15; + autobonus "{ bonus2 bAddSize,Size_All,15; }",1,10000,BF_WEAPON; + } + if (.@r>=11) { + bonus bDelayrate,-20; + } + - Id: 1870 + AegisName: R_Knuckle + Name: Royal Knuckle + Type: Weapon + SubType: Knuckle + Weight: 1500 + Attack: 190 + Range: 1 + Slots: 2 + Jobs: + Monk: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bLongAtkRate,15; + bonus bBaseAtk,4*.@r; + if (.@r>=9) { + bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",20; + } + if (.@r>=11) { + bonus2 bAddRace,RC_Undead,20; + bonus2 bAddRace,RC_Angel,20; + bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000; + } + - Id: 1900 + AegisName: Sinister_Viollin + Name: Violin of Vicious Mind + Type: Weapon + SubType: Musical + Buy: 20 + Weight: 1300 + Attack: 130 + MagicAttack: 50 + Range: 1 + Slots: 1 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 160 + Refineable: true + Script: | + bonus bBaseAtk,pow(min(getrefine(),15),2); + bonus bMatk,pow(min(getrefine(),15),2)/2; + - Id: 1901 + AegisName: Violin + Name: Violin + Type: Weapon + SubType: Musical + Buy: 4000 + Weight: 700 + Attack: 50 + Range: 1 + Slots: 3 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Refineable: true + - Id: 1902 + AegisName: Violin_ + Name: Violin + Type: Weapon + SubType: Musical + Buy: 4000 + Weight: 700 + Attack: 50 + Range: 1 + Slots: 4 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Refineable: true + - Id: 1903 + AegisName: Mandolin + Name: Mandolin + Type: Weapon + SubType: Musical + Buy: 18000 + Weight: 400 + Attack: 90 + Range: 1 + Slots: 2 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1904 + AegisName: Mandolin_ + Name: Mandolin + Type: Weapon + SubType: Musical + Buy: 18000 + Weight: 400 + Attack: 90 + Range: 1 + Slots: 3 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1905 + AegisName: Lute + Name: Lute + Type: Weapon + SubType: Musical + Buy: 24500 + Weight: 500 + Attack: 105 + Range: 1 + Slots: 2 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1906 + AegisName: Lute_ + Name: Lute + Type: Weapon + SubType: Musical + Buy: 24500 + Weight: 500 + Attack: 105 + Range: 1 + Slots: 3 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 1907 + AegisName: Guitar + Name: Guitar + Type: Weapon + SubType: Musical + Buy: 47000 + Weight: 900 + Attack: 142 + Range: 1 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 1908 + AegisName: Guitar_ + Name: Guitar + Type: Weapon + SubType: Musical + Buy: 47000 + Weight: 900 + Attack: 142 + Range: 1 + Slots: 1 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 1909 + AegisName: Harp + Name: Harp + Type: Weapon + SubType: Musical + Buy: 62000 + Weight: 900 + Attack: 114 + Range: 1 + Slots: 1 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus bInt,2; + - Id: 1910 + AegisName: Harp_ + Name: Harp + Type: Weapon + SubType: Musical + Buy: 62000 + Weight: 900 + Attack: 114 + Range: 1 + Slots: 2 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus bInt,2; + - Id: 1911 + AegisName: Guh_Moon_Goh + Name: Gumoongoh + Type: Weapon + SubType: Musical + Buy: 54000 + Weight: 1300 + Attack: 126 + Range: 1 + Slots: 1 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 1912 + AegisName: Guh_Moon_Goh_ + Name: Gumoongoh + Type: Weapon + SubType: Musical + Buy: 54000 + Weight: 1300 + Attack: 126 + Range: 1 + Slots: 2 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 1913 + AegisName: Electronic_Guitar + Name: Electric Guitar + Type: Weapon + SubType: Musical + Buy: 20 + Weight: 1800 + Attack: 110 + Range: 1 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + skill "WZ_JUPITEL",1; + bonus3 bAutoSpell,"WZ_JUPITEL",1,100; + bonus bAtkEle,Ele_Wind; + bonus bInt,2; + bonus bAgi,1; + - Id: 1914 + AegisName: Guitar_Of_Passion + Name: Burning Passion Guitar + Type: Weapon + SubType: Musical + Buy: 20 + Weight: 900 + Attack: 110 + Range: 1 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus bAtkEle,Ele_Fire; + - Id: 1915 + AegisName: Guitar_Of_Blue_Solo + Name: Loner's Guitar + Type: Weapon + SubType: Musical + Buy: 20 + Weight: 900 + Attack: 110 + Range: 1 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus bAtkEle,Ele_Water; + - Id: 1916 + AegisName: Guitar_Of_Vast_Land + Name: Green Acre Guitar + Type: Weapon + SubType: Musical + Buy: 20 + Weight: 900 + Attack: 110 + Range: 1 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus bAtkEle,Ele_Earth; + - Id: 1917 + AegisName: Guitar_Of_Gentle_Breeze + Name: Gentle Breeze Guitar + Type: Weapon + SubType: Musical + Buy: 20 + Weight: 900 + Attack: 110 + Range: 1 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + - Id: 1918 + AegisName: Oriental_Lute + Name: Oriental Lute + Type: Weapon + SubType: Musical + Buy: 20 + Weight: 1200 + Attack: 150 + Range: 1 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 65 + Refineable: true + Script: | + bonus2 bSkillAtk,"CG_ARROWVULCAN",10; + bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; + - Id: 1919 + AegisName: Base_Guitar + Name: Bass Guitar + Type: Weapon + SubType: Musical + Buy: 20 + Weight: 1500 + Attack: 130 + Range: 1 + Slots: 1 + Jobs: + BardDancer: true + Classes: + All_Upper: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bSPGainValue,3; + bonus4 bAutoSpellWhenHit,"WZ_HEAVENDRIVE",3,30,1; + bonus3 bAutoSpell,"NPC_WIDECONFUSE",2,100; + - Id: 1920 + AegisName: Berserk_Guitar + Name: Berserk Guitar + Type: Weapon + SubType: Musical + Buy: 20 + Weight: 1800 + Attack: 10 + Range: 1 + Jobs: + BardDancer: true + Classes: + All_Upper: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bAspdRate,100; + bonus bHPrecovRate,-100; + bonus2 bHPLossRate,50,5000; + bonus bDex,-readparam(bDex); + - Id: 1921 + AegisName: Guh_Moon_Gom + Name: Gun Moon Gom + Type: Weapon + SubType: Musical + Buy: 20 + Attack: 120 + Range: 1 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,50; + - Id: 1922 + AegisName: Oriental_Lute_ + Name: Oriental Lute + Type: Weapon + SubType: Musical + Buy: 20 + Weight: 1200 + Attack: 150 + Range: 1 + Slots: 2 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 65 + Refineable: true + Script: | + bonus2 bSkillAtk,"CG_ARROWVULCAN",10; + bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; + - Id: 1923 + AegisName: BF_Instrument1 + Name: Valorous Battlefield Guitar + Type: Weapon + SubType: Musical + Buy: 20 + Attack: 50 + Range: 1 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_Player_Human,95; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + - Id: 1924 + AegisName: BF_Instrument2 + Name: Brave Battlefield Guitar + Type: Weapon + SubType: Musical + Buy: 20 + Attack: 50 + Range: 1 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_Player_Human,95; + bonus2 bSkillAtk,"CG_ARROWVULCAN",20; + bonus bUnbreakableWeapon; + - Id: 1925 + AegisName: Cello + Name: Cello + Type: Weapon + SubType: Musical + Buy: 20 + Weight: 700 + Attack: 110 + Range: 1 + Slots: 3 + Jobs: + BardDancer: true + Classes: + All_Upper: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bAgi,2; + bonus bDex,3; + bonus2 bAddSkillBlow,"BA_MUSICALSTRIKE",2; + bonus2 bAddSkillBlow,"CG_ARROWVULCAN",3; + - Id: 1926 + AegisName: Harp_Of_Nepenthes + Name: Harp of Nepenthes + Type: Weapon + SubType: Musical + Buy: 20 + Weight: 1000 + Attack: 120 + Range: 1 + Slots: 2 + Jobs: + BardDancer: true + Classes: + All_Upper: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bInt,2; + bonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,(getrefine()>=9?2000:1000); + - Id: 1927 + AegisName: Krieger_Instrument1 + Name: Glorious Guitar + Type: Weapon + SubType: Musical + Buy: 20 + Attack: 50 + Range: 1 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_Player_Human,95; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + .@r = getrefine(); + if (.@r>5) { + bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); + bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + } + if (.@r>8) + bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100; + - Id: 1928 + AegisName: Berserk_Guitar_I + Name: Spirited Guitar + Type: Weapon + SubType: Musical + Attack: 40 + Range: 1 + Jobs: + BardDancer: true + Classes: + All_Upper: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAspdRate,100; + bonus bHPrecovRate,-100; + bonus2 bHPLossRate,50,5000; + bonus bDex,-readparam(bDex); + - Id: 1929 + AegisName: Guitar_C + Name: Guitar + Type: Weapon + SubType: Musical + Attack: 177 + Range: 1 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddSize,Size_All,40; + - Id: 1930 + AegisName: Green_Whistle + Name: Green Whistle + Type: Weapon + SubType: Musical + Buy: 20 + Weight: 800 + Attack: 170 + MagicAttack: 50 + Range: 1 + Slots: 1 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 102 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>5) { + bonus2 bSkillUseSP,"MI_RUSH_WINDMILL",(.@r-5)*4; + bonus2 bSkillUseSP,"WM_LULLABY_DEEPSLEEP",(.@r-5)*4; + } + bonus2 bSkillVariableCast,"MI_RUSH_WINDMILL",-2000; + bonus2 bSkillVariableCast,"WM_LULLABY_DEEPSLEEP",-2000; + - Id: 1931 + AegisName: P_String_Inst1 + Name: Eden Guitar I + Type: Weapon + SubType: Musical + Attack: 125 + Range: 1 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 60 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1932 + AegisName: TE_Woe_Guitar + Name: TE Woe Guitar + Type: Weapon + SubType: Musical + Attack: 100 + Range: 1 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 40 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_Player_Human,40; + bonus2 bAddRace,RC_Player_Doram,40; + bonus2 bAddEff,Eff_Poison,1000; + - Id: 1933 + AegisName: Thanos_Violin + Name: Thanos Violin + Type: Weapon + SubType: Musical + Buy: 10 + Weight: 2000 + Attack: 200 + MagicAttack: 130 + Range: 1 + Slots: 1 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bInt,6; + bonus bVit,6; + bonus bLuk,-6; + bonus2 bHPDrainRate,50,5; + bonus2 bSPDrainRate,10,5; + bonus bLongAtkRate,20; + bonus2 bHPLossRate,100,10000; + UnEquipScript: | + heal -1000,0; + - Id: 1934 + AegisName: Contabass + Name: Contrabass + Type: Weapon + SubType: Musical + Buy: 20 + Weight: 250 + Attack: 180 + MagicAttack: 120 + Range: 1 + Slots: 2 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 130 + Refineable: true + Script: | + bonus2 bSkillCooldown,"WM_RANDOMIZESPELL",-20; + - Id: 1935 + AegisName: Ukulele_Of_Newoz + Name: Oz's New Ukulele + Type: Weapon + SubType: Musical + Buy: 20 + Weight: 1000 + Attack: 160 + Range: 1 + Slots: 2 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 130 + Refineable: true + Script: | + bonus2 bSkillUseSP,"MI_RUSH_WINDMILL",20; + - Id: 1936 + AegisName: Ru_Blue_Violin + Name: Blue Violin + Type: Weapon + SubType: Musical + Buy: 10 + Weight: 1500 + Attack: 180 + Range: 2 + Slots: 1 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bDex,5; + bonus bVit,5; + - Id: 1937 + AegisName: Ru_Gold_Violin + Name: Ru Gold Violin + Type: Weapon + SubType: Musical + Weight: 1500 + Attack: 180 + Range: 1 + Slots: 2 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bDex,8; + bonus bVit,8; + - Id: 1938 + AegisName: Infinity_Violin + Name: Infinity Violin + Type: Weapon + SubType: Musical + Buy: 10 + Weight: 500 + Attack: 150 + Range: 2 + Slots: 1 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1939 + AegisName: Scarlet_Viollin + Name: Crimson Violin + Type: Weapon + SubType: Musical + Buy: 20 + Weight: 800 + Attack: 80 + Range: 2 + Slots: 2 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); + - Id: 1940 + AegisName: Trumpet_Shell + Name: Trumpet Shell + Type: Weapon + SubType: Musical + Weight: 600 + Attack: 125 + Range: 1 + Slots: 1 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + bonus bDex,.@r; + bonus bInt,.@r; + .@per = ((.@r > 9) ? 40 : ((.@r > 7) ? 20 : ((.@r > 5) ? 10 : 0))); + bonus2 bSkillAtk,"WM_REVERBERATION",.@per; + bonus2 bVariableCastrate,"WM_REVERBERATION",-.@per; + - Id: 1941 + AegisName: Unity_Violin + Name: Unity Violin + Type: Weapon + SubType: Musical + Buy: 20 + Weight: 400 + Attack: 76 + Range: 2 + Slots: 1 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bBaseAtk,pow(getrefine(),2)*125/100; + - Id: 1942 + AegisName: Requiem_Violin + Name: Requiem Violin + Type: Weapon + SubType: Musical + Buy: 20 + Weight: 500 + Attack: 160 + MagicAttack: 120 + Range: 1 + Jobs: + BardDancer: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + .@b = 40; + bonus bUnbreakableWeapon; + if (.@r>=5) { + .@b += (.@r-5)*15+20; + } + if (.@r>=7) + bonus2 bSkillAtk,"CG_ARROWVULCAN",200; + bonus2 bAddRace2,RC2_BioLab,.@b; + - Id: 1944 + AegisName: Hippie_Guitar + Name: Hippie Guitar + Type: Weapon + SubType: Musical + Weight: 1000 + Attack: 140 + Range: 2 + Slots: 2 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + .@lvl = getskilllv("BA_MUSICALLESSON"); + bonus bAspdRate,.@lvl; + if (.@r>=7) + bonus bBaseAtk,(5*.@lvl); + if (.@r>=9) + bonus bAspd,1; + - Id: 1950 + AegisName: Rope + Name: Rope + Type: Weapon + SubType: Whip + Buy: 2500 + Weight: 400 + Attack: 45 + Range: 2 + Slots: 3 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 3 + Refineable: true + - Id: 1951 + AegisName: Rope_ + Name: Rope + Type: Weapon + SubType: Whip + Buy: 2500 + Weight: 400 + Attack: 45 + Range: 2 + Slots: 4 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 3 + Refineable: true + - Id: 1952 + AegisName: Line + Name: Whip + Type: Weapon + SubType: Whip + Buy: 12000 + Weight: 300 + Attack: 80 + Range: 2 + Slots: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 16 + Refineable: true + - Id: 1953 + AegisName: Line_ + Name: Whip + Type: Weapon + SubType: Whip + Buy: 12000 + Weight: 300 + Attack: 80 + Range: 2 + Slots: 3 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 16 + Refineable: true + - Id: 1954 + AegisName: Wire + Name: Wire Whip + Type: Weapon + SubType: Whip + Buy: 17500 + Weight: 1000 + Attack: 95 + Range: 2 + Slots: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 16 + Refineable: true + - Id: 1955 + AegisName: Wire_ + Name: Wire Whip + Type: Weapon + SubType: Whip + Buy: 17500 + Weight: 1000 + Attack: 95 + Range: 2 + Slots: 3 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 16 + Refineable: true + - Id: 1956 + AegisName: Rante + Name: Rante Whip + Type: Weapon + SubType: Whip + Buy: 32000 + Weight: 900 + Attack: 135 + Range: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + - Id: 1957 + AegisName: Rante_ + Name: Rante Whip + Type: Weapon + SubType: Whip + Buy: 32000 + Weight: 900 + Attack: 135 + Range: 2 + Slots: 1 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + - Id: 1958 + AegisName: Tail + Name: Tail Whip + Type: Weapon + SubType: Whip + Buy: 41000 + Weight: 700 + Attack: 105 + Range: 2 + Slots: 1 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + Script: | + bonus bLuk,3; + - Id: 1959 + AegisName: Tail_ + Name: Tail Whip + Type: Weapon + SubType: Whip + Buy: 41000 + Weight: 700 + Attack: 105 + Range: 2 + Slots: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + Script: | + bonus bLuk,3; + - Id: 1960 + AegisName: Whip + Name: Whip + Type: Weapon + SubType: Whip + Buy: 38000 + Weight: 700 + Attack: 120 + Range: 2 + Slots: 1 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + - Id: 1961 + AegisName: Whip_ + Name: Whip + Type: Weapon + SubType: Whip + Buy: 38000 + Weight: 700 + Attack: 120 + Range: 2 + Slots: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + - Id: 1962 + AegisName: Lariat + Name: Lariat Whip + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 400 + Attack: 100 + Range: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 44 + Refineable: true + Script: | + bonus bDex,5; + bonus bAgi,1; + - Id: 1963 + AegisName: Rapture_Rose + Name: Rapture Rose + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 300 + Attack: 115 + Range: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 44 + Refineable: true + Script: | + bonus bAtkEle,Ele_Poison; + bonus2 bAddEff,Eff_Poison,5000; + - Id: 1964 + AegisName: Chemeti + Name: Chemeti Whip + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 700 + Attack: 135 + Range: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 44 + Refineable: true + Script: | + bonus bCritical,5; + bonus bFlee,10; + bonus bFlee2,2; + - Id: 1965 + AegisName: Whip_Of_Red_Flame + Name: Red Flame Whip + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 700 + Attack: 110 + Range: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + Script: | + bonus bAtkEle,Ele_Fire; + - Id: 1966 + AegisName: Whip_Of_Ice_Piece + Name: Icicle Whip + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 700 + Attack: 110 + Range: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + Script: | + bonus bAtkEle,Ele_Water; + - Id: 1967 + AegisName: Whip_Of_Earth + Name: Gaia Whip + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 700 + Attack: 110 + Range: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + Script: | + bonus bAtkEle,Ele_Earth; + - Id: 1968 + AegisName: Jump_Rope + Name: Skipping Rope + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 400 + Attack: 120 + Range: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + Script: | + bonus bCritical,20; + - Id: 1969 + AegisName: Bladed_Whip + Name: Blade Whip + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 1200 + Attack: 140 + Range: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 30 + Refineable: true + Script: | + bonus2 bAddEff,Eff_Bleeding,300; + - Id: 1970 + AegisName: Queen's_Whip + Name: Queen's Whip + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 1100 + Attack: 150 + Range: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 65 + Refineable: true + Script: | + bonus2 bSkillAtk,"CG_ARROWVULCAN",10; + bonus2 bSkillAtk,"DC_THROWARROW",10; + - Id: 1971 + AegisName: Electric_Wire + Name: Electric Wire + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 700 + Attack: 110 + Range: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + - Id: 1972 + AegisName: Electric_Eel + Name: Electric Eel + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 2000 + Attack: 100 + Range: 2 + Slots: 2 + Jobs: + BardDancer: true + Classes: + All_Upper: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + bonus bInt,2; + bonus bAgi,2; + bonus3 bAutoSpell,"WZ_JUPITEL",3,20; + .@r = getrefine(); + if (.@r>0) + bonus3 bAutoSpell,"CG_ARROWVULCAN",.@r,50; + - Id: 1973 + AegisName: Sea_Witch_Foot + Name: Sea Witch's Foot + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 1500 + Attack: 110 + Range: 2 + Slots: 1 + Jobs: + BardDancer: true + Classes: + All_Upper: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bSPGainValue,5; + bonus4 bAutoSpellWhenHit,"WZ_FROSTNOVA",3,50,1; + bonus3 bAutoSpell,"NPC_WIDESILENCE",2,100; + - Id: 1974 + AegisName: Carrot_Whip + Name: Carrot Whip + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 1300 + Attack: 185 + Range: 2 + Jobs: + BardDancer: true + Classes: + All_Upper: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>0) + bonus3 bAutoSpell,"AL_INCAGI",min(.@r,10),10; + - Id: 1975 + AegisName: Queen_Is_Whip + Name: Queen Is Whip + Type: Weapon + SubType: Whip + Buy: 20 + Attack: 120 + Range: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,50; + - Id: 1976 + AegisName: Queen's_Whip_ + Name: Queen's Whip + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 1100 + Attack: 150 + Range: 2 + Slots: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 65 + Refineable: true + Script: | + bonus2 bSkillAtk,"CG_ARROWVULCAN",10; + bonus2 bSkillAtk,"DC_THROWARROW",10; + - Id: 1977 + AegisName: BF_Whip1 + Name: Valorous Battle Lariat + Type: Weapon + SubType: Whip + Buy: 20 + Attack: 50 + Range: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_Player_Human,95; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + - Id: 1978 + AegisName: BF_Whip2 + Name: Brave Battle Lariat + Type: Weapon + SubType: Whip + Buy: 20 + Attack: 50 + Range: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_Player_Human,95; + bonus2 bSkillAtk,"CG_ARROWVULCAN",20; + bonus bUnbreakableWeapon; + - Id: 1979 + AegisName: Stem_Of_Nepenthes + Name: Stem of Nepenthes + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 1000 + Attack: 120 + Range: 2 + Slots: 2 + Jobs: + BardDancer: true + Classes: + All_Upper: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bInt,2; + bonus3 bAddEffOnSkill,"DC_THROWARROW",Eff_Freeze,(getrefine()>=9?2000:1000); + - Id: 1980 + AegisName: Whip_Of_Balance + Name: Whip of Balance + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 700 + Attack: 110 + Range: 2 + Slots: 3 + Jobs: + BardDancer: true + Classes: + All_Upper: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bAgi,2; + bonus bDex,3; + bonus2 bAddSkillBlow,"DC_THROWARROW",2; + bonus2 bAddSkillBlow,"CG_ARROWVULCAN",3; + - Id: 1981 + AegisName: Krieger_Whip1 + Name: Glorious Lariat + Type: Weapon + SubType: Whip + Buy: 20 + Attack: 50 + Range: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_Player_Human,95; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + .@r = getrefine(); + if (.@r>5) { + bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); + bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + } + if (.@r>8) + bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100; + - Id: 1982 + AegisName: Phenomena_Whip + Name: Phenomena Whip + Type: Weapon + SubType: Whip + Buy: 20 + Attack: 160 + Range: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + bonus2 bSkillAtk,"DC_THROWARROW",25; + - Id: 1983 + AegisName: Rante_C + Name: Rante Whip + Type: Weapon + SubType: Whip + Attack: 170 + Range: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddSize,Size_All,40; + - Id: 1984 + AegisName: Stem_Whip + Name: Stem Whip + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 800 + Attack: 170 + MagicAttack: 50 + Range: 1 + Slots: 1 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 102 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>5) { + bonus2 bSkillUseSP,"WA_SWING_DANCE",(.@r-5)*4; + bonus2 bSkillUseSP,"WM_LULLABY_DEEPSLEEP",(.@r-5)*4; + } + bonus2 bSkillVariableCast,"WA_SWING_DANCE",-2000; + bonus2 bSkillVariableCast,"WM_LULLABY_DEEPSLEEP",-2000; + - Id: 1985 + AegisName: Rosebine + Name: Rosebine + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 1000 + Attack: 100 + MagicAttack: 130 + Range: 1 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 110 + Refineable: true + Script: | + bonus bInt,2; + bonus bAgi,-2; + bonus3 bAutoSpell,"WM_VOICEOFSIREN",1,20; + - Id: 1986 + AegisName: P_Tail1 + Name: Eden Tail I + Type: Weapon + SubType: Whip + Attack: 125 + Range: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 60 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1987 + AegisName: TE_Woe_Rope + Name: TE Woe Rope + Type: Weapon + SubType: Whip + Attack: 100 + Range: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 40 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_Player_Human,40; + bonus2 bAddRace,RC_Player_Doram,40; + bonus2 bAddEff,Eff_Blind,1000; + - Id: 1988 + AegisName: Thanos_Whip + Name: Thanos Whip + Type: Weapon + SubType: Whip + Buy: 10 + Weight: 2200 + Attack: 200 + MagicAttack: 130 + Range: 2 + Slots: 1 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bInt,6; + bonus bVit,6; + bonus bLuk,-6; + bonus2 bHPDrainRate,50,5; + bonus2 bSPDrainRate,10,5; + bonus bLongAtkRate,20; + bonus2 bHPLossRate,100,10000; + UnEquipScript: | + heal -1000,0; + - Id: 1989 + AegisName: Gymnastics_Ribbon + Name: Rhythmic Gymnastics Ribbon + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 300 + Attack: 150 + MagicAttack: 120 + Range: 2 + Slots: 2 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 130 + Refineable: true + Script: | + bonus bAspdRate,20; + - Id: 1990 + AegisName: Floral_Mic_Of_Igu + Name: Bloody Floral Decoration Microphone + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 1000 + Attack: 160 + Range: 2 + Slots: 2 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 130 + Refineable: true + Script: | + bonus2 bSkillUseSP,"WA_MOONLIT_SERENADE",20; + - Id: 1991 + AegisName: Ru_Blue_Whip + Name: Blue Whip + Type: Weapon + SubType: Whip + Buy: 10 + Weight: 1500 + Attack: 180 + Range: 2 + Slots: 1 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bDex,5; + bonus bVit,5; + - Id: 1992 + AegisName: Ru_Gold_Whip + Name: Ru Gold Whip + Type: Weapon + SubType: Whip + Weight: 1500 + Attack: 180 + Range: 2 + Slots: 2 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bDex,8; + bonus bVit,8; + - Id: 1994 + AegisName: Infinity_Whip + Name: Infinity Whip + Type: Weapon + SubType: Whip + Buy: 10 + Weight: 500 + Attack: 150 + Range: 2 + Slots: 1 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1995 + AegisName: Scarlet_Wire + Name: Crimson Whip + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 800 + Attack: 80 + Range: 2 + Slots: 2 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); + - Id: 1996 + AegisName: Sinister_Wire + Name: Wire of Vicious Mind + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 1300 + Attack: 130 + MagicAttack: 50 + Range: 2 + Slots: 1 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 160 + Refineable: true + Script: | + bonus bBaseAtk,pow(min(getrefine(),15),2); + bonus bMatk,pow(min(getrefine(),15),2)/2; + - Id: 1997 + AegisName: Unity_Whip + Name: Unity Whip + Type: Weapon + SubType: Whip + Buy: 20 + Weight: 400 + Attack: 76 + Range: 2 + Slots: 1 + Jobs: + BardDancer: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bBaseAtk,pow(getrefine(),2)*125/100; + - Id: 2000 + AegisName: Destruction_Rod + Name: Staff of Destruction + Type: Weapon + SubType: 2hStaff + Buy: 20 + Weight: 2500 + Attack: 130 + MagicAttack: 280 + Range: 1 + Slots: 1 + Jobs: + Wizard: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Script: | + .@r = getrefine; + bonus bMatkRate,.@r/2; + bonus bInt,3; + bonus bAgi,10; + bonus bUseSPrate,(.@r*2); + bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(.@r*20); + bonus2 bFixedCastrate,"HW_MAGICPOWER",-50; + - Id: 2001 + AegisName: Divine_Cross + Name: Divine Cross + Type: Weapon + SubType: 2hStaff + Buy: 20 + Weight: 1500 + Attack: 120 + MagicAttack: 210 + Range: 1 + Jobs: + Monk: true + Priest: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus bDex,4; + bonus bMatkRate,15; + bonus2 bSubRace,RC_Demon,15; + bonus2 bSubRace,RC_Undead,15; + - Id: 2002 + AegisName: Krieger_Twohand_Staff1 + Name: Glorious Destruction Staff + Type: Weapon + SubType: 2hStaff + Buy: 20 + Attack: 70 + MagicAttack: 210 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatkRate,.@r; + bonus2 bMagicAddRace,RC_DemiHuman,15; + bonus2 bMagicAddRace,RC_Player_Human,15; + bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; + bonus2 bIgnoreMdefRaceRate,RC_Player_Human,25; + bonus bUnbreakableWeapon; + if (.@r>5) { + bonus2 bMagicAddRace,RC_DemiHuman,(min(14,.@r)-5)*2; + bonus2 bMagicAddRace,RC_Player_Human,(min(14,.@r)-5)*2; + bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5+(min(14,.@r)-5)*2; + bonus2 bIgnoreMdefRaceRate,RC_Player_Human,5+(min(14,.@r)-5)*2; + } + if (.@r>8) { + bonus5 bAutoSpellOnSkill,"WZ_STORMGUST","MG_SAFETYWALL",10,200,1; + bonus5 bAutoSpellOnSkill,"WZ_METEOR","MG_SAFETYWALL",10,200,1; + bonus5 bAutoSpellOnSkill,"WZ_VERMILION","MG_SAFETYWALL",10,200,1; + } + - Id: 2003 + AegisName: Destruction_Rod_M + Name: Staff of Destruction + Type: Weapon + SubType: 2hStaff + Buy: 20 + Weight: 2500 + Attack: 130 + MagicAttack: 280 + Range: 1 + Slots: 1 + Jobs: + Wizard: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatkRate,.@r/2; + bonus bInt,3; + bonus bAgi,10; + bonus bUseSPrate,(.@r*2); + bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(.@r*20); + bonus2 bVariableCastrate,"HW_MAGICPOWER",-50; + - Id: 2004 + AegisName: Kronos + Name: Kronos + Type: Weapon + SubType: 2hStaff + Buy: 20 + Weight: 1000 + Attack: 30 + MagicAttack: 240 + Range: 1 + Jobs: + Mage: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 50 + Refineable: true + Script: | + .@r = getrefine(); + bonus bInt,3+(.@r/2); + bonus bMaxHP,300+(50*.@r/2); + autobonus "{ bonus bMatkRate,12; bonus buseSPRate,20; }",1,5000,BF_MAGIC,"{ specialeffect2 EF_ENHANCE; }"; + - Id: 2005 + AegisName: Dea_Staff + Name: Dea Staff + Type: Weapon + SubType: 2hStaff + Buy: 20 + Weight: 1000 + Attack: 30 + MagicAttack: 220 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus bMatkRate,getrefine()/2; + bonus bInt,6; + bonus bVit,2; + autobonus3 "{ }",20,1000,"AL_HEAL","{ specialeffect2 EF_MAGICALATTHIT; heal 0,200; }"; + - Id: 2006 + AegisName: G_Staff_Of_Light + Name: Staff Of Light + Type: Weapon + SubType: 2hStaff + Buy: 20 + Weight: 1900 + Attack: 80 + MagicAttack: 150 + Range: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus bInt,6; + - Id: 2007 + AegisName: Golden_Rod_Staff + Name: Golden Rod Staff + Type: Weapon + SubType: 2hStaff + Buy: 20 + Weight: 900 + Attack: 30 + MagicAttack: 230 + Range: 1 + Slots: 2 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + bonus bInt,3; + bonus2 bSkillAtk,"WZ_JUPITEL",12; + - Id: 2008 + AegisName: Aqua_Staff + Name: Aqua Staff + Type: Weapon + SubType: 2hStaff + Buy: 20 + Weight: 900 + Attack: 30 + MagicAttack: 230 + Range: 1 + Slots: 2 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bAtkEle,Ele_Water; + bonus bInt,3; + bonus2 bSkillAtk,"MG_COLDBOLT",10; + bonus2 bSkillAtk,"MG_FROSTDIVER",10; + - Id: 2009 + AegisName: Crimson_Staff + Name: Crimson Staff + Type: Weapon + SubType: 2hStaff + Buy: 20 + Weight: 900 + Attack: 30 + MagicAttack: 230 + Range: 1 + Slots: 2 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bAtkEle,Ele_Fire; + bonus bInt,3; + bonus2 bSkillAtk,"MG_FIREBOLT",10; + bonus2 bSkillAtk,"MG_FIREBALL",10; + - Id: 2010 + AegisName: Forest_Staff + Name: Forest Staff + Type: Weapon + SubType: 2hStaff + Buy: 20 + Weight: 900 + Attack: 30 + MagicAttack: 230 + Range: 1 + Slots: 2 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bAtkEle,Ele_Earth; + bonus bInt,3; + bonus2 bSkillAtk,"WZ_EARTHSPIKE",10; + bonus2 bSkillAtk,"WZ_HEAVENDRIVE",10; + - Id: 2011 + AegisName: Golden_Rod_Staff2 + Name: Empowered Golden Rod Staff + Type: Weapon + SubType: 2hStaff + Buy: 20 + Weight: 900 + Attack: 30 + MagicAttack: 270 + Range: 1 + Slots: 1 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 130 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + bonus bInt,5; + bonus2 bSkillAtk,"WZ_JUPITEL",30; + - Id: 2012 + AegisName: Aqua_Staff2 + Name: Empowered Aqua Staff + Type: Weapon + SubType: 2hStaff + Buy: 20 + Weight: 900 + Attack: 30 + MagicAttack: 270 + Range: 1 + Slots: 1 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 130 + Refineable: true + Script: | + bonus bAtkEle,Ele_Water; + bonus bInt,5; + bonus2 bSkillAtk,"MG_COLDBOLT",30; + bonus2 bSkillAtk,"MG_FROSTDIVER",30; + - Id: 2013 + AegisName: Crimson_Staff2 + Name: Empowered Crimson Staff + Type: Weapon + SubType: 2hStaff + Buy: 20 + Weight: 900 + Attack: 30 + MagicAttack: 270 + Range: 1 + Slots: 1 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 130 + Refineable: true + Script: | + bonus bAtkEle,Ele_Fire; + bonus bInt,5; + bonus2 bSkillAtk,"MG_FIREBOLT",30; + bonus2 bSkillAtk,"MG_FIREBALL",30; + - Id: 2014 + AegisName: Forest_Staff2 + Name: Empowered Forest Staff + Type: Weapon + SubType: 2hStaff + Buy: 20 + Weight: 900 + Attack: 30 + MagicAttack: 270 + Range: 1 + Slots: 1 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 130 + Refineable: true + Script: | + bonus bAtkEle,Ele_Earth; + bonus bInt,5; + bonus2 bSkillAtk,"WZ_EARTHSPIKE",30; + bonus2 bSkillAtk,"WZ_HEAVENDRIVE",30; + - Id: 2015 + AegisName: Upg_Staff + Name: Upg Staff + Type: Weapon + SubType: 2hStaff + Buy: 20 + Weight: 1000 + Attack: 50 + MagicAttack: 70 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + Script: | + .@r = getrefine(); + bonus bMatk,(.@r*10); + bonus bHealPower,.@r; + if (BaseJob == Job_Wizard) + bonus bMatk,30; + else if (BaseJob == Job_Sage) + bonus bMatk,20; + if (BaseLevel>70) + bonus bMatk,(((BaseLevel-70)/10)*10); + - Id: 2016 + AegisName: Velum_Arc_Wand + Name: Vellum Arc Wand + Type: Weapon + SubType: 2hStaff + Buy: 20 + Weight: 800 + Attack: 110 + MagicAttack: 220 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 95 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + bonus2 bMagicAddRace,RC_Player_Human,25; + bonus2 bMagicAddRace,RC_Player_Doram,25; + bonus2 bIgnoreMdefRaceRate,RC_Player_Human,25; + bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,25; + .@r = getrefine(); + if (.@r>5) { + bonus bMatkRate,15; + } + if (.@r>8) { + bonus bVariableCastrate,-50; + bonus bFixedCast,-200; + } + - Id: 2017 + AegisName: Divine_Cross_ + Name: Divine Cross + Type: Weapon + SubType: 2hStaff + Buy: 20 + Weight: 1500 + Attack: 120 + MagicAttack: 210 + Range: 1 + Slots: 1 + Jobs: + Monk: true + Priest: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + bonus bAtkEle,Ele_Holy; + bonus bDex,4; + bonus2 bSubRace,RC_Demon,15; + bonus2 bSubRace,RC_Undead,15; + - Id: 2018 + AegisName: Metal_Staff + Name: Metal Staff + Type: Weapon + SubType: 2hStaff + Buy: 20 + Attack: 50 + MagicAttack: 70 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if (BaseJob == Job_Wizard) + bonus bMatk,15; + else if (BaseJob == Job_Sage) + bonus bMatk,10; + bonus bMatk,(getrefine()*5); + .@i = min(BaseLevel/10,12); + if (.@i>2) + bonus bMatk,((.@i-2)*5); + - Id: 2019 + AegisName: TE_Woe_Two_Hand_Staff + Name: TE Woe Two Hand Staff + Type: Weapon + SubType: 2hStaff + Attack: 50 + MagicAttack: 130 + Range: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Novice: true + Priest: true + Sage: true + SoulLinker: true + SuperNovice: true + Wizard: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 40 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bMagicAddRace,RC_Player_Human,20; + bonus2 bMagicAddRace,RC_Player_Doram,20; + bonus3 bAddEff,Eff_Stun,1000,ATF_MAGIC; + bonus bHealPower,5; + - Id: 2020 + AegisName: Jormungand + Name: Jormungand + Type: Weapon + SubType: 2hStaff + Buy: 10 + Weight: 3000 + Attack: 200 + MagicAttack: 280 + Jobs: + Sage: true + SoulLinker: true + Wizard: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 90 + Script: | + bonus bInt,20; + bonus3 bAddEff,Eff_Poison,3000,ATF_MAGIC; + bonus2 bAddEffWhenHit,Eff_DPoison,100; + bonus bUnbreakableWeapon; + - Id: 2021 + AegisName: Ganbantein + Name: Ganbantein + Type: Weapon + SubType: Staff + Weight: 2000 + Attack: 100 + MagicAttack: 320 + Range: 1 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bInt,25; + bonus bDex,25; + bonus3 bAddEff,Eff_Poison,1000,ATF_MAGIC; + bonus3 bAutoSpell,"AB_SILENTIUM",1,100; + bonus bUnbreakableWeapon; + - Id: 2022 + AegisName: Staff_Of_Geffen + Name: Staff of Geffen + Type: Weapon + SubType: 2hStaff + Buy: 20 + Weight: 1000 + Attack: 100 + MagicAttack: 300 + Range: 1 + Slots: 1 + Jobs: + Wizard: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 150 + Refineable: true + Script: | + bonus bInt,20; + - Id: 2023 + AegisName: Thanos_Rod + Name: Thanos Two-Handed Staff + Type: Weapon + SubType: 2hStaff + Buy: 10 + Weight: 1400 + Attack: 120 + MagicAttack: 250 + Range: 1 + Slots: 1 + Jobs: + Monk: true + Priest: true + Sage: true + Wizard: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bInt,6; + bonus bVit,6; + bonus bLuk,-6; + bonus bHealPower,18; + autobonus "{ bonus2 bHPRegenRate,300,2000; bonus2 bSPRegenRate,50,2000; }",50,60000,BF_MAGIC,"{ specialeffect2 EF_HEALSP; }"; + bonus2 bHPLossRate,100,10000; + UnEquipScript: | + heal -1000,0; + - Id: 2024 + AegisName: Infinity_Two-handed_Stick + Name: Infinity Two-handed Stick + Type: Weapon + SubType: 2hStaff + Buy: 10 + Weight: 500 + Attack: 30 + MagicAttack: 170 + Slots: 1 + Jobs: + Monk: true + Priest: true + Sage: true + Wizard: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 2025 + AegisName: Scarlet_Staff + Name: Crimson Two-Handed Staff + Type: Weapon + SubType: 2hStaff + Buy: 20 + Weight: 1000 + Attack: 100 + Range: 1 + Slots: 2 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + .@r = getrefine(); + bonus bInt,5; + bonus bMatk,150+((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); + - Id: 2026 + AegisName: Sinister_Staff + Name: Staff of Vicious Mind + Type: Weapon + SubType: 2hStaff + Buy: 20 + Weight: 1000 + Attack: 100 + MagicAttack: 200 + Range: 1 + Slots: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 160 + Refineable: true + Script: | + bonus bMatk,pow(min(getrefine(),15),2); + bonus bInt,6; + bonus bUnbreakableWeapon; + - Id: 2027 + AegisName: Staff_170 + Name: Sunflower Kid + Type: Weapon + SubType: 2hStaff + Buy: 10 + Weight: 1500 + Attack: 150 + MagicAttack: 320 + Slots: 2 + Jobs: + Monk: true + Priest: true + Sage: true + Wizard: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + bonus bInt,5; + .@r = getrefine(); + bonus bMatkRate,(.@r/2); + bonus bDelayrate,(.@r*-1); + bonus bUnbreakableWeapon; + - Id: 2030 + AegisName: Unity_Two-Handed_Staff + Name: Unity Two-Handed Staff + Type: Weapon + SubType: 2hStaff + Buy: 20 + Weight: 500 + Attack: 95 + MagicAttack: 135 + Range: 1 + Slots: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatk,pow(getrefine(),2)*125/100; + - Id: 2032 + AegisName: Requiem_Wizardry_Staff + Name: Requiem Wizardry Staff + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 500 + Attack: 100 + MagicAttack: 230 + Range: 1 + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + .@b = 40; + .@c = 5; + if (.@r>=5) { + .@b += (.@r-5)*15+20; + .@c += .@r-5; + } + bonus2 bMagicAddRace2,RC2_BioLab,.@b; + bonus2 bSubRace2,RC2_BioLab,.@c; + bonus2 bIgnoreMdefRace2Rate,RC2_BioLab,(.@r-5)*10; + - Id: 2033 + AegisName: Toughen_Metal_Staff + Name: Enhanced Metal Staff + Type: Weapon + SubType: 2hStaff + Buy: 20 + Attack: 60 + MagicAttack: 95 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSkillAtk,"WL_SOULEXPANSION",10; + bonus bMatk,8*getrefine(); + bonus bMatk,7*(min(BaseLevel,150)/10); + if (BaseJob == JOB_SAGE) { + bonus bMatk,20; + } + if (BaseJob == JOB_WIZARD) { + bonus bMatk,15; + } + - Id: 2039 + AegisName: Wizardy_Staff_IL + Name: Illusion Wizardry Staff + Type: Weapon + SubType: 2hStaff + Weight: 2400 + Attack: 150 + MagicAttack: 250 + Range: 1 + Slots: 2 + Jobs: + Mage: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@val = min(getrefine(),10)/2; + bonus bInt,(6+.@val); + bonus bDex,(2+.@val); + - Id: 2040 + AegisName: Probation_Staff + Name: Trial Warlock's Staff + Type: Weapon + SubType: 2hStaff + Buy: 20 + Attack: 60 + MagicAttack: 200 + Range: 1 + Slots: 1 + Jobs: + Wizard: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bUnbreakableWeapon; + bonus2 bSkillAtk,"WL_EARTHSTRAIN",20; + bonus bMatk,6*(min(BaseLevel,160)/10); + if (getrefine()>=7) { + bonus bMatkRate,getskilllv("WZ_STORMGUST"); + } + - Id: 2046 + AegisName: Novice_Warlock's_Staff + Name: Novice Warlock's Staff + Type: Weapon + SubType: 2hStaff + Attack: 70 + MagicAttack: 170 + Range: 1 + Slots: 1 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bMatkRate,5; + .@r = getrefine(); + if (.@r>=7) { + bonus2 bSkillAtk,"WL_CRIMSONROCK",15; + } + - Id: 2048 + AegisName: Aeon_Staff + Name: Aeon Staff + Type: Weapon + SubType: 2hStaff + Weight: 800 + Attack: 100 + MagicAttack: 200 + Range: 1 + Slots: 2 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + .@r = getrefine(); + bonus bMatk,10*(.@r/2); + bonus2 bSkillAtk,"WL_EARTHSTRAIN",12*(.@r/3); + if (.@r>=9) { + bonus bVariableCastrate,-10; + } + if (.@r>=11) { + bonus2 bSkillCooldown,"WL_EARTHSTRAIN",-1000; + } + - Id: 2049 + AegisName: Blue_Flame_Cane + Name: Blue Flame Cane + Type: Weapon + SubType: 2hStaff + Buy: 20 + Weight: 800 + Attack: 110 + MagicAttack: 300 + Range: 1 + Slots: 2 + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 175 + Refineable: true + Script: | + .@r = getrefine; + bonus bInt,7; + bonus bMatkRate,.@r/2; + bonus bUnbreakableWeapon; + if (.@r>=9) + .@val = 15; + else if (.@r>=7) + .@val = 5; + if (.@r>=11) + bonus2 bSubSize,Size_All,20; + if (.@r>=13) + bonus bDelayrate,-15; + bonus2 bMagicAtkEle,Ele_Fire,.@val; + bonus2 bMagicAtkEle,Ele_Earth,.@val; + bonus2 bMagicAtkEle,Ele_Water,.@val; + bonus2 bMagicAtkEle,Ele_Holy,.@val; + - Id: 2051 + AegisName: Illusion_Survivor's_Staff + Name: Illusion Survivor's Staff + Type: Weapon + SubType: 2hStaff + Weight: 1200 + Attack: 100 + MagicAttack: 240 + Range: 1 + Slots: 2 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + Script: | + .@r = getrefine(); + bonus bDex,2; + bonus bInt,2; + bonus bMaxHP,600; + bonus bUnbreakableWeapon; + bonus bMatkRate,(.@r/2); + if (.@r >= 7) { + bonus2 bMagicAddSize,Size_Small,15; + bonus2 bMagicAddSize,Size_Medium,15; + if (.@r >= 9) { + bonus2 bSubSize,Size_Small,15; + bonus2 bSubSize,Size_Medium,15; + if (.@r >= 11) { + bonus2 bSubDefEle,Ele_Water,15; + bonus2 bSubDefEle,Ele_Wind,15; + bonus2 bSubDefEle,Ele_Earth,15; + bonus2 bSubDefEle,Ele_Fire,15; + } + } + } + - Id: 2053 + AegisName: Abyss_Staff + Name: Abyss Staff + Type: Weapon + SubType: 2hStaff + Weight: 2400 + Attack: 120 + MagicAttack: 270 + Range: 1 + Slots: 1 + Jobs: + Novice: true + Priest: true + SuperNovice: true + Wizard: true + Classes: + Upper: true + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 165 + Refineable: true + Script: | + bonus2 bSubRace,RC_Player_Human,30; + .@r = getrefine(); + bonus bHealPower,.@r*2; + if (.@r>=7) { + bonus2 bMagicAddClass,Class_All,5; + bonus2 bSubRace,RC_Player_Human,5; + } + if (.@r>=9) { + bonus2 bMagicAddClass,Class_All,5; + bonus2 bSubRace,RC_Player_Human,5; + } + bonus bUnbreakableWeapon; + - Id: 2054 + AegisName: Sealed_Aeon_Staff + Name: Sealed Aeon Staff + Type: Weapon + SubType: 2hStaff + Attack: 100 + MagicAttack: 200 + Range: 1 + Slots: 2 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 99 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + .@r = getrefine(); + bonus bMatk,10*(.@r/2); + bonus2 bSkillAtk,"WL_EARTHSTRAIN",12*(.@r/3); + if (.@r>=7) { + bonus bVariableCastrate,-10; + } + if (.@r>=9) { + bonus2 bSkillCooldown,"WL_EARTHSTRAIN",-1000; + } + - Id: 2055 + AegisName: Staff_of_Miracle + Name: Staff of Miracle + Type: Weapon + SubType: 2hStaff + Buy: 20 + Weight: 1200 + Attack: 100 + MagicAttack: 270 + Range: 1 + Slots: 2 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,4*.@r; + bonus bUnbreakableWeapon; + bonus2 bMagicAtkEle,Ele_Ghost,5; + if (.@r >= 9) { + bonus2 bSkillAtk,"MG_SOULSTRIKE",20; + bonus2 bSkillAtk,"HW_NAPALMVULCAN",20; + bonus2 bSkillAtk,"WL_SOULEXPANSION",20; + } + if (.@r >= 11) { + bonus2 bSkillAtk,"MG_SOULSTRIKE",30; + bonus2 bSkillAtk,"HW_NAPALMVULCAN",30; + } + - Id: 2056 + AegisName: Gravitation_Staff + Name: Gravitation Staff + Type: Weapon + SubType: 2hStaff + Buy: 20 + Weight: 1300 + Attack: 110 + MagicAttack: 280 + Range: 1 + Slots: 2 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,4*.@r; + bonus bUnbreakableWeapon; + bonus2 bMagicAtkEle,Ele_Neutral,5; + if (.@r >= 9) { + bonus2 bSkillAtk,"HW_GRAVITATION",30; + bonus2 bSkillAtk,"WL_DRAINLIFE",30; + } + if (.@r >= 11) { + bonus2 bSkillCooldown,"HW_GRAVITATION",-2000; + } + - Id: 2057 + AegisName: Adorare_Staff + Name: Adorare Staff + Type: Weapon + SubType: 2hStaff + Buy: 20 + Weight: 1200 + Attack: 100 + MagicAttack: 240 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,4*.@r; + bonus bUnbreakableWeapon; + bonus2 bMagicAtkEle,Ele_Holy,5; + if (.@r >= 9) { + bonus2 bSkillAtk,"AB_ADORAMUS",30; + } + if (.@r >= 11) { + bonus2 bSubSize,Size_All,25; + } + - Id: 2058 + AegisName: Detecting_Staff + Name: Detecting Staff + Type: Weapon + SubType: 2hStaff + Weight: 2000 + Attack: 180 + MagicAttack: 330 + Range: 1 + Slots: 2 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus bMatkRate,10; + if (.@r >= 7) { + bonus bMatk,60; + bonus bVariableCastrate,-10; + } + if (.@r >= 9) { + bonus2 bMagicAtkEle,Ele_Fire,15; + autobonus "{ bonus2 bMagicAddSize,Size_All,20; }",10,10000,BF_MAGIC; + } + if (.@r >= 11) { + bonus bDelayrate,-20; + } + - Id: 2060 + AegisName: Royal_Magician_Staff + Name: Royal Magician Staff + Type: Weapon + SubType: 2hStaff + Weight: 1500 + Attack: 100 + MagicAttack: 270 + Range: 1 + Slots: 2 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus bMatkRate,5; + bonus bMatk,5*.@r; + if (.@r >= 9) { + bonus2 bSkillAtk,"WL_CHAINLIGHTNING",20; + bonus2 bSkillAtk,"WL_EARTHSTRAIN",20; + } + if (.@r >= 11) { + bonus2 bMagicAddRace,RC_Undead,20; + bonus2 bMagicAddRace,RC_Angel,20; + } + - Id: 2101 + AegisName: Guard + Name: Guard + Type: Armor + Buy: 500 + Weight: 300 + Defense: 20 + Locations: + Left_Hand: true + Refineable: true + View: 1 + - Id: 2102 + AegisName: Guard_ + Name: Guard + Type: Armor + Buy: 500 + Weight: 300 + Defense: 20 + Slots: 1 + Locations: + Left_Hand: true + Refineable: true + View: 1 + - Id: 2103 + AegisName: Buckler + Name: Buckler + Type: Armor + Buy: 14000 + Weight: 600 + Defense: 40 + Jobs: + Acolyte: true + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Rogue: true + Swordman: true + Thief: true + Locations: + Left_Hand: true + Refineable: true + View: 2 + - Id: 2104 + AegisName: Buckler_ + Name: Buckler + Type: Armor + Buy: 14000 + Weight: 600 + Defense: 40 + Slots: 1 + Jobs: + Acolyte: true + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Rogue: true + Swordman: true + Thief: true + Locations: + Left_Hand: true + Refineable: true + View: 2 + - Id: 2105 + AegisName: Shield + Name: Shield + Type: Armor + Buy: 56000 + Weight: 1300 + Defense: 60 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Left_Hand: true + Refineable: true + View: 3 + - Id: 2106 + AegisName: Shield_ + Name: Shield + Type: Armor + Buy: 56000 + Weight: 1300 + Defense: 60 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Left_Hand: true + Refineable: true + View: 3 + - Id: 2107 + AegisName: Mirror_Shield + Name: Mirror Shield + Type: Armor + Buy: 60000 + Weight: 1000 + Defense: 45 + Jobs: + Crusader: true + Knight: true + StarGladiator: true + Swordman: true + Locations: + Left_Hand: true + Refineable: true + View: 4 + Script: | + bonus bMdef,5; + - Id: 2108 + AegisName: Mirror_Shield_ + Name: Mirror Shield + Type: Armor + Buy: 60000 + Weight: 1000 + Defense: 45 + Slots: 1 + Jobs: + Crusader: true + Knight: true + StarGladiator: true + Swordman: true + Locations: + Left_Hand: true + Refineable: true + View: 4 + Script: | + bonus bMdef,5; + - Id: 2109 + AegisName: Memorize_Book + Name: Memory Book + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 25 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Left_Hand: true + Refineable: true + View: 5 + Script: | + bonus bInt,1; + bonus bMdef,2; + - Id: 2110 + AegisName: Holy_Guard + Name: Holy Guard + Type: Armor + Buy: 85000 + Weight: 1400 + Defense: 110 + Jobs: + Crusader: true + Locations: + Left_Hand: true + EquipLevelMin: 68 + View: 4 + Script: | + bonus bVit,2; + bonus bMdef,2; + - Id: 2111 + AegisName: Herald_Of_GOD + Name: Sacred Mission + Type: Armor + Buy: 128000 + Weight: 1600 + Defense: 120 + Jobs: + Crusader: true + Locations: + Left_Hand: true + EquipLevelMin: 83 + Refineable: true + View: 4 + Script: | + bonus bVit,3; + bonus bInt,2; + bonus bMdef,3; + bonus bUnbreakableShield; + - Id: 2112 + AegisName: Novice_Guard + Name: Novice Guard + Type: Armor + Buy: 1 + Weight: 1 + Defense: 20 + Jobs: + Novice: true + SuperNovice: true + Locations: + Left_Hand: true + View: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 2113 + AegisName: Novice_Shield + Name: Novice Shield + Type: Armor + Buy: 5000 + Weight: 1000 + Defense: 20 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Left_Hand: true + EquipLevelMin: 40 + Refineable: true + View: 3 + Script: | + bonus2 bSubEle,Ele_All,20; + bonus2 bSubEle,Ele_Neutral,-20; + bonus2 bSubEle,Ele_Holy,-20; + bonus2 bSubEle,Ele_Dark,-20; + - Id: 2114 + AegisName: Stone_Buckler + Name: Stone Buckler + Type: Armor + Buy: 30000 + Weight: 1500 + Defense: 45 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Left_Hand: true + EquipLevelMin: 65 + Refineable: true + View: 2 + Script: | + bonus2 bSubSize,Size_Large,5; + - Id: 2115 + AegisName: Valkyrja's_Shield + Name: Valkyrja's Shield + Type: Armor + Buy: 30000 + Weight: 500 + Defense: 80 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Left_Hand: true + EquipLevelMin: 65 + Refineable: true + View: 4 + Script: | + bonus2 bSubEle,Ele_Water,20; + bonus2 bSubEle,Ele_Fire,20; + bonus2 bSubEle,Ele_Dark,20; + bonus2 bSubEle,Ele_Undead,20; + bonus bMdef,5; + - Id: 2116 + AegisName: Angel's_Safeguard + Name: Angelic Guard + Type: Armor + Buy: 10000 + Weight: 400 + Defense: 30 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Left_Hand: true + EquipLevelMin: 20 + Refineable: true + View: 1 + Script: | + bonus2 bSubRace,RC_Demon,5; + - Id: 2117 + AegisName: Arm_Guard + Name: Arm Guard + Type: Armor + Buy: 10000 + Weight: 150 + Defense: 50 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Left_Hand: true + EquipLevelMin: 20 + Refineable: true + View: 1 + - Id: 2118 + AegisName: Arm_Guard_ + Name: Arm Guard + Type: Armor + Buy: 10000 + Weight: 150 + Defense: 50 + Slots: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Left_Hand: true + EquipLevelMin: 20 + Refineable: true + View: 1 + - Id: 2119 + AegisName: Improved_Arm_Guard + Name: Advanced Arm Guard + Type: Armor + Buy: 40000 + Weight: 150 + Defense: 45 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Left_Hand: true + EquipLevelMin: 50 + Refineable: true + View: 1 + Script: | + bonus bMdef,5; + - Id: 2120 + AegisName: Improved_Arm_Guard_ + Name: Advanced Arm Guard + Type: Armor + Buy: 40000 + Weight: 150 + Defense: 45 + Slots: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Left_Hand: true + EquipLevelMin: 50 + Refineable: true + View: 1 + Script: | + bonus bMdef,5; + - Id: 2121 + AegisName: Memorize_Book_ + Name: Memory Book + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 25 + Slots: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Left_Hand: true + Refineable: true + View: 5 + Script: | + bonus bInt,1; + bonus bMdef,2; + - Id: 2122 + AegisName: Platinum_Shield + Name: Platinum Shield + Type: Armor + Buy: 20 + Weight: 1200 + Defense: 95 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Left_Hand: true + EquipLevelMin: 68 + Refineable: true + View: 4 + Script: | + bonus bMdef,5; + bonus2 bSubSize,Size_Medium,15; + bonus2 bSubSize,Size_Large,15; + bonus2 bSubRace,RC_Undead,10; + bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",7,150,BF_MAGIC,0; + - Id: 2123 + AegisName: Orleans_Server + Name: Orleans's Server + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 75 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Left_Hand: true + EquipLevelMin: 55 + Refineable: true + View: 4 + Script: | + bonus bMdef,2; + bonus bMagicDamageReturn,5; + - Id: 2124 + AegisName: Thorny_Buckler + Name: Thorny Buckler + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 85 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Left_Hand: true + EquipLevelMin: 55 + Refineable: true + View: 2 + Script: | + bonus bMdef,2; + - Id: 2125 + AegisName: Strong_Shield + Name: Strong Shield + Type: Armor + Buy: 20 + Weight: 2500 + Defense: 90 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Classes: + All_Upper: true + Locations: + Left_Hand: true + EquipLevelMin: 75 + Refineable: true + View: 4 + Script: | + bonus2 bSubEle,Ele_All,-20; + bonus bNoKnockback; + - Id: 2126 + AegisName: Guyak_Shield + Name: Guyak Shield + Type: Armor + Buy: 20 + Weight: 700 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Left_Hand: true + EquipLevelMin: 1 + Refineable: true + View: 2 + Script: | + bonus bMdef,2; + bonus bMagicDamageReturn,2; + autobonus2 "{ bonus bShortWeaponDamageReturn,5; }",20,1000,BF_WEAPON,"{ specialeffect2 EF_REFLECTSHIELD; }"; + - Id: 2127 + AegisName: Secular_Mission + Name: Secular Mission + Type: Armor + Buy: 20 + Defense: 10 + Locations: + Left_Hand: true + View: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSubClass,Class_All,25; + - Id: 2128 + AegisName: Herald_Of_GOD_ + Name: Sacred Mission + Type: Armor + Buy: 128000 + Weight: 1600 + Defense: 120 + Slots: 1 + Jobs: + Crusader: true + Locations: + Left_Hand: true + EquipLevelMin: 83 + Refineable: true + View: 4 + Script: | + bonus bVit,3; + bonus bInt,2; + bonus bMdef,3; + bonus bUnbreakableShield; + - Id: 2129 + AegisName: Exorcism_Bible + Name: Exorcism Bible + Type: Armor + Buy: 20 + Weight: 600 + Defense: 80 + Jobs: + Monk: true + Priest: true + Locations: + Left_Hand: true + EquipLevelMin: 50 + Refineable: true + View: 5 + Script: | + bonus bHPrecovRate,3; + bonus bSPrecovRate,3; + bonus bInt,1; + - Id: 2130 + AegisName: Cross_Shield + Name: Cross Shield + Type: Armor + Buy: 20 + Weight: 2000 + Defense: 130 + Slots: 1 + Jobs: + Crusader: true + Locations: + Left_Hand: true + EquipLevelMin: 80 + Refineable: true + View: 4 + Script: | + bonus bStr,1; + bonus2 bSkillAtk,"PA_SHIELDCHAIN",30; + bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",30; + bonus bUseSPrate,10; + - Id: 2131 + AegisName: Magic_Study_Vol1 + Name: Magic Bible Vol1 + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 18 + Slots: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Left_Hand: true + EquipLevelMin: 70 + Refineable: true + View: 5 + Script: | + bonus bMdef,3; + bonus bInt,2; + bonus2 bAddEffWhenHit,Eff_Stun,1000; + - Id: 2132 + AegisName: Shelter_Resistance + Name: Shell Of Resistance + Type: Armor + Buy: 20 + Defense: 140 + Locations: + Left_Hand: true + View: 2 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSubEle,Ele_All,20; + bonus bShortWeaponDamageReturn,1; + if (vip_status(VIP_STATUS_ACTIVE)) { + bonus bAllStats,1; + } + - Id: 2133 + AegisName: Tournament_Shield + Name: Tournament Shield + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 105 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + All_Upper: true + Locations: + Left_Hand: true + EquipLevelMin: 50 + Refineable: true + View: 4 + Script: | + bonus2 bAddClass,Class_All,1; + if (Class == Job_Lord_Knight ) + bonus bAspdRate,-5; + - Id: 2134 + AegisName: Shield_Of_Naga + Name: Shield of Naga + Type: Armor + Buy: 20 + Weight: 500 + Defense: 35 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Left_Hand: true + EquipLevelMin: 1 + Refineable: true + View: 2 + Script: | + .@r = getrefine(); + bonus bMdef,3; + if (.@r<11) { + autobonus2 "{ bonus bShortWeaponDamageReturn,("+.@r+"*3); }",10,5000,BF_WEAPON,"{ specialeffect2 EF_GUARD; }"; + } + else { + autobonus2 "{ bonus bShortWeaponDamageReturn,("+.@r+"*3); }",10,5000+(.@r/2*1000),BF_WEAPON,"{ specialeffect2 EF_GUARD; }"; + } + - Id: 2135 + AegisName: Shadow_Guard + Name: Shadow Guard + Type: Armor + Buy: 20 + Weight: 800 + Defense: 52 + Slots: 1 + Jobs: + Rogue: true + Classes: + All_Upper: true + Locations: + Left_Hand: true + EquipLevelMin: 70 + Refineable: true + View: 2 + - Id: 2136 + AegisName: Cracked_Buckler + Name: Cracked Buckler + Type: Armor + Defense: 55 + Locations: + Left_Hand: true + View: 2 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAgi,2; + bonus2 bSubEle,Ele_Neutral,10; + bonus3 bAutoSpellWhenHit,"PR_KYRIE",10,10; + bonus bMdef,1; + - Id: 2137 + AegisName: Valkyrja's_Shield_C + Name: Neo Valkyrja's Shield + Type: Armor + Defense: 110 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Left_Hand: true + EquipLevelMin: 95 + View: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSubEle,Ele_Water,20; + bonus2 bSubEle,Ele_Fire,20; + bonus2 bSubEle,Ele_Dark,20; + bonus2 bSubEle,Ele_Undead,20; + bonus bMdef,5; + - Id: 2138 + AegisName: Bradium_Shield + Name: Bradium Shield + Type: Armor + Buy: 20 + Weight: 1800 + Defense: 98 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Left_Hand: true + EquipLevelMin: 65 + Refineable: true + View: 3 + Script: | + bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",60; + bonus bAgi,-1; + bonus bMaxHP,500; + - Id: 2139 + AegisName: Flame_Thrower + Name: Flame Thrower + Type: Armor + Buy: 20000 + Weight: 2000 + Defense: 60 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Left_Hand: true + EquipLevelMin: 99 + View: 1 + - Id: 2140 + AegisName: Energy_Rune_Guard + Name: Energy Rune Guard + Type: Armor + Buy: 20 + Defense: 70 + Slots: 1 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Left_Hand: true + EquipLevelMin: 99 + Refineable: true + View: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxSPrate,2; + - Id: 2141 + AegisName: Freyja_SShield7 + Name: Freyja Spirit Shield + Type: Armor + Weight: 300 + Defense: 5 + Locations: + Left_Hand: true + EquipLevelMin: 20 + View: 1 + Script: | + bonus2 bSubSize,Size_Medium,25; + - Id: 2142 + AegisName: Freyja_SShield30 + Name: Freyja Spirit Shield + Type: Armor + Weight: 300 + Defense: 5 + Locations: + Left_Hand: true + EquipLevelMin: 20 + View: 1 + Script: | + bonus2 bSubSize,Size_Medium,25; + - Id: 2143 + AegisName: Freyja_SShield60 + Name: Freyja Spirit Shield + Type: Armor + Weight: 300 + Defense: 5 + Locations: + Left_Hand: true + EquipLevelMin: 20 + View: 1 + Script: | + bonus2 bSubSize,Size_Medium,25; + - Id: 2144 + AegisName: Freyja_SShield90 + Name: Freyja Spirit Shield + Type: Armor + Weight: 300 + Defense: 5 + Locations: + Left_Hand: true + EquipLevelMin: 20 + View: 1 + Script: | + bonus2 bSubSize,Size_Medium,25; + - Id: 2145 + AegisName: Time_Keepr_Shield + Name: Time Keeper Shield + Type: Armor + Buy: 30000 + Defense: 20 + Locations: + Left_Hand: true + Refineable: true + View: 3 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,1; + bonus2 bSubEle,Ele_Neutral,10; + - Id: 2146 + AegisName: Siver_Guard + Name: Silver Guard + Type: Armor + Buy: 12500 + Weight: 300 + Defense: 60 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 22 + Refineable: true + View: 1 + - Id: 2147 + AegisName: Round_Buckler + Name: Round Buckleer + Type: Armor + Buy: 24000 + Weight: 600 + Defense: 90 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Left_Hand: true + EquipLevelMin: 22 + Refineable: true + View: 2 + - Id: 2148 + AegisName: Rotha_Shield + Name: Rosa Shield + Type: Armor + Buy: 56000 + Weight: 1300 + Defense: 130 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Classes: + All_Third: true + Locations: + Left_Hand: true + EquipLevelMin: 100 + Refineable: true + View: 3 + - Id: 2149 + AegisName: Upg_Guard + Name: Upg Guard + Type: Armor + Buy: 20 + Weight: 150 + Defense: 25 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 1 + Refineable: true + View: 1 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bMaxHPrate,3; + - Id: 2150 + AegisName: Upg_Buckler + Name: Upg Buckler + Type: Armor + Buy: 20 + Weight: 300 + Defense: 45 + Slots: 1 + Jobs: + Acolyte: true + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Rogue: true + Swordman: true + Thief: true + Locations: + Left_Hand: true + EquipLevelMin: 1 + Refineable: true + View: 2 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bMaxHPrate,3; + - Id: 2151 + AegisName: Upg_Shield + Name: Upg Shield + Type: Armor + Buy: 20 + Weight: 650 + Defense: 65 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Left_Hand: true + EquipLevelMin: 1 + Refineable: true + View: 3 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bMaxHPrate,3; + - Id: 2152 + AegisName: Anti_Demon_Shield_C + Name: Anti-Demon Shield + Type: Armor + Defense: 120 + Locations: + Left_Hand: true + EquipLevelMin: 1 + View: 3 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSubRace,RC_DemiHuman,25; + bonus2 bSubRace,RC_Player_Human,25; + bonus2 bSubRace,RC_Demon,25; + bonus bMaxHP,400; + - Id: 2153 + AegisName: Imperial_Guard + Name: Imperial Guard + Type: Armor + Buy: 20 + Weight: 2500 + Defense: 120 + Slots: 1 + Jobs: + Crusader: true + Classes: + All_Third: true + Locations: + Left_Hand: true + EquipLevelMin: 102 + Refineable: true + View: 4 + Script: | + .@r = getrefine(); + bonus bMdef,5; + bonus2 bSkillAtk,"LG_SHIELDPRESS",(.@r>=6?20+((.@r-5)*2):20); + - Id: 2154 + AegisName: Toy_Shield + Name: Toy Shield + Type: Armor + Weight: 500 + Defense: 1 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 10 + Refineable: true + View: 1 + - Id: 2155 + AegisName: Academy_Shield + Name: Academy Shield + Type: Armor + Weight: 1500 + Defense: 3 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Left_Hand: true + Refineable: true + View: 4 + - Id: 2156 + AegisName: Bible_Of_Promise1 + Name: Bible of Promise(1st Vol.) + Type: Armor + Buy: 20 + Weight: 500 + Defense: 10 + Slots: 1 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Left_Hand: true + EquipLevelMin: 110 + Refineable: true + View: 5 + Script: | + bonus bMdef,2; + skill "ALL_ODINS_POWER",1; + - Id: 2157 + AegisName: Insecticide + Name: Pesticide + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Left_Hand: true + Refineable: true + View: 3 + Script: | + bonus2 bAddRace,RC_Insect,10; + - Id: 2158 + AegisName: Ramor_Shield_Undead + Name: Ramor Shield + Type: Armor + Buy: 20 + Weight: 1300 + Defense: 50 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 65 + Refineable: true + View: 3 + Script: | + bonus2 bSubDefEle,Ele_Undead,5; + bonus2 bMagicSubDefEle,Ele_Undead,5; + bonus2 bSubRace,RC_DemiHuman,5; + - Id: 2159 + AegisName: Sharel_Shield + Name: Sharel Shield + Type: Armor + Buy: 20 + Weight: 1300 + Defense: 50 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 65 + Refineable: true + View: 3 + Script: | + bonus2 bSubDefEle,Ele_Fire,5; + bonus2 bMagicSubDefEle,Ele_Fire,5; + bonus2 bSubRace,RC_Demon,5; + - Id: 2160 + AegisName: Giant_Shield + Name: Giant Shield + Type: Armor + Buy: 56000 + Weight: 2800 + Defense: 130 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Classes: + All_Third: true + Locations: + Left_Hand: true + EquipLevelMin: 100 + Refineable: true + View: 3 + Script: | + bonus2 bSubSize,Size_Large,5; + if (getrefine()>=9) { + bonus2 bSubSize,Size_Large,5; + } + - Id: 2161 + AegisName: Geffenia_Book_Water + Name: Geffenia Tomb of Water + Type: Armor + Buy: 56000 + Weight: 1000 + Defense: 30 + Slots: 1 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Left_Hand: true + EquipLevelMin: 100 + Refineable: true + View: 5 + Script: | + bonus bMdef,2; + bonus bInt,1; + if (readparam(bInt)>=120) { + bonus bMatk,10; + bonus bMaxHP,800; + } + - Id: 2162 + AegisName: Bible_Of_Promise2 + Name: Bible of Promise(2nd Vol.) + Type: Armor + Buy: 20 + Weight: 500 + Defense: 20 + Slots: 1 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Left_Hand: true + EquipLevelMin: 140 + Refineable: true + View: 5 + Script: | + bonus bMdef,5; + skill "ALL_ODINS_POWER",2; + bonus bHealPower,5; + - Id: 2163 + AegisName: Flow_Shield + Name: Flow Shield + Type: Armor + Buy: 20 + Weight: 1300 + Defense: 50 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 65 + Refineable: true + View: 3 + Script: | + bonus2 bSubDefEle,Ele_Water,5; + bonus2 bMagicSubDefEle,Ele_Water,5; + bonus2 bSubRace,RC_Brute,-5; + - Id: 2164 + AegisName: Sombre_Shield + Name: Sombre Shield + Type: Armor + Buy: 20 + Weight: 1300 + Defense: 50 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 65 + Refineable: true + View: 3 + Script: | + bonus2 bSubDefEle,Ele_Dark,5; + bonus2 bMagicSubDefEle,Ele_Dark,5; + bonus2 bSubRace,RC_Undead,-5; + - Id: 2165 + AegisName: Sol_Shield + Name: Sol Shield + Type: Armor + Buy: 20 + Weight: 1300 + Defense: 50 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 65 + Refineable: true + View: 3 + Script: | + bonus2 bSubDefEle,Ele_Earth,5; + bonus2 bMagicSubDefEle,Ele_Earth,5; + bonus2 bSubRace,RC_Plant,-5; + - Id: 2166 + AegisName: Exorcism_Bible_ + Name: Devil's Bible Drive + Type: Armor + Buy: 20 + Weight: 600 + Defense: 80 + Slots: 1 + Jobs: + Monk: true + Priest: true + Locations: + Left_Hand: true + EquipLevelMin: 50 + Refineable: true + View: 5 + Script: | + bonus bHPrecovRate,3; + bonus bSPrecovRate,3; + bonus bInt,1; + - Id: 2167 + AegisName: Poison_Shield + Name: Poison Shield + Type: Armor + Buy: 20 + Weight: 1300 + Defense: 50 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 65 + Refineable: true + View: 3 + Script: | + bonus2 bSubDefEle,Ele_Poison,5; + bonus2 bMagicSubDefEle,Ele_Poison,5; + bonus2 bSubRace,RC_Plant,-5; + - Id: 2168 + AegisName: Immuned_Shield + Name: Immune Shield + Type: Armor + Buy: 20 + Weight: 700 + Defense: 55 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 1 + Refineable: true + View: 4 + Trade: + Override: 100 + NoDrop: true + Script: | + .@r = getrefine(); + if (.@r>=5) + bonus2 bSubEle,Ele_Neutral,min(.@r,12)-4; + if (.@r>6) + bonus2 bSubEle,Ele_Neutral,5; + if (.@r>8) { + bonus2 bSubEle,Ele_Fire,5; + bonus2 bSubEle,Ele_Water,5; + bonus2 bSubEle,Ele_Wind,5; + bonus2 bSubEle,Ele_Earth,5; + } + - Id: 2169 + AegisName: Kalasak + Name: Kalasag + Type: Armor + Buy: 20 + Weight: 400 + Defense: 40 + Locations: + Left_Hand: true + EquipLevelMin: 1 + Refineable: true + View: 1 + Script: | + bonus2 bSubClass,Class_Boss,getrefine()/3; + - Id: 2170 + AegisName: Bayani_Kalasak + Name: Bayani Kalasag + Type: Armor + Buy: 20 + Weight: 400 + Defense: 40 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 1 + Refineable: true + View: 1 + Script: | + bonus2 bSubClass,Class_Boss,getrefine()/3; + - Id: 2171 + AegisName: Fox_Armguard + Name: Fox Wrist Guard + Type: Armor + Buy: 40000 + Weight: 200 + Defense: 45 + Slots: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Left_Hand: true + EquipLevelMin: 100 + Refineable: true + View: 1 + Script: | + bonus bFlee,5; + - Id: 2172 + AegisName: Wolf_Armguard + Name: Wolf Wrist Guard + Type: Armor + Buy: 45000 + Weight: 250 + Defense: 70 + Slots: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Left_Hand: true + EquipLevelMin: 100 + Refineable: true + View: 1 + Script: | + autobonus "{ bonus bBaseAtk,100; bonus bFlee,-50; }",20,5000,BF_WEAPON,"{ specialeffect2 EF_TEIHIT1; }"; + - Id: 2173 + AegisName: Crescent_Armguard + Name: Crescent Wrist Guard + Type: Armor + Buy: 45000 + Weight: 250 + Defense: 45 + Slots: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Left_Hand: true + EquipLevelMin: 100 + Refineable: true + View: 1 + Script: | + bonus bDelayrate,-(getrefine()*2); + - Id: 2174 + AegisName: Lumiere_Shield + Name: Lumiere Shield + Type: Armor + Buy: 20 + Weight: 1300 + Defense: 50 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 65 + Refineable: true + View: 3 + Script: | + bonus2 bSubDefEle,Ele_Holy,5; + bonus2 bMagicSubDefEle,Ele_Holy,5; + bonus2 bSubRace,RC_Dragon,-5; + - Id: 2175 + AegisName: Esprit_Shield + Name: Spirit Shield + Type: Armor + Buy: 20 + Weight: 1300 + Defense: 50 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 65 + Refineable: true + View: 3 + Script: | + bonus2 bSubDefEle,Ele_Ghost,5; + bonus2 bMagicSubDefEle,Ele_Ghost,5; + bonus2 bSubRace,RC_Angel,-5; + - Id: 2176 + AegisName: Dark_Book + Name: Black Book + Type: Armor + Buy: 20 + Weight: 500 + Defense: 80 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 65 + Refineable: true + View: 5 + Script: | + bonus bMdef,5; + .@r = getrefine(); + bonus3 bAutoSpellWhenHit,"NPC_DRAGONFEAR",1,(.@r<=6)?(10):((.@r<=8)?(20):(30)); + - Id: 2177 + AegisName: Shield_Of_Death + Name: Shield Of Death + Type: Armor + Buy: 20 + Weight: 2000 + Defense: 150 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 90 + Refineable: true + View: 3 + Script: | + bonus2 bAddClass,Class_Boss,2; + bonus2 bMagicAddClass,Class_Boss,2; + bonus2 bSubClass,Class_Normal,-10; + - Id: 2178 + AegisName: TE_Woe_Buckler + Name: TE Woe Buckler + Type: Armor + Defense: 15 + Locations: + Left_Hand: true + EquipLevelMin: 40 + Refineable: true + View: 2 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,15; + bonus bMaxHP,100; + bonus bMaxSP,100; + bonus2 bSubRace,RC_Player_Human,15; + bonus2 bSubRace,RC_Player_Doram,15; + - Id: 2179 + AegisName: TE_Woe_Shield + Name: TE Woe Shield + Type: Armor + Defense: 25 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Left_Hand: true + EquipLevelMin: 40 + Refineable: true + View: 3 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,5; + bonus bMaxHP,200; + bonus2 bSubRace,RC_Player_Human,20; + bonus2 bSubRace,RC_Player_Doram,20; + - Id: 2180 + AegisName: TE_Woe_Magic_Guard + Name: TE Woe Magic Guard + Type: Armor + Defense: 5 + Jobs: + Acolyte: true + Mage: true + Monk: true + Novice: true + Priest: true + Sage: true + SoulLinker: true + SuperNovice: true + Wizard: true + Locations: + Left_Hand: true + EquipLevelMin: 40 + Refineable: true + View: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,25; + bonus bMaxSP,200; + bonus2 bSubRace,RC_Player_Human,10; + bonus2 bSubRace,RC_Player_Doram,10; + - Id: 2181 + AegisName: Hervor + Name: Hervor + Type: Armor + Buy: 10 + Weight: 1500 + Defense: 100 + Locations: + Left_Hand: true + EquipLevelMin: 90 + View: 2 + Script: | + bonus bMdef,5; + bonus2 bSubRace,RC_All,30; + bonus bUnbreakableShield; + - Id: 2182 + AegisName: Hervor_Alvitr + Name: Hervor Alvitr + Type: Armor + Weight: 3000 + Defense: 150 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Third: true + Locations: + Left_Hand: true + EquipLevelMin: 100 + View: 2 + Script: | + bonus bMdef,10; + bonus bVit,20; + bonus2 bSubRace,RC_All,30; + bonus bUnbreakableShield; + /*todo instead of autobonus2 bonus4 bAutoSpellWhenHit,"ALL_RAY_OF_PROTECTION",1,50,0;*/ + autobonus2 "{ sc_end SC_STUN; sc_end SC_SLEEP; sc_end SC_CURSE; sc_end SC_STONE; sc_end SC_POISON; sc_end SC_BLIND; sc_end SC_SILENCE; sc_end SC_BLEEDING; sc_end SC_CONFUSION; sc_end SC_FREEZE; bonus2 bResEff,Eff_Stun,10000; bonus2 bResEff,Eff_Sleep,10000; bonus2 bResEff,Eff_Curse,10000; bonus2 bResEff,Eff_Stone,10000; bonus2 bResEff,Eff_Poison,10000; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Silence,10000; bonus2 bResEff,Eff_Bleeding,10000; bonus2 bResEff,Eff_Confusion,10000; bonus2 bResEff,Eff_Freeze,10000; }",1,50000,BF_SHORT; + - Id: 2183 + AegisName: Impr_Angel's_Safeguard + Name: Advanced Angelic Guard + Type: Armor + Buy: 10000 + Weight: 400 + Defense: 30 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Left_Hand: true + EquipLevelMin: 99 + Refineable: true + View: 1 + Script: | + bonus2 bSubRace,RC_Demon,5; + bonus2 bSubEle,Ele_All,5; + bonus2 bSubEle,Ele_Neutral,-5; + - Id: 2184 + AegisName: Bunker_Shield + Name: Bunker Shield + Type: Armor + Buy: 20 + Weight: 3500 + Defense: 90 + Locations: + Left_Hand: true + EquipLevelMin: 50 + Refineable: true + View: 3 + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,4+max(0,.@r-4); + bonus bAspdRate,-5; + - Id: 2185 + AegisName: Magic_Reflector + Name: Magic Reflect + Type: Armor + Buy: 10 + Weight: 1000 + Defense: 50 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 99 + Refineable: true + View: 3 + Script: | + bonus bMdef,10; + bonus bMagicDamageReturn,3+((getrefine()>=9) ? 3 : 0); + - Id: 2186 + AegisName: Encyclopedia_Revision + Name: Great Encyclopedia Revision + Type: Armor + Buy: 10 + Weight: 200 + MagicAttack: 5 + Defense: 50 + Slots: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Left_Hand: true + EquipLevelMin: 99 + Refineable: true + View: 4 + Script: | + bonus bInt,3; + bonus bDex,2; + .@r = getrefine(); + bonus bCritical,3+((.@r >= 7) ? 2 : 0); + if (.@r >= 9) + bonus bMatk,5; + - Id: 2187 + AegisName: Shield_Of_Gray + Name: Shield of Gray + Type: Armor + Buy: 10 + Weight: 2000 + Defense: 75 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Third: true + Locations: + Left_Hand: true + EquipLevelMin: 120 + Refineable: true + View: 3 + Script: | + .@r = getrefine(); + bonus2 bSubEle,Ele_Holy,30+.@r; + bonus bMdef,9+.@r/3; + - Id: 2188 + AegisName: Svalinn_J + Name: Svalinn + Type: Armor + Buy: 10 + Weight: 500 + Defense: 80 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 65 + Refineable: true + View: 3 + Script: | + .@r = getrefine(); + bonus2 bSubEle,Ele_Water,10; + bonus bMaxHPrate,.@r/3; + bonus2 bSubEle,Ele_Water,5*(.@r/3); + bonus bMdef,5; + - Id: 2189 + AegisName: Mad_Bunny + Name: Mad Bunny Shield + Type: Armor + Buy: 10 + Weight: 100 + Defense: 40 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 30 + Refineable: true + View: 6 + Script: | + bonus2 bSubEle,Ele_All,5; + bonus bMdef,6; + bonus bDex,1; + - Id: 2190 + AegisName: Ancient_Shield_Of_Aeon + Name: Ancient Shield Of Aeon + Type: Armor + Weight: 200 + Defense: 5 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Locations: + Left_Hand: true + EquipLevelMin: 130 + Refineable: true + View: 2 + Script: | + bonus2 bSubEle,Ele_Neutral,10; + bonus2 bSubEle,Ele_Fire,10; + bonus2 bSubEle,Ele_Water,10; + bonus2 bSubEle,Ele_Wind,10; + bonus2 bSubEle,Ele_Earth,10; + bonus2 bSubEle,Ele_Dark,10; + bonus2 bSubEle,Ele_Holy,10; + bonus2 bSubEle,Ele_Ghost,10; + bonus bMaxHP,500; + bonus bMaxSP,50; + if (getrefine()>=14) + skill "MG_STONECURSE",5; + - Id: 2191 + AegisName: Solomon_Key + Name: Solomon's Key + Type: Armor + Weight: 300 + Defense: 2 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 30 + Refineable: true + View: 1 + Script: | + bonus bInt,2; + bonus bMatk,(readparam(bInt) >= 120 ? 30 : 5); + - Id: 2194 + AegisName: Rouban_Shield + Name: Levain Shield + Type: Armor + View: 1 + Buy: 20 + Weight: 1300 + Defense: 50 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 65 + Refineable: true + Script: | + bonus2 bSubEle,Ele_Wind,5; + bonus2 bSubRace,RC_Insect,-5; + - Id: 2195 + AegisName: Lian_Shield + Name: Lian Shield + Type: Armor + Weight: 1300 + Defense: 50 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 65 + Refineable: true + View: 3 + Script: | + bonus2 bSubEle,Ele_Neutral,5; + bonus2 bSubRace,RC_Formless,-5; + - Id: 2196 + AegisName: White_Gold_Shield + Name: White Gold Shield + Type: Armor + Weight: 1800 + Defense: 140 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 100 + Refineable: true + View: 4 + Script: | + bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",6,150,BF_MAGIC,0; + bonus bUnbreakableShield; + - Id: 2198 + AegisName: Lapine_Shield + Name: Lapine Shield + Type: Armor + Weight: 1000 + Defense: 25 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 100 + Refineable: true + View: 3 + Script: | + bonus bMdef,10; + if (getrefine() > 7) { + bonus bMatk,20; + } + - Id: 2199 + AegisName: Ahura_Mazda + Name: Ahura Mazdah + Type: Armor + Buy: 1 + Weight: 10 + Locations: + Left_Hand: true + EquipLevelMin: 1 + Refineable: true + View: 1 + Script: | + bonus bAllStats,50; + bonus bMdef,99; + bonus bShortWeaponDamageReturn,100; + bonus2 bSubRace,RC_DemiHuman,95; + bonus2 bSubRace,RC_Player_Human,95; + skill "CR_FULLPROTECTION",5; + skill "WZ_ESTIMATION",1; + skill "ST_FULLSTRIP",5; + skill "HW_MAGICPOWER",10; + skill "ECL_SNOWFLIP",1; + skill "ECL_PEONYMAMY",1; + skill "ECL_SADAGUI",1; + skill "ECL_SEQUOIADUST",1; + bonus bMaxHPrate,200; + bonus bNoKnockback; + bonus bDelayrate,-20; + bonus bSpeedRate,25; + bonus bIntravision; + bonus bNoWalkDelay; + - Id: 2201 + AegisName: Sunglasses + Name: Sunglasses + Type: Armor + Buy: 5000 + Weight: 100 + Locations: + Head_Mid: true + View: 12 + Script: | + bonus2 bResEff,Eff_Blind,500; + - Id: 2202 + AegisName: Sunglasses_ + Name: Sunglasses + Type: Armor + Buy: 5000 + Weight: 100 + Slots: 1 + Locations: + Head_Mid: true + View: 12 + Script: | + bonus2 bResEff,Eff_Blind,500; + - Id: 2203 + AegisName: Glasses + Name: Glasses + Type: Armor + Buy: 4000 + Weight: 100 + Locations: + Head_Mid: true + View: 3 + - Id: 2204 + AegisName: Glasses_ + Name: Glasses + Type: Armor + Buy: 4000 + Weight: 100 + Slots: 1 + Locations: + Head_Mid: true + View: 3 + - Id: 2205 + AegisName: Diver's_Goggles + Name: Diver Goggles + Type: Armor + Buy: 3500 + Weight: 100 + Locations: + Head_Mid: true + View: 10 + - Id: 2206 + AegisName: Wedding_Veil + Name: Wedding Veil + Type: Armor + Buy: 23000 + Weight: 100 + Locations: + Head_Top: true + Refineable: true + View: 44 + Script: | + bonus bMdef,5; + - Id: 2207 + AegisName: Fancy_Flower + Name: Fancy Flower + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Top: true + View: 4 + Script: | + bonus2 bSubRace,RC_Plant,10; + - Id: 2208 + AegisName: Ribbon + Name: Ribbon + Type: Armor + Buy: 800 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 17 + Script: | + bonus bMdef,3; + - Id: 2209 + AegisName: Ribbon_ + Name: Ribbon + Type: Armor + Buy: 800 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 17 + Script: | + bonus bMdef,3; + - Id: 2210 + AegisName: Hair_Band + Name: Hair Band + Type: Armor + Buy: 500 + Weight: 100 + Defense: 2 + Locations: + Head_Top: true + View: 9 + - Id: 2211 + AegisName: Bandana + Name: Bandana + Type: Armor + Buy: 400 + Weight: 100 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 6 + - Id: 2212 + AegisName: Eye_Bandage + Name: Eye Patch + Type: Armor + Buy: 1000 + Weight: 100 + Locations: + Head_Mid: true + View: 13 + - Id: 2213 + AegisName: Cat_Hairband + Name: Kitty Band + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 2 + - Id: 2214 + AegisName: Bunny_Band + Name: Bunny Band + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 15 + Script: | + bonus bLuk,2; + - Id: 2215 + AegisName: Flower_Hairband + Name: Flower Band + Type: Armor + Buy: 20 + Weight: 100 + Defense: 4 + Locations: + Head_Top: true + Refineable: true + View: 5 + - Id: 2216 + AegisName: Biretta + Name: Biretta + Type: Armor + Buy: 9000 + Weight: 100 + Defense: 8 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Head_Top: true + Refineable: true + View: 11 + - Id: 2217 + AegisName: Biretta_ + Name: Biretta + Type: Armor + Buy: 9000 + Weight: 100 + Defense: 8 + Slots: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Head_Top: true + Refineable: true + View: 11 + - Id: 2218 + AegisName: Flu_Mask + Name: Flu Mask + Type: Armor + Buy: 300 + Weight: 100 + Locations: + Head_Low: true + View: 8 + Script: | + bonus2 bResEff,Eff_Silence,1000; + - Id: 2219 + AegisName: Flu_Mask_ + Name: Flu Mask + Type: Armor + Buy: 300 + Weight: 100 + Locations: + Head_Low: true + View: 8 + Script: | + bonus2 bResEff,Eff_Silence,1000; + - Id: 2220 + AegisName: Hat + Name: Hat + Type: Armor + Buy: 1000 + Weight: 200 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 16 + - Id: 2221 + AegisName: Hat_ + Name: Hat + Type: Armor + Buy: 1000 + Weight: 200 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 16 + - Id: 2222 + AegisName: Turban + Name: Turban + Type: Armor + Buy: 4500 + Weight: 300 + Defense: 5 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 7 + - Id: 2223 + AegisName: Turban_ + Name: Turban + Type: Armor + Buy: 4500 + Weight: 300 + Defense: 5 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 7 + - Id: 2224 + AegisName: Goggle + Name: Goggles + Type: Armor + Buy: 20 + Weight: 300 + Defense: 5 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 1 + - Id: 2225 + AegisName: Goggle_ + Name: Goggles + Type: Armor + Buy: 20 + Weight: 300 + Defense: 5 + Slots: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 1 + - Id: 2226 + AegisName: Cap + Name: Cap + Type: Armor + Buy: 12000 + Weight: 400 + Defense: 7 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Head_Top: true + Refineable: true + View: 14 + - Id: 2227 + AegisName: Cap_ + Name: Cap + Type: Armor + Buy: 12000 + Weight: 400 + Defense: 7 + Slots: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Head_Top: true + Refineable: true + View: 14 + - Id: 2228 + AegisName: Helm + Name: Helm + Type: Armor + Buy: 44000 + Weight: 600 + Defense: 13 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Head_Top: true + Refineable: true + View: 40 + - Id: 2229 + AegisName: Helm_ + Name: Helm + Type: Armor + Buy: 44000 + Weight: 600 + Defense: 13 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Head_Top: true + Refineable: true + View: 40 + - Id: 2230 + AegisName: Gemmed_Sallet + Name: Gemmed Sallet + Type: Armor + Buy: 50000 + Weight: 500 + Defense: 8 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Head_Top: true + Refineable: true + Script: | + bonus bMdef,3; + - Id: 2231 + AegisName: Gemmed_Sallet_ + Name: Gemmed Sallet + Type: Armor + Buy: 50000 + Weight: 500 + Defense: 8 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Head_Top: true + Refineable: true + Script: | + bonus bMdef,3; + - Id: 2232 + AegisName: Circlet + Name: Circlet + Type: Armor + Buy: 7500 + Weight: 300 + Defense: 6 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Head_Top: true + Refineable: true + View: 18 + Script: | + bonus bMdef,3; + - Id: 2233 + AegisName: Circlet_ + Name: Circlet + Type: Armor + Buy: 7500 + Weight: 300 + Defense: 6 + Slots: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Head_Top: true + Refineable: true + View: 18 + Script: | + bonus bMdef,3; + - Id: 2234 + AegisName: Tiara + Name: Tiara + Type: Armor + Buy: 20 + Weight: 400 + Defense: 7 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 45 + Refineable: true + View: 19 + Script: | + bonus bInt,2; + - Id: 2235 + AegisName: Crown + Name: Crown + Type: Armor + Buy: 20 + Weight: 400 + Defense: 7 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 45 + Refineable: true + View: 45 + Script: | + bonus bInt,2; + - Id: 2236 + AegisName: Santa's_Hat + Name: Santa Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 20 + Script: | + bonus bMdef,1; + bonus bLuk,1; + - Id: 2237 + AegisName: Weird_Goatee + Name: Bandit Beard + Type: Armor + Buy: 2 + Weight: 100 + Locations: + Head_Low: true + View: 21 + - Id: 2238 + AegisName: Weird_Moustache + Name: Moustache + Type: Armor + Buy: 2 + Weight: 100 + Locations: + Head_Low: true + View: 22 + - Id: 2239 + AegisName: One_Eyed_Glass + Name: Monocle + Type: Armor + Buy: 10000 + Weight: 100 + Locations: + Head_Mid: true + View: 23 + - Id: 2240 + AegisName: Beard + Name: Beard + Type: Armor + Buy: 2 + Weight: 100 + Locations: + Head_Low: true + View: 24 + - Id: 2241 + AegisName: Granpa_Beard + Name: Grampa Beard + Type: Armor + Buy: 5000 + Weight: 100 + Locations: + Head_Low: true + View: 25 + - Id: 2242 + AegisName: Luxury_Sunglasses + Name: Purple Glasses + Type: Armor + Buy: 24000 + Weight: 100 + Defense: 2 + Locations: + Head_Mid: true + View: 26 + Script: | + bonus2 bResEff,Eff_Blind,1000; + - Id: 2243 + AegisName: Spinning_Eyes + Name: Geek Glasses + Type: Armor + Buy: 20000 + Weight: 100 + Defense: 1 + Locations: + Head_Mid: true + View: 27 + Script: | + bonus2 bResEff,Eff_Blind,1500; + - Id: 2244 + AegisName: Big_Sis'_Ribbon + Name: Big Ribbon + Type: Armor + Buy: 15000 + Weight: 200 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 28 + Script: | + bonus bMdef,3; + - Id: 2245 + AegisName: Sweet_Gents + Name: Sweet Gent + Type: Armor + Buy: 15000 + Weight: 400 + Defense: 5 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 29 + - Id: 2246 + AegisName: Golden_Gear + Name: Golden Gear + Type: Armor + Buy: 20 + Weight: 900 + Defense: 9 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 40 + Refineable: true + View: 30 + Script: | + bonus bUnbreakableHelm; + - Id: 2247 + AegisName: Oldman's_Romance + Name: Romantic Gent + Type: Armor + Buy: 15000 + Weight: 400 + Defense: 5 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 31 + - Id: 2248 + AegisName: Western_Grace + Name: Western Grace + Type: Armor + Buy: 15000 + Weight: 400 + Defense: 5 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 32 + - Id: 2249 + AegisName: Coronet + Name: Coronet + Type: Armor + Buy: 20 + Weight: 300 + Defense: 5 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 33 + Script: | + bonus bInt,1; + - Id: 2250 + AegisName: Fillet + Name: Cute Ribbon + Type: Armor + Buy: 500 + Weight: 100 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + View: 34 + Script: | + bonus bMaxSP,20; + - Id: 2251 + AegisName: Holy_Bonnet + Name: Monk Hat + Type: Armor + Buy: 30000 + Weight: 100 + Defense: 10 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Head_Top: true + Refineable: true + View: 35 + Script: | + bonus bMdef,3; + - Id: 2252 + AegisName: Star_Sparkling + Name: Wizard Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 7 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Head_Top: true + Refineable: true + View: 36 + Script: | + bonus bMaxSP,100; + - Id: 2253 + AegisName: Sunflower + Name: Sunflower + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + View: 37 + Script: | + bonus2 bSubRace,RC_Insect,10; + - Id: 2254 + AegisName: Angelic_Chain + Name: Angel Wing + Type: Armor + Buy: 20 + Weight: 100 + Defense: 4 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 38 + Script: | + bonus bMdef,3; + bonus bAgi,1; + bonus bLuk,1; + bonus2 bSubRace,RC_Demon,3; + - Id: 2255 + AegisName: Satanic_Chain + Name: Evil Wing + Type: Armor + Buy: 20 + Weight: 100 + Defense: 6 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 39 + Script: | + bonus bMdef,2; + bonus bStr,1; + bonus2 bSubRace,RC_Angel,3; + - Id: 2256 + AegisName: Magestic_Goat + Name: Majestic Goat + Type: Armor + Buy: 20 + Weight: 800 + Defense: 9 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + StarGladiator: true + Swordman: true + Taekwon: true + Locations: + Head_Top: true + Refineable: true + View: 41 + Script: | + bonus bStr,1; + - Id: 2257 + AegisName: Snowy_Horn + Name: Unicorn Horn + Type: Armor + Buy: 20 + Weight: 100 + Defense: 4 + Locations: + Head_Top: true + Refineable: true + View: 42 + - Id: 2258 + AegisName: Sharp_Gear + Name: Spiky Band + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 12 + Jobs: + Acolyte: true + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Rogue: true + StarGladiator: true + Swordman: true + Taekwon: true + Thief: true + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 43 + - Id: 2259 + AegisName: Mini_Propeller + Name: Mini Propeller + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 46 + - Id: 2260 + AegisName: Mini_Glasses + Name: Mini Glasses + Type: Armor + Buy: 28000 + Weight: 100 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + View: 47 + - Id: 2261 + AegisName: Prontera_Army_Cap + Name: Army Cap + Type: Armor + Buy: 20 + Weight: 400 + Defense: 8 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Head_Top: true + Refineable: true + View: 48 + - Id: 2262 + AegisName: Pierrot_Nose + Name: Clown Nose + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + View: 49 + - Id: 2263 + AegisName: Gangster_Patch + Name: Zorro Masque + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + View: 50 + - Id: 2264 + AegisName: Munak_Turban + Name: Munak Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 5 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + View: 51 + Script: | + bonus2 bSubRace,RC_Undead,10; + - Id: 2265 + AegisName: Ganster_Mask + Name: Gangster Mask + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + View: 52 + Script: | + bonus2 bResEff,Eff_Silence,1500; + - Id: 2266 + AegisName: Iron_Cane + Name: Iron Cain + Type: Armor + Buy: 20 + Weight: 300 + Defense: 4 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Head_Low: true + EquipLevelMin: 50 + View: 53 + - Id: 2267 + AegisName: Cigar + Name: Cigarette + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + View: 54 + Script: | + bonus2 bSubRace,RC_Insect,3; + - Id: 2268 + AegisName: Smoking_Pipe + Name: Pipe + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + View: 55 + Script: | + bonus2 bSubRace,RC_Insect,3; + - Id: 2269 + AegisName: Centimental_Flower + Name: Romantic Flower + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + View: 56 + Script: | + bonus2 bSubRace,RC_Plant,3; + - Id: 2270 + AegisName: Centimental_Leaf + Name: Romantic Leaf + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + View: 57 + Script: | + bonus2 bSubRace,RC_Plant,3; + - Id: 2271 + AegisName: Jack_A_Dandy + Name: Jack be Dandy + Type: Armor + Buy: 45000 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + View: 58 + - Id: 2272 + AegisName: Stop_Post + Name: Stop Post + Type: Armor + Buy: 20 + Weight: 400 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 59 + - Id: 2273 + AegisName: Doctor_Cap + Name: Doctor Band + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 60 + Script: | + bonus bInt,1; + - Id: 2274 + AegisName: Ghost_Bandana + Name: Ghost Bandana + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 61 + Script: | + bonus bAgi,2; + bonus2 bSubEle,Ele_Ghost,15; + - Id: 2275 + AegisName: Red_Bandana + Name: Red Bandana + Type: Armor + Buy: 20 + Weight: 100 + Defense: 4 + Locations: + Head_Top: true + Refineable: true + View: 62 + - Id: 2276 + AegisName: Eagle_Eyes + Name: Angled Glasses + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Mid: true + View: 63 + - Id: 2277 + AegisName: Nurse_Cap + Name: Nurse Cap + Type: Armor + Buy: 20 + Weight: 100 + Defense: 4 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Head_Top: true + Refineable: true + View: 64 + Script: | + bonus bInt,1; + - Id: 2278 + AegisName: Mr_Smile + Name: Mr. Smile + Type: Armor + Buy: 60 + Weight: 100 + Defense: 1 + Locations: + Head_Low: true + Head_Mid: true + View: 65 + - Id: 2279 + AegisName: Bomb_Wick + Name: Bomb Wick + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Top: true + View: 66 + - Id: 2280 + AegisName: Sahkkat + Name: Sakkat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 4 + Locations: + Head_Top: true + Refineable: true + View: 67 + Script: | + bonus bAgi,1; + - Id: 2281 + AegisName: Phantom_Of_Opera + Name: Opera Masque + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + Head_Mid: true + View: 68 + - Id: 2282 + AegisName: Spirit_Chain + Name: Halo + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Top: true + View: 69 + Script: | + bonus2 bSubEle,Ele_Holy,15; + - Id: 2283 + AegisName: Ear_Mufs + Name: Ear Muffs + Type: Armor + Buy: 20 + Weight: 200 + Defense: 4 + Locations: + Head_Top: true + Refineable: true + View: 70 + Script: | + bonus2 bResEff,Eff_Curse,1000; + - Id: 2284 + AegisName: Antler + Name: Antlers + Type: Armor + Buy: 20 + Weight: 500 + Defense: 8 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 71 + - Id: 2285 + AegisName: Apple_Of_Archer + Name: Apple of Archer + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 72 + Script: | + bonus bDex,3; + - Id: 2286 + AegisName: Elven_Ears + Name: Elven Ears + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + EquipLevelMin: 70 + View: 73 + - Id: 2287 + AegisName: Pirate_Bandana + Name: Pirate Bandana + Type: Armor + Buy: 20 + Weight: 100 + Defense: 4 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 74 + Script: | + bonus bStr,1; + - Id: 2288 + AegisName: Mr_Scream + Name: Mr. Scream + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + Head_Mid: true + View: 75 + - Id: 2289 + AegisName: Poo_Poo_Hat + Name: Poo Poo Hat + Type: Armor + Buy: 20 + Weight: 700 + Locations: + Head_Top: true + View: 76 + Script: | + bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_Player_Human,10; + - Id: 2290 + AegisName: Funeral_Costume + Name: Funeral Hat + Type: Armor + Buy: 3000 + Weight: 100 + Defense: 2 + Locations: + Head_Top: true + View: 77 + - Id: 2291 + AegisName: Masquerade + Name: Masquerade + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + View: 78 + Script: | + bonus2 bAddRace,RC_DemiHuman,3; + bonus2 bAddRace,RC_Player_Human,3; + - Id: 2292 + AegisName: Welding_Mask + Name: Welding Mask + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Jobs: + Alchemist: true + Blacksmith: true + Merchant: true + Locations: + Head_Low: true + Head_Mid: true + EquipLevelMin: 50 + View: 79 + Script: | + bonus2 bSubEle,Ele_Fire,10; + - Id: 2293 + AegisName: Pretend_Murdered + Name: Pretend Murdered + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + View: 80 + - Id: 2294 + AegisName: Star_Dust + Name: Stellar + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 81 + - Id: 2295 + AegisName: Blinker + Name: Blinker + Type: Armor + Buy: 1500 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + View: 82 + Script: | + bonus2 bResEff,Eff_Blind,10000; + - Id: 2296 + AegisName: Binoculars + Name: Binoculars + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Locations: + Head_Mid: true + EquipLevelMin: 50 + View: 83 + Script: | + bonus bDex,1; + - Id: 2297 + AegisName: Goblini_Mask + Name: Goblin Mask + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + Head_Mid: true + View: 84 + - Id: 2298 + AegisName: Green_Feeler + Name: Green Feeler + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Locations: + Head_Top: true + View: 85 + - Id: 2299 + AegisName: Viking_Helm + Name: Orc Helm + Type: Armor + Buy: 20 + Weight: 500 + Defense: 9 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Head_Top: true + Refineable: true + View: 86 + - Id: 2301 + AegisName: Cotton_Shirt + Name: Cotton Shirt + Type: Armor + Buy: 10 + Weight: 100 + Defense: 10 + Locations: + Armor: true + Refineable: true + - Id: 2302 + AegisName: Cotton_Shirt_ + Name: Cotton Shirt + Type: Armor + Buy: 10 + Weight: 100 + Defense: 10 + Slots: 1 + Locations: + Armor: true + Refineable: true + - Id: 2303 + AegisName: Leather_Jacket + Name: Jacket + Type: Armor + Buy: 200 + Weight: 200 + Defense: 15 + Locations: + Armor: true + Refineable: true + - Id: 2304 + AegisName: Leather_Jacket_ + Name: Jacket + Type: Armor + Buy: 200 + Weight: 200 + Defense: 15 + Slots: 1 + Locations: + Armor: true + Refineable: true + - Id: 2305 + AegisName: Adventure_Suit + Name: Adventurer's Suit + Type: Armor + Buy: 1000 + Weight: 300 + Defense: 20 + Locations: + Armor: true + Refineable: true + - Id: 2306 + AegisName: Adventurere's_Suit_ + Name: Adventurer's Suit + Type: Armor + Buy: 1000 + Weight: 300 + Defense: 20 + Slots: 1 + Locations: + Armor: true + Refineable: true + - Id: 2307 + AegisName: Mantle + Name: Mantle + Type: Armor + Buy: 10000 + Weight: 600 + Defense: 37 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + Refineable: true + - Id: 2308 + AegisName: Mantle_ + Name: Mantle + Type: Armor + Buy: 10000 + Weight: 600 + Defense: 37 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + Refineable: true + - Id: 2309 + AegisName: Coat + Name: Coat + Type: Armor + Buy: 22000 + Weight: 1200 + Defense: 42 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + Refineable: true + - Id: 2310 + AegisName: Coat_ + Name: Coat + Type: Armor + Buy: 22000 + Weight: 1200 + Defense: 42 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + Refineable: true + - Id: 2311 + AegisName: Mink_Coat + Name: Mink Coat + Type: Armor + Buy: 20 + Weight: 2300 + Defense: 30 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + EquipLevelMin: 30 + Refineable: true + - Id: 2312 + AegisName: Padded_Armor + Name: Padded Armor + Type: Armor + Buy: 48000 + Weight: 2800 + Defense: 35 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Armor: true + Refineable: true + - Id: 2313 + AegisName: Padded_Armor_ + Name: Padded Armor + Type: Armor + Buy: 48000 + Weight: 2800 + Defense: 35 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Armor: true + Refineable: true + - Id: 2314 + AegisName: Chain_Mail + Name: Chain Mail + Type: Armor + Buy: 65000 + Weight: 3300 + Defense: 55 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Armor: true + Refineable: true + - Id: 2315 + AegisName: Chain_Mail_ + Name: Chain Mail + Type: Armor + Buy: 65000 + Weight: 3300 + Defense: 55 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Armor: true + Refineable: true + - Id: 2316 + AegisName: Plate_Armor + Name: Full Plate + Type: Armor + Buy: 80000 + Weight: 4500 + Defense: 70 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Armor: true + EquipLevelMin: 40 + Refineable: true + - Id: 2317 + AegisName: Plate_Armor_ + Name: Full Plate + Type: Armor + Buy: 80000 + Weight: 4500 + Defense: 70 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Armor: true + EquipLevelMin: 40 + Refineable: true + - Id: 2318 + AegisName: Clothes_Of_The_Lord + Name: Lord's Clothes + Type: Armor + Buy: 20 + Weight: 2500 + Defense: 59 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Merchant: true + Locations: + Armor: true + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bMdef,5; + bonus bInt,1; + - Id: 2319 + AegisName: Glittering_Clothes + Name: Glittering Jacket + Type: Armor + Buy: 20 + Weight: 2500 + Defense: 58 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bMdef,5; + bonus2 bAddEff,Eff_Blind,300; + - Id: 2320 + AegisName: Formal_Suit + Name: Formal Suit + Type: Armor + Buy: 20 + Weight: 300 + Defense: 40 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + Refineable: true + - Id: 2321 + AegisName: Silk_Robe + Name: Silk Robe + Type: Armor + Buy: 8000 + Weight: 400 + Defense: 20 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Mage: true + Merchant: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Armor: true + Refineable: true + Script: | + bonus bMdef,10; + - Id: 2322 + AegisName: Silk_Robe_ + Name: Silk Robe + Type: Armor + Buy: 8000 + Weight: 400 + Defense: 20 + Slots: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Mage: true + Merchant: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Armor: true + Refineable: true + Script: | + bonus bMdef,10; + - Id: 2323 + AegisName: Scapulare + Name: Scapulare + Type: Armor + Buy: 6500 + Weight: 400 + Defense: 24 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Armor: true + Refineable: true + - Id: 2324 + AegisName: Scapulare_ + Name: Scapulare + Type: Armor + Buy: 6500 + Weight: 400 + Defense: 24 + Slots: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Armor: true + Refineable: true + - Id: 2325 + AegisName: Saint_Robe + Name: Saint's Robe + Type: Armor + Buy: 54000 + Weight: 600 + Defense: 50 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Merchant: true + Monk: true + Priest: true + Locations: + Armor: true + Refineable: true + Script: | + bonus bMdef,5; + - Id: 2326 + AegisName: Saint_Robe_ + Name: Saint's Robe + Type: Armor + Buy: 54000 + Weight: 600 + Defense: 50 + Slots: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Merchant: true + Monk: true + Priest: true + Locations: + Armor: true + Refineable: true + Script: | + bonus bMdef,5; + - Id: 2327 + AegisName: Holy_Robe + Name: Holy Robe + Type: Armor + Buy: 20 + Weight: 1700 + Defense: 57 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Armor: true + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bMdef,5; + bonus2 bSubRace,RC_Demon,15; + bonus2 bSubEle,Ele_Dark,10; + - Id: 2328 + AegisName: Wooden_Mail + Name: Wooden Mail + Type: Armor + Buy: 5500 + Weight: 1000 + Defense: 25 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Armor: true + Refineable: true + - Id: 2329 + AegisName: Wooden_Mail_ + Name: Wooden Mail + Type: Armor + Buy: 5500 + Weight: 1000 + Defense: 25 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Armor: true + Refineable: true + - Id: 2330 + AegisName: Tights + Name: Tights + Type: Armor + Buy: 71000 + Weight: 500 + Defense: 27 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Locations: + Armor: true + EquipLevelMin: 45 + Refineable: true + Script: | + bonus bDex,1; + - Id: 2331 + AegisName: Tights_ + Name: Tights + Type: Armor + Buy: 71000 + Weight: 500 + Defense: 27 + Slots: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Locations: + Armor: true + EquipLevelMin: 45 + Refineable: true + Script: | + bonus bDex,1; + - Id: 2332 + AegisName: Silver_Robe + Name: Silver Robe + Type: Armor + Buy: 7000 + Weight: 700 + Defense: 23 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Armor: true + Refineable: true + - Id: 2333 + AegisName: Silver_Robe_ + Name: Silver Robe + Type: Armor + Buy: 7000 + Weight: 700 + Defense: 23 + Slots: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Armor: true + Refineable: true + - Id: 2334 + AegisName: Mage_Coat + Name: Mage Coat + Type: Armor + Buy: 20 + Weight: 600 + Defense: 40 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Armor: true + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bMdef,5; + bonus bInt,1; + - Id: 2335 + AegisName: Thief_Clothes + Name: Thief Clothes + Type: Armor + Buy: 74000 + Weight: 100 + Defense: 40 + Jobs: + Assassin: true + KagerouOboro: true + Ninja: true + Rogue: true + Thief: true + Locations: + Armor: true + Refineable: true + Script: | + bonus bAgi,1; + - Id: 2336 + AegisName: Thief_Clothes_ + Name: Thief Clothes + Type: Armor + Buy: 74000 + Weight: 100 + Defense: 40 + Slots: 1 + Jobs: + Assassin: true + KagerouOboro: true + Ninja: true + Rogue: true + Thief: true + Locations: + Armor: true + Refineable: true + Script: | + bonus bAgi,1; + - Id: 2337 + AegisName: Ninja_Suit + Name: Ninja Suit + Type: Armor + Buy: 20 + Weight: 1500 + Defense: 58 + Jobs: + Assassin: true + KagerouOboro: true + Ninja: true + Rogue: true + Thief: true + Locations: + Armor: true + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bAgi,1; + bonus bMdef,3; + - Id: 2338 + AegisName: Wedding_Dress + Name: Wedding Dress + Type: Armor + Buy: 43000 + Weight: 500 + Defense: 10 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + Refineable: true + Script: | + bonus bMdef,15; + - Id: 2339 + AegisName: G_Strings + Name: Pantie + Type: Armor + Buy: 1000 + Weight: 100 + Defense: 22 + Locations: + Armor: true + Refineable: true + - Id: 2340 + AegisName: Novice_Breast + Name: Novice Breastplate + Type: Armor + Buy: 89000 + Weight: 500 + Defense: 32 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Armor: true + EquipLevelMin: 10 + Refineable: true + - Id: 2341 + AegisName: Full_Plate_Armor + Name: Legion Plate Armor + Type: Armor + Buy: 94000 + Weight: 5500 + Defense: 79 + Jobs: + Crusader: true + Locations: + Armor: true + EquipLevelMin: 70 + Refineable: true + - Id: 2342 + AegisName: Full_Plate_Armor_ + Name: Legion Plate Armor + Type: Armor + Buy: 102500 + Weight: 5500 + Defense: 79 + Slots: 1 + Jobs: + Crusader: true + Locations: + Armor: true + EquipLevelMin: 70 + Refineable: true + - Id: 2343 + AegisName: Robe_Of_Casting + Name: Robe of Cast + Type: Armor + Buy: 124800 + Weight: 1100 + Defense: 40 + Jobs: + Sage: true + SoulLinker: true + Wizard: true + Locations: + Armor: true + EquipLevelMin: 75 + Refineable: true + Script: | + bonus bVariableCastrate,-3; + bonus bMdef,4; + - Id: 2344 + AegisName: Flame_Sprits_Armor + Name: Lucius's Fierce Armor of Volcano + Type: Armor + Buy: 136000 + Weight: 2200 + Defense: 25 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Armor: true + EquipLevelMin: 45 + Refineable: true + Script: | + bonus bDefEle,Ele_Fire; + - Id: 2345 + AegisName: Flame_Sprits_Armor_ + Name: Lucius's Fierce Armor of Volcano + Type: Armor + Buy: 136000 + Weight: 2200 + Defense: 25 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + EquipLevelMin: 45 + Refineable: true + Script: | + bonus bDefEle,Ele_Fire; + - Id: 2346 + AegisName: Water_Sprits_Armor + Name: Saphien's Armor of Ocean + Type: Armor + Buy: 136000 + Weight: 2200 + Defense: 25 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Armor: true + EquipLevelMin: 45 + Refineable: true + Script: | + bonus bDefEle,Ele_Water; + - Id: 2347 + AegisName: Water_Sprits_Armor_ + Name: Saphien's Armor of Ocean + Type: Armor + Buy: 136000 + Weight: 2200 + Defense: 25 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + EquipLevelMin: 45 + Refineable: true + Script: | + bonus bDefEle,Ele_Water; + - Id: 2348 + AegisName: Wind_Sprits_Armor + Name: Aebecee's Raging Typhoon Armor + Type: Armor + Buy: 136000 + Weight: 2200 + Defense: 25 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Armor: true + EquipLevelMin: 45 + Refineable: true + Script: | + bonus bDefEle,Ele_Wind; + - Id: 2349 + AegisName: Wind_Sprits_Armor_ + Name: Aebecee's Raging Typhoon Armor + Type: Armor + Buy: 136000 + Weight: 2200 + Defense: 25 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + EquipLevelMin: 45 + Refineable: true + Script: | + bonus bDefEle,Ele_Wind; + - Id: 2350 + AegisName: Earth_Sprits_Armor + Name: Claytos Cracking Earth Armor + Type: Armor + Buy: 136000 + Weight: 2200 + Defense: 25 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Armor: true + EquipLevelMin: 45 + Refineable: true + Script: | + bonus bDefEle,Ele_Earth; + - Id: 2351 + AegisName: Earth_Sprits_Armor_ + Name: Claytos Cracking Earth Armor + Type: Armor + Buy: 136000 + Weight: 2200 + Defense: 25 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + EquipLevelMin: 45 + Refineable: true + Script: | + bonus bDefEle,Ele_Earth; + - Id: 2352 + AegisName: Novice_Plate + Name: Tattered Novice Ninja Suit + Type: Armor + Buy: 1 + Weight: 1 + Defense: 25 + Jobs: + Novice: true + SuperNovice: true + Locations: + Armor: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 2353 + AegisName: Odin's_Blessing + Name: Odin's Blessing + Type: Armor + Buy: 30000 + Weight: 2500 + Defense: 53 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + EquipLevelMin: 65 + Refineable: true + - Id: 2354 + AegisName: Goibne's_Armor + Name: Goibne's Armor + Type: Armor + Buy: 50000 + Weight: 3500 + Defense: 58 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + EquipLevelMin: 54 + Refineable: true + Script: | + bonus bVit,2; + bonus bMaxHPrate,10; + - Id: 2355 + AegisName: Angel's_Protection + Name: Angelic Protection + Type: Armor + Buy: 10000 + Weight: 600 + Defense: 25 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Armor: true + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bMdef,20; + - Id: 2356 + AegisName: Vestment_Of_Grace + Name: Blessed Holy Robe + Type: Armor + Buy: 20 + Weight: 2500 + Defense: 45 + Slots: 1 + Jobs: + Monk: true + Priest: true + Locations: + Armor: true + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bMdef,5; + bonus2 bResEff,Eff_Blind,8000; + - Id: 2357 + AegisName: Valkyrie_Armor + Name: Valkyrian Armor + Type: Armor + Weight: 2800 + Defense: 55 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bAllStats,1; + bonus bUnbreakableArmor; + if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) + bonus2 bResEff,Eff_Silence,5000; + else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) + bonus2 bResEff,Eff_Stun,5000; + - Id: 2358 + AegisName: Dress_Of_Angel + Name: Angel's Dress + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 5 + Locations: + Armor: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bLuk,4; + - Id: 2359 + AegisName: Ninja_Suit_ + Name: Ninja Suit + Type: Armor + Buy: 20 + Weight: 1500 + Defense: 58 + Slots: 1 + Jobs: + Assassin: true + KagerouOboro: true + Ninja: true + Rogue: true + Thief: true + Locations: + Armor: true + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bAgi,1; + bonus bMdef,3; + - Id: 2360 + AegisName: Robe_Of_Casting_ + Name: Robe of Cast + Type: Armor + Buy: 124800 + Weight: 1100 + Defense: 40 + Slots: 1 + Jobs: + Sage: true + SoulLinker: true + Wizard: true + Locations: + Armor: true + EquipLevelMin: 75 + Refineable: true + Script: | + bonus bVariableCastrate,-3; + bonus bMdef,4; + - Id: 2361 + AegisName: Blue_Aodai + Name: Blue Robe + Type: Armor + Buy: 20 + Weight: 500 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bAllStats,3; + bonus bMdef,5; + - Id: 2362 + AegisName: Red_Aodai + Name: Red Robe + Type: Armor + Buy: 20 + Weight: 500 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bAllStats,3; + bonus bMdef,5; + - Id: 2363 + AegisName: White_Aodai + Name: White Robe + Type: Armor + Buy: 20 + Weight: 500 + Jobs: + Novice: true + SuperNovice: true + Locations: + Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bAllStats,3; + bonus bMdef,5; + - Id: 2364 + AegisName: Meteo_Plate_Armor + Name: Meteo Plate Armor + Type: Armor + Buy: 20 + Weight: 3000 + Defense: 85 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Classes: + All_Upper: true + Locations: + Armor: true + EquipLevelMin: 55 + Refineable: true + Script: | + bonus2 bResEff,Eff_Stun,3000; + bonus2 bResEff,Eff_Freeze,3000; + - Id: 2365 + AegisName: Orleans_Gown + Name: Orleans's Gown + Type: Armor + Buy: 20 + Weight: 300 + Defense: 15 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Armor: true + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bVariableCastrate,15; + bonus bNoCastCancel; + - Id: 2366 + AegisName: Divine_Cloth + Name: Divine Cloth + Type: Armor + Buy: 20 + Weight: 1500 + Defense: 50 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Armor: true + EquipLevelMin: 55 + Refineable: true + Script: | + bonus2 bResEff,Eff_Curse,500; + bonus2 bResEff,Eff_Silence,500; + bonus2 bResEff,Eff_Stun,500; + bonus2 bResEff,Eff_Stone,500; + bonus2 bResEff,Eff_Sleep,500; + - Id: 2367 + AegisName: Sniping_Suit + Name: Sniping Suit + Type: Armor + Buy: 20 + Weight: 750 + Defense: 42 + Slots: 1 + Jobs: + Hunter: true + Classes: + All_Upper: true + Locations: + Armor: true + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bMdef,5; + bonus bCritical,6+(readparam(bLuk)/10); + bonus bDelayrate,-23; + - Id: 2368 + AegisName: Golden_Armor + Name: Golden Armor + Type: Armor + Buy: 20 + Weight: 2000 + Defense: 4 + Locations: + Armor: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,4; + - Id: 2369 + AegisName: Freyja_Overcoat + Name: Freyja Overcoat + Type: Armor + Weight: 500 + Defense: 12 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bUnbreakableArmor; + bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_Player_Human,10; + - Id: 2370 + AegisName: Used_Mage_Coat + Name: Used Mage Coat + Type: Armor + Defense: 15 + Locations: + Armor: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,300; + bonus bMaxSP,30; + bonus bBaseAtk,10; + bonus bAgi,1; + - Id: 2371 + AegisName: G_Strings_ + Name: Pantie + Type: Armor + Buy: 1000 + Weight: 100 + Defense: 22 + Slots: 1 + Locations: + Armor: true + Refineable: true + - Id: 2372 + AegisName: Mage_Coat_ + Name: Mage Coat + Type: Armor + Buy: 20 + Weight: 600 + Defense: 40 + Slots: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Armor: true + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bMdef,5; + bonus bInt,1; + - Id: 2373 + AegisName: Holy_Robe_ + Name: Holy Robe + Type: Armor + Buy: 20 + Weight: 1700 + Defense: 57 + Slots: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Armor: true + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bMdef,5; + bonus2 bSubRace,RC_Demon,15; + bonus2 bSubEle,Ele_Dark,10; + - Id: 2374 + AegisName: Diabolus_Robe + Name: Diabolus Robe + Type: Armor + Buy: 20 + Weight: 300 + Defense: 57 + Slots: 1 + Jobs: + Acolyte: true + Archer: true + BardDancer: true + Hunter: true + Mage: true + Monk: true + Priest: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Armor: true + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bMaxSP,150; + bonus bMdef,5; + bonus bHealPower,6; + bonus bDelayrate,-10; + - Id: 2375 + AegisName: Diabolus_Armor + Name: Diabolus Armor + Type: Armor + Buy: 20 + Weight: 600 + Defense: 79 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Classes: + All_Upper: true + Locations: + Armor: true + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bStr,2; + bonus bDex,1; + bonus bMdef,5; + bonus bMaxHP,150; + bonus2 bResEff,Eff_Stun,500; + bonus2 bResEff,Eff_Stone,500; + - Id: 2376 + AegisName: Assaulter_Plate + Name: Assaulter Plate + Type: Armor + Buy: 10 + Defense: 57 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + StarGladiator: true + Swordman: true + Taekwon: true + Locations: + Armor: true + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,150; + bonus bMdef,2; + bonus2 bSubRace,RC_DemiHuman,2; + bonus2 bSubRace,RC_Player_Human,2; + - Id: 2377 + AegisName: Elite_Engineer_Armor + Name: Elite Engineer Armor + Type: Armor + Buy: 10 + Defense: 50 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Merchant: true + Locations: + Armor: true + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,150; + bonus bMdef,2; + bonus2 bSubRace,RC_DemiHuman,2; + bonus2 bSubRace,RC_Player_Human,2; + - Id: 2378 + AegisName: Assassin_Robe + Name: Assassin Robe + Type: Armor + Buy: 10 + Defense: 41 + Slots: 1 + Jobs: + Assassin: true + KagerouOboro: true + Ninja: true + Rogue: true + Thief: true + Locations: + Armor: true + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,150; + bonus bMdef,2; + bonus2 bSubRace,RC_DemiHuman,2; + bonus2 bSubRace,RC_Player_Human,2; + - Id: 2379 + AegisName: Warlock_Battle_Robe + Name: Warlock's Battle Robe + Type: Armor + Buy: 10 + Defense: 36 + Slots: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Armor: true + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,150; + bonus bMdef,2; + bonus2 bSubRace,RC_DemiHuman,2; + bonus2 bSubRace,RC_Player_Human,2; + - Id: 2380 + AegisName: Medic_Robe + Name: Medic's Robe + Type: Armor + Buy: 10 + Defense: 25 + Slots: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Armor: true + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,150; + bonus bMdef,2; + bonus2 bSubRace,RC_DemiHuman,2; + bonus2 bSubRace,RC_Player_Human,2; + - Id: 2381 + AegisName: Elite_Archer_Suit + Name: Elite Archer Suit + Type: Armor + Buy: 10 + Defense: 35 + Slots: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Locations: + Armor: true + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,150; + bonus bMdef,2; + bonus2 bSubRace,RC_DemiHuman,2; + bonus2 bSubRace,RC_Player_Human,2; + - Id: 2382 + AegisName: Elite_Shooter_Suit + Name: Elite Shooter Suit + Type: Armor + Buy: 10 + Defense: 25 + Slots: 1 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Armor: true + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,150; + bonus bMdef,2; + bonus2 bSubRace,RC_DemiHuman,2; + bonus2 bSubRace,RC_Player_Human,2; + - Id: 2383 + AegisName: Brynhild + Name: Brynhild + Type: Armor + Buy: 20 + Weight: 400 + Defense: 120 + Locations: + Armor: true + EquipLevelMin: 94 + Script: | + bonus bMdef,10; + bonus bMaxHP,20*BaseLevel; + bonus bMaxSP,5*BaseLevel; + bonus2 bAddClass,Class_All,10; + bonus bMatkRate,10; + bonus bUnbreakableArmor; + bonus bNoKnockback; + - Id: 2384 + AegisName: Spritual_Tunic + Name: Spiritual Tunic + Type: Armor + Buy: 20 + Defense: 38 + Locations: + Armor: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,5; + bonus bMaxHP,800; + bonus2 bResEff,Eff_Freeze,10000; + bonus2 bSubEle,Ele_Earth,20; + bonus2 bSubEle,Ele_Fire,20; + bonus2 bSubEle,Ele_Wind,20; + bonus2 bSubEle,Ele_Poison,20; + bonus2 bSubEle,Ele_Holy,20; + bonus2 bSubEle,Ele_Dark,20; + bonus2 bSubEle,Ele_Ghost,20; + bonus2 bSubEle,Ele_Undead,20; + - Id: 2385 + AegisName: Recuperative_Armor + Name: Recuperative Armor + Type: Armor + Buy: 20 + Defense: 67 + Locations: + Armor: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bNoRegen,1; + bonus bNoRegen,2; + bonus bHPGainValue,60; + bonus bSPGainValue,6; + bonus bMagicHPGainValue,60; + bonus bMagicSPGainValue,6; + UnEquipScript: | + heal 0,-100; + - Id: 2386 + AegisName: Chameleon_Armor + Name: Chameleon Armor + Type: Armor + Buy: 20 + Weight: 1700 + Defense: 55 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Armor: true + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bMaxHP,(BaseLevel*7); + bonus bMaxSP,(BaseLevel/2); + autobonus2 "{ bonus bNoMagicDamage,100; }",10,2000,BF_MAGIC,"{ specialeffect2 EF_ENERGYCOAT; }"; + if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) + bonus bMdef,5; + else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) + bonus bDef,3; + - Id: 2387 + AegisName: Sprint_Mail + Name: Sprint Mail + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 20 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bVit,1; + bonus bHPrecovRate,5; + bonus bAddItemHealRate,3; + bonus2 bSkillHeal,"AL_HEAL",3; + - Id: 2388 + AegisName: Kandura + Name: Kandura + Type: Armor + Buy: 20 + Weight: 300 + Defense: 36 + Slots: 1 + Jobs: + Assassin: true + Classes: + All_Upper: true + Locations: + Armor: true + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bAgi,1; + bonus bFlee,5; + bonus bAspdRate,2; + - Id: 2389 + AegisName: Armor_Of_Naga + Name: Armor of Naga + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 45 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bMdef,2; + autobonus "{ bonus bBaseAtk,20; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; + - Id: 2390 + AegisName: Improved_Tights + Name: Improved Tights + Type: Armor + Buy: 20 + Weight: 400 + Defense: 38 + Slots: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Classes: + All_Upper: true + Locations: + Armor: true + EquipLevelMin: 75 + Refineable: true + Script: | + bonus bMdef,2; + bonus bFlee2,3; + - Id: 2391 + AegisName: Life_Link + Name: Life Link + Type: Armor + Buy: 20 + Weight: 3500 + Defense: 75 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + All_Upper: true + Locations: + Armor: true + EquipLevelMin: 82 + Refineable: true + Script: | + bonus bVit,2; + bonus bMdef,5; + bonus bHPrecovRate,50; + - Id: 2392 + AegisName: Old_Pant + Name: Old Green Pantie + Type: Armor + Defense: 60 + Locations: + Armor: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,2; + bonus bVit,2; + bonus bMaxHP,200; + bonus3 bAutoSpellWhenHit,"MO_CALLSPIRITS",5,30; + bonus bMdef,1; + - Id: 2393 + AegisName: N_Adventurer's_Suit + Name: Novice Adventurer's Suit + Type: Armor + Defense: 45 + Slots: 1 + Locations: + Armor: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 2394 + AegisName: Krieger_Suit1 + Name: Glorious Suit + Type: Armor + Buy: 20 + Defense: 10 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + EquipLevelMin: 81 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHPrate,20; + bonus2 bSubRace,RC_DemiHuman,7; + bonus2 bSubRace,RC_Player_Human,7; + - Id: 2395 + AegisName: Krieger_Suit2 + Name: Glorious Popularized Suit + Type: Armor + Buy: 20 + Defense: 10 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + EquipLevelMin: 61 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,600; + bonus bSPrecovRate,10; + - Id: 2396 + AegisName: Krieger_Suit3 + Name: Glorious Mass-Production Suit + Type: Armor + Buy: 20 + Defense: 10 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,500; + - Id: 2397 + AegisName: Incredible_Coat + Name: Incredible Event Resignation Coat + Type: Armor + Buy: 10 + Weight: 900 + Defense: 10 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + Refineable: true + - Id: 2398 + AegisName: Sniping_Suit_M + Name: Sniping Suit + Type: Armor + Buy: 20 + Weight: 750 + Defense: 5 + Slots: 1 + Jobs: + Hunter: true + Classes: + All_Upper: true + Locations: + Armor: true + EquipLevelMin: 50 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,5; + bonus bCritical,6+(readparam(bLuk)/10); + bonus bDelayrate,-23; + - Id: 2399 + AegisName: Dragon_Vest + Name: Dragon Vest + Type: Armor + Buy: 20 + Weight: 500 + Defense: 20 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Armor: true + Refineable: true + Script: | + bonus bMdef,3; + - Id: 2401 + AegisName: Sandals + Name: Sandals + Type: Armor + Buy: 400 + Weight: 200 + Defense: 5 + Locations: + Shoes: true + Refineable: true + - Id: 2402 + AegisName: Sandals_ + Name: Sandals + Type: Armor + Buy: 400 + Weight: 200 + Defense: 5 + Slots: 1 + Locations: + Shoes: true + Refineable: true + - Id: 2403 + AegisName: Shoes + Name: Shoes + Type: Armor + Buy: 3500 + Weight: 400 + Defense: 10 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + Refineable: true + - Id: 2404 + AegisName: Shoes_ + Name: Shoes + Type: Armor + Buy: 3500 + Weight: 400 + Defense: 10 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + Refineable: true + - Id: 2405 + AegisName: Boots + Name: Boots + Type: Armor + Buy: 18000 + Weight: 600 + Defense: 16 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Gunslinger: true + Hunter: true + Knight: true + Merchant: true + Rebellion: true + Rogue: true + StarGladiator: true + Swordman: true + Taekwon: true + Thief: true + Locations: + Shoes: true + Refineable: true + - Id: 2406 + AegisName: Boots_ + Name: Boots + Type: Armor + Buy: 18000 + Weight: 600 + Defense: 16 + Slots: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Gunslinger: true + Hunter: true + Knight: true + Merchant: true + Rebellion: true + Rogue: true + StarGladiator: true + Swordman: true + Taekwon: true + Thief: true + Locations: + Shoes: true + Refineable: true + - Id: 2407 + AegisName: Chrystal_Pumps + Name: Crystal Pumps + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + Refineable: true + Script: | + bonus bMdef,10; + bonus bLuk,5; + - Id: 2408 + AegisName: Cuffs + Name: Shackles + Type: Armor + Buy: 5000 + Weight: 3000 + Defense: 18 + Locations: + Shoes: true + Refineable: true + - Id: 2409 + AegisName: Spiky_Heel + Name: High Heels + Type: Armor + Buy: 8500 + Weight: 600 + Defense: 10 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + Refineable: true + Script: | + bonus bMdef,5; + - Id: 2410 + AegisName: Sleipnir + Name: Sleipnir + Type: Armor + Buy: 20 + Weight: 3500 + Defense: 40 + Locations: + Shoes: true + EquipLevelMin: 94 + Script: | + bonus bMdef,10; + bonus bMaxHPrate,20; + bonus bMaxSPrate,20; + bonus bSPrecovRate,25; + bonus bSpeedRate,25; + bonus bInt,25; + - Id: 2411 + AegisName: Grave + Name: Greaves + Type: Armor + Buy: 48000 + Weight: 750 + Defense: 27 + Jobs: + Crusader: true + Knight: true + Locations: + Shoes: true + EquipLevelMin: 65 + Refineable: true + - Id: 2412 + AegisName: Grave_ + Name: Greaves + Type: Armor + Buy: 54000 + Weight: 750 + Defense: 27 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Locations: + Shoes: true + EquipLevelMin: 65 + Refineable: true + - Id: 2413 + AegisName: Safty_Boots + Name: Safety Boots + Type: Armor + Buy: 34000 + Weight: 350 + Defense: 22 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Shoes: true + EquipLevelMin: 30 + - Id: 2414 + AegisName: Novice_Boots + Name: Novice Slippers + Type: Armor + Buy: 1 + Weight: 1 + Defense: 5 + Jobs: + Novice: true + SuperNovice: true + Locations: + Shoes: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 2415 + AegisName: Slipper + Name: Bunny Slipper + Type: Armor + Buy: 34000 + Weight: 300 + Defense: 9 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + EquipLevelMin: 30 + Refineable: true + Script: | + bonus bLuk,3; + bonus bMdef,3; + - Id: 2416 + AegisName: Novice_Shoes + Name: Novice Shoes + Type: Armor + Buy: 35000 + Weight: 500 + Defense: 8 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Shoes: true + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bMaxHPrate,5; + - Id: 2417 + AegisName: Fricco_Shoes + Name: Fricco's Shoes + Type: Armor + Buy: 30000 + Weight: 500 + Defense: 12 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + EquipLevelMin: 65 + Refineable: true + Script: | + bonus bAgi,2; + bonus2 bAddItemGroupHealRate,IG_Potion,20; + - Id: 2418 + AegisName: Vidar's_Boots + Name: Vidar's Boots + Type: Armor + Buy: 30000 + Weight: 650 + Defense: 13 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + EquipLevelMin: 65 + Refineable: true + Script: | + bonus bMaxHPrate,9; + bonus bMaxSPrate,9; + - Id: 2419 + AegisName: Goibne's_Combat_Boots + Name: Goibne's Greaves + Type: Armor + Buy: 30000 + Weight: 700 + Defense: 13 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + EquipLevelMin: 54 + Refineable: true + Script: | + bonus bMdef,3; + bonus bMaxHPrate,5; + bonus bMaxSPrate,5; + - Id: 2420 + AegisName: Angel's_Arrival + Name: Angel's Reincarnation + Type: Armor + Buy: 10000 + Weight: 300 + Defense: 8 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Shoes: true + EquipLevelMin: 25 + Refineable: true + Script: | + bonus bMaxHP,100; + - Id: 2421 + AegisName: Valkyrie_Shoes + Name: Valkyrian Shoes + Type: Armor + Weight: 500 + Defense: 13 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bUnbreakableShoes; + if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) + bonus bMaxHP,(BaseLevel*5); + else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) + bonus bMaxSP,(JobLevel*2); + - Id: 2422 + AegisName: High_Fashion_Sandals + Name: High Fashion Sandals + Type: Armor + Buy: 24000 + Weight: 200 + Defense: 7 + Slots: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Shoes: true + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bMdef,10; + - Id: 2423 + AegisName: Variant_Shoes + Name: Variant Shoes + Type: Armor + Buy: 20 + Weight: 500 + Defense: 13 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Shoes: true + EquipLevelMin: 85 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHPrate,20-.@r; + bonus bMaxSPrate,20-.@r; + bonus bDef,.@r/2; + - Id: 2424 + AegisName: Tidal_Shoes + Name: Tidal Shoes + Type: Armor + Buy: 20 + Weight: 300 + Defense: 13 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Shoes: true + EquipLevelMin: 55 + Refineable: true + Script: | + bonus2 bSubEle,Ele_Water,5; + - Id: 2425 + AegisName: Black_Leather_Boots + Name: Black Leather Boots + Type: Armor + Buy: 20 + Weight: 500 + Defense: 16 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Shoes: true + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bAgi,(getrefine()>=9?3:1); + - Id: 2426 + AegisName: Shadow_Walk + Name: Shadow Walk + Type: Armor + Buy: 20 + Weight: 2000 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Shoes: true + EquipLevelMin: 75 + Refineable: true + Script: | + bonus bMdef,10; + bonus5 bAutoSpellWhenHit,"AS_CLOAKING",max(2,getskilllv("AS_CLOAKING")),100,BF_MAGIC,0; + - Id: 2427 + AegisName: Golden_Shoes + Name: Golden Shoes + Type: Armor + Buy: 20 + Weight: 300 + Defense: 4 + Locations: + Shoes: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,4; + - Id: 2428 + AegisName: Freyja_Boots + Name: Freyja Boots + Type: Armor + Weight: 300 + Defense: 22 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + - Id: 2429 + AegisName: Iron_Boots01 + Name: Iron Boots + Type: Armor + Weight: 1500 + Defense: 5 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Shoes: true + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 2430 + AegisName: Iron_Boots02 + Name: Iron Boots + Type: Armor + Weight: 800 + Defense: 5 + Locations: + Shoes: true + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 2431 + AegisName: Valley_Shoes + Name: Valley Shoes + Type: Armor + Buy: 20 + Defense: 10 + Locations: + Shoes: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHPrate,7; + bonus bMaxSPrate,7; + - Id: 2432 + AegisName: Spiky_Heel_ + Name: High Heels + Type: Armor + Buy: 8500 + Weight: 600 + Defense: 10 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + Refineable: true + Script: | + bonus bMdef,5; + - Id: 2433 + AegisName: Diabolus_Boots + Name: Diabolus Boots + Type: Armor + Buy: 20 + Weight: 250 + Defense: 15 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Shoes: true + Refineable: true + Script: | + bonus bMaxHP,(BaseLevel*10); + - Id: 2434 + AegisName: Black_Leather_Boots_ + Name: Black Leather Boots + Type: Armor + Buy: 20 + Weight: 500 + Defense: 16 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Shoes: true + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bAgi,(getrefine()>=9?3:1); + - Id: 2435 + AegisName: Battle_Greave + Name: Battle Greaves + Type: Armor + Buy: 10 + Defense: 15 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + KagerouOboro: true + Knight: true + Merchant: true + Ninja: true + Rogue: true + StarGladiator: true + Swordman: true + Taekwon: true + Thief: true + Locations: + Shoes: true + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,100; + bonus bMdef,1; + bonus2 bSubRace,RC_DemiHuman,1; + bonus2 bSubRace,RC_Player_Human,1; + - Id: 2436 + AegisName: Combat_Boots + Name: Combat Boots + Type: Armor + Buy: 10 + Defense: 9 + Slots: 1 + Jobs: + Acolyte: true + Archer: true + BardDancer: true + Hunter: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Shoes: true + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,100; + bonus bMdef,1; + bonus2 bSubRace,RC_DemiHuman,1; + bonus2 bSubRace,RC_Player_Human,1; + - Id: 2437 + AegisName: Battle_Boots + Name: Battle Boots + Type: Armor + Buy: 10 + Defense: 9 + Slots: 1 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Shoes: true + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,100; + bonus bMdef,1; + bonus2 bSubRace,RC_DemiHuman,1; + bonus2 bSubRace,RC_Player_Human,1; + - Id: 2438 + AegisName: Paw_Of_Cat + Name: Paw Of Cat + Type: Armor + Buy: 10 + Weight: 300 + Locations: + Shoes: true + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bFlee,5; + bonus bAgi,1; + /* skill "ALL_CATCRY",1; + */ + - Id: 2439 + AegisName: Refresh_Shoes + Name: Refresh Shoes + Type: Armor + Buy: 20 + Defense: 20 + Locations: + Shoes: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHPrate,17; + bonus bMaxSPrate,8; + bonus2 bHPRegenRate,20,10000; + bonus2 bSPRegenRate,3,10000; + - Id: 2440 + AegisName: Sprint_Shoes + Name: Sprint Shoes + Type: Armor + Buy: 20 + Weight: 300 + Defense: 10 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bAgi,1; + bonus bSPrecovRate,5; + - Id: 2441 + AegisName: Beach_Sandal + Name: Beach Sandals + Type: Armor + Buy: 20 + Weight: 200 + Locations: + Shoes: true + Refineable: true + Script: | + bonus bStr,1; + bonus bInt,1; + bonus bAgi,1; + bonus2 bSubEle,Ele_Fire,10; + - Id: 2442 + AegisName: Boots_Perforated + Name: Red Stocking Boots + Type: Armor + Defense: 18 + Locations: + Shoes: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bLuk,2; + bonus bHPrecovRate,10; + bonus bSPrecovRate,10; + bonus3 bAutoSpellWhenHit,"WZ_QUAGMIRE",3,30; + bonus bMdef,1; + - Id: 2443 + AegisName: Fish_Shoes + Name: Fisher's Boots + Type: Armor + Buy: 10 + Weight: 250 + Locations: + Shoes: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 2444 + AegisName: Krieger_Shoes1 + Name: Glorious Shoes + Type: Armor + Buy: 20 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + EquipLevelMin: 81 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHPrate,10; + bonus2 bSubRace,RC_DemiHuman,4; + bonus2 bSubRace,RC_Player_Human,4; + bonus3 bAutoSpellWhenHit,"AL_INCAGI",1,10; + - Id: 2445 + AegisName: Krieger_Shoes2 + Name: Glorious Popularized Shoes + Type: Armor + Buy: 20 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + EquipLevelMin: 61 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHPrate,5; + bonus bMaxSPrate,5; + - Id: 2446 + AegisName: Krieger_Shoes3 + Name: Glorious Mass-Production Shoes + Type: Armor + Buy: 20 + Defense: 10 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHPrate,5; + - Id: 2447 + AegisName: Military_Boots + Name: Army Boots + Type: Armor + Weight: 1000 + Defense: 5 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + Refineable: true + - Id: 2448 + AegisName: Air_Boss + Name: Air Boss + Type: Armor + Weight: 500 + Defense: 2 + Locations: + Shoes: true + Refineable: true + Script: | + bonus bAgi,1; + - Id: 2449 + AegisName: Variant_Shoes_M + Name: Variant Shoes + Type: Armor + Buy: 20 + Weight: 500 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Shoes: true + EquipLevelMin: 85 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMaxHPrate,20-.@r; + bonus bMaxSPrate,20-.@r; + bonus bDef,.@r/2; + - Id: 2450 + AegisName: Vital_Tree_Shoes + Name: Vital Tree Shoes + Type: Armor + Buy: 20 + Weight: 500 + Defense: 16 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Shoes: true + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bMaxHPrate,10; + bonus2 bHPRegenRate,30,10000; + bonus bHealpower2,5; + bonus bAddItemHealRate,5; + bonus bMdef,3; + bonus bVit,2; + - Id: 2451 + AegisName: Freyja_SSandal7 + Name: Freyja Sprit Sandals + Type: Armor + Buy: 20 + Weight: 400 + Defense: 5 + Locations: + Shoes: true + EquipLevelMin: 20 + Script: | + bonus bMaxHPrate,8; + bonus bMaxSPrate,8; + - Id: 2452 + AegisName: Freyja_SSandal30 + Name: Freyja Sprit Sandals + Type: Armor + Buy: 20 + Weight: 400 + Defense: 5 + Locations: + Shoes: true + EquipLevelMin: 20 + Script: | + bonus bMaxHPrate,8; + bonus bMaxSPrate,8; + - Id: 2453 + AegisName: Freyja_SSandal60 + Name: Freyja Sprit Sandals + Type: Armor + Buy: 20 + Weight: 400 + Defense: 5 + Locations: + Shoes: true + EquipLevelMin: 20 + Script: | + bonus bMaxHPrate,8; + bonus bMaxSPrate,8; + - Id: 2454 + AegisName: Freyja_SSandal90 + Name: Freyja Sprit Sandals + Type: Armor + Buy: 20 + Weight: 400 + Defense: 5 + Locations: + Shoes: true + EquipLevelMin: 20 + Script: | + bonus bMaxHPrate,8; + bonus bMaxSPrate,8; + - Id: 2455 + AegisName: Time_Keepr_Boots + Name: Time Keeper's Boots + Type: Armor + Buy: 30000 + Defense: 17 + Locations: + Shoes: true + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,1; + bonus bMaxHP,100; + bonus bHPrecovRate,10; + bonus bSPrecovRate,10; + - Id: 2456 + AegisName: Para_Team_Boots1 + Name: Eden Team Boots I + Type: Armor + Defense: 14 + Locations: + Shoes: true + EquipLevelMin: 7 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bHPrecovRate,10; + bonus bSPrecovRate,2; + - Id: 2457 + AegisName: Para_Team_Boots2 + Name: Eden Team Boots II + Type: Armor + Defense: 16 + Locations: + Shoes: true + EquipLevelMin: 26 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bHPrecovRate,12; + bonus bSPrecovRate,4; + - Id: 2458 + AegisName: Para_Team_Boots3 + Name: Eden Team Boots III + Type: Armor + Defense: 18 + Locations: + Shoes: true + EquipLevelMin: 40 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bHPrecovRate,14; + bonus bSPrecovRate,6; + - Id: 2459 + AegisName: Upg_Shoes + Name: Upg Shoes + Type: Armor + Buy: 20 + Weight: 200 + Defense: 15 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + Refineable: true + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bMaxHPrate,3; + - Id: 2460 + AegisName: Upg_Boots + Name: Upg Boots + Type: Armor + Buy: 20 + Weight: 300 + Defense: 21 + Slots: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Gunslinger: true + Hunter: true + Knight: true + Merchant: true + Rebellion: true + Rogue: true + StarGladiator: true + Swordman: true + Taekwon: true + Thief: true + Locations: + Shoes: true + Refineable: true + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bMaxHPrate,3; + - Id: 2461 + AegisName: Upg_Greave + Name: Upg Greaves + Type: Armor + Buy: 20 + Weight: 400 + Defense: 32 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Locations: + Shoes: true + Refineable: true + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bMaxHPrate,3; + - Id: 2462 + AegisName: Sleipnir_C + Name: Sleipnir + Type: Armor + Buy: 20 + Defense: 40 + Locations: + Shoes: true + EquipLevelMin: 94 + Script: | + bonus bMdef,10; + bonus bMaxHPrate,20; + bonus bMaxSPrate,20; + bonus bSPrecovRate,15; + bonus bSpeedRate,25; + - Id: 2463 + AegisName: Feral_Boots + Name: Feral Boots + Type: Armor + Buy: 20 + Defense: 12 + Locations: + Shoes: true + EquipLevelMin: 75 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 2464 + AegisName: No_Fear_Shoes + Name: No Fear Shoes + Type: Armor + Defense: 6 + Locations: + Shoes: true + EquipLevelMin: 20 + Script: | + bonus bStr,1; + bonus bInt,1; + bonus bDex,1; + - Id: 2465 + AegisName: Dance_Shoes + Name: Dance Shoes + Type: Armor + Buy: 20 + Weight: 300 + Defense: 15 + Slots: 1 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Female + Locations: + Shoes: true + EquipLevelMin: 105 + Refineable: true + Script: | + bonus bAgi,1; + bonus bAspdRate,2; + bonus2 bSkillUseSP,"WA_SWING_DANCE",32; + - Id: 2466 + AegisName: Training_Shoes + Name: Training Shoes + Type: Armor + Buy: 20 + Weight: 300 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 1 + Refineable: true + - Id: 2467 + AegisName: Golden_Rod_Shoes + Name: Golden Rod Shoes + Type: Armor + Buy: 20 + Weight: 500 + Defense: 12 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bMdef,2; + bonus bMaxHP,500; + bonus2 bSubEle,Ele_Wind,15; + - Id: 2468 + AegisName: Aqua_Shoes + Name: Aqua Shoes + Type: Armor + Buy: 20 + Weight: 500 + Defense: 12 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bMdef,2; + bonus bMaxHP,500; + bonus2 bSubEle,Ele_Water,15; + - Id: 2469 + AegisName: Crimson_Shoes + Name: Crismons Shoes + Type: Armor + Buy: 20 + Weight: 500 + Defense: 12 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bMdef,2; + bonus bMaxHP,500; + bonus2 bSubEle,Ele_Fire,15; + - Id: 2470 + AegisName: Forest_Shoes + Name: Forest Shoes + Type: Armor + Buy: 20 + Weight: 500 + Defense: 12 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bMdef,2; + bonus bMaxHP,500; + bonus2 bSubEle,Ele_Earth,15; + - Id: 2471 + AegisName: Shoes_Of_Affection + Name: Shoes Of Affection + Type: Armor + Buy: 20 + Weight: 300 + Defense: 12 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bMaxHP,500; + bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_Player_Human,10; + bonus2 bSubRace,RC_Formless,-10; + bonus2 bSubRace,RC_Undead,-10; + bonus2 bSubRace,RC_Brute,-10; + bonus2 bSubRace,RC_Player_Doram,-10; + bonus2 bSubRace,RC_Plant,-10; + bonus2 bSubRace,RC_Insect,-10; + bonus2 bSubRace,RC_Fish,-10; + bonus2 bSubRace,RC_Demon,-10; + bonus2 bSubRace,RC_Angel,-10; + bonus2 bSubRace,RC_Dragon,-10; + - Id: 2472 + AegisName: Shoes_Of_Judgement + Name: Shoes Of Judgement + Type: Armor + Buy: 20 + Weight: 300 + Defense: 12 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus2 bSkillAtk,"AB_JUDEX",30; + bonus2 bSkillUseSP,"AB_JUDEX",-40; + bonus bMaxSP,150; + - Id: 2473 + AegisName: Para_Team_Boots4 + Name: Eden Team Boots IV + Type: Armor + Defense: 20 + Locations: + Shoes: true + EquipLevelMin: 60 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAgiVit,1; + bonus bHPrecovRate,28; + bonus bSPrecovRate,12; + - Id: 2474 + AegisName: Lehmannza_Shoes + Name: Lehmannza Shoes + Type: Armor + Buy: 20 + Weight: 500 + Defense: 3 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bMdef,3; + - Id: 2475 + AegisName: Ur_Greave + Name: Ur's Greaves + Type: Armor + Buy: 20 + Weight: 900 + Defense: 32 + Slots: 1 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bMaxSP,40; + .@r = getrefine(); + if (.@r>7) + bonus bMaxHPrate,.@r-7; + - Id: 2476 + AegisName: Peuz_Greave + Name: Peuz's Greaves + Type: Armor + Buy: 20 + Weight: 900 + Defense: 32 + Slots: 1 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bMaxSP,40; + .@r = getrefine(); + if (.@r>7) + bonus bAgi,.@r-7; + - Id: 2477 + AegisName: Sabah_Shoes + Name: Sapha Shoes + Type: Armor + Buy: 20 + Weight: 400 + Defense: 18 + Slots: 1 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bMaxSP,30; + bonus bLuk,3; + - Id: 2478 + AegisName: Nab_Shoes + Name: Nab Shoes + Type: Armor + Buy: 20 + Weight: 400 + Defense: 18 + Slots: 1 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bFlee,3; + bonus bInt,2; + - Id: 2479 + AegisName: White_Wing_Boots + Name: White Wing Boots + Type: Armor + Buy: 20 + Weight: 400 + Defense: 18 + Slots: 1 + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bAgi,2; + bonus2 bSkillUseSP,"RA_AIMEDBOLT",10; + - Id: 2480 + AegisName: Black_Wing_Boots + Name: Black Wing Boots + Type: Armor + Buy: 20 + Weight: 400 + Defense: 18 + Slots: 1 + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bInt,2; + bonus bMaxSPrate,5; + - Id: 2481 + AegisName: Rune_Boots + Name: Rune Boots + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Locations: + Shoes: true + Refineable: true + Script: | + .@a = readparam(bStr); + .@b = readparam(bInt); + bonus bBaseAtk,(.@a>=120)?(20):((.@a>=90)?(10):(0)); + bonus bMatkRate,(.@b>=120)?(5):((.@b>=90)?(3):(0)); + - Id: 2482 + AegisName: Shoes_Of_Valor + Name: Shoes Of Valor + Type: Armor + Defense: 4 + Locations: + Shoes: true + Script: | + skill "AL_INCAGI",1; + bonus bUseSPrate,10; + - Id: 2483 + AegisName: Siege_Greave + Name: Siege Greaves + Type: Armor + Buy: 10 + Weight: 750 + Defense: 30 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Shoes: true + EquipLevelMin: 95 + Refineable: true + Script: | + bonus bMdef,1; + bonus2 bSubRace,RC_Player_Human,2; + bonus2 bSubRace,RC_Player_Doram,2; + - Id: 2484 + AegisName: Siege_Boots + Name: Siege Boots + Type: Armor + Buy: 10 + Weight: 500 + Defense: 20 + Slots: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Gunslinger: true + Hunter: true + KagerouOboro: true + Knight: true + Merchant: true + Ninja: true + Rebellion: true + Rogue: true + StarGladiator: true + Swordman: true + Taekwon: true + Thief: true + Locations: + Shoes: true + EquipLevelMin: 95 + Refineable: true + Script: | + bonus bMdef,5; + bonus2 bSubRace,RC_Player_Human,1; + bonus2 bSubRace,RC_Player_Doram,1; + - Id: 2485 + AegisName: Siege_Shoes + Name: Siege Shoes + Type: Armor + Buy: 10 + Weight: 350 + Defense: 15 + Slots: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Novice: true + Priest: true + Sage: true + SoulLinker: true + SuperNovice: true + Wizard: true + Locations: + Shoes: true + EquipLevelMin: 95 + Refineable: true + Script: | + bonus bMdef,10; + bonus2 bSubRace,RC_Player_Human,1; + bonus2 bSubRace,RC_Player_Doram,1; + - Id: 2486 + AegisName: Shadow_Walk_ + Name: Shadow Walk + Type: Armor + Buy: 20 + Weight: 2000 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Shoes: true + EquipLevelMin: 75 + Refineable: true + Script: | + bonus bMdef,10; + bonus5 bAutoSpellWhenHit,"AS_CLOAKING",max(2,getskilllv("AS_CLOAKING")),100,BF_MAGIC,0; + - Id: 2487 + AegisName: Vital_Tree_Shoes_ + Name: Vital Tree Shoes + Type: Armor + Buy: 20 + Weight: 500 + Defense: 16 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bVit,2; + bonus bMdef,3; + - Id: 2488 + AegisName: Fricco_Shoes_ + Name: Fricco Shoes + Type: Armor + Buy: 30000 + Weight: 500 + Defense: 12 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + EquipLevelMin: 65 + Refineable: true + Script: | + bonus bAgi,2; + bonus2 bAddItemGroupHealRate,IG_Potion,20; + - Id: 2489 + AegisName: Vidar's_Boots_ + Name: Vidar's Boots + Type: Armor + Buy: 30000 + Weight: 650 + Defense: 13 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + EquipLevelMin: 65 + Refineable: true + Script: | + bonus bMaxHPrate,9; + bonus bMaxSPrate,9; + - Id: 2491 + AegisName: Bangungot_Boots + Name: Bangungot Boots of Nightmare + Type: Armor + Buy: 20 + Weight: 600 + Defense: 10 + Locations: + Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMdef,.@r; + if (.@r>=14) { + bonus bSpeedRate,25; + } + - Id: 2492 + AegisName: Bayani_Bangungot_Boots + Name: Bayani Bangungot Boots of Nightmare + Type: Armor + Buy: 20 + Weight: 600 + Defense: 10 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMdef,.@r; + if (.@r>=12) { + bonus bSpeedRate,25; + } + - Id: 2493 + AegisName: Goibne's_Combat_Boots_ + Name: Goibne's Greaves + Type: Armor + Buy: 30000 + Weight: 700 + Defense: 13 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + EquipLevelMin: 54 + Refineable: true + Script: | + bonus bMdef,3; + bonus bMaxHPrate,5; + bonus bMaxSPrate,5; + - Id: 2494 + AegisName: Chrystal_Pumps_ + Name: Crystal Pumps + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + Refineable: true + Script: | + bonus bMdef,10; + bonus bLuk,5; + - Id: 2495 + AegisName: Egir_Shoes + Name: Egir Shoes + Type: Armor + Buy: 200000 + Weight: 300 + Defense: 13 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 110 + Refineable: true + Script: | + if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) + bonus bMaxHP,BaseLevel*5; + else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) + bonus bMaxSP,JobLevel*2; + - Id: 2496 + AegisName: TE_Woe_Shoes + Name: TE Woe Shoes + Type: Armor + Defense: 5 + Locations: + Shoes: true + EquipLevelMin: 40 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,5; + bonus bMaxHP,150; + bonus bMaxSP,150; + bonus2 bAddRace,RC_Player_Human,5; + bonus2 bAddRace,RC_Player_Doram,5; + bonus2 bMagicAddRace,RC_Player_Human,5; + bonus2 bMagicAddRace,RC_Player_Doram,5; + bonus2 bResEff,Eff_Freeze,25; + - Id: 2497 + AegisName: TE_Woe_Boots + Name: TE Woe Boots + Type: Armor + Defense: 10 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Shoes: true + EquipLevelMin: 40 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,200; + bonus bMaxSP,100; + bonus2 bAddRace,RC_Player_Human,10; + bonus2 bAddRace,RC_Player_Doram,10; + bonus2 bResEff,Eff_Freeze,25; + - Id: 2498 + AegisName: TE_Woe_Magic_Sandal + Name: TE Woe Magic Sandal + Type: Armor + Defense: 5 + Jobs: + Acolyte: true + Mage: true + Monk: true + Novice: true + Priest: true + Sage: true + SoulLinker: true + SuperNovice: true + Wizard: true + Locations: + Shoes: true + EquipLevelMin: 40 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,5; + bonus bMaxHP,100; + bonus bMaxSP,200; + bonus2 bMagicAddRace,RC_Player_Human,5; + bonus2 bMagicAddRace,RC_Player_Doram,5; + bonus2 bResEff,Eff_Freeze,25; + - Id: 2499 + AegisName: Temporal_Boots + Name: Temporal Boots + Type: Armor + Buy: 400 + Weight: 600 + Defense: 20 + Locations: + Shoes: true + EquipLevelMin: 10 + Refineable: true + Script: | + .@r = getrefine()/3; + bonus bMaxHP,300+(.@r*100); + bonus bMaxSP,30+(.@r*10); + - Id: 2501 + AegisName: Hood + Name: Hood + Type: Armor + Buy: 1000 + Weight: 200 + Defense: 4 + Locations: + Garment: true + Refineable: true + - Id: 2502 + AegisName: Hood_ + Name: Hood + Type: Armor + Buy: 1000 + Weight: 200 + Defense: 4 + Slots: 1 + Locations: + Garment: true + Refineable: true + - Id: 2503 + AegisName: Muffler + Name: Muffler + Type: Armor + Buy: 5000 + Weight: 400 + Defense: 8 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Garment: true + Refineable: true + - Id: 2504 + AegisName: Muffler_ + Name: Muffler + Type: Armor + Buy: 5000 + Weight: 400 + Defense: 8 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Garment: true + Refineable: true + - Id: 2505 + AegisName: Manteau + Name: Manteau + Type: Armor + Buy: 32000 + Weight: 600 + Defense: 13 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + StarGladiator: true + Swordman: true + Taekwon: true + Thief: true + Locations: + Garment: true + Refineable: true + - Id: 2506 + AegisName: Manteau_ + Name: Manteau + Type: Armor + Buy: 32000 + Weight: 600 + Defense: 13 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + StarGladiator: true + Swordman: true + Taekwon: true + Thief: true + Locations: + Garment: true + Refineable: true + - Id: 2507 + AegisName: Cape_Of_Ancient_Lord + Name: Ancient Cape + Type: Armor + Buy: 82000 + Weight: 600 + Defense: 9 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Garment: true + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bAgi,1; + - Id: 2508 + AegisName: Ragamuffin_Cape + Name: Ragamuffin Manteau + Type: Armor + Buy: 56000 + Weight: 500 + Defense: 4 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Garment: true + Refineable: true + Script: | + bonus bUnbreakableGarment; + bonus bMdef,10; + - Id: 2509 + AegisName: Clack_Of_Servival + Name: Survivor's Manteau + Type: Armor + Buy: 20000 + Weight: 550 + Defense: 10 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Garment: true + EquipLevelMin: 75 + Refineable: true + Script: | + bonus bMdef,5; + bonus bVit,10; + - Id: 2510 + AegisName: Novice_Hood + Name: Somber Novice Hood + Type: Armor + Buy: 1 + Weight: 1 + Defense: 4 + Jobs: + Novice: true + SuperNovice: true + Locations: + Garment: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSubEle,Ele_Neutral,20; + - Id: 2511 + AegisName: Skeleton's_Cape + Name: Skeleton Manteau + Type: Armor + Buy: 5000 + Weight: 700 + Defense: 13 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Garment: true + EquipLevelMin: 75 + Refineable: true + Script: | + bonus bStr,2; + bonus bInt,-3; + bonus bDex,2; + bonus bVit,-3; + bonus bLuk,2; + bonus bAgi,-4; + - Id: 2512 + AegisName: Novice_Manteau + Name: Novice Manteau + Type: Armor + Buy: 50000 + Weight: 500 + Defense: 7 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Garment: true + EquipLevelMin: 40 + Refineable: true + Script: | + bonus2 bSubEle,Ele_Neutral,10; + - Id: 2513 + AegisName: Celestial_Robe + Name: Heavenly Maiden Robe + Type: Armor + Buy: 20 + Weight: 500 + Defense: 18 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Garment: true + EquipLevelMin: 80 + Refineable: true + - Id: 2514 + AegisName: Pauldron + Name: Pauldron + Type: Armor + Buy: 20 + Weight: 800 + Defense: 25 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Garment: true + EquipLevelMin: 80 + Refineable: true + - Id: 2515 + AegisName: Wing_Of_Eagle + Name: Eagle Wing + Type: Armor + Buy: 20000 + Weight: 300 + Defense: 12 + Slots: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Garment: true + EquipLevelMin: 85 + Refineable: true + - Id: 2516 + AegisName: Falcon_Robe + Name: Falcon Muffler + Type: Armor + Buy: 30000 + Weight: 400 + Defense: 8 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Garment: true + EquipLevelMin: 65 + Refineable: true + Script: | + bonus bFlee,15; + bonus bFlee2,5; + - Id: 2517 + AegisName: Vali's_Manteau + Name: Vali's Manteau + Type: Armor + Buy: 30000 + Weight: 600 + Defense: 13 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Garment: true + EquipLevelMin: 65 + Refineable: true + Script: | + bonus2 bSubEle,Ele_Neutral,15; + - Id: 2518 + AegisName: Morpheus's_Shawl + Name: Morpheus's Shawl + Type: Armor + Buy: 30000 + Weight: 600 + Defense: 8 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Garment: true + EquipLevelMin: 33 + Refineable: true + Script: | + bonus bMaxSPrate,10; + bonus bMdef,3; + - Id: 2519 + AegisName: Morrigane's_Manteau + Name: Morrigane's Manteau + Type: Armor + Buy: 30000 + Weight: 600 + Defense: 9 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Garment: true + EquipLevelMin: 61 + Refineable: true + Script: | + bonus bLuk,2; + bonus bFlee2,8; + - Id: 2520 + AegisName: Goibne's_Shoulder_Arms + Name: Goibne's Spaulders + Type: Armor + Buy: 30000 + Weight: 700 + Defense: 11 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Garment: true + EquipLevelMin: 54 + Refineable: true + Script: | + bonus bLongAtkDef,10; + bonus bMdef,2; + bonus bVit,1; + - Id: 2521 + AegisName: Angel's_Warmth + Name: Angelic Cardigan + Type: Armor + Buy: 10000 + Weight: 400 + Defense: 6 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Garment: true + EquipLevelMin: 20 + Refineable: true + Script: | + bonus bHPrecovRate,5; + - Id: 2522 + AegisName: Undershirt + Name: Undershirt + Type: Armor + Buy: 20000 + Weight: 150 + Defense: 5 + Locations: + Garment: true + Refineable: true + Script: | + bonus bMdef,1; + - Id: 2523 + AegisName: Undershirt_ + Name: Undershirt + Type: Armor + Buy: 20000 + Weight: 150 + Defense: 5 + Slots: 1 + Locations: + Garment: true + Refineable: true + Script: | + bonus bMdef,1; + - Id: 2524 + AegisName: Valkyrie_Manteau + Name: Valkyrian Manteau + Type: Armor + Weight: 500 + Defense: 10 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Garment: true + Refineable: true + Script: | + bonus bUnbreakableGarment; + if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) + bonus bFlee2,5+(getequiprefinerycnt(EQI_GARMENT)*2); + else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) + bonus bShortWeaponDamageReturn,5+(getequiprefinerycnt(EQI_GARMENT)*2); + - Id: 2525 + AegisName: Cape_Of_Ancient_Lord_ + Name: Ancient Cape + Type: Armor + Buy: 82000 + Weight: 600 + Defense: 9 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Garment: true + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bAgi,1; + - Id: 2526 + AegisName: Dragon_Scale_Coat + Name: Coat of Dragon Scale + Type: Armor + Buy: 20 + Weight: 10 + Defense: 14 + Locations: + Garment: true + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bMaxHP,300; + - Id: 2527 + AegisName: Dragon_Breath + Name: Dragon Breath + Type: Armor + Buy: 20 + Weight: 600 + Defense: 16 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Garment: true + EquipLevelMin: 48 + Refineable: true + Script: | + bonus2 bSubRace,RC_Dragon,15; + - Id: 2528 + AegisName: Wool_Scarf + Name: Wool Scarf + Type: Armor + Buy: 20 + Weight: 500 + Defense: 11 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Garment: true + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bMdef,4; + - Id: 2529 + AegisName: Rider_Insignia + Name: Rider Insignia + Type: Armor + Buy: 20 + Weight: 500 + Defense: 13 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Garment: true + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bAgi,2; + - Id: 2530 + AegisName: Rider_Insignia_ + Name: Rider Insignia + Type: Armor + Buy: 20 + Weight: 500 + Defense: 13 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Garment: true + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bAgi,2; + - Id: 2531 + AegisName: Ulfhedinn + Name: Ulfhedinn + Type: Armor + Buy: 20 + Weight: 700 + Defense: 13 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Classes: + All_Upper: true + Locations: + Garment: true + EquipLevelMin: 70 + Refineable: true + Script: | + bonus3 bAutoSpellWhenHit,"NPC_STONESKIN",6,20; + - Id: 2532 + AegisName: Mithril_Magic_Cape + Name: Mithril Magic Cape + Type: Armor + Buy: 20 + Weight: 400 + Defense: 8 + Slots: 1 + Jobs: + Acolyte: true + Archer: true + BardDancer: true + Hunter: true + Mage: true + Monk: true + Priest: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Garment: true + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bMdef,3; + bonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",6,200,BF_MAGIC,0; + - Id: 2533 + AegisName: Freyja_Cape + Name: Freyja Cape + Type: Armor + Weight: 200 + Defense: 10 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Garment: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSubRace,RC_DemiHuman,15; + bonus2 bSubRace,RC_Player_Human,15; + - Id: 2534 + AegisName: Ruffler + Name: Ruffler + Type: Armor + Buy: 20 + Defense: 10 + Locations: + Garment: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSubEle,Ele_Neutral,17; + bonus bFlee,17; + - Id: 2535 + AegisName: Cloak_Of_Survival_C + Name: Cloak Of Survival + Type: Armor + Buy: 1 + Defense: 17 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Garment: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bVit,10; + bonus bMdef,10; + - Id: 2536 + AegisName: Skin_Of_Ventus + Name: Skin of Ventus + Type: Armor + Buy: 20 + Weight: 250 + Defense: 7 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Garment: true + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bMdef,2; + bonus bMaxHP,200; + bonus bFlee,10; + - Id: 2537 + AegisName: Diabolus_Manteau + Name: Diabolus Manteau + Type: Armor + Buy: 20 + Weight: 250 + Defense: 15 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Garment: true + Refineable: true + Script: | + bonus2 bSubEle,Ele_Neutral,5; + bonus bMaxHP,100; + bonus2 bAddDamageClass,1916,10; + bonus2 bAddDamageClass,1917,10; + bonus2 bAddDamageClass,1922,10; + bonus2 bAddDamageClass,1923,10; + bonus2 bAddDamageClass,1924,10; + bonus2 bAddDamageClass,1925,10; + - Id: 2538 + AegisName: Commander_Manteau + Name: Captain's Manteau + Type: Armor + Buy: 10 + Defense: 28 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + KagerouOboro: true + Knight: true + Merchant: true + Ninja: true + Rogue: true + StarGladiator: true + Swordman: true + Taekwon: true + Thief: true + Locations: + Garment: true + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,50; + bonus bMdef,1; + bonus2 bSubRace,RC_DemiHuman,1; + bonus2 bSubRace,RC_Player_Human,1; + - Id: 2539 + AegisName: Commander_Manteau_ + Name: Commander's Manteau + Type: Armor + Buy: 10 + Defense: 20 + Slots: 1 + Jobs: + Acolyte: true + Archer: true + BardDancer: true + Hunter: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Garment: true + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,50; + bonus bMdef,1; + bonus2 bSubRace,RC_DemiHuman,1; + bonus2 bSubRace,RC_Player_Human,1; + - Id: 2540 + AegisName: Sheriff_Manteau + Name: Sheriff's Manteau + Type: Armor + Buy: 10 + Defense: 20 + Slots: 1 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Garment: true + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,50; + bonus bMdef,1; + bonus2 bSubRace,RC_DemiHuman,1; + bonus2 bSubRace,RC_Player_Human,1; + - Id: 2541 + AegisName: Asprika + Name: Asprika + Type: Armor + Buy: 20 + Weight: 400 + Defense: 40 + Locations: + Garment: true + EquipLevelMin: 94 + Script: | + bonus bMdef,5; + bonus3 bSubEle,Ele_All,30,BF_SHORT; + bonus bFlee,30; + skill "AL_TELEPORT",1; + bonus bUnbreakableGarment; + - Id: 2542 + AegisName: Flame_Manteau + Name: Flame Manteau of Naght Sieger + Type: Armor + Buy: 20 + Weight: 700 + Defense: 16 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Garment: true + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bMaxHPrate,5; + bonus bMdef,2; + bonus bMatkRate,1; + bonus2 bAddEle,Ele_Fire,2; + - Id: 2543 + AegisName: Sylphid_Manteau + Name: Sylphid Manteau + Type: Armor + Buy: 20 + Defense: 33 + Locations: + Garment: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bFlee,13; + bonus2 bSubEle,Ele_Neutral,13; + bonus bFlee2,1; + - Id: 2544 + AegisName: Leather_Of_Tendrilion + Name: Leather of Tendrilion + Type: Armor + Buy: 20 + Weight: 500 + Defense: 14 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Garment: true + Refineable: true + Script: | + bonus2 bSubEle,Ele_Water,5; + bonus2 bSubEle,Ele_Earth,5; + bonus2 bSubRace,RC_Plant,5; + bonus2 bSubRace,RC_Brute,5; + bonus2 bSubRace,RC_Player_Doram,5; + - Id: 2545 + AegisName: Musika + Name: Musika + Type: Armor + Buy: 20 + Weight: 500 + Defense: 10 + Slots: 1 + Jobs: + Priest: true + Classes: + All_Upper: true + Locations: + Garment: true + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bMdef,3; + bonus3 bAutoSpellwhenhit,"AL_HEAL",max(1,getskilllv("AL_HEAL")),20; + - Id: 2546 + AegisName: Beach_Manteau + Name: Beach Manteau + Type: Armor + Buy: 20 + Weight: 600 + Slots: 1 + Locations: + Garment: true + Refineable: true + Script: | + bonus bStr,1; + bonus bInt,1; + bonus2 bSubEle,Ele_Fire,10; + - Id: 2547 + AegisName: Cheap_Running_Shirts + Name: Cheap Undershirt + Type: Armor + Defense: 11 + Locations: + Garment: true + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + bonus bFlee,10; + bonus2 bSubEle,Ele_Neutral,10; + bonus bMdef,1; + - Id: 2548 + AegisName: Muffler_C + Name: Neo Muffler + Type: Armor + Defense: 22 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Garment: true + EquipLevelMin: 95 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_Player_Human,10; + bonus bMaxHPrate,10; + bonus2 bSubEle,Ele_Water,5; + bonus2 bSubEle,Ele_Fire,5; + bonus2 bSubEle,Ele_Holy,5; + bonus2 bSubEle,Ele_Dark,5; + - Id: 2549 + AegisName: Krieger_Muffler1 + Name: Glorious Muffler + Type: Armor + Buy: 20 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Garment: true + EquipLevelMin: 81 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHPrate,5; + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + - Id: 2550 + AegisName: Fisher's_Muffler + Name: Fisher's Muffler + Type: Armor + Buy: 20 + Weight: 200 + Locations: + Garment: true + Refineable: true + - Id: 2551 + AegisName: Rider_Insignia_M + Name: Crest of the Rider + Type: Armor + Buy: 20 + Weight: 500 + Defense: 4 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Garment: true + EquipLevelMin: 55 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAgi,2; + - Id: 2552 + AegisName: Mithril_Magic_Cape_M + Name: Mithril Magic Manteau + Type: Armor + Buy: 20 + Weight: 400 + Defense: 3 + Slots: 1 + Jobs: + Acolyte: true + Archer: true + BardDancer: true + Hunter: true + Mage: true + Monk: true + Priest: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Garment: true + EquipLevelMin: 70 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,3; + bonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",6,200,BF_MAGIC,0; + - Id: 2553 + AegisName: Dragon_Manteau + Name: Dragon Manteau + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 14 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Garment: true + Refineable: true + Script: | + bonus bAgi,1; + bonus bMdef,5; + - Id: 2554 + AegisName: Piece_Of_Angent_Skin + Name: Nydhorgg's Shadow Garb + Type: Armor + Buy: 20 + Weight: 400 + Defense: 25 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Garment: true + EquipLevelMin: 90 + Refineable: true + Script: | + bonus2 bSubEle,Ele_All,7; + bonus bMaxSP,(BaseLevel/3)+(getrefine()*10); + bonus2 bSPDrainRate,10,1; + bonus bMdef,3; + - Id: 2555 + AegisName: Freyja_SScarf7 + Name: Freyja Soul Scarf + Type: Armor + Buy: 20 + Weight: 400 + Locations: + Garment: true + EquipLevelMin: 20 + Script: | + bonus bFlee,15; + bonus2 bSubEle,Ele_Neutral,15; + - Id: 2556 + AegisName: Freyja_SScarf30 + Name: Freyja Soul Scarf + Type: Armor + Buy: 20 + Weight: 400 + Locations: + Garment: true + EquipLevelMin: 20 + Script: | + bonus bFlee,15; + bonus2 bSubEle,Ele_Neutral,15; + - Id: 2557 + AegisName: Freyja_SScarf60 + Name: Freyja Soul Scarf + Type: Armor + Buy: 20 + Weight: 400 + Locations: + Garment: true + EquipLevelMin: 20 + Script: | + bonus bFlee,15; + bonus2 bSubEle,Ele_Neutral,15; + - Id: 2558 + AegisName: Freyja_SScarf90 + Name: Freyja Soul Scarf + Type: Armor + Buy: 20 + Weight: 400 + Locations: + Garment: true + EquipLevelMin: 20 + Script: | + bonus bFlee,15; + bonus2 bSubEle,Ele_Neutral,15; + - Id: 2559 + AegisName: Time_Keepr_Manteau + Name: Time Keeper's Manteau + Type: Armor + Buy: 30000 + Defense: 9 + Locations: + Garment: true + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,1; + bonus bFlee,10; + bonus2 bSubEle,Ele_Neutral,10; + - Id: 2560 + AegisName: Para_Team_Manteau + Name: Eden Team Manteau I + Type: Armor + Defense: 14 + Locations: + Garment: true + EquipLevelMin: 7 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSubEle,Ele_Neutral,10; + - Id: 2561 + AegisName: Upg_Hood + Name: Upg Hood + Type: Armor + Weight: 100 + Defense: 9 + Slots: 1 + Locations: + Garment: true + Refineable: true + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bMaxHPrate,3; + - Id: 2562 + AegisName: Upg_Muffler + Name: Upg Muffler + Type: Armor + Buy: 20 + Weight: 200 + Defense: 13 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Garment: true + Refineable: true + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bMaxHPrate,3; + - Id: 2563 + AegisName: Upg_Manteau + Name: Upg Manteau + Type: Armor + Buy: 20 + Weight: 300 + Defense: 18 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + StarGladiator: true + Swordman: true + Taekwon: true + Thief: true + Locations: + Garment: true + Refineable: true + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bMaxHPrate,3; + - Id: 2564 + AegisName: Feral_Tail + Name: Feral Tail + Type: Armor + Buy: 20 + Defense: 16 + Locations: + Garment: true + EquipLevelMin: 75 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 2565 + AegisName: Beach_Towel + Name: Beach Towel + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Slots: 1 + Locations: + Garment: true + Refineable: true + Script: | + bonus bMdef,3; + bonus bFlee,7; + - Id: 2566 + AegisName: Half_Asprika + Name: Half Asprika + Type: Armor + Buy: 20 + Defense: 20 + Locations: + Garment: true + EquipLevelMin: 47 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,2; + bonus3 bSubEle,Ele_Neutral,15,BF_SHORT; + bonus3 bSubEle,Ele_Water,15,BF_SHORT; + bonus3 bSubEle,Ele_Earth,15,BF_SHORT; + bonus3 bSubEle,Ele_Fire,15,BF_SHORT; + bonus3 bSubEle,Ele_Wind,15,BF_SHORT; + bonus3 bSubEle,Ele_Poison,15,BF_SHORT; + bonus3 bSubEle,Ele_Holy,15,BF_SHORT; + bonus3 bSubEle,Ele_Dark,15,BF_SHORT; + bonus3 bSubEle,Ele_Ghost,15,BF_SHORT; + bonus3 bSubEle,Ele_Undead,15,BF_SHORT; + bonus bFlee,15; + skill "AL_TELEPORT",1; + bonus bUnbreakableGarment; + - Id: 2567 + AegisName: Academy_Manteau + Name: Academy Manteau + Type: Armor + Weight: 600 + Defense: 3 + Slots: 1 + Jobs: + Archer: true + Novice: true + SuperNovice: true + Thief: true + Classes: + Normal: true + Upper: true + Baby: true + Locations: + Garment: true + Refineable: true + - Id: 2568 + AegisName: Muffler_Of_Roki + Name: Loki's Muffler + Type: Armor + Buy: 20 + Weight: 400 + Defense: 10 + Locations: + Garment: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAgi,1; + bonus2 bSkillAtk,"ASC_BREAKER",5; + bonus2 bSkillAtk,"GC_CROSSIMPACT",5; + - Id: 2569 + AegisName: Shawl_Of_Affection + Name: Shawl Of Affection + Type: Armor + Buy: 20 + Weight: 400 + Defense: 12 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bFlee2,5; + bonus4 bAutoSpellWhenHit,"AB_RENOVATIO",1,30,0; + bonus5 bAutoSpellWhenHit,"AB_RENOVATIO",1,40,BF_MAGIC,0; + - Id: 2570 + AegisName: Shawl_Of_Judgement + Name: Shawl Of Judgement + Type: Armor + Buy: 20 + Weight: 400 + Defense: 12 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bFlee,5; + .@i = max(2,getskilllv("AB_ORATIO")); + bonus5 bAutoSpellWhenHit,"AB_ORATIO",.@i,30,BF_WEAPON,0; + bonus5 bAutoSpellWhenHit,"AB_ORATIO",.@i,40,BF_MAGIC,0; + - Id: 2571 + AegisName: Para_Team_Manteau2 + Name: Eden Team Manteau II + Type: Armor + Defense: 18 + Locations: + Garment: true + EquipLevelMin: 60 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bFlee,12; + bonus2 bSubEle,Ele_Neutral,10; + - Id: 2572 + AegisName: Katabart_Sholder + Name: Katabart Sholder + Type: Armor + Buy: 20 + Weight: 3000 + Defense: 4 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 70 + Refineable: true + - Id: 2573 + AegisName: Archangel_Wing + Name: Archangel Wings + Type: Armor + Weight: 200 + Defense: 18 + Slots: 1 + Locations: + Garment: true + Refineable: true + View: 1 + Trade: + Override: 100 + NoDrop: true + - Id: 2574 + AegisName: Ur_Manteau + Name: Ur's Manteau + Type: Armor + Buy: 20 + Weight: 600 + Defense: 20 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bMaxHPrate,2; + bonus2 bSubEle,Ele_Neutral,10; + - Id: 2575 + AegisName: Peuz_Manteau + Name: Peuz's Manteau + Type: Armor + Buy: 20 + Weight: 600 + Defense: 16 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bFlee,10; + bonus bCritical,10; + - Id: 2576 + AegisName: Bravery_Bag + Name: Adventurer's Backpack + Type: Armor + Weight: 200 + Defense: 20 + Slots: 1 + Locations: + Garment: true + Refineable: true + View: 2 + Trade: + Override: 100 + NoDrop: true + Script: | + skill "BS_GREED",1; + .@r = getrefine(); + if (.@r>=7) { + if (readparam(bStr)>=90) { + bonus bBaseAtk,(.@r>=9)?30:20; + } + if (readparam(bInt)>=90) { + bonus bMatk,(.@r>=9)?50:30; + } + if (readparam(bVit)>=90) { + bonus2 bSubEle,Ele_Neutral,(.@r>=9)?10:5; + } + if (readparam(bAgi)>=90) { + bonus bAspdRate,8; + if (.@r>=9) { + bonus bAspd,1; + } + } + if (readparam(bDex)>=90) { + bonus bLongAtkRate,(.@r>=9)?10:5; + } + if (readparam(bLuk)>=90) { + bonus bCritAtkRate,(.@r>=9)?15:10; + } + } + - Id: 2577 + AegisName: Sabah_Hood + Name: Sapha Hood + Type: Armor + Buy: 20 + Weight: 100 + Defense: 13 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bFlee,12; + bonus bCritAtkRate,getrefine(); + - Id: 2578 + AegisName: Nab_Hood + Name: Nab Hood + Type: Armor + Buy: 20 + Weight: 100 + Defense: 13 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bFlee,.@r*2; + bonus bBaseAtk,.@r*2; + - Id: 2579 + AegisName: Magic_Stole + Name: Magic Stole + Type: Armor + Buy: 20 + Weight: 700 + Defense: 8 + Slots: 1 + Locations: + Garment: true + Refineable: true + Script: | + bonus bMdef,3; + bonus bUseSPrate,-5; + bonus bMaxSPrate,((getrefine()>=4)?6:3); + - Id: 2580 + AegisName: White_Wing_Manteau + Name: White Wing Manteau + Type: Armor + Buy: 20 + Weight: 200 + Defense: 15 + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bAgi,2; + bonus bFlee,10; + autobonus "{ bonus bFlee,20; }",20,7000,BF_LONG,"{ specialeffect2 EF_CHAINCOMBO; }"; + - Id: 2581 + AegisName: Black_Wing_Manteau + Name: Black Wing Manteau + Type: Armor + Buy: 20 + Weight: 200 + Defense: 15 + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bInt,2; + if (.@r>6) + bonus bFlee2,.@r-6; + - Id: 2582 + AegisName: Salvage_Cape + Name: Salvage Cape + Type: Armor + Buy: 56000 + Weight: 400 + Defense: 1 + Jobs: + Priest: true + Wizard: true + Classes: + All_Third: true + Locations: + Garment: true + EquipLevelMin: 130 + Refineable: true + Script: | + skill "NJ_UTSUSEMI",1; + bonus2 bSkillCooldown,"NJ_UTSUSEMI",30000; + bonus bUseSPrate,100; + UnEquipScript: | + heal 0,-1200; + - Id: 2583 + AegisName: Holy_Cape + Name: Holy Cape + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bDex,-5; + bonus bMdef,5; + - Id: 2584 + AegisName: Wanderer_Outer + Name: Wanderer Outer + Type: Armor + Buy: 20 + Weight: 500 + Defense: 8 + Slots: 1 + Locations: + Garment: true + Refineable: true + - Id: 2585 + AegisName: Muffler_Of_Valor + Name: Muffler Of Valor + Type: Armor + Defense: 4 + Locations: + Garment: true + Script: | + bonus bSPrecovRate,10; + - Id: 2586 + AegisName: Siege_Manteau + Name: Siege Manteau + Type: Armor + Buy: 10 + Weight: 600 + Defense: 32 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Garment: true + EquipLevelMin: 95 + Refineable: true + Script: | + bonus bMdef,1; + bonus2 bSubRace,RC_Player_Human,2; + bonus2 bSubRace,RC_Player_Doram,2; + - Id: 2587 + AegisName: Siege_Muffler + Name: Siege Muffler + Type: Armor + Buy: 10 + Weight: 400 + Defense: 15 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 95 + Refineable: true + Script: | + bonus bMdef,10; + bonus2 bSubRace,RC_Player_Human,1; + bonus2 bSubRace,RC_Player_Doram,1; + - Id: 2588 + AegisName: Ragamuffin_Cape_ + Name: Ragamuffin Cape + Type: Armor + Buy: 56000 + Weight: 500 + Defense: 4 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Garment: true + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bMdef,10; + - Id: 2589 + AegisName: Fallen_Angel_Wing + Name: Fallen Angel Wing + Type: Armor + Weight: 200 + Defense: 18 + Slots: 1 + Locations: + Garment: true + Refineable: true + View: 3 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bAllStats,1; + bonus bBaseAtk,readparam(bStr)/20; + bonus bMatk,readparam(bInt)/20; + bonus2 bSubEle,Ele_Neutral,readparam(bVit)/20; + bonus bAspdRate,(readparam(bAgi)/20); + bonus bLongAtkRate,readparam(bDex)/20; + bonus bCritAtkRate,readparam(bLuk)/20; + - Id: 2590 + AegisName: Buwaya_Cloth + Name: Buwaya Sack Cloth + Type: Armor + Buy: 20 + Weight: 200 + Defense: 8 + Locations: + Garment: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bHealPower2,.@r/3; + bonus bAddItemHealRate,.@r/3; + bonus2 bSubEle,Ele_Water,10; + bonus2 bSubEle,Ele_Wind,10; + bonus2 bSubEle,Ele_Earth,10; + bonus2 bSubEle,Ele_Fire,10; + - Id: 2591 + AegisName: Bayani_Buwaya_Cloth + Name: Bayani Buwaya Sack Cloth + Type: Armor + Buy: 20 + Weight: 200 + Defense: 8 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bHealPower2,.@r; + bonus bAddItemHealRate,.@r; + bonus2 bSubEle,Ele_Water,10; + bonus2 bSubEle,Ele_Wind,10; + bonus2 bSubEle,Ele_Earth,10; + bonus2 bSubEle,Ele_Fire,10; + - Id: 2592 + AegisName: Boss_Brownie_Manteau + Name: Boss Brownie Manteau + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 50 + Refineable: true + - Id: 2593 + AegisName: Flow_Manteau + Name: Flow Manteau + Type: Armor + Buy: 20 + Weight: 700 + Defense: 20 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 65 + Refineable: true + Script: | + bonus2 bSubDefEle,Ele_Water,5; + bonus2 bMagicSubDefEle,Ele_Water,5; + bonus2 bSubRace,RC_Brute,-5; + - Id: 2594 + AegisName: Wrapping_Manteau + Name: Wrapping Manteau + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Garment: true + Refineable: true + - Id: 2595 + AegisName: Sombre_Manteau + Name: Sombre Manteau + Type: Armor + Buy: 20 + Weight: 700 + Defense: 20 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 65 + Refineable: true + Script: | + bonus2 bSubEle,Ele_Dark,5; + bonus2 bSubRace,RC_Undead,-5; + - Id: 2596 + AegisName: Sharel_Manteau + Name: Sharel Manteau + Type: Armor + Buy: 20 + Weight: 700 + Defense: 20 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 65 + Refineable: true + Script: | + bonus2 bSubDefEle,Ele_Fire,5; + bonus3 bSubEle,Ele_Fire,5,BF_MAGIC; + bonus2 bSubRace,RC_Demon,-5; + - Id: 2597 + AegisName: Scarlet_Poncho + Name: Scarlet Poncho + Type: Armor + Weight: 500 + Defense: 10 + Slots: 1 + Locations: + Garment: true + Refineable: true + Script: | + bonus bCritAtkRate,3; + /* Confirm: The location. If the location is changed, also change the combo script! */ + - Id: 2598 + AegisName: Ramor_Manteau + Name: Ramor Manteau + Type: Armor + Buy: 20 + Weight: 700 + Defense: 20 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 65 + Refineable: true + Script: | + bonus2 bSubEle,Ele_Undead,5; + bonus2 bSubRace,RC_DemiHuman,-5; + /*Gold PC Room: bonus bFlee,20;*/ + - Id: 2599 + AegisName: Goibne's_Shoulder_Arms_ + Name: Goibne's Spaulders + Type: Armor + Buy: 30000 + Weight: 700 + Defense: 11 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Garment: true + EquipLevelMin: 54 + Refineable: true + Script: | + bonus bLongAtkDef,10; + bonus bMdef,2; + bonus bVit,1; + - Id: 2601 + AegisName: Ring + Name: Ring + Type: Armor + Buy: 30000 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 20 + Script: | + bonus bStr,2; + - Id: 2602 + AegisName: Earring + Name: Earring + Type: Armor + Buy: 30000 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 20 + Script: | + bonus bInt,2; + - Id: 2603 + AegisName: Necklace + Name: Necklace + Type: Armor + Buy: 30000 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 20 + Script: | + bonus bVit,2; + - Id: 2604 + AegisName: Glove + Name: Glove + Type: Armor + Buy: 30000 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 20 + Script: | + bonus bDex,2; + - Id: 2605 + AegisName: Brooch + Name: Brooch + Type: Armor + Buy: 30000 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 20 + Script: | + bonus bAgi,2; + - Id: 2607 + AegisName: Clip + Name: Clip + Type: Armor + Buy: 30000 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + Script: | + bonus bMaxSP,10; + - Id: 2608 + AegisName: Rosary + Name: Rosary + Type: Armor + Buy: 15000 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 20 + Script: | + bonus bMdef,5; + bonus bLuk,2; + - Id: 2609 + AegisName: Skul_Ring + Name: Skull Ring + Type: Armor + Buy: 10000 + Weight: 100 + Locations: + Both_Accessory: true + - Id: 2610 + AegisName: Gold_Ring + Name: Gold Ring + Type: Armor + Buy: 30000 + Weight: 100 + Locations: + Both_Accessory: true + - Id: 2611 + AegisName: Silver_Ring + Name: Silver Ring + Type: Armor + Buy: 20000 + Weight: 100 + Locations: + Both_Accessory: true + - Id: 2612 + AegisName: Flower_Ring + Name: Flower Ring + Type: Armor + Buy: 1500 + Weight: 100 + Locations: + Both_Accessory: true + - Id: 2613 + AegisName: Diamond_Ring + Name: Diamond Ring + Type: Armor + Buy: 45000 + Weight: 100 + Locations: + Both_Accessory: true + - Id: 2614 + AegisName: An_Eye_Of_Dullahan + Name: Eye of Dullahan + Type: Armor + Buy: 90000 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 50 + Script: | + bonus2 bResEff,Eff_Poison,10000; + bonus2 bSubRace,RC_Undead,4; + bonus2 bSubRace,RC_Demon,4; + - Id: 2615 + AegisName: Safety_Ring + Name: Safety Ring + Type: Armor + Buy: 75000 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 40 + Script: | + bonus bMdef,5; + - Id: 2616 + AegisName: Critical_Ring + Name: Critical Ring + Type: Armor + Buy: 75000 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 40 + Script: | + bonus bCritical,5; + - Id: 2617 + AegisName: Mitten_Of_Presbyter + Name: Celebrant's Mitten + Type: Armor + Buy: 2 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 35 + Script: | + bonus bInt,1; + - Id: 2618 + AegisName: Matyr's_Flea_Guard + Name: Matyr's Leash + Type: Armor + Buy: 2 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 35 + Script: | + bonus bAgi,1; + - Id: 2619 + AegisName: Thimble_Of_Archer + Name: Bow Thimble + Type: Armor + Buy: 10000 + Weight: 100 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Locations: + Both_Accessory: true + EquipLevelMin: 65 + Script: | + bonus bLongAtkRate,3; + - Id: 2620 + AegisName: Ring_Of_Rogue + Name: Rogue's Treasure + Type: Armor + Buy: 10000 + Weight: 100 + Jobs: + Assassin: true + KagerouOboro: true + Ninja: true + Rogue: true + Thief: true + Locations: + Both_Accessory: true + EquipLevelMin: 70 + Script: | + if (readparam(bStr)>=90) { + bonus bHit,10; + bonus bFlee,10; + } + if (readparam(bAgi)>=90) { + bonus bBaseAtk,10; + bonus bCritical,10; + } + - Id: 2621 + AegisName: Ring_ + Name: Ring + Type: Armor + Buy: 30000 + Weight: 200 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 90 + Script: | + bonus bStr,1; + - Id: 2622 + AegisName: Earring_ + Name: Earring + Type: Armor + Buy: 30000 + Weight: 200 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 90 + Script: | + bonus bInt,1; + - Id: 2623 + AegisName: Necklace_ + Name: Necklace + Type: Armor + Buy: 30000 + Weight: 200 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 90 + Script: | + bonus bVit,1; + - Id: 2624 + AegisName: Glove_ + Name: Glove + Type: Armor + Buy: 30000 + Weight: 200 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 90 + Script: | + bonus bDex,1; + - Id: 2625 + AegisName: Brooch_ + Name: Brooch + Type: Armor + Buy: 30000 + Weight: 200 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 90 + Script: | + bonus bAgi,1; + - Id: 2626 + AegisName: Rosary_ + Name: Rosary + Type: Armor + Buy: 15000 + Weight: 200 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 90 + Script: | + bonus bMdef,3; + bonus bLuk,1; + - Id: 2627 + AegisName: Belt + Name: Belt + Type: Armor + Buy: 20000 + Weight: 1200 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 25 + - Id: 2628 + AegisName: Novice_Armlet + Name: Novice Armlet + Type: Armor + Buy: 400 + Weight: 200 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Both_Accessory: true + - Id: 2629 + AegisName: Magingiorde + Name: Megingjard + Type: Armor + Buy: 20 + Weight: 8000 + Defense: 2 + Locations: + Both_Accessory: true + EquipLevelMin: 94 + Script: | + bonus bStr,40+BaseLevel/5; + bonus bMdef,7; + if (readparam(bStr)>=120) + bonus2 bAddClass,Class_Boss,10; + - Id: 2630 + AegisName: Brysinggamen + Name: Brisingamen + Type: Armor + Buy: 20 + Weight: 1500 + Defense: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 94 + Script: | + bonus bStr,6; + bonus bAgi,6; + bonus bVit,6; + bonus bInt,10; + bonus bLuk,10; + bonus bMdef,5; + bonus bHealPower,6; + - Id: 2631 + AegisName: First_Age_Ring + Name: Celebration Ring + Type: Armor + Buy: 1 + Weight: 10 + Locations: + Both_Accessory: true + Script: | + bonus bAllStats,5; + - Id: 2632 + AegisName: Korean_Trinket + Name: Korean Trinket + Type: Armor + Buy: 125000 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 65 + Script: | + bonus bVit,1; + bonus bDex,1; + bonus bLuk,1; + - Id: 2633 + AegisName: Jade_Ring + Name: Jade Ring + Type: Armor + Buy: 204000 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 80 + Script: | + bonus bStr,2; + bonus bInt,1; + - Id: 2634 + AegisName: Bridegroom_Ring + Name: Wedding Ring + Type: Armor + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + skill "WE_MALE",1; + skill "WE_FEMALE",1; + skill "WE_CALLPARTNER",1; + skill "WE_CALLALLFAMILY",1; + skill "WE_ONEFOREVER",1; + - Id: 2635 + AegisName: Bride_Ring + Name: Wedding Ring + Type: Armor + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + skill "WE_MALE",1; + skill "WE_FEMALE",1; + skill "WE_CALLPARTNER",1; + skill "WE_CALLALLFAMILY",1; + skill "WE_ONEFOREVER",1; + - Id: 2636 + AegisName: Gold_Ring_ + Name: Gold Christmas Ring + Type: Armor + Buy: 30000 + Weight: 100 + Locations: + Both_Accessory: true + Script: | + bonus bLuk,1; + - Id: 2637 + AegisName: Silver_Ring_ + Name: Silver Christmas Ring + Type: Armor + Buy: 20000 + Weight: 100 + Locations: + Both_Accessory: true + Script: | + bonus bLuk,1; + - Id: 2638 + AegisName: Exorcize_Sachet + Name: Sacred Incense + Type: Armor + Buy: 20000 + Weight: 100 + Locations: + Both_Accessory: true + Script: | + bonus bStr,1; + bonus bLuk,1; + - Id: 2639 + AegisName: Purification_Sachet + Name: Occult Incense + Type: Armor + Buy: 20000 + Weight: 100 + Locations: + Both_Accessory: true + Script: | + bonus bInt,1; + bonus bAgi,1; + - Id: 2640 + AegisName: Kafra_Ring + Name: Kafra Ring + Type: Armor + Buy: 40000 + Weight: 200 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + Script: | + bonus bStr,1; + bonus bInt,1; + bonus bAgi,1; + bonus bLuk,1; + bonus bMdef,1; + - Id: 2641 + AegisName: Fashionable_Sack + Name: Fashion Hip Sack + Type: Armor + Buy: 20 + Weight: 700 + Jobs: + Alchemist: true + Blacksmith: true + Merchant: true + Locations: + Both_Accessory: true + EquipLevelMin: 50 + Script: | + bonus bStr,2; + - Id: 2642 + AegisName: Serin's_Gold_Ring + Name: Serin's Gold Ring + Type: Armor + Buy: 20 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 2643 + AegisName: Serin's_Gold_Ring_ + Name: Serin's Gold Ring + Type: Armor + Buy: 45000 + Weight: 100 + Locations: + Both_Accessory: true + - Id: 2644 + AegisName: The_Sign_ + Name: The Sign + Type: Armor + Buy: 2 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,5; + bonus2 bMagicAddClass,Class_All,5; + - Id: 2645 + AegisName: Moonlight_Ring + Name: Moonlight Ring + Type: Armor + Buy: 40000 + Weight: 200 + Jobs: + Assassin: true + KagerouOboro: true + Ninja: true + Rogue: true + Thief: true + Locations: + Both_Accessory: true + EquipLevelMin: 60 + Script: | + bonus bMdef,2; + bonus bCritical,3; + bonus bAspdRate,3; + - Id: 2646 + AegisName: Bunch_Of_Carnation + Name: Bunch of Carnations + Type: Armor + Buy: 2 + Weight: 100 + Locations: + Both_Accessory: true + Script: | + bonus bAllStats,3; + - Id: 2647 + AegisName: Nile_Rose + Name: Nile Rose + Type: Armor + Buy: 2 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,5; + - Id: 2648 + AegisName: Morpheus's_Ring + Name: Morpheus's Ring + Type: Armor + Buy: 30000 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 33 + Script: | + bonus bInt,1; + bonus bMaxSPrate,5; + - Id: 2649 + AegisName: Morpheus's_Armlet + Name: Morpheus's Bracelet + Type: Armor + Buy: 30000 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 33 + Script: | + bonus bInt,1; + bonus bMaxSPrate,5; + - Id: 2650 + AegisName: Morrigane's_Belt + Name: Morrigane's Belt + Type: Armor + Buy: 30000 + Weight: 200 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 61 + Script: | + bonus bBaseAtk,5; + bonus bCritical,3; + - Id: 2651 + AegisName: Morrigane's_Pendant + Name: Morrigane's Pendant + Type: Armor + Buy: 30000 + Weight: 200 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 61 + Script: | + bonus bStr,2; + bonus bCritical,3; + - Id: 2652 + AegisName: Cursed_Lucky_Brooch + Name: Goddess of Fortune's Cursed Brooch + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Both_Accessory: true + EquipLevelMin: 40 + Script: | + bonus bCritical,6; + bonus2 bAddEff2,Eff_Curse,50; + - Id: 2653 + AegisName: Sacrifice_Ring + Name: Sacrifice Ring + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + - Id: 2654 + AegisName: Shinobi's_Sash + Name: Shinobi Sash + Type: Armor + Buy: 20000 + Weight: 300 + Defense: 1 + Jobs: + Assassin: true + KagerouOboro: true + Ninja: true + Rogue: true + Thief: true + Locations: + Both_Accessory: true + EquipLevelMin: 30 + Script: | + bonus bStr,1; + bonus bAgi,1; + bonus bMdef,1; + - Id: 2655 + AegisName: Bloody_Iron_Ball + Name: Bloodied Shackle Ball + Type: Armor + Buy: 50000 + Weight: 4000 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + - Id: 2656 + AegisName: Hyper_Changer + Name: Armor Charm + Type: Armor + Buy: 20000 + Weight: 1000 + Defense: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bMaxHP,50; + - Id: 2657 + AegisName: Lab_Passport + Name: Laboratory Permit + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + - Id: 2658 + AegisName: Nile_Rose_ + Name: Nile Rose + Type: Armor + Buy: 2 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + Script: | + bonus bMaxHP,10; + - Id: 2659 + AegisName: Vesper_Core01 + Name: Vesper Core 01 + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bMdef,3; + bonus bInt,2; + bonus bMaxSPrate,5; + - Id: 2660 + AegisName: Vesper_Core02 + Name: Vesper Core 02 + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bMdef,3; + bonus bStr,3; + bonus bBaseAtk,10; + - Id: 2661 + AegisName: Vesper_Core03 + Name: Vesper Core 03 + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bMdef,3; + bonus bAgi,3; + bonus bFlee,5; + - Id: 2662 + AegisName: Vesper_Core04 + Name: Vesper Core 04 + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bMdef,3; + bonus bDex,3; + bonus bHit,10; + - Id: 2663 + AegisName: Gauntlet_Of_Accuracy + Name: Gauntlet of Hit + Type: Armor + Buy: 20 + Weight: 900 + Locations: + Both_Accessory: true + EquipLevelMin: 75 + Script: | + bonus bHit,15; + bonus bStr,1; + - Id: 2664 + AegisName: Scarf_Belt + Name: Belcarf + Type: Armor + Buy: 20 + Weight: 200 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 75 + Script: | + bonus bDex,2; + bonus bInt,1; + - Id: 2665 + AegisName: Ring_Of_Exorcism + Name: Exorcising Ring + Type: Armor + Buy: 20 + Weight: 500 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Both_Accessory: true + EquipLevelMin: 60 + Script: | + bonus bMdef,1; + bonus2 bExpAddRace,RC_Undead,5; + bonus2 bExpAddRace,RC_Demon,5; + - Id: 2666 + AegisName: Lamp_Of_Hope + Name: Lantern of Hope + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bStr,2; + bonus2 bResEff,Eff_Blind,1000; + - Id: 2667 + AegisName: Glove_Of_Archer + Name: Renown Archer's Gloves + Type: Armor + Buy: 20 + Weight: 300 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 60 + Script: | + bonus bHit,5; + bonus bCritical,5; + bonus bDex,1; + - Id: 2668 + AegisName: Women's_Glory + Name: Woman Glory + Type: Armor + Weight: 1500 + Defense: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 94 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,3; + bonus bAgi,3; + bonus bVit,3; + bonus bInt,3; + bonus bDex,3; + bonus bLuk,3; + - Id: 2669 + AegisName: Golden_Necklace_ + Name: RJC Necklace + Type: Armor + Buy: 30000 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + Script: | + bonus bMaxSP,10; + - Id: 2670 + AegisName: Ring_Of_Longing + Name: Ring of Longing + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 30 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bFlee,5; + - Id: 2671 + AegisName: Thimble_Of_Archer_ + Name: Bow Thimble + Type: Armor + Buy: 10000 + Weight: 100 + Slots: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Locations: + Both_Accessory: true + EquipLevelMin: 65 + Script: | + bonus bLongAtkRate,3; + - Id: 2672 + AegisName: Anniversary_Ring + Name: 3rd Anniversary Celebration Ring + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + Script: | + bonus bStr,5; + bonus bAgi,5; + bonus bVit,5; + bonus bInt,5; + bonus bDex,5; + bonus bLuk,5; + - Id: 2673 + AegisName: Shining_Ring + Name: Warrior's Shining Ring + Type: Armor + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 48 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bBaseAtk,10; + bonus bSPrecovRate,3; + - Id: 2674 + AegisName: Honor_Ring + Name: Ring of Honor + Type: Armor + Buy: 20 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 2675 + AegisName: Lord_Ring + Name: Lord Ring + Type: Armor + Weight: 10 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bAllStats,3; + - Id: 2676 + AegisName: Hunter_Earring + Name: Hunter's Earring + Type: Armor + Buy: 20 + Weight: 300 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddMonsterDropItem,7618,100; + - Id: 2677 + AegisName: Spiritual_Ring + Name: Spiritual Ring + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Both_Accessory: true + Script: | + bonus bInt,2; + bonus bDex,1; + - Id: 2678 + AegisName: Ring_Of_Flame_Lord + Name: Ring Of Flame Lord + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Both_Accessory: true + Script: | + bonus bStr,2; + bonus bVit,1; + bonus bBaseAtk,15; + bonus2 bSubEle,Ele_Fire,10; + bonus3 bAutoSpell,"CH_SOULCOLLECT",1,30; + bonus3 bAutoSpell,"MO_EXPLOSIONSPIRITS",1,10; + bonus3 bAutoSpell,"PA_PRESSURE",2,30; + bonus3 bAutoSpell,"MG_FIREBALL",1,150; + bonus3 bAutoSpell,"KN_BOWLINGBASH",5,20; + - Id: 2679 + AegisName: Ring_Of_Resonance + Name: Ring Of Resonance + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Both_Accessory: true + Script: | + bonus bAgi,2; + bonus bVit,1; + bonus bMdef,2; + bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,50,0; + bonus3 bAutoSpellWhenHit,"AS_SPLASHER",10,20; + bonus3 bAutoSpellWhenHit,"AL_HEAL",10,30; + bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,20; + bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",5,20; + - Id: 2680 + AegisName: Lesser_Elemental_Ring + Name: Lesser Elemental Ring + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Both_Accessory: true + Script: | + bonus bAllStats,1; + bonus3 bAutoSpell,"WZ_ESTIMATION",1,80; + bonus3 bAutoSpell,"MC_IDENTIFY",1,50; + bonus3 bAutoSpell,"TF_PICKSTONE",1,100; + bonus3 bAutoSpell,"BS_GREED",1,10; + bonus3 bAutoSpellWhenHit,"TK_RUN",5,20; + bonus3 bAutoSpellWhenHit,"TK_HIGHJUMP",3,30; + bonus3 bAutoSpellWhenHit,"NV_FIRSTAID",1,100; + bonus3 bAutoSpellWhenHit,"TF_BACKSLIDING",1,50; + - Id: 2681 + AegisName: Republic_Ring + Name: Republic Anniversary Ring + Type: Armor + Buy: 20 + Weight: 1000 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,3; + - Id: 2682 + AegisName: Ring_Of_Water + Name: Ring of Water + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 20 + Script: | + bonus2 bSubDefEle,Ele_Water,5; + - Id: 2683 + AegisName: Ring_Of_Fire + Name: Ring of Fire + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 20 + Script: | + bonus2 bSubDefEle,Ele_Fire,5; + - Id: 2684 + AegisName: Ring_Of_Wind + Name: Ring of Wind + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 20 + Script: | + bonus2 bSubDefEle,Ele_Wind,5; + - Id: 2685 + AegisName: Ring_Of_Earth + Name: Ring of Earth + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 20 + Script: | + bonus2 bSubDefEle,Ele_Earth,5; + - Id: 2686 + AegisName: Elven_Ears_C + Name: Elven Ears + Type: Armor + Buy: 1 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + EquipLevelMin: 1 + View: 73 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,1; + - Id: 2687 + AegisName: Steel_Flower_C + Name: Steel Flower + Type: Armor + Buy: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + EquipLevelMin: 100 + View: 56 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSubRace,RC_Plant,3; + bonus3 bAutoSpellWhenHit,"PR_STRECOVERY",1,30; + - Id: 2688 + AegisName: Critical_Ring_C + Name: Critical Ring + Type: Armor + Buy: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bCritical,10; + - Id: 2689 + AegisName: Earring_C + Name: Earring + Type: Armor + Buy: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,3; + - Id: 2690 + AegisName: Ring_C + Name: Ring + Type: Armor + Buy: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,4; + - Id: 2691 + AegisName: Necklace_C + Name: Necklace + Type: Armor + Buy: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bVit,4; + - Id: 2692 + AegisName: Glove_C + Name: Glove + Type: Armor + Buy: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,4; + - Id: 2693 + AegisName: Brooch_C + Name: Brooch + Type: Armor + Buy: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAgi,4; + /*Gold PC Room bonus bAllStats,1;*/ + - Id: 2694 + AegisName: Rosary_C + Name: Rosary + Type: Armor + Buy: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,5; + bonus bLuk,4; + - Id: 2695 + AegisName: Safety_Ring_C + Name: Safety Ring + Type: Armor + Buy: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,8; + bonus bDef,8; + /*Gold PC Room bonus bAllStats,1;*/ + - Id: 2696 + AegisName: Vesper_Core01_C + Name: Vesper Core 01 + Type: Armor + Buy: 1 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,3; + bonus bInt,2; + bonus bMaxSPrate,5; + - Id: 2697 + AegisName: Vesper_Core02_C + Name: Vesper Core 02 + Type: Armor + Buy: 1 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,3; + bonus bStr,3; + bonus bBaseAtk,10; + - Id: 2698 + AegisName: Vesper_Core03_C + Name: Vesper Core 03 + Type: Armor + Buy: 1 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,3; + bonus bAgi,3; + bonus bFlee,5; + - Id: 2699 + AegisName: Vesper_Core04_C + Name: Vesper Core 04 + Type: Armor + Buy: 1 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,3; + bonus bDex,3; + bonus bHit,10; + - Id: 2700 + AegisName: Red_Silk_Seal + Name: Red Silk Seal + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + All_Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 60 + - Id: 2701 + AegisName: Orleans_Glove + Name: Orleans's Glove + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 90 + Script: | + bonus bDex,2; + bonus bMatkRate,3; + - Id: 2702 + AegisName: Bison_Horn + Name: Bison Horn + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 90 + Script: | + bonus bAgi,2; + - Id: 2703 + AegisName: Expert_Ring + Name: Expert Ring + Type: Armor + Buy: 20 + Weight: 150 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 50 + Script: | + bonus bDelayrate,-5; + bonus bUseSPrate,5; + - Id: 2704 + AegisName: Golden_Accessory + Name: Golden Accessories + Type: Armor + Buy: 20 + Weight: 100 + Defense: 4 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,4; + - Id: 2705 + AegisName: Golden_Accessory2 + Name: Golden Accessories + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddMonsterDropItem,12018,500; + - Id: 2706 + AegisName: Handcuff + Name: Arrest Handcuffs + Type: Armor + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 2707 + AegisName: Gusli + Name: GUSLI + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 2708 + AegisName: Chinese_Handicraft + Name: Chinese Handicraft + Type: Armor + Weight: 50 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus3 bAutoSpell,"MG_FIREBOLT",5,50; + - Id: 2709 + AegisName: 5_Anniversary_Coin + Name: 5th Anniversary Coin + Type: Armor + Buy: 2 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,5; + bonus bMatkRate,5; + - Id: 2710 + AegisName: Bloody_Iron_Ball_C + Name: Bloody Iron Ball + Type: Armor + Buy: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bBaseAtk,30; + - Id: 2711 + AegisName: Spiritual_Ring_C + Name: Spiritual Ring + Type: Armor + Buy: 1 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,2; + bonus bDex,2; + - Id: 2712 + AegisName: Ragnarok_Limited_Ed + Name: Ragnarok Limited Edition + Type: Armor + Weight: 300 + Locations: + Both_Accessory: true + EquipLevelMin: 30 + Script: | + bonus bVit,3; + bonus bAgi,3; + bonus bLuk,3; + - Id: 2713 + AegisName: Certificate_TW + Name: Certificate + Type: Armor + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 2714 + AegisName: Marvelous_Pandent + Name: Marvelous Pendant + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + - Id: 2715 + AegisName: Skul_Ring_ + Name: Skull Ring + Type: Armor + Buy: 10000 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + Script: | + bonus2 bSubRace,RC_Undead,1; + - Id: 2716 + AegisName: Librarian_Glove + Name: Librarian Glove + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Jobs: + Sage: true + SoulLinker: true + Wizard: true + Locations: + Both_Accessory: true + EquipLevelMin: 80 + Script: | + bonus bMaxSP,20; + - Id: 2717 + AegisName: Pocket_Watch_ + Name: Pocket Watch + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Both_Accessory: true + EquipLevelMin: 80 + - Id: 2718 + AegisName: Lunatic_Brooch + Name: Lunatic Brooch + Type: Armor + Buy: 20 + Weight: 200 + Slots: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Locations: + Both_Accessory: true + EquipLevelMin: 65 + - Id: 2719 + AegisName: Iron_Wrist + Name: Iron Wrist + Type: Armor + Buy: 20 + Weight: 700 + Defense: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Accessory: true + EquipLevelMin: 50 + Script: | + bonus2 bSkillAtk,"SM_BASH",6; + bonus2 bSkillAtk,"MC_MAMMONITE",6; + - Id: 2720 + AegisName: Medal_Swordman + Name: Medal of Honor + Type: Armor + Buy: 20 + Defense: 1 + Jobs: + Crusader: true + Knight: true + StarGladiator: true + Swordman: true + Locations: + Both_Accessory: true + EquipLevelMin: 70 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,5; + bonus bMatkRate,5; + bonus bHit,10; + bonus bMaxHP,500; + bonus bMaxSP,50; + bonus3 bAddEff,Eff_Stun,100,ATF_SHORT; + - Id: 2721 + AegisName: Medal_Thief + Name: Medal of Honor + Type: Armor + Buy: 20 + Defense: 1 + Jobs: + Assassin: true + KagerouOboro: true + Ninja: true + Rogue: true + Thief: true + Locations: + Both_Accessory: true + EquipLevelMin: 70 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,5; + bonus bMatkRate,5; + bonus bFlee,10; + bonus bMaxHP,300; + bonus bMaxSP,80; + bonus3 bAddEff,Eff_Poison,100,ATF_SHORT; + - Id: 2722 + AegisName: Medal_Acolyte + Name: Medal of Honor + Type: Armor + Buy: 20 + Defense: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Both_Accessory: true + EquipLevelMin: 70 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,5; + bonus bMatkRate,5; + bonus bMdef,6; + bonus bMaxHP,600; + bonus3 bAddEff,Eff_Silence,100,ATF_SHORT; + - Id: 2723 + AegisName: Medal_Mage + Name: Medal of Honor + Type: Armor + Buy: 20 + Defense: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Both_Accessory: true + EquipLevelMin: 70 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,5; + bonus bMatkRate,5; + bonus bMdef,6; + bonus bMaxHP,600; + bonus2 bAddEffWhenHit,Eff_Stone,100; + - Id: 2724 + AegisName: Medal_Archer + Name: Medal of Honor + Type: Armor + Buy: 20 + Defense: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Locations: + Both_Accessory: true + EquipLevelMin: 70 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,5; + bonus bMatkRate,5; + bonus bCritical,10; + bonus bMaxHP,300; + bonus bMaxSP,80; + bonus3 bAddEff,Eff_Blind,100,ATF_LONG; + - Id: 2725 + AegisName: Medal_Merchant + Name: Medal of Honor + Type: Armor + Buy: 20 + Defense: 1 + Jobs: + Alchemist: true + Blacksmith: true + Merchant: true + Locations: + Both_Accessory: true + EquipLevelMin: 70 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,5; + bonus bMatkRate,5; + bonus bAspdRate,10; + bonus bMaxHP,500; + bonus bMaxSP,50; + bonus3 bAddEff,Eff_Curse,100,ATF_SHORT; + - Id: 2726 + AegisName: Icarus_Wing + Name: Icarus Wings + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + Hunter: true + Classes: + All_Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 70 + Script: | + bonus bMaxSP,50; + bonus bDex,3; + - Id: 2727 + AegisName: Bowman_Scarf + Name: Bowman Scarf + Type: Armor + Buy: 20 + Weight: 200 + Jobs: + Hunter: true + Classes: + All_Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 70 + Script: | + bonus bMaxSP,50; + bonus bDex,3; + - Id: 2728 + AegisName: Cursed_Hand + Name: Cursed Hand + Type: Armor + Buy: 20 + Weight: 50 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 80 + Script: | + bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; + bonus bHit,10; + bonus bHPrecovRate,20; + - Id: 2729 + AegisName: Diabolus_Ring + Name: Diabolus Ring + Type: Armor + Buy: 20 + Weight: 50 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Both_Accessory: true + Script: | + bonus bMaxHP,100; + bonus bMaxSP,100; + bonus bHealPower,5; + bonus2 bAddDamageClass,1916,10; + bonus2 bAddDamageClass,1917,10; + - Id: 2730 + AegisName: Morroc_Seal + Name: Seal of Continental Guard + Type: Armor + Buy: 20 + Weight: 50 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 80 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,50; + bonus bAspdRate,3; + - Id: 2731 + AegisName: Morroc_Charm_Stone + Name: Rune Spellstone + Type: Armor + Buy: 20 + Weight: 50 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 80 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxSP,50; + bonus bVariableCastrate,-1; + - Id: 2732 + AegisName: Morroc_Ring + Name: Death Loop + Type: Armor + Buy: 20 + Weight: 50 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 80 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bCritical,5; + - Id: 2733 + AegisName: Medal_Gunner + Name: Sheriff Badge + Type: Armor + Buy: 20 + Defense: 1 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Accessory: true + EquipLevelMin: 80 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,5; + bonus bMatkRate,5; + bonus bCritical,10; + bonus bMaxHP,300; + bonus bMaxSP,80; + bonus3 bAddEff,Eff_Blind,100,ATF_LONG; + - Id: 2734 + AegisName: Directive_A + Name: Directive + Type: Armor + Jobs: + Novice: true + SuperNovice: true + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 2735 + AegisName: Directive_B + Name: Directive + Type: Armor + Jobs: + Novice: true + SuperNovice: true + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 2736 + AegisName: Navel_Ring + Name: Navel Ring + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 75 + Script: | + bonus bDex,3; + bonus bLuk,3; + bonus bMdef,2; + - Id: 2737 + AegisName: Foot_Ring + Name: Foot Ring + Type: Armor + Buy: 20 + Weight: 150 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 75 + Script: | + bonus bVit,3; + bonus bHPrecovRate,10; + - Id: 2738 + AegisName: Shiny_Coin + Name: Shiny Coin + Type: Armor + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,6; + bonus bMatkRate,6; + - Id: 2739 + AegisName: Ordinary_Coin + Name: Ordinary Coin + Type: Armor + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,5; + bonus bMatkRate,5; + - Id: 2740 + AegisName: Rusty_Coin + Name: Rusty Coin + Type: Armor + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,3; + bonus bMatkRate,3; + - Id: 2741 + AegisName: All_In_One_Ring + Name: All In One Ring + Type: Armor + Buy: 20 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,1; + bonus bNoCastCancel; + bonus bVariableCastrate,10; + skill "AL_HEAL",1; + skill "AL_TELEPORT",1; + - Id: 2742 + AegisName: Lucky_Clip + Name: Lucky Clip + Type: Armor + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bDropAddRace,RC_All,50; + - Id: 2743 + AegisName: Angelic_Ring + Name: Angelic Ring + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 70 + Script: | + bonus bInt,2; + bonus bDex,1; + bonus bMdef,2; + autobonus3 "{ bonus bHealPower,20; }",100,3000,"AL_HEAL","{ specialeffect2 EF_HEAL3; }"; + autobonus3 "{ bonus bHealPower,20; }",100,3000,"AM_POTIONPITCHER","{ specialeffect2 EF_HEAL3; }"; + autobonus3 "{ bonus bHealPower,20; }",100,3000,"PR_SANCTUARY","{ specialeffect2 EF_HEAL3; }"; + - Id: 2744 + AegisName: Sprint_Ring + Name: Sprint Ring + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bVariableCastrate,-10; + bonus bDelayrate,5; + - Id: 2745 + AegisName: Pinguicula_Corsage + Name: Pinguicula Corsage + Type: Armor + Buy: 20 + Weight: 200 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bMdef,2; + bonus bMaxSP,25; + - Id: 2746 + AegisName: Cold_Heart + Name: Cold Heart + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + Assassin: true + Classes: + All_Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 80 + Script: | + bonus bAgi,3; + - Id: 2747 + AegisName: Black_Cat + Name: Black Cat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + Rogue: true + Classes: + All_Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 80 + Script: | + bonus bDex,3; + - Id: 2748 + AegisName: Cursed_Star + Name: Cursed Star + Type: Armor + Buy: 20 + Weight: 200 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Classes: + All_Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 84 + Script: | + bonus bMdef,3; + bonus bDex,2; + bonus bLuk,-1; + bonus2 bHPLossRate,50,10000; + bonus3 bAddEff,Eff_Curse,200,ATF_WEAPON|ATF_LONG|ATF_TARGET; + UnEquipScript: | + heal -300,0; + - Id: 2749 + AegisName: Linen_Glove + Name: Linen Glove + Type: Armor + Buy: 20 + Weight: 120 + Defense: 1 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 90 + Script: | + bonus bMdef,2; + bonus bAgi,2; + bonus bDex,1; + - Id: 2750 + AegisName: Summer_Night_Dream + Name: Summer Night Dream + Type: Armor + Buy: 20 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /* skill "ALL_DREAM_SUMMERNIGHT",1; */ + - Id: 2751 + AegisName: Academy_Badge + Name: Academy Of Badge + Type: Armor + Weight: 100 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if (BaseLevel<80) { + bonus bMaxHP,400; + bonus bMaxSP,200; + } + - Id: 2752 + AegisName: Praxinus_C + Name: Praccsinos + Type: Armor + Buy: 2 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,5; + bonus bMatkrate,5; + - Id: 2753 + AegisName: Beholder_Ring + Name: Beholder Ring + Type: Armor + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddRace,RC_Formless,15; + - Id: 2754 + AegisName: Hallow_Ring + Name: Hallow Ring + Type: Armor + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddRace,RC_Undead,15; + - Id: 2755 + AegisName: Clamorous_Ring + Name: Clamorous Ring + Type: Armor + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddRace,RC_Brute,15; + - Id: 2756 + AegisName: Chemical_Ring + Name: Chemical Ring + Type: Armor + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddRace,RC_Plant,15; + - Id: 2757 + AegisName: Insecticide_Ring + Name: Insecticide Ring + Type: Armor + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddRace,RC_Insect,15; + - Id: 2758 + AegisName: Fisher_Ring + Name: Fischer Ring + Type: Armor + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddRace,RC_Fish,15; + - Id: 2759 + AegisName: Decussate_Ring + Name: Decussate Ring + Type: Armor + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddRace,RC_Demon,15; + - Id: 2760 + AegisName: Bloody_Ring + Name: Bloody Ring + Type: Armor + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddRace,RC_DemiHuman,15; + - Id: 2761 + AegisName: Satanic_Ring + Name: Satanic Ring + Type: Armor + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddRace,RC_Angel,15; + - Id: 2762 + AegisName: Dragoon_Ring + Name: Dragon Ring + Type: Armor + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddRace,RC_Dragon,15; + - Id: 2763 + AegisName: Skul_Ring_C + Name: Neo Skull Ring + Type: Armor + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 95 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,5; + bonus bMatkrate,5; + bonus bMaxHPrate,5; + skill "MG_SIGHT",1; + - Id: 2764 + AegisName: Small_Fishing_Rod + Name: Small Fishing Rod + Type: Armor + Buy: 10 + Weight: 250 + Locations: + Both_Accessory: true + - Id: 2765 + AegisName: Novice_Figure + Name: Novice Figure + Type: Armor + Weight: 100 + Locations: + Both_Accessory: true + Script: | + bonus bMaxHP,70; + if (BaseJob == Job_Novice || BaseJob == Job_SuperNovice) + bonus bMaxHP,30; + - Id: 2766 + AegisName: Swordman_Figure + Name: Swordman Figure + Type: Armor + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bVit,1; + if (Class == Job_Swordman) + bonus bDef,2; + - Id: 2767 + AegisName: Acolyte_Figure + Name: Acolyte Figure + Type: Armor + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,1; + if (Class == Job_Acolyte) + bonus bMaxSP,50; + - Id: 2768 + AegisName: Mage_Figure + Name: Mage Figure + Type: Armor + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,1; + if (Class == Job_Mage) + bonus bSPrecovRate,5; + - Id: 2769 + AegisName: Archer_Figure + Name: Archer Figure + Type: Armor + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,1; + if (Class == Job_Archer) + bonus bBaseAtk,10; + - Id: 2770 + AegisName: Thief_Figure + Name: Thief Figure + Type: Armor + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAgi,1; + if (Class == Job_Thief) + bonus bAspdRate,3; + - Id: 2771 + AegisName: Merchant_Figure + Name: Merchant Figure + Type: Armor + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,1; + if (Class == Job_Merchant) + bonus bCritical,5; + - Id: 2772 + AegisName: Krieger_Ring1 + Name: Glorious Ring + Type: Armor + Buy: 20 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 81 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,300; + bonus2 bSubEle,Ele_Water,10; + bonus2 bSubEle,Ele_Wind,10; + bonus2 bSubEle,Ele_Earth,10; + bonus2 bSubEle,Ele_Fire,10; + bonus bAspdRate,5; + bonus bVariableCastrate,-3; + bonus bHealPower,5; + - Id: 2773 + AegisName: Krieger_Ring2 + Name: Glorious Mass-Production Ring + Type: Armor + Buy: 20 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 61 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,2; + - Id: 2774 + AegisName: Krieger_Ring3 + Name: Glorious Popularized Ring + Type: Armor + Buy: 20 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,1; + - Id: 2775 + AegisName: Lure + Name: Lure + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Both_Accessory: true + - Id: 2776 + AegisName: Cool_Towel + Name: Adventurer's Trusty Towel + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + EquipScript: | + sc_start SC_SUMMER,INFINITE_TICK,0; + UnEquipScript: | + sc_end SC_SUMMER; + - Id: 2777 + AegisName: Shaman_Ring + Name: Shaman Ring + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bMaxHP,50; + bonus bSPrecovRate,3; + - Id: 2778 + AegisName: Shaman_Earing + Name: Shaman Earrings + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bInt,2; + - Id: 2779 + AegisName: Dark_Knight_Belt + Name: Dark Knight Belt + Type: Armor + Buy: 20 + Weight: 500 + Defense: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bStr,2; + bonus bAgi,1; + - Id: 2780 + AegisName: Dark_Knight_Glove + Name: Dark Knight Glove + Type: Armor + Buy: 20 + Weight: 500 + Defense: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + Script: | + autobonus "{ bonus bAspdRate,2; }",10,5000,BF_NORMAL,"{ specialeffect2 EF_ENHANCE; }"; + - Id: 2781 + AegisName: Aumdura's_Grace + Name: Aumdura's Benefit + Type: Armor + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bAllStats,1; + bonus bMdef,1; + - Id: 2782 + AegisName: Ring_Of_Wise_King + Name: Ring of the Ancient Wise King + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,50; + bonus bMaxSP,20; + - Id: 2783 + AegisName: Eyes_Stone_Ring + Name: Eye Stone Ring + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 70 + Script: | + bonus bCritical,2; + bonus bMaxSP,25; + - Id: 2784 + AegisName: Oh_Holy_Night + Name: Christmas Musicbox + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + skill "ALL_WEWISH",1; + - Id: 2785 + AegisName: Orleans_Glove_M + Name: Orlean's Gloves + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 90 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + bonus bMatkRate,3; + - Id: 2786 + AegisName: Spiritual_Ring_M + Name: Spiritual Ring + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bInt,2; + bonus bDex,1; + - Id: 2787 + AegisName: Waterdrop_Brooch + Name: Waterdrop Brooch + Type: Armor + Buy: 20 + Weight: 200 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bMdef,2; + bonus bMaxHPrate,1; + bonus2 bSubEle,Ele_Water,5; + - Id: 2788 + AegisName: Bradium_Earing + Name: Bradium Earring + Type: Armor + Buy: 20 + Weight: 200 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Both_Accessory: true + Script: | + bonus bInt,1; + bonus bDex,1; + bonus bMatk,5; + - Id: 2789 + AegisName: Bradium_Ring + Name: Bradium Ring + Type: Armor + Buy: 20 + Weight: 200 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Both_Accessory: true + Script: | + bonus bStr,1; + bonus bVit,1; + bonus bBaseAtk,5; + - Id: 2790 + AegisName: Bradium_Brooch + Name: Bradium Brooch + Type: Armor + Buy: 20 + Weight: 200 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Both_Accessory: true + Script: | + bonus bAgi,1; + bonus bFlee,4; + if (readparam(bAgi)>=120) + bonus bCritical,4; + - Id: 2791 + AegisName: Just_Got_Fish + Name: Fresh Fish + Type: Armor + Buy: 20 + Weight: 500 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bHit,3; + - Id: 2792 + AegisName: Ring_Of_Flame_Lord_I + Name: Ring of Flame Lord + Type: Armor + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,2; + bonus bVit,1; + bonus bBaseAtk,15; + bonus2 bSubEle,Ele_Fire,10; + bonus3 bAutoSpell,"CH_SOULCOLLECT",1,30; + bonus3 bAutoSpell,"MO_EXPLOSIONSPIRITS",1,10; + bonus3 bAutoSpell,"PA_PRESSURE",2,30; + bonus3 bAutoSpell,"MG_FIREBALL",1,150; + bonus3 bAutoSpell,"KN_BOWLINGBASH",5,20; + - Id: 2793 + AegisName: Ring_Of_Resonance_I + Name: Ring of Resonance + Type: Armor + Defense: 2 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAgi,2; + bonus bVit,1; + bonus bMdef,2; + bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,50,0; + bonus3 bAutoSpellWhenHit,"AS_SPLASHER",10,20; + bonus3 bAutoSpellWhenHit,"AL_HEAL",10,30; + bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,20; + bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",5,20; + - Id: 2794 + AegisName: Magic_Stone_Ring + Name: Magic Stone Ring + Type: Armor + Slots: 1 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 99 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,2; + - Id: 2795 + AegisName: Green_Apple_Ring + Name: Green Apple Ring + Type: Armor + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 99 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if (JobLevel<30) { + bonus bAllStats,6-(JobLevel/5); + } + - Id: 2796 + AegisName: Magical_Stone + Name: Rocks + Type: Armor + Weight: 200 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Both_Accessory: true + EquipLevelMin: 99 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddDamageClass,2047,10; + bonus2 bAddDefMonster,2048,-10; + bonus3 bAddMonsterIdDropItem,6152,2047,70; + - Id: 2797 + AegisName: Magical_Stone_ + Name: Rocks + Type: Armor + Weight: 200 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Both_Accessory: true + EquipLevelMin: 99 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddDamageClass,2049,10; + bonus2 bAddDefMonster,2050,-10; + bonus3 bAddMonsterIdDropItem,6151,2049,70; + - Id: 2798 + AegisName: Will_Of_Exhausted_Angel + Name: Will Of Exhausted Angel + Type: Armor + Weight: 200 + Jobs: + Monk: true + Priest: true + Locations: + Both_Accessory: true + EquipLevelMin: 99 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if (strcharinfo(3) == "job3_rang02") { + bonus2 bAddDefMonster,1761,50; + bonus2 bAddDefMonster,1762,50; + } + - Id: 2799 + AegisName: Kuirpenring + Name: Kuirpenring + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bMdef,1; + - Id: 2800 + AegisName: Accelerator + Name: Accelerator + Type: Armor + Buy: 100000 + Weight: 100 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 99 + Script: | + bonus bAgi,2; + - Id: 2801 + AegisName: Hovering_Booster + Name: Hovering Booster + Type: Armor + Buy: 100000 + Weight: 2000 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 99 + Script: | + bonus bAgi,1; + - Id: 2802 + AegisName: Suicidal_Device + Name: Suicidal Device + Type: Armor + Buy: 500000 + Weight: 1000 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 99 + - Id: 2803 + AegisName: Shape_Shifter + Name: Shape Shifter + Type: Armor + Buy: 100000 + Weight: 500 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 99 + Script: | + bonus bInt,3; + - Id: 2804 + AegisName: Cooling_Device + Name: Cooling Device + Type: Armor + Buy: 100000 + Weight: 2500 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 99 + Script: | + bonus bDex,1; + - Id: 2805 + AegisName: Mag_Field_Generator + Name: Magnetic Field Generator + Type: Armor + Buy: 100000 + Weight: 6000 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 99 + Script: | + bonus bDex,1; + - Id: 2806 + AegisName: Barrier_Builder + Name: Barrier Builder + Type: Armor + Buy: 150000 + Weight: 8000 + Defense: 3 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 99 + Script: | + bonus bDex,1; + - Id: 2807 + AegisName: Repair_Kit + Name: Repair Kit + Type: Armor + Buy: 200000 + Weight: 400 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 99 + - Id: 2808 + AegisName: Camouflage_Generator + Name: Camouflague Generator + Type: Armor + Buy: 250000 + Weight: 1000 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 99 + Script: | + bonus bAgi,3; + - Id: 2809 + AegisName: High_Quality_Cooler + Name: High Quality Cooler + Type: Armor + Buy: 100000 + Weight: 2500 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 99 + Script: | + bonus bDex,1; + - Id: 2810 + AegisName: Special_Cooler + Name: Special Cooler + Type: Armor + Buy: 100000 + Weight: 2500 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 99 + Script: | + bonus bDex,1; + - Id: 2811 + AegisName: Freyja_SBracelet7 + Name: Freyja's Spirit Bracelet + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 20 + Script: | + bonus bAllStats,1; + - Id: 2812 + AegisName: Freyja_SBracelet30 + Name: Freyja's Spirit Bracelet + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 20 + Script: | + bonus bAllStats,1; + - Id: 2813 + AegisName: Freyja_SBracelet60 + Name: Freyja's Spirit Bracelet + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 20 + Script: | + bonus bAllStats,1; + - Id: 2814 + AegisName: Freyja_SBracelet90 + Name: Freyja's Spirit Bracelet + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 20 + Script: | + bonus bAllStats,1; + - Id: 2815 + AegisName: Th_Ring_Of_Water + Name: Ring Of Water + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Script: | + bonus bAllStats,1; + bonus bMdef,2; + - Id: 2816 + AegisName: Radar_Ring1 + Name: Radar Ring + Type: Armor + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus3 bAddMonsterIdDropItem,6206,1002,400; + bonus3 bAddMonsterIdDropItem,6207,1161,400; + bonus3 bAddMonsterIdDropItem,6208,1153,400; + - Id: 2817 + AegisName: Radar_Ring2 + Name: Radar Ring + Type: Armor + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus3 bAddMonsterIdDropItem,6206,1026,400; + bonus3 bAddMonsterIdDropItem,6207,1197,400; + bonus3 bAddMonsterIdDropItem,6208,1504,400; + - Id: 2818 + AegisName: Radar_Ring3 + Name: Radar Ring + Type: Armor + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus3 bAddMonsterIdDropItem,6206,1508,400; + bonus3 bAddMonsterIdDropItem,6207,1098,400; + bonus3 bAddMonsterIdDropItem,6208,1315,400; + - Id: 2819 + AegisName: Swordman_Manual + Name: Swordsman Manual + Type: Armor + Weight: 100 + Jobs: + Novice: true + SuperNovice: true + Locations: + Both_Accessory: true + EquipLevelMin: 1 + EquipLevelMax: 12 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxSP,100; + skill "SM_BASH",1; + skill "SM_PROVOKE",1; + skill "SM_MAGNUM",1; + - Id: 2820 + AegisName: Thief_Manual + Name: Thief Manual + Type: Armor + Weight: 100 + Jobs: + Novice: true + SuperNovice: true + Locations: + Both_Accessory: true + EquipLevelMin: 1 + EquipLevelMax: 12 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxSP,100; + skill "TF_DOUBLE",3; + bonus bDoubleRate,15; + skill "TF_STEAL",1; + skill "TF_HIDING",1; + skill "TF_POISON",1; + - Id: 2821 + AegisName: Acolyte_Manual + Name: Acolyte Manual + Type: Armor + Weight: 100 + Jobs: + Novice: true + SuperNovice: true + Locations: + Both_Accessory: true + EquipLevelMin: 1 + EquipLevelMax: 12 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxSP,100; + skill "AL_HEAL",1; + skill "AL_INCAGI",1; + skill "AL_BLESSING",1; + - Id: 2822 + AegisName: Archer_Manual + Name: Archer Manual + Type: Armor + Weight: 100 + Jobs: + Novice: true + SuperNovice: true + Locations: + Both_Accessory: true + EquipLevelMin: 1 + EquipLevelMax: 12 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxSP,100; + skill "AC_OWL",1; + skill "AC_CONCENTRATION",1; + - Id: 2823 + AegisName: Merchant_Manual + Name: Merchant Manual + Type: Armor + Weight: 100 + Jobs: + Novice: true + SuperNovice: true + Locations: + Both_Accessory: true + EquipLevelMin: 1 + EquipLevelMax: 12 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxSP,100; + skill "MC_DISCOUNT",1; + skill "MC_OVERCHARGE",10; + skill "MC_IDENTIFY",1; + skill "MC_MAMMONITE",1; + - Id: 2824 + AegisName: Mage_Manual + Name: Mage Manual + Type: Armor + Weight: 100 + Jobs: + Novice: true + SuperNovice: true + Locations: + Both_Accessory: true + EquipLevelMin: 1 + EquipLevelMax: 12 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxSP,100; + skill "MG_SRECOVERY",1; + skill "MG_COLDBOLT",1; + skill "MG_FIREWALL",1; + skill "MG_FIREBOLT",1; + - Id: 2825 + AegisName: Shaman_EaringB + Name: Shaman Earrings + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bInt,2; + - Id: 2826 + AegisName: Dark_Knight_BeltB + Name: Dark Knight Belt + Type: Armor + Buy: 20 + Weight: 500 + Defense: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bDex,2; + bonus bAgi,1; + - Id: 2827 + AegisName: Dark_Knight_GloveB + Name: Dark Knight Glove + Type: Armor + Buy: 20 + Weight: 500 + Defense: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + Script: | + autobonus "{ bonus bMaxHPrate,2; }",10,5000,BF_NORMAL,"{ specialeffect2 EF_ENHANCE; }"; + - Id: 2828 + AegisName: Upg_Clip + Name: Upg Clip + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bMaxSP,50; + bonus bMaxHPrate,3; + - Id: 2829 + AegisName: Greed_Clip + Name: Greed Clip + Type: Armor + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 10 + Script: | + skill "BS_GREED",1; + - Id: 2830 + AegisName: Magingiorde_C + Name: Megingjard + Type: Armor + Buy: 20 + Defense: 2 + Locations: + Both_Accessory: true + EquipLevelMin: 94 + Script: | + bonus bStr,40; + bonus bMdef,7; + - Id: 2831 + AegisName: Brysinggamen_C + Name: Brisingamen + Type: Armor + Buy: 20 + Defense: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 94 + Script: | + bonus bStr,6; + bonus bInt,6; + bonus bVit,6; + bonus bAgi,6; + bonus bLuk,10; + bonus bMdef,5; + - Id: 2832 + AegisName: Freyja_Ring + Name: Freyja's Ring + Type: Armor + Buy: 20 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 2833 + AegisName: Odin's_Recall + Name: Odin's Recall + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bAllStats,1; + skill "ALL_ODINS_RECALL",1; + - Id: 2834 + AegisName: F_All_In_One_Ring + Name: All In One Ring + Type: Armor + Buy: 20 + Locations: + Both_Accessory: true + Script: | + bonus bAllStats,1; + bonus bNoCastCancel; + bonus bVariableCastrate,10; + skill "AL_HEAL",1; + skill "AL_TELEPORT",1; + - Id: 2835 + AegisName: F_Critical_Ring_C + Name: Critical Ring + Type: Armor + Buy: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bCritical,10; + - Id: 2836 + AegisName: F_Glove_C + Name: Glove + Type: Armor + Buy: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bDex,4; + - Id: 2837 + AegisName: F_Safety_Ring_C + Name: Safety Ring + Type: Armor + Buy: 1 + Defense: 5 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bMdef,5; + - Id: 2838 + AegisName: F_Necklace_C + Name: Necklace + Type: Armor + Buy: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bVit,4; + - Id: 2839 + AegisName: F_Ring_C + Name: Ring + Type: Armor + Buy: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bStr,4; + - Id: 2840 + AegisName: F_Rosary_C + Name: Rosary + Type: Armor + Buy: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bLuk,4; + bonus bMdef,5; + - Id: 2841 + AegisName: Caracas_Ring + Name: Caracas Ring + Type: Armor + Defense: 2 + Jobs: + Alchemist: true + Sage: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,2; + bonus bDex,2; + bonus bMdef,2; + bonus2 bExpAddRace,RC_All,10; + bonus2 bDropAddRace,RC_All,10; + - Id: 2842 + AegisName: F_Earing_C + Name: Earring + Type: Armor + Buy: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bInt,3; + - Id: 2843 + AegisName: Gold_Trickle + Name: Gold Trickle + Type: Armor + Buy: 20 + Locations: + Both_Accessory: true + EquipLevelMin: 75 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxSP,50; + - Id: 2844 + AegisName: El_Dicastes_Light + Name: Light Of El Discastes + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Both_Accessory: true + EquipLevelMin: 80 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + skill "RETURN_TO_ELDICASTES",1; + - Id: 2845 + AegisName: No_Fear_Belt + Name: No Fear Belt + Type: Armor + Defense: 2 + Locations: + Both_Accessory: true + EquipLevelMin: 20 + Script: | + bonus bMdef,2; + - Id: 2846 + AegisName: E_All_In_One_Ring + Name: All In One Ring + Type: Armor + Buy: 20 + Locations: + Both_Accessory: true + Script: | + bonus bAllStats,1; + - Id: 2847 + AegisName: E_Critical_Ring_C + Name: Critical Ring + Type: Armor + Buy: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bCritical,10; + - Id: 2848 + AegisName: E_Glove_C + Name: Glove + Type: Armor + Buy: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bDex,4; + - Id: 2849 + AegisName: E_Safety_Ring_C + Name: Safety Ring + Type: Armor + Buy: 1 + Defense: 5 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bMdef,5; + - Id: 2850 + AegisName: E_Ring_C + Name: Ring + Type: Armor + Buy: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bVit,4; + - Id: 2851 + AegisName: E_Necklace_C + Name: Necklace + Type: Armor + Buy: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bStr,4; + - Id: 2852 + AegisName: E_Rosary_C + Name: Rosary + Type: Armor + Buy: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bLuk,4; + bonus bMdef,5; + - Id: 2853 + AegisName: Telekinetic_Orb + Name: Telekinetic Orb + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 110 + Script: | + bonus bMdef,1; + bonus bInt,3; + bonus bMaxSP,30; + bonus2 bSkillAtk,"WL_SOULEXPANSION",10; + bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; + bonus2 bSkillUseSP,"WL_SOULEXPANSION",-50; + bonus2 bSkillUseSP,"SO_PSYCHIC_WAVE",-50; + - Id: 2854 + AegisName: Alchemy_Glove + Name: Alchemy Glove + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 125 + Script: | + bonus bMdef,2; + bonus bInt,1; + bonus2 bMagicAtkEle,Ele_Fire,10; + bonus2 bMagicAtkEle,Ele_Water,-20; + bonus2 bSubEle,Ele_Water,-30; + bonus3 bAutoSpell,"MG_FIREBALL",5,30; + bonus5 bAutoSpell,"MG_FIREBALL",5,30,BF_MAGIC,1; + - Id: 2855 + AegisName: Whike_Black_Tail + Name: Whike Black Tail + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Both_Accessory: true + EquipLevelMin: 45 + Script: | + bonus bCriticalRate,7; + bonus bAspdRate,3; + - Id: 2856 + AegisName: Half_Megin + Name: Half Megingjard + Type: Armor + Buy: 20 + Defense: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 47 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,3; + bonus bStr,20; + - Id: 2857 + AegisName: Half_Brysing + Name: Half Brisingamen + Type: Armor + Buy: 20 + Defense: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 47 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,3; + bonus bInt,5; + bonus bVit,3; + bonus bDex,3; + bonus bAgi,3; + bonus bLuk,5; + bonus bMdef,2; + - Id: 2858 + AegisName: Pendant_Of_Guardian + Name: Pendant Of Guardian + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 70 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + skill "ALL_GUARDIAN_RECALL",1; + - Id: 2859 + AegisName: Golden_Rod_Orb + Name: Golden Rod Orb + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bMdef,2; + bonus bInt,1; + bonus2 bSubEle,Ele_Wind,15; + bonus5 bAutoSpellWhenHit,"WZ_JUPITEL",3,30,BF_WEAPON|BF_MAGIC,1; + - Id: 2860 + AegisName: Aqua_Orb + Name: Aqua Orb + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bMdef,2; + bonus bInt,1; + bonus2 bSubEle,Ele_Water,15; + bonus5 bAutoSpellWhenHit,"WZ_FROSTNOVA",3,30,BF_WEAPON|BF_MAGIC,1; + - Id: 2861 + AegisName: Crimson_Orb + Name: Crismon Orb + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bMdef,2; + bonus bInt,1; + bonus2 bSubEle,Ele_Fire,15; + bonus5 bAutoSpellWhenHit,"WZ_SIGHTRASHER",3,30,BF_WEAPON|BF_MAGIC,1; + - Id: 2862 + AegisName: Forest_Orb + Name: Forest Orb + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bMdef,2; + bonus bInt,1; + bonus2 bSubEle,Ele_Earth,15; + bonus5 bAutoSpellWhenHit,"WZ_QUAGMIRE",3,30,BF_WEAPON|BF_MAGIC,1; + - Id: 2863 + AegisName: Ring_Of_Valkyrie + Name: Ring Of Valkyrie + Type: Armor + Defense: 2 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddRace,RC_All,5; + bonus2 bDropAddRace,RC_All,5; + - Id: 2864 + AegisName: Light_Of_Cure + Name: Light Of Cure + Type: Armor + Buy: 20 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 110 + Script: | + bonus bVit,2; + bonus bHealPower,2; + - Id: 2865 + AegisName: Seal_Of_Cathedral + Name: Seal Of Cathedral + Type: Armor + Buy: 20 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 110 + Script: | + bonus bInt,2; + bonus bHealPower,2; + - Id: 2866 + AegisName: Ring_Of_Archbishop + Name: Ring Of Archbishop + Type: Armor + Buy: 20 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 110 + Script: | + bonus bDex,2; + bonus bHealPower,2; + - Id: 2867 + AegisName: Broken_Bamboo_Piece + Name: Broken Bamboo Piece + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Both_Accessory: true + Script: | + bonus bMdef,2; + - Id: 2868 + AegisName: Green_Batik + Name: Green Batik + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 45 + Script: | + bonus bStr,1; + bonus bInt,1; + bonus bDex,1; + bonus bMdef,1; + - Id: 2869 + AegisName: Colorful_Ketupat + Name: Colorful Ketupat + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 45 + Script: | + bonus bStr,1; + bonus bInt,1; + bonus bDex,1; + - Id: 2870 + AegisName: Tw_8th_Anni_Ring + Name: Tw 8th Anni Ring + Type: Armor + Locations: + Both_Accessory: true + Script: | + bonus bStr,5; + bonus bInt,5; + bonus bVit,5; + bonus bDex,5; + bonus bAgi,5; + bonus bLuk,5; + - Id: 2871 + AegisName: Brazilian_Emblem + Name: Brazilian Emblem + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 60 + Script: | + bonus2 bAddClass,Class_All,3; + bonus bMatkRate,3; + bonus bMaxHP,50; + bonus bMaxSP,20; + - Id: 2872 + AegisName: G_Honor_Certificate + Name: G Honor Certificate + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 2873 + AegisName: Cat_Hand_Glove + Name: Cat Hand Glove + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bAgi,1; + bonus bVit,1; + bonus bDex,1; + bonus bLuk,1; + - Id: 2874 + AegisName: Buffalo_Horn + Name: Buffalo Horn + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 10 + Script: | + bonus bAspd,1; + - Id: 2875 + AegisName: RO_Appreciation_Ring + Name: RO Appreciation Ring + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,5; + bonus bMatkRate,5; + - Id: 2876 + AegisName: Necklace_Spica + Name: Necklace Spica + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 10 + Script: | + bonus bMdef,1; + - Id: 2877 + AegisName: Glove_Sabik + Name: Glove Sabik + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 10 + Script: | + bonus bMdef,1; + - Id: 2878 + AegisName: Bracelet_Arunairi + Name: Bracelet Arunairi + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 10 + Script: | + bonus bMdef,1; + - Id: 2879 + AegisName: Badge_Giorredart + Name: Badge Giorredart + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 10 + Script: | + bonus bMdef,1; + - Id: 2880 + AegisName: Ring_Lupak + Name: Ring Lupak + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 10 + Script: | + bonus bMdef,1; + - Id: 2881 + AegisName: Orleans_Necklace + Name: Orleans Necklace + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + Script: | + bonus bDex,2; + bonus bMatk,20; + - Id: 2882 + AegisName: Ecoro_Cardslip + Name: Ecoro Cardslip + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + Script: | + bonus bVit,1; + bonus bLuk,1; + - Id: 2883 + AegisName: Ur_Seal + Name: Ur's Seal + Type: Armor + Buy: 20 + Weight: 200 + Defense: 4 + Slots: 1 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bMaxHPrate,2; + bonus2 bSkillUseSP,"LK_SPIRALPIERCE",5; + bonus2 bSkillUseSP,"RK_HUNDREDSPEAR",5; + - Id: 2884 + AegisName: Peuz_Seal + Name: Peuz's Seal + Type: Armor + Buy: 20 + Weight: 200 + Defense: 3 + Slots: 1 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bBaseAtk,20; + bonus bMaxSP,20; + - Id: 2885 + AegisName: Mother_Heart + Name: Mother Heart + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMax: 120 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bBaseAtk,15; + bonus bMatk,15; + bonus2 bExpAddClass,Class_All,15; + - Id: 2886 + AegisName: Sabah_Ring + Name: Sapha Ring + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bCritical,3; + bonus2 bSkillUseSP,"GC_DARKILLUSION",5; + - Id: 2887 + AegisName: Nab_Ring + Name: Nab Ring + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bBaseAtk,10; + bonus bMatk,20; + - Id: 2888 + AegisName: School_Bag + Name: School Bag + Type: Armor + Buy: 20 + Weight: 1000 + Slots: 1 + Locations: + Both_Accessory: true + Script: | + bonus bAspdRate,3; + bonus bVariableCastrate,-3; + if (BaseLevel<80) { + bonus bMaxHP,200; + bonus bMaxSP,100; + } + - Id: 2889 + AegisName: Endure_Ring + Name: Endure Ring + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 60 + - Id: 2890 + AegisName: White_Wing_Brooch + Name: White Wing Brooch + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bDex,2; + bonus bLongAtkRate,3; + - Id: 2891 + AegisName: Black_wing_Brooch + Name: Black Wing Brooch + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bInt,2; + bonus bFlee2,3; + - Id: 2892 + AegisName: Assassin_Handcuffs + Name: Assassin's Glove + Type: Armor + Buy: 56000 + Weight: 400 + Defense: 3 + Slots: 1 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bMaxSP,20; + bonus bCritical,3; + - Id: 2893 + AegisName: Cursed_Heart + Name: Cursed Heart + Type: Armor + Buy: 20 + Weight: 50 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 80 + - Id: 2894 + AegisName: Glove_Of_Shura + Name: Sura Gauntlet + Type: Armor + Buy: 20 + Weight: 400 + Defense: 1 + Jobs: + Monk: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 130 + Script: | + bonus bStr,5; + bonus bMaxSPrate,6; + bonus bMaxHPrate,-6; + if (readparam(bStr)>=120) { + bonus bBaseAtk,30; + } + - Id: 2895 + AegisName: Medal_Of_Valor1 + Name: Medal Of Valor1 + Type: Armor + Defense: 4 + Locations: + Both_Accessory: true + Script: | + bonus bVariableCastrate,-2; + - Id: 2896 + AegisName: Medal_Of_Valor2 + Name: Medal Of Valor2 + Type: Armor + Defense: 4 + Locations: + Both_Accessory: true + Script: | + bonus bAspdRate,3; + - Id: 2897 + AegisName: 2011RWC_Necklace_J + Name: 2011RWC Necklace J + Type: Armor + Weight: 100 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,5; + bonus bMatkRate,5; + bonus2 bExpAddClass,Class_All,1; + - Id: 2898 + AegisName: Black_Rosary + Name: Dark Rosary + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 90 + Script: | + bonus bMdef,15; + - Id: 2899 + AegisName: Sound_Amplifier + Name: Sound Amplification Device + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Jobs: + BardDancer: true + Hunter: true + Locations: + Both_Accessory: true + EquipLevelMin: 90 + Script: | + bonus2 bSkillAtk,"WM_METALICSOUND",150; + bonus2 bSkillUseSP,"WM_METALICSOUND",-60; + bonus bVariableCastrate,-50; + - Id: 2900 + AegisName: Morrigane's_Belt_ + Name: Morrigane's Belt + Type: Armor + Buy: 30000 + Weight: 200 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 61 + - Id: 2901 + AegisName: Morrigane's_Pendant_ + Name: Morrigane's Pendant + Type: Armor + Buy: 30000 + Weight: 200 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 61 + Script: | + bonus bStr,2; + - Id: 2902 + AegisName: Morpheus's_Ring_ + Name: Morpheus's Ring + Type: Armor + Buy: 30000 + Weight: 100 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 33 + Script: | + bonus bInt,1; + - Id: 2903 + AegisName: Morpheus's_Armlet_ + Name: Morpheus's Armlet + Type: Armor + Buy: 30000 + Weight: 100 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 33 + Script: | + bonus bInt,1; 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+ skill "GS_GLITTERING",1; + skill "GS_ADJUSTMENT",1; + skill "GS_MADNESSCANCEL",1; + skill "GS_INCREASING",1; + - Id: 2942 + AegisName: Taekwon_Manual + Name: Taekwon Manual + Type: Armor + Weight: 100 + Jobs: + Novice: true + SuperNovice: true + Locations: + Both_Accessory: true + EquipLevelMax: 12 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxSP,100; + skill "TK_SEVENWIND",4; + skill "TK_JUMPKICK",5; + - Id: 2943 + AegisName: Critical_Ring_ + Name: Critical Ring + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + Script: | + bonus bCritical,5; + - Id: 2944 + AegisName: TE_Ring_Of_Protection + Name: TE Ring Of Protection + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 40 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,100; 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+ bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",5,20; + - Id: 2959 + AegisName: Fidelity_Necklace + Name: Fidelity Necklace + Type: Armor + Buy: 20 + Weight: 300 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 50 + Script: | + bonus bAgi,2; + bonus2 bSubRace,RC_Brute,3; + bonus2 bSubRace,RC_Player_Doram,3; + - Id: 2960 + AegisName: Badge_Of_Manny + Name: Badge Of Manny + Type: Armor + Buy: 20 + Weight: 200 + Slots: 1 + Locations: + Both_Accessory: true + Script: | + bonus bAllStats,1; + - Id: 2963 + AegisName: Body_Power_Up_Ring + Name: Physical Enhancer Ring + Type: Armor + Buy: 10 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 90 + Script: | + bonus2 bAddClass,Class_All,5; + - Id: 2964 + AegisName: Ring_Of_Spell_Explosion + Name: Magic Intensifier Ring + Type: Armor + Buy: 10 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 90 + Script: | + bonus bMatkRate,5; + - Id: 2966 + AegisName: RWC_2012_Ring + Name: RWC 2012 Ring + Type: Armor + Buy: 20 + Weight: 200 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + Script: | + bonus2 bAddClass,Class_All,1; + - Id: 2967 + AegisName: RWC_2012_Ring_ + Name: Chambered RWC 2012 Ring + Type: Armor + Buy: 20 + Weight: 200 + Slots: 1 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + Script: | + bonus2 bAddClass,Class_All,1; + - Id: 2968 + AegisName: RWC_2012_Pendant + Name: RWC 2012 Pendant + Type: Armor + Buy: 20 + Weight: 200 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bMatkRate,1; + - Id: 2969 + AegisName: RWC_2012_Pendant_ + Name: Chambered RWC 2012 Pendant + Type: Armor + Buy: 20 + Weight: 200 + Slots: 1 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bMatkRate,1; + - Id: 2971 + AegisName: Pocket_Watch + Name: Pocket Watch + Type: Armor + Buy: 10 + Weight: 200 + Defense: 1 + Slots: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Both_Accessory: true + EquipLevelMin: 80 + Script: | + bonus bHPrecovRate,15; + bonus bSPrecovRate,15; 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+ bonus3 bAutoSpellWhenHit,"WZ_FROSTNOVA",3,10; + /* Confirm: Frost Nova cast chance */ + - Id: 2980 + AegisName: Evilspirit_Gloves + Name: Evil Spirit Gloves + Type: Armor + Buy: 10 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 110 + Script: | + bonus bMaxHP,500; + bonus bMaxSP,200; + skill "PF_SPIDERWEB",1; + bonus3 bAutoSpell,"SO_PSYCHIC_WAVE",1,20; + bonus5 bAutoSpell,"HW_MAGICPOWER",1,10,BF_MAGIC,0; + bonus5 bAutoSpell,"WZ_FROSTNOVA",10,10,BF_MAGIC,0; + bonus5 bAutoSpell,"WZ_FROSTNOVA",10,20,BF_WEAPON,0; + bonus5 bAutoSpellWhenHit,"DC_SCREAM",1,50,BF_WEAPON|BF_MAGIC,0; + - Id: 2981 + AegisName: RingOfHero + Name: Warrior's Ring + Type: Armor + Buy: 10 + Weight: 200 + Locations: + Both_Accessory: true + EquipLevelMin: 160 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 2983 + AegisName: Greed_Brooch + Name: Greed Brooch + Type: Armor + Buy: 10 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 50 + Script: | + bonus2 bHPLossRate,10,5000; 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+ - Id: 2989 + AegisName: Floral_Bracelet_Of_Igu + Name: Bloody Floral Decoration Bracelet + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Female + Locations: + Both_Accessory: true + EquipLevelMin: 130 + Script: | + bonus bVariableCastrate,-25; + - Id: 2990 + AegisName: Pendant_Of_Harmony + Name: Pendant of Harmony + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 130 + Script: | + bonus bMatkRate,6; + bonus bHPrecovRate,50; + bonus bSPrecovRate,50; + bonus2 bSubEle,Ele_Holy,5; + bonus4 bAutoSpell,"AB_RENOVATIO",1,30,0; + bonus4 bAutoSpellWhenHit,"PR_SANCTUARY",3,50,0; + bonus bStr,-5; + - Id: 2991 + AegisName: Pendant_Of_Chaos + Name: Pendant of Chaos + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 130 + Script: | + bonus2 bAddClass,Class_All,6; + bonus2 bSubEle,Ele_Dark,5; + bonus2 bResEff,Eff_Confusion,10000; + bonus2 bAddEff,Eff_Confusion,500; + bonus3 bAutoSpellWhenHit,"NPC_WIDECONFUSE",2,30; + bonus bInt,-5; + - Id: 2992 + AegisName: Pendant_Of_Maelstorm + Name: Pendant of Maelstrom + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 130 + Script: | + bonus2 bAddClass,Class_All,6; + bonus bMatkRate,6; + bonus bAllStats,1; + bonus5 bAutoSpellWhenHit,"SC_MAELSTROM",1,100,BF_MAGIC,0; + - Id: 2995 + AegisName: Supplement_Part_Dex + Name: Supplement Part Dex + Type: Armor + Buy: 25000 + Weight: 100 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bUseSPrate,-10; + bonus bDelayrate,-10; + bonus bVariableCastrate,-10; + - Id: 2996 + AegisName: Upgrade_Part_Gun_Barrel + Name: Reinforced Parts - Gun Barrel + Type: Armor + Buy: 10 + Weight: 500 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus2 bAddClass,Class_All,4; + bonus bHit,10; + bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",25; + - Id: 2997 + AegisName: RWC_Gold_Brooch + Name: RWC Gold Brooch + Type: Armor + Buy: 10 + Weight: 200 + Slots: 1 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bBaseAtk,25; + bonus bMatk,20; + - Id: 2998 + AegisName: Shining_Trapezohedron + Name: Shining Trapezohedron + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 90 + Script: | + bonus2 bSubEle,Ele_Holy,10; + - Id: 2999 + AegisName: RWC_Brooch + Name: RWC Brooch + Type: Armor + Buy: 10 + Weight: 200 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,300; + bonus bMaxSP,30; + - Id: 5001 + AegisName: Headset + Name: Headset + Type: Armor + Buy: 20 + Weight: 200 + Defense: 6 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 87 + Script: | + bonus2 bResEff,Eff_Curse,1000; + - Id: 5002 + AegisName: Gemmed_Crown + Name: Jewel Crown + Type: Armor + Buy: 20 + Weight: 600 + Defense: 9 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Head_Top: true + EquipLevelMin: 60 + Refineable: true + View: 88 + Script: | + bonus bInt,2; + bonus bLuk,1; + bonus bMdef,3; + - Id: 5003 + AegisName: Joker_Jester + Name: Joker Jester + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 89 + Script: | + bonus bLuk,2; + bonus bMdef,5; + - Id: 5004 + AegisName: Oxygen_Mask + Name: Oxygen Mask + Type: Armor + Buy: 20 + Weight: 200 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + View: 90 + Script: | + bonus2 bResEff,Eff_Poison,2000; + - Id: 5005 + AegisName: Gas_Mask + Name: Gas Mask + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + Head_Mid: true + View: 91 + Script: | + bonus2 bResEff,Eff_Poison,3000; + - Id: 5006 + AegisName: Machoman_Glasses + Name: Machoman's Glasses + Type: Armor + Buy: 36000 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + View: 92 + - Id: 5007 + AegisName: Loard_Circlet + Name: Grand Circlet + Type: Armor + Buy: 20 + Weight: 200 + Defense: 7 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 55 + Refineable: true + View: 93 + Script: | + bonus bStr,1; + bonus bInt,1; + bonus bLuk,1; + bonus bMdef,4; + - Id: 5008 + AegisName: Puppy_Love + Name: Puppy Love + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + View: 94 + - Id: 5009 + AegisName: Safety_Helmet + Name: Safety Helmet + Type: Armor + Buy: 20 + Weight: 500 + Defense: 7 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 95 + Script: | + bonus bMdef,3; + bonus bUnbreakableHelm; + - Id: 5010 + AegisName: Indian_Hair_Piece + Name: Indian Fillet + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Locations: + Head_Top: true + Refineable: true + View: 96 + - Id: 5011 + AegisName: Antenna + Name: Aerial + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Locations: + Head_Top: true + Refineable: true + View: 97 + - Id: 5012 + AegisName: Ph.D_Hat + Name: Ph.D Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 98 + - Id: 5013 + AegisName: Horn_Of_Lord_Kaho + Name: Lord Kaho's Horn + Type: Armor + Buy: 20 + Weight: 100 + Defense: 30 + Locations: + Head_Top: true + Refineable: true + View: 99 + Script: | + bonus bMdef,10; + bonus bStr,5; + bonus bAgiVit,10; + bonus bInt,5; + bonus bLuk,20; + itemskill "NPC_HELLJUDGEMENT",10; + - Id: 5014 + AegisName: Fin_Helm + Name: Fin Helm + Type: Armor + Buy: 20 + Weight: 300 + Defense: 5 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Head_Mid: true + EquipLevelMin: 65 + View: 100 + - Id: 5015 + AegisName: Egg_Shell + Name: Egg Shell + Type: Armor + Buy: 20 + Weight: 200 + Defense: 6 + Locations: + Head_Top: true + View: 101 + - Id: 5016 + AegisName: Boy's_Cap + Name: Boy's Cap + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 102 + - Id: 5017 + AegisName: Bone_Helm + Name: Bone Helm + Type: Armor + Buy: 20 + Weight: 800 + Defense: 15 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 103 + Script: | + bonus2 bSubEle,Ele_Dark,-15; + - Id: 5018 + AegisName: Feather_Bonnet + Name: Feather Bonnet + Type: Armor + Buy: 20 + Weight: 300 + Defense: 8 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Locations: + Head_Top: true + Refineable: true + View: 104 + Script: | + bonus bAgi,1; + - Id: 5019 + AegisName: Corsair + Name: Corsair + Type: Armor + Buy: 20 + Weight: 500 + Defense: 11 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 105 + Script: | + bonus bVit,1; + - Id: 5020 + AegisName: Kafra_Band + Name: Kafra Band + Type: Armor + Buy: 20 + Weight: 500 + Defense: 5 + Locations: + Head_Top: true + Refineable: true + View: 106 + Script: | + bonus bMdef,3; + - Id: 5021 + AegisName: Bankruptcy_Of_Heart + Name: Grief for Greed + Type: Armor + Buy: 20 + Weight: 1200 + Defense: 8 + Jobs: + Alchemist: true + Blacksmith: true + Merchant: true + Locations: + Head_Top: true + EquipLevelMin: 38 + Refineable: true + View: 107 + Script: | + bonus bInt,1; + bonus bDex,1; + - Id: 5022 + AegisName: Helm_Of_Sun + Name: Hat of the Sun God + Type: Armor + Buy: 20 + Weight: 2400 + Defense: 4 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Wizard: true + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 138 + Script: | + bonus bStr,3; + bonus bInt,2; + - Id: 5023 + AegisName: Hat_Of_Bundle + Name: Parcel Hat + Type: Armor + Buy: 20 + Weight: 1000 + Jobs: + Alchemist: true + Blacksmith: true + Merchant: true + Locations: + Head_Top: true + Refineable: true + View: 108 + - Id: 5024 + AegisName: Hat_Of_Cake + Name: Cake Hat + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 109 + - Id: 5025 + AegisName: Helm_Of_Angel + Name: Helm of Angel + Type: Armor + Buy: 20 + Weight: 1600 + Defense: 10 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Wizard: true + Locations: + Head_Top: true + EquipLevelMin: 74 + Refineable: true + View: 110 + Script: | + bonus bAgi,1; + bonus bLuk,1; + bonus bMdef,3; + - Id: 5026 + AegisName: Hat_Of_Cook + Name: Chef Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 111 + Script: | + bonus bDex,1; + - Id: 5027 + AegisName: Wizardry_Hat + Name: Mage Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Head_Top: true + Refineable: true + View: 112 + Script: | + bonus bInt,2; + bonus bMaxSP,150; + - Id: 5028 + AegisName: Candle + Name: Candle + Type: Armor + Buy: 20 + Weight: 150 + Locations: + Head_Top: true + Refineable: true + View: 113 + - Id: 5029 + AegisName: Spore_Hat + Name: Spore Hat + Type: Armor + Buy: 20 + Weight: 900 + Defense: 6 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 114 + - Id: 5030 + AegisName: Panda_Cap + Name: Panda Hat + Type: Armor + Buy: 20 + Weight: 800 + Defense: 6 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 40 + Refineable: true + View: 115 + - Id: 5031 + AegisName: Mine_Helm + Name: Mine Hat + Type: Armor + Buy: 20 + Weight: 1500 + Defense: 9 + Jobs: + Acolyte: true + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Rogue: true + Swordman: true + Thief: true + Locations: + Head_Top: true + EquipLevelMin: 55 + Refineable: true + View: 116 + Script: | + bonus bDex,2; + - Id: 5032 + AegisName: Picnic_Hat + Name: Sunday Hat + Type: Armor + Buy: 20 + Weight: 800 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 117 + - Id: 5033 + AegisName: Smokie_Hat + Name: Raccoon Hat + Type: Armor + Buy: 20 + Weight: 900 + Defense: 6 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 118 + - Id: 5034 + AegisName: Light_Bulb_Band + Name: Bulb Band + Type: Armor + Buy: 20 + Weight: 500 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 119 + - Id: 5035 + AegisName: Poring_Hat + Name: Poring Hat + Type: Armor + Buy: 20 + Weight: 700 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 38 + Refineable: true + View: 120 + - Id: 5036 + AegisName: Cross_Band + Name: Cross Hat + Type: Armor + Buy: 20 + Weight: 250 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 121 + - Id: 5037 + AegisName: Fruit_Shell + Name: Nut Shell + Type: Armor + Buy: 20 + Weight: 150 + Defense: 8 + Locations: + Head_Top: true + EquipLevelMin: 5 + View: 122 + - Id: 5038 + AegisName: Deviruchi_Cap + Name: Deviruchi Hat + Type: Armor + Buy: 20 + Weight: 800 + Defense: 4 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 64 + Refineable: true + View: 123 + Script: | + bonus bStr,1; + bonus bInt,1; + - Id: 5039 + AegisName: Mottled_Egg_Shell + Name: Rainbow Eggshell + Type: Armor + Buy: 20 + Weight: 400 + Defense: 8 + Locations: + Head_Top: true + EquipLevelMin: 19 + View: 124 + - Id: 5040 + AegisName: Blush + Name: Blush + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Mid: true + View: 125 + - Id: 5041 + AegisName: Heart_Hair_Pin + Name: Heart Hairpin + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Top: true + Refineable: true + View: 126 + - Id: 5042 + AegisName: Hair_Protector + Name: Bao Bao + Type: Armor + Buy: 20 + Weight: 150 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 14 + Refineable: true + View: 127 + - Id: 5043 + AegisName: Opera_Ghost_Mask + Name: Opera Phantom Mask + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + EquipLevelMin: 20 + View: 128 + - Id: 5044 + AegisName: Devil's_Wing + Name: Evil Wing Ears + Type: Armor + Buy: 20 + Weight: 350 + Defense: 4 + Locations: + Head_Top: true + EquipLevelMin: 45 + Refineable: true + View: 129 + Script: | + bonus bVit,1; + - Id: 5045 + AegisName: Magician_Hat + Name: Magician Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 6 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 130 + Script: | + bonus bDex,1; + bonus bAgi,1; + bonus bMaxSP,50; + - Id: 5046 + AegisName: Bongun_Hat + Name: Bongun Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 5 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + View: 139 + - Id: 5047 + AegisName: Fashion_Sunglass + Name: Fashionable Glasses + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 131 + - Id: 5048 + AegisName: First_Moon_Hair_Pin + Name: Cresent Hairpin + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Top: true + Refineable: true + View: 132 + - Id: 5049 + AegisName: Stripe_Band + Name: Striped Hairband + Type: Armor + Buy: 20 + Weight: 150 + Defense: 1 + Locations: + Head_Top: true + View: 133 + - Id: 5050 + AegisName: Mystery_Fruit_Shell + Name: Wonder Nutshell + Type: Armor + Buy: 20 + Weight: 300 + Defense: 10 + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 134 + - Id: 5051 + AegisName: Kitty_Bell + Name: Pussy Cat Bell + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + View: 135 + - Id: 5052 + AegisName: Blue_Hair_Band + Name: Blue Hairband + Type: Armor + Buy: 20 + Weight: 150 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 136 + - Id: 5053 + AegisName: Spinx_Helm + Name: Sphinx Hat + Type: Armor + Buy: 20 + Weight: 3000 + Defense: 5 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Head_Low: true + Head_Top: true + EquipLevelMin: 65 + View: 137 + Script: | + bonus bStr,2; + - Id: 5054 + AegisName: Assassin_Mask + Name: Assassin Mask + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + Assassin: true + Priest: true + Locations: + Head_Low: true + EquipLevelMin: 70 + View: 180 + - Id: 5055 + AegisName: Novice_Egg_Cap + Name: Novice False Eggshell + Type: Armor + Buy: 1 + Weight: 1 + Defense: 6 + Jobs: + Novice: true + SuperNovice: true + Locations: + Head_Top: true + View: 101 + - Id: 5056 + AegisName: Love_Berry + Name: Fruit of Love + Type: Armor + Buy: 1 + Weight: 200 + Locations: + Head_Top: true + View: 140 + - Id: 5057 + AegisName: Ear_Of_Black_Cat + Name: Black Cat Ears + Type: Armor + Buy: 16000 + Weight: 200 + Defense: 4 + Locations: + Head_Top: true + EquipLevelMin: 45 + Refineable: true + View: 141 + - Id: 5058 + AegisName: Drooping_Kitty + Name: Drooping Cat + Type: Armor + Buy: 250000 + Weight: 500 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 142 + Script: | + bonus bMdef,15; + bonus2 bResEff,Eff_Curse,3000; + - Id: 5059 + AegisName: Brown_Bear_Cap + Name: Teddybear Hat + Type: Armor + Buy: 20 + Weight: 800 + Defense: 6 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 143 + - Id: 5060 + AegisName: Party_Hat + Name: Party Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 4 + Locations: + Head_Top: true + Refineable: true + View: 144 + Script: | + bonus bLuk,1; + - Id: 5061 + AegisName: Flower_Hairpin + Name: Flower Hairpin + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 145 + - Id: 5062 + AegisName: Straw_Hat + Name: Straw Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 6 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 146 + Script: | + bonus bAgi,1; + - Id: 5063 + AegisName: Plaster + Name: Giant Band Aid + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 147 + - Id: 5064 + AegisName: Leaf_Headgear + Name: Smokie Leaf + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 148 + - Id: 5065 + AegisName: Fish_On_Head + Name: Blue Fish + Type: Armor + Buy: 20 + Weight: 500 + Defense: 4 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 149 + Script: | + bonus2 bAddRace,RC_Fish,10; + - Id: 5066 + AegisName: Horn_Of_Succubus + Name: Succubus Horn + Type: Armor + Buy: 20 + Weight: 800 + Defense: 7 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 150 + Script: | + bonus bInt,1; + bonus bMdef,10; + - Id: 5067 + AegisName: Sombrero + Name: Sombrero + Type: Armor + Buy: 20 + Weight: 350 + Defense: 8 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 151 + Script: | + bonus bAgi,1; + - Id: 5068 + AegisName: Ear_Of_Devil's_Wing + Name: Evil Wing Ears + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Locations: + Head_Mid: true + EquipLevelMin: 70 + View: 152 + Script: | + bonus bStr,1; + - Id: 5069 + AegisName: Mask_Of_Fox + Name: Kitsune Mask + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 153 + Script: | + bonus bAgi,1; + bonus bLuk,1; + - Id: 5070 + AegisName: Headband_Of_Power + Name: Hot-blooded Headband + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 154 + Script: | + bonus bStr,2; + - Id: 5071 + AegisName: Indian_Headband + Name: Indian Headband + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 155 + Script: | + bonus bDex,1; + - Id: 5072 + AegisName: Inccubus_Horn + Name: Incubus Horn + Type: Armor + Buy: 20 + Weight: 800 + Defense: 7 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 156 + Script: | + bonus bAgi,1; + bonus bMdef,10; + - Id: 5073 + AegisName: Cap_Of_Concentration + Name: Model Training Hat + Type: Armor + Buy: 20 + Weight: 700 + Defense: 5 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 157 + Script: | + bonus bDex,2; + - Id: 5074 + AegisName: Ear_Of_Angel's_Wing + Name: Angel Wing Ears + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Locations: + Head_Mid: true + EquipLevelMin: 70 + View: 158 + Script: | + bonus bStr,1; + - Id: 5075 + AegisName: Cowboy_Hat + Name: Cowboy Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 8 + Locations: + Head_Top: true + Refineable: true + View: 159 + - Id: 5076 + AegisName: Fur_Hat + Name: Beanie + Type: Armor + Buy: 20 + Weight: 350 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 160 + Script: | + bonus bLuk,1; + - Id: 5077 + AegisName: Tulip_Hairpin + Name: Tulip Hairpin + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 161 + - Id: 5078 + AegisName: Sea_Otter_Cap + Name: Sea-Otter Hat + Type: Armor + Buy: 20 + Weight: 800 + Defense: 6 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 162 + Script: | + bonus bVit,1; + - Id: 5079 + AegisName: Crossed_Hair_Band + Name: X Hairpin + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 163 + - Id: 5080 + AegisName: Headgear_Of_Queen + Name: Crown of Ancient Queen + Type: Armor + Buy: 20 + Weight: 400 + Defense: 8 + Locations: + Head_Top: true + EquipLevelMin: 45 + Refineable: true + View: 164 + - Id: 5081 + AegisName: Mistress_Crown + Name: Crown of Mistress + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 75 + Refineable: true + View: 165 + Script: | + bonus bMaxSP,100; + bonus bInt,2; + bonus bUnbreakableHelm; + - Id: 5082 + AegisName: Mushroom_Band + Name: Decorative Mushroom + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 166 + - Id: 5083 + AegisName: Red_Tailed_Ribbon + Name: Red Ribbon + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 45 + Refineable: true + View: 167 + Script: | + bonus bMdef,10; + - Id: 5084 + AegisName: Lazy_Raccoon + Name: Lazy Smokie + Type: Armor + Buy: 20 + Weight: 500 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 168 + Script: | + bonus2 bResEff,Eff_Sleep,2000; + - Id: 5085 + AegisName: Pair_Of_Red_Ribbon + Name: Small Ribbons + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Mid: true + EquipLevelMin: 45 + View: 169 + - Id: 5086 + AegisName: Alarm_Mask + Name: Alarm Mask + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + Head_Mid: true + View: 170 + Script: | + bonus2 bResEff,Eff_Blind,5000; + - Id: 5087 + AegisName: Goblin_Mask_01 + Name: Poker Face + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Low: true + Head_Mid: true + View: 171 + - Id: 5088 + AegisName: Goblin_Mask_02 + Name: Surprised Mask + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Low: true + Head_Mid: true + View: 172 + - Id: 5089 + AegisName: Goblin_Mask_03 + Name: Annoyed Mask + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Low: true + Head_Mid: true + View: 173 + - Id: 5090 + AegisName: Goblin_Mask_04 + Name: Goblin Leader Mask + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Low: true + Head_Mid: true + View: 174 + - Id: 5091 + AegisName: Big_Golden_Bell + Name: Decorative Golden Bell + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 35 + Refineable: true + View: 175 + - Id: 5092 + AegisName: Blue_Coif + Name: Coif + Type: Armor + Buy: 150000 + Weight: 300 + Defense: 5 + Jobs: + Assassin: true + Priest: true + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 65 + Refineable: true + View: 176 + - Id: 5093 + AegisName: Blue_Coif_ + Name: Coif + Type: Armor + Buy: 150000 + Weight: 300 + Defense: 5 + Slots: 1 + Jobs: + Assassin: true + Priest: true + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 65 + Refineable: true + View: 177 + Script: | + bonus bMaxSP,100; + - Id: 5094 + AegisName: Orc_Hero_Helm + Name: Helmet of Orc Hero + Type: Armor + Buy: 500000 + Weight: 900 + Defense: 5 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 55 + Refineable: true + View: 178 + Script: | + bonus bStr,2; + bonus bVit,1; + - Id: 5095 + AegisName: Orc_Hero_Helm_ + Name: Helmet of Orc Hero + Type: Armor + Buy: 800000 + Weight: 1000 + Defense: 5 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 55 + Refineable: true + View: 179 + Script: | + bonus bStr,2; + bonus bVit,1; + - Id: 5096 + AegisName: Assassin_Mask_ + Name: Assassin Mask + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + Assassin: true + Priest: true + Locations: + Head_Low: true + EquipLevelMin: 70 + View: 180 + - Id: 5097 + AegisName: Cone_Hat_ + Name: Holiday Hat + Type: Armor + Weight: 400 + Locations: + Head_Top: true + Refineable: true + View: 144 + - Id: 5098 + AegisName: Tiger_Mask + Name: Tiger Mask + Type: Armor + Buy: 20 + Weight: 400 + Defense: 2 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 50 + View: 181 + Script: | + bonus bStr,3; + bonus bMaxHP,100; + - Id: 5099 + AegisName: Cat_Hat + Name: Neko Mimi + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 182 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bLuk,2; + bonus bMdef,10; + bonus2 bSubRace,RC_Brute,5; + bonus2 bSubRace,RC_Player_Doram,5; + - Id: 5100 + AegisName: Sales_Signboard + Name: Sales Banner + Type: Armor + Buy: 20 + Weight: 800 + Locations: + Head_Top: true + EquipLevelMin: 75 + Refineable: true + View: 183 + Script: | + bonus bStr,1; + bonus bAgi,1; + bonus bLuk,1; + - Id: 5101 + AegisName: Takius_Blindfold + Name: Takius's Blindfold + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Mid: true + View: 184 + Script: | + bonus bInt,2; + bonus bDef,1; + - Id: 5102 + AegisName: Round_Eyes + Name: Blank Eyes + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Mid: true + View: 185 + - Id: 5103 + AegisName: Sunflower_Hairpin + Name: Sunflower Hairpin + Type: Armor + Buy: 20 + Weight: 600 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 186 + Script: | + bonus bAgi,2; + bonus bCritical,5; + - Id: 5104 + AegisName: Dark_Blindfold + Name: Dark Blinder + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + View: 187 + Script: | + bonus2 bResEff,Eff_Blind,10000; + bonus2 bResEff,Eff_Stun,200; + - Id: 5105 + AegisName: Hat_Of_Cake_ + Name: 2nd Anniversary Hat + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 24 + Refineable: true + View: 109 + Script: | + bonus bDex,1; + bonus bMaxSP,80; + bonus3 bAddMonsterDropItem,7864,7,50; + - Id: 5106 + AegisName: Cone_Hat_INA + Name: 2nd Anniversary Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 10 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 144 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bLuk,1; + bonus bMatkRate,3; + bonus bFlee,3; + bonus bHit,3; + bonus bFlee2,3; + - Id: 5107 + AegisName: Well_Baked_Toast + Name: Crunch Toast + Type: Armor + Buy: 20 + Weight: 50 + Locations: + Head_Low: true + View: 188 + - Id: 5108 + AegisName: Detective_Hat + Name: Renown Detective's Cap + Type: Armor + Buy: 20 + Weight: 350 + Defense: 6 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 189 + - Id: 5109 + AegisName: Red_Bonnet + Name: Red Bonnet + Type: Armor + Buy: 20 + Weight: 400 + Defense: 4 + Locations: + Head_Top: true + Refineable: true + View: 190 + - Id: 5110 + AegisName: Baby_Pacifier + Name: Baby Pacifier + Type: Armor + Buy: 20 + Weight: 50 + Locations: + Head_Low: true + View: 191 + - Id: 5111 + AegisName: Galapago_Cap + Name: Galapago Cap + Type: Armor + Buy: 20 + Weight: 500 + Defense: 4 + Locations: + Head_Top: true + EquipLevelMin: 55 + Refineable: true + View: 192 + Script: | + bonus2 bAddMonsterDropItem,605,100; + - Id: 5112 + AegisName: Super_Novice_Hat + Name: Super Novice Hat + Type: Armor + Buy: 8500 + Weight: 400 + Defense: 8 + Jobs: + Novice: true + SuperNovice: true + Locations: + Head_Top: true + EquipLevelMin: 40 + Refineable: true + View: 193 + Script: | + bonus bAllStats,1; + - Id: 5113 + AegisName: Angry_Mouth + Name: Angry Snarl + Type: Armor + Buy: 20 + Weight: 50 + Locations: + Head_Low: true + View: 194 + - Id: 5114 + AegisName: Fedora + Name: Bucket Hat + Type: Armor + Buy: 6000 + Weight: 300 + Defense: 6 + Locations: + Head_Top: true + Refineable: true + View: 195 + - Id: 5115 + AegisName: Winter_Hat + Name: Winter Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 5 + Locations: + Head_Top: true + Refineable: true + View: 196 + Script: | + bonus2 bResEff,Eff_Freeze,1000; + - Id: 5116 + AegisName: Banana_Hat + Name: Banana Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 197 + Script: | + bonus3 bAutoSpell,"SM_PROVOKE",3,30; + - Id: 5117 + AegisName: Mistic_Rose + Name: Mystic Rose + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Top: true + Refineable: true + View: 198 + Script: | + bonus2 bSubRace,RC_Plant,2; + - Id: 5118 + AegisName: Ear_Of_Puppy + Name: Puppy Headband + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 199 + - Id: 5119 + AegisName: Super_Novice_Hat_ + Name: Super Novice Hat + Type: Armor + Buy: 8500 + Weight: 400 + Defense: 8 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Head_Top: true + EquipLevelMin: 40 + Refineable: true + View: 193 + Script: | + bonus bAllStats,1; + - Id: 5120 + AegisName: Fedora_ + Name: Bucket Hat + Type: Armor + Buy: 6000 + Weight: 300 + Defense: 6 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 195 + - Id: 5121 + AegisName: Zherlthsh_Mask + Name: Zealotus Mask + Type: Armor + Buy: 20 + Weight: 400 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 200 + Script: | + bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_Player_Human,5; + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + - Id: 5122 + AegisName: Magni_Cap + Name: Magni's Cap + Type: Armor + Buy: 30000 + Weight: 1000 + Defense: 9 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 65 + Refineable: true + View: 250 + Script: | + bonus bStr,2; + - Id: 5123 + AegisName: Ulle_Cap + Name: Ulle's Cap + Type: Armor + Buy: 30000 + Weight: 500 + Defense: 6 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 65 + Refineable: true + View: 254 + Script: | + bonus bDex,2; + bonus bAgi,1; + - Id: 5124 + AegisName: Fricca_Circlet + Name: Fricca's Circlet + Type: Armor + Buy: 30000 + Weight: 300 + Defense: 6 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 65 + Refineable: true + View: 251 + Script: | + bonus bMdef,10; + bonus bInt,2; + bonus bMaxSP,50; + - Id: 5125 + AegisName: Kiss_Of_Angel + Name: Angel's Kiss + Type: Armor + Buy: 10000 + Weight: 300 + Defense: 6 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 255 + Script: | + bonus bSPrecovRate,3; + - Id: 5126 + AegisName: Morpheus's_Hood + Name: Morpheus's Hood + Type: Armor + Buy: 30000 + Weight: 200 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 33 + Refineable: true + View: 256 + Script: | + bonus bInt,2; + - Id: 5127 + AegisName: Morrigane's_Helm + Name: Morrigane's Helm + Type: Armor + Buy: 30000 + Weight: 500 + Defense: 8 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 61 + Refineable: true + View: 257 + Script: | + bonus bLuk,2; + bonus bBaseAtk,3; + - Id: 5128 + AegisName: Goibne's_Helmet + Name: Goibne's Helm + Type: Armor + Buy: 30000 + Weight: 500 + Defense: 10 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 54 + Refineable: true + View: 258 + Script: | + bonus bVit,3; + bonus bMdef,3; + - Id: 5129 + AegisName: Bird_Nest + Name: Bird Nest + Type: Armor + Buy: 20 + Weight: 400 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 55 + View: 201 + Script: | + bonus bAgi,2; + bonus2 bSubRace,RC_Brute,10; + bonus2 bSubRace,RC_Player_Doram,10; + - Id: 5130 + AegisName: Lion_Mask + Name: Lion Mask + Type: Armor + Buy: 20 + Weight: 700 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Wizard: true + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 75 + Refineable: true + View: 202 + Script: | + bonus2 bAddEffWhenHit,Eff_Silence,500; + bonus bMdef,1; + - Id: 5131 + AegisName: Close_Helmet + Name: Close Helmet + Type: Armor + Buy: 20 + Weight: 1200 + Defense: 8 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + EquipLevelMin: 75 + Refineable: true + View: 203 + Script: | + bonus bVit,3; + bonus bMaxHPrate,3; + - Id: 5132 + AegisName: Angeling_Hat + Name: Angeling Hat + Type: Armor + Buy: 20 + Weight: 700 + Defense: 5 + Locations: + Head_Top: true + View: 204 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_Player_Human,10; + - Id: 5133 + AegisName: Sheep_Hat + Name: Sheep Hat + Type: Armor + Buy: 20 + Weight: 150 + Defense: 3 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Head_Top: true + View: 205 + Script: | + bonus bShortWeaponDamageReturn,5; + - Id: 5134 + AegisName: Pumpkin_Hat + Name: Pumpkin-Head + Type: Armor + Buy: 20 + Weight: 200 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 206 + - Id: 5135 + AegisName: Cyclops_Visor + Name: Cyclop's Eye + Type: Armor + Weight: 200 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + EquipLevelMin: 75 + View: 207 + Script: | + bonus bMaxSP,50; + - Id: 5136 + AegisName: Santa's_Hat_ + Name: Antonio's Santa Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 4 + Locations: + Head_Top: true + Refineable: true + View: 20 + Script: | + bonus3 bAutoSpellWhenHit,"PR_GLORIA",5,50; + bonus3 bAutoSpellWhenHit,"AL_BLESSING",10,50; + - Id: 5137 + AegisName: Alice_Doll + Name: Alice Doll + Type: Armor + Buy: 20 + Weight: 500 + Defense: 1 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 208 + Script: | + bonus bStr,1; + bonus2 bAddRace,RC_DemiHuman,10; + bonus2 bAddRace,RC_Player_Human,10; + bonus2 bAddEff2,Eff_Sleep,10; + - Id: 5138 + AegisName: Magic_Eyes + Name: Magic Eyes + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 209 + Script: | + bonus bMdef,5; + bonus bVariableCastrate,-10; + bonus bUseSPrate,20; + - Id: 5139 + AegisName: Hibiscus + Name: Hibiscus + Type: Armor + Buy: 20 + Weight: 200 + Locations: + Head_Top: true + EquipLevelMin: 10 + View: 210 + Script: | + bonus bDex,1; + bonus bInt,1; + bonus bMdef,5; + - Id: 5140 + AegisName: Charming_Ribbon + Name: Charming Ribbon + Type: Armor + Buy: 20 + Weight: 400 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 211 + Script: | + bonus2 bSubRace,RC_Undead,5; + bonus2 bSubRace,RC_Demon,5; + - Id: 5141 + AegisName: Marionette_Doll + Name: Marionette Doll + Type: Armor + Buy: 20 + Weight: 400 + Defense: 1 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 212 + Script: | + bonus bStr,1; + - Id: 5142 + AegisName: Crescent_Helm + Name: Crescent Helm + Type: Armor + Buy: 20 + Weight: 3000 + Defense: 20 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 213 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bVit,1; + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + - Id: 5143 + AegisName: Kabuki_Mask + Name: Kabuki Mask + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 5 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 214 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus2 bResEff,Eff_Silence,3000; + - Id: 5144 + AegisName: Gambler_Hat + Name: Gambler Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 4 + Locations: + Head_Top: true + Refineable: true + View: 16 + Script: | + bonus bLuk,5; + - Id: 5145 + AegisName: Carnival_Joker_Jester + Name: Carnival Joker Jester + Type: Armor + Buy: 10 + Weight: 100 + Locations: + Head_Top: true + Refineable: true + View: 89 + Script: | + bonus bAllStats,3; + - Id: 5146 + AegisName: Elephant_Hat + Name: Elephant Hat + Type: Armor + Weight: 500 + Locations: + Head_Top: true + Refineable: true + View: 215 + Script: | + bonus bVit,1; + bonus2 bSubRace,RC_Brute,7; + bonus2 bSubRace,RC_Player_Doram,7; + skill "WZ_WATERBALL",1; + - Id: 5147 + AegisName: Baseball_Cap + Name: Baseball Cap + Type: Armor + Weight: 200 + Defense: 5 + Locations: + Head_Top: true + Refineable: true + View: 216 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 5148 + AegisName: Phrygian_Cap + Name: Phrygian Cap + Type: Armor + Weight: 500 + Locations: + Head_Top: true + Refineable: true + View: 217 + Script: | + bonus bInt,2; + - Id: 5149 + AegisName: Silver_Tiara + Name: Silver Tiara + Type: Armor + Weight: 100 + Locations: + Head_Top: true + Refineable: true + View: 218 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,2; + - Id: 5150 + AegisName: Joker_Jester_ + Name: Joker Jester + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Locations: + Head_Top: true + View: 219 + Script: | + bonus bSpeedRate,25; + - Id: 5151 + AegisName: Headset_OST + Name: Note Headphones + Type: Armor + Buy: 20 + Weight: 200 + Defense: 4 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 220 + Script: | + bonus bMdef,3; + bonus2 bResEff,Eff_Stun,1000; + bonus2 bResEff,Eff_Freeze,1000; + - Id: 5152 + AegisName: Chinese_Crown + Name: Chinese Crown + Type: Armor + Buy: 20 + Weight: 2000 + Defense: 2 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 221 + Script: | + bonus2 bResEff,Eff_Stun,1000; + bonus bInt,1; + - Id: 5153 + AegisName: Angeling_Hairpin + Name: Angeling Hairpin + Type: Armor + Buy: 20 + Weight: 700 + Defense: 5 + Locations: + Head_Top: true + Refineable: true + View: 222 + Script: | + bonus bFlee,5; + - Id: 5154 + AegisName: Sunglasses_F + Name: Father's Sunglasses + Type: Armor + Buy: 20 + Weight: 100 + Defense: 4 + Locations: + Head_Mid: true + View: 12 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 5155 + AegisName: Granpa_Beard_F + Name: Father's White Moustache + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + View: 25 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bBaseAtk,20; + - Id: 5156 + AegisName: Flu_Mask_F + Name: Father's Mask + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + View: 8 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatkRate,1; + - Id: 5157 + AegisName: Viking_Helm_ + Name: Orc Helm + Type: Armor + Buy: 20 + Weight: 500 + Defense: 9 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Head_Top: true + Refineable: true + View: 86 + - Id: 5158 + AegisName: Holy_Bonnet_ + Name: Monk Hat + Type: Armor + Buy: 30000 + Weight: 100 + Defense: 10 + Slots: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Head_Top: true + Refineable: true + View: 35 + Script: | + bonus bMdef,3; + - Id: 5159 + AegisName: Golden_Gear_ + Name: Golden Gear + Type: Armor + Buy: 20 + Weight: 900 + Defense: 9 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 40 + Refineable: true + View: 30 + Script: | + bonus bUnbreakableHelm; + - Id: 5160 + AegisName: Magestic_Goat_ + Name: Majestic Goat + Type: Armor + Buy: 20 + Weight: 800 + Defense: 9 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + StarGladiator: true + Swordman: true + Taekwon: true + Locations: + Head_Top: true + Refineable: true + View: 41 + Script: | + bonus bStr,1; + - Id: 5161 + AegisName: Sharp_Gear_ + Name: Spiky Band + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 12 + Slots: 1 + Jobs: + Acolyte: true + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Rogue: true + StarGladiator: true + Swordman: true + Taekwon: true + Thief: true + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 43 + - Id: 5162 + AegisName: Bone_Helm_ + Name: Bone Helm + Type: Armor + Buy: 20 + Weight: 800 + Defense: 15 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 103 + Script: | + bonus2 bSubEle,Ele_Dark,-15; + - Id: 5163 + AegisName: Corsair_ + Name: Corsair + Type: Armor + Buy: 20 + Weight: 500 + Defense: 10 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 105 + Script: | + bonus bVit,1; + - Id: 5164 + AegisName: Tiara_ + Name: Tiara + Type: Armor + Buy: 20 + Weight: 400 + Defense: 7 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 45 + Refineable: true + View: 19 + Script: | + bonus bInt,1; + - Id: 5165 + AegisName: Crown_ + Name: Crown + Type: Armor + Buy: 20 + Weight: 400 + Defense: 7 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 45 + Refineable: true + View: 45 + Script: | + bonus bInt,1; + - Id: 5166 + AegisName: Spinx_Helm_ + Name: Sphinx Hat + Type: Armor + Buy: 20 + Weight: 3000 + Defense: 5 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Head_Low: true + Head_Top: true + EquipLevelMin: 65 + View: 137 + Script: | + bonus bStr,2; + - Id: 5167 + AegisName: Munak_Turban_ + Name: Munak Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 5 + Slots: 1 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + View: 51 + Script: | + bonus2 bSubRace,RC_Undead,10; + - Id: 5168 + AegisName: Bongun_Hat_ + Name: Bongun Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 5 + Slots: 1 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + View: 139 + - Id: 5169 + AegisName: Bride_Mask + Name: Bride Mask + Type: Armor + Buy: 30000 + Weight: 500 + Defense: 4 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 40 + Refineable: true + View: 223 + Script: | + if (BaseClass == Job_Taekwon) { + bonus bLuk,2; + bonus bCritical,5; + } + - Id: 5170 + AegisName: Feather_Beret + Name: Feather Beret + Type: Armor + Buy: 30000 + Weight: 600 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 224 + Script: | + bonus bMdef,1; + bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_Player_Human,10; + - Id: 5171 + AegisName: Valkyrie_Helm + Name: Valkyrie Helm + Type: Armor + Buy: 100000 + Weight: 1000 + Defense: 10 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Head_Top: true + Refineable: true + View: 225 + Script: | + bonus bMdef,5; + - Id: 5172 + AegisName: Beret + Name: Beret + Type: Armor + Buy: 30000 + Weight: 700 + Locations: + Head_Top: true + View: 226 + Script: | + bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_Player_Human,10; + - Id: 5173 + AegisName: Satto_Hat + Name: Magistrate Hat + Type: Armor + Buy: 30000 + Weight: 400 + Defense: 6 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 60 + Refineable: true + View: 227 + Script: | + if (BaseClass == Job_Taekwon) { + bonus bAgi,1; + bonus bHPrecovRate,3; + } + - Id: 5174 + AegisName: Ayam + Name: Ayam + Type: Armor + Buy: 30000 + Weight: 400 + Defense: 6 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 60 + Refineable: true + View: 228 + Script: | + if (BaseClass == Job_Taekwon) { + bonus bInt,1; + bonus bSPrecovRate,3; + } + - Id: 5175 + AegisName: Censor_Bar + Name: Censor Bar + Type: Armor + Buy: 30000 + Weight: 100 + Locations: + Head_Mid: true + View: 229 + Script: | + bonus2 bResEff,Eff_Curse,500; + bonus bMdef,1; + bonus bHit,-5; + - Id: 5176 + AegisName: Hahoe_Mask + Name: Hahoe Mask + Type: Armor + Buy: 30000 + Weight: 100 + Defense: 2 + Locations: + Head_Low: true + Head_Mid: true + EquipLevelMin: 30 + View: 230 + Script: | + if (BaseClass == Job_Taekwon) { + bonus bLuk,1; + bonus bFlee2,2; + } + - Id: 5177 + AegisName: Guardian_Lion_Mask + Name: Mythical Lion Mask + Type: Armor + Buy: 30000 + Weight: 500 + Defense: 5 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 40 + Refineable: true + View: 231 + Script: | + if (BaseClass == Job_Taekwon) { + bonus bDex,2; + bonus bBaseAtk,2*getrefine(); + bonus3 bAddEff,Eff_Stun,1000,ATF_SHORT; + } + - Id: 5178 + AegisName: Candle_ + Name: Candle + Type: Armor + Buy: 20 + Weight: 150 + Locations: + Head_Top: true + Refineable: true + View: 113 + Script: | + bonus bAllStats,1; + - Id: 5179 + AegisName: Gold_Tiara + Name: Golden Tiara + Type: Armor + Weight: 100 + Locations: + Head_Top: true + Refineable: true + View: 232 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,2; + - Id: 5180 + AegisName: Phrygian_Cap_ + Name: France Holiday Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 217 + Script: | + bonus bVit,1; + - Id: 5181 + AegisName: Helm_Of_Darkness + Name: Helm of Darkness + Type: Armor + Buy: 20 + Weight: 500 + Defense: 3 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 233 + Script: | + bonus bStr,2; + - Id: 5182 + AegisName: Puppy_Hat + Name: Puppy Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 4 + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 234 + Script: | + bonus bAgi,1; + bonus3 bAutoSpell,"PR_GLORIA",1,10+20*(readparam(bAgi)>=77); + - Id: 5183 + AegisName: Bird_Nest_Hat + Name: Bird Nest Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 4 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 235 + Script: | + bonus bDex,1; + bonus bAgi,1; + bonus2 bResEff,Eff_Stun,1000; + - Id: 5184 + AegisName: Captain_Hat + Name: Captain's Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 8 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 236 + Script: | + bonus2 bSubEle,Ele_Water,5; + - Id: 5185 + AegisName: Laurel_Wreath + Name: Laurel Wreath + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 237 + Script: | + bonus bLuk,3; + bonus2 bResEff,Eff_Blind,500; + bonus2 bResEff,Eff_Curse,500; + - Id: 5186 + AegisName: Geographer_Band + Name: Geographer Band + Type: Armor + Buy: 20 + Weight: 500 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 238 + Script: | + bonus bInt,1; + bonus3 bAutoSpellWhenHit,"AL_HEAL",1,50; + - Id: 5187 + AegisName: Twin_Ribbon + Name: Twin Ribbon + Type: Armor + Buy: 20 + Weight: 200 + Defense: 6 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 239 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bMaxSP,30; + bonus bMdef,3; + bonus3 bAutoSpellWhenHit,"NPC_STONESKIN",6,10; + bonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",6,120,BF_MAGIC,0; + - Id: 5188 + AegisName: Minstrel_Hat + Name: Wandering Minstrel Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 4 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 240 + Script: | + bonus bInt,1; + bonus bDex,1; + - Id: 5189 + AegisName: Fallen_Leaves + Name: Autumn Leaves + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Top: true + Refineable: true + View: 241 + Script: | + bonus bMaxHP,40; + bonus bMaxSP,40; + - Id: 5190 + AegisName: Baseball_Cap_ + Name: Independence Memorial Hat + Type: Armor + Buy: 20 + Weight: 20 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 216 + - Id: 5191 + AegisName: Ribbon_Black + Name: Black Ribbon + Type: Armor + Buy: 800 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 242 + Script: | + bonus bInt,1; + bonus bMdef,3; + - Id: 5192 + AegisName: Ribbon_Yellow + Name: Yellow Ribbon + Type: Armor + Buy: 800 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 243 + Script: | + bonus bMdef,3; + - Id: 5193 + AegisName: Ribbon_Green + Name: Green Ribbon + Type: Armor + Buy: 800 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 244 + Script: | + bonus bMdef,3; + - Id: 5194 + AegisName: Ribbon_Pink + Name: Pink Ribbon + Type: Armor + Buy: 800 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 245 + Script: | + bonus bMdef,3; + - Id: 5195 + AegisName: Ribbon_Red + Name: Red Ribbon + Type: Armor + Buy: 800 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 246 + Script: | + bonus bMdef,3; + - Id: 5196 + AegisName: Ribbon_Orange + Name: Orange Ribbon + Type: Armor + Buy: 800 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 247 + Script: | + bonus bMdef,3; + - Id: 5197 + AegisName: Ribbon_White + Name: White Ribbon + Type: Armor + Buy: 800 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 248 + Script: | + bonus bMdef,3; + - Id: 5198 + AegisName: Drooping_Bunny + Name: Drooping Bunny + Type: Armor + Buy: 10 + Weight: 100 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 249 + Script: | + bonus bDex,1; + bonus bFlee,2; + - Id: 5199 + AegisName: Baseball_Cap_I + Name: Baseball Cap + Type: Armor + Weight: 200 + Defense: 5 + Locations: + Head_Top: true + Refineable: true + View: 216 + - Id: 5200 + AegisName: Coppola + Name: Coppola + Type: Armor + Buy: 10 + Weight: 300 + Locations: + Head_Top: true + Refineable: true + View: 252 + - Id: 5201 + AegisName: Party_Hat_B + Name: Party Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 4 + Locations: + Head_Top: true + Refineable: true + View: 144 + Script: | + bonus bAllStats,3; + - Id: 5202 + AegisName: Pumpkin_Hat_ + Name: Fantastic Pumpkin-Head + Type: Armor + Buy: 20 + Weight: 200 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 206 + Script: | + bonus2 bSubRace,RC_Demon,5; + bonus3 bAddMonsterDropItem,529,RC_DemiHuman,1500; + - Id: 5203 + AegisName: Tongue_Mask + Name: Smiling Mask + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Locations: + Head_Low: true + Head_Mid: true + View: 253 + Script: | + bonus bSpeedRate,25; + - Id: 5204 + AegisName: Event_Pierrot_Nose + Name: Rudolph's Nose + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + View: 49 + Script: | + bonus2 bResEff,Eff_Blind,3000; + bonus2 bAddMonsterDropItem,12130,30; + - Id: 5205 + AegisName: Wreath + Name: Emperor's Laurel Crown + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 3 + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 261 + Script: | + bonus bAllStats,1; + bonus bMdef,3; + - Id: 5206 + AegisName: Romantic_White_Flower + Name: Romantic White Flower + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + View: 259 + Script: | + bonus2 bSubRace,RC_Plant,3; + - Id: 5207 + AegisName: Gold_Spirit_Chain + Name: Angel Blessing + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Top: true + View: 260 + Script: | + bonus bLuk,1; + bonus2 bSubEle,Ele_Holy,5; + - Id: 5208 + AegisName: Rideword_Hat + Name: Rideword Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 40 + Refineable: true + View: 262 + Script: | + bonus2 bHPDrainRate,50,8; + bonus2 bSPDrainRate,10,4; + bonus2 bHPLossRate,10,5000; + - Id: 5209 + AegisName: Yellow_Baseball_Cap + Name: Love Dad Cap + Type: Armor + Buy: 20 + Weight: 300 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 263 + - Id: 5210 + AegisName: Flying_Angel + Name: Flapping Angel Wing + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 264 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bVariableCastrate,-3; + bonus bAspdRate,3; + bonus bInt,1; + bonus bAgi,1; + - Id: 5211 + AegisName: Dress_Hat + Name: Dress Hat + Type: Armor + Weight: 200 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 265 + Script: | + bonus bMdef,7; + bonus bStr,1; + bonus bInt,1; + bonus2 bAddClass,Class_All,2; + bonus bMatkRate,2; + bonus bHealPower,5; + if (getrefine()>=7) { + bonus2 bAddClass,Class_All,1; + bonus bMatkRate,1; + bonus bHealPower,1; + } + - Id: 5212 + AegisName: Satellite_Hairband + Name: Satellite Hairband + Type: Armor + Weight: 1000 + Defense: 6 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 266 + Script: | + bonus bMaxHP,50; + bonus bMaxSP,10; + skill "AL_RUWACH",1; + UnEquipScript: | + sc_end SC_RUWACH; + - Id: 5213 + AegisName: Black_Bunny_Band + Name: Sheila Hairnet + Type: Armor + Weight: 200 + Defense: 4 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 267 + Script: | + bonus bAgi,2; + bonus bMdef,3; + bonus2 bAddMonsterDropItem,558,500; + bonus2 bAddItemHealRate,558,2000; + - Id: 5214 + AegisName: Moonlight_Flower_Hat + Name: Moonlight Flower Hat + Type: Armor + Weight: 200 + Defense: 3 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 268 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bDex,2; + bonus3 bAutoSpell,"AL_INCAGI",1,50; + - Id: 5215 + AegisName: Angelic_Chain_ + Name: Evolved Angel Wing + Type: Armor + Buy: 20 + Weight: 100 + Defense: 4 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 38 + Script: | + bonus bMdef,3; + bonus bDex,1; + bonus bInt,1; + bonus2 bSubRace,RC_Demon,3; + - Id: 5216 + AegisName: Satanic_Chain_ + Name: Evolved Evil Wing + Type: Armor + Buy: 20 + Weight: 100 + Defense: 6 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 39 + Script: | + bonus bStr,1; + bonus bAgi,1; + bonus bFlee,3; + bonus2 bSubRace,RC_Demon,3; + - Id: 5217 + AegisName: Magestic_Goat_TW + Name: Evolved Majestic Goat + Type: Armor + Buy: 20 + Weight: 800 + Defense: 10 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + StarGladiator: true + Swordman: true + Taekwon: true + Locations: + Head_Top: true + Refineable: true + View: 41 + Script: | + bonus bStr,2; + - Id: 5218 + AegisName: Bunny_Band_ + Name: Evolved Bunny Band + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 15 + Script: | + bonus bInt,2; + - Id: 5219 + AegisName: Drooping_Kitty_ + Name: Evolved Drooping Cat + Type: Armor + Buy: 250000 + Weight: 500 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 142 + Script: | + bonus bMdef,18; + bonus bFlee,3; + - Id: 5220 + AegisName: Smoking_Pipe_ + Name: Evolved Pipe + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + View: 55 + Script: | + bonus bVit,1; + bonus2 bSubRace,RC_Brute,5; + bonus2 bSubRace,RC_Player_Doram,5; + - Id: 5221 + AegisName: Pair_Of_Red_Ribbon_ + Name: Evolved Pair of Red Ribbon + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Mid: true + EquipLevelMin: 45 + View: 169 + Script: | + bonus bFlee,5; + - Id: 5222 + AegisName: Fish_On_Head_ + Name: Evolved Blue Fish + Type: Armor + Buy: 20 + Weight: 500 + Defense: 4 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 149 + Script: | + bonus bAgi,1; + bonus bDex,1; + bonus2 bAddRace,RC_Fish,10; + - Id: 5223 + AegisName: Big_Golden_Bell_ + Name: Evolved Big Golden Bell + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 35 + Refineable: true + View: 175 + Script: | + bonus bAgi,2; + - Id: 5224 + AegisName: Orc_Hero_Helm_TW + Name: Evolved Orc Hero Helm + Type: Armor + Buy: 500000 + Weight: 900 + Defense: 5 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 55 + Refineable: true + View: 178 + Script: | + bonus bStr,2; + bonus bVit,1; + bonus bMaxHPrate,10; + - Id: 5225 + AegisName: Marcher_Hat + Name: Parade Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 4 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 269 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bMdef,2; + bonus4 bAutoSpellWhenHit,"AL_ANGELUS",5,30,0; + bonus4 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,1,0; + bonus2 bResEff,Eff_Stun,1000; + if (BaseClass == Job_Acolyte) + bonus4 bAutoSpellOnSkill,"AL_HEAL","PR_LEXAETERNA",1,1000; + - Id: 5226 + AegisName: Mini_Propeller_ + Name: Mini Propeller + Type: Armor + Buy: 20 + Weight: 200 + Defense: 4 + Locations: + Head_Top: true + Refineable: true + View: 270 + Script: | + bonus bAgi,2; + bonus bDex,1; + bonus bFlee,10; + bonus bVariableCastrate,-getrefine(); + - Id: 5227 + AegisName: Red_Deviruchi_Cap + Name: Red Deviruchi Hat + Type: Armor + Buy: 20 + Weight: 800 + Defense: 4 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 64 + Refineable: true + View: 271 + Script: | + bonus bStr,1; + bonus bInt,1; + - Id: 5228 + AegisName: White_Deviruchi_Cap + Name: Gray Deviruchi Hat + Type: Armor + Buy: 20 + Weight: 800 + Defense: 4 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 64 + Refineable: true + View: 272 + Script: | + bonus bStr,1; + bonus bInt,1; + - Id: 5229 + AegisName: Gray_Deviruchi_Cap + Name: Brown Deviruchi Hat + Type: Armor + Buy: 20 + Weight: 800 + Defense: 4 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 64 + Refineable: true + View: 273 + Script: | + bonus bStr,1; + bonus bInt,1; + - Id: 5230 + AegisName: White_Drooping_Kitty + Name: Gray Drooping Cat + Type: Armor + Buy: 250000 + Weight: 500 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 274 + Script: | + bonus2 bResEff,Eff_Curse,3000; + bonus bMdef,15; + - Id: 5231 + AegisName: Gray_Drooping_Kitty + Name: Brown Drooping Cat + Type: Armor + Buy: 250000 + Weight: 500 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 275 + Script: | + bonus2 bResEff,Eff_Curse,3000; + bonus bMdef,15; + - Id: 5232 + AegisName: Pink_Drooping_Kitty + Name: Pink Drooping Cat + Type: Armor + Buy: 250000 + Weight: 500 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 276 + Script: | + bonus2 bResEff,Eff_Curse,3000; + bonus bMdef,15; + - Id: 5233 + AegisName: Blue_Drooping_Kitty + Name: Blue Drooping Cat + Type: Armor + Buy: 250000 + Weight: 500 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 277 + Script: | + bonus2 bResEff,Eff_Curse,3000; + bonus bMdef,15; + - Id: 5234 + AegisName: Yellow_Drooping_Kitty + Name: Yellow Drooping Cat + Type: Armor + Buy: 250000 + Weight: 500 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 278 + Script: | + bonus2 bResEff,Eff_Curse,3000; + bonus bMdef,15; + - Id: 5235 + AegisName: Gray_Fur_Hat + Name: Brown Beanie + Type: Armor + Buy: 20 + Weight: 350 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 279 + Script: | + bonus bLuk,1; + - Id: 5236 + AegisName: Blue_Fur_Hat + Name: Blue Beanie + Type: Armor + Buy: 20 + Weight: 350 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 280 + Script: | + bonus bLuk,1; + - Id: 5237 + AegisName: Pink_Fur_Hat + Name: Pink Beanie + Type: Armor + Buy: 20 + Weight: 350 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 281 + Script: | + bonus bLuk,1; + - Id: 5238 + AegisName: Red_Wizardry_Hat + Name: Red Mage Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Head_Top: true + Refineable: true + View: 282 + Script: | + bonus bInt,2; + bonus bMaxSP,150; + - Id: 5239 + AegisName: White_Wizardry_Hat + Name: Gray Mage Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Head_Top: true + Refineable: true + View: 283 + Script: | + bonus bInt,2; + bonus bMaxSP,150; + - Id: 5240 + AegisName: Gray_Wizardry_Hat + Name: Brown Mage Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Head_Top: true + Refineable: true + View: 284 + Script: | + bonus bInt,2; + bonus bMaxSP,150; + - Id: 5241 + AegisName: Blue_Wizardry_Hat + Name: Blue Mage Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Head_Top: true + Refineable: true + View: 285 + Script: | + bonus bInt,2; + bonus bMaxSP,150; + - Id: 5242 + AegisName: Yellow_Wizardry_Hat + Name: Yellow Mage Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Head_Top: true + Refineable: true + View: 286 + Script: | + bonus bInt,2; + bonus bMaxSP,150; + - Id: 5243 + AegisName: Chullos + Name: Shafka + Type: Armor + Buy: 20 + Weight: 800 + Defense: 2 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 287 + Script: | + bonus2 bResEff,Eff_Freeze,1000; + - Id: 5244 + AegisName: Elven_Blindfold + Name: Elven Blindfold + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Locations: + Head_Mid: true + View: 288 + Script: | + bonus2 bResEff,Eff_Blind,10000; + - Id: 5245 + AegisName: Elven_Sunglasses + Name: Elven Sunglasses + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Locations: + Head_Mid: true + View: 289 + Script: | + bonus2 bResEff,Eff_Blind,500; + - Id: 5246 + AegisName: Angelic_Helm + Name: Angelic Helm + Type: Armor + Buy: 20 + Weight: 700 + Defense: 7 + Locations: + Head_Top: true + Refineable: true + View: 290 + Script: | + bonus bAgi,1; + bonus bLuk,1; + bonus bMdef,3; + bonus2 bSubRace,RC_Demon,5; + - Id: 5247 + AegisName: Satanic_Helm + Name: Satanic Helm + Type: Armor + Buy: 20 + Weight: 700 + Defense: 8 + Locations: + Head_Top: true + Refineable: true + View: 291 + Script: | + bonus bAgi,1; + bonus bLuk,1; + bonus bMdef,3; + bonus2 bSubRace,RC_Demon,5; + - Id: 5248 + AegisName: Robotic_Blindfold + Name: Robotic Blindfold + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Locations: + Head_Mid: true + View: 292 + Script: | + bonus2 bResEff,Eff_Blind,10000; + - Id: 5249 + AegisName: Human_Blindfold + Name: Human Blindfold + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Locations: + Head_Mid: true + View: 293 + Script: | + bonus2 bResEff,Eff_Blind,10000; + - Id: 5250 + AegisName: Robotic_Ears + Name: Robotic Ears + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Mid: true + View: 294 + - Id: 5251 + AegisName: Round_Ears + Name: Round Ears + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Mid: true + View: 295 + - Id: 5252 + AegisName: Drooping_Nine_Tail + Name: Drooping Ninetail + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 296 + Script: | + bonus bAgi,1; + bonus bDex,1; + bonus3 bAutoSpellWhenHit,"PR_GLORIA",1,30; + - Id: 5253 + AegisName: Lif_Doll_Hat + Name: Lif Doll Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 297 + Script: | + bonus bInt,1; + .@r = getrefine(); + bonus bMdef,.@r; + bonus bDef,.@r*-1; + - Id: 5254 + AegisName: Deviling_Hat + Name: Deviling Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 6 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 298 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bBaseAtk,2; + bonus bMatk,2; + if (getrefine()>=7) + bonus2 bExpAddRace,RC_All,1; + - Id: 5255 + AegisName: Triple_Poring_Hat + Name: Triple Poring Hat + Type: Armor + Buy: 20 + Weight: 600 + Defense: 6 + Locations: + Head_Top: true + EquipLevelMin: 20 + View: 299 + Script: | + bonus bLuk,3; + bonus3 bAutoSpell,"BS_GREED",1,50; + - Id: 5256 + AegisName: Valkyrie_Feather_Band + Name: Valkyrie Feather Band + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 300 + Script: | + bonus bInt,1; + bonus3 bAutoSpellWhenHit,"AL_HEAL",1,20; + - Id: 5257 + AegisName: Soulless_Wing + Name: Soul Ring + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 301 + Script: | + bonus bMdef,2; + bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,20; + - Id: 5258 + AegisName: Afro_Wig + Name: Afro Wig + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 302 + Script: | + bonus3 bAutoSpellWhenHit,"NV_FIRSTAID",1,300; + bonus2 bSubEle,Ele_Neutral,1; + - Id: 5259 + AegisName: Elephant_Hat_ + Name: Elephant Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 6 + Locations: + Head_Top: true + Refineable: true + View: 215 + Script: | + bonus bVit,1; + bonus3 bAutoSpell,"WZ_WATERBALL",3,10; + skill "AL_HOLYWATER",1; + - Id: 5260 + AegisName: Cookie_Hat + Name: Cookie Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 4 + Locations: + Head_Top: true + Refineable: true + View: 217 + Script: | + bonus bAgi,1; + bonus bFlee2,5; + bonus bCritAtkRate,5; + - Id: 5261 + AegisName: Silver_Tiara_ + Name: Silver Tiara + Type: Armor + Buy: 20 + Weight: 500 + Defense: 5 + Locations: + Head_Top: true + Refineable: true + View: 218 + Script: | + bonus bInt,2; + if (BaseClass == Job_Mage) + bonus bMatkRate,(JobLevel/20); + if (BaseClass == Job_Acolyte) + bonus bUseSPrate,-(JobLevel/10); + if (BaseClass == Job_Archer) + bonus bMaxSP,(JobLevel*2); + - Id: 5262 + AegisName: Gold_Tiara_ + Name: Golden Tiara + Type: Armor + Buy: 20 + Weight: 500 + Defense: 5 + Locations: + Head_Top: true + Refineable: true + View: 232 + Script: | + bonus bStr,2; + bonus bUnbreakableHelm; + if ((readparam(bDex)<56) && (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief)) + bonus bDex,JobLevel/7; + - Id: 5263 + AegisName: Ati_Atihan_Hat + Name: Pagdayaw + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 303 + Script: | + bonus2 bSubEle,Ele_Water,1; + bonus2 bSubEle,Ele_Fire,1; + bonus2 bSubEle,Ele_Wind,1; + bonus2 bAddEff,Eff_Curse,300; + - Id: 5264 + AegisName: Aussie_Flag_Hat + Name: Australian Flag Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 8 + Locations: + Head_Top: true + Refineable: true + View: 304 + Script: | + bonus bAllStats,2; + EquipScript: | + specialeffect2 EF_GHOST; + specialeffect2 EF_BAT; + specialeffect2 EF_BAT2; + - Id: 5265 + AegisName: Apple_Of_Archer_C + Name: Apple of Archer + Type: Armor + Buy: 1 + Defense: 12 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 72 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,4; + - Id: 5266 + AegisName: Bunny_Band_C + Name: Bunny Band + Type: Armor + Buy: 1 + Defense: 13 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 15 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,5; + bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_Player_Human,10; + - Id: 5267 + AegisName: Sahkkat_C + Name: Sakkat + Type: Armor + Buy: 1 + Defense: 14 + Locations: + Head_Top: true + View: 67 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAgi,3; + - Id: 5268 + AegisName: Lord_Circlet_C + Name: Grand Circlet + Type: Armor + Buy: 1 + Defense: 14 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 93 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,3; + bonus bInt,3; + bonus bLuk,3; + bonus bMdef,4; + - Id: 5269 + AegisName: Flying_Angel_ + Name: Flapping Angel Wing + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 264 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,1; + bonus bAgi,1; + bonus bAspdRate,3; + bonus bVariableCastrate,-3; + - Id: 5270 + AegisName: Fallen_Leaves_ + Name: Autumn Leaves + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 241 + Script: | + bonus bFlee2,5; + - Id: 5271 + AegisName: Chinese_Crown_ + Name: Phoenix Crown + Type: Armor + Buy: 20 + Weight: 500 + Defense: 4 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 221 + Script: | + bonus bMdef,3; + bonus2 bSubClass,Class_Boss,getrefine(); + - Id: 5272 + AegisName: Tongue_Mask_ + Name: Tongue Mask + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Low: true + Head_Mid: true + View: 253 + Script: | + bonus3 bAutoSpell,"SM_PROVOKE",5,50; + - Id: 5273 + AegisName: Happy_Wig + Name: Happy Wig + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 305 + Script: | + bonus bSpeedRate,25; + bonus bDef,4; + skill "TF_HIDING",1; + UnEquipScript: | + sc_end SC_HIDING; + - Id: 5274 + AegisName: Shiny_Wig + Name: Shiny Wig + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 306 + Script: | + bonus bSpeedRate,25; + bonus bDef,4; + skill "TF_HIDING",1; + UnEquipScript: | + sc_end SC_HIDING; + - Id: 5275 + AegisName: Marvelous_Wig + Name: Marvelous Wig + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 307 + Script: | + bonus bSpeedRate,25; + bonus bDef,4; + skill "TF_HIDING",1; + UnEquipScript: | + sc_end SC_HIDING; + - Id: 5276 + AegisName: Fantastic_Wig + Name: Fantastic Wig + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 308 + Script: | + bonus bSpeedRate,25; + bonus bDef,4; + skill "TF_HIDING",1; + UnEquipScript: | + sc_end SC_HIDING; + - Id: 5277 + AegisName: Yellow_Bandana + Name: Yellow Bandana + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 309 + Script: | + bonus bLuk,2; + bonus bVit,2; + bonus bLongAtkDef,10; + - Id: 5278 + AegisName: Yellow_Ribbon + Name: Yellow Ribbon + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 310 + Script: | + bonus bLuk,2; + bonus bVit,2; + bonus bLongAtkDef,10; + - Id: 5279 + AegisName: Drooping_Kitty_C + Name: Refined Drooping Cat + Type: Armor + Buy: 2 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + View: 142 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,15; + bonus2 bResEff,Eff_Curse,3000; + - Id: 5280 + AegisName: Magestic_Goat_C + Name: Baphomet Horns + Type: Armor + Buy: 2 + Defense: 10 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + View: 41 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,1; + - Id: 5281 + AegisName: Deviruchi_Cap_C + Name: Refined Deviruchi Hat + Type: Armor + Buy: 2 + Defense: 4 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + View: 123 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,1; + bonus bInt,1; + - Id: 5282 + AegisName: euRO_Baseball_Cap + Name: Europe Baseball Cap + Type: Armor + Weight: 200 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 216 + - Id: 5283 + AegisName: Chick_Hat + Name: Chick Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 10 + View: 311 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bLuk,2; + bonus bMaxHP,50; + bonus bMaxSP,50; + skill "TF_DOUBLE",2; + bonus bDoubleRate,10; + bonus2 bSubRace,RC_DemiHuman,3; + bonus2 bSubRace,RC_Player_Human,3; + bonus2 bSubRace,RC_Brute,3; + bonus2 bSubRace,RC_Player_Doram,3; + - Id: 5284 + AegisName: Water_Lily_Crown + Name: Water Lily Crown + Type: Armor + Buy: 20 + Weight: 200 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 312 + Script: | + bonus bDex,1; + bonus bAgi,1; + bonus bMdef,3; + bonus bHPrecovRate,5; + bonus bSPrecovRate,3; + - Id: 5285 + AegisName: Vane_Hairpin + Name: Vane Hairpin + Type: Armor + Buy: 20 + Weight: 300 + Defense: 4 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 313 + Script: | + bonus bAgi,2; + - Id: 5286 + AegisName: Pecopeco_Hairband + Name: Pecopeco Hairband + Type: Armor + Buy: 20 + Defense: 6 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 314 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bSpeedRate,25; + bonus bAspdRate,5; + bonus bVariableCastrate,-5; + - Id: 5287 + AegisName: Vacation_Hat + Name: Vacation Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 315 + Script: | + bonus bVit,1; + - Id: 5288 + AegisName: Red_Glasses + Name: Red Glasses + Type: Armor + Buy: 20 + Defense: 1 + Locations: + Head_Mid: true + View: 316 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,1; + - Id: 5289 + AegisName: Vanilmirth_Hat + Name: Vanilmirth Hat + Type: Armor + Buy: 20 + Weight: 1000 + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 317 + Script: | + bonus bUnbreakableHelm; + bonus3 bAutoSpell,"MG_FIREBOLT",1,50; + bonus3 bAutoSpell,"MG_COLDBOLT",1,50; + bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",1,50; + bonus bMdef,5; + - Id: 5290 + AegisName: Drooping_Bunny_ + Name: Drooping Bunny + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 249 + Script: | + bonus bDex,1; + bonus bFlee,2; + - Id: 5291 + AegisName: Kettle_Hat + Name: Kettle Hat + Type: Armor + Buy: 20 + Weight: 600 + Defense: 8 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 318 + Script: | + bonus4 bAutoSpell,"SA_DELUGE",2,30,0; + bonus3 bAutoSpell,"WZ_WATERBALL",3,30; + - Id: 5292 + AegisName: Dragon_Skull + Name: Dragon Skull + Type: Armor + Buy: 20 + Weight: 800 + Defense: 10 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 319 + Script: | + bonus2 bSubRace,RC_Dragon,5; + - Id: 5293 + AegisName: Ramen_Hat + Name: Ramen Hat + Type: Armor + Buy: 20 + Defense: 3 + Locations: + Head_Top: true + View: 320 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,4; + bonus4 bAutoSpellWhenHit,"AL_DECAGI",1,30,1; + - Id: 5294 + AegisName: Whisper_Mask + Name: Whisper Mask + Type: Armor + Buy: 20 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + View: 321 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAgi,3; + bonus2 bSubEle,Ele_Ghost,10; + - Id: 5295 + AegisName: Golden_Bandana + Name: Golden Bandana + Type: Armor + Buy: 20 + Weight: 2400 + Defense: 4 + Locations: + Head_Mid: true + Head_Top: true + View: 138 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,4; + - Id: 5296 + AegisName: Drooping_Nine_Tail_ + Name: Drooping Nine Tail + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 296 + Script: | + bonus bAgi,1; + bonus bCritical,1; + - Id: 5297 + AegisName: Soulless_Wing_ + Name: Soul Wing + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 301 + Script: | + bonus bAllStats,1; + bonus2 bSPRegenRate,2,10000; + - Id: 5298 + AegisName: Marvelous_Wig_ + Name: Dokebi's Wig + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 307 + Script: | + bonus2 bSubEle,Ele_Neutral,5; + bonus2 bSubEle,Ele_Fire,-5; + bonus2 bSubEle,Ele_Water,-5; + - Id: 5299 + AegisName: Ati_Atihan_Hat_ + Name: Pagdayaw + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + EquipLevelMin: 1 + View: 303 + Script: | + bonus3 bAutoSpell,"DC_SCREAM",1,50; + - Id: 5300 + AegisName: Bullock_Helm + Name: Bullock Helm + Type: Armor + Buy: 20 + Weight: 800 + Defense: 4 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 45 + Refineable: true + View: 322 + Script: | + bonus bMaxHP,100; + - Id: 5301 + AegisName: Russian_Ribbon + Name: Victory Hairband + Type: Armor + Weight: 100 + Locations: + Head_Top: true + Refineable: true + View: 323 + - Id: 5302 + AegisName: Lotus_Flower_Hat + Name: Flower Lily + Type: Armor + Weight: 100 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 324 + - Id: 5303 + AegisName: Flower_Coronet + Name: Flower Crown + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 325 + Script: | + bonus bMdef,3; + bonus bMaxSP,50; + - Id: 5304 + AegisName: Cap_Of_Blindness + Name: Cap Of Blindness + Type: Armor + Buy: 20 + Weight: 800 + Defense: 4 + Slots: 1 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 326 + Script: | + bonus4 bAutoSpellWhenHit,"NPC_EVILLAND",5,5,1; + bonus2 bResEff,Eff_Blind,10000; + - Id: 5305 + AegisName: Pirate_Dagger + Name: Pirate Dagger + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + View: 327 + Script: | + bonus bBaseAtk,5; + - Id: 5306 + AegisName: Freyja_Crown + Name: Freya's Crown + Type: Armor + Weight: 500 + Defense: 20 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + View: 328 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + - Id: 5307 + AegisName: Carmen_Miranda's_Hat + Name: Carmen Miranda's Hat + Type: Armor + Buy: 20 + Weight: 400 + Defense: 10 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 329 + Script: | + bonus bMdef,3; + .@r = getrefine(); + bonus2 bSubEle,Ele_Fire,(.@r>=7?10:5); + if (.@r>=7) { + bonus bBaseAtk,15; + bonus bMatk,15; + } + bonus3 bAddMonsterDropItem,512,RC_All,10; + bonus3 bAddMonsterDropItem,513,RC_All,10; + bonus3 bAddMonsterDropItem,514,RC_All,10; + bonus3 bAddMonsterDropItem,578,RC_All,10; + - Id: 5308 + AegisName: Brazilian_Flag_Hat + Name: Brazil National Flag Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 330 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bSpeedAddRate,25; + - Id: 5309 + AegisName: Mahican + Name: Wool Mask + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Refineable: true + View: 331 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + skill "RG_GRAFFITI",1; + - Id: 5310 + AegisName: Bulb_Hairband + Name: Shining Electric Bulb Hairband + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 332 + Script: | + bonus2 bSubEle,Ele_Dark,10; + skill "MG_SIGHT",1; + UnEquipScript: | + sc_end SC_SIGHT; + - Id: 5311 + AegisName: Large_Hibiscus + Name: Large Hisbiscus + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 333 + Script: | + bonus bMdef,15; + - Id: 5312 + AegisName: Ayothaya_Hat + Name: Ayothaya King's Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 334 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bStr,1; + bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_Player_Human,5; + - Id: 5313 + AegisName: Diadem + Name: Diadem + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 335 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bInt,1; + bonus bVariableCastrate,-3; + bonus bMatkRate,3; + bonus bMaxSPrate,3; + bonus bHealPower,3; + - Id: 5314 + AegisName: Hockey_Mask + Name: Hockey Mask + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Low: true + Head_Mid: true + EquipLevelMin: 50 + View: 336 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_Player_Human,5; + - Id: 5315 + AegisName: Observer + Name: Observer + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Mid: true + EquipLevelMin: 35 + View: 337 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + skill "WZ_ESTIMATION",1; + /*Gold PC Room: bonus bAllStats,1;*/ + - Id: 5316 + AegisName: Umbrella_Hat + Name: Umbrella Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 338 + Script: | + bonus2 bSubEle,Ele_Water,3; + - Id: 5317 + AegisName: Fisherman_Hat + Name: Fisherman's Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 4 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 339 + Script: | + bonus3 bAutoSpell,"WZ_WATERBALL",3,50; + - Id: 5318 + AegisName: Poring_Party_Hat + Name: Poring Party Hat + Type: Armor + Buy: 20 + Locations: + Head_Top: true + Refineable: true + View: 340 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bFlee,6; + - Id: 5319 + AegisName: Hellomother_Hat + Name: Hello Mother Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 341 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bHPrecovRate,150; + bonus bMaxHP,80+(80*getrefine()); + - Id: 5320 + AegisName: Champion_Wreath + Name: Champion Wreath + Type: Armor + Buy: 20 + Weight: 500 + Defense: 8 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 261 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,2; + bonus4 bAutoSpellWhenHit,"AL_HEAL",1,50,0; + - Id: 5321 + AegisName: Indonesian_Bandana + Name: Bandana Merah Putih + Type: Armor + Buy: 20 + Weight: 500 + Defense: 4 + Locations: + Head_Top: true + Refineable: true + View: 342 + Script: | + bonus2 bAddMonsterDropItem,518,300; + - Id: 5322 + AegisName: Scarf + Name: Kerchief + Type: Armor + Buy: 20 + Weight: 100 + Defense: 4 + Locations: + Head_Top: true + EquipLevelMin: 24 + Refineable: true + View: 343 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,2; + bonus bFlee,5; + - Id: 5323 + AegisName: Misstrance_Crown + Name: Misstrance Crown + Type: Armor + Buy: 20 + Defense: 14 + Locations: + Head_Top: true + View: 165 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,2; + - Id: 5324 + AegisName: Little_Angel_Doll + Name: Little Angel Doll + Type: Armor + Buy: 20 + Weight: 300 + Defense: 4 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 344 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bDex,3; + bonus4 bAutoSpellWhenHit,"CR_GRANDCROSS",3,30,0; + - Id: 5325 + AegisName: Robo_Eye + Name: Robo Eye + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Locations: + Head_Mid: true + EquipLevelMin: 10 + View: 345 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus2 bAddClass,Class_All,2; + bonus bMatkRate,2; + bonus bDex,1; + - Id: 5326 + AegisName: Masquerade_C + Name: Masquerade C + Type: Armor + Buy: 1 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + View: 78 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,7; + bonus2 bAddRace,RC_Player_Human,7; + - Id: 5327 + AegisName: Orc_Hero_Helm_C + Name: Refined Helmet of Orc Hero + Type: Armor + Buy: 1 + Defense: 10 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + Head_Top: true + View: 178 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,5; + bonus bVit,3; + - Id: 5328 + AegisName: Evil_Wing_Ears_C + Name: Evil Wing Ears C + Type: Armor + Buy: 1 + Defense: 4 + Locations: + Head_Mid: true + View: 152 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,1; + - Id: 5329 + AegisName: Dark_Blindfold_C + Name: Dark Blindfold C + Type: Armor + Buy: 1 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + View: 187 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bResEff,Eff_Blind,10000; + bonus2 bResEff,Eff_Stun,500; + - Id: 5330 + AegisName: kRO_Drooping_Kitty_C + Name: kRO Drooping Kitty C + Type: Armor + Buy: 1 + Defense: 9 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + View: 142 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,15; + bonus2 bResEff,Eff_Curse,4000; + bonus2 bResEff,Eff_Stun,1000; + - Id: 5331 + AegisName: Corsair_C + Name: Corsair C + Type: Armor + Buy: 1 + Defense: 14 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + View: 105 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bVit,3; + bonus bInt,3; + - Id: 5332 + AegisName: Loki_Mask + Name: Loki Mask + Type: Armor + Weight: 200 + Defense: 2 + Locations: + Head_Low: true + Head_Mid: true + EquipLevelMin: 20 + View: 346 + Script: | + bonus bFlee2,3; + - Id: 5333 + AegisName: Radio_Antenna + Name: Radio Antenna + Type: Armor + Weight: 1500 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 347 + Script: | + bonus bMdef,5; + bonus bCritical,5; + bonus bFlee,5; + skill "MG_LIGHTNINGBOLT",1; + bonus4 bAutoSpell,"MG_THUNDERSTORM",5,30,1; + - Id: 5334 + AegisName: Angeling_Wanna_Fly + Name: Flapping Angeling + Type: Armor + Weight: 700 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 348 + Script: | + bonus bLuk,2; + bonus bDex,1; + - Id: 5335 + AegisName: Jumping_Poring + Name: Jumping Poring + Type: Armor + Weight: 300 + Defense: 3 + Locations: + Head_Top: true + View: 349 + Script: | + bonus bLuk,1; + bonus bUnbreakableHelm; + - Id: 5336 + AegisName: Guildsman_Recruiter + Name: Guildsman Recruiter Hat + Type: Armor + Defense: 4 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 350 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 5337 + AegisName: Party_Recruiter_Hat + Name: Party Recruiter Hat + Type: Armor + Defense: 4 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 351 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 5338 + AegisName: Bf_Recruiter_Hat + Name: BF Recruiter Hat + Type: Armor + Defense: 4 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 352 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 5339 + AegisName: Friend_Recruiter_Hat + Name: Friend Recruiter Hat + Type: Armor + Defense: 4 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 353 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 5340 + AegisName: Deprotai_Doll_Hat + Name: Defolty Doll Hat + Type: Armor + Weight: 500 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 60 + View: 354 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + bonus4 bAutoSpellWhenHit,"AL_ANGELUS",10,20,0; + - Id: 5341 + AegisName: Claris_Doll_Hat + Name: Glaris Doll Hat + Type: Armor + Weight: 500 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 60 + View: 355 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + bonus bMagicHPGainValue,50; + - Id: 5342 + AegisName: Sorin_Doll_Hat + Name: Sorin Doll Hat + Type: Armor + Weight: 500 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 60 + View: 356 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + autobonus "{ bonus bBaseAtk,50; }",20,10000,BF_NORMAL,"{ specialeffect2 EF_POTION_BERSERK; }"; + - Id: 5343 + AegisName: Tayelin_Doll_Hat + Name: Telling Doll Hat + Type: Armor + Weight: 500 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 60 + View: 357 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + bonus2 bAddItemHealRate,504,10; + bonus2 bAddItemHealRate,547,10; + - Id: 5344 + AegisName: Binit_Doll_Hat + Name: Bennit Doll Hat + Type: Armor + Weight: 500 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 60 + View: 358 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bVit,2; + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + autobonus "{ bonus bAspdRate,5; }",20,30000,BF_NORMAL,"{ specialeffect2 EF_HASTEUP; }"; + - Id: 5345 + AegisName: Debril_Doll_Hat + Name: W Doll Hat + Type: Armor + Weight: 500 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 60 + View: 359 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + bonus2 bAddRace,RC_Undead,5; + bonus2 bMagicAddRace,RC_Undead,5; + - Id: 5346 + AegisName: Gf_Recruiter_Hat + Name: GF Recruiter Hat + Type: Armor + Defense: 4 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 360 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 5347 + AegisName: Ph.D_Hat_ + Name: Ph.D Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 98 + - Id: 5348 + AegisName: Big_Sis'_Ribbon_ + Name: Big Ribbon + Type: Armor + Buy: 15000 + Weight: 200 + Defense: 3 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 28 + Script: | + bonus bMdef,3; + - Id: 5349 + AegisName: Boy's_Cap_ + Name: Boy's Cap + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 102 + - Id: 5350 + AegisName: Pirate_Bandana_ + Name: Pirate Bandana + Type: Armor + Buy: 20 + Weight: 100 + Defense: 4 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 74 + Script: | + bonus bStr,1; + - Id: 5351 + AegisName: Sunflower_ + Name: Sunflower + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + View: 37 + Script: | + bonus2 bSubRace,RC_Insect,10; + - Id: 5352 + AegisName: Poporing_Cap + Name: Poporing Cap + Type: Armor + Buy: 20 + Weight: 700 + Defense: 4 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 38 + Refineable: true + View: 361 + - Id: 5353 + AegisName: Helm_Of_Sun_ + Name: Hat of the Sun God + Type: Armor + Buy: 20 + Weight: 2400 + Defense: 4 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Wizard: true + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 138 + Script: | + bonus bStr,3; + bonus bInt,2; + - Id: 5354 + AegisName: Muslim_Hat_M + Name: Muslim Hat M + Type: Armor + Weight: 100 + Defense: 4 + Locations: + Head_Top: true + View: 362 + Script: | + bonus bVariableCastrate,-5; + - Id: 5355 + AegisName: Muslim_Hat_F + Name: Selendang + Type: Armor + Weight: 100 + Defense: 4 + Locations: + Head_Top: true + View: 363 + Script: | + bonus bVariableCastrate,-5; + - Id: 5356 + AegisName: Pumpkin_Hat_H + Name: Festival Pumpkin Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 206 + Script: | + bonus2 bAddRace,RC_Demon,5; + bonus2 bMagicAddRace,RC_Demon,5; + - Id: 5357 + AegisName: Wings_Of_Victory + Name: Wings Of Victory + Type: Armor + Buy: 20 + Weight: 200 + Defense: 10 + Locations: + Head_Mid: true + Head_Top: true + View: 365 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,10; + bonus bUnbreakableHelm; + - Id: 5358 + AegisName: Pecopeco_Wing_Ears + Name: Peco Ears + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Mid: true + EquipLevelMin: 70 + View: 366 + Script: | + bonus bAgi,1; + bonus bMdef,2; + bonus bUnbreakableHelm; + - Id: 5359 + AegisName: J_Captain_Hat + Name: Ship Captain Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 60 + Refineable: true + View: 367 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bDex,1; + bonus bMaxHP,100; + bonus bLongAtkRate,7; + - Id: 5360 + AegisName: Whikebain_Ears + Name: Hyuke's Black Cat Ears + Type: Armor + Buy: 20 + Weight: 200 + Defense: 4 + Locations: + Head_Top: true + EquipLevelMin: 45 + Refineable: true + View: 368 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bFlee,10; + bonus bCritAtkRate,10; + autobonus "{ bonus2 bIgnoreMdefClassRate,Class_Normal,25; bonus2 bIgnoreMdefClassRate,Class_Boss,25; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_ENHANCE; }"; + - Id: 5361 + AegisName: Gang_Scarf + Name: Gangster Scarf + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + View: 369 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bBaseAtk,5; + if (BaseJob == Job_Rogue) + skill "RG_GANGSTER",1; + - Id: 5362 + AegisName: Ninja_Scroll + Name: Ninja Scroll + Type: Armor + Buy: 20 + Weight: 200 + Locations: + Head_Low: true + View: 370 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bMatkRate,1; + - Id: 5363 + AegisName: Helm_Of_Abyss + Name: Helm Of Abyss + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 9 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 371 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus2 bSubClass,Class_Normal,-5; + bonus2 bSubClass,Class_Boss,10; + - Id: 5364 + AegisName: Dark_Snake_Lord_Hat + Name: Evil Snake Lord Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 4 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 150 + Refineable: true + View: 372 + Script: | + bonus bStr,1; + bonus bInt,1; + bonus bAgi,2; + bonus2 bAddMonsterDropItem,12582,30; + - Id: 5365 + AegisName: Fried_Egg + Name: Magnolia Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 373 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bBaseAtk,5; + bonus3 bAutoSpellWhenHit,"BS_GREED",1,10; + - Id: 5366 + AegisName: Hat_0f_King + Name: Love Dad Bandana + Type: Armor + Buy: 20 + Weight: 200 + Defense: 53 + Locations: + Head_Top: true + Refineable: true + View: 374 + Script: | + bonus bAllStats,5; + - Id: 5367 + AegisName: Hyegun_Hat + Name: Hyegun Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Slots: 1 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + EquipLevelMin: 10 + View: 375 + Script: | + bonus bMdef,3; + bonus2 bSubRace,RC_Demon,10; + - Id: 5368 + AegisName: White_Wing + Name: White Wing + Type: Armor + Buy: 20 + Weight: 100 + Defense: 4 + Locations: + Head_Top: true + Refineable: true + View: 38 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddMonsterDropItem,12280,300; + - Id: 5369 + AegisName: Dark_Wing + Name: Dark Wing + Type: Armor + Buy: 20 + Weight: 100 + Defense: 4 + Locations: + Head_Top: true + Refineable: true + View: 39 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddMonsterDropItem,12279,300; + - Id: 5370 + AegisName: Orchid_Hairband + Name: Orchid Hairband + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 376 + Script: | + bonus bInt,1; + - Id: 5371 + AegisName: Hat_Of_Judge + Name: Judge Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 377 + Script: | + bonus bLuk,1; + bonus bMaxSP,30; + - Id: 5372 + AegisName: Drooping_White_Kitty + Name: Koneko Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 378 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bInt,1; + bonus bDelayrate,-3; + bonus bMatkRate,3; + bonus bMaxSPrate,3; + bonus bMdef,3; + - Id: 5373 + AegisName: Darkness_Helm + Name: Dark Randgris Helm + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 379 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bDex,3; + bonus bMdef,1; + - Id: 5374 + AegisName: L_Magestic_Goat + Name: Gigantic Majestic Goat + Type: Armor + Buy: 20 + Weight: 800 + Defense: 10 + Locations: + Head_Top: true + Refineable: true + View: 380 + Script: | + bonus2 bAddRace,RC_DemiHuman,12; + bonus2 bAddRace,RC_Player_Human,12; + bonus bBaseAtk,(JobLevel*2)/7; + - Id: 5375 + AegisName: L_Orc_Hero_Helm + Name: Orc Hero Headdress + Type: Armor + Buy: 20 + Weight: 900 + Defense: 5 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 381 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bStr,2; + bonus3 bAutoSpell,"BS_WEAPONPERFECT",3,10; + - Id: 5376 + AegisName: Satanic_Chain_P + Name: Flying Evil Wing + Type: Armor + Buy: 20 + Weight: 100 + Defense: 6 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 382 + Script: | + bonus bMaxSP,120; + bonus2 bAddEff2,Eff_Curse,10; + - Id: 5377 + AegisName: Antique_Pipe + Name: Gentleman's Pipe + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + View: 383 + Script: | + bonus2 bSubRace,RC_DemiHuman,2; + bonus2 bSubRace,RC_Player_Human,2; + - Id: 5378 + AegisName: Rabbit_Ear_Hat + Name: Bunny Top Hat + Type: Armor + Buy: 20 + Weight: 300 + Locations: + Head_Top: true + Refineable: true + View: 384 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bAgi,3; + bonus3 bAutoSpellWhenHit,"AL_INCAGI",5,50; + - Id: 5379 + AegisName: Balloon_Hat + Name: Tam + Type: Armor + Weight: 800 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 385 + Script: | + bonus bMdef,2; + bonus bMatkRate,2+(getrefine()/2); + - Id: 5380 + AegisName: Fish_Head_Hat + Name: Fish Head Hat + Type: Armor + Buy: 20 + Weight: 400 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 386 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus3 bAutoSpell,"SA_FROSTWEAPON",1,50; + - Id: 5381 + AegisName: Santa_Poring_Hat + Name: Santa Poring Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 4 + Slots: 1 + Locations: + Head_Top: true + View: 387 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bMdef,2; + bonus2 bAddEle,Ele_Dark,3; + bonus2 bSubEle,Ele_Dark,3; + - Id: 5382 + AegisName: Bell_Ribbon + Name: Bell Ribbon + Type: Armor + Buy: 20 + Weight: 200 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 388 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bVit,1; + skill "AL_ANGELUS",1; + UnEquipScript: | + sc_end SC_ANGELUS; + - Id: 5383 + AegisName: Hunting_Cap + Name: Hunter's Cap + Type: Armor + Buy: 20 + Weight: 250 + Defense: 6 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 389 + Script: | + bonus bLuk,1; + bonus2 bAddRace,RC_Brute,10; + bonus2 bAddRace,RC_Player_Doram,10; + bonus2 bMagicAddRace,RC_Brute,5; + bonus2 bMagicAddRace,RC_Player_Doram,5; + - Id: 5384 + AegisName: Santa_Hat_1 + Name: Twin Pompom By JB + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 390 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bLuk,3; + - Id: 5385 + AegisName: Yoyo_Hat + Name: Yoyo Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 391 + Script: | + skill "TF_HIDING",1; + UnEquipScript: | + sc_end SC_HIDING; + - Id: 5386 + AegisName: Ayam_ + Name: Ayam + Type: Armor + Weight: 70 + Defense: 7 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 228 + Script: | + bonus bMdef,7; + bonus bFlee,7; + bonus2 bAddMonsterDropItem,12198,200; + - Id: 5387 + AegisName: Neko_Mimi_Kafra + Name: Neko Mimi Kafra + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 392 + Script: | + bonus bMdef,5; + bonus2 bAddEffWhenHit,Eff_Silence,1000; + bonus2 bAddEffWhenHit,Eff_Poison,1000; + bonus2 bAddEffWhenHit,Eff_Curse,1000; + bonus2 bAddEffWhenHit,Eff_Blind,1000; + bonus2 bAddEffWhenHit,Eff_Stone,1000; + bonus2 bAddEffWhenHit,Eff_Freeze,1000; + bonus2 bAddEffWhenHit,Eff_Stun,1000; + bonus2 bAddEffWhenHit,Eff_Sleep,1000; + - Id: 5388 + AegisName: Snake_Head + Name: Snake Head Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 393 + Script: | + skill "TF_DOUBLE",5; + bonus bDoubleRate,25; + - Id: 5389 + AegisName: Angel_Spirit + Name: Angel Spirit + Type: Armor + Buy: 20 + Weight: 200 + Locations: + Head_Mid: true + View: 394 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bStr,2; + bonus bHit,15; + - Id: 5390 + AegisName: Santa_Hat_2 + Name: Frozen Twin Pompom + Type: Armor + Buy: 20 + Weight: 100 + Defense: 4 + Locations: + Head_Top: true + Refineable: true + View: 395 + Script: | + bonus2 bResEff,Eff_Freeze,3000; + - Id: 5391 + AegisName: Toast_C + Name: Toast + Type: Armor + Buy: 20 + Defense: 1 + Locations: + Head_Low: true + View: 188 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,100; + bonus2 bAddMonsterDropItem,617,10; + - Id: 5392 + AegisName: Louyang_Cap + Name: Luoyang NewYear Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 6 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 396 + Script: | + bonus bLuk,2; + - Id: 5393 + AegisName: Valentine_Hat + Name: Love Valentine's Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 4 + Locations: + Head_Top: true + View: 397 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bMaxSPrate,7; + bonus bMaxHPrate,7; + - Id: 5394 + AegisName: Bubblegum_Lower + Name: Bubblegum + Type: Armor + Locations: + Head_Low: true + View: 572 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddClass,Class_All,100; + - Id: 5395 + AegisName: Tiraya_Bonnet + Name: Striped Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 6 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 398 + Script: | + bonus bMaxHP,100+(getrefine()*20); + bonus bLuk,3; + - Id: 5396 + AegisName: Jasper_Crest + Name: Jasper Crest + Type: Armor + Buy: 20 + Weight: 700 + Defense: 6 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 399 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bDex,1; + bonus2 bAddRace,RC_Undead,5; + .@r = getrefine(); + if (.@r<6) { + bonus2 bAddEff2,Eff_Blind,10; + } else if (.@r>8) { + bonus bDex,2; + } + - Id: 5397 + AegisName: Scuba_Mask + Name: Scuba Gear + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Mid: true + View: 400 + Script: | + bonus2 bSubEle,Ele_Water,10; + bonus2 bExpAddRace,RC_Fish,10; + bonus bUnbreakableHelm; + - Id: 5398 + AegisName: Bone_Head + Name: Bone Head + Type: Armor + Buy: 20 + Weight: 1200 + Defense: 10 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Classes: + All_Upper: true + Locations: + Head_Top: true + EquipLevelMin: 85 + Refineable: true + View: 401 + Script: | + bonus bStr,2; + bonus bMdef,5; + bonus2 bResEff,Eff_Stun,500; + bonus2 bResEff,Eff_Bleeding,500; + - Id: 5399 + AegisName: Mandragora_Cap + Name: Mandragora Cap + Type: Armor + Buy: 20 + Weight: 300 + Defense: 5 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Head_Top: true + EquipLevelMin: 85 + View: 402 + Script: | + bonus bVit,3; + bonus3 bAutoSpellWhenHit,"DC_SCREAM",5,30; + - Id: 5400 + AegisName: Fox_Hat + Name: Fox Hat + Type: Armor + Buy: 20 + Weight: 200 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + View: 403 + Script: | + bonus bLuk,1; + - Id: 5401 + AegisName: Black_Glasses + Name: Black Frame Glasses + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Locations: + Head_Mid: true + EquipLevelMin: 70 + View: 404 + Script: | + bonus bInt,1; + bonus bMdef,2; + bonus bUnbreakableHelm; + - Id: 5402 + AegisName: Mischievous_Fairy + Name: Mischievous Fairy + Type: Armor + Buy: 10 + Weight: 200 + Defense: 2 + Locations: + Head_Mid: true + EquipLevelMin: 70 + View: 405 + Script: | + bonus bUnbreakableHelm; + bonus bFlee2,3; + - Id: 5403 + AegisName: Fish_In_Mouth + Name: Fish In Mouth + Type: Armor + Buy: 10 + Weight: 200 + Locations: + Head_Low: true + EquipLevelMin: 30 + View: 406 + Script: | + bonus2 bAddMonsterDropItem,579,500; + bonus2 bAddItemHealRate,579,25; + - Id: 5404 + AegisName: Blue_Ribbon + Name: Blue Ribbon + Type: Armor + Buy: 10 + Weight: 100 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 45 + Refineable: true + View: 407 + Script: | + bonus4 bAutoSpellWhenHit,"AC_CONCENTRATION",2,7,0; + - Id: 5405 + AegisName: Filir_Hat + Name: Filir Hat + Type: Armor + Buy: 10 + Weight: 200 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 80 + View: 408 + Script: | + bonus bShortWeaponDamageReturn,1; + - Id: 5406 + AegisName: Academy_Freshman_Hat + Name: Academy Freshman Hat + Type: Armor + Weight: 500 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 409 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,1; + bonus bDex,2; + bonus bVit,1; + bonus bDelayrate,-5; + - Id: 5407 + AegisName: Academy_Graduating_Cap + Name: Academy Completion Hat + Type: Armor + Weight: 500 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 410 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxSP,30; + - Id: 5408 + AegisName: Old_Bandanna + Name: Old Bandana + Type: Armor + Defense: 10 + Locations: + Head_Top: true + View: 6 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,2; + bonus bMaxSP,50; + bonus bVariableCastrate,-10; + - Id: 5409 + AegisName: New_Cowboy_Hat + Name: Purple Cowboy Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 8 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 411 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bInt,2; + bonus bVit,2; + bonus bMaxSP,50; + - Id: 5410 + AegisName: Bread_Bag2 + Name: Brown Paperbag Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 6 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + View: 412 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,100; + bonus2 bResEff,Eff_Stun,400; + bonus2 bSubRace,RC_DemiHuman,4; + bonus2 bSubRace,RC_Player_Human,4; + - Id: 5411 + AegisName: White_Snake_Hat + Name: White Snake Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 4 + Locations: + Head_Top: true + Refineable: true + View: 413 + Script: | + bonus bDex,2; + - Id: 5412 + AegisName: Sweet_Candy + Name: Sweet Candy + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + View: 414 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bUnbreakableHelm; + - Id: 5413 + AegisName: Popcorn_Hat + Name: Pop Corn Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 4 + Locations: + Head_Top: true + View: 415 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSubEle,Ele_Wind,10; + - Id: 5414 + AegisName: Campfire_Hat + Name: Camp Fire Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 4 + Locations: + Head_Top: true + View: 416 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSubEle,Ele_Fire,10; + bonus4 bAutoSpellWhenHit,"MG_FIREBALL",5,500,1; + - Id: 5415 + AegisName: Poring_Cake_Cap + Name: Poring Cake Hat + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 10 + Locations: + Head_Top: true + EquipLevelMin: 40 + Refineable: true + View: 417 + Script: | + bonus bMdef,5; + bonus bCritical,5; + bonus bFlee,5; + bonus bFlee2,5; + bonus bAspdRate,5; + bonus bVariableCastrate,-5; + bonus bDelayrate,-5; + - Id: 5416 + AegisName: Beer_Cap + Name: Beer Hat + Type: Armor + Buy: 20 + Weight: 600 + Defense: 4 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 18 + Refineable: true + View: 418 + Script: | + bonus bFlee2,5; + skill "SM_RECOVERY",3; + skill "MG_SRECOVERY",3; + - Id: 5417 + AegisName: Crown_Parrot + Name: Crown Parrots + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + View: 419 + Script: | + bonus bInt,1; + bonus2 bResEff,Eff_Silence,10000; + bonus3 bAutoSpell,"DC_SCREAM",1,50; + - Id: 5418 + AegisName: Soldier_Hat + Name: Legionnaire Hat + Type: Armor + Buy: 20 + Weight: 400 + Defense: 8 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 420 + Script: | + bonus bStr,1; + bonus2 bAddClass,Class_All,3; + bonus bUseSPrate,10; + - Id: 5419 + AegisName: Evolved_Leaf + Name: Leaves Of Grass + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + View: 57 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bVit,1; + bonus2 bSubRace,RC_Plant,5; + - Id: 5420 + AegisName: Mask_Of_Ifrit + Name: Mask Of Ifrit + Type: Armor + Buy: 20 + Weight: 800 + Defense: 12 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + EquipLevelMin: 50 + View: 421 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bStr,2; + bonus bInt,2; + bonus bMdef,5; + bonus2 bSubEle,Ele_Fire,10; + bonus2 bSubEle,Ele_Water,-10; + bonus2 bAddEle,Ele_Fire,10; + bonus2 bMagicAtkEle,Ele_Fire,10; + bonus3 bAutoSpell,"WZ_METEOR",3,50; + - Id: 5421 + AegisName: Ifrit's_Ear + Name: Ears Of Ifrit + Type: Armor + Buy: 20 + Weight: 300 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + EquipLevelMin: 50 + View: 422 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bStr,1; + bonus bInt,1; + bonus bMdef,3; + bonus2 bAddEle,Ele_Fire,3; + bonus2 bSkillAtk,"SM_BASH",4; + bonus2 bSkillAtk,"SM_MAGNUM",4; + bonus2 bSubEle,Ele_Fire,3; + bonus2 bSubEle,Ele_Water,-3; + - Id: 5422 + AegisName: Linguistic_Book_Cap + Name: Linguistic Book Hat + Type: Armor + Buy: 20 + Weight: 70 + Locations: + Head_Top: true + Refineable: true + View: 423 + Script: | + bonus bInt,1; + bonus bMdef,2; + - Id: 5423 + AegisName: Lovecap_China + Name: I Love China + Type: Armor + Buy: 20 + Weight: 250 + Defense: 10 + Locations: + Head_Top: true + View: 424 + Trade: + Override: 100 + NoDrop: true + NoSell: true + Script: | + bonus bDex,3; + bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_Player_Human,10; + - Id: 5424 + AegisName: Fanta_Orange_Can + Name: Fanta Orange Can Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 425 + - Id: 5425 + AegisName: Fanta_Grape_Can + Name: Fanta Grape Can Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 426 + - Id: 5426 + AegisName: Karada_Meguri_Tea_Hat + Name: Karada Meguricha Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 427 + Script: | + bonus bLuk,1; + - Id: 5427 + AegisName: Royal_Milk_Tea_Hat + Name: Black Tea Kochakaden Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 428 + Script: | + bonus bAgi,1; + - Id: 5428 + AegisName: Bread_Bag1 + Name: RWC Anniversary Bread Envelope + Type: Armor + Weight: 100 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Refineable: true + View: 429 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSubRace,RC_DemiHuman,12; + bonus2 bSubRace,RC_Player_Human,12; + - Id: 5429 + AegisName: Bogy_Cap + Name: Bogy Cap + Type: Armor + Buy: 20 + Weight: 100 + Defense: 4 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 430 + Script: | + bonus bHPrecovRate,5; + bonus bSPrecovRate,5; + - Id: 5430 + AegisName: Sacred_Torch_Coronet + Name: Torch Cap + Type: Armor + Buy: 20 + Defense: 6 + Locations: + Head_Top: true + View: 431 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus2 bSubEle,Ele_Fire,20; + skill "MG_FIREBOLT",5; + - Id: 5431 + AegisName: Chicken_Hat + Name: Chicken Hat + Type: Armor + Buy: 20 + Weight: 1000 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 432 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus3 bAutoSpell,"MC_LOUD",1,30; + bonus bAspdRate,5; + - Id: 5432 + AegisName: Brazil_Baseball_Cap + Name: bRO 4th Anniversary Hat + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Top: true + Refineable: true + View: 433 + Script: | + if (gettime(DT_MONTH) == SEPTEMBER && gettime(DT_DAYOFMONTH)>=10 && gettime(DT_DAYOFMONTH)<=24) + bonus bAllStats,4; + - Id: 5433 + AegisName: Golden_Wreath + Name: Golden Laurel + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Top: true + Refineable: true + View: 434 + - Id: 5434 + AegisName: Cola_Can + Name: Cola Can + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 435 + - Id: 5435 + AegisName: Coke_Hat + Name: Red Minstrel Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 40 + Refineable: true + View: 436 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bInt,1; + bonus bMaxSP,80; + bonus bMdef,3; + .@r = getrefine(); + if (.@r>5) { + bonus bMdef,.@r-5; + bonus bMaxSP,(.@r-5)*10; + } + - Id: 5436 + AegisName: Bride's_Corolla + Name: Bride's Corolla + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 437 + Script: | + bonus bLuk,3; + bonus bMdef,2; + - Id: 5437 + AegisName: Flower_Of_Fairy + Name: Fairy Flower + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 438 + Script: | + bonus bInt,1; + bonus bMdef,1; + bonus2 bSubRace,RC_Insect,5; + - Id: 5438 + AegisName: Fillet_Green + Name: Cute Green Ribbon + Type: Armor + Buy: 500 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + View: 439 + Script: | + bonus bMaxSP,20; + - Id: 5439 + AegisName: Fillet_Red + Name: Cute Red Ribbon + Type: Armor + Buy: 500 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + View: 440 + Script: | + bonus bMaxSP,20; + - Id: 5440 + AegisName: Fillet_Blue + Name: Cute Blue Ribbon + Type: Armor + Buy: 500 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + View: 441 + Script: | + bonus bMaxSP,20; + - Id: 5441 + AegisName: Fillet_White + Name: Cute White Ribbon + Type: Armor + Buy: 500 + Weight: 100 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + View: 442 + Script: | + bonus bMaxSP,20; + - Id: 5442 + AegisName: Necktie + Name: Necktie + Type: Armor + Buy: 20 + Weight: 100 + Defense: 6 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 443 + Script: | + bonus bVit,1; + bonus bHit,-5; + bonus bUseSPrate,5; + - Id: 5443 + AegisName: Status_Of_Baby_Angel + Name: Statue Of Baby Angel + Type: Armor + Buy: 20 + Weight: 600 + Defense: 6 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 444 + Script: | + bonus bMdef,2; + bonus4 bAutoSpellWhenHit,"PR_STRECOVERY",1,20,0; + - Id: 5444 + AegisName: Hair_Brush + Name: Hair Brush + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Top: true + Refineable: true + View: 445 + Script: | + bonus bCritical,6; + - Id: 5445 + AegisName: Candy_Cane_In_The_Mouth + Name: Candy Cane In Mouth + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + View: 446 + Script: | + bonus bMaxSP,5; + - Id: 5446 + AegisName: Cat_Foot_Hairpin + Name: Catfoot Hairpin + Type: Armor + Buy: 20 + Weight: 200 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 447 + Script: | + bonus bFlee,5; + bonus bFlee2,3; + - Id: 5447 + AegisName: Frog_Cap + Name: Frog Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 6 + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 448 + Script: | + bonus bMdef,1; + bonus2 bAddRace,RC_Insect,12; + bonus2 bMagicAddRace,RC_Insect,12; + - Id: 5448 + AegisName: Solo_Play_Box1 + Name: Indifferent Solo Hat + Type: Armor + Buy: 20 + Weight: 300 + Slots: 1 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Refineable: true + View: 449 + Script: | + skill "RG_GRAFFITI",1; + - Id: 5449 + AegisName: Solo_Play_Box2 + Name: Angry Solo Hat + Type: Armor + Buy: 20 + Weight: 300 + Slots: 1 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Refineable: true + View: 450 + Script: | + skill "RG_GRAFFITI",1; + - Id: 5450 + AegisName: Sun_Cap + Name: Solar Hat + Type: Armor + Buy: 20 + Weight: 1000 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 451 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 5451 + AegisName: Dragonhelm_Gold + Name: RWC 2008 Dragon Helm Gold + Type: Armor + Buy: 20 + Weight: 1500 + Defense: 14 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 452 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_Player_Human,10; + bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_Player_Human,5; + - Id: 5452 + AegisName: Dragonhelm_Silver + Name: RWC 2008 Dragon Helm Silver + Type: Armor + Buy: 20 + Weight: 1500 + Defense: 10 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 453 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSubRace,RC_DemiHuman,7; + bonus2 bSubRace,RC_Player_Human,7; + bonus2 bAddRace,RC_DemiHuman,3; + bonus2 bAddRace,RC_Player_Human,3; + - Id: 5453 + AegisName: Dragonhelm_Copper + Name: RWC 2008 Dragon Helm Copper + Type: Armor + Buy: 20 + Weight: 1500 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 454 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + bonus2 bAddRace,RC_DemiHuman,1; + bonus2 bAddRace,RC_Player_Human,1; + - Id: 5454 + AegisName: Dog_Cap_ + Name: Puppy Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 4 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 234 + Script: | + bonus bStr,1; + bonus bInt,1; + autobonus "{ bonus bCritical,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; + autobonus "{ bonus2 bIgnoreMdefClassRate,Class_Normal,100; bonus2 bIgnoreMdefClassRate,Class_Boss,100; }",10,3000,BF_MAGIC,"{ specialeffect2 EF_MAGICALATTHIT; }"; + - Id: 5455 + AegisName: Geographer_Band_ + Name: Decorative Geographer + Type: Armor + Buy: 20 + Weight: 500 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 238 + Script: | + bonus bInt,1; + bonus3 bAutoSpell,"AL_HEAL",5,50; + bonus3 bAutoSpellWhenHit,"AL_HEAL",5,30; + - Id: 5456 + AegisName: Vacation_Hat_ + Name: Summer Hat + Type: Armor + Buy: 20 + Weight: 200 + Locations: + Head_Top: true + Refineable: true + View: 315 + Script: | + bonus bVit,5; + bonus bHPrecovRate,20; + bonus bSPrecovRate,15; + - Id: 5457 + AegisName: Spring_Rabbit_Hat + Name: Moon Rabbit Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 455 + Script: | + bonus bAgi,3; + bonus bBaseAtk,5; + bonus bMatkRate,5; + .@r = getrefine(); + if (.@r>4) { + bonus bBaseAtk,.@r-4; + bonus bMatkRate,.@r-4; + } + - Id: 5458 + AegisName: Pinwheel_Cap + Name: Pinwheel Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 456 + Script: | + bonus bMaxHPrate,5; + bonus bMaxSPrate,5; + - Id: 5459 + AegisName: Drooping_Bunny_Chusuk + Name: Drooping Bunny + Type: Armor + Weight: 100 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 249 + Script: | + bonus bDex,1; + bonus bFlee,2; + - Id: 5460 + AegisName: Adv_Dragon_Skull + Name: Evolved Dragon Skull Hat + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 14 + Locations: + Head_Top: true + EquipLevelMin: 60 + Refineable: true + View: 457 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,2; + bonus bMaxHPrate,3; + - Id: 5461 + AegisName: Adv_Whisper_Mask + Name: Evolved Whisper Mask + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 458 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,3; + bonus2 bSubEle,Ele_Ghost,20; + - Id: 5462 + AegisName: Spiked_Scarf + Name: Spiked Scarf + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 459 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bBaseAtk,30; + bonus bMaxHPrate,-2; + - Id: 5463 + AegisName: Rainbow_Scarf + Name: Rainbow Scarf + Type: Armor + Buy: 20 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 460 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatk,30; + bonus bMaxSPrate,-2; + - Id: 5464 + AegisName: Zaha_Doll_Hat + Name: Zaha Doll Hat + Type: Armor + Buy: 20 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 461 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bInt,3; + bonus bMdef,9; + bonus2 bMagicAddEle,Ele_Undead,10; + .@t = 2+(getrefine()/3)*1000; + autobonus "{ .@r = max(1,getrefine()); bonus bMatk,30*.@r; bonus bFixedCast,-80*.@r; bonus2 bSPLossRate,10,1000; }",15,.@t,BF_MAGIC,"{ active_transform 1518,3000; specialeffect2 EF_POTION_BERSERK; showscript \"This is my magic Power!\"; }"; + autobonus2 "{ .@r = max(1,getrefine()); bonus bMatk,30*.@r; bonus bFixedCast,-80*.@r; bonus2 bSPLossRate,10,1000; }",15,.@t,BF_MAGIC,"{ active_transform 1518,3000; specialeffect2 EF_POTION_BERSERK; showscript \"How dare you! I punish you to endless sleep!\"; }"; + - Id: 5465 + AegisName: Celestial_Hat + Name: Hat Of Fortune + Type: Armor + Buy: 20 + Weight: 500 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 40 + Refineable: true + View: 462 + Script: | + bonus bLuk,2; + bonus bMdef,5; + .@r = getrefine(); + if (.@r>4) + bonus bLuk,.@r-4; + - Id: 5466 + AegisName: Wind_Milestone + Name: Wind Milestone + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 463 + Script: | + bonus bAgi,2; + skill "AL_TELEPORT",1; + - Id: 5467 + AegisName: Helm_Of_Dragoon + Name: Helm Of Dragon + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 10 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 464 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bStr,2; + bonus bInt,2; + bonus bDex,2; + .@r = getrefine(); + if (.@r>=7) + bonus2 bExpAddRace,RC_Dragon,3; + if (.@r>=9) + bonus2 bExpAddRace,RC_Dragon,5; + bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30; + - Id: 5468 + AegisName: Parade_Cap + Name: Parade Hat + Type: Armor + Buy: 20 + Weight: 800 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 465 + Script: | + bonus bDelayrate,-5; + bonus bMdef,2; + .@r = getrefine(); + if (.@r>5) + bonus bVariableCastrate,-(.@r-5); + - Id: 5469 + AegisName: Noble_Hat + Name: Musketeer Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 4 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 60 + Refineable: true + View: 466 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bDex,3; + bonus bFlee,3; + .@r = getrefine(); + if (.@r>=7) { + bonus bFlee,3; + bonus bLongAtkRate,3; + } + if (.@r>=9) { + bonus bFlee,4; + bonus bLongAtkRate,2; + } + - Id: 5470 + AegisName: Eyes_Of_Darkness + Name: Eye Of Darkness + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Mid: true + EquipLevelMin: 50 + View: 467 + Script: | + bonus bDex,1; + bonus2 bResEff,Eff_Blind,10000; + - Id: 5471 + AegisName: Hairband_Of_Reginleif + Name: Hairband Of Reginleif + Type: Armor + Buy: 20 + Weight: 800 + Defense: 2 + Locations: + Head_Mid: true + EquipLevelMin: 50 + View: 468 + Script: | + bonus2 bSubEle,Ele_Water,3; + bonus2 bSubEle,Ele_Fire,3; + bonus2 bSubEle,Ele_Undead,3; + bonus2 bSubEle,Ele_Ghost,3; + - Id: 5472 + AegisName: Red_White_Hat + Name: Red Hat + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Top: true + Refineable: true + View: 469 + Script: | + bonus3 bAddMonsterDropItem,554,RC_DemiHuman,200; + - Id: 5473 + AegisName: Forceps_Hairpin + Name: Nipper Crab Hairpin + Type: Armor + Buy: 20 + Weight: 500 + Defense: 8 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 470 + Script: | + bonus3 bAutoSpellWhenHit,"MG_COLDBOLT",1,30; + bonus3 bAddMonsterDropItem,991,RC_Fish,100; + - Id: 5474 + AegisName: Notice_Board + Name: AFK Hat + Type: Armor + Buy: 20 + Weight: 700 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 10 + View: 471 + - Id: 5475 + AegisName: Cube_Mask + Name: Mask Cube + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Low: true + Head_Mid: true + View: 472 + Script: | + bonus bAllStats,1; + - Id: 5476 + AegisName: Hairband_Of_Grandpeco + Name: Grand Peco Hairband + Type: Armor + Buy: 20 + Weight: 800 + Defense: 5 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 473 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus2 bAddRace,RC_Brute,7; + bonus2 bAddRace,RC_DemiHuman,7; + bonus2 bAddRace,RC_Player_Doram,7; + bonus3 bAddEff,Eff_Curse,10,ATF_SHORT; + - Id: 5477 + AegisName: Bro_Flag + Name: Brazilian Flag Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 474 + Script: | + skill "SM_BASH",1; + - Id: 5478 + AegisName: Classic_Hat + Name: Classic Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 4 + Locations: + Head_Top: true + Refineable: true + View: 475 + Script: | + bonus bStr,2; + bonus bMaxHP,300; + - Id: 5479 + AegisName: Shaman's_Hair_Ornament + Name: Shaman's Hair Decoration + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 476 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bMdef,3; + bonus2 bSubEle,Ele_Neutral,5; + - Id: 5480 + AegisName: Bizofnil_Wing_Deco + Name: Bijofnil Wings + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 6 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 477 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bAllStats,2; + bonus2 bSubEle,Ele_All,5; + bonus2 bHPRegenRate,(MaxHp*2/100),10000; + bonus2 bSPRegenRate,(MaxSp/100),10000; + - Id: 5481 + AegisName: Hermose_Cap + Name: Hermode Cap + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 478 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bAspdRate,10; + bonus bBaseAtk,-20; + bonus bMatkRate,-10; + - Id: 5482 + AegisName: Dark_Knight_Mask + Name: Dark Knight Mask + Type: Armor + Buy: 20 + Weight: 3000 + Defense: 5 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 479 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bStr,3; + - Id: 5483 + AegisName: Odin_Mask + Name: Odin Mask + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Low: true + Head_Mid: true + EquipLevelMin: 1 + View: 480 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus2 bSubClass,Class_Boss,2; + - Id: 5484 + AegisName: Taiwan_Flag_Hat + Name: Holidays Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 8 + Locations: + Head_Top: true + View: 482 + Script: | + bonus bAllStats,5; + bonus2 bResEff,Eff_Stun,500; + - Id: 5485 + AegisName: Tiger_Face + Name: Tiger Face + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 3 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + EquipLevelMin: 60 + Refineable: true + View: 483 + Script: | + bonus2 bSubRace,RC_Brute,5; + bonus2 bAddRace,RC_Brute,5; + bonus2 bMagicAddRace,RC_Brute,5; + bonus2 bSubRace,RC_Player_Doram,5; + bonus2 bAddRace,RC_Player_Doram,5; + bonus2 bMagicAddRace,RC_Player_Doram,5; + - Id: 5486 + AegisName: J_Anniversary_Hat + Name: Anniversary Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 6 + Locations: + Head_Top: true + Refineable: true + View: 395 + Script: | + bonus bAllStats,2; + - Id: 5487 + AegisName: J_Poringcake_Hat + Name: Poring Cake Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 417 + Script: | + bonus bLuk,2; + - Id: 5488 + AegisName: J_Twin_Santahat + Name: Twin Santa Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 390 + Script: | + bonus bLuk,1; + bonus bMdef,1; + - Id: 5489 + AegisName: Love_Daddy + Name: Love Daddy Hat + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Top: true + Refineable: true + View: 484 + Script: | + bonus bDex,2; + - Id: 5490 + AegisName: Anubis_Helm + Name: Anubis Helm + Type: Armor + Buy: 20 + Defense: 8 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 65 + View: 485 + Script: | + bonus bMdef,5; + bonus2 bSubClass,Class_Boss,10; + bonus bHealpower2,10; + bonus bAddItemHealRate,10; + - Id: 5491 + AegisName: Hat_Of_Outlaw + Name: Bandit Hat + Type: Armor + Buy: 20 + Weight: 800 + Defense: 6 + Locations: + Head_Top: true + Refineable: true + View: 486 + Script: | + bonus bStr,2; + bonus2 bSubEle,Ele_Fire,10; + - Id: 5492 + AegisName: Boy's_Cap_I + Name: Student Cap + Type: Armor + Defense: 10 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + View: 102 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,3; + bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_Player_Human,5; + - Id: 5493 + AegisName: Ulle_Cap_I + Name: Ulle's Cap + Type: Armor + Defense: 12 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + View: 254 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + bonus bAgi,1; + - Id: 5494 + AegisName: Spinx_Helm_I + Name: Sphinx Hat + Type: Armor + Defense: 10 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Head_Low: true + Head_Top: true + View: 137 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,5; + - Id: 5495 + AegisName: Power_Of_Thor + Name: Power Of Thor + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 493 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bInt,1; + bonus bDex,1; + bonus bMdef,3; + bonus bFlee,5; + - Id: 5496 + AegisName: Dice_Hat + Name: Dice Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 6 + Locations: + Head_Top: true + EquipLevelMin: 50 + View: 494 + Script: | + bonus bLuk,4; + - Id: 5497 + AegisName: King_Tiger_Doll_Hat + Name: King Tiger Doll Hat + Type: Armor + Buy: 20 + Weight: 400 + Defense: 6 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 495 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bStr,2; + bonus bDex,2; + bonus2 bAddRace,RC_Brute,10; + bonus2 bAddRace,RC_Player_Doram,10; + .@r = getrefine(); + autobonus "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*getrefine(); }",3*.@r,3000,BF_NORMAL,"{ active_transform 1115,3000; specialeffect2 EF_POTION_BERSERK; showscript \"Eddga Power !\"; }"; + autobonus2 "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*getrefine(); }",.@r,3000,BF_NORMAL,"{ active_transform 1115,3000; specialeffect2 EF_POTION_BERSERK; showscript \"Eddga Power !\"; }"; + - Id: 5498 + AegisName: Wondering_Wolf_Helm + Name: Wandering Wolf Helm + Type: Armor + Buy: 20 + Weight: 600 + Defense: 5 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 490 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bAgi,5; + bonus bFlee,10; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; + bonus2 bIgnoreDefRaceRate,RC_Brute,10; + bonus2 bIgnoreDefRaceRate,RC_Player_Doram,10; + if (getrefine()>=7) { + bonus2 bAddEff,Eff_Bleeding,10; + } + if (getrefine()>=9) { + bonus3 bAutoSpellWhenHit,"MC_LOUD",1,1; + } + - Id: 5499 + AegisName: Pizza_Hat + Name: Pizza Hat + Type: Armor + Buy: 20 + Weight: 600 + Locations: + Head_Top: true + View: 487 + Script: | + skill "SM_PROVOKE",1; + - Id: 5500 + AegisName: Icecream_Hat + Name: Icecream Hat + Type: Armor + Weight: 300 + Defense: 6 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 488 + Script: | + bonus bMdef,3; + skill "MG_FROSTDIVER",3; + - Id: 5501 + AegisName: Pirate's_Pride + Name: Pirate's Pride + Type: Armor + Weight: 100 + Defense: 6 + Locations: + Head_Top: true + EquipLevelMin: 10 + View: 496 + Script: | + bonus2 bAddRace2,RC2_Ninja,5; + bonus2 bSubRace2,RC2_Ninja,5; + - Id: 5502 + AegisName: Necromencer's_Hood + Name: Necromancer's Hood + Type: Armor + Weight: 500 + Defense: 6 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 491 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bInt,3; + bonus bMdef,3; + bonus bDefEle,Ele_Undead; + bonus2 bSubEle,Ele_Dark,15; + bonus2 bSubEle,Ele_Holy,-20; + - Id: 5503 + AegisName: Rabbit_Magic_Hat + Name: Rabbit Magic Hat + Type: Armor + Weight: 800 + Defense: 4 + Locations: + Head_Top: true + Refineable: true + View: 497 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bDex,2; + bonus bAgi,2; + bonus bMdef,1; + bonus bAspdRate,5; + bonus bDelayrate,-4; + - Id: 5504 + AegisName: China_Wedding_Veil + Name: Wedding Weil + Type: Armor + Buy: 20 + Weight: 500 + Defense: 5 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 489 + Script: | + bonus bMdef,10; + - Id: 5505 + AegisName: Asara_Fairy_Hat + Name: Asara Fairy Hat + Type: Armor + Weight: 500 + Defense: 2 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 492 + Script: | + skill "DC_DONTFORGETME",1; + bonus bDex,2; + bonus bLuk,2; + - Id: 5506 + AegisName: Blue_Pajamas_Hat + Name: Blue Night Cap + Type: Armor + Weight: 100 + Defense: 4 + Locations: + Head_Top: true + Refineable: true + View: 501 + Script: | + bonus bAtkRate,5; + bonus bMatkRate,5; + - Id: 5507 + AegisName: Pink_Pajamas_Hat + Name: Pink Night Cap + Type: Armor + Weight: 100 + Defense: 4 + Locations: + Head_Top: true + Refineable: true + View: 502 + Script: | + bonus bAtkRate,5; + bonus bMatkRate,5; + - Id: 5508 + AegisName: Shark_Hat + Name: Shark Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 6 + Locations: + Head_Top: true + Refineable: true + View: 503 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bStr,1; + bonus bAgi,2; + bonus bMdef,1; + bonus2 bAddEle,Ele_Water,5; + bonus2 bSubDefEle,Ele_Water,10; + - Id: 5509 + AegisName: Sting_Hat + Name: Sting hat + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 10 + Locations: + Head_Top: true + Refineable: true + View: 504 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bStr,2; + bonus bVit,1; + bonus bMdef,3; + bonus2 bAddEle,Ele_Fire,5; + bonus2 bSubDefEle,Ele_Earth,5; + bonus3 bAutoSpell,"WZ_EARTHSPIKE",1,10; + - Id: 5510 + AegisName: Shower_Cap + Name: Shower Cap + Type: Armor + Buy: 20 + Defense: 4 + Locations: + Head_Top: true + Refineable: true + View: 507 + Script: | + bonus bMdef,3; + bonus bFlee,3; + bonus2 bAddEle,Ele_Water,10; + bonus2 bSubRace,RC_Fish,10; + - Id: 5511 + AegisName: Samambaia + Name: Samambaia + Type: Armor + Buy: 20 + Weight: 200 + Defense: 5 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 508 + Script: | + bonus bHealPower,2; + bonus bAspd,1; + bonus bFixedCastrate,-10; + - Id: 5512 + AegisName: Aquarius_Diadem + Name: Aquarius Diadem + Type: Armor + Buy: 20 + Weight: 300 + Defense: 6 + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 509 + Script: | + bonus bStr,2; + bonus bFlee,10; + bonus2 bSubEle,Ele_Wind,5; + if (getrefine()>6) { + bonus bDef,1; + bonus bBaseAtk,15; + } + - Id: 5513 + AegisName: Aquarius_Crown + Name: Aquarius Crown + Type: Armor + Buy: 20 + Weight: 300 + Defense: 6 + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 510 + Script: | + bonus bStr,2; + bonus bFlee,10; + bonus2 bSubEle,Ele_Wind,5; + if (getrefine()>6) { + bonus bDef,1; + bonus bBaseAtk,15; + } + - Id: 5514 + AegisName: Pisces_Diadem + Name: Pisces Diadem + Type: Armor + Buy: 20 + Weight: 300 + Defense: 6 + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 511 + Script: | + bonus bInt,2; + bonus bMdef,5; + bonus2 bSubEle,Ele_Water,5; + if (getrefine()>6) { + bonus bDef,1; + bonus bMatkRate,2; + } + - Id: 5515 + AegisName: Pisces_Crown + Name: Pisces Crown + Type: Armor + Buy: 20 + Weight: 300 + Defense: 6 + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 512 + Script: | + bonus bInt,2; + bonus bMdef,5; + bonus2 bSubEle,Ele_Water,5; + if (getrefine()>6) { + bonus bDef,1; + bonus bMatkRate,2; + } + - Id: 5516 + AegisName: Hawk_Eyes01 + Name: Hawk Eyes + Type: Armor + Buy: 10 + Weight: 1000 + Jobs: + Hunter: true + Classes: + All_Upper: true + Locations: + Head_Mid: true + View: 23 + Script: | + bonus bDex,1; + bonus bLongAtkRate,3; + - Id: 5517 + AegisName: Hawk_Eyes02 + Name: Hawk Eyes + Type: Armor + Buy: 10 + Weight: 1000 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Locations: + Head_Mid: true + View: 23 + Script: | + bonus bDex,1; + - Id: 5518 + AegisName: L_Magestic_Goat2 + Name: Gigantic Majestic Goat + Type: Armor + Buy: 20 + Weight: 800 + Defense: 10 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 513 + Script: | + bonus2 bSubRace,RC_DemiHuman,12; + bonus2 bSubRace,RC_Player_Human,12; + bonus bBaseAtk,(JobLevel*2)/7; + - Id: 5519 + AegisName: Peacock_Feather + Name: Peacock Feather + Type: Armor + Buy: 20 + Weight: 800 + Defense: 4 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 514 + Script: | + bonus bInt,2; + - Id: 5520 + AegisName: Rabbit_Earplug + Name: Rabbit Earplugs + Type: Armor + Weight: 400 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 515 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus2 bAddClass,Class_All,4; + bonus bMatkRate,4; + - Id: 5521 + AegisName: Angry_Mouth_C + Name: Angry Mouth + Type: Armor + Locations: + Head_Low: true + View: 194 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDelayrate,-3; + - Id: 5522 + AegisName: Fanta_Zero_Lemon_Hat + Name: Fanta Zero Lemon Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 4 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 516 + - Id: 5523 + AegisName: Sakura_Mist_Hat + Name: Sakura Mist Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 4 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 517 + Script: | + bonus bDex,1; + - Id: 5524 + AegisName: Sakura_Milk_Tea_Hat + Name: Sakura Milk Tea Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 4 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 518 + Script: | + bonus bVit,1; + - Id: 5525 + AegisName: First_Leaf_Tea_Hat + Name: Flower Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 4 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 519 + Script: | + bonus bMaxHP,80; + bonus bMaxSP,20; + - Id: 5526 + AegisName: Lady_Tanee_Doll + Name: Tanigumi Girl Doll + Type: Armor + Buy: 20 + Weight: 300 + Defense: 4 + Locations: + Head_Top: true + EquipLevelMin: 60 + View: 520 + Script: | + bonus bAgi,2; + bonus bFlee,3; + bonus2 bSubEle,Ele_Wind,5; + bonus2 bAddMonsterDropItem,513,200; + - Id: 5527 + AegisName: Lunatic_Hat + Name: Lunatic Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 521 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bLuk,3; + bonus bCritical,5; + bonus2 bAddRace,RC_Plant,20; + - Id: 5528 + AegisName: King_Frog_Hat + Name: Frog King Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 4 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 522 + Script: | + bonus bAgi,1; + - Id: 5529 + AegisName: Evil's_Bone_Hat + Name: Satanic Bone Helm + Type: Armor + Buy: 20 + Weight: 600 + Defense: 12 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 523 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bStr,2; + bonus bInt,2; + bonus bMdef,2; + bonus2 bSubEle,Ele_Neutral,5; + skill "WZ_FROSTNOVA",1; + - Id: 5530 + AegisName: Raven_Cap + Name: Raven Cap + Type: Armor + Buy: 20 + Weight: 100 + Defense: 6 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 524 + Trade: + Override: 100 + NoDrop: true + - Id: 5531 + AegisName: B_Dragon_Hat + Name: Baby Dragon Hat + Type: Armor + Buy: 45000 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 525 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bDex,2; + .@bonus = max(getskilllv("TF_DOUBLE"), 5); + skill "TF_DOUBLE",.@bonus; + bonus bDoubleRate,.@bonus * 5; + - Id: 5532 + AegisName: Pirate_Dagger_J + Name: Pirate Dagger + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + View: 327 + Script: | + bonus bShortWeaponDamageReturn,1; + - Id: 5533 + AegisName: Emperor_Wreath_J + Name: Emperor Wreath + Type: Armor + Buy: 20 + Weight: 800 + Defense: 6 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 80 + Refineable: true + View: 261 + Script: | + bonus bAllStats,1; + - Id: 5534 + AegisName: Fox_Hat_J + Name: Fox Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Low: true + Head_Mid: true + EquipLevelMin: 70 + View: 403 + Script: | + bonus bAgi,1; + bonus bFlee2,2; + - Id: 5535 + AegisName: Side_Cap + Name: Side Cap + Type: Armor + Buy: 20 + Weight: 500 + Defense: 6 + Locations: + Head_Top: true + Refineable: true + View: 529 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bVit,1; + bonus bDex,1; + bonus bMdef,3; + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + bonus2 bAddRace,RC_DemiHuman,3; + bonus2 bAddRace,RC_Player_Human,3; + - Id: 5536 + AegisName: Spare_Card + Name: Spare Card + Type: Armor + Buy: 20 + Weight: 10 + Defense: 1 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 526 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bLuk,1; + bonus2 bAddMonsterDropItem,6187,1000; + bonus bFlee2,1; + bonus2 bAddMonsterDropItem,617,5; + bonus2 bAddMonsterDropItem,12132,30; + bonus2 bAddMonsterDropItem,12130,30; + - Id: 5537 + AegisName: Quati_Hat + Name: Kwati Hat + Type: Armor + Buy: 20 + Weight: 700 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 45 + View: 527 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bAgi,3; + bonus2 bAddRace,RC_Plant,10; + - Id: 5538 + AegisName: Tucan_Hat + Name: Tucan Hat + Type: Armor + Buy: 20 + Weight: 600 + Defense: 2 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 45 + View: 528 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bDex,3; + bonus bCritical,5; + - Id: 5539 + AegisName: Jaguar_Hat + Name: Jaguar Hat + Type: Armor + Buy: 20 + Weight: 400 + Defense: 4 + Slots: 1 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + EquipLevelMin: 25 + Refineable: true + View: 530 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bMdef,2; + skill "MC_LOUD",1; + - Id: 5540 + AegisName: Freyja_SCirclet7 + Name: Freyja SCirclet7 + Type: Armor + Buy: 20 + Weight: 700 + Defense: 8 + Locations: + Head_Top: true + EquipLevelMin: 20 + View: 18 + Script: | + bonus bStr,1; + bonus bInt,1; + bonus bDex,1; + - Id: 5541 + AegisName: Freyja_SCirclet30 + Name: Freyja SCirclet30 + Type: Armor + Buy: 20 + Weight: 700 + Defense: 8 + Locations: + Head_Top: true + EquipLevelMin: 20 + View: 18 + Script: | + bonus bStr,1; + bonus bInt,1; + bonus bDex,1; + - Id: 5542 + AegisName: Freyja_SCirclet60 + Name: Freyja SCirclet60 + Type: Armor + Buy: 20 + Weight: 700 + Defense: 8 + Locations: + Head_Top: true + EquipLevelMin: 20 + View: 18 + Script: | + bonus bStr,1; + bonus bInt,1; + bonus bDex,1; + - Id: 5543 + AegisName: Freyja_SCirclet90 + Name: Freyja SCirclet90 + Type: Armor + Buy: 20 + Weight: 700 + Defense: 8 + Locations: + Head_Top: true + EquipLevelMin: 20 + View: 18 + Script: | + bonus bStr,1; + bonus bInt,1; + bonus bDex,1; + - Id: 5544 + AegisName: Time_Keeper_Hat + Name: Time Keeper Hat + Type: Armor + Buy: 30000 + Defense: 6 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 240 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,2; + bonus bMaxSP,50; + - Id: 5545 + AegisName: Aries_Diadem + Name: Aries Diadem + Type: Armor + Buy: 20 + Weight: 400 + Defense: 6 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 531 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bVit,2; + bonus2 bSubEle,Ele_fire,5; + if (getrefine()>6) { + bonus bDef,1; + bonus bVit,1; + } + - Id: 5546 + AegisName: Aries_Crown + Name: Aries Crown + Type: Armor + Buy: 20 + Weight: 400 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 532 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bLuk,2; + bonus2 bSubEle,Ele_Fire,5; + if (getrefine()>6) { + bonus bFlee,2; + bonus bLuk,1; + } + - Id: 5547 + AegisName: RJC_Katusa + Name: RJC Katusa Flower + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 533 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus2 bSkillAtk,"WZ_HEAVENDRIVE",15+getequiprefinerycnt(EQI_HAND_R); + bonus2 bSkillAtk,"WZ_EARTHSPIKE",15+getequiprefinerycnt(EQI_HAND_R); + bonus2 bVariableCastrate,"WZ_HEAVENDRIVE",-25; + bonus2 bVariableCastrate,"WZ_EARTHSPIKE",-25; + - Id: 5548 + AegisName: Scarlet_Rose + Name: Scarlet Rose + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 534 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus2 bAddClass,Class_All,1; + bonus bMatkRate,1; + bonus bMaxSP,30; + - Id: 5549 + AegisName: Taurus_Diadem + Name: Taurus Diadem + Type: Armor + Buy: 20 + Weight: 300 + Defense: 6 + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 535 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bDex,2; + bonus bMatkRate,2; + bonus bDelayrate,-2; + if (getrefine()>6) { + bonus bMatkRate,1; + bonus bDex,1; + } + - Id: 5550 + AegisName: Taurus_Crown + Name: Taurus Crown + Type: Armor + Buy: 20 + Weight: 300 + Defense: 6 + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 536 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bAgi,2; + bonus2 bSubClass,Class_All,2; + bonus bDelayrate,-2; + bonus2 bAddEff,Eff_Stun,2000; + if (getrefine()>6) { + bonus2 bSubClass,Class_All,1; + bonus bStr,1; + } + - Id: 5551 + AegisName: Holy_Egg_Hat + Name: Holy Egg Hat + Type: Armor + Buy: 20 + Defense: 4 + Locations: + Head_Top: true + Refineable: true + View: 537 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 5552 + AegisName: Fest_Lord_Circlet + Name: Festival Grand Circlet + Type: Armor + Defense: 10 + Locations: + Head_Top: true + View: 93 + Script: | + bonus bStr,3; + bonus bInt,3; + bonus bMdef,3; + - Id: 5553 + AegisName: Fest_Bunny_Band + Name: Festival Bunny Band + Type: Armor + Defense: 14 + Locations: + Head_Top: true + View: 15 + Script: | + bonus bMdef,4; + bonus2 bSubRace,RC_DemiHuman,9; + bonus2 bSubRace,RC_Player_Human,9; + - Id: 5554 + AegisName: Octopus_Hat + Name: Octopus Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 3 + Locations: + Head_Top: true + Refineable: true + View: 538 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bMdef,3; + bonus3 bAutoSpell,"SM_PROVOKE",5,10; + bonus bUnbreakableHelm; + - Id: 5555 + AegisName: Leaf_Cat_Hat + Name: Leaf Cat Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 6 + Locations: + Head_Top: true + Refineable: true + View: 539 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bAgi,2; + bonus3 bAutoSpellWhenHit,"AL_HEAL",3,50; + - Id: 5556 + AegisName: Fur_Seal_Hat + Name: Seal Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 5 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 540 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bInt,1; + bonus3 bAutoSpell,"WZ_FROSTNOVA",1,100; + - Id: 5557 + AegisName: Wild_Rose_Hat + Name: Wild Rose Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 6 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 541 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bAgi,3; + - Id: 5558 + AegisName: Saci_Hat + Name: Luxury Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 6 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 542 + Script: | + bonus3 bAddMonsterDropItem,510,RC_Plant,20; + - Id: 5559 + AegisName: Piece_Of_White_Cloth_E + Name: Piece Of White Cloth + Type: Armor + Defense: 5 + Locations: + Head_Top: true + Refineable: true + View: 543 + Script: | + bonus2 bAddClass,Class_All,6; + bonus bMatkRate,6; + bonus bLongAtkRate,6; + bonus bHealPower,6; + bonus bVariableCastrate,-20; + bonus bAspd,1; + - Id: 5560 + AegisName: Bullock_Helm_J + Name: Bullock Helm + Type: Armor + Buy: 20 + Weight: 3000 + Defense: 6 + Locations: + Head_Top: true + EquipLevelMin: 75 + Refineable: true + View: 322 + Script: | + bonus bMaxHP,100; + bonus bNoKnockback; + bonus2 bSubEle,Ele_Neutral,-20; + bonus2 bSubEle,Ele_Fire,-20; + bonus2 bSubEle,Ele_Water,-20; + bonus2 bSubEle,Ele_Wind,-20; + bonus2 bSubEle,Ele_Earth,-20; + bonus2 bSubEle,Ele_Dark,-20; + bonus2 bSubEle,Ele_Holy,-20; + bonus2 bSubEle,Ele_Ghost,-20; + - Id: 5561 + AegisName: Rabbit_Magic_Hat_J + Name: Magic Rabbit Hat + Type: Armor + Weight: 800 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 497 + Script: | + bonus bInt,1; + bonus bMaxSP,50; + bonus4 bAutoSpellWhenHit,"MG_FIREBOLT",3,10,3; + bonus4 bAutoSpellWhenHit,"MG_COLDBOLT",3,10,3; + bonus4 bAutoSpellWhenHit,"MG_LIGHTNINGBOLT",3,10,3; + bonus3 bAutoSpellWhenHit,"AL_HEAL",1,10; + - Id: 5562 + AegisName: Good_Wedding_Veil_J + Name: Luxurious Wedding Veil + Type: Armor + Weight: 500 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 45 + View: 489 + Script: | + bonus bMdef,10; + bonus bVariableCastrate,-3; + bonus bUseSPrate,-5; + - Id: 5563 + AegisName: Dolor_Hat + Name: Dolor Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + View: 547 + Script: | + bonus3 bAutoSpell,"PR_LEXAETERNA",1,15; + - Id: 5564 + AegisName: Crown_Of_Deceit + Name: Crown of Deceit + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 85 + Refineable: true + View: 544 + Script: | + .@r = getrefine(); + bonus bInt,4; + bonus bMdef,10; + bonus bVariableCastrate,-10; + if (.@r == 7 || .@r == 8) { + bonus bDef,2; + bonus bMatkRate,5; + bonus bVariableCastrate,-5; + } + if (.@r>=9) { + bonus bMdef,5; + bonus bMatkRate,5; + bonus bVariableCastrate,-5; + bonus bDelayrate,-5; + } + - Id: 5565 + AegisName: Dragon_Arhat_Mask + Name: Dragon Arhat Mask + Type: Armor + Defense: 5 + Locations: + Head_Low: true + Head_Mid: true + EquipLevelMin: 1 + View: 545 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus2 bAddRace,RC_DemiHuman,10; + bonus2 bAddRace,RC_Player_Human,10; + - Id: 5566 + AegisName: Tiger_Arhat_Mask + Name: Tiger Arhat Mask + Type: Armor + Defense: 1 + Locations: + Head_Low: true + Head_Mid: true + EquipLevelMin: 1 + View: 546 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus2 bAddRace,RC_DemiHuman,2; + bonus2 bAddRace,RC_Player_Human,2; + - Id: 5567 + AegisName: Bright_Fury + Name: Bright Fury + Type: Armor + Buy: 20 + Weight: 300 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 548 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bStr,1; + bonus2 bAddClass,Class_All,2; + bonus bAspdRate,2; + - Id: 5568 + AegisName: Rabbit_Bonnet + Name: Rabbit Bonnet + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 4 + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 549 + Script: | + bonus bInt,2; + bonus bDelayrate,-3; + - Id: 5569 + AegisName: Gemini_Diadem + Name: Gemini Diadem + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 550 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bDex,2; + bonus bMatkRate,2; + if (getrefine()>6) { + bonus bDex,1; + bonus bMatk,30; + } + - Id: 5570 + AegisName: Gemini_Crown + Name: Gemini Crown + Type: Armor + Buy: 20 + Weight: 300 + Defense: 6 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 551 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bAgi,2; + bonus bFlee,10; + if (getrefine()>6) { + bonus bHit,5; + bonus bBaseAtk,30; + } + - Id: 5571 + AegisName: Rasta_Wig + Name: Rasta Wig + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 552 + Script: | + bonus bStr,1; + bonus3 bAutoSpellWhenHit,"BA_FROSTJOKER",1,50; + - Id: 5572 + AegisName: Savage_Baby_Hat + Name: Savage Babe Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 553 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bVit,2; + bonus2 bAddEff,Eff_Stun,500; + bonus2 bSubRace,RC_Brute,-10; + bonus2 bSubRace,RC_Player_Doram,-10; + - Id: 5573 + AegisName: Bogy_Horn + Name: Dokebi Horn + Type: Armor + Buy: 20 + Weight: 100 + Defense: 6 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 554 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus2 bAddMonsterDropItemGroup,IG_Jewel,100; + bonus3 bAutoSpell,"MC_MAMMONITE",5,70; + - Id: 5574 + AegisName: Pencil_In_Mouth + Name: Well-Chewed Pencil + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + EquipLevelMin: 10 + View: 555 + Script: | + bonus bHit,3; + - Id: 5575 + AegisName: Onigiri_Hat + Name: Rice Ball Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 6 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 556 + - Id: 5576 + AegisName: Japan_Winecup + Name: Wine Cup + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Low: true + View: 557 + - Id: 5577 + AegisName: Dark_Knight_MaskB + Name: Dark Knight Mask + Type: Armor + Weight: 3000 + Defense: 5 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 479 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bDex,3; + - Id: 5578 + AegisName: Voyage_Hat + Name: Voyage Hat + Type: Armor + Buy: 200 + Weight: 10 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 236 + Script: | + bonus bAgi,2; + - Id: 5579 + AegisName: Wanderer's_Sakkat + Name: Wanderer's Sakkat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 558 + Script: | + bonus bFlee,3; + .@r = getrefine(); + if (.@r>=7) { + bonus bFlee,2; + bonus bAgi,2; + } + if (.@r>=9) { + bonus bCritical,10; + bonus bAspdRate,8; + } + - Id: 5580 + AegisName: Red_Beret + Name: Red Beret + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Locations: + Head_Top: true + View: 559 + Script: | + bonus bAllStats,3; + bonus bMdef,3; + - Id: 5581 + AegisName: Cancer_Diadem + Name: Cancer Diadem + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 560 + Script: | + bonus bInt,2; + bonus2 bSubEle,Ele_Water,5; + if (getrefine()>6) { + bonus bMdef,1; + bonus bHealPower,3; + bonus bMatkRate,2; + } + - Id: 5582 + AegisName: Cancer_Crown + Name: Cancer Crown + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 561 + Script: | + bonus bStr,2; + bonus2 bSubEle,Ele_Water,5; + if (getrefine()>6) { + bonus bDef,1; + bonus bBaseAtk,15; + bonus bFlee,10; + } + - Id: 5583 + AegisName: Para_Team_Hat + Name: Eden Team Hat I + Type: Armor + Defense: 5 + Locations: + Head_Top: true + EquipLevelMin: 7 + Refineable: true + View: 465 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 5584 + AegisName: Majestic_Evil_Horn + Name: Majestic Evil Horns + Type: Armor + Weight: 400 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 562 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus2 bSubRace,RC_Demon,3; + bonus2 bHPDrainRate,3,15; + bonus2 bSPDrainRate,1,7; + /*Gold PC Room bonus bSPGainValue,2; + bonus bMagicSPGainValue,2; + bonus2 bSubRace,RC_Demon,2;*/ + - Id: 5585 + AegisName: Rune_Hairband + Name: Rune Cloth Circlet + Type: Armor + Buy: 20 + Weight: 400 + Defense: 5 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 564 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus2 bSubEle,Ele_Neutral,3; + bonus bHit,5; + bonus2 bHPDrainRate,30,10; + bonus2 bSPDrainRate,10,5; + - Id: 5586 + AegisName: Mosquito_Coil + Name: Mosquito Coil + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 563 + Script: | + bonus2 bAddDamageClass,1627,100; + bonus2 bAddDamageClass,1095,20; + bonus2 bAddDamageClass,1160,20; + bonus2 bAddDamageClass,1105,20; + bonus2 bAddDamageClass,1097,20; + bonus2 bAddDamageClass,1051,20; + bonus2 bAddDamageClass,1053,20; + bonus2 bAddDamageClass,1054,20; + bonus2 bAddDamageClass,1048,20; + - Id: 5587 + AegisName: Mosquito_Coil_1Use + Name: Mosquito Coil + Type: Armor + Weight: 100 + Defense: 5 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 563 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 5588 + AegisName: Leo_Crown + Name: Leo Crown + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 565 + Script: | + bonus bStr,2; + bonus2 bSubEle,Ele_Fire,5; + if (getrefine()>6) { + bonus bDef,1; + bonus bFlee,10; + bonus3 bAutoSpell,"TK_SEVENWIND",4,50; + } + - Id: 5589 + AegisName: Leo_Diadem + Name: Leo Diadem + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 566 + Script: | + bonus bDex,2; + bonus2 bSubEle,Ele_Fire,5; + if (getrefine()>6) { + bonus bFlee,10; + bonus bAspdRate,3; + autobonus "{ bonus bSplashRange,1; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; + } + - Id: 5590 + AegisName: K_Poring_Cake_Cap + Name: Poring Cake Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 5 + Locations: + Head_Top: true + Refineable: true + View: 417 + Script: | + bonus bLuk,3; + bonus bMdef,5; + bonus bMaxHP,BaseLevel*2; + bonus bMaxSP,50; + - Id: 5591 + AegisName: Desert_Prince + Name: Desert Prince + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 567 + Script: | + bonus bUnbreakableHelm; + - Id: 5592 + AegisName: Sigrun's_Wing + Name: Sigrun's Wings + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Mid: true + EquipLevelMin: 1 + View: 568 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief || (BaseJob == Job_Taekwon && Class!=Job_Soul_Linker)) + bonus bAspd,1; + else if (BaseClass == Job_Mage || BaseClass == Job_Acolyte || Class == Job_Ninja || Class == Job_Soul_Linker) { + bonus bMatk,5; + bonus bHealPower,2; + } else if (BaseClass == Job_Archer || BaseClass == Job_Gunslinger) + bonus bLongAtkRate,2; + else if (BaseJob == Job_Novice || BaseJob == Job_SuperNovice) { + bonus bMaxHP,120; + bonus bMaxSP,60; + } + - Id: 5593 + AegisName: K_Rabbit_Bonnet + Name: Rabbit Bonnet + Type: Armor + Buy: 20 + Weight: 200 + Defense: 10 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 549 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bBaseAtk,10; + bonus bMatk,10; + bonus2 bSubRace,RC_DemiHuman,3; + bonus2 bSubRace,RC_Player_Human,3; + bonus bDelayrate,-3; + if (getrefine()>6) { + bonus2 bSubDefEle,Ele_All,5; + } + - Id: 5594 + AegisName: Donut_In_Mouth + Name: Donut In Mouth + Type: Armor + Buy: 20 + Weight: 50 + Defense: 1 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 569 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus2 bHPRegenRate,1,10000; + bonus bMaxHP,100; + - Id: 5595 + AegisName: Eye_Of_Juno + Name: Eye Of Juno + Type: Armor + Buy: 20 + Weight: 400 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 570 + Script: | + bonus bMdef,2; + .@i = JobLevel/14; + if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) { + bonus bInt,2; + bonus bDex,2; + bonus2 bSubEle,Ele_Neutral,.@i; + bonus2 bSubEle,Ele_Water,.@i; + } + else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) { + bonus bAgi,2; + bonus bVit,2; + bonus2 bSubEle,Ele_Neutral,.@i; + bonus2 bSubEle,Ele_Water,.@i; + } + - Id: 5596 + AegisName: 4Leaf_Clover_In_Mouth + Name: Four Leaf Clover + Type: Armor + Buy: 20 + Defense: 2 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 571 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bBaseAtk,5; + bonus bMatk,5; + bonus bMdef,2; + /*Gold PC Room: bonus bAllStats,1; + bonus2 bExpAddRace,RC_All,2; + */ + - Id: 5597 + AegisName: Bubble_Gum_In_Mouth + Name: Bubble Gum In Mouth + Type: Armor + Buy: 20 + Defense: 2 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 572 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bBaseAtk,5; + bonus bMatk,5; + bonus bMdef,2; + /*Gold PC Room: bonus bAllStats,1; + bonus2 bDropAddClass,Class_All,5; + */ + - Id: 5598 + AegisName: Virgo_Crown + Name: Virgo Crown + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 573 + Script: | + bonus bDex,2; + bonus bAspdRate,1; + if (getrefine()>6) { + bonus2 bSubEle,Ele_Earth,5; + autobonus "{ bonus bDex,20; }",30,6000,BF_MAGIC,"{ specialeffect2 EF_WIND; }"; + autobonus "{ bonus bDex,20; }",30,6000,BF_NORMAL,"{ specialeffect2 EF_WIND; }"; + } + - Id: 5599 + AegisName: Virgo_Diadem + Name: Virgo Diadem + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 574 + Script: | + bonus bAspdRate,3; + bonus2 bSubEle,Ele_Earth,5; + if (getrefine()>6) + bonus3 bAutoSpell,"MO_BALKYOUNG",1,20; + - Id: 5600 + AegisName: Br_Twin_Ribbon + Name: Brazil Twin Ribbon + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 575 + Script: | + bonus bAllStats,3; + bonus bMdef,1; + - Id: 5601 + AegisName: Br_Beret + Name: Brazil Beret + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 576 + Script: | + bonus bAllStats,3; + bonus bMdef,1; + - Id: 5602 + AegisName: Jaguar_Hat_J + Name: Jaguar Hat J + Type: Armor + Buy: 20 + Weight: 300 + Slots: 1 + Locations: + Head_Low: true + Head_Mid: true + EquipLevelMin: 50 + View: 530 + Script: | + bonus2 bAddEle,Ele_Fire,5; + - Id: 5603 + AegisName: RTC_Winner_Only + Name: RTC First Place + Type: Armor + Weight: 250 + Defense: 8 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 577 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,3; + bonus bAspdRate,10; + bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_Player_Human,5; + - Id: 5604 + AegisName: RTC_Second_Best + Name: RTC Second Place + Type: Armor + Weight: 250 + Defense: 6 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 578 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,2; + bonus bAspdRate,7; + bonus2 bAddRace,RC_DemiHuman,3; + bonus2 bAddRace,RC_Player_Human,3; + - Id: 5605 + AegisName: RTC_Third_Best + Name: RTC Third Place + Type: Armor + Weight: 250 + Defense: 4 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 579 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,1; + bonus bAspdRate,5; + bonus2 bAddRace,RC_DemiHuman,1; + bonus2 bAddRace,RC_Player_Human,1; + - Id: 5606 + AegisName: Campume_Hat + Name: Champune Hat + Type: Armor + Buy: 500 + Weight: 1200 + Defense: 4 + Locations: + Head_Top: true + EquipLevelMin: 3 + Refineable: true + View: 580 + Script: | + bonus bAllStats,1; + - Id: 5607 + AegisName: Lyria_Doll_Hat + Name: Lyria Doll Hat + Type: Armor + Weight: 500 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 60 + View: 581 + Script: | + bonus bMaxHP,500; + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + - Id: 5608 + AegisName: Dorothy_Doll_Hat + Name: Dorothy Doll Hat + Type: Armor + Weight: 500 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 60 + View: 582 + Script: | + bonus bMaxSP,80; + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + - Id: 5609 + AegisName: Chung_Hairband + Name: Chung Hairband + Type: Armor + Weight: 500 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 60 + View: 583 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bLuk,3; + bonus bMdef,4; + bonus3 bAutoSpellWhenHit,"MC_MAMMONITE",5,5; + - Id: 5610 + AegisName: Ice_Wing_Ear + Name: Ice Wing Ear + Type: Armor + Weight: 100 + Locations: + Head_Mid: true + EquipLevelMin: 10 + View: 584 + Script: | + bonus bLuk,1; + bonus3 bAutoSpellWhenHit,"MG_COLDBOLT",5,5; + - Id: 5611 + AegisName: Turtle_Hat + Name: Turtle Hat + Type: Armor + Weight: 300 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 585 + Script: | + bonus bAgi,1; + bonus3 bAutoSpellWhenHit,"AL_DECAGI",3,5; + - Id: 5612 + AegisName: F_Blue_Drooping_Kitty + Name: F Blue Drooping Kitty + Type: Armor + Buy: 250000 + Weight: 500 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 277 + Script: | + bonus bMdef,15; + - Id: 5613 + AegisName: F_Flying_Angel + Name: F Flying Angel + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 264 + Script: | + bonus bInt,1; + bonus bAgi,1; + - Id: 5614 + AegisName: F_Smoking_Pipe_ + Name: F Smoking Pipe + Type: Armor + Buy: 20 + Weight: 100 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + View: 55 + Script: | + bonus bVit,1; + bonus2 bSubRace,RC_Insect,5; + - Id: 5615 + AegisName: F_Pair_Of_Red_Ribbon_ + Name: F Pair Of Red Ribbon + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Mid: true + EquipLevelMin: 45 + View: 169 + Script: | + bonus bFlee,5; + - Id: 5616 + AegisName: F_Fish_On_Head_ + Name: F Fish On Head + Type: Armor + Buy: 20 + Weight: 500 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 149 + Script: | + bonus bDex,1; + bonus bAgi,1; + bonus2 bAddRace,RC_Fish,10; + - Id: 5617 + AegisName: F_Hibiscus + Name: F Hibiscus + Type: Armor + Buy: 20 + Weight: 200 + Locations: + Head_Top: true + EquipLevelMin: 10 + View: 210 + Script: | + bonus bInt,1; + bonus bDex,1; + bonus bMdef,5; + - Id: 5618 + AegisName: F_Cat_Hat + Name: F Cat Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 182 + Script: | + bonus bLuk,2; + bonus bMdef,10; + bonus2 bSubRace,RC_Brute,5; + bonus2 bSubRace,RC_Player_Doram,5; + - Id: 5619 + AegisName: F_Bunny_Band_ + Name: F Bunny Band + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 15 + Script: | + bonus bInt,2; + - Id: 5620 + AegisName: F_Magestic_Goat_TW + Name: F Magestic Goat TW + Type: Armor + Buy: 20 + Weight: 800 + Defense: 5 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + StarGladiator: true + Swordman: true + Taekwon: true + Locations: + Head_Top: true + Refineable: true + View: 41 + Script: | + bonus bStr,2; + - Id: 5621 + AegisName: F_Sheep_Hat + Name: F Sheep Hat + Type: Armor + Buy: 20 + Weight: 150 + Defense: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Head_Top: true + View: 205 + Script: | + bonus bShortWeaponDamageReturn,5; + - Id: 5622 + AegisName: F_Mini_Propeller_ + Name: F Mini Propeller + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 270 + Script: | + bonus bDex,1; + bonus bAgi,2; + bonus bFlee,10; + bonus bVariableCastrate,-getrefine(); + - Id: 5623 + AegisName: F_Alice_Doll + Name: F Alice Doll + Type: Armor + Buy: 20 + Weight: 500 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 208 + Script: | + bonus bStr,1; + bonus2 bAddRace,RC_DemiHuman,10; + bonus2 bAddRace,RC_Player_Human,10; + bonus2 bAddEff2,Eff_Sleep,1; + - Id: 5624 + AegisName: F_Red_Glasses + Name: F Red Glasses + Type: Armor + Buy: 20 + Defense: 1 + Locations: + Head_Mid: true + View: 316 + Script: | + bonus bInt,1; + - Id: 5625 + AegisName: F_Chick_Hat + Name: F Chick Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 10 + View: 311 + Script: | + bonus bLuk,2; + bonus2 bSubRace,RC_DemiHuman,3; + bonus2 bSubRace,RC_Player_Human,3; + bonus2 bSubRace,RC_Brute,3; + bonus2 bSubRace,RC_Player_Doram,3; + skill "TF_DOUBLE",2; + bonus bDoubleRate,10; + bonus bMaxHP,50; + bonus bMaxSP,50; + - Id: 5626 + AegisName: F_White_Deviruchi_Cap + Name: F White Deviruchi Cap + Type: Armor + Buy: 20 + Weight: 800 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 64 + Refineable: true + View: 272 + Script: | + bonus bStr,1; + bonus bInt,1; + - Id: 5627 + AegisName: F_Vane_Hairpin + Name: F Vane Hairpin + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 313 + Script: | + bonus bAgi,2; + - Id: 5628 + AegisName: F_Pecopeco_Hairband + Name: F Pecopeco Hairband + Type: Armor + Buy: 20 + Defense: 3 + Locations: + Head_Top: true + View: 314 + Script: | + bonus bSpeedRate,25; + bonus bAspdRate,10; + bonus bVariableCastrate,-25; + - Id: 5629 + AegisName: F_Vacation_Hat + Name: F Vacation Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 315 + Script: | + bonus bVit,1; + - Id: 5630 + AegisName: F_Charming_Ribbon + Name: F Charming Ribbon + Type: Armor + Buy: 20 + Weight: 400 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 211 + Script: | + bonus2 bSubRace,RC_Demon,5; + bonus2 bSubRace,RC_Undead,5; + - Id: 5631 + AegisName: F_Water_Lily_Crown + Name: F Water Lily Crown + Type: Armor + Buy: 20 + Weight: 200 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 312 + Script: | + bonus bDex,1; + bonus bAgi,1; + bonus bMdef,3; + bonus bHPrecovRate,5; + bonus bSPrecovRate,3; + - Id: 5632 + AegisName: F_Vanilmirth_Hat + Name: F Vanilmirth Hat + Type: Armor + Buy: 20 + Weight: 1000 + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 317 + Script: | + bonus bMdef,5; + bonus4 bAutoSpell,"MG_FIREBOLT",1,50,1; + bonus4 bAutoSpell,"MG_COLDBOLT",1,50,1; + bonus4 bAutoSpell,"MG_LIGHTNINGBOLT",1,50,1; + - Id: 5633 + AegisName: F_Drooping_Bunny_ + Name: F Drooping Bunny + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 249 + Script: | + bonus bDex,1; + bonus bFlee,2; + - Id: 5634 + AegisName: F_Kettle_Hat + Name: F Kettle Hat + Type: Armor + Buy: 20 + Weight: 600 + Defense: 4 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 318 + Script: | + bonus4 bAutoSpell,"SA_DELUGE",2,30,0; + bonus4 bAutoSpell,"WZ_WATERBALL",3,30,1; + - Id: 5635 + AegisName: F_Dragon_Skull + Name: F Dragon Skull + Type: Armor + Buy: 20 + Weight: 800 + Defense: 5 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 319 + Script: | + bonus2 bSubRace,RC_Dragon,5; + - Id: 5636 + AegisName: F_Ramen_Hat + Name: F Ramen Hat + Type: Armor + Buy: 20 + Defense: 1 + Locations: + Head_Top: true + View: 320 + Script: | + bonus bDex,4; + bonus3 bAutoSpellWhenHit,"AL_DECAGI",1,30; + - Id: 5637 + AegisName: F_Pink_Fur_Hat + Name: F Pink Fur Hat + Type: Armor + Buy: 20 + Weight: 350 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 281 + Script: | + bonus bLuk,1; + - Id: 5638 + AegisName: F_Puppy_Hat + Name: F Puppy Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 234 + Script: | + bonus bAgi,1; + if (readparam(bAgi)>77) { + bonus3 bAutoSpell,"PR_GLORIA",3,25; + } + else { + bonus3 bAutoSpell,"PR_GLORIA",1,25; + } + - Id: 5639 + AegisName: F_Magic_Eyes + Name: F Magic Eyes + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 209 + Script: | + bonus bMdef,5; + bonus bVariableCastrate,-10; + bonus bUseSPrate,20; + - Id: 5640 + AegisName: F_Jumping_Poring + Name: F Jumping Poring + Type: Armor + Weight: 300 + Defense: 2 + Locations: + Head_Top: true + View: 349 + Script: | + bonus bLuk,1; + - Id: 5641 + AegisName: F_Robo_Eye + Name: F Robo Eye + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Locations: + Head_Mid: true + EquipLevelMin: 10 + View: 345 + Script: | + bonus bDex,1; + bonus2 bAddClass,Class_All,2; + bonus bMatkRate,2; + - Id: 5642 + AegisName: F_Yellow_Wizardry_Hat + Name: F Yellow Wizardry Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Head_Top: true + Refineable: true + View: 286 + Script: | + bonus bInt,2; + bonus bMaxSP,150; + - Id: 5643 + AegisName: F_Crescent_Helm + Name: F Crescent Helm + Type: Armor + Buy: 20 + Weight: 3000 + Defense: 8 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 213 + Script: | + bonus bVit,1; + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + - Id: 5644 + AegisName: F_Tiger_Mask + Name: F Tiger Mask + Type: Armor + Buy: 20 + Weight: 400 + Defense: 2 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 50 + View: 181 + Script: | + bonus bStr,3; + bonus bMaxHP,100; + - Id: 5645 + AegisName: F_Fantastic_Wig + Name: F Fantastic Wig + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 308 + Script: | + bonus bDef,4; + bonus bSpeedRate,25; + skill "TF_HIDING",1; + - Id: 5646 + AegisName: F_Whisper_Mask + Name: F Whisper Mask + Type: Armor + Buy: 20 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + View: 321 + Script: | + bonus bAgi,3; + bonus2 bSubEle,Ele_Ghost,10; + - Id: 5647 + AegisName: F_Bunny_Band_C + Name: F Bunny Band C + Type: Armor + Buy: 1 + Defense: 9 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 15 + Script: | + bonus bMdef,5; + bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_Player_Human,10; + - Id: 5648 + AegisName: F_Centimental_Flower_C + Name: F Centimental Flower C + Type: Armor + Buy: 1 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 56 + Script: | + bonus4 bAutoSpellWhenHit,"PR_STRECOVERY",1,30,0; + - Id: 5649 + AegisName: F_Apple_Of_Archer_C + Name: F Apple Of Archer C + Type: Armor + Buy: 1 + Defense: 7 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 72 + Script: | + bonus bDex,4; + - Id: 5650 + AegisName: F_Elven_Ears_C + Name: F Elven Ears C + Type: Armor + Buy: 1 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + EquipLevelMin: 1 + View: 73 + Script: | + bonus bInt,1; + - Id: 5651 + AegisName: F_Brooch_C + Name: F Brooch C + Type: Armor + Buy: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bAgi,4; + - Id: 5652 + AegisName: F_Magestic_Goat_C + Name: F Magestic Goat C + Type: Armor + Buy: 2 + Defense: 5 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + View: 41 + Script: | + bonus bStr,1; + - Id: 5653 + AegisName: Darkness_Helm_J + Name: Darkness Helm + Type: Armor + Buy: 20 + Weight: 500 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 586 + - Id: 5654 + AegisName: Holy_Marching_Hat_J + Name: Holy Marching Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 587 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bInt,1; + bonus bMdef,5; + bonus bMatkRate,2; + .@r = getrefine(); + if (.@r>=7) + bonus bHealPower,5; + if (.@r>=9) { + bonus bMatk,5; + bonus bHealPower,5; + } + - Id: 5655 + AegisName: Dark_Snake_Lord_Hat_J + Name: Evil Snake Lord Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 60 + Refineable: true + View: 372 + Script: | + bonus bInt,2; + bonus bAgi,2; + bonus bDex,-2; + autobonus "{ bonus bVariableCastrate,-50; bonus bFlee,30; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; + - Id: 5656 + AegisName: Scooter_Hat_J + Name: Scooter Helmet + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 7 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 588 + Script: | + bonus bUnbreakableHelm; + - Id: 5657 + AegisName: Antique_Pipe_J + Name: Captain's Pipe + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + EquipLevelMin: 30 + View: 383 + Script: | + bonus2 bSubRace,RC_Demon,5; + bonus2 bSubRace,RC_Undead,5; + - Id: 5658 + AegisName: Imp_Hat + Name: Imp Hat + Type: Armor + Buy: 20 + Weight: 400 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 589 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,5; + - Id: 5659 + AegisName: Sleepr_Hat + Name: Sleeper Hat + Type: Armor + Buy: 20 + Weight: 400 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 590 + Script: | + bonus3 bAutoSpell,"SA_SEISMICWEAPON",1,5; + - Id: 5660 + AegisName: Gryphon_Hat + Name: Gryphon Hat + Type: Armor + Buy: 20 + Weight: 400 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 591 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bAgi,2; + if (getrefine() > 6) { + bonus bAgi,2; + } + if (getrefine() > 8) { + bonus2 bAddRace,RC_Demon,10; + bonus2 bAddRace,RC_Undead,10; + } + - Id: 5661 + AegisName: Red_Pirate_Bandana + Name: Red Pirate Bandana + Type: Armor + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 592 + Script: | + bonus bStr,1; + bonus bDex,1; + bonus bAspdRate,2; + bonus bVariableCastrate,-2; + bonus3 bAutoSpell,"MO_EXTREMITYFIST",1,3; + - Id: 5662 + AegisName: Libra_Crown + Name: Libra Crown + Type: Armor + Buy: 10 + Weight: 300 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 593 + Script: | + bonus bDex,3; + bonus2 bSubEle,Ele_Wind,7; + if (getrefine()>=7) { + bonus bMatkRate,3; + } + if (getrefine()>=9) { + bonus bMatkRate,5; + bonus3 bAutoSpellWhenHit,"WZ_FROSTNOVA",5,20; + } + - Id: 5663 + AegisName: Libra_Diadem + Name: Libra Diadem + Type: Armor + Buy: 10 + Weight: 300 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 594 + Script: | + bonus bBaseAtk,7; + if (getrefine()>=7) { + bonus3 bAutoSpell,"TK_SEVENWIND",2,5; + } + if (getrefine()>=9) { + bonus bFlee,5; + bonus2 bAddClass,Class_All,3; + } + - Id: 5664 + AegisName: Filir_Wing + Name: Filir's Pinions + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Mid: true + EquipLevelMin: 70 + View: 595 + Script: | + bonus bAspdRate,2; + - Id: 5665 + AegisName: Shaman_Hat + Name: Shaman Hat + Type: Armor + Buy: 20 + Weight: 400 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 596 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bMdef,5; + bonus2 bSubEle,Ele_Neutral,3; + bonus2 bSubEle,Ele_Water,3; + bonus2 bSubEle,Ele_Earth,3; + bonus2 bSubEle,Ele_Fire,3; + bonus2 bSubEle,Ele_Wind,3; + bonus2 bSubEle,Ele_Poison,3; + bonus2 bSubEle,Ele_Holy,3; + bonus2 bSubEle,Ele_Dark,3; + bonus2 bSubEle,Ele_Ghost,3; + bonus2 bSubEle,Ele_Undead,3; + - Id: 5666 + AegisName: Golden_Crown + Name: Golden Crown + Type: Armor + Buy: 20 + Weight: 500 + Defense: 8 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 597 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bInt,1; + bonus bDex,1; + bonus bLuk,1; + - Id: 5667 + AegisName: Skull_Hood + Name: Skull Hood + Type: Armor + Buy: 20 + Weight: 700 + Defense: 10 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 598 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus2 bSubRace,RC_Demon,10; + bonus2 bSubRace,RC_Undead,10; + if (getrefine()>=7) + autobonus "{ bonus bCritical,30; bonus bHit,10; }",10,10000,BF_NORMAL,"{ specialeffect2 EF_ENHANCE; }"; + - Id: 5668 + AegisName: Weird_Pumpkin_Hat + Name: Weird Pumpkin Hat + Type: Armor + Buy: 20 + Defense: 5 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 206 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,5; + bonus2 bAddMonsterDropItem,12192,100; + - Id: 5669 + AegisName: Poring_Party_Hat_J + Name: Poring Party Hat J + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 340 + - Id: 5670 + AegisName: Aniv_Star_Hat + Name: Aniv Star Hat + Type: Armor + Buy: 20 + Weight: 300 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 599 + - Id: 5671 + AegisName: Drooping_Morocc_Minion + Name: Drooping Morocc Minion + Type: Armor + Buy: 20 + Weight: 300 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 70 + View: 600 + Script: | + bonus bSPGainValue,2; + bonus bMagicSPGainValue,2; + if (getrefine()>8) { + bonus4 bAutoSpellWhenHit,"NPC_CRITICALWOUND",3,5,1; + bonus4 bAutoSpell,"NPC_CRITICALWOUND",3,5,1; + bonus4 bAutoSpell,"NPC_WIDEBLEEDING",2,5,0; + } + else { + bonus4 bAutoSpellWhenHit,"NPC_CRITICALWOUND",2,2,1; + } + - Id: 5672 + AegisName: Southern_Cross + Name: Southern Cross + Type: Armor + Buy: 20 + Weight: 600 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 601 + Script: | + bonus bInt,1; + - Id: 5673 + AegisName: Home_Cherry_Blossom + Name: Home Cherry Blossom + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 602 + Script: | + bonus bNoCastCancel; + bonus bVariableCastrate,35; + - Id: 5674 + AegisName: Pig_Moneybox + Name: Pig Moneybox + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 10 + View: 603 + Script: | + skill "MC_OVERCHARGE",2; + - Id: 5675 + AegisName: Poring_Letter + Name: Poring Letter + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + EquipLevelMin: 10 + View: 604 + Script: | + bonus2 bAddMonsterDropItem,619,10; + bonus bUnbreakableHelm; + - Id: 5676 + AegisName: Scorpio_Crown + Name: Scorpio Crown + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 605 + Script: | + bonus bAspdRate,3; + bonus2 bSubEle,Ele_Water,5; + .@r = getrefine(); + bonus bBaseAtk,5; + if (.@r>6) { + bonus3 bAutoSpell,"TK_SEVENWIND",3,20; + } + if (.@r>7) { + bonus bAspdRate,2; + } + if (.@r>8) { + bonus3 bAutoSpell,"WZ_FROSTNOVA",5,10; + } + if (.@r>9) { + bonus bAspdRate,2; + bonus bBaseAtk,5; + } + - Id: 5677 + AegisName: Scorpio_Diadem + Name: Scorpio Diadem + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 606 + Script: | + bonus bDex,2; + if (getrefine()>6) { + bonus bDex,1; + bonus bBaseAtk,5; + } + - Id: 5678 + AegisName: Notation_Hairband + Name: Notation Hairband + Type: Armor + Buy: 200 + Weight: 100 + Defense: 5 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 607 + Script: | + bonus bUnbreakableHelm; + - Id: 5679 + AegisName: Engineer_Cap + Name: Engineer Cap + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 608 + Script: | + bonus2 bAddRace,RC_Formless,10; + - Id: 5680 + AegisName: Hawkeyes + Name: Hawkeyes + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Mid: true + EquipLevelMin: 10 + View: 609 + Script: | + bonus bHit,10; + bonus bUnbreakableHelm; + - Id: 5681 + AegisName: F_Ribbon_Green + Name: Green Ribbon + Type: Armor + Buy: 800 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 244 + Script: | + bonus bMdef,3; + - Id: 5682 + AegisName: Triangle_Rune_Cap + Name: Triangle Rune Cap + Type: Armor + Buy: 20 + Weight: 300 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 610 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bInt,1; + bonus bHealPower,2; + if (getrefine() > 6) { + bonus bMatk,10; + bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",8,150,BF_MAGIC,0; + } + else { + bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",7,150,BF_MAGIC,0; + } + - Id: 5683 + AegisName: Majestic_Goat_Repl + Name: Baphomet Horns + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 41 + - Id: 5684 + AegisName: Jewel_Crown_Repl + Name: Ornate Crown + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 88 + - Id: 5685 + AegisName: Prontera_Army_Cap_Repl + Name: Army Cap + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 48 + - Id: 5686 + AegisName: Feather_Bonnet_Repl + Name: Nice Hat Feather + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 104 + - Id: 5687 + AegisName: Viking_Helm_Repl + Name: Orc Helm + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 86 + - Id: 5688 + AegisName: 2009Love_Daddy + Name: 2009 Love Dad + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 611 + Script: | + bonus bVit,2; + - Id: 5689 + AegisName: Queen_Ant_Diadem + Name: Queen Ant Diadem + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 75 + Refineable: true + View: 612 + Script: | + bonus3 bAutoSpellWhenHit,"MG_SIGHT",1,5; + bonus2 bSubRace,RC_Insect,5; + - Id: 5690 + AegisName: Red_Wing_Hat + Name: Red Wing Hat + Type: Armor + Buy: 20 + Weight: 600 + Defense: 5 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 613 + Script: | + bonus bHPrecovRate,20; + bonus bSPrecovRate,20; + - Id: 5691 + AegisName: Catain_Bandanna + Name: Sailor's Bandana + Type: Armor + Buy: 20 + Weight: 10 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 542 + Script: | + bonus bDex,1; + bonus2 bSubEle,Ele_Poison,20; + bonus2 bResEff,Eff_Poison,2000; + bonus bUnbreakableHelm; + - Id: 5692 + AegisName: Sea_Cat_Hat + Name: Sea Cat Hat + Type: Armor + Buy: 20 + Weight: 10 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 539 + Script: | + bonus bDex,1; + bonus2 bResEff,Eff_Curse,2000; + bonus bUnbreakableHelm; + - Id: 5693 + AegisName: No_Fear_Underware + Name: No Fear Underwear + Type: Armor + Locations: + Head_Top: true + EquipLevelMin: 20 + View: 30 + Script: | + bonus bStr,1; + bonus bInt,1; + bonus bDex,1; + bonus bMaxHP,700; + bonus2 bSubRace,RC_DemiHuman,2; + bonus2 bSubRace,RC_Player_Human,2; + - Id: 5694 + AegisName: No_Fear_P_Headgear + Name: No Fear P Headgear + Type: Armor + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 20 + View: 614 + Script: | + bonus bVit,1; + bonus bMaxHP,100; + bonus2 bSubRace,RC_DemiHuman,2; + bonus2 bSubRace,RC_Player_Human,2; + - Id: 5695 + AegisName: E_Blue_Drooping_Kitty + Name: E Blue Drooping Kitty + Type: Armor + Buy: 250000 + Weight: 500 + Defense: 1 + Classes: + Normal: true + Upper: true + Baby: true + Locations: + Head_Top: true + Refineable: true + View: 277 + Script: | + bonus bMdef,15; + - Id: 5696 + AegisName: E_Flying_Angel + Name: E Flying Angel + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 264 + Script: | + bonus bInt,1; + bonus bAgi,1; + - Id: 5697 + AegisName: E_Smoking_Pipe_ + Name: E Smoking Pipe + Type: Armor + Buy: 20 + Weight: 100 + Classes: + Normal: true + Upper: true + Baby: true + Locations: + Head_Low: true + View: 55 + Script: | + bonus bVit,1; + - Id: 5698 + AegisName: E_Pair_OE_Red_Ribbon_ + Name: E Pair OE Red Ribbon + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Classes: + Normal: true + Upper: true + Baby: true + Locations: + Head_Mid: true + EquipLevelMin: 45 + View: 169 + - Id: 5699 + AegisName: E_Fish_On_Head_ + Name: E Fish On Head + Type: Armor + Buy: 20 + Weight: 500 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 149 + Script: | + bonus bDex,1; + bonus bAgi,1; + - Id: 5700 + AegisName: E_Hibiscus + Name: E Hibiscus + Type: Armor + Buy: 20 + Weight: 200 + Locations: + Head_Top: true + EquipLevelMin: 10 + View: 210 + Script: | + bonus bInt,1; + bonus bDex,1; + bonus bMdef,5; + - Id: 5701 + AegisName: E_Cat_Hat + Name: E Cat Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 182 + Script: | + bonus bLuk,2; + bonus bMdef,10; + - Id: 5702 + AegisName: E_Bunny_Band_ + Name: E Bunny Band + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 15 + Script: | + bonus bInt,2; + - Id: 5703 + AegisName: E_Magestic_Goat_TW + Name: E Magestic Goat TW + Type: Armor + Buy: 20 + Weight: 800 + Defense: 5 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + StarGladiator: true + Swordman: true + Taekwon: true + Locations: + Head_Top: true + Refineable: true + View: 41 + Script: | + bonus bStr,2; + - Id: 5704 + AegisName: E_Sheep_Hat + Name: E Sheep Hat + Type: Armor + Buy: 20 + Weight: 150 + Defense: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Head_Top: true + View: 205 + - Id: 5705 + AegisName: E_Mini_Propeller_ + Name: E Mini Propeller + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Classes: + Normal: true + Upper: true + Baby: true + Locations: + Head_Top: true + Refineable: true + View: 270 + Script: | + bonus bDex,1; + bonus bAgi,2; + - Id: 5706 + AegisName: E_Alice_Doll + Name: E Alice Doll + Type: Armor + Buy: 20 + Weight: 500 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 208 + Script: | + bonus bStr,1; + - Id: 5707 + AegisName: E_Red_Glasses + Name: E Red Glasses + Type: Armor + Buy: 20 + Defense: 1 + Locations: + Head_Mid: true + View: 316 + Script: | + bonus bInt,1; + - Id: 5708 + AegisName: E_Chick_Hat + Name: E Chick Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 10 + View: 311 + Script: | + bonus bLuk,2; + - Id: 5709 + AegisName: E_White_Deviruchi_Cap + Name: E White Deviruchi Cap + Type: Armor + Buy: 20 + Weight: 800 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 64 + Refineable: true + View: 272 + Script: | + bonus bStr,1; + bonus bInt,1; + - Id: 5710 + AegisName: E_Vane_Hairpin + Name: E Vane Hairpin + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 313 + Script: | + bonus bAgi,2; + - Id: 5711 + AegisName: E_Pecopeco_Hairband + Name: E Pecopeco Hairband + Type: Armor + Buy: 20 + Defense: 3 + Locations: + Head_Top: true + View: 314 + - Id: 5712 + AegisName: E_Vacation_Hat + Name: E Vacation Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 315 + Script: | + bonus bVit,1; + - Id: 5713 + AegisName: E_Charming_Ribbon + Name: E Charming Ribbon + Type: Armor + Buy: 20 + Weight: 400 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 211 + - Id: 5714 + AegisName: E_Water_Lily_Crown + Name: E Water Lily Crown + Type: Armor + Buy: 20 + Weight: 200 + Slots: 1 + Classes: + Normal: true + Upper: true + Baby: true + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 312 + Script: | + bonus bDex,1; + bonus bAgi,1; + bonus bMdef,3; + - Id: 5715 + AegisName: E_Vanilmirth_Hat + Name: E Vanilmirth Hat + Type: Armor + Buy: 20 + Weight: 1000 + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 317 + Script: | + bonus bMdef,5; + - Id: 5716 + AegisName: E_Drooping_Bunny_ + Name: E Drooping Bunny + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Classes: + Normal: true + Upper: true + Baby: true + Locations: + Head_Top: true + Refineable: true + View: 249 + Script: | + bonus bDex,1; + - Id: 5717 + AegisName: E_Kettle_Hat + Name: E Kettle Hat + Type: Armor + Buy: 20 + Weight: 600 + Defense: 4 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 318 + - Id: 5718 + AegisName: E_Dragon_Skull + Name: E Dragon Skull + Type: Armor + Buy: 20 + Weight: 800 + Defense: 5 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 319 + - Id: 5719 + AegisName: E_Ramen_Hat + Name: E Ramen Hat + Type: Armor + Buy: 20 + Defense: 1 + Locations: + Head_Top: true + View: 320 + Script: | + bonus bDex,4; + - Id: 5720 + AegisName: E_Pink_Fur_Hat + Name: E Pink Fur Hat + Type: Armor + Buy: 20 + Weight: 350 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 281 + Script: | + bonus bLuk,1; + - Id: 5721 + AegisName: E_Puppy_Hat + Name: E Puppy Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 234 + Script: | + bonus bAgi,1; + - Id: 5722 + AegisName: E_Magic_Eyes + Name: E Magic Eyes + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 209 + Script: | + bonus bMdef,5; + - Id: 5723 + AegisName: E_Jumping_Poring + Name: E Jumping Poring + Type: Armor + Weight: 300 + Defense: 2 + Locations: + Head_Top: true + View: 349 + Script: | + bonus bLuk,1; + - Id: 5724 + AegisName: E_Robo_Eye + Name: E Robo Eye + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Locations: + Head_Mid: true + EquipLevelMin: 10 + View: 345 + Script: | + bonus bDex,1; + - Id: 5725 + AegisName: E_Yellow_Wizardry_Hat + Name: E Yellow Wizardry Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Head_Top: true + Refineable: true + View: 286 + Script: | + bonus bInt,2; + - Id: 5726 + AegisName: E_Crescent_Helm + Name: E Crescent Helm + Type: Armor + Buy: 20 + Weight: 3000 + Defense: 8 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 213 + Script: | + bonus bVit,1; + - Id: 5727 + AegisName: E_Tiger_Mask + Name: E Tiger Mask + Type: Armor + Buy: 20 + Weight: 400 + Defense: 2 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 50 + View: 181 + Script: | + bonus bStr,3; + - Id: 5728 + AegisName: E_Fantastic_Wig + Name: E Fantastic Wig + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 308 + - Id: 5729 + AegisName: E_Bunny_Band_C + Name: E Bunny Band C + Type: Armor + Buy: 1 + Defense: 9 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 15 + Script: | + bonus bMdef,5; + - Id: 5730 + AegisName: E_Centimental_Flower_C + Name: E Centimental Flower C + Type: Armor + Buy: 1 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 56 + - Id: 5731 + AegisName: E_Apple_OE_Archer_C + Name: E Apple OE Archer C + Type: Armor + Buy: 1 + Defense: 7 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 72 + Script: | + bonus bDex,4; + - Id: 5732 + AegisName: E_Elven_Ears_C + Name: E Elven Ears C + Type: Armor + Buy: 1 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + EquipLevelMin: 1 + View: 73 + Script: | + bonus bInt,1; + - Id: 5733 + AegisName: E_Brooch_C + Name: E Brooch C + Type: Armor + Buy: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bAgi,4; + - Id: 5734 + AegisName: E_Magestic_Goat_C + Name: E Magestic Goat C + Type: Armor + Buy: 2 + Defense: 5 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + View: 41 + Script: | + bonus bStr,1; + - Id: 5735 + AegisName: E_Ribbon_Green + Name: Green Ribbon + Type: Armor + Buy: 800 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + Refineable: true + View: 244 + Script: | + bonus bMdef,3; + - Id: 5736 + AegisName: EF_Whisper_Mask + Name: Whisper Mask + Type: Armor + Buy: 20 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + View: 321 + Script: | + bonus bAgi,3; + bonus2 bSubEle,Ele_Ghost,-10; + - Id: 5737 + AegisName: Cactus_Hat + Name: Cactus Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 615 + Script: | + bonus3 bAddMonsterDropItem,952,RC_Plant,500; + - Id: 5738 + AegisName: Snowman_Hat + Name: Snowman Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 4 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 616 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bStr,1; + bonus bInt,1; + bonus bMdef,3; + bonus2 bSubEle,Ele_Water,7; + bonus2 bAddMonsterDropItem,12354,100; + bonus2 bAddMonsterDropItem,530,300; + bonus5 bAutoSpellwhenhit,"BA_FROSTJOKER",(getrefine()>7?5:1),20,BF_WEAPON|BF_MAGIC,0; + - Id: 5739 + AegisName: Sagittarius_Crown + Name: Sagittarius Crown + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 617 + Script: | + bonus bDex,2; + bonus2 bSubEle,Ele_Fire,7; + .@r = getrefine(); + if (.@r>6) { + bonus bAspdRate,2; + } + if (.@r>7) { + bonus bAgi,2; + } + if (.@r>8) { + bonus bLongAtkRate,5; + } + if (.@r>9) { + autobonus "{ bonus bAgi,10; bonus bDex,10; }",3,10000,BF_NORMAL,"{ specialeffect2 EF_ENHANCE; }"; + } + - Id: 5740 + AegisName: Sagittarius_Diadem + Name: Sagittarius Diadem + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 618 + Script: | + bonus bDex,2; + bonus bMdef,3; + bonus2 bSubEle,Ele_Fire,7; + .@r = getrefine(); + if (.@r>6) { + bonus bVariableCastrate,-3; + } + if (.@r>7) { + bonus5 bAutoSpell,"WZ_SIGHTRASHER",1,5,BF_MAGIC,0; + } + if (.@r>8) { + bonus bVariableCastrate,-2; + } + if (.@r>9) { + bonus bMatkRate,4; + } + - Id: 5741 + AegisName: Im_Egg_Shell_Hat + Name: Eternal Egg Shell + Type: Armor + Buy: 20 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 101 + Script: | + bonus2 bAddItemGroupHealRate,IG_Potion,10; + bonus bHealPower2,10; + - Id: 5742 + AegisName: Rudolf_Santa_Hat + Name: Rudolph Santa Hat + Type: Armor + Buy: 20 + Weight: 400 + Defense: 5 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 619 + Script: | + bonus2 bAddMonsterDropItem,538,100; + bonus2 bAddMonsterDropItem,539,100; + bonus2 bAddItemHealRate,538,100; + bonus2 bAddItemHealRate,539,100; + - Id: 5743 + AegisName: Orange_Stem_Hat + Name: Orange Stem Hat + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 620 + Script: | + bonus bLuk,3; + - Id: 5744 + AegisName: Capricorn_Crown + Name: Capricorn Crown + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 621 + Script: | + bonus bVit,2; + bonus bDex,2; + if (getrefine()>6) { + bonus3 bAutoSpell,"TK_SEVENWIND",1,20; + } + - Id: 5745 + AegisName: Capricorn_Diadem + Name: Capricorn Diadem + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 622 + Script: | + bonus bDex,2; + bonus bMdef,5; + bonus2 bSubEle,Ele_Earth,5; + .@r = getrefine(); + if (.@r>6) { + bonus bInt,2; + } + if (.@r>7) { + bonus bVariableCastrate,-3; + } + if (.@r>8) { + bonus bHealPower2,4; + } + if (.@r>9) { + bonus5 bAutoSpellWhenHit,"BS_HAMMERFALL",5,30,BF_WEAPON|BF_MAGIC,1; + } + - Id: 5746 + AegisName: Rune_Circlet + Name: Rune Circlet + Type: Armor + Buy: 20 + Weight: 100 + Defense: 12 + Slots: 1 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 623 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,1; + bonus bInt,1; + bonus bMdef,5; + if (readparam(bStr)>=120) { + bonus bBaseAtk,10; + bonus bMatk,5; + } + - Id: 5747 + AegisName: Mitra + Name: Mitra + Type: Armor + Buy: 20 + Weight: 100 + Defense: 12 + Slots: 1 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 624 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bVit,1; + bonus bInt,1; + bonus bMdef,5; + bonus bHealPower,5; + if (readparam(bInt)>=120) { + bonus bMatk,10; + } + - Id: 5748 + AegisName: Sniper_Goggle + Name: Sniper Goggles + Type: Armor + Buy: 20 + Weight: 100 + Defense: 12 + Slots: 1 + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 625 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAgi,1; + bonus bDex,1; + bonus bMdef,5; + if (readparam(bAgi)>=120) { + bonus bLongAtkRate,4; + bonus bAspd,1; + } + - Id: 5749 + AegisName: Driver_Band + Name: Driver Band + Type: Armor + Buy: 20 + Weight: 100 + Defense: 12 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 626 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,1; + bonus bDex,1; + bonus bMdef,5; + if (readparam(bStr)>=120) { + bonus bBaseAtk,10; + bonus bCritical,3; + } + - Id: 5750 + AegisName: Shadow_Handicraft + Name: Shadow Crown + Type: Armor + Buy: 20 + Weight: 100 + Defense: 12 + Slots: 1 + Jobs: + Rogue: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 627 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAgi,1; + bonus bInt,1; + bonus bMdef,5; + if (readparam(bAgi)>=120) { + bonus bBaseAtk,10; + bonus bFlee,3; + } + - Id: 5751 + AegisName: Minstrel_Song_Hat + Name: Minstrel Song Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 12 + Slots: 1 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Male + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 628 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,1; + bonus bLuk,1; + bonus bMdef,5; + bonus bLongAtkRate,5; + bonus2 bSkillUseSP,"MI_RUSH_WINDMILL",10; + bonus2 bSkillUseSP,"MI_ECHOSONG",10; + - Id: 5752 + AegisName: Midas_Whisper + Name: Midas Whispers + Type: Armor + Buy: 20 + Weight: 100 + Defense: 12 + Slots: 1 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 629 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,1; + bonus bDex,1; + bonus bMdef,5; + if (readparam(bStr)>=120) { + bonus bBaseAtk,5; + bonus bAspd,1; + } + - Id: 5753 + AegisName: Magic_Stone_Hat + Name: Magic Stone Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 12 + Slots: 1 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 630 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,1; + bonus bDex,1; + bonus bMdef,5; + if (readparam(bDex)>=120) { + bonus bMatk,10; + bonus bVariableCastrate,-2; + } + - Id: 5754 + AegisName: Blazing_Soul + Name: Burning Spirit + Type: Armor + Buy: 20 + Weight: 100 + Defense: 12 + Slots: 1 + Jobs: + Monk: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 631 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,1; + bonus bVit,1; + bonus bMdef,5; + if (readparam(bStr)>=120) { + bonus bBaseAtk,10; + bonus bHit,3; + } + - Id: 5755 + AegisName: Silent_Executer + Name: Silent Enforcer + Type: Armor + Buy: 20 + Weight: 100 + Defense: 6 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Head_Low: true + Head_Mid: true + EquipLevelMin: 100 + View: 632 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAgi,1; + bonus bMdef,5; + if (readparam(bAgi)>=120) { + bonus bBaseAtk,10; + bonus bFlee2,5; + } + - Id: 5756 + AegisName: Wind_Whisper + Name: Wispers of Wind + Type: Armor + Buy: 20 + Weight: 100 + Defense: 12 + Slots: 1 + Jobs: + Sage: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 633 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,1; + bonus bDex,1; + bonus bMdef,5; + if (readparam(bInt)>=120) { + bonus bMatk,10; + bonus bFlee,3; + } + - Id: 5757 + AegisName: Schmidt_Helm + Name: Reissue Schmitz Helm + Type: Armor + Buy: 20 + Weight: 100 + Defense: 17 + Slots: 1 + Jobs: + Crusader: true + Classes: + All_Third: true + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 634 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bVit,2; + bonus bInt,1; + bonus bMdef,5; + if (readparam(bInt)>=120) { + bonus bMatk,10; + bonus bDef,5; + } + - Id: 5758 + AegisName: Dying_Swan + Name: Resting Swan + Type: Armor + Buy: 20 + Weight: 100 + Defense: 12 + Slots: 1 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Female + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 635 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,1; + bonus bLuk,1; + bonus bMdef,5; + bonus bLongAtkRate,5; + bonus2 bSkillUseSP,"WA_SWING_DANCE",10; + bonus2 bSkillUseSP,"WA_SYMPHONY_OF_LOVER",10; + - Id: 5759 + AegisName: Noah_Hat + Name: Noah Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 636 + Script: | + bonus bMdef,3; + - Id: 5760 + AegisName: Driver_Band_ + Name: Driver Band + Type: Armor + Buy: 20 + Weight: 100 + Defense: 12 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 637 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,1; + bonus bDex,1; + bonus bMdef,5; + if (readparam(bStr)>=120) { + bonus bBaseAtk,10; + bonus bCritical,3; + } + - Id: 5761 + AegisName: Sloth_Hat + Name: Sloth Hat + Type: Armor + Buy: 20 + Weight: 800 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 638 + Script: | + bonus bAgi,2; + bonus3 bAutoSpell,"AS_SONICBLOW",5,50; + - Id: 5762 + AegisName: Duneyrr_Helm + Name: Duneyrr Helm + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 639 + Script: | + bonus bAllStats,1; + bonus bMdef,5; + bonus2 bSubRace,RC_DemiHuman,2; + bonus2 bSubRace,RC_Player_Human,2; + bonus2 bSubRace,RC_Brute,2; + bonus2 bSubRace,RC_Player_Doram,2; + - Id: 5763 + AegisName: Red_Bunny_Band + Name: Red Bunny Band + Type: Armor + Weight: 200 + Defense: 4 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 640 + Script: | + bonus bAgi,2; + bonus bMdef,3; + - Id: 5764 + AegisName: Love_Rabbit_Hood + Name: Love Rabbit Hood + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Slots: 1 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + EquipLevelMin: 10 + View: 549 + Script: | + bonus3 bAutoSpell,"PR_GLORIA",3,((readparam(bAgi)>=80)?30:10); + - Id: 5765 + AegisName: Black_Tail_Ribbon + Name: Black Tail Ribbon + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 642 + Script: | + bonus bMdef,5; + bonus bLongAtkDef,10; + bonus2 bSubEle,Ele_Neutral,5; + - Id: 5766 + AegisName: Amistr_Cap + Name: Amistr Cap + Type: Armor + Buy: 20 + Weight: 500 + Defense: 4 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 643 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bVit,1+(getrefine()/2); + bonus5 bAutoSpell,"KN_PIERCE",5,10,BF_WEAPON,1; + - Id: 5767 + AegisName: Samurai_Mask + Name: Samurai Mask + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Locations: + Head_Low: true + EquipLevelMin: 50 + View: 644 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus2 bAddClass,Class_All,1; + - Id: 5768 + AegisName: Sakura_Coronet + Name: Sakura Coronet + Type: Armor + Buy: 20 + Weight: 800 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 645 + Script: | + bonus bMdef,3; + bonus bMaxSP,25; + - Id: 5769 + AegisName: Gold_Angel_Sculpture + Name: Gold Angel Sculpture + Type: Armor + Buy: 100 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 646 + Script: | + skill "RG_GRAFFITI",1; + - Id: 5770 + AegisName: Splash_Hat + Name: Splash Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 649 + Script: | + autobonus "{}",3,180000,BF_WEAPON,"{ sc_start SC_WINDWEAPON,180000,1; specialeffect2 EF_ENHANCE; }"; + - Id: 5771 + AegisName: Family_Hat + Name: Family Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 650 + Script: | + bonus bDex,1; + bonus bMdef,1; + bonus bMaxHPrate,2; + bonus bMaxSPrate,2; + skill "PR_MAGNIFICAT",1; + - Id: 5772 + AegisName: Red_Navy_Hat + Name: Red Navy Hat + Type: Armor + Buy: 3000 + Weight: 500 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 95 + Refineable: true + View: 651 + Script: | + bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_Player_Human,10; + - Id: 5773 + AegisName: Navy_Beret + Name: Navy Beret + Type: Armor + Buy: 3000 + Weight: 500 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 95 + Refineable: true + View: 652 + Script: | + bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_Player_Human,10; + - Id: 5774 + AegisName: Red_Pirate_Hat + Name: Red Pirate Hat + Type: Armor + Buy: 3000 + Weight: 500 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 95 + Refineable: true + View: 496 + Script: | + bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_Player_Human,10; + - Id: 5775 + AegisName: Choco_Donut_In_Mouth + Name: Choco Donut In Mouth + Type: Armor + Buy: 20 + Weight: 50 + Defense: 1 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 653 + Script: | + bonus bMaxHP,50; + - Id: 5776 + AegisName: Blazing_Sun + Name: Blazing Sun + Type: Armor + Weight: 500 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 654 + Script: | + bonus2 bVariableCastrate,"MG_FIREBOLT",-5; + bonus2 bSkillAtk,"MG_FIREBOLT",5; + bonus2 bVariableCastrate,"MG_FIREBALL",-5; + bonus2 bSkillAtk,"MG_FIREBALL",5; + bonus2 bSkillAtk,"MG_FIREWALL",3; + bonus2 bSkillAtk,"WZ_METEOR",3; + bonus bUseSPrate,5; + - Id: 5777 + AegisName: Remover_Hat + Name: Remover Hat + Type: Armor + Buy: 20 + Weight: 800 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 655 + Script: | + bonus bMdef,1; + bonus3 bAddMonsterDropItem,713,RC_Formless,200; + bonus3 bAddMonsterDropItem,971,RC_Formless,30; + bonus3 bAddMonsterDropItem,972,RC_Formless,10; + - Id: 5778 + AegisName: Blue_Arara_Hat + Name: Blue Arara Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 656 + Script: | + bonus bStr,2; + autobonus "{ bonus bAspdRate,5; }",10,10000,0,"{ specialeffect2 EF_ENHANCE; }"; + - Id: 5779 + AegisName: Drooping_Boto + Name: Drooping Boto + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 657 + Script: | + bonus bInt,2; + autobonus "{ bonus bMatkRate,3; }",10,10000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; + - Id: 5780 + AegisName: Tendrilion_Hat + Name: Tendrilion Hat + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 658 + Script: | + skill "WZ_EARTHSPIKE",3; + bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_Player_Human,10; + - Id: 5781 + AegisName: Persika + Name: Persika + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Head_Top: true + View: 659 + Script: | + bonus bFlee,1; + bonus bMaxSP,20; + - Id: 5782 + AegisName: Hoplite_Helmet + Name: Hoplite Helmet + Type: Armor + Buy: 20 + Weight: 700 + Defense: 4 + Slots: 1 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 660 + Script: | + bonus bMaxHPrate,3; + - Id: 5783 + AegisName: YellowBunny_Hairband + Name: YellowBunny Hairband + Type: Armor + Buy: 20 + Weight: 200 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 662 + Script: | + bonus bStr,1; + bonus bInt,1; + bonus bDex,2; + - Id: 5784 + AegisName: PinkBunny_Hairband + Name: PinkBunny Hairband + Type: Armor + Buy: 20 + Weight: 200 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 663 + Script: | + bonus bStr,1; + bonus bInt,2; + bonus bDex,1; + - Id: 5785 + AegisName: Green_Bunny_Hairband + Name: Green Bunny Hairband + Type: Armor + Buy: 20 + Weight: 200 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 664 + Script: | + bonus bStr,2; + bonus bInt,1; + bonus bDex,1; + - Id: 5786 + AegisName: Ancient_Elven_Ear + Name: Ancient Elven Ear + Type: Armor + Buy: 10 + Weight: 200 + Defense: 1 + Locations: + Head_Mid: true + EquipLevelMin: 1 + View: 665 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bLuk,1; + bonus bMaxHP,100; + bonus bMaxSP,30; + - Id: 5787 + AegisName: Tha_Maero_Mask + Name: Tha Maero Mask + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + Head_Mid: true + EquipLevelMin: 30 + View: 666 + Script: | + bonus bMdef,2; + - Id: 5788 + AegisName: 3D_Glasses + Name: 3D Glasses + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Mid: true + EquipLevelMin: 1 + View: 661 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bMagicAddRace,RC_Formless,4; + bonus2 bSubEle,Ele_Neutral,5; + bonus bUnbreakableHelm; + - Id: 5789 + AegisName: Thanatos_Mal_Mask + Name: Thanatos Mal Mask + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Locations: + Head_Low: true + Head_Mid: true + EquipLevelMin: 30 + View: 667 + Script: | + bonus bVit,1; + - Id: 5790 + AegisName: Holy_Mom_Love + Name: TM + Type: Armor + Buy: 20 + Weight: 500 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 45 + Refineable: true + View: 610 + Script: | + bonus2 bSubRace,RC_Demon,-5; + bonus2 bSubRace,RC_Undead,-5; + bonus3 bAutoSpell,"AL_BLESSING",1,20; + - Id: 5791 + AegisName: Tenkaippin_Ramen + Name: Tenkaippin Ramen + Type: Armor + Buy: 20 + Weight: 500 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 668 + Script: | + bonus bInt,-1; + bonus bDex,4; + - Id: 5792 + AegisName: Fish_Pin + Name: Fish Pin + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 669 + Script: | + bonus2 bSubRace,RC_Fish,1; + - Id: 5793 + AegisName: Ribbon_Of_Life + Name: Ribbon Of Life + Type: Armor + Buy: 20 + Defense: 2 + Locations: + Head_Mid: true + EquipLevelMin: 1 + View: 575 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,1; + bonus bMdef,2; + - Id: 5794 + AegisName: 3D_Glasses_ + Name: 3D Glasses + Type: Armor + Buy: 20 + Defense: 1 + Locations: + Head_Mid: true + EquipLevelMin: 1 + View: 661 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@tmp = BaseLevel/30; + if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Archer || BaseClass == Job_Gunslinger) { + bonus bBaseAtk,(3+.@tmp); + } else if (BaseClass == Job_Mage || BaseClass == Job_Acolyte || BaseClass == Job_Ninja || BaseClass == Job_Soul_Linker) { + bonus bMatk,(3+.@tmp); + } else if (BaseClass == Job_Thief) { + bonus bFleeRate,(1+.@tmp); + } else if (BaseClass == Job_Novice || BaseClass == Job_SuperNovice || BaseClass == Job_Taekwon || BaseClass == Job_Star_Gladiator || BaseClass == Job_Star_Gladiator2) { + bonus bMaxHP,(50+BaseLevel); + bonus bMaxSP,(50+.@tmp); + } + - Id: 5795 + AegisName: Red_Dress_Hat + Name: Bright Red Dress Hat + Type: Armor + Buy: 20 + Weight: 200 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 670 + Script: | + bonus bMdef,7+(getrefine()/2); + - Id: 5796 + AegisName: Cheer_Scarf + Name: Cheer Scarf + Type: Armor + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 369 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddRace,RC_All,10; + bonus bMaxHP,200; + bonus bMaxSP,50; + - Id: 5797 + AegisName: Cheer_Scarf2 + Name: Cheer Scarf2 + Type: Armor + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 369 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddRace,RC_All,20; + - Id: 5798 + AegisName: Cheer_Scarf3 + Name: Cheer Scarf3 + Type: Armor + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 369 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddRace,RC_All,30; + - Id: 5799 + AegisName: Cheer_Scarf4 + Name: Cheer Scarf4 + Type: Armor + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 369 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddRace,RC_All,40; + - Id: 5800 + AegisName: Blush_Of_Groom + Name: Blush of Groom + Type: Armor + Buy: 20 + Weight: 50 + Locations: + Head_Mid: true + View: 125 + Script: | + bonus2 bSubRace,RC_DemiHuman,3; + bonus2 bSubRace,RC_Player_Human,3; + - Id: 5801 + AegisName: Ribbon_Of_Bride + Name: Red Tailed Ribbon + Type: Armor + Buy: 20 + Weight: 100 + Defense: 10 + Locations: + Head_Top: true + Refineable: true + View: 167 + Script: | + bonus bAllStats,2; + bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_Player_Human,10; + bonus3 bAutoSpellWhenHit,"AL_HEAL",(getskilllv("AL_HEAL") == 10?10:5),20; + - Id: 5802 + AegisName: Upgrade_Elephant_Hat + Name: Upgraded Elephant Hat + Type: Armor + Weight: 500 + Defense: 6 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 215 + - Id: 5803 + AegisName: Flower_Love_Hat + Name: Love Flower Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 4 + Locations: + Head_Top: true + Refineable: true + View: 5 + Script: | + bonus2 bAddMonsterDropItem,608,100; + - Id: 5804 + AegisName: Pirate_Eyepatch + Name: Pirate Eye Bandage + Type: Armor + Buy: 1000 + Weight: 100 + Locations: + Head_Mid: true + View: 13 + - Id: 5805 + AegisName: Victorious_Coronet + Name: Victorious Coronet + Type: Armor + Weight: 150 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 70 + View: 43 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHPrate,15; + bonus bSPrecovRate,5; + - Id: 5806 + AegisName: Poem_Natalia_Hat + Name: Poet Natalie's Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 9 + Locations: + Head_Top: true + View: 67 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 5807 + AegisName: October_Fest_Cap + Name: October Fest Cap + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 104 + - Id: 5808 + AegisName: Diabolus_Helmet + Name: Dark Bacilium + Type: Armor + Buy: 20 + Weight: 250 + Defense: 5 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Refineable: true + View: 364 + Script: | + .@r = getrefine(); + bonus2 bResEff,Eff_Stone,2000+(.@r*200); + bonus2 bResEff,Eff_Freeze,2000+(.@r*200); + bonus2 bResEff,Eff_Stun,2000+(.@r*200); + - Id: 5809 + AegisName: Boom_Boom_Hat + Name: Boom Boom Hat + Type: Armor + Weight: 100 + Defense: 6 + Locations: + Head_Top: true + View: 216 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,5; + bonus bSpeedRate,25; + - Id: 5810 + AegisName: Ph.D_Hat_V + Name: Ph.D Hat V + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 98 + Script: | + bonus bInt,5; + bonus bVit,3; + bonus bDex,3; + - Id: 5811 + AegisName: Santa_Beard + Name: Santa's Beard + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + View: 25 + Script: | + bonus2 bSubRace,RC_Brute,5; + bonus2 bSubRace,RC_Player_Doram,5; + - Id: 5812 + AegisName: Hat_Of_Expert + Name: Hat Of Expert + Type: Armor + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 16 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus3 bAddEffWhenHit,Eff_Bleeding,500,ATF_TARGET|ATF_SELF; + bonus3 bAddEffWhenHit,Eff_Silence,500,ATF_TARGET|ATF_SELF; + bonus3 bAddEffWhenHit,Eff_Confusion,500,ATF_TARGET|ATF_SELF; + bonus3 bAddEffWhenHit,Eff_Curse,500,ATF_TARGET|ATF_SELF; + bonus3 bAddEffWhenHit,Eff_Blind,500,ATF_TARGET|ATF_SELF; + - Id: 5813 + AegisName: Red_Ph.D_Hat + Name: Red Ph.D Hat + Type: Armor + Buy: 1000 + Weight: 500 + Locations: + Head_Top: true + Refineable: true + View: 481 + Script: | + bonus bInt,1; + - Id: 5814 + AegisName: Ati_Atihan_Hat3 + Name: Ati Atihan Hat3 + Type: Armor + Buy: 20 + Defense: 2 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + EquipLevelMin: 20 + View: 303 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 5815 + AegisName: Classic_Hat_J + Name: Classic Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 475 + Script: | + bonus bStr,1; + bonus2 bSubSize,Size_All,5; + - Id: 5816 + AegisName: Cowboy_Hat_J + Name: Purple Cowboy Hat + Type: Armor + Buy: 20 + Weight: 500 + Locations: + Head_Top: true + Refineable: true + View: 411 + Script: | + bonus bBaseAtk,15; + bonus bFlee,-5; + - Id: 5817 + AegisName: Valentine_Pledge + Name: Valentine Pledge + Type: Armor + Buy: 20 + Defense: 6 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,2; + bonus bMdef,3; + bonus bHealPower,10; + bonus2 bAddClass,Class_All,3; + bonus bMatkRate,3; + bonus bFlee,10; + bonus bAspdRate,1; + - Id: 5818 + AegisName: Carnival_Hat + Name: Carnival Hat + Type: Armor + Defense: 6 + Locations: + Head_Top: true + Refineable: true + View: 505 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,3; + - Id: 5819 + AegisName: Carnival_Circlet + Name: Carnival Circlet + Type: Armor + Defense: 6 + Locations: + Head_Top: true + Refineable: true + View: 506 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,3; + - Id: 5820 + AegisName: Black_Elven_Ears + Name: Black Elven Ears + Type: Armor + Buy: 10 + Weight: 100 + Defense: 2 + Locations: + Head_Mid: true + View: 498 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 5821 + AegisName: Gold_Tulip_Hairpin + Name: Gold Tulip Hairpin + Type: Armor + Buy: 10 + Weight: 100 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 499 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddClass,Class_All,5; + - Id: 5822 + AegisName: Love_Chick_Hat + Name: Love Chick Hat + Type: Armor + Buy: 10000 + Weight: 100 + Defense: 4 + Locations: + Head_Top: true + Refineable: true + View: 500 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bLuk,4; + bonus bMaxHP,100; + bonus bMaxSP,100; + bonus2 bSubRace,RC_Brute,7; + bonus2 bSubRace,RC_Player_Doram,7; + bonus2 bSubRace,RC_DemiHuman,7; + bonus2 bSubRace,RC_Player_Human,7; + - Id: 5823 + AegisName: Love_Arrow + Name: Arrow of Love + Type: Armor + Buy: 5000 + Weight: 100 + Defense: 2 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,5; + bonus bAgi,5; + - Id: 5824 + AegisName: Fools_Day_Hat + Name: Fools Day Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 6 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 265 + - Id: 5825 + AegisName: Badge_Of_Order_Grace + Name: Badge Of Order Grace + Type: Armor + Defense: 1 + Locations: + Both_Accessory: true + Script: | + bonus bMdef,1; + bonus2 bAddClass,Class_All,10; + bonus bMatkRate,10; + bonus bMaxHP,1500; + - Id: 5826 + AegisName: Valkyrie_Helmet + Name: Valkyrie Helmet + Type: Armor + Defense: 10 + Locations: + Head_Top: true + View: 225 + Script: | + bonus bStr,2; + bonus bInt,2; + bonus bDex,2; + bonus bAgi,2; + bonus bAspdRate,3; + bonus bMdef,5; + bonus bCastrate,-3; + - Id: 5827 + AegisName: Book_File_Hat + Name: Book File Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 423 + - Id: 5828 + AegisName: Honor_Gold_Ring + Name: Honor Gold Ring + Type: Armor + Weight: 50 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bAllStats,1; + bonus bMdef,5; + - Id: 5829 + AegisName: Ordinary_Armor + Name: Ordinary Armor + Type: Armor + Locations: + Armor: true + EquipLevelMin: 30 + Refineable: true + - Id: 5830 + AegisName: Woe_Sahkkat + Name: Woe Sahkkat + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Head_Top: true + EquipLevelMin: 60 + Refineable: true + View: 67 + - Id: 5831 + AegisName: Woe_Big_Sis_Ribbon + Name: Woe Big Sis Ribbon + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Head_Top: true + EquipLevelMin: 60 + Refineable: true + View: 28 + - Id: 5832 + AegisName: Woe_Vane_Hairpin + Name: Woe Vane Hairpin + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Head_Top: true + EquipLevelMin: 60 + Refineable: true + View: 313 + - Id: 5833 + AegisName: Woe_Picnic_Hat + Name: Woe Picnic Hat + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Head_Top: true + EquipLevelMin: 60 + Refineable: true + View: 117 + - Id: 5834 + AegisName: Woe_Crown + Name: Woe Crown + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Head_Top: true + EquipLevelMin: 60 + Refineable: true + View: 45 + - Id: 5835 + AegisName: Woe_Tiara + Name: Woe Tiara + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Head_Top: true + EquipLevelMin: 60 + Refineable: true + View: 19 + - Id: 5836 + AegisName: Woe_Boys_Cap + Name: Woe Boys Cap + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Head_Top: true + EquipLevelMin: 60 + Refineable: true + View: 102 + - Id: 5837 + AegisName: Woe_Sunglass + Name: Woe Sunglass + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Head_Mid: true + EquipLevelMin: 70 + View: 12 + - Id: 5838 + AegisName: Woe_Fin_Helm + Name: Woe Fin Helm + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Head_Mid: true + EquipLevelMin: 70 + View: 100 + - Id: 5839 + AegisName: Woe_Blush + Name: Woe Blush + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Head_Mid: true + EquipLevelMin: 70 + View: 125 + - Id: 5840 + AegisName: Woe_Elven_Ears + Name: Woe Elven Ears + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Head_Mid: true + EquipLevelMin: 70 + View: 73 + - Id: 5841 + AegisName: Shaman_Hat_ + Name: Shaman Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 596 + Script: | + bonus bLuk,2; + bonus3 bSubEle,Ele_Neutral,3,BF_MAGIC; + bonus3 bSubEle,Ele_Water,3,BF_MAGIC; + bonus3 bSubEle,Ele_Earth,3,BF_MAGIC; + bonus3 bSubEle,Ele_Fire,3,BF_MAGIC; + bonus3 bSubEle,Ele_Wind,3,BF_MAGIC; + bonus3 bSubEle,Ele_Poison,3,BF_MAGIC; + bonus3 bSubEle,Ele_Holy,3,BF_MAGIC; + bonus3 bSubEle,Ele_Dark,3,BF_MAGIC; + bonus3 bSubEle,Ele_Ghost,3,BF_MAGIC; + bonus3 bSubEle,Ele_Undead,3,BF_MAGIC; + - Id: 5842 + AegisName: Loyal_Ring1 + Name: Loyal Ring1 + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 1 + - Id: 5843 + AegisName: Loyal_Ring2 + Name: Loyal Ring2 + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bAllStats,2; + - Id: 5844 + AegisName: Loyal_Ring3 + Name: Loyal Ring3 + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bAllStats,3; + - Id: 5845 + AegisName: Buzzy_Ball_Board + Name: Buzzy Ball Board + Type: Armor + Buy: 50 + Weight: 400 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 641 + - Id: 5846 + AegisName: Buzzy_Ball_Gum + Name: Buzzy Ball Gum + Type: Armor + Buy: 50 + Weight: 100 + Defense: 1 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 572 + Script: | + bonus bMdef,5; + - Id: 5847 + AegisName: Fools_Day_hat_ + Name: Fools Day Helmet + Type: Armor + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 647 + Script: | + bonus bInt,5; + bonus bVit,-3; + - Id: 5848 + AegisName: Robin_Eyepatch + Name: Robin Eyepatch + Type: Armor + Buy: 20 + Locations: + Head_Mid: true + EquipLevelMin: 1 + View: 50 + - Id: 5849 + AegisName: Doctor_Hairband + Name: Doctor Hairband + Type: Armor + Buy: 20 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 60 + - Id: 5850 + AegisName: Golden_Savage_Hat + Name: Golden Savage Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 5 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 648 + - Id: 5851 + AegisName: Summer_Knight + Name: Summer Knight + Type: Armor + Buy: 20 + Defense: 1 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 60 + View: 138 + - Id: 5852 + AegisName: Easter_Egg_Shell + Name: Easter Egg Shell + Type: Armor + Buy: 20 + Weight: 500 + Locations: + Head_Top: true + EquipLevelMin: 40 + Refineable: true + View: 537 + Script: | + bonus bDef,-7; + bonus bMdef,-7; + bonus2 bHPRegenRate,(MaxHp/100),10000; + .@r = getrefine(); + if (.@r>=7) + bonus bFlee,2; + if (.@r >= 9) + bonus2 bSPRegenRate,(MaxSp/100),10000; + - Id: 5853 + AegisName: IdRO_Crown + Name: IdRO Crown + Type: Armor + Buy: 10 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 165 + Script: | + bonus bHPrecovRate,7; + bonus bSPrecovRate,7; + if (getrefine()>7) { + bonus2 bAddClass,Class_All,2; + bonus bMatkRate,2; + bonus bMdef,2; + } + - Id: 5855 + AegisName: Fishing_Rod + Name: Fishing Rod + Type: Armor + Buy: 10 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 5856 + AegisName: Passion_FB_Hat + Name: Passion FB Hat + Type: Armor + Buy: 20 + Weight: 600 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 671 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bStr,2; + bonus bDex,2; + autobonus "{ bonus bFlee,-15; bonus2 bAddClass,Class_All,5; }",20,10000,BF_NORMAL,"{ specialeffect2 EF_ENHANCE; }"; + - Id: 5857 + AegisName: Cool_FB_Hat + Name: Cool FB Hat + Type: Armor + Buy: 20 + Weight: 600 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 672 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bInt,2; + bonus bVit,2; + autobonus3 "{ bonus bHealPower,20; }",150,5000,"AL_HEAL","{ specialeffect2 EF_HEAL3; }"; + - Id: 5858 + AegisName: Victory_FB_Hat + Name: Victory FB Hat + Type: Armor + Buy: 20 + Weight: 600 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 673 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bInt,2; + bonus bDex,2; + autobonus "{ bonus bMatkRate,5; bonus bDef,-30; }",3,10000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; + - Id: 5859 + AegisName: Glory_FB_Hat + Name: Glory FB Hat + Type: Armor + Buy: 20 + Weight: 600 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 674 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bAllStats,1; + bonus bAspd,1; + bonus bBaseAtk,BaseLevel/7; + bonus bMatk,BaseLevel/7; + - Id: 5864 + AegisName: Shadow_Booster + Name: Magical Booster + Type: Armor + Buy: 10 + Weight: 300 + Locations: + Head_Mid: true + EquipLevelMin: 1 + Refineable: true + View: 873 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAspd,1; + bonus bDelayrate,-1; + - Id: 5868 + AegisName: Bushy_Moustache + Name: Bushy Moustache + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + View: 1004 + Script: | + bonus bUnbreakableHelm; + bonus bBaseAtk,10; + bonus bMatk,10; + - Id: 5869 + AegisName: Mimic_Egg_Shell + Name: Mimic Egg Shell + Type: Armor + Buy: 10 + Weight: 100 + Defense: 4 + Locations: + Head_Top: true + Refineable: true + View: 999 + Script: | + bonus2 bAddEffWhenHit,Eff_Stone,600; + bonus bSpeedRate,25; + - Id: 5870 + AegisName: Bunny_Egg_Shell + Name: Bunny Egg Shell + Type: Armor + Buy: 10 + Weight: 100 + Defense: 5 + Locations: + Head_Top: true + Refineable: true + View: 1000 + Script: | + bonus bAgi,3; + bonus bAspd,1; + - Id: 5871 + AegisName: Picky_Egg_Shell + Name: Picky Egg Shell + Type: Armor + Buy: 10 + Weight: 100 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 1001 + Script: | + bonus bVit,3; + bonus bMdef,2; + - Id: 5873 + AegisName: Helmet_Of_Siegfried + Name: Helmet Of Siegfried + Type: Armor + Buy: 20 + Weight: 600 + Defense: 7 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Head_Top: true + EquipLevelMin: 60 + Refineable: true + View: 1055 + Script: | + bonus bAllStats,5; + bonus2 bSubEle,Ele_Neutral,5; + bonus2 bSubRace,RC_Dragon,5; + bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",5,5; + bonus2 bHPLossRate,600,4000; + bonus bUnbreakableHelm; + - Id: 5874 + AegisName: Circlet_Of_Kriemhild + Name: Circlet Of Kriemhild + Type: Armor + Buy: 20 + Weight: 600 + Defense: 7 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Head_Top: true + EquipLevelMin: 60 + Refineable: true + View: 1056 + Script: | + bonus bAllStats,5; + bonus2 bSubEle,Ele_Neutral,5; + bonus2 bSubRace,RC_Dragon,5; + bonus3 bAutoSpellWhenHit,"PR_KYRIE",9,5; + bonus2 bHPLossRate,400,4000; + bonus bUnbreakableHelm; + - Id: 5875 + AegisName: Diadem_Of_Bruenhild + Name: Diadem Of Bruenhild + Type: Armor + Buy: 20 + Weight: 600 + Defense: 7 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Head_Top: true + EquipLevelMin: 60 + Refineable: true + View: 1057 + Script: | + bonus bAllStats,5; + bonus2 bSubEle,Ele_Neutral,5; + bonus2 bSubRace,RC_Dragon,5; + bonus3 bAutoSpellWhenHit,"SM_ENDURE",8,5; + bonus2 bHPLossRate,300,4000; + bonus bUnbreakableHelm; + - Id: 5878 + AegisName: Miracle_Blue_Rose + Name: Miracle Blue Rose + Type: Armor + Weight: 300 + Locations: + Head_Low: true + EquipLevelMin: 30 + View: 1064 + Script: | + bonus bLuk,1; + bonus3 bAutoSpell,"PR_ASPERSIO",1,20; + - Id: 5881 + AegisName: Weissbier_Hat + Name: Weissbier Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 5 + Locations: + Head_Top: true + Refineable: true + View: 1079 + Script: | + bonus bMaxHPrate,3; + bonus bMaxSPrate,3; + bonus bDex,10; + if (getrefine()>6) { + bonus bMaxHPrate,5; + bonus bMaxSPrate,5; + bonus bDex,5; + } + - Id: 5882 + AegisName: Red_Wizardry_Hat_C + Name: Red Mage Hat C + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Head_Top: true + Refineable: true + View: 282 + Script: | + bonus bInt,2; + bonus bMaxSP,150; + - Id: 5883 + AegisName: White_Wizardry_Hat_C + Name: Gray Mage Hat C + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Head_Top: true + Refineable: true + View: 283 + Script: | + bonus bInt,2; + bonus bMaxSP,150; + - Id: 5884 + AegisName: Gray_Wizardry_Hat_C + Name: Brown Mage Hat C + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Head_Top: true + Refineable: true + View: 284 + Script: | + bonus bInt,2; + bonus bMaxSP,150; + - Id: 5885 + AegisName: Blue_Wizardry_Hat_C + Name: Blue Mage Hat C + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Head_Top: true + Refineable: true + View: 285 + Script: | + bonus bInt,2; + bonus bMaxSP,150; + - Id: 5886 + AegisName: Yellow_Wizardry_Hat_C + Name: Yellow Mage Hat C + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Head_Top: true + Refineable: true + View: 286 + Script: | + bonus bInt,2; + bonus bMaxSP,150; + - Id: 5887 + AegisName: Half_L_Magestic_Goat + Name: Half L Majestic Goat + Type: Armor + Buy: 20 + Weight: 800 + Defense: 5 + Locations: + Head_Top: true + Refineable: true + View: 380 + Script: | + bonus2 bAddRace,RC_DemiHuman,10; + bonus2 bAddRace,RC_Player_Human,10; + bonus bBaseAtk,(JobLevel*2)/7; + - Id: 5892 + AegisName: RCC2013_1ST_CROWN + Name: RCC2013 1ST CROWN + Type: Armor + Buy: 20 + Weight: 2500 + Defense: 7 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 1106 + Script: | + bonus bAllStats,5; + skill "AL_TELEPORT",1; + EquipScript: | + sc_start SC_SPEEDUP0,INFINITE_TICK,25; + UnEquipScript: | + sc_end SC_SPEEDUP0; + - Id: 5893 + AegisName: RCC2013_2ND_CROWN + Name: RCC2013 2ND CROWN + Type: Armor + Buy: 20 + Weight: 2500 + Defense: 7 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 1107 + Script: | + bonus bAllStats,4; + skill "AL_TELEPORT",1; + EquipScript: | + sc_start SC_SPEEDUP0,INFINITE_TICK,25; + UnEquipScript: | + sc_end SC_SPEEDUP0; + - Id: 5894 + AegisName: RCC2013_3RD_CROWN + Name: RCC2013 3RD CROWN + Type: Armor + Buy: 20 + Weight: 2500 + Defense: 7 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 1108 + Script: | + bonus bAllStats,3; + skill "AL_TELEPORT",1; + EquipScript: | + sc_start SC_SPEEDUP0,INFINITE_TICK,25; + UnEquipScript: | + sc_end SC_SPEEDUP0; + - Id: 5895 + AegisName: RCC2013_ANV_Hat + Name: RCC2013 ANV Hat + Type: Armor + Buy: 20 + Weight: 2500 + Defense: 7 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 1109 + Script: | + bonus bAllStats,1; + bonus2 bAddClass,Class_All,2; + bonus bMatkRate,2; + - Id: 5900 + AegisName: Divine_Guard_Hat_ + Name: Divine Guard Hat + Type: Armor + Weight: 200 + Defense: 10 + Slots: 1 + Jobs: + Crusader: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1121 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus2 bSubSize,Size_All,5; + if (.@r>=7) { + .@level = getskilllv("AL_HEAL"); + bonus3 bAutoSpellWhenHit,"AL_HEAL",(.@level ? .@level : 5),10; + } + if (.@r>=9) { + bonus2 bSkillAtk,"LG_RAYOFGENESIS",20; + } + - Id: 5901 + AegisName: Focus_Beret_ + Name: Focus Beret + Type: Armor + Weight: 200 + Defense: 10 + Slots: 1 + Jobs: + Monk: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1122 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus4 bAutoSpellOnSkill,"SR_DRAGONCOMBO","SR_FALLENEMPIRE",max(getskilllv("SR_FALLENEMPIRE"),1),100; + if (.@r>=7) { + autobonus "{ bonus bAspd,2; }",30,5000,0,"{ specialeffect2 EF_ENHANCE; }"; + } + if (.@r>=9) { + bonus2 bSkillAtk,"SR_FALLENEMPIRE",30; + } + - Id: 5902 + AegisName: Harvester_Hat_ + Name: Harvester Hat + Type: Armor + Weight: 200 + Defense: 10 + Slots: 1 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1123 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus2 bAddMonsterDropItem,6211,100; + bonus2 bAddMonsterDropItem,6212,100; + if (.@r>=7) { + bonus2 bAddMonsterDropItem,6210,50; + } + if (.@r>=9) { + bonus2 bSkillAtk,"GN_CARTCANNON",15; + } + - Id: 5903 + AegisName: Hitaikakushi_ + Name: Deadman Bandana + Type: Armor + Weight: 200 + Defense: 15 + Slots: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Head_Top: true + EquipLevelMin: 99 + Refineable: true + View: 1124 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + .@rate = 1; + bonus bCritical,.@r*2; + bonus bFixedCastrate,-2; + if (.@r>=7) { + bonus bMatk,20; + .@rate += 3; + } + if (.@r>=9) { + bonus bVariableCastrate,-20; + bonus2 bSkillUseSP,"SL_STUN",5; + bonus2 bSkillUseSP,"SL_SMA",5; + } + bonus3 bAutoSpellWhenHit,"SL_SWOO",getskilllv("SL_SWOO"),(.@rate*10); + - Id: 5904 + AegisName: Inconspicuous_Hat_ + Name: Inconspicuous Hat + Type: Armor + Weight: 200 + Defense: 10 + Slots: 1 + Jobs: + Rogue: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1125 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + .@matk = 5; + } + bonus bMatkRate,(7+.@matk); + if (.@r>=7) { + bonus bMatk,(readparam(bInt)/5)*2; + } + - Id: 5905 + AegisName: Lyrica_Hat_ + Name: Lyrica Hat + Type: Armor + Weight: 200 + Defense: 10 + Slots: 1 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Female + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1126 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; + if (.@r>=7) { + bonus bFixedCastrate,4*(getskilllv("WM_LESSON")); + } + if (.@r>=9) { + bonus2 bSkillUseSP,"WM_SEVERE_RAINSTORM",10; + } + - Id: 5906 + AegisName: Oni_Horns_ + Name: Oni Horns + Type: Armor + Weight: 20 + Defense: 10 + Slots: 1 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1127 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSkillAtk,"GC_COUNTERSLASH",(10*getskilllv("GC_WEAPONBLOCKING")); + .@r = getrefine(); + if (.@r > 6) { + bonus bBaseAtk,20; + bonus bHit,5; + } + if (.@r > 9) { + bonus3 bAutoSpell,"GC_CROSSIMPACT",1,10; + } + - Id: 5907 + AegisName: Sea_Captain_Hat_ + Name: Sea Captain Hat + Type: Armor + Weight: 200 + Defense: 20 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1128 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSkillAtk,"NC_AXEBOOMERANG",20; + .@dmg = 20; + .@r = getrefine(); + if (.@r>=7) { + .@dmg += getskilllv("BS_WEAPONRESEARCH"); + } + if (.@r>=9) { + .@dmg += getskilllv("NC_TRAININGAXE"); + } + bonus2 bSkillAtk,"NC_AXETORNADO",.@dmg; + - Id: 5909 + AegisName: C_Valkyrie_Circlet + Name: C Valkyrie Circlet + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 940 + - Id: 5914 + AegisName: Earmuff_Flowerform + Name: C Flutter Butterfly + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1378 + Script: | + hateffect HAT_EF_FLUTTER_BUTTERFLY,true; + UnEquipScript: | + hateffect HAT_EF_FLUTTER_BUTTERFLY,false; + - Id: 5915 + AegisName: Roundly_Woolly_Hat + Name: Costume Angel Veil + Type: Armor + View: 1168 + Buy: 20 + Weight: 300 + Defense: 10 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + - Id: 5916 + AegisName: Exosrcist_Glass + Name: Exorcist Glasses + Type: Armor + Weight: 200 + Defense: 1 + Locations: + Head_Mid: true + EquipLevelMin: 10 + View: 1169 + Script: | + bonus2 bAddRace,RC_Demon,5; + bonus2 bSubRace,RC_Demon,5; + - Id: 5917 + AegisName: Yellow_Scarf + Name: Yellow Scarf + Type: Armor + Weight: 100 + Locations: + Head_Low: true + EquipLevelMin: 90 + View: 1170 + Script: | + bonus bLongAtkDef,3; + - Id: 5918 + AegisName: Gambler_Seal + Name: Gambler Seal + Type: Armor + Weight: 500 + Locations: + Head_Mid: true + EquipLevelMin: 70 + View: 1202 + Script: | + .@dex = readparam(bDex); + .@luk = readparam(bLuk); + .@critical = 3 + (.@luk / 10); + .@critical_dmg = 3 - (.@dex/10) * 2; + .@sub_arrowstorm = 10; + .@sub_gateofhell = 10; + bonus bBaseAtk,(.@luk/10)*2; + bonus bMatk,(.@luk / 10) * 2; + if (.@luk > 107) { + .@critical += 5; + .@critical_dmg += 10; + } + if (.@luk > 119) { + .@critical += 10; + .@critical_dmg += 17; + .@sub_arrowstorm += 30; + .@sub_gateofhell += 30; + } + bonus bCritical,.@critical; + bonus bCritAtkRate,.@critical_dmg; + bonus2 bSubSkill,"RA_ARROWSTORM",.@sub_arrowstorm; + bonus2 bSubSkill,"SR_GATEOFHELL",.@sub_gateofhell; + - Id: 5919 + AegisName: Camellia_Hair_Pin + Name: Camellia Hair Pin + Type: Armor + Weight: 1000 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 1203 + Script: | + bonus bMdef,20; + bonus3 bAutoSpell,"AL_PNEUMA",1,30+getrefine()*5; + hateffect(HAT_EF_CAMELLIA_HAIR_PIN,true); + /* CONFIRM The Rate*/ + UnEquipScript: | + hateffect(HAT_EF_CAMELLIA_HAIR_PIN,false); + - Id: 5920 + AegisName: Medical_Boots + Name: Medical Boots + Type: Armor + Weight: 300 + Defense: 10 + Locations: + Shoes: true + EquipLevelMin: 10 + Refineable: true + Script: | + .@r = getrefine(); + bonus bHealPower,10+((.@r/2) * 2); + bonus2 bSkillUseSP,"AB_CHEAL",(.@r * 5); + - Id: 5921 + AegisName: Monster_Fish_Gill + Name: Monster Fish Gills + Type: Armor + Weight: 200 + Defense: 1 + Locations: + Head_Mid: true + EquipLevelMin: 10 + View: 1218 + Script: | + bonus2 bAddRace,RC_Fish,5; + bonus2 bSubRace,RC_Fish,5; + - Id: 5924 + AegisName: DragonKnight_Eyepatch + Name: Dragon Knight Eye Patch + Type: Armor + Weight: 200 + Defense: 1 + Locations: + Head_Mid: true + EquipLevelMin: 10 + View: 1227 + Script: | + bonus2 bAddRace,RC_Dragon,5; + bonus2 bSubRace,RC_Dragon,5; + - Id: 5933 + AegisName: Crow_Tengu_Mask + Name: Crow Tengu Mask + Type: Armor + Buy: 20 + Weight: 300 + Locations: + Head_Mid: true + EquipLevelMin: 80 + View: 1287 + Script: | + bonus2 bAddSize,Size_All,1; + bonus bLongAtkRate,2; + if (readparam(bStr)>=108) { + bonus2 bAddSize,Size_All,1; + bonus bLongAtkRate,2; + } + if (readparam(bStr)>=120) { + bonus2 bAddSize,Size_All,2; + bonus bLongAtkRate,3; + } + - Id: 5936 + AegisName: 8_Type_PurgatorialWing + Name: 8Way Wings of Purgatory + Type: Armor + View: 1008 + Buy: 20 + Weight: 200 + Locations: + Head_Mid: true + EquipLevelMin: 10 + Script: | + bonus2 bSubRace,RC_Dragon,5; + - Id: 5937 + AegisName: Flying_Helmet + Name: Flying Helmet + Type: Armor + Buy: 1 + Weight: 300 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 820 + Script: | + bonus bMdef,5; + bonus bHPGainValue,100; + bonus2 bSPGainRace,RC_Dragon,5; + .@r = getrefine(); + if (.@r>=5) { + bonus2 bSubRace,RC_Dragon,5; + } + if (.@r>=7) { + bonus2 bSubRace,RC_Dragon,5; + } + - Id: 5938 + AegisName: Octopus_Hat_J + Name: Octopus Hat + Type: Armor + Buy: 20 + Weight: 880 + Defense: 8 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 60 + Refineable: true + View: 538 + Script: | + bonus bMdef,8; + bonus bUnbreakableHelm,1; + bonus2 bAddItemHealRate,579,50; + bonus2 bAddItemHealRate,544,125; + bonus2 bAddItemHealRate,551,125; + .@r = getrefine(); + if (.@r>=5) { + bonus2 bAddItemHealRate,579,50; + bonus2 bAddItemHealRate,544,125; + bonus2 bAddItemHealRate,551,125; + } + if (.@r>=6) { + bonus2 bAddItemHealRate,579,50; + bonus2 bAddItemHealRate,544,125; + bonus2 bAddItemHealRate,551,125; + } + if (.@r>=7) { + bonus2 bAddItemHealRate,579,50; + bonus2 bAddItemHealRate,544,125; + bonus2 bAddItemHealRate,551,125; + } + - Id: 5943 + AegisName: Owlviscount_Silk_Hat + Name: Owl Viscount Silk Hat + Type: Armor + Weight: 500 + Defense: 15 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 1323 + Script: | + bonus bInt,1; + bonus bAspdRate,10; + .@r = getrefine(); + bonus bMatk,7*.@r; + autobonus "{ .@r = getrefine(); bonus bAspdRate,(.@r >= 9 ? 40 : ((.@r >= 7) ? 10 : ((.@r >= 5) ? 5 : 1))); }",.@r*20,30000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; + - Id: 5944 + AegisName: Thief_Hood + Name: Thief Bandana + Type: Armor + View: 776 + Buy: 20 + Weight: 300 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMdef,5; + bonus2 bSPGainRace,RC_DemiHuman,5; + bonus bHPGainValue,100; + if (.@r>=7) { + bonus2 bSubRace,RC_DemiHuman,10; + } + else if (.@r>=5) { + bonus2 bSubRace,RC_DemiHuman,5; + } + - Id: 5945 + AegisName: Well_Chewed_Pencil + Name: Well-Chewed Pencil + Type: Armor + Buy: 20 + Weight: 300 + Locations: + Head_Low: true + EquipLevelMin: 30 + View: 931 + Script: | + bonus bStr,1; + autobonus "{ bonus bAtkEle,Ele_Fire; }",50,60000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; + /* Unknow rate and specialeffect */ + - Id: 5965 + AegisName: _Riot_Chip + Name: Riot Chip + Type: Armor + Weight: 300 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1201 + Script: | + bonus bFixedCastrate,-50; + .@r = getrefine(); + bonus2 bAddClass,Class_All,.@r; + bonus2 bMagicAddClass,Class_All,.@r; + - Id: 5966 + AegisName: KarduiEar + Name: KarduiEar + Type: Armor + Weight: 300 + Locations: + Head_Mid: true + EquipLevelMin: 70 + View: 1357 + Script: | + .@dex = readparam(bDex); + bonus bMatk,(.@dex > 10) ? .@dex/10*2 : 0; + if (.@dex > 107) { + bonus bVariableCastrate,-10; + bonus bMatk,60; + } + if (.@dex > 119) { + bonus bVariableCastrate,-5; + bonus bMatk,100; + } + - Id: 5967 + AegisName: FlyingGalapago + Name: Flying Galapago + Type: Armor + Weight: 500 + Locations: + Head_Low: true + EquipLevelMin: 110 + View: 1358 + Script: | + set .@bblvl,max(getskilllv("HT_BLITZBEAT"),1); + set .@luk,min(readparam(bLuk),120); + bonus bAgi,1; + bonus3 bAutoSpell,"HT_BLITZBEAT",.@bblvl,50 + (.@luk / 3) + (.@bblvl * 2); + bonus2 bSkillAtk,"HT_BLITZBEAT",getskilllv("HT_STEELCROW") * 40; + - Id: 5968 + AegisName: DVAngelNurseCap + Name: DVAngelNurseCap + Type: Armor + Weight: 500 + Defense: 10 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 1359 + Script: | + if (BaseClass == Job_Acolyte) + bonus bHealPower,3; + bonus bNoCastCancel; + .@r = getrefine(); + bonus bHealPower,(.@r > 8) ? 12 : ((.@r > 6) ? 9 : ((.@r > 4) ? 6 : 0)); + - Id: 5969 + AegisName: QueenAnzRevenge + Name: QueenAnzRevenge + Type: Armor + Weight: 400 + Defense: 7 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1360 + Script: | + bonus bStr,5; + .@r = getrefine(); + bonus2 bAddClass,Class_All,7+(.@r > 8 ? 4 : (.@r > 6 ? 3 : (.@r > 4 ? 2 : 0))); + bonus bNoSizeFix; + - Id: 5971 + AegisName: Moon_Eyepatch + Name: Moon Eyepatch + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Head_Mid: true + EquipLevelMin: 10 + View: 1370 + Script: | + bonus2 bSubEle,Ele_Water,5; + - Id: 5972 + AegisName: Chatty_Parrot + Name: Chatty Parrot + Type: Armor + Weight: 100 + Locations: + Head_Low: true + EquipLevelMin: 80 + View: 1116 + Script: | + bonus bMatkRate,BaseLevel/50; + bonus bVariableCast,-readparam(bInt)/30; + - Id: 5973 + AegisName: Ancient_Elven_Ear_J + Name: Ancient Elven Ear J + Type: Armor + Weight: 200 + Locations: + Head_Mid: true + EquipLevelMin: 70 + View: 665 + Script: | + bonus bLuk,10; + bonus bMdef,10; + bonus bFlee2,2; + - Id: 5975 + AegisName: Zherlthsh_Doll + Name: Zealotus Doll + Type: Armor + Buy: 10 + Weight: 300 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 1376 + Script: | + bonus bMdef,5; + .@def = 10; + if (getpetinfo(PETINFO_ID) == 9026) { + .@def += 5; + if (getpetinfo(PETINFO_INTIMATE) >= PET_INTIMATE_CORDIAL) { + .@def += 5; + bonus bNoKnockback; + } + } + bonus2 bSubClass,Class_Boss,.@def; + - Id: 5978 + AegisName: Toy_Syringe + Name: Toy Syringe + Type: Armor + Weight: 100 + Defense: 3 + Locations: + Head_Low: true + EquipLevelMin: 70 + View: 842 + Script: | + bonus bMdef,3; + bonus2 bAddItemHealRate,545,150; + bonus2 bAddItemHealRate,546,150; + bonus2 bAddItemHealRate,547,150; + - Id: 5979 + AegisName: C_Angel_Fluttering + Name: C Angel Fluttering + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1380 + Script: | + hateffect HAT_EF_ANGEL_FLUTTERING,true; + UnEquipScript: | + hateffect HAT_EF_ANGEL_FLUTTERING,false; + - Id: 5980 + AegisName: C_Classical_Fhat + Name: C Classical Fhat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1381 + - Id: 5985 + AegisName: Noble_Mask + Name: Noble Mask + Type: Armor + Weight: 200 + Locations: + Head_Mid: true + EquipLevelMin: 30 + Refineable: true + View: 1409 + Script: | + bonus2 bSkillAtk,"PA_SACRIFICE",BaseLevel*2; + bonus2 bSkillVariableCast,"PA_PRESSURE",-2000; + bonus2 bSkillVariableCast,"CR_DEVOTION",-2000; + if (BaseLevel > 149) { + bonus bMaxHPrate,3; + bonus bAspdRate,3; + } else if (BaseLevel > 99) { + bonus bMaxHPrate,2; + bonus bAspdRate,2; + } + else { + bonus bMaxHPrate,1; + bonus bAspdRate,1; + } + - Id: 9001 + AegisName: Poring_Egg + Name: Poring Egg + Type: Petegg + Buy: 20 + - Id: 9002 + AegisName: Drops_Egg + Name: Drops Egg + Type: Petegg + Buy: 20 + - Id: 9003 + AegisName: Poporing_Egg + Name: Poporing Egg + Type: Petegg + Buy: 20 + - Id: 9004 + AegisName: Lunatic_Egg + Name: Lunatic Egg + Type: Petegg + Buy: 20 + - Id: 9005 + AegisName: Picky_Egg + Name: Picky Egg + Type: Petegg + Buy: 20 + - Id: 9006 + AegisName: Chonchon_Egg + Name: Chonchon Egg + Type: Petegg + Buy: 20 + - Id: 9007 + AegisName: Steel_Chonchon_Egg + Name: Steel Chonchon Egg + Type: Petegg + Buy: 20 + - Id: 9008 + AegisName: Hunter_Fly_Egg + Name: Hunter Fly Egg + Type: Petegg + Buy: 20 + - Id: 9009 + AegisName: Savage_Bebe_Egg + Name: Savage Babe Egg + Type: Petegg + Buy: 20 + - Id: 9010 + AegisName: Baby_Desert_Wolf_Egg + Name: Baby Desert Wolf Egg + Type: Petegg + Buy: 20 + - Id: 9011 + AegisName: Rocker_Egg + Name: Rocker Egg + Type: Petegg + Buy: 20 + - Id: 9012 + AegisName: Spore_Egg + Name: Spore Egg + Type: Petegg + Buy: 20 + - Id: 9013 + AegisName: Poison_Spore_Egg + Name: Poison Spore Egg + Type: Petegg + Buy: 20 + - Id: 9014 + AegisName: PecoPeco_Egg + Name: Peco Peco Egg + Type: Petegg + Buy: 20 + - Id: 9015 + AegisName: Smokie_Egg + Name: Smokie Egg + Type: Petegg + Buy: 20 + - Id: 9016 + AegisName: Yoyo_Egg + Name: Yoyo Egg + Type: Petegg + Buy: 20 + - Id: 9017 + AegisName: Orc_Warrior_Egg + Name: Orc Warrior Egg + Type: Petegg + Buy: 20 + - Id: 9018 + AegisName: Munak_Egg + Name: Munak Egg + Type: Petegg + Buy: 20 + - Id: 9019 + AegisName: Dokkaebi_Egg + Name: Dokebi Egg + Type: Petegg + Buy: 20 + - Id: 9020 + AegisName: Sohee_Egg + Name: Sohee Egg + Type: Petegg + Buy: 20 + - Id: 9021 + AegisName: Isis_Egg + Name: Isis Egg + Type: Petegg + Buy: 20 + - Id: 9022 + AegisName: Green_Petite_Egg + Name: Green Petite Egg + Type: Petegg + Buy: 20 + - Id: 9023 + AegisName: Deviruchi_Egg + Name: Deviruchi Egg + Type: Petegg + Buy: 20 + - Id: 9024 + AegisName: Bapho_Jr._Egg + Name: Bapho Jr. Egg + Type: Petegg + Buy: 20 + - Id: 9025 + AegisName: Bongun_Egg + Name: Bongun Egg + Type: Petegg + Buy: 20 + - Id: 9026 + AegisName: Zherlthsh_Egg + Name: Zealotus Egg + Type: Petegg + Buy: 20 + - Id: 9027 + AegisName: Alice_Egg + Name: Alice Egg + Type: Petegg + Buy: 20 + - Id: 9028 + AegisName: Rice_Cake_Egg + Name: Hard Rice Cake + Type: Petegg + Buy: 20 + Trade: + Override: 100 + NoDrop: true + - Id: 9029 + AegisName: Santa_Goblin_Egg + Name: Christmas Goblin's Egg + Type: Petegg + Buy: 20 + - Id: 9030 + AegisName: Chung_E_Egg + Name: Green Maiden Egg + Type: Petegg + Buy: 20 + - Id: 9031 + AegisName: Spring_Rabbit_Egg + Name: Spring Rabbit Egg + Type: Petegg + Buy: 20 + - Id: 9032 + AegisName: Knife_Goblin_Egg + Name: Knife Goblin Egg + Type: Petegg + Buy: 20 + - Id: 9033 + AegisName: Flail_Goblin_Egg + Name: Flail Goblin Egg + Type: Petegg + Buy: 20 + - Id: 9034 + AegisName: Hammer_Goblin_Egg + Name: Hammer Goblin Egg + Type: Petegg + Buy: 20 + - Id: 9035 + AegisName: Red_Deleter_Egg + Name: Red Deleter Egg + Type: Petegg + Buy: 20 + - Id: 9036 + AegisName: Diabolic_Egg + Name: Diabolic Egg + Type: Petegg + Buy: 20 + - Id: 9037 + AegisName: Wanderer_Egg + Name: Wanderer Egg + Type: Petegg + Buy: 20 + - Id: 9038 + AegisName: New_Year_Doll_Egg + Name: New Year Doll Egg + Type: Petegg + Buy: 20 + - Id: 9039 + AegisName: Bacsojin_Egg + Name: Bacsojin Egg + Type: Petegg + Buy: 20 + - Id: 9040 + AegisName: Civil_Servant_Egg + Name: Civil Servant Egg + Type: Petegg + Buy: 20 + - Id: 9041 + AegisName: Leaf_Cat_Egg + Name: Leaf Cat Egg + Type: Petegg + Buy: 20 + - Id: 9042 + AegisName: Loli_Ruri_Egg + Name: Loli Ruri Egg + Type: Petegg + Buy: 20 + - Id: 9043 + AegisName: Marionette_Egg + Name: Marionette Egg + Type: Petegg + Buy: 20 + - Id: 9044 + AegisName: Shinobi_Egg + Name: Shinobi Egg + Type: Petegg + Buy: 20 + - Id: 9045 + AegisName: Whisper_Egg + Name: Whisper Egg + Type: Petegg + Buy: 20 + - Id: 9046 + AegisName: Goblin_Leader_Egg + Name: Goblin Leader Egg + Type: Petegg + Buy: 20 + - Id: 9047 + AegisName: Wicked_Nymph_Egg + Name: Wicked Nymph Egg + Type: Petegg + Buy: 20 + - Id: 9048 + AegisName: Miyabi_Ningyo_Egg + Name: Miyabi Ningyo Egg + Type: Petegg + Buy: 20 + - Id: 9049 + AegisName: Dullahan_Egg + Name: Dullahan Egg + Type: Petegg + Buy: 20 + - Id: 9050 + AegisName: Medusa_Egg + Name: Medusa Egg + Type: Petegg + Buy: 20 + - Id: 9051 + AegisName: Stone_Shooter_Egg + Name: Stone Shooter Egg + Type: Petegg + Buy: 20 + - Id: 9052 + AegisName: Incubus_Egg + Name: Incubus Egg + Type: Petegg + Buy: 20 + - Id: 9053 + AegisName: Golem_Egg + Name: Golem Egg + Type: Petegg + Buy: 20 + - Id: 9054 + AegisName: Nightmare_Terror_Egg + Name: Nightmare Terror Egg + Type: Petegg + Buy: 20 + - Id: 9055 + AegisName: Succubus_Egg + Name: Succubus Egg + Type: Petegg + Buy: 20 + - Id: 9056 + AegisName: Imp_Egg + Name: Imp Egg + Type: Petegg + Buy: 20 + - Id: 9057 + AegisName: Egg_Of_Tiny + Name: Egg Of Tiny + Type: Petegg + Buy: 20 + - Id: 9058 + AegisName: Snow_Rabbit_Egg + Name: Christmas Snow Rabbit Egg + Type: Petegg + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 9059 + AegisName: Tikbalang_Pet + Name: Tikbalang Egg + Type: Petegg + Buy: 20 + - Id: 9060 + AegisName: Brownie_Egg + Name: Domovoi Egg + Type: Petegg + Buy: 20 + - Id: 9061 + AegisName: Marin_Egg + Name: Marin Egg + Type: Petegg + Buy: 20 + - Id: 9062 + AegisName: Novice_Poring_Egg + Name: Novice Poring Egg + Type: Petegg + Buy: 20 + - Id: 9063 + AegisName: Woodie_Egg + Name: Woodie Egg + Type: Petegg + Buy: 20 + - Id: 9064 + AegisName: Elephant_Egg + Name: Elephant Egg + Type: Petegg + Buy: 20 + - Id: 9065 + AegisName: Gorilla_Egg + Name: Gorilla Egg + Type: Petegg + Buy: 20 + - Id: 9066 + AegisName: Lion_Egg + Name: Lion Egg + Type: Petegg + Buy: 20 + - Id: 9067 + AegisName: Rhino_Egg + Name: Rhino Egg + Type: Petegg + Buy: 20 + - Id: 9068 + AegisName: Blue_Unicorn_Egg + Name: Blue Unicorn Egg + Type: Petegg + Buy: 20 + - Id: 9069 + AegisName: Mastering_Egg + Name: Mastering Egg + Type: Petegg + Buy: 20 + - Id: 9070 + AegisName: Savage_Egg + Name: Savage Egg + Type: Petegg + Buy: 20 + - Id: 9071 + AegisName: Grand_Peco_Egg + Name: Grand Peco Peco Egg + Type: Petegg + Buy: 20 + - Id: 9072 + AegisName: Orc_Hero_Egg + Name: Orc Hero Egg + Type: Petegg + Buy: 20 + - Id: 9073 + AegisName: Orc_Lord_Egg + Name: Orc Lord Egg + Type: Petegg + Buy: 20 + - Id: 9074 + AegisName: Rubylit_Egg + Name: Rubylit Egg + Type: Petegg + Buy: 20 + - Id: 9075 + AegisName: Sapphilit_Egg + Name: Sapphilit Egg + Type: Petegg + Buy: 20 + - Id: 9076 + AegisName: Emelit_Egg + Name: Emelit Egg + Type: Petegg + Buy: 20 + - Id: 9077 + AegisName: Topalit_Egg + Name: Topalit Egg + Type: Petegg + Buy: 20 + - Id: 9078 + AegisName: Amelit_Egg + Name: Amelit Egg + Type: Petegg + Buy: 20 + - Id: 9079 + AegisName: Mythlit_Egg + Name: Mythlit Egg + Type: Petegg + Buy: 20 + - Id: 9080 + AegisName: Tamadora_Egg + Name: Tamadora Egg + Type: Petegg + Buy: 20 + - Id: 9087 + AegisName: High_Orc_Egg + Name: High Orc Egg + Type: Petegg + Buy: 20 + - Id: 9088 + AegisName: Angeling_Egg + Name: Angeling Egg + Type: Petegg + Buy: 20 + - Id: 9089 + AegisName: Ammut_Egg + Name: Am Mut Egg + Type: Petegg + Buy: 20 + - Id: 9090 + AegisName: Littleisis_Egg + Name: Little Isis Egg + Type: Petegg + Buy: 20 + - Id: 9091 + AegisName: Choco_Egg + Name: Choco Egg + Type: Petegg + Buy: 20 + - Id: 9092 + AegisName: Eggring_Egg + Name: Eggring Egg + Type: Petegg + Buy: 20 + - Id: 9093 + AegisName: Hyegun_Egg + Name: Hyegun Egg + Type: Petegg + Buy: 20 + - Id: 9094 + AegisName: Leaf_Lunatic_Egg + Name: Leaf Lunatic Egg + Type: Petegg + Buy: 20 + - Id: 9095 + AegisName: Nine_Tail_Egg + Name: Nine Tail Egg + Type: Petegg + Buy: 20 + - Id: 9096 + AegisName: Cat_O_Nine_Tail_Egg + Name: Cat o Nine Tail Egg + Type: Petegg + Buy: 20 + - Id: 9097 + AegisName: Diabolic_Egg2 + Name: Diabolic Egg + Type: Petegg + Buy: 20 + - Id: 9098 + AegisName: Red_Deleter_Egg2 + Name: Fire Deleter Egg + Type: Petegg + Buy: 20 + - Id: 9099 + AegisName: Teddy_Bear_Egg + Name: Teddy Bear Egg + Type: Petegg + Buy: 20 + - Id: 9100 + AegisName: Gremlin_Egg + Name: Gremlin Egg + Type: Petegg + Buy: 20 + - Id: 9101 + AegisName: Scatletoncarrier + Name: Scatleton's Cage + Type: Petegg + Buy: 20 + - Id: 9102 + AegisName: Mummy_Egg + Name: Mummy Egg + Type: Petegg + Buy: 20 + - Id: 9103 + AegisName: Wilow_Egg + Name: Willow Egg + Type: Petegg + Buy: 20 + - Id: 9104 + AegisName: Roween_Egg + Name: Roween Egg + Type: Petegg + Buy: 20 + - Id: 9105 + AegisName: Hodremlin_Egg + Name: Hodremlin Egg + Type: Petegg + Buy: 20 + - Id: 9106 + AegisName: Metaller_Egg + Name: Metaller Egg + Type: Petegg + Buy: 20 + - Id: 9107 + AegisName: Ancient_Mummy_Egg + Name: Ancient Mummy Egg + Type: Petegg + Buy: 20 + - Id: 9108 + AegisName: Xm_Teddybear_Egg + Name: Xmas Teddy Bear Egg + Type: Petegg + Buy: 20 + - Id: 9109 + AegisName: Sweet_Drops_Egg + Name: Sweet Drops Egg + Type: Petegg + Buy: 20 + - Id: 9111 + AegisName: Phreeoni_Egg + Name: Phreeoni Egg + Type: Petegg + Buy: 20 + - Id: 9112 + AegisName: Moonlight_Egg + Name: Moonlight Egg + Type: Petegg + Buy: 20 + - Id: 9113 + AegisName: Roost_Of_Skelion + Name: Roost Of Skelion + Type: Petegg + Buy: 20 + - Id: 9114 + AegisName: Pouring_Egg + Name: Pouring Egg + Type: Petegg + Buy: 20 + - Id: 9115 + AegisName: Bacsojin2_Egg_ + Name: Bacsojin Egg + Type: Petegg + Buy: 20 + - Id: 9116 + AegisName: Rigid_Nightmare_Terror_Egg + Name: Rigid Nightmare Terror Egg + Type: Petegg + Buy: 20 + - Id: 9117 + AegisName: Contaminated_Wanderer_Egg + Name: Contaminated Wanderer Egg + Type: Petegg + Buy: 20 + - Id: 9118 + AegisName: Aliot_Egg + Name: Aliot Egg + Type: Petegg + Buy: 20 + - Id: 9119 + AegisName: Alicel_Egg + Name: Alicel Egg + Type: Petegg + Buy: 20 + - Id: 9120 + AegisName: Aliza_Egg + Name: Aliza Egg + Type: Petegg + Buy: 20 + - Id: 9121 + AegisName: Orc_Hero_Egg_ + Name: Orc Hero Egg + Type: Petegg + Buy: 20 + - Id: 9122 + AegisName: Gloom_Under_Egg + Name: Gloom Under Night Egg + Type: Petegg + Buy: 20 + - Id: 9123 + AegisName: Ep_17_2_C_Admin1_Egg + Name: Child Admin Beta Egg + Type: Petegg + Buy: 20 + - Id: 9124 + AegisName: Ep_17_2_C_Admin2_Egg + Name: Child Admin Alpha Egg + Type: Petegg + Buy: 20 + - Id: 10001 + AegisName: Skull_Helm + Name: Skull Helm + Type: Petarmor + Buy: 20 + - Id: 10002 + AegisName: Monster_Oxygen_Mask + Name: Monster Oxygen Mask + Type: Petarmor + Buy: 20 + - Id: 10003 + AegisName: Transparent_Headgear + Name: Transparent Head Protector + Type: Petarmor + Buy: 20 + - Id: 10004 + AegisName: Pacifier + Name: Pacifier + Type: Petarmor + Buy: 20 + - Id: 10005 + AegisName: Wig + Name: Wig + Type: Petarmor + Buy: 20 + - Id: 10006 + AegisName: Queen's_Hair_Ornament + Name: Queen's Hair Ornament + Type: Petarmor + Buy: 20 + - Id: 10007 + AegisName: Silk_Ribbon + Name: Silk Ribbon + Type: Petarmor + Buy: 20 + - Id: 10008 + AegisName: Punisher + Name: Punisher + Type: Petarmor + Buy: 20 + - Id: 10009 + AegisName: Wild_Flower + Name: Wild Flower + Type: Petarmor + Buy: 20 + - Id: 10010 + AegisName: Battered_Pot + Name: Battered Pot + Type: Petarmor + Buy: 20 + - Id: 10011 + AegisName: Stellar_Hairpin + Name: Stellar Hairpin + Type: Petarmor + Buy: 20 + - Id: 10012 + AegisName: Tiny_Egg_Shell + Name: Tiny Egg Shell + Type: Petarmor + Buy: 20 + - Id: 10013 + AegisName: Backpack + Name: Backpack + Type: Petarmor + Buy: 1500 + - Id: 10014 + AegisName: Rocker_Glasses + Name: Rocker Glasses + Type: Petarmor + Buy: 2000 + - Id: 10015 + AegisName: Green_Lace + Name: Green Lace + Type: Petarmor + Buy: 20 + - Id: 10016 + AegisName: Golden_Bell + Name: Golden Bell + Type: Petarmor + Buy: 20 + - Id: 10017 + AegisName: Bark_Shorts + Name: Bark Shorts + Type: Petarmor + Buy: 20 + - Id: 10018 + AegisName: Monkey_Circlet + Name: Monkey Circlet + Type: Petarmor + Buy: 20 + - Id: 10019 + AegisName: Red_Muffler + Name: Red Scarf + Type: Petarmor + Buy: 20 + - Id: 10020 + AegisName: Sword_Of_Grave_Keeper + Name: Grave Keeper's Sword + Type: Petarmor + Buy: 20 + - Id: 10021 + AegisName: Round_Hair_Ornament + Name: Circular Headgear + Type: Petarmor + Buy: 20 + - Id: 10022 + AegisName: Golden_Earing + Name: Gold Earring + Type: Petarmor + Buy: 20 + - Id: 10023 + AegisName: Green_Lucky_Bag + Name: Green Jewel Bag + Type: Petarmor + Buy: 20 + - Id: 10024 + AegisName: Fashionable_Glasses + Name: Fashion Glasses + Type: Petarmor + Buy: 20 + - Id: 10025 + AegisName: Star_Hairband + Name: Hairband Of Stars + Type: Petarmor + Buy: 20 + - Id: 10026 + AegisName: Wine_On_Sleeve + Name: Tassel for Durumagi + Type: Petarmor + Buy: 20 + - Id: 10027 + AegisName: Spirit_Chain_ + Name: Pet Soul Ring + Type: Petarmor + Buy: 20 + - Id: 10028 + AegisName: Nice_Badge + Name: Beautiful Badges + Type: Petarmor + Buy: 20 + - Id: 10029 + AegisName: Jade_Trinket + Name: Jade Trinket + Type: Petarmor + Buy: 20 + - Id: 10030 + AegisName: Summer_Fan + Name: Summer Fan + Type: Petarmor + Buy: 20 + - Id: 10031 + AegisName: Death_Coil + Name: Ring Of Death + Type: Petarmor + Buy: 20 + - Id: 10032 + AegisName: Queen's_Coronet + Name: Queen's Coronet + Type: Petarmor + Buy: 20 + - Id: 10033 + AegisName: Apro_Hair + Name: Afro + Type: Petarmor + Buy: 20 + - Id: 10034 + AegisName: Ball_Mask + Name: Masked Ball + Type: Petarmor + Buy: 20 + - Id: 10035 + AegisName: Windup_Spring + Name: Spring + Type: Petarmor + Buy: 20 + - Id: 10036 + AegisName: Hell_Horn + Name: Horn Of Hell + Type: Petarmor + Buy: 20 + - Id: 10037 + AegisName: Black_Butterfly_Mask + Name: Black Butterfly Mask + Type: Petarmor + Buy: 20 + - Id: 10038 + AegisName: Horn_Protector + Name: Horn Barrier + Type: Petarmor + Buy: 20 + - Id: 10039 + AegisName: Tw_Backpack + Name: Tw Backpack + Type: Petarmor + Buy: 20 + - Id: 10040 + AegisName: Red_Bell_Necklace + Name: Red Bell Necklace + Type: Petarmor + Buy: 20 + - Id: 10041 + AegisName: Shiny_Star_Button + Name: Shiny Star Button + Type: Petarmor + Buy: 20 + - Id: 10042 + AegisName: Dark_Mane + Name: Dark Mane + Type: Petarmor + Buy: 20 + - Id: 10043 + AegisName: Ep_17_2_C_Admin1_Acc + Name: Little Headdress Beta + Type: PetArmor + - Id: 10044 + AegisName: Ep_17_2_C_Admin2_Acc + Name: Little Headdress Alpha + Type: PetArmor + - Id: 13000 + AegisName: Jujube_Dagger + Name: Jujube Dagger + Type: Weapon + SubType: Dagger + Buy: 10000 + Weight: 600 + Attack: 39 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + - Id: 13001 + AegisName: Dragon_Killer + Name: Dragon Killer + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 900 + Attack: 110 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bIgnoreDefRace,RC_Dragon; + bonus2 bExpAddRace,RC_Dragon,10; + - Id: 13002 + AegisName: Ginnungagap + Name: Ginnungagap + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 700 + Attack: 148 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bAtkEle,Ele_Dark; + bonus2 bAddEff,Eff_Blind,500; + bonus2 bAddEff2,Eff_Blind,50; + - Id: 13003 + AegisName: Coward + Name: Cowardice Blade + Type: Weapon + SubType: Dagger + Buy: 52000 + Weight: 700 + Attack: 80 + Range: 1 + Slots: 1 + Jobs: + Assassin: true + KagerouOboro: true + Ninja: true + Rogue: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bDef,5; + - Id: 13004 + AegisName: Coward_ + Name: Cowardice Blade + Type: Weapon + SubType: Dagger + Buy: 52000 + Weight: 700 + Attack: 80 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + KagerouOboro: true + Ninja: true + Rogue: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bDef,5; + - Id: 13005 + AegisName: Angelwing_Short_Sword + Name: Angelic Wing Dagger + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 600 + Attack: 120 + Range: 1 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Refineable: true + - Id: 13006 + AegisName: Khukri + Name: Khukri + Type: Weapon + SubType: Dagger + Buy: 240000 + Weight: 600 + Attack: 150 + Range: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 65 + Refineable: true + Script: | + bonus bAtkEle,Ele_Dark; + bonus2 bAddEff,Eff_Curse,1000; + - Id: 13007 + AegisName: Jitte + Name: Jitte + Type: Weapon + SubType: Dagger + Buy: 20000 + Weight: 400 + Attack: 70 + Range: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 35 + Refineable: true + Script: | + bonus bBreakWeaponRate,200; + - Id: 13008 + AegisName: Jitte_ + Name: Jitte + Type: Weapon + SubType: Dagger + Buy: 20000 + Weight: 400 + Attack: 70 + Range: 1 + Slots: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 35 + Refineable: true + Script: | + bonus bBreakWeaponRate,200; + - Id: 13009 + AegisName: Kamaitachi + Name: Kamaitachi + Type: Weapon + SubType: Dagger + Buy: 48000 + Weight: 900 + Attack: 125 + Range: 2 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + bonus bCritical,3; + bonus bAspdRate,3; + - Id: 13010 + AegisName: Asura + Name: Asura + Type: Weapon + SubType: Dagger + Buy: 3000 + Weight: 600 + Attack: 50 + MagicAttack: 50 + Range: 1 + Slots: 2 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 12 + Refineable: true + - Id: 13011 + AegisName: Asura_ + Name: Asura + Type: Weapon + SubType: Dagger + Buy: 3000 + Weight: 600 + Attack: 50 + MagicAttack: 50 + Range: 1 + Slots: 3 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 12 + Refineable: true + - Id: 13012 + AegisName: Murasame + Name: Murasame + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 700 + Attack: 95 + Range: 1 + Slots: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bAtkEle,Ele_Water; + bonus2 bCriticalAddRace,RC_DemiHuman,10; + bonus2 bCriticalAddRace,RC_Player_Human,10; + - Id: 13013 + AegisName: Murasame_ + Name: Murasame + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 700 + Attack: 95 + Range: 1 + Slots: 2 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bAtkEle,Ele_Water; + bonus2 bCriticalAddRace,RC_DemiHuman,10; + bonus2 bCriticalAddRace,RC_Player_Human,10; + - Id: 13014 + AegisName: Hakujin + Name: Hakujin + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 800 + Attack: 120 + Range: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 42 + Refineable: true + Script: | + bonus bInt,2; + bonus3 bAutoSpell,"AL_HEAL",1,10; + - Id: 13015 + AegisName: Hakujin_ + Name: Hakujin + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 800 + Attack: 120 + Range: 1 + Slots: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 42 + Refineable: true + Script: | + bonus bInt,2; + bonus3 bAutoSpell,"AL_HEAL",1,10; + - Id: 13016 + AegisName: Poison_Knife_ + Name: Poison Knife + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 800 + Attack: 64 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 65 + Refineable: true + Script: | + bonus bAtkEle,Ele_Poison; + bonus2 bAddEff,Eff_Poison,3000; + - Id: 13017 + AegisName: House_Auger_ + Name: Ice Pick + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 600 + Attack: 70 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bDefRatioAtkClass,Class_All; + - Id: 13018 + AegisName: Sucsamad_ + Name: Sucsamad + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 800 + Attack: 140 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus2 bAddEle,Ele_Earth,10; + bonus2 bAddEle,Ele_Wind,10; + bonus bUnbreakableWeapon; + - Id: 13019 + AegisName: Ginnungagap_ + Name: Ginnungagap + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 700 + Attack: 148 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bAtkEle,Ele_Dark; + bonus2 bAddEff,Eff_Blind,500; + bonus2 bAddEff2,Eff_Blind,50; + - Id: 13020 + AegisName: Warrior_Balmung_ + Name: Warrior's Balmung + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 1000 + Attack: 170 + Range: 1 + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,5; + - Id: 13021 + AegisName: Combat_Knife_C + Name: Combat Knife + Type: Weapon + SubType: Dagger + Buy: 1 + Attack: 129 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bIgnoreDefRace,RC_DemiHuman; + bonus bIgnoreDefRace,RC_Player_Human; + bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_Player_Human,10; + bonus2 bSubRace,RC_Demon,-10; + bonus bMaxSPrate,10; + bonus bSPDrainValue,3; + /*Gold PC Room: bonus bBaseAtk,10; + bonus bMatk,10;*/ + - Id: 13022 + AegisName: Counter_Dagger_C + Name: Dagger of Counter + Type: Weapon + SubType: Dagger + Buy: 1 + Attack: 209 + Range: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bCritical,90; + /*Gold PC Room: bonus bBaseAtk,10; + bonus bMatk,10;*/ + - Id: 13023 + AegisName: Asura_C + Name: Ashura + Type: Weapon + SubType: Dagger + Buy: 1 + Attack: 120 + MagicAttack: 98 + Range: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*Gold PC Room: bonus bBaseAtk,10; + bonus bMatk,10; + */ + - Id: 13024 + AegisName: Sword_Breaker_C + Name: Refined Swordbreaker + Type: Weapon + SubType: Dagger + Buy: 2 + Attack: 105 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bBreakWeaponRate,500; + - Id: 13025 + AegisName: Mail_Breaker_C + Name: Refined Mailbreaker + Type: Weapon + SubType: Dagger + Buy: 2 + Attack: 105 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bBreakArmorRate,500; + - Id: 13026 + AegisName: Moonlight_Sword_C + Name: Moonlight Dagger + Type: Weapon + SubType: Dagger + Buy: 2 + Attack: 85 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxSPrate,10; + bonus bSPDrainValue,3; + - Id: 13027 + AegisName: Scalpel + Name: Scalpel + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 500 + Attack: 120 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Rogue: true + Sage: true + Swordman: true + Thief: true + Wizard: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus2 bAddEff,Eff_Bleeding,500; + - Id: 13028 + AegisName: Tooth_Blade + Name: Tooth Blade + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 700 + Attack: 130 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Rogue: true + Sage: true + Swordman: true + Thief: true + Wizard: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 55 + Refineable: true + Script: | + if (getrefine()>=9) { + bonus3 bAutoSpell,"NPC_SLOWCAST",2,70; + } else + bonus3 bAutoSpell,"NPC_SLOWCAST",1,50; + - Id: 13029 + AegisName: Prinsence_Knife + Name: Prinsense Knife + Type: Weapon + SubType: Dagger + Buy: 20 + Attack: 120 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,50; + - Id: 13030 + AegisName: Dragon_Killer_ + Name: Dragon Killer + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 900 + Attack: 110 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bIgnoreDefRace,RC_Dragon; + bonus2 bExpAddRace,RC_Dragon,10; + - Id: 13031 + AegisName: Sword_Breaker_ + Name: Swordbreaker + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 1000 + Attack: 70 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bBreakWeaponRate,500; + - Id: 13032 + AegisName: Mail_Breaker_ + Name: Mailbreaker + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 1000 + Attack: 70 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bBreakArmorRate,500; + - Id: 13033 + AegisName: Assasin_Dagger_ + Name: Assassin Dagger + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 600 + Attack: 140 + Range: 1 + Slots: 1 + Jobs: + Assassin: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 36 + Refineable: true + Script: | + bonus bMaxHPrate,20; + bonus bMaxSPrate,15; + bonus bAspdRate,2; + bonus bAtkEle,Ele_Dark; + - Id: 13034 + AegisName: Twilight_Desert + Name: Desert Twilight + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 600 + Attack: 130 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 70 + Refineable: true + - Id: 13035 + AegisName: Sandstorm + Name: Sandstorm + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 600 + Attack: 50 + Range: 1 + Slots: 4 + Jobs: + Assassin: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 70 + Refineable: true + - Id: 13036 + AegisName: BF_Dagger1 + Name: Brave Assassin's Damascus + Type: Weapon + SubType: Dagger + Buy: 20 + Attack: 120 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,1; + bonus bAgi,1; + bonus2 bAddRace,RC_DemiHuman,75; + bonus2 bAddRace,RC_Player_Human,75; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + if (Class == Job_Ninja || Class == Job_Rogue || Class == Job_Stalker) + bonus bMatk,90; + - Id: 13037 + AegisName: BF_Dagger2 + Name: Valorous Assassin's Damascus + Type: Weapon + SubType: Dagger + Buy: 20 + Attack: 120 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,1; + bonus bAgi,1; + bonus2 bAddRace,RC_DemiHuman,75; + bonus2 bAddRace,RC_Player_Human,75; + bonus bUnbreakableWeapon; + autobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; + if (Class == Job_Ninja || Class == Job_Rogue || Class == Job_Stalker) + bonus bMatk,90; + - Id: 13038 + AegisName: Dagger_Of_Hunter + Name: Dagger of Hunter + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 700 + Attack: 120 + Range: 1 + Slots: 3 + Jobs: + Rogue: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bStr,1; + bonus bAgi,2; + bonus bDex,1; + bonus4 bAutoSpellOnSkill,"RG_BACKSTAP","SM_BASH",10,100; + bonus2 bSkillAtk,"RG_BACKSTAP",20; + - Id: 13039 + AegisName: Ivory_Knife + Name: Ivory Knife + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 700 + Attack: 130 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Rogue: true + Sage: true + Swordman: true + Thief: true + Wizard: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bAgi,2; + bonus bAspdRate,3; + bonus2 bAddEff,Eff_Bleeding,300; + bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; + - Id: 13040 + AegisName: N_Cutter + Name: Novice Cutter + Type: Weapon + SubType: Dagger + Attack: 50 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + - Id: 13041 + AegisName: N_Main_Gauche + Name: Novice Main Gauche + Type: Weapon + SubType: Dagger + Attack: 63 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + - Id: 13042 + AegisName: Krieger_Dagger1 + Name: Glorious Gladius + Type: Weapon + SubType: Dagger + Buy: 20 + Attack: 120 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,75; + bonus2 bAddRace,RC_Player_Human,75; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus3 bAutoSpell,"PR_LEXDIVINA",1,20; + bonus bUnbreakableWeapon; + .@r = getrefine(); + if (.@r>5) { + bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); + bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + } + if (.@r>8) + bonus4 bAutoSpellOnSkill,"RG_RAID","NPC_WIDEBLEEDING",1,250; + - Id: 13043 + AegisName: Fortune_Sword_I + Name: Fortune Sword + Type: Weapon + SubType: Dagger + Attack: 120 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bFlee2,20; + bonus bLuk,5; + - Id: 13044 + AegisName: House_Auger_I + Name: Ice Pick + Type: Weapon + SubType: Dagger + Attack: 105 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDefRatioAtkClass,Class_All; + autobonus "{ bonus bFlee,20; }",10,10000,BF_WEAPON|BF_MISC; + - Id: 13045 + AegisName: Kamaitachi_I + Name: Kamaitachi + Type: Weapon + SubType: Dagger + Attack: 155 + Range: 2 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bUnbreakableWeapon; + bonus bCritical,10; + bonus bAspdRate,5; + bonus bAtkEle,Ele_Wind; + - Id: 13046 + AegisName: Krieg + Name: Krierg + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 500 + Attack: 110 + Range: 1 + Slots: 3 + Jobs: + Assassin: true + Rogue: true + Thief: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus3 bAddEffOnSkill,"RG_BACKSTAP",Eff_Bleeding,1000; + bonus2 bSkillAtk,"RG_BACKSTAP",15; + - Id: 13047 + AegisName: Weihna + Name: Weihna + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 500 + Attack: 135 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Rogue: true + Thief: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus3 bAddEffOnSkill,"RG_RAID",Eff_Poison,1000; + autobonus "{ bonus2 bAddClass,Class_All,10; }",5,5000,BF_WEAPON|BF_SHORT,"{ specialeffect2 EF_POTION_BERSERK; }"; + - Id: 13048 + AegisName: Damascus_C + Name: Damascus + Type: Weapon + SubType: Dagger + Attack: 153 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddSize,Size_All,40; + - Id: 13049 + AegisName: Lacma + Name: Lacma + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 650 + Attack: 45 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + Script: | + .@r = getrefine(); + if (.@r>=3) { + bonus bBaseAtk,40; + bonus bMatk,40; + } + if (.@r>=6) { + bonus2 bAddSize,Size_Medium,8; + bonus2 bMagicAddSize,Size_Medium,8; + autobonus "{ bonus bNoSizeFix; }",10,5000; + } + if (.@r>=9) { + bonus2 bAddSize,Size_Medium,20; + bonus2 bMagicAddSize,Size_Medium,20; + } + if (.@r>12) { + bonus bNoSizeFix; + } + - Id: 13050 + AegisName: P_Dagger1 + Name: Eden Dagger I + Type: Weapon + SubType: Dagger + Attack: 124 + MagicAttack: 60 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 26 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 13051 + AegisName: P_Dagger2 + Name: Eden Dagger II + Type: Weapon + SubType: Dagger + Attack: 158 + MagicAttack: 70 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 40 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 13052 + AegisName: Tourist_Dagger + Name: Tourist Dagger + Type: Weapon + SubType: Dagger + Weight: 500 + Attack: 51 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAgi,2; + - Id: 13053 + AegisName: F_Moonlight_Sword_C + Name: Moonlight Sword + Type: Weapon + SubType: Dagger + Buy: 2 + Attack: 85 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + Script: | + bonus bSPDrainValue,3; + bonus bMaxSPrate,10; + - Id: 13054 + AegisName: F_Combat_Knife_C + Name: Combat Knife + Type: Weapon + SubType: Dagger + Buy: 1 + Attack: 129 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Script: | + bonus bIgnoreDefRace,RC_DemiHuman; + bonus bIgnoreDefRace,RC_Player_Human; + bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_Player_Human,10; + bonus bSPDrainValue,3; + bonus bMaxSPrate,10; + - Id: 13055 + AegisName: F_Asura_C + Name: Asura + Type: Weapon + SubType: Dagger + Buy: 1 + Attack: 120 + Range: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Script: | + bonus bMatkRate,15; + - Id: 13056 + AegisName: F_Counter_Dagger_C + Name: Counter Dagger + Type: Weapon + SubType: Dagger + Buy: 1 + Attack: 209 + Range: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Script: | + bonus bCritical,90; + - Id: 13057 + AegisName: E_Moonlight_Sword_C + Name: Moonlight Sword + Type: Weapon + SubType: Dagger + Buy: 2 + Attack: 85 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + - Id: 13058 + AegisName: E_Combat_Knife_C + Name: Combat Knife + Type: Weapon + SubType: Dagger + Buy: 1 + Attack: 129 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + - Id: 13059 + AegisName: E_Asura_C + Name: Asura + Type: Weapon + SubType: Dagger + Buy: 1 + Attack: 120 + Range: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + - Id: 13060 + AegisName: E_Counter_Dagger_C + Name: Counter Dagger + Type: Weapon + SubType: Dagger + Buy: 1 + Attack: 209 + Range: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + - Id: 13061 + AegisName: Black_Wing + Name: Black Wing + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 600 + Attack: 142 + Range: 1 + Slots: 1 + Jobs: + Rogue: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 102 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SC_FATALMENACE",30; + if (.@r>=6) { + bonus2 bSkillAtk,"SC_FATALMENACE",(.@r-5)*2; + bonus bMatkRate,((.@r-5)*3); + } + - Id: 13062 + AegisName: Ancient_Dagger + Name: Ancient Dagger + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 600 + Attack: 107 + MagicAttack: 120 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Mage: true + Merchant: true + Rogue: true + Sage: true + Swordman: true + Thief: true + Wizard: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bMaxSP,100; + bonus bSPrecovRate,5; + bonus2 bAddEff2,Eff_Curse,20; + bonus3 bAddEff,Eff_Curse,20,ATF_SELF; + - Id: 13063 + AegisName: Adventure_Knife + Name: Adventure Knife + Type: Weapon + SubType: Dagger + Attack: 60 + Range: 1 + Jobs: + Assassin: true + KagerouOboro: true + Ninja: true + Rogue: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Script: | + bonus bUnbreakableWeapon; + - Id: 13064 + AegisName: Academy_Knife + Name: Academy Knife + Type: Weapon + SubType: Dagger + Weight: 700 + Attack: 110 + Range: 1 + Slots: 1 + Jobs: + Assassin: true + KagerouOboro: true + Ninja: true + Rogue: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + - Id: 13065 + AegisName: Academy_Eti_Knife + Name: Academy Eti Knife + Type: Weapon + SubType: Dagger + Weight: 1200 + Attack: 120 + Range: 1 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + - Id: 13066 + AegisName: P_Dagger3 + Name: Eden Dagger III + Type: Weapon + SubType: Dagger + Attack: 165 + MagicAttack: 80 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 60 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 13067 + AegisName: Caress + Name: Keris + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 700 + Attack: 107 + MagicAttack: 70 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 30 + Refineable: true + Script: | + bonus2 bHPDrainRate,20,10; + - Id: 13068 + AegisName: Saurel + Name: Pompano + Type: Weapon + SubType: Dagger + Attack: 160 + MagicAttack: 100 + Range: 3 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAgi,3; + bonus bUnbreakableWeapon; + autobonus "{ bonus bBaseAtk,30; }",15,7000,BF_NORMAL,"{ specialeffect2 EF_ENHANCE; }"; + autobonus "{ bonus bMatk,20; }",15,7000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; + if (BaseLevel>99) { + bonus bBaseAtk,10; + bonus bMatk,10; + } + - Id: 13069 + AegisName: Aztoe_Nail + Name: As-nail + Type: Weapon + SubType: Dagger + Buy: 56000 + Weight: 500 + Attack: 160 + MagicAttack: 80 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 110 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + bonus2 bAddEff,Eff_Freeze,100+(getrefine()*50); + - Id: 13070 + AegisName: Scarletto_Nail + Name: Scarlet-nail + Type: Weapon + SubType: Dagger + Buy: 56000 + Weight: 500 + Attack: 160 + MagicAttack: 80 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 110 + Refineable: true + Script: | + bonus bAtkEle,Ele_Fire; + bonus2 bAddEff,Eff_Stone,100+(getrefine()*50); + - Id: 13071 + AegisName: Upg_Dagger + Name: Upg Dagger + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 600 + Attack: 55 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,(.@r*10); + bonus bMatk,(.@r*5); + if (BaseLevel>70) + bonus bBaseAtk,(((BaseLevel-70)/10)*5); + - Id: 13072 + AegisName: Velum_Damascus + Name: Vellum Damascus + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 1000 + Attack: 180 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 95 + Refineable: true + Script: | + bonus4 bSetDefRace,RC_Player_Human,10000,5000,1; + bonus4 bSetMDefRace,RC_Player_Human,10000,5000,1; + bonus bAspdRate,getrefine(); + - Id: 13073 + AegisName: Counter_Dagger_ + Name: Counter Dagger + Type: Weapon + SubType: Dagger + Buy: 120000 + Weight: 550 + Attack: 140 + Range: 1 + Slots: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bCritical,90; + - Id: 13074 + AegisName: Ninja_Cutter + Name: Ninja Sword Prototype + Type: Weapon + SubType: Dagger + Range: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 99 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 13075 + AegisName: Kurenai + Name: Kurenai + Type: Weapon + SubType: Dagger + Buy: 5000 + Weight: 700 + Attack: 130 + Range: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 99 + Refineable: true + Script: | + bonus bInt,3; + - Id: 13076 + AegisName: Raksasa_Dagger + Name: Nachal Sword + Type: Weapon + SubType: Dagger + Buy: 40000 + Weight: 600 + Attack: 120 + MagicAttack: 100 + Range: 1 + Slots: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 110 + Refineable: true + Script: | + bonus bInt,3; + - Id: 13077 + AegisName: Kagekiri + Name: Kagekiri + Type: Weapon + SubType: Dagger + Buy: 40000 + Weight: 600 + Attack: 50 + MagicAttack: 120 + Range: 1 + Jobs: + KagerouOboro: true + Ninja: true + Classes: + Normal: true + Upper: true + Baby: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + - Id: 13078 + AegisName: Mikatsuki + Name: Mikacheuki + Type: Weapon + SubType: Dagger + Buy: 40000 + Weight: 600 + Attack: 50 + MagicAttack: 120 + Range: 1 + Slots: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bUseSPrate,-5; + bonus bVariableCastrate,-5; + - Id: 13079 + AegisName: Metal_Dagger + Name: Metal Dagger + Type: Weapon + SubType: Dagger + Buy: 20 + Attack: 55 + Slots: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,(.@r*5); + bonus bMatk,(.@r*2); + .@i = min(BaseLevel/10,12); + if (.@i>2) + bonus bBaseAtk,((.@i-2)*5); + - Id: 13081 + AegisName: Octo_kitchen_Knife + Name: Discount knife Octopus + Type: Weapon + SubType: Dagger + Buy: 200000 + Weight: 700 + Attack: 140 + Slots: 3 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 105 + Refineable: true + Script: | + .@r = getrefine(); + bonus bHit,.@r; + - Id: 13083 + AegisName: TE_Woe_Knife + Name: TE Woe Knife + Type: Weapon + SubType: Dagger + Attack: 100 + MagicAttack: 100 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 40 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_Player_Human,40; + bonus2 bAddRace,RC_Player_Doram,40; + bonus2 bAddEff,Eff_Silence,1000; + - Id: 13085 + AegisName: Volcano_Knife + Name: Volcano Knife + Type: Weapon + SubType: Dagger + Buy: 10 + Weight: 200 + Attack: 80 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 60 + Script: | + bonus bAtkEle,Ele_Fire; + bonus bAgi,2; + bonus bMaxHPrate,-2; + bonus2 bSubEle,Ele_Fire,2; + bonus2 bSubEle,Ele_Water,-5; + .@r = getrefine(); + if (.@r>=7) { + bonus bMaxHPrate,.@r-6; + bonus2 bSubEle,Ele_Fire,3; + } + - Id: 13086 + AegisName: Goldsmithing_Dagger + Name: Goldsmithing Dagger + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 500 + Attack: 35 + MagicAttack: 25 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + - Id: 13088 + AegisName: Krishnagar + Name: Greater Lease + Type: Weapon + SubType: Dagger + Buy: 10 + Weight: 500 + Attack: 110 + MagicAttack: 50 + Slots: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 30 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r >= 5) + bonus bMatk,30; + if (.@r >= 7) + bonus bMatk,40; + if (.@r >= 9) + bonus bMatk,50; + - Id: 13089 + AegisName: FaceWorm_Leg + Name: Faceworm Leg + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 500 + Attack: 110 + MagicAttack: 50 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bAtkEle,Ele_Poison; + autobonus "{}",30,5000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; active_transform 2528,5000; }"; + - Id: 13090 + AegisName: FaceWormQueen_Leg + Name: Faceworm Queen Leg + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 500 + Attack: 180 + MagicAttack: 120 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bInt,3; + autobonus "{ bonus3 bAutoSpell,\"NPC_EARTHQUAKE\",1,200; }",8,5000,BF_NORMAL,"{ specialeffect2 EF_POTION_BERSERK; active_transform 2529,5000; }"; + - Id: 13092 + AegisName: RWC_Memory_Knife + Name: RWC Memory Knife + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 650 + Attack: 50 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,20*(.@r/3); + bonus bMatk,20*(.@r/3); + if (.@r>=9) { + .@i = 1; + bonus4 bAutoSpell,"BS_WEAPONPERFECT",1,10,0; + } + if (.@r>=6) { + .@rate = 5*(.@i+1); + bonus2 bAddClass,Class_All,.@rate; + bonus2 bMagicAddClass,Class_All,.@rate; + } + - Id: 13093 + AegisName: Thanos_Dagger + Name: Thanos Dagger + Type: Weapon + SubType: Dagger + Buy: 10 + Weight: 800 + Attack: 100 + MagicAttack: 130 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bInt,6; + bonus bVit,6; + bonus bLuk,-6; + bonus2 bHPDrainRate,50,5; + bonus2 bSPDrainRate,10,5; + bonus2 bHPLossRate,100,10000; + UnEquipScript: | + heal -1000,0; + - Id: 13094 + AegisName: Dagger_Of_Evil_Slayer + Name: Evil Slayer Stabber Dagger + Type: Weapon + SubType: Dagger + Weight: 900 + Attack: 120 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus2 bAddRace,RC_Undead,10; + bonus2 bAddRace,RC_Demon,10; + .@r = getrefine(); + if (.@r>=9) { + .@dmg = 5; + if (.@r>=12) { + .@dmg += 7; + } + bonus2 bAddClass,Class_All,.@dmg; + } + - Id: 13096 + AegisName: Half_BF_Dagger2 + Name: Half BF Dagger2 + Type: Weapon + SubType: Dagger + Buy: 20 + Attack: 120 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bStr,1; + bonus bAgi,1; + bonus2 bAddRace,RC_DemiHuman,35; + bonus2 bAddRace,RC_Player_Human,35; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,10; + bonus bUnbreakableWeapon; + autobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; + if (Class == Job_Ninja || Class == Job_Rogue || Class == Job_Stalker) + bonus bMatkRate,45; + - Id: 13097 + AegisName: Ru_Blue_Dagger + Name: Blue Dagger + Type: Weapon + SubType: Dagger + Buy: 10 + Weight: 1000 + Attack: 160 + Range: 1 + Slots: 1 + Jobs: + Rogue: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bStr,5; + bonus bInt,5; + - Id: 13098 + AegisName: Ru_Blue_Ashura + Name: Blue Ashura + Type: Weapon + SubType: Dagger + Buy: 10 + Weight: 1000 + Attack: 150 + MagicAttack: 150 + Range: 1 + Slots: 1 + Jobs: + KagerouOboro: true + Ninja: true + Classes: + Normal: true + Upper: true + Baby: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + - Id: 13099 + AegisName: Ru_Blue_Knife + Name: Blue Knife + Type: Weapon + SubType: Dagger + Buy: 10 + Weight: 500 + Attack: 160 + Range: 1 + Slots: 1 + Jobs: + Sage: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bVit,5; + bonus bInt,5; + - Id: 13100 + AegisName: Six_Shooter + Name: Six Shooter + Type: Weapon + SubType: Revolver + Buy: 4500 + Weight: 400 + Attack: 30 + Range: 7 + Slots: 1 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 10 + Refineable: true + Script: | + bonus bHit,-10; + - Id: 13101 + AegisName: Six_Shooter_ + Name: Six Shooter + Type: Weapon + SubType: Revolver + Buy: 4500 + Weight: 400 + Attack: 30 + Range: 7 + Slots: 2 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 10 + Refineable: true + Script: | + bonus bHit,-10; + - Id: 13102 + AegisName: Crimson_Bolt + Name: Crimson Bolt + Type: Weapon + SubType: Revolver + Buy: 20000 + Weight: 450 + Attack: 45 + Range: 7 + Slots: 1 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 35 + Refineable: true + Script: | + bonus bHit,-10; + - Id: 13103 + AegisName: Crimson_Bolt_ + Name: Crimson Bolt + Type: Weapon + SubType: Revolver + Buy: 20000 + Weight: 450 + Attack: 45 + Range: 7 + Slots: 2 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 35 + Refineable: true + Script: | + bonus bHit,-10; + - Id: 13104 + AegisName: The_Garrison + Name: Garrison + Type: Weapon + SubType: Revolver + Buy: 48000 + Weight: 500 + Attack: 70 + Range: 7 + Slots: 1 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bHit,-10; + - Id: 13105 + AegisName: The_Garrison_ + Name: Garrison + Type: Weapon + SubType: Revolver + Buy: 48000 + Weight: 500 + Attack: 70 + Range: 7 + Slots: 2 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bHit,-10; + - Id: 13106 + AegisName: Gold_Lux + Name: Gold Lux + Type: Weapon + SubType: Revolver + Buy: 100000 + Weight: 500 + Attack: 20 + Range: 7 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 12 + Refineable: true + Script: | + bonus bHit,-10; + if (getskilllv("GS_GLITTERING")>0) + bonus3 bAutoSpell,"GS_GLITTERING",getskilllv("GS_GLITTERING"),100; + - Id: 13107 + AegisName: Wasteland_Outlaw + Name: Wasteland's Outlaw + Type: Weapon + SubType: Revolver + Buy: 20 + Weight: 580 + Attack: 68 + Range: 7 + Slots: 2 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bHit,readparam(bAgi)/10; + bonus bAspdRate,readparam(bAgi)/14; + - Id: 13108 + AegisName: BF_Pistol1 + Name: Soldier Revolver + Type: Weapon + SubType: Revolver + Attack: 70 + Range: 7 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + bonus bHit,-10; + bonus2 bAddRace,RC_DemiHuman,55; + bonus2 bAddRace,RC_Player_Human,55; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + autobonus "{ bonus bAspdRate,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; + bonus bUnbreakableWeapon; + - Id: 13109 + AegisName: Wasteland_Outlaw_C + Name: Wasteland Outlaw + Type: Weapon + SubType: Revolver + Buy: 20 + Attack: 100 + Range: 7 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bHit,readparam(bAgi)/10; + bonus bAspdRate,readparam(bAgi)/14; + bonus2 bAddClass,Class_All,40; + - Id: 13110 + AegisName: Krieger_Pistol1 + Name: Glorious Pistol + Type: Weapon + SubType: Revolver + Attack: 80 + Range: 7 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,55; + bonus2 bAddRace,RC_Player_Human,55; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + .@r = getrefine(); + if (.@r>5) { + bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); + bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + } + if (.@r>8) { + bonus4 bAutoSpellOnSkill,"GS_RAPIDSHOWER","GS_GLITTERING",1,1000; + bonus2 bSkillAtk,"GS_RAPIDSHOWER",.@r*2; + } + - Id: 13111 + AegisName: Sharpshooter_Revolver + Name: Sharpshooter Revolver + Type: Weapon + SubType: Revolver + Buy: 20 + Attack: 105 + Range: 7 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + bonus2 bSkillAtk,"GS_DESPERADO",25; + - Id: 13112 + AegisName: P_Revolver1 + Name: Eden Revlover I + Type: Weapon + SubType: Revolver + Attack: 44 + Range: 7 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 26 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bHit,-5; + - Id: 13113 + AegisName: P_Revolver2 + Name: Eden Revlover II + Type: Weapon + SubType: Revolver + Attack: 60 + Range: 7 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 40 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bHit,-5; + - Id: 13114 + AegisName: P_Revolver3 + Name: Eden Revolver III + Type: Weapon + SubType: Revolver + Attack: 76 + Range: 7 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 60 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bHit,-5; + - Id: 13115 + AegisName: Upg_Revolver + Name: Upg Revolver + Type: Weapon + SubType: Revolver + Buy: 20 + Weight: 500 + Attack: 35 + Range: 7 + Slots: 1 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,(.@r*5); + bonus bLongAtkRate,(.@r*2); + if (BaseLevel>70) + bonus bBaseAtk,(((BaseLevel-70)/10)*5); + - Id: 13116 + AegisName: Novice_Revolver + Name: Novice Revolver + Type: Weapon + SubType: Revolver + Weight: 500 + Attack: 20 + Range: 7 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Script: | + bonus bHit,-5; + - Id: 13117 + AegisName: TE_Woe_Pistol + Name: TE Woe Pistol + Type: Weapon + SubType: Revolver + Attack: 60 + Range: 7 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 40 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_Player_Human,40; + bonus2 bAddRace,RC_Player_Doram,40; + bonus2 bAddEff,Eff_Curse,1000; + - Id: 13118 + AegisName: Tiny_Flame + Name: Fading Flame + Type: Weapon + SubType: Revolver + Buy: 1 + Weight: 100 + Range: 7 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 13119 + AegisName: Freedom_Flame + Name: Freedom Flame + Type: Weapon + SubType: Revolver + Buy: 1 + Weight: 100 + Attack: 100 + Range: 7 + Slots: 2 + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 99 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 13120 + AegisName: H_FEATHER_H_FIRE + Name: Heaven's Feather & Hell's Fire + Type: Weapon + SubType: Revolver + Buy: 1200000 + Weight: 800 + Attack: 150 + Range: 9 + Slots: 1 + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"GS_DESPERADO",20; + bonus2 bAddEff,Eff_Burning,200; + - Id: 13122 + AegisName: ALTAIR_ARES + Name: Altair & Ares + Type: Weapon + SubType: Revolver + Buy: 1450000 + Weight: 1000 + Attack: 200 + Range: 9 + Jobs: + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 140 + Refineable: true + Script: | + bonus bHit,5; + bonus bAspdRate,10; + bonus bLongAtkRate,30; + - Id: 13124 + AegisName: ALTAIR_ARES_ + Name: Altair & Ares + Type: Weapon + SubType: Revolver + Buy: 1450000 + Weight: 1000 + Attack: 200 + Range: 9 + Slots: 1 + Jobs: + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 140 + Refineable: true + Script: | + bonus bHit,5; + bonus bAspdRate,10; + bonus bLongAtkRate,30; + - Id: 13125 + AegisName: Metal_Revolver + Name: Metal Revolver + Type: Weapon + SubType: Revolver + Attack: 30 + Range: 7 + Slots: 1 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,3*.@r; + bonus bLongAtkRate,1; + if (BaseLevel >= 20) { + bonus bBaseAtk,3*(min(BaseLevel,120)/10); + } + - Id: 13126 + AegisName: Infinity_Pistol + Name: Infinity Pistol + Type: Weapon + SubType: Revolver + Buy: 10 + Weight: 500 + Attack: 175 + Range: 7 + Slots: 1 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 13127 + AegisName: Scarlet_Revolver + Name: Crimson Revolver + Type: Weapon + SubType: Revolver + Buy: 20 + Weight: 1000 + Attack: 100 + Range: 7 + Slots: 2 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,(.@r<=15?pow(.@r,2):225); + if (BaseLevel>=70) { + bonus bBaseAtk,(BaseLevel/10)*5; + } + - Id: 13128 + AegisName: Sinister_Revolver + Name: Revolver of Vicious Mind + Type: Weapon + SubType: Revolver + Buy: 20 + Weight: 1500 + Attack: 150 + Range: 7 + Slots: 1 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 160 + Refineable: true + Script: | + bonus bBaseAtk,pow(min(getrefine(),15),2); + - Id: 13129 + AegisName: Unity_Revolver + Name: Unity Revolver + Type: Weapon + SubType: Revolver + Buy: 20 + Weight: 500 + Attack: 95 + Range: 7 + Slots: 1 + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bBaseAtk,pow(getrefine(),2)*125/100; + - Id: 13132 + AegisName: Toughen_Metal_Revolver + Name: Enhanced Metal Revolver + Type: Weapon + SubType: Revolver + Buy: 20 + Attack: 55 + Range: 7 + Slots: 1 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"RL_FIREDANCE",10; + bonus bLongAtkRate,2*.@r; + bonus bBaseAtk,5*.@r; + bonus bBaseAtk,5*(min(BaseLevel,150)/10); + - Id: 13136 + AegisName: Probation_Revolver + Name: Trial Rebel's Revolver + Type: Weapon + SubType: Revolver + Buy: 20 + Attack: 120 + Range: 7 + Slots: 1 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bBaseAtk,((min(BaseLevel,160)/10)*6); + bonus2 bSkillAtk,"RL_FIREDANCE",20; + if (getrefine()>6) { + bonus bLongAtkRate,getskilllv("GS_CHAINACTION"); + } + - Id: 13138 + AegisName: Dark_Rose + Name: Dark Rose + Type: Weapon + SubType: Revolver + Buy: 20 + Weight: 1800 + Attack: 150 + Range: 7 + Slots: 2 + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 120 + Refineable: true + Script: | + .@r = getrefine(); + bonus bAspdRate,10; + if (.@r >= 7) { + bonus bLongAtkRate,15; + if (.@r >= 9) { + bonus bAspd,1; + } + } + - Id: 13144 + AegisName: Rebeginer_RL_Gun + Name: Beginner Rebel's Revolver + Type: Weapon + SubType: Revolver + Attack: 170 + Range: 7 + Slots: 1 + Jobs: + Rebellion: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAspdRate,10; + if (getrefine()>=7) { + bonus2 bSkillAtk,"RL_FIREDANCE",15; + } + - Id: 13146 + AegisName: Calf_Deathadder + Name: Calf Deathadder + Type: Weapon + SubType: Revolver + Weight: 1400 + Attack: 170 + Range: 7 + Slots: 2 + Jobs: + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus bAspdRate,10; + bonus bLongAtkRate,(.@r/2)*5 + (.@r > 11 ? 5 : 0); + if (.@r > 6) { + bonus bAspdRate,5; + } + if (.@r > 8) { + bonus2 bSkillAtk,"RL_FIREDANCE",25; + } + - Id: 13150 + AegisName: Branch + Name: Branch + Type: Weapon + SubType: Rifle + Buy: 3000 + Weight: 500 + Attack: 50 + Range: 9 + Slots: 3 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + - Id: 13151 + AegisName: The_Cyclone + Name: Cyclone + Type: Weapon + SubType: Rifle + Buy: 17500 + Weight: 700 + Attack: 120 + Range: 9 + Slots: 1 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bHit,10; + bonus bCritical,10; + - Id: 13152 + AegisName: The_Cyclone_ + Name: Cyclone + Type: Weapon + SubType: Rifle + Buy: 17500 + Weight: 700 + Attack: 120 + Range: 9 + Slots: 2 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 24 + Refineable: true + Script: | + bonus bHit,10; + bonus bCritical,10; + - Id: 13153 + AegisName: Dusk + Name: Dusk + Type: Weapon + SubType: Rifle + Buy: 23500 + Weight: 750 + Attack: 150 + Range: 9 + Slots: 1 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 56 + Refineable: true + Script: | + bonus bHit,10; + bonus bCritical,10; + - Id: 13154 + AegisName: Rolling_Stone + Name: Rolling Stone + Type: Weapon + SubType: Shotgun + Buy: 12000 + Weight: 900 + Attack: 135 + Range: 9 + Slots: 1 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 14 + Refineable: true + Script: | + bonus bSplashRange,1; + - Id: 13155 + AegisName: Black_Rose + Name: Black Rose + Type: Weapon + SubType: Shotgun + Buy: 32000 + Weight: 900 + Attack: 180 + Range: 9 + Slots: 1 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 35 + Refineable: true + Script: | + bonus bSplashRange,1; + - Id: 13156 + AegisName: Gate_Keeper + Name: Gate Keeper + Type: Weapon + SubType: Shotgun + Buy: 56000 + Weight: 1000 + Attack: 210 + Range: 9 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bSplashRange,1; + bonus3 bAutoSpell,"GS_SPREADATTACK",6,50; + - Id: 13157 + AegisName: Drifter + Name: Drifter + Type: Weapon + SubType: Gatling + Buy: 80000 + Weight: 2300 + Attack: 50 + Range: 9 + Slots: 1 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 55 + Refineable: true + - Id: 13158 + AegisName: Butcher + Name: Butcher + Type: Weapon + SubType: Gatling + Buy: 130000 + Weight: 2500 + Attack: 75 + Range: 9 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 68 + Refineable: true + Script: | + bonus2 bCriticalAddRace,RC_Brute,10; + bonus2 bCriticalAddRace,RC_Player_Doram,10; + - Id: 13159 + AegisName: Butcher_ + Name: Butcher + Type: Weapon + SubType: Gatling + Buy: 130000 + Weight: 2500 + Attack: 75 + Range: 9 + Slots: 1 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 68 + Refineable: true + Script: | + bonus2 bCriticalAddRace,RC_Brute,10; + bonus2 bCriticalAddRace,RC_Player_Doram,10; + - Id: 13160 + AegisName: Destroyer + Name: Destroyer + Type: Weapon + SubType: Grenade + Buy: 110000 + Weight: 1200 + Attack: 220 + Range: 9 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 52 + Refineable: true + Script: | + bonus bBreakArmorRate,200; + - Id: 13161 + AegisName: Destroyer_ + Name: Destroyer + Type: Weapon + SubType: Grenade + Buy: 110000 + Weight: 1200 + Attack: 220 + Range: 9 + Slots: 1 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 52 + Refineable: true + Script: | + bonus bBreakArmorRate,200; + - Id: 13162 + AegisName: Inferno + Name: Inferno + Type: Weapon + SubType: Grenade + Buy: 230000 + Weight: 1250 + Attack: 280 + Range: 9 + Slots: 1 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 65 + Refineable: true + - Id: 13163 + AegisName: Long_Barrel + Name: Long Barrel + Type: Weapon + SubType: Rifle + Buy: 40000 + Weight: 1000 + Attack: 150 + Range: 9 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bHit,10; + bonus bCritical,20; + bonus bAspdRate,-3; + bonus3 bAutoSpell,"GS_TRACKING",5,20; + - Id: 13164 + AegisName: Long_Barrel_ + Name: Long Barrel + Type: Weapon + SubType: Rifle + Buy: 40000 + Weight: 1000 + Attack: 150 + Range: 9 + Slots: 1 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bHit,10; + bonus bCritical,20; + bonus bAspdRate,-3; + bonus3 bAutoSpell,"GS_TRACKING",5,20; + - Id: 13165 + AegisName: Jungle_Carbine + Name: Jungle Carbine + Type: Weapon + SubType: Rifle + Buy: 56000 + Weight: 700 + Attack: 170 + Range: 9 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bHit,10; + bonus bCritical,4; + bonus bAspdRate,10; + bonus bHit,-readparam(bDex)/3; + - Id: 13166 + AegisName: Jungle_Carbine_ + Name: Jungle Carbine + Type: Weapon + SubType: Rifle + Buy: 56000 + Weight: 700 + Attack: 170 + Range: 9 + Slots: 1 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bHit,10; + bonus bCritical,4; + bonus bAspdRate,10; + bonus bHit,-readparam(bDex)/3; + - Id: 13167 + AegisName: Gate_KeeperDD + Name: Gate Keeper-DD + Type: Weapon + SubType: Shotgun + Buy: 72000 + Weight: 1300 + Attack: 200 + Range: 9 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bSplashRange,1; + bonus3 bAutoSpell,"GS_SPREADATTACK",6,50; + bonus bDef,getrefine(); + bonus bDex,1; + - Id: 13168 + AegisName: Thunder_P + Name: Thunder P + Type: Weapon + SubType: Shotgun + Buy: 76000 + Weight: 700 + Attack: 80 + Range: 9 + Slots: 1 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bSplashRange,1; + bonus bHit,-5; + bonus bAspdRate,20; + - Id: 13169 + AegisName: Thunder_P_ + Name: Thunder P + Type: Weapon + SubType: Shotgun + Buy: 76000 + Weight: 700 + Attack: 80 + Range: 9 + Slots: 2 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bSplashRange,1; + bonus bHit,-5; + bonus bAspdRate,20; + - Id: 13170 + AegisName: Lever_Action_Rifle + Name: Lever Action Rifle + Type: Weapon + SubType: Rifle + Buy: 20 + Weight: 770 + Attack: 138 + Range: 9 + Slots: 2 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bHit,20; + bonus bCritical,50; + bonus bAspdRate,-5; + - Id: 13171 + AegisName: BF_Rifle1 + Name: Soldier Rifle + Type: Weapon + SubType: Rifle + Attack: 50 + Range: 9 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + bonus bHit,10; + bonus bCritical,10; + bonus2 bAddRace,RC_DemiHuman,75; + bonus2 bAddRace,RC_Player_Human,75; + bonus2 bVariableCastrate,"GS_TRACKING",-25; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + - Id: 13172 + AegisName: BF_Gatling_Gun1 + Name: Soldier Gatling Gun + Type: Weapon + SubType: Gatling + Attack: 80 + Range: 9 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + bonus2 bAddRace,RC_DemiHuman,35; + bonus2 bAddRace,RC_Player_Human,35; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,120,1000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; + bonus bUnbreakableWeapon; + - Id: 13173 + AegisName: BF_Shotgun1 + Name: Soldier Shotgun + Type: Weapon + SubType: Shotgun + Attack: 100 + Range: 9 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + bonus bSplashRange,1; + bonus2 bAddRace,RC_DemiHuman,55; + bonus2 bAddRace,RC_Player_Human,55; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; + bonus bUnbreakableWeapon; + - Id: 13174 + AegisName: BF_Launcher1 + Name: Soldier Grenade Launcher + Type: Weapon + SubType: Grenade + Attack: 300 + Range: 9 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + bonus bSplashRange,1; + bonus2 bAddRace,RC_DemiHuman,55; + bonus2 bAddRace,RC_Player_Human,55; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + autobonus "{ bonus bBaseAtk,300; bonus2 bHPLossRate,120,1000; }",30,9000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; + bonus bUnbreakableWeapon; + - Id: 13175 + AegisName: Lever_Action_Rifle_C + Name: Lever Action Rifle + Type: Weapon + SubType: Rifle + Buy: 20 + Attack: 170 + Range: 9 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bHit,20; + bonus bCritical,50; + bonus2 bAddClass,Class_All,40; + - Id: 13176 + AegisName: Krieger_Rifle1 + Name: Glorious Rifle + Type: Weapon + SubType: Rifle + Attack: 90 + Range: 9 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,75; + bonus2 bAddRace,RC_Player_Human,75; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus2 bSkillAtk,"GS_TRIPLEACTION",30; + bonus bUnbreakableWeapon; + .@r = getrefine(); + if (.@r>5) { + bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); + bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + } + if (.@r>8) { + bonus2 bVariableCastrate,"GS_TRACKING",25; + bonus2 bSkillAtk,"GS_TRACKING",.@r * 3; + } + - Id: 13177 + AegisName: Krieger_Gatling1 + Name: Glorious Gatling Gun + Type: Weapon + SubType: Gatling + Attack: 90 + Range: 9 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,35; + bonus2 bAddRace,RC_Player_Human,35; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus2 bSkillAtk,"GS_TRIPLEACTION",30; + bonus bUnbreakableWeapon; + .@r = getrefine(); + if (.@r>5) { + bonus2 bAddRace,RC_DemiHuman,pow(min(.@r,14)-4,2); + bonus2 bAddRace,RC_Player_Human,pow(min(.@r,14)-4,2); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + } + if (.@r>8) { + bonus2 bAddClass,Class_All,.@r; + } + - Id: 13178 + AegisName: Krieger_Shotgun1 + Name: Glorious Shotgun + Type: Weapon + SubType: Shotgun + Attack: 110 + Range: 9 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,55; + bonus2 bAddRace,RC_Player_Human,55; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bSplashRange,1; + bonus2 bSkillAtk,"GS_TRIPLEACTION",30; + bonus bUnbreakableWeapon; + .@r = getrefine(); + if (.@r>5) { + bonus2 bAddRace,RC_DemiHuman,pow(min(.@r,14)-4,2); + bonus2 bAddRace,RC_Player_Human,pow(min(.@r,14)-4,2); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + } + if (.@r>8) { + bonus2 bSkillAtk,"GS_SPREADATTACK",.@r * 2; + bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; + } + - Id: 13179 + AegisName: Krieger_Launcher1 + Name: Glorious Grenade Launcher + Type: Weapon + SubType: Grenade + Attack: 330 + Range: 9 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,35; + bonus2 bAddRace,RC_Player_Human,35; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus2 bSkillAtk,"GS_TRIPLEACTION",30; + bonus bUnbreakableWeapon; + .@r = getrefine(); + if (.@r>5) { + bonus2 bAddRace,RC_DemiHuman,pow(min(.@r,14)-4,2); + bonus2 bAddRace,RC_Player_Human,pow(min(.@r,14)-4,2); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + } + if (.@r>8) { + bonus2 bSkillAtk,"GS_GROUNDDRIFT",.@r * 2; + bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; + autobonus "{ bonus bAspdRate,20; }",200,20000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; + } + - Id: 13180 + AegisName: Novice_Rifle + Name: Novice Rifle + Type: Weapon + SubType: Rifle + Weight: 500 + Attack: 50 + Range: 9 + Slots: 3 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + - Id: 13181 + AegisName: Novice_Shotgun + Name: Novice Shotgun + Type: Weapon + SubType: Shotgun + Weight: 1000 + Attack: 80 + Range: 9 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Script: | + bonus bSplashRange,1; + - Id: 13182 + AegisName: Novice_Gatling + Name: Novice Gatling + Type: Weapon + SubType: Gatling + Weight: 1500 + Attack: 40 + Range: 9 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + - Id: 13183 + AegisName: Novice_Grenade_Launcher + Name: Novice Grenade Launcher + Type: Weapon + SubType: Grenade + Weight: 1500 + Attack: 40 + Range: 9 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + - Id: 13184 + AegisName: TE_Woe_Rifle + Name: TE Woe Rifle + Type: Weapon + SubType: Rifle + Attack: 80 + Range: 9 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 40 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_Player_Human,40; + bonus2 bAddRace,RC_Player_Doram,40; + bonus2 bAddEff,Eff_Silence,1000; + - Id: 13185 + AegisName: TE_Woe_Gatling + Name: TE Woe Gatling + Type: Weapon + SubType: Gatling + Attack: 100 + Range: 7 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 40 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_Player_Human,40; + bonus2 bAddRace,RC_Player_Doram,40; + bonus2 bAddEff,Eff_Stun,1000; + - Id: 13186 + AegisName: TE_Woe_Shotgun + Name: TE Woe Shotgun + Type: Weapon + SubType: Shotgun + Attack: 100 + Range: 7 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 40 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_Player_Human,40; + bonus2 bAddRace,RC_Player_Doram,40; + bonus2 bAddEff,Eff_Poison,1000; + - Id: 13187 + AegisName: TE_Woe_Grenade + Name: TE Woe Grenade + Type: Weapon + SubType: Grenade + Attack: 100 + Range: 9 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 40 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_Player_Human,40; + bonus2 bAddRace,RC_Player_Doram,40; + bonus2 bAddEff,Eff_Blind,1000; + - Id: 13189 + AegisName: COLORSCOPE + Name: Color Scope + Type: Weapon + SubType: Rifle + Buy: 1350000 + Weight: 1200 + Attack: 240 + Range: 9 + Slots: 2 + Jobs: + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 105 + Refineable: true + Script: | + bonus bCritical,30; + bonus bHit,20; + - Id: 13190 + AegisName: RAG203_ + Name: RAG203 + Type: Weapon + SubType: Rifle + Buy: 1800000 + Weight: 1300 + Attack: 260 + Range: 9 + Slots: 1 + Jobs: + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 140 + Refineable: true + Script: | + bonus bCritical,15; + bonus bHit,10; + bonus4 bAutoSpell,"AL_DECAGI",1,30,1; + - Id: 13192 + AegisName: DEATHFIRE + Name: Death Fire + Type: Weapon + SubType: Shotgun + Buy: 1250000 + Weight: 2000 + Attack: 400 + Range: 9 + Slots: 1 + Jobs: + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 108 + Refineable: true + Script: | + bonus bSplashRange,1; + bonus bAtkRange,5; + bonus bHit,-50; + bonus bAspdRate,-10; + - Id: 13193 + AegisName: R_THUNDER + Name: Rolling Thunder + Type: Weapon + SubType: Shotgun + Buy: 1350000 + Weight: 1800 + Attack: 280 + Range: 9 + Slots: 1 + Jobs: + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bSplashRange,1; + bonus bHit,-10; + bonus bAspdRate,-10; + bonus3 bAutoSpell,"MG_THUNDERSTORM",5,30; + - Id: 13194 + AegisName: P_BREAKER + Name: Peace Breaker + Type: Weapon + SubType: Shotgun + Buy: 1950000 + Weight: 1400 + Attack: 250 + Range: 9 + Jobs: + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 140 + Refineable: true + Script: | + bonus bHit,-25; + bonus bAspdRate,25; + - Id: 13195 + AegisName: RAG203 + Name: RAG203 + Type: Weapon + SubType: Rifle + Buy: 1800000 + Weight: 1300 + Attack: 260 + Range: 9 + Jobs: + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 140 + Refineable: true + Script: | + bonus bCritical,15; + bonus bHit,10; + bonus4 bAutoSpell,"AL_DECAGI",1,30,1; + - Id: 13196 + AegisName: P_BREAKER_ + Name: Peace Breaker + Type: Weapon + SubType: Shotgun + Buy: 1950000 + Weight: 1400 + Attack: 250 + Range: 9 + Slots: 1 + Jobs: + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 140 + Refineable: true + Script: | + bonus bHit,-25; + bonus bAspdRate,25; + - Id: 13197 + AegisName: MINIMAY + Name: Mini Mei + Type: Weapon + SubType: Gatling + Buy: 1600000 + Weight: 500 + Attack: 220 + Range: 9 + Slots: 2 + Jobs: + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 2 + EquipLevelMin: 106 + Refineable: true + Script: | + bonus bCritical,5; + bonus bHit,-5; + - Id: 13198 + AegisName: TEMPEST + Name: Tempest + Type: Weapon + SubType: Gatling + Buy: 2200000 + Weight: 2500 + Attack: 250 + Range: 9 + Jobs: + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 140 + Refineable: true + Script: | + bonus bHit,-25; + bonus bCritical,10; + bonus bLongAtkRate,20; + - Id: 13199 + AegisName: TEMPEST_ + Name: Tempest + Type: Weapon + SubType: Gatling + Buy: 2200000 + Weight: 2500 + Attack: 250 + Range: 9 + Slots: 1 + Jobs: + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 140 + Refineable: true + Script: | + bonus bHit,-25; + bonus bCritical,10; + bonus bLongAtkRate,20; + - Id: 13300 + AegisName: Huuma_Bird_Wing + Name: Huuma Wing Shuriken + Type: Weapon + SubType: Huuma + Buy: 90000 + Weight: 3000 + Attack: 150 + Range: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 65 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + bonus bDex,-2; + bonus bAgi,-1; + - Id: 13301 + AegisName: Huuma_Giant_Wheel + Name: Huuma Giant Wheel Shuriken + Type: Weapon + SubType: Huuma + Buy: 40000 + Weight: 2500 + Attack: 50 + Range: 1 + Slots: 3 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 42 + Refineable: true + Script: | + bonus2 bAddEff,Eff_Bleeding,100; + - Id: 13302 + AegisName: Huuma_Giant_Wheel_ + Name: Huuma Giant Wheel Shuriken + Type: Weapon + SubType: Huuma + Buy: 40000 + Weight: 2500 + Attack: 50 + Range: 1 + Slots: 4 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 42 + Refineable: true + Script: | + bonus2 bAddEff,Eff_Bleeding,100; + - Id: 13303 + AegisName: Huuma_Blaze + Name: Huuma Blaze Shuriken + Type: Weapon + SubType: Huuma + Buy: 78000 + Weight: 1500 + Attack: 185 + Range: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bAtkEle,Ele_Fire; + bonus bDex,-2; + bonus3 bAutoSpell,"MG_FIREBALL",5,30; + - Id: 13304 + AegisName: Huuma_Calm_Mind + Name: Huuma Calm Mind + Type: Weapon + SubType: Huuma + Buy: 20 + Weight: 1550 + Attack: 112 + Range: 1 + Slots: 2 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus2 bSkillAtk,"NJ_HUUMA",30; + bonus bNoCastCancel; + - Id: 13305 + AegisName: BF_Huuma_Shuriken1 + Name: Brave Huuma Front Shuriken + Type: Weapon + SubType: Huuma + Buy: 20 + Attack: 55 + Range: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,2; + bonus bDex,1; + bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_Player_Human,95; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + - Id: 13306 + AegisName: BF_Huuma_Shuriken2 + Name: Valorous Huuma Front Shuriken + Type: Weapon + SubType: Huuma + Buy: 20 + Attack: 55 + Range: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,2; + bonus bDex,1; + bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_Player_Human,95; + autobonus "{ bonus2 bSkillAtk,\"NJ_HUUMA\",100; bonus2 bSkillAtk,\"NJ_ISSEN\",100; }",50,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; + bonus bUnbreakableWeapon; + - Id: 13307 + AegisName: Krieger_Huuma_Shuriken1 + Name: Glorious Shuriken + Type: Weapon + SubType: Huuma + Buy: 20 + Attack: 55 + MagicAttack: 90 + Range: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_Player_Human,95; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + autobonus "{ bonus2 bSkillAtk,\"NJ_HUUMA\",100; bonus2 bSkillAtk,\"NJ_ISSEN\",100; }",50,10000; + bonus bUnbreakableWeapon; + .@r = getrefine(); + if (.@r>5) { + bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-3,2); + bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-3,2); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + } + if (.@r>8) { + bonus5 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000,1; + bonus4 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200; + } + - Id: 13308 + AegisName: Huuma_Blaze_I + Name: Huuma Blaze Shuriken + Type: Weapon + SubType: Huuma + Attack: 230 + Range: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAtkEle,Ele_Fire; + bonus3 bAutoSpell,"MG_FIREBALL",5,30; + bonus bDex,2; + - Id: 13309 + AegisName: Huuma_Giant_Wheel_C + Name: Huuma Giant Wheel Shuriken + Type: Weapon + SubType: Huuma + Attack: 99 + Range: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddEff,Eff_Bleeding,100; + bonus2 bAddSize,Size_All,80; + - Id: 13310 + AegisName: P_Huuma_Shuriken1 + Name: P.Huuma Suriken I + Type: Weapon + SubType: Huuma + Attack: 150 + MagicAttack: 50 + Range: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 60 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 13311 + AegisName: Huuma_Shadow + Name: Sword Huuma Shuriken + Type: Weapon + SubType: Huuma + Buy: 5000 + Weight: 1500 + Attack: 170 + Range: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 99 + Refineable: true + Script: | + bonus bStr,3; + - Id: 13312 + AegisName: Huuma_Job_Test + Name: Prototype Huuma Shuriken + Type: Weapon + SubType: Huuma + Weight: 3000 + Range: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 99 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 13313 + AegisName: Huuma_Swirling_Petal + Name: Flower Huuma Shuriken + Type: Weapon + SubType: Huuma + Buy: 100000 + Weight: 1500 + Attack: 150 + MagicAttack: 50 + Range: 1 + Slots: 2 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 110 + Refineable: true + Script: | + bonus2 bSkillAtk,"KO_HUUMARANKA",20; + - Id: 13314 + AegisName: Huuma_Fluttering_Snow + Name: Wave Huuma Shuriken + Type: Weapon + SubType: Huuma + Buy: 100000 + Weight: 1500 + Attack: 200 + MagicAttack: 50 + Range: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 110 + Refineable: true + Script: | + bonus bAtkEle,Ele_Water; + bonus3 bAutoSpell,"NJ_HYOUSYOURAKU",max(getskilllv("NJ_HYOUSYOURAKU"),1),30; + - Id: 13315 + AegisName: Huuma_Thunderstorm + Name: Thunderstorm Huuma Shuriken + Type: Weapon + SubType: Huuma + Buy: 100000 + Weight: 1500 + Attack: 200 + MagicAttack: 50 + Range: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 110 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + bonus3 bAutoSpell,"NJ_RAIGEKISAI",max(getskilllv("NJ_RAIGEKISAI"),1),30; + bonus2 bAddEff,Eff_Blind,500; + - Id: 13316 + AegisName: Upg_Huuma_Shuriken + Name: Upg Huuma Shuriken + Type: Weapon + SubType: Huuma + Buy: 20 + Weight: 1500 + Attack: 55 + Range: 1 + Slots: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,(.@r*10); + bonus bMatk,(.@r*5); + bonus bLongAtkRate,(.@r); + if (BaseLevel>70) + bonus bBaseAtk,(((BaseLevel-70)/10)*5); + bonus bUnbreakableWeapon; + - Id: 13317 + AegisName: TE_Woe_Huuma + Name: TE Woe Huuma + Type: Weapon + SubType: Huuma + Attack: 80 + MagicAttack: 100 + Range: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 40 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_Player_Human,40; + bonus2 bAddRace,RC_Player_Doram,40; + bonus2 bAddEff,Eff_Bleeding,1000; + bonus bUnbreakableWeapon; + - Id: 13321 + AegisName: Half_BF_Huuma_Shuriken2 + Name: Half BF Huuma Shuriken + Type: Weapon + SubType: Huuma + Buy: 20 + Attack: 55 + Range: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Script: | + bonus bStr,2; + bonus bDex,1; + bonus2 bAddRace,RC_DemiHuman,40; + bonus2 bAddRace,RC_Player_Human,40; + autobonus "{ bonus2 bSkillAtk,\"NJ_HUUMA\",100; bonus2 bSkillAtk,\"NJ_ISSEN\",100; }",50,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; + bonus bUnbreakableWeapon; + - Id: 13322 + AegisName: Huuma_Metal_Shuriken + Name: Huuma Metal Shuriken + Type: Weapon + SubType: Huuma + Buy: 20 + Attack: 50 + Range: 1 + Slots: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bUnbreakableWeapon; + .@r = getrefine(); + bonus bBaseAtk,.@r*5; + bonus bMatk,.@r*3; + bonus bLongAtkRate,.@r; + if (BaseLevel >= 20 && BaseLevel <= 120) + bonus bBaseAtk,3*.@r/10; + - Id: 13323 + AegisName: Infinity_Shuriken + Name: Infinity Shuriken + Type: Weapon + SubType: Huuma + Weight: 500 + Attack: 150 + MagicAttack: 40 + Range: 1 + Slots: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bUnbreakableWeapon; + - Id: 13327 + AegisName: Scarlet_Huuma + Name: Crimson Huuma Shuriken + Type: Weapon + SubType: Huuma + Buy: 20 + Weight: 1000 + Attack: 100 + Range: 1 + Slots: 2 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + .@r = getrefine(); + bonus bBaseAtk,(.@r<=15?pow(.@r,2):225); + bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225); + if (BaseLevel>70) + bonus bBaseAtk,(((BaseLevel-70)/10)*5); + - Id: 13328 + AegisName: Sinister_Huuma + Name: Huuma Shuriken of Vicious Mind + Type: Weapon + SubType: Huuma + Buy: 20 + Weight: 1500 + Attack: 150 + MagicAttack: 50 + Range: 1 + Slots: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 160 + Refineable: true + Script: | + bonus bBaseAtk,pow(min(getrefine(),15),2); + bonus bMatk,pow(min(getrefine(),15),2)/2; + bonus bUnbreakableWeapon; + - Id: 13329 + AegisName: Unity_Huuma_Shuriken + Name: Unity Huuma Shuriken + Type: Weapon + SubType: Huuma + Buy: 20 + Weight: 500 + Attack: 95 + Range: 1 + Slots: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bBaseAtk,pow(getrefine(),2)*125/100; + - Id: 13330 + AegisName: Toughen_Metal_Shuriken + Name: Enhanced Metal Huuma Shuriken + Type: Weapon + SubType: Huuma + Buy: 20 + Attack: 75 + Range: 1 + Slots: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"KO_HUUMARANKA",10; + bonus bMatk,(5*.@r)+3*(min(BaseLevel,150)/10); + bonus bBaseAtk,(7*.@r)+5*(min(BaseLevel,150)/10); + bonus bLongAtkRate,2*(.@r/2); + - Id: 13332 + AegisName: Huuma_Hundred_Petal + Name: Huuma Shuriken of Dancing Petals + Type: Weapon + SubType: Huuma + Weight: 2000 + Attack: 250 + Range: 1 + Slots: 2 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + .@bonus = 20; + if (.@r>=7) { + bonus bLongAtkRate,10; + } + if (.@r>=9) { + .@bonus += 20; + } + bonus2 bSkillAtk,"KO_HUUMARANKA",.@bonus; + - Id: 13336 + AegisName: Probation_Huuma + Name: Trial Ninja's Huuma Shuriken + Type: Weapon + SubType: Huuma + Buy: 20 + Attack: 200 + Range: 1 + Slots: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bUnbreakableWeapon; + bonus2 bSkillAtk,"KO_HUUMARANKA",20; + bonus bBaseAtk,6*(min(BaseLevel,160)/10); + if (getrefine()>=7) { + bonus bLongAtkRate,getskilllv("NJ_TOBIDOUGU"); + } + - Id: 13337 + AegisName: Huuma_Flutter_Snow_IL + Name: Illusion Huuma Fluttering Snow + Type: Weapon + SubType: Huuma + Weight: 1500 + Attack: 250 + MagicAttack: 50 + Range: 1 + Slots: 2 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,(30*(.@r/3)); + bonus bLongAtkRate,(3*.@r); + - Id: 13338 + AegisName: Illusion_Wing_Shuriken + Name: Illusion Wing Shuriken + Type: Weapon + SubType: Huuma + Weight: 1500 + Attack: 300 + Range: 1 + Slots: 2 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bDex,2; + bonus2 bSkillAtk,"KO_HAPPOKUNAI",(9*getrefine()); + - Id: 13341 + AegisName: Rebeginer_KO_Humma + Name: Beginner Kagerou&Oboro's Huuma Shuriken + Type: Weapon + SubType: Huuma + Attack: 170 + Range: 1 + Slots: 1 + Jobs: + KagerouOboro: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bUnbreakableWeapon; + bonus bVariableCastrate,-10; + bonus bMatk,130; + if (getrefine()>=7) { + bonus2 bSkillAtk,"KO_HUUMARANKA",15; + } + - Id: 13345 + AegisName: Humma_Clear + Name: Huuma Shuriken Clearness + Type: Weapon + SubType: Huuma + Buy: 20 + Weight: 1300 + Attack: 230 + Range: 1 + Slots: 2 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bLongAtkRate,2*(.@r/3); + bonus bBaseAtk,10*(.@r/2); + if (.@r >= 7) { + bonus2 bSkillAtk,"KO_HUUMARANKA",30; + if (.@r >= 9) { + bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000; + if (.@r >= 11) { + bonus2 bAddEle,Ele_Fire,15; + bonus2 bAddEle,Ele_Dark,15; + bonus2 bAddRace,RC_Undead,30; + bonus2 bAddRace,RC_Demon,30; + } + } + } + - Id: 13346 + AegisName: Ein_BHHuuma + Name: Grinder Huuma Shuriken + Type: Weapon + SubType: Huuma + Weight: 1800 + Attack: 280 + Range: 1 + Slots: 2 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,15; + bonus bUnbreakableWeapon; + bonus2 bSkillAtk,"KO_HUUMARANKA",15; + if (.@r>=7) { + bonus bVariableCastrate,-15; + bonus bBaseAtk,60; + } + if (.@r>=9) { + bonus2 bSkillAtk,"KO_HUUMARANKA",20; + autobonus "{ bonus2 bAddSize,Size_All,20; }",1,10000,BF_WEAPON; + } + if (.@r>=11) { + bonus bDelayrate,-20; + bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000; + } + - Id: 13347 + AegisName: R_Huuma_Shuriken + Name: Royal Huuma Shuriken + Type: Weapon + SubType: Huuma + Weight: 1500 + Attack: 240 + Range: 1 + Slots: 2 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Script: | + .@r = getrefine(); + bonus bLongAtkRate,15; + bonus bUnbreakableWeapon; + bonus bBaseAtk,4*.@r; + if (.@r>=9) { + bonus2 bSkillAtk,"KO_JYUMONJIKIRI",20; + } + if (.@r>=11) { + bonus2 bAddRace,RC_Undead,20; + bonus2 bAddRace,RC_Angel,20; + bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-2000; + } + - Id: 13400 + AegisName: Cutlas_ + Name: Cutlus + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 900 + Attack: 150 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + skill "SM_BASH",5; + bonus bStr,2; + bonus bDef,1; + - Id: 13401 + AegisName: Excalibur_C + Name: Excalibur + Type: Weapon + SubType: 1hSword + Buy: 1 + Attack: 199 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,10; + bonus bLuk,10; + bonus bAtkEle,Ele_Holy; + - Id: 13402 + AegisName: Cutlas_C + Name: Cutlus + Type: Weapon + SubType: 1hSword + Buy: 2 + Attack: 185 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + skill "SM_BASH",5; + bonus bStr,2; + bonus bDef,1; + - Id: 13403 + AegisName: Solar_Sword_C + Name: Solar Sword + Type: Weapon + SubType: 1hSword + Buy: 2 + Attack: 120 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAtkEle,Ele_Fire; + bonus2 bSPLossRate,15,10000; + bonus2 bHPDrainRate,1000,1; + - Id: 13404 + AegisName: Platinum_Shotel + Name: Platinum Shotel + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 1500 + Attack: 130 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bCritical,50; + - Id: 13405 + AegisName: Curved_Sword + Name: Curved Sword + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 800 + Attack: 125 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus bAspdRate,10; + bonus2 bAddEff,Eff_Curse,300; + - Id: 13406 + AegisName: Edger + Name: Edger + Type: Weapon + SubType: 1hSword + Buy: 20 + Attack: 120 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,50; + - Id: 13407 + AegisName: Nagan_C + Name: Refined Nagan + Type: Weapon + SubType: 1hSword + Buy: 1 + Attack: 148 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + skill "TF_DOUBLE",5; + bonus bDoubleRate,25; + bonus2 bAddRace,RC_DemiHuman,40; + bonus2 bAddRace,RC_Player_Human,40; + - Id: 13408 + AegisName: Fire_Brand_C + Name: Refined Fireblend + Type: Weapon + SubType: 1hSword + Buy: 1 + Attack: 120 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAtkEle,Ele_Fire; + bonus bInt,2; + skill "MG_FIREBOLT",5; + bonus3 bAutoSpell,"MG_FIREBOLT",5,100; + - Id: 13409 + AegisName: Immaterial_Sword_C + Name: Refined Immaterial Sword + Type: Weapon + SubType: 1hSword + Buy: 1 + Attack: 160 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAtkEle,Ele_Ghost; + bonus3 bSPVanishRate,80,45,BF_WEAPON|BF_MAGIC|BF_MISC; + bonus bUnbreakableWeapon; + - Id: 13410 + AegisName: BF_Sword1 + Name: Valorous Gladiator Blade + Type: Weapon + SubType: 1hSword + Buy: 20 + Attack: 115 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,1; + bonus bDex,1; + bonus2 bAddRace,RC_DemiHuman,75; + bonus2 bAddRace,RC_Player_Human,75; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + - Id: 13411 + AegisName: BF_Sword2 + Name: Brave Gladiator Blade + Type: Weapon + SubType: 1hSword + Buy: 20 + Attack: 115 + MagicAttack: 74 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,1; + bonus bDex,1; + bonus2 bAddRace,RC_DemiHuman,75; + bonus2 bAddRace,RC_Player_Human,75; + bonus bUnbreakableWeapon; + - Id: 13412 + AegisName: Twin_Edge_B + Name: Twin Edge of Naght Sieger + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 1500 + Attack: 150 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 75 + Refineable: true + Script: | + bonus bAtkEle,Ele_Water; + skill "MG_FROSTDIVER",5; + autobonus "{ bonus bIgnoreDefClass,Class_Normal; }",50,5000,BF_NORMAL,"{ specialeffect2 EF_ENHANCE; }"; + - Id: 13413 + AegisName: Twin_Edge_R + Name: Twin Edge of Naght Sieger + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 1500 + Attack: 160 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 75 + Refineable: true + Script: | + bonus bAtkEle,Ele_Fire; + skill "WZ_METEOR",3; + autobonus "{ bonus bIgnoreDefClass,Class_Normal; }",50,5000,BF_NORMAL,"{ specialeffect2 EF_ENHANCE; }"; + - Id: 13414 + AegisName: Elemental_Sword + Name: Elemental Sword + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 1200 + Attack: 105 + MagicAttack: 95 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bStr,2; + bonus bInt,4; + bonus bDex,1; + bonus2 bAddEle,Ele_Neutral,10; + bonus3 bAutoSpell,"MG_COLDBOLT",3,50; + bonus4 bAutoSpellOnSkill,"MG_COLDBOLT","MG_FIREBOLT",3,1000; + bonus4 bAutoSpellOnSkill,"MG_FIREBOLT","MG_LIGHTNINGBOLT",3,1000; + bonus4 bAutoSpellOnSkill,"MG_LIGHTNINGBOLT","WZ_EARTHSPIKE",3,1000; + - Id: 13415 + AegisName: N_Falchion + Name: Novice Falchion + Type: Weapon + SubType: 1hSword + Attack: 59 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + - Id: 13416 + AegisName: Krieger_Onehand_Sword1 + Name: Glorious Flamberge + Type: Weapon + SubType: 1hSword + Buy: 20 + Attack: 130 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_DemiHuman,75; + bonus2 bAddRace,RC_Player_Human,75; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; + bonus bUnbreakableWeapon; + .@r = getrefine(); + if (.@r>5) { + bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); + bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; + } + if (.@r>6) + bonus bAspdRate,5; + if (.@r>8) { + bonus bAspdRate,5; + bonus4 bAutoSpellOnSkill,"SM_BASH","NPC_CRITICALWOUND",2,200; + } + - Id: 13417 + AegisName: Krieger_Onehand_Sword2 + Name: Glorious Rapier + Type: Weapon + SubType: 1hSword + Buy: 20 + Attack: 130 + MagicAttack: 80 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bInt,6; + bonus bInt,.@r-5; + bonus bUnbreakableWeapon; + if (.@r>5) + bonus bUseSPrate,-10; + if (.@r>8) + bonus bInt,5; + - Id: 13418 + AegisName: Krieger_Onehand_Sword3 + Name: Glorious Holy Avenger + Type: Weapon + SubType: 1hSword + Buy: 20 + Attack: 130 + MagicAttack: 80 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bInt,6; + bonus bInt,.@r-5; + bonus bUnbreakableWeapon; + if (.@r>5) + bonus bUseSPrate,-10; + if (.@r>8) + bonus4 bAutoSpellOnSkill,"PA_PRESSURE","PR_LEXAETERNA",1,1000; + if (.@r>9) + bonus bInt,5; + - Id: 13419 + AegisName: Holy_Saber + Name: Holy saber + Type: Weapon + SubType: 1hSword + Buy: 20 + Attack: 160 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddEle,Ele_Undead,40; + bonus2 bMagicAddEle,Ele_Undead,40; + - Id: 13420 + AegisName: Honglyun's_Sword + Name: Honglyun's Sword + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 1200 + Attack: 160 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bStr,2; + bonus bInt,2; + bonus3 bAutoSpell,"WZ_METEOR",1,5; + - Id: 13421 + AegisName: Ruber + Name: Ruber + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 1500 + Attack: 170 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 50 + Refineable: true + Script: | + autobonus "{ bonus2 bSkillAtk,\"KN_BOWLINGBASH\",20; bonus2 bSkillAtk,\"SM_BASH\",20; }",5,15000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; + - Id: 13422 + AegisName: Flamberge_C + Name: Flamberge + Type: Weapon + SubType: 1hSword + Attack: 185 + Range: 1 + Jobs: + Crusader: true + Knight: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddSize,Size_All,40; + - Id: 13423 + AegisName: P_Sabre1 + Name: Eden Sabre I + Type: Weapon + SubType: 1hSword + Attack: 147 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 26 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 13424 + AegisName: P_Sabre2 + Name: Eden Sabre II + Type: Weapon + SubType: 1hSword + Attack: 170 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 40 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 13425 + AegisName: Tourist_Sword + Name: Tourist Sword + Type: Weapon + SubType: 1hSword + Weight: 500 + Attack: 61 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,1; + bonus bDex,1; + - Id: 13426 + AegisName: F_Cutlas_C + Name: Cutlus + Type: Weapon + SubType: 1hSword + Buy: 2 + Attack: 185 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + Script: | + skill "SM_BASH",5; + bonus bStr,2; + bonus bDef,1; + - Id: 13427 + AegisName: F_Solar_Sword_C + Name: Solar Sword + Type: Weapon + SubType: 1hSword + Buy: 2 + Attack: 120 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + Script: | + bonus bAtkEle,Ele_Fire; + bonus bHPDrainValue,1; + bonus2 bSPLossRate,15,10000; + - Id: 13428 + AegisName: Priest_Sword + Name: Priest Sword + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 1200 + Attack: 170 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 50 + Refineable: true + - Id: 13429 + AegisName: E_Cutlas_C + Name: Cutlus + Type: Weapon + SubType: 1hSword + Buy: 2 + Attack: 185 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + Script: | + skill "SM_BASH",5; + bonus bStr,2; + bonus bDef,1; + - Id: 13430 + AegisName: E_Solar_Sword_C + Name: Solar Sword + Type: Weapon + SubType: 1hSword + Buy: 2 + Attack: 120 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + Script: | + bonus bAtkEle,Ele_Fire; + - Id: 13431 + AegisName: Chrome_Sword + Name: Chrome Sword + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 2200 + Attack: 180 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 110 + Refineable: true + Script: | + bonus bAgi,1; + bonus bMaxHPrate,-5; + bonus bUnbreakableWeapon; + - Id: 13432 + AegisName: Adventure_Sword + Name: Adventure Sword + Type: Weapon + SubType: 1hSword + Attack: 80 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + - Id: 13433 + AegisName: Academy_Sword + Name: Academy Sword + Type: Weapon + SubType: 1hSword + Weight: 1200 + Attack: 120 + Range: 1 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 30 + Refineable: true + Script: | + bonus bMaxHP,200; + bonus bMaxSP,100; + .@b = BaseLevel/10; + bonus bMaxHP,-40*.@b; + bonus bMaxSP,-20*.@b; + - Id: 13434 + AegisName: P_Saber3 + Name: Eden Saber III + Type: Weapon + SubType: 1hSword + Attack: 185 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 60 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 13435 + AegisName: Fire_Brand_ + Name: Fireblend + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 500 + Attack: 100 + MagicAttack: 108 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bAtkEle,Ele_Fire; + skill "MG_FIREBOLT",3; + bonus3 bAutoSpell,"MG_FIREBOLT",3,100; + - Id: 13436 + AegisName: Ice_Falchon_ + Name: Ice Falchion + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 600 + Attack: 100 + MagicAttack: 108 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bAtkEle,Ele_Water; + skill "MG_COLDBOLT",3; + bonus3 bAutoSpell,"MG_COLDBOLT",3,100; + - Id: 13437 + AegisName: Orcish_Sword_ + Name: Orcish Sword + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 800 + Attack: 90 + Range: 1 + Slots: 4 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 5 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + - Id: 13438 + AegisName: Magical_Blade + Name: Magical Blade + Type: Weapon + SubType: 1hSword + Buy: 60000 + Weight: 2000 + Attack: 165 + MagicAttack: 110 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 105 + Refineable: true + - Id: 13439 + AegisName: TE_Woe_Sword + Name: TE Woe Sword + Type: Weapon + SubType: 1hSword + Attack: 120 + MagicAttack: 100 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 40 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_Player_Human,40; + bonus2 bAddRace,RC_Player_Doram,40; + bonus2 bAddEff,Eff_Poison,1000; + - Id: 13440 + AegisName: Ceremonial_Sword + Name: Ceremonial Sword + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 500 + Attack: 60 + Range: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + - Id: 13441 + AegisName: Thanos_Sword + Name: Thanos Sword + Type: Weapon + SubType: 1hSword + Buy: 10 + Weight: 700 + Attack: 150 + MagicAttack: 100 + Range: 1 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bInt,6; + bonus bVit,6; + bonus bLuk,-6; + bonus2 bHPDrainRate,50,5; + bonus2 bSPDrainRate,10,5; + bonus2 bHPLossRate,100,10000; + UnEquipScript: | + heal -1000,0; + - Id: 13442 + AegisName: Old_Parasol + Name: Old Parasol + Type: Weapon + SubType: 1hSword + Buy: 10 + Weight: 500 + Attack: 120 + MagicAttack: 80 + Slots: 3 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Script: | + bonus bMatk,getrefine()*10; + skill "MG_SOULSTRIKE",10; + - Id: 13444 + AegisName: Pala + Name: Pala + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 700 + Attack: 190 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + Refineable: true + Script: | + bonus bAspdRate,8; + - Id: 13445 + AegisName: Half_BF_Sword1 + Name: Half BF Sword1 + Type: Weapon + SubType: 1hSword + Buy: 20 + Attack: 115 + Range: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Script: | + bonus bStr,1; + bonus bDex,1; + bonus2 bAddRace,RC_DemiHuman,35; + bonus2 bAddRace,RC_Player_Human,35; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,10; + bonus bUnbreakableWeapon; + - Id: 13446 + AegisName: Star_Dust_Blade_ + Name: Star Dust Blade + Type: Weapon + SubType: 1hSword + Buy: 1 + Weight: 1000 + Attack: 140 + Range: 1 + Slots: 3 + Jobs: + Novice: true + SuperNovice: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 45 + Refineable: true + Script: | + bonus2 bAddEff,Eff_Stun,500; + bonus bUnbreakableWeapon; + - Id: 13447 + AegisName: Byeorrun_Gum_ + Name: Byeollungum + Type: Weapon + SubType: 1hSword + Buy: 1 + Weight: 900 + Attack: 150 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus2 bSubClass,Class_Normal,-10; + bonus2 bAddClass,Class_Boss,50; + bonus bAllStats,2; + - Id: 13448 + AegisName: Magical_Blade_ + Name: Magical Blade + Type: Weapon + SubType: 1hSword + Buy: 1 + Weight: 2000 + Attack: 165 + MagicAttack: 110 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 105 + Refineable: true + - Id: 13449 + AegisName: Gladius_Daemonicus + Name: Gladius Daemonicus + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 1200 + Attack: 130 + Slots: 2 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Script: | + bonus bAspdRate,10; + .@r = getrefine(); + if (.@r>=9) { + autobonus "{ bonus bAspd,3; }",30,5000; + } + - Id: 13450 + AegisName: Saber__ + Name: Saber + Type: Weapon + SubType: 1hSword + Buy: 10 + Weight: 1000 + Attack: 115 + Slots: 2 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + Trade: + Override: 100 + NoDrop: true + - Id: 13451 + AegisName: Ru_Blue_Sword + Name: Ru Blue Sword + Type: Weapon + SubType: 1hSword + Buy: 1 + Weight: 1200 + Attack: 200 + Range: 1 + Slots: 1 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bStr,5; + bonus bAgi,5; + - Id: 13452 + AegisName: Ru_Gold_Sword + Name: Ru Gold Sword + Type: Weapon + SubType: 1hSword + Weight: 1200 + Attack: 190 + Range: 1 + Slots: 2 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bStr,8; + bonus bAgi,8; + - Id: 13453 + AegisName: Mysteltainn__ + Name: Mysteltainn + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 1000 + Attack: 170 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bAtkEle,Ele_Dark; + bonus2 bAddEle,Ele_Ghost,15; + bonus3 bAutoSpell,"MG_STONECURSE",3,100; + bonus2 bAddEff,Eff_Stone,10; + bonus bDex,3; + - Id: 13454 + AegisName: Scarlet_Saber + Name: Crimson Saber + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 850 + Attack: 85 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); + - Id: 13455 + AegisName: Sinister_Saber + Name: Saber of Vicious Mind + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 1350 + Attack: 135 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 160 + Refineable: true + Script: | + bonus bBaseAtk,pow(min(getrefine(),15),2); + - Id: 13456 + AegisName: Unity_Sword + Name: Unity Sword + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 420 + Attack: 80 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bBaseAtk,pow(getrefine(),2)*125/100; + - Id: 13457 + AegisName: Unity_Dagger + Name: Unity Dagger + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 270 + Attack: 52 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bBaseAtk,pow(getrefine(),2)*125/100; + - Id: 13460 + AegisName: Sealed_Magic_Sword + Name: Sealed Magic Sword + Type: Weapon + SubType: 1hSword + Weight: 1500 + Attack: 100 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + .@sp = -100; + bonus3 bAutoSpell,"MG_FIREBOLT",5,100; + if (.@r >= 7) { + .@sp += 50; + .@matk = 85; + if (.@r >= 10) { + bonus bAspd,1; + .@sp += 50; + .@matk += 45; + } + bonus bMatk,.@matk; + } + bonus bMaxSP,.@sp; + - Id: 13461 + AegisName: Sealed_Evil_Sword + Name: Sealed Evil Sword + Type: Weapon + SubType: 1hSword + Weight: 1500 + Attack: 100 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + .@def = -50; + .@mdef = -10; + bonus3 bAutoSpell,"WZ_FROSTNOVA",5,100; + if (.@r >= 7) { + .@crit = 30; + .@mdef += 10; + if (.@r >= 10) { + bonus bAspd,1; + .@crit += 20; + .@def += 50; + } + bonus bCritical,.@crit; + } + bonus bDef,.@def; + bonus bMdef,.@mdef; + - Id: 13462 + AegisName: Sealed_Max_Sword + Name: Sealed Maximum Sword + Type: Weapon + SubType: 1hSword + Weight: 1500 + Attack: 100 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + .@hp = -1000; + bonus3 bAutoSpell,"MG_COLDBOLT",5,100; + if (.@r >= 7) { + .@atk = 65; + .@hp += 500; + if (.@r >= 10) { + bonus bAspd,1; + .@atk += 45; + .@hp += 500; + } + bonus bBaseAtk,.@atk; + } + if (.@hp) { + bonus bMaxHP,.@hp; + } + - Id: 13469 + AegisName: Illusion_Immaterial_Sword + Name: Illusion Immaterial Sword + Type: Weapon + SubType: 1hSword + Weight: 900 + Attack: 180 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + Script: | + .@r = getrefine(); + bonus bSPDrainValue,-1; + bonus bUnbreakableWeapon; + if (.@r >= 12) { + .@val = 20; + } + bonus2 bSPVanishRate,(80+(20*.@r)),(30+.@val); + bonus bAtkEle,Ele_Ghost; + - Id: 13473 + AegisName: God's_Sword + Name: God's Sword + Type: Weapon + SubType: 1hSword + Weight: 1300 + Attack: 150 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bAgi,5; + bonus bCritical,50; + bonus bFlee2,20; + bonus2 bAddRace,RC_Demon,30; + .@r = getrefine(); + .@rate = 1+.@r; + .@s = getskilllv("ASC_BREAKER"); + .@slv = 3; + if (.@s>3) { + .@slv = .@s; + } + bonus3 bAutoSpell,"ASC_BREAKER",.@slv,.@rate; + if (.@r>=8) { + skill "ASC_BREAKER",3; + } + - Id: 13474 + AegisName: Sword___ + Name: Sword + Type: Weapon + SubType: 1hSword + Buy: 1 + Weight: 500 + Attack: 25 + Range: 1 + Slots: 4 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Refineable: true + - Id: 13475 + AegisName: Falchion___ + Name: Falchion + Type: Weapon + SubType: 1hSword + Buy: 1 + Weight: 600 + Attack: 39 + Range: 1 + Slots: 4 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Refineable: true + - Id: 13476 + AegisName: Blade___ + Name: Blade + Type: Weapon + SubType: 1hSword + Buy: 1 + Weight: 700 + Attack: 53 + Range: 1 + Slots: 4 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 2 + Refineable: true + - Id: 13477 + AegisName: Lapier___ + Name: Rapier + Type: Weapon + SubType: 1hSword + Buy: 10 + Weight: 500 + Attack: 70 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 13478 + AegisName: Scimiter___ + Name: Scimitar + Type: Weapon + SubType: 1hSword + Buy: 10 + Weight: 700 + Attack: 85 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 13479 + AegisName: Tsurugi___ + Name: Tsurugi + Type: Weapon + SubType: 1hSword + Buy: 1 + Weight: 1200 + Attack: 130 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 13480 + AegisName: Ring_Pommel_Saber__ + Name: Ring Pommel Saber + Type: Weapon + SubType: 1hSword + Buy: 1 + Weight: 900 + Attack: 100 + Range: 1 + Slots: 3 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 14 + Refineable: true + - Id: 13481 + AegisName: Saber___ + Name: Saber + Type: Weapon + SubType: 1hSword + Buy: 1 + Weight: 1000 + Attack: 115 + Slots: 3 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 27 + Refineable: true + - Id: 13482 + AegisName: Orcish_Blade + Name: Orcish Blade + Type: Weapon + SubType: 1hSword + Buy: 1 + Weight: 1200 + Attack: 120 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus2 bSkillAtk,"SM_BASH",5; + bonus bMaxHP,150; + bonus bHealPower2,5; + bonus bUseSPrate,-50; + .@r = getrefine(); + if (.@r>=7) { + bonus2 bSkillAtk,"SM_BASH",5; + bonus bHealPower2,5; + } + if (.@r>=9) { + bonus2 bSkillAtk,"SM_BASH",5; + } + - Id: 13483 + AegisName: Beginner_Genetic's_Sword + Name: Beginner Genetic's Sword + Type: Weapon + SubType: 1hSword + Buy: 1 + Attack: 140 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bVariableCastrate,-10; + if (.@r>=7) { + bonus2 bSkillAtk,"GN_CARTCANNON",15; + } + - Id: 13485 + AegisName: Sword_Of_Bluefire + Name: Red Lotus Sword + Type: Weapon + SubType: 1hSword + Buy: 1 + Weight: 800 + Attack: 180 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,10*(.@r/2); + bonus bLongAtkRate,4*(.@r/3); + if (.@r>=9) { + bonus2 bSkillUseSPrate,"GN_CARTCANNON",10; + } + if (.@r>=11) { + bonus2 bSkillAtk,"GN_CARTCANNON",15; + } + - Id: 13492 + AegisName: Abyss_Blade + Name: Abyss Blade + Type: Weapon + SubType: 1hSword + Buy: 1 + Weight: 1200 + Attack: 150 + MagicAttack: 130 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Rogue: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 165 + Refineable: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + if (.@r>=7) { + bonus2 bAddClass,Class_All,5; + bonus2 bSubRace,RC_Player_Human,5; + } + if (.@r>=9) { + bonus2 bAddClass,Class_All,5; + bonus2 bSubRace,RC_Player_Human,5; + } + - Id: 13493 + AegisName: Cannon_Rapier_OS + Name: Cannon Rapier-OS + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 800 + Attack: 160 + MagicAttack: 150 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + bonus3 bAutoSpell,"MG_FIREBALL",min(.@r,10),40; + if (.@r >= 7) { + bonus bAspdRate,7; + if (.@r >= 9) { + bonus2 bSkillAtk,"MG_FIREBALL",30; + if (.@r >= 11) { + bonus3 bAutoSpell,"WL_HELLINFERNO",3,40; + } + } + } + - Id: 13495 + AegisName: Sealed_Red_Lotus_Sword + Name: Sealed Red Lotus Sword + Type: Weapon + SubType: 1hSword + Buy: 1 + Attack: 180 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,10*(.@r/2); + bonus bLongAtkRate,4*(.@r/3); + if (.@r>=7) { + bonus2 bSkillUseSPrate,"GN_CARTCANNON",10; + } + if (.@r>=9) { + bonus2 bSkillAtk,"GN_CARTCANNON",15; + } + - Id: 13497 + AegisName: Edge_ + Name: Edge + Type: Weapon + SubType: 1hSword + Buy: 1 + Weight: 1200 + Attack: 60 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bHit,-40; + bonus3 bAddEffOnSkill,"RG_RAID",Eff_Bleeding,100; + bonus2 bSkillAtk,"RG_RAID",50; + .@s = getskilllv("SM_SWORD"); + bonus bHit,3*.@s; + bonus2 bAddClass,Class_All,2; + .@r = getrefine(); + if (.@r>=9) { + bonus bHit,2*.@s; + bonus2 bAddClass,Class_All,2; + } + - Id: 13498 + AegisName: Nagan_ + Name: Nagan + Type: Weapon + SubType: 1hSword + Buy: 1 + Weight: 500 + Attack: 120 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 60 + Refineable: true + Script: | + .@b = readparam(bStr); + bonus bCritical,1*(.@b/10); + bonus bCritAtkRate,2; + skill "TF_DOUBLE",5; + .@r = getrefine(); + if (.@r>=1) { + bonus bCritAtkRate,1*(.@b/10); + } + - Id: 13499 + AegisName: Kladenets + Name: Kladenets + Type: Weapon + SubType: 1hSword + Buy: 1 + Weight: 1500 + Attack: 180 + MagicAttack: 160 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + .@rate = 1+.@r; + bonus3 bAutoSpellWhenHit,"SO_PSYCHIC_WAVE",3,.@rate; + if (.@r>=10) { + bonus bFixedCastrate,-70; + } + - Id: 15000 + AegisName: Bone_Plate + Name: Bone Plate + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 60 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Classes: + All_Upper: true + Locations: + Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bStr,1; + bonus bMdef,3; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,10; + bonus2 bIgnoreDefRaceRate,RC_Brute,10; + bonus2 bIgnoreDefRaceRate,RC_Player_Doram,10; + bonus3 bAutoSpellWhenHit,"NPC_WIDEBLEEDING",1,10; + - Id: 15001 + AegisName: Odin's_Blessing_I + Name: Odin's Blessing + Type: Armor + Defense: 10 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 15002 + AegisName: Rune_Plate + Name: Rune Plate + Type: Armor + Defense: 95 + Slots: 1 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 99 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 15003 + AegisName: Freyja_SRobe7 + Name: Freyja Soul Robe7 + Type: Armor + Weight: 300 + Defense: 7 + Locations: + Armor: true + EquipLevelMin: 20 + Script: | + bonus bMaxHP,700; + - Id: 15004 + AegisName: Freyja_SRobe30 + Name: Freyja Soul Robe30 + Type: Armor + Weight: 300 + Defense: 7 + Locations: + Armor: true + EquipLevelMin: 20 + Script: | + bonus bMaxHP,700; + - Id: 15005 + AegisName: Freyja_SRobe60 + Name: Freyja Soul Robe60 + Type: Armor + Weight: 300 + Defense: 7 + Locations: + Armor: true + EquipLevelMin: 20 + Script: | + bonus bMaxHP,700; + - Id: 15006 + AegisName: Freyja_SRobe90 + Name: Freyja Soul Robe90 + Type: Armor + Weight: 300 + Defense: 7 + Locations: + Armor: true + EquipLevelMin: 20 + Script: | + bonus bMaxHP,700; + - Id: 15007 + AegisName: Time_Keepr_Robe + Name: Time Keeper Robe + Type: Armor + Buy: 30000 + Defense: 62 + Locations: + Armor: true + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,1; + bonus bStr,2; + bonus bMaxHP,200; + - Id: 15008 + AegisName: Flame_Sprits_Armor__ + Name: Flame Sprits Armor + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 25 + Locations: + Armor: true + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bMdef,1; + bonus bDefEle,Ele_Fire; + bonus2 bSubDefEle,Ele_Earth,4; + - Id: 15009 + AegisName: Para_Team_Uniform1 + Name: Eden Team Uniform I + Type: Armor + Defense: 35 + Locations: + Armor: true + EquipLevelMin: 7 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,100; + bonus bMaxSP,10; + - Id: 15010 + AegisName: Para_Team_Uniform2 + Name: Eden Team Uniform II + Type: Armor + Defense: 46 + Locations: + Armor: true + EquipLevelMin: 26 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,200; + bonus bMaxSP,20; + - Id: 15011 + AegisName: Para_Team_Uniform3 + Name: Eden Team Uniform III + Type: Armor + Defense: 58 + Locations: + Armor: true + EquipLevelMin: 40 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,300; + bonus bMaxSP,30; + bonus bMdef,5; + - Id: 15012 + AegisName: Puente_Robe + Name: Puente Robe + Type: Armor + Buy: 12000 + Weight: 400 + Defense: 42 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 22 + Refineable: true + Script: | + bonus bFixedCastrate,-3; + bonus bHealPower,5; + - Id: 15013 + AegisName: Claire_Suits + Name: Claire Suits + Type: Armor + Buy: 28000 + Weight: 2800 + Defense: 58 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Armor: true + EquipLevelMin: 22 + Refineable: true + - Id: 15014 + AegisName: Ebone_Armor + Name: Ebon Armor + Type: Armor + Buy: 40000 + Weight: 4500 + Defense: 93 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + - Id: 15015 + AegisName: Upg_Adv_Suit + Name: Upg Adv Suit + Type: Armor + Buy: 20 + Weight: 150 + Defense: 25 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bMaxHPrate,3; + - Id: 15016 + AegisName: Upg_Coat + Name: Upg Coat + Type: Armor + Buy: 20 + Weight: 600 + Defense: 47 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bMaxHPrate,3; + - Id: 15017 + AegisName: Upg_Saint_Robe + Name: Upg Saint Robe + Type: Armor + Buy: 20 + Weight: 300 + Defense: 55 + Slots: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Merchant: true + Monk: true + Priest: true + Locations: + Armor: true + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bMdef,5; + bonus bMaxHPrate,3; + - Id: 15018 + AegisName: Upg_Tights + Name: Upg Tights + Type: Armor + Buy: 20 + Weight: 250 + Defense: 32 + Slots: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Locations: + Armor: true + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bDex,1; + bonus bMaxHPrate,3; + - Id: 15019 + AegisName: Upg_Thief_Cloth + Name: Upg Thief Cloth + Type: Armor + Buy: 20 + Weight: 100 + Defense: 45 + Slots: 1 + Jobs: + Assassin: true + KagerouOboro: true + Ninja: true + Rogue: true + Thief: true + Locations: + Armor: true + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bAgi,1; + bonus bMaxHPrate,3; + - Id: 15020 + AegisName: Upg_Mail + Name: Upg Mail + Type: Armor + Buy: 20 + Weight: 1650 + Defense: 60 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Armor: true + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bMaxHPrate,3; + - Id: 15021 + AegisName: Upg_Formal_Dress + Name: Upg Formal Dress + Type: Armor + Buy: 20 + Weight: 150 + Defense: 45 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bMaxHPrate,3; + - Id: 15022 + AegisName: Brazil_Swimsuit + Name: Brazil Swimsuit + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bStr,4; + bonus bInt,4; + bonus bMdef,3; + bonus2 bSubEle,Ele_Water,20; + - Id: 15023 + AegisName: Half_Brynhild + Name: Half Brynhild + Type: Armor + Buy: 20 + Defense: 60 + Locations: + Armor: true + EquipLevelMin: 47 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,10; + bonus bMaxHP,20*BaseLevel; + bonus bMaxSP,5*BaseLevel; + bonus2 bAddClass,Class_All,5; + bonus bMatkRate,5; + bonus bUnbreakableArmor; + bonus bNoKnockback; + - Id: 15024 + AegisName: Army_Padding + Name: Army Padding + Type: Armor + Weight: 10 + Defense: 10 + Locations: + Armor: true + EquipLevelMin: 1 + Refineable: true + - Id: 15025 + AegisName: Golden_Rod_Robe + Name: Golden Rod Robe + Type: Armor + Buy: 20 + Weight: 500 + Defense: 40 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bDefEle,Ele_Wind; + bonus bMdef,10; + bonus bInt,1; + bonus2 bSkillVariableCast,"WZ_VERMILION",-3000; + if (readparam(bInt)>=120) { + bonus bInt,1; + } + - Id: 15026 + AegisName: Aqua_Robe + Name: Aqua Robe + Type: Armor + Buy: 20 + Weight: 500 + Defense: 40 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bDefEle,Ele_Water; + bonus bMdef,10; + bonus bInt,1; + bonus2 bSkillVariableCast,"WZ_STORMGUST",-3000; + if (readparam(bInt)>=120) { + bonus bInt,1; + } + - Id: 15027 + AegisName: Crimson_Robe + Name: Crimson Robe + Type: Armor + Buy: 20 + Weight: 500 + Defense: 40 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bDefEle,Ele_Fire; + bonus bMdef,10; + bonus bInt,1; + bonus2 bSkillVariableCast,"WZ_METEOR",-3000; + if (readparam(bInt)>=120) { + bonus bInt,1; + } + - Id: 15028 + AegisName: Forest_Robe + Name: Forest Robe + Type: Armor + Buy: 20 + Weight: 500 + Defense: 40 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bDefEle,Ele_Earth; + bonus bMdef,10; + bonus bInt,1; + bonus2 bSkillVariableCast,"WZ_HEAVENDRIVE",-3000; + if (readparam(bInt)>=120) { + bonus bInt,1; + } + - Id: 15029 + AegisName: Robe_Of_Affection + Name: Robe Of Affection + Type: Armor + Buy: 20 + Weight: 300 + Defense: 22 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bDefEle,Ele_Holy; + bonus bMdef,10; + bonus bInt,1; + bonus2 bSkillUseSP,"AB_CLEMENTIA",50; + - Id: 15030 + AegisName: Robe_Of_Judgement + Name: Robe Of Judgement + Type: Armor + Buy: 20 + Weight: 300 + Defense: 22 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bDefEle,Ele_Dark; + bonus bMdef,10; + bonus bStr,2; + bonus bInt,1; + bonus2 bSubRace,RC_All,-10; + bonus2 bSubRace,RC_Undead,20; + bonus2 bSubRace,RC_Demon,20; + - Id: 15031 + AegisName: Para_Team_Armor + Name: Paradise Uniform IV + Type: Armor + Defense: 70 + Locations: + Armor: true + EquipLevelMin: 60 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,5; + bonus bMaxHP,500; + bonus bMaxSP,50; + bonus bStr,1; + bonus bInt,1; + bonus bDex,1; + - Id: 15032 + AegisName: Tidung + Name: Tidung + Type: Armor + Buy: 10 + Weight: 500 + Defense: 2 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + Refineable: true + Script: | + bonus2 bSubEle,Ele_All,5; + bonus2 bResEff,Eff_Stun,1500; + bonus2 bResEff,Eff_Freeze,1500; + - Id: 15033 + AegisName: Tutorial_Mattle + Name: Tutorial Mantle + Type: Armor + Weight: 600 + Defense: 37 + Locations: + Armor: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 15034 + AegisName: Tutorial_Mattle_ + Name: Tutorial Mantle + Type: Armor + Weight: 600 + Defense: 37 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 15035 + AegisName: 2010_Love_Daddy + Name: 2010 Love Dad + Type: Armor + Buy: 10 + Weight: 100 + Defense: 6 + Slots: 1 + Locations: + Armor: true + Refineable: true + Script: | + bonus bAllStats,1; + bonus bMaxHP,150; + bonus bMaxSP,150; + bonus2 bResEff,Eff_Stone,9000; + bonus2 bResEff,Eff_Freeze,9000; + bonus2 bResEff,Eff_Stun,9000; + bonus2 bResEff,Eff_Sleep,9000; + bonus2 bResEff,Eff_Silence,9000; + bonus2 bResEff,Eff_Curse,9000; + bonus2 bResEff,Eff_Confusion,9000; + bonus2 bResEff,Eff_Blind,9000; + bonus2 bResEff,Eff_Poison,9000; + bonus2 bResEff,Eff_Bleeding,9000; + - Id: 15036 + AegisName: Ur_Plate + Name: Ur's Plate + Type: Armor + Buy: 20 + Weight: 3000 + Defense: 110 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bMdef,10; + bonus bMaxHPrate,getrefine(); + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + bonus2 bSubRace,RC_Formless,5; + - Id: 15037 + AegisName: Peuz_Plate + Name: Peuz's Plate + Type: Armor + Buy: 20 + Weight: 3000 + Defense: 110 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bMdef,10; + bonus bBaseAtk,20; + bonus bFlee,17; + - Id: 15038 + AegisName: Sabah_Cloth + Name: Sapha's Cloth + Type: Armor + Buy: 20 + Weight: 100 + Defense: 45 + Slots: 1 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bLuk,3; + bonus3 bAutoSpell,"ASC_METEORASSAULT",max(getskilllv("ASC_METEORASSAULT"),1),20; + - Id: 15039 + AegisName: Nab_Cloth + Name: Nab's Cloth + Type: Armor + Buy: 20 + Weight: 100 + Defense: 45 + Slots: 1 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bStr,2; + bonus bInt,2; + - Id: 15040 + AegisName: Prison_Uniform + Name: Prison Uniform + Type: Armor + Buy: 10 + Weight: 1500 + Defense: 5 + Locations: + Armor: true + EquipLevelMin: 50 + Refineable: true + Script: | + .@r = getrefine(); + bonus bHit,.@r; + bonus bFlee,.@r; + - Id: 15041 + AegisName: Boitata_Armor + Name: Boitata Armor + Type: Armor + Buy: 20 + Weight: 600 + Defense: 45 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bMdef,3; + bonus2 bSubEle,Ele_Neutral,7; + bonus bMaxHPrate,5; + bonus bFlee,5; + - Id: 15042 + AegisName: White_Wing_Suits + Name: White Wing Suits + Type: Armor + Buy: 20 + Weight: 100 + Defense: 45 + Slots: 1 + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bLongAtkRate,.@r*2; + bonus bFlee,.@r; + - Id: 15043 + AegisName: Black_Wing_Suits + Name: Black Wing Suits + Type: Armor + Buy: 20 + Weight: 100 + Defense: 45 + Slots: 1 + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bInt,2; + bonus bBaseAtk,getrefine()*3; + - Id: 15044 + AegisName: Green_Operation_Coat + Name: Green Surgical Gown + Type: Armor + Buy: 56000 + Weight: 660 + Defense: 66 + Slots: 1 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bDex,1; + bonus bMaxSP,30; + - Id: 15045 + AegisName: Armor_Of_Valor + Name: Armor Of Valor + Type: Armor + Defense: 4 + Locations: + Armor: true + Script: | + bonus bHPrecovRate,10; + - Id: 15046 + AegisName: Siege_Plate + Name: Siege Plate + Type: Armor + Weight: 3300 + Defense: 85 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + StarGladiator: true + Swordman: true + Taekwon: true + Locations: + Armor: true + EquipLevelMin: 95 + Refineable: true + Script: | + bonus bMdef,5; + bonus2 bSubRace,RC_Player_Doram,2; + bonus2 bSubRace,RC_Player_Human,2; + .@r = getrefine(); + if (.@r>5) { + bonus bHealpower2,12; + bonus bAddItemHealRate,12; + } + if (.@r>8) { + bonus bMaxHPrate,25; + } + - Id: 15047 + AegisName: Siege_Suits + Name: Siege Suit + Type: Armor + Weight: 750 + Defense: 50 + Slots: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Gunslinger: true + Hunter: true + KagerouOboro: true + Knight: true + Merchant: true + Ninja: true + Rebellion: true + Rogue: true + StarGladiator: true + Swordman: true + Taekwon: true + Thief: true + Locations: + Armor: true + EquipLevelMin: 95 + Refineable: true + Script: | + bonus bMdef,10; + bonus2 bSubRace,RC_Player_Doram,2; + bonus2 bSubRace,RC_Player_Human,2; + .@r = getrefine(); + if (.@r>5) { + bonus bFlee2,5; + bonus bLongAtkDef,20; + } + if (.@r>8) { + bonus bMaxHPrate,15; + } + - Id: 15048 + AegisName: Siege_Robe + Name: Siege Robe + Type: Armor + Weight: 500 + Defense: 40 + Slots: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Novice: true + Priest: true + Sage: true + SoulLinker: true + SuperNovice: true + Wizard: true + Locations: + Armor: true + EquipLevelMin: 95 + Refineable: true + Script: | + bonus bMdef,20; + bonus2 bSubRace,RC_Player_Doram,2; + bonus2 bSubRace,RC_Player_Human,2; + .@r = getrefine(); + if (.@r>5) { + bonus bFlee,5; + bonus bLongAtkDef,15; + } + if (.@r>8) { + bonus bMaxHP,1000; + bonus bMaxSP,100; + } + - Id: 15049 + AegisName: Armor_Of_Faith + Name: Armor Of Faith + Type: Armor + Buy: 20 + Weight: 1000 + Locations: + Armor: true + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bStr,4; + bonus bInt,4; + bonus bVit,4; + bonus bDex,4; + bonus bAgi,4; + bonus bLuk,4; + - Id: 15050 + AegisName: Armor_Of_Sanctity + Name: Armor Of Sanctity + Type: Armor + Buy: 20 + Weight: 1000 + Locations: + Armor: true + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bStr,4; + bonus bInt,4; + bonus bVit,4; + bonus bDex,4; + bonus bAgi,4; + bonus bLuk,4; + - Id: 15051 + AegisName: Bakonawa_Armor + Name: Bakunawa Scale Armor + Type: Armor + Buy: 20 + Weight: 500 + Defense: 55 + Locations: + Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bSubClass,Class_Boss,getrefine()/2; + bonus bAllStats,1; + - Id: 15052 + AegisName: Bayani_Bakonawa_Armor + Name: Bayani Bakunawa Scale Armor + Type: Armor + Buy: 20 + Weight: 500 + Defense: 55 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bSubClass,Class_Boss,getrefine()/2; + bonus bAllStats,2; + - Id: 15053 + AegisName: Special_Ninja_Suit + Name: Special Ninja Suit + Type: Armor + Buy: 10000 + Weight: 1200 + Defense: 70 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bAgi,1+(getrefine()/3); + - Id: 15054 + AegisName: Ninja_Scale_Armor + Name: Ninja Scale Armor + Type: Armor + Buy: 10000 + Weight: 1800 + Defense: 90 + Slots: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bMaxHPrate,15; + bonus bMaxSPrate,-30; + - Id: 15055 + AegisName: Tenebris_Latitantes + Name: Armor of Nothingness + Type: Armor + Buy: 10000 + Weight: 1500 + Defense: 60 + Slots: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bAgi,1; + bonus4 bAutoSpellWhenHit,"KO_ZANZOU",1,50,1; + - Id: 15056 + AegisName: Special_Ninja_Suit_ + Name: Special Ninja Suit + Type: Armor + Buy: 10000 + Weight: 1200 + Defense: 70 + Slots: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bAgi,1+(getrefine()/3); + - Id: 15057 + AegisName: Pure_White_Apron + Name: Pure White Apron + Type: Armor + Buy: 20 + Weight: 600 + Defense: 50 + Slots: 1 + Locations: + Armor: true + Refineable: true + - Id: 15058 + AegisName: Rider_Suit + Name: Rider Suit + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 40 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bAgi,1+(getrefine()/2); + - Id: 15059 + AegisName: 2011Love_Daddy + Name: 2011Love Daddy + Type: Armor + Buy: 20 + Weight: 100 + Defense: 80 + Slots: 1 + Locations: + Armor: true + Refineable: true + - Id: 15060 + AegisName: Sky_Blue_Smock + Name: Sky Blue Smock + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Slots: 1 + Locations: + Armor: true + Refineable: true + Script: | + bonus2 bAddClass,Class_All,2; + bonus bMatkRate,2; + if (BaseLevel<80) { + bonus bHealPower,5; + } + - Id: 15061 + AegisName: Egir_Armor + Name: Egir Armor + Type: Armor + Buy: 200000 + Weight: 2600 + Defense: 55 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 110 + Refineable: true + Script: | + bonus bAllStats,1; + if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) + bonus2 bResEff,Eff_Silence,5000; + else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) + bonus2 bResEff,Eff_Stun,5000; + - Id: 15062 + AegisName: TE_Woe_Coat + Name: TE Woe Coat + Type: Armor + Defense: 15 + Locations: + Armor: true + EquipLevelMin: 40 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,15; + bonus bMaxHP,250; + bonus bMaxSP,250; + bonus2 bSubRace,RC_Player_Human,10; + bonus2 bSubRace,RC_Player_Doram,10; + bonus2 bResEff,Eff_Freeze,2500; + - Id: 15063 + AegisName: TE_Woe_Chain_Mail + Name: TE Woe Chain Mail + Type: Armor + Defense: 25 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Armor: true + EquipLevelMin: 40 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,5; + bonus bMaxHP,450; + bonus bMaxSP,50; + bonus2 bSubRace,RC_Player_Human,15; + bonus2 bSubRace,RC_Player_Doram,15; + bonus2 bResEff,Eff_Freeze,2500; + - Id: 15064 + AegisName: TE_Woe_Mage_Coat + Name: TE Woe Mage Coat + Type: Armor + Defense: 5 + Jobs: + Acolyte: true + Mage: true + Monk: true + Novice: true + Priest: true + Sage: true + SoulLinker: true + SuperNovice: true + Wizard: true + Locations: + Armor: true + EquipLevelMin: 40 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,25; + bonus bMaxHP,200; + bonus bMaxSP,300; + bonus2 bSubRace,RC_Player_Human,5; + bonus2 bSubRace,RC_Player_Doram,5; + bonus2 bResEff,Eff_Freeze,2500; + - Id: 15066 + AegisName: Engraved_Armor + Name: Engraved Plate Armor + Type: Armor + Buy: 100000 + Weight: 3000 + Defense: 120 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Armor: true + EquipLevelMin: 150 + Refineable: true + Script: | + bonus bMdef,25; + - Id: 15067 + AegisName: Rune_Suit + Name: Rune Suit + Type: Armor + Locations: + Armor: true + EquipLevelMin: 1 + EquipLevelMax: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddRace,RC_All,10; + - Id: 15068 + AegisName: Im_Angel's_Protection + Name: Advanced Angelic Protection + Type: Armor + Buy: 10000 + Weight: 600 + Defense: 40 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus bMdef,30; + - Id: 15069 + AegisName: Suit_Of_Sid + Name: Suit Of Sid + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 30 + Locations: + Armor: true + Refineable: true + - Id: 15070 + AegisName: Clothes_of_Happiness + Name: Clothes of Happiness + Type: Armor + Buy: 10 + Weight: 1000 + Defense: 5 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bMdef,5; + bonus bLuk,getrefine(); + - Id: 15071 + AegisName: Valkyrie_Robe + Name: Valkyrian Robe + Type: Armor + Buy: 20 + Weight: 2800 + Defense: 55 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + Upper: true + All_Third: true + Locations: + Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bAllStats,1; + bonus bUnbreakableArmor,1; + if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) + bonus2 bResEff,Eff_Silence,5000; + else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) + bonus2 bResEff,Eff_Stun,5000; + - Id: 15072 + AegisName: Nectar_Suit + Name: Nectar Suit + Type: Armor + Buy: 20 + Weight: 300 + Defense: 35 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bVit,3; + bonus bMdef,5; + bonus bMaxHPrate,(getrefine()/2); + bonus bMaxSPrate,(getrefine()/2); + - Id: 15073 + AegisName: Anti_Magic_Suit + Name: Anti-Magic Suits + Type: Armor + Buy: 10 + Weight: 1500 + Defense: 50 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHPrate,5+((.@r >= 9) ? 2 : 0); + bonus bMdef,10+((.@r >= 7) ? 5 : 0); + - Id: 15074 + AegisName: Geffen_Mage_Robe + Name: Geffen Magic Robe + Type: Armor + Buy: 10 + Weight: 1000 + Defense: 40 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bUseSPrate,-10-((.@r>=7) ? 5: 0); + bonus bVariableCastrate,15-((.@r>=9) ? 5: 0); + bonus bNoCastCancel2; + - Id: 15087 + AegisName: Azure_Dragon_Armor + Name: Azure Dragon Armor + Type: Armor + Buy: 20 + Weight: 500 + Defense: 55 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bDefEle,Ele_Water; + bonus bMdef,5; + bonus2 bAddEle,Ele_Water,10; + - Id: 15088 + AegisName: School_Uniform + Name: School Uniform + Type: Armor + Buy: 20 + Weight: 500 + Defense: 25 + Slots: 1 + Locations: + Armor: true + Refineable: true + Script: | + bonus bAgi,1; + bonus bLuk,1; + bonus bMaxHP,BaseLevel*3; + bonus bMaxSP,BaseLevel/2; + - Id: 15089 + AegisName: Menswear + Name: Menswear + Type: Armor + Buy: 10 + Weight: 300 + Defense: 40 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + EquipLevelMin: 80 + Refineable: true + Script: | + .@r = getrefine(); + bonus bAspdRate,3+((.@r>=7)?2:0); + bonus bDelayrate,-3-((.@r>=7)?2:0); + bonus bVariableCastrate,-3-((.@r>=7)?2:0); + - Id: 15090 + AegisName: Armor_Of_Gray + Name: Armor of Gray + Type: Armor + Buy: 10 + Weight: 2400 + Defense: 90 + Slots: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Merchant: true + Rogue: true + Swordman: true + Thief: true + Locations: + Armor: true + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bMdef,10; + bonus2 bSubEle,Ele_Holy,10+getrefine()*2; + - Id: 15091 + AegisName: Gray_Robe + Name: Gray Robe + Type: Armor + Buy: 20 + Weight: 1300 + Defense: 55 + Slots: 1 + Jobs: + Monk: true + Priest: true + Sage: true + Wizard: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 120 + Refineable: true + Script: | + bonus2 bSubEle,Ele_Holy,10+getrefine()*2; + - Id: 15093 + AegisName: Hero_Plate + Name: Hero Plate + Type: Armor + Buy: 10 + Weight: 4000 + Defense: 120 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 160 + Refineable: true + Script: | + bonus bMdef,5; + bonus bMaxHPrate,5; + bonus bMaxSPrate,5; + bonus bMatk,10; + bonus bBaseAtk,10; + bonus bHit,10; + bonus bFlee,10; + bonus2 bSkillAtk,"LG_BANISHINGPOINT",10; + bonus2 bSkillAtk,"RK_STORMBLAST",10; + .@r = (getrefine()+1)*3; + bonus5 bAutoSpell,"AL_HEAL",10,.@r,BF_SHORT,0; + bonus5 bAutoSpell,"WZ_STORMGUST",10,.@r,BF_SHORT,1; + - Id: 15094 + AegisName: Hero_Magic_Coat + Name: Hero Magic Coat + Type: Armor + Buy: 10 + Weight: 800 + Defense: 50 + Slots: 1 + Jobs: + Mage: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Armor: true + EquipLevelMin: 160 + Refineable: true + Script: | + bonus bMatk,10; + bonus bMaxHPrate,5; + bonus bMaxSPrate,5; + bonus bFlee,10; + bonus2 bSkillAtk,"WL_CRIMSONROCK",10; + bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; + .@r = getrefine(); + if (.@r) { + bonus bFixedCastrate,21-.@r/2; + bonus bNoCastCancel2; + bonus bMdef,.@r/2; + } + - Id: 15095 + AegisName: Hero_Judgement_Shawl + Name: Hero Judgement Shawl + Type: Armor + Buy: 10 + Weight: 500 + Defense: 77 + Slots: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Classes: + All_Upper: true + Locations: + Armor: true + EquipLevelMin: 160 + Refineable: true + Script: | + bonus bMaxHPrate,5; + bonus bMaxSPrate,5; + bonus bMatk,10; + bonus bBaseAtk,10; + bonus bHit,10; + bonus bFlee,10; + bonus2 bSkillAtk,"AB_JUDEX",10; + bonus2 bSkillAtk,"AB_ADORAMUS",10; + bonus2 bSkillAtk,"SR_DRAGONCOMBO",10; + bonus2 bSkillAtk,"SR_SKYNETBLOW",10; + bonus2 bSkillAtk,"SR_EARTHSHAKER",10; + .@r = getrefine()+1; + bonus5 bAutoSpell,"PR_KYRIE",10,.@r*3,BF_SHORT,0; + bonus5 bAutoSpell,"PR_LEXAETERNA",1,.@r*6,BF_MAGIC,1; + - Id: 15096 + AegisName: Hero_Trade_Mail + Name: Hero Trade Mail + Type: Armor + Buy: 10 + Weight: 500 + Defense: 100 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Merchant: true + Classes: + All_Upper: true + Locations: + Armor: true + EquipLevelMin: 160 + Refineable: true + Script: | + bonus bMaxHPrate,5; + bonus bMaxSPrate,5; + bonus bMatk,10; + bonus bBaseAtk,10; + .@r = getrefine(); + if (readparam(bStr) >= 90) + bonus bStr,.@r/2; + if (readparam(bInt) >= 90) + bonus bInt,.@r/2; + if (readparam(bAgi) >= 90) + bonus bAgi,.@r/2; + if (readparam(bVit) >= 90) + bonus bVit,.@r/2; + if (readparam(bDex) >= 90) + bonus bDex,.@r/2; + if (readparam(bLuk) >= 90) + bonus bLuk,.@r/2; + .@c = (.@r+1)*30; + bonus2 bAddEff,Eff_Stun,.@c; + bonus2 bAddEff,Eff_Silence,.@c; + bonus2 bAddEff,Eff_Curse,.@c; + bonus2 bAddEff,Eff_Poison,.@c; + - Id: 15097 + AegisName: Hero_Hidden_Cloth + Name: Hero Hidden Cloth + Type: Armor + Buy: 10 + Weight: 200 + Defense: 70 + Slots: 1 + Jobs: + Assassin: true + Rogue: true + Thief: true + Classes: + All_Upper: true + Locations: + Armor: true + EquipLevelMin: 160 + Refineable: true + Script: | + bonus bMaxHPrate,5; + bonus bMaxSPrate,5; + bonus2 bSkillAtk,"SC_FATALMENACE",10; + bonus2 bSkillAtk,"SC_TRIANGLESHOT",10; + bonus2 bSkillAtk,"GC_CROSSIMPACT",10; + bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",10; + autobonus "{ bonus bCritical,20; bonus bFlee,20; bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; }",(1+getrefine())*3,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; + - Id: 15098 + AegisName: Hero_Taget_Suits + Name: Hero Target Suit + Type: Armor + Buy: 10 + Weight: 200 + Defense: 60 + Slots: 1 + Jobs: + BardDancer: true + Hunter: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 160 + Refineable: true + Script: | + bonus bMaxHPrate,5; + bonus bMaxSPrate,5; + bonus bLongAtkRate,3; + bonus bAspd,1; + .@r = getrefine(); + bonus bAllStats,1; + bonus5 bAutoSpell,"AC_CONCENTRATION",10,(1+.@r)*3,BF_WEAPON,0; + bonus5 bAutoSpell,"AC_DOUBLE",10,(1+.@r)*3,BF_LONG,1; + - Id: 15100 + AegisName: Frozen_Breastplate + Name: Frozen Breastplate + Type: Armor + Buy: 20 + Weight: 1500 + Defense: 20 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 130 + Refineable: true + Script: | + bonus bDefEle,Ele_Water; + - Id: 15101 + AegisName: Harden_Breastplate + Name: Hardened Breastplate + Type: Armor + Buy: 20 + Weight: 1500 + Defense: 20 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 130 + Refineable: true + Script: | + bonus bDefEle,Ele_Earth; + - Id: 15102 + AegisName: Hunter_Mail + Name: Hunter Mail + Type: Armor + Buy: 20 + Weight: 500 + Defense: 30 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 50 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>5) + .@a = (.@r-5); + else + .@a = 0; + bonus2 bAddRace,RC_Brute,3+.@a; + bonus2 bMagicAddRace,RC_Brute,3+.@a; + bonus2 bAddRace,RC_Player_Doram,3+.@a; + bonus2 bMagicAddRace,RC_Player_Doram,3+.@a; + - Id: 15103 + AegisName: Kirin_Armor + Name: Kirin Armor + Type: Armor + Buy: 10 + Weight: 500 + Defense: 55 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 70 + Script: | + bonus bDefEle,Ele_Holy; + - Id: 15104 + AegisName: FishingMan_Mail + Name: FishingMan Mail + Type: Armor + Buy: 10 + Weight: 500 + Defense: 30 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 50 + Script: | + if (getrefine()>5) { + .@r = getrefine()-5; + } + bonus2 bAddRace,RC_Fish,3+.@r; + bonus2 bMagicAddRace,RC_Fish,3+.@r; + - Id: 15105 + AegisName: Kaftan + Name: Kaftan + Type: Armor + Buy: 20 + Weight: 400 + Defense: 13 + Slots: 1 + Locations: + Armor: true + Refineable: true + Script: | + bonus bMdef,3; + bonus2 bSubRace,RC_Demon,5; + bonus2 bSubRace,RC_Undead,5; + - Id: 15106 + AegisName: Engineer_Mail + Name: Engineer Mail + Type: Armor + Buy: 20 + Weight: 500 + Defense: 30 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 50 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bAddRace,RC_Formless,3; + bonus2 bMagicAddRace,RC_Formless,3; + if (.@r>5) { + bonus2 bAddRace,RC_Formless,.@r-5; + bonus2 bMagicAddRace,RC_Formless,.@r-5; + } + - Id: 15108 + AegisName: VenomInsect_Armor + Name: Venomous Insect Armor + Type: Armor + Buy: 20 + Weight: 500 + Defense: 55 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bDefEle,Ele_Poison; + bonus bMdef,5; + bonus2 bAddEle,Ele_Poison,10; + - Id: 15110 + AegisName: Supplement_Part_Str + Name: Supplement Part Str + Type: Armor + Buy: 25000 + Weight: 2000 + Defense: 80 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus2 bAddClass,Class_All,5+getrefine()/4; + - Id: 15111 + AegisName: Upgrade_Part_Plate + Name: Reinforced Parts - Gloves + Type: Armor + Buy: 10 + Weight: 3000 + Defense: 110 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bUnbreakableArmor; + bonus2 bSubSize,Size_Small,10; + bonus2 bSubSize,Size_Medium,10; + .@r = getrefine(); + if (.@r>=7) { + bonus2 bSubSize,Size_Large,10; + } + if (.@r>=9) { + bonus2 bSubSize,Size_Small,5; + bonus2 bSubSize,Size_Medium,5; + } + - Id: 15116 + AegisName: Airship_Armor + Name: Airship's Armor + Type: Armor + Buy: 10 + Weight: 700 + Defense: 100 + Locations: + Armor: true + EquipLevelMin: 125 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,1000; + bonus bMaxSP,100; + bonus bMdef,10; + bonus bAllStats,1; + - Id: 15117 + AegisName: Felock_Armor + Name: Felrock's Armor + Type: Armor + Buy: 10 + Weight: 750 + Defense: 70 + Locations: + Armor: true + EquipLevelMin: 125 + Refineable: true + Script: | + bonus bMaxHP,500; + bonus bMaxSP,50; + bonus bMdef,10; + bonus bAllStats,1; + .@r = getrefine(); + if (.@r>=7) { + bonus bMaxHP,500; + bonus bMaxSP,50; + } + if (.@r>=9) { + bonus bMaxHP,200; + bonus bMaxSP,20; + } + if (.@r>=12) { + bonus bMaxHP,300; + bonus bMaxSP,30; + } + - Id: 15121 + AegisName: Robe_Of_Sarah + Name: Sarah's Battle Robe + Type: Armor + Buy: 10 + Weight: 800 + Defense: 35 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 145 + Refineable: true + Script: | + autobonus "{ bonus bMatk,getrefine()*8; }",3,10000,BF_MAGIC,"{ specialeffect2 EF_STEAL; }"; + - Id: 15123 + AegisName: Whikebain_Suit + Name: Whikebain Suit + Type: Armor + Weight: 900 + Defense: 56 + Slots: 1 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 105 + Refineable: true + Script: | + .@r = getrefine(); + bonus bCritAtkRate,(.@r>=7)?(6):((.@r>=5)?(4):(0)); + bonus3 bAutoSpell,"DC_WINKCHARM",1,10; + /* Confirm: Success rate */ + - Id: 15125 + AegisName: Male_Poring_Egg + Name: Female Diver's Suit + Type: Armor + Buy: 20 + Weight: 300 + Defense: 20 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 80 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r<5) + .@r2 = 0; + else if (.@r<6) + .@r2 = 100; + else if (.@r<7) + .@r2 = 400; + else if (.@r<8) + .@r2 = 700; + else if (.@r<9) + .@r2 = 1400; + else if (.@r<10) + .@r2 = 2100; + else { + .@r = 10; + .@r2 = 3600; + } + bonus2 bAddMonsterDropItem,579,(((.@r+6)*100)+.@r2); + if (.@r>=7) { + bonus bHPrecovRate,-100; + bonus bHPGainValue,100; + } + - Id: 15126 + AegisName: Doram_Only_Suit + Name: Private Doram Suits + Type: Armor + Buy: 20 + Weight: 700 + Defense: 80 + Slots: 1 + Jobs: + Summoner: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bMaxHP,500; + bonus bMaxSP,100; + .@r = getrefine()/3; + bonus bDex,.@r; + bonus bInt,.@r; + - Id: 15128 + AegisName: Excelion_Suit + Name: Excelion Suit + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 100 + Locations: + Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus bVit,6 + (BaseLevel > 129 ? 4 : 0); + bonus bMaxHPrate,(getrefine() / 3) * 4; + bonus bUnbreakableArmor; + - Id: 15129 + AegisName: Doram_High_Suit + Name: Luxury Doram Suit + Type: Armor + Buy: 20 + Weight: 800 + Defense: 100 + Slots: 1 + Jobs: + Summoner: true + Locations: + Armor: true + EquipLevelMin: 140 + Refineable: true + Script: | + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + .@r = getrefine()/2; + bonus bDex,.@r; + bonus bInt,.@r; + - Id: 15138 + AegisName: Egir_Armor_K + Name: Aegir Armor + Type: Armor + Buy: 10 + Weight: 1600 + Defense: 25 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bMaxHP,500; + bonus bMaxSP,50; + bonus bUnbreakableArmor; + - Id: 15141 + AegisName: Rift_Ancient_Armor + Name: Rift Ancient Armor + Type: Armor + Buy: 10 + Weight: 500 + Defense: 30 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMaxHP,(.@r >= 9 ? 1500 : .@r >= 7 ? 900 : 500); + bonus bMaxSP,-100; + - Id: 15143 + AegisName: Vermin_Cloth + Name: Vermin Cloth + Type: Armor + Buy: 10 + Weight: 1200 + Defense: 30 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 70 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMdef,5+.@r; + bonus2 bSubRace,RC_Plant,(5+.@r); + - Id: 15144 + AegisName: Agricul_Cloth + Name: Agriculture Clothes + Type: Armor + Buy: 10 + Weight: 1200 + Defense: 30 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 70 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMdef,5+.@r; + bonus2 bSubRace,RC_Insect,5+.@r; + - Id: 15145 + AegisName: EvilDragon_Armor + Name: Evil Dragon Armor + Type: Armor + Weight: 4000 + Defense: 60 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=10) { + bonus2 bHPDrainRate,60,6; + bonus2 bSPDrainRate,50,5; + } else if (.@r>=9) { + bonus2 bHPDrainRate,40,4; + bonus2 bSPDrainRate,30,3; + } else if (.@r>=8) { + bonus2 bHPDrainRate,30,3; + bonus2 bSPDrainRate,20,2; + } + - Id: 15146 + AegisName: Robe_Of_Flattery + Name: Flattery Robe + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + skill "SM_ENDURE",1; + .@i = BaseLevel; + bonus bMatk,(.@i>=140)?(150):((.@i>=120)?(100):(50)); + - Id: 15147 + AegisName: Robe_Of_Vituperation + Name: Invective Robe + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + skill "AC_CONCENTRATION",1; + .@i = getrefine()*4; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,.@i; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,.@i; + bonus2 bIgnoreDefRaceRate,RC_Demon,.@i; + bonus2 bIgnoreDefRaceRate,RC_Undead,.@i; + - Id: 15150 + AegisName: White_Shirt + Name: White Shirt + Type: Armor + Buy: 20 + Weight: 50 + Defense: 25 + Slots: 1 + Jobs: + Summoner: true + Locations: + Armor: true + EquipLevelMin: 6 + Refineable: true + Script: | + bonus bMaxHP,70; + bonus bFlee,5; + - Id: 15151 + AegisName: White_Eco_Shirt + Name: White Eco-Shirt + Type: Armor + Buy: 20 + Weight: 100 + Defense: 40 + Slots: 1 + Jobs: + Summoner: true + Locations: + Armor: true + EquipLevelMin: 15 + Refineable: true + Script: | + bonus bMaxHP,150; + bonus bFlee,10; + - Id: 15152 + AegisName: Unity_Mail + Name: Unity Mail + Type: Armor + Buy: 10 + Weight: 300 + Defense: 45 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + if (BaseLevel<100) { + bonus2 bExpAddRace,RC_All,4; + bonus bStr,2; + bonus bMaxHPrate,2*(.@r/2); + } + - Id: 15153 + AegisName: Unity_Mantle + Name: Unity Mantle + Type: Armor + Buy: 10 + Weight: 300 + Defense: 45 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + if (BaseLevel<100) { + bonus2 bExpAddRace,RC_All,4; + bonus bAgi,2; + bonus bFlee,3*(.@r/2); + } + - Id: 15154 + AegisName: Unity_Suit + Name: Unity Suit + Type: Armor + Buy: 10 + Weight: 300 + Defense: 45 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + if (BaseLevel<100) { + bonus2 bExpAddRace,RC_All,4; + bonus bDex,2; + bonus bCritical,2*(.@r/2); + } + - Id: 15155 + AegisName: Unity_Robe + Name: Unity Robe + Type: Armor + Buy: 10 + Weight: 300 + Defense: 45 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + if (BaseLevel<100) { + bonus2 bExpAddRace,RC_All,4; + bonus bInt,2; + bonus bUseSPrate,-(.@r/2); + } + - Id: 15156 + AegisName: Doram_Ele_Suit + Name: Elegant Doram Suit + Type: Armor + Buy: 20 + Weight: 900 + Defense: 120 + Slots: 1 + Jobs: + Summoner: true + Locations: + Armor: true + EquipLevelMin: 175 + Refineable: true + Script: | + bonus bMaxHPrate,15; + bonus bMaxSPrate,15; + .@r = getrefine(); + bonus bDex,.@r; + bonus bInt,.@r; + if (.@r > 9) + bonus bUseSPrate,-5; + - Id: 15162 + AegisName: Lounge_Suit + Name: Lounge Suit + Type: Armor + Buy: 20 + Weight: 300 + Defense: 40 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + EquipLevelMin: 80 + Refineable: true + Script: | + bonus bAspdRate,3; + bonus bVariableCastrate,-3; + bonus bDelayrate,-3; + if (getrefine() > 6) { + bonus bAspdRate,2; + bonus bVariableCastrate,-2; + bonus bDelayrate,-2; + } + - Id: 15163 + AegisName: Agenda_Robe + Name: Agenda Robe + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + skill "SA_SPELLBREAKER",1; + if (BaseLevel >= 140) { + .@val = 14; + } else if (BaseLevel >= 120) { + .@val = 9; + } + else { + .@val = 5; + } + bonus bMatkRate,.@val; + - Id: 15164 + AegisName: Consultation_Robe + Name: Consultation Robe + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bVit,5; + skill "PA_SACRIFICE",1; + bonus2 bSubEle,Ele_Dark,.@r*3; + bonus2 bSubEle,Ele_Fire,.@r*3; + - Id: 15165 + AegisName: PureWhite_Marching_Hat + Name: Pure White Marching Hat + Type: Armor + Buy: 20 + Weight: 300 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 60 + Refineable: true + View: 1470 + Script: | + .@r = getrefine(); + bonus bStr,2; + autobonus "{ bonus bAtkEle,Ele_Ghost; }",max(1,.@r*2),60000,BF_WEAPON,"{ specialeffect2 EF_ASPERSIO; }"; + - Id: 15166 + AegisName: Necklace_Rosary + Name: Rosary Necklace + Type: Armor + Buy: 20 + Weight: 300 + Locations: + Head_Low: true + EquipLevelMin: 60 + View: 1471 + Script: | + bonus bFlee2,2; + bonus bHealPower,3; + - Id: 15167 + AegisName: Toughen_Time_Keepr_Robe + Name: Enhanced Time Keeper Robe + Type: Armor + Defense: 74 + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,2; + bonus bFlee2,3; + bonus bMdef,3; + bonus bMaxHP,500; + bonus bMaxSP,50; + - Id: 15169 + AegisName: Kardui_Robe + Name: Kardui Robe + Type: Armor + Buy: 20 + Weight: 800 + Defense: 60 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 90 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,10; + bonus bMdef,5; + bonus2 bSubRace,RC_DemiHuman,1; + bonus2 bSubRace,RC_Player_Human,1; + if (.@r>=7) { + bonus2 bSubRace,RC_DemiHuman,2; + bonus2 bSubRace,RC_Player_Human,2; + } + if (.@r>=8) { + bonus2 bSubRace,RC_DemiHuman,2; + bonus2 bSubRace,RC_Player_Human,2; + bonus bUnbreakableArmor; + } + if (.@r>=9) { + bonus2 bSubRace,RC_DemiHuman,2; + bonus2 bSubRace,RC_Player_Human,2; + } + - Id: 15174 + AegisName: Surfer_Swimsuit + Name: Surfer Swimsuit + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bMaxHPrate,(getrefine()/3)+5; + bonus bMaxSPrate,(getrefine()/3)+5; + - Id: 15175 + AegisName: Armor_Of_Flamedragon + Name: Flame Dragon Armor + Type: Armor + Buy: 20 + Weight: 400 + Defense: 100 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 90 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) + .@val = 20; + else if (.@r>=7) + .@val = 10; + bonus bAllStats,1; + bonus bHit,10+.@val; + bonus2 bAddClass,Class_Boss,.@val; + - Id: 15176 + AegisName: Vigilante_Suits + Name: Vigilante Suit + Type: Armor + Weight: 500 + Defense: 50 + Jobs: + Rogue: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bDex,5; + bonus bLongAtkRate,3*(.@r/2); + if (.@r>=9) + bonus2 bSkillAtk,"SC_TRIANGLESHOT",20; + - Id: 15177 + AegisName: Robe_Of_Elemental + Name: Elemental Robe + Type: Armor + Weight: 500 + Defense: 40 + Jobs: + Sage: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bAspdRate,10; + bonus bMatk,5*(.@r/2); + if (.@r>=9) + bonus3 bAutoSpell,"MG_THUNDERSTORM",max(5,getskilllv("MG_THUNDERSTORM")),50; + - Id: 15178 + AegisName: Golden_Ninja_Suit + Name: Golden Ninja Suit + Type: Armor + Weight: 500 + Defense: 50 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bflee,5*(.@r/2); + if (.@r>=9) + bonus2 bSkillAtk,"KO_HAPPOKUNAI",20; + - Id: 15179 + AegisName: Mine_Worker_Vest + Name: Mine Worker's Vest + Type: Armor + Weight: 1500 + Defense: 80 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bFlee,(10+4*(.@r/2)); + if (.@r>=9) + bonus bCritical,5; + - Id: 15180 + AegisName: Hippie_Cloth + Name: Hippie Clothes + Type: Armor + Weight: 500 + Defense: 50 + Jobs: + BardDancer: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,20; + if (.@r >= 9) + bonus3 bAutoSpell,"AC_DOUBLE",max(3,getskilllv("AC_DOUBLE")),10; + - Id: 15181 + AegisName: Para_Team_Uniform100 + Name: Awakened Eden Group Uniform I + Type: Armor + Buy: 20 + Defense: 80 + Locations: + Armor: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,1; + bonus bMaxHP,700; + bonus bMaxSP,100; + bonus bMdef,7; + - Id: 15182 + AegisName: Para_Team_Uniform115 + Name: Awakened Eden Group Uniform II + Type: Armor + Buy: 20 + Defense: 85 + Locations: + Armor: true + EquipLevelMin: 115 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,1; + bonus bMaxHP,1100; + bonus bMaxSP,120; + bonus bMdef,11; + - Id: 15183 + AegisName: Para_Team_Uniform130 + Name: Awakened Eden Group Uniform III + Type: Armor + Buy: 20 + Defense: 90 + Locations: + Armor: true + EquipLevelMin: 130 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,2; + bonus bMaxHP,1100; + bonus bMaxSP,120; + bonus bMdef,11; + - Id: 15184 + AegisName: Para_Team_Uniform145 + Name: Awakened Eden Group Uniform IV + Type: Armor + Buy: 20 + Defense: 100 + Locations: + Armor: true + EquipLevelMin: 145 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,2; + bonus bMaxHP,1500; + bonus bMaxSP,150; + bonus bMdef,15; + - Id: 15185 + AegisName: Para_Team_Uniform160 + Name: Awakened Eden Group Uniform V + Type: Armor + Buy: 20 + Defense: 100 + Locations: + Armor: true + EquipLevelMin: 160 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,2; + bonus bMaxHP,1500; + bonus bMaxSP,150; + bonus bMdef,15; + bonus2 bSubEle,Ele_All,5; + bonus2 bSubEle,Ele_Neutral,-5; + - Id: 15186 + AegisName: Kafra_Uniform + Name: Kafra Uniform + Type: Armor + Buy: 20 + Weight: 500 + Defense: 40 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bExpAddClass,Class_All,5; + bonus2 bDropAddClass,Class_All,5; + .@r = getrefine(); + bonus bMaxHP,100*.@r; + bonus bMaxSP,20*.@r; + bonus bMaxHPrate,(3*(.@r>=7)+5*(.@r>=9)); + bonus bMaxSPrate,(3*(.@r>=7)+5*(.@r>=9)); + if (.@r>=12) { + bonus bHPrecovRate,100; + bonus bSPrecovRate,100; + } + - Id: 15189 + AegisName: Einherial_Armor + Name: Einherjar Armor + Type: Armor + Buy: 20 + Weight: 800 + Defense: 60 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 90 + Refineable: true + Script: | + bonus bMdef,5; + bonus bBaseAtk,10; + .@r = getrefine(); + if (.@r>=7) { + bonus2 bSubRace,RC_DemiHuman,2; + } + if (.@r>=8) { + bonus2 bSubRace,RC_DemiHuman,2; + } + if (.@r>=9) { + bonus2 bSubRace,RC_DemiHuman,2; + } + - Id: 15191 + AegisName: Khalitzburg_Knight_Armor + Name: Khalitzburg Knight Armor + Type: Armor + Buy: 20 + Weight: 100 + Defense: 45 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bLongAtkRate,2*getrefine(); + bonus2 bSubRace,RC_DemiHuman,1; + bonus2 bSubRace,RC_Player_Human,1; + - Id: 15195 + AegisName: Puente_Robe_IL + Name: Illusion Puente Robe + Type: Armor + Buy: 20 + Weight: 400 + Defense: 52 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus bFixedCastrate,-3; + .@r = getrefine(); + bonus bHealPower2,(5+.@r); + bonus bAddItemHealRate,(5+.@r); + - Id: 15204 + AegisName: Abyss_Dress + Name: Abyss Dress + Type: Armor + Buy: 10 + Weight: 400 + Defense: 120 + Locations: + Armor: true + EquipLevelMin: 90 + Refineable: true + Script: | + .@r = getrefine(); + bonus bNoKnockback; + bonus bUnbreakableArmor; + bonus bDefEle,Ele_dark; + if (.@r>=5) { + .@val = 10; + if (.@r>=7) { + .@val += 15; + if (.@r>=9) { + .@val += 15; + } + } + bonus2 bAddEle,Ele_Dark,.@val; + bonus2 bAddEle,Ele_Undead,.@val; + bonus2 bMagicAddEle,Ele_Dark,.@val; + bonus2 bMagicAddEle,Ele_Undead,.@val; + bonus2 bAddRace,RC_Undead,.@val; + bonus2 bAddRace,RC_Demon,.@val; + bonus2 bMagicAddRace,RC_Undead,.@val; + bonus2 bMagicAddRace,RC_Demon,.@val; + } + - Id: 15205 + AegisName: Holy_Coat + Name: Medical Scrubs + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 50 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMdef,10; + bonus bDelayrate,-10; + .@val = 1; + if (.@r >= 7) { + .@def = 50; + bonus bUnbreakableArmor,1; + .@val += 2; + if (.@r >= 8) { + .@def += 100; + .@val += 3; + bonus2 bSubRace,RC_DemiHuman,7; + bonus2 bSubRace,RC_Player_Human,7; + if (.@r >= 9) { + .@def += 150; + .@val += 4; + bonus2 bResEff,Eff_Stone,5000; + } + } + bonus bDef,.@def; + } + bonus bHealPower,2*.@val; + bonus bHealPower2,.@val; + bonus bAddItemHealRate,.@val; + - Id: 15209 + AegisName: Drake_Coat + Name: Drake Coat + Type: Armor + Buy: 20 + Weight: 1200 + Defense: 60 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,500; + bonus bMaxSP,50; + bonus bMdef,10; + bonus2 bAddClass,Class_All,3; + if (.@r>=7) { + bonus bMaxHP,1000; + bonus bMaxSP,100; + bonus2 bAddClass,Class_All,3; + } + if (.@r>=9) { + bonus bMaxHP,1500; + bonus bMaxSP,150; + bonus2 bAddClass,Class_All,4; + bonus bNoSizeFix; + } + - Id: 15210 + AegisName: Rental_SupperSwimsuit + Name: Rental Surfer Swimsuit + Type: Armor + Defense: 1 + Locations: + Armor: true + EquipLevelMin: 40 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + - Id: 15212 + AegisName: YSF01_Plate + Name: YSF01 Plate + Type: Armor + Weight: 2100 + Defense: 78 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r >= 13) { + .@val = 11; + } else if (.@r >= 11) { + .@val = 7; + } else if (.@r >= 8) { + .@val = 5; + } + if (readparam(bStr) >= 125) { + .@val += .@r; + } + if (.@val) { + bonus2 bAddClass,Class_All,.@val; + } + - Id: 15246 + AegisName: True_Hunting_Mail + Name: True Hunting Mail + Type: Armor + Weight: 900 + Defense: 40 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,1000; + bonus bMaxSP,200; + bonus2 bAddRace,RC_Insect,10; + bonus2 bMagicAddRace,RC_Insect,10; + bonus2 bAddRace,RC_Brute,10; + bonus2 bMagicAddRace,RC_Brute,10; + bonus bMaxHPrate,(.@r/3); + bonus bMaxSPrate,(.@r/3); + - Id: 15247 + AegisName: R_Hunting_Mail + Name: Short-term Hunting Mail + Type: Armor + Defense: 40 + Locations: + Armor: true + EquipLevelMin: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,2000; + bonus bMaxSP,300; + bonus2 bAddRace,RC_Insect,10; + bonus2 bMagicAddRace,RC_Insect,10; + bonus2 bAddRace,RC_Brute,10; + bonus2 bMagicAddRace,RC_Brute,10; + - Id: 15249 + AegisName: Antonio_Coat + Name: Antonio's Coat + Type: Armor + Buy: 20 + Weight: 400 + Defense: 50 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bVariableCastrate,-10; + .@r = getrefine(); + if (.@r >= 7) { + .@mdef = 5; + .@pd = 1; + bonus bUnbreakableArmor; + if (.@r >= 8) { + .@mdef += 10; + .@pd += 1; + bonus2 bSubRace,RC_DemiHuman,7; + } + if (.@r >= 9) { + .@mdef += 15; + .@pd += 1; + bonus2 bSubSkill,"NPC_CRITICALSLASH",100; + } + bonus bMdef,.@mdef; + bonus bFlee2,.@pd; + } + - Id: 15250 + AegisName: Beginner's_Suit + Name: Beginner's Suit + Type: Armor + Defense: 40 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 100 + Script: | + bonus bAllStats,1; + bonus bMaxHP,400; + bonus bMaxSP,100; + bonus2 bAddClass,Class_All,2; + bonus2 bMagicAddClass,Class_All,2; + - Id: 15278 + AegisName: Overwhelm_Str_Armor + Name: Soaring Physical Armor + Type: Armor + Weight: 2000 + Defense: 120 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,50; + if (.@r > 2) + bonus2 bAddClass,Class_All,.@r/3*2; + if (.@r > 6) { + bonus2 bIgnoreDefRaceRate,RC_Brute,30; + bonus2 bIgnoreDefRaceRate,RC_Demon,30; + } + if (.@r > 8) { + bonus2 bAddRace,RC_Brute,10; + bonus2 bAddRace,RC_Demon,10; + } + if (.@r > 10) { + bonus2 bAddEle,Ele_Earth,10; + bonus2 bAddEle,Ele_Wind,10; + } + - Id: 15279 + AegisName: Overwhelm_Int_Armor + Name: Robust Magical Armor + Type: Armor + Weight: 900 + Defense: 60 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,50; + if (.@r > 2) + bonus bMatkRate,.@r/3*2; + if (.@r > 6) { + bonus2 bIgnoreMdefRaceRate,RC_Brute,30; + bonus2 bIgnoreMdefRaceRate,RC_Demon,30; + } + if (.@r > 8) { + bonus2 bMagicAddRace,RC_Demon,10; + bonus2 bMagicAddRace,RC_Brute,10; + } + if (.@r > 10) { + bonus2 bMagicAddEle,Ele_Earth,10; + bonus2 bMagicAddEle,Ele_Wind,10; + } + - Id: 15280 + AegisName: S_Cri_Hit_Armor + Name: Critical Hit Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + .@val = 7; + bonus bBaseAtk,15; + if (.@r > 1) { + bonus bCritAtkRate,(.@r/2); + if (.@r >= 7) { + .@val += 7; + } + } + bonus bCritical,.@val; + - Id: 15283 + AegisName: Armor_of_Rosary + Name: Mighty Black Threaded Armor + Type: Armor + Buy: 20 + Weight: 800 + Defense: 60 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,10; + bonus2 bIgnoreDefRaceRate,RC_All,10; + if (.@r>=7) { + bonus bBaseAtk,20; + bonus2 bIgnoreDefRaceRate,RC_All,20; + } + if (.@r>=8) { + bonus bBaseAtk,20; + bonus2 bIgnoreDefRaceRate,RC_All,20; + bonus bUnbreakableArmor; + } + if (.@r>=9) { + bonus bBaseAtk,30; + bonus2 bIgnoreDefRaceRate,RC_All,20; + } + - Id: 15343 + AegisName: Supplement_Part_Str_ + Name: Supplement Part STR + Type: Armor + Buy: 25000 + Weight: 2000 + Defense: 80 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Armor: true + EquipLevelMin: 130 + Refineable: true + Script: | + bonus2 bAddClass,Class_All,5+(getrefine()/4); + - Id: 15344 + AegisName: Upgrade_Part_Plate_ + Name: Upgrade Part - Gloves + Type: Armor + Buy: 25000 + Weight: 3000 + Defense: 110 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Armor: true + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + .@val = 10; + if (.@r>6) { + bonus2 bSubSize,Size_Large,10; + bonus2 bMagicSubSize,Size_Large,10; + if (.@r>8) { + .@val += 5; + } + } + bonus2 bSubSize,Size_Small,.@val; + bonus2 bMagicSubSize,Size_Small,.@val; + bonus2 bSubSize,Size_Medium,.@val; + bonus2 bMagicSubSize,Size_Medium,.@val; + - Id: 15346 + AegisName: Overwhelm_Luk_Armor + Name: Unexpected Fortune Armor + Type: Armor + Weight: 2000 + Defense: 120 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,50; + if (.@r > 2) + bonus bCritAtkRate,.@r/3*2; + if (.@r > 6) { + bonus2 bIgnoreDefRaceRate,RC_Brute,30; + bonus2 bIgnoreDefRaceRate,RC_Demon,30; + } + if (.@r > 8) { + bonus2 bAddRace,RC_Brute,10; + bonus2 bAddRace,RC_Demon,10; + } + if (.@r > 10) { + bonus2 bAddEle,Ele_Earth,10; + bonus2 bAddEle,Ele_Wind,10; + } + - Id: 15347 + AegisName: Overwhelm_Vit_Armor + Name: Strong Healthy Armor + Type: Armor + Weight: 2000 + Defense: 120 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,50; + if (.@r > 2) + bonus bMaxHPrate,.@r/3*2; + if (.@r > 6) { + bonus2 bIgnoreDefRaceRate,RC_Brute,30; + bonus2 bIgnoreDefRaceRate,RC_Demon,30; + } + if (.@r > 8) { + bonus2 bAddRace,RC_Brute,10; + bonus2 bAddRace,RC_Demon,10; + } + if (.@r > 10) { + bonus2 bAddEle,Ele_Earth,10; + bonus2 bAddEle,Ele_Wind,10; + } + - Id: 15348 + AegisName: Illusion_Goibne_Armor + Name: Illusion Goibne Armor + Type: Armor + Weight: 3500 + Defense: 158 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Armor: true + EquipLevelMin: 130 + Refineable: true + Script: | + bonus bMaxHPrate,10; + .@r = getrefine(); + if (.@r >= 9) { + bonus bDef,150; + } else if (.@r >= 7) { + bonus bDef,50; + } + - Id: 15352 + AegisName: Nature_Dress + Name: Nature Dress + Type: Armor + Buy: 10 + Weight: 400 + Defense: 120 + Locations: + Armor: true + EquipLevelMin: 90 + Refineable: true + Script: | + .@r = getrefine(); + bonus bNoKnockback; + bonus bUnbreakableArmor; + bonus bDefEle,Ele_Earth; + if (.@r>8) + .@a = 40; + else if (.@r>6) + .@a = 25; + else if (.@r>=5) + .@a = 10; + bonus2 bAddEle,Ele_Earth,.@a; + bonus2 bAddEle,Ele_Wind,.@a; + bonus2 bMagicAddEle,Ele_Earth,.@a; + bonus2 bMagicAddEle,Ele_Wind,.@a; + bonus2 bAddRace,RC_Demihuman,.@a; + bonus2 bAddRace,RC_Brute,.@a; + bonus2 bAddRace,RC_Player_Doram,.@a; + bonus2 bMagicAddRace,RC_Demihuman,.@a; + bonus2 bMagicAddRace,RC_Brute,.@a; + bonus2 bMagicAddRace,RC_Player_Doram,.@a; + bonus2 bAddRace,RC_Player_Human,.@a; + bonus2 bMagicAddRace,RC_Player_Human,.@a; + - Id: 15353 + AegisName: Overwhelm_Agi_Armor + Name: Splendid Swift Armor + Type: Armor + Weight: 2000 + Defense: 120 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,50; + if (.@r > 2) + bonus bAspdRate,.@r/3*2; + if (.@r > 6) { + bonus2 bIgnoreDefRaceRate,RC_Brute,30; + bonus2 bIgnoreDefRaceRate,RC_Demon,30; + } + if (.@r > 8) { + bonus2 bAddRace,RC_Brute,10; + bonus2 bAddRace,RC_Demon,10; + } + if (.@r > 10) { + bonus2 bAddEle,Ele_Earth,10; + bonus2 bAddEle,Ele_Wind,10; + } + - Id: 15354 + AegisName: Overwhelm_Dex_Armor + Name: Excellent Dexterous Armor + Type: Armor + Weight: 2000 + Defense: 120 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,50; + if (.@r > 2) + bonus bLongAtkRate,.@r/3*2; + if (.@r > 6) { + bonus2 bIgnoreDefRaceRate,RC_Brute,30; + bonus2 bIgnoreDefRaceRate,RC_Demon,30; + } + if (.@r > 8) { + bonus2 bAddRace,RC_Brute,10; + bonus2 bAddRace,RC_Demon,10; + } + if (.@r > 10) { + bonus2 bAddEle,Ele_Earth,10; + bonus2 bAddEle,Ele_Wind,10; + } + - Id: 15376 + AegisName: Illusion_Armor_A + Name: Illusion Armor A-type + Type: Armor + Weight: 1000 + Defense: 105 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,(100+10*(.@r/2)); + if (.@r >= 7) { + bonus bAspdRate,10; + } + - Id: 15377 + AegisName: Illusion_Armor_B + Name: Illusion Armor B-type + Type: Armor + Weight: 1000 + Defense: 105 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,(100+10*(.@r/2)); + if (.@r >= 7) { + bonus bVariableCastrate,-10; + } + - Id: 15378 + AegisName: Lava_Leather_Armor + Name: Lava Leather Armor + Type: Armor + Buy: 20 + Weight: 1500 + Defense: 85 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 175 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,100; + if (.@r>=7) + bonus bDef,100; + if (.@r>=9) + bonus bDef,50; + - Id: 15379 + AegisName: Lava_Leather_Suit + Name: Lava Leather Suit + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 70 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 175 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,100; + if (.@r>=7) + bonus bBaseAtk,50; + if (.@r>=9) + bonus bCritAtkRate,10; + - Id: 15380 + AegisName: Lava_Leather_Robe + Name: Lava Leather Robe + Type: Armor + Buy: 20 + Weight: 750 + Defense: 55 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 175 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,100; + if (.@r>=7) + bonus bMatk,50; + if (.@r>=9) + bonus bMatk,25; + - Id: 15383 + AegisName: Time_Overload_Robe + Name: Temporal Transcendent Robe + Type: Armor + Defense: 62 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 99 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,500; + bonus bMaxSP,100; + bonus bMatk,50; + bonus bBaseAtk,50; + bonus bDelayrate,-10; + - Id: 15384 + AegisName: Rite_Robe + Name: Ritual Robes + Type: Armor + Buy: 10 + Weight: 400 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bHealPower,5; + bonus bDelayrate,-10; + bonus bMaxHPrate,5; + if (.@r>=7) { + bonus bMaxHPrate,5; + bonus bHealPower,5; + } + if (.@r>=8) { + bonus bMaxHPrate,5; + bonus bHealPower,10; + bonus bUseSPrate,-10; + bonus2 bResEff,Eff_Sleep,10000; + } + if (.@r>=9) { + bonus bMaxHPrate,5; + bonus bHealPower,10; + } + - Id: 15388 + AegisName: King_Schmidt_Suit + Name: King Schmidt's Suit + Type: Armor + Weight: 900 + Defense: 150 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bAddSize,Size_Medium,10; + bonus2 bAddSize,Size_Large,10; + bonus2 bMagicAddSize,Size_Medium,10; + bonus2 bMagicAddSize,Size_Large,10; + if (.@r > 6) { + bonus2 bAddEle,Ele_Fire,10; + bonus2 bAddEle,Ele_Dark,10; + bonus2 bMagicAddEle,Ele_Fire,10; + bonus2 bMagicAddEle,Ele_Dark,10; + } + if (.@r > 8) { + bonus2 bSubRace,RC_Dragon,15; + bonus2 bSubRace,RC_Formless,15; + } + if (.@r > 10) { + bonus2 bSubSize,Size_Medium,10; + bonus2 bSubSize,Size_Large,10; + } + - Id: 15389 + AegisName: King_Schmidt_Manteau + Name: King Schmidt's Manteau + Type: Armor + Weight: 600 + Defense: 70 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bAddEle,Ele_Fire,(.@r/3)*2; + bonus2 bAddEle,Ele_Dark,(.@r/3)*2; + bonus2 bMagicAddEle,Ele_Fire,(.@r/3)*2; + bonus2 bMagicAddEle,Ele_Dark,(.@r/3)*2; + if (.@r > 6) { + bonus2 bSubRace,RC_Dragon,5; + bonus2 bSubRace,RC_Formless,5; + } + if (.@r > 10) { + bonus2 bAddRace,RC_Dragon,15; + bonus2 bAddRace,RC_Formless,15; + bonus2 bMagicAddRace,RC_Dragon,15; + bonus2 bMagicAddRace,RC_Formless,15; + } + - Id: 15390 + AegisName: Regia_Hunting_Mail + Name: Regia Hunting Mail + Type: Armor + Weight: 900 + Defense: 25 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 50 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,500+50*(.@r/3); + bonus bMaxSP,100+20*(.@r/3); + bonus2 bAddRace,RC_Insect,7; + bonus2 bMagicAddRace,RC_Insect,7; + bonus2 bAddRace,RC_Brute,7; + bonus2 bMagicAddRace,RC_Brute,7; + - Id: 15391 + AegisName: DragonA_Red + Name: Red Dragon Plate + Type: Armor + Weight: 1200 + Defense: 110 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHPrate,15; + bonus bMaxSPrate,10; + bonus bStr,12; + bonus2 bAddClass,Class_All,2*(.@r/2); + bonus2 bAddRace,RC_Dragon,7*(.@r/3); + if (.@r>=11) { + bonus bFixedCast,-200; + bonus2 bAddSize,Size_Medium,10; + bonus2 bAddSize,Size_Large,10; + } + - Id: 15392 + AegisName: DragonA_Green + Name: Green Dragon Plate + Type: Armor + Weight: 1200 + Defense: 110 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + bonus bAgi,12; + bonus bLongAtkRate,2*(.@r/2); + bonus2 bAddRace,RC_Dragon,7*(.@r/3); + if (.@r>=11) { + bonus bFixedCast,-200; + bonus2 bAddSize,Size_Medium,10; + bonus2 bAddSize,Size_Large,10; + } + - Id: 15393 + AegisName: DragonA_Gold + Name: Gold Dragon Plate + Type: Armor + Weight: 1200 + Defense: 110 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHPrate,20; + bonus bMaxSPrate,5; + bonus bVit,12; + bonus bAspdRate,3*(.@r/2); + bonus bVariableCastrate,-3*(.@r/2); + bonus2 bAddRace,RC_Dragon,7*(.@r/3); + bonus2 bMagicAddRace,RC_Dragon,7*(.@r/3); + if (.@r>=11) { + bonus bFixedCast,-200; + bonus2 bAddSize,Size_Medium,6; + bonus2 bMagicAddSize,Size_Medium,6; + bonus2 bAddSize,Size_Large,6; + bonus2 bMagicAddSize,Size_Large,6; + } + - Id: 15394 + AegisName: DragonA_Purple + Name: Purple Dragon Plate + Type: Armor + Weight: 1200 + Defense: 110 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHPrate,15; + bonus bMaxSPrate,10; + bonus bDex,12; + bonus bAspdRate,4*(.@r/2); + bonus bVariableCastrate,-4*(.@r/2); + bonus2 bAddRace,RC_Dragon,8*(.@r/3); + bonus2 bMagicAddRace,RC_Dragon,8*(.@r/3); + if (.@r>=11) { + bonus bFixedCast,-200; + bonus2 bAddSize,Size_Medium,8; + bonus2 bMagicAddSize,Size_Medium,8; + bonus2 bAddSize,Size_Large,8; + bonus2 bMagicAddSize,Size_Large,8; + } + - Id: 15395 + AegisName: DragonA_Blue + Name: Blue Dragon Plate + Type: Armor + Weight: 1200 + Defense: 110 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHPrate,5; + bonus bMaxSPrate,20; + bonus bInt,12; + bonus bMatkRate,2*(.@r/2); + bonus bHealPower,4*(.@r/2); + bonus2 bMagicAddRace,RC_Dragon,7*(.@r/3); + if (.@r>=11) { + bonus bFixedCast,-200; + bonus2 bMagicAddSize,Size_Medium,10; + bonus2 bMagicAddSize,Size_Large,10; + } + - Id: 15396 + AegisName: DragonA_Silver + Name: Silver Dragon Plate + Type: Armor + Weight: 1200 + Defense: 110 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHPrate,15; + bonus bMaxSPrate,15; + bonus bLuk,12; + bonus bCritAtkRate,4*(.@r/2); + bonus bCritical,2*(.@r/2); + bonus2 bAddRace,RC_Dragon,7*(.@r/3); + if (.@r>=11) { + bonus bFixedCast,-200; + bonus2 bAddSize,Size_Medium,10; + bonus2 bAddSize,Size_Large,10; + } + - Id: 15397 + AegisName: CassockA_STR + Name: STR Soutane + Type: Armor + Weight: 800 + Defense: 100 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + bonus bAspdRate,10; + bonus2 bAddClass,Class_All,3*(.@r/2); + bonus bStr,5*(.@r/3); + bonus2 bAddRace,RC_Angel,8*(.@r/4); + bonus2 bAddRace,RC_Demon,8*(.@r/4); + - Id: 15398 + AegisName: CassockA_AGI + Name: AGI Soutane + Type: Armor + Weight: 800 + Defense: 100 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + bonus bAspdRate,10; + bonus bLongAtkRate,3*(.@r/2); + bonus bAgi,5*(.@r/3); + bonus2 bAddRace,RC_Angel,8*(.@r/4); + bonus2 bAddRace,RC_Demon,8*(.@r/4); + - Id: 15399 + AegisName: CassockA_VIT + Name: VIT Soutane + Type: Armor + Weight: 800 + Defense: 100 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHPrate,15; + bonus bMaxSPrate,5; + bonus bAspdRate,7; + bonus bVariableCastrate,-7; + bonus bMaxHPrate,2*(.@r/2); + bonus bVit,5*(.@r/3); + bonus2 bAddRace,RC_Angel,10*(.@r/4); + bonus2 bMagicAddRace,RC_Angel,10*(.@r/4); + bonus2 bAddRace,RC_Demon,10*(.@r/4); + bonus2 bMagicAddRace,RC_Demon,10*(.@r/4); + - Id: 15400 + AegisName: CassockA_DEX + Name: DEX Soutane + Type: Armor + Weight: 800 + Defense: 100 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + bonus bAspdRate,10; + bonus bVariableCastrate,-10; + bonus bMatkRate,(.@r/2); + bonus2 bAddClass,Class_All,(.@r/2); + bonus bDex,5*(.@r/3); + bonus2 bAddRace,RC_Angel,6*(.@r/4); + bonus2 bMagicAddRace,RC_Angel,6*(.@r/4); + bonus2 bAddRace,RC_Demon,6*(.@r/4); + bonus2 bMagicAddRace,RC_Demon,6*(.@r/4); + - Id: 15401 + AegisName: CassockA_INT + Name: INT Soutane + Type: Armor + Weight: 800 + Defense: 100 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHPrate,5; + bonus bMaxSPrate,15; + bonus bVariableCastrate,-10; + bonus bMatkRate,3*(.@r/2); + bonus bInt,5*(.@r/3); + bonus2 bMagicAddRace,RC_Angel,8*(.@r/4); + bonus2 bMagicAddRace,RC_Demon,8*(.@r/4); + - Id: 15402 + AegisName: CassockA_LUK + Name: LUK Soutane + Type: Armor + Weight: 800 + Defense: 100 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + bonus bAspdRate,10; + bonus bCritAtkRate,4*(.@r/2); + bonus bCritical,3*(.@r/2); + bonus bLuk,5*(.@r/3); + bonus2 bAddRace,RC_Angel,8*(.@r/4); + bonus2 bAddRace,RC_Demon,8*(.@r/4); + - Id: 15405 + AegisName: Fafnir_Scale_J + Name: Fafnir Scale + Type: Armor + Buy: 20 + Weight: 1500 + Defense: 120 + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMdef,15; + bonus bUnbreakableArmor; + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + bonus2 bSkillAtk,"RK_DRAGONBREATH",50; + bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",50; + bonus bDelayrate,-2*getskilllv("RK_DRAGONBREATH_WATER"); + bonus bLongAtkRate,2*getskilllv("RK_DRAGONBREATH"); + if (.@r>=5) { + bonus bMaxHPrate,20; + bonus bMaxSPrate,20; + bonus bDelayrate,-5; + } + if (.@r>=7) { + bonus bMaxHPrate,20; + bonus bMaxSPrate,20; + bonus bDelayrate,-5; + } + - Id: 15409 + AegisName: Bloody_Doll's_Dress + Name: Bloody Doll's Dress + Type: Armor + Buy: 10 + Weight: 500 + Defense: 40 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 90 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMdef,5; + bonus bMatk,10; + bonus bDex,3; + bonus2 bSubRace,RC_Player_Human,7; + if (.@r>=7) { + bonus bAspdRate,10; + bonus bDelayrate,-10; + } + if (.@r>=8) + bonus bUnbreakableArmor; + - Id: 15410 + AegisName: H_AD_Suits + Name: High Adventurer Suit + Type: Armor + Defense: 35 + Slots: 1 + Locations: + Armor: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,300; + bonus bMaxSP,100; + - Id: 15417 + AegisName: Armor_of_Purple_Thread + Name: Armor of Purple Thread + Type: Armor + Buy: 20 + Weight: 800 + Defense: 60 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,10; + bonus bPerfectHitAddRate,5; + if (.@r>=7) { + bonus bBaseAtk,20; + bonus bPerfectHitAddRate,5; + } + if (.@r>=8) { + bonus bBaseAtk,20; + bonus bPerfectHitAddRate,10; + } + if (.@r>=9) { + bonus bBaseAtk,30; + bonus bPerfectHitAddRate,10; + } + - Id: 15419 + AegisName: Armor_of_White_Thread + Name: Mighty White Threaded Armor + Type: Armor + Buy: 20 + Weight: 800 + Defense: 60 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,10; + bonus2 bIgnoreMdefRaceRate,RC_All,10; + if (.@r>=7) { + bonus bMatk,20; + bonus2 bIgnoreMdefRaceRate,RC_All,20; + } + if (.@r>=8) { + bonus bMatk,20; + bonus2 bIgnoreMdefRaceRate,RC_All,20; + bonus bUnbreakableArmor; + } + if (.@r>=9) { + bonus bMatk,30; + bonus2 bIgnoreMdefRaceRate,RC_All,20; + } + - Id: 15420 + AegisName: Icefall_Dress + Name: Ice Prison Dress + Type: Armor + Buy: 10 + Weight: 400 + Defense: 120 + Locations: + Armor: true + EquipLevelMin: 90 + Refineable: true + Script: | + .@r = getrefine(); + bonus bNoKnockback; + bonus bUnbreakableArmor; + bonus bDefEle,Ele_Water; + if (.@r>8) + .@a = 40; + else if (.@r>6) + .@a = 25; + else if (.@r>=5) + .@a = 10; + bonus2 bAddEle,Ele_Fire,.@a; + bonus2 bAddEle,Ele_Water,.@a; + bonus2 bMagicAddEle,Ele_Fire,.@a; + bonus2 bMagicAddEle,Ele_Water,.@a; + bonus2 bAddRace,RC_Demihuman,.@a; + bonus2 bAddRace,RC_Formless,.@a; + bonus2 bMagicAddRace,RC_Demihuman,.@a; + bonus2 bMagicAddRace,RC_Formless,.@a; + bonus2 bAddRace,RC_Player_Human,.@a; + bonus2 bMagicAddRace,RC_Player_Human,.@a; + bonus2 bAddRace,RC_Player_Doram,.@a; + bonus2 bMagicAddRace,RC_Player_Doram,.@a; + - Id: 15858 + AegisName: C_Choco_Banana + Name: Costume Choco Banana Bonnet + Type: Armor + Locations: + Costume_Head_Top: true + View: 2087 + - Id: 16000 + AegisName: Erde + Name: Erde + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 500 + Attack: 130 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus2 bSkillAtk,"AM_ACIDTERROR",20; + bonus2 bSkillAtk,"AM_DEMONSTRATION",20; + bonus bMaxSP,50; + bonus bHealPower,10; + - Id: 16001 + AegisName: Red_Square_Bag + Name: Red Square Bag + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 500 + Attack: 130 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bMaxHP,200; + bonus2 bSkillAtk,"AM_ACIDTERROR",20; + bonus2 bSkillAtk,"AM_DEMONSTRATION",20; + bonus2 bAddMonsterDropItem,501,50; + bonus2 bAddMonsterDropItem,502,20; + bonus2 bAddMonsterDropItem,503,20; + bonus2 bAddMonsterDropItem,504,20; + bonus2 bAddMonsterDropItem,505,10; + if (readparam(bStr)>=95) + bonus2 bAddEff,Eff_Stun,500; + - Id: 16002 + AegisName: Stunner_C + Name: Stunner + Type: Weapon + SubType: Mace + Attack: 175 + Range: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddEff,Eff_Stun,1000; + bonus2 bAddSize,Size_All,40; + - Id: 16003 + AegisName: Carga_Mace + Name: Carga Mace + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 1500 + Attack: 175 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Monk: true + Priest: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + - Id: 16004 + AegisName: P_Mace1 + Name: Eden Mace I + Type: Weapon + SubType: Mace + Attack: 142 + Range: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 26 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 16005 + AegisName: P_Mace2 + Name: Eden Mace II + Type: Weapon + SubType: Mace + Attack: 163 + Range: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 40 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 16006 + AegisName: Tourist_Mace + Name: Tourist Mace + Type: Weapon + SubType: Mace + Weight: 500 + Attack: 45 + Range: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,1; + bonus bAgi,1; + - Id: 16007 + AegisName: Mjolnir_C + Name: Mjolnir + Type: Weapon + SubType: Mace + Buy: 20 + Attack: 250 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 95 + Script: | + bonus bAtkEle,Ele_Wind; + bonus bStr,15; + bonus bDex,40; + - Id: 16008 + AegisName: F_Spanner_C + Name: Spanner + Type: Weapon + SubType: Mace + Buy: 2 + Attack: 150 + Range: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + Script: | + bonus2 bAddEff,Eff_Stun,100; + bonus2 bAddEff,Eff_Blind,100; + bonus2 bAddEff,Eff_Freeze,100; + bonus2 bAddEff,Eff_Poison,100; + - Id: 16009 + AegisName: E_Spanner_C + Name: Spanner + Type: Weapon + SubType: Mace + Buy: 2 + Attack: 150 + Range: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + - Id: 16010 + AegisName: Red_Ether_Bag + Name: Red Ether Bag + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 1000 + Attack: 15 + MagicAttack: 100 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 102 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=6) { + bonus2 bSkillAtk,"GN_CRAZYWEED",20+((.@r-5)*2); + bonus2 bSkillAtk,"GN_DEMONIC_FIRE",20+((.@r-5)*2); + } + else { + bonus2 bSkillAtk,"GN_CRAZYWEED",20; + bonus2 bSkillAtk,"GN_DEMONIC_FIRE",20; + } + - Id: 16011 + AegisName: Adventure_Mace + Name: Adventure Mace + Type: Weapon + SubType: Mace + Attack: 60 + Range: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + - Id: 16012 + AegisName: Academy_Mace + Name: Academy Mace + Type: Weapon + SubType: Mace + Weight: 1000 + Attack: 110 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + - Id: 16013 + AegisName: Mace_Of_Judgement + Name: Mace Of Judgement + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 1200 + Attack: 140 + MagicAttack: 180 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus bStr,1; + bonus bInt,1; + autobonus "{ bonus2 bMagicAddRace,RC_Demon,20; }",30,7000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; + autobonus "{ bonus2 bAddRace,RC_Demon,20; }",5,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; + - Id: 16014 + AegisName: P_Mace3 + Name: Eden Mace III + Type: Weapon + SubType: Mace + Attack: 172 + Range: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 60 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 16015 + AegisName: Cat_Club + Name: Cat Club + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 700 + Attack: 88 + Range: 1 + Slots: 3 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bAddRace,RC_Brute,15; + bonus2 bAddRace,RC_Player_Doram,15; + - Id: 16016 + AegisName: Tuna + Name: Tuna + Type: Weapon + SubType: Mace + Attack: 180 + Range: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + EquipLevelMin: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bUnbreakableWeapon; + bonus2 bAddEff,Eff_Stun,1500; + bonus3 bAutoSpell,"SM_BASH",max(getskilllv("SM_BASH"),5),20; + bonus2 bAddEff2,Eff_Freeze,100; + if (BaseLevel>99) + bonus bBaseAtk,20; + - Id: 16017 + AegisName: Bloody_Cross + Name: Bloody Cross + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 1500 + Attack: 170 + Range: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bAtkEle,Ele_Dark; + .@r = getrefine(); + bonus3 bAutoSpell,"WL_HELLINFERNO",1,(.@r?.@r*20:20); + - Id: 16018 + AegisName: Mace_Of_Judgement2 + Name: Empowered Mace Of Judgement + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 1200 + Attack: 170 + MagicAttack: 180 + Range: 1 + Slots: 1 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 130 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus bStr,2; + bonus bInt,2; + autobonus "{ bonus2 bMagicAddRace,RC_Demon,40; }",60,7000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; + autobonus "{ bonus2 bAddRace,RC_Demon,40; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; + - Id: 16019 + AegisName: Upg_Mace + Name: Upg Mace + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 800 + Attack: 80 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,(.@r*10); + bonus bHealPower,.@r; + if (BaseLevel>70) + bonus bBaseAtk,(((BaseLevel-70)/10)*5); + - Id: 16020 + AegisName: Velum_Stunner + Name: Vellum Stunner + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 1500 + Attack: 170 + Range: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 95 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + .@r = getrefine(); + bonus2 bAddEff,Eff_Stun,300*.@r; + bonus4 bSetDefRace,RC_Player_Human,10000,5000,1; + bonus4 bSetMDefRace,RC_Player_Human,10000,5000,1; + bonus4 bSetDefRace,RC_Player_Doram,10000,5000,1; + bonus4 bSetMDefRace,RC_Player_Doram,10000,5000,1; + bonus bAspdRate,2+.@r; + - Id: 16021 + AegisName: Velum_Flail + Name: Vellum Flail + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 1500 + Attack: 170 + Range: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 95 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + bonus3 bStateNoRecoverRace,RC_Player_Human,10000,10000; + bonus3 bStateNoRecoverRace,RC_Player_Doram,10000,10000; + .@r = getrefine(); + bonus bHit,.@r/2; + bonus bCritical,.@r; + - Id: 16022 + AegisName: Nemesis_ + Name: Nemesis + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 900 + Attack: 120 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + bonus bAtkEle,Ele_Holy; + .@r = max(1,min(10,getrefine())); + bonus4 bAutoSpell,"AL_CRUCIS",.@r,10,1; + bonus2 bAddRace,RC_Demon,10; + bonus2 bAddEle,Ele_Dark,10; + autobonus "{ bonus bBaseAtk,50; }",10,20000,BF_NORMAL,"{ specialeffect2 EF_BLOODDRAIN; }"; + - Id: 16023 + AegisName: Metal_Mace + Name: Metal Mace + Type: Weapon + SubType: Mace + Buy: 20 + Attack: 80 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bUnbreakableWeapon; + bonus bBaseAtk,(getrefine()*5); + .@i = min(BaseLevel/10,12); + if (.@i>2) + bonus bBaseAtk,((.@i-2)*5); + - Id: 16024 + AegisName: Quadrille_ + Name: Quadrille + Type: Weapon + SubType: Mace + Buy: 10 + Weight: 900 + Attack: 165 + Slots: 2 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus2 bAddRace,RC_Undead,10; + bonus2 bAddRace,RC_DemiHuman,10; + bonus2 bAddEle,Ele_Earth,10; + - Id: 16025 + AegisName: TE_Woe_Mace + Name: TE Woe Mace + Type: Weapon + SubType: Mace + Attack: 120 + Range: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 40 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bUnbreakableWeapon; + bonus2 bAddRace,RC_Player_Human,40; + bonus2 bAddRace,RC_Player_Doram,40; + bonus2 bAddEff,Eff_Freeze,1000; + bonus bHealPower,5; + - Id: 16026 + AegisName: RWC_Memory_Mace + Name: RWC Memory Mace + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 800 + Attack: 100 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Priest: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,(.@r/3)*30; + if (.@r>=9) { + bonus2 bAddClass,Class_All,5; + bonus3 bAutoSpell,"BS_WEAPONPERFECT",1,10; + } + if (.@r>=6) { + bonus2 bAddClass,Class_All,5; + } + - Id: 16027 + AegisName: Hammer_Of_Evil_Slayer + Name: Evil Slayer Destroyer Hammer + Type: Weapon + SubType: Mace + Buy: 10 + Weight: 1350 + Attack: 125 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus2 bAddRace,RC_Demon,10; + bonus2 bAddRace,RC_Undead,10; + .@r = getrefine(); + bonus2 bAddClass,Class_All,(.@r>=12?12:(.@r>=9?5:0)); + - Id: 16028 + AegisName: Thanos_Hammer + Name: Thanos Hammer + Type: Weapon + SubType: Mace + Buy: 10 + Weight: 3000 + Attack: 180 + MagicAttack: 120 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Monk: true + Priest: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bInt,6; + bonus bVit,6; + bonus bLuk,-6; + bonus2 bHPDrainRate,50,5; + bonus2 bSPDrainRate,10,5; + bonus2 bHPLossRate,100,10000; + UnEquipScript: | + heal -1000,0; + - Id: 16029 + AegisName: Noble_Cross + Name: Noble Cross + Type: Weapon + SubType: Mace + Buy: 10 + Weight: 1500 + Attack: 195 + MagicAttack: 150 + Slots: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bAtkEle,Ele_Holy; + bonus3 bAutoSpell,"PR_TURNUNDEAD",6,200; + bonus2 bSPDrainValueRace,RC_Undead,1; + bonus2 bSPGainRace,RC_Undead,12; + - Id: 16030 + AegisName: Pilebuncker_S + Name: Pile Bunker S + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 3000 + Attack: 400 + Range: 1 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 130 + Refineable: true + Script: | + bonus bAspdRate,getrefine()/2; + - Id: 16031 + AegisName: Pilebuncker_P + Name: Pile Bunker P + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 4000 + Attack: 450 + Range: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 130 + Refineable: true + Script: | + bonus bBaseAtk,getrefine()*5; + - Id: 16032 + AegisName: Pilebuncker_T + Name: Pile Bunker T + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 3500 + Attack: 400 + Range: 1 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 130 + Refineable: true + Script: | + bonus bUseSPrate,getrefine()*-1; + - Id: 16033 + AegisName: Robot's_Arm + Name: Robot's Arm + Type: Weapon + SubType: Mace + Buy: 30000 + Weight: 3000 + Attack: 195 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Monk: true + Priest: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 130 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + bonus bCritical,20; + - Id: 16034 + AegisName: Half_Mjolnir + Name: Half Mjolnir + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 6000 + Attack: 350 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 95 + Script: | + bonus bAtkEle,Ele_Wind; + bonus bDex,50; + bonus bStr,20; + bonus bAspdRate,10; + bonus3 bAutoSpell,"MG_THUNDERSTORM",10,100; + autobonus "{ bonus bSplashRange,1; }",50,10000; + - Id: 16035 + AegisName: Half_BF_Morning_Star1 + Name: Half BF Morning Star1 + Type: Weapon + SubType: Mace + Buy: 20 + Attack: 105 + Range: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Script: | + bonus bStr,1; + bonus bDex,1; + bonus2 bAddRace,RC_DemiHuman,35; + bonus2 bAddRace,RC_Player_Human,35; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,10; + bonus bUnbreakableWeapon; + - Id: 16036 + AegisName: Ru_Blue_Mace + Name: Blue Mace + Type: Weapon + SubType: Mace + Buy: 10 + Weight: 1500 + Attack: 170 + Range: 1 + Slots: 1 + Jobs: + Monk: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bVit,5; + bonus bInt,5; + - Id: 16037 + AegisName: Ru_Gold_Mace + Name: Ru Gold Mace + Type: Weapon + SubType: Mace + Weight: 1500 + Attack: 170 + Range: 1 + Slots: 2 + Jobs: + Monk: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bVit,8; + bonus bInt,8; + - Id: 16038 + AegisName: Infinity_Mace + Name: Infinity Mace + Type: Weapon + SubType: Mace + Buy: 10 + Weight: 500 + Attack: 155 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Monk: true + Priest: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 16039 + AegisName: Spoon + Name: Spoon + Type: Weapon + SubType: Mace + Buy: 10 + Weight: 1000 + Attack: 80 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bAspd,10; + bonus2 bAddEff,Eff_Curse,1000; + - Id: 16040 + AegisName: Scarlet_Mace + Name: Crimson Mace + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 800 + Attack: 80 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); + - Id: 16041 + AegisName: Sinister_Mace + Name: Mace of Vicious Mind + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 1300 + Attack: 130 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 160 + Refineable: true + Script: | + bonus bBaseAtk,pow(min(getrefine(),15),2); + bonus bUnbreakableWeapon; + - Id: 16043 + AegisName: Meteor_Strike + Name: Meteor Strike + Type: Weapon + SubType: Mace + Weight: 20000 + Attack: 1 + Range: 1 + Slots: 2 + Jobs: + Novice: true + SuperNovice: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 110 + Refineable: true + Script: | + bonus bBaseAtk,10*getskilllv("BS_WEAPONRESEARCH"); + bonus bBaseAtk,30*getskilllv("MO_IRONHAND"); + .@s = getskilllv("AM_AXEMASTERY"); + bonus bBaseAtk,7*.@s; + bonus bHit,5*.@s; + bonus bBaseAtk,10*getrefine(); + if (getskilllv("MC_PUSHCART") > 9) + skill "MC_CARTREVOLUTION",1; + if (getskilllv("SM_SWORD") > 0) + skill "KN_BOWLINGBASH",1; + .@str = readparam(bStr); + if (.@str > 119) + bonus bUseSPrate,-30; + else if (.@str > 107) + bonus bUseSPrate,-20; + - Id: 16048 + AegisName: Unity_Mace + Name: Unity Mace + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 400 + Attack: 76 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bBaseAtk,pow(getrefine(),2)*125/100; + - Id: 16051 + AegisName: Valkyrie_Hammer_ + Name: Valkyrie Hammer + Type: Weapon + SubType: Mace + Weight: 100 + Attack: 50 + Range: 1 + Slots: 4 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,50; + if (BaseJob == Job_Novice) { + bonus bBaseAtk,150; + bonus bMatk,200; + bonus bUseSPrate,-5; + bonus bHit,10; + bonus bMaxHP,500+(200*.@r); + bonus bMaxSP,400; + bonus bVit,.@r; + bonus bFlee2,.@r; + bonus bAspdRate,.@r; + bonus bVariableCastrate,-.@r/2; + } + if (BaseClass == Job_Swordman) { + bonus bVit,.@r; + bonus bMaxHP,500; + bonus bMaxSP,100; + } + if (BaseJob == Job_Priest) { + bonus bBaseAtk,50; + bonus bMatk,100; + bonus bAspdRate,.@r; + } + if (BaseJob == Job_Monk) { + bonus bMaxSP,200; + bonus bUseSPrate,-5; + bonus bFlee2,.@r; + } + if (BaseClass == Job_Merchant) { + bonus bBaseAtk,100; + bonus bHit,10; + bonus bVariableCastrate,-.@r/2; + } + - Id: 16054 + AegisName: Toughen_Metal_Mace + Name: Enhanced Metal Mace + Type: Weapon + SubType: Mace + Buy: 20 + Attack: 105 + Range: 1 + Slots: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSkillAtk,"GN_CARTCANNON",10; + bonus2 bSkillAtk,"SR_SKYNETBLOW",10; + bonus bBaseAtk,7*(getrefine()+(min(BaseLevel,150)/10)); + - Id: 16060 + AegisName: Bottle + Name: Liquor Bottle + Type: Weapon + SubType: Mace + Weight: 700 + Attack: 120 + Range: 1 + Slots: 3 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Monk: true + Novice: true + Priest: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + bonus2 bAddEff,Eff_Stun,(300*getrefine()); + - Id: 16063 + AegisName: Long_Mace_IL + Name: Illusion Long Mace + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 800 + Attack: 185 + Range: 3 + Slots: 2 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 99 + Refineable: true + Script: | + bonus bLongAtkDef,(10+3*(getrefine()/2)); + - Id: 16064 + AegisName: Probation_Mace + Name: Trial Genetic's Mace + Type: Weapon + SubType: Mace + Buy: 20 + Attack: 140 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bUnbreakableWeapon; + bonus2 bSkillAtk,"GN_CARTCANNON",20; + .@val = 6*(min(BaseLevel,160)/10); + if (getrefine()>=7) { + .@val += 3*getskilllv("AM_PHARMACY"); + } + bonus bBaseAtk,.@val; + - Id: 16065 + AegisName: Illusion_Iron_Driver + Name: Illusion Iron Driver + Type: Weapon + SubType: Mace + Weight: 2000 + Attack: 210 + Range: 2 + Slots: 2 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + Script: | + .@r = getrefine(); + bonus bAspd,(.@r/2); + bonus2 bSkillAtk,"AB_DUPLELIGHT",(3*.@r); + bonus bUnbreakableWeapon; + - Id: 16075 + AegisName: Rebeginer_NC_Mace + Name: Beginner Mechanic's Mace + Type: Weapon + SubType: Mace + Attack: 170 + Range: 1 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bUnbreakableWeapon; + bonus bAspdRate,10; + if (getrefine()>=7) { + bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15; + } + - Id: 16076 + AegisName: Rebeginer_N2_Mace + Name: Beginner Super Novice's Mace + Type: Weapon + SubType: Mace + Attack: 150 + Range: 1 + Slots: 1 + Jobs: + SuperNovice: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bUnbreakableWeapon; + bonus bAspdRate,10; + if (getrefine()>=7) { + bonus bCritAtkRate,7; + } + - Id: 16088 + AegisName: Saphir_Hall_OS + Name: Sapphire Mace-OS + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 800 + Attack: 185 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus2 bAddClass,Class_All,3; + if (.@r >= 7) { + bonus bVariableCastrate,-7; + if (.@r >= 9) { + bonus2 bSkillAtk,"GN_CARTCANNON",20; + if (.@r >= 11) { + bonus bLongAtkRate,15; + } + } + } + - Id: 16089 + AegisName: Ultio_Spes_OS + Name: Ultio-OS + Type: Weapon + SubType: Mace + Buy: 20 + Weight: 1200 + Attack: 150 + MagicAttack: 170 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatkRate,3; + bonus bUnbreakableWeapon; + if (.@r >= 7) { + bonus bAspdRate,7; + if (.@r >= 9) { + bonus2 bSkillAtk,"AB_ADORAMUS",20; + if (.@r >= 11) { + bonus2 bMagicAtkEle,Ele_Holy,15; + } + } + } + - Id: 16092 + AegisName: Engine_Pilebuncker + Name: Engine Pilebuncker + Type: Weapon + SubType: Mace + Weight: 3200 + Attack: 450 + Range: 1 + Slots: 2 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus bAspdRate,.@r; + bonus2 bSkillAtk,"NC_VULCANARM",10; + if (.@r>=9) { + bonus2 bSkillAtk,"NC_ARMSCANNON",15; + bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15; + } + if (.@r>=11) + bonus2 bSkillAtk,"NC_VULCANARM",15; + - Id: 16093 + AegisName: Coolant_Injection + Name: Coolant Injection + Type: Weapon + SubType: Mace + Weight: 1400 + Attack: 210 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus bLongAtkRate,10; + bonus2 bAddClass,Class_All,.@r; + if (.@r>=9) + bonus2 bSkillAtk,"GN_CARTCANNON",25; + if (.@r>=11) + bonus bLongAtkRate,15; + - Id: 16094 + AegisName: Gene_Rod + Name: Gene Rod + Type: Weapon + SubType: Mace + Weight: 1400 + Attack: 195 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus bBaseAtk,4*.@r; + bonus2 bSkillAtk,"GN_CRAZYWEED",20; + if (.@r>=9) + bonus2 bSkillAtk,"GN_CRAZYWEED",30; + if (.@r>=11) + bonus2 bSkillCooldown,"GN_CRAZYWEED",-2000; + - Id: 16095 + AegisName: Lucis_Flail + Name: Lucis Flail + Type: Weapon + SubType: Mace + Weight: 1000 + Attack: 180 + MagicAttack: 160 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus bAspd,1; + bonus bMatk,4*.@r; + if (.@r>=9) { + bonus2 bSkillAtk,"AB_DUPLELIGHT",40; + } + if (.@r>=11) + bonus3 bAutoSpell,"AB_JUDEX",max(2,getskilllv("AB_JUDEX")),50; + /* Unknow Rates */ + - Id: 16096 + AegisName: Bright_Pendulum + Name: Bright Pendulum + Type: Weapon + SubType: Mace + Weight: 1300 + Attack: 210 + Range: 1 + Slots: 2 + Jobs: + Monk: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus bBaseAtk,4*.@r; + bonus bVariableCastrate,-10; + if (.@r>=9) { + bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",50; + bonus2 bSkillAtk,"MO_INVESTIGATE",50; + } + if (.@r>=11) + bonus2 bAddClass,Class_All,10; + - Id: 16099 + AegisName: Ein_1HHAMMER + Name: Rubber Hammer + Type: Weapon + SubType: Mace + Weight: 1900 + Attack: 160 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,180; + bonus bUnbreakableWeapon; + bonus bMatkRate,7; + bonus bHealPower,15; + bonus2 bSkillAtk,"AB_ADORAMUS",10; + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Holy,7; + bonus bVariableCastrate,-10; + } + if (.@r>=9) { + bonus2 bSkillAtk,"AB_ADORAMUS",15; + autobonus "{ bonus2 bMagicAddSize,Size_All,15; }",1,5000,BF_MAGIC; + } + if (.@r>=11) { + bonus bDelayrate,-20; + } + - Id: 18100 + AegisName: Shooting_Star_C + Name: Shooting Star + Type: Weapon + SubType: Bow + Buy: 20 + Attack: 190 + Range: 5 + Jobs: + BardDancer: true + Hunter: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bLongAtkRate,20; + - Id: 18101 + AegisName: F_Bow_Of_Rudra_C + Name: Rudra Bow + Type: Weapon + SubType: Bow + Buy: 2 + Attack: 185 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Locations: + Both_Hand: true + WeaponLevel: 4 + Script: | + bonus bAtkEle,Ele_Holy; + bonus bInt,5; + skill "AL_CURE",1; + skill "AL_HEAL",1; + bonus2 bResEff,Eff_Poison,5000; + bonus2 bResEff,Eff_Curse,5000; + bonus2 bResEff,Eff_Silence,5000; + bonus2 bResEff,Eff_Confusion,5000; + bonus2 bResEff,Eff_Blind,5000; + - Id: 18102 + AegisName: E_Bow_Of_Rudra_C + Name: Rudra Bow + Type: Weapon + SubType: Bow + Buy: 2 + Attack: 185 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 4 + Script: | + bonus bAtkEle,Ele_Holy; + bonus bInt,5; + skill "AL_CURE",1; + skill "AL_HEAL",1; + bonus2 bResEff,Eff_Poison,5000; + bonus2 bResEff,Eff_Curse,5000; + bonus2 bResEff,Eff_Silence,5000; + bonus2 bResEff,Eff_Confusion,5000; + bonus2 bResEff,Eff_Blind,5000; + - Id: 18103 + AegisName: Mystic_Bow + Name: Mystic Bow + Type: Weapon + SubType: Bow + Weight: 1700 + Attack: 75 + MagicAttack: 100 + Range: 5 + Jobs: + BardDancer: true + Hunter: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 105 + Refineable: true + Script: | + bonus bInt,4; + bonus2 bSkillUseSP,"WM_SEVERE_RAINSTORM",10; + - Id: 18104 + AegisName: Adventure_Bow + Name: Adventure Bow + Type: Weapon + SubType: Bow + Attack: 60 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 1 + Script: | + bonus bMaxHP,100; + bonus2 bAddMonsterDropItem,11518,100; + /* CONFIRM The Rate*/ + - Id: 18105 + AegisName: Academy_Bow + Name: Academy Bow + Type: Weapon + SubType: Bow + Weight: 1200 + Attack: 90 + Range: 5 + Slots: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 30 + Refineable: true + Script: | + bonus bHit,20-(4*(BaseLevel/10)); + - Id: 18106 + AegisName: P_Bow3 + Name: Eden Bow III + Type: Weapon + SubType: Bow + Attack: 140 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 60 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 18107 + AegisName: Malang_Snow_Crab + Name: Malangdo Crab + Type: Weapon + SubType: Bow + Attack: 120 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bLuk,3; + bonus bCritAtkRate,50; + if (BaseLevel>99) + bonus bLongAtkRate,20; + - Id: 18108 + AegisName: Brindle_Eel + Name: Zebra Eel + Type: Weapon + SubType: Bow + Attack: 180 + Range: 5 + Jobs: + BardDancer: true + Hunter: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAgi,3; + autobonus "{ bonus bAspd,2; }",5,5000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; + if (BaseLevel>99) + bonus bLongAtkRate,20; + - Id: 18109 + AegisName: Catapult + Name: Thief Crossbow + Type: Weapon + SubType: Bow + Buy: 56000 + Weight: 1100 + Attack: 150 + Range: 5 + Slots: 2 + Jobs: + Rogue: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SC_TRIANGLESHOT",(.@r*2); + bonus2 bSkillUseSP,"SC_TRIANGLESHOT",-(.@r*2); + - Id: 18110 + AegisName: Big_CrossBow + Name: Giant Crossbow + Type: Weapon + SubType: Bow + Buy: 56000 + Weight: 900 + Attack: 160 + Range: 5 + Slots: 2 + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 110 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"RA_ARROWSTORM",(.@r*5); + bonus2 bSkillUseSP,"RA_ARROWSTORM",-(.@r*5); + if (readparam(bAgi)>=120) { + bonus bAspd,1; + } + - Id: 18111 + AegisName: Creeper_Bow + Name: Creeper Bow + Type: Weapon + SubType: Bow + Buy: 56000 + Weight: 1500 + Attack: 150 + Range: 5 + Slots: 2 + Jobs: + BardDancer: true + Hunter: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bDex,1; + bonus3 bAutoSpell,"PF_SPIDERWEB",1,200; + - Id: 18112 + AegisName: Upg_Bow + Name: Upg Bow + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 600 + Attack: 60 + Range: 5 + Slots: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,(.@r*7); + bonus bLongAtkRate,(.@r*2); + if (BaseJob == Job_Hunter) + bonus bBaseAtk,20; + if (BaseLevel>70) + bonus bBaseAtk,(((BaseLevel-70)/10)*10); + - Id: 18113 + AegisName: Velum_Arbalest + Name: Vellum Arbalest + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1100 + Attack: 50 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 95 + Refineable: true + Script: | + bonus3 bSPVanishRaceRate,RC_Player_Human,1000,4; + bonus bAspd,-5; + - Id: 18114 + AegisName: Velum_CrossBow + Name: Vellum CrossBow + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1100 + Attack: 110 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 95 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bAddRace,RC_Player_Human,30+.@r; + bonus2 bAddRace,RC_Player_Doram,30+.@r; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,30; + bonus2 bIgnoreDefRaceRate,RC_Player_Doram,30; + - Id: 18115 + AegisName: Orc_Archer_Bow_ + Name: Orc Archer Bow + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1600 + Attack: 120 + Range: 5 + Slots: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 65 + Refineable: true + Script: | + bonus2 bAddMonsterDropItem,1753,200; + - Id: 18116 + AegisName: Metal_Bow + Name: Metal Bow + Type: Weapon + SubType: Bow + Buy: 20 + Attack: 50 + Range: 5 + Slots: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + if (BaseJob == Job_Hunter && Upper!=2) + bonus bBaseAtk,10; + bonus bBaseAtk,(.@r*3); + bonus bLongAtkRate,.@r; + .@i = min(BaseLevel/10,12); + if (.@i>2) + bonus bBaseAtk,((.@i-2)*5); + - Id: 18117 + AegisName: Royal_Bow + Name: Royal Bow + Type: Weapon + SubType: Bow + Buy: 200000 + Weight: 1500 + Attack: 80 + Range: 5 + Slots: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 105 + Refineable: true + - Id: 18118 + AegisName: TE_Woe_Bow + Name: TE Woe Bow + Type: Weapon + SubType: Bow + Attack: 120 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 40 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_Player_Human,40; + bonus2 bAddRace,RC_Player_Doram,40; + bonus2 bAddEff,Eff_Curse,1000; + - Id: 18119 + AegisName: Thanos_Bow + Name: Thanos Bow + Type: Weapon + SubType: Bow + Buy: 10 + Weight: 1300 + Attack: 180 + MagicAttack: 110 + Range: 5 + Slots: 1 + Jobs: + BardDancer: true + Hunter: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bInt,6; + bonus bVit,6; + bonus bLuk,-6; + bonus2 bHPDrainRate,50,5; + bonus2 bSPDrainRate,10,5; + bonus2 bHPLossRate,100,10000; + UnEquipScript: | + heal -1000,0; + - Id: 18120 + AegisName: Bow_Of_Evil_Slayer + Name: Evil Slayer Piercer Bow + Type: Weapon + SubType: Bow + Buy: 10 + Weight: 1350 + Attack: 115 + Range: 5 + Slots: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus2 bAddRace,RC_Demon,10; + bonus2 bAddRace,RC_Undead,10; + .@r = getrefine(); + bonus2 bAddClass,Class_All,(.@r>=12?12:(.@r>=9?5:0)); + - Id: 18121 + AegisName: Sinister_Bow + Name: Bow of Vicious Mind + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1700 + Attack: 170 + Range: 5 + Slots: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 160 + Refineable: true + Script: | + bonus bBaseAtk,pow(min(getrefine(),15),2); + - Id: 18122 + AegisName: Gigantic_Bow + Name: Giant Bow + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 3000 + Attack: 195 + Range: 5 + Slots: 1 + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 130 + Refineable: true + Script: | + bonus bLongAtkRate,40; + bonus bAspdRate,-15; + bonus bHit,-50; + - Id: 18123 + AegisName: Bow_Of_Storm + Name: Bow of Storms + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1500 + Attack: 160 + Range: 5 + Slots: 1 + Jobs: + BardDancer: true + Hunter: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 130 + Refineable: true + Script: | + bonus bLongAtkRate,30; + bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; + bonus2 bSkillUseSP,"WM_SEVERE_RAINSTORM",-15; + - Id: 18124 + AegisName: Half_BF_Bow1 + Name: Half BF Bow1 + Type: Weapon + SubType: Bow + Buy: 20 + Attack: 100 + Range: 5 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Script: | + bonus bDex,2; + bonus2 bAddRace,RC_DemiHuman,30; + bonus2 bAddRace,RC_Player_Human,30; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,10; + - Id: 18125 + AegisName: Arcus_Daemonicus + Name: Arcus Daemonicus + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1000 + Attack: 130 + Range: 5 + Slots: 2 + Jobs: + Archer: true + Rogue: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 80 + Refineable: true + Script: | + /*Fix me: bonus2 bAddClass,Class_All,50; when equipped with shadow arrows*/ + if (getrefine()>9) { + bonus bAspd,1; + bonus bUseSPrate,-20; + } + - Id: 18126 + AegisName: Ru_Blue_Bow + Name: Blue Bow + Type: Weapon + SubType: Bow + Buy: 10 + Weight: 1200 + Attack: 150 + Range: 5 + Slots: 1 + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bAgi,5; + bonus bDex,5; + - Id: 18127 + AegisName: Ru_Gold_Bow + Name: Ru Gold Bow + Type: Weapon + SubType: Bow + Weight: 1200 + Attack: 150 + Range: 5 + Slots: 2 + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bAgi,8; + bonus bDex,8; + - Id: 18128 + AegisName: Infinity_Bow + Name: Infinity Bow + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 500 + Attack: 160 + Range: 5 + Slots: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 18129 + AegisName: Ixion_Wing_S + Name: Ixion Wing + Type: Weapon + SubType: Bow + Weight: 300 + Attack: 135 + Range: 5 + Slots: 3 + Jobs: + Hunter: true + Classes: + All_Upper: true + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + View: 11 + Script: | + autobonus "{ bonus bAspdRate,7; }",5+getrefine(),7000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; + bonus2 bAddSkillBlow,"AC_CHARGEARROW",3; + - Id: 18130 + AegisName: Scarlet_Bow + Name: Crimson Bow + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1200 + Attack: 120 + Range: 5 + Slots: 2 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); + - Id: 18132 + AegisName: Unity_Bow + Name: Unity Bow + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 600 + Attack: 114 + Range: 5 + Slots: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bBaseAtk,pow(getrefine(),2)*125/100; + - Id: 18137 + AegisName: Burning_Bow_ + Name: Burning Bow + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1400 + Attack: 95 + Range: 5 + Slots: 2 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus2 bSubEle,Ele_Fire,10; + - Id: 18138 + AegisName: Frozen_Bow_ + Name: Frozen Bow + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1400 + Attack: 100 + Range: 5 + Slots: 2 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + Script: | + bonus2 bAddEff,Eff_Freeze,1000; + - Id: 18139 + AegisName: Earth_Bow_ + Name: Earth Bow + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1400 + Attack: 105 + Range: 5 + Slots: 2 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + - Id: 18140 + AegisName: Gust_Bow_ + Name: Gust Bow + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1400 + Attack: 95 + Range: 5 + Slots: 2 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Rogue: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 55 + Refineable: true + - Id: 18141 + AegisName: Toughen_Metal_Bow + Name: Enhanced Metal Bow + Type: Weapon + SubType: Bow + Buy: 20 + Attack: 75 + Range: 5 + Slots: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10; + bonus2 bSkillAtk,"RA_ARROWSTORM",10; + bonus bLongAtkRate,2*.@r; + .@val = (5*.@r)+6*(min(BaseLevel,150)/10); + if (BaseJob == JOB_HUNTER) { + .@val += 15; + } + bonus bBaseAtk,.@val; + - Id: 18145 + AegisName: Vigilante_Bow + Name: Vigilante Bow + Type: Weapon + SubType: Bow + Weight: 1000 + Attack: 140 + Range: 5 + Slots: 2 + Jobs: + Rogue: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + .@bonus = 5*(readparam(bDex)/20); + if (.@r>=7) { + .@bonus += 10; + } + if (.@r>=9) { + bonus2 bSkillAtk,"AC_DOUBLE",50; + } + bonus bLongAtkRate,.@bonus; + - Id: 18149 + AegisName: Balistar_IL + Name: Illusion Ballista + Type: Weapon + SubType: Bow + Weight: 3500 + Attack: 200 + Range: 5 + Slots: 2 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bLongAtkRate,getrefine(); + - Id: 18150 + AegisName: Probation_CrossBow + Name: Trail Ranger' Crossbow + Type: Weapon + SubType: Bow + Buy: 20 + Attack: 180 + Range: 5 + Slots: 1 + Jobs: + Hunter: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSkillAtk,"RA_ARROWSTORM",20; + bonus bBaseAtk,6*(min(BaseLevel,160)/10); + if (getrefine()>=7) { + bonus bLongAtkRate,getskilllv("HT_BEASTBANE"); + } + - Id: 18151 + AegisName: Probation_Bow + Name: Trail Wanderers & Minstrel's Bow + Type: Weapon + SubType: Bow + Buy: 20 + Attack: 160 + Range: 5 + Slots: 1 + Jobs: + BardDancer: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",20; + bonus bBaseAtk,6*(min(BaseLevel,160)/10); + if (getrefine()>=7) + bonus bLongAtkRate,getskilllv("BA_MUSICALLESSON")+getskilllv("DC_DANCINGLESSON"); + - Id: 18164 + AegisName: Royal_Bow_K + Name: Royal Bow + Type: Weapon + SubType: Bow + Weight: 1000 + Attack: 180 + Range: 5 + Slots: 2 + Jobs: + Hunter: true + Rogue: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r/2*10; + bonus2 bSkillAtk,"RA_ARROWSTORM",.@r/3*12; + if (.@r>=9) + bonus bAspdRate,10; + if (.@r>=11) + bonus bLongAtkRate,5; + - Id: 18165 + AegisName: Rebeginer_RN_Bow + Name: Beginner Ranger's Bow + Type: Weapon + SubType: Bow + Attack: 170 + Range: 5 + Slots: 1 + Jobs: + Hunter: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bLongAtkRate,5; + if (getrefine()>=7) { + bonus2 bSkillAtk,"RA_ARROWSTORM",15; + } + - Id: 18166 + AegisName: Rebeginer_WM_Bow + Name: Beginner Wanderer & Minstrels' Bow + Type: Weapon + SubType: Bow + Attack: 170 + Range: 5 + Slots: 1 + Jobs: + BardDancer: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bLongAtkRate,5; + if (getrefine()>=7) { + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; + } + - Id: 18170 + AegisName: Narcis_Bow + Name: Narcissus Bow + Type: Weapon + SubType: Bow + Weight: 1000 + Attack: 180 + Range: 5 + Slots: 2 + Jobs: + Hunter: true + Rogue: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r/2*10; + bonus bLongAtkRate,.@r/3*4; + if (.@r>=9) + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10; + if (.@r>=11) + bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; + - Id: 18174 + AegisName: Illusion_Hunter_Bow + Name: Illusion Hunter Bow + Type: Weapon + SubType: Bow + Weight: 1500 + Attack: 165 + Range: 5 + Slots: 2 + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + Script: | + .@r = getrefine(); + bonus bCritical,.@r; + if (.@r >= 7) { + bonus bAspdRate,10; + if (.@r >= 9) { + bonus bCritAtkRate,15; + if (.@r >= 11) { + bonus2 bAddRace,RC_Insect,30; + bonus2 bAddRace,RC_Brute,30; + bonus2 bAddRace,RC_Player_Doram,30; + } + } + } + - Id: 18178 + AegisName: Virtual_Bow_OS + Name: Virtual Bow-OS + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1200 + Attack: 200 + Range: 5 + Slots: 2 + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,3; + if (.@r >= 7) { + bonus bLongAtkRate,7; + if (.@r >= 9) { + .@dmg = 30; + if (.@r >= 11) { + .@dmg += 20; + } + bonus2 bSkillAtk,"RA_ARROWSTORM",.@dmg; + } + } + - Id: 18179 + AegisName: MH_P89_OS + Name: MH-P89-OS + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1200 + Attack: 170 + Range: 5 + Slots: 2 + Jobs: + BardDancer: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,3; + if (.@r >= 7) { + bonus bLongAtkRate,7; + if (.@r >= 9) { + bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; + if (.@r >= 11) { + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; + } + } + } + - Id: 18180 + AegisName: AC_B44_OS + Name: AC-B44-OS + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 600 + Attack: 190 + MagicAttack: 135 + Range: 5 + Slots: 2 + Jobs: + Rogue: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + .@dmg = 5; + if (.@r >= 7) { + bonus bAspdRate,7; + if (.@r >= 9) { + bonus2 bSkillAtk,"SC_TRIANGLESHOT",15; + if (.@r >= 11) { + .@dmg += 10; + } + } + } + bonus2 bWeaponDamageRate,W_BOW,.@dmg; + - Id: 18182 + AegisName: Evt_Royal_Bow_K + Name: Sealed Royal Bow + Type: Weapon + SubType: Bow + Attack: 180 + Range: 5 + Slots: 2 + Jobs: + Hunter: true + Rogue: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 4 + EquipLevelMin: 99 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,10*(.@r/2); + bonus2 bSkillAtk,"RA_ARROWSTORM",12*(.@r/3); + if (.@r>=7) { + bonus bAspdRate,10; + } + if (.@r>=9) { + bonus bLongAtkRate,5; + } + - Id: 18183 + AegisName: Evt_Narcis_Bow + Name: Sealed Narcissus Bow + Type: Weapon + SubType: Bow + Attack: 180 + Range: 5 + Slots: 2 + Jobs: + BardDancer: true + Hunter: true + Rogue: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 4 + EquipLevelMin: 99 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,10*(.@r/2); + bonus bLongAtkRate,4*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10; + } + if (.@r>=9) { + bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; + } + - Id: 18184 + AegisName: Rapid_Fire + Name: Rapid Fire + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1500 + Attack: 185 + Range: 5 + Slots: 2 + Jobs: + Rogue: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bLongAtkRate,10; + bonus bBaseAtk,4*.@r; + if (.@r>=11) + .@val = 35; + else if (.@r>=9) + .@val = 20; + bonus2 bSkillAtk,"SC_TRIANGLESHOT",.@val; + - Id: 18185 + AegisName: Sharp_Star_Bow + Name: Sharp Star Bow + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1500 + Attack: 150 + Range: 5 + Slots: 2 + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bCritical,5; + bonus bCritAtkRate,.@r; + if (.@r>=9) + bonus bLongAtkRate,7; + if (.@r>=11) + bonus2 bSkillAtk,"SN_SHARPSHOOTING",10; + - Id: 18186 + AegisName: Aiming_Bow + Name: Aiming Bow + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1000 + Attack: 210 + Range: 5 + Slots: 2 + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bDelayrate,-1*(5+.@r); + if (.@r>=9) + bonus2 bSkillAtk,"RA_AIMEDBOLT",30; + if (.@r>=11) { + bonus2 bSkillAtk,"RA_AIMEDBOLT",15; + bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000; + } + - Id: 18187 + AegisName: Falken_Shooter + Name: Falken Shooter + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1000 + Attack: 210 + Range: 5 + Slots: 2 + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bLongAtkRate,10; + bonus bBaseAtk,4*.@r; + if (.@r>=9) + bonus2 bSkillAtk,"RA_ARROWSTORM",25; + if (.@r>=11) + bonus2 bSkillCooldown,"RA_ARROWSTORM",-700; + - Id: 18188 + AegisName: Wind_Gale + Name: Wind Gale + Type: Weapon + SubType: Bow + Buy: 20 + Weight: 1000 + Attack: 200 + Range: 5 + Slots: 2 + Jobs: + BardDancer: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bLongAtkRate,10+.@r; + if (.@r>=9) + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",30; + if (.@r>=11) + bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; + - Id: 18190 + AegisName: Ein_BHBOW + Name: Bolt Shooter + Type: Weapon + SubType: Bow + Weight: 1700 + Attack: 210 + Range: 5 + Slots: 2 + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,10; + bonus2 bSkillAtk,"RA_AIMEDBOLT",10; + if (.@r>=7) { + bonus bVariableCastrate,-10; + bonus bBaseAtk,60; + } + if (.@r>=9) { + bonus2 bSkillAtk,"RA_AIMEDBOLT",15; + autobonus "{ bonus2 bAddSize,Size_All,20; }",1,10000,BF_WEAPON; + } + if (.@r>=11) { + bonus bDelayrate,-20; + } + - Id: 18191 + AegisName: G_Knight_Bow + Name: Royal Knight Bow + Type: Weapon + SubType: Bow + Weight: 1500 + Attack: 180 + Range: 5 + Slots: 2 + Jobs: + Rogue: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Script: | + .@r = getrefine(); + bonus bLongAtkRate,15; + bonus bBaseAtk,4*.@r; + if (.@r>=9) { + bonus2 bSkillAtk,"SC_TRIANGLESHOT",20; + } + if (.@r>=11) { + bonus2 bAddRace,RC_Undead,20; + bonus2 bAddRace,RC_Angel,20; + } + - Id: 18198 + AegisName: G_Knight_Archer_Bow + Name: Royal Knight Archer Bow + Type: Weapon + SubType: Bow + Weight: 1700 + Attack: 190 + Range: 5 + Slots: 2 + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Script: | + .@r = getrefine(); + bonus bLongAtkRate,15; + bonus bBaseAtk,4*.@r; + if (.@r>=9) { + bonus bDelayrate,-12; + bonus2 bSkillAtk,"RA_AIMEDBOLT",25; + } + if (.@r>=11) { + bonus2 bAddRace,RC_Undead,20; + bonus2 bAddRace,RC_Angel,20; + bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000; + } + - Id: 18500 + AegisName: Cheer_Scarf6 + Name: Cheer Scarf6 + Type: Armor + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 369 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddRace,RC_All,60; + - Id: 18501 + AegisName: Cheer_Scarf8 + Name: Cheer Scarf8 + Type: Armor + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 369 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddRace,RC_All,80; + - Id: 18502 + AegisName: Cheer_Scarf10 + Name: Cheer Scarf10 + Type: Armor + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 369 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddRace,RC_All,100; + - Id: 18503 + AegisName: Small_Horn_Of_Devil + Name: Small Devil Horns + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Mid: true + EquipLevelMin: 1 + View: 562 + Script: | + bonus2 bAddClass,Class_All,5; + bonus bMatkRate,5; + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + - Id: 18504 + AegisName: Anubis_Helm_J + Name: Anubis Helm J + Type: Armor + Buy: 20 + Weight: 1000 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + EquipLevelMin: 70 + View: 485 + Script: | + bonus bMdefRate,-50; + bonus bDefRate,-50; + bonus5 bAutoSpellWhenHit,"NPC_WIDESTONE",2,10,BF_WEAPON|BF_MAGIC,0; + - Id: 18505 + AegisName: Umbala_Spirit + Name: Umbala Spirit + Type: Armor + Defense: 1 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 675 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHPrate,1; + bonus2 bAddMonsterDropItem,517,500; + bonus2 bAddItemHealRate,517,25; + /*Gold PC Room: bonus bAllStats,1;*/ + - Id: 18506 + AegisName: Hattah_Black + Name: Hattah Black + Type: Armor + Buy: 12000 + Weight: 4000 + Defense: 2 + Slots: 1 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 676 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + - Id: 18507 + AegisName: Elven_Ears_ + Name: Elven Ears + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + EquipLevelMin: 70 + View: 73 + - Id: 18508 + AegisName: Garuda_Hat + Name: Garuda Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 4 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 677 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bLuk,5; + bonus bMdef,3; + bonus2 bSubEle,Ele_All,5; + bonus bHit,10; + bonus bDelayrate,-5; + .@r = getrefine(); + if (.@r>=7) + bonus2 bAddMonsterDropItem,522,100*(.@r-6); + - Id: 18509 + AegisName: RWC2010_Indonesia + Name: RWC2010 Indonesia + Type: Armor + Buy: 20 + Weight: 100 + Defense: 6 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 15 + Refineable: true + View: 678 + Script: | + bonus bLuk,5; + bonus2 bSubRace,RC_Player_Human,10; + bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bAddItemHealRate,501,100; + bonus2 bAddItemHealRate,504,100; + bonus bCritical,10; + bonus bAspd,1; + bonus2 bAddClass,Class_All,3; + bonus bMatkRate,3; + - Id: 18510 + AegisName: Blood_Angel_Hair_Band + Name: Blood Angel Hair Band + Type: Armor + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 60 + View: 679 + Script: | + bonus2 bSubRace,RC_Player_Human,10; + bonus2 bSubRace,RC_DemiHuman,10; + - Id: 18511 + AegisName: Blood_Angel_Wing_Ear + Name: Blood Angel Wing Ear + Type: Armor + Defense: 1 + Locations: + Head_Mid: true + EquipLevelMin: 60 + View: 680 + - Id: 18512 + AegisName: Juho_Necktie + Name: Juho Necktie + Type: Armor + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 443 + - Id: 18513 + AegisName: Shining_Sunflower + Name: Shining Sunflower + Type: Armor + Buy: 20 + Weight: 300 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + View: 681 + Script: | + bonus bLuk,2; + bonus3 bAutoSpellWhenHit,"SM_ENDURE",1,10; + - Id: 18514 + AegisName: Para_Team_Hat2 + Name: Eden Team Hat II + Type: Armor + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 60 + Refineable: true + View: 682 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + autobonus "{ bonus bBaseAtk,10; }",70,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; + autobonus "{ bonus bMatk,10; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; + - Id: 18515 + AegisName: RTC_Winner_Headgear + Name: RTC Winner Hat + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Head_Mid: true + EquipLevelMin: 1 + View: 683 + Script: | + bonus bAllStats,5; + bonus bIntravision; + bonus2 bSubRace,RC_DemiHuman,15; + bonus2 bSubRace,RC_Player_Human,15; + bonus2 bAddEff,Eff_Curse,50; + - Id: 18516 + AegisName: RTC_2nd_Headgear + Name: RTC 2nd Winner Hat + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Head_Mid: true + EquipLevelMin: 1 + View: 684 + Script: | + bonus bAllStats,3; + bonus bIntravision; + bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_Player_Human,10; + bonus2 bAddEff,Eff_Curse,50; + - Id: 18517 + AegisName: RTC_3rd_Headgear + Name: RTC 3rd Winner Hat + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Head_Mid: true + EquipLevelMin: 1 + View: 685 + Script: | + bonus bAllStats,1; + bonus bIntravision; + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + bonus2 bAddEff,Eff_Curse,50; + - Id: 18518 + AegisName: Ear_Of_Angel's_Wing_ + Name: Angel Wing Ears + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Slots: 1 + Locations: + Head_Mid: true + EquipLevelMin: 70 + View: 158 + Script: | + bonus bStr,1; + - Id: 18519 + AegisName: Ear_Of_Devil's_Wing_ + Name: Evil Wing Ears + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Slots: 1 + Locations: + Head_Mid: true + EquipLevelMin: 70 + View: 152 + Script: | + bonus bStr,1; + - Id: 18520 + AegisName: Jaty_C + Name: Jaty Crown + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 686 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSubRace,RC_Plant,5; + bonus2 bSubRace,RC_Brute,5; + bonus2 bSubRace,RC_Player_Doram,5; + bonus2 bAddRace,RC_Plant,5; + bonus2 bAddRace,RC_Brute,5; + bonus2 bAddRace,RC_Player_Doram,5; + - Id: 18521 + AegisName: Lucky_Clover + Name: Lucky Clover + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + EquipLevelMin: 50 + View: 571 + Script: | + bonus bLuk,1; + bonus bMaxSP,20; + - Id: 18522 + AegisName: Evil_Marcher_Hat + Name: Evil Marcher Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 10 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 687 + Script: | + bonus bStr,2; + bonus bMdef,1; + .@r = getrefine(); + if (.@r>=7) { + bonus bCritAtkRate,10; + } + bonus2 bAddClass,Class_All,(.@r>=9?7:2); + if (.@r>=9) { + bonus bLongAtkRate,5; + } + - Id: 18523 + AegisName: Super_Scell + Name: Thunderstorm Cloud + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 688 + Script: | + bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",max(getskilllv("MG_LIGHTNINGBOLT"),5),50+(getskilllv("MG_LIGHTNINGBOLT")*5); + bonus3 bAutoSpell,"MG_THUNDERSTORM",max(getskilllv("MG_THUNDERSTORM"),5),50+(getskilllv("MG_THUNDERSTORM")*5); + - Id: 18524 + AegisName: Dokkebi_Mask + Name: Dokkebi Mask + Type: Armor + Buy: 20 + Weight: 700 + Defense: 1 + Locations: + Head_Low: true + Head_Mid: true + EquipLevelMin: 50 + View: 689 + Script: | + bonus bStr,2; + - Id: 18525 + AegisName: Watermelon_Hat + Name: Watermelon Cap + Type: Armor + Buy: 20 + Weight: 100 + Defense: 4 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 690 + Script: | + bonus bVit,1; + bonus bLuk,1; + bonus bMdef,4; + bonus2 bAddEle,Ele_Fire,3; + - Id: 18526 + AegisName: Yummy_Lollipop + Name: Candy Cane In Mouth + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 446 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatk,5; + bonus bBaseAtk,5; + bonus bAspd,1; + bonus bFixedCastrate,-20; + bonus bHealPower,5; + - Id: 18527 + AegisName: Gloomy_Pumpkin_Hat + Name: Dark Pumpkin-head + Type: Armor + Buy: 20 + Weight: 500 + Defense: 5 + Locations: + Head_Top: true + EquipLevelMin: 45 + Refineable: true + View: 691 + Script: | + bonus2 bAddMonsterDropItem,12192,10; + bonus bMdef,5; + - Id: 18528 + AegisName: Tare_Neko_Cru + Name: Drooping Neko Crew + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 692 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bInt,2; + bonus bMdef,5; + .@r = getrefine(); + if (.@r>=7) { + .@i = 1; + bonus bMatkRate,(.@r>=9)?7:2; + } + else + .@i = 5; + bonus2 bIgnoreMdefClassRate,Class_Normal,.@i+.@r; + bonus2 bIgnoreMdefClassRate,Class_Boss,.@i+.@r; + - Id: 18529 + AegisName: Drooping_Wild_Rose + Name: Accurate Wild Rose + Type: Armor + Buy: 20 + Weight: 500 + Defense: 5 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 541 + Script: | + bonus bMaxHPrate,-10; + bonus bAspdRate,3; + - Id: 18530 + AegisName: Tha_Despero_Mask + Name: Thanatos Despero Mask + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + Head_Mid: true + EquipLevelMin: 30 + View: 693 + Script: | + bonus bUnbreakableHelm; + bonus bLuk,-5; + bonus bFlee,4; + - Id: 18531 + AegisName: Drooping_Permeter + Name: Drooping Permeter + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 8 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 694 + Script: | + bonus2 bAddDefMonster,1314,-20; + bonus2 bAddDefMonster,1316,-20; + bonus2 bAddDefMonster,1319,-20; + bonus2 bAddDefMonster,1315,-20; + bonus2 bAddDefMonster,1318,-20; + bonus2 bAddDefMonster,1312,-20; + - Id: 18532 + AegisName: Heart_Ribbon_Band + Name: Heart Ribbon Hairband + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 708 + Script: | + bonus bInt,2; + - Id: 18533 + AegisName: Honeybee_Hat + Name: Honey Bee Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 709 + Script: | + bonus bMdef,3; + bonus2 bAddRace,RC_Insect,5; + bonus2 bMagicAddRace,RC_Insect,5; + bonus2 bSubRace,RC_Insect,5; + bonus3 bAddMonsterDropItem,518,RC_Insect,2; + - Id: 18534 + AegisName: Fancy_Phantom_Mask + Name: Fancy Phantom Mask + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 5 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 710 + Script: | + bonus bStr,1; + bonus2 bAddClass,Class_All,5; + bonus bDelayrate,-1; + bonus bMaxHP,getrefine()*100; + bonus2 bSkillAtk,"MC_MAMMONITE",20; + bonus2 bSkillAtk,"NJ_ZENYNAGE",20; + - Id: 18535 + AegisName: Pumpkin_Hat_2010 + Name: Pumpkin Hat 2010 + Type: Armor + Buy: 20 + Weight: 200 + Locations: + Head_Top: true + Refineable: true + View: 206 + - Id: 18536 + AegisName: Foxtail + Name: Foxtail + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + View: 711 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bMatk,10; + bonus bFixedCast,-100; + - Id: 18537 + AegisName: Malangdo_Hat + Name: Malangdo Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 726 + Script: | + bonus bFlee,6; + - Id: 18538 + AegisName: Devil_Whisper + Name: Spirit Whispers + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Locations: + Head_Mid: true + View: 712 + Script: | + bonus bUnbreakableHelm; + bonus bMdef,3; + bonus2 bSubRace,RC_Angel,1; + bonus2 bSubRace,RC_Demon,1; + bonus3 bAddMonsterDropItem,12020,RC_Angel,400; + bonus3 bAddMonsterDropItem,523,RC_Demon,400; + - Id: 18539 + AegisName: Skull_Cap + Name: Skull Cap + Type: Armor + Buy: 40 + Weight: 200 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 713 + Script: | + bonus bMatkRate,2; + .@r = getrefine(); + if (.@r >= 5) { + bonus bMatkRate,3; + } + if (.@r >= 7) { + bonus bMatkRate,3; + } + - Id: 18540 + AegisName: Evil_Mask + Name: Evil Mask + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 3 + Locations: + Head_Low: true + Head_Mid: true + EquipLevelMin: 10 + View: 714 + Script: | + bonus2 bSPLossRate,1,2000; + bonus bAspdRate,1; + - Id: 18541 + AegisName: Little_Fhat + Name: Little Feather Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 715 + Script: | + bonus bDex,2; + bonus bCritAtkRate,10; + - Id: 18542 + AegisName: All_Love_Guard + Name: Love Guard + Type: Armor + Buy: 20 + Weight: 500 + Defense: 10 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 716 + Script: | + bonus bHealPower2,5; + bonus bAddItemHealRate,5; + bonus bHealPower,(getrefine()>6)?5:2; + - Id: 18543 + AegisName: Witchs_Hat + Name: Witchs Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 7 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 717 + Script: | + bonus bMdef,5; + bonus bVariableCastrate,(getrefine()>6?10:5); + - Id: 18544 + AegisName: Blrabbit_Hband + Name: Blrabbit Hband + Type: Armor + Buy: 20 + Weight: 100 + Defense: 6 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 718 + - Id: 18545 + AegisName: Whrabbit_Hband + Name: Whrabbit Hband + Type: Armor + Buy: 20 + Weight: 100 + Defense: 6 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 719 + - Id: 18546 + AegisName: Lover_In_Mouth + Name: Lover In Mouth + Type: Armor + Buy: 20 + Weight: 300 + Locations: + Head_Low: true + View: 720 + - Id: 18547 + AegisName: Campus_Festival + Name: Campus Festival + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Top: true + Refineable: true + View: 721 + - Id: 18548 + AegisName: Tiny_Hat + Name: Tiny Hat + Type: Armor + Buy: 20 + Weight: 30 + Locations: + Head_Top: true + Refineable: true + View: 722 + Script: | + bonus bInt,1; + bonus bAgi,1; + - Id: 18549 + AegisName: Nabi_Hair_Pin + Name: Butterfly Hairpin + Type: Armor + Buy: 20 + Weight: 200 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 723 + Script: | + bonus bInt,1; + bonus bAgi,1; + bonus bMdef,3; + bonus2 bAddRace,RC_Plant,5; + bonus2 bMagicAddRace,RC_Plant,5; + bonus2 bSubRace,RC_Plant,5; + bonus3 bAddMonsterDropItem,709,RC_Plant,30; + - Id: 18550 + AegisName: Asgard_Blessing + Name: Asgard Blessing + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 724 + Script: | + bonus bAllStats,2; + bonus2 bSubEle,Ele_All,5; + bonus2 bRegenPercentHP,2,10000; + bonus2 bRegenPercentSP,1,10000; + - Id: 18551 + AegisName: Galaxy_Circlet + Name: Galaxy Circlet + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 725 + Script: | + .@r = getrefine(); + .@a = .@r*10; + .@b = .@r/2; + bonus bMdef,5; + bonus bMaxHP,.@a; + bonus bMaxSP,.@a; + bonus2 bSubEle,Ele_Earth,.@b; + bonus2 bSubEle,Ele_Fire,.@b; + bonus2 bSubEle,Ele_Water,.@b; + - Id: 18552 + AegisName: Proba_Angel_Blessing + Name: Proba Angel Blessing + Type: Armor + Buy: 20 + Weight: 1200 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 444 + Script: | + bonus bLuk,2; + - Id: 18553 + AegisName: Mini_Tree + Name: Mini Tree + Type: Armor + Buy: 20 + Weight: 50 + Defense: 5 + Locations: + Head_Top: true + Refineable: true + View: 727 + Script: | + .@r = getrefine(); + bonus2 bResEff,Eff_Stun,2000; + bonus2 bResEff,Eff_Curse,2000; + bonus2 bResEff,Eff_Blind,2000; + bonus2 bResEff,Eff_Confusion,2000; + if (.@r>8) + bonus2 bAddMonsterDropItem,12130,900; + else if (.@r>6) + bonus2 bAddMonsterDropItem,12130,400; + else + bonus2 bAddMonsterDropItem,12130,100; + - Id: 18554 + AegisName: King_Prawn_Hat + Name: King Prawn Hat + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 8 + Locations: + Head_Top: true + View: 728 + Script: | + bonus2 bAddItemGroupHealRate,IG_Fish,100; + - Id: 18555 + AegisName: General_Helmet + Name: General Helmet + Type: Armor + Buy: 20 + Weight: 200 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 729 + Script: | + bonus bMdef,3; + bonus2 bAddRace,RC_Dragon,5; + bonus2 bMagicAddRace,RC_Dragon,5; + bonus2 bSubRace,RC_Dragon,5; + bonus3 bAddMonsterDropItem,7444,RC_Dragon,2; + - Id: 18556 + AegisName: Angel_Helmet + Name: Angel Helmet + Type: Armor + Locations: + Head_Mid: true + View: 3 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus3 bAddMonsterIdDropItem,6464,2220,310; + - Id: 18557 + AegisName: Devil_Helmet + Name: Devil Helmet + Type: Armor + Locations: + Head_Mid: true + View: 12 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus3 bAddMonsterIdDropItem,6345,1812,310; + - Id: 18558 + AegisName: Sinsuncho_Hat + Name: Sinsuncho Hat + Type: Armor + Buy: 20 + Weight: 1000 + Locations: + Head_Top: true + EquipLevelMin: 10 + View: 730 + Script: | + bonus2 bExpAddRace,RC_Plant,5; + bonus2 bSubRace,RC_Plant,-10; + - Id: 18559 + AegisName: Fafnir_Skin + Name: Fafnir Skin + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Locations: + Head_Mid: true + EquipLevelMin: 50 + View: 152 + Script: | + bonus bCritical,3; + bonus bHPrecovRate,-100; + - Id: 18560 + AegisName: Fafnir_Mask + Name: Fafnir Mask + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Locations: + Head_Low: true + EquipLevelMin: 50 + View: 180 + Script: | + bonus bCritical,2; + - Id: 18561 + AegisName: B_Feather_Beret + Name: B Feather Beret + Type: Armor + Buy: 20 + Weight: 300 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 40 + Refineable: true + View: 731 + Script: | + bonus bVit,2; + bonus bMdef,3; + bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_Player_Human,10; + - Id: 18562 + AegisName: Bone_Hat + Name: Bone Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 732 + Script: | + bonus bMdef,3; + - Id: 18563 + AegisName: Heart_Wing_Hairband + Name: Heart Wing Hairband + Type: Armor + Buy: 20 + Weight: 300 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 733 + Trade: + Override: 100 + NoDrop: true + Script: | + .@r = getrefine()/3; + bonus bUseSPrate,-(10+.@r*3); + bonus bDelayrate,-(5+.@r*3); + - Id: 18564 + AegisName: Love_Piece + Name: Love Piece + Type: Armor + Buy: 20 + Weight: 200 + Locations: + Head_Low: true + EquipLevelMin: 50 + View: 734 + Script: | + bonus bNoCastCancel; + bonus bUseSPrate,15; + - Id: 18565 + AegisName: Leprechaun_Hat + Name: St Patrick's Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 8 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 40 + Refineable: true + View: 735 + Script: | + bonus bStr,1; + bonus bInt,1; + bonus bMdef,4; + if (getrefine()>7) { + bonus2 bAddMonsterDropItem,12135,8; + } + - Id: 18566 + AegisName: Nut_Donut_In_Mouth + Name: Nut Donut In Mouth + Type: Armor + Buy: 20 + Defense: 1 + Locations: + Head_Low: true + View: 736 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bBaseAtk,5; + bonus bMatk,5; + - Id: 18567 + AegisName: Stretched_Nose + Name: Stretched Nose + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + View: 737 + - Id: 18568 + AegisName: Humming_Bird + Name: Humming Bird + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 10 + View: 702 + Script: | + bonus bMdef,6; + - Id: 18569 + AegisName: Soft_Sheep_Hat + Name: Soft Sheep Hat + Type: Armor + Buy: 20 + Weight: 1000 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 738 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bMaxHPrate,1+getrefine(); + if (getrefine()>9) { + bonus2 bExpAddClass,Class_All,5; + } + - Id: 18570 + AegisName: Ancient_Gold_Deco + Name: Ancient Gold Ornament + Type: Armor + Buy: 20 + Weight: 400 + Defense: 7 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 739 + Script: | + if (BaseLevel >= 150) { + bonus bAllStats,2; + } + if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) { + bonus2 bAddClass,Class_All,8; + } + if (BaseClass == Job_Mage || BaseClass == Job_Acolyte) { + bonus bMatkRate,8; + bonus bHealPower,7; + } + if (BaseClass == Job_Archer) { + bonus bDex,3; + if (getiteminfo(getequipid(EQI_HAND_R), II_VIEW) == W_BOW) + bonus bLongAtkRate,10; + } + - Id: 18571 + AegisName: Lucky_Hat + Name: Lucky Hat + Type: Armor + Buy: 20 + Weight: 1000 + Slots: 1 + Locations: + Head_Top: true + View: 740 + Script: | + bonus2 bExpAddRace,RC_All,3; + - Id: 18572 + AegisName: Korean_Judge_Hat + Name: Korean Judge Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 377 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bMdef,2; + bonus bVariableCastrate,-6; + bonus bAspdRate,6; + .@r = getrefine(); + if (.@r>6) { + bonus2 bSubRace,RC_DemiHuman,2; + bonus2 bSubRace,RC_Player_Human,2; + } + if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief || Class == Job_Taekwon || Class == Job_Star_Gladiator || Class == Job_Star_Gladiator2 || Class == Job_Monk || Class == Job_Champion || Class == Job_Sura || Class == Job_Sura_T) + bonus2 bAddClass,Class_All,(.@r/2); + if (BaseClass == Job_Mage || BaseClass == Job_Acolyte || Class == Job_Ninja || Class == Job_Soul_Linker) + bonus bMatkRate,(.@r/2); + if (BaseClass == Job_Archer || Class == Job_Gunslinger) + bonus bBaseAtk,.@r; + - Id: 18573 + AegisName: White_Feather + Name: White Feather + Type: Armor + Buy: 20 + Weight: 500 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 741 + Script: | + .@r = getrefine(); + if (.@r<5) { + bonus bHit,20; + bonus bMaxHPrate,-10; + } else if (.@r<7) { + bonus bHit,10; + } else if (.@r<9) { + bonus bHit,7;bonus bMaxHPrate,3; + } + else { + bonus bHit,4;bonus bMaxHPrate,4; + } + - Id: 18574 + AegisName: Lord_of_Death + Name: Lord of Death + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 10 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 742 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bMdef,5; + .@r = getrefine(); + bonus2 bAddClass,Class_Boss,(.@r>5?.@r+5:10); + bonus2 bMagicAddClass,Class_Boss,(.@r>5?.@r+5:10); + bonus2 bSubClass,Class_Normal,-5; + - Id: 18575 + AegisName: Wunderkammer + Name: Wunderkammer + Type: Armor + Buy: 20 + Weight: 500 + Defense: 10 + Slots: 1 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + EquipLevelMin: 20 + View: 743 + Script: | + bonus bMdef,10; + bonus3 bAutoSpell,"AS_SONICBLOW",1,30; + bonus3 bAutoSpell,"CR_SHIELDCHARGE",5,20; + bonus3 bAutoSpellWhenHit,"AL_PNEUMA",1,20; + bonus3 bAutoSpellWhenHit,"CR_GRANDCROSS",5,5; + bonus3 bAutoSpellWhenHit,"ASC_METEORASSAULT",5,5; + bonus3 bAutoSpellWhenHit,"MO_CALLSPIRITS",5,10; + bonus3 bAutoSpellWhenHit,"MO_EXPLOSIONSPIRITS",5,10; + bonus3 bAutoSpellWhenHit,"PR_KYRIE",5,10; + bonus3 bAutoSpellWhenHit,"AC_CONCENTRATION",5,5; + bonus3 bAutoSpellWhenHit,"WZ_QUAGMIRE",3,5; + - Id: 18576 + AegisName: YinYang_Earring + Name: YinYang Earring + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Mid: true + EquipLevelMin: 50 + View: 744 + Script: | + bonus2 bSkillAtk,"MO_CHAINCOMBO",10; + bonus2 bSkillAtk,"MO_TRIPLEATTACK",5; + bonus2 bSkillAtk,"MO_COMBOFINISH",5; + bonus2 bSkillUseSP,"MO_CHAINCOMBO",-1; + bonus2 bSkillUseSP,"MO_COMBOFINISH",-1; + - Id: 18577 + AegisName: 24_Bolt + Name: 24 Bolt + Type: Armor + Buy: 20 + Weight: 200 + Locations: + Head_Mid: true + EquipLevelMin: 10 + View: 696 + - Id: 18578 + AegisName: Helm_Of_Valor + Name: Helm Of Valor + Type: Armor + Defense: 4 + Locations: + Head_Top: true + View: 258 + Script: | + bonus2 bAddRace,RC_All,3; + - Id: 18579 + AegisName: 9th_Anni_Hat + Name: 9th Anni Hat + Type: Armor + Weight: 90 + Locations: + Head_Top: true + Refineable: true + View: 745 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,9; + - Id: 18580 + AegisName: Yggdrasil_Crown + Name: Yggdrasil Crown + Type: Armor + Buy: 20 + Weight: 200 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 746 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bMdef,3; + bonus bHealPower,2; + .@r = getrefine(); + bonus bHealpower2,10; + if (.@r >= 7) { + bonus bHealPower,5; + } + if (.@r >= 9) { + bonus bHealPower,3; + } + - Id: 18581 + AegisName: Red_Tiger_Mask + Name: Red Tiger Mask + Type: Armor + Buy: 20 + Weight: 400 + Defense: 2 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 50 + View: 747 + Script: | + bonus bStr,3; + bonus bMaxHP,100; + - Id: 18582 + AegisName: Blue_Tiger_Mask + Name: Blue Tiger Mask + Type: Armor + Buy: 20 + Weight: 400 + Defense: 2 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 50 + View: 748 + Script: | + bonus bStr,3; + - Id: 18583 + AegisName: Navy_Drooping_Kitty + Name: Navy Drooping Kitty + Type: Armor + Buy: 250000 + Weight: 500 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 749 + Script: | + bonus bMdef,15; + - Id: 18584 + AegisName: Brown_Drooping_Kitty + Name: Brown Drooping Kitty + Type: Armor + Buy: 250000 + Weight: 500 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 750 + Script: | + bonus bMdef,15; + - Id: 18585 + AegisName: Orange_Bunny_Hairband + Name: Orange Bunny Hairband + Type: Armor + Buy: 20 + Weight: 10 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 751 + Script: | + bonus bInt,2; + bonus bVit,3; + bonus bStr,1; + .@r = getrefine(); + if (.@r>8) { + bonus2 bAddClass,Class_All,2; + bonus bMatkRate,2; + if (.@r>11) + bonus bFixedCastrate,-10; + } + - Id: 18586 + AegisName: Violet_Bunny_Hairband + Name: Violet Bunny Hairband + Type: Armor + Buy: 20 + Weight: 10 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 752 + Script: | + bonus bStr,1; + bonus bInt,3; + bonus bVit,2; + bonus bDex,1; + .@r = getrefine(); + if (.@r>8) { + bonus2 bAddClass,Class_All,2; + bonus bMatkRate,2; + if (.@r>11) + bonus bFixedCastrate,-10; + } + - Id: 18587 + AegisName: Blue_Bunny_Hairband + Name: Blue Bunny Hairband + Type: Armor + Buy: 20 + Weight: 10 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 753 + Script: | + bonus bStr,3; + bonus bInt,1; + bonus bVit,2; + bonus bDex,1; + .@r = getrefine(); + if (.@r>8) { + bonus2 bAddClass,Class_All,2; + bonus bMatkRate,2; + if (.@r>11) + bonus bFixedCastrate,-10; + } + - Id: 18588 + AegisName: Silver_Bunny_Hairband + Name: Silver Bunny Hairband + Type: Armor + Buy: 20 + Weight: 10 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 754 + Script: | + bonus bStr,2; + bonus bInt,3; + bonus bVit,1; + bonus bDex,1; + .@r = getrefine(); + if (.@r>8) { + bonus2 bAddClass,Class_All,2; + bonus bMatkRate,2; + if (.@r>11) + bonus bFixedCastrate,-10; + } + - Id: 18589 + AegisName: Strawberry_Hat + Name: Strawberry Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 755 + Script: | + bonus2 bAddMonsterDropItem,578,50*min(10,max(1,getrefine())); + - Id: 18590 + AegisName: Gemma_Hairband + Name: Gemma Hairband + Type: Armor + Buy: 20 + Weight: 200 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 564 + Script: | + bonus bMdef,3; + - Id: 18591 + AegisName: Mini_Glasses_ + Name: Mini Glasses + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + View: 47 + - Id: 18592 + AegisName: Nestea_Hat + Name: Nestea Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 5 + Locations: + Head_Top: true + Refineable: true + View: 756 + Script: | + bonus bMdef,5; + - Id: 18593 + AegisName: Fancy_Mini_Crown + Name: Fancy Mini Crown + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 707 + Script: | + bonus bInt,1; + bonus bMdef,5; + bonus bVariableCastRate,-3; + bonus bHealPower,3; + bonus bUseSPrate,-3; + .@r = getrefine(); + bonus bMatkRate,(.@r>6)?(5):((.@r>4)?(4):(3)); + - Id: 18594 + AegisName: Magni_Cap_ + Name: Magni Cap + Type: Armor + Buy: 30000 + Weight: 1000 + Defense: 9 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 250 + Script: | + bonus bStr,2; + - Id: 18595 + AegisName: Horn_Of_Ancient + Name: Horn of Ancient + Type: Armor + Buy: 40 + Weight: 400 + Defense: 8 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 757 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus2 bSubClass,Class_Boss,10; + bonus2 bAddClass,Class_Boss,10; + .@r = getrefine(); + if (.@r > 6) { + autobonus "{ bonus bBaseAtk,100; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; + } + if (.@r > 8) { + bonus2 bSubClass,Class_Boss,10; + bonus2 bAddClass,Class_Boss,10; + } + - Id: 18596 + AegisName: Sprout_Hat + Name: Sprout Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 4 + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 758 + Trade: + Override: 100 + NoDrop: true + Script: | + skill "WZ_HEAVENDRIVE",3; + - Id: 18597 + AegisName: Mercury_Helm + Name: Mercury Riser + Type: Armor + Buy: 40 + Weight: 400 + Defense: 10 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 759 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bAspdRate,3; + bonus bCritical,3; + .@r = getrefine(); + if (.@r >= 7) { + bonus bAspdRate,2; + bonus bCritical,2; + } + if (.@r >= 9) { + bonus bAspdRate,2; + bonus bCritical,2; + } + - Id: 18598 + AegisName: Mini_Tree_J + Name: Mini Tree J + Type: Armor + Buy: 20 + Weight: 50 + Slots: 1 + Locations: + Head_Top: true + View: 727 + Script: | + bonus bMdef,20; + - Id: 18599 + AegisName: Black_Devil_Mask + Name: Black Devil Mask + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Mid: true + View: 760 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bAllStats,2; + - Id: 18600 + AegisName: Cat_Ears_Beret + Name: Cat Ear Beret + Type: Armor + Buy: 20 + Weight: 300 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 761 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus2 bAddClass,Class_All,5; + .@r = getrefine(); + if (.@r < 5) + .@r = 5; + bonus2 bSubRace,RC_DemiHuman,(.@r - 5); + bonus2 bAddRace,RC_DemiHuman,(.@r - 5); + bonus2 bSubRace,RC_Player_Human,(.@r - 5); + bonus2 bAddRace,RC_Player_Human,(.@r - 5); + - Id: 18601 + AegisName: Red_Bread_Hat + Name: Red Bread Hat + Type: Armor + Buy: 20 + Weight: 300 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 762 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bMdef,5; + .@r = getrefine(); + if (.@r < 5) + .@r = 5; + bonus2 bSubRace,RC_DemiHuman,(.@r - 5); + bonus2 bMagicAddRace,RC_DemiHuman,(.@r - 5); + - Id: 18602 + AegisName: Watermelon_Slice + Name: Watermelon Bite + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + EquipLevelMin: 30 + View: 763 + - Id: 18603 + AegisName: Black_Devil_Mask_ + Name: Black Devil Mask + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Head_Mid: true + View: 760 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bAllStats,1; + - Id: 18604 + AegisName: Falcon_Mask + Name: Falcon Mask + Type: Armor + Buy: 10 + Weight: 30 + Locations: + Head_Low: true + Head_Mid: true + EquipLevelMin: 50 + View: 782 + Script: | + bonus2 bAddEle,Ele_Water,5; + - Id: 18605 + AegisName: Dark_Age + Name: Dark Age + Type: Armor + Buy: 20 + Weight: 200 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 766 + Script: | + bonus bMdef,3; + - Id: 18606 + AegisName: Tear_Drop + Name: Tear Drop + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Low: true + Head_Mid: true + EquipLevelMin: 30 + View: 767 + - Id: 18607 + AegisName: Blush_ + Name: Blush + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Head_Mid: true + View: 125 + - Id: 18608 + AegisName: Pair_Of_Red_Ribbon2 + Name: Small Ribbons + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Slots: 1 + Locations: + Head_Mid: true + EquipLevelMin: 45 + View: 169 + - Id: 18609 + AegisName: Dark_Blindfold_ + Name: Dark Blinder + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + View: 187 + Script: | + bonus2 bResEff,Eff_Blind,10000; + bonus2 bResEff,Eff_Stun,200; + - Id: 18610 + AegisName: 7th_Anni_Hat_B + Name: 7th Anni Hat B + Type: Armor + Buy: 20 + Weight: 500 + Defense: 4 + Locations: + Head_Top: true + Refineable: true + View: 778 + Script: | + bonus bAllStats,5; + bonus bMdef,4; + - Id: 18611 + AegisName: Black_Glasses_ + Name: Black Glasses + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Slots: 1 + Locations: + Head_Mid: true + View: 404 + Script: | + bonus bInt,1; + bonus bMdef,2; + - Id: 18612 + AegisName: White_Musang_Hat + Name: White Musang Hat + Type: Armor + Buy: 40 + Weight: 400 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 770 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bStr,2; + bonus bVit,2; + bonus bLuk,1; + bonus bUnbreakableHelm; + - Id: 18613 + AegisName: Black_Musang_Hat + Name: Black Musang Hat + Type: Armor + Buy: 40 + Weight: 400 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 771 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bInt,2; + bonus bDex,2; + bonus bAgi,1; + bonus bUnbreakableHelm; + - Id: 18614 + AegisName: Grim_Reaper_Hat + Name: Grim Reaper Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 732 + Script: | + bonus bFlee,3; + - Id: 18615 + AegisName: Injured_Eyepatch + Name: Injured Eyepatch + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + EquipLevelMin: 20 + View: 772 + - Id: 18616 + AegisName: Long_Tongue + Name: Long Tongue + Type: Armor + Buy: 20 + Weight: 200 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + EquipLevelMin: 20 + View: 773 + Script: | + bonus bMatkRate,2; + bonus bVariableCastrate,-3; + - Id: 18617 + AegisName: Onigiri_In_Mouth + Name: Onigiri In Mouth + Type: Armor + Buy: 20 + Weight: 200 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + EquipLevelMin: 20 + View: 774 + Script: | + bonus2 bAddDamageClass,1400,5; + bonus2 bAddDamageClass,1406,5; + bonus2 bAddDamageClass,1404,5; + bonus2 bAddDamageClass,1402,5; + bonus2 bAddDefMonster,1400,5; + bonus2 bAddDefMonster,1406,5; + bonus2 bAddDefMonster,1404,5; + bonus2 bAddDefMonster,1402,5; + - Id: 18618 + AegisName: Airplane_Hat + Name: Airplane Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 8 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 775 + - Id: 18619 + AegisName: Thief_Bandana + Name: Thief Bandana + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 776 + Script: | + bonus4 bAutoSpell,"RG_SNATCHER",1,20,1; + - Id: 18620 + AegisName: Heart_Eyepatch + Name: Heart Eyepatch + Type: Armor + Buy: 5 + Weight: 50 + Defense: 2 + Locations: + Head_Mid: true + EquipLevelMin: 20 + Refineable: true + View: 779 + - Id: 18621 + AegisName: Gangster_Mask_A + Name: Gangster Mask A + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + View: 52 + Script: | + bonus2 bResEff,Eff_Silence,1500; + bonus bMagicDamageReturn,1; + - Id: 18622 + AegisName: Rocket_Helm1 + Name: Rocket Helm 1 + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 20 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 95 + Refineable: true + View: 764 + Script: | + bonus bAllStats,5; + bonus bMdef,5; + bonus bUnbreakableHelm; + - Id: 18623 + AegisName: Rocket_Helm2 + Name: Rocket Helm 2 + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 20 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 95 + Refineable: true + View: 765 + Script: | + bonus bAllStats,4; + bonus bMdef,5; + bonus bUnbreakableHelm; + - Id: 18624 + AegisName: Rocket_Helm3 + Name: Rocket Helm 3 + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 20 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 95 + Refineable: true + View: 768 + Script: | + bonus bAllStats,3; + bonus bMdef,5; + bonus bUnbreakableHelm; + - Id: 18625 + AegisName: Rocket_Helm_RWC + Name: Rocket Helm RWC + Type: Armor + Buy: 10000 + Weight: 1000 + Defense: 20 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 95 + Refineable: true + View: 769 + Script: | + bonus bAllStats,2; + bonus bMdef,5; + bonus bUnbreakableHelm; + bonus bSpeedRate,25; + - Id: 18626 + AegisName: Gelato_Hat + Name: Gelato Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 40 + Refineable: true + View: 777 + - Id: 18627 + AegisName: Dried_Leaf + Name: Dried Leaf + Type: Armor + Buy: 20 + Weight: 50 + Locations: + Head_Low: true + EquipLevelMin: 10 + View: 711 + Script: | + bonus bUnbreakableHelm; + - Id: 18628 + AegisName: Tare_Brownie + Name: Tare Brownie + Type: Armor + Buy: 20 + Weight: 500 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 50 + View: 781 + Script: | + bonus bMdef,5; + - Id: 18629 + AegisName: B_Desert_Wolf_Hat + Name: Baby Desert Wolf Hat + Type: Armor + Buy: 10 + Weight: 300 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 783 + Script: | + bonus bMdef,5; + bonus bLongAtkDef,5; + - Id: 18630 + AegisName: Dep_Alice_Hat + Name: Drooping Alicel + Type: Armor + Buy: 20 + Weight: 500 + Defense: 6 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 784 + Script: | + bonus2 bAddRace,RC_DemiHuman,10; + bonus2 bAddRace,RC_Player_Human,10; + if (getrefine() > 10) { + autobonus "{ bonus bAspdRate,100; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; + } + - Id: 18631 + AegisName: Ribbon_Chef_Hat + Name: Ribbon Chef Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 5 + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 785 + Script: | + bonus bDex,3; + bonus bLuk,1; + if (getrefine() > 6) { + bonus2 bAddMonsterDropItem,12125,500; + bonus2 bAddMonsterDropItem,12126,500; + bonus2 bAddMonsterDropItem,12127,400; + bonus2 bAddMonsterDropItem,12128,300; + bonus2 bAddMonsterDropItem,12129,200; + } + - Id: 18632 + AegisName: Yellow_Poring_Hairpin + Name: Yellow Poring Hairpin + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 786 + - Id: 18633 + AegisName: Pink_Poring_Hairpin + Name: Pink Poring Hairpin + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 787 + - Id: 18634 + AegisName: Green_Poring_Hairpin + Name: Green Poring Hairpin + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 788 + - Id: 18635 + AegisName: Blue_Poring_Hairpin + Name: Blue Poring Hairpin + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 789 + - Id: 18636 + AegisName: Bridal_Ribbon + Name: Bridal Ribbon + Type: Armor + Buy: 20 + Weight: 200 + Defense: 6 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 790 + Script: | + bonus bDex,1; + bonus3 bAutoSpellWhenHit,"DC_WINKCHARM",1,10; + - Id: 18637 + AegisName: Ancient_Admiral_Helm + Name: Ancient Admiral Helm + Type: Armor + Buy: 20 + Weight: 700 + Defense: 4 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 660 + Script: | + bonus bStr,2; + bonus bVit,1; + if (getrefine() > 7) + bonus bSpeedRate,25; + - Id: 18638 + AegisName: Citron_Hat + Name: Citron Hat + Type: Armor + Buy: 20 + Weight: 400 + Defense: 3 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 791 + Script: | + bonus bLuk,3; + bonus2 bSubRace,RC_Plant,10; + - Id: 18639 + AegisName: Naval_Officer_Hat + Name: Naval Officer Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 792 + Script: | + bonus bLuk,3; + bonus2 bAddEle,Ele_Water,5; + - Id: 18640 + AegisName: Starfish_Headband + Name: Starfish Headband + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 793 + - Id: 18641 + AegisName: Ribbon_Magic_Hat + Name: Ribbon Magic Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 794 + Script: | + bonus bMaxSP,50; + bonus bMatkRate,5; + - Id: 18642 + AegisName: hand_Scissorhand_Model + Name: Scissorhand Model + Type: Armor + Buy: 20 + Weight: 200 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + EquipLevelMin: 20 + View: 795 + Script: | + bonus bAgi,1; + - Id: 18643 + AegisName: Rockhand_Model + Name: Rockhand Model + Type: Armor + Buy: 20 + Weight: 200 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + EquipLevelMin: 20 + View: 796 + Script: | + bonus bStr,1; + - Id: 18644 + AegisName: Paperhand_Model + Name: Paperhand Model + Type: Armor + Buy: 20 + Weight: 200 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + EquipLevelMin: 20 + View: 797 + - Id: 18645 + AegisName: Sailor_Hat + Name: Sailor Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 798 + Script: | + bonus bInt,1; + bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_Player_Human,5; + - Id: 18646 + AegisName: Cow_Hat + Name: Cow Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 4 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 799 + Script: | + bonus bDex,2; + bonus2 bAddMonsterDropItem,519,100; + - Id: 18647 + AegisName: Star_Eyepatch + Name: Star Eyepatch + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 800 + Script: | + bonus2 bResEff,Eff_Stun,1500; + - Id: 18648 + AegisName: Tongue_Charm + Name: Tongue Charm + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 801 + Script: | + bonus2 bSubRace,RC_Demon,3; + - Id: 18649 + AegisName: Lude_Mask + Name: Lude Mask + Type: Armor + Buy: 10 + Weight: 100 + Defense: 1 + Locations: + Head_Low: true + Head_Mid: true + Refineable: true + View: 802 + - Id: 18650 + AegisName: RWC_Shouting_Mouth + Name: RWC Shouting Mouth + Type: Armor + Buy: 20 + Weight: 50 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 194 + Script: | + bonus3 bAutoSpellWhenHit,"SM_ENDURE",1,10; + bonus3 bAutoSpellWhenHit,"MO_CALLSPIRITS",5,10; + bonus3 bAutoSpellWhenHit,"MO_EXPLOSIONSPIRITS",5,10; + bonus3 bAutoSpell,"BS_MAXIMIZE",5,10; + bonus3 bAutoSpell,"MC_LOUD",1,10; + bonus3 bAutoSpell,"AC_CONCENTRATION",5,10; + bonus3 bAutoSpell,"PR_GLORIA",3,10; + autobonus "{ bonus bStr,3; bonus bAgi,3; }",10,5000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; showscript \"RWC 2011 Fighting!!\"; }"; + autobonus "{ bonus bInt,3; bonus bLuk,3; }",5,5000,BF_MAGIC,"{ specialeffect2 EF_ENERGYCOAT; showscript \"RWC 2011 Fighting!!\"; }"; + - Id: 18651 + AegisName: Ignis_Cap + Name: Ignis Cap + Type: Armor + Buy: 20 + Weight: 800 + Defense: 8 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 40 + Refineable: true + View: 803 + - Id: 18652 + AegisName: Vanargand_Helm + Name: Vanargandr Helm + Type: Armor + Buy: 20 + Weight: 1500 + Defense: 10 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 80 + Refineable: true + View: 804 + Script: | + .@r = getrefine(); + if (.@r >= 9 ) { + bonus2 bHPDrainRate,60,8; + bonus2 bSPDrainRate,20,4; + } else if (.@r >= 8 ) { + bonus2 bHPDrainRate,50,5; + bonus2 bSPDrainRate,10,2; + } else if (.@r >= 7 ) { + bonus2 bHPDrainRate,30,5; + bonus2 bSPDrainRate,10,2; + } else if (.@r >= 5 ) { + bonus2 bHPDrainRate,10,3; + bonus2 bSPDrainRate,10,1; + } + else { + bonus2 bHPDrainRate,10,1; + bonus2 bSPDrainRate,10,1; + } + - Id: 18653 + AegisName: Devi_Headphone + Name: Deviruchi Headphone + Type: Armor + Buy: 20 + Weight: 200 + Defense: 8 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 805 + Script: | + bonus bMdef,4; + - Id: 18655 + AegisName: Lupin_One_Eyed_Glasses + Name: Goedo Monocle + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Mid: true + EquipLevelMin: 50 + View: 807 + Script: | + bonus bAgi,2; + - Id: 18656 + AegisName: Wit_Pumpkin_Hat + Name: Witch's Pumpkin Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 10 + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 717 + Script: | + bonus bMdef,10; + bonus bStr,2; + bonus bInt,2; + bonus2 bAddRace,RC_Undead,15; + bonus2 bMagicAddRace,RC_Undead,15; + bonus2 bAddRace,RC_Demon,15; + bonus2 bMagicAddRace,RC_Demon,15; + - Id: 18657 + AegisName: Pegasus_Wing_Ears + Name: Pegasus Wing Ears + Type: Armor + Buy: 20 + Weight: 500 + Defense: 1 + Locations: + Head_Mid: true + EquipLevelMin: 80 + View: 568 + Script: | + bonus bUnbreakableHelm; + .@i = BaseLevel; + bonus bAspdRate,(.@i>=150)?(3):((.@i>=100)?(2):((.@i>=50)?(1):(0))); + - Id: 18658 + AegisName: Holy_Santa_Beard + Name: Holy Santa Beard + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 25 + - Id: 18659 + AegisName: Boitata_Hat + Name: Boitata Hat + Type: Armor + Buy: 20 + Defense: 5 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + Refineable: true + View: 808 + Script: | + autobonus "{ bonus bAtkEle,Ele_Fire; }",10,180000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; + bonus3 bAutospell,"AS_SONICBLOW",5,10; + - Id: 18660 + AegisName: Indi_Feather_Band + Name: Indian Feather Headband + Type: Armor + Buy: 20 + Weight: 400 + Defense: 3 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 809 + Script: | + bonus bAgi,2; + - Id: 18661 + AegisName: Trident_Helmet + Name: Trident Helm + Type: Armor + Buy: 20 + Weight: 400 + Defense: 3 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 810 + Script: | + bonus bStr,2; + - Id: 18662 + AegisName: Antler_Fedora + Name: Antler Fedora + Type: Armor + Buy: 20 + Weight: 400 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 811 + Script: | + bonus bInt,3; + - Id: 18663 + AegisName: Sunglasses_Bball_Hat + Name: Sunglasses Baseball Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 812 + Script: | + bonus bInt,3; + - Id: 18664 + AegisName: Blind_Glasses + Name: Blind Glasses + Type: Armor + Buy: 20 + Weight: 400 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + EquipLevelMin: 20 + Refineable: true + View: 813 + Script: | + bonus2 bResEff,Eff_Stun,1000; + bonus2 bResEff,Eff_Freeze,1000; + - Id: 18665 + AegisName: Orange_In_Mouth + Name: Orange In Mouth + Type: Armor + Buy: 20 + Weight: 200 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + EquipLevelMin: 20 + View: 814 + - Id: 18666 + AegisName: CD_In_Mouth + Name: CD In Mouth + Type: Armor + Buy: 20 + Weight: 200 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + EquipLevelMin: 20 + View: 815 + Script: | + autobonus "{ bonus3 bAutoSpell,\"MG_FIREBOLT\",rand(1,5),400; bonus3 bAutoSpell,\"MG_LIGHTNINGBOLT\",rand(1,5),400; bonus3 bAutoSpell,\"MG_COLDBOLT\",rand(1,5),400; bonus3 bAutoSpell,\"WZ_EARTHSPIKE\",rand(1,5),400; bonus3 bAutoSpell,\"MG_SOULSTRIKE\",rand(1,5),400; }",60,5000,BF_NORMAL,"{ specialeffect2 EF_ENHANCE; }"; + - Id: 18667 + AegisName: Cat_Lace_Hairband + Name: Cat Lace Hairband + Type: Armor + Buy: 20 + Weight: 500 + Defense: 2 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 60 + View: 816 + Script: | + bonus bDex,3; + - Id: 18668 + AegisName: Droopy_Turtle_Hat + Name: Droopy Turtle Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 1 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 694 + Script: | + skill "AL_DECAGI",3; + - Id: 18669 + AegisName: Cowhide_Hat + Name: Cowhide Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 3 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 819 + Script: | + bonus bDex,2; + bonus bMaxHPrate,1; + - Id: 18670 + AegisName: Hankie_In_Mouth + Name: Hankie In Mouth + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Low: true + EquipLevelMin: 12 + View: 818 + Script: | + bonus bDex,3; + bonus2 bSubRace,RC_DemiHuman,3; + bonus2 bSubRace,RC_Player_Human,3; + - Id: 18671 + AegisName: Rudolf_Hairband + Name: Rudolf Hairband + Type: Armor + Buy: 20 + Weight: 200 + Defense: 5 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 836 + - Id: 18672 + AegisName: Tare_Pope + Name: Drooping Pope + Type: Armor + Buy: 20 + Weight: 300 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 817 + Script: | + bonus bMdef,1; + bonus bSPrecovRate,2; + bonus bUnbreakableHelm; + - Id: 18673 + AegisName: Tare_Pope_ + Name: Drooping Pope + Type: Armor + Buy: 20 + Weight: 300 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 817 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bUnbreakableHelm; + bonus bMdef,7; + .@r = getrefine(); + bonus bHealPower,(.@r>=7?5+(.@r-6):5); + if (.@r>=9) { + bonus bMatkRate, ( .@r >= 12 ? 12 : 7 ); + } + - Id: 18674 + AegisName: Planewing_Hat + Name: Planewing Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 3 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 820 + Script: | + bonus bAgi,3; + bonus bAspdRate,1; + bonus2 bSPLossRate,5,10000; + - Id: 18675 + AegisName: Green_Apple_Hat + Name: Green Apple Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 3 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 821 + Script: | + bonus bDex,2; + bonus bHit,5; + - Id: 18676 + AegisName: Hexagon_Spectacles + Name: Hexagon Spectacles + Type: Armor + Buy: 20 + Weight: 200 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + EquipLevelMin: 10 + View: 822 + Script: | + bonus2 bMagicAddRace,RC_Insect,4; + bonus2 bSubRace,RC_Insect,5; + bonus bUnbreakableHelm; + - Id: 18677 + AegisName: Cherry_Twig_In_Mouth + Name: Cherry Twig In Mouth + Type: Armor + Buy: 20 + Weight: 200 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + EquipLevelMin: 20 + View: 823 + Script: | + bonus2 bAddRace,RC_Plant,2; + - Id: 18678 + AegisName: Leek_In_Mouth + Name: Leek In Mouth + Type: Armor + Buy: 20 + Weight: 200 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + EquipLevelMin: 20 + View: 824 + Script: | + bonus2 bSubSize,Size_Small,2; + - Id: 18679 + AegisName: Abacus_In_Mouth + Name: Abacus In Mouth + Type: Armor + Buy: 20 + Weight: 200 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + EquipLevelMin: 20 + View: 825 + Script: | + skill "MC_IDENTIFY",1; + - Id: 18680 + AegisName: Tw_Frog_Hat + Name: Tw Frog Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Locations: + Head_Top: true + EquipLevelMin: 35 + View: 826 + Script: | + bonus bAgi,1; + bonus2 bExpAddRace,RC_Insect,5; + - Id: 18681 + AegisName: Puppy_Ears_Hat + Name: Puppy Ears Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 827 + Script: | + bonus bVit,2; + bonus bMaxHp,100; + - Id: 18682 + AegisName: Teardrop + Name: Teardrop + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Mid: true + EquipLevelMin: 1 + Refineable: true + View: 828 + Script: | + bonus bMaxSP,15; + - Id: 18683 + AegisName: Carrot_In_Mouth + Name: Carrot In Mouth + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 829 + Script: | + bonus2 bSubRace,RC_Plant,3; + - Id: 18684 + AegisName: Showy_High_Cap + Name: Showy High Cap + Type: Armor + Buy: 20 + Weight: 200 + Defense: 3 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 830 + Script: | + bonus bStr,3; + bonus bInt,2; + bonus2 bAddItemHealRate,505,50; + - Id: 18685 + AegisName: Stardust_Hairband + Name: Stardust Hairband + Type: Armor + Buy: 20 + Weight: 1000 + Locations: + Head_Top: true + EquipLevelMin: 10 + View: 831 + - Id: 18686 + AegisName: 2011_RMSC_1 + Name: 2011 RMSC 1 + Type: Armor + Buy: 20 + Weight: 2500 + Defense: 20 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 832 + Script: | + bonus bUnbreakableHelm; + bonus bAllStats,5; + - Id: 18687 + AegisName: 2011_RMSC_2 + Name: 2011 RMSC 2 + Type: Armor + Buy: 20 + Weight: 2500 + Defense: 20 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 832 + Script: | + bonus bUnbreakableHelm; + bonus bAllStats,3; + - Id: 18688 + AegisName: 2011_RMSC_3 + Name: 2011 RMSC 3 + Type: Armor + Buy: 20 + Weight: 2500 + Defense: 20 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 832 + Script: | + bonus bUnbreakableHelm; + bonus bAllStats,1; + - Id: 18689 + AegisName: 2011_RMSC_4 + Name: 2011 RMSC 4 + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 832 + Script: | + bonus bUnbreakableHelm; + - Id: 18690 + AegisName: Sirt_Evil_Eye + Name: Sirt Evil Eye + Type: Armor + Buy: 20 + Weight: 400 + Locations: + Head_Mid: true + EquipLevelMin: 50 + View: 345 + Script: | + bonus bUnbreakableHelm; + bonus bStr,1; + - Id: 18691 + AegisName: Rising_Black_Dragon + Name: Rising Black Dragon + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 863 + - Id: 18692 + AegisName: Mike_Hat + Name: Mike Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 3 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 837 + Script: | + bonus bDex,2; + bonus bLuk,1; + - Id: 18693 + AegisName: Sleeping_Kitty_Cat + Name: Sleeping Kitty Cat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 4 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 838 + Script: | + bonus2 bAddRace,RC_Brute,2; + bonus2 bAddRace,RC_Player_Doram,2; + - Id: 18694 + AegisName: Red_Hood + Name: Red Hood + Type: Armor + Buy: 20 + Weight: 200 + Defense: 3 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 839 + Script: | + bonus bCritical,10; + - Id: 18695 + AegisName: Phoenix_Crown + Name: Phoenix Crown + Type: Armor + Buy: 20 + Weight: 400 + Defense: 3 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 840 + Script: | + bonus bInt,2; + - Id: 18696 + AegisName: Orange_Hat + Name: Orange Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 841 + Script: | + skill "MC_MAMMONITE",2; + - Id: 18697 + AegisName: Syringe_In_Mouth + Name: Syringe In Mouth + Type: Armor + Buy: 20 + Weight: 200 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + EquipLevelMin: 20 + View: 842 + - Id: 18698 + AegisName: Cheesy_Snack_In_Mouth + Name: Cheesy Snack In Mouth + Type: Armor + Buy: 20 + Weight: 200 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + EquipLevelMin: 20 + View: 843 + - Id: 18699 + AegisName: Starving_Fish_Hat + Name: Starving Fish Hat + Type: Armor + Buy: 20 + Weight: 1200 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 844 + - Id: 18700 + AegisName: Rabbit_Ribbon + Name: Rabbit Ribbon + Type: Armor + Buy: 20 + Weight: 500 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 845 + Script: | + bonus bInt,1; + - Id: 18701 + AegisName: Ancient_Civil_Man + Name: Ancient Civil Man + Type: Armor + Buy: 20 + Weight: 500 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 70 + View: 846 + Script: | + bonus bInt,3; + bonus bDex,2; + bonus bLuk,1; + if (getiteminfo(getequipid(EQI_HAND_R), II_VIEW) == W_BOOK) + bonus bVariableCastrate,-3; + - Id: 18702 + AegisName: Shaving_Cream + Name: Shaving Cream + Type: Armor + Buy: 20 + Weight: 50 + Defense: 1 + Locations: + Head_Low: true + EquipLevelMin: 10 + View: 847 + - Id: 18703 + AegisName: Stem_In_Mouth + Name: Stem In Mouth + Type: Armor + Buy: 20 + Weight: 50 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 848 + Script: | + bonus2 bResEff,Eff_Poison,2000; + - Id: 18704 + AegisName: Drosera_Hairpin + Name: Drosera Hairpin + Type: Armor + Buy: 20 + Weight: 640 + Defense: 6 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 64 + Refineable: true + View: 850 + Script: | + bonus bMdef,4; + bonus bMaxSP,64; + bonus2 bSubRace,RC_Insect,-10; + - Id: 18705 + AegisName: FlipHat + Name: Flip Hat + Type: Armor + View: 862 + Buy: 50000 + Weight: 300 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + Script: | + .@r = getrefine(); + bonus bFlee2,5; + bonus bLuk,2; + autobonus "{ bonus bHit,30; }",1+.@r,6000,BF_WEAPON; + autobonus "{ bonus bVariableCastrate,-30; }",1+.@r,6000,BF_MAGIC; + bonus3 bAutoSpell,"AS_SONICBLOW",10,1; + - Id: 18706 + AegisName: Can_Hat + Name: Can Hat + Type: Armor + Buy: 20 + Weight: 400 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 851 + Script: | + bonus bLuk,3; + - Id: 18707 + AegisName: Maneater_Flower_Hat + Name: Maneater Flower Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 852 + Script: | + bonus bFlee,20; + - Id: 18708 + AegisName: Candy_Hat + Name: Candy Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 853 + Script: | + skill "AL_HEAL",3; + - Id: 18709 + AegisName: Black_Knitted_Hat + Name: Black Knitted Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 3 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 854 + Script: | + bonus bMaxSP,100; + - Id: 18710 + AegisName: Sugared_Fruit_Stick + Name: Sugared Fruit Stick + Type: Armor + Buy: 20 + Weight: 200 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + EquipLevelMin: 20 + View: 855 + - Id: 18711 + AegisName: Electric_Sunglass + Name: Electric Sunglass + Type: Armor + Buy: 20 + Weight: 400 + Defense: 3 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + EquipLevelMin: 20 + View: 856 + - Id: 18712 + AegisName: Fan_In_Mouth + Name: Fan In Mouth + Type: Armor + Buy: 20 + Weight: 200 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + EquipLevelMin: 20 + View: 857 + - Id: 18713 + AegisName: Monkey_On_Fur_Hat + Name: Monkey On Fur Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 6 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 858 + Script: | + bonus bDex,1; + bonus bAgi,1; + bonus bFlee,10; + - Id: 18714 + AegisName: Hippo_Hat + Name: Hippo Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 859 + Script: | + bonus2 bSubEle,Ele_Water,10; + bonus5 bAutoSpellWhenHit,"WZ_FROSTNOVA",1,1,BF_WEAPON|BF_MAGIC,0; + - Id: 18715 + AegisName: Helm_Of_Thoth + Name: Helm Of Thoth + Type: Armor + Buy: 20 + Weight: 2500 + Defense: 2 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 80 + View: 860 + Script: | + bonus bInt,2; + bonus bMdef,5; + bonus bMaxSP,100; + - Id: 18716 + AegisName: Strawberry_In_Mouth + Name: Strawberry In Mouth + Type: Armor + Buy: 20 + Weight: 50 + Defense: 2 + Locations: + Head_Low: true + EquipLevelMin: 10 + View: 861 + - Id: 18718 + AegisName: Rose_Hairband + Name: Rose Hairband + Type: Armor + Buy: 20 + Weight: 200 + Defense: 3 + Locations: + Head_Top: true + EquipLevelMin: 30 + View: 864 + Script: | + bonus bInt,1; + bonus bVit,1; + bonus bAspdRate,3; + bonus bVariableCastrate,-3; + - Id: 18720 + AegisName: Magical_Booster + Name: Magical Booster + Type: Armor + Buy: 20 + Weight: 300 + Locations: + Head_Mid: true + EquipLevelMin: 30 + View: 873 + Script: | + bonus bMatkRate,3; + - Id: 18724 + AegisName: L_Magestic_Goat_ + Name: Gigantic Majestic Goat + Type: Armor + Buy: 20 + Weight: 800 + Defense: 10 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 380 + Script: | + bonus2 bAddRace,RC_DemiHuman,12; + bonus2 bAddRace,RC_Player_Human,12; + bonus bBaseAtk,(JobLevel*2)/7; + - Id: 18727 + AegisName: Sedora_Hat + Name: Sedora Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 13 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 869 + - Id: 18728 + AegisName: Egir_Helm + Name: Egir Helm + Type: Armor + Buy: 200000 + Weight: 800 + Defense: 10 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 110 + Refineable: true + View: 870 + Script: | + bonus bMdef,5; + bonus bUnbreakableHelm; + - Id: 18729 + AegisName: MVP_Basketball + Name: MVP Basketball + Type: Armor + Buy: 20 + Weight: 150 + Defense: 6 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 871 + Script: | + bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_Player_Human,10; + bonus2 bAddItemHealRate,522,30; + .@r = getrefine(); + bonus bVariableCastrate,(.@r>=12)?(-5):((.@r>=10)?(-4):(-3)); + - Id: 18730 + AegisName: Cryptura_Academy_Hat + Name: Cryptura Academy Hat + Type: Armor + Weight: 200 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 872 + Script: | + bonus bMaxHP,15; + bonus bMaxSP,5; + - Id: 18731 + AegisName: Valkyrie_Outing_Helm + Name: Valkyrie Randgris Helm + Type: Armor + Buy: 20 + Locations: + Head_Top: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + View: 225 + Script: | + bonus bAllStats,1; + bonus bAspd,1; + bonus bFixedCastrate,-1; + - Id: 18732 + AegisName: TE_Woe_Cap + Name: TE Woe Cap + Type: Armor + Defense: 5 + Locations: + Head_Top: true + EquipLevelMin: 40 + Refineable: true + View: 14 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,5; + bonus bBaseAtk,5; + bonus bMatk,5; + bonus2 bAddRace,RC_Player_Human,10; + bonus2 bAddRace,RC_Player_Doram,10; + bonus2 bMagicAddRace,RC_Player_Human,10; + bonus2 bMagicAddRace,RC_Player_Doram,10; + bonus2 bResEff,Eff_Freeze,2500; + - Id: 18733 + AegisName: TE_Woe_Bone_Helm + Name: TE Woe Bone Helm + Type: Armor + Defense: 10 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Head_Top: true + EquipLevelMin: 40 + Refineable: true + View: 103 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bBaseAtk,10; + bonus2 bAddRace,RC_Player_Human,20; + bonus2 bAddRace,RC_Player_Doram,20; + bonus2 bResEff,Eff_Freeze,2500; + - Id: 18734 + AegisName: TE_Woe_Magic_Eyes + Name: TE Woe Magic Eyes + Type: Armor + Defense: 5 + Jobs: + Acolyte: true + Mage: true + Monk: true + Novice: true + Priest: true + Sage: true + SoulLinker: true + SuperNovice: true + Wizard: true + Locations: + Head_Top: true + EquipLevelMin: 40 + Refineable: true + View: 209 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,5; + bonus bMatk,10; + bonus2 bMagicAddRace,RC_Player_Human,20; + bonus2 bMagicAddRace,RC_Player_Doram,20; + bonus2 bResEff,Eff_Freeze,2500; + - Id: 18736 + AegisName: Censor_Bar_ + Name: Censor Bar + Type: Armor + Weight: 100 + Locations: + Head_Mid: true + EquipLevelMin: 1 + View: 229 + - Id: 18737 + AegisName: Fortier_Mask + Name: Fortier Masque + Type: Armor + Buy: 20 + Weight: 200 + Locations: + Head_Mid: true + EquipLevelMin: 10 + View: 876 + Script: | + bonus bUnbreakableHelm; + bonus2 bMagicAtkEle,Ele_Fire,4; + - Id: 18739 + AegisName: Carnation_Hairband + Name: Carnation Hairband + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Top: true + Refineable: true + View: 878 + Script: | + bonus bLuk,1; + - Id: 18740 + AegisName: C_Hair_Of_The_Strong + Name: RMSC2012 Special Costume + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + View: 879 + - Id: 18741 + AegisName: C_Will_O_Wisp + Name: Costume Will O Wisp + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 880 + EquipScript: | + sc_start SC_STRANGELIGHTS,INFINITE_TICK,0; + UnEquipScript: | + sc_end SC_STRANGELIGHTS; + - Id: 18742 + AegisName: C_MoonStar_Accessory + Name: Costume Moon and Stars + Type: Armor + Buy: 20 + Locations: + Costume_Head_Mid: true + View: 881 + Trade: + Override: 100 + NoDrop: true + EquipScript: | + sc_start SC_MOONSTAR,INFINITE_TICK,0; + UnEquipScript: | + sc_end SC_MOONSTAR; + - Id: 18743 + AegisName: C_Spirit_Of_Chung_E + Name: Costume Spirit Of Chung E + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + View: 882 + - Id: 18744 + AegisName: C_World_Star + Name: Costume Twilight + Type: Armor + Buy: 20 + Locations: + Costume_Head_Mid: true + View: 883 + EquipScript: | + sc_start SC_SUPER_STAR,INFINITE_TICK,0; + UnEquipScript: | + sc_end SC_SUPER_STAR; + - Id: 18745 + AegisName: Choco_Stick_In_Mouth + Name: Choco Stick In Mouth + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + EquipLevelMin: 10 + View: 884 + Script: | + bonus bMaxSP,50; + - Id: 18746 + AegisName: Chilly_Breath + Name: Chilly Breath + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + EquipLevelMin: 10 + View: 885 + Script: | + bonus bInt,1; + - Id: 18747 + AegisName: Eyes_Of_Ifrit + Name: Eyes Of Ifrit + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Mid: true + View: 886 + Script: | + bonus bDex,1; + bonus2 bResEff,Eff_Curse,2500; + - Id: 18748 + AegisName: Gold_Ingot_Poring_Hat + Name: Gold Ingot Poring Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 887 + Script: | + bonus bDex,2; + bonus bLuk,2; + - Id: 18749 + AegisName: Majoruros_Horn + Name: Majoruros Horn + Type: Armor + Buy: 20 + Weight: 500 + Defense: 8 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 888 + Script: | + bonus bStr,2; + bonus bMaxHP,100; + - Id: 18750 + AegisName: Poker_Card_In_Mouth + Name: Poker Card In Mouth + Type: Armor + Buy: 20 + Weight: 50 + Locations: + Head_Low: true + EquipLevelMin: 10 + View: 889 + Script: | + bonus2 bAddRace,RC_DemiHuman,2; + bonus2 bAddRace,RC_Player_Human,2; + - Id: 18752 + AegisName: Cursed_Book + Name: Cursed Book + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Classes: + All_Upper: true + Locations: + Head_Top: true + EquipLevelMin: 99 + Refineable: true + View: 890 + Script: | + .@r = getrefine(); + bonus2 bHPLossRate,.@r,5000; + bonus2 bHPDrainRate,40,4+(.@r/2); + bonus2 bSPDrainRate,10,1+(.@r/3); + - Id: 18753 + AegisName: Tw_Rice_Ball + Name: Tw Rice Ball + Type: Armor + Buy: 20 + Weight: 100 + Defense: 6 + Locations: + Head_Top: true + View: 892 + Script: | + bonus bLuk,1; + bonus2 bAddMonsterDropItem,564,100; + - Id: 18754 + AegisName: Blood_Sucker + Name: Blood Sucker + Type: Armor + Buy: 20 + Weight: 300 + Locations: + Head_Low: true + EquipLevelMin: 40 + View: 893 + Script: | + bonus bUnbreakableHelm; + bonus2 bHPDrainRate,30,5; + bonus bHPrecovRate,-100; + bonus bSPrecovRate,-100; + - Id: 18755 + AegisName: Feather_Beret_ + Name: Feather Beret + Type: Armor + Weight: 600 + Defense: 1 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 224 + Script: | + bonus bMdef,1; + bonus2 bSubRace,RC_DemiHuman,10; + - Id: 18756 + AegisName: Black_Shiba_Inu_Hat + Name: Black Shiba Inu Hat + Type: Armor + Buy: 20 + Weight: 400 + Defense: 6 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 894 + Script: | + bonus bBaseAtk,30; + bonus2 bAddRace,RC_Brute,10; + bonus2 bAddRace,RC_Player_Doram,10; + - Id: 18758 + AegisName: Hat_Of_Scrat + Name: Hat Of Scrat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 896 + - Id: 18759 + AegisName: Stretched_Nose_M + Name: Wood Goblin's Nose + Type: Armor + Buy: 20 + Weight: 200 + Locations: + Head_Mid: true + EquipLevelMin: 50 + View: 737 + Script: | + bonus bUnbreakableHelm; + bonus2 bAddMonsterDropItem,1032,400; + bonus2 bAddMonsterDropItem,1033,100; + bonus3 bAddMonsterDropItem,576,RC_Plant,40; + - Id: 18760 + AegisName: Remodel_Wizardry_Hat + Name: Improved Mage Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Slots: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Head_Top: true + Refineable: true + View: 112 + Script: | + bonus bInt,2; + bonus bMaxSP,150; + .@r = getrefine(); + bonus bMatk,.@r; + if (.@r>=7) + bonus bInt,.@r-6; + - Id: 18761 + AegisName: Remodel_Magician_Hat + Name: Improved Magician Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 6 + Slots: 1 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 130 + Script: | + bonus bDex,1; + bonus bAgi,1; + bonus bMaxSP,50; + .@r = getrefine(); + bonus bMaxSP,.@r*5; + if (.@r>=7) + bonus bDex,.@r-6; + - Id: 18762 + AegisName: Remodel_Mask_Of_Fox + Name: Improved Kitsune Mask + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 153 + Script: | + bonus bAgi,2; + bonus bLuk,2; + if (getrefine()>=7) + bonus bFlee2,4; + - Id: 18763 + AegisName: Remodel_Joker_Jester + Name: Improved Joker Jester + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 89 + Script: | + bonus bLuk,2; + bonus bMdef,5; + if (getrefine()>=7) + bonus bCritAtkRate,5; + - Id: 18764 + AegisName: Remodel_Bunny_Band + Name: Improved Bunny Band + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 15 + Script: | + bonus bLuk,2; + if (getrefine()>=7) + bonus bCritical,5; + - Id: 18765 + AegisName: Enhanced_Corsair + Name: Enhanced Corsair + Type: Armor + Buy: 20 + Weight: 500 + Defense: 10 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 99 + Refineable: true + View: 105 + Script: | + bonus bVit,1; + bonus bMaxHprate,5; + .@r = getrefine(); + if (.@r>=7) + bonus2 bSubEle,Ele_Neutral,1; + if (.@r>=9) + bonus bMaxHPrate,3; + - Id: 18766 + AegisName: Enhanced_Helm_Of_Angel + Name: Enhanced Helm of Angel + Type: Armor + Buy: 20 + Weight: 1600 + Defense: 10 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Monk: true + Priest: true + Rebellion: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Wizard: true + Locations: + Head_Top: true + EquipLevelMin: 99 + Refineable: true + View: 110 + Script: | + bonus bAgi,1; + bonus bLuk,1; + bonus bMdef,3; + .@r = getrefine(); + if (.@r>=7) { + bonus bAgi,2; + bonus bLuk,2; + } + if (.@r>=9) + bonus bAspd,1; + - Id: 18767 + AegisName: Enhanced_Helm_Of_Sun + Name: Enhanced Hat of the Sun God + Type: Armor + Buy: 20 + Weight: 2400 + Defense: 4 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 99 + Refineable: true + View: 138 + Script: | + bonus bStr,3; + bonus bInt,2; + .@j = getrefine(); + if (.@j>=7) + .@i = 1; + if (.@j>=9) + .@i = 2; + bonus bBaseAtk,10+(15*.@i); + bonus bMatk,10+(15*.@i); + - Id: 18768 + AegisName: Enhanced_Bone_Helm + Name: Enhanced Bone Helm + Type: Armor + Buy: 20 + Weight: 800 + Defense: 15 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 103 + Script: | + bonus2 bSubEle,Ele_Dark,-15; + .@j = getrefine(); + if (.@j>=7) + .@i = 1; + if (.@j>=9) + .@i = 2; + bonus2 bSubEle,Ele_Neutral,2+(2*.@i); + - Id: 18769 + AegisName: Remodel_Munak_Turban + Name: Improved Munak Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 5 + Slots: 1 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Refineable: true + View: 51 + Script: | + bonus2 bSubRace,RC_Undead,10; + if (getrefine()>=7) + bonus2 bAddRace,RC_Undead,10; + - Id: 18770 + AegisName: Remodel_Bongun_Hat + Name: Improved Bongun Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 5 + Slots: 1 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Refineable: true + View: 139 + Script: | + bonus2 bSubRace,RC_Demon,10; + if (getrefine()>=7) + bonus2 bAddRace,RC_Demon,10; + - Id: 18771 + AegisName: Remodel_Opera_Mask + Name: Improved Opera Phantom Mask + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Locations: + Head_Mid: true + EquipLevelMin: 20 + View: 128 + Script: | + bonus bBaseAtk,5; + bonus bMatk,5; + - Id: 18772 + AegisName: Improved_Binoculars + Name: Advanced Binoculars + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Locations: + Head_Mid: true + EquipLevelMin: 50 + View: 83 + Script: | + bonus bDex,1; + bonus bLongAtkRate,1; + - Id: 18773 + AegisName: Improved_Fin_Helm + Name: Advanced Fin Helm + Type: Armor + Buy: 20 + Weight: 300 + Defense: 5 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Head_Mid: true + EquipLevelMin: 65 + View: 100 + Script: | + bonus bMaxHP,300+BaseLevel; + /* unconfirmed */ + - Id: 18774 + AegisName: Improved_Assassin_Mask + Name: Advanced Assassin Mask + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Jobs: + Assassin: true + Priest: true + Locations: + Head_Low: true + EquipLevelMin: 70 + View: 180 + Script: | + bonus bCritical,1; + bonus bCritAtkRate,1; + - Id: 18775 + AegisName: Improved_Welding_Mask + Name: Advanced Welding Mask + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Jobs: + Alchemist: true + Blacksmith: true + Merchant: true + Locations: + Head_Low: true + Head_Mid: true + EquipLevelMin: 50 + View: 79 + Script: | + bonus2 bSubEle,Ele_Fire,10; + bonus bDex,5; + bonus bLuk,5; + - Id: 18776 + AegisName: Improved_Kiss_Of_Angel + Name: Advanced Angel's Kiss + Type: Armor + Buy: 10000 + Weight: 300 + Defense: 6 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Head_Top: true + EquipLevelMin: 99 + Refineable: true + View: 255 + Script: | + bonus bSPrecovRate,30; + - Id: 18779 + AegisName: RWC_Champ_Crown_Red + Name: RWC Champ Crown First Place + Type: Armor + Buy: 20 + Weight: 500 + Defense: 12 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 902 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bResEff,Eff_Blind,10000; + bonus2 bResEff,Eff_Stun,10000; + bonus2 bResEff,Eff_Curse,10000; + bonus bUnbreakableHelm; + bonus bAllStats,7; + bonus bMdef,5; + - Id: 18780 + AegisName: RWC_Champ_Crown_Blue + Name: RWC Champ Crown Second Place + Type: Armor + Buy: 20 + Weight: 500 + Defense: 12 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 903 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,5; + bonus2 bResEff,Eff_Curse,10000; + bonus2 bResEff,Eff_Stun,10000; + bonus bUnbreakableHelm; + bonus bAllStats,7; + bonus bMdef,5; + - Id: 18781 + AegisName: RWC_Champ_Crown_Black + Name: RWC Champ Crown Third Place + Type: Armor + Buy: 20 + Weight: 500 + Defense: 12 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 904 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bResEff,Eff_Curse,10000; + bonus bUnbreakableHelm; + bonus bAllStats,3; + bonus bMdef,1; + - Id: 18782 + AegisName: Butterfly_Wing_Ear_J + Name: Butterfly Wing Ear + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Mid: true + View: 695 + Script: | + bonus bDex,2; + bonus bUnbreakableHelm; + - Id: 18785 + AegisName: King_Poring_Hat + Name: King Poring Hat + Type: Armor + Buy: 20 + Weight: 600 + Defense: 10 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 905 + Script: | + bonus bDex,1; + bonus bLuk,1; + .@r = getrefine(); + if (.@r>=3) { + bonus bDex,(.@r-4); + bonus bLuk,(.@r-4); + } + - Id: 18786 + AegisName: Anemos_Mask + Name: Anemos Mask + Type: Armor + Buy: 20 + Weight: 200 + Locations: + Head_Mid: true + EquipLevelMin: 10 + View: 906 + Script: | + bonus bUnbreakableHelm; + bonus2 bMagicAtkEle,Ele_Wind,4; + - Id: 18787 + AegisName: Goal_Tender_Mask + Name: Goal Tender Mask + Type: Armor + Buy: 20 + Weight: 200 + Defense: 5 + Locations: + Head_Low: true + Head_Mid: true + EquipLevelMin: 50 + View: 336 + Script: | + bonus2 bAddRace,RC_DemiHuman,8; + bonus2 bAddRace,RC_Player_Human,8; + - Id: 18790 + AegisName: Rainbow_Poring_Hat + Name: Rainbow Poring Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 900 + - Id: 18791 + AegisName: Shrine_Maiden_Hat + Name: Shrine Maiden Hat + Type: Armor + Buy: 20 + Weight: 200 + Defense: 30 + Slots: 1 + Locations: + Head_Top: true + View: 908 + Script: | + bonus bInt,1; + bonus bVit,2; + .@r = getrefine(); + bonus2 bVariableCastrate,"PR_MAGNUS",-100; + bonus2 bFixedCastrate,"PR_MAGNUS",-100; + bonus5 bAutoSpellWhenHit,"AL_HEAL",max(getskilllv("AL_HEAL"),1),50,BF_WEAPON|BF_MAGIC,0; + if (.@r>8) { + bonus2 bSkillAtk,"PR_MAGNUS",120; + } + - Id: 18792 + AegisName: Idn_Sakkat + Name: Indonesian Independence Sakkat + Type: Armor + Buy: 10 + Weight: 400 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 45 + Refineable: true + View: 901 + Script: | + bonus bVit,10; + bonus2 bAddClass,Class_All,5; + bonus bMatkRate,5; + bonus2 bSubRace,RC_DemiHuman,10; + - Id: 18793 + AegisName: Sorc_Night_Cap + Name: Sorcerer's Night Cap + Type: Armor + Buy: 20 + Weight: 200 + Defense: 25 + Slots: 1 + Jobs: + Sage: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 911 + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",50; + bonus2 bSkillAtk,"MG_FIREBOLT",50; + bonus2 bSkillAtk,"MG_COLDBOLT",50; + bonus bMdef,10; + if (.@r>6) + bonus2 bSkillAtk,"SC_SPELLFIST",25; + if (.@r>8) + bonus bAspd,5; + - Id: 18796 + AegisName: RWC_Champ_Crown_QF + Name: RWC Champ Crown Fourth Place + Type: Armor + Buy: 20 + Weight: 500 + Defense: 12 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 914 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bResEff,Eff_Curse,10000; + bonus bUnbreakableHelm; + bonus bAllStats,2; + - Id: 18803 + AegisName: Rose_Cascade + Name: Rose Cascade + Type: Armor + Weight: 500 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 920 + Script: | + .@dex = readparam(bDex); + bonus bUseSPrate,-5-((.@dex >= 120)?5:0)-((.@dex >= 100)?5:0); + - Id: 18805 + AegisName: Eclipse_Hat + Name: Eclipse Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Locations: + Head_Top: true + Refineable: true + View: 922 + Script: | + bonus bLuk,3; + bonus bMdef,5; + - Id: 18806 + AegisName: Black_Rabbit_Hat + Name: Black Rabbit Hat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 923 + Script: | + bonus bDex,2; + bonus bAgi,3; + bonus3 bAutoSpellWhenHit,"AL_INCAGI",5,10; + - Id: 18807 + AegisName: Yellow_Yuzu_Hat + Name: Yellow Yuzu Hat + Type: Armor + Buy: 20 + Weight: 400 + Defense: 3 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 924 + Script: | + bonus bVit,2; + bonus bLuk,3; + bonus2 bSubRace,RC_Plant,10; + - Id: 18808 + AegisName: Wing_Form_Spectacle + Name: Wing Form Spectacle + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Mid: true + Refineable: true + View: 925 + Script: | + bonus bAgi,1; + - Id: 18810 + AegisName: Hell_Pumpkin_Hat + Name: Hell Pumpkin Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 12 + Locations: + Head_Top: true + Refineable: true + View: 717 + Script: | + bonus bMdef,12; + bonus2 bSubRace,RC_Demon,5; + bonus2 bSubRace,RC_Undead,5; + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + - Id: 18813 + AegisName: New_Wave_Sunglasses + Name: New Wave Sunglasses + Type: Armor + Buy: 10 + Weight: 100 + Locations: + Head_Mid: true + EquipLevelMin: 30 + View: 856 + Script: | + bonus bDelayrate,-10; + - Id: 18814 + AegisName: Angel_School_Cap + Name: Angel School Cap + Type: Armor + Buy: 20 + Weight: 100 + Defense: 4 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 927 + Script: | + bonus bInt,2; + bonus bVit,1; + - Id: 18815 + AegisName: Devil_School_Cap + Name: Devil School Cap + Type: Armor + Buy: 20 + Weight: 100 + Defense: 4 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 928 + Script: | + bonus bStr,2; + bonus bVit,1; + - Id: 18816 + AegisName: Adv_Angel_School_Cap + Name: Evoked Angel School Cap + Type: Armor + Buy: 20 + Weight: 100 + Defense: 4 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 929 + Script: | + bonus bInt,2; + bonus bVit,2; + bonus bLuk,1; + - Id: 18817 + AegisName: Adv_Devil_School_Cap + Name: Evoked Devil School Cap + Type: Armor + Buy: 20 + Weight: 100 + Defense: 4 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + Refineable: true + View: 930 + Script: | + bonus bStr,2; + bonus bVit,2; + bonus bLuk,1; + - Id: 18818 + AegisName: Red_Pencil_In_Mouth + Name: Red Pencil In Mouth + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + View: 931 + Script: | + bonus bUnbreakableHelm; + bonus bHit,3; + - Id: 18819 + AegisName: Blue_Pencil_In_Mouth + Name: Blue Pencil In Mouth + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + View: 932 + Script: | + bonus bUnbreakableHelm; + bonus bHit,3; + - Id: 18820 + AegisName: Gray_Helmet + Name: Gray Helmet + Type: Armor + Buy: 20 + Weight: 450 + Defense: 35 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 120 + Refineable: true + View: 941 + Script: | + bonus2 bSubEle,Ele_Holy,3+getrefine()/2; + - Id: 18821 + AegisName: Rainbow_Feather_Deco + Name: Rainbow Feather Deco + Type: Armor + Buy: 20 + Weight: 300 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 934 + Trade: + Override: 100 + NoDrop: true + Script: | + .@r = getrefine(); + if (.@r<3) + .@r = 1; + else + .@r = .@r+1; + bonus2 bAddClass,Class_All,.@r; + bonus bMatkRate,.@r3; + - Id: 18823 + AegisName: Imperial_Feather + Name: Imperial Feather + Type: Armor + Buy: 10 + Weight: 500 + Locations: + Head_Mid: true + EquipLevelMin: 70 + Refineable: true + View: 935 + Script: | + bonus bAspdRate,1; + bonus2 bSubEle,Ele_Wind,5; + if (readparam(bAgi)>107) { + bonus bAspd,1; + bonus bAspdRate,1; + } + - Id: 18827 + AegisName: Valkyrie_Circlet + Name: Valkyrie Circlet + Type: Armor + Weight: 300 + Defense: 10 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 940 + Script: | + bonus bStr,3; + bonus2 bAddEle,Ele_Dark,10; + bonus2 bAddRace,RC_Demon,10; + - Id: 18828 + AegisName: 2012RMSCNO1 + Name: 2012 RWC Winners Helmet + Type: Armor + Buy: 1000 + Weight: 1000 + Defense: 20 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 60 + Refineable: true + View: 942 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,5; + bonus bMdef,5; + bonus bSpeedAddRate,10; + skill "AL_TELEPORT",1; + bonus bUnbreakableHelm; + - Id: 18829 + AegisName: 2012RMSCNO2 + Name: 2012 RWC Runners-Up Helmet + Type: Armor + Buy: 1000 + Weight: 1000 + Defense: 20 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 60 + Refineable: true + View: 943 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,4; + bonus bMdef,5; + bonus bSpeedAddRate,10; + skill "AL_TELEPORT",1; + bonus bUnbreakableHelm; + - Id: 18830 + AegisName: 2012RMSCNO3 + Name: 2012 RWC 2nd Runner Helmet + Type: Armor + Buy: 1000 + Weight: 1000 + Defense: 20 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 60 + Refineable: true + View: 944 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,3; + bonus bMdef,5; + bonus bSpeedAddRate,10; + skill "AL_TELEPORT",1; + bonus bUnbreakableHelm; + - Id: 18831 + AegisName: 2012RMSCNO4 + Name: 2012 RWC Special Helmet + Type: Armor + Weight: 1000 + Defense: 20 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 95 + View: 945 + Script: | + bonus bAllStats,2; + bonus bMdef,5; + bonus bSpeedAddRate,10; + - Id: 18832 + AegisName: Rolf_Von_Gigue_666 + Name: Rolf Von Gigue 666 + Type: Armor + Buy: 20 + Weight: 300 + Locations: + Head_Top: true + Refineable: true + View: 946 + Script: | + bonus3 bAutoSpell,"BS_ADRENALINE",2,5; + - Id: 18839 + AegisName: Poring_Sunglasses + Name: Poring Sunglasses + Type: Armor + Weight: 100 + Defense: 10 + Slots: 1 + Locations: + Head_Mid: true + EquipLevelMin: 1 + View: 954 + Script: | + bonus bDex,1; + - Id: 18841 + AegisName: Small_Poring_Band + Name: Small Poring Band + Type: Armor + Buy: 20 + Weight: 350 + Defense: 8 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 955 + Script: | + .@r = getrefine(); + bonus bAspdRate,2*(.@r/3); + if (.@r>9) + bonus bAspd,1; + bonus2 bExpAddRace,RC_All,3; + - Id: 18842 + AegisName: Hat_Of_Girl + Name: Hat Of Girl + Type: Armor + Buy: 20 + Weight: 350 + Defense: 8 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 956 + Script: | + .@r = getrefine(); + bonus bInt,2*(.@r/3); + bonus2 bSubRace,RC_DemiHuman,7; + bonus2 bSubRace,RC_Player_Human,7; + bonus bMaxHPrate,-3; + - Id: 18843 + AegisName: Small_Deviling_Hat + Name: Small Deviling Hat + Type: Armor + Buy: 20 + Weight: 350 + Defense: 7 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 957 + Script: | + .@r = getrefine(); + if (.@r>7) + bonus bMaxHPrate,.@r-7; + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + - Id: 18844 + AegisName: Blue_Poring_Bubble + Name: Blue Poring Bubble + Type: Armor + Buy: 20 + Weight: 50 + Defense: 5 + Locations: + Head_Low: true + View: 958 + Script: | + bonus bAllStats,2; + bonus bUnbreakableHelm; + bonus bFlee2,2; + - Id: 18845 + AegisName: Banshee_Master_Kiss + Name: Banshee Master Kiss + Type: Armor + Buy: 20 + Weight: 200 + Defense: 5 + Locations: + Head_Low: true + View: 959 + Script: | + bonus bUnbreakableHelm; + bonus bMaxSPrate,3; + autobonus2 "{ bonus2 bSubRace,RC_Player_Doram,100; bonus2 bSubRace,RC_Player_Human,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; + - Id: 18846 + AegisName: Seagod_Protector + Name: Seagod Protector + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Mid: true + EquipLevelMin: 10 + View: 960 + Script: | + bonus2 bSubDefEle,Ele_Water,5; + - Id: 18847 + AegisName: Jolly_Roger + Name: Jolly Roger + Type: Armor + Buy: 20 + Weight: 500 + Defense: 10 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 962 + Script: | + bonus bVit,1; + bonus2 bSubDefEle,Ele_Water,2; + bonus2 bAddEle,Ele_Water,2; + .@r = getrefine(); + if (.@r>6) { + bonus2 bAddEle,Ele_Water,3; + } + if (.@r>8) { + bonus2 bSubDefEle,Ele_Water,3; + } + - Id: 18848 + AegisName: Lush_Rose + Name: Lush Rose + Type: Armor + Buy: 10 + Weight: 200 + MagicAttack: 20 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 963 + Script: | + bonus bMagicHPGainValue,100; + bonus bMatk,20+(getrefine()*5); + bonus2 bHPLossRate,50,5000; + - Id: 18849 + AegisName: Celines_Ribbon + Name: Celines Ribbon + Type: Armor + Buy: 10 + Weight: 200 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 967 + Script: | + bonus bDex,3; + bonus bMagicHPGainValue,200; + bonus bMatk,40+(getrefine()*7); + bonus2 bHPLossRate,50,5000; + - Id: 18850 + AegisName: Polar_Bear_Cap + Name: Polar Bear Cap + Type: Armor + Buy: 20 + Weight: 300 + Defense: 7 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 966 + Script: | + bonus bUnbreakableHelm; + bonus bDex,1; + bonus bAgi,1; + bonus bMdef,3; + bonus bHPrecovRate,5; + bonus bSPrecovRate,3; + bonus2 bAddMonsterDropItem,12354,100; + - Id: 18851 + AegisName: ValentineHeart + Name: Valentine Heart + Type: Armor + Buy: 20 + Locations: + Head_Top: true + EquipLevelMin: 40 + Refineable: true + View: 397 + Script: | + bonus bMaxHPrate,5+(getrefine()/2); + bonus bAllStats,7; + - Id: 18852 + AegisName: Berry_Hat_Decoration + Name: Tasty Strawberry Hat + Type: Armor + Buy: 20 + Weight: 150 + Defense: 4 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 968 + Script: | + bonus bAllStats,1; + if (getrefine()>11) + bonus bAspd,2; + - Id: 18853 + AegisName: Berry_Hat_Decoration_ + Name: Tasty Strawberry Hat + Type: Armor + Buy: 20 + Weight: 150 + Defense: 4 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 968 + Script: | + bonus bAllStats,1; + if (getrefine()>11) + bonus bAspd,2; + - Id: 18854 + AegisName: ValentineYellowHeart + Name: Yellow Valentine Heart + Type: Armor + Buy: 20 + Locations: + Head_Top: true + EquipLevelMin: 40 + Refineable: true + View: 865 + Script: | + bonus bMaxSPrate,2+(getrefine()/2); + bonus bAllStats,7; + - Id: 18855 + AegisName: Aviator_Hat + Name: Aviator Hat + Type: Armor + Buy: 10 + Weight: 100 + Defense: 10 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 972 + Script: | + bonus bAgi,3; + bonus bInt,3; + autobonus "{ bonus bAtkEle,Ele_Wind; }",500,180,BF_NORMAL; + - Id: 18856 + AegisName: W_King_Tiger_Doll_Hat + Name: W King Tiger Doll Hat + Type: Armor + Buy: 10 + Defense: 10 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 973 + Script: | + bonus bStr,2; + bonus bDex,2; + bonus2 bAddRace,RC_Brute,10; + bonus2 bAddRace,RC_Player_Doram,10; + .@r = getrefine(); + autobonus "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*max(1,getrefine()); }",3*.@r,3000,BF_NORMAL,"{ active_transform 1115,3000; specialeffect2 EF_POTION_BERSERK; showscript \"Traaaansformation-!! Eddga form!!\"; }"; + autobonus2 "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*max(1,getrefine()); }",.@r,3000,BF_NORMAL,"{ active_transform 1115,3000; specialeffect2 EF_POTION_BERSERK; showscript \"Traaaansformation-!! Eddga form!!\"; }"; + - Id: 18857 + AegisName: Curupira_Hat + Name: Curupira Hat + Type: Armor + Buy: 10 + Weight: 100 + Defense: 20 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 974 + Script: | + bonus bDex,3; + bonus2 bAddEffWhenHit,Eff_Confusion,600; + - Id: 18858 + AegisName: Pink_Angeling_Bubble + Name: Pink Angeling Bubble + Type: Armor + Buy: 10 + Weight: 50 + Defense: 5 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 975 + Script: | + bonus bAspd,1; + bonus bMaxHP,200; + - Id: 18859 + AegisName: Angeling_Bubble + Name: Angeling Bubble + Type: Armor + Buy: 10 + Weight: 50 + Defense: 5 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 976 + Script: | + bonus bDex,1; + bonus bMatkRate,2; + bonus bMaxHP,100; + - Id: 18860 + AegisName: Red_Flower_Hat + Name: Red Flower Hat + Type: Armor + Buy: 10 + Weight: 200 + Defense: 10 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 1033 + Script: | + bonus bDex,5; + bonus2 bSubDefEle,Ele_Earth,3; + bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_Player_Human,10; + if (getrefine() >= 12) { + bonus bShortWeaponDamageReturn,5; + } + - Id: 18861 + AegisName: Zaha_Doll_Hat_J + Name: Zaha Doll J Hat + Type: Armor + Buy: 10 + Weight: 100 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 461 + Script: | + bonus bHealPower,15; + bonus bUseSPrate,15; + - Id: 18863 + AegisName: Exorcist_Robe + Name: Exorcist Robe + Type: Armor + Buy: 10 + Weight: 1700 + Defense: 57 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bMdef,5; + .@r = getrefine(); + if (.@r >= 3) { + bonus2 bSubRace,RC_Demon,.@r/3*5; + } + if (BaseClass == Job_Acolyte) + bonus2 bSubEle,Ele_Dark,10; + - Id: 18864 + AegisName: Earth_Goddess_Flower_J + Name: Earth Goddess Flower + Type: Armor + Buy: 10 + Weight: 250 + Defense: 6 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 864 + Script: | + bonus bVit,2; + skill "WZ_EARTHSPIKE",5; + bonus2 bSubEle,Ele_Earth,15; + .@r = getrefine(); + if (.@r>=8) { + bonus2 bSubEle,Ele_Earth,5; + } + - Id: 18865 + AegisName: Sword_Master_Crown + Name: Sword Master Crown + Type: Armor + Buy: 10 + Weight: 1000 + Defense: 30 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 981 + Script: | + .@i = BaseLevel; + bonus bBaseAtk,(.@i>150)?(15):((.@i>100)?(10):((.@i>50)?(5):(0))); + if (getskilllv("SM_SWORD") == 10) + bonus bHit,10; + if (getskilllv("SM_TWOHAND") == 10) + bonus bUseSPrate,-5; + if (getskilllv("AM_AXEMASTERY") == 10) + bonus bVariableCastrate,-5; + if (getskilllv("AS_KATAR") == 10) + bonus bCritAtkRate,20; + if (getskilllv("PR_MACEMASTERY") == 10) + bonus bAspdRate,10; + - Id: 18867 + AegisName: Vajra + Name: Vajra + Type: Armor + Weight: 300 + Locations: + Head_Low: true + EquipLevelMin: 48 + View: 983 + Script: | + bonus bDex,1; + bonus bLongAtkRate,2; + - Id: 18868 + AegisName: Assassin_Skull_Mask + Name: Assassin Skull Mask + Type: Armor + Buy: 10 + Weight: 500 + Defense: 2 + Locations: + Head_Low: true + Head_Mid: true + EquipLevelMin: 70 + View: 984 + Script: | + bonus bCritical,5; + - Id: 18870 + AegisName: Very_Sweet_Candy_Bar + Name: Very Sweet Candy Bar + Type: Armor + Buy: 10 + Weight: 10 + Defense: 1 + Locations: + Head_Low: true + EquipLevelMin: 1 + Refineable: true + View: 446 + Script: | + bonus bAllStats,2; + bonus bBaseAtk,10; + bonus bMatk,10; + bonus2 bExpAddClass,Class_All,2; + - Id: 18871 + AegisName: Very_Sweet_Candy + Name: Very Sweet Candy + Type: Armor + Buy: 10 + Weight: 10 + Defense: 1 + Locations: + Head_Low: true + EquipLevelMin: 1 + Refineable: true + View: 446 + Script: | + bonus bAllStats,1; + bonus bBaseAtk,5; + bonus bMatk,5; + - Id: 18872 + AegisName: Snake_Hat + Name: Snake Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 986 + Script: | + bonus bStr,3; + bonus bInt,3; + bonus bMdef,5; + bonus bUnbreakableHelm; + - Id: 18873 + AegisName: Sweet_Valentine_Out + Name: Sweet Valentine Out + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 865 + Script: | + .@r = getrefine(); + if (.@r>6) { + bonus bMaxHPrate,.@r-3; + bonus bMaxSPrate,.@r-3; + } + bonus4 bAutoSpellWhenHit,"AL_BLESSING",10,50,0; + - Id: 18874 + AegisName: One_Eyed_Glass_ + Name: Cyclops Glasses + Type: Armor + Buy: 10 + Weight: 100 + Slots: 1 + Locations: + Head_Mid: true + EquipLevelMin: 1 + View: 23 + - Id: 18877 + AegisName: Baron_Evil_Eye + Name: Baron's Evil Eye + Type: Armor + Buy: 10 + Weight: 300 + Locations: + Head_Mid: true + EquipLevelMin: 30 + View: 989 + Script: | + bonus bDelayrate,-5; + bonus bUseSPrate,5; + - Id: 18878 + AegisName: Palace_Guard_Cap + Name: Palace Guard Cap + Type: Armor + Buy: 10 + Weight: 1000 + Defense: 15 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 991 + Script: | + .@r = max(5,getrefine()); + bonus2 bSubEle,Ele_Neutral,.@r; + bonus bLongAtkDef,.@r; + bonus bUnbreakableHelm; + - Id: 18879 + AegisName: Angry_Scorpion_Hat + Name: Angry Scorpion Hat + Type: Armor + Buy: 10 + Weight: 100 + Defense: 5 + Locations: + Head_Top: true + Refineable: true + View: 995 + Script: | + bonus bMdef,5; + - Id: 18880 + AegisName: BLACKDEATHKING_GOLDEN + Name: Advanced Jao King Hat + Type: Armor + Buy: 10 + Weight: 500 + Defense: 4 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 175 + Refineable: true + View: 996 + Script: | + bonus bAllStats,3; + bonus bMaxHPrate,5; + bonus bMaxSPrate,5; + - Id: 18882 + AegisName: Kannam_On_Head + Name: Kannam On Head + Type: Armor + Buy: 10 + Weight: 200 + Defense: 5 + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 1003 + Script: | + bonus3 bAutoSpellWhenHit,"SA_DELUGE",1,100; + .@r = min(15,getrefine())/3; + .@r = max(1,.@r); + bonus3 bAutoSpellWhenHit,"WZ_WATERBALL",.@r,100; + - Id: 18885 + AegisName: Jejecap + Name: Jejecap + Type: Armor + Weight: 100 + Defense: 8 + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 1011 + Script: | + bonus bStr,2; + bonus bInt,3; + bonus2 bSubRace,RC_DemiHuman,11; + bonus2 bSubRace,RC_Player_Human,11; + bonus2 bAddItemHealRate,522,70; + - Id: 18887 + AegisName: Aqua_Bunny_Band + Name: Aqua Bunny Band + Type: Armor + Weight: 100 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 1012 + Script: | + bonus bVit,3; + .@r = getrefine(); + bonus bMatkRate,2; + if (.@r>11) + bonus bVariableCastrate,-10; + else if (.@r>8) { + bonus bMatkRate,4; + bonus bMdef,5; + } + - Id: 18888 + AegisName: Maroon_Bunny_Band + Name: Maroon Bunny Band + Type: Armor + Weight: 100 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 1013 + Script: | + bonus bInt,5; + bonus bLuk,5; + .@r = getrefine(); + bonus2 bAddClass,Class_All,2; + bonus bMatkRate,2; + if (.@r>11) + bonus bVariableCastrate,-10; + else if (.@r>8) { + bonus2 bAddClass,Class_All,4; + bonus bMatkRate,4; + } + - Id: 18889 + AegisName: Golden_Bunny_Band + Name: Golden Bunny Band + Type: Armor + Weight: 100 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 1014 + Script: | + bonus bAgi,5; + bonus bLuk,5; + .@r = getrefine(); + bonus2 bAddClass,Class_All,5; + if (.@r>11) + bonus bVariableCastrate,-10; + else if (.@r>8) { + bonus2 bAddClass,Class_All,5; + bonus bMatkRate,5; + } + - Id: 18890 + AegisName: Gray_Bunny_Band + Name: Gray Bunny Band + Type: Armor + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 1015 + Script: | + bonus bInt,5; + bonus bLuk,5; + .@r = getrefine(); + bonus2 bAddClass,Class_All,2; + bonus bMatkRate,2; + if (.@r>11) + bonus bVariableCastrate,-10; + else if (.@r>8) { + bonus2 bAddClass,Class_All,4; + bonus bMatkRate,4; + } + - Id: 18891 + AegisName: Husky_Hat + Name: Husky Hat + Type: Armor + Weight: 500 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 1016 + Script: | + bonus2 bAddClass,Class_All,5; + bonus bMatkRate,5; + bonus3 bAutoSpell,"SN_WINDWALK",5,10+(getrefine()*3); + - Id: 18892 + AegisName: Ufo_Poring_Hat + Name: Ufo Poring Hat + Type: Armor + Weight: 1000 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 1017 + Script: | + bonus bMdef,5; + bonus bCritical,5; + bonus bFlee,5; + bonus bHit,5; + bonus bFlee2,5; + .@r = getrefine(); + if (.@r>8) { + bonus bDelayrate,-5; + bonus bAspdRate,5; + } else if (.@r>6) + bonus bVariableCastrate,-5; + - Id: 18893 + AegisName: Dragon_Claw_Helm + Name: Dragon Claw Helm + Type: Armor + Weight: 1000 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 1018 + Script: | + bonus2 bSubRace,RC_DemiHuman,8; + bonus2 bSubRace,RC_Player_Human,8; + bonus2 bSubRace,RC_Dragon,8; + bonus2 bAddItemGroupHealRate,IG_Meat,200; + if (getrefine()>11) { + bonus bMaxHPrate,7; + bonus bMaxSPrate,3; + } + - Id: 18894 + AegisName: Rainbow_Star + Name: Rainbow Star + Type: Armor + Weight: 500 + Defense: 5 + Locations: + Head_Mid: true + EquipLevelMin: 70 + View: 1019 + Script: | + bonus2 bSubRace,RC_Player_Human,5; + - Id: 18895 + AegisName: Celestial_Dark_Flame + Name: Celestial Dark Flame + Type: Armor + Weight: 200 + Defense: 5 + Locations: + Head_Mid: true + EquipLevelMin: 50 + View: 1008 + Script: | + bonus2 bSubEle,Ele_Fire,8; + - Id: 18896 + AegisName: Pterios_Fins + Name: Pterios Fins + Type: Armor + Weight: 200 + Defense: 5 + Locations: + Head_Mid: true + EquipLevelMin: 50 + View: 1009 + Script: | + bonus2 bSubEle,Ele_Fire,8; + - Id: 18897 + AegisName: Azure_Diadem + Name: Azure Diadem + Type: Armor + Weight: 200 + Defense: 5 + Locations: + Head_Mid: true + EquipLevelMin: 50 + View: 1010 + Script: | + bonus2 bSubEle,Ele_Water,8; + - Id: 18898 + AegisName: Yggdrasil_Herald_Crown + Name: Yggdrasil Herald Crown + Type: Armor + Weight: 200 + Defense: 6 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 60 + Refineable: true + View: 997 + Script: | + bonus bAllStats,5; + bonus bMaxHP,100; + bonus bMaxSP,50; + .@r = getrefine(); + .@rate = max(.@r,7)-7; + if (.@rate) { + bonus bMaxHPrate,.@rate; + bonus bVariableCastrate,-.@rate; + } + - Id: 18900 + AegisName: Weisswurst + Name: Weisswurst + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Locations: + Head_Low: true + EquipLevelMin: 60 + View: 1022 + Script: | + bonus bMaxHP,50; + - Id: 18901 + AegisName: Seppl_Hat + Name: Seppl Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 60 + View: 1023 + Script: | + bonus bVit,3; + bonus bHPrecovRate,10; + - Id: 18902 + AegisName: Shovel_Hat + Name: Shovel Hat + Type: Armor + Weight: 500 + Locations: + Head_Top: true + EquipLevelMin: 50 + View: 1024 + Script: | + bonus bVit,3; + bonus2 bAddMonsterDropItem,553,500; + bonus2 bAddItemHealRate,553,700; + - Id: 18908 + AegisName: Isabella_Red_Ear + Name: Isabella Red Ear + Type: Armor + Buy: 10 + Weight: 300 + Defense: 8 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 1030 + Script: | + bonus bStr,5; + bonus bMaxHPrate,5; + bonus2 bSubDefEle,Ele_Fire,10; + .@r = getrefine(); + if (.@r>=9) + bonus bAspd,1+(.@r-9)/2; + - Id: 18909 + AegisName: Isabella_Brown_Ear + Name: Isabella Brown Ear + Type: Armor + Buy: 10 + Weight: 300 + Defense: 8 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 1031 + Script: | + bonus bMaxHPrate,10; + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + bonus bMatk,getrefine()*2; + - Id: 18910 + AegisName: Isabella_Blue_Ear + Name: Isabella Blue Ear + Type: Armor + Buy: 10 + Weight: 300 + Defense: 8 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 1032 + Script: | + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + bonus2 bAddSize,Size_Medium,10; + if (getrefine()>=12) { + bonus bShortWeaponDamageReturn,5; + } + - Id: 18917 + AegisName: LoveLove_Balloon + Name: LoveLove Balloon + Type: Armor + Buy: 10 + Weight: 200 + Defense: 5 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 1039 + Script: | + bonus bAllStats,1; + bonus bUnbreakableHelm; + - Id: 18918 + AegisName: Long_Octopus_Balloon + Name: Long Octopus Balloon + Type: Armor + Buy: 10 + Weight: 200 + Defense: 5 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 1040 + Script: | + bonus bVit,1; + bonus bInt,1; + bonus bMaxSP,30; + bonus bUnbreakableHelm; + - Id: 18925 + AegisName: GodOfWinds_Fan + Name: GodOfWinds Fan + Type: Armor + Weight: 300 + Locations: + Head_Low: true + View: 1051 + Script: | + bonus2 bSkillAtk,"WZ_VERMILION",3; + bonus2 bSkillAtk,"WL_CHAINLIGHTNING",3; + bonus bUseSPrate,5; + - Id: 18929 + AegisName: Elephant_Model_Hat + Name: Elephant Model Hat + Type: Armor + Buy: 10 + Weight: 300 + Defense: 10 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 1065 + Script: | + .@r = getrefine(); + bonus bDex,2+((.@r >= 2 && .@r <= 8) ? 1 : ((.@r > 8) ? (.@r/8): 0)); + bonus3 bAutoSpellWhenHit,"WZ_STORMGUST",5,5; + - Id: 18930 + AegisName: Gorilla_Model_Hat + Name: Gorilla Model Hat + Type: Armor + Buy: 10 + Weight: 300 + Defense: 10 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 1066 + Script: | + bonus bStr,2; + .@m = gettime(DT_MONTH); + if (.@m == 1 || .@m == 2) { + bonus bStr,2; + bonus bVit,2; + } + bonus4 bAutoSpell,"KN_BOWLINGBASH",1,20,1; + if (getrefine()>10) { + bonus bStr,3; + } + - Id: 18931 + AegisName: Lion_Model_Hat + Name: Lion Model Hat + Type: Armor + Buy: 10 + Weight: 300 + Defense: 10 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 1067 + Script: | + .@r = getrefine(); + bonus bInt,2+((.@r >= 2 && .@r <= 8) ? 1 : ((.@r > 8) ? (.@r/8): 0)); + bonus3 bAutoSpellWhenHit,"WZ_METEOR",5,5; + - Id: 18932 + AegisName: Rhino_Model_Hat + Name: Rhino Model Hat + Type: Armor + Buy: 10 + Weight: 300 + Defense: 10 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 1068 + Script: | + .@r = getrefine(); + bonus bVit,2+((.@r >= 11) ? (.@r/11) : 0); + bonus3 bAutoSpellWhenHit,"WZ_VERMILION",5,5; + - Id: 18933 + AegisName: Mechanical_Plant_Hat + Name: Mechanical Plant Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 10 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 45 + Refineable: true + View: 1069 + Script: | + .@r = getrefine()/2; + bonus bDex,2; + bonus bMdef,7; + bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",5+(5*.@r); + - Id: 18934 + AegisName: Fox_Ears_Bell_Ribbon + Name: Fox Ears Bell Ribbon + Type: Armor + Weight: 400 + Defense: 4 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 1070 + Script: | + bonus bAgi,2; + bonus bAspdRate,10; + .@r = getrefine(); + autobonus "{ bonus bCritical,100; bonus bLongAtkRate,5+max(0,getrefine()-6); }",50+(.@r*2),5000,BF_NORMAL,"{ active_transform 1150,5000; }"; + - Id: 18936 + AegisName: Golden_Fish + Name: Golden Fish In Mouth + Type: Armor + Buy: 1 + Weight: 10 + Defense: 1 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 1081 + Script: | + bonus bAllStats,2; + bonus bBaseAtk,10; + bonus bMatk,10; + bonus2 bExpAddRace,RC_Fish,2; + bonus2 bSubRace,RC_Fish,2; + - Id: 18937 + AegisName: Memories_Of_Lovers + Name: Memories Of Lovers + Type: Armor + Weight: 100 + Locations: + Head_Mid: true + Refineable: true + View: 1072 + Script: | + bonus bMdef,7; + bonus bMaxHPrate,2; + - Id: 18938 + AegisName: Astro_Circle + Name: Astro Circle + Type: Armor + Weight: 300 + Defense: 1 + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 1073 + Script: | + bonus bInt,1; + .@r = getrefine(); + if (.@r>6) { + .@t = ((.@r-6)*2); + } + bonus2 bSubSkill,"WZ_METEOR",20+.@t; + bonus2 bSubSkill,"WL_CRIMSONROCK",20+.@t; + bonus2 bSubSkill,"WL_COMET",5; + bonus2 bSkillAtk,"WZ_METEOR",(.@r/3)*5; + bonus2 bSkillAtk,"WL_CRIMSONROCK",(.@r/3)*5; + - Id: 18940 + AegisName: 10_Gallon_Hat_Of_Flame + Name: 10 Gallon Hat Of Flame + Type: Armor + Buy: 10 + Weight: 1000 + Locations: + Head_Top: true + EquipLevelMin: 90 + Refineable: true + View: 1075 + - Id: 18947 + AegisName: Pipe_Of_Jiraiya + Name: Jiraiya's Pipe + Type: Armor + Buy: 10 + Weight: 100 + Defense: 1 + Locations: + Head_Low: true + EquipLevelMin: 70 + View: 1088 + Script: | + bonus2 bSkillUseSP,"NJ_KOUENKA",-5; + bonus2 bVariableCastrate,"NJ_KAENSIN",-10; + bonus2 bSkillAtk,"NJ_BAKUENRYU",20; + - Id: 18948 + AegisName: Mask_Of_Orochimaru + Name: Orochimaru's Mask + Type: Armor + Buy: 10 + Weight: 100 + Defense: 1 + Locations: + Head_Low: true + EquipLevelMin: 70 + View: 1089 + Script: | + bonus2 bSkillUseSP,"NJ_HYOUSENSOU",-5; + bonus2 bVariableCastrate,"NJ_SUITON",-10; + bonus2 bSkillAtk,"NJ_HYOUSYOURAKU",20; + - Id: 18949 + AegisName: Scroll_Of_Tsunade + Name: Tsunade's Scroll + Type: Armor + Buy: 10 + Weight: 100 + Defense: 1 + Locations: + Head_Low: true + EquipLevelMin: 70 + View: 1090 + Script: | + bonus2 bSkillUseSP,"NJ_HUUJIN",-5; + bonus2 bVariableCastrate,"NJ_RAIGEKISAI",-10; + bonus2 bSkillAtk,"NJ_KAMAITACHI",20; + - Id: 18959 + AegisName: Old_Pink_Poo_Hat + Name: Old Pink Poo Hat + Type: Armor + Buy: 20 + Weight: 1200 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 1102 + Script: | + bonus2 bSubRace,RC_Player_Human,13; + bonus2 bSubRace,RC_Player_Doram,13; + - Id: 18960 + AegisName: Love_Daddy_2013 + Name: Love Daddy 2013 + Type: Armor + Buy: 10 + Weight: 10 + Defense: 10 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 1104 + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,2; + bonus bMatkRate,2; + if (readparam(bStr) >= 90) { + bonus bBaseAtk,15; + if (.@r >= 9) + bonus bBaseAtk,15; + } + if (readparam(bInt) >= 90) { + bonus bMatk,15; + if (.@r >= 9) + bonus bMatk,15; + } + if (readparam(bVit) >= 90) { + bonus bMaxHP,500; + if (.@r >= 9) + bonus bMaxHP,500; + } + if (readparam(bAgi) >= 90) { + bonus bAspdRate,2; + if (.@r >= 9) + bonus bAspdRate,3; + } + if (readparam(bDex) >= 90) { + bonus bLongAtkRate,3; + if (.@r >= 9) + bonus bLongAtkRate,3; + } + if (readparam(bLuk) >= 90) { + bonus bCritical,5; + if (.@r >= 9) + bonus bCritical,5; + } + - Id: 18970 + AegisName: Magical_Moon_Cat + Name: Magical Moon Cat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 1308 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + skill "ALL_CATCRY",1; + bonus bAllStats,3; + bonus bDelayrate,-5-(getrefine()/2); + bonus bVariableCastrate,-5-(getrefine()/2); + - Id: 18971 + AegisName: Old_Rune_Circlet + Name: Old Rune Circlet + Type: Armor + Buy: 10 + Weight: 100 + Defense: 10 + Slots: 1 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + View: 623 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,1; + bonus bMdef,5; + .@r = getrefine(); + bonus bBaseAtk,4*.@r; + bonus bAspd,.@r/5; + bonus bMaxHPrate,.@r/2; + bonus bMaxSPrate,.@r/2; + bonus2 bSkillAtk,"RK_IGNITIONBREAK",20*.@r/2; + bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15*.@r/2; + - Id: 18972 + AegisName: Old_Mitra + Name: Old Mitra + Type: Armor + Buy: 10 + Weight: 100 + Defense: 10 + Slots: 1 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + View: 624 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bAllStats,1; + bonus bMdef,5; + bonus bMatk,2*.@r; + bonus bBaseAtk,4*.@r; + bonus bHealPower,2*.@r; + bonus bMaxHPrate,(.@r/2); + bonus bMaxSPrate,(.@r/2); + bonus2 bSkillAtk,"AB_JUDEX",20*(.@r/2); + bonus2 bSkillAtk,"PR_MAGNUS",10*(.@r/2); + - Id: 18973 + AegisName: Old_Driver_Band_R + Name: Old Driver Band + Type: Armor + Buy: 10 + Weight: 100 + Defense: 10 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + View: 626 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bAllStats,1; + bonus bBaseAtk,4*.@r; + bonus bAspd,(.@r/5); + bonus bMaxHPrate,(.@r/2); + bonus bMaxSPrate,(.@r/2); + bonus2 bSkillAtk,"NC_POWERSWING",20*(.@r/2); + bonus2 bSkillAtk,"NC_AXETORNADO",20*(.@r/2); + - Id: 18974 + AegisName: Old_Driver_Band_Y + Name: Old Driver Band(Yellow) + Type: Armor + Buy: 10 + Weight: 100 + Defense: 10 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + View: 637 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bAllStats,1; + bonus bBaseAtk,4*.@r; + bonus bAspd,(.@r/5); + bonus bMaxHPrate,(.@r/2); + bonus bMaxSPrate,(.@r/2); + bonus2 bSkillAtk,"NC_ARMSCANNON",15*(.@r/2); + bonus2 bSkillCooldown,"NC_SELFDESTRUCTION",-10000*(.@r/4); + - Id: 18975 + AegisName: Old_Shadow_Handicraft + Name: Old Shadow Handicraft + Type: Armor + Buy: 10 + Weight: 100 + Defense: 10 + Slots: 1 + Jobs: + Rogue: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + View: 627 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bAllStats,1; + bonus bMatk,4*.@r; + bonus bBaseAtk,4*.@r; + bonus bMaxHPrate,(.@r/2); + bonus bMaxSPrate,(.@r/2); + bonus2 bSkillAtk,"SC_TRIANGLESHOT",25*(.@r/2); + if (.@r>=6) { + bonus2 bSkillCooldown,"SC_ENERVATION",-1000; + bonus2 bSkillCooldown,"SC_UNLUCKY",-1000; + if (.@r>=8) { + bonus2 bSkillCooldown,"SC_LAZINESS",-1000; + bonus2 bSkillCooldown,"SC_WEAKNESS",-1000; + if (.@r>=10) { + bonus2 bSkillCooldown,"SC_IGNORANCE",-1000; + bonus2 bSkillCooldown,"SC_GROOMY",-1000; + } + } + } + - Id: 18976 + AegisName: Old_Minstrel_Song_Hat + Name: Old Minstrel Song's Hat + Type: Armor + Buy: 10 + Weight: 100 + Defense: 10 + Slots: 1 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Male + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + View: 628 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bAllStats,1; + bonus bLongAtkRate,.@r; + bonus bMaxHPrate,(.@r/2); + bonus bMaxSPrate,(.@r/2); + bonus2 bSkillAtk,"CG_ARROWVULCAN",20*(.@r/2); + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15*(.@r/2); + - Id: 18977 + AegisName: Old_Midas_Whisper + Name: Old Midas Whisper + Type: Armor + Buy: 10 + Weight: 100 + Defense: 10 + Slots: 1 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + View: 629 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bAllStats,1; + bonus bBaseAtk,4*.@r; + bonus bLongAtkRate,(.@r/2); + bonus bMaxHPrate,(.@r/2); + bonus bMaxSPrate,(.@r/2); + bonus2 bSkillAtk,"GN_CARTCANNON",15*(.@r/2); + - Id: 18978 + AegisName: Old_Magic_Stone_Hat + Name: Old Magic Stone Hat + Type: Armor + Buy: 10 + Weight: 100 + Defense: 10 + Slots: 1 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + View: 630 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bSPrecovRate,20; + bonus bAllStats,1; + bonus bMdef,5; + bonus bMatkRate,.@r; + bonus bMaxHPrate,(.@r/2); + bonus bMaxSPrate,(.@r/2); + bonus2 bSkillAtk,"WL_SOULEXPANSION",15*(.@r/2); + bonus2 bSkillCooldown,"WL_CRIMSONROCK",-1000-(.@r*100); + - Id: 18979 + AegisName: Old_Blazing_Soul + Name: Old Blazing Soul + Type: Armor + Buy: 10 + Weight: 100 + Defense: 10 + Slots: 1 + Jobs: + Monk: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + View: 631 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bAllStats,1; + bonus bCritical,2*.@r; + bonus bBaseAtk,4*.@r; + bonus bMaxHPrate,(.@r/2); + bonus bMaxSPrate,(.@r/2); + bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15*(.@r/2); + bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",20*(.@r/2); + - Id: 18980 + AegisName: Old_Wind_Whisper + Name: Old Wind Whisper + Type: Armor + Buy: 10 + Weight: 100 + Defense: 10 + Slots: 1 + Jobs: + Sage: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + View: 633 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bAllStats,1; + bonus bMdef,5; + bonus bMatkRate,.@r; + bonus bBaseAtk,4*.@r; + bonus bMaxHPrate,(.@r/2); + bonus bMaxSPrate,(.@r/2); + bonus2 bSkillAtk,"SO_POISON_BUSTER",15*(.@r/2); + bonus2 bSkillAtk,"SO_VARETYR_SPEAR",20*(.@r/2); + - Id: 18981 + AegisName: Old_Dying_Swan + Name: Old Dying Swan + Type: Armor + Buy: 10 + Weight: 100 + Defense: 10 + Slots: 1 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Female + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + View: 635 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bAllStats,1; + bonus bLongAtkRate,.@r; + bonus bMaxHPrate,(.@r/2); + bonus bMaxSPrate,(.@r/2); + bonus2 bSkillAtk,"CG_ARROWVULCAN",20*(.@r/2); + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15*(.@r/2); + - Id: 18982 + AegisName: Old_Circlet_Of_Bone + Name: Old Circlet Of Bones + Type: Armor + Buy: 10 + Weight: 100 + Defense: 10 + Slots: 1 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + View: 1141 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bAllStats,1; + bonus bCritAtkRate,.@r; + bonus bAspdRate,.@r; + bonus bMaxHPrate,(.@r/2); + bonus bMaxSPrate,(.@r/2); + bonus2 bSkillAtk,"GC_CROSSIMPACT",15*(.@r/2); + bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",20*(.@r/2); + - Id: 18983 + AegisName: Old_Protect_Of_Crown + Name: Old Protect Of Crown + Type: Armor + Buy: 10 + Weight: 100 + Defense: 10 + Slots: 1 + Jobs: + Crusader: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + View: 1140 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bAllStats,1; + bonus bMdef,5; + bonus bBaseAtk,4*.@r; + bonus bAspd,(.@r/5); + bonus bMaxHPrate,(.@r/2); + bonus bMaxSPrate,(.@r/2); + bonus2 bSkillAtk,"LG_CANNONSPEAR",20*(.@r/2); + bonus2 bSkillAtk,"LG_OVERBRAND",15*(.@r/2); + - Id: 18984 + AegisName: Old_Camo_RabbitHood + Name: Old Camouflage Rabbit Hood + Type: Armor + Buy: 10 + Weight: 100 + Defense: 10 + Slots: 1 + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + View: 1142 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bAllStats,1; + bonus bLongAtkRate,.@r; + bonus bFlee2,(.@r/3); + bonus bMaxHPrate,(.@r/2); + bonus bMaxSPrate,(.@r/2); + bonus2 bSkillAtk,"RA_CLUSTERBOMB",15*(.@r/2); + bonus2 bSkillAtk,"RA_WUGSTRIKE",10*(.@r/2); + - Id: 18985 + AegisName: Falconer_Flute + Name: Falconer Flute + Type: Armor + Weight: 100 + Jobs: + Hunter: true + Locations: + Head_Low: true + EquipLevelMin: 75 + View: 1143 + Script: | + set .@bblvl,max(getskilllv("HT_BLITZBEAT"),1); + set .@luk,min(readparam(bLuk),120); + bonus3 bAutoSpell,"HT_BLITZBEAT",.@i,((.@bblvl / 3) * 10) + (.@luk * 10) + (((.@bblvl / 5) * .@bblvl) * 2); + - Id: 18987 + AegisName: RWC13_Jormungandr_Hat + Name: RWC13 Jormungandr Hat + Type: Armor + Buy: 20 + Weight: 2500 + Defense: 7 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 1149 + Script: | + bonus bAllStats,2; + bonus bVariableCastrate,-5; + bonus bDelayrate,-5; + bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_Player_Human,10; + .@r = getrefine(); + if (.@r>6) { + bonus2 bAddItemHealRate,11596,20; + bonus bAspd,1; + } + if (.@r>9) { + bonus bVariableCastrate,-5; + bonus bDelayrate,-5; + } + bonus2 bAddItemHealRate,11596,150; + EquipScript: | + sc_end SC_SpeedUp0; + - Id: 18997 + AegisName: Riot_Chip + Name: Runaway Chip + Type: Armor + Buy: 10 + Weight: 300 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1201 + Script: | + bonus bHit,50; + bonus bFlee,50; + bonus bMaxSPrate,-50; + - Id: 19019 + AegisName: Elemental_Crown + Name: Elemental Crown + Type: Armor + Weight: 500 + Defense: 10 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 1219 + Script: | + .@r = getrefine(); + bonus bLongAtkRate,4; + bonus bDex,(3+(BaseLevel>99?.@r:.@r/2)); + - Id: 19020 + AegisName: Survive_Circlet + Name: Survive Circlet + Type: Armor + Weight: 500 + Defense: 10 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 1220 + Script: | + .@r = getrefine(); + bonus bInt,(3 + (BaseLevel > 99 ? .@r : .@r/2)); + bonus bMatkRate,4; + - Id: 19021 + AegisName: Gigant_Helm + Name: Gigant Helm + Type: Armor + Weight: 500 + Defense: 10 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 1221 + Script: | + .@r = getrefine(); + bonus bStr,(3 + (BaseLevel > 99 ? .@r : .@r/2)); + bonus2 bAddClass,Class_All,4; + - Id: 19022 + AegisName: Floating_Stone_Of_Int + Name: Floating Stone Of Intelligence + Type: Armor + Locations: + Head_Top: true + View: 1230 + EquipScript: | + sc_start SC_FSTONE,INFINITE_TICK,0; + UnEquipScript: | + sc_end SC_FSTONE; + - Id: 19024 + AegisName: Protect_Feathers + Name: Protect Feathers + Type: Armor + Weight: 500 + Locations: + Head_Mid: true + EquipLevelMin: 70 + View: 1232 + Script: | + bonus2 bSubRace,RC_Player_Doram,2; + bonus2 bSubRace,RC_Player_Human,2; + bonus bAspdRate,5; + .@vit = readparam(bVit); + if (.@vit >= 108) { + bonus2 bSubRace,RC_Player_Doram,3; + bonus2 bSubRace,RC_Player_Human,3; + bonus bAspdRate,5; + if (.@vit >= 120) { + bonus bMaxHPRate,3; + bonus bMdef,3; + } + } + - Id: 19026 + AegisName: Aegir_Helm + Name: Aegir Helm + Type: Armor + Buy: 10 + Weight: 800 + Defense: 10 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 40 + Refineable: true + View: 870 + Script: | + bonus bVit,3; + - Id: 19030 + AegisName: Pretty_Rabbit_Hood + Name: Pretty Rabbit Hood + Type: Armor + Buy: 10 + Weight: 100 + Defense: 20 + Slots: 1 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 1085 + Script: | + bonus bMaxHP,(15*BaseLevel); + - Id: 19031 + AegisName: Fallen_Angel_Blessing + Name: Fallen Angel Blessing + Type: Armor + Weight: 200 + Defense: 1 + Locations: + Head_Mid: true + EquipLevelMin: 10 + Refineable: true + View: 1250 + Script: | + bonus2 bAddRace,RC_Angel,5; + bonus2 bSubRace,RC_Angel,5; + - Id: 19033 + AegisName: Rift_Ancient_Decoration + Name: Rift Ancient Decoration + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 376 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMaxHP,1000+(.@r >= 9 ? 1000 : .@r >=7 ? 400 : 0); + - Id: 19038 + AegisName: 12_Anniversary_Crown_Of_Saint + Name: 12 Anniversary Crown of Saint + Type: Armor + Buy: 10 + Weight: 120 + Defense: 12 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 1117 + Script: | + bonus bAllStats,2; + bonus bMdef,12; + - Id: 19039 + AegisName: 12th_ElvenEars + Name: 12 Anniversary Elf Ears + Type: Armor + Buy: 10 + Weight: 120 + Locations: + Head_Mid: true + Refineable: true + View: 875 + Script: | + bonus2 bSubRace,RC_All,4; + bonus2 bSubRace,RC_Player_Human,-4; + bonus2 bSubRace,RC_Player_Doram,-4; + - Id: 19047 + AegisName: Angeling_KnitCap + Name: Angeling KnitCap + Type: Armor + Weight: 300 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 953 + Script: | + bonus2 bSPGainRace,RC_Angel,5; + bonus bHPGainValue,100; + .@r = getrefine(); + if (.@r >= 5) { + bonus2 bSubRace,RC_Angel,5+((.@r >= 7) ? 5 : 0); + } + - Id: 19048 + AegisName: Elemental_Clothe + Name: Elemental Clothes + Type: Armor + Weight: 500 + Defense: 45 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 80 + Refineable: true + Script: | + .@r = getrefine(); + bonus bLongAtkRate,2+((.@r >= 9) ? 3 : 0)+((.@r >= 8) ? 2 : 0); + if (.@r >= 7) + bonus bUnbreakableArmor; + - Id: 19050 + AegisName: Loki_Nidhogg_Hat + Name: Loki & Nidhoggur's Hat + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 1304 + - Id: 19051 + AegisName: Warrior_Moon_Cat + Name: Warrior Moon Cat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 1308 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*Enables use of Level 1 Monster's Cry*/ + bonus bAllStats,3; + bonus2 bHPDrainRate,40,5; + bonus2 bSPDrainRate,10,2; + - Id: 19052 + AegisName: Sigruns_Wing + Name: Rental Sigrun's Wing + Type: Armor + Buy: 10 + Defense: 2 + Locations: + Head_Mid: true + EquipLevelMin: 1 + View: 568 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if (Class == Job_Swordman || Class == Job_Thief || Class == Job_Merchant || Class == Job_Taekwon || Class == Job_Star_Gladiator || Class == Job_Star_Gladiator2) + bonus bAspd,1; + else if (Class == Job_Mage || Class == Job_Acolyte || Class == Job_Ninja || Class == Job_Soul_Linker) { + bonus bMatk,5; + bonus bHealPower,2; + } else if (Class == Job_Archer || Class == Job_Gunslinger) + bonus bLongAtkRate,2; + else if (Class == Job_Novice || Class == Job_SuperNovice) { + bonus bMaxHP,120; + bonus bMaxSP,60; + } + - Id: 19053 + AegisName: Fighter_Moon_Cat + Name: Fighter Moon Cat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 1308 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*Enables use of Level 1 Monster's Cry*/ + .@r = getrefine(); + bonus bAllStats,3; + bonus2 bAddEff,Eff_Stun,500+(.@r*100); + - Id: 19079 + AegisName: CelestialWoman_Flower + Name: Celestial Woman's Flower + Type: Armor + Buy: 20 + Weight: 300 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 438 + Script: | + bonus bHPGainValue,100; + bonus bMdef,5; + bonus2 bSPGainRace,RC_Undead,5; + if (getrefine()>=5) { + bonus2 bSubRace,RC_Undead,5; + } + if (getrefine()>=7) { + bonus2 bSubRace,RC_Undead,5; + } + - Id: 19080 + AegisName: NettyHeart_BalloonGum + Name: Nettie Heart Bubble Gum + Type: Armor + View: 720 + Buy: 10 + Weight: 200 + Locations: + Head_Low: true + - Id: 19081 + AegisName: Faceworm_Egg_Shell + Name: Faceworm Egg Shell + Type: Armor + Buy: 20 + Weight: 500 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 1356 + Script: | + bonus bHit,20; + bonus2 bAddRace2,RC2_FACEWORM,5; + bonus2 bMagicAddRace2,RC2_FACEWORM,5; + bonus2 bSubRace2,RC2_FACEWORM,5; + .@r = getrefine(); + if (.@r>=5) { + bonus2 bAddRace2,RC2_FACEWORM,10; + bonus2 bMagicAddRace2,RC2_FACEWORM,10; + bonus2 bSubRace2,RC2_FACEWORM,10; + } + if (.@r>=7) { + bonus2 bAddRace2,RC2_FACEWORM,15; + bonus2 bMagicAddRace2,RC2_FACEWORM,15; + bonus2 bSubRace2,RC2_FACEWORM,15; + } + if (.@r>=9) { + bonus2 bAddRace2,RC2_FACEWORM,20; + bonus2 bMagicAddRace2,RC2_FACEWORM,20; + bonus2 bSubRace2,RC2_FACEWORM,20; + } + - Id: 19082 + AegisName: Bio_Protector + Name: Bio Protector + Type: Armor + Weight: 500 + Defense: 3 + Locations: + Head_Mid: true + EquipLevelMin: 50 + Refineable: true + View: 1366 + Script: | + bonus bHit,10; + bonus bVariableCastrate,-5; + bonus bPerfectHitRate,5; + - Id: 19083 + AegisName: Mask_of_Hero + Name: Mask of Hero + Type: Armor + Buy: 20 + Weight: 200 + Locations: + Head_Mid: true + EquipLevelMin: 70 + View: 1367 + Script: | + bonus bVit,10; + bonus bMdef,10; + bonus bShortWeaponDamageReturn,1; + - Id: 19084 + AegisName: Parfait_V_Hat + Name: Parfaille Vigilante Hat + Type: Armor + Weight: 100 + Defense: 2 + Slots: 1 + Jobs: + Summoner: true + Locations: + Head_Top: true + EquipLevelMin: 20 + Refineable: true + View: 1368 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bLuk,1; + bonus5 bAutoSpell,"AL_BLESSING",3,30,BF_WEAPON|BF_MAGIC,0; + - Id: 19085 + AegisName: Sigrun's_Wings_ + Name: Sigrun's Wings + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Slots: 1 + Locations: + Head_Mid: true + EquipLevelMin: 1 + View: 568 + Script: | + if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief || (BaseJob == Job_Taekwon && Class!=Job_Soul_Linker)) { + bonus bAspd,1; + bonus bAgi,-2; + } else if (BaseClass == Job_Mage || BaseClass == Job_Acolyte || Class == Job_Ninja || Class == Job_Soul_Linker) { + bonus bMatk,3; + bonus bHealPower,2; + } else if (BaseClass == Job_Archer || BaseClass == Job_Gunslinger) + bonus bLongAtkRate,1; + else if (BaseJob == Job_Novice || BaseJob == Job_SuperNovice) { + bonus bMaxHP,60; + bonus bMaxSP,30; + } + - Id: 19086 + AegisName: Robo_Eye_ + Name: Robo Eye + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Slots: 1 + Locations: + Head_Mid: true + EquipLevelMin: 10 + View: 345 + Script: | + bonus2 bAddClass,Class_All,1; + bonus bMatkRate,1; + bonus bDex,1; + - Id: 19087 + AegisName: Angel_Spirit_ + Name: Angel Spirit + Type: Armor + Buy: 20 + Weight: 200 + Slots: 1 + Locations: + Head_Mid: true + View: 394 + Script: | + bonus bStr,1; + bonus bHit,8; + - Id: 19088 + AegisName: Binoculars_ + Name: Binoculars + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Slots: 1 + Jobs: + Archer: true + BardDancer: true + Hunter: true + Locations: + Head_Mid: true + EquipLevelMin: 50 + View: 83 + Script: | + bonus bDex,1; + - Id: 19089 + AegisName: Blinker_ + Name: Blinker + Type: Armor + Buy: 1500 + Weight: 100 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + View: 82 + Script: | + bonus2 bResEff,Eff_Blind,5000; + - Id: 19090 + AegisName: Alarm_Mask_ + Name: Alarm Mask + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Low: true + Head_Mid: true + View: 170 + Script: | + bonus2 bResEff,Eff_Blind,2500; + - Id: 19091 + AegisName: Opera_Ghost_Mask_ + Name: Opera Phantom Mask + Type: Armor + Buy: 20 + Weight: 200 + Defense: 2 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + EquipLevelMin: 20 + View: 128 + - Id: 19092 + AegisName: Machoman_Glasses_ + Name: Machoman's Glasses + Type: Armor + Buy: 36000 + Weight: 100 + Defense: 1 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + View: 92 + - Id: 19093 + AegisName: Spinning_Eyes_ + Name: Geek Glasses + Type: Armor + Buy: 20000 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Mid: true + View: 27 + Script: | + bonus2 bResEff,Eff_Blind,800; + - Id: 19094 + AegisName: Mr_Smile_ + Name: Mr. Smile + Type: Armor + Buy: 60 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Low: true + Head_Mid: true + View: 65 + - Id: 19095 + AegisName: Happy_Balloon_K + Name: Happy Balloon + Type: Armor + Weight: 10 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 1289 + Script: | + bonus2 bDropAddRace,RC_All,10; + bonus2 bExpAddRace,RC_All,5; + - Id: 19096 + AegisName: Special_Kapra_Hat + Name: Special Kafra Hat + Type: Armor + View: 581 + Weight: 500 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,130*.@r; + bonus bMaxSP,13*.@r; + if (.@r>=10) { + bonus2 bAddClass,Class_All,3; + bonus bMatkRate,3; + } + - Id: 19097 + AegisName: Ribbon_Piamat_K + Name: Piamette Ribbon + Type: Armor + View: 1403 + Weight: 100 + Defense: 1 + Locations: + Head_Low: true + Script: | + bonus bMdef,1; + bonus bVit,1; + - Id: 19098 + AegisName: Piamette_Hood + Name: Piamette Hood + Type: Armor + View: 1087 + Weight: 100 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + Script: | + bonus bInt,2; + bonus bDex,2; + bonus2 bAddRace,RC_DemiHuman,10; + bonus2 bMagicAddRace,RC_DemiHuman,10; + bonus2 bAddRace,RC_Player_Human,10; + bonus2 bMagicAddRace,RC_Player_Human,10; + if (getrefine()>=12) { + bonus bNoSizeFix; + } + - Id: 19101 + AegisName: Glastheim_Onlooker + Name: Glastheim Observer + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + EquipLevelMin: 80 + Refineable: true + View: 1041 + Script: | + bonus2 bAddRace,RC_All,2; + bonus bDelayrate,-5; + - Id: 19102 + AegisName: Pale_Moon_Hat + Name: Pale Moon Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 913 + Script: | + bonus bFlee,20; + bonus2 bAddRace2,RC2_THANATOS,5; + bonus2 bSubRace2,RC2_THANATOS,5; + bonus2 bMagicAddRace2,RC2_THANATOS,5; + if (getrefine()>4) { + bonus2 bAddRace2,RC2_THANATOS,10; + bonus2 bSubRace2,RC2_THANATOS,10; + bonus2 bMagicAddRace2,RC2_THANATOS,10; + } + if (getrefine()>6) { + bonus2 bAddRace2,RC2_THANATOS,15; + bonus2 bSubRace2,RC2_THANATOS,15; + bonus2 bMagicAddRace2,RC2_THANATOS,15; + } + if (getrefine()>8) { + bonus2 bAddRace2,RC2_THANATOS,20; + bonus2 bSubRace2,RC2_THANATOS,20; + bonus2 bMagicAddRace2,RC2_THANATOS,20; + } + /* skill 3044,1; */ + - Id: 19109 + AegisName: Valhalla_Idol + Name: Valhalla Idol + Type: Armor + Weight: 300 + Defense: 2 + Locations: + Head_Mid: true + EquipLevelMin: 70 + View: 1423 + Script: | + bonus bMaxSP,50; + bonus4 bAutoSpellWhenHit,"MG_SAFETYWALL",10,50,0; + hateffect(HAT_EF_VALHALLA_IDOL,true); + UnEquipScript: | + hateffect(HAT_EF_VALHALLA_IDOL,false); + - Id: 19111 + AegisName: Laser_Of_Eagle + Name: Laser of Eagle + Type: Armor + Weight: 400 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1424 + Script: | + bonus bDex,2; + bonus bLongAtkRate,10; + bonus5 bAutoSpell,"PR_LEXAETERNA",1,50,BF_LONG,1; + /*TODO: Chance to transform become Shechil while attacking.*/ + - Id: 19112 + AegisName: Tengu_Scroll + Name: Tengu Scroll + Type: Armor + Buy: 20 + Weight: 300 + Locations: + Head_Low: true + EquipLevelMin: 40 + View: 1445 + Script: | + bonus2 bHPDrainRate,30,5; + - Id: 19114 + AegisName: Sting_Silk_Ribbon + Name: Sting Silk Ribbon + Type: Armor + Buy: 20 + Weight: 300 + Defense: 15 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 70 + Refineable: true + View: 1457 + Script: | + bonus bUnbreakableHelm; + bonus2 bSubEle,Ele_Earth,20; + if (getrefine()>4) { + bonus2 bSubSize,Size_All,2; + } + if (getrefine()>6) { + bonus2 bSubSize,Size_All,3; + } + - Id: 19115 + AegisName: Republic_Hat + Name: Republic Hat + Type: Armor + Weight: 400 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1458 + Script: | + .@r = getrefine(); + .@val = 6; + if (.@r >= 7) { + .@val += 2; + } + if (.@r >= 9) { + .@val += 4; + } + bonus bLongAtkRate,.@val; + - Id: 19116 + AegisName: Red_Baby_Dragon + Name: Red Baby Dragon + Type: Armor + Weight: 700 + Range: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 90 + Refineable: true + View: 1463 + Script: | + .@r=getrefine(); + bonus bMaxHPrate,5; + bonus bMaxSPrate,5; + bonus2 bSkillAtk,"RK_DRAGONBREATH",(.@r>=8?45:(.@r>=6?30:15)); + bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",(.@r>=8?45:(.@r>=6?30:15)); + - Id: 19117 + AegisName: Poring_Sunglasses_ + Name: Poring Sunglasses + Type: Armor + Weight: 10 + Locations: + Head_Mid: true + EquipLevelMin: 1 + View: 954 + Script: | + bonus2 bDropAddRace,RC_All,5; + bonus2 bExpAddRace,RC_All,5; + - Id: 19118 + AegisName: Poring_Sunglasses__ + Name: Poring Sunglasses + Type: Armor + Weight: 10 + Slots: 1 + Locations: + Head_Mid: true + EquipLevelMin: 1 + View: 954 + Script: | + bonus2 bDropAddRace,RC_All,4; + bonus2 bExpAddRace,RC_All,4; + - Id: 19119 + AegisName: Toughen_Time_Keeper_Hat + Name: Enhanced Time Keeper Hat + Type: Armor + View: 240 + Defense: 10 + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bAllStats,2; + bonus bVariableCastrate,-5; + bonus bMaxHP,500; + bonus bMaxSP,100; + bonus2 bSPDrainRate,30,3+(.@r/3); + bonus2 bHPDrainRate,10,1+(.@r/4); + - Id: 19125 + AegisName: Cylinder_Hairband + Name: Cylinder Hairband + Type: Armor + Buy: 20 + Weight: 300 + Defense: 12 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 90 + Refineable: true + View: 1477 + Script: | + bonus bStr,5; + bonus bInt,5; + bonus2 bVariableCastrate,"GN_CARTCANNON",-100; + bonus2 bSkillUseSP,"GN_CARTCANNON",30; + bonus2 bSkillUseSP,"GN_CART_TORNADO",5; + bonus2 bSkillAtk,"GN_CARTCANNON",10; + bonus2 bSkillAtk,"GN_CART_TORNADO",5; + if (getrefine()>=5) { + bonus2 bSkillAtk,"GN_CARTCANNON",20; + bonus2 bSkillAtk,"GN_CART_TORNADO",10; + } + if (getrefine()>=8) { + bonus2 bSkillAtk,"GN_CARTCANNON",30; + bonus2 bSkillAtk,"GN_CART_TORNADO",20; + } + - Id: 19126 + AegisName: Shadow_Booster_ + Name: Magical Booster + Type: Armor + Buy: 10 + Weight: 300 + Slots: 1 + Locations: + Head_Mid: true + EquipLevelMin: 1 + Refineable: true + View: 873 + Script: | + bonus bAspd,1; + bonus bDelayrate,-1; + - Id: 19127 + AegisName: Zherlthsh_Mask_ + Name: Zealotus Mask + Type: Armor + View: 200 + Buy: 20 + Weight: 400 + Defense: 3 + Slots: 1 + Jobs: + All: true + Novice: false + Locations: + Head_Top: true + Head_Mid: true + EquipLevelMin: 70 + Refineable: true + Script: | + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + bonus2 bAddRace,RC_Player_Human,5; + - Id: 19128 + AegisName: Ifrit's_Ear_ + Name: Ears Of Ifrit + Type: Armor + Buy: 20 + Weight: 300 + Slots: 1 + Locations: + Head_Mid: true + EquipLevelMin: 30 + View: 422 + Script: | + bonus bStr,1; + bonus bMdef,3; + bonus bInt,1; + bonus2 bSkillAtk,"MG_FIREBOLT",3; + bonus2 bSkillAtk,"WZ_FIREPILLAR",3; + bonus2 bSkillAtk,"WZ_METEOR",3; + bonus2 bSkillAtk,"SM_BASH",4; + bonus2 bSkillAtk,"SM_MAGNUM",4; + bonus2 bSkillAtk,"KN_PIERCE",3; + bonus2 bSubEle,Ele_Fire,3; + bonus2 bSubEle,Ele_Water,-3; + - Id: 19129 + AegisName: Chick_Hat_ + Name: Chick Hat + Type: Armor + Buy: 20 + Weight: 100 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 10 + View: 311 + Script: | + bonus bLuk,2; + bonus bMaxHP,50; + bonus bMaxSP,50; + skill "TF_DOUBLE",2; + bonus bDoubleRate,10; + bonus2 bSubRace,RC_DemiHuman,3; + bonus2 bSubRace,RC_Player_Human,3; + - Id: 19130 + AegisName: Magic_Eyes_ + Name: Magic Eyes + Type: Armor + Buy: 20 + Weight: 300 + Defense: 3 + Slots: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Head_Top: true + EquipLevelMin: 54 + Refineable: true + View: 209 + Script: | + bonus bMdef,5; + bonus bVariableCastrate,-10; + bonus bUseSPrate,20; + - Id: 19131 + AegisName: Radio_Antenna_ + Name: Radio Antenna + Type: Armor + Weight: 1500 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 347 + Script: | + bonus bMdef,5; + bonus bCritical,5; + bonus bFlee,5; + skill "MG_LIGHTNINGBOLT",1; + bonus4 bAutoSpellWhenHit,"MG_THUNDERSTORM",5,30,1; + - Id: 19132 + AegisName: Masquerade_ + Name: Masquerade + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Mid: true + View: 78 + Script: | + bonus2 bAddRace,RC_DemiHuman,3; + bonus2 bAddRace,RC_Player_Human,3; + - Id: 19133 + AegisName: Odin_Mask_ + Name: Odin's Mask + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Head_Low: true + Head_Mid: true + EquipLevelMin: 1 + View: 480 + Script: | + bonus2 bSubClass,Class_Boss,2; + - Id: 19134 + AegisName: Wickebines_Black_Cat_Ears + Name: Wickebine's Black Cat Ears + Type: Armor + Buy: 20 + Weight: 200 + Defense: 4 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 368 + Script: | + bonus bFlee,10; + bonus bCritAtkRate,10; + autobonus "{ bonus2 bIgnoreMdefClassRate,Class_Normal,100; bonus2 bIgnoreMdefClassRate,Class_Boss,100; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_STEAL; }"; + - Id: 19135 + AegisName: Spirit_Of_Chung_E + Name: Spirit of Green Maiden + Type: Armor + View: 882 + Buy: 20 + Weight: 10 + Locations: + Head_Top: true + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bDropAddClass,Class_All,(.@r/2); + bonus2 bExpAddClass,Class_All,(.@r/2); + bonus bMaxHPrate,2*(.@r/4); + bonus bMaxSPrate,2*(.@r/4); + if (.@r>=9) { + bonus bHPrecovRate,40; + bonus bSPrecovRate,40; + } + if (.@r>=12) { + bonus bMaxHPrate,3; + bonus bMaxSPrate,3; + } + autobonus "{ bonus bCritAtkRate,30; bonus bMatkRate,30; }",1,5000,BF_WEAPON|BF_MAGIC,"{ active_transform 1519,5000; }"; + - Id: 19136 + AegisName: Spirit_Of_Chung_E_ + Name: Spirit of Green Maiden + Type: Armor + View: 882 + Buy: 20 + Weight: 10 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bDropAddClass,Class_All,(.@r/2); + bonus2 bExpAddClass,Class_All,(.@r/2); + bonus bMaxHPrate,(.@r/4); + bonus bMaxSPrate,(.@r/4); + if (.@r>=9) { + bonus bHPrecovRate,40; + bonus bSPrecovRate,40; + } + if (.@r>=12) { + bonus bMaxHPrate,3; + bonus bMaxSPrate,3; + } + autobonus "{ bonus bCritAtkRate,30; bonus bMatkRate,30; }",1,5000,BF_WEAPON|BF_MAGIC,"{ active_transform 1519,5000; }"; + - Id: 19137 + AegisName: Strawberry_In_Mouth_ + Name: Strawberry Mouth Guard + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + EquipLevelMin: 80 + View: 861 + Script: | + bonus bVit,2; + bonus bLongAtkDef,5; + bonus bShortWeaponDamageReturn,5; + if (Baselevel>=100) { + bonus bMaxHP,2000; + } + else { + bonus bMaxHP,200; + } + - Id: 19138 + AegisName: SeraphimCoronet + Name: Seraphim Coronet + Type: Armor + Buy: 20 + Weight: 300 + Locations: + Head_Mid: true + EquipLevelMin: 70 + View: 1487 + Script: | + bonus bStr,2; + .@int = readparam(bInt); + bonus bBaseAtk,(.@int/8)*5; + bonus bHealPower,.@int/8; + bonus bVariableCastrate,.@int/8; + if (.@int>=108) { + bonus bBaseAtk,50; + bonus bHealPower,5; + bonus bVariableCastrate,4; + } + if (.@int>=120) { + bonus bBaseAtk,125; + bonus bHealPower,10; + bonus bVariableCastrate,6; + } + - Id: 19139 + AegisName: SurviveOrb + Name: Survive Orb + Type: Armor + Weight: 300 + Locations: + Head_Low: true + EquipLevelMin: 50 + View: 1488 + Script: | + skill "TF_HIDING",1; + bonus2 bAddClass,Class_All,2; + bonus bMatkRate,2; + bonus bVariableCastrate,-3; + - Id: 19140 + AegisName: Squirrel_Ear_Hat + Name: Squirrel Ear Hat + Type: Armor + Weight: 200 + Defense: 10 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1486 + Script: | + .@r = getrefine(); + bonus bAspd,1; + bonus bCriticalLong,5; + bonus bCritAtkRate,10; + bonus2 bIgnoreDefRaceRate,RC_All,10; + if (.@r > 4) { + bonus bAspd,1; + bonus bCriticalLong,10; + bonus bCritAtkRate,2; + bonus2 bIgnoreDefRaceRate,RC_All,20; + } + if (.@r > 6) { + bonus bAspd,1; + bonus bCriticalLong,15; + bonus bCritAtkRate,6; + bonus2 bIgnoreDefRaceRate,RC_All,30; + } + if (.@r > 8) { + bonus bAspd,1; + bonus bCriticalLong,20; + bonus bCritAtkRate,12; + bonus2 bIgnoreDefRaceRate,RC_All,40; + autobonus "{ bonus bCritAtkRate,100; }",70,5000; + } + - Id: 19141 + AegisName: Dolor_Thanatos_Mask + Name: Dolor Thanatos Mask + Type: Armor + Buy: 20 + Weight: 200 + Defense: 6 + Locations: + Head_Low: true + Head_Mid: true + EquipLevelMin: 100 + View: 666 + Script: | + bonus bMdef,8; + bonus bAllStats,1; + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,1; + bonus2 bSubEle,Ele_Fire,5; + bonus2 bSubEle,Ele_Water,5; + bonus2 bSubEle,Ele_Wind,5; + bonus2 bSubEle,Ele_Earth,5; + - Id: 19142 + AegisName: Drooping_Rebellion + Name: Drooping Rebellion + Type: Armor + Buy: 20 + Weight: 500 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 1444 + Script: | + bonus bLongAtkRate,10; + - Id: 19143 + AegisName: Poring_Balloon + Name: Poring Balloon + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 1426 + Script: | + bonus2 bAddMonsterDropItem,909,2000; + bonus2 bExpAddRace,RC_All,5; + bonus2 bDropAddRace,RC_All,5; + - Id: 19144 + AegisName: Ferlock's_Hat + Name: Ferlock's Hat + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 1 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 50 + View: 1489 + - Id: 19145 + AegisName: Whistle + Name: Whistle + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 1478 + Script: | + bonus bBaseAtk,10; + bonus bMatk,10; + bonus bHPGainValue,10; + bonus bSPGainValue,3; + - Id: 19146 + AegisName: Marin_Balloon + Name: Marin Balloon + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 1430 + Script: | + bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,50,0; + bonus2 bExpAddRace,RC_All,5; + bonus2 bDropAddRace,RC_All,5; + - Id: 19147 + AegisName: Drops_Balloon + Name: Drops Balloon + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 1427 + Script: | + bonus bLuk,2; + bonus2 bExpAddRace,RC_All,5; + bonus2 bDropAddRace,RC_All,5; + - Id: 19148 + AegisName: Santa_Poring_Balloon + Name: Santa Poring Balloon + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 1428 + Script: | + bonus2 bAddItemGroupHealRate,IG_Candy,200; + bonus2 bExpAddRace,RC_All,5; + bonus2 bDropAddRace,RC_All,5; + - Id: 19149 + AegisName: Poporing_Balloon + Name: Poporing Balloon + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 1429 + Script: | + bonus2 bAddEff,Eff_Poison,500; + bonus2 bExpAddRace,RC_All,5; + bonus2 bDropAddRace,RC_All,5; + - Id: 19150 + AegisName: Metalring_Balloon + Name: Metalring Balloon + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 1431 + Script: | + bonus3 bAutoSpell,"RG_STRIPWEAPON",1,50; + bonus2 bExpAddRace,RC_All,5; + bonus2 bDropAddRace,RC_All,5; + - Id: 19151 + AegisName: Devilring_Balloon + Name: Devilring Balloon + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 1434 + Script: | + bonus2 bAddEff,Eff_Curse,500; + bonus2 bExpAddRace,RC_All,5; + bonus2 bDropAddRace,RC_All,5; + - Id: 19152 + AegisName: Angelring_Balloon + Name: Angelring Balloon + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 1435 + Script: | + bonus2 bAddItemHealRate,504,100; + bonus2 bExpAddRace,RC_All,5; + bonus2 bDropAddRace,RC_All,5; + - Id: 19153 + AegisName: Ghostring_Balloon + Name: Ghostring Balloon + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 1436 + Script: | + bonus3 bAutoSpell,"MG_SOULSTRIKE",5,10; + bonus2 bExpAddRace,RC_All,5; + bonus2 bDropAddRace,RC_All,5; + - Id: 19154 + AegisName: Arch_Angelring_Balloon + Name: Arch Angelring Balloon + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + EquipLevelMin: 1 + View: 1437 + Script: | + skill "ALL_RESURRECTION",1; + bonus2 bExpAddRace,RC_All,5; + bonus2 bDropAddRace,RC_All,5; + - Id: 19155 + AegisName: Demons_Eyes + Name: Demon's Eyes + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Head_Mid: true + EquipLevelMin: 60 + View: 1490 + Script: | + bonus2 bSubRace,RC_Player_Human,3; + bonus bFlee2,2; + - Id: 19156 + AegisName: Lunar_Rainbow + Name: Lunar Rainbow + Type: Armor + Buy: 20 + Weight: 200 + Defense: 10 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 80 + Refineable: true + View: 704 + Script: | + bonus bAgi,3; + bonus bMdef,10; + bonus bMatk,(10*getrefine()); + - Id: 19157 + AegisName: Drooping_Rebellion_ + Name: Drooping Rebellion + Type: Armor + Buy: 20 + Weight: 200 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 1444 + Script: | + bonus bAllStats,1; + bonus bUseSPrate,-10; + .@r = getrefine(); + if (.@r >= 9) { + bonus bAspd,1; + } + if (.@r >= 12) { + bonus bSpeedRate,25; + } + bonus2 bExpAddRace,RC_All,5; + bonus2 bDropAddRace,RC_All,5; + - Id: 19158 + AegisName: C_Gemini_Eyes + Name: Costume GeminiS58 Eyes Blue + Type: Armor + Locations: + Costume_Head_Mid: true + View: 1456 + - Id: 19159 + AegisName: Barrel_Helm + Name: Barrel Helm + Type: Armor + Buy: 20 + Weight: 420 + Defense: 59 + Slots: 1 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + EquipLevelMin: 60 + Refineable: true + View: 1498 + Script: | + bonus bVit,5; + bonus bHPrecovRate,-10; + .@r = getrefine(); + if (.@r >= 7) { + bonus bDef,100; + skill "CR_AUTOGUARD",1; + } + if (.@r >= 8) { + bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_Player_Human,10; + if (BaseJob == Job_SuperNovice) { + skill "CR_AUTOGUARD",5; + } + } + - Id: 19162 + AegisName: Scuba_Mask_ + Name: Scuba Mask + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Head_Mid: true + EquipLevelMin: 40 + Refineable: true + View: 400 + Script: | + bonus bBaseAtk,5; + bonus bMatk,5; + - Id: 19163 + AegisName: CatharinaPawnBrad60 + Name: Catherina Von Blood + Type: Armor + Buy: 20 + Weight: 300 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 1527 + Script: | + bonus bHPGainValue,500; + bonus bLongHPGainValue,500; + bonus bMagicHPGainValue,500; + bonus bSPGainValue,50; + bonus bLongSPGainValue,50; + bonus bMagicSPGainValue,50; + if (getpetinfo(PETINFO_ID) == 9055) { + bonus2 bHPRegenRate,(getpetinfo(PETINFO_INTIMATE) >= PET_INTIMATE_LOYAL ? 1000 : 500),5000; + bonus2 bSPRegenRate,(getpetinfo(PETINFO_INTIMATE) >= PET_INTIMATE_LOYAL ? 40 : 20),5000; + } + UnEquipScript: | + heal -5000,-500; + - Id: 19164 + AegisName: Para_Team_Hat100 + Name: Awakened Eden Group Hat I + Type: Armor + Buy: 20 + Defense: 10 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1529 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + autobonus "{ bonus bBaseAtk,15; }",70,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; + autobonus "{ bonus bMatk,15; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; + .@r = getrefine(); + if (.@r >= 7) { + bonus bBaseAtk,10; + bonus bMatk,10; + if (.@r >= 9) { + bonus bAllStats,1; + if (.@r >= 12) { + bonus2 bRegenPercentSP,1,10000; + } + } + } + - Id: 19165 + AegisName: Para_Team_Hat160 + Name: Awakened Eden Group Hat II + Type: Armor + Buy: 20 + Defense: 10 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 160 + Refineable: true + View: 1530 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + autobonus "{ bonus bBaseAtk,30; }",70,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; + autobonus "{ bonus bMatk,30; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; + .@r = getrefine(); + if (.@r >= 7) { + bonus bBaseAtk,15; + bonus bMatk,15; + if (.@r >= 9) { + bonus bAllStats,2; + if (.@r >= 12) { + bonus2 bRegenPercentHP,2,10000; + bonus2 bRegenPercentSP,1,10000; + } + } + } + - Id: 19166 + AegisName: RO_Celebration_Hat + Name: RO Celebration Hat + Type: Armor + Buy: 20 + Weight: 140 + Defense: 14 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 14 + Refineable: true + View: 1541 + Script: | + bonus bMaxSP,140; + bonus2 bSPRegenRate,6,4000; + - Id: 19168 + AegisName: Band_Of_Kafra_ + Name: Kafra Staff Headband + Type: Armor + Buy: 20 + Weight: 500 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 106 + Script: | + bonus2 bSubClass,Class_All,5; + .@r = getrefine()*10; + bonus2 bAddMonsterDropItem,23177,10+.@r; + bonus2 bAddMonsterDropItem,7059,10+.@r; + bonus2 bAddMonsterDropItem,7060,10+.@r; + - Id: 19169 + AegisName: K_King_Tiger_Doll_Hat + Name: "[Katsua]Tiger King Doll Hat" + Type: Armor + View: 495 + Buy: 20 + Weight: 400 + Defense: 6 + Slots: 1 + Jobs: + All: true + Novice: false + Locations: + Head_Top: true + EquipLevelMin: 99 + Refineable: true + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bStr,2; + bonus bDex,2; + bonus2 bAddRace,RC_Brute,10; + bonus2 bMagicAddRace,RC_Brute,10; + autobonus "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*getrefine(); }",3*.@r,3000,BF_NORMAL,"{ active_transform 1115,3000; }"; + autobonus2 "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*getrefine(); }",3*.@r,3000,BF_NORMAL,"{ active_transform 1115,3000; }"; + - Id: 19170 + AegisName: Guardian_Processor + Name: Guardian Processor + Type: Armor + Buy: 20 + Weight: 300 + Locations: + Head_Top: true + EquipLevelMin: 100 + View: 1552 + Script: | + .@bonus = (getrefine() >= 7 ? 12 : 10); + bonus2 bSubRace,RC_DemiHuman,.@bonus; + bonus2 bSubRace,RC_Player_Human,.@bonus; + - Id: 19171 + AegisName: Magician_Knithat + Name: Magician Knit Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 10 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + View: 854 + Script: | + .@r = getrefine(); + bonus bMdef,10; + bonus2 bAddRace,RC_Undead,5; + bonus2 bMagicAddRace,RC_Undead,5; + bonus2 bSubRace,RC_Undead,2; + bonus bSPGainValue,5; + bonus bLongSPGainValue,5; + bonus bMagicSPGainValue,5; + if (.@r>=7) { + bonus bMdef,5; + bonus2 bAddRace,RC_Undead,10; + bonus2 bMagicAddRace,RC_Undead,10; + bonus2 bSubRace,RC_Undead,3; + bonus bSPGainValue,10; + bonus bLongSPGainValue,10; + bonus bMagicSPGainValue,10; + } + if (.@r>=9) { + bonus bMdef,5; + bonus2 bAddRace,RC_Undead,10; + bonus2 bMagicAddRace,RC_Undead,10; + bonus2 bSubRace,RC_Undead,5; + bonus bSPGainValue,10; + bonus bLongSPGainValue,10; + bonus bMagicSPGainValue,10; + } + - Id: 19172 + AegisName: Sitting_Pope_Casual + Name: Sitting Pope Casual + Type: Armor + Buy: 1000 + Weight: 400 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1553 + Script: | + bonus bInt,2; + bonus bDelayrate,-10; + .@r = getrefine(); + if (.@r>=7) + bonus bDelayrate,-10; + if (.@r>=9) + bonus bDelayrate,-10; + - Id: 19173 + AegisName: Floating_Ice + Name: Floating Ice + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + EquipLevelMin: 90 + View: 1562 + Script: | + bonus2 bAddItemHealRate,536,100; + - Id: 19176 + AegisName: Fallen_Angel_Blessing_ + Name: Fallen Angel Blessing + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Slots: 1 + Locations: + Head_Mid: true + EquipLevelMin: 10 + View: 1250 + Script: | + bonus2 bAddRace,RC_Angel,5; + bonus2 bSubRace,RC_Angel,5; + - Id: 19177 + AegisName: Elemental_Crown_ + Name: Elemental Crown + Type: Armor + Weight: 500 + Defense: 10 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 1219 + Script: | + .@r = getrefine(); + bonus bDex,3 + (.@r/2); + bonus bLongAtkRate,4; + - Id: 19178 + AegisName: Elemental_Crown__ + Name: Elemental Crown + Type: Armor + Weight: 500 + Defense: 10 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + View: 1219 + Script: | + .@r = getrefine(); + bonus bDex,3 + (.@r/2); + bonus bLongAtkRate,4; + - Id: 19179 + AegisName: Rabbit_Magic_Hat_ + Name: Magic Rabit Hat + Type: Armor + Weight: 800 + Defense: 4 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 497 + Script: | + bonus bDex,1; + bonus bAgi,1; + bonus bMdef,1; + bonus bAspdRate,5; + bonus bDelayrate,-4; + - Id: 19180 + AegisName: Anubis_Helm_ + Name: Anubis Helm + Type: Armor + Buy: 20 + Defense: 8 + Slots: 1 + Locations: + Head_Mid: true + Head_Top: true + EquipLevelMin: 65 + View: 485 + Script: | + bonus bMdef,5; + bonus2 bSubClass,Class_Boss,10; + bonus bHealpower2,10; + bonus bAddItemHealRate,10; + - Id: 19181 + AegisName: New_Wave_Sunglasses_ + Name: New Wave Sunglasses + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Head_Mid: true + EquipLevelMin: 30 + View: 856 + Script: | + bonus bDelayrate,-5; + - Id: 19189 + AegisName: Racing_Cap_MC + Name: Racing Cap (Mechanic) + Type: Armor + Buy: 20 + Defense: 10 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1134 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,10*(.@r/2); + bonus bAspdRate,2*((.@r/3)); + if (.@r>=8) + bonus bCritAtkRate,5*getskilllv("BS_OVERTHRUST"); + if (.@r>=11) { + skill "TF_DOUBLE",5; + bonus bDoubleRate,25; + } + - Id: 19190 + AegisName: Racing_Cap_GN + Name: Racing Cap (Geneticist) + Type: Armor + Buy: 20 + Defense: 10 + Slots: 1 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1134 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,10*(.@r/2); + bonus bAspdRate,2*(.@r/3); + if (.@r>=8) + bonus2 bSkillAtk,"GN_CART_TORNADO",5*getskilllv("AM_AXEMASTERY"); + if (.@r>=11) + bonus3 bAutoSpell,"GN_CART_TORNADO",max(2,getskilllv("GN_CART_TORNADO")),50; + /* Unknow Rates */ + - Id: 19191 + AegisName: Racing_Cap_GC + Name: Racing Cap (Guillotine Cross) + Type: Armor + Buy: 20 + Defense: 10 + Slots: 1 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1134 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,10*(.@r/2); + bonus bAspdRate,2*(.@r/3); + if (.@r>=8) + bonus bCritAtkRate,5*getskilllv("AS_LEFT"); + if (.@r>=11) + autobonus "{ bonus bCritAtkRate,20; }",50,5000,BF_WEAPON; + /* Unknow Rate and Effect */ + - Id: 19192 + AegisName: Racing_Cap_SC + Name: Racing Cap (Shadow Chaser) + Type: Armor + Buy: 20 + Defense: 10 + Slots: 1 + Jobs: + Rogue: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1134 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,10*(.@r/2); + bonus bAspdRate,2*(.@r/3); + if (.@r>=8) + bonus bMatk,5*getskilllv("RG_PLAGIARISM"); + if (.@r>=11) + bonus3 bAutoSpell,"HW_MAGICPOWER",5,30; + /* Unknow Rates */ + - Id: 19193 + AegisName: Racing_Cap_WL + Name: Racing Cap (Warlock) + Type: Armor + Buy: 20 + Defense: 10 + Slots: 1 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1134 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,10*(.@r/2); + bonus bAspdRate,2*(.@r/3); + if (.@r>=8) + bonus2 bSkillCooldown,"WL_TETRAVORTEX",-500*(getskilllv("WZ_METEOR")+getskilllv("WZ_VERMILION")); + if (.@r>=11) + bonus2 bFixedCastrate,"HW_MAGICPOWER",-50; + - Id: 19194 + AegisName: Racing_Cap_SO + Name: Racing Cap (Sorcerer) + Type: Armor + Buy: 20 + Defense: 10 + Slots: 1 + Jobs: + Sage: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1134 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,10*(.@r/2); + bonus bAspdRate,2*(.@r/3); + if (.@r>=8) { + bonus2 bSkillAtk,"MG_THUNDERSTORM",5*getskilllv("SA_AUTOSPELL"); + bonus2 bSkillAtk,"MG_FIREBALL",5*getskilllv("SA_AUTOSPELL"); + } + if (.@r>=11) { + bonus2 bSkillAtk,"MG_FIREBOLT",50; + bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",50; + } + - Id: 19195 + AegisName: Racing_Cap_RK + Name: Racing Cap (Rune Knight) + Type: Armor + Buy: 20 + Defense: 10 + Slots: 1 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1134 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,10*(.@r/2); + bonus bAspdRate,2*(.@r/3); + if (.@r>=8) + bonus bCritAtkRate,5*getskilllv("KN_TWOHANDQUICKEN"); + if (.@r>=11) { + bonus bUnbreakableWeapon; + skill "TF_DOUBLE",5; + bonus bDoubleRate,25; + } + - Id: 19196 + AegisName: Racing_Cap_RG + Name: Racing Cap (Royal Guard) + Type: Armor + Buy: 20 + Defense: 10 + Slots: 1 + Jobs: + Crusader: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1134 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,10*(.@r/2); + bonus bAspdRate,2*(.@r/3); + if (.@r>=8) + bonus2 bSkillAtk,"LG_RAGEBURST",10*getskilllv("KN_SPEARMASTERY"); + if (.@r>=11) + bonus2 bSkillCooldown,"LG_EARTHDRIVE",-1000; + - Id: 19197 + AegisName: Racing_Cap_AB + Name: Racing Cap (Archbishop) + Type: Armor + Buy: 20 + Defense: 10 + Slots: 1 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1134 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,10*(.@r/2); + bonus bAspdRate,2*(.@r/3); + if (.@r>=8) + bonus2 bSkillAtk,"AB_DUPLELIGHT",10*getskilllv("PR_MACEMASTERY"); + /* + if (.@r>=11) + bonus3 bAutoSpell,"AB_ADORAMUS",max(5,getskilllv("AB_ADORAMUS")),50; + Unknow Rate and Blue Gemstone consume mechanic + */ + - Id: 19198 + AegisName: Racing_Cap_SR + Name: Racing Cap (Sura) + Type: Armor + Buy: 20 + Defense: 10 + Slots: 1 + Jobs: + Monk: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1134 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,10*(.@r/2); + bonus bAspdRate,2*(.@r/3); + if (.@r>=8) + bonus2 bSkillUseSP,"SR_KNUCKLEARROW",getskilllv("MO_COMBOFINISH"); + if (.@r>=11) + bonus2 bSkillAtk,"SR_KNUCKLEARROW",50; + - Id: 19199 + AegisName: Racing_Cap_RA + Name: Racing Cap (Ranger) + Type: Armor + Buy: 20 + Defense: 10 + Slots: 1 + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1134 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,10*(.@r/2); + bonus bAspdRate,2*(.@r/3); + if (.@r>=8) + bonus2 bSkillAtk,"RA_AIMEDBOLT",3*getskilllv("HT_STEELCROW"); + if (.@r>=11) + bonus bDelayrate,-15; + - Id: 19200 + AegisName: Racing_Cap_MI + Name: Racing Cap (Minstrel) + Type: Armor + Buy: 20 + Defense: 10 + Slots: 1 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Male + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1134 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,10*(.@r/2); + bonus bAspdRate,2*(.@r/3); + if (.@r>=8) + bonus bBaseAtk,5*getskilllv("BA_MUSICALLESSON"); + if (.@r>=11) + bonus3 bAutoSpell,"WM_REVERBERATION",max(2,getskilllv("WM_REVERBERATION")),50; + /* Unknow rates*/ + - Id: 19201 + AegisName: Racing_Cap_WA + Name: Racing Cap (Wanderer) + Type: Armor + Buy: 20 + Defense: 10 + Slots: 1 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Female + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1134 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,10*(.@r/2); + bonus bAspdRate,2*(.@r/3); + if (.@r>=8) + bonus bBaseAtk,5*getskilllv("DC_DANCINGLESSON"); + if (.@r>=11) + bonus3 bAutoSpell,"WM_REVERBERATION",max(2,getskilllv("WM_REVERBERATION")),50; + /* Unknow rates*/ + - Id: 19202 + AegisName: Racing_Cap_GS + Name: Racing Cap (Gunslinger) + Type: Armor + Buy: 20 + Defense: 10 + Slots: 1 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1134 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,10*(.@r/2); + bonus bAspdRate,2*(.@r/3); + if (.@r>=8) { + bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-2000*getskilllv("GS_PIERCINGSHOT"); + bonus2 bSkillCooldown,"RL_D_TAIL",-200*getskilllv("GS_GROUNDDRIFT"); + } + if (.@r>=11) + bonus2 bSkillCooldown,"RL_C_MARKER",-1000; + - Id: 19203 + AegisName: Racing_Cap_NJ + Name: Racing Cap (Ninja) + Type: Armor + Buy: 20 + Defense: 10 + Slots: 1 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1134 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,10*(.@r/2); + bonus bAspdRate,2*(.@r/3); + if (.@r>=8) + bonus bLongAtkRate,getskilllv("NJ_HUUMA"); + if (.@r>=11) + bonus2 bSkillAtk,"KO_HUUMARANKA",30; + - Id: 19204 + AegisName: Racing_Cap_SN + Name: Racing Cap (Super Novice) + Type: Armor + Buy: 20 + Defense: 10 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1134 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,10*(.@r/2); + bonus bAspdRate,2*(.@r/3); + if (.@r>=8) + bonus bCritAtkRate,10*getskilllv("TF_DOUBLE"); + if (.@r>=11) { + bonus bAspd,1; + bonus bBaseAtk,20; + } + - Id: 19205 + AegisName: Racing_Cap_SU + Name: Racing Cap (Summoner) + Type: Armor + Buy: 20 + Defense: 10 + Slots: 1 + Jobs: + Summoner: true + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1134 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,5*(.@r/2); + bonus bMatk,5*.@r/2; + bonus bAspdRate,2*(.@r/3); + if (.@r>=8) { + bonus2 bSkillCooldown,"SU_SVG_SPIRIT",-4000*getskilllv("SU_LUNATICCARROTBEAT"); + bonus2 bSkillCooldown,"SU_NYANGGRASS",-8000*getskilllv("SU_CN_METEOR"); + bonus2 bSkillCooldown,"SU_BUNCHOFSHRIMP",-4000*getskilllv("SU_FRESHSHRIMP"); + } + if (.@r>=11) + bonus bDelayrate,-15; + - Id: 19209 + AegisName: Nurse_Cap_IL + Name: Illusion Nurse Cap + Type: Armor + Buy: 20 + Weight: 100 + Defense: 4 + Slots: 1 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Head_Top: true + EquipLevelMin: 99 + Refineable: true + View: 64 + Script: | + .@r = getrefine(); + bonus bInt,(1+(.@r/2)); + bonus bHealPower,(3*(.@r/2)); + - Id: 19210 + AegisName: Apple_Of_Archer_IL + Name: Illusion Apple of Archer + Type: Armor + Buy: 20 + Weight: 200 + Defense: 1 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 99 + Refineable: true + View: 72 + Script: | + bonus bDex,(3+(getrefine()/2)); + - Id: 19211 + AegisName: Magical_Feather_K + Name: Magical Feather + Type: Armor + View: 1279 + Buy: 20 + Weight: 30 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 10 + Refineable: true + Script: | + .@r = getrefine(); + bonus bUseSPrate,10*(.@r/3); + bonus2 bSkillAtk,"AL_HOLYLIGHT",100*(.@r/3); + if (.@r>=9) { + bonus2 bSubEle,Ele_Undead,17; + bonus2 bSubEle,Ele_Ghost,17; + bonus2 bSubEle,Ele_Poison,17; + bonus2 bSubEle,Ele_Holy,17; + bonus2 bSubEle,Ele_Dark,17; + } + else if (.@r>=7) { + bonus2 bAddEle,Ele_Undead,10; + bonus2 bAddEle,Ele_Ghost,10; + bonus2 bAddEle,Ele_Poison,10; + bonus2 bAddEle,Ele_Holy,10; + bonus2 bAddEle,Ele_Dark,10; + } + else { + bonus2 bAddEle,Ele_Undead,5; + bonus2 bAddEle,Ele_Ghost,5; + bonus2 bAddEle,Ele_Poison,5; + bonus2 bAddEle,Ele_Holy,5; + bonus2 bAddEle,Ele_Dark,5; + } + if (.@r>=12) { + .@val = 1; + } + bonus5 bAutoSpell,"AL_HOLYLIGHT",1+.@val,10,BF_SHORT|BF_WEAPON,1; + bonus5 bAutoSpell,"AL_HOLYLIGHT",1+.@val,5,BF_LONG|BF_WEAPON,1; + - Id: 19218 + AegisName: Time_Keeper_Glasses + Name: Time Keeper Glasses + Type: Armor + View: 47 + Locations: + Head_Mid: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxSP,50; + - Id: 19223 + AegisName: Cap_IL + Name: Illusion Cap + Type: Armor + Weight: 400 + Defense: 15 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + Rogue: true + SuperNovice: true + Swordman: true + Thief: true + Locations: + Head_Top: true + EquipLevelMin: 120 + Refineable: true + View: 14 + Script: | + bonus2 bAddClass,Class_All,1; + bonus bBaseAtk,(2*getrefine()); + - Id: 19238 + AegisName: PoringTownOnion + Name: Poring Village Leek + Type: Armor + View: 824 + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + EquipLevelMin: 30 + Script: | + autobonus "{ bonus bSpeedRate,25; }",50,5000,BF_NORMAL,"{ showscript \"Smokie-formation!\"; active_transform 1056,5000; /*SMOKIE*/ }"; + - Id: 19239 + AegisName: PoringTownCarrot + Name: Poring Village Carrot + Type: Armor + View: 829 + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + EquipLevelMin: 30 + Script: | + autobonus "{ bonus bSpeedRate,25; }",50,5000,BF_NORMAL,"{ showscript \"Lunatic-formation!\"; active_transform 1063,5000; /*LUNATIC*/ }"; + - Id: 19240 + AegisName: Toy_Syringe_K + Name: Toy Syringe + Type: Armor + View: 842 + Buy: 20 + Weight: 100 + Defense: 3 + Locations: + Head_Low: true + Refineable: true + Script: | + bonus2 bAddItemHealRate,11573,100; + bonus2 bAddItemHealRate,547,100; + - Id: 19241 + AegisName: Magical_Booster_K + Name: Magical Booster + Type: Armor + Weight: 300 + Defense: 10 + Slots: 1 + Locations: + Head_Mid: true + Refineable: true + View: 873 + - Id: 19242 + AegisName: Neko_Headress + Name: Costume Neko Headress + Type: Armor + Weight: 100 + Defense: 20 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 816 + Script: | + bonus bAllStats,1; + bonus bAspdRate,5; + .@r = getrefine(); + if (.@r>=9) { + bonus bVariableCastrate,-10; + } + if (.@r>=12) { + bonus bNoCastCancel; + } + - Id: 19243 + AegisName: Blue_Rear_Ribbon + Name: Blue Rear Ribbon + Type: Armor + View: 1492 + Buy: 20 + Weight: 100 + Defense: 8 + Locations: + Head_Low: true + Script: | + bonus2 bDropAddClass,Class_All,5; + bonus2 bExpAddClass,Class_All,5; + - Id: 19244 + AegisName: Necklace_Rosary_K + Name: Rosario Necklace + Type: Armor + View: 1471 + Buy: 20 + Weight: 300 + Defense: 12 + Locations: + Head_Low: true + Script: | + bonus bHealPower,5; + - Id: 19245 + AegisName: Crimson_Booster + Name: Crimson Booster + Type: Armor + View: 1355 + Buy: 3000000 + Weight: 300 + Defense: 10 + Slots: 1 + Locations: + Head_Mid: true + - Id: 19246 + AegisName: Royalguard_Necklace + Name: Royal Guard Necklace + Type: Armor + Buy: 20 + Weight: 300 + Locations: + Head_Low: true + EquipLevelMin: 80 + View: 1629 + Script: | + bonus bAspd,1; + - Id: 19247 + AegisName: Illusion_Fancy_Flower + Name: Illusion Fancy Flower + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 120 + View: 4 + Script: | + bonus bMatkRate,1; + bonus bMatk,(2*getrefine()); + - Id: 19249 + AegisName: Spell_Circuit + Name: Spell Circuit + Type: Armor + View: 1301 + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,(.@r/2)*20; + if (.@r>6) { + bonus bVariableCastrate,-10; + } + if (.@r>8) { + bonus2 bMagicAtkEle,Ele_Dark,10; + bonus2 bMagicAtkEle,Ele_Neutral,10; + } + if (.@r>10) { + bonus2 bMagicAtkEle,Ele_Water,10; + bonus2 bMagicAtkEle,Ele_Wind,10; + bonus2 bMagicAtkEle,Ele_Earth,10; + bonus2 bMagicAtkEle,Ele_Fire,10; + } + .@val = max(min(.@r-15,5),0); + bonus bFixedCast,-.@val*100; + - Id: 19256 + AegisName: Mobile_BeginnerMark + Name: Beginner Mark + Type: Armor + View: 1348 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMax: 99 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bDropAddClass,Class_All,10; + bonus2 bExpAddClass,Class_All,10; + - Id: 19263 + AegisName: General_Helmet_ + Name: General's Helm + Type: Armor + View: 729 + Buy: 20 + Weight: 800 + Defense: 12 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,(.@r/2)*15; + if (.@r>6) { + bonus bAspdRate,10; + } + if (.@r>8) { + bonus bAspd,1; + bonus2 bAddClass,Class_All,5; + } + if (.@r>10) { + bonus bCritAtkRate,15; + } + .@val = max(min(.@r-15,5),0); + bonus bFixedCast,-.@val*100; + - Id: 19264 + AegisName: GoldFish_Hat + Name: Gold Fish Head Hat + Type: Armor + View: 1645 + Buy: 20 + Weight: 400 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>8) { + bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,10,1; + } + if (.@r<6) { + autobonus "{ bonus2 bMagicAtkEle,Ele_Holy,10; }",10,60000,BF_MAGIC,"{ specialeffect2 EF_ASPERSIO; }"; + } + else { + autobonus "{ bonus2 bMagicAtkEle,Ele_Holy,10; }",(10+(.@r*2)),60000,BF_MAGIC,"{ specialeffect2 EF_ASPERSIO; }"; + } + - Id: 19265 + AegisName: Smoky_TransformHat + Name: Smokie Transformation Leaf + Type: Armor + Weight: 600 + Defense: 7 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + View: 1646 + Script: | + .@r = getrefine(); + bonus2 bMagicAtkEle,Ele_All,.@r; + autobonus "{ .@r = getrefine(); bonus3 bAutoSpell,\"MG_COLDBOLT\",2,50; bonus3 bAutoSpell,\"MG_FIREBOLT\",2,50; bonus3 bAutoSpell,\"MG_LIGHTNINGBOLT\",2,50; bonus3 bAutoSpell,\"WZ_EARTHSPIKE\",2,50; if (.@r>=7) { bonus3 bAutoSpell,\"WZ_FROSTNOVA\",5,40; if (.@r>=8) { bonus3 bAutoSpell,\"MG_THUNDERSTORM\",5,30; if (BaseLevel>100) { if (.@r>=9) { bonus3 bAutoSpell,\"WL_HELLINFERNO\",5,20; if (.@r>=10) { bonus3 bAutoSpell,\"WL_CHAINLIGHTNING\",3,10; } } } } } }",1,5000,BF_WEAPON,"{ active_transform 1056,5000; /*SMOKIE*/ }"; + - Id: 19266 + AegisName: Survive_Circlet_ + Name: Survivor's Circlet + Type: Armor + Weight: 500 + Defense: 10 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 1 + Refineable: true + View: 1220 + Script: | + .@r = getrefine(); + bonus bInt,3; + bonus bMatk,10*(.@r/2)+(BaseLevel > 129 ? 50 : 0); + if (.@r >= 10) { + bonus bMatkRate,5; + } + - Id: 19267 + AegisName: SurviveOrb_K + Name: Survivor's Orb + Type: Armor + Weight: 300 + Defense: 2 + Locations: + Head_Low: true + EquipLevelMin: 1 + Refineable: true + View: 1488 + Script: | + bonus bMdef,2; + bonus bVariableCastrate,-2; + - Id: 19268 + AegisName: FaceWorm_Breath + Name: Gigant Snake's Breath + Type: Armor + View: 1050 + Buy: 20 + Weight: 300 + Defense: 2 + Locations: + Head_Low: true + Script: | + bonus2 bMagicAtkEle,Ele_Fire,1; + - Id: 19269 + AegisName: Angel_Of_Happiness_J + Name: Happy Flapping Angel Wings + Type: Armor + Buy: 20 + Weight: 500 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 30 + Refineable: true + View: 1251 + Script: | + .@r = getrefine(); + .@a = 15; + if (.@r >= 7) + .@a += 15; + if (.@r>=8) + bonus2 bResEff,Eff_Stone,10000; + if (.@r>=9) + .@a += 20; + bonus2 bAddRace2,RC2_CLOCKTOWER,.@a; + bonus2 bMagicAddRace2,RC2_CLOCKTOWER,.@a; + bonus2 bSubRace2,RC2_CLOCKTOWER,.@a; + bonus3 bAddClassDropItem,1061,1193,50; + bonus3 bAddClassDropItem,1061,1275,50; + bonus3 bAddClassDropItem,1061,2920,50; + bonus3 bAddClassDropItem,1061,1016,50; + bonus3 bAddClassDropItem,1061,1101,50; + bonus3 bAddClassDropItem,1061,1102,50; + bonus3 bAddClassDropItem,1061,2917,50; + bonus3 bAddClassDropItem,1061,2916,50; + bonus3 bAddClassDropItem,1061,1270,50; + bonus3 bAddClassDropItem,1061,1269,50; + bonus3 bAddClassDropItem,1061,1209,50; + bonus3 bAddClassDropItem,1061,1378,50; + bonus3 bAddClassDropItem,1061,1109,50; + bonus3 bAddClassDropItem,1061,1111,50; + bonus3 bAddClassDropItem,1061,1377,50; + bonus3 bAddClassDropItem,1061,1205,50; + bonus3 bAddClassDropItem,1061,1213,50; + bonus3 bAddClassDropItem,1061,1131,50; + bonus3 bAddClassDropItem,1061,1219,50; + bonus3 bAddClassDropItem,1061,1191,50; + bonus3 bAddClassDropItem,1061,1203,50; + bonus3 bAddClassDropItem,1061,2919,50; + bonus3 bAddClassDropItem,1061,2479,50; + bonus3 bAddClassDropItem,1061,2478,50; + bonus3 bAddClassDropItem,1061,1189,50; + bonus3 bAddClassDropItem,1061,1686,50; + bonus3 bAddClassDropItem,1061,1190,50; + bonus3 bAddClassDropItem,1061,1087,50; + bonus3 bAddClassDropItem,1061,1023,50; + bonus3 bAddClassDropItem,1061,2923,50; + bonus3 bAddClassDropItem,1061,2921,50; + bonus3 bAddClassDropItem,1061,1216,50; + bonus3 bAddClassDropItem,1061,1199,50; + bonus3 bAddClassDropItem,1061,1195,50; + bonus3 bAddClassDropItem,1061,1281,50; + bonus3 bAddClassDropItem,1061,1215,50; + bonus3 bAddClassDropItem,1061,1622,50; + bonus3 bAddClassDropItem,1061,2918,50; + bonus3 bAddClassDropItem,1061,3074,50; + bonus3 bAddClassDropItem,1061,1204,50; + bonus3 bAddClassDropItem,1061,1179,50; + - Id: 19272 + AegisName: Garden_of_Eden + Name: Garden of Eden + Type: Armor + Buy: 20 + Weight: 400 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1653 + Script: | + .@r = getrefine(); + bonus bInt,5; + bonus bDex,5; + bonus2 bIgnoreMdefRaceRate,RC_All,20; + bonus2 bMagicAtkEle,Ele_All,10; + if (.@r>=7) { + bonus2 bIgnoreMdefRaceRate,RC_All,30; + bonus2 bMagicAtkEle,Ele_All,15; + } + if (.@r>=9) { + bonus2 bIgnoreMdefRaceRate,RC_All,50; + bonus bVariableCastrate,-15; + } + UnEquipScript: | + sc_end SC_TELEKINESIS_INTENSE; + - Id: 19273 + AegisName: Gemini_Red_Eyes + Name: Gemini Red Eyes + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Mid: true + EquipLevelMin: 100 + View: 1654 + Script: | + .@val = 100*(readparam(bVit)>89?50:10); + bonus2 bResEff,Eff_Sleep,.@val; + bonus2 bResEff,Eff_Stone,.@val; + - Id: 19274 + AegisName: Open_Air_Headset + Name: Open Air Headset + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + EquipLevelMin: 90 + View: 1655 + Script: | + bonus bDelayrate,-5; + bonus bUseSPrate,-5; + bonus bSPGainValue,5; + bonus bMagicSPGainValue,5; + bonus bLongSPGainValue,5; + - Id: 19275 + AegisName: Rental_Scuba_Mask + Name: Rental Scuba Mask + Type: Armor + View: 400 + Locations: + Head_Mid: true + EquipLevelMin: 40 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatk,20; + bonus bBaseAtk,20; + bonus2 bSubRace,RC_Fish,5; + - Id: 19277 + AegisName: Soda_In_Mouth + Name: Soda in Mouth + Type: Armor + View: 1643 + Weight: 50 + Locations: + Head_Low: true + - Id: 19283 + AegisName: K_Heart_Wing_Hairband + Name: "[Katsua]Heart Wings Hairband" + Type: Armor + View: 733 + Weight: 300 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 99 + Refineable: true + Trade: + Override: 100 + NoDrop: true + Script: | + .@r = getrefine(); + bonus bDelayrate,-5-3*(.@r/3); + bonus bUseSPrate,-10-3*(.@r/3); + - Id: 19284 + AegisName: K_New_Wave_Sunglasses + Name: "[Katsua]New Wave Sunglasses" + Type: Armor + View: 856 + Weight: 100 + Locations: + Head_Mid: true + EquipLevelMin: 99 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bDelayrate,-10; + - Id: 19285 + AegisName: Helmet_Of_Siegfried_J + Name: Siegfried's Helmet + Type: Armor + Buy: 20 + Weight: 500 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1055 + Script: | + .@r = getrefine(); + bonus2 bSubClass,Class_Boss,5; + bonus bUnbreakableHelm; + if (.@r>=6) { + bonus bFlee2,5; + bonus2 bSubClass,Class_Boss,5; + } + if (.@r>=8) { + bonus bFlee2,5; + bonus2 bSubClass,Class_Boss,10; + bonus bNoKnockback; + } + - Id: 19289 + AegisName: C_Moon_Eyepatch + Name: Costume Moon Eyepatch + Type: Armor + Locations: + Costume_Head_Mid: true + View: 1370 + - Id: 19291 + AegisName: C_Shiba_Inu + Name: Costume Shiba Inu + Type: Armor + Locations: + Costume_Head_Mid: true + View: 1669 + - Id: 19292 + AegisName: C_Wildcat_Knit_Cap + Name: Costume Smokie Knit Cap + Type: Armor + Locations: + Costume_Head_Top: true + View: 1671 + - Id: 19294 + AegisName: C_CatEars_Cyber_HeadP_R + Name: Costume Cyber Cat Ear Headphones (Red) + Type: Armor + Locations: + Costume_Head_Top: true + View: 1668 + - Id: 19296 + AegisName: Classical_Fhat + Name: Classical Feather Hat + Type: Armor + View: 1381 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,15*(.@r/2); + if (.@r>=7) { + bonus bLongAtkRate,7; + } + if (.@r>=9) { + bonus2 bAddClass,Class_All,5; + bonus bAspd,1; + } + if (.@r>=11) { + bonus bLongAtkRate,5; + } + if (.@r>=10) { + bonus bFixedCast,-100*(min((.@r-10),15)/1); + } + - Id: 19299 + AegisName: Tree_Of_Sprout_JP + Name: Tree Sprout + Type: Armor + Buy: 20 + Weight: 300 + Locations: + Head_Low: true + EquipLevelMin: 80 + View: 848 + Script: | + bonus bVariableCastrate,-5; + - Id: 19300 + AegisName: Dog_Officer + Name: Dog Officer + Type: Armor + View: 1601 + Weight: 400 + Defense: 35 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,15*(.@r/2); + if (.@r>=7) { + bonus bBaseAtk,30; + } + if (.@r>=9) { + bonus2 bAddClass,Class_All,5; + bonus bAspd,1; + } + if (.@r>=11) { + bonus bCritAtkRate,3; + bonus bLongAtkRate,3; + } + if (.@r>=10) { + bonus bFixedCast,-100*(min((.@r-10),15)/1); + } + - Id: 19306 + AegisName: Heart_Card_In_Mouth + Name: Heart Card in Mouth + Type: Armor + Buy: 20 + Weight: 300 + Locations: + Head_Low: true + EquipLevelMin: 80 + View: 1679 + Script: | + bonus bCritAtkRate,5; + - Id: 19308 + AegisName: Amistr_Beret + Name: Amistr Beret + Type: Armor + View: 1294 + Weight: 200 + Defense: 15 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,10*(.@r/2); + bonus bBaseAtk,10*(.@r/2); + if (.@r>=7) { + bonus bVariableCastrate,-10; + } + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_Neutral,10; + bonus2 bMagicAtkEle,Ele_Holy,10; + } + if (.@r>=11) { + bonus bMatkRate,3; + bonus2 bAddClass,Class_All,5; + } + if (.@r>=10) { + bonus bFixedCast,-100*(min((.@r-10),15)/1); + } + - Id: 19310 + AegisName: Beginner's_Cap + Name: Beginner's Cap + Type: Armor + Buy: 20 + Defense: 10 + Locations: + Head_Top: true + EquipLevelMin: 100 + View: 102 + Script: | + bonus bAllStats,1; + bonus MaxHp,200; + - Id: 19326 + AegisName: Book_of_Soyga + Name: Book of Soyga + Type: Armor + Buy: 20 + Weight: 1000 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 90 + Refineable: true + View: 423 + - Id: 19327 + AegisName: Feather_Of_Seraphim + Name: Seraphim Feather + Type: Armor + Buy: 20 + Weight: 300 + Locations: + Head_Low: true + EquipLevelMin: 80 + View: 1704 + Script: | + bonus bHealPower,5; + - Id: 19329 + AegisName: Hand_Of_Devil + Name: Devil's Hand + Type: Armor + Buy: 10 + Weight: 1000 + Defense: 18 + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1018 + Script: | + .@r = getrefine(); + .@a = getskilllv("SR_RIDEINLIGHTNING"); + .@b = getskilllv("SR_EARTHSHAKER"); + .@c = getskilllv("SR_RAMPAGEBLASTER"); + bonus bNoCastCancel; + bonus bAspdRate,10; + bonus2 bFixedCastrate,"SR_HOWLINGOFLION",-100; + bonus2 bSkillAtk,"SR_HOWLINGOFLION",20; + if (.@r>=7) { + bonus2 bSkillAtk,"SR_HOWLINGOFLION",30; + bonus bAspdRate,5; + } + if (.@r>=9) { + bonus2 bSkillAtk,"SR_HOWLINGOFLION",50; + bonus bAspdRate,5; + } + if (.@r>=10) + bonus bIgnoreDefRace,RC_All; + if (.@r>=10 && .@a == 5) { + bonus2 bVariableCastrate,"SR_HOWLINGOFLION",-50; + bonus2 bVariableCastrate,"MO_STEELBODY",-50; + bonus2 bVariableCastrate,"MO_CALLSPIRITS",-50; + } + if (.@r>=10 && .@b == 5) + bonus2 bSkillCooldown,"SR_HOWLINGOFLION",-9500; + if (.@r>=10 && .@c == 5) + bonus2 bAddClass,Class_Boss,50; + - Id: 19337 + AegisName: Hat_of_Goggle + Name: Safety Glasses + Type: Armor + Buy: 20 + Weight: 500 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 40 + Refineable: true + View: 1721 + Script: | + .@r = getrefine(); + bonus2 bSubEle,Ele_Poison,10; + if (.@r<7) + .@a = 15; + else if (.@r<9) + .@a = 30; + else if (.@r>=9) + .@a = 50; + if (.@r>=8) + bonus2 bSubEle,Ele_Poison,15; + bonus2 bAddRace2,RC2_HEARTHUNTER,.@a; + bonus2 bMagicAddRace2,RC2_HEARTHUNTER,.@a; + bonus2 bSubRace2,RC2_HEARTHUNTER,.@a; + - Id: 19338 + AegisName: Clover_Silkhat + Name: Clover Silk Hat + Type: Armor + View: 735 + Weight: 200 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 15 + Refineable: true + Script: | + bonus bHit,3; + bonus bAgi,2; + - Id: 19339 + AegisName: Egg_Crispinette + Name: Egg Crispinette + Type: Armor + View: 1598 + Weight: 200 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 15 + Refineable: true + Script: | + bonus bMaxHP,75; + bonus bMaxSP,25; + - Id: 19340 + AegisName: Saint_Egg_Shell + Name: Holy Egg Shell + Type: Armor + View: 537 + Weight: 200 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 15 + Refineable: true + Script: | + bonus bHealPower,2; + - Id: 19341 + AegisName: Devil_Egg_Shell + Name: Wicket Egg Shell + Type: Armor + View: 999 + Weight: 200 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 15 + Refineable: true + Script: | + bonus bAspdRate,2; + - Id: 19342 + AegisName: Bull_Hat + Name: Bull Hat + Type: Armor + Buy: 20 + Weight: 500 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 130 + Refineable: true + View: 819 + Script: | + .@r = getrefine(); + bonus2 bSubEle,Ele_Wind,10; + if (.@r<7) + .@a = 15; + if (.@r>=7 && .@r<9) + .@a = 30; + if (.@r>=8) + bonus2 bSubEle,Ele_Wind,15; + if (.@r>=9) + .@a = 50; + bonus2 bAddRace2,RC2_ROCKRIDGE,.@a; + bonus2 bMagicAddRace2,RC2_ROCKRIDGE,.@a; + bonus2 bSubRace2,RC2_ROCKRIDGE,.@a; + - Id: 19343 + AegisName: Circlet_Of_Phoenix + Name: Circlet Of Phoenix + Type: Armor + Weight: 1000 + Defense: 18 + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1056 + Script: | + .@r = getrefine(); + .@mdef = 15; + .@hp = 10; + .@dmg = 10; + .@cast = -10; + bonus2 bFixedCastrate,"LG_OVERBRAND",-100; + if (.@r>=7) { + .@cast -= 5; + .@dmg += 15; + if (.@r>=9) { + .@cast -= 5; + .@dmg += 25; + if (.@r>=10) { + bonus bIgnoreDefRace,RC_All; + } + } + } + if (getskilllv("LG_KINGS_GRACE")>=5) { + bonus2 bSkillCooldown,"LG_INSPIRATION",-10000; + bonus2 bSkillVariableCast,"LG_INSPIRATION",-2000; + } + if (getskilllv("LG_MOONSLASHER")>=5) { + bonus2 bSkillVariableCast,"LG_OVERBRAND",-1000; + } + if (getskilllv("LG_FORCEOFVANGUARD")>=5) { + .@hp += 10; + .@mdef += 15; + bonus bMaxSPrate,10; + bonus bDef,150; + } + bonus bMdef,.@mdef; + bonus bMaxHPrate,.@hp; + bonus2 bSkillAtk,"LG_OVERBRAND",.@dmg; + bonus bVariableCastrate,.@cast; + - Id: 19344 + AegisName: Illusion_Hot_blooded_Headband + Name: Illusion Hot-blooded Headband + Type: Armor + Weight: 100 + Defense: 3 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 120 + Refineable: true + View: 154 + Script: | + .@r = getrefine(); + bonus bStr,2; + bonus bBaseAtk,(10*(.@r/2)); + if (.@r >= 7) { + bonus2 bAddEle,Ele_Water,10; + bonus2 bAddEle,Ele_Wind,10; + bonus2 bAddEle,Ele_Earth,10; + bonus2 bAddEle,Ele_Neutral,10; + if (.@r >= 9) { + bonus2 bAddSize,Size_Small,15; + bonus2 bAddSize,Size_Large,15; + } + } + - Id: 19364 + AegisName: Engineer_Cap_K + Name: Engineer Cap + Type: Armor + View: 608 + Weight: 200 + Defense: 10 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,10*(.@r/2); + bonus bBaseAtk,10*(.@r/2); + if (.@r>=7) { + bonus2 bSubRace,RC_Formless,5; + } + if (.@r>=9) { + bonus2 bAddRace,RC_Formless,10; + bonus2 bMagicAddRace,RC_Formless,10; + } + if (.@r>=11) { + bonus bMatkRate,5; + bonus2 bAddClass,Class_All,5; + bonus2 bAddRace,RC_Formless,min(.@r-10,15); + bonus2 bMagicAddRace,RC_Formless,min(.@r-10,15); + } + - Id: 19366 + AegisName: Illusion_Goibne_Helm + Name: Illusion Goibne Helm + Type: Armor + Weight: 1000 + Defense: 25 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Head_Top: true + EquipLevelMin: 130 + Refineable: true + View: 258 + Script: | + .@r = getrefine(); + .@vit = 3; + if (.@r >= 7) { + .@vit += 5; + if (.@r >= 9) { + bonus bDelayrate,-12; + } + } + bonus bVit,.@vit; + bonus bMdef,3; + - Id: 19379 + AegisName: Striking_Hat + Name: Striking Hat + Type: Armor + Buy: 20 + Weight: 400 + Defense: 5 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1759 + Script: | + .@r = getrefine(); + bonus bDex,5; + bonus bAgi,5; + bonus bLongAtkRate,5; + bonus bAspdRate,10; + bonus bPerfectHitAddRate,10; + bonus bHit,2*.@r; + bonus bDelayrate,-2*.@r; + if (.@r>=7) { + bonus bPerfectHitAddRate,20; + bonus bLongAtkRate,10; + } + if (.@r>=9) { + bonus bPerfectHitAddRate,20; + bonus bLongAtkRate,10; + } + - Id: 19380 + AegisName: Floating_Ball + Name: Floating Ball + Type: Armor + Buy: 10 + Weight: 200 + Locations: + Head_Mid: true + EquipLevelMin: 100 + View: 1760 + Script: | + bonus bMatk,35; + bonus2 bMagicAddClass,Class_Boss,2; + if (readparam(bDex)>=90) { + bonus bMatk,70; + bonus2 bMagicAddClass,Class_Boss,3; + } + if (readparam(bDex)>=125) { + bonus bMatk,140; + bonus2 bMagicAddClass,Class_Boss,5; + } + - Id: 19381 + AegisName: Protect_Cloth + Name: Protect Cloth + Type: Armor + Buy: 20 + Weight: 300 + Locations: + Head_Low: true + EquipLevelMin: 90 + View: 1761 + Script: | + bonus bMdef,5; + bonus bMaxHPrate,5; + - Id: 19382 + AegisName: Pop_Popcorn_Hat + Name: Pop Popcorn Hat + Type: Armor + View: 1763 + Weight: 500 + Defense: 6 + Locations: + Head_Top: true + Refineable: true + - Id: 19387 + AegisName: Exa_Goat_Cap + Name: Experimental Goat Cap + Type: Armor + Buy: 20 + Weight: 500 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 40 + Refineable: true + View: 1768 + Script: | + .@r = getrefine(); + .@sub = 10; + .@dmg = 15; + if (.@r >= 7) { + .@dmg += 15; + if (.@r >= 8) { + .@sub += 15; + if (.@r >= 9) { + .@dmg += 20; + } + } + } + bonus2 bSubEle,Ele_Earth,.@sub; + bonus2 bAddRace2,RC2_WERNER_LAB,.@dmg; + bonus2 bMagicAddRace2,RC2_WERNER_LAB,.@dmg; + bonus2 bSubRace2,RC2_WERNER_LAB,.@dmg; + - Id: 19389 + AegisName: E_Oxygen_Mask + Name: Advanced Oxygen Mask + Type: Armor + View: 90 + Defense: 10 + Locations: + Head_Low: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 19391 + AegisName: Eyes_Of_Illusion + Name: Eyes Of Illusion + Type: Armor + Buy: 20 + Weight: 500 + Defense: 2 + Locations: + Head_Mid: true + EquipLevelMin: 100 + View: 1779 + Script: | + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + bonus2 bSubRace,RC_Player_Human,5; + bonus2 bSubRace,RC_Player_Doram,5; + bonus2 bResEff,Eff_Blind,10000; + if (getskilllv("GN_ILLUSIONDOPING") == 5) + skill "SA_DISPELL",5; + if (getskilllv("GN_MANDRAGORA") == 5) + bonus2 bFixedCastrate,"GN_MANDRAGORA",-70; + - Id: 19396 + AegisName: Racing_Cap_SG + Name: Racing Cap (Star Gladiator) + Type: Armor + Buy: 20 + Defense: 10 + Slots: 1 + Jobs: + StarGladiator: true + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1134 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,10*(.@r/2); + bonus bAspdRate,2*(.@r/3); + if (.@r>=8) + bonus bBaseatk,5*getskilllv("TK_HPTIME"); + if (.@r>=11) + autobonus3 "{ bonus2 bSkillAtk,\"SJ_SOLARBURST\",30; }",1000,10000,"SJ_PROMINENCEKICK"; + - Id: 19397 + AegisName: Racing_Cap_SL + Name: Racing Cap (Soul Linker) + Type: Armor + Buy: 20 + Defense: 10 + Slots: 1 + Jobs: + SoulLinker: true + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1134 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,10*(.@r/2); + bonus bAspdRate,2*(.@r/3); + if (.@r>=8) + bonus bMaxSP,100*getskilllv("TK_SPTIME"); + if (.@r>=11) + autobonus3 "{ bonus2 bSkillAtk,\"SP_SPA\",30; bonus2 bSkillAtk,\"SP_SWHOO\",30; }",1000,10000,"SL_SMA"; + - Id: 19404 + AegisName: Biting_Off_Rideword + Name: Biting Rideword + Type: Armor + View: 262 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 99 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bHPLossRate,10,5000; + bonus2 bHPDrainRate,40,2; + bonus2 bSPDrainRate,40,2; + autobonus "{ bonus2 bHPRegenRate,300,1000; }",40,4000,BF_MAGIC; + autobonus "{ bonus2 bSPRegenRate,70,1000; }",40,4000,BF_MAGIC; + - Id: 19407 + AegisName: Work_Cap + Name: Work Cap + Type: Armor + Buy: 200 + Weight: 1000 + Defense: 18 + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1793 + Script: | + .@r = getrefine(); + bonus bMdef,15; + bonus bVit,10; + bonus2 bSkillAtk,"NC_AXETORNADO",20; + bonus2 bVariableCastrate,"BS_GREED",-100; + if (getskilllv("NC_MAGICDECOY") >= 5) + bonus2 bAddClass,Class_Boss,50; + if (getskilllv("NC_AXEBOOMERANG") >= 5) + bonus bBaseAtk,100; + if (getskilllv("NC_MAGMA_ERUPTION") >= 5) + bonus2 bAddMonsterDropItem,732,10; + if (.@r>=7) + bonus2 bSkillAtk,"NC_AXETORNADO",30; + if (.@r>=9) + bonus2 bSkillAtk,"NC_AXETORNADO",50; + if (.@r>=10) + bonus bIgnoreDefRace,RC_All; + - Id: 19409 + AegisName: Black_Feather + Name: Black Feather Hat + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 18 + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 731 + Script: | + .@r = getrefine(); + bonus bSPGainValue,50; + bonus bLongSPGainValue,50; + bonus bMagicSPGainValue,50; + bonus bMdef,15; + bonus bDex,10; + bonus2 bSkillAtk,"SC_FEINTBOMB",10; + if (getskilllv("SC_INVISIBILITY") >= 5) + bonus2 bAddClass,Class_Boss,50; + if (getskilllv("SC_MAELSTROM") >= 3) + skill "TK_JUMPKICK",7; + if (getskilllv("SC_REPRODUCE") >= 10) + bonus bUseSPrate,-30; + if (.@r>=7) { + bonus2 bSkillAtk,"SC_FEINTBOMB",15; + bonus bHit,30; + } + if (.@r>=9) { + bonus2 bSkillAtk,"SC_FEINTBOMB",25; + bonus bHit,20; + } + if (.@r>=10) + bonus bIgnoreDefRace,RC_All; + - Id: 19415 + AegisName: White_Bird_Rose + Name: White Bird Rose Decoration + Type: Armor + View: 1688 + Defense: 6 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bUseSPrate,-3; + bonus bHealPower,3; + - Id: 19424 + AegisName: C_Master_Cat + Name: Costume Master's Head + Type: Armor + View: 1806 + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + - Id: 19425 + AegisName: Master_Cat + Name: Master's Head + Type: Armor + View: 1806 + Locations: + Head_Mid: true + Head_Low: true + - Id: 19426 + AegisName: King_Of_Spirit_Circlet + Name: Spirit King's Crown + Type: Armor + Buy: 20 + Weight: 600 + Defense: 12 + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1118 + Script: | + .@r = getrefine(); + bonus bMdef,15; + bonus bFixedCastrate,-7*.@r; + bonus bDelayrate,-10; + bonus2 bSkillAtk,"SO_EARTHGRAVE",10; + bonus2 bSkillAtk,"SO_DIAMONDDUST",10; + bonus bVariableCastrate,-6*getskilllv("SO_EL_SYMPATHY"); + if (getskilllv("SO_WARMER") >= 5) { + bonus2 bSkillCooldown,"SO_EARTHGRAVE",-1000; + bonus2 bSkillCooldown,"SO_DIAMONDDUST",-1000; + bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-1000; + } + if (getskilllv("SO_ELEMENTAL_SHIELD") >= 5) + bonus2 bMagicAddClass,Class_Boss,25; + if (.@r>=7) { + bonus2 bSkillAtk,"SO_EARTHGRAVE",15; + bonus2 bSkillAtk,"SO_DIAMONDDUST",15; + bonus bDelayrate,-5; + } + if (.@r>=9) { + bonus bDelayrate,-5; + bonus2 bSkillAtk,"SO_EARTHGRAVE",25; + bonus2 bSkillAtk,"SO_DIAMONDDUST",25; + } + if (.@r>=10) + bonus bIgnoreMdefRace,RC_All; + - Id: 19428 + AegisName: Illusion_Morpheus's_Hood + Name: Illusion Morpheus's Hood + Type: Armor + Buy: 20 + Weight: 200 + Defense: 15 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 130 + Refineable: true + View: 256 + Script: | + .@r = getrefine(); + bonus bInt,10; + bonus bMdef,15; + bonus bMaxSPrate,20; + bonus bVariableCastrate,-(3*(.@r/2)); + if (.@r >= 7) { + bonus bMatk,30; + if (.@r >= 9) { + bonus bNoCastCancel; + } + } + - Id: 19433 + AegisName: C_Resonate_Taego + Name: Costume Resonate Taego + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1823 + Script: | + hateffect(HAT_EF_RESONATETAEGO,true); + UnEquipScript: | + hateffect(HAT_EF_RESONATETAEGO,false); + - Id: 19439 + AegisName: Subject_Aura + Name: Vicious Mind Aura + Type: Armor + View: 1267 + Weight: 100 + Defense: 5 + Locations: + Head_Low: true + EquipLevelMin: 170 + - Id: 19451 + AegisName: Heavenly_Order + Name: Heavenly Order + Type: Armor + Buy: 20 + Locations: + Head_Mid: true + EquipLevelMin: 100 + View: 1093 + Script: | + skill "MC_IDENTIFY",1,0; + .@a = readparam(bStr); + .@b = readparam(bAgi); + .@c = readparam(bVit); + .@d = readparam(bInt); + .@e = readparam(bDex); + .@f = readparam(bLuk); + bonus bHit,2*(.@a/18); + bonus bMaxHPrate,2*(.@a/18); + bonus bFlee,2*(.@b/18); + bonus bDelayrate,-2*(.@b/18); + bonus bMdef,2*(.@c/18); + bonus bVariableCastrate,-2*(.@c/18); + bonus bMaxSPrate,2*(.@d/18); + bonus bUseSPrate,-2*(.@d/18); + bonus bCritical,2*(.@e/18); + bonus bAspdRate,2*(.@e/18); + bonus bBaseAtk,15*(.@f/18); + bonus bMatk,15*(.@f/18); + bonus bDef,20*(.@f/18); + - Id: 19453 + AegisName: Jejecap_JP + Name: Jeje Cap + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 18 + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1011 + Script: | + .@r = getrefine(); + .@dmg = 10; + .@delay = -15-6*getskilllv("GN_CRAZYWEED"); + bonus bMdef,15; + bonus bNoCastCancel; + bonus2 bVariableCastrate,"GN_CRAZYWEED",-50; + bonus2 bVariableCastrate,"CR_ACIDDEMONSTRATION",-50; + bonus2 bVariableCastrate,"CR_FULLPROTECTION",-50; + if (.@r>=7) { + .@dmg += 15; + if (.@r>=9) { + .@dmg += 25; + if (.@r>=10) { + bonus bIgnoreMDefRace,RC_All; + } + } + } + if (getskilllv("GN_FIRE_EXPANSION") == 5) + bonus2 bAddClass,Class_Boss,50; + if (getskilllv("GN_CRAZYWEED") == 5) { + .@delay -= 25; + bonus2 bSkillCooldown,"GN_CRAZYWEED",-4500; + } + bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",.@dmg; + bonus2 bSkillAtk,"GN_CRAZYWEED",.@dmg; + bonus bDelayrate,.@delay; + - Id: 19459 + AegisName: C_Luna_On_Shoulder + Name: Costume Lunatic on Shoulder + Type: Armor + View: 1881 + Locations: + Costume_Head_Low: true + - Id: 19460 + AegisName: Black_Veil_J + Name: Black Veil + Type: Armor + Buy: 20 + Weight: 500 + Defense: 2 + Slots: 1 + Locations: + Head_Top: true + View: 1173 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSubEle,Ele_Dark,(.@r >= 8 ? 25: 10); + /*.@bonus = 15; + if (.@r >= 7) { + .@bonus += 15; + } + if (.@r >= 9) { + .@bonus += 20; + } + bonus2 bAddRace2,RC2_ILLUSION_VAMPIRE,.@bonus; + bonus2 bSubRace2,RC2_ILLUSION_VAMPIRE,.@bonus; + bonus2 bMagicAddRace2,RC2_ILLUSION_VAMPIRE,.@bonus;*/ + - Id: 19464 + AegisName: C_Melon_Cap + Name: Costume melon bread hat # !todo check english name + Type: Armor + View: 1878 + Locations: + Costume_Head_Top: true + - Id: 19465 + AegisName: Cherry_Blossom_Hat_YL + Name: Yellow Cherry Blossom Hat + Type: Armor + View: 1727 + Locations: + Head_Top: true + Refineable: true + - Id: 19466 + AegisName: C_Small_ocean + Name: Costume small sea # !todo check english name + Type: Armor + View: 1883 + Locations: + Costume_Head_Top: true + - Id: 19469 + AegisName: Crown_Of_Saint_Jp + Name: Saint Crown + Type: Armor + Buy: 20 + Weight: 600 + Defense: 12 + Locations: + Head_Top: true + EquipLevelMin: 100 + Refineable: true + View: 1117 + Script: | + .@r = getrefine(); + .@a = 5*(getskilllv("AB_LAUDAAGNUS")+getskilllv("AB_LAUDARAMUS")); + .@dmg = 20; + .@aspd = 10; + bonus bMdef,15; + bonus2 bSkillUseSP,"AB_JUDEX",15; + bonus2 bSkillUseSP,"AB_ADORAMUS",15; + bonus2 bVariableCastrate,"AB_JUDEX",-5*getskilllv("AB_ORATIO"); + bonus2 bVariableCastrate,"AB_ADORAMUS",-5*getskilllv("AB_ORATIO"); + if (getskilllv("AB_CLEARANCE") >= 5) { + bonus2 bMagicAddClass,Class_Boss,25; + } + bonus2 bMagicAddEle,Ele_Undead,.@a; + bonus2 bMagicAddEle,Ele_Ghost,.@a; + bonus2 bMagicAddEle,Ele_Earth,.@a; + bonus2 bMagicAddEle,Ele_Neutral,.@a; + bonus2 bMagicAddRace,RC_DemiHuman,2*.@r; + bonus2 bMagicAddRace,RC_Player_Human,2*.@r; + if (.@r >= 7) { + .@dmg += 30; + .@aspd += 5; + if (.@r >= 9) { + .@dmg += 50; + .@aspd += 5; + if (.@r >= 10) { + bonus bNoGemStone; + } + } + } + bonus bAspdRate,.@aspd; + bonus2 bSkillAtk,"AB_JUDEX",.@dmg; + bonus2 bSkillAtk,"AB_ADORAMUS",.@dmg; + - Id: 19472 + AegisName: C_S_Circlet_Of_Time + Name: Circlet of Costume Time # !todo check english name + Type: Armor + View: 1891 + Locations: + Costume_Head_Top: true + - Id: 19474 + AegisName: S_Circlet_Of_Time_RK + Name: Temporal Circlet (Rune Knight) + Type: Armor + View: 1892 + Defense: 10 + Slots: 1 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMaxHP,250*(.@r/2); + bonus bMaxSPrate,2*(.@r/3); + bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15*(.@r/3); + bonus2 bSkillAtk,"RK_DRAGONBREATH",15*(.@r/3); + bonus bLongAtkRate,5*(.@r/4); + if (.@r>=11) { + bonus bDelayrate,-5; + } + - Id: 19475 + AegisName: S_Circlet_Of_Time_LG + Name: Temporal Circlet (Royal Guard) + Type: Armor + View: 1892 + Defense: 10 + Slots: 1 + Jobs: + Crusader: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,15*(.@r/2); + bonus bAspdRate,2*(.@r/3); + bonus2 bSkillAtk,"LG_BANISHINGPOINT",15*(.@r/3); + bonus2 bSkillAtk,"LG_CANNONSPEAR",15*(.@r/3); + bonus bLongAtkRate,5*(.@r/4); + if (.@r>=11) { + bonus2 bAddClass,Class_All,5; + } + - Id: 19476 + AegisName: S_Circlet_Of_Time_NC + Name: Temporal Circlet (Mechanic) + Type: Armor + View: 1892 + Defense: 10 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,15*(.@r/2); + bonus bAspdRate,2*(.@r/3); + bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",10*(.@r/3); + bonus2 bSkillAtk,"NC_ARMSCANNON",10*(.@r/3); + bonus bLongAtkRate,5*(.@r/4); + if (.@r>=11) { + bonus bDelayrate,-5; + } + - Id: 19477 + AegisName: S_Circlet_Of_Time_GN + Name: Temporal Circlet (Genetic) + Type: Armor + View: 1892 + Defense: 10 + Slots: 1 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,15*(.@r/2); + bonus bAspdRate,2*(.@r/3); + bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",20*(.@r/3); + bonus2 bSkillAtk,"GN_CART_TORNADO",20*(.@r/3); + bonus2 bAddSize,Size_All,2*(.@r/4); + if (.@r>=11) { + bonus bDelayrate,-5; + } + - Id: 19478 + AegisName: S_Circlet_Of_Time_GC + Name: Temporal Circlet (Guillotine Cross) + Type: Armor + View: 1892 + Defense: 10 + Slots: 1 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,15*(.@r/2); + bonus bAspdRate,2*(.@r/3); + bonus2 bSkillAtk,"GC_COUNTERSLASH",20*(.@r/3); + bonus2 bSkillAtk,"GC_ROLLINGCUTTER",20*(.@r/3); + bonus2 bAddClass,Class_All,2*(.@r/4); + if (.@r>=11) { + bonus bDelayrate,-5; + } + - Id: 19479 + AegisName: S_Circlet_Of_Time_SC + Name: Temporal Circlet (Shadow Chaser) + Type: Armor + View: 1892 + Defense: 10 + Slots: 1 + Jobs: + Rogue: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,15*(.@r/2); + bonus bAspdRate,2*(.@r/3); + bonus2 bSkillAtk,"SC_FATALMENACE",30*(.@r/3); + bonus2 bSkillAtk,"SC_FEINTBOMB",30*(.@r/3); + bonus2 bAddClass,Class_All,2*(.@r/4); + if (.@r>=11) { + bonus bDelayrate,-5; + } + - Id: 19480 + AegisName: S_Circlet_Of_Time_AB + Name: Temporal Circlet (Archbishop) + Type: Armor + View: 1892 + Defense: 10 + Slots: 1 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,15*(.@r/2); + bonus bVariableCastrate,-3*(.@r/3); + bonus2 bSkillAtk,"AB_ADORAMUS",20*(.@r/3); + bonus2 bMagicAtkEle,Ele_Holy,7*(.@r/4); + if (.@r>=11) { + bonus bMatkRate,5; + } + - Id: 19481 + AegisName: S_Circlet_Of_Time_SR + Name: Temporal Circlet (Sura) + Type: Armor + View: 1892 + Defense: 10 + Slots: 1 + Jobs: + Monk: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,15*(.@r/2); + bonus bMaxHPrate,2*(.@r/3); + bonus2 bSkillAtk,"SR_KNUCKLEARROW",10*(.@r/3); + bonus2 bSkillAtk,"SR_TIGERCANNON",10*(.@r/3); + bonus bLongAtkRate,5*(.@r/4); + if (.@r>=11) { + bonus2 bAddClass,Class_All,5; + } + - Id: 19482 + AegisName: S_Circlet_Of_Time_WL + Name: Temporal Circlet (Warlock) + Type: Armor + View: 1892 + Defense: 10 + Slots: 1 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,15*(.@r/2); + bonus bVariableCastrate,-3*(.@r/3); + bonus2 bSkillAtk,"WL_CHAINLIGHTNING",20*(.@r/3); + bonus2 bSkillAtk,"WL_JACKFROST",20*(.@r/3); + bonus2 bMagicAtkEle,Ele_Wind,5*(.@r/4); + bonus2 bMagicAtkEle,Ele_Water,5*(.@r/4); + if (.@r>=11) { + bonus bMatkRate,5; + } + - Id: 19483 + AegisName: S_Circlet_Of_Time_SO + Name: Temporal Circlet (Sorcerer) + Type: Armor + View: 1892 + Defense: 10 + Slots: 1 + Jobs: + Sage: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,15*(.@r/2); + bonus bVariableCastrate,-3*(.@r/3); + bonus2 bSkillAtk,"SO_DIAMONDDUST",20*(.@r/3); + bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",20*(.@r/3); + bonus2 bMagicAtkEle,Ele_Neutral,5*(.@r/4); + bonus2 bMagicAtkEle,Ele_Water,5*(.@r/4); + if (.@r>=11) { + bonus bMatkRate,5; + } + - Id: 19484 + AegisName: S_Circlet_Of_Time_RA + Name: Temporal Circlet (Ranger) + Type: Armor + View: 1892 + Defense: 10 + Slots: 1 + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,15*(.@r/2); + bonus bCritAtkRate,5*(.@r/3); + bonus2 bSkillAtk,"RA_ARROWSTORM",20*(.@r/3); + bonus2 bSkillAtk,"RA_AIMEDBOLT",20*(.@r/3); + bonus bLongAtkRate,5*(.@r/4); + if (.@r>=11) { + bonus2 bSkillCooldown,"RA_ARROWSTORM",-1000; + } + - Id: 19485 + AegisName: S_Circlet_Of_Time_WM + Name: Temporal Circlet (Wanderer & Minstrel) + Type: Armor + View: 1892 + Defense: 10 + Slots: 1 + Jobs: + BardDancer: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,15*(.@r/2); + bonus bVariableCastrate,-5*(.@r/3); + bonus2 bSkillAtk,"WM_METALICSOUND",20*(.@r/3); + bonus2 bSkillAtk,"WM_REVERBERATION",20*(.@r/3); + bonus2 bMagicAtkEle,Ele_Neutral,7*(.@r/4); + if (.@r>=11) { + bonus bMatkRate,5; + } + - Id: 19486 + AegisName: S_Circlet_Of_Time_SJ + Name: Temporal Circlet (Star Emperor) + Type: Armor + View: 1892 + Defense: 10 + Slots: 1 + Jobs: + StarGladiator: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,15*(.@r/2); + bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",30*(.@r/3); + bonus2 bAddSize,Size_All,2*(.@r/4); + if (.@r>=11) { + bonus2 bAddClass,Class_All,5; + } + - Id: 19487 + AegisName: S_Circlet_Of_Time_SP + Name: Temporal Circlet (Soul Reaper) + Type: Armor + View: 1892 + Defense: 10 + Slots: 1 + Jobs: + SoulLinker: true + Classes: + All_Third: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,15*(.@r/2); + bonus bVariableCastrate,-5*(.@r/3); + bonus2 bSkillAtk,"SP_CURSEEXPLOSION",20*(.@r/3); + bonus2 bSkillAtk,"SP_SWHOO",20*(.@r/3); + bonus2 bMagicAtkEle,Ele_Dark,7*(.@r/4); + if (.@r>=11) { + bonus bMatkRate,5; + } + - Id: 19488 + AegisName: S_Circlet_Of_Time_RL + Name: Temporal Circlet (Rebellion) + Type: Armor + View: 1892 + Defense: 10 + Slots: 1 + Jobs: + Rebellion: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,15*(.@r/2); + bonus bAspdRate,2*(.@r/3); + bonus2 bSkillAtk,"RL_BANISHING_BUSTER",20*(.@r/3); + bonus2 bSkillAtk,"RL_R_TRIP",20*(.@r/3); + bonus bLongAtkRate,5*(.@r/4); + if (.@r>=11) { + bonus bDelayrate,-5; + } + - Id: 19489 + AegisName: S_Circlet_Of_Time_OB + Name: Temporal Circlet (Oboro) + Type: Armor + View: 1892 + Defense: 10 + Slots: 1 + Jobs: + KagerouOboro: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,15*(.@r/2); + bonus bAspdRate,2*(.@r/3); + bonus2 bSkillAtk,"NJ_HYOUSENSOU",30*(.@r/3); + bonus2 bSkillAtk,"NJ_HUUJIN",30*(.@r/3); + bonus2 bMagicAtkEle,Ele_Wind,5*(.@r/4); + bonus2 bMagicAtkEle,Ele_Water,5*(.@r/4); + if (.@r>=11) { + bonus bMatkRate,5; + } + - Id: 19490 + AegisName: S_Circlet_Of_Time_KG + Name: Temporal Circlet (Kagerou) + Type: Armor + View: 1892 + Defense: 10 + Slots: 1 + Jobs: + KagerouOboro: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,15*(.@r/2); + bonus bAspdRate,2*(.@r/3); + bonus2 bSkillAtk,"KO_BAKURETSU",20*(.@r/3); + bonus2 bSkillAtk,"KO_JYUMONJIKIRI",20*(.@r/3); + bonus2 bAddSize,Size_All,2*(.@r/4); + if (.@r>=11) { + bonus2 bAddClass,Class_All,5; + } + - Id: 19491 + AegisName: S_Circlet_Of_Time_NV + Name: Temporal Circlet (Super Novice) + Type: Armor + View: 1892 + Defense: 10 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,10*(.@r/2); + bonus bBaseAtk,10*(.@r/2); + bonus bAspdRate,4*(.@r/3); + bonus bVariableCastrate,-4*(.@r/3); + bonus2 bMagicAtkEle,Ele_All,5*(.@r/4); + bonus bCritAtkRate,5*(.@r/4); + if (.@r>=11) { + bonus bDelayrate,-5; + } + - Id: 19492 + AegisName: S_Circlet_Of_Time_SU + Name: Temporal Circlet (Summoner) + Type: Armor + View: 1892 + Defense: 10 + Slots: 1 + Jobs: + Summoner: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,15*(.@r/2); + bonus bAspdRate,2*(.@r/3); + bonus2 bSkillAtk,"SU_CN_METEOR",20*(.@r/3); + bonus2 bSkillAtk,"SU_PICKYPECK",20*(.@r/3); + bonus2 bMagicAtkEle,Ele_Neutral,7*(.@r/4); + if (.@r>=11) { + bonus bDelayrate,-5; + } + - Id: 19495 + AegisName: Diabolus_Wing + Name: Diabolus Wing + Type: Armor + Buy: 20 + Weight: 300 + Defense: 2 + Slots: 1 + Locations: + Head_Mid: true + View: 680 + Script: | + bonus bAllStats,10; + /*bonus2 bAddRace2,RC2_TEMPLE_DEMON,30; + bonus2 bMagicAddRace2,RC2_TEMPLE_DEMON,30;*/ + - Id: 19500 + AegisName: T_Mr_Smile + Name: T Mr Smile + Type: Armor + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + View: 65 + Script: | + bonus bStr,2; + - Id: 19501 + AegisName: T_Spinx_Helm + Name: T Spinx Helm + Type: Armor + Locations: + Costume_Head_Top: true + View: 137 + - Id: 19502 + AegisName: T_Goggle + Name: T Goggle + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + View: 1 + Script: | + bonus2 bExpAddRace,RC_All,30; + - Id: 19503 + AegisName: T_Munak_Hat + Name: T Munak Hat + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + View: 51 + - Id: 19504 + AegisName: T_Sunglasses + Name: T Sunglasses + Type: Armor + Locations: + Costume_Head_Mid: true + View: 12 + - Id: 19505 + AegisName: T_Cigarette + Name: T Cigarette + Type: Armor + Locations: + Costume_Head_Low: true + View: 54 + - Id: 19506 + AegisName: T_Valkyrie_Feather_Band + Name: T Valkyrie Feather Band + Type: Armor + Locations: + Costume_Head_Top: true + View: 300 + - Id: 19507 + AegisName: Fine_Sun + Name: Clear Sun + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 654 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bUnbreakableHelm; + - Id: 19508 + AegisName: T_Gemmed_Sallet + Name: T Gemmed Sallet + Type: Armor + Locations: + Costume_Head_Top: true + Script: | + bonus bUnbreakableHelm; + - Id: 19509 + AegisName: Butterfly_Wing_Ear + Name: Butterfly Wing Ears + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 695 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bUnbreakableHelm; + - Id: 19510 + AegisName: Nut_On_Head + Name: Screw Stuck in Head + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 696 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bUnbreakableHelm; + - Id: 19511 + AegisName: Heart_Eye_Patch1 + Name: Heart Eye Patch 1 + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 697 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bUnbreakableHelm; + - Id: 19512 + AegisName: Heart_Eye_Patch2 + Name: Heart Eye Patch 2 + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 698 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bUnbreakableHelm; + - Id: 19513 + AegisName: Chicken_Beak + Name: Chicken Bill + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 699 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bUnbreakableHelm; + - Id: 19514 + AegisName: Charlie_Beard + Name: Charlies Beard + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 700 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bUnbreakableHelm; + - Id: 19515 + AegisName: Yellow_Hat + Name: Yellow Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 701 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bUnbreakableHelm; + - Id: 19516 + AegisName: Singing_Bird + Name: Singing Bird + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 702 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bUnbreakableHelm; + - Id: 19517 + AegisName: Cocks_Comb + Name: Chicken Crest + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 703 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bUnbreakableHelm; + - Id: 19518 + AegisName: Rainbow + Name: Rainbow + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 704 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bUnbreakableHelm; + - Id: 19519 + AegisName: Lightning_Cloud + Name: Thunderstorm Cloud + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 688 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bUnbreakableHelm; + - Id: 19520 + AegisName: Rain_Cloud + Name: Rain Cloud + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 705 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bUnbreakableHelm; + - Id: 19521 + AegisName: Charlie_Hat + Name: Charlies Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 706 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bUnbreakableHelm; + - Id: 19522 + AegisName: Mini_Crown1 + Name: Mini Crown + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 707 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bUnbreakableHelm; + - Id: 19523 + AegisName: Donation_Ribbon + Name: Green Ribbon + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 244 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bUnbreakableHelm; + - Id: 19524 + AegisName: C_Green_Feeler + Name: Costume Green Feeler + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 85 + Script: | + bonus bUnbreakableHelm; + - Id: 19525 + AegisName: C_Jack_A_Dandy + Name: Costume Jack A Dandy + Type: Armor + Locations: + Costume_Head_Top: true + View: 58 + Script: | + bonus bUnbreakableHelm; + - Id: 19526 + AegisName: C_Helm + Name: Costume Helm + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 40 + Script: | + bonus bUnbreakableHelm; + - Id: 19527 + AegisName: C_Sharp_Gear + Name: Costume Spiky Band + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 43 + Script: | + bonus bUnbreakableHelm; + - Id: 19528 + AegisName: C_Iron_Cane + Name: Costume Iron Cain + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 53 + Script: | + bonus bUnbreakableHelm; + - Id: 19529 + AegisName: C_Angelic_Chain + Name: Costume Angel Wing + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 38 + Script: | + bonus bUnbreakableHelm; + bonus bVit,1; + bonus bAgi,1; + - Id: 19530 + AegisName: C_Wild_Rose + Name: Costume Wild Rose + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 541 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bUnbreakableHelm; + bonus bBaseAtk,2; + bonus bMatk,2; + - Id: 19531 + AegisName: C_Cube_Mask + Name: Costume Cube Mask + Type: Armor + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + View: 472 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bUnbreakableHelm; + bonus bFlee,1; + - Id: 19532 + AegisName: C_Red_Bunny_Band + Name: Red Bunny Band + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 640 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bUnbreakableHelm; + bonus bDex,1; + - Id: 19533 + AegisName: C_Spore_Hat + Name: Costume Spore Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 114 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bUnbreakableHelm; + bonus bVit,1; + bonus2 bExpAddRace,RC_All,1; + - Id: 19534 + AegisName: C_Tha_Despero_Mask + Name: Costume Thanatos Despero Mask + Type: Armor + Buy: 20 + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 693 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus2 bAddClass,Class_All,1; + bonus bMatkRate,1; + bonus bHealPower,1; + - Id: 19535 + AegisName: C_Sinsuncho_Hat + Name: Costume Sinsuncho Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 730 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bUnbreakableHelm; + bonus bStr,1; + bonus2 bExpAddRace,RC_All,1; + - Id: 19536 + AegisName: C_Rose_Corsage + Name: Costume Rose Corsage + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 533 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bUnbreakableHelm; + bonus bInt,1; + - Id: 19537 + AegisName: C_Gryphon_Hat + Name: Costume Gryphon Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 591 + Script: | + bonus bUnbreakableHelm; + - Id: 19538 + AegisName: Full_Moon + Name: Full Moon + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 780 + Script: | + autobonus "{ bonus bBaseAtk,50; }",10,5000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; + autobonus "{ bonus bMatk,50; }",5,5000,BF_MAGIC,"{ specialeffect2 EF_ENERGYCOAT; }"; + - Id: 19539 + AegisName: C_Reginleif_Hairband + Name: Costume Hairband Of Reginleif + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 468 + Script: | + bonus bAllStats,1; + - Id: 19540 + AegisName: C_Rabbit_Earplug + Name: Costume Rabbit Earplugs + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 515 + Script: | + bonus bAgi,1; + bonus bFlee,2; + - Id: 19541 + AegisName: C_Romantic_White_Flower + Name: Costume Romantic White Flower + Type: Armor + Buy: 20 + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 259 + Script: | + bonus bUnbreakableHelm; + - Id: 19542 + AegisName: C_Devil_Whisper + Name: Costume Devil Whisper + Type: Armor + Buy: 20 + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 712 + Script: | + bonus bUnbreakableHelm; + bonus2 bSubRace,RC_Angel,1; + bonus2 bSubRace,RC_Demon,1; + bonus3 bAddMonsterDropItem,523,RC_Angel,400; + bonus3 bAddMonsterDropItem,12020,RC_Demon,400; + - Id: 19543 + AegisName: Oliver_Wolf_Hood + Name: Oliver Wolf Hood + Type: Armor + Buy: 20 + Weight: 300 + Locations: + Costume_Head_Top: true + EquipLevelMin: 70 + View: 849 + Script: | + bonus bUnbreakableHelm; + - Id: 19544 + AegisName: C_Tare_Neko_Cru + Name: Costume Tare Neko Cru + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 692 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bUnbreakableHelm; + - Id: 19545 + AegisName: C_Boys_Cap + Name: Costume Boy's Cap + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Costume_Head_Top: true + EquipLevelMin: 100 + View: 102 + Script: | + bonus bUnbreakableHelm; + - Id: 19546 + AegisName: C_Valkyrie_Helm + Name: Costume Valkyrie Helm + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Costume_Head_Top: true + EquipLevelMin: 100 + View: 225 + Script: | + bonus bUnbreakableHelm; + - Id: 19547 + AegisName: C_Deviruchi_Cap + Name: Costume Deviruchi Cap + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Costume_Head_Top: true + EquipLevelMin: 100 + View: 123 + Script: | + bonus bUnbreakableHelm; + - Id: 19548 + AegisName: C_Frog_Cap + Name: Costume Frog Cap + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Costume_Head_Top: true + EquipLevelMin: 100 + View: 448 + EquipScript: | + bonus bUnbreakableHelm; + - Id: 19549 + AegisName: C_Magestic_Goat + Name: Costume Magestic Goat + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Costume_Head_Top: true + EquipLevelMin: 100 + View: 41 + Script: | + bonus bUnbreakableHelm; + - Id: 19550 + AegisName: C_Blush + Name: Costume Blush + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Costume_Head_Mid: true + EquipLevelMin: 100 + View: 125 + Script: | + bonus bUnbreakableHelm; + - Id: 19551 + AegisName: C_Elven_Ears + Name: Costume Elven Ears + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Costume_Head_Mid: true + EquipLevelMin: 100 + View: 73 + Script: | + bonus bUnbreakableHelm; + - Id: 19552 + AegisName: C_Centimental_Flower + Name: Costume Centimental Flower + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Costume_Head_Low: true + EquipLevelMin: 100 + View: 56 + Script: | + bonus bUnbreakableHelm; + - Id: 19553 + AegisName: C_Assassin_Mask_ + Name: Costume Assassin Mask + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Costume_Head_Low: true + EquipLevelMin: 100 + View: 180 + Script: | + bonus bUnbreakableHelm; + - Id: 19554 + AegisName: C_Hahoe_Mask + Name: Costume Hahoe Mask + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 100 + View: 230 + Script: | + bonus bUnbreakableHelm; + - Id: 19555 + AegisName: C_Crescent_Helm + Name: Costume Crescent Moon Helm + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 213 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bVit,1; + - Id: 19556 + AegisName: C_Kabuki_Mask + Name: Costume Kabuki Mask + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 214 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bInt,1; + - Id: 19557 + AegisName: C_Ayothaya_Hat + Name: Costume Ayothaya Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 334 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bStr,1; + - Id: 19558 + AegisName: C_Crow_Hat + Name: Costume Crow Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 524 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bVit,1; + - Id: 19559 + AegisName: C_Baby_Dragon_Hat + Name: Costume Baby Dragon Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 525 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bAgi,1; + - Id: 19560 + AegisName: C_Coati_Hat + Name: Costume Coati Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 527 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bDex,1; + - Id: 19561 + AegisName: C_Tucan_Hat + Name: Costume Tucan Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 528 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bDex,1; + - Id: 19562 + AegisName: C_Jaguar_Hat + Name: Costume Jaguar Hat + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 530 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bStr,1; + - Id: 19563 + AegisName: C_Dragon_Arhat_Mask + Name: Costume Dragon Arhat Mask + Type: Armor + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 545 + Trade: + Override: 100 + NoDrop: true + - Id: 19564 + AegisName: C_Tiger_Arhat_Mask + Name: Costume Tiger Arhat Mask + Type: Armor + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 546 + Trade: + Override: 100 + NoDrop: true + - Id: 19565 + AegisName: C_Chung_Hairband + Name: Costume Chung Hairpin + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 583 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bInt,1; + - Id: 19566 + AegisName: C_Samurai_Mask + Name: Costume Samurai Mask + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 644 + Trade: + Override: 100 + NoDrop: true + - Id: 19567 + AegisName: C_Hatta_Black + Name: Costume Hatta Black + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 676 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bVit,1; + - Id: 19568 + AegisName: C_Ancient_Horns + Name: Costume Ancient Horns + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 757 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bStr,1; + - Id: 19569 + AegisName: C_Sprout_Hat + Name: Costume Sprout Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 758 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bInt,1; + - Id: 19570 + AegisName: C_Mercury_Riser + Name: Costume Mercury Riser + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 759 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bLuk,1; + - Id: 19571 + AegisName: C_White_Musang_Hat + Name: Costume White Musang Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 770 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bStr,1; + - Id: 19572 + AegisName: C_Black_Musang_Hat + Name: Costume Black Musang Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 771 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bInt,1; + - Id: 19573 + AegisName: C_Heart_Wing_Hairband + Name: Costume Heart Wing Hairband + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 733 + Trade: + Override: 100 + NoDrop: true + - Id: 19574 + AegisName: C_Lord_of_Death + Name: Costume Lord of Death + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + View: 742 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus bUnbreakableHelm; + - Id: 19575 + AegisName: C_Ascension_Black_Dragon + Name: Costume Ascension Black Dragon + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 863 + - Id: 19576 + AegisName: C_Tare_Pope + Name: Costume Tare Pope + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 817 + Trade: + Override: 100 + NoDrop: true + - Id: 19577 + AegisName: 10th_Anni_Poring_Hat + Name: 10th Anni Poring Hat + Type: Armor + Buy: 10 + Weight: 100 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 874 + - Id: 19578 + AegisName: C_Goggle + Name: Costume Googles + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1 + - Id: 19579 + AegisName: C_Red_Wind_Hat + Name: Costume Red Wind Hat + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 613 + Script: | + bonus bHPrecovRate,20; + bonus bSPrecovRate,20; + - Id: 19580 + AegisName: C_Sphinx_Helm + Name: Costume Sphinx Helm + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 137 + - Id: 19581 + AegisName: C_Brabery_Hat + Name: Costume Adventurer's Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 891 + Script: | + bonus2 bAddMonsterDropItem,6614,50; + - Id: 19582 + AegisName: C_Cowboy_Hat + Name: Costume Cowboy Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 411 + - Id: 19583 + AegisName: C_Zorro_Mask + Name: Costume Zorro Mask + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 50 + - Id: 19584 + AegisName: C_Pirate_Dagger + Name: Costume Dagger In Mouth + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 327 + - Id: 19585 + AegisName: C_Feather_Beret + Name: Costume Feather Beret + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 224 + - Id: 19586 + AegisName: C_Pink_Bunny_Band_J + Name: Costume Pink Bunny Hair Band + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 898 + Trade: + Override: 100 + NoDrop: true + - Id: 19587 + AegisName: C_King_Poring_Hat + Name: Costume King Poring Hat + Type: Armor + Weight: 100 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 905 + Script: | + bonus bUnbreakableHelm; + - Id: 19588 + AegisName: C_Cat_Hat_J + Name: Costume Cat Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 182 + Script: | + bonus bAllStats,3; + bonus2 bExpAddClass,Class_All,30; + - Id: 19589 + AegisName: C_Fallen_Angel_Lost_J + Name: Costume Fallen Angel Lost + Type: Armor + Locations: + Costume_Head_Top: true + View: 907 + - Id: 19590 + AegisName: C_Twin_Ribbon_J + Name: Costume Maiden's Twin Ribbon + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + View: 239 + - Id: 19591 + AegisName: C_Ribbon_Red + Name: Costume Red Ribbon + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 246 + - Id: 19592 + AegisName: C_Hibiscus + Name: Costume Hibiscus + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 210 + - Id: 19593 + AegisName: C_Laurel_Wreath + Name: Costume Laurel Wreath + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 237 + - Id: 19594 + AegisName: C_Decorative_Geographer + Name: Costume Decorative Geographer + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 238 + - Id: 19595 + AegisName: C_Dress_Hat_J + Name: Costume April's Fool Day + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 265 + - Id: 19596 + AegisName: C_Flapping_Angel_Wing + Name: Costume Flapping Angel Wing + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 264 + - Id: 19597 + AegisName: C_Magic_Eyes + Name: Costume Magic Eyes + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 209 + - Id: 19598 + AegisName: C_Wondering_Wolf_Helm + Name: Costume Wandering Wolf Hat + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + View: 490 + Trade: + Override: 100 + NoDrop: true + - Id: 19599 + AegisName: C_Imp_Hat + Name: Costume Imp Hat + Type: Armor + Buy: 20 + Weight: 400 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 589 + Trade: + Override: 100 + NoDrop: true + Script: | + bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,5; + - Id: 19600 + AegisName: Drooping_Kiehl + Name: Costume Drooping Kiehl + Type: Armor + Weight: 40 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 909 + - Id: 19601 + AegisName: Drooping_Aliot + Name: Costume Drooping Aliot + Type: Armor + Weight: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 910 + - Id: 19602 + AegisName: C_Invisible_Cap + Name: Costume Invisible Cap + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + - Id: 19603 + AegisName: C_Invisible_Sunglasses + Name: Costume Invisible Sunglasses + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + - Id: 19604 + AegisName: C_Invisible_Mask + Name: Costume Invisible Flu Mask + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + - Id: 19605 + AegisName: C_Gang_Scarf + Name: Costume Gang Scarf + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 369 + - Id: 19606 + AegisName: C_Ninja_Scroll + Name: Costume Ninja Scroll + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 370 + - Id: 19607 + AegisName: C_Love_Chick_Hat + Name: Costume Love Chick Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 500 + - Id: 19608 + AegisName: C_Chick_Hat + Name: Costume Baby Chick + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 311 + - Id: 19609 + AegisName: C_Red_Glasses + Name: Costume Red Glasses + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 316 + - Id: 19610 + AegisName: C_Whisper_Mask + Name: Costume Whisper Mask + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 321 + - Id: 19611 + AegisName: C_Peco_Ears + Name: Costume Peco Ears + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 366 + - Id: 19612 + AegisName: C_Note_Headphone + Name: Costume Note Headphone + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 220 + - Id: 19613 + AegisName: C_Valkyrie_Feather_Band + Name: Costume Valkyrie Feather Hat + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 300 + - Id: 19614 + AegisName: C_Super_Novice_Hat + Name: Costume Super Novice Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 193 + - Id: 19615 + AegisName: C_Loki_Mask + Name: Costume Loki Mask + Type: Armor + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 346 + - Id: 19616 + AegisName: C_Wickebines_Black_Cat_Ears + Name: Costume Wickebine's Black Cat Ears + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 368 + - Id: 19617 + AegisName: C_Puppy_Headband + Name: Costume Puppy Headband + Type: Armor + Locations: + Costume_Head_Top: true + View: 199 + - Id: 19618 + AegisName: C_Mask_Of_Fox + Name: Costume Kitsune Mask + Type: Armor + Locations: + Costume_Head_Top: true + View: 153 + - Id: 19619 + AegisName: C_Corsair + Name: Costume Corsair + Type: Armor + Locations: + Costume_Head_Top: true + View: 105 + Script: | + bonus bVit,1; + - Id: 19620 + AegisName: C_Dectective_Hat + Name: Costume Detective Hat + Type: Armor + Locations: + Costume_Head_Top: true + View: 189 + - Id: 19621 + AegisName: C_Ear_Of_Devils_Wing + Name: Costume Evil Wing Ear + Type: Armor + Locations: + Costume_Head_Mid: true + View: 152 + - Id: 19622 + AegisName: C_Crescent_Hairpin + Name: Costume Crescent Hairpin + Type: Armor + Locations: + Costume_Head_Top: true + View: 132 + - Id: 19623 + AegisName: C_Bijofnil_Wings + Name: Costume Bijofnil Wings + Type: Armor + Locations: + Costume_Head_Top: true + View: 477 + - Id: 19624 + AegisName: C_Round_Eyes + Name: Costume Blank Eyes + Type: Armor + Locations: + Costume_Head_Mid: true + View: 185 + - Id: 19625 + AegisName: C_Bunny_Band + Name: Costume Bunny Band + Type: Armor + Locations: + Costume_Head_Top: true + View: 15 + - Id: 19627 + AegisName: C_Satellite_Hairband + Name: Costume Satellite Hairband + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 266 + Script: | + bonus2 bExpAddRace,RC_All,30; + - Id: 19628 + AegisName: C_Headset + Name: Costume Headset + Type: Armor + View: 87 + Locations: + Costume_Head_Top: true + EquipLevelMin: 20 + - Id: 19629 + AegisName: C_Tiara + Name: Costume Tiara + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 19 + - Id: 19630 + AegisName: C_Crown + Name: Costume Crown + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 45 + - Id: 19631 + AegisName: C_Poring_Fedora_Hat + Name: Costume Poring Fedora Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 919 + - Id: 19632 + AegisName: C_Hat + Name: Costume Hat + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 16 + - Id: 19633 + AegisName: C_Flower_Hairband + Name: Costume Flower Band + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 5 + - Id: 19634 + AegisName: C_Flu_Mask + Name: Costume Flu Mask + Type: Armor + Buy: 10 + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 8 + - Id: 19635 + AegisName: C_Mini_Propeller + Name: Costume Mini Propeller + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 46 + - Id: 19636 + AegisName: C_Pierrot_Nose + Name: Costume Clown Nose + Type: Armor + Buy: 10 + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 49 + - Id: 19637 + AegisName: C_Nurse_Cap + Name: Costume Nurse Cap + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 64 + - Id: 19638 + AegisName: C_Mr_Smile + Name: Costume Mr. Smile + Type: Armor + Buy: 10 + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 65 + - Id: 19639 + AegisName: C_Sahkkat + Name: Costume Sakkat + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 67 + - Id: 19640 + AegisName: C_Charming_Ribbon + Name: Costume Charming Ribbon + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 211 + - Id: 19641 + AegisName: C_Helm_of_Darkness + Name: Costume Helm of Darkness + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 233 + - Id: 19642 + AegisName: C_Moonlight_Flower_Hat + Name: Costume Moonlight Flower Hat + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 268 + - Id: 19643 + AegisName: C_Whikebain_Ears + Name: Costume Wickebine Ears + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 368 + - Id: 19644 + AegisName: C_Takius_Blindfold + Name: Costume Takius Blindfold + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 184 + - Id: 19645 + AegisName: C_Phoenix_Crown + Name: Costume Phoenix Crown + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 221 + - Id: 19646 + AegisName: C_Ramen_Hat + Name: Costume Ramen Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 320 + - Id: 19647 + AegisName: C_Red_Deviruchi_Hat + Name: Costume Red Deviruchi Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 271 + - Id: 19648 + AegisName: C_Autumn_Leaves + Name: Costume Autumn Leaves + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 241 + - Id: 19649 + AegisName: C_White_Baby_Cat_Ears + Name: Costume White Baby Cat Ears + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 926 + - Id: 19650 + AegisName: C_Rainbow_Feather_Deco + Name: Costume Rainbow Feather Deco + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 934 + Trade: + Override: 100 + NoDrop: true + - Id: 19651 + AegisName: C_RWC_Shouting_Mouth + Name: Costume RWC Shouting Mouth + Type: Armor + Buy: 10 + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 194 + - Id: 19652 + AegisName: C_Rabbit_Magic_Hat + Name: Costume Rabbit Magic Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 497 + - Id: 19653 + AegisName: C_Marcher_Hat + Name: Costume Marcher Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 269 + - Id: 19654 + AegisName: C_J_Captain_Hat + Name: Costume Ship Captain Hat + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 367 + - Id: 19655 + AegisName: C_Tiraya_Bonnet + Name: Costume Tiraya Bonnet + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + View: 398 + - Id: 19656 + AegisName: C_Minstrel_Hat + Name: Wandering Minstrel Hat + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + View: 240 + - Id: 19657 + AegisName: C_Captain_Hat + Name: Costume Captain Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 236 + - Id: 19658 + AegisName: C_Vacation_Hat + Name: Costume Vacation Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 315 + - Id: 19659 + AegisName: C_Brown_Beanie + Name: Costume Brown Beanie + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 279 + - Id: 19660 + AegisName: C_Coppola + Name: Costume Coppola + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 252 + - Id: 19661 + AegisName: C_Sweet_Bonnet + Name: Costume Sweet Bonnet + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 938 + - Id: 19662 + AegisName: C_Magician_Hat + Name: Costume Magician Hat + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 130 + - Id: 19663 + AegisName: Wishing_Sky_Lantern + Name: Costume Wish Lamp + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 947 + - Id: 19664 + AegisName: C_Campus_Festival + Name: Costume Campus Festival + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 721 + - Id: 19665 + AegisName: C_Poring_Cake_Hat + Name: Costume Poring Cake Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 417 + - Id: 19666 + AegisName: C_Cookie_Hat + Name: Costume Cookie Hat + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 217 + Script: | + bonus2 bAddItemHealRate,513,1100; + - Id: 19667 + AegisName: C_Dragon_Helm + Name: Costume Dragon Helm + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 464 + - Id: 19668 + AegisName: C_Wind_Milestone + Name: Costume Wind Milestone + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 463 + - Id: 19669 + AegisName: C_Reginleif_Hairband_ + Name: Costume Reginleif Hairband + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 214 + - Id: 19670 + AegisName: C_Southern_Cross + Name: Costume Southern Cross + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 601 + - Id: 19671 + AegisName: C_Piggie_Bank + Name: Costume Piggie Bank + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 603 + - Id: 19672 + AegisName: C_Poring_Letter + Name: Costume Poring Letter + Type: Armor + Buy: 20 + Locations: + Costume_Head_Low: true + View: 604 + - Id: 19676 + AegisName: C_Rainbow_Poring_Hat + Name: Costume Rainbow Poring Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 900 + - Id: 19677 + AegisName: C_Soulless_Wing + Name: Costume Soulless Wing + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 301 + - Id: 19678 + AegisName: C_Bell_Ribbon + Name: Costume Bell Ribbon + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 388 + - Id: 19682 + AegisName: C_Santa_Poring_Hat + Name: Costume SantaPoring Cap + Type: Armor + Buy: 10 + Weight: 100 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 387 + - Id: 19683 + AegisName: C_Sweet_Candy + Name: Costume Sweet Candy + Type: Armor + View: 414 + Locations: + Costume_Head_Low: true + Script: | + bonus2 bExpAddRace,RC_All,5; + - Id: 19684 + AegisName: C_Happy_Wig + Name: Costume Happy Wig + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + View: 305 + - Id: 19685 + AegisName: C_ShineSantaPoring + Name: Costume Shining Santa Poring + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 961 + - Id: 19686 + AegisName: C_SantaHairband + Name: Costume Santa Hairband + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 964 + Script: | + autobonus "{ bonus bFlee,10; }",30,5000,BF_WEAPON|BF_MAGIC,"{ active_transform 1247,5000; specialeffect2 EF_POISONHIT; showscript \"Khehehe-! Chaos! Destruction! Petrifaction!\"; }"; + - Id: 19687 + AegisName: C_Lush_Rose + Name: Costume Lush Rose + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 963 + - Id: 19689 + AegisName: C_Ati_Atihan_Hat + Name: Costume Ati Atihan + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 303 + - Id: 19690 + AegisName: C_Dark_Snake_Lord_Hat_J + Name: Costume Dark Snake Lord Hat + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 372 + - Id: 19694 + AegisName: C_Vane_Hairpin + Name: Costume Vane Hairpin + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + View: 313 + - Id: 19695 + AegisName: C_Kettle_Hat + Name: Costume Kettle Hat + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 318 + - Id: 19696 + AegisName: C_Friend_Mochiring_Hat + Name: Costume Friend Mochiring Hat + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 965 + - Id: 19697 + AegisName: C_Rudolph_Santa_Hat + Name: Costume Rudolph Santa Hat + Type: Armor + Locations: + Costume_Head_Top: true + View: 619 + - Id: 19701 + AegisName: C_Red_Bonnet + Name: Costume Red Bonnet + Type: Armor + Buy: 10 + Weight: 100 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 190 + - Id: 19702 + AegisName: C_Santa_Hat_1 + Name: Costume Twin Pompom By JB + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 390 + - Id: 19704 + AegisName: C_Afro_Wig_Red + Name: Costume Red Afro Wig + Type: Armor + View: 970 + Locations: + Costume_Head_Top: true + - Id: 19706 + AegisName: C_Red_Dress_Hat + Name: Costume Red Dress Hat + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 670 + - Id: 19707 + AegisName: C_Polar_Bear_Cap + Name: Costume Polar Bear Cap + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + View: 966 + Script: | + bonus bUnbreakableHelm; + - Id: 19708 + AegisName: C_White_Snake_Hat + Name: Costume White Snake Hat + Type: Armor + Buy: 10 + Locations: + Head_Top: true + EquipLevelMin: 1 + View: 413 + - Id: 19709 + AegisName: C_Yellow_Ribbon + Name: Costume Yellow Ribbon + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 310 + - Id: 19710 + AegisName: C_Wings_Of_Victory + Name: Costume Wings Of Victory + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 365 + Trade: + Override: 100 + NoDrop: true + - Id: 19712 + AegisName: C_Little_Angel_Doll + Name: Costume Little Angel Doll + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 344 + - Id: 19713 + AegisName: C_Lucky_Clover + Name: Costume Lucky Clover + Type: Armor + Buy: 10 + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 571 + - Id: 19714 + AegisName: C_Lady_Tanee_Doll + Name: Costume Lady Tanee Doll + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 520 + - Id: 19715 + AegisName: C_Scarf + Name: Costume Scarf + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 343 + - Id: 19716 + AegisName: C_Alice_Doll + Name: Costume Alice Doll + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 208 + - Id: 19717 + AegisName: C_Pink_Ribbon + Name: Costume Pink Ribbon + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 245 + - Id: 19718 + AegisName: C_Gothic_Head_Dress + Name: Costume Gothic Headdress + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 978 + - Id: 19719 + AegisName: C_Coronet + Name: Costume Coronet + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 33 + - Id: 19720 + AegisName: C_Romantic_Gent + Name: Costume Romantic Gent + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 31 + - Id: 19721 + AegisName: C_Darkness_Helm + Name: Costume Darkness Helm + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 586 + - Id: 19722 + AegisName: C_Black_Glasses + Name: Costume Black Glasses + Type: Armor + Buy: 10 + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 404 + - Id: 19723 + AegisName: C_Sacred_Torch_Coronet + Name: Costume Sacred Torch Coronet + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 431 + - Id: 19724 + AegisName: C_Deprotai_Doll_Hat + Name: Costume Deprote Doll Hat + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 354 + - Id: 19725 + AegisName: C_Bread_Bag + Name: Costume Bread Bag + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 412 + - Id: 19726 + AegisName: C_Scarlet_Rose + Name: Costume Scarlet Rose + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 534 + - Id: 19727 + AegisName: C_Devilring_Hat + Name: Costume Devilring Hat + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 298 + - Id: 19728 + AegisName: C_Tare_Zonda + Name: Costume Tare Zonda + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 985 + - Id: 19729 + AegisName: C_Neko_Mimi_Kafra + Name: Costume Neko Mimi Kafra + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 392 + - Id: 19730 + AegisName: C_Snake_Hat + Name: Costume Snake Hat + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Costume_Head_Top: true + View: 986 + - Id: 19731 + AegisName: C_Satanic_Chain + Name: Costume Evolved Evil Wing + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 39 + Script: | + bonus bStr,1; + bonus bAgi,1; + bonus bFlee,3; + bonus2 bSubRace,RC_Angel,3; + - Id: 19732 + AegisName: C_Goblin_Mask_04 + Name: Costume Goblin Leader Mask + Type: Armor + Buy: 10 + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 174 + - Id: 19733 + AegisName: C_Panda_Cap + Name: Costume Panda Cap + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 115 + Script: | + bonus bAllStats,1; + bonus2 bExpAddClass,Class_All,10; + - Id: 19734 + AegisName: C_Binoculars + Name: Costume Binoculars + Type: Armor + Buy: 10 + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 83 + Script: | + bonus bDex,1; + - Id: 19735 + AegisName: C_Fin_Helm + Name: Costume Fin Helm + Type: Armor + Buy: 10 + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 100 + - Id: 19736 + AegisName: C_Gas_Mask + Name: Costume Gas Mask + Type: Armor + Buy: 10 + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 91 + Script: | + bonus2 bResEff,Eff_Poison,3000; + - Id: 19737 + AegisName: C_Corsair_K + Name: Costume Refined Corsair + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 105 + Script: | + bonus bVit,3; + bonus bInt,3; + - Id: 19738 + AegisName: C_Detective_Hat_K + Name: Costume Renown Detective's Cap + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 189 + - Id: 19739 + AegisName: C_Sleeping_Kitty_Cat + Name: Costume Sleeping Kitty Hat + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 838 + Script: | + bonus2 bAddRace,RC_Brute,2; + bonus2 bAddRace,RC_Player_Doram,2; + - Id: 19741 + AegisName: C_Majestic_Devil_Horns + Name: Costume Majestic Devil Horns + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 562 + - Id: 19742 + AegisName: C_Small_Golden_Wings + Name: Costume Small Golden Wings + Type: Armor + Buy: 10 + Locations: + Costume_Head_Mid: true + View: 724 + Script: | + bonus2 bExpAddRace,RC_All,1; + - Id: 19743 + AegisName: C_Anubis_Helm + Name: Costume Anubis Helm + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 485 + - Id: 19744 + AegisName: C_Black_Tail_Ribbon + Name: Costume Black Tail Ribbon + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 642 + - Id: 19745 + AegisName: C_Holy_Marching_Hat_J + Name: Costume Holy Marching Hat + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 587 + - Id: 19746 + AegisName: C_Cap_Of_Blindness + Name: Costume Executioner Hood + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 326 + - Id: 19747 + AegisName: C_Tha_Despero_Mask_ + Name: Costume Tha Despero Mask + Type: Armor + Buy: 20 + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 693 + - Id: 19748 + AegisName: C_Diadem + Name: Costume Diadem + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 335 + - Id: 19749 + AegisName: C_Gold_Spirit_Chain + Name: Costume Gold Spirit Chain + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 260 + - Id: 19750 + AegisName: C_Saint_Frill_Ribbon + Name: Costume Saint Frill Ribbon + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 987 + - Id: 19751 + AegisName: C_Light_Darkness_Crown + Name: Costume Light Darkness Crown + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 988 + - Id: 19752 + AegisName: C_Shelter_Wing_Ears + Name: Costume Shelter Wing Ears + Type: Armor + Buy: 10 + Weight: 300 + Defense: 3 + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 990 + - Id: 19753 + AegisName: C_Celestial_Hat + Name: Costume Celestial Hat + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 462 + - Id: 19754 + AegisName: C_Good_Wedding_Veil + Name: Costume Good Wedding Veil + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 489 + - Id: 19755 + AegisName: C_YinYang_Earring + Name: Costume YinYang Earring + Type: Armor + Buy: 10 + Weight: 300 + Defense: 3 + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 744 + - Id: 19756 + AegisName: C_Holy_Mom_Love + Name: Costume Holy Mom Love + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 610 + - Id: 19757 + AegisName: C_Water_Lily_Crown + Name: Costume Water Lily Crown + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 312 + - Id: 19758 + AegisName: C_Frog_King_Hat + Name: Costume Frog King Hat + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 522 + - Id: 19759 + AegisName: C_Umbrella_Hat + Name: Costume Umbrella Hat + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 338 + - Id: 19760 + AegisName: C_Rainbow_Veil + Name: Costume Rainbow Veil + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 992 + - Id: 19761 + AegisName: C_White_Lily + Name: Costume White Lily + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 993 + - Id: 19762 + AegisName: C_Happy_Peace_Proof + Name: Costume Happy Peace Proof + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 994 + - Id: 19763 + AegisName: C_Leaf_Cat_Hat + Name: Costume Leaf Cat Hat + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 539 + - Id: 19764 + AegisName: C_Monster_Card + Name: Costume Monster Card + Type: Armor + Buy: 10 + Locations: + Costume_Head_Low: true + View: 526 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddRace,RC_All,10; + - Id: 19765 + AegisName: C_Wing_Angels_Ears + Name: Costume Wing Angels Ears + Type: Armor + Buy: 10 + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 158 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddRace,RC_All,10; + - Id: 19767 + AegisName: C_Home_Cherry_Blossom + Name: Costume Home Cherry Blossom + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 602 + - Id: 19768 + AegisName: C_Sakura_Coronet + Name: Costume Sakura Coronet + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 645 + - Id: 19769 + AegisName: C_Elf_Ears + Name: Costume Elf Ears + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 405 + - Id: 19770 + AegisName: C_Sake + Name: Costume Sake + Type: Armor + Locations: + Costume_Head_Low: true + View: 557 + - Id: 19771 + AegisName: C_Butterfly_Hairpin + Name: Costume Buterfly Hairpin + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 723 + - Id: 19772 + AegisName: C_Honeybee_Hat + Name: Costume Honeybee Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 709 + - Id: 19773 + AegisName: C_Angeling_Pin + Name: Costume Angeling Pin + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 222 + - Id: 19774 + AegisName: C_Laurel + Name: Costume Laurel + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 261 + - Id: 19775 + AegisName: C_Marvelous_Wig + Name: Costume Dokebi Hat + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 307 + - Id: 19776 + AegisName: C_Tomboy_Fairy + Name: Costume Tomboy Fairy + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 998 + - Id: 19777 + AegisName: C_Twinkle_Little_Star + Name: Costume Shiny Small Star + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1005 + - Id: 19778 + AegisName: C_King_Berry + Name: Costume King Berry + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 968 + - Id: 19779 + AegisName: C_Persika + Name: Costume Persika + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 659 + Script: | + bonus bAllStats,1; + bonus2 bExpAddClass,Class_All,10; + - Id: 19780 + AegisName: C_Rabbit_Ear_Knit_Hat + Name: Costume Knit Rabbit Ears + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 867 + Script: | + bonus bMaxHPrate,3; + bonus bMaxSPrate,3; + - Id: 19781 + AegisName: C_Ear_Of_Angel's_Wing_ + Name: Costume Angel Wing Ears + Type: Armor + Buy: 10 + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 158 + - Id: 19782 + AegisName: C_Drooping_Kitty + Name: Costume Refined Drooping Cat + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 142 + - Id: 19783 + AegisName: C_Granpa_Beard + Name: Costume Grampa Beard + Type: Armor + Buy: 10 + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 25 + - Id: 19784 + AegisName: C_Morrigane's_Helm + Name: Costume Morrigane's Helm + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 257 + - Id: 19785 + AegisName: C_Well_Baked_Toast + Name: Costume Crunch Toast + Type: Armor + Buy: 10 + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 188 + - Id: 19786 + AegisName: C_Mistress_Crown + Name: Costume Crown of Mistress + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 165 + - Id: 19787 + AegisName: C_Devoted_Eyes + Name: Costume Devoted Eyes + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1021 + - Id: 19788 + AegisName: C_Heart_Eyebandage + Name: Costume Heart Eyebandage + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 779 + - Id: 19789 + AegisName: C_Sweet_Gents + Name: Costume Sweet Gent + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 29 + - Id: 19790 + AegisName: C_Wedding_Veil + Name: Costume Wedding Veil + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 44 + - Id: 19791 + AegisName: C_Alarm_Mask + Name: Costume Alarm Mask + Type: Armor + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 170 + - Id: 19792 + AegisName: C_Goblin_Mask_01 + Name: Costume Poker Face + Type: Armor + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 171 + - Id: 19793 + AegisName: C_Goblin_Mask_02 + Name: Costume Surprised Mask + Type: Armor + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 172 + - Id: 19794 + AegisName: C_Goblin_Mask_03 + Name: Costume Annoyed Mask + Type: Armor + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 173 + - Id: 19795 + AegisName: C_Lord_Circlet + Name: Costume Grand Circlet + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 93 + - Id: 19796 + AegisName: C_Bone_Helm + Name: Costume Bone Helm + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 103 + - Id: 19797 + AegisName: C_Apple_Of_Archer + Name: Costume Apple of Archer + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 72 + - Id: 19798 + AegisName: C_Angry_Mouth + Name: Costume Angry Snarl + Type: Armor + Buy: 10 + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 194 + - Id: 19799 + AegisName: C_Golden_Gear + Name: Costume Golden Gear + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 30 + - Id: 19800 + AegisName: C_Carnation_Hairband + Name: Costume Carnation Headband + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 878 + - Id: 19801 + AegisName: C_Foxhat + Name: Costume Foxhat + Type: Armor + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 403 + - Id: 19802 + AegisName: C_Lazy_Ninetail + Name: Costume Lazy Ninetail + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 296 + - Id: 19803 + AegisName: C_Windtoy_Hat + Name: Costume Windtoy Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 456 + - Id: 19804 + AegisName: C_Red_Vane_Hairpin + Name: Costume Red Vane Hairpin + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1044 + - Id: 19805 + AegisName: C_Taboo_Curse_Scroll + Name: Costume Curse Scroll + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1045 + - Id: 19806 + AegisName: C_Full_Bloom_Hairpin + Name: Costume Bloom Hairpin + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1046 + - Id: 19807 + AegisName: C_Majestihelm + Name: Costume Majestihelm + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1047 + - Id: 19808 + AegisName: C_Blazing_Sun + Name: Costume Blazing Sun + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 654 + - Id: 19809 + AegisName: C_Cowboy_Hat_J + Name: Costume Purple Cowboy Hat + Type: Armor + View: 411 + Locations: + Costume_Head_Top: true + - Id: 19810 + AegisName: C_Ifrit_Ear + Name: Costume Ifrit Ear + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 422 + - Id: 19811 + AegisName: C_Beer_Hat + Name: Costume Beer Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 418 + - Id: 19812 + AegisName: C_Big_Hibiscus + Name: Costume Big Hibiscus + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 333 + - Id: 19813 + AegisName: C_Icecream_Hat + Name: Costume Icecream Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 488 + - Id: 19814 + AegisName: C_Bright_Wig + Name: Costume Bright Wig + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 306 + - Id: 19815 + AegisName: C_Lolita_Ten_Gallon_Hat + Name: Costume Lolita Ten Gallon Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1048 + - Id: 19816 + AegisName: C_Pecopeco_Cap + Name: Costume Pecopeco Cap + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1049 + - Id: 19817 + AegisName: C_Ifrits_Breath + Name: Costume Ifrits Breath + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1050 + - Id: 19818 + AegisName: C_Drooping_Morooc_Minion + Name: Costume Drooping Morooc Minion + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 600 + - Id: 19819 + AegisName: C_Gang_Doogun + Name: Costume Gang Doogun + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 491 + - Id: 19821 + AegisName: C_Hyegun_Hat + Name: Costume Yao Jun + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 375 + - Id: 19822 + AegisName: C_Yellow_Doogun + Name: Costume Yellow Doogun + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 309 + - Id: 19823 + AegisName: C_White_Cat_Hood + Name: Costume White Cat Hood + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1052 + - Id: 19824 + AegisName: C_Evil_Druid_Hat + Name: Costume Evil Druid Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1053 + - Id: 19825 + AegisName: C_Vicious_Stop_Bandage + Name: Costume Vicious Stop Bandage + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1054 + - Id: 19826 + AegisName: C_Ice_Wing_Ear + Name: Costume Ice Wing Ear + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 584 + - Id: 19827 + AegisName: C_Amistr_Cap + Name: Costume Amistr + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 643 + - Id: 19828 + AegisName: C_Fedora + Name: Costume Bucket Hat + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 195 + - Id: 19829 + AegisName: C_Straw_Hat + Name: Costume Straw Hat + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + View: 146 + - Id: 19830 + AegisName: C_Sunglasses + Name: Costume Sunglasses + Type: Armor + Buy: 10 + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 12 + - Id: 19831 + AegisName: C_Filir_Hat + Name: Costume Filir Hat + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 408 + - Id: 19832 + AegisName: C_Poring_Hat + Name: Costume Poring Hat + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 120 + - Id: 19833 + AegisName: C_Fillet + Name: Costume Fillet + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 34 + - Id: 19834 + AegisName: C_Baseball_Cap + Name: Costume Baseball Cap + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 216 + - Id: 19835 + AegisName: C_Lif_Doll_Hat + Name: Costume Lif Doll Hat + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 297 + - Id: 19836 + AegisName: C_L_Magestic_Goat + Name: Costume Majestic Goat + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 380 + - Id: 19837 + AegisName: C_Asara_Fairy + Name: Costume Asara Fairy Hat + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 492 + - Id: 19839 + AegisName: C_Vanilmirth_Hat + Name: Costume Vanilmirth Hat + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 317 + - Id: 19841 + AegisName: C_Dragonhelm_Copper + Name: Costume Dragon Helm Copper + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 454 + - Id: 19842 + AegisName: C_Puppy_Hat + Name: Costume Puppy Hat + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 234 + - Id: 19843 + AegisName: C_Cat_Hairband + Name: Costume Kitty Band + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 2 + - Id: 19844 + AegisName: C_Turban + Name: Costume Turban + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 7 + - Id: 19845 + AegisName: C_Hair_Protector + Name: Costume Bao Bao + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 127 + - Id: 19846 + AegisName: C_Opera_Ghost_Mask + Name: Costume Opera Masque + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 128 + - Id: 19847 + AegisName: C_Big_Sis_Ribbon + Name: Costume Big Ribbon + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 28 + - Id: 19848 + AegisName: C_Angeling_Hat + Name: Costume Angeling Hat + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 204 + - Id: 19849 + AegisName: C_Munak_Turban + Name: Costume Munak Hat + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 51 + - Id: 19850 + AegisName: C_Bongun_Hat + Name: Costume Bongun Hat + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 139 + - Id: 19851 + AegisName: C_Brown_Bear_Cap + Name: Costume Teddybear Hat + Type: Armor + Buy: 20 + Weight: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 143 + - Id: 19852 + AegisName: C_Galapago_Cap + Name: Costume Galapago Cap + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 192 + - Id: 19853 + AegisName: C_Filir_Wing_Ears + Name: Costume Filir Wings + Type: Armor + Buy: 20 + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 595 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddClass,Class_All,5; + - Id: 19854 + AegisName: C_Ear_Of_Black_Cat_ + Name: Costume Black Cat Ears + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 141 + - Id: 19856 + AegisName: C_Iceflake_Hat + Name: Costume Snow Cone Hat + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1080 + Script: | + bonus2 bAddEle,Ele_Fire,5; + bonus2 bMagicAddEle,Ele_Fire,5; + bonus2 bAddMonsterDropItem,11589,5; + - Id: 19857 + AegisName: C_King_Prawn_Hat + Name: Costume Crayfish Hat + Type: Armor + Buy: 10 + Weight: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 728 + - Id: 19858 + AegisName: C_Leaf_Headgear + Name: Costume Smokie Leaf + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 148 + - Id: 19859 + AegisName: C_Flying_Angel + Name: Costume Flying Angel + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + View: 264 + - Id: 19860 + AegisName: C_Cryptura_Hair_Cap + Name: Costume School Criatura Hat + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + View: 872 + - Id: 19861 + AegisName: C_Heart_Hair_Pin + Name: Costume Heart Hairpin + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + View: 126 + - Id: 19862 + AegisName: C_Horn_Of_Succubus + Name: Costume Succubus Horn + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + View: 150 + - Id: 19863 + AegisName: C_Inccubus_Horn + Name: Costume Incubus Horn + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + View: 156 + - Id: 19864 + AegisName: C_Dokebi's_Wig + Name: Costume Dokebi's Wig + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + View: 302 + - Id: 19865 + AegisName: C_Joker_Jester + Name: Costume Joker Jester + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + View: 89 + - Id: 19866 + AegisName: C_Blue_Pajamas_Hat + Name: Costume Blue Pajamas + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + View: 501 + - Id: 19871 + AegisName: C_Music_Decoration + Name: Costume Decoration of Music + Type: Armor + Buy: 20 + Locations: + Costume_Head_Mid: true + View: 1074 + Trade: + Override: 100 + NoDrop: true + EquipScript: | + sc_start SC_DECORATION_OF_MUSIC,INFINITE_TICK,0; + UnEquipScript: | + sc_end SC_DECORATION_OF_MUSIC; + - Id: 19874 + AegisName: C_Carnival_Circlet + Name: Costume Carnival Circlet + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + View: 506 + - Id: 19875 + AegisName: C_Love_Rabbit_Hood + Name: Costume Love Rabbit Hood + Type: Armor + View: 549 + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + - Id: 19876 + AegisName: C_Rabbit_Ear_Hat + Name: Costume Bunny Top Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 384 + - Id: 19877 + AegisName: C_Eyes_Of_Darkness + Name: "Costume: Eyes Of Darkness" + Type: Armor + Locations: + Costume_Head_Mid: true + View: 467 + - Id: 19878 + AegisName: C_Drooping_Bunny + Name: Costume Evolved Drooping Bunny + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 249 + - Id: 19881 + AegisName: C_Pretty_Rabbit_Hood + Name: Costume Pretty Rabbit Hood + Type: Armor + View: 1085 + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + - Id: 19882 + AegisName: C_Flowerpot_Mask + Name: Costume Flowerpot Mask + Type: Armor + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1086 + - Id: 19883 + AegisName: C_Piamette_Hood + Name: Costume Piamette Hood + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1087 + - Id: 19884 + AegisName: C_Vanargandr_Helm + Name: Costume Vanargand Helm + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 804 + - Id: 19885 + AegisName: C_Blinker + Name: Costume Blinker + Type: Armor + Buy: 10 + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 82 + - Id: 19886 + AegisName: C_Luxury_Sunglasses + Name: Costume Purple Glasses + Type: Armor + Buy: 10 + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 26 + - Id: 19887 + AegisName: C_One_Eyed_Glass + Name: Costume Cyclops Glasses + Type: Armor + Buy: 10 + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 23 + - Id: 19888 + AegisName: C_Glasses + Name: Costume Glasses + Type: Armor + Buy: 10 + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 3 + - Id: 19889 + AegisName: C_Pair_Of_Red_Ribbon + Name: Costume Small Ribbons + Type: Armor + Locations: + Costume_Head_Mid: true + View: 169 + - Id: 19902 + AegisName: C_Cigar + Name: Costume Cigarette + Type: Armor + Locations: + Costume_Head_Low: true + View: 54 + - Id: 19903 + AegisName: C_Witchs_Hat + Name: Costume Witch's Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 717 + Script: | + bonus bVariableCastrate,-10; + - Id: 19910 + AegisName: C_Halloween_Hat + Name: Costume Halloween Hat + Type: Armor + Locations: + Costume_Head_Top: true + Refineable: true + View: 1098 + - Id: 19912 + AegisName: C_Cat_Eye + Name: "Costume: Cat eye" + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1100 + - Id: 19913 + AegisName: C_Poo_Poo_Hat + Name: Costume Poo Poo Hat + Type: Armor + Locations: + Costume_Head_Top: true + Refineable: true + View: 76 + - Id: 19914 + AegisName: Felock_Cap + Name: Felrock's Hat + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1101 + - Id: 19916 + AegisName: C_Black_Cat_Hat + Name: Costume Black Cat Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1105 + - Id: 19917 + AegisName: C_Gloomy_Pumpkin_Hat + Name: Costume Pumpkin Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 691 + Script: | + bonus bSpeedRate,25; + - Id: 19918 + AegisName: C_Lude_Mask + Name: Costume Lude Mask + Type: Armor + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 802 + Script: | + bonus bAddItemHealRate,20; + - Id: 19919 + AegisName: C_Cube_Mask_ + Name: Costume Quve Mask + Type: Armor + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 472 + Script: | + bonus bAspdRate,10; + - Id: 19920 + AegisName: C_Adv_Whisper_Mask + Name: Costume Evolved Whisper Mask + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 458 + Script: | + bonus bFlee,20; + - Id: 19922 + AegisName: C_Noah_Hat + Name: Costume Noah's Hat + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 636 + - Id: 19925 + AegisName: C_One_Eyed_Glasses + Name: Costume Monocle + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 807 + - Id: 19928 + AegisName: C_Gothic_Heart_Wing + Name: Costume Gothic Heart Wing + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1111 + - Id: 19929 + AegisName: C_Classical_Ribbon + Name: Costume Classical Ribbon + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + View: 1112 + - Id: 19930 + AegisName: C_Angel_Mini_Silk_Hat + Name: Costume Angel Mini Silk Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1113 + - Id: 19931 + AegisName: C_Lazy_Raccoon + Name: Costume Lazy Smokie + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + View: 168 + - Id: 19932 + AegisName: C_Cap_Of_Concentration + Name: Costume Model Training Hat + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + View: 157 + - Id: 19934 + AegisName: C_10Gallon_Hat_Of_Flame + Name: Costume Alive Ten Gallon Hat Of Flame + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1075 + - Id: 19935 + AegisName: C_Hunting_Cap_Of_Gust + Name: Costume Hunting Cap Of Gust + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1076 + - Id: 19936 + AegisName: C_Knit_Cap_Of_Water + Name: Costume Knit Cap Of Water + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1077 + - Id: 19937 + AegisName: C_Silk_Hat_Of_Earth + Name: Costume Silk Hat of Earth + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1078 + - Id: 19938 + AegisName: LI_C_Love_Rabbit_Hood + Name: Costume Love Rabbit Hood + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 549 + Trade: + Override: 100 + NoDrop: true + - Id: 19939 + AegisName: C_Antler + Name: Costume Antlers + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 71 + - Id: 19941 + AegisName: C_Ear_Mufs + Name: Costume Ear Muffs + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 70 + - Id: 19949 + AegisName: C_RWC2013_Japan_Hat + Name: Costume RWC2013 Japan Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1136 + - Id: 19951 + AegisName: C_Solo_Play_Box2 + Name: Costume Cardboard Box + Type: Armor + View: 450 + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + - Id: 19952 + AegisName: C_Bubble_Gum_in_Mouth + Name: Costume Bubble Gum in Mouth + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 572 + - Id: 19953 + AegisName: C_Parade_Cap + Name: Costume Parade Cap + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 465 + - Id: 19954 + AegisName: C_3D_Glasses + Name: Costume 3D Glasses + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 661 + - Id: 19955 + AegisName: C_Mini_Tree_J + Name: Costume Mini Tree J + Type: Armor + Locations: + Costume_Head_Top: true + View: 727 + - Id: 19956 + AegisName: C_Soldier_Hat + Name: Costume Soldier Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 420 + - Id: 19957 + AegisName: C_Scooter_Hat + Name: Costume Scooter Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 588 + - Id: 19958 + AegisName: C_Choir_Hat + Name: Costume Choir Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1137 + - Id: 19959 + AegisName: C_Drooping_Argiope + Name: Costume Drooping Argiope + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1138 + - Id: 19960 + AegisName: C_Chain_Puppet + Name: Costume Chain Puppet + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1139 + - Id: 19961 + AegisName: C_Rune_Circlet + Name: Costume Rune Circlet + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 623 + - Id: 19962 + AegisName: C_Mitra + Name: Costume Mitra + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 624 + - Id: 19963 + AegisName: C_Driver_Band_R + Name: Costume Driver Band(Red) + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 626 + - Id: 19964 + AegisName: C_Driver_Band_Y + Name: Costume Driver Band(Yellow) + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 637 + - Id: 19965 + AegisName: C_Shadow_Handicraft + Name: Costume Shadow Handicraft + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 627 + - Id: 19966 + AegisName: C_Minstrel_Song_Hat + Name: Costume Minstrel Song's Hat + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 628 + - Id: 19967 + AegisName: C_Midas_Whisper + Name: Costume Midas Whisper + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 629 + - Id: 19968 + AegisName: C_Magic_Stone_Hat + Name: Costume Magic Stone Hat + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 630 + - Id: 19969 + AegisName: C_Blazing_Soul + Name: Costume Blazing Soul + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 631 + - Id: 19970 + AegisName: C_Wind_Whisper + Name: Costume Wind Whisper + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 633 + - Id: 19971 + AegisName: C_Dying_Swan + Name: Costume Dying Swan + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 635 + - Id: 19972 + AegisName: C_Protect_Of_Crown + Name: Costume Protect Of Crown + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1140 + - Id: 19973 + AegisName: C_Circlet_Of_Bone + Name: Costume Circlet Of Bones + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1141 + - Id: 19974 + AegisName: C_Camouflage_RabbitHood + Name: Costume Camouflage Rabbit Hood + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1142 + - Id: 19976 + AegisName: C_Cat_Santa_Hat + Name: Cat Santa Hat + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1144 + Script: | + bonus bAspdRate,10; + bonus bSpeedRate,25; + - Id: 19977 + AegisName: C_Golden_Exclamation + Name: Costume Golden Exclamation Mark + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1145 + - Id: 19978 + AegisName: C_Silver_Exclamation + Name: Costume Silver Exclamation Mark + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1146 + - Id: 19979 + AegisName: C_Golden_Question + Name: Costume Golden Question Mark + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1147 + - Id: 19980 + AegisName: C_Silver_Question + Name: Costume Silver Question Mark + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1148 + - Id: 19982 + AegisName: C_Santa's_Hat + Name: Costume Santa Hat + Type: Armor + Locations: + Costume_Head_Top: true + View: 20 + Script: | + if (gettime(DT_MONTH) == 12) { + bonus bMaxHP,1000; + bonus bMaxSP,100; + bonus bAspd,3; + bonus2 bAddClass,Class_All,10; + bonus bMatkRate,10; + bonus bHealPower,10; + } + - Id: 19983 + AegisName: C_Flower_Hairpin + Name: Costume Flower Hairpin + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 145 + - Id: 19984 + AegisName: C_Winter_Hat + Name: Costume Fashion Winter Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 196 + - Id: 19985 + AegisName: C_Aura_Quartz_Crown + Name: Costume Aura Quartz + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 866 + - Id: 19986 + AegisName: C_Lunatic_Hat + Name: Costume Lunatic Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 521 + - Id: 19987 + AegisName: C_Blue_Fur_Hat + Name: Costume Blue Fur Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 280 + - Id: 19988 + AegisName: C_Elder_Crown + Name: Costume Elder Crown + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 933 + - Id: 19989 + AegisName: C_Mouton_Life + Name: Costume Mouton Life + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1156 + - Id: 19990 + AegisName: C_Snow_Rabbit_Knit_Hat + Name: Costume Rabbit Knit Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1157 + - Id: 19991 + AegisName: C_Galanthus_Guard + Name: Costume Galanthus Guard + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1158 + - Id: 19992 + AegisName: C_Chilly_Breath + Name: Costume Chilly Breath + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 885 + - Id: 19994 + AegisName: C_saLUsalo_Hat + Name: Costume saLUsalo Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1171 + - Id: 19996 + AegisName: Horse_King + Name: Horse King + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1189 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 19997 + AegisName: C_Bomb_Hat + Name: Costume Bomb Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1191 + - Id: 19998 + AegisName: C_Dragon_Turtle_Hat + Name: Costume Dragon Turtle Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1192 + - Id: 19999 + AegisName: C_Mouse_Hat1 + Name: Costume Mouse Hat 1 + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1193 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 20000 + AegisName: C_Mouse_Hat2 + Name: Costume Mouse Hat 2 + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1194 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 20001 + AegisName: C_Mouse_Hat3 + Name: Costume Mouse Hat 3 + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1195 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 20002 + AegisName: C_Mouse_Hat4 + Name: Costume Mouse Hat 4 + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1196 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 20003 + AegisName: C_Mouse_Hat5 + Name: Costume Mouse Hat 5 + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1197 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 20004 + AegisName: C_Big_Golden_Bell + Name: Costume Big Golden Bell + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 175 + - Id: 20005 + AegisName: C_Pegasus_Wing_Ears + Name: Costume Sigrun Wing + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 568 + - Id: 20006 + AegisName: C_Dark_Knight_Mask + Name: Costume Dark Knight Mask + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 479 + - Id: 20007 + AegisName: C_Bullock_Helm_J + Name: Costume Horned Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 322 + - Id: 20008 + AegisName: C_General_Helmet + Name: Costume Dragon General Helm + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 729 + - Id: 20009 + AegisName: C_Dragon_Skull + Name: Costume Dragon Skull Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 319 + - Id: 20010 + AegisName: C_Rainbow_Wing_Ears + Name: Costume Rainbow Ears Feather + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1198 + - Id: 20011 + AegisName: C_Lightning_Speed + Name: Costume Lightning Speed + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1199 + - Id: 20012 + AegisName: C_Double_Horn_Helm + Name: Costume Double Horn Helm + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1200 + - Id: 20013 + AegisName: C_Chef_Hat + Name: Costume Chef Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 111 + - Id: 20014 + AegisName: Lincoln_Hat + Name: Costume Lincoln Hat + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + View: 1204 + - Id: 20015 + AegisName: Lincoln_Beard + Name: Costume Lincoln Beard + Type: Armor + Buy: 10 + Locations: + Costume_Head_Low: true + View: 1205 + - Id: 20016 + AegisName: Lobster_Hat + Name: Costume Cool Dinner Hat + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + View: 1206 + - Id: 20017 + AegisName: C_Marionette_Doll + Name: Costume Marionette Doll + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + View: 212 + - Id: 20018 + AegisName: C_Holo_Ear + Name: Costume Holo Ear + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + View: 1208 + - Id: 20019 + AegisName: Beret_Of_Artist + Name: Costume Beret Of Artist + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + View: 1209 + - Id: 20020 + AegisName: C_Zaha_Doll_Hat + Name: Costume Zaha Doll Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 461 + - Id: 20021 + AegisName: C_Heart_Ribbon_Hairband + Name: Costume Heart Ribbon Hairband + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 708 + - Id: 20022 + AegisName: C_Love_Piece + Name: Costume Love Fragment + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 734 + - Id: 20023 + AegisName: C_Red_Beret + Name: Costume Red Beret + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 559 + - Id: 20024 + AegisName: C_Orange_Ribbon + Name: Costume Orange Ribbon + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 247 + - Id: 20025 + AegisName: C_Cow_Hat1 + Name: Costume Cow Hat 1 + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1211 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + bonus2 bAddMonsterDropItem,519,100; + - Id: 20026 + AegisName: C_Cow_Hat2 + Name: Costume Cow Hat 2 + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1212 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + bonus2 bAddMonsterDropItem,519,100; + - Id: 20027 + AegisName: C_Cow_Hat3 + Name: Costume Cow Hat 3 + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1213 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + bonus2 bAddMonsterDropItem,519,100; + - Id: 20028 + AegisName: C_Cow_Hat4 + Name: Costume Cow Hat 4 + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1214 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + bonus2 bAddMonsterDropItem,519,100; + - Id: 20029 + AegisName: C_Donut_in_Mouth + Name: Costume Donut in Mouth + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 569 + - Id: 20030 + AegisName: C_Choco_Donut_in_Mouth + Name: Costume Choco Donut in Mouth + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 653 + - Id: 20031 + AegisName: C_Bunny_Head_Dress + Name: Costume Bunny Headress + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1215 + - Id: 20032 + AegisName: C_Firinto_Scarf + Name: Costume Firinto Scarf + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1216 + - Id: 20033 + AegisName: C_Buddhist_Priest_Crown + Name: Costume Monk Crown + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1217 + - Id: 20034 + AegisName: C_Jack_Castle_Bat + Name: Costume Jack Castle Bat + Type: Armor + Buy: 10 + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1041 + - Id: 20035 + AegisName: C_Miracle_Blue_Rose + Name: Costume Miracle Blue Rose + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1064 + - Id: 20036 + AegisName: C_Sword_Master_Crown + Name: Costume Sword Master Crown + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 981 + - Id: 20037 + AegisName: C_Owlduke_Silk_Hat + Name: Costume Owlduke Silk Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 982 + - Id: 20038 + AegisName: C_Alphonse_Helmet + Name: Costume Alphonse Helmet + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + View: 1214 + - Id: 20039 + AegisName: C_Butterfly_Wing_Ear_J + Name: Costume Butterfly Wing Ears + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 695 + - Id: 20040 + AegisName: C_Rose_Crown + Name: Costume Chung Hairpin + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 583 + - Id: 20041 + AegisName: C_Earth_Goddess_Flower + Name: Costume Rose Headband + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 864 + - Id: 20042 + AegisName: C_Hermose_Cap + Name: Costume Hermos Cap + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 478 + - Id: 20043 + AegisName: C_Red_Cherry_Blossom + Name: Costume Cherryblossom in Mouth + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 823 + - Id: 20044 + AegisName: C_Carmen_Miranda_Hat + Name: Costume Carmen Miranda's Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 329 + - Id: 20045 + AegisName: C_Samambaia + Name: Costume Samambaia + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 508 + - Id: 20046 + AegisName: C_Decoration_bluerose + Name: Costume Blue Ribbon Band + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1222 + - Id: 20047 + AegisName: C_Pray_Cherry_Blossom + Name: Costume Prayer Cherry Blossom + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1223 + - Id: 20048 + AegisName: C_Wind_Of_The_Prairie + Name: Costume Wind Prairie + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1224 + - Id: 20049 + AegisName: C_Plaster + Name: Costume Giant Band Aid + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 147 + - Id: 20050 + AegisName: C_Ph.D_Hat + Name: Costume Ph.D Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 98 + - Id: 20051 + AegisName: C_Stop_Post + Name: Costume Stop Post + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 59 + - Id: 20052 + AegisName: C_AFK_Hat + Name: Costume AFK Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 471 + - Id: 20053 + AegisName: C_W_King_Tiger_Doll_Hat + Name: Costume White King Tiger Doll Hat + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 973 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 20054 + AegisName: C_Baby_Pacifier + Name: Costume Baby Pacifier + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 191 + - Id: 20055 + AegisName: C_Ghost_Bandana + Name: Costume Ghost Bandana + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 61 + - Id: 20056 + AegisName: C_Bride_Corolla + Name: Costume Bride's Corolla + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 437 + - Id: 20057 + AegisName: C_Feather_Bonnet + Name: Costume Feather Bonnet + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 104 + - Id: 20058 + AegisName: C_Hot_Blood_Headband + Name: Costume Hot Blood Headband + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 154 + - Id: 20059 + AegisName: C_Welding_Mask + Name: Costume Welding Mask + Type: Armor + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 79 + - Id: 20060 + AegisName: C_Construction_Helmet + Name: Costume Construction Helmet + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 95 + - Id: 20061 + AegisName: C_Demo_Mask + Name: Costume Demo Mask + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 52 + - Id: 20062 + AegisName: C_Angel_Stair + Name: Costume Angel Stair + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + EquipScript: | + sc_start SC_HAT_EFFECT,INFINITE_TICK,0; + UnEquipScript: | + sc_end SC_HAT_EFFECT; + - Id: 20063 + AegisName: C_Yellow_Brain_Hat + Name: Costume Yellow Brain Hat + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1228 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 20064 + AegisName: C_Blue_Brain_Hat + Name: Costume Blue Brain Hat + Type: Armor + Buy: 10 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1229 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 20065 + AegisName: C_Hairband_Of_Grandpeco + Name: Costume Grand Peco Hairband + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 473 + - Id: 20066 + AegisName: C_Pecopeco_Hairband + Name: Costume Pecopeco Hairband + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 314 + - Id: 20067 + AegisName: C_White_Rabbit_Headband + Name: Costume White Rabbit Headband + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 719 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 20068 + AegisName: C_Black_Rabbit_Headband + Name: Costume Black Rabbit Headband + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 718 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 20069 + AegisName: C_Gryphon_Hairband + Name: Costume Gryphon Hairband + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1233 + - Id: 20070 + AegisName: C_Alpaca_Hood + Name: Costume Alpaca Hood + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1234 + - Id: 20071 + AegisName: C_Worg_In_Mouth + Name: Costume Worg In Mouth + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1235 + - Id: 20073 + AegisName: C_Hair_Band + Name: Costume Hair Band + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 9 + - Id: 20074 + AegisName: C_Biretta + Name: Costume Biretta + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 11 + - Id: 20075 + AegisName: C_Little_Fhat + Name: Costume Little Feather Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 715 + - Id: 20076 + AegisName: C_Idun_Wing_Ears + Name: Costume Idun Feather Ears + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 724 + - Id: 20077 + AegisName: C_Wing_Form_Spectacle + Name: Costume Wing Frame Sunglasses + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 925 + - Id: 20078 + AegisName: C_White_Feather + Name: Costume White Feather + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 741 + - Id: 20079 + AegisName: C_Love_Daddy_2013 + Name: Costume Forgotten Angel Wing + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1104 + - Id: 20080 + AegisName: C_Shaman's_Hair_Orna + Name: Costume Shaman Hair Ornament + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 476 + - Id: 20081 + AegisName: C_Metal_Dragon_Helm + Name: Costume Metal Dragon Helm + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1242 + - Id: 20082 + AegisName: C_Metal_Dragon_Hat + Name: Costume Metal Dragon Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1243 + - Id: 20083 + AegisName: C_Mythlit_Hat + Name: Costume Mythlit Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1244 + - Id: 20084 + AegisName: C_Clover_Coronet + Name: Costume Ceremonial Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 325 + - Id: 20085 + AegisName: C_Clover_Silkhat + Name: Costume St Patrick's Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 735 + - Id: 20086 + AegisName: C_Dragon_Cintamani_Hat1 + Name: Costume Dragon Cintamani Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1245 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 20087 + AegisName: C_Dragon_Cintamani_Hat2 + Name: Costume Dragon Cintamani Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1246 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 20088 + AegisName: C_Dragon_Cintamani_Hat3 + Name: Costume Dragon Cintamani Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1247 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 20089 + AegisName: C_Dragon_Cintamani_Hat4 + Name: Costume Dragon Cintamani Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1248 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 20090 + AegisName: C_Egg_Shell + Name: Costume Egg Shell + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 101 + - Id: 20091 + AegisName: C_Smoking_Pipe + Name: Costume Pipe + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 55 + - Id: 20092 + AegisName: C_Sales_Signboard + Name: Costume Sales Banner + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 183 + - Id: 20093 + AegisName: C_Star_Sparkling + Name: Costume Wizard Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 36 + - Id: 20094 + AegisName: C_Fillet_Green + Name: Costume Green Ribbon + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 439 + - Id: 20095 + AegisName: C_Fillet_Red + Name: Costume Red Ribbon + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 440 + - Id: 20096 + AegisName: C_Fillet_Blue + Name: Costume Blue Ribbon + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 441 + - Id: 20097 + AegisName: C_Fillet_White + Name: Costume White Ribbon + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 442 + - Id: 20098 + AegisName: C_Vampire_Hairband + Name: Costume Vampire Hairband + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1238 + - Id: 20099 + AegisName: C_Ljosalfar + Name: Flying Ljosalfar + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1239 + EquipScript: | + sc_start SC_LJOSALFAR,INFINITE_TICK,0; + UnEquipScript: | + sc_end SC_LJOSALFAR; + - Id: 20100 + AegisName: C_Volume_Fhat + Name: Costume Volume Fhat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1240 + - Id: 20101 + AegisName: C_Bragi_Wing_Ears + Name: Costume Bragi Wing Ears + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1241 + - Id: 20102 + AegisName: C_Horse_King_J + Name: Costume Horse King J + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1189 + - Id: 20103 + AegisName: C_Drooping_Panda + Name: Costume Drooping Panda + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1029 + - Id: 20104 + AegisName: C_Picky_Egg_Shell + Name: Costume Picky Egg Shell + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1001 + - Id: 20105 + AegisName: C_Fish_Head_Hat + Name: Costume Fish Head + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 386 + - Id: 20106 + AegisName: C_Classic_Hat + Name: Costume Classic Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 475 + - Id: 20107 + AegisName: C_Fish_In_Mouth + Name: Costume Fish In Mouth + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 406 + - Id: 20108 + AegisName: C_Blind_Glasses + Name: Costume Blind Glasses + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 813 + - Id: 20109 + AegisName: C_Jolly_Roger + Name: Costume Jolly Roger Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 962 + - Id: 20110 + AegisName: C_Coiledup_Snake + Name: Costume Coiledup Snake + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1258 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 20111 + AegisName: C_Coiledup_Snake_Hat2 + Name: Costume Coiledup Snake Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1259 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 20112 + AegisName: C_Aqua_Ten_Gallon_Hat + Name: Costume Aqua Ten Gallon Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1256 + - Id: 20113 + AegisName: C_Star_Reading_Hat + Name: Costume Star Reading Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1253 + - Id: 20114 + AegisName: C_Funeral_Costume + Name: Costume Funeral Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 77 + - Id: 20115 + AegisName: C_Under_Rim_Glasses + Name: Under Rim Glasses + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1255 + - Id: 20116 + AegisName: C_Mermaid_Headphone + Name: Mermaid Headphone + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1254 + - Id: 20117 + AegisName: C_Raspberry_Mousse_Hat + Name: Raspberry Mousse Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1257 + - Id: 20118 + AegisName: C_Hat_Of_Cake + Name: Costume Cake Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 109 + - Id: 20119 + AegisName: C_Fur_Hat + Name: Costume Beanie + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 160 + - Id: 20120 + AegisName: C_Antenna + Name: Costume Aerial + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 97 + - Id: 20121 + AegisName: C_Lotus_Flower_Hat + Name: Costume Flower Lily + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 324 + - Id: 20122 + AegisName: Happy_Summer_Ribbon + Name: Costume Happy Summer Ribbon + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1260 + - Id: 20123 + AegisName: C_Eagle_Eyes + Name: Costume Eagle Eyes + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 63 + - Id: 20124 + AegisName: C_Masquerade + Name: Costume Masquerade + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 78 + - Id: 20125 + AegisName: C_Mini_Glasses + Name: Costume Mini Glasses + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 47 + - Id: 20126 + AegisName: C_Odium_Thanatos_Mask + Name: Costume Odium Thanatos Mask + Type: Armor + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 667 + - Id: 20127 + AegisName: C_Abysmal_Knight_Helm + Name: Costume Abysmal Knight Helm + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 371 + - Id: 20128 + AegisName: C_Remover_Hat + Name: Costume Remover Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 655 + - Id: 20129 + AegisName: C_Poporing_Cap + Name: Costume Poporing Cap + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 361 + - Id: 20130 + AegisName: C_Whisper_Tall_Hat + Name: Costume Whisper Tall Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1265 + - Id: 20131 + AegisName: C_C_Tower_Manager_Incom + Name: Costume Clock Tower Manager + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1266 + - Id: 20132 + AegisName: C_Subject_Aura + Name: Costume Aura Vicious Mind + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1267 + - Id: 20133 + AegisName: C_Poring_Mascot_Costume + Name: Costume Poring Mascot + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1268 + - Id: 20134 + AegisName: C_Helm_Of_Abyss_White + Name: Costume White Helm Of Abyss + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1269 + - Id: 20135 + AegisName: C_12_Anniversary_Crown_Of_Saint + Name: Costume 12 Anniversary Crown of Saint + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1117 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 20136 + AegisName: C_12_Anniversary_Elf_Ears + Name: Costume 12 Anniversary Elf Ears + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 875 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 20137 + AegisName: C_Bomb_Wick + Name: Costume Bomb Wick + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 66 + - Id: 20138 + AegisName: C_Sea_Otter_Hat + Name: Costume Sea Otter Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 162 + - Id: 20139 + AegisName: C_Horse_Hairpin + Name: Costume Horse Hairpin + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1271 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 20140 + AegisName: C_Horse_Hairpin_ + Name: Costume Horse Hairpin + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1272 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 20141 + AegisName: C_Observer + Name: Costume Observer + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 337 + - Id: 20142 + AegisName: C_Machoman_Glasses + Name: Costume Machoman Glasses + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 92 + - Id: 20143 + AegisName: C_Candy_Cane_In_Mouth + Name: Costume Candy Cane In Mouth + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 665 + - Id: 20144 + AegisName: C_Ancient_Elven_Ear + Name: Costume Ancient Elven Ear + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 665 + - Id: 20145 + AegisName: C_Robo_Eye + Name: Costume Robo Eye + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 345 + - Id: 20146 + AegisName: C_Angel_Spirit + Name: Costume Angel of Ghost + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 394 + - Id: 20147 + AegisName: C_Bell_Pigeon + Name: Costume Bell of Piegon + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1034 + - Id: 20148 + AegisName: C_Musketeer_Hat + Name: Costume Musketeer Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 466 + - Id: 20149 + AegisName: C_Hexagon_Spectacles + Name: Costume Hexagon Glasses + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 822 + - Id: 20150 + AegisName: C_Wind_Fan + Name: Costume Wind Fan + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1051 + - Id: 20151 + AegisName: C_Poison_Spore_Hat + Name: Costume Poison Spore Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 899 + - Id: 20152 + AegisName: C_Straw_Rice_Bag + Name: Costume Straw Rice Bag + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1273 + - Id: 20153 + AegisName: C_Monochrome_Cap + Name: Costume Monochrome Cap + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1274 + - Id: 20154 + AegisName: C_Maple_Which_Falls + Name: Costume Maple Which Falls + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1275 + EquipScript: | + sc_start SC_MAPLE_FALLS,INFINITE_TICK,0; + UnEquipScript: | + sc_end SC_MAPLE_FALLS; + - Id: 20155 + AegisName: C_Ladys_Feather_Hat + Name: Costume Lady's Feather Hat + Type: Armor + Locations: + Costume_Head_Top: true + View: 1276 + - Id: 20156 + AegisName: C_Fan_in_Mouth + Name: Costume Fan in Mouth + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 857 + - Id: 20157 + AegisName: C_Fish_On_Head + Name: Costume Evolved Blue Fish + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 149 + - Id: 20158 + AegisName: C_Circlet + Name: Costume Circlet + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 18 + - Id: 20159 + AegisName: C_Blue_Hair_Band + Name: Costume Blue Hairband + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 136 + - Id: 20160 + AegisName: C_Fried_Egg + Name: Costume Magnolia Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 373 + - Id: 20161 + AegisName: C_Prontera_Army_Cap + Name: Costume Army Cap + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 48 + - Id: 20162 + AegisName: C_Fleece_Hat + Name: Costume Fleece Hat + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1277 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 20163 + AegisName: C_Fleece_Hat_ + Name: Costume Fleece Hat + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1278 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 20164 + AegisName: C_Duneyrr_Hat + Name: Costume Duneyrr Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 639 + - Id: 20165 + AegisName: C_Tendrilion_Hat + Name: Costume Tendrilion Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 658 + - Id: 20166 + AegisName: C_Hockey_Mask + Name: Costume Hockey Mask + Type: Armor + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 336 + - Id: 20167 + AegisName: C_Deviruchi_Headphone + Name: Costume Deviruchi Headphone + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 805 + - Id: 20168 + AegisName: C_Skull_Hood + Name: Costume Skull Hood + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 598 + - Id: 20169 + AegisName: C_Long_Tongue + Name: Costume Long Tongue + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 773 + - Id: 20170 + AegisName: C_Brown_Deviruchi_Cap + Name: Costume Brown Deviruchi Cap + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 273 + - Id: 20171 + AegisName: C_Sepia_Cap + Name: Costume Sepia Cap + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1280 + - Id: 20172 + AegisName: C_Pumpkin_Head + Name: Costume Pumpkin Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1281 + - Id: 20173 + AegisName: C_Lude_Hood + Name: Costume Lude Hood + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1282 + - Id: 20174 + AegisName: C_Halloween_Hat_Orange + Name: Costume Orange Halloween Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1283 + - Id: 20175 + AegisName: C_Diabolic_Headphone + Name: Costume Diabolic Headphone + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1284 + - Id: 20176 + AegisName: Happy_Pierrot_Mask + Name: Costume Happy Pierrot Mask + Type: Armor + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1288 + - Id: 20177 + AegisName: C_Drooping_Dorasuke + Name: Costume Drooping Dorasuke + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1290 + - Id: 20178 + AegisName: C_Puppy_Love + Name: Costume Puppy Love + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 94 + - Id: 20179 + AegisName: C_Monkey_On_Fur_Hat + Name: Costume Monkey Coat Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 858 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 20180 + AegisName: C_Westren_Grace + Name: Costume Western Grace + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 32 + - Id: 20181 + AegisName: C_Mistic_Rose + Name: Costume Mystic Rose + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 198 + - Id: 20182 + AegisName: C_Mottled_Egg_Shell + Name: Costume Rainbow Eggshell + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 124 + - Id: 20183 + AegisName: C_There_Is_Something + Name: Costume There's..Something.. + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1091 + - Id: 20184 + AegisName: C_Party_Hat + Name: Costume Party Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 144 + - Id: 20185 + AegisName: C_Fashionable_Glasses + Name: Costume Fashionable Glasses + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 131 + - Id: 20186 + AegisName: C_Magni_Cap + Name: Costume Magni's Cap + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 250 + - Id: 20187 + AegisName: C_Fricca's_Circlet + Name: Costume Fricca's Circlet + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 251 + - Id: 20188 + AegisName: C_Morpheus's_Hood + Name: Costume Morpheus's Hood + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 256 + - Id: 20189 + AegisName: C_Goibne's_Helm + Name: Costume Goibne's Helm + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 258 + - Id: 20190 + AegisName: C_Chick_Hat_J + Name: Costume Chick Hat J + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 432 + - Id: 20191 + AegisName: C_Black_Cat_Ears_Beret + Name: Costume Black Cat Ears Beret + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1071 + - Id: 20192 + AegisName: C_Green_Foxtail + Name: Costume Green Foxtail + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1058 + - Id: 20193 + AegisName: C_Foxtail + Name: Costume Foxtail + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 711 + - Id: 20194 + AegisName: C_Lion_Mask + Name: Costume Lion Mask + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 202 + - Id: 20195 + AegisName: C_Scratching_Cat + Name: Costume Scratching Cat + Type: Armor + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1292 + - Id: 20196 + AegisName: C_Leopard_Ear_Hat + Name: Costume Leopard Ear Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1293 + - Id: 20197 + AegisName: C_Amistr_Beret + Name: Costume Amistr Beret + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1294 + - Id: 20198 + AegisName: C_Misty_Ears + Name: Costume Misty Ears + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1295 + - Id: 20199 + AegisName: C_Evil_Marcher_Hat + Name: Costume Evil Marcher Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 687 + - Id: 20200 + AegisName: C_Rabbit_Head_Dress + Name: Costume Rabbit Head Dress + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1095 + - Id: 20201 + AegisName: C_Banshee_Master_Kiss + Name: Costume Banshee Master Kiss + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 959 + - Id: 20202 + AegisName: C_Deviruchi_Balloon + Name: Costume Deviruchi Balloon + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1082 + - Id: 20203 + AegisName: C_Bandana + Name: Costume Bandana + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 6 + - Id: 20204 + AegisName: C_Hunting_Cap + Name: Costume Hunter Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 389 + - Id: 20205 + AegisName: C_Fancy_Flower + Name: Costume Fancy Flower + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 4 + - Id: 20206 + AegisName: C_Chicken_Hat + Name: Costume Chicken Hat + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1296 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 20207 + AegisName: C_Stripe_Band + Name: Costume Striped Hairband + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 133 + - Id: 20208 + AegisName: C_Necktie + Name: Costume Neck Tie + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 443 + - Id: 20209 + AegisName: C_Mermaid_Longing + Name: Costume Mermaid Bubbles + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1299 + EquipScript: | + sc_start SC_MERMAID_LONGING,INFINITE_TICK,0; + UnEquipScript: | + sc_end SC_MERMAID_LONGING; + - Id: 20210 + AegisName: C_Chicken_Hat_ + Name: Costume Chicken Hat + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1297 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 20211 + AegisName: C_Chicken_Hat__ + Name: Costume Chicken Hat + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1298 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 20212 + AegisName: C_Loki_Nidhogg_Hat + Name: Costume Loki & Nidhoggur's Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1304 + - Id: 20213 + AegisName: C_Sirt_Evil_Eye + Name: Costume Robot Eyes + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 345 + - Id: 20214 + AegisName: C_Evil_Marcher_Hat_J + Name: Costume Evil Marcher Hat J + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1002 + - Id: 20215 + AegisName: C_Black_Devil_Mask + Name: Costume Black Devil Mask + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 760 + - Id: 20216 + AegisName: C_Rideword_Hat + Name: Costume Rideword Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 890 + - Id: 20217 + AegisName: C_Arabian_Veil + Name: Costume Arabian Veil + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1300 + - Id: 20218 + AegisName: C_Spell_Circuit + Name: Costume Spell Circuit + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1301 + - Id: 20219 + AegisName: C_Angel_Marcher_Hat + Name: Costume Angel Marcher Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1302 + - Id: 20220 + AegisName: C_Dark_Night_Veil + Name: Costume Dark Night Veil + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1303 + - Id: 20221 + AegisName: C_Eyes_Of_Ifrit + Name: C Eyes Of Ifrit + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 886 + - Id: 20222 + AegisName: C_Santa_Hat_2 + Name: Costume Blue Pigtail Santa Hat + Type: Armor + Locations: + Costume_Head_Top: true + View: 395 + - Id: 20223 + AegisName: C_Centimental_Leaf + Name: Costume Romantic Leaf + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 57 + - Id: 20224 + AegisName: C_Red_Tailed_Ribbon + Name: Costume Red Tailed Ribbon + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 167 + - Id: 20225 + AegisName: C_Pumpkin_Hat + Name: Costume Pumpkin-Head + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 206 + - Id: 20226 + AegisName: C_Hair_Brush + Name: Costume Red Comb + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 445 + - Id: 20227 + AegisName: C_Husky_Hat + Name: Costume Husky Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1016 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 20228 + AegisName: C_Pig_MoneyBox + Name: Costume Pig MoneyBox + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 603 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 20230 + AegisName: C_Mask_Of_Bankrupt + Name: Costume Bankruptcy Mask + Type: Armor + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 936 + - Id: 20231 + AegisName: C_Snowman_Hat + Name: Costume Snowman Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 616 + - Id: 20232 + AegisName: C_Celines_Ribbon + Name: Costume Celine Ribbon + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 967 + - Id: 20233 + AegisName: C_Gold_Angel_Sculpture + Name: Costume Golden Angel + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 646 + - Id: 20234 + AegisName: C_Baphomet_Hat + Name: Costume Baphomet Hat + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1311 + Script: | + bonus bMaxHPrate,15; + bonus bMaxSPrate,15; + bonus2 bAddRace,RC_All,15; + bonus2 bMagicAddRace,RC_All,15; + bonus2 bAddItemHealRate,519,2015; + - Id: 20235 + AegisName: C_Frozen_Land_Rose + Name: Costume Frozen Rose + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1025 + - Id: 20236 + AegisName: C_Hellomother_Hat + Name: Costume Arc Angeling Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 341 + - Id: 20237 + AegisName: C_Pink_Fur_Hat + Name: Costume Pink Beanie + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 281 + - Id: 20238 + AegisName: C_Blue_Drooping_Kitty + Name: Costume Drooping Blue Cat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 277 + - Id: 20239 + AegisName: C_Large_Ribbon_Muffler + Name: Costume Large Ribbon Muffler + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1312 + - Id: 20240 + AegisName: C_Gift_Of_Snow + Name: Costume Gift of Snow + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + Script: | + /*TODO: ViewID*/ + - Id: 20241 + AegisName: C_Eclipse_Hat + Name: Costume Eclipse Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 922 + - Id: 20242 + AegisName: C_Snownow_Hat + Name: Costume Snownow Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1313 + - Id: 20243 + AegisName: C_Choco_Mint_Bonnet + Name: Costume Choco Mint Bonnet + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1314 + - Id: 20244 + AegisName: C_Zealotus_Mask + Name: Costume Zealotus Mask + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 200 + - Id: 20245 + AegisName: C_Cat_Paw_Hairpin + Name: Costume Cat Paw Hairpin + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 447 + - Id: 20246 + AegisName: C_Time_Accessory + Name: Costume Decoration Time + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1309 + EquipScript: | + sc_start SC_TIME_ACCESSORY,INFINITE_TICK,0; + UnEquipScript: | + sc_end SC_TIME_ACCESSORY; + - Id: 20247 + AegisName: C_Fate_Of_Black_Hand + Name: Costume Fate Of Black Hand + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1310 + - Id: 20248 + AegisName: C_Black_Strong_Hair + Name: Costume Black Strong Hair + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1315 + - Id: 20249 + AegisName: C_Red_Strong_Hair + Name: Costume Red Strong Hair + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1316 + - Id: 20250 + AegisName: C_White_Strong_Hair + Name: Costume White Strong Hair + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1317 + - Id: 20251 + AegisName: C_Rose_Cascade + Name: Costume Rose Cascade + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 920 + - Id: 20252 + AegisName: C_Accessory_of_Ascetic + Name: Costume Mage Decoration + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1150 + - Id: 20253 + AegisName: C_Droopy_Alice_Doll + Name: Costume Drooping Alicel + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 784 + - Id: 20254 + AegisName: C_Ribbon_Yellow + Name: Costume Yellow Ribbonn + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 243 + - Id: 20255 + AegisName: C_Love_Cheek + Name: Costume Love Cheeks + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1318 + - Id: 20256 + AegisName: C_Honey_Pancakes + Name: Costume Honey Pancake + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1319 + - Id: 20257 + AegisName: C_Black_Rabbit_Bonnet + Name: Costume Black Rabbit Bonnet + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1320 + - Id: 20258 + AegisName: C_Blue_Head_Dress + Name: Costume Blue Headdress + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1321 + - Id: 20259 + AegisName: C_Pink_Clover + Name: Costume Pink Clover + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1322 + - Id: 20260 + AegisName: C_Stardust + Name: Costume Stardust + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 81 + - Id: 20262 + AegisName: C_Fox_Ears_Bell_Ribbon + Name: Costume Fox Ears Drop Ribbon + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1070 + - Id: 20263 + AegisName: C_Hat_Of_Drowsy_Cat + Name: Costume Sleeping Cat Hat J + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 838 + - Id: 20264 + AegisName: C_Blood_Sucker + Name: Costume Blood Sucker + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 893 + - Id: 20265 + AegisName: C_Bird_Nest_Hat + Name: Costume Bird Nest Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 235 + - Id: 20266 + AegisName: C_Secret_Zipper + Name: Costume Secret Zipper + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1324 + - Id: 20267 + AegisName: C_Penguin_Cap + Name: Costume Penguin Cap + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1325 + - Id: 20268 + AegisName: C_Sleep_Eclipse_Family + Name: Costume Sleep Eclipse Family + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1326 + - Id: 20269 + AegisName: C_White_Fox_Ear_Ribbon + Name: Costume White Fox Ear Ribbon + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1327 + - Id: 20270 + AegisName: C_Gryphon_Wing_Ears + Name: Costume Gryphon Wing Ears + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1328 + - Id: 20271 + AegisName: C_Sunflower + Name: Costume Sunflower + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 37 + - Id: 20272 + AegisName: C_Snowy_Horn + Name: Costume Unicorn Horn + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 42 + - Id: 20273 + AegisName: C_Soft_Sheep_Hat + Name: Costume Soft Sheep Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 738 + - Id: 20274 + AegisName: C_Polar_Bear_Cap_J + Name: Costume Polar Bear Cap J + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 966 + - Id: 20277 + AegisName: C_Balloon_Hat + Name: Costume Balloon Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 385 + - Id: 20278 + AegisName: C_Man_Medal + Name: Costume Man's Medal + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 775 + - Id: 20279 + AegisName: C_Cheering_Whistle + Name: Costume Cheering Whistle + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 952 + - Id: 20280 + AegisName: C_Well-Chewed_Pencil + Name: Costume Well-Chewed Pencil + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 555 + - Id: 20281 + AegisName: C_Kindergarten_Hat + Name: Costume Kindergarten Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 977 + - Id: 20282 + AegisName: C_White_Student_Cap + Name: Costume White Student Cap + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 877 + - Id: 20283 + AegisName: C_Over_Protector + Name: Costume Over Protector + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1329 + - Id: 20284 + AegisName: C_Cherry_Blossom_Hat + Name: Costume Sakura Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1330 + - Id: 20285 + AegisName: C_Blossom_Fluttering + Name: Costume Dancing Fallen Sakura + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1331 + Trade: + Override: 100 + NoDrop: true + Script: | + hateffect HAT_EF_BLOSSOM_FLUTTERING,true; + UnEquipScript: | + hateffect HAT_EF_BLOSSOM_FLUTTERING,false; + - Id: 20286 + AegisName: C_Under_Rim_Glasses_Red + Name: Costume Under Rim Glasses Red + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1332 + - Id: 20287 + AegisName: C_Mans_Medal_Gold + Name: Costume Man's Medal(Gold) + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1333 + - Id: 20288 + AegisName: C_Bijou_Hat + Name: Costume Bijou Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1334 + - Id: 20290 + AegisName: C_Evil_Druid_Hat_Black + Name: Costume Black Evil Druid Hat + Type: Armor + View: 1337 + Locations: + Costume_Head_Top: true + - Id: 20291 + AegisName: C_Helm_of_Thoth + Name: Costume Helm of Thoth + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 860 + - Id: 20292 + AegisName: C_Black_Ramen_Hat + Name: Costume Black Ramen Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1338 + - Id: 20293 + AegisName: C_Sleeper_Hat + Name: Costume Sleeper Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 590 + - Id: 20294 + AegisName: C_Savage_Babe_Hat + Name: Costume Savage Babe Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 553 + - Id: 20295 + AegisName: C_Poring_Sunglasses + Name: Costume Poring Sunglasses + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 954 + - Id: 20296 + AegisName: C_Yoyo_Hat + Name: Costume Yoyo Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 391 + - Id: 20297 + AegisName: C_Cactus_Hat + Name: Costume Cactus Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 615 + - Id: 20298 + AegisName: C_Happy_Lunatic_Ear + Name: Costume Happy Lunatic Hanging Ear + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1340 + - Id: 20299 + AegisName: C_Face_Crusher + Name: Costume Face Crusher + Type: Armor + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1341 + - Id: 20300 + AegisName: C_Hill_Wind_Mask + Name: Costume Hill Wind Mask + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1342 + - Id: 20301 + AegisName: C_Golden_Savage_Hat + Name: Costume Golden Savage Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 648 + - Id: 20302 + AegisName: C_Beelzebub_Crown + Name: Costume Beelzebub Crown + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1343 + - Id: 20303 + AegisName: C_Mandragora_Cap + Name: Costume Mandragora Cap + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 402 + - Id: 20304 + AegisName: C_Raccoon_Hat + Name: Costume Raccoon Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 118 + - Id: 20305 + AegisName: C_NettyHeart_BalloonGum + Name: Costume Nettie Heart Bubble Gum + Type: Armor + Buy: 20 + Locations: + Costume_Head_Low: true + View: 720 + - Id: 20307 + AegisName: C_Beginner_Cap + Name: Costume Beginner Cap + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1348 + - Id: 20311 + AegisName: C_Magical_Booster + Name: Costume Magical Booster + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 873 + - Id: 20312 + AegisName: C_Barons_Evil_Eye + Name: Costume Baron's Evil Eye + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 989 + - Id: 20313 + AegisName: C_CD_in_Mouth + Name: Costume CD in Mouth + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 815 + - Id: 20314 + AegisName: C_New_Wave_Sunglasses + Name: Costume New Wave Sunglasses + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 856 + - Id: 20315 + AegisName: C_Analyze_Eye + Name: Costume Analyze Eye + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1351 + - Id: 20316 + AegisName: C_Seraph_Wing_Helm + Name: Costume Seraph Wing Helm + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1352 + - Id: 20317 + AegisName: C_Nekomimi_Cyber_Headphone + Name: Costume Nekomimi Cyber Headphone + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1353 + - Id: 20318 + AegisName: C_Charleston_Antenna + Name: Costume Charleston Antenna + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1354 + - Id: 20319 + AegisName: C_Crimson_Booster + Name: Costume Crimson Booster + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1355 + - Id: 20320 + AegisName: C_Red_Bandana + Name: Costume Red Bandana + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 62 + - Id: 20321 + AegisName: C_Pterios_Fins + Name: Costume Pterios Fins + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1009 + - Id: 20322 + AegisName: C_Seal_Hat + Name: Costume Seal Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 540 + - Id: 20323 + AegisName: C_Sparkling_Sound + Name: Costume Sparkling Sound + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1074 + EquipScript: | + sc_start SC_DECORATION_OF_MUSIC,INFINITE_TICK,0; + UnEquipScript: | + sc_end SC_DECORATION_OF_MUSIC; + - Id: 20324 + AegisName: C_Pigeon_Hat + Name: Costume Pigeon Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1362 + - Id: 20325 + AegisName: C_Little_Aquarium + Name: Costume Little Aquarium + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1363 + - Id: 20326 + AegisName: C_Sailor_Collar + Name: Costume Sailor Collar + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1364 + - Id: 20327 + AegisName: C_Marine_Cap + Name: Costume Marine Cap + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1365 + - Id: 20328 + AegisName: C_Mackerel_Pike + Name: Costume Mackerel Pike + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1081 + - Id: 20329 + AegisName: C_Tare_HSchool_Doll_Hat + Name: Costume Very Cute Doll Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1084 + - Id: 20330 + AegisName: C_Sombrero + Name: Costume Sombrero + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 151 + - Id: 20331 + AegisName: C_Desert_Prince + Name: Costume Desert Prince + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 567 + - Id: 20332 + AegisName: C_Pure_White_Ribbon + Name: Costume Pure White Ribbon + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1175 + - Id: 20333 + AegisName: C_Family_Hat + Name: Costume Family Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 650 + - Id: 20334 + AegisName: C_Joystick_Hat + Name: Costume Joystick Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1305 + - Id: 20335 + AegisName: C_Watery_Eyes + Name: Costume Watery Eyes + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 828 + - Id: 20338 + AegisName: C_Colorful_Dancing_Octopus + Name: Costume Colorful Dancing Octopus + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1007 + - Id: 20339 + AegisName: C_Flower_Summer_Hat + Name: Costume Flower Summer Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1369 + - Id: 20340 + AegisName: C_Straight_Pony_Black + Name: Costume Straight Pony Black + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1371 + - Id: 20341 + AegisName: C_Bouncing_Hair_Black + Name: Costume Bouncing Hair Black + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1372 + - Id: 20342 + AegisName: C_Loose_Wave_Twin + Name: Costume Loose Wave Twin + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1373 + - Id: 20344 + AegisName: C_Happy_Balloon_J + Name: "Costume: Happy Balloon" + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1289 + - Id: 20345 + AegisName: C_Seagod_Protector + Name: Costume Seagod Protector + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 960 + - Id: 20346 + AegisName: C_Drooping_Permeter + Name: Costume Drooping Permeter + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 694 + - Id: 20347 + AegisName: C_Poring_Pirate_Hat + Name: Costume Poring Pirate Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 726 + - Id: 20348 + AegisName: C_Sunday_Hat + Name: Costume Sunday Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 117 + - Id: 20349 + AegisName: C_FlyingGalapago + Name: Costume Flying Galapago + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1358 + - Id: 20350 + AegisName: C_Cowlick_YL + Name: Costume Bouncing Hair Yellow + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1382 + - Id: 20351 + AegisName: C_Cowlick_GN + Name: Costume Bouncing Hair Green + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1383 + - Id: 20352 + AegisName: C_Cowlick_PP + Name: Costume Bouncing Hair Purple + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1384 + - Id: 20353 + AegisName: C_Cowlick_RD + Name: Costume Bouncing Hair Red + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1385 + - Id: 20354 + AegisName: C_Cowlick_OM + Name: Costume Bouncing Hair Crimson + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1386 + - Id: 20355 + AegisName: C_Cowlick_BU + Name: Costume Bouncing Hair Blue + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1387 + - Id: 20356 + AegisName: C_Cowlick_WH + Name: Costume Bouncing Hair White + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1388 + - Id: 20357 + AegisName: C_Straight_Pony_YL + Name: Costume Straight Pony Yellow + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1389 + - Id: 20358 + AegisName: C_Straight_Pony_GN + Name: Costume Straight Pony Green + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1390 + - Id: 20359 + AegisName: C_Straight_Pony_PP + Name: Costume Straight Pony Purple + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1391 + - Id: 20360 + AegisName: C_Straight_Pony_RD + Name: Costume Straight Pony Red + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1392 + - Id: 20361 + AegisName: C_Straight_Pony_OM + Name: Costume Straight Pony Crimson + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1393 + - Id: 20362 + AegisName: C_Straight_Pony_BU + Name: Costume Straight Pony Blue + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1394 + - Id: 20363 + AegisName: C_Straight_Pony_WH + Name: Costume Straight Pony White + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1395 + - Id: 20364 + AegisName: C_Loose_Wave_Twin_YL + Name: Costume Loose Wave Twin Yellow + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1396 + - Id: 20365 + AegisName: C_Loose_Wave_Twin_GN + Name: Costume Loose Wave Twin Green + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1397 + - Id: 20366 + AegisName: C_Loose_Wave_Twin_PP + Name: Costume Loose Wave Twin Purple + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1398 + - Id: 20367 + AegisName: C_Loose_Wave_Twin_RD + Name: Costume Loose Wave Twin Red + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1399 + - Id: 20368 + AegisName: C_Loose_Wave_Twin_OM + Name: Costume Loose Wave Twin Crimson + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1400 + - Id: 20369 + AegisName: C_Loose_Wave_Twin_BU + Name: Costume Loose Wave Twin Blue + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1401 + - Id: 20370 + AegisName: C_Loose_Wave_Twin_WH + Name: Costume Loose Wave Twin White + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1402 + - Id: 20371 + AegisName: C_Special_Kafra_Hat + Name: Costume Special Kafra Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 581 + - Id: 20372 + AegisName: C_Ribbon_Hat + Name: Costume Ribbon Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 956 + - Id: 20373 + AegisName: C_Watermelon_Hat + Name: Costume Watermelon Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 690 + - Id: 20374 + AegisName: C_Mechanical_Plant_Hat + Name: Costume Mechanical Plant Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1069 + - Id: 20375 + AegisName: C_Ignis_Cap + Name: Costume Ignis Cap + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 803 + - Id: 20376 + AegisName: C_Memories_Of_Lovers + Name: Costume Memory of Lovers + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1072 + - Id: 20377 + AegisName: C_Flight_Cap + Name: Costume Flight Cap + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 820 + - Id: 20378 + AegisName: C_Skymet + Name: Costume Sky Met + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 868 + - Id: 20379 + AegisName: C_Pocketwatch_Hair_Ornament + Name: Costume Pocketwatch Hair Ornament + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1404 + - Id: 20380 + AegisName: C_Mechanical_Feather_Hairband + Name: Costume Mechanical Feather Hairband + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1405 + - Id: 20381 + AegisName: C_Steampunk_Hat + Name: Costume Steampunk Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1406 + - Id: 20382 + AegisName: C_Silver_Sniper_Doll + Name: Costume Silver Sniper Doll + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1407 + - Id: 20383 + AegisName: C_Magicdecoy_Doll + Name: Costume Magic Decoy Doll + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1408 + - Id: 20384 + AegisName: C_Douce_Tiara + Name: Costume Douce Tiara + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1410 + - Id: 20386 + AegisName: C_Victory_Wing_Helm + Name: Costume Victory Wing Helm + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 677 + - Id: 20388 + AegisName: C_Ayam + Name: Costume Ayam + Type: Armor + View: 228 + Locations: + Costume_Head_Top: true + - Id: 20391 + AegisName: C_Silent_Executor + Name: Costume Silent Executor + Type: Armor + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 632 + - Id: 20392 + AegisName: C_Sniper_Google + Name: Costume Sniper Google + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 625 + - Id: 20393 + AegisName: C_Schmitz_Helm + Name: Costume Schmitz Helm + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 634 + - Id: 20394 + AegisName: C_Pumpkin_Toque + Name: Costume Pumpkin Toque + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1411 + - Id: 20395 + AegisName: C_Black_Witch_Hat + Name: Costume Black Witch Hat + Type: Armor + Locations: + Costume_Head_Top: true + View: 1006 + - Id: 20396 + AegisName: C_Green_Hat + Name: Costume Green Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 939 + - Id: 20397 + AegisName: C_Jakk + Name: Costume Jack + Type: Armor + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1415 + Script: | + autobonus2 "{}",31,10000,BF_WEAPON|BF_MAGIC,"{ active_transform 1130,10000; showscript \"Yikes!!! That hurts!!!\"; }"; + - Id: 20398 + AegisName: C_Niflheim_Bunny_Hat + Name: Costume Niffleheim Bunny Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1285 + - Id: 20399 + AegisName: C_Crow_Tengu_Mask + Name: Costume Crow Tengu Mask + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1287 + - Id: 20400 + AegisName: C_Ichthys_Rosario + Name: Costume Ichthys Rosario + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1028 + - Id: 20401 + AegisName: C_Angel_Guidance + Name: Costume Angel Guidance + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1188 + - Id: 20402 + AegisName: C_Holy_Klobuk + Name: Costume Holy Klobuk + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 895 + - Id: 20403 + AegisName: C_Dolor_Thanatos + Name: Costume Dolor Thanatos + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 547 + - Id: 20404 + AegisName: C_Blessing_Of_Angels + Name: Costume Blessing of Angel + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1425 + Script: | + hateffect(HAT_EF_BLESSING_OF_ANGELS,true); + UnEquipScript: | + hateffect(HAT_EF_BLESSING_OF_ANGELS,false); + - Id: 20405 + AegisName: C_Eremes_Scarf + Name: Costume Eremes Scarf + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1416 + - Id: 20406 + AegisName: C_Commandments_Of_Chain + Name: Costume Chain of Commandments + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1417 + - Id: 20407 + AegisName: C_Subject_Aura_Red + Name: Costume Vicious Mind Aura Crimson + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1418 + - Id: 20408 + AegisName: C_Requiem_Crown_of_Light_and_Dark + Name: Costume Requiem Crown of Light and Dark + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1419 + - Id: 20409 + AegisName: C_There_is_Something_ + Name: Costume There is Something + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1091 + - Id: 20413 + AegisName: C_Isabella_Brown_Ear + Name: C Piamette Hairband + Type: Armor + Locations: + Costume_Head_Top: true + View: 1031 + - Id: 20416 + AegisName: C_1Grade_Balloon + Name: Costume Grade 1 Balloon + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1426 + - Id: 20417 + AegisName: C_2Grade_Balloon + Name: Costume Grade 2 Balloon + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1427 + - Id: 20418 + AegisName: C_3Grade_Balloon + Name: Costume Grade 3 Balloon + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1428 + - Id: 20419 + AegisName: C_4Grade_Balloon + Name: Costume Grade 4 Balloon + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1429 + - Id: 20420 + AegisName: C_5Grade_Balloon + Name: Costume Grade 5 Balloon + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1430 + - Id: 20421 + AegisName: C_6Grade_Balloon + Name: Costume Grade 6 Balloon + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1431 + - Id: 20422 + AegisName: C_7Grade_Balloon + Name: Costume Grade 7 Balloon + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1432 + - Id: 20423 + AegisName: C_8Grade_Balloon + Name: Costume Grade 8 Balloon + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1433 + - Id: 20424 + AegisName: C_9Grade_Balloon + Name: Costume Grade 9 Balloon + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1434 + - Id: 20425 + AegisName: C_10Grade_Balloon + Name: Costume Grade 10 Balloon + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1435 + - Id: 20426 + AegisName: C_11Grade_Balloon + Name: Costume Grade 11 Balloon + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1436 + - Id: 20427 + AegisName: C_12Grade_Balloon + Name: Costume Grade 12 Balloon + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1437 + - Id: 20428 + AegisName: C_13Grade_Balloon + Name: Costume Grade 13 Balloon + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1438 + - Id: 20429 + AegisName: C_Piamette_Bowtie + Name: Costume Piamette Bowtie + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1439 + - Id: 20430 + AegisName: C_Morocc_Kid_Servant + Name: Costume Loyal Servant of Devil Morocc + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1440 + - Id: 20431 + AegisName: C_Magician_Headdress + Name: Costume Magician Headdress + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1441 + - Id: 20432 + AegisName: C_Khalitzburg_KN_Helm + Name: Costume Khalitzburg Knight Helm + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1442 + - Id: 20433 + AegisName: C_Louise_Red_Hat + Name: Costume Louise Red Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1443 + - Id: 20434 + AegisName: C_Drooping_Gunslinger + Name: Costume Drooping Gunslinger + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1444 + - Id: 20435 + AegisName: C_Camellia_Hair_Pin + Name: Costume Camellia Hair Pin + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1203 + Script: | + hateffect(HAT_EF_CAMELLIA_HAIR_PIN,true); + UnEquipScript: | + hateffect(HAT_EF_CAMELLIA_HAIR_PIN,false); + - Id: 20436 + AegisName: C_Angelring_Furhat + Name: Costume Angelring Furhat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 953 + - Id: 20437 + AegisName: C_Sakura_Hairband + Name: Costume Sakura Hairband + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 949 + - Id: 20438 + AegisName: C_Abacus_In_Mouth + Name: Costume Abacus In Mouth + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 825 + - Id: 20439 + AegisName: C_New_Year_Shine + Name: Costume New Year Shine + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + Script: | + hateffect(HAT_EF_GLOW_OF_NEW_YEAR,true); + UnEquipScript: | + hateffect(HAT_EF_GLOW_OF_NEW_YEAR,false); + - Id: 20440 + AegisName: C_Tone_of_Gold + Name: Costume Tone of Gold + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1447 + - Id: 20441 + AegisName: C_Large_Ribbon_Muffler_Red + Name: Costume Large Ribbon Muffler Red + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1448 + - Id: 20442 + AegisName: C_Red_and_White_Mochiring_Hat + Name: Costume Red and White Mochiring Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1449 + - Id: 20446 + AegisName: C_Bunny_Eggshell + Name: Costume Bunny Eggshell + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1339 + - Id: 20447 + AegisName: C_Small_Poring_Band + Name: Costume Small Porings Headband + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 955 + - Id: 20448 + AegisName: C_Cons_Of_Water + Name: Costume Water Spellcaster + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1451 + - Id: 20449 + AegisName: C_White_Black_Temp + Name: Costume White and Black Temptation + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1452 + - Id: 20450 + AegisName: C_Gram_Peony + Name: Costume Gram Peony + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1453 + - Id: 20451 + AegisName: C_Sky_of_Memory + Name: Costume Sky of Memory + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1454 + - Id: 20452 + AegisName: C_Crown_of_Strawberry_Prince + Name: Costume Crown of Strawberry Prince + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1455 + - Id: 20455 + AegisName: C_Republic_Hat + Name: Costume Republic Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1458 + - Id: 20456 + AegisName: C_Combat_Vestige + Name: Costume Combat Vestige + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1460 + - Id: 20457 + AegisName: C_Feather_Fluttering + Name: Costume Fluttering Feathers + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1461 + Script: | + hateffect(HAT_EF_FEATHER_FLUTTERING,true); + UnEquipScript: | + hateffect(HAT_EF_FEATHER_FLUTTERING,false); + - Id: 20458 + AegisName: C_Wild_Poring_Rider + Name: Costume Wild Poring Rider + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1422 + - Id: 20459 + AegisName: C_Valhalla_Idol + Name: Costume Valhalla Idol + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1423 + Script: | + hateffect(HAT_EF_VALHALLA_IDOL,true); + UnEquipScript: | + hateffect(HAT_EF_VALHALLA_IDOL,false); + - Id: 20460 + AegisName: C_Thorny_Hairband + Name: Costume Thorny Hairband + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 921 + - Id: 20461 + AegisName: C_93_Style_Bloody_Wings + Name: Costume 93 Style Bloody Wings + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1037 + - Id: 20462 + AegisName: C_Cat_Ears_Cape + Name: Costume Cat Ears Cape + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1464 + - Id: 20463 + AegisName: C_Two_Tone_Beret + Name: Costume Two Tone Beret + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1465 + - Id: 20464 + AegisName: C_Monochrome_RibbonHat + Name: Costume Monochrome Ribbon Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1466 + - Id: 20465 + AegisName: C_Glasses_Without_Lens + Name: Costume Glasses Without Lens + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1467 + - Id: 20466 + AegisName: C_Crimson_Ribbon + Name: Costume Crimson Ribbon + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1468 + - Id: 20467 + AegisName: C_Elemental_Crown + Name: Costume Elemental Crown + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1219 + - Id: 20468 + AegisName: C_Youinone_Mask + Name: You in ONE + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1462 + - Id: 20470 + AegisName: C_SweetChocolate_Hat + Name: Costume Sweet Chocolate Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1469 + - Id: 20472 + AegisName: C_Helm_Of_Angel + Name: Costume Helm of Angel + Type: Armor + View: 110 + Locations: + Costume_Head_Top: true + - Id: 20481 + AegisName: C_Mask_of_Ifrit + Name: Costume Mask of Ifrit + Type: Armor + Buy: 20 + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + View: 421 + - Id: 20482 + AegisName: C_Heaven_Cage + Name: Costume Heaven Cage + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1286 + - Id: 20483 + AegisName: C_Butterfly_Barrettes + Name: Costume Butterfly Barrettes + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1027 + - Id: 20486 + AegisName: C_Twin_Margaret + Name: Costume Twin Margaret + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1472 + - Id: 20487 + AegisName: C_Floral_Waltz + Name: Costume Floral Waltz + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1473 + Script: | + hateffect(HAT_EF_FLORAL_WALTZ,true); + UnEquipScript: | + hateffect(HAT_EF_FLORAL_WALTZ,false); + - Id: 20488 + AegisName: C_Pope_Ribbon + Name: Costume Pope Ribbon + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1474 + - Id: 20489 + AegisName: C_Pope_Crown + Name: Costume Pope Crown + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1475 + - Id: 20490 + AegisName: C_Full_Blossom_Sakura_Hairpin_Blue + Name: Costume Full Blossom Sakura Hairpin Blue + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1476 + - Id: 20491 + AegisName: C_Laser_of_Eagle + Name: Costume Laser of Eagle + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1424 + - Id: 20492 + AegisName: C_Unidentified_Flying_Poring + Name: Costume Unidentified Flying Poring + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1017 + - Id: 20493 + AegisName: C_Wing_Headphone + Name: Costume Wing Headphone + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1347 + - Id: 20495 + AegisName: C_Quati_Hat_J + Name: Costume Quati Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 527 + - Id: 20496 + AegisName: C_Black_Shiba_Inu_Hat + Name: Costume Black Shiba Inu Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 894 + - Id: 20497 + AegisName: C_Umbala_Spirit + Name: Costume Umbala Spirit + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 675 + - Id: 20498 + AegisName: C_Elephant_Hat + Name: Costume Elephant Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 215 + - Id: 20499 + AegisName: C_Cat_Ears_Hat + Name: Costume Cat Ears Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1479 + - Id: 20500 + AegisName: T_Archangel_Wing + Name: Archangel Wing + Type: Armor + Locations: + Costume_Garment: true + EquipLevelMin: 1 + View: 1 + - Id: 20502 + AegisName: C_Devil_Wing + Name: Costume Little Devil Wings + Type: Armor + Locations: + Costume_Garment: true + EquipLevelMin: 1 + View: 12 + - Id: 20504 + AegisName: C_Cupid_Wing_Pink + Name: Costume Cupid's Pink Wings + Type: Armor + Locations: + Costume_Garment: true + EquipLevelMin: 1 + View: 14 + - Id: 20506 + AegisName: Invisible_Manteau + Name: Invisible Manteau + Type: Armor + Locations: + Costume_Garment: true + EquipLevelMin: 1 + - Id: 20507 + AegisName: C_Poring_Bag + Name: Costume Poring Bag + Type: Armor + Locations: + Costume_Garment: true + EquipLevelMin: 1 + View: 16 + - Id: 20508 + AegisName: C_Poster_Girl_Hat + Name: Costume Poster Girl Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1446 + - Id: 20509 + AegisName: C_Wings_of_Uriel + Name: Costume Wings of Uriel + Type: Armor + Locations: + Costume_Garment: true + EquipLevelMin: 1 + View: 17 + - Id: 20510 + AegisName: C_SwordWing + Name: Costume Sword Wing + Type: Armor + Locations: + Costume_Garment: true + EquipLevelMin: 1 + View: 19 + - Id: 20511 + AegisName: C_Blue_Fairy_Wing + Name: Blue Wings of Fairy + Type: Armor + Locations: + Costume_Garment: true + EquipLevelMin: 1 + View: 21 + - Id: 20512 + AegisName: C_Bag_of_Adventurer_j + Name: Costume Adventurer's Backpack + Type: Armor + Locations: + Costume_Garment: true + EquipLevelMin: 1 + View: 2 + - Id: 20514 + AegisName: C_Thanatos_Sword + Name: Costume Thanatos Sword + Type: Armor + Locations: + Costume_Garment: true + EquipLevelMin: 1 + View: 23 + - Id: 20515 + AegisName: C_Magic_Circle + Name: Costume Magic Circle + Type: Armor + Locations: + Costume_Garment: true + EquipLevelMin: 1 + Script: | + hateffect(HAT_EF_MAGICCIRCLE,true); + UnEquipScript: | + hateffect(HAT_EF_MAGICCIRCLE,false); + - Id: 20516 + AegisName: C_Wings_of_Michael + Name: Costume Wings of Michael + Type: Armor + Locations: + Costume_Garment: true + EquipLevelMin: 1 + View: 24 + - Id: 20517 + AegisName: C_GiantCatBag_TW + Name: Costume Giant Cat Bag + Type: Armor + Locations: + Costume_Garment: true + EquipLevelMin: 1 + View: 25 + - Id: 20519 + AegisName: C_Full_BloomCherry_Tree + Name: Costume Full Bloom Cherry Tree + Type: Armor + Locations: + Costume_Garment: true + EquipLevelMin: 1 + Script: | + hateffect(HAT_EF_FULL_BLOOMCHERRY_TREE,true); + UnEquipScript: | + hateffect(HAT_EF_FULL_BLOOMCHERRY_TREE,false); + - Id: 20522 + AegisName: C_Blessings_Of_Soul + Name: Costume Blessings Of Soul + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + Script: | + hateffect(HAT_EF_C_BLESSINGS_OF_SOUL,true); + UnEquipScript: | + hateffect(HAT_EF_C_BLESSINGS_OF_SOUL,false); + - Id: 20524 + AegisName: C_Shining_Angel_Wings + Name: Costume Shining Angel Wings + Type: Armor + Locations: + Costume_Garment: true + EquipLevelMin: 1 + Script: | + hateffect(HAT_EF_C_SHINING_ANGEL_WING,true); + UnEquipScript: | + hateffect(HAT_EF_C_SHINING_ANGEL_WING,false); + - Id: 20525 + AegisName: C_Bloody_Wing + Name: Costume Crimson Wings + Type: Armor + View: 33 + Jobs: + All: true + Novice: false + Locations: + Costume_Garment: true + - Id: 20526 + AegisName: C_BlueAngeling_Wing + Name: Costume Brilliant Blue Angel Wings + Type: Armor + View: 34 + Locations: + Costume_Garment: true + - Id: 20528 + AegisName: C_GoldButterfly_Wing + Name: Costume Golden Butterfly Wings + Type: Armor + View: 36 + Locations: + Costume_Garment: true + - Id: 20530 + AegisName: C_Wings_of_Gabriel + Name: Costume Wings of Gabriel + Type: Armor + Locations: + Costume_Garment: true + EquipLevelMin: 1 + View: 37 + - Id: 20533 + AegisName: C_PinkButterfly_Wing_T + Name: Costume Pink Butterfly Wing + Type: Armor + Locations: + Costume_Garment: true + EquipLevelMin: 1 + View: 38 + - Id: 20535 + AegisName: C_Digital_Space + Name: Costume Digital Space + Type: Armor + Locations: + Costume_Garment: true + EquipLevelMin: 1 + Script: | + hateffect(HAT_EF_DIGITAL_SPACE,true); + UnEquipScript: | + hateffect(HAT_EF_DIGITAL_SPACE,false); + - Id: 20537 + AegisName: C_Maple_Which_Falls_Rd + Name: Costume Falling Red Foliage + Type: Armor + Locations: + Costume_Garment: true + EquipLevelMin: 1 + Script: | + hateffect(HAT_EF_C_MAPLE_WHICH_FALLS_RD,true); + UnEquipScript: | + hateffect(HAT_EF_C_MAPLE_WHICH_FALLS_RD,false); + - Id: 20538 + AegisName: C_Magic_Circle_Rainbow + Name: Costume Magic Circle Rainbow + Type: Armor + Locations: + Costume_Garment: true + EquipLevelMin: 1 + Script: | + hateffect(HAT_EF_MAGICCIRCLERAINBOW,true); + UnEquipScript: | + hateffect(HAT_EF_MAGICCIRCLERAINBOW,false); + - Id: 20541 + AegisName: C_AngelRibbonWing_TW + Name: Costume angel ribbon wings # !todo check english name + Type: Armor + View: 42 + Locations: + Costume_Garment: true + - Id: 20543 + AegisName: C_Halloween_Poring_Bag + Name: Costume Halloween Poring Bag + Type: Armor + Locations: + Costume_Garment: true + EquipLevelMin: 1 + View: 44 + - Id: 20546 + AegisName: C_Backside_Ribbon_Bell + Name: Costume Giant Ribbon Bell + Type: Armor + Locations: + Costume_Garment: true + EquipLevelMin: 1 + View: 46 + - Id: 20547 + AegisName: C_Ghost_Effect + Name: Costume Ghost Effect + Type: Armor + Locations: + Costume_Garment: true + EquipLevelMin: 1 + Script: | + hateffect(HAT_EF_C_GHOST_EFFECT,true); + UnEquipScript: | + hateffect(HAT_EF_C_GHOST_EFFECT,false); + - Id: 20548 + AegisName: Costume_Popping_Poring_Aura + Name: Costume Popping Poring Aura + Type: Armor + Locations: + Costume_Garment: true + EquipLevelMin: 1 + Script: | + hateffect(HAT_EF_C_POPPING_PORING_AURA,true); + UnEquipScript: | + hateffect(HAT_EF_C_POPPING_PORING_AURA,false); + - Id: 20570 + AegisName: C_HeartChocoBag + Name: Costume HeartChocoBag + Type: Armor + Locations: + Costume_Garment: true + EquipLevelMin: 1 + View: 47 + - Id: 20571 + AegisName: C_Valkyrie_Wing + Name: Costume Valkyrie Wings + Type: Armor + View: 48 + Locations: + Costume_Garment: true + Script: | + hateffect HAT_EF_C_VALKYRIE_WING,true; + UnEquipScript: | + hateffect HAT_EF_C_VALKYRIE_WING,false; + - Id: 20572 + AegisName: C_WingOfHeart + Name: Costume WingOfHeart + Type: Armor + Locations: + Costume_Garment: true + EquipLevelMin: 1 + View: 50 + - Id: 20575 + AegisName: C_School_Bag_BL + Name: Costume Backpack (Black) + Type: Armor + View: 52 + Locations: + Costume_Garment: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 20576 + AegisName: C_Cat_Fork + Name: Costume Cat Fork + Type: Armor + Locations: + Costume_Garment: true + EquipLevelMin: 1 + View: 53 + - Id: 20577 + AegisName: C_Balloon_Wing + Name: Costume inflatable wings # !todo check english name + Type: Armor + View: 54 + Jobs: + All: true + Novice: false + Locations: + Costume_Garment: true + - Id: 20578 + AegisName: C_Wings_Of_Raguel + Name: Costume raguel's wings # !todo check english name + Type: Armor + View: 56 + Locations: + Costume_Garment: true + - Id: 20579 + AegisName: C_Wings_Of_Raphael + Name: Costume Raphael's Wings # !todo check english name + Type: Armor + View: 57 + Jobs: + All: true + Novice: false + Locations: + Costume_Garment: true + - Id: 20582 + AegisName: C_T_Bear_Bag + Name: Costume Bear Backpack + Type: Armor + Locations: + Costume_Garment: true + EquipLevelMin: 1 + View: 60 + - Id: 20584 + AegisName: C_Big_Foxtail + Name: Costume Fox Tail + Type: Armor + Locations: + Costume_Garment: true + EquipLevelMin: 1 + View: 62 + - Id: 20586 + AegisName: C_Loli_Ruri_Moon + Name: "Costume: Loli Ruri's Crescent" + Type: Armor + View: 64 + Locations: + Costume_Garment: true + - Id: 20588 + AegisName: C_Nifl_Bloom + Name: Costume Broom of Witch + Type: Armor + Locations: + Costume_Garment: true + EquipLevelMin: 1 + View: 65 + - Id: 20589 + AegisName: C_Gimmick_One_Feather + Name: Costume One Wing + Type: Armor + View: 66 + Locations: + Costume_Garment: true + - Id: 20590 + AegisName: C_Evil_Druid_Cross + Name: Costume Evil Druid Cross + Type: Armor + View: 67 + Locations: + Costume_Garment: true + - Id: 20592 + AegisName: C_Santa_Backpack + Name: Costume Santa's Pocket + Type: Armor + Locations: + Costume_Garment: true + EquipLevelMin: 1 + View: 70 + - Id: 20593 + AegisName: C_Ice_Wing + Name: "Costume: Ice Wings" + Type: Armor + View: 71 + Locations: + Costume_Garment: true + - Id: 20594 + AegisName: C_Big_Ribbon_Cloak + Name: Costume Big Ribbon Manteau + Type: Armor + View: 76 + Locations: + Costume_Garment: true + - Id: 20595 + AegisName: C_School_Bag_RD_E + Name: Costume beginners red backpack # !todo check english name + Type: Armor + View: 51 + Locations: + Costume_Garment: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 20597 + AegisName: C_Evil_Scythe + Name: "Costume: Evil Scythe" + Type: Armor + View: 79 + Locations: + Costume_Garment: true + - Id: 20598 + AegisName: C_GiantCatBag_JP_BL + Name: Costume Giant Cat Bag + Type: Armor + View: 80 + Locations: + Costume_Garment: true + - Id: 20599 + AegisName: C_Sakura_Wing + Name: "Costume: Sakura Wings" + Type: Armor + View: 83 + Locations: + Costume_Garment: true + - Id: 20600 + AegisName: Fantastic_Aura + Name: Fantastic Aura + Type: Armor + Locations: + Costume_Garment: true + EquipLevelMin: 1 + Script: | + /*TODO: View ID*/ + bonus bUnbreakableHelm; + - Id: 20603 + AegisName: C_P_Ulysses_Feather + Name: Costume Big Purple Swallowtail Butterfly Wings # !todo check english name + Type: Armor + View: 85 + Locations: + Costume_Garment: true + - Id: 20604 + AegisName: C_Blessed_Veil + Name: "Costume: Blessed Veil" + Type: Armor + Locations: + Costume_Garment: true + View: 86 + - Id: 20605 + AegisName: C_Leaf_Umbrella + Name: Costume leaf umbrella # !todo check english name + Type: Armor + View: 87 + Locations: + Costume_Garment: true + - Id: 20700 + AegisName: Egir_Manteau + Name: Egir Manteau + Type: Armor + Buy: 200000 + Weight: 300 + Defense: 10 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 110 + Refineable: true + Script: | + bonus bUnbreakableGarment; + .@r = getrefine(); + if (.@r > 10) + .@r = 10; + if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) { + bonus bFlee2,5+(.@r*2); + } else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) { + bonus bShortWeaponDamageReturn,5+(.@r*2); + } + - Id: 20701 + AegisName: Sol_Manteau + Name: Sol Manteau + Type: Armor + Weight: 700 + Defense: 20 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 65 + Refineable: true + Script: | + bonus2 bSubDefEle,Ele_Earth,5; + bonus2 bMagicSubDefEle,Ele_Earth,5; + bonus2 bSubRace,RC_Fish,-5; + - Id: 20702 + AegisName: TE_Woe_Muffler + Name: TE Woe Muffler + Type: Armor + Defense: 5 + Locations: + Garment: true + EquipLevelMin: 40 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMdef,5; + bonus2 bAddRace,RC_Player_Human,5; + bonus2 bAddRace,RC_Player_Doram,5; + bonus2 bMagicAddRace,RC_Player_Human,5; + bonus2 bMagicAddRace,RC_Player_Doram,5; + bonus2 bResEff,Eff_Freeze,2500; + - Id: 20703 + AegisName: TE_Woe_Manteau + Name: TE Woe Manteau + Type: Armor + Defense: 10 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Garment: true + EquipLevelMin: 40 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_Player_Human,10; + bonus2 bAddRace,RC_Player_Doram,10; + bonus2 bResEff,Eff_Freeze,2500; + - Id: 20704 + AegisName: TE_Woe_Magic_Manteau + Name: TE Woe Magic Manteau + Type: Armor + Defense: 5 + Jobs: + Acolyte: true + Mage: true + Monk: true + Novice: true + Priest: true + Sage: true + SoulLinker: true + SuperNovice: true + Wizard: true + Locations: + Garment: true + EquipLevelMin: 40 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bMagicAddRace,RC_Player_Human,10; + bonus2 bMagicAddRace,RC_Player_Doram,10; + bonus2 bResEff,Eff_Freeze,2500; + - Id: 20705 + AegisName: Lumiere_Manteau + Name: Lumiere Manteau + Type: Armor + Buy: 20 + Weight: 700 + Defense: 20 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 65 + Refineable: true + Script: | + bonus2 bSubDefEle,Ele_Holy,5; + bonus2 bSubRace,RC_Dragon,-5; + - Id: 20706 + AegisName: Amistr_Bag + Name: Amistr Bag + Type: Armor + Buy: 10 + Weight: 500 + Defense: 18 + Locations: + Garment: true + EquipLevelMin: 1 + View: 4 + Script: | + bonus bAllStats,1; + bonus2 bSubEle,Ele_All,5; + - Id: 20707 + AegisName: Kirin_Wing + Name: Kirin Wing + Type: Armor + Buy: 20 + Defense: 18 + Locations: + Garment: true + Refineable: true + View: 6 + Script: | + bonus bAllStats,1; + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + - Id: 20708 + AegisName: Poison_Manteau + Name: Poison Manteau + Type: Armor + Buy: 20 + Weight: 700 + Defense: 20 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 65 + Refineable: true + Script: | + bonus2 bSubEle,Ele_Poison,5; + bonus2 bSubRace,RC_Plant,-5; + - Id: 20709 + AegisName: Mana_Manteau + Name: Mana Manteau + Type: Armor + Locations: + Garment: true + EquipLevelMin: 1 + EquipLevelMax: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddRace,RC_All,10; + - Id: 20710 + AegisName: Impr_Angel's_Warmth + Name: Advanced Angelic Cardigan + Type: Armor + Buy: 10000 + Weight: 400 + Defense: 6 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Garment: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus bHPrecovRate,50; + - Id: 20711 + AegisName: Manteau_Of_Diego + Name: Manteau Of Diego + Type: Armor + Buy: 20 + Weight: 600 + Defense: 15 + Slots: 1 + Locations: + Garment: true + Refineable: true + Script: | + bonus bInt,1; + bonus bDex,1; + bonus bMdef,3; + - Id: 20712 + AegisName: Valkyrie_Cape + Name: Valkyrie Cape + Type: Armor + Buy: 10 + Weight: 500 + Defense: 10 + Slots: 1 + Jobs: + Acolyte: true + Alchemist: true + Archer: true + Assassin: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Monk: true + Priest: true + Rebellion: true + Rogue: true + Sage: true + Swordman: true + Thief: true + Wizard: true + Classes: + Upper: true + All_Third: true + Locations: + Garment: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@val = 2 * (min(10,getrefine())/2); + if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) + bonus bFlee2,(5+.@val); + else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) + bonus bShortWeaponDamageReturn,(5+.@val); + - Id: 20714 + AegisName: Assassin_Muffler + Name: Assassin's Muffler + Type: Armor + Buy: 20 + Weight: 100 + Defense: 16 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 50 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>5) { + bonus bAgi,(.@r-5)*2; + } + - Id: 20716 + AegisName: Spirit_Manteau + Name: Spirit Manteau + Type: Armor + Buy: 20 + Weight: 700 + Defense: 20 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 65 + Refineable: true + Script: | + bonus2 bSubEle,Ele_Ghost,5; + bonus2 bSubRace,RC_Angel,-5; + - Id: 20717 + AegisName: FaceWorm_Skin + Name: Gigant Snake Skin + Type: Armor + Buy: 10 + Weight: 400 + Defense: 38 + Locations: + Garment: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bMdef,10; + - Id: 20718 + AegisName: FaceWorm_Skin_ + Name: Gigant Snake Skin + Type: Armor + Buy: 10 + Weight: 400 + Defense: 38 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bMdef,10; + - Id: 20721 + AegisName: Cloak_Of_Gray + Name: Cloak of Gray + Type: Armor + Buy: 20 + Weight: 600 + Defense: 45 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Third: true + Locations: + Garment: true + EquipLevelMin: 120 + Refineable: true + Script: | + bonus2 bSubEle,Ele_Holy,5+getrefine()/2; + - Id: 20724 + AegisName: Love_Dad_Wings_2012 + Name: Love Dad Wings 2012 + Type: Armor + Weight: 100 + Defense: 15 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 1 + Refineable: true + View: 5 + Script: | + .@r = getrefine(); + if (readparam(bStr)>89) { + bonus bAllStats,1; + bonus bStr,.@r; + bonus bMaxHPRate,1; + bonus bMaxSPRate,1; + } + if (readparam(bAgi)>89) { + bonus bAllStats,1; + bonus bAgi,.@r; + bonus bMaxHPRate,1; + bonus bMaxSPRate,1; + } + if (readparam(bVit)>89) { + bonus bAllStats,1; + bonus bVit,.@r; + bonus bMaxHPRate,1; + bonus bMaxSPRate,1; + } + if (readparam(bInt)>89) { + bonus bAllStats,1; + bonus bInt,.@r; + bonus bMaxHPRate,1; + bonus bMaxSPRate,1; + } + if (readparam(bDex)>89) { + bonus bAllStats,1; + bonus bDex,.@r; + bonus bMaxHPRate,1; + bonus bMaxSPRate,1; + } + if (readparam(bLuk)>89) { + bonus bAllStats,1; + bonus bLuk,.@r; + bonus bMaxHPRate,1; + bonus bMaxSPRate,1; + } + - Id: 20725 + AegisName: Ribbon_Piamat + Name: Ribbon Piamat + Type: Armor + Buy: 10 + Weight: 100 + MagicAttack: 10 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 30 + Refineable: true + View: 7 + Script: | + bonus bInt,1; + bonus bDex,1; + - Id: 20726 + AegisName: Fire_Dragon_Coat + Name: Fire Dragon's Coat + Type: Armor + Buy: 20 + Weight: 300 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 30 + Refineable: true + Script: | + bonus bMaxHPrate,5; + bonus2 bMagicAtkEle,Ele_Fire,2; + if (getrefine()>=7) { + bonus2 bMagicAtkEle,Ele_Fire,3; + } + bonus2 bMagicAtkEle,Ele_Water,-10; + - Id: 20727 + AegisName: Brilliant_Golden_Wings + Name: Brilliant Golden Wings + Type: Armor + Buy: 10 + Locations: + Costume_Garment: true + EquipLevelMin: 1 + Refineable: true + View: 5 + Trade: + Override: 100 + NoDrop: true + - Id: 20728 + AegisName: Water_Dragon_Coat + Name: Water Dragon Coat + Type: Armor + Buy: 10 + Weight: 300 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 30 + Refineable: true + Script: | + bonus bMaxHPrate,5; + bonus2 bMagicAtkEle,Ele_Water,2; + if (getrefine()>=7) { + bonus2 bMagicAtkEle,Ele_Water,3; + } + bonus2 bMagicAtkEle,Ele_Wind,-10; + - Id: 20730 + AegisName: Loyalists_Hood + Name: Loyalists Hood + Type: Armor + Buy: 10 + Weight: 200 + Defense: 30 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 80 + Script: | + bonus bStr,2; + bonus bMaxHPrate,10; + bonus bNoKnockback; + bonus2 bSubEle,Ele_All,-20; + - Id: 20732 + AegisName: Supplement_Part_Con + Name: Supplement Part Con + Type: Armor + Buy: 25000 + Weight: 500 + Defense: 20 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHPrate,6+(.@r/2); + if (.@r>=9) { + bonus bHPrecovRate,50; + } + - Id: 20733 + AegisName: Upgrade_Part_Engine + Name: Reinforced Parts - Engine + Type: Armor + Buy: 10 + Weight: 1500 + Defense: 25 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bDelayrate,-10; + .@r = getrefine(); + if (.@r>=7) { + bonus2 bSubEle,Ele_Neutral,10; + } + if (.@r>=9) { + bonus bDelayrate,-10; + } + - Id: 20737 + AegisName: C_Kirin_Wing + Name: Costume Kirin Wing + Type: Armor + Buy: 10 + Locations: + Costume_Garment: true + EquipLevelMin: 1 + View: 6 + - Id: 20743 + AegisName: Airship_Cape + Name: Airship's Cloak + Type: Armor + Buy: 10 + Defense: 25 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 125 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSubEle,Ele_Neutral,10; + bonus bFlee,20; + bonus bVariableCastrate,-20; + - Id: 20744 + AegisName: Felock_Cape + Name: Felrock's Cloak + Type: Armor + Buy: 10 + Weight: 400 + Defense: 12 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 125 + Refineable: true + Script: | + bonus2 bSubEle,Ele_Neutral,10; + bonus bFlee,20; + bonus bVariableCastrate,-10; + .@r = getrefine(); + if (.@r>=7) { + bonus bVariableCastrate,-10; + } + if (.@r>=9) { + bonus bVariableCastrate,-10; + } + if (.@r>=12) { + bonus bVariableCastrate,-5; + } + - Id: 20746 + AegisName: C_Rudra_Wing + Name: Costume Rudra Wings + Type: Armor + Buy: 10 + Locations: + Costume_Garment: true + EquipLevelMin: 1 + View: 8 + - Id: 20748 + AegisName: Manteau_Of_Fallen + Name: Fallen Warrior Manteau + Type: Armor + Buy: 10 + Weight: 600 + Defense: 20 + Locations: + Garment: true + EquipLevelMin: 120 + Refineable: true + Script: | + .@r = getrefine(); + bonus bAgi,5; + bonus bFlee,10; + if (readparam(bStr)>=90) + bonus bBaseAtk,10+(.@r*2); + if (readparam(bInt)>=90) + bonus bMatk,20+(.@r*3); + if (readparam(bVit)>=90) + bonus2 bSubEle,Ele_Neutral,3+((.@r>=8)?3:0)+((.@r>=10)?4:0); + if (readparam(bAgi)>=90) { + bonus bAspdRate,3+(.@r/2); + bonus bAspd,((.@r>=10)?1:0); + } + if (readparam(bDex)>=90) + bonus bLongAtkRate,3+(.@r/2); + if (readparam(bLuk)>=90) + bonus bCritAtkRate,5+.@r; + - Id: 20749 + AegisName: Manteau_Of_Fallen_ + Name: Fallen Warrior Manteau + Type: Armor + Buy: 10 + Weight: 600 + Defense: 30 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHPrate,.@r/2; + bonus bMaxSPrate,.@r/2; + bonus bAgi,5; + bonus bFlee,10; + if (readparam(bStr)>=90) + bonus bBaseAtk,10+(.@r*2); + if (readparam(bInt)>=90) + bonus bMatk,20+(.@r*3); + if (readparam(bVit)>=90) + bonus2 bSubEle,Ele_Neutral,3+((.@r>=8)?3:0)+((.@r>=10)?4:0); + if (readparam(bAgi)>=90) { + bonus bAspdRate,3+(.@r/2); + bonus bAspd,((.@r>=10)?1:0); + } + if (readparam(bDex)>=90) + bonus bLongAtkRate,3+(.@r/2); + if (readparam(bLuk)>=90) + bonus bCritAtkRate,5+.@r; + - Id: 20750 + AegisName: Rouban_Manteau + Name: Levain Manteau + Type: Armor + Buy: 20 + Weight: 700 + Defense: 20 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 65 + Refineable: true + Script: | + bonus2 bSubEle,Ele_Wind,5; + bonus2 bSubRace,RC_Insect,-5; + - Id: 20753 + AegisName: Lian_Robe + Name: Lian Robe + Type: Armor + Weight: 700 + Defense: 20 + Range: 1 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 65 + Refineable: true + Script: | + bonus2 bSubEle,Ele_Neutral,5; + bonus2 bSubRace,RC_Formless,-5; + - Id: 20756 + AegisName: Egir_Manteau_K + Name: Aegir Cloak + Type: Armor + Buy: 10 + Weight: 300 + Defense: 10 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bUnbreakableGarment; + bonus bMaxHP,500; + bonus bMaxSP,50; + - Id: 20761 + AegisName: C_Wing_Of_Happiness + Name: Costume Happiness Wings + Type: Armor + Locations: + Costume_Garment: true + EquipLevelMin: 1 + View: 9 + - Id: 20762 + AegisName: C_GreatDevilWing + Name: Costume Great Devil Wings + Type: Armor + Locations: + Costume_Garment: true + EquipLevelMin: 1 + View: 10 + - Id: 20763 + AegisName: C_Amistr_Bag + Name: Costume Amistr Bag + Type: Armor + Locations: + Costume_Garment: true + EquipLevelMin: 1 + View: 4 + - Id: 20764 + AegisName: C_Fallen_Angel_Wing + Name: Costume Fallen Angel Wing + Type: Armor + Locations: + Costume_Garment: true + EquipLevelMin: 1 + View: 3 + - Id: 20765 + AegisName: C_Archangel_Wing + Name: Costume Archangel Wing + Type: Armor + Locations: + Costume_Garment: true + EquipLevelMin: 1 + View: 49 + - Id: 20773 + AegisName: Excelion_Wing + Name: Excelion Wing + Type: Armor + Buy: 20 + Weight: 900 + Defense: 40 + Locations: + Garment: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus bFlee,getrefine() * 2; + bonus bFlee2,8 + (BaseLevel > 129 ? 2 : 0); + - Id: 20778 + AegisName: RedLotus_Stole + Name: Red Lotus Stole + Type: Armor + Buy: 20 + Weight: 700 + Defense: 8 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxSPrate,10; + bonus bMdef,3; + bonus bUseSPrate,-1*(1+(2*.@r/3)); + if (.@r>=10) { + bonus bSPGainValue,20; + } + - Id: 20779 + AegisName: Rift_Manteau + Name: Rift Manteau + Type: Armor + Buy: 20 + Weight: 500 + Defense: 16 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMaxHP,(.@r >= 9 ? 1300 : .@r >= 7 ? 700 : 300); + bonus bMaxSP,-50; + - Id: 20780 + AegisName: Unity_STR_Manteau + Name: Unity STR Manteau + Type: Armor + Buy: 32000 + Weight: 300 + Defense: 20 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + if (BaseLevel<100) { + bonus2 bExpAddRace,RC_All,4; + bonus bMaxHPrate,2*(.@r/2); + } + - Id: 20781 + AegisName: Unity_AGI_Manteau + Name: Unity AGI Manteau + Type: Armor + Buy: 32000 + Weight: 300 + Defense: 20 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + if (BaseLevel<100) { + bonus2 bExpAddRace,RC_All,4; + bonus bFlee,3*(.@r/2); + } + - Id: 20782 + AegisName: Unity_INT_Muffler + Name: Unity INT Muffler + Type: Armor + Buy: 32000 + Weight: 300 + Defense: 20 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + if (BaseLevel<100) { + bonus2 bExpAddRace,RC_All,4; + bonus bUseSPrate,-(.@r/2); + } + - Id: 20783 + AegisName: Hero_Cape + Name: Hero Cape + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 10 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSubEle,Ele_Neutral,1+(.@r/3); + bonus bFlee,1+(.@r/3); + if (.@r > 9) { + bonus2 bSubEle,Ele_Neutral,20; + bonus bFlee,20; + } + - Id: 20787 + AegisName: Unity_Exquisite_Muffler + Name: Unity Exquisite Muffler + Type: Armor + Buy: 32000 + Weight: 300 + Defense: 20 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + if (BaseLevel<100) { + bonus2 bExpAddRace,RC_All,4; + bonus bCritical,2*(.@r/2); + } + - Id: 20788 + AegisName: Doram_Only_Cape + Name: Private Doram Manteau + Type: Armor + Buy: 20 + Weight: 300 + Defense: 20 + Slots: 1 + Jobs: + Summoner: true + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bFlee,5; + bonus2 bSubEle,Ele_Neutral,2; + bonus bFlee2,getrefine()/3; + - Id: 20789 + AegisName: Doram_High_Cape + Name: Luxury Doram Manteau + Type: Armor + Buy: 20 + Weight: 400 + Defense: 25 + Slots: 1 + Jobs: + Summoner: true + Locations: + Garment: true + EquipLevelMin: 140 + Refineable: true + Script: | + bonus bFlee,7; + bonus2 bSubEle,Ele_Neutral,3; + .@r = getrefine()/3; + bonus bFlee2,.@r; + bonus bLuk,.@r; + - Id: 20790 + AegisName: Doram_Ele_Cape + Name: Elegant Doram Manteau + Type: Armor + Buy: 20 + Weight: 500 + Defense: 30 + Slots: 1 + Jobs: + Summoner: true + Locations: + Garment: true + EquipLevelMin: 175 + Refineable: true + Script: | + bonus bFlee,10; + bonus2 bSubEle,Ele_Neutral,5; + .@r = getrefine()/2; + bonus bFlee2,.@r; + bonus bInt,.@r; + bonus bDex,.@r; + bonus bLuk,.@r; + - Id: 20797 + AegisName: Etran_Shirt + Name: Etran Shirt + Type: Armor + Weight: 150 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bMdef,10; + bonus bMaxHPrate,2; + .@r = getrefine(); + if (.@r >= 6) + bonus bMaxHPrate,4; + if (.@r >= 7) + bonus bMaxHPrate,6; + if (.@r >= 8) + bonus bMaxHPrate,8; + if (.@r >= 9) + bonus bNoKnockback; + - Id: 20798 + AegisName: GrimReaper_Protection + Name: Costume Grim Reaper Protection + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1450 + - Id: 20799 + AegisName: Elemental_Towel + Name: Elemental Towel + Type: Armor + Buy: 20 + Weight: 400 + Defense: 13 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bLongAtkRate,2; + if (getrefine()>=7) { + bonus2 bSkillUseSP,"RA_ARROWSTORM",20; + bonus2 bSkillUseSP,"WM_SEVERE_RAINSTORM",60; + } + if (getrefine()>=8) { + bonus bLongAtkRate,2; + } + if (getrefine()>=9) { + bonus bLongAtkRate,3; + } + - Id: 20800 + AegisName: Enforcer_cape + Name: Enforcer Cape + Type: Armor + Buy: 20 + Weight: 300 + Defense: 18 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMdef,10; + if (getskilllv("AS_GRIMTOOTH") == 5) { + bonus2 bSkillAtk,"AS_GRIMTOOTH",50; + } + if (getskilllv("GC_CROSSIMPACT") == 5) { + bonus2 bSkillAtk,"GC_CROSSIMPACT",5; + } + if (getskilllv("ASC_BREAKER") == 10) { + bonus2 bSkillAtk,"ASC_BREAKER",50; + } + if (.@r>=7) { + .@delay += 3; + bonus2 bSkillAtk,"AS_GRIMTOOTH",Baselevel; + bonus2 bSkillAtk,"ASC_BREAKER",Baselevel/3; + bonus2 bSkillAtk,"GC_CROSSIMPACT",Baselevel/30; + } + if (.@r>=9) { + .@delay += 3; + bonus bMaxSPrate,5; + } + bonus bDelayrate,-.@delay; + if (eaclass()&EAJL_THIRD && BaseJob == Job_Assassin) { + if (.@r >= 7) { + bonus bMaxHPrate,20; + bonus bLongAtkDef,35; + } + else { + bonus bMaxHPrate,15; + bonus bLongAtkDef,20; + } + } + - Id: 20801 + AegisName: Toughen_Time_Keepr_MT + Name: Enhanced Time Keeper Manteau + Type: Armor + Defense: 13 + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bFlee2,5; + bonus bMdef,5; + bonus bFlee,20; + bonus2 bSubEle,Ele_Neutral,15; + - Id: 20802 + AegisName: AmistrBag_Teleport + Name: Teleport Amistr Bag + Type: Armor + View: 4 + Buy: 300000 + Weight: 200 + Defense: 30 + Slots: 1 + Locations: + Garment: true + Refineable: true + Script: | + bonus bAllStats,1; + .@r = getrefine(); + skill "AL_TELEPORT",1; + bonus2 bExpAddRace,RC_All,.@r/2; + bonus2 bDropAddRace,RC_All,.@r/2; + if (.@r>8) { + bonus bSPGainValue,3; + bonus bLongSPGainValue,3; + bonus bMagicSPGainValue,3; + } + if (.@r>11) { + bonus bNoCastCancel; + } + - Id: 20803 + AegisName: AmistrBag_Heal + Name: Heal Amistr Bag + Type: Armor + View: 4 + Buy: 300000 + Weight: 200 + Defense: 30 + Slots: 1 + Locations: + Garment: true + Refineable: true + Script: | + bonus bAllStats,1; + .@r = getrefine(); + skill "AL_HEAL",1; + bonus2 bExpAddRace,RC_All,.@r/2; + bonus2 bDropAddRace,RC_All,.@r/2; + if (.@r>8) { + bonus bSPGainValue,3; + bonus bLongSPGainValue,3; + bonus bMagicSPGainValue,3; + } + if (.@r>11) { + bonus bNoCastCancel; + } + - Id: 20804 + AegisName: AmistrBag_Greed + Name: Greed Amistr Bag + Type: Armor + View: 4 + Buy: 300000 + Weight: 200 + Defense: 30 + Slots: 1 + Locations: + Garment: true + Refineable: true + Script: | + bonus bAllStats,1; + .@r = getrefine(); + skill "BS_GREED",1; + bonus2 bExpAddRace,RC_All,.@r/2; + bonus2 bDropAddRace,RC_All,.@r/2; + if (.@r>8) { + bonus bSPGainValue,3; + bonus bLongSPGainValue,3; + bonus bMagicSPGainValue,3; + } + if (.@r>11) { + bonus bNoCastCancel; + } + - Id: 20805 + AegisName: AmistrBag_Incagi + Name: Increase Agility Amistr Bag + Type: Armor + View: 4 + Buy: 300000 + Weight: 200 + Defense: 30 + Slots: 1 + Locations: + Garment: true + Refineable: true + Script: | + bonus bAllStats,1; + .@r = getrefine(); + skill "AL_INCAGI",1; + bonus2 bExpAddRace,RC_All,.@r/2; + bonus2 bDropAddRace,RC_All,.@r/2; + if (.@r>8) { + bonus bSPGainValue,3; + bonus bLongSPGainValue,3; + bonus bMagicSPGainValue,3; + } + if (.@r>11) { + bonus bNoCastCancel; + } + - Id: 20806 + AegisName: AmistrBag_Magnum + Name: Magnum Break Amistr Bag + Type: Armor + View: 4 + Buy: 300000 + Weight: 200 + Defense: 30 + Slots: 1 + Locations: + Garment: true + Refineable: true + Script: | + bonus bAllStats,1; + .@r = getrefine(); + skill "SM_MAGNUM",1; + bonus2 bExpAddRace,RC_All,.@r/2; + bonus2 bDropAddRace,RC_All,.@r/2; + if (.@r>8) { + bonus bSPGainValue,3; + bonus bLongSPGainValue,3; + bonus bMagicSPGainValue,3; + } + if (.@r>11) { + bonus bNoCastCancel; + } + - Id: 20807 + AegisName: AmistrBag_Endure + Name: Endure Amistr Bag + Type: Armor + View: 4 + Buy: 300000 + Weight: 200 + Defense: 30 + Slots: 1 + Locations: + Garment: true + Refineable: true + Script: | + bonus bAllStats,1; + .@r = getrefine(); + skill "SM_ENDURE",1; + bonus2 bExpAddRace,RC_All,.@r/2; + bonus2 bDropAddRace,RC_All,.@r/2; + if (.@r>8) { + bonus bSPGainValue,3; + bonus bLongSPGainValue,3; + bonus bMagicSPGainValue,3; + } + if (.@r>11) { + bonus bNoCastCancel; + } + - Id: 20808 + AegisName: AmistrBag_Sight + Name: Sight Amistr Bag + Type: Armor + View: 4 + Buy: 300000 + Weight: 200 + Defense: 30 + Slots: 1 + Locations: + Garment: true + Refineable: true + Script: | + bonus bAllStats,1; + .@r = getrefine(); + skill "MG_SIGHT",1; + bonus2 bExpAddRace,RC_All,.@r/2; + bonus2 bDropAddRace,RC_All,.@r/2; + if (.@r>8) { + bonus bSPGainValue,3; + bonus bLongSPGainValue,3; + bonus bMagicSPGainValue,3; + } + if (.@r>11) { + bonus bNoCastCancel; + } + - Id: 20809 + AegisName: AmistrBag_Concentrate + Name: Improve Concentration Amistr Bag + Type: Armor + View: 4 + Buy: 300000 + Weight: 200 + Defense: 30 + Slots: 1 + Locations: + Garment: true + Refineable: true + Script: | + bonus bAllStats,1; + .@r = getrefine(); + skill "AC_CONCENTRATION",1; + bonus2 bExpAddRace,RC_All,.@r/2; + bonus2 bDropAddRace,RC_All,.@r/2; + if (.@r>8) { + bonus bSPGainValue,3; + bonus bLongSPGainValue,3; + bonus bMagicSPGainValue,3; + } + if (.@r>11) { + bonus bNoCastCancel; + } + - Id: 20811 + AegisName: AmistrBag_Hiding + Name: Hiding Amistr Bag + Type: Armor + View: 4 + Buy: 300000 + Weight: 200 + Defense: 30 + Slots: 1 + Locations: + Garment: true + Refineable: true + Script: | + bonus bAllStats,1; + .@r = getrefine(); + skill "TF_HIDING",1; + bonus2 bExpAddRace,RC_All,.@r/2; + bonus2 bDropAddRace,RC_All,.@r/2; + if (.@r>8) { + bonus bSPGainValue,3; + bonus bLongSPGainValue,3; + bonus bMagicSPGainValue,3; + } + if (.@r>11) { + bonus bNoCastCancel; + } + - Id: 20813 + AegisName: Coak_of_Survival + Name: Cloak of Survival + Type: Armor + Buy: 1000 + Weight: 550 + Defense: 10 + Slots: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Garment: true + EquipLevelMin: 75 + Refineable: true + Script: | + bonus bMdef,5; + bonus bVit,10; + - Id: 20814 + AegisName: Wakwak_Manteau + Name: Wakwak Manteau + Type: Armor + Buy: 20 + Weight: 400 + Defense: 40 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus2 bAddRace,RC_All,5; + .@s = readparam(bStr); + .@r = getrefine(); + if (.@r>=5) { + bonus bBaseAtk,2*(.@s/10); + } + if (.@r>=7) { + bonus bBaseAtk,3*(.@s/10); + } + - Id: 20815 + AegisName: SeraphimRobe + Name: Seraphim Robe + Type: Armor + Weight: 300 + Defense: 18 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bMaxHPrate,10; + bonus2 bMagicAtkEle,Ele_Neutral,5; + .@r = getrefine(); + .@s = getskilllv("CR_TRUST"); + if (.@r > 6) { + bonus2 bSubEle,Ele_Dark,20; + bonus2 bSubEle,Ele_Holy,20; + bonus2 bMagicAtkEle,Ele_Neutral,10; + } + if (.@r > 8) { + bonus2 bSubEle,Ele_Dark,10; + bonus2 bSubEle,Ele_Holy,10; + bonus bVariableCastrate,-5; + } + if (.@s > 0) { + bonus2 bSubEle,Ele_Holy,-.@s*3; + } + - Id: 20817 + AegisName: Diffusion_Bravery_Bag + Name: "[Katsua]Adventurer's Backpack" + Type: Armor + View: 2 + Weight: 200 + Defense: 20 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + skill "BS_GREED",1; + if (.@r>=9) { + bonus bBaseAtk,20; + bonus bMatk,30; + bonus2 bSubEle,Ele_Neutral,5; + bonus bAspdRate,8; + bonus bLongAtkRate,5; + bonus bCritAtkRate,10; + } + else if (.@r>=7) { + bonus bBaseAtk,30; + bonus bMatk,50; + bonus2 bSubEle,Ele_Neutral,10; + bonus bAspdRate,8; + bonus bAspd,1; + bonus bLongAtkRate,10; + bonus bCritAtkRate,15; + } + - Id: 20819 + AegisName: Oxygen_Bottle + Name: Oxygen Bottle + Type: Armor + Weight: 500 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bFlee,12+getrefine(); + bonus bHit,getrefine(); + - Id: 20820 + AegisName: Cloak_Of_Elemental + Name: Elemental Cape + Type: Armor + Weight: 500 + Defense: 12 + Jobs: + Sage: true + Classes: + All_Third: true + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bFlee,(10+5*(.@r/3)); + bonus2 bSubEle,Ele_Neutral,10; + if (.@r>=9) + bonus bAspdRate,5; + - Id: 20821 + AegisName: Golden_Scarf + Name: Golden Scarf + Type: Armor + Weight: 500 + Defense: 12 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bFlee,20; + if (.@r>=9) { + bonus bLongAtkRate,10; + } else if (.@r>=7) { + bonus bLongAtkRate,5; + } + - Id: 20822 + AegisName: Mine_Worker_Backpack + Name: Mine Worker's Backpack + Type: Armor + Weight: 600 + Defense: 16 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bAspdRate,(5+(.@r/2)); + if (.@r>=9) + bonus bBaseAtk,20; + - Id: 20823 + AegisName: Para_Team_Manteau100 + Name: Awakened Eden Group Manteau I + Type: Armor + Defense: 20 + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSubEle,Ele_Neutral,10; + bonus bFlee,12; + .@r = getrefine(); + if (.@r >= 7) { + bonus bMaxHP,500; + bonus bFlee2,2; + if (.@r >= 9) { + bonus bMaxHP,500; + bonus2 bSubEle,Ele_All,10; + bonus2 bSubEle,Ele_Neutral,-10; + } + } + - Id: 20824 + AegisName: Para_Team_Manteau130 + Name: Awakened Eden Group Manteau II + Type: Armor + Defense: 25 + Locations: + Garment: true + EquipLevelMin: 130 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSubEle,Ele_Neutral,10; + bonus bFlee,12; + bonus bMaxHP,500; + bonus bFlee2,2; + .@r = getrefine(); + if (.@r >= 7) { + bonus bMaxHP,500; + bonus2 bSubEle,Ele_All,10; + bonus2 bSubEle,Ele_Neutral,-10; + if (.@r >= 9) { + bonus2 bSubEle,Ele_Neutral,5; + } + } + - Id: 20825 + AegisName: Para_Team_Manteau160 + Name: Awakened Eden Group Manteau III + Type: Armor + Defense: 30 + Locations: + Garment: true + EquipLevelMin: 160 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSubEle,Ele_All,10; + bonus bFlee,12; + bonus bMaxHP,1000; + bonus bFlee2,2; + .@r = getrefine(); + if (.@r >= 7) { + bonus2 bSubEle,Ele_Neutral,5; + if (.@r >= 9) { + skill "BS_GREED",1; + } + } + - Id: 20826 + AegisName: Angel_Feather + Name: Angel Feather + Type: Armor + Weight: 200 + Defense: 18 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 1 + Refineable: true + View: 18 + - Id: 20830 + AegisName: Wings_of_Seraph + Name: Wings of Seraph + Type: Armor + Weight: 200 + Defense: 18 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 1 + Refineable: true + View: 8 + - Id: 20831 + AegisName: Elder_Spirit + Name: Adventurer's Spirit + Type: Armor + Buy: 1000 + Weight: 400 + Defense: 40 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bInt,5; + if (.@r>=5) + bonus bMatk,5*(readparam(bInt)/60); + if (.@r>=7) + bonus bMatk,5*(readparam(bInt)/10); + - Id: 20834 + AegisName: Manteau_Of_Vagabond + Name: Drifter's Cape + Type: Armor + Weight: 400 + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoAuction: true + Script: | + .@r = getrefine(); + .@bonus = 20; + if (.@r>=7) { + .@bonus += 5; + } + if (.@r>=9) { + .@bonus += 5; + } + bonus2 bSubEle,Ele_Neutral,.@bonus; + - Id: 20835 + AegisName: Fallen_Angel_Wings_ + Name: "[Katsuya] Fallen Angel Wings" + Type: Armor + Weight: 200 + Defense: 18 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 99 + Refineable: true + View: 3 + Script: | + bonus bAllStats,1; + bonus bBaseAtk,readparam(bStr)/20; + bonus bMatk,readparam(bInt)/20; + bonus2 bSubEle,Ele_Neutral,readparam(bVit)/20; + bonus bLongAtkRate,readparam(bDex)/20; + bonus bCritAtkRate,readparam(bLuk)/20; + - Id: 20836 + AegisName: Skin_Of_Lindwurm + Name: Skin of Lindwyrm + Type: Armor + Buy: 1000 + Weight: 600 + Defense: 15 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bAgiVit,5; + bonus bMdef,10; + bonus2 bSubEle,Ele_Fire,5; + bonus2 bSubEle,Ele_Water,5; + bonus2 bSubRace,RC_Dragon,5; + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + .@r = getrefine(); + .@val = (readparam(bAgi)+readparam(bVit))/20; + if (.@r>=7) { + skill "TF_HIDING",1; + if (.@r>=8) { + bonus bMaxHPrate,.@val; + bonus bVariableCastrate,-2*.@val; + if (.@r>=9) { + skill "AS_CLOAKING",1; + } + } + } + - Id: 20837 + AegisName: Skin_Of_Gwiber + Name: Skin of Gwiber + Type: Armor + Buy: 20 + Weight: 600 + Defense: 15 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bInt,5; + bonus bDex,5; + bonus bMdef,10; + bonus2 bSubEle,Ele_Dark,5; + bonus2 bSubEle,Ele_Undead,5; + bonus2 bSubRace,RC_Demon,5; + bonus2 bSubRace,RC_Undead,5; + .@r = getrefine(); + .@val = (readparam(bInt)+readparam(bDex))/20; + if (.@r>=7) { + bonus bSPGainValue,10; + if (.@r>=8) { + bonus bBaseAtk,5*.@val; + bonus bDelayrate,-1*.@val; + if (.@r>=9) { + bonus bSPGainValue,10; + } + } + } + - Id: 20838 + AegisName: Muffler_IL + Name: Illusion Muffler + Type: Armor + Buy: 20 + Weight: 400 + Defense: 8 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Garment: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,(100+(100*.@r)); + bonus bMaxSP,(10+(5*.@r)); + - Id: 20840 + AegisName: Cape_Of_Ancient_Lord_IL + Name: Illusion Ancient Cape + Type: Armor + Weight: 600 + Defense: 18 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@val = min(getrefine(),10)/2; + bonus bAgi,(2+.@val); + - Id: 20842 + AegisName: Bag_Of_Antonio_P + Name: Candy Pouch Bag (Physical) + Type: Armor + Weight: 200 + Defense: 30 + Slots: 1 + Classes: + All_Third: true + Locations: + Garment: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r >= 2) + bonus2 bAddClass,Class_All,.@r/2; + if (.@r >= 9) + bonus bAspdRate,10; + if (.@r >= 12) + bonus bDelayrate,-7; + if (BaseLevel <= 100) { + bonus2 bExpAddClass,Class_All,10; + } + else { + bonus2 bExpAddClass,Class_All,4; + } + - Id: 20843 + AegisName: Bag_Of_Antonio_S + Name: Candy Pouch Bag (Range) + Type: Armor + Weight: 200 + Defense: 30 + Slots: 1 + Classes: + All_Third: true + Locations: + Garment: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r >= 2) + bonus bLongAtkRate,.@r/2; + if (.@r >= 9) + bonus bAspdRate,10; + if (.@r >= 12) + bonus bDelayrate,-7; + if (BaseLevel <= 100) { + bonus2 bExpAddClass,Class_All,10; + } + else { + bonus2 bExpAddClass,Class_All,4; + } + - Id: 20844 + AegisName: Bag_Of_Antonio_ + Name: Candy Pouch Bag (Magic) + Type: Armor + Weight: 200 + Defense: 30 + Slots: 1 + Classes: + All_Third: true + Locations: + Garment: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r >= 2) + bonus bMatkRate,.@r/2; + if (.@r >= 9) + bonus bVariableCastrate,-10; + if (.@r >= 12) + bonus bDelayrate,-7; + if (BaseLevel <= 100) { + bonus2 bExpAddClass,Class_All,10; + } + else { + bonus2 bExpAddClass,Class_All,4; + } + - Id: 20845 + AegisName: Skin_Of_Marraco + Name: Malach's Skin + Type: Armor + Buy: 20 + Weight: 600 + Defense: 15 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bStr,5; + bonus bLuk,5; + bonus bMdef,10; + bonus2 bSubEle,Ele_Ghost,5; + bonus2 bSubEle,Ele_Holy,5; + bonus2 bSubRace,RC_Angel,5; + bonus2 bSubRace,RC_Formless,5; + .@r = getrefine(); + .@s = (readparam(bStr)+readparam(bLuk))/20; + if (.@r>=7) { + bonus bCritAtkRate,5; + if (.@r>=8) { + bonus bAspdRate,.@s; + bonus bCritical,.@s; + if (.@r>=9) { + bonus bCritAtkRate,5; + } + } + } + - Id: 20846 + AegisName: Temporal_Manteau + Name: Temporal Manteau + Type: Armor + Buy: 20 + Weight: 400 + Defense: 38 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bMdef,10; + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + - Id: 20847 + AegisName: Illusion_Survivor_Manteau + Name: Illusion Survivor Manteau + Type: Armor + Weight: 550 + Defense: 30 + Slots: 1 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Garment: true + EquipLevelMin: 130 + Refineable: true + Script: | + bonus bVit,15; + - Id: 20855 + AegisName: Rental_Oxygen_Bomb + Name: Costume Oxygen Tank + Type: Armor + Locations: + Garment: true + EquipLevelMin: 40 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bHit,30; + bonus bFlee,30; + bonus2 bSubRace,RC_Fish,10; + bonus2 bSubEle,Ele_Neutral,15; + bonus2 bSubEle,Ele_Water,15; + - Id: 20856 + AegisName: YSF01_Manteau + Name: YSF01 Manteau + Type: Armor + Weight: 750 + Defense: 32 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r >= 8) { + bonus bBaseAtk,20; + if (.@r >= 11) { + .@val = -3; + if (.@r >= 13) { + .@val += -4; + } + } + } + if (readparam(bVit) >= 125) { + .@val += -10; + } + if (.@val) { + bonus bDelayrate,.@val; + } + - Id: 20859 + AegisName: Phreeoni_Wing + Name: Phreeoni Wings + Type: Armor + Buy: 20 + Weight: 300 + Defense: 10 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHPrate,10; + bonus bHit,10; + if (.@r>=7) + bonus bHit,20; + if (.@r>=8) + bonus bHit,30; + if (.@r>=9) + bonus bHit,40; + if (.@r>=10) + bonus bHit,100; + - Id: 20860 + AegisName: BattleSurcoat + Name: Battle Surcoat + Type: Armor + Buy: 20 + Weight: 300 + Defense: 10 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 70 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus bAspdRate,9; + bonus bFlee,30; + skill "TF_DOUBLE",10; + skill "MO_TRIPLEATTACK",10; + bonus bDoubleRate,50; + } + else if (.@r>=7) { + bonus bAspdRate,6; + bonus bFlee,20; + skill "TF_DOUBLE",5; + skill "MO_TRIPLEATTACK",5; + bonus bDoubleRate,25; + } + else { + bonus bAspdRate,3; + bonus bFlee,10; + skill "TF_DOUBLE",3; + skill "MO_TRIPLEATTACK",3; + bonus bDoubleRate,15; + } + - Id: 20863 + AegisName: MenblattWing + Name: Menblatt's Wings + Type: Armor + Buy: 20 + Weight: 400 + Defense: 40 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,30; + if (.@r>=5) + bonus bLongAtkRate,readparam(bDex)/60; + if (.@r>=7) + bonus bLongAtkRate,readparam(bDex)/10; + - Id: 20902 + AegisName: True_Hunting_Manteau + Name: True Hunting Manteau + Type: Armor + Weight: 700 + Defense: 18 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bVariableCastrate,-10; + bonus bFlee,15; + bonus bVariableCastrate,-5*(getrefine()/3); + bonus2 bSubRace,RC_Insect,10; + bonus2 bSubRace,RC_Brute,10; + - Id: 20903 + AegisName: R_Hunting_Manteau + Name: Short-term Hunting Manteau + Type: Armor + Defense: 18 + Locations: + Garment: true + EquipLevelMin: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bVariableCastrate,-15; + bonus bFlee,15; + bonus2 bSubRace,RC_Insect,10; + bonus2 bSubRace,RC_Brute,10; + - Id: 20906 + AegisName: Beginner's_Cloak + Name: Beginner's Cloak + Type: Armor + Buy: 20 + Defense: 10 + Locations: + Garment: true + EquipLevelMin: 100 + Script: | + bonus2 bSubEle,Ele_Neutral,20; + bonus bVariableCastrate,-5; + - Id: 20922 + AegisName: Leviathan_muffler + Name: Leviathan Muffler + Type: Armor + Buy: 20 + Weight: 200 + Defense: 18 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMdef,5; + bonus2 bAddEle,Ele_Water,15+.@r; + bonus2 bMagicAddEle,Ele_Water,15+.@r; + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + bonus bAspdRate,.@r; + if (.@r>=10) + bonus2 bSubEle,Ele_Water,100; + - Id: 20923 + AegisName: Illusion_Goibne_Spaulders + Name: Illusion Goibne Spaulders + Type: Armor + Weight: 1000 + Defense: 47 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Garment: true + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMdef,2; + bonus bVit,1; + if (.@r >= 7) { + .@val = 5; + if (.@r >= 9) { + .@val += 10; + } + } + if (.@val) { + bonus2 bAddEle,Ele_Water,.@val; + bonus2 bAddEle,Ele_Wind,.@val; + bonus2 bAddEle,Ele_Earth,.@val; + bonus2 bAddEle,Ele_Fire,.@val; + } + - Id: 20925 + AegisName: Commander_Manteau2 + Name: Commander Manteau + Type: Armor + Buy: 20 + Weight: 300 + Defense: 20 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHPrate,3; + bonus bMaxSPrate,3; + bonus bMdef,10; + bonus bBaseAtk,10; + bonus bMatk,10; + bonus2 bSubRace,RC_Player_Human,3; + if (.@r>=5) { + bonus bBaseAtk,20; + bonus bMatk,20; + bonus bMaxHPrate,7; + bonus bMaxSPrate,7; + } + if (.@r>=7) { + bonus bBaseAtk,30; + bonus bMatk,30; + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + } + - Id: 20931 + AegisName: Rainbow_Scarf_Jp + Name: Prism Rangers Scarf + Type: Armor + Buy: 20 + Weight: 300 + Defense: 12 + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + if (.@r >= 7) { + .@val = 10; + } else if (.@r >= 5) { + .@val = 5; + } + else { + .@val = 2; + } + bonus bMaxHPrate,.@val; + bonus bMaxSPrate,.@val; + bonus bLongAtkRate,.@val+2*getskilllv("RA_AIMEDBOLT"); + if (getskilllv("RA_WUGRIDER") == 3) { + bonus2 bSkillCooldown,"RA_UNLIMIT",-180000; + } + if (getskilllv("RA_CAMOUFLAGE") == 5) { + bonus bDelayrate,-10; + } + bonus2 bSkillCooldown,"RA_ARROWSTORM",-200; + bonus2 bSkillAtk,"RA_ARROWSTORM",getskilllv("RA_AIMEDBOLT"); + UnEquipScript: | + sc_end SC_UNLIMIT; + - Id: 20932 + AegisName: Old_Moc_Shawl + Name: Old Morocc Shawl + Type: Armor + Buy: 20 + Weight: 300 + Defense: 10 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r= getrefine(); + bonus bMaxHPrate,5; + bonus bFlee,10; + if (.@r>=7) + bonus bFlee,20; + if (.@r>=8) { + bonus bFlee,30; + bonus bRestartFullRecover; + } + if (.@r>=9) + bonus bFlee,40; + if (.@r>=10) + bonus bFlee2,25; + - Id: 20933 + AegisName: Illusion_Engine_A + Name: Illusion Engine wing A-type + Type: Armor + Weight: 900 + Defense: 50 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,1000+(100*(.@r/2)); + if (.@r >= 7) { + bonus bAspdRate,5; + } + - Id: 20934 + AegisName: Illusion_Engine_B + Name: Illusion Engine wing B-type + Type: Armor + Weight: 900 + Defense: 50 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,1000+(100*(.@r/2)); + if (.@r >= 7) { + bonus bVariableCastrate,-5; + } + - Id: 20935 + AegisName: Lava_Leather_Manteau + Name: Lava Leather Manteau + Type: Armor + Buy: 20 + Weight: 400 + Defense: 50 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 175 + Refineable: true + Script: | + bonus bHit,10; + .@r = getrefine(); + if (.@r>=7) + bonus bHit,5; + if (.@r>=9) + bonus bHit,5; + if (.@r>=11) + bonus bDelayrate,-3; + - Id: 20936 + AegisName: Lava_Leather_Muffler + Name: Lava Leather Muffler + Type: Armor + Buy: 20 + Weight: 350 + Defense: 35 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 175 + Refineable: true + Script: | + bonus bCritical,5; + .@r = getrefine(); + if (.@r>=7) + bonus bCritical,5; + if (.@r>=9) + bonus bCritAtkRate,5; + if (.@r>=11) + bonus2 bAddClass,Class_All,3; + - Id: 20937 + AegisName: Lava_Leather_Hood + Name: Lava Leather Hood + Type: Armor + Buy: 20 + Weight: 300 + Defense: 25 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 175 + Refineable: true + Script: | + bonus bVariableCastrate,-10; + .@r = getrefine(); + if (.@r>=7) + bonus bVariableCastrate,-10; + if (.@r>=9) + bonus bVariableCastrate,-10; + if (.@r>=11) + bonus2 bMagicAtkEle,Ele_Fire,5; + - Id: 20939 + AegisName: Time_Overload_Hood + Name: Temporal Transcendence Manteau + Type: Armor + Defense: 30 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 99 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSubEle,Ele_Fire,10; + bonus2 bSubEle,Ele_Earth,10; + bonus2 bSubEle,Ele_Water,10; + bonus2 bSubEle,Ele_Wind,10; + bonus bHit,10; + bonus bFlee,30; + bonus bAspdRate,10; + bonus bVariableCastrate,-10; + - Id: 20940 + AegisName: Violet_Halo + Name: Violet Halo + Type: Armor + View: 39 + Weight: 100 + Slots: 1 + Locations: + Garment: true + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,20+((.@r/3)*20); + bonus bLongAtkRate,3+((.@r/3)*3); + bonus bCritAtkRate,3+((.@r/3)*3); + if (.@r>10) { + bonus bDelayrate,-4; + } + - Id: 20941 + AegisName: Phoenix_Muffler + Name: Phoenix Muffler + Type: Armor + Buy: 20 + Weight: 200 + Defense: 18 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMdef,5; + bonus2 bAddEle,Ele_Fire,15+.@r; + bonus2 bMagicAddEle,Ele_Fire,15+.@r; + bonus2 bSubRace,RC_Player_Human,5; + bonus2 bSubRace,RC_Player_Doram,5; + bonus bAspdRate,.@r; + if (.@r>=10) + bonus2 bSubEle,Ele_Fire,100; + - Id: 20942 + AegisName: Manteau_Of_Guardsman + Name: Manteau Of Guardsman + Type: Armor + Buy: 20 + Weight: 500 + Defense: 15 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMdef,15; + bonus bMaxHPrate,5+3*(.@r/3); + bonus bMaxSPrate,5+3*(.@r/3); + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + bonus2 bSubRace,RC_Player_Doram,5; + - Id: 20943 + AegisName: Geffen_Magic_Muffler + Name: Geffen Magic Muffler + Type: Armor + Buy: 20 + Weight: 550 + Defense: 20 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + .@val = -10; + bonus bMatk,(10*(.@r/2)); + bonus bMatkRate,(.@r/3); + if (.@r >= 7) { + bonus2 bMagicAtkEle,Ele_All,5; + } + if (.@r >= 9) { + .@val -= 10; + } + bonus bVariableCastrate,.@val; + - Id: 20944 + AegisName: Anti_Magic_Manteau + Name: Anti Magic Manteau + Type: Armor + Buy: 20 + Weight: 750 + Defense: 23 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,(300+(100*(.@r/2))); + bonus bMaxHPRate,(2*(.@r/3)); + if (.@r >= 7) { + bonus2 bAddClass,Class_All,7; + } + if (.@r >= 9) { + bonus bVariableCastrate,-10; + } + - Id: 20945 + AegisName: Regia_Hunting_Manteau + Name: Regia Hunting Manteau + Type: Armor + Weight: 700 + Defense: 9 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bAspdRate,5; + bonus bFlee,15; + bonus2 bSubRace,RC_Insect,7; + bonus2 bSubRace,RC_Brute,7; + bonus bVariableCastrate,-2*(getrefine()/3); + - Id: 20946 + AegisName: Drag_Manteau + Name: Dragon Scale Hood + Type: Armor + Weight: 500 + Defense: 23 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMdef,2; + bonus bDef,20; + bonus bHealPower2,15; + if (.@r>=7) { + bonus2 bSubRace,RC_Dragon,2; + } + if (.@r>=9) { + autobonus2 "{ bonus2 bHPRegenRate,2000,1000; }",1,3000,BF_MAGIC|BF_WEAPON; + } + if (.@r>=11) { + bonus2 bSubRace,RC_Dragon,3; + } + - Id: 20947 + AegisName: Cassock_Manteau + Name: Clergy's Manteau + Type: Armor + Weight: 450 + Defense: 40 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxSPrate,5; + bonus bMdef,10; + bonus bVariableCastrate,-10; + bonus2 bMagicAddRace,RC_Angel,(.@r/2); + bonus2 bMagicAddRace,RC_Demon,(.@r/2); + bonus2 bSubRace,RC_Angel,(.@r/3); + bonus2 bSubRace,RC_Demon,(.@r/3); + if (.@r>=7) { + bonus bVariableCastrate,-10; + } + - Id: 20948 + AegisName: Illusion_Morpheus's_Shawl + Name: Illusion Morpheus's Shawl + Type: Armor + Buy: 20 + Weight: 600 + Defense: 8 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 130 + Refineable: true + Script: | + bonus bMaxSPrate,10; + bonus bMdef,5; + .@r = getrefine(); + if (.@r >= 7) { + .@bonus = -10; + if (.@r >= 9) { + .@bonus -= 10; + } + bonus bVariableCastrate,.@bonus; + } + - Id: 20949 + AegisName: Skin_Of_Ladon_J + Name: Ladon's Skin + Type: Armor + Buy: 20 + Weight: 600 + Defense: 15 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus2 bSubRace,RC_Player_Human,5; + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Brute,5; + bonus2 bSubRace,RC_Player_Doram,5; + bonus2 bSubEle,Ele_Wind,5; + bonus2 bSubEle,Ele_Earth,5; + bonus bAgi,5; + bonus bVit,5; + bonus bMdef,10; + .@r = getrefine(); + if (.@r>=7) { + .@val = 10; + bonus bSPGainValue,10; + bonus bLongSPGainValue,10; + if (.@r>=8) { + .@s = (readparam(bAgi)+readparam(bVit))/20; + bonus bBaseAtk,15*.@s; + bonus bHit,5*.@s; + if (.@r>=9) { + .@val += 10; + } + } + bonus bSPGainValue,.@val; + bonus bLongSPGainValue,.@val; + } + - Id: 20952 + AegisName: Anony_As_Muffler + Name: Nameless Assassin's Muffler + Type: Armor + Buy: 20 + Weight: 100 + Defense: 10 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r= getrefine(); + bonus bMdef,5; + bonus bMaxHPrate,3; + bonus bMaxSPrate,3; + bonus2 bSubRace,RC_Player_Human,5; + if (.@r>=7) { + bonus bMaxHPrate,7; + bonus bMaxSPrate,7; + bonus bAspd,1; + bonus bHPGainValue,5; + bonus bLongHPGainValue,5; + } + if (.@r>=8) + bonus bSpeedRate,40; + if (.@r>=9) { + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + bonus bAspd,1; + bonus bHPGainValue,5; + bonus bLongHPGainValue,5; + } + if (.@r>=10) + skill "AS_CLOAKING",3; + - Id: 20953 + AegisName: H_AD_Hood + Name: High Adventurer Hood + Type: Armor + Defense: 25 + Slots: 1 + Locations: + Garment: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bHit,10; + - Id: 20955 + AegisName: Chrismas_Tree + Name: Christmas Guardian Tree + Type: Armor + Weight: 100 + Defense: 20 + Slots: 1 + Locations: + Garment: true + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatkRate,(.@r/2); + bonus2 bAddClass,Class_All,(.@r/2); + if (.@r>=9) { + bonus bMatk,30; + bonus bBaseAtk,30; + } + if (.@r>=11) { + autobonus "{ bonus2 bMagicAtkEle,Ele_Neutral,20; bonus2 bMagicAtkEle,Ele_Holy,20; }",1,10000,BF_WEAPON; + } + - Id: 20962 + AegisName: Skin_Of_Typhon + Name: Typhon's Skin + Type: Armor + Buy: 20 + Weight: 600 + Defense: 15 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus2 bSubRace,RC_Player_Human,5; + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Fish,5; + bonus2 bSubEle,Ele_Neutral,5; + bonus2 bSubEle,Ele_Poison,5; + bonus bAgi,5; + bonus bVit,5; + bonus bMdef,10; + .@r = getrefine(); + if (.@r>=7) { + .@sp = 10; + if (.@r>=8) { + .@s = (readparam(bAgi)+readparam(bVit))/20; + bonus bMatk,15*.@s; + bonus bDef,20*.@s; + if (.@r>=9) { + .@sp += 10; + } + } + bonus bMagicSPGainValue,.@sp; + } + - Id: 20963 + AegisName: Temporal_M_Str + Name: Temporal Str Manteau + Type: Armor + Weight: 400 + Defense: 38 + Slots: 1 + Classes: + All_Third: true + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,(.@r/2); + bonus bBaseAtk,10*(.@r/2); + bonus2 bAddSize,Size_All,5*(.@r/4); + if (.@r>=7) { + bonus2 bAddClass,Class_All,7; + } + if (.@r>=9) { + bonus2 bIgnoreDefRaceRate,RC_Demon,20; + bonus2 bIgnoreMDefRaceRate,RC_Demon,20; + bonus2 bIgnoreDefRaceRate,RC_Brute,20; + bonus2 bIgnoreMDefRaceRate,RC_Brute,20; + } + if (.@r>=11) { + bonus2 bIgnoreDefRaceRate,RC_Demon,10; + bonus2 bIgnoreMDefRaceRate,RC_Demon,10; + bonus2 bIgnoreDefRaceRate,RC_Brute,10; + bonus2 bIgnoreMDefRaceRate,RC_Brute,10; + } + - Id: 20964 + AegisName: Temporal_M_Agi + Name: Temporal Agi Manteau + Type: Armor + Weight: 400 + Defense: 38 + Slots: 1 + Classes: + All_Third: true + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bCritAtkRate,3*(.@r/2); + bonus bBaseAtk,10*(.@r/2); + bonus2 bAddSize,Size_All,5*(.@r/4); + if (.@r>=7) { + bonus2 bAddClass,Class_All,7; + } + if (.@r>=9) { + bonus2 bIgnoreDefRaceRate,RC_Demon,20; + bonus2 bIgnoreMDefRaceRate,RC_Demon,20; + bonus2 bIgnoreDefRaceRate,RC_Brute,20; + bonus2 bIgnoreMDefRaceRate,RC_Brute,20; + } + if (.@r>=11) { + bonus2 bIgnoreDefRaceRate,RC_Demon,10; + bonus2 bIgnoreMDefRaceRate,RC_Demon,10; + bonus2 bIgnoreDefRaceRate,RC_Brute,10; + bonus2 bIgnoreMDefRaceRate,RC_Brute,10; + } + - Id: 20965 + AegisName: Temporal_M_Vit + Name: Temporal Vit Manteau + Type: Armor + Weight: 400 + Defense: 38 + Slots: 1 + Classes: + All_Third: true + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,10*(.@r/2); + bonus bMaxHP,400*(.@r/2); + bonus bMaxHPrate,3*(.@r/4); + if (.@r>=7) { + bonus2 bAddClass,Class_All,7; + } + if (.@r>=9) { + bonus2 bIgnoreDefRaceRate,RC_Demon,20; + bonus2 bIgnoreMDefRaceRate,RC_Demon,20; + bonus2 bIgnoreDefRaceRate,RC_Brute,20; + bonus2 bIgnoreMDefRaceRate,RC_Brute,20; + } + if (.@r>=11) { + bonus2 bIgnoreDefRaceRate,RC_Demon,10; + bonus2 bIgnoreMDefRaceRate,RC_Demon,10; + bonus2 bIgnoreDefRaceRate,RC_Brute,10; + bonus2 bIgnoreMDefRaceRate,RC_Brute,10; + } + - Id: 20966 + AegisName: Temporal_M_Int + Name: Temporal Int Manteau + Type: Armor + Weight: 400 + Defense: 38 + Slots: 1 + Classes: + All_Third: true + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatkRate,(.@r/2); + bonus bMatk,10*(.@r/2); + bonus2 bMagicAtkEle,Ele_All,3*(.@r/4); + if (.@r>=7) { + bonus bMatkRate,7; + } + if (.@r>=9) { + bonus2 bIgnoreDefRaceRate,RC_Demon,20; + bonus2 bIgnoreMDefRaceRate,RC_Demon,20; + bonus2 bIgnoreDefRaceRate,RC_Brute,20; + bonus2 bIgnoreMDefRaceRate,RC_Brute,20; + } + if (.@r>=11) { + bonus2 bIgnoreDefRaceRate,RC_Demon,10; + bonus2 bIgnoreMDefRaceRate,RC_Demon,10; + bonus2 bIgnoreDefRaceRate,RC_Brute,10; + bonus2 bIgnoreMDefRaceRate,RC_Brute,10; + } + - Id: 20967 + AegisName: Temporal_M_Dex + Name: Temporal Dex Manteau + Type: Armor + Weight: 400 + Defense: 38 + Slots: 1 + Classes: + All_Third: true + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bLongAtkRate,(.@r/2); + bonus bBaseAtk,10*(.@r/2); + bonus bCritAtkRate,3*(.@r/4); + if (.@r>=7) { + bonus2 bAddClass,Class_All,7; + } + if (.@r>=9) { + bonus2 bIgnoreDefRaceRate,RC_Demon,20; + bonus2 bIgnoreMDefRaceRate,RC_Demon,20; + bonus2 bIgnoreDefRaceRate,RC_Brute,20; + bonus2 bIgnoreMDefRaceRate,RC_Brute,20; + } + if (.@r>=11) { + bonus2 bIgnoreDefRaceRate,RC_Demon,10; + bonus2 bIgnoreMDefRaceRate,RC_Demon,10; + bonus2 bIgnoreDefRaceRate,RC_Brute,10; + bonus2 bIgnoreMDefRaceRate,RC_Brute,10; + } + - Id: 20968 + AegisName: Temporal_M_Luk + Name: Temporal Luk Manteau + Type: Armor + Weight: 400 + Defense: 38 + Slots: 1 + Classes: + All_Third: true + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bCritAtkRate,3*(.@r/2); + bonus bCritical,3*(.@r/2); + bonus bAspdRate,5*(.@r/4); + if (.@r>=7) { + bonus2 bAddClass,Class_All,7; + } + if (.@r>=9) { + bonus2 bIgnoreDefRaceRate,RC_Demon,20; + bonus2 bIgnoreMDefRaceRate,RC_Demon,20; + bonus2 bIgnoreDefRaceRate,RC_Brute,20; + bonus2 bIgnoreMDefRaceRate,RC_Brute,20; + } + if (.@r>=11) { + bonus2 bIgnoreDefRaceRate,RC_Demon,10; + bonus2 bIgnoreMDefRaceRate,RC_Demon,10; + bonus2 bIgnoreDefRaceRate,RC_Brute,10; + bonus2 bIgnoreMDefRaceRate,RC_Brute,10; + } + - Id: 20969 + AegisName: Rainbow_Muffler_Jp + Name: Rainbow Muffler + Type: Armor + Buy: 20 + Weight: 300 + Defense: 12 + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + .@lvl = getskilllv("WM_GLOOMYDAY"); + if (.@r >= 7) { + .@val = 10; + } else if (.@r >= 5) { + .@val = 5; + } + else { + .@val = 2; + } + bonus bMaxHPrate,.@val; + bonus bMaxSPrate,.@val; + bonus bMatkRate,.@val+(4*.@lvl); + bonus2 bSubRace,RC_Player_Human,5; + bonus2 bSubRace,RC_Player_Doram,5; + bonus2 bSkillAtk,"WM_METALICSOUND",4*.@lvl; + if (getskilllv("WM_FRIGG_SONG") == 5) { + bonus2 bSkillCooldown,"WM_METALICSOUND",-200; + bonus bAspdRate,10; + } + if (getskilllv("WM_LULLABY_DEEPSLEEP") == 5) { + skill "AL_HEAL",10; + bonus bMagicHPGainValue,200; + bonus bMagicSPGainValue,20; + } + - Id: 20988 + AegisName: C_Mechanical_Butterfly + Name: "Costume: Mechanical Butterfly" + Type: Armor + Locations: + Costume_Garment: true + View: 92 + - Id: 20990 + AegisName: C_Rotating_Gears + Name: "Costume: Rotating Gears" + Type: Armor + Locations: + Costume_Garment: true + - Id: 21000 + AegisName: Upg_Twohand_Sword + Name: Upg Two-Handed Sword + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 1500 + Attack: 100 + Range: 1 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,(.@r*12); + bonus bMatk,(.@r*5); + if (BaseLevel>70) + bonus bBaseAtk,(((BaseLevel-70)/10)*10); + - Id: 21001 + AegisName: Velum_Claymore + Name: Vellum Claymore + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 3500 + Attack: 260 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 95 + Refineable: true + Script: | + bonus2 bAddRace,RC_Player_Human,80; + bonus2 bAddRace,RC_Player_Doram,80; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,30; + bonus2 bIgnoreDefRaceRate,RC_Player_Doram,30; + .@r = getrefine(); + if (.@r>=6) { + bonus2 bAddRace,RC_Player_Human,40; + bonus2 bAddRace,RC_Player_Doram,40; + } + if (.@r>=9) { + bonus bShortWeaponDamageReturn,20; + bonus bMagicDamageReturn,20; + bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",8,300,BF_MAGIC,0; + } + - Id: 21002 + AegisName: Velum_Katzbalger + Name: Vellum Katzbalger + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 2500 + Attack: 100 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 95 + Refineable: true + Script: | + bonus3 bHPVanishRaceRate,RC_Player_Human,1000,8; + bonus3 bHPVanishRaceRate,RC_Player_Doram,1000,8; + - Id: 21003 + AegisName: Muramasa_ + Name: Muramasa + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 1000 + Attack: 155 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 48 + Refineable: true + Script: | + bonus bCritical,30; + bonus bAspdRate,8; + bonus2 bAddEff2,Eff_Curse,10; + - Id: 21004 + AegisName: Alca_Bringer_ + Name: Alca Bringer + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 3400 + Attack: 280 + Range: 2 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bAspd,(getrefine()/2); + - Id: 21005 + AegisName: Metal_Two_Hand_Sword + Name: Metal Two Hand Sword + Type: Weapon + SubType: 2hSword + Buy: 20 + Attack: 95 + Range: 1 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,(.@r*6); + bonus bMatk,(.@r*2); + .@i = min(BaseLevel/10,12); + if (.@i>2) + bonus bBaseAtk,((.@i-2)*5); + - Id: 21006 + AegisName: TE_Woe_Two_Hand_Sword + Name: TE Woe Two Hand Sword + Type: Weapon + SubType: 2hSword + Attack: 150 + Range: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 40 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddRace,RC_Player_Human,40; + bonus2 bAddRace,RC_Player_Doram,40; + bonus2 bAddEff,Eff_Bleeding,1000; + - Id: 21007 + AegisName: Heavy_Sword + Name: Heavy Greatsword + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 2500 + Attack: 330 + Range: 1 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Locations: + Both_Hand: true + WeaponLevel: 1 + EquipLevelMin: 150 + Refineable: true + Script: | + bonus bStr,20; + - Id: 21008 + AegisName: Small_Karasuma + Name: Small Karasuma + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 1000 + Attack: 170 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bCritAtkRate,getrefine()*2; + bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; + - Id: 21009 + AegisName: Thanos_Great_Sword + Name: Thanos Great Sword + Type: Weapon + SubType: 2hSword + Buy: 10 + Weight: 1300 + Attack: 280 + MagicAttack: 120 + Range: 1 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bInt,6; + bonus bVit,6; + bonus bLuk,-6; + bonus2 bHPDrainRate,50,5; + bonus2 bSPDrainRate,10,5; + bonus2 bHPLossRate,100,10000; + UnEquipScript: | + heal -1000,0; + - Id: 21010 + AegisName: Tw_Sword_Of_Evil_Slayer + Name: Evil Slayer Slaher Sword + Type: Weapon + SubType: 2hSword + Weight: 2000 + Attack: 225 + Range: 1 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus2 bAddRace,RC_Demon,10; + bonus2 bAddRace,RC_Undead,10; + .@r = getrefine(); + if (.@r>=9) { + .@dmg = 5; + if (.@r>=12) { + .@dmg += 7; + } + bonus2 bAddRace,RC_All,.@dmg; + } + - Id: 21011 + AegisName: Giant_Blade + Name: Gigantic Blade + Type: Weapon + SubType: 2hSword + Buy: 30000 + Weight: 5000 + Attack: 300 + Range: 1 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 130 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + bonus bAspdRate,-5; + bonus bCritAtkRate,getrefine(); + if (readparam(bStr)<=110) { + bonus bBaseAtk,-250; + } + - Id: 21012 + AegisName: Some_Wizard_MagicSword + Name: Some Wizard MagicSword + Type: Weapon + SubType: 2hSword + Weight: 2200 + Attack: 200 + MagicAttack: 150 + Range: 1 + Slots: 2 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 110 + Refineable: true + - Id: 21013 + AegisName: Hetairoi_Sword + Name: Hetairoi Sword + Type: Weapon + SubType: 2hSword + Weight: 2200 + Attack: 210 + Range: 1 + Slots: 2 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 110 + Refineable: true + Script: | + bonus2 bSkillUseSP,"KN_AUTOCOUNTER",2; + bonus2 bSkillUseSP,"LK_PARRYING",25; + - Id: 21014 + AegisName: Infinity_Two-Handed_Sword + Name: Infinity Two-Handed Sword + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 500 + Attack: 230 + Range: 1 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 21015 + AegisName: Scarlet_Twohand_Sword + Name: Crimson Two-Handed Sword + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 1700 + Attack: 170 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); + bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225); + - Id: 21016 + AegisName: Sinister_Twohand_Sword + Name: Two-Handed Sword of Vicious Mind + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 2200 + Attack: 220 + Range: 1 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 160 + Refineable: true + Script: | + bonus bBaseAtk,pow(min(getrefine(),15),2); + bonus bMatk,pow(min(getrefine(),15),2)/2; + - Id: 21018 + AegisName: Two_Hand_Spear_170 + Name: Lindy Hop + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 3400 + Attack: 340 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,.@r/2; + bonus bAspdRate,.@r; + bonus bUnbreakableWeapon; + - Id: 21019 + AegisName: Onimaru + Name: Onimaru + Type: Weapon + SubType: 2hSword + Weight: 4200 + Attack: 75 + Range: 1 + Slots: 2 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 130 + Refineable: true + Script: | + .@bStr = readparam(bStr); + .@r = getrefine(); + bonus bBaseAtk,(min(120,.@bStr)); + if (.@bStr > 119) + bonus bBaseAtk,160; + else if (.@bStr > 107) + bonus bBaseAtk,80; + else if (.@bStr > 94) + bonus bBaseAtk,40; + if (.@r > 6) + bonus bUnbreakableWeapon; + bonus4 bAutoSpell,"NPC_WIDECURSE",4,100,0; + if (.@r > 8) + bonus4 bAutoSpellOnSkill,"LK_BERSERK","BS_OVERTHRUST",5,100; + - Id: 21023 + AegisName: Toughen_Metal_TH_Sword + Name: Enhanced Metal Two-Handed Sword + Type: Weapon + SubType: 2hSword + Buy: 20 + Attack: 120 + Range: 1 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"RK_IGNITIONBREAK",10; + bonus bAspdRate,2*.@r; + bonus bMatk,3*.@r; + bonus bBaseAtk,(8*.@r)+7*(min(BaseLevel,150)/10); + - Id: 21030 + AegisName: Probation_TH_Sword + Name: Trial Rune Knight's Two-Handed Sword + Type: Weapon + SubType: 2hSword + Buy: 20 + Attack: 200 + Range: 1 + Slots: 1 + Jobs: + Knight: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bCritAtkRate,10; + bonus bCritical,10; + bonus bBaseAtk,6*(min(BaseLevel,160)/10); + if (getrefine()>=7) { + bonus bAspdRate,getskilllv("KN_TWOHANDQUICKEN"); + } + - Id: 21037 + AegisName: Rebeginer_RK_T_Sword + Name: Beginner Rune Knight's Two-Handed Sword + Type: Weapon + SubType: 2hSword + Attack: 170 + Range: 1 + Slots: 1 + Jobs: + Knight: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAspdRate,10; + if (getrefine()>=7) { + bonus bCritAtkRate,7; + } + - Id: 21038 + AegisName: Oriental_Sword + Name: Oriental Sword + Type: Weapon + SubType: 2hSword + Weight: 1000 + Attack: 180 + Range: 1 + Slots: 2 + Locations: + Left_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,10*(.@r/2); + bonus2 bSkillAtk,"RK_SONICWAVE",.@r/3*10; + if (.@r >= 9) + bonus5 bAutoSpell,"RK_SONICWAVE",max(2,getskilllv("RK_SONICWAVE")),100,BF_SHORT|BF_WEAPON,1; + if (.@r >= 11) + bonus bUnbreakableWeapon; + - Id: 21039 + AegisName: Royal_Knight's_Broadsword + Name: Royal Knight's Broadsword + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 4000 + Attack: 280 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 175 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,20*(.@r/2); + if (.@r>=7) + bonus bCritAtkRate,10; + if (.@r>=9) + bonus bUnbreakableWeapon; + - Id: 21047 + AegisName: Beam_Claymore_OS + Name: Beam Claymor-OS + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 1800 + Attack: 250 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus bCritical,5; + if (.@r >= 7) { + bonus bAspdRate,7; + if (.@r >= 9) { + bonus bCritAtkRate,15; + if (.@r >= 11) { + bonus2 bAddSize,Size_Small,20; + bonus2 bAddSize,Size_Medium,20; + bonus2 bMagicAddSize,Size_Small,20; + bonus2 bMagicAddSize,Size_Medium,20; + } + } + } + - Id: 21049 + AegisName: Evt_Oriental_Sword + Name: Sealed Eastern Sword + Type: Weapon + SubType: 2hSword + Attack: 180 + Range: 1 + Slots: 2 + Jobs: + Knight: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 4 + EquipLevelMin: 99 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,10*(.@r/2); + bonus2 bSkillAtk,"RK_SONICWAVE",10*(.@r/3); + if (.@r>=7) { + bonus5 bAutoSpell,"RK_SONICWAVE",max(2,getskilllv("RK_SONICWAVE")),100,BF_SHORT|BF_WEAPON,1; + } + if (.@r>=9) { + bonus bUnbreakableWeapon; + } + - Id: 21050 + AegisName: Illusion_Tae_Goo_Lyeon + Name: Illusion Tae Goo Lyeon + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 2000 + Attack: 250 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + Script: | + .@r = getrefine(); + bonus bFlee2,10; + bonus bLongAtkRate,.@r*2; + if (.@r >= 7) { + bonus bUseSPrate,-20; + if (.@r >= 9) { + bonus bDelayrate,-20; + if (.@r >= 11) { + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + } + } + } + - Id: 21051 + AegisName: Volar + Name: Volar + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 2800 + Attack: 280 + Range: 1 + Slots: 2 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"KN_BOWLINGBASH",30; + bonus bBaseAtk,4*.@r; + if (.@r>=9) { + bonus2 bSkillCooldown,"KN_BOWLINGBASH",-1000; + bonus2 bSkillCooldown,"RK_IGNITIONBREAK",-1000; + } + if (.@r>=11) { + bonus bUnbreakableWeapon; + bonus2 bSkillAtk,"KN_BOWLINGBASH",20; + } + - Id: 21052 + AegisName: Vernan + Name: Vernan + Type: Weapon + SubType: 2hSword + Buy: 20 + Weight: 6500 + Attack: 300 + Range: 1 + Slots: 2 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bLongAtkRate,.@r; + bonus2 bAddClass,Class_All,5; + if (.@r>=9) { + bonus2 bSkillAtk,"LK_SPIRALPIERCE",30; + bonus2 bSkillAtk,"RK_SONICWAVE",30; + } + if (.@r>=11) { + bonus2 bSkillCooldown,"RK_SONICWAVE",-1500; + } + - Id: 21054 + AegisName: Ein_BHSWORD + Name: Claw Sword + Type: Weapon + SubType: 2hSword + Weight: 3500 + Attack: 300 + Range: 1 + Slots: 2 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Script: | + .@r = getrefine(); + bonus bCritical,5; + bonus2 bAddClass,Class_All,15; + if (.@r>=7) { + bonus bCritAtkRate,25; + bonus bAspdRate,10; + } + if (.@r>=9) { + autobonus "{ bonus2 bAddSize,Size_All,20; }",1,5000,BF_WEAPON; + } + if (.@r>=11) { + bonus bDelayrate,-20; + bonus bCritical,7; + } + - Id: 21055 + AegisName: G_Knight_Sword + Name: Guardian Knight Claymore + Type: Weapon + SubType: 2hSword + Weight: 4000 + Attack: 280 + Range: 1 + Slots: 2 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,5; + bonus bBaseAtk,4*.@r; + if (.@r>=9) { + bonus bCritAtkRate,25; + bonus bCritical,5; + } + if (.@r>=11) { + bonus2 bAddRace,RC_Undead,20; + bonus2 bAddRace,RC_Angel,20; + bonus bUnbreakableWeapon; + } + - Id: 21058 + AegisName: Up_Dragonic_Slayer + Name: Patent Dragonic Slayer + Type: Weapon + SubType: 1hSword + Weight: 2000 + Attack: 200 + Range: 1 + Slots: 2 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHPrate,.@r/2*5; + bonus bMaxSPrate,.@r/2*5; + bonus2 bSkillAtk,"RK_DRAGONBREATH",.@r/3*5; + bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",.@r/3*5; + if (.@r>=7) { + bonus bDelayrate,-10; + bonus bVariableCastrate,-10; + } + if (.@r>=9) { + bonus bLongAtkRate,10; + } + if (.@r>=11) { + bonus bDelayrate,-7; + bonus bMaxSPrate,5; + } + - Id: 21202 + AegisName: C_Eat_Coin + Name: Costume Eatcoin Helm + Type: Armor + View: 1869 + Weight: 100 + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + - Id: 21205 + AegisName: aegis_21205 + Name: Nut Cracker # !todo check english name + Type: Armor + View: 1991 + Weight: 100 + Locations: + Head_Mid: true + Head_Low: true + - Id: 21206 + AegisName: aegis_21206 + Name: Costume Nutcracker # !todo check english name + Type: Armor + View: 1991 + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + - Id: 21207 + AegisName: C_Bullhead + Name: Costume Bull Head + Type: Armor + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + View: 2078 + - Id: 21300 + AegisName: C_Guardian_Lion_Mask + Name: Costume Lion Mask + Type: Armor + View: 231 + Jobs: + All: true + Novice: false + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + - Id: 22000 + AegisName: Temporal_Str_Boots + Name: Temporal Boots Of Strength + Type: Armor + Buy: 20 + Weight: 600 + Defense: 25 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Third: true + Locations: + Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,300+(100*(.@r/3)); + bonus bMaxSP,30+(10*(.@r/3)); + bonus bBaseAtk,7*(.@r/3); + if (readparam(bStr)>=120) + bonus bBaseAtk,50; + - Id: 22001 + AegisName: Temporal_Int_Boots + Name: Temporal Boots Of Intelligence + Type: Armor + Buy: 20 + Weight: 600 + Defense: 20 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Third: true + Locations: + Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMdef,5; + bonus bMaxHP,300+(100*(.@r/3)); + bonus bMaxSP,30+(10*(.@r/3)); + bonus bMatk,10*(.@r/3); + if (readparam(bInt)>=120) + bonus bMatk,60; + - Id: 22002 + AegisName: Temporal_Agi_Boots + Name: Temporal Boots Of Agility + Type: Armor + Buy: 20 + Weight: 600 + Defense: 25 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Third: true + Locations: + Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,300+(100*(.@r/3)); + bonus bMaxSP,30+(10*(.@r/3)); + bonus bAspdRate,3*(.@r/3); + if (readparam(bAgi)>=120) + bonus bAspd,1; + - Id: 22003 + AegisName: Temporal_Vit_Boots + Name: Temporal Boots Of Vitality + Type: Armor + Buy: 20 + Weight: 600 + Defense: 25 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Third: true + Locations: + Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,300+(300*(.@r/3)); + bonus bMaxSP,30+(10*(.@r/3)); + if (readparam(bVit)>=120) + bonus bMaxHPrate,8; + - Id: 22004 + AegisName: Temporal_Dex_Boots + Name: Temporal Boots Of Dexterity + Type: Armor + Buy: 20 + Weight: 600 + Defense: 25 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Third: true + Locations: + Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,300+(100*(.@r/3)); + bonus bMaxSP,30+(10*(.@r/3)); + bonus bDex,3*(.@r/3); + if (readparam(bDex)>=120) { + bonus bLongAtkRate,5; + bonus bFixedCast,-500; + } + - Id: 22005 + AegisName: Temporal_Luk_Boots + Name: Temporal Boots Of Luck + Type: Armor + Buy: 20 + Weight: 600 + Defense: 20 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Third: true + Locations: + Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,300+(100*(.@r/3)); + bonus bMaxSP,30+(10*(.@r/3)); + bonus bMdef,5; + bonus bCritAtkRate,2*(.@r/3); + if (readparam(bLuk)>=120) + bonus bCritAtkRate,30; + - Id: 22006 + AegisName: Temporal_Str_Boots_ + Name: Temporal Boots Of Strength + Type: Armor + Buy: 20 + Weight: 600 + Defense: 25 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Third: true + Locations: + Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,300+(100*(.@r/3)); + bonus bMaxSP,30+(10*(.@r/3)); + bonus bBaseAtk,7*(.@r/3); + if (readparam(bStr)>=120) + bonus bBaseAtk,50; + - Id: 22007 + AegisName: Temporal_Vit_Boots_ + Name: Temporal Boots Of Vitality + Type: Armor + Buy: 20 + Weight: 600 + Defense: 25 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Third: true + Locations: + Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,300+(300*(.@r/3)); + bonus bMaxSP,30+(10*(.@r/3)); + if (readparam(bVit)>=120) + bonus bMaxHPrate,8; + - Id: 22008 + AegisName: Temporal_Dex_Boots_ + Name: Temporal Boots Of Dexterity + Type: Armor + Buy: 20 + Weight: 600 + Defense: 25 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Third: true + Locations: + Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,300+(100*(.@r/3)); + bonus bMaxSP,30+(10*(.@r/3)); + bonus bDex,3*(.@r/3); + if (readparam(bDex)>=120) { + bonus bLongAtkRate,5; + bonus bFixedCast,-500; + } + - Id: 22009 + AegisName: Temporal_Int_Boots_ + Name: Temporal Boots Of Intelligence + Type: Armor + Buy: 20 + Weight: 600 + Defense: 20 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Third: true + Locations: + Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMdef,5; + bonus bMaxHP,300+(100*(.@r/3)); + bonus bMaxSP,30+(10*(.@r/3)); + bonus bMatk,10*(.@r/3); + if (readparam(bInt)>=120) + bonus bMatk,60; + - Id: 22010 + AegisName: Temporal_Agi_Boots_ + Name: Temporal Boots Of Agility + Type: Armor + Buy: 20 + Weight: 600 + Defense: 25 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Third: true + Locations: + Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,300+(100*(.@r/3)); + bonus bMaxSP,30+(10*(.@r/3)); + bonus bAspdRate,3*(.@r/3); + if (readparam(bAgi)>=120) + bonus bAspd,1; + - Id: 22011 + AegisName: Temporal_Luk_Boots_ + Name: Temporal Boots Of Luck + Type: Armor + Buy: 20 + Weight: 600 + Defense: 20 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Third: true + Locations: + Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,300+(100*(.@r/3)); + bonus bMaxSP,30+(10*(.@r/3)); + bonus bMdef,5; + bonus bCritAtkRate,2*(.@r/3); + if (readparam(bLuk)>=120) + bonus bCritAtkRate,30; + - Id: 22012 + AegisName: Mana_Boots + Name: Mana Boots + Type: Armor + Locations: + Shoes: true + EquipLevelMin: 1 + EquipLevelMax: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddRace,RC_All,10; + - Id: 22014 + AegisName: Enhanced_Variant_Shoes + Name: Enhanced Variant Shoes + Type: Armor + Buy: 20 + Weight: 500 + Defense: 13 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Monk: true + Priest: true + Rebellion: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Wizard: true + Locations: + Shoes: true + EquipLevelMin: 85 + Refineable: true + Script: | + bonus bMaxHPrate,12; + bonus bMaxSPrate,12; + .@r = getrefine(); + bonus bDef,.@r; + bonus bMdef,.@r; + - Id: 22015 + AegisName: Impr_Angel's_Arrival + Name: Advanced Angel's Reincarnation + Type: Armor + Buy: 10000 + Weight: 300 + Defense: 8 + Slots: 1 + Jobs: + Novice: true + SuperNovice: true + Locations: + Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus bMaxHP,500; + bonus bMaxSP,100; + - Id: 22016 + AegisName: Assassin_Shoes + Name: Assassin's Shoes + Type: Armor + Buy: 20 + Weight: 300 + Defense: 10 + Locations: + Shoes: true + EquipLevelMin: 30 + Refineable: true + Script: | + bonus2 bExpAddRace,RC_DemiHuman,5+getrefine(); + - Id: 22017 + AegisName: Fisherman_Shoes + Name: Fisherman's Shoes + Type: Armor + Buy: 20 + Weight: 300 + Defense: 10 + Locations: + Shoes: true + EquipLevelMin: 30 + Refineable: true + Script: | + bonus2 bExpAddRace,RC_Fish,5+getrefine(); + - Id: 22018 + AegisName: Shoes_Of_Wise_Man + Name: Shoes Of Wise Man + Type: Armor + Buy: 10 + Weight: 300 + Defense: 15 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 50 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>5) { + bonus bInt,.@r-5; + bonus bMaxHPrate,-(.@r-5); + } + - Id: 22032 + AegisName: Shoes_Of_Exorcism + Name: Exorcist's Shoes + Type: Armor + Buy: 20 + Weight: 300 + Defense: 10 + Locations: + Shoes: true + EquipLevelMin: 30 + Refineable: true + Script: | + bonus2 bExpAddRace,RC_Demon,5+getrefine(); + - Id: 22033 + AegisName: Boots_Of_Gray + Name: Boots of Gray + Type: Armor + Buy: 20 + Weight: 400 + Defense: 25 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Third: true + Locations: + Shoes: true + EquipLevelMin: 120 + Refineable: true + Script: | + bonus2 bSubEle,Ele_Holy,2+getrefine()/3; + - Id: 22034 + AegisName: Crimson_Gaiter + Name: Crimson Gaiter + Type: Armor + Weight: 500 + Defense: 10 + Locations: + Shoes: true + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bCritical,2; + bonus bCritAtkRate,2; + if (getrefine()>=7) { + bonus bCritical,3; + bonus bCritAtkRate,3; + } + - Id: 22035 + AegisName: Vet_Nepen_Heel + Name: Heoric Nepenthes Shoes + Type: Armor + Buy: 10 + Weight: 300 + Defense: 10 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 160 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=8 && .@r<=10) + .@i=5+.@r; + else if (.@r>=11 && .@r<=13) + .@i=5+(.@r*3); + else if (.@r>13) + .@i=42; + bonus bVariableCastrate,-10-.@i; + - Id: 22036 + AegisName: Vet_SliverFox_Boots + Name: Heroic Silver Fox Leather Boots + Type: Armor + Buy: 10 + Weight: 300 + Defense: 15 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 160 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=8 && .@r<=13) + .@i=.@r; + else if (.@r>13) + .@i=13; + bonus bLongAtkRate,5+.@i; + - Id: 22037 + AegisName: Vet_Ungo_Boots + Name: Heroic Ungoliant Upgrade Boots + Type: Armor + Buy: 10 + Weight: 300 + Defense: 10 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 160 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=8 && .@r<=13) + .@i=.@r; + else if (.@r>13) + .@i=13; + bonus bUseSPrate,-5-.@i; + - Id: 22042 + AegisName: Talaria_Shoes + Name: Talaria Shoes + Type: Armor + Buy: 10 + Weight: 300 + Defense: 15 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bAgi,2; + bonus bAspd,1; + bonus bMdef,5; + - Id: 22043 + AegisName: Supplement_Part_Agi + Name: Supplement Part Agi + Type: Armor + Buy: 25000 + Weight: 350 + Defense: 25 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bAspdRate,5+(getrefine()/4); + - Id: 22044 + AegisName: Upgrade_Part_Booster + Name: Reinforced Parts - Booster + Type: Armor + Buy: 10 + Weight: 1000 + Defense: 23 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus2 bSkillUseSP,"NC_HOVERING",15; + if (getrefine()>=7) { + bonus2 bSkillUseSP,"NC_ACCELERATION",20; + } + - Id: 22045 + AegisName: Beach_Sandals + Name: Summer Sandals + Type: Armor + Buy: 10 + Weight: 200 + Defense: 5 + Locations: + Shoes: true + Refineable: true + Script: | + bonus bFlee,5; + bonus3 bAutoSpellWhenHit,"AL_INCAGI",10,300; + - Id: 22046 + AegisName: Airship_Boots + Name: Airship's Boots + Type: Armor + Buy: 10 + Defense: 26 + Locations: + Shoes: true + EquipLevelMin: 125 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAgi,1; + bonus bAspdRate,10; + - Id: 22047 + AegisName: Felock_Boots + Name: Felrock's Boots + Type: Armor + Buy: 10 + Weight: 250 + Defense: 13 + Locations: + Shoes: true + EquipLevelMin: 125 + Refineable: true + Script: | + bonus bAgi,1; + .@r = getrefine(); + bonus bAspdRate,5; + if (.@r>=7) { + bonus bAgi,1; + bonus bAspdRate,5; + } + if (.@r>=9) { + bonus bAgi,1; + bonus bAspdRate,5; + } + if (.@r>=12) { + bonus bAspd,1; + } + - Id: 22048 + AegisName: Sombre_Shoes + Name: Sombre Shoes + Type: Armor + Buy: 20 + Weight: 250 + Defense: 12 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 90 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMdef,3; + bonus2 bSubEle,Ele_Dark,5; + bonus bMaxHPrate,.@r; + bonus bMaxSPrate,.@r; + - Id: 22049 + AegisName: Sol_Shoes + Name: Sol Shoes + Type: Armor + Buy: 20 + Weight: 250 + Defense: 12 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 90 + Refineable: true + Script: | + bonus2 bSubEle,Ele_Earth,5; + .@r = getrefine(); + bonus bMaxHPrate,.@r; + bonus bMaxSPrate,.@r; + - Id: 22050 + AegisName: Gardener_Shoes + Name: Gardener Shoes + Type: Armor + Weight: 300 + Defense: 10 + Locations: + Shoes: true + EquipLevelMin: 30 + Refineable: true + Script: | + bonus2 bExpAddRace,RC_Plant,5+getrefine(); + - Id: 22051 + AegisName: Ramor_Shoes + Name: L'Amour Shoes + Type: Armor + Buy: 20 + Weight: 250 + Defense: 12 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 90 + Refineable: true + Script: | + bonus2 bSubEle,Ele_Undead,5; + .@r = getrefine(); + bonus bMaxHPrate,.@r; + bonus bMaxSPrate,.@r; + - Id: 22052 + AegisName: Gravekeepr_Shoes + Name: Gravekeeper Shoes + Type: Armor + Buy: 20 + Weight: 300 + Defense: 10 + Locations: + Shoes: true + EquipLevelMin: 30 + Refineable: true + Script: | + bonus2 bExpAddRace,RC_Undead,5+getrefine(); + - Id: 22055 + AegisName: Sharel_Shoes + Name: Charel Shoes + Type: Armor + Buy: 20 + Weight: 250 + Defense: 12 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 90 + Refineable: true + Script: | + bonus2 bSubEle,Ele_Fire,5; + .@r = getrefine(); + bonus bMaxHPrate,.@r; + bonus bMaxSPrate,.@r; + - Id: 22057 + AegisName: Flow_Shoes + Name: Flower Shoes + Type: Armor + Buy: 20 + Weight: 250 + Defense: 12 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 90 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMdef,3; + bonus2 bSubEle,Ele_Water,5; + bonus bMaxHPrate,.@r; + bonus bMaxSPrate,.@r; + - Id: 22058 + AegisName: DragonTrainer_Shoes + Name: Dragon Trainer Shoes + Type: Armor + Weight: 300 + Defense: 10 + Locations: + Shoes: true + EquipLevelMin: 30 + Refineable: true + Script: | + bonus2 bExpAddRace,RC_Dragon,5+getrefine(); + - Id: 22059 + AegisName: Egir_Shoes_K + Name: Aegir Shoes + Type: Armor + Buy: 10 + Weight: 300 + Defense: 13 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 40 + Refineable: true + Script: | + bonus bUnbreakableShoes; + bonus bMaxHP,500; + bonus bMaxSP,50; + - Id: 22060 + AegisName: Boots_Of_Hunter + Name: Hunter Shoes + Type: Armor + Weight: 300 + Defense: 10 + Locations: + Shoes: true + EquipLevelMin: 30 + Refineable: true + Script: | + bonus2 bExpAddRace,RC_Brute,5+getrefine(); + - Id: 22061 + AegisName: Lumiere_Shoes + Name: Lumiere Shoes + Type: Armor + Buy: 20 + Weight: 250 + Defense: 12 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 90 + Refineable: true + Script: | + bonus2 bSubEle,Ele_Holy,5; + .@r = getrefine(); + bonus bMaxHPrate,.@r; + bonus bMaxSPrate,.@r; + - Id: 22062 + AegisName: Mechanic_Shoes + Name: Mechanic's Shoes + Type: Armor + Buy: 20 + Weight: 300 + Defense: 10 + Locations: + Shoes: true + EquipLevelMin: 30 + Refineable: true + Script: | + bonus2 bExpAddRace,RC_Formless,5+getrefine(); + - Id: 22063 + AegisName: Rouban_Shoes + Name: Levain Shoes + Type: Armor + Buy: 20 + Weight: 250 + Defense: 12 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 90 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMdef,3; + bonus2 bSubEle,Ele_Wind,5; + bonus bMaxHPrate,.@r; + bonus bMaxSPrate,.@r; + - Id: 22064 + AegisName: Thorny_Shoes + Name: Thorny Shoes + Type: Armor + Weight: 1000 + Defense: 25 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 70 + Refineable: true + Script: | + bonus bShortWeaponDamageReturn,getrefine()/2; + - Id: 22065 + AegisName: Poison_Shoes + Name: Poison Shoes + Type: Armor + Buy: 20 + Weight: 250 + Defense: 12 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 90 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMdef,3; + bonus2 bSubEle,Ele_Poison,5; + bonus bMaxHPrate,.@r; + bonus bMaxSPrate,.@r; + - Id: 22066 + AegisName: Spirit_Shoes + Name: Spirit Shoes + Type: Armor + Buy: 10 + Weight: 250 + Defense: 12 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + EquipLevelMin: 90 + Refineable: true + Script: | + bonus bMdef,3; + bonus2 bSubEle,Ele_All,5; + .@r = getrefine(); + bonus bMaxHPrate,.@r*1; + bonus bMaxSPrate,.@r*1; + - Id: 22067 + AegisName: Witch_Shoes + Name: Shoe of Witch + Type: Armor + Buy: 10 + Weight: 400 + Defense: 10 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + skill "ALL_CATCRY",1; + - Id: 22069 + AegisName: Lian_Shoes + Name: Lian Shoes + Type: Armor + Weight: 250 + Defense: 12 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 90 + Refineable: true + Script: | + bonus bMdef,3; + bonus2 bSubEle,Ele_Neutral,5; + .@r = getrefine(); + bonus bMaxHPrate,.@r; + bonus bMaxSPrate,.@r; + - Id: 22072 + AegisName: Hikingboots + Name: Hikingboots + Type: Armor + Weight: 500 + Defense: 10 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHPRate,4+(.@r/3); + bonus bMaxSPRate,4+(.@r/3); + if (.@r > 9) + bonus bSpeedRate,25; + - Id: 22075 + AegisName: Rift_Shoes + Name: Rift Shoes + Type: Armor + Buy: 20 + Weight: 250 + Defense: 12 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMaxHP,(.@r >= 9 ? 1300 : .@r >= 7 ? 700 : 300); + bonus bMaxSP,-50; + - Id: 22076 + AegisName: Hardwood_Slipper + Name: Wooden Slipper + Type: Armor + Buy: 20 + Weight: 50 + Defense: 10 + Slots: 1 + Jobs: + Summoner: true + Locations: + Shoes: true + EquipLevelMin: 9 + Refineable: true + Script: | + bonus2 bHPRegenRate,2,10000; + - Id: 22077 + AegisName: Red_Eco_Boots + Name: Red Eco-Friendly Shoes + Type: Armor + Buy: 20 + Weight: 100 + Defense: 20 + Slots: 1 + Jobs: + Summoner: true + Locations: + Shoes: true + EquipLevelMin: 18 + Refineable: true + Script: | + bonus bCritical,5; + bonus2 bHPRegenRate,4,10000; + bonus2 bSPRegenRate,1,10000; + - Id: 22078 + AegisName: Unity_STR_Boots + Name: Unity STR Boots + Type: Armor + Buy: 10 + Weight: 300 + Defense: 20 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + if (BaseLevel<100) { + bonus2 bExpAddRace,RC_All,4; + bonus bStr,.@r/2; + } + - Id: 22079 + AegisName: Unity_AGI_Boots + Name: Unity AGI Boots + Type: Armor + Buy: 10 + Weight: 300 + Defense: 20 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + if (BaseLevel<100) { + bonus2 bExpAddRace,RC_All,4; + bonus bAgi,.@r/2; + } + - Id: 22080 + AegisName: Unity_DEX_Boots + Name: Unity DEX Boots + Type: Armor + Buy: 10 + Weight: 300 + Defense: 20 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + if (BaseLevel<100) { + bonus2 bExpAddRace,RC_All,4; + bonus bDex,.@r/2; + } + - Id: 22081 + AegisName: Unity_INT_Boots + Name: Unity INT Boots + Type: Armor + Buy: 10 + Weight: 300 + Defense: 20 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + if (BaseLevel<100) { + bonus2 bExpAddRace,RC_All,4; + bonus bInt,.@r/2; + } + - Id: 22082 + AegisName: Polyhedron_Shoes + Name: Polyhedron Shoes + Type: Armor + Weight: 500 + Defense: 12 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 90 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSubEle,Ele_Neutral,5; + bonus2 bSubEle,Ele_Fire,5; + bonus2 bSubEle,Ele_Water,5; + bonus2 bSubEle,Ele_Wind,5; + if (.@r > 4) { + .@b = (.@r > 6) ? 10 : 5; + bonus2 bAddEle,Ele_Neutral,.@b; + bonus2 bAddEle,Ele_Fire,.@b; + bonus2 bAddEle,Ele_Water,.@b; + bonus2 bAddEle,Ele_Wind,.@b; + } + - Id: 22083 + AegisName: Doram_Only_Shoes + Name: Private Doram Shoes + Type: Armor + Buy: 20 + Weight: 500 + Defense: 25 + Slots: 1 + Jobs: + Summoner: true + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bMaxHP,100; + bonus bMaxSP,50; + .@r = getrefine()/3; + bonus bHPrecovRate,.@r*10; + bonus bSPrecovRate,.@r*10; + - Id: 22084 + AegisName: Doram_High_Shoes + Name: Luxury Doram Shoes + Type: Armor + Buy: 20 + Weight: 600 + Defense: 30 + Slots: 1 + Jobs: + Summoner: true + Locations: + Shoes: true + EquipLevelMin: 140 + Refineable: true + Script: | + bonus bMaxHP,300; + bonus bMaxSP,100; + .@r = getrefine()/3; + bonus bHPrecovRate,20*.@r; + bonus bSPrecovRate,20*.@r; + - Id: 22085 + AegisName: Doram_Ele_Shoes + Name: Elegant Doram Shoes + Type: Armor + Buy: 20 + Weight: 700 + Defense: 35 + Slots: 1 + Jobs: + Summoner: true + Locations: + Shoes: true + EquipLevelMin: 175 + Refineable: true + Script: | + bonus bMaxHPrate,10; + bonus bMaxSPrate,5; + .@r = getrefine()/2; + bonus bMaxHP,100*.@r; + bonus bMaxSP,20*.@r; + if (.@r >= 4) + bonus2 bSkillUseSP,"SU_LOPE",5; + - Id: 22089 + AegisName: Crimson_Gaiter_ + Name: Crimson Gaiter + Type: Armor + Weight: 500 + Defense: 10 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bCritical,2; + bonus bCritAtkRate,2; + if (getrefine()>=7) { + bonus bCritical,3; + bonus bCritAtkRate,3; + } + - Id: 22091 + AegisName: Fisherman_Shoes_ + Name: Fisherman's Shoes + Type: Armor + Buy: 20 + Weight: 300 + Defense: 10 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 30 + Refineable: true + Script: | + bonus2 bExpAddRace,RC_Fish,5+getrefine(); + - Id: 22093 + AegisName: Shoes_Of_Exorcism_ + Name: Exorcist's Shoes + Type: Armor + Buy: 20 + Weight: 300 + Defense: 10 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 30 + Refineable: true + Script: | + bonus2 bExpAddRace,RC_Demon,5+getrefine(); + - Id: 22094 + AegisName: Gardener_Shoes_ + Name: Gardener Shoes + Type: Armor + Buy: 20 + Weight: 300 + Defense: 10 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 30 + Refineable: true + Script: | + bonus2 bExpAddRace,RC_Plant,5+getrefine(); + - Id: 22096 + AegisName: Fallen_Angel_Shoes_ + Name: Fallen Angel Shoes + Type: Armor + Buy: 20 + Weight: 300 + Defense: 10 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 30 + Refineable: true + Script: | + bonus2 bExpAddRace,RC_Angel,5+getrefine(); + - Id: 22097 + AegisName: DragonTrainer_Shoes_ + Name: Dragon Trainer Shoes + Type: Armor + Buy: 20 + Weight: 300 + Defense: 10 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 30 + Refineable: true + Script: | + bonus2 bExpAddRace,RC_Dragon,5+getrefine(); + - Id: 22099 + AegisName: Mechanic_Shoes_ + Name: Mechanic Shoes + Type: Armor + Buy: 20 + Weight: 300 + Defense: 10 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 30 + Refineable: true + Script: | + bonus2 bExpAddRace,RC_Formless,5+getrefine(); + - Id: 22101 + AegisName: Angel_Poring_Boots + Name: Angel Poring Boots + Type: Armor + Buy: 10 + Weight: 300 + Defense: 15 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bAllStats,1; + skill "AL_HEAL",1; + - Id: 22102 + AegisName: Toughen_Time_Keepr_Bts + Name: Enhanced Time Keeper Boots + Type: Armor + Defense: 23 + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bVariableCastrate,-5; + bonus bMdef,4; + bonus bMaxHP,500; + bonus bMaxSP,100; + - Id: 22103 + AegisName: Excelion_Leg + Name: Excelion Leg + Type: Armor + Weight: 500 + Defense: 13 + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,5+((BaseLevel > 129) ? 4 : 0)+(.@r/3)*3; + bonus bMaxSP,5+((BaseLevel > 129) ? 4 : 0)+(.@r/3)*3; + - Id: 22104 + AegisName: Pororoca_Shoes + Name: Pororoca Shoes + Type: Armor + Buy: 20 + Weight: 500 + Defense: 15 + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bMaxHPrate,3; + bonus bMaxSPrate,3; + bonus bMdef,15; + bonus bMatkRate,2; + bonus2 bMagicAtkEle,Ele_Water,2; + skill "SA_DELUGE",5; + if (getrefine()>=5) { + bonus bMaxHPrate,7; + bonus bMaxSPrate,7; + bonus bMatkRate,3; + bonus2 bMagicAtkEle,Ele_Water,3; + } + if (getrefine()>=7) { + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + bonus bMatkRate,5; + bonus2 bMagicAtkEle,Ele_Water,5; + } + - Id: 22106 + AegisName: Giant_Boots + Name: Giant Boots + Type: Armor + Weight: 500 + Defense: 13 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 85 + Refineable: true + Script: | + bonus2 bSubRace,RC_DemiHuman,1; + bonus2 bSubRace,RC_Player_Human,1; + bonus bMaxHPrate,2; + bonus bMaxSPrate,2; + .@r = getrefine(); + if (.@r > 4) { + bonus2 bSubRace,RC_DemiHuman,2; + bonus2 bSubRace,RC_Player_Human,2; + bonus bMaxHPrate,4; + bonus bMaxSPrate,4; + } + if (.@r > 6) { + bonus2 bSubRace,RC_DemiHuman,2; + bonus2 bSubRace,RC_Player_Human,2; + bonus bMaxHPrate,4; + bonus bMaxSPrate,4; + } + - Id: 22107 + AegisName: Modify_Str_Boots + Name: Modified Str Boots + Type: Armor + Buy: 20 + Weight: 600 + Defense: 25 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Third: true + Locations: + Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,300+(100*(.@r/3)); + bonus bMaxSP,30+(10*(.@r/3)); + bonus bBaseAtk,7*(.@r/3); + if (readparam(bStr)>=120) + bonus bBaseAtk,50; + - Id: 22108 + AegisName: Modify_Int_Boots + Name: Modified Int Boots + Type: Armor + Buy: 20 + Weight: 600 + Defense: 20 + Jobs: + KagerouOboro: true + Rebellion: true + Locations: + Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMdef,5; + bonus bMaxHP,300+(100*(.@r/3)); + bonus bMaxSP,30+(10*(.@r/3)); + bonus bMatk,10*(.@r/3); + if (readparam(bInt)>=120) + bonus bMatk,60; + - Id: 22109 + AegisName: Modify_Agi_Boots + Name: Modified Agi Boots + Type: Armor + Buy: 20 + Weight: 600 + Defense: 25 + Jobs: + KagerouOboro: true + Rebellion: true + Locations: + Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,300+(100*(.@r/3)); + bonus bMaxSP,30+(10*(.@r/3)); + bonus bAspdRate,3*(.@r/3); + if (readparam(bAgi)>=120) + bonus bAspd,1; + - Id: 22110 + AegisName: Modify_Vit_Boots + Name: Modified Vit Boots + Type: Armor + Buy: 20 + Weight: 600 + Defense: 25 + Jobs: + KagerouOboro: true + Rebellion: true + Locations: + Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,300+(300*(.@r/3)); + bonus bMaxSP,30+(10*(.@r/3)); + if (readparam(bVit)>=120) + bonus bMaxHPrate,8; + - Id: 22111 + AegisName: Modify_Dex_Boots + Name: Modified Dex Boots + Type: Armor + Buy: 20 + Weight: 600 + Defense: 25 + Jobs: + KagerouOboro: true + Rebellion: true + Locations: + Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,300+(100*(.@r/3)); + bonus bMaxSP,30+(10*(.@r/3)); + bonus bDex,3*(.@r/3); + if (readparam(bDex)>=120) { + bonus bLongAtkRate,5; + bonus bFixedCast,-500; + } + - Id: 22112 + AegisName: Modify_Luk_Boots + Name: Modified Luk Boots + Type: Armor + Buy: 20 + Weight: 600 + Defense: 20 + Jobs: + KagerouOboro: true + Rebellion: true + Locations: + Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,300+(100*(.@r/3)); + bonus bMaxSP,30+(10*(.@r/3)); + bonus bMdef,5; + bonus bCritAtkRate,2*(.@r/3); + if (readparam(bLuk)>=120) + bonus bCritAtkRate,30; + - Id: 22113 + AegisName: Modify_Str_Boots_ + Name: Modified Str Boots + Type: Armor + Buy: 20 + Weight: 600 + Defense: 25 + Slots: 1 + Jobs: + KagerouOboro: true + Rebellion: true + Locations: + Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,300+(100*(.@r/3)); + bonus bMaxSP,30+(10*(.@r/3)); + bonus bBaseAtk,7*(.@r/3); + if (readparam(bStr)>=120) + bonus bBaseAtk,50; + - Id: 22114 + AegisName: Modify_Int_Boots_ + Name: Modified Int Boots + Type: Armor + Buy: 20 + Weight: 600 + Defense: 20 + Slots: 1 + Jobs: + KagerouOboro: true + Rebellion: true + Locations: + Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMdef,5; + bonus bMaxHP,300+(100*(.@r/3)); + bonus bMaxSP,30+(10*(.@r/3)); + bonus bMatk,10*(.@r/3); + if (readparam(bInt)>=120) + bonus bMatk,60; + - Id: 22115 + AegisName: Modify_Agi_Boots_ + Name: Modified Agi Boots + Type: Armor + Buy: 20 + Weight: 600 + Defense: 25 + Slots: 1 + Jobs: + KagerouOboro: true + Rebellion: true + Locations: + Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,300+(100*(.@r/3)); + bonus bMaxSP,30+(10*(.@r/3)); + bonus bAspdRate,3*(.@r/3); + if (readparam(bAgi)>=120) + bonus bAspd,1; + - Id: 22116 + AegisName: Modify_Vit_Boots_ + Name: Modified Vit Boots + Type: Armor + Buy: 20 + Weight: 600 + Defense: 25 + Slots: 1 + Jobs: + KagerouOboro: true + Rebellion: true + Locations: + Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,300+(300*(.@r/3)); + bonus bMaxSP,30+(10*(.@r/3)); + if (readparam(bVit)>=120) + bonus bMaxHPrate,8; + - Id: 22117 + AegisName: Modify_Dex_Boots_ + Name: Modified Dex Boots + Type: Armor + Buy: 20 + Weight: 600 + Defense: 25 + Slots: 1 + Jobs: + KagerouOboro: true + Rebellion: true + Locations: + Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,300+(100*(.@r/3)); + bonus bMaxSP,30+(10*(.@r/3)); + bonus bDex,3*(.@r/3); + if (readparam(bDex)>=120) { + bonus bLongAtkRate,5; + bonus bFixedCast,-500; + } + - Id: 22118 + AegisName: Modify_Luk_Boots_ + Name: Modified Luk Boots + Type: Armor + Buy: 20 + Weight: 600 + Defense: 20 + Slots: 1 + Jobs: + KagerouOboro: true + Rebellion: true + Locations: + Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,300+(100*(.@r/3)); + bonus bMaxSP,30+(10*(.@r/3)); + bonus bMdef,5; + bonus bCritAtkRate,2*(.@r/3); + if (readparam(bLuk)>=120) + bonus bCritAtkRate,30; + - Id: 22120 + AegisName: Shoes_Of_Punishment + Name: Shoes of Punishment + Type: Armor + Buy: 20 + Weight: 500 + Defense: 15 + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bMdef,15; + bonus bMatkRate,2; + bonus bMaxHPrate,3; + bonus bMaxSPrate,3; + bonus2 bSkillAtk,"AB_JUDEX",30; + bonus2 bMagicAddEle,Ele_Holy,2; + .@r = getrefine(); + if (.@r>=5) { + bonus bMatkRate,3; + bonus bMaxHPrate,7; + bonus bMaxSPrate,7; + bonus2 bMagicAddEle,Ele_Holy,3; + } + if (.@r>=7) { + bonus bMatkRate,5; + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + bonus2 bMagicAddEle,Ele_Holy,5; + } + - Id: 22122 + AegisName: Para_Team_Boots100 + Name: Awakened Eden Group Boots I + Type: Armor + Defense: 22 + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,1; + bonus bHPrecovRate,30; + bonus bSPrecovRate,14; + - Id: 22123 + AegisName: Para_Team_Boots115 + Name: Awakened Eden Group Boots II + Type: Armor + Defense: 25 + Locations: + Shoes: true + EquipLevelMin: 115 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,1; + bonus bHPrecovRate,36; + bonus bSPrecovRate,18; + - Id: 22124 + AegisName: Para_Team_Boots130 + Name: Awakened Eden Group Boots III + Type: Armor + Defense: 27 + Locations: + Shoes: true + EquipLevelMin: 130 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,2; + bonus bHPrecovRate,36; + bonus bSPrecovRate,18; + - Id: 22125 + AegisName: Para_Team_Boots145 + Name: Awakened Eden Group Boots IV + Type: Armor + Defense: 30 + Locations: + Shoes: true + EquipLevelMin: 145 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,2; + bonus bHPrecovRate,40; + bonus bSPrecovRate,20; + - Id: 22126 + AegisName: Para_Team_Boots160 + Name: Awakened Eden Group Boots V + Type: Armor + Defense: 30 + Locations: + Shoes: true + EquipLevelMin: 160 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,2; + bonus bHPrecovRate,40; + bonus bSPrecovRate,20; + bonus bUseSPrate,-5; + - Id: 22131 + AegisName: Cowboy_Boots + Name: Spurred Boots + Type: Armor + Weight: 500 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoAuction: true + Script: | + .@r = getrefine(); + .@bonus = 5; + if (.@r >=7) { + .@bonus += 5; + } + if (.@r >=9) { + .@bonus += 5; + } + bonus bMaxSPrate,.@bonus; + bonus bSpeedRate,25; + - Id: 22133 + AegisName: Shoes_IL + Name: Illusion Shoes + Type: Armor + Buy: 20 + Weight: 400 + Defense: 10 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,(100+(100*.@r)); + bonus bMaxSP,(10+(5*.@r)); + - Id: 22134 + AegisName: Enforcer_Shoes + Name: Enforcer Shoes + Type: Armor + Buy: 20 + Weight: 400 + Defense: 12 + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + .@hpsp = 3; + .@a = getskilllv("GC_WEAPONCRUSH"); + .@b = getskilllv("GC_WEAPONBLOCKING"); + .@c = getskilllv("GC_COUNTERSLASH"); + if (.@r >= 5) { + .@hpsp += 7; + .@dmg = BaseLevel; + if (.@r >= 7) { + .@hpsp += 10; + .@dmg += BaseLevel + 30*getskilllv("AS_POISONREACT"); + } + bonus2 bSkillAtk,"ASC_METEORASSAULT",.@dmg; + } + bonus bMaxHPrate,.@hpsp; + bonus bMaxSPrate,.@hpsp; + bonus bMdef,10; + skill "BS_MAXIMIZE",1; + bonus2 bSkillUseSP,"ASC_METEORASSAULT",8; + bonus2 bAddClass,Class_All,4*.@a; + bonus2 bSkillCooldown,"GC_HALLUCINATIONWALK",-5000*.@b; + bonus2 bIgnoreDefRaceRate,RC_All,20*.@c; + bonus2 bVariableCastrate,"ASC_METEORASSAULT",-7*(.@a+.@b+.@c); + - Id: 22138 + AegisName: Demonist_Shoes + Name: Devil Worshipper Shoes + Type: Armor + Buy: 20 + Weight: 500 + Defense: 15 + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bMdef,15; + bonus bMaxHPrate,3; + bonus bMaxSPrate,3; + bonus bMatkRate,2; + bonus2 bMagicAtkEle,Ele_Neutral,2; + bonus2 bMagicAtkEle,Ele_Fire,2; + .@r = getrefine(); + if (.@r>=5) { + bonus bMaxHPrate,7; + bonus bMaxSPrate,7; + bonus bMatkRate,3; + bonus2 bMagicAtkEle,Ele_Neutral,3; + bonus2 bMagicAtkEle,Ele_Fire,3; + } + if (.@r>=5) { + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + bonus bMatkRate,5; + bonus2 bMagicAtkEle,Ele_Neutral,5; + bonus2 bMagicAtkEle,Ele_Fire,5; + } + - Id: 22141 + AegisName: YSF01_Greave + Name: YSF01 Greave + Type: Armor + Weight: 1300 + Defense: 25 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r >= 8) { + bonus bAspdRate,8; + if (.@r >= 11) { + bonus bAspd,1; + if (.@r >= 13) { + .@val = 10; + } + } + } + if (readparam(bLuk) >= 125) { + .@val += 30; + } + if (.@val) { + bonus bCritAtkRate,.@val; + } + - Id: 22145 + AegisName: TenguShoes + Name: Tengu's Shoes + Type: Armor + Buy: 20 + Weight: 400 + Defense: 12 + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + .@a = getskilllv("SR_GENTLETOUCH_REVITALIZE"); + .@b = getskilllv("SR_GENTLETOUCH_CURE"); + .@c = getskilllv("SR_GENTLETOUCH_ENERGYGAIN"); + .@hpsp = 3; + if (.@r >= 5) { + .@hpsp += 7; + .@red = 5; + if (.@r >= 7) { + .@hpsp += 10; + .@red += 5; + } + bonus2 bSkillUseSP,"MO_BODYRELOCATION",.@red; + } + bonus bMdef,10; + bonus bMaxHPrate,.@hpsp+(2*.@b); + bonus bMaxSPrate,.@hpsp; + skill "SA_CASTCANCEL",1; + bonus2 bSkillUseSP,"MO_BODYRELOCATION",5; + bonus bDef,30*.@a; + bonus2 bSubRace,RC_Player_Doram,.@a; + bonus2 bSubRace,RC_Player_Human,.@a; + bonus2 bVariableCastrate,"MO_CALLSPIRITS",-.@c*10; + bonus2 bVariableCastrate,"MO_STEELBODY",-.@c*10; + bonus2 bFixedCastrate,"CH_SOULCOLLECT",-.@c*10; + bonus bAspdRate,2*getskilllv("SR_GENTLETOUCH_CHANGE"); + bonus2 bAddClass,Class_All,4*getskilllv("SR_GENTLETOUCH_QUIET"); + - Id: 22168 + AegisName: True_Hunting_Boots + Name: True Hunting Boots + Type: Armor + Weight: 500 + Defense: 13 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bAspdRate,8+2*(getrefine()/3); + - Id: 22169 + AegisName: R_Hunting_Boots + Name: Short-term Hunting Boots + Type: Armor + Defense: 13 + Locations: + Shoes: true + EquipLevelMin: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAspdRate,8; + - Id: 22170 + AegisName: Shoes_Of_Servival + Name: Survivor's Shoes + Type: Armor + Buy: 10 + Weight: 500 + Defense: 15 + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r >= 7) { + .@hpsp = 20; + .@dmg = 10; + } else if (.@r >= 5) { + .@hpsp = 10; + .@dmg = 5; + } + else { + .@hpsp = 3; + .@dmg = 2; + } + bonus bMdef,15; + bonus2 bSubRace,RC_DemiHuman,5; + bonus bMaxHPrate,.@hpsp; + bonus bMaxSPrate,.@hpsp; + bonus bMatkRate,.@dmg; + bonus2 bMagicAtkEle,Ele_Wind,.@dmg; + bonus2 bMagicAtkEle,Ele_Earth,.@dmg; + - Id: 22171 + AegisName: Ancient_Hero_Boots + Name: Ancient Hero Boots + Type: Armor + Buy: 20 + Weight: 600 + Defense: 15 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,500; + bonus bMaxSP,50; + bonus bMaxHPrate,2*(.@r/3); + bonus bMaxSPrate,.@r/3; + if (.@r >= 9) { + .@val = -300; + if (.@r >= 12) { + .@val -= 200; + if (.@r >= 14) { + bonus bDelayrate,-5; + } + } + bonus bFixedCast,.@val; + } + - Id: 22172 + AegisName: Gray_Wing_Boots + Name: Gray Wing Boots + Type: Armor + Buy: 20 + Weight: 500 + Defense: 15 + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHPrate,3; + bonus bMaxSPrate,3; + bonus bMdef,15; + bonus bLongAtkRate,2; + bonus bCritAtkRate,2; + skill "TF_HIDING",1; + if (.@r>=5) { + bonus bMaxHPrate,7; + bonus bMaxSPrate,7; + bonus bLongAtkRate,3; + bonus bCritAtkRate,3; + } + if (.@r>=7) { + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + bonus bLongAtkRate,5; + bonus bCritAtkRate,5; + } + - Id: 22173 + AegisName: Beginner's_Boots + Name: Beginner's Boots + Type: Armor + Buy: 20 + Defense: 15 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 100 + Script: | + bonus bMaxHP,300; + bonus bMaxSP,50; + bonus bFlee,15; + bonus bHPrecovRate,10; + bonus bSPrecovRate,10; + - Id: 22189 + AegisName: Shoes_Of_Pilgrim + Name: Pilgrim Shoes + Type: Armor + Buy: 20 + Weight: 500 + Defense: 15 + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHPrate,3; + bonus bMaxSPrate,3; + bonus bDef,50*getskilllv("AB_SECRAMENT"); + bonus bMdef,15; + bonus bAspdRate,4*getskilllv("AB_CANTO"); + bonus2 bSkillCooldown,"AB_PRAEFATIO",-1000; + bonus bDelayrate,-6*getskilllv("AB_PRAEFATIO"); + bonus2 bSubRace,RC_DemiHuman,2*getskilllv("AB_SECRAMENT"); + bonus2 bSubRace,RC_Player_Human,2*getskilllv("AB_SECRAMENT"); + bonus bHealPower,5*getskilllv("AB_HIGHNESSHEAL"); + if (.@r>=5) { + bonus bMaxHPrate,7; + bonus bMaxSPrate,7; + bonus bUseSPrate,-3; + } + if (.@r>=7) { + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + bonus bUseSPrate,-5; + } + - Id: 22190 + AegisName: Illusion_Boots + Name: Illusion Boots + Type: Armor + Weight: 600 + Defense: 16 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bCritical,(5*(.@r/3)); + bonus bAspdRate,.@r; + - Id: 22192 + AegisName: Illusion_Goibne's_Greaves + Name: Illusion Goibne's Greaves + Type: Armor + Weight: 1200 + Defense: 42 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Shoes: true + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHPrate,5; + bonus bMaxSPrate,5; + if (.@r >= 7) { + bonus bVariableCastrate,-5; + if (.@r >= 9) { + bonus bLongAtkRate,10; + } + } + - Id: 22195 + AegisName: Booster_Shoes + Name: Booster Shoes + Type: Armor + Buy: 20 + Weight: 800 + Defense: 30 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMdef,10; + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + bonus2 bSubRace,RC_Player_Human,5; + if (.@r>=7) { + if (readparam(bStr)>=125) + bonus bBaseAtk,90; + if (readparam(bAgi)>=125) + bonus bAspd,2; + if (readparam(bVit)>=125) + bonus bMaxHPrate,12; + if (readparam(bInt)>=125) + bonus bMatk,120; + if (readparam(bDex)>=125) + bonus bLongAtkRate,10; + if (readparam(bLuk)>=125) + bonus bCritAtkRate,20; + } + if (.@r>=9) { + if (readparam(bStr)>=125) + bonus bBaseAtk,90; + if (readparam(bAgi)>=125) + bonus bAspd,2; + if (readparam(bVit)>=125) + bonus bMaxHPrate,12; + if (readparam(bInt)>=125) + bonus bMatk,120; + if (readparam(bDex)>=125) + bonus bLongAtkRate,10; + if (readparam(bLuk)>=125) + bonus bCritAtkRate,20; + } + - Id: 22196 + AegisName: Illusion_Leg_A + Name: Illusion Leg A-type + Type: Armor + Buy: 20 + Weight: 500 + Defense: 20 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxSP,200+(20*(.@r/2)); + if (.@r >= 7) { + bonus bLongAtkRate,5; + } + - Id: 22197 + AegisName: Illusion_Leg_B + Name: Illusion Leg B-type + Type: Armor + Buy: 20 + Weight: 500 + Defense: 20 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxSP,200+(20*(.@r/2)); + if (.@r >= 7) { + bonus2 bMagicAtkEle,Ele_All,5; + } + - Id: 22198 + AegisName: Traveler_Shoes + Name: Traveler Shoes + Type: Armor + Buy: 20 + Weight: 500 + Defense: 15 + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bMdef,15; + bonus bMaxHPrate,3+(2*getskilllv("WM_FRIGG_SONG")); + bonus bMaxSPrate,3; + bonus bMatkRate,2; + bonus2 bMagicAddEle,Ele_Neutral,5; + bonus bAllStats,getskilllv("WA_SWING_DANCE"); + bonus bAspdRate,4*getskilllv("MI_HARMONIZE"); + bonus2 bSkillAtk,"WM_METALICSOUND",10*getskilllv("WM_GLOOMYDAY"); + bonus2 bVariableCastrate,"WM_METALICSOUND",-10*getskilllv("WM_GLOOMYDAY"); + bonus3 bAddEff,Eff_Sleep,400*min(5,getskilllv("WM_LULLABY_DEEPSLEEP")),ATF_MAGIC; + .@r = getrefine(); + if (.@r>=5) { + bonus bMaxHPrate,7; + bonus bMaxSPrate,7; + bonus bMatkRate,3; + bonus2 bMagicAddEle,Ele_Neutral,3; + } + if (.@r>=7) { + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + bonus bMatkRate,5; + bonus2 bMagicAddEle,Ele_Neutral,5; + } + - Id: 22199 + AegisName: Lava_Leather_Boots + Name: Lava Leather Boots + Type: Armor + Buy: 20 + Weight: 600 + Defense: 50 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 175 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,2; + if (.@r>=7) + bonus bBaseAtk,25; + if (.@r>=9) + bonus bBaseAtk,15; + - Id: 22200 + AegisName: Lava_Leather_Shoes + Name: Lava Leather Shoes + Type: Armor + Buy: 20 + Weight: 500 + Defense: 40 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 175 + Refineable: true + Script: | + .@r = getrefine(); + bonus bCritical,5; + if (.@r>=7) + bonus2 bAddSize,Size_All,5; + if (.@r>=9) + bonus bCritAtkRate,5; + - Id: 22201 + AegisName: Lava_Leather_Sandals + Name: Lava Leather Sandals + Type: Armor + Buy: 20 + Weight: 500 + Defense: 25 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 175 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bMagicAtkEle,Ele_Fire,3; + if (.@r>=7) + bonus bMatk,25; + if (.@r>=9) + bonus bMatk,15; + - Id: 22204 + AegisName: Time_Overload_Boots + Name: Temporal Transcendence Boots + Type: Armor + Defense: 15 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 99 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bCritical,10; + bonus2 bMagicAtkEle,Ele_All,10; + bonus bCritAtkRate,10; + - Id: 22206 + AegisName: Regia_Hunting_Boots + Name: Regia Hunting Boots + Type: Armor + Weight: 500 + Defense: 5 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 50 + Refineable: true + Script: | + bonus bAspdRate,5; + bonus bHit,2*(getrefine()/3); + - Id: 22207 + AegisName: Imperial_Boots + Name: Imperial Boots + Type: Armor + Buy: 20 + Weight: 400 + Defense: 12 + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMdef,10; + bonus bMaxHPrate,3; + bonus bMaxSPrate,3; + skill "AL_INCAGI",1; + bonus2 bSkillAtk,"LG_BANISHINGPOINT",10*getskilllv("LG_CANNONSPEAR"); + bonus2 bAddClass,Class_All,4*getskilllv("CR_DEVOTION"); + if (getskilllv("LG_INSPIRATION")>=5) + bonus2 bSkillCooldown,"LG_SHIELDSPELL",-2000; + bonus2 bIgnoreDefRaceRate,RC_All,20*getskilllv("LG_PINPOINTATTACK"); + if (.@r>=5) { + bonus bMaxSPrate,7; + bonus bMaxHPrate,7; + bonus bLongAtkRate,5; + } + if (.@r>=7) { + bonus bMaxSPrate,10; + bonus bMaxHPrate,10; + bonus bLongAtkRate,5; + } + - Id: 22208 + AegisName: Dragon_Boots + Name: Dragon Scale Boots + Type: Armor + Weight: 600 + Defense: 35 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxSP,500; + bonus bAspdRate,7; + bonus bVariableCastrate,-7; + if (.@r>=7) { + bonus2 bSubRace,RC_Dragon,2; + } + if (.@r>=9) { + autobonus2 "{ bonus2 bSPRegenRate,500,1000; }",1,3000,BF_MAGIC|BF_WEAPON; + } + if (.@r>=11) { + bonus2 bSubRace,RC_Dragon,3; + } + - Id: 22209 + AegisName: Cassock_Boots + Name: Clergy's Boots + Type: Armor + Weight: 400 + Defense: 35 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHPrate,5; + bonus bDef,30; + bonus bAspdRate,10; + bonus2 bAddRace,RC_Angel,(.@r/2); + bonus2 bAddRace,RC_Demon,(.@r/2); + bonus2 bSubRace,RC_Angel,(.@r/3); + bonus2 bSubRace,RC_Demon,(.@r/3); + if (.@r>=7) { + bonus bAspdRate,10; + } + - Id: 22210 + AegisName: Fluffy_FishShoes_J + Name: Fluffy Fish Shoes + Type: Armor + Buy: 20 + Weight: 100 + Defense: 12 + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + .@hpsp = 3; + .@val = -10 * getskilllv("SU_SHRIMPARTY"); + if (.@r>=5) { + .@hpsp += 7; + .@delay = -10; + if (.@r>=7) { + .@hpsp += 10; + .@delay -= 10; + } + bonus bDelayrate,.@delay; + } + if (getskilllv("SU_SPIRITOFSEA") == 1) { + autobonus3 "{ bonus2 bResEff,Eff_Stun,10000; bonus2 bResEff,Eff_Sleep,10000; bonus2 bResEff,EFF_Stone,10000; }",1000,30000,"SU_GROOMING","{ specialeffect2 777; specialeffect2 826; }"; + } + if (getskilllv("SU_GROOMING") == 5) { + bonus bFixedCastrate,-50; + bonus bNoKnockback; + } + bonus bMaxHPrate,.@hpsp; + bonus bMaxSPrate,.@hpsp; + bonus bMdef,10; + bonus2 bVariableCastrate,"SU_FRESHSHRIMP",.@val; + bonus2 bVariableCastrate,"SU_BUNCHOFSHRIMP",.@val; + bonus2 bVariableCastrate,"SU_TUNABELLY",.@val; + bonus2 bVariableCastrate,"SU_TUNAPARTY",.@val; + bonus2 bVariableCastrate,"SU_SHRIMPARTY",.@val; + bonus bHealPower,10*getskilllv("SU_PURRING"); + - Id: 22214 + AegisName: Authority_Sandals + Name: Authority Sandals + Type: Armor + Buy: 20 + Weight: 500 + Defense: 10 + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMdef,10; + bonus bAllStats,10; + bonus2 bIgnoreDefRaceRate,RC_All,50; + bonus2 bIgnoreMdefRaceRate,RC_All,50; + if (.@r>=7) + bonus bAllStats,10; + if (.@r>=9) + bonus bAllStats,10; + - Id: 22215 + AegisName: H_AD_Sandle + Name: High Adventurer Sandals + Type: Armor + Defense: 25 + Slots: 1 + Locations: + Shoes: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatk,15; + bonus bBaseAtk,15; + - Id: 22238 + AegisName: Great_Hero_Boots + Name: Great Hero Boots + Type: Armor + Buy: 20 + Weight: 600 + Defense: 15 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,1500; + bonus bMaxSP,150; + bonus bMaxHPrate,.@r/3; + bonus bMaxSPrate,.@r/3; + if (.@r >= 7) { + bonus2 bAddClass,Class_All,5; + bonus bMatkRate,5; + } + if (.@r >= 9) { + .@val = -500; + if (.@r >= 11) { + .@val -= 200; + if (.@r >= 13) { + bonus bDelayrate,-5; + bonus bVariableCastrate,-5; + } + } + bonus bFixedCast,.@val; + } + - Id: 24000 + AegisName: T1_Shadow_Armor + Name: Shadow Armor (Tier 1) + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bStr,1; + - Id: 24001 + AegisName: T1_Shadow_Weapon + Name: Shadow Gauntlets (Tier 1) + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bDex,1; + - Id: 24002 + AegisName: T1_Shadow_Shield + Name: Shadow Shield (Tier 1) + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bLuk,1; + - Id: 24003 + AegisName: T1_Shadow_Shoes + Name: Shadow Shoes (Tier 1) + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bAgi,1; + - Id: 24004 + AegisName: T1_Shadow_R_Accessory + Name: Shadow Ring (Tier 1) + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bVit,1; + - Id: 24005 + AegisName: T1_Shadow_L_Accessory + Name: Shadow Pendant (Tier 1) + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bInt,1; + - Id: 24006 + AegisName: T2_Shadow_Armor + Name: Shadow Armor (Tier 2) + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bStr,2; + - Id: 24007 + AegisName: T2_Shadow_Weapon + Name: Shadow Gauntlets (Tier 2) + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 30 + Refineable: true + Script: | + bonus bDex,2; + - Id: 24008 + AegisName: T2_Shadow_Shield + Name: Shadow Shield (Tier 2) + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 60 + Refineable: true + Script: | + bonus bLuk,2; + - Id: 24009 + AegisName: T2_Shadow_Shoes + Name: Shadow Shoes (Tier 2) + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 90 + Refineable: true + Script: | + bonus bAgi,2; + - Id: 24010 + AegisName: T2_Shadow_R_Accessory + Name: Shadow Ring (Tier 2) + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bVit,2; + - Id: 24011 + AegisName: T2_Shadow_L_Accessory + Name: Shadow Pendant (Tier 2) + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 150 + Refineable: true + Script: | + bonus bInt,2; + - Id: 24012 + AegisName: S_Promotion_Weapon + Name: Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bDex,1; + - Id: 24013 + AegisName: S_Promotion_Armor + Name: Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bLuk,1; + - Id: 24014 + AegisName: S_Promotion_Shoes + Name: Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bAgi,1; + - Id: 24015 + AegisName: S_Promotion_Shield + Name: Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bVit,1; + - Id: 24016 + AegisName: S_Promotion_Earring + Name: Shadow Earring + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bInt,1; + - Id: 24017 + AegisName: S_Promotion_Pendant + Name: Shadow Pendant + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bStr,1; + - Id: 24018 + AegisName: S_Physical_Earring + Name: Physical Earring (Shadow) + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus bAspdRate,(.@r>=7)?2:1; + - Id: 24019 + AegisName: S_Physical_Weapon + Name: Physical Weapon (Shadow) + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,.@r; + bonus bBaseAtk,10+.@r; + if (.@r>=7) { + bonus2 bAddClass,Class_All,1; + } + - Id: 24020 + AegisName: S_Physical_Pendant + Name: Physical Pendant (Shadow) + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus bMaxHP,100; + if (.@r>6) { + bonus bMaxHPrate,1; + } + - Id: 24021 + AegisName: S_Magical_Earring + Name: Magical Earring (Shadow) + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus bVariableCastrate,-(.@r>=7)?2:1; + - Id: 24022 + AegisName: S_Magical_Weapon + Name: Magical Weapon (Shadow) + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + bonus bMatk,10; + if (.@r>6) { + bonus bMatkRate,1; + } + - Id: 24023 + AegisName: S_Magical_Pendant + Name: Magical Pencil (Shadow) + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus bMaxSP,50; + if (.@r>6) { + bonus bMaxSPrate,1; + } + - Id: 24024 + AegisName: S_Breezy_Armor + Name: Breeze Armor (Shadow) + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus bFlee,5; + if (.@r>6) { + bonus bFlee,10; + } + - Id: 24025 + AegisName: S_Champion_Shoes + Name: Champion Shoes (Shadow) + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,20+.@r*10; + bonus bMaxSP,10; + if (.@r>6) { + bonus bMaxHPrate,1; + bonus bMaxSPrate,1; + } + - Id: 24026 + AegisName: S_Athena_Shield + Name: Athena Shield (Shadow) + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus bDef,10; + if (.@r>6) { + bonus bDef,10; + } + - Id: 24027 + AegisName: S_Immune_Armor + Name: Immune Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bSubEle,Ele_Neutral,1; + - Id: 24028 + AegisName: S_Hard_Armor + Name: Hard Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus bMaxHP,50; + if (.@r>6) { + bonus bMaxHPrate,1; + } + - Id: 24029 + AegisName: S_Ancient_Armor + Name: Ancient Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus bHit,10; + if (.@r>6) { + bonus bHit,10; + } + - Id: 24030 + AegisName: S_Critical_Armor + Name: Critital Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus bCritical,5; + if (.@r>6) { + bonus bCritical,5; + } + - Id: 24031 + AegisName: S_Kingbird_Weapon + Name: Kingbird's Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,10+.@r; + bonus bMatk,.@r; + if (.@r>6) { + bonus bLongAtkRate,1; + } + - Id: 24032 + AegisName: S_Cri_Hit_Weapon + Name: Critical Hit Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,10+.@r; + bonus bMatk,.@r; + if (.@r>6) { + bonus bCritAtkRate,1; + } + - Id: 24033 + AegisName: S_Healing_Weapon + Name: Healing Shadow Weapon + Type: Shadowgear + MagicAttack: 10 + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bMatk,10+.@r; + if (.@r>6) + bonus bHealPower2,5; + - Id: 24034 + AegisName: S_Lucky_Weapon + Name: Lucky Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bLuk,1; + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + if (.@r>6) { + bonus bLuk,1; + } + if (.@r>8) { + bonus bLuk,1; + } + - Id: 24035 + AegisName: S_Power_Earring + Name: Power Shadow Earring + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bStr,1; + .@r = getrefine(); + bonus bMaxHP,.@r*10; + if (.@r>6) { + bonus bStr,1; + } + if (.@r>=9) { + bonus bStr,1; + } + - Id: 24036 + AegisName: S_Int_Pendant + Name: Intelligent Shadow Pendant + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bInt,1; + .@r = getrefine(); + bonus bMaxHP,.@r*10; + if (.@r>6) { + bonus bInt,1; + } + if (.@r>=9) { + bonus bInt,1; + } + - Id: 24037 + AegisName: S_Dexterous_Armor + Name: Dexterous Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bDex,1; + .@r = getrefine(); + bonus bMaxHP,.@r*10; + if (.@r>6) { + bonus bDex,1; + } + if (.@r>=9) { + bonus bDex,1; + } + - Id: 24038 + AegisName: S_Vital_Shoes + Name: Vital Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bVit,1; + .@r = getrefine(); + bonus bMaxHP,.@r*10; + if (.@r>6) { + bonus bVit,1; + } + if (.@r>=9) { + bonus bVit,1; + } + - Id: 24039 + AegisName: S_Athletic_Shield + Name: Athletic Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bAgi,1; + .@r = getrefine(); + bonus bMaxHP,.@r*10; + if (.@r>6) { + bonus bAgi,1; + } + if (.@r>=9) { + bonus bAgi,1; + } + - Id: 24040 + AegisName: S_Lucky_Armor + Name: Lucky Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bLuk,1; + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus bCritical,(.@r/2); + - Id: 24041 + AegisName: S_Power_Pendant + Name: Power Shadow Pendant + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bStr,1; + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus bBaseAtk,.@r; + - Id: 24042 + AegisName: S_Int_Earring + Name: Intelligent Shadow Earring + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bInt,1; + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus bMatk,.@r; + - Id: 24043 + AegisName: S_Dexterous_Weapon + Name: Dexterous Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bDex,1; + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + bonus bHit,.@r; + - Id: 24044 + AegisName: S_Vital_Shield + Name: Vital Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bVit,1; + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus bDef,.@r; + - Id: 24045 + AegisName: S_Athletic_Shoes + Name: Athletic Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bAgi,1; + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus bFlee,.@r; + - Id: 24046 + AegisName: S_Resist_Spell_Pendant + Name: Resist Spell Power Pendant (Shadow) + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus bMdef,3; + if (.@r>6) { + bonus bMdef,3; + } + - Id: 24047 + AegisName: S_Rapid_Pendant + Name: Rapid Pendant (Shadow) + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus bAspdRate,1; + if (.@r>8) { + bonus bAspdRate,3; + } + else if (.@r>6) { + bonus bAspdRate,1; + } + - Id: 24048 + AegisName: S_Caster_Pendant + Name: Caster Pendant (Shadow) + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus bVariableCastrate,-1; + if (.@r>8) { + bonus bVariableCastrate,-3; + } + else if (.@r>6) { + bonus bVariableCastrate,-1; + } + - Id: 24049 + AegisName: S_Hard_Earring + Name: Hard Earring (Shadow) + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,100+.@r*10; + if (.@r>8) { + bonus bMaxHPrate,2; + } + else if (.@r>6) { + bonus bMaxHPrate,1; + } + - Id: 24050 + AegisName: S_Wise_Earring + Name: Wise Earring (Shadow) + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus bMaxSP,50; + if (.@r>8) { + bonus bMaxSPrate,2; + } + else if (.@r>6) { + bonus bMaxSPrate,1; + } + - Id: 24051 + AegisName: S_Athena_Earring + Name: Athena Earring (Shadow) + Type: Shadowgear + Defense: 10 + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus bDef,10; + if (.@r>6) { + bonus bDef,10; + } + - Id: 24052 + AegisName: S_Cranial_Shield + Name: Cranial Shield (Shadow) + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSubRace,RC_DemiHuman,1; + bonus2 bSubRace,RC_Player_Human,1; + if (.@r>6) { + bonus2 bSubRace,RC_DemiHuman,1; + bonus2 bSubRace,RC_Player_Human,1; + } + if (.@r>=9) { + bonus2 bSubRace,RC_DemiHuman,1; + bonus2 bSubRace,RC_Player_Human,1; + } + - Id: 24053 + AegisName: S_Safeguard_Shield + Name: Safeguard Shield (Shadow) + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bSubClass,Class_Boss,1; + .@r = getrefine(); + bonus bMaxHP,.@r*10; + if (.@r>=7) { + bonus2 bSubClass,Class_Boss,1; + } + if (.@r>=9) { + bonus2 bSubClass,Class_Boss,1; + } + - Id: 24054 + AegisName: S_Brutal_Shield + Name: Brutal Shield (Shadow) + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bSubRace,RC_Brute,1; + .@r = getrefine(); + bonus bMaxHP,.@r*10; + if (.@r>=7) { + bonus2 bSubRace,RC_Brute,1; + } + if (.@r>=9) { + bonus2 bSubRace,RC_Brute,1; + } + - Id: 24055 + AegisName: S_Gargantua_Shield + Name: Gargantua Shield (Shadow) + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bSubRace,RC_Insect,1; + .@r = getrefine(); + bonus bMaxHP,.@r*10; + if (.@r>=7) { + bonus2 bSubRace,RC_Insect,1; + } + if (.@r>=9) { + bonus2 bSubRace,RC_Insect,1; + } + - Id: 24056 + AegisName: S_Homers_Shield + Name: Homers Shield (Shadow) + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bSubRace,RC_Fish,1; + .@r = getrefine(); + bonus bMaxHP,.@r*10; + if (.@r>=7) { + bonus2 bSubRace,RC_Fish,1; + } + if (.@r>=9) { + bonus2 bSubRace,RC_Fish,1; + } + - Id: 24057 + AegisName: S_Dragoon_Shield + Name: Dragoon Shield (Shadow) + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bSubRace,RC_Dragon,1; + .@r = getrefine(); + bonus bMaxHP,.@r*10; + if (.@r>=7) { + bonus2 bSubRace,RC_Dragon,1; + } + if (.@r>=9) { + bonus2 bSubRace,RC_Dragon,1; + } + - Id: 24058 + AegisName: S_Satanic_Shield + Name: Satanic Shield (Shadow) + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bSubRace,RC_Angel,1; + .@r = getrefine(); + bonus bMaxHP,.@r*10; + if (.@r>=7) { + bonus2 bSubRace,RC_Angel,1; + } + if (.@r>=9) { + bonus2 bSubRace,RC_Angel,1; + } + - Id: 24059 + AegisName: S_Flameguard_Shield + Name: Flameguard Shield (Shadow) + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bSubRace,RC_Formless,1; + .@r = getrefine(); + bonus bMaxHP,.@r*10; + if (.@r>=7) { + bonus2 bSubRace,RC_Formless,1; + } + if (.@r>=9) { + bonus2 bSubRace,RC_Formless,1; + } + - Id: 24060 + AegisName: S_Requiem_Shield + Name: Requiem Shield (Shadow) + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bSubRace,RC_Undead,1; + .@r = getrefine(); + bonus bMaxHP,.@r*10; + if (.@r>=7) { + bonus2 bSubRace,RC_Undead,1; + } + if (.@r>=9) { + bonus2 bSubRace,RC_Undead,1; + } + - Id: 24061 + AegisName: S_Cadi_Shield + Name: Cadi Shield (Shadow) + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bSubRace,RC_Plant,1; + .@r = getrefine(); + bonus bMaxHP,.@r*10; + if (.@r>=7) { + bonus2 bSubRace,RC_Plant,1; + } + if (.@r>=9) { + bonus2 bSubRace,RC_Plant,1; + } + - Id: 24062 + AegisName: S_Bloody_Shoes + Name: Bloody Shoes (Shadow) + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bAddRace,RC_DemiHuman,2; + bonus2 bAddRace,RC_Player_Human,2; + bonus2 bMagicAddRace,RC_DemiHuman,2; + bonus2 bMagicAddRace,RC_Player_Human,2; + .@r = getrefine(); + bonus bMaxHP,.@r*10; + if (.@r>=7) { + bonus2 bAddRace,RC_DemiHuman,1; + bonus2 bMagicAddRace,RC_DemiHuman,1; + bonus2 bAddRace,RC_Player_Human,1; + bonus2 bMagicAddRace,RC_Player_Human,1; + } + if (.@r>=9) { + bonus2 bAddRace,RC_DemiHuman,2; + bonus2 bMagicAddRace,RC_DemiHuman,2; + bonus2 bAddRace,RC_Player_Human,2; + bonus2 bMagicAddRace,RC_Player_Human,2; + } + - Id: 24063 + AegisName: S_Liberation_Shoes + Name: Liberation Shoes (Shadow) + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bAddClass,Class_Boss,2; + .@r = getrefine(); + bonus bMaxHP,.@r*10; + if (.@r>=7) { + bonus2 bAddClass,Class_Boss,1; + } + if (.@r>=9) { + bonus2 bAddClass,Class_Boss,2; + } + - Id: 24064 + AegisName: S_Chemical_Shoes + Name: Chemical Shoes (Shadow) + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bAddRace,RC_Plant,2; + bonus2 bMagicAddRace,RC_Plant,2; + .@r = getrefine(); + bonus bMaxHP,.@r*10; + if (.@r>=7) { + bonus2 bAddRace,RC_Plant,1; + bonus2 bMagicAddRace,RC_Plant,1; + } + if (.@r>=9) { + bonus2 bAddRace,RC_Plant,2; + bonus2 bMagicAddRace,RC_Plant,2; + } + - Id: 24065 + AegisName: S_Clamorous_Shoes + Name: Clamorous Shoes (Shadow) + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bAddRace,RC_Brute,2; + bonus2 bMagicAddRace,RC_Brute,2; + .@r = getrefine(); + bonus bMaxHP,.@r*10; + if (.@r>=7) { + bonus2 bAddRace,RC_Brute,1; + bonus2 bMagicAddRace,RC_Brute,1; + } + if (.@r>=9) { + bonus2 bAddRace,RC_Brute,2; + bonus2 bMagicAddRace,RC_Brute,2; + } + - Id: 24066 + AegisName: S_Insecticide_Shoes + Name: Insecticide Shoes (Shadow) + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bAddRace,RC_Insect,2; + bonus2 bMagicAddRace,RC_Insect,2; + .@r = getrefine(); + bonus bMaxHP,.@r*10; + if (.@r>=7) { + bonus2 bAddRace,RC_Insect,1; + bonus2 bMagicAddRace,RC_Insect,1; + } + if (.@r>=9) { + bonus2 bAddRace,RC_Insect,2; + bonus2 bMagicAddRace,RC_Insect,2; + } + - Id: 24067 + AegisName: S_Fisher_Shoes + Name: Fisher Shoes (Shadow) + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bAddRace,RC_Fish,2; + bonus2 bMagicAddRace,RC_Fish,2; + .@r = getrefine(); + bonus bMaxHP,.@r*10; + if (.@r>=7) { + bonus2 bAddRace,RC_Fish,1; + bonus2 bMagicAddRace,RC_Fish,1; + } + if (.@r>=9) { + bonus2 bAddRace,RC_Fish,2; + bonus2 bMagicAddRace,RC_Fish,2; + } + - Id: 24068 + AegisName: S_Seraphim_Shoes + Name: Seraphim Shoes (Shadow) + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bAddRace,RC_Angel,2; + bonus2 bMagicAddRace,RC_Angel,2; + .@r = getrefine(); + bonus bMaxHP,.@r*10; + if (.@r>=7) { + bonus2 bAddRace,RC_Angel,1; + bonus2 bMagicAddRace,RC_Angel,1; + } + if (.@r>=9) { + bonus2 bAddRace,RC_Angel,2; + bonus2 bMagicAddRace,RC_Angel,2; + } + - Id: 24069 + AegisName: S_Beholder_Shoes + Name: Beholder Shoes (Shadow) + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bAddRace,RC_Formless,2; + bonus2 bMagicAddRace,RC_Formless,2; + .@r = getrefine(); + bonus bMaxHP,.@r*10; + if (.@r>=7) { + bonus2 bAddRace,RC_Formless,1; + bonus2 bMagicAddRace,RC_Formless,1; + } + if (.@r>=9) { + bonus2 bAddRace,RC_Formless,2; + bonus2 bMagicAddRace,RC_Formless,2; + } + - Id: 24070 + AegisName: S_Divine_Shoes + Name: Divine Shoes (Shadow) + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bAddRace,RC_Undead,2; + bonus2 bMagicAddRace,RC_Undead,2; + .@r = getrefine(); + bonus bMaxHP,.@r*10; + if (.@r>=7) { + bonus2 bAddRace,RC_Undead,1; + bonus2 bMagicAddRace,RC_Undead,1; + } + if (.@r>=9) { + bonus2 bAddRace,RC_Undead,2; + bonus2 bMagicAddRace,RC_Undead,2; + } + - Id: 24071 + AegisName: S_Dragoon_Shoes + Name: Dragoon Shoes (Shadow) + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bAddRace,RC_Dragon,2; + bonus2 bMagicAddRace,RC_Dragon,2; + .@r = getrefine(); + bonus bMaxHP,.@r*10; + if (.@r>=7) { + bonus2 bAddRace,RC_Dragon,1; + bonus2 bMagicAddRace,RC_Dragon,1; + } + if (.@r>=9) { + bonus2 bAddRace,RC_Dragon,2; + bonus2 bMagicAddRace,RC_Dragon,2; + } + - Id: 24072 + AegisName: S_Big_Armor + Name: Large Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bSubSize,Size_Large,2; + .@r = getrefine(); + if (.@r>=7) { + bonus2 bSubSize,Size_Large,1; + } + if (.@r>=9) { + bonus2 bSubSize,Size_Large,2; + } + - Id: 24073 + AegisName: S_Medium_Armor + Name: Medium Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bSubSize,Size_Medium,2; + .@r = getrefine(); + if (.@r>=7) { + bonus2 bSubSize,Size_Medium,1; + } + if (.@r>=9) { + bonus2 bSubSize,Size_Medium,2; + } + - Id: 24074 + AegisName: S_Small_Armor + Name: Small Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bSubSize,Size_Small,2; + .@r = getrefine(); + if (.@r>=7) { + bonus2 bSubSize,Size_Small,1; + } + if (.@r>=9) { + bonus2 bSubSize,Size_Small,2; + } + - Id: 24075 + AegisName: S_Big_Weapon + Name: Large Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bAddSize,Size_Large,2; + .@r = getrefine(); + if (.@r>=7) { + bonus2 bAddSize,Size_Large,1; + } + if (.@r>=9) { + bonus2 bAddSize,Size_Large,2; + } + - Id: 24076 + AegisName: S_Medium_Weapon + Name: Medium Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bAddSize,Size_Medium,2; + .@r = getrefine(); + if (.@r>=7) { + bonus2 bAddSize,Size_Medium,1; + } + if (.@r>=9) { + bonus2 bAddSize,Size_Medium,2; + } + - Id: 24077 + AegisName: S_Small_Weapon + Name: Small Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bAddSize,Size_Small,2; + .@r = getrefine(); + if (.@r>=7) { + bonus2 bAddSize,Size_Small,1; + } + if (.@r>=9) { + bonus2 bAddSize,Size_Small,2; + } + - Id: 24078 + AegisName: S_Spiritual_Weapon + Name: Spiritual Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bSPrecovRate,5; + if (getrefine()>=7) + bonus bSPrecovRate,5; + - Id: 24079 + AegisName: S_Spiritual_Earring + Name: Spiritual Shadow Earring + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bMaxSP,50; + if (getrefine()>=7) + bonus bMaxSPrate,1; + - Id: 24080 + AegisName: S_Spiritual_Pendent + Name: Spiritual Shadow Pendant + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bMaxSPrate,(getrefine()>=7?2:1); + - Id: 24081 + AegisName: S_Malicious_Armor + Name: Malicious Shas Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,100+.@r*10; + if (.@r>6) { + bonus bMaxHPrate,1; + } + - Id: 24082 + AegisName: S_Malicious_Shoes + Name: Malicious Shas Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus bMaxHPrate,1; + if (.@r>6) { + bonus bMaxHPrate,1; + } + - Id: 24083 + AegisName: S_Malicious_Shield + Name: Malicious Shas Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus bHPrecovRate,5; + if (.@r>6) { + bonus bHPrecovRate,5; + } + - Id: 24084 + AegisName: S_Gemstone_Armor + Name: Gemstone Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bCritical,5+(getrefine()/2); + - Id: 24085 + AegisName: S_Gemstone_Shoes + Name: Gemstone Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bFlee,5+(getrefine()/2); + - Id: 24086 + AegisName: S_Gemstone_Shield + Name: Gemstone Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bDef,5+(getrefine()/2); + - Id: 24087 + AegisName: S_Gemstone_Weapon + Name: Gemstone Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bHit,5+(getrefine()/2); + - Id: 24088 + AegisName: S_Gemstone_Earring + Name: Gemstone Shadow Earring + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bMatk,5+(getrefine()/2); + - Id: 24089 + AegisName: S_Gemstone_Pendent + Name: Gemstone Shadow Pendant + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bBaseAtk,5+(getrefine()/2); + - Id: 24090 + AegisName: S_Stability_Shield + Name: Stability Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bDef,3; + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bResEff,Eff_Stun,(.@r/2)*100; + bonus2 bResEff,Eff_Freeze,(.@r/2)*100; + bonus2 bResEff,Eff_Curse,(.@r/2)*100; + bonus2 bResEff,Eff_Bleeding,(.@r/2)*100; + bonus2 bResEff,Eff_Stone,.@r*100; + bonus2 bResEff,Eff_Sleep,.@r*100; + bonus2 bResEff,Eff_Silence,.@r*100; + bonus2 bResEff,Eff_Blind,.@r*100; + - Id: 24091 + AegisName: S_Plasterer's_Armor + Name: Harrods Plaster Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bDef,1; + bonus2 bResEff,Eff_Stone,getrefine(); + - Id: 24092 + AegisName: S_Plasterer's_Shoes + Name: Harrods Plaster Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bDef,1; + bonus2 bResEff,Eff_Stone,getrefine(); + - Id: 24093 + AegisName: S_Insomniac_Armor + Name: Insomnia Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bDef,1; + bonus2 bResEff,Eff_Sleep,getrefine(); + - Id: 24094 + AegisName: S_Insomniac_Shoes + Name: Insomnia Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bDef,1; + bonus2 bResEff,Eff_Sleep,getrefine(); + - Id: 24095 + AegisName: S_Peerless_Armor + Name: Peerless Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bDef,1; + bonus2 bResEff,Eff_Silence,getrefine(); + - Id: 24096 + AegisName: S_Peerless_Shoes + Name: Peerless Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bDef,1; + bonus2 bResEff,Eff_Silence,getrefine(); + - Id: 24097 + AegisName: S_Adurate_Armor + Name: Andre Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bDef,1; + bonus2 bResEff,Eff_Blind,getrefine(); + - Id: 24098 + AegisName: S_Adurate_Shoes + Name: Andre Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bDef,1; + bonus2 bResEff,Eff_Blind,getrefine(); + - Id: 24099 + AegisName: Unfreez_Weapon_S + Name: Unfreezing Shadow Weapon + Type: Shadowgear + Buy: 10 + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + bonus bDef,1; + bonus2 bResEff,Eff_Freeze,.@r*100; + - Id: 24100 + AegisName: Unfreeze_Earing_S + Name: Unfreezing Shadow Earring + Type: Shadowgear + Buy: 10 + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus bDef,1; + bonus2 bResEff,Eff_Freeze,.@r*100; + - Id: 24101 + AegisName: Unfreeze_Pendent_S + Name: Unfreezing Shadow Pendant + Type: Shadowgear + Buy: 10 + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus bDef,1; + bonus2 bResEff,Eff_Freeze,.@r*100; + - Id: 24102 + AegisName: Vitality_Earing_S + Name: Vitality Shadow Earring + Type: Shadowgear + Buy: 10 + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bDef,1; + bonus2 bResEff,Eff_Bleeding,getrefine(); + - Id: 24103 + AegisName: Vitality_Pendant_S + Name: Vitality Shadow Pendant + Type: Shadowgear + Buy: 10 + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bDef,1; + bonus2 bResEff,Eff_Bleeding,getrefine(); + - Id: 24104 + AegisName: S_Neutral_Weapon + Name: Neutral Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bDef,1; + bonus2 bResEff,Eff_Stun,getrefine()/2; + - Id: 24105 + AegisName: S_Neutral_Earring + Name: Neutral Shadow Earring + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bDef,1; + bonus2 bResEff,Eff_Stun,getrefine(); + - Id: 24106 + AegisName: S_Neutral_Pendent + Name: Neutral Shadow Pendant + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bDef,1; + bonus2 bResEff,Eff_Stun,getrefine(); + - Id: 24107 + AegisName: S_Curse_Lift_Earring + Name: Frozen Curse Shadow Earring + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bDef,1; + bonus2 bResEff,Eff_Curse,getrefine(); + - Id: 24108 + AegisName: S_Curse_Lift_Pendent + Name: Frozen Curse Shadow Pendant + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bDef,1; + bonus2 bResEff,Eff_Curse,getrefine(); + - Id: 24109 + AegisName: S_Caster_earring + Name: Caster Shadow Earrings + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bVariableCastrate,-1-((getrefine()>=7)?1:0); + - Id: 24110 + AegisName: S_Caster_Weapon + Name: Caster Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bVariableCastrate,-1-((.@r>=7)?1:0)-((.@r>=9)?2:0); + - Id: 24111 + AegisName: S_Spell_Flow_Shoes + Name: Spellflow Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus bUseSPrate,-1; + if (.@r>6) + bonus bSPrecovRate,5; + - Id: 24112 + AegisName: S_Spell_Flow_Armor + Name: Spellflow Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus bUseSPrate,-1; + if (.@r>8) { + bonus bUseSPrate,-2; + } + else if (.@r>6) { + bonus bUseSPrate,-1; + } + - Id: 24113 + AegisName: S_Spell_Flow_Shield + Name: Spellflow Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus bUseSPrate,-1; + if (.@r>6) + bonus bMaxSPrate,1; + - Id: 24114 + AegisName: S_Greed_Armor + Name: Grid Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + skill "BS_GREED",1; + bonus2 bSkillUseSP,"BS_GREED",-100+(getrefine()*10); + - Id: 24115 + AegisName: S_Greed_Shoes + Name: Grid Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + skill "BS_GREED",1; + bonus2 bSkillUseSP,"BS_GREED",-100+(getrefine()*10); + - Id: 24116 + AegisName: S_Greed_Shield + Name: Grid Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + skill "BS_GREED",1; + bonus2 bSkillUseSP,"BS_GREED",-100+(getrefine()*10); + - Id: 24117 + AegisName: S_Greed_Weapon + Name: Grid Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + skill "BS_GREED",1; + bonus2 bSkillUseSP,"BS_GREED",-100+(getrefine()*10); + - Id: 24118 + AegisName: S_Greed_Earring + Name: Grid Shadow Earring + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + skill "BS_GREED",1; + bonus2 bSkillUseSP,"BS_GREED",-100+(getrefine()*10); + - Id: 24119 + AegisName: S_Greed_Pendant + Name: Grid Shadow Pendant + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + skill "BS_GREED",1; + bonus2 bSkillUseSP,"BS_GREED",-100+(getrefine()*10); + - Id: 24120 + AegisName: S_Heal_Armor + Name: Heal Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + skill "AL_HEAL",1; + bonus2 bSkillUseSP,"AL_HEAL",-50+(getrefine()*5); + - Id: 24121 + AegisName: S_Heal_Shoes + Name: Heal Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + skill "AL_HEAL",1; + bonus2 bSkillUseSP,"AL_HEAL",-50+(getrefine()*5); + - Id: 24122 + AegisName: S_Heal_Shield + Name: Heal Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + skill "AL_HEAL",1; + bonus2 bSkillUseSP,"AL_HEAL",-50+(getrefine()*5); + - Id: 24123 + AegisName: S_Heal_Weapon + Name: Heal Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + skill "AL_HEAL",1; + bonus2 bSkillUseSP,"AL_HEAL",-50+(getrefine()*5); + - Id: 24124 + AegisName: S_Heal_Earring + Name: Heal Shadow Earring + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + skill "AL_HEAL",1; + bonus2 bSkillUseSP,"AL_HEAL",-50+(getrefine()*5); + - Id: 24125 + AegisName: S_Heal_Pendant + Name: Heal Shadow Pendant + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + skill "AL_HEAL",1; + bonus2 bSkillUseSP,"AL_HEAL",-50+(getrefine()*5); + - Id: 24126 + AegisName: S_Hiding_Armor + Name: Hiding Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + skill "TF_HIDING",1; + bonus2 bSkillUseSP,"TF_HIDING",-50+(getrefine()*5); + UnEquipScript: | + sc_end SC_HIDING; + - Id: 24127 + AegisName: S_Hiding_Shoes + Name: Hiding Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + skill "TF_HIDING",1; + bonus2 bSkillUseSP,"TF_HIDING",-50+(getrefine()*5); + UnEquipScript: | + sc_end SC_HIDING; + - Id: 24128 + AegisName: S_Hiding_Shield + Name: Hiding Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + skill "TF_HIDING",1; + bonus2 bSkillUseSP,"TF_HIDING",-50+(getrefine()*5); + UnEquipScript: | + sc_end SC_HIDING; + - Id: 24129 + AegisName: S_Hiding_Weapon + Name: Hiding Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + skill "TF_HIDING",1; + bonus2 bSkillUseSP,"TF_HIDING",-50+(getrefine()*5); + UnEquipScript: | + sc_end SC_HIDING; + - Id: 24130 + AegisName: S_Hiding_Earring + Name: Hiding Shadow Earring + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + skill "TF_HIDING",1; + bonus2 bSkillUseSP,"TF_HIDING",-50+(getrefine()*5); + UnEquipScript: | + sc_end SC_HIDING; + - Id: 24131 + AegisName: S_Hiding_Pendant + Name: Hiding Shadow Pendant + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + skill "TF_HIDING",1; + bonus2 bSkillUseSP,"TF_HIDING",-50+(getrefine()*5); + UnEquipScript: | + sc_end SC_HIDING; + - Id: 24132 + AegisName: S_Cloaking_Armor + Name: Cloaking Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + skill "AS_CLOAKING",1; + bonus2 bSkillUseSP,"AS_CLOAKING",-50+(getrefine()*5); + UnEquipScript: | + sc_end SC_CLOAKING; + - Id: 24133 + AegisName: S_Cloaking_Shoes + Name: Cloaking Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + skill "AS_CLOAKING",1; + bonus2 bSkillUseSP,"AS_CLOAKING",-50+(getrefine()*5); + UnEquipScript: | + sc_end SC_CLOAKING; + - Id: 24134 + AegisName: S_Cloaking_Shield + Name: Cloaking Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + skill "AS_CLOAKING",1; + bonus2 bSkillUseSP,"AS_CLOAKING",-50+(getrefine()*5); + UnEquipScript: | + sc_end SC_CLOAKING; + - Id: 24135 + AegisName: S_Cloaking_Weapon + Name: Cloaking Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + skill "AS_CLOAKING",1; + bonus2 bSkillUseSP,"AS_CLOAKING",-50+(getrefine()*5); + UnEquipScript: | + sc_end SC_CLOAKING; + - Id: 24136 + AegisName: S_Cloaking_Earring + Name: Cloaking Shadow Earring + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + skill "AS_CLOAKING",1; + bonus2 bSkillUseSP,"AS_CLOAKING",-50+(getrefine()*5); + UnEquipScript: | + sc_end SC_CLOAKING; + - Id: 24137 + AegisName: S_Cloaking_Pendant + Name: Cloaking Shadow Pendant + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + skill "AS_CLOAKING",1; + bonus2 bSkillUseSP,"AS_CLOAKING",-50+(getrefine()*5); + UnEquipScript: | + sc_end SC_CLOAKING; + - Id: 24138 + AegisName: S_Teleport_Armor + Name: Teleport Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + skill "AL_TELEPORT",1; + bonus2 bSkillUseSP,"AL_TELEPORT",-50+(getrefine()*5); + - Id: 24139 + AegisName: S_Teleport_Shoes + Name: Teleport Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + skill "AL_TELEPORT",1; + bonus2 bSkillUseSP,"AL_TELEPORT",-50+(getrefine()*5); + - Id: 24140 + AegisName: S_Teleport_Shield + Name: Teleport Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + skill "AL_TELEPORT",1; + bonus2 bSkillUseSP,"AL_TELEPORT",-50+(getrefine()*5); + - Id: 24141 + AegisName: S_Teleport_Weapon + Name: Teleport Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + skill "AL_TELEPORT",1; + bonus2 bSkillUseSP,"AL_TELEPORT",-50+(getrefine()*5); + - Id: 24142 + AegisName: S_Teleport_Earring + Name: Teleport Shadow Earring + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + skill "AL_TELEPORT",1; + bonus2 bSkillUseSP,"AL_TELEPORT",-50+(getrefine()*5); + - Id: 24143 + AegisName: S_Teleport_Pendant + Name: Teleport Shadow Pendant + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + skill "AL_TELEPORT",1; + bonus2 bSkillUseSP,"AL_TELEPORT",-50+(getrefine()*5); + - Id: 24144 + AegisName: S_Steal_Armor + Name: Steal Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + skill "TF_STEAL",1; + bonus2 bSkillUseSP,"TF_STEAL",-50+(getrefine()*5); + - Id: 24145 + AegisName: S_Steal_Shoes + Name: Steal Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + skill "TF_STEAL",1; + bonus2 bSkillUseSP,"TF_STEAL",-50+(getrefine()*5); + - Id: 24146 + AegisName: S_Steal_Shield + Name: Steal Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + skill "TF_STEAL",1; + bonus2 bSkillUseSP,"TF_STEAL",-50+(getrefine()*5); + - Id: 24147 + AegisName: S_Steal_Weapon + Name: Steal Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + skill "TF_STEAL",1; + bonus2 bSkillUseSP,"TF_STEAL",-50+(getrefine()*5); + - Id: 24148 + AegisName: S_Steal_Earring + Name: Steal Shadow Earring + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + skill "TF_STEAL",1; + bonus2 bSkillUseSP,"TF_STEAL",-50+(getrefine()*5); + - Id: 24149 + AegisName: S_Steal_Pendant + Name: Steal Shadow Pendant + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + skill "TF_STEAL",1; + bonus2 bSkillUseSP,"TF_STEAL",-50+(getrefine()*5); + - Id: 24150 + AegisName: S_Infinity_Earring + Name: Infinity Shadow Earring + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSubSize,Size_All,1+((.@r >= 9) ? 2 : (.@r >= 7) ? 1 : 0); + - Id: 24151 + AegisName: S_Infinity_Pendant + Name: Infinity Shadow Pendant + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSubSize,Size_All,1+((.@r >= 9) ? 2 : (.@r >= 7) ? 1 : 0); + - Id: 24152 + AegisName: S_Solid_Weapon + Name: Solid Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bBaseAtk,5+(getrefine()/2); + - Id: 24153 + AegisName: S_Solid_Earring + Name: Solid Shadow Earring + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bHit,5+(getrefine()/2); + - Id: 24154 + AegisName: S_Immortal_Armor + Name: Solid Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bDef,5+(getrefine()/2); + - Id: 24155 + AegisName: S_Immortal_Pendant + Name: Solid Shadow Pendant + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bMdef,(getrefine()/2); + - Id: 24156 + AegisName: S_Executioner_Weapon + Name: Demi-Human Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5+(.@r/2); + - Id: 24157 + AegisName: S_Exorcist_Weapon + Name: Exorcist Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + bonus2 bIgnoreDefRaceRate,RC_Demon,5+(.@r/2); + - Id: 24158 + AegisName: S_Hunting_Weapon + Name: Hunting Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + bonus2 bIgnoreDefRaceRate,RC_Brute,5+(.@r/2); + - Id: 24159 + AegisName: S_Insect_Net_Weapon + Name: Insect Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + bonus2 bIgnoreDefRaceRate,RC_Insect,5+(.@r/2); + - Id: 24160 + AegisName: S_Fishing_Weapon + Name: Fishing Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + bonus2 bIgnoreDefRaceRate,RC_Fish,5+(.@r/2); + - Id: 24161 + AegisName: S_Dragon_Killer_Weapon + Name: Dragon Killer Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + bonus2 bIgnoreDefRaceRate,RC_Dragon,5+(.@r/2); + - Id: 24162 + AegisName: S_Corrupt_Weapon + Name: Angelus Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + bonus2 bIgnoreDefRaceRate,RC_Angel,5+(.@r/2); + - Id: 24163 + AegisName: S_Vibration_Weapon + Name: Formless Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + bonus2 bIgnoreDefRaceRate,RC_Formless,5+(.@r/2); + - Id: 24164 + AegisName: S_Holy_Water_Weapon + Name: Holy Water Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + bonus2 bIgnoreDefRaceRate,RC_Undead,5+(.@r/2); + - Id: 24165 + AegisName: S_Scissors_Weapon + Name: Plant Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + bonus2 bIgnoreDefRaceRate,RC_Plant,5+(.@r/2); + - Id: 24166 + AegisName: S_Penetration_Earring + Name: Penetration Shadow Earring + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bIgnoreDefClassRate,Class_Normal,5+(.@r/2); + - Id: 24167 + AegisName: S_Penetration_Pendent + Name: Penetration Shadow Pendant + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bIgnoreDefClassRate,Class_Normal,5+(.@r/2); + - Id: 24168 + AegisName: S_Tempest_Earring + Name: Tempest Shadow Earring + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bIgnoreMdefClassRate,Class_Normal,5+(getrefine()/2); + - Id: 24169 + AegisName: S_Tempest_Pendent + Name: Tempest Pendant Shadow + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bIgnoreMdefClassRate,Class_Normal,5+(getrefine()/2); + - Id: 24170 + AegisName: S_M_Executioner_Weapon + Name: Magic Demi-Human Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5+(getrefine()/2); + - Id: 24171 + AegisName: S_M_Exorcist_Weapon + Name: Magic Exorcist Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bIgnoreMdefRaceRate,RC_Demon,5+(getrefine()/2); + - Id: 24172 + AegisName: S_M_Hunting_Weapon + Name: Magic Hunting Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bIgnoreMdefRaceRate,RC_Brute,5+(getrefine()/2); + bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,5+(getrefine()/2); + - Id: 24173 + AegisName: S_M_Insect_Net_Weapon + Name: Magic Insect Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bIgnoreMdefRaceRate,RC_Insect,5+(getrefine()/2); + - Id: 24174 + AegisName: S_M_Fishing_Weapon + Name: Magic Fishing Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bIgnoreMdefRaceRate,RC_Fish,5+(getrefine()/2); + - Id: 24175 + AegisName: S_M_Dragon_K_Weapon + Name: Magic Dragon Killer Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bIgnoreMdefRaceRate,RC_Dragon,5+(getrefine()/2); + - Id: 24176 + AegisName: S_M_Corrupt_Weapon + Name: Magic Angelus Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bIgnoreMdefRaceRate,RC_Angel,5+(getrefine()/2); + - Id: 24177 + AegisName: S_M_Vibration_Weapon + Name: Magic Formless Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bIgnoreMdefRaceRate,RC_Formless,5+(getrefine()/2); + - Id: 24178 + AegisName: S_M_Holy_Water_Weapon + Name: Magic Holy Water Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bIgnoreMdefRaceRate,RC_Undead,5+(getrefine()/2); + - Id: 24179 + AegisName: S_M_Scissors_Weapon + Name: Magic Caesars Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bIgnoreMdefRaceRate,RC_Plant,5+(getrefine()/2); + - Id: 24180 + AegisName: S_Bearers_Armor + Name: Bearer's Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bMdef,1+(getrefine()/2); + - Id: 24181 + AegisName: S_Bearers_Shoes + Name: Bearer's Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bMaxSP,50+(5*(getrefine()/2)); + - Id: 24182 + AegisName: S_Bearers_Shield + Name: Bearer's Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bDef,5+(getrefine()/2); + - Id: 24183 + AegisName: S_Bearers_Weapon + Name: Bearer's Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bMaxHP,100+(10*(getrefine()/2)); + - Id: 24184 + AegisName: S_Bearers_Earring + Name: Bearer's Shadow Earring + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bMatk,5+(getrefine()/2); + - Id: 24185 + AegisName: S_Bearers_Pendent + Name: Bearer's Shadow Pendant + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bBaseAtk,5+(getrefine()/2); + - Id: 24186 + AegisName: S_Basis_Armor + Name: Basis Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bAddEle,Ele_Neutral,(1+(.@r/2)); + bonus2 bMagicAddEle,Ele_Neutral,(1+(.@r/2)); + - Id: 24187 + AegisName: S_Hallowed_Armor + Name: Hallowed Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bAddEle,Ele_Dark,(1+(.@r/2)); + bonus2 bMagicAddEle,Ele_Dark,(1+(.@r/2)); + - Id: 24188 + AegisName: S_Saharic_Armor + Name: Underneith Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bAddEle,Ele_Water,(1+(.@r/2)); + bonus2 bMagicAddEle,Ele_Water,(1+(.@r/2)); + - Id: 24189 + AegisName: S_Underneath_Armor + Name: Underneath Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bAddEle,Ele_Earth,(1+(.@r/2)); + bonus2 bMagicAddEle,Ele_Earth,(1+(.@r/2)); + - Id: 24190 + AegisName: S_Flam_Armor + Name: Flame Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bAddEle,Ele_Fire,(1+(.@r/2)); + bonus2 bMagicAddEle,Ele_Fire,(1+(.@r/2)); + - Id: 24191 + AegisName: S_Windy_Armor + Name: Windy Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bAddEle,Ele_Wind,(1+(.@r/2)); + bonus2 bMagicAddEle,Ele_Wind,(1+(.@r/2)); + - Id: 24192 + AegisName: S_Envenom_Armor + Name: Envenom Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bAddEle,Ele_Poison,(1+(.@r/2)); + bonus2 bMagicAddEle,Ele_Poison,(1+(.@r/2)); + - Id: 24193 + AegisName: S_Damned_Armor + Name: Damned Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bAddEle,Ele_Holy,(1+(.@r/2)); + bonus2 bMagicAddEle,Ele_Holy,(1+(.@r/2)); + - Id: 24194 + AegisName: S_Geist_Armor + Name: Exorcism Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bAddEle,Ele_Ghost,(1+(.@r/2)); + bonus2 bMagicAddEle,Ele_Ghost,(1+(.@r/2)); + - Id: 24195 + AegisName: S_Divine_Armor + Name: Divine Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bAddEle,Ele_Undead,(1+(.@r/2)); + bonus2 bMagicAddEle,Ele_Undead,(1+(.@r/2)); + - Id: 24196 + AegisName: S_Hasty_Shoes + Name: Hasty Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bFlee,5+(getrefine()/2); + - Id: 24197 + AegisName: S_Hasty_Armor + Name: Hasty Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bFlee,5+(getrefine()/2); + - Id: 24198 + AegisName: S_Basis_Shield + Name: Basis Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + .@i = (.@r<7)?1:((.@r<9)?2:3); + bonus2 bSubDefEle,Ele_Neutral,.@i; + bonus2 bMagicSubDefEle,Ele_Neutral,.@i; + - Id: 24199 + AegisName: S_Hallowed_Shield + Name: Hallowed Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + .@i = (.@r<7)?1:((.@r<9)?2:3); + bonus2 bSubDefEle,Ele_Dark,.@i; + bonus2 bMagicSubDefEle,Ele_Dark,.@i; + - Id: 24200 + AegisName: S_Saharic_Shield + Name: Saharic Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + .@i = (.@r<7)?1:((.@r<9)?2:3); + bonus2 bSubDefEle,Ele_Water,.@i; + bonus2 bMagicSubDefEle,Ele_Water,.@i; + - Id: 24201 + AegisName: S_Underneath_Shield + Name: Underneath Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + .@i = (.@r<7)?1:((.@r<9)?2:3); + bonus2 bSubDefEle,Ele_Earth,.@i; + bonus2 bMagicSubDefEle,Ele_Earth,.@i; + - Id: 24202 + AegisName: S_Flam_Shield + Name: Flame Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + .@i = (.@r<7)?1:((.@r<9)?2:3); + bonus2 bSubDefEle,Ele_Fire,.@i; + bonus2 bMagicSubDefEle,Ele_Fire,.@i; + - Id: 24203 + AegisName: S_Windy_Shield + Name: Windy Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + .@i = (.@r<7)?1:((.@r<9)?2:3); + bonus2 bSubDefEle,Ele_Wind,.@i; + bonus2 bMagicSubDefEle,Ele_Wind,.@i; + - Id: 24204 + AegisName: S_Envenom_Shield + Name: Envenom Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + .@i = (.@r<7)?1:((.@r<9)?2:3); + bonus2 bSubDefEle,Ele_Poison,.@i; + bonus2 bMagicSubDefEle,Ele_Poison,.@i; + - Id: 24205 + AegisName: S_Damned_Shield + Name: Damned Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + .@i = (.@r<7)?1:((.@r<9)?2:3); + bonus2 bSubDefEle,Ele_Holy,.@i; + bonus2 bMagicSubDefEle,Ele_Holy,.@i; + - Id: 24206 + AegisName: S_Geist_Shield + Name: Exorcism Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + .@i = (.@r<7)?1:((.@r<9)?2:3); + bonus2 bSubDefEle,Ele_Ghost,.@i; + bonus2 bMagicSubDefEle,Ele_Ghost,.@i; + - Id: 24207 + AegisName: S_Divine_Shield + Name: Divine Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + .@i = (.@r<7)?1:((.@r<9)?2:3); + bonus2 bSubDefEle,Ele_Undead,.@i; + bonus2 bMagicSubDefEle,Ele_Undead,.@i; + - Id: 24208 + AegisName: S_Expert_Shoes + Name: Expert Shadow Shoes + Type: Shadowgear + Weight: 100 + Locations: + Shadow_Shoes: true + EquipLevelMin: 150 + EquipLevelMax: 175 + Refineable: true + Script: | + bonus2 bExpAddRace,RC_All,(getrefine()/4); + - Id: 24209 + AegisName: S_Expert_Shield + Name: Expert Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 150 + EquipLevelMax: 175 + Refineable: true + Script: | + bonus2 bExpAddRace,RC_All,(getrefine()/4); + - Id: 24210 + AegisName: S_Beginner_Shoes + Name: Beginner Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + EquipLevelMax: 49 + Refineable: true + Script: | + bonus2 bExpAddRace,RC_All,getrefine(); + - Id: 24211 + AegisName: S_Beginner_Shield + Name: Beginner Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + EquipLevelMax: 49 + Refineable: true + Script: | + bonus2 bExpAddRace,RC_All,getrefine(); + - Id: 24212 + AegisName: S_Rookie_Shoes + Name: Rookie Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 50 + EquipLevelMax: 99 + Refineable: true + Script: | + bonus2 bExpAddRace,RC_All,(getrefine()/2); + - Id: 24213 + AegisName: S_Rookie_Shield + Name: Rookie Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 50 + EquipLevelMax: 99 + Refineable: true + Script: | + bonus2 bExpAddRace,RC_All,(getrefine()/2); + - Id: 24214 + AegisName: S_Advanced_Shoes + Name: Advanced Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 100 + EquipLevelMax: 149 + Refineable: true + Script: | + bonus2 bExpAddRace,RC_All,(getrefine()/3); + - Id: 24215 + AegisName: S_Advanced_Shield + Name: Advanced Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 100 + EquipLevelMax: 149 + Refineable: true + Script: | + bonus2 bExpAddRace,RC_All,(getrefine()/3); + - Id: 24216 + AegisName: S_Attack_Armor + Name: Attack Shadow Armor + Type: Shadowgear + Buy: 10 + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + autobonus "{ bonus bBaseAtk,("+.@r+"*5); }",(.@r*2)+10,3000,BF_NORMAL; + - Id: 24217 + AegisName: S_Blitz_Earring + Name: Blitz Shadow Earring + Type: Shadowgear + Buy: 10 + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bHit,(.@r/2)+5; + if (.@r>=7) { + bonus bAspd,1; + } + - Id: 24218 + AegisName: S_Blitz_Pendent + Name: Blitz Shadow Pendant + Type: Shadowgear + Buy: 10 + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bAtk2,(.@r/2)+5; + if (.@r>=7) { + bonus bAspd,1; + } + - Id: 24219 + AegisName: S_ColdBolt_Armor + Name: Cold Bolt Shadow Armor + Type: Shadowgear + Buy: 10 + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=2) + autobonus "{ bonus3 bAutoSpell,\"MG_COLDBOLT\",("+.@r+"/2),1000; }",(.@r*2)+100,100,BF_SHORT; + - Id: 24220 + AegisName: S_FireBolt_Armor + Name: Fire Bolt Shadow Armor + Type: Shadowgear + Buy: 10 + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=2) + autobonus "{ bonus3 bAutoSpell,\"MG_FIREBOLT\",("+.@r+"/2),1000; }",(.@r*2)+100,100,BF_SHORT; + - Id: 24221 + AegisName: S_LightingBolt_Armor + Name: Lightning Bolt Shadow Armor + Type: Shadowgear + Buy: 10 + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=2) + autobonus "{ bonus3 bAutoSpell,\"MG_LIGHTNINGBOLT\",("+.@r+"/2),1000; }",(.@r*2)+100,100,BF_SHORT; + - Id: 24222 + AegisName: S_EarthSpike_Armor + Name: Earth Spike Shadow Armor + Type: Shadowgear + Buy: 10 + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=2) + autobonus "{ bonus3 bAutoSpell,\"WZ_EARTHSPIKE\",("+.@r+"/2),1000; }",(.@r*2)+100,100,BF_SHORT; + - Id: 24223 + AegisName: S_Enhance_Force_Weapon + Name: Enhanced Force Shadow Weapon + Type: Shadowgear + Buy: 10 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Third: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bAtk2,10; + bonus2 bAddClass,Class_All,(getrefine()/2); + - Id: 24224 + AegisName: S_Force_Weapon + Name: Force Shadow Weapon + Type: Shadowgear + Buy: 10 + Locations: + Shadow_Weapon: true + EquipLevelMin: 70 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,(.@r<7)?1:((.@r<9)?2:3); + - Id: 24225 + AegisName: S_Force_Earring + Name: Force Shadow Earring + Type: Shadowgear + Buy: 10 + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 70 + Refineable: true + Script: | + .@r = getrefine(); + bonus bAtk2,(5+.@r); + if (.@r>=7) + bonus bMaxHPrate,1; + if (.@r>=9) + bonus bMaxSPrate,1; + - Id: 24226 + AegisName: S_Force_Pendant + Name: Force Shadow Pendant + Type: Shadowgear + Buy: 10 + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 70 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,(5+.@r); + if (.@r>=7) + bonus bMaxSPrate,1; + if (.@r>=9) + bonus2 bAddClass,Class_All,1; + - Id: 24227 + AegisName: S_Enhance_Spirit_Weapon + Name: Enhanced Soul Shadow Weapon + Type: Shadowgear + Buy: 10 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + Wizard: true + Classes: + All_Third: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bMatk,10; + bonus bMatkRate,(getrefine()/2); + - Id: 24228 + AegisName: S_Spirit_Weapon + Name: Soul Shadow Weapon + Type: Shadowgear + Buy: 10 + Locations: + Shadow_Weapon: true + EquipLevelMin: 70 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatkRate,(.@r<7)?1:((.@r<9)?2:3); + - Id: 24229 + AegisName: S_Spirit_Earring + Name: Soul Shadow Earring + Type: Shadowgear + Buy: 10 + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 70 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,(5+.@r); + if (.@r>=7) + bonus bMaxHPrate,1; + if (.@r>=9) + bonus bMatkRate,1; + - Id: 24230 + AegisName: S_Spirit_Pendant + Name: Soul Shadow Pendant + Type: Shadowgear + Buy: 10 + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 70 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,(5+.@r); + if (.@r>=7) + bonus bMaxHPrate,1; + if (.@r>=9) + bonus bMatkRate,1; + - Id: 24231 + AegisName: S_Blitz_Shoes + Name: Blitz Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bFlee,5+.@r/2; + if (.@r>=7) { + bonus bAspd,1; + } + if (.@r>=9) { + bonus bAspd,1; + } + - Id: 24232 + AegisName: S_Blitz_Shield + Name: Blitz Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bCritical,5+.@r/2; + if (.@r>=7) { + bonus bAspd,1; + } + if (.@r>=9) { + bonus bAspd,1; + } + - Id: 24233 + AegisName: S_Exceed_Weapon + Name: Exceeding Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine()/2; + bonus bBaseAtk,5; + bonus bMatk,5; + bonus2 bAddClass,Class_All,.@r; + bonus bMatkRate,.@r; + - Id: 24234 + AegisName: S_Titan_Earring + Name: Titan Shadow Earring + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + .@rate = (.@r<7)?1:((.@r<9)?2:4); + bonus2 bAddSize,Size_Large,.@rate; + bonus2 bMagicAddSize,Size_Large,.@rate; + - Id: 24235 + AegisName: S_Titan_Pendant + Name: Titan Shadow Pendant + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + .@rate = (.@r<7)?1:((.@r<9)?2:4); + bonus2 bAddSize,Size_Large,.@rate; + bonus2 bMagicAddSize,Size_Large,.@rate; + - Id: 24236 + AegisName: S_Boned_Earring + Name: Boned Shadow Earring + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + .@rate = (.@r<7)?1:((.@r<9)?2:4); + bonus2 bAddSize,Size_Medium,.@rate; + bonus2 bMagicAddSize,Size_Medium,.@rate; + - Id: 24237 + AegisName: S_Boned_Pendant + Name: Boned Shadow Pendant + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + .@rate = (.@r<7)?1:((.@r<9)?2:4); + bonus2 bAddSize,Size_Medium,.@rate; + bonus2 bMagicAddSize,Size_Medium,.@rate; + - Id: 24238 + AegisName: S_Gigantic_Earring + Name: Gigantic Shadow Earring + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + .@rate = (.@r<7)?1:((.@r<9)?2:4); + bonus2 bAddSize,Size_Small,.@rate; + bonus2 bMagicAddSize,Size_Small,.@rate; + - Id: 24239 + AegisName: S_Gigantic_Pendant + Name: Gigantic Shadow Pendant + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + .@rate = (.@r<7)?1:((.@r<9)?2:4); + bonus2 bAddSize,Size_Small,.@rate; + bonus2 bMagicAddSize,Size_Small,.@rate; + - Id: 24240 + AegisName: S_Caster_Shoes + Name: Caster Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bMatk,5; + bonus bUseSPrate,-1-(getrefine()/2); + - Id: 24241 + AegisName: S_Caster_Shield + Name: Caster Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bMatk,5; + bonus bUseSPrate,-1-(getrefine()/2); + - Id: 24242 + AegisName: S_Caster_Armor + Name: Caster Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bMatk,5; + bonus bUseSPrate,-1-(getrefine()/2); + - Id: 24243 + AegisName: S_Reload_Shoes + Name: Reload Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bDelayrate,(.@r<7)?-1:((.@r<9)?-2:-3); + - Id: 24244 + AegisName: S_Reload_Shield + Name: Reload Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bDelayrate,(.@r<7)?-1:((.@r<9)?-2:-3); + - Id: 24245 + AegisName: S_Reload_Armor + Name: Reload Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bDelayrate,(.@r<7)?-1:((.@r<9)?-2:-3); + - Id: 24246 + AegisName: S_Swordman_earring + Name: Swordman Shadow Earring + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillUseSPrate,"SM_BASH",20+(3*.@r); + - Id: 24247 + AegisName: S_Merchant_earring + Name: Merchant Shadow Earring + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillAtk,"MC_MAMMONITE",20+(5*.@r); + - Id: 24248 + AegisName: S_Acolyte_earring + Name: Acolyte Shadow Earring + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillUseSPrate,"AL_HEAL",20+(3*.@r); + - Id: 24249 + AegisName: S_Magician_earring + Name: Magician Shadow Earring + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bVariableCastrate,"MG_COLDBOLT",-20-(5*.@r); + bonus2 bVariableCastrate,"MG_FIREBOLT",-20-(5*.@r); + bonus2 bVariableCastrate,"MG_LIGHTNINGBOLT",-20-(5*.@r); + - Id: 24250 + AegisName: S_Swordman_Pendant + Name: Swordman Shadow Pendant + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillAtk,"SM_MAGNUM",20+(5*.@r); + - Id: 24251 + AegisName: S_Merchant_Pendant + Name: Merchant Shadow Pendant + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillAtk,"MC_CARTREVOLUTION",20+(5*.@r); + - Id: 24252 + AegisName: S_Acolyte_Pendant + Name: Acolyte Shadow Pendant + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillAtk,"AL_HOLYLIGHT",50+(.@r*10); + - Id: 24253 + AegisName: S_Thief_Pendant + Name: Thief Shadow Pendant + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillAtk,"TF_POISON",20+(5*.@r); + - Id: 24254 + AegisName: S_Magician_Pendant + Name: Magician Shadow Pendant + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillAtk,"MG_FIREWALL",20+5*.@r; + - Id: 24255 + AegisName: S_Archer_Pendant + Name: Archer Shadow Pendant + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillAtk,"AC_SHOWER",20+(5*.@r); + - Id: 24256 + AegisName: S_Knight_Shoes + Name: Knight Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillAtk,"KN_PIERCE",20+.@r*5; + - Id: 24257 + AegisName: S_Crusader_Shoes + Name: Crusader Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillUseSPrate,"CR_HOLYCROSS",(20+(3*.@r)); + - Id: 24258 + AegisName: S_Blacksmith_Shoes + Name: Blacksmith Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + .@val = 20+(5*.@r); + bonus2 bSkillUseSPrate,"BS_HAMMERFALL",.@val; + bonus2 bSkillUseSPrate,"BS_ADRENALINE",.@val; + - Id: 24259 + AegisName: S_Alchemist_Shoes + Name: Alchemist Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + if (BaseJob == Job_Alchemist) + bonus bHealPower,30+7*.@r; + - Id: 24260 + AegisName: S_Priest_Shoes + Name: Priest Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + .@val = 20+(3*.@r); + bonus2 bSkillUseSPrate,"PR_KYRIE",.@val; + bonus2 bSkillUseSPrate,"PR_LEXAETERNA",.@val; + - Id: 24261 + AegisName: S_Monk_Shoes + Name: Monk Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillAtk,"MO_CHAINCOMBO",20+.@r*5; + - Id: 24262 + AegisName: S_Assassin_Shoes + Name: Assassin Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillAtk,"AS_GRIMTOOTH",20+.@r*5; + - Id: 24263 + AegisName: S_Rogue_Shoes + Name: Rogue Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + .@a = getskilllv("SM_SWORD"); + .@r = max(.@r,6); + bonus bBaseAtk,.@a+((.@r-6)*.@a); + - Id: 24264 + AegisName: S_Wizard_Shoes + Name: Wizard Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bVariableCastrate,"WZ_STORMGUST",-1*(20+(3*.@r)); + bonus2 bVariableCastrate,"WZ_VERMILION",-1*(20+(3*.@r)); + bonus2 bVariableCastrate,"WZ_METEOR",-1*(20+(3*.@r)); + - Id: 24265 + AegisName: S_Sage_Shoes + Name: Sage Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillAtk,"WZ_HEAVENDRIVE",20+.@r*5; + - Id: 24266 + AegisName: S_Hunter_Shoes + Name: Hunter Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillAtk,"SN_FALCONASSAULT",20+(.@r*5); + bonus2 bSkillAtk,"HT_BLITZBEAT",20+.@r*5; + - Id: 24267 + AegisName: S_Bard_Shoes + Name: Bard Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + .@a = getskilllv("BA_MUSICALLESSON"); + .@r = max(.@r,6); + bonus bBaseAtk,.@a+((.@r-6)*.@a); + - Id: 24268 + AegisName: S_Dancer_Shoes + Name: Dancer Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + .@a = getskilllv("DC_DANCINGLESSON"); + .@r = max(.@r,6); + bonus bBaseAtk,.@a+((.@r-6)*.@a); + - Id: 24269 + AegisName: S_Knight_Armor + Name: Knight Shadow Armor + Type: Shadowgear + Buy: 10 + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillUseSPrate,"KN_BOWLINGBASH",(20+(.@r*3)); + - Id: 24270 + AegisName: S_Crusader_Armor + Name: Crusader Shadow Armor + Type: Shadowgear + Buy: 10 + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillAtk,"CR_GRANDCROSS",20+.@r*5; + - Id: 24271 + AegisName: S_Blacksmith_Armor + Name: Blacksmith Shadow Armor + Type: Shadowgear + Buy: 10 + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + .@val = 5; + if (.@r > 6) { + .@val += .@r-6; + } + autobonus3 "{ bonus2 bAddSize,Size_All,"+.@val+"; bonus2 bMagicAddSize,Size_All,"+.@val+"; }",1000,50000,"BS_WEAPONPERFECT"; + - Id: 24272 + AegisName: S_Alchemist_Armor + Name: Alchemist Shadow Armor + Type: Shadowgear + Buy: 10 + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + .@a = getskilllv("AM_LEARNINGPOTION"); + .@r = max(.@r,6); + bonus bBaseAtk,.@a+((.@r-6)*.@a); + - Id: 24273 + AegisName: S_Priest_Armor + Name: Priest Shadow Armor + Type: Shadowgear + Buy: 10 + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillAtk,"PR_MAGNUS",20+.@r*5; + - Id: 24274 + AegisName: S_Monk_Armor + Name: Monk Shadow Armor + Type: Shadowgear + Buy: 10 + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",20+.@r*5; + bonus2 bSkillAtk,"MO_INVESTIGATE",20+.@r*5; + - Id: 24275 + AegisName: S_Assassin_Armor + Name: Assassin Shadow Armor + Type: Shadowgear + Buy: 10 + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillUseSPrate,"AS_SONICBLOW",(20+(.@r*3)); + - Id: 24276 + AegisName: S_Rogue_Armor + Name: Rogue Shadow Armor + Type: Shadowgear + Buy: 10 + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillAtk,"RG_BACKSTAP",20+.@r*5; + - Id: 24277 + AegisName: S_Wizard_Armor + Name: Wizard Shadow Armor + Type: Shadowgear + Buy: 10 + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillAtk,"WZ_JUPITEL",20+.@r*5; + - Id: 24278 + AegisName: S_Sage_Armor + Name: Sage Shadow Armor + Type: Shadowgear + Buy: 10 + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bMaxHP,getrefine()*10; + autobonus3 "{ .@r = getrefine(); if (.@r>=9) { bonus bAspd,2; } else if (.@r>=7) { bonus bAspd,1; } bonus bAspdRate,.@r; }",1000,50000,"SA_AUTOSPELL"; + - Id: 24279 + AegisName: S_Hunter_Armor + Name: Hunter Shadow Armor + Type: Shadowgear + Buy: 10 + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillAtk,"HT_CLAYMORETRAP",20+.@r*5; + bonus2 bSkillAtk,"HT_LANDMINE",20+.@r*5; + - Id: 24280 + AegisName: S_Bard_Armor + Name: Bard Shadow Armor + Type: Shadowgear + Buy: 10 + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + autobonus3 "{ bonus2 bSPRegenRate,5+"+.@r+",5000; }",1000,30000,"BA_DISSONANCE"; + autobonus3 "{ bonus2 bSPRegenRate,5+"+.@r+",5000; }",1000,30000,"BA_POEMBRAGI"; + autobonus3 "{ bonus2 bSPRegenRate,5+"+.@r+",5000; }",1000,30000,"BA_ASSASSINCROSS"; + autobonus3 "{ bonus2 bSPRegenRate,5+"+.@r+",5000; }",1000,30000,"BA_APPLEIDUN"; + autobonus3 "{ bonus2 bSPRegenRate,5+"+.@r+",5000; }",1000,30000,"BA_WHISTLE"; + - Id: 24281 + AegisName: S_Dancer_Armor + Name: Dancer Shadow Armor + Type: Shadowgear + Buy: 10 + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + autobonus3 "{ bonus2 bSPRegenRate,5+"+.@r+",5000; }",1000,30000,"DC_FORTUNEKISS"; + autobonus3 "{ bonus2 bSPRegenRate,5+"+.@r+",5000; }",1000,30000,"DC_SERVICEFORYOU"; + autobonus3 "{ bonus2 bSPRegenRate,5+"+.@r+",5000; }",1000,30000,"DC_DONTFORGETME"; + autobonus3 "{ bonus2 bSPRegenRate,5+"+.@r+",5000; }",1000,30000,"DC_HUMMING"; + autobonus3 "{ bonus2 bSPRegenRate,5+"+.@r+",5000; }",1000,30000,"DC_UGLYDANCE"; + - Id: 24282 + AegisName: S_SuperNovice_Weapon + Name: Super Novice Shadow Weapon + Type: Shadowgear + Jobs: + Novice: true + SuperNovice: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + bonus bMaxHP,1000; + bonus bMaxSP,200; + bonus2 bIgnoreDefClassRate,Class_Normal,3*(getskilllv("SM_SWORD")+.@r); + bonus2 bIgnoreMDefClassRate,Class_Normal,3*(getskilllv("MG_SRECOVERY")+.@r); + if (.@r>=7) { + bonus bMaxHPrate,5; + bonus bMaxSPrate,5; + } + if (.@r>=9) { + bonus bMaxHPrate,5; + bonus bMaxSPrate,5; + bonus bSPrecovRate,100; + } + - Id: 24283 + AegisName: S_Gunslinger_Weapon + Name: Gunslinger Shadow Weapon + Type: Shadowgear + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + bonus2 bIgnoreDefClassRate,Class_Normal,3*(getskilllv("GS_SNAKEEYE")+.@r); + .@aspd = 1; + if (.@r>=7) { + .@aspd += 1; + bonus bLongAtkRate,3; + } + if (.@r>=9) { + .@aspd += 1; + bonus bLongAtkRate,5; + bonus bAspd,.@aspd; + } + - Id: 24284 + AegisName: S_Taekwon_Weapon + Name: Taekwondo Shadow Weapon + Type: Shadowgear + Jobs: + SoulLinker: true + StarGladiator: true + Taekwon: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + bonus bAspd,1; + bonus2 bAddClass,Class_All,.@r; + bonus bMatkRate,.@r; + if (.@r>=7) { + bonus bMaxHP,1000; + bonus bMaxSP,200; + bonus bAspd,1; + } + if (.@r>=9) { + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + bonus bAspd,1; + } + - Id: 24285 + AegisName: S_Ninja_Weapon + Name: Ninja Shadow Weapon + Type: Shadowgear + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r; + .@val = 3; + bonus2 bSkillCooldown,"KO_BAKURETSU",-2000; + bonus bMatk,.@r+(3*getskilllv("NJ_NINPOU")); + if (.@r >= 7) { + .@val += 3; + if (.@r >= 9) { + .@val += 4; + } + } + bonus2 bAddClass,Class_Normal,.@val; + bonus bMatkRate,.@val; + - Id: 24286 + AegisName: S_DoramMagical_Weapon + Name: Doram Magical Shadow Weapon + Type: Shadowgear + Jobs: + Summoner: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + bonus bVariableCastrate,-(5+.@r); + if (getskilllv("SU_POWEROFLAND") == 1) + bonus bFixedCast,-100; + if (getskilllv("SU_POWEROFSEA") == 1) { + bonus bUseSPrate,-3; + } + if (.@r>=7) + bonus bMatkRate,5; + if (.@r>=9) + bonus bMatkRate,5; + - Id: 24287 + AegisName: S_DoramPhysical_Weapon + Name: Doram Physical Shadow Weapon + Type: Shadowgear + Jobs: + Summoner: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + bonus bLongAtkRate,.@r; + if (getskilllv("SU_POWEROFLIFE") == 1) + bonus bAspd,1; + if (.@r>=7) + bonus bFlee2,2; + if (.@r>=9) + bonus bFlee2,3; + - Id: 24288 + AegisName: S_Runeknight_Weapon + Name: Rune Knight Shadow Weapon + Type: Shadowgear + Buy: 10 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + bonus2 bSkillAtk,"RK_SONICWAVE",20+.@r*5; + - Id: 24289 + AegisName: S_Royalguard_Weapon + Name: Royal Guard Shadow Weapon + Type: Shadowgear + Buy: 10 + Jobs: + Crusader: true + Classes: + All_Third: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + bonus2 bSkillAtk,"LG_CANNONSPEAR",20+.@r*5; + - Id: 24290 + AegisName: S_Mechanic_weapon + Name: Mechanic Shadow Weapon + Type: Shadowgear + Buy: 10 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + bonus2 bSkillAtk,"NC_VULCANARM",20+.@r*5; + - Id: 24291 + AegisName: S_Genetic_Weapon + Name: Genetic Shadow Weapon + Type: Shadowgear + Buy: 10 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + bonus2 bSkillAtk,"GN_CART_TORNADO",20+.@r*5; + - Id: 24292 + AegisName: S_Archbishop_Weapon + Name: Arcbishop Shadow Weapon + Type: Shadowgear + Buy: 10 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + bonus2 bSkillAtk,"AB_DUPLELIGHT",20+.@r*5; + - Id: 24293 + AegisName: S_Sura_weapon + Name: Sura Shadow Weapon + Type: Shadowgear + Buy: 10 + Jobs: + Monk: true + Classes: + All_Third: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1*(2000+500*.@r); + - Id: 24294 + AegisName: S_Guillotine_Weapon + Name: Guillotine Cross Shadow Weapon + Type: Shadowgear + Buy: 10 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + bonus2 bSkillUseSPrate,"GC_DARKILLUSION",(20+(.@r*3)); + - Id: 24295 + AegisName: S_Shadowchaser_Weapon + Name: Shadow Chaser Shadow Weapon + Type: Shadowgear + Buy: 10 + Jobs: + Rogue: true + Classes: + All_Third: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + bonus2 bSkillAtk,"SC_TRIANGLESHOT",20+.@r*5; + - Id: 24296 + AegisName: S_Warlock_Weapon + Name: Warlock Shadow Weapon + Type: Shadowgear + Buy: 10 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + bonus2 bSkillAtk,"WL_DRAINLIFE",20+.@r*5; + - Id: 24297 + AegisName: S_Sorcerer_Weapon + Name: Sorcerer Shadow Weapon + Type: Shadowgear + Buy: 10 + Jobs: + Sage: true + Classes: + All_Third: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + bonus2 bSkillCooldown,"SO_DIAMONDDUST",-1*((300*.@r)+1000); + - Id: 24298 + AegisName: S_Ranger_Weapon + Name: Ranger Shadow Weapon + Type: Shadowgear + Buy: 10 + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + bonus2 bSkillAtk,"RA_CLUSTERBOMB",20+.@r*5; + - Id: 24299 + AegisName: S_Minstrel_Weapon + Name: Maestro Shadow Weapon + Type: Shadowgear + Buy: 10 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Male + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + bonus bMaxHPrate,3; + bonus bDef,.@r*(getskilllv("MI_HARMONIZE")+getskilllv("MI_RUSH_WINDMILL")+getskilllv("MI_ECHOSONG")); + - Id: 24300 + AegisName: S_Wanderer_Weapon + Name: Wanderer Shadow Weapon + Type: Shadowgear + Buy: 10 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Female + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + bonus bMaxHPrate,3; + bonus bDef,.@r*(getskilllv("WA_SWING_DANCE")+getskilllv("WA_SYMPHONY_OF_LOVER")+getskilllv("WA_MOONLIT_SERENADE")); + - Id: 24301 + AegisName: S_Runeknight_Shield + Name: Rune Knight Shadow Shield + Type: Shadowgear + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + autobonus3 "{ .@r = getrefine(); if (.@r>=9) { bonus bAspd,2; } else if (.@r>=7) { bonus bAspd,1; } bonus bAspdRate,.@r; }",1000,50000,"RK_ENCHANTBLADE"; + - Id: 24302 + AegisName: S_Royalguard_Shield + Name: Royal Guard Shadow Shield + Type: Shadowgear + Buy: 10 + Jobs: + Crusader: true + Classes: + All_Third: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillAtk,"LG_EARTHDRIVE",20+.@r*5; + - Id: 24303 + AegisName: S_Mechanic_Shield + Name: Mechanic Shadow Shield + Type: Shadowgear + Buy: 10 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillAtk,"NC_FLAMELAUNCHER",20+.@r*5; + - Id: 24304 + AegisName: S_Genetic_Shield + Name: Genetic Shadow Shield + Type: Shadowgear + Buy: 10 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus bMaxHPrate,3; + bonus bDef,.@r*(getskilllv("GN_CART_TORNADO")+getskilllv("GN_CARTBOOST")+getskilllv("GN_CARTCANNON")); + - Id: 24305 + AegisName: S_Archbishop_Shield + Name: Archbishop Shadow Shield + Type: Shadowgear + Buy: 10 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillAtk,"AB_ADORAMUS",20+.@r*5; + - Id: 24306 + AegisName: S_Sura_Shield + Name: Sura Shadow Shield + Type: Shadowgear + Buy: 10 + Jobs: + Monk: true + Classes: + All_Third: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillAtk,"SR_SKYNETBLOW",20+.@r*5; + - Id: 24307 + AegisName: S_Guillotine_Shield + Name: Guillotine Cross Shadow Shield + Type: Shadowgear + Buy: 10 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillCooldown,"GC_DARKCROW",-(10000+(2000*.@r)); + - Id: 24308 + AegisName: S_Shadowchaser_Shield + Name: Shadow Chaser Shadow Shield + Type: Shadowgear + Buy: 10 + Jobs: + Rogue: true + Classes: + All_Third: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + autobonus3 "{ .@r = getrefine(); if (.@r>=9) { bonus bAspd,2; } else if (.@r>=7) { bonus bAspd,1; } bonus bAspdRate,.@r; }",1000,50000,"SC_AUTOSHADOWSPELL"; + - Id: 24309 + AegisName: S_Warlock_Shield + Name: Warlock Shadow Shield + Type: Shadowgear + Buy: 10 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillAtk,"WL_EARTHSTRAIN",20+.@r*5; + - Id: 24310 + AegisName: S_Sorcerer_Shield + Name: Sorcerer Shadow Shield + Type: Shadowgear + Buy: 10 + Jobs: + Sage: true + Classes: + All_Third: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillCooldown,"SO_EARTHGRAVE",-1*((300*.@r)+1000); + - Id: 24311 + AegisName: S_Ranger_Shield + Name: Ranger Shadow Shield + Type: Shadowgear + Buy: 10 + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillUseSPrate,"RA_AIMEDBOLT",(20+(5*.@r)); + - Id: 24312 + AegisName: S_Minstrel_Shield + Name: Minstrel Shadow Shield + Type: Shadowgear + Buy: 10 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Male + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus bMaxSPrate,3; + bonus bMdef,.@r*(getskilllv("MI_HARMONIZE")+getskilllv("MI_RUSH_WINDMILL")+getskilllv("MI_ECHOSONG"))/5; + - Id: 24313 + AegisName: S_Wanderer_Shield + Name: Wanderer Shadow Shield + Type: Shadowgear + Buy: 10 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Female + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + + bonus bMaxHP,.@r*10; + bonus bMaxSPrate,3; + bonus bMdef,.@r*(getskilllv("WA_SWING_DANCE")+getskilllv("WA_SYMPHONY_OF_LOVER")+getskilllv("WA_MOONLIT_SERENADE"))/5; + - Id: 24314 + AegisName: S_Ninja_Shield + Name: Ninja Shadow Shield + Type: Shadowgear + Buy: 10 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus bAspd,1; + bonus bBaseAtk,(3*getskilllv("NJ_TOBIDOUGU")); + autobonus3 "{ bonus bAspd,1; }",1000,50000,"NJ_NEN"; + .@val = 4 * .@r; + if (.@r >= 7) { + .@val += 10; + if (.@r >= 9) { + .@val += 10; + } + } + bonus2 bIgnoreDefClassRate,Class_Normal,.@val; + bonus2 bIgnoreMdefClassRate,Class_Normal,.@val; + - Id: 24315 + AegisName: S_Taekwon_Shield + Name: Taekwon Shadow Shield + Type: Shadowgear + Buy: 10 + Jobs: + SoulLinker: true + StarGladiator: true + Taekwon: true + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + .@val = 3; + if (.@r >= 7) { + .@val += 2; + if (.@r >= 9) { + .@val += 3; + } + } + bonus2 bIgnoreDefClassRate,Class_Normal,(3*(getskilllv("TK_HPTIME")+.@r)); + bonus2 bIgnoreMdefClassRate,Class_Normal,(3*(getskilllv("TK_SPTIME")+.@r)); + bonus2 bAddClass,Class_All,.@val; + bonus bMatkRate,.@val; + - Id: 24316 + AegisName: S_DoramPhysical_Shield + Name: Doram Physical Shadow Shield + Type: Shadowgear + Buy: 10 + Jobs: + Summoner: true + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bAddClass,Class_All,3; + autobonus3 "{ bonus bAspd,1; }",1000,50000,"SU_ARCLOUSEDASH"; + bonus2 bSkillCooldown,"SU_LUNATICCARROTBEAT",-(.@r*200); + if (.@r>=7) + bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",5; + if (.@r>=9) + bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",5; + - Id: 24317 + AegisName: S_DoramMagical_Shield + Name: Doram Magical Shadow Shield + Type: Shadowgear + Buy: 10 + Jobs: + Summoner: true + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus bMatkRate,3; + autobonus3 "{ bonus2 bSPRegenRate,5,5000; }",1000,30000,"SU_BUNCHOFSHRIMP"; + bonus2 bSkillCooldown,"SU_CN_METEOR",-(.@r*100); + if (.@r>=7) + bonus2 bSkillAtk,"SU_CN_METEOR",5; + if (.@r>=9) + bonus2 bSkillAtk,"SU_CN_METEOR",5; + - Id: 24318 + AegisName: S_SuperNovice_Shield + Name: Super Novice Shadow Shield + Type: Shadowgear + Buy: 10 + Jobs: + Novice: true + SuperNovice: true + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus bMaxHP,1000; + bonus bMaxSP,200; + bonus bAspdRate,(2*getskilllv("TF_DOUBLE")+.@r); + bonus bVariableCastrate,-(2*getskilllv("AC_OWL")+.@r); + if (.@r>=7) { + bonus2 bAddClass,Class_All,2; + bonus bMatkRate,2; + } + if (.@r>=9) { + bonus2 bAddClass,Class_All,3; + bonus bMatkRate,3; + } + - Id: 24319 + AegisName: S_Gunslinger_Shield + Name: Gunslinger Shadow Shield + Type: Shadowgear + Buy: 10 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus bCritAtkRate,5; + bonus bCritical,(getskilllv("GS_SINGLEACTION")*2)+.@r; + if (.@r>=7) + bonus bCritAtkRate,2; + if (.@r>=9) + bonus bCritAtkRate,3; + - Id: 24320 + AegisName: S_Hasty_Shoes_II + Name: Hasty Shadow Shoes II + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@val = 1; + if (getrefine() >= 7) { + .@val += 1; + } + bonus bFlee,5; + bonus2 bAddClass,Class_All,.@val; + bonus bMatkRate,.@val; + - Id: 24321 + AegisName: S_Bearer's_Pendant_II + Name: Bearer's Shadow Pendant II + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bBaseAtk,5; + if (getrefine() >= 7) { + .@val = 3; + } + else { + .@val = 1; + } + bonus bMaxHPrate,.@val; + - Id: 24322 + AegisName: S_Gemstone_Earring_II + Name: Gemstone Shadow Earring II + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + if (getrefine() >= 7) { + .@val = 3; + } + else { + .@val = 2; + } + bonus bMatk,5; + bonus bUseSPrate,-.@val; + - Id: 24323 + AegisName: S_Spellflow_Shield_II + Name: Spellflow Shadow Shield II + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bMatkRate,1 + (getrefine() >= 7); + bonus bUseSPrate,-1; + - Id: 24324 + AegisName: S_Spiritual_Weapon_II + Name: Spiritual Shadow Weapon II + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bSPrecovRate,5; + bonus2 bAddClass,Class_All,1 + (getrefine() >= 7); + - Id: 24325 + AegisName: S_Malicious_Armor_II + Name: Malicious Shadow Armor II + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bMaxHP,100; + bonus2 bAddClass,Class_All,1 + (getrefine() >= 7); + - Id: 24326 + AegisName: S_Sigrun_Armor + Name: Sigrun Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bLuk,1; + bonus bHit,.@r; + if (BaseClass == Job_Swordman || BaseClass == Job_Thief || (BaseClass == Job_Taekwon && BaseJob != Job_Soul_Linker)) { + bonus bBaseAtk,15; + } else if (BaseClass == Job_Merchant || BaseClass == Job_Archer || BaseClass == Job_Gunslinger) { + bonus bLongAtkRate,3; + } else if (BaseClass == Job_Mage || BaseClass == Job_Acolyte || BaseClass == Job_Ninja || BaseJob == Job_Soul_Linker) { + bonus bMatk,15; + } else if (BaseClass == Job_Novice || BaseJob == Job_Summoner) { + bonus bAspdRate,5; + bonus bMaxHP,1000; + } + - Id: 24327 + AegisName: S_Sigrun_Shield + Name: Sigrun Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bVit,1; + bonus bDef,5*.@r; + if (BaseClass == Job_Swordman || BaseClass == Job_Thief || (BaseClass == Job_Taekwon && BaseJob != Job_Soul_Linker)) { + bonus bAspd,1; + } else if (BaseClass == Job_Merchant || BaseClass == Job_Archer || BaseClass == Job_Gunslinger) { + bonus bFlee,15; + } else if (BaseClass == Job_Mage || BaseClass == Job_Acolyte || BaseClass == Job_Ninja || BaseJob == Job_Soul_Linker) { + bonus bMaxSPrate,2; + bonus bHealPower,3; + } else if (BaseClass == Job_Novice || BaseJob == Job_Summoner) { + bonus bVariableCastrate,-5; + bonus bMaxSP,300; + } + - Id: 24328 + AegisName: S_Force_Executioner_Weapon + Name: Force Executioner Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,5+.@r; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,.@r/2; + - Id: 24329 + AegisName: S_Spirit_Magic_Executioner_Weapon + Name: Spirit Magic Executioner Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,5+.@r; + bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,.@r/2; + - Id: 24330 + AegisName: S_Caster_Armor_II + Name: Caster Shadow Armor II + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bInt,3; + bonus bSPrecovRate,20; + bonus bVariableCastrate,-getrefine()/2; + - Id: 24331 + AegisName: S_Reload_Armor_II + Name: Reload Shadow Armor II + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bHPrecovRate,20; + bonus bVit,3; + bonus bDelayrate,-(getrefine()/3); + - Id: 24332 + AegisName: S_Critical_Shield + Name: Critical Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bCritical,5+.@r/2; + if (.@r >= 9) { + bonus bCritAtkRate,2; + } else if (.@r >= 7) { + bonus bCritAtkRate,1; + } + - Id: 24333 + AegisName: S_Critical_Shoes + Name: Critical Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bFlee,5+.@r/2; + if (.@r >= 9) { + bonus bCritical,4; + } else if (.@r >= 7) { + bonus bCritical,2; + } + - Id: 24334 + AegisName: S_Magic_Compose_Armor + Name: Magic Compose Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r > 1) { + .@val = .@r/2; + bonus3 bAutoSpell,"MG_COLDBOLT",.@val,(5+.@r); + bonus4 bAutoSpellOnSkill,"MG_COLDBOLT","MG_FIREBOLT",.@val,1000; + bonus4 bAutoSpellOnSkill,"MG_FIREBOLT","MG_LIGHTNINGBOLT",.@val,1000; + bonus4 bAutoSpellOnSkill,"MG_LIGHTNINGBOLT","WZ_EARTHSPIKE",.@val,1000; + } + - Id: 24335 + AegisName: S_Gemstone_Weapon_II + Name: Gemstone Shadow Weapon II + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bHit,5; + if (getrefine() >= 7) { + bonus bUseSPrate,3; + } + else { + bonus bUseSPrate,2; + } + - Id: 24336 + AegisName: S_Gemstone_Shield_II + Name: Gemstone Shadow Shield II + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bDef,5; + if (getrefine() >= 7) { + bonus bUseSPrate,3; + } + else { + bonus bUseSPrate,2; + } + - Id: 24337 + AegisName: S_Bearer's_Armor_II + Name: Bearer's Shadow Armor II + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bMDef,1; + if (getrefine() >= 7) { + bonus bMaxHPrate,3; + } + else { + bonus bMaxHPrate,1; + } + - Id: 24338 + AegisName: S_Bearer's_Shoes_II + Name: Bearer's Shadow Shoes II + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bMaxSP,50; + if (getrefine() >= 7) { + bonus bMaxHPrate,3; + } + else { + bonus bMaxHPrate,1; + } + - Id: 24339 + AegisName: S_Almighty_Earring + Name: Almighty Shadow Earring + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bAllStats,getrefine(); + - Id: 24340 + AegisName: S_Almighty_Pendant + Name: Almighty Shadow Pendant + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bAllStats,getrefine(); + - Id: 24341 + AegisName: S_All_Race_Shoes + Name: All Race Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r >= 9) { + .@val = 5; + } else if (.@r >= 7) { + .@val = 3; + } + else { + .@val = 2; + } + bonus2 bAddRace,RC_All,.@val; + bonus2 bMagicAddRace,RC_All,.@val; + - Id: 24342 + AegisName: S_All_Race_Shield + Name: All Race Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r >= 9) { + .@val = 3; + } else if (.@r >= 7) { + .@val = 2; + } + else { + .@val = 1; + } + bonus2 bSubRace,RC_All,.@val; + - Id: 24343 + AegisName: S_Blitz_Weapon + Name: Blitz Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bAspdRate,5+.@r/2; + if (.@r >= 7) { + bonus bAspd,1; + if (.@r >= 9) { + bonus bDelayrate,-1; + } + } + - Id: 24344 + AegisName: S_Blitz_Armor + Name: Blitz Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bDef,25+5*(.@r/2); + if (.@r >= 7) { + bonus bAspd,1; + if (.@r >= 9) { + bonus bDelayrate,-1; + } + } + - Id: 24345 + AegisName: S_Tempest_Shield + Name: Tempest Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bIgnoreMdefClassRate,Class_Normal,5+(getrefine()/2); + - Id: 24346 + AegisName: S_Tempest_Shoes + Name: Tempest Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bIgnoreMdefClassRate,Class_Normal,5+(getrefine()/2); + - Id: 24347 + AegisName: S_Magic_Executioner_Holy_Water_Armor + Name: Magic Executioner Holy Water Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@val = 5 + (getrefine()/2); + bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,.@val; + bonus2 bIgnoreMdefRaceRate,RC_Undead,.@val; + - Id: 24348 + AegisName: S_Magic_Exorcist_Corrupted_Armor + Name: Magic Exorcist Corrupted Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@val = 5 + (getrefine()/2); + bonus2 bIgnoreMdefRaceRate,RC_Demon,.@val; + bonus2 bIgnoreMdefRaceRate,RC_Angel,.@val; + - Id: 24349 + AegisName: S_Magic_Vibration_Dragon_Killer_Armor + Name: Magic Vibration Dragon Killer Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@val = 5 + (getrefine()/2); + bonus2 bIgnoreMdefRaceRate,RC_Formless,.@val; + bonus2 bIgnoreMdefRaceRate,RC_Dragon,.@val; + - Id: 24350 + AegisName: S_Magic_Scissor_Hunting_Armor + Name: Magic Scissor Hunting Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@val = 5 + (getrefine()/2); + bonus2 bIgnoreMdefRaceRate,RC_Plant,.@val; + bonus2 bIgnoreMdefRaceRate,RC_Brute,.@val; + bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,.@val; + - Id: 24351 + AegisName: S_Magic_Fishing_Insect_Net_Armor + Name: Magic Fishing Insect Net Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@val = 5 + (getrefine()/2); + bonus2 bIgnoreMdefRaceRate,RC_Fish,.@val; + bonus2 bIgnoreMdefRaceRate,RC_Insect,.@val; + - Id: 24352 + AegisName: S_Plasterer's_Armor_II + Name: Plasterer's Shadow Armor II + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bDef,1; + bonus2 bResEff,Eff_Stone,100*getrefine(); + - Id: 24353 + AegisName: S_Insomniac_Shoes_II + Name: Insomniac Shadow Shoes II + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bDef,1; + bonus2 bResEff,Eff_Sleep,100*getrefine(); + - Id: 24354 + AegisName: S_Peerless_Armor_II + Name: Peerless Shadow Armor II + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bDef,1; + bonus2 bResEff,Eff_Silence,100*getrefine(); + - Id: 24355 + AegisName: S_Adulate_Shoes_II + Name: Adulate Shadow Shoes II + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bDef,1; + bonus2 bResEff,Eff_Blind,100*getrefine(); + - Id: 24356 + AegisName: S_Unfreezing_Weapon_II + Name: Unfreezing Shadow Weapon II + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bDef,1; + bonus2 bResEff,Eff_Freeze,100*getrefine(); + - Id: 24357 + AegisName: S_Vitality_Earring_II + Name: Vitality Shadow Earring II + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bDef,1; + bonus2 bResEff,Eff_Bleeding,100*getrefine(); + - Id: 24358 + AegisName: S_Neutral_Weapon_II + Name: Neutral Shadow Weapon II + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bDef,1; + bonus2 bResEff,Eff_Stun,100*(getrefine()/2); + - Id: 24359 + AegisName: S_Uncursed_Pendant_II + Name: Uncursed Shadow Pendant II + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bDef,1; + bonus2 bResEff,Eff_Curse,100*getrefine(); + - Id: 24360 + AegisName: S_Tension_Weapon + Name: Tension Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + bonus bMaxHP,100+((.@r/2)*150); + - Id: 24361 + AegisName: S_Tension_Earring + Name: Tension Shadow Earring + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHPrate,1; + bonus bBaseAtk,5; + bonus bMaxHP,.@r*10+50*(.@r/2); + - Id: 24362 + AegisName: S_Tension_Pendent + Name: Tension Shadow Pendant + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + .@val = 2 + (.@r/3); + bonus bBaseAtk,5; + bonus bHealPower2,.@val; + bonus bAddItemHealRate,.@val; + - Id: 24363 + AegisName: S_Elegant_Weapon + Name: Elegant Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + bonus bMaxHP,100+((.@r/2)*150); + - Id: 24364 + AegisName: S_Elegant_Earring + Name: Elegant Shadow Earring + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10+((.@r/2)*50); + bonus bMaxHPrate,1; + bonus bMatk,5; + - Id: 24365 + AegisName: S_Elegant_Pendent + Name: Elegant Shadow Pendant + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + .@val = 2 + (.@r/3); + bonus bMatk,5; + bonus bHealPower2,.@val; + bonus bAddItemHealRate,.@val; + - Id: 24366 + AegisName: S_Healing_Shield + Name: Healing Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,10; + if (.@r >= 7) { + .@val = 3; + if (.@r >= 9) { + .@val += 5; + } + bonus bHealPower,.@val; + } + - Id: 24367 + AegisName: S_Healing_Shoes + Name: Healing Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,10; + if (.@r >= 7) { + .@val = 3; + if (.@r >= 9) { + .@val += 5; + } + bonus bHealPower,.@val; + } + - Id: 24368 + AegisName: S_Restore_Earring + Name: Restore Shadow Earring + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r >= 9) { + .@val = 50; + } else if (.@r >= 7) { + .@val = 30; + } + else { + .@val = 20; + } + bonus bHPrecovRate,.@val; + - Id: 24369 + AegisName: S_Restore_Pendant + Name: Restore Shadow Pendant + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r >= 9) { + .@val = 50; + } else if (.@r >= 7) { + .@val = 30; + } + else { + .@val = 20; + } + bonus bSPrecovRate,.@val; + - Id: 24370 + AegisName: S_Mortal_Blow_Weapon + Name: Mortal Blow Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r >= 9) { + .@val = 7; + } else if (.@r >= 7) { + .@val = 4; + } + else { + .@val = 2; + } + bonus bCritAtkRate,.@val; + - Id: 24371 + AegisName: S_Mortal_Blow_Earring + Name: Mortal Blow Shadow Earring + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r >= 9) { + .@val = 3; + } else if (.@r >= 7) { + .@val = 2; + } + else { + .@val = 1; + } + bonus bCritAtkRate,.@val; + - Id: 24372 + AegisName: S_Mortal_Blow_Pendant + Name: Mortal Blow Shadow Pendant + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r >= 9) { + .@val = 3; + } else if (.@r >= 7) { + .@val = 2; + } + else { + .@val = 1; + } + bonus bCritAtkRate,.@val; + - Id: 24373 + AegisName: S_Penetration_Shoes + Name: Penetration Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bIgnoreDefClassRate,Class_Normal,5+(getrefine()/2); + - Id: 24374 + AegisName: S_Penetration_Shield + Name: Penetration Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus2 bIgnoreDefClassRate,Class_Normal,5+(getrefine()/2); + - Id: 24375 + AegisName: S_Executioner_Holy_Water_Armor + Name: Executioner Holy Water Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@val = 5 + (getrefine()/2); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,.@val; + bonus2 bIgnoreDefRaceRate,RC_Undead,.@val; + - Id: 24376 + AegisName: S_Exorcist_Corrupted_Armor + Name: Exorcist Corrupted Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@val = 5 + (getrefine()/2); + bonus2 bIgnoreDefRaceRate,RC_Demon,.@val; + bonus2 bIgnoreDefRaceRate,RC_Angel,.@val; + - Id: 24377 + AegisName: S_Vibration_Dragon_Killer_Armor + Name: Vibration Dragon Killer Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@val = 5 + (getrefine()/2); + bonus2 bIgnoreDefRaceRate,RC_Formless,.@val; + bonus2 bIgnoreDefRaceRate,RC_Dragon,.@val; + - Id: 24378 + AegisName: S_Scissor_Hunting_Armor + Name: Scissor Hunting Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@val = 5 + (getrefine()/2); + bonus2 bIgnoreDefRaceRate,RC_Plant,.@val; + bonus2 bIgnoreDefRaceRate,RC_Brute,.@val; + bonus2 bIgnoreDefRaceRate,RC_Player_Doram,.@val; + - Id: 24379 + AegisName: S_Fishing_Insect_Net_Armor + Name: Fishing Insect Net Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@val = 5 + (getrefine()/2); + bonus2 bIgnoreDefRaceRate,RC_Fish,.@val; + bonus2 bIgnoreDefRaceRate,RC_Insect,.@val; + - Id: 24380 + AegisName: Sentimental_Weapone_S + Name: Sentimental Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + bonus bMaxSP,10+((.@r/2)*15); + - Id: 24381 + AegisName: Sentimental_Earring_S + Name: Sentimental Shadow Earring + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus bMaxSP,(.@r/2)*5; + bonus bMaxSPrate,1; + bonus bBaseAtk,5; + - Id: 24382 + AegisName: Sentimental_Pendant_S + Name: Sentimental Shadow Pendant + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus bSPrecovRate,2+.@r/3; + bonus bBaseAtk,5; + - Id: 24383 + AegisName: Enchanting_Weapone_S + Name: Enchanting Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + bonus bMaxSP,10+(.@r/2*15); + - Id: 24384 + AegisName: Enchanting_Earring_S + Name: Enchanting Shadow Earring + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus bMaxSP,(.@r/2)*5; + bonus bMaxSPrate,1; + bonus bMatk,5; + - Id: 24385 + AegisName: Enchanting_Pendant_S + Name: Enchanting Shadow Pendant + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus bSPrecovRate,2+.@r/3; + bonus bMatk,5; + - Id: 24386 + AegisName: S_Infinity_Weapon + Name: Infinity Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + .@val = .@r/3; + if (.@val) { + bonus2 bAddSize,Size_All,.@val; + bonus2 bMagicAddSize,Size_All,.@val; + bonus2 bSubSize,Size_All,.@val; + if (.@r >= 10) { + bonus bNoSizeFix; + } + } + - Id: 24387 + AegisName: S_Beginner's_Armor + Name: Beginner's Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,2; + - Id: 24388 + AegisName: S_Beginner's_Shield + Name: Beginner's Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bVit,2; + - Id: 24389 + AegisName: S_Beginner's_Shoes + Name: Beginner's Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAgi,2; + - Id: 24390 + AegisName: S_Beginner's_Weapon + Name: Beginner's Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,2; + - Id: 24391 + AegisName: S_Beginner's_Earring + Name: Beginner's Shadow Earring + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + - Id: 24392 + AegisName: S_Beginner's_Pendant + Name: Beginner's Shadow Pendant + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bLuk,2; + - Id: 24393 + AegisName: S_Physical_Shoes + Name: Physical Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r >= 9) { + bonus bAspdRate,8; + } else if (.@r >= 7) { + bonus bAspdRate,5; + } + else { + bonus bAspdRate,2; + } + - Id: 24394 + AegisName: S_Physical_Shield + Name: Physical Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,200; + if (.@r >= 9) { + bonus bMaxHPrate,5; + } else if (.@r >= 7) { + bonus bMaxHPrate,2; + } + - Id: 24395 + AegisName: S_Physical_Armor + Name: Physical Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,20; + if (.@r >= 9) { + bonus2 bAddClass,Class_All,5; + } else if (.@r >= 7) { + bonus2 bAddClass,Class_All,2; + } + - Id: 24396 + AegisName: S_Magical_Shoes + Name: Magical Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r >= 9) { + bonus bVariableCastrate,8; + } else if (.@r >= 7) { + bonus bVariableCastrate,5; + } + else { + bonus bVariableCastrate,2; + } + - Id: 24397 + AegisName: S_Magical_Shield + Name: Magical Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxSP,100; + if (.@r >= 9) { + bonus bMaxSPrate,5; + } else if (.@r >= 7) { + bonus bMaxSPrate,2; + } + - Id: 24398 + AegisName: S_Magical_Armor + Name: Magical Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,20; + if (.@r >= 9) { + bonus bMatkRate,5; + } else if (.@r >= 7) { + bonus bMatkRate,2; + } + - Id: 24399 + AegisName: S_Immune_Athena_Shield + Name: Immune Athena Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bDef,50+20*(getrefine()/2); + - Id: 24400 + AegisName: S_Hard_Champion_Shoes + Name: Hard Champion Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@val = getrefine()/2; + bonus bMaxHP,200; + bonus bMaxSP,100; + bonus bMaxHPrate,.@val; + bonus bMaxSPrate,.@val; + - Id: 24401 + AegisName: S_Kingbird_Ancient_Armor + Name: Kingbird Ancient Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,15; + bonus bLongAtkRate,.@r/2; + if (.@r >= 7) { + bonus bHit,30; + } + else { + bonus bHit,15; + } + - Id: 24402 + AegisName: S_Rebellion_Armor + Name: Rebellion Shadow Armor + Type: Shadowgear + Buy: 10 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Shadow_Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillCooldown,"RL_HEAT_BARREL",-1000*(1+.@r/2); + - Id: 24403 + AegisName: S_Kagerou_Armor + Name: Kagerou Shadow Armor + Type: Shadowgear + Buy: 10 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Shadow_Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillAtk,"KO_HUUMARANKA",20+.@r*5; + - Id: 24404 + AegisName: S_Oboro_Armor + Name: Oboro Shadow Armor + Type: Shadowgear + Buy: 10 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Shadow_Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillAtk,"NJ_KOUENKA",20+.@r*5; + bonus2 bSkillAtk,"NJ_HYOUSENSOU",20+.@r*5; + bonus2 bSkillAtk,"NJ_HUUJIN",20+.@r*5; + - Id: 24405 + AegisName: S_Rebellion_Shoes + Name: Rebellion Shadow Shoes + Type: Shadowgear + Buy: 10 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",20+.@r*5; + - Id: 24406 + AegisName: S_Kagerou_Shoes + Name: Kagerou Shadow Shoes + Type: Shadowgear + Buy: 10 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillAtk,"KO_HAPPOKUNAI",20+.@r*5; + - Id: 24407 + AegisName: S_Oboro_Shoes + Name: Oboro Shadow Shoes + Type: Shadowgear + Buy: 10 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillCooldown,"KO_ZANZOU",-2000*(1+.@r/2); + - Id: 24408 + AegisName: S_DoramPhysical_Armor + Name: Doram Physical Shadow Armor + Type: Shadowgear + Buy: 10 + Jobs: + Summoner: true + Locations: + Shadow_Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillAtk,"SU_PICKYPECK",20; + bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",.@r*3; + - Id: 24409 + AegisName: S_DoramPhysical_Shoes + Name: Doram Physical Shadow Shoes + Type: Shadowgear + Buy: 10 + Jobs: + Summoner: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillCooldown,"SU_HISS",-3000*(1+.@r/2); + - Id: 24410 + AegisName: S_DoramMagical_Armor + Name: Doram Magical Shadow Armor + Type: Shadowgear + Buy: 10 + Jobs: + Summoner: true + Locations: + Shadow_Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillAtk,"SU_CN_METEOR",20; + bonus2 bSkillAtk,"SU_SV_STEMSPEAR",.@r*3; + - Id: 24411 + AegisName: S_DoramMagical_Shoes + Name: Doram Magical Shadow Shoes + Type: Shadowgear + Buy: 10 + Jobs: + Summoner: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + bonus2 bSkillCooldown,"SU_CHATTERING",-3000*(1+.@r/2); + - Id: 24412 + AegisName: S_Star_Emperor_Armor + Name: Star Emperor Shadow Armor + Type: Shadowgear + Buy: 10 + Jobs: + StarGladiator: true + Classes: + All_Third: true + Locations: + Shadow_Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SJ_NEWMOONKICK",20; + bonus2 bSkillAtk,"SJ_FULLMOONKICK",.@r*3; + - Id: 24413 + AegisName: S_Star_Emperor_Shoes + Name: Star Emperor Shadow Shoes + Type: Shadowgear + Buy: 10 + Jobs: + StarGladiator: true + Classes: + All_Third: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillCooldown,"SJ_DOCUMENT",-3000*(1+.@r/2); + - Id: 24414 + AegisName: S_Soul_Reaper_Armor + Name: Soul Reaper Shadow Armor + Type: Shadowgear + Buy: 10 + Jobs: + SoulLinker: true + Classes: + All_Third: true + Locations: + Shadow_Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SP_SWHOO",20; + bonus2 bSkillAtk,"SP_SPA",.@r*3; + - Id: 24415 + AegisName: S_Soul_Reaper_Shoes + Name: Soul Reaper Shadow Shoes + Type: Shadowgear + Buy: 10 + Jobs: + SoulLinker: true + Classes: + All_Third: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillCooldown,"SP_SOULREAPER",-3000-1000*(.@r/2); + - Id: 24416 + AegisName: S_Temporal_Transcendent_Weapon + Name: Temporal Transcendent Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bCritAtkRate,7; + - Id: 24417 + AegisName: S_Temporal_Transcendent_Armor + Name: Temporal Transcendent Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAspd,1; + - Id: 24418 + AegisName: S_Temporal_Transcendent_Shield + Name: Temporal Transcendent Shadow Shield + Type: Shadowgear + Locations: + Shadow_Shield: true + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bVariableCastrate,-10; + - Id: 24419 + AegisName: S_Temporal_Transcendent_Shoes + Name: Temporal Transcendent Shadow Shoes + Type: Shadowgear + Locations: + Shadow_Shoes: true + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAspdRate,7; + - Id: 24420 + AegisName: S_Temporal_Transcendent_Earring + Name: Temporal Transcendent Shadow Earring + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatk,15; + - Id: 24421 + AegisName: S_Temporal_Transcendent_Pendant + Name: Temporal Transcendent Shadow Pendant + Type: Shadowgear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bBaseAtk,15; + - Id: 24423 + AegisName: S_Tempest_Weapon + Name: Tempest Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + Refineable: true + Script: | + bonus2 bIgnoreMdefClassRate,Class_Normal,5+(getrefine()/2); + - Id: 24424 + AegisName: S_Tempest_Armor + Name: Tempest Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + Refineable: true + Script: | + bonus2 bIgnoreMdefClassRate,Class_Normal,5+(getrefine()/2); + - Id: 24425 + AegisName: S_Perfect_Size_Weapon + Name: Perfect Size Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + Refineable: true + Script: | + bonus2 bAddSize,Size_All,2; + bonus2 bMagicAddSize,Size_All,2; + .@r = getrefine(); + bonus bBaseAtk,.@r*3; + if (.@r >= 7) { + bonus2 bAddSize,Size_All,2; + bonus2 bMagicAddSize,Size_All,2; + } + if (.@r >= 9) { + bonus2 bAddSize,Size_All,3; + bonus2 bMagicAddSize,Size_All,3; + } + - Id: 24426 + AegisName: S_Perfect_Size_Armor + Name: Perfect Size Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + Refineable: true + Script: | + bonus2 bSubSize,Size_All,2; + /*bonus2 bMagicSubSize,Size_All,2;*/ + .@r = getrefine(); + bonus bDef,.@r; + if (.@r >= 7) { + bonus2 bSubSize,Size_All,2; + /*bonus2 bMagicSubSize,Size_All,2;*/ + } + if (.@r >= 9) { + bonus2 bSubSize,Size_All,3; + /*bonus2 bMagicSubSize,Size_All,3;*/ + } + - Id: 24427 + AegisName: S_M_Exo_Co_Weapon + Name: Magic Exorcist Current Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bIgnoreMdefRaceRate,RC_Demon,5+.@r/2; + bonus2 bIgnoreMdefRaceRate,RC_Angel,5+.@r/2; + - Id: 24428 + AegisName: S_M_Viv_Dr_Weapon + Name: Magic Vibration Dragon Killer Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bIgnoreMdefRaceRate,RC_Formless,5+.@r/2; + bonus2 bIgnoreMdefRaceRate,RC_Dragon,5+.@r/2; + - Id: 24429 + AegisName: S_M_Sci_Hu_Weapon + Name: Magic Caesars Hunting Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bIgnoreMdefRaceRate,RC_Brute,5+.@r/2; + bonus2 bIgnoreMdefRaceRate,RC_Plant,5+.@r/2; + - Id: 24430 + AegisName: S_M_Fis_In_Weapon + Name: Magic Fishing Insect Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bIgnoreMdefRaceRate,RC_Fish,5+.@r/2; + bonus2 bIgnoreMdefRaceRate,RC_Insect,5+.@r/2; + - Id: 24431 + AegisName: S_M_Exe_Ho_Weapon + Name: Magic Executioner Holy Water Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5+.@r/2; + bonus2 bIgnoreMdefRaceRate,RC_Undead,5+.@r/2; + - Id: 24432 + AegisName: S_Penetration_Weapon + Name: Penetration Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bIgnoreDefRaceRate,RC_All,5+.@r/2; + - Id: 24433 + AegisName: S_Penetration_Armor + Name: Penetration Shadow Armor + Type: Shadowgear + Locations: + Shadow_Armor: true + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bIgnoreDefRaceRate,RC_All,5+.@r/2; + - Id: 24434 + AegisName: S_Exe_Ho_Weapon + Name: Executioner Holy Water Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5+.@r/2; + bonus2 bIgnoreDefRaceRate,RC_Undead,5+.@r/2; + - Id: 24435 + AegisName: S_Fis_In_Weapon + Name: Fishing Insect Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bIgnoreDefRaceRate,RC_Fish,5+.@r/2; + bonus2 bIgnoreDefRaceRate,RC_Insect,5+.@r/2; + - Id: 24436 + AegisName: S_Sci_Hu_Weapon + Name: Scissors Hunting Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bIgnoreDefRaceRate,RC_Brute,5+.@r/2; + bonus2 bIgnoreDefRaceRate,RC_Plant,5+.@r/2; + - Id: 24437 + AegisName: S_Viv_Dr_Weapon + Name: Vibration Dragon Killer Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bIgnoreDefRaceRate,RC_Formless,5+.@r/2; + bonus2 bIgnoreDefRaceRate,RC_Dragon,5+.@r/2; + - Id: 24438 + AegisName: S_Exo_Co_Weapon + Name: Exorcist Corrupt Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bIgnoreDefRaceRate,RC_Demon,5+.@r/2; + bonus2 bIgnoreDefRaceRate,RC_Angel,5+.@r/2; + - Id: 24439 + AegisName: S_Hasty_Weapon + Name: Hasty Shadow Weapon + Type: Shadowgear + Locations: + Shadow_Weapon: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,1+.@r/2; + bonus bMatkRate,1+.@r/2; + if (.@r >= 7) { + bonus bDef,15; + bonus bFlee,15; + } + if (.@r >= 10) + bonus bSpeedRate,25; + - Id: 24440 + AegisName: S_Sonic_Armor + Name: Sonic Shadow Armor + Type: Shadowgear + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Shadow_Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"RK_SONICWAVE",5+2*(getrefine()/2); + - Id: 24441 + AegisName: S_Sonic_Shield + Name: Sonic Shadow Shield # !todo check english name + Type: Shadowgear + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bLongAtkRate,3+(.@r>=7?3:0)+(.@r>=9?4:0); + - Id: 24442 + AegisName: S_Sonic_Shoes + Name: Sonic Shadow Shoes + Type: Shadowgear + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillUseSPrate,"RK_SONICWAVE",2+(getrefine()/2); + - Id: 24443 + AegisName: S_Ignition_Weapon + Name: Ignition Shadow Weapon + Type: Shadowgear + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus3 bAutoSpell,"RK_IGNITIONBREAK",max(3,getskilllv("RK_IGNITIONBREAK")),10+(.@r>=7?1:0)+(.@r>=9?2:0); + - Id: 24444 + AegisName: S_Ignition_Pendant + Name: Ignition Shadow Pendant + Type: Shadowgear + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"RK_IGNITIONBREAK",5+2*(getrefine()/2); + - Id: 24445 + AegisName: S_Ignition_Earing + Name: Ignition Shadow Earring + Type: Shadowgear + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillCooldown,"RK_IGNITIONBREAK",-200-100*(getrefine()/3); + - Id: 24446 + AegisName: S_W_Breath_Armor + Name: Cold Breath Shadow Armor + Type: Shadowgear + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Shadow_Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",5+2*(getrefine()/2); + - Id: 24447 + AegisName: S_W_Breath_Shield + Name: Cold Breath Shadow Shield + Type: Shadowgear + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bLongAtkRate,3+(.@r>=7?3:0)+(.@r>=9?4:0); + - Id: 24448 + AegisName: S_W_Breath_Shoes + Name: Cold Breath Shadow Shoes + Type: Shadowgear + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillUseSPrate,"RK_DRAGONBREATH_WATER",2+(getrefine()/2); + - Id: 24449 + AegisName: S_F_Breath_Weapon + Name: Fire Breath Shadow Weapon + Type: Shadowgear + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bLongAtkRate,3+(.@r>=7?3:0)+(.@r>=9?4:0); + - Id: 24450 + AegisName: S_F_Breath_Pendant + Name: Fire Breath Shadow Pendant + Type: Shadowgear + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"RK_DRAGONBREATH",5+2*(getrefine()/2); + - Id: 24451 + AegisName: S_F_Breath_Earing + Name: Fire Breath Shadow Earring + Type: Shadowgear + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillUseSPrate,"RK_DRAGONBREATH",2+(getrefine()/2); + - Id: 24452 + AegisName: S_Cluster_Armor + Name: Cluster Shadow Armor + Type: Shadowgear + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Shadow_Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"RA_CLUSTERBOMB",5+2*(getrefine()/2); + - Id: 24453 + AegisName: S_Cluster_Shield + Name: Cluster Shadow Shield + Type: Shadowgear + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"RA_CLUSTERBOMB",3+(.@r>=7?3:0)+(.@r>=9?4:0); + - Id: 24454 + AegisName: S_Cluster_Shoes + Name: Cluster Shadow Shoes + Type: Shadowgear + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"RA_CLUSTERBOMB",5+3*(getrefine()/2); + - Id: 24455 + AegisName: S_Aimed_Weapon + Name: Aimed Shadow Weapon + Type: Shadowgear + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bLongAtkRate,3+(.@r>=7?3:0)+(.@r>=9?4:0); + - Id: 24456 + AegisName: S_Aimed_Pendant + Name: Aimed Shadow Pendant + Type: Shadowgear + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"RA_AIMEDBOLT",5+2*(getrefine()/2); + - Id: 24457 + AegisName: S_Aimed_Earing + Name: Aimed Shadow Earring + Type: Shadowgear + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bAddSize,Size_All,3+2*(getrefine()/3); + - Id: 24458 + AegisName: S_Arrow_Armor + Name: Arrow Shadow Armor + Type: Shadowgear + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Shadow_Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"RA_ARROWSTORM",5+2*(getrefine()/2); + - Id: 24459 + AegisName: S_Arrow_Shield + Name: Arrow Shadow Shield + Type: Shadowgear + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bLongAtkRate,3+(.@r>=7?3:0)+(.@r>=9?4:0); + - Id: 24460 + AegisName: S_Arrow_Shoes + Name: Arrow Shadow Shoes + Type: Shadowgear + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillUseSPrate,"RA_ARROWSTORM",2+(getrefine()/2); + - Id: 24461 + AegisName: S_Shooting_Weapon + Name: Shooting Shadow Weapon + Type: Shadowgear + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bLongAtkRate,3+(.@r>=7?3:0)+(.@r>=9?4:0); + - Id: 24462 + AegisName: S_Shooting_Pendant + Name: Shooting Shadow Pendant + Type: Shadowgear + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"SN_SHARPSHOOTING",5+2*(getrefine()/2); + - Id: 24463 + AegisName: S_Shooting_Earing + Name: Shooting Shadow Earring + Type: Shadowgear + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillUseSPrate,"SN_SHARPSHOOTING",2+(getrefine()/2); + - Id: 24464 + AegisName: S_Tornado_Armor + Name: Tornado Shadow Armor + Type: Shadowgear + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Shadow_Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"NC_AXETORNADO",5+2*(getrefine()/2); + - Id: 24465 + AegisName: S_Tornado_Shield + Name: Tornado Shadow Shield + Type: Shadowgear + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bAddSize,Size_All,3+(.@r>=7?3:0)+(.@r>=9?4:0); + - Id: 24466 + AegisName: S_Tornado_Shoes + Name: Tornado Shadow Shoes + Type: Shadowgear + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillUseSPrate,"NC_AXETORNADO",2+(getrefine()/2); + - Id: 24467 + AegisName: S_Boomerang_Weapon + Name: Boomerang Shadow Weapon + Type: Shadowgear + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bLongAtkRate,3+(.@r>=7?3:0)+(.@r>=9?4:0); + - Id: 24468 + AegisName: S_Boomerang_Pendant + Name: Boomerang Shadow Pendant + Type: Shadowgear + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"NC_AXEBOOMERANG",5+2*(getrefine()/2); + - Id: 24469 + AegisName: S_Boomerang_Earing + Name: Boomerang Shadow Earring + Type: Shadowgear + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillCooldown,"NC_AXEBOOMERANG",-100-100*(getrefine()/4); + - Id: 24470 + AegisName: S_Vulcan_Armor + Name: Vulcan Shadow Armor + Type: Shadowgear + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Shadow_Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"NC_VULCANARM",5+2*(getrefine()/2); + - Id: 24471 + AegisName: S_Vulcan_Shield + Name: Vulcan Shadow Shield + Type: Shadowgear + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bLongAtkRate,3+(.@r>=7?3:0)+(.@r>=9?4:0); + - Id: 24472 + AegisName: S_Vulcan_Shoes + Name: Vulcan Shadow Shoes # !todo check english name + Type: Shadowgear + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillUseSPrate,"NC_VULCANARM",2+(getrefine()/2); + - Id: 24473 + AegisName: S_Arms_Weapon + Name: Arm Shadow Weapon # !todo check english name + Type: Shadowgear + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bLongAtkRate,3+(.@r>=7?3:0)+(.@r>=9?4:0); + - Id: 24474 + AegisName: S_Arms_Pendant + Name: Arm Shadow Pendant + Type: Shadowgear + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"NC_ARMSCANNON",5+2*(getrefine()/2); + - Id: 24475 + AegisName: S_Arms_Earing + Name: Arm Shadow Earring + Type: Shadowgear + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillUseSPrate,"NC_ARMSCANNON",2+(getrefine()/2); + - Id: 24476 + AegisName: S_Rampage_Armor + Name: Rampage Shadow Armor + Type: ShadowGear + Jobs: + Monk: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",5+2*(getrefine()/2); + - Id: 24477 + AegisName: S_Rampage_Shield + Name: Rampage Shadow Shield + Type: ShadowGear + Jobs: + Monk: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus bLongAtkRate,10; + } + else if (.@r>=7) { + bonus bLongAtkRate,6; + } + else { + bonus bLongAtkRate,3; + } + - Id: 24478 + AegisName: S_Rampage_Shoes + Name: Rampage Shadow Shoes + Type: ShadowGear + Jobs: + Monk: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-200-100*(getrefine()/3); + - Id: 24479 + AegisName: S_Skynetblow_Weapon + Name: Sky Blow Shadow Weapon + Type: ShadowGear + Jobs: + Monk: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus2 bAddSize,Size_All,10; + } + else if (.@r>=7) { + bonus2 bAddSize,Size_All,6; + } + else { + bonus2 bAddSize,Size_All,3; + } + - Id: 24480 + AegisName: S_Skynetblow_Pendant + Name: Sky Blow Shadow Pendant + Type: ShadowGear + Jobs: + Monk: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"SR_SKYNETBLOW",5+2*(getrefine()/2); + - Id: 24481 + AegisName: S_Skynetblow_Earing + Name: Sky Net Blow Shadow Earring + Type: ShadowGear + Jobs: + Monk: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bAddClass,Class_All,2+(getrefine()/3); + - Id: 24482 + AegisName: S_Knucklearrow_Armor + Name: Knuckle Shadow Armor + Type: ShadowGear + Jobs: + Monk: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"SR_KNUCKLEARROW",5+2*(getrefine()/2); + - Id: 24483 + AegisName: S_Knucklearrow_Shield + Name: Knuckle Shadow Shield + Type: ShadowGear + Jobs: + Monk: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus bLongAtkRate,10; + } + else if (.@r>=7) { + bonus bLongAtkRate,6; + } + else { + bonus bLongAtkRate,3; + } + - Id: 24484 + AegisName: S_Knucklearrow_Shoes + Name: Knuckle Shadow Shoes + Type: ShadowGear + Jobs: + Monk: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bAddSize,Size_All,3+2*(getrefine()/3); + - Id: 24485 + AegisName: S_TigerCannon_Weapon + Name: Tiger Shadow Weapon + Type: ShadowGear + Jobs: + Monk: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus2 bAddSize,Size_All,10; + } + else if (.@r>=7) { + bonus2 bAddSize,Size_All,6; + } + else { + bonus2 bAddSize,Size_All,3; + } + - Id: 24486 + AegisName: S_Tigercannon_Pendant + Name: Tiger Shadow Pendant + Type: ShadowGear + Jobs: + Monk: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"SR_TIGERCANNON",5+2*(getrefine()/2); + - Id: 24487 + AegisName: S_Tigercannon_Earing + Name: Tiger Shadow Earring + Type: ShadowGear + Jobs: + Monk: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillUseSPrate,"SR_TIGERCANNON",2+(getrefine()/2); + - Id: 24488 + AegisName: S_Duplelight_Armor + Name: Duplex Shadow Armor + Type: ShadowGear + Jobs: + Priest: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"AB_DUPLELIGHT",5+2*(getrefine()/2); + - Id: 24489 + AegisName: S_Duplelight_Shield + Name: Duplex Shadow Shield + Type: ShadowGear + Jobs: + Priest: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus2 bAddSize,Size_All,5; + bonus2 bMagicAtkEle,Ele_Holy,5; + } + else if (.@r>=7) { + bonus2 bAddSize,Size_All,3; + bonus2 bMagicAtkEle,Ele_Holy,3; + } + else { + bonus2 bAddSize,Size_All,1; + bonus2 bMagicAtkEle,Ele_Holy,1; + } + - Id: 24490 + AegisName: S_Duplelight_Shoes + Name: Duplex Shadow Shoes + Type: ShadowGear + Jobs: + Priest: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus bCritAtkRate,5+(getrefine()/2); + - Id: 24491 + AegisName: S_Adoramus_Weapon + Name: Adora Shadow Weapon + Type: ShadowGear + Jobs: + Priest: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_Holy,10; + } + else if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Holy,6; + } + else { + bonus2 bMagicAtkEle,Ele_Holy,3; + } + - Id: 24492 + AegisName: S_Adoramus_Pendant + Name: Adora Shadow Pendant + Type: ShadowGear + Jobs: + Priest: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"AB_ADORAMUS",5+2*(getrefine()/2); + - Id: 24493 + AegisName: S_Adoramus_Earing + Name: Adora Shadow Earring + Type: ShadowGear + Jobs: + Priest: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillUseSPrate,"AB_ADORAMUS",2+(getrefine()/2); + - Id: 24494 + AegisName: S_Judex_Armor + Name: Judex Shadow Armor + Type: ShadowGear + Jobs: + Priest: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"AB_JUDEX",5+2*(getrefine()/2); + - Id: 24495 + AegisName: S_Judex_Shield + Name: Judex Shadow Shield + Type: ShadowGear + Jobs: + Priest: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_Holy,10; + } + else if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Holy,6; + } + else { + bonus2 bMagicAtkEle,Ele_Holy,3; + } + - Id: 24496 + AegisName: S_Judex_Shoes + Name: Judex Shadow Shoes + Type: ShadowGear + Jobs: + Priest: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bMagicAddSize,Size_All,3+2*(getrefine()/3); + - Id: 24497 + AegisName: S_Magnus_Weapon + Name: Magnus Shadow Weapon + Type: ShadowGear + Jobs: + Priest: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_Holy,10; + } + else if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Holy,6; + } + else { + bonus2 bMagicAtkEle,Ele_Holy,3; + } + - Id: 24498 + AegisName: S_Magnus_Pendant + Name: Magnus Shadow Pendant + Type: ShadowGear + Jobs: + Priest: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"PR_MAGNUS",5+2*(getrefine()/2); + - Id: 24499 + AegisName: S_Magnus_Earing + Name: Magnus Shadow Earring + Type: ShadowGear + Jobs: + Priest: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillUseSPrate,"PR_MAGNUS",2+(getrefine()/2); + - Id: 24500 + AegisName: S_Rainstorm_Armor + Name: Rainstorm Shadow Armor + Type: ShadowGear + Jobs: + BardDancer: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",5+2*(getrefine()/2); + - Id: 24501 + AegisName: S_Rainstorm_Shield + Name: Rainstorm Shadow Shield + Type: ShadowGear + Jobs: + BardDancer: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus bLongAtkRate,10; + } + else if (.@r>=7) { + bonus bLongAtkRate,6; + } + else { + bonus bLongAtkRate,3; + } + - Id: 24502 + AegisName: S_Rainstorm_Shoes + Name: Rainstorm Shadow Shoes + Type: ShadowGear + Jobs: + BardDancer: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",2+(getrefine()/2); + - Id: 24503 + AegisName: S_Arrowvulcan_Weapon + Name: Arrow Vulcan Shadow Weapon + Type: ShadowGear + Jobs: + BardDancer: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus bLongAtkRate,10; + } + else if (.@r>=7) { + bonus bLongAtkRate,6; + } + else { + bonus bLongAtkRate,3; + } + - Id: 24504 + AegisName: S_Arrowvulcan_Pendant + Name: Arrow Vulcan Shadow Pendant + Type: ShadowGear + Jobs: + BardDancer: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"CG_ARROWVULCAN",5+2*(getrefine()/2); + - Id: 24505 + AegisName: S_Arrowvulcan_Earing + Name: Arrow Vulcan Shadow Earring + Type: ShadowGear + Jobs: + BardDancer: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillCooldown,"CG_ARROWVULCAN",-200-100*(getrefine()/3); + - Id: 24506 + AegisName: S_Metalic_Armor + Name: Metallic Shadow Armor + Type: ShadowGear + Jobs: + BardDancer: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"WM_METALICSOUND",5+2*(getrefine()/2); + - Id: 24507 + AegisName: S_Metalic_Shield + Name: Metallic Shadow Shield + Type: ShadowGear + Jobs: + BardDancer: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_Neutral,10; + } + else if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Neutral,6; + } + else { + bonus2 bMagicAtkEle,Ele_Neutral,3; + } + - Id: 24508 + AegisName: S_Metalic_Shoes + Name: Metallic Shadow Shoes + Type: ShadowGear + Jobs: + BardDancer: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillUseSPrate,"WM_METALICSOUND",2+(getrefine()/2); + - Id: 24509 + AegisName: S_Reverberation_Weapon + Name: Vibrating Shadow Weapon + Type: ShadowGear + Jobs: + BardDancer: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_Neutral,10; + } + else if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Neutral,6; + } + else { + bonus2 bMagicAtkEle,Ele_Neutral,3; + } + - Id: 24510 + AegisName: S_Reverberation_Pendant + Name: Vibration Shadow Pendant + Type: ShadowGear + Jobs: + BardDancer: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"WM_REVERBERATION",5+2*(getrefine()/2); + - Id: 24511 + AegisName: S_Reverberation_Earing + Name: Vibration Shadow Earring + Type: ShadowGear + Jobs: + BardDancer: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillUseSPrate,"WM_REVERBERATION",2+(getrefine()/2); + - Id: 24512 + AegisName: S_Jack_Armor + Name: Jack Shadow Armor + Type: ShadowGear + Jobs: + Wizard: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"WL_JACKFROST",5+2*getrefine(); + - Id: 24513 + AegisName: S_Jack_Shield + Name: Jack Shadow Shield + Type: ShadowGear + Jobs: + Wizard: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_Water,10; + } + else if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Water,6; + } + else { + bonus2 bMagicAtkEle,Ele_Water,3; + } + - Id: 24514 + AegisName: S_Jack_Shoes + Name: Jack Shadow Shoes + Type: ShadowGear + Jobs: + Wizard: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillCooldown,"WL_JACKFROST",-1000-100*(getrefine()/2); + - Id: 24515 + AegisName: S_Strain_Weapon + Name: Strain Shadow Weapon + Type: ShadowGear + Jobs: + Wizard: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_Earth,10; + } + else if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Earth,6; + } + else { + bonus2 bMagicAtkEle,Ele_Earth,3; + } + - Id: 24516 + AegisName: S_Strain_Pendant + Name: Strain Shadow Pendant + Type: ShadowGear + Jobs: + Wizard: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"WL_EARTHSTRAIN",5+2*getrefine(); + - Id: 24517 + AegisName: S_Strain_Earing + Name: Strain Shadow Earring + Type: ShadowGear + Jobs: + Wizard: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillCooldown,"WL_EARTHSTRAIN",-200-100*(getrefine()/3); + - Id: 24518 + AegisName: S_Crimson_Armor + Name: Crimson Shadow Armor + Type: ShadowGear + Jobs: + Wizard: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"WL_CRIMSONROCK",5+2*getrefine(); + - Id: 24519 + AegisName: S_Crimson_Shield + Name: Crimson Shadow Shield + Type: ShadowGear + Jobs: + Wizard: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_Fire,10; + } + else if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Fire,6; + } + else { + bonus2 bMagicAtkEle,Ele_Fire,3; + } + - Id: 24520 + AegisName: S_Crimson_Shoes + Name: Crimson Shadow Shoes + Type: ShadowGear + Jobs: + Wizard: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillUseSPrate,"WL_CRIMSONROCK",4+(getrefine()/2); + - Id: 24521 + AegisName: S_Chain_Weapon + Name: Chain Shadow Weapon + Type: ShadowGear + Jobs: + Wizard: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_Wind,10; + } + else if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Wind,6; + } + else { + bonus2 bMagicAtkEle,Ele_Wind,3; + } + - Id: 24522 + AegisName: S_Chain_Pendant + Name: Chain Shadow Pendant + Type: ShadowGear + Jobs: + Wizard: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"WL_CHAINLIGHTNING",5+2*getrefine(); + - Id: 24523 + AegisName: S_Chain_Earing + Name: Chain Shadow Earring + Type: ShadowGear + Jobs: + Wizard: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillUseSPrate,"WL_CHAINLIGHTNING",4+(getrefine()/2); + - Id: 24524 + AegisName: S_Triangle_Armor + Name: Triangle Shadow Armor + Type: ShadowGear + Jobs: + Rogue: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"SC_TRIANGLESHOT",5+2*(getrefine()/2); + - Id: 24525 + AegisName: S_Triangle_Shield + Name: Triangle Shadow Shield + Type: ShadowGear + Jobs: + Rogue: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus bLongAtkRate,10; + } + else if (.@r>=7) { + bonus bLongAtkRate,6; + } + else { + bonus bLongAtkRate,3; + } + - Id: 24526 + AegisName: S_Triangle_Shoes + Name: Triangle Shadow Shoes + Type: ShadowGear + Jobs: + Rogue: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillUseSPrate,"SC_TRIANGLESHOT",2+(getrefine()/2); + - Id: 24527 + AegisName: S_Shadowspell_Weapon + Name: Shadowspell Shadow Weapon + Type: ShadowGear + Jobs: + Rogue: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus3 bAutoSpell,"SO_PSYCHIC_WAVE",3,1+(.@r>=7?1:0)+(.@r>=9?2:0); + - Id: 24528 + AegisName: S_Shadowspell_Pendant + Name: Shadowspell Shadow Pendant + Type: ShadowGear + Jobs: + Rogue: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"WZ_METEOR",5+3*(getrefine()/2); + - Id: 24529 + AegisName: S_Shadowspell_Earing + Name: Shadowspell Shadow Earring + Type: ShadowGear + Jobs: + Rogue: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bMagicAtkEle,Ele_Neutral,2+2*(.@r/3); + bonus2 bMagicAtkEle,Ele_Fire,2+2*(.@r/3); + - Id: 24530 + AegisName: S_Menace_Armor + Name: Menace Shadow Armor + Type: ShadowGear + Jobs: + Rogue: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"SC_FATALMENACE",5+2*(getrefine()/2); + - Id: 24531 + AegisName: S_Menace_Shield + Name: Menace Shadow Shield + Type: ShadowGear + Jobs: + Rogue: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus2 bAddSize,Size_All,10; + } + else if (.@r>=7) { + bonus2 bAddSize,Size_All,6; + } + else { + bonus2 bAddSize,Size_All,3; + } + - Id: 24532 + AegisName: S_Menace_Shoes + Name: Menace Shadow Shoes + Type: ShadowGear + Jobs: + Rogue: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillUseSPrate,"SC_FATALMENACE",2+(getrefine()/2); + - Id: 24533 + AegisName: S_Paint_Weapon + Name: Paint Shadow Weapon + Type: ShadowGear + Jobs: + Rogue: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus2 bAddSize,Size_All,10; + } + else if (.@r>=7) { + bonus2 bAddSize,Size_All,6; + } + else { + bonus2 bAddSize,Size_All,3; + } + - Id: 24534 + AegisName: S_Paint_Pendant + Name: Paint Shadow Pendant + Type: ShadowGear + Jobs: + Rogue: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"SC_FEINTBOMB",5+2*(getrefine()/2); + - Id: 24535 + AegisName: S_Paint_Earing + Name: Paint Shadow Earring + Type: ShadowGear + Jobs: + Rogue: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillCooldown,"SC_FEINTBOMB",-200-100*(getrefine()/3); + - Id: 24536 + AegisName: S_Rolling_Armor + Name: Rolling Shadow Armor + Type: ShadowGear + Jobs: + Assassin: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"GC_ROLLINGCUTTER",5+2*(getrefine()/2); + - Id: 24537 + AegisName: S_Rolling_Shield + Name: Rolling Shadow Shield + Type: ShadowGear + Jobs: + Assassin: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus2 bAddSize,Size_All,10; + } + else if (.@r>=7) { + bonus2 bAddSize,Size_All,6; + } + else { + bonus2 bAddSize,Size_All,3; + } + - Id: 24538 + AegisName: S_Rolling_Shoes + Name: Rolling Shadow Shoes + Type: ShadowGear + Jobs: + Assassin: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillUseSPrate,"GC_ROLLINGCUTTER",2+(getrefine()/2); + - Id: 24539 + AegisName: S_Katar_Weapon + Name: Katar Shadow Weapon + Type: ShadowGear + Jobs: + Assassin: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + autobonus "{ bonus2 bAddSize,Size_All,15; bonus bCritAtkRate,15; }",1,10000,BF_WEAPON; + } + else if (.@r>=7) { + autobonus "{ bonus2 bAddSize,Size_All,15; bonus bCritAtkRate,15; }",1,5000,BF_WEAPON; + } + else { + autobonus "{ bonus2 bAddSize,Size_All,10; bonus bCritAtkRate,10; }",1,5000,BF_WEAPON; + } + - Id: 24540 + AegisName: S_Katar_Pendant + Name: Katar Shadow Pendant + Type: ShadowGear + Jobs: + Assassin: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus bCritAtkRate,5+(getrefine()/2); + - Id: 24541 + AegisName: S_Katar_Earing + Name: Katar Shadow Earring + Type: ShadowGear + Jobs: + Assassin: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bAddSize,Size_All,5+(getrefine()/2); + - Id: 24542 + AegisName: S_Slash_Armor + Name: Slash Shadow Armor + Type: ShadowGear + Jobs: + Assassin: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"GC_COUNTERSLASH",5+2*(getrefine()/2); + - Id: 24543 + AegisName: S_Slash_Shield + Name: Slash Shadow Shield + Type: ShadowGear + Jobs: + Assassin: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus2 bAddSize,Size_All,10; + } + else if (.@r>=7) { + bonus2 bAddSize,Size_All,6; + } + else { + bonus2 bAddSize,Size_All,3; + } + - Id: 24544 + AegisName: S_Slash_Shoes + Name: Slash Shadow Shoes + Type: ShadowGear + Jobs: + Assassin: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillUseSPrate,"GC_COUNTERSLASH",2+(getrefine()/2); + - Id: 24545 + AegisName: S_Ripper_Weapon + Name: Ripper Slasher Shadow Weapon + Type: ShadowGear + Jobs: + Assassin: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus bLongAtkRate,10; + } + else if (.@r>=7) { + bonus bLongAtkRate,6; + } + else { + bonus bLongAtkRate,3; + } + - Id: 24546 + AegisName: S_Ripper_Pendant + Name: Ripper Slasher Shadow Pendant + Type: ShadowGear + Jobs: + Assassin: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",5+2*(getrefine()/2); + - Id: 24547 + AegisName: S_Ripper_Earing + Name: Ripper Slasher Shadow Earring + Type: ShadowGear + Jobs: + Assassin: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bAddSize,Size_All,5+(getrefine()/2); + - Id: 24548 + AegisName: S_Dust_Armor + Name: Dust Shadow Armor + Type: ShadowGear + Jobs: + Sage: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"SO_DIAMONDDUST",5+2*getrefine(); + - Id: 24549 + AegisName: S_Dust_Shield + Name: Dust Shadow Shield + Type: ShadowGear + Jobs: + Sage: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_Water,10; + } + else if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Water,6; + } + else { + bonus2 bMagicAtkEle,Ele_Water,3; + } + - Id: 24550 + AegisName: S_Dust_Shoes + Name: Dust Shadow Shoes + Type: ShadowGear + Jobs: + Sage: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillUseSPrate,"SO_DIAMONDDUST",4+(getrefine()/2); + - Id: 24551 + AegisName: S_Grave_Weapon + Name: Grave Shadow Weapon + Type: ShadowGear + Jobs: + Sage: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_Earth,10; + } + else if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Earth,6; + } + else { + bonus2 bMagicAtkEle,Ele_Earth,3; + } + - Id: 24552 + AegisName: S_Grave_Pendant + Name: Grave Shadow Pendant + Type: ShadowGear + Jobs: + Sage: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"SO_EARTHGRAVE",5+2*getrefine(); + - Id: 24553 + AegisName: S_Grave_Earing + Name: Grave Shadow Earring + Type: ShadowGear + Jobs: + Sage: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillCooldown,"SO_EARTHGRAVE",-200-100*(getrefine()/3); + - Id: 24554 + AegisName: S_Psychic_Armor + Name: Psychic Shadow Armor + Type: ShadowGear + Jobs: + Sage: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",5+2*getrefine(); + - Id: 24555 + AegisName: S_Psychic_Shield + Name: Psychic Shadow Shield + Type: ShadowGear + Jobs: + Sage: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_Neutral,10; + } + else if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Neutral,6; + } + else { + bonus2 bMagicAtkEle,Ele_Neutral,3; + } + - Id: 24556 + AegisName: S_Psychic_Shoes + Name: Psychic Shadow Shoes + Type: ShadowGear + Jobs: + Sage: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillUseSPrate,"SO_PSYCHIC_WAVE",4+(getrefine()/2); + - Id: 24557 + AegisName: S_Varetyr_Weapon + Name: Varetyr Shadow Weapon + Type: ShadowGear + Jobs: + Sage: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_Wind,10; + } + else if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Wind,6; + } + else { + bonus2 bMagicAtkEle,Ele_Wind,3; + } + - Id: 24558 + AegisName: S_Varetyr_Pendant + Name: Varetyr Shadow Pendant + Type: ShadowGear + Jobs: + Sage: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"SO_VARETYR_SPEAR",5+2*getrefine(); + - Id: 24559 + AegisName: S_Varetyr_Earing + Name: Varetyr Shadow Earring + Type: ShadowGear + Jobs: + Sage: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillUseSPrate,"SO_VARETYR_SPEAR",4+(getrefine()/2); + - Id: 24560 + AegisName: S_Cart_Tornado_Armor + Name: Tornado Shadow Armor + Type: ShadowGear + Jobs: + Alchemist: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"GN_CART_TORNADO",5+2*(getrefine()/2); + - Id: 24561 + AegisName: S_Cart_Tornado_Shield + Name: Tornado Shadow Shield + Type: ShadowGear + Jobs: + Alchemist: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus2 bAddSize,Size_All,10; + } + else if (.@r>=7) { + bonus2 bAddSize,Size_All,6; + } + else { + bonus2 bAddSize,Size_All,3; + } + - Id: 24562 + AegisName: S_Cart_Tornado_Shoes + Name: Tornado Shadow Shoes + Type: ShadowGear + Jobs: + Alchemist: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillUseSPrate,"GN_CART_TORNADO",2+(getrefine()/2); + - Id: 24563 + AegisName: S_Cannon_Cart_Weapon + Name: Cannon Cart Shadow Weapon + Type: ShadowGear + Jobs: + Alchemist: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus bLongAtkRate,10; + } + else if (.@r>=7) { + bonus bLongAtkRate,6; + } + else { + bonus bLongAtkRate,3; + } + - Id: 24564 + AegisName: S_Cannon_Cart_Pendant + Name: Cannon Cart Shadow Pendant + Type: ShadowGear + Jobs: + Alchemist: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"GN_CARTCANNON",5+2*(getrefine()/2); + - Id: 24565 + AegisName: S_Cannon_Cart_Earing + Name: Cannon Cart Shadow Earring + Type: ShadowGear + Jobs: + Alchemist: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bAddSize,Size_All,5+(getrefine()/2); + - Id: 24566 + AegisName: S_Spore_Bomb_Armor + Name: Spore Bomb Shadow Armor + Type: ShadowGear + Jobs: + Alchemist: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",5+2*(getrefine()/2); + - Id: 24567 + AegisName: S_Spore_Bomb_Shield + Name: Spore Bomb Shadow Shield + Type: ShadowGear + Jobs: + Alchemist: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus2 bAddSize,Size_All,10; + } + else if (.@r>=7) { + bonus2 bAddSize,Size_All,6; + } + else { + bonus2 bAddSize,Size_All,3; + } + - Id: 24568 + AegisName: S_Spore_Bomb_Shoes + Name: Spore Bomb Shadow Shoes + Type: ShadowGear + Jobs: + Alchemist: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillCooldown,"GN_SPORE_EXPLOSION",-200-100*(getrefine()/3); + - Id: 24569 + AegisName: S_Crazy_Weapon + Name: Crazy Shadow Weapon + Type: ShadowGear + Jobs: + Alchemist: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus2 bAddSize,Size_All,10; + } + else if (.@r>=7) { + bonus2 bAddSize,Size_All,6; + } + else { + bonus2 bAddSize,Size_All,3; + } + - Id: 24570 + AegisName: S_Crazy_Pendant + Name: Crazy Shadow Pendant + Type: ShadowGear + Jobs: + Alchemist: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"GN_CRAZYWEED",5+2*(getrefine()/2); + - Id: 24571 + AegisName: S_Crazy_Earing + Name: Crazy Shadow Earring + Type: ShadowGear + Jobs: + Alchemist: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillCooldown,"GN_CRAZYWEED",-200-100*(getrefine()/3); + - Id: 24572 + AegisName: S_Brand_Armor + Name: Brand Shadow Armor + Type: ShadowGear + Jobs: + Crusader: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"LG_OVERBRAND",5+2*(getrefine()/2); + - Id: 24573 + AegisName: S_Brand_Shield + Name: Brand Shadow Shield + Type: ShadowGear + Jobs: + Crusader: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus2 bAddSize,Size_All,10; + } + else if (.@r>=7) { + bonus2 bAddSize,Size_All,6; + } + else { + bonus2 bAddSize,Size_All,3; + } + - Id: 24574 + AegisName: S_Brand_Shoes + Name: Brand Shadow Shoes + Type: ShadowGear + Jobs: + Crusader: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"LG_OVERBRAND",5; + bonus bDelayrate,-1*(getrefine()/3); + - Id: 24575 + AegisName: S_Chain_Press_Weapon + Name: Chain Press Shadow Weapon + Type: ShadowGear + Jobs: + Crusader: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus2 bAddSize,Size_All,10; + } + else if (.@r>=7) { + bonus2 bAddSize,Size_All,6; + } + else { + bonus2 bAddSize,Size_All,3; + } + - Id: 24576 + AegisName: S_Chain_Press_Pendant + Name: Chain Press Shadow Pendant + Type: ShadowGear + Jobs: + Crusader: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"LG_SHIELDPRESS",5+2*(getrefine()/2); + - Id: 24577 + AegisName: S_Chain_Press_Earing + Name: Chain Press Shadow Earring + Type: ShadowGear + Jobs: + Crusader: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"PA_SHIELDCHAIN",5+2*(getrefine()/2); + - Id: 24578 + AegisName: S_Banish_Cannon_Armor + Name: Banishing Cannon Shadow Armor + Type: ShadowGear + Jobs: + Crusader: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"LG_BANISHINGPOINT",5; + bonus2 bSkillAtk,"LG_CANNONSPEAR",2*(getrefine()/2); + - Id: 24579 + AegisName: S_Banish_Cannon_Shield + Name: Banishing Cannon Shadow Shield + Type: ShadowGear + Jobs: + Crusader: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus2 bAddSize,Size_All,10; + } + else if (.@r>=7) { + bonus2 bAddSize,Size_All,6; + } + else { + bonus2 bAddSize,Size_All,3; + } + - Id: 24580 + AegisName: S_Banish_Cannon_Shoes + Name: Banishing Cannon Shadow Shoes + Type: ShadowGear + Jobs: + Crusader: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillCooldown,"LG_CANNONSPEAR",-200-100*(getrefine()/3); + - Id: 24581 + AegisName: S_Genesis_Weapon + Name: Genesis Shadow Weapon + Type: ShadowGear + Jobs: + Crusader: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_Holy,10; + } + else if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Holy,6; + } + else { + bonus2 bMagicAtkEle,Ele_Holy,3; + } + - Id: 24582 + AegisName: S_Genesis_Pendant + Name: Genesis Shadow Pendant + Type: ShadowGear + Jobs: + Crusader: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"LG_RAYOFGENESIS",5+2*(getrefine()/2); + - Id: 24583 + AegisName: S_Genesis_Earing + Name: Genesis Shadow Earring + Type: ShadowGear + Jobs: + Crusader: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillCooldown,"LG_RAYOFGENESIS",-200-100*(getrefine()/3); + - Id: 24584 + AegisName: S_Booster_Armor + Name: Booster Shadow Armor + Type: ShadowGear + Locations: + Shadow_Armor: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,100; + bonus bAspd,1; + - Id: 24585 + AegisName: S_Booster_Shield + Name: Booster Shadow Shield + Type: ShadowGear + Locations: + Shadow_Shield: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,100; + bonus bVariableCastrate,-10; + - Id: 24586 + AegisName: S_Booster_Shoes + Name: Booster Shadow Shoes + Type: ShadowGear + Locations: + Shadow_Shoes: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,100; + bonus bAspdRate,7; + - Id: 24587 + AegisName: S_Booster_Earing + Name: Booster Shadow Earring + Type: ShadowGear + MagicAttack: 15 + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,100; + - Id: 24588 + AegisName: S_Booster_Pandent + Name: Booster Shadow Pendant + Type: ShadowGear + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,100; + bonus bBaseAtk,15; + - Id: 24589 + AegisName: S_RK_B_Weapon + Name: Rune Knight's Booster Shadow Weapon + Type: ShadowGear + Jobs: + Knight: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatk,10; + bonus bBaseAtk,10; + - Id: 24590 + AegisName: S_LG_B_Weapon + Name: Royal Guard's Booster Shadow Weapon + Type: ShadowGear + Jobs: + Crusader: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatk,10; + bonus bBaseAtk,10; + - Id: 24591 + AegisName: S_NC_B_Weapon + Name: Mechanic's Booster Shadow Weapon + Type: ShadowGear + Jobs: + Blacksmith: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatk,10; + bonus bBaseAtk,10; + - Id: 24592 + AegisName: S_GN_B_Weapon + Name: Genetic's Booster Shadow Weapon + Type: ShadowGear + Jobs: + Alchemist: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatk,10; + bonus bBaseAtk,10; + - Id: 24593 + AegisName: S_GC_B_Weapon + Name: Guillotine Cross' Booster Shadow Weapon + Type: ShadowGear + Jobs: + Assassin: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatk,10; + bonus bBaseAtk,10; + - Id: 24594 + AegisName: S_SC_B_Weapon + Name: Shadow Chaser's Booster Shadow Weapon + Type: ShadowGear + Jobs: + Rogue: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatk,10; + bonus bBaseAtk,10; + - Id: 24595 + AegisName: S_WL_B_Weapon + Name: Warlock's Booster Shadow Weapon + Type: ShadowGear + Jobs: + Wizard: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatk,10; + bonus bBaseAtk,10; + - Id: 24596 + AegisName: S_SO_B_Weapon + Name: Sorcerer's Booster Shadow Weapon + Type: ShadowGear + Jobs: + Sage: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatk,10; + bonus bBaseAtk,10; + - Id: 24597 + AegisName: S_AB_B_Weapon + Name: Archbishop's Booster Shadow Weapon + Type: ShadowGear + Jobs: + Priest: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatk,10; + bonus bBaseAtk,10; + - Id: 24598 + AegisName: S_SR_B_Weapon + Name: Sura's Booster Shadow Weapon + Type: ShadowGear + Jobs: + Monk: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatk,10; + bonus bBaseAtk,10; + - Id: 24599 + AegisName: S_RA_B_Weapon + Name: Ranger's Booster Shadow Weapon + Type: ShadowGear + Jobs: + Hunter: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatk,10; + bonus bBaseAtk,10; + - Id: 24600 + AegisName: S_WM_B_Weapon + Name: Minstrel&Wanderer's Booster Shadow Weapon + Type: ShadowGear + Jobs: + BardDancer: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatk,10; + bonus bBaseAtk,10; + - Id: 24601 + AegisName: S_Tail_Dragon_Weapon + Name: Tail Dragon Shadow Weapon + Type: ShadowGear + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus bLongAtkRate,10; + } + else if (.@r>=7) { + bonus bLongAtkRate,6; + } + else { + bonus bLongAtkRate,3; + } + - Id: 24602 + AegisName: S_Tail_Dragon_Shield + Name: Tail Dragon Shadow Shield + Type: ShadowGear + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"RL_D_TAIL",5+2*(getrefine()/2); + - Id: 24603 + AegisName: S_Tail_Dragon_Armor + Name: Tail Dragon Shadow Armor + Type: ShadowGear + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Shadow_Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bAddSize,Size_All,5+(getrefine()/2); + - Id: 24604 + AegisName: S_Flare_Dance_Earing + Name: Flare Dance Shadow Earring + Type: ShadowGear + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHPrate,5; + if (.@r>=7) { + bonus bMaxHPrate,5; + } + if (.@r>=9) { + bonus bLongAtkRate,7; + bonus bMaxHP,2000; + bonus bMaxSP,200; + } + - Id: 24605 + AegisName: S_Flare_Dance_Pendant + Name: Flare Dance Shadow Pendant + Type: ShadowGear + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"RL_FIREDANCE",5+2*(getrefine()/2); + - Id: 24606 + AegisName: S_Flare_Dance_Shoes + Name: Flare Dance Shadow Shoes + Type: ShadowGear + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bAddSize,Size_All,5+(getrefine()/2); + - Id: 24607 + AegisName: S_God_Hammer_Weapon + Name: God Hammer Shadow Weapon + Type: ShadowGear + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus bLongAtkRate,10; + } + else if (.@r>=7) { + bonus bLongAtkRate,6; + } + else { + bonus bLongAtkRate,3; + } + - Id: 24608 + AegisName: S_God_Hammer_Shield + Name: God Hammer Shadow Shield + Type: ShadowGear + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",5+2*(getrefine()/2); + - Id: 24609 + AegisName: S_God_Hammer_Armor + Name: God Hammer Shadow Armor + Type: ShadowGear + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Shadow_Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bAddEle,Ele_All,5+(getrefine()/2); + - Id: 24610 + AegisName: S_Shatter_Buster_Earing + Name: Shatter Buster Shadow Earring + Type: ShadowGear + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxSPrate,5; + if (.@r>=7) { + bonus bLongAtkRate,7; + } + if (.@r>=9) { + bonus2 bSkillUseSPrate,"RL_BANISHING_BUSTER",15; + } + - Id: 24611 + AegisName: S_Shatter_B_Pendant + Name: Shatter Buster Shadow Pendant + Type: ShadowGear + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"RL_S_STORM",5+2*(getrefine()/2); + - Id: 24612 + AegisName: S_Shatter_Buster_Shoes + Name: Shatter Buster Shadow Shoes + Type: ShadowGear + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"RL_BANISHING_BUSTER",5+2*(getrefine()/2); + - Id: 24613 + AegisName: S_Trip_Weapon + Name: Trip Shadow Weapon + Type: ShadowGear + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bLongAtkRate,3; + if (.@r>=7) { + bonus bLongAtkRate,3; + } + if (.@r>=9) { + bonus bMaxHPrate,10; + } + - Id: 24614 + AegisName: S_Trip_Shield + Name: Trip Shadow Shield + Type: ShadowGear + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"RL_R_TRIP",5+2*(getrefine()/2); + - Id: 24615 + AegisName: S_Trip_Armor + Name: Trip Shadow Armor + Type: ShadowGear + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Shadow_Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bAddSize,Size_All,5+(getrefine()/2); + - Id: 24616 + AegisName: S_Super_Magic_Shield + Name: Super Magic Shadow Shield + Type: ShadowGear + Jobs: + Novice: true + SuperNovice: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + .@val = 5; + if (.@r>=7) { + .@val += 5; + } + if (.@r>=9) { + skill "WZ_WATERBALL",getskilllv("HW_GRAVITATION"); + } + bonus2 bMagicAtkEle,Ele_Neutral,.@val; + bonus2 bMagicAtkEle,Ele_Fire,.@val; + bonus2 bMagicAtkEle,Ele_Earth,.@val; + bonus2 bMagicAtkEle,Ele_Water,.@val; + bonus2 bMagicAtkEle,Ele_Wind,.@val; + - Id: 24617 + AegisName: S_Super_Magic_Armor + Name: Super Magic Shadow Armor + Type: ShadowGear + Jobs: + Novice: true + SuperNovice: true + Locations: + Shadow_Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",10+4*(.@r/2); + bonus2 bSkillAtk,"MG_FIREBOLT",10+4*(.@r/2); + bonus2 bSkillAtk,"MG_COLDBOLT",10+4*(.@r/2); + - Id: 24618 + AegisName: S_Super_Magic_Shoes + Name: Super Magic Shadow Shoes + Type: ShadowGear + Jobs: + Novice: true + SuperNovice: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"WZ_VERMILION",10+4*(.@r/2); + bonus2 bSkillAtk,"WZ_HEAVENDRIVE",10+4*(.@r/2); + bonus2 bSkillAtk,"WZ_STORMGUST",10+4*(.@r/2); + bonus2 bSkillAtk,"WZ_METEOR",10+4*(.@r/2); + - Id: 24619 + AegisName: S_Super_Power_Weapon + Name: Super Power Shadow Weapon + Type: ShadowGear + Jobs: + Novice: true + SuperNovice: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bLongAtkRate,5; + bonus bShortAtkRate,5; + if (.@r>=7) { + bonus bLongAtkRate,5; + bonus bShortAtkRate,5; + } + if (.@r>=9) { + skill "BS_WEAPONRESEARCH",getskilllv("WS_MELTDOWN"); + } + - Id: 24620 + AegisName: S_Super_Power_Pendant + Name: Super Power Shadow Pendant + Type: ShadowGear + Jobs: + Novice: true + SuperNovice: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"RG_RAID",10+4*(getrefine()/2); + - Id: 24621 + AegisName: S_Super_Power_Earing + Name: Super Power Shadow Earring + Type: ShadowGear + Jobs: + Novice: true + SuperNovice: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",10+4*(.@r/2); + bonus2 bSkillAtk,"PA_SHIELDCHAIN",10+4*(.@r/2); + - Id: 24622 + AegisName: S_Kunai_Weapon + Name: Kunai Shadow Weapon + Type: ShadowGear + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus bLongAtkRate,10; + } + else if (.@r>=7) { + bonus bLongAtkRate,6; + } + else { + bonus bLongAtkRate,3; + } + - Id: 24623 + AegisName: S_Kunai_Shield + Name: Kunai Shadow Shield + Type: ShadowGear + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bAddSize,Size_All,5+(getrefine()/2); + - Id: 24624 + AegisName: S_Kunai_Armor + Name: Kunai Shadow Armor + Type: ShadowGear + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Shadow_Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"KO_BAKURETSU",5+2*(getrefine()/2); + - Id: 24625 + AegisName: S_Syuriken_Earing + Name: Cross Shuriken Shadow Earring + Type: ShadowGear + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bLongAtkRate,3; + if (.@r>=7) { + bonus bLongAtkRate,3; + } + if (.@r>=9) { + bonus bUseSPrate,-10; + } + - Id: 24626 + AegisName: S_Syuriken_Pendant + Name: Cross Shuriken Shadow Pendant + Type: ShadowGear + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"KO_HUUMARANKA",5+2*(getrefine()/2); + - Id: 24627 + AegisName: S_Syuriken_Shoes + Name: Cross Shuriken Shadow Shoes + Type: ShadowGear + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"KO_JYUMONJIKIRI",5+2*(getrefine()/2); + - Id: 24628 + AegisName: S_Kamaenraku_Weapon + Name: First Exploding Draft Shadow Weapon + Type: ShadowGear + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus2 bSkillAtk,"NJ_BAKUENRYU",15; + bonus2 bSkillAtk,"NJ_HYOUSYOURAKU",15; + bonus2 bSkillAtk,"NJ_KAMAITACHI",15; + } + else if (.@r>=7) { + bonus2 bSkillAtk,"NJ_BAKUENRYU",10; + bonus2 bSkillAtk,"NJ_HYOUSYOURAKU",10; + bonus2 bSkillAtk,"NJ_KAMAITACHI",10; + } + else { + bonus2 bSkillAtk,"NJ_BAKUENRYU",5; + bonus2 bSkillAtk,"NJ_HYOUSYOURAKU",5; + bonus2 bSkillAtk,"NJ_KAMAITACHI",5; + } + - Id: 24629 + AegisName: S_Kamaenraku_Shield + Name: First Exploding Draft Shadow Shield + Type: ShadowGear + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"NJ_BAKUENRYU",5+2*(.@r/2); + bonus2 bSkillAtk,"NJ_HYOUSYOURAKU",5+2*(.@r/2); + bonus2 bSkillAtk,"NJ_KAMAITACHI",5+2*(.@r/2); + - Id: 24630 + AegisName: S_Kamaenraku_Armor + Name: First Exploding Draft Shadow Armor + Type: ShadowGear + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Shadow_Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bMagicAtkEle,Ele_All,5+(getrefine()/2); + - Id: 24631 + AegisName: S_Huusouka_Earing + Name: Wind Spear Petal Shadow Earring + Type: ShadowGear + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus2 bSkillAtk,"NJ_KOUENKA",10; + bonus2 bSkillAtk,"NJ_HYOUSENSOU",10; + bonus2 bSkillAtk,"NJ_HUUJIN",10; + } + else if (.@r>=7) { + bonus2 bSkillAtk,"NJ_KOUENKA",6; + bonus2 bSkillAtk,"NJ_HYOUSENSOU",6; + bonus2 bSkillAtk,"NJ_HUUJIN",6; + } + else { + bonus2 bSkillAtk,"NJ_KOUENKA",3; + bonus2 bSkillAtk,"NJ_HYOUSENSOU",3; + bonus2 bSkillAtk,"NJ_HUUJIN",3; + } + - Id: 24632 + AegisName: S_Huusouka_Pendant + Name: Wind Spear Petal Shadow Pendant + Type: ShadowGear + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus bMaxSPrate,2+(getrefine()/2); + - Id: 24633 + AegisName: S_Huusouka_Shoes + Name: Wind Spear Petal Shadow Shoes + Type: ShadowGear + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bMagicAddSize,Size_All,5+(getrefine()/2); + - Id: 24634 + AegisName: S_Pickyrush_Weapon + Name: Picky Rush Shadow Weapon + Type: ShadowGear + Jobs: + Summoner: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus bLongAtkRate,10; + } + else if (.@r>=7) { + bonus bLongAtkRate,6; + } + else { + bonus bLongAtkRate,3; + } + - Id: 24635 + AegisName: S_Pickyrush_Shield + Name: Picky Rush Shadow Shield + Type: ShadowGear + Jobs: + Summoner: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bAddSize,Size_All,5+(getrefine()/2); + - Id: 24636 + AegisName: S_Pickyrush_Armor + Name: Picky Rush Shadow Armor + Type: ShadowGear + Jobs: + Summoner: true + Locations: + Shadow_Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"SU_PICKYPECK",5+(getrefine()/2); + - Id: 24637 + AegisName: S_SavageRabbit_Earing + Name: Savage Rabbit Shadow Earring + Type: ShadowGear + Jobs: + Summoner: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bLongAtkRate,5; + if (.@r>=7) { + bonus bLongAtkRate,5; + } + if (.@r>=9) { + bonus bUseSPrate,-10; + } + - Id: 24638 + AegisName: S_SavageRabbit_Pendant + Name: Savage Rabbit Shadow Pendant + Type: ShadowGear + Jobs: + Summoner: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",5; + bonus2 bSkillAtk,"SU_SVG_SPIRIT",3*(getrefine()/2); + - Id: 24639 + AegisName: S_SavageRabbit_Shoes + Name: Savage Rabbit Shadow Shoes + Type: ShadowGear + Jobs: + Summoner: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bAddSize,Size_All,5+(getrefine()/2); + - Id: 24640 + AegisName: S_Catnip_Weapon + Name: Catnip Shadow Weapon + Type: ShadowGear + Jobs: + Summoner: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SU_CN_METEOR",5; + if (.@r>=7) { + bonus2 bSkillAtk,"SU_CN_METEOR",5; + } + if (.@r>=9) { + bonus bVariableCastrate,-5; + } + - Id: 24641 + AegisName: S_Catnip_Shield + Name: Catnip Shadow Shield + Type: ShadowGear + Jobs: + Summoner: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillCooldown,"SU_NYANGGRASS",-4000; + bonus2 bSkillAtk,"SU_CN_METEOR",3*(getrefine()/2); + - Id: 24642 + AegisName: S_Catnip_Armor + Name: Catnip Shadow Armor + Type: ShadowGear + Jobs: + Summoner: true + Locations: + Shadow_Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bMagicAddSize,Size_All,5+(getrefine()/2); + - Id: 24643 + AegisName: S_Silvervine_Earing + Name: Silvervine Shadow Earring + Type: ShadowGear + Jobs: + Summoner: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_Ghost,10; + bonus2 bMagicAtkEle,Ele_Fire,10; + bonus2 bMagicAtkEle,Ele_Earth,10; + bonus2 bMagicAtkEle,Ele_Water,10; + bonus2 bMagicAtkEle,Ele_Wind,10; + } + else if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Ghost,6; + bonus2 bMagicAtkEle,Ele_Fire,6; + bonus2 bMagicAtkEle,Ele_Earth,6; + bonus2 bMagicAtkEle,Ele_Water,6; + bonus2 bMagicAtkEle,Ele_Wind,6; + } + else { + bonus2 bMagicAtkEle,Ele_Ghost,3; + bonus2 bMagicAtkEle,Ele_Fire,3; + bonus2 bMagicAtkEle,Ele_Earth,3; + bonus2 bMagicAtkEle,Ele_Water,3; + bonus2 bMagicAtkEle,Ele_Wind,3; + } + - Id: 24644 + AegisName: S_Silvervine_Pendant + Name: Silvervine Shadow Pendant + Type: ShadowGear + Jobs: + Summoner: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus bVariableCastrate,-3-1*(getrefine()/2); + - Id: 24645 + AegisName: S_Silvervine_Shoes + Name: Silvervine Shadow Shoes + Type: ShadowGear + Jobs: + Summoner: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bMagicAtkEle,Ele_All,5+(getrefine()/2); + - Id: 24646 + AegisName: S_Sunshine_Weapon + Name: Sunshine Shadow Weapon + Type: ShadowGear + Jobs: + StarGladiator: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus bShortAtkRate,10; + } + else if (.@r>=7) { + bonus bShortAtkRate,6; + } + else { + bonus bShortAtkRate,3; + } + - Id: 24647 + AegisName: S_Sunshine_Shield + Name: Sunshine Shadow Shield + Type: ShadowGear + Jobs: + StarGladiator: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bAddSize,Size_All,5+(getrefine()/2); + - Id: 24648 + AegisName: S_Sunshine_Armor + Name: Sunshine Shadow Armor + Type: ShadowGear + Jobs: + StarGladiator: true + Locations: + Shadow_Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"SJ_PROMINENCEKICK",5+2*(getrefine()/2); + - Id: 24649 + AegisName: S_Moonlight_Earring + Name: Moonlight Shadow Earring + Type: ShadowGear + Jobs: + StarGladiator: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bShortAtkRate,3; + if (.@r>=7) { + bonus bShortAtkRate,3; + } + if (.@r>=9) { + bonus2 bSkillUseSPrate,"SJ_FULLMOONKICK",10; + } + - Id: 24650 + AegisName: S_Moonlight_Pendant + Name: Moonlight Shadow Pendant + Type: ShadowGear + Jobs: + StarGladiator: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bAddSize,Size_All,5+(getrefine()/2); + - Id: 24651 + AegisName: S_Moonlight_Shoes + Name: Moonlight Shadow Shoes + Type: ShadowGear + Jobs: + StarGladiator: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillAtk,"SJ_NEWMOONKICK",5+2*(getrefine()/2); + - Id: 24652 + AegisName: S_Stardust_Weapon + Name: Stardust Shadow Weapon + Type: ShadowGear + Jobs: + StarGladiator: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SJ_FLASHKICK",10; + if (.@r>=7) { + bonus bAspdRate,5; + } + if (.@r>=9) { + bonus bAspdRate,5; + } + - Id: 24653 + AegisName: S_Stardust_Shield + Name: Stardust Shadow Shield + Type: ShadowGear + Jobs: + StarGladiator: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus bAspd,1; + bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",3*(getrefine()/2); + - Id: 24654 + AegisName: S_Stardust_Armor + Name: Stardust Shadow Armor + Type: ShadowGear + Jobs: + StarGladiator: true + Locations: + Shadow_Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bAddEle,Ele_All,5+(getrefine()/2); + - Id: 24655 + AegisName: S_S_Weapon + Name: Es Shadow Weapon + Type: ShadowGear + Jobs: + SoulLinker: true + Locations: + Shadow_Weapon: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxSPrate,5; + if (.@r>=7) { + bonus2 bSkillAtk,"SL_SMA",10; + } + if (.@r>=9) { + bonus2 bSkillUseSPrate,"SP_SPA",10; + } + - Id: 24656 + AegisName: S_S_Shield + Name: Es Shadow Shield + Type: ShadowGear + Jobs: + SoulLinker: true + Locations: + Shadow_Shield: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bMagicAddSize,Size_All,5+2*(getrefine()/2); + - Id: 24657 + AegisName: S_S_Armor + Name: Es Shadow Armor + Type: ShadowGear + Jobs: + SoulLinker: true + Locations: + Shadow_Armor: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SL_SMA",10; + bonus2 bSkillAtk,"SP_SPA",(.@r/2); + bonus2 bSkillAtk,"SP_SWHOO",(.@r/2); + - Id: 24658 + AegisName: S_Evilcurse_Earring + Name: Evil Curse Shadow Earring + Type: ShadowGear + Jobs: + SoulLinker: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_Dark,10; + } + else if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Dark,6; + } + else { + bonus2 bMagicAtkEle,Ele_Dark,3; + } + - Id: 24659 + AegisName: S_Evilcurse_Pendant + Name: Evil Curse Shadow Pendant + Type: ShadowGear + Jobs: + SoulLinker: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bMagicAtkEle,Ele_Dark,5; + bonus2 bSkillAtk,"SP_CURSEEXPLOSION",3*(getrefine()/2); + - Id: 24660 + AegisName: S_Evilcurse_Shoes + Name: Evil Curse Shadow Shoes + Type: ShadowGear + Jobs: + SoulLinker: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + bonus2 bSkillCooldown,"SP_SOULCURSE",-1000-100*(getrefine()/2); + - Id: 24661 + AegisName: S_FullPene_Earring + Name: Full Penetration Earring Shadow # !todo check english name + Type: ShadowGear + Locations: + Shadow_Right_Accessory: true + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bIgnoreDefRaceRate,RC_All,5+(.@r/2); + bonus2 bIgnoreDefRaceRate,RC_Player_Human,-5-1*(.@r/2); + bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-5-1*(.@r/2); + if (.@r>=10) { + bonus2 bAddRace,RC_All,3; + bonus2 bAddRace,RC_Player_Human,-3; + bonus2 bAddRace,RC_Player_Doram,-3; + } + - Id: 24662 + AegisName: S_FullPene_Pendant + Name: Full Penetration Pendant Shadow # !todo check english name + Type: ShadowGear + Jobs: + All: true + Novice: false + Locations: + Shadow_Left_Accessory: true + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bIgnoreDefRaceRate,RC_All,5+(.@r/2); + bonus2 bIgnoreDefRaceRate,RC_Player_Human,-5-1*(.@r/2); + bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-5-1*(.@r/2); + if (.@r>=10) { + bonus2 bAddRace,RC_All,3; + bonus2 bAddRace,RC_Player_Human,-3; + bonus2 bAddRace,RC_Player_Doram,-3; + } + - Id: 24663 + AegisName: S_FullPene_Armor + Name: Full Penetration Armor Shadow # !todo check english name + Type: ShadowGear + Locations: + Shadow_Armor: true + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bIgnoreDefRaceRate,RC_All,5+(.@r/2); + bonus2 bIgnoreDefRaceRate,RC_Player_Human,-5-1*(.@r/2); + bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-5-1*(.@r/2); + if (.@r>=10) { + bonus2 bAddRace,RC_All,3; + bonus2 bAddRace,RC_Player_Human,-3; + bonus2 bAddRace,RC_Player_Doram,-3; + } + - Id: 24664 + AegisName: S_FullPene_Shoes + Name: Full Penetration Shoes Shadow # !todo check english name + Type: ShadowGear + Jobs: + All: true + Novice: false + Locations: + Shadow_Shoes: true + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bIgnoreDefRaceRate,RC_All,5+(.@r/2); + bonus2 bIgnoreDefRaceRate,RC_Player_Human,-5-(.@r/2); + bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-5-(.@r/2); + if (.@r>=10) { + bonus2 bAddRace,RC_All,3; + bonus2 bAddRace,RC_Player_Human,-3; + bonus2 bAddRace,RC_Player_Doram,-3; + } + - Id: 24665 + AegisName: S_FullTemp_Earring + Name: Full Tempest Shadow Earring + Type: ShadowGear + Locations: + Shadow_Right_Accessory: true + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bIgnoreMdefRaceRate,RC_All,5+(.@r/2); + bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-5-(.@r/2); + bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-5-(.@r/2); + if (.@r>=10) { + bonus2 bMagicAddRace,RC_All,3; + bonus2 bMagicAddRace,RC_Player_Human,-3; + bonus2 bMagicAddRace,RC_Player_Doram,-3; + } + - Id: 24666 + AegisName: S_FullTemp_Shoes + Name: Full Tempest Shadow Shoes + Type: ShadowGear + Locations: + Shadow_Shoes: true + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bIgnoreMdefRaceRate,RC_All,5+(.@r/2); + bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-5-(.@r/2); + bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-5-(.@r/2); + if (.@r>=10) { + bonus2 bMagicAddRace,RC_All,3; + bonus2 bMagicAddRace,RC_Player_Human,-3; + bonus2 bMagicAddRace,RC_Player_Doram,-3; + } + - Id: 24667 + AegisName: S_FullTemp_Armor + Name: Full Tempest Shadow Armor + Type: ShadowGear + Locations: + Shadow_Armor: true + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bIgnoreMdefRaceRate,RC_All,5+(.@r/2); + bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-5-(.@r/2); + bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-5-(.@r/2); + if (.@r>=10) { + bonus2 bMagicAddRace,RC_All,3; + bonus2 bMagicAddRace,RC_Player_Human,-3; + bonus2 bMagicAddRace,RC_Player_Doram,-3; + } + - Id: 24668 + AegisName: S_FullTemp_Pendant + Name: Full Tempest Shadow Pendant + Type: ShadowGear + Locations: + Shadow_Left_Accessory: true + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bIgnoreMdefRaceRate,RC_All,5+(.@r/2); + bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-5-(.@r/2); + bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-5-(.@r/2); + if (.@r>=10) { + bonus2 bMagicAddRace,RC_All,3; + bonus2 bMagicAddRace,RC_Player_Human,-3; + bonus2 bMagicAddRace,RC_Player_Doram,-3; + } + - Id: 24669 + AegisName: S_Mammoth_Armor + Name: Mammoth Shadow Armor + Type: ShadowGear + Locations: + Shadow_Armor: true + Refineable: true + Script: | + .@r = getrefine(); + bonus bCritical,10+(.@r/2); + if (.@r>=9) { + bonus bCritAtkRate,5; + } + - Id: 24670 + AegisName: S_Mammoth_Shoes + Name: Mammoth Shadow Shoes + Type: ShadowGear + Locations: + Shadow_Shoes: true + Refineable: true + Script: | + .@r = getrefine(); + bonus bFlee,10+(.@r/2); + if (.@r>=9) { + bonus bAspd,1; + } + - Id: 24671 + AegisName: S_Mammoth_Pendant + Name: Mammoth Shadow Pendant + Type: ShadowGear + Locations: + Shadow_Left_Accessory: true + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,10+(.@r/2); + if (.@r>=9) { + bonus2 bAddClass,Class_All,3; + } + - Id: 24672 + AegisName: S_Mammoth_Earring + Name: Mammoth Shadow Earring + Type: ShadowGear + Locations: + Shadow_Right_Accessory: true + Refineable: true + Script: | + .@r = getrefine(); + bonus bCritAtkRate,1+(.@r/2); + if (.@r>=9) { + bonus bLongAtkRate,3; + bonus bShortAtkRate,3; + } + - Id: 24673 + AegisName: S_Mammoth_Weapon + Name: Mammoth Shadow Weapon + Type: ShadowGear + Locations: + Shadow_Weapon: true + Refineable: true + Script: | + .@r = getrefine(); + bonus bHit,10+(.@r/2); + if (.@r>=9) { + bonus bPerfectHitRate,5; + } + - Id: 24674 + AegisName: S_Mammoth_Shield + Name: Mammoth Shadow Shield + Type: ShadowGear + Locations: + Shadow_Shield: true + Refineable: true + Script: | + .@r = getrefine(); + bonus bDef,5+(.@r/2); + if (.@r>=9) { + bonus bDelayrate,-3; + } + - Id: 24675 + AegisName: S_TrueGem_Armor + Name: True Gemstone Shadow Armor + Type: ShadowGear + Locations: + Shadow_Armor: true + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatkRate,3; + bonus2 bMagicAtkEle,Ele_All,(.@r/2); + if (.@r>=10) { + bonus bVariableCastrate,-3; + } + - Id: 24676 + AegisName: S_TrueGem_Shoes + Name: True Gemstone Shadow Shoes + Type: ShadowGear + Locations: + Shadow_Shoes: true + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatkRate,3; + bonus2 bMagicAtkEle,Ele_All,(.@r/2); + if (.@r>=10) { + bonus bVariableCastrate,-3; + } + - Id: 24677 + AegisName: S_TrueGem_Earring + Name: True Gemstone Shadow Earring + Type: ShadowGear + Locations: + Shadow_Right_Accessory: true + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatkRate,3; + bonus2 bMagicAtkEle,Ele_All,(.@r/2); + if (.@r>=10) { + bonus bVariableCastrate,-3; + } + - Id: 24678 + AegisName: S_TrueGem_Pendant + Name: True Gemstone Shadow Pendant + Type: ShadowGear + Locations: + Shadow_Left_Accessory: true + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatkRate,3; + bonus2 bMagicAtkEle,Ele_All,(.@r/2); + if (.@r>=10) { + bonus bVariableCastrate,-3; + } + - Id: 24679 + AegisName: S_M_Mammoth_Armor + Name: Maximum Mammoth Shadow Armor + Type: ShadowGear + Locations: + Shadow_Armor: true + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,3; + bonus bLongAtkRate,(.@r/2); + bonus bShortAtkRate,(.@r/2); + if (.@r>=10) { + bonus bMaxHPrate,3; + } + - Id: 24680 + AegisName: S_M_Mammoth_Shoes + Name: Maximum Mammoth Shadow Shoes + Type: ShadowGear + Locations: + Shadow_Shoes: true + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,3; + bonus bLongAtkRate,(.@r/2); + bonus bShortAtkRate,(.@r/2); + if (.@r>=10) { + bonus bMaxHPrate,3; + } + - Id: 24681 + AegisName: S_M_Mammoth_Earring + Name: Maximum Mammoth Shadow Earring + Type: ShadowGear + Locations: + Shadow_Right_Accessory: true + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,3; + bonus bLongAtkRate,(.@r/2); + bonus bShortAtkRate,(.@r/2); + if (.@r>=10) { + bonus bMaxHPrate,3; + } + - Id: 24682 + AegisName: S_M_Mammoth_Pendant + Name: Maximum Mammoth Shadow Pendant + Type: ShadowGear + Locations: + Shadow_Left_Accessory: true + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,3; + bonus bLongAtkRate,(.@r/2); + bonus bShortAtkRate,(.@r/2); + if (.@r>=10) { + bonus bMaxHPrate,3; + } + - Id: 24683 + AegisName: S_EXP_Shield + Name: Experience Shadow Shield + Type: ShadowGear + Locations: + Shadow_Shield: true + Refineable: true + Script: | + .@r = getrefine(); + .@val = .@r/2; + if (BaseLevel<175) + .@val += 20; + else + .@val += 10; + if (.@r>=10) + .@val += 5; + bonus2 bExpAddRace,RC_All,.@val; + - Id: 24685 + AegisName: S_Absorb_Shield + Name: Absolve Shadow Shield + Type: ShadowGear + Locations: + Shadow_Shield: true + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHPrate,3; + bonus bMaxSPrate,3; + bonus2 bAddClass,Class_All,(.@r/3); + if (.@r>=7) { + bonus bVariableCastrate,-3; + if (.@r>=10) { + bonus2 bHPDrainRate,20,2; + bonus2 bSPDrainRate,10,2; + } + } + - Id: 24686 + AegisName: S_Absorb_Weapon + Name: Absolve Shadow Weapon + Type: ShadowGear + Locations: + Shadow_Weapon: true + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHPrate,3; + bonus bMaxSPrate,3; + bonus2 bAddClass,Class_All,(.@r/3); + if (.@r>=7) { + bonus bVariableCastrate,-3; + if (.@r>=10) { + bonus2 bHPDrainRate,20,2; + bonus2 bSPDrainRate,10,2; + } + } + - Id: 26001 + AegisName: Toughen_Metal_Lance + Name: Enhanced Metal Lance + Type: Weapon + SubType: 2hSpear + Buy: 20 + Attack: 125 + Range: 1 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,9*.@r+8*(min(BaseLevel,150)/10); + bonus2 bSkillAtk,"RK_HUNDREDSPEAR",10*.@r; + bonus2 bSkillAtk,"LG_OVERBRAND",10*.@r; + - Id: 26007 + AegisName: Spectral_Spear_IL + Name: Illusion Spectral Spear + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 2000 + Attack: 240 + Range: 3 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + .@val = 3*(.@r/2); + bonus2 bAddEle,Ele_Dark,(20+.@val); + bonus2 bAddRace,RC_Demon,(20+.@val); + bonus2 bAddRace,RC_Undead,(20+.@val); + bonus2 bSubRace,RC_Demon,(10+.@val); + bonus2 bSubEle,Ele_Undead,(10+.@val); + bonus2 bSubEle,Ele_Dark,(10+.@val); + bonus bHPGainValue,50; + bonus bSPGainValue,(.@r/2); + bonus2 bAddEff2,Eff_Confusion,1000; + - Id: 26015 + AegisName: Rebeginer_LG_Lance + Name: Beginner Royal Guard's Lance + Type: Weapon + SubType: 2hSpear + Attack: 170 + Range: 3 + Slots: 1 + Jobs: + Crusader: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAspdRate,10; + if (getrefine()>=7) { + bonus2 bSkillAtk,"LG_OVERBRAND",15; + } + - Id: 26016 + AegisName: Royal_Knight's_Lance + Name: Royal Knight's Lance + Type: Weapon + SubType: 2hSpear + Buy: 20 + Weight: 1000 + Attack: 205 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 175 + Refineable: true + Script: | + .@r = getrefine(); + bonus bLongAtkRate,3*(.@r/2); + if (.@r>=7) + bonus2 bAddClass,Class_All,5; + if (.@r>=9) + bonus2 bAddRace,RC_All,15; + - Id: 26100 + AegisName: P_Foxtail2 + Name: Eden Group Foxtail Staff II + Type: Weapon + SubType: Staff + Buy: 20 + Attack: 135 + MagicAttack: 165 + Range: 1 + Jobs: + Summoner: true + Locations: + Right_Hand: true + WeaponLevel: 2 + EquipLevelMin: 40 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,4; + bonus bInt,4; + bonus bLongAtkRate,6; + - Id: 26101 + AegisName: P_Foxtail3 + Name: Eden Group Foxtail Staff III + Type: Weapon + SubType: Staff + Buy: 20 + Attack: 150 + MagicAttack: 195 + Range: 1 + Jobs: + Summoner: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 60 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,5; + bonus bInt,5; + bonus bLongAtkRate,7; + - Id: 26107 + AegisName: Staff_Of_Elder + Name: Elder Staff + Type: Weapon + SubType: Staff + Weight: 500 + Attack: 60 + MagicAttack: 150 + Range: 1 + Slots: 3 + Jobs: + Acolyte: true + Monk: true + Priest: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + .@bonus = 10; + if (.@r>=7) { + .@bonus += 5; + } + if (.@r>=9) { + .@bonus += 10; + } + bonus bHealPower,.@bonus; + - Id: 26109 + AegisName: Staff_Of_Bordeaux_IL + Name: Illusion Staff of Bordeaux + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 500 + Attack: 60 + MagicAttack: 180 + Range: 1 + Slots: 2 + Jobs: + Mage: true + Sage: true + Wizard: true + Classes: + All_Upper: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 99 + Refineable: true + Script: | + bonus bInt,3; + bonus bDex,2; + if (getskilllv("SA_DRAGONOLOGY") == 5) { + .@val = getrefine()/3; + bonus bMatkRate,(5+.@val); + bonus bUseSPrate,(-15-(5*.@val)); + } + - Id: 26110 + AegisName: CandyCaneRod + Name: Candy Cane Rod + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 500 + Attack: 10 + MagicAttack: 140 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Mage: true + Monk: true + Novice: true + Priest: true + Sage: true + SoulLinker: true + SuperNovice: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 99 + Refineable: true + Script: | + bonus bInt,2; + bonus bFlee,2*getrefine(); + if (getrefine()>= 10) { + bonus bFlee2,10; + } + - Id: 26111 + AegisName: Metal_Foxtail + Name: Metal Foxtail + Type: Weapon + SubType: Staff + Attack: 120 + MagicAttack: 120 + Range: 1 + Slots: 1 + Jobs: + Summoner: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine() * 3; + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + if (BaseLevel >= 20) { + .@r = min(BaseLevel,120)/10*3; + bonus bBaseAtk,.@r; + bonus bMatk,.@r; + } + bonus bUnbreakableWeapon; + - Id: 26112 + AegisName: Probation_Foxtail + Name: Trial Summoner's Foxtail + Type: Weapon + SubType: Staff + Buy: 20 + Attack: 220 + MagicAttack: 220 + Range: 1 + Slots: 1 + Jobs: + Summoner: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bUnbreakableWeapon; + bonus bVariableCastrate,-10; + bonus bMatk,3*(min(BaseLevel,160)/10); + bonus bBaseAtk,3*(min(BaseLevel,160)/10); + if (getrefine()>=7) { + bonus bDelayrate,-2*getskilllv("SU_PICKYPECK"); + bonus bVariableCastrate,-2*getskilllv("SU_SV_STEMSPEAR"); + } + - Id: 26118 + AegisName: Shadow_Staff_K + Name: Shadow Staff + Type: Weapon + SubType: Staff + Weight: 500 + Attack: 40 + MagicAttack: 155 + Range: 1 + Slots: 2 + Jobs: + Sage: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,.@r*10; + if (.@r>=3) + bonus2 bSkillAtk,"SO_EARTHGRAVE",.@r/3; + if (.@r>=9) + bonus bVariableCastrate,-10; + if (.@r>=11) + bonus2 bSkillCooldown,"SO_PSYCHIC_WAVE",-1000; + - Id: 26119 + AegisName: Rebeginer_SO_Rod + Name: Beginner Sorcerer's Staff + Type: Weapon + SubType: Staff + Attack: 70 + MagicAttack: 130 + Range: 1 + Slots: 1 + Jobs: + Sage: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bUnbreakableWeapon; + bonus bVariableCastrate,-10; + if (getrefine()>=7) { + bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15; + } + - Id: 26120 + AegisName: Rebeginer_DO_Rod + Name: Beginner Summoner's Foxtail + Type: Weapon + SubType: Staff + Attack: 150 + Range: 1 + Slots: 1 + Jobs: + Summoner: true + Classes: + Normal: true + Upper: true + Baby: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatk,130; + bonus bUnbreakableWeapon; + bonus bVariableCastrate,-10; + if (getrefine()>=7) { + bonus2 bSkillAtk,"SU_CN_METEOR",15; + } + - Id: 26138 + AegisName: Hellfire_Staff + Name: Hellfire Staff + Type: Weapon + SubType: 2hStaff + Buy: 20 + Weight: 800 + Attack: 110 + MagicAttack: 180 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 175 + Refineable: true + Script: | + .@r = getrefine; + bonus bInt,5; + bonus bMatk,15*(.@r/2); + bonus bUnbreakableWeapon; + if (.@r>=9) + .@val = 15; + else if (.@r>=7) + .@val = 5; + bonus2 bMagicAtkEle,Ele_Fire,.@val; + bonus2 bMagicAtkEle,Ele_Earth,.@val; + - Id: 26139 + AegisName: Icicle_Staff + Name: Icicle Staff + Type: Weapon + SubType: 2hStaff + Buy: 20 + Weight: 800 + Attack: 110 + MagicAttack: 180 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 175 + Refineable: true + Script: | + .@r = getrefine; + bonus bInt,5; + bonus bMatk,15*(.@r/2); + bonus bUnbreakableWeapon; + if (.@r>=9) + .@val = 15; + else if (.@r>=7) + .@val = 5; + bonus2 bMagicAtkEle,Ele_Water,.@val; + bonus2 bMagicAtkEle,Ele_Holy,.@val; + - Id: 26151 + AegisName: Rutilus_Stick_OS + Name: Rutilus Stick-OS + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 900 + Attack: 80 + MagicAttack: 175 + Range: 1 + Slots: 2 + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus2 bMagicAddEle,Ele_Neutral,5; + bonus2 bMagicAddEle,Ele_Earth,5; + if (.@r >= 7) { + bonus bVariableCastrate,-7; + if (.@r >= 9) { + autobonus "{ bonus2 bMagicAtkEle,Ele_Fire,30; }",40,10000,BF_MAGIC,"{ specialeffect2 255; }"; + if (.@r >= 11) { + bonus bDelayrate,-10; + } + } + } + - Id: 26154 + AegisName: SoulWeight + Name: Spirit Pendulum + Type: Weapon + SubType: Staff + Weight: 1100 + Attack: 70 + MagicAttack: 160 + Range: 1 + Slots: 2 + Jobs: + SoulLinker: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,.@r*10; + if (.@r>=3) + bonus bMaxHPrate,.@r/3*2; + if (.@r>=7) + bonus2 bSkillAtk,"SP_SPA",15; + if (.@r>=9) + bonus bVariableCastrate,-10; + if (.@r>=11) + bonus2 bSkillAtk,"SP_SWHOO",20; + - Id: 26155 + AegisName: MeawFoxtail + Name: Meowmeow Foxtail + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 1100 + Attack: 300 + MagicAttack: 300 + Range: 1 + Slots: 2 + Jobs: + Summoner: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,10*(.@r/2); + bonus bBaseAtk,10*(.@r/2); + bonus2 bAddClass,Class_All,2*(.@r/3); + bonus bMatkRate,2*(.@r/3); + if (.@r >= 7) { + bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",15; + bonus2 bSkillAtk,"SU_SV_STEMSPEAR",15; + if (.@r >= 9) { + bonus bVariableCastrate,-10; + bonus bAspdRate,10; + if (.@r >= 11) { + bonus2 bSkillAtk,"SU_PICKYPECK",15; + bonus2 bSkillAtk,"SU_CN_METEOR",15; + } + } + } + - Id: 26156 + AegisName: Evt_Shadow_Staff_K + Name: Sealed Shadow Staff + Type: Weapon + SubType: Staff + Attack: 40 + MagicAttack: 155 + Range: 1 + Slots: 2 + Jobs: + Sage: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 99 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus bMatk,10*(.@r/2); + bonus2 bSkillAtk,"SO_EARTHGRAVE",12*(.@r/3); + if (.@r>=7) { + bonus bVariableCastrate,-10; + } + if (.@r>=9) { + bonus2 bSkillCooldown,"SO_PSYCHIC_WAVE",-1000; + } + - Id: 26158 + AegisName: Crimson_Rose_Stick + Name: Crimson Rose Stick + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 700 + Attack: 100 + MagicAttack: 180 + Range: 1 + Slots: 2 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,4*.@r; + bonus bUnbreakableWeapon; + bonus2 bMagicAtkEle,Ele_Fire,5; + bonus2 bMagicAtkEle,Ele_Dark,5; + if (.@r >= 9) { + bonus2 bSkillAtk,"WL_HELLINFERNO",30; + } + if (.@r >= 11) { + bonus2 bSkillCooldown,"WL_CRIMSONROCK",-1000; + } + - Id: 26159 + AegisName: Psychic_Spear_Rod + Name: Psychic Spear Rod + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 800 + Attack: 120 + MagicAttack: 180 + Range: 1 + Slots: 2 + Jobs: + Sage: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,4*.@r; + bonus bUnbreakableWeapon; + bonus2 bMagicAtkEle,Ele_Wind,5; + bonus2 bMagicAtkEle,Ele_Neutral,5; + if (.@r >= 9) { + bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",30; + } + if (.@r >= 11) { + bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-2000; + } + - Id: 26160 + AegisName: Dust_Grave + Name: Dust Grave + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 800 + Attack: 120 + MagicAttack: 180 + Range: 1 + Slots: 2 + Jobs: + Sage: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r >= 11) + .@val = 50; + else if (.@r >= 9) + .@val = 30; + bonus2 bSkillAtk,"SO_DIAMONDDUST",.@val; + bonus2 bSkillAtk,"SO_EARTHGRAVE",.@val; + bonus bMatk,4*.@r; + bonus bUnbreakableWeapon; + bonus2 bMagicAtkEle,Ele_Water,5; + bonus2 bMagicAtkEle,Ele_Earth,5; + - Id: 26161 + AegisName: Penitentia + Name: Penitentia + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 700 + Attack: 100 + MagicAttack: 175 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,4*.@r; + bonus bUnbreakableWeapon; + bonus2 bMagicAtkEle,Ele_Holy,5; + if (.@r >= 9) { + bonus2 bSkillAtk,"PR_MAGNUS",(.@r>=11) ? 50 : 30; + bonus2 bSkillAtk,"AB_JUDEX",30; + } + - Id: 26162 + AegisName: Ein_1HWAND + Name: Welding Wand + Type: Weapon + SubType: Staff + Weight: 1200 + Attack: 160 + Range: 1 + Slots: 2 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,200; + bonus bUnbreakableWeapon; + bonus2 bMagicAtkEle,Ele_Neutral,7; + bonus2 bMagicAtkEle,Ele_Fire,7; + bonus2 bMagicAtkEle,Ele_Water,7; + if (.@r>=7) { + bonus bVariableCastrate,-10; + bonus bMatk,40; + } + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_Neutral,8; + bonus2 bMagicAtkEle,Ele_Fire,8; + bonus2 bMagicAtkEle,Ele_Water,8; + autobonus "{ bonus2 bMagicAddSize,Size_All,15; }",1,10000,BF_MAGIC; + } + if (.@r>=11) { + bonus bDelayrate,-20; + } + - Id: 26164 + AegisName: ElectricFox_OS + Name: Electric Fox-OS + Type: Weapon + SubType: Staff + Weight: 1200 + Attack: 250 + MagicAttack: 350 + Range: 1 + Slots: 2 + Jobs: + Summoner: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 130 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + bonus bMatkRate,5; + .@r = getrefine(); + if (.@r>=7) { + bonus2 bSkillAtk,"SU_SV_STEMSPEAR",20; + } + if (.@r>=9) { + bonus bVariableCastrate,-10; + bonus2 bMagicAtkEle,Ele_Earth,15; + bonus2 bMagicAtkEle,Ele_Water,15; + bonus2 bMagicAtkEle,Ele_Wind,15; + bonus2 bMagicAtkEle,Ele_Fire,15; + bonus2 bMagicAtkEle,Ele_Ghost,15; + bonus2 bMagicAtkEle,Ele_Neutral,15; + } + if (.@r>=11) { + bonus2 bSkillAtk,"SU_CN_METEOR",30; + } + - Id: 26165 + AegisName: R_Cleric_Staff + Name: Royal Cleric Staff + Type: Weapon + SubType: Staff + Weight: 1000 + Attack: 100 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatkRate,5; + bonus bMatk,170; + bonus bUnbreakableWeapon; + bonus bMatk,4*.@r; + if (.@r>=9) { + bonus2 bSkillAtk,"AB_ADORAMUS",20; + } + if (.@r>=11) { + bonus2 bMagicAddRace,RC_Undead,20; + bonus2 bMagicAddRace,RC_Angel,20; + } + - Id: 26166 + AegisName: R_Magician_Wand + Name: Royal Magician Wand + Type: Weapon + SubType: Staff + Weight: 800 + Attack: 80 + Range: 1 + Slots: 2 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bMagicAtkEle,Ele_Fire,5; + bonus bMatk,180; + bonus bUnbreakableWeapon; + bonus bMatk,4*.@r; + if (.@r>=9) { + bonus2 bSkillAtk,"WL_HELLINFERNO",20; + bonus2 bSkillAtk,"WL_CRIMSONROCK",20; + } + if (.@r>=11) { + bonus2 bMagicAddRace,RC_Undead,20; + bonus2 bMagicAddRace,RC_Angel,20; + } + - Id: 26172 + AegisName: R_Foxtail_rod + Name: Royal Foxtail + Type: Weapon + SubType: Staff + Weight: 1200 + Attack: 275 + Range: 1 + Slots: 2 + Jobs: + Summoner: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatkRate,5; + bonus bMatk,350; + bonus bUnbreakableWeapon; + bonus bMatk,4*.@r; + bonus bBaseAtk,4*.@r; + if (.@r>=9) { + bonus2 bSkillAtk,"SU_CN_METEOR",20; + bonus2 bSkillAtk,"SU_PICKYPECK",20; + } + if (.@r>=11) { + bonus2 bAddRace,RC_Undead,20; + bonus2 bAddRace,RC_Angel,20; + } + - Id: 26200 + AegisName: Hippie_Rope + Name: Hippie Rope + Type: Weapon + SubType: Whip + Weight: 1000 + Attack: 140 + Range: 2 + Slots: 2 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + .@lvl = getskilllv("WM_LESSON"); + bonus bAspdRate,.@lvl; + if (.@r>=7) + bonus bBaseAtk,(5*.@lvl); + if (.@r>=9) + bonus bAspd,1; + - Id: 26212 + AegisName: Heart_Whip + Name: Heart Whip + Type: Weapon + SubType: Whip + Weight: 1200 + Attack: 100 + MagicAttack: 190 + Range: 2 + Slots: 2 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,4*.@r; + bonus2 bMagicAtkEle,Ele_Neutral,10; + if (.@r>=9) + bonus2 bSkillAtk,"WM_METALICSOUND",30; + if (.@r>=11) + bonus2 bSkillCooldown,"WM_METALICSOUND",-2000; + - Id: 26213 + AegisName: Scarlet_Ribbon + Name: Scarlet Ribbon + Type: Weapon + SubType: Whip + Weight: 1200 + Attack: 180 + Range: 2 + Slots: 2 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bVariableCastrate,-10; + bonus bLongAtkRate,.@r; + if (.@r>=9) + bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000; + if (.@r>=11) + bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",20; + - Id: 26215 + AegisName: Ein_1HWHIP + Name: Safety Whip + Type: Weapon + SubType: Whip + Weight: 1400 + Attack: 200 + Range: 2 + Slots: 2 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bLongAtkRate,10; + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10; + if (.@r>=7) { + bonus bVariableCastrate,-10; + bonus bBaseAtk,40; + } + if (.@r>=9) { + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; + autobonus "{ bonus2 bAddSize,Size_All,15; }",1,10000,BF_WEAPON; + } + if (.@r>=11) { + bonus bDelayrate,-20; + bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; + } + - Id: 26216 + AegisName: R_Wheep + Name: Royal Whip + Type: Weapon + SubType: Whip + Weight: 1000 + Attack: 100 + Range: 2 + Slots: 2 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bMagicAtkEle,Ele_Neutral,10; + bonus bMatk,180; + bonus bUnbreakableWeapon; + bonus bMatk,4*.@r; + if (.@r>=9) { + bonus2 bSkillCooldown,"WM_METALICSOUND",-1000; + bonus2 bSkillAtk,"WM_METALICSOUND",20; + bonus2 bSkillAtk,"WM_REVERBERATION",20; + } + if (.@r>=11) { + bonus2 bMagicAddRace,RC_Undead,20; + bonus2 bMagicAddRace,RC_Angel,20; + bonus2 bSkillCooldown,"WM_METALICSOUND",-1000; + } + - Id: 28000 + AegisName: Thanos_Katar + Name: Thanos Katar + Type: Weapon + SubType: Katar + Buy: 10 + Weight: 1800 + Attack: 220 + MagicAttack: 80 + Range: 1 + Slots: 1 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bInt,6; + bonus bVit,6; + bonus bLuk,-6; + bonus2 bHPDrainRate,50,5; + bonus2 bSPDrainRate,10,5; + bonus2 bHPLossRate,100,10000; + UnEquipScript: | + heal -1000,0; + - Id: 28001 + AegisName: Katar_Of_Evil_Slayer + Name: Evil Slayer Ripper Katar + Type: Weapon + SubType: Katar + Weight: 1200 + Attack: 120 + Range: 1 + Slots: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus2 bAddRace,RC_Demon,10; + bonus2 bAddRace,RC_Undead,10; + .@r = getrefine(); + if (.@r>=9) { + .@dmg = 5; + if (.@r>=12) { + .@dmg += 7; + } + bonus2 bAddRace,RC_All,.@dmg; + } + - Id: 28002 + AegisName: Half_BF_Katar2 + Name: Half BF Katar2 + Type: Weapon + SubType: Katar + Buy: 20 + Attack: 130 + Range: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Script: | + bonus bStr,1; + bonus bDex,1; + bonus bLuk,1; + bonus2 bAddRace,RC_DemiHuman,35; + bonus2 bAddRace,RC_Player_Human,35; + bonus bCritAtkRate,10; + bonus bAspdRate,3; + bonus bUnbreakableWeapon; + - Id: 28005 + AegisName: Ru_Blue_Katar + Name: Blue Katar + Type: Weapon + SubType: Katar + Buy: 10 + Weight: 1200 + Attack: 190 + Range: 1 + Slots: 1 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bAgi,5; + bonus bStr,5; + - Id: 28006 + AegisName: Ru_Gold_Katar + Name: Ru Gold Katar + Type: Weapon + SubType: Katar + Weight: 1200 + Attack: 190 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bAgi,8; + bonus bStr,8; + - Id: 28007 + AegisName: Scarlet_Katar + Name: Crimson Katar + Type: Weapon + SubType: Katar + Buy: 20 + Weight: 1300 + Attack: 130 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); + - Id: 28008 + AegisName: Sinister_Katar + Name: Katar of Vicious Mind + Type: Weapon + SubType: Katar + Buy: 20 + Weight: 1800 + Attack: 180 + Range: 1 + Slots: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 160 + Refineable: true + Script: | + bonus bBaseAtk,pow(min(getrefine(),15),2); + - Id: 28010 + AegisName: Katar_170 + Name: Juliette D. Rachel + Type: Weapon + SubType: Katar + Buy: 20 + Weight: 2500 + Attack: 300 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,(.@r/2); + bonus bAspdRate,.@r; + bonus bUnbreakableWeapon; + - Id: 28011 + AegisName: Unity_Katar + Name: Unity Katar + Type: Weapon + SubType: Katar + Buy: 20 + Weight: 650 + Attack: 123 + Range: 1 + Slots: 1 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bBaseAtk,pow(getrefine(),2)*125/100; + - Id: 28015 + AegisName: Toughen_Metal_Katar + Name: Enhanced Metal Katar + Type: Weapon + SubType: Katar + Buy: 20 + Attack: 100 + Range: 1 + Slots: 1 + Jobs: + Assassin: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"GC_ROLLINGCUTTER",10; + bonus bCritAtkRate,2*.@r; + bonus bAspdRate,2*.@r; + bonus bBaseAtk,7*(.@r+(min(BaseLevel,150)/10)); + - Id: 28022 + AegisName: Infiltrator_IL + Name: Illusion Infiltrator + Type: Weapon + SubType: Katar + Weight: 1500 + Attack: 200 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus2 bAddRace,RC_DemiHuman,60; + bonus bDef,3; + .@flee = 5; + .@flee2 = 2; + if (getrefine() >= 9) { + .@flee += 5; + .@flee2 += 2; + bonus2 bAddClass,Class_All,5; + } + bonus bFlee,.@flee; + bonus bFlee2,.@flee2; + - Id: 28023 + AegisName: Ghoul_Leg_IL + Name: Illusion Sharpened Legbone of Ghoul + Type: Weapon + SubType: Katar + Weight: 1700 + Attack: 220 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + autobonus "{ bonus bDefEle,Ele_Undead; sc_start SC_ENDURE,6000,1; }",40,6000,BF_WEAPON|BF_SHORT,"{ active_transform 1036,6000; specialeffect2 EF_POTION_BERSERK; /* todo replace by 3753 when implemented */ }"; + - Id: 28024 + AegisName: Probation_Katar + Name: Trial Guillotine Cross's Katar + Type: Weapon + SubType: Katar + Buy: 20 + Attack: 180 + Range: 1 + Slots: 1 + Jobs: + Assassin: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSkillAtk,"GC_ROLLINGCUTTER",20; + bonus bBaseAtk,6*(min(BaseLevel,160)/10); + if (getrefine()>=7) { + bonus bAspdRate,getskilllv("AS_KATAR"); + } + - Id: 28027 + AegisName: Rebeginer_GC_Katar + Name: Beginner Guillotine Cross's Katar + Type: Weapon + SubType: Katar + Attack: 170 + Range: 1 + Slots: 1 + Jobs: + Assassin: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAspdRate,10; + if (getrefine()>=7) { + bonus bCritAtkRate,7; + } + - Id: 28038 + AegisName: Meuchler_OS + Name: Meuchler-OS + Type: Weapon + SubType: Katar + Buy: 20 + Weight: 1300 + Attack: 190 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,3; + if (.@r >= 7) { + bonus bAspdRate,7; + if (.@r >= 9) { + bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",15; + if (.@r >= 11) { + bonus2 bAddSize,Size_Small,20; + bonus2 bAddSize,Size_Medium,20; + } + } + } + - Id: 28039 + AegisName: Katar_of_Shiver + Name: Katar of Shiver + Type: Weapon + SubType: Katar + Weight: 1200 + Attack: 185 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=2) { + bonus bBaseAtk,.@r/2*10; + } + if (.@r>=3) { + bonus bCritAtkRate,.@r/3*4; + } + if (.@r>=9) { + bonus bAspdRate,10; + } + if (.@r>=11) { + bonus2 bAddRace,RC_DemiHuman,20; + bonus2 bAddRace,RC_Player_Human,20; + bonus2 bAddRace,RC_Brute,20; + bonus2 bAddRace,RC_Player_Doram,20; + } + - Id: 28040 + AegisName: Evt_Shiver_Katar_K + Name: Sealed Katar of Shiver + Type: Weapon + SubType: Katar + Attack: 185 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 4 + EquipLevelMin: 99 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,10*(.@r/2); + bonus bCritAtkRate,4*(.@r/3); + if (.@r>=9) { + bonus2 bAddRace,RC_Brute,35; + bonus2 bAddRace,RC_DemiHuman,35; + bonus bAspdRate,10; + } + else if (.@r>=7) { + bonus2 bAddRace,RC_Brute,15; + bonus2 bAddRace,RC_DemiHuman,15; + } + - Id: 28042 + AegisName: Ripper_Cross + Name: Ripper Cross + Type: Weapon + SubType: Katar + Buy: 20 + Weight: 1500 + Attack: 250 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,5; + bonus bLongAtkRate,.@r; + if (.@r>=9) + bonus2 bSkillAtk,"GC_ROLLINGCUTTER",30; + if (.@r>=11) + bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",20; + - Id: 28044 + AegisName: Agudo_Filo + Name: Agudo Filo + Type: Weapon + SubType: Katar + Buy: 20 + Weight: 2000 + Attack: 270 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bCritAtkRate,5; + bonus bBaseAtk,4*.@r; + if (.@r>=9) + bonus2 bAddSize,Size_All,15; + if (.@r>=11) { + bonus bUnbreakableWeapon; + bonus2 bAddClass,Class_All,7; + } + - Id: 28045 + AegisName: Ein_BHKATAR + Name: Bolt Crusher + Type: Weapon + SubType: Katar + Weight: 2000 + Attack: 300 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,10; + bonus2 bSkillAtk,"GC_ROLLINGCUTTER",10; + if (.@r>=7) { + bonus bAspdRate,10; + bonus bBaseAtk,60; + } + if (.@r>=9) { + bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15; + autobonus "{ bonus2 bAddSize,Size_All,20; }",1,10000,BF_WEAPON; + } + if (.@r>=11) { + bonus bDelayrate,-20; + } + - Id: 28046 + AegisName: R_Katar + Name: Royal Katar + Type: Weapon + SubType: Katar + Weight: 1500 + Attack: 200 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,5; + bonus bBaseAtk,5*.@r; + if (.@r>=9) { + bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",20; + bonus2 bSkillAtk,"GC_ROLLINGCUTTER",20; + } + if (.@r>=11) { + bonus2 bAddRace,RC_Undead,20; + bonus2 bAddRace,RC_Angel,20; + } + - Id: 28100 + AegisName: Thanos_Axe + Name: Thanos Axe + Type: Weapon + SubType: 2hAxe + Buy: 10 + Weight: 4000 + Attack: 300 + MagicAttack: 80 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bInt,6; + bonus bVit,6; + bonus bLuk,-6; + bonus2 bHPDrainRate,50,5; + bonus2 bSPDrainRate,10,5; + bonus2 bHPLossRate,100,10000; + UnEquipScript: | + heal -1000,0; + - Id: 28101 + AegisName: Tornado_Axe + Name: Tornado Axe + Type: Weapon + SubType: 2hAxe + Buy: 30000 + Weight: 4000 + Attack: 320 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Classes: + All_Upper: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bAtkEle,Ele_Wind; + bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; + - Id: 28102 + AegisName: Half_BF_Two_Handed_Axe1 + Name: Half BF Two Handed Axe1 + Type: Weapon + SubType: 2hAxe + Buy: 20 + Attack: 200 + Range: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Script: | + bonus bStr,3; + bonus2 bAddRace,RC_DemiHuman,30; + bonus2 bAddRace,RC_Player_Human,30; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,10; + bonus bUnbreakableWeapon; + - Id: 28103 + AegisName: Ru_Blue_Axe_M + Name: Blue Twohand Axe + Type: Weapon + SubType: 2hAxe + Buy: 10 + Weight: 3000 + Attack: 330 + Range: 1 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bStr,5; + bonus bVit,5; + - Id: 28104 + AegisName: Ru_Gold_Axe_M + Name: Ru Gold Axe M + Type: Weapon + SubType: 2hAxe + Weight: 3000 + Attack: 330 + Range: 1 + Slots: 2 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bStr,8; + bonus bVit,8; + - Id: 28105 + AegisName: Infinity_Axe + Name: Infinity Axe + Type: Weapon + SubType: 2hAxe + Buy: 10 + Weight: 500 + Attack: 265 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 28106 + AegisName: Scarlet_Twohand_Axe + Name: Crimson Two-Handed Axe + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 2000 + Attack: 200 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); + bonus bUnbreakableWeapon; + - Id: 28107 + AegisName: Sinister_Twohand_Axe + Name: Two Handed Axe of Vicious Mind + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 2500 + Attack: 250 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 160 + Refineable: true + Script: | + bonus bBaseAtk,pow(min(getrefine(),15),2); + bonus bUnbreakableWeapon; + - Id: 28110 + AegisName: Unity_Two-Handed_Axe + Name: Unity Two-Handed Axe + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 1000 + Attack: 190 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bBaseAtk,pow(getrefine(),2)*125/100; + - Id: 28113 + AegisName: Toughen_Metal_THand_Axe + Name: Enhanced Metal Two-Handed Axe + Type: Weapon + SubType: 2hAxe + Buy: 20 + Attack: 130 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSkillAtk,"NC_AXETORNADO",10; + bonus bUnbreakableWeapon; + bonus bBaseAtk,9*getrefine()+8*(min(BaseLevel,150)/10); + - Id: 28116 + AegisName: Mine_Worker_Pickax + Name: Mine Worker's Pickaxe + Type: Weapon + SubType: 2hAxe + Buy: 10 + Weight: 4000 + Attack: 300 + Range: 1 + Slots: 2 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + autobonus "{ bonus bCritical,20; }",50,7000,BF_SHORT,"{ specialeffect2 EF_ENCHANCE; }"; + .@r = getrefine(); + if (.@r>=9) { + bonus bCritAtkRate,15; + } else if (.@r>=7) { + bonus bCritAtkRate,5; + } + - Id: 28120 + AegisName: Probation_TH_Axe + Name: Trial Mechanic's Two-Handed Axe + Type: Weapon + SubType: 2hAxe + Buy: 20 + Attack: 200 + Range: 1 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bUnbreakableWeapon; + bonus2 bSkillAtk,"NC_AXETORNADO",20; + bonus bBaseAtk,6*(min(BaseLevel,160)/10); + if (getrefine()>=7) { + bonus2 bSkillCooldown,"NC_AXETORNADO",-100*getskilllv("BS_WEAPONRESEARCH"); + } + - Id: 28130 + AegisName: Avenger + Name: Avenger + Type: Weapon + SubType: 2hAxe + Weight: 6000 + Attack: 270 + Range: 1 + Slots: 2 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + .@r = getrefine(); + if (.@r>=2) { + bonus bBaseAtk,.@r/2*10; + } + if (.@r>=3) { + bonus2 bSkillAtk,"NC_AXETORNADO",.@r/3*10; + } + if (.@r>=9) { + bonus2 bSkillAtk,"NC_AXEBOOMERANG",40; + } + if (.@r>=11) { + bonus2 bAddSize,Size_All,15; + } + - Id: 28136 + AegisName: Blasti_OS + Name: Blasti-OS + Type: Weapon + SubType: 2hAxe + Buy: 20 + Weight: 4500 + Attack: 400 + Range: 1 + Slots: 2 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + .@red = 10; + bonus bUnbreakableWeapon; + if (.@r >= 7) { + .@red += 15; + if (.@r >= 9) { + bonus bLongAtkRate,15; + if (.@r >= 11) { + bonus bDelayrate,-10; + } + } + } + bonus2 bSubSize,Size_Medium,.@red; + bonus2 bSubSize,Size_Large,.@red; + bonus2 bMagicSubSize,Size_Medium,.@red; + bonus2 bMagicSubSize,Size_Large,.@red; + - Id: 28137 + AegisName: Evt_Avenger + Name: Sealed Avenger + Type: Weapon + SubType: 1hAxe + Attack: 270 + Range: 1 + Slots: 2 + Jobs: + Blacksmith: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 4 + EquipLevelMin: 99 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus bBaseAtk,10*(.@r/2); + bonus2 bSkillAtk,"NC_POWERSWING",10*(.@r/3); + if (.@r>=7) { + bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; + } + if (.@r>=9) { + bonus2 bAddSize,Size_All,15; + } + - Id: 28138 + AegisName: Maxi_Spanner + Name: Maxi Spanner + Type: Weapon + SubType: 2hAxe + Weight: 4500 + Attack: 340 + Range: 1 + Slots: 2 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,4*.@r; + bonus bUnbreakableWeapon; + bonus2 bSubSize,Size_Small,10; + bonus2 bSubSize,Size_Medium,10; + if (.@r>=9) { + bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; + bonus2 bSkillCooldown,"NC_MAGMA_ERUPTION",-1000; + } + if (.@r>=11) + bonus2 bSkillAtk,"NC_AXETORNADO",15; + - Id: 28140 + AegisName: Ein_BHAXE + Name: Saw Axe + Type: Weapon + SubType: 1hAxe + Weight: 5000 + Attack: 350 + Range: 1 + Slots: 2 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,10; + bonus bUnbreakableWeapon; + bonus2 bSkillAtk,"NC_ARMSCANNON",10; + if (.@r>=7) { + bonus bVariableCastrate,-10; + bonus bBaseAtk,60; + } + if (.@r>=9) { + bonus bLongAtkRate,10; + autobonus "{ bonus2 bAddSize,Size_All,15; }",1,5000,BF_WEAPON; + } + if (.@r>=11) { + bonus bDelayrate,-20; + } + - Id: 28141 + AegisName: G_Knight_BattleAxe + Name: Guardian Knight Battle Axe + Type: Weapon + SubType: 1hAxe + Weight: 5000 + Attack: 270 + Range: 1 + Slots: 2 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Script: | + .@r = getrefine(); + bonus2 bSubSize,Size_Medium,10; + bonus2 bMagicSubSize,Size_Medium,10; + bonus2 bSubSize,Size_Large,10; + bonus2 bMagicSubSize,Size_Large,10; + bonus2 bAddClass,Class_All,5; + bonus bUnbreakableWeapon; + bonus bLongAtkRate,.@r; + if (.@r>=9) { + bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; + bonus2 bSkillAtk,"NC_AXETORNADO",20; + bonus2 bSkillAtk,"NC_MAGMA_ERUPTION",20; + } + if (.@r>=11) { + bonus2 bAddRace,RC_Undead,20; + bonus2 bAddRace,RC_Angel,20; + } + - Id: 28200 + AegisName: END_OF_HORIZON + Name: End Of The Horizon + Type: Weapon + SubType: Grenade + Buy: 2700000 + Weight: 2400 + Attack: 410 + Range: 9 + Slots: 1 + Jobs: + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 110 + Refineable: true + Script: | + bonus3 bAddEff,Eff_Stun,500,ATF_LONG; + bonus3 bAddEff,Eff_Blind,500,ATF_LONG; + - Id: 28201 + AegisName: Southern_Cross_R + Name: Southern Cross + Type: Weapon + SubType: Grenade + Buy: 2800000 + Weight: 2000 + Attack: 480 + Range: 9 + Jobs: + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 141 + Refineable: true + Script: | + bonus2 bAddEff,Eff_Curse,300; + bonus4 bAutoSpell,"KO_JYUMONJIKIRI",1,100,1; + - Id: 28202 + AegisName: Southern_Cross_R_ + Name: Southern Cross + Type: Weapon + SubType: Grenade + Buy: 2800000 + Weight: 2000 + Attack: 480 + Range: 9 + Slots: 1 + Jobs: + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 141 + Refineable: true + Script: | + bonus2 bAddEff,Eff_Curse,300; + bonus4 bAutoSpell,"KO_JYUMONJIKIRI",1,100,1; + - Id: 28203 + AegisName: Half_BF_Rifle1 + Name: Half BF Rifle1 + Type: Weapon + SubType: Rifle + Attack: 50 + Range: 9 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Script: | + bonus bDex,2; + bonus bHit,8; + bonus bCritical,8; + bonus2 bAddRace,RC_DemiHuman,30; + bonus2 bAddRace,RC_Player_Human,30; + bonus2 bVariableCastrate,"GS_TRACKING",-20; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,10; + bonus bUnbreakableWeapon; + - Id: 28204 + AegisName: Half_BF_Shotgun1 + Name: Half BF Shotgun1 + Type: Weapon + SubType: Shotgun + Attack: 100 + Range: 9 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 80 + Refineable: true + Script: | + bonus bDex,2; + bonus bSplashRange,1; + bonus2 bAddRace,RC_DemiHuman,30; + bonus2 bAddRace,RC_Player_Human,30; + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,10; + autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; + bonus bUnbreakableWeapon; + - Id: 28215 + AegisName: Probation_Rifle + Name: Trial Rebel's Rifle + Type: Weapon + SubType: Rifle + Buy: 20 + Attack: 200 + Range: 9 + Slots: 1 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bHit,10; + bonus bCritical,20; + bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",20; + bonus bBaseAtk,((min(BaseLevel,160)/10)*6); + if (getrefine()>6) { + bonus bLongAtkRate,getskilllv("GS_TRACKING"); + } + - Id: 28216 + AegisName: Probation_Gatling_Gun + Name: Trial Rebel's Gatling Gun + Type: Weapon + SubType: Gatling + Buy: 20 + Attack: 180 + Range: 7 + Slots: 1 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bHit,-20; + bonus bCritical,10; + bonus bAspd,1; + bonus2 bSkillAtk,"RL_FIRE_RAIN",20; + bonus bBaseAtk,((min(BaseLevel,160)/10)*6); + if (getrefine()>6) { + bonus bLongAtkRate,getskilllv("GS_GATLINGFEVER"); + } + - Id: 28217 + AegisName: Probation_Launcher + Name: Trial Rebel's Grenade Launcher + Type: Weapon + SubType: Grenade + Buy: 20 + Attack: 350 + Range: 9 + Slots: 1 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSkillAtk,"RL_D_TAIL",20; + bonus bBaseAtk,((min(BaseLevel,160)/10)*6); + if (getrefine()>6) { + bonus bLongAtkRate,getskilllv("GS_GROUNDDRIFT"); + } + - Id: 28218 + AegisName: Probation_Shotgun + Name: Trial Rebel's Shotgun + Type: Weapon + SubType: Shotgun + Buy: 20 + Attack: 180 + Range: 9 + Slots: 1 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bSplashRange,1; + bonus bHit,-15; + bonus2 bSkillAtk,"RL_S_STORM",20; + bonus bBaseAtk,((min(BaseLevel,160)/10)*6); + if (getrefine()>6) { + bonus bLongAtkRate,getskilllv("GS_DUST"); + } + - Id: 28223 + AegisName: Just_Finish + Name: Finisher + Type: Weapon + SubType: Rifle + Buy: 20 + Weight: 2000 + Attack: 200 + Range: 9 + Slots: 2 + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 120 + Refineable: true + Script: | + .@r = getrefine(); + bonus bLongAtkRate,15; + if (.@r >= 7) { + bonus2 bSkillAtk,"RL_AM_BLAST",30; + bonus2 bSkillAtk,"RL_MASS_SPIRAL",30; + if (.@r >= 9) { + bonus2 bSkillCooldown,"RL_AM_BLAST",-1000; + } + } + - Id: 28224 + AegisName: Dust_Fire + Name: Dustfire + Type: Weapon + SubType: Shotgun + Buy: 20 + Weight: 1300 + Attack: 300 + Range: 9 + Slots: 2 + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 120 + Refineable: true + Script: | + .@r = getrefine(); + bonus bSplashRange,1; + bonus3 bAddEff,Eff_Blind,50,ATF_LONG; + if (.@r >= 7) { + bonus2 bSkillAtk,"RL_S_STORM",15; + if (.@r >= 9) { + bonus2 bSkillAtk,"RL_BANISHING_BUSTER",15; + } + } + - Id: 28225 + AegisName: Burning_Rose + Name: Burning Rose + Type: Weapon + SubType: Gatling + Buy: 20 + Weight: 2500 + Attack: 200 + Range: 9 + Slots: 2 + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bLongAtkRate,15; + if (.@r >= 7) { + bonus2 bSkillAtk,"RL_FIRE_RAIN",30; + if (.@r >= 9) { + bonus2 bSkillCooldown,"RL_FIRE_RAIN",-1000; + } + } + - Id: 28226 + AegisName: Revenger + Name: Avenger + Type: Weapon + SubType: Grenade + Buy: 20 + Weight: 1800 + Attack: 350 + Range: 9 + Slots: 2 + Locations: + Both_Hand: true + WeaponLevel: 3 + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bLongAtkRate,20; + if (.@r >= 7) { + bonus2 bSkillAtk,"RL_D_TAIL",15; + if (.@r >= 9) { + bonus2 bSkillCooldown,"RL_H_MINE",-1000; + } + } + - Id: 28240 + AegisName: Calf_Kingcobra + Name: Calf Kingcobra + Type: Weapon + SubType: Rifle + Weight: 900 + Attack: 230 + Range: 9 + Slots: 2 + Jobs: + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus bAspdRate,10 + (.@r > 6 ? 5 : 0); + bonus bLongAtkRate,(.@r/2)*5 + (.@r > 11 ? 5 : 0); + if (.@r > 8) { + bonus bCritAtkRate,15; + } + - Id: 28241 + AegisName: Calf_Diamondback + Name: Calf Diamondback + Type: Weapon + SubType: Gatling + Weight: 3000 + Attack: 220 + Range: 9 + Slots: 2 + Jobs: + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus bDex,2; + bonus2 bAddClass,Class_All,2; + bonus bLongAtkRate,(.@r/2)*5 + (.@r > 11 ? 5 : 0); + if (.@r > 6) { + bonus2 bSkillAtk,"RL_R_TRIP",20; + } + if (.@r > 8) { + bonus2 bSkillUseSPrate,"RL_R_TRIP",5; + } + - Id: 28242 + AegisName: Calf_Anaconda + Name: Calf Anaconda + Type: Weapon + SubType: Shotgun + Buy: 10 + Weight: 1400 + Attack: 305 + Range: 9 + Slots: 2 + Jobs: + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus bSplashRange,1; + bonus bMaxSPrate,2; + bonus bLongAtkRate,(.@r/2)*5 + (.@r > 8 ? 5 : 0); + if (.@r > 6) { + bonus2 bSkillAtk,"RL_BANISHING_BUSTER",20; + } + if (.@r > 11) { + bonus2 bSkillUseSPrate,"RL_BANISHING_BUSTER",15; + } + - Id: 28243 + AegisName: Calf_Python + Name: Calf Python + Type: Weapon + SubType: Grenade + Buy: 10 + Weight: 2000 + Attack: 360 + Range: 9 + Slots: 2 + Jobs: + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus bDex,2; + bonus2 bAddClass,Class_All,2; + bonus bLongAtkRate,(.@r/2)*5; + if (.@r > 6) { + bonus bAspdRate,5; + } + if (.@r > 8) { + bonus2 bSkillAtk,"RL_D_TAIL",15 + (.@r > 11 ? 15 : 0); + } + - Id: 28244 + AegisName: Illusion_Gate_Keeper_DD + Name: Illusion Gate Keeper DD + Type: Weapon + SubType: Shotgun + Weight: 1300 + Attack: 240 + Range: 9 + Slots: 2 + Jobs: + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + Script: | + .@r = getrefine(); + bonus bDex,1; + bonus bSplashRange,1; + .@val = 5*(.@r/2); + if (.@r >= 7) { + bonus bAspdRate,15; + if (.@r >= 9) { + .@val += 5; + if (.@r >= 11) { + bonus5 bAutoSpell,"GS_SPREADATTACK",max(6,getskilllv("GS_SPREADATTACK")),50,BF_LONG|BF_WEAPON,1; + } + } + } + bonus bLongAtkRate,.@val; + - Id: 28253 + AegisName: HR_S55_OS + Name: HR-S55-OS + Type: Weapon + SubType: Rifle + Buy: 20 + Weight: 1000 + Attack: 250 + Range: 9 + Slots: 2 + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,3; + if (.@r >= 7) { + bonus bLongAtkRate,7; + if (.@r >= 9) { + bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",20; + if (.@r >= 11) { + bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-5000; + } + } + } + - Id: 28254 + AegisName: Illusion_Butcher + Name: Illusion Butcher + Type: Weapon + SubType: Gatling + Buy: 20 + Weight: 2500 + Attack: 210 + Range: 9 + Slots: 2 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + Script: | + .@r = getrefine(); + bonus bLongAtkRate,2*(readparam(bStr)/15); + bonus bBaseAtk,10*.@r; + if (.@r >= 7) { + bonus2 bSkillAtk,"RL_FIRE_RAIN",20; + if (.@r >= 9) { + bonus2 bSkillAtk,"RL_R_TRIP",15; + if (.@r >= 11) { + bonus2 bAddRace,RC_Brute,30; + bonus2 bAddRace,RC_Player_Doram,30; + bonus2 bAddRace,RC_Demon,30; + } + } + } + - Id: 28255 + AegisName: Master_Soul_Rifle + Name: Master Soul Rifle + Type: Weapon + SubType: Rifle + Buy: 20 + Weight: 1000 + Attack: 150 + MagicAttack: 210 + Range: 9 + Slots: 2 + Jobs: + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,10*(.@r/3); + bonus bAspdRate,3*(.@r/3); + if (.@r >= 7) { + bonus bAspd,1; + bonus bMatkRate,5; + if (.@r >= 9) { + .@chance = 1; + /* unknown rate*/ + if (.@r >= 11) { + .@chance += 1; + bonus5 bAutoSpell,"WL_SOULEXPANSION",3,1,BF_LONG,1; + } + bonus5 bAutoSpell,"MG_SOULSTRIKE",10,.@chance,BF_LONG,1; + } + } + - Id: 28256 + AegisName: Demon_S_Shot + Name: Demon Slayer Shot + Type: Weapon + SubType: Shotgun + Buy: 20 + Weight: 1400 + Attack: 275 + Range: 9 + Slots: 2 + Jobs: + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bSplashRange,1; + bonus bLongAtkRate,3*(.@r/2); + bonus bMaxSPrate,2*(.@r/3); + if (.@r >= 7) { + bonus2 bAddClass,Class_Boss,10; + if (.@r >= 9) { + autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER"; + if (.@r >= 11) { + bonus2 bAddRace,RC_Undead,15; + bonus2 bAddRace,RC_Demon,15; + } + } + } + - Id: 28257 + AegisName: Golden_L_Launcher + Name: Golden Lord Launcher + Type: Weapon + SubType: Grenade + Buy: 20 + Weight: 2100 + Attack: 320 + Range: 9 + Slots: 2 + Jobs: + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bLongAtkRate,3*(.@r/2); + bonus bBaseAtk,15*(.@r/3); + if (.@r >= 7) { + .@val = 15; + if (.@r >= 9) { + bonus2 bSkillCooldown,"RL_D_TAIL",-1000; + if (.@r >= 11) { + .@val += 15; + } + } + bonus2 bSkillAtk,"RL_D_TAIL",.@val; + } + - Id: 28258 + AegisName: The_Black_Gatling + Name: The Black + Type: Weapon + SubType: Gatling + Buy: 20 + Weight: 2700 + Attack: 205 + Range: 9 + Slots: 2 + Jobs: + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bLongAtkRate,2*(.@r/3); + bonus bBaseAtk,10*(.@r/2); + if (.@r >= 7) { + .@val = 15; + bonus2 bSkillUseSPrate,"RL_R_TRIP",-10; + if (.@r >= 9) { + autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER"; + if (.@r >= 11) { + .@val += 15; + } + } + bonus2 bSkillAtk,"RL_R_TRIP",.@val; + } + - Id: 28302 + AegisName: Vesper_Core01_ + Name: Vesper Core 01 + Type: Armor + Buy: 20 + Weight: 500 + Defense: 1 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Wizard: true + Classes: + All_Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bMdef,3; + bonus bInt,2; + bonus bMaxSPrate,5; + - Id: 28303 + AegisName: Vesper_Core02_ + Name: Vesper Core 02 + Type: Armor + Buy: 20 + Weight: 500 + Defense: 1 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Wizard: true + Classes: + All_Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bMdef,3; + bonus bStr,3; + bonus bBaseAtk,10; + - Id: 28304 + AegisName: Vesper_Core03_ + Name: Vesper Core 03 + Type: Armor + Buy: 20 + Weight: 500 + Defense: 1 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Wizard: true + Classes: + All_Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bMdef,3; + bonus bAgi,3; + bonus bFlee,5; + - Id: 28305 + AegisName: Vesper_Core04_ + Name: Vesper Core 04 + Type: Armor + Buy: 20 + Weight: 500 + Defense: 1 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + Knight: true + Monk: true + Priest: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Wizard: true + Classes: + All_Upper: true + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bMdef,3; + bonus bDex,3; + bonus bHit,10; + - Id: 28306 + AegisName: Bless_Of_Moon + Name: Luna's Blessing + Type: Armor + Buy: 20 + Weight: 100 + Defense: 5 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus bAllStats,1; + bonus bMdef,2; + bonus3 bAutoSpell,"CG_TAROTCARD",5,100; + - Id: 28310 + AegisName: Earring_Of_Sarah_L + Name: Sarah's Left Earring + Type: Armor + Buy: 10 + Weight: 100 + Locations: + Both_Accessory: true + EquipLevelMin: 145 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + skill "AL_HEAL",1; + - Id: 28311 + AegisName: Earring_Of_Sarah_R + Name: Sarah's Right Earring + Type: Armor + Buy: 10 + Weight: 100 + Locations: + Both_Accessory: true + EquipLevelMin: 145 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + skill "AL_TELEPORT",1; + - Id: 28315 + AegisName: RCC2013_ARMLET + Name: RCC2013_ARMLET + Type: Armor + Buy: 200 + Weight: 200 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus2 bAddClass,Class_All,1; + - Id: 28316 + AegisName: RCC2013_ARMLET_ + Name: RCC2013_ARMLET_ + Type: Armor + Buy: 200 + Weight: 200 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus2 bAddClass,Class_All,1; + - Id: 28317 + AegisName: RCC2013_RING + Name: RCC2013_RING + Type: Armor + Buy: 200 + Weight: 200 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus2 bAddClass,Class_All,1; + - Id: 28318 + AegisName: RCC2013_RING_ + Name: RCC2013_RING_ + Type: Armor + Buy: 200 + Weight: 200 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus2 bAddClass,Class_All,1; + - Id: 28320 + AegisName: Assassin_Acc + Name: Assassin's Despair + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 50 + Script: | + bonus bAspd,1; + - Id: 28321 + AegisName: Falconer_Claw + Name: Falconer Claw + Type: Armor + Weight: 100 + Defense: 5 + Slots: 1 + Jobs: + Hunter: true + Locations: + Both_Accessory: true + EquipLevelMin: 80 + Script: | + bonus bDex,1; + bonus2 bSkillAtk,"HT_BLITZBEAT",getskilllv("HT_STEELCROW")*10; + - Id: 28322 + AegisName: Falconer_Glove + Name: Falconer Glove + Type: Armor + Weight: 100 + Defense: 5 + Slots: 1 + Jobs: + Hunter: true + Locations: + Both_Accessory: true + EquipLevelMin: 80 + Script: | + bonus bDex,1; + bonus bUseSPrate,-5; + - Id: 28326 + AegisName: Broken_Chip_1 + Name: Broken Chips 01 + Type: Armor + Buy: 10 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bStr,4; + - Id: 28327 + AegisName: Broken_Chip_2 + Name: Broken Chips 02 + Type: Armor + Buy: 10 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bInt,4; + - Id: 28332 + AegisName: Jewel_Ring + Name: Jewerly Ring + Type: Armor + Buy: 10 + Weight: 100 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + /* bonus bLuk,20; Event bonus */ + autobonus "{ bonus bAspd,2; bonus bVariableCastrate,-30; }",50,5000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_ENCHANCE; }"; + - Id: 28333 + AegisName: Gold_PC_Room_Ring + Name: Gold PC Room Ring + Type: Armor + Buy: 10 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHPrate,3; + bonus bMaxSPrate,3; + - Id: 28342 + AegisName: Critical_Anklet + Name: Critical Anklet + Type: Armor + Weight: 200 + Defense: 3 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 50 + Script: | + bonus bCritical,5; + bonus bMdef,3; + - Id: 28352 + AegisName: Vesper_Gear_01 + Name: Vesper Gear 01 + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 90 + Script: | + bonus bMdef,3; + bonus bMatkRate,5; + - Id: 28353 + AegisName: VesperGear2 + Name: Vesper Gear 02 + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 90 + Script: | + bonus bMdef,3; + bonus2 bAddClass,Class_All,5; + - Id: 28354 + AegisName: DowntownMap_ + Name: City Map + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 40 + Script: | + skill "AL_INCAGI",3; + - Id: 28355 + AegisName: ShiningHolyWater_ + Name: Shining Holy Water + Type: Armor + Weight: 150 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus2 bHPRegenRate,100,10000; + bonus2 bSPRegenRate,5,10000; + bonus2 bAddDefMonster,3445,20; + bonus2 bAddDefMonster,3446,20; + bonus2 bAddDefMonster,3447,20; + bonus2 bAddDefMonster,3448,20; + bonus2 bAddDefMonster,3449,20; + bonus2 bAddDefMonster,3450,20; + bonus2 bAddDefMonster,3451,20; + bonus2 bAddDefMonster,3452,20; + - Id: 28356 + AegisName: BadgeOfProntera_ + Name: Prontera Badge + Type: Armor + Weight: 100 + Locations: + Both_Accessory: true + EquipLevelMin: 40 + Delay: + Duration: 900000 + Script: | + skill "ALL_PRONTERA_RECALL",2; + - Id: 28357 + AegisName: Vesper_Gear_03 + Name: Vesper Gear 03 + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 90 + Script: | + bonus bMdef,3; + bonus bFlee,10; + - Id: 28358 + AegisName: Cursed_Lucky_Clover + Name: Cursed Lucky Clover + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bLuk,2; + bonus bFlee2,3; + bonus2 bAddEff2,Eff_Curse,50; + UnEquipScript: | + sc_end SC_CLOAKING; + /*FIXME: Because the combo has Cloaking skill*/ + - Id: 28359 + AegisName: VesperGear4 + Name: Vesper Gear 04 + Type: Armor + Buy: 20 + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 90 + Script: | + bonus bMdef,3; + bonus bHit,10; + - Id: 28370 + AegisName: Broken_Chip_Green + Name: Broken Chip (Green) + Type: Armor + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus2 bAddClass,Class_All,5; + bonus bDelayrate,-5; + - Id: 28371 + AegisName: Broken_Chip_Red + Name: Broken Chip (Red) + Type: Armor + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus2 bMagicAddClass,Class_All,5; + bonus bVariableCastrate,-10; + - Id: 28372 + AegisName: Imperial_Ring + Name: Imperial Ring + Type: Armor + Weight: 500 + Defense: 3 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 50 + Script: | + bonus bStr,1; + bonus bInt,1; + bonus bMaxHPRate,3; + bonus bMaxSPRate,3; + - Id: 28374 + AegisName: Foxtail_Ring + Name: Foxtail Ring + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddRace,RC_All,5; + .@lvl = min(BaseLevel/5,10); + bonus bBaseAtk,2*.@lvl; + bonus bMatk,2*.@lvl; + bonus bMaxHP,10*.@lvl; + bonus bMaxSP,5*.@lvl; + - Id: 28377 + AegisName: Magical_Ring + Name: Magical Ring + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 20 + Script: | + bonus2 bMagicAtkEle,Ele_Fire,5; + bonus2 bMagicAtkEle,Ele_Water,5; + bonus2 bMagicAtkEle,Ele_Earth,5; + bonus2 bMagicAtkEle,Ele_Wind,5; + if (BaseLevel > 4) { + bonus2 bSkillAtk,"MG_FIREBOLT",BaseLevel/5; + bonus2 bSkillAtk,"MG_COLDBOLT",BaseLevel/5; + bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",BaseLevel/5; + bonus2 bSkillAtk,"WZ_EARTHSPIKE",BaseLevel/5; + } + - Id: 28379 + AegisName: Shadow_Ring + Name: Shadow Ring + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 20 + Script: | + .@s = getskilllv("RG_STEALCOIN"); + .@r = getskilllv("RG_RAID"); + bonus3 bAutoSpell,"RG_STEALCOIN",min(1,.@s),50; + bonus2 bSkillAtk,"RG_BACKSTAP",2*BaseLevel; + bonus2 bAddEff,Eff_Stun,.@r*300; + autobonus3 "{ bonus2 bSkillAtk,\"SC_TRIANGLESHOT\",BaseLevel/3; }",1000,20000,"SC_ESCAPE"; + - Id: 28380 + AegisName: Fresh_G_Necklace + Name: Fresh Grass Necklace + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Jobs: + Summoner: true + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bFlee2,5; + bonus2 bSkillCooldown,"SU_SCAROFTAROU",-5000; + - Id: 28381 + AegisName: Pretty_G_Necklace + Name: Cute Grass Necklace + Type: Armor + Buy: 20 + Weight: 10 + Slots: 1 + Jobs: + Summoner: true + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bHealPower,5; + bonus2 bSkillCooldown,"SU_TUNAPARTY",-7000; + - Id: 28382 + AegisName: Charm_G_Necklace + Name: Charm Grass Necklace + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Jobs: + Summoner: true + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bMdef,5; + bonus2 bVariableCastrate,"SU_CN_METEOR",-1000; + - Id: 28386 + AegisName: Fallen_Monk_Rosary + Name: Fallen Monk Rosary + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 20 + Script: | + bonus bAspdRate,5; + bonus bCritical,5; + bonus2 bSkillUseSP,"CH_SOULCOLLECT",-5; + if (BaseLevel > 14) + bonus2 bSkillAtk,"SR_DRAGONCOMBO",BaseLevel/15; + if (BaseLevel > 19) + bonus2 bSkillAtk,"SR_KNUCKLEARROW",BaseLevel/20; + if (BaseLevel > 29) + bonus2 bSkillAtk,"SR_SKYNETBLOW",BaseLevel/30; + - Id: 28387 + AegisName: Bishop_Necklace + Name: Fuze Necklace + Type: Armor + Buy: 20 + Weight: 200 + Locations: + Both_Accessory: true + EquipLevelMin: 80 + - Id: 28391 + AegisName: S_Thief_earring + Name: Thief Shadow Earring + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + autobonus3 "{ .@val = 30+(getrefine()*10); bonus bBaseAtk,.@val; bonus bFlee,.@val; }",200,5000,"TF_THROWSTONE","{ specialeffect2 EF_POTION_BERSERK; }"; + - Id: 28392 + AegisName: S_Archer_earring + Name: Archer Shadow Earring + Type: Shadowgear + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 1 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,.@r*10; + autobonus3 "{ .@val = 30+(getrefine()*10); bonus bBaseAtk,.@val; bonus bHit,.@val; }",200,5000,"AC_DOUBLE","{ specialeffect2 EF_POTION_BERSERK; }"; + - Id: 28394 + AegisName: King_of_Spirit_Ring + Name: Spirit King's Ring + Type: Armor + Weight: 200 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 50 + Script: | + bonus bVit,5; + bonus bDelayrate,-5; + bonus2 bSkillAtk,"SO_DIAMONDDUST",(BaseLevel/8); + bonus2 bSkillCooldown,"SO_DIAMONDDUST",-2000; + bonus2 bSkillAtk,"SO_EARTHGRAVE",(BaseLevel/8); + bonus2 bSkillCooldown,"SO_EARTHGRAVE",-2000; + bonus2 bSkillVariableCast,"SO_VARETYR_SPEAR",-1500; + bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-500; + bonus2 bVariableCastrate,"SO_WARMER",-50; + bonus2 bFixedCastrate,"SO_WARMER",-50; + bonus2 bSkillCooldown,"SO_WARMER",-15000; + - Id: 28410 + AegisName: Sapphire_Wrist + Name: Sapphire Wrist + Type: Armor + Weight: 500 + Defense: 3 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 50 + Script: | + bonus bDex,5; + bonus bLuk,5; + bonus bInt,5; + bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",BaseLevel/5; + bonus2 bVariableCastrate,"CR_ACIDDEMONSTRATION",-(BaseLevel/4); + .@n = getskilllv("CR_SLIMPITCHER"); + bonus bDex,.@n/2; + bonus bLuk,.@n/2; + bonus bInt,.@n/2; + bonus bMatk,(.@n/2)*20; + - Id: 28411 + AegisName: Emerald_Earring + Name: Emerald Earring + Type: Armor + Weight: 500 + Defense: 3 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 50 + Script: | + bonus bDex,5; + bonus bAgi,5; + bonus bInt,5; + bonus2 bSkillAtk,"CG_ARROWVULCAN",BaseLevel; + bonus2 bSkillAtk,"BA_MUSICALSTRIKE",BaseLevel; + bonus2 bSkillAtk,"DC_THROWARROW",BaseLevel; + bonus2 bSkillAtk,"WM_METALICSOUND",2*(BaseLevel/5); + .@n = getskilllv("WM_METALICSOUND"); + bonus2 bVariableCastrate,"WM_METALICSOUND",.@n/2; + bonus bDex,.@n/2; + bonus bAgi,.@n/2; + bonus bInt,.@n/2; + bonus bMatk,(.@n/2)*20; + - Id: 28412 + AegisName: The_One_Apple_Ring + Name: Green Apple Ring + Type: Armor + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddClass,Class_All,20; + - Id: 28413 + AegisName: LowSaurelCharm + Name: Lesser Mackerel Talisman + Type: Armor + Weight: 100 + Defense: 1 + Slots: 1 + Jobs: + Summoner: true + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bVit,1; + - Id: 28414 + AegisName: MiddleSaurelCharm + Name: Intermediate Mackerel Talisman + Type: Armor + Weight: 100 + Defense: 1 + Slots: 1 + Jobs: + Summoner: true + Locations: + Both_Accessory: true + EquipLevelMin: 140 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bVit,2; + - Id: 28415 + AegisName: HigherSaurelCharm + Name: Greater Mackerel Talisman + Type: Armor + Weight: 100 + Defense: 1 + Slots: 1 + Jobs: + Summoner: true + Locations: + Both_Accessory: true + EquipLevelMin: 175 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bVit,3; + - Id: 28416 + AegisName: LowLeafCharm + Name: Lesser Leaf Talisman + Type: Armor + Weight: 100 + Defense: 1 + Slots: 1 + Jobs: + Summoner: true + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,1; + - Id: 28417 + AegisName: MiddleLeafCharm + Name: Intermediate Leaf Talisman + Type: Armor + Weight: 100 + Defense: 1 + Slots: 1 + Jobs: + Summoner: true + Locations: + Both_Accessory: true + EquipLevelMin: 140 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,2; + - Id: 28418 + AegisName: HigherLeafCharm + Name: Greater Leaf Talisman + Type: Armor + Weight: 100 + Defense: 1 + Slots: 1 + Jobs: + Summoner: true + Locations: + Both_Accessory: true + EquipLevelMin: 175 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,3; + - Id: 28419 + AegisName: LowRabbitCharm + Name: Lesser Rabbit Talisman + Type: Armor + Weight: 100 + Defense: 1 + Slots: 1 + Jobs: + Summoner: true + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,1; + - Id: 28420 + AegisName: MiddleRabbitCharm + Name: Intermediate Rabbit Talisman + Type: Armor + Weight: 100 + Defense: 1 + Slots: 1 + Jobs: + Summoner: true + Locations: + Both_Accessory: true + EquipLevelMin: 140 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + - Id: 28421 + AegisName: HigherRabbitCharm + Name: Greater Rabbit Talisman + Type: Armor + Weight: 100 + Defense: 1 + Slots: 1 + Jobs: + Summoner: true + Locations: + Both_Accessory: true + EquipLevelMin: 175 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,3; + - Id: 28422 + AegisName: ShiningTwigCharm + Name: Shiny Branch Talisman + Type: Armor + Weight: 100 + Defense: 1 + Slots: 1 + Jobs: + Summoner: true + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bVariableCastrate,"SU_SV_STEMSPEAR",-50; + bonus2 bSkillAtk,"SU_SV_STEMSPEAR",(readparam(bInt)/6)*getskilllv("SU_SV_STEMSPEAR"); + - Id: 28423 + AegisName: FreshTunaCharm + Name: Fresh Tuna Talisman + Type: Armor + Weight: 100 + Defense: 1 + Slots: 1 + Jobs: + Summoner: true + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSkillCooldown,"SU_TUNAPARTY",-5000; + bonus3 bAutoSpellWhenHit,"SU_TUNAPARTY",max(1,getskilllv("SU_TUNAPARTY")),10; + - Id: 28424 + AegisName: PlumpyWormCharm + Name: Chubby Worm Talisman + Type: Armor + Weight: 100 + Defense: 1 + Slots: 1 + Jobs: + Summoner: true + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bVariableCastrate,"SU_PICKYPECK",-50; + bonus2 bSkillAtk,"SU_PICKYPECK",(readparam(bDex)/6)*getskilllv("SU_PICKYPECK"); + - Id: 28425 + AegisName: Mercenary_Ring_A + Name: Mercenary Ring Type A + Type: Armor + Buy: 20 + Weight: 200 + Locations: + Both_Accessory: true + EquipLevelMin: 99 + Script: | + bonus bVit,3; + if (BaseClass == Job_Gunslinger || BaseJob == Job_Novice || BaseJob == Job_SuperNovice || BaseClass == Job_Ninja || BaseClass == Job_Taekwon) { + bonus bMaxHP,1000; + bonus bMaxSP,200; + } + - Id: 28426 + AegisName: Mercenary_Ring_B + Name: Mercenary Ring Type B + Type: Armor + Buy: 20 + Weight: 200 + Locations: + Both_Accessory: true + EquipLevelMin: 99 + Script: | + bonus bInt,3; + if (BaseClass == Job_Gunslinger || BaseJob == Job_Novice || BaseJob == Job_SuperNovice || BaseClass == Job_Ninja || BaseClass == Job_Taekwon) { + bonus bVariableCastrate,-30; + } + - Id: 28429 + AegisName: Arquien's_Necklace + Name: Arquien's Necklace + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 20 + Script: | + bonus2 bSkillAtk,"MC_CARTREVOLUTION",Baselevel; + bonus2 bSkillAtk,"NC_AXETORNADO",(Baselevel/3); + bonus2 bSkillAtk,"NC_POWERSWING",(Baselevel/5); + bonus2 bSkillUseSP,"NC_POWERSWING",2; + bonus2 bAddMonsterDropItem,529,2000; + bonus2 bAddMonsterDropItem,530,2000; + bonus2 bAddMonsterDropItem,573,150; + bonus2 bAddItemHealRate,529,100; + bonus2 bAddItemHealRate,530,100; + - Id: 28430 + AegisName: Archpriest_Ring + Name: Arch Bishop Ring + Type: Armor + Buy: 20 + Weight: 400 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 90 + Script: | + bonus bLuk,2; + bonus bFlee2,5; + bonus bUseSPrate,-5; + bonus bHealPower,15; + bonus bAddItemHealRate,15; + - Id: 28433 + AegisName: Luminous_Blue_Stone + Name: Luminous Blue Stone + Type: Armor + Buy: 20 + Weight: 400 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 90 + Script: | + bonus bAgi,2; + bonus bCritical,5; + bonus bAspdRate,5; + bonus bCritAtkRate,2; + skill "MG_SIGHT",1; + if (readparam(bLuk)>=100) { + bonus bCritical,10; + bonus bCritAtkRate,10; + } + - Id: 28434 + AegisName: Boxer_Glove + Name: Fist Fighter's Glove + Type: Armor + Buy: 20 + Weight: 400 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 90 + Script: | + bonus bStr,2; + bonus bMaxSP,100; + bonus2 bAddRace,RC_All,2; + skill "MO_ABSORBSPIRITS",1; + if (readparam(bStr)>99) + bonus2 bAddRace,RC_All,5; + - Id: 28437 + AegisName: ArchPriest_Glove + Name: Hibram's Gloves + Type: Armor + Buy: 20 + Weight: 400 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 90 + Script: | + skill "AL_HEAL",3; + bonus bInt,2; + bonus bMatkRate,2; + bonus bUseSPrate,-5; + if (readparam(bInt)>=110) + bonus bMatkRate,5; + - Id: 28438 + AegisName: Fairy_Leaf_Powder + Name: Fairy Leaf Powder + Type: Armor + Buy: 20 + Weight: 400 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 90 + Script: | + bonus bDex,2; + bonus bDelayrate,-5; + bonus bLongAtkRate,2; + skill "SM_MAGNUM",3; + if (readparam(bDex)>=100) + bonus bLongAtkRate,5; + - Id: 28439 + AegisName: Sea_Otter_Mini_Fan + Name: Sea Otter Mini Fan + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + Script: | + bonus bAllStats,1; + bonus2 bExpAddClass,Class_All,5; + - Id: 28440 + AegisName: FurSeal_Fan + Name: Seal Mini Fan + Type: Armor + Buy: 3000000 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + Script: | + bonus2 bExpAddClass,Class_All,5; + bonus bAllStats,1; + - Id: 28441 + AegisName: Vigilante_Bedge + Name: Vigilante Badge + Type: Armor + Weight: 200 + Defense: 2 + Jobs: + Rogue: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bFlee,10; + bonus bLongAtkRate,5; + - Id: 28442 + AegisName: Hippie_Feather + Name: Hippie Feather + Type: Armor + Weight: 200 + Defense: 2 + Jobs: + BardDancer: true + Classes: + All_Third: true + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bCritical,5; + bonus bFlee,5; + - Id: 28443 + AegisName: Para_Team_Str_Ring100 + Name: Awakened Eden Group Ring of Strength I + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,2; + - Id: 28444 + AegisName: Para_Team_Str_Necklace100 + Name: Awakened Eden Group Necklace of Strength I + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,1; + - Id: 28445 + AegisName: Para_Team_Str_Ring115 + Name: Awakened Eden Group Ring of Strength II + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 115 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,3; + - Id: 28446 + AegisName: Para_Team_Str_Necklace115 + Name: Awakened Eden Group Necklace of Strength II + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 115 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,2; + - Id: 28447 + AegisName: Para_Team_Str_Ring130 + Name: Awakened Eden Group Ring of Strength III + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 130 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,4; + - Id: 28448 + AegisName: Para_Team_Str_Necklace130 + Name: Awakened Eden Group Necklace of Strength III + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 130 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,3; + - Id: 28449 + AegisName: Para_Team_Str_Ring145 + Name: Awakened Eden Group Ring of Strength IV + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 145 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,5; + - Id: 28450 + AegisName: Para_Team_Str_Necklace145 + Name: Awakened Eden Group Necklace of Strength IV + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 145 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,4; + - Id: 28451 + AegisName: Para_Team_Str_Ring160 + Name: Awakened Eden Group Ring of Strength V + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 160 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,5; + skill "AL_HEAL",1; + - Id: 28452 + AegisName: Para_Team_Str_Necklace160 + Name: Awakened Eden Group Necklace of Strength V + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 160 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bStr,4; + skill "AL_TELEPORT",1; + - Id: 28453 + AegisName: Para_Team_Magic_Ring100 + Name: Awakened Eden Group Ring of Magic I + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatkRate,2; + - Id: 28454 + AegisName: Para_Team_Magic_Necklace100 + Name: Awakened Eden Group Necklace of Magic I + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,1; + - Id: 28455 + AegisName: Para_Team_Magic_Ring115 + Name: Awakened Eden Group Ring of Magic II + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 115 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatkRate,3; + - Id: 28456 + AegisName: Para_Team_Magic_Necklace115 + Name: Awakened Eden Group Necklace of Magic II + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 115 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,2; + - Id: 28457 + AegisName: Para_Team_Magic_Ring130 + Name: Awakened Eden Group Ring of Magic III + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 130 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatkRate,4; + - Id: 28458 + AegisName: Para_Team_Magic_Necklace130 + Name: Awakened Eden Group Necklace of Magic III + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 130 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,3; + - Id: 28459 + AegisName: Para_Team_Magic_Ring145 + Name: Awakened Eden Group Ring of Magic IV + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 145 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatkRate,5; + - Id: 28460 + AegisName: Para_Team_Magic_Necklace145 + Name: Awakened Eden Group Necklace of Magic IV + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 145 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,4; + - Id: 28461 + AegisName: Para_Team_Magic_Ring160 + Name: Awakened Eden Group Ring of Magic V + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 160 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatkRate,5; + skill "AL_HEAL",1; + - Id: 28462 + AegisName: Para_Team_Magic_Necklace160 + Name: Awakened Eden Group Necklace of Magic V + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 160 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bInt,4; + skill "AL_TELEPORT",1; + - Id: 28463 + AegisName: Para_Team_Agi_Ring100 + Name: Awakened Eden Group Ring of Agility I + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bLongAtkRate,1; + - Id: 28464 + AegisName: Para_Team_Agi_Necklace100 + Name: Awakened Eden Group Necklace of Agility I + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,1; + - Id: 28465 + AegisName: Para_Team_Agi_Ring115 + Name: Awakened Eden Group Ring of Agility II + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 115 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bLongAtkRate,2; + - Id: 28466 + AegisName: Para_Team_Agi_Necklace115 + Name: Awakened Eden Group Necklace of Agility II + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 115 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,2; + - Id: 28467 + AegisName: Para_Team_Agi_Ring130 + Name: Awakened Eden Group Ring of Agility III + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 130 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bLongAtkRate,3; + - Id: 28468 + AegisName: Para_Team_Agi_Necklace130 + Name: Awakened Eden Group Necklace of Agility III + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 130 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,3; + - Id: 28469 + AegisName: Para_Team_Agi_Ring145 + Name: Awakened Eden Group Ring of Agility IV + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 145 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bLongAtkRate,4; + - Id: 28470 + AegisName: Para_Team_Agi_Necklace145 + Name: Awakened Eden Group Necklace of Agility IV + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 145 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,4; + - Id: 28471 + AegisName: Para_Team_Agi_Ring160 + Name: Awakened Eden Group Ring of Agility V + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 160 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bLongAtkRate,4; + skill "AL_HEAL",1; + - Id: 28472 + AegisName: Para_Team_Agi_Necklace160 + Name: Awakened Eden Group Necklace of Agility V + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 160 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDex,4; + skill "AL_TELEPORT",1; + - Id: 28473 + AegisName: Para_Team_Ring100D + Name: Eden Group Ring of Recovery I + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bHealPower,2; + - Id: 28474 + AegisName: Para_Team_Necklace100D + Name: Eden Group Necklace of Recovery I + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bVit,1; + - Id: 28475 + AegisName: Para_Team_Ring115D + Name: Eden Group Ring of Recovery II + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 115 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bHealPower,3; + - Id: 28476 + AegisName: Para_Team_Necklace115D + Name: Eden Group Necklace of Recovery II + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 115 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bVit,2; + - Id: 28477 + AegisName: Para_Team_Ring130D + Name: Eden Group Ring of Recovery III + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 130 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bHealPower,4; + - Id: 28478 + AegisName: Para_Team_Necklace130D + Name: Eden Group Necklace of Recovery III + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 130 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bVit,3; + - Id: 28479 + AegisName: Para_Team_Ring145D + Name: Eden Group Ring of Recovery IV + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 145 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bHealPower,5; + - Id: 28480 + AegisName: Para_Team_Necklace145D + Name: Eden Group Necklace of Recovery IV + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 145 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bVit,4; + - Id: 28481 + AegisName: Para_Team_Ring160D + Name: Eden Group Ring of Recovery V + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 160 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bHealPower,5; + skill "AL_HEAL",1; + - Id: 28482 + AegisName: Para_Team_Necklace160D + Name: Eden Group Necklace of Recovery V + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 160 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bVit,4; + skill "AL_TELEPORT",1; + - Id: 28483 + AegisName: Royal_Guardian_Ring + Name: Royal Guardian Ring + Type: Armor + Weight: 10 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 99 + Script: | + .@b = min(BaseLevel/25,7); + bonus bMaxHPrate,.@b; + bonus bMaxSPrate,.@b; + - Id: 28484 + AegisName: Scarf_Of_Rebellion + Name: Rebel Scarf + Type: Armor + Buy: 20 + Weight: 400 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + .@M = getskilllv("RL_MASS_SPIRAL"); + .@F = getskilllv("RL_FIRE_RAIN"); + .@S = getskilllv("RL_S_STORM"); + .@D = getskilllv("RL_D_TAIL"); + .@E = getskilllv("RL_E_CHAIN"); + bonus2 bAddClass,Class_All,5; + bonus bAspdRate,2*.@M; + bonus bVariableCastrate,-10; + bonus bDelayrate,-(.@F); + bonus2 bSkillCooldown,"RL_HEAT_BARREL",-4000*.@S; + bonus2 bSkillCooldown,"RL_S_STORM",-100*.@S; + bonus bCritAtkRate,3*.@D; + bonus2 bSkillAtk,"RL_FIRE_RAIN",5*.@F; + bonus2 bSkillAtk,"RL_MASS_SPIRAL",5*.@M; + bonus2 bSkillAtk,"RL_QD_SHOT",5*.@E; + bonus2 bSkillAtk,"RL_S_STORM",5*.@S; + bonus2 bSkillUseSP,"RL_FIREDANCE",10; + bonus2 bSkillUseSP,"RL_FIRE_RAIN",4*.@F; + bonus2 bSkillUseSP,"RL_MASS_SPIRAL",2*.@M; + if (.@D > 0) { + autobonus3 "{ .@r = getskilllv(\"RL_D_TAIL\"); bonus3 bAutoSpell,\"RL_D_TAIL\",.@r,10*(1+.@r); }",1000,50000,"RL_C_MARKER","{ specialeffect2 EF_POTION_BERSERK; }"; + } + - Id: 28485 + AegisName: Shinobi_Sash_H + Name: Shinobi Sash H + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bMatkRate,5; + bonus bAspdRate,5; + bonus bDelayrate,-5; + .@a = (getskilllv("KO_GENWAKU")+getskilllv("KO_JYUSATSU")+getskilllv("KO_KYOUGAKU")); + bonus2 bMagicAddEle,Ele_Dark,4*.@a; + bonus2 bSkillAtk,"NJ_BAKUENRYU",10*getskilllv("NJ_KOUENKA"); + bonus2 bSkillAtk,"NJ_KAMAITACHI",10*getskilllv("NJ_HUUJIN"); + bonus2 bSkillAtk,"NJ_HYOUSYOURAKU",20*getskilllv("NJ_HYOUSENSOU"); + - Id: 28491 + AegisName: Matagi_Swordaxe + Name: Hunting Knife + Type: Armor + Buy: 20 + Weight: 400 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 90 + Script: | + bonus bLuk,2; + bonus bHit,10; + bonus bCriticalLong,5; + skill "TF_HIDING",1; + if (readparam(bLuk)>=100) { + bonus bHit,5; + bonus bCriticalLong,10; + } + - Id: 28492 + AegisName: Tip_Of_Thief_Vol1 + Name: Thieve's Guide Vol.1 + Type: Armor + Buy: 20 + Weight: 10 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bStr,5; + bonus bAgi,5; + bonus bInt,5; + if (getskilllv("SC_ENERVATION")>2) + skill "SN_WINDWALK",5; + if (getskilllv("SC_GROOMY")>2) + skill "HP_ASSUMPTIO",5; + if (getskilllv("SC_IGNORANCE")>2) + skill "WS_OVERTHRUSTMAX",5; + if (getskilllv("SC_LAZINESS")>2) + skill "ASC_METEORASSAULT",5; + if (getskilllv("SC_UNLUCKY")>2) + skill "LK_BERSERK",1; + if (getskilllv("SC_WEAKNESS")>2) + skill "HW_MAGICPOWER",5; + if (getskilllv("RG_GRAFFITI")>0) { + bonus bStr,5; + bonus bAgi,5; + bonus bInt,5; + } + - Id: 28495 + AegisName: Badge_Of_Vigilante1 + Name: Sheriff's Left Badge + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Left_Accessory: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if (readparam(bStr) > 89) + bonus2 bAddClass,Class_All,3; + if (readparam(bVit) > 89) + bonus bMaxHP,1000; + if (readparam(bDex) > 89) + bonus bLongAtkRate,3; + - Id: 28496 + AegisName: Badge_Of_Vigilante2 + Name: Sheriff's Right Badge + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Right_Accessory: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if (readparam(bVit) > 89) + bonus bMaxHP,1000; + if (readparam(bInt) > 89) + bonus bMatkRate,3; + if (readparam(bDex) > 89) + bonus bVariableCastrate,-5; + - Id: 28499 + AegisName: Proof_of_Glory + Name: Proof of Glory + Type: Armor + Weight: 100 + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bAllStats,1; + bonus2 bAddRace,RC_All,2; + bonus2 bMagicAddRace,RC_All,2; + if (BaseLevel>=150) { + bonus bAllStats,1; + bonus2 bAddRace,RC_All,2; + bonus2 bMagicAddRace,RC_All,2; + } + - Id: 28500 + AegisName: Zealous_Necklace + Name: Zealous Necklace + Type: Armor + Buy: 20 + Weight: 200 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 100 + - Id: 28501 + AegisName: Horn_Of_Kirin + Name: Horn of Kirin + Type: Armor + Buy: 20 + Weight: 500 + Defense: 3 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 50 + Script: | + bonus bAgi,2; + bonus bAspdRate,2; + bonus2 bSubRace,RC_DemiHuman,1; + bonus2 bSubRace,RC_Brute,1; + bonus2 bSubRace,RC_Player_Doram,1; + bonus2 bSubRace,RC_Fish,1; + bonus2 bSubRace,RC_Player_Human,1; + bonus2 bSubRace,RC_Demon,2; + bonus2 bSubRace,RC_Undead,2; + skill "AL_INCAGI",6; + if (readparam(bAgi)>=100) { + bonus bAspdRate,5; + } + - Id: 28502 + AegisName: Mob_Scarf + Name: Mob Scarf + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Head_Low: true + EquipLevelMin: 100 + View: 1568 + Script: | + skill "SA_SPELLBREAKER",2; + - Id: 28503 + AegisName: Keraunos + Name: Keraunos + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bMaxHPrate,5; + bonus2 bAddClass,Class_All,5; + bonus bAspdRate,5; + bonus2 bVariableCastrate,"SR_GATEOFHELL",-3*(BaseLevel/20); + bonus2 bVariableCastrate,"SR_RIDEINLIGHTNING",-5*(BaseLevel/15); + bonus2 bSkillCooldown,"SR_ASSIMILATEPOWER",-3000; + bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",5; + - Id: 28506 + AegisName: StormStone + Name: Storm Stone + Type: Armor + Buy: 30000 + Weight: 500 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 90 + Script: | + bonus bMaxSPrate,5; + bonus bAspdRate,5; + bonus2 bAddClass,Class_All,5; + - Id: 28507 + AegisName: Glove_Of_Wizard + Name: Magician's Gloves + Type: Armor + Buy: 20 + Weight: 500 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 80 + Script: | + bonus bVariableCastrate,-10; + bonus2 bMagicAtkEle,Ele_Earth,5; + bonus2 bMagicAtkEle,Ele_Water,5; + bonus2 bMagicAtkEle,Ele_Wind,5; + bonus2 bMagicAtkEle,Ele_Fire,5; + bonus2 bMagicAtkEle,Ele_Ghost,5; + bonus2 bIgnoreMdefRaceRate,RC_All,50; + - Id: 28508 + AegisName: Skul_Ring_IL + Name: Illusion Skull Ring + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Right_Accessory: true + EquipLevelMin: 100 + Script: | + bonus2 bAddEff,Eff_Curse,5000; + bonus2 bAddEff2,Eff_Curse,5000; + - Id: 28509 + AegisName: Ring_IL + Name: Illusion Ring + Type: Armor + Weight: 200 + Slots: 1 + Jobs: + All: true + Novice: false + SuperNovice: false + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bStr,3; + if (readparam(bStr) >= 100) { + bonus bBaseAtk,30; + } + - Id: 28510 + AegisName: Vampire's_Servant + Name: A Vampire's Servant + Type: Armor + Weight: 100 + Defense: 1 + Slots: 1 + Locations: + Right_Accessory: true + EquipLevelMin: 100 + Script: | + bonus2 bSPDrainRate,10,1; + - Id: 28511 + AegisName: Time_Keeper_Ring + Name: Time Keeper Ring + Type: Armor + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMaxHP,50+15*(BaseLevel/2); + - Id: 28513 + AegisName: Celine_Brooch + Name: Celine's Brooch + Type: Armor + Buy: 20 + Weight: 500 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bMaxHP,500; + bonus bMaxSP,250; + bonus bMatkRate,5; + bonus bAspd,1; + bonus bVariableCastrate,-10; + - Id: 28514 + AegisName: Bless_Flower_Ring + Name: Flower Ring of Benediction + Type: Armor + Weight: 100 + Locations: + Both_Accessory: true + EquipLevelMin: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 28520 + AegisName: EgirRing + Name: Egir Ring + Type: Armor + Buy: 20 + Weight: 500 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bMdef,5; + bonus bAllStats,1; + bonus2 bAddClass,Class_All,5; + bonus bMatkRate,5; + bonus2 bSubEle,Ele_Water,10; + - Id: 28521 + AegisName: Giant_Protection + Name: Giant's Protection + Type: Armor + Buy: 20 + Weight: 500 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 1 + Script: | + bonus2 bAddClass,Class_All,5; + if (readparam(bStr)>=120) { + bonus bMaxHPrate,5; + bonus bMaxSPrate,5; + bonus bBaseAtk,50; + } + - Id: 28522 + AegisName: Ring_Of_Fallen + Name: Ring of The Fallen + Type: Armor + Buy: 10 + Weight: 10 + Locations: + Right_Accessory: true + EquipLevelMin: 10 + Script: | + bonus bDex,1; + bonus bMaxHP,200; + - Id: 28523 + AegisName: Ring_Of_Disaster + Name: Ring of Calamity + Type: Armor + Buy: 10 + Weight: 10 + Locations: + Left_Accessory: true + EquipLevelMin: 10 + Script: | + bonus bDex,1; + bonus bMaxSP,150; + - Id: 28531 + AegisName: Glove_Of_Smith + Name: Blacksmith's Gloves + Type: Armor + Buy: 20 + Weight: 500 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 80 + Script: | + bonus bDelayrate,-10; + bonus2 bAddClass,Class_Boss,5; + bonus2 bIgnoreDefRaceRate,RC_All,50; + - Id: 28533 + AegisName: ChemicalGlove + Name: Chemical Glove + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 20 + Script: | + .@s = getskilllv("GN_REMODELING_CART"); + bonus bHit,20; + bonus bAspdRate,5+.@s; + bonus bBaseAtk,15*.@s; + bonus bMaxHPrate,2*.@s; + bonus2 bSkillUseSP,"GN_CART_TORNADO",.@s; + bonus2 bAddItemHealRate,501,100; + bonus2 bAddItemHealRate,502,100; + bonus2 bAddItemHealRate,503,100; + bonus2 bAddItemHealRate,504,100; + bonus2 bSkillAtk,"MC_CARTREVOLUTION",Baselevel; + bonus2 bSkillAtk,"GN_CARTCANNON",2*(Baselevel/20); + bonus2 bSkillAtk,"GN_CART_TORNADO",2*(Baselevel/30); + - Id: 28534 + AegisName: RKC_2017_Pendant + Name: RKC Participant Memorial Ring + Type: Armor + Weight: 200 + Slots: 1 + Locations: + Left_Accessory: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bUseSPrate,-3; + bonus bAspdRate,5; + bonus bVariableCastrate,-5; + bonus2 bAddClass,Class_All,3; + bonus bMatkRate,3; + bonus2 bHPDrainRate,10,3; + autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,5000,BF_MAGIC; + - Id: 28535 + AegisName: RKC_2017_Ring + Name: RKC Winner Memorial Ring + Type: Armor + Weight: 200 + Slots: 1 + Locations: + Right_Accessory: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bUseSPrate,-7; + bonus bLongAtkRate,3; + bonus bCritAtkRate,3; + bonus2 bMagicAtkEle,Ele_All,3; + bonus2 bSPDrainRate,10,1; + autobonus "{ bonus2 bSPRegenRate,100,1000; }",10,5000,BF_MAGIC; + - Id: 28551 + AegisName: Imperial_Glove + Name: Imperial Glove + Type: Armor + Buy: 20 + Weight: 400 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus2 bAddClass,Class_All,5; + bonus bVariableCastrate,-10; + bonus bNoCastCancel; + - Id: 28560 + AegisName: YinYang_Talisman + Name: Yin Yang Talisman + Type: Armor + Buy: 20 + Weight: 200 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 50 + Script: | + bonus bMatkRate,5; + bonus bHit,20; + bonus bAspdRate,5; + - Id: 28562 + AegisName: True_Hunting_Ring1 + Name: True Hunting Physical Ring + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Left_Accessory: true + EquipLevelMin: 50 + Script: | + bonus bAspdRate,7; + - Id: 28563 + AegisName: True_Hunting_Ring2 + Name: True Hunting Magical Ring + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Left_Accessory: true + EquipLevelMin: 50 + Script: | + bonus bVariableCastrate,-7; + - Id: 28564 + AegisName: Valkyrie_Drop + Name: Valkyrie Drop + Type: Armor + Buy: 20 + Weight: 30 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + .@r = getskilllv("PR_IMPOSITIO"); + bonus bSPrecovRate,50; + bonus bVariableCastrate,-10; + bonus bDelayrate,-5; + bonus2 bVariableCastrate,"AB_ORATIO",-50; + bonus2 bFixedCastrate,"AB_ORATIO",-100; + bonus2 bMagicAddSize,Size_All,3*.@r; + bonus2 bSkillAtk,"PR_MAGNUS",3*(Baselevel/2); + if (.@r == 5) + skill "ALL_ODINS_POWER",2; + - Id: 28565 + AegisName: Perverse_Demon_Mask + Name: Perverse Demon Mask + Type: Armor + Buy: 20 + Weight: 60 + Slots: 1 + Locations: + Left_Accessory: true + EquipLevelMin: 80 + Script: | + .@s = readparam(bStr); + .@a = readparam(bAgi); + .@d = readparam(bDex); + .@v = readparam(bvit); + .@l = readparam(bLuk); + .@i = readparam(bInt); + bonus bStr,3*(.@i/18); + bonus bAgi,3*(.@l/18); + bonus bVit,3*(.@d/18); + bonus bInt,3*(.@s/18); + bonus bDex,3*(.@v/18); + bonus bLuk,3*(.@a/18); + bonus bMaxHPrate,(.@d/18); + bonus bFlee2,(.@a/18); + bonus bMaxHPrate,(.@d/18); + bonus bVariableCastrate,-(.@v/18); + bonus bDelayrate,-(.@i/18); + bonus2 bIgnoreDefClassRate,Class_All,15*(.@l/18); + bonus2 bIgnoreMdefRaceRate,RC_All,15*(.@s/18); + - Id: 28566 + AegisName: Beginner's_Ring + Name: Beginner's Ring + Type: Armor + Buy: 20 + Locations: + Left_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bAspdRate,10; + bonus bVariableCastrate,-10; + - Id: 28573 + AegisName: Emerald_Ring + Name: Emerald Ring + Type: Armor + Buy: 20 + Weight: 300 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + .@a = getskilllv("AC_DOUBLE")/2; + bonus bAgi,5+(.@a); + bonus bVit,5+(.@a); + bonus bDex,5+(.@a); + bonus bBaseAtk,(20*.@a); + bonus2 bSkillAtk,"AC_DOUBLE",Baselevel; + bonus2 bSkillAtk,"AC_SHOWER",Baselevel; + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",2*(Baselevel/10); + bonus2 bSkillUseSP,"WM_RANDOMIZESPELL",18; + - Id: 28575 + AegisName: Verus_Core + Name: Verus Core + Type: Armor + Buy: 10 + Weight: 500 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 80 + Script: | + bonus bAspdRate,10; + bonus2 bAddEle,Ele_All,5; + bonus bPerfectHitAddRate,20; + - Id: 28594 + AegisName: Temporal_Ring + Name: Temporal Ring + Type: Armor + Buy: 20 + Weight: 500 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + bonus bBaseAtk,50; + bonus bMatk,50; + - Id: 28598 + AegisName: Supplement_Part_Chip + Name: Powered Chip + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bStr,5; + bonus bVit,5; + bonus bDex,5; + bonus2 bAddClass,Class_All,5; + if (getskilllv("NC_ARMSCANNON") >= 3) + bonus bDelayrate,-30; + if (getskilllv("NC_NEUTRALBARRIER") >= 3) { + bonus2 bVariableCastrate,"NC_ARMSCANNON",-50; + bonus2 bVariableCastrate,"NC_FLAMELAUNCHER",-50; + bonus2 bVariableCastrate,"NC_COLDSLOWER",-50; + } + if (getskilllv("NC_PILEBUNKER") >= 3) { + bonus bStr,5; + bonus bVit,5; + bonus bDex,5; + bonus bBaseAtk,100; + } + if (getskilllv("NC_RESEARCHFE") >= 5) + bonus bNoMadoFuel; + - Id: 28600 + AegisName: Ru_Blue_Book + Name: Blue Book + Type: Weapon + SubType: Book + Buy: 10 + Weight: 500 + Attack: 160 + Range: 1 + Slots: 1 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bAgi,5; + bonus bDex,5; + - Id: 28601 + AegisName: Ru_Gold_Book + Name: Ru Gold Book + Type: Weapon + SubType: Book + Weight: 500 + Attack: 160 + Range: 1 + Slots: 2 + Jobs: + Archer: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bVit,8; + bonus bInt,8; + - Id: 28602 + AegisName: Demon_Hunting_Bible_K + Name: Demon Hunting Bible + Type: Weapon + SubType: Book + Weight: 500 + Attack: 30 + MagicAttack: 170 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 110 + Refineable: true + Script: | + bonus bInt,2; + bonus bDex,2; + .@b = readparam(bInt); + bonus2 bSkillAtk,"PR_MAGNUS",30+min(.@b,120); + bonus bHealPower,10; + bonus bAddItemHealRate,10; + .@r = (getrefine()*1000); + autobonus2 "{ bonus bIgnoreMdefRace,RC_All; }",50,1000+.@r,BF_WEAPON,"{ specialeffect2 EF_FLOWERCAST; }"; + bonus bUnbreakableWeapon; + bonus bAtkEle,Ele_Holy; + - Id: 28604 + AegisName: Scarlet_Bible + Name: Crimson Bible + Type: Weapon + SubType: Book + Buy: 20 + Weight: 450 + Attack: 45 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); + bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225); + - Id: 28605 + AegisName: Sinister_Book + Name: Book of Vicious Mind + Type: Weapon + SubType: Book + Buy: 20 + Weight: 950 + Attack: 95 + Range: 1 + Slots: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 160 + Refineable: true + Script: | + bonus bBaseAtk,pow(min(getrefine(),15),2); + bonus bMatk,pow(min(getrefine(),15),2); + bonus bUnbreakableWeapon; + - Id: 28606 + AegisName: Unity_Bible + Name: Unity Bible + Type: Weapon + SubType: Book + Buy: 20 + Weight: 220 + Attack: 42 + Range: 1 + Slots: 1 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 1 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bBaseAtk,pow(getrefine(),2)*125/100; + - Id: 28607 + AegisName: Toughen_Metal_Book + Name: Enhanced Metal Book + Type: Weapon + SubType: Book + Buy: 20 + Attack: 70 + MagicAttack: 40 + Range: 1 + Slots: 1 + Jobs: + Priest: true + Sage: true + Taekwon: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; + bonus2 bSkillAtk,"AL_HEAL",0; + bonus bMatk,5*.@r+3*(min(BaseLevel,150)/10); + bonus bBaseAtk,7*(.@r+(min(BaseLevel,150)/10)); + if (BaseJob == JOB_WIZARD) { + bonus bMatk,10; + } + - Id: 28608 + AegisName: Origin_Of_Elemental + Name: Elemental Origin + Type: Weapon + SubType: Book + Buy: 20 + Weight: 800 + Attack: 120 + MagicAttack: 150 + Range: 1 + Slots: 2 + Jobs: + Sage: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bInt,4; + .@bonus = 10; + if (.@r>=7) { + .@bonus += 10; + } + if (.@r>=9) { + .@bonus += 10; + } + bonus2 bSkillAtk,"MG_FIREBOLT",.@bonus; + bonus2 bSkillAtk,"MG_COLDBOLT",.@bonus; + bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",.@bonus; + bonus2 bSkillAtk,"WZ_EARTHSPIKE",.@bonus; + - Id: 28612 + AegisName: Book_Of_The_Apo_IL + Name: Illusion Apocalypse + Type: Weapon + SubType: Book + Weight: 800 + Attack: 170 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@val = 10 + 10*(min(getrefine(),10)/3); + bonus2 bAddEle,Ele_Water,.@val; + bonus2 bAddEle,Ele_Earth,.@val; + bonus2 bAddEle,Ele_Fire,.@val; + bonus2 bAddEle,Ele_Wind,.@val; + bonus2 bSubDefEle,Ele_Holy,-30; + - Id: 28613 + AegisName: Probation_Magicbook + Name: Trial Sorcerer's Magic Book + Type: Weapon + SubType: Book + Buy: 20 + Attack: 60 + MagicAttack: 160 + Range: 1 + Slots: 1 + Jobs: + Sage: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSkillAtk,"SO_EARTHGRAVE",20; + bonus bMatk,6*(min(BaseLevel,160)/10); + if (getrefine()>=7) { + bonus bMatkRate,getskilllv("SA_ADVANCEDBOOK"); + } + - Id: 28614 + AegisName: Probation_Bible + Name: Trial Archbishop's Bible + Type: Weapon + SubType: Book + Buy: 20 + Attack: 120 + MagicAttack: 140 + Range: 1 + Slots: 1 + Jobs: + Priest: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSkillAtk,"AB_DUPLELIGHT",20; + bonus bMatk,6*(min(BaseLevel,160)/10); + if (getrefine()>=7) { + bonus bMatkRate,getskilllv("PR_KYRIE"); + } + - Id: 28616 + AegisName: Rebeginer_AB_Bible + Name: Beginner Archbishop's Bible + Type: Weapon + SubType: Book + Attack: 100 + MagicAttack: 130 + Range: 1 + Slots: 1 + Jobs: + Priest: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bVariableCastrate,-10; + if (getrefine()>=7) { + bonus2 bSkillAtk,"AB_ADORAMUS",15; + } + - Id: 28618 + AegisName: Book_of_the_Sun_God + Name: Book of the Sun God + Type: Weapon + SubType: Book + Buy: 10 + Weight: 500 + Attack: 180 + MagicAttack: 170 + Range: 1 + Slots: 4 + Jobs: + Priest: true + Sage: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,200*.@r; + bonus bMaxSP,50*.@r; + bonus bAspdRate,.@r; + if (.@r>=10) + bonus3 bAutoSpell,"WZ_METEOR",5,200; + else if (.@r>=8) + bonus3 bAutoSpell,"WZ_METEOR",4,150; + else + bonus3 bAutoSpell,"WZ_METEOR",3,100; + - Id: 28619 + AegisName: Prisoner_Diary + Name: Prisoner's Diary + Type: Weapon + SubType: Book + Buy: 20 + Weight: 800 + Attack: 210 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 175 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHPrate,5; + bonus bMaxSPrate,5; + bonus bBaseAtk,20*(.@r/2); + if (.@r>=9) + .@val = 25; + else if (.@r>=7) + .@val = 10; + if (.@r>=11) { + bonus2 bAddEle,Ele_Dark,15; + bonus2 bMagicAddEle,Ele_Dark,15; + bonus2 bAddEle,Ele_Undead,15; + bonus2 bMagicAddEle,Ele_Undead,15; + } + bonus2 bAddRace,RC_Demon,.@val; + bonus2 bAddRace,RC_Undead,.@val; + bonus2 bMagicAddRace,RC_Demon,.@val; + bonus2 bMagicAddRace,RC_Undead,.@val; + - Id: 28626 + AegisName: Illusion_Tablet + Name: Illusion Tablet + Type: Weapon + SubType: Book + Weight: 800 + Attack: 170 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@val = 10 + 10*(min(getrefine(),10)/3); + bonus2 bAddEle,Ele_Dark,.@val; + bonus2 bAddEle,Ele_Undead,.@val; + bonus2 bAddEle,Ele_Poison,.@val; + bonus2 bAddEle,Ele_Ghost,.@val; + bonus2 bSubDefEle,Ele_Dark,-30; + - Id: 28629 + AegisName: Circuit_Board_OS + Name: Circuit Board-OS + Type: Weapon + SubType: Book + Buy: 20 + Weight: 1200 + Attack: 180 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Sage: true + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,3; + if (.@r >= 7) { + bonus bAspdRate,7; + if (.@r >= 9) { + bonus2 bAddSize,Size_Small,20; + bonus2 bAddSize,Size_Medium,20; + bonus2 bMagicAddSize,Size_Small,20; + bonus2 bMagicAddSize,Size_Medium,20; + if (.@r >= 11) { + bonus bCritAtkRate,20; + } + } + } + - Id: 28630 + AegisName: Exoricists_Bible_ + Name: Exoricist's Bible + Type: Weapon + SubType: Book + Weight: 500 + Attack: 165 + MagicAttack: 160 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=2) { + bonus bMatk,.@r/2*10; + } + if (.@r>=3) { + bonus2 bSkillAtk,"AB_DUPLELIGHT",.@r/3*25; + } + if (.@r>=9) { + bonus bAspdRate,10; + } + if (.@r>=11) { + bonus2 bSkillAtk,"AB_DUPLELIGHT",30; + } + - Id: 28631 + AegisName: OneSkyOneSun + Name: Thousand Sun + Type: Weapon + SubType: Book + Weight: 900 + Attack: 160 + Range: 1 + Slots: 2 + Jobs: + StarGladiator: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=2) { + bonus bBaseAtk,.@r/2*10; + } + if (.@r>=3) { + bonus bMaxSPrate,.@r/3*2; + } + if (.@r>=9) { + bonus2 bSkillAtk,"SJ_PROMINENCEKICK",15; + } + if (.@r>=11) { + bonus2 bSkillAtk,"SJ_SOLARBURST",20; + } + - Id: 28632 + AegisName: Evt_D_H_Bible_K + Name: Sealed Exorcism Bible + Type: Weapon + SubType: Book + Attack: 165 + MagicAttack: 160 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 99 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,10*(.@r/2); + bonus2 bSkillAtk,"AB_DUPLELIGHT",25*(.@r/3); + if (.@r>=7) { + bonus bAspdRate,10; + } + if (.@r>=9) { + bonus2 bSkillAtk,"AB_DUPLELIGHT",30; + } + - Id: 28633 + AegisName: Boltijin + Name: Boltijin + Type: Weapon + SubType: Book + Buy: 20 + Weight: 800 + Attack: 120 + MagicAttack: 175 + Range: 1 + Slots: 2 + Jobs: + Sage: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,4*.@r; + if (.@r>=9) + .@val = 30; + if (.@r>=11) { + bonus2 bSkillAtk,"WZ_EARTHSPIKE",50; + bonus2 bSkillAtk,"WZ_HEAVENDRIVE",50; + } + bonus2 bSkillAtk,"MG_FIREBOLT",20+.@val; + bonus2 bSkillAtk,"MG_COLDBOLT",20+.@val; + bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",20+.@val; + - Id: 28635 + AegisName: Ein_1HBOOK + Name: Safety Manual + Type: Weapon + SubType: Book + Weight: 700 + Attack: 200 + Range: 1 + Slots: 2 + Jobs: + StarGladiator: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bCritical,3; + bonus2 bAddClass,Class_All,10; + if (.@r>=7) { + bonus bAspdRate,10; + bonus bBaseAtk,40; + } + if (.@r>=9) { + autobonus "{ bonus2 bAddSize,Size_All,15; }",1,10000,BF_WEAPON; + bonus bCritAtkRate,15; + } + if (.@r>=11) { + bonus bCritAtkRate,15; + bonus bDelayrate,-20; + } + - Id: 28636 + AegisName: R_Sage_Book + Name: Royal Sage Book + Type: Weapon + SubType: Book + Weight: 1000 + Attack: 90 + Range: 1 + Slots: 2 + Jobs: + Sage: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bMagicAtkEle,Ele_Wind,5; + bonus2 bMagicAtkEle,Ele_Water,5; + bonus bMatk,170; + bonus bUnbreakableWeapon; + bonus bMatk,4*.@r; + if (.@r>=9) { + bonus2 bSkillAtk,"SO_DIAMONDDUST",20; + bonus2 bSkillAtk,"SO_VARETYR_SPEAR",20; + } + if (.@r>=11) { + bonus2 bMagicAddRace,RC_Undead,20; + bonus2 bMagicAddRace,RC_Angel,20; + } + - Id: 28700 + AegisName: Ru_Gold_Dagger + Name: Ru Gold Dagger + Type: Weapon + SubType: Dagger + Weight: 1000 + Attack: 160 + Range: 1 + Slots: 2 + Jobs: + Rogue: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bStr,8; + bonus bInt,8; + - Id: 28701 + AegisName: Ru_Gold_Knife + Name: Ru Gold Knife + Type: Weapon + SubType: Dagger + Weight: 500 + Attack: 160 + Range: 1 + Slots: 2 + Jobs: + Sage: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bVit,8; + bonus bInt,8; + - Id: 28702 + AegisName: Ru_Gold_Ashura + Name: Ru Gold Ashura + Type: Weapon + SubType: Dagger + Weight: 1000 + Attack: 150 + MagicAttack: 150 + Range: 1 + Slots: 2 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 120 + Refineable: true + - Id: 28703 + AegisName: Infinity_Dagger + Name: Infinity Dagger + Type: Weapon + SubType: Dagger + Buy: 10 + Weight: 500 + Attack: 125 + MagicAttack: 100 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 28705 + AegisName: Scarlet_Dagger + Name: Crimson Dagger + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 550 + Attack: 55 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 70 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); + bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225); + - Id: 28706 + AegisName: Sinister_Dagger + Name: Dagger of Vicious Mind + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 1050 + Attack: 105 + MagicAttack: 50 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 160 + Refineable: true + Script: | + bonus bBaseAtk,pow(min(getrefine(),15),2); + bonus bMatk,pow(min(getrefine(),15),2)/2; + - Id: 28714 + AegisName: Toughen_Metal_Dagger + Name: Enhanced Metal Dagger + Type: Weapon + SubType: Dagger + Buy: 20 + Attack: 90 + MagicAttack: 40 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Archer: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + SuperNovice: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,40+(4*.@r)+3*(min(BaseLevel,150)/10); + bonus bAspd,1; + bonus bAspdRate,2*.@r; + bonus bBaseAtk,7*(.@r+(min(BaseLevel,150)/10)); + - Id: 28717 + AegisName: Valkyrie_Knife + Name: Valkyrie Knife + Type: Weapon + SubType: Dagger + Buy: 50 + Weight: 100 + Attack: 50 + MagicAttack: 50 + Range: 1 + Slots: 4 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + Rogue: true + Sage: true + SoulLinker: true + SuperNovice: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 70 + Refineable: true + Script: | + .@r = getrefine(); + .@b = readparam(bDex)/10; + if (BaseClass == Job_Novice) { + bonus bMaxHP,300+(200*.@r); + bonus bMaxSP,300+(20*.@r); + bonus bBaseAtk,100; + bonus bMatk,150+(15*.@r); + bonus bUseSPrate,-5; + bonus bUnbreakableWeapon; + bonus bInt,2*.@r; + bonus bDex,(2*.@r)-(.@r*.@b); + bonus bCritical,7*.@r; + bonus bAspdRate,10*.@r; + bonus bCritAtkRate,1*.@r; + } + if (BaseClass == Job_Thief) { + bonus bMaxSP,100; + bonus bMatk,150; + bonus bCritAtkRate,.@r; + } + if (BaseClass == Job_Mage) { + bonus bMaxHP,200*.@r; + bonus bMaxSP,20*.@r; + } + if (BaseJob == Job_Hunter) { + bonus bMaxHP,200; + bonus bUseSPrate,-5; + bonus bInt,2*.@r; + bonus bDex,2*.@r; + } + if (BaseJob == Job_Bard || BaseJob == Job_Dancer) { + bonus bBaseAtk,100; + bonus bAspdRate,10*.@r; + bonus bUnbreakableWeapon; + bonus bDex,-1*(.@r*.@b); + } + if (.@r>=7 && (BaseClass == Job_Novice || BaseJob == Job_Mage)) { + bonus2 bSubRace,RC_DemiHuman,10; + } + - Id: 28719 + AegisName: Diffusion_Lacma + Name: "[Katsua]Lacma" + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 650 + Attack: 45 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Archer: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Novice: true + SuperNovice: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=3) { + bonus bMatk,40; + bonus bBaseAtk,40; + } + if (.@r>=6) { + bonus2 bAddSize,Size_Medium,8; + bonus2 bMagicAddSize,Size_Medium,8; + autobonus "{ bonus bNoSizeFix; }",1,5000,BF_WEAPON; + } + if (.@r>=9) { + bonus2 bAddSize,Size_Medium,20; + bonus2 bMagicAddSize,Size_Medium,20; + } + if (.@r>=12) { + bonus bNoSizeFix; + } + - Id: 28721 + AegisName: Monokage + Name: Monokage + Type: Weapon + SubType: Dagger + Buy: 10 + Weight: 800 + Attack: 100 + Range: 1 + Slots: 2 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"KO_BAKURETSU",getskilllv("NJ_TOBIDOUGU"); + if (.@r>=9) { + bonus bLongAtkRate,5; + } else if (.@r>=7) { + bonus bLongAtkRate,2; + } + - Id: 28725 + AegisName: Moonlight_Sword_IL + Name: Illusion Moonlight Dagger + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 700 + Attack: 150 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 99 + Refineable: true + Script: | + bonus bMaxSPrate,10; + .@val = 3; + if (getrefine() >= 10) { + .@val += 4; + } + bonus bSPDrainValue,.@val; + - Id: 28726 + AegisName: Probation_Dagger + Name: Trial Shadow Chaser's Dagger + Type: Weapon + SubType: Dagger + Buy: 20 + Attack: 120 + MagicAttack: 140 + Range: 1 + Slots: 1 + Jobs: + Rogue: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAspdRate,10; + bonus bMatk,3*(min(BaseLevel,160)/10); + bonus bBaseAtk,3*(min(BaseLevel,160)/10); + if (getrefine()>=7) { + bonus bMatkRate,getskilllv("RG_SNATCHER"); + } + - Id: 28740 + AegisName: Rebeginer_SC_Dagger + Name: Beginner Shadow Chaser's Dagger + Type: Weapon + SubType: Dagger + Attack: 120 + MagicAttack: 100 + Range: 1 + Slots: 1 + Jobs: + Rogue: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAspdRate,10; + if (getrefine()>=7) { + bonus2 bMagicAtkEle,Ele_All,7; + } + - Id: 28744 + AegisName: Magic_Sword + Name: Madogum + Type: Weapon + SubType: Dagger + Weight: 800 + Attack: 150 + MagicAttack: 150 + Range: 1 + Slots: 2 + Jobs: + Rogue: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=2) { + bonus bMatk,.@r/2*10; + } + if (.@r>=3) { + bonus bAspdRate,.@r/3*2; + } + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_All,10; + } + if (.@r>=11) { + bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",3,50,BF_WEAPON|BF_SHORT,1; + } + - Id: 28745 + AegisName: Illusion_Counter_Dagger + Name: Illusion Counter Dagger + Type: Weapon + SubType: Dagger + Weight: 900 + Attack: 170 + Range: 1 + Slots: 2 + Jobs: + Mage: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Script: | + .@r = getrefine(); + bonus bCritical,90; + bonus bCritAtkRate,(3*(.@r/2)); + if (.@r >= 7) { + bonus2 bAddClass,Class_All,5; + if (.@r >= 9) { + bonus2 bAddSize,Size_All,20; + if (.@r >= 11) { + bonus2 bAddEle,Ele_All,20; + } + } + } + - Id: 28755 + AegisName: Kuroiro_OS + Name: Kuroiro-OS + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 900 + Attack: 150 + MagicAttack: 150 + Range: 1 + Slots: 2 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + .@dmg = 5; + if (.@r >= 7) { + .@dmg += 10; + if (.@r >= 9) { + bonus2 bSkillAtk,"KO_HAPPOKUNAI",20; + if (.@r >= 11) { + bonus2 bAddRace,RC_Demon,10; + bonus2 bMagicAddRace,RC_Demon,10; + bonus2 bAddRace,RC_Undead,10; + bonus2 bMagicAddRace,RC_Undead,10; + } + } + } + bonus2 bAddEle,Ele_Undead,.@dmg; + bonus2 bMagicAddEle,Ele_Undead,.@dmg; + bonus2 bAddEle,Ele_Dark,.@dmg; + bonus2 bMagicAddEle,Ele_Dark,.@dmg; + - Id: 28759 + AegisName: Evt_Magic_Sword + Name: Sealed Mado Sword + Type: Weapon + SubType: Dagger + Attack: 150 + MagicAttack: 150 + Range: 1 + Slots: 2 + Jobs: + Rogue: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 99 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,10*(.@r/2); + bonus bAspdRate,2*(.@r/3); + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_All,10; + } + if (.@r>=9) { + bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",3,100,BF_SHORT|BF_WEAPON,1; + } + - Id: 28762 + AegisName: Illusion_Bazerald + Name: Illusion Bazerald + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 500 + Attack: 120 + MagicAttack: 170 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Archer: true + Assassin: true + BardDancer: true + Blacksmith: true + Crusader: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Ninja: true + Rogue: true + Sage: true + SoulLinker: true + Swordman: true + Thief: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bAtkEle,Ele_Fire; + bonus bInt,5; + .@r = getrefine(); + bonus bMatkRate,(.@r/2); + if (.@r >= 7) { + bonus2 bMagicAtkEle,Ele_Fire,10; + if (.@r >= 9) { + bonus2 bSkillAtk,"MG_FIREBOLT",40; + bonus2 bSkillAtk,"MG_FIREBALL",40; + if (.@r >= 11) { + bonus2 bSkillAtk,"WZ_METEOR",30; + bonus2 bSkillAtk,"WL_CRIMSONROCK",30; + } + } + } + - Id: 28763 + AegisName: Sharp_Wind_Sword + Name: Surudoi Kaze + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 1000 + Attack: 150 + Range: 1 + Slots: 2 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + - Id: 28764 + AegisName: Fog_Dew_Sword + Name: Kiri no Tsuyu + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 1000 + Attack: 150 + Range: 1 + Slots: 2 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + - Id: 28765 + AegisName: Judgement_Slasher + Name: Judgement Slasher + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 1100 + Attack: 195 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + - Id: 28766 + AegisName: Repent_Slasher + Name: Repent Slasher + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 700 + Attack: 100 + Range: 1 + Slots: 3 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + - Id: 28767 + AegisName: Jack_The_Knife + Name: Jack The Knife + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 900 + Attack: 185 + Range: 1 + Slots: 2 + Jobs: + Rogue: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,4*.@r; + bonus2 bSkillAtk,"RG_BACKSTAP",40; + if (.@r>=9) + bonus2 bSkillAtk,"SC_FATALMENACE",30; + if (.@r>=11) + bonus2 bSkillUseSPrate,"SC_FATALMENACE",10; + - Id: 28768 + AegisName: Platinum_Dagger + Name: Platinum Dagger + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 1500 + Attack: 150 + MagicAttack: 170 + Range: 1 + Slots: 2 + Jobs: + Rogue: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,4*.@r; + bonus bMatkRate,5; + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_Fire,15; + bonus2 bMagicAtkEle,Ele_Wind,15; + bonus2 bMagicAtkEle,Ele_Water,15; + bonus2 bMagicAtkEle,Ele_Earth,15; + } + if (.@r>=11) + autobonus "{ bonus bMatk,100; bonus2 bMagicAddSize,Size_All,30; }",50,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; + /* Unknow Rates and Specialeffect */ + - Id: 28771 + AegisName: Ein_1HDAGGER + Name: Metal Detector Mk47 + Type: Weapon + SubType: Dagger + Weight: 1000 + Attack: 200 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,10; + bonus2 bSkillAtk,"GC_CROSSIMPACT",10; + if (.@r>=7) { + bonus bAspdRate,10; + bonus bBaseAtk,40; + } + if (.@r>=9) { + bonus2 bSkillAtk,"GC_CROSSIMPACT",15; + autobonus "{ bonus2 bAddSize,Size_All,15; }",1,10000,BF_WEAPON; + } + if (.@r>=11) { + bonus bDelayrate,-20; + } + - Id: 28772 + AegisName: Ein_1HMAGGER + Name: Jewel Detector Mk47 + Type: Weapon + SubType: Dagger + Weight: 1000 + Attack: 190 + MagicAttack: 180 + Range: 1 + Slots: 2 + Jobs: + Rogue: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatkRate,10; + bonus2 bMagicAtkEle,Ele_Neutral,7; + bonus2 bMagicAtkEle,Ele_Fire,7; + if (.@r>=7) { + bonus bAspdRate,10; + bonus bMatk,40; + } + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_Neutral,8; + bonus2 bMagicAtkEle,Ele_Fire,8; + autobonus "{ bonus2 bMagicAddSize,Size_All,15; }",1,10000,BF_WEAPON; + } + if (.@r>=11) { + bonus bDelayrate,-20; + } + - Id: 28774 + AegisName: R_Gladius_R + Name: Royal Gladius (R) + Type: Weapon + SubType: Dagger + Weight: 1500 + Attack: 200 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + bonus2 bAddClass,Class_All,5; + - Id: 28775 + AegisName: R_Gladius_L + Name: Royal Gladius (L) + Type: Weapon + SubType: Dagger + Weight: 1000 + Attack: 100 + Range: 1 + Slots: 3 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + - Id: 28776 + AegisName: R_Magician_Dagger + Name: Royal Magician Dagger + Type: Weapon + SubType: Dagger + Weight: 1500 + Attack: 200 + Range: 1 + Slots: 2 + Jobs: + Rogue: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatkRate,5; + bonus bMatk,170; + bonus bMatk,4*.@r; + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_Neutral,15; + bonus2 bMagicAtkEle,Ele_Fire,15; + } + if (.@r>=11) { + bonus2 bMagicAddRace,RC_Undead,20; + bonus2 bMagicAddRace,RC_Angel,20; + } + - Id: 28900 + AegisName: ShieldOfGuardsman + Name: Guardsmen's Shield + Type: Armor + Buy: 20 + Weight: 3000 + Defense: 30 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 100 + Refineable: true + View: 1 + Script: | + .@r = getrefine(); + skill "LG_SHIELDSPELL",1; + bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,5+(.@r*3); + bonus bDef,(.@r*10); + bonus bMdef,.@r; + - Id: 28901 + AegisName: Mad_Bunny_K + Name: Cursed Mad Bunny + Type: Armor + Buy: 20 + Weight: 100 + Locations: + Left_Hand: true + EquipLevelMin: 1 + Refineable: true + View: 1 + Script: | + bonus bAspd,3; + bonus2 bAddRace,RC_All,5; + bonus2 bMagicAddRace,RC_All,5; + bonus bShortWeaponDamageReturn,10; + bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",8,100,BF_MAGIC,0; + .@r = getrefine(); + if (.@r>=7) { + bonus bBaseAtk,5; + bonus bMatk,5; + } + if (.@r>=9) { + bonus bBaseAtk,15; + bonus bMatk,15; + } + if (.@r>=12) { + bonus bCritical,10; + bonus bNoCastCancel; + } + - Id: 28902 + AegisName: Mad_Bunny_K_ + Name: Mad Bunny + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 1 + Refineable: true + View: 1 + Script: | + bonus2 bAddRace,RC_All,5; + bonus2 bMagicAddRace,RC_All,5; + bonus bShortWeaponDamageReturn,10; + bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",8,100,BF_MAGIC,0; + .@r = getrefine(); + if (.@r>=7) { + bonus bBaseAtk,5; + bonus bMatk,5; + } + if (.@r>=9) { + bonus bBaseAtk,15; + bonus bMatk,15; + } + if (.@r>=12) { + bonus bCritical,10; + bonus bNoCastCancel; + } + - Id: 28903 + AegisName: Scutum + Name: Scutum + Type: Armor + Weight: 500 + Defense: 1 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 1 + Refineable: true + View: 1 + Script: | + .@r = getrefine(); + bonus bFlee,5; + bonus bFlee2,1+(.@r/3*2); + if (.@r >= 10) { + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + } + - Id: 28904 + AegisName: Unity_Guard + Name: Unity Guard + Type: Armor + Buy: 20 + Weight: 300 + Defense: 60 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 1 + Refineable: true + View: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if (BaseLevel<100) { + bonus bDef,12*getrefine(); + } + - Id: 28905 + AegisName: Unity_Buckler + Name: Unity Buckler + Type: Armor + Buy: 20 + Weight: 300 + Defense: 60 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 1 + Refineable: true + View: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if (BaseLevel<100) { + bonus bMaxSPrate,2*getrefine(); + } + - Id: 28906 + AegisName: Shield_Of_Flame + Name: Shield Of Flame + Type: Armor + Weight: 500 + Defense: 80 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 90 + Refineable: true + View: 1 + Script: | + bonus2 bSubEle,Ele_Fire,25; + .@r = getrefine(); + if (.@r > 4) { + bonus bAspd,1+((.@r > 6) ? 1 : 0); + } + - Id: 28907 + AegisName: Shield_Of_Gust + Name: Shield Of Gust + Type: Armor + Weight: 500 + Defense: 80 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 90 + Refineable: true + View: 1 + Script: | + bonus2 bSubEle,Ele_Wind,25; + .@r = getrefine(); + if (.@r > 4) { + bonus bAspd,1+((.@r > 6) ? 1 : 0); + } + - Id: 28908 + AegisName: Shield_Of_Water + Name: Shield Of Water + Type: Armor + Weight: 500 + Defense: 80 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 90 + Refineable: true + View: 1 + Script: | + bonus2 bSubEle,Ele_Water,25; + .@r = getrefine(); + if (.@r > 4) { + bonus bAspd,1+((.@r > 6) ? 1 : 0); + } + - Id: 28909 + AegisName: Shield_Of_Earth + Name: Shield Of Earth + Type: Armor + Weight: 500 + Defense: 80 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 90 + Refineable: true + View: 1 + Script: | + bonus2 bSubEle,Ele_Earth,25; + .@r = getrefine(); + if (.@r > 4) { + bonus bAspd,1+((.@r > 6) ? 1 : 0); + } + - Id: 28910 + AegisName: Imuke_Upper_Shield + Name: Rectangular Large Sleeve + Type: Armor + Buy: 20 + Weight: 800 + Defense: 80 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 100 + Refineable: true + View: 1 + Script: | + bonus bLongAtkDef,5; + .@r = getrefine(); + if (.@r>=5) { + bonus bLongAtkDef,5; + } + if (.@r>=7) { + bonus bLongAtkDef,10; + } + if (.@r>=9) { + bonus bLongAtkDef,15; + } + - Id: 28913 + AegisName: Ultra_Light_MShield + Name: Ultralight Magic Shield + Type: Armor + Weight: 100 + Defense: 50 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 100 + Refineable: true + View: 1 + Script: | + .@r = getrefine(); + .@val = 5; + bonus2 bIgnoreDefClassRate,Class_Normal,10; + if (.@r >= 9) { + .@val += 5; + } else if (.@r >= 7) { + .@val += 2; + } + bonus bAspdRate,.@val; + bonus2 bSubEle,Ele_Neutral,.@val; + - Id: 28914 + AegisName: Toughen_Time_Keepr_Shd + Name: Enhanced Time Keeper Shield + Type: Armor + View: 3 + Defense: 25 + Locations: + Left_Hand: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSubEle,Ele_Neutral,15; + bonus bMdef,5; + bonus bMaxHP,500; + - Id: 28915 + AegisName: Bunker_Shield_ + Name: Bunker Shield + Type: Armor + Buy: 20 + Weight: 3500 + Defense: 90 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 50 + Refineable: true + View: 1 + Script: | + .@r = getrefine(); + if (.@r >= 5) { + .@dmg = .@r - 4; + } + bonus2 bAddClass,Class_All,(4+.@dmg); + bonus bAspdRate,-5; + - Id: 28916 + AegisName: Gaia_Shield + Name: Gaia Shield + Type: Armor + Buy: 20 + Weight: 2000 + Defense: 150 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 90 + Refineable: true + View: 1 + Script: | + bonus bMdef,10; + bonus2 bSubEle,Ele_Earth,10; + bonus2 bAddEle,Ele_Earth,5; + bonus2 bMagicAddEle,Ele_Earth,5; + .@r = getrefine(); + if (.@r>=6) { + bonus2 bSubEle,Ele_Earth,15; + bonus2 bAddEle,Ele_Earth,10; + bonus2 bMagicAddEle,Ele_Earth,10; + } + if (.@r>=8) { + if (readparam(bStr)>=90) { + bonus bBaseAtk,50; + } + if (readparam(bAgi)>=90) { + bonus bAspdRate,5; + } + if (readparam(bVit)>=90) { + bonus bHealPower2,10; + bonus bAddItemHealRate,10; + } + if (readparam(bInt)>=90) { + bonus bMatk,30; + } + if (readparam(bDex)>=90) { + bonus bVariableCastrate,-5; + } + if (readparam(bLuk)>=90) { + bonus bCritAtkRate,5; + } + } + - Id: 28918 + AegisName: Shield_Of_Chaos + Name: Shield of Chaos + Type: Armor + Buy: 20 + Weight: 500 + Defense: 80 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 90 + Refineable: true + View: 1 + Script: | + .@r = getrefine(); + bonus bMdef,5; + bonus2 bSubEle,Ele_Dark,25; + if (.@r>=5) + bonus bAspd,1; + if (.@r>=7) + bonus bAspd,1; + - Id: 28920 + AegisName: Diamond_Shield + Name: Diamond Shield + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 50 + Locations: + Left_Hand: true + EquipLevelMin: 100 + Refineable: true + View: 1 + Script: | + .@r = getrefine(); + if (BaseLevel>=150) { + bonus bDef,100+(20*(.@r/3)); + } + - Id: 28921 + AegisName: Anemos_Shield + Name: Anemos Shield + Type: Armor + Buy: 20 + Weight: 3500 + Defense: 150 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 90 + Refineable: true + View: 1 + Script: | + bonus bMdef,15; + bonus2 bAddEle,Ele_Wind,5; + bonus2 bMagicAddEle,Ele_wind,5; + bonus2 bSubEle,Ele_Wind,10; + bonus bUnbreakableShield; + .@r = getrefine(); + if (.@r>=6) { + bonus2 bAddEle,Ele_Wind,10; + bonus2 bMagicAddEle,Ele_wind,10; + bonus2 bSubEle,Ele_Wind,15; + } + if (.@r>=8) { + if (readparam(bStr)>=90) + bonus bBaseAtk,50; + if (readparam(bAgi)>=90) + bonus bAspdRate,5; + if (readparam(bVit)>=90) + bonus bAddItemHealRate,10; + if (readparam(bInt)>=90) + bonus bMatk,30; + if (readparam(bDex)>=90) + bonus bVariableCastrate,-5; + if (readparam(bLuk)>=90) + bonus bCritAtkRate,5; + } + - Id: 28922 + AegisName: Herald_Of_GOD_IL + Name: Illusion Sacred Mission + Type: Armor + Weight: 1600 + Defense: 190 + Slots: 1 + Jobs: + Crusader: true + Classes: + All_Third: true + Locations: + Left_Hand: true + EquipLevelMin: 120 + Refineable: true + View: 4 + Script: | + bonus bVit,3; + bonus bInt,2; + bonus bMdef,3; + bonus bUnbreakableShield; + bonus2 bSkillAtk,"LG_EARTHDRIVE",(7*getrefine()); + - Id: 28929 + AegisName: Happy_Shield + Name: Happy Shield + Type: Armor + Buy: 10 + Weight: 3500 + Defense: 150 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 90 + Refineable: true + View: 1 + Script: | + bonus bMdef,10; + - Id: 28941 + AegisName: Excelion_Shield + Name: Excelion Shield + Type: Armor + Buy: 20 + Weight: 1200 + Defense: 95 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 100 + Refineable: true + View: 1 + Script: | + .@r = getrefine(); + bonus bMdef,5; + bonus bMaxHPrate,5; + bonus bMaxSPrate,5; + bonus bBaseAtk,30*(.@r/3); + bonus bMatk,30*(.@r/3); + if (readparam(Baselevel)>=130) { + bonus bMaxHPrate,5; + bonus bMaxSPrate,5; + } + - Id: 28942 + AegisName: Bloody_Knight_Shield + Name: Cursed Knight's Shield + Type: Armor + Weight: 800 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bAspdRate,10; + bonus2 bAddClass,Class_All,3; + bonus bMatkRate,3; + bonus2 bSubEle,Ele_All,7; + autobonus2 "{ bonus2 bSPRegenRate,25,1000; }",50,5000; + autobonus "{ bonus2 bHPRegenRate,150,1000; }",50,5000; + .@r = getrefine(); + if (.@r>=7) { + bonus bBaseAtk,10; + bonus bMatk,10; + } + if (.@r>=9) { + bonus bAspd,1; + } + if (.@r>=12) { + bonus bDelayrate,-3; + } + - Id: 28945 + AegisName: Bloody_Knight_Shield_ + Name: Bloody Knight's Shield + Type: Armor + Weight: 800 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bAspdRate,10; + bonus2 bAddClass,Class_All,3; + bonus bMatkRate,3; + bonus2 bSubEle,Ele_All,7; + autobonus2 "{ bonus2 bSPRegenRate,25,1000; }",50,5000; + autobonus "{ bonus2 bHPRegenRate,150,1000; }",50,5000; + .@r = getrefine(); + if (.@r>=7) { + bonus bBaseAtk,10; + bonus bMatk,10; + } + if (.@r>=9) { + bonus bAspd,1; + } + if (.@r>=12) { + bonus bDelayrate,-3; + } + - Id: 28946 + AegisName: Bloody_Knight_Shield__ + Name: Purified Knight's Shield + Type: Armor + Weight: 800 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 1 + Refineable: true + Script: | + bonus bAspdRate,10; + bonus2 bAddClass,Class_All,5; + bonus bMatkRate,5; + bonus2 bSubEle,Ele_All,10; + autobonus2 "{ bonus2 bSPRegenRate,50,1000; }",50,5000; + autobonus "{ bonus2 bHPRegenRate,300,1000; }",50,5000; + .@r = getrefine(); + if (.@r>=7) { + bonus bBaseAtk,20; + bonus bMatk,20; + } + if (.@r>=9) { + bonus bAspd,2; + } + if (.@r>=12) { + bonus bDelayrate,-5; + } + - Id: 28951 + AegisName: Nero_Shield + Name: Nero Shield + Type: Armor + Buy: 20 + Weight: 500 + Defense: 80 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 90 + Refineable: true + View: 1 + Script: | + .@r = getrefine(); + bonus bUnbreakableShield; + bonus bMdef,5; + bonus2 bSubEle,Ele_Water,10; + bonus2 bAddEle,Ele_Water,5; + bonus2 bMagicAddEle,Ele_Water,5; + if (.@r>=6) { + bonus2 bSubEle,Ele_Water,15; + bonus2 bAddEle,Ele_Water,10; + bonus2 bMagicAddEle,Ele_Water,10; + } + if (.@r>=8) { + if (readparam(bStr)>=90) + bonus bBaseAtk,50; + if (readparam(bAgi)>=90) + bonus bAspdRate,5; + if (readparam(bInt)>=90) + bonus bMatk,30; + if (readparam(bVit)>=90) + bonus bAddItemHealRate,10; + if (readparam(bDex)>=90) + bonus bVariableCastrate,-5; + if (readparam(bLuk)>=90) + bonus bCritAtkRate,5; + } + - Id: 28953 + AegisName: Poring_B_Shield + Name: Poring Battle Shield + Type: Armor + Defense: 80 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + View: 1 # unknown view + Script: | + .@r = getrefine(); + bonus2 bSubSize,Size_All,2*(.@r/3); + bonus2 bMagicSubSize,Size_All,2*(.@r/3); + if (.@r>=7) { + bonus bMaxHPrate,5; + bonus bMaxSPrate,5; + } + if (.@r>=9) { + bonus bAspd,1; + } + if (.@r>=12) { + autobonus "{ bonus2 bHPRegenRate,100,1000; }",50,4000,BF_MAGIC; + bonus bShortWeaponDamageReturn,1; + } + - Id: 28955 + AegisName: Fotia_Shield + Name: Fotia Shield + Type: Armor + Buy: 20 + Weight: 1000 + Defense: 120 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 90 + Refineable: true + View: 1 + Script: | + .@r = getrefine(); + bonus bUnbreakableShield; + bonus bMdef,5; + bonus2 bSubEle,Ele_Fire,10; + bonus2 bAddEle,Ele_Fire,5; + bonus2 bMagicAddEle,Ele_Fire,5; + if (.@r>=6) { + bonus2 bSubEle,Ele_Fire,15; + bonus2 bAddEle,Ele_Fire,10; + bonus2 bMagicAddEle,Ele_Fire,10; + } + if (.@r>=8) { + if (readparam(bStr)>=90) + bonus bBaseAtk,50; + if (readparam(bAgi)>=90) + bonus bAspdRate,5; + if (readparam(bInt)>=90) + bonus bMatk,30; + if (readparam(bVit)>=90) + bonus bAddItemHealRate,10; + if (readparam(bDex)>=90) + bonus bVariableCastrate,-5; + if (readparam(bLuk)>=90) + bonus bCritAtkRate,5; + } + - Id: 31027 + AegisName: C_Pretty_Bear + Name: Costume Pretty Bear + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1480 + - Id: 31028 + AegisName: C_Black_Cat_Hood + Name: Costume Black Cat Hood + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1481 + - Id: 31029 + AegisName: C_Pig_Nose + Name: Costume Pig Nose + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1482 + - Id: 31030 + AegisName: C_Tiger_Face + Name: Costume Tiger Face + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 483 + - Id: 31031 + AegisName: C_Tare_Pope_Casual + Name: Costume Drooping Pope Casual + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1483 + - Id: 31032 + AegisName: C_Tare_Luwmin + Name: "Costume: Sailing Lumin" + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1484 + - Id: 31033 + AegisName: C_BelieversCap + Name: Costume Believer's Mask + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1485 + - Id: 31034 + AegisName: C_Pirates_Hood + Name: Costume Pirates Hood + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 592 + - Id: 31035 + AegisName: C_Bankruptcy_Of_Heart + Name: Costume Bankruptcy of Heart + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 107 + - Id: 31036 + AegisName: C_Satto_Hat + Name: Costume Used Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 227 + - Id: 31037 + AegisName: C_Beret + Name: Costume Beret + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 226 + - Id: 31038 + AegisName: C_Cheks_Bandana + Name: Costume Cheks Bandana + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1174 + - Id: 31039 + AegisName: C_Crown_of_Old_King_Red + Name: Costume Crown of Old King Red + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1491 + - Id: 31040 + AegisName: C_Magical_Feather + Name: Costume Magical Feather + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1279 + Script: | + hateffect(HAT_EF_MAGICAL_FEATHER,true); + EquipScript: | + /* commented because only the last sentence is seen + showscript "Oh Holy Light!"; + showscript "Strike down my foes!"; + showscript "Blessings be upon me as I strike the undead and demonic with my Demon Bane!"; + showscript "I am a Magical Acolyte who fights against the black Porings of Satan Morroc!"; + */ + showscript "Every day I struggle against the darkness but today will be magical!"; + UnEquipScript: | + hateffect(HAT_EF_MAGICAL_FEATHER,false); + - Id: 31041 + AegisName: C_Cat_Lace_Hairband + Name: Costume Cat Lace Hairband + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 816 + - Id: 31042 + AegisName: C_Survival_Circlet + Name: Costume Survival Circlet + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1220 + - Id: 31043 + AegisName: C_Ribbon_White + Name: Costume Ribbon White + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 248 + - Id: 31044 + AegisName: C_Drooping_Kitty_Pink + Name: Costume Drooping Kitty Pink + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 276 + - Id: 31045 + AegisName: C_Blue_Rear_Ribbon + Name: Costume Blue Rear Ribbon + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1492 + - Id: 31046 + AegisName: C_White_Rose_Princess + Name: Costume White Rose Princess + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1493 + - Id: 31047 + AegisName: C_First_Love_Cheek + Name: Costume First Love Cheek + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1494 + - Id: 31048 + AegisName: C_White_Lily_Black_Ribbon + Name: Costume White Lily Black Ribbon + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1495 + - Id: 31049 + AegisName: C_Marin_Hat + Name: Costume Marin Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 948 + - Id: 31050 + AegisName: C_Golden_Poring_Hat + Name: Costume Golden Poring Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1236 + - Id: 31051 + AegisName: C_Poring_Sun_Visor + Name: Costume Poring Sun Visor + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1496 + - Id: 31052 + AegisName: C_Alchemist_Mask + Name: Costume Alchemist Mask + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1497 + - Id: 31053 + AegisName: C_Drooping_Eddga + Name: Costume Drooping Eddga + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 495 + - Id: 31054 + AegisName: C_Sting_Hat + Name: Costume Sting Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 504 + - Id: 31055 + AegisName: C_Poring_Soap_Pipe + Name: Costume Poring Soap Pipe + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1499 + - Id: 31056 + AegisName: C_Furious_Wave + Name: Costume Furious Wave + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + Script: | + hateffect(HAT_EF_DOUBLEGUMGANG,true); + /* Need to confirm this */ + UnEquipScript: | + hateffect(HAT_EF_DOUBLEGUMGANG,false); + - Id: 31057 + AegisName: C_Eremes_Scarf_Black + Name: "Costume: Eremes' Scarf (Black)" + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1501 + - Id: 31058 + AegisName: C_Gelato_Hat + Name: Costume Gelato Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 777 + - Id: 31059 + AegisName: C_Sailor_Hat + Name: Costume Sailor Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 798 + - Id: 31060 + AegisName: C_Starfish_Headband + Name: Costume Starfish Headband + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 793 + - Id: 31061 + AegisName: C_Nipper_Hairpin + Name: Costume Nipper Hairpin + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 470 + - Id: 31062 + AegisName: C_Eleanor_Wig + Name: Costume Eleanor Wig + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1502 + - Id: 31063 + AegisName: C_Hair_Bun_BU + Name: Costume Hair in a Bun(Blue) + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1503 + - Id: 31064 + AegisName: C_Hair_Bun_RD + Name: Costume Hair in a Bun(Red) + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1504 + - Id: 31065 + AegisName: C_Hair_Bun_YL + Name: Costume Hair in a Bun(Yellow) + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1505 + - Id: 31066 + AegisName: C_Hair_Bun_GN + Name: Costume Hair in a Bun(Green) + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1506 + - Id: 31067 + AegisName: C_Hair_Bun_BL + Name: Costume Hair in a Bun(Black) + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1507 + - Id: 31068 + AegisName: C_Hair_Bun_WH + Name: Costume Hair in a Bun(White) + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1508 + - Id: 31069 + AegisName: C_Hair_Bun_OM + Name: Costume Hair in a Bun(Brown) + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1509 + - Id: 31070 + AegisName: C_Hair_Bun_PP + Name: Costume Hair in a Bun(Purple) + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1510 + - Id: 31071 + AegisName: C_Roll_Twin_BU + Name: Costume Roll Twin(Blue) + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1511 + - Id: 31072 + AegisName: C_Roll_Twin_RD + Name: Costume Roll Twin(Red) + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1512 + - Id: 31073 + AegisName: C_Roll_Twin_YL + Name: Costume Roll Twin(Yellow) + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1513 + - Id: 31074 + AegisName: C_Roll_Twin_GN + Name: Costume Roll Twin(Green) + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1514 + - Id: 31075 + AegisName: C_Roll_Twin_BL + Name: Costume Roll Twin(Black) + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1515 + - Id: 31076 + AegisName: C_Roll_Twin_WH + Name: Costume Roll Twin(White) + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1516 + - Id: 31077 + AegisName: C_Roll_Twin_OM + Name: Costume Roll Twin(Brown) + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1517 + - Id: 31078 + AegisName: C_Roll_Twin_PP + Name: Costume Roll Twin(Purple) + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1518 + - Id: 31079 + AegisName: C_Long_Pony_BU + Name: Costume Long Pony(Blue) + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1519 + - Id: 31080 + AegisName: C_Long_Pony_RD + Name: Costume Long Pony(Red) + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1520 + - Id: 31081 + AegisName: C_Long_Pony_YL + Name: Costume Long Pony(Yellow) + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1521 + - Id: 31082 + AegisName: C_Long_Pony_GN + Name: Costume Long Pony(Green) + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1522 + - Id: 31083 + AegisName: C_Long_Pony_BL + Name: Costume Long Pony(Black) + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1523 + - Id: 31084 + AegisName: C_Long_Pony_WH + Name: Costume Long Pony(White) + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1524 + - Id: 31085 + AegisName: C_Long_Pony_OM + Name: Costume Long Pony(Brown) + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1525 + - Id: 31086 + AegisName: C_Long_Pony_PP + Name: Costume Long Pony(Purple) + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1526 + - Id: 31087 + AegisName: C_Dwarf_Beard + Name: Costume Dwarf Beard + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1349 + - Id: 31088 + AegisName: C_Mad_Hatter + Name: Costume Mad Hatter + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1421 + - Id: 31089 + AegisName: C_Exploding_Crimson_Flame + Name: Costume Exploding Crimson Flame + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1500 + Script: | + hateffect(HAT_EF_BAKURETSU_HADOU,true); + /* Need to confirm this */ + UnEquipScript: | + hateffect(HAT_EF_BAKURETSU_HADOU,false); + - Id: 31090 + AegisName: C_Angelring_Hat + Name: Costume Angelring Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 348 + - Id: 31091 + AegisName: C_Gold_Shower + Name: Costume Show Me The Zeny + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1528 + Script: | + hateffect(HAT_EF_GOLD_SHOWER,true); + bonus2 bGetZenyNum,500,3; + UnEquipScript: | + hateffect(HAT_EF_GOLD_SHOWER,false); + - Id: 31092 + AegisName: C_Rabbit_Ribbon_Hat + Name: Costume Bunny Ribbon Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 845 + - Id: 31093 + AegisName: C_Under_Lamp + Name: Costume Under Lamp + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1531 + - Id: 31094 + AegisName: C_Dice_Hat + Name: Costume Dice Hairband + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 494 + - Id: 31095 + AegisName: C_JP_EV01 + Name: Costume Mythical Baphomet Horns + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1532 + - Id: 31096 + AegisName: C_JP_EV02 + Name: Costume Dog Ears of Bau Alma + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1533 + - Id: 31097 + AegisName: C_JP_EV03 + Name: Costume Bunny Ears of Minnie Doe Alma + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1534 + - Id: 31098 + AegisName: C_JP_EV04 + Name: Costume Fox Ears of Tamamo Loa + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1535 + - Id: 31099 + AegisName: C_JP_EV05 + Name: Costume Headdress of Ontama Aria + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1536 + - Id: 31100 + AegisName: C_JP_EV06 + Name: Costume Hat of Dumpty Alma + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1537 + - Id: 31101 + AegisName: C_JP_EV07 + Name: Costume Taini Hat Blue + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1538 + - Id: 31102 + AegisName: C_JP_EV08 + Name: Costume Taini Hat Orange + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1539 + - Id: 31103 + AegisName: C_JP_EV09 + Name: Costume Taini Hat Green + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1540 + - Id: 31104 + AegisName: C_Taini_Hat + Name: Costume Taini Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 722 + - Id: 31105 + AegisName: C_RO_Celebration_Hat + Name: Costume RO Celebration Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1541 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 31106 + AegisName: C_Eyepatch_of_Peace + Name: Costume Eyepatch of Peace + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 697 + - Id: 31107 + AegisName: C_Eyepatch_of_Prosperity + Name: Costume Eyepatch of Prosperity + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 698 + - Id: 31113 + AegisName: C_Doctor_Headband + Name: Costume Doctor headband + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 60 + - Id: 31114 + AegisName: C_Theater_Prop + Name: Costume Theater Prop + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 80 + - Id: 31117 + AegisName: C_Hoplite_Helmet + Name: Costume Hoplite Helmet + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 660 + - Id: 31118 + AegisName: C_Assassin_Skull_Mask + Name: Costume Scratch Mask + Type: Armor + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 984 + - Id: 31119 + AegisName: C_Blue_Magicianhat + Name: Costume Magician Hat Blue + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 285 + - Id: 31120 + AegisName: C_Vampire_Familiar + Name: Costume Vampire Familiar + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1548 + - Id: 31121 + AegisName: C_Stall_Of_Bat + Name: Costume Stall Of Bat + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1549 + - Id: 31122 + AegisName: C_Bloody_Stop_Bandage + Name: Costume Bloody Stop Bandage + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1550 + - Id: 31123 + AegisName: C_Ghostring_Tall_Hat + Name: Costume Ghostring Tall Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1551 + - Id: 31124 + AegisName: C_Ribbon_Chef_Hat + Name: Costume Ribbon Chief Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 785 + - Id: 31125 + AegisName: C_QueenAnzRevenge + Name: Costume Queen Anne's Revenge + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1360 + - Id: 31126 + AegisName: C_Nestea_Hat + Name: Costume Nestea Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 756 + - Id: 31127 + AegisName: C_Flag_Cap + Name: Costume Flag Cap + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 482 + - Id: 31128 + AegisName: C_Bride_Mask + Name: Costume Bride Mask + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 223 + - Id: 31129 + AegisName: C_Munchs_Scream + Name: Costume Scratch Mask + Type: Armor + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 75 + - Id: 31130 + AegisName: C_Indian_Hairband + Name: Costume Indian Hairband + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 96 + - Id: 31131 + AegisName: C_Monk_Hat + Name: Costume Monk Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 35 + - Id: 31132 + AegisName: C_Christmas_Wreath + Name: Costume Christmas Wreath + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1554 + - Id: 31133 + AegisName: C_Gambler_Seal + Name: Costume Gambler Seal + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1202 + - Id: 31134 + AegisName: C_Happy_Parrot_J + Name: Costume Talkactive Parrot + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1116 + - Id: 31135 + AegisName: C_Mini_Crown1 + Name: Costume Luxury Mini Crown + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 707 + - Id: 31136 + AegisName: C_Clock_Casket + Name: Costume Clock Casket + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1555 + - Id: 31137 + AegisName: C_Blue_Rose_Ornament + Name: Costume Blue Rose Ornament + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1556 + - Id: 31138 + AegisName: C_Piamette_Red_Hood + Name: Costume Piamette's Red Hood + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1557 + - Id: 31139 + AegisName: C_White_Rabbit_Ear + Name: Costume White Rabbit Ears + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1558 + - Id: 31140 + AegisName: C_Cowboy_Hat_ + Name: Costume Black Cowboy Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1569 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 31141 + AegisName: C_Rose_Corsage_ + Name: Costume Cactus Flower Corsage + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1570 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 31142 + AegisName: C_Time_Prison + Name: Costume Prison of Time + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1309 + EquipScript: | + sc_start SC_TIME_ACCESSORY,INFINITE_TICK,0; + UnEquipScript: | + sc_end SC_TIME_ACCESSORY; + - Id: 31143 + AegisName: C_Krathong_Crown_TH + Name: "Costume: Krathong Crown" + Type: Armor + View: 1560 + Locations: + Costume_Head_Top: true + - Id: 31144 + AegisName: C_Indi_Feather_Band + Name: Costume Indian Feather Headband + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 809 + - Id: 31145 + AegisName: C_AliceFriesinger_Hat_69 + Name: Costume AliceFriesinger Hat 69 + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1249 + - Id: 31146 + AegisName: C_KarduiEar + Name: Costume Kardui Ears + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1357 + - Id: 31147 + AegisName: C_Tare_Domovoi + Name: Costume Drooping Domovoi + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 781 + - Id: 31148 + AegisName: C_Tare_W_Doll + Name: Costume Drooping W Doll + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 359 + - Id: 31149 + AegisName: C_Nydhog_Wig + Name: Costume Nydhoggur Wig + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1563 + - Id: 31150 + AegisName: C_Shalosh_Head_Dress + Name: Costume Shalosh Headdress + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1564 + - Id: 31151 + AegisName: C_Chasher_Ear + Name: Costume Cheshire's Cat Ears + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1565 + - Id: 31152 + AegisName: C_Piamette_BowTie_Red + Name: Costume Piamette's Red Bow Tie + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1566 + - Id: 31153 + AegisName: C_Aniv_Star_Hat2 + Name: Costume Cactus Flower Corsage + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1567 + - Id: 31154 + AegisName: C_Cap + Name: C Cap + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 14 + - Id: 31157 + AegisName: C_Spirit_Chain + Name: Costume Soul Ring + Type: Armor + View: 69 + Locations: + Costume_Head_Top: true + - Id: 31158 + AegisName: C_Squirrel_Ear_Hat + Name: Costume Squirrel Ear Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1486 + - Id: 31160 + AegisName: C_RuneHelm + Name: Costume Rune Helm + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1361 + - Id: 31161 + AegisName: C_Tiger_Mask + Name: Costume Tiger Mask + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 181 + - Id: 31162 + AegisName: C_Shaving_Foam + Name: Costume Shaving Foam + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1129 + - Id: 31163 + AegisName: C_Goat_Hat + Name: Costume Sheep Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 205 + - Id: 31164 + AegisName: C_Brown_Stall + Name: Costume Brown Stole + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1572 + - Id: 31165 + AegisName: C_Piggyback + Name: Costume Piggyback + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1574 + - Id: 31166 + AegisName: C_Teddy_Bear_Hood + Name: Costume Teddy Bear Hood + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1571 + - Id: 31167 + AegisName: C_Lunatic_Hanging_Ear_BL + Name: Costume Hanging Black Lunatic Ears + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1575 + - Id: 31168 + AegisName: C_Mouton_Life_BL + Name: Costume Blue Mouton Life + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1573 + - Id: 31169 + AegisName: C_Hat_Of_Outlaw + Name: Costume Hilarious Bandit Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 486 + - Id: 31170 + AegisName: C_Wind_Wings + Name: Costume Wings of Wind + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 493 + - Id: 31171 + AegisName: C_Nekomimi + Name: Costume Nekomimi + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 182 + - Id: 31172 + AegisName: C_Roast_Memory + Name: Costume Roast Memory + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1576 + - Id: 31173 + AegisName: C_Oyster_Parakeet + Name: Costume Oyster Parakeet + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 419 + - Id: 31174 + AegisName: C_Suspicious_Bread_Bag + Name: C Suspicious Bread Bag + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 429 + - Id: 31175 + AegisName: C_Strawberry_Hat + Name: Costume Strawberry Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 755 + - Id: 31176 + AegisName: C_Looking + Name: C Looking + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1577 + - Id: 31177 + AegisName: C_Tail_Hat + Name: C Tail Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1578 + - Id: 31178 + AegisName: C_Flame_Muffler + Name: C Fire Muffler + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1579 + - Id: 31179 + AegisName: C_Wolf_Masquerade + Name: C Wolf Masquerade + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1580 + - Id: 31180 + AegisName: C_Shura_King_Pledge + Name: C King Sura Headband + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1581 + - Id: 31181 + AegisName: C_Necklace_Rosary + Name: Costume Necklace Rosary + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1471 + - Id: 31182 + AegisName: C_Side_Cap + Name: Costume Side Cap + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 529 + - Id: 31183 + AegisName: C_Fallen_Angel_Blessing + Name: Costume Blessing of Fallen Angel + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1250 + - Id: 31184 + AegisName: C_Hawkeye + Name: Costume Hawkeye + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 609 + - Id: 31185 + AegisName: C_Engineer_Cap + Name: Costume Engineer Cap + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 608 + - Id: 31186 + AegisName: C_Black_Cat + Name: Costume Black Cat + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1582 + - Id: 31187 + AegisName: C_War_Princess_Ribbon + Name: Costume War Princess Ribbon + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1583 + - Id: 31188 + AegisName: C_Mono_Gothic_Bonnet + Name: Costume Mono Gothic Bonnet + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1584 + - Id: 31189 + AegisName: C_Cat_Ears_Cape_Red + Name: Costume Red Cat Ears Cape + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1591 + - Id: 31190 + AegisName: C_Angel_Mini_Silk_Hat_B + Name: Costume Black Angel Mini Silk Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1586 + - Id: 31191 + AegisName: C_Whikebain_Ears_Gold + Name: Vibrant Cat Ears + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1588 + - Id: 31192 + AegisName: C_Bluecat_Ear + Name: Blue Cat Ears + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1589 + - Id: 31193 + AegisName: C_Tare_Ahat + Name: Costume Drooping Ahat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1590 + - Id: 31194 + AegisName: C_Spinning_Propeller + Name: Costume Spinning Propeller + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 270 + - Id: 31195 + AegisName: C_Choco_Minihat + Name: Costume Mini Chocolate Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1592 + Script: | + bonus2 bExpAddRace,RC_All,7; + - Id: 31196 + AegisName: C_JP_EV12 + Name: C Drooping Chuni Penguin + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1596 + - Id: 31197 + AegisName: C_Egg_Crispinette + Name: Costume Egg Crispinette + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1598 + - Id: 31198 + AegisName: C_Octopus_Hat + Name: C Octopus Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 538 + - Id: 31199 + AegisName: C_Weird_Beard + Name: C Weird Beard + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 21 + - Id: 31200 + AegisName: C_Wrapping_Ribbon + Name: C Wrapping Ribbon + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1599 + - Id: 31201 + AegisName: C_Royal_Rabbit_Crown + Name: C Royal Rabbit Crown + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1600 + - Id: 31202 + AegisName: C_Dog_Officer + Name: C Dog Officer + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1601 + - Id: 31203 + AegisName: C_Charcoal_Stove + Name: C Charcoal Stove + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1602 + - Id: 31204 + AegisName: C_Drooping_White_Cat + Name: C Drooping White Cat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 378 + - Id: 31205 + AegisName: C_Large_Orc_Hero_Helm + Name: C Large Orc Hero Helm + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 381 + - Id: 31206 + AegisName: C_Rune_Hairband + Name: C Rune Hairband + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 564 + - Id: 31207 + AegisName: C_Dokkebi_Mask + Name: C Dokkebi Mask + Type: Armor + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 689 + - Id: 31208 + AegisName: C_Straight_Long_YL + Name: C Straight_Long Yellow + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1603 + - Id: 31209 + AegisName: C_Straight_Long_WH + Name: C Straight Long White + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1604 + - Id: 31210 + AegisName: C_Side_Pigtail_BU + Name: C Side Pigtail Blue + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1605 + - Id: 31211 + AegisName: C_Side_Pigtail_RD + Name: C Side Pigtail Red + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1606 + - Id: 31212 + AegisName: C_Side_Pigtail_YL + Name: C Side Pigtail Yellow + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1607 + - Id: 31213 + AegisName: C_Side_Pigtail_GN + Name: C Side Pigtail Green + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1608 + - Id: 31214 + AegisName: C_Side_Pigtail_BL + Name: C Side Pigtail Black + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1609 + - Id: 31215 + AegisName: C_Side_Pigtail_WH + Name: C Side Pigtail White + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1610 + - Id: 31216 + AegisName: C_Side_Pigtail_OM + Name: C Side Pigtail Brown + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1611 + - Id: 31217 + AegisName: C_Side_Pigtail_PP + Name: C Side Pigtail Purple + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1612 + - Id: 31218 + AegisName: C_Low_Pony_BU + Name: C Low Pony Blue + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1613 + - Id: 31219 + AegisName: C_Low_Pony_RD + Name: C Low Pony Red + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1614 + - Id: 31220 + AegisName: C_Low_Pony_YL + Name: C Low Pony Yellow + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1615 + - Id: 31221 + AegisName: C_Low_Pony_GN + Name: C Low Pony Green + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1616 + - Id: 31222 + AegisName: C_Low_Pony_BL + Name: C Low Pony Black + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1617 + - Id: 31223 + AegisName: C_Low_Pony_WH + Name: C Low Pony White + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1618 + - Id: 31224 + AegisName: C_Low_Pony_OM + Name: C Low Pony Brown + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1619 + - Id: 31225 + AegisName: C_Low_Pony_PP + Name: C Low Pony Purple + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1620 + - Id: 31226 + AegisName: C_Long_Twin_BU + Name: C Long Twin Blue + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1621 + - Id: 31227 + AegisName: C_Long_Twin_RD + Name: C Long Twin Red + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1622 + - Id: 31228 + AegisName: C_Long_Twin_YL + Name: C Long Twin Yellow + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1623 + - Id: 31229 + AegisName: C_Long_Twin_GN + Name: C Long Twin Yellow + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1624 + - Id: 31230 + AegisName: C_Long_Twin_BL + Name: C Long Twin Yellow + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1625 + - Id: 31231 + AegisName: C_Long_Twin_WH + Name: C Long Twin Yellow + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1626 + - Id: 31232 + AegisName: C_Long_Twin_OM + Name: C Long Twin Yellow + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1627 + - Id: 31233 + AegisName: C_Long_Twin_PP + Name: C Long Twin Yellow + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1628 + - Id: 31234 + AegisName: C_Persica + Name: C Persica + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 659 + - Id: 31235 + AegisName: C_Large_Ribbon_Muffler_Mid + Name: C Large Ribbon Muffler Mid + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1312 + - Id: 31236 + AegisName: C_Vicious_Mind_Aura_Mid + Name: C Vicious Mind Aura Mid + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1267 + - Id: 31237 + AegisName: C_Pale_Yellow_Ribbon_Lower + Name: C Pale Yellow Ribbon Lower + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1474 + - Id: 31238 + AegisName: C_True_Love_Upper + Name: C True Love Upper + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 489 + - Id: 31239 + AegisName: C_Love_Rabbit_Hood_Upper + Name: C Love Rabbit Hood Upper + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 549 + - Id: 31240 + AegisName: C_Whisper_Mask_ + Name: C Whisper Mask Upper + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 321 + - Id: 31241 + AegisName: C_Burning_Sun_Lower + Name: C Burning Sun Lower + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 654 + - Id: 31242 + AegisName: C_Anubis_Helm_ + Name: C Anubis Hat Upper + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 485 + - Id: 31243 + AegisName: C_Tongue_Mask_Mid + Name: C Tongue Mask Mid + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 253 + - Id: 31244 + AegisName: C_Skymet_ + Name: C Skymet Upper + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 868 + - Id: 31245 + AegisName: C_Cherry + Name: C Cherry + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 602 + - Id: 31246 + AegisName: C_Humming_Bird + Name: C Humming Bird + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 702 + - Id: 31247 + AegisName: C_Hippo_Hat + Name: C Hippo Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 859 + - Id: 31248 + AegisName: C_Isabella_Red_Ears + Name: C Isabella Red Ears + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1030 + - Id: 31249 + AegisName: C_Rabbit_Hopping + Name: C Hopping Rabbit + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1635 + - Id: 31250 + AegisName: C_Wonderful_Beast_Ear + Name: C Wonderful Beast Ears + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1636 + - Id: 31251 + AegisName: C_Cat_Mouth + Name: C Cats Mouth + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1637 + - Id: 31252 + AegisName: C_Cat_Ear_Hat_White + Name: C White Cat Ears Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1638 + - Id: 31253 + AegisName: C_Rinzu_Helmet + Name: C Rinzu Helmet + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 548 + - Id: 31254 + AegisName: C_Red_Hare_Hat + Name: C Red Hare Hat + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1631 + - Id: 31255 + AegisName: C_Sweet_Helmet + Name: C Sweet Helmet + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1374 + - Id: 31256 + AegisName: C_Jaguar_Mask + Name: C Jaguar Mask + Type: Armor + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 530 + - Id: 31259 + AegisName: C_Bubble_A_Angel_H + Name: Costume Bubbly Arc Angeling Hairband + Type: Armor + View: 1633 + Weight: 10 + Locations: + Costume_Head_Top: true + - Id: 31260 + AegisName: C_Observer_J + Name: C Observer + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1639 + - Id: 31261 + AegisName: C_Soda_in_Mouth + Name: C Soda in Mouth + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1643 + - Id: 31262 + AegisName: C_Disposable_3D_Glasses + Name: C Disposable 3D Glasses + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 661 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 31263 + AegisName: C_Disposable_Popcorn_Hat + Name: C Disposable Popcorn Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 415 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 31264 + AegisName: C_Wings_of_Protector_Lower + Name: C Wings of Protector Lower + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 990 + - Id: 31265 + AegisName: C_Straight_Pony_Blue_Mid + Name: C Straight Pony Blue Mid + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1394 + - Id: 31266 + AegisName: C_Straight_Pony_Red_Mid + Name: C Straight Pony Red Mid + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1392 + - Id: 31267 + AegisName: C_Straight_Pony_Yellow_Mid + Name: C Straight Pony Yellow Mid + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1389 + - Id: 31268 + AegisName: C_Straight_Pony_Green_Mid + Name: C Straight_Pony Green Mid + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1390 + - Id: 31269 + AegisName: C_Straight_Pony_Black_Mid + Name: C Straight Pony Black Mid + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1371 + - Id: 31270 + AegisName: C_Straight_Pony_White_Mid + Name: C Straight Pony White Mid + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1395 + - Id: 31271 + AegisName: C_Straight_Pony_Crimson_Mid + Name: C Straight Pony Crimson Mid + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1393 + - Id: 31272 + AegisName: C_Straight_Pony_Purple_Mid + Name: C Straight Pony Purple Mid + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1391 + - Id: 31273 + AegisName: C_Cowlick_Blue_Mid + Name: C Cowlick Blue Mid + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1387 + - Id: 31274 + AegisName: C_Cowlick_Red_Mid + Name: C Cowlick Red Mid + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1385 + - Id: 31275 + AegisName: C_Cowlick_Yellow_Mid + Name: C Cowlick Yellow Mid + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1382 + - Id: 31276 + AegisName: C_Cowlick_Green_Mid + Name: C Cowlick Green Mid + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1383 + - Id: 31277 + AegisName: C_Cowlick_Black_Mid + Name: C Cowlick Black Mid + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1372 + - Id: 31278 + AegisName: C_Cowlick_White_Mid + Name: C Cowlick White Mid + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1388 + - Id: 31279 + AegisName: C_Cowlick_Crimson_Mid + Name: C Cowlick Crimson Mid + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1386 + - Id: 31280 + AegisName: C_Cowlick_Purple_Mid + Name: C Cowlick Purple Mid + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1384 + - Id: 31281 + AegisName: C_Loose_Wave_Twin_Blue_Mid + Name: C Loose Wave Twin Blue Mid + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1401 + - Id: 31282 + AegisName: C_Loose_Wave_Twin_Red_Mid + Name: C Loose Wave Twin Red Mid + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1399 + - Id: 31283 + AegisName: C_Loose_Wave_Twin_Yellow_Mid + Name: C Loose Wave Twin Yellow Mid + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1396 + - Id: 31284 + AegisName: C_Loose_Wave_Twin_Green_Mid + Name: C Loose Wave Twin Green Mid + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1397 + - Id: 31285 + AegisName: C_Loose_Wave_Twin_Black_Mid + Name: C Loose Wave Twin Black Mid + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1373 + - Id: 31286 + AegisName: C_Loose_Wave_Twin_White_Mid + Name: C Loose Wave Twin White Mid + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1402 + - Id: 31287 + AegisName: C_Loose_Wave_Twin_Crimson_Mid + Name: C Loose Wave Twin Crimson Mid + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1400 + - Id: 31288 + AegisName: C_Loose_Wave_Twin_Purple_Mid + Name: C Loose Wave Twin Purple Mid + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1398 + - Id: 31289 + AegisName: C_Black_Wing_Ears_Lower + Name: C Black Wing Ears Lower + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1336 + - Id: 31290 + AegisName: C_Angels_Feather_Cap + Name: C Angels Feather Cap + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 929 + - Id: 31291 + AegisName: C_Devils_Feather_Cap + Name: C Devils Feather Cap + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 930 + - Id: 31293 + AegisName: C_Kings_Crown_Purple + Name: C Crown of Ancient King Purple + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1651 + - Id: 31294 + AegisName: C_Jirant_Circlet_Red + Name: C Jirant Circlet Red + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1652 + - Id: 31295 + AegisName: C_Red_Wing_Hat + Name: C Red Wing Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 613 + - Id: 31296 + AegisName: C_Strawberry_in_Mouth + Name: C Strawberry in Mouth + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 861 + - Id: 31297 + AegisName: C_Fruit_of_Love + Name: C Fruit of Love + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 140 + - Id: 31298 + AegisName: C_Sepia_Parade_Hat + Name: C Sepia Parade Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 682 + - Id: 31299 + AegisName: C_White_Rabbit + Name: C White Rabbit + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1656 + - Id: 31300 + AegisName: C_Warm_Cat_Muffler + Name: C Warm Cat Muffler + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1657 + - Id: 31301 + AegisName: C_Blinking_Eyes + Name: C Blinking Eyes + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1658 + - Id: 31302 + AegisName: C_Black_Magenta_Ribbon + Name: C Black Magenta Ribbon + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1659 + - Id: 31303 + AegisName: C_Black_Ramen_Hat_ + Name: C Black Ramen Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1338 + - Id: 31304 + AegisName: C_Summer_Fan + Name: C Summer Fan + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1051 + - Id: 31306 + AegisName: C_Toucan_Hat + Name: C Toucan Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 528 + - Id: 31307 + AegisName: C_Violet_Macaw + Name: C Violet Macaw + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 656 + - Id: 31308 + AegisName: C_Protect_Feathers + Name: C Protect Feathers + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1232 + - Id: 31309 + AegisName: C_Pure_White_Marching_Hat + Name: C Pure White Marching Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1470 + - Id: 31310 + AegisName: C_666_Black_Elven_Ears + Name: C 666 Black_ Elven Ears + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 498 + - Id: 31311 + AegisName: C_Dolor_Thanatos_Mask + Name: C Dolor Thanatos Mask + Type: Armor + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 666 + - Id: 31312 + AegisName: C_Hades_Helm + Name: C Hades Helm + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 523 + - Id: 31313 + AegisName: C_FallenAngelWingEar + Name: C Fallen Angel Wing Ears + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1662 + - Id: 31314 + AegisName: C_Ghost_Holiday + Name: C Ghost Holiday + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1663 + - Id: 31315 + AegisName: C_Stall_Of_Angel + Name: C Stall of Angel + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1664 + - Id: 31316 + AegisName: C_C_FlutterButterfly_BL + Name: C Black Fluttering Butterfly + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1665 + Script: | + hateffect(HAT_EF_C_FLUTTERBUTTERFLY_BL,true); + UnEquipScript: | + hateffect(HAT_EF_C_FLUTTERBUTTERFLY_BL,false); + - Id: 31317 + AegisName: C_15th_Anniversary_Wing + Name: C 15th Anniversary Wing + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1660 + - Id: 31318 + AegisName: C_Gerhard_Von_Devi + Name: Costume Gerhard Von Devi + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1092 + - Id: 31319 + AegisName: C_Summer_Fan_ + Name: C Summer Fan + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1051 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 31320 + AegisName: C_Pinwheel_Hat + Name: C Pinwheel Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 456 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 31321 + AegisName: C_Shining_Sunflower + Name: C Shining Sunflower + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 681 + - Id: 31322 + AegisName: C_Candy_Hat + Name: C Candy Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 853 + - Id: 31323 + AegisName: C_Yellow_Hunting_Cap + Name: C Yellow Hunting Cap + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 484 + - Id: 31325 + AegisName: C_Queen_Scarabas_Helmet + Name: C Queen Scarabas Helmet + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1231 + Script: | + hateffect(HAT_EF_QSCARABA,true); + UnEquipScript: | + hateffect(HAT_EF_QSCARABA,false); + - Id: 31326 + AegisName: C_Rolf_Von_Ziege_666_II + Name: C Rolf Von Ziege 666 II + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 946 + - Id: 31327 + AegisName: C_Stretched_Nose_M + Name: C Wood Goblins Nose + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 737 + - Id: 31328 + AegisName: C_Faceworm_Eggshell + Name: C Faceworm Eggshell + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1356 + - Id: 31329 + AegisName: C_Alice_Wig + Name: Costume Alice Wig + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1673 + - Id: 31330 + AegisName: C_Fallen_Angel_Valletta + Name: Costume Fallen Angel Valletta + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1674 + - Id: 31331 + AegisName: C_Chung_E_Shinyon_Cap + Name: C Chung e Shinyon Cap + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1675 + - Id: 31332 + AegisName: Khalitzburg_KN_Helm_BL + Name: C Black Khalitzburg Knight Helm + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1676 + - Id: 31368 + AegisName: C_Harvest_Festa_Hat + Name: C Thanksgiving Memorial Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1677 + - Id: 31369 + AegisName: C_Straight_Long_WH_ + Name: Costume Straight Long White + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1604 + - Id: 31370 + AegisName: C_Straight_Long_YLK + Name: Costume Straight Long Yellow + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1603 + - Id: 31372 + AegisName: C_Binit_Doll_Hat + Name: "Costume: Binit Doll" + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 358 + - Id: 31373 + AegisName: C_Crown_of_Ancient_king + Name: C Crown of Ancient king + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1412 + - Id: 31374 + AegisName: C_Explosion_gum + Name: C Explosion gum + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1414 + - Id: 31375 + AegisName: C_Mystic_Eye + Name: C Mystic Eye + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1490 + - Id: 31376 + AegisName: C_Ancient_Dragon_Coronet_Purple + Name: C Ancient Dragon Coronet Purple + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1680 + - Id: 31377 + AegisName: C_Glastheim_Obeserver + Name: C Glastheim Obeserver + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1041 + - Id: 31378 + AegisName: C_Catharina_Von_Brad_60th + Name: C Catharina Von Brad 60th + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1527 + - Id: 31379 + AegisName: C_Wind-Up_Key + Name: C Wind-Up Key + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1335 + - Id: 31380 + AegisName: C_Crow + Name: C Crow + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1035 + - Id: 31381 + AegisName: C_Diabolic_Lapel + Name: Costume Diabolic Lapel + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1681 + - Id: 31382 + AegisName: C_Cat_Ears_Punkish + Name: Costume Cat Ears Punkish + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1682 + - Id: 31383 + AegisName: C_Volume_Low_Twin + Name: Costume Volume Low Twin + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1683 + - Id: 31384 + AegisName: C_False_Ears + Name: Costume False Ears + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1684 + - Id: 31385 + AegisName: C_Gothic_Pumpkin_Head + Name: Costume Gothic Pumpkin Head + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1685 + - Id: 31386 + AegisName: C_Survive_Orb + Name: C Survive Orb + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1488 + - Id: 31387 + AegisName: C_Jjakk + Name: C Jjakk + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1687 + - Id: 31388 + AegisName: C_Garden_Of_Eden + Name: Costume Garden of Eden + Type: Armor + View: 1653 + Locations: + Costume_Head_Top: true + - Id: 31389 + AegisName: C_White_Bird_Rose + Name: C White Bird Rose + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1688 + - Id: 31390 + AegisName: C_Let_It_Snow + Name: C Let It Snow + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1690 + - Id: 31391 + AegisName: C_Floating_Stone_Of_Int + Name: C Floating Stone of Sage + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1230 + EquipScript: | + sc_start SC_FSTONE,INFINITE_TICK,0; + UnEquipScript: | + sc_end SC_FSTONE; + - Id: 31392 + AegisName: C_Radio_Antenna + Name: C Radio Antenna + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 347 + - Id: 31393 + AegisName: C_Vajra + Name: C Vajra + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 983 + - Id: 31394 + AegisName: C_Magician_White_Hat + Name: C Magician White Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 283 + - Id: 31395 + AegisName: C_Book_Of_Magic + Name: C Book of Magic + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1691 + - Id: 31396 + AegisName: C_Sorcerer_Hood + Name: C Sorcerer Hood + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1692 + - Id: 31397 + AegisName: C_Pope_Sitting_Head + Name: C Sitting Pope + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1553 + - Id: 31398 + AegisName: C_Blinking_Thin_Eyes + Name: C Blinking Thin Eyes + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1693 + - Id: 31399 + AegisName: C_Darkness_Veil + Name: C Darkness Veil + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1694 + - Id: 31400 + AegisName: C_Ribbon + Name: C Ribbon + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 17 + - Id: 31401 + AegisName: C_Nuns_Veil + Name: C Nuns Veil + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 176 + - Id: 31402 + AegisName: C_Idun_Green_Apple + Name: C Iduns Green Apple + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1698 + - Id: 31403 + AegisName: C_Wall + Name: C Wall + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1699 + - Id: 31404 + AegisName: C_Poring_Traffic_Light + Name: C Poring Traffic Light + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1700 + - Id: 31405 + AegisName: C_Eleanor_Wig_YL + Name: C Eleanor Wig Yellow + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1701 + - Id: 31406 + AegisName: C_Nydhog_Wig_WH + Name: C Nydhoggur Wig White + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1702 + - Id: 31407 + AegisName: C_Alice_Wig_PK + Name: C Alice Wig Peach + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1703 + - Id: 31408 + AegisName: C_Ragnarok_Rush_Goat + Name: C Ragnarok Rush Goat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 41 + - Id: 31409 + AegisName: C_Barrel_Helm + Name: C Barrel Helm + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1498 + - Id: 31410 + AegisName: C_GodsHelm + Name: Costume God's Helm + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1678 + - Id: 31411 + AegisName: C_Leo_Diadem + Name: C Leo Diadem + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 566 + - Id: 31412 + AegisName: C_Virgo_Crown + Name: C Virgo Crown + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 573 + - Id: 31413 + AegisName: C_Taurus_Crown + Name: C_ Taurus Crown + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 536 + - Id: 31414 + AegisName: C_Cancer_Diadem + Name: C Cancer Diadem + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 560 + - Id: 31415 + AegisName: C_Wanderer_Sakkat + Name: Costume Wanderer's Sakkat + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 558 + - Id: 31416 + AegisName: C_SeraphimCoronet + Name: Costume Seraphim Coronet + Type: Armor + View: 1487 + Locations: + Costume_Head_Mid: true + - Id: 31417 + AegisName: C_Rice_Ball_Hat + Name: C Rice Ball Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 556 + - Id: 31418 + AegisName: C_Leek_In_Mouth + Name: C Green Onion in Mouth + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 824 + - Id: 31420 + AegisName: C_SantaPoring_Promo + Name: C Shining Santa Poring + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 961 + - Id: 31430 + AegisName: C_Seppl_Hat_TW + Name: "Costume: Seppl Hat" + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1023 + - Id: 31431 + AegisName: C_Curupira_Hat_TW + Name: "Costume: Curupira Hat" + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 974 + - Id: 31432 + AegisName: C_Luwmin_Ice + Name: C Floating Ice + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1562 + - Id: 31433 + AegisName: C_Astro_Circle + Name: Costume Astro Circle + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1073 + - Id: 31434 + AegisName: C_Cloud_Burst + Name: C Cloud Burst + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 705 + - Id: 31435 + AegisName: C_Ghost_Magicians_Knit_Hat + Name: C Ghost Magicians Knit Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 854 + - Id: 31436 + AegisName: C_Lazy_Cat + Name: C Lazy Cat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 274 + - Id: 31437 + AegisName: C_Baby_Penguin + Name: C Baby Penguin + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1705 + - Id: 31438 + AegisName: C_Fluffy_Angel_Cape + Name: C Fluffy Angel Cape + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1706 + - Id: 31439 + AegisName: C_Fluffy_Heart_Earmuffs + Name: C Fluffy Heart Earmuffs + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1707 + - Id: 31440 + AegisName: C_Snow_Bear_Food + Name: C Snow Bear Hood + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1708 + - Id: 31441 + AegisName: C_Penguin_Cap_BU + Name: C Penguin Cap Blue + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1709 + - Id: 31442 + AegisName: C_Smile_Mask_Middle + Name: C Smile Mask Middle + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 65 + - Id: 31443 + AegisName: C_Munak_Hat_ + Name: C Munak Hat Upper + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 51 + - Id: 31444 + AegisName: C_Bongun_Hat_ + Name: C Bongun Hat Upper + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 139 + - Id: 31446 + AegisName: C_Toy_Syringe + Name: C Toy Syringe + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 842 + - Id: 31447 + AegisName: C_Light_Moonlight_Hat + Name: C Light Moonlight_Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 913 + - Id: 31448 + AegisName: C_Stings_Silk_Ribbon + Name: C Stings Silk Ribbon + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1457 + - Id: 31449 + AegisName: C_Blue_Rose_Eyepatch + Name: C Blue Rose Eyepatch + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1712 + - Id: 31450 + AegisName: C_Lolita_Two_Side_Up + Name: C Lolita Two Side Up + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1713 + - Id: 31451 + AegisName: C_Blue_Frill_Ribbon + Name: C Blue Frill Ribbon + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1714 + - Id: 31452 + AegisName: C_White_Cat + Name: C White Cat + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1715 + - Id: 31453 + AegisName: C_L_RibbonMuff_Black + Name: C Large Ribbon Muffler Black + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1716 + - Id: 31454 + AegisName: C_Love_Feelings + Name: C Love Feelings + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1717 + - Id: 31455 + AegisName: C_Enchanted_Dog + Name: C Super Cute Dog + Type: Armor + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1718 + - Id: 31456 + AegisName: C_Baby_Leopard_Cat + Name: C Baby Leopard Cat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1719 + - Id: 31457 + AegisName: C_Laughing_Wonderful_Wolf_Hat + Name: C Laughing Wonderful Wolf Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1016 + - Id: 31459 + AegisName: C_Sweet_Bonbon + Name: Costume Sweets Bonbon + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 853 + - Id: 31460 + AegisName: C_Blessing_Sky_Lantern + Name: C Blessing Sky Lantern + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1720 + - Id: 31461 + AegisName: C_Male_Poring_Earmuff + Name: Costume Marin Earrings + Type: Armor + View: 1160 + Locations: + Costume_Head_Mid: true + - Id: 31463 + AegisName: C_Flying_Drone + Name: C Flying Drone + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1561 + - Id: 31464 + AegisName: C_Bloom_Afro + Name: C Bloom Afro + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 837 + - Id: 31465 + AegisName: C_Robin_Egg_Minihat + Name: C Robin Egg Minihat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1722 + - Id: 31466 + AegisName: C_Holy_Eggshell + Name: C Holy Egg Shell + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 537 + - Id: 31467 + AegisName: C_Evil_Eggshell + Name: C Evil Eggshell + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 999 + - Id: 31468 + AegisName: C_Stripe_Hat + Name: C Stripe Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1728 + - Id: 31469 + AegisName: C_Eleanor_Wig_R + Name: Rental C Eleanors Wig Lower + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1502 + - Id: 31470 + AegisName: C_Scroll_of_Tengu + Name: C Scroll of Tengu + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1445 + - Id: 31471 + AegisName: C_Celestial_Flower + Name: C Celestial Flower + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 438 + - Id: 31472 + AegisName: C_Fairy_Feathers + Name: C Fairy Feathers + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1723 + - Id: 31473 + AegisName: C_Tipsy + Name: C Tipsy + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1724 + - Id: 31474 + AegisName: C_Straight_Long_BL + Name: C Straight Long Black + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1725 + - Id: 31475 + AegisName: C_Black_Fox_Ear_Ribbon + Name: C Black Fox Ears Ribbon + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1726 + - Id: 31476 + AegisName: C_Cherry_Blossom_Hat_YL + Name: C Yellow Cherry Blossom Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1727 + - Id: 31477 + AegisName: C_Straight_Long_BL_ + Name: Rental C Straight Long Black + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1725 + - Id: 31478 + AegisName: C_Eleanor_Wig_ + Name: C Eleanors Wig Lower + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1502 + - Id: 31479 + AegisName: C_ManyStars_TW + Name: Costume Group of Stars + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1729 + Script: | + hateffect(HAT_EF_MANYSTARS,true); + UnEquipScript: | + hateffect(HAT_EF_MANYSTARS,false); + - Id: 31481 + AegisName: C_CatCoffeeCup_TW + Name: C TriColor CatCup + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1731 + - Id: 31482 + AegisName: C_LunaticMuffler_TW + Name: Costume Lunatic Shawl + Type: Armor + View: 1732 + Locations: + Costume_Head_Low: true + - Id: 31483 + AegisName: C_CatEarRibbon_TW + Name: Costume Cat Ear Ribbon + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1733 + - Id: 31484 + AegisName: C_JP_EV13 + Name: C BearCompanion Female + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1736 + - Id: 31485 + AegisName: C_JP_EV14 + Name: C BearCompanion Male + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1737 + - Id: 31486 + AegisName: C_Divers_Goggles + Name: C Diver's Goggles + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 10 + - Id: 31487 + AegisName: C_Eye_Bandage + Name: C Eye Bandage + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 13 + - Id: 31488 + AegisName: C_MVP + Name: Costume MVP + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1738 + - Id: 31489 + AegisName: C_Bouquet_Hat + Name: Costume Bouquet Cap + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1739 + - Id: 31490 + AegisName: C_Poring_Muffler + Name: C Poring Muffler + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1740 + - Id: 31491 + AegisName: C_Orange_Tabby_Cat + Name: C Orange Tabby Cat + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1741 + - Id: 31492 + AegisName: C_Cat_Ears_Cape_Brown + Name: C Brown Cat Ears Cape + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1742 + - Id: 31493 + AegisName: C_Volume_Low_Twin_WH + Name: C Volume Low Twin WH + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1743 + - Id: 31494 + AegisName: C_Volume_Low_Twin_Upper + Name: C Volume Low Twin + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1683 + - Id: 31495 + AegisName: C_Lolita_Two_Side_Up_ + Name: C Lolita Two Side Up Upper + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1713 + - Id: 31496 + AegisName: C_Yggdrasil_Crown + Name: C Yggdrasil Crown + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 746 + - Id: 31497 + AegisName: C_Flowery_Vision_TH + Name: "Costume: Flowery Vision" + Type: Armor + View: 1744 + Locations: + Costume_Head_Mid: true + - Id: 31498 + AegisName: C_Elephangel_TH + Name: C Elephangel + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1745 + - Id: 31499 + AegisName: C_Easter_Egg_Shell + Name: C Easter Egg Shell + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 537 + - Id: 31504 + AegisName: C_Starving_Fish_Hat + Name: C Large Hungry Fish + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 844 + - Id: 31505 + AegisName: C_Falcon_Mask + Name: C Falcon Mask + Type: Armor + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 782 + - Id: 31506 + AegisName: C_Cat_Ear_Bandana + Name: C Cat Ear Bandana + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1587 + - Id: 31507 + AegisName: C_Drooping_Cat_Yellow + Name: C Drooping Cat Yellow + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 278 + - Id: 31508 + AegisName: C_Isabella_Blue_Ears + Name: C Isabella Blue Ears + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1032 + - Id: 31509 + AegisName: C_Fawn_Ear + Name: C Fawn Ears + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1751 + - Id: 31510 + AegisName: C_ShortHair_CatEar + Name: C Short Haired Cat Ears + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1752 + - Id: 31511 + AegisName: C_LongHair_CatEar + Name: C Long Haired Cat Ears + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1753 + - Id: 31512 + AegisName: C_Panda_Rabbit + Name: C Panda Rabbit + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1754 + - Id: 31513 + AegisName: C_Black_Rabbit_Ears + Name: C Black Rabbit Ears + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1755 + - Id: 31516 + AegisName: C_Mini_Melon + Name: C Mini Melon + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1758 + - Id: 31517 + AegisName: C_JP_EV15 + Name: C Fluffy Cat + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1762 + - Id: 31518 + AegisName: C_Popping_Popcorn_Hat + Name: C Popping Popcorn Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1763 + - Id: 31519 + AegisName: C_Noodles_Hat + Name: C Noodles Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1764 + - Id: 31520 + AegisName: C_Popcorn_Hat + Name: C Popcorn Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 415 + - Id: 31521 + AegisName: C_Yuzu_Helmet + Name: C Yuzu Helmet + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 791 + - Id: 31522 + AegisName: C_Orange_Helmet + Name: C Orange Helmet + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 841 + - Id: 31523 + AegisName: C_Pomelo_Helmet + Name: C Pomelo Helmet + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 924 + - Id: 31524 + AegisName: C_Bento_Hat + Name: C Bento Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1766 + - Id: 31526 + AegisName: C_Shaman_Hat + Name: C Shaman Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 596 + - Id: 31527 + AegisName: C_Radiant_Rainbow_Wings + Name: C Radiant Rainbow Wings + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1186 + - Id: 31528 + AegisName: C_Star_Dust_Hairband + Name: C Star Dust Hairband + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 831 + - Id: 31529 + AegisName: C_Happy_Rabbit_Ribbon + Name: C Happy Rabbit Ribbon + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1769 + - Id: 31530 + AegisName: C_Greater_Dracul_Horn + Name: Costume great dracula horns # !todo check english name + Type: Armor + View: 1695 + Locations: + Costume_Head_Top: true + - Id: 31531 + AegisName: C_Lovely_Heart_Cap + Name: C Lovely Heart Cap + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1770 + - Id: 31533 + AegisName: C_Warm_Cat_Muffler_BL + Name: C Warm Cat Muffler Black + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1771 + - Id: 31538 + AegisName: C_Lovely_Feeling + Name: C Lovely Feeling + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1717 + - Id: 31540 + AegisName: C_GeminiS58_Eyes_Red + Name: C GeminiS58 Eyes Red + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1654 + - Id: 31541 + AegisName: C_Drosera_Hairpin + Name: C Drosera Hairpin + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 850 + - Id: 31542 + AegisName: C_Clay_Poring_Jar + Name: C Clay Poring Jar + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1634 + - Id: 31543 + AegisName: C_Siorava_Hat + Name: C Siorava Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1774 + - Id: 31544 + AegisName: C_Piamette_Curls + Name: Costume Piamette Curls + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1775 + - Id: 31545 + AegisName: C_Eremes_Scarf_BU + Name: C Eremes Scarf Blue + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1776 + - Id: 31546 + AegisName: C_Clock_Casket_RD + Name: C Clock Casket Red + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1777 + - Id: 31547 + AegisName: C_Poporing_Mascot_Head + Name: C Poporing Mascot Head + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1778 + - Id: 31548 + AegisName: C_Love_Cheek_Lower + Name: C Love Cheeks Lower + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1318 + - Id: 31549 + AegisName: C_Little_Aquarium_Lower + Name: C Little Aquarium Lower + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1363 + - Id: 31550 + AegisName: C_Tone_of_Gold_Mid + Name: C Tone of Gold Mid + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1447 + - Id: 31551 + AegisName: C_Black_Glasses_Lower + Name: C Black Glasses Lower + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 404 + - Id: 31552 + AegisName: C_Blue_Ribbon_Mid + Name: C Blue Ribbon Mid + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 407 + - Id: 31553 + AegisName: C_Wings_Of_Victory_Mid + Name: C Wings Of Victory Mid + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 365 + - Id: 31554 + AegisName: C_Bread_Bag_Mid + Name: C Bread Bag Mid + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 412 + - Id: 31555 + AegisName: C_Hoplite_Helmet_Upper + Name: C Hoplite Helmet Upper + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 660 + - Id: 31556 + AegisName: C_Moonlight_Flower_Hat_Upper + Name: C Moonlight Flower Hat Upper + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 268 + - Id: 31559 + AegisName: C_Royalguard_Necklace + Name: C Royal Guard Necklace + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1629 + - Id: 31560 + AegisName: C_Clergy_Nurse_Cap + Name: C Nurse Cap of Clergy + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1359 + - Id: 31561 + AegisName: C_Heavenly_Dark_Flame + Name: C Heavenly Dark Flame + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1008 + - Id: 31562 + AegisName: C_Zealotus Doll + Name: C Zealotus Doll + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1376 + - Id: 31563 + AegisName: C_Blue_Eye_Shadow + Name: C Blue Eye Shadow + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1020 + - Id: 31564 + AegisName: C_Variant_Veil + Name: C Variant Veil + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1785 + - Id: 31565 + AegisName: C_Princess_Ribbon_Crown + Name: C Princess Ribbon Crown + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1786 + - Id: 31566 + AegisName: C_Stole_Of_Dominion + Name: C Stole Of Dominion + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1784 + - Id: 31567 + AegisName: C_Sheep_Horn + Name: C Sheep Horns + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1783 + - Id: 31568 + AegisName: C_Floating_Ball_TW + Name: Costume Floating Ball + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1760 + - Id: 31569 + AegisName: C_OpenAir_Headset + Name: C Open Air Headset + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1655 + - Id: 31570 + AegisName: C_Cyclops_Visor + Name: C Cyclops Visor + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 207 + - Id: 31571 + AegisName: C_Guardian_Processor + Name: C Guardian Processor + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1552 + - Id: 31572 + AegisName: C_Mobile_Pursuit_System + Name: C Mobile Pursuit System + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1788 + - Id: 31573 + AegisName: C_Mecha_Cat_Ears + Name: C Mecha Cat Ears + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1789 + - Id: 31574 + AegisName: C_Cyber_Income + Name: C Cyber Income + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1790 + - Id: 31575 + AegisName: C_Electro_Two_Sides_Up + Name: C Electro Two Sides Up + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1791 + - Id: 31576 + AegisName: C_Moon_Rabbit_Hat + Name: C Moon Rabbit Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 455 + - Id: 31577 + AegisName: C_Roast_Memory_Upper + Name: C Roast Memory Upper + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1576 + - Id: 31578 + AegisName: C_Alchemist_Mask_ML + Name: C Alchemist Mask + Type: Armor + Locations: + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1497 + - Id: 31579 + AegisName: C_Love_Games + Name: C I LOVE GAMES + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1306 + - Id: 31580 + AegisName: C_Autumn_Flavor + Name: C Autumn Flavor + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1792 + - Id: 31581 + AegisName: C_Jack_Upper + Name: C Jack Upper + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1415 + - Id: 31582 + AegisName: C_Jirant_Circlet + Name: C Jirant Circlet + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1644 + - Id: 31583 + AegisName: C_Will_O_Wisp_Lower + Name: C Will O Wisp Lower + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 880 + EquipScript: | + sc_start SC_STRANGELIGHTS,INFINITE_TICK,0; + UnEquipScript: | + sc_end SC_STRANGELIGHTS; + - Id: 31586 + AegisName: C_Poporing_Muffler + Name: C Poporing Muffler + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1797 + - Id: 31588 + AegisName: C_SnowFlake_Tiara + Name: C Snow Flower + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1799 + Script: | + hateffect(HAT_EF_SNOWFLAKE_TIARA,true); + UnEquipScript: | + hateffect(HAT_EF_SNOWFLAKE_TIARA,false); + - Id: 31589 + AegisName: C_Golden_Majestic_Goat + Name: C Golden Majestic Goat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1800 + - Id: 31590 + AegisName: C_Designer_Brush + Name: C Designer's Brush + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1291 + - Id: 31593 + AegisName: C_Yellow_Scarf + Name: C Yellow Scarf + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1170 + - Id: 31594 + AegisName: C_Red_Pencil_In_Mouth + Name: C Red Pencil in Mouth + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 931 + - Id: 31595 + AegisName: C_Book_File_Hat + Name: C Book File Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 423 + - Id: 31596 + AegisName: C_Spider_Seduction + Name: C Spider Seduction + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1711 + - Id: 31597 + AegisName: C_Golden_Fish_Hat + Name: C Golden Fish Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1645 + - Id: 31598 + AegisName: C_Forest_Guide + Name: C Forest Guide + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1802 + - Id: 31599 + AegisName: C_Medium_Wave + Name: C Medium Wave + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1803 + - Id: 31600 + AegisName: C_Kishu_Inu + Name: C Kishu Dog + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1804 + - Id: 31601 + AegisName: C_Under_Rim_Glasses_Blue + Name: C Under Rim Glasses Blue + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1805 + - Id: 31602 + AegisName: C_Midgarts_Glory + Name: C Rune-Midgarts Glory + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1807 + Script: | + hateffect(HAT_EF_MIDGARTS_GLORY,true); + UnEquipScript: | + hateffect(HAT_EF_MIDGARTS_GLORY,false); + - Id: 31606 + AegisName: C_Autumn_Headband + Name: C Autumn Headband + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1119 + - Id: 31607 + AegisName: C_Cat_Ear_Witch_Hat + Name: C Cat Ear Witch Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1808 + - Id: 31608 + AegisName: C_Magicstone_of_Grace + Name: C Magic Stone of Grace + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1420 + - Id: 31609 + AegisName: C_Noble_Mask + Name: C Noble Mask + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1409 + - Id: 31610 + AegisName: C_Yellow_Wizardry_Hat + Name: C Yellow Wizardry Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 286 + - Id: 31611 + AegisName: C_Dark_Snake_Lord_Stall + Name: C Snake Lord Stole + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1810 + - Id: 31612 + AegisName: C_Large_Sorcerer_Crown + Name: C Large Sorcerer Crown + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1811 + - Id: 31614 + AegisName: C_Fox + Name: C Fox + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1812 + - Id: 31615 + AegisName: Costume_Geisha_Make_Up + Name: C Geisha Make Up + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1813 + - Id: 31616 + AegisName: C_Sleep_Sheep_TW + Name: C Sleep Sheep + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1814 + - Id: 31617 + AegisName: C_Lady_Tanee_TW + Name: Costume Lady Tanee + Type: Armor + Locations: + Costume_Head_Mid: true + View: 1815 + - Id: 31618 + AegisName: C_DancingButterfly_TW + Name: Costume Butterfly Charm + Type: Armor + View: 1816 + Locations: + Costume_Head_Mid: true + - Id: 31620 + AegisName: C_Snow_Fox_TW + Name: Costume Magic Successor + Type: Armor + View: 1818 + Locations: + Costume_Head_Mid: true + - Id: 31624 + AegisName: C_HeartOfCat_TW + Name: C Heart of Cat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1822 + - Id: 31625 + AegisName: C_Protect_Cloth + Name: C Protection Cloth + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1761 + - Id: 31628 + AegisName: C_Bogy_Cap_TW + Name: C Dokebi + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 430 + - Id: 31630 + AegisName: Costume_Baphomet_Balloon + Name: C Baphomet Balloon + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1746 + - Id: 31631 + AegisName: Costume_Drooping_Schmidt + Name: C Drooping Schmidt + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1859 + - Id: 31632 + AegisName: Costume_Drooping_Oscar + Name: C Drooping Oscar + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1860 + - Id: 31633 + AegisName: Costume_Drooping_Heinrich + Name: C Drooping Heinrich + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1861 + - Id: 31634 + AegisName: Costume_Reindeer_Hair_Band + Name: C Reindeer Hair Band + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 836 + - Id: 31635 + AegisName: Costume_Flowing_Long_BD + Name: C Flowing Long Blonde + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1832 + - Id: 31636 + AegisName: Costume_Flowing_Long_SV + Name: C Flowing Long Silver + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1833 + - Id: 31637 + AegisName: Costume_Straight_Long_BU + Name: C Straight Long Blue + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1834 + - Id: 31638 + AegisName: Costume_Straight_Long_RD + Name: C Straight Long Red + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1835 + - Id: 31639 + AegisName: Costume_Straight_Long_BD + Name: C Straight Long Blonde + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1836 + - Id: 31640 + AegisName: Costume_Straight_Long_GN + Name: C Straight Long Green + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1837 + - Id: 31641 + AegisName: Costume_Straight_Long_JBL + Name: C Straight Long Jet Black + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1838 + - Id: 31642 + AegisName: Costume_Straight_Long_LPP + Name: C Straight Long Light Purple + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1839 + - Id: 31643 + AegisName: Costume_Straight_Long_OM + Name: C Straight Long Brown + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1840 + - Id: 31644 + AegisName: Costume_Straight_Long_PP + Name: C Straight Long Purple + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1841 + - Id: 31645 + AegisName: Costume_Side_Pony_BU + Name: C Side Pony Blue + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1842 + - Id: 31646 + AegisName: Costume_Side_Pony_RD + Name: C Side Pony Red + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1843 + - Id: 31647 + AegisName: Costume_Side_Pony_BD + Name: C Side Pony Blonde + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1844 + - Id: 31648 + AegisName: Costume_Side_Pony_GN + Name: C Side Pony Green + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1845 + - Id: 31649 + AegisName: Costume_Side_Pony_BL + Name: C Side Pony Black + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1846 + - Id: 31650 + AegisName: Costume_Side_Pony_WH + Name: C Side Pony White + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1847 + - Id: 31651 + AegisName: Costume_Side_Pony_OM + Name: C Side Pony Brown + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1848 + - Id: 31652 + AegisName: Costume_Side_Pony_PP + Name: C Side Pony Purple + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1849 + - Id: 31653 + AegisName: Costume_Chignon_BU + Name: C Chignon Blue + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1850 + - Id: 31654 + AegisName: Costume_Chignon_RB + Name: C Chignon Red + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1851 + - Id: 31655 + AegisName: Costume_Chignon_BD + Name: C Chignon Blonde + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1852 + - Id: 31656 + AegisName: Costume_Chignon_GN + Name: C Chignon Green + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1853 + - Id: 31657 + AegisName: Costume_Chignon_BL + Name: C Chignon Black + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1854 + - Id: 31658 + AegisName: Costume_Chignon_WH + Name: C Chignon White + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1855 + - Id: 31659 + AegisName: Costume_Chignon_OM + Name: C Chignon Brown + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1856 + - Id: 31660 + AegisName: Costume_Chignon_PP + Name: C Chignon Purple + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1857 + - Id: 31664 + AegisName: Costume_Desert_Wolf_Hat + Name: C Drooping Ernst Von Wolf 11th + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 783 + - Id: 31667 + AegisName: Costume_Poring_Beret + Name: C Poring Beret + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1825 + - Id: 31668 + AegisName: Costume_Majorous_Horns + Name: C Majorous Horns + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 888 + - Id: 31669 + AegisName: C_Adv_Whisper_Mask_M + Name: C Evolved Whisper Mask Mid + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 458 + - Id: 31670 + AegisName: C_Miyabi_Long_Hair + Name: C Miyabi Long Hair + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1864 + - Id: 31671 + AegisName: Costume_Twin_Cannon + Name: C Twin Cannon + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1865 + - Id: 31672 + AegisName: Costume_Mermaid_Wig + Name: C Mermaid Wig + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1866 + - Id: 31673 + AegisName: C_Picnic_Basket + Name: C Picnic Basket + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1867 + - Id: 31674 + AegisName: Costume_Jitterbug_Cap + Name: C Jitterbug Cap + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1868 + - Id: 31675 + AegisName: Costume_Orange_Hat + Name: C Orange Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 620 + - Id: 31676 + AegisName: Costume_Orange_In_Mouth + Name: C Orange In Mouth + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 814 + - Id: 31682 + AegisName: Costume_Drooping_Elven_Ears + Name: C Drooping Elven Ears + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 875 + - Id: 31684 + AegisName: Costume_Kururinpa_Tails + Name: C Kururinpa Tails + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1873 + - Id: 31685 + AegisName: Costume_Fluffy_Semi_Long + Name: C Fluffy Semi Long + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1874 + - Id: 31686 + AegisName: Costume_Desert_Wolf_Baby + Name: C Desert Wolf Baby + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1875 + - Id: 31687 + AegisName: Costume_Alchemist_Bag + Name: C Alchemist Bag + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1876 + - Id: 31688 + AegisName: C_Poring_On_Shoulder + Name: C Poring On Shoulder + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1877 + - Id: 31689 + AegisName: C_Piamette_Curls_ + Name: C Piamette Curls + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1775 + - Id: 31690 + AegisName: Costume_Flame_Bird + Name: C Flame Bird + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 832 + - Id: 31691 + AegisName: C_Bell_Pigeon_Low + Name: Costume Bell of Pigeon Lower + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1034 + - Id: 31692 + AegisName: Costume_Dragon_Emperor_Wings + Name: C Dragon Emperor Wings + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1413 + - Id: 31693 + AegisName: C_LunaticMuffler + Name: C Lunatic Muffler + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1732 + - Id: 31695 + AegisName: Costume_Stem_In_Mouth + Name: C Stem in Mouth + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 848 + - Id: 31696 + AegisName: Costume_Shark_Hat + Name: C Shark Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 503 + - Id: 31697 + AegisName: Costume_Bird_Nest + Name: C Bird Nest + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 201 + - Id: 31698 + AegisName: C_Pigtail_Red_Hood + Name: C Red Riding Hood + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1879 + - Id: 31699 + AegisName: C_Smiling_Eyes + Name: C Smiling Eyes + Type: Armor + Jobs: + All: true + Summoner: false + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1880 + - Id: 31702 + AegisName: Costume_Moon_Cat_Hat + Name: C Moon Cat Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1308 + - Id: 31703 + AegisName: Costume_Valentine_Hat + Name: C Love Valentine's Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 397 + - Id: 31704 + AegisName: Costume_Sweet_Valentine_Out + Name: C Sweet Valentine Out + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 865 + - Id: 31705 + AegisName: Costume_Red_White_Hat + Name: C Red Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 469 + - Id: 31706 + AegisName: Costume_Trident_Helmet + Name: C Trident Helm + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 810 + - Id: 31707 + AegisName: Costume_Nine_Tail_Fox_Hair + Name: C Nine Tail Fox Hair + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1884 + - Id: 31708 + AegisName: Costume_Gothic_Skull_Ribbon + Name: C Gothic Skull Ribbon + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1885 + - Id: 31709 + AegisName: Costume_Golden_Violet + Name: C Golden Violet + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1886 + - Id: 31710 + AegisName: Costume_Lucky_Hat + Name: C Lucky Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 740 + - Id: 31711 + AegisName: Costume_Jewel_Crown + Name: C Jewel Crown + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 88 + - Id: 31712 + AegisName: Costume_Oxygen_Mask + Name: C Oxygen Mask + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 90 + - Id: 31713 + AegisName: Costume_Mystical_Fruit_Hat + Name: Costume Mystical Fruit Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 134 + - Id: 31714 + AegisName: Costume_Indian_Headband + Name: Costume Indian Headband + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 155 + - Id: 31715 + AegisName: Costume_Orange_Rabbit + Name: C Orange Rabbit + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1887 + - Id: 31716 + AegisName: Costume_Twinkling_Red_Eyes + Name: Costume Twinkling Red Eyes + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1888 + - Id: 31717 + AegisName: Costume_Medium_Wave_BD + Name: C Medium Wave Blonde + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1889 + - Id: 31718 + AegisName: Costume_Sky_Lantern_Mid + Name: C Blessing Sky Lantern Mid + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1720 + - Id: 31719 + AegisName: Costume_Master_Of_Flames + Name: C Master Of Flames + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1890 + - Id: 31720 + AegisName: Costume_Vesper_Hat + Name: C Vesper Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1827 + - Id: 31721 + AegisName: Costume_Resonating_Drums + Name: C Resonating Drums + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1823 + - Id: 31723 + AegisName: Costume_TW_Rice_Ball + Name: C Tw Rice Ball + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 892 + - Id: 31724 + AegisName: Costume_TW_Bulgogi + Name: C Tw Bulgogi + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1773 + - Id: 31728 + AegisName: C_Nobility_Hat + Name: Costume Ribbon Straw Hat + Type: Armor + View: 1181 + Locations: + Costume_Head_Top: true + - Id: 31729 + AegisName: Costume_Miracle_Plant + Name: C Miracle Plant + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1893 + - Id: 31730 + AegisName: Costume_Volume_Low_Twin_SK + Name: C Volume Low Twin Sakura + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1894 + - Id: 31731 + AegisName: Costume_Sweets_Party + Name: C Sweets Party + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1896 + - Id: 31732 + AegisName: Costume_Bear_Balloon + Name: C Bear Balloon + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1734 + - Id: 31733 + AegisName: Costume_Phantom_Masquerade + Name: C Phantom Masquerade + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1899 + - Id: 31734 + AegisName: Costume_Cirtrus_Ribbon + Name: C Citrus Ribbon + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1900 + - Id: 31735 + AegisName: Costume_Yawata_Seal + Name: C Yawata Seal + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1901 + - Id: 31736 + AegisName: Costume_Popcorn_Wig + Name: C Popcorn Wig + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1895 + - Id: 31737 + AegisName: C_Wings_Of_Lucifer + Name: Costume Lucifer's Wings + Type: Armor + View: 55 + Jobs: + All: true + Novice: false + Locations: + Costume_Garment: true + - Id: 31762 + AegisName: Costume_Gambler_Card + Name: C Heart Card in Mouth + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1679 + - Id: 31763 + AegisName: Costume_Fortier_Mask + Name: C Fortier Mask + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 876 + - Id: 31764 + AegisName: C_Rainbow_Veil_Mid + Name: Costume Rainbow Veil Mid + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 992 + - Id: 31765 + AegisName: C_Garnet_Tiara + Name: C Garnet Tiara + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1906 + - Id: 31766 + AegisName: C_Peony_Hair_Ornament + Name: C Peony Hair Ornament + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1907 + - Id: 31769 + AegisName: Costume_Orange_Bunny_Band + Name: C Orange Bunny Band + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 751 + - Id: 31770 + AegisName: Costume_Violet_Bunny_Band + Name: C Violet Bunny Band + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 752 + - Id: 31771 + AegisName: Costume_Blue_Bunny_Band + Name: C Blue Bunny Band + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 753 + - Id: 31772 + AegisName: Costume_Silver_Bunny_Band + Name: C Silver Bunny Band + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 754 + - Id: 31783 + AegisName: Costume_Doram_Balloon + Name: C Doram Baloon + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1595 + - Id: 31784 + AegisName: Costume_Experimental_Goat_Cap + Name: C Experimental Goat Cap + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1768 + - Id: 31785 + AegisName: Costume_Monster_Fish_Gill + Name: C Monster Fish Gills + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1218 + - Id: 31786 + AegisName: Costume_Red_Baby_Dragon_Hat + Name: C Red Baby Dragon Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1463 + - Id: 31787 + AegisName: C_SavageB_On_Shoulder + Name: C Savage Bebe On Shoulder + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1915 + - Id: 31788 + AegisName: C_Piamette_Curls_SV + Name: C Piamette Curls Silver + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1916 + - Id: 31789 + AegisName: Costume_Turkey_Hat + Name: C Turkey Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + - Id: 31791 + AegisName: Costume_Pig_Mask + Name: C Pig Mask + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1869 + - Id: 31793 + AegisName: Costume_Seraphim_Feather + Name: C Seraphim Feather + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1704 + - Id: 31794 + AegisName: Costume_Puppy_Ears_Hat + Name: C Puppy_Ears_Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 827 + - Id: 31795 + AegisName: C_Elephangel_TH_Mid + Name: C Elephangel Mid + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1745 + - Id: 31796 + AegisName: Costume_Drooping_Boto + Name: C Drooping Boto + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 657 + - Id: 31797 + AegisName: Costume_Shih_Tzu_Hair + Name: C Shih Tzu Hair + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1921 + - Id: 31798 + AegisName: C_Baby_Panda + Name: C Baby Panda + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1922 + - Id: 31799 + AegisName: C_Pretty_Bear_WH + Name: C Pretty White Bear + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1923 + - Id: 31800 + AegisName: Costume_BR_Twin_Ribbon + Name: C Brazil Twin Ribbon + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 575 + - Id: 31801 + AegisName: Costume_Karada_Meguri_Tea_Hat + Name: C Karada Meguri Tea Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 427 + - Id: 31802 + AegisName: Costume_Royal_Milk_Tea_Hat + Name: C Black Tea Kochakaden Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 428 + - Id: 31803 + AegisName: Costume_Master_Of_Wind + Name: C Master of Wind + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1924 + - Id: 31805 + AegisName: C_Sunglasses_Bball_Hat + Name: "Costume: Sunglass Baseball Cap" + Type: Armor + Locations: + Costume_Head_Top: true + View: 812 + - Id: 31813 + AegisName: Costume_Lunatic_On_Shoulder + Name: C Lunatic On Shoulder + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1881 + - Id: 31814 + AegisName: Costume_Lunatic_Family_Balloon + Name: C Lunatic Family Balloon + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1809 + - Id: 31815 + AegisName: Costume_Angola_Intention + Name: C Angola Intention + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1925 + - Id: 31816 + AegisName: Costume_Moon_Messenger_Robe + Name: C Moon Messenger Robe + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1926 + - Id: 31817 + AegisName: Costume_Rabbit_Two_Side_Up + Name: C Rabbit Two Side Up + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1927 + - Id: 31819 + AegisName: Costume_Dullahan_Mask + Name: C Dullahan Mask + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1931 + - Id: 31823 + AegisName: Costume_Nose_Glasses + Name: C Nose Glasses + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1933 + - Id: 31824 + AegisName: Costume_Cat_Mask + Name: C Mask of Cat + Type: Armor + Locations: + Costume_Head_Mid: true + EquipLevelMin: 1 + View: 1934 + - Id: 31826 + AegisName: Costume_Sunglass_Bear_Cap + Name: C Sunglass Bear Cap + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1935 + - Id: 31827 + AegisName: Costume_Durumagi + Name: C Durumagi + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1936 + - Id: 31831 + AegisName: Costume_Disguise_Mantle + Name: C Disguise Mantle + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1937 + - Id: 31832 + AegisName: C_Bicolor_Cat_Witch_Hat + Name: C Bicolor Cat Witch Hat + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1938 + - Id: 31833 + AegisName: C_Halloween_CatShort + Name: C Halloween Short Haired Cat Ears + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1939 + - Id: 31834 + AegisName: C_Halloween_Cat_Long + Name: C Halloween Long Haired Cat Ears + Type: Armor + Locations: + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1940 + - Id: 31837 + AegisName: Costume_Shark_Head + Name: C Shark Head + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1919 + - Id: 31840 + AegisName: Costume_BJ_Headset_A + Name: C BJ Headset + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1942 + - Id: 31841 + AegisName: Costume_BJ_Headset_B + Name: C OnAir BJ Headset + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1943 + - Id: 31844 + AegisName: C_Mob_Scarf + Name: Costume Runaway Scarf + Type: Armor + View: 1568 + Locations: + Costume_Head_Low: true + - Id: 31845 + AegisName: C_Palace_Guard_Cap + Name: Costume Guard's Hat + Type: Armor + View: 991 + Locations: + Costume_Head_Top: true + - Id: 31846 + AegisName: C_Lovely_Ribbon_Hair + Name: Costume Lovely Ribbon Hair + Type: Armor + View: 1944 + Locations: + Costume_Head_Low: true + - Id: 31847 + AegisName: c_Blinking_Eyes_Cocktai_BU + Name: Costume Blinking Blue Eyes + Type: Armor + Locations: + Costume_Head_Mid: true + View: 1945 + - Id: 31848 + AegisName: C_Rose_Gothic_Bonnet + Name: Costume Rose Gothic Bonnet + Type: Armor + View: 1946 + Locations: + Costume_Head_Top: true + - Id: 31849 + AegisName: C_Runaway_Accelerator + Name: Costume Runaway Accelerator + Type: Armor + View: 1947 + Locations: + Costume_Head_Top: true + - Id: 31850 + AegisName: C_Gift_of_Panagia + Name: Costume Crown of Faithful Faith + Type: Armor + View: 1948 + Locations: + Costume_Head_Top: true + - Id: 31851 + AegisName: C_Phalanx + Name: Costume Floating Shield + Type: Armor + View: 1949 + Locations: + Costume_Head_Mid: true + - Id: 31853 + AegisName: C_ZombieMask + Name: Costume Zombie Mask + Type: Armor + View: 1951 + Locations: + Costume_Head_Mid: true + - Id: 31855 + AegisName: Mushroom_Hair + Name: Costume Chocolate Mushroom Wig + Type: Armor + View: 1953 + Locations: + Costume_Head_Low: true + - Id: 31856 + AegisName: C_Airy_Two_Side_Up_BD + Name: Costume Airy Two Side Up (Blonde) + Type: Armor + View: 1954 + Locations: + Costume_Head_Low: true + - Id: 31858 + AegisName: C_Signon_Princ_Wave_BU + Name: Costume Signon Princess Wave (Blue) + Type: Armor + View: 1956 + Locations: + Costume_Head_Low: true + - Id: 31859 + AegisName: C_Signon_Princ_Wave_RD + Name: Costume Signon Princess Wave (Red) + Type: Armor + View: 1957 + Locations: + Costume_Head_Low: true + - Id: 31860 + AegisName: C_Signon_Princ_Wave_YL + Name: Costume Signon Princess Wave (Yellow) + Type: Armor + View: 1958 + Locations: + Costume_Head_Low: true + - Id: 31861 + AegisName: C_Signon_Princ_Wave_GN + Name: Costume Signon Princess Wave (Green) + Type: Armor + View: 1959 + Locations: + Costume_Head_Low: true + - Id: 31862 + AegisName: C_Signon_Princ_Wave_BL + Name: Costume Signon Princess Wave (Black) + Type: Armor + View: 1960 + Locations: + Costume_Head_Low: true + - Id: 31863 + AegisName: C_Signon_Princ_Wave_WH + Name: Costume Signon Princess Wave (White) + Type: Armor + View: 1961 + Locations: + Costume_Head_Low: true + - Id: 31864 + AegisName: C_Signon_Princ_Wave_OM + Name: Costume Signon Princess Wave (Brown) + Type: Armor + View: 1962 + Locations: + Costume_Head_Low: true + - Id: 31865 + AegisName: C_Signon_Princ_Wave_PP + Name: Costume Signon Princess Wave (Purple) + Type: Armor + View: 1963 + Locations: + Costume_Head_Low: true + - Id: 31874 + AegisName: C_Exotic_Bob_L_LB + Name: Costume Himelmez's Wig (Blue) + Type: Armor + View: 1972 + Locations: + Costume_Head_Low: true + - Id: 31875 + AegisName: C_Exotic_Bob_L_YL + Name: Costume Himelmez's Wig (Yellow) + Type: Armor + View: 1973 + Locations: + Costume_Head_Low: true + - Id: 31876 + AegisName: C_Exotic_Bob_L_WH + Name: Costume Himelmez's Wig (White) + Type: Armor + View: 1974 + Locations: + Costume_Head_Low: true + - Id: 31877 + AegisName: C_Exotic_Bob_L_LPP + Name: Costume Himelmez's Wig (Light Purple) + Type: Armor + View: 1975 + Locations: + Costume_Head_Low: true + - Id: 31878 + AegisName: C_Exotic_Bob_R_PK + Name: Costume Himelmez's Wig (Pink) + Type: Armor + View: 1976 + Locations: + Costume_Head_Low: true + - Id: 31879 + AegisName: C_Exotic_Bob_R_BG + Name: Costume Himelmez's Wig (Blue Green) + Type: Armor + View: 1977 + Locations: + Costume_Head_Low: true + - Id: 31880 + AegisName: C_Exotic_Bob_R_JBL + Name: Costume Himelmez's Wig (Black) + Type: Armor + View: 1978 + Locations: + Costume_Head_Low: true + - Id: 31881 + AegisName: C_Exotic_Bob_R_BW + Name: Costume Himelmez's Wig (Brown) + Type: Armor + View: 1979 + Locations: + Costume_Head_Low: true + - Id: 31884 + AegisName: C_Magic_Helm + Name: Costume Magic Helm + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1917 + - Id: 31885 + AegisName: Cons_Of_Earth + Name: Costume Earth Master + Type: Armor + View: 1982 + Locations: + Costume_Head_Low: true + - Id: 31887 + AegisName: aegis_31887 + Name: Costume Pure Scarf + Type: Armor + View: 1981 + Locations: + Costume_Head_Low: true + - Id: 31905 + AegisName: C_Blanc_Neige_Prince + Name: Costume Snow Ice Hair + Type: Armor + View: 1983 + Locations: + Costume_Head_Low: true + - Id: 31906 + AegisName: C_PGstone_Knit_Hat_PK + Name: Costume Cat Paw Knitted Hat + Type: Armor + View: 1984 + Locations: + Costume_Head_Top: true + - Id: 31907 + AegisName: C_PGstone_Knit_Hat_BW + Name: Costume Cat Paw Knitted Hat (Brown) + Type: Armor + View: 1985 + Locations: + Costume_Head_Top: true + - Id: 31911 + AegisName: C_LittleGarden + Name: Costume Little Garden + Type: Armor + View: 1830 + Locations: + Costume_Head_Mid: true + - Id: 31916 + AegisName: C_Frill_Collar + Name: Costume Frill Neckcap + Type: Armor + View: 1988 + Locations: + Costume_Head_Low: true + - Id: 31921 + AegisName: C_Fairy_Long_CB + Name: Costume Fairy Long (Sakura) + Type: Armor + Locations: + Costume_Head_Low: true + View: 1992 + - Id: 31922 + AegisName: C_Fluffy_Semi_Long_SV + Name: Costume Fluffy Semi-Long (Silver) + Type: Armor + View: 1993 + Locations: + Costume_Head_Low: true + - Id: 31923 + AegisName: C_Baby_Polar_Bear + Name: Costume Baby Polar Bear + Type: Armor + View: 1994 + Locations: + Costume_Head_Mid: true + - Id: 31927 + AegisName: C_Blue_Pencil_In_Mouth + Name: Costume Pencil in Mouth (Blue) + Type: Armor + View: 932 + Locations: + Costume_Head_Low: true + - Id: 31930 + AegisName: C_Mike_Stand + Name: Costume Standing Mic + Type: Armor + View: 2000 + Locations: + Costume_Head_Mid: true + - Id: 31931 + AegisName: C_Half_Rim_Glasses + Name: Costume Half Rim Glasses + Type: Armor + View: 2001 + Locations: + Costume_Head_Mid: true + - Id: 31932 + AegisName: C_Suit_Sollar + Name: Costume suit lapel # !todo check english name + Type: Armor + View: 2002 + Locations: + Costume_Head_Low: true + - Id: 31933 + AegisName: C_Miyabi_Long_Hair_LPP + Name: Costume Miyabi Doll Long Hair (Light Purple) + Type: Armor + View: 2003 + Locations: + Costume_Head_Low: true + - Id: 31934 + AegisName: C_Blink_Eyes_Sakura + Name: Costume Blinking Purple Eyes + Type: Armor + View: 2004 + Locations: + Costume_Head_Mid: true + - Id: 31936 + AegisName: C_Nut_Donut_In_Mouth + Name: Costume Honeynut Donut + Type: Armor + View: 736 + Locations: + Costume_Head_Low: true + - Id: 31937 + AegisName: C_Unicorn_Ornament + Name: Costume unicorn headdress # !todo check english name + Type: Armor + View: 2006 + Locations: + Costume_Head_Top: true + - Id: 31938 + AegisName: aegis_31938 + Name: Costume Loose Knitting Twin + Type: Armor + View: 2007 + Locations: + Costume_Head_Low: true + - Id: 31943 + AegisName: C_Frog_Hood + Name: Costume tree frog hoodies # !todo check english name + Type: Armor + View: 2010 + Locations: + Costume_Head_Top: true + - Id: 31944 + AegisName: aegis_31944 + Name: Costume Elegant Wave + Type: Armor + View: 2011 + Locations: + Costume_Head_Low: true + - Id: 31959 + AegisName: C_RK_Hair_BL + Name: Costume Firm Wave Hair(Black) + Type: Armor + Locations: + Costume_Head_Low: true + View: 2062 + - Id: 31960 + AegisName: C_RK_Hair_BU + Name: Costume Firm Wave Hair(Blue) + Type: Armor + Locations: + Costume_Head_Low: true + View: 2063 + - Id: 31961 + AegisName: C_RK_Hair_GN + Name: Costume Firm Wave Hair(Green) + Type: Armor + Locations: + Costume_Head_Low: true + View: 2064 + - Id: 31962 + AegisName: C_RK_Hair_OM + Name: Costume Firm Wave Hair(Brown) + Type: Armor + Locations: + Costume_Head_Low: true + View: 2065 + - Id: 31963 + AegisName: C_RK_Hair_PK + Name: Costume Firm Wave Hair(Pink) + Type: Armor + Locations: + Costume_Head_Low: true + View: 2066 + - Id: 31964 + AegisName: C_RK_Hair_PP + Name: Costume Firm Wave Hair(Purple) + Type: Armor + Locations: + Costume_Head_Low: true + View: 2067 + - Id: 31965 + AegisName: C_RK_Hair_RD + Name: Costume Firm Wave Hair(Red) + Type: Armor + Locations: + Costume_Head_Low: true + View: 2068 + - Id: 31966 + AegisName: C_RK_Hair_WH + Name: Costume Firm Wave Hair(White) + Type: Armor + Locations: + Costume_Head_Low: true + View: 2069 + - Id: 31967 + AegisName: C_RK_Hair_YL + Name: Costume Firm Wave Hair(Yellow) + Type: Armor + Locations: + Costume_Head_Low: true + View: 2070 + - Id: 32004 + AegisName: Probation_Lance + Name: Trial Royal Guard's Lance + Type: Weapon + SubType: 1hSpear + Buy: 20 + Attack: 140 + Range: 3 + Slots: 1 + Jobs: + Crusader: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + WeaponLevel: 3 + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bSkillAtk,"LG_BANISHINGPOINT",20; + bonus bBaseAtk,6*(min(BaseLevel,160)/10); + if (getrefine()>=7) { + bonus bLongAtkRate,getskilllv("KN_SPEARMASTERY"); + } + - Id: 32005 + AegisName: Illusion_Pole_Axe + Name: Illusion Pole Axe + Type: Weapon + SubType: 1hSpear + Weight: 1500 + Attack: 190 + Range: 3 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + Script: | + .@r = getrefine(); + bonus bStr,3; + bonus bInt,2; + bonus bDex,2; + if (.@r >= 13) { + .@val = -2000; + } else if (.@r >= 9) { + .@val = -1000; + } + bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",.@val; + - Id: 32013 + AegisName: Metal_Stick + Name: Metal Stick + Type: Weapon + SubType: 1hSpear + Weight: 2000 + Attack: 180 + Range: 3 + Slots: 3 + Jobs: + Crusader: true + Knight: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"LG_CANNONSPEAR",10; + if (.@r > 6) { + bonus2 bSkillAtk,"LG_OVERBRAND",10 + (.@r > 8 ? 15 : 0); + } + if (.@r > 11) { + bonus bDelayrate,-15; + } + - Id: 32014 + AegisName: Brute_Spear + Name: Brute Spear + Type: Weapon + SubType: 1hSpear + Attack: 150 + Range: 3 + Jobs: + Crusader: true + Knight: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus2 bIgnoreDefRaceRate,RC_All,5*.@r; + bonus2 bAddRace,RC_Player_Human,80 + (.@r > 8 ? 20 : 0) + (.@r > 7 ? 35 : 0); + if (.@r > 9) { + bonus bMaxHPrate,15; + bonus bMaxSPrate,15; + } + - Id: 32018 + AegisName: Undine_Spear_K + Name: Aquatic Spear + Type: Weapon + SubType: 1hSpear + Weight: 1200 + Attack: 180 + Range: 3 + Slots: 2 + Jobs: + Crusader: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=2) { + bonus bBaseAtk,.@r/2*10; + } + if (.@r>=3) { + bonus bLongAtkRate,.@r/3*4; + } + if (.@r>=7) { + bonus2 bSkillAtk,"LG_BANISHINGPOINT",15; + bonus2 bSkillAtk,"LG_CANNONSPEAR",15; + } + if (.@r>=9) { + bonus bAspdRate,10; + } + if (.@r>=11) { + bonus2 bSkillAtk,"LG_CANNONSPEAR",20; + bonus2 bSkillAtk,"LG_BANISHINGPOINT",20; + } + - Id: 32019 + AegisName: Boost_Lance_OS + Name: Boost Lance-OS + Type: Weapon + SubType: 1hSpear + Buy: 20 + Weight: 1000 + Attack: 190 + Range: 3 + Slots: 2 + Jobs: + Crusader: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + .@aspd = 3; + if (.@r >= 7) { + .@aspd += 7; + if (.@r >= 9) { + .@dmg = 20; + if (.@r >= 11) { + .@dmg += 15; + } + bonus2 bSkillAtk,"LG_BANISHINGPOINT",.@dmg; + } + } + bonus bAspdRate,.@aspd; + - Id: 32021 + AegisName: Evt_Undine_Spear_K + Name: Sealed Aquatic Spear + Type: Weapon + SubType: Staff + Attack: 180 + Range: 3 + Slots: 2 + Jobs: + Crusader: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 99 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,10*(.@r/2); + bonus bLongAtkRate,4*(.@r/3); + if (.@r>=9) { + bonus bAspdRate,10; + bonus2 bSkillAtk,"LG_BANISHINGPOINT",35; + bonus2 bSkillAtk,"LG_CANNONSPEAR",35; + } + else if (.@r>=7) { + bonus2 bSkillAtk,"LG_BANISHINGPOINT",15; + bonus2 bSkillAtk,"LG_CANNONSPEAR",15; + } + - Id: 32023 + AegisName: Argen_Blanco + Name: Argen Blanco + Type: Weapon + SubType: 1hSpear + Buy: 20 + Weight: 1000 + Attack: 200 + Range: 3 + Slots: 2 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"KN_BRANDISHSPEAR",30; + bonus bBaseAtk,4*.@r; + if (.@r>=9) + bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-1500; + if (.@r>=11) + bonus2 bSkillAtk,"KN_BRANDISHSPEAR",20; + - Id: 32024 + AegisName: Harve + Name: Harve + Type: Weapon + SubType: 1hSpear + Buy: 20 + Weight: 1500 + Attack: 210 + Range: 3 + Slots: 2 + Jobs: + Crusader: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"PA_SHIELDCHAIN",40; + bonus bLongAtkRate,.@r; + if (.@r>=9) + bonus2 bSkillAtk,"LG_SHIELDPRESS",30; + if (.@r>=11) { + bonus2 bSkillAtk,"PA_SHIELDCHAIN",20; + bonus2 bSkillAtk,"LG_SHIELDPRESS",20; + } + - Id: 32025 + AegisName: Fortridge + Name: Fortridge + Type: Weapon + SubType: 1hSpear + Buy: 20 + Weight: 1700 + Attack: 205 + Range: 3 + Slots: 2 + Jobs: + Crusader: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bDelayrate,-.@r; + bonus2 bAddClass,Class_All,5; + if (.@r>=9) + bonus2 bSkillAtk,"LG_CANNONSPEAR",20; + if (.@r>=11) + bonus2 bSkillAtk,"LG_OVERBRAND",20; + - Id: 32026 + AegisName: Ein_1HSPEAR + Name: Blocking Spear + Type: Weapon + SubType: 1hSpear + Weight: 3000 + Attack: 210 + Range: 3 + Slots: 2 + Jobs: + Crusader: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,10; + bonus2 bSkillAtk,"LG_BANISHINGPOINT",10; + if (.@r>=7) { + bonus bAspdRate,10; + bonus bBaseAtk,40; + } + if (.@r>=9) { + bonus2 bSkillAtk,"LG_BANISHINGPOINT",15; + autobonus "{ bonus2 bAddSize,Size_All,15; }",1,10000,BF_WEAPON; + } + if (.@r>=11) { + bonus bDelayrate,-20; + } + - Id: 32027 + AegisName: G_Knight_Spear + Name: Guardian Knight Spear + Type: Weapon + SubType: 1hSpear + Weight: 4000 + Attack: 205 + Range: 3 + Slots: 2 + Jobs: + Crusader: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bLongAtkRate,.@r; + if (.@r>=9) { + bonus2 bSkillAtk,"LG_BANISHINGPOINT",20; + } + if (.@r>=11) { + bonus2 bAddRace,RC_Undead,20; + bonus2 bAddRace,RC_Angel,20; + } + - Id: 32107 + AegisName: Black_Circle + Name: Black Circle + Type: Weapon + SubType: Musical + Weight: 1200 + Attack: 100 + MagicAttack: 190 + Range: 2 + Slots: 2 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,4*.@r; + bonus2 bMagicAtkEle,Ele_Neutral,10; + if (.@r>=9) + bonus2 bSkillAtk,"WM_METALICSOUND",30; + if (.@r>=11) + bonus2 bSkillCooldown,"WM_METALICSOUND",-2000; + - Id: 32108 + AegisName: Antique_Cello + Name: Antique Cello + Type: Weapon + SubType: Musical + Weight: 1200 + Attack: 180 + Range: 2 + Slots: 2 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bVariableCastrate,-10; + bonus bLongAtkRate,.@r; + if (.@r>=9) + bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000; + if (.@r>=11) + bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",20; + - Id: 32110 + AegisName: Ein_1HLUTE + Name: Safety Lute + Type: Weapon + SubType: Musical + Weight: 1400 + Attack: 200 + Range: 1 + Slots: 2 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bLongAtkRate,10; + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10; + if (.@r>=7) { + bonus bVariableCastrate,-10; + bonus bBaseAtk,40; + } + if (.@r>=9) { + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; + autobonus "{ bonus2 bAddSize,Size_All,15; }",1,10000,BF_WEAPON; + } + if (.@r>=11) { + bonus bDelayrate,-20; + bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; + } + - Id: 32111 + AegisName: R_Cello + Name: Royal Chello + Type: Weapon + SubType: Musical + Weight: 1000 + Attack: 90 + Range: 1 + Slots: 2 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bMagicAtkEle,Ele_Neutral,10; + bonus bMatk,180; + bonus bUnbreakableWeapon; + bonus bMatk,4*.@r; + if (.@r>=9) { + bonus2 bSkillCooldown,"WM_METALICSOUND",-1000; + bonus2 bSkillAtk,"WM_METALICSOUND",20; + bonus2 bSkillAtk,"WM_REVERBERATION",20; + } + if (.@r>=11) { + bonus2 bMagicAddRace,RC_Undead,20; + bonus2 bMagicAddRace,RC_Angel,20; + bonus2 bSkillCooldown,"WM_METALICSOUND",-1000; + } + - Id: 32202 + AegisName: Comp_All_In_One_Ring + Name: Ring of Apology + Type: Armor + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAllStats,1; + skill "AL_TELEPORT",1; + skill "AL_HEAL",1; + bonus bNoCastCancel; + bonus bAspdRate,10; + bonus bVariableCastrate,-10; + - Id: 32203 + AegisName: Accelerator_Chip + Name: Accelerator Chip + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus2 bAddClass,Class_All,5; + bonus bMatkRate,5; + bonus bAspdRate,5; + - Id: 32204 + AegisName: Immortal_Dog_Tag + Name: Immortal Dog Tag + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bBaseAtk,50; + bonus bMatk,50; + bonus2 bSubRace,RC_Undead,4; + - Id: 32206 + AegisName: Prta_Mil_Glove + Name: Prontera Militia Glove + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bVit,5; + bonus bMdef,5; + bonus bAspdRate,5; + bonus2 bSubRace,RC_Player_Doram,3; + bonus2 bSubRace,RC_Player_Human,3; + bonus2 bSubEle,Ele_Water,5; + bonus2 bSubEle,Ele_Earth,5; + bonus2 bSubEle,Ele_Wind,5; + bonus2 bSubEle,Ele_Fire,5; + - Id: 32207 + AegisName: Illusion_B_R + Name: Illusion Booster R + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Right_Accessory: true + EquipLevelMin: 130 + Script: | + bonus2 bAddClass,Class_All,5; + - Id: 32208 + AegisName: Illusion_B_L + Name: Illusion Booster L + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Left_Accessory: true + EquipLevelMin: 130 + Script: | + bonus2 bAddClass,Class_All,5; + - Id: 32209 + AegisName: Illusion_BC_R + Name: Illusion Battle chip R + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Right_Accessory: true + EquipLevelMin: 130 + Script: | + bonus bMatkRate,5; + - Id: 32210 + AegisName: Illusion_BC_L + Name: Illusion Battle chip L + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Left_Accessory: true + EquipLevelMin: 130 + Script: | + bonus bMatkRate,5; + - Id: 32221 + AegisName: Time_Overload_Ring + Name: Temporal Transcendence Ring + Type: Armor + Defense: 15 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 99 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAspdRate,10; + bonus bVariableCastrate,-10; + - Id: 32222 + AegisName: Brooch_Of_Hero + Name: Brooch of Hero + Type: Armor + Buy: 20 + Weight: 400 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus2 bAddClass,Class_All,5; + bonus bMatkRate,5; + if ((eaclass()&EAJL_THIRD && BaseJob == Job_Knight) || ((eaclass()&EAJL_THIRD && BaseJob == Job_Crusader))) { + bonus bMaxHPrate,10; + bonus2 bAddRace,RC_All,5; + } + if ((eaclass()&EAJL_THIRD && BaseJob == Job_Priest) || ((eaclass()&EAJL_THIRD && BaseJob == Job_Monk))) { + bonus bAspdRate,10; + bonus2 bAddRace,RC_All,5; + } + if ((eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith) || ((eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist))) { + bonus bUseSPrate,-10; + bonus2 bAddRace,RC_All,5; + } + - Id: 32227 + AegisName: Fenrir_Chain + Name: Hrodvitnir's Chain + Type: Armor + Buy: 20 + Weight: 300 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bAspdRate,5; + bonus bDelayrate,-5; + skill "AL_TELEPORT",1; + - Id: 32228 + AegisName: Schmidt_Insignia_Power + Name: King Schmidt's Power Insignia + Type: Armor + Weight: 200 + Defense: 10 + Slots: 1 + Locations: + Left_Accessory: true + EquipLevelMin: 150 + Script: | + bonus2 bAddClass,Class_All,10; + - Id: 32229 + AegisName: Schmidt_Insignia_Divine_Power + Name: King Schmidt's Divine Power Insignia + Type: Armor + Weight: 200 + Defense: 10 + Slots: 1 + Locations: + Left_Accessory: true + EquipLevelMin: 150 + Script: | + bonus bMatkRate,10; + - Id: 32230 + AegisName: Schmidt_Insignia_Hundred_Lucks + Name: King Schmidt's Hundred Lucks Insignia + Type: Armor + Weight: 200 + Defense: 10 + Slots: 1 + Locations: + Left_Accessory: true + EquipLevelMin: 150 + Script: | + bonus bCritAtkRate,7; + - Id: 32231 + AegisName: Schmidt_Insignia_Rigid_Body + Name: King Schmidt's Rigid Body Insignia + Type: Armor + Weight: 200 + Defense: 10 + Slots: 1 + Locations: + Left_Accessory: true + EquipLevelMin: 150 + Script: | + bonus bMaxHPrate,10; + - Id: 32232 + AegisName: Schmidt_Insignia_Flash + Name: King Schmidt's Flash Insignia + Type: Armor + Weight: 200 + Defense: 10 + Slots: 1 + Locations: + Left_Accessory: true + EquipLevelMin: 150 + Script: | + bonus bAspdRate,5; + - Id: 32233 + AegisName: Schmidt_Insignia_Celestial + Name: King Schmidt's Celestial Insignia + Type: Armor + Weight: 200 + Defense: 10 + Slots: 1 + Locations: + Left_Accessory: true + EquipLevelMin: 150 + Script: | + bonus bLongAtkRate,7; + - Id: 32234 + AegisName: UnrivaledRing + Name: Warrior's Ring + Type: Armor + Weight: 300 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus2 bAddClass,Class_All,5; + bonus2 bMagicAddClass,Class_All,5; + bonus2 bAddEle,Ele_Wind,10; + bonus2 bAddEle,Ele_Earth,10; + bonus2 bMagicAddEle,Ele_Wind,10; + bonus2 bMagicAddEle,Ele_Earth,10; + bonus2 bSubEle,Ele_Wind,5; + bonus2 bSubEle,Ele_Earth,5; + - Id: 32237 + AegisName: Celine_Brooch_K + Name: Celine's Brooch + Type: Armor + Buy: 10 + Weight: 500 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bMatkRate,5; + bonus bVariableCastrate,-10; + - Id: 32238 + AegisName: Illusion_Morpheus's_Ring + Name: Illusion Morpheus's Ring + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Right_Accessory: true + EquipLevelMin: 130 + Script: | + bonus bInt,3; + bonus bMaxSPrate,5; + - Id: 32239 + AegisName: Illusion_Morpheus's_Bracelet + Name: Illusion Morpheus's Bracelet + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Left_Accessory: true + EquipLevelMin: 130 + Script: | + bonus bInt,3; + bonus bMaxSPrate,5; + - Id: 32242 + AegisName: Old_DetachmentsRing_J + Name: Old Detachment Ring + Type: Armor + Buy: 20 + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bMdef,10; + bonus2 bSubRace,RC_Player_Human,3; + - Id: 32248 + AegisName: Ein_SAFETY_PENDR + Name: Safety Pendant R + Type: Armor + Weight: 100 + Defense: 10 + Slots: 1 + Locations: + Right_Accessory: true + EquipLevelMin: 170 + Script: | + bonus bAspdRate,5; + bonus bAllStats,5; + - Id: 32249 + AegisName: Ein_SAFETY_PENDL + Name: Safety Pendant B + Type: Armor + Weight: 100 + Defense: 10 + Slots: 1 + Locations: + Right_Accessory: true + EquipLevelMin: 170 + Script: | + bonus bAllStats,5; + bonus bVariableCastrate,-5; + - Id: 32250 + AegisName: Ein_SAFETY_EPAULR + Name: Safety Epaulet R + Type: Armor + Weight: 100 + Defense: 10 + Slots: 1 + Locations: + Left_Accessory: true + EquipLevelMin: 170 + Script: | + bonus2 bAddClass,Class_All,5; + - Id: 32251 + AegisName: Ein_SAFETY_EPAULL + Name: Safety Epaulet B + Type: Armor + Weight: 100 + Defense: 10 + Slots: 1 + Locations: + Left_Accessory: true + EquipLevelMin: 170 + Script: | + bonus bMatkRate,5; + - Id: 32252 + AegisName: H_AD_Clip + Name: High Adventurer Clip + Type: Armor + Defense: 2 + Slots: 1 + Locations: + Both_Accessory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAspdRate,5; + bonus bVariableCastrate,-5; + - Id: 32258 + AegisName: RingofJupiter + Name: Ring of Jupiter + Type: Armor + Buy: 20 + Weight: 500 + Defense: 2 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + skill "AL_BLESSING",5; + if (getequipid(EQI_ACC_R) == 32258) { + bonus bBaseAtk,15*(readparam(bLuk)/10); + bonus bMatk,15*(readparam(bLuk)/10); + if (readparam(bLuk) >= 125) { + bonus2 bAddClass,Class_Boss,15; + bonus2 bMagicAddClass,Class_Boss,15; + } + } + if (getequipid(EQI_ACC_L) == 32258) { + bonus bMaxHPRate,2*(readparam(bVit)/10); + bonus bMaxSPRate,2*(readparam(bVit)/10); + if (readparam(bVit) >= 125) { + bonus bDef,300; + bonus bMdef,50; + bonus2 bSubRace,RC_Player_Human,3; + bonus2 bSubRace,RC_Player_Doram,3; + } + } + - Id: 32262 + AegisName: Ball_Of_RasenHuuma + Name: Rasen Fuma's Orb + Type: Armor + Buy: 20 + Weight: 100 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bStr,5; + bonus bAgi,5; + bonus bVit,5; + bonus2 bAddClass,Class_All,5; + if (getskilllv("KO_ZANZOU")>=5) { + bonus2 bSkillAtk,"KO_HUUMARANKA",Baselevel/4; + bonus2 bSkillAtk,"NJ_HUUMA",2*(Baselevel/4); + } + if (getskilllv("KO_KYOUGAKU")>=5) { + bonus2 bSkillUseSP,"KO_HUUMARANKA",10; + bonus2 bSkillCooldown,"KO_HUUMARANKA",-100; + } + if (getskilllv("KO_MUCHANAGE") == 10) { + bonus2 bHPDrainRate,1000,1; + } + if (getskilllv("KO_MEIKYOUSISUI")>=5) { + bonus bSPDrainValue,2; + bonus2 bSkillCooldown,"KO_IZAYOI",-25000; + } + if (getskilllv("KO_SETSUDAN")>=5) { + bonus2 bVariableCastrate,"KO_HUUMARANKA",-50; + } + - Id: 32263 + AegisName: Shield_Ring + Name: Shield Ring + Type: Armor + Buy: 20 + Weight: 400 + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bStr,5; + bonus bInt,5; + bonus bDex,5; + bonus2 bAddClass,Class_All,5; + if (getskilllv("LG_EARTHDRIVE") == 5) + bonus bDelayrate,-30; + if (getskilllv("LG_INSPIRATION") == 5) + bonus2 bSkillCooldown,"LG_EARTHDRIVE",-1500; + if (getskilllv("CR_DEVOTION") == 5) { + bonus bStr,5; + bonus bInt,5; + bonus bDex,5; + bonus bBaseAtk,100; + } + if (getskilllv("LG_PINPOINTATTACK") == 5) { + bonus2 bSkillVariableCast,"LG_EARTHDRIVE",-500; + bonus2 bSkillUseSP,"LG_EARTHDRIVE",25; + } + - Id: 32301 + AegisName: Illusion_Gold_Lux + Name: Illusion Gold Lux + Type: Weapon + SubType: Revolver + Buy: 20 + Weight: 1800 + Attack: 160 + Range: 7 + Slots: 2 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + Script: | + .@r = getrefine(); + bonus bHit,10; + bonus bLongAtkRate,3*(.@r/2); + if (.@r >= 7) { + bonus2 bSkillAtk,"GS_DESPERADO",40; + if (.@r >= 9) { + bonus2 bSkillCooldown,"RL_HEAT_BARREL",-2000; + if (.@r >= 11) { + bonus2 bSkillAtk,"RL_FIREDANCE",30; + } + } + } + - Id: 32302 + AegisName: Crimson_Rose + Name: Crimson Rose + Type: Weapon + SubType: Revolver + Buy: 20 + Weight: 700 + Attack: 150 + Range: 7 + Slots: 2 + Jobs: + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,10*(.@r/2); + bonus bAspdRate,3*(.@r/3); + if (.@r >= 7) { + bonus bAspd,1; + bonus2 bAddClass,Class_All,5; + if (.@r >= 9) { + bonus bCritAtkRate,20; + if (.@r >= 11) { + autobonus3 "{ bonus bCritical,20; bonus bLongAtkRate,15; }",1000,60000,"RL_HEAT_BARREL"; + } + } + } + - Id: 32303 + AegisName: Ein_1HGUN + Name: Bolt Revolver + Type: Weapon + SubType: Revolver + Weight: 1800 + Attack: 200 + Range: 7 + Slots: 2 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Script: | + .@r = getrefine(); + bonus bLongAtkRate,15; + bonus2 bSkillAtk,"RL_FIREDANCE",15; + if (.@r>=7) { + bonus bAspdRate,10; + bonus bBaseAtk,60; + } + if (.@r>=9) { + bonus2 bSkillAtk,"RL_FIREDANCE",20; + autobonus "{ bonus2 bAddSize,Size_All,20; }",1,10000,BF_WEAPON; + } + if (.@r>=11) { + bonus bDelayrate,-20; + } + - Id: 32304 + AegisName: R_Revolver + Name: Royal Revolver + Type: Weapon + SubType: Revolver + Weight: 700 + Attack: 150 + Range: 7 + Slots: 2 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Script: | + .@r = getrefine(); + bonus bLongAtkRate,15; + bonus bBaseAtk,4*.@r; + if (.@r>=9) { + bonus2 bSkillAtk,"RL_FIREDANCE",20; + } + if (.@r>=11) { + bonus2 bAddRace,RC_Undead,20; + bonus2 bAddRace,RC_Angel,20; + bonus2 bSkillCooldown,"RL_HEAT_BARREL",-5000; + } + - Id: 32350 + AegisName: Farthezan + Name: Farthezan + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 1100 + Attack: 130 + MagicAttack: 180 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"PA_PRESSURE",40; + bonus bVariableCastrate,-.@r; + if (.@r>=9) + bonus2 bSkillAtk,"LG_RAYOFGENESIS",30; + if (.@r>=11) { + bonus2 bSkillAtk,"LG_RAYOFGENESIS",20; + bonus2 bSkillAtk,"PA_PRESSURE",20; + } + - Id: 32351 + AegisName: Estal + Name: Estal + Type: Weapon + SubType: 1hSword + Buy: 20 + Weight: 700 + Attack: 195 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillCooldown,"GN_SPORE_EXPLOSION",-1000; + bonus bBaseAtk,4*.@r; + if (.@r>=11) + .@val = 50; + else if (.@r>=9) + .@val = 30; + bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",.@val; + - Id: 32352 + AegisName: Ein_1HSWORD + Name: Safety Saber + Type: Weapon + SubType: 1hSword + Weight: 2500 + Attack: 200 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,10; + bonus2 bSkillAtk,"GN_CARTCANNON",10; + if (.@r>=7) { + bonus bVariableCastrate,-10; + bonus bBaseAtk,40; + } + if (.@r>=9) { + bonus bLongAtkRate,7; + bonus2 bSkillAtk,"GN_CARTCANNON",15; + } + if (.@r>=11) { + bonus bDelayrate,-20; + } + - Id: 32353 + AegisName: G_Knight_JewelSword + Name: Guardian Knight Jewel Sword + Type: Weapon + SubType: 1hSword + Weight: 4000 + Attack: 130 + MagicAttack: 180 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHPrate,.@r; + bonus2 bSkillAtk,"CR_GRANDCROSS",2*.@r; + if (.@r>=9) { + bonus2 bSkillAtk,"LG_SHIELDPRESS",20; + } + if (.@r>=11) { + bonus2 bAddRace,RC_Undead,20; + bonus2 bMagicAddRace,RC_Undead,20; + bonus2 bAddRace,RC_Angel,20; + bonus2 bMagicAddRace,RC_Angel,20; + } + - Id: 32401 + AegisName: R_Pillar + Name: Royal Pillar + Type: Weapon + SubType: Mace + Weight: 5000 + Attack: 220 + Range: 1 + Slots: 2 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,5; + bonus bUnbreakableWeapon; + bonus bLongAtkRate,.@r; + if (.@r>=9) { + bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",20; + bonus2 bSkillAtk,"NC_ARMSCANNON",20; + } + if (.@r>=11) { + bonus2 bAddRace,RC_Undead,20; + bonus2 bAddRace,RC_Angel,20; + } + - Id: 32402 + AegisName: R_Syringe + Name: Royal Syringe + Type: Weapon + SubType: Mace + Weight: 1500 + Attack: 210 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,5; + bonus bUnbreakableWeapon; + bonus bLongAtkRate,.@r; + if (.@r>=9) { + bonus2 bSkillAtk,"GN_CARTCANNON",20; + bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",20; + } + if (.@r>=11) { + bonus2 bAddRace,RC_Undead,20; + bonus2 bAddRace,RC_Angel,20; + } + - Id: 32403 + AegisName: G_Alchemist_Staff + Name: Royal Alchemy Staff + Type: Weapon + SubType: Mace + Weight: 1500 + Attack: 200 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,5; + bonus bUnbreakableWeapon; + bonus bBaseAtk,4*.@r; + if (.@r>=9) { + bonus2 bSkillCooldown,"GN_CRAZYWEED",-1000; + bonus2 bSkillAtk,"GN_CRAZYWEED",30; + } + if (.@r>=11) { + bonus2 bAddRace,RC_Undead,20; + bonus2 bAddRace,RC_Angel,20; + } + - Id: 400000 + AegisName: WhistleK + Name: Whistle + Type: Armor + View: 1478 + Weight: 100 + Jobs: + All: true + Novice: false + Locations: + Head_Low: true + EquipLevelMin: 120 + Script: | + bonus bMatkRate,1; + bonus2 bAddClass,Class_All,1; + - Id: 400001 + AegisName: Victory_Wing_Ear + Name: Victory Wing Ears + Type: Armor + View: 1185 + Weight: 100 + Locations: + Head_Mid: true + Script: | + bonus bMatk,10; + bonus bBaseAtk,10; + bonus bDelayrate,-8; + - Id: 400002 + AegisName: Victory_Wing_Ear_ + Name: Victory Wing Ears + Type: Armor + View: 1185 + Weight: 100 + Slots: 1 + Locations: + Head_Mid: true + Script: | + bonus bMatk,5; + bonus bBaseAtk,5; + bonus bDelayrate,-4; + - Id: 400003 + AegisName: TimeExtensionArmor + Name: TimeExtension (loan) # !todo check english name + Type: Armor + View: 15 + Locations: + Head_Top: true + Refineable: true + - Id: 400011 + AegisName: Officer_Cap + Name: Officer's Hat + Type: Armor + View: 1759 + Weight: 400 + Defense: 35 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bHPLossRate,10,5000; + bonus bMatk,5*(.@r/2); + bonus bBaseAtk,5*(.@r/2); + if (.@r>=7) { + bonus bMatkRate,5; + bonus2 bAddClass,Class_All,5; + } + if (.@r>=9) { + bonus2 bHPDrainRate,50,5; + bonus2 bSPDrainRate,10,3; + autobonus "{ bonus2 bHPRegenRate,300,1000; }",40,4000,BF_MAGIC; + autobonus "{ bonus2 bSPRegenRate,70,1000; }",40,4000,BF_MAGIC; + } + - Id: 400016 + AegisName: Turkey_Hat + Name: Turkey Hat + Type: Armor + Locations: + Head_Top: true + Refineable: true + - Id: 400020 + AegisName: C_BeachBall + Name: Costume Beachball + Type: Armor + Locations: + Costume_Head_Top: true + EquipLevelMin: 1 + View: 1918 + - Id: 400021 + AegisName: aegis_400021 + Name: Red Clark Casquette + Type: Armor + View: 1777 + Weight: 100 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,20*(.@r/2); + if (.@r>=7) { + bonus bVariableCastrate,-15; + } + if (.@r>=9) { + bonus bShortAtkRate,15; + } + if (.@r>=11) { + bonus bFixedCast,-200; + bonus2 bAddSize,Size_Small,15; + bonus2 bAddSize,Size_Medium,15; + } + - Id: 400022 + AegisName: aegis_400022 + Name: Ignis Cap + Type: Armor + View: 803 + Weight: 100 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,20*(.@r/2); + if (.@r>=7) { + bonus bVariableCastrate,-15; + } + if (.@r>=9) { + bonus bLongAtkRate,15; + } + if (.@r>=11) { + bonus bFixedCast,-200; + bonus2 bAddSize,Size_Small,15; + bonus2 bAddSize,Size_Medium,15; + } + - Id: 400023 + AegisName: aegis_400023 + Name: Drooping Thanatos's Dolor + Type: Armor + View: 547 + Weight: 100 + Defense: 30 + Slots: 1 + Locations: + Head_Top: true + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bMagicAtkEle,Ele_Holy,10+(.@r/2); + bonus2 bMagicAtkEle,Ele_Dark,10+(.@r/2); + bonus2 bAddRace,RC_Angel,20+(.@r/2); + bonus2 bAddRace,RC_Dragon,20+(.@r/2); + bonus bMaxHPrate,5; + bonus bMaxSPrate,5; + if (.@r>=7) { + bonus bMatkRate,5; + bonus2 bAddClass,Class_All,5; + } + if (.@r>=9) { + bonus bVariableCastrate,-10; + } + if (.@r>=11) { + bonus bDelayrate,-15; + } + - Id: 400044 + AegisName: aegis_400044 + Name: Phantom Cap + Type: Armor + View: 1899 + Weight: 100 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,20*(.@r/2); + if (.@r>=7) { + bonus bVariableCastrate,-15; + } + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_All,15; + } + if (.@r>=11) { + bonus bFixedCast,-200; + bonus2 bMagicAddSize,Size_Small,15; + bonus2 bMagicAddSize,Size_Medium,15; + } + - Id: 400045 + AegisName: aegis_400045 + Name: Pierced apple # !todo check english name + Type: Armor + View: 1952 + Locations: + Head_Top: true + Refineable: true + - Id: 400046 + AegisName: aegis_400046 + Name: Costume pierced apple # !todo check english name + Type: Armor + View: 1952 + Locations: + Costume_Head_Top: true + - Id: 400049 + AegisName: aegis_400049 + Name: Stripe Hat + Type: Armor + View: 1728 + Weight: 100 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,20*(.@r/2); + if (.@r>=7) { + bonus bVariableCastrate,-15; + } + if (.@r>=9) { + bonus bLongAtkRate,15; + } + if (.@r>=11) { + bonus bFixedCast,-200; + bonus2 bAddSize,Size_Small,15; + bonus2 bAddSize,Size_Medium,15; + } + - Id: 400053 + AegisName: Morrigane's_Helm_IL + Name: Illusion Morrigane's Helm + Type: Armor + View: 257 + Weight: 500 + Defense: 15 + Slots: 1 + Jobs: + All: true + Novice: false + Locations: + Head_Top: true + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + bonus bCritical,5; + bonus bStr,5; + if (.@r>=7) { + bonus bBaseAtk,50; + } + if (.@r>=9) { + bonus bAspdRate,10; + } + - Id: 400054 + AegisName: Large_Sorcerer_Crown + Name: Great Magician's Ceremonial Crown + Type: Armor + View: 1811 + Weight: 100 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,20*(.@r/2); + if (.@r>=7) { + bonus bVariableCastrate,-15; + } + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_All,15; + } + if (.@r>=11) { + bonus bFixedCast,-200; + bonus2 bMagicAddSize,Size_Small,15; + bonus2 bMagicAddSize,Size_Medium,15; + } + - Id: 400055 + AegisName: C_ShineSantaPoringE + Name: Costume shiny santa poring hat # !todo check english name + Type: Armor + View: 961 + Jobs: + All: true + Novice: false + Locations: + Costume_Head_Top: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bExpAddClass,Class_All,10; + - Id: 400056 + AegisName: VIP_Hair_Female + Name: "Costume: Blue Devil Wig" + Type: Armor + View: 1990 + Locations: + Costume_Head_Low: true + - Id: 400057 + AegisName: VIP_Hair_Male + Name: "Costume: Red Lotus Demon Wig" + Type: Armor + View: 1989 + Locations: + Costume_Head_Low: true + - Id: 400059 + AegisName: aegis_400059 + Name: Scorpio Celestial Coronet + Type: Armor + View: 606 + Weight: 100 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,20*(.@r/2); + if (.@r>=7) { + bonus bVariableCastrate,-15; + } + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_All,15; + } + if (.@r>=11) { + bonus bFixedCast,-200; + bonus2 bMagicAddSize,Size_Small,15; + bonus2 bMagicAddSize,Size_Medium,15; + } + - Id: 400061 + AegisName: aegis_400061 + Name: Sagittarius Celestial Coronet + Type: Armor + View: 618 + Weight: 100 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,20*(.@r/2); + if (.@r>=7) { + bonus bVariableCastrate,-15; + } + if (.@r>=9) { + bonus bLongAtkRate,15; + } + if (.@r>=11) { + bonus bFixedCast,-200; + bonus2 bAddSize,Size_Small,15; + bonus2 bAddSize,Size_Medium,15; + } + - Id: 400073 + AegisName: C_Romance_Rose_TW + Name: Costume Romantic Rose + Type: Armor + Locations: + Costume_Head_Top: true + - Id: 400074 + AegisName: C_Disapear_Time_TW + Name: Costume Lost Time + Type: Armor + View: 1998 + Locations: + Costume_Head_Top: true + - Id: 400076 + AegisName: C_20th_Anniversary + Name: Costume Gravity 20th Anniversary Balloon # !todo check english name + Type: Armor + View: 2005 + Locations: + Costume_Head_Low: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 400078 + AegisName: aegis_400078 + Name: Goral Crown + Type: Armor + View: 532 + Weight: 100 + Defense: 10 + Slots: 1 + Jobs: + Knight: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,20*(.@r/2); + if (.@r>=7) { + bonus bAspdRate,10; + } + if (.@r>=9) { + bonus bLongAtkRate,15; + } + if (.@r>=11) { + bonus2 bAddSize,Size_All,10; + } + - Id: 400079 + AegisName: aegis_400079 + Name: Trial Diadem + Type: Armor + View: 594 + Weight: 100 + Defense: 10 + Slots: 1 + Jobs: + Crusader: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,20*(.@r/2); + bonus bBaseAtk,20*(.@r/2); + if (.@r>=7) { + bonus bAspdRate,10; + } + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_Holy,15; + bonus2 bAddClass,Class_All,15; + } + if (.@r>=11) { + bonus bFixedCast,-200; + bonus2 bAddSize,Size_All,10; + bonus2 bMagicAddSize,Size_All,10; + } + - Id: 400094 + AegisName: aegis_400094 + Name: Jade Crown + Type: Armor + View: 510 + Weight: 100 + Defense: 10 + Slots: 1 + Jobs: + Wizard: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bSPrecovRate,6*(.@r/2); + bonus bMatkRate,2*(.@r/2); + if (.@r>=7) { + bonus bAllStats,3; + } + if (.@r>=9) { + bonus bMatkRate,4; + } + if (.@r>=11) { + bonus2 bMagicAtkEle,Ele_Ghost,20; + bonus2 bMagicAtkEle,Ele_Neutral,20; + bonus2 bMagicAtkEle,Ele_Fire,20; + } + - Id: 400095 + AegisName: aegis_400095 + Name: Spinel Diadem + Type: Armor + View: 509 + Weight: 100 + Defense: 10 + Slots: 1 + Jobs: + Sage: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bSPrecovRate,6*(.@r/2); + bonus bMatkRate,2*(.@r/2); + if (.@r>=7) { + bonus bAllStats,3; + } + if (.@r>=9) { + bonus bVariableCastrate,-10; + } + if (.@r>=11) { + bonus2 bMagicAtkEle,Ele_Neutral,20; + bonus2 bMagicAtkEle,Ele_Earth,20; + bonus2 bMagicAtkEle,Ele_Water,20; + } + - Id: 400097 + AegisName: Egirnion_Helm + Name: Aegirnion Helm + Type: Armor + View: 870 + Weight: 800 + Defense: 10 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 140 + Refineable: true + Script: | + bonus bUnbreakableHelm; + bonus bMatkRate,7; + bonus2 bAddClass,Class_All,7; + if (getrefine()>=9) { + bonus bMatk,40; + bonus bBaseAtk,40; + } + - Id: 400098 + AegisName: aegis_400098 + Name: Bull Crown + Type: Armor + View: 536 + Weight: 100 + Defense: 10 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,20*(.@r/2); + if (.@r>=7) { + bonus bAspdRate,10; + } + if (.@r>=9) { + bonus bLongAtkRate,15; + } + if (.@r>=11) { + bonus2 bAddSize,Size_All,10; + } + - Id: 400099 + AegisName: aegis_400099 + Name: Taurus Diadem + Type: Armor + View: 535 + Weight: 100 + Defense: 10 + Slots: 1 + Jobs: + Alchemist: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,20*(.@r/2); + if (.@r>=7) { + bonus bAspdRate,10; + } + if (.@r>=9) { + bonus bLongAtkRate,15; + } + if (.@r>=11) { + bonus2 bAddSize,Size_All,10; + } + - Id: 400115 + AegisName: C_Rag_Origin_Hat + Name: Costume angeling bread hat # !todo check english name + Type: Armor + View: 2019 + Locations: + Costume_Head_Top: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 400116 + AegisName: aegis_400116 + Name: Celestial Jewel Crown + Type: Armor + View: 574 + Weight: 100 + Defense: 10 + Slots: 1 + Jobs: + Hunter: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,20*(.@r/2); + if (.@r>=7) { + bonus bAspdRate,10; + } + if (.@r>=9) { + bonus bLongAtkRate,15; + } + if (.@r>=11) { + bonus2 bAddSize,Size_All,10; + } + - Id: 400117 + AegisName: aegis_400117 + Name: Libra Crown + Type: Armor + View: 593 + Weight: 100 + Defense: 10 + Slots: 1 + Jobs: + BardDancer: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,20*(.@r/2); + bonus bBaseAtk,20*(.@r/2); + if (.@r>=7) { + bonus bAspdRate,10; + bonus bVariableCastrate,-10; + } + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_Neutral,10; + bonus bLongAtkRate,15; + } + if (.@r>=11) { + bonus2 bMagicAtkEle,Ele_All,10; + bonus2 bAddSize,Size_All,10; + } + - Id: 400118 + AegisName: aegis_400118 + Name: Saint Crown + Type: Armor + View: 560 + Weight: 100 + Defense: 10 + Slots: 1 + Jobs: + Priest: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,20*(.@r/2); + bonus bBaseAtk,20*(.@r/2); + if (.@r>=7) { + bonus bAspdRate,10; + bonus bVariableCastrate,-10; + } + if (.@r>=9) { + bonus bMatkRate,15; + bonus2 bAddClass,Class_All,15; + } + if (.@r>=11) { + bonus2 bMagicAtkEle,Ele_All,10; + bonus2 bAddSize,Size_All,10; + } + - Id: 400119 + AegisName: aegis_400119 + Name: Lion Crown + Type: Armor + View: 565 + Weight: 100 + Defense: 10 + Slots: 1 + Jobs: + Monk: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,20*(.@r/2); + if (.@r>=7) { + bonus bAspdRate,10; + } + if (.@r>=9) { + bonus bMaxHPrate,10; + } + if (.@r>=11) { + bonus2 bAddSize,Size_All,10; + } + - Id: 400120 + AegisName: aegis_400120 + Name: Goat Crown + Type: Armor + View: 621 + Weight: 100 + Defense: 10 + Slots: 1 + Jobs: + Rogue: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,20*(.@r/2); + bonus bBaseAtk,20*(.@r/2); + if (.@r>=7) { + bonus bAspdRate,10; + } + if (.@r>=9) { + bonus bMatkRate,15; + bonus2 bAddClass,Class_All,15; + } + if (.@r>=11) { + bonus2 bAddSize,Size_All,10; + bonus2 bMagicAddSize,Size_All,10; + } + - Id: 400121 + AegisName: aegis_400121 + Name: Twin Crown + Type: Armor + View: 551 + Weight: 100 + Defense: 10 + Slots: 1 + Jobs: + Assassin: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Head_Top: true + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,20*(.@r/2); + if (.@r>=7) { + bonus bAspdRate,10; + } + if (.@r>=9) { + bonus bLongAtkRate,15; + } + if (.@r>=11) { + bonus2 bAddSize,Size_All,10; + } + - Id: 400124 + AegisName: C_Magestic_Goat2 + Name: Majestic Goat of Costume Dawn # !todo check english name + Type: Armor + View: 513 + Locations: + Costume_Head_Top: true + EquipLevelMin: 200 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 400127 + AegisName: Ep18_Mini_Elly + Name: Mini Elly + Type: Armor + Locations: + Head_Top: true + Refineable: true + View: 2077 + Trade: + Override: 100 + NoDrop: True + NoTrade: True + NoSell: True + NoCart: True + NoStorage: True + NoGuildStorage: True + NoMail: True + NoAuction: True + - Id: 400128 + AegisName: aegis_400128 + Name: Costume Dropping Elly + Type: Armor + Locations: + Costume_Head_Top: true + View: 2077 + - Id: 400134 + AegisName: Thanos_Helm_1 + Name: Thanos Warrior Helmet + Type: Armor + Weight: 100 + Defense: 10 + Slots: 1 + Locations: + Head_Top: true + EquipLevelMin: 190 + Refineable: true + View: 511 + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,4*(.@r/3); + if (.@r>=7) { + bonus bAspdRate,10; + if (.@r>=9) { + bonus bShortAtkRate,10; + if (.@r>=11) { + bonus2 bAddEle,Ele_All,15; + } + } + } + - Id: 410005 + AegisName: C_Magic_Heir_TW + Name: Costume Magic Heir + Type: Armor + View: 1996 + Locations: + Head_Top: true + Head_Low: true + - Id: 410013 + AegisName: EXP_Processor_ + Name: EXP Advisor # !todo check english name + Type: Armor + Slots: 1 + Locations: + Head_Mid: true + View: 1266 + Script: | + bonus2 bExpAddRace,RC_All,1; + - Id: 410016 + AegisName: aegis_410016 + Name: Battle Processor + Type: Armor + View: 1552 + Locations: + Head_Top: true + Head_Low: true + Script: | + bonus bMatk,20; + bonus bBaseAtk,20; + - Id: 410017 + AegisName: Battle_Processor_ + Name: Battle Processor + Type: Armor + View: 1552 + Slots: 1 + Locations: + Head_Top: true + Head_Low: true + Script: | + bonus bMatk,10; + bonus bBaseAtk,10; + - Id: 410018 + AegisName: Booster_Mask_A + Name: Booster Mask A-type + Type: Armor + View: 876 + Slots: 1 + Locations: + Head_Top: true + Head_Low: true + EquipLevelMin: 130 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bDelayrate,-8; + - Id: 410019 + AegisName: Booster_Mask_B + Name: Booster Mask B-type + Type: Armor + View: 917 + Slots: 1 + Locations: + Head_Top: true + Head_Low: true + EquipLevelMin: 130 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bVariableCastrate,-8; + - Id: 410020 + AegisName: Booster_Mask_C + Name: Booster Mask C-type + Type: Armor + View: 906 + Slots: 1 + Locations: + Head_Top: true + Head_Low: true + EquipLevelMin: 130 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAspdRate,8; + - Id: 410029 + AegisName: C_Wonder_Egg_Basket + Name: Costume Wonder Egg Basket + Type: Armor + Locations: + Costume_Head_Mid: true + View: 2055 + - Id: 420003 + AegisName: aegis_420003 + Name: CD in Mouth + Type: Armor + View: 815 + Weight: 200 + Locations: + Head_Mid: true + Head_Low: true + EquipLevelMin: 10 + Script: | + bonus2 bMagicAtkEle,Ele_All,5; + bonus5 bAutoSpell,"MG_SOULSTRIKE",10,100,BF_SHORT|BF_WEAPON,1; + - Id: 420010 + AegisName: C_Cons_Of_Darkness + Name: Costume Dark Master # !todo check english name + Type: Armor + View: 2020 + Locations: + Head_Mid: true + Head_Low: true + - Id: 420017 + AegisName: aegis_420017 + Name: Young leaves of the world tree (power) # !todo check english name + Type: Armor + View: 848 + Weight: 50 + Locations: + Head_Mid: true + Head_Low: true + EquipLevelMin: 100 + - Id: 420018 + AegisName: aegis_420018 + Name: Young Leaf of the World Tree (Handicraft) # !todo check english name + Type: Armor + View: 848 + Weight: 50 + Locations: + Head_Mid: true + Head_Low: true + EquipLevelMin: 100 + - Id: 420019 + AegisName: aegis_420019 + Name: Young Leaf of the World Tree (Agility) # !todo check english name + Type: Armor + View: 848 + Weight: 50 + Locations: + Head_Mid: true + Head_Low: true + EquipLevelMin: 100 + - Id: 420020 + AegisName: aegis_420020 + Name: Young leaves of the world tree (luck) # !todo check english name + Type: Armor + View: 848 + Weight: 50 + Locations: + Head_Mid: true + Head_Low: true + EquipLevelMin: 100 + - Id: 420021 + AegisName: aegis_420021 + Name: Young leaves of the world tree (health) # !todo check english name + Type: Armor + View: 848 + Weight: 50 + Locations: + Head_Mid: true + Head_Low: true + EquipLevelMin: 100 + - Id: 420022 + AegisName: aegis_420022 + Name: Young leaves of the world tree (intelligence) # !todo check english name + Type: Armor + View: 848 + Weight: 50 + Locations: + Head_Mid: true + Head_Low: true + EquipLevelMin: 100 + - Id: 420025 + AegisName: aegis_420025 + Name: Costume One Eyed Jack # !todo check english name + Type: Armor + View: 2023 + Locations: + Head_Mid: true + Head_Low: true + - Id: 420029 + AegisName: C_Imperial_Glory + Name: "Costume: Imperial Glory" + Type: Armor + Locations: + Costume_Head_Low: true + View: 2056 + - Id: 420030 + AegisName: aegis_420030 + Name: A feather in the mouth # !todo check english name + Type: Armor + View: 1143 + Weight: 10 + Locations: + Head_Mid: true + Head_Low: true + Script: | + bonus bLongAtkRate,5; + - Id: 420031 + AegisName: aegis_420031 + Name: Ninja's Blue Mask # !todo check english name + Type: Armor + View: 1089 + Weight: 10 + Locations: + Head_Mid: true + Head_Low: true + Script: | + bonus bShortAtkRate,5; + - Id: 436000 + AegisName: aegis_436000 + Name: Thanatos's Maeror Mask + Type: Armor + View: 666 + Weight: 100 + Locations: + Head_Top: true + Head_Mid: true + EquipLevelMin: 99 + Script: | + bonus2 bMagicAddRace,RC_Player_Human,10; + bonus2 bMagicAddRace,RC_Player_Doram,10; + bonus bMatkRate,3; + - Id: 436001 + AegisName: aegis_436001 + Name: Thanatos's Despero Mask + Type: Armor + View: 693 + Weight: 100 + Locations: + Head_Top: true + Head_Mid: true + EquipLevelMin: 99 + Script: | + bonus2 bAddRace,RC_Player_Human,10; + bonus2 bAddRace,RC_Player_Doram,10; + bonus2 bAddClass,Class_All,3; + - Id: 436002 + AegisName: aegis_436002 + Name: Thanatos's Odium Mask + Type: Armor + View: 667 + Weight: 100 + Defense: 3 + Locations: + Head_Top: true + Head_Mid: true + EquipLevelMin: 99 + Script: | + bonus2 bSubRace,RC_Player_Human,5; + bonus2 bSubRace,RC_Player_Doram,5; + bonus bMaxHPrate,5; + - Id: 436003 + AegisName: aegis_436003 + Name: Thanatos's Odium Mask + Type: Armor + View: 667 + Weight: 100 + Defense: 3 + Slots: 1 + Locations: + Head_Top: true + Head_Mid: true + EquipLevelMin: 99 + Script: | + bonus2 bSubRace,RC_Player_Human,5; + bonus2 bSubRace,RC_Player_Doram,5; + bonus bMaxHPrate,5; + - Id: 436004 + AegisName: aegis_436004 + Name: Thanatos's Despero Mask + Type: Armor + View: 693 + Weight: 100 + Slots: 1 + Locations: + Head_Top: true + Head_Mid: true + EquipLevelMin: 99 + Script: | + bonus2 bAddRace,RC_Player_Human,10; + bonus2 bAddRace,RC_Player_Doram,10; + bonus2 bAddClass,Class_All,3; + - Id: 436005 + AegisName: aegis_436005 + Name: Thanatos's Maeror Mask + Type: Armor + View: 666 + Weight: 100 + Slots: 1 + Locations: + Head_Top: true + Head_Mid: true + EquipLevelMin: 99 + Script: | + bonus2 bMagicAddRace,RC_Player_Human,10; + bonus2 bMagicAddRace,RC_Player_Doram,10; + bonus bMatkRate,3; + - Id: 440000 + AegisName: C_SharkHead + Name: Costume Shark Hat + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1919 + - Id: 440002 + AegisName: C_Happy_Cat_TW + Name: Costume Happy Cat + Type: Armor + Locations: + Costume_Head_Top: true + Costume_Head_Mid: true + Costume_Head_Low: true + EquipLevelMin: 1 + View: 1980 + - Id: 440003 + AegisName: C_Pretty_Rabbit_Hood_E + Name: Costume beginner rabbit hood # !todo check english name + Type: Armor + View: 1085 + Locations: + Head_Top: true + Head_Mid: true + Head_Low: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 440006 + AegisName: C_Black_Cat_Hood_kr + Name: Costume black cat hood # !todo check english name + Type: Armor + View: 1481 + Locations: + Head_Top: true + Head_Mid: true + Head_Low: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 450000 + AegisName: IDTest_armor + Name: IDTest armor + Type: Armor + Buy: 10 + Weight: 10 + Defense: 10 + Slots: 1 + Locations: + Armor: true + Refineable: true + # Flags: + # BuyingStore: true + Script: | + bonus bMaxHP,100; + - Id: 450001 + AegisName: Attacker_Booster_Plate_ + Name: Attacker Booster Plate + Type: Armor + Defense: 120 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bBaseAtk,100; + bonus bDelayrate,-5; + .@r = getrefine(); + if (.@r>=2) { + bonus2 bAddClass,Class_All,.@r/2; + } + if (.@r>=3) { + bonus bCritAtkRate,.@r/3; + } + if (.@r>=7) { + bonus bBaseAtk,50; + } + if (.@r>=9) { + bonus bDelayrate,-5; + } + - Id: 450002 + AegisName: Elemental_Booster_Robe_ + Name: Elemental Booster Robe + Type: Armor + Defense: 80 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bMatk,100; + bonus bVariableCastrate,-5; + .@r = getrefine(); + if (.@r>=2) { + bonus bMatkRate,.@r/2; + } + if (.@r>=3) { + bonus bVariableCastrate,.@r/3*-1; + } + if (.@r>=7) { + bonus bMatk,50; + } + if (.@r>=9) { + bonus bVariableCastrate,-5; + } + - Id: 450003 + AegisName: Defender_Booster_Robe_ + Name: Defender Booster Robe + Type: Armor + Defense: 90 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bMatk,100; + bonus bVariableCastrate,-5; + .@r = getrefine(); + if (.@r>=2) { + bonus bMatkRate,.@r/2; + } + if (.@r>=3) { + bonus bVariableCastrate,.@r/3*-1; + } + if (.@r>=7) { + bonus bMatk,50; + } + if (.@r>=9) { + bonus bVariableCastrate,-5; + } + - Id: 450004 + AegisName: Ranger_Booster_Suits_ + Name: Ranger Booster Suits + Type: Armor + Defense: 100 + Slots: 1 + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bBaseAtk,100; + bonus bDelayrate,-5; + .@r = getrefine(); + if (.@r>=2) { + bonus bAspdRate,.@r/2; + } + if (.@r>=3) { + bonus bLongAtkRate,.@r/3; + } + if (.@r>=7) { + bonus bBaseAtk,50; + } + if (.@r>=9) { + bonus bDelayrate,-5; + } + - Id: 450018 + AegisName: Noblesse_Breath_Armor + Name: Noblesse Breath Armor + Type: Armor + Buy: 20 + Defense: 100 + Slots: 1 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMaxHPrate,5; + if (.@r>=7) + bonus bVariableCastrate,-10; + if (.@r>=9) + bonus bMaxHPrate,5; + - Id: 450019 + AegisName: Noblesse_Knight_Armor + Name: Noblesse Knight Armor + Type: Armor + Buy: 20 + Defense: 100 + Slots: 1 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,50; + if (.@r>=7) + bonus bAspdRate,3; + if (.@r>=9) + bonus bCritAtkRate,5; + - Id: 450020 + AegisName: Noblesse_Spear_Armor + Name: Noblesse Spear Armor + Type: Armor + Buy: 20 + Defense: 100 + Slots: 1 + Jobs: + Crusader: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,50; + if (.@r>=7) + bonus bAspdRate,3; + if (.@r>=9) + bonus bLongAtkRate,5; + - Id: 450021 + AegisName: Noblesse_Genesis_Armor + Name: Noblesse Genesis Armor + Type: Armor + Buy: 20 + Defense: 100 + Slots: 1 + Jobs: + Crusader: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,50; + if (.@r>=7) + bonus2 bMagicAtkEle,Ele_Holy,5; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_Holy,5; + - Id: 450022 + AegisName: Noblesse_Sharp_Suit + Name: Noblesse Sharp Suit + Type: Armor + Buy: 20 + Defense: 70 + Slots: 1 + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,50; + if (.@r>=7) + bonus bAspdRate,3; + if (.@r>=9) + bonus bLongAtkRate,5; + - Id: 450023 + AegisName: Noblesse_Aimed_suit + Name: Noblesse Aimed suit + Type: Armor + Buy: 20 + Defense: 70 + Slots: 1 + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,50; + if (.@r>=7) + bonus bAspdRate,3; + if (.@r>=9) + bonus bLongAtkRate,5; + - Id: 450024 + AegisName: Noblesse_Severe_Suit + Name: Noblesse Severe Suit + Type: Armor + Buy: 20 + Defense: 70 + Slots: 1 + Jobs: + BardDancer: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,50; + if (.@r>=7) + bonus bVariableCastrate,-10; + if (.@r>=9) + bonus bLongAtkRate,5; + - Id: 450025 + AegisName: Noblesse_Reverb_Suit + Name: Noblesse Reverb Suit + Type: Armor + Buy: 20 + Defense: 70 + Slots: 1 + Jobs: + BardDancer: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,50; + if (.@r>=7) + bonus2 bMagicAtkEle,Ele_Neutral,5; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_Neutral,5; + - Id: 450026 + AegisName: Noblesse_Adora_Robe + Name: Noblesse Adora Robe + Type: Armor + Buy: 20 + Defense: 70 + Slots: 1 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,50; + if (.@r>=7) + bonus2 bMagicAtkEle,Ele_Holy,5; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_Holy,5; + - Id: 450027 + AegisName: Noblesse_Duple_Robe + Name: Noblesse Duple Robe + Type: Armor + Buy: 20 + Defense: 70 + Slots: 1 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,50; + if (.@r>=7) + bonus bAspdRate,3; + if (.@r>=9) + bonus bCritAtkRate,5; + - Id: 450028 + AegisName: Noblesse_Tornado_Armor + Name: Noblesse Tornado Armor + Type: Armor + Buy: 20 + Defense: 70 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,50; + if (.@r>=7) + bonus bAspdRate,3; + if (.@r>=9) + bonus2 bAddSize,Size_All,5; + - Id: 450029 + AegisName: Noblesse_Vulcan_Armor + Name: Noblesse Vulcan Armor + Type: Armor + Buy: 20 + Defense: 70 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,50; + if (.@r>=7) + bonus bAspdRate,3; + if (.@r>=9) + bonus bLongAtkRate,5; + - Id: 450030 + AegisName: Noblesse_Cart_Cannon_Suit + Name: Noblesse Cart Cannon Suit + Type: Armor + Buy: 20 + Defense: 70 + Slots: 1 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,50; + if (.@r>=7) + bonus bVariableCastrate,-10; + if (.@r>=9) + bonus bLongAtkRate,5; + - Id: 450031 + AegisName: Noblesse_Cart_Tornado_Suit + Name: Noblesse Cart Tornado Suit + Type: Armor + Buy: 20 + Defense: 70 + Slots: 1 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,50; + if (.@r>=7) + bonus bAspdRate,3; + if (.@r>=9) + bonus2 bAddSize,Size_All,5; + - Id: 450032 + AegisName: Noblesse_Rolling_Suit + Name: Noblesse Rolling Suit + Type: Armor + Buy: 20 + Defense: 70 + Slots: 1 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,50; + if (.@r>=7) + bonus bAspdRate,3; + if (.@r>=9) + bonus bLongAtkRate,5; + - Id: 450033 + AegisName: Noblesse_Assassin_Suit + Name: Noblesse Assassin Suit + Type: Armor + Buy: 20 + Defense: 70 + Slots: 1 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,50; + if (.@r>=7) + bonus bAspdRate,3; + if (.@r>=9) + bonus bCritAtkRate,5; + - Id: 450034 + AegisName: Noblesse_Fatal_Suit + Name: Noblesse Fatal Suit + Type: Armor + Buy: 20 + Defense: 70 + Slots: 1 + Jobs: + Rogue: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,50; + if (.@r>=7) + bonus bAspdRate,3; + if (.@r>=9) + bonus2 bAddSize,Size_All,5; + - Id: 450035 + AegisName: Noblesse_Stalker_Suit + Name: Noblesse Stalker Suit + Type: Armor + Buy: 20 + Defense: 70 + Slots: 1 + Jobs: + Rogue: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,50; + if (.@r>=7) + bonus bAspdRate,3; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_Fire,5; + - Id: 450036 + AegisName: Noblesse_Picky_Robe + Name: Noblesse Picky Robe + Type: Armor + Buy: 20 + Defense: 70 + Slots: 1 + Jobs: + Summoner: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,50; + if (.@r>=7) + bonus bVariableCastrate,-10; + if (.@r>=9) + bonus bLongAtkRate,5; + - Id: 450037 + AegisName: Noblesse_Catnip_Robe + Name: Noblesse Catnip Robe + Type: Armor + Buy: 20 + Defense: 70 + Slots: 1 + Jobs: + Summoner: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,50; + if (.@r>=7) + bonus bVariableCastrate,-10; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_Neutral,5; + - Id: 450038 + AegisName: Noblesse_Trip_Suit + Name: Noblesse Trip Suit + Type: Armor + Buy: 20 + Defense: 70 + Slots: 1 + Jobs: + Rebellion: true + Locations: + Armor: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,50; + if (.@r>=7) + bonus2 bAddClass,Class_All,5; + if (.@r>=9) + bonus bLongAtkRate,5; + - Id: 450039 + AegisName: Noblesse_Fire_Rain_Suit + Name: Noblesse Fire Rain Suit + Type: Armor + Buy: 20 + Defense: 70 + Slots: 1 + Jobs: + Rebellion: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,50; + if (.@r>=7) + bonus2 bAddClass,Class_All,5; + if (.@r>=9) + bonus bLongAtkRate,5; + - Id: 450040 + AegisName: Noblesse_Crimson_Robe + Name: Noblesse Crimson Robe + Type: Armor + Buy: 20 + Defense: 70 + Slots: 1 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,50; + if (.@r>=7) + bonus bVariableCastrate,-10; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_Fire,5; + - Id: 450041 + AegisName: Noblesse_Frost_Robe + Name: Noblesse Frost Robe + Type: Armor + Buy: 20 + Defense: 70 + Slots: 1 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,50; + if (.@r>=7) + bonus bVariableCastrate,-10; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_Water,5; + - Id: 450042 + AegisName: Noblesse_Psychic_Robe + Name: Noblesse Psychic Robe + Type: Armor + Buy: 20 + Defense: 70 + Slots: 1 + Jobs: + Sage: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,50; + if (.@r>=7) + bonus bVariableCastrate,-10; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_Neutral,5; + - Id: 450043 + AegisName: Noblesse_Dust_Robe + Name: Noblesse Dust Robe + Type: Armor + Buy: 20 + Defense: 70 + Slots: 1 + Jobs: + Sage: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,50; + if (.@r>=7) + bonus bVariableCastrate,-10; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_Water,5; + - Id: 450044 + AegisName: Noblesse_Sun_Suit + Name: Noblesse Sun Suit + Type: Armor + Buy: 20 + Defense: 70 + Slots: 1 + Jobs: + StarGladiator: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,50; + if (.@r>=7) + bonus bAspdRate,3; + if (.@r>=9) + bonus2 bAddClass,Class_All,5; + - Id: 450045 + AegisName: Noblesse_Moon_Suit + Name: Noblesse Moon Suit + Type: Armor + Buy: 20 + Defense: 70 + Slots: 1 + Jobs: + StarGladiator: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,50; + if (.@r>=7) + bonus2 bAddSize,Size_All,5; + if (.@r>=9) + bonus2 bAddClass,Class_All,5; + - Id: 450046 + AegisName: Noblesse_Ninja_Suit + Name: Noblesse Ninja Suit + Type: Armor + Buy: 20 + Defense: 70 + Slots: 1 + Jobs: + KagerouOboro: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,50; + if (.@r>=7) + bonus bVariableCastrate,-10; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_All,5; + - Id: 450047 + AegisName: Noblesse_Kunai_Suit + Name: Noblesse Kunai Suit + Type: Armor + Buy: 20 + Defense: 70 + Slots: 1 + Jobs: + KagerouOboro: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,50; + if (.@r>=7) + bonus2 bAddClass,Class_All,5; + if (.@r>=9) + bonus bLongAtkRate,5; + - Id: 450048 + AegisName: Noblesse_Eswhoo_Robe + Name: Noblesse Eswhoo Robe + Type: Armor + Buy: 20 + Defense: 70 + Slots: 1 + Jobs: + SoulLinker: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,50; + if (.@r>=7) + bonus2 bMagicAtkEle,Ele_Dark,5; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_Dark,5; + - Id: 450049 + AegisName: Noblesse_Explosion_Robe + Name: Noblesse Explosion Robe + Type: Armor + Buy: 20 + Defense: 70 + Slots: 1 + Jobs: + SoulLinker: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,50; + if (.@r>=7) + bonus2 bMagicAtkEle,Ele_Dark,5; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_Dark,5; + - Id: 450050 + AegisName: Noblesse_Knuckle_Suit + Name: Noblesse Knuckle Suit + Type: Armor + Buy: 20 + Defense: 70 + Slots: 1 + Jobs: + Monk: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,50; + if (.@r>=7) + bonus bMaxSPrate,10; + if (.@r>=9) + bonus2 bAddSize,Size_All,5; + - Id: 450051 + AegisName: Noblesse_Tiger_Suit + Name: Noblesse Tiger Suit + Type: Armor + Buy: 20 + Defense: 70 + Slots: 1 + Jobs: + Monk: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMaxSPrate,5; + if (.@r>=7) + bonus bMaxHPrate,3; + if (.@r>=9) + bonus bMaxHPrate,3; + - Id: 450052 + AegisName: Imperial_Breath_Armor + Name: Imperial Breath Armor + Type: Armor + Buy: 20 + Defense: 120 + Slots: 1 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMaxHPrate,7; + if (.@r>=7) + bonus bVariableCastrate,-15; + if (.@r>=9) + bonus bMaxHPrate,7; + - Id: 450053 + AegisName: Imperial_Knight_Armor + Name: Imperial Knight Armor + Type: Armor + Buy: 20 + Defense: 120 + Slots: 1 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,75; + if (.@r>=7) + bonus bAspdRate,5; + if (.@r>=9) + bonus bCritAtkRate,7; + - Id: 450054 + AegisName: Imperial_Spear_Armor + Name: Imperial Spear Armor + Type: Armor + Buy: 20 + Defense: 120 + Slots: 1 + Jobs: + Crusader: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,75; + if (.@r>=7) + bonus bAspdRate,5; + if (.@r>=9) + bonus bLongAtkRate,7; + - Id: 450055 + AegisName: Imperial_Genesis_Armor + Name: Imperial Genesis Armor + Type: Armor + Buy: 20 + Defense: 120 + Slots: 1 + Jobs: + Crusader: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,75; + if (.@r>=7) + bonus2 bMagicAtkEle,Ele_Holy,7; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_Holy,7; + - Id: 450056 + AegisName: Imperial_Sharp_Suit + Name: Imperial Sharp Suit + Type: Armor + Buy: 20 + Defense: 90 + Slots: 1 + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,75; + if (.@r>=7) + bonus bAspdRate,5; + if (.@r>=9) + bonus bLongAtkRate,7; + - Id: 450057 + AegisName: Imperial_Aimed_Suit + Name: Imperial Aimed Suit + Type: Armor + Buy: 20 + Defense: 90 + Slots: 1 + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,75; + if (.@r>=7) + bonus bAspdRate,5; + if (.@r>=9) + bonus bLongAtkRate,7; + - Id: 450058 + AegisName: Imperial_Severe_Suit + Name: Imperial Severe Suit + Type: Armor + Buy: 20 + Defense: 90 + Slots: 1 + Jobs: + BardDancer: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,75; + if (.@r>=7) + bonus bVariableCastrate,-15; + if (.@r>=9) + bonus bLongAtkRate,7; + - Id: 450059 + AegisName: Imperial_Reverb_Suit + Name: Imperial Reverb Suit + Type: Armor + Buy: 20 + Defense: 90 + Slots: 1 + Jobs: + BardDancer: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,75; + if (.@r>=7) + bonus2 bMagicAtkEle,Ele_Neutral,7; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_Neutral,7; + - Id: 450060 + AegisName: Imperial_Adora_Robe + Name: Imperial Adora Robe + Type: Armor + Buy: 20 + Defense: 90 + Slots: 1 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,75; + if (.@r>=7) + bonus2 bMagicAtkEle,Ele_Holy,7; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_Holy,7; + - Id: 450061 + AegisName: Imperial_Duple_Robe + Name: Imperial Duple Robe + Type: Armor + Buy: 20 + Defense: 90 + Slots: 1 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,75; + if (.@r>=7) + bonus bAspdRate,5; + if (.@r>=9) + bonus bCritAtkRate,7; + - Id: 450062 + AegisName: Imperial_Knuckle_Suit + Name: Imperial Knuckle Suit + Type: Armor + Buy: 20 + Defense: 90 + Slots: 1 + Jobs: + Monk: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,75; + if (.@r>=7) + bonus bMaxSPrate,15; + if (.@r>=9) + bonus2 bAddSize,Size_All,7; + - Id: 450063 + AegisName: Imperial_Tiger_Suit + Name: Imperial Tiger Suit + Type: Armor + Buy: 20 + Defense: 90 + Slots: 1 + Jobs: + Monk: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMaxSPrate,7; + if (.@r>=7) + bonus bMaxHPrate,4; + if (.@r>=9) + bonus bMaxHPrate,4; + - Id: 450064 + AegisName: Imperial_Tornado_Armor + Name: Imperial Tornado Armor + Type: Armor + Buy: 20 + Defense: 90 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,75; + if (.@r>=7) + bonus bAspdRate,5; + if (.@r>=9) + bonus2 bAddSize,Size_All,7; + - Id: 450065 + AegisName: Imperial_Vulcan_Armor + Name: Imperial Vulcan Armor + Type: Armor + Buy: 20 + Defense: 90 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,75; + if (.@r>=7) + bonus bAspdRate,5; + if (.@r>=9) + bonus bLongAtkRate,7; + - Id: 450066 + AegisName: Imperial_Cart_Cannon_Suit + Name: Imperial Cart Cannon Suit + Type: Armor + Buy: 20 + Defense: 90 + Slots: 1 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,75; + if (.@r>=7) + bonus bVariableCastrate,-15; + if (.@r>=9) + bonus bLongAtkRate,7; + - Id: 450067 + AegisName: Imperial_Cart_Tornado_Suit + Name: Imperial Cart Tornado Suit + Type: Armor + Buy: 20 + Defense: 90 + Slots: 1 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,75; + if (.@r>=7) + bonus bAspdRate,5; + if (.@r>=9) + bonus2 bAddSize,Size_All,7; + - Id: 450068 + AegisName: Imperial_Rolling_Suit + Name: Imperial Rolling Suit + Type: Armor + Buy: 20 + Defense: 90 + Slots: 1 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,75; + if (.@r>=7) + bonus bAspdRate,5; + if (.@r>=9) + bonus bLongAtkRate,7; + - Id: 450069 + AegisName: Imperial_Assassin_Suit + Name: Imperial Assassin Suit + Type: Armor + Buy: 20 + Defense: 90 + Slots: 1 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,75; + if (.@r>=7) + bonus bAspdRate,5; + if (.@r>=9) + bonus bCritAtkRate,7; + - Id: 450070 + AegisName: Imperial_Fatal_Suit + Name: Imperial Fatal Suit + Type: Armor + Buy: 20 + Defense: 90 + Slots: 1 + Jobs: + Rogue: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,75; + if (.@r>=7) + bonus bAspdRate,5; + if (.@r>=9) + bonus2 bAddSize,Size_All,7; + - Id: 450071 + AegisName: Imperial_Stalker_Suit + Name: Imperial Stalker Suit + Type: Armor + Buy: 20 + Defense: 90 + Slots: 1 + Jobs: + Rogue: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,75; + if (.@r>=7) + bonus bAspdRate,5; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_Fire,7; + - Id: 450072 + AegisName: Imperial_Picky_Robe + Name: Imperial Picky Robe + Type: Armor + Buy: 20 + Defense: 90 + Slots: 1 + Jobs: + Summoner: true + Locations: + Armor: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,75; + if (.@r>=7) + bonus bVariableCastrate,-15; + if (.@r>=9) + bonus bLongAtkRate,7; + - Id: 450073 + AegisName: Imperial_Catnip_Robe + Name: Imperial Catnip Robe + Type: Armor + Buy: 20 + Defense: 90 + Slots: 1 + Jobs: + Summoner: true + Locations: + Armor: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,75; + if (.@r>=7) + bonus bVariableCastrate,-15; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_Neutral,7; + - Id: 450074 + AegisName: Imperial_Trip_Suit + Name: Imperial Trip Suit + Type: Armor + Buy: 20 + Defense: 90 + Slots: 1 + Jobs: + Rebellion: true + Locations: + Armor: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,75; + if (.@r>=7) + bonus2 bAddClass,Class_All,7; + if (.@r>=9) + bonus bLongAtkRate,7; + - Id: 450075 + AegisName: Imperial_Fire_Rain_Suit + Name: Imperial Fire Rain Suit + Type: Armor + Buy: 20 + Defense: 90 + Slots: 1 + Jobs: + Rebellion: true + Locations: + Armor: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,75; + if (.@r>=7) + bonus2 bAddClass,Class_All,7; + if (.@r>=9) + bonus bLongAtkRate,7; + - Id: 450076 + AegisName: Imperial_Crimson_Robe + Name: Imperial Crimson Robe + Type: Armor + Buy: 20 + Defense: 90 + Slots: 1 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,75; + if (.@r>=7) + bonus bVariableCastrate,-15; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_Fire,7; + - Id: 450077 + AegisName: Imperial_Frost_Robe + Name: Imperial Frost Robe + Type: Armor + Buy: 20 + Defense: 90 + Slots: 1 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,75; + if (.@r>=7) + bonus bVariableCastrate,-15; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_Water,7; + - Id: 450078 + AegisName: Imperial_Psychic_Robe + Name: Imperial Psychic Robe + Type: Armor + Buy: 20 + Defense: 90 + Slots: 1 + Jobs: + Sage: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,75; + if (.@r>=7) + bonus bVariableCastrate,-15; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_Neutral,7; + - Id: 450079 + AegisName: Imperial_Dust_Robe + Name: Imperial Dust Robe + Type: Armor + Buy: 20 + Defense: 90 + Slots: 1 + Jobs: + Sage: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,75; + if (.@r>=7) + bonus bVariableCastrate,-15; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_Water,7; + - Id: 450080 + AegisName: Imperial_Sun_Suit + Name: Imperial Sun Suit + Type: Armor + Buy: 20 + Defense: 90 + Slots: 1 + Jobs: + StarGladiator: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,75; + if (.@r>=7) + bonus bAspdRate,5; + if (.@r>=9) + bonus2 bAddClass,Class_All,7; + - Id: 450081 + AegisName: Imperial_Moon_Suit + Name: Imperial Moon Suit + Type: Armor + Buy: 20 + Defense: 90 + Slots: 1 + Jobs: + StarGladiator: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,75; + if (.@r>=7) + bonus2 bAddSize,Size_All,7; + if (.@r>=9) + bonus2 bAddClass,Class_All,7; + - Id: 450082 + AegisName: Imperial_Ninja_Suit + Name: Imperial Ninja Suit + Type: Armor + Buy: 20 + Defense: 90 + Slots: 1 + Jobs: + KagerouOboro: true + Locations: + Armor: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,75; + if (.@r>=7) + bonus bVariableCastrate,-15; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_All,7; + - Id: 450083 + AegisName: Imperial_Kunai_Suit + Name: Imperial Kunai Suit + Type: Armor + Buy: 20 + Defense: 90 + Slots: 1 + Jobs: + KagerouOboro: true + Locations: + Armor: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,75; + if (.@r>=7) + bonus2 bAddClass,Class_All,7; + if (.@r>=9) + bonus bLongAtkRate,7; + - Id: 450084 + AegisName: Imperial_Eswhoo_Robe + Name: Imperial Eswhoo Robe + Type: Armor + Buy: 20 + Defense: 90 + Slots: 1 + Jobs: + SoulLinker: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,75; + if (.@r>=7) + bonus2 bMagicAtkEle,Ele_Dark,7; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_Dark,7; + - Id: 450085 + AegisName: Imperial_Explosion_Robe + Name: Imperial Explosion Robe + Type: Armor + Buy: 20 + Defense: 90 + Slots: 1 + Jobs: + SoulLinker: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,75; + if (.@r>=7) + bonus2 bMagicAtkEle,Ele_Dark,7; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_Dark,7; + - Id: 450086 + AegisName: Grace_Breath_Armor + Name: Grace Breath Armor + Type: Armor + Buy: 20 + Defense: 130 + Slots: 1 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMaxHPrate,10; + if (.@r>=7) + bonus bVariableCastrate,-20; + if (.@r>=9) + bonus bMaxHPrate,10; + - Id: 450087 + AegisName: Grace_Knight_Armor + Name: Grace Knight Armor + Type: Armor + Buy: 20 + Defense: 130 + Slots: 1 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,100; + if (.@r>=7) + bonus bAspdRate,7; + if (.@r>=9) + bonus bCritAtkRate,10; + - Id: 450088 + AegisName: Grace_Spear_Armor + Name: Grace Spear Armor + Type: Armor + Buy: 20 + Defense: 130 + Slots: 1 + Jobs: + Crusader: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,100; + if (.@r>=7) + bonus bAspdRate,7; + if (.@r>=9) + bonus bLongAtkRate,10; + - Id: 450089 + AegisName: Grace_Genesis_Armor + Name: Grace Genesis Armor + Type: Armor + Buy: 20 + Defense: 130 + Slots: 1 + Jobs: + Crusader: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,100; + if (.@r>=7) + bonus2 bMagicAtkEle,Ele_Holy,10; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_Holy,10; + - Id: 450090 + AegisName: Grace_Sharp_Suit + Name: Grace Sharp Suit + Type: Armor + Buy: 20 + Defense: 100 + Slots: 1 + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,100; + if (.@r>=7) + bonus bAspdRate,7; + if (.@r>=9) + bonus bLongAtkRate,10; + - Id: 450091 + AegisName: Grace_Aimed_Suit + Name: Grace Aimed Suit + Type: Armor + Buy: 20 + Defense: 100 + Slots: 1 + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,100; + if (.@r>=7) + bonus bAspdRate,7; + if (.@r>=9) + bonus bLongAtkRate,10; + - Id: 450092 + AegisName: Grace_Severe_Suit + Name: Grace Severe Suit + Type: Armor + Buy: 20 + Defense: 100 + Slots: 1 + Jobs: + BardDancer: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,100; + if (.@r>=7) + bonus bVariableCastrate,-20; + if (.@r>=9) + bonus bLongAtkRate,10; + - Id: 450093 + AegisName: Grace_Reverb_Suit + Name: Grace Reverb Suit + Type: Armor + Buy: 20 + Defense: 100 + Slots: 1 + Jobs: + BardDancer: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,100; + if (.@r>=7) + bonus2 bMagicAtkEle,Ele_Neutral,10; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_Neutral,10; + - Id: 450094 + AegisName: Grace_Adora_Robe + Name: Grace Adora Robe + Type: Armor + Buy: 20 + Defense: 100 + Slots: 1 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,100; + if (.@r>=7) + bonus2 bMagicAtkEle,Ele_Holy,10; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_Holy,10; + - Id: 450095 + AegisName: Grace_Duple_Robe + Name: Grace Duple Robe + Type: Armor + Buy: 20 + Defense: 100 + Slots: 1 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,100; + if (.@r>=7) + bonus bAspdRate,7; + if (.@r>=9) + bonus bCritAtkRate,10; + - Id: 450096 + AegisName: Grace_Knuckle_Suit + Name: Grace Knuckle Suit + Type: Armor + Buy: 20 + Defense: 100 + Slots: 1 + Jobs: + Monk: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,100; + if (.@r>=7) + bonus bMaxSPrate,20; + if (.@r>=9) + bonus2 bAddSize,Size_All,10; + - Id: 450097 + AegisName: Grace_Tiger_Suit + Name: Grace Tiger Suit + Type: Armor + Buy: 20 + Defense: 100 + Slots: 1 + Jobs: + Monk: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMaxSPrate,10; + if (.@r>=7) + bonus bMaxHPrate,5; + if (.@r>=9) + bonus bMaxHPrate,5; + - Id: 450098 + AegisName: Grace_Tornado_Armor + Name: Grace Tornado Armor + Type: Armor + Buy: 20 + Defense: 100 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,100; + if (.@r>=7) + bonus bAspdRate,7; + if (.@r>=9) + bonus2 bAddSize,Size_All,10; + - Id: 450099 + AegisName: Grace_Vulcan_Armor + Name: Grace Vulcan Armor + Type: Armor + Buy: 20 + Defense: 100 + Slots: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,100; + if (.@r>=7) + bonus bAspdRate,7; + if (.@r>=9) + bonus bLongAtkRate,10; + - Id: 450100 + AegisName: Grace_Cart_Cannon_Suit + Name: Grace Cart Cannon Suit + Type: Armor + Buy: 20 + Defense: 100 + Slots: 1 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,100; + if (.@r>=7) + bonus bVariableCastrate,-20; + if (.@r>=9) + bonus bLongAtkRate,10; + - Id: 450101 + AegisName: Grace_Cart_Tornado_Suit + Name: Grace Cart Tornado Suit + Type: Armor + Buy: 20 + Defense: 100 + Slots: 1 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,100; + if (.@r>=7) + bonus bAspdRate,7; + if (.@r>=9) + bonus2 bAddSize,Size_All,10; + - Id: 450102 + AegisName: Grace_Rolling_Suit + Name: Grace Rolling Suit + Type: Armor + Buy: 20 + Defense: 100 + Slots: 1 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,100; + if (.@r>=7) + bonus bAspdRate,7; + if (.@r>=9) + bonus bLongAtkRate,10; + - Id: 450103 + AegisName: Grace_Assassin_Suit + Name: Grace Assassin Suit + Type: Armor + Buy: 20 + Defense: 100 + Slots: 1 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,100; + if (.@r>=7) + bonus bAspdRate,7; + if (.@r>=9) + bonus bCritAtkRate,10; + - Id: 450104 + AegisName: Grace_Fatal_Suit + Name: Grace Fatal Suit + Type: Armor + Buy: 20 + Defense: 100 + Slots: 1 + Jobs: + Rogue: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,100; + if (.@r>=7) + bonus bAspdRate,7; + if (.@r>=9) + bonus2 bAddSize,Size_All,10; + - Id: 450105 + AegisName: Grace_Stalker_Suit + Name: Grace Stalker Suit + Type: Armor + Buy: 20 + Defense: 100 + Slots: 1 + Jobs: + Rogue: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,100; + if (.@r>=7) + bonus bAspdRate,7; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_Fire,10; + - Id: 450106 + AegisName: Grace_Picky_Robe + Name: Grace Picky Robe + Type: Armor + Buy: 20 + Defense: 100 + Slots: 1 + Jobs: + Summoner: true + Locations: + Armor: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,100; + if (.@r>=7) + bonus bVariableCastrate,-20; + if (.@r>=9) + bonus bLongAtkRate,10; + - Id: 450107 + AegisName: Grace_Catnip_Robe + Name: Grace Catnip Robe + Type: Armor + Buy: 20 + Defense: 100 + Slots: 1 + Jobs: + Summoner: true + Locations: + Armor: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,100; + if (.@r>=7) + bonus bVariableCastrate,-20; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_Neutral,10; + - Id: 450108 + AegisName: Grace_Trip_Suit + Name: Grace Trip Suit + Type: Armor + Buy: 20 + Defense: 100 + Slots: 1 + Jobs: + Rebellion: true + Locations: + Armor: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,100; + if (.@r>=7) + bonus2 bAddClass,Class_All,10; + if (.@r>=9) + bonus bLongAtkRate,10; + - Id: 450109 + AegisName: Grace_Fire_Rain_Suit + Name: Grace Fire Rain Suit + Type: Armor + Buy: 20 + Defense: 100 + Slots: 1 + Jobs: + Rebellion: true + Locations: + Armor: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,100; + if (.@r>=7) + bonus2 bAddClass,Class_All,10; + if (.@r>=9) + bonus bLongAtkRate,10; + - Id: 450110 + AegisName: Grace_Crimson_Robe + Name: Grace Crimson Robe + Type: Armor + Buy: 20 + Defense: 100 + Slots: 1 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,100; + if (.@r>=7) + bonus bVariableCastrate,-20; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_Fire,10; + - Id: 450111 + AegisName: Grace_Frost_Robe + Name: Grace Frost Robe + Type: Armor + Buy: 20 + Defense: 100 + Slots: 1 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,100; + if (.@r>=7) + bonus bVariableCastrate,-20; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_Water,10; + - Id: 450112 + AegisName: Grace_Psychic_Robe + Name: Grace Psychic Robe + Type: Armor + Buy: 20 + Defense: 100 + Slots: 1 + Jobs: + Sage: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,100; + if (.@r>=7) + bonus bVariableCastrate,-20; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_Neutral,10; + - Id: 450113 + AegisName: Grace_Dust_Robe + Name: Grace Dust Robe + Type: Armor + Buy: 20 + Defense: 100 + Slots: 1 + Jobs: + Sage: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,100; + if (.@r>=7) + bonus bVariableCastrate,-20; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_Water,10; + - Id: 450114 + AegisName: Grace_Sun_Suit + Name: Grace Sun Suit + Type: Armor + Buy: 20 + Defense: 100 + Slots: 1 + Jobs: + StarGladiator: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,100; + if (.@r>=7) + bonus bAspdRate,7; + if (.@r>=9) + bonus2 bAddClass,Class_All,10; + - Id: 450115 + AegisName: Grace_Moon_Suit + Name: Grace Moon Suit + Type: Armor + Buy: 20 + Defense: 100 + Slots: 1 + Jobs: + StarGladiator: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,100; + if (.@r>=7) + bonus2 bAddSize,Size_All,10; + if (.@r>=9) + bonus2 bAddClass,Class_All,10; + - Id: 450116 + AegisName: Grace_Ninja_Suit + Name: Grace Ninja Suit + Type: Armor + Buy: 20 + Defense: 100 + Slots: 1 + Jobs: + KagerouOboro: true + Locations: + Armor: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,100; + if (.@r>=7) + bonus bVariableCastrate,-20; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_All,10; + - Id: 450117 + AegisName: Grace_Kunai_Suit + Name: Grace Kunai Suit + Type: Armor + Buy: 20 + Defense: 100 + Slots: 1 + Jobs: + KagerouOboro: true + Locations: + Armor: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,100; + if (.@r>=7) + bonus2 bAddClass,Class_All,10; + if (.@r>=9) + bonus bLongAtkRate,10; + - Id: 450118 + AegisName: Grace_Eswhoo_Robe + Name: Grace Eswhoo Robe + Type: Armor + Buy: 20 + Defense: 100 + Slots: 1 + Jobs: + SoulLinker: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,100; + if (.@r>=7) + bonus2 bMagicAtkEle,Ele_Dark,10; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_Dark,10; + - Id: 450119 + AegisName: Grace_Explosion_Robe + Name: Grace Explosion Robe + Type: Armor + Buy: 20 + Defense: 100 + Slots: 1 + Jobs: + SoulLinker: true + Classes: + All_Third: true + Locations: + Armor: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,100; + if (.@r>=7) + bonus2 bMagicAtkEle,Ele_Dark,10; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_Dark,10; + - Id: 450121 + AegisName: Noblesse_Super_Novice_Suit + Name: Noblesse Super Novice Suit + Type: Armor + Buy: 20 + Defense: 70 + Slots: 1 + Jobs: + SuperNovice: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,50; + if (.@r>=7) + bonus bAspdRate,3; + if (.@r>=9) + bonus bMaxHPrate,5; + - Id: 450122 + AegisName: Noblesse_Super_Novice_Robe + Name: Noblesse Super Novice Robe + Type: Armor + Buy: 20 + Defense: 70 + Slots: 1 + Jobs: + SuperNovice: true + Locations: + Armor: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,50; + if (.@r>=7) + bonus bAspdRate,3; + if (.@r>=9) + bonus bMaxHPrate,5; + - Id: 450123 + AegisName: Imperial_Super_Novice_Suit + Name: Imperial Super Novice Suit + Type: Armor + Buy: 20 + Defense: 90 + Slots: 1 + Jobs: + SuperNovice: true + Locations: + Armor: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,75; + if (.@r>=7) + bonus bAspdRate,5; + if (.@r>=9) + bonus bMaxHPrate,7; + - Id: 450124 + AegisName: Imperial_Super_Novice_Robe + Name: Imperial Super Novice Robe + Type: Armor + Buy: 20 + Defense: 90 + Slots: 1 + Jobs: + SuperNovice: true + Locations: + Armor: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,75; + if (.@r>=7) + bonus bAspdRate,5; + if (.@r>=9) + bonus bMaxHPrate,7; + - Id: 450125 + AegisName: Grace_Super_Novice_Suit + Name: Grace Super Novice Suit + Type: Armor + Buy: 20 + Defense: 100 + Slots: 1 + Jobs: + SuperNovice: true + Locations: + Armor: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,100; + if (.@r>=7) + bonus bAspdRate,7; + if (.@r>=9) + bonus bMaxHPrate,10; + - Id: 450126 + AegisName: Grace_Super_Novice_Robe + Name: Grace Super Novice Robe + Type: Armor + Buy: 20 + Defense: 100 + Slots: 1 + Jobs: + SuperNovice: true + Locations: + Armor: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,100; + if (.@r>=7) + bonus bAspdRate,7; + if (.@r>=9) + bonus bMaxHPrate,10; + - Id: 450127 + AegisName: Auto_Armor_A + Name: Automatic Armor Type A + Type: Armor + Weight: 1000 + Defense: 135 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 160 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,125; + bonus bBaseAtk,10*(.@r/2); + if (.@r>=7) { + bonus bAspdRate,15; + } + - Id: 450128 + AegisName: Auto_Armor_B + Name: Automatic Armor Type B + Type: Armor + Weight: 1000 + MagicAttack: 125 + Defense: 135 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 160 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,10*(.@r/2); + if (.@r>=7) { + bonus bVariableCastrate,-15; + } + - Id: 450144 + AegisName: Saint_Robe_IL + Name: Illusion Saint Robe + Type: Armor + Weight: 600 + Defense: 60 + Slots: 1 + Jobs: + Acolyte: true + Alchemist: true + Blacksmith: true + Merchant: true + Monk: true + Priest: true + Locations: + Armor: true + EquipLevelMin: 120 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + bonus bMdef,10; + if (.@r>=9) { + bonus2 bSubRace,RC_Fish,15; + } + if (.@r>=11) { + bonus2 bIgnoreDefRaceRate,RC_Fish,20; + } + - Id: 450145 + AegisName: Water_Sprits_Armor_IL + Name: Illusion Saphien's Armor of Ocean + Type: Armor + Weight: 2200 + Defense: 50 + Slots: 1 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Swordman: true + Locations: + Armor: true + EquipLevelMin: 120 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHPrate,10; + bonus bMaxHP,125*.@r; + if (.@r>=7) { + bonus bDef,50; + } + if (.@r>=9) { + autobonus2 "{ bonus2 bSubEle,Ele_Water,15; }",1,5000,BF_MAGIC|BF_WEAPON; + } + - Id: 450146 + AegisName: Chain_Mail_IL + Name: Illusion Chain Mail + Type: Armor + Weight: 3300 + Defense: 70 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 120 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + bonus bBaseAtk,4*.@r; + bonus2 bAddEle,Ele_Fire,4*(.@r/3); + bonus2 bAddEle,Ele_Water,4*(.@r/3); + if (.@r>=9) { + bonus2 bAddClass,Class_All,10; + } + if (.@r>=11) { + bonus bAspdRate,10; + } + - Id: 450147 + AegisName: E_Illusion_Armor_A + Name: Illusion Armor Type A (Bound) # !todo check english name + Type: Armor + Defense: 105 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 130 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,100+10*(.@r/2); + if (.@r>=7) { + bonus bAspdRate,10; + } + - Id: 450148 + AegisName: E_Illusion_Armor_B + Name: Illusion Armor Type B (Bound) # !todo check english name + Type: Armor + Defense: 105 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 130 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,100+10*(.@r/2); + if (.@r>=7) { + bonus bVariableCastrate,-10; + } + - Id: 450151 + AegisName: aegis_450151 + Name: Reinforced Cotton Shirt + Type: Armor + Slots: 1 + Locations: + Armor: true + Refineable: true + - Id: 450164 + AegisName: Egirnion_Armor + Name: Aegirnion Armor + Type: Armor + Weight: 1000 + Defense: 80 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 140 + Refineable: true + Script: | + bonus bMaxHPrate,10; + bonus bMaxSPrate,5; + bonus bUnbreakableArmor; + if (getrefine()>=9) { + bonus bMaxHPrate,5; + bonus bMaxSPrate,2; + } + - Id: 450177 + AegisName: Gray_W_Suits + Name: Gray Wolf Suit + Type: Armor + Weight: 1000 + Defense: 160 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 190 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,130+15*(.@r/2); + if (.@r>=7) { + bonus bAspdRate,15; + } + - Id: 450178 + AegisName: Gray_W_Robe + Name: Gray Wolf Robe + Type: Armor + Weight: 1000 + MagicAttack: 130 + Defense: 160 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 190 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,15*(.@r/2); + if (.@r>=7) { + bonus bVariableCastrate,-15; + } + - Id: 450179 + AegisName: Bloody_Dress + Name: Celine's Dress + Type: Armor + Weight: 500 + MagicAttack: 50 + Defense: 40 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=7) { + bonus bVariableCastrate,-10; + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_All,10; + if (.@r>=11) { + bonus bDelayrate,-10; + if (.@r>=12) { + bonus bDelayrate,-5; + } + } + } + } + - Id: 450182 + AegisName: Sprint_Mail_IL + Name: Illusion Sprint Mail + Type: Armor + Weight: 1500 + Defense: 40 + Slots: 1 + Locations: + Armor: true + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + bonus bHPrecovRate,20; + bonus bVit,5; + if (.@r>=7) { + bonus bHPrecovRate,20; + if (.@r>=9) { + bonus bDelayrate,-5; + if (.@r>=11) { + bonus bDelayrate,-7; + } + } + } + - Id: 460012 + AegisName: aegis_460012 + Name: Reinforced Shield + Type: Armor + Weight: 500 + Slots: 1 + Locations: + Left_Hand: true + Refineable: true + - Id: 460017 + AegisName: Guard_IL + Name: Illusion Guard + Type: Armor + Weight: 600 + Defense: 60 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bAspd,2; + bonus bPerfectHitAddRate,3*(min(getrefine(),12)/2); + - Id: 460018 + AegisName: Siver_Guard_IL + Name: Illusion Silver Guard + Type: Armor + Weight: 300 + Defense: 60 + Slots: 1 + Locations: + Left_Hand: true + EquipLevelMin: 120 + Refineable: true + Script: | + bonus bVariableCastrate,-7; + bonus bDelayrate,-(min(getrefine(),12)/2); + - Id: 470000 + AegisName: Attacker_Booster_Greaves_ + Name: Attacker Booster Greaves + Type: Armor + Defense: 20 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bBaseAtk,20; + bonus bFlee,20; + .@r = getrefine(); + if (.@r>=3) { + bonus bMaxHPrate,.@r/3; + } + if (.@r>=7) { + bonus bMaxHPrate,5; + } + if (.@r>=9) { + bonus bFixedCast,-500; + } + - Id: 470001 + AegisName: Elemental_Booster_Shoes_ + Name: Elemental Booster Shoes + Type: Armor + Defense: 15 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bMatk,20; + bonus bFlee,20; + .@r = getrefine(); + if (.@r>=3) { + bonus bMaxHP,.@r/3*400; + } + if (.@r>=7) { + bonus bMaxHP,1800; + } + if (.@r>=9) { + bonus bFixedCast,-500; + } + - Id: 470002 + AegisName: Defender_Booster_Shoes_ + Name: Defender Booster Shoes + Type: Armor + Defense: 18 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bMatk,20; + bonus bFlee,20; + .@r = getrefine(); + if (.@r>=3) { + bonus bMaxHP,.@r/3*400; + } + if (.@r>=7) { + bonus bMaxHP,1800; + } + if (.@r>=9) { + bonus bFixedCast,-500; + } + - Id: 470003 + AegisName: Ranger_Booster_Boots_ + Name: Ranger Booster Boots + Type: Armor + Defense: 18 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bBaseAtk,20; + bonus bHit,15; + .@r = getrefine(); + if (.@r>=3) { + bonus bMaxSP,.@r/3*50; + } + if (.@r>=7) { + bonus bMaxSP,300; + } + if (.@r>=9) { + bonus bFixedCast,-500; + } + - Id: 470016 + AegisName: Noblesse_Attack_Boots + Name: Noblesse Attack Boots + Type: Armor + Defense: 20 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,10; + bonus bHit,10; + if (.@r>=7) + bonus bFixedCast,-500; + if (.@r>=9) + bonus bLongAtkRate,5; + - Id: 470017 + AegisName: Noblesse_Magic_Boots + Name: Noblesse Magic Boots + Type: Armor + Defense: 20 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,10; + bonus bFlee,10; + if (.@r>=7) + bonus bFixedCast,-500; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_All,5; + - Id: 470018 + AegisName: Imperial_Attack_Boots + Name: Imperial Attack Boots + Type: Armor + Defense: 25 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,15; + bonus bHit,15; + if (.@r>=7) + bonus bFixedCast,-500; + if (.@r>=9) + bonus bLongAtkRate,7; + - Id: 470019 + AegisName: Imperial_Magic_Boots + Name: Imperial Magic Boots + Type: Armor + Defense: 25 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,15; + bonus bFlee,15; + if (.@r>=7) + bonus bFixedCast,-500; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_All,7; + - Id: 470020 + AegisName: Grace_Attack_Boots + Name: Grace Attack Boots + Type: Armor + Defense: 30 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,20; + bonus bHit,20; + if (.@r>=7) + bonus bFixedCast,-500; + if (.@r>=9) + bonus bLongAtkRate,10; + - Id: 470021 + AegisName: Grace_Magic_Boots + Name: Grace Magic Boots + Type: Armor + Defense: 30 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatk,20; + bonus bFlee,20; + if (.@r>=7) + bonus bFixedCast,-500; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_All,10; + - Id: 470022 + AegisName: Auto_Leg_A + Name: Automatic Leg Type A + Type: Armor + Weight: 500 + Defense: 70 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 160 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxSP,250; + bonus bMaxSP,20*(.@r/2); + if (.@r>=7) { + bonus bLongAtkRate,7; + } + - Id: 470023 + AegisName: Auto_Leg_B + Name: Automatic Leg Type B + Type: Armor + Weight: 500 + Defense: 70 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 160 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxSP,250; + bonus bMaxSP,20*(.@r/2); + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_All,7; + } + - Id: 470033 + AegisName: Elemental_BootsK + Name: Elemental Boots + Type: Armor + Weight: 100 + Defense: 10 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 99 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"MG_FIREBOLT",15+2*.@r; + bonus2 bSkillAtk,"MG_COLDBOLT",15+2*.@r; + bonus2 bSkillAtk,"WZ_EARTHSPIKE",15+2*.@r; + bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",15+2*.@r; + if (.@r>=7) { + bonus bMatk,20; + } + if (.@r>=9) { + autobonus "{ bonus bMatkRate,10; bonus bInt,70; }",1,5000,BF_WEAPON; + } + if (.@r>=11) { + bonus2 bMagicAtkEle,Ele_Fire,10; + bonus2 bMagicAtkEle,Ele_Earth,10; + bonus2 bMagicAtkEle,Ele_Water,10; + bonus2 bMagicAtkEle,Ele_Wind,10; + } + - Id: 470054 + AegisName: E_Illusion_Leg_A + Name: Illusion Leg A Type (Bound) # !todo check english name + Type: Armor + Defense: 20 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 130 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMaxSP,200+20*(.@r/2); + if (.@r>=7) { + bonus bLongAtkRate,5; + } + - Id: 470055 + AegisName: E_Illusion_Leg_B + Name: Illusion Leg B Type (Bound) # !todo check english name + Type: Armor + Defense: 20 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 130 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMaxSP,200+20*(.@r/2); + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_All,5; + } + - Id: 470066 + AegisName: Sprint_Shoes_IL + Name: Illusion Sprint Shoes + Type: Armor + Weight: 700 + Defense: 20 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + bonus bSPrecovRate,20; + bonus bAgi,5; + if (.@r>=7) { + bonus bSPrecovRate,20; + if (.@r>=9) { + bonus bMaxHPrate,5; + bonus bMaxSPrate,5; + if (.@r>=11) { + bonus2 bAddSize,Size_All,15; + } + } + } + - Id: 470070 + AegisName: Egirnion_Shoes + Name: Aegirnion Shoes + Type: Armor + Weight: 300 + Defense: 35 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 140 + Refineable: true + Script: | + bonus bMaxHPrate,10; + bonus bMaxSPrate,5; + if (getrefine()>=9) { + bonus bAspdRate,10; + } + - Id: 470087 + AegisName: Gray_W_Boots + Name: Gray Wolf Boots + Type: Armor + Weight: 500 + Defense: 70 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 190 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxSP,300+50*(.@r/2); + if (.@r>=7) { + bonus bLongAtkRate,7; + } + - Id: 470088 + AegisName: Gray_W_Shoes + Name: Gray Wolf Shoes + Type: Armor + Weight: 500 + Defense: 70 + Slots: 1 + Locations: + Shoes: true + EquipLevelMin: 190 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxSP,250+20*(.@r/2); + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_All,7; + } + - Id: 480000 + AegisName: Attacker_Booster_Manteau_ + Name: Attacker Booster Manteau + Type: Armor + Defense: 30 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bAspdRate,5; + .@r = getrefine(); + if (.@r>=3) { + bonus bCritical,.@r/3*2; + } + if (.@r>=7) { + bonus bCritAtkRate,5; + } + if (.@r>=9) { + bonus bDelayrate,-10; + } + - Id: 480001 + AegisName: Elemental_Booster_Muffler_ + Name: Elemental Booster Muffler + Type: Armor + Defense: 20 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bVariableCastrate,-5; + .@r = getrefine(); + if (.@r>=3) { + bonus bMatk,.@r/3*4; + } + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Fire,5; + bonus2 bMagicAtkEle,Ele_Wind,5; + bonus2 bMagicAtkEle,Ele_Water,5; + bonus2 bMagicAtkEle,Ele_Ground,5; + bonus2 bMagicAtkEle,Ele_Neutral,5; + } + if (.@r>=9) { + bonus bDelayrate,-10; + } + - Id: 480002 + AegisName: Defender_Booster_Muffler_ + Name: Defender Booster Muffler + Type: Armor + Defense: 25 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bVariableCastrate,-5; + .@r = getrefine(); + if (.@r>=3) { + bonus bMatk,.@r/3*4; + } + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Undead,5; + bonus2 bMagicAtkEle,Ele_Poison,5; + bonus2 bMagicAtkEle,Ele_Dark,5; + bonus2 bMagicAtkEle,Ele_Ghost,5; + bonus2 bMagicAtkEle,Ele_Holy,5; + } + if (.@r>=9) { + bonus bDelayrate,-10; + } + - Id: 480003 + AegisName: Ranger_Booster_Manteau_ + Name: Ranger Booster Manteau + Type: Armor + Defense: 30 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bVariableCastrate,-5; + .@r = getrefine(); + if (.@r>=3) { + bonus bBaseAtk,.@r/3*2; + } + if (.@r>=7) { + bonus bLongAtkRate,5; + } + if (.@r>=9) { + bonus bDelayrate,-10; + } + - Id: 480012 + AegisName: Noblesse_Attack_Manteau + Name: Noblesse Attack Manteau + Type: Armor + Defense: 20 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bAspdRate,3; + if (.@r>=7) + bonus bDelayrate,-5; + if (.@r>=9) + bonus2 bAddSize,Size_All,5; + - Id: 480014 + AegisName: Noblesse_Magic_Manteau + Name: Noblesse Magic Manteau + Type: Armor + Defense: 20 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 100 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bVariableCastrate,-5; + if (.@r>=7) + bonus bDelayrate,-5; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_All,5; + - Id: 480016 + AegisName: Imperial_Attack_Manteau + Name: Imperial Attack Manteau + Type: Armor + Defense: 25 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bAspdRate,5; + if (.@r>=7) + bonus bDelayrate,-5; + if (.@r>=9) + bonus2 bAddSize,Size_All,7; + - Id: 480017 + AegisName: Imperial_Magic_Manteau + Name: Imperial Magic Manteau + Type: Armor + Defense: 25 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 125 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bVariableCastrate,-7; + if (.@r>=7) + bonus bDelayrate,-5; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_All,7; + - Id: 480018 + AegisName: Grace_Attack_Manteau + Name: Grace Attack Manteau + Type: Armor + Defense: 30 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bAspdRate,7; + if (.@r>=7) + bonus bDelayrate,-5; + if (.@r>=9) + bonus2 bAddSize,Size_All,10; + - Id: 480019 + AegisName: Grace_Magic_Manteau + Name: Grace Magic Manteau + Type: Armor + Defense: 30 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 150 + Refineable: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bVariableCastrate,-10; + if (.@r>=7) + bonus bDelayrate,-5; + if (.@r>=9) + bonus2 bMagicAtkEle,Ele_All,10; + - Id: 480020 + AegisName: Auto_Engine_A + Name: Automatic Engine Wing Type A + Type: Armor + Weight: 900 + Defense: 70 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 160 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,1500; + bonus bMaxHP,100*(.@r/2); + if (.@r>=7) { + bonus bAspdRate,7; + } + - Id: 480021 + AegisName: Auto_Engine_B + Name: Automatic Engine Wing Type B + Type: Armor + Weight: 900 + Defense: 70 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 160 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,1500; + bonus bMaxHP,100*(.@r/2); + if (.@r>=7) { + bonus bVariableCastrate,-7; + } + - Id: 480054 + AegisName: Morrigane's_Manteau_IL + Name: Illusion Morrigane's Manteau + Type: Armor + Weight: 600 + Defense: 12 + Slots: 1 + Jobs: + All: true + Novice: false + Locations: + Garment: true + EquipLevelMin: 130 + Refineable: true + Script: | + .@r = getrefine(); + bonus bLuk,5; + bonus bFlee,20; + if (.@r>=7) { + bonus2 bAddRace,RC_Fish,5; + bonus2 bAddRace,RC_Insect,5; + bonus2 bAddRace,RC_Demon,5; + bonus2 bAddRace,RC_DemiHuman,5; + } + if (.@r>=9) { + bonus2 bAddRace,RC_Fish,10; + bonus2 bAddRace,RC_Insect,10; + bonus2 bAddRace,RC_Demon,10; + bonus2 bAddRace,RC_DemiHuman,10; + } + - Id: 480056 + AegisName: aegis_480056 + Name: Costume Heavenly Fallen Angel's Wings # !todo check english name + Type: Armor + Locations: + Garment: true + Refineable: true + - Id: 480062 + AegisName: E_Illusion_Engine_A + Name: Illusion engine wing type A (attributable) # !todo check english name + Type: Armor + Defense: 50 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 130 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMaxHP,1000+100*(.@r/2); + if (.@r>=7) { + bonus bAspdRate,5; + } + - Id: 480063 + AegisName: E_Illusion_Engine_B + Name: Illusion engine wing type B (attributable) # !todo check english name + Type: Armor + Defense: 50 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 130 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMaxHP,1000+100*(.@r/2); + if (.@r>=7) { + bonus bVariableCastrate,-5; + } + - Id: 480069 + AegisName: C_Wing_Of_Angel_Move + Name: Costume Heavenly Angel Wings + Type: Armor + Locations: + Costume_Garment: true + View: 61 + - Id: 480071 + AegisName: Calabash + Name: Costume Vial + Type: Armor + Locations: + Costume_Garment: true + View: 82 + - Id: 480083 + AegisName: Egirnion_Manteau + Name: Aegirnion Manteau + Type: Armor + Weight: 300 + Defense: 40 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 140 + Refineable: true + Script: | + bonus bMaxHPrate,10; + bonus bMaxSPrate,5; + if (getrefine()>=9) { + bonus bVariableCastrate,-10; + } + - Id: 480090 + AegisName: Gray_W_Muffler + Name: Gray Wolf Muffler + Type: Armor + Weight: 900 + Defense: 70 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 190 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,1500+100*(.@r/2); + if (.@r>=7) { + bonus bVariableCastrate,-7; + } + - Id: 480091 + AegisName: Gray_W_Manteau + Name: Gray Wolf Manteau + Type: Armor + Weight: 900 + Defense: 70 + Slots: 1 + Locations: + Garment: true + EquipLevelMin: 190 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMaxHP,2500+150*(.@r/2); + if (.@r>=7) { + bonus bAspdRate,7; + } + - Id: 480095 + AegisName: C_Giant_White_Rabbit + Name: costume large white rabbit # !todo check english name + Type: Armor + Locations: + Costume_Garment: true + View: 98 + - Id: 480097 + AegisName: C_Snow_Powder + Name: "Costume: Snow Powder" + Type: Armor + Locations: + Costume_Garment: true + View: 100 + - Id: 490004 + AegisName: Attacker_Booster_Ring + Name: Attacker Booster Ring + Type: Armor + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bAspdRate,10; + bonus bVariableCastrate,-10; + bonus bMaxHPrate,3; + bonus bCritAtkRate,5; + - Id: 490005 + AegisName: Elemental_Booster_Earring + Name: Elemental Booster Earrings + Type: Armor + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bAspdRate,10; + bonus bVariableCastrate,-10; + bonus bMaxSPrate,3; + bonus2 bMagicAtkEle,Ele_Fire,5; + bonus2 bMagicAtkEle,Ele_Wind,5; + bonus2 bMagicAtkEle,Ele_Water,5; + bonus2 bMagicAtkEle,Ele_Ground,5; + bonus2 bMagicAtkEle,Ele_Neutral,5; + - Id: 490006 + AegisName: Defender_Booster_Earring + Name: Defender Booster Earrings + Type: Armor + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bAspdRate,10; + bonus bVariableCastrate,-10; + bonus bMaxSPrate,3; + bonus2 bMagicAtkEle,Ele_Undead,5; + bonus2 bMagicAtkEle,Ele_Poison,5; + bonus2 bMagicAtkEle,Ele_Dark,5; + bonus2 bMagicAtkEle,Ele_Ghost,5; + bonus2 bMagicAtkEle,Ele_Holy,5; + - Id: 490007 + AegisName: Range_Booster_Brooch + Name: Range Booster Brooches + Type: Armor + Slots: 1 + Locations: + Both_Accessory: true + EquipLevelMin: 100 + Script: | + bonus bAspdRate,10; + bonus bVariableCastrate,-10; + bonus bMaxHPrate,3; + bonus bLongAtkRate,2; + - Id: 490014 + AegisName: Noblesse_Attack_Ring + Name: Noblesse Attack Ring + Type: Armor + Defense: 5 + Slots: 1 + Locations: + Right_Accessory: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAspdRate,3; + bonus bVariableCastrate,-5; + bonus bCritAtkRate,5; + - Id: 490015 + AegisName: Noblesse_Magic_Ring + Name: Noblesse Magic Ring + Type: Armor + Defense: 5 + Slots: 1 + Locations: + Right_Accessory: true + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAspdRate,3; + bonus bVariableCastrate,-5; + bonus2 bMagicAddEle,Ele_All,5; + - Id: 490017 + AegisName: Imperial_Attack_Ring + Name: Imperial Attack Ring + Type: Armor + Weight: 0 + Defense: 8 + Slots: 1 + Locations: + Right_Accessory: true + EquipLevelMin: 125 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAspdRate,5; + bonus bVariableCastrate,-7; + bonus bCritAtkRate,7; + - Id: 490018 + AegisName: Imperial_Magic_Ring + Name: Imperial Magic Ring + Type: Armor + Weight: 0 + Defense: 8 + Slots: 1 + Locations: + Right_Accessory: true + EquipLevelMin: 125 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAspdRate,5; + bonus bVariableCastrate,-7; + bonus2 bMagicAddEle,Ele_All,7; + - Id: 490019 + AegisName: Grace_Attack_Ring + Name: Grace Attack Ring + Type: Armor + Weight: 0 + Defense: 10 + Slots: 1 + Locations: + Right_Accessory: true + EquipLevelMin: 150 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAspdRate,7; + bonus bVariableCastrate,-10; + bonus bCritAtkRate,10; + - Id: 490020 + AegisName: Grace_Magic_Ring + Name: Grace Magic Ring + Type: Armor + Weight: 0 + Defense: 10 + Slots: 1 + Locations: + Right_Accessory: true + EquipLevelMin: 150 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAspdRate,7; + bonus bVariableCastrate,-10; + bonus2 bMagicAddEle,Ele_All,10; + - Id: 490024 + AegisName: Auto_B_R + Name: Automatic Booster R + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Right_Accessory: true + EquipLevelMin: 160 + Script: | + bonus2 bAddClass,Class_All,5; + bonus bMaxHPrate,5; + - Id: 490025 + AegisName: Auto_B_L + Name: Automatic Booster L + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Left_Accessory: true + EquipLevelMin: 160 + Script: | + bonus2 bAddClass,Class_All,5; + bonus bMaxSPrate,5; + - Id: 490026 + AegisName: Auto_BC_R + Name: Automatic Battle Chip R + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Right_Accessory: true + EquipLevelMin: 160 + Script: | + bonus bMatkRate,5; + bonus bMaxHPrate,5; + - Id: 490027 + AegisName: Auto_BC_L + Name: Automatic Battle Chip L + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Left_Accessory: true + EquipLevelMin: 160 + Script: | + bonus bMatkRate,5; + bonus bMaxSPrate,5; + - Id: 490044 + AegisName: Sin_Ring_R + Name: Sinful Ruby Ring + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Right_Accessory: true + EquipLevelMin: 170 + Script: | + bonus bAspdRate,7; + bonus2 bAddClass,Class_All,10; + - Id: 490045 + AegisName: Sin_Necklace_R + Name: Sinful Ruby Necklace + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Left_Accessory: true + EquipLevelMin: 170 + Script: | + bonus bVariableCastrate,-7; + bonus2 bAddClass,Class_All,10; + - Id: 490046 + AegisName: Sin_Ring_E + Name: Sinful Emerald Ring + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Right_Accessory: true + EquipLevelMin: 170 + Script: | + bonus bAspdRate,7; + bonus2 bAddClass,Class_All,10; + - Id: 490047 + AegisName: Sin_Necklace_E + Name: Sinful Emerald Necklace + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Left_Accessory: true + EquipLevelMin: 170 + Script: | + bonus bVariableCastrate,-7; + bonus2 bAddClass,Class_All,10; + - Id: 490048 + AegisName: Sin_Ring_T + Name: Sinful Topaz Ring + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Right_Accessory: true + EquipLevelMin: 170 + Script: | + bonus bAspdRate,7; + bonus bMatkRate,7; + bonus2 bAddClass,Class_All,7; + - Id: 490049 + AegisName: Sin_Necklace_T + Name: Sinful Topaz Necklace + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Left_Accessory: true + EquipLevelMin: 170 + Script: | + bonus bVariableCastrate,-7; + bonus bMatkRate,7; + bonus2 bAddClass,Class_All,7; + - Id: 490050 + AegisName: Sin_Ring_A + Name: Sinful Amethyst Ring + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Right_Accessory: true + EquipLevelMin: 170 + Script: | + bonus bAspdRate,7; + bonus bMatkRate,7; + bonus2 bAddClass,Class_All,7; + - Id: 490051 + AegisName: Sin_Necklace_A + Name: Sinful Amethyst Necklace + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Left_Accessory: true + EquipLevelMin: 170 + Script: | + bonus bVariableCastrate,-7; + bonus bMatkRate,7; + bonus2 bAddClass,Class_All,7; + - Id: 490052 + AegisName: Sin_Ring_S + Name: Sinful Sapphire Ring + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Right_Accessory: true + EquipLevelMin: 170 + Script: | + bonus bAspdRate,7; + bonus bMatkRate,10; + - Id: 490053 + AegisName: Sin_Necklace_S + Name: Sinful Sapphire Necklace + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Left_Accessory: true + EquipLevelMin: 170 + Script: | + bonus bVariableCastrate,-7; + bonus bMatkRate,10; + - Id: 490054 + AegisName: Sin_Ring_O + Name: Sinful Opal Ring + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Right_Accessory: true + EquipLevelMin: 170 + Script: | + bonus bAspdRate,7; + bonus2 bAddClass,Class_All,10; + - Id: 490055 + AegisName: Sin_Necklace_O + Name: Sinful Opal Necklace + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Left_Accessory: true + EquipLevelMin: 170 + Script: | + bonus bVariableCastrate,-7; + bonus2 bAddClass,Class_All,10; + - Id: 490056 + AegisName: Shine_Ring_R + Name: Brilliant Light Ruby Ring + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Right_Accessory: true + EquipLevelMin: 170 + Script: | + bonus bAspdRate,7; + bonus2 bAddClass,Class_All,10; + - Id: 490057 + AegisName: Shine_Necklace_R + Name: Brilliant Light Ruby Necklace + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Left_Accessory: true + EquipLevelMin: 170 + Script: | + bonus bVariableCastrate,-7; + bonus2 bAddClass,Class_All,10; + - Id: 490058 + AegisName: Shine_Ring_A + Name: Brilliant Light Amethyst Ring + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Right_Accessory: true + EquipLevelMin: 170 + Script: | + bonus bAspdRate,7; + bonus bMatkRate,7; + bonus2 bAddClass,Class_All,7; + - Id: 490059 + AegisName: Shine_Necklace_A + Name: Brilliant Light Amethyst Necklace + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Left_Accessory: true + EquipLevelMin: 170 + Script: | + bonus bVariableCastrate,-7; + bonus bMatkRate,7; + bonus2 bAddClass,Class_All,7; + - Id: 490060 + AegisName: Shine_Ring_E + Name: Brilliant Light Emerald Ring + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Right_Accessory: true + EquipLevelMin: 170 + Script: | + bonus bAspdRate,7; + bonus bMatkRate,7; + bonus2 bAddClass,Class_All,7; + - Id: 490061 + AegisName: Shine_Necklace_E + Name: Brilliant Light Emerald Necklace + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Left_Accessory: true + EquipLevelMin: 170 + Script: | + bonus bVariableCastrate,-7; + bonus bMatkRate,7; + bonus2 bAddClass,Class_All,7; + - Id: 490062 + AegisName: Shine_Ring_Z + Name: Brilliant Light Zircon Ring + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Right_Accessory: true + EquipLevelMin: 170 + Script: | + bonus bAspdRate,7; + bonus2 bAddClass,Class_All,10; + - Id: 490063 + AegisName: Shine_Necklace_Z + Name: Brilliant Light Zircon Necklace + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Left_Accessory: true + EquipLevelMin: 170 + Script: | + bonus bVariableCastrate,-7; + bonus2 bAddClass,Class_All,10; + - Id: 490064 + AegisName: Shine_Ring_S + Name: Brilliant Light Sapphire Ring + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Right_Accessory: true + EquipLevelMin: 170 + Script: | + bonus bAspdRate,7; + bonus bMatkRate,10; + - Id: 490065 + AegisName: Shine_Necklace_S + Name: Brilliant Light Sapphire Necklace + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Left_Accessory: true + EquipLevelMin: 170 + Script: | + bonus bVariableCastrate,-7; + bonus bMatkRate,10; + - Id: 490066 + AegisName: Shine_Ring_AQ + Name: Brilliant Light Aquamarine Ring + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Right_Accessory: true + EquipLevelMin: 170 + Script: | + bonus bAspdRate,7; + bonus2 bAddClass,Class_All,10; + - Id: 490067 + AegisName: Shine_Necklace_AQ + Name: Brilliant Light Aquamarine Necklace + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Left_Accessory: true + EquipLevelMin: 170 + Script: | + bonus bVariableCastrate,-7; + bonus2 bAddClass,Class_All,10; + - Id: 490069 + AegisName: Morrigane's_Belt_IL + Name: Illusion Morrigane's Belt + Type: Armor + Weight: 200 + Slots: 1 + Jobs: + All: true + Novice: false + Locations: + Right_Accessory: true + EquipLevelMin: 130 + Script: | + bonus bMaxHPrate,5; + bonus bStr,3; + - Id: 490070 + AegisName: Morrigane's_Pendant_IL + Name: Illusion Morrigane's Pendant + Type: Armor + Weight: 200 + Slots: 1 + Jobs: + All: true + Novice: false + Locations: + Left_Accessory: true + EquipLevelMin: 130 + Script: | + bonus bCritical,5; + bonus bBaseAtk,20; + - Id: 490072 + AegisName: E_Illusion_B_R + Name: Illusion Booster R (Bound) # !todo check english name + Type: Armor + Slots: 1 + Locations: + Right_Accessory: true + EquipLevelMin: 130 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,5; + - Id: 490073 + AegisName: E_Illusion_B_L + Name: Illusion Booster L (Bound) # !todo check english name + Type: Armor + Slots: 1 + Locations: + Left_Accessory: true + EquipLevelMin: 130 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddClass,Class_All,5; + - Id: 490074 + AegisName: E_Illusion_BC_R + Name: Illusion Battle Chip R (Bound) # !todo check english name + Type: Armor + Slots: 1 + Locations: + Right_Accessory: true + EquipLevelMin: 130 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatkRate,5; + - Id: 490075 + AegisName: E_Illusion_BC_L + Name: Illusion Battle Chip L (Bound) # !todo check english name + Type: Armor + Slots: 1 + Locations: + Left_Accessory: true + EquipLevelMin: 130 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bMatkRate,5; + - Id: 490087 + AegisName: 4th_Q_Necklace + Name: Hourglass necklace # !todo check english name + Type: Armor + Locations: + Both_Accessory: true + EquipLevelMin: 200 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 490090 + AegisName: aegis_490090 + Name: Egir Ring # !todo check english name + Type: Armor + Weight: 200 + Defense: 5 + Slots: 1 + Locations: + Right_Accessory: true + EquipLevelMin: 40 + Script: | + bonus2 bMagicAtkEle,Ele_All,2; + bonus bMatk,10; + - Id: 490091 + AegisName: aegis_490091 + Name: Aegir necklace # !todo check english name + Type: Armor + Weight: 200 + Defense: 5 + Slots: 1 + Locations: + Left_Accessory: true + EquipLevelMin: 40 + Script: | + bonus bLongAtkRate,2; + bonus bShortAtkRate,2; + bonus bBaseAtk,10; + - Id: 490092 + AegisName: Egirnion_Ring + Name: Aegirnion Ring + Type: Armor + Weight: 200 + Defense: 10 + Slots: 1 + Locations: + Right_Accessory: true + EquipLevelMin: 140 + Script: | + bonus2 bMagicAtkEle,Ele_All,5; + bonus bMatk,30; + - Id: 490093 + AegisName: Egirnion_Necklace + Name: Aegirnion Necklace + Type: Armor + Weight: 200 + Defense: 10 + Slots: 1 + Locations: + Left_Accessory: true + EquipLevelMin: 140 + Script: | + bonus bLongAtkRate,5; + bonus bShortAtkRate,5; + bonus bBaseAtk,30; + - Id: 490099 + AegisName: Thanatos_Pendant + Name: Thanatos' Necklace # !todo check english name + Type: Armor + Weight: 100 + Locations: + Right_Accessory: true + Script: | + bonus bMatkRate,5; + bonus2 bAddClass,Class_All,5; + - Id: 490100 + AegisName: Blue_Mental_Pendant + Name: Red force pendant # !todo check english name + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Right_Accessory: true + Script: | + bonus bMatkRate,5; + bonus2 bAddClass,Class_All,5; + - Id: 490101 + AegisName: Red_Force_Pendant + Name: Blue mental pendant # !todo check english name + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Right_Accessory: true + Script: | + bonus bMatkRate,5; + bonus2 bAddClass,Class_All,5; + - Id: 490106 + AegisName: Gray_W_Pendant + Name: Gray Wolf Pendant + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Right_Accessory: true + EquipLevelMin: 190 + Script: | + bonus2 bAddClass,Class_All,7; + bonus bMaxHPrate,5; + - Id: 490107 + AegisName: Gray_W_Ring + Name: Gray Wolf Ring + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Left_Accessory: true + EquipLevelMin: 190 + Script: | + bonus2 bAddClass,Class_All,7; + bonus bMaxSPrate,5; + - Id: 490108 + AegisName: Gray_W_Earing + Name: Gray Wolf Earring + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Right_Accessory: true + EquipLevelMin: 190 + Script: | + bonus bMatkRate,7; + bonus bMaxHPrate,5; + - Id: 490109 + AegisName: Gray_W_Necklace + Name: Gray Wolf Necklace + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Left_Accessory: true + EquipLevelMin: 190 + Script: | + bonus bMatkRate,7; + bonus bMaxSPrate,5; + - Id: 490120 + AegisName: Sprint_Ring_IL + Name: Illusion Sprint Ring + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Left_Accessory: true + EquipLevelMin: 130 + Script: | + bonus bVariableCastrate,-10; + - Id: 490121 + AegisName: Sprint_Glove_IL + Name: Illusion Sprint Glove + Type: Armor + Weight: 100 + Slots: 1 + Locations: + Right_Accessory: true + EquipLevelMin: 130 + Script: | + bonus bDelayrate,-3; + - Id: 500000 + AegisName: IDTest_weapon + Name: IDTest weapon + Type: Weapon + SubType: 1hSword + Weight: 10 + Attack: 100 + Range: 1 + Slots: 1 + Jobs: + Alchemist: true + Assassin: true + Blacksmith: true + Crusader: true + Knight: true + Merchant: true + Novice: true + SuperNovice: true + Swordman: true + Locations: + Right_Hand: true + WeaponLevel: 1 + Refineable: true + # Flags: + # BuyingStore: true + Script: | + bonus3 bAutoSpell,"MG_COLDBOLT",1,1; + - Id: 500001 + AegisName: Boost_Sword + Name: Booster Sword + Type: Weapon + SubType: Dagger + Attack: 160 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus2 bAddClass,Class_All,2; + bonus bVariableCastrate,-3; + .@r = getrefine(); + bonus bBaseAtk,.@r*3; + bonus bBaseAtk,min(BaseLevel,180)/15*3; + if (.@r>=7) + bonus bVariableCastrate,-1*getskilllv("AM_LEARNINGPOTION"); + if (.@r>=9) + bonus bLongAtkRate,10; + - Id: 500003 + AegisName: Light_Blade + Name: Light Blade + Type: Weapon + SubType: Dagger + Weight: 1000 + Attack: 130 + MagicAttack: 170 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=2) { + bonus bMatk,.@r/2*10; + } + if (.@r>=3) { + bonus2 bSkillAtk,"PA_PRESSURE",5*(.@r/3); + bonus2 bSkillAtk,"LG_RAYOFGENESIS",.@r/3*5; + } + if (.@r>=9) { + bonus bVariableCastrate,-10; + } + if (.@r>=11) { + bonus2 bMagicAtkEle,Ele_Holy,15; + } + - Id: 500004 + AegisName: Slate_Sword + Name: Slate Sword + Type: Weapon + SubType: Dagger + Weight: 1000 + Attack: 190 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=2) { + bonus bBaseAtk,.@r/2*10; + } + if (.@r>=3) { + bonus2 bSkillAtk,"GN_CART_TORNADO",.@r/3*10; + } + if (.@r>=9) { + bonus2 bSkillAtk,"GN_CART_TORNADO",20; + } + if (.@r>=11) { + bonus bDelayrate,-10; + } + - Id: 500007 + AegisName: Ep172_1h_Sword + Name: Hypocrisy Machine + Type: Weapon + SubType: 1hSword + Weight: 3000 + Attack: 250 + Range: 1 + Slots: 3 + Jobs: + Novice: true + SuperNovice: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus bShortAtkRate,3*(.@r/2); + bonus bCritical,2*(.@r/3); + if (.@r>=7) { + bonus bAspdRate,20; + } + if (.@r>=9) { + bonus2 bAddSize,Size_Small,25; + bonus2 bAddSize,Size_Large,25; + } + if (.@r>=11) { + skill "SM_SWORD",getskilllv("MS_BOWLINGBASH"); + } + - Id: 500008 + AegisName: Ep172_1h_Sword2 + Name: Invidia Bundle + Type: Weapon + SubType: 1hSword + Weight: 1800 + Attack: 210 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"GN_CART_TORNADO",10; + bonus bBaseAtk,12*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"GN_CART_TORNADO",15; + } + if (.@r>=9) { + bonus bAspdRate,10; + } + if (.@r>=11) { + bonus2 bSkillAtk,"GN_CART_TORNADO",25; + } + - Id: 500013 + AegisName: Up_Sword_Of_Bluefire + Name: Patent Red Lotus Sword + Type: Weapon + SubType: 1hSword + Weight: 1000 + Attack: 200 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r/2*15; + bonus bLongAtkRate,.@r/3*4; + if (.@r>=7) { + bonus2 bSkillUseSPrate,"GN_CARTCANNON",-10; + bonus bVariableCastrate,-7; + } + if (.@r>=9) { + bonus2 bSkillAtk,"GN_CARTCANNON",20; + } + if (.@r>=11) { + bonus bVariableCastrate,-5; + bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",10; + } + - Id: 500014 + AegisName: Up_Slate_Sword + Name: Patent Slate Sword + Type: Weapon + SubType: 1hSword + Weight: 1200 + Attack: 205 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r/2*15; + bonus2 bSkillAtk,"GN_CART_TORNADO",.@r/3*10; + bonus2 bSkillAtk,"GN_HELLS_PLANT",.@r/3*5; + if (.@r>=7) { + bonus2 bSkillAtk,"GN_CART_TORNADO",20; + bonus2 bSkillAtk,"GN_HELLS_PLANT",10; + } + if (.@r>=9) { + bonus bDelayrate,-10; + } + if (.@r>=11) { + bonus bDelayrate,-5; + bonus bMaxHPrate,10; + } + - Id: 500015 + AegisName: PG_B_Sword + Name: Pressure Genesis Booster Sword + Type: Weapon + SubType: 1hSword + Attack: 150 + Range: 1 + Jobs: + Crusader: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatkRate,2; + bonus bMatk,180; + bonus bMatk,3*.@r; + bonus bMatk,3*(min(BaseLevel,195)/15); + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Holy,getskilllv("CR_TRUST"); + } + if (.@r>=9) { + bonus bVariableCastrate,-10; + bonus2 bSkillAtk,"LG_RAYOFGENESIS",25; + bonus2 bSkillAtk,"PA_PRESSURE",25; + } + if (.@r>=11) { + bonus2 bMagicAddSize,Size_All,15; + bonus2 bMagicAtkEle,Ele_Holy,15; + } + if (.@r>=13) { + bonus2 bSkillAtk,"LG_RAYOFGENESIS",15; + bonus2 bSkillAtk,"PA_PRESSURE",15; + } + - Id: 500016 + AegisName: HS_T_Sword + Name: Hell Tornado Booster Sword + Type: Weapon + SubType: 1hSword + Attack: 190 + Range: 1 + Jobs: + Alchemist: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,2; + bonus bBaseAtk,3*.@r; + bonus bBaseAtk,3*(min(BaseLevel,195)/15); + if (.@r>=7) { + bonus bShortAtkRate,2*getskilllv("GN_TRAINING_SWORD"); + } + if (.@r>=9) { + bonus bDelayrate,-5; + bonus2 bSkillAtk,"GN_CART_TORNADO",25; + bonus2 bSkillAtk,"GN_HELLS_PLANT",25; + } + if (.@r>=11) { + bonus2 bAddSize,Size_All,20; + bonus bDelayrate,-10; + } + if (.@r>=13) { + bonus2 bSkillAtk,"GN_CART_TORNADO",15; + bonus2 bSkillAtk,"GN_HELLS_PLANT",15; + } + - Id: 500017 + AegisName: Up_Light_Blade + Name: Patent Light Blade + Type: Weapon + SubType: 1hSword + Weight: 1200 + Attack: 130 + MagicAttack: 195 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,.@r/2*15; + bonus2 bSkillAtk,"PA_PRESSURE",.@r/3*5; + bonus2 bSkillAtk,"LG_RAYOFGENESIS",.@r/3*5; + if (.@r>=7) { + bonus bVariableCastrate,-10; + } + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_Holy,15; + } + if (.@r>=11) { + bonus2 bMagicAddSize,Size_All,15; + bonus2 bSkillAtk,"PA_PRESSURE",15; + bonus2 bSkillAtk,"LG_RAYOFGENESIS",15; + } + - Id: 500025 + AegisName: Adulter_F_G_Sword + Name: Adulter Fides Guardian Sword + Type: Weapon + SubType: 1hSword + Weight: 2000 + Attack: 200 + MagicAttack: 220 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"LG_RAYOFGENESIS",10; + bonus bMatk,12*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"LG_RAYOFGENESIS",20; + if (.@r>=9) { + bonus2 bSkillCooldown,"LG_RAYOFGENESIS",-500; + if (.@r>=11) { + bonus2 bSkillAtk,"LG_RAYOFGENESIS",25; + if (.@r>=12) { + bonus2 bMagicAtkEle,Ele_Neutral,15; + bonus2 bMagicAtkEle,Ele_Holy,15; + } + } + } + } + - Id: 500026 + AegisName: Adulter_F_Lapier + Name: Adulter Fides Rapier + Type: Weapon + SubType: 1hSword + Weight: 2000 + Attack: 210 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"GN_CARTCANNON",10; + bonus bBaseAtk,12*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"GN_CARTCANNON",20; + if (.@r>=9) { + bonus bVariableCastrate,-10; + if (.@r>=11) { + bonus2 bSkillAtk,"GN_CARTCANNON",25; + if (.@r>=12) { + bonus bLongAtkRate,15; + } + } + } + } + - Id: 500030 + AegisName: Excalibur_IL + Name: Illusion Excalibur + Type: Weapon + SubType: 1hSword + Weight: 1000 + Attack: 120 + MagicAttack: 180 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + Script: | + .@r = getrefine(); + bonus bDelayrate,-5; + bonus bMatkRate,5; + if (.@r>=7) { + bonus2 bSkillAtk,"LG_RAYOFGENESIS",15; + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_Holy,15; + bonus bVariableCastrate,-10; + if (.@r>=11) { + bonus2 bSkillAtk,"LG_RAYOFGENESIS",25; + } + } + } + - Id: 510001 + AegisName: Boost_Dagger + Name: Booster Dagger + Type: Weapon + SubType: Dagger + Attack: 150 + MagicAttack: 160 + Range: 1 + Slots: 2 + Jobs: + Rogue: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus2 bMagicAtkEle,Ele_Fire,3; + bonus2 bAddClass,Class_All,3; + .@r = getrefine(); + if (.@r) { + bonus bBaseAtk,.@r*2; + bonus bMatk,.@r*2; + } + .@i = min(BaseLevel,180)/15*3; + bonus bBaseAtk,.@i; + bonus bMatk,.@i; + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Fire,getskilllv("RG_PLAGIARISM"); + } + if (.@r>=9) { + bonus2 bAddSize,Size_All,10; + bonus2 bMagicAddSize,Size_All,10; + } + - Id: 510002 + AegisName: Boost_Nindo + Name: Booster Nindo + Type: Weapon + SubType: Dagger + Attack: 150 + MagicAttack: 160 + Range: 1 + Slots: 2 + Jobs: + KagerouOboro: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus2 bMagicAtkEle,Ele_Fire,3; + bonus2 bMagicAtkEle,Ele_Wind,3; + bonus2 bMagicAtkEle,Ele_Water,3; + bonus2 bAddClass,Class_All,3; + .@r = getrefine(); + if (.@r) { + bonus bBaseAtk,.@r*2; + bonus bMatk,.@r*2; + } + .@i = min(BaseLevel,180)/15*3; + bonus bBaseAtk,.@i; + bonus bMatk,.@i; + if (.@r>=7) { + bonus bVariableCastrate,-1*getskilllv("NJ_NINPOU"); + } + if (.@r>=9) { + bonus2 bAddSize,Size_All,10; + bonus2 bMagicAddSize,Size_All,10; + } + - Id: 510006 + AegisName: Fatalist + Name: Fatalist + Type: Weapon + SubType: Dagger + Weight: 900 + Attack: 165 + Range: 1 + Slots: 2 + Jobs: + Rogue: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r/2*10; + bonus bAspdRate,(.@r*2/3); + if (.@r>=9) { + bonus2 bSkillAtk,"SC_FATALMENACE",20; + } + if (.@r>=11) { + bonus bDelayrate,-7; + } + - Id: 510008 + AegisName: Ep172_1h_Dagger + Name: Wrath Rack + Type: Weapon + SubType: Dagger + Weight: 800 + Attack: 160 + MagicAttack: 170 + Range: 1 + Slots: 2 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"NJ_KOUENKA",10; + bonus2 bSkillAtk,"NJ_HYOUSENSOU",10; + bonus bMatk,6*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"NJ_KOUENKA",10; + bonus2 bSkillAtk,"NJ_HYOUSENSOU",10; + } + if (.@r>=9) { + bonus bVariableCastrate,-10; + } + if (.@r>=11) { + bonus2 bSkillAtk,"NJ_KOUENKA",10; + bonus2 bSkillAtk,"NJ_HYOUSENSOU",10; + } + - Id: 510009 + AegisName: Ep172_1h_Dagger2 + Name: Gula Teeth + Type: Weapon + SubType: Dagger + Weight: 900 + Attack: 180 + Range: 1 + Slots: 2 + Jobs: + Rogue: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SC_FATALMENACE",10; + bonus bBaseAtk,12*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"SC_FATALMENACE",10; + } + if (.@r>=9) { + bonus bDelayrate,-10; + } + if (.@r>=11) { + bonus2 bSkillAtk,"SC_FATALMENACE",15; + } + - Id: 510017 + AegisName: CA_B_Dagger + Name: Counter Assault Booster Dagger + Type: Weapon + SubType: Dagger + Attack: 180 + Range: 1 + Jobs: + Assassin: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,2; + bonus bBaseAtk,3*.@r; + bonus bBaseAtk,3*(min(BaseLevel,195)/15); + if (.@r>=7) { + bonus bDelayrate,-1*getskilllv("KO_LEFT"); + } + if (.@r>=9) { + bonus bShortAtkRate,10; + bonus2 bSkillAtk,"ASC_METEORASSAULT",25; + bonus2 bSkillAtk,"GC_COUNTERSLASH",25; + } + if (.@r>=11) { + bonus2 bAddSize,Size_All,15; + bonus bDelayrate,-10; + } + if (.@r>=13) { + bonus2 bSkillAtk,"ASC_METEORASSAULT",15; + bonus2 bSkillAtk,"GC_COUNTERSLASH",15; + } + - Id: 510018 + AegisName: MF_B_Dagger + Name: Magic Fatal Booster Dagger + Type: Weapon + SubType: Dagger + Attack: 190 + MagicAttack: 180 + Range: 1 + Jobs: + Rogue: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatkRate,2; + bonus2 bAddClass,Class_All,2; + bonus bMatk,3*(.@r+(min(BaseLevel,195)/15)); + bonus bBaseAtk,3*(.@r+(min(BaseLevel,195)/15)); + if (.@r>=7) { + bonus bDelayrate,-1*getskilllv("RG_BACKSTAP"); + } + if (.@r>=9) { + bonus bAspd,1; + bonus2 bSkillAtk,"SC_FATALMENACE",25; + } + if (.@r>=11) { + bonus2 bAddSize,Size_All,15; + bonus2 bMagicAddSize,Size_All,15; + bonus bShortAtkRate,15; + } + if (.@r>=13) { + bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15; + bonus2 bSkillAtk,"SC_FATALMENACE",15; + } + - Id: 510019 + AegisName: Up_Magic_Sword + Name: Patent Madogum + Type: Weapon + SubType: Dagger + Weight: 800 + Attack: 150 + MagicAttack: 195 + Range: 1 + Slots: 2 + Jobs: + Rogue: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,.@r/2*15; + bonus bAspdRate,(.@r/3*2); + if (.@r>=7) { + bonus5 bAutoSpell,"WZ_METEOR",7,100,BF_SHORT,1; + } + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_All,15; + } + if (.@r>=11) { + bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",4,100,BF_SHORT,1; + } + - Id: 510020 + AegisName: Up_Fatalist + Name: Patent Fatalist + Type: Weapon + SubType: Dagger + Weight: 1200 + Attack: 205 + Range: 1 + Slots: 2 + Jobs: + Rogue: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r/2*15; + bonus bAspdRate,(.@r*2/3); + if (.@r>=7) { + bonus2 bSkillAtk,"SC_FATALMENACE",25; + } + if (.@r>=9) { + bonus2 bSkillUseSPrate,"SC_FATALMENACE",-15; + bonus bDelayrate,-7; + } + if (.@r>=11) { + bonus bShortAtkRate,10; + bonus bDelayrate,-7; + } + - Id: 510022 + AegisName: Up_Fog_Dew_Sword + Name: Patent Kiri no Tsuyu + Type: Weapon + SubType: Dagger + Buy: 20 + Weight: 1200 + Attack: 190 + Range: 1 + Slots: 2 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + /*Is combo set with 28763 Surudoi Kaze*/ + - Id: 510032 + AegisName: Adulter_F_Dagger + Name: Adulter Fides Dagger + Type: Weapon + SubType: Dagger + Weight: 1200 + Attack: 210 + Range: 1 + Slots: 2 + Jobs: + Rogue: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SC_FATALMENACE",10; + bonus bBaseAtk,12*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"SC_FATALMENACE",20; + if (.@r>=9) { + bonus2 bAddSize,Size_All,15; + if (.@r>=11) { + bonus2 bSkillAtk,"SC_FATALMENACE",25; + if (.@r>=12) { + bonus bShortAtkRate,15; + } + } + } + } + - Id: 510034 + AegisName: Ancient_Dagger_IL + Name: Illusion Ancient Dagger + Type: Weapon + SubType: Dagger + Weight: 600 + Attack: 107 + MagicAttack: 180 + Range: 1 + Slots: 2 + Jobs: + Rogue: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + Script: | + .@r = getrefine(); + bonus bSPrecovRate,10; + bonus bMaxSP,100; + autobonus "{ bonus bMatkRate,10; bonus bMatk,70; }",1,10000,BF_WEAPON; + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_All,15; + if (.@r>=9) { + bonus2 bMagicAddSize,Size_Large,20; + if (.@r>=11) { + autobonus "{ bonus2 bMagicAddRace,RC_All,15; }",1,10000,BF_MAGIC; + } + } + } + - Id: 520000 + AegisName: Boost_Axe + Name: Booster Axe + Type: Weapon + SubType: 2hSpear + Attack: 200 + Range: 1 + Slots: 2 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + bonus2 bAddClass,Class_All,5; + .@r = getrefine(); + bonus bBaseAtk,.@r*3; + bonus bBaseAtk,min(BaseLevel,180)/15*3; + if (.@r>=7) + bonus bBaseAtk,getskilllv("BS_WEAPONRESEARCH")*3; + if (.@r>=9) + bonus2 bAddSize,Size_All,15; + - Id: 520002 + AegisName: Ep172_1h_Axe + Name: Pride Steel + Type: Weapon + SubType: 1hAxe + Weight: 3000 + Attack: 250 + Range: 1 + Slots: 2 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus2 bSkillAtk,"NC_POWERSWING",10; + bonus bBaseAtk,12*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"NC_POWERSWING",15; + } + if (.@r>=9) { + bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; + } + if (.@r>=11) { + bonus2 bSkillAtk,"NC_AXEBOOMERANG",25; + } + - Id: 520008 + AegisName: Adulter_F_Axe + Name: Adulter Fides Axe + Type: Weapon + SubType: 1hAxe + Weight: 7500 + Attack: 270 + Range: 1 + Slots: 2 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Refineable: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus2 bSkillAtk,"NC_AXEBOOMERANG",10; + bonus bBaseAtk,12*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"NC_AXEBOOMERANG",20; + if (.@r>=9) { + bonus2 bAddSize,Size_All,15; + if (.@r>=11) { + bonus2 bSkillAtk,"NC_AXEBOOMERANG",25; + if (.@r>=12) { + bonus bLongAtkRate,15; + } + } + } + } + - Id: 530000 + AegisName: Boost_Spear + Name: Booster Spear + Type: Weapon + SubType: 2hSword + Attack: 160 + MagicAttack: 160 + Range: 3 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bMatkRate,3; + bonus2 bAddClass,Class_All,3; + bonus2 bMagicAtkEle,Ele_Holy,3; + .@r = getrefine(); + if (.@r) { + bonus bBaseAtk,.@r*2; + bonus bMatk,.@r*2; + } + .@i = min(BaseLevel,180)/15*3; + bonus bBaseAtk,.@i; + bonus bMatk,.@i; + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Holy,getskilllv("CR_TRUST"); + } + if (.@r>=9) { + bonus bLongAtkRate,10; + } + - Id: 530002 + AegisName: Ep172_1h_Spear + Name: Gluttony Stick + Type: Weapon + SubType: 2hSpear + Weight: 2000 + Attack: 190 + MagicAttack: 200 + Range: 3 + Slots: 2 + Jobs: + Crusader: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"LG_RAYOFGENESIS",10; + bonus bMatk,12*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"LG_RAYOFGENESIS",10; + } + if (.@r>=9) { + bonus bVariableCastrate,-10; + } + if (.@r>=11) { + bonus2 bSkillAtk,"LG_RAYOFGENESIS",15; + } + - Id: 530005 + AegisName: BC_B_Spear + Name: Vanishing Cannon Booster Spear + Type: Weapon + SubType: 2hSpear + Attack: 200 + Range: 3 + Jobs: + Crusader: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,2; + bonus bBaseAtk,3*.@r; + bonus bBaseAtk,3*(min(BaseLevel,195)/15); + if (.@r>=7) { + bonus bAspdRate,getskilllv("CR_SPEARQUICKEN"); + } + if (.@r>=9) { + bonus bAspd,1; + bonus2 bSkillAtk,"LG_BANISHINGPOINT",25; + bonus2 bSkillAtk,"LG_CANNONSPEAR",25; + } + if (.@r>=11) { + bonus2 bAddSize,Size_All,15; + bonus bLongAtkRate,15; + } + if (.@r>=13) { + bonus2 bSkillAtk,"LG_BANISHINGPOINT",15; + bonus2 bSkillAtk,"LG_CANNONSPEAR",15; + } + - Id: 530006 + AegisName: Up_Undine_Spear_K + Name: Patent Aquatic Spear + Type: Weapon + SubType: 1hSpear + Buy: 20 + Weight: 1400 + Attack: 195 + Range: 3 + Slots: 2 + Jobs: + Crusader: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r/2*15; + bonus bLongAtkRate,.@r/3*4; + if (.@r>=7) { + bonus2 bSkillAtk,"LG_CANNONSPEAR",15; + bonus2 bSkillAtk,"LG_BANISHINGPOINT",15; + bonus bAspdRate,10; + } + if (.@r>=9) { + bonus2 bSkillAtk,"LG_CANNONSPEAR",20; + bonus2 bSkillAtk,"LG_BANISHINGPOINT",20; + } + if (.@r>=11) { + bonus bPerfectHitAddRate,7; + bonus bMaxSPrate,5; + } + - Id: 530013 + AegisName: Adulter_F_G_Spear + Name: Adulter Fides Guardian Spear + Type: Weapon + SubType: 2hSpear + Weight: 1800 + Attack: 220 + Range: 3 + Slots: 2 + Jobs: + Crusader: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"LG_OVERBRAND",10; + bonus bBaseAtk,12*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"LG_OVERBRAND",20; + if (.@r>=9) { + bonus bDelayrate,-10; + if (.@r>=11) { + bonus2 bSkillAtk,"LG_OVERBRAND",25; + if (.@r>=12) { + bonus bShortAtkRate,15; + } + } + } + } + - Id: 530015 + AegisName: Gelerdria_IL + Name: Illusion Gelerdria + Type: Weapon + SubType: 2hSpear + Weight: 2000 + Attack: 170 + Range: 3 + Slots: 2 + Jobs: + Crusader: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + Script: | + .@r = getrefine(); + bonus bCritical,15; + bonus bMaxHPrate,10; + bonus bAspdRate,2*(.@r/3); + bonus bBaseAtk,20*(.@r/3); + if (.@r>=7) { + bonus bCritAtkRate,30; + bonus2 bSkillAtk,"LG_CANNONSPEAR",25; + if (.@r>=9) { + bonus bLongAtkRate,15; + bonus2 bSkillAtk,"LG_BANISHINGPOINT",25; + if (.@r>=11) { + bonus2 bSkillAtk,"LG_BANISHINGPOINT",20; + bonus2 bSkillAtk,"LG_CANNONSPEAR",20; + } + } + } + - Id: 540000 + AegisName: Boost_Spellbook + Name: Booster Spellbook + Type: Weapon + SubType: Book + Attack: 165 + MagicAttack: 165 + Range: 1 + Slots: 2 + Jobs: + Sage: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bMatkRate,2; + bonus2 bMagicAtkEle,Ele_Neutral,3; + .@r = getrefine(); + bonus bMatk,.@r; + bonus bMatk,min(BaseLevel,180)/15*3; + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Neutral,getskilllv("PF_HPCONVERSION"); + } + if (.@r>=9) { + bonus2 bMagicAddSize,Size_All,10; + } + - Id: 540001 + AegisName: Boost_Book + Name: Booster Book + Type: Weapon + SubType: Book + Attack: 160 + Range: 1 + Slots: 2 + Jobs: + StarGladiator: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus2 bAddClass,Class_All,5; + .@r = getrefine(); + bonus bBaseAtk,.@r*3; + bonus bBaseAtk,min(BaseLevel,180)/15*3; + if (.@r>=7) { + bonus bAspdRate,getskilllv("TK_RUN"); + } + if (.@r>=9) { + bonus2 bAddClass,Class_All,10; + } + - Id: 540004 + AegisName: Ep172_1h_Book + Name: Sloth Text + Type: Weapon + SubType: Book + Weight: 500 + Attack: 210 + Range: 1 + Slots: 2 + Jobs: + StarGladiator: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus2 bSkillAtk,"SJ_NEWMOONKICK",10; + bonus bBaseAtk,12*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"SJ_NEWMOONKICK",15; + } + if (.@r>=9) { + bonus bAspdRate,10; + } + if (.@r>=11) { + bonus2 bSkillAtk,"SJ_FULLMOONKICK",25; + } + - Id: 540005 + AegisName: Ep172_1h_Book2 + Name: Sloth Bible + Type: Weapon + SubType: Book + Weight: 700 + Attack: 160 + MagicAttack: 220 + Range: 1 + Slots: 2 + Jobs: + Sage: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + autobonus "{ bonus2 bSubClass,Class_Normal,15; bonus2 bSPRegenRate,300,1000; }",1,5000,BF_WEAPON|BF_MAGIC; + bonus bVariableCastrate,-3*(.@r/3); + bonus bMatk,6*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",25; + } + if (.@r>=9) { + bonus bAspdRate,10; + } + if (.@r>=11) { + bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",30; + } + - Id: 540009 + AegisName: SB_B_Book + Name: Spell Bolt Booster Book + Type: Weapon + SubType: Book + Attack: 150 + Range: 1 + Jobs: + Sage: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus bMatkRate,2; + bonus bMatk,160+(3*.@r)+3*(min(BaseLevel,195)/15); + if (.@r>=7) { + .@val = getskilllv("SA_AUTOSPELL"); + bonus2 bMagicAtkEle,Ele_Fire,.@val; + bonus2 bMagicAtkEle,Ele_Earth,.@val; + bonus2 bMagicAtkEle,Ele_Water,.@val; + bonus2 bMagicAtkEle,Ele_Wind,.@val; + } + if (.@r>=9) { + bonus bAspd,1; + bonus2 bSkillAtk,"WZ_HEAVENDRIVE",25; + bonus2 bSkillAtk,"WZ_EARTHSPIKE",25; + bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",25; + } + if (.@r>=11) { + bonus2 bMagicAtkEle,Ele_Fire,15; + bonus2 bMagicAtkEle,Ele_Earth,15; + bonus2 bMagicAtkEle,Ele_Water,15; + bonus2 bMagicAtkEle,Ele_Wind,15; + bonus bAspd,1; + } + if (.@r>=13) { + bonus2 bSkillAtk,"WZ_HEAVENDRIVE",15; + bonus2 bSkillAtk,"WZ_EARTHSPIKE",15; + bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",15; + } + - Id: 540010 + AegisName: Up_Thousand_Sun + Name: Patent One Sky One Sun + Type: Weapon + SubType: Book + Weight: 1100 + Attack: 200 + Range: 1 + Slots: 2 + Jobs: + StarGladiator: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r/2*15; + bonus bShortAtkRate,4*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"SJ_PROMINENCEKICK",20; + bonus bAspdRate,10; + } + if (.@r>=9) { + bonus2 bSkillAtk,"SJ_SOLARBURST",25; + } + if (.@r>=11) { + bonus2 bAddSize,Size_All,15; + } + - Id: 540011 + AegisName: Up_Demon_Hunting_Bible + Name: Patent Exorcist's Bible + Type: Weapon + SubType: Book + Buy: 20 + Weight: 700 + Attack: 205 + MagicAttack: 190 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r/2*10; + bonus bMatk,.@r/2*10; + bonus2 bSkillAtk,"AB_DUPLELIGHT",25*(.@r/3); + bonus2 bSkillAtk,"AB_JUDEX",25*(.@r/3); + if (.@r>=7) { + bonus bAspdRate,10; + bonus2 bMagicAtkEle,Ele_Holy,15; + } + if (.@r>=9) { + bonus2 bSkillAtk,"AB_DUPLELIGHT",30; + bonus2 bSkillAtk,"AB_JUDEX",30; + } + if (.@r>=11) { + .@i = getskilllv("AB_JUDEX"); + bonus3 bAutoSpell,"AB_JUDEX",(.@i > 5 ? .@i : 5),100; + } + - Id: 540019 + AegisName: Adulter_F_M_Book + Name: Adulter Fides Magic Book + Type: Weapon + SubType: Book + Weight: 1200 + Attack: 170 + MagicAttack: 200 + Range: 1 + Slots: 2 + Jobs: + Sage: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; + bonus bMatk,12*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",20; + if (.@r>=9) { + bonus2 bSkillCooldown,"SO_PSYCHIC_WAVE",-1000; + if (.@r>=11) { + bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",25; + if (.@r>=12) { + bonus2 bMagicAtkEle,Ele_Neutral,15; + } + } + } + } + - Id: 540020 + AegisName: Adulter_F_P_Book + Name: Adulter Fides Poison Book + Type: Weapon + SubType: Book + Weight: 1300 + Attack: 170 + MagicAttack: 200 + Range: 1 + Slots: 2 + Jobs: + Sage: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SO_POISON_BUSTER",10; + bonus bMatk,12*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"SO_POISON_BUSTER",20; + if (.@r>=9) { + bonus2 bSkillCooldown,"SO_POISON_BUSTER",-1000; + if (.@r>=11) { + bonus2 bSkillAtk,"SO_POISON_BUSTER",25; + if (.@r>=12) { + bonus2 bMagicAtkEle,Ele_Poison,15; + } + } + } + } + - Id: 540021 + AegisName: Adulter_F_Bible + Name: Adulter Fides Bible + Type: Weapon + SubType: Book + Weight: 1800 + Attack: 210 + MagicAttack: 210 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"AB_DUPLELIGHT",15; + bonus bMatk,12*(.@r/3); + bonus bBaseAtk,12*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"AB_DUPLELIGHT",25; + if (.@r>=9) { + bonus bAspdRate,10; + if (.@r>=11) { + bonus2 bSkillAtk,"AB_DUPLELIGHT",40; + if (.@r>=12) { + bonus bShortAtkRate,15; + } + } + } + } + - Id: 540022 + AegisName: Adulter_F_Moon_B + Name: Adulter Fides Moon Book + Type: Weapon + SubType: Book + Weight: 1100 + Attack: 230 + Range: 1 + Slots: 2 + Jobs: + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SJ_FULLMOONKICK",10; + bonus bBaseAtk,12*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"SJ_FULLMOONKICK",20; + if (.@r>=9) { + bonus2 bAddSize,Size_All,15; + if (.@r>=11) { + bonus2 bSkillAtk,"SJ_FULLMOONKICK",25; + if (.@r>=12) { + bonus bShortAtkRate,15; + } + } + } + } + - Id: 540023 + AegisName: Adulter_F_Star_B + Name: Adulter Fides Stardust Book + Type: Weapon + SubType: Book + Weight: 1000 + Attack: 240 + Range: 1 + Slots: 2 + Jobs: + StarGladiator: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",10; + bonus bBaseAtk,12*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",20; + if (.@r>=9) { + bonus2 bAddSize,Size_All,15; + if (.@r>=11) { + bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",25; + if (.@r>=12) { + bonus bShortAtkRate,15; + } + } + } + } + - Id: 550001 + AegisName: Boost_Rod + Name: Booster Rod + Type: Weapon + SubType: Staff + Weight: 700 + Attack: 120 + MagicAttack: 170 + Range: 1 + Slots: 2 + Jobs: + SoulLinker: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + bonus bMatkRate,2; + bonus2 bMagicAtkEle,Ele_Dark,3; + .@r = getrefine(); + bonus bMatk,.@r*3; + bonus bMatk,min(BaseLevel,180)/15*3; + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Dark,getskilllv("TK_RUN"); + } + if (.@r>=9) { + bonus2 bMagicAddSize,Size_All,10; + } + - Id: 550002 + AegisName: Boost_Foxtail + Name: Booster Foxtail + Type: Weapon + SubType: Staff + Weight: 700 + Attack: 250 + MagicAttack: 260 + Range: 1 + Slots: 2 + Jobs: + Summoner: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + .@r = getrefine(); + bonus bBaseAtk,.@r*2; + bonus bMatk,.@r*2; + .@i = min(BaseLevel,180)/15*3; + bonus bBaseAtk,.@i; + bonus bMatk,.@i; + if (.@r>=7) { + bonus bVariableCastrate,getskilllv("SU_NYANGGRASS")*-2; + bonus bLongAtkRate,getskilllv("SU_SVG_SPIRIT")*2; + } + if (.@r>=9) { + bonus2 bAddSize,Size_All,10; + bonus2 bMagicAddSize,Size_All,10; + } + - Id: 550006 + AegisName: Ein_1H_Foxtail + Name: Safety Foxtail + Type: Weapon + SubType: Staff + Weight: 1500 + Attack: 300 + Range: 1 + Slots: 2 + Jobs: + Summoner: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 170 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,350; + bonus bUnbreakableWeapon; + bonus bMatkRate,7; + bonus2 bAddClass,Class_All,7; + bonus2 bSkillAtk,"SU_CN_METEOR",15; + bonus2 bSkillAtk,"SU_PICKYPECK",15; + if (.@r>=7) { + bonus bAspdRate,10; + bonus bVariableCastrate,-10; + } + if (.@r>=9) { + bonus2 bSkillAtk,"SU_CN_METEOR",20; + bonus2 bSkillAtk,"SU_PICKYPECK",20; + autobonus "{ bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; }",1,10000,BF_MAGIC; + } + if (.@r>=11) { + bonus bDelayrate,-20; + } + - Id: 550007 + AegisName: Freezing_Rod + Name: Chilling Cane + Type: Weapon + SubType: Staff + Weight: 500 + Attack: 40 + MagicAttack: 150 + Range: 1 + Slots: 2 + Jobs: + Sage: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + .@r = getrefine(); + bonus bMatk,.@r/2*10; + bonus2 bSkillAtk,"SO_DIAMONDDUST",.@r/3*8; + if (.@r>=9) { + bonus2 bMagicAddEle,Ele_Undead,10; + } + if (.@r>=11) { + bonus2 bMagicAtkEle,Ele_Water,7; + } + - Id: 550008 + AegisName: Ep172_1h_Wand + Name: Greed Wand + Type: Weapon + SubType: Staff + Weight: 800 + Attack: 130 + MagicAttack: 200 + Range: 1 + Slots: 2 + Jobs: + SoulLinker: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus2 bSkillAtk,"SP_SPA",10; + bonus bMatk,12*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"SP_SPA",15; + } + if (.@r>=9) { + bonus bVariableCastrate,-10; + } + if (.@r>=11) { + bonus2 bSkillAtk,"SP_SWHOO",25; + } + - Id: 550009 + AegisName: Ep172_1h_Foxtail + Name: Addiction Wand + Type: Weapon + SubType: Staff + Weight: 1500 + Attack: 280 + MagicAttack: 330 + Range: 1 + Slots: 2 + Jobs: + Summoner: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + autobonus "{ bonus2 bSubClass,Class_Normal,15; bonus2 bSPRegenRate,300,1000; }",1,5000,BF_MAGIC; + bonus bVariableCastrate,-3*(.@r/3); + bonus bMatk,6*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"SU_SV_STEMSPEAR",15; + bonus2 bSkillAtk,"SU_CN_METEOR",15; + } + if (.@r>=9) { + bonus2 bSkillCooldown,"SU_CN_METEOR",-1500; + } + if (.@r>=11) { + bonus2 bSkillAtk,"SU_SV_STEMSPEAR",20; + bonus2 bSkillAtk,"SU_CN_METEOR",20; + } + - Id: 550010 + AegisName: ES_B_Stick + Name: Elemental Spell Booster Stick + Type: Weapon + SubType: Staff + Attack: 150 + Range: 1 + Jobs: + Sage: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus bMatkRate,2; + bonus bMatk,160+(3*.@r)+3*(min(BaseLevel,195)/15); + if (.@r>=7) { + .@val = getskilllv("SA_LANDPROTECTOR"); + bonus2 bMagicAtkEle,Ele_Neutral,.@val; + bonus2 bMagicAtkEle,Ele_Earth,.@val; + bonus2 bMagicAtkEle,Ele_Water,.@val; + bonus2 bMagicAtkEle,Ele_Wind,.@val; + } + if (.@r>=9) { + bonus bVariableCastrate,-10; + bonus2 bSkillAtk,"SO_DIAMONDDUST",25; + bonus2 bSkillAtk,"SO_VARETYR_SPEAR",25; + bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",25; + bonus2 bSkillAtk,"SO_EARTHGRAVE",25; + } + if (.@r>=11) { + bonus2 bMagicAddSize,Size_All,15; + bonus2 bMagicAtkEle,Ele_Neutral,15; + bonus2 bMagicAtkEle,Ele_Earth,15; + bonus2 bMagicAtkEle,Ele_Water,15; + bonus2 bMagicAtkEle,Ele_Wind,15; + } + if (.@r>=13) { + bonus2 bSkillAtk,"SO_DIAMONDDUST",15; + bonus2 bSkillAtk,"SO_VARETYR_SPEAR",15; + bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15; + bonus2 bSkillAtk,"SO_EARTHGRAVE",15; + } + - Id: 550011 + AegisName: AN_B_Wand + Name: Adonus Booster Wand + Type: Weapon + SubType: Staff + Attack: 150 + Range: 1 + Jobs: + Priest: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus bMatkRate,2; + bonus bMatk,160+(3*.@r)+3*(min(BaseLevel,195)/15); + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Holy,getskilllv("HP_MEDITATIO"); + } + if (.@r>=9) { + bonus bVariableCastrate,-10; + bonus2 bSkillAtk,"PR_MAGNUS",25; + bonus2 bSkillAtk,"AB_ADORAMUS",25; + } + if (.@r>=11) { + bonus2 bMagicAddSize,Size_All,15; + bonus2 bMagicAtkEle,Ele_Holy,15; + } + if (.@r>=13) { + bonus2 bSkillAtk,"PR_MAGNUS",15; + bonus2 bSkillAtk,"AB_ADORAMUS",15; + } + - Id: 550012 + AegisName: Up_Shadow_Staff_K + Name: Patent Shadow Staff + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 750 + Attack: 40 + MagicAttack: 195 + Range: 1 + Slots: 2 + Jobs: + Sage: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + .@r = getrefine(); + bonus bMatk,.@r/2*15; + bonus2 bSkillAtk,"SO_EARTHGRAVE",12*(.@r/3); + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Earth,15; + bonus2 bMagicAtkEle,Ele_Neutral,15; + } + if (.@r>=9) { + bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",25; + bonus bVariableCastrate,-7; + } + if (.@r>=11) { + bonus bVariableCastrate,-8; + bonus2 bSkillCooldown,"SO_PSYCHIC_WAVE",-1000; + } + - Id: 550013 + AegisName: Up_Freezing_Rod + Name: Patent Chilling Cane + Type: Weapon + SubType: Staff + Weight: 750 + Attack: 40 + MagicAttack: 195 + Range: 1 + Slots: 2 + Jobs: + Sage: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + .@r = getrefine(); + bonus bMatk,.@r/2*10; + bonus2 bSkillAtk,"SO_DIAMONDDUST",.@r/3*12; + if (.@r>=7) { + bonus2 bMagicAddEle,Ele_All,15; + bonus2 bSkillAtk,"SO_VARETYR_SPEAR",15; + } + if (.@r>=9) { + bonus2 bSkillAtk,"SO_VARETYR_SPEAR",20; + bonus bVariableCastrate,-7; + } + if (.@r>=11) { + bonus bVariableCastrate,-8; + bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-2000; + } + - Id: 550014 + AegisName: Up_MeawFoxtail + Name: Patent Meowmeow Foxtail + Type: Weapon + SubType: Staff + Buy: 20 + Weight: 1200 + Attack: 350 + MagicAttack: 350 + Range: 1 + Slots: 2 + Jobs: + Summoner: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + .@r = getrefine(); + bonus bMatk,15*(.@r/2); + bonus bBaseAtk,15*(.@r/2); + bonus2 bAddClass,Class_All,2*(.@r/3); + bonus bMatkRate,2*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",25; + bonus2 bSkillAtk,"SU_SV_STEMSPEAR",25; + } + if (.@r>=9) { + bonus bVariableCastrate,-10; + bonus bAspdRate,10; + } + if (.@r>=11) { + bonus2 bSkillAtk,"SU_PICKYPECK",25; + bonus2 bSkillAtk,"SU_CN_METEOR",25; + } + - Id: 550015 + AegisName: Up_Spirit_Pendulum_ + Name: Patent Spirit Pendulum + Type: Weapon + SubType: Staff + Weight: 1200 + Attack: 70 + MagicAttack: 190 + Range: 1 + Slots: 2 + Jobs: + SoulLinker: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,15*(.@r/2); + bonus2 bMagicAddEle,Ele_All,2*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"SP_SPA",15; + bonus bVariableCastrate,-10; + } + if (.@r>=9) { + bonus2 bSkillAtk,"SP_SWHOO",20; + } + if (.@r>=11) { + autobonus "{ bonus2 bSPRegenRate,230,10000; }",70,10000,BF_MAGIC; + } + - Id: 550024 + AegisName: Adulter_F_Wand + Name: Adulter Fides Wand + Type: Weapon + SubType: Staff + Weight: 1500 + Attack: 160 + MagicAttack: 210 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Refineable: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus2 bSkillAtk,"AB_ADORAMUS",10; + bonus bMatk,12*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"AB_ADORAMUS",20; + if (.@r>=9) { + bonus2 bMagicAddSize,Size_All,15; + if (.@r>=11) { + bonus2 bSkillAtk,"AB_ADORAMUS",25; + if (.@r>=12) { + bonus2 bMagicAtkEle,Ele_Holy,15; + } + } + } + } + - Id: 550025 + AegisName: Adulter_F_S_Stick + Name: Adulter Fides Soul Stick + Type: Weapon + SubType: Staff + Weight: 1900 + Attack: 160 + MagicAttack: 205 + Range: 1 + Slots: 2 + Jobs: + SoulLinker: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Refineable: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus2 bSkillAtk,"SP_SWHOO",10; + bonus bMatk,12*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"SP_SWHOO",20; + if (.@r>=9) { + bonus bVariableCastrate,-10; + if (.@r>=11) { + bonus2 bSkillAtk,"SP_SWHOO",25; + if (.@r>=12) { + bonus2 bMagicAtkEle,Ele_Holy,15; + bonus2 bMagicAtkEle,Ele_Fire,15; + bonus2 bMagicAtkEle,Ele_Earth,15; + bonus2 bMagicAtkEle,Ele_Water,15; + bonus2 bMagicAtkEle,Ele_Wind,15; + bonus2 bMagicAtkEle,Ele_Ghost,15; + bonus2 bMagicAtkEle,Ele_Dark,15; + } + } + } + } + - Id: 550026 + AegisName: Adulter_F_D_Wand + Name: Adulter Fides Dark Wand + Type: Weapon + SubType: Staff + Weight: 1600 + Attack: 160 + MagicAttack: 220 + Range: 1 + Slots: 2 + Jobs: + SoulLinker: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Refineable: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus2 bSkillAtk,"SP_CURSEEXPLOSION",10; + bonus bMatk,12*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"SP_CURSEEXPLOSION",20; + if (.@r>=9) { + bonus2 bMagicAddSize,Size_All,15; + if (.@r>=11) { + bonus2 bSkillAtk,"SP_CURSEEXPLOSION",25; + if (.@r>=12) { + bonus2 bMagicAtkEle,Ele_Dark,15; + } + } + } + } + - Id: 550027 + AegisName: Adulter_F_F_Wand + Name: Adulter Fides Foxtail Wand + Type: Weapon + SubType: Staff + Weight: 1500 + Attack: 200 + MagicAttack: 350 + Range: 1 + Slots: 2 + Jobs: + Summoner: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Refineable: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus2 bSkillAtk,"SU_CN_METEOR",10; + bonus bMatk,12*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"SU_CN_METEOR",20; + if (.@r>=9) { + bonus2 bSkillCooldown,"SU_CN_METEOR",-2000; + if (.@r>=11) { + bonus2 bSkillAtk,"SU_CN_METEOR",25; + if (.@r>=12) { + bonus2 bMagicAtkEle,Ele_Neutral,15; + } + } + } + } + - Id: 550028 + AegisName: Adulter_F_F_model + Name: Adulter Fides Foxtail Model + Type: Weapon + SubType: Staff + Weight: 1800 + Attack: 320 + Range: 1 + Slots: 2 + Jobs: + Summoner: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Refineable: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus2 bSkillAtk,"SU_PICKYPECK",10; + bonus bBaseAtk,12*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"SU_PICKYPECK",20; + if (.@r>=9) { + bonus2 bAddSize,Size_All,15; + if (.@r>=11) { + bonus2 bSkillAtk,"SU_PICKYPECK",25; + if (.@r>=12) { + bonus bLongAtkRate,15; + } + } + } + } + - Id: 550030 + AegisName: Thorn_Staff_IL + Name: Illusion Thorn Staff of Darkness + Type: Weapon + SubType: Staff + Weight: 1200 + Attack: 60 + Range: 1 + Slots: 2 + Jobs: + Acolyte: true + Mage: true + Monk: true + Priest: true + Sage: true + SoulLinker: true + Wizard: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + Script: | + .@r = getrefine(); + bonus bAtkEle,Ele_Dark; + bonus bUnbreakableWeapon; + bonus bMatk,180; + bonus bInt,3; + bonus bDex,3; + bonus2 bIgnoreMdefRaceRate,RC_All,3*.@r; + bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-3*.@r; + bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-3*.@r; + bonus bDelayrate,-3*(.@r/2); + if (.@r>=7) { + bonus bVariableCastrate,-7; + bonus bMatkRate,7; + if (.@r>=9) { + bonus2 bMagicAddRace,RC_Angel,20; + bonus2 bMagicAddEle,Ele_Holy,20; + if (.@r>=11) { + bonus2 bMagicAtkEle,Ele_Ghost,15; + bonus2 bMagicAtkEle,Ele_Undead,15; + bonus2 bMagicAtkEle,Ele_Poison,15; + bonus2 bMagicAtkEle,Ele_Dark,15; + } + } + } + - Id: 550031 + AegisName: Dea_Staff_IL + Name: Illusion Dea Staff + Type: Weapon + SubType: Staff + Weight: 1000 + Attack: 50 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + Script: | + .@r = getrefine(); + bonus bAtkEle,Ele_Holy; + bonus bUnbreakableWeapon; + bonus bMatk,190; + bonus bVit,2; + bonus bInt,6; + autobonus "{ bonus2 bSPRegenRate,150,1000; }",1,4000,BF_MAGIC; + bonus2 bSkillAtk,"AB_JUDEX",20*(.@r/3); + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Holy,15; + if (.@r>=9) { + bonus bDelayrate,-15; + bonus2 bSkillAtk,"AB_JUDEX",30; + if (.@r>=11) { + autobonus3 "{ bonus2 bMagicAddSize,Size_All,20; }",1000,15000,"PR_MAGNUS"; + } + } + } + - Id: 560000 + AegisName: Boost_Knuckles + Name: Booster Knuckles + Type: Weapon + SubType: Knuckle + Attack: 150 + Range: 1 + Slots: 2 + Jobs: + Monk: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bMaxHPrate,3; + bonus2 bAddClass,Class_All,3; + .@r = getrefine(); + bonus bBaseAtk,.@r*3; + bonus bBaseAtk,min(BaseLevel,180)/15*3; + if (.@r>=7) { + bonus bMaxHPrate,getskilllv("MO_EXPLOSIONSPIRITS")*2; + } + if (.@r>=9) { + bonus2 bAddSize,Size_All,10; + } + - Id: 560002 + AegisName: Ray_Knuckle + Name: Ray Knuckle + Type: Weapon + SubType: Knuckle + Weight: 700 + Attack: 185 + Range: 1 + Slots: 2 + Jobs: + Monk: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r/2*10; + bonus2 bSkillAtk,"SR_TIGERCANNON",.@r/3*4; + if (.@r>=9) { + bonus2 bSkillAtk,"SR_TIGERCANNON",15; + } + if (.@r>=11) { + bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000; + } + - Id: 560004 + AegisName: Ep172_Bh_Knuck + Name: Ira Fist + Type: Weapon + SubType: Knuckle + Weight: 800 + Attack: 200 + Range: 1 + Slots: 2 + Jobs: + Monk: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",15; + bonus bBaseAtk,12*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"SR_HOWLINGOFLION",15; + } + if (.@r>=9) { + bonus2 bSkillCooldown,"SR_HOWLINGOFLION",-2000; + } + if (.@r>=11) { + bonus2 bSkillAtk,"SR_HOWLINGOFLION",10; + bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",10; + } + - Id: 560006 + AegisName: PS_B_Knuckle + Name: Rampage Arrow Booster Knuckle + Type: Weapon + SubType: Knuckle + Attack: 190 + Range: 1 + Jobs: + Monk: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,2; + bonus bBaseAtk,(3*.@r)+3*(min(BaseLevel,195)/15); + if (.@r>=7) { + bonus bLongAtkRate,2*getskilllv("MO_CALLSPIRITS"); + } + if (.@r>=9) { + bonus bMaxSPrate,10; + bonus2 bSkillAtk,"SR_KNUCKLEARROW",25; + bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",25; + } + if (.@r>=11) { + bonus2 bAddSize,Size_All,15; + bonus bDelayrate,-10; + } + if (.@r>=13) { + bonus2 bSkillAtk,"SR_KNUCKLEARROW",15; + bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15; + } + - Id: 560007 + AegisName: CP_B_Knuckle + Name: Sky Cannon Booster Knuckle + Type: Weapon + SubType: Knuckle + Attack: 190 + Range: 1 + Jobs: + Monk: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,2+(min(BaseLevel,195)/15); + bonus bMaxHP,250*.@r; + bonus bMaxSP,20*.@r; + if (.@r>=7) { + bonus bMaxHPrate,2*getskilllv("MO_CHAINCOMBO"); + } + if (.@r>=9) { + bonus2 bAddClass,Class_All,5; + bonus2 bSkillAtk,"SR_SKYNETBLOW",25; + bonus2 bSkillAtk,"SR_TIGERCANNON",25; + } + if (.@r>=11) { + bonus bShortAtkRate,15; + bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000; + } + if (.@r>=13) { + bonus2 bSkillAtk,"SR_SKYNETBLOW",15; + bonus2 bSkillAtk,"SR_TIGERCANNON",15; + } + - Id: 560008 + AegisName: Up_Iron_Nail_K + Name: Patent Iron Nail + Type: Weapon + SubType: Knuckle + Weight: 1200 + Attack: 205 + Range: 1 + Slots: 2 + Jobs: + Monk: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r/2*15; + bonus bLongAtkRate,.@r/3*4; + if (.@r>=7) { + bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10; + bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",10; + } + if (.@r>=9) { + bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000; + bonus2 bSkillCooldown,"SR_EARTHSHAKER",-1000; + } + if (.@r>=11) { + bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15; + bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",15; + bonus2 bSkillUseSPrate,"SR_RAMPAGEBLASTER",-15; + } + - Id: 560009 + AegisName: Up_Ray_Knuckle + Name: Patent Ray Knuckle + Type: Weapon + SubType: Knuckle + Weight: 800 + Attack: 205 + Range: 1 + Slots: 2 + Jobs: + Monk: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,15*(.@r/2); + bonus2 bSkillAtk,"SR_TIGERCANNON",4*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"SR_TIGERCANNON",15; + bonus2 bSkillAtk,"SR_HELLGATE",20; + } + if (.@r>=9) { + bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000; + } + if (.@r>=11) { + bonus bMaxHPrate,10; + bonus2 bSkillAtk,"SR_HELLGATE",15; + } + - Id: 560018 + AegisName: Adulter_F_Knuckle + Name: Adulter Fides Knuckle + Type: Weapon + SubType: Knuckle + Weight: 1000 + Attack: 210 + Range: 1 + Slots: 2 + Jobs: + Monk: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SR_TIGERCANNON",10; + bonus bBaseAtk,12*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"SR_TIGERCANNON",20; + if (.@r>=9) { + bonus2 bSkillCooldown,"SR_TIGERCANNON",-500; + if (.@r>=11) { + bonus2 bSkillAtk,"SR_TIGERCANNON",25; + if (.@r>=12) { + bonus bShortAtkRate,15; + } + } + } + } + - Id: 560019 + AegisName: Adulter_F_Claw + Name: Adulter Fides Claw + Type: Weapon + SubType: Knuckle + Weight: 900 + Attack: 210 + Range: 1 + Slots: 2 + Jobs: + Monk: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10; + bonus bBaseAtk,12*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",20; + if (.@r>=9) { + bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000; + if (.@r>=11) { + bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",25; + if (.@r>=12) { + bonus bLongAtkRate,15; + } + } + } + } + - Id: 570000 + AegisName: Boost_Guitar + Name: Booster Guitar + Type: Weapon + SubType: Musical + Attack: 150 + MagicAttack: 160 + Range: 1 + Slots: 2 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus2 bMagicAtkEle,Ele_Neutral,3; + bonus2 bAddClass,Class_All,3; + .@r = getrefine(); + bonus bBaseAtk,.@r*3; + bonus bMatk,.@r*3; + .@i = min(BaseLevel,180)/15*3; + bonus bBaseAtk,.@i; + bonus bMatk,.@i; + if (.@r>=7) { + bonus bVariableCastrate,getskilllv("BA_MUSICALLESSON")*-1; + } + if (.@r>=9) { + bonus2 bAddSize,Size_All,10; + bonus2 bMagicAddSize,Size_All,10; + } + - Id: 570002 + AegisName: Trumpet_Shell_K + Name: Trumpet Shell + Type: Weapon + SubType: Musical + Weight: 700 + Attack: 160 + MagicAttack: 190 + Range: 1 + Slots: 2 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=2) { + bonus bMatk,.@r/2*10; + } + if (.@r>=3) { + bonus2 bMagicAtkEle,Ele_Neutral,.@r/3*4; + } + if (.@r>=9) { + bonus2 bSkillAtk,"WM_REVERBERATION",10; + bonus2 bSkillAtk,"WM_METALICSOUND",10; + } + if (.@r>=11) { + bonus2 bSkillFixedCast,"WM_REVERBERATION",-500; + } + - Id: 570005 + AegisName: Ep172_1h_Inst + Name: Pigritia Wave + Type: Weapon + SubType: Musical + Weight: 700 + Attack: 150 + MagicAttack: 210 + Range: 1 + Slots: 2 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"WM_REVERBERATION",10; + bonus2 bSkillAtk,"WM_METALICSOUND",10; + bonus bMatk,8*(.@r/3); + if (.@r>=7) { + bonus bVariableCastrate,-10; + } + if (.@r>=9) { + bonus2 bSkillAtk,"WM_REVERBERATION",15; + bonus2 bSkillAtk,"WM_METALICSOUND",15; + } + if (.@r>=11) { + bonus2 bSkillUseSPrate,"WM_REVERBERATION",20; + bonus2 bSkillCooldown,"WM_METALICSOUND",-2000; + } + - Id: 570008 + AegisName: Electronic_Guitar_IL + Name: Illusion Electric Guitar + Type: Weapon + SubType: Musical + Weight: 1800 + Attack: 170 + MagicAttack: 180 + Range: 1 + Slots: 2 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + Script: | + .@r = getrefine(); + bonus bLongAtkRate,3*(.@r/2); + bonus bMatk,6*(.@r/2); + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Neutral,10; + bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",10; + } + if (.@r>=9) { + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; + bonus2 bSkillAtk,"WM_REVERBERATION",15; + } + if (.@r>=11) { + bonus2 bMagicAtkEle,Ele_Water,10; + bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000; + } + - Id: 570009 + AegisName: Up_Trumpet_Shell_K + Name: Patent Trumpet Shell + Type: Weapon + SubType: Musical + Weight: 1000 + Attack: 160 + MagicAttack: 230 + Range: 1 + Slots: 2 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,.@r/2*15; + bonus2 bMagicAtkEle,Ele_All,.@r/3*4; + if (.@r>=7) { + bonus2 bSkillAtk,"WM_REVERBERATION",10; + bonus2 bSkillAtk,"WM_METALICSOUND",10; + } + if (.@r>=9) { + bonus2 bSkillFixedCast,WM_REVERBERATION,-500; + } + if (.@r>=11) { + bonus bMatkRate,7; + bonus2 bSkillAtk,"WM_REVERBERATION",15; + bonus2 bSkillAtk,"WM_METALICSOUND",15; + } + - Id: 570010 + AegisName: MV_B_Violin + Name: Metallic Vibration Booster Violin + Type: Weapon + SubType: Musical + Attack: 150 + Range: 1 + Jobs: + BardDancer: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatkRate,2+(min(BaseLevel,195)/15); + bonus bMatk,180+(3*.@r); + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_All,2*getskilllv("BA_MUSICALLESSON"); + } + if (.@r>=9) { + bonus2 bSkillCooldown,"WM_METALICSOUND",-2000; + bonus2 bSkillAtk,"WM_METALICSOUND",25; + bonus2 bSkillAtk,"WM_REVERBERATION",25; + } + if (.@r>=11) { + bonus2 bSkillFixedCast,"WM_REVERBERATION",-500; + bonus2 bMagicAtkEle,Ele_All,15; + } + if (.@r>=13) { + bonus2 bSkillAtk,"WM_METALICSOUND",15; + bonus2 bSkillAtk,"WM_REVERBERATION",15; + } + - Id: 570017 + AegisName: Adulter_F_Violin + Name: Adulter Fides Violin + Type: Weapon + SubType: Musical + Weight: 1200 + Attack: 170 + Range: 1 + Slots: 2 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10; + bonus bBaseAtk,12*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",20; + if (.@r>=9) { + bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2500; + if (.@r>=11) { + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",25; + if (.@r>=12) { + bonus bLongAtkRate,15; + } + } + } + } + - Id: 570018 + AegisName: Adulter_F_Harp + Name: Adulter Fides Harp + Type: Weapon + SubType: Musical + Weight: 1000 + Attack: 100 + MagicAttack: 210 + Range: 1 + Slots: 2 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"WM_METALICSOUND",10; + bonus bMatk,12*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"WM_METALICSOUND",20; + if (.@r>=9) { + bonus2 bSkillCooldown,"WM_METALICSOUND",-2000; + if (.@r>=11) { + bonus2 bSkillAtk,"WM_METALICSOUND",25; + if (.@r>=12) { + bonus2 bMagicAtkEle,Ele_Neutral,15; + } + } + } + } + - Id: 570024 + AegisName: RS_B_Violin + Name: Rainstorm Booster Violin # !todo check english name + Type: Weapon + SubType: Musical + Attack: 150 + Range: 1 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Male + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: True + NoTrade: True + NoCart: True + NoStorage: True + NoGuildStorage: True + NoMail: True + NoAuction: True + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,2; + bonus bBaseAtk,3*.@r; + bonus bBaseAtk,3*(min(BaseLevel,195)/15); + if (.@r>=7) { + bonus bLongAtkRate,2*getskilllv("BA_MUSICALLESSON"); + if (.@r>=9) { + bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000; + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",25; + if (.@r>=11) { + bonus2 bAddSize,Size_All,15; + bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000; + if (.@r>=13) { + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; + } + } + } + } + - Id: 580000 + AegisName: Boost_Whip + Name: Booster Whip + Type: Weapon + SubType: Whip + Attack: 150 + MagicAttack: 160 + Range: 2 + Slots: 2 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus2 bMagicAtkEle,Ele_Neutral,3; + bonus2 bAddClass,Class_All,3; + .@r = getrefine(); + bonus bBaseAtk,.@r*3; + bonus bMatk,.@r*3; + .@i = min(BaseLevel,180)/15*3; + bonus bBaseAtk,.@i; + bonus bMatk,.@i; + if (.@r>=7) { + bonus bVariableCastrate,getskilllv("DC_DANCINGLESSON")*-1; + } + if (.@r>=9) { + bonus2 bAddClass,Class_All,10; + bonus2 bMagicAddClass,Class_All,10; + } + - Id: 580002 + AegisName: Barb_Wire_K + Name: Barbed Wire Whip + Type: Weapon + SubType: Whip + Weight: 700 + Attack: 160 + MagicAttack: 190 + Range: 2 + Slots: 2 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + if (.@r>=2) { + bonus bMatk,.@r/2*10; + } + if (.@r>=3) { + bonus2 bMagicAtkEle,Ele_Neutral,.@r/3*4; + } + if (.@r>=9) { + bonus2 bSkillAtk,"WM_REVERBERATION",10; + bonus2 bSkillAtk,"WM_METALICSOUND",10; + } + if (.@r>=11) { + bonus2 bSkillFixedCast,"WM_REVERBERATION",-5000; + } + - Id: 580005 + AegisName: Ep172_1h_Whip + Name: Pigritia Spark + Type: Weapon + SubType: Whip + Weight: 700 + Attack: 150 + MagicAttack: 210 + Range: 2 + Slots: 2 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"WM_REVERBERATION",10; + bonus2 bSkillAtk,"WM_METALICSOUND",10; + bonus bMatk,8*(.@r/3); + if (.@r>=7) { + bonus bVariableCastrate,-10; + } + if (.@r>=9) { + bonus2 bSkillAtk,"WM_REVERBERATION",15; + bonus2 bSkillAtk,"WM_METALICSOUND",15; + } + if (.@r>=11) { + bonus2 bSkillUseSPrate,"WM_REVERBERATION",20; + bonus2 bSkillCooldown,"WM_METALICSOUND",-2000; + } + - Id: 580008 + AegisName: Electric_Eel_IL + Name: Illusion Electric Eel + Type: Weapon + SubType: Whip + Weight: 1800 + Attack: 170 + MagicAttack: 180 + Range: 2 + Slots: 2 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Refineable: true + Script: | + .@r = getrefine(); + bonus bLongAtkRate,3*(.@r/2); + bonus bMatk,6*(.@r/2); + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Neutral,10; + bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",10; + } + if (.@r>=9) { + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; + bonus2 bSkillAtk,"WM_REVERBERATION",15; + } + if (.@r>=11) { + bonus2 bMagicAtkEle,Ele_Water,10; + bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000; + } + - Id: 580009 + AegisName: Up_Barb_Wire_K + Name: Patent Barbed Wire Whip + Type: Weapon + SubType: Whip + Weight: 1000 + Attack: 160 + MagicAttack: 230 + Range: 1 + Slots: 2 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,.@r/2*15; + bonus2 bMagicAtkEle,Ele_All,.@r/3*4; + if (.@r>=7) { + bonus2 bSkillAtk,"WM_REVERBERATION",10; + bonus2 bSkillAtk,"WM_METALICSOUND",10; + } + if (.@r>=9) { + bonus2 bSkillFixedCast,WM_REVERBERATION,-500; + } + if (.@r>=11) { + bonus bMatkRate,7; + bonus2 bSkillAtk,"WM_REVERBERATION",15; + bonus2 bSkillAtk,"WM_METALICSOUND",15; + } + - Id: 580010 + AegisName: MV_B_Whip + Name: Metallic Vibration Booster Whip + Type: Weapon + SubType: Whip + Attack: 150 + Range: 2 + Jobs: + BardDancer: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bMatkRate,2+(min(BaseLevel,195)/15); + bonus bMatk,180+(3*.@r); + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_All,2*getskilllv("DC_DANCINGLESSON"); + } + if (.@r>=9) { + bonus2 bSkillCooldown,"WM_METALICSOUND",-2000; + bonus2 bSkillAtk,"WM_METALICSOUND",25; + bonus2 bSkillAtk,"WM_REVERBERATION",25; + } + if (.@r>=11) { + bonus2 bSkillFixedCast,"WM_REVERBERATION",-500; + bonus2 bMagicAtkEle,Ele_All,15; + } + if (.@r>=13) { + bonus2 bSkillAtk,"WM_METALICSOUND",15; + bonus2 bSkillAtk,"WM_REVERBERATION",15; + } + - Id: 580017 + AegisName: Adulter_F_C_Rope + Name: Adulter Fides Chain Rope + Type: Weapon + SubType: Whip + Weight: 1200 + Attack: 170 + Range: 2 + Slots: 2 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10; + bonus bBaseAtk,12*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",20; + if (.@r>=9) { + bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2500; + if (.@r>=11) { + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",25; + if (.@r>=12) { + bonus bLongAtkRate,15; + } + } + } + } + - Id: 580018 + AegisName: Adulter_F_Ribbon + Name: Adulter Fides Ribbon + Type: Weapon + SubType: Whip + Weight: 1000 + Attack: 100 + MagicAttack: 210 + Range: 2 + Slots: 2 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Refineable: true + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"WM_METALICSOUND",10; + bonus bMatk,12*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"WM_METALICSOUND",20; + if (.@r>=9) { + bonus2 bSkillCooldown,"WM_METALICSOUND",-2000; + if (.@r>=11) { + bonus2 bSkillAtk,"WM_METALICSOUND",25; + if (.@r>=12) { + bonus2 bMagicAtkEle,Ele_Neutral,15; + } + } + } + } + - Id: 580024 + AegisName: RS_B_Whip + Name: Rainstorm Booster Whip # !todo check english name + Type: Weapon + SubType: Whip + Attack: 150 + Range: 2 + Jobs: + BardDancer: true + Classes: + All_Third: true + Gender: Female + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: True + NoTrade: True + NoCart: True + NoStorage: True + NoGuildStorage: True + NoMail: True + NoAuction: True + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,2; + bonus bBaseAtk,3*.@r; + bonus bBaseAtk,3*(min(BaseLevel,195)/15); + if (.@r>=7) { + bonus bLongAtkRate,2*getskilllv("DC_DANCINGLESSON"); + if (.@r>=9) { + bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000; + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",25; + if (.@r>=11) { + bonus2 bAddSize,Size_All,15; + bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000; + if (.@r>=13) { + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; + } + } + } + } + - Id: 590000 + AegisName: Boost_Mace + Name: Booster Mace + Type: Weapon + SubType: 2hAxe + Attack: 160 + MagicAttack: 160 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Left_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,160; + bonus bUnbreakableWeapon; + bonus2 bMagicAtkEle,Ele_Holy,3; + bonus2 bAddClass,Class_All,3; + bonus bMatk,2*.@r; + bonus bBaseAtk,2*.@r; + bonus bMatk,3*(min(BaseLevel,180)/15); + bonus bBaseAtk,3*(min(BaseLevel,180)/15); + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Holy,getskilllv("HP_MEDITATIO"); + } + if (.@r>=9) { + bonus2 bAddSize,Size_All,10; + bonus2 bMagicAddSize,Size_All,10; + } + - Id: 590002 + AegisName: Meteor_Striker + Name: Meteor Striker + Type: Weapon + SubType: 2hAxe + Weight: 3000 + Attack: 300 + Range: 1 + Slots: 2 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + Script: | + .@r = getrefine(); + if (.@r>=2) { + bonus bBaseAtk,.@r/2*10; + } + if (.@r>=3) { + bonus2 bSkillAtk,"NC_VULCANARM",.@r/3*10; + } + if (.@r>=9) { + bonus2 bSkillAtk,"NC_VULCANARM",10; + bonus2 bSkillAtk,"NC_ARMSCANNON",10; + } + if (.@r>=11) { + bonus bVariableCastrate,-15; + } + - Id: 590003 + AegisName: Saint_Hall + Name: Saint Mace + Type: Weapon + SubType: Mace + Weight: 800 + Attack: 170 + MagicAttack: 165 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + bonus bMatkRate,3; + .@r = getrefine(); + bonus2 bMagicAtkEle,Ele_Holy,.@r/2*1; + bonus2 bSkillAtk,"AB_ADORAMUS",.@r/3*5; + if (.@r>=9) { + bonus bVariableCastrate,-10; + } + if (.@r>=11) { + bonus2 bMagicAtkEle,Ele_Holy,10; + } + - Id: 590006 + AegisName: Ep172_1h_Hammer + Name: Envy Blunt + Type: Weapon + SubType: Mace + Weight: 1500 + Attack: 180 + MagicAttack: 210 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus2 bSkillAtk,"AB_DUPLELIGHT",15; + bonus bMatk,12*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"AB_DUPLELIGHT",20; + } + if (.@r>=9) { + bonus bAspdRate,10; + } + if (.@r>=11) { + bonus2 bSkillFixedCast,"AB_DUPLELIGHT",-500; + bonus2 bSkillAtk,"AB_DUPLELIGHT",35; + } + - Id: 590008 + AegisName: AK_B_Mace + Name: Arm Knuckle Booster Mace + Type: Weapon + SubType: Mace + Attack: 400 + Range: 1 + Jobs: + Blacksmith: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus2 bAddClass,Class_All,2; + bonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15); + if (.@r>=7) { + bonus bLongAtkRate,2*getskilllv("NC_MADOLICENCE"); + } + if (.@r>=9) { + bonus bVariableCastrate,-10; + bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",25; + bonus2 bSkillAtk,"NC_ARMSCANNON",25; + } + if (.@r>=11) { + bonus2 bAddSize,Size_All,20; + bonus bDelayrate,-10; + } + if (.@r>=13) { + bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15; + bonus2 bSkillAtk,"NC_ARMSCANNON",15; + } + - Id: 590009 + AegisName: AC_B_Club + Name: Acid Cannon Booster Club + Type: Weapon + SubType: Mace + Attack: 190 + Range: 1 + Jobs: + Alchemist: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus2 bAddClass,Class_All,2; + bonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15); + if (.@r>=7) { + bonus bLongAtkRate,2*getskilllv("AM_LEARNINGPOTION"); + } + if (.@r>=9) { + bonus bVariableCastrate,-10; + bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",25; + bonus2 bSkillAtk,"GN_CARTCANNON",25; + } + if (.@r>=11) { + bonus2 bAddSize,Size_All,20; + bonus bDelayrate,-10; + } + if (.@r>=13) { + bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",15; + bonus2 bSkillAtk,"GN_CARTCANNON",15; + } + - Id: 590010 + AegisName: DD_B_Mace + Name: Dupledex Booster Mace + Type: Weapon + SubType: Mace + Attack: 190 + Range: 1 + Jobs: + Priest: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus bMatkRate,2; + bonus2 bAddClass,Class_All,2; + bonus bMatk,160+(3*.@r)+3*(min(BaseLevel,195)/15); + bonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15); + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Holy,getskilllv("HP_MEDITATIO"); + bonus2 bMagicAtkEle,Ele_Earth,getskilllv("HP_MEDITATIO"); + } + if (.@r>=9) { + bonus bDelayrate,-10; + bonus2 bSkillAtk,"AB_DUPLELIGHT",25; + bonus2 bSkillAtk,"AB_JUDEX",25; + } + if (.@r>=11) { + bonus2 bMagicAddSize,Size_All,15; + bonus2 bMagicAtkEle,Ele_Holy,15; + } + if (.@r>=13) { + bonus2 bSkillAtk,"AB_DUPLELIGHT",15; + bonus2 bSkillAtk,"AB_JUDEX",15; + } + - Id: 590011 + AegisName: Up_Meteor_Striker + Name: Patent Meteor Striker + Type: Weapon + SubType: Mace + Weight: 3500 + Attack: 320 + Range: 1 + Slots: 2 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + .@r = getrefine(); + bonus bBaseAtk,.@r/2*15; + bonus2 bSkillAtk,"NC_VULCANARM",.@r/3*10; + bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",.@r/3*10; + if (.@r>=7) { + bonus2 bSkillAtk,"NC_VULCANARM",15; + bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15; + } + if (.@r>=9) { + bonus2 bSkillAtk,"NC_ARMSCANNON",25; + } + if (.@r>=11) { + bonus bLongAtkRate,15; + bonus bVariableCastrate,-15; + } + - Id: 590012 + AegisName: Up_Saint_Hall + Name: Patent Saint Mace + Type: Weapon + SubType: Mace + Weight: 1000 + Attack: 170 + MagicAttack: 200 + Range: 1 + Slots: 2 + Jobs: + Priest: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + bonus bMatkRate,3; + .@r = getrefine(); + bonus2 bMagicAtkEle,Ele_Holy,.@r/2*1; + bonus2 bSkillAtk,"AB_ADORAMUS",.@r/3*5; + if (.@r>=7) { + bonus bVariableCastrate,-10; + bonus2 bMagicAtkEle,Ele_Holy,10; + } + if (.@r>=9) { + bonus2 bMagicAddRace,RC_All,15; + } + if (.@r>=11) { + bonus2 bSkillAtk,"AB_ADORAMUS",15; + } + - Id: 590021 + AegisName: Adulter_F_Mace + Name: Adulter Fides Mace + Type: Weapon + SubType: Mace + Weight: 4000 + Attack: 340 + Range: 1 + Slots: 2 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Refineable: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus2 bSkillAtk,"NC_VULCANARM",10; + bonus bBaseAtk,12*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"NC_VULCANARM",20; + if (.@r>=9) { + bonus bAspdRate,10; + if (.@r>=11) { + bonus2 bSkillAtk,"NC_VULCANARM",25; + if (.@r>=12) { + bonus bLongAtkRate,15; + } + } + } + } + - Id: 590022 + AegisName: Adulter_F_Hall + Name: Adulter Fides Hall + Type: Weapon + SubType: Mace + Weight: 3000 + Attack: 230 + Range: 1 + Slots: 2 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Refineable: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus2 bSkillAtk,"GN_CART_TORNADO",10; + bonus bBaseAtk,12*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"GN_CART_TORNADO",20; + if (.@r>=9) { + bonus bDelayrate,-10; + if (.@r>=11) { + bonus2 bSkillAtk,"GN_CART_TORNADO",25; + if (.@r>=12) { + bonus bShortAtkRate,15; + } + } + } + } + - Id: 600000 + AegisName: IDTest_bothhand + Name: IDTest bothhand + Type: Weapon + SubType: 2hSword + Weight: 10 + Attack: 100 + Range: 1 + Slots: 1 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 1 + # Flags: + # BuyingStore: true + Script: | + bonus3 bAutoSpell,"MG_COLDBOLT",1,1; + - Id: 600001 + AegisName: Boost_TH_Sword + Name: Booster Two-handed Sword + Type: Weapon + SubType: 1hSword + Attack: 250 + Range: 1 + Slots: 2 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bCritical,10; + bonus bMaxHPrate,3; + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bBaseAtk,min(BaseLevel,180)/15*3; + if (.@r>=7) { + bonus bAspdRate,getskilllv("KN_TWOHANDQUICKEN"); + } + if (.@r>=9) { + bonus bCritAtkRate,10; + } + - Id: 600004 + AegisName: Dragonic_Slayer + Name: Dragonic Slayer + Type: Weapon + SubType: 1hSword + Weight: 1000 + Attack: 180 + Range: 1 + Slots: 2 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + Script: | + .@r = getrefine(); + if (.@r>=2) { + bonus bMaxHPrate,.@r/2*3; + bonus bMaxSPrate,.@r/2*3; + } + if (.@r>=3) { + bonus2 bSkillAtk,"RK_DRAGONBREATH",.@r/3*5; + bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",.@r/3*5; + } + if (.@r>=9) { + bonus bDelayrate,-10; + } + if (.@r>=11) { + bonus bLongAtkRate,10; + } + - Id: 600008 + AegisName: Ep172_Bh_Sword + Name: Hypocrisy Edge + Type: Weapon + SubType: 2hSword + Weight: 3000 + Attack: 280 + Range: 1 + Slots: 2 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus2 bSkillAtk,"RK_WINDCUTTER",10; + bonus bBaseAtk,12*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"RK_WINDCUTTER",10; + } + if (.@r>=9) { + bonus bDelayrate,-10; + } + if (.@r>=11) { + bonus2 bSkillAtk,"RK_WINDCUTTER",15; + } + - Id: 600009 + AegisName: Up_Oriental_Sword + Name: Patent Oriental Sword + Type: Weapon + SubType: 2hSword + Weight: 2000 + Attack: 240 + Range: 1 + Slots: 2 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + .@i = max(2,getskilllv("RK_SONICWAVE")); + bonus bBaseAtk,.@r/2*15; + bonus2 bSkillAtk,"RK_SONICWAVE",.@r/3*10; + if (.@r>=7) { + bonus bUnbreakableWeapon; + bonus bAspdRate,10; + } + if (.@r>=9) { + bonus5 bAutoSpell,"RK_SONICWAVE",.@i,20,BF_SHORT,1; + } + if (.@r>=11) { + bonus bCritical,15; + bonus bCritAtkRate,15; + } + - Id: 600011 + AegisName: Death_Guidance_IL + Name: Illusion Death Guidance + Type: Weapon + SubType: 2hSword + Weight: 2000 + Attack: 240 + Range: 1 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + Upper: true + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Script: | + .@r = getrefine(); + bonus bBaseAtk,4*.@r; + if (.@r>=7) { + bonus2 bSkillAtk,"RK_STORMBLAST",20; + } + if (.@r>=9) { + autobonus "{ bonus2 bHPRegenRate,getrefine()*50,1000; }",30,4000,BF_WEAPON; + } + if (.@r>=11) { + bonus bCritAtkRate,15; + bonus bCritical,15; + } + - Id: 600012 + AegisName: IW_B_T_Sword + Name: Ignition Wave Booster Two-handed Sword + Type: Weapon + SubType: 2hSword + Attack: 250 + Range: 1 + Jobs: + Knight: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bCritical,15; + bonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15); + if (.@r>=7) { + bonus bAspdRate,getskilllv("KN_TWOHANDQUICKEN"); + } + if (.@r>=9) { + bonus bCritAtkRate,10; + bonus2 bSkillAtk,"RK_IGNITIONBREAK",25; + bonus2 bSkillAtk,"RK_SONICWAVE",25; + bonus3 bAutoSpell,"RK_SONICWAVE",getskilllv("RK_SONICWAVE"),1; + } + if (.@r>=11) { + bonus2 bAddSize,Size_All,15; + bonus bCritical,15; + } + if (.@r>=13) { + bonus2 bSkillAtk,"RK_IGNITIONBREAK",15; + bonus2 bSkillAtk,"RK_SONICWAVE",15; + } + - Id: 600017 + AegisName: Adulter_F_T_Sword + Name: Adulter Fides Two-Handed Sword + Type: Weapon + SubType: 2hSword + Weight: 4000 + Attack: 300 + Range: 1 + Slots: 2 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"RK_WINDCUTTER",10; + bonus bBaseAtk,18*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"RK_WINDCUTTER",20; + if (.@r>=9) { + bonus bDelayrate,-10; + if (.@r>=11) { + bonus2 bSkillAtk,"RK_WINDCUTTER",25; + if (.@r>=12) { + bonus bShortAtkRate,15; + } + } + } + } + - Id: 610000 + AegisName: Boost_Katar + Name: Booster Katar + Type: Weapon + SubType: Katar + Attack: 150 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus2 bAddClass,Class_All,2; + bonus bCritAtkRate,3; + .@r = getrefine(); + bonus bBaseAtk,.@r*3; + bonus bBaseAtk,min(BaseLevel,180)/15*3; + if (.@r>=7) { + bonus bCritAtkRate,getskilllv("AS_KATAR"); + } + if (.@r>=9) { + bonus2 bAddClass,Class_All,10; + } + - Id: 610003 + AegisName: Blade_Katar + Name: Blade Katar + Type: Weapon + SubType: Katar + Weight: 1000 + Attack: 185 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r/2*10; + bonus bAspdRate,.@r/3*2; + if (.@r>=9) { + bonus2 bSkillAtk,"GC_ROLLINGCUTTER",20; + } + if (.@r>=11) { + bonus bDelayrate,-7; + } + - Id: 610006 + AegisName: Ep172_Bh_Katar + Name: Avaritia Metal + Type: Weapon + SubType: Katar + Weight: 1800 + Attack: 220 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"GC_ROLLINGCUTTER",10; + bonus bBaseAtk,12*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",10; + } + if (.@r>=9) { + bonus bAspdRate,10; + } + if (.@r>=11) { + bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",15; + bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15; + } + - Id: 610008 + AegisName: Up_Shiver_Katar_K + Name: Patent Shiver Katar + Type: Weapon + SubType: Katar + Weight: 1400 + Attack: 255 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r/2*15; + bonus2 bSkillAtk,"GC_CROSSIMPACT",.@r/3*10; + if (.@r>=7) { + bonus bCritAtkRate,15; + bonus bAspdRate,10; + } + if (.@r>=9) { + bonus2 bAddRace,RC_Brute,25; + bonus2 bAddRace,RC_DemiHuman,25; + } + if (.@r>=11) { + bonus bCritical,15; + bonus2 bSkillCooldown,"GC_DARKCROW",-10000; + } + - Id: 610009 + AegisName: Up_Blade_Katar + Name: Patent Blade Katar + Type: Weapon + SubType: Katar + Weight: 1400 + Attack: 275 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r/2*15; + bonus bAspdRate,(.@r*2/3); + if (.@r>=7) { + bonus2 bSkillAtk,"GC_ROLLINGCUTTER",25; + bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",25; + } + if (.@r>=9) { + bonus bDelayrate,-12; + } + if (.@r>=11) { + bonus bShortAtkRate,10; + bonus bLongAtkRate,10; + } + - Id: 610012 + AegisName: KatarOfCold_Icicle_IL + Name: Illusion Katar of Frozen Icicle + Type: Weapon + SubType: Katar + Weight: 1200 + Attack: 220 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Script: | + .@r = getrefine(); + bonus bBaseAtk,5*.@r; + if (.@r>=7) { + bonus2 bSkillAtk,"GC_CROSSIMPACT",20; + } + if (.@r>=9) { + bonus bAspdRate,10; + } + if (.@r>=11) { + bonus2 bAddRace,RC_Insect,10; + bonus2 bAddEle,Ele_Fire,10; + bonus bCritical,15; + } + - Id: 610013 + AegisName: RC_B_Katar + Name: Rolling Cross Booster Katar + Type: Weapon + SubType: Katar + Attack: 200 + Range: 1 + Jobs: + Assassin: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bCritical,15; + bonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15); + if (.@r>=7) { + bonus bShortAtkRate,2; + } + if (.@r>=9) { + bonus bDelayrate,-5; + bonus2 bSkillAtk,"GC_CROSSIMPACT",25; + bonus2 bSkillAtk,"GC_ROLLINGCUTTER",25; + } + if (.@r>=11) { + bonus2 bAddSize,Size_All,15; + bonus bDelayrate,-10; + } + if (.@r>=13) { + bonus2 bSkillAtk,"GC_CROSSIMPACT",15; + bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15; + } + - Id: 610020 + AegisName: Adulter_F_Cakram + Name: Adulter Fides Chakram + Type: Weapon + SubType: Katar + Weight: 2000 + Attack: 250 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"GC_ROLLINGCUTTER",10; + bonus bBaseAtk,18*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"GC_ROLLINGCUTTER",20; + if (.@r>=9) { + bonus bDelayrate,-10; + if (.@r>=11) { + bonus2 bSkillAtk,"GC_ROLLINGCUTTER",25; + if (.@r>=12) { + bonus bShortAtkRate,15; + } + } + } + } + - Id: 610021 + AegisName: Adulter_F_Katar + Name: Adulter Fides Katar + Type: Weapon + SubType: Katar + Weight: 1700 + Attack: 230 + Range: 1 + Slots: 2 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"GC_COUNTERSLASH",10; + bonus bBaseAtk,18*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"GC_COUNTERSLASH",20; + if (.@r>=9) { + bonus bDelayrate,-10; + if (.@r>=11) { + bonus2 bSkillAtk,"GC_COUNTERSLASH",25; + if (.@r>=12) { + bonus bShortAtkRate,15; + } + } + } + } + - Id: 610028 + AegisName: CA_B_Katar + Name: Counter Assault Booster Qatar # !todo check english name + Type: Weapon + SubType: Katar + Attack: 240 + Range: 1 + Jobs: + Assassin: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: True + NoTrade: True + NoCart: True + NoStorage: True + NoGuildStorage: True + NoMail: True + NoAuction: True + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,2; + bonus bBaseAtk,3*.@r; + bonus bBaseAtk,3*(min(BaseLevel,195)/15); + if (.@r>=7) { + bonus bDelayrate,-(getskilllv("AS_KATAR")/2); + if (.@r>=9) { + bonus bShortAtkRate,10; + bonus2 bSkillAtk,"ASC_METEORASSAULT",25; + bonus2 bSkillAtk,"GC_COUNTERSLASH",25; + if (.@r>=11) { + bonus2 bAddSize,Size_All,15; + bonus bDelayrate,-10; + if (.@r>=13) { + bonus2 bSkillAtk,"ASC_METEORASSAULT",15; + bonus2 bSkillAtk,"GC_COUNTERSLASH",15; + } + } + } + } + - Id: 620003 + AegisName: PT_B_Axe + Name: Power Swing Booster Axe + Type: Weapon + SubType: 2hAxe + Attack: 300 + Range: 1 + Jobs: + Blacksmith: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus2 bAddClass,Class_All,2; + bonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15); + if (.@r>=7) { + bonus bShortAtkRate,getskilllv("BS_WEAPONRESEARCH"); + } + if (.@r>=9) { + bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; + bonus2 bSkillAtk,"NC_AXETORNADO",25; + bonus2 bSkillAtk,"NC_POWERSWING",25; + } + if (.@r>=11) { + bonus2 bAddSize,Size_All,20; + bonus bDelayrate,-10; + } + if (.@r>=13) { + bonus2 bSkillAtk,"NC_AXETORNADO",15; + bonus2 bSkillAtk,"NC_POWERSWING",15; + } + - Id: 620004 + AegisName: Up_Avenger + Name: Patent Avenger + Type: Weapon + SubType: 2hAxe + Weight: 7000 + Attack: 290 + Range: 1 + Slots: 2 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus bBaseAtk,.@r/2*15; + bonus2 bSkillAtk,"NC_AXETORNADO",10*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"NC_AXEBOOMERANG",40; + bonus2 bSkillCooldown,"NC_AXEBOOMERANG",-1000; + } + if (.@r>=9) { + bonus2 bAddSize,Size_All,15; + } + if (.@r>=11) { + bonus2 bSubEle,Ele_All,20; + } + - Id: 620010 + AegisName: Doom_Slayer_IL + Name: Illusion Doom Slayer + Type: Weapon + SubType: 2hAxe + Weight: 7000 + Attack: 250 + Range: 1 + Slots: 2 + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + if (readparam(bStr)>=100) { + bonus bBaseAtk,75; + } + if (.@r>=7) { + bonus bVariableCastrate,-10; + if (.@r>=9) { + bonus2 bAddSize,Size_All,20; + bonus bLongAtkRate,15; + bonus bShortAtkRate,15; + if (.@r>=11) { + bonus bDelayrate,-10; + } + } + } + bonus bVariableCastrate,-5; + - Id: 630003 + AegisName: Ep172_Bh_Spear + Name: Luxuria Pierce + Type: Weapon + SubType: 2hSpear + Weight: 3300 + Attack: 250 + Range: 3 + Slots: 2 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"RK_HUNDREDSPEAR",10; + bonus bBaseAtk,12*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15; + } + if (.@r>=9) { + bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-1500; + } + if (.@r>=11) { + bonus2 bSkillAtk,"RK_HUNDREDSPEAR",20; + } + - Id: 630006 + AegisName: Brionac_IL + Name: Illusion Brionac + Type: Weapon + SubType: 2hSpear + Weight: 3000 + Attack: 210 + Range: 3 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,10; + bonus2 bSkillAtk,"LG_OVERBRAND",5*(.@r/2); + if (.@r>=7) { + bonus2 bSkillAtk,"LG_OVERBRAND",20; + } + if (.@r>=9) { + bonus2 bAddSize,Size_Medium,15; + bonus2 bAddSize,Size_Large,15; + } + if (.@r>=11) { + bonus2 bAddRace,RC_Fish,30; + bonus2 bAddRace,RC_Demon,30; + } + - Id: 630007 + AegisName: Zephyrus_IL + Name: Illusion Zephyrus + Type: Weapon + SubType: 2hSpear + Weight: 3300 + Attack: 250 + Range: 3 + Slots: 2 + Jobs: + Crusader: true + Knight: true + Swordman: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 120 + Script: | + .@r = getrefine(); + bonus bBaseAtk,4*.@r; + bonus bLongAtkRate,3*(.@r/2); + if (.@r>=7) { + bonus2 bSkillAtk,"LK_SPIRALPIERCE",20; + } + if (.@r>=9) { + bonus bLongAtkRate,5; + } + if (.@r>=11) { + bonus2 bAddSize,Size_Medium,10; + bonus2 bAddSize,Size_Large,10; + bonus bHit,10; + } + - Id: 630008 + AegisName: HB_B_T_Spear + Name: Hundred Breath Booster Spear + Type: Weapon + SubType: 2hSpear + Attack: 250 + Range: 3 + Jobs: + Knight: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,2+(min(BaseLevel,195)/15); + bonus bMaxHP,250*.@r; + bonus bMaxSP,20*.@r; + if (.@r>=7) { + bonus bDelayrate,-3*getskilllv("RK_DRAGONTRAINING"); + } + if (.@r>=9) { + bonus bVariableCastrate,-10; + bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",25; + bonus2 bSkillAtk,"RK_HUNDREDSPEAR",25; + bonus2 bSkillAtk,"RK_DRAGONBREATH",25; + } + if (.@r>=11) { + bonus bLongAtkRate,15; + bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-2000; + } + if (.@r>=13) { + bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15; + bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15; + bonus2 bSkillAtk,"RK_DRAGONBREATH",15; + } + - Id: 630012 + AegisName: Adulter_F_Lance + Name: Adulter Fides Lance + Type: Weapon + SubType: 2hSpear + Weight: 3800 + Attack: 270 + Range: 3 + Slots: 2 + Jobs: + Knight: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"RK_HUNDREDSPEAR",10; + bonus bBaseAtk,18*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"RK_HUNDREDSPEAR",20; + if (.@r>=9) { + bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-1500; + if (.@r>=11) { + bonus2 bSkillAtk,"RK_HUNDREDSPEAR",25; + if (.@r>=12) { + bonus bLongAtkRate,15; + } + } + } + } + - Id: 640000 + AegisName: Boost_Staff + Name: Booster Staff + Type: Weapon + SubType: Staff + Attack: 100 + MagicAttack: 200 + Range: 1 + Slots: 2 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + bonus bMatkRate,2; + bonus2 bMagicAtkEle,Ele_Fire,3; + .@r = getrefine(); + bonus bMatk,.@r*3; + bonus bMatk,min(BaseLevel,180)/15*3; + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Fire,getskilllv("HW_MAGICPOWER"); + } + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_Ghost,10; + bonus2 bMagicAtkEle,Ele_Wind,10; + bonus2 bMagicAtkEle,Ele_Water,10; + } + - Id: 640004 + AegisName: Blue_Crystal_Staff + Name: Blue Crystal Staff + Type: Weapon + SubType: Staff + Weight: 800 + Attack: 100 + MagicAttack: 200 + Range: 1 + Slots: 2 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + .@r = getrefine(); + bonus bMatk,.@r/2*10; + bonus2 bSkillAtk,"WL_JACKFROST",.@r/3*12; + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_Water,7; + } + if (.@r>=11) { + bonus2 bSkillCooldown,"WL_JACKFROST",-1000; + bonus2 bMagicAddEle,Ele_Fire,7; + } + - Id: 640005 + AegisName: Ep172_Bh_Staff + Name: Pride Stone + Type: Weapon + SubType: Huuma + Weight: 2000 + Attack: 180 + MagicAttack: 320 + Range: 1 + Slots: 2 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus2 bMagicAtkEle,Ele_Neutral,15; + bonus2 bMagicAtkEle,Ele_Water,15; + bonus bVariableCastrate,-3*(.@r/3); + bonus bMatk,6*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"WL_JACKFROST",10; + bonus2 bSkillAtk,"WL_COMET",10; + } + if (.@r>=9) { + bonus2 bSkillCooldown,"WL_JACKFROST",-1500; + bonus2 bSkillCooldown,"WL_COMET",-10000; + } + if (.@r>=11) { + bonus2 bSkillAtk,"WL_JACKFROST",20; + bonus2 bSkillAtk,"WL_COMET",20; + } + - Id: 640009 + AegisName: CS_B_Staff + Name: Crimson Strain Booster Staff + Type: Weapon + SubType: Huuma + Attack: 150 + Range: 1 + Jobs: + Wizard: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus bMatkRate,2; + bonus bMatk,230+(3*.@r)+3*(min(BaseLevel,195)/15); + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Earth,getskilllv("HW_MAGICPOWER"); + bonus2 bMagicAtkEle,Ele_Fire,getskilllv("HW_MAGICPOWER"); + } + if (.@r>=9) { + bonus bVariableCastrate,-10; + bonus2 bSkillAtk,"WL_EARTHSTRAIN",25; + bonus2 bSkillAtk,"WL_CRIMSONROCK",25; + } + if (.@r>=11) { + bonus2 bMagicAddSize,Size_All,15; + bonus2 bMagicAtkEle,Ele_Earth,15; + bonus2 bMagicAtkEle,Ele_Fire,15; + } + if (.@r>=13) { + bonus2 bSkillAtk,"WL_EARTHSTRAIN",15; + bonus2 bSkillAtk,"WL_CRIMSONROCK",15; + } + - Id: 640010 + AegisName: CJ_B_Staff + Name: Chain Jack Booster Staff + Type: Weapon + SubType: Huuma + Attack: 150 + Range: 1 + Jobs: + Wizard: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus bMatkRate,2; + bonus bMatk,230+(3*.@r)+3*(min(BaseLevel,195)/15); + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Water,getskilllv("HW_MAGICPOWER"); + bonus2 bMagicAtkEle,Ele_Wind,getskilllv("HW_MAGICPOWER"); + } + if (.@r>=9) { + bonus bDelayrate,-10; + bonus2 bSkillAtk,"WL_CHAINLIGHTNING",25; + bonus2 bSkillAtk,"WL_JACKFROST",25; + } + if (.@r>=11) { + bonus2 bMagicAddSize,Size_All,15; + bonus2 bMagicAtkEle,Ele_Water,15; + bonus2 bMagicAtkEle,Ele_Wind,15; + } + if (.@r>=13) { + bonus2 bSkillAtk,"WL_CHAINLIGHTNING",15; + bonus2 bSkillAtk,"WL_JACKFROST",15; + } + - Id: 640011 + AegisName: Up_Iron_Staff + Name: Patent Iron Staff + Type: Weapon + SubType: 2hStaff + Weight: 1000 + Attack: 100 + MagicAttack: 235 + Range: 1 + Slots: 2 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + .@r = getrefine(); + bonus bMatk,.@r/2*15; + bonus2 bSkillAtk,"WL_EARTHSTRAIN",.@r/3*12; + if (.@r>=7) { + bonus bVariableCastrate,-10; + bonus2 bMagicAtkEle,Ele_Earth,15; + bonus2 bMagicAtkEle,Ele_Fire,15; + } + if (.@r>=9) { + bonus2 bSkillCooldown,"WL_EARTHSTRAIN",-1000; + bonus bVariableCastrate,-5; + } + if (.@r>=11) { + bonus2 bMagicAddSize,Size_All,15; + bonus2 bSkillAtk,"WL_CRIMSONROCK",15; + } + - Id: 640012 + AegisName: Up_Blue_Crystal_Staff + Name: Patent Blue Crystal Staff + Type: Weapon + SubType: Staff + Weight: 1000 + Attack: 100 + MagicAttack: 235 + Range: 1 + Slots: 2 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Right_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + .@r = getrefine(); + bonus bMatk,.@r/2*15; + bonus2 bSkillAtk,"WL_JACKFROST",.@r/3*12; + if (.@r>=7) { + bonus bVariableCastrate,-10; + bonus2 bMagicAtkEle,Ele_Water,15; + bonus2 bMagicAtkEle,Ele_Wind,15; + } + if (.@r>=9) { + bonus2 bSkillCooldown,"WL_JACKFROST",-1000; + bonus bDelayrate,-5; + } + if (.@r>=11) { + bonus2 bMagicAddSize,Size_All,15; + bonus2 bSkillAtk,"WL_CHAINLIGHTNING",15; + } + - Id: 640019 + AegisName: Adulter_F_T_Staff + Name: Adulter Fides Two-Handed Staff + Type: Weapon + SubType: Huuma + Weight: 2000 + Attack: 200 + MagicAttack: 340 + Range: 1 + Slots: 2 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus2 bSkillAtk,"WL_COMET",10; + bonus bMatk,18*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"WL_COMET",20; + if (.@r>=9) { + bonus2 bMagicAddSize,Size_All,15; + if (.@r>=11) { + bonus2 bSkillAtk,"WL_COMET",25; + if (.@r>=12) { + bonus2 bMagicAtkEle,Ele_Neutral,15; + } + } + } + } + - Id: 640020 + AegisName: Adulter_F_Rod + Name: Adulter Fides Rod + Type: Weapon + SubType: Huuma + Weight: 1900 + Attack: 200 + MagicAttack: 340 + Range: 1 + Slots: 2 + Jobs: + Wizard: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus2 bSkillAtk,"WL_SOULEXPANSION",10; + bonus bMatk,18*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"WL_SOULEXPANSION",20; + if (.@r>=9) { + bonus2 bMagicAddSize,Size_All,15; + if (.@r>=11) { + bonus2 bSkillAtk,"WL_SOULEXPANSION",25; + if (.@r>=12) { + bonus2 bMagicAtkEle,Ele_Ghost,15; + } + } + } + } + - Id: 650003 + AegisName: Ep172_Bh_Huuma + Name: Wrath Wheel + Type: Weapon + SubType: Huuma + Weight: 1800 + Attack: 320 + Range: 1 + Slots: 2 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Script: | + .@r = getrefine(); + bonus bAtkEle,Ele_Wind; + bonus bUnbreakableWeapon; + bonus2 bSkillAtk,"KO_HUUMARANKA",15; + bonus bVariableCastrate,-2*(.@r/3); + bonus bBaseAtk,6*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"KO_JYUMONJIKIRI",15; + } + if (.@r>=9) { + bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-1000; + bonus2 bSkillCooldown,"KO_HUUMARANKA",-2000; + } + if (.@r>=11) { + bonus2 bSkillAtk,"KO_HUUMARANKA",20; + bonus2 bSkillAtk,"KO_JYUMONJIKIRI",20; + } + - Id: 650004 + AegisName: Up_Humma_Clear + Name: Patent Huuma Shuriken Clearness + Type: Weapon + SubType: Huuma + Buy: 20 + Weight: 2300 + Attack: 290 + Range: 1 + Slots: 2 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + bonus bUnbreakableWeapon; + .@r = getrefine(); + bonus bBaseAtk,15*(.@r/2); + bonus bLongAtkRate,.@r/3*2; + if (.@r>=7) { + bonus2 bSkillAtk,"KO_HUUMARANKA",30; + bonus bVariableCastrate,-10; + } + if (.@r>=9) { + bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000; + } + if (.@r>=11) { + bonus2 bAddEle,Ele_Fire,20; + bonus2 bAddEle,Ele_Dark,20; + bonus2 bAddEle,Ele_Holy,20; + bonus2 bAddRace,RC_Undead,20; + bonus2 bAddRace,RC_Demon,20; + bonus2 bAddRace,RC_Angel,20; + } + - Id: 650008 + AegisName: Adulter_F_Humma + Name: Adulter Fides Huuma Shuriken + Type: Weapon + SubType: Huuma + Weight: 2000 + Attack: 360 + Range: 1 + Slots: 2 + Jobs: + KagerouOboro: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus2 bSkillAtk,"KO_HUUMARANKA",10; + bonus bBaseAtk,18*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"KO_HUUMARANKA",20; + if (.@r>=9) { + bonus2 bSkillCooldown,"KO_HUUMARANKA",-2000; + if (.@r>=11) { + bonus2 bSkillAtk,"KO_HUUMARANKA",25; + if (.@r>=12) { + bonus bLongAtkRate,15; + } + } + } + } + - Id: 650009 + AegisName: Adulter_F_C_Humma + Name: Adulter Fides Cross-Shaped Huuma Shuriken + Type: Weapon + SubType: Huuma + Weight: 2200 + Attack: 360 + Range: 1 + Slots: 2 + Jobs: + KagerouOboro: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus2 bSkillAtk,"KO_JYUMONJIKIRI",10; + bonus bBaseAtk,18*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"KO_JYUMONJIKIRI",20; + if (.@r>=9) { + bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-2000; + if (.@r>=11) { + bonus2 bSkillAtk,"KO_JYUMONJIKIRI",25; + if (.@r>=12) { + bonus bLongAtkRate,15; + } + } + } + } + - Id: 700000 + AegisName: IDTest_bow + Name: IDTest bow + Type: Weapon + SubType: Bow + Weight: 10 + Attack: 100 + Range: 5 + Slots: 1 + Jobs: + BardDancer: true + Hunter: true + Rogue: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 1 + # Flags: + # BuyingStore: true + Script: | + bonus3 bAutoSpell,"MG_COLDBOLT",1,1; + - Id: 700001 + AegisName: Boost_Bow + Name: Booster Bow + Type: Weapon + SubType: Bow + Attack: 160 + Range: 5 + Slots: 2 + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus bCritical,10; + bonus bMaxHPrate,3; + .@r = getrefine(); + bonus bBaseAtk,.@r*3; + bonus bBaseAtk,min(BaseLevel,180)/15*3; + if (.@r>=7) { + bonus bAspdRate,getskilllv("SN_WINDWALK"); + } + if (.@r>=9) { + bonus bLongAtkRate,10; + } + - Id: 700003 + AegisName: Scalet_Dragon_L_Bow + Name: Scarlet Dragon Leather Bow + Type: Weapon + SubType: Bow + Weight: 800 + Attack: 170 + Range: 5 + Slots: 2 + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r/2*10; + bonus bDelayrate,-(.@r/3*4); + if (.@r>=9) { + bonus2 bSkillAtk,"RA_AIMEDBOLT",35; + } + if (.@r>=11) { + bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000; + } + - Id: 700007 + AegisName: Ep172_Bh_Bow + Name: Superbia String + Type: Weapon + SubType: Bow + Weight: 1400 + Attack: 220 + Range: 5 + Slots: 2 + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"RA_ARROWSTORM",10; + bonus bBaseAtk,12*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"RA_ARROWSTORM",10; + } + if (.@r>=9) { + bonus2 bSkillCooldown,"RA_ARROWSTORM",-1000; + } + if (.@r>=11) { + bonus2 bSkillAtk,"RA_ARROWSTORM",15; + } + - Id: 700008 + AegisName: Ep172_Bh_Bow2 + Name: Gula Gun + Type: Weapon + SubType: Bow + Weight: 1200 + Attack: 220 + Range: 5 + Slots: 2 + Jobs: + Rogue: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SC_TRIANGLESHOT",10; + bonus bBaseAtk,12*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"SC_TRIANGLESHOT",15; + } + if (.@r>=9) { + bonus bDelayrate,-10; + } + if (.@r>=11) { + bonus2 bSkillAtk,"SC_TRIANGLESHOT",20; + } + - Id: 700009 + AegisName: Ep172_Bh_Bow3 + Name: Pigritia Rhythm + Type: Weapon + SubType: Bow + Weight: 1000 + Attack: 190 + Range: 5 + Slots: 2 + Jobs: + BardDancer: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10; + bonus bBaseAtk,12*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; + } + if (.@r>=9) { + bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2500; + } + if (.@r>=11) { + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",20; + } + - Id: 700013 + AegisName: Up_Narcis_Bow + Name: Patent Narcissus Bow + Type: Weapon + SubType: Bow + Weight: 1000 + Attack: 210 + Range: 5 + Slots: 2 + Jobs: + Hunter: true + Rogue: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r/2*15; + bonus bLongAtkRate,.@r/3*4; + if (.@r>=7) { + bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; + } + if (.@r>=9) { + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; + } + if (.@r>=11) { + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10; + bonus2 bWeaponDamageRate,W_BOW,15; + } + - Id: 700014 + AegisName: TB_B_Bow + Name: Triangle Bomb Booster Bow + Type: Weapon + SubType: Bow + Attack: 210 + Range: 5 + Jobs: + Rogue: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,2; + bonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15); + if (.@r>=7) { + bonus bDelayrate,-1*(getskilllv("AC_VULTURE")/2); + } + if (.@r>=9) { + bonus bVariableCastrate,-10; + bonus2 bSkillAtk,"SC_TRIANGLESHOT",25; + bonus2 bSkillAtk,"SC_FEINTBOMB",25; + } + if (.@r>=11) { + bonus2 bAddSize,Size_All,15; + bonus bLongAtkRate,15; + } + if (.@r>=13) { + bonus2 bSkillAtk,"SC_TRIANGLESHOT",25; + bonus2 bSkillAtk,"SC_FEINTBOMB",25; + } + - Id: 700015 + AegisName: AS_B_Bow + Name: Arrow Booster Bow + Type: Weapon + SubType: Bow + Attack: 205 + Range: 5 + Jobs: + Hunter: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,2; + bonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15); + if (.@r>=7) { + bonus bLongAtkRate,getskilllv("AC_OWL"); + } + if (.@r>=9) { + bonus bMaxSPrate,10; + bonus2 bSkillAtk,"RA_ARROWSTORM",25; + } + if (.@r>=11) { + bonus2 bSkillCooldown,"RA_ARROWSTORM",-700; + bonus2 bAddSize,Size_All,15; + } + if (.@r>=13) { + bonus2 bSkillAtk,"RA_ARROWSTORM",15; + } + - Id: 700016 + AegisName: SB_B_Bow + Name: Sharpbolt Booster Bow + Type: Weapon + SubType: Bow + Attack: 200 + Range: 5 + Jobs: + Hunter: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,2; + bonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15); + if (.@r>=7) { + bonus bLongAtkRate,getskilllv("AC_VULTURE"); + } + if (.@r>=9) { + bonus bDelayrate,-10; + bonus2 bSkillAtk,"RA_AIMEDBOLT",25; + bonus2 bSkillAtk,"SN_SHARPSHOOTING",25; + } + if (.@r>=11) { + bonus2 bAddSize,Size_All,15; + bonus2 bAddClass,Class_All,10; + } + if (.@r>=13) { + bonus2 bSkillAtk,"RA_AIMEDBOLT",15; + bonus2 bSkillAtk,"SN_SHARPSHOOTING",15; + } + - Id: 700017 + AegisName: RS_B_Bow + Name: Rainstorm Booster Bow + Type: Weapon + SubType: Bow + Attack: 200 + Range: 5 + Jobs: + BardDancer: true + Classes: + Third: true + Third_Upper: true + Third_Baby: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,2; + bonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15); + if (.@r>=7) { + bonus bLongAtkRate,2*getskilllv("BA_MUSICALLESSON"); + } + if (.@r>=9) { + bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000; + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",25; + } + if (.@r>=11) { + bonus2 bAddSize,Size_All,15; + bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000; + } + if (.@r>=13) { + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; + } + - Id: 700018 + AegisName: Up_Royal_Bow_K + Name: Patent Royal Bow + Type: Weapon + SubType: Bow + Weight: 1200 + Attack: 205 + Range: 5 + Slots: 2 + Jobs: + Hunter: true + Rogue: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r/2*15; + bonus2 bSkillAtk,"RA_ARROWSTORM",12*(.@r/3); + if (.@r>=7) { + bonus bAspdRate,10; + bonus2 bWeaponDamageRate,W_BOW,15; + } + if (.@r>=9) { + bonus bLongAtkRate,12; + bonus bCritAtkRate,10; + } + if (.@r>=11) { + bonus2 bSkillAtk,"SN_SHARPSHOOTING",20; + bonus bDelayrate,-10; + } + - Id: 700019 + AegisName: Up_Scalet_Dragon_L_Bow + Name: Patent Scarlet Dragon Leather Bow + Type: Weapon + SubType: Bow + Weight: 900 + Attack: 200 + Range: 5 + Slots: 2 + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r/2*15; + bonus bDelayrate,-(.@r/3*4); + if (.@r>=7) { + bonus bLongAtkRate,10; + bonus2 bAddSize,Size_All,10; + } + if (.@r>=9) { + bonus2 bSkillAtk,"RA_AIMEDBOLT",35; + } + if (.@r>=11) { + bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000; + bonus bVariableCastrate,-10; + } + - Id: 700030 + AegisName: Adulter_F_C_Bow + Name: Adulter Fides Crossbow + Type: Weapon + SubType: Bow + Weight: 1500 + Attack: 240 + Range: 5 + Slots: 2 + Jobs: + Rogue: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SC_TRIANGLESHOT",10; + bonus bBaseAtk,18*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"SC_TRIANGLESHOT",20; + if (.@r>=9) { + bonus bDelayrate,-10; + if (.@r>=11) { + bonus2 bSkillAtk,"SC_TRIANGLESHOT",25; + if (.@r>=12) { + bonus bLongAtkRate,15; + } + } + } + } + - Id: 700031 + AegisName: Adulter_F_Ballista + Name: Adulter Fides Ballista + Type: Weapon + SubType: Bow + Weight: 1700 + Attack: 250 + Range: 5 + Slots: 2 + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus2 bSkillAtk,"RA_ARROWSTORM",10; + bonus bBaseAtk,18*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"RA_ARROWSTORM",20; + if (.@r>=9) { + bonus2 bSkillCooldown,"RA_ARROWSTORM",-1200; + if (.@r>=11) { + bonus2 bSkillAtk,"RA_ARROWSTORM",25; + if (.@r>=12) { + bonus bLongAtkRate,15; + } + } + } + } + - Id: 700032 + AegisName: Adulter_F_A_Bow + Name: Adulter Fides Aiming Bow + Type: Weapon + SubType: Bow + Weight: 1500 + Attack: 230 + Range: 5 + Slots: 2 + Jobs: + Hunter: true + Classes: + All_Third: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"RA_AIMEDBOLT",10; + bonus bBaseAtk,18*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"RA_AIMEDBOLT",20; + if (.@r>=9) { + bonus bDelayrate,-10; + if (.@r>=11) { + bonus2 bSkillAtk,"RA_AIMEDBOLT",25; + if (.@r>=12) { + bonus bLongAtkRate,15; + } + } + } + } + - Id: 800000 + AegisName: IDTest_gun + Name: IDTest gun + Type: Weapon + SubType: Revolver + Weight: 10 + Attack: 100 + Range: 7 + Slots: 1 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Right_Hand: true + Left_Hand: true + WeaponLevel: 1 + # Flags: + # BuyingStore: true + Script: | + bonus bDex,2; + - Id: 800002 + AegisName: Up_Crimson_Rose + Name: Patent Crimson Rose + Type: Weapon + SubType: Revolver + Buy: 20 + Weight: 1000 + Attack: 200 + Range: 7 + Slots: 2 + Jobs: + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,.@r/2*10; + bonus2 bSkillAtk,"RL_FIREDANCE",.@r/3*2; + if (.@r>=7) { + bonus2 bAddClass,Class_All,5; + bonus bLongAtkRate,10; + } + if (.@r>=9) { + bonus2 bSkillAtk,"RL_FIREDANCE",25; + autobonus3 "{ bonus bLongAtkRate,20; }",1000,60000,"RL_HEAT_BARREL"; + } + if (.@r>=11) { + bonus bDelayrate,-10; + } + - Id: 800003 + AegisName: Adulter_F_Revolver + Name: Adulter Fides Revolver + Type: Weapon + SubType: Revolver + Weight: 1200 + Attack: 210 + Range: 7 + Slots: 2 + Jobs: + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus2 bSkillAtk,"RL_FIREDANCE",10; + bonus bBaseAtk,18*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"RL_FIREDANCE",20; + if (.@r>=9) { + bonus2 bSubRace,RC_All,15; + bonus2 bSubRace,RC_Player_Human,-15; + bonus2 bSubRace,RC_Player_Doram,-15; + if (.@r>=11) { + bonus2 bSkillAtk,"RL_FIREDANCE",25; + if (.@r>=12) { + bonus bLongAtkRate,15; + } + } + } + } + - Id: 810000 + AegisName: Ep172_1h_Rifle + Name: Lust Pointer + Type: Weapon + SubType: Rifle + Weight: 1300 + Attack: 260 + Range: 9 + Slots: 2 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",10; + bonus bAspdRate,3*(.@r/3); + bonus bBaseAtk,6*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",15; + } + if (.@r>=9) { + bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-3000; + } + if (.@r>=11) { + autobonus3 "{ bonus2 bSkillAtk,\"RL_HAMMER_OF_GOD\",25; }",1000,10000,"RL_C_MARKER"; + bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-4000; + } + - Id: 810001 + AegisName: Up_Master_Soul_Rifle + Name: Patent Master Soul Rifle + Type: Weapon + SubType: Rifle + Buy: 20 + Weight: 1000 + Attack: 200 + MagicAttack: 250 + Range: 9 + Slots: 2 + Jobs: + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatk,15*(.@r/2); + bonus2 bSkillAtk,"MG_SOULSTRIKE",15*(.@r/3); + bonus2 bSkillAtk,"HW_NAPALMVULCAN",15*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"WL_SOULEXPANSION",20; + bonus2 bMagicAddEle,Ele_Ghost,15; + } + if (.@r>=9) { + bonus5 bAutoSpell,"MG_SOULSTRIKE",10,150,BF_LONG,1; + } + if (.@r>=11) { + bonus5 bAutoSpell,"HW_NAPALMVULCAN",3,70,BF_LONG,1; + bonus5 bAutoSpell,"WL_SOULEXPANSION",3,70,BF_LONG,1; + } + - Id: 810002 + AegisName: Adulter_F_Rifle + Name: Adulter Fides Rifle + Type: Weapon + SubType: Rifle + Weight: 1500 + Attack: 280 + Range: 9 + Slots: 2 + Jobs: + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Script: | + .@r = getrefine(); + bonus bUnbreakableWeapon; + bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",10; + bonus bBaseAtk,18*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",20; + if (.@r>=9) { + bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-8000; + if (.@r>=11) { + bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",25; + if (.@r>=12) { + bonus bLongAtkRate,15; + } + } + } + } + - Id: 820000 + AegisName: Ep172_1h_Shotgun + Name: Lust Shatter + Type: Weapon + SubType: Shotgun + Weight: 1600 + Attack: 310 + Range: 9 + Slots: 2 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Script: | + .@r = getrefine(); + bonus bSplashRange,1; + bonus2 bSkillAtk,"RL_SLUGSHOT",10; + bonus bAspdRate,3*(.@r/3); + bonus bBaseAtk,6*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"RL_S_STORM",10; + bonus2 bSkillAtk,"RL_SLUGSHOT",15; + } + if (.@r>=9) { + bonus2 bSkillCooldown,"RL_S_STORM",-1000; + bonus2 bSkillCooldown,"RL_SLUGSHOT",-2000; + } + if (.@r>=11) { + autobonus3 "{ bonus2 bSkillAtk,\"RL_S_STORM\",25; }",1000,10000,"RL_SLUGSHOT"; + bonus2 bSkillAtk,"RL_SLUGSHOT",25; + } + - Id: 820001 + AegisName: Up_Demon_Slayer_Shot + Name: Patent Demon Slayer Shot + Type: Weapon + SubType: Shotgun + Weight: 2300 + Attack: 295 + Range: 9 + Slots: 2 + Jobs: + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus bSplashRange,1; + bonus bLongAtkRate,3*(.@r/2); + bonus bMaxSPrate,2*(.@r/3); + if (.@r>=7) { + bonus2 bAddClass,Class_Boss,15; + bonus2 bAddRace,RC_Undead,15; + bonus2 bAddRace,RC_Demon,15; + } + if (.@r>=9) { + autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER"; + } + if (.@r>=11) { + bonus2 bSkillAtk,"RL_BANISHING_BUSTER",35; + bonus2 bSkillAtk,"RL_S_STORM",35; + } + - Id: 820002 + AegisName: Adulter_F_Shotgun + Name: Adulter Fides Shotgun + Type: Weapon + SubType: Shotgun + Weight: 2000 + Attack: 320 + Range: 9 + Slots: 2 + Jobs: + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Script: | + .@r = getrefine(); + bonus bSplashRange,1; + bonus2 bSkillAtk,"RL_S_STORM",10; + bonus bBaseAtk,18*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"RL_S_STORM",20; + if (.@r>=9) { + bonus2 bSkillCooldown,"RL_S_STORM",-1000; + if (.@r>=11) { + bonus2 bSkillAtk,"RL_S_STORM",25; + if (.@r>=12) { + bonus bLongAtkRate,15; + } + } + } + } + - Id: 830000 + AegisName: Boost_Gatling + Name: Booster Gatling + Type: Weapon + SubType: Gatling + Attack: 170 + Range: 9 + Slots: 2 + Jobs: + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 100 + Refineable: true + Script: | + bonus2 bAddClass,Class_All,5; + .@r = getrefine(); + bonus bBaseAtk,.@r*3; + bonus bBaseAtk,min(BaseLevel,180)/15*3; + if (.@r>=7) { + bonus bLongAtkRate,getskilllv("GS_SINGLEACTION"); + } + if (.@r>=9) { + bonus bLongAtkRate,10; + } + - Id: 830001 + AegisName: Ep172_1h_Gatling + Name: Lust Crusher + Type: Weapon + SubType: Gatling + Weight: 2000 + Attack: 230 + Range: 9 + Slots: 2 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"RL_FIRE_RAIN",10; + bonus bAspdRate,3*(.@r/3); + bonus bBaseAtk,6*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"RL_R_TRIP",10; + bonus2 bSkillAtk,"RL_FIRE_RAIN",15; + } + if (.@r>=9) { + bonus2 bSkillCooldown,"RL_FIRE_RAIN",-2000; + } + if (.@r>=11) { + autobonus3 "{ bonus2 bSkillAtk,\"RL_R_TRIP\",15; }",1000,10000,"RL_FIRE_RAIN"; + bonus2 bSkillAtk,"RL_FIRE_RAIN",25; + } + - Id: 830002 + AegisName: Up_The_Black + Name: Patent The Black + Type: Weapon + SubType: Gatling + Weight: 3000 + Attack: 225 + Range: 9 + Slots: 2 + Jobs: + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus bBaseAtk,15*(.@r/2); + bonus bLongAtkRate,4*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"RL_R_TRIP",20; + bonus2 bSkillUseSPrate,"RL_R_TRIP",10; + } + if (.@r>=9) { + bonus2 bSkillAtk,"RL_R_TRIP",15; + autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER"; + } + if (.@r>=11) { + bonus2 bAddSize,Size_All,15; + } + - Id: 830003 + AegisName: Adulter_F_Gatling + Name: Adulter Fides Gatling Gun + Type: Weapon + SubType: Gatling + Weight: 1500 + Attack: 250 + Range: 9 + Slots: 2 + Jobs: + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"RL_R_TRIP",10; + bonus bBaseAtk,18*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"RL_R_TRIP",20; + if (.@r>=9) { + bonus2 bAddSize,Size_All,15; + if (.@r>=11) { + bonus2 bSkillAtk,"RL_R_TRIP",25; + if (.@r>=12) { + bonus bLongAtkRate,15; + } + } + } + } + - Id: 840000 + AegisName: Ep172_1h_Grenade + Name: Lust Boom + Type: Weapon + SubType: Grenade + Weight: 2400 + Attack: 330 + Range: 9 + Slots: 2 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"RL_H_MINE",10; + bonus bAspdRate,3*(.@r/3); + bonus bBaseAtk,6*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"RL_D_TAIL",10; + bonus2 bSkillAtk,"RL_H_MINE",10; + } + if (.@r>=9) { + bonus2 bSkillCooldown,"RL_D_TAIL",-1000; + bonus2 bSkillCooldown,"RL_H_MINE",-1000; + } + if (.@r>=11) { + autobonus3 "{ bonus2 bSkillAtk,\"RL_D_TAIL\",25; }",1000,10000,"RL_C_MARKER"; + bonus2 bSkillAtk,"RL_H_MINE",25; + } + - Id: 840001 + AegisName: Up_Golden_Lord_Launcher + Name: Patent Golden Lord Launcher + Type: Weapon + SubType: Grenade + Buy: 20 + Weight: 2400 + Attack: 350 + Range: 9 + Slots: 2 + Jobs: + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 150 + Refineable: true + Script: | + .@r = getrefine(); + bonus bLongAtkRate,3*(.@r/2); + bonus bBaseAtk,20*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"RL_D_TAIL",15; + bonus2 bSkillCooldown,"RL_D_TAIL",-1000; + } + if (.@r>=9) { + bonus2 bSkillAtk,"RL_D_TAIL",20; + } + if (.@r>=11) { + bonus2 bAddEle,Ele_All,15; + } + - Id: 840002 + AegisName: Adulter_F_Launcher + Name: Adulter Fides Launcher + Type: Weapon + SubType: Grenade + Weight: 3000 + Attack: 350 + Range: 9 + Slots: 2 + Jobs: + Rebellion: true + Locations: + Both_Hand: true + WeaponLevel: 4 + EquipLevelMin: 180 + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"RL_D_TAIL",10; + bonus bBaseAtk,18*(.@r/3); + if (.@r>=7) { + bonus2 bSkillAtk,"RL_D_TAIL",20; + if (.@r>=9) { + bonus2 bSkillCooldown,"RL_D_TAIL",-2000; + if (.@r>=11) { + bonus2 bSkillAtk,"RL_D_TAIL",25; + if (.@r>=12) { + bonus bLongAtkRate,15; + } + } + } + } diff --git a/db/re/item_db_etc.yml b/db/re/item_db_etc.yml new file mode 100644 index 0000000000..6fd736fdaa --- /dev/null +++ b/db/re/item_db_etc.yml @@ -0,0 +1,53298 @@ +# This file is a part of rAthena. +# Copyright(C) 2021 rAthena Development Team +# https://rathena.org - https://github.com/rathena +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . +# +########################################################################### +# Item Database +########################################################################### +# +# Item Settings +# +########################################################################### +# - Id Item ID. +# AegisName Server name to reference the item in scripts and lookups, should use no spaces. +# Name Name in English for displaying as output. +# Type Item type. (Default: Etc) +# SubType Weapon or Ammo type. (Default: 0) +# Buy Buying price. When not specified, becomes double the sell price. (Default: 0) +# Sell Selling price. When not specified, becomes half the buy price. (Default: 0) +# Weight Item weight. Each 10 is 1 weight. (Default: 0) +# Attack Weapon's attack. (Default: 0) +# MagicAttack Weapon's magic attack. (Default: 0) +# Defense Armor's defense. (Default: 0) +# Range Weapon's attack range. (Default: 0) +# Slots Available slots in item. (Default: 0) +# Jobs Jobs that can equip the item. (Map default is 'All: true') +# Classes Upper class types that can equip the item. (Map default is 'All: true') +# Gender Gender that can equip the item. (Default: Both) +# Locations Equipment's placement. (Default: None) +# WeaponLevel Weapon level. (Default: 0) +# EquipLevelMin Minimum required level to equip. (Default: 0) +# EquipLevelMax Maximum level that can equip. (Default: 0) +# Refineable If the item can be refined. (Default: false) +# View View sprite of an item. (Default: 0) +# AliasName Another item's AegisName that will be sent to the client instead of this item's AegisName. (Default: null) +# Flags: Item flags. (Default: null) +# BuyingStore If the item is available for Buyingstores. (Default: false) +# DeadBranch If the item is a Dead Branch. (Default: false) +# Container If the item is part of a container. (Default: false) +# UniqueId If the item is a unique stack. (Default: false) +# BindOnEquip If the item is bound to the character upon equipping. (Default: false) +# DropAnnounce If the item has a special announcement to self on drop. (Default: false) +# NoConsume If the item is consumed on use. (Default: false) +# DropEffect If the item has a special effect when on the ground. (Default: None) +# Delay: Item use delay. (Default: null) +# Duration Duration of delay in seconds. +# Status Status Change used to track delay. (Default: None) +# Stack: Item stack amount. (Default: null) +# Amount Maximum amount that can be stacked. +# Inventory If the stack is applied to player's inventory. (Default: true) +# Cart If the stack is applied to the player's cart. (Default: false) +# Storage If the stack is applied to the player's storage. (Default: false) +# GuildStorage If the stack is applied to the player's guild storage. (Default: false) +# NoUse: Conditions when the item is unusable. (Default: null) +# Override Group level to override these conditions. +# Sitting If the item can not be used while sitting. (Default: false) +# Trade: Trade restrictions. (Default: null) +# Override Group level to override these conditions. +# NoDrop If the item can not be dropped. (Default: false) +# NoTrade If the item can not be traded. (Default: false) +# TradePartner If the item can not be traded to the player's partner. (Default: false) +# NoSell If the item can not be sold. (Default: false) +# NoCart If the item can not be put in a cart. (Default: false) +# NoStorage If the item can not be put in a storage. (Default: false) +# NoGuildStorage If the item can not be put in a guild storage. (Default: false) +# NoMail If the item can not be put in a mail. (Default: false) +# NoAuction If the item can not be put in an auction. (Default: false) +# Script Script to execute when the item is used/equipped. (Default: null) +# EquipScript Script to execute when the item is equipped. (Default: null) +# UnEquipScript Script to execute when the item is unequipped or when a rental item expires. (Default: null) +########################################################################### + +Header: + Type: ITEM_DB + Version: 1 + +Body: + - Id: 670 + AegisName: Gold_Coin_Moneybag + Name: Bag of Gold Coins + Type: Etc + Buy: 100000 + Weight: 400 + - Id: 672 + AegisName: Copper_Coin_Moneybag + Name: Bag of Bronze Coins + Type: Etc + Buy: 1000 + Weight: 400 + - Id: 674 + AegisName: Mithril_Coin + Name: Mithril Coin + Type: Etc + Buy: 5000 + Weight: 40 + - Id: 676 + AegisName: Silver_Coin_Moneybag + Name: Bag of Silver Coins + Type: Etc + Buy: 50000 + Weight: 400 + - Id: 677 + AegisName: White_Gold_Coin + Name: Platinum Coin + Type: Etc + Buy: 2000 + Weight: 40 + - Id: 701 + AegisName: Ora_Ora + Name: Ora Ora + Type: Etc + Buy: 55000 + Weight: 200 + Flags: + BuyingStore: true + - Id: 702 + AegisName: Animal_Blood + Name: Animal Gore + Type: Etc + Buy: 450 + Weight: 100 + Flags: + BuyingStore: true + - Id: 703 + AegisName: Hinalle + Name: Hinalle + Type: Etc + Buy: 500 + Weight: 10 + Flags: + BuyingStore: true + - Id: 704 + AegisName: Aloe + Name: Aloe + Type: Etc + Buy: 500 + Weight: 10 + Flags: + BuyingStore: true + - Id: 705 + AegisName: Clover + Name: Clover + Type: Etc + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + - Id: 706 + AegisName: Four_Leaf_Clover + Name: Four Leaf Clover + Type: Etc + Buy: 80000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 707 + AegisName: Singing_Plant + Name: Singing Plant + Type: Etc + Buy: 500 + Weight: 10 + Flags: + BuyingStore: true + - Id: 708 + AegisName: Ment + Name: Ment + Type: Etc + Buy: 500 + Weight: 10 + Flags: + BuyingStore: true + - Id: 709 + AegisName: Izidor + Name: Izidor + Type: Etc + Buy: 500 + Weight: 10 + Flags: + BuyingStore: true + - Id: 710 + AegisName: Illusion_Flower + Name: Illusion Flower + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 711 + AegisName: Shoot + Name: Shoot + Type: Etc + Buy: 16 + Weight: 10 + Flags: + BuyingStore: true + - Id: 712 + AegisName: Flower + Name: Flower + Type: Etc + Buy: 2 + Weight: 10 + Flags: + BuyingStore: true + - Id: 713 + AegisName: Empty_Bottle + Name: Empty Bottle + Type: Etc + Buy: 6 + Weight: 20 + Flags: + BuyingStore: true + - Id: 714 + AegisName: Emperium + Name: Emperium + Type: Etc + Buy: 2 + Weight: 1000 + Flags: + BuyingStore: true + - Id: 715 + AegisName: Yellow_Gemstone + Name: Yellow Gemstone + Type: Etc + Buy: 450 + Weight: 1 + Flags: + BuyingStore: true + - Id: 716 + AegisName: Red_Gemstone + Name: Red Gemstone + Type: Etc + Buy: 450 + Weight: 1 + Flags: + BuyingStore: true + - Id: 717 + AegisName: Blue_Gemstone + Name: Blue Gemstone + Type: Etc + Buy: 1500 + Weight: 1 + Flags: + BuyingStore: true + - Id: 718 + AegisName: Dark_Red_Jewel + Name: Garnet + Type: Etc + Buy: 6000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 719 + AegisName: Violet_Jewel + Name: Amethyst + Type: Etc + Buy: 6000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 720 + AegisName: Skyblue_Jewel + Name: Aquamarine + Type: Etc + Buy: 6000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 721 + AegisName: Azure_Jewel + Name: Emerald + Type: Etc + Buy: 6000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 722 + AegisName: Scarlet_Jewel + Name: Pearl + Type: Etc + Buy: 6000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 723 + AegisName: Cardinal_Jewel + Name: Ruby + Type: Etc + Buy: 6000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 724 + AegisName: Cardinal_Jewel_ + Name: Cursed Ruby + Type: Etc + Buy: 600 + Weight: 100 + Flags: + BuyingStore: true + - Id: 725 + AegisName: Red_Jewel + Name: Sardonyx + Type: Etc + Buy: 6000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 726 + AegisName: Blue_Jewel + Name: Sapphire + Type: Etc + Buy: 6000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 727 + AegisName: White_Jewel + Name: Opal + Type: Etc + Buy: 6000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 728 + AegisName: Golden_Jewel + Name: Topaz + Type: Etc + Buy: 6000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 729 + AegisName: Bluish_Green_Jewel + Name: Zircon + Type: Etc + Buy: 6000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 730 + AegisName: Crystal_Jewel + Name: 1carat Diamond + Type: Etc + Buy: 10000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 731 + AegisName: Crystal_Jewel_ + Name: 2carat Diamond + Type: Etc + Buy: 25000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 732 + AegisName: Crystal_Jewel__ + Name: 3carat Diamond + Type: Etc + Buy: 55000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 733 + AegisName: Crystal_Jewel___ + Name: Cracked Diamond + Type: Etc + Buy: 10 + Weight: 100 + Flags: + BuyingStore: true + - Id: 734 + AegisName: Red_Frame + Name: Red Frame + Type: Etc + Buy: 3000 + Weight: 200 + Flags: + BuyingStore: true + - Id: 735 + AegisName: Blue_Porcelain + Name: Chung Jah + Type: Etc + Buy: 5000 + Weight: 500 + Flags: + BuyingStore: true + - Id: 736 + AegisName: White_Platter + Name: China + Type: Etc + Buy: 1000 + Weight: 300 + Flags: + BuyingStore: true + - Id: 737 + AegisName: Black_Ladle + Name: Black Ladle + Type: Etc + Buy: 400 + Weight: 50 + Flags: + BuyingStore: true + - Id: 738 + AegisName: Pencil_Case + Name: Pencil Case + Type: Etc + Buy: 400 + Weight: 100 + Flags: + BuyingStore: true + - Id: 739 + AegisName: Rouge + Name: Rouge + Type: Etc + Buy: 10000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 740 + AegisName: Stuffed_Doll + Name: Puppet + Type: Etc + Buy: 1000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 741 + AegisName: Poring_Doll + Name: Poring Doll + Type: Etc + Buy: 1800 + Weight: 100 + Flags: + BuyingStore: true + - Id: 742 + AegisName: Chonchon_Doll + Name: Chonchon Doll + Type: Etc + Buy: 3000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 743 + AegisName: Spore_Doll + Name: Spore Doll + Type: Etc + Buy: 5500 + Weight: 100 + Flags: + BuyingStore: true + - Id: 744 + AegisName: Bunch_Of_Flowers + Name: Bouquet + Type: Etc + Buy: 2000 + Weight: 50 + Flags: + BuyingStore: true + Trade: + Override: 100 + NoDrop: true + - Id: 745 + AegisName: Wedding_Bouquet + Name: Wedding Bouquet + Type: Etc + Buy: 12000 + Weight: 50 + Flags: + BuyingStore: true + Trade: + Override: 100 + NoDrop: true + - Id: 746 + AegisName: Glass_Bead + Name: Glass Bead + Type: Etc + Buy: 1400 + Weight: 50 + Flags: + BuyingStore: true + - Id: 747 + AegisName: Crystal_Mirror + Name: Crystal Mirror + Type: Etc + Buy: 15000 + Weight: 50 + Flags: + BuyingStore: true + - Id: 748 + AegisName: Witherless_Rose + Name: Witherless Rose + Type: Etc + Buy: 55000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 749 + AegisName: Frozen_Rose + Name: Frozen Rose + Type: Etc + Buy: 35000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 750 + AegisName: Baphomet_Doll + Name: Baphomet Doll + Type: Etc + Buy: 18000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 751 + AegisName: Osiris_Doll + Name: Osiris Doll + Type: Etc + Buy: 14000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 752 + AegisName: Grasshopper_Doll + Name: Rocker Doll + Type: Etc + Buy: 4000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 753 + AegisName: Monkey_Doll + Name: Yoyo Doll + Type: Etc + Buy: 6000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 754 + AegisName: Raccoondog_Doll + Name: Raccoon Doll + Type: Etc + Buy: 5000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 756 + AegisName: Oridecon_Stone + Name: Rough Oridecon + Type: Etc + Buy: 550 + Weight: 200 + Flags: + BuyingStore: true + - Id: 757 + AegisName: Elunium_Stone + Name: Rough Elunium + Type: Etc + Buy: 650 + Weight: 200 + Flags: + BuyingStore: true + - Id: 766 + AegisName: Silky_Fur_Bundle + Name: A bundle of shiny hair. + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 901 + AegisName: Danggie + Name: Daenggie + Type: Etc + Buy: 260 + Weight: 10 + Flags: + BuyingStore: true + - Id: 902 + AegisName: Tree_Root + Name: Tree Root + Type: Etc + Buy: 12 + Weight: 10 + Flags: + BuyingStore: true + - Id: 903 + AegisName: Reptile_Tongue + Name: Reptile Tongue + Type: Etc + Buy: 140 + Weight: 10 + Flags: + BuyingStore: true + - Id: 904 + AegisName: Scorpion's_Tail + Name: Scorpion Tail + Type: Etc + Buy: 124 + Weight: 10 + Flags: + BuyingStore: true + - Id: 905 + AegisName: Stem + Name: Stem + Type: Etc + Buy: 46 + Weight: 10 + Flags: + BuyingStore: true + - Id: 906 + AegisName: Pointed_Scale + Name: Pointed Scale + Type: Etc + Buy: 68 + Weight: 10 + Flags: + BuyingStore: true + - Id: 907 + AegisName: Resin + Name: Resin + Type: Etc + Buy: 120 + Weight: 10 + Flags: + BuyingStore: true + - Id: 908 + AegisName: Spawn + Name: Spawn + Type: Etc + Buy: 140 + Weight: 10 + Flags: + BuyingStore: true + - Id: 909 + AegisName: Jellopy + Name: Jellopy + Type: Etc + Buy: 6 + Weight: 10 + Flags: + BuyingStore: true + - Id: 910 + AegisName: Garlet + Name: Garlet + Type: Etc + Buy: 40 + Weight: 10 + Flags: + BuyingStore: true + - Id: 911 + AegisName: Scell + Name: Scell + Type: Etc + Buy: 160 + Weight: 10 + Flags: + BuyingStore: true + - Id: 912 + AegisName: Zargon + Name: Zargon + Type: Etc + Buy: 480 + Weight: 10 + Flags: + BuyingStore: true + - Id: 913 + AegisName: Tooth_Of_Bat + Name: Tooth of Bat + Type: Etc + Buy: 34 + Weight: 10 + Flags: + BuyingStore: true + - Id: 914 + AegisName: Fluff + Name: Fluff + Type: Etc + Buy: 8 + Weight: 10 + Flags: + BuyingStore: true + - Id: 915 + AegisName: Chrysalis + Name: Chrysalis + Type: Etc + Buy: 8 + Weight: 10 + Flags: + BuyingStore: true + - Id: 916 + AegisName: Feather_Of_Birds + Name: Feather of Birds + Type: Etc + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + - Id: 917 + AegisName: Talon + Name: Talon + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 918 + AegisName: Sticky_Webfoot + Name: Sticky Webfoot + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 919 + AegisName: Animal's_Skin + Name: Animal Skin + Type: Etc + Buy: 36 + Weight: 10 + Flags: + BuyingStore: true + - Id: 920 + AegisName: Claw_Of_Wolves + Name: Wolf Claw + Type: Etc + Buy: 58 + Weight: 10 + Flags: + BuyingStore: true + - Id: 921 + AegisName: Mushroom_Spore + Name: Mushroom Spore + Type: Etc + Buy: 36 + Weight: 10 + Flags: + BuyingStore: true + - Id: 922 + AegisName: Orcish_Cuspid + Name: Orc's Fang + Type: Etc + Buy: 220 + Weight: 10 + Flags: + BuyingStore: true + - Id: 923 + AegisName: Evil_Horn + Name: Evil Horn + Type: Etc + Buy: 1200 + Weight: 10 + Flags: + BuyingStore: true + - Id: 924 + AegisName: Powder_Of_Butterfly + Name: Powder of Butterfly + Type: Etc + Buy: 90 + Weight: 10 + Flags: + BuyingStore: true + - Id: 925 + AegisName: Bill_Of_Birds + Name: Bill of Birds + Type: Etc + Buy: 64 + Weight: 10 + Flags: + BuyingStore: true + - Id: 926 + AegisName: Scale_Of_Snakes + Name: Snake Scale + Type: Etc + Buy: 82 + Weight: 10 + Flags: + BuyingStore: true + - Id: 928 + AegisName: Insect_Feeler + Name: Insect Feeler + Type: Etc + Buy: 114 + Weight: 10 + Flags: + BuyingStore: true + - Id: 929 + AegisName: Immortal_Heart + Name: Immortal Heart + Type: Etc + Buy: 374 + Weight: 10 + Flags: + BuyingStore: true + - Id: 930 + AegisName: Rotten_Bandage + Name: Rotten Bandage + Type: Etc + Buy: 350 + Weight: 10 + Flags: + BuyingStore: true + - Id: 931 + AegisName: Orcish_Voucher + Name: Orcish Voucher + Type: Etc + Buy: 142 + Weight: 10 + Flags: + BuyingStore: true + - Id: 932 + AegisName: Skel_Bone + Name: Skel-Bone + Type: Etc + Buy: 232 + Weight: 10 + Flags: + BuyingStore: true + - Id: 934 + AegisName: Mementos + Name: Memento + Type: Etc + Buy: 600 + Weight: 10 + Flags: + BuyingStore: true + - Id: 935 + AegisName: Shell + Name: Shell + Type: Etc + Buy: 14 + Weight: 10 + Flags: + BuyingStore: true + - Id: 936 + AegisName: Scales_Shell + Name: Scale Shell + Type: Etc + Buy: 466 + Weight: 10 + Flags: + BuyingStore: true + - Id: 937 + AegisName: Posionous_Canine + Name: Venom Canine + Type: Etc + Buy: 148 + Weight: 10 + Flags: + BuyingStore: true + - Id: 938 + AegisName: Sticky_Mucus + Name: Sticky Mucus + Type: Etc + Buy: 70 + Weight: 10 + Flags: + BuyingStore: true + - Id: 939 + AegisName: Bee_Sting + Name: Bee Sting + Type: Etc + Buy: 32 + Weight: 10 + Flags: + BuyingStore: true + - Id: 940 + AegisName: Grasshopper's_Leg + Name: Grasshopper's Leg + Type: Etc + Buy: 36 + Weight: 10 + Flags: + BuyingStore: true + - Id: 941 + AegisName: Nose_Ring + Name: Nose Ring + Type: Etc + Buy: 568 + Weight: 10 + Flags: + BuyingStore: true + - Id: 942 + AegisName: Yoyo_Tail + Name: Yoyo Tail + Type: Etc + Buy: 114 + Weight: 10 + Flags: + BuyingStore: true + - Id: 943 + AegisName: Solid_Shell + Name: Solid Shell + Type: Etc + Buy: 448 + Weight: 10 + Flags: + BuyingStore: true + - Id: 944 + AegisName: Horseshoe + Name: Horseshoe + Type: Etc + Buy: 588 + Weight: 10 + Flags: + BuyingStore: true + - Id: 945 + AegisName: Raccoon_Leaf + Name: Raccoon Leaf + Type: Etc + Buy: 106 + Weight: 10 + Flags: + BuyingStore: true + - Id: 946 + AegisName: Snail's_Shell + Name: Snail's Shell + Type: Etc + Buy: 64 + Weight: 10 + Flags: + BuyingStore: true + - Id: 947 + AegisName: Horn + Name: Horn + Type: Etc + Buy: 116 + Weight: 10 + Flags: + BuyingStore: true + - Id: 948 + AegisName: Bear's_Foot + Name: Bear's Footskin + Type: Etc + Buy: 174 + Weight: 10 + Flags: + BuyingStore: true + - Id: 949 + AegisName: Feather + Name: Feather + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 950 + AegisName: Heart_Of_Mermaid + Name: Heart of Mermaid + Type: Etc + Buy: 264 + Weight: 10 + Flags: + BuyingStore: true + - Id: 951 + AegisName: Fin + Name: Fin + Type: Etc + Buy: 412 + Weight: 10 + Flags: + BuyingStore: true + - Id: 952 + AegisName: Cactus_Needle + Name: Cactus Needle + Type: Etc + Buy: 82 + Weight: 10 + Flags: + BuyingStore: true + - Id: 953 + AegisName: Stone_Heart + Name: Stone Heart + Type: Etc + Buy: 184 + Weight: 10 + Flags: + BuyingStore: true + - Id: 954 + AegisName: Shining_Scales + Name: Shining Scale + Type: Etc + Buy: 466 + Weight: 10 + Flags: + BuyingStore: true + - Id: 955 + AegisName: Worm_Peelings + Name: Worm Peeling + Type: Etc + Buy: 52 + Weight: 10 + Flags: + BuyingStore: true + - Id: 956 + AegisName: Gill + Name: Gill + Type: Etc + Buy: 342 + Weight: 10 + Flags: + BuyingStore: true + - Id: 957 + AegisName: Decayed_Nail + Name: Decayed Nail + Type: Etc + Buy: 82 + Weight: 10 + Flags: + BuyingStore: true + - Id: 958 + AegisName: Horrendous_Mouth + Name: Horrendous Mouth + Type: Etc + Buy: 390 + Weight: 10 + Flags: + BuyingStore: true + - Id: 959 + AegisName: Rotten_Scale + Name: Stinky Scale + Type: Etc + Buy: 168 + Weight: 10 + Flags: + BuyingStore: true + - Id: 960 + AegisName: Nipper + Name: Nipper + Type: Etc + Buy: 114 + Weight: 10 + Flags: + BuyingStore: true + - Id: 961 + AegisName: Conch + Name: Conch + Type: Etc + Buy: 158 + Weight: 10 + Flags: + BuyingStore: true + - Id: 962 + AegisName: Tentacle + Name: Tentacle + Type: Etc + Buy: 70 + Weight: 10 + Flags: + BuyingStore: true + - Id: 963 + AegisName: Sharp_Scale + Name: Sharp Scale + Type: Etc + Buy: 250 + Weight: 10 + Flags: + BuyingStore: true + - Id: 964 + AegisName: Crap_Shell + Name: Crab Shell + Type: Etc + Buy: 90 + Weight: 10 + Flags: + BuyingStore: true + - Id: 965 + AegisName: Clam_Shell + Name: Clam Shell + Type: Etc + Buy: 56 + Weight: 10 + Flags: + BuyingStore: true + - Id: 966 + AegisName: Flesh_Of_Clam + Name: Clam Flesh + Type: Etc + Buy: 158 + Weight: 10 + Flags: + BuyingStore: true + - Id: 967 + AegisName: Turtle_Shell + Name: Turtle Shell + Type: Etc + Buy: 680 + Weight: 10 + Flags: + BuyingStore: true + - Id: 968 + AegisName: Voucher_Of_Orcish_Hero + Name: Heroic Emblem + Type: Etc + Buy: 3000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 969 + AegisName: Gold + Name: Gold + Type: Etc + Buy: 150000 + Weight: 200 + Flags: + BuyingStore: true + - Id: 970 + AegisName: Alchol + Name: Alcohol + Type: Etc + Buy: 400 + Weight: 30 + Flags: + BuyingStore: true + - Id: 971 + AegisName: Detrimindexta + Name: Detrimindexta + Type: Etc + Buy: 400 + Weight: 30 + Flags: + BuyingStore: true + - Id: 972 + AegisName: Karvodailnirol + Name: Karvodailnirol + Type: Etc + Buy: 400 + Weight: 30 + Flags: + BuyingStore: true + - Id: 973 + AegisName: Counteragent + Name: Counteragent + Type: Etc + Buy: 800 + Weight: 70 + Flags: + BuyingStore: true + - Id: 974 + AegisName: Mixture + Name: Mixture + Type: Etc + Buy: 800 + Weight: 70 + Flags: + BuyingStore: true + - Id: 975 + AegisName: Scarlet_Dyestuffs + Name: Scarlet Dyestuffs + Type: Etc + Buy: 8000 + Weight: 150 + Flags: + BuyingStore: true + - Id: 976 + AegisName: Lemon_Dyestuffs + Name: Lemon Dyestuffs + Type: Etc + Buy: 8000 + Weight: 150 + Flags: + BuyingStore: true + - Id: 978 + AegisName: Cobaltblue_Dyestuffs + Name: Cobaltblue Dyestuffs + Type: Etc + Buy: 8000 + Weight: 150 + Flags: + BuyingStore: true + - Id: 979 + AegisName: Darkgreen_Dyestuffs + Name: Darkgreen Dyestuffs + Type: Etc + Buy: 8000 + Weight: 150 + Flags: + BuyingStore: true + - Id: 980 + AegisName: Orange_Dyestuffs + Name: Orange Dyestuffs + Type: Etc + Buy: 8000 + Weight: 150 + Flags: + BuyingStore: true + - Id: 981 + AegisName: Violet_Dyestuffs + Name: Violet Dyestuffs + Type: Etc + Buy: 8000 + Weight: 150 + Flags: + BuyingStore: true + - Id: 982 + AegisName: White_Dyestuffs + Name: White Dyestuffs + Type: Etc + Buy: 8000 + Weight: 150 + Flags: + BuyingStore: true + - Id: 983 + AegisName: Black_Dyestuffs + Name: Black Dyestuffs + Type: Etc + Buy: 8000 + Weight: 150 + Flags: + BuyingStore: true + - Id: 984 + AegisName: Oridecon + Name: Oridecon + Type: Etc + Buy: 1100 + Weight: 200 + Flags: + BuyingStore: true + - Id: 985 + AegisName: Elunium + Name: Elunium + Type: Etc + Buy: 1100 + Weight: 200 + Flags: + BuyingStore: true + - Id: 986 + AegisName: Anvil + Name: Anvil + Type: Etc + Buy: 30000 + Weight: 500 + Flags: + BuyingStore: true + - Id: 987 + AegisName: Oridecon_Anvil + Name: Oridecon Anvil + Type: Etc + Buy: 120000 + Weight: 700 + Flags: + BuyingStore: true + - Id: 988 + AegisName: Golden_Anvil + Name: Golden Anvil + Type: Etc + Buy: 300000 + Weight: 900 + Flags: + BuyingStore: true + - Id: 989 + AegisName: Emperium_Anvil + Name: Emperium Anvil + Type: Etc + Buy: 600000 + Weight: 1000 + Flags: + BuyingStore: true + - Id: 990 + AegisName: Boody_Red + Name: Red Blood + Type: Etc + Buy: 1000 + Weight: 50 + Flags: + BuyingStore: true + - Id: 991 + AegisName: Crystal_Blue + Name: Crystal Blue + Type: Etc + Buy: 1000 + Weight: 50 + Flags: + BuyingStore: true + - Id: 992 + AegisName: Wind_Of_Verdure + Name: Wind of Verdure + Type: Etc + Buy: 1000 + Weight: 50 + Flags: + BuyingStore: true + - Id: 993 + AegisName: Yellow_Live + Name: Green Live + Type: Etc + Buy: 1000 + Weight: 50 + Flags: + BuyingStore: true + - Id: 994 + AegisName: Flame_Heart + Name: Flame Heart + Type: Etc + Buy: 3000 + Weight: 300 + Flags: + BuyingStore: true + - Id: 995 + AegisName: Mistic_Frozen + Name: Mystic Frozen + Type: Etc + Buy: 3000 + Weight: 300 + Flags: + BuyingStore: true + - Id: 996 + AegisName: Rough_Wind + Name: Rough Wind + Type: Etc + Buy: 3000 + Weight: 300 + Flags: + BuyingStore: true + - Id: 997 + AegisName: Great_Nature + Name: Great Nature + Type: Etc + Buy: 3000 + Weight: 300 + Flags: + BuyingStore: true + - Id: 998 + AegisName: Iron + Name: Iron + Type: Etc + Buy: 100 + Weight: 50 + Flags: + BuyingStore: true + - Id: 999 + AegisName: Steel + Name: Steel + Type: Etc + Buy: 1000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 1000 + AegisName: Star_Crumb + Name: Star Crumb + Type: Etc + Buy: 4500 + Weight: 100 + Flags: + BuyingStore: true + - Id: 1001 + AegisName: Sparkling_Dust + Name: Star Dust + Type: Etc + Buy: 1500 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1002 + AegisName: Iron_Ore + Name: Iron Ore + Type: Etc + Buy: 50 + Weight: 150 + Flags: + BuyingStore: true + - Id: 1003 + AegisName: Coal + Name: Coal + Type: Etc + Buy: 500 + Weight: 50 + Flags: + BuyingStore: true + - Id: 1004 + AegisName: Patriotism_Marks + Name: Chivalry Emblem + Type: Etc + Buy: 2 + Weight: 100 + Flags: + BuyingStore: true + - Id: 1005 + AegisName: Hammer_Of_Blacksmith + Name: Hammer of Blacksmith + Type: Etc + Buy: 2 + Weight: 800 + Flags: + BuyingStore: true + - Id: 1006 + AegisName: Old_Magic_Book + Name: Old Magicbook + Type: Etc + Buy: 2 + Weight: 30 + Flags: + BuyingStore: true + - Id: 1007 + AegisName: Penetration + Name: Necklace of Wisdom + Type: Etc + Buy: 2 + Weight: 40 + Flags: + BuyingStore: true + - Id: 1008 + AegisName: Frozen_Heart + Name: Necklace of Oblivion + Type: Etc + Buy: 2 + Weight: 100 + Flags: + BuyingStore: true + - Id: 1009 + AegisName: Sacred_Marks + Name: Hand of God + Type: Etc + Buy: 2 + Weight: 20 + Flags: + BuyingStore: true + - Id: 1010 + AegisName: Phracon + Name: Phracon + Type: Etc + Buy: 200 + Weight: 200 + Flags: + BuyingStore: true + - Id: 1011 + AegisName: Emveretarcon + Name: Emveretarcon + Type: Etc + Buy: 1000 + Weight: 200 + Flags: + BuyingStore: true + - Id: 1012 + AegisName: Lizard_Scruff + Name: Frill + Type: Etc + Buy: 250 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1013 + AegisName: Colorful_Shell + Name: Rainbow Shell + Type: Etc + Buy: 90 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1014 + AegisName: Jaws_Of_Ant + Name: Ant Jaw + Type: Etc + Buy: 232 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1015 + AegisName: Thin_N'_Long_Tongue + Name: Tongue + Type: Etc + Buy: 528 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1016 + AegisName: Rat_Tail + Name: Rat Tail + Type: Etc + Buy: 52 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1017 + AegisName: Moustache_Of_Mole + Name: Mole Whiskers + Type: Etc + Buy: 106 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1018 + AegisName: Nail_Of_Mole + Name: Mole Claw + Type: Etc + Buy: 210 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1019 + AegisName: Wooden_Block + Name: Trunk + Type: Etc + Buy: 60 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1020 + AegisName: Long_Hair + Name: Black Hair + Type: Etc + Buy: 292 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1021 + AegisName: Dokkaebi_Horn + Name: Dokebi Horn + Type: Etc + Buy: 292 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1022 + AegisName: Fox_Tail + Name: Nine Tails + Type: Etc + Buy: 650 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1023 + AegisName: Fish_Tail + Name: Fish Tail + Type: Etc + Buy: 196 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1024 + AegisName: Chinese_Ink + Name: Squid Ink + Type: Etc + Buy: 264 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1025 + AegisName: Spiderweb + Name: Cobweb + Type: Etc + Buy: 184 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1026 + AegisName: Acorn + Name: Acorn + Type: Etc + Buy: 98 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1027 + AegisName: Porcupine_Spike + Name: Porcupine Quill + Type: Etc + Buy: 158 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1028 + AegisName: Wild_Boar's_Mane + Name: Mane + Type: Etc + Buy: 196 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1029 + AegisName: Tiger's_Skin + Name: Tiger Skin + Type: Etc + Buy: 548 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1030 + AegisName: Tiger_Footskin + Name: Tiger's Footskin + Type: Etc + Buy: 1500 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1031 + AegisName: Limb_Of_Mantis + Name: Mantis Scythe + Type: Etc + Buy: 196 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1032 + AegisName: Blossom_Of_Maneater + Name: Maneater Blossom + Type: Etc + Buy: 196 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1033 + AegisName: Root_Of_Maneater + Name: Maneater Root + Type: Etc + Buy: 208 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1034 + AegisName: Cobold_Hair + Name: Blue Hair + Type: Etc + Buy: 342 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1035 + AegisName: Dragon_Canine + Name: Dragon Canine + Type: Etc + Buy: 484 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1036 + AegisName: Dragon_Scale + Name: Dragon Scale + Type: Etc + Buy: 500 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1037 + AegisName: Dragon_Train + Name: Dragon Tail + Type: Etc + Buy: 1200 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1038 + AegisName: Petite_DiablOfs_Horn + Name: Little Evil Horn + Type: Etc + Buy: 528 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1039 + AegisName: Petite_DiablOfs_Wing + Name: Little Evil Wing + Type: Etc + Buy: 2000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1040 + AegisName: Elder_Pixie's_Beard + Name: Elder Pixie's Moustache + Type: Etc + Buy: 232 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1041 + AegisName: Lantern + Name: Lantern + Type: Etc + Buy: 250 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1042 + AegisName: Short_Leg + Name: Bug Leg + Type: Etc + Buy: 430 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1043 + AegisName: Nail_Of_Orc + Name: Orc Claw + Type: Etc + Buy: 168 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1044 + AegisName: Tooth_Of_ + Name: Zenorc's Fang + Type: Etc + Buy: 264 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1045 + AegisName: Sacred_Masque + Name: Cultish Masque + Type: Etc + Buy: 412 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1046 + AegisName: Tweezer + Name: Scorpion Nipper + Type: Etc + Buy: 614 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1047 + AegisName: Head_Of_Medusa + Name: Dead Medusa + Type: Etc + Buy: 548 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1048 + AegisName: Slender_Snake + Name: Horrendous Hair + Type: Etc + Buy: 800 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1049 + AegisName: Skirt_Of_Virgin + Name: Skirt of Virgin + Type: Etc + Buy: 1700 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1050 + AegisName: Tendon + Name: Tendon + Type: Etc + Buy: 220 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1051 + AegisName: Detonator + Name: Detonator + Type: Etc + Buy: 450 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1052 + AegisName: Single_Cell + Name: Single Cell + Type: Etc + Buy: 46 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1053 + AegisName: Tooth_Of_Ancient_Fish + Name: Ancient Tooth + Type: Etc + Buy: 548 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1054 + AegisName: Lip_Of_Ancient_Fish + Name: Ancient Lips + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1055 + AegisName: Earthworm_Peeling + Name: Earthworm Peeling + Type: Etc + Buy: 196 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1056 + AegisName: Grit + Name: Grit + Type: Etc + Buy: 306 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1057 + AegisName: Moth_Dust + Name: Moth Dust + Type: Etc + Buy: 138 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1058 + AegisName: Wing_Of_Moth + Name: Moth Wings + Type: Etc + Buy: 200 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1059 + AegisName: Transparent_Cloth + Name: Fabric + Type: Etc + Buy: 306 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1060 + AegisName: Golden_Hair + Name: Golden Hair + Type: Etc + Buy: 430 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1061 + AegisName: Starsand_Of_Witch + Name: Witched Starsand + Type: Etc + Buy: 484 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1062 + AegisName: Pumpkin_Head + Name: Jack o' Pumpkin + Type: Etc + Buy: 374 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1063 + AegisName: Sharpened_Cuspid + Name: Fang + Type: Etc + Buy: 680 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1064 + AegisName: Reins + Name: Reins + Type: Etc + Buy: 802 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1065 + AegisName: Booby_Trap + Name: Trap + Type: Etc + Buy: 75 + Weight: 2 + Flags: + BuyingStore: true + - Id: 1066 + AegisName: Tree_Of_Archer_1 + Name: Fine-grained Trunk + Type: Etc + Buy: 2 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1067 + AegisName: Tree_Of_Archer_2 + Name: Solid Trunk + Type: Etc + Buy: 2 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1068 + AegisName: Tree_Of_Archer_3 + Name: Barren Trunk + Type: Etc + Buy: 2 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1069 + AegisName: Mushroom_Of_Thief_1 + Name: Orange Net Mushroom + Type: Etc + Buy: 2 + Weight: 10 + - Id: 1070 + AegisName: Mushroom_Of_Thief_2 + Name: Orange Gooey Mushroom + Type: Etc + Buy: 2 + Weight: 10 + - Id: 1071 + AegisName: Mage_Test_1 + Name: Unknown Test Tube + Type: Etc + Weight: 30 + - Id: 1072 + AegisName: Delivery_Message + Name: Delivery Message + Type: Etc + Weight: 10 + - Id: 1073 + AegisName: Merchant_Voucher_1 + Name: Voucher + Type: Etc + Weight: 10 + - Id: 1074 + AegisName: Merchant_Voucher_2 + Name: Voucher + Type: Etc + Weight: 10 + - Id: 1075 + AegisName: Merchant_Voucher_3 + Name: Voucher + Type: Etc + Weight: 10 + - Id: 1076 + AegisName: Merchant_Voucher_4 + Name: Voucher + Type: Etc + Weight: 10 + - Id: 1077 + AegisName: Merchant_Voucher_5 + Name: Voucher + Type: Etc + Weight: 10 + - Id: 1078 + AegisName: Merchant_Voucher_6 + Name: Voucher + Type: Etc + Weight: 10 + - Id: 1079 + AegisName: Merchant_Voucher_7 + Name: Voucher + Type: Etc + Weight: 10 + - Id: 1080 + AegisName: Merchant_Voucher_8 + Name: Voucher + Type: Etc + Weight: 10 + - Id: 1081 + AegisName: Merchant_Box_1 + Name: Delivery Box + Type: Etc + Weight: 1200 + - Id: 1082 + AegisName: Merchant_Box_2 + Name: Delivery Box + Type: Etc + Weight: 1200 + - Id: 1083 + AegisName: Merchant_Box_3 + Name: Delivery Box + Type: Etc + Weight: 1200 + - Id: 1084 + AegisName: Kapra's_Pass + Name: Kafra Pass + Type: Etc + Weight: 10 + - Id: 1085 + AegisName: Mage_Test_2 + Name: Unknown Test Tube + Type: Etc + Weight: 30 + - Id: 1086 + AegisName: Mage_Test_3 + Name: Unknown Test Tube + Type: Etc + Weight: 30 + - Id: 1087 + AegisName: Mage_Test_4 + Name: Unknown Test Tube + Type: Etc + Weight: 30 + - Id: 1088 + AegisName: Morocc_Potion + Name: Morocc Solution + Type: Etc + Weight: 30 + Flags: + BuyingStore: true + - Id: 1089 + AegisName: Payon_Potion + Name: Payon Solution + Type: Etc + Weight: 30 + Flags: + BuyingStore: true + - Id: 1090 + AegisName: Mage_Test_Etc + Name: Unknown Test Tube + Type: Etc + Weight: 30 + - Id: 1091 + AegisName: Merchant_Box_Etc + Name: Delivery Box + Type: Etc + Weight: 1200 + - Id: 1092 + AegisName: Empty_Cylinder + Name: Empty Test Tube + Type: Etc + Buy: 3 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1093 + AegisName: Empty_Potion + Name: Empty Potion Bottle + Type: Etc + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1094 + AegisName: Short_Daenggie + Name: Short Daenggie + Type: Etc + Buy: 278 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1095 + AegisName: Needle_Of_Alarm + Name: Needle of Alarm + Type: Etc + Buy: 546 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1096 + AegisName: Round_Shell + Name: Round Shell + Type: Etc + Buy: 780 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1097 + AegisName: Worn_Out_Page + Name: Worn Out Page + Type: Etc + Buy: 948 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1098 + AegisName: Manacles + Name: Manacles + Type: Etc + Buy: 658 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1099 + AegisName: Worn_Out_Prison_Uniform + Name: Worn-out Prison Uniform + Type: Etc + Buy: 680 + Weight: 10 + Flags: + BuyingStore: true + - Id: 1750 + AegisName: Arrow + Name: Arrow + Type: Ammo + SubType: Arrow + Buy: 1 + Weight: 1 + Attack: 25 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + - Id: 1751 + AegisName: Silver_Arrow + Name: Silver Arrow + Type: Ammo + SubType: Arrow + Buy: 10 + Weight: 1 + Attack: 30 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Holy; + - Id: 1752 + AegisName: Fire_Arrow + Name: Fire Arrow + Type: Ammo + SubType: Arrow + Buy: 8 + Weight: 1 + Attack: 30 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Fire; + - Id: 1753 + AegisName: Steel_Arrow + Name: Steel Arrow + Type: Ammo + SubType: Arrow + Buy: 4 + Weight: 1 + Attack: 40 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + - Id: 1754 + AegisName: Crystal_Arrow + Name: Crystal Arrow + Type: Ammo + SubType: Arrow + Buy: 3 + Weight: 1 + Attack: 30 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Water; + - Id: 1755 + AegisName: Arrow_Of_Wind + Name: Arrow of Wind + Type: Ammo + SubType: Arrow + Buy: 3 + Weight: 1 + Attack: 30 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Wind; + - Id: 1756 + AegisName: Stone_Arrow + Name: Stone Arrow + Type: Ammo + SubType: Arrow + Buy: 3 + Weight: 1 + Attack: 30 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Earth; + - Id: 1757 + AegisName: Immatrial_Arrow + Name: Immaterial Arrow + Type: Ammo + SubType: Arrow + Buy: 3 + Weight: 1 + Attack: 30 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Ghost; + - Id: 1758 + AegisName: Stun_Arrow + Name: Stun Arrow + Type: Ammo + SubType: Arrow + Buy: 10 + Weight: 1 + Attack: 1 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus2 bAddEff,Eff_Stun,1000; + - Id: 1759 + AegisName: Freezing_Arrow + Name: Frozen Arrow + Type: Ammo + SubType: Arrow + Buy: 10 + Weight: 1 + Attack: 1 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Water; + bonus2 bAddEff,Eff_Freeze,1000; + - Id: 1760 + AegisName: Flash_Arrow + Name: Flash Arrow + Type: Ammo + SubType: Arrow + Buy: 10 + Weight: 1 + Attack: 1 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus2 bAddEff,Eff_Blind,1000; + - Id: 1761 + AegisName: Curse_Arrow + Name: Cursed Arrow + Type: Ammo + SubType: Arrow + Buy: 10 + Weight: 1 + Attack: 1 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus2 bAddEff,Eff_Curse,1000; + - Id: 1762 + AegisName: Rusty_Arrow + Name: Rusty Arrow + Type: Ammo + SubType: Arrow + Buy: 3 + Weight: 1 + Attack: 30 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Poison; + - Id: 1763 + AegisName: Poison_Arrow + Name: Poison Arrow + Type: Ammo + SubType: Arrow + Buy: 10 + Weight: 1 + Attack: 1 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Poison; + bonus2 bAddEff,Eff_Poison,2000; + - Id: 1764 + AegisName: Incisive_Arrow + Name: Sharp Arrow + Type: Ammo + SubType: Arrow + Buy: 20 + Weight: 1 + Attack: 10 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bCriticalLong,20; + - Id: 1765 + AegisName: Oridecon_Arrow + Name: Oridecon Arrow + Type: Ammo + SubType: Arrow + Buy: 30 + Weight: 1 + Attack: 50 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + - Id: 1766 + AegisName: Arrow_Of_Counter_Evil + Name: Arrow of Counter Evil + Type: Ammo + SubType: Arrow + Buy: 40 + Weight: 3 + Attack: 50 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Holy; + - Id: 1767 + AegisName: Arrow_Of_Shadow + Name: Arrow of Shadow + Type: Ammo + SubType: Arrow + Buy: 3 + Weight: 1 + Attack: 30 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Dark; + - Id: 1768 + AegisName: Sleep_Arrow + Name: Sleep Arrow + Type: Ammo + SubType: Arrow + Buy: 10 + Weight: 1 + Attack: 1 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus2 bAddEff,Eff_Sleep,2000; + - Id: 1769 + AegisName: Silence_Arrow + Name: Mute Arrow + Type: Ammo + SubType: Arrow + Buy: 10 + Weight: 1 + Attack: 1 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus2 bAddEff,Eff_Silence,1000; + - Id: 1770 + AegisName: Iron_Arrow + Name: Iron Arrow + Type: Ammo + SubType: Arrow + Buy: 4 + Weight: 1 + Attack: 30 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + - Id: 1771 + AegisName: Venom_Knife + Name: Venom Knife + Type: Ammo + SubType: Dagger + Buy: 50 + Weight: 5 + Attack: 30 + Jobs: + Assassin: true + Locations: + Ammo: true + EquipLevelMin: 1 + - Id: 1772 + AegisName: Holy_Arrow + Name: Holy Arrow + Type: Ammo + SubType: Arrow + Buy: 3 + Weight: 1 + Attack: 50 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Holy; + bonus2 bAddRace,RC_Demon,5; + - Id: 1773 + AegisName: Arrow_Of_Elf + Name: Elven Arrow + Type: Ammo + SubType: Arrow + Buy: 10 + Weight: 1 + Attack: 45 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 100 + - Id: 1774 + AegisName: Hunting_Arrow + Name: Hunting Arrow + Type: Ammo + SubType: Arrow + Buy: 10 + Weight: 1 + Attack: 35 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 1 + - Id: 1775 + AegisName: Siege_Arrow_S + Name: Siege Arrow S + Type: Ammo + SubType: Arrow + Buy: 10 + Weight: 1 + Attack: 45 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 130 + - Id: 1776 + AegisName: Siege_Arrow_A + Name: Siege Arrow A + Type: Ammo + SubType: Arrow + Buy: 10 + Weight: 1 + Attack: 30 + Jobs: + Archer: true + Assassin: true + BardDancer: true + Hunter: true + Rogue: true + Thief: true + Locations: + Ammo: true + EquipLevelMin: 95 + - Id: 4001 + AegisName: Poring_Card + Name: Poring Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bLuk,2; + bonus bFlee2,1; + - Id: 4002 + AegisName: Fabre_Card + Name: Fabre Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bVit,1; + bonus bMaxHP,100; + - Id: 4003 + AegisName: Pupa_Card + Name: Pupa Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMaxHP,700; + - Id: 4004 + AegisName: Drops_Card + Name: Drops Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bDex,1; + bonus bHit,3; + - Id: 4005 + AegisName: Poring__Card + Name: Santa Poring Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEle,Ele_Dark,20; + - Id: 4006 + AegisName: Lunatic_Card + Name: Lunatic Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bLuk,1; + bonus bCritical,1; + bonus bFlee2,1; + - Id: 4007 + AegisName: Pecopeco_Egg_Card + Name: Peco Peco Egg Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddRace,RC_Formless,20; + - Id: 4008 + AegisName: Picky_Card + Name: Picky Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bStr,1; + bonus bBaseAtk,10; + - Id: 4009 + AegisName: Chonchon_Card + Name: Chonchon Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bAgi,1; + bonus bFlee,2; + - Id: 4010 + AegisName: Wilow_Card + Name: Willow Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMaxSP,80; + - Id: 4011 + AegisName: Picky__Card + Name: Picky Egg Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bVit,1; + bonus bMaxHP,100; + - Id: 4012 + AegisName: Thief_Bug_Egg_Card + Name: Thief Bug Egg Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMaxHP,400; + - Id: 4013 + AegisName: Andre_Egg_Card + Name: Andre Egg Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMaxHPrate,5; + - Id: 4014 + AegisName: Roda_Frog_Card + Name: Roda Frog Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMaxHP,400; + bonus bMaxSP,50; + - Id: 4015 + AegisName: Condor_Card + Name: Condor Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bFlee,10; + - Id: 4016 + AegisName: Thief_Bug_Card + Name: Thief Bug Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bAgi,1; + - Id: 4017 + AegisName: Savage_Babe_Card + Name: Savage Babe Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEff,Eff_Stun,500; + - Id: 4018 + AegisName: Andre_Larva_Card + Name: Andre Larva Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bInt,1; + bonus bMaxSP,10; + - Id: 4019 + AegisName: Hornet_Card + Name: Hornet Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bStr,1; + bonus bBaseAtk,3; + - Id: 4020 + AegisName: Farmiliar_Card + Name: Familiar Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEff,Eff_Blind,500; + bonus bBaseAtk,5; + - Id: 4021 + AegisName: Rocker_Card + Name: Rocker Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bDex,1; + bonus bBaseAtk,5; + - Id: 4022 + AegisName: Spore_Card + Name: Spore Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bVit,2; + - Id: 4023 + AegisName: Desert_Wolf_Babe_Card + Name: Baby Desert Wolf Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bInt,1; + - Id: 4024 + AegisName: Plankton_Card + Name: Plankton Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEff,Eff_Sleep,500; + bonus bBaseAtk,5; + - Id: 4025 + AegisName: Skeleton_Card + Name: Skeleton Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bBaseAtk,10; + bonus2 bAddEff,Eff_Stun,200; + - Id: 4026 + AegisName: Thief_Bug_Female_Card + Name: Female Thief Bug Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bAgi,1; + bonus bFlee,1; + - Id: 4027 + AegisName: Kukre_Card + Name: Kukre Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bAgi,2; + - Id: 4028 + AegisName: Tarou_Card + Name: Tarou Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bStr,2; + - Id: 4029 + AegisName: Wolf_Card + Name: Wolf Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bBaseAtk,15; + bonus bCritical,1; + - Id: 4030 + AegisName: Mandragora_Card + Name: Mandragora Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEle,Ele_Wind,20; + - Id: 4031 + AegisName: Pecopeco_Card + Name: Peco Peco Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMaxHPrate,10; + - Id: 4032 + AegisName: Ambernite_Card + Name: Ambernite Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bDef,2; + - Id: 4033 + AegisName: Poporing_Card + Name: Poporing Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + skill "TF_DETOXIFY",1; + - Id: 4034 + AegisName: Worm_Tail_Card + Name: Wormtail Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bDex,2; + - Id: 4035 + AegisName: Hydra_Card + Name: Hydra Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddRace,RC_DemiHuman,20; + bonus2 bAddRace,RC_Player_Human,20; + - Id: 4036 + AegisName: Muka_Card + Name: Muka Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bHPrecovRate,10; + - Id: 4037 + AegisName: Snake_Card + Name: Snake Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEff,Eff_Poison,500; + bonus bBaseAtk,5; + - Id: 4038 + AegisName: Zombie_Card + Name: Zombie Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bHPrecovRate,20; + - Id: 4039 + AegisName: Stainer_Card + Name: Stainer Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bResEff,Eff_Silence,2000; + bonus bDef,1; + - Id: 4040 + AegisName: Creamy_Card + Name: Creamy Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + skill "AL_TELEPORT",1; + - Id: 4041 + AegisName: Coco_Card + Name: Coco Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bResEff,Eff_Sleep,2000; + bonus bDef,1; + - Id: 4042 + AegisName: Steel_Chonchon_Card + Name: Steel Chonchon Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubEle,Ele_Wind,10; + bonus bDef,2; + - Id: 4043 + AegisName: Andre_Card + Name: Andre Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bBaseAtk,20; + - Id: 4044 + AegisName: Smokie_Card + Name: Smokie Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + skill "TF_HIDING",1; + UnEquipScript: | + sc_end SC_HIDING; + - Id: 4045 + AegisName: Horn_Card + Name: Horn Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bLongAtkDef,35; + - Id: 4046 + AegisName: Martin_Card + Name: Martin Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bResEff,Eff_Blind,2000; + bonus bDef,1; + - Id: 4047 + AegisName: Ghostring_Card + Name: Ghostring Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bDefEle,Ele_Ghost; + bonus bHPrecovRate,-25; + - Id: 4048 + AegisName: Poison_Spore_Card + Name: Poison Spore Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + skill "TF_POISON",3; + - Id: 4049 + AegisName: Vadon_Card + Name: Vadon Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEle,Ele_Fire,20; + - Id: 4050 + AegisName: Thief_Bug_Male_Card + Name: Male Thief Bug Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bAgi,2; + - Id: 4051 + AegisName: Yoyo_Card + Name: Yoyo Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bFlee2,5; + bonus bAgi,1; + - Id: 4052 + AegisName: Elder_Wilow_Card + Name: Elder Willow Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bInt,2; + - Id: 4053 + AegisName: Vitata_Card + Name: Vitata Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + skill "AL_HEAL",1; + bonus bUseSPrate,25; + - Id: 4054 + AegisName: Angeling_Card + Name: Angeling Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bDefEle,Ele_Holy; + - Id: 4055 + AegisName: Marina_Card + Name: Marina Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEff,Eff_Freeze,500; + bonus bBaseAtk,5; + - Id: 4056 + AegisName: Dustiness_Card + Name: Dustiness Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubEle,Ele_Wind,30; + bonus bFlee,5; + - Id: 4057 + AegisName: Metaller_Card + Name: Metaller Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEff,Eff_Silence,500; + bonus bBaseAtk,5; + - Id: 4058 + AegisName: Thara_Frog_Card + Name: Thara Frog Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubRace,RC_DemiHuman,30; + bonus2 bSubRace,RC_Player_Human,30; + - Id: 4059 + AegisName: Soldier_Andre_Card + Name: Soldier Andre Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubRace,RC_Plant,30; + - Id: 4060 + AegisName: Goblin_Card + Name: Goblin Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddRace,RC_Brute,20; + bonus2 bAddRace,RC_Player_Doram,20; + - Id: 4061 + AegisName: Cornutus_Card + Name: Cornutus Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bUnbreakableArmor; + bonus bDef,1; + - Id: 4062 + AegisName: Anacondaq_Card + Name: Anacondaq Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEle,Ele_Poison,20; + - Id: 4063 + AegisName: Caramel_Card + Name: Caramel Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddRace,RC_Insect,20; + - Id: 4064 + AegisName: Zerom_Card + Name: Zerom Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bDex,3; + - Id: 4065 + AegisName: Kaho_Card + Name: Kaho Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEle,Ele_Earth,20; + - Id: 4066 + AegisName: Orc_Warrior_Card + Name: Orc Warrior Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubRace,RC_Brute,30; + bonus2 bSubRace,RC_Player_Doram,30; + - Id: 4067 + AegisName: Megalodon_Card + Name: Megalodon Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bResEff,Eff_Freeze,2000; + bonus bDef,1; + - Id: 4068 + AegisName: Scorpion_Card + Name: Scorpion Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddRace,RC_Plant,20; + - Id: 4069 + AegisName: Drainliar_Card + Name: Drainliar Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEle,Ele_Water,20; + - Id: 4070 + AegisName: Eggyra_Card + Name: Eggyra Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bSPrecovRate,15; + - Id: 4071 + AegisName: Orc_Zombie_Card + Name: Orc Zombie Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubEle,Ele_Undead,30; + bonus bFlee,5; + - Id: 4072 + AegisName: Golem_Card + Name: Golem Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bUnbreakableWeapon; + bonus bBaseAtk,5; + - Id: 4073 + AegisName: Pirate_Skel_Card + Name: Pirate Skeleton Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + skill "MC_DISCOUNT",5; + - Id: 4074 + AegisName: BigFoot_Card + Name: Bigfoot Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubRace,RC_Insect,30; + - Id: 4075 + AegisName: Argos_Card + Name: Argos Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bResEff,Eff_Stone,2000; + bonus bDef,1; + - Id: 4076 + AegisName: Magnolia_Card + Name: Magnolia Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEff,Eff_Curse,500; + bonus bBaseAtk,5; + - Id: 4077 + AegisName: Phen_Card + Name: Phen Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bNoCastCancel; + bonus bVariableCastrate,25; + - Id: 4078 + AegisName: Savage_Card + Name: Savage Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bVit,3; + - Id: 4079 + AegisName: Mantis_Card + Name: Mantis Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bStr,3; + - Id: 4080 + AegisName: Flora_Card + Name: Flora Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddRace,RC_Fish,20; + - Id: 4081 + AegisName: Hode_Card + Name: Hode Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubEle,Ele_Earth,30; + bonus bFlee,5; + - Id: 4082 + AegisName: Desert_Wolf_Card + Name: Desert Wolf Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddSize,Size_Small,15; + bonus bBaseAtk,5; + - Id: 4083 + AegisName: Rafflesia_Card + Name: Rafflesia Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubRace,RC_Fish,30; + - Id: 4084 + AegisName: Marine_Sphere_Card + Name: Marine Sphere Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + skill "SM_MAGNUM",3; + - Id: 4085 + AegisName: Orc_Skeleton_Card + Name: Orc Skeleton Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEle,Ele_Holy,20; + - Id: 4086 + AegisName: Soldier_Skeleton_Card + Name: Soldier Skeleton Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bCritical,9; + - Id: 4087 + AegisName: Giearth_Card + Name: Giearth Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bResEff,Eff_Confusion,10000; + bonus2 bSubEle,Ele_Earth,15; + - Id: 4088 + AegisName: Frilldora_Card + Name: Frilldora Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + skill "AS_CLOAKING",1; + UnEquipScript: | + sc_end SC_CLOAKING; + - Id: 4089 + AegisName: Sword_Fish_Card + Name: Swordfish Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bDefEle,Ele_Water; + bonus bDef,1; + - Id: 4090 + AegisName: Munak_Card + Name: Munak Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bResEff,Eff_Stone,1500; + bonus2 bSubEle,Ele_Earth,5; + bonus bDef,1; + - Id: 4091 + AegisName: Kobold_Card + Name: Kobold Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bStr,1; + bonus bCritical,4; + - Id: 4092 + AegisName: Skel_Worker_Card + Name: Skeleton Worker Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddSize,Size_Medium,15; + bonus bBaseAtk,5; + - Id: 4093 + AegisName: Obeaune_Card + Name: Obeaune Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + skill "AL_CURE",1; + - Id: 4094 + AegisName: Archer_Skeleton_Card + Name: Archer Skeleton Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bLongAtkRate,10; + - Id: 4095 + AegisName: Marse_Card + Name: Marse Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubEle,Ele_Water,30; + bonus bFlee,5; + - Id: 4096 + AegisName: Zenorc_Card + Name: Zenorc Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEff,Eff_Poison,400; + bonus bBaseAtk,10; + - Id: 4097 + AegisName: Matyr_Card + Name: Matyr Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMaxHPrate,10; + bonus bAgi,1; + - Id: 4098 + AegisName: Dokebi_Card + Name: Dokebi Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bDefEle,Ele_Wind; + bonus bDef,1; + - Id: 4099 + AegisName: Pasana_Card + Name: Pasana Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bDefEle,Ele_Fire; + bonus bDef,1; + - Id: 4100 + AegisName: Sohee_Card + Name: Sohee Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMaxSPrate,15; + bonus bSPrecovRate,3; + - Id: 4101 + AegisName: Sand_Man_Card + Name: Sandman Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bDefEle,Ele_Earth; + bonus bDef,1; + - Id: 4102 + AegisName: Whisper_Card + Name: Whisper Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bFlee,20; + bonus2 bSubEle,Ele_Ghost,-50; + - Id: 4103 + AegisName: Horong_Card + Name: Horong Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + skill "MG_SIGHT",1; + UnEquipScript: | + sc_end SC_SIGHT; + - Id: 4104 + AegisName: Requiem_Card + Name: Requiem Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEff,Eff_Confusion,500; + - Id: 4105 + AegisName: Marc_Card + Name: Marc Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubEle,Ele_Water,5; + bonus2 bResEff,Eff_Freeze,10000; + - Id: 4106 + AegisName: Mummy_Card + Name: Mummy Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bHit,20; + - Id: 4107 + AegisName: Verit_Card + Name: Verit Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMaxHPrate,8; + bonus bMaxSPrate,8; + - Id: 4108 + AegisName: Myst_Card + Name: Myst Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubEle,Ele_Poison,30; + bonus bFlee,5; + - Id: 4109 + AegisName: Jakk_Card + Name: Jakk Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubEle,Ele_Fire,30; + bonus bFlee,5; + - Id: 4110 + AegisName: Ghoul_Card + Name: Ghoul Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bResEff,Eff_Poison,2000; + bonus bDef,1; + - Id: 4111 + AegisName: Strouf_Card + Name: Strouf Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddRace,RC_Demon,20; + - Id: 4112 + AegisName: Marduk_Card + Name: Marduk Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bResEff,Eff_Silence,10000; + - Id: 4113 + AegisName: Marionette_Card + Name: Marionette Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubEle,Ele_Ghost,30; + bonus bFlee,5; + - Id: 4114 + AegisName: Argiope_Card + Name: Argiope Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bDefEle,Ele_Poison; + bonus bDef,1; + - Id: 4115 + AegisName: Hunter_Fly_Card + Name: Hunter Fly Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bHPDrainRate,30,15; + - Id: 4116 + AegisName: Isis_Card + Name: Isis Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubEle,Ele_Dark,30; + bonus bFlee,5; + - Id: 4117 + AegisName: Side_Winder_Card + Name: Sidewinder Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + skill "TF_DOUBLE",1; + bonus bDoubleRate,5; + - Id: 4118 + AegisName: Petit_Card + Name: Earth Petite Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddRace,RC_Dragon,20; + - Id: 4119 + AegisName: Bathory_Card + Name: Bathory Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bDefEle,Ele_Dark; + - Id: 4120 + AegisName: Petit__Card + Name: Sky Petite Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubRace,RC_Dragon,30; + - Id: 4121 + AegisName: Phreeoni_Card + Name: Phreeoni Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bHit,100; + - Id: 4122 + AegisName: Deviruchi_Card + Name: Deviruchi Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bStr,1; + bonus2 bResEff,Eff_Blind,10000; + - Id: 4123 + AegisName: Eddga_Card + Name: Eddga Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMaxHPrate,-25; + bonus bNoWalkDelay; + - Id: 4124 + AegisName: Medusa_Card + Name: Medusa Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubRace,RC_Demon,15; + bonus2 bResEff,Eff_Stone,10000; + - Id: 4125 + AegisName: Deviace_Card + Name: Deviace Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddRace,RC_DemiHuman,7; + bonus2 bAddRace,RC_Player_Human,7; + bonus2 bAddRace,RC_Brute,7; + bonus2 bAddRace,RC_Player_Doram,7; + bonus2 bAddRace,RC_Plant,7; + bonus2 bAddRace,RC_Insect,7; + - Id: 4126 + AegisName: Minorous_Card + Name: Minorous Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddSize,Size_Large,15; + bonus bBaseAtk,5; + - Id: 4127 + AegisName: Nightmare_Card + Name: Nightmare Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bResEff,Eff_Sleep,10000; + bonus bAgi,1; + - Id: 4128 + AegisName: Golden_Bug_Card + Name: Golden Thief Bug Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bNoMagicDamage,100; + bonus bUseSPrate,100; + - Id: 4129 + AegisName: Baphomet__Card + Name: Bapho Jr. Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bAgi,3; + bonus bCritical,1; + - Id: 4130 + AegisName: Scorpion_King_Card + Name: Scorpion King Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEle,Ele_Undead,20; + - Id: 4131 + AegisName: Moonlight_Flower_Card + Name: Moonlight Flower Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bSpeedRate,25; + - Id: 4132 + AegisName: Mistress_Card + Name: Mistress Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bNoGemStone; + bonus bUseSPrate,25; + - Id: 4133 + AegisName: Daydric_Card + Name: Raydric Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubEle,Ele_Neutral,20; + - Id: 4134 + AegisName: Dracula_Card + Name: Dracula Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSPDrainRate,100,5; + - Id: 4135 + AegisName: Orc_Load_Card + Name: Orc Lord Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bShortWeaponDamageReturn,30; + - Id: 4136 + AegisName: Khalitzburg_Card + Name: Khalitzburg Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubRace,RC_Demon,30; + - Id: 4137 + AegisName: Drake_Card + Name: Drake Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bNoSizeFix; + - Id: 4138 + AegisName: Anubis_Card + Name: Anubis Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubRace,RC_Angel,30; + - Id: 4139 + AegisName: Joker_Card + Name: Joker Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + skill "TF_STEAL",1; + - Id: 4140 + AegisName: Knight_Of_Abyss_Card + Name: Abysmal Knight Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddClass,Class_Boss,25; + - Id: 4141 + AegisName: Evil_Druid_Card + Name: Evil Druid Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bDefEle,Ele_Undead; + bonus bInt,1; + bonus bDef,1; + - Id: 4142 + AegisName: Doppelganger_Card + Name: Doppelganger Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bAspdRate,10; + - Id: 4143 + AegisName: Orc_Hero_Card + Name: Orc Hero Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bVit,3; + bonus2 bResEff,Eff_Stun,10000; + - Id: 4144 + AegisName: Osiris_Card + Name: Osiris Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bRestartFullRecover; + - Id: 4145 + AegisName: Berzebub_Card + Name: Berzebub Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bVariableCastrate,-30; + - Id: 4146 + AegisName: Maya_Card + Name: Maya Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMagicDamageReturn,50; + - Id: 4147 + AegisName: Baphomet_Card + Name: Baphomet Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bHit,-10; + bonus bSplashRange,1; + - Id: 4148 + AegisName: Pharaoh_Card + Name: Pharaoh Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bUseSPrate,-30; + - Id: 4149 + AegisName: Gargoyle_Card + Name: Gargoyle Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAddMonsterDropItem,12028,RC_Insect,100; + - Id: 4150 + AegisName: Goat_Card + Name: Goat Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (getrefine()<6) { + bonus bDef,2; + bonus bMdef,5; + } + - Id: 4151 + AegisName: Gajomart_Card + Name: Gajomart Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubRace,RC_Plant,-20; + bonus2 bExpAddRace,RC_Plant,10; + - Id: 4152 + AegisName: Galapago_Card + Name: Galapago Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddItemGroupHealRate,IG_Juice,50; + bonus3 bAddMonsterDropItem,531,RC_Insect,300; + bonus3 bAddMonsterDropItem,532,RC_Insect,300; + bonus3 bAddMonsterDropItem,534,RC_Insect,300; + - Id: 4153 + AegisName: Crab_Card + Name: Crab Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bBaseAtk,5; + bonus2 bAddDamageClass,1266,30; + - Id: 4154 + AegisName: Rice_Cake_Boy_Card + Name: Dumpling Child Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddItemGroupHealRate,IG_Candy,50; + bonus3 bAddMonsterDropItem,529,RC_DemiHuman,300; + bonus3 bAddMonsterDropItem,530,RC_DemiHuman,100; + - Id: 4155 + AegisName: Goblin_Leader_Card + Name: Goblin Leader Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddRace2,RC2_Goblin,30; + - Id: 4156 + AegisName: Steam_Goblin_Card + Name: Goblin Steamrider Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bCritAtkRate,10; + bonus2 bCriticalAddRace,RC_Formless,7; + - Id: 4157 + AegisName: Goblin_Archer_Card + Name: Goblin Archer Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bCritAtkRate,10; + bonus2 bCriticalAddRace,RC_Undead,7; + - Id: 4158 + AegisName: Flying_Deleter_Card + Name: Sky Deleter Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bHPrecovRate,-100; + bonus bHPGainValue,100; + - Id: 4159 + AegisName: Nine_Tail_Card + Name: Nine Tail Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bAgi,2; + if (getrefine()>8) + bonus bFlee,20; + - Id: 4160 + AegisName: Antique_Firelock_Card + Name: Firelock Soldier Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bStr,2; + if (getrefine()>8) { + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + } + - Id: 4161 + AegisName: Grand_Peco_Card + Name: Grand Peco Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAutoSpellWhenHit,"PR_GLORIA",1,50; + - Id: 4162 + AegisName: Grizzly_Card + Name: Grizzly Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEffWhenHit,Eff_Blind,300; + - Id: 4163 + AegisName: Gryphon_Card + Name: Gryphon Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bFlee,2; + bonus bCritical,7; + if (BaseClass == Job_Swordman) + bonus3 bAutoSpell,"KN_BOWLINGBASH",5,10; + - Id: 4164 + AegisName: Gullinbursti_Card + Name: Gullinbursti Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubRace,RC_Fish,-20; + bonus2 bExpAddRace,RC_Fish,10; + - Id: 4165 + AegisName: Gig_Card + Name: Gig Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSPGainRace,RC_Insect,5; + UnEquipScript: | + heal 0,-5; + - Id: 4166 + AegisName: Nightmare_Terror_Card + Name: Nightmare Terror Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEffWhenHit,Eff_Curse,300; + - Id: 4167 + AegisName: Neraid_Card + Name: Nereid Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSPGainRace,RC_Brute,5; + bonus2 bSPGainRace,RC_Player_Doram,5; + UnEquipScript: | + heal 0,-5; + - Id: 4168 + AegisName: Dark_Lord_Card + Name: Dark Lord Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAutoSpellWhenHit,"WZ_METEOR",5,100; + - Id: 4169 + AegisName: Dark_Illusion_Card + Name: Dark Illusion Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMaxHPrate,-10; + bonus bMaxSPrate,-10; + bonus bVariableCastrate,-10; + - Id: 4170 + AegisName: Dark_Frame_Card + Name: Dark Frame Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEffWhenHit,Eff_Stone,600; + - Id: 4171 + AegisName: Dark_Priest_Card + Name: Dark Priest Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bSPVanishRate,50,10,BF_WEAPON|BF_MAGIC|BF_MISC; + if (BaseJob == Job_Sage) + bonus bSPDrainValue,1; + - Id: 4172 + AegisName: The_Paper_Card + Name: The Paper Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bCritAtkRate,20; + bonus bSPDrainValue,-1; + - Id: 4173 + AegisName: Demon_Pungus_Card + Name: Demon Pungus Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEffWhenHit,Eff_Sleep,600; + - Id: 4174 + AegisName: Deviling_Card + Name: Deviling Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubEle,Ele_Neutral,50; + bonus2 bSubEle,Ele_Water,-50; + bonus2 bSubEle,Ele_Earth,-50; + bonus2 bSubEle,Ele_Fire,-50; + bonus2 bSubEle,Ele_Wind,-50; + bonus2 bSubEle,Ele_Poison,-50; + bonus2 bSubEle,Ele_Holy,-50; + bonus2 bSubEle,Ele_Dark,-50; + bonus2 bSubEle,Ele_Ghost,-50; + bonus2 bSubEle,Ele_Undead,-50; + - Id: 4175 + AegisName: Poison_Toad_Card + Name: Poisonous Toad Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAutoSpell,"TF_POISON",1,20; + bonus2 bAddSkillBlow,52,5; + - Id: 4176 + AegisName: Dullahan_Card + Name: Dullahan Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bCritAtkRate,10; + bonus2 bCriticalAddRace,RC_Dragon,7; + - Id: 4177 + AegisName: Dryad_Card + Name: Dryad Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAddMonsterDropItem,993,RC_Plant,100; + bonus2 bSubEle,Ele_Earth,10; + - Id: 4178 + AegisName: Dragon_Tail_Card + Name: Dragon Tail Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bAgi,1; + bonus bFlee,10; + bonus2 bSkillAtk,"AC_DOUBLE",5; + bonus2 bSkillAtk,"AC_SHOWER",5; + - Id: 4179 + AegisName: Dragon_Fly_Card + Name: Dragon Fly Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bAgi,1; + - Id: 4180 + AegisName: Driller_Card + Name: Driller Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSPGainRace,RC_Dragon,5; + UnEquipScript: | + heal 0,-5; + - Id: 4181 + AegisName: Disguise_Card + Name: Disguise Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEffWhenHit,Eff_Silence,300+600*(readparam(bVit)>=77); + - Id: 4182 + AegisName: Diabolic_Card + Name: Diabolic Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSPGainRace,RC_Demon,5; + UnEquipScript: | + heal 0,-5; + - Id: 4183 + AegisName: Vagabond_Wolf_Card + Name: Vagabond Wolf Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bStr,1; + - Id: 4184 + AegisName: Lava_Golem_Card + Name: Lava Golem Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddRace2,RC2_Golem,30; + - Id: 4185 + AegisName: Rideword_Card + Name: Rideword Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bInt,1; + if (BaseClass == Job_Acolyte) { + bonus bInt,1; + bonus bMdef,1; + } + - Id: 4186 + AegisName: Raggler_Card + Name: Raggler Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bStr,1; + bonus bVit,1; + - Id: 4187 + AegisName: Raydric_Archer_Card + Name: Raydric Archer Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAddMonsterDropItem,12030,RC_Demon,100; + - Id: 4188 + AegisName: Leib_Olmai_Card + Name: Leib Olmai Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubEle,Ele_Fire,10; + bonus3 bAddMonsterDropItem,990,RC_Brute,100; + - Id: 4189 + AegisName: Wraith_Dead_Card + Name: Wraith Dead Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEffWhenHit,Eff_Curse,600; + - Id: 4190 + AegisName: Wraith_Card + Name: Wraith Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAddMonsterDropItem,12027,RC_Undead,100; + - Id: 4191 + AegisName: Loli_Ruri_Card + Name: Loli Ruri Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAutoSpellWhenHit,"AL_HEAL",3,50; + - Id: 4192 + AegisName: Rotar_Zairo_Card + Name: Rotar Zairo Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bCritAtkRate,10; + bonus2 bCriticalAddRace,RC_Fish,7; + - Id: 4193 + AegisName: Lude_Card + Name: Lude Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (BaseJob == Job_Novice || BaseJob == Job_SuperNovice) + bonus3 bAutoSpellWhenHit,"SM_ENDURE",1,200; + - Id: 4194 + AegisName: Rybio_Card + Name: Rybio Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEffWhenHit,Eff_Stun,300+600*(readparam(bDex)>=77); + - Id: 4195 + AegisName: Leaf_Cat_Card + Name: Leaf Cat Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubEle,Ele_Water,10; + bonus3 bAddMonsterDropItem,991,RC_Fish,100; + - Id: 4196 + AegisName: Marin_Card + Name: Marin Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddMonsterDropItem,909,2000; + bonus2 bAddMonsterDropItem,7126,10; + - Id: 4197 + AegisName: Mastering_Card + Name: Mastering Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bLuk,1; + - Id: 4198 + AegisName: Maya_Puple_Card + Name: Maya Purple Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bIntravision; + - Id: 4199 + AegisName: Merman_Card + Name: Merman Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bHPrecovRate,10; + bonus bSPrecovRate,10; + - Id: 4200 + AegisName: Megalith_Card + Name: Megalith Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (getrefine()<6) + bonus bMdef,7; + - Id: 4201 + AegisName: Majoruros_Card + Name: Majoruros Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEffWhenHit,Eff_Stun,600; + - Id: 4202 + AegisName: Civil_Servant_Card + Name: Mao Guai Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEle,Ele_Ghost,20; + - Id: 4203 + AegisName: Mutant_Dragon_Card + Name: Mutant Dragonoid Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bBaseAtk,15; + bonus3 bAutoSpell,"MG_FIREBALL",3+7*(getskilllv("MG_FIREBALL") == 10),50; + - Id: 4204 + AegisName: Mini_Demon_Card + Name: Mini Demon Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubRace,RC_Brute,-20; + bonus2 bSubRace,RC_Player_Doram,-20; + bonus2 bExpAddRace,RC_Brute,10; + - Id: 4205 + AegisName: Mimic_Card + Name: Mimic Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddMonsterDropItem,603,10; + - Id: 4206 + AegisName: Mystcase_Card + Name: Myst Case Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddMonsterDropItem,644,30; + - Id: 4207 + AegisName: Mysteltainn_Card + Name: Mysteltainn Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubSize,Size_Small,25; + bonus bDef,1; + - Id: 4208 + AegisName: Miyabi_Ningyo_Card + Name: Miyabi Doll Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMaxSPrate,10; + bonus2 bSkillAtk,"MG_FROSTDIVER",5; + - Id: 4209 + AegisName: Violy_Card + Name: Violy Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAutoSpell,"BA_FROSTJOKER",1+4*(getskilllv("BA_FROSTJOKER") == 5),20; + - Id: 4210 + AegisName: Wander_Man_Card + Name: Wanderer Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (!isequipped(4172,4257,4230,4272)) + bonus3 bAutoSpell,"RG_INTIMIDATE",1,20; + if (BaseClass == Job_Thief) + bonus bFlee,20; + - Id: 4211 + AegisName: Vocal_Card + Name: Vocal Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMdef,3; + - Id: 4212 + AegisName: Bon_Gun_Card + Name: Bongun Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAutoSpell,"SM_BASH",1,20; + bonus2 bAddSkillBlow,"SM_BASH",5; + bonus2 bAddDefMonster,1026,-100; + - Id: 4213 + AegisName: Brilight_Card + Name: Brilight Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEffWhenHit,Eff_Silence,600; + - Id: 4214 + AegisName: Bloody_Murderer_Card + Name: Bloody Murderer Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bCritAtkRate,10; + bonus2 bCriticalAddRace,RC_Insect,7; + - Id: 4215 + AegisName: Blazzer_Card + Name: Blazer Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddMonsterDropItemGroup,IG_Food,600; + - Id: 4216 + AegisName: Sasquatch_Card + Name: Sasquatch Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEffWhenHit,Eff_Freeze,600; + - Id: 4217 + AegisName: Live_Peach_Tree_Card + Name: Enchanted Peach Tree Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAutoSpell,"AL_HEAL",1+9*(getskilllv("AL_HEAL") == 10),20; + - Id: 4218 + AegisName: Succubus_Card + Name: Succubus Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bVit,-3; + bonus bHPrecovRate,-20; + bonus bMaxHP,1000; + - Id: 4219 + AegisName: Sageworm_Card + Name: Sage Worm Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddMonsterDropItem,715,30; + bonus2 bAddMonsterDropItem,716,30; + bonus2 bAddMonsterDropItem,717,30; + - Id: 4220 + AegisName: Solider_Card + Name: Solider Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bDef,2; + bonus bMdef,2; + - Id: 4221 + AegisName: Skeleton_General_Card + Name: Skeleton General Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubRace,RC_Insect,-20; + bonus2 bExpAddRace,RC_Insect,10; + - Id: 4222 + AegisName: Skel_Prisoner_Card + Name: Skeleton Prisoner Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEffWhenHit,Eff_Sleep,300; + - Id: 4223 + AegisName: Stalactic_Golem_Card + Name: Stalactic Golem Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bDef,1; + bonus2 bResEff,Eff_Stun,2000; + - Id: 4224 + AegisName: Stem_Worm_Card + Name: Stem Worm Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAddMonsterDropItem,12032,RC_Brute,100; + - Id: 4225 + AegisName: Stone_Shooter_Card + Name: Stone Shooter Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bBaseAtk,10; + bonus bHit,10; + - Id: 4226 + AegisName: Sting_Card + Name: Sting Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bDef,2; + if (getrefine()>8) + bonus bMdef,5; + - Id: 4227 + AegisName: Spring_Rabbit_Card + Name: Spring Rabbit Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddItemGroupHealRate,IG_Meat,50; + bonus3 bAddMonsterDropItem,517,RC_Brute,200; + bonus3 bAddMonsterDropItem,528,RC_Brute,200; + - Id: 4228 + AegisName: Sleeper_Card + Name: Sleeper Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAddMonsterDropItem,12031,RC_Fish,100; + - Id: 4229 + AegisName: C_Tower_Manager_Card + Name: Tower Keeper Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bInt,1; + bonus bVariableCastrate,-5; + - Id: 4230 + AegisName: Shinobi_Card + Name: Shinobi Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bAgi,1; + bonus3 bAutoSpellWhenHit,"AS_CLOAKING",5,100; + - Id: 4231 + AegisName: Increase_Soil_Card + Name: Mi Gao Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddDamageClass,1285,-50; + bonus2 bAddDamageClass,1286,-50; + bonus2 bAddDamageClass,1287,-50; + bonus2 bAddDamageClass,1899,-50; + bonus2 bAddDamageClass,1900,-50; + - Id: 4232 + AegisName: Wild_Ginseng_Card + Name: Hermit Plant Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddItemGroupHealRate,IG_Herb,50; + bonus3 bAddMonsterDropItem,507,RC_Plant,300; + bonus3 bAddMonsterDropItem,508,RC_Plant,200; + bonus3 bAddMonsterDropItem,509,RC_Plant,100; + - Id: 4233 + AegisName: Baby_Leopard_Card + Name: Baby Leopard Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bLuk,3; + if (BaseClass == Job_Merchant) + bonus bUnbreakableArmor; + - Id: 4234 + AegisName: Anolian_Card + Name: Anolian Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAutoSpellWhenHit,"AC_CONCENTRATION",1+9*(getskilllv("AC_CONCENTRATION") == 10),30; + - Id: 4235 + AegisName: Cookie_XMAS_Card + Name: Christmas Cookie Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubRace,RC_Angel,-20; + bonus2 bExpAddRace,RC_Angel,10; + - Id: 4236 + AegisName: Amon_Ra_Card + Name: Amon Ra Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bAllStats,1; + bonus3 bAutoSpellWhenHit,"PR_KYRIE",10,(30+70*(readparam(bInt)>=99)); + - Id: 4237 + AegisName: Owl_Duke_Card + Name: Owl Duke Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAutoSpell,"PR_IMPOSITIO",3,3; + - Id: 4238 + AegisName: Owl_Baron_Card + Name: Owl Baron Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAutoSpell,"PR_LEXAETERNA",1,30; + - Id: 4239 + AegisName: Iron_Fist_Card + Name: Iron Fist Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubRace,RC_Formless,-20; + bonus2 bExpAddRace,RC_Formless,10; + - Id: 4240 + AegisName: Arclouse_Card + Name: Arclouze Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (getrefine()<6) { + bonus bDef,2; + bonus bMdef,3; + } + - Id: 4241 + AegisName: Archangeling_Card + Name: Arc Angeling Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMaxHP,300; + if (readparam(bLuk)>=77) { + bonus bHPrecovRate,100; + bonus bSPrecovRate,100; + } + - Id: 4242 + AegisName: Apocalips_Card + Name: Apocalipse Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bVit,2; + if (getrefine()>8) + bonus bMaxHP,800; + - Id: 4243 + AegisName: Antonio_Card + Name: Antonio Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAutoSpellWhenHit,"AL_TELEPORT",1,500; + - Id: 4244 + AegisName: Alarm_Card + Name: Alarm Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAutoSpellWhenHit,"MG_SIGHT",1,200; + bonus bMaxHP,300; + bonus bVit,1; + - Id: 4245 + AegisName: Am_Mut_Card + Name: Am Mut Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubRace,RC_DemiHuman,-20; + bonus2 bSubRace,RC_Player_Human,-20; + bonus2 bExpAddRace,RC_DemiHuman,10; + - Id: 4246 + AegisName: Assulter_Card + Name: Assaulter Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bCritAtkRate,10; + bonus2 bCriticalAddRace,RC_DemiHuman,7; + bonus2 bCriticalAddRace,RC_Player_Human,7; + - Id: 4247 + AegisName: Aster_Card + Name: Aster Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bBaseAtk,5; + bonus2 bAddDamageClass,1074,30; + - Id: 4248 + AegisName: Ancient_Mummy_Card + Name: Ancient Mummy Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAutoSpellWhenHit,"AL_CRUCIS",5,30; + - Id: 4249 + AegisName: Ancient_Worm_Card + Name: Ancient Worm Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubRace,RC_Demon,-20; + bonus2 bExpAddRace,RC_Demon,10; + - Id: 4250 + AegisName: Executioner_Card + Name: Executioner Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubSize,Size_Large,25; + bonus bDef,1; + - Id: 4251 + AegisName: Elder_Card + Name: Elder Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddDamageClass,1285,40; + bonus2 bAddDamageClass,1286,40; + bonus2 bAddDamageClass,1287,40; + bonus2 bAddDamageClass,1899,40; + bonus2 bAddDamageClass,1900,40; + - Id: 4252 + AegisName: Alligator_Card + Name: Alligator Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bLongAtkDef,5; + - Id: 4253 + AegisName: Alice_Card + Name: Alice Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubClass,Class_Boss,40; + bonus2 bSubClass,Class_Normal,-40; + - Id: 4254 + AegisName: Tirfing_Card + Name: Ogretooth Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubSize,Size_Medium,25; + bonus bDef,1; + - Id: 4255 + AegisName: Orc_Lady_Card + Name: Orc Lady Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddRace2,RC2_Orc,30; + - Id: 4256 + AegisName: Orc_Archer_Card + Name: Orc Archer Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAddMonsterDropItem,12034,RC_DemiHuman,100; + - Id: 4257 + AegisName: Wild_Rose_Card + Name: Wild Rose Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bAgi,1; + if (BaseClass == Job_Thief) + bonus bFlee2,5; + - Id: 4258 + AegisName: Wicked_Nymph_Card + Name: Evil Nymph Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bInt,1; + bonus bMaxSP,50; + - Id: 4259 + AegisName: Wooden_Golem_Card + Name: Wooden Golem Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bDef,1; + bonus bHPrecovRate,30; + - Id: 4260 + AegisName: Wootan_Shooter_Card + Name: Wootan Shooter Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bDef,1; + bonus2 bResEff,Eff_Confusion,2000; + - Id: 4261 + AegisName: Wootan_Fighter_Card + Name: Wootan Fighter Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bDef,1; + bonus2 bResEff,Eff_Bleeding,2000; + - Id: 4262 + AegisName: Evil_Cloud_Hermit_Card + Name: Cloud Hermit Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAddMonsterDropItem,12029,RC_Plant,100; + - Id: 4263 + AegisName: Incant_Samurai_Card + Name: Samurai Spector Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bIgnoreDefClass,Class_Normal; + bonus bHPrecovRate,-100; + bonus2 bHPLossRate,666,10000; + UnEquipScript: | + if ((Hp<=999) && !getmapflag(strcharinfo(3),mf_pvp) && !getmapflag(strcharinfo(3),mf_pvp_noparty) && !getmapflag(strcharinfo(3),mf_pvp_noguild)) { + heal(1-Hp),0; + } + else { + heal -999,0; + } + - Id: 4264 + AegisName: Wind_Ghost_Card + Name: Wind Ghost Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAutoSpell,"WZ_JUPITEL",3+7*(getskilllv("WZ_JUPITEL") == 10),20; + - Id: 4265 + AegisName: Li_Me_Mang_Ryang_Card + Name: Jing Guai Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAddMonsterDropItem,12033,RC_Angel,100; + - Id: 4266 + AegisName: Eclipse_Card + Name: Eclipse Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bVit,1; + - Id: 4267 + AegisName: Explosion_Card + Name: Explosion Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubRace,RC_Dragon,-20; + bonus2 bExpAddRace,RC_Dragon,10; + - Id: 4268 + AegisName: Injustice_Card + Name: Injustice Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAutoSpell,"AS_SONICBLOW",1,50; + - Id: 4269 + AegisName: Incubus_Card + Name: Incubus Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bInt,-3; + bonus bSPrecovRate,-20; + bonus bMaxSP,150; + - Id: 4270 + AegisName: Giant_Spider_Card + Name: Giant Spider Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEffWhenHit,Eff_Poison,600; + - Id: 4271 + AegisName: Giant_Honet_Card + Name: Giant Hornet Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubEle,Ele_Wind,10; + bonus3 bAddMonsterDropItem,992,RC_Insect,100; + - Id: 4272 + AegisName: Dancing_Dragon_Card + Name: Zhu Po Long Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bAgi,1; + bonus bCritical,3; + - Id: 4273 + AegisName: Shellfish_Card + Name: Shell Fish Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bBaseAtk,5; + bonus2 bAddDamageClass,1073,30; + - Id: 4274 + AegisName: Zombie_Master_Card + Name: Zombie Master Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSPGainRace,RC_Undead,5; + UnEquipScript: | + heal 0,-5; + - Id: 4275 + AegisName: Zombie_Prisoner_Card + Name: Zombie Prisoner Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubRace,RC_Undead,-20; + bonus2 bExpAddRace,RC_Undead,10; + - Id: 4276 + AegisName: Lord_Of_Death_Card + Name: Lord of The Dead Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAddEff,Eff_Stun,500,ATF_SHORT; + bonus3 bAddEff,Eff_Curse,500,ATF_SHORT; + bonus3 bAddEff,Eff_Silence,500,ATF_SHORT; + bonus3 bAddEff,Eff_Poison,500,ATF_SHORT; + bonus3 bAddEff,Eff_Bleeding,500,ATF_SHORT; + bonus2 bComaClass,Class_Normal,1; + - Id: 4277 + AegisName: Zherlthsh_Card + Name: Zealotus Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bLuk,2; + bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; + bonus2 bSkillAtk,"DC_THROWARROW",10; + - Id: 4278 + AegisName: Gibbet_Card + Name: Gibbet Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (getrefine()<6) + bonus bMdef,5; + - Id: 4279 + AegisName: Deleter_Card + Name: Earth Deleter Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bSPrecovRate,-100; + bonus bSPGainValue,10; + UnEquipScript: | + heal 0,-100; + - Id: 4280 + AegisName: Geographer_Card + Name: Geographer Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAutoSpellWhenHit,"AL_BLESSING",2+8*(getskilllv("AL_BLESSING") == 10),30; + - Id: 4281 + AegisName: Zipper_Bear_Card + Name: Zipper Bear Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bBaseAtk,30; + bonus bSPDrainValue,-1; + if (BaseClass == Job_Merchant) + bonus bUnbreakableWeapon; + - Id: 4282 + AegisName: Tengu_Card + Name: Tengu Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddMonsterDropItemGroup,IG_Recovery,600; + - Id: 4283 + AegisName: Greatest_General_Card + Name: Greatest General Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAutoSpell,"MO_CALLSPIRITS",5,2+18*(BaseClass == Job_Acolyte); + - Id: 4284 + AegisName: Chepet_Card + Name: Chepet Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus4 bAutoSpell,"AL_HEAL",5,50,1; + - Id: 4285 + AegisName: Choco_Card + Name: Choco Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bFlee2,5; + bonus bFlee,10; + - Id: 4286 + AegisName: Karakasa_Card + Name: Karakasa Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEffWhenHit,Eff_Confusion,300+600*(readparam(bStr)>=77); + - Id: 4287 + AegisName: Kapha_Card + Name: Kapha Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (getrefine()<6) + bonus bMdef,8; + - Id: 4288 + AegisName: Carat_Card + Name: Carat Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bInt,2; + if (getrefine()>8) + bonus bMaxSP,150; + - Id: 4289 + AegisName: Caterpillar_Card + Name: Caterpillar Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSPGainRace,RC_Plant,5; + UnEquipScript: | + heal 0,-5; + - Id: 4290 + AegisName: Cat_O_Nine_Tail_Card + Name: Cat O' Nine Tails Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMdef,3; + bonus bMagicDamageReturn,5; + - Id: 4291 + AegisName: Kobold_Leader_Card + Name: Kobold Leader Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddRace2,RC2_Kobold,30; + - Id: 4292 + AegisName: Kobold_Archer_Card + Name: Kobold Archer Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bCritAtkRate,10; + bonus2 bCriticalAddRace,RC_Plant,7; + - Id: 4293 + AegisName: Cookie_Card + Name: Cookie Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bLuk,2; + bonus2 bSkillAtk,"AL_HOLYLIGHT",10; + - Id: 4294 + AegisName: Quve_Card + Name: Quve Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (BaseJob == Job_Novice || BaseJob == Job_SuperNovice) + bonus3 bAutoSpellWhenHit,"AL_INCAGI",1,100; + - Id: 4295 + AegisName: Kraben_Card + Name: Kraben Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEffWhenHit,Eff_Blind,600; + - Id: 4296 + AegisName: Cramp_Card + Name: Cramp Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bGetZenyNum,500,3; + - Id: 4297 + AegisName: Cruiser_Card + Name: Cruiser Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bCritAtkRate,10; + bonus2 bCriticalAddRace,RC_Brute,7; + bonus2 bCriticalAddRace,RC_Player_Doram,7; + - Id: 4298 + AegisName: Cremy_Fear_Card + Name: Creamy Fear Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEffWhenHit,Eff_Confusion,600; + - Id: 4299 + AegisName: Clock_Card + Name: Clock Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAutoSpellWhenHit,"CR_AUTOGUARD",3+7*(getskilllv("CR_AUTOGUARD") == 10),30; + UnEquipScript: | + sc_end SC_AUTOGUARD; + - Id: 4300 + AegisName: Chimera_Card + Name: Chimera Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEffWhenHit,Eff_Poison,300+600*(BaseJob == Job_Assassin); + - Id: 4301 + AegisName: Killer_Mantis_Card + Name: Killer Mantis Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEffWhenHit,Eff_Bleeding,600; + - Id: 4302 + AegisName: Tao_Gunka_Card + Name: Tao Gunka Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMaxHPrate,100; + bonus bDefRate,-50; + bonus bMdefRate,-50; + - Id: 4303 + AegisName: Whisper_Boss_Card + Name: Giant Whisper Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bFlee,10; + if (readparam(bStr)>=80) + bonus bBaseAtk,20; + if (readparam(bVit)>=80) + bonus bMaxHPrate,3; + if (readparam(bLuk)>=80) + bonus bCritical,3; + - Id: 4304 + AegisName: Tamruan_Card + Name: Tamruan Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bDef,2; + bonus2 bSkillAtk,"CR_SHIELDCHARGE",10; + bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",10; + - Id: 4305 + AegisName: Turtle_General_Card + Name: Turtle General Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddClass,Class_All,20; + bonus3 bAutoSpell,"SM_MAGNUM",10,30; + - Id: 4306 + AegisName: Toad_Card + Name: Toad Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bFlee2,1; + - Id: 4307 + AegisName: Kind_Of_Beetle_Card + Name: Beetle King Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSPGainRace,RC_Fish,5; + UnEquipScript: | + heal 0,-5; + - Id: 4308 + AegisName: Tri_Joint_Card + Name: Tri Joint Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSPGainRace,RC_Formless,5; + UnEquipScript: | + heal 0,-5; + - Id: 4309 + AegisName: Parasite_Card + Name: Parasite Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bDef,1; + bonus2 bSubEle,Ele_Neutral,5; + - Id: 4310 + AegisName: Panzer_Goblin_Card + Name: Panzer Goblin Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bCritAtkRate,10; + bonus2 bCriticalAddRace,RC_Demon,7; + - Id: 4311 + AegisName: Permeter_Card + Name: Permeter Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubEle,Ele_Dark,15; + bonus2 bSubEle,Ele_Undead,15; + - Id: 4312 + AegisName: Fur_Seal_Card + Name: Seal Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bFlee,3; + bonus bHit,10; + if (BaseClass == Job_Acolyte) { + bonus2 bCriticalAddRace,RC_Undead,9; + bonus2 bCriticalAddRace,RC_Demon,9; + } + - Id: 4313 + AegisName: Punk_Card + Name: Punk Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1+4*(getskilllv("WZ_QUAGMIRE") == 5),50,0; + - Id: 4314 + AegisName: Penomena_Card + Name: Penomena Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubRace,RC_Formless,30; + - Id: 4315 + AegisName: Pest_Card + Name: Pest Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEffWhenHit,Eff_Stone,300+600*(readparam(bInt)>=77); + - Id: 4316 + AegisName: Fake_Angel_Card + Name: False Angel Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSPGainRace,RC_Angel,5; + UnEquipScript: | + heal 0,-5; + - Id: 4317 + AegisName: Mobster_Card + Name: Mobster Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bCritAtkRate,15; + if (BaseClass == Job_Thief) + bonus bCritical,4; + - Id: 4318 + AegisName: Knight_Windstorm_Card + Name: Stormy Knight Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAutoSpell,"WZ_STORMGUST",1,20; + bonus2 bAddEff,Eff_Freeze,2000; + - Id: 4319 + AegisName: Freezer_Card + Name: Freezer Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMaxHP,300; + if (getrefine()>=9) + bonus2 bSkillAtk,"SM_BASH",10; + - Id: 4320 + AegisName: Bloody_Knight_Card + Name: Bloody Knight Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAutoSpell,"WZ_METEOR",1,20; + - Id: 4321 + AegisName: Hylozoist_Card + Name: Hylozoist Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bClassChange,100; + - Id: 4322 + AegisName: High_Orc_Card + Name: High Orc Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bDef,1; + bonus bShortWeaponDamageReturn,5; + - Id: 4323 + AegisName: Garm_Baby_Card + Name: Hatii Babe Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAutoSpell,"MG_FROSTDIVER",3,50; + - Id: 4324 + AegisName: Garm_Card + Name: Hatii Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEffWhenHit,Eff_Freeze,5000; + - Id: 4325 + AegisName: Harpy_Card + Name: Harpy Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubEle,Ele_Neutral,15; + bonus2 bSkillAtk,"MG_NAPALMBEAT",5; + - Id: 4326 + AegisName: See_Otter_Card + Name: Sea-Otter Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddItemGroupHealRate,IG_Fish,50; + bonus3 bAddMonsterDropItem,551,RC_Fish,300; + bonus3 bAddMonsterDropItem,544,RC_Fish,300; + - Id: 4327 + AegisName: Blood_Butterfly_Card + Name: Bloody Butterfly Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bVariableCastrate,30; + bonus bNoCastCancel; + bonus2 bSkillAtk,"MG_FIREWALL",5; + - Id: 4328 + AegisName: Hyegun_Card + Name: Yao Jun Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bFlee,15; + bonus bCritical,1; + - Id: 4329 + AegisName: Phendark_Card + Name: Phendark Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSPGainRace,RC_DemiHuman,5; + bonus2 bSPGainRace,RC_Player_Human,5; + UnEquipScript: | + heal 0,-5; + - Id: 4330 + AegisName: Dark_Snake_Lord_Card + Name: Evil Snake Lord Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bInt,3; + bonus2 bResEff,Eff_Blind,10000; + bonus2 bResEff,Eff_Curse,10000; + - Id: 4331 + AegisName: Heater_Card + Name: Heater Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bCritical,3; + if (BaseClass == Job_Swordman) + bonus bFlee2,3; + - Id: 4332 + AegisName: Waste_Stove_Card + Name: Waste Stove Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bBaseAtk,5; + bonus bInt,1; + - Id: 4333 + AegisName: Venomous_Card + Name: Venomous Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAddEffWhenHit,Eff_Poison,3000,ATF_TARGET|ATF_SELF; + - Id: 4334 + AegisName: Noxious_Card + Name: Noxious Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bLongAtkDef,10; + bonus2 bSubEle,Ele_Neutral,10; + - Id: 4335 + AegisName: Pitman_Card + Name: Pitman Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSkillAtk,"WZ_EARTHSPIKE",5; + bonus2 bSkillAtk,"WZ_HEAVENDRIVE",5; + UnEquipScript: | + heal 0,-50; + - Id: 4336 + AegisName: Ungoliant_Card + Name: Ungoliant Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bHPrecovRate,10; + bonus2 bResEff,Eff_Bleeding,10000; + - Id: 4337 + AegisName: Porcellio_Card + Name: Porcellio Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bBaseAtk,25; + bonus bDef,-5; + - Id: 4338 + AegisName: Obsidian_Card + Name: Obsidian Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bVit,readparam(bDex)/18; + - Id: 4339 + AegisName: Mineral_Card + Name: Mineral Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bBaseAtk,-25; + bonus bDef,3; + - Id: 4340 + AegisName: Teddy_Bear_Card + Name: Teddy Bear Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubRace,RC_Undead,30; + - Id: 4341 + AegisName: Metaling_Card + Name: Metaling Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAutoSpell,"RG_STRIPWEAPON",1,50; + - Id: 4342 + AegisName: Rsx_0806_Card + Name: RSX-0806 Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bVit,3; + bonus bUnbreakableArmor; + bonus bNoKnockback; + - Id: 4343 + AegisName: Mole_Card + Name: Holden Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bLuk,2; + - Id: 4344 + AegisName: Anopheles_Card + Name: Anopheles Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAddMonsterDropItem,12058,RC_Insect,50; + - Id: 4345 + AegisName: Hill_Wind_Card + Name: Hill Wind Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSkillAtk,"MG_THUNDERSTORM",5; + bonus2 bSkillAtk,"WZ_JUPITEL",5; + bonus2 bSkillAtk,"WZ_VERMILION",5; + UnEquipScript: | + heal 0,-50; + - Id: 4346 + AegisName: Ygnizem_Card + Name: Egnigem Cenia Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bStr,readparam(bInt)/18; + - Id: 4347 + AegisName: Armaia_Card + Name: Armeyer Dinze Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAddMonsterDropItem,12053,RC_Fish,50; + - Id: 4348 + AegisName: Whikebain_Card + Name: Wickebine Tres Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAutoSpell,"RG_STRIPARMOR",1,50; + - Id: 4349 + AegisName: Erend_Card + Name: Errende Ebecee Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus4 bAutoSpellWhenHit,"AL_PNEUMA",1,50,0; + - Id: 4350 + AegisName: Rawrel_Card + Name: Laurell Weinder Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSkillAtk,"WZ_FROSTNOVA",3; + bonus2 bSkillAtk,"WZ_STORMGUST",3; + UnEquipScript: | + heal 0,-50; + - Id: 4351 + AegisName: Kavac_Card + Name: Kavach Icarus Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (getrefine()<=4) { + bonus bFlee,20; + bonus bFlee2,1; + } + else { + bonus bFlee,10; + } + - Id: 4352 + AegisName: B_Ygnizem_Card + Name: General Egnigem Cenia Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + bonus2 bHPRegenRate,50,10000; + bonus2 bSPRegenRate,10,10000; + - Id: 4353 + AegisName: Removal_Card + Name: Remover Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMaxHP,800-40*getrefine(); + bonus bHPrecovRate,10; + - Id: 4354 + AegisName: Gemini_Card + Name: Gemini-S58 Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (readparam(bAgi)>=90) { + bonus2 bResEff,Eff_Silence,3000; + bonus2 bResEff,Eff_Stun,3000; + } + if (readparam(bVit)>=80) { + bonus2 bResEff,Eff_Stone,5000; + bonus2 bResEff,Eff_Sleep,5000; + } + - Id: 4355 + AegisName: Gremlin_Card + Name: Gremlin Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAddMonsterDropItem,12043,RC_Brute,50; + - Id: 4356 + AegisName: Beholder_Card + Name: Beholder Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + skill "SA_CASTCANCEL",1; + - Id: 4357 + AegisName: B_Seyren_Card + Name: Lord Knight Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + skill "LK_BERSERK",1; + bonus bMaxHPrate,-50; + - Id: 4358 + AegisName: Seyren_Card + Name: Seyren Windsor Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bStr,getrefine()-6; + - Id: 4359 + AegisName: B_Eremes_Card + Name: Assassin Cross Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + skill "AS_CLOAKING",3; + UnEquipScript: | + sc_end SC_CLOAKING; + - Id: 4360 + AegisName: Eremes_Card + Name: Eremes Guile Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bCriticalAddRace,RC_DemiHuman,10; + bonus2 bCriticalAddRace,RC_Player_Human,10; + - Id: 4361 + AegisName: B_Harword_Card + Name: MasterSmith Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bBreakWeaponRate,1000; + bonus bBreakArmorRate,700; + - Id: 4362 + AegisName: Harword_Card + Name: Howard Alt-Eisen Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bAspdRate,-5; + bonus bHit,30; + - Id: 4363 + AegisName: B_Magaleta_Card + Name: High Priest Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus5 bAutoSpellWhenHit,"HP_ASSUMPTIO",5,50,BF_WEAPON|BF_MAGIC,0; + - Id: 4364 + AegisName: Magaleta_Card + Name: Margaretha Sorin Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bInt,1; + bonus5 bAutoSpellWhenHit,"PR_LEXDIVINA",5,150,BF_MAGIC,1; + - Id: 4365 + AegisName: B_Katrinn_Card + Name: High Wizard Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bIgnoreMdefClassRate,Class_Normal,100; + bonus bVariableCastrate,100; + bonus bSPrecovRate,-100; + UnEquipScript: | + heal 0,-2000; + - Id: 4366 + AegisName: Katrinn_Card + Name: Kathryne Keyron Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + .@r = getrefine(); + bonus bVariableCastrate,.@r*-1; + if (.@r>=9) { + bonus bMatkRate,2; + } + - Id: 4367 + AegisName: B_Shecil_Card + Name: Sniper Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bHPDrainRate,50,20; + bonus bHPrecovRate,-10; + - Id: 4368 + AegisName: Shecil_Card + Name: Cecil Damon Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bAspdRate,5; + bonus bHit,-30; + - Id: 4369 + AegisName: Venatu_Card + Name: Venatu Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bLuk,readparam(bAgi)/18; + - Id: 4370 + AegisName: Dimik_Card + Name: Dimik Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bVit,getrefine()-5; + - Id: 4371 + AegisName: Archdam_Card + Name: Archdam Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bBaseAtk,10; + bonus bVariableCastrate,20; + - Id: 4372 + AegisName: Bacsojin_Card + Name: White Lady Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bHealPower,30; + bonus bUseSPrate,15; + - Id: 4373 + AegisName: Chung_E_Card + Name: Green Maiden Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + .@r = getrefine(); + bonus bLuk,.@r-5; + bonus bCritical,.@r; + - Id: 4374 + AegisName: Apocalips_H_Card + Name: Vesper Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bDex,2; + bonus2 bIgnoreMdefClassRate,Class_Boss,30; + - Id: 4375 + AegisName: Orc_Baby_Card_Card + Name: Orc Baby Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + .@i = (getrefine()>=9?15:10); + bonus2 bSubEle,Ele_Neutral,.@i; + bonus bFlee,.@i; + - Id: 4376 + AegisName: Lady_Tanee_Card + Name: Lady Tanee Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMaxHPrate,-40; + bonus bMaxSPrate,50; + bonus2 bAddMonsterDropItem,513,200; + bonus2 bAddItemHealRate,513,100; + - Id: 4377 + AegisName: Green_Iguana_Card + Name: Grove Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAddMonsterDropItem,12063,RC_Formless,50; + - Id: 4378 + AegisName: Acidus_Card + Name: Gold Acidus Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (getrefine()<=4) { + bonus bMaxHPrate,8; + bonus bMaxSPrate,8; + bonus bHPrecovRate,5; + bonus bSPrecovRate,5; + } + else { + bonus bMaxHPrate,4; + bonus bMaxSPrate,4; + } + - Id: 4379 + AegisName: Acidus__Card + Name: Blue Acidus Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (getrefine()<=4) { + bonus bSPrecovRate,5; + bonus bMaxSP,80; + } + else { + bonus bMaxSP,40; + } + - Id: 4380 + AegisName: Ferus_Card + Name: Red Ferus Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSkillAtk,"WZ_FIREPILLAR",5; + bonus2 bSkillAtk,"WZ_METEOR",5; + UnEquipScript: | + heal 0,-50; + - Id: 4381 + AegisName: Ferus__Card + Name: Green Ferus Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bVit,1; + bonus bMaxHPrate,10; + - Id: 4382 + AegisName: Novus__Card + Name: Yellow Novus Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMaxHP,500; + bonus bHPrecovRate,10; + - Id: 4383 + AegisName: Novus_Card + Name: Red Novus Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAddEffWhenHit,Eff_Confusion,3000,ATF_TARGET|ATF_SELF; + - Id: 4384 + AegisName: Hydro_Card + Name: Hydrolancer Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAutoSpell,"SA_SPELLBREAKER",1,100; + - Id: 4385 + AegisName: Dragon_Egg_Card + Name: Dragon Egg Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAddMonsterDropItem,12048,RC_Dragon,50; + - Id: 4386 + AegisName: Detale_Card + Name: Detardeurus Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMdef,-20; + bonus2 bResEff,Eff_Freeze,10000; + bonus5 bAutoSpellWhenHit,"SA_LANDPROTECTOR",1,70,BF_MAGIC,0; + - Id: 4387 + AegisName: Ancient_Mimic_Card + Name: Ancient Mimic Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bAgi,readparam(bLuk)/18; + - Id: 4388 + AegisName: Deathword_Card + Name: Death Word Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSkillAtk,"MG_NAPALMBEAT",5; + bonus2 bSkillAtk,"MG_SOULSTRIKE",5; + bonus2 bSkillAtk,"HW_NAPALMVULCAN",5; + UnEquipScript: | + heal 0,-50; + - Id: 4389 + AegisName: Plasma_Card + Name: Plasma Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddMonsterDropItem,12118,50; + bonus2 bAddMonsterDropItem,12119,50; + bonus2 bAddMonsterDropItem,12120,50; + bonus2 bAddMonsterDropItem,12121,50; + - Id: 4390 + AegisName: Breeze_Card + Name: Breeze Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bBaseAtk,5; + bonus2 bAddEff,Eff_Bleeding,500; + - Id: 4391 + AegisName: Retribution_Card + Name: Baroness of Retribution Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAddMonsterDropItem,12068,RC_Angel,50; + - Id: 4392 + AegisName: Observation_Card + Name: Dame of Sentinel Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bDex,readparam(bVit)/18; + - Id: 4393 + AegisName: Shelter_Card + Name: Mistress of Shelter Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bInt,readparam(bStr)/18; + - Id: 4394 + AegisName: Solace_Card + Name: Lady Solace Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (BaseJob == Job_Priest) + bonus3 bAutoSpell,"CR_GRANDCROSS",5,20; + - Id: 4395 + AegisName: Tha_Maero_Card + Name: Maero of Thanatos Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bBaseAtk,5; + bonus3 bAutoSpell,"AL_DECAGI",3,50; + - Id: 4396 + AegisName: Tha_Odium_Card + Name: Odium of Thanatos Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bAgi,getrefine()-5; + - Id: 4397 + AegisName: Tha_Despero_Card + Name: Despero of Thanatos Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bInt,getrefine()-6; + - Id: 4398 + AegisName: Tha_Dolor_Card + Name: Dolor of Thanatos Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bMagicAddRace,RC_Angel,10; + - Id: 4399 + AegisName: Thanatos_Card + Name: Memory of Thanatos Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bDefRatioAtkClass,Class_All; + bonus bSPDrainValue,-1; + bonus bDef,-30; + bonus bFlee,-30; + - Id: 4400 + AegisName: Aliza_Card + Name: Aliza Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAutoSpellWhenHit,"DC_WINKCHARM",1,50+50*(BaseJob == Job_Dancer); + - Id: 4401 + AegisName: Alicel_Card + Name: Alicel Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bFlee,10; + bonus bDef,-5; + - Id: 4402 + AegisName: Aliot_Card + Name: Aliot Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) { + bonus bStr,2; + bonus bMaxHPrate,5; + } + if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) { + bonus bInt,2; + bonus bMaxSPrate,5; + } + - Id: 4403 + AegisName: Kiel_Card + Name: Kiel-D-01 Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bDelayRate,-30; + - Id: 4404 + AegisName: Skogul_Card + Name: Skogul Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAddEffWhenHit,Eff_Bleeding,3000,ATF_TARGET|ATF_SELF; + - Id: 4405 + AegisName: Frus_Card + Name: Frus Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMagicDamageReturn,getrefine()*2; + if (BaseClass == Job_Mage) + bonus bMdef,3; + - Id: 4406 + AegisName: Skeggiold_Card + Name: Skeggiold Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bMagicAddRace,RC_Demon,2; + - Id: 4407 + AegisName: Randgris_Card + Name: Randgris Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bUnbreakableWeapon; + bonus2 bAddClass,Class_All,10; + bonus3 bAutoSpell,"SA_DISPELL",1,50; + - Id: 4408 + AegisName: Gloom_Under_Night_Card + Name: Gloom Under Night Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEle,Ele_Holy,40; + bonus2 bAddEle,Ele_Dark,40; + bonus2 bAddRace,RC_Angel,40; + bonus2 bAddRace,RC_Demon,40; + - Id: 4409 + AegisName: Agav_Card + Name: Agav Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMatkRate,5; + bonus bDef,-10; + if (BaseClass == Job_Mage) + bonus bMaxSP,100; + - Id: 4410 + AegisName: Echio_Card + Name: Echio Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bBaseAtk,15; + if (BaseClass == Job_Swordman) + bonus bMaxHP,500; + - Id: 4411 + AegisName: Vanberk_Card + Name: Vanberk Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bStr,2; + autobonus "{ bonus bCritical,100; }",5,5000,BF_NORMAL,"{ specialeffect2 EF_ENHANCE; }"; + - Id: 4412 + AegisName: Isilla_Card + Name: Isilla Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bInt,2; + autobonus "{ bonus bVariableCastrate,-50; bonus bFlee,30; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; + - Id: 4413 + AegisName: Hodremlin_Card + Name: Hodremlin Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubSize,Size_All,15; + autobonus2 "{ bonus bFlee2,30; }",3,10000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_WIND; }"; + - Id: 4414 + AegisName: Seeker_Card + Name: Seeker Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + skill "MG_STONECURSE",1; + bonus2 bResEff,Eff_Stone,3000; + bonus bMdef,10; + - Id: 4415 + AegisName: Snowier_Card + Name: Snowier Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddMonsterDropItem,536,2000; + bonus2 bAddItemHealRate,536,100; + - Id: 4416 + AegisName: Siroma_Card + Name: Siroma Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSkillAtk,"MG_COLDBOLT",25; + bonus2 bVariableCastrate,"MG_COLDBOLT",-25; + - Id: 4417 + AegisName: Ice_Titan_Card + Name: Ice Titan Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bVit,2; + autobonus2 "{ bonus bDef,10; }",3,10000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_FREEZED; }"; + - Id: 4418 + AegisName: Gazeti_Card + Name: Gazeti Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAutoSpell,"MG_COLDBOLT",2,100; + - Id: 4419 + AegisName: Ktullanux_Card + Name: Ktullanux Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEle,Ele_Fire,50; + bonus5 bAutoSpellWhenHit,"WZ_FROSTNOVA",10,20,BF_WEAPON|BF_MAGIC,0; + - Id: 4420 + AegisName: Muscipular_Card + Name: Muscipular Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAutoSpellWhenHit,"AL_HEAL",1,100; + bonus3 bAutoSpellWhenHit,"AL_INCAGI",1,100; + - Id: 4421 + AegisName: Drosera_Card + Name: Drosera Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bCriticalLong,15; + - Id: 4422 + AegisName: Roween_Card + Name: Roween Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bFlee,5; + bonus bFlee2,3; + bonus2 bAddEle,Ele_Water,10; + bonus2 bCriticalAddRace,RC_Fish,15; + - Id: 4423 + AegisName: Galion_Card + Name: Galion Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bHit,5; + bonus2 bAddEle,Ele_Water,5; + - Id: 4424 + AegisName: Stapo_Card + Name: Stapo Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + skill "TF_PICKSTONE",1; + skill "TF_THROWSTONE",1; + - Id: 4425 + AegisName: Atroce_Card + Name: Atroce Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bBaseAtk,25; + autobonus "{ bonus bAspdRate,100; }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; + - Id: 4426 + AegisName: Byorgue_Card + Name: Byorgue Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (BaseJob == Job_Rogue) { + bonus bMatkRate,10; + bonus2 bAddClass,Class_All,10; + } + - Id: 4427 + AegisName: Sword_Guardian_Card + Name: Sword Guardian Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + .@i = getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW); + if (.@i == W_1HSWORD || .@i == W_2HSWORD) { + bonus bHit,5; + bonus bCritical,5; + bonus2 bSkillAtk,"KN_BOWLINGBASH",25; + } + - Id: 4428 + AegisName: Bow_Guardian_Card + Name: Bow Guardian Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_BOW) { + bonus bHit,5; + bonus bCritical,5; + bonus2 bSkillAtk,"AC_SHOWER",50; + } + - Id: 4429 + AegisName: Salamander_Card + Name: Salamander Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSkillAtk,"WZ_FIREPILLAR",40; + bonus2 bSkillAtk,"WZ_METEOR",40; + - Id: 4430 + AegisName: Ifrit_Card + Name: Ifrit Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bBaseAtk,(JobLevel/10); + bonus bCritical,(JobLevel/10); + bonus bHit,(JobLevel/10); + bonus3 bAutoSpellWhenHit,"NPC_EARTHQUAKE",2,10; + - Id: 4431 + AegisName: Kasa_Card + Name: Kasa Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAutoSpell,"MG_FIREBALL",5,20; + bonus3 bAutoSpell,"MG_FIREBOLT",5,20; + - Id: 4432 + AegisName: Magmaring_Card + Name: Magmaring Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bBaseAtk,5; + bonus2 bAddEle,Ele_Earth,10; + bonus2 bCriticalAddRace,RC_Brute,15; + bonus2 bCriticalAddRace,RC_Player_Doram,15; + bonus2 bCriticalAddRace,RC_Plant,15; + - Id: 4433 + AegisName: Imp_Card + Name: Imp Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSkillAtk,"MG_FIREBOLT",25; + bonus2 bVariableCastrate,"MG_FIREBOLT",-25; + - Id: 4434 + AegisName: Knocker_Card + Name: Knocker Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddRace,RC_Formless,5; + bonus3 bAddMonsterDropItem,756,RC_Formless,10; + bonus3 bAddMonsterDropItem,757,RC_Formless,10; + - Id: 4435 + AegisName: Zombie_Slaughter_Card + Name: Zombie Slaughter Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddRace,RC_DemiHuman,1; + bonus2 bAddRace,RC_Player_Human,1; + bonus2 bMagicAddRace,RC_DemiHuman,1; + bonus2 bMagicAddRace,RC_Player_Human,1; + bonus bHPGainValue,50; + - Id: 4436 + AegisName: Ragged_Zombie_Card + Name: Ragged Zombie Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bCriticalAddRace,RC_DemiHuman,5; + bonus2 bCriticalAddRace,RC_Player_Human,5; + bonus2 bAddRace,RC_DemiHuman,1; + bonus2 bAddRace,RC_Player_Human,1; + bonus2 bMagicAddRace,RC_DemiHuman,1; + bonus2 bMagicAddRace,RC_Player_Human,1; + bonus2 bAddEff2,Eff_Bleeding,10; + - Id: 4437 + AegisName: Hell_Poodle_Card + Name: Hell Poodle Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bHit,1; + bonus2 bAddItemHealRate,517,100; + bonus3 bAddEff,Eff_Bleeding,50,ATF_SHORT; + - Id: 4438 + AegisName: Banshee_Card + Name: Banshee Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (BaseClass == Job_Mage) { + bonus bMaxSP,100; + bonus bMaxHP,-100; + bonus2 bSkillAtk,"MG_NAPALMBEAT",20; + bonus2 bSkillAtk,"MG_SOULSTRIKE",20; + bonus2 bSkillAtk,"HW_NAPALMVULCAN",20; + } + - Id: 4439 + AegisName: Flame_Skull_Card + Name: Flame Skull Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bResEff,Eff_Blind,3000; + bonus2 bResEff,Eff_Stun,3000; + bonus2 bResEff,Eff_Curse,3000; + bonus2 bResEff,Eff_Stone,3000; + bonus2 bAddEffWhenHit,Eff_Blind,500; + bonus2 bAddEffWhenHit,Eff_Stun,500; + bonus2 bAddEffWhenHit,Eff_Curse,500; + bonus2 bAddEffWhenHit,Eff_Stone,500; + - Id: 4440 + AegisName: Necromancer_Card + Name: Necromancer Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + .@i = getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW); + if (.@i == W_STAFF || .@i == W_2HSTAFF) { + bonus bInt,1; + bonus2 bIgnoreMdefClassRate,Class_Normal,2; + bonus2 bIgnoreMdefClassRate,Class_Boss,2; + } + - Id: 4441 + AegisName: Fallen_Bishop_Card + Name: Fallen Bishop Hibram Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMatkRate,10; + bonus bMaxSPrate,-50; + bonus2 bMagicAddRace,RC_Angel,50; + bonus2 bMagicAddRace,RC_DemiHuman,50; + bonus2 bMagicAddRace,RC_Player_Human,50; + - Id: 4442 + AegisName: Tatacho_Card + Name: Tatacho Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubDefEle,Ele_Neutral,20; + bonus2 bAddEle,Ele_Neutral,5; + - Id: 4443 + AegisName: Aqua_Elemental_Card + Name: Aqua Elemental Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubDefEle,Ele_Water,20; + bonus2 bAddEle,Ele_Water,5; + - Id: 4444 + AegisName: Draco_Card + Name: Draco Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubDefEle,Ele_Earth,20; + bonus2 bAddEle,Ele_Earth,5; + - Id: 4445 + AegisName: Luciola_Vespa_Card + Name: Luciola Vespa Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubDefEle,Ele_Wind,20; + bonus2 bAddEle,Ele_Wind,5; + - Id: 4446 + AegisName: P_Skeleton_Card + Name: Enhanced Skeleton Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bBaseAtk,15; + bonus2 bAddEff,Eff_Stun,(BaseLevel>=100?300:200); + - Id: 4447 + AegisName: Centipede_Card + Name: Centipede Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubDefEle,Ele_Poison,20; + bonus2 bAddEle,Ele_Poison,5; + - Id: 4448 + AegisName: Cornus_Card + Name: Cornus Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubDefEle,Ele_Holy,20; + bonus2 bAddEle,Ele_Holy,5; + - Id: 4449 + AegisName: Dark_Shadow_Card + Name: Dark Shadow Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubDefEle,Ele_Dark,20; + bonus2 bAddEle,Ele_Dark,5; + - Id: 4450 + AegisName: Banshee_Master_Card + Name: Banshee Master Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bInt,1; + bonus bMatk,10; + - Id: 4451 + AegisName: Ant_Buyanne_Card + Name: Entweihen Crothen Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMatk,100; + - Id: 4452 + AegisName: Centipede_Larva_Card + Name: Centipede Larva Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bInt,1; + bonus bMatk,3; + - Id: 4453 + AegisName: Hilsrion_Card + Name: Hillsrion Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bBaseAtk,25; + - Id: 4454 + AegisName: Light_Up_Card1 + Name: Light Up Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + - Id: 4455 + AegisName: Light_Up_Card2 + Name: Light Up Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + - Id: 4456 + AegisName: Nidhogg_Shadow_Card + Name: Nidhoggur Shadow Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bInt,5; + if (Class == Job_High_Wizard || Class == Job_Baby_Warlock || Class == Job_Warlock || Class == Job_Warlock_T) + bonus bFixedCastrate,-50; + - Id: 4457 + AegisName: Nahtzigger_Card + Name: Naght Sieger Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bMagicAtkEle,Ele_Ghost,30; + - Id: 4458 + AegisName: Duneirre_Card + Name: Duneyrr Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bBaseAtk,10; + autobonus "{ bonus bFlee2,10; }",10,4000,BF_NORMAL,"{ specialeffect2 EF_HASTEUP; }"; + - Id: 4459 + AegisName: Lata_Card + Name: Rata Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMatk,10; + autobonus "{ bonus bFixedCastrate,-50; }",5,4000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; + - Id: 4460 + AegisName: Ringco_Card + Name: Rhyncho Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bHealPower,4; + bonus2 bSkillUseSP,"AL_HEAL",-15; + - Id: 4461 + AegisName: Pillar_Card + Name: Phylla Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bDex,1; + bonus bAgi,1; + autobonus "{ bonus bCritical,20; }",15,4000,BF_NORMAL,"{ specialeffect2 EF_ENHANCE; }"; + - Id: 4462 + AegisName: Hardrock_Mommos_Card + Name: Hardrock Mammoth Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + .@r = getrefine(); + bonus bDef,5; + if (.@r>=12) { + bonus bDef,20; + bonus bMaxHPrate,10; + } + if (.@r>=14) { + bonus bMaxHPrate,3; + } + - Id: 4463 + AegisName: Tendrilion_Card + Name: Tendrilrion Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bCritical,5; + .@r = getrefine(); + if (.@r>=12) { + bonus bBaseAtk,35; + } + if (.@r>=14) { + bonus bCritical,10; + } + - Id: 4464 + AegisName: Aunoe_Card + Name: Aunoe Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bCritAtkRate,20; + - Id: 4465 + AegisName: Panat_Card + Name: Fanat Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bBaseAtk,10; + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSWORD) { + .@r = getrefine(); + if (.@r>=10) { + bonus bAspd,1; + } + if (.@r>=14) { + bonus bAspd,1; + } + } + - Id: 4466 + AegisName: Beholder_Master_Card + Name: Beholder Master Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bLongAtkRate,3; + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_BOW) { + .@r = getrefine(); + if (.@r>=10) { + bonus bAspd,1; + } + if (.@r>=14) { + bonus bAspd,1; + } + } + - Id: 4467 + AegisName: Heavy_Metaling_Card + Name: Heavy Metaling Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bStr,2; + if (BaseClass == Job_Merchant) { + bonus2 bSkillAtk,"MC_CARTREVOLUTION",50; + bonus2 bSkillUseSP,"MC_CARTREVOLUTION",-12; + } + - Id: 4468 + AegisName: Pinguicula_Dark_Card + Name: Dark Pinguicula Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bBaseAtk,10; + bonus2 bAddMonsterDropItem,7932,10; + bonus2 bAddMonsterDropItem,7933,10; + bonus2 bAddMonsterDropItem,7934,10; + bonus2 bAddMonsterDropItem,7935,10; + bonus2 bAddMonsterDropItem,7936,10; + bonus2 bAddMonsterDropItem,7937,10; + - Id: 4469 + AegisName: Naga_Card + Name: Naga Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bMagicAddRace,RC_Fish,10; + - Id: 4470 + AegisName: Nepenthes_Card + Name: Nepenthes Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bMagicAddRace,RC_Plant,10; + - Id: 4471 + AegisName: Egg_Of_Draco_Card + Name: Draco Egg Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bMagicAddRace,RC_Dragon,10; + - Id: 4472 + AegisName: Bradium_Goram_Card + Name: Bradium Golem Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bMagicAddRace,RC_Brute,10; + bonus2 bMagicAddRace,RC_Player_Doram,10; + - Id: 4473 + AegisName: Ancient_Tree_Card + Name: Ancient Tree Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bMagicAddRace,RC_Undead,10; + - Id: 4474 + AegisName: Jakudam_Card + Name: Zakudam Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bMagicAddRace,RC_DemiHuman,10; + bonus2 bMagicAddRace,RC_Player_Human,10; + - Id: 4475 + AegisName: Cobalt_Mineral_Card + Name: Cobalt Mineral Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bMagicAddRace,RC_Formless,10; + - Id: 4476 + AegisName: Pinguicula_Card + Name: Pinguicula Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bMagicAddRace,RC_Insect,10; + - Id: 4477 + AegisName: Hell_Apocalips_Card + Name: Hell Apocalypse Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bMagicAddRace,RC_Demon,10; + - Id: 4478 + AegisName: Light_Up_Card3 + Name: Light Up Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + - Id: 4479 + AegisName: Light_Up_Card4 + Name: Light Up Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + - Id: 4480 + AegisName: Sealed_Kiel_Card + Name: Sealed Kiel Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bDelayRate,((getrefine()>14)?-20:-15); + - Id: 4481 + AegisName: Sealed_Ktullanux_Card + Name: Sealed Ktullanux Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEle,Ele_Fire,((getrefine()>14)?35:25); + bonus5 bAutoSpellWhenHit,"WZ_FROSTNOVA",10,10,BF_WEAPON|BF_MAGIC,0; + - Id: 4482 + AegisName: Sealed_B_Ygnizem_Card + Name: Sealed General Egnigem Cenia Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + .@rate = ((getrefine()>14)?7:5); + bonus bMaxHPrate,.@rate; + bonus bMaxSPrate,.@rate; + bonus2 bHPRegenRate,50,10000; + bonus2 bSPRegenRate,10,10000; + - Id: 4483 + AegisName: Sealed_Dracula_Card + Name: Sealed Dracula Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSPDrainRate,((getrefine()>14)?70:50),5; + - Id: 4484 + AegisName: Sealed_Mistress_Card + Name: Sealed Mistress Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bNoGemStone; + bonus bUseSPrate,((getrefine()>14)?35:50); + - Id: 4485 + AegisName: Sealed_Gloom_Card + Name: Sealed Gloom Under Night Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + .@rate = ((getrefine()>14)?30:20); + bonus2 bAddEle,Ele_Holy,.@rate; + bonus2 bAddEle,Ele_Dark,.@rate; + bonus2 bAddRace,RC_Angel,.@rate; + bonus2 bAddRace,RC_Demon,.@rate; + - Id: 4486 + AegisName: Sealed_Berz_Card + Name: Sealed Berzebub Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bVariableCastrate,-15; + - Id: 4487 + AegisName: Sealed_Ifrit_Card + Name: Sealed Ifrit Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bBaseAtk,(JobLevel/20); + bonus bCritical,(JobLevel/20); + bonus bHit,(JobLevel/20); + bonus3 bAutoSpellWhenHit,"NPC_EARTHQUAKE",5,1; + - Id: 4488 + AegisName: Sealed_D_Lord_Card + Name: Sealed Dark Lord Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAutoSpellWhenHit,"WZ_METEOR",5,50; + - Id: 4489 + AegisName: Sealed_Pharaoh_Card + Name: Sealed Pharaoh Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bUseSPrate,-15; + - Id: 4490 + AegisName: Sealed_M_Flower_Card + Name: Sealed Moonlight Flower Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + skill "AL_INCAGI",((getrefine()>14)?5:1); + - Id: 4491 + AegisName: Sealed_B_Shecil_Card + Name: Sealed Sniper Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bHPrecovRate,-100; + bonus2 bHPDrainRate,50,((getrefine()>14)?15:10); + - Id: 4492 + AegisName: Sealed_Orc_Hero_Card + Name: Sealed Orc Hero Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bVit,3; + bonus2 bResEff,Eff_Stun,((getrefine()>14)?6000:4000); + - Id: 4493 + AegisName: Sealed_Tao_Card + Name: Sealed Tao Gunka Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMaxHPrate,((getrefine()>14)?75:50); + bonus bDefRate,-50; + bonus bMdefRate,-50; + - Id: 4494 + AegisName: Sealed_TurtleG_Card + Name: Sealed Turtle General Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + .@rate = ((getrefine()>14)?15:10); + bonus2 bAddClass,Class_All,.@rate; + bonus3 bAutoSpell,"SM_MAGNUM",10,15; + - Id: 4495 + AegisName: Sealed_Amon_Ra_Card + Name: Sealed Amon Ra Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bAllStats,1; + bonus3 bAutoSpellWhenHit,"PR_KYRIE",((getrefine()>14)?8:5),(15+35*(readparam(bInt)>=99)); + - Id: 4496 + AegisName: Sealed_Drake_Card + Name: Sealed Drake Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + .@rate = (getrefine()>=15?75:50); + bonus2 bAddSize,Size_All,.@rate; + bonus2 bMagicAddSize,Size_All,.@rate; + - Id: 4497 + AegisName: Sealed_Knight_WS_Card + Name: Sealed Stormy Knight Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAutoSpell,"WZ_STORMGUST",1,10; + bonus2 bAddEff,Eff_Freeze,((getrefine()>14)?1500:1000); + - Id: 4498 + AegisName: Sealed_Lady_Tanee_Card + Name: Sealed Lady Tanee Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + .@r = getrefine(); + bonus bMaxHPrate,((.@r>14)?-50:-60); + bonus bMaxSPrate,50; + bonus2 bAddMonsterDropItem,513,100; + bonus2 bAddItemHealRate,513,((.@r>14)?80:50); + - Id: 4499 + AegisName: Sealed_Samurai_Card + Name: Sealed Samurai Spector Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bIgnoreDefClass,Class_Normal; + bonus bHPrecovRate,-100; + if (getrefine()>14) + bonus2 bHPLossRate,777,8000; + else + bonus2 bHPLossRate,888,5000; + UnEquipScript: | + if (Hp <= 999 && !getmapflag(strcharinfo(3),mf_pvp) && !getmapflag(strcharinfo(3),mf_pvp_noparty) && !getmapflag(strcharinfo(3),mf_pvp_noguild)) { + heal(1-Hp),0; + } + else { + heal -999,0; + } + - Id: 4500 + AegisName: Sealed_Orc_Load_Card + Name: Sealed Orc Lord Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bShortWeaponDamageReturn,((getrefine()>14)?25:15); + - Id: 4501 + AegisName: Sealed_B_Magaleta_Card + Name: Sealed High Priest Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus5 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,((getrefine()>14)?35:25),BF_WEAPON|BF_MAGIC,0; + - Id: 4502 + AegisName: Sealed_B_Harword_Card + Name: Sealed MasterSmith Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + .@r = getrefine(); + bonus bBreakWeaponRate,(.@r>14?800:500); + bonus bBreakArmorRate,(.@r>14?600:500); + - Id: 4503 + AegisName: Sealed_Apocalips_H_Card + Name: Sealed Vesper Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bDex,2; + bonus2 bIgnoreMdefClassRate,Class_Boss,((getrefine()>14)?25:15); + - Id: 4504 + AegisName: Sealed_Eddga_Card + Name: Sealed Eddga Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMaxHPrate,((getrefine()>14)?-35:-50); + bonus bNoWalkDelay; + - Id: 4505 + AegisName: Scaraba_Card + Name: Scaraba Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMatk,20; + bonus bMaxSPrate,-1; + - Id: 4506 + AegisName: Dolomedes_Card + Name: Dolomedes Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bDex,2; + if (BaseClass == Job_Archer) { + bonus bDex,getrefine()/3; + } + - Id: 4507 + AegisName: Q_Scaraba_Card + Name: Queen Scaraba Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddRace2,RC2_SCARABA,30; + bonus2 bAddMonsterDropItem,12806,50; + - Id: 4508 + AegisName: Gold_Scaraba_Card + Name: Gold Scaraba Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bBaseAtk,20; + bonus bMaxHPrate,-1; + - Id: 4509 + AegisName: Gold_Q_Scaraba_Card + Name: Gold Queen Scaraba Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bInt,3; + bonus2 bSubRace,RC_Insect,10; + if (getrefine()>=9) { + bonus2 bSubRace,RC_Insect,5; + } + - Id: 4510 + AegisName: Miming_Card + Name: Miming Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAutoSpell,"WM_LULLABY_DEEPSLEEP",1,30; + - Id: 4511 + AegisName: Little_Fatum_Card + Name: Little Fatum Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAddEff,Eff_Silence,500,ATF_MAGIC; + - Id: 4512 + AegisName: Parus_Card + Name: Parus Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bHealPower,3; + if (BaseClass == Job_Acolyte) { + bonus bHealPower,getrefine()/2; + } + - Id: 4513 + AegisName: Angra_Mantis_Card + Name: Angra Mantis Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bCritAtkRate,2; + if (BaseClass == Job_Thief) { + bonus bCritAtkRate,getrefine()/2; + } + - Id: 4514 + AegisName: Pom_Spider_Card + Name: Pom Spider Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddRace,RC_Undead,20; + - Id: 4515 + AegisName: Alnoldi_Card + Name: Alnoldi Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubRace,RC_Plant,30; + - Id: 4516 + AegisName: Comodo_Card + Name: Comodo Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bDef,50; + bonus bFlee,-25; + - Id: 4517 + AegisName: Cendrawasih_Card + Name: Cendrawasih Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bInt,2; + if (BaseClass == Job_Mage) { + bonus bInt,getrefine()/3; + } + - Id: 4518 + AegisName: Banaspaty_Card + Name: Banaspaty Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAddEff,Eff_Burning,500,ATF_TARGET; + - Id: 4519 + AegisName: Butoijo_Card + Name: Butoijo Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddRace,RC_Angel,20; + - Id: 4520 + AegisName: Leak_Card + Name: Leak Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bStr,3; + bonus3 bAddEffWhenHit,Eff_Confusion,100,ATF_WEAPON|ATF_MAGIC; + bonus3 bAddEffWhenHit,Eff_Fear,100,ATF_WEAPON|ATF_MAGIC; + - Id: 4521 + AegisName: Sedora_Card + Name: Sedora Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bCritAtkRate,15; + - Id: 4522 + AegisName: Sropho_Card + Name: Sropho Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus4 bAddEff,Eff_Crystalize,500,ATF_SHORT,3000; + - Id: 4523 + AegisName: Pot_Dofle_Card + Name: Pot Dofle Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bDefEle,Ele_Water; + bonus2 bSubRace,RC_Fish,10; + - Id: 4524 + AegisName: King_Dramoh_Card + Name: King Dramoh Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bStr,2; + if (BaseClass == Job_Swordman) { + bonus bStr,2+(getrefine()/3); + } + - Id: 4525 + AegisName: Kraken_Card + Name: Kraken Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bFlee,10; + skill "TF_HIDING",1; + skill "RG_RAID",1; + bonus5 bAutoSpellOnSkill,"RG_RAID","NPC_WIDEBLEEDING",1,250,1; + UnEquipScript: | + sc_end SC_HIDING; + - Id: 4526 + AegisName: Odd_Coelacanth_Card + Name: Weird Coelacanth Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMaxSPrate,5; + bonus bMdef,50; + - Id: 4527 + AegisName: Black_Coelacanth_Card + Name: Dark Coelacanth Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMaxHPrate,10; + bonus bDef,100; + - Id: 4528 + AegisName: Mutant_Coelacanth_Card + Name: Mutant Coelacanth Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + .@r = getrefine(); + bonus bMatkRate,2+(.@r/2); + bonus bMaxHPrate,-.@r/2; + - Id: 4529 + AegisName: Cruel_Coelacanth_Card + Name: Violent Coelacanth Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,2+(.@r/2); + bonus bMaxSPrate,-.@r/2; + - Id: 4530 + AegisName: Siorava_Card + Name: Siorava Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bLuk,2; + if (BaseClass == Job_Merchant) { + bonus bLuk,2+(getrefine()/3); + } + - Id: 4531 + AegisName: Red_Eruma_Card + Name: Red Eruma Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAddEff,Eff_Curse,100,ATF_MAGIC; + - Id: 4532 + AegisName: Wild_Rider_Card + Name: Wild Rider Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bAgi,1; + bonus3 bAutoSpell,"AL_INCAGI",1,50; + - Id: 4533 + AegisName: Mini_Octopus_Card + Name: Octopus Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAddEff,Eff_Blind,100,ATF_MAGIC; + - Id: 4534 + AegisName: Giant_Octopus_Card + Name: Giant Octopus Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMaxHPrate,12; + skill "WZ_WATERBALL",5; + - Id: 4535 + AegisName: Sealed_Rand_Card + Name: Sealed Randgris Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddClass,Class_All,(getrefine()>=15?8:5); + bonus5 bAutoSpell,"SA_DISPELL",1,1,BF_NORMAL,1; + bonus bUnbreakableWeapon; + - Id: 4536 + AegisName: Sealed_Atroce_Card + Name: Sealed Atroce Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + .@r = getrefine(); + bonus bBaseAtk,((.@r>14)?25:15); + autobonus "{ bonus bAspdRate,(("+.@r+">14)?75:50); }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; + - Id: 4537 + AegisName: Sealed_Phreeoni_Card + Name: Sealed Phreeoni Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bHit,((getrefine()>14)?75:50); + - Id: 4538 + AegisName: Sealed_Bacsojin_Card + Name: Sealed White Lady Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + .@r = getrefine(); + bonus bHealPower,(.@r>14?25:15); + bonus bUseSPrate,(.@r>14?20:30); + - Id: 4539 + AegisName: Sealed_F_Bishop_Card + Name: Sealed Fallen Bishop Hibram Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + .@r = getrefine(); + bonus bMatkRate,((.@r>14)?8:5); + bonus bMaxSPrate,-50; + .@rate = ((.@r>14)?33:25); + bonus2 bMagicAddRace,RC_Angel,.@rate; + bonus2 bMagicAddRace,RC_DemiHuman,.@rate; + bonus2 bMagicAddRace,RC_Player_Human,.@rate; + - Id: 4540 + AegisName: SLD_Lord_Of_Death_Card + Name: Sealed Lord of The Dead Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + .@rate = ((getrefine()>14)?350:250); + bonus3 bAddEff,Eff_Stun,.@rate,ATF_SHORT; + bonus3 bAddEff,Eff_Curse,.@rate,ATF_SHORT; + bonus3 bAddEff,Eff_Silence,.@rate,ATF_SHORT; + bonus3 bAddEff,Eff_Poison,.@rate,ATF_SHORT; + bonus3 bAddEff,Eff_Bleeding,.@rate,ATF_SHORT; + bonus2 bComaClass,Class_Normal,1; + - Id: 4541 + AegisName: SLD_B_Katrinn_Card + Name: Sealed High Wizard Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bIgnoreMdefClassRate,Class_Normal,100; + .@rate = ((getrefine()>14)?120:150); + bonus bVariableCastrate,.@rate; + bonus bSPrecovRate,-.@rate; + UnEquipScript: | + heal 0,((getrefine()>14)?-2000:-3000); + - Id: 4542 + AegisName: SLD_Detale_Card + Name: Sealed Detale Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bResEff,Eff_Freeze,(getrefine()>=15?6000:4000); + bonus5 bAutoSpell,"SA_LANDPROTECTOR",1,1,BF_MAGIC,1; + bonus bMdef,-20; + - Id: 4543 + AegisName: SLD_Garm_Card + Name: Sealed Hatii Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEffWhenHit,Eff_Freeze,((getrefine()>14)?4000:2500); + - Id: 4544 + AegisName: SLD_Dark_Snake_Card + Name: Sealed Evil Snake Lord Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bInt,3; + .@i = (getrefine()>14?7500:5000); + bonus2 bResEff,Eff_Blind,.@i; + bonus2 bResEff,Eff_Curse,.@i; + - Id: 4545 + AegisName: Novice_Poring_Card + Name: Novice Poring Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bLuk,1; + - Id: 4546 + AegisName: Val'khiri_Card + Name: Val'khiri Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + - Id: 4547 + AegisName: Upd_Byorgue_Card + Name: Enhanced Byorgue Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (BaseJob == Job_Rogue) { + bonus bMatkRate,10; + bonus2 bAddClass,Class_All,10; + bonus bMaxHPrate,getrefine()/2; + } + /* Adds a chance of inflicting Confuse on target when using Body Paint skill. */ + - Id: 4548 + AegisName: Upd_Salamander_Card + Name: Enhanced Salamander Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSkillAtk,"WZ_FIREPILLAR",40; + bonus2 bSkillAtk,"WZ_METEOR",40; + - Id: 4549 + AegisName: Upd_Maya_Puple_Card + Name: Upd Maya Puple Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bIntravision; + bonus bAllStats,1; + skill "AL_RUWACH",1; + - Id: 4550 + AegisName: Upd_Bow_Guardian_Card + Name: Upd Bow Guardian Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_BOW) { + bonus2 bSkillAtk,"RA_ARROWSTORM",50; + bonus bCriticalLong,25+10*(getequiprefinerycnt(EQI_HAND_R)/4); + bonus bHit,5; + bonus3 bAutoSpell,"HT_PHANTASMIC",1,100; + } + - Id: 4552 + AegisName: Manny_Card + Name: Manny Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMaxHP,10; + - Id: 4553 + AegisName: Sid_Card + Name: Sid Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMaxHP,100; + - Id: 4554 + AegisName: Diego_Card + Name: Diego Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMaxHP,100; + - Id: 4555 + AegisName: Scrat_Card + Name: Scrat Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMaxHP,100; + - Id: 4556 + AegisName: Fenrir_Card + Name: Fenrir Card + Type: Card + Buy: 10 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMatk,50+getrefine()*5; + bonus bFixedCastrate,-70; + - Id: 4557 + AegisName: Fenrir_Card_ + Name: Weakened Fenrir Card + Type: Card + Buy: 10 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMatk,25; + - Id: 4558 + AegisName: Woodie_Card + Name: Woodie Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + /* bonus bAllStats,2; only during event period */ + bonus2 bSubEle,Ele_Earth,20; + bonus3 bAutoSpellWhenHit,"PR_KYRIE",max(2,getskilllv("PR_KYRIE")),20; + - Id: 4559 + AegisName: M_Morocc_Card + Name: Evil Morocc Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bAspd,1; + bonus bMaxSPrate,-10; + - Id: 4560 + AegisName: Clown_Card + Name: Clown Alphoccio Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + skill "BA_POEMBRAGI",10; + bonus bFlee,(readparam(bVit)>=110)?40:20; + - Id: 4561 + AegisName: Professor_Card + Name: Professor Celia Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMatkRate,(readparam(bDex)>=110)?14:7; + bonus5 bAutoSpellWhenHit,"SA_LANDPROTECTOR",5,100,BF_MAGIC,0; + - Id: 4562 + AegisName: Champion_Card + Name: Champion Chen Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddClass,Class_All,(readparam(bAgi)>=110)?14:7; + bonus5 bAutoSpellWhenHit,"MO_INVESTIGATE",5,100,BF_WEAPON,1; + - Id: 4563 + AegisName: Creator_Card + Name: Creator Flamel Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bCritical,(readparam(bStr)>=110)?40:20; + bonus5 bAutoSpellWhenHit,"AM_ACIDTERROR",5,100,BF_WEAPON,1; + - Id: 4564 + AegisName: Stalker_Card + Name: Stalker Gertie Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bHit,(readparam(bLuk)>=110)?40:20; + bonus5 bAutoSpellWhenHit,"ST_FULLSTRIP",1,100,BF_WEAPON,1; + - Id: 4565 + AegisName: Paladin_Card + Name: Paladin Randel Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMaxHPrate,(readparam(bInt)>=110)?20:10; + bonus5 bAutoSpellWhenHit,"CR_GRANDCROSS",10,100,BF_WEAPON,0; + - Id: 4566 + AegisName: Gypsy_Card + Name: Gypsy Trentini Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + skill "DC_FORTUNEKISS",10; + bonus bFlee,(readparam(bVit)>=110)?40:20; + - Id: 4567 + AegisName: Alphoccio_Card + Name: Alphoccio Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bFlee,10; + if (BaseJob == Job_Bard) { + bonus bMaxHPrate,10; + bonus bMaxSPrate,5; + } + - Id: 4568 + AegisName: Ceila_Card + Name: Celia Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bFlee,10; + skill "SA_ABRACADABRA",1; + - Id: 4569 + AegisName: Chen_Card + Name: Chen Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bFlee,10; + skill "MO_CALLSPIRITS",2; + - Id: 4570 + AegisName: Flamel_Card + Name: Flamel Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bFlee,10; + bonus2 bAddItemGroupHealRate,IG_Flamel_Card,200; + - Id: 4571 + AegisName: Gertie_Card + Name: Gertie Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bFlee,10; + skill "RG_CLOSECONFINE",1; + - Id: 4572 + AegisName: Randel_Card + Name: Randel Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bFlee,10; + skill "CR_AUTOGUARD",3; + - Id: 4573 + AegisName: Trentini_Card + Name: Trentini Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bFlee,10; + if (BaseJob == Job_Dancer) { + bonus bMaxHPrate,10; + bonus bMaxSPrate,5; + } + - Id: 4574 + AegisName: Daehyon_Card + Name: General Daehyon Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + .@i = getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW); + if (.@i == W_1HSWORD || .@i == W_2HSWORD) { + bonus bBaseAtk,100; + } + - Id: 4575 + AegisName: Soheon_Card + Name: Armed Guard Soheon Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bBaseAtk,10; + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_DAGGER) { + .@r = getrefine(); + if (.@r>=10) { + bonus bAspd,1; + } + if (.@r>=14) { + bonus bAspd,1; + } + } + - Id: 4576 + AegisName: Gioia_Card + Name: Gioia Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bMagicAtkEle,Ele_Wind,100; + bonus2 bMagicAtkEle,Ele_Ghost,100; + bonus2 bSubEle,Ele_All,-30; + - Id: 4577 + AegisName: Elvira_Card + Name: Elvira Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bMagicAtkEle,Ele_Wind,20; + bonus2 bMagicAtkEle,Ele_Ghost,20; + - Id: 4578 + AegisName: Pyuriel_Card + Name: Angry Student Pyuriel Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bCritAtkRate,30; + bonus2 bSubRace,RC_All,-10; + - Id: 4579 + AegisName: Lora_Card + Name: Warrior Lola Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_MACE) { + bonus bBaseAtk,20; + bonus bCritical,10; + } + .@r = getrefine(); + bonus bBaseAtk,.@r; + bonus bCritical,.@r; + - Id: 4580 + AegisName: Kades_Card + Name: Dark Guardian Kades Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubEle,Ele_Water,50; + bonus2 bSubEle,Ele_Earth,50; + bonus2 bSubEle,Ele_Fire,50; + bonus2 bSubEle,Ele_Wind,50; + bonus2 bSubEle,Ele_Dark,50; + bonus2 bSubEle,Ele_Undead,50; + bonus2 bSubEle,Ele_Holy,-100; + bonus2 bSubEle,Ele_Ghost,-100; + - Id: 4581 + AegisName: Rudo_Card + Name: Rudo Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + autobonus "{ bonus bAgi,44; heal 0,-40; }",500,3000,0,"{ sc_start SC_SPEEDUP1,3000,50; }"; + - Id: 4582 + AegisName: Bungisngis_Card + Name: Bungisngis Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMaxHPrate,(getrefine()/2); + - Id: 4583 + AegisName: Engkanto_Card + Name: Engkanto Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEle,Ele_Poison,30; + bonus2 bMagicAddEle,Ele_Poison,30; + bonus2 bIgnoreDefRaceRate,RC_Plant,30; + - Id: 4584 + AegisName: Manananggal_Card + Name: Manananggal Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bSPDrainValue,1; + bonus bMaxSPrate,-1; + - Id: 4585 + AegisName: Mangkukulam_Card + Name: Mangkukulam Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMaxSPrate,10; + bonus bHPGainValue,-666; + - Id: 4586 + AegisName: Tikbalang_Card + Name: Tikbalang Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMatk,10; + bonus2 bMagicAtkEle,Ele_Wind,(getrefine()>=9)?10:5; + - Id: 4587 + AegisName: Tiyanak_Card + Name: Tiyanak Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bCriticalAddRace,RC_DemiHuman,12; + bonus2 bCriticalAddRace,RC_Player_Human,12; + bonus2 bCriticalAddRace,RC_Brute,12; + bonus2 bCriticalAddRace,RC_Player_Doram,12; + bonus2 bCriticalAddRace,RC_Fish,12; + - Id: 4588 + AegisName: Wakwak_Card + Name: Wakwak Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bBaseAtk,5*readparam(bStr)/10; + - Id: 4589 + AegisName: Jejeling_Card + Name: Jejeling Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMaxHP,200*readparam(bVit)/10; + - Id: 4590 + AegisName: Bangungot_Card + Name: Bangungot Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bInt,4; + bonus5 bAutoSpellWhenHit,"NPC_WIDESLEEP",4,20,BF_MAGIC,0; + - Id: 4591 + AegisName: Bakonawa_Card + Name: Bakonawa Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bStr,4; + bonus5 bAutoSpellWhenHit,"NPC_WIDEBLEEDING",4,20,BF_WEAPON,0; + - Id: 4592 + AegisName: Buwaya_Card + Name: Buwaya Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bVit,4; + bonus5 bAutoSpellWhenHit,"NPC_WIDESTONE",4,20,BF_MAGIC,0; + - Id: 4593 + AegisName: Menblatt_Card + Name: Menblatt Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bLongAtkRate,readparam(bDex)/10; + - Id: 4594 + AegisName: Petal_Card + Name: Petal Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bCritAtkRate,2*(readparam(bLuk)/10); + - Id: 4595 + AegisName: Cenere_Card + Name: Cenere Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bAspdRate,2*(readparam(bAgi)/10); + - Id: 4596 + AegisName: AntiqueBook_Card + Name: Antique Book Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMatk,5*(readparam(bInt)/10); + - Id: 4597 + AegisName: LichternB_Card + Name: Lichtern Blue Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMatk,10; + bonus2 bMagicAtkEle,Ele_Water,(getrefine()>=9)?10:5; + - Id: 4598 + AegisName: LichternY_Card + Name: Lichtern Green Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMatk,10; + bonus2 bMagicAtkEle,Ele_Ghost,(getrefine()>=9)?10:5; + - Id: 4599 + AegisName: LichternR_Card + Name: Lichtern Red Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMatk,10; + bonus2 bMagicAtkEle,Ele_Fire,(getrefine()>=9)?10:5; + - Id: 4600 + AegisName: LichternG_Card + Name: Lichtern Yellow Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMatk,10; + bonus2 bMagicAtkEle,Ele_Earth,(getrefine()>=9)?10:5; + - Id: 4601 + AegisName: Amdarais_Card + Name: Amdarais Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddClass,Class_All,15; + bonus bMatkRate,15; + bonus2 bHPLossRate,666,4000; + bonus2 bSPLossRate,66,4000; + UnEquipScript: | + heal -6666,-666; + - Id: 4602 + AegisName: AmdaraisH_Card + Name: Realized Amdarais Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddClass,Class_All,20; + bonus bMatkRate,20; + bonus2 bHPLossRate,666,6000; + bonus2 bSPLossRate,66,6000; + UnEquipScript: | + heal -6666,-666; + - Id: 4603 + AegisName: CorruptionRoot_Card + Name: Corruption Root Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bBaseAtk,20; + bonus5 bAutoSpell,"NPC_WIDESTONE",1,50,BF_WEAPON,0; + bonus5 bAutoSpell,"NPC_WIDESLEEP",1,50,BF_WEAPON,0; + bonus5 bAutoSpell,"NPC_WIDECURSE",1,50,BF_WEAPON,0; + - Id: 4604 + AegisName: CorruptionRootH_Card + Name: Realized Corruption Root Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bBaseAtk,30; + bonus5 bAutoSpell,"NPC_WIDESTONE",2,50,BF_WEAPON,0; + bonus5 bAutoSpell,"NPC_WIDESLEEP",2,50,BF_WEAPON,0; + bonus5 bAutoSpell,"NPC_WIDECURSE",2,50,BF_WEAPON,0; + - Id: 4605 + AegisName: UndeadKnightM_Card + Name: Agony Of Royal Knight Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMaxHPrate,-44; + bonus bHPGainValue,200+10*getrefine(); + - Id: 4606 + AegisName: UndeadKnightF_Card + Name: Grudge of Royal Knight Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMaxSPrate,-44; + bonus bSPGainValue,20+(getrefine()/2); + UnEquipScript: | + heal 0,-444; + - Id: 4607 + AegisName: FaithfulManager_Card + Name: Faithful Manager Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bBaseAtk,5; + bonus bMatk,5; + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_BOOK) { + .@r = getrefine(); + if (.@r>=10) { + bonus bBaseAtk,20; + bonus bMatk,20; + } + if (.@r>=14) { + bonus bBaseAtk,20; + bonus bMatk,20; + } + } + - Id: 4608 + AegisName: White_Knightage_Card + Name: White Knight Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bBaseAtk,15; + bonus2 bAddSize,Size_Medium,20; + bonus2 bAddSize,Size_Large,20; + - Id: 4609 + AegisName: Khaliz_Knightage_Card + Name: Khalitzburg Knight Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bDef,20; + bonus2 bSubSize,Size_Medium,25; + bonus2 bSubSize,Size_Large,25; + - Id: 4610 + AegisName: Sarah_Card + Name: Sarah Card + Type: Card + Buy: 10 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bAbsorbDmgMaxHP,100; + - Id: 4625 + AegisName: Timeholder_Card + Name: Time Holder Card + Type: Card + Buy: 10 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMatkRate,20; + bonus bUseSPrate,10; + - Id: 4626 + AegisName: Big_Ben_Card + Name: Big Ben Card + Type: Card + Buy: 10 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bMagicAddRace,RC_Formless,5; + bonus2 bMagicAddRace,RC_Demon,5; + - Id: 4627 + AegisName: Big_Bell_Card + Name: Big Bell Card + Type: Card + Buy: 10 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddRace,RC_Formless,10; + bonus2 bAddRace,RC_Demon,10; + - Id: 4628 + AegisName: Neo_Punk_Card + Name: Neo Punk Card + Type: Card + Buy: 10 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubRace,RC_Formless,20; + bonus2 bSubRace,RC_Demon,20; + - Id: 4629 + AegisName: Arc_Elder_Card + Name: Arc Elder Card + Type: Card + Buy: 10 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubEle,Ele_Neutral,15; + bonus2 bMagicAtkEle,Ele_Earth,getrefine()*3; + - Id: 4630 + AegisName: Time_Keeper_Card + Name: Nightmare Timer Keeper Card + Type: Card + Buy: 10 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus3 bAutoSpell,"NPC_WIDECURSE",2,30; + - Id: 4631 + AegisName: Owl_Viscount_Card + Name: Owl Viscount Card + Type: Card + Buy: 10 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bAspdRate,3; + - Id: 4632 + AegisName: Owl_Marquees_Card + Name: Owl Marquees Card + Type: Card + Buy: 10 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus5 bAutoSpell,"SA_VIOLENTGALE",(getskilllv("SA_VIOLENTGALE") == 5?5:1),20,BF_WEAPON,0; + - Id: 4633 + AegisName: P_Archer_Skeleton_Card + Name: Enhanced Archer Skeleton Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bLongAtkRate,(BaseLevel>=100?12:10); + - Id: 4634 + AegisName: P_Soldier_Skeleton_Card + Name: Enhanced Soldier Skeleton Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (BaseLevel<100) { + bonus bCritical,9; + } + else { + bonus bCritical,10; + bonus bCritAtkRate,5; + } + - Id: 4635 + AegisName: P_Amdarais_Card + Name: Enhanced Amdarais Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + .@r = getrefine(); + bonus bDef,(.@r*10); + bonus bFlee,(.@r*-2); + if (BaseLevel>=100) + bonus bMaxHP,500; + - Id: 4636 + AegisName: Bijou_Card + Name: Bijou Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bResEff,Eff_Freeze,10000; + bonus2 bAddClass,Class_All,10; + bonus bMatkRate,10; + - Id: 4637 + AegisName: Immotal_Corps_Card + Name: Immortal Corps Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bHPGainValue,50; + bonus bSPGainValue,5; + bonus bNoRegen,1; + bonus bNoRegen,2; + UnEquipScript: | + heal -1000,-100; + - Id: 4638 + AegisName: Watcher_Card + Name: Watcher Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bBaseAtk,30; + bonus bSPDrainValue,-5; + - Id: 4639 + AegisName: Tappy_Card + Name: Taffy Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddClass,Class_All,1; + - Id: 4640 + AegisName: Frozenwolf_Card + Name: Frozen Wolf Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMatkRate,1; + - Id: 4641 + AegisName: Zombie_Guard_Card + Name: Zombie Guard Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bNoRegen,2; + bonus bSPDrainValue,1; + - Id: 4642 + AegisName: Min_Toad_Card + Name: Infinite Toad Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + .@r = getrefine(); + if (.@r>6) { + .@b += 2; + if (.@r>8) + .@b += 3; + } + bonus bFlee2,2+.@b; + - Id: 4643 + AegisName: Min_Vagabond_Wolf_Card + Name: Infinite Vagabond Wolf Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + .@r = getrefine(); + if (.@r>6) { + .@b += 10; + if (.@r>8) + .@b += 15; + } + bonus bBaseAtk,10+.@b; + - Id: 4644 + AegisName: Min_Vocal_Card + Name: Infinite Vocal Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + .@r = getrefine(); + if (.@r>6) { + .@b += 10; + if (.@r>8) + .@b += 15; + } + bonus bMdef,5+.@b; + - Id: 4645 + AegisName: Min_Eclipse_Card + Name: Infinite Eclipse Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + .@r = getrefine(); + if (.@r>6) { + .@b += 300; + if (.@r>8) + .@b += 400; + } + bonus bMaxHP,300+.@b; + - Id: 4646 + AegisName: Min_Chimera_Card + Name: Infinite Chimera Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMaxHPrate,8; + bonus bMaxSPrate,4; + - Id: 4647 + AegisName: Min_Osiris_Card + Name: Infinite Osiris Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bHPGainValue,300; + - Id: 4648 + AegisName: Min_Eddga_Card + Name: Infinite Eddga Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus4 bAutoSpellWhenHit,"SM_PROVOKE",10,500,1; + - Id: 4649 + AegisName: Min_Phreeoni_Card + Name: Infinite Phreeoni Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bCritical,100; + - Id: 4650 + AegisName: Min_Orc_Hero_Card + Name: Infinite Orc Hero Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bVit,3; + bonus3 bAddEffWhenHit,Eff_Stun,10000,ATF_MAGIC; + - Id: 4651 + AegisName: Min_Tao_Gunka_Card + Name: Infinite Tao Gunka Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMaxHP,10000; + bonus bAgi,-10; + - Id: 4652 + AegisName: Grave_Amon_Ra_Card + Name: Nightmare Amon Ra Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bMagicAddRace,RC_Demon,50; + bonus2 bMagicAddRace,RC_Undead,50; + bonus2 bMagicAddEle,Ele_Dark,50; + bonus2 bMagicAddEle,Ele_Undead,50; + - Id: 4653 + AegisName: Grave_Arclouse_Card + Name: Nightmare Arclouse Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubRace,RC_Brute,20; + bonus2 bSubRace,RC_Player_Doram,20; + bonus2 bSubRace,RC_Undead,20; + - Id: 4654 + AegisName: Grave_Mimic_Card + Name: Nightmare Mimic Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bMagicAddRace,RC_Brute,5; + bonus2 bMagicAddRace,RC_Player_Doram,5; + bonus2 bMagicAddRace,RC_Undead,5; + - Id: 4655 + AegisName: Grave_Minorous_Card + Name: Nightmare Minorous Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddRace,RC_Brute,10; + bonus2 bAddRace,RC_Player_Doram,10; + bonus2 bAddRace,RC_Undead,10; + - Id: 4656 + AegisName: Grave_Mummy_Card + Name: Nightmare Mummy Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + /* Unofficial chance */ + bonus3 bAutoSpellWhenHit,"NPC_WIDESLEEP",2,10; + - Id: 4657 + AegisName: Grave_A_Mummy_Card + Name: Nightmare Ancient Mummy Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubEle,Ele_Neutral,15; + bonus2 bMagicAtkEle,Ele_Fire,getrefine()*3; + - Id: 4658 + AegisName: Grave_Verit_Card + Name: Nightmare Verit Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bMagicAddClass,Class_All,5; + if (getrefine()>6) { + bonus2 bMagicAddClass,Class_All,3; + } + if (getrefine()>8) { + bonus2 bMagicAddClass,Class_All,2; + } + - Id: 4659 + AegisName: Eggring_Card + Name: Eggring Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + bonus bLuk,2; + bonus bMaxHP,50; + - Id: 4660 + AegisName: Basilisk1_Card + Name: Scout Basilisk Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bSubSize,Size_Small,5; + bonus2 bSubSize,Size_Medium,5; + bonus2 bMagicSubSize,Size_Small,5; + bonus2 bMagicSubSize,Size_Medium,5; + - Id: 4661 + AegisName: Basilisk2_Card + Name: Charge Basilisk Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bSubSize,Size_Medium,20; + bonus2 bSubSize,Size_Large,20; + bonus2 bSubSize,Size_Small,-15; + bonus2 bMagicSubSize,Size_Medium,20; + bonus2 bMagicSubSize,Size_Large,20; + bonus2 bMagicSubSize,Size_Small,-15; + - Id: 4662 + AegisName: Big_Eggring_Card + Name: Big Eggring Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + DropEffect: CLIENT + Script: | + bonus bBaseAtk,25-5*min(readParam(bStr)/10,5); + bonus bMatk,25-5*min(readParam(bInt)/10,5); + bonus bAspdRate,10-2*min(readParam(bAgi)/10,5); + bonus bMaxHP,1000-200*min(readParam(bVit)/10,5); + bonus bLongAtkRate,5-1*min(readParam(bDex)/10,5); + bonus bCritAtkRate,10-2*min(readParam(bLuk)/10,5); + - Id: 4663 + AegisName: Leaf_Lunatic_Card + Name: Leaf Lunatic Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMaxSP,5; + - Id: 4664 + AegisName: Grass_Fabre_Card + Name: Grass Fabre Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + bonus bLuk,1; + bonus bMaxHP,100; + - Id: 4665 + AegisName: Wild_Honet_Card + Name: Wild Hornet Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus bBaseAtk,5; + - Id: 4666 + AegisName: Sw_Roda_Frog_Card + Name: Sweet Roda Frog Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMaxSP,10; + bonus bMaxHP,300; + - Id: 4667 + AegisName: Hunter_Wolf_Card + Name: Hunter Wolf Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMaxSP,30; + - Id: 4668 + AegisName: Trance_Spore_Card + Name: Trance Spore Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + DropEffect: CLIENT + Script: | + bonus bVit,1; + bonus bInt,1; + - Id: 4669 + AegisName: Ju_Mandragora_Card + Name: Jungle Mandragora Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + .@r = getrefine(); + bonus2 bAddEle,Ele_Wind,((.@r>=9)?7:((.@r>=7)?5:3)); + - Id: 4670 + AegisName: Fru_Pom_Spider_Card + Name: Fruit Pom Spider Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + .@r = getrefine(); + bonus2 bAddEle,Ele_Fire,((.@r>=9)?7:((.@r>=7)?5:3)); + - Id: 4671 + AegisName: Sorcerer_Card + Name: Sorcerer Celia Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (eaclass()&EAJL_THIRD && BaseJob == Job_Sage) { + bonus bMaxHPrate,10; + bonus bMatkRate,10; + } + if (BaseLevel>174) + bonus bAllStats,10; + if (getrefine()>9) + bonus bAllStats,10; + - Id: 4672 + AegisName: Sura_Card + Name: Sura Chen Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (eaclass()&EAJL_THIRD && BaseJob == Job_Monk) { + bonus bMaxHPrate,10; + bonus2 bAddRace,RC_All,10; + } + if (BaseLevel>174) + bonus bAllStats,10; + if (getrefine()>9) + bonus bAllStats,10; + - Id: 4673 + AegisName: Minstrel_Card + Name: Minstel Alphoccio Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (eaclass()&EAJL_THIRD && BaseJob == Job_Bard) { + bonus bMaxHPrate,15; + bonus bMaxSPrate,10; + } + if (BaseLevel>174) + bonus bAllStats,10; + if (getrefine()>9) + bonus bAllStats,10; + - Id: 4674 + AegisName: GuillotineCross_Card + Name: Guillotine Cross Eremes Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (eaclass()&EAJL_THIRD && BaseJob == Job_Assassin) { + bonus bFlee2,10; + bonus2 bAddRace,RC_All,15; + } + if (BaseLevel>174) + bonus bAllStats,10; + if (getrefine()>9) + bonus bAllStats,10; + - Id: 4675 + AegisName: Archbishop_Card + Name: Arch Bishop Magaleta Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (eaclass()&EAJL_THIRD && BaseJob == Job_Priest) { + bonus bMaxHPrate,10; + bonus bHealPower,15; + } + if (BaseLevel>174) + bonus bAllStats,10; + if (getrefine()>9) + bonus bAllStats,10; + - Id: 4676 + AegisName: Ranger_Card + Name: Ranger Cecil Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (eaclass()&EAJL_THIRD && BaseJob == Job_Hunter) { + bonus bCritical,20; + bonus bLongAtkRate,15; + } + if (BaseLevel>174) + bonus bAllStats,10; + if (getrefine()>9) + bonus bAllStats,10; + - Id: 4677 + AegisName: Mechanic_Card + Name: Mechanic Howard Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith) { + bonus bHit,20; + bonus2 bAddRace,RC_All,15; + } + if (BaseLevel>174) + bonus bAllStats,10; + if (getrefine()>9) + bonus bAllStats,10; + - Id: 4678 + AegisName: Warlock_Card + Name: Warlock Kathryne Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (eaclass()&EAJL_THIRD && BaseJob == Job_Wizard) { + bonus bMdef,80; + bonus bMatkRate,15; + } + if (BaseLevel>174) + bonus bAllStats,10; + if (getrefine()>9) + bonus bAllStats,10; + - Id: 4679 + AegisName: RuneKnight_Card + Name: Rune Knight Seyren Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (eaclass()&EAJL_THIRD && BaseJob == Job_Knight) { + bonus bAspd,2; + bonus2 bAddRace,RC_All,15; + } + if (BaseLevel>174) + bonus bAllStats,10; + if (getrefine()>9) + bonus bAllStats,10; + - Id: 4680 + AegisName: RoyalGuard_Card + Name: Royal Guard Randel Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (eaclass()&EAJL_THIRD && BaseJob == Job_Crusader) { + bonus bDef,350; + bonus2 bAddRace,RC_All,10; + } + if (BaseLevel>174) + bonus bAllStats,10; + if (getrefine()>9) + bonus bAllStats,10; + - Id: 4681 + AegisName: Genetic_Card + Name: Genetic Flamel Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist) { + bonus bFlee,20; + bonus2 bAddRace,RC_All,15; + } + if (BaseLevel>174) + bonus bAllStats,10; + if (getrefine()>9) + bonus bAllStats,10; + - Id: 4682 + AegisName: ShadowChaser_Card + Name: Shadow Chaser Gertie Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (eaclass()&EAJL_THIRD && BaseJob == Job_Rogue) { + bonus bMatkRate,15; + bonus2 bAddRace,RC_All,5; + } + if (BaseLevel>174) + bonus bAllStats,10; + if (getrefine()>9) + bonus bAllStats,10; + - Id: 4683 + AegisName: Wanderer_Card + Name: Wanderer Trentini Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (eaclass()&EAJL_THIRD && BaseJob == Job_Dancer) { + bonus bMaxHPrate,10; + bonus bMaxSPrate,15; + } + if (BaseLevel>174) + bonus bAllStats,10; + if (getrefine()>9) + bonus bAllStats,10; + - Id: 4684 + AegisName: Real_Eremes_Card + Name: True Eremes Guile Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (getrefine() > 9) + .@b += 20; + if (getequipweaponlv(-1) == 4) + .@b += 20; + bonus2 bSkillAtk,"GC_CROSSIMPACT",20+.@b; + - Id: 4685 + AegisName: Real_Magaleta_Card + Name: True Margaretha Sorin Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (getrefine() > 9) + .@b += 20; + if (getequipweaponlv(-1) == 4) + .@b += 20; + bonus2 bSkillAtk,"AB_ADORAMUS",20+.@b; + - Id: 4686 + AegisName: Real_Katrinn_Card + Name: True Kathryne Keyron Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (getrefine() > 9) + .@b += 20; + if (getequipweaponlv(-1) == 4) + .@b += 20; + bonus2 bSkillAtk,"WL_CRIMSONROCK",20+.@b; + - Id: 4687 + AegisName: Real_Shecil_Card + Name: True Cecil Damon Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (getrefine() > 9) + .@b += 20; + if (getequipweaponlv(-1) == 4) + .@b += 20; + bonus2 bSkillAtk,"RA_CLUSTERBOMB",20+.@b; + - Id: 4688 + AegisName: Real_Harword_Card + Name: True Howard Alt-Eisen Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (getrefine() > 9) + .@b += 20; + if (getequipweaponlv(-1) == 4) + .@b += 20; + bonus2 bSkillAtk,"NC_AXETORNADO",20+.@b; + - Id: 4689 + AegisName: Real_Seyren_Card + Name: True Seyren Windsor Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (getrefine() > 9) + .@b += 20; + if (getequipweaponlv(-1) == 4) + .@b += 20; + bonus2 bSkillAtk,"RK_IGNITIONBREAK",20+.@b; + - Id: 4690 + AegisName: Real_Randel_Card + Name: True Randel Lawrence Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (getrefine() > 9) + .@b += 20; + if (getequipweaponlv(-1) == 4) + .@b += 20; + bonus2 bSkillAtk,"LG_EARTHDRIVE",20+.@b; + - Id: 4691 + AegisName: Real_Flamel_Card + Name: True Flamel Emure Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (getrefine() > 9) + .@b += 20; + if (getequipweaponlv(-1) == 4) + .@b += 20; + bonus2 bSkillAtk,"GN_CART_TORNADO",20+.@b; + - Id: 4692 + AegisName: Real_Ceila_Card + Name: True Celia Alde Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (getrefine() > 9) + .@b += 20; + if (getequipweaponlv(-1) == 4) + .@b += 20; + bonus2 bSkillAtk,"SO_VARETYR_SPEAR",20+.@b; + - Id: 4693 + AegisName: Real_Chen_Card + Name: True Chen Liu Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (getrefine() > 9) + .@b += 20; + if (getequipweaponlv(-1) == 4) + .@b += 20; + bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",20+.@b; + - Id: 4694 + AegisName: Real_Gertie_Card + Name: True Gertie Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (getrefine() > 9) + .@b += 20; + if (getequipweaponlv(-1) == 4) + .@b += 20; + bonus2 bSkillAtk,"SC_FEINTBOMB",20+.@b; + - Id: 4695 + AegisName: Real_Trentini_Card + Name: True Trentini Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (getrefine() > 9) + .@b += 20; + if (getequipweaponlv(-1) == 4) + .@b += 20; + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",20+.@b; + - Id: 4696 + AegisName: Real_Alphoccio_Card + Name: True Alphoccio Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (getrefine() > 9) + .@b += 20; + if (getequipweaponlv(-1) == 4) + .@b += 20; + bonus2 bSkillAtk,"WM_REVERBERATION",20+.@b; + - Id: 4697 + AegisName: Charleston_Card + Name: Charleston3 Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus bBreakArmorRate,5000; + bonus bMaxSP,-300; + - Id: 4698 + AegisName: Step_Card + Name: Step Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bSkillAtk,"NC_AXEBOOMERANG",30+((getrefine() >= 10)*30); + - Id: 4699 + AegisName: Rock_Step_Card + Name: Rock Step Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bSkillAtk,"NC_ARMSCANNON",20+((getrefine()>=10)*20); + - Id: 4700 + AegisName: Strength1 + Name: STR+1 + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bStr,1; + - Id: 4701 + AegisName: Strength2 + Name: STR+2 + Type: Card + Buy: 20 + Script: | + bonus bStr,2; + - Id: 4702 + AegisName: Strength3 + Name: STR+3 + Type: Card + Buy: 20 + Script: | + bonus bStr,3; + - Id: 4703 + AegisName: Strength4 + Name: STR+4 + Type: Card + Buy: 20 + Script: | + bonus bStr,4; + - Id: 4704 + AegisName: Strength5 + Name: STR+5 + Type: Card + Buy: 20 + Script: | + bonus bStr,5; + - Id: 4705 + AegisName: Strength6 + Name: STR+6 + Type: Card + Buy: 20 + Script: | + bonus bStr,6; + - Id: 4706 + AegisName: Strength7 + Name: STR+7 + Type: Card + Buy: 20 + Script: | + bonus bStr,7; + - Id: 4707 + AegisName: Strength8 + Name: STR+8 + Type: Card + Buy: 20 + Script: | + bonus bStr,8; + - Id: 4708 + AegisName: Strength9 + Name: STR+9 + Type: Card + Buy: 20 + Script: | + bonus bStr,9; + - Id: 4709 + AegisName: Strength10 + Name: STR+10 + Type: Card + Buy: 20 + Script: | + bonus bStr,10; + - Id: 4710 + AegisName: Inteligence1 + Name: INT+1 + Type: Card + Buy: 20 + Script: | + bonus bInt,1; + - Id: 4711 + AegisName: Inteligence2 + Name: INT+2 + Type: Card + Buy: 20 + Script: | + bonus bInt,2; + - Id: 4712 + AegisName: Inteligence3 + Name: INT+3 + Type: Card + Buy: 20 + Script: | + bonus bInt,3; + - Id: 4713 + AegisName: Inteligence4 + Name: INT+4 + Type: Card + Buy: 20 + Script: | + bonus bInt,4; + - Id: 4714 + AegisName: Inteligence5 + Name: INT+5 + Type: Card + Buy: 20 + Script: | + bonus bInt,5; + - Id: 4715 + AegisName: Inteligence6 + Name: INT+6 + Type: Card + Buy: 20 + Script: | + bonus bInt,6; + - Id: 4716 + AegisName: Inteligence7 + Name: INT+7 + Type: Card + Buy: 20 + Script: | + bonus bInt,7; + - Id: 4717 + AegisName: Inteligence8 + Name: INT+8 + Type: Card + Buy: 20 + Script: | + bonus bInt,8; + - Id: 4718 + AegisName: Inteligence9 + Name: INT+9 + Type: Card + Buy: 20 + Script: | + bonus bInt,9; + - Id: 4719 + AegisName: Inteligence10 + Name: INT+10 + Type: Card + Buy: 20 + Script: | + bonus bInt,10; + - Id: 4720 + AegisName: Dexterity1 + Name: DEX+1 + Type: Card + Buy: 20 + Script: | + bonus bDex,1; + - Id: 4721 + AegisName: Dexterity2 + Name: DEX+2 + Type: Card + Buy: 20 + Script: | + bonus bDex,2; + - Id: 4722 + AegisName: Dexterity3 + Name: DEX+3 + Type: Card + Buy: 20 + Script: | + bonus bDex,3; + - Id: 4723 + AegisName: Dexterity4 + Name: DEX+4 + Type: Card + Buy: 20 + Script: | + bonus bDex,4; + - Id: 4724 + AegisName: Dexterity5 + Name: DEX+5 + Type: Card + Buy: 20 + Script: | + bonus bDex,5; + - Id: 4725 + AegisName: Dexterity6 + Name: DEX+6 + Type: Card + Buy: 20 + Script: | + bonus bDex,6; + - Id: 4726 + AegisName: Dexterity7 + Name: DEX+7 + Type: Card + Buy: 20 + Script: | + bonus bDex,7; + - Id: 4727 + AegisName: Dexterity8 + Name: DEX+8 + Type: Card + Buy: 20 + Script: | + bonus bDex,8; + - Id: 4728 + AegisName: Dexterity9 + Name: DEX+9 + Type: Card + Buy: 20 + Script: | + bonus bDex,9; + - Id: 4729 + AegisName: Dexterity10 + Name: DEX+10 + Type: Card + Buy: 20 + Script: | + bonus bDex,10; + - Id: 4730 + AegisName: Agility1 + Name: AGI+1 + Type: Card + Buy: 20 + Script: | + bonus bAgi,1; + - Id: 4731 + AegisName: Agility2 + Name: AGI+2 + Type: Card + Buy: 20 + Script: | + bonus bAgi,2; + - Id: 4732 + AegisName: Agility3 + Name: AGI+3 + Type: Card + Buy: 20 + Script: | + bonus bAgi,3; + - Id: 4733 + AegisName: Agility4 + Name: AGI+4 + Type: Card + Buy: 20 + Script: | + bonus bAgi,4; + - Id: 4734 + AegisName: Agility5 + Name: AGI+5 + Type: Card + Buy: 20 + Script: | + bonus bAgi,5; + - Id: 4735 + AegisName: Agility6 + Name: AGI+6 + Type: Card + Buy: 20 + Script: | + bonus bAgi,6; + - Id: 4736 + AegisName: Agility7 + Name: AGI+7 + Type: Card + Buy: 20 + Script: | + bonus bAgi,7; + - Id: 4737 + AegisName: Agility8 + Name: AGI+8 + Type: Card + Buy: 20 + Script: | + bonus bAgi,8; + - Id: 4738 + AegisName: Agility9 + Name: AGI+9 + Type: Card + Buy: 20 + Script: | + bonus bAgi,9; + - Id: 4739 + AegisName: Agility10 + Name: AGI+10 + Type: Card + Buy: 20 + Script: | + bonus bAgi,10; + - Id: 4740 + AegisName: Vitality1 + Name: VIT+1 + Type: Card + Buy: 20 + Script: | + bonus bVit,1; + - Id: 4741 + AegisName: Vitality2 + Name: VIT+2 + Type: Card + Buy: 20 + Script: | + bonus bVit,2; + - Id: 4742 + AegisName: Vitality3 + Name: VIT+3 + Type: Card + Buy: 20 + Script: | + bonus bVit,3; + - Id: 4743 + AegisName: Vitality4 + Name: VIT+4 + Type: Card + Buy: 20 + Script: | + bonus bVit,4; + - Id: 4744 + AegisName: Vitality5 + Name: VIT+5 + Type: Card + Buy: 20 + Script: | + bonus bVit,5; + - Id: 4745 + AegisName: Vitality6 + Name: VIT+6 + Type: Card + Buy: 20 + Script: | + bonus bVit,6; + - Id: 4746 + AegisName: Vitality7 + Name: VIT+7 + Type: Card + Buy: 20 + Script: | + bonus bVit,7; + - Id: 4747 + AegisName: Vitality8 + Name: VIT+8 + Type: Card + Buy: 20 + Script: | + bonus bVit,8; + - Id: 4748 + AegisName: Vitality9 + Name: VIT+9 + Type: Card + Buy: 20 + Script: | + bonus bVit,9; + - Id: 4749 + AegisName: Vitality10 + Name: VIT+10 + Type: Card + Buy: 20 + Script: | + bonus bVit,10; + - Id: 4750 + AegisName: Luck1 + Name: LUK+1 + Type: Card + Buy: 20 + Script: | + bonus bLuk,1; + - Id: 4751 + AegisName: Luck2 + Name: LUK+2 + Type: Card + Buy: 20 + Script: | + bonus bLuk,2; + - Id: 4752 + AegisName: Luck3 + Name: LUK+3 + Type: Card + Buy: 20 + Script: | + bonus bLuk,3; + - Id: 4753 + AegisName: Luck4 + Name: LUK+4 + Type: Card + Buy: 20 + Script: | + bonus bLuk,4; + - Id: 4754 + AegisName: Luck5 + Name: LUK+5 + Type: Card + Buy: 20 + Script: | + bonus bLuk,5; + - Id: 4755 + AegisName: Luck6 + Name: LUK+6 + Type: Card + Buy: 20 + Script: | + bonus bLuk,6; + - Id: 4756 + AegisName: Luck7 + Name: LUK+7 + Type: Card + Buy: 20 + Script: | + bonus bLuk,7; + - Id: 4757 + AegisName: Luck8 + Name: LUK+8 + Type: Card + Buy: 20 + Script: | + bonus bLuk,8; + - Id: 4758 + AegisName: Luck9 + Name: LUK+9 + Type: Card + Buy: 20 + Script: | + bonus bLuk,9; + - Id: 4759 + AegisName: Luck10 + Name: LUK+10 + Type: Card + Buy: 20 + Script: | + bonus bLuk,10; + - Id: 4760 + AegisName: Matk1 + Name: MATK+1% + Type: Card + Buy: 20 + Script: | + bonus bMatkRate,1; + bonus bFixedCastrate,-1; + - Id: 4761 + AegisName: Matk2 + Name: MATK+2% + Type: Card + Buy: 20 + Script: | + bonus bMatkRate,2; + bonus bFixedCastrate,-1; + - Id: 4762 + AegisName: Evasion6 + Name: FLEE+6 + Type: Card + Buy: 20 + Script: | + bonus bFlee,6; + - Id: 4763 + AegisName: Evasion12 + Name: FLEE+12 + Type: Card + Buy: 20 + Script: | + bonus bFlee,12; + - Id: 4764 + AegisName: Critical5 + Name: CRI+5 + Type: Card + Buy: 20 + Script: | + bonus bCritical,5; + - Id: 4765 + AegisName: Critical7 + Name: CRI+7 + Type: Card + Buy: 20 + Script: | + bonus bCritical,7; + - Id: 4766 + AegisName: Atk2 + Name: ATK+2% + Type: Card + Buy: 20 + Script: | + bonus2 bAddClass,Class_All,2; + - Id: 4767 + AegisName: Atk3 + Name: ATK+3% + Type: Card + Buy: 20 + Script: | + bonus2 bAddClass,Class_All,3; + - Id: 4768 + AegisName: Str1_J + Name: Str + 1 + Type: Card + Buy: 20 + Weight: 10 + - Id: 4769 + AegisName: Str2_J + Name: Str + 2 + Type: Card + Buy: 20 + Weight: 10 + - Id: 4770 + AegisName: Str3_J + Name: Str + 3 + Type: Card + Buy: 20 + Weight: 10 + - Id: 4771 + AegisName: Int1_J + Name: Int + 1 + Type: Card + Buy: 20 + Weight: 10 + - Id: 4772 + AegisName: Int2_J + Name: Int + 2 + Type: Card + Buy: 20 + Weight: 10 + - Id: 4773 + AegisName: Int3_J + Name: Int + 3 + Type: Card + Buy: 20 + Weight: 10 + - Id: 4774 + AegisName: Vit1_J + Name: Vit + 1 + Type: Card + Buy: 20 + Weight: 10 + - Id: 4775 + AegisName: Vit2_J + Name: Vit + 2 + Type: Card + Buy: 20 + Weight: 10 + - Id: 4776 + AegisName: Vit3_J + Name: Vit + 3 + Type: Card + Buy: 20 + Weight: 10 + - Id: 4777 + AegisName: Agi1_J + Name: Agi + 1 + Type: Card + Buy: 20 + Weight: 10 + - Id: 4778 + AegisName: Agi2_J + Name: Agi + 2 + Type: Card + Buy: 20 + Weight: 10 + - Id: 4779 + AegisName: Agi3_J + Name: Agi + 3 + Type: Card + Buy: 20 + Weight: 10 + - Id: 4780 + AegisName: Dex1_J + Name: Dex + 1 + Type: Card + Buy: 20 + Weight: 10 + - Id: 4781 + AegisName: Dex2_J + Name: Dex + 2 + Type: Card + Buy: 20 + Weight: 10 + - Id: 4782 + AegisName: Dex3_J + Name: Dex + 3 + Type: Card + Buy: 20 + Weight: 10 + - Id: 4783 + AegisName: Luk1_J + Name: Luk + 1 + Type: Card + Buy: 20 + Weight: 10 + - Id: 4784 + AegisName: Luk2_J + Name: Luk + 2 + Type: Card + Buy: 20 + Weight: 10 + - Id: 4785 + AegisName: Luk3_J + Name: Luk + 3 + Type: Card + Buy: 20 + Weight: 10 + - Id: 4786 + AegisName: Mdef2 + Name: MDEF+2 + Type: Card + Buy: 20 + Script: | + bonus bMdef,2; + - Id: 4787 + AegisName: Mdef4 + Name: MDEF+4 + Type: Card + Buy: 20 + Script: | + bonus bMdef,4; + - Id: 4788 + AegisName: Mdef6 + Name: MDEF+6 + Type: Card + Buy: 20 + Script: | + bonus bMdef,6; + - Id: 4789 + AegisName: Mdef8 + Name: MDEF+8 + Type: Card + Buy: 20 + Script: | + bonus bMdef,8; + - Id: 4790 + AegisName: Mdef10 + Name: MDEF+10 + Type: Card + Buy: 20 + Script: | + bonus bMdef,10; + - Id: 4791 + AegisName: Def3 + Name: DEF+3 + Type: Card + Buy: 20 + Script: | + bonus bDef,3; + - Id: 4792 + AegisName: Def6 + Name: DEF+6 + Type: Card + Buy: 20 + Script: | + bonus bDef,6; + - Id: 4793 + AegisName: Def9 + Name: DEF+9 + Type: Card + Buy: 20 + Script: | + bonus bDef,9; + - Id: 4794 + AegisName: Def12 + Name: DEF+12 + Type: Card + Buy: 20 + Script: | + bonus bDef,12; + - Id: 4795 + AegisName: HP100 + Name: HP+100 + Type: Card + Buy: 20 + Script: | + bonus bMaxHP,100; + - Id: 4796 + AegisName: HP200 + Name: HP+200 + Type: Card + Buy: 20 + Script: | + bonus bMaxHP,200; + - Id: 4797 + AegisName: HP300 + Name: HP+300 + Type: Card + Buy: 20 + Script: | + bonus bMaxHP,300; + - Id: 4798 + AegisName: HP400 + Name: HP+400 + Type: Card + Buy: 20 + Script: | + bonus bMaxHP,400; + - Id: 4799 + AegisName: HP500 + Name: HP+500 + Type: Card + Buy: 20 + Script: | + bonus bMaxHP,500; + - Id: 4800 + AegisName: SP50 + Name: SP+50 + Type: Card + Buy: 20 + Script: | + bonus bMaxSP,50; + - Id: 4801 + AegisName: SP100 + Name: SP+100 + Type: Card + Buy: 20 + Script: | + bonus bMaxSP,100; + - Id: 4802 + AegisName: SP150 + Name: SP+150 + Type: Card + Buy: 20 + Script: | + bonus bMaxSP,150; + - Id: 4803 + AegisName: Highness_Heal_3sec + Name: Cure1Lv. + Type: Card + Buy: 20 + Script: | + bonus2 bSkillCooldown,"AB_HIGHNESSHEAL",-3000; + - Id: 4804 + AegisName: Coluceo_Heal30 + Name: Catholic1Lv. + Type: Card + Buy: 20 + Script: | + bonus2 bSkillUseSP,"AB_CHEAL",30; + - Id: 4805 + AegisName: Heal_Amount2 + Name: Archbishop1Lv + Type: Card + Buy: 20 + Script: | + bonus bHealPower,3; + - Id: 4806 + AegisName: Matk3 + Name: MATK+3% + Type: Card + Buy: 20 + Script: | + bonus bMatkRate,3; + bonus bFixedCastrate,-1; + - Id: 4807 + AegisName: Atk_Speed1 + Name: Atk Speed1 + Type: Card + Buy: 20 + Script: | + bonus bAspd,1; + - Id: 4808 + AegisName: Fighting_Spirit4 + Name: Fighting Spirit4 + Type: Card + Buy: 20 + Script: | + bonus bBaseAtk,15; + bonus bHit,5; + - Id: 4809 + AegisName: Fighting_Spirit3 + Name: Fighting Spirit3 + Type: Card + Buy: 20 + Script: | + bonus bBaseAtk,12; + bonus bHit,4; + - Id: 4810 + AegisName: Fighting_Spirit2 + Name: Fighting Spirit2 + Type: Card + Buy: 20 + Script: | + bonus bBaseAtk,9; + bonus bHit,3; + - Id: 4811 + AegisName: Fighting_Spirit1 + Name: Fighting Spirit1 + Type: Card + Buy: 20 + Script: | + bonus bBaseAtk,6; + bonus bHit,2; + - Id: 4812 + AegisName: Spell4 + Name: Spell4 + Type: Card + Buy: 20 + Script: | + bonus bMatk,15; + bonus bVariableCastrate,-10; + - Id: 4813 + AegisName: Spell3 + Name: Spell3 + Type: Card + Buy: 20 + Script: | + bonus bMatk,12; + bonus bVariableCastrate,-8; + - Id: 4814 + AegisName: Spell2 + Name: Spell2 + Type: Card + Buy: 20 + Script: | + bonus bMatk,9; + bonus bVariableCastrate,-6; + - Id: 4815 + AegisName: Spell1 + Name: Spell1 + Type: Card + Buy: 20 + Script: | + bonus bMatk,6; + bonus bVariableCastrate,-4; + - Id: 4816 + AegisName: Sharp3 + Name: Sharp3 + Type: Card + Buy: 20 + Script: | + bonus bCritical,12; + bonus bHit,4; + - Id: 4817 + AegisName: Sharp2 + Name: Sharp2 + Type: Card + Buy: 20 + Script: | + bonus bCritical,9; + bonus bHit,3; + - Id: 4818 + AegisName: Sharp1 + Name: Sharp1 + Type: Card + Buy: 20 + Script: | + bonus bCritical,6; + bonus bHit,2; + - Id: 4819 + AegisName: Atk1 + Name: Atk1 + Type: Card + Buy: 20 + Script: | + bonus2 bAddClass,Class_All,1; + - Id: 4820 + AegisName: Fighting_Spirit5 + Name: Fighting Spirit5 + Type: Card + Buy: 20 + Script: | + bonus bBaseAtk,18; + bonus bHit,5; + - Id: 4821 + AegisName: Fighting_Spirit6 + Name: Fighting Spirit6 + Type: Card + Buy: 20 + Script: | + bonus bBaseAtk,21; + bonus bHit,5; + - Id: 4822 + AegisName: Fighting_Spirit7 + Name: Fighting Spirit7 + Type: Card + Buy: 20 + Script: | + bonus bBaseAtk,24; + bonus bHit,5; + - Id: 4823 + AegisName: Fighting_Spirit8 + Name: Fighting Spirit8 + Type: Card + Buy: 20 + Script: | + bonus bBaseAtk,27; + bonus bHit,5; + - Id: 4824 + AegisName: Fighting_Spirit9 + Name: Fighting Spirit9 + Type: Card + Buy: 20 + Script: | + bonus bBaseAtk,30; + bonus bHit,5; + - Id: 4825 + AegisName: Fighting_Spirit10 + Name: Fighting Spirit10 + Type: Card + Buy: 20 + Script: | + bonus bBaseAtk,50; + bonus bHit,15; + - Id: 4826 + AegisName: Spell5 + Name: Spell5 + Type: Card + Buy: 20 + Script: | + bonus bMatk,18; + bonus bVariableCastrate,-10; + - Id: 4827 + AegisName: Spell6 + Name: Spell6 + Type: Card + Buy: 20 + Script: | + bonus bMatk,21; + bonus bVariableCastrate,-10; + - Id: 4828 + AegisName: Spell7 + Name: Spell7 + Type: Card + Buy: 20 + Script: | + bonus bMatk,24; + bonus bVariableCastrate,-10; + - Id: 4829 + AegisName: Spell8 + Name: Spell8 + Type: Card + Buy: 20 + Script: | + bonus bMatk,27; + bonus bVariableCastrate,-10; + - Id: 4830 + AegisName: Spell9 + Name: Spell9 + Type: Card + Buy: 20 + Script: | + bonus bMatk,30; + bonus bVariableCastrate,-10; + - Id: 4831 + AegisName: Spell10 + Name: Spell10 + Type: Card + Buy: 20 + Script: | + bonus bMatk,50; + bonus bVariableCastrate,-20; + - Id: 4832 + AegisName: Expert_Archer1 + Name: Expert Archer1 + Type: Card + Buy: 20 + Script: | + bonus bLongAtkRate,2; + - Id: 4833 + AegisName: Expert_Archer2 + Name: Expert Archer2 + Type: Card + Buy: 20 + Script: | + bonus bLongAtkRate,4; + - Id: 4834 + AegisName: Expert_Archer3 + Name: Expert Archer3 + Type: Card + Buy: 20 + Script: | + bonus bLongAtkRate,6; + - Id: 4835 + AegisName: Expert_Archer4 + Name: Expert Archer4 + Type: Card + Buy: 20 + Script: | + bonus bLongAtkRate,8; + - Id: 4836 + AegisName: Expert_Archer5 + Name: Expert Archer5 + Type: Card + Buy: 20 + Script: | + bonus bLongAtkRate,10; + - Id: 4837 + AegisName: Expert_Archer6 + Name: Expert Archer6 + Type: Card + Buy: 20 + Script: | + bonus bLongAtkRate,12; + - Id: 4838 + AegisName: Expert_Archer7 + Name: Expert Archer7 + Type: Card + Buy: 20 + Script: | + bonus bLongAtkRate,14; + - Id: 4839 + AegisName: Expert_Archer8 + Name: Expert Archer8 + Type: Card + Buy: 20 + Script: | + bonus bLongAtkRate,16; + - Id: 4840 + AegisName: Expert_Archer9 + Name: Expert Archer9 + Type: Card + Buy: 20 + Script: | + bonus bLongAtkRate,18; + - Id: 4841 + AegisName: Expert_Archer10 + Name: Expert Archer10 + Type: Card + Buy: 20 + Script: | + bonus bLongAtkRate,20; + bonus bAspd,1; + - Id: 4842 + AegisName: Atk_Speed2 + Name: Atk Speed2 + Type: Card + Buy: 20 + Script: | + bonus bAspd,2; + - Id: 4843 + AegisName: Sharp4 + Name: Sharp4 + Type: Card + Buy: 20 + Script: | + bonus bCritical,14; + bonus bHit,5; + - Id: 4844 + AegisName: Sharp5 + Name: Sharp5 + Type: Card + Buy: 20 + Script: | + bonus bCritical,15; + bonus bHit,6; + - Id: 4845 + AegisName: Sea_Energy + Name: Strength Of Ocean + Type: Card + - Id: 4846 + AegisName: 2011Valentin_Angel + Name: Fully Loved Stone + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bBaseAtk,10; + bonus bMatk,10; + - Id: 4847 + AegisName: 2011Valentin_Devil + Name: Spelled Stone + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bBaseAtk,10; + bonus bMatk,10; + - Id: 4848 + AegisName: Immuned1 + Name: Immune Level 1 + Type: Card + Buy: 20 + Script: | + bonus2 bSubEle,Ele_Neutral,5; + - Id: 4849 + AegisName: Cranial1 + Name: Cranial Level 1 + Type: Card + Buy: 20 + Script: | + bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_Player_Human,5; + - Id: 4850 + AegisName: Heal_Amount3 + Name: Heal Amount2 + Type: Card + Buy: 20 + Script: | + bonus bHealPower,6; + bonus bUseSPrate,5; + - Id: 4851 + AegisName: Heal_Amount4 + Name: Heal Amount3 + Type: Card + Buy: 20 + Script: | + bonus bHealPower,12; + bonus bUseSPrate,10; + - Id: 4852 + AegisName: Heal_Amount5 + Name: Heal Amount4 + Type: Card + Buy: 20 + Script: | + bonus bHealPower,20; + bonus bUseSPrate,15; + - Id: 4853 + AegisName: S_Str + Name: Special Str + Type: Card + Buy: 20 + Script: | + .@r = getrefine(); + bonus bStr,1; + if (.@r>=8) { + bonus bStr,3; + if (.@r>=9) { + bonus2 bAddClass,Class_All,1; + if (.@r>=12) { + bonus bFixedCastrate,-7; + bonus bAspd,1; + } + } + } + - Id: 4854 + AegisName: S_Agi + Name: Special Agi + Type: Card + Buy: 20 + Script: | + .@r = getrefine(); + bonus bAgi,1; + if (.@r>=8) { + bonus bAgi,3; + if (.@r>=9) { + bonus2 bAddClass,Class_All,1; + if (.@r>=12) { + bonus bFixedCastrate,-7; + bonus bAspd,1; + } + } + } + - Id: 4855 + AegisName: S_Vital + Name: Special Vit + Type: Card + Buy: 20 + Script: | + .@r = getrefine(); + bonus bVit,1; + if (.@r>=8) { + bonus bVit,3; + if (.@r>=9) { + bonus bMaxSP,1; + if (.@r>=12) { + bonus bFixedCastrate,-7; + bonus bAspd,1; + } + } + } + - Id: 4856 + AegisName: S_Int + Name: Special Int + Type: Card + Buy: 20 + Script: | + .@r = getrefine(); + bonus bInt,1; + if (.@r>=8) { + bonus bInt,3; + if (.@r>=9) { + bonus bMatkRate,1; + if (.@r>=12) { + bonus bFixedCastrate,-7; + bonus bAspd,1; + } + } + } + - Id: 4857 + AegisName: S_Dex + Name: Special Dex + Type: Card + Buy: 20 + Script: | + .@r = getrefine(); + bonus bDex,1; + if (.@r>=8) { + bonus bDex,3; + if (.@r>=9) { + bonus bMatkRate,1; + if (.@r>=12) { + bonus bFixedCastrate,-7; + bonus bAspd,1; + } + } + } + - Id: 4858 + AegisName: S_Luck + Name: Special Luk + Type: Card + Buy: 20 + Script: | + .@r = getrefine(); + bonus bLuk,1; + if (.@r>=8) { + bonus bLuk,3; + if (.@r>=9) { + bonus bMaxHPrate,1; + if (.@r>=12) { + bonus bFixedCastrate,-7; + bonus bAspd,1; + } + } + } + - Id: 4859 + AegisName: Evasion1 + Name: Evasion1 + Type: Card + Buy: 20 + Script: | + bonus bFlee,1; + - Id: 4860 + AegisName: Evasion3 + Name: Evasion3 + Type: Card + Buy: 20 + Script: | + bonus bFlee,3; + - Id: 4861 + AegisName: MHP1 + Name: MHP+1% + Type: Card + Buy: 20 + Script: | + bonus bMaxHPrate,1; + - Id: 4862 + AegisName: MHP2 + Name: MHP+2% + Type: Card + Buy: 20 + Script: | + bonus bMaxHPrate,2; + - Id: 4863 + AegisName: Fatal1 + Name: Fatal1Lv + Type: Card + Buy: 10 + Script: | + bonus bCritAtkRate,4; + bonus bCritical,1; + - Id: 4864 + AegisName: Fatal2 + Name: Fatal2Lv + Type: Card + Buy: 10 + Script: | + bonus bCritAtkRate,6; + bonus bCritical,2; + - Id: 4865 + AegisName: Fatal3 + Name: Fatal3Lv + Type: Card + Buy: 10 + Script: | + bonus bCritAtkRate,8; + bonus bCritical,3; + - Id: 4866 + AegisName: Fatal4 + Name: Fatal4Lv + Type: Card + Buy: 10 + Script: | + bonus bCritAtkRate,10; + bonus bCritical,4; + - Id: 4867 + AegisName: MHP3 + Name: MHP+3% + Type: Card + Buy: 20 + Script: | + bonus bMaxHPrate,3; + - Id: 4868 + AegisName: MHP4 + Name: MHP+4% + Type: Card + Buy: 20 + Script: | + bonus bMaxHPrate,4; + - Id: 4869 + AegisName: Attack_Delay_1 + Name: DelayafterAttack1Lv + Type: Card + Buy: 10 + Script: | + bonus bAspdRate,4; + - Id: 4870 + AegisName: SP25 + Name: SP+25 + Type: Card + Buy: 20 + Script: | + bonus bMaxSP,25; + - Id: 4871 + AegisName: SP75 + Name: SP+75 + Type: Card + Buy: 20 + Script: | + bonus bMaxSP,75; + - Id: 4872 + AegisName: Attack_Delay_2 + Name: DelayafterAttack2Lv + Type: Card + Buy: 10 + Script: | + bonus bAspdRate,6; + - Id: 4873 + AegisName: Attack_Delay_3 + Name: DelayafterAttack3Lv + Type: Card + Buy: 10 + Script: | + bonus bAspdRate,8; + - Id: 4874 + AegisName: Beryl_of_Spring + Name: Beryl Spring + Type: Card + - Id: 4875 + AegisName: Bear's_Power + Name: Bear's Power + Type: Card + Script: | + autobonus2 "{ bonus bStr,200; bonus2 bHPLossRate,500,1000; }",20,5000,BF_WEAPON,"{ active_transform 1060,5000; specialeffect2 EF_POTION_BERSERK; showscript \"Bigfoot Power !\"; }"; + UnEquipScript: | + heal 0,-300; + - Id: 4876 + AegisName: Runaway_Magic + Name: Runaway Magic + Type: Card + Script: | + autobonus "{ bonus bInt,200; bonus2 bSPLossRate,200,1000; }",15,10000,BF_MAGIC,"{ specialeffect2 EF_LAMADAN; }"; + UnEquipScript: | + heal 0,-2000; + - Id: 4877 + AegisName: Speed_Of_Light + Name: Speed of Light + Type: Card + Script: | + autobonus "{ bonus bAspdRate,100; bonus bFlee,100; bonus2 bSPLossRate,50,1000; }",10,5000,BF_WEAPON,"{ specialeffect2 EF_FLASHER; }"; + UnEquipScript: | + heal 0,-300; + - Id: 4878 + AegisName: Muscle_Fool + Name: Muscle Fool + Type: Card + Script: | + autobonus2 "{ bonus bDef,1000; bonus2 bSPLossRate,50,1000; }",20,5000,BF_WEAPON,"{ specialeffect2 EF_MAGNUMBREAK; }"; + UnEquipScript: | + heal 0,-300; + - Id: 4879 + AegisName: Hawkeye + Name: Hawkeye + Type: Card + Script: | + autobonus "{ bonus bDex,200; bonus2 bSPLossRate,50,1000; }",30,5000,BF_WEAPON,"{ specialeffect2 EF_FLASHER; }"; + UnEquipScript: | + heal 0,-300; + - Id: 4880 + AegisName: Lucky_Day + Name: Lucky Day + Type: Card + Script: | + autobonus "{ bonus bLuk,200; bonus2 bAddMonsterDropItem,7444,10; }",15,5000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_MVP; showscript \"LUCKY MAX !!\"; }"; + autobonus2 "{ bonus bLuk,200; bonus2 bAddMonsterDropItem,7444,1; }",1,5000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_MVP; showscript \"LUCKY MAX !!\"; }"; + UnEquipScript: | + heal 0,-300; + - Id: 4881 + AegisName: Attack_Delay_4 + Name: Attack Delay 4 + Type: Card + Buy: 10 + Script: | + bonus bAspdRate,10; + - Id: 4882 + AegisName: Atk1p + Name: ATK + 1% + Type: Card + Buy: 10 + Script: | + bonus2 bAddClass,Class_All,1; + - Id: 4883 + AegisName: Matk1p + Name: MATK + 1% + Type: Card + Buy: 10 + Script: | + bonus bMatkRate,1; + - Id: 4884 + AegisName: HIT1 + Name: HIT + 1 + Type: Card + Buy: 10 + Script: | + bonus bHit,1; + - Id: 4885 + AegisName: Conjure1 + Name: Spell 1 + Type: Card + Buy: 10 + Script: | + bonus bMatk,5; + bonus bVariableCastrate,-3; + - Id: 4886 + AegisName: Conjure2 + Name: Spell 2 + Type: Card + Buy: 10 + Script: | + bonus bMatk,10; + bonus bVariableCastrate,-3; + - Id: 4887 + AegisName: Conjure3 + Name: Spell 3 + Type: Card + Buy: 10 + Script: | + bonus bMatk,15; + bonus bVariableCastrate,-3; + - Id: 4888 + AegisName: Conjure4 + Name: Spell 4 + Type: Card + Buy: 10 + Script: | + bonus bMatk,20; + bonus bVariableCastrate,-3; + - Id: 4889 + AegisName: Conjure5 + Name: Spell 5 + Type: Card + Buy: 10 + Script: | + bonus bMatk,30; + bonus bVariableCastrate,-5; + - Id: 4890 + AegisName: Mdef1 + Name: MDEF+1 + Type: Card + Buy: 10 + Script: | + bonus bMdef,1; + - Id: 4891 + AegisName: Mdef3 + Name: MDEF+3 + Type: Card + Buy: 10 + Script: | + bonus bMdef,3; + - Id: 4892 + AegisName: Mdef5 + Name: MDEF+5 + Type: Card + Buy: 10 + Script: | + bonus bMdef,5; + - Id: 4893 + AegisName: Def15 + Name: DEF+15 + Type: Card + Buy: 10 + Script: | + bonus bDef,15; + - Id: 4894 + AegisName: Atk4p + Name: ATK + 4% + Type: Card + Buy: 10 + Script: | + bonus2 bAddClass,Class_All,4; + - Id: 4895 + AegisName: Atk5p + Name: ATK + 5% + Type: Card + Buy: 10 + Script: | + bonus2 bAddClass,Class_All,5; + - Id: 4896 + AegisName: Matk2p + Name: MATK + 2% + Type: Card + Buy: 10 + Script: | + bonus bMatkRate,2; + - Id: 4897 + AegisName: Matk3p + Name: MATK + 3% + Type: Card + Buy: 10 + Script: | + bonus bMatkRate,3; + - Id: 4898 + AegisName: Matk4p + Name: MATK + 4% + Type: Card + Buy: 10 + Script: | + bonus bMatkRate,4; + - Id: 4899 + AegisName: Matk5p + Name: MATK + 5% + Type: Card + Buy: 10 + Script: | + bonus bMatkRate,5; + - Id: 4900 + AegisName: MHP5 + Name: MHP+5% + Type: Card + Buy: 10 + Script: | + bonus bMaxHPrate,5; + - Id: 4902 + AegisName: Def18 + Name: DEF+18 + Type: Card + Buy: 10 + Script: | + bonus bDef,18; + - Id: 4903 + AegisName: Def21 + Name: DEF+21 + Type: Card + Buy: 10 + Script: | + bonus bDef,21; + - Id: 4904 + AegisName: Atk6p + Name: ATK + 6% + Type: Card + Buy: 10 + Script: | + bonus2 bAddClass,Class_All,6; + - Id: 4905 + AegisName: Atk7p + Name: ATK + 7% + Type: Card + Buy: 10 + Script: | + bonus2 bAddClass,Class_All,7; + - Id: 4906 + AegisName: Matk6p + Name: MATK + 6 + Type: Card + Buy: 10 + Script: | + bonus bMatkRate,6; + - Id: 4907 + AegisName: Matk7p + Name: MATK + 7% + Type: Card + Buy: 10 + Script: | + bonus bMatkRate,7; + - Id: 4908 + AegisName: Force1 + Name: Darklord Essence Force1 + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Shoes: true + Both_Hand: true + Armor: true + Garment: true + Both_Accessory: true + Script: | + bonus bStr,1; + bonus bBaseAtk,3; + bonus bInt,-1; + - Id: 4909 + AegisName: Force2 + Name: Darklord Essence Force2 + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Shoes: true + Both_Hand: true + Armor: true + Garment: true + Both_Accessory: true + Script: | + bonus bStr,2; + bonus bBaseAtk,6; + bonus bInt,-2; + - Id: 4910 + AegisName: Force3 + Name: Darklord Essence Force3 + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Shoes: true + Both_Hand: true + Armor: true + Garment: true + Both_Accessory: true + Script: | + bonus bStr,4; + bonus bBaseAtk,12; + bonus bInt,-4; + - Id: 4911 + AegisName: Intellect1 + Name: Darklord Essence Intelligence1 + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Shoes: true + Both_Hand: true + Armor: true + Garment: true + Both_Accessory: true + Script: | + bonus bInt,1; + bonus bMatk,3; + bonus bStr,-1; + - Id: 4912 + AegisName: Intellect2 + Name: Darklord Essence Intelligence2 + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Shoes: true + Both_Hand: true + Armor: true + Garment: true + Both_Accessory: true + Script: | + bonus bInt,2; + bonus bMatk,6; + bonus bStr,-2; + - Id: 4913 + AegisName: Intellect3 + Name: Darklord Essence Intelligence3 + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Shoes: true + Both_Hand: true + Armor: true + Garment: true + Both_Accessory: true + Script: | + bonus bInt,4; + bonus bMatk,12; + bonus bStr,-4; + - Id: 4914 + AegisName: Swiftness1 + Name: Darklord Essence Speed1 + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Shoes: true + Both_Hand: true + Armor: true + Garment: true + Both_Accessory: true + Script: | + bonus bAgi,1; + bonus bFlee,2; + bonus bVit,-1; + - Id: 4915 + AegisName: Swiftness2 + Name: Darklord Essence Speed2 + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Shoes: true + Both_Hand: true + Armor: true + Garment: true + Both_Accessory: true + Script: | + bonus bAgi,2; + bonus bFlee,4; + bonus bVit,-2; + - Id: 4916 + AegisName: Swiftness3 + Name: Darklord Essence Speed3 + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Shoes: true + Both_Hand: true + Armor: true + Garment: true + Both_Accessory: true + Script: | + bonus bAgi,4; + bonus bFlee,8; + bonus bVit,-4; + - Id: 4917 + AegisName: Tough1 + Name: Darklord Essence Vitality1 + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Shoes: true + Both_Hand: true + Armor: true + Garment: true + Both_Accessory: true + Script: | + bonus bVit,1; + bonus bDef,3; + bonus bMdef,2; + bonus bAgi,-1; + - Id: 4918 + AegisName: Tough2 + Name: Darklord Essence Vitality2 + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Shoes: true + Both_Hand: true + Armor: true + Garment: true + Both_Accessory: true + Script: | + bonus bVit,2; + bonus bDef,6; + bonus bMdef,4; + bonus bAgi,-2; + - Id: 4919 + AegisName: Tough3 + Name: Darklord Essence Vitality3 + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Shoes: true + Both_Hand: true + Armor: true + Garment: true + Both_Accessory: true + Script: | + bonus bVit,4; + bonus bDef,12; + bonus bMdef,8; + bonus bAgi,-4; + - Id: 4920 + AegisName: Artful1 + Name: Darklord Essence Concentration1 + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Shoes: true + Both_Hand: true + Armor: true + Garment: true + Both_Accessory: true + Script: | + bonus bDex,1; + bonus bHit,2; + bonus bLuk,-1; + - Id: 4921 + AegisName: Artful2 + Name: Darklord Essence Concentration2 + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Shoes: true + Both_Hand: true + Armor: true + Garment: true + Both_Accessory: true + Script: | + bonus bDex,2; + bonus bHit,4; + bonus bLuk,-2; + - Id: 4922 + AegisName: Artful3 + Name: Darklord Essence Concentration3 + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Shoes: true + Both_Hand: true + Armor: true + Garment: true + Both_Accessory: true + Script: | + bonus bDex,4; + bonus bHit,8; + bonus bLuk,-4; + - Id: 4923 + AegisName: Fortune1 + Name: Darklord Essence Luck1 + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Shoes: true + Both_Hand: true + Armor: true + Garment: true + Both_Accessory: true + Script: | + bonus bLuk,1; + bonus bCritical,1; + bonus bDex,-1; + - Id: 4924 + AegisName: Fortune2 + Name: Darklord Essence Luck2 + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Shoes: true + Both_Hand: true + Armor: true + Garment: true + Both_Accessory: true + Script: | + bonus bLuk,2; + bonus bCritical,2; + bonus bDex,-2; + - Id: 4925 + AegisName: Fortune3 + Name: Darklord Essence Luck3 + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Shoes: true + Both_Hand: true + Armor: true + Garment: true + Both_Accessory: true + Script: | + bonus bLuk,4; + bonus bCritical,4; + bonus bDex,-4; + - Id: 4926 + AegisName: Critical1 + Name: Cri 1Lv + Type: Card + Buy: 10 + Script: | + bonus bCritical,1; + - Id: 4927 + AegisName: HP50 + Name: MaxHP50 + Type: Card + Buy: 10 + Script: | + bonus bMaxHP,50; + - Id: 4928 + AegisName: SP10 + Name: MaxSP+10 + Type: Card + Buy: 10 + Script: | + bonus bMaxSP,10; + - Id: 4929 + AegisName: MSP1 + Name: MSP+1% + Type: Card + Buy: 10 + Script: | + bonus bMaxSPrate,1; + - Id: 4930 + AegisName: HEAL2 + Name: Recovery UP + Type: Card + Buy: 10 + Script: | + bonus bHealPower2,2; + - Id: 4931 + AegisName: HEALHP1 + Name: Heal 10 + Type: Card + Buy: 10 + Script: | + bonus2 bHPRegenRate,10,10000; + - Id: 4932 + AegisName: HEALSP1 + Name: SP recovery1 + Type: Card + Buy: 10 + Script: | + bonus bSPGainValue,1; + bonus bLongSPGainValue,1; + bonus bMagicSPGainValue,1; + - Id: 4933 + AegisName: Tolerance_Not1 + Name: Neutral Resistance Lv1 + Type: Card + Buy: 10 + Script: | + bonus2 bSubEle,Ele_Neutral,1; + - Id: 4934 + AegisName: Tolerance_Not2 + Name: Neutral Resistance Lv2 + Type: Card + Buy: 10 + Script: | + bonus2 bSubEle,Ele_Neutral,2; + - Id: 4935 + AegisName: Tolerance_Not3 + Name: Neutral Resistance Lv3 + Type: Card + Buy: 10 + Script: | + bonus2 bSubEle,Ele_Neutral,3; + - Id: 4936 + AegisName: ATK_BIG1 + Name: Attack big1 + Type: Card + Buy: 20 + Script: | + bonus2 bAddSize,Size_Large,1; + - Id: 4937 + AegisName: ATK_MEDIUM1 + Name: Attack mid1 + Type: Card + Buy: 20 + Script: | + bonus2 bAddSize,Size_Medium,1; + - Id: 4938 + AegisName: ATK_SMALL1 + Name: Attack small1 + Type: Card + Buy: 20 + Script: | + bonus2 bAddSize,Size_Small,1; + - Id: 4939 + AegisName: Critical2 + Name: CRI Lv2 + Type: Card + Buy: 10 + Script: | + bonus bCritical,2; + - Id: 4940 + AegisName: Critical3 + Name: CRI Lv3 + Type: Card + Buy: 10 + Script: | + bonus bCritical,4; + - Id: 4941 + AegisName: Critical4 + Name: CRI Lv4 + Type: Card + Buy: 10 + Script: | + bonus bCritical,6; + - Id: 4942 + AegisName: Dodge1 + Name: Parrying Lv1 + Type: Card + Buy: 10 + Script: | + bonus bFlee2,3; + - Id: 4943 + AegisName: Dodge2 + Name: Parrying Lv2 + Type: Card + Buy: 10 + Script: | + bonus bFlee2,4; + - Id: 4944 + AegisName: Dodge3 + Name: Parrying Lv3 + Type: Card + Buy: 10 + Script: | + bonus bFlee2,5; + - Id: 4945 + AegisName: Thrift1 + Name: Economy Lv1 + Type: Card + Buy: 10 + Script: | + bonus bUseSPrate,-2; + - Id: 4946 + AegisName: Thrift2 + Name: Economy Lv2 + Type: Card + Buy: 10 + Script: | + bonus bUseSPrate,-4; + - Id: 4947 + AegisName: Thrift3 + Name: Economy Lv3 + Type: Card + Buy: 10 + Script: | + bonus bUseSPrate,-6; + - Id: 4948 + AegisName: Skill_Delay1 + Name: After Skill Delay Lv1 + Type: Card + Buy: 10 + Script: | + bonus bDelayrate,-2; + - Id: 4949 + AegisName: Skill_Delay2 + Name: After Skill Delay Lv2 + Type: Card + Buy: 10 + Script: | + bonus bDelayrate,-4; + - Id: 4950 + AegisName: Skill_Delay3 + Name: After Skill Delay Lv3 + Type: Card + Buy: 10 + Script: | + bonus bDelayrate,-6; + - Id: 4951 + AegisName: Darkness_Drop + Name: Darkness Drop + Type: Card + Script: | + bonus2 bAddEle,Ele_Dark,2; + bonus2 bMagicAtkEle,Ele_Dark,2; + bonus2 bSubEle,Ele_Dark,1; + - Id: 4952 + AegisName: Fire_Drop + Name: Fire Drop + Type: Card + Script: | + bonus2 bAddEle,Ele_Fire,2; + bonus2 bMagicAtkEle,Ele_Fire,2; + bonus2 bSubEle,Ele_Fire,1; + - Id: 4953 + AegisName: Water_Drop + Name: Water Drop + Type: Card + Script: | + bonus2 bAddEle,Ele_Water,2; + bonus2 bMagicAtkEle,Ele_Water,2; + bonus2 bSubEle,Ele_Water,1; + - Id: 4954 + AegisName: Earth_Drop + Name: Earth Drop + Type: Card + Script: | + bonus2 bAddEle,Ele_Earth,2; + bonus2 bMagicAtkEle,Ele_Earth,2; + bonus2 bSubEle,Ele_Earth,1; + - Id: 4955 + AegisName: Holy_Drop + Name: Holy Drop + Type: Card + Script: | + bonus2 bAddEle,Ele_Holy,2; + bonus2 bMagicAtkEle,Ele_Holy,2; + bonus2 bSubEle,Ele_Holy,1; + - Id: 4956 + AegisName: Recovery_Drop + Name: Recovery Drop + Type: Card + Script: | + setarray .@skills$, "AL_HEAL", "PR_SANCTUARY", "AM_POTIONPITCHER", "AB_HIGHNESSHEAL", "AB_CHEAL"; + for( .@i = 0; .@i < getarraysize(.@skills$); .@i++ ) { + bonus2 bSkillHeal,.@skills$[.@i],2; + bonus2 bSkillHeal2,.@skills$[.@i],2; + } + /* TODO: Depending on some recovery items HP recovery amount + 2% */ + - Id: 4957 + AegisName: Famitsus_Power + Name: Famitsu's Power + Type: Card + Script: | + bonus bMaxHP,832; + - Id: 4958 + AegisName: Gemini + Name: Gemini + Type: Card + Script: | + bonus bDelayrate,-1; + - Id: 4959 + AegisName: Sagittarius + Name: Sagittarius + Type: Card + Script: | + bonus bLongAtkRate,1; + - Id: 4960 + AegisName: Aquarius + Name: Aquarius + Type: Card + Script: | + bonus bUseSPrate,-2; + - Id: 4961 + AegisName: Aries + Name: Aries + Type: Card + Script: | + bonus bMatk,10; + - Id: 4962 + AegisName: Cancer + Name: Cancer + Type: Card + Script: | + bonus bBaseAtk,3; + - Id: 4963 + AegisName: Taurus + Name: Taurus + Type: Card + Script: | + bonus bBaseAtk,4; + bonus bHit,1; + - Id: 4964 + AegisName: Capricorn + Name: Capricorn + Type: Card + Script: | + bonus2 bMagicAddRace,RC_All,3; + - Id: 4965 + AegisName: Pisces + Name: Pisces + Type: Card + Script: | + bonus bVariableCastrate,-2; + - Id: 4966 + AegisName: Scorpio + Name: Scorpio + Type: Card + Script: | + bonus2 bAddRace,RC_All,1; + - Id: 4967 + AegisName: Leo + Name: Leo + Type: Card + Script: | + bonus bAspdRate,3; + - Id: 4968 + AegisName: Virgo + Name: Virgo + Type: Card + Script: | + setarray .@skills$, "AL_HEAL", "PR_SANCTUARY", "AM_POTIONPITCHER", "AB_HIGHNESSHEAL", "AB_CHEAL"; + for( .@i = 0; .@i < getarraysize(.@skills$); .@i++ ) { + bonus2 bSkillHeal,.@skills$[.@i],1; + } + - Id: 4969 + AegisName: Libra + Name: Libra + Type: Card + Script: | + setarray .@skills$, "AL_HEAL", "PR_SANCTUARY", "AM_POTIONPITCHER", "AB_HIGHNESSHEAL", "AB_CHEAL"; + for( .@i = 0; .@i < getarraysize(.@skills$); .@i++ ) { + bonus2 bSkillHeal2,.@skills$[.@i],1; + } + /* TODO: Depending on some recovery items HP recovery amount + 1% */ + - Id: 4970 + AegisName: Reactor_P_FIRE + Name: Fire Property Reactor + Type: Card + Script: | + bonus bDefEle,Ele_Fire; + - Id: 4971 + AegisName: Reactor_P_WATER + Name: Water Property Reactor + Type: Card + Script: | + bonus bDefEle,Ele_Water; + - Id: 4972 + AegisName: Reactor_P_GROUND + Name: Earth Property Reactor + Type: Card + Script: | + bonus bDefEle,Ele_Earth; + - Id: 4973 + AegisName: Reactor_P_WIND + Name: Wind Property Reactor + Type: Card + Script: | + bonus bDefEle,Ele_Wind; + - Id: 4974 + AegisName: Reactor_T_FIRE + Name: Fire Resistance Reactor + Type: Card + Script: | + bonus2 bSubEle,Ele_Fire,25; + bonus2 bSubEle,Ele_Water,-25; + - Id: 4975 + AegisName: Reactor_T_WATER + Name: Water Resistance Reactor + Type: Card + Script: | + bonus2 bSubEle,Ele_Water,25; + bonus2 bSubEle,Ele_Wind,-25; + - Id: 4976 + AegisName: Reactor_T_GROUND + Name: Earth Resistance Reactor + Type: Card + Script: | + bonus2 bSubEle,Ele_Earth,25; + bonus2 bSubEle,Ele_Fire,-25; + - Id: 4977 + AegisName: Reactor_T_WIND + Name: Wind Resistance Reactor + Type: Card + Script: | + bonus2 bSubEle,Ele_Wind,25; + bonus2 bSubEle,Ele_Earth,-25; + - Id: 4978 + AegisName: Reactor_Cure_101 + Name: Recovery Reactor 101 + Type: Card + Script: | + if (getrefine()>=7) + bonus2 bHPRegenRate,100,5000; + else + bonus2 bHPRegenRate,50,5000; + - Id: 4979 + AegisName: Reactor_Cure_102 + Name: Recovery Reactor 102 + Type: Card + Script: | + if (getrefine()>=7) + bonus2 bSPRegenRate,5,5000; + else + bonus2 bHPRegenRate,3,5000; + - Id: 4980 + AegisName: Reactor_Cure_201 + Name: Recovery Reactor 201 + Type: Card + Script: | + if (getrefine()>=7) + bonus bHPrecovRate,100; + else + bonus bHPrecovRate,50; + - Id: 4981 + AegisName: Reactor_Cure_202 + Name: Recovery Reactor 202 + Type: Card + Script: | + if (getrefine()>=7) + bonus bSPrecovRate,100; + else + bonus bSPrecovRate,50; + - Id: 4982 + AegisName: Reactor_A_STR + Name: STR Supplement Reactor + Type: Card + Script: | + if (getrefine()>=7) { + .@bonus = 10; + } + bonus bBaseAtk,.@bonus + 5*(readparam(bStr)/10); + - Id: 4983 + AegisName: Reactor_A_INT + Name: INT Supplement Reactor + Type: Card + Script: | + if (getrefine()>=7) { + .@bonus = 10; + } + bonus bMatk,.@bonus + 5*(readparam(bInt)/10); + - Id: 4984 + AegisName: Reactor_A_DEF + Name: DEF SupplementReactor + Type: Card + Script: | + bonus bDef,100; + - Id: 4985 + AegisName: Reactor_A_AVOI + Name: PD Supplement Reactor + Type: Card + Script: | + bonus bFlee2,3; + - Id: 4986 + AegisName: Reactor_A_ATK + Name: Attack Supplement Reactor + Type: Card + Script: | + bonus bBaseAtk,20; + - Id: 4987 + AegisName: Reactor_A_MATK + Name: Magic Supplement Reactor + Type: Card + Script: | + bonus bMatk,20; + - Id: 4988 + AegisName: Reactor_A_MHP + Name: HP Supplement Reactor + Type: Card + Script: | + bonus bMaxHPrate,5; + - Id: 4989 + AegisName: Reactor_A_MSP + Name: SP Supplement Reactor + Type: Card + Script: | + bonus bMaxSPrate,3; + - Id: 4990 + AegisName: Reactor_A_FROZ + Name: Frozen Supplement Reactor + Type: Card + Script: | + bonus2 bResEff,Eff_Freeze,10000; + - Id: 4991 + AegisName: Reactor_A_ASPD + Name: ASPD Supplement Reactor + Type: Card + Script: | + bonus bAspd,1; + - Id: 4992 + AegisName: HPdrain1 + Name: HP Absorb 1 + Type: Card + Script: | + bonus2 bHPDrainRate,10,1; + - Id: 4993 + AegisName: SPdrain1 + Name: SP Absorb 1 + Type: Card + Script: | + bonus2 bSPDrainRate,10,1; + - Id: 4994 + AegisName: Neev_STR_1 + Name: Rune of Strength Lv 1 + Type: Card + Buy: 20 + Script: | + .@r = getrefine(); + if (.@r>=7) { + bonus bStr,5; + } + if (.@r>9) { + bonus2 bAddRace,RC_All,5; + } + - Id: 4995 + AegisName: Neev_STR_2 + Name: Rune of Strength Lv 2 + Type: Card + Buy: 20 + Script: | + .@r = getrefine(); + if (.@r>=7) { + bonus bStr,6; + if (.@r>=11) { + bonus2 bAddRace,RC_All,7; + bonus bStr,1; + } + } + - Id: 4996 + AegisName: Neev_STR_3 + Name: Rune of Strength_Lv 3 + Type: Card + Buy: 20 + Script: | + .@r = getrefine(); + if (.@r>=7) { + bonus bStr,7; + if (.@r>=12) { + bonus2 bAddRace,RC_All,8; + bonus bStr,1; + if (.@r>=13) { + bonus2 bAddRace,RC_All,2; + bonus bStr,1; + } + } + } + - Id: 4997 + AegisName: Neev_AGI_1 + Name: Rune of Agility Lv 1 + Type: Card + Buy: 20 + Script: | + .@r = getrefine(); + if (.@r>=7) { + bonus bAgi,5; + if (.@r>=10) { + bonus bFlee2,5; + } + } + - Id: 4998 + AegisName: Neev_AGI_2 + Name: Rune of Agility Lv 2 + Type: Card + Buy: 20 + Script: | + .@r = getrefine(); + if (.@r>=7) { + bonus bAgi,6; + if (.@r>=11) { + bonus bFlee2,7; + bonus bAgi,1; + } + } + - Id: 4999 + AegisName: Neev_AGI_3 + Name: Rune of Agility Lv 3 + Type: Card + Buy: 20 + Script: | + .@r = getrefine(); + if (.@r>=7) { + bonus bAgi,7; + } + if (.@r>=12) { + bonus bAgi,1; + bonus bFlee2,5; + } + if (.@r>=13) { + bonus bAgi,1; + bonus bFlee2,5; + } + - Id: 6000 + AegisName: Dark_Ashes + Name: Ashes of Darkness + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6001 + AegisName: Essence_Of_Fire + Name: Essence of Fire + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 6002 + AegisName: Token_Of_Apostle + Name: Token of Apostle + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 6003 + AegisName: Soul_Pendant + Name: Pendant of Spirit + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 6004 + AegisName: Bapho_Doll + Name: Cursed Baphomet Doll + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 6005 + AegisName: New_Year_Rice_Cake + Name: New Year Rice Cake + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6006 + AegisName: Rice_Cake_Delivery_Box + Name: Rice Cake Delivery Box + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6007 + AegisName: New_Year_Rice_Cake_Soup + Name: New Year Rice Cake Soup + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6008 + AegisName: Wood + Name: Wood + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 6009 + AegisName: Large_Magical_Fan + Name: Big Fan Of Magic + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6010 + AegisName: Pickaxe + Name: Hoe + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 6011 + AegisName: Blue_Card_B + Name: Blue B Card + Type: Etc + Weight: 10 + - Id: 6012 + AegisName: Blue_Card_C + Name: Blue C Card + Type: Etc + Weight: 10 + - Id: 6013 + AegisName: Blue_Card_J + Name: Blue J Card + Type: Etc + Weight: 10 + - Id: 6015 + AegisName: Blue_Card_M + Name: Blue M Card + Type: Etc + Weight: 10 + - Id: 6016 + AegisName: Blue_Card_Q + Name: Blue Q Card + Type: Etc + Weight: 10 + - Id: 6017 + AegisName: Blue_Card_T + Name: Blue T Card + Type: Etc + Weight: 10 + - Id: 6018 + AegisName: Blue_Card_V + Name: Blue V Card + Type: Etc + Weight: 10 + - Id: 6019 + AegisName: Blue_Card_Z + Name: Blue Z Card + Type: Etc + Weight: 10 + - Id: 6020 + AegisName: Fur + Name: Fur + Type: Etc + Buy: 704 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6021 + AegisName: Peaked_Hat + Name: Peaked Hat + Type: Etc + Buy: 433 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6022 + AegisName: Hard_Skin + Name: Hard Skin + Type: Etc + Buy: 884 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6023 + AegisName: Mystic_Horn + Name: Mystic Horn + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6024 + AegisName: 17Carat_Dia + Name: 17Carat Diamond + Type: Etc + Buy: 6000000 + Weight: 10 + Trade: + Override: 100 + NoSell: true + - Id: 6025 + AegisName: Towel_Of_Memory + Name: Towel of Memory + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6026 + AegisName: Marriage_Covenant + Name: Written Oath Of Marriage + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + - Id: 6027 + AegisName: Crystal_Of_Feardoom + Name: Crystal Of Feardom + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6028 + AegisName: Seal_Scroll + Name: Sealed Scroll + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6029 + AegisName: Morocc_Tracing_Log + Name: Morocc Tracing Log + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6030 + AegisName: Glitering_PaperA + Name: Glittering Paper + Type: Etc + Weight: 10 + - Id: 6031 + AegisName: Glitering_PaperB + Name: Glittering Paper + Type: Etc + Weight: 10 + - Id: 6032 + AegisName: Horn_Of_Hilsrion + Name: Horn of Hillslion + Type: Etc + Buy: 500 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6033 + AegisName: Horn_Of_Tendrilion + Name: Horn of Tendrilion + Type: Etc + Buy: 500 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6034 + AegisName: Weird_Part + Name: Weird Part + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6035 + AegisName: Decaying_Stem + Name: Decaying Stem + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6036 + AegisName: Invite_To_Meeting + Name: Meeting Invitation + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6037 + AegisName: Rough_File + Name: Messy File + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6038 + AegisName: Neat_Report + Name: Neat Report + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6039 + AegisName: Piece_Of_Fish + Name: Piece of Fish + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6040 + AegisName: Some_Of_Report + Name: Part of a Report + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6041 + AegisName: Strong_Bine + Name: Strong Vine + Type: Etc + Buy: 30 + Weight: 50 + - Id: 6042 + AegisName: Ordinary_Branch + Name: Ordinary Branch + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6043 + AegisName: Letter_From_Lugen + Name: Letter from Lugen + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6044 + AegisName: Letter_From_Otto + Name: Letter from Otto + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6045 + AegisName: Supply_Box + Name: Supply Box + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6048 + AegisName: Unidentified_Mineral + Name: Unidentified Mineral + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6049 + AegisName: Marlin + Name: Marlin + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6050 + AegisName: Mercenary_Contract + Name: Mercenary Contract + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6051 + AegisName: Gray_Hollow + Name: Gray Hollow + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6052 + AegisName: Ornamental_Hairpin + Name: Ornament Hairpin + Type: Etc + Buy: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6053 + AegisName: Yuanbao + Name: Circle Step + Type: Etc + Buy: 100 + Weight: 100 + - Id: 6054 + AegisName: Blue_Card_6 + Name: Number 6 Card + Type: Etc + Weight: 10 + - Id: 6055 + AegisName: Blue_Card_Annyver + Name: Character Week Card + Type: Etc + Weight: 10 + - Id: 6056 + AegisName: Blue_Card_Sary + Name: Character Year Card + Type: Etc + Weight: 10 + - Id: 6057 + AegisName: Blue_Card_E + Name: Character Lee Card + Type: Etc + Weight: 10 + - Id: 6058 + AegisName: Blue_Card_Ven + Name: Character Ben Card + Type: Etc + Weight: 10 + - Id: 6059 + AegisName: Blue_Card_Nt + Name: Character Project Card + Type: Etc + Weight: 10 + - Id: 6060 + AegisName: Moon_Admin_Ticket + Name: Month Viewing Ticket + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6061 + AegisName: Plantain + Name: Blood Beginner + Type: Etc + Buy: 100 + Weight: 50 + - Id: 6062 + AegisName: Moon_Cake15 + Name: Letter Moon Cake + Type: Etc + Buy: 10 + Weight: 10 + - Id: 6063 + AegisName: Moon_Cake16 + Name: Letter Moon Cake + Type: Etc + Buy: 10 + Weight: 10 + - Id: 6064 + AegisName: Moon_Cake17 + Name: Letter Moon Cake + Type: Etc + Buy: 10 + Weight: 10 + - Id: 6065 + AegisName: Moon_Cake18 + Name: Letter Moon Cake + Type: Etc + Buy: 10 + Weight: 10 + - Id: 6066 + AegisName: Moon_Cake19 + Name: Letter Moon Cake + Type: Etc + Buy: 10 + Weight: 10 + - Id: 6067 + AegisName: Moon_Cake20 + Name: Letter Moon Cake + Type: Etc + Buy: 10 + Weight: 10 + - Id: 6068 + AegisName: Rabbit_Skin + Name: Leather Rabbit + Type: Etc + Buy: 10 + Weight: 10 + - Id: 6069 + AegisName: ABUNDANCE + Name: Abundance + Type: Etc + Buy: 10 + Weight: 10 + - Id: 6070 + AegisName: Shaman's_Old_Paper + Name: Shaman's Document + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6071 + AegisName: Broken_Sword + Name: Broken Sword + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6072 + AegisName: Wing_Of_Bizofnil + Name: Bijofnil Feather + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6073 + AegisName: Dragon's_Mane + Name: Dragon's Mane + Type: Etc + Flags: + BuyingStore: true + - Id: 6074 + AegisName: Bazett's_Order + Name: Bazett's Order + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6075 + AegisName: Crystalized_Teardrop + Name: Crystalized Teardrop + Type: Etc + Flags: + BuyingStore: true + - Id: 6076 + AegisName: Portable_Toolbox + Name: Portable Toolbox + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6077 + AegisName: Rough_Mineral + Name: Rough Mineral + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6078 + AegisName: Stone_Fragments + Name: Stone Fragment + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6079 + AegisName: Flower_Of_Alfheim + Name: Flower Of Alfheim + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6080 + AegisName: Manuk_Coin + Name: Manuk Coin + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6081 + AegisName: Splendide_Coin + Name: Splendide Coin + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6082 + AegisName: Spirit_Of_Alfheim + Name: Spirit Of Alfheim + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6083 + AegisName: Dolly_Capsule + Name: Capsule Dolls + Type: Etc + Weight: 10 + - Id: 6084 + AegisName: Bradium_Fragments + Name: Bradium Fragments + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6085 + AegisName: Shaggy_Muffler + Name: Shaggy Muffler + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6086 + AegisName: Withered_Flower + Name: Withered Flower + Type: Etc + Buy: 890 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6087 + AegisName: Crystal_Of_Soul_01 + Name: Spiritual Crystal + Type: Etc + Buy: 1050 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6088 + AegisName: Crystal_Of_Soul_02 + Name: Spiritual Crystal + Type: Etc + Buy: 1050 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6089 + AegisName: Piece_Of_Darkness + Name: Dark Piece + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6090 + AegisName: Purified_Bradium + Name: Refined Bradium + Type: Etc + Buy: 1100 + Weight: 50 + Flags: + BuyingStore: true + - Id: 6091 + AegisName: Dark_Red_Scale + Name: Darkred Scale Piece + Type: Etc + Buy: 200000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6092 + AegisName: Singing_Crystal_Piece + Name: Piece Of Singing Crystal + Type: Etc + Weight: 10 + - Id: 6093 + AegisName: Egg_Of_Draco + Name: Draco's Egg + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6094 + AegisName: Traditional_Cookie + Name: Traditional Sweets + Type: Etc + Buy: 20 + Weight: 10 + - Id: 6095 + AegisName: Flavored_Alcohol + Name: Flavored Alcohol + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6096 + AegisName: Fish_With_Blue_Back + Name: Fish With Blue Back + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6097 + AegisName: Pumpkin_Pie_ + Name: Pumpkin Pie + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6098 + AegisName: Small_Snow_Flower + Name: Small Snow Flower + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6099 + AegisName: Grilled_Rice_Cake + Name: Grilled Rice Cake + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6100 + AegisName: Damp_Darkness + Name: Damp Darkness + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6101 + AegisName: Attendance_Card + Name: Attendance Card + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6102 + AegisName: Report_On_Splendide + Name: Report On Splendide + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6103 + AegisName: Report_On_Manuk + Name: Report On Manuk + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6104 + AegisName: Big_Cell + Name: Big Cell + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6105 + AegisName: Morning_Dew + Name: Morning Dew + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6106 + AegisName: Well_Ripened_Berry + Name: Well Ripened Berry + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6107 + AegisName: Sunset_On_The_Rock + Name: Sunset On The Rock + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6108 + AegisName: Apple_Pudding + Name: Apple Pudding + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6109 + AegisName: Plant_Neutrient + Name: Plant Neutrient + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6110 + AegisName: Vital_Flower + Name: Vital Flower + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6111 + AegisName: Mystic_Stone + Name: Mystic Stone + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6112 + AegisName: Fresh_Plant + Name: Fresh Plant + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6113 + AegisName: Vital_Flower_ + Name: Vital Flower + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6114 + AegisName: Flame_Gemstone + Name: Flame Gemstone + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6115 + AegisName: Bun_ + Name: Bun + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6116 + AegisName: Succu_Pet_Coupon + Name: Succubus Pet Exchange Coupon + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6117 + AegisName: Imp_Pet_Coupon + Name: Imp Pet Exchange Coupon + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6118 + AegisName: Chung_E_Pet_Coupon + Name: Chung E Exchange Coupon + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6119 + AegisName: Natural_Leather + Name: Cow Leather + Type: Etc + - Id: 6120 + AegisName: Face_Paint + Name: Face Paint + Type: Etc + Buy: 120 + Weight: 20 + Flags: + BuyingStore: true + - Id: 6121 + AegisName: Makeover_Brush + Name: Makeover Brush + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6122 + AegisName: Paint_Brush + Name: Paint Brush + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6123 + AegisName: Surface_Paint + Name: Surface Paint + Type: Etc + Buy: 200 + Weight: 30 + Flags: + BuyingStore: true + - Id: 6124 + AegisName: Wolf's_Flute + Name: Wolf Flute + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6125 + AegisName: Lucky_Box + Name: Spring Time Box + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6126 + AegisName: Happy_Box + Name: Summer Happy Box + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6127 + AegisName: Purification_Stone + Name: Purification Stone + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6128 + AegisName: Guillotine_Antidote + Name: Antidote + Type: Etc + Flags: + BuyingStore: true + - Id: 6129 + AegisName: Ticket_Nightmare + Name: Nightmare Terror Exchange Coupon + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6130 + AegisName: Ticket_Loli_Ruri + Name: Loli Ruri Exchange Coupon + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6131 + AegisName: Ticket_Goblin_Leader + Name: Goblin Leader Exchange Coupon + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6132 + AegisName: Ticket_Incubus + Name: Incubus Exchange Coupon + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6133 + AegisName: Ticket_Miyabi_Ningyo + Name: Miyabi Ningyo Exchange Coupon + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6134 + AegisName: Ticket_Whisper + Name: Giant Whisper Exchange Coupon + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6135 + AegisName: Ticket_Wicked_Nymph + Name: Evil Nymph Exchange Coupon + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6136 + AegisName: Ticket_Medusa + Name: Medusa Exchange Coupon + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6137 + AegisName: Ticket_Stoneshooter + Name: Stone Shooter Exchange Coupon + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6138 + AegisName: Ticket_Marionette + Name: Marionette Exchange Coupon + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6139 + AegisName: Ticket_Leafcat + Name: Leaf Cat Exchange Coupon + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6140 + AegisName: Ticket_Dullahan + Name: Dullahan Exchange Coupon + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6141 + AegisName: Ticket_Shinobi + Name: Shinobi Exchange Coupon + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6142 + AegisName: Ticket_Golem + Name: Golem Exchange Coupon + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6143 + AegisName: Ticket_Civil_Servant + Name: Civil Servant Exchange Coupon + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6144 + AegisName: Heartbroken_Tears + Name: Regrettable Tears + Type: Etc + Buy: 1000 + Weight: 2 + Flags: + BuyingStore: true + - Id: 6145 + AegisName: Vulcan_Bullet + Name: Vulcan Bullet + Type: Etc + Buy: 12 + Weight: 1 + Flags: + BuyingStore: true + - Id: 6146 + AegisName: Magic_Gear_Fuel + Name: Magic Gear Fuel + Type: Etc + Buy: 375 + Weight: 1 + Flags: + BuyingStore: true + - Id: 6147 + AegisName: Liquid_Condensed_Bullet + Name: Liquid Condensed Bullet + Type: Etc + Buy: 125 + Weight: 1 + Flags: + BuyingStore: true + - Id: 6148 + AegisName: Chocolate_Of_Eternity + Name: Eternity Of Chocolate + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6149 + AegisName: Plain_Chocolate + Name: Simple Chocolate + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6150 + AegisName: Key_Of_The_Mansion + Name: Key of The Mansion + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6151 + AegisName: Peice_Of_Great_Bradium + Name: Giant Bradium Fragment + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6152 + AegisName: Glittering_Crystal + Name: Glittering Crystal + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6153 + AegisName: Special_Exchange_Coupon + Name: Special Exchange Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6154 + AegisName: Broken_Horn_Pipe + Name: Broken Horn Pipe + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6155 + AegisName: Coke_Membership_Card + Name: Member Card + Type: Etc + - Id: 6156 + AegisName: Approval_Report + Name: Approval Report + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6157 + AegisName: Poring_Ticket + Name: Poring Exchange Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6158 + AegisName: Drops_Ticket + Name: Drops Exchange Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6159 + AegisName: Poporing_Ticket + Name: Poporing Exchange Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6160 + AegisName: Lunatic_Ticket + Name: Lunatic Exchange Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6161 + AegisName: Picky_Ticket + Name: Picky Exchange Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6162 + AegisName: Pecopeco_Ticket + Name: Peco Peco Exchange Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6163 + AegisName: Savage_Baby_Ticket + Name: Savage Babe Exchange Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6164 + AegisName: Spore_Ticket + Name: Spore Exchange Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6165 + AegisName: Poison_Spore_Ticket + Name: Poison Spore Exchange Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6166 + AegisName: Chonchon_Ticket + Name: Chonchon Exchange Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6167 + AegisName: Steel_Chonchon_Ticket + Name: Steel Chonchon Exchange Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6168 + AegisName: Petit_Ticket + Name: Sky Petite Exchange Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6169 + AegisName: Deviruchi_Ticket + Name: Deviruchi Exchange Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6170 + AegisName: Isis_Ticket + Name: Isis Exchange Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6171 + AegisName: Smokie_Ticket + Name: Smokie Exchange Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6172 + AegisName: Dokebi_Ticket + Name: Dokebi Exchange Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6173 + AegisName: Desert_Wolf_B_Ticket + Name: Baby Desert Wolf Exchange Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6174 + AegisName: Yoyo_Ticket + Name: Yoyo Exchange Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6175 + AegisName: Sohee_Ticket + Name: Sohee Exchange Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6176 + AegisName: Rocker_Ticket + Name: Rocker Exchange Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6177 + AegisName: Hunter_Fly_Ticket + Name: Hunter Fly Exchange Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6178 + AegisName: Orc_Warrior_Ticket + Name: Orc Warrior Exchange Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6179 + AegisName: Bapho_Jr_Ticket + Name: Bapho Jr. Exchange Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6180 + AegisName: Munak_Ticket + Name: Munak Exchange Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6181 + AegisName: Bongun_Ticket + Name: Bongun Exchange Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6182 + AegisName: Goblin_Ticket + Name: Christmas Goblin Exchange Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6183 + AegisName: Hardtack_Ticket + Name: Rice Cake Exchange Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6184 + AegisName: Zherlthsh_Ticket + Name: Zherlthsh Exchange Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6185 + AegisName: Alice_Ticket + Name: Alice Exchange Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6186 + AegisName: Monkey_Wrench + Name: Monkey Wrench + Type: Etc + Buy: 500 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6187 + AegisName: Blank_Card + Name: Blank Card + Type: Etc + Buy: 20 + Weight: 10 + - Id: 6188 + AegisName: Slot_Coupon + Name: Slotting Advertisement + Type: Etc + Buy: 20 + Weight: 10 + - Id: 6189 + AegisName: Magic_Book_FB + Name: Old Spell Book (Fire Bolt) + Type: Etc + Flags: + BuyingStore: true + - Id: 6190 + AegisName: Magic_Book_CB + Name: Old Spell Book (Cold Bolt) + Type: Etc + Flags: + BuyingStore: true + - Id: 6191 + AegisName: Magic_Book_LB + Name: Old Spell Book (Lightening Bolt) + Type: Etc + Flags: + BuyingStore: true + - Id: 6192 + AegisName: Magic_Book_SG + Name: Old Spell Book (Storm Gust) + Type: Etc + Flags: + BuyingStore: true + - Id: 6193 + AegisName: Magic_Book_LOV + Name: Old Spell Book (Lord Of Vermilion) + Type: Etc + Flags: + BuyingStore: true + - Id: 6194 + AegisName: Magic_Book_MS + Name: Old Spell Book (Meteor Storm) + Type: Etc + Flags: + BuyingStore: true + - Id: 6195 + AegisName: Magic_Book_CM + Name: Old Spell Book (Comet) + Type: Etc + Flags: + BuyingStore: true + - Id: 6196 + AegisName: Magic_Book_TV + Name: Old Spell Book (Tetra Vortex) + Type: Etc + Flags: + BuyingStore: true + - Id: 6197 + AegisName: Magic_Book_TS + Name: Old Spell Book (Thunder Storm) + Type: Etc + Flags: + BuyingStore: true + - Id: 6198 + AegisName: Magic_Book_JT + Name: Old Spell Book (Jupitel Thunder) + Type: Etc + Flags: + BuyingStore: true + - Id: 6199 + AegisName: Magic_Book_WB + Name: Old Spell Book (Water Ball) + Type: Etc + Flags: + BuyingStore: true + - Id: 6200 + AegisName: Magic_Book_HD + Name: Old Spell Book (Heaven's Drive) + Type: Etc + Flags: + BuyingStore: true + - Id: 6201 + AegisName: Magic_Book_ES + Name: Old Spell Book (Earth Spike) + Type: Etc + Flags: + BuyingStore: true + - Id: 6202 + AegisName: Magic_Book_ES_ + Name: Old Spell Book (Earth Strain) + Type: Etc + Flags: + BuyingStore: true + - Id: 6203 + AegisName: Magic_Book_CL + Name: Old Spell Book (Chain Lightning) + Type: Etc + Flags: + BuyingStore: true + - Id: 6204 + AegisName: Magic_Book_CR + Name: Old Spell Book (Crimson Rock) + Type: Etc + Flags: + BuyingStore: true + - Id: 6205 + AegisName: Magic_Book_DL + Name: Old Spell Book (Drain Life) + Type: Etc + Flags: + BuyingStore: true + - Id: 6206 + AegisName: I_Love_You + Name: I Love You + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6207 + AegisName: Thank_You + Name: Thank You + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6208 + AegisName: I_Respect_You + Name: I Respect You + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6209 + AegisName: Glory_Of_Knights + Name: Knight's Honor + Type: Etc + - Id: 6210 + AegisName: Seed_Of_Horny_Plant + Name: Seed Of Thorny Plant + Type: Etc + Buy: 600 + Weight: 1 + Flags: + BuyingStore: true + - Id: 6211 + AegisName: Bloodsuck_Plant_Seed + Name: Bloodsuck Plant Seed + Type: Etc + Buy: 800 + Weight: 1 + Flags: + BuyingStore: true + - Id: 6212 + AegisName: Bomb_Mushroom_Spore + Name: Bomb Mushroom Spore + Type: Etc + Buy: 1000 + Weight: 1 + Flags: + BuyingStore: true + - Id: 6213 + AegisName: Explosive_Powder + Name: Explosive Powder + Type: Etc + Buy: 500 + Weight: 1 + Flags: + BuyingStore: true + - Id: 6214 + AegisName: Smoke_Powder + Name: Smoke Powder + Type: Etc + Buy: 500 + Weight: 1 + Flags: + BuyingStore: true + - Id: 6215 + AegisName: Tear_Gas + Name: Tear Gas + Type: Etc + Buy: 500 + Weight: 1 + Flags: + BuyingStore: true + - Id: 6216 + AegisName: Oil_Bottle + Name: Oil Bottle + Type: Etc + Buy: 1000 + Weight: 1 + Flags: + BuyingStore: true + - Id: 6217 + AegisName: Mandragora_Flowerpot + Name: Mandragora Flowerpot + Type: Etc + Buy: 2000 + Weight: 1 + Flags: + BuyingStore: true + - Id: 6218 + AegisName: Disin_Delivery_Box + Name: Delivery Daishin Box + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6219 + AegisName: Para_Team_Mark + Name: Eden Group Mark + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6220 + AegisName: Mysterious_Dyestuff + Name: Mysterious Dyestuff + Type: Etc + Weight: 10 + - Id: 6221 + AegisName: Mystic_Leaf_Cat_Ball + Name: Mystic Leaf Cat Ball + Type: Etc + - Id: 6222 + AegisName: Shining_Beads + Name: Shining Beads + Type: Etc + Buy: 20 + - Id: 6223 + AegisName: Carnium + Name: Carnium + Type: Etc + Buy: 2000 + Weight: 150 + Flags: + BuyingStore: true + - Id: 6224 + AegisName: Bradium + Name: Bradium + Type: Etc + Buy: 2000 + Weight: 150 + Flags: + BuyingStore: true + - Id: 6225 + AegisName: HD_Carnium + Name: HD Carnium + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6226 + AegisName: HD_Bradium + Name: HD Bradium + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6228 + AegisName: Guarantee_Weapon_9Up + Name: +9 Weapon Refine Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6229 + AegisName: Guarantee_Weapon_8Up + Name: +8 Weapon Refine Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6230 + AegisName: Guarantee_Weapon_7Up + Name: +7 Weapon Refine Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6231 + AegisName: Guarantee_Weapon_6Up + Name: +6 Weapon Refine Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6232 + AegisName: Guarantee_Armor_9Up + Name: +9 Armor Refine Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6233 + AegisName: Guarantee_Armor_8Up + Name: +8 Armor Refine Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6234 + AegisName: Guarantee_Armor_7Up + Name: +7 Armor Refine Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6235 + AegisName: Guarantee_Armor_6Up + Name: +6 Armor Refine Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6236 + AegisName: Blue_Card_7 + Name: Blue Card 7 + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6237 + AegisName: Guarana_Fruit + Name: Guarana Fruit + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6238 + AegisName: Guarantee_Weapon_11Up + Name: +11 Weapon Refine Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6239 + AegisName: Guarantee_Armor_11Up + Name: +11 Armor Refine Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6240 + AegisName: HD_Oridecon + Name: HD Oridecon + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6241 + AegisName: HD_Elunium + Name: HD Elunium + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6242 + AegisName: Midgard_Coin + Name: Midgard Coin + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoSell: true + - Id: 6243 + AegisName: Exchange_Coupon + Name: Exchange Coupon + Type: Etc + - Id: 6244 + AegisName: Gun_Powder + Name: Gun Powder + Type: Etc + Buy: 10 + Weight: 1 + Flags: + BuyingStore: true + - Id: 6245 + AegisName: Black_Powder + Name: Black Powder + Type: Etc + Buy: 100 + Weight: 1 + Flags: + BuyingStore: true + - Id: 6246 + AegisName: Yellow_Powder + Name: Yellow Powder + Type: Etc + Buy: 100 + Weight: 1 + Flags: + BuyingStore: true + - Id: 6247 + AegisName: White_Powder + Name: White Powder + Type: Etc + Buy: 100 + Weight: 1 + Flags: + BuyingStore: true + - Id: 6248 + AegisName: Melange_Pot + Name: Melange Pot + Type: Etc + Buy: 600 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6249 + AegisName: Savage_Meat + Name: Savage Meat + Type: Etc + Buy: 100 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6250 + AegisName: Cooking_Skewer + Name: Cooking Skewer + Type: Etc + Buy: 300 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6251 + AegisName: Black_Charcoal + Name: Black Charcoal + Type: Etc + Buy: 300 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6252 + AegisName: Wolf_Blood + Name: Blood Of Wolf + Type: Etc + Buy: 100 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6253 + AegisName: Cold_Ice + Name: Cold Ice + Type: Etc + Buy: 100 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6254 + AegisName: Beef_Head_Meat + Name: Beef Head + Type: Etc + Buy: 100 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6255 + AegisName: Large_Cookpot + Name: Large Cookpot + Type: Etc + Buy: 500 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6256 + AegisName: Ice_Fragment + Name: Ice Piece + Type: Etc + Buy: 100 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6257 + AegisName: Ice_Crystal + Name: Ice Crystal + Type: Etc + Buy: 100 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6258 + AegisName: Comodo_Tropic_Fruit + Name: Comodo Tropical Fruit + Type: Etc + Buy: 800 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6259 + AegisName: Drocera_Tentacle + Name: Drosera Tentacle + Type: Etc + Buy: 100 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6260 + AegisName: Petti_Tail + Name: Petite's Tail + Type: Etc + Buy: 100 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6261 + AegisName: Fine_Noodle + Name: Fine Noodles + Type: Etc + Buy: 500 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6262 + AegisName: Cool_Gravy + Name: Cool Gravy + Type: Etc + Buy: 400 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6263 + AegisName: Coconut_Fruit + Name: Coconut Fruit + Type: Etc + Buy: 100 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6264 + AegisName: Melon + Name: Melon + Type: Etc + Buy: 100 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6265 + AegisName: Pineapple + Name: Pineapple + Type: Etc + Buy: 100 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6266 + AegisName: Cheat_Key + Name: Key Of Deception + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6267 + AegisName: Virtual_Key + Name: Key Of Illusion + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6268 + AegisName: Mirth_Key + Name: Key Of Gaiety + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6269 + AegisName: Master_Brush + Name: A Master's Blush + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6270 + AegisName: Mins_Picture + Name: A Picture Of Minstrel Song + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6271 + AegisName: Mins_Receipt + Name: Receipt + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6272 + AegisName: Experiment_Seed + Name: Experiment Seed + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6273 + AegisName: Altered_Seed + Name: Seed For Experiment + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6274 + AegisName: Saint_Cloth_Piece + Name: A Piece Of Cloth Of A Saint + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6275 + AegisName: King_Shield + Name: Shield Of King + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6276 + AegisName: Clear_Reagent + Name: Clear Reagent + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6277 + AegisName: Red_Reagent + Name: Red Reagent + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6278 + AegisName: Black_Reagent + Name: Black Reagent + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6279 + AegisName: Apple_Bomb_CB + Name: Apple Bomb Guidebook + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6280 + AegisName: Pinepple_Bomb_CB + Name: Pineapple Bomb Guidebook + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6281 + AegisName: Coconut_Bomb_CB + Name: Coconut Fruit Bomb Guidebook + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6282 + AegisName: Melon_Bomb_CB + Name: Melon Bomb Guidebook + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6283 + AegisName: Banana_Bomb_CB + Name: Banana Bomb Guidebook + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6284 + AegisName: Plant_Genetic_Grow + Name: How To Grow Plant Genes + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6285 + AegisName: Quality_Potion_Book + Name: "Manual: How To Make High Quality Potion" + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6286 + AegisName: F_Max_Weight_Up_Scroll + Name: F Max Weight Up Scroll + Type: Etc + Weight: 10 + - Id: 6287 + AegisName: F_Clothing_Dye_Coupon + Name: Omni Clothing Dye + Type: Etc + - Id: 6288 + AegisName: F_Happy_Box + Name: F Happy Box + Type: Etc + Buy: 10 + - Id: 6289 + AegisName: F_Mysterious_Dyestuff + Name: F Mysterious Dyestuff + Type: Etc + Weight: 10 + - Id: 6290 + AegisName: F_New_Style_Coupon + Name: F New Style Coupon + Type: Etc + Weight: 10 + - Id: 6291 + AegisName: F_Enriched_Elunium + Name: F Enriched Elunium + Type: Etc + Buy: 2 + Weight: 10 + - Id: 6292 + AegisName: F_Enriched_Oridecon + Name: F Enriched Oridecon + Type: Etc + Buy: 2 + Weight: 10 + - Id: 6293 + AegisName: F_Token_Of_Siegfried + Name: F Token Of Siegfried + Type: Etc + Buy: 2 + Weight: 10 + - Id: 6294 + AegisName: F_Marriage_Covenant + Name: F Marriage Covenant + Type: Etc + Weight: 10 + - Id: 6295 + AegisName: F_Clothing_Dye_Coupon2 + Name: F Clothing Dye Coupon2 + Type: Etc + - Id: 6296 + AegisName: RF_Taining_Notice + Name: Training Notice + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6297 + AegisName: Bottle_To_Throw + Name: Throwing Bottle + Type: Etc + Buy: 300 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6298 + AegisName: Pumpkin_Head_Crushed + Name: Pumpkin Head Crushed + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6299 + AegisName: Worn_Cloth_Piece + Name: Worn Cloth Piece + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6300 + AegisName: J_7Draw + Name: event + Type: Etc + Buy: 20 + Weight: 10 + - Id: 6301 + AegisName: J_Semi_Draw + Name: event + Type: Etc + Buy: 20 + Weight: 10 + - Id: 6302 + AegisName: GM_Handwriting + Name: GM Handwriting + Type: Etc + Buy: 20004 + - Id: 6303 + AegisName: Changed_Hydra_Ball + Name: Changed Hydra Ball + Type: Etc + - Id: 6304 + AegisName: Sapa_Feat_Cert + Name: Proof Of Sapha's Honor + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6305 + AegisName: Frozen_Skin_Piece + Name: Frozen Piece Of Skin + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6306 + AegisName: Solid_Bloodstain + Name: Hard Bloodstain + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6307 + AegisName: Suspicious_Magic_Stone + Name: Cursed Magical Stone + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6308 + AegisName: Unidentified_Relic + Name: Unidentified Relic + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6309 + AegisName: E_Max_Weight_Up_Scroll + Name: E Max Weight Up Scroll + Type: Etc + Weight: 10 + - Id: 6310 + AegisName: E_Cloth_Dye_Coupon + Name: E Cloth Dye Coupon + Type: Etc + - Id: 6311 + AegisName: E_Happy_Box + Name: E Happy Box + Type: Etc + Buy: 10 + - Id: 6312 + AegisName: E_Mysterious_Dyestuff + Name: E Mysterious Dyestuff + Type: Etc + Weight: 10 + - Id: 6313 + AegisName: E_New_Style_Coupon + Name: E New Style Coupon + Type: Etc + Weight: 10 + - Id: 6314 + AegisName: E_Enriched_Elunium + Name: E Enriched Elunium + Type: Etc + Buy: 2 + Weight: 10 + - Id: 6315 + AegisName: E_Enriched_Oridecon + Name: E Enriched Oridecon + Type: Etc + Buy: 2 + Weight: 10 + - Id: 6316 + AegisName: E_Token_Of_Siegfried + Name: E Token Of Siegfried + Type: Etc + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6317 + AegisName: E_Marriage_Covenant + Name: E Marriage Covenant + Type: Etc + Weight: 10 + - Id: 6318 + AegisName: E_Cloth_Dye_Coupon2 + Name: E Cloth Dye Coupon2 + Type: Etc + - Id: 6319 + AegisName: Small_Bradium + Name: Small Bradium + Type: Etc + Buy: 324 + Weight: 10 + - Id: 6320 + AegisName: Premium_Reset_Stone + Name: Premium Reset Stone + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6321 + AegisName: Rakehorn_Helm + Name: Rakehorn Helm + Type: Etc + Buy: 822 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6322 + AegisName: Antler_Helm + Name: Antler Helmet + Type: Etc + Buy: 800 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6323 + AegisName: Twinhorn_Helm + Name: Two-Horned Helmet + Type: Etc + Buy: 728 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6324 + AegisName: Singlehorn_Helm + Name: Single Horned Helmet + Type: Etc + Buy: 702 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6325 + AegisName: White_Spider_Limb + Name: White Spider Limb + Type: Etc + Buy: 1004 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6326 + AegisName: Queen_Wing_Piece + Name: Queen Wing Piece + Type: Etc + Buy: 1630 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6327 + AegisName: Limited_High_Density_Bradium + Name: (Limited)High Density Bradium + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6328 + AegisName: Calender_January + Name: Calender January + Type: Etc + Buy: 20 + - Id: 6329 + AegisName: Calender_February + Name: Calender February + Type: Etc + Buy: 20 + - Id: 6330 + AegisName: Calender_March + Name: Calender March + Type: Etc + Buy: 20 + - Id: 6331 + AegisName: Calender_April + Name: Calender April + Type: Etc + Buy: 20 + - Id: 6332 + AegisName: Calender_May + Name: Calender May + Type: Etc + Buy: 20 + - Id: 6333 + AegisName: Calender_June + Name: Calender June + Type: Etc + Buy: 20 + - Id: 6334 + AegisName: Calender_July + Name: Calender July + Type: Etc + Buy: 20 + - Id: 6335 + AegisName: Calender_August + Name: Calender August + Type: Etc + Buy: 20 + - Id: 6336 + AegisName: Calender_September + Name: Calender September + Type: Etc + Buy: 20 + - Id: 6337 + AegisName: Calender_October + Name: Calender October + Type: Etc + Buy: 20 + - Id: 6338 + AegisName: Calender_November + Name: Calender November + Type: Etc + Buy: 20 + - Id: 6339 + AegisName: Calender_December + Name: Calender December + Type: Etc + Buy: 20 + - Id: 6340 + AegisName: Fade_Notation_Green + Name: Fade Notation Green + Type: Etc + Weight: 10 + - Id: 6341 + AegisName: Fade_Notation_Red + Name: Fade Notation Red + Type: Etc + Weight: 10 + - Id: 6342 + AegisName: Fade_Notation_Purple + Name: Fade Notation Purple + Type: Etc + Weight: 10 + - Id: 6343 + AegisName: Fade_Notation_Blue + Name: Fade Notation Blue + Type: Etc + Weight: 10 + - Id: 6344 + AegisName: Muscle_Story + Name: Muscle Story + Type: Etc + - Id: 6345 + AegisName: Love_Ball + Name: Love Lump + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6346 + AegisName: Seagate_Mark + Name: Seagate Mark + Type: Etc + - Id: 6347 + AegisName: Bless_Word_Paper1 + Name: Bless Word Paper + Type: Etc + Buy: 4020 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6348 + AegisName: Bless_Word_Paper2 + Name: Bless Word Paper + Type: Etc + Buy: 4020 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6349 + AegisName: Bless_Word_Paper3 + Name: Bless Word Paper + Type: Etc + Buy: 4020 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6350 + AegisName: Bless_Word_Paper4 + Name: Bless Word Paper + Type: Etc + Buy: 4020 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6351 + AegisName: Bless_Word_Paper5 + Name: Bless Word Paper + Type: Etc + Buy: 4020 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6352 + AegisName: Bless_Word_Paper6 + Name: Bless Word Paper + Type: Etc + Buy: 4020 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6353 + AegisName: Bless_Word_Paper7 + Name: Bless Word Paper + Type: Etc + Buy: 4020 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6354 + AegisName: Bless_Word_Paper8 + Name: Bless Word Paper + Type: Etc + Buy: 4020 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6355 + AegisName: Bless_Word_Paper9 + Name: Bless Word Paper + Type: Etc + Buy: 4020 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6356 + AegisName: Bless_Word_Paper10 + Name: Bless Word Paper + Type: Etc + Buy: 4020 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6357 + AegisName: Fortune_Cookie_Fail + Name: Fortune Cookie Fail + Type: Etc + Buy: 4020 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6358 + AegisName: Free_Cash_Coupon + Name: Free Cash Coupon + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6359 + AegisName: Guidebook_Exchange + Name: Guidebook Exchange + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6360 + AegisName: Scarlet_Pts + Name: Scarlet Point + Type: Etc + Buy: 100 + Weight: 5 + Flags: + BuyingStore: true + - Id: 6361 + AegisName: Indigo_Pts + Name: Indigo Point + Type: Etc + Buy: 100 + Weight: 5 + Flags: + BuyingStore: true + - Id: 6362 + AegisName: Yellow_Wish_Pts + Name: Yellow Wish Point + Type: Etc + Buy: 100 + Weight: 5 + Flags: + BuyingStore: true + - Id: 6363 + AegisName: Lime_Green_Pts + Name: Lime Green Point + Type: Etc + Buy: 100 + Weight: 5 + Flags: + BuyingStore: true + - Id: 6364 + AegisName: Woe_Coin + Name: GvG Coin + Type: Etc + - Id: 6365 + AegisName: Arena_Coin + Name: Arena Coin + Type: Etc + - Id: 6366 + AegisName: Turbo_Track_Coin + Name: Turbo Track Coin + Type: Etc + - Id: 6367 + AegisName: Kafra_Coin + Name: Kafra Coin + Type: Etc + - Id: 6368 + AegisName: Endless_Coin + Name: Endless Tower Coin + Type: Etc + - Id: 6369 + AegisName: Amatsu_Bead_A + Name: Amatsu Bead A + Type: Etc + - Id: 6370 + AegisName: Amatsu_Bead_Ma + Name: Amatsu Bead Ma + Type: Etc + - Id: 6371 + AegisName: Amatsu_Bead_Tsu + Name: Amatsu Bead Tsu + Type: Etc + - Id: 6372 + AegisName: Amatsu_Bead_Jam + Name: Amatsu Bead Jam + Type: Etc + - Id: 6373 + AegisName: Amatsu_Bead_Bo + Name: Amatsu Bead Bo + Type: Etc + - Id: 6374 + AegisName: Amatsu_Bead_Ree + Name: Amatsu Bead Ree + Type: Etc + - Id: 6375 + AegisName: Amatsu_Bead_! + Name: Amatsu Bead ! + Type: Etc + - Id: 6376 + AegisName: KVM_Badge + Name: KVM Badge + Type: Etc + - Id: 6377 + AegisName: Buy_Market_Permit + Name: Buy Market Permit + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6378 + AegisName: Winning_Mark + Name: Winning Mark + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6379 + AegisName: Card_Coin + Name: Card Coin + Type: Etc + Buy: 20 + Weight: 10 + - Id: 6380 + AegisName: Mora_Coin + Name: Mora Coin + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6381 + AegisName: Field_Shovel + Name: Field Shovel + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6382 + AegisName: Urn + Name: Urn + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6383 + AegisName: Clue_Of_Lope + Name: Lope's Clue + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6384 + AegisName: Ring_Of_Lope + Name: Lope's Ring + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6385 + AegisName: Research_Tool_Bag + Name: Research Tool Bag + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6386 + AegisName: Bathtub_R_Sample + Name: Bath Water Sample + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6387 + AegisName: Teeth_Sample + Name: Teeth Sample + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6388 + AegisName: Scale_Sample + Name: Scale Sample + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6389 + AegisName: Puddle_R_Sample + Name: Sample Of Puddle Research + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6390 + AegisName: Small_Pocket + Name: Small Pocket + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6391 + AegisName: Splendid_Supply_Kit + Name: Splendid Supply Kit + Type: Etc + Buy: 20 + Weight: 2000 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6392 + AegisName: Bradium_Box + Name: Bradium Box + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6393 + AegisName: Round_Feather + Name: Round Feather + Type: Etc + Buy: 525 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6394 + AegisName: Golden_Feather + Name: Golden Feather + Type: Etc + Buy: 487 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6395 + AegisName: Angel_Magic_Power + Name: Angel Magic Powder + Type: Etc + Buy: 615 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6396 + AegisName: Auger_Of_Spirit + Name: Auger Of Spirit + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6397 + AegisName: PR_Team_Ticket + Name: PR Team Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6398 + AegisName: Develop_Team_Ticket + Name: Develop Team Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6399 + AegisName: Marketing_Team_Ticket + Name: Marketing Team Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6400 + AegisName: Operating_Team_Ticket + Name: Operating Team Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6401 + AegisName: Palm_O + Name: Palm Oil + Type: Etc + Weight: 500 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6402 + AegisName: Oil_Palm_F + Name: Palm Oil Fruit + Type: Etc + Weight: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6403 + AegisName: Comodo_L + Name: Comodo Leather + Type: Etc + Buy: 5 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6404 + AegisName: Caress_H + Name: Keris Hilt + Type: Etc + Weight: 100 + Flags: + BuyingStore: true + - Id: 6405 + AegisName: Cendrawasih_F + Name: Cendrawasih Feather + Type: Etc + Buy: 3 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6406 + AegisName: Cendrawasih_SF + Name: Shining Cendrawasih Feather + Type: Etc + Buy: 10 + Weight: 100 + - Id: 6407 + AegisName: Sang_Stone_Fragment + Name: Raw Crystal Stone Fragment + Type: Etc + Buy: 10 + Weight: 10 + - Id: 6408 + AegisName: Sang_Stone + Name: Raw Crystal Stone + Type: Etc + Buy: 10 + Weight: 10 + - Id: 6409 + AegisName: Sang_Stone_Mass + Name: Raw Crystal Stone Mass + Type: Etc + Buy: 20 + Weight: 10 + - Id: 6410 + AegisName: Idul_Fitri_Card + Name: Idul Fitri Card + Type: Etc + Buy: 10 + Weight: 10 + - Id: 6411 + AegisName: Ripe_Watermelon + Name: Ripe Watermelon + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6412 + AegisName: Special_Medal + Name: Special Medal + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6413 + AegisName: New_Insurance + Name: New Insurance + Type: Etc + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6414 + AegisName: Raganta_Card + Name: Ragunta Card + Type: Etc + Buy: 20 + Weight: 10 + - Id: 6415 + AegisName: Strange_Embryo + Name: Strange Embryo + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6416 + AegisName: Pet_Exchange + Name: Pet Exchange + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6417 + AegisName: Silvervine + Name: Silvervine Fruit + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6418 + AegisName: Agrade_Coin + Name: A Grade Coin + Type: Etc + Buy: 20 + - Id: 6419 + AegisName: Bgrade_Coin + Name: B Grade Coin + Type: Etc + Buy: 20 + - Id: 6420 + AegisName: Cgrade_Coin + Name: C Grade Coin + Type: Etc + Buy: 20 + - Id: 6421 + AegisName: Dgrade_Coin + Name: D Grade Coin + Type: Etc + Buy: 20 + - Id: 6422 + AegisName: Egrade_Coin + Name: E Grade Coin + Type: Etc + Buy: 20 + - Id: 6423 + AegisName: Anger_Seagod + Name: Sea God's Wrath + Type: Etc + Buy: 20 + Flags: + BuyingStore: true + - Id: 6424 + AegisName: Halloween_Fragment + Name: Spirit Piece + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6425 + AegisName: Halloween_Certificate + Name: Halloween Certificate + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6426 + AegisName: Bad_Can + Name: Bad Canned Food + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6427 + AegisName: Bad_Can_Sack + Name: Bad Canned Food Sack + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6428 + AegisName: Bravery_Card_A + Name: Adventure Card A + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6429 + AegisName: Bravery_Card_B + Name: Adventure Card B + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6430 + AegisName: Picture_Piece + Name: Picture Fragment + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6431 + AegisName: Bucket + Name: Pail + Type: Etc + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6432 + AegisName: Full_Bucket + Name: Full Pail + Type: Etc + Weight: 3000 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6433 + AegisName: Clean_Brush + Name: Cleaning Brush + Type: Etc + Weight: 300 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6434 + AegisName: Fix_Kit + Name: Fix Kit + Type: Etc + Weight: 1000 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6435 + AegisName: Fresh_Fruit + Name: Fresh Fruit + Type: Etc + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6436 + AegisName: Ptotection_Seagod + Name: Sea God's Call + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6437 + AegisName: Scaraba_Perfume + Name: Scaraba Perfume + Type: Etc + - Id: 6438 + AegisName: Unbreakable_Weap + Name: Unbreakable Weapon + Type: Etc + Weight: 10 + - Id: 6439 + AegisName: Unbreakable_Def + Name: Unbreakable Armor + Type: Etc + Weight: 10 + - Id: 6440 + AegisName: General_Lubricant + Name: General Lubrication + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6441 + AegisName: High_RankLubricant + Name: Advanced Lubrication + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6442 + AegisName: Octopus_Hunt_Stick + Name: Octopus Hunting Skewer + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6443 + AegisName: Sillit_Pong_Bottle + Name: Sillit Pong Bottle + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6444 + AegisName: Emperium_G + Name: Emperium G + Type: Etc + Buy: 2 + Weight: 1000 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6445 + AegisName: Blue_Card_X + Name: Blue Card X + Type: Etc + Weight: 10 + - Id: 6446 + AegisName: Green_Paper + Name: Green Paper + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6447 + AegisName: Red_Paper + Name: Red Paper + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6448 + AegisName: White_Paper + Name: White Paper + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6449 + AegisName: Casual_Diary + Name: Casual Diary + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6450 + AegisName: Honest_Diary + Name: Honest Diary + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6451 + AegisName: Unknown_Fish + Name: Unknown Fish + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6452 + AegisName: Etoile_Ring + Name: Etoile Ring + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6453 + AegisName: Undelivered_Gift + Name: Undelivered Gift + Type: Etc + Buy: 2 + Weight: 10 + - Id: 6454 + AegisName: Santa_Bag + Name: Santa Bag + Type: Etc + Buy: 2 + Weight: 10 + - Id: 6455 + AegisName: Tiny_Ticket + Name: Tiny Ticket + Type: Etc + Buy: 20 + - Id: 6456 + AegisName: Guarantee_Weapon_5Up + Name: +5 Weapon Refine Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6457 + AegisName: Guarantee_Armor_5Up + Name: +5 Armor Refine Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6459 + AegisName: Jae_Sinho_Unpo + Name: Jae Sinho Unpo + Type: Etc + - Id: 6460 + AegisName: Jae_Sinho_Undo + Name: Jae Sinho Undo + Type: Etc + - Id: 6461 + AegisName: Mimong_Sungjin + Name: Mimong Sungjin + Type: Etc + - Id: 6462 + AegisName: Gilsang_Yeoui + Name: Gilsang Yeoui + Type: Etc + - Id: 6463 + AegisName: Sin_Sun_Jeonsul + Name: Sin Sun Jeonsul + Type: Etc + - Id: 6464 + AegisName: Hate_Bundle + Name: Hate Crate + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6465 + AegisName: Guard_Coin + Name: Guard Coin + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6466 + AegisName: Clean_Water + Name: Clean Water + Type: Etc + Buy: 20 + Weight: 10 + - Id: 6467 + AegisName: Perfume + Name: Perfume + Type: Etc + Buy: 20 + Weight: 10 + - Id: 6468 + AegisName: Thai_Perfume + Name: Thai Perfume + Type: Etc + Buy: 20 + Weight: 10 + - Id: 6469 + AegisName: Will_Of_Warrior + Name: Warrior's Will + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6470 + AegisName: Blood_Thirst + Name: Blood Thirst + Type: Etc + Buy: 1200 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6471 + AegisName: Goast_Chill + Name: Chills Of Death + Type: Etc + Buy: 1600 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6472 + AegisName: Holy_Mom_Blaze + Name: Holy Mom Blaze + Type: Etc + - Id: 6473 + AegisName: Amatsu_Orb01 + Name: Amatsu Orb01 + Type: Etc + - Id: 6474 + AegisName: Amatsu_Orb02 + Name: Amatsu Orb02 + Type: Etc + - Id: 6475 + AegisName: Amatsu_Orb03 + Name: Amatsu Orb03 + Type: Etc + - Id: 6476 + AegisName: Amatsu_Orb04 + Name: Amatsu Orb04 + Type: Etc + - Id: 6477 + AegisName: Amatsu_Orb05 + Name: Amatsu Orb05 + Type: Etc + - Id: 6478 + AegisName: Amatsu_Orb06 + Name: Amatsu Orb06 + Type: Etc + - Id: 6479 + AegisName: Amatsu_Orb07 + Name: Amatsu Orb07 + Type: Etc + - Id: 6480 + AegisName: Event_coin + Name: Poring Coin + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6481 + AegisName: Holy_Rock_Piece + Name: Holy Rock Piece + Type: Etc + - Id: 6482 + AegisName: Ancient_City_Key + Name: Ancient City Key + Type: Etc + - Id: 6483 + AegisName: Dream_Scroll + Name: Dream Scroll + Type: Etc + - Id: 6484 + AegisName: Enchant_Book + Name: Enchant Book + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6485 + AegisName: BlueCard_2 + Name: Blue 2 Card + Type: Etc + Weight: 10 + - Id: 6486 + AegisName: BlueCard_0 + Name: Blue 0 Card + Type: Etc + Weight: 10 + - Id: 6487 + AegisName: BlueCard_1 + Name: Blue 1 Card + Type: Etc + Weight: 10 + - Id: 6488 + AegisName: Thanks_Invest_Ticket + Name: Thanks Invest Ticket + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6489 + AegisName: Cats_Invest_Certif + Name: Cats Invest Certificate + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6490 + AegisName: Magic_Clay_Fragment + Name: Magic Clay Fragment + Type: Etc + Weight: 10 + - Id: 6491 + AegisName: Magic_Clay + Name: Magic Clay + Type: Etc + Weight: 10 + - Id: 6492 + AegisName: Magic_Clay_Lump + Name: Magic Clay Lump + Type: Etc + Weight: 10 + - Id: 6493 + AegisName: Makibishi + Name: Makibishi + Type: Etc + Buy: 30 + Weight: 1 + Flags: + BuyingStore: true + - Id: 6494 + AegisName: Kafra_Coin2 + Name: Kafra Coin + Type: Etc + - Id: 6495 + AegisName: Para_Logro_Badge + Name: Eden Merit Badge + Type: Etc + - Id: 6496 + AegisName: Tikbalang_Thick_Spine + Name: Tikbalang's Thick Spine + Type: Etc + Buy: 300 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6497 + AegisName: Lesser_Agimat + Name: Lesser Agimat + Type: Etc + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + - Id: 6498 + AegisName: Jejellopy + Name: Jejellopy + Type: Etc + Buy: 200 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6499 + AegisName: Ancient_Grudge + Name: Ancient Grudge + Type: Etc + Buy: 500 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6500 + AegisName: Sharp_Bamboo + Name: Sharpened Bamboo + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6501 + AegisName: Salt_Bag + Name: Salt Bag + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6502 + AegisName: Silver_Cross + Name: The Cross + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6503 + AegisName: Soul_Protection + Name: Spiritual Protection + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6504 + AegisName: Cast_Iron_Caldron + Name: Cast-Iron Caldron + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6505 + AegisName: Purified_Bone + Name: Purified Spirit Bone + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6506 + AegisName: Memorial_Bouquet + Name: Offering Bouquet + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6507 + AegisName: Evil_Bone + Name: Evil Spirit Bone + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6508 + AegisName: Silver_Bracelet + Name: Silver Bracelet + Type: Etc + Buy: 300 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6509 + AegisName: Mysterious_Flower + Name: Mysterious Flower + Type: Etc + Buy: 500 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6510 + AegisName: Elegant_Flower + Name: Elegant Flower + Type: Etc + Buy: 300 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6511 + AegisName: Beautiful_Flower + Name: Beautiful Flower + Type: Etc + Buy: 300 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6512 + AegisName: Charm_Fire + Name: Fire Amulet + Type: Etc + Buy: 100 + Weight: 1 + Flags: + BuyingStore: true + - Id: 6513 + AegisName: Charm_Ice + Name: Ice Amulet + Type: Etc + Buy: 100 + Weight: 1 + Flags: + BuyingStore: true + - Id: 6514 + AegisName: Charm_Wind + Name: Wind Amulet + Type: Etc + Buy: 100 + Weight: 1 + Flags: + BuyingStore: true + - Id: 6515 + AegisName: Charm_Earth + Name: Earth Amulet + Type: Etc + Buy: 100 + Weight: 1 + Flags: + BuyingStore: true + - Id: 6516 + AegisName: Bakonawa_Doll + Name: Bakonawa Doll + Type: Etc + Buy: 3000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6517 + AegisName: Bangungot_Doll + Name: Bangungot Doll + Type: Etc + Buy: 3000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6518 + AegisName: Buwaya_Doll + Name: Buwaya Doll + Type: Etc + Buy: 3000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6519 + AegisName: Collected_Samples + Name: Collected Sample + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6520 + AegisName: Lost_Belongings + Name: Lost Belongings + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6521 + AegisName: Royal_Certificate + Name: Royal Certificate + Type: Etc + Flags: + BuyingStore: true + - Id: 6522 + AegisName: Royal_Certificate_ + Name: Royal Certificate + Type: Etc + Flags: + BuyingStore: true + - Id: 6523 + AegisName: Bakonawa_Spirit_Piece + Name: Piece of Bakonawa's Spirit + Type: Etc + Buy: 3000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6524 + AegisName: Bangungot_Spirit_Piece + Name: Piece of Bangungot's Spirit + Type: Etc + Buy: 3000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6525 + AegisName: Buwaya_Spirit_Piece + Name: Piece of Buwaya's Spirit + Type: Etc + Buy: 3000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6526 + AegisName: BlueCard_Happy + Name: BlueCard Happy + Type: Etc + Weight: 10 + - Id: 6527 + AegisName: BlueCard_Enjoy + Name: BlueCard Enjoy + Type: Etc + Weight: 10 + - Id: 6528 + AegisName: BlueCard_Light + Name: BlueCard Light + Type: Etc + Weight: 10 + - Id: 6529 + AegisName: BlueCard_Mid + Name: BlueCard Mid + Type: Etc + Weight: 10 + - Id: 6530 + AegisName: BlueCard_Fall + Name: BlueCard Fall + Type: Etc + Weight: 10 + - Id: 6531 + AegisName: Royal_Certificate__ + Name: Royal Certificate + Type: Etc + Flags: + BuyingStore: true + - Id: 6532 + AegisName: Honey_Songpyun + Name: Honey Songpyun + Type: Etc + Weight: 10 + - Id: 6533 + AegisName: Torn_Document + Name: Torn Document + Type: Etc + Buy: 2 + Weight: 500 + - Id: 6534 + AegisName: Fruit_Sundae + Name: Fruit Sundae + Type: Etc + Buy: 2 + Weight: 50 + - Id: 6535 + AegisName: Red_Cloth + Name: Red Cloth + Type: Etc + Weight: 10 + - Id: 6536 + AegisName: Star_Decor + Name: Star Decor + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6537 + AegisName: Sky_Medal + Name: Sky Medal + Type: Etc + Buy: 20 + - Id: 6538 + AegisName: Real_Blank_Card + Name: Real Blank Card + Type: Etc + Buy: 20 + - Id: 6539 + AegisName: Old_Left_Lapine + Name: Old Left Lapine + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6540 + AegisName: Golden_Leaf + Name: Golden Leaf + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6541 + AegisName: Avant_Research_Data + Name: Avant Research Data + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6542 + AegisName: Star_Shape_Mushroom + Name: Star Shape Mushroom + Type: Etc + Buy: 20 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6543 + AegisName: Lv110_Achieved_Coin + Name: Lv110 Achieved Coin + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6544 + AegisName: Lv120_Achieved_Coin + Name: Lv120 Achieved Coin + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6545 + AegisName: Firm_Hair + Name: Firm Hair + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6546 + AegisName: Younger_Bro_Letter + Name: Younger Bro Letter + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6547 + AegisName: Stained_Research_Book + Name: Stained Research Book + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6548 + AegisName: Piece_Of_Lapine_Wing + Name: Piece Of Lapine Wing + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6549 + AegisName: Courtesy_Ticket + Name: Courtesy Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6550 + AegisName: Brownie_Ticket + Name: Brownie Ticket + Type: Etc + Buy: 20 + - Id: 6551 + AegisName: RWC_Spirit_Auger + Name: RWC Spirit Auger + Type: Etc + Weight: 10 + - Id: 6552 + AegisName: Mail_Package + Name: Mail Package + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6553 + AegisName: Leaf_Made_Wood + Name: Leaf Made Wood + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6554 + AegisName: Seed_Box + Name: Seed Box + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6555 + AegisName: Birthday_Candle + Name: Birthday Candle + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6556 + AegisName: Nespresso_Ticket + Name: Nespresso Ticket + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6557 + AegisName: Fancy_Fairy_Wing + Name: Fancy Fairy Wing + Type: Etc + Buy: 2350 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6558 + AegisName: Pile_Of_Acorn + Name: Pile Of Acorn + Type: Etc + Buy: 1500 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6559 + AegisName: Eye_Drops + Name: Eye Drops + Type: Etc + Buy: 1780 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6560 + AegisName: Leaf_Bookmark + Name: Leaf Bookmark + Type: Etc + Buy: 3000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6561 + AegisName: Dustball + Name: Dustball + Type: Etc + Buy: 2000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6562 + AegisName: Tiny_Mouse_Tail + Name: Tiny Mouse Tail + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6563 + AegisName: Weeds + Name: Weeds + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6564 + AegisName: Captive_Hatchling + Name: Captive Hatchling + Type: Etc + Weight: 10 + - Id: 6565 + AegisName: Racy_Spice + Name: Racy Spice + Type: Etc + Buy: 20 + Weight: 10 + - Id: 6566 + AegisName: Cacao99_Recipe + Name: Cacao99 Recipe + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6567 + AegisName: Choco_Drink_Recipe + Name: Choco Drink Recipe + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6581 + AegisName: Holy_Amulet + Name: Holy Amulet + Type: Etc + Buy: 20 + Weight: 10 + - Id: 6583 + AegisName: 3rd_Test_Pass + Name: 3rd Test Pass + Type: Etc + - Id: 6584 + AegisName: Guarantee_Weapon_12Up + Name: +12 Weapon Certificate + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6585 + AegisName: Guarantee_Armor_12Up + Name: +12 Armor Certificate + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6592 + AegisName: Small_Wooden_Chest + Name: Small Wooden Chest + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 6593 + AegisName: Cryptura_Hair_Coupon + Name: Cryptura Hair Coupon + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6594 + AegisName: Magic_Bronze_Bullion + Name: Magic Bronze Bullion + Type: Etc + Weight: 1000 + Flags: + BuyingStore: true + - Id: 6595 + AegisName: Hammer_Of_Velund + Name: Hammer Of Velund + Type: Etc + Weight: 500 + Flags: + BuyingStore: true + - Id: 6596 + AegisName: Anvil_Of_Velund + Name: Anvil Of Velund + Type: Etc + Weight: 2000 + Flags: + BuyingStore: true + - Id: 6597 + AegisName: Bracelet_Of_Velund + Name: Bracelet Of Velund + Type: Etc + Weight: 500 + Flags: + BuyingStore: true + - Id: 6598 + AegisName: Rib_Of_Jormungand + Name: Rib Of Jormungand + Type: Etc + Weight: 10000 + Flags: + BuyingStore: true + - Id: 6599 + AegisName: Spirit_Of_Hugin + Name: Spirit Of Hugin + Type: Etc + Weight: 100 + Flags: + BuyingStore: true + - Id: 6600 + AegisName: Spirit_Of_Munin + Name: Spirit Of Munin + Type: Etc + Weight: 100 + Flags: + BuyingStore: true + - Id: 6601 + AegisName: Chisel_Of_Giant + Name: Chisel Of Giant + Type: Etc + Weight: 1000 + Flags: + BuyingStore: true + - Id: 6602 + AegisName: Secret_Of_Rune + Name: Secret Of Rune + Type: Etc + Weight: 100 + Flags: + BuyingStore: true + - Id: 6603 + AegisName: Skin_Of_Hraesvelg + Name: Skin Of Hraesvelg + Type: Etc + Weight: 500 + Flags: + BuyingStore: true + - Id: 6604 + AegisName: Essence_Rune_Magic + Name: Essence Rune Magic + Type: Etc + Flags: + BuyingStore: true + - Id: 6605 + AegisName: Muspellium + Name: Muspellium + Type: Etc + Flags: + BuyingStore: true + - Id: 6606 + AegisName: P_Cart_C + Name: Cute Cart Remodel Coupon + Type: Etc + Weight: 10 + - Id: 6607 + AegisName: Temporal_Crystal + Name: Temporal Crystal + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6608 + AegisName: Coagulated_Spell + Name: Coagulated Spell + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6609 + AegisName: Glast_Decayed_Nail + Name: Glast Decayed Nail + Type: Etc + Buy: 2800 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6610 + AegisName: Glast_Horrendous_Mouth + Name: Glast Horrendous Mouth + Type: Etc + Buy: 3200 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6611 + AegisName: Colorful_Key + Name: Colorful Key + Type: Etc + Buy: 50000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6612 + AegisName: Gold_Coin_Basket + Name: Gold Coin Basket + Type: Etc + Buy: 300000 + Weight: 200 + Flags: + BuyingStore: true + - Id: 6613 + AegisName: Colorful_Brooch + Name: Colorful Brooch + Type: Etc + Buy: 100000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6615 + AegisName: Siege_Guild_Coin + Name: Siege Guild Coin + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 6616 + AegisName: Lmtd_Manny_Card + Name: Limited Manny Card + Type: Etc + Buy: 20 + Weight: 10 + - Id: 6617 + AegisName: Lmtd_Sid_Card + Name: Limited Sid Card + Type: Etc + Buy: 20 + Weight: 10 + - Id: 6618 + AegisName: Lmtd_Diego_Card + Name: Limited Diego Card + Type: Etc + Buy: 20 + Weight: 10 + - Id: 6619 + AegisName: Lmtd_Scrat_Card + Name: Limited Scrat Card + Type: Etc + Buy: 20 + Weight: 10 + - Id: 6623 + AegisName: Rough_Energy_Crystal + Name: Rough Energy Crystal + Type: Etc + Weight: 10 + - Id: 6624 + AegisName: Purified_Energy_Crystal + Name: Purified Energy Crystal + Type: Etc + Weight: 10 + - Id: 6625 + AegisName: High_Purity_Energy_Xtal + Name: High Energy Crystal + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6635 + AegisName: Blacksmith_Blessing + Name: Blacksmith Blessing + Type: Etc + Buy: 20 + Flags: + BuyingStore: true + Trade: + Override: 100 + NoDrop: true + - Id: 6636 + AegisName: STRStone_Top + Name: STR Stone (Upper) + Type: Etc + Buy: 10 + Weight: 100 + - Id: 6637 + AegisName: INTStone_Top + Name: INT Stone (Upper) + Type: Etc + Buy: 10 + Weight: 100 + - Id: 6638 + AegisName: AGIStone_Top + Name: AGI Stone (Upper) + Type: Etc + Buy: 10 + Weight: 100 + - Id: 6639 + AegisName: DEXStone_Top + Name: DEX Stone (Upper) + Type: Etc + Buy: 10 + Weight: 100 + - Id: 6640 + AegisName: VITStone_Top + Name: VIT Stone (Upper) + Type: Etc + Buy: 10 + Weight: 100 + - Id: 6641 + AegisName: LUKStone_Top + Name: LUK Stone (Upper) + Type: Etc + Buy: 10 + Weight: 100 + - Id: 6642 + AegisName: ATKStone_Middle + Name: ATK Stone (Middle) + Type: Etc + Buy: 10 + Weight: 100 + - Id: 6643 + AegisName: MATKStone_Middle + Name: MATK Stone (Middle) + Type: Etc + Buy: 10 + Weight: 100 + - Id: 6644 + AegisName: HITStone_Bottom + Name: HIT Stone (Lower) + Type: Etc + Buy: 10 + Weight: 100 + - Id: 6645 + AegisName: FLEEStone_Bottom + Name: FLEE Stone (Lower) + Type: Etc + Buy: 10 + Weight: 100 + - Id: 6646 + AegisName: Poring_Badge + Name: Poring Badge + Type: Etc + - Id: 6648 + AegisName: Shabby_Crown + Name: Old Crown + Type: Etc + Buy: 10 + Weight: 10 + - Id: 6649 + AegisName: Broken_Horn + Name: Broken Horn + Type: Etc + Buy: 10 + Weight: 10 + - Id: 6650 + AegisName: Shabby_Ring + Name: Old Ring + Type: Etc + Buy: 10 + Weight: 10 + - Id: 6651 + AegisName: Rusty_Bracelet + Name: Rusty Bracalet + Type: Etc + Buy: 10 + Weight: 10 + - Id: 6652 + AegisName: Old_Photo_Album + Name: Old Photo Album + Type: Etc + Buy: 10 + Weight: 10 + - Id: 6653 + AegisName: Shabby_Pill + Name: Old Pill + Type: Etc + Buy: 10 + Weight: 10 + - Id: 6654 + AegisName: Needle_And_Thread + Name: Needle And Thread + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6655 + AegisName: Firm_Pumpkin + Name: Firm Pumpkin + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6656 + AegisName: Goast_Free_Charm + Name: Goast Free Charm + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6657 + AegisName: Memory_Of_Jack + Name: Memory Of Jack + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6658 + AegisName: Halloween_Coin + Name: Halloween Coin + Type: Etc + - Id: 6665 + AegisName: RWC_Inicializer + Name: RWC Inicializer + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + - Id: 6669 + AegisName: Jade_Leaf + Name: Emerald Leaf + Type: Etc + Weight: 10 + - Id: 6671 + AegisName: Geffen_Coin_Magic_Tournament + Name: Geffen Coin Magic Tournament + Type: Etc + Buy: 10 + Flags: + BuyingStore: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6672 + AegisName: Shard_of_Gray + Name: Shard of Gray + Type: Etc + Buy: 10 + Flags: + BuyingStore: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6673 + AegisName: Bossnia_Tickets + Name: Bossnia Tickets + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6674 + AegisName: GM_Coin + Name: GM Coin + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6681 + AegisName: XMAS_Cookie + Name: Christmas Cookie + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6682 + AegisName: Bag_Of_Selling_Goods + Name: Bag Of Selling Goods + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6683 + AegisName: Dried_Flower + Name: Dried Flower + Type: Etc + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6684 + AegisName: TokenOfHero + Name: Token Of Hero + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6685 + AegisName: Morocc_Certification + Name: Morocc Certification + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6686 + AegisName: Brick + Name: Brick + Type: Etc + Buy: 10 + Weight: 2000 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6687 + AegisName: Rope__ + Name: Rope + Type: Etc + Buy: 10 + Weight: 2000 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6688 + AegisName: Wood_ + Name: Wood + Type: Etc + Buy: 10 + Weight: 2000 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6689 + AegisName: BurningSkin + Name: Burning Bug Skin + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6690 + AegisName: YummyStem + Name: Yummy Stem + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6691 + AegisName: BurningFeather + Name: Burning Feather + Type: Etc + Buy: 10 + Flags: + BuyingStore: true + - Id: 6692 + AegisName: PatrolLog + Name: Patrol Log + Type: Etc + Buy: 10 + Weight: 1 + Flags: + BuyingStore: true + - Id: 6693 + AegisName: Stone_Of_Blessing + Name: Stone Of Blessing + Type: Etc + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6694 + AegisName: Monster_Blood + Name: Monster Blood + Type: Etc + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6695 + AegisName: ToothOfFlameGolem + Name: Golem's Fiery Stone Tooth + Type: Etc + Buy: 10 + Weight: 100 + Flags: + BuyingStore: true + - Id: 6696 + AegisName: ToothOfFlameFrilldora + Name: Frilldora's Fiery Nape + Type: Etc + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6697 + AegisName: Costumes_Exchange_Coupons + Name: Costumes Exchange Coupons + Type: Etc + Buy: 10 + Weight: 10 + - Id: 6698 + AegisName: Wooden_Axe + Name: Wooden Axe + Type: Etc + Buy: 10 + Weight: 1000 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6699 + AegisName: Faith_Silence + Name: Faith Silence + Type: Etc + Buy: 10 + Flags: + BuyingStore: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6700 + AegisName: White_Snake_Scale + Name: White Snake Scale + Type: Etc + Buy: 10 + Flags: + BuyingStore: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6701 + AegisName: Treasure_Dwarf + Name: Treasure Dwarf + Type: Etc + Buy: 10 + Flags: + BuyingStore: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6702 + AegisName: Sweat_Dwarf + Name: Sweat Dwarf + Type: Etc + Buy: 10 + Flags: + BuyingStore: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6703 + AegisName: Warrior_Tears + Name: Warrior Tears + Type: Etc + Buy: 10 + Flags: + BuyingStore: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6704 + AegisName: Warrior_Anger + Name: Warrior Anger + Type: Etc + Buy: 10 + Flags: + BuyingStore: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6705 + AegisName: Warrior_Certificate + Name: Warrior Certificate + Type: Etc + Buy: 10 + Flags: + BuyingStore: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6706 + AegisName: Guardian_Flowers + Name: Guardian Flowers + Type: Etc + Buy: 10 + Flags: + BuyingStore: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6707 + AegisName: Jeremy_Beauty_Coupon + Name: Jeremy Beauty Coupon + Type: Etc + Buy: 10 + Weight: 10 + - Id: 6708 + AegisName: Mana_crystal + Name: Mana Crystal + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6709 + AegisName: Crisp_Silk + Name: Crisp Silk + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6710 + AegisName: Tied_Snake + Name: Tied Snake + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6712 + AegisName: Lovely_Stick + Name: Lovely Stick + Type: Etc + - Id: 6713 + AegisName: Heart_of_Soul + Name: Heart of Soul + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6714 + AegisName: Sheenas_Soul + Name: Sheena's Soul + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6715 + AegisName: P_Of_Evil_Soul + Name: Darklord Soulpiece + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6716 + AegisName: Cri_Stone + Name: CRI Stone (Upper) + Type: Card + Buy: 10 + Weight: 100 + - Id: 6717 + AegisName: MaxHP_Stone + Name: Stamina Stone (Middle) + Type: Card + Buy: 10 + Weight: 100 + - Id: 6718 + AegisName: MaxSP_Stone + Name: Magic Stone (Lower) + Type: Card + Buy: 10 + Weight: 100 + - Id: 6719 + AegisName: Jitterbug's_Tooth + Name: Jitterbug's Tooth + Type: Etc + Buy: 10 + Weight: 100 + - Id: 6722 + AegisName: Delicious_Clam_Flesh + Name: Delicious Clam Flesh + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6723 + AegisName: Delicious_Canned_Food + Name: Delicious Canned Food + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6724 + AegisName: Savage_Box + Name: Savage Box + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6725 + AegisName: Grand_Peco_Box + Name: Grand Peco Box + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6726 + AegisName: Desert_Wolf_Box + Name: Desert Wolf Box + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6727 + AegisName: Arranged_Photo_Album + Name: Arranged Photo Album + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6732 + AegisName: Monster_Coin + Name: Monster Coin + Type: Etc + Buy: 10 + - Id: 6733 + AegisName: Tingly_Feather + Name: Tingly Feather + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6734 + AegisName: Unknown_Meal + Name: Unknown Meal + Type: Etc + - Id: 6735 + AegisName: Special_Condiment + Name: Special Condiment + Type: Etc + Weight: 20 + - Id: 6736 + AegisName: Minced_Meat + Name: Minced Meat + Type: Etc + Weight: 20 + - Id: 6737 + AegisName: Fermented_Wheat_Flour + Name: Fermented Wheat Flour + Type: Etc + Weight: 20 + - Id: 6738 + AegisName: Rissole + Name: Rissole + Type: Etc + - Id: 6739 + AegisName: Recipe + Name: Recipe + Type: Etc + - Id: 6740 + AegisName: HealStone_Top + Name: Recovery Stone (Upper) + Type: Card + Buy: 10 + Weight: 100 + - Id: 6741 + AegisName: HealStone2_Top + Name: Recovery Skill Stone (Upper) + Type: Card + Buy: 10 + Weight: 100 + - Id: 6742 + AegisName: HealStone_Middle + Name: Recovery Stone (Middle) + Type: Card + Buy: 10 + Weight: 100 + - Id: 6743 + AegisName: HPStone_Middle + Name: HP Stone (Middle) + Type: Card + Buy: 10 + Weight: 100 + - Id: 6744 + AegisName: SPStone_Middle + Name: SP Stone (Middle) + Type: Card + Buy: 10 + Weight: 100 + - Id: 6745 + AegisName: HealStone_Bottom + Name: Recovery Stone (Low) + Type: Card + Buy: 20 + Weight: 100 + - Id: 6746 + AegisName: Iron_Artifacts + Name: Steel Artifact + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6747 + AegisName: Iron_Artifacts_ + Name: Steel Artifact + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6748 + AegisName: Excavator_Repoet + Name: Daily Report He And His Team + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6749 + AegisName: Power_Control_Device + Name: Operation Control Device + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6750 + AegisName: Failed_Engine + Name: Failed Engine + Type: Etc + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6751 + AegisName: Crushed_Can_Iron_Plate + Name: Crushed Can Iron Plate + Type: Etc + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6752 + AegisName: Charleston_Parts + Name: Charleston Parts + Type: Etc + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6753 + AegisName: Sign_Of_Destruction + Name: Token Of Destruction + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6754 + AegisName: Collected_Herb + Name: Collected Medicinal Herbs + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6755 + AegisName: Contaminated_Magic + Name: Contaminated Magic + Type: Etc + Buy: 20 + Weight: 10 + - Id: 6756 + AegisName: Condensed_Energy + Name: Cohesive Energy + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6757 + AegisName: Memory_Record + Name: The Memory Recorder + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6762 + AegisName: Banana_Can + Name: Banana Can + Type: Etc + Weight: 10 + - Id: 6763 + AegisName: Spicy_Rice_Cake + Name: Spicy Rice Cake + Type: Etc + Weight: 10 + - Id: 6764 + AegisName: Hotdog + Name: Hot Dog + Type: Etc + Weight: 10 + - Id: 6765 + AegisName: Big_Wheel_Cracker + Name: Ferris Wheel Biscuit + Type: Etc + Weight: 10 + - Id: 6766 + AegisName: Ice_World_Ticket + Name: Tickets Ice Kingdom + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6767 + AegisName: Summer_Fes_Coin + Name: Summer Festival Coins + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6768 + AegisName: Red_Beans_Of_Ice + Name: Shaved Ice For Red Beans + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6769 + AegisName: Sweet_Rice_Cake + Name: Sweet Bread + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6770 + AegisName: Shark + Name: Shark + Type: Etc + Buy: 1 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6771 + AegisName: Bluefin_Tuna + Name: Bonito + Type: Etc + Buy: 1 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6772 + AegisName: Octopus + Name: Octopus + Type: Etc + Buy: 1 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6773 + AegisName: Snapper + Name: Sea Bream + Type: Etc + Buy: 1 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6774 + AegisName: Piranha + Name: Piranha + Type: Etc + Buy: 1 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6775 + AegisName: Salmon + Name: Salmon + Type: Etc + Buy: 1 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6776 + AegisName: Eels + Name: Eel + Type: Etc + Buy: 1 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6777 + AegisName: Carp + Name: Carp + Type: Etc + Buy: 1 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6778 + AegisName: Squid_2 + Name: Squid + Type: Etc + Buy: 1 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6779 + AegisName: Mackerel + Name: Mackerel + Type: Etc + Buy: 1 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6780 + AegisName: Crucian_Carp + Name: Crucian Carp + Type: Etc + Buy: 1 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6781 + AegisName: Living_Earthworm + Name: Earthworms Alive + Type: Etc + Buy: 1 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6782 + AegisName: Fresh_Lobster + Name: Fresh Shrimp + Type: Etc + Buy: 1 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6784 + AegisName: Squid_Skewer + Name: Squid Skewer + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6785 + AegisName: Fantastic_Sauce + Name: Source Of Fantasy + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6786 + AegisName: Squid_Of_Bbq + Name: Squid Barbecue + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6787 + AegisName: Good_Firewood + Name: Long Firewood + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6788 + AegisName: Rose_Knife + Name: Rose Knife + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6789 + AegisName: Custom_Pan + Name: Customized Plates + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6790 + AegisName: BigStone_Top + Name: Large Stone (Upper) + Type: Card + Buy: 10 + Weight: 100 + - Id: 6791 + AegisName: MediumStone_Top + Name: Medium Stone (Upper) + Type: Card + Buy: 10 + Weight: 100 + - Id: 6792 + AegisName: SmallStone_Top + Name: Small Stone (Upper) + Type: Card + Buy: 10 + Weight: 100 + - Id: 6795 + AegisName: Ticket_Special_RO2 + Name: Ticket Special RO2 + Type: Etc + Buy: 10 + - Id: 6796 + AegisName: RO2_Name_Card + Name: RO2 Name Card + Type: Etc + Buy: 10 + - Id: 6797 + AegisName: 11th_Coin + Name: 11th Anniversary Coin + Type: Etc + Flags: + BuyingStore: true + - Id: 6803 + AegisName: Fragments_Of_Gigan + Name: Fragments Of Gigan + Type: Etc + Buy: 10 + Weight: 10 + - Id: 6804 + AegisName: ORGANIC_PUMPKIN + Name: Organic Pumpkin + Type: Etc + Buy: 20 + Weight: 10 + - Id: 6805 + AegisName: INORGANIC_PUMPKIN + Name: Inorganic Pumpkin + Type: Etc + Buy: 20 + Weight: 10 + - Id: 6813 + AegisName: Kafra_Ticket + Name: Kafra Ticket + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + - Id: 6814 + AegisName: Swordman_Soul + Name: Swordman Soul + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6815 + AegisName: Merchant_Soul + Name: Merchant Soul + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6816 + AegisName: Thief_Soul + Name: Thief Soul + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6817 + AegisName: Mage_Soul + Name: Mage Soul + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6818 + AegisName: Archer_Soul + Name: Archer Soul + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6819 + AegisName: Acolyte_Soul + Name: Acolyte Soul + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6820 + AegisName: Particles_Of_Energy + Name: Energy Fragment + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6821 + AegisName: Solo_Troops_Badge + Name: Single Union Badge + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6824 + AegisName: Lab_Memory_Record + Name: Experimental Dong Memory Record + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6825 + AegisName: Air_Cleaner_Box + Name: Air Cleaner Box + Type: Etc + Buy: 10 + Weight: 10000 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6826 + AegisName: Fresh_Grapes + Name: Fresh Grapes + Type: Etc + Buy: 10 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6827 + AegisName: Normal_Parts + Name: Complete Machine Parts + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6828 + AegisName: Gravity_Parts + Name: Gravity Safety Device + Type: Etc + Buy: 10 + Weight: 100 + - Id: 6832 + AegisName: Questioned_Parts + Name: Questioned Parts + Type: Etc + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6833 + AegisName: Limited_Token_of_Ziegfried + Name: (Limited) Token of Ziegfried + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6834 + AegisName: Legendary_Fur + Name: Legendary Fur + Type: Etc + Buy: 10 + Weight: 10 + - Id: 6835 + AegisName: Legendary_Mane + Name: Legendary Mane + Type: Etc + Buy: 10 + Weight: 10 + - Id: 6836 + AegisName: Talisman_Of_Soul + Name: Talisman Of Soul + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6837 + AegisName: Piece_Of_Soul_Mouse + Name: Piece Of Soul Mouse + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6838 + AegisName: Secret_Orders_Of_Prophet_K + Name: Secret Orders Of Prophet K + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6839 + AegisName: Gold_Choco_Coin + Name: Gold Choco Coin + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6840 + AegisName: Silver_Choco_Coin + Name: Silver Choco Coin + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6841 + AegisName: Bronze_Choco_Coin + Name: Bronze Choco Coin + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6842 + AegisName: Huge_Jewery + Name: Huge Jewery + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6843 + AegisName: Thin_Ring + Name: Thin Ring + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6844 + AegisName: Mild_Stone + Name: Mild Stone + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6845 + AegisName: That_Thing + Name: That Thing + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6846 + AegisName: Limited_Gym_Membership_Card + Name: (Limited)Gym Membership Card + Type: Card + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6847 + AegisName: Very_Small_Box + Name: Very Small Box + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6848 + AegisName: Light_Box + Name: Light Box + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6849 + AegisName: Request_Complete_Certificate + Name: Request Complete Certificate + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6850 + AegisName: Questionable_Box + Name: Questionable Box + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6851 + AegisName: Questionable_Document + Name: Questionable Document + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6852 + AegisName: Super_Corrector + Name: Super Corrector + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6853 + AegisName: Thanks_Bouquet + Name: Thanks Bouquet + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6854 + AegisName: Novus_Captured + Name: Novus Captured + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6855 + AegisName: Tatacho_Captured + Name: Tatacho Captured + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6856 + AegisName: Manuscript_Written_By_Pigoreum + Name: Manuscript Written By Pigoreum + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6857 + AegisName: Very_Hard_Stone + Name: Very Hard Stone + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6858 + AegisName: Lude_Captured + Name: Lude Captured + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6859 + AegisName: Wanderer_Captured + Name: Wanderer Captured + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6860 + AegisName: Piece_Of_Soul_Cow + Name: Piece Of Soul Cow + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6862 + AegisName: Piece_Of_Soul_Tiger + Name: Piece Of Soul Tiger + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6863 + AegisName: Strong_Piece_Of_Soul_Tiger + Name: Strong Piece Of Soul Tiger + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6864 + AegisName: Safe_to_19_Weapon_Certificate + Name: Safe to 19 Weapon Certificate + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6865 + AegisName: Safe_to_19_Armor_Certificate + Name: Safe to 19 Armor Certificate + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6866 + AegisName: Piece_Of_Soul_Rabbit + Name: Piece Of Soul Rabbit + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6867 + AegisName: Large_Insect_Barrel + Name: Large Insect Barrel + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6868 + AegisName: Medium_Insect_Barrel + Name: Medium Insect Barrel + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6869 + AegisName: Dust + Name: Dust + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6870 + AegisName: Safe_to_13_Weapon_Certificate + Name: Safe to 13 Weapon Certificate + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6871 + AegisName: Safe_to_14_Weapon_Certificate + Name: Safe to 14 Weapon Certificate + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6872 + AegisName: Safe_to_15_Weapon_Certificate + Name: Safe to 15 Weapon Certificate + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6873 + AegisName: Safe_to_16_Weapon_Certificate + Name: Safe to 16 Weapon Certificate + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6874 + AegisName: Safe_to_17_Weapon_Certificate + Name: Safe to 17 Weapon Certificate + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6875 + AegisName: Safe_to_18_Weapon_Certificate + Name: Safe to 18 Weapon Certificate + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6876 + AegisName: Safe_to_13_Armor_Certificate + Name: Safe to 13 Armor Certificate + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6877 + AegisName: Safe_to_14_Armor_Certificate + Name: Safe to 14 Armor Certificate + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6878 + AegisName: Safe_to_15_Armor_Certificate + Name: Safe to 15 Armor Certificate + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6879 + AegisName: Safe_to_16_Armor_Certificate + Name: Safe to 16 Armor Certificate + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6880 + AegisName: Safe_to_17_Armor_Certificate + Name: Safe to 17 Armor Certificate + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6881 + AegisName: Safe_to_18_Armor_Certificate + Name: Safe to 18 Armor Certificate + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6882 + AegisName: Advanced_Bait + Name: Advanced Bait + Type: Etc + Buy: 10 + - Id: 6883 + AegisName: Pet_Snow_Bunny_Exchange_Ticket + Name: Pet Snow Bunny Exchange Ticket + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6884 + AegisName: Pet_Tikbalang_Exchange_Ticket + Name: Pet Tikbalang Exchange Ticket + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6885 + AegisName: Piece_Of_Soul_Dragon + Name: Piece Of Soul Dragon + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6886 + AegisName: Strong_Piece_Of_Soul_Dragon + Name: Strong Piece Of Soul Dragon + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6892 + AegisName: Invasion_Plan + Name: Invasion Plan + Type: Etc + Buy: 10 + Weight: 10 + - Id: 6893 + AegisName: Human's_Cookbook + Name: Human's Cookbook + Type: Etc + Buy: 10 + Weight: 10 + - Id: 6894 + AegisName: Champion_Badge + Name: Champion Badge + Type: Etc + Buy: 10 + Weight: 10 + - Id: 6895 + AegisName: Processed_Ancient_Rune + Name: Processed Ancient Rune + Type: Etc + Buy: 10 + - Id: 6896 + AegisName: Processed_Mystic_Rune + Name: Processed Mystic Rune + Type: Etc + Buy: 10 + - Id: 6897 + AegisName: Blue_Whale + Name: Blue Whale + Type: Etc + Buy: 10 + Flags: + BuyingStore: true + - Id: 6898 + AegisName: Whale + Name: Whale + Type: Etc + Buy: 10 + Flags: + BuyingStore: true + - Id: 6899 + AegisName: Giant_Octopus + Name: Giant Octopus + Type: Etc + Buy: 10 + Flags: + BuyingStore: true + - Id: 6900 + AegisName: Giant_Squid + Name: Giant Squid + Type: Etc + Buy: 10 + Flags: + BuyingStore: true + - Id: 6901 + AegisName: Sturgeon + Name: Sturgeon + Type: Etc + Buy: 10 + Flags: + BuyingStore: true + - Id: 6902 + AegisName: King_Lobster + Name: King Lobster + Type: Etc + Buy: 10 + Flags: + BuyingStore: true + - Id: 6903 + AegisName: King_Earthworm + Name: King Earthworm + Type: Etc + Buy: 10 + Flags: + BuyingStore: true + - Id: 6904 + AegisName: Piece_Of_Soul_Snake + Name: Piece Of Soul Snake + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6905 + AegisName: Broken_Magic_Stone + Name: Broken Magic Stone + Type: Etc + Buy: 10 + Flags: + BuyingStore: true + - Id: 6906 + AegisName: Limited_High_Density_Kalunium + Name: (Limited)High Density Kalunium + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6907 + AegisName: Piece_Of_Soul_Horse + Name: Piece Of Soul Horse + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6908 + AegisName: ASPDStone_Robe + Name: Stone ASPD (Garment) + Type: Card + Buy: 20 + Weight: 100 + Script: | + bonus bAspd,1; + - Id: 6909 + AegisName: Actinidia_Cat_Fruit + Name: Actinidia Cat Fruit + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6910 + AegisName: Limited_Purified_Oridecon + Name: (Limited) Purified Oridecon + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6911 + AegisName: Limited_Purified_Eluminium + Name: (Limited) Purified Eluminium + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6912 + AegisName: Piece_Of_Soul_Sheep + Name: Piece Of Soul Sheep + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6913 + AegisName: Holy_Rosary + Name: Holy Rosary + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6914 + AegisName: Black_Horn + Name: Black Horn + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6915 + AegisName: Captured_Soul + Name: Captured Soul + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6916 + AegisName: Piece_Of_Soul_Monkey + Name: Piece Of Soul Monkey + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6917 + AegisName: Piece_Of_Soul_Chicken + Name: Piece Of Soul Chicken + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6919 + AegisName: TokenOfHonor + Name: Honor Token + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6920 + AegisName: RuneMagicPowder + Name: Rune Magic Powder + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6921 + AegisName: Desiccant + Name: Dehumidifiers + Type: Etc + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6922 + AegisName: Sandpaper + Name: Sandpaper + Type: Etc + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6923 + AegisName: Bright_Lights + Name: Bright Fire Lights + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6924 + AegisName: Red_Eyes + Name: Red Eye + Type: Etc + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6925 + AegisName: Prisoner_Letter + Name: Letter Of Prisoner + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6926 + AegisName: Midgards_Histories + Name: Rune-Midgarts History Book + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6927 + AegisName: Filled_With_SeaStones + Name: Stone That Contained Sea + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6928 + AegisName: Poring_Loofah + Name: Poring Scourer + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6929 + AegisName: Letters_Stamped_Seal + Name: Letter With Stamped Seal + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6930 + AegisName: Biz_Items_Sample + Name: Samples New Business Items + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6931 + AegisName: Secret_Documents + Name: Secret Documents + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6932 + AegisName: Rare_Book + Name: Rare Book + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6933 + AegisName: Banquet_Invitation_Letter + Name: Banquet Invitation Letter + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6934 + AegisName: Magnificent_Dish + Name: Magnificent Dish + Type: Etc + Buy: 10 + Weight: 1000 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6935 + AegisName: Luxurious_Dish + Name: High-Class Dish + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6936 + AegisName: Cold_Core + Name: Cold Core + Type: Etc + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6937 + AegisName: Silicone_Shell + Name: Silicone Shell + Type: Etc + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6938 + AegisName: Hedgehog_Picks + Name: Hedgehog Picks + Type: Etc + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6939 + AegisName: Old_Belt + Name: Worn-Out Belt + Type: Etc + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6940 + AegisName: Moving_Dark_Matter + Name: Moving Black Material + Type: Etc + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6941 + AegisName: Fragments_Valkyrie_Power + Name: Fragments Valkyrie Power + Type: Etc + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6942 + AegisName: Will_Master + Name: Will Master + Type: Etc + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + - Id: 6943 + AegisName: ATKStone_Top + Name: ATK Stone (Upper) + Type: Card + Buy: 10 + Weight: 100 + - Id: 6944 + AegisName: MATKStone_Top + Name: MATK Stone (Upper) + Type: Card + Buy: 10 + Weight: 100 + - Id: 6945 + AegisName: STRStone_Middle + Name: STR Stone (Middle) + Type: Card + Buy: 10 + Weight: 100 + - Id: 6946 + AegisName: INTStone_Middle + Name: INT Stone (Middle) + Type: Card + Buy: 10 + Weight: 100 + - Id: 6947 + AegisName: AGIStone_Middle + Name: AGI Stone (Middle) + Type: Card + Buy: 10 + Weight: 100 + - Id: 6948 + AegisName: DEXStone_Middle + Name: DEX Stone (Middle) + Type: Card + Buy: 10 + Weight: 100 + - Id: 6949 + AegisName: VITStone_Middle + Name: VIT Stone (Middle) + Type: Card + Buy: 10 + Weight: 100 + - Id: 6950 + AegisName: LUKStone_Middle + Name: LUK Stone (Middle) + Type: Card + Buy: 10 + Weight: 100 + - Id: 6951 + AegisName: HPStone_Bottom + Name: HP Stone (Lower) + Type: Card + Buy: 10 + Weight: 100 + - Id: 6953 + AegisName: Ramor_Refine_Ticket + Name: Ramor Refine Ticket + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*Refine succeed guarantee until +9 for item 2598 only*/ + - Id: 6954 + AegisName: Piece_Of_Soul_Dog + Name: Piece Of Soul Dog + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6955 + AegisName: Piece_Of_Soul_Pig + Name: Piece Of Soul Pig + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6956 + AegisName: Captured_Sheep + Name: Captured Sheep + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6957 + AegisName: Lamb_Fleece + Name: Lamb Fleece + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6958 + AegisName: Lamb_Horns + Name: Lamb Horns + Type: Etc + Buy: 10 + - Id: 6959 + AegisName: aegis_6959 + Name: Costume Change Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6960 + AegisName: Air_Stronghold_Key + Name: Sky Fortress Key + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6961 + AegisName: LargeScrap + Name: Huge Metal Scrap + Type: Etc + Buy: 10 + Weight: 1000 + Flags: + BuyingStore: true + - Id: 6962 + AegisName: OldTank + Name: Old Fuel + Type: Etc + Buy: 10 + Weight: 100 + Flags: + BuyingStore: true + - Id: 6963 + AegisName: HPdrainStone_Robe + Name: HP Absorption Stone (Garment) + Type: Etc + Buy: 10 + Weight: 100 + - Id: 6964 + AegisName: SPdrainStone_Robe + Name: SP Absorption Stone (Garment) + Type: Etc + Buy: 10 + Weight: 100 + - Id: 6965 + AegisName: Reactor_P_FIRE_ + Name: Fire Property Reactor Blueprint + Type: Etc + Weight: 10 + - Id: 6966 + AegisName: Reactor_P_WATER_ + Name: Water Property Reactor Blueprint + Type: Etc + Weight: 10 + - Id: 6967 + AegisName: Reactor_P_GROUND_ + Name: Earth Property Reactor Blueprint + Type: Etc + Weight: 10 + - Id: 6968 + AegisName: Reactor_P_WIND_ + Name: Wind Property Reactor Blueprint + Type: Etc + Weight: 10 + - Id: 6969 + AegisName: Reactor_T_FIRE_ + Name: Fire Resistance Reactor Blueprint + Type: Etc + Weight: 10 + - Id: 6970 + AegisName: Reactor_T_WATER_ + Name: Water Resistance Reactor Blueprint + Type: Etc + Weight: 10 + - Id: 6971 + AegisName: Reactor_T_GROUND_ + Name: Earth Resistance Reactor Blueprint + Type: Etc + Weight: 10 + - Id: 6972 + AegisName: Reactor_T_WIND_ + Name: Wind Resistance Reactor Blueprint + Type: Etc + Weight: 10 + - Id: 6973 + AegisName: Reactor_Cure_101_ + Name: Recovery101 Reactor Blueprint + Type: Etc + Weight: 10 + - Id: 6974 + AegisName: Reactor_Cure_102_ + Name: Recovery102 Reactor Blueprint + Type: Etc + Weight: 10 + - Id: 6975 + AegisName: Reactor_Cure_201_ + Name: Recovery201 Reactor Blueprint + Type: Etc + Weight: 10 + - Id: 6976 + AegisName: Reactor_Cure_202_ + Name: Recovery202 Reactor Blueprint + Type: Etc + Weight: 10 + - Id: 6977 + AegisName: Reactor_A_STR_ + Name: STR Reactor Blueprint + Type: Etc + Weight: 10 + - Id: 6978 + AegisName: Reactor_A_INT_ + Name: INT Reactor Blueprint + Type: Etc + Weight: 10 + - Id: 6979 + AegisName: Reactor_A_DEF_ + Name: DEF Reactor Blueprint + Type: Etc + Weight: 10 + - Id: 6980 + AegisName: Reactor_A_AVOI_ + Name: Perfect Dodge Reactor Blueprint + Type: Etc + Weight: 10 + - Id: 6981 + AegisName: Reactor_A_ATK_ + Name: Attack Reactor Blueprint + Type: Etc + Weight: 10 + - Id: 6982 + AegisName: Reactor_A_MATK_ + Name: Magical Reactor Blueprint + Type: Etc + Weight: 10 + - Id: 6983 + AegisName: Reactor_A_MHP_ + Name: HP Reactor Blueprint + Type: Etc + Weight: 10 + - Id: 6984 + AegisName: Reactor_A_MSP_ + Name: SP Reactor Blueprint + Type: Etc + Weight: 10 + - Id: 6985 + AegisName: Reactor_A_FROZ_ + Name: Frozen Reactor Blueprint + Type: Etc + Weight: 10 + - Id: 6986 + AegisName: Reactor_A_ASPD_ + Name: ASPD Reactor Blueprint + Type: Etc + Weight: 10 + - Id: 6993 + AegisName: Guarantee_Weapon_10Up + Name: +10 Weapon Certificate + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6994 + AegisName: Guarantee_Armor_10Up + Name: +10 Armor Certificate + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6995 + AegisName: WarmStone + Name: Warm Stone + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6996 + AegisName: Rabbit_Doll + Name: Rabbit Doll + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6997 + AegisName: Antique_Arrow + Name: Old Arrow + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6999 + AegisName: HPdrainStone_Top + Name: HP Absorption Stone (Upper) + Type: Etc + Buy: 10 + Weight: 100 + - Id: 7000 + AegisName: Evt_Cos_Coin + Name: Event Stone Coin # !todo check english name + Type: Etc + - Id: 7001 + AegisName: Mould_Powder + Name: Mould Powder + Type: Etc + Buy: 466 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7002 + AegisName: Ogre_Tooth + Name: Ogre Tooth + Type: Etc + Buy: 658 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7003 + AegisName: Anolian_Skin + Name: Anolian Skin + Type: Etc + Buy: 968 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7004 + AegisName: Mud_Lump + Name: Mud Lump + Type: Etc + Buy: 876 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7005 + AegisName: Skull + Name: Skull + Type: Etc + Buy: 1044 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7006 + AegisName: Wing_Of_Red_Bat + Name: Wing of Red Bat + Type: Etc + Buy: 168 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7007 + AegisName: Claw_Of_Rat + Name: Claw of Rat + Type: Etc + Buy: 748 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7008 + AegisName: Stiff_Horn + Name: Stiff Horn + Type: Etc + Buy: 636 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7009 + AegisName: Glitter_Shell + Name: Glitter Shell + Type: Etc + Buy: 528 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7010 + AegisName: Tail_Of_Steel_Scorpion + Name: Tail of Steel Scorpion + Type: Etc + Buy: 548 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7011 + AegisName: Claw_Of_Monkey + Name: Claw of Monkey + Type: Etc + Buy: 466 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7012 + AegisName: Tough_Scalelike_Stem + Name: Tough Scalelike Stem + Type: Etc + Buy: 412 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7013 + AegisName: Coral_Reef + Name: Coral Reef + Type: Etc + Buy: 772 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7014 + AegisName: Old_Portrait + Name: Old Portrait + Type: Etc + Buy: 1500 + Weight: 100 + Flags: + BuyingStore: true + - Id: 7015 + AegisName: Bookclip_In_Memory + Name: Bookclip in Memory + Type: Etc + Buy: 3000 + Weight: 20 + Flags: + BuyingStore: true + - Id: 7016 + AegisName: Spoon_Stub + Name: Spoon Stub + Type: Etc + Buy: 2500 + Weight: 20 + Flags: + BuyingStore: true + - Id: 7017 + AegisName: Executioner's_Mitten + Name: Executioner's Mitten + Type: Etc + Buy: 4500 + Weight: 30 + Flags: + BuyingStore: true + - Id: 7018 + AegisName: Young_Twig + Name: Young Twig + Type: Etc + Buy: 50 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7019 + AegisName: Loki's_Whispers + Name: Loki's Whispers + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7020 + AegisName: Mother's_Nightmare + Name: Mother's Nightmare + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7021 + AegisName: Foolishness_Of_Blind + Name: Foolishness of the Blind + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7022 + AegisName: Old_Hilt + Name: Old Hilt + Type: Etc + Buy: 150 + Weight: 30 + Flags: + BuyingStore: true + - Id: 7023 + AegisName: Blade_Lost_In_Darkness + Name: Blade Lost in Darkness + Type: Etc + Buy: 12000 + Weight: 40 + Flags: + BuyingStore: true + - Id: 7024 + AegisName: Bloody_Edge + Name: Bloody Edge + Type: Etc + Buy: 10000 + Weight: 40 + Flags: + BuyingStore: true + - Id: 7025 + AegisName: Lucifer's_Lament + Name: Lucifer's Lament + Type: Etc + Buy: 30000 + Weight: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7026 + AegisName: Key_Of_Clock_Tower + Name: Key of Clock Tower + Type: Etc + Buy: 100 + Weight: 30 + Flags: + BuyingStore: true + - Id: 7027 + AegisName: Underground_Key + Name: Key of Underground + Type: Etc + Buy: 100 + Weight: 30 + Flags: + BuyingStore: true + - Id: 7028 + AegisName: Invite_For_Duel + Name: Invite for Duel + Type: Etc + - Id: 7029 + AegisName: Admission_For_Duel + Name: Admission for Duel + Type: Etc + - Id: 7030 + AegisName: Claw_Of_Desert_Wolf + Name: Claw of Desert Wolf + Type: Etc + Buy: 208 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7031 + AegisName: Old_Frying_Pan + Name: Old Frying Pan + Type: Etc + Buy: 196 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7032 + AegisName: Piece_Of_Egg_Shell + Name: Piece of Egg Shell + Type: Etc + Buy: 168 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7033 + AegisName: Poison_Spore + Name: Poison Spore + Type: Etc + Buy: 114 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7034 + AegisName: Red_Socks_With_Holes + Name: Red Stocking + Type: Etc + Buy: 100 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7035 + AegisName: Matchstick + Name: Matchstick + Type: Etc + Buy: 100 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7036 + AegisName: Fang_Of_Garm + Name: Fang of Hatii + Type: Etc + Buy: 100 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7038 + AegisName: Yarn + Name: Yarn + Type: Etc + Buy: 100 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7039 + AegisName: Novice_Nametag + Name: Newbie Tag + Type: Etc + Weight: 10 + - Id: 7040 + AegisName: Megaphone + Name: Megaphone + Type: Etc + Buy: 1 + Weight: 10 + - Id: 7041 + AegisName: Fine_Grit + Name: Fine Grit + Type: Etc + Buy: 120 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7042 + AegisName: Leather_Bag_Of_Infinity + Name: Leather Bag of Infinity + Type: Etc + Buy: 1 + Weight: 10 + - Id: 7043 + AegisName: Fine_Sand + Name: Fine Sand + Type: Etc + Buy: 100 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7044 + AegisName: Vigorgra + Name: Vigorgra + Type: Etc + Buy: 1 + Weight: 10 + - Id: 7045 + AegisName: Magic_Paint + Name: Magic Paint + Type: Etc + Buy: 1 + Weight: 10 + - Id: 7046 + AegisName: Cart_Parts + Name: Cart Parts + Type: Etc + Buy: 1 + Weight: 10 + - Id: 7047 + AegisName: Alice's_Apron + Name: Alice's Apron + Type: Etc + Buy: 2424 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7048 + AegisName: Talon_Of_Griffin + Name: Talon of Griffon + Type: Etc + Buy: 5418 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7049 + AegisName: Stone + Name: Stone + Type: Etc + Weight: 30 + Flags: + BuyingStore: true + - Id: 7050 + AegisName: Cotton_Mat + Name: Cotton Mat + Type: Etc + Buy: 100 + Weight: 10 + - Id: 7051 + AegisName: Silk_Mat + Name: Silk Mat + Type: Etc + Buy: 100 + Weight: 10 + - Id: 7052 + AegisName: Old_Magazine + Name: Old Papers + Type: Etc + Buy: 100 + Weight: 10 + - Id: 7053 + AegisName: Cyfar + Name: Cyfar + Type: Etc + Buy: 772 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7054 + AegisName: Brigan + Name: Brigan + Type: Etc + Buy: 746 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7055 + AegisName: Animal_Pooopoo + Name: Animal Poop + Type: Etc + Buy: 100 + Weight: 50 + Flags: + BuyingStore: true + - Id: 7056 + AegisName: Payroll_Of_Kafra + Name: Payment Statement for Kafra Employee + Type: Etc + Buy: 1 + Weight: 50 + Flags: + BuyingStore: true + - Id: 7057 + AegisName: Gallar_Horn + Name: Gjallar + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7058 + AegisName: Gullraifnir + Name: Gleipnir + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7059 + AegisName: Cargo_Free_Ticket + Name: Free Ticket for Kafra Storage + Type: Etc + Buy: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7060 + AegisName: Warp_Free_Ticket + Name: Free Ticket for Kafra Transportation + Type: Etc + Buy: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7061 + AegisName: Cart_Free_Ticket + Name: Free Ticket for the Cart Service + Type: Etc + Buy: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7062 + AegisName: Broken_Turtle_Shell + Name: Broken Turtle Shell + Type: Etc + Buy: 280 + Weight: 10 + - Id: 7063 + AegisName: Soft_Feather + Name: Soft Feather + Type: Etc + Buy: 280 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7064 + AegisName: Dragon_Fly_Wing + Name: Wing of Dragonfly + Type: Etc + Buy: 520 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7065 + AegisName: Sea_Otter_Leather + Name: Sea-Otter Fur + Type: Etc + Buy: 820 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7066 + AegisName: Ice_Piece + Name: Ice Cubic + Type: Etc + Buy: 660 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7067 + AegisName: Stone_Piece + Name: Stone Fragment + Type: Etc + Buy: 640 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7068 + AegisName: Burn_Tree + Name: Burnt Tree + Type: Etc + Buy: 722 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7069 + AegisName: Broken_Armor_Piece + Name: Destroyed Armor + Type: Etc + Buy: 1042 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7070 + AegisName: Broken_Shell + Name: Broken Shell + Type: Etc + Buy: 900 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7071 + AegisName: Tatters_Clothes + Name: Tattered Clothes + Type: Etc + Buy: 1280 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7072 + AegisName: Rust_Suriken + Name: Old Shuriken + Type: Etc + Buy: 1780 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7073 + AegisName: Jewel_Of_Prayer + Name: Freya's Jewel + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7074 + AegisName: Iron_Glove + Name: Thor's Gauntlets + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7075 + AegisName: Iron_Maiden + Name: Iron Maiden + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7076 + AegisName: Mystery_Wheel + Name: Wheel of the Unknown + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7077 + AegisName: Silver_Fancy + Name: Silver Ornament + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7078 + AegisName: Anger_Of_Valkurye + Name: Wrath of Valkyrie + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7079 + AegisName: Feather_Of_Angel + Name: Feather of Angel Wing + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7080 + AegisName: Foot_Step_Of_Cat + Name: Cat Tread + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7081 + AegisName: Beard_Of_Women + Name: Woman's Moustache + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7082 + AegisName: Root_Of_Stone + Name: Root of Stone + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7083 + AegisName: Soul_Of_Fish + Name: Spirit of Fish + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7084 + AegisName: Saliva_Of_Bird + Name: Sputum of Bird + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7085 + AegisName: Tendon_Of_Bear + Name: Sinew of Bear + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7086 + AegisName: Symbol_Of_Sun + Name: Emblem of the Sun God + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7087 + AegisName: Breath_Of_Soul + Name: Breath of Spirit + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7088 + AegisName: Crystal_Of_Snow + Name: Snow Crystal + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7089 + AegisName: Indication_Of_Tempest + Name: Omen of Tempest + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7090 + AegisName: Slilince_Wave + Name: Ripple + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7091 + AegisName: Rough_Billows + Name: Billow + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7092 + AegisName: Air_Stream + Name: Drifting Air + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7093 + AegisName: Wheel + Name: Cogwheel + Type: Etc + Buy: 1512 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7094 + AegisName: Mystery_Piece + Name: Fragment + Type: Etc + Buy: 1344 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7095 + AegisName: Broken_Steel_Piece + Name: Metal Fragment + Type: Etc + Buy: 1075 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7096 + AegisName: Cold_Magma + Name: Lava + Type: Etc + Buy: 1109 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7097 + AegisName: Burning_Heart + Name: Burning Heart + Type: Etc + Buy: 924 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7098 + AegisName: Live_Coal + Name: Live Coal + Type: Etc + Buy: 638 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7099 + AegisName: Old_Magic_Circle + Name: Worn-out Magic Scroll + Type: Etc + Buy: 773 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7100 + AegisName: Sharp_Leaf + Name: Sharp Leaf + Type: Etc + Buy: 806 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7101 + AegisName: Peco_Wing_Feather + Name: Peco Peco Feather + Type: Etc + Buy: 454 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7102 + AegisName: Hideous_Dream + Name: Nightmare + Type: Etc + Buy: 1075 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7103 + AegisName: Unknown_Liquid_Bottle + Name: Unknown Liquid Bottle + Type: Etc + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7104 + AegisName: Fake_Angel_Wing + Name: False Angel Wing + Type: Etc + Buy: 756 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7105 + AegisName: Fake_Angel_Loop + Name: False Heaven Ring + Type: Etc + Buy: 924 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7106 + AegisName: Goat's_Horn + Name: Antelope Horn + Type: Etc + Buy: 672 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7107 + AegisName: Gaoat's_Skin + Name: Antelope Skin + Type: Etc + Buy: 756 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7108 + AegisName: Boroken_Shiled_Piece + Name: Piece of Shield + Type: Etc + Buy: 1680 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7109 + AegisName: Shine_Spear_Blade + Name: Shining Spear Blade + Type: Etc + Buy: 840 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7110 + AegisName: Vroken_Sword + Name: Broken Sword + Type: Etc + Buy: 588 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7111 + AegisName: Smooth_Paper + Name: Slick Paper + Type: Etc + Buy: 706 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7112 + AegisName: Fright_Paper_Blade + Name: Sharp Paper + Type: Etc + Buy: 907 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7113 + AegisName: Broken_Pharaoh_Symbol + Name: Broken Pharaoh Emblem + Type: Etc + Buy: 2016 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7114 + AegisName: Tutankhamen's_Mask + Name: Masque of Tutankhamen + Type: Etc + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7115 + AegisName: Harpy's_Feather + Name: Harpy Feather + Type: Etc + Buy: 1142 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7116 + AegisName: Harpy's_Claw + Name: Harpy Talon + Type: Etc + Buy: 1210 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7117 + AegisName: Rent_Spell_Book + Name: Torn Magic Book + Type: Etc + Buy: 1142 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7118 + AegisName: Rent_Scroll + Name: Torn Scroll + Type: Etc + Buy: 1361 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7119 + AegisName: Spawns + Name: Bacillus + Type: Etc + Buy: 1025 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7120 + AegisName: Burning_Horse_Shoe + Name: Burning Horseshoe + Type: Etc + Buy: 823 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7121 + AegisName: Honey_Jar + Name: Honey Pot + Type: Etc + Buy: 622 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7122 + AegisName: Hot_Hair + Name: Burning Hair + Type: Etc + Buy: 974 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7123 + AegisName: Dragon's_Skin + Name: Dragon Skin + Type: Etc + Buy: 1025 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7124 + AegisName: Sand_Lump + Name: Sand Clump + Type: Etc + Buy: 706 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7125 + AegisName: Scropion's_Nipper + Name: Scorpion Claw + Type: Etc + Buy: 706 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7126 + AegisName: Large_Jellopy + Name: Large Jellopy + Type: Etc + Buy: 840 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7127 + AegisName: Alcol_Create_Book + Name: Alcohol Creation Guide + Type: Etc + Buy: 100000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7128 + AegisName: FireBottle_Create_Book + Name: Bottle Grenade Creation Guide + Type: Etc + Buy: 100000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7129 + AegisName: Acid_Create_Book + Name: Acid Bottle Creation Guide + Type: Etc + Buy: 100000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7130 + AegisName: Plant_Create_Book + Name: Plant Bottle Creation Guide + Type: Etc + Buy: 100000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7131 + AegisName: Mine_Create_Book + Name: Marine Sphere Creation Guide + Type: Etc + Buy: 100000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7132 + AegisName: Coating_Create_Book + Name: Glistening Coat Creation Guide + Type: Etc + Buy: 100000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7133 + AegisName: Slim_Potion_Create_Book + Name: Condensed Potion Creation Guide + Type: Etc + Buy: 240000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7134 + AegisName: Medicine_Bowl + Name: Medicine Bowl + Type: Etc + Buy: 8 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7135 + AegisName: Fire_Bottle + Name: Bottle Grenade + Type: Etc + Buy: 200 + Weight: 10 + - Id: 7136 + AegisName: Acid_Bottle + Name: Acid Bottle + Type: Etc + Buy: 200 + Weight: 10 + - Id: 7137 + AegisName: MenEater_Plant_Bottle + Name: Plant Bottle + Type: Etc + Buy: 200 + Weight: 10 + - Id: 7138 + AegisName: Mini_Bottle + Name: Marine Sphere Bottle + Type: Etc + Buy: 200 + Weight: 10 + - Id: 7139 + AegisName: Coating_Bottle + Name: Glistening Coat + Type: Etc + Buy: 200 + Weight: 10 + - Id: 7140 + AegisName: Seed_Of_Life + Name: Seed of Life + Type: Etc + Buy: 60000 + Weight: 10 + Flags: + BuyingStore: true + Trade: + Override: 100 + NoDrop: true + - Id: 7141 + AegisName: Yggdrasilberry_Dew + Name: Morning Dew of Yggdrasil + Type: Etc + Buy: 20000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7142 + AegisName: Germination_Breed + Name: Embryo + Type: Etc + Buy: 10 + Weight: 10 + - Id: 7143 + AegisName: Life_Force_Pot + Name: Glass Tube + Type: Etc + Buy: 5000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7144 + AegisName: Normal_Potion_Book + Name: Potion Creation Guide + Type: Etc + Buy: 100000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7145 + AegisName: Rag_T_Shirts + Name: Ragnarok T-shirt + Type: Etc + Buy: 1 + Weight: 10 + - Id: 7146 + AegisName: Vacance_Ticket + Name: Vacation Ticket + Type: Etc + Buy: 1 + Weight: 10 + - Id: 7147 + AegisName: Jasmin + Name: Jasmine + Type: Etc + Buy: 1 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7148 + AegisName: Mother_Letter + Name: Mother's Letter + Type: Etc + Buy: 1 + Weight: 10 + - Id: 7149 + AegisName: Yellow_Plate + Name: Yellow Plate + Type: Etc + Buy: 220 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7150 + AegisName: Bamboo_Cut + Name: Piece of Bamboo + Type: Etc + Buy: 310 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7151 + AegisName: Oil_Paper + Name: Oil Paper + Type: Etc + Buy: 210 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7152 + AegisName: Glossy_Hair + Name: Glossy Hair + Type: Etc + Buy: 340 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7153 + AegisName: Old_Japaness_Clothes + Name: Worn-out Kimono + Type: Etc + Buy: 590 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7154 + AegisName: Poison_Powder + Name: Poisonous Powder + Type: Etc + Buy: 160 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7155 + AegisName: Poison_Toad's_Skin + Name: Poisonous Toad Skin + Type: Etc + Buy: 280 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7156 + AegisName: Broken_Shuriken + Name: Broken Shuriken + Type: Etc + Buy: 470 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7157 + AegisName: Black_Mask + Name: Dark Mask + Type: Etc + Buy: 315 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7158 + AegisName: Broken_Wine_Vessel + Name: Broken Liquor Jar + Type: Etc + Buy: 160 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7159 + AegisName: Tengu's_Nose + Name: Tengu Nose + Type: Etc + Buy: 400 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7160 + AegisName: Lord's_Passable_Ticket + Name: Feudal Lord Permit + Type: Etc + Buy: 1 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7161 + AegisName: Black_Bear's_Skin + Name: Black Bear Skin + Type: Etc + Buy: 384 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7162 + AegisName: Cloud_Piece + Name: Cloud Crumb + Type: Etc + Buy: 390 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7163 + AegisName: Sharp_Feeler + Name: Hard Feeler + Type: Etc + Buy: 570 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7164 + AegisName: Hard_Peach + Name: Solid Peach + Type: Etc + Buy: 400 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7165 + AegisName: Limpid_Celestial_Robe + Name: Transparent Celestial Robe + Type: Etc + Buy: 650 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7166 + AegisName: Soft_Silk_Cloth + Name: Soft Silk + Type: Etc + Buy: 1200 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7167 + AegisName: Mystery_Iron_Bit + Name: Strange Steel Piece + Type: Etc + Buy: 430 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7168 + AegisName: Great_Wing + Name: Giant Butterfly Wing + Type: Etc + Buy: 614 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7169 + AegisName: Taegeuk_Plate + Name: Ba Gua + Type: Etc + Buy: 2800 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7170 + AegisName: Tuxedo + Name: Tuxedo + Type: Etc + Buy: 43000 + Weight: 10 + Flags: + BuyingStore: true + Trade: + Override: 100 + NoDrop: true + - Id: 7171 + AegisName: Leopard_Skin + Name: Leopard Skin + Type: Etc + Buy: 282 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7172 + AegisName: Leopard_Talon + Name: Leopard Claw + Type: Etc + Buy: 290 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7173 + AegisName: BurnBuster_Bag + Name: iROGM02's Backpack + Type: Etc + Weight: 10 + - Id: 7174 + AegisName: Packing_Ribbon + Name: Wrapping Lace + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 7175 + AegisName: Packing_Paper + Name: Wrapping Paper + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 7176 + AegisName: XMAS_Coupon + Name: Royal Certificate + Type: Etc + Weight: 10 + - Id: 7177 + AegisName: Part_Of_Star's_Sob + Name: Crumb of Sobbing Starlight + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7178 + AegisName: Star's_Sob + Name: Sobbing Starlight + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7179 + AegisName: Donation_Card + Name: Proof of Donation + Type: Etc + Weight: 10 + - Id: 7180 + AegisName: Introduction_Of_Mr.Han + Name: Hahn Sukbong's Recommendation + Type: Etc + Weight: 10 + - Id: 7181 + AegisName: Receipt_01 + Name: Receipt + Type: Etc + Weight: 10 + - Id: 7182 + AegisName: Cacao + Name: Cacao + Type: Etc + Buy: 200 + Weight: 20 + Flags: + BuyingStore: true + - Id: 7183 + AegisName: Sister_Letter + Name: Letter from Sister + Type: Etc + Weight: 10 + - Id: 7184 + AegisName: Piano_Keyboard + Name: Piano Key + Type: Etc + Weight: 10 + - Id: 7185 + AegisName: Quiz_Ticket + Name: Quiz Entry + Type: Etc + Weight: 10 + - Id: 7186 + AegisName: Thin_Stem + Name: Thin Trunk + Type: Etc + Buy: 380 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7187 + AegisName: Festival_Mask + Name: Festival Mask + Type: Etc + Buy: 100 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7188 + AegisName: Browny_Root + Name: Brown Root + Type: Etc + Buy: 560 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7189 + AegisName: Heart_Of_Tree + Name: Wooden Heart + Type: Etc + Buy: 680 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7190 + AegisName: Solid_Peeling + Name: Solid Husk + Type: Etc + Buy: 140 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7191 + AegisName: Lamplight + Name: Lamp + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 7192 + AegisName: Blade_Of_Pinwheel + Name: Vane + Type: Etc + Buy: 160 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7193 + AegisName: Germinating_Sprout + Name: Sprout + Type: Etc + Buy: 230 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7194 + AegisName: Soft_Leaf + Name: Soft Blade of Grass + Type: Etc + Buy: 400 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7195 + AegisName: Air_Rifle + Name: Slingshot + Type: Etc + Buy: 210 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7196 + AegisName: Shoulder_Protection + Name: Shoulder Protector + Type: Etc + Buy: 230 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7197 + AegisName: Tough_Vines + Name: Tough Vines + Type: Etc + Buy: 500 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7198 + AegisName: Great_Leaf + Name: Huge Leaf + Type: Etc + Buy: 610 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7199 + AegisName: Coupon + Name: Coupon + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7200 + AegisName: Flexible_String + Name: Elastic Band + Type: Etc + Buy: 380 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7201 + AegisName: Log + Name: Log + Type: Etc + Buy: 250 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7202 + AegisName: Beetle_Nipper + Name: Pincher of Beetle + Type: Etc + Buy: 290 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7203 + AegisName: Solid_Twig + Name: Strong Branch + Type: Etc + Buy: 190 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7204 + AegisName: Gunpowder + Name: Gunpowder + Type: Etc + Buy: 320 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7205 + AegisName: Piece_Of_Black_Cloth + Name: Piece of Black Cloth + Type: Etc + Buy: 526 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7206 + AegisName: Black_Kitty_Doll + Name: Black Cat Doll + Type: Etc + Buy: 1440 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7207 + AegisName: Old_Manteau + Name: Old Manteau + Type: Etc + Buy: 1050 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7208 + AegisName: Rusty_Cleaver + Name: Rusty Kitchen Knife + Type: Etc + Buy: 1780 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7209 + AegisName: Dullahan's_Helm + Name: Helm of Dullahan + Type: Etc + Buy: 1350 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7210 + AegisName: Dullahan_Armor + Name: Armor Piece of Dullahan + Type: Etc + Buy: 790 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7211 + AegisName: Rojerta_Piece + Name: Fragment of Rossata Stone + Type: Etc + Buy: 2600 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7212 + AegisName: Hanging_Doll + Name: Hung Doll + Type: Etc + Buy: 1020 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7213 + AegisName: Needle_Pouch + Name: Needle Packet + Type: Etc + Buy: 832 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7214 + AegisName: Bat_Cage + Name: Bat Cage + Type: Etc + Buy: 880 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7215 + AegisName: Broken_Needle + Name: Broken Needle + Type: Etc + Buy: 690 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7216 + AegisName: Red_Scarf + Name: Red Muffler + Type: Etc + Buy: 660 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7217 + AegisName: Spool + Name: Spool + Type: Etc + Buy: 424 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7218 + AegisName: Rotten_Rope + Name: Decomposed Rope + Type: Etc + Buy: 390 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7219 + AegisName: Striped_Socks + Name: Striped Sock + Type: Etc + Buy: 920 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7220 + AegisName: Ectoplasm + Name: Ectoplasm + Type: Etc + Buy: 322 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7221 + AegisName: Tangled_Chain + Name: Tangled Chains + Type: Etc + Buy: 740 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7222 + AegisName: Tree_Knot + Name: Wooden Gnarl + Type: Etc + Buy: 468 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7223 + AegisName: Distorted_Portrait + Name: Contorted Self-Portrait + Type: Etc + Buy: 2032 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7224 + AegisName: Stone_Of_Intelligence + Name: Stone of Sage + Type: Etc + Weight: 10 + - Id: 7225 + AegisName: Pumpkin_Bucket + Name: Pumpkin Lantern + Type: Etc + Buy: 486 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7226 + AegisName: Pill + Name: Pellet + Type: Etc + Buy: 2 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7227 + AegisName: TCG_Card + Name: TCG Card + Type: Etc + Weight: 10 + - Id: 7228 + AegisName: Gold_Bullion + Name: Gold Bullion + Type: Etc + Buy: 100000 + Weight: 300 + Flags: + BuyingStore: true + - Id: 7229 + AegisName: Silver_Bullion + Name: Silver Bullion + Type: Etc + Buy: 50000 + Weight: 300 + Flags: + BuyingStore: true + - Id: 7230 + AegisName: White_Gold_Bullion + Name: Platinum Bullion + Type: Etc + Buy: 200000 + Weight: 300 + Flags: + BuyingStore: true + - Id: 7231 + AegisName: Gold_Ore + Name: Gold Ore + Type: Etc + Buy: 20 + Weight: 150 + - Id: 7232 + AegisName: Silver_Ore + Name: Silver Ore + Type: Etc + Buy: 20 + Weight: 150 + - Id: 7233 + AegisName: Mithril_Ore + Name: Mithril Ore + Type: Etc + Buy: 20 + Weight: 150 + - Id: 7234 + AegisName: Soul_Of_Guild + Name: Spirit of Guild + Type: Etc + Weight: 10 + - Id: 7235 + AegisName: Soul_Of_Courage + Name: Spirit of Charge + Type: Etc + Weight: 10 + - Id: 7236 + AegisName: Soul_Of_Guard + Name: Spirit of Protection + Type: Etc + Weight: 10 + - Id: 7237 + AegisName: Soul_Of_Partnership + Name: Spirit of Association + Type: Etc + Weight: 10 + - Id: 7238 + AegisName: Soul_Of_Correspondence + Name: Spirit of Coordination + Type: Etc + Weight: 10 + - Id: 7239 + AegisName: Soul_Of_Proceeding + Name: Spirit of Advance + Type: Etc + Weight: 10 + - Id: 7240 + AegisName: Soul_Of_Confidence + Name: Spirit of Trust + Type: Etc + Weight: 10 + - Id: 7241 + AegisName: Soul_Of_Agreement + Name: Spirit of Union + Type: Etc + Weight: 10 + - Id: 7242 + AegisName: Soul_Of_Harmony + Name: Spirit of Combination + Type: Etc + Weight: 10 + - Id: 7243 + AegisName: Soul_Of_Cooperate + Name: Spirit of Cooperation + Type: Etc + Weight: 10 + - Id: 7244 + AegisName: Soul_Of_Unity + Name: Spirit of Solidarity + Type: Etc + Weight: 10 + - Id: 7245 + AegisName: Soul_Of_Friendship + Name: Spirit of Friendship + Type: Etc + Weight: 10 + - Id: 7246 + AegisName: Soul_Of_Peace + Name: Spirit of Peace + Type: Etc + Weight: 10 + - Id: 7247 + AegisName: Soul_Of_Spirit + Name: Spirit of Determination + Type: Etc + Weight: 10 + - Id: 7248 + AegisName: Soul_Of_Honor + Name: Spirit of Honor + Type: Etc + Weight: 10 + - Id: 7249 + AegisName: Soul_Of_Service + Name: Spirit of Service + Type: Etc + Weight: 10 + - Id: 7250 + AegisName: Soul_Of_Glory + Name: Spirit of Glory + Type: Etc + Weight: 10 + - Id: 7251 + AegisName: Soul_Of_Victory + Name: Spirit of Victory + Type: Etc + Weight: 10 + - Id: 7252 + AegisName: Herb_Medicine + Name: Herbal Medicine + Type: Etc + Weight: 10 + - Id: 7253 + AegisName: Taeguk_Flag + Name: Golden Korean Flag + Type: Etc + Weight: 10 + - Id: 7254 + AegisName: Digital_Print_Ticket + Name: Digital Picture Printing Coupon + Type: Etc + Weight: 10 + - Id: 7255 + AegisName: China_Marble01 + Name: Mystic Orb + Type: Etc + Weight: 100 + - Id: 7256 + AegisName: China_Marble02 + Name: Mystic Orb + Type: Etc + Weight: 100 + - Id: 7257 + AegisName: China_Marble03 + Name: Mystic Orb + Type: Etc + Weight: 100 + - Id: 7258 + AegisName: China_Marble04 + Name: Mystic Orb + Type: Etc + Weight: 100 + - Id: 7259 + AegisName: China_Marble05 + Name: Mystic Orb + Type: Etc + Weight: 100 + - Id: 7260 + AegisName: China_Marble06 + Name: Mystic Orb + Type: Etc + Weight: 100 + - Id: 7261 + AegisName: China_Marble07 + Name: Mystic Orb + Type: Etc + Weight: 100 + - Id: 7262 + AegisName: Fan + Name: Folding Fan of Cat Ghost + Type: Etc + Buy: 466 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7263 + AegisName: Cat_Eyed_Stone + Name: Cat's Eye + Type: Etc + Buy: 954 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7264 + AegisName: Dried_Sand + Name: Dry Sand + Type: Etc + Buy: 322 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7265 + AegisName: Dragon_Horn + Name: Dragon Horn + Type: Etc + Buy: 544 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7266 + AegisName: Dragon_Fang + Name: Denture from Dragon Mask + Type: Etc + Buy: 436 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7267 + AegisName: Tiger_Skin_Panties + Name: Tiger Panty + Type: Etc + Buy: 298 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7268 + AegisName: Little_Blacky_Ghost + Name: Little Ghost Doll + Type: Etc + Buy: 1210 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7269 + AegisName: Bib + Name: Pinafore + Type: Etc + Buy: 960 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7270 + AegisName: Milk_Bottle + Name: Nursing Bottle + Type: Etc + Buy: 1100 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7271 + AegisName: Figure + Name: Novice Figure + Type: Etc + Buy: 10000 + Weight: 10 + - Id: 7272 + AegisName: Meat_Dumpling_Doll + Name: Rice Ball Doll + Type: Etc + Buy: 500 + Weight: 10 + - Id: 7273 + AegisName: Golden_Necklace + Name: RWC Necklace + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7274 + AegisName: Ancient_Translator + Name: Translated Ancient Language + Type: Etc + Weight: 10 + - Id: 7275 + AegisName: Ancient_Document + Name: Record of Ancient Language + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7276 + AegisName: Picture_Letter + Name: Doodled Message + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7277 + AegisName: Munak_Doll + Name: Munak Doll + Type: Etc + Buy: 8900 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7278 + AegisName: Wellbeing_Letter + Name: Letter to Wife + Type: Etc + Weight: 10 + - Id: 7279 + AegisName: Vita500_Lid + Name: Vita500 Lid + Type: Etc + Buy: 10 + Weight: 10 + - Id: 7280 + AegisName: Quiz_Ticket01 + Name: 1st Quiz Entry + Type: Etc + Weight: 10 + - Id: 7281 + AegisName: Quiz_Ticket02 + Name: 2nd Quiz Entry + Type: Etc + Weight: 10 + - Id: 7282 + AegisName: Quiz_Ticket03 + Name: 3rd Quiz Entry + Type: Etc + Weight: 10 + - Id: 7283 + AegisName: Quiz_Ticket04 + Name: 4th Quiz Entry + Type: Etc + Weight: 10 + - Id: 7284 + AegisName: Quiz_Ticket05 + Name: 5th Quiz Entry + Type: Etc + Weight: 10 + - Id: 7285 + AegisName: Thread_Skein + Name: Holy Threads + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7286 + AegisName: Chilli + Name: Red Chile + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7287 + AegisName: Thread_Skein_ + Name: Holier Threads + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7288 + AegisName: Thai_Ring + Name: Engagement Ring + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7289 + AegisName: Olivine + Name: Peridot + Type: Etc + Buy: 3000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 7290 + AegisName: Phlogopite + Name: Phlogopite + Type: Etc + Buy: 3000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 7291 + AegisName: Agate + Name: Agate + Type: Etc + Buy: 3000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 7292 + AegisName: Muscovite + Name: Muscovite + Type: Etc + Buy: 3000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 7293 + AegisName: Rose_Quartz + Name: Rose Quartz + Type: Etc + Buy: 3000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 7294 + AegisName: Turquoise + Name: Turquoise + Type: Etc + Buy: 3000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 7295 + AegisName: Citrine + Name: Citrin + Type: Etc + Buy: 3000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 7296 + AegisName: Pyroxene + Name: Pyroxene + Type: Etc + Buy: 3000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 7297 + AegisName: Biotite + Name: Biotite + Type: Etc + Buy: 3000 + Weight: 100 + Flags: + BuyingStore: true + - Id: 7298 + AegisName: Leaf_Clothes + Name: Fig Leaf + Type: Etc + Buy: 538 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7299 + AegisName: Bamboo_Basket + Name: Straw Basket + Type: Etc + Buy: 632 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7300 + AegisName: Gemstone + Name: Gemstone + Type: Etc + Buy: 1420 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7301 + AegisName: Sword_Accessory + Name: Tassel + Type: Etc + Buy: 798 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7302 + AegisName: KRATHONG + Name: Krathong + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7303 + AegisName: Bag_Of_Rice + Name: Straw Rice Bag + Type: Etc + Weight: 800 + Flags: + BuyingStore: true + - Id: 7304 + AegisName: Witch's_Spell_Book + Name: Witch's Spell Scroll + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7305 + AegisName: Authority_Of_Nine_World + Name: Symbol of the Nine Realms + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7306 + AegisName: Fragment_Of_Soul + Name: Piece of Spirit + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7307 + AegisName: Whisper_Of_Soul + Name: Spiritual Whispers + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7308 + AegisName: Witch's_Potion + Name: Witch's Tonic + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7309 + AegisName: Wing_Of_Crow + Name: Crow Wing + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7310 + AegisName: Free_Peco_Ticket + Name: Free Ticket for Peco Ride + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7311 + AegisName: Free_Flying_Ship_Ticket + Name: Free Ticket for Flyship + Type: Etc + Buy: 20 + - Id: 7312 + AegisName: Jubilee + Name: Jubilee + Type: Etc + Buy: 32 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7313 + AegisName: Seal_Of_Witch + Name: Witch's Medal + Type: Etc + Buy: 2 + - Id: 7314 + AegisName: The_Sign + Name: The Sign + Type: Etc + Buy: 2 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7315 + AegisName: Dark_Crystal_Fragment + Name: Dark Crystal Fragment + Type: Etc + Buy: 422 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7316 + AegisName: Long_Limb + Name: Insect Leg + Type: Etc + Buy: 658 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7317 + AegisName: Screw + Name: Rusty Screw + Type: Etc + Buy: 534 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7318 + AegisName: Old_Pick + Name: Old Pick + Type: Etc + Buy: 512 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7319 + AegisName: Old_Steel_Plate + Name: Used Iron Plate + Type: Etc + Buy: 1024 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7320 + AegisName: Air_Pollutant + Name: Dust Pollutant + Type: Etc + Buy: 256 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7321 + AegisName: Fragment_Of_Crystal + Name: Crystal Fragment + Type: Etc + Buy: 552 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7322 + AegisName: Poisonous_Gas + Name: Toxic Gas + Type: Etc + Buy: 666 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7323 + AegisName: Battered_Kettle + Name: Battered Kettle + Type: Etc + Buy: 256 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7324 + AegisName: aegis_7324 + Name: Deep Sea Kraken's Leg + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 7325 + AegisName: Tube + Name: Flexible Tube + Type: Etc + Buy: 102 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7326 + AegisName: Fluorescent_Liquid + Name: Fluorescent Liquid + Type: Etc + Buy: 712 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7327 + AegisName: Headlamp + Name: Flashlight + Type: Etc + Buy: 1024 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7328 + AegisName: Legendary_Scroll + Name: Legend of Songkran + Type: Etc + Weight: 10 + - Id: 7329 + AegisName: Old_Copper_Key + Name: Old Bronze Key + Type: Etc + Weight: 10 + - Id: 7330 + AegisName: 2anny + Name: Mystic Orb + Type: Etc + Weight: 100 + - Id: 7331 + AegisName: Flower_Of_Heaven + Name: Heaven Flower + Type: Etc + Buy: 500 + Weight: 10 + - Id: 7332 + AegisName: Slate + Name: Complete Tablet + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7333 + AegisName: Piece_Of_Slate_1 + Name: Prontera Tablet + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7334 + AegisName: Piece_Of_Slate_2 + Name: Payon Tablet + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7335 + AegisName: Piece_Of_Slate_3 + Name: Morocc Tablet + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7336 + AegisName: Piece_Of_Slate_4 + Name: Geffen Tablet + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7337 + AegisName: Eye_Of_Hellion + Name: Eye of Hellion + Type: Etc + - Id: 7338 + AegisName: RO_Transportation_Card + Name: One-way Ticket + Type: Etc + - Id: 7339 + AegisName: RO_Transportation_Card_ + Name: Commemorative Travel Card + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7340 + AegisName: Will_Of_Darkness + Name: Will of the Darkness + Type: Etc + Buy: 734 + Weight: 50 + Flags: + BuyingStore: true + - Id: 7341 + AegisName: Worn_Out_Pendant + Name: Old Pendant + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7342 + AegisName: File01 + Name: File Folder + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7343 + AegisName: File02 + Name: Sealed File Folder + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7344 + AegisName: File03 + Name: Shinokas Case File + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7345 + AegisName: Armlet_Of_Prisoner + Name: Handcuffs + Type: Etc + Buy: 724 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7346 + AegisName: Pile_Of_Ymir_Heart + Name: Ymir's Heart Piece + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7347 + AegisName: Lab_Staff_Record + Name: Research Chart + Type: Etc + Buy: 840 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7348 + AegisName: Indication_Of_Member01 + Name: Membership Card + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7349 + AegisName: Indication_Of_Member02 + Name: Archive Permit + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7350 + AegisName: Pass + Name: Pass + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7351 + AegisName: Friend's_Diary + Name: Friend's Diary + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7352 + AegisName: Transparent_Plate01 + Name: Transparent Plate + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7353 + AegisName: Transparent_Plate02 + Name: Transparent Plate + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7354 + AegisName: Transparent_Plate03 + Name: Transparent Plate + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7355 + AegisName: Transparent_Plate04 + Name: Transparent Plate + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7356 + AegisName: Piece_Of_Crest1 + Name: Crest Piece + Type: Etc + Buy: 5000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7357 + AegisName: Piece_Of_Crest2 + Name: Crest Piece + Type: Etc + Buy: 5000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7358 + AegisName: Piece_Of_Crest3 + Name: Crest Piece + Type: Etc + Buy: 5000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7359 + AegisName: Piece_Of_Crest4 + Name: Crest Piece + Type: Etc + Buy: 5000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7360 + AegisName: RO_Festival_Ticket + Name: RO Festival Invitation + Type: Etc + Weight: 10 + - Id: 7361 + AegisName: Lotto01 + Name: Lotto Ball 01 + Type: Etc + Weight: 10 + - Id: 7362 + AegisName: Lotto02 + Name: Lotto Ball 02 + Type: Etc + Weight: 10 + - Id: 7363 + AegisName: Lotto03 + Name: Lotto Ball 03 + Type: Etc + Weight: 10 + - Id: 7364 + AegisName: Lotto04 + Name: Lotto Ball 04 + Type: Etc + Weight: 10 + - Id: 7365 + AegisName: Lotto05 + Name: Lotto Ball 05 + Type: Etc + Weight: 10 + - Id: 7366 + AegisName: Lotto06 + Name: Lotto Ball 06 + Type: Etc + Weight: 10 + - Id: 7367 + AegisName: Lotto07 + Name: Lotto Ball 07 + Type: Etc + Weight: 10 + - Id: 7368 + AegisName: Lotto08 + Name: Lotto Ball 08 + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7369 + AegisName: Lotto09 + Name: Lotto Ball 09 + Type: Etc + Weight: 10 + - Id: 7370 + AegisName: Lotto10 + Name: Lotto Ball 10 + Type: Etc + Weight: 10 + - Id: 7371 + AegisName: Lotto11 + Name: Lotto Ball 11 + Type: Etc + Weight: 10 + - Id: 7372 + AegisName: Lotto12 + Name: Lotto Ball 12 + Type: Etc + Weight: 10 + - Id: 7373 + AegisName: Lotto13 + Name: Lotto Ball 13 + Type: Etc + Weight: 10 + - Id: 7374 + AegisName: Lotto14 + Name: Lotto Ball 14 + Type: Etc + Weight: 10 + - Id: 7375 + AegisName: Lotto15 + Name: Lotto Ball 15 + Type: Etc + Weight: 10 + - Id: 7376 + AegisName: Lotto16 + Name: Lotto Ball 16 + Type: Etc + Weight: 10 + - Id: 7377 + AegisName: Lotto17 + Name: Lotto Ball 17 + Type: Etc + Weight: 10 + - Id: 7378 + AegisName: Lotto18 + Name: Lotto Ball 18 + Type: Etc + Weight: 10 + - Id: 7379 + AegisName: Lotto19 + Name: Lotto Ball 19 + Type: Etc + Weight: 10 + - Id: 7380 + AegisName: Lotto20 + Name: Lotto Ball 20 + Type: Etc + Weight: 10 + - Id: 7381 + AegisName: Lotto21 + Name: Lotto Ball 21 + Type: Etc + Weight: 10 + - Id: 7382 + AegisName: Lotto22 + Name: Lotto Ball 22 + Type: Etc + Weight: 10 + - Id: 7383 + AegisName: Lotto23 + Name: Lotto Ball 23 + Type: Etc + Weight: 10 + - Id: 7384 + AegisName: Lotto24 + Name: Lotto Ball 24 + Type: Etc + Weight: 10 + - Id: 7385 + AegisName: Lotto25 + Name: Lotto Ball 25 + Type: Etc + Weight: 10 + - Id: 7386 + AegisName: Lotto26 + Name: Lotto Ball 26 + Type: Etc + Weight: 10 + - Id: 7387 + AegisName: Lotto27 + Name: Lotto Ball 27 + Type: Etc + Weight: 10 + - Id: 7388 + AegisName: Lotto28 + Name: Lotto Ball 28 + Type: Etc + Weight: 10 + - Id: 7389 + AegisName: Lotto29 + Name: Lotto Ball 29 + Type: Etc + Weight: 10 + - Id: 7390 + AegisName: Lotto30 + Name: Lotto Ball 30 + Type: Etc + Weight: 10 + - Id: 7391 + AegisName: Lotto31 + Name: Lotto Ball 31 + Type: Etc + Weight: 10 + - Id: 7392 + AegisName: Lotto32 + Name: Lotto Ball 32 + Type: Etc + Weight: 10 + - Id: 7393 + AegisName: Lotto33 + Name: Lotto Ball 33 + Type: Etc + Weight: 10 + - Id: 7394 + AegisName: Lotto34 + Name: Lotto Ball 34 + Type: Etc + Weight: 10 + - Id: 7395 + AegisName: Lotto35 + Name: Lotto Ball 35 + Type: Etc + Weight: 10 + - Id: 7396 + AegisName: Lotto36 + Name: Lotto Ball 36 + Type: Etc + Weight: 10 + - Id: 7397 + AegisName: Lotto37 + Name: Lotto Ball 37 + Type: Etc + Weight: 10 + - Id: 7398 + AegisName: Lotto38 + Name: Lotto Ball 38 + Type: Etc + Weight: 10 + - Id: 7399 + AegisName: Word_Card01 + Name: Selamat + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7400 + AegisName: Word_Card02 + Name: Hari + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7401 + AegisName: Word_Card03 + Name: Kemerdekaan + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7402 + AegisName: Word_Card04 + Name: Republik + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7403 + AegisName: Word_Card05 + Name: Indonesia + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7404 + AegisName: Word_Card06 + Name: Ke-60 + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7405 + AegisName: Crushed_Can + Name: Crushed Can + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7406 + AegisName: Moon_Cake1 + Name: Yuebing + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7407 + AegisName: Moon_Cake2 + Name: Yuebing + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7408 + AegisName: Moon_Cake3 + Name: Yuebing + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7409 + AegisName: Moon_Cake4 + Name: Yuebing + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7410 + AegisName: Moon_Cake5 + Name: Yuebing + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7411 + AegisName: Moon_Cake6 + Name: Yuebing + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7412 + AegisName: Moon_Cake7 + Name: Yuebing + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7413 + AegisName: Moon_Cake8 + Name: Yuebing + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7414 + AegisName: Moon_Cake9 + Name: Yuebing + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7415 + AegisName: Stone_Of_Summons + Name: Summoning Stone + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7416 + AegisName: Letter_Of_Recommend + Name: Letter of Recommendation + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7417 + AegisName: Mission_ScrollA + Name: Written Request(A) + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7418 + AegisName: Mission_ScrollB + Name: Written Request(B) + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7419 + AegisName: Embryo_HandBook + Name: Embryo Creation Guide + Type: Etc + Buy: 48000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7420 + AegisName: Skull_ + Name: Skull + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7421 + AegisName: Key_Red + Name: Red Key + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7422 + AegisName: Key_Yellow + Name: Yellow Key + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7423 + AegisName: Key_Blue + Name: Blue Key + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7424 + AegisName: Key_Green + Name: Green Key + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7425 + AegisName: Key_Black + Name: Black Key + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7426 + AegisName: Magic_Gem_Red + Name: Red Charm Stone + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7427 + AegisName: Magic_Gem_Yellow + Name: Yellow Charm Stone + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7428 + AegisName: Magic_Gem_Blue + Name: Blue Charm Stone + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7429 + AegisName: Magic_Gem_Green + Name: Green Charm Stone + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7430 + AegisName: Magic_Gem_Black + Name: Black Charm Stone + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7431 + AegisName: Several_Books + Name: Pile of Books + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7432 + AegisName: Leather_Pouch + Name: Leather Pouch + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7433 + AegisName: Scroll + Name: Blank Scroll + Type: Etc + Buy: 4000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7434 + AegisName: Elemental_Potion_Book + Name: Elemental Potion Creation Guide + Type: Etc + Buy: 100000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7435 + AegisName: Golden_Bracelet + Name: Golden Ornament + Type: Etc + Buy: 1907 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7436 + AegisName: Piece_Of_Memory_Green + Name: Fragment of Agony + Type: Etc + Buy: 1506 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7437 + AegisName: Piece_Of_Memory_Purple + Name: Fragment of Misery + Type: Etc + Buy: 1506 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7438 + AegisName: Piece_Of_Memory_Blue + Name: Fragment of Hatred + Type: Etc + Buy: 1506 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7439 + AegisName: Piece_Of_Memory_Red + Name: Fragment of Despair + Type: Etc + Buy: 1506 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7440 + AegisName: Red_Feather + Name: Red Feather + Type: Etc + Buy: 1335 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7441 + AegisName: Blue_Feather + Name: Blue Feather + Type: Etc + Buy: 1408 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7442 + AegisName: Cursed_Seal + Name: Cursed Seal + Type: Etc + Buy: 1332 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7443 + AegisName: Tri_Headed_Dragon_Head + Name: Three-Headed Dragon's Head + Type: Etc + Buy: 956 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7444 + AegisName: Treasure_Box + Name: Treasure Box + Type: Etc + Buy: 300000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7445 + AegisName: Dragonball_Green + Name: Green Bijou + Type: Etc + Buy: 887 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7446 + AegisName: Dragonball_Blue + Name: Blue Bijou + Type: Etc + Buy: 887 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7447 + AegisName: Dragonball_Red + Name: Red Bijou + Type: Etc + Buy: 887 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7448 + AegisName: Dragonball_Yellow + Name: Yellow Bijou + Type: Etc + Buy: 887 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7449 + AegisName: Bloody_Page + Name: Bloody Page + Type: Etc + Buy: 681 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7450 + AegisName: Piece_Of_Bone_Armor + Name: Skeletal Armor Piece + Type: Etc + Buy: 2050 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7451 + AegisName: Scale_Of_Red_Dragon + Name: Fire Dragon Scale + Type: Etc + Buy: 1852 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7452 + AegisName: Yellow_Spice + Name: Yellow Spice + Type: Etc + Buy: 750 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7453 + AegisName: Sweet_Sauce + Name: Sweet Sauce + Type: Etc + Buy: 525 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7454 + AegisName: Plain_Sauce + Name: Savory Sauce + Type: Etc + Buy: 525 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7455 + AegisName: Hot_Sauce + Name: Spicy Sauce + Type: Etc + Buy: 525 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7456 + AegisName: Red_Spice + Name: Red Spice + Type: Etc + Buy: 750 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7457 + AegisName: Cooking_Oil + Name: Cooking Oil + Type: Etc + Buy: 375 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7458 + AegisName: Baphomet's_Horn + Name: Fortune Horn + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7459 + AegisName: RAMADAN_ + Name: Idul Fitri Card + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7460 + AegisName: Niflheim_Ticket + Name: Niflheim Express Ticket + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7461 + AegisName: BlueCard_A + Name: Blue A Card + Type: Etc + Weight: 10 + - Id: 7462 + AegisName: BlueCard_E + Name: Blue E Card + Type: Etc + Weight: 10 + - Id: 7463 + AegisName: BlueCard_F + Name: Blue F Card + Type: Etc + Weight: 10 + - Id: 7464 + AegisName: BlueCard_H + Name: Blue H Card + Type: Etc + Weight: 10 + - Id: 7465 + AegisName: BlueCard_L + Name: Blue L Card + Type: Etc + Weight: 10 + - Id: 7466 + AegisName: BlueCard_N + Name: Blue N Card + Type: Etc + Weight: 10 + - Id: 7467 + AegisName: BlueCard_O + Name: Blue O Card + Type: Etc + Weight: 10 + - Id: 7468 + AegisName: BlueCard_P + Name: Blue P Card + Type: Etc + Weight: 10 + - Id: 7469 + AegisName: BlueCard_U + Name: Blue U Card + Type: Etc + Weight: 10 + - Id: 7470 + AegisName: BlueCard_W + Name: Blue W Card + Type: Etc + Weight: 10 + - Id: 7471 + AegisName: BlueCard_Y + Name: Blue Y Card + Type: Etc + Weight: 10 + - Id: 7472 + AegisName: Cookbook01 + Name: Level 1 Cookbook + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7473 + AegisName: Cookbook02 + Name: Level 2 Cookbook + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7474 + AegisName: Cookbook03 + Name: Level 3 Cookbook + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7475 + AegisName: Cookbook04 + Name: Level 4 Cookbook + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7476 + AegisName: Cookbook05 + Name: Level 5 Cookbook + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7477 + AegisName: Cookbook06 + Name: Level 6 Cookbook + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7478 + AegisName: Cookbook07 + Name: Level 7 Cookbook + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7479 + AegisName: Cookbook08 + Name: Level 8 Cookbook + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7480 + AegisName: Cookbook09 + Name: Level 9 Cookbook + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7481 + AegisName: Cookbook10 + Name: Level 10 Cookbook + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7482 + AegisName: Pot + Name: Pot + Type: Etc + Buy: 150 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7483 + AegisName: Key_Of_Seal + Name: Key of the Seal + Type: Etc + - Id: 7484 + AegisName: Warrior_Symbol + Name: Symbol of a Brave Warrior + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7485 + AegisName: 2nd_Floor_Pass + Name: Cloud General + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7486 + AegisName: 3rd_Floor_Pass + Name: Wind General + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7487 + AegisName: Tavern_Wine + Name: Culinary Wine + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7488 + AegisName: Delivery_Box + Name: Delivery Package + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7489 + AegisName: Villa_Spare_Key + Name: Cottage Key + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7490 + AegisName: Kyll_Hire_Letter + Name: Letter to Elly + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7491 + AegisName: Iron_Box + Name: Steel Box + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7492 + AegisName: Yellow_Key_Card + Name: Yellow Keycard + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7493 + AegisName: Golden_Key + Name: Golden Key + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7494 + AegisName: Kiel_Button + Name: Luxurious Button + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7495 + AegisName: Blue_Key_Card + Name: Blue Keycard + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7496 + AegisName: Red_Key_Card + Name: Red Keycard + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7497 + AegisName: Steel_Piece + Name: Metal Fragment + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7498 + AegisName: Rosimier_Key + Name: Rosimier Mansion Keys + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7499 + AegisName: Family_Portrait + Name: Family Portrait + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7500 + AegisName: Elysia_Portrait + Name: Woman's Portrait + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7501 + AegisName: Kyll_Hire_Letter2 + Name: K.H's Letter + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7502 + AegisName: Piece_Memo_Of_James + Name: James's Note + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7503 + AegisName: Man_Portrait + Name: Man's Portrait + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7504 + AegisName: Toy_Motor + Name: Power Device + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7505 + AegisName: Toy_Key + Name: Toy Key + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7506 + AegisName: Black_Key_Card + Name: Black Keycard + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7507 + AegisName: Sturdy_Iron_Piece + Name: Solid Iron Piece + Type: Etc + Buy: 842 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7508 + AegisName: Elysia_Ring + Name: Allysia's Ring + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7509 + AegisName: Fancy_Key_Card + Name: Luxurious Keycard + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7510 + AegisName: Valhalla_Flower + Name: Valhalla's Flower + Type: Etc + Buy: 200000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7511 + AegisName: Rune_Of_Darkness + Name: Rune of Darkness + Type: Etc + Buy: 2526 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7512 + AegisName: Burnt_Parts + Name: Burnt Part + Type: Etc + Buy: 1600 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7513 + AegisName: Pocket_Watch__ + Name: Pocket Watch + Type: Etc + Buy: 3420 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7514 + AegisName: Monster_Ticket + Name: Monster Ticket + Type: Etc + Buy: 2 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7515 + AegisName: Marvelous_Medal + Name: Prize Medal + Type: Etc + Buy: 2 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7516 + AegisName: Green_Key_Card + Name: Green Keycard + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7517 + AegisName: Gold_Coin_ + Name: Gold Coin + Type: Etc + Buy: 1000 + Weight: 100 + - Id: 7518 + AegisName: Women's_Medal + Name: Women's Medal + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7519 + AegisName: Money_Envelope + Name: Handsel + Type: Etc + Weight: 10 + - Id: 7520 + AegisName: Chinese_Scroll + Name: Please Be Rich + Type: Etc + Weight: 10 + - Id: 7521 + AegisName: Flame_Stone + Name: Flame Stone + Type: Etc + Buy: 112 + Weight: 1 + Flags: + BuyingStore: true + - Id: 7522 + AegisName: Ice_Stone + Name: Ice Stone + Type: Etc + Buy: 112 + Weight: 1 + Flags: + BuyingStore: true + - Id: 7523 + AegisName: Wind_Stone + Name: Wind Stone + Type: Etc + Buy: 112 + Weight: 1 + Flags: + BuyingStore: true + - Id: 7524 + AegisName: Shadow_Orb + Name: Shadow Orb + Type: Etc + Buy: 225 + Weight: 1 + Flags: + BuyingStore: true + - Id: 7525 + AegisName: Summer_Feast_Ticket + Name: Summer Festival Ticket + Type: Etc + Buy: 10 + Weight: 10 + - Id: 7526 + AegisName: Manuscript_Paper + Name: Manuscript Paper + Type: Etc + Buy: 2 + - Id: 7527 + AegisName: Life_Book + Name: Book About True Life + Type: Etc + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7528 + AegisName: Id_Lottery_Ticket + Name: Lottery Ticket + Type: Etc + - Id: 7529 + AegisName: Stolen_Sandals + Name: Stolen Sandal + Type: Etc + - Id: 7530 + AegisName: Travel_Brochure_01 + Name: Travel Brochure [Amatsu] + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7531 + AegisName: Travel_Brochure_02 + Name: Travel Brochure [Kunlun] + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7532 + AegisName: Travel_Brochure_03 + Name: Travel Brochure [Luoyang] + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7533 + AegisName: Travel_Brochure_04 + Name: Travel Brochure [Ayothaya] + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7534 + AegisName: Photo_Album_01 + Name: Amatsu Completed Photo Album + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7535 + AegisName: Photo_Album_02 + Name: Kunlun Completed Photo Album + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7536 + AegisName: Photo_Album_03 + Name: Luoyang Completed Photo Album + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7537 + AegisName: Photo_Album_04 + Name: Ayothaya Completed Photo Album + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7538 + AegisName: Sifted_Sand + Name: Sand for Work + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7539 + AegisName: Poring_Coin + Name: Poring Coin + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7540 + AegisName: Lotto39 + Name: Lotto Ball 39 + Type: Etc + Weight: 10 + - Id: 7541 + AegisName: Lotto40 + Name: Lotto Ball 40 + Type: Etc + Weight: 10 + - Id: 7542 + AegisName: Lotto41 + Name: Lotto Ball 41 + Type: Etc + Weight: 10 + - Id: 7543 + AegisName: Lotto42 + Name: Lotto Ball 42 + Type: Etc + Weight: 10 + - Id: 7544 + AegisName: Lotto43 + Name: Lotto Ball 43 + Type: Etc + Weight: 10 + - Id: 7545 + AegisName: Lotto44 + Name: Lotto Ball 44 + Type: Etc + Weight: 10 + - Id: 7546 + AegisName: Lotto45 + Name: Lotto Ball 45 + Type: Etc + Weight: 10 + - Id: 7547 + AegisName: Soccer_Ball + Name: Soccer Ball + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7548 + AegisName: Soccer_Shoes + Name: Soccer Shoes + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7549 + AegisName: Brazilian_Flag + Name: Brazilian Flag + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7550 + AegisName: Ticket01 + Name: 6.13 Ticket + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7551 + AegisName: Ticket02 + Name: 6.18 Ticket + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7552 + AegisName: Ticket03 + Name: 6.22 Ticket + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7553 + AegisName: Lotus_Flower + Name: Lotus Flower + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7554 + AegisName: Striped_Candle + Name: Striped Candle + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7555 + AegisName: Green_Incense + Name: Green Incense + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7556 + AegisName: Longing_Heart + Name: Longing Heart + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7557 + AegisName: Invitation_Letter + Name: Invitation Letter + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7558 + AegisName: Invitation_Ticket + Name: Invitation Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7559 + AegisName: Key_Of_Flower_Garden + Name: Key to the Secret Garden + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7560 + AegisName: Longing_Heart2 + Name: Longing Heart + Type: Etc + - Id: 7561 + AegisName: Ice_Heart + Name: Glacial Heart + Type: Etc + Buy: 606 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7562 + AegisName: Ice_Scale + Name: Ice Scale + Type: Etc + Buy: 3020 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7563 + AegisName: Bloody_Rune + Name: Bloody Rune + Type: Etc + Buy: 2016 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7564 + AegisName: Rotten_Meat + Name: Rotten Meat + Type: Etc + Buy: 102 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7565 + AegisName: Sticky_Poison + Name: Sticky Poison + Type: Etc + Buy: 350 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7566 + AegisName: Will_Of_Darkness_ + Name: Will of Red Darkness + Type: Etc + Buy: 1530 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7567 + AegisName: Suspicious_Hat + Name: Suspicious Hat + Type: Etc + Buy: 1290 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7568 + AegisName: White_Mask + Name: White Mask + Type: Etc + Buy: 1060 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7569 + AegisName: Hammer_Of_Wind + Name: Wind Hammer + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7570 + AegisName: Temple_Lottery_Ticket + Name: Temple Lottery Ticket + Type: Etc + Weight: 10 + - Id: 7571 + AegisName: Diary_Of_Blue + Name: Bruspetti's Diary + Type: Etc + - Id: 7572 + AegisName: Magic_Necklace + Name: Ashy Necklace + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7573 + AegisName: Magic_Necklace_ + Name: Sparkling Necklace + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7574 + AegisName: Ice_Particle + Name: Freezing Snow Powder + Type: Etc + Flags: + BuyingStore: true + - Id: 7575 + AegisName: Red_Jewel_ + Name: Red Jewel + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7576 + AegisName: Blue_Jewel_ + Name: Blue Jewel + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7577 + AegisName: Golden_Jewel_ + Name: Yellow Jewel + Type: Etc + Buy: 20 + Weight: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7578 + AegisName: Anti_Spell_Bead + Name: Countermagic Crystal + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7579 + AegisName: Silk_Handkerchief + Name: Silk Handkerchief of Zhi Nu + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7580 + AegisName: Black_Bead + Name: Black Marble + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7581 + AegisName: Anniversary_Ticket + Name: Celebration Document + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7582 + AegisName: Gem_Of_Ruin + Name: Jewel of Destruction + Type: Etc + Buy: 10 + Weight: 10 + - Id: 7583 + AegisName: Evil_Mind + Name: Evil Mind + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7584 + AegisName: Proof_Of_Guard1 + Name: Guard's First Proof + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7585 + AegisName: Proof_Of_Guard2 + Name: Guard's Second Proof + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7586 + AegisName: Proof_Of_Guard3 + Name: Guard's Third Proof + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7587 + AegisName: Proof_Of_Guard4 + Name: Guard's Fourth Proof + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7588 + AegisName: IPOD_Ticker + Name: IPOD Coupon + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7589 + AegisName: Moon_Cake10 + Name: Lettered Moon Snack 01 + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7590 + AegisName: Moon_Cake11 + Name: Lettered Moon Snack 02 + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7591 + AegisName: Moon_Cake12 + Name: Lettered Moon Snack 03 + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7592 + AegisName: Moon_Cake13 + Name: Lettered Moon Snack 04 + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7593 + AegisName: Moon_Cake14 + Name: Lettered Moon Snack 05 + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7594 + AegisName: Sonia's_Letter + Name: Sonia's Letter + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7595 + AegisName: Unique_Sword + Name: Special Sword + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7596 + AegisName: Unique_Shield + Name: Special Shield + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7597 + AegisName: Magic_Stone + Name: Magic Stone + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7598 + AegisName: BlueCard_I + Name: Blue I Card + Type: Etc + Weight: 10 + - Id: 7599 + AegisName: BlueCard_D + Name: Blue D Card + Type: Etc + Weight: 10 + - Id: 7600 + AegisName: BlueCard_K + Name: Blue K Card + Type: Etc + Weight: 10 + - Id: 7601 + AegisName: BlueCard_S + Name: Blue S Card + Type: Etc + Weight: 10 + - Id: 7602 + AegisName: BlueCard_R + Name: Blue R Card + Type: Etc + Weight: 10 + - Id: 7603 + AegisName: RO_Party_Ticket + Name: RO Party Invitation Ticket + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7604 + AegisName: Flour + Name: Flour + Type: Etc + Weight: 10 + - Id: 7605 + AegisName: Chicken_Egg + Name: Chicken Egg + Type: Etc + Weight: 10 + - Id: 7606 + AegisName: Coin + Name: Token of the Ox + Type: Etc + Weight: 10 + - Id: 7607 + AegisName: Evil_Dragon_Head + Name: Neck of Demon Dragon + Type: Etc + Buy: 10 + Weight: 10 + - Id: 7608 + AegisName: Premium_Ticket + Name: Premium Ticket + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7609 + AegisName: Pumpkin_Mojo + Name: Pumpkin Mojo + Type: Etc + Weight: 10 + - Id: 7610 + AegisName: Food_Ticket + Name: Food Exchange Ticket + Type: Etc + Buy: 1000 + Weight: 10 + - Id: 7611 + AegisName: Fox_Symbol + Name: Symbol of Fox + Type: Etc + Buy: 20 + Weight: 100 + - Id: 7612 + AegisName: Heart_Of_Fox_Queen + Name: Heart of Queen Fox + Type: Etc + Buy: 2 + Weight: 100 + - Id: 7613 + AegisName: Small_Rice_Dough + Name: Small Rice Cake Dough + Type: Etc + - Id: 7614 + AegisName: Special_Packing_Paper + Name: Wrapping Paper + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7615 + AegisName: MVP_Ticket + Name: MVP Voucher + Type: Etc + Buy: 10 + Weight: 10 + - Id: 7616 + AegisName: Mini_Boss_Ticket + Name: Miniboss Voucher + Type: Etc + Buy: 10 + Weight: 10 + - Id: 7617 + AegisName: Monster_Ticket_ + Name: Monster Voucher + Type: Etc + Buy: 10 + Weight: 10 + - Id: 7618 + AegisName: Monster_Crystal + Name: Monster Crystal + Type: Etc + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7619 + AegisName: Enriched_Elunium + Name: Enriched Elunium + Type: Etc + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7620 + AegisName: Enriched_Oridecon + Name: Enriched Oridecon + Type: Etc + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7621 + AegisName: Token_Of_Siegfried + Name: Token Of Siegfried + Type: Etc + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7622 + AegisName: New_Style_Coupon + Name: Hairstyle Coupon + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7623 + AegisName: Name_Change_Coupon + Name: Ticket Of Identification + Type: Etc + Buy: 2 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7624 + AegisName: Spring_Stanza23 + Name: Spring Stanza23 + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7625 + AegisName: Registration_Ticket + Name: Registration Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7626 + AegisName: Bubble_Gum_Token + Name: Bubble Gum Token + Type: Etc + Buy: 10 + Weight: 10 + - Id: 7627 + AegisName: Sage_Key + Name: Sage Key + Type: Etc + - Id: 7628 + AegisName: Idiot_Key + Name: Idiot Key + Type: Etc + - Id: 7629 + AegisName: Pink_Gift_Box + Name: Pink Gift Box + Type: Etc + - Id: 7630 + AegisName: Clean_Beach_Brush + Name: Clean Beach Brush + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7631 + AegisName: Trash_Debris + Name: Trash Debris + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7632 + AegisName: To_Afterworld_Record + Name: Terrible Report Card + Type: Etc + - Id: 7633 + AegisName: To_Heaven_Record + Name: Heavensent Report Card + Type: Etc + - Id: 7634 + AegisName: Rose_Of_Father + Name: Father Rose + Type: Etc + - Id: 7635 + AegisName: Perfume_Pouch + Name: Incense Bag + Type: Etc + Buy: 100 + - Id: 7636 + AegisName: Magic_Potion_Bottle + Name: Magic Potion Bottle + Type: Etc + - Id: 7637 + AegisName: Father_Giftbox + Name: Father Giftbox + Type: Etc + Weight: 10 + - Id: 7638 + AegisName: TW_Green_Box + Name: TW Green Box + Type: Etc + Weight: 10 + - Id: 7639 + AegisName: TW_Red_Box + Name: TW Red Box + Type: Etc + Weight: 10 + - Id: 7640 + AegisName: Butterfly_Hair_Decoration + Name: Butterfly Hair Decoration + Type: Etc + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7641 + AegisName: Medical_Cure_Box + Name: Medical Cure Box + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7642 + AegisName: Bloody_Coin + Name: Bloody Coin + Type: Etc + Buy: 10 + Flags: + BuyingStore: true + - Id: 7643 + AegisName: Bloody_Letter + Name: Bloody Letter + Type: Etc + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7644 + AegisName: Unsent_Letter + Name: Unsent Letter + Type: Etc + Buy: 10 + Flags: + BuyingStore: true + - Id: 7646 + AegisName: RO_Luk_Bookmark + Name: RO Luk Bookmark + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7647 + AegisName: Taiwan_Luk_Coin + Name: Taiwan Luk Coin + Type: Etc + - Id: 7648 + AegisName: Snake_Bookmark + Name: Snake Bookmark + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7649 + AegisName: Big_Luk_Bookmark + Name: Big Luk Bookmark + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7651 + AegisName: Mystery_Egg + Name: Mystery Egg + Type: Etc + Buy: 10 + Weight: 10 + - Id: 7663 + AegisName: Full_Metal_Jacket + Name: Full Metal Jacket + Type: Etc + Buy: 200 + Weight: 1 + Attack: 10 + - Id: 7664 + AegisName: Shooting_Mine + Name: Grenade Launcher + Type: Etc + Buy: 450 + Weight: 1 + Attack: 10 + - Id: 7665 + AegisName: Dragon_Tail_Missile + Name: Dragon Tail Missile + Type: Etc + Buy: 1500 + Weight: 1 + Attack: 10 + - Id: 7666 + AegisName: TimeTravel_Scroll + Name: Time Travel Scroll + Type: Etc + Buy: 20 + - Id: 7667 + AegisName: Abandoned_Machine + Name: Abandoned Machine + Type: Etc + Buy: 20 + - Id: 7668 + AegisName: Clean_Bandage + Name: Clean Bandage + Type: Etc + Buy: 20 + - Id: 7669 + AegisName: Rubbing_Alchohol + Name: Rubbing Alchohol + Type: Etc + Buy: 20 + - Id: 7670 + AegisName: Sour_Grass + Name: Sour Grass + Type: Etc + Buy: 20 + - Id: 7671 + AegisName: Firstaid_Kit + Name: First Aid Kit + Type: Etc + Buy: 20 + - Id: 7672 + AegisName: Relief_Food + Name: Relief Food + Type: Etc + Buy: 20 + - Id: 7674 + AegisName: Mysterious_Ingredient + Name: Mysterious Ingredient + Type: Etc + Buy: 20 + - Id: 7675 + AegisName: Mysterious_Doll + Name: Mysterious Doll + Type: Etc + - Id: 7676 + AegisName: Transmission_Coupon + Name: Transmission Coupon + Type: Etc + - Id: 7679 + AegisName: Oneclick_Weapon_7UP + Name: One Click Weapon 7UP + Type: Etc + - Id: 7680 + AegisName: Oneclick_Weapon_9UP + Name: One Click Weapon 9UP + Type: Etc + - Id: 7681 + AegisName: Oneclick_Armor_7UP + Name: One Click Armor 7UP + Type: Etc + - Id: 7682 + AegisName: Oneclick_Armor_9UP + Name: One Click Armor 9UP + Type: Etc + - Id: 7685 + AegisName: Sour_Melon + Name: Sweet and Sour Melon + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7690 + AegisName: Special_Exchange_Coupons + Name: Special Exchange Coupons + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7701 + AegisName: Dragon_Spirit + Name: Soul + Type: Etc + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7702 + AegisName: Special_Cogwheel + Name: Special Cogwheel + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7703 + AegisName: Piece_Of_Cogwheel + Name: Piece of Cogwheel + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7704 + AegisName: Broken_Thermometer + Name: Broken Thermometer + Type: Etc + Buy: 2 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7705 + AegisName: Note_Of_Geologist + Name: Note of Geologist + Type: Etc + Buy: 2 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7706 + AegisName: Spoiled_Carrot_Juice + Name: Broken Carrot Juice + Type: Etc + Buy: 20 + Weight: 40 + - Id: 7707 + AegisName: Spoiled_Banana_Juice + Name: Broken Banana Juice + Type: Etc + Buy: 20 + Weight: 40 + - Id: 7708 + AegisName: Spoiled_Apple_Juice + Name: Broken Apple Juice + Type: Etc + Buy: 20 + Weight: 40 + - Id: 7709 + AegisName: Spoiled_Grape_Juice + Name: Broken Grape Juice + Type: Etc + Buy: 20 + Weight: 40 + - Id: 7710 + AegisName: Black_Gemstone + Name: Black Gemstone + Type: Etc + Buy: 600 + Weight: 30 + - Id: 7711 + AegisName: Update_Ticket + Name: Event Ticket + Type: Etc + Weight: 10 + - Id: 7712 + AegisName: Nokia5500 + Name: Nokia 5500 + Type: Etc + Weight: 10 + - Id: 7713 + AegisName: BlueCard_A_ + Name: Blue A(2) Card + Type: Etc + Weight: 10 + - Id: 7714 + AegisName: BlueCard_R_ + Name: Blue R(2) Card + Type: Etc + Weight: 10 + - Id: 7715 + AegisName: Handmade_Choco_Recipe + Name: Handmade Chocolate Recipe + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7716 + AegisName: Strawberry_Choco_Recipe + Name: Chocolate Strawberry Recipe + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7717 + AegisName: Choco_Tart_Recipe + Name: Chocolate Tart Recipe + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7718 + AegisName: Cacao_Bean + Name: Cacao Bean + Type: Etc + Weight: 10 + - Id: 7719 + AegisName: BlueCard_G + Name: Blue G Card + Type: Etc + Weight: 10 + - Id: 7720 + AegisName: Gold_Coin_US + Name: Gold Coin + Type: Etc + Buy: 100 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7721 + AegisName: Treasure_Box_ + Name: Treasure Box + Type: Etc + Buy: 100 + Weight: 500 + - Id: 7722 + AegisName: Debt_Note + Name: Debt Note + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7723 + AegisName: Diamond_Of_Ruin + Name: Diamond of Ruin + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7724 + AegisName: Forbidden_Secret_Art + Name: Forbidden Secret Art + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7725 + AegisName: Unlucky_Emerald + Name: Unlucky Emerald + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7726 + AegisName: Token_Of_King + Name: Token of King + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7727 + AegisName: HP_Doctor_Ticket + Name: HP Doctor Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7728 + AegisName: SP_Doctor_Ticket + Name: SP Doctor Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7729 + AegisName: Rok_Star_Badge + Name: Rok Star Badge + Type: Etc + Buy: 20 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7730 + AegisName: Mission_Certificate1 + Name: Mission Ticket 1 + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoSell: true + - Id: 7731 + AegisName: Mission_Certificate2 + Name: Mission Ticket 2 + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoSell: true + - Id: 7732 + AegisName: Mission_Certificate3 + Name: Mission Ticket 3 + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoSell: true + - Id: 7733 + AegisName: Mission_Certificate4 + Name: Mission Ticket 4 + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoSell: true + - Id: 7734 + AegisName: Mission_Certificate5 + Name: Mission Ticket 5 + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoSell: true + - Id: 7735 + AegisName: Mission_Certificate6 + Name: Mission Ticket 6 + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoSell: true + - Id: 7736 + AegisName: Mission_Certificate7 + Name: Mission Ticket 7 + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoSell: true + - Id: 7737 + AegisName: Mission_Certificate8 + Name: Mission Ticket 8 + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoSell: true + - Id: 7738 + AegisName: Mission_Certificate9 + Name: Mission Ticket 9 + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoSell: true + - Id: 7739 + AegisName: Mission_Certificate10 + Name: Mission Ticket 10 + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoSell: true + - Id: 7740 + AegisName: Mission_Certificate11 + Name: Mission Ticket 11 + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoSell: true + - Id: 7741 + AegisName: Mission_Certificate12 + Name: Mission Ticket 12 + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoSell: true + - Id: 7742 + AegisName: Kaong + Name: Kaong + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7743 + AegisName: Gulaman + Name: Gulaman + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7744 + AegisName: Leche_Flan + Name: Leche Flan + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7745 + AegisName: Ube_Jam + Name: Ube Jam + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7746 + AegisName: Sago + Name: Sago + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7747 + AegisName: Langka + Name: Langka + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7748 + AegisName: Sweet_Bean + Name: Sweet Beans + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7749 + AegisName: Sweet_Banana + Name: Sweet Bananas + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7750 + AegisName: Macapuno + Name: Macapuno + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7751 + AegisName: Old_White_Cloth + Name: Old White Cloth + Type: Etc + Buy: 550 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7752 + AegisName: Clattering_Skull + Name: Clattering Skull + Type: Etc + Buy: 840 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7753 + AegisName: Broken_Farming_Utensil + Name: Broken Farming Utensil + Type: Etc + Buy: 330 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7754 + AegisName: Broken_Crown + Name: Broken Crown + Type: Etc + Buy: 3000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7755 + AegisName: Research_Note + Name: Research Note + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7756 + AegisName: Sealed_Book + Name: Sealed Book + Type: Etc + Buy: 2000 + Weight: 10 + - Id: 7757 + AegisName: Mithril + Name: Mithril + Type: Etc + Buy: 20 + Weight: 100 + - Id: 7758 + AegisName: Star_Crystal + Name: Star Crystal + Type: Etc + Buy: 20 + Weight: 100 + - Id: 7759 + AegisName: Geology_Report + Name: Geologist's Report + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7760 + AegisName: Yaga_Magic_Book + Name: Yaga's Magic Book + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7761 + AegisName: Magic_Gourd_Bottle + Name: Magic Gourd Bottle + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7762 + AegisName: Yaga_Pestle + Name: Yaga's Pestle + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7763 + AegisName: Sticky_Herb + Name: Sticky Herb + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7764 + AegisName: High_Strength_Adhesive + Name: High Strength Adhesive + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7765 + AegisName: Yaga_Secret_Medicine + Name: Baba Yaga's Secret Medicine + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7766 + AegisName: Bok_Choy + Name: Bok Choy + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7767 + AegisName: Chung_E_Cake + Name: Green Maiden's Cake + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7768 + AegisName: Squid + Name: Squid + Type: Etc + Weight: 10 + - Id: 7769 + AegisName: Egg_Yolk + Name: Egg Yolk + Type: Etc + Weight: 10 + - Id: 7770 + AegisName: Sweet_Rice + Name: Sweet Rice + Type: Etc + Weight: 10 + - Id: 7771 + AegisName: Lotus_Leaf + Name: Lotus Leaf + Type: Etc + Weight: 10 + - Id: 7772 + AegisName: String + Name: String + Type: Etc + Weight: 10 + - Id: 7773 + AegisName: War_Badge + Name: Wat Badge + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7774 + AegisName: Chung_E_Ticket + Name: Green Maiden Ticket + Type: Etc + Weight: 10 + - Id: 7775 + AegisName: Spring_Rabbit_Ticket + Name: Spring Rabbit Ticket + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7776 + AegisName: Max_Weight_Up_Scroll + Name: Gym Pass + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7777 + AegisName: Gold_Box + Name: Sealed Golden Box + Type: Etc + Weight: 10 + - Id: 7778 + AegisName: Silver_Box + Name: Sealed Silver Box + Type: Etc + Weight: 10 + - Id: 7779 + AegisName: Gold_Key_TW + Name: Golden Key + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7780 + AegisName: Silver_Key + Name: Silver Key + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7781 + AegisName: Heart_Box + Name: Engrave Treasure Box + Type: Etc + Weight: 10 + - Id: 7782 + AegisName: Gold_Key77 + Name: Episode 13.1 Poporing Key + Type: Etc + Weight: 10 + Flags: + DropAnnounce: true + - Id: 7783 + AegisName: Silver_Key77 + Name: Episode 13.2 Poring Key + Type: Etc + Weight: 10 + Flags: + DropAnnounce: true + - Id: 7784 + AegisName: Fawner_Coupon1 + Name: Free Coupon 1 + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7785 + AegisName: Fawner_Coupon2 + Name: Free Coupon 2 + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7786 + AegisName: Fawner_Coupon3 + Name: Free Coupon 3 + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7787 + AegisName: Fawner_Coupon4 + Name: Free Coupon 4 + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7788 + AegisName: Fawner_Coupon5 + Name: Free Coupon 5 + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7789 + AegisName: Fawner_Coupon6 + Name: Free Coupon 6 + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7790 + AegisName: Fawner_Coupon7 + Name: Free Coupon 7 + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7791 + AegisName: Fawner_Coupon8 + Name: Free Coupon 8 + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7792 + AegisName: Guyak + Name: Guyak + Type: Etc + Weight: 10 + - Id: 7793 + AegisName: Golden_Apple + Name: Golden Apple + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7794 + AegisName: Fate_Of_Crow + Name: The Crow of Destiny + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7795 + AegisName: Mami_Photo_Album + Name: Mammi's Photo Album + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7796 + AegisName: Author_Autograph + Name: Author's Autograph + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7797 + AegisName: Author_Memo + Name: Author's Memo + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7798 + AegisName: Dark_Debris + Name: Fragment of Darkness + Type: Etc + Buy: 500 + Weight: 10 + - Id: 7799 + AegisName: Dark_Crystal + Name: Crystal of Darkness + Type: Etc + Buy: 10 + Weight: 10 + - Id: 7800 + AegisName: Golden_Apple_ + Name: Golden Charm Apple + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7801 + AegisName: Girl_Fan_Letter + Name: Girl's Letter + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7802 + AegisName: Autograph_Book + Name: Signature Notebook + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7803 + AegisName: Battle_Manual_TW + Name: Beginner's Field Manual + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7804 + AegisName: Octopig_Tentacle + Name: Octopig's Leg + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7805 + AegisName: Brown_Ring + Name: Brown Jenoss's Family Ring + Type: Etc + Weight: 10 + - Id: 7806 + AegisName: Black_Anvil + Name: God Anvil + Type: Etc + Weight: 10 + - Id: 7807 + AegisName: Ore + Name: God Mineral + Type: Etc + Weight: 10 + - Id: 7808 + AegisName: Gold_Hammer + Name: God Hammer + Type: Etc + Weight: 10 + - Id: 7809 + AegisName: Gold_Furnace + Name: God Furnace + Type: Etc + Weight: 10 + - Id: 7810 + AegisName: Yellow_Cat_Eyed_Stone + Name: Symbol of Richness + Type: Etc + Weight: 10 + - Id: 7811 + AegisName: Gold_Anvil + Name: Anvil + Type: Etc + Weight: 10 + - Id: 7812 + AegisName: Red_Cat_Eyed_Stone + Name: Symbol of Bravery + Type: Etc + Weight: 10 + - Id: 7813 + AegisName: Th_Red_Ring + Name: Red Jenoss's Family Ring + Type: Etc + Weight: 10 + - Id: 7814 + AegisName: Green_Ring + Name: Green Jenoss's Family Ring + Type: Etc + Weight: 10 + - Id: 7815 + AegisName: Blue_Ring + Name: Blue Jenoss's Family Ring + Type: Etc + Weight: 10 + - Id: 7816 + AegisName: Blue_Cat_Eyed_Stone + Name: Symbol of Faith + Type: Etc + Weight: 10 + - Id: 7817 + AegisName: White_Cat_Eyed_Stone + Name: Symbol of Peace + Type: Etc + Weight: 10 + - Id: 7818 + AegisName: RJC_Golden_Necklace + Name: Jessur's Necklace + Type: Etc + Weight: 10 + - Id: 7819 + AegisName: Nokia5300 + Name: Nokia 5300 + Type: Etc + Weight: 10 + - Id: 7820 + AegisName: Morroc_Skin + Name: Piece of Morocc Skin + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7821 + AegisName: Green_Apple + Name: Green Apple + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7822 + AegisName: Whole_Barbecue + Name: Whole Barbecue + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7823 + AegisName: Meat_Veg_Skewer + Name: Meat Veg Skewer + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7824 + AegisName: Spirit_Liquor + Name: Spirit Liquor + Type: Etc + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7825 + AegisName: Heroic_Stone + Name: Heroic Stone + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7826 + AegisName: Continental_Guard_Paper + Name: Continental Guard Paper + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7827 + AegisName: Mineral_Report + Name: Mineral Evals + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7828 + AegisName: BF_Badge1 + Name: Bravery Badge + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7829 + AegisName: BF_Badge2 + Name: Valor Badge + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7830 + AegisName: Goddess_Tear + Name: Goddess Tear + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7831 + AegisName: Valkyrie_Token + Name: Valkyrie's Token + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7832 + AegisName: Brynhild_Armor_Piece + Name: Brynhild Armor Piece + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7833 + AegisName: Hero_Remains + Name: Hero's Remains + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7834 + AegisName: Andvari_Ring + Name: Andvari's Ring + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7835 + AegisName: Dusk_Glow + Name: Dusk Glow + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7836 + AegisName: Dawn_Essence + Name: Dawn Essence + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7837 + AegisName: Cold_Moonlight + Name: Cold Moonlight + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7838 + AegisName: Hazy_Starlight + Name: Hazy Starlight + Type: Etc + Buy: 1 + Weight: 500 + Flags: + BuyingStore: true + - Id: 7839 + AegisName: Crystal_Key + Name: Crystal Key + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7840 + AegisName: Valkyrie_Gift + Name: Valkyrie's Gift + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7841 + AegisName: Spotted_Paper + Name: Stained Piece Of Paper + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7842 + AegisName: Torn_Paper + Name: Torn Piece Of Paper + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7843 + AegisName: Old_Paper + Name: Old Piece Of Paper + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7844 + AegisName: Burnt_Paper + Name: Burnt Pieces Of Paper + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7845 + AegisName: Copy_Of_Spotted_Paper + Name: Copy Of Spotted Paper + Type: Etc + Weight: 10 + - Id: 7846 + AegisName: Copy_Of_Torn_Paper + Name: Copy Of Torn Paper + Type: Etc + Weight: 10 + - Id: 7847 + AegisName: Copy_Of_Old_Paper + Name: Copy Of Old Paper + Type: Etc + Weight: 10 + - Id: 7848 + AegisName: Copy_Of_Burnt_Paper + Name: Copy Of Burnt Paper + Type: Etc + Weight: 10 + - Id: 7849 + AegisName: Soul_Crystal + Name: Soul Crystal + Type: Etc + Weight: 10 + - Id: 7850 + AegisName: Wooden_Block_ + Name: Wooden Block + Type: Etc + Buy: 20 + Weight: 100 + - Id: 7851 + AegisName: Pass_F1 + Name: Wii Raffle Ticket + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7852 + AegisName: Pass_F2 + Name: Divx Player Raffle Ticket + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7853 + AegisName: Pass_F3 + Name: iPod nano Raffle Ticket + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7854 + AegisName: Pass_CF + Name: Comodo Festival Ticket + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7855 + AegisName: Heart + Name: Heart + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7856 + AegisName: Girl_Bunch_Of_Flower_ + Name: Girl's Bouquet + Type: Etc + Buy: 20 + Weight: 50 + - Id: 7857 + AegisName: Handmade_Kitty_Doll + Name: Hand-made Kitty Doll + Type: Etc + Buy: 20 + Weight: 30 + - Id: 7858 + AegisName: Dragonball_Yellow_ + Name: Dragonball Yellow + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7859 + AegisName: Game_Ticket + Name: Game Ticket + Type: Etc + Buy: 20 + Weight: 100 + - Id: 7860 + AegisName: Peeps + Name: Peeps + Type: Etc + Weight: 50 + - Id: 7861 + AegisName: Jelly_Bean + Name: Jelly Bean + Type: Etc + Weight: 50 + - Id: 7862 + AegisName: Marshmallow + Name: Marshmallow + Type: Etc + Weight: 50 + - Id: 7863 + AegisName: GOLD_ID4 + Name: Special Gold + Type: Etc + Buy: 20 + Weight: 200 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7864 + AegisName: Love_Flower + Name: Love Flower + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7865 + AegisName: Gold_Pouch + Name: Gold Pouch + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7866 + AegisName: Certificate + Name: Certificate + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7867 + AegisName: SesamePouch + Name: Sesame Bag + Type: Etc + Buy: 10 + Weight: 100 + - Id: 7868 + AegisName: Water + Name: Fresh Water + Type: Etc + Buy: 10 + Weight: 100 + - Id: 7869 + AegisName: RicePouch + Name: Rice Pouch + Type: Etc + Buy: 10 + Weight: 100 + - Id: 7870 + AegisName: Corn + Name: Corn + Type: Etc + Buy: 5 + Weight: 20 + - Id: 7871 + AegisName: BeanPouch + Name: Bean Bag + Type: Etc + Buy: 10 + Weight: 20 + - Id: 7872 + AegisName: Grass + Name: Herb + Type: Etc + Buy: 10 + Weight: 30 + - Id: 7873 + AegisName: MVP_Monster_Scroll + Name: MVP Monster Scroll + Type: Etc + Buy: 10 + Weight: 10 + - Id: 7874 + AegisName: Monster_Scroll + Name: Create Monster Scroll + Type: Etc + Buy: 10 + Weight: 10 + - Id: 7875 + AegisName: Pirate_Box + Name: Pirate Treasure + Type: Etc + Buy: 300000 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7876 + AegisName: Gold_Key + Name: Golden Key + Type: Etc + Weight: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7877 + AegisName: Red_Ring + Name: Red Ring + Type: Etc + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7878 + AegisName: Lusalka_Hair + Name: Lusalka's Hair + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7879 + AegisName: Golden_Thread + Name: Golden Thread + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7880 + AegisName: Babayaga_Silver_Spoon + Name: Baba Yaga's Silver Spoon + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7881 + AegisName: Book_Of_Magic + Name: Mystery Magic Book + Type: Etc + Weight: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7882 + AegisName: Pointed_Branch + Name: Sharp Branch + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7883 + AegisName: Pointed_Wooden_Flute + Name: Wooden Flute + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7884 + AegisName: Jade_Plate + Name: Jade Plate + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7885 + AegisName: Sacred_Arrow + Name: Sacred Arrow + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7886 + AegisName: Bean_Paste + Name: Bean Paste + Type: Etc + Weight: 10 + - Id: 7887 + AegisName: Dried_Fruit_Box + Name: Dried Fruit Box + Type: Etc + Weight: 30 + - Id: 7888 + AegisName: Bag_Of_Nuts + Name: Bag of Nuts + Type: Etc + Weight: 30 + - Id: 7889 + AegisName: Chicken_Feed + Name: Chicken Feed + Type: Etc + Weight: 20 + - Id: 7891 + AegisName: Mug + Name: Mug + Type: Etc + Buy: 2 + Weight: 100 + - Id: 7892 + AegisName: Charcoal + Name: Charcoal + Type: Etc + Buy: 10 + Weight: 10 + - Id: 7893 + AegisName: Sulfur + Name: Sulphur + Type: Etc + Buy: 10 + Weight: 10 + - Id: 7894 + AegisName: Nitrate + Name: Nitrogen Acid + Type: Etc + Buy: 10 + Weight: 10 + - Id: 7895 + AegisName: TRO_Memory_Book01 + Name: Rama5 Book + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7896 + AegisName: TRO_Memory_Book02 + Name: Loykrathong Book + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7897 + AegisName: TRO_Memory_Book03 + Name: Constitution Book + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7898 + AegisName: VVS_Balmung + Name: VV Strong Balmung + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7899 + AegisName: Spiritualist_Dagger + Name: Dagger Of Psychic + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7900 + AegisName: Jenoss_Ring1 + Name: Jonathan Family Ring + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7901 + AegisName: Jenoss_Ring2 + Name: Jillberriel Family Ring + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7902 + AegisName: Jenoss_Ring3 + Name: Jessur Family Ring + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7903 + AegisName: Jenoss_Ring4 + Name: Jenoss Family Ring + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7904 + AegisName: Piano_Key + Name: Piano Key + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7905 + AegisName: Rok_Star_Badge_ + Name: Rok Star Badge + Type: Etc + Buy: 20 + Weight: 100 + - Id: 7906 + AegisName: Poppy_Wreath + Name: Poppy Wreath + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7907 + AegisName: Bobbin_Of_Goddess + Name: Bobbin Of Goddess + Type: Etc + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7908 + AegisName: Louis_Hair_Coupon + Name: Louise's Beauty Coupon + Type: Etc + Weight: 10 + - Id: 7909 + AegisName: Stolen_Cookie + Name: Stolen Cookie + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7910 + AegisName: Stolen_Candy + Name: Stolen Candy + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7911 + AegisName: Yulia_Hat + Name: Yulia's Hat + Type: Etc + Weight: 10 + - Id: 7912 + AegisName: Portable_Snowman + Name: Portable Snowman Machine + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7913 + AegisName: Test_Certificate + Name: Battle Test Certificate + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7914 + AegisName: Ancient_Document_TW + Name: Ancient Language Document + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7915 + AegisName: Copper_Coin_ + Name: Bronze Coin + Type: Etc + Weight: 10 + - Id: 7916 + AegisName: Silver_Coin_ + Name: Silver Coin + Type: Etc + Weight: 10 + - Id: 7917 + AegisName: Magic_Potion + Name: Magic Potion + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7918 + AegisName: Particle_Of_Memory + Name: Fragment Of Memory + Type: Etc + Buy: 2000 + Weight: 100 + - Id: 7919 + AegisName: Festival_Ticket + Name: Festival Ticket + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7920 + AegisName: Hero's_Arsenal + Name: He's Arsenal + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7921 + AegisName: Essence_Of_Dragon + Name: Essence Of Dragon + Type: Etc + Buy: 1000 + Weight: 10 + - Id: 7922 + AegisName: RWC_Ticket + Name: RWC Voucher Items + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7923 + AegisName: KRATHONG_ + Name: Krathong + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7924 + AegisName: Gold_Paper + Name: Gold Paper + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7925 + AegisName: Silver_Paper + Name: Silver Paper + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7926 + AegisName: Incense + Name: Incense + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7927 + AegisName: Candle_TW + Name: Candle TW + Type: Etc + Buy: 20 + Weight: 10 + - Id: 7928 + AegisName: Brazilian_Flag_ + Name: Brazil National Flag + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7929 + AegisName: Golden_Coin_ + Name: Gold Coin + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7930 + AegisName: Cowking's_Nose_Ring + Name: Devil's Cattle Ring + Type: Etc + Weight: 1000 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7931 + AegisName: Poison_Kit + Name: Poison Kit + Type: Etc + Buy: 1 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7932 + AegisName: Poison_Herb_Nerium + Name: Poison Herb Nerium + Type: Etc + Buy: 1 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7933 + AegisName: Poison_Herb_Rantana + Name: Poison Herb Rantana + Type: Etc + Buy: 1 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7934 + AegisName: Poison_Herb_Makulata + Name: Poison Herb Makulata + Type: Etc + Buy: 1 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7935 + AegisName: Poison_Herb_Seratum + Name: Poison Herb Seratum + Type: Etc + Buy: 1 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7936 + AegisName: Poison_Herb_Scopolia + Name: Poison Herb Scoporia + Type: Etc + Buy: 1 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7937 + AegisName: Poison_Herb_Amoena + Name: Poison Herb Amoena + Type: Etc + Buy: 1 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7938 + AegisName: Light_Granule + Name: Light Granule + Type: Etc + Buy: 1500 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7939 + AegisName: Elder_Branch + Name: Elder Branch + Type: Etc + Buy: 1500 + Weight: 10 + Flags: + BuyingStore: true + - Id: 7940 + AegisName: Special_Alloy_Trap + Name: Special Alloy Trap + Type: Etc + Buy: 300 + Weight: 1 + Flags: + BuyingStore: true + - Id: 7941 + AegisName: Halloween_Ticket + Name: Halloween Ticket + Type: Etc + Buy: 10 + - Id: 7942 + AegisName: Letter_From_Chico + Name: Chico Cesar Letter + Type: Etc + - Id: 7943 + AegisName: Caskinya + Name: Caskinya + Type: Etc + - Id: 7944 + AegisName: Sealed_Box + Name: Sealed Box + Type: Etc + Buy: 10 + Weight: 10 + - Id: 7945 + AegisName: Almighty_Charm + Name: Universal Amulet + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7946 + AegisName: Valentine_Gold_Ring + Name: Gold Ring Of Valentine + Type: Etc + Buy: 10 + - Id: 7947 + AegisName: Valentine_Silver_Ring + Name: Silver Ring Of Valentine + Type: Etc + Buy: 10 + - Id: 7948 + AegisName: Box + Name: Box + Type: Etc + Buy: 10 + Weight: 10 + - Id: 7949 + AegisName: Woven_Wool + Name: Woven Wool + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7950 + AegisName: Ayothaya_Ticket + Name: Ayothaya Fest Ticket + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7951 + AegisName: Gold_Tulip + Name: Golden Tulip Flower + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7952 + AegisName: Gift_From_Romiros + Name: Gift Of Lomi Ross + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7953 + AegisName: Gift_From_Juliedge + Name: Gift Of Juliet + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7954 + AegisName: Festival_Ticket_ + Name: Summer Festival Ticket + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7955 + AegisName: Lost_Card1 + Name: Lost Card1 + Type: Etc + Buy: 10 + - Id: 7956 + AegisName: Lost_Card2 + Name: Lost Card2 + Type: Etc + Buy: 10 + - Id: 7957 + AegisName: Lost_Card3 + Name: Lost Card3 + Type: Etc + Buy: 10 + - Id: 7958 + AegisName: Lost_Card4 + Name: Lost Card4 + Type: Etc + Buy: 10 + - Id: 7959 + AegisName: Ancient_Gold_Coin + Name: Ancient Gold Coin + Type: Etc + Trade: + Override: 100 + NoDrop: true + - Id: 7960 + AegisName: Ancient_Silver_Coin + Name: Ancient Silver Coin + Type: Etc + Trade: + Override: 100 + NoDrop: true + - Id: 7961 + AegisName: Weapon_Exchange + Name: Weapon Exchange + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7962 + AegisName: Treasure_Map1 + Name: Treasure Map1 + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7963 + AegisName: Treasure_Map2 + Name: Treasure Map2 + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7964 + AegisName: Treasure_Map3 + Name: Treasure Map3 + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7965 + AegisName: Treasure_Map4 + Name: Treasure Map4 + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7966 + AegisName: Weird_Parchment1 + Name: Weird Parchment1 + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7967 + AegisName: Weird_Parchment2 + Name: Weird Parchment2 + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7968 + AegisName: Weird_Parchment3 + Name: Weird Parchment3 + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7969 + AegisName: Weird_Parchment4 + Name: Weird Parchment4 + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 7970 + AegisName: Unwritten_Letter1 + Name: Unwritten Letter1 + Type: Etc + - Id: 7971 + AegisName: Unwritten_Letter2 + Name: Unwritten Letter2 + Type: Etc + - Id: 7972 + AegisName: Oath_Day_Letter + Name: Oath Day Letter + Type: Etc + - Id: 7973 + AegisName: Immortality_Egg + Name: Immortality Egg + Type: Etc + Buy: 20 + - Id: 7974 + AegisName: Illusion_Piece + Name: Illusion Piece + Type: Etc + Buy: 20 + - Id: 7975 + AegisName: Cupid_Choco + Name: Cupid Choco + Type: Etc + - Id: 7976 + AegisName: Gf_Magic_Coin + Name: Gf Magic Coin + Type: Etc + Buy: 20 + - Id: 7977 + AegisName: Hunting_Medal_Badge + Name: Hunting Medal Badge + Type: Etc + - Id: 7978 + AegisName: Spring_Stanza1 + Name: Spring Stanza1 + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7979 + AegisName: Spring_Stanza2 + Name: Spring Stanza2 + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7980 + AegisName: Spring_Stanza3 + Name: Spring Stanza3 + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7981 + AegisName: Spring_Stanza4 + Name: Spring Stanza4 + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7982 + AegisName: Spring_Stanza5 + Name: Spring Stanza5 + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7983 + AegisName: Spring_Stanza6 + Name: Spring Stanza6 + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7984 + AegisName: Spring_Stanza7 + Name: Spring Stanza7 + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7985 + AegisName: Spring_Stanza8 + Name: Spring Stanza8 + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7986 + AegisName: Spring_Stanza9 + Name: Spring Stanza9 + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7987 + AegisName: Spring_Stanza10 + Name: Spring Stanza10 + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7988 + AegisName: Spring_Stanza11 + Name: Spring Stanza11 + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7989 + AegisName: Spring_Stanza12 + Name: Spring Stanza12 + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7990 + AegisName: Spring_Stanza13 + Name: Spring Stanza13 + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7991 + AegisName: Spring_Stanza14 + Name: Spring Stanza14 + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7992 + AegisName: Spring_Stanza15 + Name: Spring Stanza15 + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7993 + AegisName: Spring_Stanza16 + Name: Spring Stanza16 + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7994 + AegisName: Spring_Stanza17 + Name: Spring Stanza17 + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7995 + AegisName: Spring_Stanza18 + Name: Spring Stanza18 + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7996 + AegisName: Spring_Stanza19 + Name: Spring Stanza19 + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7997 + AegisName: Spring_Stanza20 + Name: Spring Stanza20 + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7998 + AegisName: Spring_Stanza21 + Name: Spring Stanza21 + Type: Etc + Buy: 2 + Weight: 10 + - Id: 7999 + AegisName: Spring_Stanza22 + Name: Spring Stanza22 + Type: Etc + Buy: 2 + Weight: 10 + - Id: 11000 + AegisName: Prontera_Book_01 + Name: History book of Prontera + Type: Etc + Buy: 8000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 11001 + AegisName: Adventure_Story01 + Name: Adventure Story Vol.1 + Type: Etc + Buy: 8000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 11002 + AegisName: Great_Chef_Orleans01 + Name: Chef King Orleans Vol.1 + Type: Etc + Buy: 8000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 11003 + AegisName: Legend_Of_Kafra01 + Name: Kafra Legend Vol.1 + Type: Etc + Buy: 8000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 11004 + AegisName: Mercenary_Rebellion + Name: Old Book + Type: Etc + Buy: 10000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 11005 + AegisName: Tyrant_Schmidt + Name: Rune Royal Family Book + Type: Etc + Buy: 10000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 11006 + AegisName: Blood_Flower01 + Name: Blood Flower Vol.1 + Type: Etc + Buy: 8000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 11007 + AegisName: Blood_Flower02 + Name: Blood Flower Vol.2 + Type: Etc + Buy: 8000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 11008 + AegisName: Barmund + Name: Biographical Dictionary Copy Edition + Type: Etc + Buy: 10000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 11009 + AegisName: Adventure_Story02 + Name: Adventure Story Vol.2 + Type: Etc + Buy: 8000 + Weight: 10 + Flags: + BuyingStore: true + - Id: 11010 + AegisName: Reward_List_Book + Name: Battlegrounds Catalog + Type: Etc + Weight: 10 + - Id: 11011 + AegisName: Barmund_Note + Name: Varmunt's Note + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 11012 + AegisName: Expedition_Report + Name: Expedition Report + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 11013 + AegisName: Expedition_Report_Vol1 + Name: Expedition Report Vol1 + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 11014 + AegisName: Expedition_Report_Vol2 + Name: Expedition Report Vol2 + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 11015 + AegisName: Expedition_Report_Vol3 + Name: Expedition Report Vol3 + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 11016 + AegisName: Expedition_Report_Vol4 + Name: Expedition Report Vol4 + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 11017 + AegisName: Reward_List_Book2 + Name: KVM Reward Items Catalog + Type: Etc + Weight: 10 + - Id: 11018 + AegisName: Splendide_Selling_Item + Name: Splendide Selling Item + Type: Etc + Weight: 10 + - Id: 11019 + AegisName: Manuk_Selling_Item + Name: Manuk Selling Item + Type: Etc + Weight: 10 + - Id: 11020 + AegisName: Japan_Book1 + Name: Japan Book1 + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 11021 + AegisName: Japan_Book2 + Name: Japan Book2 + Type: Etc + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + - Id: 11022 + AegisName: Mix_Cook_Book + Name: Mix Cook Book + Type: Etc + Buy: 10 + Weight: 50 + Flags: + BuyingStore: true + - Id: 11023 + AegisName: Increase_Stamina_Study + Name: Increase Stamina Study + Type: Etc + Buy: 10 + Weight: 50 + Flags: + BuyingStore: true + - Id: 11024 + AegisName: Vital_Drink_CB + Name: Vital Drink CB + Type: Etc + Buy: 10 + Weight: 50 + Flags: + BuyingStore: true + - Id: 11025 + AegisName: Swordman_Book_Basic + Name: Swordman Book Basic + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11026 + AegisName: Swordman_Book_Practice + Name: Swordman Book Practice + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11027 + AegisName: Swrodman_Book_Misc + Name: Swrodman Book Misc + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11028 + AegisName: Thief_Book_Basic + Name: Thief Book Basic + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11029 + AegisName: Thief_Book_Practice + Name: Thief Book Practice + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11030 + AegisName: Thief_Book_Misc + Name: Thief Book Misc + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11031 + AegisName: Archer_Book_Basic + Name: Archer Book Basic + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11032 + AegisName: Archer_Book_Practice + Name: Archer Book Practice + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11033 + AegisName: Archer_Book_Misc + Name: Archer Book Misc + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11034 + AegisName: Acol_Book_Basic + Name: Acol Book Basic + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11035 + AegisName: Acol_Book_Practice + Name: Acol Book Practice + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11036 + AegisName: Acol_Book_Misc + Name: Acol Book Misc + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11037 + AegisName: Mage_Book_Basic + Name: Mage Book Basic + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11038 + AegisName: Mage_Book_Practice + Name: Mage Book Practice + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11039 + AegisName: Mage_Book_Misc + Name: Mage Book Misc + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11040 + AegisName: Mer_Book_Basic + Name: Mer Book Basic + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11041 + AegisName: Mer_Book_Practice + Name: Mer Book Practice + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11042 + AegisName: Mer_Book_Misc + Name: Mer Book Misc + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11043 + AegisName: TK_Book_Basic + Name: TK Book Basic + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11044 + AegisName: TK_Book_Practice + Name: TK Book Practice + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11045 + AegisName: TK_Book_Misc + Name: TK Book Misc + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11046 + AegisName: Ninja_Book_Basic + Name: Ninja Book Basic + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11047 + AegisName: Ninja_Book_Practice + Name: Ninja Book Practice + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11048 + AegisName: Ninja_Book_Misc + Name: Ninja Book Misc + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11049 + AegisName: Gun_Book_Basic + Name: Gun Book Basic + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11050 + AegisName: Gun_Book_Practice + Name: Gun Book Practice + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11051 + AegisName: Gun_Book_Misc + Name: Gun Book Misc + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11052 + AegisName: SN_Book_Basic + Name: SN Book Basic + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11053 + AegisName: SN_Book_Practice + Name: SN Book Practice + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11054 + AegisName: SN_Book_Misc + Name: SN Book Misc + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11055 + AegisName: Basic_Adventure + Name: Basic Adventure + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11056 + AegisName: Elemental_Spirit_Guide + Name: Elemental Spirit Guide + Type: Etc + Buy: 1000 + Weight: 10 + - Id: 11057 + AegisName: Feb_Sweets + Name: February Sweets + Type: Etc + Buy: 20 + Weight: 50 + - Id: 11058 + AegisName: Novice_Combi_Book + Name: Novice Combi Book + Type: Etc + Weight: 10 + - Id: 11059 + AegisName: WoE_TE_Rental_List + Name: WoE TE Rental List + Type: Etc + Weight: 10 + - Id: 11060 + AegisName: Energy_Xtal_Combi_Book + Name: Energy Crystal Book + Type: Etc + Weight: 10 + - Id: 11061 + AegisName: Honor_Proof_Exchange_List + Name: Honor Proof Exchange List + Type: Etc + Buy: 20 + Weight: 10 + - Id: 11575 + AegisName: Lucky_Cookie_B + Name: Lucky Cookie + Type: Etc + Buy: 10 + Weight: 30 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 11576 + AegisName: Lucky_Candy_Cane_B + Name: Lucky Lollipop + Type: Etc + Buy: 10 + Weight: 40 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 11579 + AegisName: Lucky_Candy_B + Name: Lucky Candy + Type: Etc + Buy: 10 + Weight: 30 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 13200 + AegisName: Bullet + Name: Bullet + Type: Ammo + SubType: Bullet + Buy: 1 + Weight: 1 + Attack: 25 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Ammo: true + EquipLevelMin: 1 + - Id: 13201 + AegisName: Silver_Bullet + Name: Surplus Silver Bullet + Type: Ammo + SubType: Bullet + Buy: 15 + Weight: 2 + Attack: 15 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Holy; + - Id: 13202 + AegisName: Shell_Of_Blood + Name: Surplus Bloody Shell + Type: Ammo + SubType: Bullet + Buy: 30 + Weight: 2 + Attack: 30 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus2 bAddEff,Eff_Bleeding,100; + - Id: 13203 + AegisName: Flare_Sphere + Name: Surplus Flare Sphere + Type: Ammo + SubType: Grenade + Buy: 80 + Weight: 5 + Attack: 50 + Classes: + All: false + Locations: + Ammo: true + Script: | + bonus bAtkEle,Ele_Fire; + - Id: 13204 + AegisName: Lighting_Sphere + Name: Surplus Lightning Sphere + Type: Ammo + SubType: Grenade + Buy: 80 + Weight: 5 + Attack: 50 + Classes: + All: false + Locations: + Ammo: true + Script: | + bonus bAtkEle,Ele_Wind; + - Id: 13205 + AegisName: Poison_Sphere + Name: Surplus Poison Sphere + Type: Ammo + SubType: Grenade + Buy: 80 + Weight: 5 + Attack: 50 + Classes: + All: false + Locations: + Ammo: true + Script: | + bonus bAtkEle,Ele_Poison; + bonus2 bAddEff,Eff_Poison,500; + - Id: 13206 + AegisName: Blind_Sphere + Name: Surplus Blind Sphere + Type: Ammo + SubType: Grenade + Buy: 80 + Weight: 5 + Attack: 50 + Classes: + All: false + Locations: + Ammo: true + Script: | + bonus bAtkEle,Ele_Dark; + bonus2 bAddEff,Eff_Blind,500; + - Id: 13207 + AegisName: Freezing_Sphere + Name: Surplus Freezing Sphere + Type: Ammo + SubType: Grenade + Buy: 80 + Weight: 5 + Attack: 50 + Classes: + All: false + Locations: + Ammo: true + Script: | + bonus bAtkEle,Ele_Water; + - Id: 13208 + AegisName: Gong_Bug + Name: Sow Bug + Type: Ammo + SubType: Bullet + Weight: 5 + Attack: 50 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Ammo: true + EquipLevelMin: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus2 bAddEff,Eff_Stun,1000; + - Id: 13210 + AegisName: Slug_Bullet_1 + Name: Slug Ammunition L + Type: Ammo + SubType: Bullet + Buy: 250 + Weight: 250 + Attack: 30 + Classes: + All: false + Locations: + Ammo: true + - Id: 13211 + AegisName: Slug_Bullet_2 + Name: Slug Ammunition M + Type: Ammo + SubType: Bullet + Buy: 500 + Weight: 500 + Attack: 30 + Classes: + All: false + Locations: + Ammo: true + - Id: 13212 + AegisName: Slug_Bullet_3 + Name: Slug Ammunition H + Type: Ammo + SubType: Bullet + Buy: 750 + Weight: 750 + Attack: 30 + Classes: + All: false + Locations: + Ammo: true + - Id: 13213 + AegisName: Slug_Bullet_4 + Name: Slug Ammunition SH + Type: Ammo + SubType: Bullet + Buy: 1000 + Weight: 1000 + Attack: 30 + Classes: + All: false + Locations: + Ammo: true + - Id: 13214 + AegisName: Slug_Bullet_5 + Name: Slug Ammunition XH + Type: Ammo + SubType: Bullet + Buy: 1200 + Weight: 1200 + Attack: 30 + Classes: + All: false + Locations: + Ammo: true + - Id: 13215 + AegisName: AP_Ammo + Name: Armor-Piercing Bullet + Type: Ammo + SubType: Bullet + Buy: 15 + Weight: 1 + Attack: 50 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Ammo: true + EquipLevelMin: 100 + Script: | + bonus bAtkEle,Ele_Neutral; + - Id: 13216 + AegisName: Blaze_Bullet + Name: Blazing Bullet + Type: Ammo + SubType: Bullet + Buy: 10 + Weight: 1 + Attack: 40 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Ammo: true + EquipLevelMin: 100 + Script: | + bonus bAtkEle,Ele_Fire; + - Id: 13217 + AegisName: Freezing_Bullet + Name: Freezing Bullet + Type: Ammo + SubType: Bullet + Buy: 10 + Weight: 1 + Attack: 40 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Ammo: true + EquipLevelMin: 100 + Script: | + bonus bAtkEle,Ele_Water; + - Id: 13218 + AegisName: Electric_Shock_Bullet + Name: Lightning Bullet + Type: Ammo + SubType: Bullet + Buy: 10 + Weight: 1 + Attack: 40 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Ammo: true + EquipLevelMin: 100 + Script: | + bonus bAtkEle,Ele_Wind; + - Id: 13219 + AegisName: Magical_Stone_Bullet + Name: Magic Stone Bullet + Type: Ammo + SubType: Bullet + Buy: 10 + Weight: 1 + Attack: 40 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Ammo: true + EquipLevelMin: 100 + Script: | + bonus bAtkEle,Ele_Earth; + - Id: 13220 + AegisName: Sanctified_Bullet + Name: Purifying Bullet + Type: Ammo + SubType: Bullet + Buy: 10 + Weight: 1 + Attack: 40 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Ammo: true + EquipLevelMin: 100 + Script: | + bonus bAtkEle,Ele_Holy; + - Id: 13221 + AegisName: Silver_Bullet_ + Name: Silver Bullet + Type: Ammo + SubType: Bullet + Buy: 5 + Weight: 1 + Attack: 15 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Holy; + - Id: 13222 + AegisName: Shell_Of_Blood_ + Name: Bloody Shell + Type: Ammo + SubType: Bullet + Buy: 10 + Weight: 1 + Attack: 30 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus2 bAddEff,Eff_Bleeding,100; + - Id: 13223 + AegisName: Flare_Sphere_ + Name: Flare Sphere + Type: Ammo + SubType: Grenade + Buy: 15 + Weight: 5 + Attack: 50 + Classes: + All: false + Locations: + Ammo: true + Script: | + bonus bAtkEle,Ele_Fire; + - Id: 13224 + AegisName: Lighting_Sphere_ + Name: Lightning Sphere + Type: Ammo + SubType: Grenade + Buy: 15 + Weight: 5 + Attack: 50 + Classes: + All: false + Locations: + Ammo: true + Script: | + bonus bAtkEle,Ele_Wind; + - Id: 13225 + AegisName: Poison_Sphere_ + Name: Poison Sphere + Type: Ammo + SubType: Grenade + Buy: 15 + Weight: 5 + Attack: 50 + Classes: + All: false + Locations: + Ammo: true + Script: | + bonus bAtkEle,Ele_Poison; + - Id: 13226 + AegisName: Blind_Sphere_ + Name: Blind Sphere + Type: Ammo + SubType: Grenade + Buy: 15 + Weight: 5 + Attack: 50 + Classes: + All: false + Locations: + Ammo: true + Script: | + bonus bAtkEle,Ele_Dark; + - Id: 13227 + AegisName: Freezing_Sphere_ + Name: Freezing Sphere + Type: Ammo + SubType: Grenade + Buy: 15 + Weight: 5 + Attack: 50 + Classes: + All: false + Locations: + Ammo: true + Script: | + bonus bAtkEle,Ele_Water; + - Id: 13228 + AegisName: Flare_Bullet + Name: Flare Bullet + Type: Ammo + SubType: Bullet + Buy: 10 + Weight: 1 + Attack: 20 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Fire; + - Id: 13229 + AegisName: Lightning_Bullet + Name: Lightning Bullet + Type: Ammo + SubType: Bullet + Buy: 10 + Weight: 1 + Attack: 20 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Wind; + - Id: 13230 + AegisName: Ice_Bullet + Name: Ice Bullet + Type: Ammo + SubType: Bullet + Buy: 10 + Weight: 1 + Attack: 20 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Water; + - Id: 13231 + AegisName: Poison_Bullet + Name: Poison Bullet + Type: Ammo + SubType: Bullet + Buy: 10 + Weight: 1 + Attack: 20 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Poison; + bonus2 bAddEff,Eff_Poison,500; + - Id: 13232 + AegisName: Blind_Bullet + Name: Blind Bullet + Type: Ammo + SubType: Bullet + Buy: 10 + Weight: 1 + Attack: 20 + Jobs: + Gunslinger: true + Rebellion: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Dark; + bonus2 bAddEff,Eff_Blind,500; + - Id: 13250 + AegisName: Shuriken + Name: Shuriken + Type: Ammo + SubType: Shuriken + Buy: 4 + Weight: 1 + Attack: 10 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Ammo: true + EquipLevelMin: 1 + - Id: 13251 + AegisName: Nimbus_Shuriken + Name: Nimbus Shuriken + Type: Ammo + SubType: Shuriken + Buy: 10 + Weight: 1 + Attack: 30 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Ammo: true + EquipLevelMin: 20 + - Id: 13252 + AegisName: Flash_Shuriken + Name: Flash Shuriken + Type: Ammo + SubType: Shuriken + Buy: 20 + Weight: 1 + Attack: 45 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Ammo: true + EquipLevelMin: 40 + - Id: 13253 + AegisName: Sharp_Leaf_Shuriken + Name: Sharp Leaf Shuriken + Type: Ammo + SubType: Shuriken + Buy: 40 + Weight: 1 + Attack: 70 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Ammo: true + EquipLevelMin: 60 + - Id: 13254 + AegisName: Thorn_Needle_Shuriken + Name: Thorn Needle Shuriken + Type: Ammo + SubType: Shuriken + Buy: 100 + Weight: 1 + Attack: 100 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Ammo: true + EquipLevelMin: 80 + - Id: 13255 + AegisName: Kunai_Of_Icicle + Name: Icicle Kunai + Type: Ammo + SubType: Kunai + Buy: 10 + Weight: 1 + Attack: 30 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Water; + - Id: 13256 + AegisName: Kunai_Of_Black_Soil + Name: Black Earth Kunai + Type: Ammo + SubType: Kunai + Buy: 10 + Weight: 1 + Attack: 30 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Earth; + - Id: 13257 + AegisName: Kunai_Of_Furious_Wind + Name: High Wind Kunai + Type: Ammo + SubType: Kunai + Buy: 10 + Weight: 1 + Attack: 30 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Wind; + - Id: 13258 + AegisName: Kunai_Of_Fierce_Flame + Name: Heat Wave Kunai + Type: Ammo + SubType: Kunai + Buy: 10 + Weight: 1 + Attack: 30 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Fire; + - Id: 13259 + AegisName: Kunai_Of_Deadly_Poison + Name: Fell Poison Kunai + Type: Ammo + SubType: Kunai + Buy: 10 + Weight: 1 + Attack: 30 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Ammo: true + EquipLevelMin: 1 + Script: | + bonus bAtkEle,Ele_Poison; + bonus2 bAddEff,Eff_Poison,500; + - Id: 13260 + AegisName: Apple_Bomb + Name: Apple Bomb + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 1 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + - Id: 13261 + AegisName: Coconut_Bomb + Name: Coconut Bomb + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 1 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + - Id: 13262 + AegisName: Melon_Bomb + Name: Melon Bomb + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 1 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + - Id: 13263 + AegisName: Pineapple_Bomb + Name: Pineapple Bomb + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 1 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + - Id: 13264 + AegisName: Banana_Bomb + Name: Banana Bomb + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 1 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + - Id: 13265 + AegisName: Black_Lump + Name: Black Lump + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 50 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + - Id: 13266 + AegisName: Black_Hard_Lump + Name: Hard Black Lump + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 50 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + - Id: 13267 + AegisName: Very_Hard_Lump + Name: Extremely Hard Black Lump + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 50 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + - Id: 13268 + AegisName: Mysterious_Powder + Name: Mysterious Powder + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 10 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + sc_start SC_MYSTERIOUS_POWDER,10000,2; + - Id: 13269 + AegisName: Boost500_To_Throw + Name: Throwing Boost 500 + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 10 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + sc_start SC_BOOST500,500000,10; + - Id: 13270 + AegisName: Full_SwingK_To_Throw + Name: Throwing Full Swing K + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 50 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + sc_start SC_FULL_SWING_K,500000,50; + - Id: 13271 + AegisName: Mana_Plus_To_Throw + Name: Throwing Mana Plus + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 50 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + sc_start SC_MANA_PLUS,500000,50; + - Id: 13272 + AegisName: Cure_Free_To_Throw + Name: Throwing Cure Free + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 50 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + sc_end SC_BLEEDING; + sc_end SC_CURSE; + sc_end SC_SILENCE; + sc_end SC_POISON; + sc_end SC_ORCISH; + sc_end SC_CHANGEUNDEAD; + sc_end SC_BLIND; + sc_end SC_CONFUSION; + sc_end SC_DPOISON; + itemheal 500,0; + - Id: 13273 + AegisName: Stamina_Up_M_To_Throw + Name: Throwing Muramura M + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 10 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + sc_start SC_MUSTLE_M,500000,5; + - Id: 13274 + AegisName: Digestive_F_To_Throw + Name: Throwing Falmons F + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 10 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + sc_start SC_LIFE_FORCE_F,500000,5; + - Id: 13275 + AegisName: HP_Inc_PotS_To_Throw + Name: Throwing Increase HP Potion (Small) + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 20 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + /* Item bonus in source because of BaseLevel check */ + - Id: 13276 + AegisName: HP_Inc_PotM_To_Throw + Name: Throwing Increase HP Potion (Medium) + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 40 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + /* Item bonus in source because of BaseLevel check */ + - Id: 13277 + AegisName: HP_Inc_PotL_To_Throw + Name: Throwing Increase HP Potion (Large) + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 80 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + /* Item bonus in source because of BaseLevel check */ + - Id: 13278 + AegisName: SP_Inc_PotS_To_Throw + Name: Throwing Increase SP Potion (Small) + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 20 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + /* Item bonus in source because of BaseLevel check */ + - Id: 13279 + AegisName: SP_Inc_PotM_To_Throw + Name: Throwing Increase SP Potion (Medium) + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 40 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + /* Item bonus in source because of BaseLevel check */ + - Id: 13280 + AegisName: SP_Inc_PotL_To_Throw + Name: Throwing Increase SP Potion (Large) + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 80 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + /* Item bonus in source because of BaseLevel check */ + - Id: 13281 + AegisName: En_White_PotZ_To_Throw + Name: Throwing Concentrated White Potion Z + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 70 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + sc_start SC_EXTRACT_WHITE_POTION_Z,500000,20; + itemheal 1000,0; + - Id: 13282 + AegisName: Vitata500_To_Throw + Name: Throwing Vitata 500 + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 50 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + sc_start2 SC_VITATA_500,500000,20,5; + itemheal 0,200; + - Id: 13283 + AegisName: En_Cel_Juice_To_Throw + Name: Throwing Ceromain Soup + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 50 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + sc_start SC_EXTRACT_SALAMINE_JUICE,500000,10; + - Id: 13284 + AegisName: Savage_BBQ_To_Throw + Name: Throwing Savage Full Roast + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 50 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + sc_start SC_SAVAGE_STEAK,300000,20; + - Id: 13285 + AegisName: Wug_Cocktail_To_Throw + Name: Throwing Cocktail Warg Blood + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 50 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + sc_start SC_COCKTAIL_WARG_BLOOD,300000,20; + - Id: 13286 + AegisName: M_Brisket_To_Throw + Name: Throwing Minor Stew + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 50 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + sc_start SC_MINOR_BBQ,300000,20; + - Id: 13287 + AegisName: Siroma_Icetea_To_Throw + Name: Throwing Siroma Iced Tea + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 50 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + sc_start SC_SIROMA_ICE_TEA,300000,20; + - Id: 13288 + AegisName: Drocera_Stew_To_Throw + Name: Throwing Drosera Herb Salad + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 50 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + sc_start SC_DROCERA_HERB_STEAMED,300000,20; + - Id: 13289 + AegisName: Petti_Noodle_To_Throw + Name: Throwing Petite Tail Soup + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 50 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + sc_start SC_PUTTI_TAILS_NOODLES,300000,20; + - Id: 13290 + AegisName: Black_Thing_To_Throw + Name: Throwing Black Mass + Type: Ammo + SubType: Throwweapon + Buy: 100 + Weight: 50 + Jobs: + Alchemist: true + Classes: + All_Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + sc_start SC_STOMACHACHE,60000,rand(5,10); + - Id: 13291 + AegisName: Starfish + Name: Starfish + Type: Ammo + SubType: Shuriken + Weight: 5 + Attack: 110 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Ammo: true + EquipLevelMin: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAtkEle,Ele_Neutral; + bonus2 bAddEff,Eff_Stun,1000; + - Id: 13292 + AegisName: Dried_Squid + Name: Dried Squid + Type: Ammo + SubType: Kunai + Buy: 10 + Weight: 20 + Attack: 50 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Ammo: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAtkEle,Ele_Neutral; + bonus2 bAddEff,Eff_Stun,1000; + - Id: 13293 + AegisName: Flying_Fish + Name: Flying Fish + Type: Ammo + SubType: Kunai + Buy: 10 + Weight: 20 + Attack: 50 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Ammo: true + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bAtkEle,Ele_Neutral; + bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,3; + - Id: 13294 + AegisName: Explosive_Kunai + Name: Explosive Kunai + Type: Ammo + SubType: Kunai + Buy: 100 + Weight: 1 + Attack: 50 + Jobs: + KagerouOboro: true + Ninja: true + Locations: + Ammo: true + EquipLevelMin: 100 + Script: | + bonus bAtkEle,Ele_Neutral; + - Id: 13295 + AegisName: Light_Shuriken + Name: Light Shuriken + Type: Ammo + SubType: Shuriken + Weight: 5 + Attack: 5 + Locations: + Ammo: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 16570 + AegisName: Muscles_Story_J_Box + Name: Muscle Knights Summertime Guide Box + Type: Etc + - Id: 17438 + AegisName: Three_Master_Package_II + Name: Three Master Package II + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /* TODO */ + - Id: 17439 + AegisName: Three_Master_Package_II10 + Name: Three Master Package II(10) + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /* TODO */ + - Id: 18000 + AegisName: Cannon_Ball + Name: Cannon Ball + Type: Ammo + SubType: Cannonball + Buy: 100 + Weight: 1 + Attack: 100 + Jobs: + Alchemist: true + Blacksmith: true + Classes: + All_Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + - Id: 18001 + AegisName: Holy_Cannon_Ball + Name: Holy Cannon Ball + Type: Ammo + SubType: Cannonball + Buy: 200 + Weight: 1 + Attack: 120 + Jobs: + Alchemist: true + Blacksmith: true + Classes: + All_Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + bonus bAtkEle,Ele_Holy; + - Id: 18002 + AegisName: Dark_Cannon_Ball + Name: Dark Cannon Ball + Type: Ammo + SubType: Cannonball + Buy: 200 + Weight: 1 + Attack: 120 + Jobs: + Alchemist: true + Blacksmith: true + Classes: + All_Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + bonus bAtkEle,Ele_Dark; + - Id: 18003 + AegisName: Soul_Cannon_Ball + Name: Soul Cannon Ball + Type: Ammo + SubType: Cannonball + Buy: 200 + Weight: 1 + Attack: 120 + Jobs: + Alchemist: true + Blacksmith: true + Classes: + All_Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + Script: | + bonus bAtkEle,Ele_Ghost; + - Id: 18004 + AegisName: Iron_Cannon_Ball + Name: Iron Cannon Ball + Type: Ammo + SubType: Cannonball + Buy: 500 + Weight: 1 + Attack: 250 + Jobs: + Alchemist: true + Blacksmith: true + Classes: + All_Third: true + Locations: + Ammo: true + EquipLevelMin: 99 + - Id: 22519 + AegisName: Pc_Stop + Name: Stops Buff + Type: Etc + Buy: 10 + - Id: 22520 + AegisName: Stops_Buff_Reset + Name: Stops Buff Reset + Type: Etc + Buy: 10 + - Id: 22566 + AegisName: Frost_Crystal + Name: Last Year's Frost + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoCart: true + NoStorage: true + NoGuildStorage: true + - Id: 22589 + AegisName: Savage_Ora + Name: Savage Ora Ora + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 22590 + AegisName: Grand_Peco_Ora + Name: Grand Peco Ora Ora + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 22591 + AegisName: Dest_Wolf_Ora + Name: Desert Wolf Ora Ora + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 22654 + AegisName: Golden_Seal_Card + Name: Golden Seal Card + Type: Etc + Buy: 20 + Weight: 50 + - Id: 22717 + AegisName: Wanderer_Ball + Name: Wanderer Ball + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 22718 + AegisName: Lude_Ball + Name: Lude Ball + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 22719 + AegisName: Tatacho_Ball + Name: Tatacho Ball + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 22720 + AegisName: Novus_Ball + Name: Novus Ball + Type: Etc + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 22802 + AegisName: Safe_to_6_Equipment_Certificate + Name: Safe to 6 Equipment Certificate + Type: Etc + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 22814 + AegisName: Cat_Hand_Ticket + Name: Cat Hand Ticket + Type: Etc + Buy: 10 + - Id: 22870 + AegisName: Xmas_Package_14 + Name: Christmas Package + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 22875 + AegisName: Sealed_Beelzebub_Card + Name: Sealed Beelzebub Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + DropEffect: CLIENT + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus bVariableCastrate,-15; + /*Item removed on 2014-12-17*/ + - Id: 25000 + AegisName: SPdrainStone_Top + Name: SP Absorption Stone(Upper) + Type: Etc + Weight: 100 + - Id: 25001 + AegisName: DEFStone_Middle + Name: Def Stone(Middle) + Type: Etc + Weight: 100 + - Id: 25002 + AegisName: ChangeLUK_Middle + Name: LUK Exchange Stone(Middle) + Type: Etc + Weight: 100 + - Id: 25003 + AegisName: ChangeSTR_Middle + Name: STR Exchange Stone(Middle) + Type: Etc + Weight: 100 + - Id: 25004 + AegisName: ChangeAGI_Middle + Name: AGI Exchange Stone(Middle) + Type: Etc + Weight: 100 + - Id: 25005 + AegisName: ChangeINT_Middle + Name: INT Exchange Stone(Middle) + Type: Etc + Weight: 100 + - Id: 25006 + AegisName: ChangeVIT_Middle + Name: VIT Exchange Stone(Middle) + Type: Etc + Weight: 100 + - Id: 25007 + AegisName: ChangeDEX_Middle + Name: DEX Exchange Stone(Middle) + Type: Etc + Weight: 100 + - Id: 25008 + AegisName: ChangeVIT_Bottom + Name: VIT Exchange Stone(Lower) + Type: Etc + Weight: 100 + - Id: 25009 + AegisName: ChangeAGI_Bottom + Name: AGI Exchange Stone(Lower) + Type: Etc + Weight: 100 + - Id: 25010 + AegisName: ChangeDEX_Bottom + Name: DEX Exchange Stone(Lower) + Type: Etc + Weight: 100 + - Id: 25011 + AegisName: ChangeLUK_Bottom + Name: LUK Exchange Stone(Lower) + Type: Etc + Weight: 100 + - Id: 25012 + AegisName: ChangeSTR_Bottom + Name: STR Exchange Stone(Lower) + Type: Etc + Weight: 100 + - Id: 25013 + AegisName: ChangeINT_Bottom + Name: INT Exchange Stone(Lower) + Type: Etc + Weight: 100 + - Id: 25014 + AegisName: MDEFStone_Bottom + Name: Mdef Stone(Lower) + Type: Etc + Weight: 100 + - Id: 25015 + AegisName: EXPStone_Bottom + Name: EXP Stone(Lower) + Type: Etc + Weight: 100 + - Id: 25016 + AegisName: ATKStone_Bottom + Name: ATK Stone(Lower) + Type: Etc + Weight: 100 + - Id: 25017 + AegisName: MATKStone_Bottom + Name: MATK Stone(Lower) + Type: Etc + Weight: 100 + - Id: 25038 + AegisName: Breaked_Trap + Name: Broken Trap + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25039 + AegisName: Captured_Trap + Name: Capture Trap + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25041 + AegisName: Pump_Of_Spirit + Name: Soul Plunger + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25042 + AegisName: Service_30_Egg_Shell + Name: Piece of Mysterious Egg + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25043 + AegisName: Thorny_Vine_Flute + Name: Thorny Vine Flute + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25044 + AegisName: Hard_Thorny_Vine + Name: Hard Thorny Vine + Type: Etc + Weight: 10 + - Id: 25045 + AegisName: Luxurious_Cloth + Name: Luxurious Cloth + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25046 + AegisName: Boarding_Pass + Name: Boarding Pass + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25047 + AegisName: Kahlunac + Name: Kahlunac + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25048 + AegisName: Hearty_Lunchbox + Name: Hearty Lunchbox + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25049 + AegisName: Basilac_Clam + Name: Basilac Clam + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25051 + AegisName: Union_Token + Name: Union Insignia + Type: Etc + Buy: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25058 + AegisName: TwinkleEffect_Top + Name: Twinkle Effect (Upper) + Type: Etc + Buy: 10 + Weight: 100 + - Id: 25059 + AegisName: GhostEffect_Middle + Name: Ghost Effect (Middle) + Type: Etc + Buy: 10 + Weight: 100 + - Id: 25060 + AegisName: Critical_Stone + Name: Critical Stone (Middle) + Type: Etc + Buy: 10 + Weight: 100 + - Id: 25061 + AegisName: Range_Stone + Name: Range Stone (Middle) + Type: Etc + Buy: 10 + Weight: 100 + - Id: 25062 + AegisName: Greed_Stone + Name: Greed Stone (Lower) + Type: Etc + Buy: 10 + Weight: 100 + - Id: 25063 + AegisName: MaxHP2_Stone + Name: Health Stone (Lower) + Type: Etc + Buy: 10 + Weight: 100 + - Id: 25064 + AegisName: MaxSP2_Stone + Name: Magic Stone (Lower) + Type: Etc + Buy: 10 + Weight: 100 + - Id: 25065 + AegisName: Detoxify_Stone + Name: Detoxify Stone (Lower) + Type: Etc + Buy: 10 + Weight: 100 + - Id: 25066 + AegisName: Recovery_Stone + Name: Recovery Stone (Lower) + Type: Card + Buy: 20 + Weight: 100 + - Id: 25067 + AegisName: CastingStone_Robe + Name: Casting Stone (Garment) + Type: Etc + Buy: 10 + Weight: 100 + - Id: 25068 + AegisName: ASPDStone_Top + Name: ASPD Stone (Upper) + Type: Etc + Buy: 10 + Weight: 100 + - Id: 25069 + AegisName: ReloadStone_Top + Name: Reload Stone (Upper) + Type: Etc + Buy: 10 + Weight: 100 + - Id: 25070 + AegisName: ReloadStone_Middle + Name: Reload Stone (Middle) + Type: Etc + Buy: 10 + Weight: 100 + - Id: 25071 + AegisName: ReloadStone_Bottom + Name: Reload Stone (Lower) + Type: Etc + Buy: 10 + Weight: 100 + - Id: 25072 + AegisName: Kyrie_Stone + Name: Kyrie Stone (Lower) + Type: Etc + Buy: 10 + Weight: 100 + - Id: 25073 + AegisName: Worn_Out_Papyrus + Name: Old Papyrus + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25074 + AegisName: Antique_Coin + Name: Old Coin + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25075 + AegisName: Sword_Of_Admiral + Name: Admiral's Sword + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25076 + AegisName: QouSeraSera + Name: Coursera + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25077 + AegisName: KnightsSupply + Name: Knight Supply + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25078 + AegisName: Liqueur_Of_Lotus + Name: Ha Soju + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25079 + AegisName: FaintBreathing + Name: Last Breath + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25080 + AegisName: FoxBeads + Name: Fox Bead + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25083 + AegisName: MRabbit_SHair + Name: Silky Hair of Rabbit + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25084 + AegisName: Captured_MRabbit + Name: Captured Rabbit + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25085 + AegisName: MRabbit_Hair + Name: Rabbit's Hair + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25086 + AegisName: Gift_Wrapping_Ribbon + Name: Ribbon for Gift wrapping + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25087 + AegisName: Old_Doll + Name: Old Doll + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25088 + AegisName: Dream_Piece + Name: Fragment of Dreams + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25089 + AegisName: Gift_Wrapping_Wing + Name: Ornament Wings Gift + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25098 + AegisName: Jobmap_1st + Name: Realm Map + Type: Etc + Trade: + Override: 100 + NoCart: true + - Id: 25099 + AegisName: Jobmap_su + Name: Realm Map + Type: Etc + Trade: + Override: 100 + NoCart: true + - Id: 25100 + AegisName: Jobmap_sword + Name: Realm Map + Type: Etc + Trade: + Override: 100 + NoCart: true + - Id: 25101 + AegisName: Jobmap_magic + Name: Realm Map + Type: Etc + Trade: + Override: 100 + NoCart: true + - Id: 25102 + AegisName: Jobmap_Merch + Name: Realm Map + Type: Etc + Trade: + Override: 100 + NoCart: true + - Id: 25103 + AegisName: Jobmap_acol + Name: Realm Map + Type: Etc + Trade: + Override: 100 + NoCart: true + - Id: 25104 + AegisName: Jobmap_thief + Name: Realm Map + Type: Etc + Trade: + Override: 100 + NoCart: true + - Id: 25105 + AegisName: Jobmap_archer + Name: Realm Map + Type: Etc + Trade: + Override: 100 + NoCart: true + - Id: 25106 + AegisName: Jobmap_taekwon + Name: Realm Map + Type: Etc + Trade: + Override: 100 + NoCart: true + - Id: 25107 + AegisName: Jobmap_rune + Name: Realm Map + Type: Etc + Trade: + Override: 100 + NoCart: true + - Id: 25108 + AegisName: Jobmap_royal + Name: Realm Map + Type: Etc + Trade: + Override: 100 + NoCart: true + - Id: 25109 + AegisName: Jobmap_war + Name: Realm Map + Type: Etc + Trade: + Override: 100 + NoCart: true + - Id: 25110 + AegisName: Jobmap_socer + Name: Realm Map + Type: Etc + Trade: + Override: 100 + NoCart: true + - Id: 25111 + AegisName: Jobmap_mecha + Name: Realm Map + Type: Etc + Trade: + Override: 100 + NoCart: true + - Id: 25112 + AegisName: Jobmap_gene + Name: Realm Map + Type: Etc + Trade: + Override: 100 + NoCart: true + - Id: 25113 + AegisName: Jobmap_bishop + Name: Realm Map + Type: Etc + Trade: + Override: 100 + NoCart: true + - Id: 25114 + AegisName: Jobmap_sura + Name: Realm Map + Type: Etc + Trade: + Override: 100 + NoCart: true + - Id: 25115 + AegisName: Jobmap_cross + Name: Realm Map + Type: Etc + Trade: + Override: 100 + NoCart: true + - Id: 25116 + AegisName: Jobmap_chaser + Name: Realm Map + Type: Etc + Trade: + Override: 100 + NoCart: true + - Id: 25117 + AegisName: Jobmap_ranger + Name: Realm Map + Type: Etc + Trade: + Override: 100 + NoCart: true + - Id: 25118 + AegisName: Jobmap_mins + Name: Realm Map + Type: Etc + Trade: + Override: 100 + NoCart: true + - Id: 25119 + AegisName: Jobmap_wander + Name: Realm Map + Type: Etc + Trade: + Override: 100 + NoCart: true + - Id: 25120 + AegisName: Jobmap_ninja + Name: Realm Map + Type: Etc + Trade: + Override: 100 + NoCart: true + - Id: 25121 + AegisName: Jobmap_gun + Name: Realm Map + Type: Etc + Trade: + Override: 100 + NoCart: true + - Id: 25122 + AegisName: Jobmap_super2 + Name: Realm Map + Type: Etc + Trade: + Override: 100 + NoCart: true + - Id: 25123 + AegisName: Jobmap_karma2 + Name: Realm Map + Type: Etc + Trade: + Override: 100 + NoCart: true + - Id: 25127 + AegisName: Silent_Energy_Particle + Name: Silent Energy Particle + Type: Etc + - Id: 25128 + AegisName: Weak_Energy_Particle + Name: Weak Energy Particle + Type: Etc + - Id: 25129 + AegisName: Unstable_Energy_Particle + Name: Unstable Energy Particle + Type: Etc + - Id: 25130 + AegisName: Sinister_Energy_Particle + Name: Sinister Energy Particle + Type: Etc + - Id: 25131 + AegisName: Fallen_Energy_Particle + Name: Fallen Energy Particle + Type: Etc + - Id: 25132 + AegisName: Pumpkin_Deco + Name: Pumpkin Deco + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25133 + AegisName: Dried_White_Stem + Name: Dried White Stem + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25135 + AegisName: Comp_Auger_Of_Spirit + Name: "[NotForSale] Spiritual Auger" + Type: Etc + Weight: 10 + - Id: 25136 + AegisName: ElectricEffect_Middle + Name: Electric Effect (Middle) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25137 + AegisName: GreenFloor_Bottom + Name: Green Floor (Bottom) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25138 + AegisName: ShrinkEffect_Middle + Name: Shrink Effect (Middle) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25139 + AegisName: Identify_Stone + Name: Identify Stone (Bottom) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25140 + AegisName: Resurrection_Stone + Name: Resurrection Stone(Lower) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25141 + AegisName: EXPStone_Middle + Name: Experience Stone (Middle) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25142 + AegisName: Doram_Token + Name: Doram Token + Type: Etc + - Id: 25143 + AegisName: Gift_Stuffed_Doll + Name: Gift Stuffed Doll + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25144 + AegisName: Bridge_Postured_Doll + Name: Bridge Postured Doll + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25145 + AegisName: Burnt_Spector_Doll + Name: Burnt Spector Doll + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25146 + AegisName: Cold_Blooded_Queen_Doll + Name: Cold Blooded Queen Doll + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25147 + AegisName: Well_Eatenl_Rabbit_Doll + Name: Well Eatenl Rabbit Doll + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25148 + AegisName: Cute_Starved_Demon_Doll + Name: Cute Starved Demon Doll + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25149 + AegisName: Doll_With_Warm_Scarf + Name: Doll With Warm Scarf + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25150 + AegisName: Hugging_Alice_Pilow + Name: Hugging Alice Pilow + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25151 + AegisName: Rachels_Revolver + Name: Rachel's Revolver + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25152 + AegisName: Cherish_Bouquet + Name: Cherished Bouquet + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25153 + AegisName: Broken_Gun_Wreck + Name: Broken Gun Wreck + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25154 + AegisName: Antique_Powder + Name: Antique Gunpowder + Type: Etc + Weight: 10 + - Id: 25155 + AegisName: Swz_Honor_Token + Name: Schwarz's Honor Token + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25156 + AegisName: Piece_Of_Chimera + Name: Piece of Chimera + Type: Etc + Weight: 10 + - Id: 25157 + AegisName: Fallen_Leaves_Branch + Name: Fallen Leaves Branch + Type: Etc + Weight: 10 + - Id: 25158 + AegisName: Core_Jelly + Name: Core Jelly + Type: Etc + Weight: 10 + - Id: 25159 + AegisName: Heart_Hunter_Seal + Name: Heart Hunter's Seal + Type: Etc + Weight: 10 + - Id: 25160 + AegisName: Borrow_Book + Name: Borrowed Book + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25161 + AegisName: Handmade_cookie2 + Name: Delicious Handmade Cookie + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25162 + AegisName: Anchovy_cookie + Name: Crispy Anchovy + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25163 + AegisName: Arms_Shop_AD + Name: Arms Shop Ad + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25164 + AegisName: Fresh_Tea_Leaves + Name: Fresh Tea Leaves + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25165 + AegisName: High_Class_Tea + Name: High Class Tea + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25166 + AegisName: Very_Shining_Ring + Name: Very Shining Ring + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25167 + AegisName: Old_Letter + Name: Old Letter + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25169 + AegisName: Sticky_Slime + Name: Sticky Mucus + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25170 + AegisName: MinorCastingStone_Robe + Name: Minor Casting Stone (Garment) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25171 + AegisName: EXPStone_Top + Name: Experience Stone (Upper) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25172 + AegisName: CastingStone_Top + Name: Variable Casting Stone (Upper) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25173 + AegisName: CastingStone_Middle + Name: Variable Casting Stone (Middle) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25174 + AegisName: CastingStone_Bottom + Name: Variable Casting Stone (Bottom) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25175 + AegisName: LexAeternaStone_Middle + Name: Lex Aeterna Stone (Middle) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25176 + AegisName: BlueAuraEffect_Middle + Name: Blue Aura Effect (Middle) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25177 + AegisName: ShadowEffect_Middle + Name: Shadow Effect (Middle) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25178 + AegisName: PinkGlowEffect_Middle + Name: Pink Glow Effect (Middle) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25179 + AegisName: Blessing_Star + Name: Blessing Star + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25180 + AegisName: Old_Couple_Ring + Name: Old Rings + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25181 + AegisName: Wood_Rosary + Name: Wood Rosary + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25182 + AegisName: Assassin_PT_Dagger + Name: Assassin's Mark Dagger + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25183 + AegisName: Deco_Thimble_Archer + Name: Decorated Archer's Thimble + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25184 + AegisName: Portable_Sewingbox + Name: Portable Sewingbox + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25185 + AegisName: Locket_Pendant + Name: Locket Pendant + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25187 + AegisName: Slug_Bullet + Name: Slug Bullet + Type: Etc + Buy: 1200 + Weight: 1200 + - Id: 25188 + AegisName: Handkerchief_of_Girl + Name: Girl's Handkerchief + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25200 + AegisName: Cloud_Fluff + Name: Fluffy Cloud + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25201 + AegisName: Arcane_Toenail + Name: Miracle Claw + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25205 + AegisName: ShrinkEffect_Bottom + Name: Shrink Effect (Bottom) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25206 + AegisName: ElectricEffect_Top + Name: Electric Effect (Upper) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25207 + AegisName: SPAbsorb_Stone_Top + Name: SPAbsorb Stone (Upper) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25208 + AegisName: SPAbsorb_Stone_Robe + Name: SPAbsorb Stone (Garment) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25209 + AegisName: HPAbsorb_Stone_Robe + Name: HPAbsorb Stone (Garment) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25210 + AegisName: HPAbsorb_Stone_Top + Name: HPAbsorb Stone (Upper) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25218 + AegisName: Tree_Branches + Name: Tree Branch + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25219 + AegisName: WindowPaper + Name: Window Paper + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25220 + AegisName: Moonlight_KiteString + Name: Moonlight Kite String + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25221 + AegisName: MoonScent_Tree_Branches + Name: MoonScent Tree Branch + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25222 + AegisName: MoonPattern_WindowPaper + Name: Moon Patterned Window Paper + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25223 + AegisName: Para_Team_Coin + Name: Eden Group Coin + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25224 + AegisName: WhiteBodyEffect_Middle + Name: White Body Effect (Middle) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25225 + AegisName: ExplodingEffect_Middle + Name: Exploding Effect (Middle) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25226 + AegisName: WaterFieldEffect_Bottom + Name: Water Field Effect (Lower) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25227 + AegisName: Heal_Stone + Name: Heal Stone (Bottom) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25228 + AegisName: Teleport_Stone + Name: Teleport Stone (Bottom) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25229 + AegisName: Steal_Stone + Name: Steal Stone (Bottom) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25231 + AegisName: Suspicious_Bottle + Name: Suspicious Bottle + Type: Etc + Buy: 1000 + Weight: 10 + - Id: 25232 + AegisName: Cheap_Lubricant + Name: Cheap Lubricant + Type: Etc + Buy: 1000 + Weight: 10 + - Id: 25233 + AegisName: Cotton_Tufts + Name: Cotton Tufts + Type: Etc + Buy: 1000 + Weight: 10 + - Id: 25235 + AegisName: StoneForWork + Name: Crafted Stone + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25238 + AegisName: New_Normal_Lubricant + Name: New Normal Lubricant + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25239 + AegisName: New_Advanced_Lubricant + Name: New Advanced Lubricant + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25240 + AegisName: Independence_Permit + Name: Independence Certificate + Type: Etc + Weight: 10 + - Id: 25245 + AegisName: Little_Skel_Bone + Name: Small pile of bones + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25246 + AegisName: Juice_Mix_Package + Name: Juice Mix Package + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25247 + AegisName: Purple_Ore + Name: Purple Ore + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25248 + AegisName: Purple_Ore_Crate + Name: Purple Ore Crate + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25249 + AegisName: Buffalo_Bandit_Mane + Name: Buffalo Bandit Mane + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25250 + AegisName: Rock_Ridge_Coin + Name: Rock Ridge Coin + Type: Etc + - Id: 25251 + AegisName: Fermented_Grapes + Name: Fermented Grape Juice + Type: Etc + - Id: 25252 + AegisName: Sprig_Of_Holly + Name: Sprig of Holly + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25253 + AegisName: Sugar_Box + Name: A box containing sugar + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25254 + AegisName: Firewood + Name: Firewood + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25256 + AegisName: Hazy_Dream_Fragment + Name: Hazy Dream Fragment + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25257 + AegisName: Bloody_Love_Letter + Name: Bloody Love Letter + Type: Etc + Buy: 780 + Weight: 10 + Flags: + BuyingStore: true + - Id: 25258 + AegisName: Broken_Arrow + Name: Broken Arrow + Type: Etc + Buy: 550 + Weight: 10 + Flags: + BuyingStore: true + - Id: 25259 + AegisName: Recruitment_Leaflet + Name: Recruitment Leaflet + Type: Etc + Buy: 778 + Weight: 10 + - Id: 25260 + AegisName: Fragment_of_Purple_Ore + Name: Fragment of Purple Ore + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25261 + AegisName: Torn_Paper_ + Name: Torn Paper + Type: Etc + Weight: 10 + - Id: 25262 + AegisName: Well-dried_Clover + Name: Well-dried Clover + Type: Etc + Weight: 10 + - Id: 25263 + AegisName: Short_Bat_Hair + Name: Short Bat Hair + Type: Etc + Weight: 10 + - Id: 25264 + AegisName: Cluster_of_Nightmares + Name: Cluster of Nightmares + Type: Etc + Weight: 10 + - Id: 25265 + AegisName: Shining_Spore + Name: Shining Spore + Type: Etc + Weight: 10 + - Id: 25266 + AegisName: Dried_Leaf_Of_Ygg + Name: Dried Yggdrasil Leaf + Type: Etc + Weight: 10 + - Id: 25267 + AegisName: Suspicious_Pentacle + Name: Suspicious Pentacle + Type: Etc + Weight: 10 + - Id: 25268 + AegisName: Sticky_Blood + Name: Sticky Blood + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25269 + AegisName: Mushroom_Sap + Name: Mushroom Sap + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25270 + AegisName: Swaying_Mane + Name: Wavy Mane + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25271 + AegisName: Illusion_Stone + Name: Illusion Stone + Type: Etc + Buy: 10 + Flags: + BuyingStore: true + - Id: 25272 + AegisName: Illusion_Gemstone + Name: Illusion Gemstone + Type: Etc + Weight: 10 + - Id: 25273 + AegisName: Mysterious_Medal + Name: Mysterious Medal + Type: Etc + Buy: 2 + Flags: + BuyingStore: true + - Id: 25274 + AegisName: Racing_Thx_Ticket + Name: Racing Audit Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25276 + AegisName: Clean_Bone + Name: Clean Bone + Type: Etc + Buy: 348 + Weight: 10 + - Id: 25277 + AegisName: Deadly_Poison_Powder + Name: Deadly Poison Powder + Type: Etc + Buy: 644 + Weight: 10 + - Id: 25278 + AegisName: Bandits_Scarf + Name: Bandit's Scarf + Type: Etc + Buy: 330 + Weight: 10 + - Id: 25279 + AegisName: Crude_Ammo + Name: Crude Ammo + Type: Etc + Buy: 300 + Weight: 10 + - Id: 25280 + AegisName: Broken_Shotgun + Name: Broken Shotgun + Type: Etc + Buy: 910 + Weight: 10 + - Id: 25281 + AegisName: Crude_Scimitar + Name: Crude Scimitar + Type: Etc + Buy: 970 + Weight: 10 + - Id: 25282 + AegisName: Worn_Revolver + Name: Worn Revolver + Type: Etc + Buy: 820 + Weight: 10 + - Id: 25283 + AegisName: Brown_Muffler + Name: Brown Muffler + Type: Etc + Buy: 420 + Weight: 10 + - Id: 25284 + AegisName: Swamp_Bug_Shell + Name: Swamp Bug Shell + Type: Etc + Buy: 230 + Weight: 10 + - Id: 25285 + AegisName: Brown_Rat_Tail + Name: Brown Rat Tail + Type: Etc + Buy: 210 + Weight: 10 + - Id: 25286 + AegisName: Octo_Octo_Fluid + Name: Octopus + Type: Etc + - Id: 25287 + AegisName: Mysterious_Feather + Name: Mystical Feather + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25290 + AegisName: Sweets_Festival_Coin + Name: Sweets Festival Coin + Type: Etc + - Id: 25291 + AegisName: Fac_Choco + Name: Product Chocolate + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25292 + AegisName: Stolen_Cacao + Name: Stolen Cocoa Beans + Type: Etc + - Id: 25294 + AegisName: Clover_Ticket + Name: Clover Ticket + Type: Etc + - Id: 25295 + AegisName: Happiness_Clover + Name: Happy Three Leaf Clover + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25296 + AegisName: Fatal_Thing + Name: Something Fatal + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25297 + AegisName: Frozen_Stone_Fragment + Name: Frozen Stone Fragment + Type: Etc + Weight: 10 + - Id: 25298 + AegisName: Spirit_Jewel + Name: Spirit Jewel + Type: Etc + Weight: 10 + - Id: 25299 + AegisName: Snowball + Name: Snowball + Type: Etc + Weight: 10 + - Id: 25300 + AegisName: Ktullanux_Eye + Name: Ktullanux Eye + Type: Etc + Weight: 10 + - Id: 25302 + AegisName: DoubleAttack_Stone + Name: Double Attack Stone (Garment) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25303 + AegisName: Critical_Stone_Robe + Name: Critical Stone (Garment) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25304 + AegisName: Critical_Stone_Top + Name: Critical Stone (Upper) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25305 + AegisName: Critical_Stone_Bottom + Name: Critical Stone (Bottom) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25306 + AegisName: CastStone_Robe + Name: Variable Casting Stone (Garment) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25307 + AegisName: Private_M_Ticket + Name: Late Lang Monster Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25309 + AegisName: Dry_Branch + Name: Dry Twig + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25311 + AegisName: Piece_of_Black_Horn + Name: Piece of Black Horn + Type: Etc + Weight: 10 + - Id: 25312 + AegisName: Fine_Old_Doll + Name: Fine Old Doll + Type: Etc + Weight: 10 + - Id: 25313 + AegisName: Old_Shell + Name: Old Shell + Type: Etc + Weight: 10 + - Id: 25314 + AegisName: ShipsLog + Name: Logbooks + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25315 + AegisName: Piece_Of_Shell + Name: Shell Fragment + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25316 + AegisName: Shabby_Metal_Chip + Name: Old Metal Pieces + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25318 + AegisName: Dalcom_Skin + Name: Sweetie Skin + Type: Etc + Buy: 20 + Weight: 10 + - Id: 25319 + AegisName: Ice_Box + Name: Ice Box + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25320 + AegisName: Suspicious_Melon + Name: Suspicious Melon + Type: Etc + Buy: 20 + Weight: 10 + - Id: 25340 + AegisName: Golden_Corn + Name: Golden Corn + Type: Etc + Weight: 10 + - Id: 25341 + AegisName: Red_Hot_Marble + Name: Eagle Eagle Bead + Type: Etc + - Id: 25342 + AegisName: Healthful_Herb + Name: A healthy herb + Type: Etc + Weight: 10 + - Id: 25344 + AegisName: Flat_Round_Stone + Name: Flat and Round Stones + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25358 + AegisName: Retrieve_Datacard + Name: Data Retrieval Card + Type: Etc + Weight: 200 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25359 + AegisName: Slightly_Old_Bax + Name: Slightly Aged Antique Box + Type: Etc + Weight: 200 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25360 + AegisName: Receipt + Name: Receipt + Type: Etc + Weight: 200 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25365 + AegisName: Thin_Noodle + Name: Elongated noodles + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25366 + AegisName: Noodle_Festa_Coupon + Name: Noodle Festival Coin + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25367 + AegisName: Promotion_Fan + Name: Promotional fan + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25375 + AegisName: Powerful_Soul_Essence + Name: Powerful Soul Essence + Type: Etc + - Id: 25376 + AegisName: Pet_Coin + Name: Cupet Coin + Type: Etc + - Id: 25377 + AegisName: Luxurious_Pet_Food + Name: Luxurious Pet Food + Type: Etc + Weight: 10 + - Id: 25390 + AegisName: Captured_Savage + Name: Captured Savage + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25391 + AegisName: Goodly_Bough + Name: High-quality branches + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25392 + AegisName: Free_Pass_Ticket + Name: Ticket to anywhere + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25393 + AegisName: Delicious_Corn + Name: Tasty Corn + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25394 + AegisName: Fruit_Lunch + Name: Fruit lunch box + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25395 + AegisName: Small_Embers + Name: Small Ember + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25401 + AegisName: Black_Fur + Name: Black Fur + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25408 + AegisName: Memory_Of_Gyol + Name: Memories of Gyoll + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25409 + AegisName: SuraStone_Top + Name: Champion Stone (Upper) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25410 + AegisName: SuraStone_Middle + Name: Champion Stone (Middle) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25411 + AegisName: SuraStone_Bottom + Name: Champion Stone (Lower) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25412 + AegisName: SuraStone_Robe + Name: Sura Stone (Garment) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25413 + AegisName: RangerStone_Top + Name: Sniper Stone (Upper) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25414 + AegisName: RangerStone_Middle + Name: Sniper Stone (Middle) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25415 + AegisName: RangerStone_Bottom + Name: Sniper Stone (Lower) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25416 + AegisName: RangerStone_Robe + Name: Ranger Stone (Garment) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25417 + AegisName: SorcererStone_Top + Name: Scholar Stone (Upper) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25418 + AegisName: SorcererStone_Middle + Name: Scholar Stone (Middle) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25419 + AegisName: SorcererStone_Bottom + Name: Scholar Stone (Lower) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25420 + AegisName: SorcererStone_Robe + Name: Sorcerer Stone (Garment) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25421 + AegisName: Pumpkin_Decor + Name: Pumpkin Decoration + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25422 + AegisName: White_Thin_Stem + Name: Dry White Stem + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25425 + AegisName: SnowFlower_Of_Spell + Name: Magical Snow Flower + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25426 + AegisName: Warm_Cotton + Name: Warm Cotton + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25427 + AegisName: Rebeginer_W_Coupon + Name: Beginner's Equipment Exchange Voucher + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25428 + AegisName: Rebeginer_W_7Up + Name: Beginner's Safe to 7 Weapon Certificate + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25445 + AegisName: RuneknightStone_Top + Name: Lord Knight Stone (Upper) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25446 + AegisName: RuneknightStone_Middle + Name: Lord Knight Stone (Middle) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25447 + AegisName: RuneknightStone_Bottom + Name: Lord Knight Stone (Lower) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25448 + AegisName: RuneknightStone_Robe + Name: Rune Knight Stone (Garment) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25449 + AegisName: GeneticStone_Robe + Name: Genetic Stone (Garment) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25450 + AegisName: GeneticStone_Top + Name: Creator Stone (Upper) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25451 + AegisName: GeneticStone_Middle + Name: Creator Stone (Middle) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25452 + AegisName: GeneticStone_Bottom + Name: Creator Stone (Lower) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25453 + AegisName: WarlockStone_Top + Name: High Wizard Stone (Upper) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25454 + AegisName: WarlockStone_Middle + Name: High Wizard Stone (Middle) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25455 + AegisName: WarlockStone_Bottom + Name: High Wizard Stone (Lower) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25456 + AegisName: WarlockStone_Robe + Name: Warlock Stone (Garment) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25464 + AegisName: World_Moving_Rights + Name: World Moving Rights + Type: Etc + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25479 + AegisName: Dogly_Bottle + Name: Dogly Bottle + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25490 + AegisName: ShadowchaserStone_Top + Name: Stalker Stone (Upper) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25491 + AegisName: ShadowchaseStone_Middle + Name: Stalker Stone (Middle) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25492 + AegisName: ShadowchaseStone_Bottom + Name: Stalker Stone (Lower) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25493 + AegisName: ShadowchaserStone_Robe + Name: Shadow Chaser Stone (Garment) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25494 + AegisName: MechanicStone_Top + Name: Mastersmith Stone (Upper) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25495 + AegisName: MechanicStone_Middle + Name: Mastersmith Stone (Middle) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25496 + AegisName: MechanicStone_Bottom + Name: Mastersmith Stone (Lower) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25497 + AegisName: MechanicStone_Robe + Name: Mechanic Stone (Garment) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25498 + AegisName: WanderMinstrelStone_Top + Name: Clown Gypsy Stone (Upper) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25499 + AegisName: WanderMinstrelStone_Middle + Name: Clown Gypsy Stone (Middle) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25500 + AegisName: WanderMinstrelStone_Bottom + Name: Clown Gypsy Stone (Lower) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25501 + AegisName: WanderMinstrelStone_Robe + Name: Wanderer Minstrel Stone (Garment) + Type: Etc + Buy: 20 + Weight: 100 + - Id: 25502 + AegisName: EVT_JAN01KR + Name: Rice Cake + Type: Etc + Weight: 50 + - Id: 25503 + AegisName: Flower_V + Name: Flower Left by Phantom + Type: Etc + Weight: 10 + - Id: 25504 + AegisName: Visionary_Ticket + Name: Phantom's Seal + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25508 + AegisName: Token_of_OrcGeneral + Name: Orc Warlord Token + Type: Etc + Weight: 10 + - Id: 25511 + AegisName: Evt_March04_KR + Name: Solid chocolate + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25512 + AegisName: Evt_March05_KR + Name: Almond + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25615 + AegisName: NasariansSoulstone + Name: Nasarin's Soul Stone + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25616 + AegisName: Green_Bearopy + Name: Green Bear Rope + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25617 + AegisName: Chonchon_Doll_HQ + Name: Fine Chonchon Doll + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25618 + AegisName: Gothic_China_Doll + Name: Gothic Porcelain Doll + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25619 + AegisName: Clay_Doll + Name: Clay Doll + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25622 + AegisName: White_Snake_Tear + Name: White Snake's Tear + Type: Etc + Weight: 10 + - Id: 25627 + AegisName: Gold_Card + Name: Gold Card + Type: Etc + Buy: 20 + Weight: 10 + - Id: 25629 + AegisName: Konts_Letter + Name: Knotted Letter + Type: Etc + Weight: 10 + - Id: 25633 + AegisName: Token_Of_Wootan + Name: Wootan's Token + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25634 + AegisName: Wootan_D_S_Piece + Name: Wootan Defender's Shield Piece + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25635 + AegisName: Wootan_F_Fur + Name: Wootan Warrior's Fur + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25636 + AegisName: Shooting_Stone + Name: Shooting Stone + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25637 + AegisName: Hair_Leaf + Name: Leaf-like Hair + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25638 + AegisName: Token_Of_Bigstone + Name: Megalithic Token + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25639 + AegisName: Fragment_Of_Rock + Name: Fragment of Rock + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25640 + AegisName: Pot_Stone + Name: Potted Stone + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25641 + AegisName: Hard_Mud + Name: Hard Mud + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25642 + AegisName: Weak_Worm + Name: Vulnerable Worm + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25643 + AegisName: Autographed_Book + Name: Signed Book + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25655 + AegisName: Evt_May01_KR + Name: Sweet Coin + Type: Etc + Weight: 1 + - Id: 25656 + AegisName: Evt_June01_KR + Name: Stamped Notebook + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25657 + AegisName: Evt_July01_KR + Name: Though Noodles + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25658 + AegisName: Evt_July02_KR + Name: Noodle Sap + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25659 + AegisName: Evt_May02_KR + Name: Organic Flour + Type: Etc + Weight: 200 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25664 + AegisName: Evt_July03_KR + Name: Ribbon Noodles + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25665 + AegisName: Dienes_Envelope + Name: Dien's Precious Envelope + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25666 + AegisName: Id_Card + Name: Identification Bracelet + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25668 + AegisName: EP17_1_EVT01 + Name: Damaged Weapon + Type: Etc + Weight: 10 + - Id: 25669 + AegisName: EP17_1_EVT02 + Name: Mysterious Component + Type: Etc + Weight: 10 + - Id: 25670 + AegisName: M_M_Defense + Name: Modification Module (Defense) + Type: Card + Buy: 20 + Weight: 10 + Script: | + .@r = getrefine(); + .@def = 25; + if (.@r >= 9) { + .@def += 20; + } else if (.@r >= 7) { + .@def += 10; + } + bonus bDef,.@def; + - Id: 25671 + AegisName: M_M_Magic_Defense + Name: Modification Module (Magic Defense) + Type: Card + Buy: 20 + Weight: 10 + Script: | + .@r = getrefine(); + .@mdef = 2; + if (.@r >= 9) { + .@mdef += 6; + } else if (.@r >= 7) { + .@mdef += 3; + } + bonus bMDef,.@mdef; + - Id: 25672 + AegisName: M_M_Vit + Name: Modification Module (Vit) + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bVit,3; + - Id: 25673 + AegisName: M_M_Luk + Name: Modification Module (Luk) + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bLuk,3; + - Id: 25674 + AegisName: M_M_Str + Name: Modification Module (Str) + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bStr,3; + - Id: 25675 + AegisName: M_M_Agi + Name: Modification Module (Agi) + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bAgi,3; + - Id: 25676 + AegisName: M_M_Int + Name: Modification Module (Int) + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bInt,3; + - Id: 25677 + AegisName: M_M_Dex + Name: Modification Module (Dex) + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bDex,3; + - Id: 25678 + AegisName: M_M_HP_recovery + Name: Modification Module (HP recovery) + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bHPrecovRate,20; + - Id: 25679 + AegisName: M_M_SP_recovery + Name: Modification Module (SP recovery) + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bSPrecovRate,20; + - Id: 25680 + AegisName: M_M_Spell5 + Name: Modification Module (Spell) + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bMatk,18; + bonus bVariableCastrate,-10; + - Id: 25681 + AegisName: M_M_Attack_Delay_4 + Name: Modification Module (Attack Speed) + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bAspdRate,10; + - Id: 25682 + AegisName: M_M_Fatal4 + Name: Modification Module (Fatal) + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bCritAtkRate,10; + bonus bCritical,4; + - Id: 25683 + AegisName: M_M_Expert_Archer5 + Name: Modification Module (Expert Archer) + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus bLongAtkRate,10; + - Id: 25684 + AegisName: M_M_Vital + Name: Modification Module (Vital) + Type: Card + Buy: 20 + Weight: 10 + Script: | + .@r = getrefine(); + bonus bMaxHPrate,5; + if (.@r >= 9) { + bonus bMaxHP,1250; + } else if (.@r >= 7) { + bonus bMaxHP,500; + } + - Id: 25685 + AegisName: M_M_Mental + Name: Modification Module (Mental) + Type: Card + Buy: 20 + Weight: 10 + Script: | + .@r = getrefine(); + bonus bMaxSPrate,5; + if (.@r >= 9) { + bonus bMaxSP,250; + } else if (.@r >= 7) { + bonus bMaxSP,100; + } + - Id: 25686 + AegisName: M_M_Heal + Name: Modification Module (Heal) + Type: Card + Buy: 20 + Weight: 10 + Script: | + .@r = getrefine(); + .@val = 5; + if (.@r >= 9) { + .@val += 10; + } else if (.@r >= 7) { + .@val += 5; + } + bonus bHealPower,.@val; + - Id: 25687 + AegisName: M_M_Power + Name: Modification Module (Power) + Type: Card + Buy: 20 + Weight: 10 + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,5; + if (.@r >= 9) { + bonus bBaseAtk,50; + } else if (.@r >= 7) { + bonus bBaseAtk,25; + } + - Id: 25688 + AegisName: M_M_Magic + Name: Modification Module (Magic) + Type: Card + Buy: 20 + Weight: 10 + Script: | + .@r = getrefine(); + bonus bMatkRate,5; + if (.@r >= 9) { + bonus bMatk,50; + } else if (.@r >= 7) { + bonus bMatk,25; + } + - Id: 25689 + AegisName: M_M_Shooter + Name: Modification Module (Shooter) + Type: Card + Buy: 20 + Weight: 10 + Script: | + .@r = getrefine(); + .@val = 3; + if (.@r >= 9) { + .@val += 4; + } else if (.@r >= 7) { + .@val += 2; + } + bonus bLongAtkRate,.@val; + - Id: 25690 + AegisName: M_M_Fast + Name: Modification Module (Fast) + Type: Card + Buy: 20 + Weight: 10 + Script: | + .@r = getrefine(); + bonus bAspd,1; + if (.@r >= 9) { + bonus bAspdRate,6; + } else if (.@r >= 7) { + bonus bAspdRate,3; + } + - Id: 25691 + AegisName: M_M_Caster + Name: Modification Module (Caster) + Type: Card + Buy: 20 + Weight: 10 + Script: | + .@r = getrefine(); + .@val = -5; + if (.@r >= 9) { + .@val -= 6; + } else if (.@r >= 7) { + .@val -= 3; + } + bonus bVariableCastrate,.@val; + - Id: 25692 + AegisName: M_M_Critical + Name: Modification Module (Critical) + Type: Card + Buy: 20 + Weight: 10 + Script: | + .@r = getrefine(); + bonus bCritical,5; + if (.@r >= 9) { + bonus bCritAtkRate,10; + } else if (.@r >= 7) { + bonus bCritAtkRate,5; + } + - Id: 25693 + AegisName: M_M_Delay_After_skill + Name: Modification Module (Delay after skill) + Type: Card + Buy: 20 + Weight: 10 + Script: | + .@r = getrefine(); + .@val = -5; + if (.@r >= 9) { + .@val -= 10; + } else if (.@r >= 7) { + .@val -= 5; + } + bonus bDelayrate,.@val; + - Id: 25694 + AegisName: M_M_Fixed_Casting + Name: Modification Module (Fixed Casting) + Type: Card + Buy: 20 + Weight: 10 + Script: | + .@r = getrefine(); + .@val = -300; + if (.@r >= 9) { + .@val -= 400; + } else if (.@r >= 7) { + .@val -= 200; + } + bonus bFixedCast,.@val; + - Id: 25695 + AegisName: M_M_Above_All + Name: Modification Module (Above All) + Type: Card + Buy: 20 + Weight: 10 + Script: | + .@r = getrefine(); + bonus2 bSubEle,Ele_All,5; + if (.@r >= 7) { + bonus2 bSubSize,Size_All,5; + if (.@r >= 9) { + bonus2 bSubRace,RC_All,5; + bonus2 bSubRace,RC_Player_Human,-5; + } } + - Id: 25696 + AegisName: M_M_Drain_Life + Name: Modification Module (Drain Life) + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus2 bHPDrainRate,20,2; + - Id: 25697 + AegisName: M_M_Drain_Soul + Name: Modification Module (Drain Soul) + Type: Card + Buy: 20 + Weight: 10 + Script: | + bonus2 bSPDrainRate,10,1; + - Id: 25698 + AegisName: M_M_Magic_Healing + Name: Modification Module (Magic Healing) + Type: Card + Buy: 20 + Weight: 10 + Script: | + autobonus "{ bonus2 bHPRegenRate,400,500; }",20,10000,BF_MAGIC; + - Id: 25699 + AegisName: M_M_Magic_Soul + Name: Modification Module (Magic Soul) + Type: Card + Buy: 20 + Weight: 10 + Script: | + autobonus "{ bonus2 bSPRegenRate,80,500; }",10,10000,BF_MAGIC; + - Id: 25700 + AegisName: M_M_Unlimited_Vital + Name: Modification Module (Unlimited Vital) + Type: Card + Buy: 20 + Weight: 10 + Script: | + autobonus2 "{ bonus bVit,50; bonus2 bHPRegenRate,400,500; bonus2 bSPLossRate,20,1000; }",10,10000,BF_WEAPON|BF_MAGIC; + /* unknown rate */ + - Id: 25701 + AegisName: M_M_Spell_Buster + Name: Modification Module (Spell Buster) + Type: Card + Buy: 20 + Weight: 10 + Script: | + autobonus "{ bonus bInt,50; bonus bMatkRate,15; bonus2 bAddClass,Class_All,-15; }",20,10000,BF_MAGIC; + /* unknown rate */ + - Id: 25702 + AegisName: M_M_Firing_Shot + Name: Modification Module (Firing Shot) + Type: Card + Buy: 20 + Weight: 10 + Script: | + autobonus "{ bonus bDex,50; bonus bLongAtkRate,10; bonus2 bSPLossRate,20,1000; }",20,10000,BF_WEAPON; + /* unknown rate */ + - Id: 25703 + AegisName: M_M_Overpower + Name: Modification Module (Overpower) + Type: Card + Buy: 20 + Weight: 10 + Script: | + autobonus "{ bonus bStr,50; bonus2 bAddClass,Class_All,15; bonus bMatkRate,-15; }",20,10000,BF_WEAPON; + /* unknown rate */ + - Id: 25704 + AegisName: M_M_Fatal_Flash + Name: Modification Module (Fatal Flash) + Type: Card + Buy: 20 + Weight: 10 + Script: | + autobonus "{ bonus bStr,50; bonus bCritAtkRate,10; bonus2 bHPLossRate,300,1000; }",20,10000,BF_WEAPON; + /* unknown rate */ + - Id: 25705 + AegisName: M_M_Lucky_Strike + Name: Modification Module (Lucky Strike) + Type: Card + Buy: 20 + Weight: 10 + Script: | + autobonus "{ bonus bLuk,50; bonus2 bMagicAtkEle,Ele_All,10; bonus2 bHPLossRate,300,1000; }",20,10000,BF_MAGIC; + /* unknown rate */ + - Id: 25706 + AegisName: HighpriestStone_Top + Name: High Priest Stone (Upper) + Type: Etc + Weight: 100 + - Id: 25707 + AegisName: HighpriestStone_Middle + Name: High Priest Stone (Middle) + Type: Etc + Weight: 100 + - Id: 25708 + AegisName: HighpriestStone_Bottom + Name: High Priest Stone (Bottom) + Type: Etc + Weight: 100 + - Id: 25709 + AegisName: ArchbishopStone_Robe + Name: Archbishop Stone (Garment) + Type: Etc + Weight: 100 + - Id: 25710 + AegisName: PaladinStone_Top + Name: Paladin Stone (Upper) + Type: Etc + Weight: 100 + - Id: 25711 + AegisName: PaladinStone_Middle + Name: Paladin Stone (Middle) + Type: Etc + Weight: 100 + - Id: 25712 + AegisName: PaladinStone_Bottom + Name: Paladin Stone (Bottom) + Type: Etc + Weight: 100 + - Id: 25713 + AegisName: RoyalguardStone_Robe + Name: Royal Guard Stone (Garment) + Type: Etc + Weight: 100 + - Id: 25714 + AegisName: AssacrossStone_Top + Name: Assassin Cross Stone (Upper) + Type: Etc + Weight: 100 + - Id: 25715 + AegisName: AssacrossStone_Middle + Name: Assassin Cross Stone (Middle) + Type: Etc + Weight: 100 + - Id: 25716 + AegisName: AssacrossStone_Bottom + Name: Assassin Cross Stone (Bottom) + Type: Etc + Weight: 100 + - Id: 25717 + AegisName: GuillcrossStone_Robe + Name: Assassin Cross Stone (Garment) + Type: Etc + Weight: 100 + - Id: 25723 + AegisName: EP17_1_EVT39 + Name: Cor Core + Type: Etc + Buy: 15000 + Weight: 10 + - Id: 25728 + AegisName: Shadowdecon_Ore + Name: Rough Shadowdecon + Type: Etc + Weight: 10 + - Id: 25729 + AegisName: Shadowdecon + Name: Shadowdecon + Type: Etc + Weight: 20 + - Id: 25730 + AegisName: Zelunium_Ore + Name: Rough Zelunium + Type: Etc + Weight: 10 + - Id: 25731 + AegisName: Zelunium + Name: Zelunium + Type: Etc + Weight: 20 + - Id: 25733 + AegisName: EP17_1_Open_Event + Name: Episode Quest Clear Coupon + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25734 + AegisName: Sealed_Weapon_Ticket + Name: Sealed Weapon Exchange Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25735 + AegisName: Unsealing_Token + Name: Ancient Hero's Seal-Year + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25736 + AegisName: J_Shop_Coupon2 + Name: Jeremy's Beauty Coupon II + Type: Etc + Weight: 10 + - Id: 25739 + AegisName: GH_Cursed_Crystal + Name: Curse Eroded Crystal + Type: Etc + - Id: 25740 + AegisName: GH_Cursed_Gemstone + Name: Curse Eroded Gemstone + Type: Etc + - Id: 25759 + AegisName: Dragenergy_Green + Name: Green Dragon Orb + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25760 + AegisName: Dragenergy_Blue + Name: Blue Dragon Orb + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25761 + AegisName: Dragenergy_Red + Name: Red Dragon Orb + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25762 + AegisName: Dragenergy_Gold + Name: Gold Dragon Orb + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25763 + AegisName: Dragenergy_Purple + Name: Purple Dragon Orb + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25764 + AegisName: Dragenergy_Silver + Name: Silver Dragon Orb + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25765 + AegisName: Drabone_L + Name: Large Dragon Bone + Type: Etc + Weight: 200 + Flags: + BuyingStore: true + - Id: 25766 + AegisName: Drabone_S + Name: Small Dragon Bone + Type: Etc + Weight: 100 + Flags: + BuyingStore: true + - Id: 25767 + AegisName: Angel_Dream + Name: Angel's Dream + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25768 + AegisName: Shard_Blue + Name: Valkyrie Ingrid's Armor Fragment + Type: Etc + Weight: 30 + - Id: 25769 + AegisName: Shard_Gold + Name: Valkyrie Reginleif's Armor Fragment + Type: Etc + Weight: 30 + - Id: 25770 + AegisName: Valkyrie_Armor2 + Name: Valkyrie Reginleif's Armor + Type: Etc + Weight: 100 + - Id: 25771 + AegisName: Valkyrie_Armor3 + Name: Valkyrie Ingrid's Armor + Type: Etc + Weight: 100 + - Id: 25772 + AegisName: Delicious_Juice + Name: Delicious Juice + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25773 + AegisName: Snake_Deadly_Poison + Name: Snake's Venom + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25774 + AegisName: Mantis_Flower + Name: Mantis Flower + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25775 + AegisName: Soft_Scarf + Name: Fluffy Cloth Piece + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25776 + AegisName: Purple_Solid_Shell + Name: Very Solid Purple Shell + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25777 + AegisName: Suspicious_Sap + Name: Mysterious Sap + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25778 + AegisName: Brilliant_Jelly + Name: Autumn Light Jelly Piece + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25779 + AegisName: Short_Rope + Name: Short Binding Rope + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25780 + AegisName: Essence_Of_Demon + Name: Demonic Essece + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25781 + AegisName: Little_Lovely_Candle + Name: Pretty Little Candle + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25782 + AegisName: Medicinal_Stuff + Name: Medicinal Bag + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25783 + AegisName: Cold_Holy_Water + Name: Cold Holy Water + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25784 + AegisName: Small_Flashlight + Name: Small Flashlight + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25786 + AegisName: Bio_Reseearch_Docu + Name: Somatology Research Document + Type: Etc + Flags: + BuyingStore: true + - Id: 25787 + AegisName: Bio_Test_Fragment + Name: Somatology Experimental Fragment + Type: Etc + Flags: + BuyingStore: true + - Id: 25791 + AegisName: Inventory_Ex_Evt + Name: "[Event] Inventory Expansion Voucher" + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25792 + AegisName: Inventory_Ex_Dis + Name: "[Limited] Inventory Expansion Voucher" + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25793 + AegisName: Inventory_Ex + Name: Inventory Expansion Coupon + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25797 + AegisName: SuraStone_Robe2 + Name: Sura Stone II (Garment) + Type: Etc + Weight: 100 + - Id: 25798 + AegisName: SuraStone_Bottom2 + Name: Sura Stone II (Bottom) + Type: Etc + Weight: 100 + - Id: 25799 + AegisName: SuraStone_Middle2 + Name: Sura Stone II (Middle) + Type: Etc + Weight: 100 + - Id: 25800 + AegisName: SuraStone_Top2 + Name: Sura Stone II (Upper) + Type: Etc + Weight: 100 + - Id: 25801 + AegisName: SorcererStone_Robe2 + Name: Sorcerer Stone II (Garment) + Type: Etc + Weight: 100 + - Id: 25802 + AegisName: SorcererStone_Bottom2 + Name: Sorcerer Stone II (Bottom) + Type: Etc + Weight: 100 + - Id: 25803 + AegisName: SorcererStone_Middle2 + Name: Sorcerer Stone II (Middle) + Type: Etc + Weight: 100 + - Id: 25804 + AegisName: SorcererStone_Top2 + Name: Sorcerer Stone II (Upper) + Type: Etc + Weight: 100 + - Id: 25805 + AegisName: ShadowchaserStone_Robe2 + Name: Shadow Chaser Stone II (Garment) + Type: Etc + Weight: 100 + - Id: 25806 + AegisName: ShadowchasStone_Bottom2 + Name: Shadow Chaser Stone II (Bottom) + Type: Etc + Weight: 100 + - Id: 25807 + AegisName: ShadowchasStone_Middle2 + Name: Shadow Chaser Stone II (Middle) + Type: Etc + Weight: 100 + - Id: 25808 + AegisName: ShadowchaserStone_Top2 + Name: Shadow Chaser Stone II (Upper) + Type: Etc + Weight: 100 + - Id: 25809 + AegisName: Ein_REDIUM + Name: Redium + Type: Etc + Flags: + BuyingStore: true + - Id: 25810 + AegisName: Ein_RINDIUM + Name: Rindium + Type: Etc + Flags: + BuyingStore: true + - Id: 25811 + AegisName: Ein_ODIUM + Name: Odium + Type: Etc + Flags: + BuyingStore: true + - Id: 25812 + AegisName: Ein_PURDIUM + Name: Purdium + Type: Etc + Flags: + BuyingStore: true + - Id: 25813 + AegisName: Ein_WHIDIUM + Name: Whidium + Type: Etc + Flags: + BuyingStore: true + - Id: 25814 + AegisName: Ein_DYNITE + Name: Dynite + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25815 + AegisName: Ein_SOLIDDUST + Name: Hardened Dust + Type: Etc + - Id: 25816 + AegisName: Ein_RUSTHELM + Name: Broken Trap + Type: Etc + Weight: 10 + - Id: 25817 + AegisName: Ein_EYEROCK + Name: Bizarre Stone Carvings + Type: Etc + Weight: 50 + - Id: 25820 + AegisName: Metal_W_Ticket + Name: Metal Weapon Exchange Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25840 + AegisName: PayPromotion_Coupon + Name: January Costume Exchange Coupon + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25841 + AegisName: Smooth_Noodle + Name: Smooth Noodles + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25842 + AegisName: SoulReaperStone_Robe + Name: Soul Reaper Stone (Garment) + Type: Etc + Weight: 100 + - Id: 25843 + AegisName: SoulLinkerStone_Top + Name: Soul Linker Stone (Upper) + Type: Etc + Weight: 100 + - Id: 25844 + AegisName: SoulLinkerStone_Middle + Name: Soul Linker Stone (Middle) + Type: Etc + Weight: 100 + - Id: 25845 + AegisName: SoulLinkerStone_Bottom + Name: Soul Linker Stone (Bottom) + Type: Etc + Weight: 100 + - Id: 25846 + AegisName: StarGladiatorStone_Top + Name: Star Gladiator Stone (Upper) + Type: Etc + Weight: 100 + - Id: 25847 + AegisName: StarGladiatorStone_Middle + Name: Star Gladiator Stone (Middle) + Type: Etc + Weight: 100 + - Id: 25848 + AegisName: StarGladiatorStone_Bottom + Name: Star Gladiator Stone (Bottom) + Type: Etc + Weight: 100 + - Id: 25849 + AegisName: StarEmperorStone_Garment + Name: Star Emperor Stone (Garment) + Type: Etc + Weight: 100 + - Id: 25850 + AegisName: NinjaStone_Top + Name: Ninja Stone (Upper) + Type: Etc + Weight: 100 + - Id: 25851 + AegisName: NinjaStone_Middle + Name: Ninja Stone (Middle) + Type: Etc + Weight: 100 + - Id: 25852 + AegisName: NinjaStone_Bottom + Name: Ninja Stone (Bottom) + Type: Etc + Weight: 100 + - Id: 25853 + AegisName: KagerouStone_Robe + Name: Kagerou Stone (Garment) + Type: Etc + Weight: 100 + - Id: 25854 + AegisName: OboroStone_Robe + Name: Oboro Stone (Garment) + Type: Etc + Weight: 100 + - Id: 25855 + AegisName: GunslingerStone_Top + Name: Gunslinger Stone (Upper) + Type: Etc + Weight: 100 + - Id: 25856 + AegisName: GunslingerStone_Middle + Name: Gunslinger Stone (Middle) + Type: Etc + Weight: 100 + - Id: 25857 + AegisName: GunslingerStone_Bottom + Name: Gunslinger Stone (Bottom) + Type: Etc + Weight: 100 + - Id: 25858 + AegisName: GunslingerStone_Robe + Name: Gunslinger Stone (Garment) + Type: Etc + Weight: 100 + - Id: 25859 + AegisName: DoramStone_Top + Name: Doram Stone (Upper) + Type: Etc + Weight: 100 + - Id: 25860 + AegisName: DoramStone_Middle + Name: Doram Stone (Middle) + Type: Etc + Weight: 100 + - Id: 25861 + AegisName: DoramStone_Bottom + Name: Doram Stone (Bottom) + Type: Etc + Weight: 100 + - Id: 25862 + AegisName: DoramStone_Robe + Name: Doram Stone (Garment) + Type: Etc + Weight: 100 + - Id: 25863 + AegisName: 2019_SStarR_Ticket + Name: 2019 Superstar R Ticket + Type: Etc + Flags: + BuyingStore: true + - Id: 25864 + AegisName: S_Circlet_Of_Time + Name: Sealed Temporal Circlet + Type: Etc + Weight: 100 + Flags: + BuyingStore: true + - Id: 25865 + AegisName: Jewel_Of_Time_Ore + Name: Temperal Gemstone + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25866 + AegisName: Spell_Of_Time + Name: Temporal Spell + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25867 + AegisName: Fragment_Of_Time + Name: Temporal Fragment + Type: Etc + Flags: + BuyingStore: true + - Id: 25876 + AegisName: Harvest_Lottery_Ticket + Name: Lottery ticket for harvest + Type: Etc + - Id: 25892 + AegisName: aegis_25892 + Name: Deep Sea Shell + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25893 + AegisName: aegis_25893 + Name: Deep Sea Fish's Tail + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25894 + AegisName: aegis_25894 + Name: Rotten Deep Sea Fish + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25895 + AegisName: aegis_25895 + Name: Deep Sea Starfish + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25896 + AegisName: aegis_25896 + Name: Deep Sea Crab + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25897 + AegisName: Crown_Of_Witch + Name: Deep Sea Witch's Crown + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 25898 + AegisName: Siroods_Fish_Rod + Name: Searud's Fishing Rod # !todo check english name + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 25899 + AegisName: E_Abyss1 + Name: Abyssal Essence + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 27012 + AegisName: Kick_Step_Card + Name: Kick Step Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMaxHPrate,8; + if ((eaclass()&EAJ_THIRDMASK) == EAJ_MECHANIC) { + bonus bLongAtkDef,30; + } + - Id: 27013 + AegisName: KickAndKick_Card + Name: Kick & Kick Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bSkillAtk,"NC_VULCANARM",10+((getrefine()>=10)*20); + - Id: 27014 + AegisName: GreenCenere_Card + Name: Green Cenere Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMaxHPrate,2; + autobonus2 "{ bonus2 bHPRegenRate,1000,1000; }",20,5000,BF_NORMAL|BF_MAGIC,"{ specialeffect2 EF_HEAL2; }"; + - Id: 27015 + AegisName: RepairRobot_T_Card + Name: Repair Robot Turbo Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + DropEffect: CLIENT + Script: | + bonus bHPrecovRate,25; + bonus bSPrecovRate,25; + .@r = getrefine(); + bonus bHPGainValue,30+((.@r>=7)*10); + bonus bSPGainValue,3+((.@r>=7)*3); + - Id: 27016 + AegisName: ExplorationRover_T_Card + Name: Exploration Rover Turbo Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bCriticalAddRace,RC_Formless,30; + - Id: 27017 + AegisName: Scr_MT_Robots_Card + Name: Scrap Robots Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + DropEffect: CLIENT + Script: | + if (getrefine()<7) + bonus2 bSubRace,RC_Formless,10; + else { + bonus2 bSubRace,RC_Formless,15; + bonus2 bAddMonsterDropItem,7317,10; + bonus2 bAddMonsterDropItem,998,5; + bonus2 bAddMonsterDropItem,7319,3; + bonus2 bAddMonsterDropItem,7095,3; + } + - Id: 27018 + AegisName: GC109_Card + Name: GC109 Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus bAspdRate,-(1+(BaseLevel>=90)+(BaseLevel>=120)); + - Id: 27019 + AegisName: DR815_Card + Name: DR815 Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus bHit,1+(BaseLevel>=90)+(BaseLevel>=120); + - Id: 27020 + AegisName: T_W_O_Card + Name: T W O Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bAddClass,Class_All,10; + bonus3 bAutoSpell,"NPC_WIDESOULDRAIN",2,5+((getrefine()/3)*10); + - Id: 27025 + AegisName: Lich_Lord_Card + Name: Lich Lord Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus bDef,30; + bonus bMdef,10; + bonus2 bAddEff,Eff_Silence,900; + if (getequipid() == 28483) { + bonus2 bAddClass,Class_All,5; + bonus bMatkRate,5; + } + /* TODO: Confirm Mob ID to transform */ + autobonus "{ bonus bIgnoreDefClass,Class_All; bonus bIgnoreMdefRace,RC_All; }",20,7000,BF_WEAPON|BF_MAGIC,"{ active_transform 1875,7000; }"; + - Id: 27026 + AegisName: Fire_Condor_Card + Name: Fire Condor Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bVariableCastRate,"MG_FIREBALL",-50; + bonus2 bSkillAtk,"MG_FIREBALL",100; + - Id: 27027 + AegisName: Fire_Sand_Man_Card + Name: Fire Sandman Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + bonus bDef,50; + bonus2 bSubDefEle,Ele_Fire,10; + - Id: 27028 + AegisName: Fire_Frilldora_Card + Name: Fire Frilldora Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + .@r = getrefine(); + bonus2 bMagicAddEle,Ele_Earth,3+((.@r>=7)*5)+((.@r>=9)*7); + - Id: 27029 + AegisName: Fire_Golem_Card + Name: Fire Golem Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bSubDefEle,Ele_Fire,20; + bonus2 bAddEle,Ele_Fire,5; + - Id: 27030 + AegisName: Fulbuk_Card + Name: Firebug Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + DropEffect: CLIENT + Script: | + bonus3 bAddEff,Eff_Burning,700,ATF_WEAPON|ATF_MAGIC; + - Id: 27081 + AegisName: AngerMoonlight_Card + Name: Angry Moonlight Flower Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + skill "PA_PRESSURE",4; + - Id: 27082 + AegisName: AngerNineTail_Card + Name: Angry Nine Tail Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + .@val = 5; + bonus bCritAtkRate,10; + if (getrefine() >= 10) { + .@val += 10; + } + bonus bCritical,.@val; + - Id: 27083 + AegisName: BitterBonGun_Card + Name: Resentful Bongun Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + bonus bBaseAtk,20; + bonus bMatk,20; + - Id: 27084 + AegisName: BitterSohee_Card + Name: Resentful Sohee Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMatk,10; + if (getrefine() >= 10) { + bonus bMatkRate,2; + } + - Id: 27085 + AegisName: BitterMunak_Card + Name: Resentful Munak Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus bBaseAtk,15; + bonus bMatk,15; + - Id: 27086 + AegisName: BitterArcherSk_Card + Name: Resentful Soldier Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + if (getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW) == W_BOW) { + bonus3 bAutoSpell,"AC_DOUBLE",5,30; + if (getrefine() >= 10) { + bonus2 bWeaponDamageRate,W_BOW,20; + } + } + - Id: 27087 + AegisName: WizardOfVeritas_Card + Name: Truthful Wizard Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMatk,25; + autobonus "{ bonus bNoCastCancel; }",5,5000,BF_MAGIC,"{ specialeffect2 EF_POTION_BERSERK; showscript \"This is the truth!\"; }"; + - Id: 27088 + AegisName: FuryHero_Card + Name: Fury Hero Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bAddClass,Class_All,2; + bonus5 bAutoSpell,"SM_ENDURE",1,5,BF_SHORT,0; + - Id: 27101 + AegisName: SweetNightM_Card + Name: Sweet Nightmare Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMatk,20; + bonus bNoCastCancel; + - Id: 27102 + AegisName: MattDrainliar_Card + Name: Matt Drainliar Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bResEff,Eff_Burning,10000; + - Id: 27103 + AegisName: LivingDead_Card + Name: Living Dead Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + bonus bBaseAtk,20; + bonus bUnbreakableWeapon; + bonus bUnbreakableArmor; + - Id: 27104 + AegisName: Ill_Dracula_Card + Name: Furious Dracula Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + DropEffect: CLIENT + Script: | + skill "PF_HPCONVERSION",1; + - Id: 27105 + AegisName: Bomi_Card + Name: Bomi Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + skill "HW_NAPALMVULCAN",4; + - Id: 27106 + AegisName: Grand_Pere_Card + Name: Awaken Pere Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + if (BaseJob == Job_Bard || BaseJob == Job_Dancer) { + bonus bMatk,(15*getrefine()); + } + - Id: 27107 + AegisName: PlayingPere_Card + Name: Playing Pere Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bAddEle,Ele_Neutral,20; + - Id: 27108 + AegisName: SingingPere_Card + Name: Singing Pere Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bMagicAddEle,Ele_Neutral,20; + - Id: 27109 + AegisName: JitterbugCard + Name: Jitterbug Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bSubDefEle,Ele_Neutral,10; + bonus bMaxHP,500; + - Id: 27110 + AegisName: AngerGazeti_Card + Name: Furious Gazeti Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + bonus bLongAtkDef,20; + - Id: 27111 + AegisName: AngerSnowier_Card + Name: Furious Snowier Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bAddItemHealRate,11522,50; + bonus2 bAddItemHealRate,11523,50; + bonus2 bAddItemHealRate,11524,50; + - Id: 27112 + AegisName: AngerIceTitan_Card + Name: Furious Ice Titan Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + bonus bDef,(5*(1+getrefine())); + - Id: 27113 + AegisName: AwakenKtullanux_Card + Name: Awaken Ktullanux Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bMagicAtkEle,Ele_Water,(20+(3*getrefine())); + - Id: 27114 + AegisName: Ominous_Solider_Card + Name: Ominous Solider Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMaxHPrate,(10+(getrefine()/3)); + .@val = 50; + if (BaseLevel >= 160) { + .@val += 50; + bonus bVit,3; + } + bonus bDef,.@val; + - Id: 27115 + AegisName: Ominous_Permeter_Card + Name: Ominous Permeter Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + DropEffect: CLIENT + Script: | + .@r = getrefine(); + bonus bInt,1; + bonus bMaxSP,(80+10*(.@r/2)); + if (.@r >= 7) { + bonus bSPrecovRate,30; + } + - Id: 27116 + AegisName: Ominous_Heater_Card + Name: Ominous Heater Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus bCritical,3; + bonus bCritAtkRate,5; + - Id: 27117 + AegisName: Ominous_Assaulter_Card + Name: Ominous Assaulter Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + .@type = getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW); + if (.@type == W_WHIP || .@type == W_MUSICAL || .@type == W_BOOK || .@type == W_2HSWORD || .@type == W_2HSPEAR) { + .@r = getrefine(); + bonus bCritical,5; + bonus bBaseAtk,(3*.@r); + } + bonus bCritAtkRate,(10+.@r); + - Id: 27118 + AegisName: Ominous_Freezer_Card + Name: Ominous Freezer Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMaxHPrate,10; + bonus bStr,2; + if (BaseLevel >= 160) { + .@val = 10; + } + if (getrefine() >= 9) { + .@val += 10; + } + if (.@val) { + bonus2 bSkillAtk,"RK_HUNDREDSPEAR",.@val; + bonus2 bSkillAtk,"LG_OVERBRAND",.@val; + } + - Id: 27119 + AegisName: Ominous_Turtle_General_Card + Name: Ominous Turtle General Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus bDef,30; + bonus bMdef,5; + bonus2 bSubSize,Size_All,25; + - Id: 27120 + AegisName: Iara_Card + Name: Iara Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + skill "PR_STRECOVERY",1; + - Id: 27121 + AegisName: Piranha_Card + Name: Piranha Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + .@val = 10; + if (getrefine() >= 9) { + .@val += 5; + } + bonus2 bAddRace,RC_Fish,.@val; + bonus2 bMagicAddRace,RC_Fish,.@val; + - Id: 27122 + AegisName: Curupira_Card + Name: Curupira Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + .@val = 3; + .@r = getrefine(); + if (.@r>=7) { + .@val += 5; + } + if (.@r>=9) { + .@val += 7; + } + bonus2 bMagicAddEle,Ele_Water,.@val; + - Id: 27123 + AegisName: Toucan_Card + Name: Toucan Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + DropEffect: CLIENT + Script: | + .@val = 10; + if (getrefine() >= 9) { + .@val += 5; + } + bonus2 bMagicAddRace,RC_Insect,.@val; + - Id: 27124 + AegisName: Jaguar_Card + Name: Jaguar Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + DropEffect: CLIENT + Script: | + .@val = 10; + if (getrefine() >= 9) { + .@val += 5; + } + bonus2 bMagicAddRace,RC_Brute,.@val; + - Id: 27125 + AegisName: Headless_Mule_Card + Name: Headless Mule Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bMagicAtkEle,Ele_Water,20; + bonus2 bMagicAtkEle,Ele_Holy,20; + - Id: 27126 + AegisName: Boitata_Card + Name: Boitata Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bAddEle,Ele_Wind,40; + bonus2 bAddEle,Ele_Earth,40; + bonus2 bAddRace,RC_Brute,40; + bonus2 bAddRace,RC_Insect,40; + - Id: 27147 + AegisName: Human_Kimera_Card + Name: Humanoid Chimera Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus bHit,(BaseLevel >= 90 ? 15 : 5); + - Id: 27148 + AegisName: Matter_Kimera_Card + Name: Material Chimera Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus bFlee,(BaseLevel >= 90 ? 20 : 10); + - Id: 27149 + AegisName: Heart_Hunter_Card + Name: Heart Hunter Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + .@type = getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW); + .@r = getrefine(); + if (.@type == 17 || .@type == 18 || .@type == 21) { + bonus bLongAtkRate,5+.@r+(.@r >= 10 ? 5 : 0); + } + - Id: 27150 + AegisName: Venom_Kimera_Card + Name: Toxic Enchanted Chimera Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMaxHP,1000; + bonus bMaxSP,200; + if (getrefine() >= 12) { + bonus bMaxHPrate,15; + bonus bMaxSPrate,15; + } + - Id: 27151 + AegisName: Evil_Card + Name: Heart Hunter Evil Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bAddEffWhenHit,Eff_Freeze,3000 + (readparam(bInt) >= 110 ? 1000 : 0); + bonus bMdef,5; + - Id: 27152 + AegisName: Cutie_Card + Name: Cutie Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMaxHPrate,10; + .@r = getrefine()/2; + bonus bAgi,.@r; + bonus bAspdRate,.@r; + - Id: 27157 + AegisName: Wood_Goblin_Card + Name: Wood Goblin Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + .@r = getrefine(); + bonus2 bAddEle,Ele_Water,(.@r >= 9 ? 10 : 5); + bonus2 bAddEle,Ele_Earth,(.@r >= 9 ? 10 : 5); + bonus2 bSubDefEle,Ele_Water,-5; + bonus2 bSubDefEle,Ele_Earth,-5; + - Id: 27158 + AegisName: Les_Card + Name: Les Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bSubEle,Ele_Wind,30; + - Id: 27159 + AegisName: Uzhas_Card + Name: Uzhas Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bMagicAddRace,RC_Demon,(getrefine() >= 9 ? 15 : 10); + - Id: 27160 + AegisName: Vavayaga_Card + Name: Vavayaga Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus bFlee,getrefine()*2; + - Id: 27161 + AegisName: Mavka_Card + Name: Mavka Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bMagicAtkEle,Ele_Fire,20; + bonus2 bMagicAtkEle,Ele_Earth,20; + - Id: 27162 + AegisName: Gopinich_Card + Name: Gopinich Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + DropEffect: CLIENT + Script: | + bonus bSPDrainValue,5; + bonus bUseSPrate,50; + - Id: 27163 + AegisName: Faceworm_Card + Name: Faceworm Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus bAgi,-1; + bonus bDex,-1; + bonus bAspdRate,3; + - Id: 27164 + AegisName: Faceworm_Q_Card + Name: Faceworm Queen Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMaxHPrate,-10; + .@r = getrefine(); + bonus bCritical,15 + .@r; + bonus bCritAtkRate,.@r; + - Id: 27165 + AegisName: Faceworm_D_Card + Name: Dark Faceworm Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus bVit,-1; + bonus bInt,-1; + bonus bDelayrate,-3; + - Id: 27166 + AegisName: Faceworm_Egg_Card + Name: Faceworm Egg Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + .@r = getrefine(); + .@sub = 2+(.@r >= 9 ? 3 : .@r >= 7 ? 1 : 0); + bonus2 bSubEle,Ele_Fire,.@sub; + - Id: 27167 + AegisName: Faceworm_L_Card + Name: Faceworm Larva Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bSubEle,Ele_Neutral,15; + bonus2 bMagicAtkEle,Ele_Water,getrefine()*3; + - Id: 27168 + AegisName: Irene_Elder_Card + Name: Irene High Elder Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + DropEffect: CLIENT + Script: | + bonus bHit,10 + 5 * (getrefine()/3); + - Id: 27169 + AegisName: Payon_Soldier_Card + Name: Payon Soldier Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + .@atk = 5; + .@r = getrefine(); + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_SPEAR && .@r >= 10) { + .@atk += 20; + if (.@r >= 14) { + .@atk += 20; + } + } + bonus bBaseAtk,.@atk; + bonus bMatk,.@atk; + - Id: 27170 + AegisName: Cowraiders1_Card + Name: Shotgun Buffalo Bandit Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus bAgi,7; + bonus bHit,7; + - Id: 27171 + AegisName: Cowraiders2_Card + Name: Revolver Buffalo Bandit Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus bStr,4; + bonus2 bAddClass,Class_All,4; + - Id: 27172 + AegisName: Cowraiders3_Card + Name: Scimitar Buffalo Bandit Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + .@bonus = 5; + .@type = getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW); + if (.@type == W_DAGGER) { + .@r = getrefine(); + if (.@r>=10) { + .@bonus += 20; + } + if (.@r>=14) { + .@bonus += 20; + } + } + bonus bBaseAtk,.@bonus; + bonus bMatk,.@bonus; + - Id: 27173 + AegisName: E_Cowraiders1_Card + Name: Elite Shotgun Buffalo Bandit Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + .@bonus = 10; + .@r = getrefine(); + if (.@r>=10) { + .@bonus += 20; + } + if (.@r>=14) { + .@bonus += 20; + } + bonus2 bSkillAtk,"GS_SPREADATTACK",.@bonus; + - Id: 27174 + AegisName: E_Cowraiders2_Card + Name: Elite Revolver Buffalo Bandit Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + .@bonus = 10; + .@r = getrefine(); + if (.@r>=10) { + .@bonus += 20; + } + if (.@r>=14) { + .@bonus += 20; + } + bonus2 bSkillAtk,"GS_RAPIDSHOWER",.@bonus; + - Id: 27175 + AegisName: E_Cowraiders3_Card + Name: Elite Scimitar Buffalo Bandit Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bAddSize,Size_Small,10; + bonus2 bMagicAddSize,Size_Small,10; + - Id: 27176 + AegisName: Rr_Cramp_Card + Name: Brown Rat Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + DropEffect: CLIENT + Script: | + .@str = readparam(bStr); + .@bonus = 3*(.@str/10); + if (.@str>=120) { + .@bonus += 40; + } + bonus bBaseAtk,.@bonus; + bonus bAspdRate,(.@str/10); + - Id: 27177 + AegisName: Rr_Arclouse_Card + Name: Marsh Arclouse Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + DropEffect: CLIENT + Script: | + .@int = readparam(bInt); + .@bonus = 3*(.@int/10); + if (.@int>=120) { + .@bonus += 40; + } + bonus bMatk,.@bonus; + bonus bAspdRate,(.@int/10); + - Id: 27178 + AegisName: Gaster_Card + Name: Gaster Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bSubClass,Class_Normal,25; + bonus2 bSubClass,Class_Boss,-50; + - Id: 27179 + AegisName: Coyote_Card + Name: Coyote Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus bNoCastCancel; + .@hp = -12; + .@sp = -6; + if (getrefine() >= 10) { + .@hp += 6; + .@sp += 3; + } + bonus bMaxHPrate,.@hp; + bonus bMaxSPrate,.@sp; + - Id: 27180 + AegisName: Mechaspider_Card + Name: Mechaspider Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus bBreakWeaponRate,1000; + bonus bBreakArmorRate,1000; + - Id: 27181 + AegisName: AirShip_Raid_Card + Name: Airship Raid Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + .@r = getrefine(); + bonus bLongAtkRate,1 + .@r/2; + bonus bCritical,.@r/2; + - Id: 27182 + AegisName: Felock_Card + Name: Captain Felock Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus bBaseAtk,30; + .@r = getrefine(); + bonus2 bSkillAtk,"RL_AM_BLAST",.@r >= 10 ? 60 : 30; + bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",.@r >= 10 ? 60 : 30; + - Id: 27183 + AegisName: Gigantes_Card + Name: Gigantes Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus bBaseAtk,20; + if (readparam(bStr) >= 120) { + bonus bBaseAtk,20; + bonus bAspdRate,-3; + } + - Id: 27184 + AegisName: Knight_Sakray_Card + Name: Knight Sakray Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus bBaseAtk,20; + bonus2 bAddRace,RC_Demon,30; + bonus2 bAddRace,RC_Undead,30; + - Id: 27196 + AegisName: Nihil_M_Heine_Card + Name: Nihil M. Heine Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bMagicAddSize,Size_Small,15; + - Id: 27197 + AegisName: Agnes_Lugenburg_Card + Name: Agnes Lugenburg Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bAddSize,Size_Small,15; + - Id: 27198 + AegisName: Jurgen_Wigner_Card + Name: Jurgen Wigner Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bAddRace,RC_Brute,15; + bonus2 bAddRace,RC_Player_Doram,15; + - Id: 27199 + AegisName: Spica_Nerius_Card + Name: Spica Nerius Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bMagicAddRace,RC_Brute,15; + bonus2 bMagicAddRace,RC_Player_Doram,15; + - Id: 27200 + AegisName: Nihil_Card + Name: Nihil Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + - Id: 27201 + AegisName: Agnes_Card + Name: Agnes Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + - Id: 27202 + AegisName: Jurgen_Card + Name: Juergen Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + - Id: 27203 + AegisName: Spica_Card + Name: Spica Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + - Id: 27209 + AegisName: SLD_Q_Scaraba_Card + Name: Sealed Queen Scaraba Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bAddMonsterDropItem,12806,30; + if (getrefine()>=15) { + bonus2 bAddRace2,RC2_SCARABA,25; + } + else { + bonus2 bAddRace2,RC2_SCARABA,15; + } + - Id: 27211 + AegisName: SLD_Baphomet_Card + Name: Sealed Baphomet Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus bSplashRange,1; + if (getrefine()>=15) { + bonus bHit,-20; + } + else { + bonus bHit,-30; + } + - Id: 27212 + AegisName: SLD_Maya_Card + Name: Sealed Maya Card + Type: Card + Weight: 10 + Locations: + Left_Hand: true + Flags: + DropEffect: CLIENT + Script: | + if (getrefine()>=15) { + bonus bMagicDamageReturn,30; + } + else { + bonus bMagicDamageReturn,15; + } + - Id: 27213 + AegisName: SLD_Clown_Card + Name: Sealed Clown Card + Type: Card + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + if (getrefine()>=15) { + .@a = 7; + .@b = 15; + } + else { + .@a = 5; + .@b = 10; + } + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_MUSICAL || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_WHIP) { + skill "BA_POEMBRAGI2",.@a; + } + bonus bFlee,(readparam(bVit)>=110) ? (.@b*2) : .@b; + - Id: 27214 + AegisName: SLD_Professor_Card + Name: Sealed Professor Card + Type: Card + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + if (getrefine()<15) { + bonus5 bAutoSpellWhenHit,"SA_LANDPROTECTOR",1,1,BF_MAGIC,0; + bonus bMatkRate,(readparam(bDex)>=110) ? 6 : 3; + } + else { + bonus5 bAutoSpellWhenHit,"SA_LANDPROTECTOR",3,1,BF_MAGIC,0; + bonus bMatkRate,(readparam(bDex)>=110) ? 10 : 5; + } + - Id: 27215 + AegisName: SLD_Champion_Card + Name: Sealed Champion Card + Type: Card + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + if (getrefine()<15) { + bonus5 bAutoSpellWhenHit,"MO_INVESTIGATE",1,1,BF_WEAPON,1; + bonus2 bAddClass,Class_All,(readparam(bAgi)>=110) ? 6 : 3; + } + else { + bonus5 bAutoSpellWhenHit,"MO_INVESTIGATE",3,1,BF_WEAPON,1; + bonus2 bAddClass,Class_All,(readparam(bAgi)>=110) ? 10 : 5; + } + - Id: 27216 + AegisName: SLD_Creator_Card + Name: Sealed Creator Card + Type: Card + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + if (getrefine()<15) { + bonus5 bAutoSpellWhenHit,"AM_ACIDTERROR",1,1,BF_WEAPON,1; + bonus bCritical,(readparam(bStr)>=110) ? 20 : 10; + } + else { + bonus5 bAutoSpellWhenHit,"AM_ACIDTERROR",3,1,BF_WEAPON,1; + bonus bCritical,(readparam(bStr)>=110) ? 30 : 20; + } + - Id: 27217 + AegisName: SLD_Stalker_Card + Name: Sealed Stalker Card + Type: Card + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + if (getrefine()<15) { + bonus5 bAutoSpellWhenHit,"ST_FULLSTRIP",1,1,BF_WEAPON,1; + bonus bHit,(readparam(bLuk)>=110) ? 20 : 10; + } + else { + bonus bHit,(readparam(bLuk)>=110) ? 30 : 15; + } + - Id: 27218 + AegisName: SLD_Paladin_Card + Name: Sealed Paladin Card + Type: Card + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + if (getrefine()<15) { + bonus5 bAutoSpellWhenHit,"CR_GRANDCROSS",5,1,BF_WEAPON,0; + bonus bMaxHPrate,(readparam(bInt)>=110) ? 10 : 5; + } + else { + bonus5 bAutoSpellWhenHit,"CR_GRANDCROSS",7,1,BF_WEAPON,0; + bonus bMaxHPrate,(readparam(bInt)>=110) ? 14 : 7; + } + - Id: 27219 + AegisName: SLD_Gypsy_Card + Name: Sealed Gypsy Card + Type: Card + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + if (getrefine()<15) { + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_MUSICAL || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_WHIP) { + skill "DC_FORTUNEKISS2",5; + } + bonus bFlee,(readparam(bVit)>=110) ? 20 : 10; + } + else { + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_MUSICAL || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_WHIP) { + skill "DC_FORTUNEKISS2",7; + } + bonus bFlee,(readparam(bVit)>=110) ? 30 : 15; + } + - Id: 27220 + AegisName: SLD_Daehyon_Card + Name: Sealed General Daehyon Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + if (getrefine()<15) { + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_1HSWORD || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSWORD) { + bonus bBaseAtk,50; + } + } + else { + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_1HSWORD || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSWORD) { + bonus bBaseAtk,75; + } + } + - Id: 27221 + AegisName: SLD_Gioia_Card + Name: Sealed Gioia Card + Type: Card + Weight: 10 + Locations: + Garment: true + Flags: + DropEffect: CLIENT + Script: | + if (getrefine()<15) { + bonus2 bMagicAtkEle,Ele_Ghost,50; + bonus2 bMagicAtkEle,Ele_Wind,50; + bonus2 bSubEle,Ele_All,-60; + } + else { + bonus2 bMagicAtkEle,Ele_Ghost,75; + bonus2 bMagicAtkEle,Ele_Wind,75; + bonus2 bSubEle,Ele_All,-40; + } + - Id: 27222 + AegisName: SLD_Pyuriel_Card + Name: Sealed Fallen Pyuriel Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + if (getrefine()<15) { + bonus bCritAtkRate,20; + bonus2 bSubRace,RC_All,-20; + } + else { + bonus bCritAtkRate,25; + bonus2 bSubRace,RC_All,-15; + } + - Id: 27224 + AegisName: SLD_Kades_Card + Name: Sealed Guardian Kades Card + Type: Card + Weight: 10 + Locations: + Garment: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bSubEle,Ele_Holy,-100; + bonus2 bSubEle,Ele_Ghost,-100; + if (getrefine()<15) { + bonus2 bSubEle,Ele_Water,20; + bonus2 bSubEle,Ele_Earth,20; + bonus2 bSubEle,Ele_Fire,20; + bonus2 bSubEle,Ele_Wind,20; + bonus2 bSubEle,Ele_Dark,20; + bonus2 bSubEle,Ele_Undead,20; + } + else { + bonus2 bSubEle,Ele_Water,20; + bonus2 bSubEle,Ele_Earth,20; + bonus2 bSubEle,Ele_Fire,20; + bonus2 bSubEle,Ele_Wind,20; + bonus2 bSubEle,Ele_Dark,20; + bonus2 bSubEle,Ele_Undead,20; + } + - Id: 27225 + AegisName: SLD_Timeholder_Card + Name: Sealed Time Holder Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + if (getrefine()<15) { + bonus bMatkRate,10; + bonus bUseSPrate,20; + } + else { + bonus bMatkRate,15; + bonus bUseSPrate,15; + } + - Id: 27249 + AegisName: Archi_Card + Name: Arhi Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus bBaseAtk,15; + bonus bMatk,15; + bonus bMaxHP,500; + bonus bHit,15; + bonus bFlee,15; + - Id: 27250 + AegisName: Dio_Anemos_Card + Name: Dio Anemos Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMatkRate,3; + bonus2 bMagicAtkEle,Ele_Neutral,5; + bonus2 bMagicAtkEle,Ele_Earth,5; + - Id: 27251 + AegisName: Geffen_Gang_Card + Name: Geffen Gang Member Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus bCritAtkRate,3; + bonus bAspdRate,5; + - Id: 27252 + AegisName: Geffen_Thug_Card + Name: Geffen Bully Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus bCritAtkRate,5; + bonus bAspdRate,3; + - Id: 27253 + AegisName: Geffen_Thief_Card + Name: Geffen Shoplifter Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMatkRate,3; + bonus2 bMagicAtkEle,Ele_Fire,5; + bonus2 bMagicAtkEle,Ele_Holy,5; + - Id: 27254 + AegisName: Pa_Monk_Card + Name: Faymont Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus bSPrecovRate,10; + bonus3 bAutoSpellWhenHit,"CH_SOULCOLLECT",1,10; + - Id: 27255 + AegisName: Ordre_Card + Name: Ordre Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMatkRate,3; + bonus2 bMagicAtkEle,Ele_Wind,5; + bonus2 bMagicAtkEle,Ele_Water,5; + - Id: 27256 + AegisName: Blut_Hase_Card + Name: Blut Hase Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bAddClass,Class_All,3; + bonus bLongAtkRate,5; + - Id: 27257 + AegisName: Kuro_Akuma_Card + Name: Kuro Akuma Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus bVariableCastrate,-3; + bonus bLongAtkRate,5; + bonus2 bSkillAtk,"NJ_HUUJIN",5; + bonus2 bSkillAtk,"NJ_HYOUSENSOU",5; + bonus2 bSkillAtk,"NJ_KOUENKA",5; + - Id: 27258 + AegisName: Hyper_Death_Card + Name: Ifodes Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bAddClass,Class_All,3; + bonus bAspdRate,5; + - Id: 27259 + AegisName: Rechenier_Card + Name: Licheniyes Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMatkRate,3; + bonus2 bMagicAtkEle,Ele_Holy,5; + bonus bHealPower,5; + - Id: 27260 + AegisName: Odorico_Card + Name: Odoric Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus bAspdRate,3; + bonus bLongAtkRate,5; + - Id: 27261 + AegisName: Jew_Card + Name: Ju Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + .@rate = 10 + (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_BOOK ? 20 : 0) + (getrefine() >= 14 ? 20 : 0); + bonus2 bSkillAtk,"MG_FIREBOLT",.@rate; + bonus2 bSkillAtk,"MG_COLDBOLT",.@rate; + bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",.@rate; + - Id: 27262 + AegisName: Dy_Card + Name: Dwigh Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bMagicAtkEle,Ele_Dark,20; + bonus2 bMagicAtkEle,Ele_Neutral,20; + - Id: 27263 + AegisName: Fei_Kanabian_Card + Name: Fay Kanavian Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + autobonus "{ bonus bDef,300; }",20,10000,BF_WEAPON|BF_SHORT,"{ specialeffect2 EF_POTION_BERSERK; active_transform 1040,10000; }"; + - Id: 27264 + AegisName: Evil_Shadow_Card + Name: Evil Shadow Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bSubEle,Ele_Dark,30; + bonus2 bSubEle,Ele_Undead,30; + bonus2 bSubEle,Ele_Holy,-30; + bonus2 bSubEle,Ele_Fire,-30; + - Id: 27265 + AegisName: Evil_Fanatics_Card + Name: Evil Fanatics Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bAddEle,Ele_Dark,30; + bonus2 bAddEle,Ele_Undead,30; + bonus2 bMagicAddEle,Ele_Dark,30; + bonus2 bMagicAddEle,Ele_Undead,30; + bonus2 bAddEle,Ele_Holy,-30; + bonus2 bAddEle,Ele_Fire,-30; + bonus2 bMagicAddEle,Ele_Holy,-30; + bonus2 bMagicAddEle,Ele_Fire,-30; + - Id: 27286 + AegisName: Colorful_Teddy_Bear_Card + Name: Colorful Teddy Bear Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMatk,5; + bonus2 bMagicAddSize,Size_Large,15; + - Id: 27287 + AegisName: Shiny_Teddy_Bear_Card + Name: Shiny Teddy Bear Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus bUseSPrate,10; + bonus2 bMagicAtkEle,Ele_Holy,(3*getrefine()); + - Id: 27288 + AegisName: Hardworking_Pitman_Card + Name: Hardworking Pitman Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + .@val = 10; + bonus2 bAddClass,Class_All,5; + if (getrefine() >= 10) { + .@val += 5; + } + bonus bHit,.@val; + - Id: 27289 + AegisName: Soul_Fragment_Card + Name: Soul Fragment Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMatk,5; + bonus2 bMagicAddSize,Size_Medium,15; + - Id: 27290 + AegisName: Haunted_Obsidian_Card + Name: Haunted Obsidian Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + DropEffect: CLIENT + Script: | + .@agi = readparam(bAgi); + .@val = .@agi/10; + if (.@val) { + bonus bFlee,(3*.@val); + bonus bAspdRate,.@val; + if (.@agi >= 120) { + bonus bAspd,1; + } } + - Id: 27291 + AegisName: Ancient_Tri_Joint_Card + Name: Ancient Tri Joint Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus bBaseAtk,30; + bonus bMaxHPrate,-1; + - Id: 27292 + AegisName: Ancient_Stalactic_Golem_Card + Name: Ancient Stalactic Golem Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + DropEffect: CLIENT + Script: | + .@vit = readparam(bVit); + .@val = .@vit/10; + if (.@val) { + bonus bAspdRate,.@val; + bonus bMaxHP,(150*.@val); + if (.@vit >= 120) { + bonus bDelayrate,-3; + } } + - Id: 27293 + AegisName: Ancient_Megalith_Card + Name: Ancient Megalith Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMatk,30; + bonus bMaxSPrate,-1; + - Id: 27294 + AegisName: Ancient_Tao_Gunka_Card + Name: Ancient Tao Gunka Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + DropEffect: CLIENT + Script: | + .@val = 30; + if (getrefine() >= 10) { + .@val += 20; + } + bonus2 bIgnoreDefClassRate,Class_Boss,.@val; + - Id: 27295 + AegisName: Ancient_Stone_Shooter_Card + Name: Ancient Stone Shooter Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + DropEffect: CLIENT + Script: | + .@luk = readparam(bLuk); + .@crit = .@luk/10; + bonus bAspdRate,.@crit; + if (.@luk >= 120) { + .@crit += 5; + } + bonus bCritAtkRate,.@crit; + - Id: 27296 + AegisName: Ancient_Wootan_Shooter_Card + Name: Ancient Wootan Shooter Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + DropEffect: CLIENT + Script: | + .@dex = readparam(bDex); + .@val = .@dex/10; + if (.@val) { + bonus bAspdRate,.@val; + bonus2 bWeaponDamageRate,W_BOW,.@val; + if (.@dex >= 120) { + bonus bBaseAtk,40; + } } + - Id: 27297 + AegisName: Ancient_Wootan_Fighter_Card + Name: Ancient Wootan Fighter Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus bCritical,5; + bonus bCritAtkRate,10; + - Id: 27298 + AegisName: Ancient_Wootan_Defender_Card + Name: Ancient Wootan Defender Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + DropEffect: CLIENT + Script: | + .@val = 30; + if (getrefine() >= 10) { + .@val += 20; + } + bonus2 bSubClass,Class_Boss,.@val; + - Id: 27301 + AegisName: Labyrinth_Doppelganger_Card + Name: Labyrinth Doppelganger Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bAddClass,Class_All,10; + - Id: 27304 + AegisName: E_EA2S_Card + Name: E EA2S Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus bHPrecovRate,50; + - Id: 27305 + AegisName: EL_A17T_Card + Name: EL A17T Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus4 bAutoSpell,"WL_HELLINFERNO",3,20,1; + - Id: 27306 + AegisName: Bellare_Card + Name: Bellare Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + if (getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW) == W_REVOLVER) { + .@r = getrefine(); + bonus bHit,20; + bonus bLongAtkRate,(5+.@r); + if (.@r >= 10) { + bonus2 bSkillAtk,"RL_FIREDANCE",15; + } + } + - Id: 27307 + AegisName: High_Bellare_Card + Name: Greater Bellare Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + if (getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW) == W_GATLING) { + .@r = getrefine(); + bonus bHit,20; + bonus bLongAtkRate,(5+.@r); + if (.@r >= 10) { + bonus2 bSkillAtk,"RL_R_TRIP",15; + } + } + - Id: 27308 + AegisName: Sanare_Card + Name: Sanare Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + .@r = getrefine(); + .@val = 2; + if (.@r >= 9) { + .@val += 3; + } + if (.@r >= 11) { + .@val += 5; + } + bonus bHealPower,.@val; + - Id: 27309 + AegisName: High_Sanare_Card + Name: Greater Sanare Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMatk,10; + .@val = 5; + if (getrefine() >= 9) { + .@val += 5; + } + bonus2 bMagicAtkEle,Ele_Holy,.@val; + - Id: 27310 + AegisName: Plaga_Card + Name: Plaga Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMatk,10; + .@val = 5; + if (getrefine() >= 9) { + .@val += 5; + } + bonus2 bMagicAtkEle,Ele_Neutral,.@val; + - Id: 27311 + AegisName: Mutant_Plaga_Card + Name: Mutant Plaga Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + if (getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW) == W_KNUCKLE) { + .@r = getrefine(); + bonus bHit,20; + bonus bBaseAtk,15; + if (.@r >= 10) { + .@val = 15; + } + bonus2 bAddSize,Size_Large,(.@r+.@val); + } + - Id: 27312 + AegisName: Dolor_Card + Name: Dolor Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bAddRace,RC_Demon,5; + - Id: 27313 + AegisName: Mt_Dolor_Card + Name: Mutant Dolor Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + if (getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW) == W_KATAR) { + .@r = getrefine(); + bonus bCritical,7; + bonus bBaseAtk,15; + bonus bCritAtkRate,(2*.@r); + if (.@r >= 10) { + bonus2 bAddSize,Size_Large,15; + } + } + - Id: 27314 + AegisName: Venenum_Card + Name: Venenum Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bAddRace,RC_Brute,15; + bonus2 bAddRace,RC_Player_Doram,15; + - Id: 27315 + AegisName: Mt_Venenum_Card + Name: Mutant Venenum Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bMagicAddRace,RC_Brute,15; + bonus2 bMagicAddRace,RC_Player_Doram,15; + - Id: 27316 + AegisName: Caput_Card + Name: Twin Caput Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + bonus bDef,50; + bonus2 bSubDefEle,Ele_Poison,10; + - Id: 27317 + AegisName: Mt_Caput_Card + Name: Mutant Twin Caput Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bAddRace,RC_Formless,5; + - Id: 27318 + AegisName: Miguel_Card + Name: Miguel Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus bCritAtkRate,20; + bonus2 bSubRace,RC_All,-10; + - Id: 27319 + AegisName: R48_85_Bestia_Card + Name: R48-85-BESTIA Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bAddEle,Ele_Poison,40; + - Id: 27320 + AegisName: E_EA1L_Card + Name: E-EA1L card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + .@r = getrefine(); + .@val = 3; + if (.@r >= 9) { + .@val += 2; + if (.@r >= 11) { + .@val += 5; + } + } + bonus2 bMagicAtkEle,Ele_Fire,.@val; + - Id: 27321 + AegisName: Despair_God_Morocc_Card + Name: Despair God Morocc Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bAddClass,Class_All,10; + bonus bMaxHPRate,-50; + bonus2 bAddRace,RC_DemiHuman,30; + bonus2 bAddRace,RC_Player_Human,30; + bonus2 bAddRace,RC_Angel,30; + autobonus3 "{ }",1000,5000,"NV_FIRSTAID","{ active_transform 3097,5000; }"; + /* unknown transformation rates */ + - Id: 27322 + AegisName: Demon_God's_Apostle_Ahat_Card + Name: Demon God's Apostle Ahat Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMaxSPrate,5; + - Id: 27323 + AegisName: Demon_God's_Apostle_Shnaim_Card + Name: Demon God's Apostle Shnaim Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMaxHPrate,5; + - Id: 27324 + AegisName: Brinaranea_Card + Name: Brinaranea Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bMagicAtkEle,Ele_Water,15; + - Id: 27325 + AegisName: Muspellskoll_Card + Name: Muspellskoll Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bSubDefEle,Ele_Fire,30; + - Id: 27326 + AegisName: Morocc's_Minion_Card + Name: Morocc's Minion Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + bonus bBaseAtk,100; + bonus bAspdRate,25; + bonus bMaxHPrate,-20; + - Id: 27327 + AegisName: Grim_Reaper_Ankou_Card + Name: Grim Reaper Ankou Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + DropEffect: CLIENT + Script: | + .@r = getrefine(); + bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",3,(1+.@r); + autobonus2 "{ bonus2 bAddClass,Class_All,25; bonus bMatkRate,25; }",(1+.@r),10000,BF_WEAPON|BF_MAGIC; + autobonus3 "{ }",1000,5000,"NV_FIRSTAID","{ active_transform 3029,5000; }"; + /* unknown rates */ + - Id: 27328 + AegisName: Corrupt_Life_Card + Name: Corrupt Life Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Low: true + Head_Mid: true + Head_Top: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMaxHP,500; + bonus bMaxSP,50; + bonus2 bSubRace,RC_Angel,-50; + - Id: 27329 + AegisName: Schmidt_Card + Name: Curse Eater King Card + Type: Card + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bAddEle,Ele_Fire,40; + - Id: 27330 + AegisName: Kronecker_Card + Name: Kronecker Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Accessory: true + - Id: 27331 + AegisName: Kronecker_G_Heine_Card + Name: Kronecker G. Heine Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus bVariableCastrate,-5; + - Id: 27332 + AegisName: Skia_Card + Name: Skia Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Accessory: true + - Id: 27333 + AegisName: Skia_Nerius_Card + Name: Skia Nerius Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus bAspdRate,5; + - Id: 27334 + AegisName: Chaotic_Baphomet_Card + Name: Chaotic Baphomet Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bAddClass,Class_All,25; + bonus2 bSubRace,RC_Demon,-5; + - Id: 27335 + AegisName: Chaotic_Baphomet_Junior_Card + Name: Chaotic Baphomet Junior Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus bCritical,readparam(bAgi)/15; + - Id: 27336 + AegisName: Chaotic_Sidewinder_Card + Name: Chaotic Sidewinder Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bSubDefEle,Ele_Poison,15; + bonus2 bSubRace,RC_Brute,15; + bonus2 bSubRace,RC_Player_Doram,15; + - Id: 27337 + AegisName: Chaotic_Hunter_Fly_Card + Name: Chaotic Hunter Fly Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bSubDefEle,Ele_Wind,15; + bonus2 bSubRace,RC_Insect,15; + - Id: 27338 + AegisName: Chaotic_Mantis_Card + Name: Chaotic Mantis Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus bStr,3; + - Id: 27339 + AegisName: Chaotic_Ghostring_Card + Name: Chaotic Ghostring Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus bBaseAtk,20; + bonus2 bAddSize,Size_Small,25; + bonus2 bAddSize,Size_Large,25; + - Id: 27340 + AegisName: Chaotic_Killer_Mantis_Card + Name: Chaotic Killer Mantis Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus bCritAtkRate,3; + - Id: 27341 + AegisName: Chaotic_Poporing_Card + Name: Chaotic Poporing Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bSubDefEle,Ele_Water,15; + bonus2 bSubRace,RC_Fish,15; + - Id: 27342 + AegisName: Chaotic_Stem_Worm_Card + Name: Chaotic Stem Worm Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + DropEffect: CLIENT + Script: | + bonus bHit,10; + bonus2 bSubDefEle,Ele_Earth,20; + bonus2 bSubDefEle,Ele_Neutral,10; + - Id: 27343 + AegisName: Chaotic_Acolyte_Card + Name: Chaotic Acolyte Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus bDelayrate,-4; + - Id: 27346 + AegisName: Rigid_Muspellskoll_Card + Name: Rigid Muspellskoll Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bSubRace,RC_Dragon,30; + bonus2 bSubRace,RC_Demon,30; + bonus2 bSubRace,RC_Brute,30; + bonus2 bSubRace,RC_Player_Doram,30; + - Id: 27347 + AegisName: Rigid_Kaho_Card + Name: Rigid Kaho Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bMagicAddEle,Ele_Earth,10; + - Id: 27348 + AegisName: Rigid_Lava_Golem_Card + Name: Rigid Lava Golem Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + .@r = getrefine(); + bonus2 bMagicAddEle,Ele_Neutral,3+((.@r>=7)*5)+((.@r>=9)*7); + - Id: 27349 + AegisName: Rigid_Explosion_Card + Name: Rigid Explosion Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bSubRace,RC_Dragon,15; + bonus2 bSubDefEle,Ele_Fire,15; + - Id: 27350 + AegisName: Rigid_Earth_Deleter_Card + Name: Rigid Earth Deleter Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Mid: true + Head_Top: true + Flags: + DropEffect: CLIENT + Script: | + .@r = getrefine(); + bonus bMaxSPrate,2+(.@r/2); + - Id: 27351 + AegisName: Rigid_Sky_Deleter_Card + Name: Rigid Sky Deleter Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Head_Mid: true + Head_Top: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMaxHPrate,5; + - Id: 27352 + AegisName: Rigid_Nightmare_Terror_Card + Name: Rigid Nightmare Terror Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMaxSPrate,5; + - Id: 27353 + AegisName: Rigid_Blazer_Card + Name: Rigid Blazer Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bSubRace,RC_Demon,15; + bonus2 bSubDefEle,Ele_Neutral,15; + - Id: 27354 + AegisName: Contaminated_Raydric_Card + Name: Contaminated Raydric Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bAddClass,Class_All,5; + - Id: 27355 + AegisName: Contaminated_Raydric_Archer_Card + Name: Contaminated Raydric Archer Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus bLongAtkRate,10; + - Id: 27356 + AegisName: Frozen_Gargoyle_Card + Name: Frozen Gargoyle Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Left_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bSubSize,Size_Medium,25; + bonus2 bSubSize,Size_Large,25; + bonus2 bSubSize,Size_Small,-5; + bonus bDef,20; + - Id: 27357 + AegisName: Contaminated_Sting_Card + Name: Contaminated Sting Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + bonus bDef,100+25*(getrefine()/3); + - Id: 27358 + AegisName: Prison_Breaker_Card + Name: Prison Breaker Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bSubEle,Ele_Wind,30; + bonus2 bSubEle,Ele_Poison,30; + bonus2 bSubEle,Ele_Dark,30; + bonus2 bSubEle,Ele_Earth,30; + bonus2 bSubEle,Ele_Undead,30; + bonus2 bSubEle,Ele_Holy,-100; + bonus2 bSubEle,Ele_Ghost,-100; + bonus2 bSubEle,Ele_Fire,-100; + - Id: 27359 + AegisName: Ice_Ghost_Card + Name: Ice Ghost Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bMagicAddEle,Ele_Water,15; + - Id: 27360 + AegisName: Flame_Ghost_Card + Name: Flame Ghost Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bMagicAddEle,Ele_Fire,15; + - Id: 27361 + AegisName: Contaminated_Wanderer_Card + Name: Contaminated Wanderer Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bAddSize,Size_Large,30; + bonus2 bAddSize,Size_Medium,30; + - Id: 27362 + AegisName: Contaminated_Spider_Queen_Card + Name: Contaminated Spider Queen Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bSubEle,Ele_All,-30; + bonus2 bMagicAtkEle,Ele_Earth,100; + bonus2 bMagicAtkEle,Ele_Water,100; + - Id: 27363 + AegisName: Contaminated_Dark_Lord_Card + Name: Contaminated Dark Lord Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus bAspd,1; + - Id: 27381 + AegisName: C_Himel_Card + Name: Himmelmez's Phantom Card + Type: Card + Weight: 10 + Locations: + Garment: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bMagicAtkEle,Ele_Neutral,100; + bonus2 bMagicAtkEle,Ele_Holy,100; + bonus2 bSubEle,Ele_All,-30; + - Id: 27382 + AegisName: C_CorruptionRoot_Card + Name: Prime Corruption Root Card + Type: Card + Weight: 10 + Locations: + Garment: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMatk,30; + bonus bBaseAtk,30; + - Id: 27383 + AegisName: C_Amdarais_Card + Name: Amdarais's Phantom Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMaxHPrate,10; + bonus bMaxSPrate,5; + - Id: 27384 + AegisName: C_White_Knight_Card + Name: Mutated White Knight Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMatk,15; + bonus2 bMagicAddSize,Size_Medium,20; + bonus2 bMagicAddSize,Size_Large,20; + - Id: 27385 + AegisName: C_Khaliz_Knight_Card + Name: Mutated Khalitzburg Card + Type: Card + Weight: 10 + Locations: + Left_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMdef,10; + bonus2 bSubSize,Size_Medium,25; + bonus2 bMagicSubSize,Size_Medium,25; + bonus2 bSubSize,Size_Large,25; + bonus2 bMagicSubSize,Size_Large,25; + - Id: 27386 + AegisName: C_Raydric_Card + Name: Cursed Raydric Card + Type: Card + Weight: 10 + Locations: + Left_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bAddRace,RC_Undead,5; + - Id: 27387 + AegisName: C_Raydric_Archer_Card + Name: Cursed Raydric Archer Card + Type: Card + Weight: 10 + Locations: + Right_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bAddRace,RC_Demon,5; + - Id: 27388 + AegisName: C_Cursed_Butler + Name: Cursed Servant Card + Type: Card + Weight: 10 + Locations: + Both_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus bHPrecovRate,30; + - Id: 27393 + AegisName: aegis_27393 + Name: Kathryn Card + Type: Card + Weight: 10 + Locations: + Head_Top: true + Head_Mid: true + Head_Low: true + Flags: + DropEffect: CLIENT + - Id: 27394 + AegisName: aegis_27394 + Name: Kathryn Wigner Card + Type: Card + Weight: 10 + Locations: + Head_Top: true + Head_Mid: true + Head_Low: true + Flags: + DropEffect: CLIENT + Script: | + bonus bVariableCastrate,-5; + - Id: 27395 + AegisName: aegis_27395 + Name: Isaac Card + Type: Card + Weight: 10 + Locations: + Head_Top: true + Head_Mid: true + Head_Low: true + Flags: + DropEffect: CLIENT + - Id: 27396 + AegisName: aegis_27396 + Name: Isaac Wigner Card + Type: Card + Weight: 10 + Locations: + Head_Top: true + Head_Mid: true + Head_Low: true + Flags: + DropEffect: CLIENT + Script: | + bonus bDelayrate,-5; + - Id: 29000 + AegisName: Neev_INT_1 + Name: Rune of Intellect Lv 1 + Type: Card + Buy: 20 + Script: | + .@r = getrefine(); + if (.@r>=7) { + bonus bInt,5; + if (.@r>=10) { + bonus bMatkRate,5; + } + } + - Id: 29001 + AegisName: Neev_INT_2 + Name: Rune of Intellect Lv 2 + Type: Card + Buy: 20 + Script: | + .@r = getrefine(); + if (.@r>=7) { + bonus bInt,6; + if (.@r>=11) { + bonus bMatkRate,7; + bonus bInt,1; + } + } + - Id: 29002 + AegisName: Neev_INT_3 + Name: Rune of Intellect Lv 3 + Type: Card + Buy: 20 + Script: | + .@r = getrefine(); + if (.@r>=7) { + bonus bInt,7; + if (.@r>=12) { + bonus bMatkRate,8; + bonus bInt,1; + if (.@r>=13) { + bonus bMatkRate,2; + bonus bInt,1; + } + } + } + - Id: 29003 + AegisName: Neev_DEX_1 + Name: Rune of Dexterity Lv 1 + Type: Card + Buy: 20 + Script: | + .@r = getrefine(); + if (.@r>=7) { + bonus bDex,5; + if (.@r>=10) { + bonus bLongAtkRate,5; + } + } + - Id: 29004 + AegisName: Neev_DEX_2 + Name: Rune of Dexterity Lv 2 + Type: Card + Buy: 20 + Script: | + .@r = getrefine(); + if (.@r>=7) { + bonus bDex,6; + if (.@r>=11) { + bonus bLongAtkRate,7; + bonus bDex,1; + } + } + - Id: 29005 + AegisName: Neev_DEX_3 + Name: Rune of Dexterity Lv 3 + Type: Card + Buy: 20 + Script: | + .@r = getrefine(); + if (.@r>=7) { + bonus bDex,7; + if (.@r>=12) { + bonus bLongAtkRate,8; + bonus bDex,1; + if (.@r>=13) { + bonus bLongAtkRate,2; + bonus bDex,1; + } + } + } + - Id: 29006 + AegisName: Neev_LUK_1 + Name: Rune of Luck Lv 1 + Type: Card + Buy: 20 + Script: | + .@r = getrefine(); + if (.@r>=7) { + bonus bLuk,5; + if (.@r>=10) { + bonus bCritAtkRate,5; + } + } + - Id: 29007 + AegisName: Neev_LUK_2 + Name: Rune of Luck Lv 2 + Type: Card + Buy: 20 + Script: | + .@r = getrefine(); + if (.@r>=7) { + bonus bLuk,6; + if (.@r>=11) { + bonus bCritAtkRate,7; + bonus bLuk,1; + } + } + - Id: 29008 + AegisName: Neev_LUK_3 + Name: Rune of Luck Lv 3 + Type: Card + Buy: 20 + Script: | + .@r = getrefine(); + if (.@r>=7) { + bonus bLuk,7; + if (.@r>=12) { + bonus bCritAtkRate,8; + bonus bLuk,1; + if (.@r>=13) { + bonus bCritAtkRate,6; + bonus bLuk,1; + } + } + } + - Id: 29009 + AegisName: Neev_VIT_1 + Name: Rune of Vitality Lv 1 + Type: Card + Buy: 20 + Script: | + .@r = getrefine(); + if (.@r>=7) { + bonus bVit,5; + if (.@r>=10) { + bonus bMaxHPrate,5; + } + } + - Id: 29010 + AegisName: Neev_VIT_2 + Name: Rune of Vitality Lv 2 + Type: Card + Buy: 20 + Script: | + .@r = getrefine(); + if (.@r>=7) { + bonus bVit,6; + if (.@r>=11) { + bonus bMaxHPrate,7; + bonus bVit,1; + } + } + - Id: 29011 + AegisName: Neev_VIT_3 + Name: Rune of Vitality Lv 3 + Type: Card + Buy: 20 + Script: | + .@r = getrefine(); + if (.@r>=7) { + bonus bVit,7; + if (.@r>=12) { + bonus bMaxHPrate,8; + bonus bVit,1; + if (.@r>=13) { + bonus bMaxHPrate,2; + bonus bVit,1; + } + } + } + - Id: 29013 + AegisName: HPdrain3 + Name: HP Absorption 3 + Type: Card + Script: | + bonus2 bHPDrainRate,10,3; + - Id: 29014 + AegisName: STR3INT + Name: STR+3 INT-3 + Type: Card + Script: | + bonus bStr,3; + bonus bInt,-3; + - Id: 29015 + AegisName: STR3DEX + Name: STR+3 DEX-3 + Type: Card + Script: | + bonus bStr,3; + bonus bDex,-3; + - Id: 29016 + AegisName: INT3DEX + Name: INT+3 DEX-3 + Type: Card + Script: | + bonus bInt,3; + bonus bDex,-3; + - Id: 29017 + AegisName: INT3VIT + Name: INT+3 VIT-3 + Type: Card + Script: | + bonus bInt,3; + bonus bVit,-3; + - Id: 29018 + AegisName: DEX3VIT + Name: DEX+3 VIT-3 + Type: Card + Script: | + bonus bDex,3; + bonus bVit,-3; + - Id: 29019 + AegisName: DEX3AGI + Name: DEX+3 AGI-3 + Type: Card + Script: | + bonus bDex,3; + bonus bAgi,-3; + - Id: 29020 + AegisName: VIT3AGI + Name: VIT+3 AGI-3 + Type: Card + Script: | + bonus bVit,3; + bonus bAgi,-3; + - Id: 29021 + AegisName: VIT3LUK + Name: VIT+3 LUK-3 + Type: Card + Script: | + bonus bVit,3; + bonus bLuk,-3; + - Id: 29022 + AegisName: AGI3LUK + Name: AGI+3 LUK-3 + Type: Card + Script: | + bonus bAgi,3; + bonus bLuk,-3; + - Id: 29023 + AegisName: AGI3STR + Name: AGI+3 STR-3 + Type: Card + Script: | + bonus bAgi,3; + bonus bStr,-3; + - Id: 29024 + AegisName: LUK3STR + Name: LUK+3 STR-3 + Type: Card + Script: | + bonus bLuk,3; + bonus bStr,-3; + - Id: 29025 + AegisName: LUK3INT + Name: LUK+3 INT-3 + Type: Card + Script: | + bonus bLuk,3; + bonus bInt,-3; + - Id: 29026 + AegisName: Def20 + Name: DEF+20 + Type: Card + Buy: 10 + Script: | + bonus bDef,20; + - Id: 29027 + AegisName: EXP2 + Name: EXP+2% + Type: Card + Script: | + bonus2 bExpAddRace,RC_All,2; + - Id: 29028 + AegisName: Atk1p_Top + Name: ATK + 1% + Type: Card + Script: | + bonus2 bAddRace,RC_All,1; + - Id: 29029 + AegisName: Atk1p_Bottom + Name: ATK+1%(Lower) + Type: Card + Script: | + bonus2 bAddRace,RC_All,1; + - Id: 29030 + AegisName: Matk1p_Top + Name: MATK+1% + Type: Card + Script: | + bonus bMatkRate,1; + - Id: 29031 + AegisName: Matk1p_Bottom + Name: MATK+1%(Lower) + Type: Card + Script: | + bonus bMatkRate,1; + - Id: 29032 + AegisName: SPdrain1_Top + Name: SP Absorption 1 + Type: Card + Script: | + bonus2 bSPDrainRate,10,1; + - Id: 29033 + AegisName: Mdef4_Bottom + Name: MDEF+4 + Type: Card + Script: | + bonus bMdef,4; + - Id: 29040 + AegisName: Ghost_Effect + Name: Ghost Effect + Type: Card + Script: | + hateffect HAT_EF_C_GHOST_EFFECT,true; + UnEquipScript: | + hateffect HAT_EF_C_GHOST_EFFECT,false; + - Id: 29041 + AegisName: Twinkle_Effect + Name: Twinkle Effect + Type: Card + Script: | + hateffect HAT_EF_LJOSALFAR,true; + UnEquipScript: | + hateffect HAT_EF_LJOSALFAR,false; + - Id: 29046 + AegisName: Greed + Name: Greed + Type: Card + Script: | + skill "BS_GREED",1; + - Id: 29047 + AegisName: Fatal0 + Name: Fatal + Type: Card + Script: | + bonus bCritAtkRate,3; + - Id: 29048 + AegisName: Expert_Archer0 + Name: Expert Archer + Type: Card + Script: | + bonus bLongAtkRate,3; + - Id: 29049 + AegisName: HP100_ + Name: HP+100 + Type: Card + Script: | + bonus bMaxHP,100; + if (BaseLevel>=120) { + bonus bMaxHPrate,2; + } + - Id: 29050 + AegisName: SP50_ + Name: SP+50 + Type: Card + Script: | + bonus bMaxSP,50; + if (BaseLevel>=120) { + bonus bMaxSPrate,2; + } + - Id: 29051 + AegisName: Detoxify + Name: Detoxify + Type: Card + Script: | + skill "TF_DETOXIFY",1; + - Id: 29052 + AegisName: Recovery + Name: Recovery + Type: Card + Script: | + skill "PR_STRECOVERY",1; + - Id: 29053 + AegisName: Skill_Delay1_Top + Name: After Skill Delay1 Upper + Type: Card + Script: | + bonus bDelayrate,-1; + - Id: 29054 + AegisName: Skill_Delay1_Middle + Name: After Skill Delay1 Middle + Type: Card + Script: | + bonus bDelayrate,-1; + - Id: 29055 + AegisName: Skill_Delay1_Bottom + Name: After Skill Delay1 Lower + Type: Card + Script: | + bonus bDelayrate,-1; + - Id: 29056 + AegisName: FixedCasting05 + Name: Reduces Fixed Cast + Type: Card + Script: | + bonus bFixedCast,-500; + - Id: 29057 + AegisName: Kyrie + Name: Kyrie + Type: Card + Script: | + skill "PR_KYRIE",1; + - Id: 29061 + AegisName: Mettle1 + Name: Mettle Lv. 1 + Type: Card + Buy: 10 + Script: | + bonus2 bAddClass,Class_All,4; + bonus bHit,10; + - Id: 29062 + AegisName: Mettle2 + Name: Mettle Lv. 2 + Type: Card + Buy: 10 + Script: | + bonus2 bAddClass,Class_All,8; + bonus bHit,20; + - Id: 29063 + AegisName: Mettle3 + Name: Mettle Lv. 3 + Type: Card + Buy: 10 + Script: | + bonus2 bAddClass,Class_All,12; + bonus bHit,30; + - Id: 29064 + AegisName: Mettle4 + Name: Mettle Lv. 4 + Type: Card + Buy: 10 + Script: | + bonus2 bAddClass,Class_All,16; + bonus bHit,40; + - Id: 29065 + AegisName: Mettle5 + Name: Mettle Lv. 5 + Type: Card + Buy: 10 + Script: | + bonus2 bAddClass,Class_All,20; + bonus bHit,50; + - Id: 29066 + AegisName: Mettle6 + Name: Mettle Lv. 6 + Type: Card + Buy: 10 + Script: | + bonus2 bAddClass,Class_All,24; + bonus bHit,60; + - Id: 29067 + AegisName: Mettle7 + Name: Mettle Lv. 7 + Type: Card + Buy: 10 + Script: | + bonus2 bAddClass,Class_All,28; + bonus bHit,70; + - Id: 29068 + AegisName: Mettle8 + Name: Mettle Lv. 8 + Type: Card + Buy: 10 + Script: | + bonus2 bAddClass,Class_All,32; + bonus bHit,80; + - Id: 29069 + AegisName: Mettle9 + Name: Mettle Lv. 9 + Type: Card + Buy: 10 + Script: | + bonus2 bAddClass,Class_All,36; + bonus bHit,90; + - Id: 29070 + AegisName: Mettle10 + Name: Mettle Lv. 10 + Type: Card + Buy: 10 + Script: | + bonus2 bAddClass,Class_All,44; + bonus bHit,100; + - Id: 29071 + AegisName: MagicEessence1 + Name: Magic Essence Lv. 1 + Type: Card + Buy: 10 + Script: | + bonus bFixedCast,-100; + bonus bMatkRate,4; + - Id: 29072 + AegisName: MagicEessence2 + Name: Magic Essence Lv. 2 + Type: Card + Buy: 10 + Script: | + bonus bFixedCast,-200; + bonus bMatkRate,8; + - Id: 29073 + AegisName: MagicEessence3 + Name: Magic Essence Lv. 3 + Type: Card + Buy: 10 + Script: | + bonus bFixedCast,-300; + bonus bMatkRate,12; + - Id: 29074 + AegisName: MagicEessence4 + Name: Magic Essence Lv. 4 + Type: Card + Buy: 10 + Script: | + bonus bFixedCast,-400; + bonus bMatkRate,16; + - Id: 29075 + AegisName: MagicEessence5 + Name: Magic Essence Lv. 5 + Type: Card + Buy: 10 + Script: | + bonus bFixedCast,-500; + bonus bMatkRate,20; + - Id: 29076 + AegisName: MagicEessence6 + Name: Magic Essence Lv. 6 + Type: Card + Buy: 10 + Script: | + bonus bFixedCast,-600; + bonus bMatkRate,24; + - Id: 29077 + AegisName: MagicEessence7 + Name: Magic Essence Lv. 7 + Type: Card + Buy: 10 + Script: | + bonus bFixedCast,-700; + bonus bMatkRate,28; + - Id: 29078 + AegisName: MagicEessence8 + Name: Magic Essence Lv. 8 + Type: Card + Buy: 10 + Script: | + bonus bFixedCast,-800; + bonus bMatkRate,32; + - Id: 29079 + AegisName: MagicEessence9 + Name: Magic Essence Lv. 9 + Type: Card + Buy: 10 + Script: | + bonus bFixedCast,-900; + bonus bMatkRate,36; + - Id: 29080 + AegisName: MagicEessence10 + Name: Magic Essence Lv. 10 + Type: Card + Buy: 10 + Script: | + bonus bFixedCast,-1000; + bonus bMatkRate,44; + - Id: 29081 + AegisName: Acute1 + Name: Acute Lv. 1 + Type: Card + Buy: 10 + Script: | + bonus bCritAtkRate,20; + bonus bCritical,3; + - Id: 29082 + AegisName: Acute2 + Name: Acute Lv. 2 + Type: Card + Buy: 10 + Script: | + bonus bCritAtkRate,35; + bonus bCritical,6; + - Id: 29083 + AegisName: Acute3 + Name: Acute Lv. 3 + Type: Card + Buy: 10 + Script: | + bonus bCritAtkRate,50; + bonus bCritical,9; + - Id: 29084 + AegisName: Acute4 + Name: Acute Lv. 4 + Type: Card + Buy: 10 + Script: | + bonus bCritAtkRate,65; + bonus bCritical,12; + - Id: 29085 + AegisName: Acute5 + Name: Acute Lv. 5 + Type: Card + Buy: 10 + Script: | + bonus bCritAtkRate,80; + bonus bCritical,15; + - Id: 29086 + AegisName: Acute6 + Name: Acute Lv. 6 + Type: Card + Buy: 10 + Script: | + bonus bCritAtkRate,95; + bonus bCritical,18; + - Id: 29087 + AegisName: Acute7 + Name: Acute Lv. 7 + Type: Card + Buy: 10 + Script: | + bonus bCritAtkRate,110; + bonus bCritical,21; + - Id: 29088 + AegisName: Acute8 + Name: Acute Lv. 8 + Type: Card + Buy: 10 + Script: | + bonus bCritAtkRate,125; + bonus bCritical,24; + - Id: 29089 + AegisName: Acute9 + Name: Acute Lv. 9 + Type: Card + Buy: 10 + Script: | + bonus bCritAtkRate,140; + bonus bCritical,27; + - Id: 29090 + AegisName: Acute10 + Name: Acute Lv. 10 + Type: Card + Buy: 10 + Script: | + bonus bCritAtkRate,170; + bonus bCritical,30; + - Id: 29091 + AegisName: MasterArcher1 + Name: Master Archer Lv. 1 + Type: Card + Buy: 10 + Script: | + bonus bLongAtkRate,4; + bonus bAspdRate,1; + - Id: 29092 + AegisName: MasterArcher2 + Name: Master Archer Lv. 2 + Type: Card + Buy: 10 + Script: | + bonus bLongAtkRate,8; + bonus bAspdRate,2; + - Id: 29093 + AegisName: MasterArcher3 + Name: Master Archer Lv. 3 + Type: Card + Buy: 10 + Script: | + bonus bLongAtkRate,12; + bonus bAspdRate,3; + - Id: 29094 + AegisName: MasterArcher4 + Name: Master Archer Lv. 4 + Type: Card + Buy: 10 + Script: | + bonus bLongAtkRate,16; + bonus bAspdRate,4; + - Id: 29095 + AegisName: MasterArcher5 + Name: Master Archer Lv. 5 + Type: Card + Buy: 10 + Script: | + bonus bLongAtkRate,20; + bonus bAspdRate,5; + - Id: 29096 + AegisName: MasterArcher6 + Name: Master Archer Lv. 6 + Type: Card + Buy: 10 + Script: | + bonus bLongAtkRate,24; + bonus bAspdRate,6; + - Id: 29097 + AegisName: MasterArcher7 + Name: Master Archer Lv. 7 + Type: Card + Buy: 10 + Script: | + bonus bLongAtkRate,28; + bonus bAspdRate,7; + - Id: 29098 + AegisName: MasterArcher8 + Name: Master Archer Lv. 8 + Type: Card + Buy: 10 + Script: | + bonus bLongAtkRate,32; + bonus bAspdRate,8; + - Id: 29099 + AegisName: MasterArcher9 + Name: Master Archer Lv. 9 + Type: Card + Buy: 10 + Script: | + bonus bLongAtkRate,36; + bonus bAspdRate,9; + - Id: 29100 + AegisName: MasterArcher10 + Name: Master Archer Lv. 10 + Type: Card + Buy: 10 + Script: | + bonus bLongAtkRate,44; + bonus bAspdRate,10; + - Id: 29101 + AegisName: Adamatine1 + Name: Adamantine Lv. 1 + Type: Card + Buy: 10 + Script: | + bonus bMaxHPrate,5; + bonus bMdef,20; + bonus bDef,140; + - Id: 29102 + AegisName: Adamatine2 + Name: Adamantine Lv. 2 + Type: Card + Buy: 10 + Script: | + bonus bMaxHPrate,10; + bonus bMdef,40; + bonus bDef,180; + - Id: 29103 + AegisName: Adamatine3 + Name: Adamantine Lv. 3 + Type: Card + Buy: 10 + Script: | + bonus bMaxHPrate,15; + bonus bMdef,60; + bonus bDef,220; + - Id: 29104 + AegisName: Adamatine4 + Name: Adamantine Lv. 4 + Type: Card + Buy: 10 + Script: | + bonus bMaxHPrate,20; + bonus bMdef,80; + bonus bDef,260; + - Id: 29105 + AegisName: Adamatine5 + Name: Adamantine Lv. 5 + Type: Card + Buy: 10 + Script: | + bonus bMaxHPrate,25; + bonus bMdef,100; + bonus bDef,300; + - Id: 29106 + AegisName: Adamatine6 + Name: Adamantine Lv. 6 + Type: Card + Buy: 10 + Script: | + bonus bMaxHPrate,30; + bonus bMdef,120; + bonus bDef,340; + - Id: 29107 + AegisName: Adamatine7 + Name: Adamantine Lv. 7 + Type: Card + Buy: 10 + Script: | + bonus bMaxHPrate,35; + bonus bMdef,140; + bonus bDef,380; + - Id: 29108 + AegisName: Adamatine8 + Name: Adamantine Lv. 8 + Type: Card + Buy: 10 + Script: | + bonus bMaxHPrate,40; + bonus bMdef,160; + bonus bDef,420; + - Id: 29109 + AegisName: Adamatine9 + Name: Adamantine Lv. 9 + Type: Card + Buy: 10 + Script: | + bonus bMaxHPrate,45; + bonus bMdef,180; + bonus bDef,460; + - Id: 29110 + AegisName: Adamatine10 + Name: Adamantine Lv. 10 + Type: Card + Buy: 10 + Script: | + bonus bMaxHPrate,55; + bonus bMdef,200; + bonus bDef,500; + - Id: 29111 + AegisName: Affection1 + Name: Affection Lv. 1 + Type: Card + Buy: 10 + Script: | + bonus bMaxSPrate,3; + bonus bHealPower,5; + - Id: 29112 + AegisName: Affection2 + Name: Affection Lv. 2 + Type: Card + Buy: 10 + Script: | + bonus bMaxSPrate,6; + bonus bHealPower,10; + - Id: 29113 + AegisName: Affection3 + Name: Affection Lv. 3 + Type: Card + Buy: 10 + Script: | + bonus bMaxSPrate,9; + bonus bHealPower,15; + - Id: 29114 + AegisName: Affection4 + Name: Affection Lv. 4 + Type: Card + Buy: 10 + Script: | + bonus bMaxSPrate,12; + bonus bHealPower,20; + - Id: 29115 + AegisName: Affection5 + Name: Affection Lv. 5 + Type: Card + Buy: 10 + Script: | + bonus bMaxSPrate,15; + bonus bHealPower,25; + - Id: 29116 + AegisName: Affection6 + Name: Affection Lv. 6 + Type: Card + Buy: 10 + Script: | + bonus bMaxSPrate,18; + bonus bHealPower,30; + - Id: 29117 + AegisName: Affection7 + Name: Affection Lv. 7 + Type: Card + Buy: 10 + Script: | + bonus bMaxSPrate,21; + bonus bHealPower,35; + - Id: 29118 + AegisName: Affection8 + Name: Affection Lv. 8 + Type: Card + Buy: 10 + Script: | + bonus bMaxSPrate,24; + bonus bHealPower,40; + - Id: 29119 + AegisName: Affection9 + Name: Affection Lv. 9 + Type: Card + Buy: 10 + Script: | + bonus bMaxSPrate,27; + bonus bHealPower,45; + - Id: 29120 + AegisName: Affection10 + Name: Affection Lv. 10 + Type: Card + Buy: 10 + Script: | + bonus bMaxSPrate,30; + bonus bHealPower,55; + - Id: 29121 + AegisName: Goddess_of_Justice_A + Name: Goddess of Justice A + Type: Card + Buy: 10 + Script: | + bonus bBaseAtk,20; + bonus bHit,2; + bonus bMaxHP,300; + - Id: 29122 + AegisName: Goddess_of_Justice_S + Name: Goddess of Justice S + Type: Card + Buy: 10 + Script: | + bonus bBaseAtk,40; + bonus bHit,4; + bonus bMaxHP,600; + - Id: 29123 + AegisName: Goddess_of_Mercy_A + Name: Goddess of Mercy A + Type: Card + Buy: 10 + Script: | + bonus bMatk,20; + bonus bHealPower,4; + bonus bMaxSP,20; + - Id: 29124 + AegisName: Goddess_of_Mercy_S + Name: Goddess of Mercy S + Type: Card + Buy: 10 + Script: | + bonus bMatk,40; + bonus bHealPower,8; + bonus bMaxSP,40; + - Id: 29125 + AegisName: Goddess_of_Insight_A + Name: Goddess of Insight A + Type: Card + Buy: 10 + Script: | + bonus bLongAtkRate,5; + bonus bCritical,5; + - Id: 29126 + AegisName: Goddess_of_Insight_S + Name: Goddess of Insight S + Type: Card + Buy: 10 + Script: | + bonus bLongAtkRate,10; + bonus bCritical,10; + - Id: 29142 + AegisName: Electric_Effect + Name: Electric Effect + Type: Card + Script: | + hateffect HAT_EF_ELECTRIC,true; + UnEquipScript: | + hateffect HAT_EF_ELECTRIC,false; + - Id: 29143 + AegisName: Green_Floor_Effect + Name: Green Flare Effect + Type: Card + Script: | + hateffect HAT_EF_GREEN_FLOOR,true; + UnEquipScript: | + hateffect HAT_EF_GREEN_FLOOR,false; + - Id: 29144 + AegisName: Shrink_Effect + Name: Shrink Effect + Type: Card + Script: | + hateffect HAT_EF_SHRINK,true; + UnEquipScript: | + hateffect HAT_EF_SHRINK,false; + - Id: 29145 + AegisName: EXP2MIDDLE + Name: Experience+2% + Type: Card + Script: | + bonus2 bExpAddRace,RC_All,2; + - Id: 29146 + AegisName: Identify + Name: Identify + Type: Card + Script: | + skill "MC_IDENTIFY",1; + - Id: 29147 + AegisName: Resurrection + Name: Resurrection + Type: Card + Buy: 10 + Script: | + skill "ALL_RESURRECTION",1; + - Id: 29148 + AegisName: Leo_Stone + Name: Leo Stone + Type: Card + Buy: 10 + Locations: + Shoes: true + Script: | + bonus bStr,1; + - Id: 29149 + AegisName: Pisces_Stone + Name: Pisces Stone + Type: Card + Buy: 10 + Locations: + Shoes: true + Script: | + bonus bInt,1; + - Id: 29150 + AegisName: Capricorn_Stone + Name: Capricorn Stone + Type: Card + Buy: 10 + Locations: + Shoes: true + Script: | + bonus bAgi,1; + - Id: 29151 + AegisName: Aquarius_Stone + Name: Aquarius Stone + Type: Card + Buy: 10 + Locations: + Shoes: true + Script: | + bonus bVit,1; + - Id: 29152 + AegisName: Scorpio_Stone + Name: Scorpio Stone + Type: Card + Buy: 10 + Locations: + Shoes: true + Script: | + bonus bDex,1; + - Id: 29153 + AegisName: Taurus_Stone + Name: Taurus Stone + Type: Card + Buy: 10 + Locations: + Shoes: true + Script: | + bonus bLuk,1; + - Id: 29154 + AegisName: FixedCasting03 + Name: Minor Fixed Cast Reduction + Type: Card + Script: | + bonus bFixedCast,-300; + - Id: 29155 + AegisName: LexAeterna + Name: Lex Aeterna + Type: Card + Script: | + bonus3 bAutoSpell,"PR_LEXAETERNA",1,10; + - Id: 29156 + AegisName: Casting_Top + Name: Variable Cast Reduction Upper + Type: Card + Script: | + bonus bVariableCastrate,-3; + - Id: 29157 + AegisName: Casting_Middle + Name: Variable Cast Reduction Middle + Type: Card + Script: | + bonus bVariableCastrate,-3; + - Id: 29158 + AegisName: Casting_Bottom + Name: Variable Cast Reduction Lower + Type: Card + Script: | + bonus bVariableCastrate,-3; + - Id: 29159 + AegisName: EXP2TOP + Name: Experience + 2% + Type: Card + Script: | + bonus2 bExpAddRace,RC_All,2; + - Id: 29160 + AegisName: BlueAura_Effect + Name: Blue Aura Effect + Type: Card + Script: | + hateffect HAT_EF_GUMGANG,true; + UnEquipScript: | + hateffect HAT_EF_GUMGANG,false; + - Id: 29161 + AegisName: Pink_Glow_Effect + Name: Pink Glow Effect + Type: Card + Script: | + hateffect HAT_EF_CHERRYBLOSSOM,true; + UnEquipScript: | + hateffect HAT_EF_CHERRYBLOSSOM,false; + - Id: 29162 + AegisName: Shadow_Effect + Name: Shadow Effect + Type: Card + Script: | + hateffect HAT_EF_KAGEMUSYA,true; + UnEquipScript: | + hateffect HAT_EF_KAGEMUSYA,false; + - Id: 29166 + AegisName: A-Tolerance + Name: A-Tolerance + Type: Card + Script: | + bonus2 bSubClass,Class_All,1; + .@r = getrefine(); + bonus2 bSubRace,RC_DemiHuman,.@r/3; + bonus2 bSubRace,RC_Formless,.@r/3; + - Id: 29167 + AegisName: A-Hit + Name: A-Hit + Type: Card + Script: | + bonus bHit,20; + .@r = getrefine(); + if (.@r>=7) { + bonus bHit,10; + } + if (.@r>=8) { + bonus bHit,10; + } + if (.@r>=9) { + bonus bHit,10; + } + - Id: 29168 + AegisName: A-Flee + Name: A-Flee + Type: Card + Script: | + bonus bFlee,20; + .@r = getrefine(); + if (.@r>=7) { + bonus bFlee,10; + } + if (.@r>=8) { + bonus bFlee,10; + } + if (.@r>=9) { + bonus bFlee,10; + } + - Id: 29169 + AegisName: A-Mdef + Name: A-Mdef + Type: Card + Script: | + bonus bMdef,2; + .@r = getrefine(); + if (.@r>=6) { + bonus bMdef,4; + } + if (.@r>=8) { + bonus bMdef,8; + } + - Id: 29170 + AegisName: S-Atk + Name: S-Atk + Type: Card + Script: | + bonus bBaseAtk,50; + .@r = getrefine(); + .@c = 100; + .@t = 3000; + if (.@r>=8) { + .@t += 1000; + } + if (.@r>=9) { + .@c += 100; + .@t += 1000; + } + autobonus2 "{ bonus bBaseAtk,150; }",.@c,.@t; + - Id: 29171 + AegisName: S-Matk + Name: S-Matk + Type: Card + Script: | + bonus bMatk,100; + .@r = getrefine(); + .@c = 100; + .@t = 3000; + if (.@r>=8) { + .@t += 1000; + } + if (.@r>=9) { + .@c += 100; + .@t += 1000; + } + autobonus2 "{ bonus bMatk,150; }",.@c,.@t,BF_MAGIC; + - Id: 29172 + AegisName: S-Avoid + Name: S-Avoid + Type: Card + Script: | + bonus bFlee2,5; + .@r = getrefine(); + .@c = 100; + .@t = 3000; + if (.@r>=8) { + .@t += 1000; + } + if (.@r>=9) { + .@c += 100; + .@t += 1000; + } + autobonus2 "{ bonus bFlee2,100; }",.@c,.@t; + - Id: 29173 + AegisName: S-MaxHP + Name: S-MaxHP + Type: Card + Script: | + bonus bMaxHP,2500; + .@r = getrefine(); + .@c = 100; + .@t = 3000; + if (.@r>=8) { + .@t += 1000; + } + if (.@r>=9) { + .@c += 100; + .@t += 1000; + } + autobonus2 "{ bonus bMaxHP,7500; }",.@c,.@t; + - Id: 29174 + AegisName: S-Quick + Name: S-Quick + Type: Card + Script: | + bonus bVariableCastrate,-10; + .@r = getrefine(); + .@c = 100; + .@t = 3000; + if (.@r>=8) { + .@t += 1000; + } + if (.@r>=9) { + .@c += 100; + .@t += 1000; + } + autobonus2 "{ bonus bVariableCastrate,-100; bonus bDelayrate,-100; }",.@c,.@t,BF_MAGIC; + - Id: 29175 + AegisName: S-Cri + Name: S-Cri + Type: Card + Script: | + bonus bCritical,10; + .@r = getrefine(); + .@c = 100; + .@t = 3000; + if (.@r>=8) { + .@t += 1000; + } + if (.@r>=9) { + .@c += 100; + .@t += 1000; + } + autobonus2 "{ bonus bCritical,100; }",.@c,.@t; + - Id: 29176 + AegisName: Tenji + Name: Tenji + Type: Card + Buy: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bAddRace,RC_Brute,15; + bonus2 bAddRace,RC_Plant,15; + bonus2 bMagicAddRace,RC_Brute,15; + bonus2 bMagicAddRace,RC_Plant,15; + bonus2 bAddEle,Ele_Wind,15; + bonus2 bAddEle,Ele_Earth,15; + bonus2 bMagicAddEle,Ele_Wind,15; + bonus2 bMagicAddEle,Ele_Earth,15; + autobonus2 "{ bonus bVariableCastrate,-70;bonus bDelayrate,-70; bonus bIgnoreDefRace,RC_All; bonus bIgnoreMDefRace,RC_All; }",1,10000; + - Id: 29208 + AegisName: SPdrain2_Top + Name: SPabsorp2 + Type: Card + Script: | + bonus2 bSPDrainRate,20,1; + - Id: 29209 + AegisName: SPdrain2 + Name: SPabsorp2 + Type: Card + Script: | + bonus2 bSPDrainRate,20,1; + - Id: 29210 + AegisName: HPdrain23 + Name: HPabsorp2 3 + Type: Card + Script: | + bonus2 bHPDrainRate,20,3; + - Id: 29211 + AegisName: HPdrain23_Top + Name: HPabsorp2 3 + Type: Card + Script: | + bonus2 bHPDrainRate,20,3; + - Id: 29224 + AegisName: WhiteBody_Effect + Name: White Body Effect + Type: Card + Script: | + hateffect HAT_EF_WHITEBODY2,true; + UnEquipScript: | + hateffect HAT_EF_WHITEBODY2,false; + - Id: 29225 + AegisName: WaterField_Effect + Name: Water Field Effect + Type: Card + Script: | + hateffect HAT_EF_WATER_BELOW2,true; + UnEquipScript: | + hateffect HAT_EF_WATER_BELOW2,false; + - Id: 29226 + AegisName: ExplodingWave_Effect + Name: Crimson Wave Effect + Type: Card + Script: | + /* todo */ + - Id: 29227 + AegisName: Heal + Name: Heal + Type: Card + Script: | + skill "AL_HEAL",1; + - Id: 29228 + AegisName: Steal + Name: Steal + Type: Card + Script: | + skill "TF_STEAL",1; + - Id: 29229 + AegisName: Teleport + Name: Teleport + Type: Card + Script: | + skill "AL_TELEPORT",1; + - Id: 29238 + AegisName: Evasion10 + Name: Flee+10 + Type: Card + Script: | + bonus bFlee,10; + - Id: 29239 + AegisName: Hit5 + Name: Hit+5 + Type: Card + Script: | + bonus bHit,5; + - Id: 29241 + AegisName: Critical10 + Name: Cri+10 + Type: Card + Script: | + bonus bCritical,10; + - Id: 29302 + AegisName: Armor_Water + Name: Water Element(Armor) + Type: Card + Script: | + bonus bDefEle,Ele_Water; + - Id: 29303 + AegisName: Armor_Wind + Name: Wind Element(Armor) + Type: Card + Script: | + bonus bDefEle,Ele_Wind; + - Id: 29304 + AegisName: Armor_Ground + Name: Earth Element(Armor) + Type: Card + Script: | + bonus bDefEle,Ele_Earth; + - Id: 29305 + AegisName: Armor_Fire + Name: Fire Element(Armor) + Type: Card + Script: | + bonus bDefEle,Ele_Fire; + - Id: 29306 + AegisName: Armor_Darkness + Name: Shadow Element(Armor) + Type: Card + Script: | + bonus bDefEle,Ele_Dark; + - Id: 29307 + AegisName: Armor_Saint + Name: Holy Element(Armor) + Type: Card + Script: | + bonus bDefEle,Ele_Holy; + - Id: 29308 + AegisName: Armor_Undead + Name: Undead Element(Armor) + Type: Card + Script: | + bonus bDefEle,Ele_Undead; + - Id: 29309 + AegisName: Armor_Poison + Name: Poison Element(Armor) + Type: Card + Script: | + bonus bDefEle,Ele_Poison; + - Id: 29310 + AegisName: Racing_RK_1 + Name: Racing(Rune Knight) 1Lv + Type: Card + Buy: 20 + - Id: 29311 + AegisName: Racing_RK_2 + Name: Racing(Rune Knight) 2Lv + Type: Card + Buy: 20 + - Id: 29312 + AegisName: Racing_RK_3 + Name: Racing(Rune Knight) 3Lv + Type: Card + Buy: 20 + - Id: 29313 + AegisName: Racing_RG_1 + Name: Racing(Royal Guard) 1Lv + Type: Card + Buy: 20 + - Id: 29314 + AegisName: Racing_RG_2 + Name: Racing(Royal Guard) 2Lv + Type: Card + Buy: 20 + - Id: 29315 + AegisName: Racing_RG_3 + Name: Racing(Royal Guard) 3Lv + Type: Card + Buy: 20 + - Id: 29316 + AegisName: Racing_MC_1 + Name: Racing(Mechanic) 1Lv + Type: Card + Buy: 20 + - Id: 29317 + AegisName: Racing_MC_2 + Name: Racing(Mechanic) 2Lv + Type: Card + Buy: 20 + - Id: 29318 + AegisName: Racing_MC_3 + Name: Racing(Mechanic) 3Lv + Type: Card + Buy: 20 + - Id: 29319 + AegisName: Racing_GN_1 + Name: Racing(Geneticist) 1Lv + Type: Card + Buy: 20 + - Id: 29320 + AegisName: Racing_GN_2 + Name: Racing(Geneticist) 2Lv + Type: Card + Buy: 20 + - Id: 29321 + AegisName: Racing_GN_3 + Name: Racing(Geneticist) 3Lv + Type: Card + Buy: 20 + - Id: 29322 + AegisName: Racing_GC_1 + Name: Racing(Guillotine Cross) 1Lv + Type: Card + Buy: 20 + - Id: 29323 + AegisName: Racing_GC_2 + Name: Racing(Guillotine Cross) 2Lv + Type: Card + Buy: 20 + - Id: 29324 + AegisName: Racing_GC_3 + Name: Racing(Guillotine Cross) 3Lv + Type: Card + Buy: 20 + - Id: 29325 + AegisName: Racing_SC_1 + Name: Racing(Shadow Chaser) 1Lv + Type: Card + Buy: 20 + - Id: 29326 + AegisName: Racing_SC_2 + Name: Racing(Shadow Chaser) 2Lv + Type: Card + Buy: 20 + - Id: 29327 + AegisName: Racing_SC_3 + Name: Racing(Shadow Chaser) 3Lv + Type: Card + Buy: 20 + - Id: 29328 + AegisName: Racing_WL_1 + Name: Racing(Warlock) 1Lv + Type: Card + Buy: 20 + - Id: 29329 + AegisName: Racing_WL_2 + Name: Racing(Warlock) 2Lv + Type: Card + Buy: 20 + - Id: 29330 + AegisName: Racing_WL_3 + Name: Racing(Warlock) 3Lv + Type: Card + Buy: 20 + - Id: 29331 + AegisName: Racing_SO_1 + Name: Racing(Sorcerer) 1Lv + Type: Card + Buy: 20 + - Id: 29332 + AegisName: Racing_SO_2 + Name: Racing(Sorcerer) 2Lv + Type: Card + Buy: 20 + - Id: 29333 + AegisName: Racing_SO_3 + Name: Racing(Sorcerer) 3Lv + Type: Card + Buy: 20 + - Id: 29334 + AegisName: Racing_AB_1 + Name: Racing(Archbishop) 1Lv + Type: Card + Buy: 20 + - Id: 29335 + AegisName: Racing_AB_2 + Name: Racing(Archbishop) 2Lv + Type: Card + Buy: 20 + - Id: 29336 + AegisName: Racing_AB_3 + Name: Racing(Archbishop) 3Lv + Type: Card + Buy: 20 + - Id: 29337 + AegisName: Racing_SR_1 + Name: Racing(Sura) 1Lv + Type: Card + Buy: 20 + - Id: 29338 + AegisName: Racing_SR_2 + Name: Racing(Sura) 2Lv + Type: Card + Buy: 20 + - Id: 29339 + AegisName: Racing_SR_3 + Name: Racing(Sura) 3Lv + Type: Card + Buy: 20 + - Id: 29340 + AegisName: Racing_RA_1 + Name: Racing(Ranger) 1Lv + Type: Card + Buy: 20 + - Id: 29341 + AegisName: Racing_RA_2 + Name: Racing(Ranger) 2Lv + Type: Card + Buy: 20 + - Id: 29342 + AegisName: Racing_RA_3 + Name: Racing(Ranger) 3Lv + Type: Card + Buy: 20 + - Id: 29343 + AegisName: Racing_WM_1 + Name: Racing(Wanderers & Minstrel) 1Lv + Type: Card + Buy: 20 + - Id: 29344 + AegisName: Racing_WM_2 + Name: Racing(Wanderers & Minstrel) 2Lv + Type: Card + Buy: 20 + - Id: 29345 + AegisName: Racing_WM_3 + Name: Racing(Wanderers & Minstrel) 3Lv + Type: Card + Buy: 20 + - Id: 29346 + AegisName: Racing_GS_1 + Name: Racing(Gunslinger) 1Lv + Type: Card + Buy: 20 + - Id: 29347 + AegisName: Racing_GS_2 + Name: Racing(Gunslinger) 2Lv + Type: Card + Buy: 20 + - Id: 29348 + AegisName: Racing_GS_3 + Name: Racing(Gunslinger) 3Lv + Type: Card + Buy: 20 + - Id: 29349 + AegisName: Racing_NJ_1 + Name: Racing(Ninja)1Lv + Type: Card + Buy: 20 + - Id: 29350 + AegisName: Racing_NJ_2 + Name: Racing(Ninja)2Lv + Type: Card + Buy: 20 + - Id: 29351 + AegisName: Racing_NJ_3 + Name: Racing(Ninja)3Lv + Type: Card + Buy: 20 + - Id: 29352 + AegisName: Racing_SN_1 + Name: Racing(Super Novice) 1Lv + Type: Card + Buy: 20 + - Id: 29353 + AegisName: Racing_SN_2 + Name: Racing(Super Novice) 2Lv + Type: Card + Buy: 20 + - Id: 29354 + AegisName: Racing_SN_3 + Name: Racing(Super Novice) 3Lv + Type: Card + Buy: 20 + - Id: 29355 + AegisName: Racing_SU_1 + Name: Racing(Summoner) 1Lv + Type: Card + Buy: 20 + - Id: 29356 + AegisName: Racing_SU_2 + Name: Racing(Summoner) 2Lv + Type: Card + Buy: 20 + - Id: 29357 + AegisName: Racing_SU_3 + Name: Racing(Summoner) 3Lv + Type: Card + Buy: 20 + - Id: 29358 + AegisName: Casting_Robe + Name: Variable Casting Garment + Type: Card + Script: | + bonus bVariableCastrate,-10; + - Id: 29359 + AegisName: Fatal_Top + Name: Fatal (Upper) + Type: Card + Script: | + bonus bCritAtkRate,3; + - Id: 29360 + AegisName: Fatal_Bottom + Name: Fatal (Lower) + Type: Card + Script: | + bonus bCritAtkRate,3; + - Id: 29361 + AegisName: Fatal_Robe + Name: Fatal (Garment) + Type: Card + Script: | + bonus bCritAtkRate,20; + - Id: 29362 + AegisName: DoubleAttack + Name: Double Attack + Type: Card + Script: | + skill "TF_DOUBLE",3; + bonus bDoubleRate,15; + - Id: 29380 + AegisName: ATK5 + Name: ATK +5 + Type: Card + Script: | + bonus bBaseAtk,5; + - Id: 29381 + AegisName: MATK5 + Name: MATK +5 + Type: Card + Script: | + bonus bMatk,5; + - Id: 29423 + AegisName: SuraStone_Top_ + Name: Champion Stone (Upper) + Type: Card + Script: | + bonus bBaseAtk,2*getskilllv("MO_IRONHAND"); + - Id: 29424 + AegisName: SuraStone_Middle_ + Name: Champion Stone (Middle) + Type: Card + Script: | + bonus bHit,2*getskilllv("MO_DODGE"); + - Id: 29425 + AegisName: SuraStone_Bottom_ + Name: Champion Stone (Bottom) + Type: Card + Script: | + bonus2 bSkillAtk,"MO_CHAINCOMBO",20; + - Id: 29426 + AegisName: SuraStone_Robe_ + Name: SuraStone (Garment) + Type: Card + Script: | + bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15; + - Id: 29427 + AegisName: SuraStone_Robe2_ + Name: Sura Stone II (Garment) + Type: Card + Script: | + bonus2 bSkillAtk,"SR_KNUCKLEARROW",15; + - Id: 29428 + AegisName: RangerStone_Top_ + Name: Sniper Stone (Upper) + Type: Card + Script: | + bonus bBaseAtk,2*getskilllv("HT_STEELCROW"); + - Id: 29429 + AegisName: RangerStone_Middle_ + Name: Sniper Stone (Middle) + Type: Card + Script: | + bonus2 bSkillFixedCast,"SN_SHARPSHOOTING",-500; + - Id: 29430 + AegisName: RangerStone_Bottom_ + Name: Sniper Stone (Bottom) + Type: Card + Script: | + bonus2 bSkillAtk,"AC_SHOWER",20; + - Id: 29431 + AegisName: RangerStone_Robe_ + Name: RangerStone (Garment) + Type: Card + Script: | + bonus2 bSkillAtk,"RA_ARROWSTORM",10; + - Id: 29432 + AegisName: SorcererStone_Top_ + Name: Professor Stone (Upper) + Type: Card + Script: | + bonus bAspdRate,getskilllv("SA_ADVANCEDBOOK"); + - Id: 29433 + AegisName: SorcererStone_Middle_ + Name: Professor Stone (Middle) + Type: Card + Script: | + bonus2 bSkillFixedCast,"PF_DOUBLECASTING",-400; + - Id: 29434 + AegisName: SorcererStone_Bottom_ + Name: Professor Stone (Bottom) + Type: Card + Script: | + bonus2 bSkillAtk,"MG_FIREBOLT",20; + bonus2 bSkillAtk,"MG_COLDBOLT",20; + bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",20; + - Id: 29435 + AegisName: SorcererStone_Robe_ + Name: SorcererStone (Garment) + Type: Card + Script: | + bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; + - Id: 29438 + AegisName: Z-Knockback + Name: Z-Knockback + Type: Card + Script: | + bonus bNoKnockback; + - Id: 29439 + AegisName: Z-Immortal + Name: Z-Immortal + Type: Card + Script: | + bonus bUnbreakableHelm; + /* fix me */ + - Id: 29440 + AegisName: Z-Killgain + Name: Z-Killgain + Type: Card + Script: | + bonus bSPGainValue,2; + .@r = getrefine(); + if (.@r>=7) { + bonus bSPGainValue,3; + } + if (.@r>=8) { + bonus bSPGainValue,5; + } + if (.@r>=9) { + bonus bSPGainValue,10; + } + - Id: 29441 + AegisName: Z-Reincarnation + Name: Z-Reincarnation + Type: Card + Script: | + bonus bRestartFullRecover; + - Id: 29442 + AegisName: Z-NoDispell + Name: Z-NoDispell + Type: Card + Script: | + bonus bNoCastCancel2; + - Id: 29443 + AegisName: Z-Clairvoyance + Name: Z-Clairvoyance + Type: Card + Script: | + bonus bIntravision; + - Id: 29444 + AegisName: Z-Cast_Fixed + Name: Z-Cast Fixed + Type: Card + Script: | + bonus bFixedCastrate,-50; + - Id: 29460 + AegisName: RuneknightStone_Top_ + Name: Lord Knight Stone (Top) + Type: Card + Script: | + bonus bBaseAtk,2*getskilllv("KN_SPEARMASTERY"); + - Id: 29461 + AegisName: RuneknightStone_Middle_ + Name: Lord Knight Stone (Middle) + Type: Card + Script: | + bonus2 bSkillAtk,"LK_SPIRALPIERCE",15; + - Id: 29462 + AegisName: RuneknightStone_Bottom_ + Name: Lord Knight Stone (Bottom) + Type: Card + Script: | + bonus bAspdRate,getskilllv("KN_CAVALIERMASTERY"); + - Id: 29463 + AegisName: RuneknightStone_Robe_ + Name: Rune Knight Stone (Garment) + Type: Card + Script: | + bonus2 bSkillAtk,"RK_DRAGONBREATH",10; + - Id: 29464 + AegisName: GeneticStone_Top_ + Name: Creator Stone (Top) + Type: Card + Script: | + bonus bBaseAtk,2*getskilllv("AM_LEARNINGPOTION"); + - Id: 29465 + AegisName: GeneticStone_Middle_ + Name: Creator Stone (Middle) + Type: Card + Script: | + bonus bHealPower,2*getskilllv("AM_POTIONPITCHER"); + - Id: 29466 + AegisName: GeneticStone_Bottom_ + Name: Creator Stone (Bottom) + Type: Card + Script: | + bonus2 bSkillAtk,"AM_ACIDTERROR",20; + - Id: 29467 + AegisName: GeneticStone_Robe_ + Name: Genetic Stone (Garment) + Type: Card + Script: | + bonus2 bSkillAtk,"GN_CARTCANNON",10; + - Id: 29468 + AegisName: WarlockStone_Top_ + Name: High Wizard Stone (Top) + Type: Card + Script: | + bonus bMatk,2*getskilllv("HW_MAGICPOWER"); + - Id: 29469 + AegisName: WarlockStone_Middle_ + Name: High Wizard Stone (Middle) + Type: Card + Script: | + bonus2 bSkillAtk,"WZ_METEOR",20; + - Id: 29470 + AegisName: WarlockStone_Bottom_ + Name: High Wizard Stone (Bottom) + Type: Card + Script: | + bonus2 bSkillAtk,"WZ_FIREPILLAR",20; + - Id: 29471 + AegisName: WarlockStone_Robe_ + Name: Warlock Stone (Garment) + Type: Card + Script: | + bonus2 bSkillAtk,"WL_CRIMSONROCK",10; + - Id: 29477 + AegisName: ShadowchaserStone_Top_ + Name: Stalker Stone (Upper) + Type: Card + Script: | + bonus bBaseAtk,2*getskilllv("RG_PLAGIARISM"); + - Id: 29478 + AegisName: ShadowchaseStone_Middle_ + Name: Stalker Stone (Middle) + Type: Card + Script: | + bonus bHit,2*getskilllv("AC_VULTURE"); + - Id: 29479 + AegisName: ShadowchaseStone_Bottom_ + Name: Stalker Stone (Bottom) + Type: Card + Script: | + bonus2 bSkillAtk,"RG_RAID",20; + - Id: 29480 + AegisName: ShadowchaserStone_Robe_ + Name: Shadow Chaser Stone (Garment) + Type: Card + Script: | + bonus2 bSkillAtk,"SC_TRIANGLESHOT",15; + - Id: 29481 + AegisName: MechanicStone_Top_ + Name: Whitesmith Stone (Upper) + Type: Card + Script: | + bonus bBaseAtk,2*getskilllv("BS_WEAPONRESEARCH"); + - Id: 29482 + AegisName: MechanicStone_Middle_ + Name: Whitesmith Stone (Middle) + Type: Card + Script: | + bonus bHit,3*getskilllv("BS_SKINTEMPER"); + - Id: 29483 + AegisName: MechanicStone_Bottom_ + Name: Whitesmith Stone (Bottom) + Type: Card + Script: | + bonus2 bSkillAtk,"WS_CARTTERMINATION",20; + - Id: 29484 + AegisName: MechanicStone_Robe_ + Name: Mechanic Stone (Garment) + Type: Card + Script: | + bonus2 bSkillAtk,"NC_AXETORNADO",15; + - Id: 29485 + AegisName: WanderMinstrelStone_Top_ + Name: Clown Gypsy Stone (Upper) + Type: Card + Script: | + if (Sex == SEX_FEMALE) + bonus bBaseAtk,getskilllv("DC_DANCINGLESSON")*2; + else + bonus bBaseAtk,getskilllv("BA_MUSICALLESSON")*2; + - Id: 29486 + AegisName: WanderMinstrelStone_Middle_ + Name: Clown Gypsy Stone (Middle) + Type: Card + Script: | + if (Sex == SEX_FEMALE) + bonus2 bSkillAtk,"DC_THROWARROW",20; + else + bonus2 bSkillAtk,"BA_MUSICALSTRIKE",20; + - Id: 29487 + AegisName: WanderMinstrelStone_Bottom_ + Name: Clown Gypsy Stone (Bottom) + Type: Card + Script: | + bonus2 bSkillAtk,"CG_ARROWVULCAN",20; + - Id: 29488 + AegisName: WanderMinstrelStone_Robe_ + Name: Wanderer Minstrel Stone (Garment) + Type: Card + Script: | + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; + - Id: 29513 + AegisName: HighpriestStone_Top_ + Name: High Priest Stone (Upper) + Type: Card + Script: | + bonus bHealPower,getskilllv("HP_MEDITATIO"); + - Id: 29514 + AegisName: HighpriestStone_Middle_ + Name: High Priest Stone (Middle) + Type: Card + Script: | + bonus bCritAtkRate,2*getskilllv("PR_MACEMASTERY"); + - Id: 29515 + AegisName: HighpriestStone_Bottom_ + Name: High Priest Stone (Bottom) + Type: Card + Script: | + bonus2 bSkillAtk,"PR_MAGNUS",20; + - Id: 29516 + AegisName: ArchbishopStone_Robe_ + Name: Archbishop Stone (Garment) + Type: Card + Script: | + bonus2 bSkillAtk,"AB_ADORAMUS",15; + - Id: 29517 + AegisName: PaladinStone_Top_ + Name: Paladin Stone (Upper) + Type: Card + Script: | + bonus bMaxHPrate,(getskilllv("CR_TRUST")/2); + - Id: 29518 + AegisName: PaladinStone_Middle_ + Name: Paladin Stone (Middle) + Type: Card + Script: | + bonus bLongAtkRate,(getskilllv("KN_SPEARMASTERY")/2); + - Id: 29519 + AegisName: PaladinStone_Bottom_ + Name: Paladin Stone (Bottom) + Type: Card + Script: | + bonus2 bSkillAtk,"CR_HOLYCROSS",20; + - Id: 29520 + AegisName: RoyalguardStone_Robe_ + Name: Royal Guard Stone (Garment) + Type: Card + Script: | + bonus2 bSkillAtk,"LG_BANISHINGPOINT",15; + - Id: 29521 + AegisName: AssacrossStone_Top_ + Name: Assassin Cross Stone (Upper) + Type: Card + Script: | + bonus bBaseAtk,2*getskilllv("AS_KATAR"); + - Id: 29522 + AegisName: AssacrossStone_Middle_ + Name: Assassin Cross Stone (Middle) + Type: Card + Script: | + bonus bHit,2*getskilllv("AS_LEFT"); + - Id: 29523 + AegisName: AssacrossStone_Bottom_ + Name: Assassin Cross Stone (Bottom) + Type: Card + Script: | + bonus2 bSkillAtk,"AS_SONICBLOW",20; + - Id: 29524 + AegisName: GuillcrossStone_Robe_ + Name: Assassin Cross Stone (Garment) + Type: Card + Script: | + bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15; + - Id: 29527 + AegisName: Improve_Orb_Def + Name: Modification Orb(Defense) + Type: Card + Script: | + .@r = getrefine(); + bonus bDef,25; + if (.@r>=7) { + bonus bDef,10; + if (.@r>=9) { + bonus bDef,10; + } + } + - Id: 29528 + AegisName: Improve_Orb_Mdef + Name: Modification Orb(Magic Defense) + Type: Card + Script: | + .@r = getrefine(); + bonus bMdef,2; + if (.@r>=7) { + bonus bMdef,3; + if (.@r>=9) { + bonus bMdef,3; + } + } + - Id: 29529 + AegisName: Improve_Orb_HealHP + Name: Modification Orb(HP Recovery) + Type: Card + Script: | + bonus bHPrecovRate,20; + - Id: 29530 + AegisName: Improve_Orb_Spirit + Name: Modification Orb(Spirit) + Type: Card + Script: | + .@r = getrefine(); + bonus bMaxSPrate,5; + if (.@r>=7) { + bonus bMaxSP,100; + if (.@r>=9) { + bonus bMaxSP,150; + } + } + - Id: 29531 + AegisName: Improve_Orb_Health + Name: Modification Orb(Stamina) + Type: Card + Script: | + .@r = getrefine(); + bonus bMaxHPrate,5; + if (.@r>=7) { + bonus bMaxHP,500; + if (.@r>=9) { + bonus bMaxHP,750; + } + } + - Id: 29532 + AegisName: Improve_Orb_HealSP + Name: Modification Orb(SP Recovery) + Type: Card + Script: | + bonus bSPrecovRate,20; + - Id: 29533 + AegisName: Improve_Orb_Heal + Name: Modification Orb(Heal) + Type: Card + Script: | + .@r = getrefine(); + bonus bHealPower,5; + if (.@r>=7) { + bonus bHealPower,5; + if (.@r>=9) { + bonus bHealPower,5; + } + } + - Id: 29534 + AegisName: Improve_Orb_Atk + Name: Modification Orb(Attack Power) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,5; + if (.@r>=7) { + bonus bBaseAtk,25; + if (.@r>=9) { + bonus bBaseAtk,25; + } + } + - Id: 29535 + AegisName: Improve_Orb_Matk + Name: Modification Orb(Magic Power) + Type: Card + Script: | + .@r = getrefine(); + bonus bMatkRate,5; + if (.@r>8) { + bonus bMatk,25; + } + else if (.@r>6) { + bonus bMatk,25; + } + - Id: 29536 + AegisName: Improve_Orb_Archer + Name: Modification Orb(Sharpshooter) + Type: Card + Script: | + .@r = getrefine(); + bonus bLongAtkRate,3; + if (.@r>=7) { + bonus bLongAtkRate,2; + if (.@r>=9) { + bonus bLongAtkRate,2; + } + } + - Id: 29537 + AegisName: Improve_Orb_Speed + Name: Modification Orb(Swift) + Type: Card + Script: | + .@r = getrefine(); + bonus bAspd,1; + if (.@r>=7) { + bonus bAspdRate,3; + if (.@r>=9) { + bonus bAspdRate,3; + } + } + - Id: 29538 + AegisName: Improve_Orb_Cast + Name: Modification Orb(Caster) + Type: Card + Script: | + .@r = getrefine(); + bonus bVariableCastrate,-5; + if (.@r>=7) { + bonus bVariableCastrate,-3; + if (.@r>=9) { + bonus bVariableCastrate,-3; + } + } + - Id: 29539 + AegisName: Improve_Orb_Cri + Name: Modification Orb(Critical) + Type: Card + Script: | + .@r = getrefine(); + bonus bCritical,10; + if (.@r>=7) { + bonus bCritAtkRate,5; + if (.@r>=9) { + bonus bCritAtkRate,5; + } + } + - Id: 29540 + AegisName: Improve_Orb_Delay + Name: Modification Orb(After Skill Delay) + Type: Card + Script: | + .@r = getrefine(); + bonus bDelayrate,-5; + if (.@r>=7) { + bonus bDelayrate,-5; + if (.@r>=9) { + bonus bDelayrate,-5; + } + } + - Id: 29541 + AegisName: Improve_Orb_Fix + Name: Modification Orb(Fixed Casting Time) + Type: Card + Script: | + .@r = getrefine(); + bonus bFixedCast,-300; + if (.@r>=7) { + bonus bFixedCast,-200; + if (.@r>=9) { + bonus bFixedCast,-200; + } + } + - Id: 29542 + AegisName: Improve_Orb_Above + Name: Modification Orb(Above All) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSubEle,Ele_All,5; + if (.@r>=7) { + bonus2 bSubSize,Size_All,5; + bonus2 bMagicSubSize,Size_All,5; + if (.@r>=9) { + bonus2 bSubRace,RC_All,5; + bonus2 bSubRace,RC_Player_Human,-5; + bonus2 bSubRace,RC_Player_Doram,-5; + } + } + - Id: 29543 + AegisName: Improve_Orb_Life + Name: Modification Orb(Life Drain) + Type: Card + Script: | + bonus2 bHPDrainRate,20,2; + - Id: 29544 + AegisName: Improve_Orb_Soul + Name: Modification Orb(Soul Drain) + Type: Card + Script: | + bonus2 bSPDrainRate,10,1; + - Id: 29545 + AegisName: Improve_Orb_M_Heal + Name: Modification Orb(Magic Healing) + Type: Card + Script: | + autobonus "{ bonus2 bHPRegenRate,400,500; }",20,10000,BF_MAGIC,"{ specialeffect2 EF_POTION_BERSERK; }"; + - Id: 29546 + AegisName: Improve_Orb_M_Soul + Name: Modification Orb(Magic Soul) + Type: Card + Script: | + autobonus "{ bonus2 bSPRegenRate,80,500; }",10,10000,BF_MAGIC,"{ specialeffect2 EF_POTION_BERSERK; }"; + - Id: 29547 + AegisName: Improve_Orb_L_Vit + Name: Modification Orb(Unlimited Vital) + Type: Card + Script: | + autobonus2 "{ bonus bVit,50; bonus2 bHPRegenRate,400,500; bonus2 bSPLossRate,1,20000; }",50,10000,BF_NORMAL,"{ specialeffect2 EF_POTION_BERSERK; }"; + autobonus2 "{ bonus bVit,50; bonus2 bHPRegenRate,400,500; bonus2 bSPLossRate,1,20000; }",50,10000,BF_MAGIC,"{ specialeffect2 EF_POTION_BERSERK; }"; + - Id: 29548 + AegisName: Improve_Orb_L_INT + Name: Modification Orb(Spell Buster) + Type: Card + Script: | + autobonus "{ bonus bInt,50; bonus bMatkRate,15; bonus2 bAddClass,Class_All,-15; }",30,10000,BF_MAGIC,"{ specialeffect2 EF_POTION_BERSERK; }"; + - Id: 29549 + AegisName: Improve_Orb_L_DEX + Name: Modification Orb(Firing Shot) + Type: Card + Script: | + autobonus "{ bonus bDex,50; bonus bLongAtkRate,10; bonus2 bSPLossRate,1,20000; }",30,10000,BF_NORMAL,"{ specialeffect2 EF_POTION_BERSERK; }"; + - Id: 29550 + AegisName: Improve_Orb_L_STR + Name: Modification Orb(Over Power) + Type: Card + Script: | + autobonus "{ bonus bStr,50; bonus2 bAddClass,Class_All,15; bonus bMatkRate,-15; }",30,10000,BF_NORMAL,"{ specialeffect2 EF_POTION_BERSERK; }"; + - Id: 29551 + AegisName: Improve_Orb_L_AGI + Name: Modification Orb(Fatal Flash) + Type: Card + Script: | + autobonus "{ bonus bAgi,50; bonus bCritAtkRate,10; bonus2 bHPLossRate,1,300000; }",30,10000,BF_NORMAL,"{ specialeffect2 EF_POTION_BERSERK; }"; + - Id: 29552 + AegisName: Improve_Orb_L_LUK + Name: Modification Orb(Lucky Strike) + Type: Card + Script: | + .@r = getrefine(); + if (.@r>9) { + bonus bLuk,50; + } + if (.@r>4) { + .@r2 = .@r-4; + autobonus "{ bonus bLuk,50; }",(8+(.@r2*5)),(4+(.@r2*3))*1000,BF_NORMAL; + autobonus "{ bonus bLuk,50; }",(8+(.@r2*5)),(4+(.@r2*3))*1000,BF_MAGIC; + } + else { + autobonus "{ bonus bLuk,50; }",8,4000,BF_NORMAL; + autobonus "{ bonus bLuk,50; }",8,4000,BF_MAGIC; + } + - Id: 29579 + AegisName: Racing_SG_1 + Name: Racing (Star Gladiator) 1Lv + Type: Card + Buy: 20 + - Id: 29580 + AegisName: Racing_SG_2 + Name: Racing (Star Gladiator) 2Lv + Type: Card + Buy: 20 + - Id: 29581 + AegisName: Racing_SG_3 + Name: Racing (Star Gladiator) 3Lv + Type: Card + Buy: 20 + - Id: 29582 + AegisName: Racing_SL_1 + Name: Racing (Soul Linker) 1Lv + Type: Card + Buy: 20 + - Id: 29583 + AegisName: Racing_SL_2 + Name: Racing (Soul Linker) 2Lv + Type: Card + Buy: 20 + - Id: 29584 + AegisName: Racing_SL_3 + Name: Racing (Soul Linker) 3Lv + Type: Card + Buy: 20 + - Id: 29587 + AegisName: Gh_md_agi + Name: Flash + Type: Card + - Id: 29588 + AegisName: Gh_md_str + Name: Power + Type: Card + - Id: 29589 + AegisName: Gh_md_dex + Name: Celestial + Type: Card + - Id: 29590 + AegisName: Gh_md_int + Name: Divine Power + Type: Card + - Id: 29591 + AegisName: Gh_md_vit + Name: Rigid Body + Type: Card + - Id: 29592 + AegisName: Gh_md_luk + Name: Hundred Lucks + Type: Card + - Id: 29594 + AegisName: Seyren_Memory + Name: Seyren's Memory + Type: Card + Buy: 20 + - Id: 29595 + AegisName: Howard_Memory + Name: Howard's Memory + Type: Card + Buy: 20 + - Id: 29596 + AegisName: Eremes_Memory + Name: Eremes's Memory + Type: Card + Buy: 20 + - Id: 29598 + AegisName: Catherine_Memory + Name: Catherine's Memory + Type: Card + Buy: 20 + - Id: 29599 + AegisName: Margaretha_Memory + Name: Margaretha's Memory + Type: Card + Buy: 20 + - Id: 29600 + AegisName: Cecil_Memory + Name: Cecil's Memory + Type: Card + Buy: 20 + - Id: 29601 + AegisName: Randel_Memory + Name: Randel's Memory + Type: Card + Buy: 20 + - Id: 29602 + AegisName: Flamel_Memory + Name: Flamel's Memory + Type: Card + Buy: 20 + - Id: 29603 + AegisName: Gertie_Memory + Name: Gertie's Memory + Type: Card + Buy: 20 + - Id: 29604 + AegisName: Celia_Memory + Name: Celia's Memory + Type: Card + Buy: 20 + - Id: 29605 + AegisName: Chen_Memory + Name: Chen's Memory + Type: Card + Buy: 20 + - Id: 29606 + AegisName: Trentini_Memory + Name: Trentini's Memory + Type: Card + Buy: 20 + - Id: 29607 + AegisName: Alphoccio_Memory + Name: Alphoccio's Memory + Type: Card + Buy: 20 + - Id: 29611 + AegisName: SuraStone_Bottom2_ + Name: Sura Stone II (Bottom) + Type: Card + Script: | + bonus bBaseAtk,2*getskilllv("AL_DP"); + - Id: 29612 + AegisName: SuraStone_Middle2_ + Name: Sura Stone II (Middle) + Type: Card + Script: | + bonus2 bSkillAtk,"MO_COMBOFINISH",15; + - Id: 29613 + AegisName: SuraStone_Top2_ + Name: Sura Stone II (Upper) + Type: Card + Script: | + bonus2 bSkillAtk,"CH_CHAINCRUSH",15; + - Id: 29614 + AegisName: SorcererStone_Robe2_ + Name: Sorcerer Stone II (Garment) + Type: Card + Script: | + bonus2 bSkillAtk,"SO_DIAMONDDUST",15; + - Id: 29615 + AegisName: SorcererStone_Bottom2_ + Name: Sorcerer Stone II (Bottom) + Type: Card + Script: | + bonus bMatk,2*getskilllv("SA_AUTOSPELL"); + - Id: 29616 + AegisName: SorcererStone_Middle2_ + Name: Sorcerer Stone II (Middle) + Type: Card + Script: | + bonus2 bSkillAtk,"MG_FIREBOLT",20; + bonus2 bSkillAtk,"MG_COLDBOLT",20; + bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",20; + - Id: 29617 + AegisName: SorcererStone_Top2_ + Name: Sorcerer Stone II (Upper) + Type: Card + Script: | + bonus2 bSkillAtk,"WZ_EARTHSPIKE",20; + bonus2 bSkillAtk,"WZ_HEAVENDRIVE",20; + - Id: 29618 + AegisName: ShadowchaserStone_Robe2_ + Name: Shadow Chaser Stone II (Garment) + Type: Card + Script: | + bonus2 bSkillAtk,"SC_FATALMENACE",15; + - Id: 29619 + AegisName: ShadowchasStone_Bottom2_ + Name: Shadow Chaser Stone II (Bottom) + Type: Card + Script: | + bonus bHit,getskilllv("TF_MISS"); + - Id: 29620 + AegisName: ShadowchasStone_Middle2_ + Name: Shadow Chaser Stone II (Middle) + Type: Card + Script: | + bonus2 bSkillAtk,"RG_BACKSTAP",15; + - Id: 29621 + AegisName: ShadowchaserStone_Top2_ + Name: Shadow Chaser Stone II (Upper) + Type: Card + Script: | + bonus bBaseAtk,2*getskilllv("RG_SNATCHER"); + - Id: 29651 + AegisName: SoulLinkerStone_Top_ + Name: Soul Linker Stone (Upper) + Type: Card + Script: | + bonus bMatk,2*getskilllv("TK_SPTIME"); + - Id: 29652 + AegisName: SoulLinkerStone_Middle_ + Name: Soul Linker Stone (Middle) + Type: Card + Script: | + bonus2 bSkillAtk,"SL_SMA",20; + - Id: 29653 + AegisName: SoulLinkerStone_Bottom_ + Name: Soul Linker Stone (Bottom) + Type: Card + Script: | + bonus bVariableCastrate,-2*getskilllv("SL_KAAHI"); + - Id: 29654 + AegisName: SoulReaperStone_Robe_ + Name: Soul Reaper Stone (Garment) + Type: Card + Script: | + bonus2 bSkillAtk,"SP_SWHOO",20; + - Id: 29655 + AegisName: StarGladiatorStone_Top_ + Name: Star Gladiator Stone (Upper) + Type: Card + Script: | + bonus bBaseAtk,2*getskilllv("TK_HPTIME"); + - Id: 29656 + AegisName: StarGladiatorStone_Middle_ + Name: Star Gladiator Stone (Middle) + Type: Card + Script: | + bonus2 bFixedCastrate,"SG_FEEL",-50; + - Id: 29657 + AegisName: StarGladiatorStone_Bottom_ + Name: Star Gladiator Stone (Bottom) + Type: Card + Script: | + bonus bAspdRate,getskilllv("SG_KNOWLEDGE"); + - Id: 29658 + AegisName: StarEmperorStone_Garment_ + Name: Star Emperor Stone (Garment) + Type: Card + Script: | + bonus2 bSkillAtk,"SJ_FALLINGSTAR",20; + bonus2 bSkillAtk,"SJ_SOLARBURST",20; + bonus2 bSkillAtk,"SJ_FULLMOONKICK",20; + - Id: 29659 + AegisName: NinjaStone_Top_ + Name: Ninja Stone (Upper) + Type: Card + Script: | + bonus bMatk,2*getskilllv("NJ_NINPOU"); + bonus bBaseAtk,2*getskilllv("NJ_NINPOU"); + - Id: 29660 + AegisName: NinjaStone_Middle_ + Name: Ninja Stone (Middle) + Type: Card + Script: | + bonus2 bSkillAtk,"NJ_HUUMA",20; + - Id: 29661 + AegisName: NinjaStone_Bottom_ + Name: Ninja Stone (Bottom) + Type: Card + Script: | + bonus2 bSkillAtk,"NJ_BAKUENRYU",20; + bonus2 bSkillAtk,"NJ_HYOUSYOURAKU",20; + bonus2 bSkillAtk,"NJ_KAMAITACHI",20; + - Id: 29662 + AegisName: KagerouStone_Robe_ + Name: Kagerou Stone (Garment) + Type: Card + Script: | + bonus2 bSkillAtk,"KO_HUUMARANKA",25; + - Id: 29663 + AegisName: OboroStone_Robe_ + Name: Oboro Stone (Garment) + Type: Card + Script: | + bonus2 bSkillAtk,"NJ_KOUENKA",20; + - Id: 29664 + AegisName: GunslingerStone_Top_ + Name: Gunslinger Stone (Upper) + Type: Card + Script: | + bonus bBaseAtk,2*getskilllv("GS_SNAKEEYE"); + - Id: 29665 + AegisName: GunslingerStone_Middle_ + Name: Gunslinger Stone (Middle) + Type: Card + Script: | + bonus2 bSkillAtk,"GS_DESPERADO",20; + - Id: 29666 + AegisName: GunslingerStone_Bottom_ + Name: Gunslinger Stone (Bottom) + Type: Card + Script: | + bonus bLongAtkRate,(getskilllv("GS_CHAINACTION")/2); + - Id: 29667 + AegisName: GunslingerStone_Robe_ + Name: Gunslinger Stone (Garment) + Type: Card + Script: | + bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",20; + bonus2 bSkillAtk,"RL_R_TRIP",20; + - Id: 29668 + AegisName: DoramStone_Top_ + Name: Doram Stone (Upper) + Type: Card + Script: | + .@lv = getskilllv("SU_SCRATCH"); + bonus bBaseAtk,.@lv; + bonus bMatk,.@lv; + - Id: 29669 + AegisName: DoramStone_Middle_ + Name: Doram Stone (Middle) + Type: Card + Script: | + bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",20; + - Id: 29670 + AegisName: DoramStone_Bottom_ + Name: Doram Stone (Bottom) + Type: Card + Script: | + bonus2 bSkillAtk,"SU_SV_STEMSPEAR",20; + - Id: 29671 + AegisName: DoramStone_Robe_ + Name: Doram Stone (Garment) + Type: Card + Script: | + bonus2 bSkillAtk,"SU_PICKYPECK",20; + bonus2 bSkillAtk,"SU_CN_METEOR",20; + - Id: 29672 + AegisName: Time_Jewely_Str_1 + Name: Temporal Jewel (STR) Lv 1 + Type: Card + Script: | + .@r = getequiprefinerycnt(EQI_HEAD_TOP); + bonus bBaseAtk,2*(.@r/2); + bonus bHit,3*(.@r/2); + bonus2 bAddClass,Class_All,(.@r/5); + - Id: 29673 + AegisName: Time_Jewely_Str_2 + Name: Temporal Jewel (STR) Lv 2 + Type: Card + Script: | + .@r = getequiprefinerycnt(EQI_HEAD_TOP); + bonus bBaseAtk,4*(.@r/2); + bonus bHit,5*(.@r/2); + bonus2 bAddClass,Class_All,2*(.@r/5); + - Id: 29674 + AegisName: Time_Jewely_Str_3 + Name: Temporal Jewel (STR) Lv 3 + Type: Card + Script: | + .@r = getequiprefinerycnt(EQI_HEAD_TOP); + bonus bBaseAtk,7*(.@r/2); + bonus bHit,7*(.@r/2); + bonus2 bAddClass,Class_All,3*(.@r/5); + - Id: 29675 + AegisName: Time_Jewely_Agi_1 + Name: Temporal Jewel (AGI) Lv 1 + Type: Card + Script: | + .@r = getequiprefinerycnt(EQI_HEAD_TOP); + bonus bAspdRate,(.@r/2); + bonus bFlee,4*(.@r/2); + bonus bAspd,(.@r/5); + - Id: 29676 + AegisName: Time_Jewely_Agi_2 + Name: Temporal Jewel (AGI) Lv 2 + Type: Card + Script: | + .@r = getequiprefinerycnt(EQI_HEAD_TOP); + bonus bAspdRate,3*(.@r/2); + bonus bFlee,5*(.@r/2); + bonus bAspd,(.@r/5); + - Id: 29677 + AegisName: Time_Jewely_Agi_3 + Name: Temporal Jewel (AGI) Lv 3 + Type: Card + Script: | + .@r = getequiprefinerycnt(EQI_HEAD_TOP); + bonus bAspdRate,5*(.@r/2); + bonus bFlee,7*(.@r/2); + bonus bAspd,(.@r/5); + - Id: 29678 + AegisName: Time_Jewely_Vit_1 + Name: Temporal Jewel (VIT) Lv 1 + Type: Card + Script: | + .@r = getequiprefinerycnt(EQI_HEAD_TOP); + bonus bDef,5*(.@r/2); + bonus bMaxHP,200*(.@r/2); + bonus bMaxHPrate,(.@r/5); + - Id: 29679 + AegisName: Time_Jewely_Vit_2 + Name: Temporal Jewel (VIT) Lv 2 + Type: Card + Script: | + .@r = getequiprefinerycnt(EQI_HEAD_TOP); + bonus bDef,7*(.@r/2); + bonus bMaxHP,300*(.@r/2); + bonus bMaxHPrate,2*(.@r/5); + - Id: 29680 + AegisName: Time_Jewely_Vit_3 + Name: Temporal Jewel (VIT) Lv 3 + Type: Card + Script: | + .@r = getequiprefinerycnt(EQI_HEAD_TOP); + bonus bDef,10*(.@r/2); + bonus bMaxHP,500*(.@r/2); + bonus bMaxHPrate,3*(.@r/5); + - Id: 29681 + AegisName: Time_Jewely_Int_1 + Name: Temporal Jewel (INT) Lv 1 + Type: Card + Script: | + .@r = getequiprefinerycnt(EQI_HEAD_TOP); + bonus bHealPower,(.@r/2); + bonus bMatk,2*(.@r/2); + bonus bMatkRate,(.@r/5); + - Id: 29682 + AegisName: Time_Jewely_Int_2 + Name: Temporal Jewel (INT) Lv 2 + Type: Card + Script: | + .@r = getequiprefinerycnt(EQI_HEAD_TOP); + bonus bHealPower,3*(.@r/2); + bonus bMatk,4*(.@r/2); + bonus bMatkRate,2*(.@r/5); + - Id: 29683 + AegisName: Time_Jewely_Int_3 + Name: Temporal Jewel (INT) Lv 3 + Type: Card + Script: | + .@r = getequiprefinerycnt(EQI_HEAD_TOP); + bonus bHealPower,5*(.@r/2); + bonus bMatk,7*(.@r/2); + bonus bMatkRate,3*(.@r/5); + - Id: 29684 + AegisName: Time_Jewely_Dex_1 + Name: Temporal Jewel (DEX) Lv 1 + Type: Card + Script: | + .@r = getequiprefinerycnt(EQI_HEAD_TOP); + bonus2 bWeaponDamageRate,W_BOW,(.@r/2); + bonus bHit,2*(.@r/2); + bonus2 bAddClass,Class_All,(.@r/5); + - Id: 29685 + AegisName: Time_Jewely_Dex_2 + Name: Temporal Jewel (DEX) Lv 2 + Type: Card + Script: | + .@r = getequiprefinerycnt(EQI_HEAD_TOP); + bonus2 bWeaponDamageRate,W_BOW,2*(.@r/2); + bonus bHit,5*(.@r/2); + bonus2 bAddClass,Class_All,2*(.@r/5); + - Id: 29686 + AegisName: Time_Jewely_Dex_3 + Name: Temporal Jewel (DEX) Lv 3 + Type: Card + Script: | + .@r = getequiprefinerycnt(EQI_HEAD_TOP); + bonus2 bWeaponDamageRate,W_BOW,3*(.@r/2); + bonus bHit,7*(.@r/2); + bonus2 bAddClass,Class_All,3*(.@r/5); + - Id: 29687 + AegisName: Time_Jewely_Luk_1 + Name: Temporal Jewel (LUK) Lv 1 + Type: Card + Script: | + .@r = getequiprefinerycnt(EQI_HEAD_TOP); + bonus bCritAtkRate,3*(.@r/2); + bonus bCritical,(.@r/2); + bonus2 bAddClass,Class_All,(.@r/5); + - Id: 29688 + AegisName: Time_Jewely_Luk_2 + Name: Temporal Jewel (LUK) Lv 2 + Type: Card + Script: | + .@r = getequiprefinerycnt(EQI_HEAD_TOP); + bonus bCritAtkRate,6*(.@r/2); + bonus bCritical,2*(.@r/2); + bonus2 bAddClass,Class_All,2*(.@r/5); + - Id: 29689 + AegisName: Time_Jewely_Luk_3 + Name: Temporal Jewel (LUK) Lv 3 + Type: Card + Script: | + .@r = getequiprefinerycnt(EQI_HEAD_TOP); + bonus bCritAtkRate,9*(.@r/2); + bonus bCritical,3*(.@r/2); + bonus2 bAddClass,Class_All,3*(.@r/5); + - Id: 31006 + AegisName: LoVA_Hades_Card + Name: LoVA Hades Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bSubRace,RC_Undead,10; + - Id: 31007 + AegisName: LoVA_Realization_Hades_Card + Name: LoVA Realization Hades Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + bonus bDefEle,Ele_Undead; + bonus2 bSubRace,RC_Undead,10; + - Id: 31008 + AegisName: LoVA_Lulu_Card + Name: LoVA Lulu Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bHPRegenRate,BaseLevel,10000; + if (getrefine()>=7) { + bonus bBaseAtk,6*(readparam(bStr)/60); + bonus bMaxHPrate,readparam(bStr)/60; + } + - Id: 31009 + AegisName: LoVA_Realization_Lulu_Card + Name: LoVA Realization Lulu Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bHPRegenRate,BaseLevel,10000; + if (getrefine()>=7) { + bonus bBaseAtk,6*(readparam(bStr)/20); + bonus bMaxHPrate,readparam(bStr)/20; + } + - Id: 31010 + AegisName: LoVA_Kima_Card + Name: LoVA Kima Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bSPRegenRate,BaseLevel/6,10000; + if (getrefine()>=7) { + bonus bMatk,6*(readparam(bInt)/30); + bonus bMaxSPrate,readparam(bInt)/30; + } + - Id: 31011 + AegisName: LoVA_Realization_Kima_Card + Name: LoVA Realization Kima Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bSPRegenRate,BaseLevel/2,10000; + if (getrefine()>=7) { + bonus bMatk,6*(readparam(bInt)/10); + bonus bMaxSPrate,readparam(bInt)/10; + } + - Id: 31012 + AegisName: LoVA_Bahamut_Card + Name: LoVA Bahamut Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bSkillAtk,"RK_DRAGONBREATH",5; + bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",5; + if (getrefine()>=7) { + bonus bDelayrate,-1; + } + - Id: 31013 + AegisName: LoVA_Realization_Bahamut_Card + Name: LoVA Realization Bahamut Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bSkillAtk,"RK_DRAGONBREATH",15; + bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15; + if (getrefine()>=7) { + bonus bDelayrate,-3; + } + - Id: 31014 + AegisName: LoVA_Ragnarok_Card + Name: LoVA Ragnarok Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMdef,7; + bonus bMaxHPrate,6; + if (getrefine()>=7) { + bonus2 bSkillAtk,"HW_GRAVITATION",9; + } + - Id: 31015 + AegisName: LoVA_Realization_Ragnarok_Card + Name: LoVA Realization Ragnarok Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Garment: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMdef,10; + bonus bMaxHPrate,10; + if (getrefine()>=7) { + bonus2 bSkillAtk,"HW_GRAVITATION",769; + } + - Id: 31016 + AegisName: XM_Tree_Card + Name: Decorated Evil Tree Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMaxHP,1000; + bonus bMaxSP,150; + bonus bFlee,-25; + - Id: 31017 + AegisName: XM_Cookie_Card + Name: Vicious Cookie Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + .@r = getrefine()/2; + bonus2 bAddClass,Class_All,1+.@r; + bonus bMatkRate,1+.@r; + bonus bMaxHPrate,-2*(1+.@r); + - Id: 31018 + AegisName: XM_Mystcase_Card + Name: Evil Dwelling Box Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMaxHP,-1225; + bonus3 bAddEff,Eff_Curse,5000,ATF_MAGIC; + - Id: 31019 + AegisName: XM_Lude_Card + Name: Creepy Demon Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMaxHPrate,-13; + bonus3 bAddEffWhenHit,Eff_Curse,4000,ATF_MAGIC; + - Id: 31020 + AegisName: XM_Hylozoist_Card + Name: Malicious Baby Ghost Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Both_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMaxHPrate,-13; + bonus3 bAddEffWhenHit,Eff_Curse,4000,ATF_WEAPON; + - Id: 31021 + AegisName: XM_Marionette_Card + Name: Dancing Marionette Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus bAspdRate,10; + bonus2 bAddClass,Class_All,-3; + - Id: 31022 + AegisName: XM_Teddy_Bear_Card + Name: Abandoned Teddy Bear Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMaxSPRate,20; + bonus2 bAddEff2,Eff_Curse,20; + - Id: 31023 + AegisName: XM_Celine_Kimi_Card + Name: Celine Kimi Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMatkRate,10; + bonus5 bAutoSpell,"NPC_CRITICALWOUND",3,5+(10*(getrefine()/3)),BF_MAGIC,1; + - Id: 31024 + AegisName: As_Bdy_Knight_Card + Name: Immortal Cursed Knight Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddClass,Class_All,10; + bonus5 bAutoSpell,"RK_IGNITIONBREAK",5,20,BF_WEAPON,1; + - Id: 31025 + AegisName: As_Wind_Ghost_Card + Name: Immortal Wind Ghost Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMatkRate,10; + bonus5 bAutoSpell,"SO_CLOUD_KILL",5,10,BF_MAGIC,1; + - Id: 31026 + AegisName: As_Ragged_Golem_Card + Name: Stephane Jack Earnest Wolf Card + Type: Card + Buy: 20 + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus5 bAutoSpellWhenHit,"SO_FIREWALK",5,35,BF_WEAPON,0; + bonus5 bAutoSpellWhenHit,"SO_ELECTRICWALK",5,80,BF_MAGIC,0; + autobonus "{ bonus bFlee,200; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_TEIHIT1; }"; + autobonus "{ bonus bSpeedRate,25; }",25,10000,BF_MAGIC,"{ specialeffect2 EF_POTION_BERSERK; }"; + - Id: 300000 + AegisName: IDTest_Card + Name: IDTest Card + Type: Card + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + Script: | + bonus bAgi,1; + - Id: 300001 + AegisName: Poisonous_Card + Name: Poisonous Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEle,Ele_Poison,25; + - Id: 300002 + AegisName: Toxious_Card + Name: Toxious Card + Type: Card + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bLongAtkDef,5; + bonus bMaxHPrate,10; + - Id: 300003 + AegisName: Porcellio_W_Card + Name: White Porcellio Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bBaseAtk,20; + - Id: 300004 + AegisName: Neo_Mineral_Card + Name: Neo Mineral Card + Type: Card + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bDef,30; + - Id: 300005 + AegisName: Abyss_Man_Card + Name: Abyssman Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMaxHP,10; + bonus2 bSkillAtk,"SO_EARTHGRAVE",10; + - Id: 300006 + AegisName: Jeweliant_Card + Name: Jewelry Ant Card + Type: Card + Weight: 10 + Locations: + Left_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",1,100,BF_WEAPON,1; + - Id: 300007 + AegisName: Jungoliant_Card + Name: Jeweled Ungoliant Card + Type: Card + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEle,Ele_Fire,40; + bonus2 bAddEle,Ele_Water,40; + bonus2 bAddRace,RC_Formless,40; + bonus2 bAddRace,RC_Plant,40; + - Id: 300008 + AegisName: Angelgolt_Card + Name: Angelgolt Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bMagicAddRace,RC_Demon,10; + - Id: 300009 + AegisName: Plasma_Spt_Card + Name: Spectrum Plasma Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + .@r = getequiprefinerycnt(EQI_HAND_R); + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSTAFF) { + bonus2 bMagicAtkEle,Ele_Ghost,10; + } + if (.@r>=10) { + bonus2 bMagicAtkEle,Ele_Ghost,10; + } + if (.@r>=14) { + bonus2 bMagicAtkEle,Ele_Ghost,10; + } + - Id: 300010 + AegisName: Plasma_Arch_Card + Name: Arch Plasma Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + .@r = getequiprefinerycnt(EQI_HAND_R); + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSTAFF) { + bonus2 bMagicAtkEle,Ele_Wind,10; + } + if (.@r>=10) { + bonus2 bMagicAtkEle,Ele_Wind,10; + } + if (.@r>=14) { + bonus2 bMagicAtkEle,Ele_Wind,10; + } + - Id: 300011 + AegisName: Holy_Frus_Card + Name: Holy Frus Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + .@r = getequiprefinerycnt(EQI_HAND_R); + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSTAFF) { + bonus2 bMagicAtkEle,Ele_Holy,10; + } + if (.@r>=10) { + bonus2 bMagicAtkEle,Ele_Holy,10; + } + if (.@r>=14) { + bonus2 bMagicAtkEle,Ele_Holy,10; + } + - Id: 300012 + AegisName: Holy_Skogul_Card + Name: Holy Skogul Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + .@r = getrefine(); + bonus bHealPower,5; + if (.@r>=7) { + bonus bHealPower,3; + } + if (.@r>=9) { + bonus bHealPower,2; + } + - Id: 300013 + AegisName: Reginleif_Card + Name: Reginleif Card + Type: Card + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bUnbreakableArmor; + bonus2 bAddClass,Class_All,30; + bonus bMaxHPrate,-15; + - Id: 300014 + AegisName: Ingrid_Card + Name: Ingrid Card + Type: Card + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bUnbreakableArmor; + bonus2 bAddClass,Class_All,-15; + bonus bMaxHPrate,40; + bonus2 bHPLossRate,1000,4000; + UnEquipScript: | + heal -10000,0; + - Id: 300015 + AegisName: Ferus_P_Card + Name: Purple Ferus Card + Type: Card + Weight: 10 + Locations: + Head_Top: true + Head_Mid: true + Head_Low: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddClass,Class_All,3; + bonus bMaxHPrate,-5; + bonus bMaxSPrate,-5; + bonus2 bAddClass,Class_All,(getrefine()/4); + - Id: 300016 + AegisName: Treasure_Mimic_Card + Name: Treasure Mimic Card + Type: Card + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bCritical,5; + bonus bFlee,30; + - Id: 300017 + AegisName: Acidus_B_Card + Name: Black Acidus Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEle,Ele_Dark,25; + - Id: 300018 + AegisName: Acidus_S_Card + Name: Silver Acidus Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddEle,Ele_Holy,25; + - Id: 300019 + AegisName: Bone_Ferus_Card + Name: Bone Ferus Card + Type: Card + Weight: 10 + Locations: + Left_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddRace,RC_Dragon,5; + - Id: 300020 + AegisName: Bone_Acidus_Card + Name: Bone Acidus Card + Type: Card + Weight: 10 + Locations: + Right_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddRace,RC_Brute,5; + - Id: 300021 + AegisName: Bone_Detale_Card + Name: Bone Detardeurus Card + Type: Card + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddRace,RC_Undead,40; + bonus2 bAddRace,RC_Dragon,40; + bonus2 bAddEle,Ele_Ghost,40; + bonus2 bAddEle,Ele_Undead,40; + - Id: 300076 + AegisName: Beta_Guards_Card + Name: Broken Security Beta Card + Type: Card + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bVit,3; + bonus bMaxHPrate,10; + bonus2 bSkillAtk,"LG_BANISHINGPOINT",10; + bonus2 bSkillAtk,"LG_CANNONSPEAR",10; + - Id: 300077 + AegisName: Omega_Cleaner_Card + Name: Broken Cleaning Robot Omega Card + Type: Card + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bVit,1; + bonus bDex,2; + bonus bMaxHPrate,10; + bonus2 bSkillAtk,"NC_AXEBOOMERANG",10; + bonus2 bSkillAtk,"NC_VULCANARM",10; + - Id: 300078 + AegisName: Sweetie_Card + Name: Sweetie Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSkillAtk,"RL_FIREDANCE",60; + bonus bUseSPrate,25; + - Id: 300079 + AegisName: Red_Pepper_Card + Name: Red Pepper Card + Type: Card + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bMagicAddRace,RC_Fish,30; + bonus2 bMagicAddRace,RC_Formless,30; + bonus2 bMagicAddEle,Ele_Holy,30; + bonus2 bMagicAddEle,Ele_Water,30; + - Id: 300080 + AegisName: Red_Pepper_H_Card + Name: Greater Red Pepper Card + Type: Card + Weight: 10 + Locations: + Armor: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bMagicAddRace,RC_Fish,50; + bonus2 bMagicAddRace,RC_Formless,50; + bonus2 bMagicAddEle,Ele_Holy,50; + bonus2 bMagicAddEle,Ele_Water,50; + - Id: 300081 + AegisName: Assistant_Card + Name: Research Assistant Bot Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bInt,2; + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + bonus2 bSkillAtk,"MG_FIREBALL",25; + - Id: 300082 + AegisName: Assistant_H_Card + Name: Greater Research Assistant Bot Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_1HSPEAR || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSPEAR) { + bonus bLongAtkRate,10; + } + bonus bLongAtkRate,2*(getrefine()/2); + - Id: 300083 + AegisName: Dry_Rafflesia_Card + Name: Dried Rafflesia Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bAgi,2; + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + bonus2 bSkillAtk,"NJ_KUNAI",15; + bonus2 bSkillAtk,"NJ_HYOUSENSOU",15; + - Id: 300084 + AegisName: Dry_Rafflesia_H_Card + Name: Greater Dried Rafflesia Card + Type: Card + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubEle,Ele_Holy,30; + bonus bFlee,5; + - Id: 300085 + AegisName: Alnoldi_Ex_Card + Name: Special Alnoldi Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bStr,2; + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + bonus bBaseAtk,getskilllv("TK_POWER"); + - Id: 300086 + AegisName: Alnoldi_Ex_H_Card + Name: Greater Special Alnoldi Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + .@r = getrefine(); + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSWORD) { + bonus bShortAtkRate,10; + } + bonus bShortAtkRate,.@r; + if (.@r>=11) { + bonus bUnbreakableWeapon; + } + - Id: 300087 + AegisName: Beta_Basic_Card + Name: Broken Gardener Beta Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bLuk,2; + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + bonus2 bSkillAtk,"SU_SV_STEMSPEAR",10; + bonus2 bSkillAtk,"SU_SCAROFTAROU",10; + - Id: 300088 + AegisName: Beta_Basic_H_Card + Name: Greater_Broken Gardener Beta Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + .@r = getrefine(); + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_BOOK) { + bonus2 bAddClass,Class_All,5; + bonus bHit,20; + } + bonus bShortAtkRate,.@r; + bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",15*.@r; + bonus2 bSkillAtk,"SJ_FULLMOONKICK",15*.@r; + - Id: 300089 + AegisName: Verporta_Card + Name: Verporta Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bStr,2; + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + bonus2 bSkillAtk,"MS_MAGNUM",25; + - Id: 300090 + AegisName: Verporte_Card + Name: Verporte Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bMagicAtkEle,Ele_Earth,10; + bonus bUseSPrate,5; + if (getrefine()>=9) { + bonus2 bMagicAtkEle,Ele_Earth,10; + } + - Id: 300091 + AegisName: MD_Papila_Card + Name: Papila Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bDex,2; + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + bonus2 bSkillAtk,"GS_SPREADATTACK",10; + bonus2 bSkillAtk,"GS_DESPERADO",10; + bonus2 bSkillAtk,"GS_FULLBUSTER",10; + - Id: 300092 + AegisName: MD_Papila_H_Card + Name: Greater Papila Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bLuk,2; + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + bonus2 bSkillAtk,"MC_CARTREVOLUTION",50; + - Id: 300093 + AegisName: MD_Papila_Ruba_Card + Name: Papila Ruba Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bInt,2; + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + bonus2 bSkillAtk,"AL_HOLYLIGHT",50; + - Id: 300094 + AegisName: MD_Papila_Ruba_H_Card + Name: Greater Papila Ruba Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSWORD) { + bonus bCritAtkRate,20; + } + bonus bCritAtkRate,2*(getrefine()/2); + - Id: 300095 + AegisName: MD_Papila_Cae_Card + Name: Papila Cae Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bDex,2; + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + bonus2 bSkillAtk,"AC_SHOWER",25; + - Id: 300096 + AegisName: MD_Papila_Cae_H_Card + Name: Greater Papila Cae Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + .@r = getrefine(); + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_MUSICAL || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_WHIP) { + bonus bMatk,20; + } + if (.@r>=10) { + bonus bVariableCastrate,-10; + bonus bMatk,20; + } + if (.@r>=13) { + bonus bMatk,20; + } + - Id: 300097 + AegisName: Aries_Card + Name: Aries Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bAgi,2; + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + bonus2 bSkillAtk,"TF_POISON",25; + - Id: 300098 + AegisName: Aries_H_Card + Name: Greater Aries Card + Type: Card + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMatk,5; + bonus2 bSkillAtk,"NJ_KOUENKA",10; + bonus2 bSkillAtk,"NJ_HYOUSENSOU",10; + bonus2 bSkillAtk,"NJ_HUUJIN",10; + if (getrefine()>=7) { + bonus bVariableCastrate,-5; + } + - Id: 300099 + AegisName: Silva_Papilia_Card + Name: Silva Papilia Card + Type: Card + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubClass,Class_Normal,20; + bonus bHealPower2,15; + - Id: 300100 + AegisName: Gran_Papilia_Card + Name: Gran Papilia Card + Type: Card + Weight: 10 + Locations: + Left_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubClass,Class_Boss,25; + bonus bHealPower2,30; + - Id: 300101 + AegisName: Broken_Cleaner_Card + Name: Broken Cleaner Card + Type: Card + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bStr,3; + bonus bMaxHPrate,10; + bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",10; + bonus2 bSkillAtk,"RK_DRAGONBREATH",10; + - Id: 300102 + AegisName: Bath_Manager_Card + Name: Bath Manager Card + Type: Card + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bInt,3; + bonus bMaxHPrate,10; + bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",10; + bonus2 bSkillAtk,"GN_CARTCANNON",10; + - Id: 300103 + AegisName: Bath_Mermaid_Card + Name: Azure Princess Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + .@r = getrefine(); + bonus bMatk,15; + if (.@r>=9) { + bonus2 bMagicAddRace,RC_Fish,10; + bonus2 bMagicAddRace,RC_DemiHuman,10; + } + if (.@r>=11) { + bonus bDelayrate,-3; + } + - Id: 300104 + AegisName: Bookworm_Card + Name: Bookworm Card + Type: Card + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bVit,1; + bonus bInt,2; + bonus bMaxHPrate,10; + bonus2 bSkillAtk,"SO_DIAMONDDUST",10; + bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; + - Id: 300105 + AegisName: Roaming_Spellbook_Card + Name: Roaming Spellbook Card + Type: Card + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bInt,3; + bonus bMaxHPrate,5; + bonus bMaxSPrate,5; + bonus2 bSkillAtk,"WL_CRIMSONROCK",10; + bonus2 bSkillAtk,"WL_COMET",10; + - Id: 300106 + AegisName: Red_Pitaya_Card + Name: Red Pitaya Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + .@r = getequiprefinerycnt(EQI_HAND_R); + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSTAFF) { + bonus2 bMagicAtkEle,Ele_Fire,10; + } + if (.@r>=10) { + bonus2 bMagicAtkEle,Ele_Fire,10; + } + if (.@r>=14) { + bonus2 bMagicAtkEle,Ele_Fire,10; + } + - Id: 300107 + AegisName: Meow_Card + Name: Meow Card + Type: Card + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bAddItemHealRate,513,500; + bonus2 bAddItemHealRate,512,500; + - Id: 300108 + AegisName: Sewage_Venenum_Card + Name: Sewage Venenum Card + Type: Card + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bAgi,2; + bonus bDex,1; + bonus bMaxHPrate,10; + bonus2 bSkillAtk,"SC_FATALMENACE",10; + bonus2 bSkillAtk,"SC_TRIANGLESHOT",10; + - Id: 300109 + AegisName: Sewage_Cramp_Card + Name: Sewage Cramp Card + Type: Card + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bStr,1; + bonus bDex,2; + bonus bMaxHPrate,10; + bonus2 bSkillAtk,"GC_COUNTERSLASH",10; + bonus2 bSkillAtk,"GC_ROLLINGCUTTER",10; + - Id: 300110 + AegisName: Sewage_Waterfall_Card + Name: Sewage Waterfall Card + Type: Card + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bAgi,2; + bonus bInt,1; + bonus bMaxHPrate,10; + bonus2 bSkillAtk,"KO_BAKURETSU",10; + bonus2 bSkillAtk,"KO_JYUMONJIKIRI",10; + - Id: 300111 + AegisName: Bellare3_Card + Name: Elite Bellare Card + Type: Card + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bAgi,2; + bonus bInt,1; + bonus bMaxHPrate,10; + bonus2 bSkillAtk,"NJ_KOUENKA",10; + bonus2 bSkillAtk,"NJ_HYOUSENSOU",10; + bonus2 bSkillAtk,"NJ_HUUJIN",10; + - Id: 300112 + AegisName: Dolor3_Card + Name: Magic-poisoned Dolor Card + Type: Card + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bVit,1; + bonus bInt,2; + bonus bMaxHPrate,10; + bonus2 bSkillAtk,"SP_CURSEEXPLOSION",10; + bonus2 bSkillAtk,"SP_SWHOO",10; + - Id: 300113 + AegisName: Unleashed_Magic_Card + Name: Unleashed Magic Card + Type: Card + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bVit,1; + bonus bInt,2; + bonus bMaxHPrate,10; + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10; + bonus2 bSkillAtk,"WM_REVERBERATION",10; + - Id: 300114 + AegisName: Plaga3_Card + Name: Magic-poisoned Plaga Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + .@r = getequiprefinerycnt(EQI_HAND_R); + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSTAFF) { + bonus2 bMagicAtkEle,Ele_Neutral,10; + } + if (.@r>=10) { + bonus2 bMagicAtkEle,Ele_Neutral,10; + } + if (.@r>=14) { + bonus2 bMagicAtkEle,Ele_Neutral,10; + } + - Id: 300115 + AegisName: Sanare3_Card + Name: Magic-poisoned Sanare Card + Type: Card + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bInt,2; + bonus bDex,1; + bonus bMaxHPrate,10; + bonus2 bSkillAtk,"AB_ADORAMUS",10; + bonus2 bSkillAtk,"AB_JUDEX",10; + - Id: 300116 + AegisName: Powerful_Magic_Card + Name: Powerful Magic Card + Type: Card + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bStr,2; + bonus bInt,1; + bonus bMaxHPrate,10; + bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10; + bonus2 bSkillAtk,"SR_TIGERCANNON",10; + - Id: 300117 + AegisName: Sharp_Magic_Card + Name: Sharp Magic Card + Type: Card + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bAgi,1; + bonus bDex,2; + bonus bMaxHPrate,10; + bonus2 bSkillAtk,"RA_ARROWSTORM",10; + bonus2 bSkillAtk,"RA_CLUSTERBOMB",10; + - Id: 300118 + AegisName: Boiling_Phen_Card + Name: Boiling Phen Card + Type: Card + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bStr,2; + bonus bVit,1; + bonus bMaxHPrate,10; + bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",10; + bonus2 bSkillAtk,"SJ_FULLMOONKICK",10; + - Id: 300119 + AegisName: Boiling_Swordfish_Card + Name: Boiling Swordfish Card + Type: Card + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bAgi,1; + bonus bDex,2; + bonus bMaxHPrate,10; + bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",10; + bonus2 bSkillAtk,"RL_R_TRIP",10; + - Id: 300120 + AegisName: Boiling_Piranha_Card + Name: Boiling Piranha Card + Type: Card + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bMatkRate,2; + - Id: 300121 + AegisName: Boiling_Marc_Card + Name: Boiling Marc Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + .@r = getrefine(); + bonus2 bMagicAtkEle,Ele_Holy,5; + bonus2 bMagicAtkEle,Ele_Water,5; + bonus2 bMagicAtkEle,Ele_Holy,(.@r/2); + bonus2 bMagicAtkEle,Ele_Water,(.@r/2); + - Id: 300122 + AegisName: Yellow_Pitaya_Card + Name: Yellow Pitaya Card + Type: Card + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubEle,Ele_Neutral,15; + bonus2 bMagicAtkEle,Ele_Holy,3*getrefine(); + - Id: 300123 + AegisName: Purple_Pitaya_Card + Name: Purple Pitaya Card + Type: Card + Weight: 10 + Locations: + Garment: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus2 bSubEle,Ele_Neutral,15; + bonus2 bMagicAtkEle,Ele_Neutral,3*getrefine(); + - Id: 300124 + AegisName: Blue_Pitaya_Card + Name: Blue Pitaya Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + .@r = getequiprefinerycnt(EQI_HAND_R); + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSTAFF) { + bonus2 bMagicAtkEle,Ele_Water,10; + } + if (.@r>=10) { + bonus2 bMagicAtkEle,Ele_Water,10; + } + if (.@r>=14) { + bonus2 bMagicAtkEle,Ele_Water,10; + } + - Id: 300125 + AegisName: Green_Pitaya_Card + Name: Green Pitaya Card + Type: Card + Weight: 10 + Locations: + Both_Accessory: true + Flags: + BuyingStore: true + DropEffect: CLIENT + Script: | + bonus bInt,1; + bonus bLuk,2; + bonus bMaxHPrate,10; + bonus2 bSkillAtk,"SU_CN_METEOR",10; + bonus2 bSkillAtk,"SU_PICKYPECK",10; + - Id: 300127 + AegisName: Wolf_Card_E + Name: Wolf Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + - Id: 300128 + AegisName: S_Wolf_Card + Name: Wolf Lugenburg Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bAddRace,RC_Insect,15; + bonus2 bMagicAddRace,RC_Insect,15; + - Id: 300129 + AegisName: Poe_Card + Name: Poe Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + - Id: 300130 + AegisName: S_Poe_Card + Name: Poe Richard Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + - Id: 300140 + AegisName: ILL_Sropho_Card + Name: Deep Sea Sropho Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + .@r = getrefine(); + bonus2 bMagicAtkEle,Ele_Wind,3; + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_Wind,2; + } + if (.@r>=11) { + bonus2 bMagicAtkEle,Ele_Wind,5; + } + - Id: 300141 + AegisName: ILL_Obeaune_Card + Name: Deep Sea Obeaune Card + Type: Card + Weight: 10 + Locations: + Both_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMatk,30; + - Id: 300142 + AegisName: ILL_Deviace_Card + Name: Deep Sea Deviace Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + .@r = getrefine(); + bonus2 bAddRace,RC_Fish,5; + bonus2 bAddEle,Ele_Water,5; + if (.@r>=7) { + bonus2 bAddEle,Ele_Water,5; + } + if (.@r>=9) { + bonus2 bAddRace,RC_Fish,5; + } + - Id: 300143 + AegisName: ILL_Marse_Card + Name: Deep Sea Marse Card + Type: Card + Weight: 10 + Locations: + Left_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bSubEle,Ele_Earth,15; + bonus2 bSubRace,RC_Insect,15; + - Id: 300144 + AegisName: ILL_Merman_Card + Name: Deep Sea Merman Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus bBaseAtk,4*(readparam(bStr)/15); + - Id: 300145 + AegisName: ILL_Abysmal_Witch_Card + Name: Deep Sea Witch Card + Type: Card + Weight: 10 + Locations: + Garment: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bMagicAtkEle,Ele_Fire,100; + bonus2 bMagicAtkEle,Ele_Dark,100; + bonus2 bSubEle,Ele_All,-30; + - Id: 300146 + AegisName: ILL_Sedora_Card + Name: Deep Sea Sedora Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bCriticalAddRace,RC_Fish,30; + - Id: 300147 + AegisName: ILL_Sword_Fish_Card + Name: Deep Sea Swordfish Card + Type: Card + Weight: 10 + Locations: + Head_Top: true + Head_Mid: true + Head_Low: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bSubEle,Ele_Water,10; + if (getrefine()>=9) { + bonus2 bMagicAddEle,Ele_Water,10; + } + - Id: 300148 + AegisName: ILL_Strouf_Card + Name: Deep Sea Strouf Card + Type: Card + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMaxHPrate,10; + bonus bMaxSPrate,5; + if (getrefine()>=9) { + bonus2 bMagicAddEle,Ele_Water,5; + bonus2 bAddEle,Ele_Water,5; + } + - Id: 300149 + AegisName: ILL_Phen_Card + Name: Deep Sea Phen Card + Type: Card + Weight: 10 + Locations: + Garment: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bSubEle,Ele_Neutral,15; + bonus2 bMagicAtkEle,Ele_Wind,3*getrefine(); + - Id: 300150 + AegisName: ILL_King_Dramoh_Card + Name: Deep Sea King Dramoh Card + Type: Card + Weight: 10 + Locations: + Head_Top: true + Head_Mid: true + Head_Low: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMaxHPrate,-5; + bonus2 bAddClass,Class_All,(getrefine()/3); + - Id: 300151 + AegisName: ILL_Kraken_Card + Name: Deep Sea Kraken Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus bLongAtkRate,25; + bonus bPerfectHitRate,5; + - Id: 300170 + AegisName: MD_Airboat_Tree_Card + Name: Rotten Tree Card + Type: Card + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + bonus bHPrecovRate,100; + bonus2 bAddRace,RC_Insect,10; + bonus2 bMagicAddRace,RC_Insect,10; + - Id: 300171 + AegisName: MD_Airboat_Worm_Card + Name: Grave Worm Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + if (getiteminfo(getequipid(EQI_HAND_R),11) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSTAFF) { + .@r = 2*(getrefine()/4); + bonus2 bIgnoreMdefRaceRate,RC_All,10+.@r; + bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-10-.@r; + bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-10-.@r; + bonus3 bSubRace,RC_All,-.@r,BF_NORMAL; + } + - Id: 300172 + AegisName: MD_Airboat_Leech_Card + Name: Brain Sucker Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMaxHPrate,-15; + bonus bSPDrainValue,-2; + bonus2 bHPDrainRate,1,20; + - Id: 300173 + AegisName: MD_Airboat_Mos_Card + Name: Mosquilo Card + Type: Card + Weight: 10 + Locations: + Both_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus bVariableCastrate,-7; + bonus bAspdRate,-3; + - Id: 300174 + AegisName: MD_Airboat_Poring_Card + Name: Melted Poring Card + Type: Card + Weight: 10 + Locations: + Head_Top: true + Head_Mid: true + Head_Low: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMaxHPrate,10; + if (readparam(bVit)>=100) { + bonus2 bSubEle,Ele_Poison,1; + bonus2 bSubEle,Ele_Earth,1; + if (readparam(bVit)>=130) { + bonus2 bSubEle,Ele_Poison,3; + bonus2 bSubEle,Ele_Earth,3; + } + } + - Id: 300175 + AegisName: Unknown_Creature_Card + Name: Unknown Creature Card + Type: Card + Weight: 10 + Locations: + Right_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bMagicAtkEle,Ele_Poison,30; + bonus2 bMagicAtkEle,Ele_Dark,30; + bonus2 bSubEle,Ele_Holy,-10; + - Id: 300176 + AegisName: Unidentified_Creature_Card + Name: Unidentified Creature card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + if (getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSWORD) { + bonus bShortAtkRate,10+(getrefine()/2); + bonus bAspd,1; + } + - Id: 300177 + AegisName: MD_Geffen_Archi_Card + Name: Arena Arhi Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bAddSize,Size_All,5; + bonus2 bMagicAddSize,Size_All,5; + bonus bMaxHP,1000; + bonus bFlee,35; + - Id: 300178 + AegisName: MD_Geffen_Dio_Card + Name: Arena Dio Anemos Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bMagicAtkEle,Ele_Neutral,10; + bonus2 bMagicAtkEle,Ele_Earth,10; + - Id: 300179 + AegisName: MD_Geffen_Thief_Card + Name: Arena Shoplifter Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bMagicAtkEle,Ele_Holy,10; + bonus2 bMagicAtkEle,Ele_Fire,10; + - Id: 300180 + AegisName: MD_Geffen_Gang_Card + Name: Arena Gangster Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus bAspdRate,10; + bonus bCritAtkRate,7; + - Id: 300181 + AegisName: MD_Geffen_Thug_Card + Name: Arena Bully Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus bAspdRate,7; + bonus bCritAtkRate,10; + - Id: 300182 + AegisName: MD_Geffen_Monk_Card + Name: Arena Faymont Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMaxSPrate,20; + bonus5 bAutoSpellWhenHit,"CH_SOULCOLLECT",1,1,BF_WEAPON,0; + - Id: 300183 + AegisName: MD_Geffen_Ordre_Card + Name: Arena Ordre Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bMagicAtkEle,Ele_Wind,10; + bonus2 bMagicAtkEle,Ele_Water,10; + - Id: 300184 + AegisName: MD_Geffen_Blut_Card + Name: Arena Blut Hase Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bAddClass,Class_All,5; + bonus bLongAtkRate,7; + - Id: 300185 + AegisName: MD_Geffen_Akuma_Card + Name: Arena Kuro Akuma Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus bVariableCastrate,-10; + bonus2 bSkillAtk,"NJ_KOUENKA",15; + bonus2 bSkillAtk,"NJ_HYOUSENSOU",15; + bonus2 bSkillAtk,"NJ_HUUJIN",15; + bonus bLongAtkRate,8; + - Id: 300186 + AegisName: MD_Geffen_Hyper_Card + Name: Arena Ifodes Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus bAspdRate,7; + bonus bShortAtkRate,7; + - Id: 300187 + AegisName: MD_Geffen_Odorico_Card + Name: Arena Odoric Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus bAspdRate,7; + bonus bLongAtkRate,7; + - Id: 300188 + AegisName: MD_Geffen_Reche_Card + Name: Arena Licheniyes Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bMagicAtkEle,Ele_Holy,10; + bonus bHealPower,20; + - Id: 300189 + AegisName: MD_Geffen_Jew_Card + Name: Arena Ju Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + .@val = 15; + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_BOOK) { + .@val += 20; + } + if (getrefine()>=14) { + .@val += 30; + } + bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",.@val; + bonus2 bSkillAtk,"MG_FIREBOLT",.@val; + bonus2 bSkillAtk,"MG_COLDBOLT",.@val; + - Id: 300190 + AegisName: MD_Geffen_Fei_Card + Name: Arena Fay Kanavian Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bMagicAtkEle,Ele_Neutral,10; + bonus2 bMagicAtkEle,Ele_Earth,10; + autobonus "{ bonus bDef,500; }",1,5000,BF_WEAPON,"{ active_transform 1040,5000; /*GOLEM*/ }"; + - Id: 300191 + AegisName: MD_Geffen_Dy_Card + Name: Arena Dwigh Card + Type: Card + Weight: 10 + Locations: + Both_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bMagicAtkEle,Ele_Neutral,20; + bonus2 bMagicAtkEle,Ele_Undead,20; + bonus2 bMagicAtkEle,Ele_Dark,20; + - Id: 300211 + AegisName: EP18_Ash_Toad_Card + Name: Ash Toad Card + Type: Card + Weight: 10 + Locations: + Left_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bMagicAtkEle,Ele_Earth,35; + bonus bUseSPrate,10; + - Id: 300212 + AegisName: EP18_Rakehand_Card + Name: Rakehand Card + Type: Card + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bSubDefEle,Ele_Dark,10; + bonus2 bMagicSubDefEle,Ele_Dark,10; + bonus bDef,50; + - Id: 300213 + AegisName: EP18_Spark_Card + Name: Spark Card + Type: Card + Weight: 10 + Locations: + Garment: true + Flags: + DropEffect: CLIENT + Script: | + bonus bBaseAtk,5; + bonus2 bAddEle,Ele_Fire,10; + bonus2 bCriticalAddRace,RC_Undead,15; + bonus2 bCriticalAddRace,RC_Demon,15; + - Id: 300214 + AegisName: EP18_Hot_Molar_Card + Name: Hot Molar Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + if (getiteminfo(getequipid(EQI_HAND_R),11) == W_KATAR) { + bonus bShortAtkRate,10+(getrefine()/2); + } + - Id: 300215 + AegisName: EP18_Volcaring_Card + Name: Volcaring Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + .@r = getrefine(); + bonus2 bMagicAtkEle,Ele_Earth,5+(.@r/2); + bonus2 bMagicAtkEle,Ele_Fire,5+(.@r/2); + - Id: 300216 + AegisName: EP18_Lava_Toad_Card + Name: Lava Toad Card + Type: Card + Weight: 10 + Locations: + Left_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bMagicAtkEle,Ele_Fire,35; + bonus bUseSPrate,10; + - Id: 300217 + AegisName: EP18_Burning_Fang_Card + Name: Burning Fang Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bSubEle,Ele_All,-15; + bonus bShortAtkRate,20; + - Id: 300218 + AegisName: EP18_Ashhopper_Card + Name: Ashhopper Card + Type: Card + Weight: 10 + Locations: + Left_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bMagicAtkEle,Ele_Neutral,35; + bonus bUseSPrate,10; + - Id: 300219 + AegisName: EP18_Ashring_Card + Name: Ashring Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + .@r = getequiprefinerycnt(EQI_HAND_R); + if (getiteminfo(getequipid(EQI_HAND_R),11) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSTAFF) { + bonus2 bMagicAtkEle,Ele_Dark,10; + if (.@r>=10) { + bonus2 bMagicAtkEle,Ele_Dark,10; + if (.@r>=14) { + bonus2 bMagicAtkEle,Ele_Dark,10; + } + } + } + - Id: 300220 + AegisName: EP18_Grey_Wolf_Card + Name: Grey Wolf Card + Type: Card + Weight: 10 + Locations: + Left_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus bShortAtkRate,6; + - Id: 300221 + AegisName: EP18_Tumble_Ring_Card + Name: Tumblering Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + .@r = getrefine(); + bonus2 bMagicAtkEle,Ele_Neutral,5+(.@r/2); + bonus2 bMagicAtkEle,Ele_Dark,5+(.@r/2); + - Id: 300222 + AegisName: EP18_Firewind_Kite_Card + Name: Firewind Kite Card + Type: Card + Weight: 10 + Locations: + Left_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bMagicAtkEle,Ele_Wind,35; + bonus bUseSPrate,10; + - Id: 300223 + AegisName: EP18_Phantom_Wolf_Card + Name: Phantom Wolf Card + Type: Card + Weight: 10 + Locations: + Right_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus bShortAtkRate,6; + - Id: 300227 + AegisName: EP18_Schulang_Card + Name: Schulang Card + Type: Card + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bMagicAddRace,RC_Angel,75; + bonus2 bSubRace,RC_Angel,-25; + - Id: 300228 + AegisName: EP18_Demi_Freyja_Card + Name: Twisted God Card + Type: Card + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bMagicAddRace,RC_Demon,75; + bonus2 bSubRace,RC_Demon,-25; + - Id: 300230 + AegisName: aegis_300230 + Name: Diligent Andre Card + Type: Card + Weight: 10 + Locations: + Left_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bSubRace,RC_Insect,20; + bonus bMaxHPrate,getrefine(); + - Id: 300231 + AegisName: aegis_300231 + Name: Diligent Soldier Andre Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bAddSize,Size_Small,20; + bonus2 bAddSize,Size_Medium,20; + bonus bBreakArmorRate,1; + - Id: 300232 + AegisName: aegis_300232 + Name: Diligent Andre Larva Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bAddRace,RC_Insect,20; + bonus2 bMagicAddRace,RC_Insect,20; + - Id: 300233 + AegisName: aegis_300233 + Name: Diligent Deniro Card + Type: Card + Weight: 10 + Locations: + Left_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bSubRace,RC_Insect,20; + bonus bMaxHPrate,getrefine(); + - Id: 300234 + AegisName: aegis_300234 + Name: Diligent Piere Card + Type: Card + Weight: 10 + Locations: + Left_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bIgnoreDefRaceRate,RC_Plant,15; + bonus2 bAddRace,RC_Plant,5*(getrefine()/2); + - Id: 300235 + AegisName: aegis_300235 + Name: Mushy Ant Egg Card + Type: Card + Weight: 10 + Locations: + Left_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMaxSPrate,10; + bonus bMaxHPrate,getrefine(); + - Id: 300236 + AegisName: aegis_300236 + Name: Gutsy Giearth Card + Type: Card + Weight: 10 + Locations: + Head_Top: true + Head_Mid: true + Head_Low: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bResEff,Eff_Confusion,10000; + bonus2 bResEff,Eff_Blind,10000; + bonus2 bAddRace,RC_Insect,4*(getrefine()/2); + - Id: 300237 + AegisName: aegis_300237 + Name: Gutsy Familiar Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bIgnoreMDefRaceRate,RC_Brute,15; + bonus2 bMagicAddRace,RC_Brute,5*(getrefine()/2); + - Id: 300238 + AegisName: aegis_300238 + Name: Diligent Vitata Card + Type: Card + Weight: 10 + Locations: + Head_Top: true + Head_Mid: true + Head_Low: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bMagicAtkEle,Ele_Poison,5; + if (getrefine()>=9) { + bonus2 bMagicAtkEle,Ele_Poison,5; + skill "AL_HEAL",5; + } + - Id: 300239 + AegisName: aegis_300239 + Name: Silent Maya Card + Type: Card + Weight: 10 + Locations: + Left_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bMagicAddRace,RC_Brute,50; + bonus2 bMagicAddRace,RC_Plant,50; + bonus bUseSPrate,50; + - Id: 300240 + AegisName: aegis_300240 + Name: Gan Ceann Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus bBaseAtk,15; + bonus2 bAddSize,Size_Large,15; + if (BaseLevel>=200) { + bonus2 bAddSize,Size_Large,25; + } + - Id: 300241 + AegisName: aegis_300241 + Name: Brutal Murderer Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus bBaseAtk,15; + bonus2 bAddSize,Size_Medium,15; + if (BaseLevel>=200) { + bonus2 bAddSize,Size_Medium,25; + } + - Id: 300242 + AegisName: aegis_300242 + Name: Ghost Cube Card + Type: Card + Weight: 10 + Locations: + Both_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + if (BaseJob == JOB_NOVICE) { + bonus2 bAddClass,Class_All,10; + bonus bMaxHP,1500; + } + - Id: 300243 + AegisName: aegis_300243 + Name: Lude Gal Card + Type: Card + Weight: 10 + Locations: + Both_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + if (BaseJob == JOB_NOVICE) { + bonus bMatkRate,10; + bonus bMaxSP,500; + } + - Id: 300244 + AegisName: aegis_300244 + Name: Disguiser Card + Type: Card + Weight: 10 + Locations: + Head_Top: true + Head_Mid: true + Head_Low: true + Flags: + DropEffect: CLIENT + Script: | + .@r = getrefine(); + bonus bVariableCastrate,5-.@r; + if (.@r>=9) { + bonus bLongAtkRate,1; + if (.@r>=11) { + bonus bLongAtkRate,2; + } + } + - Id: 300245 + AegisName: aegis_300245 + Name: Blue Moon Loli Ruri Card + Type: Card + Weight: 10 + Locations: + Head_Top: true + Head_Mid: true + Head_Low: true + Flags: + DropEffect: CLIENT + Script: | + .@r = getrefine(); + bonus bVariableCastrate,5-.@r; + if (.@r>=9) { + bonus bHealPower,3; + if (.@r>=11) { + bonus bHealPower,5; + } + } + - Id: 300246 + AegisName: aegis_300246 + Name: Grote Card + Type: Card + Weight: 10 + Locations: + Head_Top: true + Head_Mid: true + Head_Low: true + Flags: + DropEffect: CLIENT + Script: | + .@r = getrefine(); + bonus bVariableCastrate,5-.@r; + if (.@r>=9) { + bonus2 bMagicSubSize,Size_Small,1; + bonus bMdef,8; + if (.@r>=11) { + bonus2 bMagicSubSize,Size_Small,2; + } + } + - Id: 300247 + AegisName: aegis_300247 + Name: Pierrotzoist Card + Type: Card + Weight: 10 + Locations: + Head_Top: true + Head_Mid: true + Head_Low: true + Flags: + DropEffect: CLIENT + Script: | + .@r = getrefine(); + bonus bVariableCastrate,5-.@r; + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_Ghost,1; + if (.@r>=11) { + bonus2 bMagicAtkEle,Ele_Ghost,2; + } + } + - Id: 300248 + AegisName: aegis_300248 + Name: Death Witch Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus bUseSPrate,50; + bonus bMatkRate,10; + bonus2 bMagicAddRace,RC_Demon,50; + bonus2 bMagicAddRace,RC_Formless,50; + - Id: 300249 + AegisName: aegis_300249 + Name: Giant Caput Card + Type: Card + Weight: 10 + Locations: + Both_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bAddRace,RC_Formless,5; + if (BaseLevel>=200) { + bonus2 bAddRace,RC_Formless,15; + } + - Id: 300250 + AegisName: aegis_300250 + Name: Dolorian Card + Type: Card + Weight: 10 + Locations: + Both_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bAddRace,RC_Demon,5; + if (BaseLevel>=200) { + bonus2 bAddRace,RC_Demon,15; + } + - Id: 300251 + AegisName: aegis_300251 + Name: Plagarion Card + Type: Card + Weight: 10 + Locations: + Head_Top: true + Head_Mid: true + Head_Low: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMatk,15; + bonus2 bMagicAtkEle,Ele_Neutral,7; + bonus bUseSPrate,5; + - Id: 300252 + AegisName: aegis_300252 + Name: Deadre Card + Type: Card + Weight: 10 + Locations: + Head_Top: true + Head_Mid: true + Head_Low: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMatk,15; + bonus2 bMagicAtkEle,Ele_Holy,7; + bonus bUseSPrate,5; + - Id: 300253 + AegisName: aegis_300253 + Name: Venedi Card + Type: Card + Weight: 10 + Locations: + Head_Top: true + Head_Mid: true + Head_Low: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMatk,15; + bonus2 bMagicAtkEle,Ele_Poison,7; + bonus bUseSPrate,5; + - Id: 300254 + AegisName: aegis_300254 + Name: Amitera Card + Type: Card + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMaxHPrate,10; + if (BaseLevel>=200) { + bonus bMaxHPrate,10; + } + - Id: 300255 + AegisName: aegis_300255 + Name: Litus Card + Type: Card + Weight: 10 + Locations: + Head_Top: true + Head_Mid: true + Head_Low: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMatk,15; + bonus2 bMagicAtkEle,Ele_Wind,7; + bonus bUseSPrate,5; + - Id: 300256 + AegisName: aegis_300256 + Name: Fillia Card + Type: Card + Weight: 10 + Locations: + Head_Top: true + Head_Mid: true + Head_Low: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMatk,15; + bonus2 bMagicAtkEle,Ele_Fire,7; + bonus bUseSPrate,5; + - Id: 300257 + AegisName: aegis_300257 + Name: Vanilaqus Card + Type: Card + Weight: 10 + Locations: + Head_Top: true + Head_Mid: true + Head_Low: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMatk,15; + bonus2 bMagicAtkEle,Ele_Water,7; + bonus bUseSPrate,5; + - Id: 300258 + AegisName: aegis_300258 + Name: Lavaeter Card + Type: Card + Weight: 10 + Locations: + Head_Top: true + Head_Mid: true + Head_Low: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMatk,15; + bonus2 bMagicAtkEle,Ele_Dark,7; + bonus bUseSPrate,5; + - Id: 300259 + AegisName: aegis_300259 + Name: Fulgor Card + Type: Card + Weight: 10 + Locations: + Head_Top: true + Head_Mid: true + Head_Low: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMatk,15; + bonus2 bMagicAtkEle,Ele_Earth,7; + bonus bUseSPrate,5; + - Id: 300260 + AegisName: aegis_300260 + Name: Napeo Card + Type: Card + Weight: 10 + Locations: + Garment: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMatk,5*(readparam(bInt)/10); + if (readparam(bInt)>=125) { + bonus bMatk,60; + } + - Id: 300261 + AegisName: aegis_300261 + Name: Galensis Card + Type: Card + Weight: 10 + Locations: + Garment: true + Flags: + DropEffect: CLIENT + Script: | + bonus bCritical,2*(readparam(bLuk)/10); + if (readparam(bLuk)>=125) { + bonus bCritAtkRate,30; + } + - Id: 300262 + AegisName: aegis_300262 + Name: The One Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus bUseSPrate,50; + bonus bMatkRate,10; + bonus2 bMagicAddRace,RC_Undead,50; + bonus2 bMagicAddRace,RC_Dragon,50; + - Id: 300263 + AegisName: aegis_300263 + Name: Rekenber Guard Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,5; + if (getiteminfo(getequipid(EQI_HAND_R),11) == W_1HSWORD || getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSWORD || getiteminfo(getequipid(EQI_HAND_R),11) == W_DAGGER) { + bonus bShortAtkRate,10+2*(.@r/3); + if (BaseLevel>=200) { + bonus bShortAtkRate,3*(.@r/3); + } + } + - Id: 300264 + AegisName: aegis_300264 + Name: Rekenber Senior Guard Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,5; + if (getiteminfo(getequipid(EQI_HAND_R),11) == W_1HSPEAR || getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSPEAR) { + bonus bLongAtkRate,10+2*(.@r/3); + if (BaseLevel>=200) { + bonus bLongAtkRate,3*(.@r/3); + } + } + - Id: 300265 + AegisName: aegis_300265 + Name: Regenschirm Scientist Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + .@r = getrefine(); + bonus bMatkRate,5; + if (getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSTAFF) { + bonus2 bMagicAtkEle,Ele_All,10+2*(.@r/3); + if (BaseLevel>=200 && eaclass()&EAJL_THIRD && BaseJob == Job_Wizard) { + bonus2 bMagicAtkEle,Ele_All,3*(.@r/3); + } + } + - Id: 300266 + AegisName: aegis_300266 + Name: Unknown Swordsman Card + Type: Card + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMaxHPrate,15; + - Id: 300267 + AegisName: aegis_300267 + Name: Crow Baron Card + Type: Card + Weight: 10 + Locations: + Left_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus bAspdRate,5; + if (BaseLevel>=200) { + bonus2 bMagicAtkEle,Ele_Fire,15; + bonus2 bMagicAtkEle,Ele_Wind,15; + } + - Id: 300268 + AegisName: aegis_300268 + Name: Crow Duke Card + Type: Card + Weight: 10 + Locations: + Right_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus bMatkRate,5; + if (BaseLevel>=200) { + bonus2 bMagicAtkEle,Ele_Earth,15; + bonus2 bMagicAtkEle,Ele_Water,15; + } + - Id: 300269 + AegisName: aegis_300269 + Name: Eldest Card + Type: Card + Weight: 10 + Locations: + Garment: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bMagicAtkEle,Ele_Ghost,10; + bonus bMaxSPrate,-25; + - Id: 300270 + AegisName: aegis_300270 + Name: Empathizer Card + Type: Card + Weight: 10 + Locations: + Garment: true + Flags: + DropEffect: CLIENT + Script: | + bonus bLongAtkRate,10; + bonus bMaxSPrate,-25; + - Id: 300271 + AegisName: aegis_300271 + Name: Happiness Giver Card + Type: Card + Weight: 10 + Locations: + Garment: true + Flags: + DropEffect: CLIENT + Script: | + bonus bShortAtkRate,10; + bonus bMaxSPrate,-25; + - Id: 300272 + AegisName: aegis_300272 + Name: Pray Giver Card + Type: Card + Weight: 10 + Locations: + Garment: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bMagicAtkEle,Ele_Holy,10; + bonus bMaxSPrate,-25; + - Id: 300273 + AegisName: aegis_300273 + Name: Smile Giver Card + Type: Card + Weight: 10 + Locations: + Garment: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bMagicAtkEle,Ele_Neutral,10; + bonus bMaxSPrate,-25; + - Id: 300274 + AegisName: aegis_300274 + Name: Anger of Thanatos Card + Type: Card + Weight: 10 + Locations: + Left_Hand: true + Flags: + DropEffect: CLIENT + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,-10+3*(.@r/3); + if (.@r>=11) { + bonus2 bAddClass,Class_All,5; + } + - Id: 300275 + AegisName: aegis_300275 + Name: Horror of Thanatos Card + Type: Card + Weight: 10 + Locations: + Left_Hand: true + Flags: + DropEffect: CLIENT + Script: | + .@r = getrefine(); + bonus bMatkRate,-10+3*(.@r/3); + if (.@r>=11) { + bonus bMatkRate,5; + } + - Id: 300276 + AegisName: aegis_300276 + Name: Regret of Thanatos Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bMagicAddRace,RC_Angel,10; + if (BaseLevel>=200) { + bonus2 bMagicAddRace,RC_Angel,20; + } + - Id: 300277 + AegisName: aegis_300277 + Name: Resentment of Thanatos Card + Type: Card + Weight: 10 + Locations: + Left_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus bShortWeaponDamageReturn,15; + - Id: 300278 + AegisName: aegis_300278 + Name: Void Mimic Card + Type: Card + Weight: 10 + Locations: + Both_Accessory: true + Flags: + DropEffect: CLIENT + Script: | + bonus bCritAtkRate,15; + - Id: 300279 + AegisName: aegis_300279 + Name: Book of Death Card + Type: Card + Weight: 10 + Locations: + Right_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bSkillAtk,"WL_SOULEXPANSION",30; + - Id: 300280 + AegisName: aegis_300280 + Name: Broken Memory of Thanatos Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bAddRace,RC_Demon,40; + bonus2 bAddRace,RC_DemiHuman,40; + bonus3 bSubRace,RC_Demon,-30,BF_NORMAL; + bonus3 bSubRace,RC_DemiHuman,-30,BF_NORMAL; + - Id: 300281 + AegisName: aegis_300281 + Name: R001-Bestia Card + Type: Card + Weight: 10 + Locations: + Shoes: true + Flags: + DropEffect: CLIENT + Script: | + bonus bUseSPrate,50; + bonus bMatkRate,10; + bonus2 bMagicAddRace,RC_Fish,50; + bonus2 bMagicAddRace,RC_Insect,50; + - Id: 310000 + AegisName: Ranger_Top2 + Name: Sniper Stone II (Top) + Type: Card + Script: | + bonus bAspdRate,getskilllv("SN_WINDWALK")/2; + - Id: 310001 + AegisName: Ranger_Middle2 + Name: Sniper Stone II (Middle) + Type: Card + Script: | + bonus bLongAtkRate,(getskilllv("HT_BEASTBANE")/2); + - Id: 310002 + AegisName: Ranger_Bottom2 + Name: Sniper Stone II (Bottom) + Type: Card + Script: | + bonus bBaseAtk,2*getskilllv("SN_SIGHT"); + - Id: 310003 + AegisName: Ranger_Robe2 + Name: Ranger Stone II (Garment) + Type: Card + Script: | + bonus2 bSkillAtk,"RA_AIMEDBOLT",15; + - Id: 310004 + AegisName: Mechanic_Top2 + Name: Whitesmith Stone II (Top) + Type: Card + Script: | + bonus2 bSkillCooldown,"NC_AXEBOOMERANG",-(100*getskilllv("WS_OVERTHRUSTMAX")); + - Id: 310005 + AegisName: Mechanic_Middle2 + Name: Whitesmith Stone II (Middle) + Type: Card + Script: | + bonus2 bSkillAtk,"WS_CARTTERMINATION",15; + - Id: 310006 + AegisName: Mechanic_Bottom2 + Name: Whitesmith Stone II (Bottom) + Type: Card + Script: | + bonus bLongAtkRate,getskilllv("BS_MAXIMIZE"); + - Id: 310007 + AegisName: Mechanic_Robe2 + Name: Mechanic Stone II (Garment) + Type: Card + Script: | + bonus2 bSkillAtk,"NC_ARMSCANNON",15; + - Id: 310008 + AegisName: Highpriest_Top2 + Name: High Priest Stone II (Top) + Type: Card + Script: | + bonus2 bSkillAtk,"PR_MAGNUS",15; + - Id: 310009 + AegisName: Highpriest_Middle2 + Name: High Priest Stone II (Middle) + Type: Card + Script: | + bonus2 bMagicAtkEle,Ele_Holy,getskilllv("HP_ASSUMPTIO"); + - Id: 310010 + AegisName: Highpriest_Bottom2 + Name: High Priest Stone II (Bottom) + Type: Card + Script: | + bonus bVariableCastrate,-(getskilllv("PR_KYRIE")/2); + - Id: 310011 + AegisName: Archbishop_Robe2 + Name: Archbishop Stone II (Garment) + Type: Card + Script: | + bonus2 bSkillAtk,"AB_JUDEX",15; + - Id: 310076 + AegisName: Cassock_Str + Name: STR Blessing + Type: Card + Script: | + bonus bStr,10; + bonus bMdef,3; + bonus bDef,25; + bonus2 bAddClass,Class_All,10; + - Id: 310077 + AegisName: Cassock_Agi + Name: AGI Blessing + Type: Card + Script: | + bonus bAgi,10; + bonus bMdef,3; + bonus bDef,25; + bonus bLongAtkRate,10; + - Id: 310078 + AegisName: Cassock_Vit + Name: VIT Blessing + Type: Card + Script: | + bonus bVit,10; + bonus bMdef,3; + bonus bDef,25; + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + - Id: 310079 + AegisName: Cassock_Dex + Name: DEX Blessing + Type: Card + Script: | + bonus bDex,10; + bonus bMdef,3; + bonus bDef,25; + bonus bAspdRate,10; + bonus bVariableCastrate,-10; + - Id: 310080 + AegisName: Cassock_Int + Name: INT Blessing + Type: Card + Script: | + bonus bInt,10; + bonus bMdef,3; + bonus bDef,25; + bonus bMatkRate,10; + - Id: 310081 + AegisName: Cassock_Luk + Name: LUK Blessing + Type: Card + Script: | + bonus bLuk,10; + bonus bMdef,3; + bonus bDef,25; + bonus bCritAtkRate,15; + - Id: 310082 + AegisName: aegis_310082 + Name: Automatic Modification Orb(Defense) + Type: Card + Script: | + .@r = getrefine(); + bonus bDef,150; + if (.@r>=9) { + bonus bDef,75; + if (.@r>=11) { + bonus bDef,75; + } + } + - Id: 310083 + AegisName: aegis_310083 + Name: Automatic Modification Orb(Magic Defense) + Type: Card + Script: | + .@r = getrefine(); + bonus bMdef,15; + if (.@r>=9) { + bonus bMdef,7; + if (.@r>=11) { + bonus bMdef,7; + } + } + - Id: 310084 + AegisName: aegis_310084 + Name: Automatic Modification Orb(VIT) + Type: Card + Script: | + bonus bMaxHPrate,1; + bonus bVit,3; + - Id: 310085 + AegisName: aegis_310085 + Name: Automatic Modification Orb(LUK) + Type: Card + Script: | + bonus bCritAtkRate,1; + bonus bLuk,3; + - Id: 310086 + AegisName: aegis_310086 + Name: Automatic Modification Orb(STR) + Type: Card + Script: | + bonus2 bAddClass,Class_All,2; + bonus bStr,3; + - Id: 310087 + AegisName: aegis_310087 + Name: Automatic Modification Orb(AGI) + Type: Card + Script: | + bonus bAspdRate,2; + bonus bAgi,3; + - Id: 310088 + AegisName: aegis_310088 + Name: Automatic Modification Orb(INT) + Type: Card + Script: | + bonus bMatkRate,2; + bonus bInt,3; + - Id: 310089 + AegisName: aegis_310089 + Name: Automatic Modification Orb(DEX) + Type: Card + Script: | + bonus bLongAtkRate,2; + bonus bDex,3; + - Id: 310090 + AegisName: aegis_310090 + Name: Automatic Modification Orb(HP Recovery) + Type: Card + Script: | + bonus bHPrecovRate,30; + - Id: 310091 + AegisName: aegis_310091 + Name: Automatic Modification Orb(SP Recovery) + Type: Card + Script: | + bonus bSPrecovRate,30; + - Id: 310092 + AegisName: aegis_310092 + Name: Automatic Modification Orb(Spell) + Type: Card + Script: | + bonus bVariableCastrate,-10; + bonus bMatk,20; + - Id: 310093 + AegisName: aegis_310093 + Name: Automatic Modification Orb(Attack Speed) + Type: Card + Script: | + bonus bAspdRate,10; + bonus bBaseAtk,20; + - Id: 310094 + AegisName: aegis_310094 + Name: Automatic Modification Orb(Fatal) + Type: Card + Script: | + bonus bCritAtkRate,10; + bonus bCritical,10; + - Id: 310095 + AegisName: aegis_310095 + Name: Automatic Modification Orb(Expert Archer) + Type: Card + Script: | + bonus bLongAtkRate,10; + bonus bHit,10; + - Id: 310096 + AegisName: aegis_310096 + Name: Automatic Modification Orb(Vital) + Type: Card + Script: | + .@r = getrefine(); + bonus bMaxHPrate,5; + bonus bMaxHP,1500; + if (.@r>=9) { + bonus bMaxHPrate,2; + if (.@r>=11) { + bonus bMaxHPrate,3; + } + } + - Id: 310097 + AegisName: aegis_310097 + Name: Automatic Modification Orb(Mental) + Type: Card + Script: | + .@r = getrefine(); + bonus bMaxSPrate,5; + bonus bMaxSP,300; + if (.@r>=9) { + bonus bMaxSPrate,2; + if (.@r>=11) { + bonus bMaxSPrate,3; + } + } + - Id: 310098 + AegisName: aegis_310098 + Name: Automatic Modification Orb(Heal) + Type: Card + Script: | + .@r = getrefine(); + bonus bHealPower,5; + if (.@r>=9) { + bonus bHealPower,5; + if (.@r>=11) { + bonus bHealPower,7; + } + } + - Id: 310099 + AegisName: aegis_310099 + Name: Automatic Modification Orb(Attack Power) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,5; + bonus bBaseAtk,75; + if (.@r>=9) { + bonus bShortAtkRate,2; + if (.@r>=11) { + bonus bShortAtkRate,3; + } + } + - Id: 310100 + AegisName: aegis_310100 + Name: Automatic Modification Orb(Magic Power) + Type: Card + Script: | + .@r = getrefine(); + bonus bMatkRate,5; + bonus bMatk,75; + if (.@r>=9) { + bonus bMatkRate,2; + if (.@r>=11) { + bonus bMatkRate,3; + } + } + - Id: 310101 + AegisName: aegis_310101 + Name: Automatic Modification Orb(Shooter) + Type: Card + Script: | + .@r = getrefine(); + bonus bLongAtkRate,3; + if (.@r>=9) { + bonus bLongAtkRate,3; + if (.@r>=11) { + bonus bLongAtkRate,3; + } + } + - Id: 310102 + AegisName: aegis_310102 + Name: Automatic Modification Orb(Fast) + Type: Card + Script: | + .@r = getrefine(); + bonus bAspd,1; + if (.@r>=9) { + bonus bAspdRate,5; + if (.@r>=11) { + bonus bAspdRate,5; + } + } + - Id: 310103 + AegisName: aegis_310103 + Name: Automatic Modification Orb(Caster) + Type: Card + Script: | + .@r = getrefine(); + bonus bVariableCastrate,-5; + if (.@r>=9) { + bonus bVariableCastrate,-5; + if (.@r>=11) { + bonus bVariableCastrate,-5; + } + } + - Id: 310104 + AegisName: aegis_310104 + Name: Automatic Modification Orb(Critical) + Type: Card + Script: | + .@r = getrefine(); + bonus bCritical,10; + if (.@r>=9) { + bonus bCritAtkRate,5; + if (.@r>=11) { + bonus bCritAtkRate,7; + } + } + - Id: 310105 + AegisName: aegis_310105 + Name: Automatic Modification Orb(Magical Force) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bMagicAtkEle,Ele_All,2; + bonus bVariableCastrate,-10; + bonus bMatk,20; + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_All,1; + if (.@r>=11) { + bonus2 bMagicAtkEle,Ele_All,2; + } + } + - Id: 310106 + AegisName: aegis_310106 + Name: Automatic Modification Orb(Attacker Force) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bAddSize,Size_All,3; + bonus bShortAtkRate,10; + bonus bBaseAtk,20; + if (.@r>=9) { + bonus2 bAddSize,Size_All,1; + if (.@r>=11) { + bonus2 bAddSize,Size_All,1; + } + } + - Id: 310107 + AegisName: aegis_310107 + Name: Automatic Modification Orb(Range Force) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bAddSize,Size_All,3; + bonus bLongAtkRate,10; + bonus bBaseAtk,20; + if (.@r>=9) { + bonus2 bAddSize,Size_All,1; + if (.@r>=11) { + bonus2 bAddSize,Size_All,1; + } + } + - Id: 310108 + AegisName: aegis_310108 + Name: Automatic Modification Orb(Critical Force) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bAddSize,Size_All,3; + bonus bCritAtkRate,10; + bonus bCritical,5; + if (.@r>=9) { + bonus2 bAddSize,Size_All,1; + if (.@r>=11) { + bonus2 bAddSize,Size_All,1; + } + } + - Id: 310109 + AegisName: aegis_310109 + Name: Automatic Modification Orb(Recovery Force) + Type: Card + Script: | + .@r = getrefine(); + bonus bHealPower,5; + bonus bVariableCastrate,-10; + bonus bMatk,20; + if (.@r>=9) { + bonus bHealPower,5; + if (.@r>=11) { + bonus bHealPower,5; + } + } + - Id: 310110 + AegisName: aegis_310110 + Name: Automatic Modification Orb(After Skill Delay) + Type: Card + Script: | + .@r = getrefine(); + bonus bDelayrate,-4; + if (.@r>=9) { + bonus bDelayrate,-6; + if (.@r>=11) { + bonus bDelayrate,-6; + } + } + - Id: 310111 + AegisName: aegis_310111 + Name: Automatic Modification Orb(Fixed Casting) + Type: Card + Script: | + .@r = getrefine(); + bonus bFixedCast,-100; + if (.@r>=9) { + bonus bFixedCast,-200; + if (.@r>=11) { + bonus bFixedCast,-500; + } + } + - Id: 310112 + AegisName: aegis_310112 + Name: Automatic Modification Orb(Above All) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSubClass,Class_Normal,7; + bonus2 bSubClass,Class_Boss,7; + if (.@r>=9) { + bonus2 bSubSize,Size_All,7; + bonus2 bMagicSubSize,Size_All,7; + if (.@r>=11) { + bonus2 bSubRace,RC_All,7; + bonus2 bSubRace,RC_Player_Human,-7; + bonus2 bSubRace,RC_Player_Doram,-7; + } + } + - Id: 310113 + AegisName: aegis_310113 + Name: Automatic Modification Orb(Drain Life) + Type: Card + Script: | + bonus2 bHPDrainRate,20,3; + - Id: 310114 + AegisName: aegis_310114 + Name: Automatic Modification Orb(Drain Soul) + Type: Card + Script: | + bonus2 bSPDrainRate,10,2; + - Id: 310115 + AegisName: aegis_310115 + Name: Automatic Modification Orb(Magic Healing) + Type: Card + Script: | + autobonus "{ bonus2 bHPRegenRate,500,400; }",20,9200,BF_MAGIC; + - Id: 310116 + AegisName: aegis_310116 + Name: Automatic Modification Orb(Magic Soul) + Type: Card + Script: | + autobonus "{ bonus2 bSPRegenRate,120,400; }",10,9200,BF_MAGIC; + - Id: 310117 + AegisName: aegis_310117 + Name: Automatic Modification Orb(Power Force) + Type: Card + Script: | + .@r = getrefine(); + bonus bMatkRate,3; + bonus2 bAddClass,Class_All,3; + if (.@r>=9) { + bonus bMatkRate,3; + bonus2 bAddClass,Class_All,3; + if (.@r>=11) { + bonus bMatkRate,4; + bonus2 bAddClass,Class_All,4; + } + } + - Id: 310118 + AegisName: aegis_310118 + Name: Automatic Modification Orb(Robust) + Type: Card + Script: | + .@r = getrefine(); + bonus bMaxHPrate,5; + bonus bMaxSPrate,5; + bonus bMaxHP,2000; + bonus bMaxSP,300; + if (.@r>=9) { + bonus bMaxHPrate,2; + bonus bMaxSPrate,2; + if (.@r>=11) { + bonus bMaxHPrate,3; + bonus bMaxSPrate,3; + } + } + - Id: 310119 + AegisName: aegis_310119 + Name: Automatic Modification Orb(Powerful) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bMagicAtkEle,Ele_All,5; + bonus bLongAtkRate,5; + bonus bShortAtkRate,5; + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_All,2; + bonus bLongAtkRate,2; + bonus bShortAtkRate,2; + if (.@r>=11) { + bonus2 bMagicAtkEle,Ele_All,3; + bonus bLongAtkRate,3; + bonus bShortAtkRate,3; + } + } + - Id: 310120 + AegisName: aegis_310120 + Name: Automatic Modification Orb(All Force) + Type: Card + Script: | + bonus2 bMagicAtkEle,Ele_All,5; + bonus bLongAtkRate,5; + bonus bShortAtkRate,5; + - Id: 310121 + AegisName: aegis_310121 + Name: Automatic Orb(Unlimited Vital) + Type: Card + Script: | + autobonus2 "{ bonus bVit,50; bonus2 bSPRegenRate,800,500; }",10,10000,BF_MAGIC|BF_WEAPON; + - Id: 310122 + AegisName: aegis_310122 + Name: Automatic Orb(Spell Buster) + Type: Card + Script: | + autobonus "{ bonus bMatkRate,25; bonus bInt,50; }",30,10000,BF_MAGIC; + - Id: 310123 + AegisName: aegis_310123 + Name: Automatic Orb(Firing Shot) + Type: Card + Script: | + autobonus "{ bonus bLongAtkRate,15; bonus bDex,50; }",30,10000,BF_WEAPON; + - Id: 310124 + AegisName: aegis_310124 + Name: Automatic Orb(Over Power) + Type: Card + Script: | + autobonus "{ bonus bShortAtkRate,10; bonus2 bAddClass,Class_All,15; bonus bStr,50; }",30,10000,BF_WEAPON; + - Id: 310125 + AegisName: aegis_310125 + Name: Automatic Orb(Fatal Flash) + Type: Card + Script: | + autobonus "{ bonus bCritAtkRate,15; bonus bAgi,50; }",30,10000,BF_WEAPON; + - Id: 310126 + AegisName: aegis_310126 + Name: Automatic Orb(Lucky Strike) + Type: Card + Script: | + autobonus "{ bonus2 bMagicAtkEle,Ele_All,15; bonus bLuk,50; }",30,10000,BF_MAGIC; + - Id: 310127 + AegisName: aegis_310127 + Name: Automatic Orb(Dragonic Breath) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"RK_DRAGONBREATH",15; + bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15; + if (.@r>=9) { + bonus2 bSkillAtk,"RK_DRAGONBREATH",3; + bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",3; + if (.@r>=11) { + bonus2 bSkillAtk,"RK_DRAGONBREATH",7; + bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",7; + } + } + - Id: 310128 + AegisName: aegis_310128 + Name: Automatic Orb(Wave Break) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"RK_IGNITIONBREAK",15; + bonus2 bSkillAtk,"RK_SONICWAVE",15; + if (.@r>=9) { + bonus2 bSkillAtk,"RK_IGNITIONBREAK",3; + bonus2 bSkillAtk,"RK_SONICWAVE",3; + } + if (.@r>=11) { + bonus2 bSkillCooldown,"RK_IGNITIONBREAK",-250; + bonus2 bSkillCooldown,"RK_SONICWAVE",-250; + } + - Id: 310129 + AegisName: aegis_310129 + Name: Automatic Orb(Hundred Spiral) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"LK_SPIRALPIERCE",15; + bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15; + if (.@r>=9) { + bonus2 bSkillAtk,"LK_SPIRALPIERCE",3; + bonus2 bSkillAtk,"RK_HUNDREDSPEAR",3; + if (.@r>=11) { + bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-250; + bonus2 bSkillAtk,"LK_SPIRALPIERCE",7; + } + } + - Id: 310130 + AegisName: aegis_310130 + Name: Automatic Orb(Drive Press) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"LG_EARTHDRIVE",15; + bonus2 bSkillAtk,"LG_SHIELDPRESS",15; + if (.@r>=9) { + bonus2 bSkillAtk,"LG_EARTHDRIVE",3; + bonus2 bSkillAtk,"LG_SHIELDPRESS",3; + if (.@r>=11) { + bonus2 bSkillAtk,"LG_EARTHDRIVE",7; + bonus2 bSkillAtk,"LG_SHIELDPRESS",7; + } + } + - Id: 310131 + AegisName: aegis_310131 + Name: Automatic Orb(Banishing Cannon) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"LG_BANISHINGPOINT",15; + bonus2 bSkillAtk,"LG_CANNONSPEAR",15; + if (.@r>=9) { + bonus2 bSkillAtk,"LG_BANISHINGPOINT",3; + bonus2 bSkillAtk,"LG_CANNONSPEAR",3; + if (.@r>=11) { + bonus2 bSkillAtk,"LG_BANISHINGPOINT",7; + bonus2 bSkillAtk,"LG_CANNONSPEAR",7; + } + } + - Id: 310132 + AegisName: aegis_310132 + Name: Automatic Orb(Genesis Pressure) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"LG_RAYOFGENESIS",15; + bonus2 bSkillAtk,"PA_PRESSURE",15; + if (.@r>=9) { + bonus2 bSkillAtk,"LG_RAYOFGENESIS",3; + bonus2 bSkillAtk,"PA_PRESSURE",3; + if (.@r>=11) { + bonus2 bSkillAtk,"LG_RAYOFGENESIS",7; + bonus2 bSkillAtk,"PA_PRESSURE",7; + } + } + - Id: 310133 + AegisName: aegis_310133 + Name: Automatic Orb(Boost Cannon) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15; + bonus2 bSkillAtk,"NC_ARMSCANNON",15; + if (.@r>=9) { + bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",3; + bonus2 bSkillAtk,"NC_ARMSCANNON",3; + if (.@r>=11) { + bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",7; + bonus2 bSkillAtk,"NC_ARMSCANNON",7; + } + } + - Id: 310134 + AegisName: aegis_310134 + Name: Automatic Orb(Cold Flare) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"NC_FLAMELAUNCHER",15; + bonus2 bSkillAtk,"NC_COLDSLOWER",15; + if (.@r>=9) { + bonus2 bSkillAtk,"NC_FLAMELAUNCHER",3; + bonus2 bSkillAtk,"NC_COLDSLOWER",3; + if (.@r>=11) { + bonus2 bSkillAtk,"NC_FLAMELAUNCHER",7; + bonus2 bSkillAtk,"NC_COLDSLOWER",7; + } + } + - Id: 310135 + AegisName: aegis_310135 + Name: Automatic Orb(Tornado Swing) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"NC_AXETORNADO",15; + bonus2 bSkillAtk,"NC_POWERSWING",15; + if (.@r>=9) { + bonus2 bSkillAtk,"NC_AXETORNADO",3; + bonus2 bSkillAtk,"NC_POWERSWING",3; + if (.@r>=11) { + bonus2 bSkillAtk,"NC_AXETORNADO",7; + bonus2 bSkillAtk,"NC_POWERSWING",7; + } + } + - Id: 310136 + AegisName: aegis_310136 + Name: Automatic Orb(Cannon Tornado) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"GN_CART_TORNADO",15; + bonus2 bSkillAtk,"GN_CARTCANNON",15; + if (.@r>=9) { + bonus2 bSkillAtk,"GN_CART_TORNADO",3; + bonus2 bSkillAtk,"GN_CARTCANNON",3; + if (.@r>=11) { + bonus2 bSkillAtk,"GN_CART_TORNADO",7; + bonus2 bSkillAtk,"GN_CARTCANNON",7; + } + } + - Id: 310137 + AegisName: aegis_310137 + Name: Automatic Orb(Crazy Mandragora) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillCooldown,"GN_MANDRAGORA",-300; + bonus2 bSkillAtk,"GN_CRAZYWEED",15; + if (.@r>=9) { + bonus2 bSkillCooldown,"GN_MANDRAGORA",-300; + bonus2 bSkillAtk,"GN_CRAZYWEED",3; + if (.@r>=11) { + bonus2 bSkillCooldown,"GN_MANDRAGORA",-400; + bonus2 bSkillAtk,"GN_CRAZYWEED",7; + } + } + - Id: 310138 + AegisName: aegis_310138 + Name: Automatic Orb(Acid Explosion) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",15; + bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",15; + if (.@r>=9) { + bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",3; + bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",3; + if (.@r>=11) { + bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",7; + bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",7; + } + } + - Id: 310139 + AegisName: aegis_310139 + Name: Automatic Orb(Sonic Impact) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"GC_CROSSIMPACT",15; + bonus2 bSkillAtk,"AS_SONICBLOW",15; + if (.@r>=9) { + bonus2 bSkillAtk,"GC_CROSSIMPACT",3; + bonus2 bSkillAtk,"AS_SONICBLOW",3; + if (.@r>=11) { + bonus2 bSkillAtk,"GC_CROSSIMPACT",7; + bonus2 bSkillAtk,"AS_SONICBLOW",7; + } + } + - Id: 310140 + AegisName: aegis_310140 + Name: Automatic Orb(Cutter Slasher) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",15; + bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15; + if (.@r>=9) { + bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",3; + bonus2 bSkillAtk,"GC_ROLLINGCUTTER",3; + if (.@r>=11) { + bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",7; + bonus2 bSkillAtk,"GC_ROLLINGCUTTER",7; + } + } + - Id: 310141 + AegisName: aegis_310141 + Name: Automatic Orb(Berserk Slash) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"GC_COUNTERSLASH",15; + bonus2 bSkillAtk,"ASC_BREAKER",15; + if (.@r>=9) { + bonus2 bSkillAtk,"GC_COUNTERSLASH",3; + bonus2 bSkillAtk,"ASC_BREAKER",3; + if (.@r>=11) { + bonus2 bSkillAtk,"GC_COUNTERSLASH",7; + bonus2 bSkillAtk,"ASC_BREAKER",7; + } + } + - Id: 310142 + AegisName: aegis_310142 + Name: Automatic Orb(Fatal Raid) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SC_FATALMENACE",15; + bonus2 bSkillAtk,"RG_RAID",15; + if (.@r>=9) { + bonus2 bSkillAtk,"SC_FATALMENACE",3; + bonus2 bSkillAtk,"RG_RAID",3; + if (.@r>=11) { + bonus2 bSkillAtk,"SC_FATALMENACE",7; + bonus2 bSkillAtk,"RG_RAID",7; + } + } + - Id: 310143 + AegisName: aegis_310143 + Name: Automatic Orb(Shadow Spell) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bMagicAtkEle,Ele_All,15; + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_All,3; + if (.@r>=11) { + bonus2 bMagicAtkEle,Ele_All,7; + } + } + - Id: 310144 + AegisName: aegis_310144 + Name: Automatic Orb(Angle Shot) + Type: Card + Script: | + .@r = getrefine(); + bonus bLongAtkRate,10; + bonus2 bSkillAtk,"SC_TRIANGLESHOT",15; + if (.@r>=9) { + bonus2 bSkillAtk,"SC_TRIANGLESHOT",3; + if (.@r>=11) { + bonus bLongAtkRate,5; + bonus2 bSkillAtk,"SC_TRIANGLESHOT",7; + } + } + - Id: 310145 + AegisName: aegis_310145 + Name: Automatic Orb(Crimson Strain) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"WL_EARTHSTRAIN",15; + bonus2 bSkillAtk,"WL_CRIMSONROCK",15; + if (.@r>=9) { + bonus2 bSkillAtk,"WL_EARTHSTRAIN",3; + bonus2 bSkillAtk,"WL_CRIMSONROCK",3; + if (.@r>=11) { + bonus2 bSkillAtk,"WL_EARTHSTRAIN",7; + bonus2 bSkillAtk,"WL_CRIMSONROCK",7; + } + } + - Id: 310146 + AegisName: aegis_310146 + Name: Automatic Orb(Jack Lightning) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"WL_CHAINLIGHTNING",15; + bonus2 bSkillAtk,"WL_JACKFROST",15; + if (.@r>=9) { + bonus2 bSkillAtk,"WL_CHAINLIGHTNING",3; + bonus2 bSkillAtk,"WL_JACKFROST",3; + if (.@r>=11) { + bonus2 bSkillAtk,"WL_CHAINLIGHTNING",7; + bonus2 bSkillAtk,"WL_JACKFROST",7; + } + } + - Id: 310147 + AegisName: aegis_310147 + Name: Automatic Orb(Comet Vortex) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"WL_TETRAVORTEX",15; + bonus2 bSkillAtk,"WL_COMET",15; + if (.@r>=9) { + bonus2 bSkillAtk,"WL_TETRAVORTEX",3; + bonus2 bSkillAtk,"WL_COMET",3; + if (.@r>=11) { + bonus2 bSkillAtk,"WL_TETRAVORTEX",7; + bonus2 bSkillAtk,"WL_COMET",7; + } + } + - Id: 310148 + AegisName: aegis_310148 + Name: Automatic Orb(Double Bolt) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",15; + bonus2 bSkillAtk,"MG_FIREBOLT",15; + bonus2 bSkillAtk,"MG_COLDBOLT",15; + if (.@r>=9) { + bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",3; + bonus2 bSkillAtk,"MG_FIREBOLT",3; + bonus2 bSkillAtk,"MG_COLDBOLT",3; + if (.@r>=11) { + bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",7; + bonus2 bSkillAtk,"MG_FIREBOLT",7; + bonus2 bSkillAtk,"MG_COLDBOLT",7; + } + } + - Id: 310149 + AegisName: aegis_310149 + Name: Automatic Orb(Warm Wave) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillCooldown,"SO_WARMER",-1000; + bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15; + if (.@r>=9) { + bonus2 bSkillCooldown,"SO_WARMER",-2000; + bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",3; + if (.@r>=11) { + bonus2 bSkillCooldown,"SO_WARMER",-4000; + bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",7; + } + } + - Id: 310150 + AegisName: aegis_310150 + Name: Automatic Orb(Diamond Grave) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SO_DIAMONDDUST",15; + bonus2 bSkillAtk,"SO_EARTHGRAVE",15; + if (.@r>=9) { + bonus2 bSkillAtk,"SO_DIAMONDDUST",3; + bonus2 bSkillAtk,"SO_EARTHGRAVE",3; + if (.@r>=11) { + bonus2 bSkillAtk,"SO_DIAMONDDUST",7; + bonus2 bSkillAtk,"SO_EARTHGRAVE",7; + } + } + - Id: 310151 + AegisName: aegis_310151 + Name: Automatic Orb(Magnusmus) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"PR_MAGNUS",15; + bonus2 bSkillAtk,"AB_ADORAMUS",15; + if (.@r>=9) { + bonus2 bSkillAtk,"PR_MAGNUS",3; + bonus2 bSkillAtk,"AB_ADORAMUS",3; + if (.@r>=11) { + bonus2 bSkillAtk,"PR_MAGNUS",7; + bonus2 bSkillAtk,"AB_ADORAMUS",7; + } + } + - Id: 310152 + AegisName: aegis_310152 + Name: Automatic Orb(Holy Judex) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"AL_HOLYLIGHT",15; + bonus2 bSkillAtk,"AB_JUDEX",15; + if (.@r>=9) { + bonus2 bSkillAtk,"AL_HOLYLIGHT",3; + bonus2 bSkillAtk,"AB_JUDEX",3; + if (.@r>=11) { + bonus2 bSkillAtk,"AL_HOLYLIGHT",7; + bonus2 bSkillAtk,"AB_JUDEX",7; + } + } + - Id: 310153 + AegisName: aegis_310153 + Name: Automatic Orb(Duple Lica) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillCooldown,"HP_BASILICA",-2000; + bonus2 bSkillAtk,"AB_DUPLELIGHT",15; + if (.@r>=9) { + bonus2 bSkillCooldown,"HP_BASILICA",-3000; + bonus2 bSkillAtk,"AB_DUPLELIGHT",3; + if (.@r>=11) { + bonus2 bSkillCooldown,"HP_BASILICA",-5000; + bonus2 bSkillAtk,"AB_DUPLELIGHT",7; + } + } + - Id: 310154 + AegisName: aegis_310154 + Name: Automatic Orb(Tiger Empire) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SR_FALLENEMPIRE",15; + bonus2 bSkillAtk,"SR_TIGERCANNON",15; + if (.@r>=9) { + bonus2 bSkillAtk,"SR_FALLENEMPIRE",3; + bonus2 bSkillAtk,"SR_TIGERCANNON",3; + if (.@r>=11) { + bonus2 bSkillAtk,"SR_FALLENEMPIRE",7; + bonus2 bSkillAtk,"SR_TIGERCANNON",7; + } + } + - Id: 310155 + AegisName: aegis_310155 + Name: Automatic Orb(Rampage Arrow) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SR_KNUCKLEARROW",15; + bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15; + if (.@r>=9) { + bonus2 bSkillAtk,"SR_KNUCKLEARROW",3; + bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",3; + if (.@r>=11) { + bonus2 bSkillAtk,"SR_KNUCKLEARROW",7; + bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",7; + } + } + - Id: 310156 + AegisName: aegis_310156 + Name: Automatic Orb(Raging Combo) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"MO_COMBOFINISH",15; + bonus2 bSkillAtk,"CH_CHAINCRUSH",15; + if (.@r>=9) { + bonus2 bSkillAtk,"MO_COMBOFINISH",3; + bonus2 bSkillAtk,"CH_CHAINCRUSH",3; + if (.@r>=11) { + bonus2 bSkillAtk,"MO_COMBOFINISH",7; + bonus2 bSkillAtk,"CH_CHAINCRUSH",7; + } + } + - Id: 310157 + AegisName: aegis_310157 + Name: Automatic Orb(Cluster) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"RA_CLUSTERBOMB",15; + if (.@r>=9) { + bonus2 bSkillAtk,"RA_CLUSTERBOMB",3; + if (.@r>=11) { + bonus2 bSkillAtk,"RA_CLUSTERBOMB",7; + } + } + - Id: 310158 + AegisName: aegis_310158 + Name: Automatic Orb(Breeze Shooting) + Type: Card + Script: | + .@r = getrefine(); + bonus bCritAtkRate,10; + bonus2 bSkillAtk,"SN_SHARPSHOOTING",15; + if (.@r>=9) { + bonus2 bSkillAtk,"SN_SHARPSHOOTING",3; + if (.@r>=11) { + bonus bCritAtkRate,5; + bonus2 bSkillAtk,"SN_SHARPSHOOTING",7; + } + } + - Id: 310159 + AegisName: aegis_310159 + Name: Automatic Orb(Aimed Storm) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"RA_ARROWSTORM",15; + bonus2 bSkillAtk,"RA_AIMEDBOLT",15; + if (.@r>=9) { + bonus2 bSkillAtk,"RA_ARROWSTORM",3; + bonus2 bSkillAtk,"RA_AIMEDBOLT",3; + if (.@r>=11) { + bonus2 bSkillAtk,"RA_ARROWSTORM",7; + bonus2 bSkillAtk,"RA_AIMEDBOLT",7; + } + } + - Id: 310160 + AegisName: aegis_310160 + Name: Automatic Orb(Metal Echo) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"WM_GREAT_ECHO",15; + bonus2 bSkillAtk,"WM_METALICSOUND",15; + if (.@r>=9) { + bonus2 bSkillAtk,"WM_GREAT_ECHO",3; + bonus2 bSkillAtk,"WM_METALICSOUND",3; + if (.@r>=11) { + bonus2 bSkillAtk,"WM_GREAT_ECHO",7; + bonus2 bSkillAtk,"WM_METALICSOUND",7; + } + } + - Id: 310161 + AegisName: aegis_310161 + Name: Automatic Orb(Reverberation) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"WM_REVERBERATION",15; + if (.@r>=9) { + bonus2 bSkillAtk,"WM_REVERBERATION",3; + if (.@r>=11) { + bonus2 bSkillAtk,"WM_REVERBERATION",7; + } + } + - Id: 310162 + AegisName: aegis_310162 + Name: Automatic Orb(Vulcan Severe) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; + bonus2 bSkillAtk,"CG_ARROWVULCAN",15; + if (.@r>=9) { + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",3; + bonus2 bSkillAtk,"CG_ARROWVULCAN",3; + if (.@r>=11) { + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",7; + bonus2 bSkillAtk,"CG_ARROWVULCAN",7; + } + } + - Id: 310163 + AegisName: aegis_310163 + Name: Automatic Orb(Prominence Burst) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SJ_SOLARBURST",15; + bonus2 bSkillAtk,"SJ_PROMINENCEKICK",15; + if (.@r>=9) { + bonus2 bSkillAtk,"SJ_SOLARBURST",3; + bonus2 bSkillAtk,"SJ_PROMINENCEKICK",3; + if (.@r>=11) { + bonus2 bSkillAtk,"SJ_SOLARBURST",7; + bonus2 bSkillAtk,"SJ_PROMINENCEKICK",7; + } + } + - Id: 310164 + AegisName: aegis_310164 + Name: Automatic Orb(Moon Kick) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SJ_FULLMOONKICK",15; + bonus2 bSkillAtk,"SJ_NEWMOONKICK",15; + if (.@r>=9) { + bonus2 bSkillAtk,"SJ_FULLMOONKICK",3; + bonus2 bSkillAtk,"SJ_NEWMOONKICK",3; + if (.@r>=11) { + bonus bCritAtkRate,5; + bonus2 bSkillAtk,"SJ_FULLMOONKICK",7; + bonus2 bSkillAtk,"SJ_NEWMOONKICK",7; + } + } + - Id: 310165 + AegisName: aegis_310165 + Name: Automatic Orb(Flash Falling) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",15; + bonus2 bSkillAtk,"SJ_FLASHKICK",15; + if (.@r>=9) { + bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",3; + bonus2 bSkillAtk,"SJ_FLASHKICK",3; + if (.@r>=11) { + bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",7; + bonus2 bSkillAtk,"SJ_FLASHKICK",7; + } + } + - Id: 310166 + AegisName: aegis_310166 + Name: Automatic Orb(Eswhoo) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SL_SMA",15; + bonus2 bSkillAtk,"SP_SWHOO",15; + if (.@r>=9) { + bonus2 bSkillAtk,"SL_SMA",3; + bonus2 bSkillAtk,"SP_SWHOO",3; + if (.@r>=11) { + bonus2 bSkillAtk,"SL_SMA",7; + bonus2 bSkillAtk,"SP_SWHOO",7; + } + } + - Id: 310167 + AegisName: aegis_310167 + Name: Automatic Orb(Espa) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SP_SPA",15; + if (.@r>=9) { + bonus2 bSkillAtk,"SP_SPA",3; + if (.@r>=11) { + bonus2 bSkillAtk,"SP_SPA",7; + } + } + - Id: 310168 + AegisName: aegis_310168 + Name: Automatic Orb(Curse Explosion) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SP_CURSEEXPLOSION",15; + if (.@r>=9) { + bonus2 bSkillAtk,"SP_CURSEEXPLOSION",3; + if (.@r>=11) { + bonus2 bSkillAtk,"SP_CURSEEXPLOSION",7; + } + } + - Id: 310169 + AegisName: aegis_310169 + Name: Automatic Orb(Des Hammer Dance) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"GS_DESPERADO",15; + bonus2 bSkillAtk,"RL_FIREDANCE",15; + bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",15; + if (.@r>=9) { + bonus2 bSkillAtk,"GS_DESPERADO",3; + bonus2 bSkillAtk,"RL_FIREDANCE",3; + bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",3; + if (.@r>=11) { + bonus2 bSkillAtk,"GS_DESPERADO",7; + bonus2 bSkillAtk,"RL_FIREDANCE",7; + bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",7; + } + } + - Id: 310170 + AegisName: aegis_310170 + Name: Automatic Orb(Fire Howling Tail) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"RL_FIRE_RAIN",15; + bonus2 bSkillAtk,"RL_D_TAIL",15; + bonus2 bSkillAtk,"RL_H_MINE",15; + if (.@r>=9) { + bonus2 bSkillAtk,"RL_FIRE_RAIN",3; + bonus2 bSkillAtk,"RL_D_TAIL",3; + bonus2 bSkillAtk,"RL_H_MINE",3; + if (.@r>=11) { + bonus2 bSkillAtk,"RL_FIRE_RAIN",7; + bonus2 bSkillAtk,"RL_D_TAIL",7; + bonus2 bSkillAtk,"RL_H_MINE",7; + } + } + - Id: 310171 + AegisName: aegis_310171 + Name: Automatic Orb(Storm Buster Trip) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"RL_BANISHING_BUSTER",15; + bonus2 bSkillAtk,"RL_R_TRIP",15; + bonus2 bSkillAtk,"RL_S_STORM",15; + if (.@r>=9) { + bonus2 bSkillAtk,"RL_BANISHING_BUSTER",3; + bonus2 bSkillAtk,"RL_R_TRIP",3; + bonus2 bSkillAtk,"RL_S_STORM",3; + if (.@r>=11) { + bonus2 bSkillAtk,"RL_BANISHING_BUSTER",7; + bonus2 bSkillAtk,"RL_R_TRIP",7; + bonus2 bSkillAtk,"RL_S_STORM",7; + } + } + - Id: 310172 + AegisName: aegis_310172 + Name: Automatic Orb(Flame Ice Wind) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"NJ_KOUENKA",15; + bonus2 bSkillAtk,"NJ_HYOUSENSOU",15; + bonus2 bSkillAtk,"NJ_HUUJIN",15; + if (.@r>=9) { + bonus2 bSkillAtk,"NJ_KOUENKA",3; + bonus2 bSkillAtk,"NJ_HYOUSENSOU",3; + bonus2 bSkillAtk,"NJ_HUUJIN",3; + if (.@r>=11) { + bonus2 bSkillAtk,"NJ_KOUENKA",7; + bonus2 bSkillAtk,"NJ_HYOUSENSOU",7; + bonus2 bSkillAtk,"NJ_HUUJIN",7; + } + } + - Id: 310173 + AegisName: aegis_310173 + Name: Automatic Orb(Cross Slash) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"KO_JYUMONJIKIRI",15; + if (.@r>=9) { + bonus2 bSkillAtk,"KO_JYUMONJIKIRI",3; + if (.@r>=11) { + bonus2 bSkillAtk,"KO_JYUMONJIKIRI",7; + } + } + - Id: 310174 + AegisName: aegis_310174 + Name: Automatic Orb(Exploding Flake Wind) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"NJ_BAKUENRYU",15; + bonus2 bSkillAtk,"NJ_HYOUSYOURAKU",15; + bonus2 bSkillAtk,"NJ_KAMAITACHI",15; + if (.@r>=9) { + bonus2 bSkillAtk,"NJ_BAKUENRYU",3; + bonus2 bSkillAtk,"NJ_HYOUSYOURAKU",3; + bonus2 bSkillAtk,"NJ_KAMAITACHI",3; + if (.@r>=11) { + bonus2 bSkillAtk,"NJ_BAKUENRYU",7; + bonus2 bSkillAtk,"NJ_HYOUSYOURAKU",7; + bonus2 bSkillAtk,"NJ_KAMAITACHI",7; + } + } + - Id: 310175 + AegisName: aegis_310175 + Name: Automatic Orb(Power of Sea) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillCooldown,"SU_SHRIMPARTY",-500; + bonus2 bSkillCooldown,"SU_TUNAPARTY",-500; + if (.@r>=9) { + bonus2 bSkillCooldown,"SU_SHRIMPARTY",-1000; + bonus2 bSkillCooldown,"SU_TUNAPARTY",-1000; + if (.@r>=11) { + bonus2 bSkillCooldown,"SU_SHRIMPARTY",-1500; + bonus2 bSkillCooldown,"SU_TUNAPARTY",-1500; + } + } + - Id: 310176 + AegisName: aegis_310176 + Name: Automatic Orb(Power of Land) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SU_SV_STEMSPEAR",15; + bonus2 bSkillAtk,"SU_CN_METEOR",15; + if (.@r>=9) { + bonus2 bSkillAtk,"SU_SV_STEMSPEAR",3; + bonus2 bSkillAtk,"SU_CN_METEOR",3; + if (.@r>=11) { + bonus2 bSkillAtk,"SU_SV_STEMSPEAR",7; + bonus2 bSkillAtk,"SU_CN_METEOR",7; + } + } + - Id: 310177 + AegisName: aegis_310177 + Name: Automatic Orb(Power of Life) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",15; + bonus2 bSkillAtk,"SU_PICKYPECK",15; + if (.@r>=9) { + bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",3; + bonus2 bSkillAtk,"SU_PICKYPECK",3; + if (.@r>=11) { + bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",7; + bonus2 bSkillAtk,"SU_PICKYPECK",7; + } + } + - Id: 310178 + AegisName: aegis_310178 + Name: Automatic Modification Orb(Mirror Counter) + Type: Card + Script: | + .@r = getrefine(); + if (.@r>=11) + bonus bReduceDamageReturn,7; + else if (.@r>=9) + bonus bReduceDamageReturn,4; + else + bonus bReduceDamageReturn,2; + - Id: 310179 + AegisName: aegis_310179 + Name: Automatic Modification Orb(Reflection Reject) + Type: Card + Script: | + .@r = getrefine(); + if (.@r>=11) + bonus bReduceDamageReturn,9; + else if (.@r>=9) + bonus bReduceDamageReturn,5; + else + bonus bReduceDamageReturn,3; + - Id: 310180 + AegisName: Warlock_Robe2 + Name: Warlock Stone II (Garment) + Type: Card + Script: | + bonus2 bSkillAtk,"WL_COMET",15; + - Id: 310181 + AegisName: Warlock_Top2 + Name: High Wizard Stone II (Upper) + Type: Card + Script: | + bonus2 bSkillAtk,"WZ_METEOR",20; + - Id: 310182 + AegisName: Warlock_Middle2 + Name: High Wizard Stone II (Middle) + Type: Card + Script: | + bonus2 bMagicAtkEle,Ele_Neutral,2*getskilllv("HW_GRAVITATION"); + - Id: 310183 + AegisName: Warlock_Bottom2 + Name: High Wizard Stone II (Lower) + Type: Card + Script: | + bonus bMatk,2*getskilllv("HW_SOULDRAIN"); + - Id: 310184 + AegisName: RoyalGuard_Robe2 + Name: Royal Guard Stone II (Garment) + Type: Card + Script: | + bonus2 bSkillAtk,"LG_RAYOFGENESIS",15; + - Id: 310185 + AegisName: RoyalGuard_Bottom2 + Name: Paladin Stone II (Lower) + Type: Card + Script: | + bonus2 bMagicAtkEle,Ele_Holy,getskilllv("CR_GRANDCROSS"); + - Id: 310186 + AegisName: RoyalGuard_Middle2 + Name: Paladin Stone II (Middle) + Type: Card + Script: | + bonus2 bSkillAtk,"PA_PRESSURE",20; + - Id: 310187 + AegisName: RoyalGuard_Top2 + Name: Paladin Stone II (Upper) + Type: Card + Script: | + bonus bVariableCastrate,-getskilllv("CR_TRUST"); + - Id: 310188 + AegisName: GuillotineCross_Robe2 + Name: Guillotine Cross Stone II (Garment) + Type: Card + Script: | + bonus bCritAtkRate,15; + if (getskilllv("AS_KATAR") >= 10) { + skill "TF_DOUBLE",3; + bonus bDoubleRate,15; + } + - Id: 310189 + AegisName: GuillotineCross_Bottom2 + Name: Assassin Cross Stone II (Lower) + Type: Card + Script: | + bonus2 bAddSize,Size_All,2*getskilllv("ASC_KATAR"); + - Id: 310190 + AegisName: GuillotineCross_Middle2 + Name: Assassin Cross Stone II (Middle) + Type: Card + Script: | + bonus2 bSkillAtk,"AS_SONICBLOW",20; + - Id: 310191 + AegisName: GuillotineCross_Top2 + Name: Assassin Cross Stone II (Upper) + Type: Card + Script: | + bonus bDelayrate,-getskilllv("ASC_BREAKER"); + - Id: 310197 + AegisName: aegis_310197 + Name: Anger Lv1 + Type: Card + Script: | + bonus2 bAddClass,Class_All,1; + - Id: 310198 + AegisName: aegis_310198 + Name: Anger Lv2 + Type: Card + Script: | + bonus2 bAddClass,Class_All,3; + - Id: 310199 + AegisName: aegis_310199 + Name: Anger Lv3 + Type: Card + Script: | + bonus2 bAddClass,Class_All,5; + - Id: 310200 + AegisName: aegis_310200 + Name: Anger Lv4 + Type: Card + Script: | + bonus2 bAddClass,Class_All,7; + - Id: 310201 + AegisName: aegis_310201 + Name: Anger Lv5 + Type: Card + Script: | + bonus2 bAddClass,Class_All,10; + - Id: 310202 + AegisName: aegis_310202 + Name: Horror Lv1 + Type: Card + Script: | + bonus bMatkRate,1; + - Id: 310203 + AegisName: aegis_310203 + Name: Horror Lv2 + Type: Card + Script: | + bonus bMatkRate,3; + - Id: 310204 + AegisName: aegis_310204 + Name: Horror Lv3 + Type: Card + Script: | + bonus bMatkRate,5; + - Id: 310205 + AegisName: aegis_310205 + Name: Horror Lv4 + Type: Card + Script: | + bonus bMatkRate,7; + - Id: 310206 + AegisName: aegis_310206 + Name: Horror Lv5 + Type: Card + Script: | + bonus bMatkRate,10; + - Id: 310207 + AegisName: aegis_310207 + Name: Resentment Lv1 + Type: Card + Script: | + bonus bCritAtkRate,1; + - Id: 310208 + AegisName: aegis_310208 + Name: Resentment Lv2 + Type: Card + Script: | + bonus bCritAtkRate,3; + - Id: 310209 + AegisName: aegis_310209 + Name: Resentment Lv3 + Type: Card + Script: | + bonus bCritAtkRate,5; + - Id: 310210 + AegisName: aegis_310210 + Name: Resentment Lv4 + Type: Card + Script: | + bonus bCritAtkRate,7; + - Id: 310211 + AegisName: aegis_310211 + Name: Resentment Lv5 + Type: Card + Script: | + bonus bCritAtkRate,10; + - Id: 310212 + AegisName: aegis_310212 + Name: Regret Lv1 + Type: Card + Script: | + bonus bMaxHPrate,1; + bonus bMaxSPrate,1; + - Id: 310213 + AegisName: aegis_310213 + Name: Regret Lv2 + Type: Card + Script: | + bonus bMaxHPrate,3; + bonus bMaxSPrate,3; + - Id: 310214 + AegisName: aegis_310214 + Name: Regret Lv3 + Type: Card + Script: | + bonus bMaxHPrate,5; + bonus bMaxSPrate,5; + - Id: 310215 + AegisName: aegis_310215 + Name: Regret Lv4 + Type: Card + Script: | + bonus bMaxHPrate,7; + bonus bMaxSPrate,7; + - Id: 310216 + AegisName: aegis_310216 + Name: Regret Lv5 + Type: Card + Script: | + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + - Id: 310217 + AegisName: aegis_310217 + Name: Empathy Lv1 + Type: Card + Script: | + bonus2 bAddClass,Class_All,1; + - Id: 310218 + AegisName: aegis_310218 + Name: Empathy Lv2 + Type: Card + Script: | + bonus2 bAddClass,Class_All,3; + - Id: 310219 + AegisName: aegis_310219 + Name: Empathy Lv3 + Type: Card + Script: | + bonus2 bAddClass,Class_All,5; + - Id: 310220 + AegisName: aegis_310220 + Name: Empathy Lv4 + Type: Card + Script: | + bonus2 bAddClass,Class_All,7; + - Id: 310221 + AegisName: aegis_310221 + Name: Empathy Lv5 + Type: Card + Script: | + bonus2 bAddClass,Class_All,10; + - Id: 310222 + AegisName: aegis_310222 + Name: Happiness Lv1 + Type: Card + Script: | + bonus bMatkRate,1; + - Id: 310223 + AegisName: aegis_310223 + Name: Happiness Lv2 + Type: Card + Script: | + bonus bMatkRate,3; + - Id: 310224 + AegisName: aegis_310224 + Name: Happiness Lv3 + Type: Card + Script: | + bonus bMatkRate,5; + - Id: 310225 + AegisName: aegis_310225 + Name: Happiness Lv4 + Type: Card + Script: | + bonus bMatkRate,7; + - Id: 310226 + AegisName: aegis_310226 + Name: Happiness Lv5 + Type: Card + Script: | + bonus bMatkRate,10; + - Id: 310227 + AegisName: aegis_310227 + Name: Shelter Lv1 + Type: Card + Script: | + bonus bCritAtkRate,1; + - Id: 310228 + AegisName: aegis_310228 + Name: Shelter Lv2 + Type: Card + Script: | + bonus bCritAtkRate,3; + - Id: 310229 + AegisName: aegis_310229 + Name: Shelter Lv3 + Type: Card + Script: | + bonus bCritAtkRate,5; + - Id: 310230 + AegisName: aegis_310230 + Name: Shelter Lv4 + Type: Card + Script: | + bonus bCritAtkRate,7; + - Id: 310231 + AegisName: aegis_310231 + Name: Shelter Lv5 + Type: Card + Script: | + bonus bCritAtkRate,10; + - Id: 310232 + AegisName: aegis_310232 + Name: Solace Lv1 + Type: Card + Script: | + bonus bMaxHPrate,1; + bonus bMaxSPrate,1; + - Id: 310233 + AegisName: aegis_310233 + Name: Solace Lv2 + Type: Card + Script: | + bonus bMaxHPrate,3; + bonus bMaxSPrate,3; + - Id: 310234 + AegisName: aegis_310234 + Name: Solace Lv3 + Type: Card + Script: | + bonus bMaxHPrate,5; + bonus bMaxSPrate,5; + - Id: 310235 + AegisName: aegis_310235 + Name: Solace Lv4 + Type: Card + Script: | + bonus bMaxHPrate,7; + bonus bMaxSPrate,7; + - Id: 310236 + AegisName: aegis_310236 + Name: Solace Lv5 + Type: Card + Script: | + bonus bMaxHPrate,10; + bonus bMaxSPrate,10; + - Id: 310237 + AegisName: aegis_310237 + Name: Inverse Scale Lv1 + Type: Card + Script: | + bonus2 bAddRace,RC_Angel,10; + bonus2 bAddRace,RC_Dragon,10; + - Id: 310238 + AegisName: aegis_310238 + Name: Inverse Scale Lv2 + Type: Card + Script: | + bonus2 bAddRace,RC_Angel,15; + bonus2 bAddRace,RC_Dragon,15; + - Id: 310239 + AegisName: aegis_310239 + Name: Inverse Scale Lv3 + Type: Card + Script: | + bonus2 bAddRace,RC_Angel,20; + bonus2 bAddRace,RC_Dragon,20; + - Id: 310240 + AegisName: aegis_310240 + Name: Inverse Scale Lv4 + Type: Card + Script: | + bonus2 bAddRace,RC_Angel,25; + bonus2 bAddRace,RC_Dragon,25; + - Id: 310241 + AegisName: aegis_310241 + Name: Inverse Scale Lv5 + Type: Card + Script: | + bonus2 bAddRace,RC_Angel,35; + bonus2 bAddRace,RC_Dragon,35; + - Id: 310242 + AegisName: aegis_310242 + Name: Dragon Scale Lv1 + Type: Card + Script: | + bonus2 bMagicAddRace,RC_Angel,10; + bonus2 bMagicAddRace,RC_Dragon,10; + - Id: 310243 + AegisName: aegis_310243 + Name: Dragon Scale Lv2 + Type: Card + Script: | + bonus2 bMagicAddRace,RC_Angel,15; + bonus2 bMagicAddRace,RC_Dragon,15; + - Id: 310244 + AegisName: aegis_310244 + Name: Dragon Scale Lv3 + Type: Card + Script: | + bonus2 bMagicAddRace,RC_Angel,20; + bonus2 bMagicAddRace,RC_Dragon,20; + - Id: 310245 + AegisName: aegis_310245 + Name: Dragon Scale Lv4 + Type: Card + Script: | + bonus2 bMagicAddRace,RC_Angel,25; + bonus2 bMagicAddRace,RC_Dragon,25; + - Id: 310246 + AegisName: aegis_310246 + Name: Dragon Scale Lv5 + Type: Card + Script: | + bonus2 bMagicAddRace,RC_Angel,35; + bonus2 bMagicAddRace,RC_Dragon,35; + - Id: 310247 + AegisName: aegis_310247 + Name: Divine Evil Lv1 + Type: Card + Script: | + bonus2 bAddRace,RC_Angel,10; + bonus2 bAddRace,RC_Demon,10; + - Id: 310248 + AegisName: aegis_310248 + Name: Divine Evil Lv2 + Type: Card + Script: | + bonus2 bAddRace,RC_Angel,15; + bonus2 bAddRace,RC_Demon,15; + - Id: 310249 + AegisName: aegis_310249 + Name: Divine Evil Lv3 + Type: Card + Script: | + bonus2 bAddRace,RC_Angel,20; + bonus2 bAddRace,RC_Demon,20; + - Id: 310250 + AegisName: aegis_310250 + Name: Divine Evil Lv4 + Type: Card + Script: | + bonus2 bAddRace,RC_Angel,25; + bonus2 bAddRace,RC_Demon,25; + - Id: 310251 + AegisName: aegis_310251 + Name: Divine Evil Lv5 + Type: Card + Script: | + bonus2 bAddRace,RC_Angel,35; + bonus2 bAddRace,RC_Demon,35; + - Id: 310252 + AegisName: aegis_310252 + Name: Destructive Evil Lv1 + Type: Card + Script: | + bonus2 bMagicAddRace,RC_Angel,10; + bonus2 bMagicAddRace,RC_Demon,10; + - Id: 310253 + AegisName: aegis_310253 + Name: Destructive Evil Lv2 + Type: Card + Script: | + bonus2 bMagicAddRace,RC_Angel,15; + bonus2 bMagicAddRace,RC_Demon,15; + - Id: 310254 + AegisName: aegis_310254 + Name: Destructive Evil Lv3 + Type: Card + Script: | + bonus2 bMagicAddRace,RC_Angel,20; + bonus2 bMagicAddRace,RC_Demon,20; + - Id: 310255 + AegisName: aegis_310255 + Name: Destructive Evil Lv4 + Type: Card + Script: | + bonus2 bMagicAddRace,RC_Angel,25; + bonus2 bMagicAddRace,RC_Demon,25; + - Id: 310256 + AegisName: aegis_310256 + Name: Destructive Evil Lv5 + Type: Card + Script: | + bonus2 bMagicAddRace,RC_Angel,35; + bonus2 bMagicAddRace,RC_Demon,35; + - Id: 310257 + AegisName: Runeknight_Robe2 + Name: Rune Knight Stone II (Garment) + Type: Card + Script: | + bonus2 bSkillAtk,"RK_IGNITIONBREAK",15; + - Id: 310258 + AegisName: Runeknight_Top2 + Name: Lord Knight Stone II (Top) + Type: Card + Script: | + bonus bLongAtkRate,getskilllv("LK_SPIRALPIERCE"); + - Id: 310259 + AegisName: Runeknight_Middle2 + Name: Lord Knight Stone II (Middle) + Type: Card + Script: | + bonus2 bSkillAtk,"KN_BOWLINGBASH",20; + - Id: 310260 + AegisName: Runeknight_Bottom2 + Name: Lord Knight Stone II (Bottom) + Type: Card + Script: | + bonus2 bSkillAtk,"LK_SPIRALPIERCE",20; + - Id: 310261 + AegisName: Genetic_Robe2 + Name: Creator Stone II (Garment) + Type: Card + Script: | + bonus2 bSkillAtk,"GN_CRAZYWEED",20; + - Id: 310262 + AegisName: Genetic_Top2 + Name: Creator Stone II (Top) + Type: Card + Script: | + bonus2 bAddSize,Size_All,getskilllv("AM_CANNIBALIZE"); + - Id: 310263 + AegisName: Genetic_Middle2 + Name: Creator Stone II (Middle) + Type: Card + Script: | + bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",25; + - Id: 310264 + AegisName: Genetic_Bottom2 + Name: Creator Stone II (Bottom) + Type: Card + Script: | + bonus bLongAtkRate,(getskilllv("CR_ACIDDEMONSTRATION")/2); + - Id: 310265 + AegisName: WandMinst_Robe2 + Name: Wanderer's Stone II (Garment) + Type: Card + Script: | + bonus2 bSkillAtk,"WM_REVERBERATION",15; + - Id: 310266 + AegisName: WandMinst_Top2 + Name: Trentini Gypsy Stone II (Top) + Type: Card + Script: | + bonus2 bSkillAtk,"CG_ARROWVULCAN",15; + - Id: 310267 + AegisName: WandMinst_Mid2 + Name: Trentini Gypsy Stone II (Middle) + Type: Card + Script: | + bonus2 bMagicAtkEle,Ele_Neutral,getskilllv("BA_MUSICALSTRIKE")+getskilllv("DC_THROWARROW"); + - Id: 310268 + AegisName: WandMinst_Bot2 + Name: Trentini Gypsy Stone II (Bottom) + Type: Card + Script: | + bonus2 bSkillAtk,"BA_MUSICALSTRIKE",15; + bonus2 bSkillAtk,"DC_THROWARROW",15; + - Id: 310325 + AegisName: aegis_310325 + Name: Range Stone (Top) + Type: Card + Script: | + bonus bLongAtkRate,3; + - Id: 310326 + AegisName: aegis_310326 + Name: Range Stone (Bottom) + Type: Card + Script: | + bonus bLongAtkRate,3; + - Id: 310327 + AegisName: aegis_310327 + Name: Melee Stone (Top) + Type: Card + Script: | + bonus bShortAtkRate,3; + - Id: 310328 + AegisName: aegis_310328 + Name: Melee Stone (Middle) + Type: Card + Script: | + bonus bShortAtkRate,3; + - Id: 310329 + AegisName: aegis_310329 + Name: Melee Stone (Bottom) + Type: Card + Script: | + bonus bShortAtkRate,3; + - Id: 310330 + AegisName: aegis_310330 + Name: Range Stone (Middle) + Type: Card + Script: | + bonus bLongAtkRate,3; + - Id: 310478 + AegisName: Wolf_Orb_Str_1 + Name: Wolf Orb (Str) Level 1 + Type: Card + Script: | + .@r = getrefine(); + bonus bStr,1; + if (.@r>=7) { + bonus bStr,1; + if (.@r>=9) { + bonus bStr,1; + if (.@r>=11) { + bonus bStr,1; + } + } + } + - Id: 310479 + AegisName: Wolf_Orb_Dex_1 + Name: Wolf Orb (Dex) Level 1 + Type: Card + Script: | + .@r = getrefine(); + bonus bDex,1; + if (.@r>=7) { + bonus bDex,1; + if (.@r>=9) { + bonus bDex,1; + if (.@r>=11) { + bonus bDex,1; + } + } + } + - Id: 310480 + AegisName: Wolf_Orb_Agi_1 + Name: Wolf Orb (Agi) Level 1 + Type: Card + Script: | + .@r = getrefine(); + bonus bAgi,1; + if (.@r>=7) { + bonus bAgi,1; + if (.@r>=9) { + bonus bAgi,1; + if (.@r>=11) { + bonus bAgi,1; + } + } + } + - Id: 310481 + AegisName: Wolf_Orb_Int_1 + Name: Wolf Orb (Int) Level 1 + Type: Card + Script: | + .@r = getrefine(); + bonus bInt,1; + if (.@r>=7) { + bonus bInt,1; + if (.@r>=9) { + bonus bInt,1; + if (.@r>=11) { + bonus bInt,1; + } + } + } + - Id: 310482 + AegisName: Wolf_Orb_Vit_1 + Name: Wolf Orb (Vit) Level 1 + Type: Card + Script: | + .@r = getrefine(); + bonus bVit,1; + if (.@r>=7) { + bonus bVit,1; + if (.@r>=9) { + bonus bVit,1; + if (.@r>=11) { + bonus bVit,1; + } + } + } + - Id: 310483 + AegisName: Wolf_Orb_luk_1 + Name: Wolf Orb (Luk) Level 1 + Type: Card + Script: | + .@r = getrefine(); + bonus bLuk,1; + if (.@r>=7) { + bonus bLuk,1; + if (.@r>=9) { + bonus bLuk,1; + if (.@r>=11) { + bonus bLuk,1; + } + } + } + - Id: 310484 + AegisName: Wolf_Orb_Str_2 + Name: Wolf Orb (Str) Level 2 + Type: Card + Script: | + .@r = getrefine(); + bonus bStr,2; + if (.@r>=7) { + bonus bStr,1; + if (.@r>=9) { + bonus bStr,1; + if (.@r>=11) { + bonus bShortAtkRate,1; + bonus bStr,2; + } + } + } + - Id: 310485 + AegisName: Wolf_Orb_Dex_2 + Name: Wolf Orb (Dex) Level 2 + Type: Card + Script: | + .@r = getrefine(); + bonus bDex,2; + if (.@r>=7) { + bonus bDex,1; + if (.@r>=9) { + bonus bDex,1; + if (.@r>=11) { + bonus bLongAtkRate,1; + bonus bDex,2; + } + } + } + - Id: 310486 + AegisName: Wolf_Orb_Agi_2 + Name: Wolf Orb (Agi) Level 2 + Type: Card + Script: | + .@r = getrefine(); + bonus bAgi,2; + if (.@r>=7) { + bonus bAgi,1; + if (.@r>=9) { + bonus bAgi,1; + if (.@r>=11) { + bonus bPerfectHitRate,1; + bonus bAgi,2; + } + } + } + - Id: 310487 + AegisName: Wolf_Orb_Int_2 + Name: Wolf Orb (Int) Level 2 + Type: Card + Script: | + .@r = getrefine(); + bonus bInt,2; + if (.@r>=7) { + bonus bInt,1; + if (.@r>=9) { + bonus bInt,1; + if (.@r>=11) { + bonus2 bMagicAtkEle,Ele_All,1; + bonus bInt,2; + } + } + } + - Id: 310488 + AegisName: Wolf_Orb_Vit_2 + Name: Wolf Orb (Vit) Level 2 + Type: Card + Script: | + .@r = getrefine(); + bonus bVit,2; + if (.@r>=7) { + bonus bVit,1; + if (.@r>=9) { + bonus bVit,1; + if (.@r>=11) { + bonus bDelayrate,-1; + bonus bVit,2; + } + } + } + - Id: 310489 + AegisName: Wolf_Orb_luk_2 + Name: Wolf Orb (Luk) Level 2 + Type: Card + Script: | + .@r = getrefine(); + bonus bLuk,2; + if (.@r>=7) { + bonus bLuk,1; + if (.@r>=9) { + bonus bLuk,1; + if (.@r>=11) { + bonus bCritAtkRate,1; + bonus bLuk,2; + } + } + } + - Id: 310490 + AegisName: Wolf_Orb_Str_3 + Name: Wolf Orb (Str) Level 3 + Type: Card + Script: | + .@r = getrefine(); + bonus bStr,3; + if (.@r>=7) { + bonus bStr,1; + if (.@r>=9) { + bonus bStr,1; + if (.@r>=11) { + bonus bShortAtkRate,3; + bonus bStr,2; + } + } + } + - Id: 310491 + AegisName: Wolf_Orb_Dex_3 + Name: Wolf Orb (Dex) Level 3 + Type: Card + Script: | + .@r = getrefine(); + bonus bDex,3; + if (.@r>=7) { + bonus bDex,1; + if (.@r>=9) { + bonus bDex,1; + if (.@r>=11) { + bonus bLongAtkRate,3; + bonus bDex,2; + } + } + } + - Id: 310492 + AegisName: Wolf_Orb_Agi_3 + Name: Wolf Orb (Agi) Level 3 + Type: Card + Script: | + .@r = getrefine(); + bonus bAgi,3; + if (.@r>=7) { + bonus bAgi,1; + if (.@r>=9) { + bonus bAgi,1; + if (.@r>=11) { + bonus bPerfectHitRate,3; + bonus bAgi,2; + } + } + } + - Id: 310493 + AegisName: Wolf_Orb_Int_3 + Name: Wolf Orb (Int) Level 3 + Type: Card + Script: | + .@r = getrefine(); + bonus bInt,3; + if (.@r>=7) { + bonus bInt,1; + if (.@r>=9) { + bonus bInt,1; + if (.@r>=11) { + bonus2 bMagicAtkEle,Ele_All,3; + bonus bInt,2; + } + } + } + - Id: 310494 + AegisName: Wolf_Orb_Vit_3 + Name: Wolf Orb (Vit) Level 3 + Type: Card + Script: | + .@r = getrefine(); + bonus bVit,3; + if (.@r>=7) { + bonus bVit,1; + if (.@r>=9) { + bonus bVit,1; + if (.@r>=11) { + bonus bDelayrate,-3; + bonus bVit,2; + } + } + } + - Id: 310495 + AegisName: Wolf_Orb_luk_3 + Name: Wolf Orb (Luk) Level 3 + Type: Card + Script: | + .@r = getrefine(); + bonus bLuk,3; + if (.@r>=7) { + bonus bLuk,1; + if (.@r>=9) { + bonus bLuk,1; + if (.@r>=11) { + bonus bCritAtkRate,3; + bonus bLuk,2; + } + } + } + - Id: 310496 + AegisName: Wolf_Orb_Def_1 + Name: Wolf Orb (Physical Defense) Level 1 + Type: Card + Script: | + .@r = getrefine(); + bonus bDef,150; + if (.@r>=7) { + bonus bDef,75; + if (.@r>=9) { + bonus bDef,75; + if (.@r>=11) { + bonus bDef,75; + } + } + } + - Id: 310497 + AegisName: Wolf_Orb_Mdef_1 + Name: Wolf Orb (Magical Defense) Level 1 + Type: Card + Script: | + .@r = getrefine(); + bonus bMdef,15; + if (.@r>=7) { + bonus bMdef,7; + if (.@r>=9) { + bonus bMdef,7; + if (.@r>=11) { + bonus bMdef,7; + } + } + } + - Id: 310498 + AegisName: Wolf_Orb_Def_2 + Name: Wolf Orb (Physical Defense) Level 2 + Type: Card + Script: | + .@r = getrefine(); + bonus bDef,200; + if (.@r>=7) { + bonus bDef,75; + if (.@r>=9) { + bonus bDef,75; + if (.@r>=11) { + bonus bDef,100; + } + } + } + - Id: 310499 + AegisName: Wolf_Orb_Mdef_2 + Name: Wolf Orb (Magical Defense) Level 2 + Type: Card + Script: | + .@r = getrefine(); + bonus bMdef,20; + if (.@r>=7) { + bonus bMdef,7; + if (.@r>=9) { + bonus bMdef,7; + if (.@r>=11) { + bonus bMdef,10; + } + } + } + - Id: 310500 + AegisName: Wolf_Orb_Def_3 + Name: Wolf Orb (Physical Defense) Level 3 + Type: Card + Script: | + .@r = getrefine(); + bonus bDef,250; + if (.@r>=7) { + bonus bDef,75; + if (.@r>=9) { + bonus bDef,100; + if (.@r>=11) { + bonus bDef,100; + } + } + } + - Id: 310501 + AegisName: Wolf_Orb_Mdef_3 + Name: Wolf Orb (Magical Defense) Level 3 + Type: Card + Script: | + .@r = getrefine(); + bonus bMdef,25; + if (.@r>=7) { + bonus bMdef,7; + if (.@r>=9) { + bonus bMdef,10; + if (.@r>=11) { + bonus bMdef,10; + } + } + } + - Id: 310502 + AegisName: Wolf_Orb_Ran_1 + Name: Wolf Orb (Shooter) Level 1 + Type: Card + Script: | + .@r = getrefine(); + bonus bLongAtkRate,3; + if (.@r>=7) { + bonus bLongAtkRate,3; + if (.@r>=9) { + bonus bLongAtkRate,3; + if (.@r>=11) { + bonus bLongAtkRate,3; + } + } + } + - Id: 310503 + AegisName: Wolf_Orb_War_1 + Name: Wolf Orb (Warrior) Level 1 + Type: Card + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,2; + bonus bBaseAtk,25; + if (.@r>=7) { + bonus bShortAtkRate,3; + if (.@r>=9) { + bonus bShortAtkRate,3; + if (.@r>=11) { + bonus bShortAtkRate,3; + } + } + } + - Id: 310504 + AegisName: Wolf_Orb_Mag_1 + Name: Wolf Orb (Mage) Level 1 + Type: Card + Script: | + .@r = getrefine(); + bonus bMatkRate,2; + bonus bMatk,25; + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_All,3; + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_All,3; + if (.@r>=11) { + bonus2 bMagicAtkEle,Ele_All,3; + } + } + } + - Id: 310505 + AegisName: Wolf_Orb_Ran_2 + Name: Wolf Orb (Shooter) Level 2 + Type: Card + Script: | + .@r = getrefine(); + bonus bLongAtkRate,5; + if (.@r>=7) { + bonus bLongAtkRate,3; + if (.@r>=9) { + bonus bLongAtkRate,3; + if (.@r>=11) { + bonus bLongAtkRate,5; + } + } + } + - Id: 310506 + AegisName: Wolf_Orb_War_2 + Name: Wolf Orb (Warrior) Level 2 + Type: Card + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,4; + bonus bBaseAtk,50; + if (.@r>=7) { + bonus bShortAtkRate,3; + if (.@r>=9) { + bonus bShortAtkRate,3; + if (.@r>=11) { + bonus bShortAtkRate,5; + } + } + } + - Id: 310507 + AegisName: Wolf_Orb_Mag_2 + Name: Wolf Orb (Mage) Level 2 + Type: Card + Script: | + .@r = getrefine(); + bonus bMatkRate,4; + bonus bMatk,50; + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_All,3; + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_All,3; + if (.@r>=11) { + bonus2 bMagicAtkEle,Ele_All,5; + } + } + } + - Id: 310508 + AegisName: Wolf_Orb_Ran_3 + Name: Wolf Orb (Shooter) Level 3 + Type: Card + Script: | + .@r = getrefine(); + bonus bLongAtkRate,5; + if (.@r>=7) { + bonus bLongAtkRate,5; + if (.@r>=9) { + bonus bLongAtkRate,5; + if (.@r>=11) { + bonus bLongAtkRate,5; + } + } + } + - Id: 310509 + AegisName: Wolf_Orb_War_3 + Name: Wolf Orb (Warrior) Level 3 + Type: Card + Script: | + .@r = getrefine(); + bonus2 bAddClass,Class_All,6; + bonus bBaseAtk,100; + if (.@r>=7) { + bonus bShortAtkRate,5; + if (.@r>=9) { + bonus bShortAtkRate,5; + if (.@r>=11) { + bonus bShortAtkRate,5; + } + } + } + - Id: 310510 + AegisName: Wolf_Orb_Mag_3 + Name: Wolf Orb (Mage) Level 3 + Type: Card + Script: | + .@r = getrefine(); + bonus bMatkRate,6; + bonus bMatk,100; + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_All,5; + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_All,5; + if (.@r>=11) { + bonus2 bMagicAtkEle,Ele_All,5; + } + } + } + - Id: 310511 + AegisName: Wolf_Orb_R_Reject_1 + Name: Wolf Orb (Reflection Reject) Level 1 + Type: Card + Script: | + .@r = getrefine(); + bonus bReduceDamageReturn,2; + if (.@r>=7) { + bonus bReduceDamageReturn,2; + if (.@r>=9) { + bonus bReduceDamageReturn,2; + if (.@r>=11) { + bonus bReduceDamageReturn,2; + } + } + } + - Id: 310512 + AegisName: Wolf_Orb_R_Reject_2 + Name: Wolf Orb (Reflection Reject) Level 2 + Type: Card + Script: | + .@r = getrefine(); + bonus bReduceDamageReturn,3; + if (.@r>=7) { + bonus bReduceDamageReturn,3; + if (.@r>=9) { + bonus bReduceDamageReturn,3; + if (.@r>=11) { + bonus bReduceDamageReturn,3; + } + } + } + - Id: 310513 + AegisName: Wolf_Orb_R_Reject_3 + Name: Wolf Orb (Reflection Reject) Level 3 + Type: Card + Script: | + .@r = getrefine(); + bonus bReduceDamageReturn,4; + if (.@r>=7) { + bonus bReduceDamageReturn,4; + if (.@r>=9) { + bonus bReduceDamageReturn,4; + if (.@r>=11) { + bonus bReduceDamageReturn,4; + } + } + } + - Id: 310514 + AegisName: Wolf_Orb_Force + Name: Wolf Orb (Power Force) + Type: Card + Script: | + .@r = getrefine(); + bonus bMatkRate,2; + bonus2 bAddClass,Class_All,2; + if (.@r>=7) { + bonus bMatkRate,2; + bonus2 bAddClass,Class_All,2; + if (.@r>=9) { + bonus bMatkRate,2; + bonus2 bAddClass,Class_All,2; + if (.@r>=11) { + bonus bMatkRate,4; + bonus2 bAddClass,Class_All,4; + } + } + } + - Id: 310515 + AegisName: Wolf_Orb_S_Delay + Name: Wolf Orb (Delay After Skill) + Type: Card + Script: | + .@r = getrefine(); + bonus bDelayrate,-4; + if (.@r>=7) { + bonus bDelayrate,-4; + if (.@r>=9) { + bonus bDelayrate,-4; + if (.@r>=11) { + bonus bDelayrate,-4; + } + } + } + - Id: 310516 + AegisName: Wolf_Orb_Skill_1 + Name: Wolf Orb (Dragonic Breath) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15; + bonus2 bSkillAtk,"RK_DRAGONBREATH",15; + if (.@r>=7) { + bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15; + bonus2 bSkillAtk,"RK_DRAGONBREATH",15; + if (.@r>=9) { + bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15; + bonus2 bSkillAtk,"RK_DRAGONBREATH",15; + if (.@r>=11) { + bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15; + bonus2 bSkillAtk,"RK_DRAGONBREATH",15; + } + } + } + - Id: 310517 + AegisName: Wolf_Orb_Skill_2 + Name: Wolf Orb (Cutter Break) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"RK_IGNITIONBREAK",15; + bonus2 bSkillAtk,"RK_WINDCUTTER",15; + if (.@r>=7) { + bonus2 bSkillAtk,"RK_IGNITIONBREAK",15; + bonus2 bSkillAtk,"RK_WINDCUTTER",15; + if (.@r>=9) { + bonus2 bSkillAtk,"RK_IGNITIONBREAK",15; + bonus2 bSkillAtk,"RK_WINDCUTTER",15; + if (.@r>=11) { + bonus2 bSkillCooldown,"RK_IGNITIONBREAK",-300; + bonus2 bSkillAtk,"RK_WINDCUTTER",15; + } + } + } + - Id: 310518 + AegisName: Wolf_Orb_Skill_3 + Name: Wolf Orb (Hundred Wave) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15; + bonus2 bSkillAtk,"RK_SONICWAVE",15; + if (.@r>=7) { + bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15; + bonus2 bSkillAtk,"RK_SONICWAVE",15; + if (.@r>=9) { + bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15; + bonus2 bSkillAtk,"RK_SONICWAVE",15; + if (.@r>=11) { + bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-500; + bonus2 bSkillAtk,"RK_SONICWAVE",15; + } + } + } + - Id: 310519 + AegisName: Wolf_Orb_Skill_4 + Name: Wolf Orb (Brand Drive) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"LG_EARTHDRIVE",15; + bonus2 bSkillAtk,"LG_OVERBRAND",15; + if (.@r>=7) { + bonus2 bSkillAtk,"LG_EARTHDRIVE",15; + bonus2 bSkillAtk,"LG_OVERBRAND",15; + if (.@r>=9) { + bonus2 bSkillAtk,"LG_EARTHDRIVE",15; + bonus2 bSkillAtk,"LG_OVERBRAND",15; + if (.@r>=11) { + bonus2 bSkillCooldown,"LG_EARTHDRIVE",-1000; + bonus2 bSkillAtk,"LG_OVERBRAND",15; + } + } + } + - Id: 310520 + AegisName: Wolf_Orb_Skill_5 + Name: Wolf Orb (Vanishing Cannon) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"LG_BANISHINGPOINT",15; + bonus2 bSkillAtk,"LG_CANNONSPEAR",15; + if (.@r>=7) { + bonus2 bSkillAtk,"LG_BANISHINGPOINT",15; + bonus2 bSkillAtk,"LG_CANNONSPEAR",15; + if (.@r>=9) { + bonus2 bSkillAtk,"LG_BANISHINGPOINT",15; + bonus2 bSkillAtk,"LG_CANNONSPEAR",15; + if (.@r>=11) { + bonus2 bSkillAtk,"LG_BANISHINGPOINT",15; + bonus2 bSkillAtk,"LG_CANNONSPEAR",15; + } + } + } + - Id: 310521 + AegisName: Wolf_Orb_Skill_6 + Name: Wolf Orb (Genesis Pressure) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"LG_RAYOFGENESIS",15; + bonus2 bSkillAtk,"PA_PRESSURE",15; + if (.@r>=7) { + bonus2 bSkillAtk,"LG_RAYOFGENESIS",15; + bonus2 bSkillAtk,"PA_PRESSURE",15; + if (.@r>=9) { + bonus2 bSkillAtk,"LG_RAYOFGENESIS",15; + bonus2 bSkillAtk,"PA_PRESSURE",15; + if (.@r>=11) { + bonus2 bSkillAtk,"LG_RAYOFGENESIS",15; + bonus2 bSkillAtk,"PA_PRESSURE",15; + } + } + } + - Id: 310522 + AegisName: Wolf_Orb_Skill_7 + Name: Wolf Orb (Boost Cannon) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15; + bonus2 bSkillAtk,"NC_ARMSCANNON",15; + if (.@r>=7) { + bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15; + bonus2 bSkillAtk,"NC_ARMSCANNON",15; + if (.@r>=9) { + bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15; + bonus2 bSkillAtk,"NC_ARMSCANNON",15; + if (.@r>=11) { + bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15; + bonus2 bSkillAtk,"NC_ARMSCANNON",15; + } + } + } + - Id: 310523 + AegisName: Wolf_Orb_Skill_8 + Name: Wolf Orb (Vulcan Boomerang) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"NC_AXEBOOMERANG",15; + bonus2 bSkillAtk,"NC_VULCANARM",15; + if (.@r>=7) { + bonus2 bSkillAtk,"NC_AXEBOOMERANG",15; + bonus2 bSkillAtk,"NC_VULCANARM",15; + if (.@r>=9) { + bonus2 bSkillAtk,"NC_AXEBOOMERANG",15; + bonus2 bSkillAtk,"NC_VULCANARM",15; + if (.@r>=11) { + bonus2 bSkillCooldown,"NC_AXEBOOMERANG",-2000; + bonus2 bSkillAtk,"NC_VULCANARM",15; + } + } + } + - Id: 310524 + AegisName: Wolf_Orb_Skill_9 + Name: Wolf Orb (Tornado Swing) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"NC_AXETORNADO",15; + bonus2 bSkillAtk,"NC_POWERSWING",15; + if (.@r>=7) { + bonus2 bSkillAtk,"NC_AXETORNADO",15; + bonus2 bSkillAtk,"NC_POWERSWING",15; + if (.@r>=9) { + bonus2 bSkillAtk,"NC_AXETORNADO",15; + bonus2 bSkillAtk,"NC_POWERSWING",15; + if (.@r>=11) { + bonus2 bSkillAtk,"NC_AXETORNADO",15; + bonus2 bSkillAtk,"NC_POWERSWING",15; + } + } + } + - Id: 310525 + AegisName: Wolf_Orb_Skill_10 + Name: Wolf Orb (Hell Tornado) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"GN_CART_TORNADO",15; + bonus2 bSkillAtk,"GN_HELLS_PLANT",15; + if (.@r>=7) { + bonus2 bSkillAtk,"GN_CART_TORNADO",15; + bonus2 bSkillAtk,"GN_HELLS_PLANT",15; + if (.@r>=9) { + bonus2 bSkillAtk,"GN_CART_TORNADO",15; + bonus2 bSkillAtk,"GN_HELLS_PLANT",15; + if (.@r>=11) { + bonus2 bSkillAtk,"GN_CART_TORNADO",15; + bonus2 bSkillAtk,"GN_HELLS_PLANT",15; + } + } + } + - Id: 310526 + AegisName: Wolf_Orb_Skill_11 + Name: Wolf Orb (Crazy Cannon) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"GN_CRAZYWEED",15; + bonus2 bSkillAtk,"GN_CARTCANNON",15; + if (.@r>=7) { + bonus2 bSkillAtk,"GN_CRAZYWEED",15; + bonus2 bSkillAtk,"GN_CARTCANNON",15; + if (.@r>=9) { + bonus2 bSkillAtk,"GN_CRAZYWEED",15; + bonus2 bSkillAtk,"GN_CARTCANNON",15; + if (.@r>=11) { + bonus2 bSkillCooldown,"GN_CRAZYWEED",-1000; + bonus2 bSkillAtk,"GN_CARTCANNON",15; + } + } + } + - Id: 310527 + AegisName: Wolf_Orb_Skill_12 + Name: Wolf Orb (Acid Explosion) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",15; + bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",15; + if (.@r>=7) { + bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",15; + bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",15; + if (.@r>=9) { + bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",15; + bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",15; + if (.@r>=11) { + bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",15; + bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",15; + } + } + } + - Id: 310528 + AegisName: Wolf_Orb_Skill_13 + Name: Wolf Orb (Sonic Impact) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"GC_CROSSIMPACT",15; + bonus2 bSkillAtk,"AS_SONICBLOW",15; + if (.@r>=7) { + bonus2 bSkillAtk,"GC_CROSSIMPACT",15; + bonus2 bSkillAtk,"AS_SONICBLOW",15; + if (.@r>=9) { + bonus2 bSkillAtk,"GC_CROSSIMPACT",15; + bonus2 bSkillAtk,"AS_SONICBLOW",15; + if (.@r>=11) { + bonus2 bSkillAtk,"GC_CROSSIMPACT",15; + bonus2 bSkillAtk,"AS_SONICBLOW",15; + } + } + } + - Id: 310529 + AegisName: Wolf_Orb_Skill_14 + Name: Wolf Orb (Cutter Slasher) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",15; + bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15; + if (.@r>=7) { + bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",15; + bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15; + if (.@r>=9) { + bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",15; + bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15; + if (.@r>=11) { + bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",15; + bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15; + } + } + } + - Id: 310530 + AegisName: Wolf_Orb_Skill_15 + Name: Wolf Orb (Berserk Slash) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"GC_COUNTERSLASH",15; + bonus2 bSkillAtk,"ASC_BREAKER",15; + if (.@r>=7) { + bonus2 bSkillAtk,"GC_COUNTERSLASH",15; + bonus2 bSkillAtk,"ASC_BREAKER",15; + if (.@r>=9) { + bonus2 bSkillAtk,"GC_COUNTERSLASH",15; + bonus2 bSkillAtk,"ASC_BREAKER",15; + if (.@r>=11) { + bonus2 bSkillAtk,"GC_COUNTERSLASH",15; + bonus2 bSkillAtk,"ASC_BREAKER",15; + } + } + } + - Id: 310531 + AegisName: Wolf_Orb_Skill_16 + Name: Wolf Orb (Fatal Attack) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SC_FATALMENACE",15; + bonus2 bSkillAtk,"RG_RAID",15; + if (.@r>=7) { + bonus2 bSkillAtk,"SC_FATALMENACE",15; + bonus2 bSkillAtk,"RG_RAID",15; + if (.@r>=9) { + bonus2 bSkillAtk,"SC_FATALMENACE",15; + bonus2 bSkillAtk,"RG_RAID",15; + if (.@r>=11) { + bonus2 bSkillAtk,"SC_FATALMENACE",15; + bonus2 bSkillAtk,"RG_RAID",15; + } + } + } + - Id: 310532 + AegisName: Wolf_Orb_Skill_17 + Name: Wolf Orb (Shadow Spell) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bMagicAtkEle,Ele_All,15; + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_All,15; + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_All,15; + if (.@r>=11) { + bonus2 bMagicAtkEle,Ele_All,15; + } + } + } + - Id: 310533 + AegisName: Wolf_Orb_Skill_18 + Name: Wolf Orb (Angle Shot) + Type: Card + Script: | + .@r = getrefine(); + bonus bLongAtkRate,5; + bonus2 bSkillAtk,"SC_TRIANGLESHOT",15; + if (.@r>=7) { + bonus bLongAtkRate,10; + bonus2 bSkillAtk,"SC_TRIANGLESHOT",15; + if (.@r>=9) { + bonus bLongAtkRate,10; + bonus2 bSkillAtk,"SC_TRIANGLESHOT",15; + if (.@r>=11) { + bonus bLongAtkRate,15; + bonus2 bSkillAtk,"SC_TRIANGLESHOT",15; + } + } + } + - Id: 310534 + AegisName: Wolf_Orb_Skill_19 + Name: Wolf Orb (Crimson Strain) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"WL_EARTHSTRAIN",15; + bonus2 bSkillAtk,"WL_CRIMSONROCK",15; + if (.@r>=7) { + bonus2 bSkillAtk,"WL_EARTHSTRAIN",15; + bonus2 bSkillAtk,"WL_CRIMSONROCK",15; + if (.@r>=9) { + bonus2 bSkillAtk,"WL_EARTHSTRAIN",15; + bonus2 bSkillAtk,"WL_CRIMSONROCK",15; + if (.@r>=11) { + bonus2 bSkillAtk,"WL_EARTHSTRAIN",15; + bonus2 bSkillAtk,"WL_CRIMSONROCK",15; + } + } + } + - Id: 310535 + AegisName: Wolf_Orb_Skill_20 + Name: Wolf Orb (Jack Lightning) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"WL_CHAINLIGHTNING",15; + bonus2 bSkillAtk,"WL_JACKFROST",15; + if (.@r>=7) { + bonus2 bSkillAtk,"WL_CHAINLIGHTNING",15; + bonus2 bSkillAtk,"WL_JACKFROST",15; + if (.@r>=9) { + bonus2 bSkillAtk,"WL_CHAINLIGHTNING",15; + bonus2 bSkillAtk,"WL_JACKFROST",15; + if (.@r>=11) { + bonus2 bSkillAtk,"WL_CHAINLIGHTNING",15; + bonus2 bSkillAtk,"WL_JACKFROST",15; + } + } + } + - Id: 310536 + AegisName: Wolf_Orb_Skill_21 + Name: Wolf Orb (Comet Vortex) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"WL_TETRAVORTEX",15; + bonus2 bSkillAtk,"WL_COMET",15; + if (.@r>=7) { + bonus2 bSkillAtk,"WL_TETRAVORTEX",15; + bonus2 bSkillAtk,"WL_COMET",15; + if (.@r>=9) { + bonus2 bSkillAtk,"WL_TETRAVORTEX",15; + bonus2 bSkillAtk,"WL_COMET",15; + if (.@r>=11) { + bonus2 bSkillAtk,"WL_TETRAVORTEX",15; + bonus2 bSkillAtk,"WL_COMET",15; + } + } + } + - Id: 310537 + AegisName: Wolf_Orb_Skill_22 + Name: Wolf Orb (Cloud Buster) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SO_POISON_BUSTER",15; + bonus2 bSkillAtk,"SO_CLOUD_KILL",15; + if (.@r>=7) { + bonus2 bSkillAtk,"SO_POISON_BUSTER",15; + bonus2 bSkillAtk,"SO_CLOUD_KILL",15; + if (.@r>=9) { + bonus2 bSkillAtk,"SO_POISON_BUSTER",15; + bonus2 bSkillAtk,"SO_CLOUD_KILL",15; + if (.@r>=11) { + bonus2 bSkillAtk,"SO_POISON_BUSTER",15; + bonus2 bSkillAtk,"SO_CLOUD_KILL",15; + } + } + } + - Id: 310538 + AegisName: Wolf_Orb_Skill_23 + Name: Wolf Orb (Varetyr Wave) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SO_VARETYR_SPEAR",15; + bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15; + if (.@r>=7) { + bonus2 bSkillAtk,"SO_VARETYR_SPEAR",15; + bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15; + if (.@r>=9) { + bonus2 bSkillAtk,"SO_VARETYR_SPEAR",15; + bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15; + if (.@r>=11) { + bonus2 bSkillAtk,"SO_VARETYR_SPEAR",15; + bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15; + } + } + } + - Id: 310539 + AegisName: Wolf_Orb_Skill_24 + Name: Wolf Orb (Diamond Grave) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SO_DIAMONDDUST",15; + bonus2 bSkillAtk,"SO_EARTHGRAVE",15; + if (.@r>=7) { + bonus2 bSkillAtk,"SO_DIAMONDDUST",15; + bonus2 bSkillAtk,"SO_EARTHGRAVE",15; + if (.@r>=9) { + bonus2 bSkillAtk,"SO_DIAMONDDUST",15; + bonus2 bSkillAtk,"SO_EARTHGRAVE",15; + if (.@r>=11) { + bonus2 bSkillAtk,"SO_DIAMONDDUST",15; + bonus2 bSkillAtk,"SO_EARTHGRAVE",15; + } + } + } + - Id: 310540 + AegisName: Wolf_Orb_Skill_25 + Name: Wolf Orb (Magnusmus) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"PR_MAGNUS",15; + bonus2 bSkillAtk,"AB_ADORAMUS",15; + if (.@r>=7) { + bonus2 bSkillAtk,"PR_MAGNUS",15; + bonus2 bSkillAtk,"AB_ADORAMUS",15; + if (.@r>=9) { + bonus2 bSkillAtk,"PR_MAGNUS",15; + bonus2 bSkillAtk,"AB_ADORAMUS",15; + if (.@r>=11) { + bonus2 bSkillAtk,"PR_MAGNUS",15; + bonus2 bSkillAtk,"AB_ADORAMUS",15; + } + } + } + - Id: 310541 + AegisName: Wolf_Orb_Skill_26 + Name: Wolf Orb (Holy Judex) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bMagicAtkEle,Ele_Holy,5; + bonus2 bSkillAtk,"AB_JUDEX",15; + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Holy,10; + bonus2 bSkillAtk,"AB_JUDEX",15; + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_Holy,10; + bonus2 bSkillAtk,"AB_JUDEX",15; + if (.@r>=11) { + bonus2 bMagicAtkEle,Ele_Holy,15; + bonus2 bSkillAtk,"AB_JUDEX",15; + } + } + } + - Id: 310542 + AegisName: Wolf_Orb_Skill_27 + Name: Wolf Orb (Melee Duple) + Type: Card + Script: | + .@r = getrefine(); + bonus bShortAtkRate,5; + bonus2 bSkillAtk,"AB_DUPLELIGHT",15; + if (.@r>=7) { + bonus bShortAtkRate,10; + bonus2 bSkillAtk,"AB_DUPLELIGHT",15; + if (.@r>=9) { + bonus bShortAtkRate,10; + bonus2 bSkillAtk,"AB_DUPLELIGHT",15; + if (.@r>=11) { + bonus bShortAtkRate,15; + bonus2 bSkillAtk,"AB_DUPLELIGHT",15; + } + } + } + - Id: 310543 + AegisName: Wolf_Orb_Skill_28 + Name: Wolf Orb (Tiger Empire) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SR_FALLENEMPIRE",15; + bonus2 bSkillAtk,"SR_TIGERCANNON",15; + if (.@r>=7) { + bonus2 bSkillAtk,"SR_FALLENEMPIRE",15; + bonus2 bSkillAtk,"SR_TIGERCANNON",15; + if (.@r>=9) { + bonus2 bSkillAtk,"SR_FALLENEMPIRE",15; + bonus2 bSkillAtk,"SR_TIGERCANNON",15; + if (.@r>=11) { + bonus2 bSkillAtk,"SR_FALLENEMPIRE",15; + bonus2 bSkillAtk,"SR_TIGERCANNON",15; + } + } + } + - Id: 310544 + AegisName: Wolf_Orb_Skill_29 + Name: Wolf Orb (Rampage Lightning) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15; + bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",15; + if (.@r>=7) { + bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15; + bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",15; + if (.@r>=9) { + bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15; + bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",15; + if (.@r>=11) { + bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-500; + bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",15; + } + } + } + - Id: 310545 + AegisName: Wolf_Orb_Skill_30 + Name: Wolf Orb (Hell Arrow) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SR_GATEOFHELL",15; + bonus2 bSkillAtk,"SR_KNUCKLEARROW",15; + if (.@r>=7) { + bonus2 bSkillAtk,"SR_GATEOFHELL",15; + bonus2 bSkillAtk,"SR_KNUCKLEARROW",15; + if (.@r>=9) { + bonus2 bSkillAtk,"SR_GATEOFHELL",15; + bonus2 bSkillAtk,"SR_KNUCKLEARROW",15; + if (.@r>=11) { + bonus2 bSkillAtk,"SR_GATEOFHELL",15; + bonus2 bSkillAtk,"SR_KNUCKLEARROW",15; + } + } + } + - Id: 310546 + AegisName: Wolf_Orb_Skill_31 + Name: Wolf Orb (Cluster) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"RA_CLUSTERBOMB",15; + if (.@r>=7) { + bonus2 bSkillAtk,"RA_CLUSTERBOMB",15; + if (.@r>=9) { + bonus2 bSkillAtk,"RA_CLUSTERBOMB",15; + if (.@r>=11) { + bonus2 bSkillAtk,"RA_CLUSTERBOMB",15; + } + } + } + - Id: 310547 + AegisName: Wolf_Orb_Skill_32 + Name: Wolf Orb (Breeze Shooting) + Type: Card + Script: | + .@r = getrefine(); + bonus bCritAtkRate,10; + bonus2 bSkillAtk,"SN_SHARPSHOOTING",15; + if (.@r>=7) { + bonus bCritAtkRate,10; + bonus2 bSkillAtk,"SN_SHARPSHOOTING",15; + if (.@r>=9) { + bonus bCritAtkRate,15; + bonus2 bSkillAtk,"SN_SHARPSHOOTING",15; + if (.@r>=11) { + bonus bCritAtkRate,15; + bonus2 bSkillAtk,"SN_SHARPSHOOTING",15; + } + } + } + - Id: 310548 + AegisName: Wolf_Orb_Skill_33 + Name: Wolf Orb (Aimed Storm) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"RA_ARROWSTORM",15; + bonus2 bSkillAtk,"RA_AIMEDBOLT",15; + if (.@r>=7) { + bonus2 bSkillAtk,"RA_ARROWSTORM",15; + bonus2 bSkillAtk,"RA_AIMEDBOLT",15; + if (.@r>=9) { + bonus2 bSkillAtk,"RA_ARROWSTORM",15; + bonus2 bSkillAtk,"RA_AIMEDBOLT",15; + if (.@r>=11) { + bonus2 bSkillAtk,"RA_ARROWSTORM",15; + bonus2 bSkillAtk,"RA_AIMEDBOLT",15; + } + } + } + - Id: 310549 + AegisName: Wolf_Orb_Skill_34 + Name: Wolf Orb (Sound Metal) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bMagicAtkEle,Ele_Neutral,5; + bonus2 bSkillAtk,"WM_METALICSOUND",5; + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Neutral,10; + bonus2 bSkillAtk,"WM_METALICSOUND",10; + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_Neutral,10; + bonus2 bSkillAtk,"WM_METALICSOUND",10; + if (.@r>=11) { + bonus2 bMagicAtkEle,Ele_Neutral,15; + bonus2 bSkillAtk,"WM_METALICSOUND",15; + } + } + } + - Id: 310550 + AegisName: Wolf_Orb_Skill_35 + Name: Wolf Orb (Reverb) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bMagicAtkEle,Ele_All,5; + bonus2 bSkillAtk,"WM_REVERBERATION",15; + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_All,5; + bonus2 bSkillAtk,"WM_REVERBERATION",15; + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_All,5; + bonus2 bSkillAtk,"WM_REVERBERATION",15; + if (.@r>=11) { + bonus2 bMagicAtkEle,Ele_All,10; + bonus2 bSkillAtk,"WM_REVERBERATION",15; + } + } + } + - Id: 310551 + AegisName: Wolf_Orb_Skill_36 + Name: Wolf Orb (Vulcan Severe) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; + bonus2 bSkillAtk,"CG_ARROWVULCAN",15; + if (.@r>=7) { + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; + bonus2 bSkillAtk,"CG_ARROWVULCAN",15; + if (.@r>=9) { + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; + bonus2 bSkillAtk,"CG_ARROWVULCAN",15; + if (.@r>=11) { + bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; + bonus2 bSkillAtk,"CG_ARROWVULCAN",15; + } + } + } + - Id: 310552 + AegisName: Wolf_Orb_Skill_37 + Name: Wolf Orb (Prominence Burst) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SJ_SOLARBURST",15; + bonus2 bSkillAtk,"SJ_PROMINENCEKICK",15; + if (.@r>=7) { + bonus2 bSkillAtk,"SJ_SOLARBURST",15; + bonus2 bSkillAtk,"SJ_PROMINENCEKICK",15; + if (.@r>=9) { + bonus2 bSkillAtk,"SJ_SOLARBURST",15; + bonus2 bSkillAtk,"SJ_PROMINENCEKICK",15; + if (.@r>=11) { + bonus2 bSkillAtk,"SJ_SOLARBURST",15; + bonus2 bSkillAtk,"SJ_PROMINENCEKICK",15; + } + } + } + - Id: 310553 + AegisName: Wolf_Orb_Skill_38 + Name: Wolf Orb (Moon Kick) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SJ_FULLMOONKICK",15; + bonus2 bSkillAtk,"SJ_NEWMOONKICK",15; + if (.@r>=7) { + bonus2 bSkillAtk,"SJ_FULLMOONKICK",15; + bonus2 bSkillAtk,"SJ_NEWMOONKICK",15; + if (.@r>=9) { + bonus2 bSkillAtk,"SJ_FULLMOONKICK",15; + bonus2 bSkillAtk,"SJ_NEWMOONKICK",15; + if (.@r>=11) { + bonus2 bSkillAtk,"SJ_FULLMOONKICK",15; + bonus2 bSkillAtk,"SJ_NEWMOONKICK",15; + } + } + } + - Id: 310554 + AegisName: Wolf_Orb_Skill_39 + Name: Wolf Orb (Flash Falling) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",15; + bonus2 bSkillAtk,"SJ_FLASHKICK",15; + if (.@r>=7) { + bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",15; + bonus2 bSkillAtk,"SJ_FLASHKICK",15; + if (.@r>=9) { + bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",15; + bonus2 bSkillAtk,"SJ_FLASHKICK",15; + if (.@r>=11) { + bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",15; + bonus2 bSkillAtk,"SJ_FLASHKICK",15; + } + } + } + - Id: 310555 + AegisName: Wolf_Orb_Skill_40 + Name: Wolf Orb (Eswhoo) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SL_SMA",15; + bonus2 bSkillAtk,"SP_SWHOO",15; + if (.@r>=7) { + bonus2 bSkillAtk,"SL_SMA",15; + bonus2 bSkillAtk,"SP_SWHOO",15; + if (.@r>=9) { + bonus2 bSkillAtk,"SL_SMA",15; + bonus2 bSkillAtk,"SP_SWHOO",15; + if (.@r>=11) { + bonus2 bSkillAtk,"SL_SMA",15; + bonus2 bSkillAtk,"SP_SWHOO",15; + } + } + } + - Id: 310556 + AegisName: Wolf_Orb_Skill_41 + Name: Wolf Orb (Espa) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SP_SPA",15; + if (.@r>=7) { + bonus2 bSkillAtk,"SP_SPA",15; + if (.@r>=9) { + bonus2 bSkillAtk,"SP_SPA",15; + if (.@r>=11) { + bonus2 bSkillAtk,"SP_SPA",15; + } + } + } + - Id: 310557 + AegisName: Wolf_Orb_Skill_42 + Name: Wolf Orb (Curse Explosion) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bMagicAtkEle,Ele_Dark,5; + bonus2 bSkillAtk,"SP_CURSEEXPLOSION",15; + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_Dark,10; + bonus2 bSkillAtk,"SP_CURSEEXPLOSION",15; + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_Dark,10; + bonus2 bSkillAtk,"SP_CURSEEXPLOSION",15; + if (.@r>=11) { + bonus2 bMagicAtkEle,Ele_Dark,15; + bonus2 bSkillAtk,"SP_CURSEEXPLOSION",15; + } + } + } + - Id: 310558 + AegisName: Wolf_Orb_Skill_43 + Name: Wolf Orb (Des Hammer Dance) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"GS_DESPERADO",15; + bonus2 bSkillAtk,"RL_FIREDANCE",15; + bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",15; + if (.@r>=7) { + bonus2 bSkillAtk,"GS_DESPERADO",15; + bonus2 bSkillAtk,"RL_FIREDANCE",15; + bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",15; + if (.@r>=9) { + bonus2 bSkillAtk,"GS_DESPERADO",15; + bonus2 bSkillAtk,"RL_FIREDANCE",15; + bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",15; + if (.@r>=11) { + bonus2 bSkillAtk,"GS_DESPERADO",15; + bonus2 bSkillAtk,"RL_FIREDANCE",15; + bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",15; + } + } + } + - Id: 310559 + AegisName: Wolf_Orb_Skill_44 + Name: Wolf Orb (Fire Howling Tail) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"RL_FIRE_RAIN",15; + bonus2 bSkillAtk,"RL_D_TAIL",15; + bonus2 bSkillAtk,"RL_H_MINE",15; + if (.@r>=7) { + bonus2 bSkillAtk,"RL_FIRE_RAIN",15; + bonus2 bSkillAtk,"RL_D_TAIL",15; + bonus2 bSkillAtk,"RL_H_MINE",15; + if (.@r>=9) { + bonus2 bSkillAtk,"RL_FIRE_RAIN",15; + bonus2 bSkillAtk,"RL_D_TAIL",15; + bonus2 bSkillAtk,"RL_H_MINE",15; + if (.@r>=11) { + bonus2 bSkillAtk,"RL_FIRE_RAIN",15; + bonus2 bSkillAtk,"RL_D_TAIL",15; + bonus2 bSkillAtk,"RL_H_MINE",15; + } + } + } + - Id: 310560 + AegisName: Wolf_Orb_Skill_45 + Name: Wolf Orb (Storm Buster Trip) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"RL_BANISHING_BUSTER",15; + bonus2 bSkillAtk,"RL_R_TRIP",15; + bonus2 bSkillAtk,"RL_S_STORM",15; + if (.@r>=7) { + bonus2 bSkillAtk,"RL_BANISHING_BUSTER",15; + bonus2 bSkillAtk,"RL_R_TRIP",15; + bonus2 bSkillAtk,"RL_S_STORM",15; + if (.@r>=9) { + bonus2 bSkillAtk,"RL_BANISHING_BUSTER",15; + bonus2 bSkillAtk,"RL_R_TRIP",15; + bonus2 bSkillAtk,"RL_S_STORM",15; + if (.@r>=11) { + bonus2 bSkillAtk,"RL_BANISHING_BUSTER",15; + bonus2 bSkillAtk,"RL_R_TRIP",15; + bonus2 bSkillAtk,"RL_S_STORM",15; + } + } + } + - Id: 310561 + AegisName: Wolf_Orb_Skill_46 + Name: Wolf Orb (Flame Ice Wind) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"NJ_KOUENKA",15; + bonus2 bSkillAtk,"NJ_HYOUSENSOU",15; + bonus2 bSkillAtk,"NJ_HUUJIN",15; + if (.@r>=7) { + bonus2 bSkillAtk,"NJ_KOUENKA",15; + bonus2 bSkillAtk,"NJ_HYOUSENSOU",15; + bonus2 bSkillAtk,"NJ_HUUJIN",15; + if (.@r>=9) { + bonus2 bSkillAtk,"NJ_KOUENKA",15; + bonus2 bSkillAtk,"NJ_HYOUSENSOU",15; + bonus2 bSkillAtk,"NJ_HUUJIN",15; + if (.@r>=11) { + bonus2 bSkillAtk,"NJ_KOUENKA",15; + bonus2 bSkillAtk,"NJ_HYOUSENSOU",15; + bonus2 bSkillAtk,"NJ_HUUJIN",15; + } + } + } + - Id: 310562 + AegisName: Wolf_Orb_Skill_47 + Name: Wolf Orb (Cross Petal) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"KO_HUUMARANKA",15; + bonus2 bSkillAtk,"KO_JYUMONJIKIRI",15; + if (.@r>=7) { + bonus2 bSkillAtk,"KO_HUUMARANKA",15; + bonus2 bSkillAtk,"KO_JYUMONJIKIRI",15; + if (.@r>=9) { + bonus2 bSkillAtk,"KO_HUUMARANKA",15; + bonus2 bSkillAtk,"KO_JYUMONJIKIRI",15; + if (.@r>=11) { + bonus2 bSkillAtk,"KO_HUUMARANKA",15; + bonus2 bSkillAtk,"KO_JYUMONJIKIRI",15; + } + } + } + - Id: 310563 + AegisName: Wolf_Orb_Skill_48 + Name: Wolf Orb (Exploding Flake Wind) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"NJ_BAKUENRYU",15; + bonus2 bSkillAtk,"NJ_HYOUSYOURAKU",15; + bonus2 bSkillAtk,"NJ_KAMAITACHI",15; + if (.@r>=7) { + bonus2 bSkillAtk,"NJ_BAKUENRYU",15; + bonus2 bSkillAtk,"NJ_HYOUSYOURAKU",15; + bonus2 bSkillAtk,"NJ_KAMAITACHI",15; + if (.@r>=9) { + bonus2 bSkillAtk,"NJ_BAKUENRYU",15; + bonus2 bSkillAtk,"NJ_HYOUSYOURAKU",15; + bonus2 bSkillAtk,"NJ_KAMAITACHI",15; + if (.@r>=11) { + bonus2 bSkillAtk,"NJ_BAKUENRYU",15; + bonus2 bSkillAtk,"NJ_HYOUSYOURAKU",15; + bonus2 bSkillAtk,"NJ_KAMAITACHI",15; + } + } + } + - Id: 310564 + AegisName: Wolf_Orb_Skill_49 + Name: Wolf Orb (Power of Sea) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillCooldown,"SU_SHRIMPARTY",-1000; + bonus2 bSkillCooldown,"SU_TUNAPARTY",-1000; + if (.@r>=7) { + bonus2 bSkillCooldown,"SU_SHRIMPARTY",-1000; + bonus2 bSkillCooldown,"SU_TUNAPARTY",-1000; + if (.@r>=9) { + bonus2 bSkillCooldown,"SU_SHRIMPARTY",-2000; + bonus2 bSkillCooldown,"SU_TUNAPARTY",-2000; + if (.@r>=11) { + bonus2 bSkillCooldown,"SU_SHRIMPARTY",-2000; + bonus2 bSkillCooldown,"SU_TUNAPARTY",-2000; + } + } + } + - Id: 310565 + AegisName: Wolf_Orb_Skill_50 + Name: Wolf Orb (Power of Land) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SU_SV_STEMSPEAR",15; + bonus2 bSkillAtk,"SU_CN_METEOR",15; + if (.@r>=7) { + bonus2 bSkillAtk,"SU_SV_STEMSPEAR",15; + bonus2 bSkillAtk,"SU_CN_METEOR",15; + if (.@r>=9) { + bonus2 bSkillAtk,"SU_SV_STEMSPEAR",15; + bonus2 bSkillAtk,"SU_CN_METEOR",15; + if (.@r>=11) { + bonus2 bSkillAtk,"SU_SV_STEMSPEAR",15; + bonus2 bSkillAtk,"SU_CN_METEOR",15; + } + } + } + - Id: 310566 + AegisName: Wolf_Orb_Skill_51 + Name: Wolf Orb (Power of Life) + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",15; + bonus2 bSkillAtk,"SU_PICKYPECK",15; + if (.@r>=7) { + bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",15; + bonus2 bSkillAtk,"SU_PICKYPECK",15; + if (.@r>=9) { + bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",15; + bonus2 bSkillAtk,"SU_PICKYPECK",15; + if (.@r>=11) { + bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",15; + bonus2 bSkillAtk,"SU_PICKYPECK",15; + } + } + } + - Id: 310567 + AegisName: Wolf_Orb_Speed_1 + Name: Wolf Orb (Speed) Level 1 + Type: Card + Script: | + .@r = getrefine(); + bonus bFlee,10; + if (.@r>=7) { + bonus bAspdRate,6; + if (.@r>=9) { + bonus bAspdRate,6; + if (.@r>=11) { + bonus bAspdRate,8; + } + } + } + - Id: 310568 + AegisName: Wolf_Orb_Caster_1 + Name: Wolf Orb (Caster) Level 1 + Type: Card + Script: | + .@r = getrefine(); + bonus bVariableCastrate,-6; + if (.@r>=7) { + bonus bVariableCastrate,-8; + if (.@r>=9) { + bonus bVariableCastrate,-8; + if (.@r>=11) { + bonus bVariableCastrate,-8; + } + } + } + - Id: 310569 + AegisName: Wolf_Orb_Critical_1 + Name: Wolf Orb (Critical) Level 1 + Type: Card + Script: | + .@r = getrefine(); + bonus bCritical,10; + if (.@r>=7) { + bonus bCritAtkRate,6; + if (.@r>=9) { + bonus bCritAtkRate,6; + if (.@r>=11) { + bonus bCritAtkRate,8; + } + } + } + - Id: 310570 + AegisName: Wolf_Orb_Guide_1 + Name: Wolf Orb (Guide Attack) Level 1 + Type: Card + Script: | + .@r = getrefine(); + bonus bHit,20; + if (.@r>=7) { + bonus bPerfectHitRate,6; + if (.@r>=9) { + bonus bPerfectHitRate,6; + if (.@r>=11) { + bonus bPerfectHitRate,8; + } + } + } + - Id: 310571 + AegisName: Wolf_Orb_Speed_2 + Name: Wolf Orb (Speed) Level 2 + Type: Card + Script: | + .@r = getrefine(); + bonus bFlee,20; + if (.@r>=7) { + bonus bAspdRate,6; + if (.@r>=9) { + bonus bAspdRate,8; + if (.@r>=11) { + bonus bAspdRate,8; + } + } + } + - Id: 310572 + AegisName: Wolf_Orb_Caster_2 + Name: Wolf Orb (Caster) Level 2 + Type: Card + Script: | + .@r = getrefine(); + bonus bVariableCastrate,-8; + if (.@r>=7) { + bonus bVariableCastrate,-8; + if (.@r>=9) { + bonus bVariableCastrate,-8; + if (.@r>=11) { + bonus bVariableCastrate,-8; + } + } + } + - Id: 310573 + AegisName: Wolf_Orb_Critical_2 + Name: Wolf Orb (Critical) Level 2 + Type: Card + Script: | + .@r = getrefine(); + bonus bCritical,10; + if (.@r>=7) { + bonus bCritAtkRate,6; + if (.@r>=9) { + bonus bCritAtkRate,8; + if (.@r>=11) { + bonus bCritAtkRate,8; + } + } + } + - Id: 310574 + AegisName: Wolf_Orb_Guide_2 + Name: Wolf Orb (Guide Attack) Level 2 + Type: Card + Script: | + .@r = getrefine(); + bonus bHit,20; + if (.@r>=7) { + bonus bPerfectHitRate,6; + if (.@r>=9) { + bonus bPerfectHitRate,8; + if (.@r>=11) { + bonus bPerfectHitRate,8; + } + } + } + - Id: 310575 + AegisName: Wolf_Orb_Speed_3 + Name: Wolf Orb (Speed) Level 3 + Type: Card + Script: | + .@r = getrefine(); + bonus bFlee,30; + if (.@r>=7) { + bonus bAspdRate,8; + if (.@r>=9) { + bonus bAspdRate,8; + if (.@r>=11) { + bonus bAspdRate,8; + } + } + } + - Id: 310576 + AegisName: Wolf_Orb_Caster_3 + Name: Wolf Orb (Caster) Level 3 + Type: Card + Script: | + .@r = getrefine(); + bonus bVariableCastrate,-8; + bonus bMatk,30; + if (.@r>=7) { + bonus bVariableCastrate,-8; + if (.@r>=9) { + bonus bVariableCastrate,-8; + if (.@r>=11) { + bonus bVariableCastrate,-8; + } + } + } + - Id: 310577 + AegisName: Wolf_Orb_Critical_3 + Name: Wolf Orb (Critical) Level 3 + Type: Card + Script: | + .@r = getrefine(); + bonus bCritical,15; + if (.@r>=7) { + bonus bCritAtkRate,8; + if (.@r>=9) { + bonus bCritAtkRate,8; + if (.@r>=11) { + bonus bCritAtkRate,8; + } + } + } + - Id: 310578 + AegisName: Wolf_Orb_Guide_3 + Name: Wolf Orb (Guide Attack) Level 3 + Type: Card + Script: | + .@r = getrefine(); + bonus bHit,30; + if (.@r>=7) { + bonus bPerfectHitRate,8; + if (.@r>=9) { + bonus bPerfectHitRate,8; + if (.@r>=11) { + bonus bPerfectHitRate,8; + } + } + } + - Id: 310579 + AegisName: Wolf_Orb_Above_1 + Name: Wolf Orb (Above All) Level 1 + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSubClass,Class_Normal,3; + bonus2 bSubClass,Class_Boss,3; + if (.@r>=7) { + bonus2 bSubEle,Ele_All,3; + if (.@r>=9) { + bonus2 bSubSize,Size_All,3; + bonus2 bMagicSubSize,Size_All,3; + if (.@r>=11) { + bonus2 bSubRace,RC_All,3; + bonus2 bSubRace,RC_Player_Human,-3; + bonus2 bSubRace,RC_Player_Doram,-3; + } + } + } + - Id: 310580 + AegisName: Wolf_Orb_Above_2 + Name: Wolf Orb (Above All) Level 2 + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSubClass,Class_Normal,5; + bonus2 bSubClass,Class_Boss,5; + if (.@r>=7) { + bonus2 bSubEle,Ele_All,5; + if (.@r>=9) { + bonus2 bSubSize,Size_All,5; + bonus2 bMagicSubSize,Size_All,5; + if (.@r>=11) { + bonus2 bSubRace,RC_All,5; + bonus2 bSubRace,RC_Player_Human,-5; + bonus2 bSubRace,RC_Player_Doram,-5; + } + } + } + - Id: 310581 + AegisName: Wolf_Orb_Above_3 + Name: Wolf Orb (Above All) Level 3 + Type: Card + Script: | + .@r = getrefine(); + bonus2 bSubClass,Class_Normal,7; + bonus2 bSubClass,Class_Boss,7; + if (.@r>=7) { + bonus2 bSubEle,Ele_All,7; + if (.@r>=9) { + bonus2 bSubSize,Size_All,7; + bonus2 bMagicSubSize,Size_All,7; + if (.@r>=11) { + bonus2 bSubRace,RC_All,7; + bonus2 bSubRace,RC_Player_Human,-7; + bonus2 bSubRace,RC_Player_Doram,-7; + } + } + } + - Id: 310582 + AegisName: Wolf_Orb_P_Full_1 + Name: Wolf Orb (Powerful) Level 1 + Type: Card + Script: | + .@r = getrefine(); + bonus2 bMagicAtkEle,Ele_All,2; + bonus bLongAtkRate,2; + bonus bShortAtkRate,2; + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_All,2; + bonus bLongAtkRate,2; + bonus bShortAtkRate,2; + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_All,2; + bonus bLongAtkRate,2; + bonus bShortAtkRate,2; + if (.@r>=11) { + bonus2 bMagicAtkEle,Ele_All,2; + bonus bLongAtkRate,2; + bonus bShortAtkRate,2; + } + } + } + - Id: 310583 + AegisName: Wolf_Orb_P_Full_2 + Name: Wolf Orb (Powerful) Level 2 + Type: Card + Script: | + .@r = getrefine(); + bonus2 bMagicAtkEle,Ele_All,2; + bonus bLongAtkRate,2; + bonus bShortAtkRate,2; + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_All,2; + bonus bLongAtkRate,2; + bonus bShortAtkRate,2; + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_All,3; + bonus bLongAtkRate,3; + bonus bShortAtkRate,3; + if (.@r>=11) { + bonus2 bMagicAtkEle,Ele_All,3; + bonus bLongAtkRate,3; + bonus bShortAtkRate,3; + } + } + } + - Id: 310584 + AegisName: Wolf_Orb_P_Full_3 + Name: Wolf Orb (Powerful) Level 3 + Type: Card + Script: | + .@r = getrefine(); + bonus2 bMagicAtkEle,Ele_All,3; + bonus bLongAtkRate,3; + bonus bShortAtkRate,3; + if (.@r>=7) { + bonus2 bMagicAtkEle,Ele_All,3; + bonus bLongAtkRate,3; + bonus bShortAtkRate,3; + if (.@r>=9) { + bonus2 bMagicAtkEle,Ele_All,3; + bonus bLongAtkRate,3; + bonus bShortAtkRate,3; + if (.@r>=11) { + bonus2 bMagicAtkEle,Ele_All,3; + bonus bLongAtkRate,3; + bonus bShortAtkRate,3; + } + } + } + - Id: 310585 + AegisName: Wolf_Orb_M_Counter_1 + Name: Wolf Orb (Mirror Counter) Level 1 + Type: Card + Script: | + .@r = getrefine(); + bonus bReduceDamageReturn,2; + if (.@r>=7) { + bonus bReduceDamageReturn,2; + if (.@r>=9) { + bonus bReduceDamageReturn,3; + if (.@r>=11) { + bonus bReduceDamageReturn,3; + } + } + } + - Id: 310586 + AegisName: Wolf_Orb_M_Counter_2 + Name: Wolf Orb (Mirror Counter) Level 2 + Type: Card + Script: | + .@r = getrefine(); + bonus bReduceDamageReturn,3; + if (.@r>=7) { + bonus bReduceDamageReturn,3; + if (.@r>=9) { + bonus bReduceDamageReturn,4; + if (.@r>=11) { + bonus bReduceDamageReturn,4; + } + } + } + - Id: 310587 + AegisName: Wolf_Orb_M_Counter_3 + Name: Wolf Orb (Mirror Counter) Level 3 + Type: Card + Script: | + .@r = getrefine(); + bonus bReduceDamageReturn,4; + if (.@r>=7) { + bonus bReduceDamageReturn,4; + if (.@r>=9) { + bonus bReduceDamageReturn,5; + if (.@r>=11) { + bonus bReduceDamageReturn,5; + } + } + } + - Id: 310588 + AegisName: Wolf_Orb_Hp_1 + Name: Wolf Orb (Vital) Level 1 + Type: Card + Script: | + .@r = getrefine(); + bonus bMaxHPrate,5; + bonus bMaxHP,1500; + if (.@r>=7) { + bonus bMaxHPrate,2; + if (.@r>=9) { + bonus bMaxHPrate,2; + if (.@r>=11) { + bonus bMaxHPrate,3; + } + } + } + - Id: 310589 + AegisName: Wolf_Orb_Sp_1 + Name: Wolf Orb (Mental) Level 1 + Type: Card + Script: | + .@r = getrefine(); + bonus bMaxSPrate,5; + bonus bMaxSP,300; + if (.@r>=7) { + bonus bMaxSPrate,2; + if (.@r>=9) { + bonus bMaxSPrate,2; + if (.@r>=11) { + bonus bMaxSPrate,3; + } + } + } + - Id: 310590 + AegisName: Wolf_Orb_Heal_1 + Name: Wolf Orb (Heal) Level 1 + Type: Card + Script: | + .@r = getrefine(); + bonus bHealPower,3; + if (.@r>=7) { + bonus bHealPower,4; + if (.@r>=9) { + bonus bHealPower,5; + if (.@r>=11) { + bonus bHealPower,5; + } + } + } + - Id: 310591 + AegisName: Wolf_Orb_Hp_2 + Name: Wolf Orb (Vital) Level 2 + Type: Card + Script: | + .@r = getrefine(); + bonus bMaxHPrate,5; + bonus bMaxHP,2000; + if (.@r>=7) { + bonus bMaxHPrate,3; + if (.@r>=9) { + bonus bMaxHPrate,4; + if (.@r>=11) { + bonus bMaxHPrate,5; + } + } + } + - Id: 310592 + AegisName: Wolf_Orb_Sp_2 + Name: Wolf Orb (Mental) Level 2 + Type: Card + Script: | + .@r = getrefine(); + bonus bMaxSPrate,5; + bonus bMaxSP,400; + if (.@r>=7) { + bonus bMaxSPrate,3; + if (.@r>=9) { + bonus bMaxSPrate,4; + if (.@r>=11) { + bonus bMaxSPrate,5; + } + } + } + - Id: 310593 + AegisName: Wolf_Orb_Heal_2 + Name: Wolf Orb (Heal) Level 2 + Type: Card + Script: | + .@r = getrefine(); + bonus bHealPower,5; + if (.@r>=7) { + bonus bHealPower,5; + if (.@r>=9) { + bonus bHealPower,5; + if (.@r>=11) { + bonus bHealPower,5; + } + } + } + - Id: 310594 + AegisName: Wolf_Orb_Hp_3 + Name: Wolf Orb (Vital) Level 3 + Type: Card + Script: | + .@r = getrefine(); + bonus bMaxHPrate,5; + bonus bMaxHP,2500; + if (.@r>=7) { + bonus bMaxHPrate,5; + if (.@r>=9) { + bonus bMaxHPrate,5; + if (.@r>=11) { + bonus bMaxHPrate,5; + } + } + } + - Id: 310595 + AegisName: Wolf_Orb_Sp_3 + Name: Wolf Orb (Mental) Level 3 + Type: Card + Script: | + .@r = getrefine(); + bonus bMaxSPrate,5; + bonus bMaxSP,450; + if (.@r>=7) { + bonus bMaxSPrate,5; + if (.@r>=9) { + bonus bMaxSPrate,5; + if (.@r>=11) { + bonus bMaxSPrate,5; + } + } + } + - Id: 310596 + AegisName: Wolf_Orb_Heal_3 + Name: Wolf Orb (Heal) Level 3 + Type: Card + Script: | + .@r = getrefine(); + bonus bHealPower,5; + if (.@r>=7) { + bonus bHealPower,5; + if (.@r>=9) { + bonus bHealPower,7; + if (.@r>=11) { + bonus bHealPower,7; + } + } + } + - Id: 310597 + AegisName: Wolf_Orb_Robust_1 + Name: Wolf Orb (Robust) Level 1 + Type: Card + Script: | + .@r = getrefine(); + bonus bMaxHPrate,5; + bonus bMaxSPrate,5; + bonus bMaxHP,1200; + bonus bMaxSP,250; + if (.@r>=7) { + bonus bMaxHPrate,1; + bonus bMaxSPrate,1; + if (.@r>=9) { + bonus bMaxHPrate,2; + bonus bMaxSPrate,2; + if (.@r>=11) { + bonus bMaxHPrate,2; + bonus bMaxSPrate,2; + } + } + } + - Id: 310598 + AegisName: Wolf_Orb_Robust_2 + Name: Wolf Orb (Robust) Level 2 + Type: Card + Script: | + .@r = getrefine(); + bonus bMaxHPrate,5; + bonus bMaxSPrate,5; + bonus bMaxHP,1500; + bonus bMaxSP,300; + if (.@r>=7) { + bonus bMaxHPrate,2; + bonus bMaxSPrate,2; + if (.@r>=9) { + bonus bMaxHPrate,3; + bonus bMaxSPrate,3; + if (.@r>=11) { + bonus bMaxHPrate,4; + bonus bMaxSPrate,4; + } + } + } + - Id: 310599 + AegisName: Wolf_Orb_Robust_3 + Name: Wolf Orb (Robust) Level 3 + Type: Card + Script: | + .@r = getrefine(); + bonus bMaxHPrate,5; + bonus bMaxSPrate,5; + bonus bMaxHP,2000; + bonus bMaxSP,350; + if (.@r>=7) { + bonus bMaxHPrate,3; + bonus bMaxSPrate,3; + if (.@r>=9) { + bonus bMaxHPrate,4; + bonus bMaxSPrate,4; + if (.@r>=11) { + bonus bMaxHPrate,5; + bonus bMaxSPrate,5; + } + } + } + - Id: 310600 + AegisName: Wolf_Orb_F_Cast_1 + Name: Wolf Orb (Fixed Casting) Level 1 + Type: Card + Script: | + bonus bFixedCast,-500; + - Id: 310601 + AegisName: Wolf_Orb_F_Cast_2 + Name: Wolf Orb (Fixed Casting) Level 2 + Type: Card + Script: | + bonus bFixedCast,-700; + - Id: 310602 + AegisName: Wolf_Orb_F_Cast_3 + Name: Wolf Orb (Fixed Casting) Level 3 + Type: Card + Script: | + bonus bFixedCast,-1000; + - Id: 310603 + AegisName: Wolf_Orb_M_F_1 + Name: Wolf Orb (Magical Force) Level 1 + Type: Card + Script: | + .@r = getrefine(); + bonus2 bMagicAddSize,Size_All,2; + if (.@r>=7) { + bonus2 bMagicAddSize,Size_All,2; + if (.@r>=9) { + bonus2 bMagicAddSize,Size_All,2; + if (.@r>=11) { + bonus2 bMagicAddSize,Size_All,2; + } + } + } + - Id: 310604 + AegisName: Wolf_Orb_P_F_1 + Name: Wolf Orb (Physical Force) Level 1 + Type: Card + Script: | + .@r = getrefine(); + bonus2 bAddSize,Size_All,2; + if (.@r>=7) { + bonus2 bAddSize,Size_All,2; + if (.@r>=9) { + bonus2 bAddSize,Size_All,2; + if (.@r>=11) { + bonus2 bAddSize,Size_All,2; + } + } + } + - Id: 310605 + AegisName: Wolf_Orb_M_F_2 + Name: Wolf Orb (Magical Force) Level 2 + Type: Card + Script: | + .@r = getrefine(); + bonus2 bMagicAddSize,Size_All,3; + if (.@r>=7) { + bonus2 bMagicAddSize,Size_All,3; + if (.@r>=9) { + bonus2 bMagicAddSize,Size_All,3; + if (.@r>=11) { + bonus2 bMagicAddSize,Size_All,3; + } + } + } + - Id: 310606 + AegisName: Wolf_Orb_P_F_2 + Name: Wolf Orb (Physical Force) Level 2 + Type: Card + Script: | + .@r = getrefine(); + bonus2 bAddSize,Size_All,3; + if (.@r>=7) { + bonus2 bAddSize,Size_All,3; + if (.@r>=9) { + bonus2 bAddSize,Size_All,3; + if (.@r>=11) { + bonus2 bAddSize,Size_All,3; + } + } + } + - Id: 310607 + AegisName: Wolf_Orb_M_F_3 + Name: Wolf Orb (Magical Force) Level 3 + Type: Card + Script: | + .@r = getrefine(); + bonus2 bMagicAddSize,Size_All,4; + if (.@r>=7) { + bonus2 bMagicAddSize,Size_All,4; + if (.@r>=9) { + bonus2 bMagicAddSize,Size_All,4; + if (.@r>=11) { + bonus2 bMagicAddSize,Size_All,4; + } + } + } + - Id: 310608 + AegisName: Wolf_Orb_P_F_3 + Name: Wolf Orb (Physical Force) Level 3 + Type: Card + Script: | + .@r = getrefine(); + bonus2 bAddSize,Size_All,4; + if (.@r>=7) { + bonus2 bAddSize,Size_All,4; + if (.@r>=9) { + bonus2 bAddSize,Size_All,4; + if (.@r>=11) { + bonus2 bAddSize,Size_All,4; + } + } + } + - Id: 310609 + AegisName: Wolf_Orb_Un_Vit + Name: Wolf Orb (Unlimited Vital) + Type: Card + Script: | + autobonus "{ bonus2 bAddClass,Class_All,25; bonus bVit,50; }",30,10000,BF_WEAPON; + - Id: 310610 + AegisName: Wolf_Orb_Sp_Int + Name: Wolf Orb (Spell Buster) + Type: Card + Script: | + autobonus "{ bonus bMatkRate,25; bonus bInt,50; }",30,10000,BF_MAGIC; + - Id: 310611 + AegisName: Wolf_Orb_Fi_Dex + Name: Wolf Orb (Firing Shot) + Type: Card + Script: | + autobonus "{ bonus bLongAtkRate,15; bonus bDex,50; }",30,10000,BF_WEAPON; + - Id: 310612 + AegisName: Wolf_Orb_Ov_Str + Name: Wolf Orb (Overpower) + Type: Card + Script: | + autobonus "{ bonus bShortAtkRate,15; bonus bStr,50; }",30,10000,BF_WEAPON; + - Id: 310613 + AegisName: Wolf_Orb_Fa_Agi + Name: Wolf Orb (Fatal Flash) + Type: Card + Script: | + autobonus "{ bonus bCritAtkRate,25; bonus bAgi,50; }",30,10000,BF_WEAPON; + - Id: 310614 + AegisName: Wolf_Orb_Lu_Luk + Name: Wolf Orb (Lucky Strike) + Type: Card + Script: | + autobonus "{ bonus2 bMagicAtkEle,Ele_All,15; bonus bLuk,50; }",30,10000,BF_MAGIC; + - Id: 310615 + AegisName: Wolf_Orb_A_Delay_1 + Name: Wolf Orb (Delay After Attack) Level 1 + Type: Card + Script: | + bonus bAspdRate,4; + bonus bBaseAtk,18; + - Id: 310616 + AegisName: Wolf_Orb_E_Archer_1 + Name: Wolf Orb (Expert Archer) Level 1 + Type: Card + Script: | + bonus bLongAtkRate,4; + bonus bHit,8; + - Id: 310617 + AegisName: Wolf_Orb_Fatal_1 + Name: Wolf Orb (Fatal) Level 1 + Type: Card + Script: | + bonus bCritAtkRate,6; + bonus bCritical,6; + - Id: 310618 + AegisName: Wolf_Orb_F_Spirit_1 + Name: Wolf Orb (Fighting Spirit) Level 1 + Type: Card + Script: | + bonus bShortAtkRate,4; + bonus bPerfectHitRate,2; + - Id: 310619 + AegisName: Wolf_Orb_Spell_1 + Name: Wolf Orb (Spell) Level 1 + Type: Card + Script: | + bonus bVariableCastrate,-4; + bonus bMatk,18; + - Id: 310620 + AegisName: Wolf_Orb_A_Delay_2 + Name: Wolf Orb (Delay After Attack) Level 2 + Type: Card + Script: | + bonus bAspdRate,6; + bonus bBaseAtk,22; + - Id: 310621 + AegisName: Wolf_Orb_E_Archer_2 + Name: Wolf Orb (Expert Archer) Level 2 + Type: Card + Script: | + bonus bLongAtkRate,6; + bonus bHit,12; + - Id: 310622 + AegisName: Wolf_Orb_Fatal_2 + Name: Wolf Orb (Fatal) Level 2 + Type: Card + Script: | + bonus bCritAtkRate,8; + bonus bCritical,9; + - Id: 310623 + AegisName: Wolf_Orb_F_Spirit_2 + Name: Wolf Orb (Fighting Spirit) Level 2 + Type: Card + Script: | + bonus bShortAtkRate,6; + bonus bPerfectHitRate,3; + - Id: 310624 + AegisName: Wolf_Orb_Spell_2 + Name: Wolf Orb (Spell) Level 2 + Type: Card + Script: | + bonus bVariableCastrate,-6; + bonus bMatk,22; + - Id: 310625 + AegisName: Wolf_Orb_A_Delay_3 + Name: Wolf Orb (Delay After Attack) Level 3 + Type: Card + Script: | + bonus bAspdRate,8; + bonus bBaseAtk,26; + - Id: 310626 + AegisName: Wolf_Orb_E_Archer_3 + Name: Wolf Orb (Expert Archer) Level 3 + Type: Card + Script: | + bonus bLongAtkRate,8; + bonus bHit,16; + - Id: 310627 + AegisName: Wolf_Orb_Fatal_3 + Name: Wolf Orb (Fatal) Level 3 + Type: Card + Script: | + bonus bCritAtkRate,10; + bonus bCritical,12; + - Id: 310628 + AegisName: Wolf_Orb_F_Spirit_3 + Name: Wolf Orb (Fighting Spirit) Level 3 + Type: Card + Script: | + bonus bShortAtkRate,8; + bonus bPerfectHitRate,4; + - Id: 310629 + AegisName: Wolf_Orb_Spell_3 + Name: Wolf Orb (Spell) Level 3 + Type: Card + Script: | + bonus bVariableCastrate,-8; + bonus bMatk,26; + - Id: 310630 + AegisName: Wolf_Orb_A_Delay_4 + Name: Wolf Orb (Delay After Attack) Level 4 + Type: Card + Script: | + bonus bAspdRate,10; + bonus bBaseAtk,30; + - Id: 310631 + AegisName: Wolf_Orb_E_Archer_4 + Name: Wolf Orb (Expert Archer) Level 4 + Type: Card + Script: | + bonus bLongAtkRate,10; + bonus bHit,20; + - Id: 310632 + AegisName: Wolf_Orb_Fatal_4 + Name: Wolf Orb (Fatal) Level 4 + Type: Card + Script: | + bonus bCritAtkRate,12; + bonus bCritical,15; + - Id: 310633 + AegisName: Wolf_Orb_F_Spirit_4 + Name: Wolf Orb (Fighting Spirit) Level 4 + Type: Card + Script: | + bonus bShortAtkRate,10; + bonus bPerfectHitRate,5; + - Id: 310634 + AegisName: Wolf_Orb_Spell_4 + Name: Wolf Orb (Spell) Level 4 + Type: Card + Script: | + bonus bVariableCastrate,-10; + bonus bMatk,30; + - Id: 310635 + AegisName: Wolf_Orb_HealHP_1 + Name: Wolf Orb (HP Recovery) Level 1 + Type: Card + Script: | + bonus bHPrecovRate,20; + - Id: 310636 + AegisName: Wolf_Orb_HealSP_1 + Name: Wolf Orb (SP Recovery) Level 1 + Type: Card + Script: | + bonus bSPrecovRate,20; + - Id: 310637 + AegisName: Wolf_Orb_HealHP_2 + Name: Wolf Orb (HP Recovery) Level 2 + Type: Card + Script: | + bonus bHPrecovRate,30; + - Id: 310638 + AegisName: Wolf_Orb_HealSP_2 + Name: Wolf Orb (SP Recovery) Level 2 + Type: Card + Script: | + bonus bSPrecovRate,30; + - Id: 310639 + AegisName: Wolf_Orb_HealHP_3 + Name: Wolf Orb (HP Recovery) Level 3 + Type: Card + Script: | + bonus bHPrecovRate,40; + - Id: 310640 + AegisName: Wolf_Orb_HealSP_3 + Name: Wolf Orb (SP Recovery) Level 3 + Type: Card + Script: | + bonus bSPrecovRate,40; + - Id: 310641 + AegisName: Wolf_Orb_HealHP_4 + Name: Wolf Orb (HP Recovery) Level 4 + Type: Card + Script: | + bonus bHPrecovRate,50; + - Id: 310642 + AegisName: Wolf_Orb_HealSP_4 + Name: Wolf Orb (SP Recovery) Level 4 + Type: Card + Script: | + bonus bSPrecovRate,50; + - Id: 310643 + AegisName: Wolf_Orb_Life + Name: Wolf Orb (Drain Life) + Type: Card + Script: | + bonus2 bHPDrainRate,40,2; + - Id: 310644 + AegisName: Wolf_Orb_Soul + Name: Wolf Orb (Drain Soul) + Type: Card + Script: | + bonus2 bSPDrainRate,10,3; + - Id: 310645 + AegisName: Wolf_Orb_M_Heal + Name: Wolf Orb (Magic Healing) + Type: Card + Script: | + autobonus "{ bonus2 bHPRegenRate,700,500; }",40,19000,BF_MAGIC; + - Id: 310646 + AegisName: Wolf_Orb_M_Soul + Name: Wolf Orb (Magic Soul) + Type: Card + Script: | + autobonus "{ bonus2 bSPRegenRate,100,500; }",20,19000,BF_MAGIC; + - Id: 310647 + AegisName: Wolf_Orb_A_Force + Name: Wolf Orb (All Force) + Type: Card + Script: | + bonus2 bMagicAtkEle,Ele_All,7; + bonus bLongAtkRate,7; + bonus bShortAtkRate,7; + - Id: 1000000 + AegisName: IDTest_event + Name: IDTest event + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 1000001 + AegisName: Job_Pass_Ticket1 + Name: 1st Job Change Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000002 + AegisName: Job_Pass_Ticket2 + Name: 2nd Job Change Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000003 + AegisName: Job_Pass_Ticket3 + Name: Transcendence Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000004 + AegisName: Job_Pass_Ticket4 + Name: Top Job Tickets + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000005 + AegisName: Boost_W_Ticket + Name: Boosting Weapon Voucher + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000006 + AegisName: Boost_A_Ticket + Name: Booster Armor Voucher + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000007 + AegisName: Kr_B_Event01 + Name: Parfait for Children + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000008 + AegisName: RangerStone_II_Top + Name: Sniper Stone II (Top) + Type: Etc + Weight: 100 + - Id: 1000009 + AegisName: RangerStone_II_Middle + Name: Sniper Stone II (Middle) + Type: Etc + Weight: 100 + - Id: 1000010 + AegisName: RangerStone_II_Bottom + Name: Sniper Stone II (Bottom) + Type: Etc + Weight: 100 + - Id: 1000011 + AegisName: RangerStone_II_Garment + Name: Ranger Stone II (Garment) + Type: Etc + Weight: 100 + - Id: 1000012 + AegisName: MechanicStone_II_Top + Name: Whitesmith Stone II (Top) + Type: Etc + Weight: 100 + - Id: 1000013 + AegisName: MechanicStone_II_Middle + Name: Whitesmith Stone II (Middle) + Type: Etc + Weight: 100 + - Id: 1000014 + AegisName: MechanicStone_II_Bottom + Name: Whitesmith Stone II (Bottom) + Type: Etc + Weight: 100 + - Id: 1000015 + AegisName: MechanicStone_II_Garment + Name: Mechanic Stone II (Garment) + Type: Etc + Weight: 100 + - Id: 1000016 + AegisName: HighpriestStone_II_Top + Name: High Priest Stone II (Top) + Type: Etc + Weight: 100 + - Id: 1000017 + AegisName: HighpriestStone_II_Middle + Name: High Priest Stone II (Middle) + Type: Etc + Weight: 100 + - Id: 1000018 + AegisName: HighpriestStone_II_Bottom + Name: High Priest Stone II (Bottom) + Type: Etc + Weight: 100 + - Id: 1000019 + AegisName: ArchbishopStone_II_Garment + Name: Archbishop Stone II (Garment) + Type: Etc + Weight: 100 + - Id: 1000092 + AegisName: ELYUMINA_RADAR + Name: Elyumina Radar + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000093 + AegisName: PITAYA_TAIL_R + Name: Red Pitaya Tail + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000094 + AegisName: PITAYA_TAIL_Y + Name: Yellow Pitaya Tail + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000095 + AegisName: PITAYA_TAIL_B + Name: Blue Pitaya Tail + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000096 + AegisName: PITAYA_TAIL_G + Name: Green Pitaya Tail + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000097 + AegisName: PITAYA_TAIL_P + Name: Purple Pitaya Tail + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000098 + AegisName: PITAYA_TAIL_BOSS + Name: Boss Pitaya Tail + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000099 + AegisName: GARDENERS_COOKIE + Name: Gardener's Cookie + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000100 + AegisName: FREEZING_TRAP + Name: Freezing Trap + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000101 + AegisName: AUTODOLL_PARTS + Name: Autodoll Parts + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000102 + AegisName: EMERGENCY_KEY + Name: Emergency Key + Type: Etc + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000103 + AegisName: BarMealTicket + Name: Barmeal Ticket + Type: Etc + Flags: + BuyingStore: true + - Id: 1000104 + AegisName: Magical_Igni_Stone + Name: Magical Soapstone + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000105 + AegisName: EP17_2_NO1 + Name: Automatic Modification Module(Defense) + Type: Etc + Weight: 10 + - Id: 1000106 + AegisName: EP17_2_NO2 + Name: Automatic Modification Module(Magic Defense) + Type: Etc + Weight: 10 + - Id: 1000107 + AegisName: EP17_2_NO3 + Name: Automatic Modification Module(VIT) + Type: Etc + Weight: 10 + - Id: 1000108 + AegisName: EP17_2_NO4 + Name: Automatic Modification Module(LUK) + Type: Etc + Weight: 10 + - Id: 1000109 + AegisName: EP17_2_NO5 + Name: Automatic Modification Module(STR) + Type: Etc + Weight: 10 + - Id: 1000110 + AegisName: EP17_2_NO6 + Name: Automatic Modification Module(AGI) + Type: Etc + Weight: 10 + - Id: 1000111 + AegisName: EP17_2_NO7 + Name: Automatic Modification Module(INT) + Type: Etc + Weight: 10 + - Id: 1000112 + AegisName: EP17_2_NO8 + Name: Automatic Modification Module(DEX) + Type: Etc + Weight: 10 + - Id: 1000113 + AegisName: EP17_2_RA1 + Name: Automatic Modification Module(HP Recovery) + Type: Etc + Weight: 10 + - Id: 1000114 + AegisName: EP17_2_RA2 + Name: Automatic Modification Module(SP Recovery) + Type: Etc + Weight: 10 + - Id: 1000115 + AegisName: EP17_2_RA3 + Name: Automatic Modification Module(Spell) + Type: Etc + Weight: 10 + - Id: 1000116 + AegisName: EP17_2_RA4 + Name: Automatic Modification Module(Attack Speed) + Type: Etc + Weight: 10 + - Id: 1000117 + AegisName: EP17_2_RA5 + Name: Automatic Modification Module(Fatal) + Type: Etc + Weight: 10 + - Id: 1000118 + AegisName: EP17_2_RA6 + Name: Automatic Modification Module(Expert Archer) + Type: Etc + Weight: 10 + - Id: 1000119 + AegisName: EP17_2_RA7 + Name: Automatic Modification Module(Vital) + Type: Etc + Weight: 10 + - Id: 1000120 + AegisName: EP17_2_RA8 + Name: Automatic Modification Module(Mental) + Type: Etc + Weight: 10 + - Id: 1000121 + AegisName: EP17_2_RA9 + Name: Automatic Modification Module(Heal) + Type: Etc + Weight: 10 + - Id: 1000122 + AegisName: EP17_2_RA10 + Name: Automatic Modification Module(Attack Power) + Type: Etc + Weight: 10 + - Id: 1000123 + AegisName: EP17_2_RA11 + Name: Automatic Modification Module(Magic Power) + Type: Etc + Weight: 10 + - Id: 1000124 + AegisName: EP17_2_RA12 + Name: Automatic Modification Module(Shooter) + Type: Etc + Weight: 10 + - Id: 1000125 + AegisName: EP17_2_RA13 + Name: Automatic Modification Module(Fast) + Type: Etc + Weight: 10 + - Id: 1000126 + AegisName: EP17_2_RA14 + Name: Automatic Modification Module(Caster) + Type: Etc + Weight: 10 + - Id: 1000127 + AegisName: EP17_2_RA15 + Name: Automatic Modification Module(Critical) + Type: Etc + Weight: 10 + - Id: 1000128 + AegisName: EP17_2_RA16 + Name: Automatic Modification Module(Magical Force) + Type: Etc + Weight: 10 + - Id: 1000129 + AegisName: EP17_2_RA17 + Name: Automatic Modification Module(Attacker Force) + Type: Etc + Weight: 10 + - Id: 1000130 + AegisName: EP17_2_RA18 + Name: Automatic Modification Module(Range Force) + Type: Etc + Weight: 10 + - Id: 1000131 + AegisName: EP17_2_RA19 + Name: Automatic Modification Module(Critical Force) + Type: Etc + Weight: 10 + - Id: 1000132 + AegisName: EP17_2_RA20 + Name: Automatic Modification Module(Recovery Force) + Type: Etc + Weight: 10 + - Id: 1000133 + AegisName: EP17_2_UQ1 + Name: Automatic Modification Module(After Skill Delay) + Type: Etc + Weight: 10 + - Id: 1000134 + AegisName: EP17_2_UQ2 + Name: Automatic Modification Module(Above All) + Type: Etc + Weight: 10 + - Id: 1000135 + AegisName: EP17_2_UQ3 + Name: Automatic Module (Above All) + Type: Etc + Weight: 10 + - Id: 1000136 + AegisName: EP17_2_UQ4 + Name: Automatic Modification Module(Drain Life) + Type: Etc + Weight: 10 + - Id: 1000137 + AegisName: EP17_2_UQ5 + Name: Automatic Modification Module(Drain Soul) + Type: Etc + Weight: 10 + - Id: 1000138 + AegisName: EP17_2_UQ6 + Name: Automatic Modification Module(Magic Healing) + Type: Etc + Weight: 10 + - Id: 1000139 + AegisName: EP17_2_UQ7 + Name: Automatic Modification Module(Magic Soul) + Type: Etc + Weight: 10 + - Id: 1000140 + AegisName: EP17_2_UQ8 + Name: Automatic Modification Module(Power Force) + Type: Etc + Weight: 10 + - Id: 1000141 + AegisName: EP17_2_UQ9 + Name: Automatic Modification Module(Robust) + Type: Etc + Weight: 10 + - Id: 1000142 + AegisName: EP17_2_UQ10 + Name: Automatic Modification Module(Powerful) + Type: Etc + Weight: 10 + - Id: 1000143 + AegisName: EP17_2_UQ11 + Name: Automatic Modification Module(All Force) + Type: Etc + Weight: 10 + - Id: 1000144 + AegisName: EP17_2_LE1 + Name: Automatic Module(Unlimited Vital) + Type: Etc + Weight: 10 + - Id: 1000145 + AegisName: EP17_2_LE2 + Name: Automatic Module(Spell Buster) + Type: Etc + Weight: 10 + - Id: 1000146 + AegisName: EP17_2_LE3 + Name: Automatic Module(Firing Shot) + Type: Etc + Weight: 10 + - Id: 1000147 + AegisName: EP17_2_LE4 + Name: Automatic Module(Over Power) + Type: Etc + Weight: 10 + - Id: 1000148 + AegisName: EP17_2_LE5 + Name: Automatic Module(Fatal Flash) + Type: Etc + Weight: 10 + - Id: 1000149 + AegisName: EP17_2_LE6 + Name: Automatic Module(Lucky Strike) + Type: Etc + Weight: 10 + - Id: 1000152 + AegisName: EP17_2_EP1 + Name: Automatic Module(Dragonic Breath) + Type: Etc + Weight: 10 + - Id: 1000153 + AegisName: EP17_2_EP2 + Name: Automatic Module(Wave Break) + Type: Etc + Weight: 10 + - Id: 1000154 + AegisName: EP17_2_EP3 + Name: Automatic Module(Hundred Spiral) + Type: Etc + Weight: 10 + - Id: 1000155 + AegisName: EP17_2_EP4 + Name: Automatic Module(Drive Press) + Type: Etc + Weight: 10 + - Id: 1000156 + AegisName: EP17_2_EP5 + Name: Automatic Module(Banishing Cannon) + Type: Etc + Weight: 10 + - Id: 1000157 + AegisName: EP17_2_EP6 + Name: Automatic Module(Genesis Pressure) + Type: Etc + Weight: 10 + - Id: 1000158 + AegisName: EP17_2_EP7 + Name: Automatic Module(Boost Cannon) + Type: Etc + Weight: 10 + - Id: 1000159 + AegisName: EP17_2_EP8 + Name: Automatic Module(Cold Flare) + Type: Etc + Weight: 10 + - Id: 1000160 + AegisName: EP17_2_EP9 + Name: Automatic Module(Tornado Swing) + Type: Etc + Weight: 10 + - Id: 1000161 + AegisName: EP17_2_EP10 + Name: Automatic Module(Cannon Tornado) + Type: Etc + Weight: 10 + - Id: 1000162 + AegisName: EP17_2_EP11 + Name: Automatic Module(Crazy Mandragora) + Type: Etc + Weight: 10 + - Id: 1000163 + AegisName: EP17_2_EP12 + Name: Automatic Module(Acid Explosion) + Type: Etc + Weight: 10 + - Id: 1000164 + AegisName: EP17_2_EP13 + Name: Automatic Module(Sonic Impact) + Type: Etc + Weight: 10 + - Id: 1000165 + AegisName: EP17_2_EP14 + Name: Automatic Module(Cutter Slasher) + Type: Etc + Weight: 10 + - Id: 1000166 + AegisName: EP17_2_EP15 + Name: Automatic Module(Berserk Slash) + Type: Etc + Weight: 10 + - Id: 1000167 + AegisName: EP17_2_EP16 + Name: Automatic Module(Fatal Raid) + Type: Etc + Weight: 10 + - Id: 1000168 + AegisName: EP17_2_EP17 + Name: Automatic Module(Shadow Spell) + Type: Etc + Weight: 10 + - Id: 1000169 + AegisName: EP17_2_EP18 + Name: Automatic Module(Angle Shot) + Type: Etc + Weight: 10 + - Id: 1000170 + AegisName: EP17_2_EP19 + Name: Automatic Module(Crimson Strain) + Type: Etc + Weight: 10 + - Id: 1000171 + AegisName: EP17_2_EP20 + Name: Automatic Module(Jack Lightning) + Type: Etc + Weight: 10 + - Id: 1000172 + AegisName: EP17_2_EP21 + Name: Automatic Module(Comet Vortex) + Type: Etc + Weight: 10 + - Id: 1000173 + AegisName: EP17_2_EP22 + Name: Automatic Module(Double Bolt) + Type: Etc + Weight: 10 + - Id: 1000174 + AegisName: EP17_2_EP23 + Name: Automatic Module(Warm Wave) + Type: Etc + Weight: 10 + - Id: 1000175 + AegisName: EP17_2_EP24 + Name: Automatic Module(Diamond Grave) + Type: Etc + Weight: 10 + - Id: 1000176 + AegisName: EP17_2_EP25 + Name: Automatic Module(Magnusmus) + Type: Etc + Weight: 10 + - Id: 1000177 + AegisName: EP17_2_EP26 + Name: Automatic Module(Holy Judex) + Type: Etc + Weight: 10 + - Id: 1000178 + AegisName: EP17_2_EP27 + Name: Automatic Module(Duple Lica) + Type: Etc + Weight: 10 + - Id: 1000179 + AegisName: EP17_2_EP28 + Name: Automatic Module(Tiger Empire) + Type: Etc + Weight: 10 + - Id: 1000180 + AegisName: EP17_2_EP29 + Name: Automatic Module(Rampage Arrow) + Type: Etc + Weight: 10 + - Id: 1000181 + AegisName: EP17_2_EP30 + Name: Automatic Module(Raging Combo) + Type: Etc + Weight: 10 + - Id: 1000182 + AegisName: EP17_2_EP31 + Name: Automatic Module(Cluster) + Type: Etc + Weight: 10 + - Id: 1000183 + AegisName: EP17_2_EP32 + Name: Automatic Module(Breeze Shooting) + Type: Etc + Weight: 10 + - Id: 1000184 + AegisName: EP17_2_EP33 + Name: Automatic Module(Aimed Storm) + Type: Etc + Weight: 10 + - Id: 1000185 + AegisName: EP17_2_EP34 + Name: Automatic Module(Metal Echo) + Type: Etc + Weight: 10 + - Id: 1000186 + AegisName: EP17_2_EP35 + Name: Automatic Module(Reverberation) + Type: Etc + Weight: 10 + - Id: 1000187 + AegisName: EP17_2_EP36 + Name: Automatic Module(Vulcan Severe) + Type: Etc + Weight: 10 + - Id: 1000188 + AegisName: EP17_2_EP37 + Name: Automatic Module(Prominence Burst) + Type: Etc + Weight: 10 + - Id: 1000189 + AegisName: EP17_2_EP38 + Name: Automatic Module(Moon Kick) + Type: Etc + Weight: 10 + - Id: 1000190 + AegisName: EP17_2_EP39 + Name: Automatic Module(Flash Falling) + Type: Etc + Weight: 10 + - Id: 1000191 + AegisName: EP17_2_EP40 + Name: Automatic Module(Eswhoo) + Type: Etc + Weight: 10 + - Id: 1000192 + AegisName: EP17_2_EP41 + Name: Automatic Module(Espa) + Type: Etc + Weight: 10 + - Id: 1000193 + AegisName: EP17_2_EP42 + Name: Automatic Module(Curse Explosion) + Type: Etc + Weight: 10 + - Id: 1000194 + AegisName: EP17_2_EP43 + Name: Automatic Module(Des Hammer Dance) + Type: Etc + Weight: 10 + - Id: 1000195 + AegisName: EP17_2_EP44 + Name: Automatic Module(Fire Howling Tail) + Type: Etc + Weight: 10 + - Id: 1000196 + AegisName: EP17_2_EP45 + Name: Automatic Module(Storm Buster Trip) + Type: Etc + Weight: 10 + - Id: 1000197 + AegisName: EP17_2_EP46 + Name: Automatic Module(Flame Ice Wind) + Type: Etc + Weight: 10 + - Id: 1000198 + AegisName: EP17_2_EP47 + Name: Automatic Module(Cross Slash) + Type: Etc + Weight: 10 + - Id: 1000199 + AegisName: EP17_2_EP48 + Name: Automatic Module(Exploding Flake Wind) + Type: Etc + Weight: 10 + - Id: 1000200 + AegisName: EP17_2_EP49 + Name: Automatic Module(Power of Sea) + Type: Etc + Weight: 10 + - Id: 1000201 + AegisName: EP17_2_EP50 + Name: Automatic Module(Power of Land) + Type: Etc + Weight: 10 + - Id: 1000202 + AegisName: EP17_2_EP51 + Name: Automatic Module(Power of Life) + Type: Etc + Weight: 10 + - Id: 1000207 + AegisName: EP17_2_RA21 + Name: Automatic Modification Module(Mirror Counter) + Type: Etc + Weight: 10 + - Id: 1000208 + AegisName: EP17_2_UQ12 + Name: Automatic Modification Module(Reflection Reject) + Type: Etc + Weight: 10 + - Id: 1000213 + AegisName: WarlockStone_Robe2 + Name: Warlock Stone II (Garment) + Type: Etc + Weight: 100 + - Id: 1000214 + AegisName: WarlockStone_Top2 + Name: High Wizard Stone II (Upper) + Type: Etc + Weight: 100 + - Id: 1000215 + AegisName: WarlockStone_Middle2 + Name: High Wizard Stone II (Middle) + Type: Etc + Weight: 100 + - Id: 1000216 + AegisName: WarlockStone_Bottom2 + Name: High Wizard Stone II (Lower) + Type: Etc + Weight: 100 + - Id: 1000217 + AegisName: RoyalGuardStone_Robe2 + Name: Royal Guard Stone II (Garment) + Type: Etc + Weight: 100 + - Id: 1000218 + AegisName: RoyalGuardStone_Top2 + Name: Paladin Stone II (Upper) + Type: Etc + Weight: 100 + - Id: 1000219 + AegisName: RoyalGuardStone_Middle2 + Name: Paladin Stone II (Middle) + Type: Etc + Weight: 100 + - Id: 1000220 + AegisName: RoyalGuardStone_Bottom2 + Name: Paladin Stone II (Lower) + Type: Etc + Weight: 100 + - Id: 1000221 + AegisName: GuillotineCrossStone_Robe2 + Name: Guillotine Cross Stone II (Garment) + Type: Etc + Weight: 100 + - Id: 1000222 + AegisName: GuillotineCrossStone_Top2 + Name: Assassin Cross Stone II (Upper) + Type: Etc + Weight: 100 + - Id: 1000223 + AegisName: GuillotineCrossStone_Middle2 + Name: Assassin Cross Stone II (Middle) + Type: Etc + Weight: 100 + - Id: 1000224 + AegisName: GuillotineCrossStone_Bottom2 + Name: Assassin Cross Stone II (Lower) + Type: Etc + Weight: 100 + - Id: 1000225 + AegisName: aegis_1000225 + Name: Potato Chips + Type: Etc + Weight: 10 + - Id: 1000226 + AegisName: Broken_Dollcore + Name: Core of a Broken Doll + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000227 + AegisName: aegis_1000227 + Name: Cloud Cotton + Type: Etc + Weight: 10 + - Id: 1000231 + AegisName: Broken_AutoDoll_Parts + Name: Parts of Broken Automatic Doll + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000232 + AegisName: Autodoll_Communicator + Name: Communication Chip of Automatic Doll + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000235 + AegisName: aegis_1000235 + Name: Great Hunter's Mark # !todo check english name + Type: Etc + - Id: 1000243 + AegisName: Sin_Shard_A + Name: Fragment of Anger + Type: Etc + Flags: + BuyingStore: true + - Id: 1000244 + AegisName: Sin_Shard_B + Name: Fragment of Fear + Type: Etc + Flags: + BuyingStore: true + - Id: 1000245 + AegisName: Sin_Shard_C + Name: Fragment of Resentment + Type: Etc + Flags: + BuyingStore: true + - Id: 1000253 + AegisName: Booster_W_Ticket + Name: Booster Weapon Voucher + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000254 + AegisName: Booster_Coin + Name: Booster Coin + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000255 + AegisName: Sin_Shard_D + Name: Fragment of Regret + Type: Etc + Flags: + BuyingStore: true + - Id: 1000256 + AegisName: Sin_Shard_E + Name: Fragment of Sorrow + Type: Etc + Flags: + BuyingStore: true + - Id: 1000257 + AegisName: Sin_Fragment + Name: Piece of Sin + Type: Etc + Flags: + BuyingStore: true + - Id: 1000258 + AegisName: Fate_Shard_A + Name: Fragment of Empathy + Type: Etc + Flags: + BuyingStore: true + - Id: 1000259 + AegisName: Fate_Shard_B + Name: Fragment of Happiness + Type: Etc + Flags: + BuyingStore: true + - Id: 1000260 + AegisName: Fate_Shard_C + Name: Fragment of Rest + Type: Etc + Flags: + BuyingStore: true + - Id: 1000261 + AegisName: Fate_Shard_D + Name: Fragment of Comfort + Type: Etc + Flags: + BuyingStore: true + - Id: 1000262 + AegisName: Fate_Shard_E + Name: Fragment of Blessing + Type: Etc + Flags: + BuyingStore: true + - Id: 1000263 + AegisName: Fate_Fragment + Name: Fragment of Good Will + Type: Etc + Flags: + BuyingStore: true + - Id: 1000268 + AegisName: J4_Gas_Mask + Name: Gas Mask + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000269 + AegisName: J4_Sealing_Box + Name: Sealing Box + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000270 + AegisName: J4_Mandra_Incubator + Name: Mandragora Incubator + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000271 + AegisName: J4_Impression_Piece + Name: Piece of Impression + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000272 + AegisName: J4_Inspiration_Piece + Name: Piece of Inspiration + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000274 + AegisName: Cachua_Coupon + Name: "[Kachua] Mileage Coupon" + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000275 + AegisName: Beaker + Name: Beaker + Type: Etc + Weight: 1 + - Id: 1000276 + AegisName: Flame_Acid_Bottle + Name: Flame Acid Bottle + Type: Etc + Weight: 1 + - Id: 1000277 + AegisName: Earth_Acid_Bottle + Name: Earth Acid Bottle + Type: Etc + Weight: 1 + - Id: 1000278 + AegisName: Gale_Acid_Bottle + Name: Gale Acid Bottle + Type: Etc + Weight: 1 + - Id: 1000279 + AegisName: Icicle_Acid_Bottle + Name: Icicle Acid Bottle + Type: Etc + Weight: 1 + - Id: 1000280 + AegisName: High_Coating_Bottle + Name: Advanced Coating Potion + Type: Etc + Weight: 1 + - Id: 1000281 + AegisName: High_Plant_Bottle + Name: Greater Plant Bottle + Type: Etc + Weight: 1 + - Id: 1000282 + AegisName: EpisodClear16 + Name: Episode 16 Clear Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000283 + AegisName: EpisodClear16_ + Name: (Event) Episode 16 Clear Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000287 + AegisName: EpisodClear17 + Name: Episode 17 Clear Ticket + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000289 + AegisName: Device_Capsule + Name: Machine Capsule + Type: Etc + Weight: 5 + - Id: 1000290 + AegisName: Auto_Battle_Capsule + Name: ABR Capsule + Type: Etc + Weight: 10 + - Id: 1000291 + AegisName: Wind_Stone_4th + Name: Lightning Stone + Type: Etc + Weight: 1 + - Id: 1000292 + AegisName: Earth_Stone_4th + Name: Earth Stone + Type: Etc + Weight: 1 + - Id: 1000293 + AegisName: Flame_Stone_4th + Name: Fire Stone + Type: Etc + Weight: 1 + - Id: 1000294 + AegisName: Poison_Stone_4th + Name: Poison Stone + Type: Etc + Weight: 1 + - Id: 1000295 + AegisName: Ice_Stone_4th + Name: Ice Stone + Type: Etc + Weight: 1 + - Id: 1000296 + AegisName: RuneknightStone_Robe2 + Name: Rune Knight Stone II (Garment) + Type: Etc + Weight: 100 + - Id: 1000297 + AegisName: RuneknightStone_Top2 + Name: Lord Knight Stone II (Upper) + Type: Etc + Weight: 100 + - Id: 1000298 + AegisName: RuneknightStone_Middle2 + Name: Lord Knight Stone II (Middle) + Type: Etc + Weight: 100 + - Id: 1000299 + AegisName: RuneknightStone_Bottom2 + Name: Lord Knight Stone II (Lower) + Type: Etc + Weight: 100 + - Id: 1000300 + AegisName: GeneticStone_Robe2 + Name: Genetic Stone II (Garment) + Type: Etc + Weight: 100 + - Id: 1000301 + AegisName: GeneticStone_Top2 + Name: Creator Stone II (Upper) + Type: Etc + Weight: 100 + - Id: 1000302 + AegisName: GeneticStone_Middle2 + Name: Creator Stone II (Middle) + Type: Etc + Weight: 100 + - Id: 1000303 + AegisName: GeneticStone_Bottom2 + Name: Creator Stone II (Lower) + Type: Etc + Weight: 100 + - Id: 1000304 + AegisName: WanderMinsStone_Robe2 + Name: Wanderer Minstrel Stone II (Garment) + Type: Etc + Weight: 100 + - Id: 1000305 + AegisName: WanderMinsStone_Top2 + Name: Clown Gypsy Stone II (Upper) + Type: Etc + Weight: 100 + - Id: 1000306 + AegisName: WanderMinsStone_Middle2 + Name: Clown Gypsy Stone II (Middle) + Type: Etc + Weight: 100 + - Id: 1000307 + AegisName: WanderMinsStone_Bottom2 + Name: Clown Gypsy Stone II (Lower) + Type: Etc + Weight: 100 + - Id: 1000311 + AegisName: Hawk_Flute + Name: Hawk Flute + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000316 + AegisName: MD_Geffen_Coin + Name: Geffen Arena Coin + Type: Etc + Flags: + BuyingStore: true + - Id: 1000317 + AegisName: MD_Geffen_Cert + Name: Geffen Arena Certificate + Type: Etc + Flags: + BuyingStore: true + - Id: 1000320 + AegisName: Kafra_Coin_Kr + Name: Kafra Coin + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000321 + AegisName: Amber + Name: Amber + Type: Etc + Weight: 100 + - Id: 1000322 + AegisName: Etel_Dust + Name: Etel Dust + Type: Etc + Weight: 1 + Flags: + BuyingStore: true + - Id: 1000323 + AegisName: Etel_Stone + Name: Etel Stone + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 1000325 + AegisName: Etel_Skyblue_Jewel + Name: Etel Aquamarine + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 1000326 + AegisName: Etel_Topaz + Name: Etel Topaz + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 1000327 + AegisName: Etel_Violet_Jewel + Name: Etel Amethyst + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 1000328 + AegisName: Etel_Amber + Name: Etel Amber + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 1000331 + AegisName: Ethernium + Name: Etherium + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 1000332 + AegisName: Etherdeocon + Name: Etherdeocon + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 1000333 + AegisName: Enriched_Ethernium + Name: Enriched Etherium + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 1000334 + AegisName: Enriched_Etherdeocon + Name: Enriched Etherdeocon + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 1000335 + AegisName: HD_Ethernium + Name: HD Etherium + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 1000336 + AegisName: HD_Etherdeocon + Name: HD Etherdeocon + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 1000337 + AegisName: Blessed_Etel_Dust + Name: Blessed Etel Dust + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 1000346 + AegisName: aegis_1000346 + Name: Guide for 4th Job Change + Type: Etc + - Id: 1000352 + AegisName: aegis_1000352 + Name: Machine Creation Guide + Type: Etc + Weight: 10 + - Id: 1000363 + AegisName: MD_Airboat_Tokken + Name: Ymir Fragment + Type: Etc + Weight: 1 + - Id: 1000364 + AegisName: MD_Airboat_Ore + Name: Ymir Ore + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000366 + AegisName: MD_Geffen_Win + Name: Geffen Arena Championship + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000367 + AegisName: Mine_As + Name: Minneas + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000368 + AegisName: Etel_Bradium + Name: Etel Bradium + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 1000369 + AegisName: HD_Etel_Bradium + Name: HE Etel Bradium + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 1000370 + AegisName: Etel_Carnium + Name: Etel Carnium + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 1000371 + AegisName: HD_Etel_Carnium + Name: HE Etel Carnium + Type: Etc + Weight: 10 + Flags: + BuyingStore: true + - Id: 1000372 + AegisName: Meteorite_Dust + Name: Meteorite Powder + Type: Etc + Weight: 1 + - Id: 1000373 + AegisName: Meteorite_Fragment + Name: Meteorite Fragment + Type: Etc + Weight: 10 + - Id: 1000374 + AegisName: Brilliant_Soda + Name: Ultra-Low Carbonated Soda + Type: Etc + Weight: 100 + - Id: 1000375 + AegisName: Range_Stone_Top + Name: Ranged Stone (Upper) + Type: Etc + Weight: 100 + - Id: 1000376 + AegisName: Range_Stone_Bottom + Name: Ranged Stone (Lower) + Type: Etc + Weight: 100 + - Id: 1000377 + AegisName: Melee_Stone_Top + Name: Melee Stone (Upper) + Type: Etc + Weight: 100 + - Id: 1000378 + AegisName: Melee_Stone_Middle + Name: Melee Stone (Mid) + Type: Etc + Weight: 100 + - Id: 1000379 + AegisName: Melee_Stone_Bottom + Name: Melee Stone (Lower) + Type: Etc + Weight: 100 + - Id: 1000396 + AegisName: Naght_Sieger_Soul + Name: Naght Sieger Soul + Type: Etc + - Id: 1000397 + AegisName: Betelgeuse_Soul + Name: Beteleuse Soul + Type: Etc + - Id: 1000398 + AegisName: Pow_Meteorite_Dust + Name: Power Meteorite Powder + Type: Etc + Weight: 1 + - Id: 1000399 + AegisName: Sta_Meteorite_Dust + Name: Stamina Meteorite Powder + Type: Etc + Weight: 1 + - Id: 1000400 + AegisName: Con_Meteorite_Dust + Name: Agile Meteorite Powder + Type: Etc + Weight: 1 + - Id: 1000401 + AegisName: Crt_Meteorite_Dust + Name: Lucky Meteorite Powder + Type: Etc + Weight: 1 + - Id: 1000402 + AegisName: Spl_Meteorite_Dust + Name: Meteorite Powder of Spell + Type: Etc + Weight: 1 + - Id: 1000403 + AegisName: Wis_Meteorite_Dust + Name: Meteorite Powder of Wisdom + Type: Etc + Weight: 1 + - Id: 1000405 + AegisName: Ep18_Amethyst_Fragment + Name: Amethyst Fragment + Type: Etc + - Id: 1000406 + AegisName: Ep18_Very_Ddan_Crystal + Name: Very Unusual Crystal + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000407 + AegisName: Ep18_Half_Flower + Name: Half Flower + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000408 + AegisName: Ep18_Recording_Note + Name: Recording Note + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000409 + AegisName: Ep18_Docu_File + Name: Document Files + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000410 + AegisName: Ep18_Water_Filter + Name: Water Filter + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000411 + AegisName: Ep18_Purified_Bucket + Name: Purified Water + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000412 + AegisName: Ep18_Trapped01 + Name: Trapped Bird + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000413 + AegisName: Ep18_Trapped02 + Name: Trapped Lizard + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000414 + AegisName: Ep18_Trapped03 + Name: Trapped Pear + Type: Etc + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1000419 + AegisName: Weapon_Ore_1 + Name: Weapon Enhancement Ore(Lower) + Type: Etc + - Id: 1000420 + AegisName: Weapon_Ore_2 + Name: Weapon Enhancement Ore(Intermediate) + Type: Etc + - Id: 1000421 + AegisName: Weapon_Ore_3 + Name: Weapon Enhancement Ore(High) + Type: Etc + - Id: 1000422 + AegisName: Weapon_Ore_4 + Name: Weapon Enhancement Ore(Superior) + Type: Etc + - Id: 1000423 + AegisName: Armor_Ore_1 + Name: Armor Enhancement Ore(Lower) + Type: Etc + - Id: 1000424 + AegisName: Armor_Ore_2 + Name: Armor Enhancement Ore(Intermediate) + Type: Etc + - Id: 1000425 + AegisName: Armor_Ore_4 + Name: Armor Enhancement Ore(Superior) + Type: Etc + - Id: 1000426 + AegisName: Acc_Ore_1 + Name: Accessory Enhancement Ore(Lower) + Type: Etc + - Id: 1000427 + AegisName: Acc_Ore_2 + Name: Accessory Enhancement Ore(Intermediate) + Type: Etc + - Id: 1000428 + AegisName: Acc_Ore_3 + Name: Accessory Enhancement Ore(High) + Type: Etc + - Id: 1000429 + AegisName: Acc_Ore_4 + Name: Accessory Enhancement Ore(Superior) + Type: Etc + - Id: 1000430 + AegisName: Weapon_Stone_1 + Name: Weapon Upgrade Stone(Lower) + Type: Etc + - Id: 1000431 + AegisName: Weapon_Stone_2 + Name: Weapon Upgrade Stone(Intermediate) + Type: Etc + - Id: 1000432 + AegisName: Weapon_Stone_3 + Name: Weapon Upgrade Stone(High) + Type: Etc + - Id: 1000433 + AegisName: Weapon_Stone_4 + Name: Weapon Upgrade Stone(Superior) + Type: Etc + - Id: 1000434 + AegisName: Armor_Stone_1 + Name: Armor Upgrade Stone(Lower) + Type: Etc + - Id: 1000435 + AegisName: Armor_Stone_2 + Name: Armor Upgrade Stone(Intermediate) + Type: Etc + - Id: 1000436 + AegisName: Armor_Stone_3 + Name: Armor Upgrade Stone(High) + Type: Etc + - Id: 1000437 + AegisName: Armor_Stone_4 + Name: Armor Upgrade Stone(Superior) + Type: Etc + - Id: 1000438 + AegisName: Acc_Stone_1 + Name: Accessory Upgrade Stone(Lower) + Type: Etc + - Id: 1000439 + AegisName: Acc_Stone_2 + Name: Accessory Upgrade Stone(Intermediate) + Type: Etc + - Id: 1000440 + AegisName: Acc_Stone_3 + Name: Accessory Upgrade Stone(High) + Type: Etc + - Id: 1000441 + AegisName: Acc_Stone_4 + Name: Accessory Upgrade Stone(Superior) + Type: Etc + - Id: 1000442 + AegisName: Pow_Meteorite_Fragment + Name: Power Meteorite Fragment + Type: Etc + Weight: 1 + - Id: 1000443 + AegisName: Sta_Meteorite_Fragment + Name: Stamina Meteorite Fragment + Type: Etc + Weight: 1 + - Id: 1000444 + AegisName: Con_Meteorite_Fragment + Name: Agile Meteorite Fragment + Type: Etc + Weight: 1 + - Id: 1000445 + AegisName: Crt_Meteorite_Fragment + Name: Lucky Meteorite Fragment + Type: Etc + Weight: 1 + - Id: 1000446 + AegisName: Spl_Meteorite_Fragment + Name: Meteorite Fragment of Spell + Type: Etc + Weight: 1 + - Id: 1000447 + AegisName: Wis_Meteorite_Fragment + Name: Meteorite Fragment of Wisdom + Type: Etc + Weight: 1 + - Id: 1000471 + AegisName: aegis_1000471 + Name: Villa Basement Key + Type: Etc + Weight: 10 + - Id: 1000475 + AegisName: Conse_F_T_Sword + Name: Fides Two-Handed Sword Blueprint + Type: Etc + - Id: 1000476 + AegisName: Conse_F_Lance + Name: Fides Lance Blueprint + Type: Etc + - Id: 1000477 + AegisName: Conse_F_G_Sword + Name: Fides Guardian Sword Blueprint + Type: Etc + - Id: 1000478 + AegisName: Conse_F_G_Spear + Name: Fides Guardian Spear Blueprint + Type: Etc + - Id: 1000479 + AegisName: Conse_F_Axe + Name: Fides Axe Blueprint + Type: Etc + - Id: 1000480 + AegisName: Conse_F_Mace + Name: Fides Mace Blueprint + Type: Etc + - Id: 1000481 + AegisName: Conse_F_Lapier + Name: Fides Rapier Blueprint + Type: Etc + - Id: 1000482 + AegisName: Conse_F_Hall + Name: Fides Hall Blueprint + Type: Etc + - Id: 1000483 + AegisName: Conse_F_Cakram + Name: Fides Chakram Blueprint + Type: Etc + - Id: 1000484 + AegisName: Conse_F_Katar + Name: Fides Katar Blueprint + Type: Etc + - Id: 1000485 + AegisName: Conse_F_Dagger + Name: Fides Dagger Blueprint + Type: Etc + - Id: 1000486 + AegisName: Conse_F_C_Bow + Name: Fides Crossbow Blueprint + Type: Etc + - Id: 1000487 + AegisName: Conse_F_T_Staff + Name: Fides Two-Handed Staff Blueprint + Type: Etc + - Id: 1000488 + AegisName: Conse_F_Rod + Name: Fides Rod Blueprint + Type: Etc + - Id: 1000489 + AegisName: Conse_F_M_Book + Name: Fides Magic Book Blueprint + Type: Etc + - Id: 1000490 + AegisName: Conse_F_P_Book + Name: Fides Poison Book Blueprint + Type: Etc + - Id: 1000491 + AegisName: Conse_F_Bible + Name: Fides Bible Blueprint + Type: Etc + - Id: 1000492 + AegisName: Conse_F_Wand + Name: Fides Wand Blueprint + Type: Etc + - Id: 1000493 + AegisName: Conse_F_Knuckle + Name: Fides Knuckle Blueprint + Type: Etc + - Id: 1000494 + AegisName: Conse_F_Claw + Name: Fides Claw Blueprint + Type: Etc + - Id: 1000495 + AegisName: Conse_F_Ballista + Name: Fides Ballista Blueprint + Type: Etc + - Id: 1000496 + AegisName: Conse_F_A_Bow + Name: Fides Aiming Bow Blueprint + Type: Etc + - Id: 1000497 + AegisName: Conse_F_Violin + Name: Fides Violin Blueprint + Type: Etc + - Id: 1000498 + AegisName: Conse_F_C_Rope + Name: Fides Chain Rope Blueprint + Type: Etc + - Id: 1000499 + AegisName: Conse_F_Harp + Name: Fides Harp Blueprint + Type: Etc + - Id: 1000500 + AegisName: Conse_F_Ribbon + Name: Fides Ribbon Blueprint + Type: Etc + - Id: 1000501 + AegisName: Purificatory_Holy_O + Name: Holy Oil of Purification + Type: Etc + - Id: 1000502 + AegisName: Purificatory_Holy_W + Name: Holy Water of Purification + Type: Etc + - Id: 1000503 + AegisName: Sanctuary_Sudarium + Name: Sabbatical Handkerchief + Type: Etc diff --git a/db/re/item_db_usable.yml b/db/re/item_db_usable.yml new file mode 100644 index 0000000000..d46b60e064 --- /dev/null +++ b/db/re/item_db_usable.yml @@ -0,0 +1,50165 @@ +# This file is a part of rAthena. +# Copyright(C) 2021 rAthena Development Team +# https://rathena.org - https://github.com/rathena +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . +# +########################################################################### +# Item Database +########################################################################### +# +# Item Settings +# +########################################################################### +# - Id Item ID. +# AegisName Server name to reference the item in scripts and lookups, should use no spaces. +# Name Name in English for displaying as output. +# Type Item type. (Default: Etc) +# SubType Weapon or Ammo type. (Default: 0) +# Buy Buying price. When not specified, becomes double the sell price. (Default: 0) +# Sell Selling price. When not specified, becomes half the buy price. (Default: 0) +# Weight Item weight. Each 10 is 1 weight. (Default: 0) +# Attack Weapon's attack. (Default: 0) +# MagicAttack Weapon's magic attack. (Default: 0) +# Defense Armor's defense. (Default: 0) +# Range Weapon's attack range. (Default: 0) +# Slots Available slots in item. (Default: 0) +# Jobs Jobs that can equip the item. (Map default is 'All: true') +# Classes Upper class types that can equip the item. (Map default is 'All: true') +# Gender Gender that can equip the item. (Default: Both) +# Locations Equipment's placement. (Default: None) +# WeaponLevel Weapon level. (Default: 0) +# EquipLevelMin Minimum required level to equip. (Default: 0) +# EquipLevelMax Maximum level that can equip. (Default: 0) +# Refineable If the item can be refined. (Default: false) +# View View sprite of an item. (Default: 0) +# AliasName Another item's AegisName that will be sent to the client instead of this item's AegisName. (Default: null) +# Flags: Item flags. (Default: null) +# BuyingStore If the item is available for Buyingstores. (Default: false) +# DeadBranch If the item is a Dead Branch. (Default: false) +# Container If the item is part of a container. (Default: false) +# UniqueId If the item is a unique stack. (Default: false) +# BindOnEquip If the item is bound to the character upon equipping. (Default: false) +# DropAnnounce If the item has a special announcement to self on drop. (Default: false) +# NoConsume If the item is consumed on use. (Default: false) +# DropEffect If the item has a special effect on the ground when dropped by a monster. (Default: None) +# Delay: Item use delay. (Default: null) +# Duration Duration of delay in seconds. +# Status Status Change used to track delay. (Default: None) +# Stack: Item stack amount. (Default: null) +# Amount Maximum amount that can be stacked. +# Inventory If the stack is applied to player's inventory. (Default: true) +# Cart If the stack is applied to the player's cart. (Default: false) +# Storage If the stack is applied to the player's storage. (Default: false) +# GuildStorage If the stack is applied to the player's guild storage. (Default: false) +# NoUse: Conditions when the item is unusable. (Default: null) +# Override Group level to override these conditions. +# Sitting If the item can not be used while sitting. (Default: false) +# Trade: Trade restrictions. (Default: null) +# Override Group level to override these conditions. +# NoDrop If the item can not be dropped. (Default: false) +# NoTrade If the item can not be traded. (Default: false) +# TradePartner If the item can not be traded to the player's partner. (Default: false) +# NoSell If the item can not be sold. (Default: false) +# NoCart If the item can not be put in a cart. (Default: false) +# NoStorage If the item can not be put in a storage. (Default: false) +# NoGuildStorage If the item can not be put in a guild storage. (Default: false) +# NoMail If the item can not be put in a mail. (Default: false) +# NoAuction If the item can not be put in an auction. (Default: false) +# Script Script to execute when the item is used/equipped. (Default: null) +# EquipScript Script to execute when the item is equipped. (Default: null) +# UnEquipScript Script to execute when the item is unequipped or when a rental item expires. (Default: null) +########################################################################### + +Header: + Type: ITEM_DB + Version: 1 + +Body: + - Id: 500 + AegisName: Choko_Gangjeong + Name: Choko Gangjeong + Type: Healing + Weight: 10 + Script: | + percentheal 10,10; + - Id: 501 + AegisName: Red_Potion + Name: Red Potion + Type: Healing + Buy: 10 + Weight: 70 + Script: | + itemheal rand(45,65),0; + - Id: 502 + AegisName: Orange_Potion + Name: Orange Potion + Type: Healing + Buy: 50 + Weight: 100 + Script: | + itemheal rand(105,145),0; + - Id: 503 + AegisName: Yellow_Potion + Name: Yellow Potion + Type: Healing + Buy: 180 + Weight: 130 + Script: | + itemheal rand(175,235),0; + - Id: 504 + AegisName: White_Potion + Name: White Potion + Type: Healing + Buy: 1200 + Weight: 150 + Script: | + itemheal rand(325,405),0; + - Id: 505 + AegisName: Blue_Potion + Name: Blue Potion + Type: Healing + Buy: 5000 + Weight: 150 + Script: | + itemheal 0,rand(40,60); + - Id: 506 + AegisName: Green_Potion + Name: Green Potion + Type: Healing + Buy: 40 + Weight: 70 + Flags: + BuyingStore: true + Script: | + sc_end SC_POISON; + sc_end SC_SILENCE; + sc_end SC_BLIND; + sc_end SC_CONFUSION; + sc_end SC_HALLUCINATION; + - Id: 507 + AegisName: Red_Herb + Name: Red Herb + Type: Healing + Buy: 18 + Weight: 30 + Flags: + BuyingStore: true + Script: | + itemheal rand(18,28),0; + - Id: 508 + AegisName: Yellow_Herb + Name: Yellow Herb + Type: Healing + Buy: 40 + Weight: 50 + Flags: + BuyingStore: true + Script: | + itemheal rand(38,58),0; + - Id: 509 + AegisName: White_Herb + Name: White Herb + Type: Healing + Buy: 120 + Weight: 70 + Flags: + BuyingStore: true + Script: | + itemheal rand(75,115),0; + - Id: 510 + AegisName: Blue_Herb + Name: Blue Herb + Type: Healing + Buy: 60 + Weight: 70 + Flags: + BuyingStore: true + Script: | + itemheal 0,rand(15,30); + - Id: 511 + AegisName: Green_Herb + Name: Green Herb + Type: Healing + Buy: 10 + Weight: 30 + Flags: + BuyingStore: true + Script: | + sc_end SC_POISON; + - Id: 512 + AegisName: Apple + Name: Apple + Type: Healing + Buy: 15 + Weight: 20 + Flags: + BuyingStore: true + Script: | + itemheal rand(16,22),0; + - Id: 513 + AegisName: Banana + Name: Banana + Type: Healing + Buy: 15 + Weight: 20 + Flags: + BuyingStore: true + Script: | + itemheal rand(17,21),0; + - Id: 514 + AegisName: Grape + Name: Grape + Type: Healing + Buy: 200 + Weight: 20 + Flags: + BuyingStore: true + Script: | + itemheal 0,rand(10,15); + - Id: 515 + AegisName: Carrot + Name: Carrot + Type: Healing + Buy: 15 + Weight: 20 + Flags: + BuyingStore: true + Script: | + itemheal rand(18,20),0; + - Id: 516 + AegisName: Sweet_Potato + Name: Potato + Type: Healing + Buy: 15 + Weight: 20 + Flags: + BuyingStore: true + Script: | + itemheal rand(15,23),0; + - Id: 517 + AegisName: Meat + Name: Meat + Type: Healing + Buy: 50 + Weight: 150 + Flags: + BuyingStore: true + Script: | + itemheal rand(70,100),0; + - Id: 518 + AegisName: Honey + Name: Honey + Type: Healing + Buy: 500 + Weight: 100 + Flags: + BuyingStore: true + Script: | + itemheal rand(70,100),rand(20,40); + - Id: 519 + AegisName: Milk + Name: Milk + Type: Healing + Buy: 25 + Weight: 30 + Flags: + BuyingStore: true + Script: | + itemheal rand(27,37),0; + - Id: 520 + AegisName: Leaflet_Of_Hinal + Name: Hinalle Leaflet + Type: Healing + Buy: 150 + Weight: 10 + Flags: + BuyingStore: true + Script: | + itemheal rand(175,235),0; + - Id: 521 + AegisName: Leaflet_Of_Aloe + Name: Aloe Leaflet + Type: Healing + Buy: 360 + Weight: 20 + Flags: + BuyingStore: true + Script: | + itemheal rand(325,405),0; + - Id: 522 + AegisName: Fruit_Of_Mastela + Name: Mastela Fruit + Type: Healing + Buy: 8500 + Weight: 30 + Flags: + BuyingStore: true + Script: | + itemheal rand(400,600),0; + - Id: 523 + AegisName: Holy_Water + Name: Holy Water + Type: Healing + Buy: 20 + Weight: 30 + Flags: + BuyingStore: true + Script: | + sc_end SC_CURSE; + - Id: 525 + AegisName: Panacea + Name: Panacea + Type: Healing + Buy: 500 + Weight: 100 + Flags: + BuyingStore: true + Script: | + sc_end SC_POISON; + sc_end SC_SILENCE; + sc_end SC_BLIND; + sc_end SC_CONFUSION; + sc_end SC_CURSE; + sc_end SC_Hallucination; + - Id: 526 + AegisName: Royal_Jelly + Name: Royal Jelly + Type: Healing + Buy: 7000 + Weight: 150 + Flags: + BuyingStore: true + Script: | + itemheal rand(325,405),rand(40,60); + sc_end SC_POISON; + sc_end SC_SILENCE; + sc_end SC_BLIND; + sc_end SC_CONFUSION; + sc_end SC_CURSE; + - Id: 528 + AegisName: Monster's_Feed + Name: Monster's Feed + Type: Healing + Buy: 60 + Weight: 150 + Flags: + BuyingStore: true + Script: | + itemheal rand(72,108),0; + - Id: 529 + AegisName: Candy + Name: Candy + Type: Healing + Buy: 10 + Weight: 30 + Flags: + BuyingStore: true + Script: | + itemheal rand(45,65),0; + - Id: 530 + AegisName: Candy_Striper + Name: Candy Cane + Type: Healing + Buy: 20 + Weight: 40 + Flags: + BuyingStore: true + Script: | + itemheal rand(105,145),0; + - Id: 531 + AegisName: Apple_Juice + Name: Apple Juice + Type: Healing + Buy: 20 + Weight: 40 + Flags: + BuyingStore: true + Script: | + itemheal rand(25,35),0; + - Id: 532 + AegisName: Banana_Juice + Name: Banana Juice + Type: Healing + Buy: 20 + Weight: 40 + Flags: + BuyingStore: true + Script: | + itemheal rand(26,34),0; + - Id: 533 + AegisName: Grape_Juice + Name: Grape Juice + Type: Healing + Buy: 250 + Weight: 40 + Flags: + BuyingStore: true + Script: | + itemheal 0,rand(15,25); + - Id: 534 + AegisName: Carrot_Juice + Name: Carrot Juice + Type: Healing + Buy: 20 + Weight: 40 + Flags: + BuyingStore: true + Script: | + itemheal rand(27,33),0; + - Id: 535 + AegisName: Pumpkin + Name: Pumpkin + Type: Healing + Buy: 15 + Weight: 20 + Flags: + BuyingStore: true + Script: | + itemheal 19,0; + - Id: 536 + AegisName: Ice_Cream + Name: Ice Cream + Type: Healing + Buy: 150 + Weight: 80 + Flags: + BuyingStore: true + Script: | + itemheal rand(105,145),0; + sc_start SC_FREEZE,10000,0,2500,0; + - Id: 537 + AegisName: Pet_Food + Name: Pet Food + Type: Healing + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + Script: | + itemheal rand(50,90),0; + - Id: 538 + AegisName: Well_Baked_Cookie + Name: Well-baked Cookie + Type: Healing + Buy: 1000 + Weight: 30 + Flags: + BuyingStore: true + Script: | + itemheal rand(160,200),0; + - Id: 539 + AegisName: Piece_Of_Cake + Name: Piece of Cake + Type: Healing + Buy: 3000 + Weight: 100 + Flags: + BuyingStore: true + Script: | + itemheal rand(270,330),0; + - Id: 540 + AegisName: Falcon's_Feed + Name: Falcon Food + Type: Healing + Buy: 2000 + Weight: 50 + Script: | + itemheal rand(185,225),0; + - Id: 541 + AegisName: Pecopeco's_Feed + Name: PecoPeco Food + Type: Healing + Buy: 3000 + Weight: 50 + Script: | + itemheal rand(325,405),0; + - Id: 542 + AegisName: Festive_Cookie + Name: Festival Cookie + Type: Healing + Buy: 10 + Weight: 10 + Script: | + itemheal rand(325,405),0; + - Id: 543 + AegisName: Festive_Rainbow_Cake + Name: Festival Rainbow Cake + Type: Healing + Buy: 10 + Weight: 10 + Script: | + itemheal rand(325,405),0; + - Id: 544 + AegisName: Fish_Slice + Name: Raw Fish + Type: Healing + Buy: 20 + Weight: 30 + Flags: + BuyingStore: true + Script: | + itemheal rand(25,60),0; + - Id: 545 + AegisName: Red_Slim_Potion + Name: Condensed Red Potion + Type: Healing + Buy: 150 + Weight: 20 + Script: | + itemheal rand(45,65),0; + - Id: 546 + AegisName: Yellow_Slim_Potion + Name: Condensed Yellow Potion + Type: Healing + Buy: 600 + Weight: 30 + Script: | + itemheal rand(175,235),0; + - Id: 547 + AegisName: White_Slim_Potion + Name: Condensed White Potion + Type: Healing + Buy: 1650 + Weight: 50 + Trade: + Override: 100 + NoSell: true + Script: | + itemheal rand(325,405),0; + - Id: 548 + AegisName: Cheese + Name: Cheese + Type: Healing + Buy: 2800 + Weight: 50 + Flags: + BuyingStore: true + Script: | + itemheal 0,rand(10,15); + - Id: 549 + AegisName: Nice_Sweet_Potato + Name: Yam + Type: Healing + Buy: 180 + Weight: 80 + Flags: + BuyingStore: true + Script: | + itemheal rand(50,100),0; + sc_start SC_STUN,3000,0,1500,0; + - Id: 550 + AegisName: Popped_Rice + Name: Rice Cake + Type: Healing + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + Script: | + itemheal rand(10,15),0; + - Id: 551 + AegisName: Shusi + Name: Sushi + Type: Healing + Buy: 1 + Weight: 50 + Flags: + BuyingStore: true + Script: | + itemheal rand(50,60),0; + - Id: 552 + AegisName: KETUPAT + Name: Ketupat + Type: Healing + Buy: 1 + Weight: 10 + Script: | + itemheal rand(70,90),rand(20,30); + - Id: 553 + AegisName: Bun + Name: Bao + Type: Healing + Buy: 1 + Weight: 50 + Flags: + BuyingStore: true + Script: | + itemheal rand(35,70),0; + - Id: 554 + AegisName: Mojji + Name: Mochi + Type: Healing + Buy: 100 + Weight: 80 + Script: | + itemheal rand(105,145),0; + sc_start SC_STUN,3000,0; + sc_start SC_BLIND,2000,0,1500,0; + - Id: 555 + AegisName: Rice_Cake + Name: Traditional Rice Cake + Type: Healing + Buy: 100 + Weight: 20 + Script: | + itemheal rand(105,145),0; + - Id: 556 + AegisName: Long_Rice_Cake + Name: Rice Cake Stick + Type: Healing + Buy: 10 + Weight: 10 + Script: | + itemheal rand(20,25),0; + - Id: 557 + AegisName: Hash_Rice_Cake + Name: Neatly Sliced Rice Cake + Type: Healing + Buy: 10 + Weight: 10 + Script: | + itemheal rand(25,30),0; + - Id: 558 + AegisName: Chocolate + Name: Chocolate + Type: Healing + Buy: 1 + Weight: 20 + Script: | + itemheal 1,1; + - Id: 559 + AegisName: HandMade_Chocolate + Name: Hand-made Chocolate + Type: Healing + Buy: 1 + Weight: 80 + Script: | + itemheal 50,50; + - Id: 560 + AegisName: HandMade_Chocolate_ + Name: Handmade White Chocolate + Type: Healing + Buy: 5000 + Weight: 80 + Script: | + itemheal 50,50; + - Id: 561 + AegisName: White_Chocolate + Name: White Chocolate + Type: Healing + Buy: 5000 + Weight: 80 + Script: | + itemheal 50,50; + - Id: 562 + AegisName: Pizza + Name: Doublecrust Swiss Fondue + Type: Healing + Buy: 100 + Weight: 150 + Script: | + itemheal rand(70,100),0; + - Id: 563 + AegisName: Pizza_01 + Name: Doublecrust Swiss Fondue + Type: Healing + Buy: 1200 + Weight: 150 + Script: | + itemheal rand(375,445),0; + - Id: 564 + AegisName: Rice_Ball + Name: Rice Ball + Type: Healing + Buy: 1 + Weight: 30 + Flags: + BuyingStore: true + Script: | + itemheal 200,0; + - Id: 565 + AegisName: Vita500_Bottle + Name: Vita500 + Type: Healing + Buy: 580 + Weight: 100 + Script: | + itemheal rand(142,274),0; + - Id: 566 + AegisName: Tomyumkung + Name: Tom Yum Goong + Type: Healing + Buy: 10000 + Weight: 150 + Flags: + BuyingStore: true + Script: | + itemheal rand(244,350),rand(10,30); + sc_end SC_POISON; + sc_end SC_SILENCE; + sc_end SC_BLIND; + sc_end SC_CONFUSION; + sc_end SC_CURSE; + sc_end SC_Hallucination; + - Id: 567 + AegisName: Prawn + Name: Shrimp + Type: Healing + Buy: 500 + Weight: 40 + Flags: + BuyingStore: true + Script: | + itemheal rand(117,192),0; + - Id: 568 + AegisName: Lemon + Name: Lemon + Type: Healing + Buy: 60 + Weight: 40 + Flags: + BuyingStore: true + Script: | + itemheal 0,rand(10,20); + - Id: 569 + AegisName: Novice_Potion + Name: Novice Potion + Type: Healing + Weight: 10 + Flags: + BuyingStore: true + Script: | + itemheal rand(44,66),0; + - Id: 570 + AegisName: Lucky_Candy + Name: Lucky Candy + Type: Healing + Buy: 10 + Weight: 30 + Flags: + BuyingStore: true + Script: | + itemheal rand(45,65),0; + - Id: 571 + AegisName: Lucky_Candy_Cane + Name: Lucky Candy Cane + Type: Healing + Buy: 20 + Weight: 40 + Flags: + BuyingStore: true + Script: | + itemheal rand(105,145),0; + - Id: 572 + AegisName: Lucky_Cookie + Name: Lucky Cookie + Type: Healing + Buy: 1000 + Weight: 30 + Flags: + BuyingStore: true + Script: | + itemheal rand(160,200),0; + - Id: 573 + AegisName: Chocolate_Drink + Name: Chocolate Drink + Type: Healing + Buy: 7000 + Weight: 150 + Script: | + itemheal rand(330,410),rand(45,65); + sc_end SC_POISON; + sc_end SC_SILENCE; + sc_end SC_BLIND; + sc_end SC_CONFUSION; + sc_end SC_CURSE; + sc_end SC_Hallucination; + - Id: 574 + AegisName: Egg + Name: Egg + Type: Healing + Buy: 20 + Weight: 30 + Flags: + BuyingStore: true + Script: | + itemheal rand(33,42),0; + - Id: 575 + AegisName: Piece_Of_Cake_ + Name: 2nd Anniversary Cake + Type: Healing + Buy: 10 + Weight: 100 + Script: | + itemheal rand(270,330),0; + - Id: 576 + AegisName: Prickly_Fruit + Name: Prickly Fruit + Type: Healing + Buy: 540 + Weight: 60 + Flags: + BuyingStore: true + Script: | + itemheal rand(150,300),rand(20,30); + - Id: 577 + AegisName: Grain + Name: Bag of Grain + Type: Healing + Buy: 200 + Weight: 20 + Flags: + BuyingStore: true + Script: | + itemheal rand(60,70),0; + - Id: 578 + AegisName: Strawberry + Name: Strawberry + Type: Healing + Buy: 200 + Weight: 20 + Flags: + BuyingStore: true + Script: | + itemheal 0,rand(16,28); + - Id: 579 + AegisName: Delicious_Fish + Name: Fresh Fish + Type: Healing + Buy: 700 + Weight: 20 + Flags: + BuyingStore: true + Script: | + itemheal rand(100,150),0; + - Id: 580 + AegisName: Bread + Name: Bread + Type: Healing + Buy: 150 + Weight: 20 + Flags: + BuyingStore: true + Script: | + itemheal rand(50,90),0; + - Id: 581 + AegisName: Mushroom + Name: Edible Mushroom + Type: Healing + Buy: 40 + Weight: 20 + Flags: + BuyingStore: true + Script: | + itemheal rand(20,30),0; + - Id: 582 + AegisName: Orange + Name: Orange + Type: Healing + Buy: 300 + Weight: 20 + Flags: + BuyingStore: true + Script: | + itemheal rand(10,20),rand(10,20); + - Id: 583 + AegisName: KETUPAT_ + Name: Ketupat Sayur + Type: Healing + Buy: 7000 + Weight: 150 + Script: | + itemheal rand(325,405),rand(40,60); + sc_end SC_POISON; + sc_end SC_SILENCE; + sc_end SC_BLIND; + sc_end SC_CONFUSION; + sc_end SC_CURSE; + sc_end SC_Hallucination; + - Id: 584 + AegisName: Fish_Ball_Soup + Name: Fish Cake Soup + Type: Healing + Buy: 100 + Weight: 60 + Flags: + BuyingStore: true + Script: | + itemheal rand(40,70),0; + - Id: 585 + AegisName: Wurst + Name: Brusti + Type: Delayconsume + Buy: 2 + Weight: 40 + Script: | + itemheal rand(15,20),0; + itemskill "PR_MAGNIFICAT",3; + - Id: 586 + AegisName: Mother's_Cake + Name: Mother's Cake + Type: Healing + Buy: 20 + Weight: 100 + Script: | + itemheal rand(325,405),0; + - Id: 587 + AegisName: Prickly_Fruit_ + Name: Red Prickly Fruit + Type: Healing + Buy: 880 + Weight: 60 + Flags: + BuyingStore: true + Script: | + itemheal rand(270,330),rand(20,30); + - Id: 588 + AegisName: Spaghetti + Name: Spaghetti + Type: Healing + Buy: 100 + Weight: 100 + Script: | + itemheal rand(40,70),0; + - Id: 589 + AegisName: Pizza_02 + Name: Pizza + Type: Healing + Buy: 1200 + Weight: 150 + Script: | + itemheal rand(375,445),0; + - Id: 590 + AegisName: Brezel_ + Name: Pretzel + Type: Healing + Buy: 2 + Weight: 20 + Script: | + itemheal rand(50,90),0; + - Id: 591 + AegisName: Caviar_Pancake + Name: Caviar Pancake + Type: Healing + Weight: 150 + Flags: + BuyingStore: true + Script: | + itemheal rand(325,405),rand(40,60); + sc_end SC_POISON; + sc_end SC_SILENCE; + sc_end SC_BLIND; + sc_end SC_CONFUSION; + sc_end SC_CURSE; + sc_end SC_Hallucination; + - Id: 592 + AegisName: Jam_Pancake + Name: Jam Pancake + Type: Healing + Weight: 150 + Flags: + BuyingStore: true + Script: | + itemheal rand(325,405),rand(40,60); + sc_end SC_POISON; + sc_end SC_SILENCE; + sc_end SC_BLIND; + sc_end SC_CONFUSION; + sc_end SC_CURSE; + sc_end SC_Hallucination; + - Id: 593 + AegisName: Honey_Pancake + Name: Honey Pancake + Type: Healing + Weight: 150 + Flags: + BuyingStore: true + Script: | + itemheal rand(325,405),rand(40,60); + sc_end SC_POISON; + sc_end SC_SILENCE; + sc_end SC_BLIND; + sc_end SC_CONFUSION; + sc_end SC_CURSE; + sc_end SC_Hallucination; + - Id: 594 + AegisName: Sour_Cream_Pancake + Name: Sour-Cream Pancake + Type: Healing + Weight: 150 + Flags: + BuyingStore: true + Script: | + itemheal rand(325,405),rand(40,60); + sc_end SC_POISON; + sc_end SC_SILENCE; + sc_end SC_BLIND; + sc_end SC_CONFUSION; + sc_end SC_CURSE; + sc_end SC_Hallucination; + - Id: 595 + AegisName: Mushroom_Pancake + Name: Mushroom Pancake + Type: Healing + Weight: 150 + Flags: + BuyingStore: true + Script: | + itemheal rand(325,405),rand(40,60); + sc_end SC_POISON; + sc_end SC_SILENCE; + sc_end SC_BLIND; + sc_end SC_CONFUSION; + sc_end SC_CURSE; + sc_end SC_Hallucination; + - Id: 596 + AegisName: Cute_Strawberry_Choco + Name: Cute Strawberry-Choco + Type: Healing + Buy: 20 + Weight: 100 + Script: | + itemheal 0,rand(1,100); + - Id: 597 + AegisName: Lovely_Choco_Tart + Name: Lovely Choco-Tart + Type: Healing + Buy: 20 + Weight: 100 + Script: | + itemheal rand(10,400),0; + - Id: 598 + AegisName: Light_Red_Pot + Name: Light Red Potion + Type: Healing + Buy: 50 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal rand(45,65),0; + - Id: 599 + AegisName: Light_Orange_Pot + Name: Light Orange Potion + Type: Healing + Buy: 200 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal rand(105,145),0; + - Id: 601 + AegisName: Wing_Of_Fly + Name: Fly Wing + Type: Delayconsume + Buy: 250 + Weight: 50 + Flags: + BuyingStore: true + Script: | + itemskill "AL_TELEPORT",1; + - Id: 602 + AegisName: Wing_Of_Butterfly + Name: Butterfly Wing + Type: Delayconsume + Buy: 1000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + itemskill "AL_TELEPORT",3; + - Id: 603 + AegisName: Old_Blue_Box + Name: Old Blue Box + Type: Usable + Buy: 10000 + Weight: 200 + Flags: + BuyingStore: true + Container: true + Trade: + Override: 100 + NoSell: true + Script: | + getrandgroupitem(IG_BlueBox,1); + - Id: 604 + AegisName: Branch_Of_Dead_Tree + Name: Dead Branch + Type: Usable + Buy: 50 + Weight: 50 + Flags: + BuyingStore: true + DeadBranch: true + Script: | + monster "this",-1,-1,"--ja--",-1-MOBG_Branch_Of_Dead_Tree,1,""; + - Id: 605 + AegisName: Anodyne + Name: Anodyne + Type: Delayconsume + Buy: 2000 + Weight: 100 + Flags: + BuyingStore: true + Script: | + itemskill "SM_ENDURE",1; + - Id: 606 + AegisName: Aloebera + Name: Aloevera + Type: Delayconsume + Buy: 1500 + Weight: 100 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "SM_SELFPROVOKE",1; + - Id: 607 + AegisName: Yggdrasilberry + Name: Yggdrasil Berry + Type: Healing + Buy: 5000 + Weight: 300 + Flags: + BuyingStore: true + Delay: + Duration: 5000 + Status: Reuse_Limit_F + Script: | + percentheal 100,100; + - Id: 608 + AegisName: Seed_Of_Yggdrasil + Name: Yggdrasil Seed + Type: Healing + Buy: 5000 + Weight: 300 + Flags: + BuyingStore: true + Delay: + Duration: 3000 + Status: Reuse_Limit_G + Script: | + percentheal 50,50; + - Id: 609 + AegisName: Amulet + Name: Amulet + Type: Usable + Buy: 100 + Weight: 100 + Flags: + BuyingStore: true + - Id: 610 + AegisName: Leaf_Of_Yggdrasil + Name: Yggdrasil Leaf + Type: Delayconsume + Buy: 12000 + Weight: 100 + Flags: + BuyingStore: true + Script: | + itemskill "ALL_RESURRECTION",1; + - Id: 611 + AegisName: Spectacles + Name: Magnifier + Type: Delayconsume + Buy: 40 + Weight: 50 + Flags: + BuyingStore: true + Script: | + itemskill "MC_IDENTIFY",1; + - Id: 612 + AegisName: Portable_Furnace + Name: Mini Furnace + Type: Usable + Buy: 150 + Weight: 200 + Flags: + BuyingStore: true + Script: | + produce 21; + - Id: 613 + AegisName: Iron_Hammer + Name: Iron Hammer + Type: Usable + Buy: 1000 + Weight: 200 + Flags: + BuyingStore: true + Script: | + produce 1; + - Id: 614 + AegisName: Golden_Hammer + Name: Golden Hammer + Type: Usable + Buy: 3000 + Weight: 300 + Flags: + BuyingStore: true + Script: | + produce 2; + - Id: 615 + AegisName: Oridecon_Hammer + Name: Oridecon Hammer + Type: Usable + Buy: 5000 + Weight: 400 + Flags: + BuyingStore: true + Script: | + produce 3; + - Id: 616 + AegisName: Old_Card_Album + Name: Old Card Album + Type: Usable + Buy: 10000 + Weight: 50 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_CardAlbum,1); + - Id: 617 + AegisName: Old_Violet_Box + Name: Old Purple Box + Type: Usable + Buy: 10000 + Weight: 200 + Flags: + BuyingStore: true + Container: true + Trade: + Override: 100 + NoSell: true + Script: | + getrandgroupitem(IG_VioletBox,1); + - Id: 618 + AegisName: Worn_Out_Scroll + Name: Worn Out Scroll + Type: Usable + Buy: 50 + Weight: 20 + Flags: + BuyingStore: true + - Id: 619 + AegisName: Unripe_Apple + Name: Unripe Apple + Type: Usable + Buy: 1000 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1002; + - Id: 620 + AegisName: Orange_Juice + Name: Orange Juice + Type: Usable + Buy: 1500 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1113; + - Id: 621 + AegisName: Bitter_Herb + Name: Bitter Herb + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1031; + - Id: 622 + AegisName: Rainbow_Carrot + Name: Rainbow Carrot + Type: Usable + Buy: 2500 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1063; + - Id: 623 + AegisName: Earthworm_The_Dude + Name: Earthworm the Dude + Type: Usable + Buy: 4000 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1049; + - Id: 624 + AegisName: Rotten_Fish + Name: Rotten Fish + Type: Usable + Buy: 2500 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1011; + - Id: 625 + AegisName: Lusty_Iron + Name: Rusty Iron + Type: Usable + Buy: 100 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1042; + - Id: 626 + AegisName: Monster_Juice + Name: Monster Juice + Type: Usable + Buy: 1500 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1035; + - Id: 627 + AegisName: Sweet_Milk + Name: Sweet Milk + Type: Usable + Buy: 7000 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1167; + - Id: 628 + AegisName: Well_Dried_Bone + Name: Well-Dried Bone + Type: Usable + Buy: 10000 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1107; + - Id: 629 + AegisName: Singing_Flower + Name: Singing Flower + Type: Usable + Buy: 300 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1052; + - Id: 630 + AegisName: Dew_Laden_Moss + Name: Dew Laden Moss + Type: Usable + Buy: 10 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1014; + - Id: 631 + AegisName: Deadly_Noxious_Herb + Name: Deadly Noxious Herb + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1077; + - Id: 632 + AegisName: Fatty_Chubby_Earthworm + Name: Fatty Chubby Earthworm + Type: Usable + Buy: 5000 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1019; + - Id: 633 + AegisName: Baked_Yam + Name: Sweet Potato + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1056; + - Id: 634 + AegisName: Tropical_Banana + Name: Tropical Banana + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1057; + - Id: 635 + AegisName: Horror_Of_Tribe + Name: Orc Trophy + Type: Usable + Buy: 300 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1023; + - Id: 636 + AegisName: No_Recipient + Name: No Recipient + Type: Usable + Buy: 100 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1026; + - Id: 637 + AegisName: Old_Broom + Name: Old Broom + Type: Usable + Buy: 350 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1110; + - Id: 638 + AegisName: Silver_Knife_Of_Chaste + Name: Silver Knife of Chastity + Type: Usable + Buy: 12000 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1170; + - Id: 639 + AegisName: Armlet_Of_Obedience + Name: Armlet of Obedience + Type: Usable + Buy: 18000 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1029; + - Id: 640 + AegisName: Shining_Stone + Name: Shining Stone + Type: Usable + Buy: 3000 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1155; + - Id: 641 + AegisName: Contracts_In_Shadow + Name: Contract in Shadow + Type: Usable + Buy: 100 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1109; + - Id: 642 + AegisName: Book_Of_Devil + Name: Book of the Devil + Type: Usable + Buy: 1800 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1101; + - Id: 643 + AegisName: Pet_Incubator + Name: Pet Incubator + Type: Usable + Buy: 10000 + Weight: 30 + Flags: + BuyingStore: true + Script: | + bpet; + - Id: 644 + AegisName: Gift_Box + Name: Gift Box + Type: Usable + Buy: 1000 + Weight: 200 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_GiftBox,1); + - Id: 645 + AegisName: Center_Potion + Name: Concentration Potion + Type: Usable + Buy: 1200 + Weight: 100 + Flags: + BuyingStore: true + Script: | + sc_start SC_ASPDPOTION0,1800000,4; + - Id: 656 + AegisName: Awakening_Potion + Name: Awakening Potion + Type: Usable + Buy: 2200 + Weight: 150 + Jobs: + Alchemist: true + Archer: true + Assassin: true + Blacksmith: true + Crusader: true + Gunslinger: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Monk: true + Ninja: true + Novice: true + Rebellion: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Summoner: true + SuperNovice: true + Swordman: true + Taekwon: true + Thief: true + Wizard: true + EquipLevelMin: 40 + Flags: + BuyingStore: true + Script: | + sc_start SC_ASPDPOTION1,1800000,6; + - Id: 657 + AegisName: Berserk_Potion + Name: Berserk Potion + Type: Usable + Buy: 4500 + Weight: 200 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Gunslinger: true + Knight: true + Mage: true + Merchant: true + Rebellion: true + Rogue: true + SoulLinker: true + StarGladiator: true + Swordman: true + Taekwon: true + Wizard: true + EquipLevelMin: 85 + Flags: + BuyingStore: true + Script: | + sc_start SC_ASPDPOTION2,1800000,9; + - Id: 658 + AegisName: Union_Of_Tribe + Name: Union of Tribe + Type: Usable + Buy: 2 + Weight: 500 + Flags: + BuyingStore: true + Script: | + guildgetexp rand(50000,100000); + - Id: 659 + AegisName: Heart_Of_Her + Name: Her Heart + Type: Usable + Buy: 500 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1188; + - Id: 660 + AegisName: Prohibition_Red_Candle + Name: Forbidden Red Candle + Type: Usable + Buy: 20000 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1200; + - Id: 661 + AegisName: Sway_Apron + Name: Soft Apron + Type: Usable + Buy: 20000 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1275; + - Id: 662 + AegisName: Inspector_Certificate + Name: Authoritative Badge + Type: Usable + Buy: 1450 + Weight: 30 + Flags: + BuyingStore: true + Script: | + sc_start SC_SPEEDUP0,180000,25; + - Id: 663 + AegisName: Korea_Rice_Cake + Name: Korean Rice Cake + Type: Healing + Buy: 1 + Weight: 10 + Flags: + BuyingStore: true + Script: | + percentheal 10,0; + - Id: 664 + AegisName: Gift_Box_1 + Name: Gift Box + Type: Usable + Buy: 1000 + Weight: 200 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_GiftBox_1,1); + - Id: 665 + AegisName: Gift_Box_2 + Name: Gift Box + Type: Usable + Buy: 1000 + Weight: 200 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_GiftBox_2,1); + - Id: 666 + AegisName: Gift_Box_3 + Name: Gift Box + Type: Usable + Buy: 1000 + Weight: 200 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_GiftBox_3,1); + - Id: 667 + AegisName: Gift_Box_4 + Name: Gift Box + Type: Usable + Buy: 1000 + Weight: 200 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_GiftBox_4,1); + - Id: 668 + AegisName: Handsei + Name: Red Envelope + Type: Usable + Weight: 20 + Flags: + BuyingStore: true + Script: | + Zeny += rand(1000,10000); + - Id: 669 + AegisName: Rice_Cake_Soup + Name: Tempting Rice-Cake Soup + Type: Healing + Buy: 500 + Weight: 100 + Flags: + BuyingStore: true + Script: | + percentheal 10,10; + - Id: 671 + AegisName: Gold_Coin + Name: Gold Coin + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + RouletteGold++; + - Id: 673 + AegisName: Copper_Coin + Name: Bronze Coin + Type: Usable + Buy: 100 + Weight: 40 + Script: | + RouletteBronze++; + - Id: 675 + AegisName: Silver_Coin + Name: Silver Coin + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + RouletteSilver++; + - Id: 678 + AegisName: Poison_Bottle + Name: Poison Bottle + Type: Usable + Buy: 5000 + Weight: 100 + Flags: + BuyingStore: true + Script: | + if (Class == Job_Assassin_Cross || Class == Job_Guillotine_Cross || Class == Job_Guillotine_Cross_T) { + sc_start SC_DPOISON,60000,0; + sc_start SC_ASPDPOTION3,60000,9; + } + else + percentheal -100,-100; + - Id: 679 + AegisName: Gold_Pill + Name: Pilule + Type: Usable + Buy: 5000 + Weight: 300 + Flags: + BuyingStore: true + Script: | + sc_start SC_DPOISON,10000,0,1000,0; + sc_start SC_POISON,50000,0; + - Id: 680 + AegisName: Magical_Carnation + Name: Magic Carnation + Type: Healing + Weight: 1000 + Script: | + percentheal 0,20; + - Id: 681 + AegisName: Memory_Of_Wedding + Name: Sweet Memory of Marriage + Type: Usable + Buy: 50000 + Weight: 10 + Flags: + BuyingStore: true + Script: | + if (getpartnerid()) + sc_start SC_WEDDING,600000,0; + - Id: 682 + AegisName: Realgar_Wine + Name: Distilled Fighting Spirit + Type: Usable + Weight: 100 + Flags: + BuyingStore: true + Script: | + sc_start SC_ATKPOTION,60000,30; + - Id: 683 + AegisName: Exorcize_Herb + Name: Herb of Incantation + Type: Usable + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_MATKPOTION,60000,30; + - Id: 684 + AegisName: Durian + Name: Durian + Type: Usable + Buy: 15000 + Weight: 300 + Flags: + BuyingStore: true + Script: | + sc_start SC_ATKPOTION,60000,10; + sc_start SC_MATKPOTION,60000,10; + - Id: 685 + AegisName: RAMADAN + Name: Ramadan + Type: Healing + Buy: 5000 + Weight: 300 + Script: | + percentheal 100,50; + - Id: 686 + AegisName: Earth_Scroll_1_3 + Name: Level 3 Earth Spike + Type: Delayconsume + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "WZ_EARTHSPIKE",3; + - Id: 687 + AegisName: Earth_Scroll_1_5 + Name: Level 5 Earth Spike + Type: Delayconsume + Buy: 2000 + Weight: 10 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "WZ_EARTHSPIKE",5; + - Id: 688 + AegisName: Cold_Scroll_1_3 + Name: Level 3 Cold Bolt + Type: Delayconsume + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "MG_COLDBOLT",3; + - Id: 689 + AegisName: Cold_Scroll_1_5 + Name: Level 5 Cold Bolt + Type: Delayconsume + Buy: 2000 + Weight: 10 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "MG_COLDBOLT",5; + - Id: 690 + AegisName: Fire_Scroll_1_3 + Name: Level 3 Fire Bolt + Type: Delayconsume + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "MG_FIREBOLT",3; + - Id: 691 + AegisName: Fire_Scroll_1_5 + Name: Level 5 Fire Bolt + Type: Delayconsume + Buy: 2000 + Weight: 10 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "MG_FIREBOLT",5; + - Id: 692 + AegisName: Wind_Scroll_1_3 + Name: Level 3 Lightening Bolt + Type: Delayconsume + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "MG_LIGHTNINGBOLT",3; + - Id: 693 + AegisName: Wind_Scroll_1_5 + Name: Level 5 Lightening Bolt + Type: Delayconsume + Buy: 2000 + Weight: 10 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "MG_LIGHTNINGBOLT",5; + - Id: 694 + AegisName: Ghost_Scroll_1_3 + Name: Level 3 Soul Strike + Type: Delayconsume + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "MG_SOULSTRIKE",3; + - Id: 695 + AegisName: Ghost_Scroll_1_5 + Name: Level 5 Soul Strike + Type: Delayconsume + Buy: 2000 + Weight: 10 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "MG_SOULSTRIKE",5; + - Id: 696 + AegisName: Fire_Scroll_2_1 + Name: Level 1 Fire Ball + Type: Delayconsume + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "MG_FIREBALL",1; + - Id: 697 + AegisName: Fire_Scroll_2_5 + Name: Level 5 Fire Ball + Type: Delayconsume + Buy: 2000 + Weight: 10 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "MG_FIREBALL",5; + - Id: 698 + AegisName: Fire_Scroll_3_1 + Name: Level 1 Fire Wall + Type: Delayconsume + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "MG_FIREWALL",1; + - Id: 699 + AegisName: Fire_Scroll_3_5 + Name: Level 5 Fire Wall + Type: Delayconsume + Buy: 2000 + Weight: 10 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "MG_FIREWALL",5; + - Id: 700 + AegisName: Cold_Scroll_2_1 + Name: Level 1 Frost Diver + Type: Delayconsume + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "MG_FROSTDIVER",1; + - Id: 6046 + AegisName: Clothing_Dye_Coupon + Name: Clothing Dye Coupon + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6047 + AegisName: Clothing_Dye_Coupon_II + Name: Clothing Dye Coupon II + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 6720 + AegisName: Status_Reset_Coupon + Name: Status Reset Coupon + Type: Cash + Buy: 10 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + resetstatus; + - Id: 6721 + AegisName: Status_Reset_Coupon_ + Name: Status Reset Coupon + Type: Cash + Buy: 10 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + resetstatus; + - Id: 7037 + AegisName: Trade_Coupon + Name: Coupon + Type: Usable + Buy: 100 + Classes: + All: false + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*set pcroom,(gettimetick(2)+7200);*/ + - Id: 9510 + AegisName: Enchant_Stone_Box17 + Name: Costume Enchant Stone Box17 + Type: Cash + Weight: 10 + Script: | + getgroupitem(IG_Enchant_Stone_Box17); + - Id: 9514 + AegisName: Ein_Ddbox + Name: Physical Modification Permit + Type: DelayConsume + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /* upgradeui 9514; */ + - Id: 9523 + AegisName: Metal_Smelting_Ticket + Name: Metal Refining Ticket + Type: Delayconsume + Weight: 1 + Script: | + /*upgradeui 9523;*/ + - Id: 9529 + AegisName: Ein_Ddbox2 + Name: Magical Modification Permit + Type: DelayConsume + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /* upgradeui 9529; */ + - Id: 9550 + AegisName: Gemstone_Of_Time + Name: Gemstone of Time + Type: Delayconsume + Weight: 1 + Script: | + /*upgradeui 9550;*/ + - Id: 9551 + AegisName: Time_Unseal_Key + Name: Time Unseal Key + Type: Delayconsume + Weight: 1 + Script: | + /*upgradeui 9551;*/ + - Id: 9785 + AegisName: Frozen_Box_IL + Name: Frozen Refine Box + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 9785; */ + - Id: 9933 + AegisName: True_Hunting_9Refine + Name: Troi Hunting 9 Refinement Package + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 9933; */ + - Id: 9934 + AegisName: True_Hunting_Opt_A + Name: Trois Hunting Physical Craft Kit + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 9934; */ + - Id: 9935 + AegisName: True_Hunting_Opt_B + Name: Trois Hunting Magical Craft Kit + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 9935; */ + - Id: 11500 + AegisName: Light_Yellow_Pot + Name: Light Yellow Potion + Type: Healing + Buy: 550 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal rand(175,235),0; + - Id: 11501 + AegisName: Light_White_Pot + Name: Light White Potion + Type: Healing + Buy: 1200 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal rand(325,405),0; + - Id: 11502 + AegisName: Light_Blue_Pot + Name: Light Blue Potion + Type: Healing + Buy: 5000 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal 0,rand(40,60); + - Id: 11503 + AegisName: Siege_White_Potion + Name: WoE White Potion + Type: Healing + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal rand(400,500),0; + - Id: 11504 + AegisName: Siege_Blue_Potion + Name: WoE Blue Potion + Type: Healing + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal 0,rand(50,70); + - Id: 11505 + AegisName: Iris + Name: Iris + Type: Healing + Weight: 30 + Script: | + itemheal 0,150; + - Id: 11506 + AegisName: Fanta_Orange + Name: Fanta Orange + Type: Healing + Buy: 800 + Weight: 10 + Script: | + itemheal rand(50,70),rand(10,12); + - Id: 11507 + AegisName: Fanta_Grape + Name: Fanta Grape + Type: Healing + Buy: 800 + Weight: 10 + Script: | + itemheal rand(50,70),rand(10,12); + - Id: 11508 + AegisName: Karada_Meguri_Tea + Name: Karada Meguricha + Type: Healing + Buy: 800 + Weight: 100 + Script: | + itemheal rand(50,70),rand(10,12); + - Id: 11509 + AegisName: Royal_Milk_Tea + Name: Black Tea Kochakaden + Type: Healing + Buy: 800 + Weight: 100 + Script: | + itemheal rand(50,70),rand(10,12); + - Id: 11510 + AegisName: Coke_Zero + Name: Coca Cola Zero + Type: Healing + Buy: 800 + Weight: 100 + Script: | + itemheal rand(50,70),rand(10,12); + - Id: 11511 + AegisName: Coke_No_Cal + Name: Diet Coca Cola + Type: Healing + Buy: 800 + Weight: 100 + Script: | + itemheal rand(50,70),rand(10,12); + - Id: 11512 + AegisName: Coca_Cola + Name: Coca Cola + Type: Healing + Buy: 800 + Weight: 100 + Script: | + itemheal rand(50,70),rand(10,12); + - Id: 11513 + AegisName: Protect_Neck_Candy + Name: Protect Neck Candy + Type: Healing + Buy: 200 + Weight: 1 + Flags: + BuyingStore: true + Script: | + itemheal rand(5,25),0; + - Id: 11514 + AegisName: Enriched_Slim_Pot + Name: Enriched Slim Pot + Type: Healing + Weight: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal rand(335,415),0; + - Id: 11515 + AegisName: Coconut + Name: Coconut + Type: Healing + Buy: 1500 + Weight: 120 + Flags: + BuyingStore: true + Script: | + itemheal rand(300,400),0; + - Id: 11516 + AegisName: Asai_Fruit + Name: Asai Fruit + Type: Healing + Buy: 15 + Weight: 20 + Flags: + BuyingStore: true + Script: | + itemheal rand(16,22),0; + - Id: 11517 + AegisName: Puri_Potion + Name: Puri Potion + Type: Healing + Buy: 20 + Weight: 100 + Flags: + BuyingStore: true + Script: | + itemheal rand(400,600),0; + - Id: 11518 + AegisName: N_Blue_Potion + Name: Blue Potion + Type: Healing + Weight: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal 0,5; + - Id: 11519 + AegisName: Beef_Toast + Name: Beef Toast + Type: Healing + Buy: 1200 + Weight: 40 + Flags: + BuyingStore: true + Script: | + itemheal rand(170,250),0; + - Id: 11520 + AegisName: Mora_Mandarin + Name: Mora Mandar + Type: Healing + Buy: 500 + Weight: 20 + EquipLevelMin: 100 + Flags: + BuyingStore: true + Script: | + itemheal 0,rand(50,80); + - Id: 11521 + AegisName: Pingui_Berry_Juice + Name: Pingui Berry Juice + Type: Healing + Buy: 500 + Weight: 50 + EquipLevelMin: 100 + Flags: + BuyingStore: true + Script: | + itemheal rand(400,800),rand(50,80); + - Id: 11522 + AegisName: Red_Raffle_Sap + Name: Red Raffle Sap + Type: Healing + Buy: 2500 + Weight: 100 + EquipLevelMin: 100 + Flags: + BuyingStore: true + Delay: + Duration: 1000 + Status: Reuse_Limit_E + Script: | + itemheal rand(400,800),0; + - Id: 11523 + AegisName: Yellow_Raffle_Sap + Name: Yellow Raffle Sap + Type: Healing + Buy: 3000 + Weight: 120 + EquipLevelMin: 110 + Flags: + BuyingStore: true + Delay: + Duration: 2000 + Status: Reuse_Limit_E + Script: | + itemheal rand(600,1000),0; + - Id: 11524 + AegisName: White_Raffle_Sap + Name: White Raffle Sap + Type: Healing + Buy: 3500 + Weight: 140 + EquipLevelMin: 120 + Flags: + BuyingStore: true + Delay: + Duration: 3000 + Status: Reuse_Limit_E + Script: | + itemheal rand(800,1200),0; + - Id: 11525 + AegisName: Mora_Hip_Tea + Name: Mora Hip Tea + Type: Healing + Buy: 20 + Weight: 150 + EquipLevelMin: 120 + Flags: + BuyingStore: true + Delay: + Duration: 5000 + Status: Reuse_Limit_H + Script: | + itemheal rand(1500,2000),0; + - Id: 11526 + AegisName: Rafflecino + Name: Rafflecino + Type: Healing + Buy: 20 + Weight: 100 + EquipLevelMin: 120 + Flags: + BuyingStore: true + Script: | + itemheal 0,rand(120,160); + - Id: 11527 + AegisName: Baklava + Name: Baklava + Type: Healing + Buy: 3500 + Weight: 600 + Script: | + itemheal 1200,440; + - Id: 11528 + AegisName: Kanafeh + Name: Kanafeh + Type: Healing + Buy: 1500 + Weight: 200 + Script: | + itemheal 300,240; + - Id: 11529 + AegisName: MAAMOUL_ + Name: Maamoul + Type: Healing + Buy: 500 + Weight: 100 + Script: | + itemheal 120,60; + - Id: 11530 + AegisName: Jujube + Name: Jujube + Type: Healing + Buy: 10 + Weight: 100 + Script: | + itemheal 30,0; + - Id: 11531 + AegisName: Coffee + Name: Coffee + Type: Healing + Buy: 10 + Weight: 100 + Script: | + itemheal 0,10; + - Id: 11532 + AegisName: Nasi_Goreng + Name: Nasi Goreng + Type: Healing + Buy: 15 + Weight: 20 + Flags: + BuyingStore: true + Script: | + itemheal rand(17,23),0; + - Id: 11533 + AegisName: Satay + Name: Satay + Type: Healing + Buy: 15 + Weight: 20 + Flags: + BuyingStore: true + Script: | + itemheal rand(17,23),0; + - Id: 11534 + AegisName: Coco_Juice + Name: Coconut Juice + Type: Healing + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + Script: | + itemheal rand(17,23),0; + - Id: 11535 + AegisName: Almond_Chocolate + Name: Almond Chocolate + Type: Healing + Buy: 190 + Weight: 200 + Script: | + itemheal 0,rand(8,16); + - Id: 11536 + AegisName: Cat_Hard_Biscuit + Name: Cat Biscuit + Type: Healing + Weight: 10 + Flags: + BuyingStore: true + Script: | + itemheal rand(70,110),0; + callfunc "F_Cat_Hard_Biscuit"; + - Id: 11537 + AegisName: Rice_weevil_Bug + Name: Rice Weevil Bug + Type: Healing + Weight: 10 + Flags: + BuyingStore: true + Script: | + itemheal rand(100,150),0; + callfunc "F_Rice_Weevil_Bug"; + - Id: 11538 + AegisName: Octupus_Leg + Name: Fresh Octopus Legs + Type: Healing + Buy: 20 + Weight: 30 + Script: | + itemheal rand(35,60),rand(5,10); + - Id: 11539 + AegisName: Athale_Choco + Name: Athale Choco + Type: Healing + Buy: 1 + Weight: 80 + Script: | + itemheal 50,50; + - Id: 11540 + AegisName: Shyai_Choco + Name: Shyai Choco + Type: Healing + Buy: 1 + Weight: 80 + Script: | + itemheal 50,50; + - Id: 11541 + AegisName: Mid_Choco + Name: Mid Choco + Type: Healing + Buy: 1 + Weight: 80 + Script: | + itemheal 50,50; + - Id: 11542 + AegisName: Zonda_Choco + Name: Zonda Choco + Type: Healing + Buy: 1 + Weight: 80 + Script: | + itemheal 50,50; + - Id: 11543 + AegisName: Goedo_Choco + Name: Goedo Choco + Type: Healing + Buy: 1 + Weight: 80 + Script: | + itemheal 50,50; + - Id: 11544 + AegisName: Huike_Choco + Name: Huike Choco + Type: Healing + Buy: 1 + Weight: 80 + Script: | + itemheal 50,50; + - Id: 11545 + AegisName: Rune_Choco + Name: Rune Choco + Type: Healing + Buy: 1 + Weight: 80 + Script: | + itemheal 50,50; + - Id: 11546 + AegisName: Pope_Choco + Name: Pope Choco + Type: Healing + Buy: 1 + Weight: 80 + Script: | + itemheal 50,50; + - Id: 11547 + AegisName: Woe_Violet_Potion + Name: Siege Purple Potion + Type: Healing + Weight: 80 + Flags: + BuyingStore: true + Script: | + itemheal rand(500,700),rand(60,85); + - Id: 11548 + AegisName: Woe_White_Potion + Name: Siege White Potion + Type: Healing + Weight: 80 + Flags: + BuyingStore: true + Script: | + percentheal 10,0; + - Id: 11549 + AegisName: Woe_Blue_Potion + Name: Siege Blue Potion + Type: Healing + Weight: 80 + Flags: + BuyingStore: true + Script: | + percentheal 0,10; + - Id: 11550 + AegisName: Pumpkin_Cake + Name: Pumpkin Cake + Type: Healing + Buy: 10 + Weight: 40 + Script: | + percentheal 5,5; + - Id: 11551 + AegisName: Savory_Herb_Salad + Name: Savory Herb Salad + Type: Healing + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal rand(20,30),0; + sc_start SC_STRFOOD,180000,1; + - Id: 11552 + AegisName: Apple_Carrot_Salad + Name: Apple Carrot Salad + Type: Healing + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal rand(20,30),0; + sc_start SC_AGIFOOD,180000,1; + - Id: 11553 + AegisName: Casual_Stew + Name: Casual Stew + Type: Healing + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal rand(20,30),0; + sc_start SC_VITFOOD,180000,1; + - Id: 11554 + AegisName: Golden_Roasted_Apple + Name: Golden Roasted Apple + Type: Healing + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal rand(20,30),0; + sc_start SC_DEXFOOD,180000,1; + - Id: 11555 + AegisName: Red_Potion_RG + Name: Red Potion RG + Type: Healing + Weight: 40 + Script: | + itemheal 325,0; + - Id: 11557 + AegisName: TE_White_Potion + Name: TE White Potion + Type: Healing + Buy: 200 + Weight: 300 + Flags: + BuyingStore: true + Script: | + itemheal 325,0; + - Id: 11558 + AegisName: TE_White_Slim_Potion + Name: TE White Slim Potion + Type: Healing + Buy: 275 + Weight: 100 + Flags: + BuyingStore: true + Script: | + itemheal 325,0; + - Id: 11563 + AegisName: Hot_Tee + Name: Hot Tea + Type: Usable + Buy: 10 + Weight: 20 + Flags: + BuyingStore: true + Script: | + itemheal 0,100; + - Id: 11564 + AegisName: Sweet_Canape + Name: Sweet Canape + Type: Usable + Buy: 10 + Weight: 20 + Flags: + BuyingStore: true + Script: | + itemheal 1000,0; + - Id: 11565 + AegisName: White_Potion_B + Name: White Potion + Type: Healing + Buy: 10 + Weight: 150 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal rand(325,405),0; + - Id: 11566 + AegisName: Yellow_Potion_ + Name: Yellow Potion + Type: Healing + Buy: 10 + Weight: 130 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal rand(175,235),0; + - Id: 11567 + AegisName: Novice_Potion_B + Name: Novice Potion + Type: Healing + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal rand(44,66),0; + - Id: 11568 + AegisName: Red_Slim_Potion_B + Name: Red Slim Potion + Type: Healing + Buy: 10 + Weight: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal rand(45,65),0; + - Id: 11569 + AegisName: Orange_Potion_ + Name: Orange Potion + Type: Healing + Buy: 10 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal rand(105,145),0; + - Id: 11570 + AegisName: Red_Potion_ + Name: Red Potion + Type: Healing + Buy: 10 + Weight: 70 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal rand(45,65),0; + - Id: 11571 + AegisName: Green_Potion_ + Name: Green Potion + Type: Healing + Buy: 10 + Weight: 70 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_end SC_POISON; + sc_end SC_SILENCE; + sc_end SC_BLIND; + sc_end SC_CONFUSION; + - Id: 11572 + AegisName: Blue_Potion_B + Name: Blue Potion + Type: Healing + Buy: 10 + Weight: 150 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal 0,rand(40,60); + - Id: 11573 + AegisName: White_Slim_Potion_B + Name: White Slim Potion + Type: Healing + Buy: 10 + Weight: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal rand(325,405),0; + - Id: 11574 + AegisName: Yellow_Slim_Potion_ + Name: Yellow Slim Potion + Type: Healing + Buy: 10 + Weight: 30 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal rand(175,235),0; + - Id: 11577 + AegisName: Rice_Ball_B + Name: Rice Ball + Type: Healing + Buy: 10 + Weight: 30 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal 200,0; + - Id: 11578 + AegisName: Candy_Striper_B + Name: Candy Bar + Type: Healing + Buy: 10 + Weight: 40 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal rand(105,145),0; + - Id: 11580 + AegisName: Candy_B + Name: Candy + Type: Healing + Buy: 10 + Weight: 30 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal rand(45,65),0; + - Id: 11581 + AegisName: Piece_Of_Cake_B + Name: Piece of Cake + Type: Healing + Buy: 10 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal rand(270,330),0; + - Id: 11582 + AegisName: Well_Baked_Cookie_B + Name: Well-baked Cookie + Type: Healing + Buy: 10 + Weight: 30 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal rand(160,200),0; + - Id: 11583 + AegisName: Chocolate_Drink_B + Name: Chocolate Drink + Type: Healing + Buy: 10 + Weight: 150 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal rand(330,410),rand(45,65); + sc_end SC_POISON; + sc_end SC_SILENCE; + sc_end SC_BLIND; + sc_end SC_CONFUSION; + sc_end SC_CURSE; + sc_end SC_Hallucination; + - Id: 11584 + AegisName: White_Chocolate_B + Name: White Chocolate + Type: Healing + Buy: 10 + Weight: 80 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal 50,50; + - Id: 11585 + AegisName: HandMade_Chocolate_B + Name: Hand-made Chocolate + Type: Healing + Buy: 10 + Weight: 80 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal 50,50; + - Id: 11586 + AegisName: HandMade_Chocolate_B_ + Name: Hand-made White Chocolate + Type: Healing + Buy: 10 + Weight: 80 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal 50,50; + - Id: 11587 + AegisName: Chocolate_B + Name: Chocolate + Type: Healing + Buy: 10 + Weight: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemheal 1,1; + - Id: 11588 + AegisName: Fresh_Strawberries + Name: Fresh Strawberries + Type: Healing + Buy: 10 + Weight: 10 + Script: | + itemheal rand(32,56),rand(16,28); + - Id: 11589 + AegisName: Iceflake + Name: Cold Snow Cone + Type: Healing + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + Script: | + percentheal 5,5; + - Id: 11590 + AegisName: Meat_Skewer5 + Name: Skewer No.5 + Type: Healing + Buy: 5000 + Weight: 300 + Flags: + BuyingStore: true + Script: | + itemheal rand(760,810),10; + - Id: 11592 + AegisName: Trance_Candy_R + Name: Trans Candy Red + Type: Healing + Buy: 20 + Weight: 30 + Script: | + itemheal 45,0; + transform 1507,600000,SC_MTF_MHP,1000; + specialeffect2 EF_CLOAKING; + showscript "Trans-Form-!! Bloody Murderer Fo-rm!!"; + - Id: 11593 + AegisName: Trance_Candy_B + Name: Trans Candy Blue + Type: Healing + Buy: 20 + Weight: 30 + Script: | + itemheal 45,0; + transform 1102,600000,SC_MTF_MSP,100; + specialeffect2 EF_CLOAKING; + showscript "Trans-Form-!!! Bathory Fo-rm!!"; + - Id: 11594 + AegisName: Trance_Candy_Y + Name: Trans Candy Yellow + Type: Healing + Buy: 20 + Weight: 30 + Script: | + itemheal 45,0; + transform 1130,600000,SC_MTF_PUMPKIN,2000; + specialeffect2 EF_CLOAKING; + showscript "Trans-Form-!! Jack Fo-rm!!"; + - Id: 11595 + AegisName: Trance_Candy_G + Name: Trans Candy Green + Type: Healing + Buy: 20 + Weight: 30 + Script: | + itemheal 45,0; + transform 1508,600000,SC_MTF_HITFLEE,10,20; + specialeffect2 EF_CLOAKING; + showscript "Trans-Form-!! Cube Fo-rm!!"; + - Id: 11596 + AegisName: Blood_In_Skull + Name: Blood In Skull + Type: Healing + Buy: 20 + Weight: 50 + Script: | + itemheal rand(600,800),0; + - Id: 11597 + AegisName: Iron_Bug + Name: Iron Worm + Type: Healing + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + - Id: 11598 + AegisName: Bitter_Cacao_Bean + Name: Bitter Cacao Bean + Type: Healing + Buy: 10 + - Id: 11599 + AegisName: Superstar_Potion + Name: Superstar Potion + Type: Healing + Buy: 10 + Weight: 10 + - Id: 11600 + AegisName: ShiningHolyWater + Name: Shining Holy Water + Type: Healing + Buy: 10 + Weight: 15 + Flags: + BuyingStore: true + Script: | + if (strcharinfo(3) == "prt_q") { + specialeffect2 EF_GUARD; + bonus_script "{ bonus2 bSubSize,Size_All,10; }",600; + sc_end SC_SILENCE; + sc_end SC_POISON; + sc_end SC_CURSE; + heal 1000,0; + } + - Id: 11601 + AegisName: Tasty_Anchovy + Name: Delicious Anchovy + Type: Healing + Buy: 20 + Weight: 20 + Script: | + itemheal rand(30,46),0; + specialeffect2 EF_HEAL3; + - Id: 11602 + AegisName: Nepeta_Cataria + Name: Catnip Fruit + Type: Healing + Buy: 15 + Weight: 1 + Script: | + itemheal rand(36,40),0; + specialeffect2 EF_HEAL3; + - Id: 11605 + AegisName: Cookies_Bat + Name: Cookie Bat + Type: Healing + Weight: 30 + Script: | + itemheal rand(50,100),0; + /*TODO*/ + - Id: 11616 + AegisName: Yummy_Meat + Name: Delicious Meat + Type: Healing + Buy: 1400 + Weight: 50 + Script: | + itemheal rand(100,150),0; + - Id: 11621 + AegisName: Red_Syrup + Name: Red Syrup + Type: Healing + Buy: 800 + Weight: 70 + EquipLevelMin: 60 + Delay: + Duration: 1000 + Script: | + itemheal 325,0; + - Id: 11622 + AegisName: Yellow_Syrup + Name: Yellow Syrup + Type: Healing + Buy: 1200 + Weight: 100 + EquipLevelMin: 60 + Delay: + Duration: 1000 + Script: | + itemheal 900,0; + - Id: 11623 + AegisName: White_Syrup + Name: White Syrup + Type: Healing + Buy: 1500 + Weight: 140 + EquipLevelMin: 60 + Delay: + Duration: 1000 + Script: | + itemheal 1800,0; + - Id: 11624 + AegisName: Blue_Syrup + Name: Blue Syrup + Type: Healing + Buy: 7000 + Weight: 100 + EquipLevelMin: 60 + Delay: + Duration: 10000 + Script: | + itemheal 0,180; + - Id: 11701 + AegisName: Girl_Bunch_Of_Flower + Name: Girl's Bouquet + Type: Healing + Buy: 20 + Weight: 50 + Script: | + itemheal rand(105,145),0; + - Id: 11702 + AegisName: Moon_Cookie + Name: Moon Cookie + Type: Healing + Weight: 300 + NoUse: + Override: 100 + Sitting: true + Script: | + unitskilluseid getcharid(3),"AL_BLESSING",7; + - Id: 11703 + AegisName: Mysterious_Blood + Name: Mystery Blood + Type: Healing + Weight: 10 + Script: | + itemheal 0,rand(25,35); + - Id: 11704 + AegisName: KETUPAT_F + Name: Ketupat + Type: Healing + Buy: 2 + Weight: 10 + Script: | + itemheal rand(70,90),0; + - Id: 11705 + AegisName: Special_White_Potion + Name: Children's Potion + Type: Healing + Buy: 1 + Weight: 10 + Script: | + itemheal rand(425,425),0; + - Id: 11706 + AegisName: Steak + Name: Steak + Type: Healing + Buy: 1 + Weight: 200 + Script: | + itemheal rand(700,1000),0; + - Id: 11707 + AegisName: Roasted_Beef + Name: Roast Beef + Type: Healing + Buy: 1 + Weight: 200 + Script: | + itemheal 0,rand(100,200); + - Id: 11708 + AegisName: Fore_Flank_Sirloin + Name: Fore Flank Sirloin + Type: Healing + Buy: 20 + Weight: 100 + Script: | + itemheal rand(30,50),rand(1,5); + - Id: 11709 + AegisName: Fanta_Zero_Lemon + Name: Fanta Zero Lemon + Type: Healing + Buy: 800 + Weight: 100 + Script: | + itemheal rand(50,70),rand(10,12); + - Id: 11710 + AegisName: Sakura_Mist + Name: Sakura Mist + Type: Healing + Buy: 800 + Weight: 100 + Script: | + itemheal rand(50,70),rand(10,12); + - Id: 11711 + AegisName: Sakura_Milk_Tea + Name: Sakura Milk Tea + Type: Healing + Buy: 800 + Weight: 100 + Script: | + itemheal rand(50,70),rand(10,12); + - Id: 11712 + AegisName: First_Leaf_Tea + Name: Flower + Type: Healing + Buy: 800 + Weight: 100 + Script: | + itemheal rand(50,70),rand(10,12); + - Id: 11713 + AegisName: Julia's_Candy + Name: Julia's Candy + Type: Healing + Weight: 30 + Script: | + itemheal rand(40,45),0; + - Id: 12000 + AegisName: Cold_Scroll_2_5 + Name: Level 5 Frost Diver + Type: Delayconsume + Buy: 2000 + Weight: 10 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "MG_FROSTDIVER",5; + - Id: 12001 + AegisName: Holy_Scroll_1_3 + Name: Level 3 Heal + Type: Delayconsume + Buy: 2000 + Weight: 10 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "AL_HEAL",3; + - Id: 12002 + AegisName: Holy_Scroll_1_5 + Name: Level 5 Heal + Type: Delayconsume + Buy: 2000 + Weight: 10 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "AL_HEAL",5; + - Id: 12003 + AegisName: Holy_Scroll_2_1 + Name: Level 1 Teleport + Type: Delayconsume + Buy: 1000 + Weight: 10 + Flags: + BuyingStore: true + Script: | + itemskill "AL_TELEPORT",1; + - Id: 12004 + AegisName: Arrow_Container + Name: Quiver + Type: Usable + Buy: 2 + Weight: 250 + Flags: + BuyingStore: true + Script: | + getitem 1750,500; + - Id: 12005 + AegisName: Iron_Arrow_Container + Name: Iron Arrow Quiver + Type: Usable + Buy: 2 + Weight: 250 + Flags: + BuyingStore: true + Script: | + getitem 1770,500; + - Id: 12006 + AegisName: Steel_Arrow_Container + Name: Steel Arrow Quiver + Type: Usable + Buy: 2 + Weight: 250 + Flags: + BuyingStore: true + Script: | + getitem 1753,500; + - Id: 12007 + AegisName: Ori_Arrow_Container + Name: Oridecon Arrow Quiver + Type: Usable + Buy: 2 + Weight: 250 + Flags: + BuyingStore: true + Script: | + getitem 1765,500; + - Id: 12008 + AegisName: Fire_Arrow_Container + Name: Fire Arrow Quiver + Type: Usable + Buy: 2 + Weight: 250 + Flags: + BuyingStore: true + Script: | + getitem 1752,500; + - Id: 12009 + AegisName: Silver_Arrow_Container + Name: Silver Arrow Quiver + Type: Usable + Buy: 2 + Weight: 250 + Flags: + BuyingStore: true + Script: | + getitem 1751,500; + - Id: 12010 + AegisName: Wind_Arrow_Container + Name: Wind Arrow Quiver + Type: Usable + Buy: 2 + Weight: 250 + Flags: + BuyingStore: true + Script: | + getitem 1755,500; + - Id: 12011 + AegisName: Stone_Arrow_Container + Name: Stone Arrow Quiver + Type: Usable + Buy: 2 + Weight: 250 + Flags: + BuyingStore: true + Script: | + getitem 1756,500; + - Id: 12012 + AegisName: Crystal_Arrow_Container + Name: Crystal Arrow Quiver + Type: Usable + Buy: 2 + Weight: 250 + Flags: + BuyingStore: true + Script: | + getitem 1754,500; + - Id: 12013 + AegisName: Shadow_Arrow_Container + Name: Shadow Arrow Quiver + Type: Usable + Buy: 2 + Weight: 250 + Flags: + BuyingStore: true + Script: | + getitem 1767,500; + - Id: 12014 + AegisName: Imma_Arrow_Container + Name: Immaterial Arrow Quiver + Type: Usable + Buy: 2 + Weight: 250 + Flags: + BuyingStore: true + Script: | + getitem 1757,500; + - Id: 12015 + AegisName: Rusty_Arrow_Container + Name: Rusty Arrow Quiver + Type: Usable + Buy: 2 + Weight: 250 + Flags: + BuyingStore: true + Script: | + getitem 1762,500; + - Id: 12016 + AegisName: Speed_Up_Potion + Name: Speed Potion + Type: Usable + Buy: 2 + Weight: 100 + Flags: + BuyingStore: true + Script: | + sc_start SC_SPEEDUP1,5000,50; + - Id: 12017 + AegisName: Slow_Down_Potion + Name: Slow Potion + Type: Usable + Buy: 2 + Weight: 100 + Flags: + BuyingStore: true + Script: | + sc_start SC_SLOWDOWN,5000,100; + - Id: 12018 + AegisName: Fire_Cracker + Name: Firecracker + Type: Usable + Buy: 2 + Weight: 20 + Flags: + BuyingStore: true + - Id: 12019 + AegisName: Holy_Egg + Name: Holy Egg + Type: Delayconsume + Buy: 2 + Weight: 150 + Script: | + itemskill "ALL_RESURRECTION",2; + - Id: 12020 + AegisName: Water_Of_Darkness + Name: Cursed Water + Type: Delayconsume + Buy: 2 + Weight: 30 + Flags: + BuyingStore: true + Script: | + itemskill "ITEM_ENCHANTARMS",8; + - Id: 12021 + AegisName: Pork_Belly + Name: Pork + Type: Healing + Weight: 10 + Script: | + getexp2 33333333,0; + - Id: 12022 + AegisName: Spareribs + Name: Galbi + Type: Healing + Weight: 10 + Script: | + getexp2 0,33333333; + - Id: 12023 + AegisName: Giftbox_China + Name: Wrapped Box + Type: Usable + Buy: 1000 + Weight: 200 + Flags: + Container: true + Script: | + getrandgroupitem(IG_GiftBoxChina,1); + - Id: 12024 + AegisName: Red_Pouch_Of_Surprise + Name: Red Pouch + Type: Usable + Buy: 50 + Weight: 50 + Flags: + DeadBranch: true + Script: | + monster "this",-1,-1,"--ja--",-1-MOBG_Red_Pouch_Of_Surprise,1,""; + - Id: 12025 + AegisName: Egg_Boy + Name: Dano Festival Egg + Type: Usable + Buy: 1000 + Weight: 200 + Flags: + Container: true + Script: | + getrandgroupitem(IG_EggBoy,1); + - Id: 12026 + AegisName: Egg_Girl + Name: Dano Festival Egg + Type: Usable + Buy: 1000 + Weight: 200 + Flags: + Container: true + Script: | + getrandgroupitem(IG_EggGirl,1); + - Id: 12027 + AegisName: Giggling_Box + Name: Giggling Box + Type: Usable + Buy: 1000 + Weight: 200 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + percentheal 9,0; + sc_start SC_CURSE,30000,0,3000,0; + - Id: 12028 + AegisName: Box_Of_Thunder + Name: Box of Thunder + Type: Usable + Buy: 1000 + Weight: 200 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + sc_start SC_SPEEDUP0,20000,25; + - Id: 12029 + AegisName: Gloomy_Box + Name: Box of Gloom + Type: Delayconsume + Buy: 1000 + Weight: 200 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "AC_CONCENTRATION",1; + - Id: 12030 + AegisName: Box_Of_Grudge + Name: Box of Resentment + Type: Usable + Buy: 1000 + Weight: 200 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + sc_start SC_ATKPOTION,60000,20; + - Id: 12031 + AegisName: Sleepy_Box + Name: Box of Drowsiness + Type: Usable + Buy: 1000 + Weight: 200 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + sc_start SC_MATKPOTION,60000,20; + - Id: 12032 + AegisName: Box_Of_Storm + Name: Box of Storms + Type: Delayconsume + Buy: 1000 + Weight: 200 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "ITEM_ENCHANTARMS",2; + - Id: 12033 + AegisName: Box_Of_Sunlight + Name: Box of Sunlight + Type: Usable + Buy: 1000 + Weight: 200 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + sc_start SC_Intravision,30000,0; + - Id: 12034 + AegisName: Painting_Box + Name: Box of Panting + Type: Usable + Buy: 1000 + Weight: 200 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + percentheal 0,9; + sc_start SC_SILENCE,30000,0,3000,0; + - Id: 12035 + AegisName: Lotto_Box01 + Name: Lotto Box 01 + Type: Usable + Weight: 20 + Script: | + getrandgroupitem(IG_LottoBox1,1); + - Id: 12036 + AegisName: Lotto_Box02 + Name: Lotto Box 02 + Type: Usable + Weight: 20 + Script: | + getrandgroupitem(IG_LottoBox2,1); + - Id: 12037 + AegisName: Lotto_Box03 + Name: Lotto Box 03 + Type: Usable + Weight: 20 + Script: | + getrandgroupitem(IG_LottoBox3,1); + - Id: 12038 + AegisName: Lotto_Box04 + Name: Lotto Box 04 + Type: Usable + Weight: 20 + Flags: + Container: true + Script: | + getrandgroupitem(IG_LottoBox4,1); + - Id: 12039 + AegisName: Lotto_Box05 + Name: Lotto Box 05 + Type: Usable + Weight: 20 + Script: | + getrandgroupitem(IG_LottoBox5,1); + - Id: 12040 + AegisName: Stone_Of_Intelligence_ + Name: Stone of Sage + Type: Usable + Buy: 100000 + Weight: 300 + Flags: + BuyingStore: true + Script: | + homevolution; + - Id: 12041 + AegisName: Str_Dish01 + Name: Fried Grasshopper Legs + Type: Healing + Buy: 2000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_STRFOOD,1200000,1; + percentheal 5,0; + - Id: 12042 + AegisName: Str_Dish02 + Name: Seasoned Sticky Webfoot + Type: Healing + Buy: 4000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_STRFOOD,1200000,2; + percentheal 5,0; + - Id: 12043 + AegisName: Str_Dish03 + Name: Bomber Steak + Type: Healing + Buy: 6000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_STRFOOD,1200000,3; + percentheal 5,0; + - Id: 12044 + AegisName: Str_Dish04 + Name: Herb Marinade Beef + Type: Healing + Buy: 8000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_STRFOOD,1200000,4; + percentheal 5,0; + - Id: 12045 + AegisName: Str_Dish05 + Name: Lutie Lady's Pancake + Type: Healing + Buy: 10000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_STRFOOD,1200000,5; + percentheal 10,0; + - Id: 12046 + AegisName: Int_Dish01 + Name: Grape Juice Herbal Tea + Type: Healing + Buy: 2000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_INTFOOD,1200000,1; + percentheal 0,5; + - Id: 12047 + AegisName: Int_Dish02 + Name: Autumn Red Tea + Type: Healing + Buy: 4000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_INTFOOD,1200000,2; + percentheal 0,5; + - Id: 12048 + AegisName: Int_Dish03 + Name: Honey Herbal Tea + Type: Healing + Buy: 6000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_INTFOOD,1200000,3; + percentheal 0,5; + - Id: 12049 + AegisName: Int_Dish04 + Name: Morocc Fruit Wine + Type: Healing + Buy: 8000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_INTFOOD,1200000,4; + percentheal 0,5; + - Id: 12050 + AegisName: Int_Dish05 + Name: Mastela Fruit Wine + Type: Healing + Buy: 10000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_INTFOOD,1200000,5; + percentheal 0,10; + - Id: 12051 + AegisName: Vit_Dish01 + Name: Steamed Crab Nippers + Type: Healing + Buy: 2000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_VITFOOD,1200000,1; + percentheal 5,0; + - Id: 12052 + AegisName: Vit_Dish02 + Name: Assorted Seafood + Type: Healing + Buy: 4000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_VITFOOD,1200000,2; + percentheal 5,0; + - Id: 12053 + AegisName: Vit_Dish03 + Name: Clam Soup + Type: Healing + Buy: 6000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_VITFOOD,1200000,3; + percentheal 5,0; + - Id: 12054 + AegisName: Vit_Dish04 + Name: Seasoned Jellyfish + Type: Healing + Buy: 8000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_VITFOOD,1200000,4; + percentheal 5,0; + - Id: 12055 + AegisName: Vit_Dish05 + Name: Spicy Fried Bao + Type: Healing + Buy: 10000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_VITFOOD,1200000,5; + percentheal 10,0; + - Id: 12056 + AegisName: Agi_Dish01 + Name: Frog Egg Squid Ink Soup + Type: Healing + Buy: 2000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_AGIFOOD,1200000,1; + percentheal 3,1; + - Id: 12057 + AegisName: Agi_Dish02 + Name: Smooth Noodle + Type: Healing + Buy: 4000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_AGIFOOD,1200000,2; + percentheal 3,1; + - Id: 12058 + AegisName: Agi_Dish03 + Name: Tentacle Cheese Gratin + Type: Healing + Buy: 6000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_AGIFOOD,1200000,3; + percentheal 3,1; + - Id: 12059 + AegisName: Agi_Dish04 + Name: Lutie Cold Noodle + Type: Healing + Buy: 8000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_AGIFOOD,1200000,4; + percentheal 3,1; + - Id: 12060 + AegisName: Agi_Dish05 + Name: Steamed Bat Wing in Pumpkin + Type: Healing + Buy: 10000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_AGIFOOD,1200000,5; + percentheal 6,2; + - Id: 12061 + AegisName: Dex_Dish01 + Name: Honey Grape Juice + Type: Healing + Buy: 2000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_DEXFOOD,1200000,1; + percentheal 2,2; + - Id: 12062 + AegisName: Dex_Dish02 + Name: Chocolate Mousse Cake + Type: Healing + Buy: 4000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_DEXFOOD,1200000,2; + percentheal 2,2; + - Id: 12063 + AegisName: Dex_Dish03 + Name: Fruit Mix + Type: Healing + Buy: 6000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_DEXFOOD,1200000,3; + percentheal 2,2; + - Id: 12064 + AegisName: Dex_Dish04 + Name: Cream Sandwich + Type: Healing + Buy: 8000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_DEXFOOD,1200000,4; + percentheal 2,2; + - Id: 12065 + AegisName: Dex_Dish05 + Name: Green Salad + Type: Healing + Buy: 10000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_DEXFOOD,1200000,5; + percentheal 5,5; + - Id: 12066 + AegisName: Luk_Dish01 + Name: Fried Monkey Tails + Type: Healing + Buy: 2000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_LUKFOOD,1200000,1; + percentheal 3,2; + - Id: 12067 + AegisName: Luk_Dish02 + Name: Mixed Juice + Type: Healing + Buy: 4000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_LUKFOOD,1200000,2; + percentheal 3,2; + - Id: 12068 + AegisName: Luk_Dish03 + Name: Fried Sweet Potato + Type: Healing + Buy: 6000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_LUKFOOD,1200000,3; + percentheal 4,2; + - Id: 12069 + AegisName: Luk_Dish04 + Name: Steamed Ancient Lips + Type: Healing + Buy: 8000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_LUKFOOD,1200000,4; + percentheal 4,2; + - Id: 12070 + AegisName: Luk_Dish05 + Name: Fried Scorpion Tails + Type: Healing + Buy: 10000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_LUKFOOD,1200000,5; + percentheal 5,2; + - Id: 12071 + AegisName: Str_Dish06 + Name: Shiny Marinade Beef + Type: Healing + Buy: 20000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_STRFOOD,1200000,6; + percentheal 10,2; + - Id: 12072 + AegisName: Str_Dish07 + Name: Whole Roast + Type: Healing + Buy: 40000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_STRFOOD,1200000,7; + percentheal 10,4; + - Id: 12073 + AegisName: Str_Dish08 + Name: Bearfoot Special + Type: Healing + Buy: 60000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_STRFOOD,1200000,8; + percentheal 15,6; + - Id: 12074 + AegisName: Str_Dish09 + Name: Tendon Satay + Type: Healing + Buy: 80000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_STRFOOD,1200000,9; + percentheal 15,8; + - Id: 12075 + AegisName: Str_Dish10 + Name: Steamed Tongue + Type: Healing + Buy: 100000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_STRFOOD,1200000,10; + percentheal 20,20; + - Id: 12076 + AegisName: Int_Dish06 + Name: Red Mushroom Wine + Type: Healing + Buy: 20000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_INTFOOD,1200000,6; + percentheal 2,10; + - Id: 12077 + AegisName: Int_Dish07 + Name: Special Royal Jelly Herbal Tea + Type: Healing + Buy: 40000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_INTFOOD,1200000,7; + percentheal 4,10; + - Id: 12078 + AegisName: Int_Dish08 + Name: Royal Family Tea + Type: Healing + Buy: 60000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_INTFOOD,1200000,8; + percentheal 6,10; + - Id: 12079 + AegisName: Int_Dish09 + Name: Tristan XII + Type: Healing + Buy: 80000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_INTFOOD,1200000,9; + percentheal 8,15; + - Id: 12080 + AegisName: Int_Dish10 + Name: Dragon Breath Cocktail + Type: Healing + Buy: 100000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_INTFOOD,1200000,10; + percentheal 10,20; + - Id: 12081 + AegisName: Vit_Dish06 + Name: Awfully Bitter Bracer + Type: Healing + Buy: 20000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_VITFOOD,1200000,6; + percentheal 13,0; + - Id: 12082 + AegisName: Vit_Dish07 + Name: Sumptuous Feast + Type: Healing + Buy: 40000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_VITFOOD,1200000,7; + percentheal 16,0; + - Id: 12083 + AegisName: Vit_Dish08 + Name: Giant Burito + Type: Healing + Buy: 60000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_VITFOOD,1200000,8; + percentheal 19,0; + - Id: 12084 + AegisName: Vit_Dish09 + Name: Ascending Dragon Soup + Type: Healing + Buy: 80000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_VITFOOD,1200000,9; + percentheal 22,0; + - Id: 12085 + AegisName: Vit_Dish10 + Name: Immortal Stew + Type: Healing + Buy: 100000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_VITFOOD,1200000,10; + percentheal 25,0; + - Id: 12086 + AegisName: Agi_Dish06 + Name: Chile Shrimp Gratin + Type: Healing + Buy: 20000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_AGIFOOD,1200000,6; + percentheal 7,2; + - Id: 12087 + AegisName: Agi_Dish07 + Name: Steamed Alligator with Vegetable + Type: Healing + Buy: 40000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_AGIFOOD,1200000,7; + percentheal 8,2; + - Id: 12088 + AegisName: Agi_Dish08 + Name: Incredibly Spicy Curry + Type: Healing + Buy: 60000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_AGIFOOD,1200000,8; + percentheal 9,2; + - Id: 12089 + AegisName: Agi_Dish09 + Name: Special Meat Stew + Type: Healing + Buy: 80000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_AGIFOOD,1200000,9; + percentheal 10,2; + - Id: 12090 + AegisName: Agi_Dish10 + Name: Steamed Desert Scorpions + Type: Healing + Buy: 100000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_AGIFOOD,1200000,10; + percentheal 15,5; + - Id: 12091 + AegisName: Dex_Dish06 + Name: Peach Cake + Type: Healing + Buy: 20000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_DEXFOOD,1200000,6; + percentheal 5,6; + - Id: 12092 + AegisName: Dex_Dish07 + Name: Soul Haunted Bread + Type: Healing + Buy: 40000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_DEXFOOD,1200000,7; + percentheal 5,7; + - Id: 12093 + AegisName: Dex_Dish08 + Name: Special Toast + Type: Healing + Buy: 60000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_DEXFOOD,1200000,8; + percentheal 5,8; + - Id: 12094 + AegisName: Dex_Dish09 + Name: Heavenly Fruit Juice + Type: Healing + Buy: 80000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_DEXFOOD,1200000,9; + percentheal 5,9; + - Id: 12095 + AegisName: Dex_Dish10 + Name: Hwergelmir's Tonic + Type: Healing + Buy: 100000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_DEXFOOD,1200000,10; + percentheal 10,10; + - Id: 12096 + AegisName: Luk_Dish06 + Name: Lucky Soup + Type: Healing + Buy: 20000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_LUKFOOD,1200000,6; + percentheal 6,3; + - Id: 12097 + AegisName: Luk_Dish07 + Name: Assorted Shish Kebob + Type: Healing + Buy: 40000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_LUKFOOD,1200000,7; + percentheal 7,3; + - Id: 12098 + AegisName: Luk_Dish08 + Name: Strawberry Flavored Rice Ball + Type: Healing + Buy: 60000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_LUKFOOD,1200000,8; + percentheal 9,3; + - Id: 12099 + AegisName: Luk_Dish09 + Name: Blood Flavored Soda + Type: Healing + Buy: 80000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_LUKFOOD,1200000,9; + percentheal 10,4; + - Id: 12100 + AegisName: Luk_Dish10 + Name: Cooked Nine Tail's Tails + Type: Healing + Buy: 100000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_LUKFOOD,1200000,10; + percentheal 14,8; + - Id: 12101 + AegisName: Citron + Name: Citron + Type: Healing + Buy: 20 + Weight: 300 + Flags: + BuyingStore: true + Script: | + sc_start SC_FLEEFOOD,180000,30; + - Id: 12102 + AegisName: Meat_Skewer + Name: Grilled Skewer + Type: Healing + Buy: 20 + Weight: 300 + Flags: + BuyingStore: true + Script: | + sc_start SC_HITFOOD,180000,30; + - Id: 12103 + AegisName: Bloody_Dead_Branch + Name: Bloody Branch + Type: Usable + Buy: 10000 + Weight: 200 + Flags: + BuyingStore: true + DeadBranch: true + Script: | + monster "this",-1,-1,"--ja--",-1-MOBG_Bloody_Dead_Branch,1,""; + - Id: 12104 + AegisName: Random_Quiver + Name: Random Quiver + Type: Usable + Buy: 10000 + Weight: 200 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_Quiver,1); + - Id: 12105 + AegisName: Set_Of_Taiming_Item + Name: Taming Gift Set + Type: Usable + Buy: 10000 + Weight: 200 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_Taming,1); + getrandgroupitem(IG_Taming,1); + getrandgroupitem(IG_Taming,1); + - Id: 12106 + AegisName: Accessory_Box + Name: Jewelry Box + Type: Usable + Buy: 10000 + Weight: 200 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_Accesory,1); + - Id: 12107 + AegisName: Wrapped_Mask + Name: Wrapped Mask + Type: Usable + Buy: 10000 + Weight: 200 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_Mask,1); + - Id: 12108 + AegisName: Bundle_Of_Magic_Scroll + Name: Scroll Package + Type: Usable + Buy: 10000 + Weight: 200 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_Scroll,1); + getrandgroupitem(IG_Scroll,1); + getrandgroupitem(IG_Scroll,1); + getrandgroupitem(IG_Scroll,1); + getrandgroupitem(IG_Scroll,1); + - Id: 12109 + AegisName: Poring_Box + Name: Poring Box + Type: Usable + Buy: 10000 + Weight: 200 + Flags: + BuyingStore: true + DeadBranch: true + Script: | + monster "this",-1,-1,"--ja--",-1-MOBG_Poring_Box,1,""; + - Id: 12110 + AegisName: First_Aid_Kit + Name: First Aid Kit + Type: Usable + Buy: 10000 + Weight: 200 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_FirstAid,1); + getrandgroupitem(IG_FirstAid,1); + getrandgroupitem(IG_FirstAid,1); + getrandgroupitem(IG_FirstAid,1); + getrandgroupitem(IG_FirstAid,1); + - Id: 12111 + AegisName: Food_Package + Name: Bundle of Food + Type: Usable + Buy: 10000 + Weight: 200 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_FoodBag,1); + getrandgroupitem(IG_FoodBag,1); + getrandgroupitem(IG_FoodBag,1); + - Id: 12112 + AegisName: Tropical_Sograt + Name: Tropical Sograt + Type: Usable + Buy: 1000 + Weight: 100 + Flags: + BuyingStore: true + Script: | + sc_start SC_CURSE,10000,1; + - Id: 12113 + AegisName: Vermilion_The_Beach + Name: Vermilion on the Beach + Type: Usable + Buy: 1000 + Weight: 100 + Flags: + BuyingStore: true + Script: | + sc_start SC_STUN,10000,1; + - Id: 12114 + AegisName: Elemental_Fire + Name: Elemental Converter + Type: Delayconsume + Buy: 2 + Weight: 10 + Flags: + BuyingStore: true + Script: | + itemskill "ITEM_ENCHANTARMS",4; + - Id: 12115 + AegisName: Elemental_Water + Name: Elemental Converter + Type: Delayconsume + Buy: 2 + Weight: 10 + Flags: + BuyingStore: true + Script: | + itemskill "ITEM_ENCHANTARMS",2; + - Id: 12116 + AegisName: Elemental_Earth + Name: Elemental Converter + Type: Delayconsume + Buy: 2 + Weight: 10 + Flags: + BuyingStore: true + Script: | + itemskill "ITEM_ENCHANTARMS",3; + - Id: 12117 + AegisName: Elemental_Wind + Name: Elemental Converter + Type: Delayconsume + Buy: 2 + Weight: 10 + Flags: + BuyingStore: true + Script: | + itemskill "ITEM_ENCHANTARMS",5; + - Id: 12118 + AegisName: Resist_Fire + Name: Fireproof Potion + Type: Usable + Buy: 2 + Weight: 10 + Flags: + BuyingStore: true + Script: | + sc_start4 SC_ARMOR_ELEMENT_FIRE,1200000,-15,0,20,0; + - Id: 12119 + AegisName: Resist_Water + Name: Coldproof Potion + Type: Usable + Buy: 2 + Weight: 10 + Flags: + BuyingStore: true + Script: | + sc_start4 SC_ARMOR_ELEMENT_WATER,1200000,20,0,0,-15; + - Id: 12120 + AegisName: Resist_Earth + Name: Earthproof Potion + Type: Usable + Buy: 2 + Weight: 10 + Flags: + BuyingStore: true + Script: | + sc_start4 SC_ARMOR_ELEMENT_EARTH,1200000,0,20,-15,0; + - Id: 12121 + AegisName: Resist_Wind + Name: Thunderproof Potion + Type: Usable + Buy: 2 + Weight: 10 + Flags: + BuyingStore: true + Script: | + sc_start4 SC_ARMOR_ELEMENT_WIND,1200000,0,-15,0,20; + - Id: 12122 + AegisName: Sesame_Pastry + Name: Sesame Pastry + Type: Usable + Buy: 2 + Weight: 70 + Flags: + BuyingStore: true + Script: | + sc_start SC_HITFOOD,180000,30; + - Id: 12123 + AegisName: Honey_Pastry + Name: Honey Pastry + Type: Usable + Buy: 2 + Weight: 70 + Flags: + BuyingStore: true + Script: | + sc_start SC_FLEEFOOD,180000,30; + - Id: 12124 + AegisName: Rainbow_Cake + Name: Rainbow Cake + Type: Usable + Buy: 2 + Weight: 70 + Flags: + BuyingStore: true + Script: | + sc_start SC_BATKFOOD,60000,10; + sc_start SC_MATKFOOD,60000,10; + - Id: 12125 + AegisName: Outdoor_Cooking_Kits + Name: Outdoor Cooking Kit + Type: Usable + Buy: 500 + Weight: 20 + Flags: + BuyingStore: true + Script: | + cooking 11; + - Id: 12126 + AegisName: Indoor_Cooking_Kits + Name: Home Cooking Kit + Type: Usable + Buy: 1000 + Weight: 30 + Flags: + BuyingStore: true + Script: | + cooking 12; + - Id: 12127 + AegisName: High_end_Cooking_Kits + Name: Professional Cooking Kit + Type: Usable + Buy: 2000 + Weight: 50 + Flags: + BuyingStore: true + Script: | + cooking 13; + - Id: 12128 + AegisName: Imperial_Cooking_Kits + Name: Royal Cooking Kit + Type: Usable + Buy: 5000 + Weight: 70 + Flags: + BuyingStore: true + Script: | + cooking 14; + - Id: 12129 + AegisName: Fantastic_Cooking_Kits + Name: Fantastic Cooking Kit + Type: Usable + Buy: 10000 + Weight: 70 + Flags: + BuyingStore: true + Script: | + cooking 15; + - Id: 12130 + AegisName: Cookie_Bag + Name: Cookie Bag + Type: Usable + Buy: 2 + Weight: 70 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_CookieBag,1); + getrandgroupitem(IG_CookieBag,1); + getrandgroupitem(IG_CookieBag,1); + - Id: 12131 + AegisName: Lucky_Potion + Name: Lucky Potion + Type: Healing + Buy: 2 + Weight: 100 + Script: | + /* sc_start SC_LUKFOOD,180000,15; */ + - Id: 12132 + AegisName: Red_Bag + Name: Santa's Bag + Type: Usable + Weight: 200 + Flags: + BuyingStore: true + Script: | + sc_start SC_XMAS,600000,0; + sc_start SC_SPEEDUP0,600000,25; + - Id: 12133 + AegisName: Ice_Cream_ + Name: McDonald's Ice Cone + Type: Healing + Weight: 80 + Script: | + if (gettime(DT_DAYOFMONTH) != MDiceCone) { + MDiceCone = gettime(DT_DAYOFMONTH); + percentheal 50,50; + } + - Id: 12134 + AegisName: Red_Envelope + Name: Red Envelope + Type: Usable + Buy: 1 + Weight: 10 + Script: | + .@r = BaseLevel*100; + getexp2 .@r,.@r; + - Id: 12135 + AegisName: Green_Ale + Name: Green Ale + Type: Usable + Buy: 20 + Weight: 30 + Delay: + Duration: 3000 + Script: | + percentheal 50,50; + sc_start SC_CONFUSION,10000,0,1000,0; + - Id: 12136 + AegisName: Women's_Bundle + Name: Women's Bundle + Type: Usable + Weight: 100 + Script: | + getitem callfunc("F_Rand",558,529,2668,7518),1; + - Id: 12137 + AegisName: 1st_Stage_Prize + Name: First Stage Prize + Type: Usable + - Id: 12138 + AegisName: 2nd_Stage_Prize + Name: Second Stage Prize + Type: Usable + - Id: 12139 + AegisName: 3rd_Stage_Prize + Name: Third Stage Prize + Type: Usable + - Id: 12140 + AegisName: 4th_Stage_Prize + Name: Fourth Stage Prize + Type: Usable + - Id: 12141 + AegisName: 5th_Stage_Prize + Name: Fifth Stage Prize + Type: Usable + - Id: 12142 + AegisName: Magic_Book + Name: Book of Magic + Type: Usable + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_AGIFOOD,1800000,10; + - Id: 12143 + AegisName: Red_Can + Name: Red Can + Type: Usable + Buy: 50000 + Weight: 300 + Script: | + percentheal 25,25; + - Id: 12144 + AegisName: Sphere_Case_Wind + Name: Lightning Sphere Pack + Type: Usable + Buy: 2 + Weight: 350 + Flags: + BuyingStore: true + Script: | + getitem 13204,500; + - Id: 12145 + AegisName: Sphere_Case_Darkness + Name: Blind Sphere Pack + Type: Usable + Buy: 2 + Weight: 350 + Flags: + BuyingStore: true + Script: | + getitem 13206,500; + - Id: 12146 + AegisName: Sphere_Case_Poison + Name: Poison Sphere Pack + Type: Usable + Buy: 2 + Weight: 350 + Flags: + BuyingStore: true + Script: | + getitem 13205,500; + - Id: 12147 + AegisName: Sphere_Case_Water + Name: Freezing Sphere Pack + Type: Usable + Buy: 2 + Weight: 350 + Flags: + BuyingStore: true + Script: | + getitem 13207,500; + - Id: 12148 + AegisName: Sphere_Case_Fire + Name: Flare Sphere Pack + Type: Usable + Buy: 2 + Weight: 350 + Flags: + BuyingStore: true + Script: | + getitem 13203,500; + - Id: 12149 + AegisName: Bullet_Case + Name: Cartridge + Type: Usable + Buy: 2 + Weight: 250 + Flags: + BuyingStore: true + Script: | + getitem 13200,500; + - Id: 12150 + AegisName: Bullet_Case_Blood + Name: Blood Cartridge + Type: Usable + Buy: 2 + Weight: 250 + Flags: + BuyingStore: true + Script: | + getitem 13202,500; + - Id: 12151 + AegisName: Bullet_Case_Silver + Name: Silver Cartridge + Type: Usable + Buy: 2 + Weight: 250 + Flags: + BuyingStore: true + Script: | + getitem 13201,500; + - Id: 12152 + AegisName: Special_Box + Name: Special Present + Type: Usable + Weight: 100 + Flags: + Container: true + Script: | + getgroupitem(IG_Special_Box); + - Id: 12153 + AegisName: Bow_Mercenary_Scroll1 + Name: Bowman Scroll 1 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6017,1800000; + - Id: 12154 + AegisName: Bow_Mercenary_Scroll2 + Name: Bowman Scroll 2 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6018,1800000; + - Id: 12155 + AegisName: Bow_Mercenary_Scroll3 + Name: Bowman Scroll 3 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6019,1800000; + - Id: 12156 + AegisName: Bow_Mercenary_Scroll4 + Name: Bowman Scroll 4 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6020,1800000; + - Id: 12157 + AegisName: Bow_Mercenary_Scroll5 + Name: Bowman Scroll 5 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6021,1800000; + - Id: 12158 + AegisName: Bow_Mercenary_Scroll6 + Name: Bowman Scroll 6 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6022,1800000; + - Id: 12159 + AegisName: Bow_Mercenary_Scroll7 + Name: Bowman Scroll 7 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6023,1800000; + - Id: 12160 + AegisName: Bow_Mercenary_Scroll8 + Name: Bowman Scroll 8 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6024,1800000; + - Id: 12161 + AegisName: Bow_Mercenary_Scroll9 + Name: Bowman Scroll 9 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6025,1800000; + - Id: 12162 + AegisName: Bow_Mercenary_Scroll10 + Name: Bowman Scroll 10 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6026,1800000; + - Id: 12163 + AegisName: SwordMercenary_Scroll1 + Name: Fencer Scroll 1 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6037,1800000; + - Id: 12164 + AegisName: SwordMercenary_Scroll2 + Name: Fencer Scroll 2 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6038,1800000; + - Id: 12165 + AegisName: SwordMercenary_Scroll3 + Name: Fencer Scroll 3 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6039,1800000; + - Id: 12166 + AegisName: SwordMercenary_Scroll4 + Name: Fencer Scroll 4 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6040,1800000; + - Id: 12167 + AegisName: SwordMercenary_Scroll5 + Name: Fencer Scroll 5 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6041,1800000; + - Id: 12168 + AegisName: SwordMercenary_Scroll6 + Name: Fencer Scroll 6 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6042,1800000; + - Id: 12169 + AegisName: SwordMercenary_Scroll7 + Name: Fencer Scroll 7 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6043,1800000; + - Id: 12170 + AegisName: SwordMercenary_Scroll8 + Name: Fencer Scroll 8 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6044,1800000; + - Id: 12171 + AegisName: SwordMercenary_Scroll9 + Name: Fencer Scroll 9 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6045,1800000; + - Id: 12172 + AegisName: SwordMercenary_Scroll10 + Name: Fencer Scroll 10 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6046,1800000; + - Id: 12173 + AegisName: SpearMercenary_Scroll1 + Name: Spearman Scroll 1 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6027,1800000; + - Id: 12174 + AegisName: SpearMercenary_Scroll2 + Name: Spearman Scroll 2 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6028,1800000; + - Id: 12175 + AegisName: SpearMercenary_Scroll3 + Name: Spearman Scroll 3 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6029,1800000; + - Id: 12176 + AegisName: SpearMercenary_Scroll4 + Name: Spearman Scroll 4 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6030,1800000; + - Id: 12177 + AegisName: SpearMercenary_Scroll5 + Name: Spearman Scroll 5 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6031,1800000; + - Id: 12178 + AegisName: SpearMercenary_Scroll6 + Name: Spearman Scroll 6 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6032,1800000; + - Id: 12179 + AegisName: SpearMercenary_Scroll7 + Name: Spearman Scroll 7 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6033,1800000; + - Id: 12180 + AegisName: SpearMercenary_Scroll8 + Name: Spearman Scroll 8 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6034,1800000; + - Id: 12181 + AegisName: SpearMercenary_Scroll9 + Name: Spearman Scroll 9 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6035,1800000; + - Id: 12182 + AegisName: SpearMercenary_Scroll10 + Name: Spearman Scroll 10 + Type: Usable + Buy: 2 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 6036,1800000; + - Id: 12183 + AegisName: Holy_Arrow_Quiver + Name: Holy Arrow Quiver + Type: Usable + Buy: 2 + Weight: 250 + Flags: + BuyingStore: true + Script: | + getitem 1772,500; + - Id: 12184 + AegisName: Mercenary_Red_Potion + Name: Mercenary Red Potion + Type: Usable + Buy: 500 + Weight: 100 + Flags: + BuyingStore: true + Script: | + mercenary_heal 1000,0; + - Id: 12185 + AegisName: Mercenary_Blue_Potion + Name: Mercenary Blue Potion + Type: Usable + Buy: 1000 + Weight: 100 + Flags: + BuyingStore: true + Script: | + mercenary_heal 0,100; + - Id: 12186 + AegisName: Red_Box + Name: Old Red Box + Type: Usable + Buy: 50000 + Weight: 200 + Flags: + Container: true + Script: | + getrandgroupitem(IG_RedBox,1); + - Id: 12187 + AegisName: Green_Box + Name: Old Green Box + Type: Usable + Buy: 50000 + Weight: 200 + Flags: + Container: true + Script: | + getrandgroupitem(IG_GreenBox,1); + - Id: 12188 + AegisName: Magical_Moon_Cake + Name: Grace Moon Cake + Type: Healing + Buy: 20 + Weight: 300 + Script: | + percentheal 50,50; + - Id: 12189 + AegisName: Red_Box_ + Name: Old Red Box + Type: Usable + Buy: 50000 + Weight: 200 + Flags: + Container: true + Script: | + getrandgroupitem(IG_RedBox_2,1); + - Id: 12190 + AegisName: Moon_Cake + Name: Moon Cake + Type: Usable + Buy: 2 + Weight: 300 + Script: | + sc_start SC_SPEEDUP0,180000,25; + - Id: 12191 + AegisName: Special_Moon_Cake + Name: Special Moon Cake + Type: Usable + Buy: 2 + Weight: 300 + Script: | + sc_start SC_ASPDPOTION0,600000,4; + sc_start SC_SPEEDUP0,600000,25; + - Id: 12192 + AegisName: Pumpkin_Pie + Name: Pumpkin Pie + Type: Healing + Buy: 20 + Weight: 30 + Script: | + percentheal 5,5; + - Id: 12193 + AegisName: Brezel + Name: Pretzel + Type: Usable + Buy: 20 + Weight: 20 + Script: | + percentheal 5,5; + - Id: 12194 + AegisName: Hometown_Gift + Name: Hometown Gift + Type: Usable + Buy: 20 + Weight: 200 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_HometownGift,1); + getrandgroupitem(IG_HometownGift,1); + getrandgroupitem(IG_HometownGift,1); + - Id: 12195 + AegisName: Plain_Rice_Cake + Name: Plain Rice Cake + Type: Healing + Buy: 20 + Weight: 100 + Flags: + BuyingStore: true + Script: | + percentheal 0,20; + - Id: 12196 + AegisName: Hearty_Rice_Cake + Name: Hearty Rice Cake + Type: Healing + Buy: 20 + Weight: 100 + Flags: + BuyingStore: true + Script: | + percentheal 50,0; + - Id: 12197 + AegisName: Salty_Rice_Cake + Name: Salty Rice Cake + Type: Healing + Buy: 20 + Weight: 100 + Flags: + BuyingStore: true + Script: | + percentheal 10,10; + - Id: 12198 + AegisName: Lucky_Rice_Cake + Name: Lucky Rice Cake + Type: Usable + Buy: 20 + Weight: 100 + Flags: + BuyingStore: true + Script: | + sc_start SC_INCLUK,1200000,21; + - Id: 12199 + AegisName: Rice_Scroll + Name: Scroll of Magic + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12200 + AegisName: Event_Cake + Name: X-mas Cake + Type: Delayconsume + Buy: 20 + Weight: 50 + Script: | + percentheal 5,0; + itemskill "PR_MAGNIFICAT",3; + - Id: 12201 + AegisName: Red_Box_C + Name: Commonplace Red Box + Type: Usable + Buy: 20 + Weight: 200 + - Id: 12202 + AegisName: Str_Dish10_ + Name: Steamed Tongue + Type: Healing + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_FOOD_STR_CASH,1800000,10; + percentheal 15,5; + - Id: 12203 + AegisName: Agi_Dish10_ + Name: Steamed Scorpion + Type: Healing + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_FOOD_AGI_CASH,1800000,10; + percentheal 15,5; + - Id: 12204 + AegisName: Int_Dish10_ + Name: Dragon Breath Cocktail + Type: Healing + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_FOOD_INT_CASH,1800000,10; + percentheal 15,5; + - Id: 12205 + AegisName: Dex_Dish10_ + Name: Hwergelmir's Tonic + Type: Healing + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_FOOD_DEX_CASH,1800000,10; + percentheal 15,5; + - Id: 12206 + AegisName: Luk_Dish10_ + Name: Cooked Nine Tail's Tails + Type: Healing + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_FOOD_LUK_CASH,1800000,10; + percentheal 15,5; + - Id: 12207 + AegisName: Vit_Dish10_ + Name: Stew Of Immortality + Type: Healing + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_FOOD_VIT_CASH,1800000,10; + percentheal 15,5; + - Id: 12208 + AegisName: Battle_Manual + Name: Battle Manual + Type: Usable + Buy: 2 + Weight: 10 + Delay: + Duration: 60000 + Status: Reuse_Limit_C + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_EXPBOOST,1800000,50; + - Id: 12209 + AegisName: Insurance + Name: Life Insurance + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_LIFEINSURANCE,1800000,0; + - Id: 12210 + AegisName: Bubble_Gum + Name: Bubble Gum + Type: Usable + Buy: 2 + Weight: 10 + Delay: + Duration: 60000 + Status: Reuse_Limit_D + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_ITEMBOOST,1800000,200; + - Id: 12211 + AegisName: Kafra_Card + Name: Kafra Card + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + callfunc "F_CashStore"; + - Id: 12212 + AegisName: Giant_Fly_Wing + Name: Giant Fly Wing + Type: DelayConsume + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + callfunc "F_CashPartyCall"; + - Id: 12213 + AegisName: Neuralizer + Name: Neuralizer + Type: Delayconsume + Buy: 2 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + callfunc "F_CashReset"; + - Id: 12214 + AegisName: Convex_Mirror + Name: Convex Mirror + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_BOSSMAPINFO,600000,0; + - Id: 12215 + AegisName: Blessing_10_Scroll + Name: LV10 Blessing Scroll + Type: Usable + Buy: 2 + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + skilleffect "AL_BLESSING",0; + sc_start SC_BLESSING,240000,10; + - Id: 12216 + AegisName: Inc_Agi_10_Scroll + Name: LV10 Agil Scroll + Type: Usable + Buy: 2 + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if (Hp>15) { + skilleffect "AL_INCAGI",0; + sc_start SC_INCREASEAGI,240000,10; + heal -15,0; + } + - Id: 12217 + AegisName: Aspersio_5_Scroll + Name: LV5 Aspersio Scroll + Type: Usable + Buy: 2 + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if (countitem(523)>0) { + skilleffect "PR_ASPERSIO",0; + sc_start SC_ASPERSIO,180000,5; + delitem 523,1; + } + - Id: 12218 + AegisName: Assumptio_5_Scroll + Name: LV5 Assumptio Scroll + Type: Usable + Buy: 2 + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_ASSUMPTIO,100000,5; + skilleffect "HP_ASSUMPTIO",0; + - Id: 12219 + AegisName: Wind_Walk_10_Scroll + Name: LV10 Wind Walker Scroll + Type: Usable + Buy: 2 + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + skilleffect "SN_WINDWALK",0; + sc_start SC_WINDWALK,250000,10; + - Id: 12220 + AegisName: Adrenaline_Scroll + Name: LV5 Adrenaline Scroll + Type: Usable + Buy: 2 + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + .@type = getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW); + if (.@type == W_1HAXE || .@type == W_2HAXE || .@type == W_MACE) { + skilleffect "BS_ADRENALINE",0; + sc_start SC_ADRENALINE,150000,5; + } + - Id: 12221 + AegisName: Megaphone_ + Name: Megaphone + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + input .@megaphone$; + announce strcharinfo(0) + ": " + .@megaphone$,bc_all,0xFF0000; + - Id: 12225 + AegisName: Sweet_Candy_Striper + Name: Sweet Candy Cane + Type: Usable + Buy: 20 + Weight: 50 + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1245; + - Id: 12226 + AegisName: Examination1 + Name: Examination 1 + Type: Healing + Buy: 20 + Weight: 50 + Script: | + sc_start SC_SPEEDUP0,5400000,25; + percentheal 100,100; + sc_start SC_STRFOOD,5400000,10; + sc_start SC_DEXFOOD,5400000,5; + sc_start SC_ATKPOTION,5400000,22; + sc_start SC_MATKFOOD,5400000,15; + - Id: 12227 + AegisName: Examination2 + Name: Examination 2 + Type: Healing + Buy: 20 + Weight: 50 + Script: | + sc_start SC_SPEEDUP0,5400000,25; + percentheal 100,100; + sc_start SC_INTFOOD,5400000,8; + sc_start SC_VITFOOD,5400000,7; + sc_start SC_LUKFOOD,5400000,7; + sc_start SC_ATKPOTION,5400000,10; + - Id: 12228 + AegisName: Examination3 + Name: Examination 3 + Type: Healing + Buy: 20 + Weight: 50 + Script: | + sc_start SC_SPEEDUP0,5400000,25; + percentheal 100,100; + sc_start SC_AGIFOOD,5400000,15; + sc_start SC_ATKPOTION,5400000,52; + sc_start SC_MATKFOOD,5400000,10; + - Id: 12229 + AegisName: Examination4 + Name: Examination 4 + Type: Healing + Buy: 20 + Weight: 50 + Script: | + sc_start SC_SPEEDUP0,5400000,25; + percentheal 100,100; + sc_start SC_STRFOOD,5400000,3; + sc_start SC_AGIFOOD,5400000,5; + sc_start SC_VITFOOD,5400000,10; + sc_start SC_MATKFOOD,5400000,52; + - Id: 12230 + AegisName: Examination5 + Name: Examination 5 + Type: Healing + Buy: 20 + Weight: 50 + Script: | + sc_start SC_SPEEDUP0,5400000,25; + percentheal 100,100; + sc_start SC_INTFOOD,5400000,3; + sc_start SC_DEXFOOD,5400000,12; + sc_start SC_ATKPOTION,5400000,20; + sc_start SC_MATKFOOD,5400000,20; + - Id: 12231 + AegisName: Examination6 + Name: Examination 6 + Type: Healing + Buy: 20 + Weight: 50 + Script: | + percentheal 100,100; + sc_start SC_SPEEDUP0,5400000,25; + sc_start SC_STRFOOD,5400000,6; + sc_start SC_DEXFOOD,5400000,6; + sc_start SC_AGIFOOD,5400000,6; + sc_start SC_INTFOOD,5400000,6; + sc_start SC_VITFOOD,5400000,6; + sc_start SC_LUKFOOD,5400000,6; + sc_start SC_ATKPOTION,5400000,24; + sc_start SC_MATKFOOD,5400000,24; + - Id: 12232 + AegisName: Gingerbread + Name: Ginger Bread + Type: Usable + Buy: 20 + Weight: 150 + Script: | + sc_start SC_ASPDPOTION1,900000,0; + sc_start SC_SPEEDUP0,900000,25; + - Id: 12233 + AegisName: Kvass + Name: Kvass + Type: Healing + Buy: 20 + Weight: 200 + Script: | + percentheal 100,100; + - Id: 12234 + AegisName: Cacao99 + Name: Fierce Cacao 99% + Type: Healing + Buy: 20 + Weight: 100 + Script: | + percentheal 25,0; + - Id: 12235 + AegisName: Strawberry_Choco + Name: Chocolate Strawberry + Type: Usable + Buy: 20 + Weight: 100 + NoUse: + Override: 100 + Sitting: true + Script: | + percentheal 0,5; + skilleffect "AL_BLESSING",0; + sc_start SC_BLESSING,240000,5; + - Id: 12236 + AegisName: Choco_Tart + Name: Chocolate Tart + Type: Delayconsume + Buy: 20 + Weight: 100 + NoUse: + Override: 100 + Sitting: true + Script: | + percentheal 5,0; + itemskill "AL_ANGELUS",5; + - Id: 12237 + AegisName: Choco_Lump + Name: Junky Chocolate + Type: Usable + Weight: 100 + NoUse: + Override: 100 + Sitting: true + Script: | + percentheal 0,5; + sc_start SC_POISON,18000,0; + sc_start SC_BLEEDING,18000,0; + - Id: 12238 + AegisName: New_Year_Rice_Cake_1 + Name: New Year Rice Cake + Type: Usable + Buy: 20 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_DPOISON,10000,0,1000,0; + sc_start SC_POISON,50000,0; + - Id: 12239 + AegisName: New_Year_Rice_Cake_2 + Name: New Year Rice Cake + Type: Usable + Buy: 20 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_DPOISON,10000,0,1000,0; + sc_start SC_POISON,50000,0; + - Id: 12240 + AegisName: Old_Yellow_Box + Name: Old Yellow Box + Type: Usable + Buy: 20 + Weight: 200 + Flags: + Container: true + Script: | + getrandgroupitem(IG_YellowBox,1); + - Id: 12241 + AegisName: M_Center_Potion + Name: Mercenary Concentration Potion + Type: Usable + Buy: 800 + Weight: 100 + Flags: + BuyingStore: true + Script: | + mercenary_sc_start SC_ASPDPOTION0,1800000,0; + - Id: 12242 + AegisName: M_Awakening_Potion + Name: Mercenary Awakening Potion + Type: Usable + Buy: 1500 + Weight: 150 + Flags: + BuyingStore: true + Script: | + mercenary_sc_start SC_ASPDPOTION1,1800000,0; + - Id: 12243 + AegisName: M_Berserk_Potion + Name: Mercenary Berserk Potion + Type: Usable + Buy: 3000 + Weight: 200 + Flags: + BuyingStore: true + Script: | + mercenary_sc_start SC_ASPDPOTION2,1800000,0; + - Id: 12244 + AegisName: Old_Gift_Box + Name: Old Gift Box + Type: Usable + Buy: 20 + Weight: 200 + Flags: + Container: true + Script: | + getrandgroupitem(IG_OldGiftBox,1); + - Id: 12245 + AegisName: Green_Ale_US + Name: Green Ale + Type: Healing + Buy: 5000 + Weight: 500 + Script: | + percentheal 100,0; + - Id: 12246 + AegisName: Magic_Card_Album + Name: Mystical Card Album + Type: Usable + Buy: 10000 + Weight: 50 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_MagicCardAlbum,1); + - Id: 12247 + AegisName: Halohalo + Name: Halo-Halo + Type: Usable + Buy: 2 + Weight: 100 + EquipLevelMin: 20 + Script: | + sc_start SC_INCALLSTATUS,600000,3; + - Id: 12248 + AegisName: Masquerade_Ball_Box + Name: Fancy Ball Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getrandgroupitem(IG_Masquerade,1); + - Id: 12249 + AegisName: Payroll_Of_Kafra_ + Name: Payment Statement for Kafra Employee + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12250 + AegisName: Str_Dish10_M + Name: Steamed Tongue + Type: Usable + Weight: 10 + Script: | + sc_start SC_STRFOOD,3600000,10; + percentheal 20,20; + - Id: 12251 + AegisName: Agi_Dish10_M + Name: Steamed Desert Scorpions + Type: Usable + Weight: 10 + Script: | + sc_start SC_AGIFOOD,3600000,10; + percentheal 15,5; + - Id: 12252 + AegisName: Int_Dish10_M + Name: Dragon Breath Cocktail + Type: Usable + Weight: 10 + Script: | + sc_start SC_INTFOOD,3600000,10; + percentheal 10,20; + - Id: 12253 + AegisName: Dex_Dish10_M + Name: Hwergelmir's Tonic + Type: Usable + Weight: 10 + Script: | + sc_start SC_DEXFOOD,3600000,10; + percentheal 10,10; + - Id: 12254 + AegisName: Luk_Dish10_M + Name: Cooked Nine Tail + Type: Usable + Weight: 10 + Script: | + sc_start SC_LUKFOOD,3600000,10; + percentheal 14,8; + - Id: 12255 + AegisName: Vit_Dish10_M + Name: Immortal Stew + Type: Usable + Weight: 10 + Script: | + sc_start SC_VITFOOD,3600000,10; + percentheal 25,0; + - Id: 12256 + AegisName: PRO_Gift_Box + Name: PRO Gift Box + Type: Usable + Weight: 10 + - Id: 12257 + AegisName: Cold_Medicine + Name: Cold Medicine + Type: Healing + Buy: 20 + Weight: 100 + EquipLevelMin: 50 + Script: | + percentheal 25,25; + - Id: 12258 + AegisName: Bombring_Box + Name: Bomb Poring Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if (strcharinfo(3) == "job3_rang02") { + monster "this",-1,-1,"--ja--",1904,1,""; + } + - Id: 12259 + AegisName: Miracle_Medicine + Name: Miracle Tonic + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getexp2(3000000,1500000); + - Id: 12260 + AegisName: Cool_Summer_Outfit + Name: Cool Summer Outfit + Type: Usable + Weight: 100 + Flags: + BuyingStore: true + Script: | + sc_start SC_SUMMER,600000,0; + - Id: 12261 + AegisName: Secret_Medicine + Name: Leap of Fantasy + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getexp2(2000000,1000000); + - Id: 12262 + AegisName: Inspector_Certificate_ + Name: Authoritative Badge + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_SPEEDUP0,540000,25; + - Id: 12263 + AegisName: Comp_Battle_Manual + Name: Field Manual + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_EXPBOOST,1800000,200; + - Id: 12264 + AegisName: Comp_Bubble_Gum + Name: Bubble Gum + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_ITEMBOOST,1800000,200; + - Id: 12265 + AegisName: Comp_Insurance + Name: Life Insurrance + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_LIFEINSURANCE,1800000,0; + - Id: 12266 + AegisName: Sesame_Pastry_ + Name: Sesame Pastry + Type: Usable + Buy: 2 + Weight: 70 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_HITFOOD,180000,30; + - Id: 12267 + AegisName: Honey_Pastry_ + Name: Honey Pastry + Type: Usable + Buy: 2 + Weight: 70 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_FLEEFOOD,180000,30; + - Id: 12268 + AegisName: Rainbow_Cake_ + Name: Rainbow Cake + Type: Usable + Buy: 2 + Weight: 70 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_ATKPOTION,60000,10; + sc_start SC_MATKFOOD,60000,10; + - Id: 12269 + AegisName: Tasty_Colonel + Name: Tasty Pink Ration + Type: Usable + Buy: 2 + Weight: 70 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_ATKPOTION,600000,15; + - Id: 12270 + AegisName: Tasty_Major + Name: Tasty White Ration + Type: Usable + Buy: 2 + Weight: 70 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_MATKPOTION,600000,15; + - Id: 12271 + AegisName: Mre_A + Name: Military Ration A + Type: Healing + Buy: 2 + Weight: 70 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + percentheal 5,0; + - Id: 12272 + AegisName: Mre_B + Name: Military Ration B + Type: Usable + Buy: 2 + Weight: 70 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_HITFOOD,600000,33; + - Id: 12273 + AegisName: Mre_C + Name: Military Ration C + Type: Usable + Buy: 2 + Weight: 70 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_FLEEFOOD,600000,33; + - Id: 12274 + AegisName: Gold_Pill_1 + Name: Daehwandan + Type: Healing + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start2 SC_INCREASE_MAXHP,3600000,5,10; + percentheal 10,0; + - Id: 12275 + AegisName: Gold_Pill_2 + Name: Taecheongdan + Type: Healing + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start2 SC_INCREASE_MAXSP,3600000,5,10; + percentheal 0,10; + - Id: 12276 + AegisName: Mimic_Scroll + Name: Mimic Scroll + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 2058,1800000; + - Id: 12277 + AegisName: Disguise_Scroll + Name: Disguise Scroll + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 2059,1800000; + - Id: 12278 + AegisName: Alice_Scroll + Name: Alice Scroll + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 2060,1800000; + - Id: 12279 + AegisName: Undead_Element_Scroll + Name: Undead Elemental Scroll + Type: Usable + Weight: 10 + Script: | + sc_start4 SC_ARMOR_RESIST,300000,20,20,20,20; + - Id: 12280 + AegisName: Holy_Element_Scroll + Name: Holy Elemental Scroll + Type: Usable + Weight: 10 + Script: | + specialeffect2 EF_BENEDICTIO; + sc_start SC_BENEDICTIO,300000,1; + - Id: 12281 + AegisName: Tresure_Box_WoE + Name: Event Treasure Box + Type: Usable + Buy: 20 + Weight: 150 + Flags: + Container: true + Script: | + getgroupitem(IG_Tresure_Box_WoE_); + - Id: 12282 + AegisName: Internet_Cafe1 + Name: Internet Cafe1 + Type: Usable + Weight: 10 + Script: | + sc_start SC_INCALLSTATUS,5400000,3; + sc_start SC_ATKPOTION,5400000,15; + sc_start SC_MATKPOTION,5400000,15; + - Id: 12283 + AegisName: Internet_Cafe2 + Name: Internet Cafe2 + Type: Usable + Weight: 10 + Script: | + sc_start SC_INCSTR,5400000,8; + sc_start SC_INCDEX,5400000,4; + sc_start SC_INCAGI,5400000,6; + sc_start SC_ATKPOTION,5400000,32; + sc_start SC_INCFLEE,5400000,5; + - Id: 12284 + AegisName: Internet_Cafe3 + Name: Internet Cafe3 + Type: Usable + Weight: 10 + Script: | + sc_start SC_INCINT,5400000,8; + sc_start SC_INCVIT,5400000,4; + sc_start SC_INCDEX,5400000,6; + sc_start SC_MATKPOTION,5400000,40; + - Id: 12285 + AegisName: Internet_Cafe4 + Name: Internet Cafe4 + Type: Usable + Weight: 10 + Script: | + sc_start SC_INCDEX,5400000,8; + sc_start SC_INCLUK,5400000,4; + sc_start SC_INCAGI,5400000,6; + sc_start SC_ATKPOTION,5400000,24; + sc_start SC_MATKPOTION,5400000,24; + - Id: 12286 + AegisName: Masquerade_Ball_Box2 + Name: Masquerade Ball Box2 + Type: Usable + Weight: 10 + Flags: + Container: true + Script: | + getrandgroupitem(IG_Masquerade_2,1); + - Id: 12287 + AegisName: Love_Angel + Name: Love Angel Magic Powder + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + setfont 1; + UnEquipScript: | + setfont 0; + - Id: 12288 + AegisName: Squirrel + Name: Squirrel Magic Powder + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + setfont 2; + UnEquipScript: | + setfont 0; + - Id: 12289 + AegisName: Gogo + Name: Gogo Magic Powder + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + setfont 3; + UnEquipScript: | + setfont 0; + - Id: 12290 + AegisName: Mysterious_Can + Name: Mysterious Can Magic Powder + Type: Usable + Buy: 10 + Weight: 100 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + percentheal 5,0; + skilleffect "AL_BLESSING",0; + sc_start SC_BLESSING,120000,5; + - Id: 12291 + AegisName: Mysterious_PET_Bottle + Name: Mysterious PET Bottle + Type: Usable + Buy: 10 + Weight: 100 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + percentheal 5,0; + skilleffect "AL_INCAGI",0; + sc_start SC_INCREASEAGI,120000,5; + - Id: 12292 + AegisName: Unripe_Fruit + Name: Unripe Yggdrasilberry + Type: Healing + Buy: 500 + Weight: 200 + Flags: + BuyingStore: true + Script: | + percentheal 20,0; + - Id: 12293 + AegisName: Dried_Yggdrasilberry + Name: Dried Yggdrasilberry + Type: Healing + Buy: 500 + Weight: 200 + Flags: + BuyingStore: true + Script: | + percentheal 0,20; + - Id: 12294 + AegisName: PC_Bang_Coin_Box1 + Name: PC-Room Coin Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2740,1; + - Id: 12295 + AegisName: PC_Bang_Coin_Box2 + Name: PC-Room Coin Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2739,1; + - Id: 12296 + AegisName: PC_Bang_Coin_Box3 + Name: PC-Room Coin Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2738,1; + - Id: 12297 + AegisName: PC_Bang_Coin_Box4 + Name: PC-Room Coin Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2738,2; + - Id: 12298 + AegisName: SP_Potion + Name: SP Consumption Reduction Potion + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_SPCOST_RATE,3600000,15; + - Id: 12299 + AegisName: Mega_Resist_Potion + Name: Mega Resist Potion + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_COMMONSC_RESIST,3600000,10; + - Id: 12300 + AegisName: Wild_Rose_Scroll + Name: Wild Rose Contract + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 1965,1800000; + - Id: 12301 + AegisName: Doppelganger_Scroll + Name: Doppelganger Contract + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 1966,1800000; + - Id: 12302 + AegisName: Ygnizem_Scroll + Name: Egnigem Cenia Contract + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 1967,1800000; + - Id: 12303 + AegisName: Water_Of_Blessing + Name: Blessing Of Water + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12304 + AegisName: Picture_Diary + Name: Diary Magic Powder + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + setfont 4; + UnEquipScript: | + setfont 0; + - Id: 12305 + AegisName: Mini_Heart + Name: Mini Heart Magic Powder + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + setfont 5; + UnEquipScript: | + setfont 0; + - Id: 12306 + AegisName: Newcomer + Name: Freshman Magic Powder + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + setfont 6; + UnEquipScript: | + setfont 0; + - Id: 12307 + AegisName: Kid + Name: Kid Magic Powder + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + setfont 7; + UnEquipScript: | + setfont 0; + - Id: 12308 + AegisName: Magic_Castle + Name: Magic Magic Powder + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + setfont 8; + UnEquipScript: | + setfont 0; + - Id: 12309 + AegisName: Bulging_Head + Name: JJangu Magic Powder + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + setfont 9; + UnEquipScript: | + setfont 0; + - Id: 12310 + AegisName: Spray_Of_Flowers + Name: Spray Of Flowers + Type: Usable + Weight: 50 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_FLEEFOOD,300000,10; + - Id: 12311 + AegisName: Large_Spray_Of_Flowers + Name: Huge Spray Of Flowers + Type: Delayconsume + Weight: 100 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemskill "ALL_PARTYFLEE",5; + - Id: 12312 + AegisName: Thick_Manual50 + Name: Thick Battle Manual + Type: Usable + Script: | + sc_start SC_EXPBOOST,3600000,50; + - Id: 12313 + AegisName: Protection_Of_Angel + Name: Guardian Angel + Type: Usable + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /* itemskill "ALL_ANGEL_PROTECT",1; */ + - Id: 12314 + AegisName: Noive_Box + Name: Adventurer Returns Support Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Noive_Box); + - Id: 12315 + AegisName: Goddess_Bless + Name: Goddess Of Blessing + Type: Usable + Weight: 10 + - Id: 12316 + AegisName: Angel_Bless + Name: Angel Of Blessing + Type: Usable + Weight: 10 + - Id: 12317 + AegisName: Powder_Snow + Name: Snow Powder + Type: Usable + Weight: 10 + - Id: 12318 + AegisName: Little_Heart + Name: Small Hearts + Type: Usable + Weight: 10 + - Id: 12319 + AegisName: Strawberry_Cake + Name: Rune Strawberry Cake + Type: Usable + Weight: 300 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_ATKPOTION,600000,5; + sc_start SC_MATKPOTION,600000,5; + - Id: 12320 + AegisName: Pineapple_Juice + Name: Schwarzwald Pine Jubilee + Type: Usable + Weight: 300 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_HITFOOD,600000,10; + sc_start SC_FLEEFOOD,600000,20; + - Id: 12321 + AegisName: Spicy_Sandwich + Name: Arunafeltz Desert Sandwich + Type: Usable + Weight: 300 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_INCCRI,600000,7; + - Id: 12322 + AegisName: Chocolate_Pie + Name: Chocolate Pie + Type: Healing + Weight: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + percentheal 5,5; + - Id: 12323 + AegisName: N_Fly_Wing + Name: Novice Fly Wing + Type: Delayconsume + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemskill "AL_TELEPORT",1; + - Id: 12324 + AegisName: N_Butterfly_Wing + Name: Novice Butterfly Wing + Type: Delayconsume + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemskill "AL_TELEPORT",3; + - Id: 12325 + AegisName: N_Magnifier + Name: Novice Magnifier + Type: Delayconsume + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemskill "MC_IDENTIFY",1; + - Id: 12326 + AegisName: J_Firecracker + Name: Large Firecracker + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12327 + AegisName: Charm_Of_Luck + Name: Charm Of Luck + Type: Usable + Buy: 1000 + Weight: 50 + Script: | + sc_start SC_INCLUK,3600000,20; + - Id: 12328 + AegisName: Charm_Of_Happiness + Name: Charm Of Happiness + Type: Usable + Buy: 1800 + Weight: 100 + Script: | + sc_start SC_INCLUK,3600000,20; + - Id: 12329 + AegisName: Recall_MaleGM + Name: Summon Male GameMaster Scroll + Type: Usable + Weight: 10 + Flags: + BuyingStore: true + Script: | + mercenary_create 2000,1800000; + - Id: 12330 + AegisName: Recall_FemaleGM + Name: Summon Female GameMaster Scroll + Type: Usable + Weight: 10 + Flags: + BuyingStore: true + Script: | + mercenary_create 2001,1800000; + - Id: 12331 + AegisName: Ginseng + Name: Ginseng + Type: Healing + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + percentheal 6,0; + - Id: 12332 + AegisName: Fruit_Juice + Name: Fruit Juice + Type: Healing + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + percentheal 0,6; + - Id: 12333 + AegisName: Ansila + Name: Ancilla + Type: Usable + Weight: 10 + Stack: + Amount: 3 + Inventory: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + percentheal 0,15; + sc_start SC_ANCILLA,60000,1; + - Id: 12334 + AegisName: Cherish_Box + Name: Treasure Edition Helm Box + Type: Usable + Weight: 10 + Flags: + Container: true + Script: | + getrandgroupitem(IG_Cherish_Box,1); + - Id: 12335 + AegisName: Yummy_Skewered_Dish + Name: Grilled Delicious Skewer + Type: Healing + Buy: 1000 + Weight: 350 + Script: | + percentheal 60,60; + - Id: 12336 + AegisName: Baked_Mushroom + Name: Grilled Mushroom + Type: Healing + Buy: 500 + Weight: 300 + Script: | + percentheal 30,30; + - Id: 12337 + AegisName: Grilled_Sausage + Name: Grilled Sausages + Type: Healing + Buy: 300 + Weight: 200 + Script: | + percentheal 20,20; + - Id: 12338 + AegisName: Grilled_Corn + Name: Grilled Corn + Type: Usable + Buy: 100 + Weight: 100 + Script: | + sc_start SC_INCSTR,180000,2; + sc_start SC_INCINT,180000,2; + sc_start SC_INCAGI,180000,2; + - Id: 12339 + AegisName: Cherish_Box_Ori + Name: Treasure Edition Box + Type: Usable + Weight: 10 + Flags: + Container: true + Script: | + getrandgroupitem(IG_Cherish_Box_Ori,1); + - Id: 12340 + AegisName: Mysterious_Rice_Powder + Name: Chewy Rice Powder + Type: Usable + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + pet 1815; + - Id: 12341 + AegisName: Special_Alloy_Trap_Box + Name: Special Alloy Trap Box + Type: Usable + Buy: 30000 + Weight: 100 + Flags: + BuyingStore: true + Script: | + getitem 7940,100; + - Id: 12342 + AegisName: Manuk's_Opportunity + Name: Manuk's Opportunity + Type: Usable + Weight: 50 + Flags: + BuyingStore: true + Script: | + specialeffect2 EF_POTION_BERSERK; + sc_start SC_MANU_ATK,600000,10; + - Id: 12343 + AegisName: Manuk's_Courage + Name: Manuk's Courage + Type: Usable + Weight: 50 + Flags: + BuyingStore: true + Script: | + specialeffect2 EF_GUARD; + sc_start SC_MANU_DEF,600000,10; + - Id: 12344 + AegisName: Pinguicula's_fruit_Jam + Name: Pinguicula's Fruit Jam + Type: Usable + Weight: 50 + Flags: + BuyingStore: true + Script: | + specialeffect2 EF_POTION_BERSERK; + sc_start SC_SPL_ATK,600000,10; + - Id: 12345 + AegisName: Luciola's_Honey_Jam + Name: Luciola's Honey Jam + Type: Usable + Weight: 50 + Flags: + BuyingStore: true + Script: | + specialeffect2 EF_GUARD; + sc_start SC_SPL_DEF,600000,10; + - Id: 12346 + AegisName: Unripe_Acorn + Name: Unripe Acorn + Type: Usable + Flags: + BuyingStore: true + Script: | + heal -100,0; + - Id: 12347 + AegisName: Acorn_Jelly + Name: Acorn Jelly + Type: Delayconsume + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "ALL_REVERSEORCISH",1; + - Id: 12348 + AegisName: Manuk's_Faith + Name: Manuk's Faith + Type: Usable + Weight: 50 + Flags: + BuyingStore: true + Script: | + specialeffect2 EF_POTION_BERSERK; + sc_start SC_MANU_MATK,600000,10; + - Id: 12349 + AegisName: Cornus'_Tears + Name: Cornus' Tears + Type: Usable + Weight: 50 + Flags: + BuyingStore: true + Script: | + specialeffect2 EF_POTION_BERSERK; + sc_start SC_SPL_MATK,600000,10; + - Id: 12350 + AegisName: Angeling_Potion + Name: Angeling Potion + Type: Delayconsume + Buy: 20 + Weight: 100 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + skilleffect "AL_BLESSING",0; + sc_start SC_BLESSING,120000,5; + itemskill "AL_ANGELUS",5; + - Id: 12351 + AegisName: Shout_Megaphone + Name: Scream Megaphone + Type: Delayconsume + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + Script: | + itemskill "MC_LOUD",1; + - Id: 12352 + AegisName: Dun_Tele_Scroll3 + Name: Dungeon Teleport Scroll 3 + Type: Usable + Weight: 10 + Script: | + callfunc "F_CashDungeon",3; + - Id: 12353 + AegisName: Tiny_Waterbottle + Name: Small Bottle + Type: Usable + Buy: 800 + Weight: 10 + Flags: + BuyingStore: true + Script: | + sc_start SC_WATERWEAPON,90000,1; + - Id: 12354 + AegisName: Buche_De_Noel + Name: Buche De Noel + Type: Usable + Buy: 2 + Weight: 50 + Flags: + BuyingStore: true + Script: | + specialeffect2 EF_ANGELUS; + bonus_script "{ bonus bHPrecovRate,3; bonus bSPrecovRate,3; bonus bHit,3; bonus bCritical,7; }",600,0,0,EFST_BUCHEDENOEL; + - Id: 12355 + AegisName: Xmas_Gift + Name: Xmas Gift + Type: Usable + Buy: 2 + Weight: 100 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_Xmas_Gift,1); + - Id: 12356 + AegisName: Louise_Costume_Box + Name: Louise Costume Box + Type: Usable + Buy: 2 + Weight: 100 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_Louise_Costume_Box,1); + - Id: 12357 + AegisName: Shiny_Wing_Gown + Name: Shiny Wing Gown + Type: Usable + Buy: 20 + Weight: 50 + Script: | + pet 1630; + - Id: 12358 + AegisName: Fan_Of_Wind + Name: Fan Of Wind + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1513; + - Id: 12359 + AegisName: Very_Soft_Plant + Name: Very Soft Plant + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1586; + - Id: 12360 + AegisName: Very_Red_Juice + Name: Very Red Juice + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1505; + - Id: 12361 + AegisName: Delicious_Shaved_Ice + Name: Delicious Shaved Ice + Type: Usable + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + pet 1143; + - Id: 12362 + AegisName: Kuloren + Name: Kuloren + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1401; + - Id: 12363 + AegisName: Fit_Pipe + Name: Fit Pipe + Type: Usable + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + pet 1179; + - Id: 12364 + AegisName: Staff_Of_Leader + Name: Staff Of Leader + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1299; + - Id: 12365 + AegisName: Charming_Lotus + Name: Charming Lotus + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1416; + - Id: 12366 + AegisName: Gril_Doll + Name: Girl's Doll + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1404; + - Id: 12367 + AegisName: Luxury_Whisky_Bottle + Name: Luxury Whisky Bottle + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1504; + - Id: 12368 + AegisName: Splendid_Mirror + Name: Splendid Mirror + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1148; + - Id: 12369 + AegisName: Oilpalm_Coconut + Name: Oilpalm Coconut + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1495; + - Id: 12370 + AegisName: Gril's_Naivety + Name: Girl's Naivety + Type: Usable + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + pet 1374; + - Id: 12371 + AegisName: Magical_Lithography + Name: Magical Lithography + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1040; + - Id: 12372 + AegisName: Hell_Contract + Name: Hell Contract + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1379; + - Id: 12373 + AegisName: Boy's_Naivety + Name: Boy's Pure Heart + Type: Usable + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1370; + - Id: 12374 + AegisName: Flaming_Ice + Name: Ice Fireworks + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + pet 1837; + - Id: 12375 + AegisName: Acaraje + Name: Akaraje + Type: Usable + Weight: 80 + Script: | + specialeffect2 EF_STEAL; + bonus_script "{ bonus bHit,5; bonus bAspdRate,10; }",1200,0,0,EFST_ACARAJE; + - Id: 12376 + AegisName: Mysterious_Can2 + Name: Mysterious Can2 + Type: Delayconsume + Buy: 10 + Weight: 100 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + percentheal 3,0; + itemskill "PR_GLORIA",2; + - Id: 12377 + AegisName: Mysterious_PET_Bottle2 + Name: Mysterious PET Bottle2 + Type: Delayconsume + Buy: 10 + Weight: 100 + Flags: + BuyingStore: true + NoUse: + Override: 100 + Sitting: true + Script: | + percentheal 0,3; + itemskill "PR_MAGNIFICAT",1; + - Id: 12378 + AegisName: 2009_Rice_Cake_Soup + Name: Rice Cake Soup + Type: Usable + Buy: 10 + Weight: 100 + Script: | + percentheal 50,50; + - Id: 12379 + AegisName: Pope's_Cookie + Name: Pope Cookie + Type: Usable + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + Script: | + specialeffect2 EF_STEAL; + bonus_script "{ bonus2 bAddClass,Class_All,3; bonus2 bMagicAddClass,Class_All,3; bonus bMatkRate,3; bonus2 bSubEle,Ele_Neutral,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Wind,3; bonus2 bSubEle,Ele_Earth,3; bonus2 bSubEle,Ele_Dark,3; bonus2 bSubEle,Ele_Holy,3; bonus2 bSubEle,Ele_Ghost,3; }",1200; + - Id: 12380 + AegisName: Desert_Wolf_Babe_Scroll + Name: Job Change Flute + Type: Usable + Buy: 10 + Weight: 10 + Script: | + mercenary_create 2034,1800000; + - Id: 12381 + AegisName: ValkyrieA_Scroll + Name: Ancient Languages Scroll + Type: Usable + Buy: 10 + Weight: 10 + Script: | + if (strcharinfo(3) == "job3_arch02") { + mercenary_create 2037,1800000; + } + - Id: 12382 + AegisName: ValkyrieB_Scroll + Name: Ancient Languages Scroll + Type: Usable + Buy: 10 + Weight: 10 + Script: | + if (strcharinfo(3) == "job3_arch02") { + mercenary_create 2038,1800000; + } + - Id: 12383 + AegisName: Vulcan_Bullet_Magazine + Name: Vulcan Bullet Magazine + Type: Usable + Buy: 11000 + Weight: 500 + Flags: + BuyingStore: true + Script: | + getitem 6145,1000; + - Id: 12384 + AegisName: Rainbow_Ruby_Water + Name: Rainbow Ruby + Type: Delayconsume + Weight: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if (strcharinfo(3) == "job3_war02") { + itemskill "WL_FROSTMISTY",5; + } + - Id: 12385 + AegisName: Rainbow_Ruby_Fire + Name: Rainbow Ruby + Type: Delayconsume + Weight: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if (strcharinfo(3) == "job3_war02") { + itemskill "WL_CRIMSONROCK",5; + } + - Id: 12386 + AegisName: Rainbow_Ruby_Wind + Name: Rainbow Ruby + Type: Delayconsume + Weight: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if (strcharinfo(3) == "job3_war02") { + itemskill "WL_CHAINLIGHTNING",5; + } + - Id: 12387 + AegisName: Rainbow_Ruby_Earth + Name: Rainbow Ruby + Type: Delayconsume + Weight: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if (strcharinfo(3) == "job3_war02") { + itemskill "WL_EARTHSTRAIN",5; + } + - Id: 12388 + AegisName: Runstone_Crush + Name: Rhydo Runestone For Apprentice + Type: Delayconsume + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if (strcharinfo(3) == "job3_rune02") { + itemskill "RK_CRUSHSTRIKE",1; + } + - Id: 12389 + AegisName: Runstone_Storm + Name: Pertz Runestone For Apprentice + Type: Delayconsume + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if (strcharinfo(3) == "job3_rune02") { + itemskill "RK_STORMBLAST",1; + } + - Id: 12390 + AegisName: Runstone_Millennium + Name: Verkana Runestone For Apprentice + Type: Delayconsume + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if (strcharinfo(3) == "job3_rune02") { + itemskill "RK_MILLENNIUMSHIELD",1; + } + - Id: 12391 + AegisName: Lucky_Egg_C + Name: Lucky Egg C + Type: Usable + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Lucky_Egg_C); + - Id: 12392 + AegisName: RepairA + Name: Repair A + Type: Usable + Buy: 275 + Weight: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Flags: + BuyingStore: true + Script: | + if (checkmadogear()) { + itemheal rand(200,300),0; + } + - Id: 12393 + AegisName: RepairB + Name: Repair B + Type: Usable + Buy: 625 + Weight: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Flags: + BuyingStore: true + Script: | + if (checkmadogear()) { + itemheal rand(300,400),0; + } + - Id: 12394 + AegisName: RepairC + Name: Repair C + Type: Usable + Buy: 1375 + Weight: 1 + Jobs: + Blacksmith: true + Classes: + All_Third: true + Flags: + BuyingStore: true + Script: | + if (checkmadogear()) { + itemheal rand(400,500),0; + } + - Id: 12395 + AegisName: Tantanmen + Name: Tantan Noodle + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + Script: | + pet 1519; + - Id: 12396 + AegisName: Fools_Day_Box + Name: Gift Box? + Type: Delayconsume + Buy: 20 + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Script: | + .@rnd = rand(1,9); + if (.@rnd == 1) itemskill "AL_TELEPORT",1; + else if (.@rnd == 2) itemskill "AL_TELEPORT",3; + else if (.@rnd == 3) percentheal 50,0; + else if (.@rnd == 4) percentheal 0,50; + else if (.@rnd == 5) getitem 512,1; + else if (.@rnd == 6) itemskill "ALL_REVERSEORCISH",1; + else if (.@rnd == 7) specialeffect2 EF_MAPPILLAR2; + else if (.@rnd == 8) specialeffect2 EF_ANGEL2; + else specialeffect2 EF_COIN; + - Id: 12397 + AegisName: Fools_Day_Box2 + Name: Gift Box? + Type: Delayconsume + Buy: 20 + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Script: | + .@rnd = rand(1,9); + if (.@rnd == 1) itemskill "TF_DETOXIFY",1; + else if (.@rnd == 2) itemskill "TF_PICKSTONE",1; + else if (.@rnd == 3) itemskill "BA_FROSTJOKER",1; + else if (.@rnd == 4) itemskill "DC_SCREAM",1; + else if (.@rnd == 5) getitem 909,1; + else if (.@rnd == 6) itemskill "AL_RUWACH",1; + else if (.@rnd == 7) specialeffect2 EF_BEGINASURA; + else if (.@rnd == 8) specialeffect2 EF_MVP; + else specialeffect2 EF_CURSEATTACK; + - Id: 12398 + AegisName: PCBang_Gift_Box + Name: PCRoom Gift Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12399 + AegisName: Castle_Treasure_Box + Name: Castle Treasure Box + Type: Usable + Buy: 20 + Weight: 1000 + Script: | + Zeny += rand(50000,100000); + - Id: 12400 + AegisName: Water_Of_Blessing_ + Name: Water Of Blessing + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12401 + AegisName: Rune_Kn_Test_Int + Name: Rune Kn Test Int + Type: Usable + Script: | + sc_start SC_INCINT,300000,40; + - Id: 12402 + AegisName: 29Fruit + Name: 29Fruit + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + percentheal 5,5; + - Id: 12403 + AegisName: Lucky_Egg_C2 + Name: Lucky Egg C2 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Lucky_Egg_C2); + - Id: 12404 + AegisName: Acti_Potion + Name: Acti Potion + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_STEAL; + bonus_script "{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; bonus2 bSubEle,Ele_All,3; }",120,0,0,EFST_POPECOOKIE; + - Id: 12405 + AegisName: Underripe_Yggseed + Name: Underripe Yggseed + Type: Usable + Buy: 20 + Weight: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + percentheal 30,30; + skilleffect "AL_BLESSING",0; + sc_start SC_BLESSING,140000,5; + - Id: 12406 + AegisName: Psychic_ArmorS + Name: Psychic ArmorS + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_ENERGYCOAT; + sc_start4 SC_ELEMENTALCHANGE,10000,1,Ele_Ghost,1,0; + - Id: 12407 + AegisName: PCBang_Coupon_Box + Name: PC Cafe Coupon Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12408 + AegisName: Leaf_Cat_Ball + Name: Hydra Ball + Type: Usable + Script: | + pet 2081; + - Id: 12409 + AegisName: Pork_Belly_H + Name: 1st Class Pork Belly + Type: Usable + - Id: 12410 + AegisName: Spareribs_H + Name: Thick Pork Belly + Type: Usable + - Id: 12411 + AegisName: HE_Battle_Manual + Name: HE Battle Manual + Type: Usable + Buy: 2 + Weight: 10 + Script: | + sc_start SC_EXPBOOST,900000,200; + - Id: 12412 + AegisName: HE_Bubble_Gum + Name: HE Bubble Gum + Type: Usable + Buy: 2 + Weight: 10 + Script: | + sc_start SC_ITEMBOOST,900000,300; + - Id: 12413 + AegisName: PCBang_Coupon_Box2 + Name: PC Cafe Coupon Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12414 + AegisName: Guarana_Candy + Name: Guarana Candy + Type: Usable + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + Script: | + sc_start SC_ASPDPOTION0,1800000,0; + sc_start SC_INCREASEAGI,140000,5; + skilleffect "AL_INCAGI",0; + - Id: 12415 + AegisName: Siege_Teleport_Scroll2 + Name: Siege Teleport Scroll Silver + Type: Usable + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12416 + AegisName: Lucky_Egg_C3 + Name: Lucky Egg C3 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Lucky_Egg_C3); + - Id: 12417 + AegisName: Boost500 + Name: Boost500 + Type: Usable + Buy: 100 + Weight: 50 + Script: | + sc_start SC_BOOST500,500000,10; + - Id: 12418 + AegisName: Full_SwingK + Name: Full SwingK + Type: Usable + Buy: 100 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_FULL_SWING_K,500000,50; + - Id: 12419 + AegisName: Mana_Plus + Name: Mana Plus + Type: Usable + Buy: 100 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_MANA_PLUS,500000,50; + - Id: 12420 + AegisName: Stamina_Up_M + Name: Stamina Up M + Type: Usable + Buy: 100 + Weight: 50 + Script: | + sc_start SC_MUSTLE_M,500000,5; + - Id: 12421 + AegisName: Digestive_F + Name: Falmons F + Type: Usable + Buy: 10 + Weight: 10 + Script: | + sc_start SC_LIFE_FORCE_F,500000,5; + - Id: 12422 + AegisName: HP_Increase_PotionS + Name: HP Increase Potion (Small) + Type: Usable + Buy: 100 + Weight: 20 + Flags: + BuyingStore: true + Script: | + sc_start2 SC_PROMOTE_HEALTH_RESERCH,500000,1,1; + percentheal 1,0; + - Id: 12423 + AegisName: HP_Increase_PotionM + Name: HP Increase Potion (Medium) + Type: Usable + Buy: 100 + Weight: 40 + Flags: + BuyingStore: true + Script: | + sc_start2 SC_PROMOTE_HEALTH_RESERCH,500000,1,2; + percentheal 2,0; + - Id: 12424 + AegisName: HP_Increase_PotionL + Name: HP Increase Potion (Large) + Type: Usable + Buy: 100 + Weight: 80 + Flags: + BuyingStore: true + Script: | + sc_start2 SC_PROMOTE_HEALTH_RESERCH,500000,1,3; + percentheal 5,0; + - Id: 12425 + AegisName: SP_Increase_PotionS + Name: SP Increase Potion (Small) + Type: Usable + Buy: 100 + Weight: 20 + Flags: + BuyingStore: true + Script: | + sc_start2 SC_ENERGY_DRINK_RESERCH,500000,1,1; + percentheal 0,2; + - Id: 12426 + AegisName: SP_Increase_PotionM + Name: SP Increase Potion (Medium) + Type: Usable + Buy: 100 + Weight: 40 + Flags: + BuyingStore: true + Script: | + sc_start2 SC_ENERGY_DRINK_RESERCH,500000,1,2; + percentheal 0,4; + - Id: 12427 + AegisName: SP_Increase_PotionL + Name: SP Increase Potion (Large) + Type: Usable + Buy: 100 + Weight: 80 + Flags: + BuyingStore: true + Script: | + sc_start2 SC_ENERGY_DRINK_RESERCH,500000,1,3; + percentheal 0,8; + - Id: 12428 + AegisName: Enrich_White_PotionZ + Name: Concentrated White Potion Z + Type: Healing + Buy: 10 + Weight: 70 + Flags: + BuyingStore: true + Script: | + sc_start SC_EXTRACT_WHITE_POTION_Z,500000,20; + heal 1000,0; + - Id: 12429 + AegisName: Savage_BBQ + Name: Savage Full Roast + Type: Usable + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_SAVAGE_STEAK,300000,20; + - Id: 12430 + AegisName: Wug_Blood_Cocktail + Name: Cocktail Warg Blood + Type: Usable + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_COCKTAIL_WARG_BLOOD,300000,20; + - Id: 12431 + AegisName: Minor_Brisket + Name: Minor Stew + Type: Usable + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_MINOR_BBQ,300000,20; + - Id: 12432 + AegisName: Siroma_Icetea + Name: Siroma Iced Tea + Type: Usable + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_SIROMA_ICE_TEA,300000,20; + - Id: 12433 + AegisName: Drocera_Herb_Stew + Name: Drosera Herb Salad + Type: Usable + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_DROCERA_HERB_STEAMED,300000,20; + - Id: 12434 + AegisName: Petti_Tail_Noodle + Name: Petite Tail Noodles + Type: Usable + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_PUTTI_TAILS_NOODLES,300000,20; + - Id: 12435 + AegisName: Black_Thing + Name: Black Mass + Type: Usable + Weight: 50 + Script: | + sc_start SC_STOMACHACHE,60000,rand(5,10); + - Id: 12436 + AegisName: Vitata500 + Name: Vitata 500 + Type: Healing + Buy: 10 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start2 SC_VITATA_500,500000,20,5; + itemheal 0,200; + - Id: 12437 + AegisName: Enrich_Celermine_Juice + Name: Concentrated Ceromain Soup + Type: Usable + Buy: 10 + Weight: 50 + Flags: + BuyingStore: true + Script: | + sc_start SC_EXTRACT_SALAMINE_JUICE,500000,10; + - Id: 12438 + AegisName: F_Giant_Fly_Wing + Name: F Giant Fly Wing + Type: DelayConsume + Buy: 2 + Weight: 10 + Script: | + callfunc "F_CashPartyCall"; + - Id: 12439 + AegisName: F_Battle_Manual + Name: F Old Battle Manual + Type: Usable + Buy: 2 + Weight: 10 + Script: | + sc_start SC_EXPBOOST,1800000,50; + - Id: 12440 + AegisName: F_Insurance + Name: F Insurance + Type: Usable + Buy: 2 + Weight: 10 + Script: | + sc_start SC_LIFEINSURANCE,1800000,0; + - Id: 12441 + AegisName: F_Bubble_Gum + Name: F Old Bubble Gum + Type: Usable + Buy: 2 + Weight: 10 + Script: | + sc_start SC_ITEMBOOST,1800000,100; + - Id: 12442 + AegisName: F_Kafra_Card + Name: F Kafra Card + Type: Usable + Buy: 2 + Weight: 10 + Script: | + callfunc "F_CashStore"; + - Id: 12443 + AegisName: F_Neuralizer + Name: F Neuralizer + Type: Usable + Buy: 2 + Script: | + callfunc "F_CashReset"; + - Id: 12444 + AegisName: F_Dun_Tele_Scroll1 + Name: WoE Telport Scroll + Type: Usable + Weight: 10 + Script: | + callfunc "F_CashSiegeTele"; + - Id: 12445 + AegisName: F_Str_Dish10_ + Name: F Str Dish10 + Type: Usable + Buy: 2 + Weight: 10 + Script: | + sc_start SC_STRFOOD,1800000,10; + percentheal 20,10; + - Id: 12446 + AegisName: F_Agi_Dish10_ + Name: F Agi Dish10 + Type: Usable + Buy: 2 + Weight: 10 + Script: | + sc_start SC_AGIFOOD,1800000,10; + percentheal 15,5; + - Id: 12447 + AegisName: F_Int_Dish10_ + Name: F Int Dish10 + Type: Usable + Buy: 2 + Weight: 10 + Script: | + sc_start SC_INTFOOD,1800000,10; + percentheal 10,20; + - Id: 12448 + AegisName: F_Dex_Dish10_ + Name: F Dex Dish10 + Type: Usable + Buy: 2 + Weight: 10 + Script: | + sc_start SC_DEXFOOD,1800000,10; + percentheal 10,10; + - Id: 12449 + AegisName: F_Luk_Dish10_ + Name: F Luk Dish10 + Type: Usable + Buy: 2 + Weight: 10 + Script: | + sc_start SC_LUKFOOD,1800000,10; + - Id: 12450 + AegisName: F_Vit_Dish10_ + Name: F Vit Dish10 + Type: Usable + Buy: 2 + Weight: 10 + Script: | + sc_start SC_VITFOOD,1800000,10; + - Id: 12451 + AegisName: F_WOB_Rune + Name: F WOB Rune + Type: Usable + Weight: 10 + - Id: 12452 + AegisName: F_WOB_Schwaltz + Name: F WOB Schwarz + Type: Usable + Weight: 10 + - Id: 12453 + AegisName: F_WOB_Rachel + Name: F WOB Rachel + Type: Usable + Weight: 10 + - Id: 12454 + AegisName: F_WOB_Local + Name: F WOB Local + Type: Usable + Weight: 10 + - Id: 12456 + AegisName: F_Greed_Scroll + Name: F Greed Scroll + Type: Delayconsume + Weight: 10 + Script: | + itemskill "BS_GREED",1; + - Id: 12457 + AegisName: F_Glass_Of_Illusion + Name: F Glass Of Illusion + Type: Usable + Weight: 10 + Script: | + specialeffect2 EF_STEAL; + sc_start SC_INCFLEE2,60000,20; + - Id: 12458 + AegisName: F_Abrasive + Name: F Abrasive + Type: Usable + Weight: 10 + Script: | + specialeffect2 EF_MAGICALATTHIT; + sc_start SC_INCCRI,300000,30; + - Id: 12459 + AegisName: F_Med_Life_Potion + Name: F Med Life Potion + Type: Usable + Weight: 10 + Script: | + specialeffect2 EF_HEAL3; + sc_start2 SC_L_LIFEPOTION,600000,-7,4; + - Id: 12460 + AegisName: F_Small_Life_Potion + Name: F Small Life Potion + Type: Usable + Weight: 10 + Script: | + specialeffect2 EF_HEAL3; + sc_start2 SC_S_LIFEPOTION,600000,-5,5; + - Id: 12461 + AegisName: F_Regeneration_Potion + Name: F Regeneration Potion + Type: Usable + Weight: 10 + Script: | + specialeffect2 EF_LIGHTSPHERE; + sc_start SC_INCHEALRATE,1800000,20; + - Id: 12462 + AegisName: F_B_Mdef_Potion + Name: F B Mdef Potion + Type: Usable + Weight: 10 + Script: | + specialeffect EF_SPELLBREAKER; + bonus_script "{ bonus3 bSubEle,Ele_All,3,BF_MAGIC; }",180,0,0,EFST_PROTECT_MDEF; + - Id: 12463 + AegisName: F_S_Mdef_Potion + Name: F S Mdef Potion + Type: Usable + Weight: 10 + Script: | + specialeffect EF_SPELLBREAKER; + bonus_script "{ bonus3 bSubEle,Ele_All,3,BF_MAGIC; }",60,0,0,EFST_PROTECT_MDEF; + - Id: 12464 + AegisName: F_B_Def_Potion + Name: F B Def Potion + Type: Usable + Weight: 10 + Script: | + specialeffect EF_GUARD; + bonus_script "{ bonus3 bSubEle,Ele_All,3,BF_SHORT; }",180,0,0,EFST_PROTECT_DEF; + - Id: 12465 + AegisName: F_S_Def_Potion + Name: F S Def Potion + Type: Usable + Weight: 10 + Script: | + specialeffect EF_GUARD; + bonus_script "{ bonus3 bSubEle,Ele_All,3,BF_SHORT; }",60,0,0,EFST_PROTECT_DEF; + - Id: 12466 + AegisName: F_Blessing_10_Scroll + Name: F Blessing 10 Scroll + Type: Delayconsume + Buy: 2 + Weight: 10 + Script: | + itemskill "AL_BLESSING",10; + - Id: 12467 + AegisName: F_Inc_Agi_10_Scroll + Name: F Inc Agi 10 Scroll + Type: Delayconsume + Buy: 2 + Weight: 10 + Script: | + itemskill "AL_INCAGI",10; + - Id: 12468 + AegisName: F_Aspersio_5_Scroll + Name: F Aspersio 5 Scroll + Type: Delayconsume + Buy: 2 + Weight: 10 + Script: | + itemskill "PR_ASPERSIO",5; + - Id: 12470 + AegisName: F_Wind_Walk_10_Scroll + Name: F Wind Walk 10 Scroll + Type: Delayconsume + Buy: 2 + Weight: 10 + Script: | + itemskill "SN_WINDWALK",10; + - Id: 12471 + AegisName: F_Adrenaline_Scroll + Name: F Adrenaline Scroll + Type: Delayconsume + Buy: 2 + Weight: 10 + Script: | + itemskill "BS_ADRENALINE",5; + - Id: 12472 + AegisName: F_Convex_Mirror + Name: F Convex Mirror + Type: Usable + Buy: 2 + Weight: 10 + Script: | + sc_start SC_BOSSMAPINFO,600000,0; + - Id: 12473 + AegisName: RWC_Parti_Box + Name: RWC Parti Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_RWC_Parti_Box); + - Id: 12474 + AegisName: RWC_Final_Comp_Box + Name: RWC Final Comp Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_RWC_Final_Comp_Box); + - Id: 12475 + AegisName: Cure_Free + Name: Cure Free + Type: Usable + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + Script: | + sc_end SC_SILENCE; + sc_end SC_BLEEDING; + sc_end SC_POISON; + sc_end SC_CURSE; + sc_end SC_ORCISH; + sc_end SC_CHANGEUNDEAD; + itemheal 500,0; + - Id: 12476 + AegisName: PCBang_Coupon_Box3 + Name: PCBang Coupon Box3 + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12477 + AegisName: Gift_Bundle + Name: Gift Bundle + Type: Usable + Flags: + Container: true + Script: | + /*getgroupitem(IG_Gift_Bundle);*/ + getitem 547,30; + getitem 608,2; + getitem 6302,1; + - Id: 12478 + AegisName: Chance_Box + Name: Chance Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12479 + AegisName: Caracas_Ring_Box + Name: Caracas Ring Box + Type: Usable + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*getgroupitem(IG_Caracas_Ring_Box);*/ + rentitem 2841,270000; + - Id: 12480 + AegisName: Attend_3Day_Box + Name: Attend 3Day Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12481 + AegisName: Attend_7Day_Box + Name: Attend 7Day Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12482 + AegisName: Attend_10Day_Box + Name: Attend 10Day Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12483 + AegisName: Attend_15Day_Box + Name: Attend 15Day Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12484 + AegisName: Attend_20Day_Box + Name: Attend 20Day Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12485 + AegisName: Attend_25Day_Box + Name: Attend 25Day Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12486 + AegisName: GoldPC_First_Box + Name: GoldPC First Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12487 + AegisName: PC_4Leaf_Clover_Box + Name: PC 4Leaf Clover Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12488 + AegisName: Ticket_Gift_Box + Name: Ticket Gift Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + # Script: | + # mercenary_create VALK_MERC_H,1800000; + - Id: 12489 + AegisName: Ticket_Gift_Box2 + Name: Ticket Gift Box2 + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12490 + AegisName: Vivid_Notation + Name: Christmas Music Box + Type: Usable + Buy: 20 + Flags: + BuyingStore: true + Script: | + playbgm rand(53,58)+".mp3"; + - Id: 12491 + AegisName: Curious_Snowball + Name: Curious Snowball + Type: Usable + Buy: 20 + Script: | + callfunc "F_Snowball"; + - Id: 12492 + AegisName: Crumpled_Paper + Name: Crumpled Paper + Type: Usable + Buy: 2 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getrandgroupitem(IG_Crumpled_Paper,1); + - Id: 12493 + AegisName: Lucky_Egg_C4 + Name: Lucky Egg C4 + Type: Usable + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Lucky_Egg_C4); + - Id: 12494 + AegisName: E_Giant_Fly_Wing + Name: E Giant Fly Wing + Type: DelayConsume + Buy: 2 + Weight: 10 + Script: | + callfunc "F_CashPartyCall"; + - Id: 12495 + AegisName: E_Battle_Manual + Name: E Battle Manual + Type: Usable + Buy: 2 + Weight: 10 + Script: | + sc_start SC_EXPBOOST,1800000,50; + - Id: 12496 + AegisName: E_Insurance + Name: E Insurance + Type: Usable + Buy: 2 + Weight: 10 + Script: | + sc_start SC_LIFEINSURANCE,1800000,0; + - Id: 12497 + AegisName: E_Bubble_Gum + Name: E Bubble Gum + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_ITEMBOOST,1800000,100; + - Id: 12498 + AegisName: E_Kafra_Card + Name: E Kafra Card + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12499 + AegisName: E_Neuralizer + Name: E Neuralizer + Type: Usable + Buy: 2 + - Id: 12500 + AegisName: E_Dun_Tele_Scroll1 + Name: E Dun Tele Scroll1 + Type: Usable + Weight: 10 + - Id: 12501 + AegisName: E_Str_Dish10_ + Name: Steamed Tongue + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_STRFOOD,1800000,10; + - Id: 12502 + AegisName: E_Agi_Dish10_ + Name: Steamed Desert Scorpions + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_AGIFOOD,1800000,10; + - Id: 12503 + AegisName: E_Int_Dish10_ + Name: Dragon Breath Cocktail + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_INTFOOD,1800000,10; + - Id: 12504 + AegisName: E_Dex_Dish10_ + Name: Hwergelmir's Tonic + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_DEXFOOD,1800000,10; + - Id: 12505 + AegisName: E_Luk_Dish10_ + Name: Cooked Nine Tail + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_LUKFOOD,1800000,10; + - Id: 12506 + AegisName: E_Vit_Dish10_ + Name: Immortal Stew + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_VITFOOD,1800000,10; + - Id: 12507 + AegisName: E_WOB_Rune + Name: Yellow Butterfly Wing + Type: Usable + Weight: 10 + Flags: + BuyingStore: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + callfunc "F_CashCity",1; + - Id: 12508 + AegisName: E_WOB_Schwaltz + Name: Green Butterfly Wing + Type: Usable + Weight: 10 + Flags: + BuyingStore: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + callfunc "F_CashCity",2; + - Id: 12509 + AegisName: E_WOB_Rachel + Name: Red Butterfly Wing + Type: Usable + Weight: 10 + Flags: + BuyingStore: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + callfunc "F_CashCity",3; + - Id: 12510 + AegisName: E_WOB_Local + Name: Blue Butterfly Wing + Type: Usable + Weight: 10 + Flags: + BuyingStore: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + callfunc "F_CashCity",5; + - Id: 12511 + AegisName: E_Siege_Teleport_Scroll + Name: E Siege Teleport Scroll + Type: Usable + Weight: 10 + - Id: 12512 + AegisName: E_Greed_Scroll + Name: E Greed Scroll + Type: Delayconsume + Weight: 10 + Script: | + itemskill "BS_GREED",1; + - Id: 12513 + AegisName: E_Glass_Of_Illusion + Name: E Glass Of Illusion + Type: Usable + Weight: 10 + Script: | + specialeffect2 EF_STEAL; + sc_start SC_INCFLEE2,60000,20; + - Id: 12514 + AegisName: E_Abrasive + Name: E Abrasive + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_MAGICALATTHIT; + sc_start SC_INCCRI,300000,30; + - Id: 12515 + AegisName: E_Med_Life_Potion + Name: E Med Life Potion + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_HEAL3; + sc_start2 SC_L_LIFEPOTION,600000,-7,4; + - Id: 12516 + AegisName: E_Small_Life_Potion + Name: E Small Life Potion + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_HEAL3; + sc_start2 SC_S_LIFEPOTION,600000,-5,5; + - Id: 12517 + AegisName: E_Regeneration_Potion + Name: E Regeneration Potion + Type: Usable + Weight: 10 + - Id: 12518 + AegisName: E_B_Mdef_Potion + Name: E B Mdef Potion + Type: Usable + Weight: 10 + - Id: 12519 + AegisName: E_S_Mdef_Potion + Name: E S Mdef Potion + Type: Usable + Weight: 10 + - Id: 12520 + AegisName: E_B_Def_Potion + Name: E B Def Potion + Type: Usable + Weight: 10 + - Id: 12521 + AegisName: E_S_Def_Potion + Name: E S Def Potion + Type: Usable + Weight: 10 + - Id: 12522 + AegisName: E_Blessing_10_Scroll + Name: Blessing Scroll Lv 10 + Type: Delayconsume + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemskill "AL_BLESSING",10; + - Id: 12523 + AegisName: E_Inc_Agi_10_Scroll + Name: Increase Agility Scroll Lv 10 + Type: Delayconsume + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemskill "AL_INCAGI",10; + - Id: 12524 + AegisName: E_Aspersio_5_Scroll + Name: Aspersio Scroll Lv 5 + Type: Delayconsume + Buy: 2 + Weight: 10 + Script: | + itemskill "PR_ASPERSIO",5; + - Id: 12525 + AegisName: E_Assumptio_5_Scroll + Name: Assumptio Scroll Lv 5 + Type: Delayconsume + Buy: 2 + Weight: 10 + Script: | + itemskill "HP_ASSUMPTIO",5; + - Id: 12526 + AegisName: E_Wind_Walk_10_Scroll + Name: Wind Walk Scroll Lv 10 + Type: Delayconsume + Buy: 2 + Weight: 10 + Script: | + itemskill "SN_WINDWALK",10; + - Id: 12527 + AegisName: E_Adrenaline_Scroll + Name: Adrenaline Scroll + Type: Delayconsume + Buy: 2 + Weight: 10 + Script: | + itemskill "BS_ADRENALINE",5; + - Id: 12528 + AegisName: E_Convex_Mirror + Name: Convex Mirror + Type: Usable + Buy: 2 + Weight: 10 + Script: | + sc_start SC_BOSSMAPINFO,600000,0; + - Id: 12529 + AegisName: White_Slim_Potion_Box + Name: White Slim Potion Box + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 547,200; + - Id: 12530 + AegisName: Mastela_Fruit_Box + Name: Mastela Fruit Box + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 522,200; + - Id: 12531 + AegisName: White_Potion_Box + Name: White Potion Box + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 504,100; + - Id: 12532 + AegisName: Royal_Jelly_Box2 + Name: Royal Jelly Box + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 526,100; + - Id: 12533 + AegisName: Blue_Herb_Box2 + Name: Blue Herb Box + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 510,100; + - Id: 12534 + AegisName: Yggdrasil_Seed_Box + Name: Yggdrasil Seed Box + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 608,30; + - Id: 12535 + AegisName: Iggdrasilberry_Box + Name: Iggdrasilberry Box + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 607,15; + - Id: 12536 + AegisName: NY_Rice_Cake_Soup + Name: NY Rice Cake Soup + Type: Usable + Buy: 20 + Weight: 100 + Flags: + BuyingStore: true + Script: | + percentheal 20,20; + - Id: 12537 + AegisName: Solo_Gift_Basket + Name: Solo Gift Basket + Type: Usable + Buy: 1000 + Weight: 10 + Flags: + Container: true + Script: | + /*getgroupitem(IG_Solo_Gift_Basket);*/ + getitem 597,5; + getitem 596,3; + getitem 561,3; + getitem 573,4; + getitem 559,10; + getitem 560,10; + - Id: 12538 + AegisName: Couple_Event_Basket + Name: Couple Event Basket + Type: Usable + Buy: 2000 + Weight: 10 + Flags: + Container: true + Script: | + /*getgroupitem(IG_Couple_Event_Basket);*/ + getitem 14546,10; + getitem 14547,10; + getitem 14548,10; + getitem 14549,10; + getitem 14550,10; + - Id: 12539 + AegisName: Splendid_Box + Name: Splendid Box + Type: Usable + Buy: 20 + Weight: 100 + Flags: + BuyingStore: true + Script: | + getgroupitem(IG_Splendid_Box); + - Id: 12540 + AegisName: GM_Warp_Box + Name: GM Warp Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_GM_Warp_Box); + - Id: 12541 + AegisName: Fortune_Cookie1 + Name: Fortune Cookie1 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getrandgroupitem(IG_Fortune_Cookie1,1); + - Id: 12542 + AegisName: Fortune_Cookie2 + Name: Fortune Cookie2 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Fortune_Cookie2); + - Id: 12543 + AegisName: Fortune_Cookie3 + Name: Fortune Cookie3 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Fortune_Cookie3); + - Id: 12544 + AegisName: Mystic_Tree_Branch + Name: Mystic Tree Branch + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12545 + AegisName: Lucky_Egg_C5 + Name: Lucky Egg C5 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Lucky_Egg_C5); + - Id: 12546 + AegisName: Suspicious_Dish + Name: Suspicious Dish + Type: Usable + Buy: 100 + Weight: 50 + Script: | + sc_start SC_POISON,50000,0; + - Id: 12547 + AegisName: Chalcenodny_Box + Name: Chalcenodny Box + Type: Usable + Weight: 200 + - Id: 12548 + AegisName: Buy_Market_Permit2 + Name: Shabby Purchase Street Stall License + Type: Usable + Buy: 500 + Weight: 10 + Script: | + buyingstore 2; + - Id: 12549 + AegisName: White_Slim_Pot_Box2 + Name: White Slim Pot Box2 + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 547,100; + - Id: 12550 + AegisName: Poison_Bottle_Box2 + Name: Deadly Poison Box + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 678,30; + - Id: 12551 + AegisName: MVP_Tele_Scroll + Name: MVP Tele Scroll + Type: Usable + Weight: 10 + - Id: 12552 + AegisName: Quest_Tele_Scroll + Name: Quest Tele Scroll + Type: Usable + Weight: 10 + - Id: 12553 + AegisName: Brysinggamen_Piece_Box + Name: Brysinggamen Piece Box + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12554 + AegisName: Asprika_Piece_Box + Name: Asprika Piece Box + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12555 + AegisName: Brynhild_Piece_Box + Name: Brynhild Piece Box + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12556 + AegisName: Sleipnir_Piece_Box + Name: Sleipnir Piece Box + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12557 + AegisName: Mjolnir_Piece_Box + Name: Mjolnir Piece Box + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12558 + AegisName: Magingiorde_Piece_Box + Name: Magingiorde Piece Box + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12559 + AegisName: Tenkaippin_Strong + Name: Tenkaippin Strong + Type: Usable + Buy: 650 + Weight: 200 + - Id: 12560 + AegisName: Tenkaippin_Clean + Name: Tenkaippin Clean + Type: Usable + Buy: 650 + Weight: 200 + - Id: 12561 + AegisName: Mysterious_Seed + Name: Mysterious Seed + Type: Usable + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + Script: | + warp "bif_fild01",32,382; + - Id: 12562 + AegisName: Bubble_Gum_Plus + Name: Bubble Gum Plus + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12563 + AegisName: BM75 + Name: BM75 + Type: Usable + Buy: 2 + Weight: 10 + - Id: 12564 + AegisName: 3D_Glasses_Box + Name: 3D Glasses Box + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12565 + AegisName: Cheer_Scarf_Box + Name: Cheer Scarf Box + Type: Usable + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12566 + AegisName: Cheer_Scarf2_Box + Name: Cheer Scarf2 Box + Type: Usable + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12567 + AegisName: Cheer_Scarf3_Box + Name: Cheer Scarf3 Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12568 + AegisName: Cheer_Scarf4_Box + Name: Cheer Scarf4 Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12569 + AegisName: Cheer_Scarf6_Box + Name: Cheer Scarf6 Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12570 + AegisName: Cheer_Scarf8_Box + Name: Cheer Scarf8 Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12571 + AegisName: Cheer_Scarf10_Box + Name: Cheer Scarf10 Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12572 + AegisName: Cheer_Scarf10_Box2 + Name: Cheer Scarf10 Box2 + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12573 + AegisName: Fruit_Basket + Name: Fruit Basket + Type: Usable + Buy: 20 + Weight: 50 + Flags: + Container: true + Script: | + getrandgroupitem(IG_Fruit_Basket,1); + getrandgroupitem(IG_Fruit_Basket,1); + getrandgroupitem(IG_Fruit_Basket,1); + - Id: 12574 + AegisName: Mora_Berry + Name: Mora Berry + Type: Usable + Weight: 20 + Flags: + BuyingStore: true + Script: | + itemheal 0,rand(50,65); + specialeffect2 EF_GUARD; + bonus_script "{ bonus2 bAddDefMonster,2137,50; bonus2 bAddDefMonster,2136,50; bonus2 bAddDefMonster,2134,50; bonus2 bAddDefMonster,2133,50; bonus2 bAddDefMonster,2132,50; }",120; + - Id: 12575 + AegisName: Arrow_Of_Elf_Cntr + Name: Arrow Of Elf Cntr + Type: Usable + Buy: 500 + Weight: 250 + Flags: + BuyingStore: true + Script: | + getitem 1773,500; + - Id: 12576 + AegisName: Hunting_Arrow_Cntr + Name: Hunting Arrow Cntr + Type: Usable + Buy: 500 + Weight: 250 + Flags: + BuyingStore: true + Script: | + getitem 1774,500; + - Id: 12577 + AegisName: Lucky_Egg_C6 + Name: Lucky Egg C6 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Lucky_Egg_C6); + - Id: 12578 + AegisName: Rapid_Life_Water + Name: Rapid Life Water + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_HEAL3; + bonus_script "{ bonus2 bHPRegenRate,(MaxHp/100*6),3000; }",600; + - Id: 12579 + AegisName: Ring_Of_Valkyrie_Box + Name: Ring Of Valkyrie Box + Type: Usable + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12580 + AegisName: Vending_Search_Scroll + Name: Universal Catalog Silver + Type: Usable + Weight: 10 + Script: | + searchstores 10,0; + - Id: 12581 + AegisName: Vending_Search_Scroll2 + Name: Universal Catalog Gold + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + searchstores 10,1; + - Id: 12582 + AegisName: Siege_Supply_Box + Name: WoE Supply Box + Type: Delayconsume + Weight: 100 + Flags: + BuyingStore: true + - Id: 12583 + AegisName: PR_Team_Box + Name: Public Relations box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6397,1; + - Id: 12584 + AegisName: Develop_Team_box + Name: Development Team box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6398,1; + - Id: 12585 + AegisName: Marketing_Team_Box + Name: Marketing Team box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6399,1; + - Id: 12586 + AegisName: Operating_Team_Box + Name: Operation Team box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6400,1; + - Id: 12587 + AegisName: Summer_Night_box + Name: A Summer Night's Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12246,1; + - Id: 12588 + AegisName: Summer_Night_box2 + Name: A Summer Night's Box2 + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12103,1; + - Id: 12589 + AegisName: Summer_Night_box3 + Name: A Summer Night's Box3 + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12106,1; + - Id: 12591 + AegisName: Uni_Catalog_Bz + Name: Universal Catalog Bronze + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + searchstores 10,1; + - Id: 12592 + AegisName: Cyclops_Box1 + Name: Cyclops Box1 + Type: Delayconsume + Buy: 20 + Weight: 10 + - Id: 12593 + AegisName: Cyclops_Box2 + Name: Cyclops Box2 + Type: Delayconsume + Buy: 20 + Weight: 10 + - Id: 12594 + AegisName: Cyclops_Box3 + Name: Cyclops Box3 + Type: Delayconsume + Buy: 20 + Weight: 10 + - Id: 12595 + AegisName: Lucky_Egg_C7 + Name: Lucky Egg C7 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Lucky_Egg_C7); + - Id: 12596 + AegisName: Magic_Candy + Name: Magic Candy + Type: Usable + Weight: 10 + Delay: + Duration: 180000 + Status: Reuse_Limit_B + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_HASTEUP; + bonus_script "{ bonus bMatk,30; bonus bFixedCastrate,-70; bonus bNoCastCancel; bonus2 bSPLossRate,90,10000; }",60,0,0,EFST_MAGIC_CANDY; + - Id: 12597 + AegisName: Opor_Ayam + Name: Opor Ayam + Type: Delayconsume + Buy: 20 + Weight: 150 + - Id: 12598 + AegisName: Dendeng_Balado + Name: Dendeng Balado + Type: Delayconsume + Buy: 20 + Weight: 150 + - Id: 12599 + AegisName: Kurma + Name: Kurma + Type: Delayconsume + Buy: 20 + Weight: 100 + - Id: 12600 + AegisName: Treasure_Box_Scroll + Name: Treasure Chest Summoned + Type: Delayconsume + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12601 + AegisName: Cold_Watermelon_Juice + Name: Fresh Watermelon Juice + Type: Healing + Buy: 20 + Weight: 100 + Script: | + percentheal 5,5; + - Id: 12602 + AegisName: Special_Box1 + Name: Special Box I + Type: Delayconsume + Buy: 100 + Weight: 100 + - Id: 12603 + AegisName: Special_Box2 + Name: Special Box II + Type: Delayconsume + Buy: 100 + Weight: 100 + - Id: 12604 + AegisName: Special_Box3 + Name: Special Box III + Type: Delayconsume + Buy: 100 + Weight: 100 + - Id: 12605 + AegisName: Special_Box4 + Name: Special Box IV + Type: Delayconsume + Buy: 100 + Weight: 100 + - Id: 12606 + AegisName: Special_Box5 + Name: Special Box V + Type: Delayconsume + Buy: 100 + Weight: 100 + - Id: 12607 + AegisName: Lolli_Pop_Box + Name: Delicious Lollipop Box + Type: Delayconsume + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12608 + AegisName: Splendid_Box2 + Name: Splendid Box2 + Type: Delayconsume + Buy: 20 + Weight: 100 + Flags: + BuyingStore: true + - Id: 12609 + AegisName: Old_Ore_Box + Name: Old Ore Box + Type: Usable + Buy: 20 + Weight: 100 + Flags: + BuyingStore: true + Script: | + getgroupitem(IG_Old_Ore_Box); + - Id: 12610 + AegisName: Mysterious_Egg + Name: Mysterious Egg + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem callfunc("F_Rand",12545,12493,12577,12391,12403,12416),1; + - Id: 12612 + AegisName: Old_Coin_Pocket + Name: Old Coin Bag + Type: Usable + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + Container: true + Script: | + getgroupitem(IG_Old_Coin_Pocket); + - Id: 12613 + AegisName: High_Coin_Pocket + Name: Improved Coin Bag + Type: Usable + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + Container: true + Script: | + getgroupitem(IG_High_Coin_Pocket); + - Id: 12614 + AegisName: Mid_Coin_Pocket + Name: Intermediate Coin Bag + Type: Usable + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + Container: true + Script: | + getgroupitem(IG_Mid_Coin_Pocket); + - Id: 12615 + AegisName: Low_Coin_Pocket + Name: Minor Coin Bag + Type: Usable + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + Container: true + Script: | + getgroupitem(IG_Low_Coin_Pocket); + - Id: 12616 + AegisName: Sgrade_Pocket + Name: S Grade Coin Bag + Type: Usable + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + Container: true + Script: | + getgroupitem(IG_Sgrade_Pocket); + - Id: 12617 + AegisName: Agrade_Pocket + Name: A Grade Coin Bag + Type: Usable + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + Container: true + Script: | + getgroupitem(IG_Agrade_Pocket); + - Id: 12618 + AegisName: Bgrade_Pocket + Name: B Grade Coin Bag + Type: Usable + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + Container: true + Script: | + getgroupitem(IG_Bgrade_Pocket); + - Id: 12619 + AegisName: Cgrade_Pocket + Name: C Grade Coin Bag + Type: Usable + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + Container: true + Script: | + getgroupitem(IG_Cgrade_Pocket); + - Id: 12620 + AegisName: Dgrade_Pocket + Name: D Grade Coin Bag + Type: Usable + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + Container: true + Script: | + getgroupitem(IG_Dgrade_Pocket); + - Id: 12621 + AegisName: Egrade_Pocket + Name: E Grade Coin Bag + Type: Usable + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + Container: true + Script: | + getgroupitem(IG_Egrade_Pocket); + - Id: 12622 + AegisName: Boarding_Halter + Name: Reins Of Mount + Type: Usable + Flags: + NoConsume: true + Delay: + Duration: 3000 + Status: All_Riding_Reuse_Limit + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + setmounting(); + UnEquipScript: | + if (ismounting()) + setmounting(); + - Id: 12623 + AegisName: High_Weapon_Box + Name: Advanced Weapons Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_Advanced_Weapons_Box,1); + - Id: 12624 + AegisName: Delicious_Jelly + Name: Delicious Jelly + Type: Healing + Buy: 20 + Weight: 50 + Script: | + percentheal 3,3; + - Id: 12625 + AegisName: Sapa_Feat_Cert_Pack + Name: Sapa Feat Cert Pack + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12626 + AegisName: Wander_Man_Scroll + Name: Wander Man Scroll + Type: Usable + Buy: 20 + Weight: 10 + Script: | + mercenary_create 2213,1800000; + - Id: 12627 + AegisName: Wicked_Nymph_Scroll + Name: Wicked Nymph Scroll + Type: Usable + Buy: 20 + Weight: 10 + Script: | + mercenary_create 2214,1800000; + - Id: 12628 + AegisName: Kasa_Scroll + Name: Kasa Scroll + Type: Usable + Buy: 20 + Weight: 10 + Script: | + mercenary_create 2215,1800000; + - Id: 12629 + AegisName: Salamander_Scroll + Name: Salamander Scroll + Type: Usable + Buy: 20 + Weight: 10 + Script: | + mercenary_create 2216,1800000; + - Id: 12630 + AegisName: Teddy_Bear_Scroll + Name: Teddy Bear Scroll + Type: Usable + Buy: 20 + Weight: 10 + Script: | + mercenary_create 2217,1800000; + - Id: 12631 + AegisName: Macro_Stone_A + Name: Macro Stone A + Type: Usable + - Id: 12632 + AegisName: Macro_Stone_B + Name: Macro Stone B + Type: Usable + - Id: 12633 + AegisName: Malang_Cat_Can + Name: Malangdo Cat Can + Type: Usable + Buy: 20 + Weight: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_MAGICALATTHIT; + bonus_script "{ bonus2 bExpAddRace,RC_All,10; bonus2 bDropAddRace,RC_All,20; }",1200,1,0,EFST_OVERLAPEXPUP; + - Id: 12634 + AegisName: Macro_Stone_A1 + Name: Macro Stone A1 + Type: Usable + - Id: 12635 + AegisName: Macro_Stone_A2 + Name: Macro Stone A2 + Type: Usable + - Id: 12636 + AegisName: Malang_Sp_Can + Name: Malangdo Canned Specialties + Type: Usable + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + warp "malangdo",140,114; + - Id: 12637 + AegisName: Gong_Bug_Pocket + Name: Sow Bug Pocket + Type: Usable + Buy: 20 + Weight: 500 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 13208,200; + - Id: 12638 + AegisName: Dried_Squid_Box + Name: Dried Squid Box + Type: Usable + Buy: 20 + Weight: 2000 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 13292,200; + - Id: 12639 + AegisName: Flying_Fish_Box + Name: Flying Fish Box + Type: Usable + Buy: 20 + Weight: 2000 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 13293,200; + - Id: 12640 + AegisName: Starfish_Box + Name: Starfish Box + Type: Usable + Buy: 20 + Weight: 500 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 13291,200; + - Id: 12641 + AegisName: Lucky_Egg_C8 + Name: Lucky Egg C8 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Lucky_Egg_C8); + - Id: 12642 + AegisName: Fruit_Of_Mastela_Box2 + Name: Fruit Of Mastela 100 Box + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 522,100; + - Id: 12643 + AegisName: E_Coin_Pack50 + Name: E Coin Pack50 + Type: Usable + Script: | + getitem 6422,50; + - Id: 12644 + AegisName: PCBang_Coupon_Box4 + Name: PCBang Coupon Box4 + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12645 + AegisName: J_Aspersio_5_Scroll_C + Name: J Aspersio 5 Scroll C + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_ASPERSIO,180000,1; + - Id: 12646 + AegisName: Takoyaki + Name: Fried Octopus Legs + Type: Usable + Buy: 20 + Weight: 30 + Script: | + percentheal 5,5; + sc_start SC_LUKFOOD,600000,9; + sc_start SC_ATKPOTION,600000,20; + sc_start SC_MATKPOTION,600000,20; + - Id: 12647 + AegisName: Ink_Ball + Name: Sea Ink + Type: Usable + Buy: 20 + Weight: 30 + Script: | + getgroupitem(IG_Ink_Ball); + - Id: 12648 + AegisName: Special_Potion_Set + Name: Comprehensive Set Of Potions + Type: Usable + Buy: 20 + Weight: 100 + Script: | + getitem 501,10; + getitem 502,10; + getitem 503,10; + getitem 504,10; + getitem 505,10; + - Id: 12649 + AegisName: Lv70_Imperial_Gift + Name: Level 70 Bounty + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12073,5; + getitem 12088,5; + getitem 12078,5; + getitem 12083,5; + getitem 12093,5; + getitem 12098,5; + - Id: 12650 + AegisName: Lv90_Imperial_Gift + Name: Level 90 Bounty + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12263,5; + - Id: 12651 + AegisName: Lv110_Imperial_Gift + Name: Level 110 Bounty + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12623,1; + getitem 16765,1; + getitem 16765,1; + getitem 16765,1; + - Id: 12652 + AegisName: Lv130_Imperial_Gift + Name: Level 130 Bounty + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12613,10; + - Id: 12653 + AegisName: Lv150_Imperial_Gift + Name: Level 150 Bounty + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 16740,1; + getitem 16740,1; + getitem 16740,1; + getitem 5364,1; + - Id: 12654 + AegisName: Lucky_Egg_C9 + Name: Lucky Egg C9 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Lucky_Egg_C9); + - Id: 12655 + AegisName: Brain_Powder + Name: Brain Powder + Type: Usable + Buy: 2000 + Weight: 100 + - Id: 12656 + AegisName: Magical_Powder + Name: Magical Powder + Type: Usable + Buy: 3000 + Weight: 200 + - Id: 12657 + AegisName: Madness_Powder + Name: Madness Powder + Type: Usable + Buy: 4000 + Weight: 300 + - Id: 12658 + AegisName: Trans_Scroll_Devi + Name: Transformation Scroll(Deviruchi) + Type: Usable + Buy: 20 + Weight: 10 + Delay: + Duration: 10000 + Status: Reuse_Limit_Mtf + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + transform 1109,1200000,SC_MTF_ASPD,10,5; + showscript "Traaaansformation-!! Deviruchi form!!"; + - Id: 12659 + AegisName: Trans_Scroll_Ray_Arch + Name: Transformation Scroll(Raydric) + Type: Usable + Buy: 20 + Weight: 10 + Delay: + Duration: 10000 + Status: Reuse_Limit_Mtf + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + transform 1276,1200000,SC_MTF_RANGEATK,25; + showscript "Traaaansformation-!! Raydric form!!"; + - Id: 12660 + AegisName: Trans_Scroll_Mavka + Name: Transformation Scroll(Mavka) + Type: Usable + Buy: 20 + Weight: 10 + Delay: + Duration: 10000 + Status: Reuse_Limit_Mtf + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + transform 1884,1200000,SC_MTF_RANGEATK,25; + showscript "Traaaansformation-!! Mavka form!!"; + - Id: 12661 + AegisName: Trans_Scroll_Marduk + Name: Transformation Scroll(Marduk) + Type: Usable + Buy: 20 + Weight: 10 + Delay: + Duration: 10000 + Status: Reuse_Limit_Mtf + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + transform 1140,1200000,SC_MTF_MATK,25; + showscript "Traaaansformation-!! Marduk form!!"; + - Id: 12662 + AegisName: Trans_Scroll_Banshee + Name: Transformation Scroll(Banshee) + Type: Usable + Buy: 20 + Weight: 10 + Delay: + Duration: 10000 + Status: Reuse_Limit_Mtf + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + transform 1867,1200000,SC_MTF_MATK,25; + showscript "Traaaansformation-!! Banshee form!!"; + - Id: 12663 + AegisName: Trans_Scroll_Poring + Name: Transformation Scroll(Poring) + Type: Usable + Buy: 20 + Weight: 10 + Delay: + Duration: 10000 + Status: Reuse_Limit_Mtf + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + transform 1002,1200000,SC_MTF_CRIDAMAGE,25; + showscript "Traaaansformation-!! Poring form!!"; + - Id: 12664 + AegisName: Trans_Scroll_Golem + Name: Transformation Scroll(Golem) + Type: Usable + Buy: 20 + Weight: 10 + Delay: + Duration: 10000 + Status: Reuse_Limit_Mtf + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + transform 1040,1200000,SC_MTF_MLEATKED,5,20,2; + showscript "Traaaansformation-!! Golem form!!"; + - Id: 12665 + AegisName: Grovel_Buff + Name: Grovel Buff + Type: Usable + - Id: 12666 + AegisName: Thai_Perfume_MATK + Name: Thai Perfume MATK + Type: Usable + Buy: 20 + Weight: 10 + Script: | + specialeffect2 EF_MAGICALATTHIT; + bonus_script "{ bonus bMatk,24; }",600,0,0,EFST_SKF_MATK; + - Id: 12667 + AegisName: Thai_Perfume_ATK + Name: Thai Perfume ATK + Type: Usable + Buy: 20 + Weight: 10 + Script: | + specialeffect2 EF_MAGICALATTHIT; + bonus_script "{ bonus bBaseAtk,24; }",600,0,0,EFST_SKF_ATK; + - Id: 12668 + AegisName: Thai_Perfume_ASPD + Name: Thai Perfume ASPD + Type: Usable + Buy: 20 + Weight: 10 + Script: | + specialeffect2 EF_MAGICALATTHIT; + bonus_script "{ bonus bAspdRate,3; }",600,0,0,EFST_SKF_ASPD; + - Id: 12669 + AegisName: Thai_Perfume_CAST + Name: Thai Perfume CAST + Type: Usable + Buy: 20 + Weight: 10 + Script: | + specialeffect2 EF_MAGICALATTHIT; + bonus_script "{ bonus bVariableCastrate,-5; }",600,0,0,EFST_SKF_CAST; + - Id: 12670 + AegisName: Beast_Powder + Name: Beast Powder + Type: Usable + Buy: 20 + Weight: 100 + - Id: 12671 + AegisName: 99lv_Battle_Manual + Name: 99lv Battle Manual + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12672 + AegisName: Start_New_Box + Name: Start New Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 617,2; + getitem 12263,2; + getitem 12329,3; + getitem 12330,2; + - Id: 12673 + AegisName: Lucky_Egg_C10 + Name: Lucky Egg C10 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Lucky_Egg_C10); + - Id: 12674 + AegisName: God_Material_Box + Name: God Material Box + Type: Usable + Buy: 20 + Weight: 500 + Script: | + getgroupitem(IG_God_Material_Box); + - Id: 12675 + AegisName: Sg_Weapon_Supply_Box + Name: WoE Weapon Supply Box + Type: Usable + Buy: 20 + Weight: 500 + Flags: + BuyingStore: true + Container: true + Script: | + getgroupitem(IG_Sg_Weapon_Supply_Box); + - Id: 12676 + AegisName: Sg_Violet_Potion_Box + Name: Siege Violet Potion Box + Type: Usable + Buy: 20 + Weight: 200 + Flags: + BuyingStore: true + Script: | + getitem 11547,50; + - Id: 12677 + AegisName: Siege_Arrow_Quiver_S + Name: Siege Arrow Quiver S + Type: Usable + Buy: 2 + Weight: 100 + EquipLevelMin: 130 + Flags: + BuyingStore: true + Script: | + getitem 1775,500; + - Id: 12678 + AegisName: Siege_Arrow_Quiver_A + Name: Siege Arrow Quiver A + Type: Usable + Buy: 2 + Weight: 100 + EquipLevelMin: 95 + Flags: + BuyingStore: true + Script: | + getitem 1776,500; + - Id: 12679 + AegisName: Sg_White_Potion_Box + Name: Siege White Potion Box + Type: Usable + Buy: 20 + Weight: 200 + Flags: + BuyingStore: true + Script: | + getitem 11548,30; + - Id: 12680 + AegisName: Sg_Blue_Potion_Box + Name: Siege Blue Potion Box + Type: Usable + Buy: 20 + Weight: 200 + Flags: + BuyingStore: true + Script: | + getitem 11549,10; + - Id: 12681 + AegisName: Nestea_Lemon + Name: Nestea Lemon + Type: Usable + Weight: 50 + - Id: 12682 + AegisName: Nestea_Blacktea + Name: Nestea Black Tea + Type: Usable + Weight: 30 + - Id: 12683 + AegisName: Sg_Vi_Potion_Box200 + Name: Siege Violet Potion Box (200) + Type: Usable + Buy: 20 + Weight: 200 + Flags: + BuyingStore: true + Script: | + getitem 11547,200; + - Id: 12684 + AegisName: ASPD_Potion + Name: ASPD Potion + Type: Usable + Weight: 10 + Delay: + Duration: 900000 + Status: Reuse_Limit_Aspd_Potion + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_ATTHASTE_CASH,900000,3; + - Id: 12685 + AegisName: Gryphon_Egg_Scroll + Name: Gryphon Egg Scroll + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12686 + AegisName: Str_Dish20 + Name: Str Dish20 + Type: Usable + Weight: 10 + - Id: 12687 + AegisName: Int_Dish20 + Name: Int Dish20 + Type: Usable + Weight: 10 + - Id: 12688 + AegisName: Vit_Dish20 + Name: Vit Dish20 + Type: Usable + Weight: 10 + - Id: 12689 + AegisName: Dex_Dish20 + Name: Dex Dish20 + Type: Usable + Weight: 10 + - Id: 12690 + AegisName: Old_C_Album_Helm + Name: Headgear Card Album + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_CardAlbum_Helm,1); + - Id: 12691 + AegisName: Old_C_Album_Armor + Name: Armor Card Album + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_CardAlbum_Armor,1); + - Id: 12692 + AegisName: Old_C_Album_Shield + Name: Shield Card Album + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_CardAlbum_Shield,1); + - Id: 12693 + AegisName: Old_C_Album_Garment + Name: Garment Card Album + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_CardAlbum_Garment,1); + - Id: 12694 + AegisName: Old_C_Album_Shoes + Name: Shoes Card Album + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_CardAlbum_Shoes,1); + - Id: 12695 + AegisName: Old_C_Album_Acc + Name: Accessory Card Album + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_CardAlbum_Acc,1); + - Id: 12696 + AegisName: RWC_Cele_Fire + Name: RWC Celebration Firecracker + Type: Usable + Weight: 20 + Script: | + bonus_script "{ bonus bAllStats,3; bonus2 bAddClass,Class_All,5; bonus2 bMagicAddClass,Class_All,5; bonus bMatkRate,5; }",10,0,0,EFST_2011RWC; + - Id: 12697 + AegisName: RWC_Cele_Fire2 + Name: RWC Celebration Firecracker + Type: Usable + Weight: 20 + Script: | + bonus_script "{ bonus bAllStats,3; bonus2 bAddClass,Class_All,5; bonus2 bMagicAddClass,Class_All,5; bonus bMatkRate,5; }",10,0,0,EFST_2011RWC; + - Id: 12698 + AegisName: Old_C_Album_Weapon + Name: Weapon Card Album + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + Container: true + Script: | + getrandgroupitem(IG_CardAlbum_Weapon,1); + - Id: 12699 + AegisName: Tikbalang_Belt + Name: Tikbalang Harness + Type: Usable + Buy: 20 + Weight: 50 + Flags: + BuyingStore: true + Script: | + pet 2313; + - Id: 12700 + AegisName: Insideout_Shirt + Name: Inside-out Shirt + Type: Usable + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + Script: | + warp "malaya",242,211; + - Id: 12701 + AegisName: Old_Blue_Box_F + Name: Old Blue Box + Type: Usable + Weight: 200 + - Id: 12702 + AegisName: Old_Bleu_Box + Name: Old Navy Box + Type: Usable + Weight: 200 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getrandgroupitem(IG_BleuBox,1); + getrandgroupitem(IG_BleuBox,1); + - Id: 12703 + AegisName: Holy_Egg_2 + Name: Holy Egg + Type: Usable + Weight: 50 + Flags: + Container: true + Script: | + getrandgroupitem(IG_Holy_Egg_2,1); + - Id: 12704 + AegisName: Elixir_Of_Life + Name: Elixir of Life + Type: Healing + Weight: 10 + EquipLevelMin: 85 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + percentheal 100,0; + - Id: 12705 + AegisName: Noble_Nameplate + Name: Noble Nameplate + Type: Usable + Weight: 100 + EquipLevelMin: 90 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_EXPBOOST,1800000,100; + - Id: 12706 + AegisName: Lucky_Cookie01 + Name: Lucky Cookie + Type: Delayconsume + Weight: 100 + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "PR_GLORIA",5; + - Id: 12707 + AegisName: Lucky_Cookie02 + Name: Lucky Cookie + Type: Delayconsume + Weight: 100 + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "PR_MAGNIFICAT",1; + - Id: 12708 + AegisName: Lucky_Cookie03 + Name: Lucky Cookie + Type: Delayconsume + Weight: 100 + NoUse: + Override: 100 + Sitting: true + Script: | + itemskill "PR_IMPOSITIO",3; + - Id: 12709 + AegisName: Guyak_Candy + Name: Guyak Candy + Type: Healing + Weight: 150 + Script: | + percentheal 30,30; + - Id: 12710 + AegisName: Guyak_Pudding + Name: Guyak Pudding + Type: Usable + Weight: 200 + Script: | + sc_start SC_SPEEDUP1,300000,50; + - Id: 12711 + AegisName: Pretzel + Name: Pretzel + Type: Healing + Buy: 2 + Weight: 100 + Script: | + itemheal rand(50,90),0; + - Id: 12712 + AegisName: Green_Beer + Name: Green Beer + Type: Usable + Buy: 2 + Weight: 100 + Script: | + percentheal 0,50; + - Id: 12713 + AegisName: Monster_Extract + Name: Monster Extract + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12714 + AegisName: Easter_Scroll + Name: Easter Scroll + Type: Usable + Buy: 1 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getrandgroupitem(IG_Easter_Scroll,1); + - Id: 12715 + AegisName: Black_Treasure_Box + Name: Black Treasure Box + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12716 + AegisName: Indian_Rice_Cake + Name: Indian Rice Cake + Type: Usable + Weight: 10 + - Id: 12717 + AegisName: Poison_Paralysis + Name: Paralyze + Type: Usable + Buy: 2 + Weight: 20 + Flags: + BuyingStore: true + - Id: 12718 + AegisName: Poison_Leech + Name: Leech End + Type: Usable + Buy: 2 + Weight: 20 + Flags: + BuyingStore: true + - Id: 12719 + AegisName: Poison_Oblivion + Name: Oblivion Curse + Type: Usable + Buy: 2 + Weight: 20 + Flags: + BuyingStore: true + - Id: 12720 + AegisName: Poison_Contamination + Name: Disheart + Type: Usable + Buy: 2 + Weight: 20 + Flags: + BuyingStore: true + - Id: 12721 + AegisName: Poison_Numb + Name: Toxin + Type: Usable + Buy: 2 + Weight: 20 + Flags: + BuyingStore: true + - Id: 12722 + AegisName: Poison_Fever + Name: Pyrexia + Type: Usable + Buy: 2 + Weight: 20 + Flags: + BuyingStore: true + - Id: 12723 + AegisName: Poison_Laughing + Name: Magic Mushroom + Type: Usable + Buy: 2 + Weight: 20 + Flags: + BuyingStore: true + - Id: 12724 + AegisName: Poison_Fatigue + Name: Venom Bleed + Type: Usable + Buy: 2 + Weight: 20 + Flags: + BuyingStore: true + - Id: 12725 + AegisName: Runstone_Nosiege + Name: Nauthiz Rune + Type: Usable + Buy: 100 + Weight: 10 + Delay: + Duration: 120000 + Status: Reuse_Refresh + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) + unitskilluseid getcharid(3),"RK_REFRESH",1; + - Id: 12726 + AegisName: Runstone_Rhydo + Name: Raido Rune + Type: Usable + Buy: 100 + Weight: 10 + Delay: + Duration: 30000 + Status: Reuse_Crushstrike + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) + unitskilluseid getcharid(3),"RK_CRUSHSTRIKE",1; + - Id: 12727 + AegisName: Runstone_Verkana + Name: Berkana Rune + Type: Usable + Buy: 100 + Weight: 10 + Delay: + Duration: 60000 + Status: Reuse_Millenniumshield + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) + unitskilluseid getcharid(3),"RK_MILLENNIUMSHIELD",1; + - Id: 12728 + AegisName: Runstone_Isia + Name: Isa Rune + Type: Usable + Buy: 100 + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) + unitskilluseid getcharid(3),"RK_VITALITYACTIVATION",1; + - Id: 12729 + AegisName: Runstone_Asir + Name: Othila Rune + Type: Usable + Buy: 100 + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) + unitskilluseid getcharid(3),"RK_FIGHTINGSPIRIT",1; + - Id: 12730 + AegisName: Runstone_Urj + Name: Uruz Rune + Type: Usable + Buy: 100 + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) + unitskilluseid getcharid(3),"RK_ABUNDANCE",1; + - Id: 12731 + AegisName: Runstone_Turisus + Name: Thurisaz Rune + Type: Usable + Buy: 100 + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) + unitskilluseid getcharid(3),"RK_GIANTGROWTH",1; + - Id: 12732 + AegisName: Runstone_Pertz + Name: Wyrd Rune + Type: Usable + Buy: 100 + Weight: 10 + Delay: + Duration: 1000 + Status: Reuse_Stormblast + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) + unitskilluseid getcharid(3),"RK_STORMBLAST",1; + - Id: 12733 + AegisName: Runstone_Hagalas + Name: Hagalaz Rune + Type: Usable + Buy: 100 + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) + unitskilluseid getcharid(3),"RK_STONEHARDSKIN",1; + - Id: 12734 + AegisName: Runstone_Quality + Name: Luxurious Rune + Type: Healing + Buy: 2 + Weight: 100 + Jobs: + Knight: true + Classes: + All_Third: true + Flags: + BuyingStore: true + Script: | + makerune 8; + - Id: 12735 + AegisName: Runstone_Ancient + Name: Ancient Rune + Type: Healing + Buy: 2 + Weight: 100 + Jobs: + Knight: true + Classes: + All_Third: true + Flags: + BuyingStore: true + Script: | + makerune 30; + - Id: 12736 + AegisName: Runstone_Mystic + Name: Mystic Rune + Type: Healing + Buy: 2 + Weight: 100 + Jobs: + Knight: true + Classes: + All_Third: true + Flags: + BuyingStore: true + Script: | + makerune 60; + - Id: 12737 + AegisName: Runstone_Ordinary + Name: General Rune + Type: Healing + Buy: 2 + Weight: 100 + Jobs: + Knight: true + Classes: + All_Third: true + Flags: + BuyingStore: true + Script: | + makerune 4; + - Id: 12738 + AegisName: Runstone_Rare + Name: Rare Rune + Type: Healing + Buy: 2 + Weight: 100 + Jobs: + Knight: true + Classes: + All_Third: true + Flags: + BuyingStore: true + Script: | + makerune 15; + - Id: 12739 + AegisName: Snow_Flower + Name: Snow Flowers + Type: Usable + Weight: 10 + Flags: + BuyingStore: true + Script: | + percentheal 10,10; + - Id: 12740 + AegisName: Inc_Str_Scroll + Name: Amplification Scroll + Type: Usable + Buy: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_POTION_BERSERK; + bonus_script "{ bonus bStr,20; }",60,0,0,EFST_STR_SCROLL; + - Id: 12741 + AegisName: Inc_Int_Scroll + Name: Intellect Amplification Scroll + Type: Usable + Buy: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_SPELLBREAKER; + bonus_script "{ bonus bInt,20; }",60,0,0,EFST_INT_SCROLL; + - Id: 12742 + AegisName: Valentine_Gift_Box1 + Name: Valentine Gift Box + Type: Usable + Script: | + getitem 7946,1; + - Id: 12743 + AegisName: Valentine_Gift_Box2 + Name: Valentine Gift Box + Type: Usable + Script: | + getitem 7947,1; + - Id: 12744 + AegisName: Chocotate_Box + Name: Chocolate Box + Type: Usable + Script: | + getitem 558,1; + - Id: 12745 + AegisName: Skull_Scroll + Name: Skull Scroll + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12746 + AegisName: Destruction_Scroll + Name: Destruction Scroll + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12747 + AegisName: Royal_Scroll + Name: Royal Scroll + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12748 + AegisName: Immune_Scroll + Name: Immune Scroll + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12749 + AegisName: Mystic_Scroll + Name: Mystic Scroll + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12750 + AegisName: Battle_Scroll + Name: Battle Scroll + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12751 + AegisName: Armor_Scroll + Name: Armor Scroll + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12752 + AegisName: Prayer_Scroll + Name: Prayer Scroll + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12753 + AegisName: Soul_Scroll + Name: Soul Scroll + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12754 + AegisName: New_Year_Bun + Name: Chinese Pastel + Type: Usable + Weight: 10 + Script: | + percentheal 50,50; + - Id: 12755 + AegisName: Traditional_Firecrack + Name: Chinese Fireworks + Type: Usable + Buy: 2 + Weight: 10 + Script: | + specialeffect2 EF_POK_JAP; + /* itemskill "MO_CALLSPIRITS",3; itemskill "MO_FINGEROFFENSIVE",5; */ + - Id: 12756 + AegisName: New_Gift_Envelope + Name: Chinese New Year Envelope + Type: Usable + Buy: 2 + Weight: 10 + Flags: + Container: true + Script: | + /*getgroupitem(IG_New_Gift_Envelope);*/ + getrandgroupitem(IG_New_Gift_Envelope,0); + - Id: 12757 + AegisName: Loyal_Ring1_Box + Name: Loyal Ring1 Box + Type: Usable + Buy: 10 + - Id: 12758 + AegisName: Loyal_Ring2_Box + Name: Loyal Ring2 Box + Type: Usable + Buy: 10 + - Id: 12759 + AegisName: Loyal_Ring3_Box + Name: Loyal Ring3 Box + Type: Usable + Buy: 10 + - Id: 12760 + AegisName: Bubble_Gum_Green + Name: Bubble Gum Green + Type: Usable + Buy: 20 + Weight: 10 + Script: | + sc_start SC_INCSTR,1200000,10; + - Id: 12761 + AegisName: Bubble_Gum_Yellow + Name: Bubble Gum Yellow + Type: Usable + Buy: 20 + Weight: 10 + Script: | + sc_start SC_INCINT,1200000,10; + - Id: 12762 + AegisName: Bubble_Gum_Orange + Name: Bubble Gum Orange + Type: Usable + Buy: 20 + Weight: 10 + Script: | + sc_start SC_INCDEX,1200000,10; + - Id: 12763 + AegisName: Bubble_Gum_Red + Name: Bubble Gum Red + Type: Usable + Buy: 20 + Weight: 10 + Script: | + sc_start SC_INCAGI,1200000,10; + - Id: 12764 + AegisName: Fools_Day_Box_Tw + Name: Fools Day Box Tw + Type: Usable + - Id: 12765 + AegisName: Summer_Knight_Box + Name: Summer Knight Box + Type: Usable + Buy: 20 + Weight: 10 + - Id: 12766 + AegisName: Reward_Job_BM25 + Name: Reward Job BM25 + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12767 + AegisName: Passion_FB_Hat_Box + Name: Passion FB Hat Box + Type: Usable + Flags: + Container: true + Script: | + /*getgroupitem(IG_Passion_FB_Hat_Box);*/ + rentitem 5856,3600; + - Id: 12768 + AegisName: Cool_FB_Hat_Box + Name: Cool FB Hat Box + Type: Usable + Flags: + Container: true + Script: | + /*getgroupitem(IG_Cool_FB_Hat_Box);*/ + rentitem 5857,3600; + - Id: 12769 + AegisName: Victory_FB_Hat_Box + Name: Victory FB Hat Box + Type: Usable + Flags: + Container: true + Script: | + /*getgroupitem(IG_Victory_FB_Hat_Box);*/ + rentitem 5858,3600; + - Id: 12770 + AegisName: Glory_FB_Hat_Box + Name: Glory FB Hat Box + Type: Usable + Flags: + Container: true + Script: | + /*getgroupitem(IG_Glory_FB_Hat_Box);*/ + rentitem 5859,86400; + - Id: 12771 + AegisName: Passion_Hat_Box2 + Name: Passion Hat Box2 + Type: Usable + Flags: + Container: true + Script: | + /*getgroupitem(IG_Passion_Hat_Box2);*/ + rentitem 5856,21600; + - Id: 12772 + AegisName: Cool_Hat_Box2 + Name: Cool Hat Box2 + Type: Usable + Flags: + Container: true + Script: | + /*getgroupitem(IG_Cool_Hat_Box2);*/ + rentitem 5857,21600; + - Id: 12773 + AegisName: Victory_Hat_Box2 + Name: Victory Hat Box2 + Type: Usable + Flags: + Container: true + Script: | + /*getgroupitem(IG_Victory_Hat_Box2);*/ + rentitem 5858,21600; + - Id: 12774 + AegisName: Empty_Potion_Bottle + Name: Empty Potion Bottle + Type: Usable + - Id: 12775 + AegisName: Ancient_Spirit_Agimat + Name: Greater Agimat of Ancient Spirit + Type: Usable + Buy: 20 + Weight: 600 + Flags: + BuyingStore: true + Script: | + specialeffect2 EF_PROVIDENCE; + bonus_script "{ bonus2 bAddRace,RC_Demon,10; bonus2 bMagicAddRace,RC_Demon,10; }",1200; + - Id: 12776 + AegisName: Agi_Dish20 + Name: Agi Dish20 + Type: Usable + Weight: 10 + - Id: 12777 + AegisName: Luk_Dish20 + Name: Luk Dish20 + Type: Usable + Weight: 10 + - Id: 12778 + AegisName: Bapho_Jr_Scroll + Name: Bapho Jr Scroll + Type: Usable + Buy: 20 + Weight: 10 + Script: | + mercenary_create 2325,1800000; + - Id: 12779 + AegisName: Galapago_Scroll + Name: Galapago Scroll + Type: Usable + Buy: 20 + Weight: 10 + Script: | + mercenary_create 2326,1800000; + - Id: 12780 + AegisName: 10M_Zeny_Check + Name: 10M Zeny Check + Type: Usable + - Id: 12781 + AegisName: 1M_Zeny_Check + Name: 1M Zeny Check + Type: Usable + - Id: 12782 + AegisName: 100T_Zeny_Check + Name: 100T Zeny Check + Type: Usable + - Id: 12783 + AegisName: 10000_Zeny_Check + Name: 10000 Zeny Check + Type: Usable + - Id: 12784 + AegisName: 1000_Zeny_Check + Name: 1000 Zeny Check + Type: Usable + - Id: 12785 + AegisName: Dragon_Egg_Scroll + Name: Dragon Egg Scroll + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12786 + AegisName: Change_Slot_Card + Name: Character Position Change Coupon + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + CharMoves++; + - Id: 12787 + AegisName: Diabolic_Scroll + Name: Diabolic Scroll + Type: Usable + Buy: 20 + Weight: 10 + Script: | + mercenary_create 2342,1800000; + - Id: 12788 + AegisName: No100_Firecracker + Name: No100 Firecracker + Type: Usable + Buy: 2 + Weight: 20 + - Id: 12789 + AegisName: Juicy_Fruit + Name: Juicy Fruit + Type: Usable + Buy: 2 + Weight: 100 + - Id: 12790 + AegisName: Change_Name_Card + Name: Character Name Change Coupon + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + CharRename++; + - Id: 12791 + AegisName: Combat_Pill + Name: Combat Pill + Type: Usable + Buy: 20 + Weight: 150 + Script: | + specialeffect2 EF_POTION_BERSERK; + bonus_script "{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bMaxHPrate,3; bonus bMaxSPrate,3; }",60,0,0,EFST_GM_BATTLE; + /* showscript */ + - Id: 12792 + AegisName: P_Combat_Pill + Name: P Combat Pill + Type: Usable + Buy: 20 + Weight: 150 + Script: | + specialeffect2 EF_POTION_BERSERK; + bonus_script "{ bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; }",60,0,0,EFST_GM_BATTLE; + - Id: 12793 + AegisName: Combat_Pill_Box10 + Name: Combat Pill Box10 + Type: Usable + Buy: 20 + Script: | + getitem 12791,10; + - Id: 12794 + AegisName: P_Combat_Pill_Box10 + Name: P Combat Pill Box10 + Type: Usable + Buy: 20 + Script: | + getitem 12792,10; + - Id: 12795 + AegisName: 2011_RWC_Scroll_Kr + Name: 2011 RWC Scroll Kr + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12796 + AegisName: Red_Booster + Name: Red Booster + Type: Delayconsume + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemskill "AC_CONCENTRATION",max(getskilllv("AC_CONCENTRATION"),3); + specialeffect2 EF_POTION_BERSERK; + showscript "Oh My GOODNESS!!! I FEEL AWESOMELY STRONG!!! WOWOW"; + - Id: 12797 + AegisName: Wish_Maiden_Scroll + Name: Wish Maiden Scroll + Type: Usable + Buy: 20 + Weight: 10 + Script: | + mercenary_create 2344,1800000; + - Id: 12798 + AegisName: Zealotus_Scroll + Name: Zealotus Scroll + Type: Usable + Buy: 20 + Weight: 10 + Script: | + mercenary_create 2345,1800000; + - Id: 12799 + AegisName: PCBang_Coupon_Box5 + Name: PCBang Coupon Box5 + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12800 + AegisName: Ktullanux_Scroll + Name: Ktullanux Scroll + Type: Usable + Buy: 20 + Weight: 10 + Script: | + mercenary_create 2346,1800000; + - Id: 12801 + AegisName: Eddga_Scroll + Name: Eddga Scroll + Type: Usable + Buy: 20 + Weight: 10 + Script: | + mercenary_create 2347,1800000; + - Id: 12802 + AegisName: Time_Guardian_Box + Name: Time Guardian Box + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12803 + AegisName: Beginner_Kit_Box + Name: Beginner Kit Box + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12804 + AegisName: Cru_Scroll + Name: Cru Scroll + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12805 + AegisName: Mystic_Powder + Name: Mystic Powder + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12806 + AegisName: Scaraba_Scroll + Name: Scaraba Scroll + Type: Usable + Buy: 20 + Weight: 10 + Script: | + mercenary_create 2378,1800000; + - Id: 12807 + AegisName: Mercenary_Casting_ + Name: Mercenary Casting + Type: Usable + EquipLevelMin: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12160,5; + getitem 12170,5; + getitem 12180,5; + getitem 12808,1; + - Id: 12808 + AegisName: Mother_Love_Box + Name: Mother Love Box + Type: Usable + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12809 + AegisName: Level_Up_Box + Name: Level Up Box + Type: Usable + EquipLevelMin: 120 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12263,5; + getitem 12264,5; + getitem 12265,5; + getitem 12766,5; + getitem 12819,1; + - Id: 12810 + AegisName: Event_Gift_Box + Name: Event Gift Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12811 + AegisName: Event_Gift_Box_ + Name: Event Gift Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 607,3; + getitem callfunc("F_Rand",22528,22802,12246,6228,6229,6230,6232,6233,6234),1; + - Id: 12812 + AegisName: Snow_Flip + Name: Snow Flip + Type: Delayconsume + Weight: 10 + Flags: + BuyingStore: true + Delay: + Duration: 5000 + Status: Reuse_Limit_Ecl + Script: | + itemskill "ECL_SNOWFLIP",1; + - Id: 12813 + AegisName: Peony_Mommy + Name: Peony Mamy + Type: Delayconsume + Weight: 10 + Flags: + BuyingStore: true + Delay: + Duration: 5000 + Status: Reuse_Limit_Ecl + Script: | + itemskill "ECL_PEONYMAMY",1; + - Id: 12814 + AegisName: Slapping_Herb + Name: Slapping Herb + Type: Delayconsume + Weight: 10 + Flags: + BuyingStore: true + Delay: + Duration: 5000 + Status: Reuse_Limit_Ecl + Script: | + itemskill "ECL_SADAGUI",1; + - Id: 12815 + AegisName: Yggdrasil_Dust + Name: Yggdrasil Dust + Type: Delayconsume + Weight: 10 + Flags: + BuyingStore: true + Delay: + Duration: 5000 + Status: Reuse_Limit_Ecl + Script: | + itemskill "ECL_SEQUOIADUST",1; + - Id: 12816 + AegisName: Old_Ore_Box_ + Name: Old Ore Box + Type: Usable + EquipLevelMin: 60 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12817 + AegisName: Old_Card_Album_ + Name: Old Card Album + Type: Usable + EquipLevelMin: 80 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getrandgroupitem(IG_CardAlbum,1); + getitem 12818,1; + - Id: 12818 + AegisName: High_Weapon_Box_ + Name: High Weapon Box + Type: Usable + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getrandgroupitem(IG_Advanced_Weapons_Box,1); + getitem 12809,1; + - Id: 12819 + AegisName: Zherlthsh_Tck_Box_ + Name: Zherlthsh Tck Box + Type: Usable + EquipLevelMin: 150 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6184,1; + - Id: 12820 + AegisName: Mao_Guai_Scroll + Name: Mao Guai Scroll + Type: Usable + Buy: 20 + Weight: 10 + Script: | + mercenary_create 2348,1800000; + - Id: 12821 + AegisName: Loli_Ruri_Scroll + Name: Loli Ruri Scroll + Type: Usable + Buy: 20 + Weight: 10 + Script: | + mercenary_create 2349,1800000; + - Id: 12822 + AegisName: Songpyun_Box50 + Name: Songpyun Box50 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 663,50; + - Id: 12823 + AegisName: Sedora_Scroll + Name: Sedora Scroll + Type: Usable + Buy: 20 + Weight: 10 + Script: | + mercenary_create 2350,1800000; + - Id: 12824 + AegisName: Chepet_Scroll + Name: Chepet Scroll + Type: Usable + Buy: 20 + Weight: 10 + Script: | + mercenary_create 2351,1800000; + - Id: 12826 + AegisName: Wind_Type_Scroll + Name: Wind Type Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Wind_Type_Scroll); + - Id: 12827 + AegisName: Water_Type_Scroll + Name: Water Type Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Water_Type_Scroll); + - Id: 12828 + AegisName: Fire_Type_Scroll + Name: Fire Type Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Fire_Type_Scroll); + - Id: 12829 + AegisName: Earth_Type_Scroll + Name: Earth Type Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Earth_Type_Scroll); + - Id: 12831 + AegisName: Potion_Box + Name: Potion Box + Type: Usable + Weight: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 545,100; + getitem 546,100; + getitem 547,100; + getitem 505,100; + - Id: 12834 + AegisName: Undead_Egg + Name: Undead Egg + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12835 + AegisName: Girls_Heart + Name: Girls Heart + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12837 + AegisName: Wooden_Treasure_Box + Name: Wooden Treasure Box + Type: Usable + - Id: 12838 + AegisName: Iron_Treasure_Box + Name: Iron Treasure Box + Type: Usable + EquipLevelMin: 10 + - Id: 12839 + AegisName: bronze_Treasure_Box + Name: bronze Treasure Box + Type: Usable + EquipLevelMin: 20 + - Id: 12840 + AegisName: Silver_Treasure_Box + Name: Silver Treasure Box + Type: Usable + EquipLevelMin: 30 + - Id: 12841 + AegisName: Golden_Treasure_Box + Name: Golden Treasure Box + Type: Usable + EquipLevelMin: 40 + - Id: 12842 + AegisName: Platinum_Treasure_Box + Name: Platinum Treasure Box + Type: Usable + EquipLevelMin: 50 + - Id: 12843 + AegisName: Pearl_Treasure_Box + Name: Pearl Treasure Box + Type: Usable + EquipLevelMin: 60 + - Id: 12844 + AegisName: Diamond_Treasure_Box + Name: Diamond Treasure Box + Type: Usable + EquipLevelMin: 70 + - Id: 12845 + AegisName: WOB_Amatsu + Name: Amatsu_Butterfly_Wing + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + warp "iz_ng01",26,57; + - Id: 12846 + AegisName: Unripe_Apple2 + Name: Little Unripe Apple + Type: Usable + Buy: 10 + Weight: 50 + Script: | + pet 2398; + - Id: 12847 + AegisName: Old_Equipment_Box + Name: Old Equipment Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12848 + AegisName: Falcon_Pipe + Name: Falcon Flute + Type: Delayconsume + Weight: 10 + Script: | + if (getskilllv("HT_FALCON")) { + if (!checkoption(Option_Wug) && !checkoption(Option_Wugrider)) + setfalcon (!checkfalcon()); + } + - Id: 12849 + AegisName: Combination_Kit + Name: Combination Kit + Type: Usable + Buy: 40 + Weight: 10 + Script: | + if (BaseLevel < 20) + cooking 30; + else + cooking 11; + - Id: 12850 + AegisName: Heaven_Scroll + Name: Heaven Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Heaven_Scroll); + - Id: 12851 + AegisName: Vocation_Scroll + Name: Vocation Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Vocation_Scroll); + - Id: 12852 + AegisName: Wisdom_Scroll + Name: Wisdom Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Wisdom_Scroll); + - Id: 12853 + AegisName: Patron_Scroll + Name: Patron Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Patron_Scroll); + - Id: 12860 + AegisName: Mommy_Day_Cake + Name: Mommy Day Cake + Type: Usable + Weight: 200 + Script: | + percentheal 50,50; + skilleffect "HP_ASSUMPTIO",0; + sc_start SC_ASSUMPTIO,100000,5; + - Id: 12863 + AegisName: Treasure_Chest_Summoned_II + Name: Treasure Chest Summoned II + Type: Usable + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + monster "this",-1,-1,"--ja--",rand(1324,1363),1,""; + - Id: 12873 + AegisName: TE_Potion_Box + Name: TE Potion Box + Type: Cash + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem(11558,10); + - Id: 12874 + AegisName: Frost_Giant_Blood + Name: Frost Giant Blood + Type: Usable + Weight: 100 + Script: | + specialeffect2 EF_POTION_CON; + sc_start4 SC_GVG_GIANT,10000,3000,0,100,100; + - Id: 12875 + AegisName: Golem_Stone + Name: Golem Stone + Type: Usable + Weight: 10 + Script: | + specialeffect2 EF_POTION_CON; + sc_start4 SC_GVG_GOLEM,10000,0,200,50,50; + - Id: 12876 + AegisName: Elf_Tear_Stun + Name: Elf Tear Stun + Type: Usable + Weight: 10 + Script: | + sc_start2 SC_GVG_STUN,10000,3000,0; + - Id: 12877 + AegisName: Elf_Tear_Stone_Curse + Name: Elf Tear Stone Curse + Type: Usable + Weight: 10 + Script: | + sc_start2 SC_GVG_STONE,10000,3000,0; + - Id: 12878 + AegisName: Elf_Tear_Freezing + Name: Elf Tear Freezing + Type: Usable + Weight: 10 + Script: | + sc_start2 SC_GVG_FREEZ,10000,3000,0; + - Id: 12879 + AegisName: Elf_Tear_Sleep + Name: Elf Tear Sleep + Type: Usable + Weight: 10 + Script: | + sc_start2 SC_GVG_SLEEP,10000,3000,0; + - Id: 12880 + AegisName: Elf_Tear_Curse + Name: Elf Tear Curse + Type: Usable + Weight: 10 + Script: | + sc_start2 SC_GVG_CURSE,10000,3000,0; + - Id: 12881 + AegisName: Elf_Tear_Silence + Name: Elf Tear Silence + Type: Usable + Weight: 10 + Script: | + sc_start2 SC_GVG_SILENCE,10000,3000,0; + - Id: 12882 + AegisName: Elf_Tear_Blind + Name: Elf Tear Blind + Type: Usable + Weight: 10 + Script: | + sc_start2 SC_GVG_BLIND,10000,3000,0; + - Id: 12883 + AegisName: Almighty + Name: Almighty + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_BASH3D; + sc_start SC_2011RWC_SCROLL,1800000,10; + - Id: 12884 + AegisName: Infinite_Concentration_Potion + Name: Infinite Concentration Potion + Type: Delayconsume + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_ASPDPOTION0,1800000,4; + - Id: 12885 + AegisName: Infinite_Awakening_Potion + Name: Infinite Awakening Potion + Type: Delayconsume + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_ASPDPOTION1,1800000,6; + - Id: 12886 + AegisName: Infinite_Berserk_Potion + Name: Infinite Berserk Potion + Type: Delayconsume + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_ASPDPOTION2,1800000,9; + - Id: 12887 + AegisName: C_Wing_Of_Fly + Name: Infinite Flywing + Type: Usable + Flags: + NoConsume: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemskill "AL_TELEPORT",1; + - Id: 12888 + AegisName: Siege_Kit_Box + Name: Siege Kit Box + Type: Cash + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 12889 + AegisName: Weapon_Box_Spear + Name: Weapon Box(Spear) + Type: Usable + Buy: 10 + Weight: 200 + - Id: 12890 + AegisName: Weapon_Box_Mace + Name: Weapon Box(Mace) + Type: Usable + Buy: 10 + Weight: 200 + - Id: 12891 + AegisName: Weapon_Box_Dagger + Name: Weapon Box(Dagger) + Type: Usable + Buy: 10 + Weight: 200 + - Id: 12892 + AegisName: Weapon_Box_Axe + Name: Weapon Box(Axe) + Type: Usable + Buy: 10 + Weight: 200 + - Id: 12893 + AegisName: Weapon_Box_Bow + Name: Weapon Box(Bow) + Type: Usable + Buy: 10 + Weight: 200 + - Id: 12894 + AegisName: Weapon_Box_Sword + Name: Weapon Box(Sword) + Type: Usable + Buy: 10 + Weight: 200 + - Id: 12895 + AegisName: Weapon_Box_Knuckle + Name: Weapon Box(Knuckle) + Type: Usable + Buy: 10 + Weight: 200 + - Id: 12896 + AegisName: Weapon_Box_Book + Name: Weapon Box(Book) + Type: Usable + Buy: 10 + Weight: 200 + - Id: 12897 + AegisName: Weapon_Box_Guitar + Name: Weapon Box(Guitar) + Type: Usable + Buy: 10 + Weight: 200 + - Id: 12898 + AegisName: Weapon_Box_Whip + Name: Weapon Box(Whip) + Type: Usable + Buy: 10 + Weight: 200 + - Id: 12899 + AegisName: Weapon_Box_Staff + Name: Weapon Box(Staff) + Type: Usable + Buy: 10 + Weight: 200 + - Id: 12900 + AegisName: Battle_Manual_Box + Name: Battle Manual Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12208,10; + - Id: 12901 + AegisName: Insurance_Package + Name: Insurance Package + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12209,10; + - Id: 12902 + AegisName: Bubble_Gum_Box + Name: Bubble Gum Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12210,10; + - Id: 12903 + AegisName: Str_Dish_Box + Name: Steamed Tongue Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12202,10; + - Id: 12904 + AegisName: Agi_Dish_Box + Name: Steamed Scorpion Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12203,10; + - Id: 12905 + AegisName: Int_Dish_Box + Name: Dragon Breath Cocktail Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12204,10; + - Id: 12906 + AegisName: Dex_Dish_Box + Name: Hwergelmir's Tonic Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12205,10; + - Id: 12907 + AegisName: Luk_Dish_Box + Name: Nine Tail Dish Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12206,10; + - Id: 12908 + AegisName: Vit_Dish_Box + Name: Stew Of Immortality Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12207,10; + - Id: 12909 + AegisName: Kafra_Card_Box + Name: Kafra Card Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12211,10; + - Id: 12910 + AegisName: Giant_Fly_Wing_Box + Name: Giant Fly Wing Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12212,10; + - Id: 12911 + AegisName: Neuralizer_Box + Name: Neuralizer Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12213,1; + - Id: 12912 + AegisName: Convex_Mirror_Box + Name: Convex Mirror Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12214,10; + - Id: 12913 + AegisName: Blessing_10_Scroll_Box + Name: Blessing 10 Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12215,10; + - Id: 12914 + AegisName: Inc_Agi_10_Scroll_Box + Name: Increase AGI 10 scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12216,10; + - Id: 12915 + AegisName: Aspersio_5_Scroll_Box + Name: Aspersio 5 Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Aspersio_5_Scroll_Box); + - Id: 12916 + AegisName: Assumptio_5_Scroll_Box + Name: Assumptio 5 Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12218,10; + - Id: 12917 + AegisName: Wind_Walk_10_Scroll_Box + Name: Wind Walk 10 Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12219,10; + - Id: 12918 + AegisName: Adrenaline_Scroll_Box + Name: Adrenaline 5 Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12220,10; + - Id: 12919 + AegisName: Megaphone_Box + Name: Megaphone Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12221,10; + - Id: 12920 + AegisName: Enriched_Elunium_Box + Name: Enriched Elunium Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7619,10; + - Id: 12921 + AegisName: Enriched_Oridecon_Box + Name: Enriched Oridecon Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7620,10; + - Id: 12922 + AegisName: Token_Of_Siegfried_Box + Name: Token of Siegfried Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7621,10; + - Id: 12923 + AegisName: Pet_Egg_Scroll_Box1 + Name: December Lucky Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + Script: | + getgroupitem(IG_Pet_Egg_Scroll_Box1); + - Id: 12924 + AegisName: Pet_Egg_Scroll_Box2 + Name: Pet Egg Box 2 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + Script: | + getgroupitem(IG_Pet_Egg_Scroll_Box2); + - Id: 12925 + AegisName: Pet_Egg_Scroll1 + Name: Kafra Item Mall Prize Package + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + Script: | + getgroupitem(IG_Pet_Egg_Scroll1); + - Id: 12926 + AegisName: Pet_Egg_Scroll2 + Name: December Lucky Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + Script: | + getgroupitem(IG_Pet_Egg_Scroll2); + - Id: 12927 + AegisName: J_Aspersio_5_Scroll_Box + Name: Aspersio Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12928,10; + - Id: 12928 + AegisName: J_Aspersio_5_Scroll + Name: Sacred Scroll + Type: Delayconsume + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemskill "PR_ASPERSIO",5; + - Id: 12929 + AegisName: Pet_Egg_Scroll_Box3 + Name: Pet Egg Box 3 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Pet_Egg_Scroll_Box3); + - Id: 12930 + AegisName: Pet_Egg_Scroll_Box4 + Name: Pet Egg Box 4 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Pet_Egg_Scroll_Box4); + - Id: 12931 + AegisName: Pet_Egg_Scroll_Box5 + Name: Pet Egg Box 5 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Pet_Egg_Scroll_Box5); + - Id: 12932 + AegisName: Pet_Egg_Scroll3 + Name: Episode 13.2 Key Package + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Pet_Egg_Scroll3); + - Id: 12933 + AegisName: Pet_Egg_Scroll4 + Name: Summer Hat Pack + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Pet_Egg_Scroll4); + - Id: 12934 + AegisName: Pet_Egg_Scroll5 + Name: Pet Egg Scroll5 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Pet_Egg_Scroll5); + - Id: 12935 + AegisName: Infiltrator_Box + Name: Infiltrator Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Infiltrator_Box); + - Id: 12936 + AegisName: Muramasa_Box + Name: Muramasa Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Muramasa_Box); + - Id: 12937 + AegisName: Excalibur_Box + Name: Excalibur Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Excalibur_Box); + - Id: 12938 + AegisName: Combat_Knife_Box + Name: Combat Knife Box + Type: Cash + Buy: 20 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Combat_Knife_Box); + - Id: 12939 + AegisName: Counter_Dagger_Box + Name: Dagger of Counter Box + Type: Cash + Buy: 20 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Counter_Dagger_Box); + - Id: 12940 + AegisName: Kaiser_Knuckle_Box + Name: Kaiser Knuckle Box + Type: Cash + Buy: 20 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Kaiser_Knuckle_Box); + - Id: 12941 + AegisName: Pole_Axe_Box + Name: Poll Axe Box + Type: Cash + Buy: 20 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Pole_Axe_Box); + - Id: 12942 + AegisName: Mighty_Staff_Box + Name: Mighty Staff Box + Type: Cash + Buy: 20 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Mighty_Staff_Box); + - Id: 12943 + AegisName: Right_Epsilon_Box + Name: Light Epsilon Box + Type: Cash + Buy: 20 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Right_Epsilon_Box); + - Id: 12944 + AegisName: Balistar_Box + Name: Ballista Box + Type: Cash + Buy: 20 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Balistar_Box); + - Id: 12945 + AegisName: Diary_Of_Great_Sage_Box + Name: Sage's Diary Box + Type: Cash + Buy: 20 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Diary_Of_Great_Sage_Box); + - Id: 12946 + AegisName: Asura_Box + Name: Asura Box + Type: Cash + Buy: 20 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Asura_Box); + - Id: 12947 + AegisName: Apple_Of_Archer_Box + Name: Apple of Archer Box + Type: Cash + Buy: 20 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Apple_Of_Archer_Box); + - Id: 12948 + AegisName: Bunny_Band_Box + Name: Bunny Band Box + Type: Cash + Buy: 20 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Bunny_Band_Box); + - Id: 12949 + AegisName: Sahkkat_Box + Name: Sakkat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Sahkkat_Box); + - Id: 12950 + AegisName: Lord_Circlet_Box + Name: Grand Circlet Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Lord_Circlet_Box); + - Id: 12951 + AegisName: Elven_Ears_Box + Name: Elven Ears Box + Type: Cash + Buy: 20 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Elven_Ears_Box); + - Id: 12952 + AegisName: Steel_Flower_Box + Name: Steel Flower Box + Type: Cash + Buy: 20 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Steel_Flower_Box); + - Id: 12953 + AegisName: Critical_Ring_Box + Name: Critical Ring Box + Type: Cash + Buy: 20 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Critical_Ring_Box); + - Id: 12954 + AegisName: Earring_Box + Name: Earring Box + Type: Cash + Buy: 20 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Earring_Box); + - Id: 12955 + AegisName: Ring_Box + Name: Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Ring_Box); + - Id: 12956 + AegisName: Necklace_Box + Name: Necklace Box + Type: Cash + Buy: 20 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Necklace_Box); + - Id: 12957 + AegisName: Glove_Box + Name: Glove Box + Type: Cash + Buy: 20 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Glove_Box); + - Id: 12958 + AegisName: Brooch_Box + Name: Brooch Box + Type: Cash + Buy: 20 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Brooch_Box); + - Id: 12959 + AegisName: Rosary_Box + Name: Rosary Box + Type: Cash + Buy: 20 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Rosary_Box); + - Id: 12960 + AegisName: Safety_Ring_Box + Name: Safety Ring Box + Type: Cash + Buy: 20 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Safety_Ring_Box); + - Id: 12961 + AegisName: Vesper_Core01_Box + Name: Vesper Core 01 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Vesper_Core01_Box); + - Id: 12962 + AegisName: Vesper_Core02_Box + Name: Vesper Core 02 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Vesper_Core02_Box); + - Id: 12963 + AegisName: Vesper_Core03_Box + Name: Vesper Core 03 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Vesper_Core03_Box); + - Id: 12964 + AegisName: Vesper_Core04_Box + Name: Vesper Core 04 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Vesper_Core04_Box); + - Id: 12965 + AegisName: Emergency_Box1 + Name: Emergency Level 1 Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12968,1; + - Id: 12966 + AegisName: Emergency_Box2 + Name: Emergency Level 2 Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12969,1; + - Id: 12967 + AegisName: Emergency_Box3 + Name: Emergency Level 3 Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12970,1; + - Id: 12968 + AegisName: Emergency_Scroll1 + Name: Emergency Level 1 Scroll + Type: Usable + Buy: 2 + Weight: 10 + Delay: + Duration: 300000 + Status: Reuse_Limit_Recall + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + unitskilluseid getcharid(3),"GD_ITEMEMERGENCYCALL",1; + - Id: 12969 + AegisName: Emergency_Scroll2 + Name: Emergency Level 2 Scroll + Type: Usable + Buy: 2 + Weight: 10 + Delay: + Duration: 300000 + Status: Reuse_Limit_Recall + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + unitskilluseid getcharid(3),"GD_ITEMEMERGENCYCALL",2; + - Id: 12970 + AegisName: Emergency_Scroll3 + Name: Emergency Level 3 Scroll + Type: Usable + Buy: 2 + Weight: 10 + Delay: + Duration: 300000 + Status: Reuse_Limit_Recall + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + unitskilluseid getcharid(3),"GD_ITEMEMERGENCYCALL",3; + - Id: 12971 + AegisName: Teleport_Box1 + Name: Teleport Scroll Box 1 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12977,10; + - Id: 12972 + AegisName: Teleport_Box2 + Name: Teleport Scroll Box 2 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12978,10; + - Id: 12973 + AegisName: Teleport_Box3 + Name: Teleport Scroll Box 3 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12979,10; + - Id: 12974 + AegisName: Teleport_Box4 + Name: Teleport Scroll Box 4 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12980,10; + - Id: 12975 + AegisName: Teleport_Box5 + Name: Teleport Scroll Box 5 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12981,10; + - Id: 12976 + AegisName: Teleport_Box6 + Name: Teleport Scroll Box 6 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12982,10; + - Id: 12977 + AegisName: Teleport_Scroll1 + Name: Teleport Scroll 1 + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + callfunc "F_CashTele",1; + - Id: 12978 + AegisName: Teleport_Scroll2 + Name: Teleport Scroll 2 + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + callfunc "F_CashTele",2; + - Id: 12979 + AegisName: Teleport_Scroll3 + Name: Teleport Scroll 3 + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + callfunc "F_CashTele",3; + - Id: 12980 + AegisName: Teleport_Scroll4 + Name: Teleport Scroll 4 + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + callfunc "F_CashTele",4; + - Id: 12981 + AegisName: Teleport_Scroll5 + Name: Teleport Scroll 5 + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + callfunc "F_CashTele",5; + - Id: 12982 + AegisName: Teleport_Scroll6 + Name: Teleport Scroll 6 + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + callfunc "F_CashTele",6; + - Id: 12983 + AegisName: Pet_Egg_Scroll_Box6 + Name: Pet Egg Scroll Box 6 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Pet_Egg_Scroll_Box6); + - Id: 12984 + AegisName: Pet_Egg_Scroll_Box7 + Name: Pet Egg Scroll Box 7 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Pet_Egg_Scroll_Box7); + - Id: 12985 + AegisName: Pet_Egg_Scroll_Box8 + Name: Pet Egg Scroll Box 8 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Pet_Egg_Scroll_Box8); + - Id: 12986 + AegisName: Pet_Egg_Scroll_Box9 + Name: Adventurer Pack Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Pet_Egg_Scroll_Box9); + - Id: 12987 + AegisName: Pet_Egg_Scroll_Box10 + Name: Pet Egg Scroll Box 10 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Pet_Egg_Scroll_Box10); + - Id: 12988 + AegisName: Pet_Egg_Scroll_Box11 + Name: Pet Egg Scroll Box 11 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Pet_Egg_Scroll_Box11); + - Id: 12989 + AegisName: Pet_Egg_Scroll6 + Name: Pet Egg Scroll 6 + Type: Cash + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Pet_Egg_Scroll6); + - Id: 12990 + AegisName: Pet_Egg_Scroll7 + Name: Pet Egg Scroll 7 + Type: Cash + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Pet_Egg_Scroll7); + - Id: 12991 + AegisName: Pet_Egg_Scroll8 + Name: Party Hard Pack + Type: Cash + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Pet_Egg_Scroll8); + - Id: 12992 + AegisName: Pet_Egg_Scroll9 + Name: Adventurer Pack + Type: Cash + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Pet_Egg_Scroll9); + - Id: 12993 + AegisName: Pet_Egg_Scroll10 + Name: Pet Egg Scroll 10 + Type: Cash + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Pet_Egg_Scroll10); + - Id: 12994 + AegisName: Pet_Egg_Scroll11 + Name: Pet Egg Scroll 11 + Type: Cash + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Pet_Egg_Scroll11); + - Id: 12995 + AegisName: White_Herb_Box + Name: White Herb Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 509,15; + - Id: 12996 + AegisName: Blue_Herb_Box + Name: Blue Herb Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 510,15; + - Id: 12997 + AegisName: Elunium_Box + Name: Elunium Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 985,5; + - Id: 12998 + AegisName: Oridecon_Box + Name: Oridecon Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 984,5; + - Id: 12999 + AegisName: Branch_Of_Dead_Tree_Box + Name: Dead Branch Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 604,3; + - Id: 13500 + AegisName: Insurance60_Package + Name: Life Insurrance Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14500,10; + - Id: 13501 + AegisName: Assorted_Scroll_Box + Name: Experience Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 13502 + AegisName: Drooping_Kitty_Box + Name: Refined Drooping Cat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5279,604800; + - Id: 13503 + AegisName: Magestic_Goat_Box + Name: Baphomet Horns Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5280,604800; + - Id: 13504 + AegisName: Deviruchi_Cap_Box + Name: Refined Deviruchi Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5281,604800; + - Id: 13505 + AegisName: Executioner_Box + Name: Executioner Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1174,604800; + - Id: 13506 + AegisName: Brood_Axe_Box + Name: Refined Bloody Axe Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1373,604800; + - Id: 13507 + AegisName: Tomahawk_Box + Name: Tomahawk Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1374,604800; + - Id: 13508 + AegisName: Bow_Of_Rudra_Box + Name: Rudra Bow Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1729,604800; + - Id: 13509 + AegisName: Cutlas_Box + Name: Cutlus Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13402,604800; + - Id: 13510 + AegisName: Solar_Sword_Box + Name: Solar Sword Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13403,604800; + - Id: 13511 + AegisName: Sword_Breaker_Box + Name: Refined Swordbreaker Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13024,604800; + - Id: 13512 + AegisName: Mail_Breaker_Box + Name: Refined Mailbreaker Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13025,604800; + - Id: 13513 + AegisName: Moonlight_Sword_Box + Name: Moonlight Dagger Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13026,604800; + - Id: 13514 + AegisName: Spanner_Box + Name: Wrench Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1534,604800; + - Id: 13515 + AegisName: Grape_Box + Name: Grape Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 514,10; + - Id: 13516 + AegisName: Royal_Jelly_Box + Name: Royal Jelly Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 526,5; + - Id: 13517 + AegisName: Yggdrasilberry_Box + Name: Yggdrasil Berry Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 607,3; + - Id: 13518 + AegisName: Weapon_Card_Scroll_Box + Name: Weapon Card Pet Egg Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 13558,1; + - Id: 13519 + AegisName: Armor_Card_Scroll_Box + Name: Armor Card Pet Egg Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 13559,1; + - Id: 13520 + AegisName: Helmet_Card_Scroll_Box + Name: Helmet Card Pet Egg Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 13560,1; + - Id: 13521 + AegisName: Hood_Card_Scroll_Box + Name: Garment Card Pet Egg Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 13561,1; + - Id: 13522 + AegisName: Hood_Card_Scroll_Box2 + Name: Shield Card Pet Egg Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 13562,1; + - Id: 13523 + AegisName: Shoes_Card_Scroll_Box + Name: Shoes Card Pet Egg Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 13563,1; + - Id: 13524 + AegisName: Accy_Card_Scroll_Box + Name: Accessory Card Pet Egg Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 13564,1; + - Id: 13525 + AegisName: Zeny_Scroll_Box + Name: Zeny Pet Egg Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14508,1; + - Id: 13526 + AegisName: Pet_Egg_Scroll_Box1_ + Name: Pet Egg Scroll Box 12 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12925,30; + - Id: 13527 + AegisName: Pet_Egg_Scroll_Box2_ + Name: Pet Egg Scroll Box 13 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12926,30; + - Id: 13528 + AegisName: Pet_Egg_Scroll_Box3_ + Name: Pet Egg Scroll Box 14 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12932,30; + - Id: 13529 + AegisName: Pet_Egg_Scroll_Box4_ + Name: Pet Egg Scroll Box 15 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12933,30; + - Id: 13530 + AegisName: Pet_Egg_Scroll_Box5_ + Name: Pet Egg Scroll Box 16 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12934,30; + - Id: 13531 + AegisName: Light_Red_Pot_Box + Name: Light Red Potion Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 598,50; + - Id: 13532 + AegisName: Light_Orange_Pot_Box + Name: Light Orange Potion Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 599,50; + - Id: 13533 + AegisName: Light_Yellow_Pot_Box + Name: Light Yellow Potion Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 11500,50; + - Id: 13534 + AegisName: Light_White_Pot_Box + Name: Light White Potion Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 11501,50; + - Id: 13535 + AegisName: Light_Center_Pot_Box + Name: Light Concentration Potion Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14509,20; + - Id: 13536 + AegisName: Light_Awakening_Pot_Box + Name: Light Awakening Potion Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14510,20; + - Id: 13537 + AegisName: Light_Berserk_Pot_Box + Name: Light Berserk Potion Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14511,20; + - Id: 13538 + AegisName: Meteor_10_Scroll_Box + Name: Meteor Storm Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14512,10; + - Id: 13539 + AegisName: Storm_10_Scroll_Box + Name: Storm Gust Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14513,10; + - Id: 13540 + AegisName: Vermilion_10_Scroll_Box + Name: Lord of Vermilion Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14514,10; + - Id: 13541 + AegisName: Lex_Aeterna_Scroll_Box + Name: Lex Aeterna Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14515,10; + - Id: 13542 + AegisName: Magnificat_5_Scroll_Box + Name: Magnificat Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14516,10; + - Id: 13543 + AegisName: CP_Helm_Scroll_Box + Name: Chemical Protection Helm Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_CP_Helm_Scroll_Box); + - Id: 13544 + AegisName: CP_Shield_Scroll_Box + Name: Chemical Protection Shield Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_CP_Shield_Scroll_Box); + - Id: 13545 + AegisName: CP_Armor_Scroll_Box + Name: Chemical Protection Armor Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_CP_Armor_Scroll_Box); + - Id: 13546 + AegisName: CP_Weapon_Scroll_Box + Name: Chemical Protection Weapon Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_CP_Weapon_Scroll_Box); + - Id: 13547 + AegisName: Repair_Scroll_Box + Name: Repair Weapon Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Repair_Scroll_Box); + - Id: 13548 + AegisName: Big_Bun_Box + Name: Big Bun Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14522,10; + - Id: 13549 + AegisName: Pill__Box + Name: Pill Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14523,10; + - Id: 13550 + AegisName: Superb_Fish_Slice_Box + Name: Fish Slice Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14524,10; + - Id: 13551 + AegisName: Chewy_Ricecake_Box + Name: Chewy Ricecake Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14525,10; + - Id: 13552 + AegisName: Oriental_Pastry_Box + Name: Pastry Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14526,10; + - Id: 13553 + AegisName: Dun_Tele_Scroll1_Box + Name: Dungeon Teleport Scroll 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14527,5; + - Id: 13554 + AegisName: Weapon_Card_Scroll_Box2 + Name: Weapon Card Pet Egg Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 13565,1; + - Id: 13555 + AegisName: Weapon_Card_Scroll_Box3 + Name: Weapon Card Pet Egg Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 13566,1; + - Id: 13556 + AegisName: Armor_Card_Scroll_Box2 + Name: Armor Card Pet Egg Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 13567,1; + - Id: 13557 + AegisName: Accy_Card_Scroll_Box2 + Name: Accessory Card Pet Egg Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 13568,1; + - Id: 13558 + AegisName: Weapon_Card_Scroll + Name: Weapon Card Pet Egg Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 13559 + AegisName: Armor_Card_Scroll + Name: Armor Card Pet Egg Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 13560 + AegisName: Helmet_Card_Scroll + Name: Helmet Card Pet Egg Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 13561 + AegisName: Hood_Card_Scroll + Name: Garment Card Pet Egg Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 13562 + AegisName: Hood_Card_Scroll2 + Name: Shield Card Pet Egg Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 13563 + AegisName: Shoes_Card_Scroll + Name: Shoes Card Pet Egg Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 13564 + AegisName: Accy_Card_Scroll + Name: Accessory Card Pet Egg Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 13565 + AegisName: Weapon_Card_Scroll2 + Name: Weapon Card Pet Egg Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 13566 + AegisName: Weapon_Card_Scroll3 + Name: Weapon Card Pet Egg Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 13567 + AegisName: Armor_Card_Scroll2 + Name: Armor Card Pet Egg Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 13568 + AegisName: Accy_Card_Scroll2 + Name: Accessory Card Pet Egg Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 13569 + AegisName: PVP_Tele_Scroll_Box + Name: PVP Teleport Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14528,10; + - Id: 13570 + AegisName: Giant_Fly_Wing_Box50 + Name: Giant Fly Wing 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12212,50; + - Id: 13571 + AegisName: Giant_Fly_Wing_Box100 + Name: Giant Fly Wing 100 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12212,100; + - Id: 13572 + AegisName: Dex_Dish_Box30 + Name: Hwergelmir's Tonic 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12205,30; + - Id: 13573 + AegisName: Dex_Dish_Box50 + Name: Hwergelmir's Tonic 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12205,50; + - Id: 13574 + AegisName: Luk_Dish_Box30 + Name: Nine Tail Dish 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12206,30; + - Id: 13575 + AegisName: Luk_Dish_Box50 + Name: Nine Tail Dish 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12206,50; + - Id: 13576 + AegisName: Inc_Agi_10_Box30 + Name: Increase Agility Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12216,30; + - Id: 13577 + AegisName: Inc_Agi_10_Box50 + Name: Increase Agility Scroll 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12216,50; + - Id: 13578 + AegisName: Vit_Dish_Box30 + Name: Stew of Immortality 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12207,30; + - Id: 13579 + AegisName: Vit_Dish_Box50 + Name: Stew of Immortality 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12207,50; + - Id: 13580 + AegisName: Insurance_Package30 + Name: Life Insurrance 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12209,30; + - Id: 13581 + AegisName: Insurance_Package50 + Name: Life Insurrance 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12209,50; + - Id: 13582 + AegisName: Convex_Mirror_Box5 + Name: Convex Mirror 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12214,5; + - Id: 13583 + AegisName: Convex_Mirror_Box30 + Name: Convex Mirror 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12214,30; + - Id: 13584 + AegisName: Blessing10_Box30 + Name: Blessing Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12215,30; + - Id: 13585 + AegisName: Blessing10_Box50 + Name: Blessing Scroll 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12215,50; + - Id: 13586 + AegisName: Adrenaline10_Box30 + Name: Adrenaline Rush Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12220,30; + - Id: 13587 + AegisName: Adrenaline10_Box50 + Name: Adrenaline Rush Scroll 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12220,50; + - Id: 13588 + AegisName: Assumptio_5_Box30 + Name: Assumptio Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12218,30; + - Id: 13589 + AegisName: Assumptio_5_Box50 + Name: Assumptio Scroll 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12218,50; + - Id: 13590 + AegisName: Aspersio_5_Box30 + Name: Aspersio Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12217,30; + - Id: 13591 + AegisName: Aspersio_5_Box50 + Name: Aspersio Scroll 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12217,50; + - Id: 13592 + AegisName: Agi_Dish_Box30 + Name: Steamed Scorpion 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12203,30; + - Id: 13593 + AegisName: Agi_Dish_Box50 + Name: Steamed Scorpion 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12203,50; + - Id: 13594 + AegisName: Wind_Walk10_Box30 + Name: Wind Walk Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12219,30; + - Id: 13595 + AegisName: Wind_Walk10_Box50 + Name: Wind Walk Scroll 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12219,50; + - Id: 13596 + AegisName: Int_Dish_Box30 + Name: Dragon Breath Cocktail 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12204,30; + - Id: 13597 + AegisName: Int_Dish_Box50 + Name: Dragon Breath Cocktail 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12204,50; + - Id: 13598 + AegisName: Battle_Manual_Box1 + Name: Field Manual Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12208,1; + - Id: 13599 + AegisName: Battle_Manual_Box5 + Name: Field Manual 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12208,5; + - Id: 13600 + AegisName: Siegfried_Box5 + Name: Token of Siegfried 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7621,5; + - Id: 13601 + AegisName: Siegfried_Box20 + Name: Token of Siegfried 20 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7621,20; + - Id: 13602 + AegisName: Kafra_Card_Box30 + Name: Kafra Card 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12211,30; + - Id: 13603 + AegisName: Kafra_Card_Box50 + Name: Kafra Card 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12211,50; + - Id: 13604 + AegisName: Str_Dish_Box30 + Name: Steamed Tongue 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12202,30; + - Id: 13605 + AegisName: Str_Dish_Box50 + Name: Steamed Tongue 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12202,50; + - Id: 13606 + AegisName: Bubble_Gum_Box1 + Name: Bubble Gum Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12210,1; + - Id: 13607 + AegisName: Bubble_Gum_Box5 + Name: Bubble Gum 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12210,5; + - Id: 13608 + AegisName: Megaphone_Box1 + Name: Megaphone Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12221,1; + - Id: 13609 + AegisName: Megaphone_Box5 + Name: Megaphone 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12221,5; + - Id: 13610 + AegisName: Enriched_Elunium_Box5 + Name: Enriched Elunium 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7619,5; + - Id: 13611 + AegisName: Enriched_Oridecon_Box5 + Name: Enriched Oridecon 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7620,5; + - Id: 13612 + AegisName: Handcuff_Box + Name: Arrest Handcuffs Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2706,1; + - Id: 13613 + AegisName: Super_Pet_Egg_Box1 + Name: Super Pet Egg Box 1 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 13617,1; + - Id: 13614 + AegisName: Super_Pet_Egg_Box2 + Name: Super Pet Egg Box 2 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 13618,1; + - Id: 13615 + AegisName: Super_Pet_Egg_Box3 + Name: Super Pet Egg Box 3 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 13619,1; + - Id: 13616 + AegisName: Super_Pet_Egg_Box4 + Name: Super Pet Egg Box 4 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 13620,1; + - Id: 13617 + AegisName: Super_Pet_Egg1 + Name: Super Pet Egg 1 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Super_Pet_Egg1); + - Id: 13618 + AegisName: Super_Pet_Egg2 + Name: Super Pet Egg 2 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Super_Pet_Egg2); + - Id: 13619 + AegisName: Super_Pet_Egg3 + Name: Super Pet Egg 3 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Super_Pet_Egg3); + - Id: 13620 + AegisName: Super_Pet_Egg4 + Name: Super Pet Egg 4 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Super_Pet_Egg4); + - Id: 13621 + AegisName: Greed_Box30 + Name: Greed Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14529,30; + - Id: 13622 + AegisName: Greed_Box50 + Name: Greed Scroll 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14529,50; + - Id: 13623 + AegisName: Greed_Box100 + Name: Greed Scroll 100 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14529,100; + - Id: 13624 + AegisName: Flee_30_Scroll_Box + Name: Evasion Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14530,1; + - Id: 13625 + AegisName: Accuracy_30_Scroll_Box + Name: Concentration Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14531,1; + - Id: 13626 + AegisName: Super_Card_Pet_Egg_Box1 + Name: Super Card Pet Egg Box 1 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 13630,1; + - Id: 13627 + AegisName: Super_Card_Pet_Egg_Box2 + Name: Super Card Pet Egg Box 2 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 13631,1; + - Id: 13628 + AegisName: Super_Card_Pet_Egg_Box3 + Name: Super Card Pet Egg Box 3 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 13632,1; + - Id: 13629 + AegisName: Super_Card_Pet_Egg_Box4 + Name: Super Card Pet Egg Box 4 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 13633,1; + - Id: 13630 + AegisName: Super_Card_Pet_Egg1 + Name: Super Card Pet Egg 1 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Super_Card_Pet_Egg1); + - Id: 13631 + AegisName: Super_Card_Pet_Egg2 + Name: Super Card Pet Egg 2 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Super_Card_Pet_Egg2); + - Id: 13632 + AegisName: Super_Card_Pet_Egg3 + Name: Super Card Pet Egg 3 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Super_Card_Pet_Egg3); + - Id: 13633 + AegisName: Super_Card_Pet_Egg4 + Name: Super Card Pet Egg 4 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Super_Card_Pet_Egg4); + - Id: 13634 + AegisName: Vigorgra_Package1 + Name: 1 Hour Package Vol. 1 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Vigorgra_Package1); + - Id: 13635 + AegisName: Vigorgra_Package2 + Name: 1 Hour Package Vol. 2 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Vigorgra_Package2); + - Id: 13636 + AegisName: Vigorgra_Package3 + Name: 1 Hour Package Vol. 3 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Vigorgra_Package3); + - Id: 13637 + AegisName: Vigorgra_Package4 + Name: 1 Hour Package Vol. 4 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Vigorgra_Package4); + - Id: 13638 + AegisName: Vigorgra_Package5 + Name: 1 Hour Package Vol. 5 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Vigorgra_Package5); + - Id: 13639 + AegisName: Vigorgra_Package6 + Name: 1 Hour Package Vol. 6 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Vigorgra_Package6); + - Id: 13640 + AegisName: Vigorgra_Package7 + Name: 2 Hour Package Vol. 1 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Vigorgra_Package7); + - Id: 13641 + AegisName: Vigorgra_Package8 + Name: 2 Hour Package Vol. 2 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Vigorgra_Package8); + - Id: 13642 + AegisName: Vigorgra_Package9 + Name: 2 Hour Package Vol. 3 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Vigorgra_Package9); + - Id: 13643 + AegisName: Vigorgra_Package10 + Name: 2 Hour Package Vol. 4 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Vigorgra_Package10); + - Id: 13644 + AegisName: Vigorgra_Package11 + Name: 2 Hour Package Vol. 5 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Vigorgra_Package11); + - Id: 13645 + AegisName: Vigorgra_Package12 + Name: 2 Hour Package Vol. 6 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Vigorgra_Package12); + - Id: 13646 + AegisName: Infiltrator_Box1 + Name: Refined Infiltrator Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1267,604800; + - Id: 13647 + AegisName: Muramasa_Box1 + Name: Refined Muramasa Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1173,604800; + - Id: 13648 + AegisName: Excalibur_Box1 + Name: Refined Excalibur Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13401,604800; + - Id: 13649 + AegisName: Combat_Knife_Box1 + Name: Refined Combat Knife Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13021,604800; + - Id: 13650 + AegisName: Counter_Dagger_Box1 + Name: Refined Dagger of Counter Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13022,604800; + - Id: 13651 + AegisName: Kaiser_Knuckle_Box1 + Name: Refined Kaiser Knuckle Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1817,604800; + - Id: 13652 + AegisName: Pole_Axe_Box1 + Name: Refined Pole Axe Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1419,604800; + - Id: 13653 + AegisName: Mighty_Staff_Box1 + Name: Refined Mighty Staff Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1623,604800; + - Id: 13654 + AegisName: Right_Epsilon_Box1 + Name: Refined Light Epsilon Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1372,604800; + - Id: 13655 + AegisName: Balistar_Box1 + Name: Refined Ballista Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1728,604800; + - Id: 13656 + AegisName: Diary_Of_Sage_Box1 + Name: Refined Sage's Diary Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1563,604800; + - Id: 13657 + AegisName: Asura_Box1 + Name: Refined Ashura Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13023,604800; + - Id: 13658 + AegisName: Apple_Of_Archer_Box1 + Name: Refined Apple of Archer Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5265,1209600; + - Id: 13659 + AegisName: Bunny_Band_Box1 + Name: Refined Bunny Band Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5266,1209600; + - Id: 13660 + AegisName: Sahkkat_Box1 + Name: Refined Sakkat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5267,1209600; + - Id: 13661 + AegisName: Lord_Circlet_Box1 + Name: Refined Grand Circlet Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5268,1209600; + - Id: 13662 + AegisName: Elven_Ears_Box1 + Name: Refined Elven Ears Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2686,1209600; + - Id: 13663 + AegisName: Steel_Flower_Box1 + Name: Refined Romantic Flower Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2687,1209600; + - Id: 13664 + AegisName: Critical_Ring_Box1 + Name: Refined Critical Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2688,604800; + - Id: 13665 + AegisName: Earring_Box1 + Name: Refined Earring Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2689,604800; + - Id: 13666 + AegisName: Ring_Box1 + Name: Refined Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2690,604800; + - Id: 13667 + AegisName: Necklace_Box1 + Name: Refined Necklace Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2691,604800; + - Id: 13668 + AegisName: Glove_Box1 + Name: Refined Glove Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2692,604800; + - Id: 13669 + AegisName: Brooch_Box1 + Name: Refined Brooch Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2693,604800; + - Id: 13670 + AegisName: Rosary_Box1 + Name: Refined Rosary Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2694,604800; + - Id: 13671 + AegisName: Safety_Ring_Box1 + Name: Refined Safety Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2695,604800; + - Id: 13672 + AegisName: Vesper_Core01_Box1 + Name: Refined Vesper Core 01 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2696,604800; + - Id: 13673 + AegisName: Vesper_Core02_Box1 + Name: Refined Vesper Core 02 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2697,604800; + - Id: 13674 + AegisName: Vesper_Core03_Box1 + Name: Refined Vesper Core 03 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2698,604800; + - Id: 13675 + AegisName: Vesper_Core04_Box1 + Name: Refined Vesper Core 04 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2699,604800; + - Id: 13676 + AegisName: Drooping_Kitty_Box1 + Name: Refined Drooping Cat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5279,1209600; + - Id: 13677 + AegisName: Magestic_Goat_Box1 + Name: Refined Majestic Goat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5280,1209600; + - Id: 13678 + AegisName: Deviruchi_Cap_Box1 + Name: Refined Deviruchi Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5281,1209600; + - Id: 13679 + AegisName: Executioner_Box1 + Name: Refined Executioner Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1174,604800; + - Id: 13680 + AegisName: Brood_Axe_Box1 + Name: Refined Bloody Axe Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1373,604800; + - Id: 13681 + AegisName: Tomahawk_Box1 + Name: Refined Tomahawk Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1374,604800; + - Id: 13682 + AegisName: Bow_Of_Rudra_Box1 + Name: Refined Rudra Bow Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1729,604800; + - Id: 13683 + AegisName: Cutlas_Box1 + Name: Refined Cutlus Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13402,604800; + - Id: 13684 + AegisName: Solar_Sword_Box1 + Name: Refined Solar Sword Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13403,604800; + - Id: 13685 + AegisName: Sword_Breaker_Box1 + Name: Refined Swordbreaker Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13024,604800; + - Id: 13686 + AegisName: Mail_Breaker_Box1 + Name: Refined Mailbreaker Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13025,604800; + - Id: 13687 + AegisName: Moonlight_Sword_Box1 + Name: Refined Moonlight Dagger Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13026,604800; + - Id: 13688 + AegisName: Spanner_Box1 + Name: Refined Wrench Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1534,604800; + - Id: 13689 + AegisName: Bok_Choy_Box + Name: Bok Choy Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7766,100; + - Id: 13690 + AegisName: Chung_E_Cake_Box + Name: Green Maiden Cake Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7767,100; + - Id: 13691 + AegisName: Freyja_Overcoat_Box + Name: Freya's Clothes Box + Type: Cash + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2369,604800; + - Id: 13692 + AegisName: Freyja_Boots_Box + Name: Freya's Boots Box + Type: Cash + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2428,604800; + - Id: 13693 + AegisName: Freyja_Cape_Box + Name: Freya's Manteau Box + Type: Cash + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2533,604800; + - Id: 13694 + AegisName: Freyja_Crown_Box + Name: Freya's Crown Box + Type: Cash + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5306,604800; + - Id: 13695 + AegisName: Battle_Manual25_Box + Name: Field Manual 25% Box + Type: Cash + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14532,10; + - Id: 13696 + AegisName: Battle_Manual100_Box + Name: Field Manual 100% Box + Type: Cash + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14533,10; + - Id: 13697 + AegisName: J_Blessing10_Box + Name: Blessing Scroll 10 Box + Type: Cash + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12215,10; + - Id: 13698 + AegisName: J_Inc_Agi10_Box + Name: Increase Agility Scroll 10 Box + Type: Cash + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12216,10; + - Id: 13699 + AegisName: J_Wind_Walk10_Box + Name: Wind Walk Scroll 10 Box + Type: Cash + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12219,10; + - Id: 13700 + AegisName: J_Adrenaline10_Box + Name: Adrenaline Rush Scroll 10 Box + Type: Cash + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12220,10; + - Id: 13701 + AegisName: Pet_Egg_Scroll12 + Name: Pet Egg Scroll 12 + Type: Usable + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Pet_Egg_Scroll12); + - Id: 13702 + AegisName: Pet_Egg_Scroll13 + Name: Pet Egg Scroll 13 + Type: Usable + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Pet_Egg_Scroll13); + - Id: 13703 + AegisName: Pet_Egg_Scroll14 + Name: Pet Egg Scroll 14 + Type: Usable + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Pet_Egg_Scroll14); + - Id: 13704 + AegisName: Super_Pet_Egg5 + Name: Super Pet Egg 5 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Super_Pet_Egg5); + - Id: 13705 + AegisName: Super_Pet_Egg6 + Name: Super Pet Egg 6 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Super_Pet_Egg6); + - Id: 13706 + AegisName: Super_Pet_Egg7 + Name: Super Pet Egg 7 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Super_Pet_Egg7); + - Id: 13707 + AegisName: Super_Pet_Egg8 + Name: Super Pet Egg 8 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Super_Pet_Egg8); + - Id: 13708 + AegisName: Pet_Egg_Scroll_E + Name: Pet Egg Scroll E + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Pet_Egg_Scroll_E); + - Id: 13709 + AegisName: BRO_Package_1 + Name: BRO Package Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 13710 + AegisName: Max_Weight_Up_Box + Name: Gym Pass Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7776,10; + - Id: 13711 + AegisName: Small_Life_Potion_Box + Name: Small Life Potion 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14534,10; + - Id: 13712 + AegisName: Small_Life_Potion_Box30 + Name: Small Life Potion 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14534,30; + - Id: 13713 + AegisName: Small_Life_Potion_Box50 + Name: Small Life Potion 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14534,50; + - Id: 13714 + AegisName: Med_Life_Potion_Box + Name: Medium Life Potion 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14535,10; + - Id: 13715 + AegisName: Med_Life_Potion_Box30 + Name: Medium Life Potion 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14535,30; + - Id: 13716 + AegisName: Med_Life_Potion_Box50 + Name: Medium Life Potion 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14535,50; + - Id: 13717 + AegisName: Abrasive_Box5 + Name: Abrasive 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14536,5; + - Id: 13718 + AegisName: Abrasive_Box10 + Name: Abrasive 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14536,10; + - Id: 13719 + AegisName: Regeneration_Box5 + Name: Regeneration Potion 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14537,5; + - Id: 13720 + AegisName: Regeneration_Box10 + Name: Regeneration 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14537,10; + - Id: 13721 + AegisName: Dun_Tele_Scroll_Box10 + Name: Dungeon Teleport Scroll 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14527,10; + - Id: 13722 + AegisName: Pecopeco_Hairband_Box + Name: Peco Peco Hairband Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5286,1; + - Id: 13723 + AegisName: Red_Glasses_Box + Name: Red Glasses Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5288,1; + - Id: 13724 + AegisName: Whisper_Mask_Box + Name: Whisper Mask Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5294,1; + - Id: 13725 + AegisName: Ramen_Hat_Box + Name: Ramen Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Ramen_Hat_Box); + - Id: 13726 + AegisName: Gold_Box_ + Name: Golden Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7777,1; + - Id: 13727 + AegisName: Silver_Box_ + Name: Silver Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7778,1; + - Id: 13728 + AegisName: Gold_Key1_Box + Name: Golden Key 1 Box + Type: Cash + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7779,1; + - Id: 13729 + AegisName: Gold_Key5_Box + Name: Golden Key 5 Box + Type: Cash + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7779,5; + - Id: 13730 + AegisName: Silver_Key1_Box + Name: Silver Key 1 Box + Type: Cash + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7780,1; + - Id: 13731 + AegisName: Silver_Key5_Box + Name: Silver Key 5 Box + Type: Cash + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7780,5; + - Id: 13734 + AegisName: Pecopeco_Hairband_Box1 + Name: Peco Peco Hairband Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5286,1; + - Id: 13735 + AegisName: Red_Glasses_Box1 + Name: Red Glasses Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5288,1; + - Id: 13736 + AegisName: Whisper_Mask_Box1 + Name: Whisper Mask Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5294,1; + - Id: 13737 + AegisName: Ramen_Hat_Box1 + Name: Ramen Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5293,1; + - Id: 13738 + AegisName: Glass_Of_Illusion_Box5 + Name: Glass of Illusion 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14538,5; + - Id: 13739 + AegisName: Glass_Of_Illusion_Box10 + Name: Glass of Illusion 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14538,10; + - Id: 13740 + AegisName: Shadow_Armor_S_Box5 + Name: Shadow Armor Scroll 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14539,5; + - Id: 13741 + AegisName: Shadow_Armor_S_Box10 + Name: Shadow Armor Scroll 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14539,10; + - Id: 13742 + AegisName: Shadow_Armor_S_Box30 + Name: Shadow Armor Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14539,30; + - Id: 13743 + AegisName: Holy_Armor_S_Box5 + Name: Holy Armor Scroll 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14540,5; + - Id: 13744 + AegisName: Holy_Armor_S_Box10 + Name: Holy Armor Scroll 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14540,10; + - Id: 13745 + AegisName: Holy_Armor_S_Box30 + Name: Holy Armor Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14540,30; + - Id: 13746 + AegisName: S_Def_Potion_Box10 + Name: Small Defense Potion 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14541,10; + - Id: 13747 + AegisName: S_Def_Potion_Box30 + Name: Small Defense Potion 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14541,30; + - Id: 13748 + AegisName: S_Def_Potion_Box50 + Name: Small Defense Potion 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14541,50; + - Id: 13749 + AegisName: B_Def_Potion_Box10 + Name: Big Defense Potion 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14542,10; + - Id: 13750 + AegisName: B_Def_Potion_Box30 + Name: Big Defense Potion 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14542,30; + - Id: 13751 + AegisName: B_Def_Potion_Box50 + Name: Big Defense Potion 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14542,50; + - Id: 13752 + AegisName: S_Mdef_Potion_Box10 + Name: Small Magic Defense Potion 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14543,10; + - Id: 13753 + AegisName: S_Mdef_Potion_Box30 + Name: Small Magic Defense Potion 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14543,30; + - Id: 13754 + AegisName: S_Mdef_Potion_Box50 + Name: Small Magic Defense Potion 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14543,50; + - Id: 13755 + AegisName: B_Mdef_Potion_Box10 + Name: Big Magic Defense Potion 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14544,10; + - Id: 13756 + AegisName: B_Mdef_Potion_Box30 + Name: Big Magic Defense Potion 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14544,30; + - Id: 13757 + AegisName: B_Mdef_Potion_Box50 + Name: Big Magic Defense Potion 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14544,50; + - Id: 13758 + AegisName: Battle_Manual_X3_Box + Name: Field Manual 300% Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14545,20; + - Id: 13759 + AegisName: In_Blue_Herb_Box + Name: Blue Herb Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 510,50; + - Id: 13760 + AegisName: Honey_Box + Name: Honey Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 518,100; + - Id: 13761 + AegisName: Empty_Bottle_Box + Name: Empty Bottle Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 713,500; + - Id: 13762 + AegisName: In_Royal_Jelly_Box + Name: Royal Jelly Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 526,70; + - Id: 13763 + AegisName: 5_Anniversary_Coin_Box + Name: Coin Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2709,1; + - Id: 13764 + AegisName: Battle_Manual_Box_TW + Name: Beginner's Field Manual 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7803,5; + - Id: 13765 + AegisName: Certificate_TW_Box + Name: Certificate Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*getitem 7804,1;*/ + - Id: 13766 + AegisName: Nagan_Box + Name: Refined Nagan Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13407,604800; + - Id: 13767 + AegisName: Skewer_Box + Name: Refined Brocca Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1424,604800; + - Id: 13768 + AegisName: Survival_Rod_Box + Name: Refined Survivor's Rod Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1628,604800; + - Id: 13769 + AegisName: Quadrille_Box + Name: Refined Quadrille Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1537,604800; + - Id: 13770 + AegisName: Great_Axe_Box + Name: Refined Great Axe Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1378,604800; + - Id: 13771 + AegisName: Bloody_Roar_Box + Name: Refined Bloody Roar Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1273,604800; + - Id: 13772 + AegisName: Hardback_Box + Name: Refined Hardcover Book Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1567,604800; + - Id: 13773 + AegisName: Fire_Brand_Box + Name: Refined Fireblend Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Fire_Brand_Box); + /*rentitem 13408,604800;*/ + - Id: 13774 + AegisName: Immaterial_Sword_Box + Name: Refined Immaterial Sword Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13409,604800; + - Id: 13775 + AegisName: Unholy_Touch_Box + Name: Refined Unholy Touch Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1274,604800; + - Id: 13776 + AegisName: Cloak_Of_Survival_Box + Name: Refined Survivor's Manteau Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2535,1209600; + - Id: 13777 + AegisName: Masquerade_Box + Name: Refined Masquerade Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5326,1209600; + - Id: 13778 + AegisName: Orc_Hero_Helm_Box + Name: Refined Helmet of Orc Hero Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5327,1209600; + - Id: 13779 + AegisName: Evil_Wing_Ears_Box + Name: Refined Wing of Diablo Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5328,1209600; + - Id: 13780 + AegisName: Dark_Blindfold_Box + Name: Refined Dark Blinder Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5329,1209600; + - Id: 13781 + AegisName: kRO_Drooping_Kitty_Box + Name: Refined Drooping Cat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5330,1209600; + - Id: 13782 + AegisName: Corsair_Box + Name: Refined Corsair Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5331,1209600; + - Id: 13783 + AegisName: Bloody_Iron_Ball_Box + Name: Refined Bloodied Shackle Ball Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2710,604800; + - Id: 13784 + AegisName: Spiritual_Ring_Box + Name: Refined Spiritual Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2711,604800; + - Id: 13785 + AegisName: Nagan_Box1 + Name: Refined Nagan Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13407,86400; + - Id: 13786 + AegisName: Skewer_Box1 + Name: Refined Brocca Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1424,86400; + - Id: 13787 + AegisName: Survival_Rod_Box1 + Name: Refined Survivor's Rod Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1628,86400; + - Id: 13788 + AegisName: Quadrille_Box1 + Name: Refined Quadrille Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1537,86400; + - Id: 13789 + AegisName: Great_Axe_Box1 + Name: Refined Great Axe Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1378,86400; + - Id: 13790 + AegisName: Bloody_Roar_Box1 + Name: Refined Bloody Roar Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1273,86400; + - Id: 13791 + AegisName: Hardback_Box1 + Name: Refined Hardcover Book Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1567,86400; + - Id: 13792 + AegisName: Fire_Brand_Box1 + Name: Refined Fireblend Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13408,86400; + - Id: 13793 + AegisName: Immaterial_Sword_Box1 + Name: Refined Immaterial Sword Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13409,86400; + - Id: 13794 + AegisName: Unholy_Touch_Box1 + Name: Refined Unholy Touch Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1274,86400; + - Id: 13795 + AegisName: Cloak_Of_Survival_Box1 + Name: Refined Survivor's Manteau Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2535,86400; + - Id: 13796 + AegisName: Masquerade_Box1 + Name: Refined Masquerade Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5326,86400; + - Id: 13797 + AegisName: Orc_Hero_Helm_Box1 + Name: Refined Helmet of Orc Hero Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5327,86400; + - Id: 13798 + AegisName: Evil_Wing_Ears_Box1 + Name: Refined Wing of Diablo Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5328,86400; + - Id: 13799 + AegisName: Dark_Blindfold_Box1 + Name: Refined Dark Blinder Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5329,86400; + - Id: 13800 + AegisName: kRO_Drooping_Kitty_Box1 + Name: Refined Drooping Cat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5330,86400; + - Id: 13801 + AegisName: Corsair_Box1 + Name: Refined Corsair Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5331,86400; + - Id: 13802 + AegisName: Bloody_Iron_Ball_Box1 + Name: Refined Bloodied Shackle Ball Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2710,86400; + - Id: 13803 + AegisName: Spiritual_Ring_Box1 + Name: Refined Spiritual Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2711,86400; + - Id: 13804 + AegisName: Fire_Cracker_Love_Box + Name: I Love You Firecracker Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14546,10; + - Id: 13805 + AegisName: Fire_Cracker_Wday_Box + Name: Whiteday Firecracker Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14547,10; + - Id: 13806 + AegisName: Fire_Cracker_Vday_Box + Name: Valentine's Day Firecracker Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14548,10; + - Id: 13807 + AegisName: Fire_Cracker_Bday_Box + Name: Birthday Firecracker Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14549,10; + - Id: 13808 + AegisName: Fire_Cracker_Xmas_Box + Name: Xmas Firecracker Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14550,10; + - Id: 13809 + AegisName: Blue_Gemstone_Box + Name: Blue Gemstone Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 717,100; + - Id: 13810 + AegisName: Blue_Potion_Box + Name: Light Blue Potion Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 11502,25; + - Id: 13811 + AegisName: Food_Box_Lv1 + Name: Food Box Vol 1 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14551,1; + getitem 14554,1; + getitem 14557,1; + getitem 14560,1; + getitem 14563,1; + getitem 14566,1; + - Id: 13812 + AegisName: Food_Box_Lv2 + Name: Food Box Vol 2 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14552,1; + getitem 14555,1; + getitem 14558,1; + getitem 14561,1; + getitem 14564,1; + getitem 14567,1; + - Id: 13813 + AegisName: Food_Box_Lv3 + Name: Food Box Vol 3 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14553,1; + getitem 14556,1; + getitem 14559,1; + getitem 14562,1; + getitem 14565,1; + getitem 14568,1; + - Id: 13814 + AegisName: Indonesia_Box + Name: Healing Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 503,100; + getitem 12684,10; + getitem 607,5; + - Id: 13815 + AegisName: Knife_Goblin_Box + Name: Knife Goblin Taming Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14569,10; + - Id: 13816 + AegisName: Flail_Goblin_Box + Name: Flail Goblin Taming Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14570,10; + - Id: 13817 + AegisName: Hammer_Goblin_Box + Name: Hammer Goblin Taming Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14571,10; + - Id: 13818 + AegisName: Red_Deleter_Box + Name: Red Deleter Taming Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14572,10; + - Id: 13819 + AegisName: Diabolic_Box + Name: Diabolic Taming Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14573,10; + - Id: 13820 + AegisName: Wanderer_Box + Name: Wanderer Taming Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14574,10; + - Id: 13821 + AegisName: Green_Apple_Box + Name: Green Apple Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7821,10; + - Id: 13822 + AegisName: Whole_Barbecue_Box + Name: Barbeque Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7822,10; + - Id: 13823 + AegisName: Meat_Veg_Skewer_Box + Name: Meat Skewer Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7823,10; + - Id: 13824 + AegisName: Spirit_Liquor_Box + Name: Spirit Liquor Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7824,10; + - Id: 13825 + AegisName: Green_Box_ + Name: Old Green Box + Type: Usable + Buy: 20 + Weight: 200 + Flags: + UniqueId: true + - Id: 13826 + AegisName: Power_Box1 + Name: Power Box 1 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 682,1; + getitem 12123,1; + getitem 12122,1; + - Id: 13827 + AegisName: Power_Box2 + Name: Power Box 2 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 683,1; + getitem 12123,1; + getitem 12122,1; + - Id: 13828 + AegisName: Resist_Box1 + Name: Resist Box 1 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12118,1; + getitem 12119,1; + - Id: 13829 + AegisName: Resist_Box2 + Name: Resist Box 2 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12120,1; + getitem 12121,1; + - Id: 13830 + AegisName: Stat_Boost1 + Name: Stat Boost 1 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_INCSTR,60000,5; + sc_start SC_INCAGI,60000,5; + sc_start SC_INCVIT,60000,5; + - Id: 13831 + AegisName: Stat_Boost2 + Name: Stat Boost 2 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_INCINT,60000,5; + sc_start SC_INCLUK,60000,5; + sc_start SC_INCDEX,60000,5; + - Id: 13832 + AegisName: Stat_Boost3 + Name: Stat Boost 3 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_INCAGI,60000,5; + sc_start SC_INCVIT,60000,5; + sc_start SC_INCDEX,60000,5; + - Id: 13833 + AegisName: Stat_Boost4 + Name: Stat Boost 4 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_INCINT,60000,5; + sc_start SC_INCVIT,60000,5; + sc_start SC_INCDEX,60000,5; + - Id: 13834 + AegisName: Dun_Tele_Scroll2_Box5 + Name: Dungeon Teleport Scroll II 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14581,5; + - Id: 13835 + AegisName: Dun_Tele_Scroll2_Box10 + Name: Dungeon Teleport Scroll II 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14581,10; + - Id: 13836 + AegisName: Mbl_Str_Dish_Box + Name: Steamed Tongue Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12250,1; + - Id: 13837 + AegisName: Mbl_Agi_Dish_Box + Name: Steamed Desert Scorpions Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12251,1; + - Id: 13838 + AegisName: Mbl_Int_Dish_Box + Name: Dragon Breath Cocktail Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12252,1; + - Id: 13839 + AegisName: Mbl_Dex_Dish_Box + Name: Hwergelmir's Tonic Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12253,1; + - Id: 13840 + AegisName: Mbl_Luk_Dish_Box + Name: Cooked Nine Tail Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12254,1; + - Id: 13841 + AegisName: Mbl_Vit_Dish_Box + Name: Immortal Stew Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12255,1; + - Id: 13842 + AegisName: Mbl_Kafra_Card_Box + Name: Payment Statement for Kafra Employee Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12249,1; + - Id: 13843 + AegisName: Mbl_Battle_Manual_Box + Name: Field Manual Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14532,1; + - Id: 13844 + AegisName: Heroic_Stone_Box + Name: Heroic Stone Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7825,1; + - Id: 13845 + AegisName: Mysterious_Travel_Sack1 + Name: Mystery Travel Sack A + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Mysterious_Travel_Sack1); + - Id: 13846 + AegisName: Mysterious_Travel_Sack2 + Name: Mystery Travel Sack B + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Mysterious_Travel_Sack2); + - Id: 13847 + AegisName: Mysterious_Travel_Sack3 + Name: Mystery Travel Sack C + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Mysterious_Travel_Sack3); + - Id: 13848 + AegisName: Mysterious_Travel_Sack4 + Name: Mystery Travel Sack D + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Mysterious_Travel_Sack4); + - Id: 13849 + AegisName: WOB_Box_Rune5 + Name: Yellow Butterfly Wing 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14582,5; + - Id: 13850 + AegisName: WOB_Box_Rune10 + Name: Yellow Butterfly Wing Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14582,10; + - Id: 13851 + AegisName: WOB_Box_Schawaltz5 + Name: Green Butterfly Wing 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14583,5; + - Id: 13852 + AegisName: WOB_Box_Schawaltz10 + Name: Green Butterfly Wing Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14583,10; + - Id: 13853 + AegisName: WOB_Box_Rachel5 + Name: Red Butterfly Wing 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14584,5; + - Id: 13854 + AegisName: WOB_Box_Rachel10 + Name: Red Butterfly Wing Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14584,10; + - Id: 13855 + AegisName: WOB_Box_Local5 + Name: Blue Butterfly Wing 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14585,5; + - Id: 13856 + AegisName: WOB_Box_Local10 + Name: Blue Butterfly Wing Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14585,10; + - Id: 13857 + AegisName: Spark_Candy_Box5 + Name: Candy 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14586,5; + - Id: 13858 + AegisName: Spark_Candy_Box10 + Name: Candy 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14586,10; + - Id: 13859 + AegisName: Directive_A_Envelope + Name: Directive Envelope A + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2734,1; + - Id: 13860 + AegisName: Directive_B_Envelope + Name: Directive Envelope B + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2735,1; + - Id: 13861 + AegisName: Mini_Battle_Manual_Box + Name: Small Field Manual Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12208,4; + - Id: 13862 + AegisName: Trial_Box + Name: Trial Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12208,2; + getitem 12215,15; + getitem 12216,15; + - Id: 13863 + AegisName: Repair_Scroll_Box10 + Name: Repair Weapon Scroll 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14521,10; + getitem 1002,10; + getitem 998,10; + getitem 756,10; + getitem 999,10; + - Id: 13864 + AegisName: Hockey_Mask_Box + Name: Hockey Mask Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5314,604800; + - Id: 13865 + AegisName: Observer_Box + Name: Observer Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5315,604800; + - Id: 13866 + AegisName: Flying_Angel_Box + Name: Flying Angel Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5210,1; + - Id: 13867 + AegisName: Neko_Mimi_Box + Name: Neko Mimi Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5099,1; + - Id: 13868 + AegisName: MFH_Box + Name: Moonlight Flower Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5214,1; + - Id: 13869 + AegisName: Chick_Hat_Box + Name: Baby Chick Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5283,1; + - Id: 13870 + AegisName: New_Style_Box + Name: Beauty Gift Certificate Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7622,1; + - Id: 13871 + AegisName: Magician_Card_Box + Name: Mage Card Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Magician_Card_Box); + /*getitem 4327,1; getitem 4309,1; getitem 4325,1; getitem 4208,1; getitem 4258,1; getitem 4191,1;*/ + - Id: 13872 + AegisName: Acolyte_Card_Box + Name: Acolyte Card Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Acolyte_Card_Box); + /*getitem 4185,1; getitem 4312,1; getitem 4217,1; getitem 4280,1; getitem 4293,1;*/ + - Id: 13873 + AegisName: Archer_Card_Box + Name: Archer Card Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Archer_Card_Box); + /*getitem 4297,1; getitem 4234,1; getitem 4199,1; getitem 4178,1; getitem 4252,1;*/ + - Id: 13874 + AegisName: Swordman_Card_Box + Name: Swordman Card Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Swordman_Card_Box); + /*getitem 4319,1; getitem 4331,1; getitem 4220,1; getitem 4311,1; getitem 4246,1;*/ + - Id: 13875 + AegisName: Thief_Card_Box + Name: Thief Card Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Thief_Card_Box); + /*getitem 4230,1; getitem 4210,1; getitem 4257,1; getitem 4172,1; getitem 4272,1;*/ + - Id: 13876 + AegisName: Merchant_Card_Box + Name: Merchant Card Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Merchant_Card_Box); + /*getitem 4206,1; getitem 4281,1; getitem 4186,1; getitem 4233,1; getitem 4321,1;*/ + - Id: 13877 + AegisName: Clock_Tower_Card_Box + Name: Clock Tower Card Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4244,1; + getitem 4299,1; + getitem 4313,1; + getitem 4229,1; + - Id: 13878 + AegisName: Geffenia_Card_Box + Name: Geffenia Card Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4218,1; + getitem 4269,1; + - Id: 13879 + AegisName: Owl_Card_Box + Name: Owl Card Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4237,1; + getitem 4238,1; + - Id: 13880 + AegisName: Ghost_Card_Box + Name: Ghost Card Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4193,1; + getitem 4294,1; + - Id: 13881 + AegisName: Nightmare_Card_Box + Name: Nightmare Card Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4127,1; + getitem 4166,1; + - Id: 13882 + AegisName: Curse_Card_Box + Name: Curse Card Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4076,4; + - Id: 13883 + AegisName: Sleep_Card_Box + Name: Sleep Card Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4024,4; + - Id: 13884 + AegisName: Freeze_Card_Box + Name: Freeze Card Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4055,4; + - Id: 13885 + AegisName: Stun_Card_Box + Name: Stun Card Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4017,4; + - Id: 13886 + AegisName: Silence_Card_Box + Name: Silence Card Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4057,4; + - Id: 13887 + AegisName: Blind_Card_Box + Name: Blind Card Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4020,4; + - Id: 13888 + AegisName: Chaos_Card_Box + Name: Chaos Card Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4104,4; + - Id: 13889 + AegisName: Elunium_Box_ + Name: Elunium Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 985,10; + - Id: 13890 + AegisName: Oridecon_Box_ + Name: Oridecon Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 984,10; + - Id: 13891 + AegisName: Fire_Converter_Box + Name: Fire Converter Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12114,10; + - Id: 13892 + AegisName: Water_Converter_Box + Name: Water Converter Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12115,10; + - Id: 13893 + AegisName: Wind_Converter_Box + Name: Wind Converter Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12117,10; + - Id: 13894 + AegisName: Earth_Converter_Box + Name: Earth Converter Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12116,10; + - Id: 13895 + AegisName: Starter_Pack + Name: Starter Pack + Type: Cash + Buy: 20 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7229,2; + getitem 569,300; + getitem 504,20; + getitem 505,20; + getitem 7060,30; + getitem 2403,1; + getitem 5039,1; + getitem 2503,1; + getitem 2307,1; + getitem 616,1; + getitem 603,1; + getitem 617,1; + getitem 610,5; + getitem 604,5; + - Id: 13896 + AegisName: Mimic_Summon_Box5 + Name: Mimic Summoning 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12276,5; + - Id: 13897 + AegisName: Disguise_Summon_Box5 + Name: Disguise Summoning 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12277,5; + - Id: 13898 + AegisName: Alice_Summon_Box5 + Name: Alice Summoning 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12278,5; + - Id: 13899 + AegisName: Mimic_Summon_Box10 + Name: Mimic Summoning 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12276,10; + - Id: 13900 + AegisName: Disguise_Summon_Box10 + Name: Disguise Summoning 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12277,10; + - Id: 13901 + AegisName: Alice_Summon_Box10 + Name: Alice Summoning 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12278,10; + - Id: 13902 + AegisName: Fish_Head_Hat_Box + Name: Fish Head Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5380,1; + - Id: 13903 + AegisName: Santa_Poring_Hat_Box + Name: Santa Poring Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5381,1; + - Id: 13904 + AegisName: Bell_Ribbon_Box + Name: Bell Ribbon Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5382,1; + - Id: 13905 + AegisName: Hard_Core_Set_Box + Name: XM Hardcore Set Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Hard_Core_Set_Box); + /*getitem 12208,10; getitem 12209,10; getitem 12210,10;*/ + - Id: 13906 + AegisName: Kitty_Set_Box + Name: XM Kitty Set Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Kitty_Set_Box); + /*getitem 5230,1; getitem 5231,1; getitem 5232,1; getitem 5233,1; getitem 5234,1;*/ + - Id: 13907 + AegisName: Soft_Core_Set_Box + Name: XM Softcore Set Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Soft_Core_Set_Box); + /*getitem 12208,5; getitem 12209,5; getitem 12210,5;*/ + - Id: 13908 + AegisName: Deviruchi_Set_Box + Name: XM Deviruchi Set Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Deviruchi_Set_Box); + /*getitem 5227,1; getitem 5228,1; getitem 5229,1;*/ + - Id: 13909 + AegisName: MVP_Hunt_Box + Name: MVP Hunting Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_MVP_Hunt_Box); + /*getitem 7621,1; getitem 12210,1; getitem 12221,1; getitem 12214,3;*/ + - Id: 13910 + AegisName: Brewing_Box + Name: XM Brewing Set Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Brewing_Box); + /*getitem 12204,10; getitem 12205,10; getitem 12206,10;*/ + - Id: 13911 + AegisName: Xmas_Pet_Scroll + Name: Christmas Pet Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Xmas_Pet_Scroll); + - Id: 13912 + AegisName: Party_Blessing_Box + Name: Party Blessing 10 Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14588,10; + - Id: 13913 + AegisName: Party_Inc_Agi_Box + Name: Party Increase Agi 10 Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14589,10; + - Id: 13914 + AegisName: Party_Assumptio_Box + Name: Party Assumptio 5 Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14590,10; + - Id: 13915 + AegisName: Love_Angel_Box + Name: Love Angel Magic Powder Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12287,604800; + - Id: 13916 + AegisName: Squirrel_Box + Name: Squirrel Magic Powder Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12288,604800; + - Id: 13917 + AegisName: Gogo_Box + Name: Gogo Magic Powder Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12289,604800; + - Id: 13918 + AegisName: Drooping_W_Kitty_Box + Name: Koneko Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5372,1; + - Id: 13919 + AegisName: L_Magestic_Goat_Box + Name: Baphomet Horns Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5374,1; + - Id: 13920 + AegisName: Satanic_Chain_P_Box + Name: Flying Evil Wing Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5376,1; + - Id: 13921 + AegisName: Antique_Pipe_Box + Name: Gentleman's Pipe Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5377,1; + - Id: 13922 + AegisName: Rabbit_Ear_Hat_Box + Name: Bunny Top Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5378,1; + - Id: 13923 + AegisName: Darkness_Helm_Box + Name: Dark Randgris Helm Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5373,1; + - Id: 13924 + AegisName: L_Orc_Hero_Helm_Box + Name: Orc Hero Headdress Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5375,1; + - Id: 13925 + AegisName: Lucky_Scroll08 + Name: Lucky Scroll08 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Lucky_Scroll08); + - Id: 13926 + AegisName: Crusader_Card_Box + Name: Crusader Card Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4371,1; + getitem 4311,1; + getitem 4319,1; + getitem 4331,1; + - Id: 13927 + AegisName: Alchemist_Card_Box + Name: Alchemist Card Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4281,1; + getitem 4233,1; + getitem 4343,1; + getitem 4186,1; + getitem 4036,1; + - Id: 13928 + AegisName: Rogue_Card_Box + Name: Rogue Card Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4039,1; + getitem 4210,1; + getitem 4257,1; + getitem 4230,1; + getitem 4348,1; + - Id: 13929 + AegisName: Bard_Dancer_Card_Box + Name: Bard Dancer Card Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4297,1; + getitem 4234,1; + getitem 4178,1; + getitem 4381,1; + getitem 4252,1; + - Id: 13930 + AegisName: Sage_Card_Box + Name: Sage card box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4382,1; + getitem 4258,1; + getitem 4325,1; + getitem 4208,1; + getitem 4327,1; + - Id: 13931 + AegisName: Monk_Card_Box + Name: Monk Card Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4312,1; + getitem 4332,1; + getitem 4185,1; + getitem 4293,1; + - Id: 13932 + AegisName: Sylph_Box + Name: Sylph Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4345,4; + - Id: 13933 + AegisName: Undine_Box + Name: Undine Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4350,4; + - Id: 13934 + AegisName: Salamander_Box + Name: Salamander Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4380,4; + - Id: 13935 + AegisName: Soul_Box + Name: Soul Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4388,4; + - Id: 13936 + AegisName: Noum_Bpx + Name: Gnome Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 4335,4; + - Id: 13937 + AegisName: Robo_Eye_Box + Name: Robo Eye Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5325,1; + - Id: 13938 + AegisName: Twin_Ribbon_Box + Name: Maiden's Twin Ribbon Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5187,1; + - Id: 13939 + AegisName: Diadem_Box + Name: Diadem Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5313,1; + - Id: 13940 + AegisName: Siege_Tele_Scroll_Box + Name: WoE Teleport Scroll 100 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14591,100; + - Id: 13941 + AegisName: Valentine_Scroll_TW + Name: Taiwan Valentine Scroll + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 13942 + AegisName: Love_Angel_Box_1m + Name: Love Angel Magic Powder Box 30 Days + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14009,1; + - Id: 13943 + AegisName: Squirrel_Box_1m + Name: Squirrel Magic Powder Box 30 Days + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14010,1; + - Id: 13944 + AegisName: Gogo_Box_1m + Name: Gogo Magic Powder Box 30 Days + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14011,1; + - Id: 13945 + AegisName: Br_SwordPackage + Name: Swordman Package + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Br_SwordPackage); + - Id: 13946 + AegisName: Br_MagePackage + Name: Magician Package + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Br_MagePackage); + - Id: 13947 + AegisName: Br_AcolPackage + Name: Acolyte Package + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Br_AcolPackage); + - Id: 13948 + AegisName: Br_ArcherPackage + Name: Archer Package + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Br_ArcherPackage); + - Id: 13949 + AegisName: Br_MerPackage + Name: Merchant Package + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Br_MerPackage); + - Id: 13950 + AegisName: Br_ThiefPackage + Name: Thief Package + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Br_ThiefPackage); + - Id: 13951 + AegisName: Wasteland_Outlaw_Box + Name: Western Outlaw Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13109,604800; + - Id: 13952 + AegisName: Lever_Action_Rifle_Box + Name: Lever Action Rifle Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13170,604800; + - Id: 13953 + AegisName: All_In_One_Ring_Box + Name: All In One Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_All_In_One_Ring_Box); + /*rentitem All_In_One_Ring,604800;*/ + - Id: 13954 + AegisName: Spiritual_Tunic_Box + Name: Spiritual Tunic Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2384,604800; + - Id: 13955 + AegisName: Recuperative_Armor_Box + Name: Recuvative Armor Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2385,604800; + - Id: 13956 + AegisName: Shelter_Resistance_Box + Name: Shell Of Resistance Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2132,604800; + - Id: 13957 + AegisName: Sylphid_Manteau_Box + Name: Silf Manteau Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2543,604800; + - Id: 13958 + AegisName: Refresh_Shoes_Box + Name: Refresh Shoes Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2439,604800; + - Id: 13959 + AegisName: Toast_Box + Name: Crunch Toast Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5391,604800; + - Id: 13960 + AegisName: Name_Change_Coupon_Box + Name: Identification Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7623,1; + - Id: 13961 + AegisName: Mojji_Box + Name: Mochi Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 554,5; + - Id: 13962 + AegisName: Deprotai_Doll_Hat_Box + Name: Defolty Doll Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5340,1; + - Id: 13963 + AegisName: Claris_Doll_Hat_Box + Name: Glaris Doll Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5341,1; + - Id: 13964 + AegisName: Sorin_Doll_Hat_Box + Name: Sorin Doll Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5342,1; + - Id: 13965 + AegisName: Tayelin_Doll_Hat_Box + Name: Tailring Doll Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5343,1; + - Id: 13966 + AegisName: Binit_Doll_Hat_Box + Name: Vinit Doll Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5344,1; + - Id: 13967 + AegisName: Debril_Doll_Hat_Box + Name: W Doll Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5345,1; + - Id: 13968 + AegisName: Bubblegum_Lower_Box + Name: Bubble Gum Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5394,86400; + - Id: 13969 + AegisName: Lucky_Clip_Box + Name: Lucky Clip Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2742,86400; + - Id: 13970 + AegisName: Iron_10_Box + Name: Iron Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 998,10; + - Id: 13971 + AegisName: Steel_10_Box + Name: Steel Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 999,10; + - Id: 13972 + AegisName: Coal_10_Box + Name: Coal Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 1003,10; + - Id: 13973 + AegisName: Poison_Bottle_30_Box + Name: Poison Bottle Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 678,30; + - Id: 13974 + AegisName: TW_Scroll01 + Name: Fisherman Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 13975 + AegisName: Picture_Diary_Box + Name: Diary Magic Powder Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12304,604800; + - Id: 13976 + AegisName: Mini_Heart_Box + Name: Mini Heart Magic Powder Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12305,604800; + - Id: 13977 + AegisName: Newcomer_Box + Name: Freshman Magic Powder Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12306,604800; + - Id: 13978 + AegisName: Kid_Box + Name: Kid Magic Powder Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12307,604800; + - Id: 13979 + AegisName: Magic_Castle_Box + Name: Magic Magic Powder Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12308,604800; + - Id: 13980 + AegisName: Bulging_Head_Box + Name: JJangu Magic Powder Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12309,604800; + - Id: 13981 + AegisName: Picture_Diary_Box_1m + Name: Diary Magic Powder Box 30 Days + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12304,2592000; + - Id: 13982 + AegisName: Mini_Heart_Box_1m + Name: Mini Heart Magic Powder Box 30 Days + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12305,2592000; + - Id: 13983 + AegisName: Newcomer_Box_1m + Name: Freshman Magic Powder Box 30 Days + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12306,2592000; + - Id: 13984 + AegisName: Kid_Box_1m + Name: Kid Magic Powder Box 30 Days + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12307,2592000; + - Id: 13985 + AegisName: Magic_Castle_Box_1m + Name: Magic Magic Powder Box 30 Days + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12308,2592000; + - Id: 13986 + AegisName: Bulging_Head_Box_1m + Name: JJangu Magic Powder Box 30 Days + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12309,2592000; + - Id: 13987 + AegisName: Ori_Stone_5_Box + Name: Rough Oridecon 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 756,5; + - Id: 13988 + AegisName: Ori_Stone_50_Box + Name: Rough Oridecon 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 756,50; + - Id: 13989 + AegisName: Acidbomb_10_Box + Name: Acid Bomb 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Acidbomb_10_Box); + /*getitem 7135,10; getitem 7136,10;*/ + - Id: 13990 + AegisName: Job_Manual50_Box + Name: JOB Battle Manual Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14592,10; + - Id: 13991 + AegisName: Tiger_Mask_Box + Name: Tiger Mask Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5098,1; + - Id: 13992 + AegisName: Cat_Hat_Box + Name: Pussy Cat Bell Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5099,1; + - Id: 13993 + AegisName: Alice_Doll_Box + Name: Alice Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5137,1; + - Id: 13994 + AegisName: Speed_Up_Potion_Box5 + Name: Speed Potion 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12016,5; + - Id: 13995 + AegisName: Speed_Up_Potion_Box10 + Name: Speed Potion 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12016,10; + - Id: 13996 + AegisName: Big_Bun_Box100 + Name: Big Bun 100 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14522,100; + - Id: 13997 + AegisName: Big_Bun_Box500 + Name: Big Bun 500 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14522,500; + - Id: 13998 + AegisName: Giant_Fly_Wing_Box500 + Name: Giant Fly Wing 500 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12212,500; + - Id: 13999 + AegisName: Pill__Box100 + Name: Pill 100 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14523,100; + - Id: 14000 + AegisName: Pill__Box500 + Name: Pill 500 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14523,500; + - Id: 14001 + AegisName: Basic_Siege_Supply_Box + Name: Recruit Siege Supply Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Basic_Siege_Supply_Box); + /*getitem 11503,25; getitem 11504,10;*/ + - Id: 14002 + AegisName: Adv_Siege_Supply_Box + Name: Veteran Siege Supply Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Adv_Siege_Supply_Box); + /*getitem 11503,50; getitem 11504,20;*/ + - Id: 14003 + AegisName: Elite_Siege_Supply_Box + Name: Elite Siege Supply Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Elite_Siege_Supply_Box); + /*getitem 11503,100; getitem 11504,50;*/ + - Id: 14004 + AegisName: Poison_Bottle_10_Box + Name: Poison Bottle 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 678,10; + - Id: 14005 + AegisName: Poison_Bottle_5_Box + Name: Poison Bottle 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 678,5; + - Id: 14006 + AegisName: F_Drooping_W_Kitty_Box + Name: Evolved Drooping Cat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5372,1; + - Id: 14007 + AegisName: F_Rabbit_Ear_Hat_Box + Name: Evolved Rabbits Headband Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5378,1; + - Id: 14008 + AegisName: F_L_Orc_Hero_Helm_Box + Name: Evolved Helmet Of Orc Hero Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5375,1; + - Id: 14009 + AegisName: F_Love_Angel_Box + Name: Love Angel Magic Powder Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12287,604800; + - Id: 14010 + AegisName: F_Squirrel_Box + Name: Squillroll Magic Powder Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12288,604800; + - Id: 14011 + AegisName: F_Gogo_Box + Name: Gogo Magic Powder Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12289,604800; + - Id: 14012 + AegisName: F_Love_Angel_Box_1m + Name: Love Angel Magic Powder Box 30 Days + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13915,2592000; + - Id: 14013 + AegisName: F_Squirrel_Box_1m + Name: Squillroll Magic Powder Box 30 Days + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13916,2592000; + - Id: 14014 + AegisName: F_Gogo_Box_1m + Name: Gogo Magic Powder Box 30 Days + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13917,2592000; + - Id: 14015 + AegisName: F_Wasteland_Outlaw_Box + Name: Western Outlaw Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13107,604800; + - Id: 14016 + AegisName: F_Lever_Action_Rifle_Box + Name: Lever Action Rifle Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13170,604800; + - Id: 14017 + AegisName: F_All_In_One_Ring_Box + Name: All In One Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2741,604800; + - Id: 14018 + AegisName: F_Spritual_Tunic_Box + Name: Spiritual Tunic Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2384,604800; + - Id: 14019 + AegisName: F_Recuperative_Box + Name: Recuvative Armor Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2385,604800; + - Id: 14020 + AegisName: F_Shelter_Resist_Box + Name: Shell Of Resistance Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2132,604800; + - Id: 14021 + AegisName: F_Sylphid_Manteau_Box + Name: Silf Manteau Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2543,604800; + - Id: 14022 + AegisName: F_Refresh_Shoes_Box + Name: Refresh Shoes Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2439,604800; + - Id: 14023 + AegisName: F_Toast_Box + Name: Crunch Toast Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5391,604800; + - Id: 14024 + AegisName: F_Robo_Eye_Box + Name: Robo Eye Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5325,1; + - Id: 14025 + AegisName: F_Twin_Ribbon_Box + Name: Maiden's Twin Ribbon Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5187,1; + - Id: 14026 + AegisName: F_Diadem_Box + Name: Diadem Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5313,1; + - Id: 14027 + AegisName: F_Fish_Head_Hat_Box + Name: Fish Head Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5380,1; + - Id: 14028 + AegisName: F_Santa_Poring_Hat_Box + Name: SantaPoring Cap Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5381,1; + - Id: 14029 + AegisName: F_Bell_Ribbon_Box + Name: Bell Ribbon Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5382,1; + - Id: 14030 + AegisName: F_Mimic_Scroll_Box5 + Name: Mimic Summoning 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12276,5; + - Id: 14031 + AegisName: F_Disguise_Scroll_Box5 + Name: Disguise Summoning 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12277,5; + - Id: 14032 + AegisName: F_Alice_Scroll_Box5 + Name: Alice Summoning 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12278,5; + - Id: 14033 + AegisName: F_Mimic_Scroll_Box10 + Name: Mimic Summoning 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12276,10; + - Id: 14034 + AegisName: F_Disguise_Scroll_Box10 + Name: Disguise Summoning 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12277,10; + - Id: 14035 + AegisName: F_Alice_Scroll_Box10 + Name: Alice Summoning 10 Box) + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12278,10; + - Id: 14036 + AegisName: F_New_Style_Coupon_Box + Name: New Style Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7622,1; + - Id: 14037 + AegisName: F_Repair_Scroll_Box + Name: Repair Weapon Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14521,5; + getitem 1002,5; + getitem 998,5; + getitem 756,5; + getitem 999,5; + - Id: 14038 + AegisName: F_Repair_Scroll_Box10 + Name: Repair Weapon Scroll 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14521,10; + getitem 1002,10; + getitem 998,10; + getitem 756,10; + getitem 999,10; + - Id: 14039 + AegisName: F_Hockey_Mask_Box + Name: Hockey Mask Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5314,604800; + - Id: 14040 + AegisName: F_Observer_Box + Name: Observer Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5315,604800; + - Id: 14041 + AegisName: F_WOB_Rune_Box5 + Name: Yellow Butterfly Wing 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14582,5; + - Id: 14042 + AegisName: F_WOB_Rune_Box10 + Name: Yellow Butterfly Wing Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14582,10; + - Id: 14043 + AegisName: F_WOB_Schwaltz_Box5 + Name: Green Butterfly Wing 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14583,5; + - Id: 14044 + AegisName: F_WOB_Schwaltz_Box10 + Name: Green Butterfly Wing Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14583,10; + - Id: 14045 + AegisName: F_WOB_Rachel_Box5 + Name: Red Butterfly Wing 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14584,5; + - Id: 14046 + AegisName: F_WOB_Rachel_Box10 + Name: Red Butterfly Wing Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14584,10; + - Id: 14047 + AegisName: F_WOB_Local_Box5 + Name: Blue Butterfly Wing 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14585,5; + - Id: 14048 + AegisName: F_WOB_Local_Box10 + Name: Blue Butterfly Wing Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14585,10; + - Id: 14049 + AegisName: F_Spark_Candy_Box5 + Name: Candy 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14586,5; + - Id: 14050 + AegisName: F_Spark_Candy_Box10 + Name: Candy 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14586,10; + - Id: 14051 + AegisName: F_Dun_Tel_Scroll2_Box5 + Name: Dungeon Teleport Scroll II 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14581,5; + - Id: 14052 + AegisName: F_Dun_Tel_Scroll2_Box10 + Name: Dungeon Teleport Scroll II 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14581,10; + - Id: 14053 + AegisName: F_Little_Angel_Doll_Box + Name: Little Angel Doll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5324,1; + - Id: 14054 + AegisName: F_Triple_Poring_Hat_Box + Name: Poring 3 Hats Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5255,1; + - Id: 14055 + AegisName: F_Nagan_Box + Name: Refined Nagan Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13407,604800; + - Id: 14056 + AegisName: F_Skewer_Box + Name: Refined Brocca Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1424,604800; + - Id: 14057 + AegisName: F_Survival_Rod_Box + Name: Refined Survivor's Rod Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1628,604800; + - Id: 14058 + AegisName: F_Quadrille_Box + Name: Refined Quadrille Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1537,604800; + - Id: 14059 + AegisName: F_Great_Axe_Box + Name: Refined Great Axe Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1378,604800; + - Id: 14060 + AegisName: F_Bloody_Roar_Box + Name: Refined Bloody Roar Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1273,604800; + - Id: 14061 + AegisName: F_Hardback_Box + Name: Refined Hardcover Book Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1567,604800; + - Id: 14062 + AegisName: F_Fire_Brand_Box + Name: Refined Fireblend Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13408,604800; + - Id: 14063 + AegisName: F_Immaterial_Sword_Box + Name: Refined Immaterial Sword Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13409,604800; + - Id: 14064 + AegisName: F_Unholy_Touch_Box + Name: Refined Unholy Touch Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1274,604800; + - Id: 14065 + AegisName: F_Clack_Of_Servival_Box + Name: Refined Survivor's Manteau Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2535,1209600; + - Id: 14066 + AegisName: F_Masquerade_Box + Name: Refined Masquerade Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5326,1209600; + - Id: 14067 + AegisName: F_Orc_Hero_Helm_Box + Name: Refined Helmet of Orc Hero Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5327,1209600; + - Id: 14068 + AegisName: F_Ear_Of_Devil_Wing_Box + Name: Refined Wing of Diablo Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5328,1209600; + - Id: 14069 + AegisName: F_Dark_Blindfold_Box + Name: Refined Dark Blinder Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5329,1209600; + - Id: 14070 + AegisName: F_K_Drooping_Kitty_Box + Name: Refined Drooping Cat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5330,1209600; + - Id: 14071 + AegisName: F_Corsair_Box + Name: Refined Corsair Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5331,1209600; + - Id: 14072 + AegisName: F_Bloody_Iron_Ball_Box + Name: Refined Bloodied Shackle Ball Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2710,604800; + - Id: 14073 + AegisName: F_Spiritual_Ring_Box + Name: Refined Spiritual Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2711,604800; + - Id: 14074 + AegisName: F_G_O_I_Box5 + Name: Wine Glass of Illusion 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14538,5; + - Id: 14075 + AegisName: F_G_O_I_Box10 + Name: Glass Of Illusion 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14538,10; + - Id: 14076 + AegisName: F_Shadow_Armor_S_Box5 + Name: Scroll of Shadow Armor 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14539,5; + - Id: 14077 + AegisName: F_Shadow_Armor_S_Box10 + Name: Scroll of Shadow Armor 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14539,10; + - Id: 14078 + AegisName: F_Shadow_Armor_S_Box30 + Name: Scroll of Shadow Armor 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14539,30; + - Id: 14079 + AegisName: F_Holy_Armor_S_Box5 + Name: Scroll of Holy Armor 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14540,5; + - Id: 14080 + AegisName: F_Holy_Armor_S_Box10 + Name: Scroll of Holy Armor 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14540,10; + - Id: 14081 + AegisName: F_Holy_Armor_S_Box30 + Name: Scroll of Holy Armor 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14540,30; + - Id: 14082 + AegisName: FS_Def_Potion_Box10 + Name: Small Defense Potion 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14541,10; + - Id: 14083 + AegisName: FS_Def_Potion_Box30 + Name: Small Physical Defense Potion 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14541,30; + - Id: 14084 + AegisName: FS_Def_Potion_Box50 + Name: Small Physical Defense Potion 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14541,50; + - Id: 14085 + AegisName: FB_Def_Potion_Box10 + Name: Big Defense Potion 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14542,10; + - Id: 14086 + AegisName: FB_Def_Potion_Box30 + Name: Large Physical Defense Potion 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14542,30; + - Id: 14087 + AegisName: FB_Def_Potion_Box50 + Name: Large Physical Defense Potion 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14542,50; + - Id: 14088 + AegisName: FS_Mdef_Potion_Box10 + Name: Small Magic Defense Potion 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14543,10; + - Id: 14089 + AegisName: FS_Mdef_Potion_Box30 + Name: Small Magical Defense Potion 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14543,30; + - Id: 14090 + AegisName: FS_Mdef_Potion_Box50 + Name: Small Magical Defense Potion 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14543,50; + - Id: 14091 + AegisName: FB_Mdef_Potion_Box10 + Name: Big Magic Defense Potion 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14544,10; + - Id: 14092 + AegisName: FB_Mdef_Potion_Box30 + Name: Large Magical Defense Potion 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14544,30; + - Id: 14093 + AegisName: FB_Mdef_Potion_Box50 + Name: Large Magical Defense Potion 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14544,50; + - Id: 14094 + AegisName: F_Flying_Angel_Box + Name: Flying Angel Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5210,1; + - Id: 14095 + AegisName: F_Cat_Hat_Box + Name: Neko Mimi Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5099,1; + - Id: 14096 + AegisName: F_M_F_H_Box + Name: Moonlight Flower Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5214,1; + - Id: 14097 + AegisName: F_Chick_Hat_Box + Name: Baby Chick Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5283,1; + - Id: 14098 + AegisName: F_Pecopeco_Hairband_Box + Name: Peco Peco Hairband Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5286,1209600; + - Id: 14099 + AegisName: F_Red_Glasses_Box + Name: Red Glasses Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5288,1209600; + - Id: 14100 + AegisName: F_Whisper_Mask_Box + Name: Whisper Mask Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5294,1209600; + - Id: 14101 + AegisName: F_Ramen_Hat_Box + Name: Ramen Hat Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5293,1209600; + - Id: 14102 + AegisName: F_Dun_Tele_Scroll1_Box + Name: Dungeon Teleport Scroll 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14527,5; + - Id: 14103 + AegisName: F_Max_Weight_Up_Box + Name: Gym Membership Card Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7776,1; + - Id: 14104 + AegisName: F_S_Life_Potion_Box + Name: Small Life Potion 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14534,10; + - Id: 14105 + AegisName: F_S_Life_Potion_Box30 + Name: Small Life Potion 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14534,30; + - Id: 14106 + AegisName: F_S_Life_Potion_Box50 + Name: Small Life Potion 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14534,50; + - Id: 14107 + AegisName: F_M_Life_Potion_Box + Name: Medium Life Potion 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14535,10; + - Id: 14108 + AegisName: F_M_Life_Potion_Box30 + Name: Large Life Potion 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14535,30; + - Id: 14109 + AegisName: F_M_Life_Potion_Box50 + Name: Large Life Potion 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14535,50; + - Id: 14110 + AegisName: F_Abrasive_Box5 + Name: Abrasive 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14536,5; + - Id: 14111 + AegisName: F_Abrasive_Box10 + Name: Abrasive 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14536,10; + - Id: 14112 + AegisName: F_Regeneration_Box5 + Name: Regeneration Potion 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14537,5; + - Id: 14113 + AegisName: F_Regeneration_Box10 + Name: Regeneration Potion 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14537,10; + - Id: 14114 + AegisName: F_Dun_Tele_Scroll_Box10 + Name: Dungeon Teleport Scroll 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14527,10; + - Id: 14115 + AegisName: F_Infiltrator_Box + Name: Refined Infiltrator Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1267,604800; + - Id: 14116 + AegisName: F_Muramasa_Box + Name: Refined Muramasa Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1173,604800; + - Id: 14117 + AegisName: F_Excalibur_Box + Name: Refined Excalibur Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13401,604800; + - Id: 14118 + AegisName: F_Combat_Knife_Box + Name: Combat Knife Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13021,604800; + - Id: 14119 + AegisName: F_Counter_Dagger_Box + Name: Counter Dagger Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13022,604800; + - Id: 14120 + AegisName: F_Kaiser_Knuckle_Box + Name: Refined Kaiser Knuckle Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1817,604800; + - Id: 14121 + AegisName: F_Mighty_Staff_Box + Name: Refined Mighty Staff Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1623,604800; + - Id: 14122 + AegisName: F_Right_Epsilon_Box + Name: Light Epsilon Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1372,604800; + - Id: 14123 + AegisName: F_Balistar_Box + Name: Refined Ballista Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1728,604800; + - Id: 14124 + AegisName: F_Diary_Of_Great_Sage + Name: Sage's Diary Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1563,604800; + - Id: 14125 + AegisName: F_Asura_Box + Name: Asura Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13023,604800; + - Id: 14126 + AegisName: F_Apple_Of_Archer_Box + Name: Apple of Archer Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5265,1209600; + - Id: 14127 + AegisName: F_Bunny_Band_Box + Name: Bunny Band Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5266,1209600; + - Id: 14128 + AegisName: F_Sahkkat_Box + Name: Refined Sakkat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5267,1209600; + - Id: 14129 + AegisName: F_Lord_Circlet_Box + Name: Refined Grand Circlet Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5268,1209600; + - Id: 14130 + AegisName: F_Elven_Ears_Box + Name: Elven Ears Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2686,1209600; + - Id: 14131 + AegisName: F_Steel_Flower_Box + Name: Steel Flower Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2687,1209600; + - Id: 14132 + AegisName: F_Critical_Ring_Box + Name: Critical Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2688,604800; + - Id: 14133 + AegisName: F_Earring_Box + Name: Earring Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2689,604800; + - Id: 14134 + AegisName: F_Ring_Box + Name: Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2690,604800; + - Id: 14135 + AegisName: F_Necklace_Box + Name: Necklace Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2691,604800; + - Id: 14136 + AegisName: F_Glove_Box + Name: Glove Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2692,604800; + - Id: 14137 + AegisName: F_Brooch_Box + Name: Brooch Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2693,604800; + - Id: 14138 + AegisName: F_Rosary_Box + Name: Rosary Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2694,604800; + - Id: 14139 + AegisName: F_Safety_Ring_Box + Name: Safety Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2695,604800; + - Id: 14140 + AegisName: F_Vesper_Core_Box01 + Name: Refined Vesper Core 01 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2696,604800; + - Id: 14141 + AegisName: F_Vesper_Core_Box02 + Name: Refined Vesper Core 02 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2697,604800; + - Id: 14142 + AegisName: F_Vesper_Core_Box03 + Name: Refined Vesper Core 03 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2698,604800; + - Id: 14143 + AegisName: F_Vesper_Core_Box04 + Name: Refined Vesper Core 04 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2699,604800; + - Id: 14144 + AegisName: F_Vigorgra_Package1 + Name: Vigorgra Box1 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12250,2; + getitem 12251,2; + getitem 12208,2; + getitem 12215,15; + getitem 12216,15; + getitem 12211,1; + getitem 7621,1; + - Id: 14145 + AegisName: F_Vigorgra_Package2 + Name: Vigorgra Box2 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12250,2; + getitem 12255,2; + getitem 12208,2; + getitem 12215,15; + getitem 12216,15; + getitem 12211,1; + getitem 7621,1; + - Id: 14146 + AegisName: F_Vigorgra_Package3 + Name: Vigorgra Box3 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12252,2; + getitem 12253,2; + getitem 12208,2; + getitem 12215,15; + getitem 12216,15; + getitem 12211,1; + getitem 7621,1; + - Id: 14147 + AegisName: F_Vigorgra_Package4 + Name: Vigorgra Box4 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12252,2; + getitem 12255,2; + getitem 12208,2; + getitem 12215,15; + getitem 12216,15; + getitem 12211,1; + getitem 7621,1; + - Id: 14148 + AegisName: F_Vigorgra_Package5 + Name: Vigorgra Box5 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12252,2; + getitem 12250,2; + getitem 12208,2; + getitem 12215,15; + getitem 12216,15; + getitem 12211,1; + getitem 7621,1; + - Id: 14149 + AegisName: F_Vigorgra_Package6 + Name: Vigorgra Box6 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12250,2; + getitem 12251,2; + getitem 12208,2; + getitem 12215,15; + getitem 12217,20; + getitem 12211,1; + getitem 7621,1; + - Id: 14150 + AegisName: F_Vigorgra_Package7 + Name: Vigorgra Box7 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12250,4; + getitem 12251,4; + getitem 12208,4; + getitem 12215,30; + getitem 12216,30; + getitem 12211,2; + getitem 7621,2; + - Id: 14151 + AegisName: F_Vigorgra_Package8 + Name: Vigorgra Box8 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12250,4; + getitem 12255,4; + getitem 12208,4; + getitem 12215,30; + getitem 12216,30; + getitem 12211,2; + getitem 7621,2; + - Id: 14152 + AegisName: F_Vigorgra_Package9 + Name: Start your Journey Pack + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12252,4; + getitem 12253,4; + getitem 12208,4; + getitem 12215,30; + getitem 12216,30; + getitem 12211,2; + getitem 7621,2; + - Id: 14153 + AegisName: F_Vigorgra_Package10 + Name: Siege Mode Pack + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12252,4; + getitem 12255,4; + getitem 12208,4; + getitem 12215,30; + getitem 12216,30; + getitem 12211,2; + getitem 7621,2; + - Id: 14154 + AegisName: F_Vigorgra_Package11 + Name: 1 Hour Survival Pack + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12252,4; + getitem 12250,4; + getitem 12208,4; + getitem 12215,30; + getitem 12216,30; + getitem 12211,2; + getitem 7621,2; + - Id: 14155 + AegisName: F_Vigorgra_Package12 + Name: Weekend Hunting Pack + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12250,4; + getitem 12251,4; + getitem 12208,4; + getitem 12215,30; + getitem 12217,40; + getitem 12211,2; + getitem 7621,2; + - Id: 14156 + AegisName: F_Battle_Manual_Box + Name: Battle Manual Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12208,10; + - Id: 14157 + AegisName: F_Insurance_Package + Name: Insurance Package + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12209,10; + - Id: 14158 + AegisName: F_Bubble_Gum_Box + Name: Bubble Gum Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12210,10; + - Id: 14159 + AegisName: F_Str_Dish_Box + Name: Steamed Tongue Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12202,10; + - Id: 14160 + AegisName: F_Agi_Dish_Box + Name: Steamed Scorpion Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12203,10; + - Id: 14161 + AegisName: F_Int_Dish_Box + Name: Dragon Breath Cocktail Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12204,10; + - Id: 14162 + AegisName: F_Dex_Dish_Box + Name: Hwergelmir's Tonic Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12205,10; + - Id: 14163 + AegisName: F_Luk_Dish_Box + Name: Nine Tail Dish Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12206,10; + - Id: 14164 + AegisName: F_Vit_Dish_Box + Name: Stew Of Immortality Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12207,10; + - Id: 14165 + AegisName: F_Kafra_Card_Box + Name: Kafra Card Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12211,10; + - Id: 14166 + AegisName: F_Giant_Fly_Wing_Box + Name: Giant Fly Wing Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12212,10; + - Id: 14167 + AegisName: F_Neuralizer_Box + Name: Neuralizer Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12213,1; + - Id: 14168 + AegisName: F_Convex_Mirror_Box + Name: Convex Mirror Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12214,10; + - Id: 14169 + AegisName: F_Blessing_10_Scroll_Box + Name: Blessing 10 Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12215,10; + - Id: 14170 + AegisName: F_Inc_Agi_10_Scroll_Box + Name: Increase AGI 10 scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12216,10; + - Id: 14171 + AegisName: F_Aspersio_5_Scroll_Box + Name: Aspersio 5 Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12217,10; + getitem 523,10; + - Id: 14172 + AegisName: F_Assumptio_5_Scroll_Box + Name: Assumptio 5 Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12218,10; + - Id: 14173 + AegisName: F_Wind_Walk_10_Scroll_Box + Name: Wind Walk 10 Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12219,10; + - Id: 14174 + AegisName: F_Adrenaline_Scroll_Box + Name: Adrenaline 5 Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12220,10; + - Id: 14175 + AegisName: F_Megaphone_Box + Name: Megaphone 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12221,10; + - Id: 14176 + AegisName: F_Enriched_Elunium_Box + Name: Enriched Elunium Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7619,10; + - Id: 14177 + AegisName: F_Enriched_Oridecon_Box + Name: Enriched Oridecon Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7620,10; + - Id: 14178 + AegisName: F_Token_Of_Siegfried_Box + Name: Token of Siegfried Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7621,10; + - Id: 14179 + AegisName: F_Giant_Fly_Wing_Box50 + Name: Giant Fly Wing 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12212,50; + - Id: 14180 + AegisName: F_Giant_Fly_Wing_Box100 + Name: Giant Fly Wing 100 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12212,100; + - Id: 14181 + AegisName: F_Dex_Dish_Box30 + Name: Hwergelmir's Tonic 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12205,30; + - Id: 14182 + AegisName: F_Dex_Dish_Box50 + Name: Hwergelmir's Tonic 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12205,50; + - Id: 14183 + AegisName: F_Luk_Dish_Box30 + Name: Nine Tail Dish 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12206,30; + - Id: 14184 + AegisName: F_Luk_Dish_Box50 + Name: Nine Tail Dish 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12206,50; + - Id: 14185 + AegisName: F_Inc_Agi_10_Box30 + Name: Increase Agility Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12216,30; + - Id: 14186 + AegisName: F_Inc_Agi_10_Box50 + Name: Increase Agility Scroll 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12216,50; + - Id: 14187 + AegisName: F_Vit_Dish_Box30 + Name: Stew of Immortality 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12207,30; + - Id: 14188 + AegisName: F_Vit_Dish_Box50 + Name: Stew of Immortality 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12207,50; + - Id: 14189 + AegisName: F_Insurance_Package30 + Name: Life Insurrance 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12209,30; + - Id: 14190 + AegisName: F_Insurance_Package50 + Name: Life Insurrance 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12209,50; + - Id: 14191 + AegisName: F_Convex_Mirror_Box5 + Name: Convex Mirror 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12214,5; + - Id: 14192 + AegisName: F_Convex_Mirror_Box30 + Name: Convex Mirror 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12214,30; + - Id: 14193 + AegisName: F_Blessing10_Box30 + Name: Blessing Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12215,30; + - Id: 14194 + AegisName: F_Blessing10_Box50 + Name: Lv10 Blessing Scroll Box 50 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12215,50; + - Id: 14195 + AegisName: F_Adrenaline10_Box30 + Name: Adrenaline Rush Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12220,30; + - Id: 14196 + AegisName: F_Adrenaline10_Box50 + Name: Adrenaline Rush Scroll 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12220,50; + - Id: 14197 + AegisName: F_Assumptio_5_Box30 + Name: Assumptio Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12218,30; + - Id: 14198 + AegisName: F_Assumptio_5_Box50 + Name: Lv5 Assumptio Scroll Box 50 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12218,50; + - Id: 14199 + AegisName: F_Aspersio_5_Box30 + Name: Aspersio Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12217,30; + getitem 523,30; + - Id: 14200 + AegisName: F_Aspersio_5_Box50 + Name: Aspersio Scroll 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12217,50; + getitem 523,50; + - Id: 14201 + AegisName: F_Agi_Dish_Box30 + Name: Steamed Scorpion 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12203,30; + - Id: 14202 + AegisName: F_Agi_Dish_Box50 + Name: Steamed Scorpion 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12203,50; + - Id: 14203 + AegisName: F_Wind_Walk10_Box30 + Name: Wind Walk Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12219,30; + - Id: 14204 + AegisName: F_Wind_Walk10_Box50 + Name: Wind Walk Scroll 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12219,50; + - Id: 14205 + AegisName: F_Int_Dish_Box30 + Name: Dragon Breath Cocktail 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12204,30; + - Id: 14206 + AegisName: F_Int_Dish_Box50 + Name: Dragon Breath Cocktail 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12204,50; + - Id: 14207 + AegisName: F_Battle_Manual_Box1 + Name: Field Manual Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12208,1; + - Id: 14208 + AegisName: F_Battle_Manual_Box5 + Name: Battle Manual 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12208,5; + - Id: 14209 + AegisName: F_Siegfried_Box5 + Name: Token of Siegfried 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7621,5; + - Id: 14210 + AegisName: F_Siegfried_Box20 + Name: Token of Siegfried 20 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7621,20; + - Id: 14211 + AegisName: F_Kafra_Card_Box30 + Name: Kafra Card 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12211,30; + - Id: 14212 + AegisName: F_Kafra_Card_Box50 + Name: Kafra Card 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12211,50; + - Id: 14213 + AegisName: F_Str_Dish_Box30 + Name: Steamed Tongue 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12202,30; + - Id: 14214 + AegisName: F_Str_Dish_Box50 + Name: Steamed Tongue 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12202,50; + - Id: 14215 + AegisName: F_Bubble_Gum_Box1 + Name: Bubble Gum Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12210,1; + - Id: 14216 + AegisName: F_Bubble_Gum_Box5 + Name: Bubble Gum 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12210,5; + - Id: 14217 + AegisName: F_Megaphone_Box1 + Name: Megaphone Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12221,1; + - Id: 14218 + AegisName: F_Megaphone_Box5 + Name: Megaphone 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12221,5; + - Id: 14219 + AegisName: F_Enriched_Elunium_Box5 + Name: Enriched Elunium 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7619,5; + - Id: 14220 + AegisName: F_Enriched_Oridecon_Box5 + Name: Enriched Oridecon 5 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7620,5; + - Id: 14221 + AegisName: MP_Scroll_Box + Name: Mystical Amplification Scroll 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14593,10; + - Id: 14222 + AegisName: MP_Scroll_Box30 + Name: Mystical Amplification Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14593,30; + - Id: 14223 + AegisName: MP_Scroll_Box50 + Name: Mystical Amplification Scroll 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14593,50; + - Id: 14224 + AegisName: Quagmire_Scroll_Box + Name: Quagmire Scroll 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14594,10; + - Id: 14225 + AegisName: Quagmire_Scroll_Box30 + Name: Quagmire Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14594,30; + - Id: 14226 + AegisName: Quagmire_Scroll_Box50 + Name: Quagmire Scroll 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14594,50; + - Id: 14227 + AegisName: Healing_Staff_Box + Name: Healing Staff Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1638,604800; + - Id: 14228 + AegisName: Praxinus_Box + Name: Praccsinos Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2752,604800; + - Id: 14229 + AegisName: Cherry_Blossom_Scroll + Name: Cherry Blossom Scroll + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Sakura_Scroll); + - Id: 14230 + AegisName: Note_Headphones_Box + Name: Note Headphones Box + Type: Cash + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5151,1; + - Id: 14231 + AegisName: Novice_Breastplate_Boxes + Name: Novice Breastplate Boxes + Type: Cash + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 14232 + AegisName: Yggdrasilberry_Box_ + Name: Yggdrasil Berry 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 607,10; + - Id: 14233 + AegisName: Dead_Tree_Branch_Box1 + Name: Dead Branch 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 604,10; + - Id: 14234 + AegisName: Dead_Tree_Branch_Box2 + Name: Dead Branch 25 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 604,25; + - Id: 14235 + AegisName: Field_Manual_Box_2 + Name: Field Manual 2 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12208,2; + - Id: 14236 + AegisName: Steamed_Tongue_Box_20 + Name: Steamed Tongue 20 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12202,20; + - Id: 14237 + AegisName: Steamed_Desert_Scorpions_Box_20 + Name: Steamed Desert Scorpions Box(20) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12203,20; + - Id: 14238 + AegisName: Stew_Of_Immortality_Box_20 + Name: Immortal Stew 20 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12207,20; + - Id: 14239 + AegisName: Dragon_Breath_Cocktail_Box_20 + Name: Dragon Breath Cocktail 20 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12204,20; + - Id: 14240 + AegisName: Hwergelmir's_Tonic_Box_20 + Name: Hwergelmir's Tonic 20 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12205,20; + - Id: 14241 + AegisName: Nine_Tail_Dish_Box_20 + Name: Nine Tail Dish 20 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12206,20; + - Id: 14242 + AegisName: Beholder_Ring_Box + Name: Beholder Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Beholder_Ring_Box); + /*rentitem 2753,604800;*/ + - Id: 14243 + AegisName: Hallow_Ring_Box + Name: Hallow Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Hallow_Ring_Box); + /*rentitem 2754,604800;*/ + - Id: 14244 + AegisName: Clamorous_Ring_Box + Name: Clamorous Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Clamorous_Ring_Box); + /*rentitem 2755,604800;*/ + - Id: 14245 + AegisName: Chemical_Ring_Box + Name: Chemical Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Chemical_Ring_Box); + /*rentitem 2756,604800;*/ + - Id: 14246 + AegisName: Insecticide_Ring_Box + Name: Insecticide Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Insecticide_Ring_Box); + /*rentitem 2757,604800;*/ + - Id: 14247 + AegisName: Fisher_Ring_Box + Name: Fisher Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Fisher_Ring_Box); + /*rentitem 2758,604800;*/ + - Id: 14248 + AegisName: Decussate_Ring_Box + Name: Decussate Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Decussate_Ring_Box); + /*rentitem 2759,604800;*/ + - Id: 14249 + AegisName: Bloody_Ring_Box + Name: Bloody Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Bloody_Ring_Box); + /*rentitem 2760,604800;*/ + - Id: 14250 + AegisName: Satanic_Ring_Box + Name: Satanic Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Satanic_Ring_Box); + /*rentitem 2761,604800;*/ + - Id: 14251 + AegisName: Dragoon_Ring_Box + Name: Dragon Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Dragoon_Ring_Box); + /*rentitem 2762,604800;*/ + - Id: 14252 + AegisName: Beholder_Ring_Box2 + Name: Beholder Ring Box II + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2753,1; + - Id: 14253 + AegisName: Hallow_Ring_Box2 + Name: Hallow Ring Box II + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2754,1; + - Id: 14254 + AegisName: Clamorous_Ring_Box2 + Name: Clamorous Ring Box II + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2755,1; + - Id: 14255 + AegisName: Chemical_Ring_Box2 + Name: Chemical Ring Box II + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2756,1; + - Id: 14256 + AegisName: Insecticide_Ring_Box2 + Name: Insecticide Ring Box II + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2757,1; + - Id: 14257 + AegisName: Fisher_Ring_Box2 + Name: Fisher Ring Box II + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2758,1; + - Id: 14258 + AegisName: Decussate_Ring_Box2 + Name: Decussate Ring Box II + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2759,1; + - Id: 14259 + AegisName: Bloody_Ring_Box2 + Name: Bloody Ring Box II + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2760,1; + - Id: 14260 + AegisName: Satanic_Ring_Box2 + Name: Satanic Ring Box II + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2761,1; + - Id: 14261 + AegisName: Dragoon_Ring_Box2 + Name: Dragon Ring Box II + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2762,1; + - Id: 14262 + AegisName: Diary_Magic_Powder_Box + Name: Diary Magic Powder Box + Type: Cash + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12304,604800; + - Id: 14263 + AegisName: Mini_Heart_Magic_Powder_Box + Name: Mini Heart Magic Powder Box + Type: Cash + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12305,604800; + - Id: 14264 + AegisName: Freshman_Magic_Powder_Box + Name: Freshman Magic Powder Box + Type: Cash + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12306,604800; + - Id: 14265 + AegisName: Kid_Magic_Powder_Box + Name: Kid Magic Powder Box + Type: Cash + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12307,604800; + - Id: 14266 + AegisName: Magic_Magic_Powder_Box + Name: Magic Magic Powder Box + Type: Cash + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12308,604800; + - Id: 14267 + AegisName: JJangu_Magic_Powder_Box + Name: JJangu Magic Powder Box + Type: Cash + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12309,604800; + - Id: 14268 + AegisName: Diary_Magic_Powder_Box4 + Name: Diary Magic Powder Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 14269 + AegisName: Mini_Heart_Magic_Powder_Box4 + Name: Mini Heart Magic Powder Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 14270 + AegisName: Freshman_Magic_Powder_Box4 + Name: Freshman Magic Powder Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 14271 + AegisName: Kid_Magic_Powder_Box4 + Name: Kid Magic Powder Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 14272 + AegisName: Magic_Magic_Powder_Box4 + Name: Magic Magic Powder Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 14273 + AegisName: JJangu_Magic_Powder_Box4 + Name: JJangu Magic Powder Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 14274 + AegisName: Amplification_10_Scroll_Box2 + Name: Mystical Amplification Scroll 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14593,10; + - Id: 14275 + AegisName: Amplification_30_Scroll_Box2 + Name: Mystical Amplification Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14593,30; + - Id: 14276 + AegisName: Amplification_50_Scroll_Box2 + Name: Mystical Amplification Scroll 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14593,50; + - Id: 14277 + AegisName: Quagmire_10_Scroll_Box2 + Name: Quagmire Scroll 10 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14594,10; + - Id: 14278 + AegisName: Quagmire_30_Scroll_Box2 + Name: Quagmire Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14594,30; + - Id: 14279 + AegisName: Quagmire_50_Scroll_Box2 + Name: Quagmire Scroll 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14594,50; + - Id: 14280 + AegisName: Healing_Staff_Box2 + Name: Healing Staff Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 1638,1; + - Id: 14281 + AegisName: Praccsinos_Box + Name: Praccsinos Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2752,1; + - Id: 14282 + AegisName: Emperium_Box + Name: Emperium Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 714,1; + - Id: 14283 + AegisName: Marriage_Certificate_Box + Name: Written Oath Of Marriage Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6026,1; + - Id: 14284 + AegisName: Muffler_Box + Name: Muffler Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2548,1; + - Id: 14285 + AegisName: Balkiriah_Shield_Box + Name: Balkiriah Shield Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2137,1; + - Id: 14286 + AegisName: Skull_Ring_Box + Name: Skull Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2763,1; + - Id: 14287 + AegisName: Baricade_Repair_Kit + Name: Barricade Repair Kit + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 1019,30; + getitem 999,10; + getitem 1011,10; + getitem 984,5; + - Id: 14288 + AegisName: Guardian_Stone_Repair_Kit + Name: Guardian Stone Repair Kit + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 984,1; + getitem 985,1; + getitem 7049,30; + getitem 717,5; + getitem 716,5; + getitem 715,5; + - Id: 14289 + AegisName: Cloth_Dye_Coupon_Box + Name: New Clothing Dye Coupon Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6046,1; + - Id: 14290 + AegisName: Cloth_Dye_Coupon2_Box + Name: Original Clothing Dye Coupon Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6047,1; + - Id: 14291 + AegisName: Cloth_Dye_Coupon3_Box + Name: Clothing Dye Coupon Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6046,1; + - Id: 14292 + AegisName: Cloth_Dye_Coupon4_Box + Name: Clothing Dye Coupon Box II + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6047,1; + - Id: 14293 + AegisName: Mercenary_Contract_Box + Name: Mercenary Contract Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6050,1; + - Id: 14294 + AegisName: Mercenary_Contract_Box5 + Name: Mercenary Contract Box 5ea + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6050,5; + - Id: 14295 + AegisName: Mercenary_Contract_Box10 + Name: Mercenary Contract Box 10ea + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6050,10; + - Id: 14296 + AegisName: Angel_Scroll + Name: Angel Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Angel_Scroll); + - Id: 14297 + AegisName: Devil_Scroll + Name: Devil Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Devil_Scroll); + - Id: 14298 + AegisName: Surprise_Scroll + Name: Surprise Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Surprise_Scroll); + - Id: 14300 + AegisName: Mask_Of_Ifrit_Box + Name: Mask Of Ifrit Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5420,1; + - Id: 14301 + AegisName: Ifrit's_Ear_Box + Name: Ears Of Ifrit Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5421,1; + - Id: 14304 + AegisName: Scuba_Mask_Box + Name: Scuba Mask Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5397,1; + - Id: 14306 + AegisName: RWC_Special_Scroll + Name: RWC Special Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_RWC_Special_Scroll); + - Id: 14307 + AegisName: RWC_Limited_Scroll + Name: RWC Limited Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_RWC_Limited_Scroll); + - Id: 14308 + AegisName: Ardor_Scroll + Name: Ardor Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 14314 + AegisName: PhreeoniS_Box + Name: Phreeoni Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14597,10; + - Id: 14315 + AegisName: GhostringS_Box + Name: Ghostring Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14598,10; + - Id: 14316 + AegisName: July7_Scroll + Name: July7 Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_July7_Scroll); + - Id: 14317 + AegisName: Bacsojin_Scroll + Name: Bacsojin Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Bacsojin_Scroll); + - Id: 14321 + AegisName: Holy_Sabre_Box + Name: Holy Sabre Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13419,86400; + - Id: 14322 + AegisName: Book_Of_Prayer_Box + Name: Book of Prayer Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1578,86400; + - Id: 14323 + AegisName: Phenomena_Whip_Box + Name: Phenomena Whip Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1982,86400; + - Id: 14324 + AegisName: Staff_Of_Darkness_Box + Name: Staff of Darkness Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1642,86400; + - Id: 14325 + AegisName: Monk_Knuckle_Box + Name: Monk Knuckle Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1828,86400; + - Id: 14326 + AegisName: Mace_Of_Madness_Box + Name: Mace of Madness Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1547,86400; + - Id: 14327 + AegisName: Spear_Of_Excellent_Box + Name: Spear of Excellent Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1427,86400; + - Id: 14328 + AegisName: Bow_Of_Evil_Box + Name: Bow of Evil Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1744,86400; + - Id: 14329 + AegisName: Katar_Of_Speed_Box + Name: Katar of Speed Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1283,86400; + - Id: 14330 + AegisName: Sharpshooter_Revolver_Box + Name: Sharpshooter Revolver Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13111,86400; + - Id: 14343 + AegisName: Spiked_Scarf_Box + Name: Spiked Scarf Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5462,1; + - Id: 14344 + AegisName: Rainbow_Scarf_Box + Name: Rainbow Scarf Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5463,1; + - Id: 14345 + AegisName: Animal_Scroll + Name: Animal Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Animal_Scroll); + - Id: 14349 + AegisName: Mental_Potion20_Box + Name: Mental Potion 20 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14600,20; + - Id: 14350 + AegisName: Mental_Potion50_Box + Name: Mental Potion 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14600,50; + - Id: 14351 + AegisName: Tyr's_Blessing20_Box + Name: Tyr's Blessing 20 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14601,20; + - Id: 14352 + AegisName: Tyr's_Blessing50_Box + Name: Tyr's Blessing 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14601,50; + - Id: 14361 + AegisName: Orc_HeroS_Box + Name: Orc HeroS Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14604,10; + - Id: 14362 + AegisName: Orc_LoadS_Box + Name: Orc LoadS Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14605,10; + - Id: 14363 + AegisName: Heart_Scroll + Name: Heart Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Heart_Scroll); + - Id: 14372 + AegisName: Powder_Snow_Box + Name: Powder Snow Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 12317,1; + - Id: 14375 + AegisName: Holy_Celestial_Axe_Box + Name: Celestial Axe Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 1383,1; + - Id: 14376 + AegisName: Angeling_Pot_Box + Name: Angeling Potion Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 12350,1; + - Id: 14377 + AegisName: Shout_Megaphone_Box + Name: Scream Megaphone Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 12351,1; + - Id: 14379 + AegisName: Love_Daddy_Box + Name: Love Daddy Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5489,1; + - Id: 14380 + AegisName: Anubis_Helm_Box + Name: Anubis Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5490,1; + - Id: 14381 + AegisName: Piercing_Box_M + Name: Piercing Box M + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 1644,1; + - Id: 14382 + AegisName: Lich_Bone_Box_M + Name: Lich Bone Box M + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 1645,1; + - Id: 14383 + AegisName: Long_Horn_Box_M + Name: Long Horn Box M + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 1428,1; + - Id: 14384 + AegisName: Hunting_Spear_Box_M + Name: Hunting Spear Box M + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 1429,1; + - Id: 14385 + AegisName: Death_Note_Box_M + Name: Death Note Box M + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 1579,1; + - Id: 14386 + AegisName: Destruction_Box_M + Name: Destruction Box M + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2003,1; + - Id: 14387 + AegisName: Rider_Insignia_Box_M + Name: Rider Insignia Box M + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2551,1; + - Id: 14388 + AegisName: Mithril_Cape_Box_M + Name: Mithril Cape Box M + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2552,1; + - Id: 14389 + AegisName: Sniping_Box_M + Name: Sniping Box M + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2398,1; + - Id: 14390 + AegisName: Orleans_Box_M + Name: Orleans Box M + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2785,1; + - Id: 14391 + AegisName: Spiritual_Box_M + Name: Spiritual Box M + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2786,1; + - Id: 14392 + AegisName: Variant_Box_M + Name: Variant Box M + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2449,1; + - Id: 14393 + AegisName: Almighty_Charm_Box + Name: Universal Amulet Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7945,1; + - Id: 14407 + AegisName: Xmas_Scroll + Name: Xmas Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 14408 + AegisName: New_Year_Scroll + Name: New Year Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_New_Year_Scroll); + - Id: 14426 + AegisName: Fortune_Sword_Box + Name: Neo Fortune Sword Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13043,86400; + - Id: 14427 + AegisName: House_Auger_Box + Name: Neo House Auger + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13044,86400; + - Id: 14428 + AegisName: Kamaitachi_Box + Name: Neo Kamaitachi Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13045,86400; + - Id: 14429 + AegisName: Berserk_Guitar_Box + Name: Neo Berserk Guitar Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1928,86400; + - Id: 14430 + AegisName: Doom_Slayer_Box + Name: Neo Doom Slayer Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 1386,86400; + - Id: 14431 + AegisName: Huuma_Blaze_Shuriken_Box + Name: Neo Huuma Blaze Shuriken Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13308,86400; + - Id: 14432 + AegisName: Odin's_Blessing_Box + Name: Neo Odin's Blessing Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 15001,86400; + - Id: 14433 + AegisName: Ring_Of_Flame_Lord_Box + Name: Neo Ring of Flame Lord Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2792,86400; + - Id: 14434 + AegisName: Ring_Of_Resonance_Box + Name: Neo Ring of Resonance Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2793,86400; + - Id: 14435 + AegisName: Boys_Cap_Box + Name: Neo Boys Cap Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5492,86400; + - Id: 14436 + AegisName: Ulle's_Cap_Box + Name: Neo Ulle's Cap Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5493,86400; + - Id: 14437 + AegisName: Sphinx_Helm_Box + Name: Neo Sphinx Helm Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 5494,86400; + - Id: 14438 + AegisName: Honglyun's_Sword_Box + Name: Honglyun's Sword Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 13420,1; + - Id: 14439 + AegisName: Power_Of_Thor_Box + Name: Power Of Thor Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5495,1; + - Id: 14440 + AegisName: Dice_Hat_Box + Name: Dice Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5496,1; + - Id: 14441 + AegisName: King_Tiger_Doll_Hat_Box + Name: King Tiger Doll Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5497,1; + - Id: 14442 + AegisName: Wondering_Wolf_Helm_Box + Name: Wondering Wolf Helm Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5498,1; + - Id: 14443 + AegisName: Pizza_Hat_Box + Name: Pizza Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5499,1; + - Id: 14444 + AegisName: Icecream_Hat_Box + Name: Icecream Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5500,1; + - Id: 14447 + AegisName: Pirate's_Pride_Box + Name: Pirate's Pride Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5501,1; + - Id: 14448 + AegisName: Necromencer's_Hood_Box + Name: Necromancer's Hood Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5502,1; + - Id: 14459 + AegisName: Rabbit_Magic_Hat_Box + Name: Magic Rabbit Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5503,1; + - Id: 14460 + AegisName: China_Wedding_Veil_Box + Name: RO 5th Wedding Anniversary Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5504,1; + - Id: 14461 + AegisName: Asara_Fairy_Hat_Box + Name: Ashura Fairy Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5505,1; + - Id: 14466 + AegisName: Valentine_Pledge_Box + Name: Valentine's Emblem Box + Type: Usable + Flags: + Container: true + Script: | + getgroupitem(IG_Valentine_Pledge_Box); + /*rentitem 5817,525600;*/ + - Id: 14469 + AegisName: Ox_Tail_Scroll + Name: Ox Tail Egg + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Ox_Tail_Scroll); + - Id: 14485 + AegisName: Academy_Badge_Box + Name: Academy Badge Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 2751,1; + - Id: 14486 + AegisName: Academy_Fresh_Hat_Box + Name: Academy Fresh Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5406,1; + - Id: 14487 + AegisName: Academy_Gradu_Cap_Box + Name: Academy Gradu Cap Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5407,1; + - Id: 14488 + AegisName: Blue_Pajamas_Hat_Box + Name: Blue Pajamas Hat Box + Type: Cash + Buy: 20 + Weight: 100 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5506,1; + - Id: 14489 + AegisName: Pink_Pajamas_Hat_Box + Name: Pink Pajamas Hat Box + Type: Cash + Buy: 20 + Weight: 100 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5507,1; + - Id: 14490 + AegisName: Shark_Hat_Box + Name: Shark Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5508,1; + - Id: 14494 + AegisName: Samambaia_Box + Name: Samambaia Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5511,1; + - Id: 14495 + AegisName: Aquarius_Diadem_Box + Name: Aquarius Diadem Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5512,1; + - Id: 14496 + AegisName: Aquarius_Crown_Box + Name: Aquarius Crown Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5513,1; + - Id: 14497 + AegisName: Pisces_Diadem_Box + Name: Pisces Diadem Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5514,1; + - Id: 14498 + AegisName: Pisces_Crown_Box + Name: Pisces Crown Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5515,1; + - Id: 14499 + AegisName: Peacock_Feather_Box + Name: Peacock Feather Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5519,1; + - Id: 14500 + AegisName: Insurance60 + Name: Life Insurrance Certificate + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_LIFEINSURANCE,3600000,0; + - Id: 14505 + AegisName: Dun_1HR_Voucher + Name: Dungeon 1 Hour Ticket + Type: Usable + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + warp "dali02",117,69; + - Id: 14506 + AegisName: Dun_Voucher + Name: Dungeon 1 Hour Ticket + Type: Usable + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + select("Invasion of Air Stronghold - Lv. 145 or higher"); + warp "dali02",117,69; + - Id: 14508 + AegisName: Zeny_Scroll + Name: Zeny Pet Egg Scroll + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + Zeny += rand(1000,77777); + - Id: 14509 + AegisName: Light_Center_Pot + Name: Light Concentration Potion + Type: Usable + Buy: 800 + Weight: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_ASPDPOTION0,1800000,4; + - Id: 14510 + AegisName: Light_Awakening_Pot + Name: Light Awakening Potion + Type: Usable + Buy: 1500 + Weight: 20 + Jobs: + Alchemist: true + Archer: true + Assassin: true + Blacksmith: true + Crusader: true + Gunslinger: true + Hunter: true + KagerouOboro: true + Knight: true + Mage: true + Merchant: true + Monk: true + Ninja: true + Novice: true + Rebellion: true + Rogue: true + Sage: true + SoulLinker: true + StarGladiator: true + Summoner: true + SuperNovice: true + Swordman: true + Taekwon: true + Thief: true + Wizard: true + EquipLevelMin: 40 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_ASPDPOTION1,1800000,6; + - Id: 14511 + AegisName: Light_Berserk_Pot + Name: Light Berserk Potion + Type: Usable + Buy: 3000 + Weight: 20 + Jobs: + Alchemist: true + Blacksmith: true + Crusader: true + Gunslinger: true + Knight: true + Mage: true + Merchant: true + Rebellion: true + Rogue: true + SoulLinker: true + StarGladiator: true + Swordman: true + Taekwon: true + Wizard: true + EquipLevelMin: 85 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_ASPDPOTION2,1800000,9; + - Id: 14512 + AegisName: Meteor_10_Scroll + Name: Meteor Storm Scroll + Type: Delayconsume + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemskill "WZ_METEOR",10; + - Id: 14513 + AegisName: Storm_10_Scroll + Name: Storm Gust Scroll + Type: Delayconsume + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemskill "WZ_STORMGUST",10; + - Id: 14514 + AegisName: Vermilion_10_Scroll + Name: Lord of Vermilion Scroll + Type: Delayconsume + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemskill "WZ_VERMILION",10; + - Id: 14515 + AegisName: Lex_Aeterna_Scroll + Name: Lex Aeterna Scroll + Type: Delayconsume + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemskill "PR_LEXAETERNA",1; + - Id: 14516 + AegisName: Magnificat_5_Scroll + Name: Magnificat Scroll + Type: Delayconsume + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemskill "PR_MAGNIFICAT",5; + - Id: 14517 + AegisName: CP_Helm_Scroll + Name: Chemical Protection Helm Scroll + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + unitskilluseid getcharid(3),"AM_CP_HELM",5; + - Id: 14518 + AegisName: CP_Shield_Scroll + Name: Chemical Protection Shield Scrol + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + unitskilluseid getcharid(3),"AM_CP_SHIELD",5; + - Id: 14519 + AegisName: CP_Armor_Scroll + Name: Chemical Protection Armor Scroll + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + unitskilluseid getcharid(3),"AM_CP_ARMOR",5; + - Id: 14520 + AegisName: CP_Weapon_Scroll + Name: Chemical Protection Weapon Scroll + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + unitskilluseid getcharid(3),"AM_CP_WEAPON",5; + - Id: 14521 + AegisName: Repair_Scroll + Name: Repair Weapon Scroll + Type: Usable + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + unitskilluseid getcharid(3),"BS_REPAIRWEAPON",1; + - Id: 14522 + AegisName: Big_Bun + Name: Big Bun + Type: Healing + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + percentheal 100,0; + - Id: 14523 + AegisName: Pill_ + Name: Pill + Type: Healing + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + percentheal 0,100; + - Id: 14524 + AegisName: Superb_Fish_Slice + Name: Superb Fish Slice + Type: Healing + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + percentheal 100,100; + - Id: 14525 + AegisName: Chewy_Ricecake + Name: Chewy Ricecake + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_ATKPOTION,1800000,10; + - Id: 14526 + AegisName: Oriental_Pastry + Name: Oriental Pastry + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_MATKPOTION,1800000,10; + - Id: 14527 + AegisName: Dun_Tele_Scroll1 + Name: Dungeon Teleport Scroll + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + callfunc "F_CashDungeon",1; + - Id: 14528 + AegisName: PVP_Tele_Scroll + Name: PVP Teleport Scroll + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + warp "pvp_n_room",52,25; + - Id: 14529 + AegisName: Greed_Scroll + Name: Greed Scroll + Type: Delayconsume + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemskill "BS_GREED",1; + - Id: 14530 + AegisName: Flee_30_Scroll + Name: Evasion Scroll + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_FLEEFOOD,1800000,30; + - Id: 14531 + AegisName: Accuracy_30_Scroll + Name: Concentration Scroll + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_HITFOOD,1800000,30; + - Id: 14532 + AegisName: Battle_Manual25 + Name: Field Manual 25% + Type: Usable + Buy: 2 + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_EXPBOOST,1800000,25; + - Id: 14533 + AegisName: Battle_Manual100 + Name: Field Manual 100% + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_EXPBOOST,3600000,100; + - Id: 14534 + AegisName: Small_Life_Potion + Name: Small Life Potion + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_HEAL3; + sc_start4 SC_S_LIFEPOTION,600000,-5,5,0,0; + - Id: 14535 + AegisName: Med_Life_Potion + Name: Medium Life Potion + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_HEAL3; + sc_start4 SC_L_LIFEPOTION,600000,-7,4,0,0; + - Id: 14536 + AegisName: Abrasive + Name: Abrasive + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_MAGICALATTHIT; + sc_start SC_INCCRI,300000,30; + - Id: 14537 + AegisName: Regeneration_Potion + Name: Regeneration Potion + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_LIGHTSPHERE; + sc_start SC_INCHEALRATE,1800000,20; + - Id: 14538 + AegisName: Glass_Of_Illusion + Name: Glass of Illusion + Type: Usable + Weight: 10 + Delay: + Duration: 300000 + Status: Reuse_Limit_A + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_STEAL; + sc_start SC_INCFLEE2,60000,20; + - Id: 14539 + AegisName: Shadow_Armor_S + Name: Shadow Armor Scroll + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_CLOAKING; + sc_start4 SC_ELEMENTALCHANGE,1800000,1,Ele_Dark,1,0; + - Id: 14540 + AegisName: Holy_Armor_S + Name: Holy Armor Scroll + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_BENEDICTIO; + sc_start4 SC_ELEMENTALCHANGE,1800000,1,Ele_Holy,1,0; + - Id: 14541 + AegisName: S_Def_Potion + Name: Small Defense Potion + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_GUARD; + sc_start SC_DEF_RATE,60000,3; + - Id: 14542 + AegisName: B_Def_Potion + Name: Big Defense Potion + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_GUARD; + sc_start SC_DEF_RATE,180000,3; + - Id: 14543 + AegisName: S_Mdef_Potion + Name: Small Magic Defense Potion + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_SPELLBREAKER; + sc_start SC_MDEF_RATE,60000,3; + - Id: 14544 + AegisName: B_Mdef_Potion + Name: Big Magic Defense Potion + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_SPELLBREAKER; + sc_start SC_MDEF_RATE,180000,3; + - Id: 14545 + AegisName: Battle_Manual_X3 + Name: Field Manual 300% + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_EXPBOOST,1800000,300; + - Id: 14546 + AegisName: Fire_Cracker_Love + Name: I Love You Firecracker + Type: Usable + Buy: 2 + Weight: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 14547 + AegisName: Fire_Cracker_Wday + Name: Whiteday Firecracker + Type: Usable + Buy: 2 + Weight: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 14548 + AegisName: Fire_Cracker_Vday + Name: Valentine's Day Firecracker + Type: Usable + Buy: 2 + Weight: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 14549 + AegisName: Fire_Cracker_Bday + Name: Birthday Firecracker + Type: Usable + Buy: 2 + Weight: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 14550 + AegisName: Fire_Cracker_Xmas + Name: Xmas Firecracker + Type: Usable + Buy: 2 + Weight: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 14551 + AegisName: Str_Dish01_ + Name: Fried Grasshopper Legs + Type: Healing + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_STRFOOD,1200000,1; + percentheal 5,0; + - Id: 14552 + AegisName: Str_Dish02_ + Name: Seasoned Sticky Webfoot + Type: Healing + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_STRFOOD,1200000,2; + percentheal 5,0; + - Id: 14553 + AegisName: Str_Dish03_ + Name: Bomber Steak + Type: Healing + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_STRFOOD,1200000,3; + percentheal 5,0; + - Id: 14554 + AegisName: Int_Dish01_ + Name: Grape Juice Herbal Tea + Type: Healing + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_INTFOOD,1200000,1; + percentheal 0,5; + - Id: 14555 + AegisName: Int_Dish02_ + Name: Autumn Red Tea + Type: Healing + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_INTFOOD,1200000,2; + percentheal 0,5; + - Id: 14556 + AegisName: Int_Dish03_ + Name: Honey Herbal Tea + Type: Healing + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_INTFOOD,1200000,3; + percentheal 0,5; + - Id: 14557 + AegisName: Vit_Dish01_ + Name: Steamed Crab Nippers + Type: Healing + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_VITFOOD,1200000,1; + percentheal 5,0; + - Id: 14558 + AegisName: Vit_Dish02_ + Name: Assorted Seafood + Type: Healing + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_VITFOOD,1200000,2; + percentheal 5,0; + - Id: 14559 + AegisName: Vit_Dish03_ + Name: Clam Soup + Type: Healing + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_VITFOOD,1200000,3; + percentheal 5,0; + - Id: 14560 + AegisName: Agi_Dish01_ + Name: Frog Egg Squid Ink Soup + Type: Healing + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_AGIFOOD,1200000,1; + percentheal 3,1; + - Id: 14561 + AegisName: Agi_Dish02_ + Name: Smooth Noodle + Type: Healing + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_AGIFOOD,1200000,2; + percentheal 3,1; + - Id: 14562 + AegisName: Agi_Dish03_ + Name: Tentacle Cheese Gratin + Type: Healing + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_AGIFOOD,1200000,3; + percentheal 3,1; + - Id: 14563 + AegisName: Dex_Dish01_ + Name: Honey Grape Juice + Type: Healing + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_DEXFOOD,1200000,1; + percentheal 2,2; + - Id: 14564 + AegisName: Dex_Dish02_ + Name: Chocolate Mousse Cake + Type: Healing + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_DEXFOOD,1200000,2; + percentheal 2,2; + - Id: 14565 + AegisName: Dex_Dish03_ + Name: Fruit Mix + Type: Healing + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_DEXFOOD,1200000,3; + percentheal 2,2; + - Id: 14566 + AegisName: Luk_Dish01_ + Name: Fried Monkey Tails + Type: Healing + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_LUKFOOD,1200000,1; + percentheal 3,2; + - Id: 14567 + AegisName: Luk_Dish02_ + Name: Mixed Juice + Type: Healing + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_LUKFOOD,1200000,2; + percentheal 3,2; + - Id: 14568 + AegisName: Luk_Dish03_ + Name: Fried Sweet Potato + Type: Healing + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_LUKFOOD,1200000,3; + percentheal 4,2; + - Id: 14569 + AegisName: Knife_Goblin_Ring + Name: Knife Goblin Ring + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + pet 1122; + - Id: 14570 + AegisName: Flail_Goblin_Ring + Name: Flail Goblin Ring + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + pet 1123; + - Id: 14571 + AegisName: Hammer_Goblin_Ring + Name: Hammer Goblin Ring + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + pet 1125; + - Id: 14572 + AegisName: Holy_Marble + Name: Holy Marble + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + pet 1385; + - Id: 14573 + AegisName: Red_Burning_Stone + Name: Red Burning Stone + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + pet 1382; + - Id: 14574 + AegisName: Skull_Of_Vagabond + Name: Vagabond's Skull + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + Script: | + pet 1208; + - Id: 14575 + AegisName: Str_Dish05_ + Name: Lutie Lady's Pancake + Type: Healing + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_STRFOOD,1200000,5; + percentheal 10,0; + - Id: 14576 + AegisName: Int_Dish05_ + Name: Mastela Fruit Wine + Type: Healing + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_INTFOOD,1200000,5; + percentheal 0,10; + - Id: 14577 + AegisName: Vit_Dish05_ + Name: Spicy Fried Bao + Type: Healing + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_VITFOOD,1200000,5; + percentheal 10,0; + - Id: 14578 + AegisName: Agi_Dish05_ + Name: Steamed Bat Wing in Pumpkin + Type: Healing + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_AGIFOOD,1200000,5; + percentheal 6,2; + - Id: 14579 + AegisName: Dex_Dish05_ + Name: Green Salad + Type: Healing + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_DEXFOOD,1200000,5; + percentheal 5,5; + - Id: 14580 + AegisName: Luk_Dish05_ + Name: Fried Scorpion Tails + Type: Healing + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_LUKFOOD,1200000,5; + percentheal 5,2; + - Id: 14581 + AegisName: Dun_Tele_Scroll2 + Name: Dungeon Teleport Scroll II + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + callfunc "F_CashDungeon",2; + - Id: 14582 + AegisName: WOB_Rune + Name: Yellow Butterfly Wing + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + callfunc "F_CashCity",1; + - Id: 14583 + AegisName: WOB_Schwaltz + Name: Green Butterfly Wing + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + callfunc "F_CashCity",2; + - Id: 14584 + AegisName: WOB_Rachel + Name: Red Butterfly Wing + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + callfunc "F_CashCity",3; + - Id: 14585 + AegisName: WOB_Local + Name: Blue Butterfly Wing + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + callfunc "F_CashCity",4; + - Id: 14586 + AegisName: Spark_Candy + Name: Jumping Candy + Type: Usable + Weight: 10 + Delay: + Duration: 180000 + Status: Reuse_Limit_B + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_HASTEUP; + bonus_script "{ bonus2 bHPLossRate,100,10000; bonus bBaseAtk,20; bonus bAspdRate,25; bonus bNoWalkDelay; }",60,0,0,EFST_STEAMPACK; + - Id: 14587 + AegisName: Repair_Scroll_ + Name: Equipment Repair Spell Book + Type: Delayconsume + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemskill "BS_REPAIRWEAPON",1; + - Id: 14588 + AegisName: Pty_Blessing_Scroll + Name: Party Blessing 10 Scroll + Type: Delayconsume + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemskill "CASH_BLESSING",10; + - Id: 14589 + AegisName: Pty_Inc_Agi_Scroll + Name: Party Increase Agi 10 Scroll + Type: Delayconsume + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemskill "CASH_INCAGI",10; + - Id: 14590 + AegisName: Pty_Assumptio_Scroll + Name: Party Assumptio 5 Scroll + Type: Delayconsume + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemskill "CASH_ASSUMPTIO",5; + - Id: 14591 + AegisName: Siege_Teleport_Scroll + Name: WoE Teleport Scroll + Type: Usable + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + callfunc "F_CashSiegeTele"; + - Id: 14592 + AegisName: Job_Manual50 + Name: JOB Battle Manual + Type: Usable + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_JEXPBOOST,1800000,50; + - Id: 14593 + AegisName: Magic_Power_Scroll + Name: Mystical Amplification Scroll + Type: Delayconsume + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemskill "HW_MAGICPOWER",10; + - Id: 14594 + AegisName: Quagmire_Scroll + Name: Quagmire Scroll + Type: Delayconsume + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemskill "WZ_QUAGMIRE",5; + - Id: 14595 + AegisName: Unsealed_Magic_Spell + Name: Unsealed Magic Spell + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + warp "yuno_fild09",255,127; + - Id: 14596 + AegisName: Pierre_Treasurebox + Name: Pierre's Treasure Box + Type: Usable + Weight: 100 + Flags: + Container: true + Script: | + getrandgroupitem(IG_Pierre_Treasurebox,1); + getrandgroupitem(IG_Pierre_Treasurebox,1); + getrandgroupitem(IG_Pierre_Treasurebox,1); + getrandgroupitem(IG_Pierre_Treasurebox,1); + getrandgroupitem(IG_Pierre_Treasurebox,1); + getrandgroupitem(IG_Pierre_Treasurebox,1); + - Id: 14597 + AegisName: PhreeoniS + Name: Phreeoni Scroll + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start2 SC_ITEMSCRIPT,180000,4121,EFST_FOOD_BASICHIT; + - Id: 14598 + AegisName: GhostringS + Name: Ghostring Scroll + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start2 SC_ITEMSCRIPT,60000,4047,EFST_ARMOR_PROPERTY; + - Id: 14599 + AegisName: Greed_Scroll_C + Name: Greed Scroll + Type: Delayconsume + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemskill "BS_GREED",1; + - Id: 14600 + AegisName: Mental_Potion + Name: Mental Potion + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_SPELLBREAKER; + bonus_script "{ bonus bUseSPrate,-10; bonus bMaxSPrate,10; }",1800; + - Id: 14601 + AegisName: Tyr's_Blessing + Name: Tyr's Blessing + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_FLEEFOOD,300000,30; + sc_start SC_HITFOOD,300000,30; + sc_start SC_ATKPOTION,300000,20; + sc_start SC_MATKPOTION,300000,20; + - Id: 14602 + AegisName: TaogunkaS + Name: Tao Gunka Scroll + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_LIGHTSPHERE; + bonus_script "{ bonus bMaxHPrate,100; bonus bDefRate,-50; bonus bMdefRate,-50; }",180,0,0,EFST_MVPCARD_TAOGUNKA; + - Id: 14603 + AegisName: MistressS + Name: Mistress Scroll + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_SPELLBREAKER; + bonus_script "{ bonus bNoGemStone; bonus bUseSPrate,25; }",180,0,0,EFST_MVPCARD_MISTRESS; + - Id: 14604 + AegisName: Orc_HeroS + Name: Orc Hero Scroll + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_LIGHTSPHERE; + bonus_script "{ bonus2 bResEff,Eff_Stun,10000; }",180,0,0,EFST_MVPCARD_ORCHERO; + - Id: 14605 + AegisName: Orc_LoadS + Name: Orc Lord Scroll + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_LIGHTSPHERE; + bonus_script "{ bonus bShortWeaponDamageReturn,30; }",180,0,0,EFST_MVPCARD_ORCLORD; + - Id: 14606 + AegisName: Job_Manual25 + Name: JOB Battle Manual + Type: Usable + Weight: 10 + NoUse: + Override: 100 + Sitting: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_JEXPBOOST,1800000,25; + - Id: 14607 + AegisName: Luxurious_Dinner_W + Name: Luxurious Western Food + Type: Usable + Buy: 10000 + Weight: 600 + Script: | + sc_start SC_INCALLSTATUS,3600000,3; + - Id: 14608 + AegisName: Luxurious_Dinner_E + Name: Manchu-Han Imperial Feast + Type: Usable + Buy: 20000 + Weight: 1200 + Script: | + sc_start SC_INCALLSTATUS,3600000,6; + - Id: 14609 + AegisName: Spoiled_Cuisine + Name: Spoiled Cuisine + Type: Usable + Buy: 5000 + Weight: 300 + Script: | + percentheal 10,10; + - Id: 14611 + AegisName: M_Def_Potion + Name: M Def Potion + Type: Delayconsume + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_GUARD; + sc_start SC_DEF_RATE,120000,3; + - Id: 14612 + AegisName: M_Mdef_Potion + Name: M Mdef Potion + Type: Delayconsume + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_SPELLBREAKER; + sc_start SC_MDEF_RATE,120000,3; + - Id: 14613 + AegisName: RWC_Scroll_2012 + Name: RWC Scroll 2012 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_RWC_Scroll_2012); + - Id: 14614 + AegisName: Ex_Def_Potion + Name: Ex Def Potion + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_GUARD; + sc_start SC_DEF_RATE,1800000,3; + sc_start SC_MDEF_RATE,1800000,3; + - Id: 14616 + AegisName: STR_Biscuit_Stick + Name: Bar Cookie Of Strength + Type: Usable + Buy: 1 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_FOOD_STR_CASH,1800000,15; + sc_start SC_ATKPOTION,600000,rand(11,111); + - Id: 14617 + AegisName: VIT_Biscuit_Stick + Name: Bar Cookie Of Vitality + Type: Usable + Buy: 1 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_FOOD_VIT_CASH,1800000,15; + bonus_script "{ bonus bHPRecovRate,rand(11,33); }",1800,1; + - Id: 14618 + AegisName: AGI_Biscuit_Stick + Name: Bar Cookie Of Agility + Type: Usable + Buy: 1 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_FOOD_AGI_CASH,1800000,15; + sc_start SC_FLEEFOOD,600000,rand(11,33); + - Id: 14619 + AegisName: INT_Biscuit_Stick + Name: Bar Cookie Of Intelligence + Type: Usable + Buy: 1 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_FOOD_INT_CASH,1800000,15; + sc_start SC_MATKPOTION,600000,rand(11,111); + - Id: 14620 + AegisName: DEX_Biscuit_Stick + Name: Bar Cookie Of Dexterity + Type: Usable + Buy: 1 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_FOOD_DEX_CASH,1800000,15; + sc_start SC_HITFOOD,600000,rand(11,33); + - Id: 14621 + AegisName: LUK_Biscuit_Stick + Name: Bar Cookie Of Lucky + Type: Usable + Buy: 1 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_FOOD_LUK_CASH,1800000,15; + sc_start SC_CRIFOOD,600000,rand(11,33); + - Id: 14623 + AegisName: Golden_Treasure_Box_ + Name: Golden Treasure Box + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*getitem callfunc("F_Rand",Devilring card, Angeling card, 11 weapons smelting ticket, armor smelting 11 ticket , horns of the buffalo, ring of recovery, pink bunny costume hair band)*/ + - Id: 14624 + AegisName: Blue_Scroll + Name: Blue Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Blue_Scroll); + - Id: 14626 + AegisName: Indigo_Scroll + Name: Indigo Scroll + Type: Usable + Buy: 20 + Flags: + Container: true + Script: | + getgroupitem(IG_Indigo_Scroll); + - Id: 14627 + AegisName: Christmas_Scroll + Name: Christmas Scroll + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 14628 + AegisName: Costume_Festival_Box + Name: Costume Festival Box + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 14629 + AegisName: Costume_Enchantment_Stone_Box + Name: Costume Enchantment Stone Box + Type: Usable + Buy: 10 + Weight: 10 + Script: | + getitem callfunc("F_Rand",6636,6637,6638,6639,6640,6641,6642,6643,6644,6645),1; + - Id: 14643 + AegisName: Violet_Scroll + Name: Violet Scroll + Type: Cash + Buy: 20 + Flags: + Container: true + Script: | + getgroupitem(IG_Violet_Scroll); + - Id: 14663 + AegisName: Scroll_Sealed_Dark_Lord + Name: Scroll Sealed Dark Lord + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*TODO: Confirm the rates*/ + getitem callfunc("F_Rand",6228,6232,4488,4169,19739,24032,24033,24031,24030,24028,24029,24028,24027),1; + - Id: 14664 + AegisName: Bi_Hwang_Scroll + Name: Bi Hwang Scroll + Type: Cash + Buy: 20 + Flags: + Container: true + Script: | + getgroupitem(IG_Bi_Hwang_Scroll); + - Id: 14665 + AegisName: Jung_Bi_Scroll + Name: Jung Bi Scroll + Type: Cash + Buy: 20 + Flags: + Container: true + Script: | + getgroupitem(IG_Jung_Bi_Scroll); + - Id: 14666 + AegisName: Je_Un_Scroll + Name: Je Un Scroll + Type: Cash + Buy: 20 + Flags: + Container: true + Script: | + getgroupitem(IG_Je_Un_Scroll); + - Id: 14667 + AegisName: Yong_Kwang_Scroll + Name: Yong Kwang Scroll + Type: Cash + Buy: 20 + Flags: + Container: true + Script: | + getgroupitem(IG_Yong_Kwang_Scroll); + - Id: 14672 + AegisName: Steel_Fighter_Scroll_Lv20 + Name: Steel Fighter Scroll (Lv20) + Type: Healing + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 14673 + AegisName: Steel_Fighter_Scroll_Lv25 + Name: Steel Fighter Scroll (Lv25) + Type: Healing + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 14674 + AegisName: Cup_Of_Boza + Name: Cup Of Boza + Type: Usable + Buy: 20 + Weight: 10 + Script: | + bonus_script "{ bonus bVit,10; bonus2 bSubEle,Ele_Fire,5; }",120; + /*EFST_CUP_OF_BOZA 120000*/ + - Id: 14675 + AegisName: Shadow_Box_II + Name: Shadow Box II + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 14679 + AegisName: Article_Sealed_Storm_Scroll + Name: Article Sealed Storm Scroll + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 14681 + AegisName: Costume_Enchantment_Stone_Box_II + Name: Costume Enchantment Stone Box II + Type: Cash + Buy: 10 + Weight: 10 + - Id: 14682 + AegisName: Sealed_Beelzebub_Scroll + Name: Sealed Beelzebub Scroll + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 14689 + AegisName: Sealed_Kiel-D-01_Scroll + Name: Sealed Kiel-D-01 Scroll + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 14695 + AegisName: Enchant_Stone_Box_3 + Name: Costume Enchant Stone Box III + Type: Cash + Weight: 10 + Script: | + getitem rand(6790,6792),1; + getitem 4936,1; + getitem 4937,1; + getitem 4938,1; + - Id: 14696 + AegisName: Sealed_Gloom_Under_Night_Gachapon + Name: Sealed Gloom Under Night Gachapon + Type: Cash + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /* getitem callfunc("F_Rand",Sealed Cards Gloom Under Night, 9 weapons smelting ticket, Armor 9 smelting ticket, medium armor Shadow, Shadow Weapon Medium, costume Wings of the Kirin, costume enchant stone box);*/ + - Id: 14699 + AegisName: Garuda_Scroll + Name: Memorial Garuda Lucky Egg + Type: Cash + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Flags: + Container: true + Script: | + getgroupitem(IG_Garuda_Scroll); + - Id: 14701 + AegisName: TW_13y_Lucky_Egg_06 + Name: Midgard Immortal Lucky Egg + Type: Cash + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Flags: + Container: true + Script: | + getgroupitem(IG_TW_13y_Lucky_Egg_06); + - Id: 14704 + AegisName: Gemstone_Shadow_Box + Name: Gemstone Shadow Box + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 24084,1; + getitem 24085,1; + getitem 24086,1; + getitem 24087,1; + getitem 24088,1; + getitem 24089,1; + - Id: 14705 + AegisName: Sealed_Fallen_Bishop_Hibram_Scroll + Name: Sealed Fallen Bishop Hibram Scroll + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*TODO: COnfirm the rates*/ + getitem callfunc("F_Rand",6228,6232,14704,19884,14695,6697),1; + - Id: 14713 + AegisName: Sealed_Ifrit_Scroll + Name: Sealed Ifrit Scroll + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /* getitem callfunc("F_Rand",Sealed ifrit card, 9 weapons smelting ticket, Armor 9 smelting ticket, costume Noah's hats, costumes Enchantment Stone Box); */ + - Id: 14717 + AegisName: 2013_RWC_Scroll + Name: 2013 RWC Scroll + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_2013_RWC_Scroll); + - Id: 14718 + AegisName: Scroll_Turtle_General_Sealed + Name: Scroll Turtle General Sealed + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*TODO: Confirm the rates*/ + getitem callfunc("F_Rand",6228,6232,19751,14695),1; + - Id: 14723 + AegisName: Limited_Neuralizer_I + Name: (Limited)Neuralizer I + Type: Delayconsume + Buy: 2 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + callfunc "F_CashReset"; + - Id: 14724 + AegisName: Limited_Neuralizer_II + Name: (Limited)Neuralizer II + Type: Delayconsume + Buy: 2 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + callfunc "F_CashReset"; + - Id: 14725 + AegisName: Sealed_Bacsojin_Scroll + Name: Sealed Bacsojin Scroll + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*TODO: Confirm the rates*/ + getitem callfunc("F_Rand",4372,6228,6232,19750,14730,17474),1; + - Id: 14726 + AegisName: Grid_Shadow_Box + Name: Grid Shadow Box + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 24114,1; + getitem 24115,1; + getitem 24116,1; + getitem 24117,1; + getitem 24118,1; + getitem 24119,1; + - Id: 14727 + AegisName: Heal_Shadow_Box + Name: Heal Shadow Box + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 24120,1; + getitem 24121,1; + getitem 24122,1; + getitem 24123,1; + getitem 24124,1; + getitem 24125,1; + - Id: 14728 + AegisName: Hiding_Shadow_Box + Name: Hiding Shadow Box + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 24126,1; + getitem 24127,1; + getitem 24128,1; + getitem 24129,1; + getitem 24130,1; + getitem 24131,1; + - Id: 14729 + AegisName: Cloaking_Shadow_Box + Name: Cloaking Shadow Box + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 24132,1; + getitem 24133,1; + getitem 24134,1; + getitem 24135,1; + getitem 24136,1; + getitem 24137,1; + - Id: 14730 + AegisName: Costume_Festival_Box_II + Name: Costume Festival Box II + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*TODO: No clue yet*/ + - Id: 14731 + AegisName: Teleport_Shadow_Box + Name: Teleport Shadow Box + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 24138,1; + getitem 24139,1; + getitem 24140,1; + getitem 24141,1; + getitem 24142,1; + getitem 24143,1; + - Id: 14732 + AegisName: Steal_Shadow_Box + Name: Steal Shadow Box + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 24144,1; + getitem 24145,1; + getitem 24146,1; + getitem 24147,1; + getitem 24148,1; + getitem 24149,1; + - Id: 14733 + AegisName: Sealed_Pharaoh_Scroll + Name: Sealed Pharaoh Scroll + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*TODO: Confirm the rates*/ + getitem callfunc("F_Rand",6228,6232,14726,20034,17474),1; + - Id: 14735 + AegisName: Costama_Egg22 + Name: Shapeshifter Costume + Type: Cash + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Shapeshifter_Costume); + - Id: 14739 + AegisName: Sealed_General_Egnigem_Cenia_Scroll + Name: Sealed General Egnigem Cenia Scroll + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*TODO: Confirm the rates*/ + getitem callfunc("F_Rand",4482,6228,6232,24156,19935),1; + - Id: 14740 + AegisName: Sealed_Vesper_Scroll + Name: Sealed Vesper Scroll + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 14741 + AegisName: Imortal_Midgard_Scroll + Name: Midgard Celebration Lucky Egg + Type: Cash + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Imortal_Midgard_Scroll); + - Id: 14753 + AegisName: Hero_Midgard_Egg + Name: Hero Midgard Egg + Type: Cash + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Hero_Midgard_Egg); + - Id: 14758 + AegisName: Safe_To_Smelting_Scroll + Name: Safe To Smelting Scroll + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem callfunc("F_Rand",6238,6239,6228,6232,24216,17474,969),1; + - Id: 14765 + AegisName: Limited_Edition_JOB_Battle_Manual + Name: Limited Edition JOB Battle Manual + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_JEXPBOOST,3600000,35; + - Id: 14766 + AegisName: Limited_Power_Booster + Name: Limited Power Booster + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus_script "{ bonus bBaseAtk,30; bonus bMatk,30; bonus2 bAddClass,Class_All,1; bonus bMatkRate,1; bonus bHit,30; bonus bFlee,30; bonus bAspd,1; bonus bUseSPrate,-5; bonus bFixedCastrate,-30; }",1800,1,1; + - Id: 14805 + AegisName: July_Lucky_Scroll + Name: Almighty Lucky Egg + Type: Cash + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_July_Lucky_Scroll); + - Id: 16131 + AegisName: Lady_Tanee_Doll_Box + Name: Lady Tanee Doll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5526,1; + - Id: 16132 + AegisName: Lunatic_Hat_Box + Name: Lunatic Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5527,1; + - Id: 16133 + AegisName: G_Staff_Of_Light_Box + Name: Staff Of Light Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2006,1; + - Id: 16134 + AegisName: King_Frog_Hat_Box + Name: Frog King Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5528,1; + - Id: 16135 + AegisName: Evil's_Bone_Hat_Box + Name: Satanic Bone Helm Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5529,1; + - Id: 16185 + AegisName: Raven_Cap_Box + Name: Raven Cap Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5530,1; + - Id: 16186 + AegisName: B_Dragon_Hat_Box + Name: Baby Dragon Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5531,1; + - Id: 16192 + AegisName: Quati_Hat_Box + Name: Kwati Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5537,1; + - Id: 16193 + AegisName: Tucan_Hat_Box + Name: Tucan Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5538,1; + - Id: 16194 + AegisName: Jaguar_Hat_Box + Name: Jaguar Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5539,1; + - Id: 16195 + AegisName: Tw_March_Scroll + Name: Tw March Scroll + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + - Id: 16226 + AegisName: Aries_Diadem_Box + Name: Aries Diadem Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5545,1; + - Id: 16227 + AegisName: Aries_Crown_Box + Name: Aries Crown Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5546,1; + - Id: 16228 + AegisName: RJC_Katusa_Box + Name: RJC Katusa Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5547,1; + - Id: 16229 + AegisName: Scarlet_Rose_Box + Name: Scarlet Rose Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5548,1; + - Id: 16230 + AegisName: Taurus_Diadem_Box + Name: Taurus Diadem Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5549,1; + - Id: 16231 + AegisName: Taurus_Crown_Box + Name: Taurus Crown Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5550,1; + - Id: 16232 + AegisName: Reginleif_Box + Name: Reginleif Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoSell: true + NoCart: true + Script: | + getitem 5471,1; + - Id: 16235 + AegisName: Octopus_Hat_Box + Name: Octopus Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5554,1; + - Id: 16236 + AegisName: Leaf_Cat_Hat_Box + Name: Leaf Cat Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5555,1; + - Id: 16237 + AegisName: Fur_Seal_Hat_Box + Name: Fur Seal Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5556,1; + - Id: 16238 + AegisName: Wild_Rose_Hat_Box + Name: Wild Rose Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5557,1; + - Id: 16239 + AegisName: Saci_Hat_Box + Name: Saci Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5558,1; + - Id: 16244 + AegisName: Dolor_Hat_Box + Name: Dolor Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5563,1; + - Id: 16245 + AegisName: Tw_April_Scroll + Name: Tw April Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Tw_April_Scroll); + - Id: 16246 + AegisName: Crown_Of_Deceit_Box + Name: Crown Of Deceit Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5564,1; + - Id: 16247 + AegisName: Dragon_Arhat_Mask_Box + Name: Dragon Arhat Mask Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5565,1; + - Id: 16248 + AegisName: Tiger_Arhat_Mask_Box + Name: Tiger Arhat Mask Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5566,1; + - Id: 16249 + AegisName: Knight_Gift_Box + Name: Knight Gift Box + Type: Usable + Flags: + UniqueId: true + - Id: 16250 + AegisName: Valkyrie's_Gift_Box + Name: Valkyrie's Gift Box + Type: Cash + Buy: 10 + EquipLevelMin: 1 + Script: | + getitem 5826,1; + - Id: 16251 + AegisName: Gemini_Diadem_Box + Name: Gemini Diadem Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5569,1; + - Id: 16252 + AegisName: Gemini_Crown_Box + Name: Gemini Crown Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5570,1; + - Id: 16253 + AegisName: Rabbit_Scroll + Name: Rabbit Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + - Id: 16254 + AegisName: Energizing_Potion_Box + Name: Energizing Potion Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 16257 + AegisName: Buddah_Scroll + Name: Buddah Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Buddah_Scroll); + - Id: 16258 + AegisName: HD_Bradium_Box5 + Name: HD Bradium 5 Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6226,5; + - Id: 16259 + AegisName: HD_Carnium_Box5 + Name: HD Carnium 5 Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6225,5; + - Id: 16260 + AegisName: HD_Bradium_Box10 + Name: HD Bradium 10 Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6226,10; + - Id: 16261 + AegisName: HD_Carnium_Box10 + Name: HD Carnium 10 Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6225,10; + - Id: 16262 + AegisName: F_HD_Bradium_Box5 + Name: HD Bradium 5 Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6226,5; + - Id: 16263 + AegisName: F_HD_Carnium_Box5 + Name: HD Carnium 5 Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6225,5; + - Id: 16264 + AegisName: HD_Bradium_10_Box2 + Name: HD Bradium 10 Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6226,10; + - Id: 16265 + AegisName: HD_Carnium_10_Box2 + Name: HD Carnium 10 Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6225,10; + - Id: 16266 + AegisName: Indonesia_Beret_Box + Name: Indonesia Beret Box + Type: Cash + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Script: | + getitem 5580,1; + - Id: 16267 + AegisName: HE_Battle_Manual_Box + Name: HE Battle Manual Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 12411,10; + - Id: 16268 + AegisName: HE_Bubble_Gum_Box + Name: HE Bubble Gum Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 12412,10; + - Id: 16269 + AegisName: Cancer_Diadem_Box + Name: Cancer Diadem Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5581,1; + - Id: 16270 + AegisName: Cancer_Crown_Box + Name: Cancer Crown Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5582,1; + - Id: 16304 + AegisName: Evil_Incarnation_Disable + Name: Evil Incarnation + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Evil_Incarnation); + - Id: 16305 + AegisName: Upg_Guard_Box + Name: Upg Guard Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2149,1; + - Id: 16306 + AegisName: F_Upg_Guard_Box + Name: F Upg Guard Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2149,1; + - Id: 16307 + AegisName: Upg_Buckler_Box + Name: Upg Buckler Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2150,1; + - Id: 16308 + AegisName: F_Upg_Buckler_Box + Name: F Upg Buckler Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2150,1; + - Id: 16309 + AegisName: Upg_Shield_Box + Name: Upg Shield Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2151,1; + - Id: 16310 + AegisName: F_Upg_Shield_Box + Name: F Upg Shield Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2151,1; + - Id: 16311 + AegisName: Upg_Shoes_Box + Name: Upg Shoes Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2459,1; + - Id: 16312 + AegisName: F_Upg_Shoes_Box + Name: F Upg Shoes Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2459,1; + - Id: 16313 + AegisName: Upg_Boots_Box + Name: Upg Boots Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2460,1; + - Id: 16314 + AegisName: F_Upg_Boots_Box + Name: F Upg Boots Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2460,1; + - Id: 16315 + AegisName: Upg_Greave_Box + Name: Upg Greave Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2461,1; + - Id: 16316 + AegisName: F_Upg_Greave_Box + Name: F Upg Greave Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2461,1; + - Id: 16317 + AegisName: Upg_Hood_Box + Name: Upg Hood Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2561,1; + - Id: 16318 + AegisName: F_Upg_Hood_Box + Name: F Upg Hood Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2561,1; + - Id: 16319 + AegisName: Upg_Muffler_Box + Name: Upg Muffler Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2562,1; + - Id: 16320 + AegisName: F_Upg_Muffler_Box + Name: F Upg Muffler Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2562,1; + - Id: 16321 + AegisName: Upg_Manteau_Box + Name: Upg Manteau Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2563,1; + - Id: 16322 + AegisName: F_Upg_Manteau_Box + Name: F Upg Manteau Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2563,1; + - Id: 16323 + AegisName: Upg_Clip_Box + Name: Upg Clip Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2828,1; + - Id: 16324 + AegisName: F_Upg_Clip_Box + Name: F Upg Clip Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2828,1; + - Id: 16327 + AegisName: Upg_Adv_Suit_Box + Name: Upg Adv Suit Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 15015,1; + - Id: 16328 + AegisName: F_Upg_Adv_Suit_Box + Name: F Upg Adv Suit Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 15015,1; + - Id: 16329 + AegisName: Upg_Coat_Box + Name: Upg Coat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 15016,1; + - Id: 16330 + AegisName: F_Upg_Coat_Box + Name: F Upg Coat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 15016,1; + - Id: 16331 + AegisName: Upg_Saint_Robe_Box + Name: Upg Saint Robe Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 15017,1; + - Id: 16332 + AegisName: F_Upg_Saint_Robe_Box + Name: F Upg Saint Robe Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 15017,1; + - Id: 16333 + AegisName: Upg_Tights_Box + Name: Upg Tights Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 15018,1; + - Id: 16334 + AegisName: F_Upg_Tights_Box + Name: F Upg Tights Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 15018,1; + - Id: 16335 + AegisName: Upg_Thief_Cloth_Box + Name: Upg Thief Cloth Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 15019,1; + - Id: 16336 + AegisName: F_Upg_Thief_Cloth_Box + Name: F Upg Thief Cloth Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 15019,1; + - Id: 16337 + AegisName: Upg_Mail_Box + Name: Upg Mail Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 15020,1; + - Id: 16338 + AegisName: F_Upg_Mail_Box + Name: F Upg Mail Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 15020,1; + - Id: 16339 + AegisName: Upg_Formal_Dress_Box + Name: Upg Formal Dress Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 15021,1; + - Id: 16340 + AegisName: F_Upg_Formal_Dress_Box + Name: F Upg Formal Dress Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 15021,1; + - Id: 16341 + AegisName: Greed_Clip_Box + Name: Greed Clip Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 2829,1; + - Id: 16342 + AegisName: F_Greed_Clip_Box + Name: F Greed Clip Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 2829,1; + - Id: 16343 + AegisName: Leo_Crown_Box + Name: Leo Crown Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5588,1; + - Id: 16344 + AegisName: Leo_Diadem_Box + Name: Leo Diadem Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5589,1; + - Id: 16345 + AegisName: F_Leo_Crown_Box + Name: F Leo Crown Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5588,1; + - Id: 16346 + AegisName: F_Leo_Diadem_Box + Name: F Leo Diadem Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5589,1; + - Id: 16360 + AegisName: Desert_Prince_Box + Name: Desert Prince Box + Type: Cash + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5591,1; + - Id: 16361 + AegisName: FDesert_Prince_Box + Name: FDesert Prince Box + Type: Cash + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5591,1; + - Id: 16362 + AegisName: Sigrun's_Wing_Box + Name: Sigrun's Wing Box + Type: Cash + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5592,1; + - Id: 16363 + AegisName: FSigrun's_Wing_Box + Name: FSigrun's Wing Box + Type: Cash + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5592,1; + - Id: 16368 + AegisName: Virgo_Crown_Box + Name: Virgo Crown Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5598,1; + - Id: 16371 + AegisName: Tw_Aug_Scroll + Name: Tw Aug Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Tw_Aug_Scroll); + - Id: 16372 + AegisName: F_Clover_Box_Mouth + Name: F Clover Box Mouth + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_F_Clover_Box_Mouth); + /*rentitem 4Leaf_Clover_In_Mouth,3600;*/ + - Id: 16374 + AegisName: Mouth_Bubble_Gum_Box + Name: Mouth Bubble Gum Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Mouth_Bubble_Gum_Box); + /*rentitem Bubble_Gum_In_Mouth,3600;*/ + - Id: 16378 + AegisName: Siege_Tele_Scroll_Box_30 + Name: Siege Teleport Scroll 30 Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14591,30; + - Id: 16379 + AegisName: Siege_Teleport_Scroll_Silver_10Box + Name: Siege Teleport Scroll Silver 10Box + Type: Cash + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12415,10; + - Id: 16380 + AegisName: Siege_Teleport_Scroll_Silver_30Box + Name: Siege Teleport Scroll Silver 30Box + Type: Cash + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12415,30; + - Id: 16381 + AegisName: WoE_Teleport_Scroll_100_Box + Name: WoE Teleport Scroll 100 Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12444,100; + - Id: 16382 + AegisName: WoE_Teleport_Scroll_30_Box + Name: WoE Teleport Scroll 30 Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12444,30; + - Id: 16385 + AegisName: F_Clover_Box_Mouth2 + Name: F Clover Box Mouth2 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_F_Clover_Box_Mouth2); + /*rentitem 4Leaf_Clover_In_Mouth,7200;*/ + - Id: 16386 + AegisName: F_Clover_Box_Mouth4 + Name: F Clover Box Mouth4 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_F_Clover_Box_Mouth4); + /*rentitem 4Leaf_Clover_In_Mouth,14400;*/ + - Id: 16389 + AegisName: BGum_Box_In_Mouth2 + Name: BGum Box In Mouth2 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_BGum_Box_In_Mouth2); + /*rentitem Bubble_Gum_In_Mouth,7200;*/ + - Id: 16390 + AegisName: BGum_Box_In_Mouth4 + Name: BGum Box In Mouth4 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_BGum_Box_In_Mouth4); + /*rentitem Bubble_Gum_In_Mouth,14400;*/ + - Id: 16393 + AegisName: HD_Ori_Box5 + Name: HD Oridecon 5 Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6240,5; + - Id: 16394 + AegisName: HD_Ori_Box10 + Name: HD Oridecon 10 Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6240,10; + - Id: 16395 + AegisName: HD_Elu_Box5 + Name: HD Elunium 5 Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6241,5; + - Id: 16396 + AegisName: HD_Elu_Box10 + Name: HD Elunium 10 Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6241,10; + - Id: 16397 + AegisName: Virgo_Diadem_Box + Name: Virgo Diadem Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5599,1; + - Id: 16398 + AegisName: Virgo_Crown_Box_ + Name: Virgo Crown Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5598,1; + - Id: 16399 + AegisName: Virgo_Diadem_Box_ + Name: Virgo Diadem Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5599,1; + - Id: 16405 + AegisName: Midgard_Coin_Box_ + Name: Midgard Coin Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6242,1; + - Id: 16406 + AegisName: FMidgard_Coin_Box + Name: FMidgard Coin Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6242,1; + - Id: 16409 + AegisName: Tw_Sep_Scroll + Name: Tw Sep Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Tw_Sep_Scroll); + - Id: 16410 + AegisName: Chung_Hairband_Box + Name: Chung Hairband Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5609,1; + - Id: 16411 + AegisName: FChung_Hairband_Box + Name: FChung Hairband Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5609,1; + - Id: 16412 + AegisName: Ice_Wing_Ear_Box + Name: Ice Wing Ear Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5610,1; + - Id: 16413 + AegisName: FIce_Wing_Ear_Box + Name: FIce Wing Ear Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5610,1; + - Id: 16414 + AegisName: Turtle_Hat_Box + Name: Turtle Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5611,1; + - Id: 16415 + AegisName: FTurtle_Hat_Box + Name: FTurtle Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5611,1; + - Id: 16418 + AegisName: Giant_Fly_Wing_Box_500 + Name: Giant Fly Wing Box 500 + Type: Usable + Buy: 20 + Weight: 1 + Script: | + getitem 12212,500; + - Id: 16419 + AegisName: Greed_Scroll_Box_30 + Name: Greed Scroll Box 30 + Type: Usable + Buy: 20 + Weight: 1 + Script: | + getitem 14529,30; + - Id: 16420 + AegisName: Adventurer_Pack + Name: Adventurer Pack + Type: Usable + Buy: 20 + Weight: 1 + Script: | + getitem 12208,10; + getitem 12210,10; + getitem 12216,20; + getitem 12215,20; + getitem 7621,10; + getitem 12209,10; + getitem 12211,5; + getitem 12445,10; + getitem 12446,10; + getitem 12447,10; + getitem 12448,10; + getitem 12449,10; + getitem 12450,10; + - Id: 16421 + AegisName: Written_Oath_Of_Marriage_Box + Name: Written Oath Of Marriage Box + Type: Usable + Buy: 20 + Weight: 1 + Script: | + getitem 6026,1; + - Id: 16422 + AegisName: Magestic_Goat_Box_ + Name: Magestic Goat Box + Type: Usable + Buy: 20 + Weight: 1 + Script: | + rentitem 5280,604800; + - Id: 16423 + AegisName: Episode_13.1_Key_Package + Name: Episode 13.1 Key Package + Type: Usable + Buy: 20 + Weight: 1 + Script: | + getitem 7782,1; + getitem 12208,2; + getitem 14582,10; + - Id: 16424 + AegisName: Executioner_Box_ + Name: Executioner Box + Type: Usable + Buy: 20 + Weight: 1 + Script: | + rentitem 1174,604800; + - Id: 16425 + AegisName: Cutlus_Box + Name: Cutlus Box + Type: Usable + Buy: 20 + Weight: 1 + Script: | + rentitem 13402,604800; + - Id: 16426 + AegisName: Moonlight_Dagger_Box + Name: Moonlight Dagger Box + Type: Usable + Buy: 20 + Weight: 1 + Script: | + rentitem 13026,604800; + - Id: 16427 + AegisName: Wrench_Box + Name: Wrench Box + Type: Usable + Buy: 20 + Weight: 1 + Script: | + rentitem 1534,604800; + - Id: 16428 + AegisName: Solar_Sword_Box_ + Name: Solar Sword Box + Type: Usable + Buy: 20 + Weight: 1 + Script: | + rentitem 13403,604800; + - Id: 16429 + AegisName: Tomahawk_Box_ + Name: Tomahawk Box + Type: Usable + Buy: 20 + Weight: 1 + Script: | + rentitem 1374,604800; + - Id: 16430 + AegisName: Rudra_Bow_Box + Name: Rudra Bow Box + Type: Usable + Buy: 20 + Weight: 1 + Script: | + rentitem 1729,604800; + - Id: 16431 + AegisName: Pole_Axe_Box_ + Name: Pole Axe Box + Type: Usable + Buy: 20 + Weight: 1 + Script: | + rentitem 1419,604800; + - Id: 16436 + AegisName: Libra_Crown_Box + Name: Libra Crown Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5662,1; + - Id: 16437 + AegisName: Libra_Crown_Box_ + Name: Libra Crown Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 5662,1; + - Id: 16438 + AegisName: Libra_Diadem_Box + Name: Libra Diadem Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5663,1; + - Id: 16439 + AegisName: Libra_Diadem_Box_ + Name: Libra Diadem Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 5663,1; + - Id: 16440 + AegisName: Filir_Wing_Box + Name: Filir Wing Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5664,1; + - Id: 16446 + AegisName: Tw_October_Scroll + Name: Tw October Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Tw_October_Scroll); + - Id: 16447 + AegisName: Scorpio_Crown_Box + Name: Scorpio Crown Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5676,1; + - Id: 16448 + AegisName: Scorpio_Diadem_Box + Name: Scorpio Diadem Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5677,1; + - Id: 16449 + AegisName: Scorpio_Crown_Box_ + Name: Scorpio Crown Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5676,1; + - Id: 16450 + AegisName: FScorpio_Diadem_Box + Name: FScorpio Diadem Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5677,1; + - Id: 16456 + AegisName: My_Scroll1 + Name: My Scroll1 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_My_Scroll1); + - Id: 16457 + AegisName: Tw_Nov_Scroll + Name: Tw Nov Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Tw_Nov_Scroll); + - Id: 16461 + AegisName: Red_Wing_Hat_Box + Name: Red Wing Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5690,1; + - Id: 16462 + AegisName: FRed_Wing_Hat_Box + Name: FRed Wing Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5690,1; + - Id: 16466 + AegisName: My_Scroll2 + Name: My Scroll2 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_My_Scroll2); + - Id: 16481 + AegisName: Small_Life_Potion_Box_10 + Name: Small Life Potion Box (10) + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12516,10; + - Id: 16483 + AegisName: Abrasive_Box_10 + Name: Abrasive Box (10) + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12514,10; + - Id: 16503 + AegisName: E_Insurance_Package + Name: E Insurance Package + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 12209,10; + - Id: 16504 + AegisName: Bubble_Gum_Box_10 + Name: Bubble Gum Box(10) + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12210,10; + - Id: 16505 + AegisName: Steamed_Tongue_Box_10 + Name: Steamed Tongue Box (10) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12501,10; + - Id: 16506 + AegisName: Steamed_Desert_Scorpions_Box_10 + Name: Steamed Desert Scorpions Box (10) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12502,10; + - Id: 16507 + AegisName: Dragon_Breath_Cocktail_Box_10 + Name: Dragon Breath Cocktail Box (10) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12503,10; + - Id: 16508 + AegisName: Hwergelmir's_Tonic_Box_10 + Name: Hwergelmir's Tonic Box (10) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12504,10; + - Id: 16509 + AegisName: Cooked_Nine_Tail_Box_10 + Name: Cooked Nine Tail Box (10) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12505,10; + - Id: 16510 + AegisName: Immortal_Stew_Box_10 + Name: Immortal Stew Box (10) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12506,10; + - Id: 16514 + AegisName: Blessing_Scroll_Box_10 + Name: Blessing Scroll Box (10) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12522,10; + - Id: 16515 + AegisName: Increase_Agility_Scroll_Box_10 + Name: Increase Agility Scroll Box (10) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12523,10; + - Id: 16542 + AegisName: Xmas_Bless + Name: Xmas Bless + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Xmas_Bless); + - Id: 16543 + AegisName: Snowman_Hat_Box + Name: Snowman Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5738,1; + - Id: 16544 + AegisName: FSnowman_Hat_Box + Name: FSnowman Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5738,1; + - Id: 16548 + AegisName: Sagittarius_Crown_Box + Name: Sagittarius Crown Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5739,1; + - Id: 16549 + AegisName: Sagittarius_Diadem_Box + Name: Sagittarius Diadem Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5740,1; + - Id: 16550 + AegisName: Sagittarius_Crown_Box_ + Name: Sagittarius Crown Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 5739,1; + - Id: 16551 + AegisName: Sagittarius_Diadem_Box_ + Name: Sagittarius Diadem Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 5740,1; + - Id: 16554 + AegisName: Elven_Sunglasses_Box + Name: Elven Sunglasses Box + Type: Usable + Buy: 20 + Weight: 1 + Script: | + getitem 5245,1; + - Id: 16555 + AegisName: Pr_Reset_Stone_Box + Name: Pr Reset Stone Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*getgroupitem(IG_Pr_Reset_Stone_Box);*/ + getitem 6320,1; + - Id: 16556 + AegisName: FPremium_Reset_Stone_Box + Name: Reset Stone Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + /*getgroupitem(IG_FPr_Reset_Stone_Box);*/ + getitem 6320,1; + - Id: 16557 + AegisName: CP_Helm_Scroll10 + Name: CP Helm Scroll10 + Type: Cash + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 14517,10; + - Id: 16558 + AegisName: CP_Shield_Scroll10 + Name: CP Shield Scroll10 + Type: Cash + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 14518,10; + - Id: 16559 + AegisName: CP_Armor_Scroll10 + Name: CP Armor Scroll10 + Type: Cash + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 14519,10; + - Id: 16560 + AegisName: CP_Weapon_Scroll10 + Name: CP Weapon Scroll10 + Type: Cash + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 14520,10; + - Id: 16561 + AegisName: CP_Scroll_Package + Name: CP Scroll Package + Type: Usable + Weight: 10 + Flags: + UniqueId: true + - Id: 16562 + AegisName: Majestic_Devil_Scroll + Name: Majestic Devil Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Majestic_Devil_Scroll); + - Id: 16563 + AegisName: BM100_Box_5 + Name: BM100 Box 5 + Type: Cash + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 14533,5; + - Id: 16565 + AegisName: Capricorn_Crown_Box + Name: Capricorn Crown Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5744,1; + - Id: 16566 + AegisName: Capricorn_Crown_Box_ + Name: Capricorn Crown Box + Type: Cash + Buy: 20 + Weight: 10 + Script: | + getitem 5744,1; + - Id: 16567 + AegisName: Capricorn_Diadem_Box + Name: Capricorn Diadem Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5745,1; + - Id: 16568 + AegisName: FCapricorn_Diadem_Box + Name: FCapricorn Diadem Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5745,1; + - Id: 16569 + AegisName: Summer_Scroll + Name: Summer Scroll + Type: Usable + Buy: 20 + Weight: 100 + Flags: + UniqueId: true + - Id: 16571 + AegisName: Rice_Ball_Hat_Box + Name: Rice Ball Hat Box + Type: Cash + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Script: | + getitem 5575,1; + - Id: 16576 + AegisName: Illusion_Nothing + Name: Illusion Nothing + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Illusion_Nothing); + - Id: 16577 + AegisName: Dragon_Captain + Name: Dragon Captain + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + - Id: 16582 + AegisName: Red_Bunny_Band_Box + Name: Red Bunny Band Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5763,1; + - Id: 16584 + AegisName: Sloth_Hat_Box + Name: Sloth Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5761,1; + - Id: 16585 + AegisName: F_Sloth_Hat_Box + Name: F Sloth Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5761,1; + - Id: 16586 + AegisName: Duneyrr_Helm_Box + Name: Duneyrr Helm Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5762,1; + - Id: 16587 + AegisName: F_Duneyrr_Helm_Box + Name: F Duneyrr Helm Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5762,1; + - Id: 16588 + AegisName: Thoughtful_Hat_Box + Name: Thoughtful Hat Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem callfunc("F_Rand",5336,5337,5338,5346,5339,5474),1; + - Id: 16589 + AegisName: Thoughtful_Hat_Box_ + Name: Thoughtful Hat Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem callfunc("F_Rand",5336,5337,5338,5346,5339,5474),1; + - Id: 16590 + AegisName: Thoughtful_Hat_Box__ + Name: Thoughtful Hat Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem callfunc("F_Rand",5336,5337,5338,5346,5339,5474),1; + - Id: 16598 + AegisName: Activation_Potion_Box_II + Name: Activation Potion Box II + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 16600 + AegisName: Spring_Flower_Scr_Tw + Name: Spring Flower Scr Tw + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + - Id: 16601 + AegisName: Blue_Arara_Hat_Box + Name: Blue Arara Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5778,1; + - Id: 16602 + AegisName: F_Blue_Arara_Hat_Box + Name: F Blue Arara Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5778,1; + - Id: 16603 + AegisName: Drooping_Votto_Box + Name: Drooping Votto Box + Type: Cash + Buy: 10 + Script: | + /* getitem drooping votto hat,1; */ + - Id: 16604 + AegisName: Drooping_Votto_Box_ + Name: Drooping Votto Box + Type: Cash + Buy: 10 + Script: | + /* getitem drooping votto hat[1],1; */ + - Id: 16606 + AegisName: Tendrilrion_Hat_Box + Name: Tendrilrion Hat Box + Type: Cash + Buy: 10 + Weight: 10 + Script: | + getitem 5780,1; + - Id: 16619 + AegisName: Yellow_Bunnyband_Box + Name: Yellow Bunnyband Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 5783,1; + - Id: 16620 + AegisName: Yellow_Bunny_Headband_Box + Name: Yellow Bunny Headband Box + Type: Cash + Buy: 10 + Weight: 10 + Script: | + getitem 5783,1; + - Id: 16622 + AegisName: Pink_Bunny_Band_Box + Name: Pink Bunny Band Box + Type: Cash + Buy: 10 + Weight: 10 + Script: | + getitem 5784,1; + - Id: 16623 + AegisName: Green_Bunny_Band_Box + Name: Green Bunny Band Box + Type: Cash + Buy: 10 + Script: | + getitem 5785,1; + - Id: 16625 + AegisName: Half_Asprika_box7 + Name: Half Asprika Box7 + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 2566,604800; + - Id: 16628 + AegisName: Brynhild_Box + Name: Half Brynhild Box + Type: Usable + Buy: 20 + EquipLevelMin: 47 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 15023,604800; + - Id: 16631 + AegisName: Aributa_Scroll + Name: Aributa Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + - Id: 16638 + AegisName: Ribbon_Of_Life_Box + Name: Life Ribbon Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Life_Ribbon_Box); + - Id: 16639 + AegisName: Ribbon_Of_Life_Box2 + Name: Life Ribbon Box2 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Life_Ribbon_Box2); + - Id: 16640 + AegisName: Ribbon_Of_Life_Box3 + Name: Life Ribbon Box3 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Life_Ribbon_Box3); + - Id: 16652 + AegisName: Flame_Light + Name: Flame Light + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Flame_Light); + - Id: 16653 + AegisName: BM75_10Box + Name: BM75 10Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 12563,10; + - Id: 16654 + AegisName: Valiant_Will + Name: Valiant Will + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + - Id: 16655 + AegisName: Rapid_Life_Potion_10_Box + Name: Rapid Life Potion 10 Box + Type: Cash + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12578,10; + - Id: 16658 + AegisName: Rapid_Water_Box_10 + Name: Rapid Water Box(10) + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12578,10; + - Id: 16659 + AegisName: Zodiac_Diadem_Pack + Name: Zodiac Diadem Box + Type: Usable + Buy: 20 + Weight: 1 + Script: | + getitem callfunc("F_Rand",5545,5549,5569,5581,5589,5599,5663,5677,5740,5745,5512,5514),1; + - Id: 16664 + AegisName: Leo_Scroll + Name: Leo Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + - Id: 16665 + AegisName: Virgo_Scroll + Name: Virgo Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + - Id: 16666 + AegisName: Magic_Candy_Box10 + Name: Magic Candy Box10 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Magic_Candy_Box10); + /*getitem Magic_Candy,10;*/ + - Id: 16668 + AegisName: Kotak_Ketupat_Warna_Warni + Name: Kotak Ketupat Warna Warni + Type: Cash + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Script: | + rentitem 2869,20160000; + - Id: 16670 + AegisName: Field_Manual_Box_A + Name: Field Manual Box A + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 14532,10; + if (!rand(10)) + getitem callfunc("F_Rand",603,617),1; + - Id: 16673 + AegisName: Libra_Scroll + Name: Libra Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Libra_Scroll); + - Id: 16675 + AegisName: Splash_Scroll + Name: Splash Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Splash_Scroll); + - Id: 16676 + AegisName: Zodiac_Crown_Pack + Name: Zodiac Crown Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem callfunc("F_Rand",5546,5550,5570,5582,5588,5598,5662,5676,5739,5744,5513,5515),1; + - Id: 16677 + AegisName: Universal_Catalog_Gold_Box10 + Name: Universal Catalog Gold 10 Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12581,10; + - Id: 16678 + AegisName: Universal_Catalog_Gold_Box50 + Name: Universal Catalog Gold 50 Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12581,50; + - Id: 16679 + AegisName: Universal_Catalog_Gold_Box10_ + Name: Universal Catalog Gold 10 Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12581,10; + - Id: 16680 + AegisName: Universal_Catalog_Gold_Box50_ + Name: Universal Catalog Gold 50 Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12581,50; + - Id: 16681 + AegisName: BR_Independence_Scroll + Name: BR Independence Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_BR_Independence_Scroll); + - Id: 16682 + AegisName: Boarding_Halter_Box + Name: Boarding Halter Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Boarding_Halter_Box); + /*rentitem 12622,604800;*/ + - Id: 16683 + AegisName: B_Halter_Box_30Days + Name: B Halter Box 30Days + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12622,2592000; + - Id: 16684 + AegisName: Wing_Of_Fly_Box10 + Name: Wing Of Fly Box10 + Type: Usable + Buy: 20 + Flags: + UniqueId: true + Script: | + getitem 601,10; + - Id: 16685 + AegisName: Wing_Of_Fly_Box50 + Name: Wing Of Fly Box50 + Type: Usable + Buy: 20 + Flags: + UniqueId: true + Script: | + getitem 601,50; + - Id: 16686 + AegisName: Wing_Of_Fly_Box100 + Name: Wing Of Fly Box100 + Type: Usable + Buy: 20 + Flags: + UniqueId: true + Script: | + getitem 601,100; + - Id: 16687 + AegisName: RWC2010_SuitcaseA + Name: RWC2010 SuitcaseA + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_RWC2010_SuitcaseA); + - Id: 16688 + AegisName: RWC2010_SuitcaseB + Name: RWC2010 SuitcaseB + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_RWC2010_SuitcaseB); + - Id: 16691 + AegisName: Scorpius_Scroll + Name: Scorpius Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + - Id: 16692 + AegisName: Alice_Hat_Box + Name: Alice Hat Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5137,1; + - Id: 16693 + AegisName: Crescent_Helm_Box + Name: Crescent Helm Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5142,1; + - Id: 16694 + AegisName: Crescent_Helm_Box_ + Name: Crescent Helm Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5142,1; + - Id: 16695 + AegisName: Dragon_Skull_Box + Name: Dragon Skull Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5292,1; + - Id: 16696 + AegisName: Dragon_Skull_Box_ + Name: Dragon Skull Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5292,1; + - Id: 16697 + AegisName: Drooping_Bunny_Box + Name: Drooping Bunny Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5290,1; + - Id: 16698 + AegisName: Drooping_Bunny_Box_ + Name: Drooping Bunny Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5290,1; + - Id: 16699 + AegisName: Evolved_Blue_Fish_Box + Name: Evolved Blue Fish Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5222,1; + - Id: 16701 + AegisName: Evolved_Pair_of_Red_Ribbon_Box + Name: Evolved Pair of Red Ribbon Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5221,1; + - Id: 16702 + AegisName: Evolved_Pair_of_Red_Ribbon_Box_ + Name: Evolved Pair of Red Ribbon Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5221,1; + - Id: 16703 + AegisName: Evolved_Pipe_Box + Name: Evolved Pipe Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5220,1; + - Id: 16704 + AegisName: Evolved_Pipe_Box_ + Name: Evolved Pipe Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5220,1; + - Id: 16705 + AegisName: Hibiscus_Box + Name: Hibiscus Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5139,1; + - Id: 16706 + AegisName: Hibiscus_Box_ + Name: Hibiscus Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5139,1; + - Id: 16707 + AegisName: Jumping_Poring_Box + Name: Jumping Poring Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5335,1; + - Id: 16708 + AegisName: Jumping_Poring_Box_ + Name: Jumping Poring Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5335,1; + - Id: 16709 + AegisName: Kettle_Hat_Box + Name: Kettle Hat Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5291,1; + - Id: 16710 + AegisName: Kettle_Hat_Box_ + Name: Kettle Hat Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5291,1; + - Id: 16711 + AegisName: Magic_Eyes_Box + Name: Magic Eyes Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5138,1; + - Id: 16712 + AegisName: Magic_Eyes_Box_ + Name: Magic Eyes Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5138,1; + - Id: 16713 + AegisName: Mini_Propeller_Box + Name: Mini Propeller Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5226,1; + - Id: 16714 + AegisName: Mini_Propeller_Box_ + Name: Mini Propeller Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5226,1; + - Id: 16715 + AegisName: Puppy_Hat_Box + Name: Puppy Hat Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5182,1; + - Id: 16716 + AegisName: Puppy_Hat_Box_ + Name: Puppy Hat Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5182,1; + - Id: 16717 + AegisName: Sheep_Hat_Box + Name: Sheep Hat Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5133,1; + - Id: 16718 + AegisName: Sheep_Hat_Box_ + Name: Sheep Hat Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5133,1; + - Id: 16719 + AegisName: Tiger_Mask_Box_ + Name: Tiger Mask Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5098,1; + - Id: 16720 + AegisName: Tiger_Mask_Box__ + Name: Tiger Mask Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5098,1; + - Id: 16721 + AegisName: Vaccation_Hat_Box + Name: Vacation Hat Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5629,1; + - Id: 16722 + AegisName: Vane_Hairpin_Box + Name: Vane Hairpin Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5285,1; + - Id: 16723 + AegisName: Vane_Hairpin_Box_ + Name: Vane Hairpin Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5285,1; + - Id: 16724 + AegisName: Vanilmirth_Hat_Box + Name: Vanilmirth Hat Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5289,1; + - Id: 16725 + AegisName: Vanilmirth_Hat_Box_ + Name: Vanilmirth Hat Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5289,1; + - Id: 16726 + AegisName: Water_Lily_Crown_Box + Name: Water Lily Crown Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5284,1; + - Id: 16727 + AegisName: Water_Lily_Crown_Box_ + Name: Water Lily Crown Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5284,1; + - Id: 16728 + AegisName: Pink_Beanie_Hat_Box + Name: Pink Beanie Hat Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5237,1; + - Id: 16729 + AegisName: Pink_Beanie_Hat_Box_ + Name: Pink Beanie Hat Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5237,1; + - Id: 16730 + AegisName: Green_Ribbon_Box + Name: Green Ribbon Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5193,1; + - Id: 16731 + AegisName: Green_Ribbon_Box_ + Name: Green Ribbon Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5193,1; + - Id: 16732 + AegisName: Gray_Deviruchi_Hat_Box + Name: Gray Deviruchi Hat Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5229,1; + - Id: 16733 + AegisName: Gray_Deviruchi_Hat_Box_ + Name: Gray Deviruchi Hat Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5229,1; + - Id: 16734 + AegisName: Blue_Drooping_Cat_Box + Name: Blue Drooping Cat Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5233,1; + - Id: 16735 + AegisName: Blue_Drooping_Cat_Box_ + Name: Blue Drooping Cat Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5233,1; + - Id: 16736 + AegisName: Fantastic_Wig_Box + Name: Fantastic Wig Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5276,1; + - Id: 16737 + AegisName: Fantastic_Wig_Box_ + Name: Fantastic Wig Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5276,1; + - Id: 16738 + AegisName: Yellow_Mage_Hat_Box + Name: Yellow Mage Hat Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5242,1; + - Id: 16739 + AegisName: Yellow_Mage_Hat_Box_ + Name: Yellow Mage Hat Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + getitem 5242,1; + - Id: 16740 + AegisName: Ptotection_Seagod_Box + Name: The Sea God's Call 23 Hour Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 6436,86400; + - Id: 16741 + AegisName: Hairtail_Box1 + Name: Cutlass 1 Hour Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*getgroupitem(IG_Hairtail_Box1);*/ + rentitem 1198,3600; + - Id: 16742 + AegisName: Hairtail_Box2 + Name: Cutlass 7 Day Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*getgroupitem(IG_Hairtail_Box2);*/ + rentitem 1198,604800; + - Id: 16743 + AegisName: Spearfish_Box1 + Name: Marlin 1 Hour Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*getgroupitem(IG_Spearfish_Box1);*/ + rentitem 1489,3600; + - Id: 16744 + AegisName: Spearfish_Box2 + Name: Marlin 7 Day Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*getgroupitem(IG_Spearfish_Box2);*/ + rentitem 1489,604800; + - Id: 16745 + AegisName: Saurel_Box1 + Name: Pompano 1 Hour Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*getgroupitem(IG_Saurel_Box1);*/ + rentitem 13068,3600; + - Id: 16746 + AegisName: Saurel_Box2 + Name: Pompano 7 Day Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*getgroupitem(IG_Saurel_Box2);*/ + rentitem 13068,604800; + - Id: 16747 + AegisName: Tuna_Box1 + Name: Tuna 1 Hour Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*getgroupitem(IG_Tuna_Box1);*/ + rentitem 16016,3600; + - Id: 16748 + AegisName: Tuna_Box2 + Name: Tuna 7 Day Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*getgroupitem(IG_Tuna_Box2);*/ + rentitem 16016,604800; + - Id: 16749 + AegisName: Malang_Crab_Box1 + Name: Malangdo Crab 1 Hour Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*getgroupitem(IG_Malang_Crab_Box1);*/ + rentitem 18107,3600; + - Id: 16750 + AegisName: Malang_Crab_Box2 + Name: Malangdo Crab 7 Day Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*getgroupitem(IG_Malang_Crab_Box2);*/ + rentitem 18107,604800; + - Id: 16751 + AegisName: Brindle_Eel_Box1 + Name: Zebra Eel 1 Hour Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*getgroupitem(IG_Brindle_Eel_Box1);*/ + rentitem 18108,3600; + - Id: 16752 + AegisName: Brindle_Eel_Box2 + Name: Zebra Eel 7 Day Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*getgroupitem(IG_Brindle_Eel_Box2);*/ + rentitem 18108,604800; + - Id: 16753 + AegisName: Unbreak_Weap_Box + Name: Unbreakable Weapon Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 6438,1; + - Id: 16754 + AegisName: F_Unbreak_Weap_Box + Name: Unbreakable Weapon Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 6438,1; + - Id: 16755 + AegisName: Unbreak_Def_Box + Name: Unbreakable Armor Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 6439,1; + - Id: 16756 + AegisName: F_Unbreak_Def_Box + Name: Unbreakable Armor Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 6439,1; + - Id: 16757 + AegisName: Hallo_Scroll + Name: Hallo Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Hallo_Scroll); + - Id: 16760 + AegisName: Umbala_Spirit_Box2 + Name: Umbala Spirit Box2 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Umbala_Spirit_Box2); + /*rentitem Umbala_Spirit,604800;*/ + - Id: 16761 + AegisName: F_Umbala_Spirit_Box2 + Name: F Umbala Spirit Box2 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_F_Umbala_Spirit_Box2); + /*rentitem Umbala_Spirit,604800;*/ + - Id: 16763 + AegisName: Ptotection_Seagod_Box2 + Name: The Sea God's Call 7 Day Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*getgroupitem(IG_Ptotection_Seagod_Box2);*/ + rentitem 6436,604800; + - Id: 16764 + AegisName: Ptotection_Seagod_Box3 + Name: The Sea God's Call 15 Day Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*getgroupitem(IG_Ptotection_Seagod_Box3);*/ + rentitem 6436,1209600; + - Id: 16765 + AegisName: Octo_Hstick_Box + Name: Octopus Hunting Skewer 23 Hour Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*getgroupitem(IG_Octo_Hstick_Box);*/ + rentitem 6442,86400; + - Id: 16766 + AegisName: Octo_Hstick_Box2 + Name: Octopus Hunting Skewer 3 Day Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*getgroupitem(IG_Octo_Hstick_Box2);*/ + rentitem 6442,259200; + - Id: 16767 + AegisName: Octo_Hstick_Box3 + Name: Octopus Hunting Skewer 7 Day Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*getgroupitem(IG_Octo_Hstick_Box3);*/ + rentitem 6442,604800; + - Id: 16770 + AegisName: Silvervine_Fruit_Box10 + Name: Silvervine 10 Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*getgroupitem(IG_Silvervine_Fruit_Box10);*/ + getitem 6417,10; + getitem 12636,30; + - Id: 16771 + AegisName: Silvervine_Fruit_Box40 + Name: Silvervine 40 Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*getgroupitem(IG_Silvervine_Fruit_Box40);*/ + getitem 6417,40; + getitem 12636,120; + - Id: 16774 + AegisName: Asgard_Scroll + Name: Asgard Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Asgard_Scroll); + - Id: 16775 + AegisName: Sagittarius_Scroll + Name: Sagittarius Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Sagittarius_Scroll); + - Id: 16776 + AegisName: Universal_Catalog_Gold_Box10__ + Name: Universal Catalog Gold 10 Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12581,10; + - Id: 16777 + AegisName: Universal_Catalog_Gold_Box50__ + Name: Universal Catalog Gold 50 Box + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12581,50; + - Id: 16821 + AegisName: Dungeon_Teleport_Scroll_Box_5 + Name: Dungeon Teleport Scroll Box(5) + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 16822 + AegisName: Dungeon_Teleport_Scroll_Box_10 + Name: Dungeon Teleport Scroll Box(10) + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 16826 + AegisName: Sagittarius_Scr_Box + Name: Sagittarius Scr Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Sagittarius_Scr_Box); + - Id: 16837 + AegisName: Dungeon_Teleport_Scroll_II_Box_5 + Name: Dungeon Teleport Scroll II Box(5) + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 16838 + AegisName: Dungeon_Teleport_Scroll_II_Box_10 + Name: Dungeon Teleport Scroll II Box(10) + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 16864 + AegisName: Siege_Map_Teleport_Scroll_Box_10 + Name: Siege Map Teleport Scroll Box(10) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14591,10; + - Id: 16865 + AegisName: Siege_Map_Teleport_Scroll_Box_30 + Name: Siege Map Teleport Scroll Box(30) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14591,30; + - Id: 16866 + AegisName: Siege_Map_Teleport_Scroll_II_Box_10 + Name: Siege Map Teleport Scroll II Box(10) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14591,10; + - Id: 16867 + AegisName: Siege_Map_Teleport_Scroll_II_Box_30 + Name: Siege Map Teleport Scroll II Box(30) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14591,30; + - Id: 16972 + AegisName: Weather_Report_Box + Name: Weather Report Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*getgroupitem(IG_Weather_Report_Box);*/ + getitem 19507,1; + getitem 19518,1; + getitem 19520,1; + getitem 19519,1; + - Id: 16973 + AegisName: Yellow_Hat_Box + Name: Yellow Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 19515,1; + - Id: 16974 + AegisName: Comin_Actor_Box + Name: Comin Actor Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*getgroupitem(IG_Comin_Actor_Box);*/ + getitem 19514,1; + getitem 19521,1; + - Id: 16975 + AegisName: Singing_Bird_Box + Name: Singing Bird Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 19516,1; + - Id: 16976 + AegisName: Hen_Set_Box + Name: Hen Set Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*getgroupitem(IG_Hen_Set_Box);*/ + getitem 19513,1; + getitem 19517,1; + - Id: 16977 + AegisName: Red_Minicrown_Box + Name: Red Minicrown Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 19522,1; + - Id: 16979 + AegisName: Silvervine_Fruit_Box4 + Name: Silvervine 4 Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*getgroupitem(IG_Silvervine_Fruit_Box4);*/ + getitem 6417,4; + getitem 12636,12; + - Id: 16990 + AegisName: Sagittar_Diadem_Scroll + Name: Sagittar Diadem Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Sagittar_Diadem_Scroll); + - Id: 16991 + AegisName: Sagittar_Di_Scroll_Box + Name: Sagittar Di Scroll Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Sagittar_Di_Scroll_Box); + - Id: 16992 + AegisName: Butterfly_Wing_Box20 + Name: Butterfly Wing Box20 + Type: Cash + Buy: 20 + Flags: + UniqueId: true + Script: | + getitem 602,20; + - Id: 16993 + AegisName: Butterfly_Wing_Box50 + Name: Butterfly Wing Box50 + Type: Cash + Buy: 20 + Flags: + UniqueId: true + Script: | + getitem 602,50; + - Id: 16995 + AegisName: Old_Hat_Box + Name: Old Hat Box + Type: Cash + Buy: 20 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 16996 + AegisName: Capri_Crown_Scroll + Name: Capri Crown Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Capri_Crown_Scroll); + - Id: 16997 + AegisName: Capri_Crown_Scroll_Box + Name: Capri Crown Scroll Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Capri_Crown_Scroll_Box); + - Id: 16998 + AegisName: Archangel_Wing_Box + Name: Archangel Wings Box + Type: Usable + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2573,1; + - Id: 16999 + AegisName: Bravery_Bag_Box + Name: Bravery Bag Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2576,1; + - Id: 17000 + AegisName: Wander_Man_Box5 + Name: Wander Man Box5 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 12626,5; + - Id: 17001 + AegisName: Wander_Man_Box10 + Name: Wander Man Box10 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 12626,10; + - Id: 17002 + AegisName: Wicked_Nymph_Box5 + Name: Wicked Nymph Box5 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 12627,5; + - Id: 17003 + AegisName: Wicked_Nymph_Box10 + Name: Wicked Nymph Box10 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 12627,10; + - Id: 17004 + AegisName: Kasa_Scroll_Box5 + Name: Kasa Scroll Box5 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 12628,5; + - Id: 17005 + AegisName: Kasa_Scroll_Box10 + Name: Kasa Scroll Box10 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 12628,10; + - Id: 17006 + AegisName: Salamander_Box5 + Name: Salamander Box5 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 12629,5; + - Id: 17007 + AegisName: Salamander_Box10 + Name: Salamander Box10 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 12629,10; + - Id: 17008 + AegisName: Teddy_Bear_Box5 + Name: Teddy Bear Box5 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 12630,5; + - Id: 17009 + AegisName: Teddy_Bear_Box10 + Name: Teddy Bear Box10 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 12630,10; + - Id: 17011 + AegisName: Capricon_Di_Scroll + Name: Capricon Di Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Capricon_Di_Scroll); + - Id: 17012 + AegisName: Capricon_Di_Scroll_Box + Name: Capricon Di Scroll Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Capricon_Di_Scroll_Box); + - Id: 17013 + AegisName: Malang_Woe_Encard_Box + Name: Malang Woe Encard Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*getgroupitem(IG_Malang_Woe_Encard_Box);*/ + getitem 16740,1; + getitem 16765,1; + - Id: 17014 + AegisName: Butterfly_ear_Box + Name: Butterfly ear Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 19509,1; + - Id: 17015 + AegisName: Stuckhead_Screw_Box + Name: Stuckhead Screw Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 19510,1; + - Id: 17016 + AegisName: Aquarius_Diadem_Scroll + Name: Aquarius Diadem Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Aquarius_Diadem_Scroll); + - Id: 17017 + AegisName: Aquarius_Di_Scroll_Box + Name: Aquarius Di Scroll Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Aquarius_Di_Scroll_Box); + - Id: 17018 + AegisName: Libra_Scroll2 + Name: Libra Scroll2 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + - Id: 17019 + AegisName: Scorpio_Scroll2 + Name: Scorpio Scroll2 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + - Id: 17020 + AegisName: Tw_Nov_Scroll2 + Name: Tw Nov Scroll2 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Tw_Nov_Scroll2); + - Id: 17021 + AegisName: Summer_Scroll3 + Name: Summer Scroll3 + Type: Usable + Buy: 20 + Weight: 100 + Flags: + Container: true + Script: | + getgroupitem(IG_Summer_Scroll3); + - Id: 17022 + AegisName: Super_Pet_Egg1_2 + Name: Super Pet Egg1 2 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Super_Pet_Egg1_2); + - Id: 17023 + AegisName: Super_Pet_Egg4_2 + Name: Super Pet Egg4 2 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Super_Pet_Egg4_2); + - Id: 17024 + AegisName: Lovely_Aquarius_Scroll + Name: Lovely Aquarius Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Lovely_Aquarius_Scroll); + - Id: 17025 + AegisName: Lovely_Aquarius_Box + Name: Lovely Aquarius Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Lovely_Aquarius_Box); + - Id: 17026 + AegisName: Boitata_Scroll + Name: Boitata Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Boitata_Scroll); + - Id: 17028 + AegisName: Pisces_Diadem_Scroll + Name: Pisces Diadem Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Pisces_Diadem_Scroll); + - Id: 17029 + AegisName: Pisces_Diadem_Box_ + Name: Pisces Diadem Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Pisces_Diadem_Box); + - Id: 17030 + AegisName: St_Pat_Hat_box + Name: St Pat Hat box + Type: Cash + Buy: 20 + Weight: 100 + Flags: + UniqueId: true + Script: | + getitem 18565,1; + - Id: 17035 + AegisName: Energetic_Pisces_Scroll + Name: Energetic Pisces Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Energetic_Pisces_Scroll); + - Id: 17036 + AegisName: Energetic_Pisces_Box + Name: Energetic Pisces Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Energetic_Pisces_Box); + - Id: 17037 + AegisName: Trans_Box_Devi + Name: Trans Box Devi + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12658,10; + - Id: 17038 + AegisName: Trans_Box_Ray_Arch + Name: Trans Box Ray Arch + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12659,10; + - Id: 17039 + AegisName: Trans_Box_Mavka + Name: Trans Box Mavka + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12660,10; + - Id: 17040 + AegisName: Trans_Box_Marduk + Name: Trans Box Marduk + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12661,10; + - Id: 17041 + AegisName: Trans_Box_Banshee + Name: Trans Box Banshee + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12662,10; + - Id: 17042 + AegisName: Trans_Box_Poring + Name: Trans Box Poring + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12663,10; + - Id: 17043 + AegisName: Trans_Box_Golem + Name: Trans Box Golem + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12664,10; + - Id: 17050 + AegisName: Aries_Scroll_ + Name: Aries Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Aries_Scroll); + - Id: 17051 + AegisName: Aries_Scroll_Box + Name: Aries Scroll Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Aries_Scroll_Box); + - Id: 17052 + AegisName: Holy_Mom_Blaze_Box + Name: Holy Mom Blaze Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 6472,1; + - Id: 17056 + AegisName: Wiz_Card_Album + Name: Wiz Card Album + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + - Id: 17057 + AegisName: Swordman_Card_Album + Name: Swordman Card Album + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + - Id: 17058 + AegisName: Thief_Card_Album + Name: Thief Card Album + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + - Id: 17059 + AegisName: Acolyte_Card_Album + Name: Acolyte Card Album + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + - Id: 17060 + AegisName: Merchant_Card_Album + Name: Merchant Card Album + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + - Id: 17061 + AegisName: Archer_Card_Album + Name: Archer Card Album + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + - Id: 17062 + AegisName: Taurus_Diadem_Scroll + Name: Taurus Diadem Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Taurus_Diadem_Scroll); + - Id: 17063 + AegisName: Taurus_Di_Scroll_Box + Name: Taurus Di Scroll Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Taurus_Di_Scroll_Box); + - Id: 17064 + AegisName: Tw_Sagitt_Scroll + Name: Tw Sagitt Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + - Id: 17066 + AegisName: Poison_Bottle_Box50 + Name: Poison Bottle Box50 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 678,50; + - Id: 17067 + AegisName: Poison_Bottle_Box100 + Name: Poison Bottle Box100 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 678,100; + - Id: 17068 + AegisName: Acidbomb_Box50 + Name: Acidbomb Box50 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 7135,50; + getitem 7136,50; + - Id: 17069 + AegisName: Acidbomb_Box100 + Name: Acidbomb Box100 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 7135,100; + getitem 7136,100; + - Id: 17070 + AegisName: Acidbomb_Box500 + Name: Acidbomb Box500 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 7135,500; + getitem 7136,500; + - Id: 17071 + AegisName: Superb_Fish_Box50 + Name: Superb Fish Box50 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 14524,50; + - Id: 17072 + AegisName: Superb_Fish_Box100 + Name: Superb Fish Box100 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 14524,100; + - Id: 17073 + AegisName: Superb_Fish_Box500 + Name: Superb Fish Box500 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 14524,500; + - Id: 17074 + AegisName: Empty_Bottle_Box10 + Name: Empty Bottle Box10 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 713,10; + - Id: 17075 + AegisName: Empty_Bottle_Box100 + Name: Empty Bottle Box100 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 713,100; + - Id: 17076 + AegisName: Empty_Bottle_Box500 + Name: Empty Bottle Box500 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 713,500; + - Id: 17077 + AegisName: Taurus_Crown_Scroll + Name: Taurus Crown Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Taurus_Crown_Scroll); + - Id: 17078 + AegisName: Taurus_Crown_Scroll_Box + Name: Taurus Crown Scroll Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Taurus_Crown_Scroll_Box); + - Id: 17079 + AegisName: Indonesia_Box2 + Name: Indonesia Box2 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 602,5; + getitem 601,50; + getitem 12118,3; + getitem 12119,3; + getitem 12120,3; + getitem 12121,3; + - Id: 17080 + AegisName: Scorpio_Scroll3 + Name: Scorpio Scroll3 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + - Id: 17081 + AegisName: Yggdrasil_Crown_Box + Name: Yggdrasil Crown Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 18580,1; + - Id: 17082 + AegisName: Gemi_Diadem_Scroll + Name: Gemi Diadem Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Gemi_Diadem_Scroll); + - Id: 17083 + AegisName: Gemi_Diadem_Scroll_Box + Name: Gemi Diadem Scroll Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Gemi_Diadem_Scroll_Box); + - Id: 17084 + AegisName: Upg_Katar_Box + Name: Upg Katar Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 1292,1; + - Id: 17085 + AegisName: Upg_Two_Handed_Axe_Box + Name: Upg Two Handed Axe Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 1394,1; + - Id: 17086 + AegisName: Upg_Lance_Box + Name: Upg Lance Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 1491,1; + - Id: 17087 + AegisName: Upg_Book_Box + Name: Upg Book Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 1585,1; + - Id: 17088 + AegisName: Upg_Staff_Box + Name: Upg Staff Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2015,1; + - Id: 17089 + AegisName: Upg_Dagger_Box + Name: Upg Dagger Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 13071,1; + - Id: 17090 + AegisName: Upg_Revolver_Box + Name: Upg Revolver + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 13115,1; + - Id: 17091 + AegisName: Upg_Mace_Box + Name: Upg Mace Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 16019,1; + - Id: 17092 + AegisName: Upg_Bow_Box + Name: Upg Bow Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 18112,1; + - Id: 17093 + AegisName: Upg_Twohand_Sword_Box + Name: Upg Two-Handed Sword Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 21000,1; + - Id: 17094 + AegisName: Upg_Katar_Box2 + Name: Upg Katar Box + Type: Cash + Buy: 20 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 17095 + AegisName: Upg_Two_Handed_Axe_Box2 + Name: Upg Two-Hand Axe Box2 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 17096 + AegisName: Upg_Lance_Box2 + Name: Upg Lance Box2 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 17097 + AegisName: Upg_Book_Box2 + Name: Upg_Book_Box2 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 17098 + AegisName: Upg_Staff_Box2 + Name: Upg_Staff_Box2 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 17099 + AegisName: Upg_Dagger_Box2 + Name: Upg_Dagger_Box2 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 17100 + AegisName: Upg_Revolver_Box2 + Name: Upg_Revolver_Box2 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 17101 + AegisName: Upg_Mace_Box2 + Name: Upg_Mace_Box2 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 17102 + AegisName: Upg_Bow_Box2 + Name: Upg_Bow_Box2 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 17103 + AegisName: Upg_Twohand_Sword_Box2 + Name: Upg_Twohand_Sword_Box2 + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 17104 + AegisName: HD_Oridecon_50Box + Name: HD Oridecon 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 6240,50; + - Id: 17105 + AegisName: HD_Elunium_50Box + Name: HD Elunium 50 Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 6241,50; + - Id: 17106 + AegisName: Max_Weight_Up_10Box + Name: Heavy Lifter Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7776,10; + - Id: 17107 + AegisName: Gemi_Crown_Scroll + Name: Gemi Crown Scroll + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Gemi_Crown_Scroll); + - Id: 17108 + AegisName: Gemi_Crown_Scroll_Box + Name: Gemi Crown Scroll Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Gemi_Crown_Scroll_Box); + - Id: 17109 + AegisName: Capri_Scroll + Name: Capri Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + - Id: 17110 + AegisName: Aquarius_Scroll + Name: Aquarius Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + - Id: 17113 + AegisName: Pisces_Scroll + Name: Pisces Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + - Id: 17114 + AegisName: Horn_Of_Ancient_Box + Name: Horn Of Ancient Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 18595,1; + - Id: 17115 + AegisName: Sprout_Hat_Box + Name: Sprout Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 18596,1; + - Id: 17116 + AegisName: Mercury_Helm_Box + Name: Mercury Helm Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 18597,1; + - Id: 17117 + AegisName: Aries_Scroll + Name: Aries Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + - Id: 17118 + AegisName: ASPD_Potion_Box10 + Name: ASPD Enhanced Potion Box + Type: Cash + Buy: 20 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12684,10; + - Id: 17120 + AegisName: Taurus_Scroll + Name: Taurus Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + - Id: 17121 + AegisName: Starry_Scroll + Name: Starry Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + - Id: 17122 + AegisName: Immuned_Shield_Box + Name: Immuned Shield Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2168,1; + - Id: 17123 + AegisName: Black_Devil_Mask_Box + Name: Black Devil Mask Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 18599,1; + - Id: 17124 + AegisName: Cat_Ears_Beret_Box + Name: Cat Ears Beret Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 18600,1; + - Id: 17125 + AegisName: Red_Bread_Hat_Box + Name: Red Bread Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 18601,1; + - Id: 17126 + AegisName: ASPD_Potion_Box10_2 + Name: ASPD Enhanced Potion Box + Type: Cash + Buy: 20 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12684,10; + - Id: 17127 + AegisName: Leo_Scroll2 + Name: Leo Scroll2 + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + - Id: 17134 + AegisName: RWC_Scroll + Name: RWC Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + - Id: 17138 + AegisName: Ms_Cancer_Scroll + Name: Ms Cancer Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Ms_Cancer_Scroll); + - Id: 17139 + AegisName: RWC_Super_Scroll + Name: RWC Super Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_RWC_Super_Scroll); + - Id: 17140 + AegisName: Leo_Scroll_ + Name: Leo Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Leo_Scroll); + - Id: 17141 + AegisName: Ms_Virgo_Scroll + Name: Ms Virgo Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Ms_Virgo_Scroll); + - Id: 17143 + AegisName: Ms_Scorpio_Scroll + Name: Ms Scorpio Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Ms_Scorpio_Scroll); + - Id: 17146 + AegisName: Dep_Alice_Hat_Box + Name: Dep Alice Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 18630,1; + - Id: 17147 + AegisName: Ribbon_Chef_Hat_Box + Name: Ribbon Chef Hat Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 18631,1; + - Id: 17152 + AegisName: Bridal_Ribbon_Box + Name: Bridal Ribbon Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 18636,1; + - Id: 17155 + AegisName: Upg_Huuma_Shuriken_Box + Name: Upg Huuma Shuriken Box + Type: Usable + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 13316,86400; + - Id: 17156 + AegisName: TCG_Card_Scroll + Name: Bossnia Ticket Scroll + Type: Usable + Buy: 20 + Flags: + Container: true + Script: | + getgroupitem(IG_TCG_Card_Scroll); + - Id: 17157 + AegisName: Vital_Flower_Box + Name: Vital Flower Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 6113,10; + - Id: 17158 + AegisName: Flame_Gemstone_Box + Name: Flame Gemstone Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getitem 6114,10; + - Id: 17159 + AegisName: Change_Name_Card_Box + Name: Name Change Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 17160 + AegisName: Character_Name_Change_Card_Box + Name: Character Name Change Card Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 17162 + AegisName: Boarding_Halter_Box7 + Name: Boarding Halter Box7 + Type: Cash + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12622,604800; + - Id: 17165 + AegisName: Challenge_Kit + Name: Challenge Kit + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Challenge_Kit); + /*getitem Blessing_10_Scroll,20; getitem Inc_Agi_10_Scroll,20;*/ + - Id: 17176 + AegisName: Boarding_Halter_Box3 + Name: Halter Lead Box[Trial] + Type: Cash + Buy: 20 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 17181 + AegisName: Jan_Groove_Box + Name: Jan Groove Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + - Id: 17184 + AegisName: 3rd_Test_Pass_Box + Name: 3rd Test Pass Box + Type: Cash + Flags: + UniqueId: true + Script: | + getitem 6583,1; + - Id: 17203 + AegisName: Free_Pass_Box + Name: Free Pass Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + - Id: 17204 + AegisName: Shining_Egg + Name: Shining Egg + Type: Cash + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Shining_Egg); + - Id: 17207 + AegisName: Idn_Heart_Scroll + Name: Idn Heart Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Script: | + getgroupitem(IG_Idn_Heart_Scroll); + - Id: 17209 + AegisName: Tw_Rainbow_Scroll + Name: Tw Rainbow Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Tw_Rainbow_Scroll); + - Id: 17210 + AegisName: Tw_Red_Scroll + Name: Tw Red Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Tw_Red_Scroll); + - Id: 17211 + AegisName: Tw_Orange_Scroll + Name: Tw Orange Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Tw_Orange_Scroll); + - Id: 17212 + AegisName: Tw_Yellow_Scroll + Name: Tw Yellow Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Tw_Yellow_Scroll); + - Id: 17226 + AegisName: Infinite_Concentration_Potion_ + Name: Infinite Concentration Potion + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12884,604800; + - Id: 17227 + AegisName: Infinite_Awakening_Potion_ + Name: Infinite Awakening Potion + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12885,604800; + - Id: 17228 + AegisName: Infinite_Berserk_Potion_ + Name: Infinite Berserk Potion + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12886,604800; + - Id: 17229 + AegisName: Infinite_Flywing_Box + Name: Infinite Flywing Box + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12887,604800; + - Id: 17230 + AegisName: Valerian_Scroll + Name: Valerian Egg + Type: Cash + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Script: | + getgroupitem(IG_Valerian_Scroll); + - Id: 17231 + AegisName: Refinement_Ore_Box + Name: Refinement Ore Box + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7619,1; + getitem 7620,1; + - Id: 17232 + AegisName: Refinement_Box_7 + Name: Refinement box(7) + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6230,1; + getitem 6234,1; + - Id: 17233 + AegisName: Scroll_Of_Death + Name: Scroll Of Death + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Scroll_Of_Death); + - Id: 17234 + AegisName: Scroll_Of_Life + Name: Scroll Of Life + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Scroll_Of_Life); + - Id: 17235 + AegisName: Scroll_Of_Magic + Name: Scroll Of Magic + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Scroll_Of_Magic); + - Id: 17236 + AegisName: Scroll_Of_Thews + Name: Scroll Of Thews + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Scroll_Of_Thews); + - Id: 17237 + AegisName: Scroll_Of_Darkness + Name: Scroll Of Darkness + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Scroll_Of_Darkness); + - Id: 17238 + AegisName: Scroll_Of_Holiness + Name: Scroll Of Holiness + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Scroll_Of_Holiness); + - Id: 17239 + AegisName: Horned_Scroll + Name: Horned Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Horned_Scroll); + - Id: 17240 + AegisName: Mercury_Scroll + Name: Mercury Scroll + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Mercury_Scroll); + - Id: 17241 + AegisName: Amistr_Cap_Box + Name: Amistir Cap Box + Type: Usable + Buy: 10 + Weight: 10 + Defense: 4 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 5766,1; + - Id: 17242 + AegisName: Immortal_Egg + Name: Immortal Egg + Type: Cash + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Script: | + getgroupitem(IG_Immortal_Egg); + - Id: 17244 + AegisName: Event_Almighty_Box + Name: Event Almighty Box + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12883,10; + - Id: 17245 + AegisName: Idn_Independ_Scroll + Name: Idn Independ Scroll + Type: Cash + Buy: 20 + Flags: + UniqueId: true + - Id: 17246 + AegisName: HD_Elunium_Box_30 + Name: HD Elunium Box(30) + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6241,30; + - Id: 17247 + AegisName: HD_Oridecon_Box_30 + Name: HD Oridecon Box(30) + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6240,30; + - Id: 17251 + AegisName: C_Wing_Of_Fly_3Day_Box + Name: C Wing Of Fly 3Day Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_C_Wing_Of_Fly_3Day_Box); + - Id: 17252 + AegisName: RWC_2012_Set_Box + Name: RWC 2012 Set Box + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_RWC_2012_Set_Box); + - Id: 17253 + AegisName: RWC_2012_Ring_Box + Name: RWC 2012 Ring Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2966,1; + - Id: 17254 + AegisName: RWC_2012_Pendant_Box + Name: RWC 2012 Pendant Box + Type: Cash + Buy: 20 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2968,1; + - Id: 17255 + AegisName: Sapphire_Egg + Name: Sapphire Egg + Type: Cash + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Script: | + getgroupitem(IG_Sapphire_Egg); + - Id: 17256 + AegisName: Good_Student_Gift_Box + Name: Good Student Gift Box + Type: Cash + Buy: 20 + Flags: + Container: true + Script: | + getgroupitem(IG_Good_Student_Gift_Box); + - Id: 17257 + AegisName: Bad_Student_Gift_Box + Name: Bad Student Gift Box + Type: Cash + Buy: 20 + Flags: + Container: true + Script: | + getgroupitem(IG_Bad_Student_Gift_Box); + - Id: 17262 + AegisName: Ex_Def_Potion_Box + Name: Special Defense Potion Box + Type: Cash + Buy: 20 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Ex_Def_Potion_Box); + /*getitem Ex_Def_Potion,5; getitem RWC_Scroll_2012,1;*/ + - Id: 17263 + AegisName: Infinite_Concentration_Potion_3rd_Box + Name: Infinite Concentration Potion 3rd Box + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12884,259200; + - Id: 17264 + AegisName: Infinite_Awakening_Potion_3rd_Box + Name: Infinite Awakening Potion 3rd Box + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12885,259200; + - Id: 17265 + AegisName: Infinite_Berserk_Potion_3rd_Box + Name: Infinite Berserk Potion 3rd Box + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12886,259200; + - Id: 17266 + AegisName: Limited_Battle_Manual_Package + Name: Limited Battle Manual Package + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 17263,1; + getitem 17264,1; + getitem 17265,1; + - Id: 17270 + AegisName: STR_Biscuit_Stick_Box + Name: Bar Cookie Of Strength Box + Type: Cash + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14616,20; + - Id: 17271 + AegisName: VIT_Biscuit_Stick_Box + Name: Bar Cookie Of Vitality Box + Type: Cash + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14617,20; + - Id: 17272 + AegisName: AGI_Biscuit_Stick_Box + Name: Bar Cookie Of Agility Box + Type: Cash + Buy: 10 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14618,20; + - Id: 17273 + AegisName: INT_Biscuit_Stick_Box + Name: Bar Cookie Of Intellgence Box + Type: Cash + Buy: 10 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14619,20; + - Id: 17274 + AegisName: DEX_Biscuit_Stick_Box + Name: Bar Cookie Of Dexterity Box + Type: Cash + Buy: 10 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14620,20; + - Id: 17275 + AegisName: LUK_Biscuit_Stick_Box + Name: Bar Cookie Of Luck Box + Type: Cash + Buy: 10 + Weight: 10 + Flags: + UniqueId: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14621,20; + - Id: 17277 + AegisName: Unlimited_Box + Name: Unlimited Box + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Unlimited_Box); + - Id: 17278 + AegisName: Unlimited_Box_10 + Name: Unlimited Box(10) + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Unlimited_Box_10); + - Id: 17281 + AegisName: Refinement_Ore_Box_IV + Name: Refinement Ore Box IV + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7619,5; + getitem 7620,5; + getitem 14627,1; + - Id: 17282 + AegisName: Refinement_Ore_Box_IV_10 + Name: Refinement Ore Box IV(10) + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7619,50; + getitem 7620,50; + getitem 14627,11; + - Id: 17283 + AegisName: Refinement_Ore_Box_IV_20 + Name: Refinement Ore Box IV(20) + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7619,100; + getitem 7620,100; + getitem 14627,23; + - Id: 17285 + AegisName: Events_Beauty_Gift_Box + Name: Events Beauty Gift Box + Type: Cash + Buy: 10 + Weight: 10 + Classes: + All: false + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*TODO*/ + - Id: 17292 + AegisName: Shadow_Box + Name: Shadow Box + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem callfunc("F_Rand",24018,24019,24020,24021,24022,24023,24024,24025,24026),1; + - Id: 17293 + AegisName: Shadow_Physical_Package + Name: Shadow Physical Package + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem callfunc("F_Rand",24018,24019,24020,24024,24025,24026),1; + - Id: 17294 + AegisName: Shadow_Magical_Package + Name: Shadow Magical Package + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem callfunc("F_Rand",24021,24022,24023,24024,24025,24026),1; + - Id: 17298 + AegisName: Support_Package + Name: Support Package + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Support_Package); + - Id: 17299 + AegisName: Support_Package_10 + Name: Support Package(10) + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Support_Package_10); + - Id: 17302 + AegisName: Shadow_Box_II_ + Name: Shadow Box II + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 17303 + AegisName: Shadow_Set_Box_II + Name: Shadow Set Box II + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 17304 + AegisName: Neuralizer_Box_3 + Name: Neuralizer Box 3 + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12213,3; + - Id: 17306 + AegisName: Status_Reset_Coupon_Box + Name: Status Reset Coupon Box + Type: Cash + Buy: 10 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem callfunc("F_Rand",6720,6721),1; + - Id: 17307 + AegisName: Midgard_Scroll + Name: Midgard Egg + Type: Cash + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Flags: + Container: true + Script: | + getgroupitem(IG_Midgard_Scroll); + - Id: 17308 + AegisName: Half_Asprika_box1 + Name: Half Asprika box1 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + rentitem 2566,86400; + - Id: 17311 + AegisName: Half_Brynhild_box1 + Name: Half Brynhild box1 + Type: Usable + Buy: 20 + EquipLevelMin: 47 + Script: | + rentitem 15023,86400; + - Id: 17314 + AegisName: Infinite_Giant_Fly_Wing_Box + Name: Infinite Giant Fly Wing Box + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12212,86400; + - Id: 17315 + AegisName: Lucky_Silvervine_Fruit_Box_10 + Name: Lucky Silvervine Fruit Box(10) + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6417,10; + - Id: 17316 + AegisName: Lucky_Silvervine_Fruit_Box_110 + Name: Lucky Silvervine Fruit Box(110) + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6417,110; + - Id: 17317 + AegisName: Sweet_Midgard_Scroll + Name: Sweet Midgard Egg + Type: Cash + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Flags: + Container: true + Script: | + getgroupitem(IG_Sweet_Midgard_Scroll); + - Id: 17320 + AegisName: IdRO10th_Scroll + Name: Birthday IdRO10th Scroll + Type: Cash + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Flags: + Container: true + Script: | + getgroupitem(IG_IdRO10th_Scroll); + - Id: 17321 + AegisName: Three_Master_Package + Name: Three Master Package + Type: Cash + Buy: 10 + Weight: 10 + Classes: + All: false + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*TODO: Confirm the items and rates*/ + getitem 14534,20; + getitem 14535,20; + - Id: 17322 + AegisName: Three_Master_Package_10 + Name: Three Master Package(10) + Type: Cash + Buy: 10 + Weight: 10 + Classes: + All: false + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*TODO: Confirm the items and rates*/ + getitem 14534,200; + getitem 14535,200; + - Id: 17326 + AegisName: Requiem_Scroll + Name: Requiem Egg + Type: Cash + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Flags: + Container: true + Script: | + getgroupitem(IG_Requiem_Scroll); + - Id: 17331 + AegisName: Event_Almighty_Box_ + Name: Event Almighty Box + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Event_Almighty_Box); + - Id: 17332 + AegisName: Event_Almighty_Box_100 + Name: Event Almighty Box(100) + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Event_Almighty_Box_100); + - Id: 17337 + AegisName: Holy_Spirit_Scroll + Name: Holy Spirit Egg + Type: Cash + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Flags: + Container: true + Script: | + getgroupitem(IG_Holy_Spirit_Scroll); + - Id: 17338 + AegisName: Ore_Box_V + Name: Ore Box V + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7619,5; + getitem 7620,5; + getitem 14696,1; + - Id: 17339 + AegisName: Ore_Box_V_10 + Name: Ore Box V(10) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7619,50; + getitem 7620,50; + getitem 14696,11; + - Id: 17394 + AegisName: Event_Old_Headgear_Box + Name: Event Old Headgear Box + Type: Usable + Buy: 20 + Weight: 10 + Script: | + /* TODO */ + - Id: 17396 + AegisName: Half_L_Magestic_Goat_Box1 + Name: Half L Magestic Goat Box1 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + rentitem 5887,86400; + - Id: 17397 + AegisName: Half_L_Magestic_Goat_Box7 + Name: Half L Magestic Goat Box7 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + rentitem 5887,604800; + - Id: 17398 + AegisName: Half_BF_Spear1_Box1 + Name: Half BF Spear1 Box1 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + rentitem 1439,86400; + - Id: 17399 + AegisName: Half_BF_Spear1_Box7 + Name: Half BF Spear1 Box7 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + rentitem 1439,604800; + - Id: 17400 + AegisName: Half_BF_Book2_Box1 + Name: Half BF Book2 Box1 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + rentitem 1597,86400; + - Id: 17401 + AegisName: Half_BF_Book2_Box7 + Name: Half BF Book2 Box7 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + rentitem 1597,604800; + - Id: 17402 + AegisName: Half_BF_Staff4_Box1 + Name: Half BF Staff4 Box1 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + rentitem 1673,86400; + - Id: 17403 + AegisName: Half_BF_Staff4_Box7 + Name: Half BF Staff4 Box7 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + rentitem 1673,604800; + - Id: 17404 + AegisName: Half_BF_Staff2_Box1 + Name: Half BF Staff2 Box1 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + rentitem 1674,86400; + - Id: 17405 + AegisName: Half_BF_Staff2_Box7 + Name: Half BF Staff2 Box7 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + rentitem 1674,604800; + - Id: 17406 + AegisName: Half_BF_Knuckle1_Box1 + Name: Half BF Knuckle1 Box1 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + rentitem 1838,86400; + - Id: 17407 + AegisName: Half_BF_Knuckle1_Box7 + Name: Half BF Knuckle1 Box7 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + rentitem 1838,604800; + - Id: 17408 + AegisName: Half_BF_Dagger2_Box1 + Name: Half BF Dagger2 Box1 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + rentitem 13096,86400; + - Id: 17409 + AegisName: Half_BF_Dagger2_Box7 + Name: Half BF Dagger2 Box1s + Type: Usable + Buy: 20 + Weight: 10 + Script: | + rentitem 13096,604800; + - Id: 17410 + AegisName: Half_BF_Huuma_Shuriken2_Box1 + Name: Half BF Huuma Shuriken2 Box1 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + rentitem 13321,86400; + - Id: 17411 + AegisName: Half_BF_Huuma_Shuriken2_Box7 + Name: Half BF Huuma Shuriken2 Box7 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + rentitem 13321,604800; + - Id: 17412 + AegisName: Half_BF_Sword1_Box1 + Name: Half BF Sword1 Box1 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + rentitem 13445,86400; + - Id: 17413 + AegisName: Half_BF_Sword1_Box7 + Name: Half BF Sword1 Box7 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + rentitem 13445,604800; + - Id: 17414 + AegisName: Half_Mjolnir_Box1 + Name: Half Mjolnir Box1 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + rentitem 16034,86400; + - Id: 17415 + AegisName: Half_Mjolnir_Box7 + Name: Half Mjolnir Box7 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + rentitem 16034,604800; + - Id: 17416 + AegisName: Half_BF_Morning_Star1_Box1 + Name: Half BF Morning Star1 Box1 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + rentitem 16035,86400; + - Id: 17417 + AegisName: Half_BF_Morning_Star1_Box7 + Name: Half BF Morning Star1 Box1 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + rentitem 16035,604800; + - Id: 17418 + AegisName: Half_BF_Bow1_Box1 + Name: Half BF Bow1 Box1 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + rentitem 18124,86400; + - Id: 17419 + AegisName: Half_BF_Bow1_Box7 + Name: Half BF Bow1 Box7 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + rentitem 18124,604800; + - Id: 17420 + AegisName: Half_BF_Katar2_Box1 + Name: Half BF Katar2 Box1 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + rentitem 28002,86400; + - Id: 17421 + AegisName: Half_BF_Katar2_Box7 + Name: Half BF Katar2 Box7 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + rentitem 28002,604800; + - Id: 17422 + AegisName: Half_BF_Two_Handed_Axe1Box1 + Name: Half BF Two Handed Axe1Box1 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + rentitem 28102,86400; + - Id: 17423 + AegisName: Half_BF_Two_Handed_Axe1Box7 + Name: Half BF Two Handed Axe1Box7 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + rentitem 28102,604800; + - Id: 17424 + AegisName: Half_BF_Rifle1_Box1 + Name: Half BF Rifle1 Box1 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + rentitem 28203,86400; + - Id: 17425 + AegisName: Half_BF_Rifle1_Box7 + Name: Half BF Rifle1 Box7 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + rentitem 28203,604800; + - Id: 17426 + AegisName: Half_BF_Shotgun1_Box1 + Name: Half BF Shotgun1 Box1 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + rentitem 28204,86400; + - Id: 17427 + AegisName: Half_BF_Shotgun1_Box7 + Name: Half BF Shotgun1 Box7 + Type: Usable + Buy: 20 + Weight: 10 + Script: | + rentitem 28204,604800; + - Id: 17429 + AegisName: 11_Anniversary_Shadow_Box + Name: 11 Anniversary Shadow Box + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /* getitem callfunc("F_Rand",Ritual's Flute (weapon, earrings, pendants), every risyeo's (shields, armor, shoes)),1; */ + - Id: 17430 + AegisName: 11_Anniversary_Shadow_Package + Name: 11 Anniversary Shadow Package + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /* getitem Ritual's Flute (weapon, earrings, pendants),1; getitem every risyeo's (shields, armor, shoes)),1; */ + - Id: 17431 + AegisName: Thanks_Giving_Scroll + Name: Miracle Lucky Egg + Type: Cash + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Flags: + Container: true + Script: | + getgroupitem(IG_Thanks_Giving_Scroll); + - Id: 17432 + AegisName: Lucky_Silvervine_Fruit_Box_II_10 + Name: Lucky Silvervine Fruit Box II(10) + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*getgroupitem(Lucky_Silvervine_Fruit_Box_II10);*/ + getitem 6417,10; + getitem 14705,1; + - Id: 17433 + AegisName: Lucky_Silvervine_Fruit_Box_II_110 + Name: Lucky Silvervine Fruit Box II(110) + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*getgroupitem(Lucky_Silvervine_Fruit_Box_II110);*/ + getitem 6417,110; + getitem 14705,11; + - Id: 17435 + AegisName: Idn_Legend_Hero_Scroll + Name: Legend Hero Lucky Egg + Type: Cash + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Flags: + Container: true + Script: | + getgroupitem(IG_Idn_Legend_Hero_Scroll); + - Id: 17440 + AegisName: Name_Change_Card_Box + Name: Name Change Card Box + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12790,1; + - Id: 17441 + AegisName: Halter_Lead_Box + Name: Halter Lead Box + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12622,1; + - Id: 17442 + AegisName: Emperium_G_Box + Name: Emperium G Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6444,1; + - Id: 17443 + AegisName: Reinforcement_Buckler_Box + Name: Reinforcement Buckler Box + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 2150,1; + - Id: 17447 + AegisName: Blessing_Midgard_Scroll + Name: Blessing Midgard Lucky Egg + Type: Cash + Buy: 10 + EquipLevelMin: 1 + Flags: + Container: true + Script: | + getgroupitem(IG_Blessing_Midgard_Scroll); + - Id: 17449 + AegisName: Cookies_Bar_Set + Name: Set Bar Cookies + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + for (.@i = 14616; + .@i <= 14621; + .@i++) getitem .@i,1; + - Id: 17455 + AegisName: Premium_Battle_Manual_Box + Name: Premium Battle Manual Box + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 22614,1; + - Id: 17456 + AegisName: Support_Package_II + Name: Support Package II + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Support_Package_II); + - Id: 17457 + AegisName: Support_Package_II_10 + Name: Support Package II(10) + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Support_Package_II_10); + - Id: 17461 + AegisName: Costama_Egg18 + Name: Frozen Egg Costume + Type: Cash + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Costama_Egg18); + - Id: 17464 + AegisName: Winter_Midgard_Scroll + Name: Winter Midgard Egg + Type: Cash + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Flags: + Container: true + Script: | + getgroupitem(IG_Winter_Midgard_Scroll); + - Id: 17465 + AegisName: Refinement_Ore_Box_VI + Name: Refinement Ore Box VI + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7619,5; + getitem 7620,5; + getitem 14718,1; + - Id: 17466 + AegisName: Refinement_Ore_Box_VI_10 + Name: Refinement Ore Box VI(10) + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7619,50; + getitem 7620,50; + getitem 14718,11; + - Id: 17467 + AegisName: Limited_Token_of_Ziegfried_Box_50 + Name: (Limited) Token of Ziegfried Box(50) + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6833,50; + - Id: 17468 + AegisName: Neuralizer_II_Box_3 + Name: Neuralizer II Box (3) + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14724,3; + - Id: 17469 + AegisName: Neuralizer_I_Box + Name: Neuralizer I Box + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14723,1; + - Id: 17470 + AegisName: Costama_Egg19 + Name: Headgear Costume Scroll + Type: Cash + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Costama_Egg19); + - Id: 17471 + AegisName: Spring_Festival_Scroll + Name: Spring Festival Lucky Egg + Type: Cash + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Flags: + Container: true + Script: | + getgroupitem(IG_Spring_Festival_Scroll); + - Id: 17472 + AegisName: Support_Package_III + Name: Support Package III + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Support_Package_III); + - Id: 17473 + AegisName: Support_Package_III_10 + Name: Support Package III(10) + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Support_Package_III_10); + - Id: 17474 + AegisName: Infinite_Giant_Fly_Wing_Box_V + Name: Infinite Giant Fly Wing Box V + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 12212,86400; + - Id: 17475 + AegisName: Limited_Gym_Membership_Card_Box_10 + Name: (Limited)Gym Membership Card Box(10) + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 17475,10; + - Id: 17477 + AegisName: Unlimited_Box_II + Name: Unlimited Box II + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Unlimited_Box_II); + - Id: 17478 + AegisName: Unlimited_Box_II_10 + Name: Unlimited Box II(10) + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Unlimited_Box_II_10); + - Id: 17479 + AegisName: Midgard_Fes_Scroll + Name: Midgard Festival Egg + Type: Usable + Buy: 10 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Midgard_Fes_Scroll); + - Id: 17481 + AegisName: Costama_Egg21 + Name: Flower Blossom Scroll + Type: Cash + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Costama_Egg21); + - Id: 17482 + AegisName: Solaris_Festival_Scroll + Name: Solaris Festival Scroll + Type: Usable + Buy: 10 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Solaris_Festival_Scroll); + - Id: 17483 + AegisName: Three_Master_Package_III + Name: Three Master Package III + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Three_Master_Package_III); + - Id: 17484 + AegisName: Three_Master_Package_III_10 + Name: Three Master Package III(10) + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Three_Master_Package_III_10); + - Id: 17490 + AegisName: Time_Travel_Scroll + Name: Time Travel Lucky Egg + Type: Usable + Buy: 10 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Time_Travel_Scroll); + - Id: 17491 + AegisName: Refinement_Ore_Box_VII + Name: Refinement Ore Box VII + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7619,5; + getitem 7620,5; + getitem 4482,1; + - Id: 17492 + AegisName: Refinement_Ore_Box_VII_10 + Name: Refinement Ore Box VII(10) + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7619,50; + getitem 7620,50; + getitem 4482,11; + - Id: 17493 + AegisName: Costama_Egg23 + Name: Burning Feather Costume Scroll + Type: Cash + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Costama_Egg23); + - Id: 17494 + AegisName: Happy_Time_Scroll + Name: Rise Midgard Lucky Egg + Type: Cash + Buy: 10 + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Happy_Time_Scroll); + - Id: 17495 + AegisName: Lucky_Silvervine_Fruit_Box_III10 + Name: Lucky Silvervine Fruit Box III(10) + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Lucky_Silvervine_Fruit_Box_III10); + - Id: 17496 + AegisName: Lucky_Silvervine_Fruit_Box_III110 + Name: Lucky Silvervine Fruit Box III(110) + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Lucky_Silvervine_Fruit_Box_III110); + - Id: 17497 + AegisName: Costama_Egg24 + Name: Seaside Costume Scroll + Type: Cash + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Costama_Egg24); + - Id: 17498 + AegisName: Three_Master_Package_IV + Name: Three Master Package IV + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14534,20; + getitem 14535,20; + getitem 12578,20; + getitem 22812,1; + - Id: 17499 + AegisName: Three_Master_Package_IV_10 + Name: Three Master Package IV(10) + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14534,200; + getitem 14535,200; + getitem 12578,200; + getitem 22812,11; + - Id: 17501 + AegisName: Support_Package_IV + Name: Support Package IV + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12208,2; + getitem 12210,2; + getitem 12883,2; + getitem 14600,2; + /*getitem Mysterious Water of Life,6;*/ + if (!rand(100)) + getitem 22823,1; + - Id: 17502 + AegisName: Support_Package_IV_10 + Name: Support Package IV(10) + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12208,20; + getitem 12210,20; + getitem 12883,20; + getitem 14600,20; + /*getitem Mysterious Water of Life,60;*/ + if (!rand(100)) + getitem 22823,11; + - Id: 17507 + AegisName: Nyangvine_Box4 + Name: Actinidia Cat Fruit Box(4) + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6909,4; + - Id: 17508 + AegisName: Nyangvine_Box10 + Name: Actinidia Cat Fruit Box(10) + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6909,10; + - Id: 17509 + AegisName: Nyangvine_Box40 + Name: Actinidia Cat Fruit Box(40) + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6909,40; + - Id: 17510 + AegisName: Smelting_Ore_Box_VIII + Name: Smelting Ore Box VIII + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7619,5; + getitem 7620,5; + getitem 22828,1; + - Id: 17511 + AegisName: Smelting_Ore_Box_VIII_10 + Name: Smelting Ore Box VIII(10) + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7619,50; + getitem 7620,50; + getitem 22828,11; + - Id: 17512 + AegisName: Limited_Purified_Eluminium_Box_30 + Name: (Limited) Purified Eluminium Box(30) + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6911,30; + getitem 6635,1; + - Id: 17513 + AegisName: Limited_Purified_Oridecon_Box_30 + Name: (Limited) Purified Oridecon Box(30) + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6910,30; + getitem 6635,1; + - Id: 17515 + AegisName: Unlimited_Box_III + Name: Unlimited Box III + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12684,5; + getitem 12796,10; + if (!rand(30)) + getitem 14758,1; + - Id: 17516 + AegisName: Unlimited_Box_III_10 + Name: Unlimited Box III(10) + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12684,50; + getitem 12796,100; + if (!rand(30)) + getitem 14758,11; + - Id: 17517 + AegisName: Costama_Egg28 + Name: Animal Costume Scroll + Type: Cash + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Costama_Egg28); + - Id: 17519 + AegisName: Epic_Heroes_Scroll + Name: Epic Heroes Scroll + Type: Cash + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Epic_Heroes_Lucky_Egg); + - Id: 17520 + AegisName: Limited_Edition_Manual_Box + Name: Limited Edition Manual Box + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14765,3; + /*getitem (limited edition battle manual),2;*/ + - Id: 17521 + AegisName: Three_Master_Package_V + Name: Three Master Package V + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14534,20; + getitem 14535,20; + /*getitem Mysterious Water of Life,20;*/ + getitem 22842,1; + - Id: 17522 + AegisName: Three_Master_Package_V_10 + Name: Three Master Package V(10) + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14534,200; + getitem 14535,200; + /*getitem Mysterious Water of Life,200;*/ + getitem 22842,11; + - Id: 17523 + AegisName: Costama_Egg29 + Name: Mystical Costume Scroll + Type: Cash + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Costama_Egg29); + - Id: 17524 + AegisName: Limited_Power_Booster_Box + Name: Limited Power Booster Box + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14766,1; + getitem 22873,1; + - Id: 17525 + AegisName: Limited_Power_Booster_Box_100 + Name: Limited Power Booster Box(100) + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14766,100; + getitem 22873,11; + - Id: 17526 + AegisName: Majestic_Lucky_Scroll + Name: Majestic Lucky Egg + Type: Cash + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Majestic_Lucky_Scroll); + - Id: 17527 + AegisName: Nyangvine_Box200 + Name: Actinidia Cat Fruit Box(200) + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6909,200; + getitem 12636,rand(1,5); + /*TODO: Fix the 12636 amount*/ + - Id: 17532 + AegisName: Blessing_Lucky_Scroll + Name: Blessing Lucky Egg + Type: Cash + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Blessing_Lucky_Scroll); + - Id: 17544 + AegisName: Smelting_Ore_Box_IX + Name: Smelting Ore Box IX + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7619,5; + getitem 7620,5; + getitem 22888,1; + - Id: 17545 + AegisName: Smelting_Ore_Box_IX_10 + Name: Smelting Ore Box IX(10) + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7619,50; + getitem 7620,50; + getitem 22888,11; + - Id: 17547 + AegisName: Limited_2015_Neuralizer_Box + Name: (Limited)2015 Neuralizer Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 22894,1; + - Id: 17548 + AegisName: Limited_2015_Status_Initialization_Volume_Box + Name: (Limited)2015 Status Initialization Volume Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 22895,1; + - Id: 17549 + AegisName: Limited_High_Density_Bradium_Box_30 + Name: (Limited)High Density Bradium Box(30) + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6327,30; + - Id: 17550 + AegisName: Limited_High_Density_Kalunium_Box_30 + Name: (Limited)High Density Kalunium Box(30) + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6906,30; + - Id: 17552 + AegisName: Garnet_Lucky_Scroll + Name: Garnet Lucky Egg + Type: Cash + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Garnet_Lucky_Scroll); + - Id: 17567 + AegisName: Event_Almighty_Box__ + Name: Event Almighty Box + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 22902,1; + bonus_script "{ bonus bAllStats,10; bonus bBaseAtk,30; bonus bMatk,30; }",1800; + - Id: 17568 + AegisName: Event_Almighty_Box_100_ + Name: Event Almighty Box(100) + Type: Cash + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 22902,11; + bonus_script "{ bonus bAllStats,10; bonus bBaseAtk,30; bonus bMatk,30; }",1800; + - Id: 17569 + AegisName: Dun_Voucher_Box1 + Name: Sky Fortress Ticket 1 Hour Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 14505,1; + - Id: 17572 + AegisName: Erzulie_Lucky_Scroll + Name: Erzulie Lucky Egg + Type: Cash + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Erzulie_Lucky_Scroll); + - Id: 17584 + AegisName: Venus_Lucky_Scroll + Name: Venus Lucky Egg + Type: Cash + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Venus_Lucky_Scroll); + - Id: 17588 + AegisName: Amora_Lucky_Scroll + Name: Amora Lucky Egg + Type: Cash + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Amora_Lucky_Scroll); + - Id: 17598 + AegisName: Sograt_Lucky_Scroll + Name: Sograt Lucky Scroll + Type: Cash + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Sograt_Lucky_Scroll); + - Id: 17607 + AegisName: Sanctuary_Lucky_Scroll + Name: Sanctuary Lucky Egg + Type: Cash + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Sanctuary_Lucky_Scroll); + - Id: 17613 + AegisName: Chronosian_Lucky_Scroll + Name: Chronosian Lucky Egg + Type: Cash + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Chronosian_Lucky_Scroll); + - Id: 17628 + AegisName: Cyborg_Lucky_Scroll + Name: Cyborg Lucky Egg + Type: Cash + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Cyborg_Lucky_Scroll); + - Id: 17633 + AegisName: Undine_Lucky_Scroll + Name: Undine Lucky Egg + Type: Cash + Weight: 10 + Flags: + Container: true + Script: | + getgroupitem(IG_Undine_Lucky_Scroll); + - Id: 17648 + AegisName: Smithy_Lucky_Scroll + Name: Smithy Lucky Egg + Type: Cash + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Smithy_Lucky_Scroll); + - Id: 17659 + AegisName: Ganymede_Lucky_Scroll + Name: Ganymede Lucky Egg + Type: Cash + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Ganymede_Lucky_Scroll); + - Id: 17665 + AegisName: LastAngel_LuckyScroll + Name: LastAngel LuckyScroll + Type: Cash + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_LastAngel_LuckyScroll); + - Id: 17671 + AegisName: Valkyrie_Lucky_Scroll + Name: Valkyrie Lucky Egg + Type: Cash + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Valkyrie_Lucky_Scroll); + - Id: 17674 + AegisName: Rainbow_Lucky_Scroll + Name: Splash Rainbow Lucky Egg + Type: Cash + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Splash_Rainbow_Lucky_Scroll); + - Id: 17681 + AegisName: Midgard_Lucky_Scroll + Name: Midgard Lucky Scroll + Type: Cash + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Midgard_Lucky_Scroll); + - Id: 17692 + AegisName: June_Lucky_Scroll + Name: Blessing Scarlet Egg + Type: Cash + Weight: 10 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Blessing_Scarlet_Scroll); + - Id: 22507 + AegisName: ShabbyOldScroll + Name: Old Scroll + Type: Usable + Buy: 10 + Weight: 10 + Script: | + callfunc "F_22507"; + - Id: 22508 + AegisName: Para_Team_Mark_ + Name: Eden Group Mark + Type: Usable + Flags: + NoConsume: true + Delay: + Duration: 1200000 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + warp "moc_para01",171,115; + - Id: 22510 + AegisName: King_Wolf_Scroll + Name: King Wolf Scroll + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*TODO, confirm the rates*/ + getitem callfunc("F_Rand",6635,19598,5658,6238,6239),1; + - Id: 22511 + AegisName: Fenrir_Card__ + Name: Fenrir's Power Scroll + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus_script "{ bonus bMatk,25; bonus bFixedCastRate,-50; }",300,1025; + - Id: 22513 + AegisName: King_of_Gift_Box + Name: King of Gift Box + Type: Usable + Buy: 10 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*TODO, confirm the rates*/ + getitem callfunc("F_Rand",12817,4403,14512),1; + - Id: 22514 + AegisName: Candy_Holder + Name: Candy Holder + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getrandgroupitem(IG_Candy_Holder,1); + getrandgroupitem(IG_Candy_Holder,1); + getrandgroupitem(IG_Candy_Holder,1); + - Id: 22515 + AegisName: Key_Of_Twisted_Time + Name: Twisted Key of Time + Type: Delayconsume + Buy: 10 + Weight: 300 + Script: | + itemskill "NPC_WIDECURSE",2; + - Id: 22516 + AegisName: Dark_Red_Clot + Name: Black As Night Piece + Type: Usable + Buy: 10 + Flags: + BuyingStore: true + Script: | + sc_start SC_CURSE,4000,0,1500,0; + - Id: 22517 + AegisName: Loki_Summon_Scroll + Name: Rocker Summoning Scroll + Type: Usable + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + mercenary_create 2937,1800000; + - Id: 22518 + AegisName: Idn_Wisdom_Egg + Name: Egg Of Wisdom + Type: Cash + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Script: | + getgroupitem(IG_Idn_Wisdom_Egg); + - Id: 22521 + AegisName: Level_Up_Box_ + Name: Level Up Box + Type: Cash + Buy: 10 + EquipLevelMin: 80 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*TODO*/ + - Id: 22522 + AegisName: Level_Up_Box100 + Name: Level Up Box(100) + Type: Cash + Buy: 10 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Level_Up_Box100); + - Id: 22523 + AegisName: Level_Up_Box120 + Name: Level Up Box(120) + Type: Cash + Buy: 10 + EquipLevelMin: 120 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Level_Up_Box120); + - Id: 22524 + AegisName: Level_Up_Box130 + Name: Level Up Box(130) + Type: Cash + Buy: 10 + EquipLevelMin: 130 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Level_Up_Box130); + - Id: 22525 + AegisName: Level_Up_Box140 + Name: Level Up Box(140) + Type: Cash + Buy: 10 + EquipLevelMin: 140 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Level_Up_Box140); + - Id: 22526 + AegisName: Level_Up_Box150 + Name: Level Up Box(150) + Type: Cash + Buy: 10 + EquipLevelMin: 150 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Level_Up_Box150); + - Id: 22527 + AegisName: Level_Up_Box160 + Name: Level Up Box(160) + Type: Cash + Buy: 10 + EquipLevelMin: 160 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Level_Up_Box160); + - Id: 22528 + AegisName: Pet_Exchange_Ticket_Box + Name: Pet Exchange Ticket Box + Type: Cash + Buy: 10 + Weight: 20 + Classes: + All: false + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*TODO*/ + - Id: 22529 + AegisName: Shadow_Exchange_Box + Name: Shadow Exchange SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 22529;*/ + - Id: 22530 + AegisName: Christmas_Box + Name: Christmas Box + Type: Cash + Buy: 10 + Weight: 200 + EquipLevelMin: 1 + Script: | + getgroupitem(IG_Christmas_Box); + - Id: 22531 + AegisName: Special_Christmas_Box + Name: Special Christmas Box + Type: Cash + Buy: 10 + Weight: 200 + EquipLevelMin: 1 + Script: | + getgroupitem(IG_Special_Christmas_Box); + - Id: 22532 + AegisName: Santa_Gift + Name: Santa Gift + Type: Cash + Buy: 10 + Weight: 200 + EquipLevelMin: 1 + Script: | + getgroupitem(IG_Santa_Gift); + - Id: 22533 + AegisName: New_Year_Gift_Box + Name: New Year Gift Box + Type: Cash + Buy: 10 + Weight: 200 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*TODO*/ + - Id: 22534 + AegisName: Closedmind_Box + Name: Closed Mind Box + Type: Cash + Buy: 10 + Weight: 1000 + EquipLevelMin: 1 + Flags: + BuyingStore: true + Script: | + getgroupitem(IG_Sealed_Mind_Box); + - Id: 22535 + AegisName: WorkerScroll_A + Name: Scroll Summoning Workers(Male) + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + # Script: | + # mercenary_create 3024,1800000; + - Id: 22536 + AegisName: WorkerScroll_B + Name: Scroll Summoning Workers(Female) + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + # Script: | + # mercenary_create 3025,1800000; + - Id: 22537 + AegisName: PrizeOfHero + Name: Prize Of Hero + Type: Usable + Weight: 100 + EquipLevelMin: 1 + Flags: + Container: true + Script: | + getrandgroupitem(IG_PrizeOfHero,1); + - Id: 22538 + AegisName: Hanbok_bag + Name: Hanbok bag + Type: Usable + Weight: 10 + Script: | + sc_start SC_HANBOK,600000,0; + - Id: 22540 + AegisName: Runstone_Lux + Name: Lux Anima Runestone + Type: Delayconsume + Buy: 2 + Weight: 10 + Classes: + All_Third: true + Delay: + Duration: 5000 + Status: Reuse_Limit_Luxanima + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemskill "RK_LUXANIMA",1; + - Id: 22541 + AegisName: PC_Room_Coupon_Box_VI + Name: PC Room Coupon Box VI + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 22542 + AegisName: Center_Potion_B + Name: Concentration Potion + Type: Usable + Buy: 10 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_ASPDPOTION0,1800000,4; + - Id: 22543 + AegisName: Berserk_Potion_B + Name: Berserk Potion + Type: Usable + Buy: 10 + Weight: 200 + Jobs: + Mage: true + Swordman: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_ASPDPOTION2,1800000,9; + - Id: 22544 + AegisName: Awakening_Potion_B + Name: Awakening Potion + Type: Usable + Buy: 10 + Weight: 150 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_ASPDPOTION1,1800000,6; + - Id: 22545 + AegisName: Speed_Up_Potion_B + Name: Speed Potion + Type: Usable + Buy: 10 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_SPEEDUP1,5000,50; + - Id: 22546 + AegisName: Slow_Down_Potion_B + Name: Slow Potion + Type: Usable + Buy: 10 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_SLOWDOWN,5000,100; + - Id: 22547 + AegisName: Anodyne_B + Name: Anti-Payne Moment + Type: Usable + Buy: 10 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 22548 + AegisName: Water_Of_Darkness_B + Name: Wed Cursed + Type: Usable + Buy: 10 + Weight: 30 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 22549 + AegisName: Poison_Bottle_B + Name: Poison Bottle + Type: Usable + Buy: 10 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + if (Class == Job_Assassin_Cross || Class == Job_Guillotine_Cross || Class == Job_Guillotine_Cross_T) { + sc_start SC_DPOISON,60000,0; + sc_start SC_ASPDPOTION3,60000,9; + } + else + percentheal -100,-100; + - Id: 22550 + AegisName: Cookie_Bag_B + Name: Sweets Pocket + Type: Usable + Buy: 10 + Weight: 70 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 22551 + AegisName: Sesame_Pastry_B + Name: Teacake + Type: Usable + Buy: 10 + Weight: 70 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 22552 + AegisName: Honey_Pastry_B + Name: Fried Pastry + Type: Usable + Buy: 10 + Weight: 70 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 22553 + AegisName: Rainbow_Cake_B + Name: Rainbow Bread + Type: Usable + Buy: 10 + Weight: 70 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_BATKFOOD,60000,10; + sc_start SC_MATKFOOD,60000,10; + - Id: 22554 + AegisName: First_Aid_Box + Name: First Aid Box + Type: Cash + Buy: 10 + Weight: 200 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getrandgroupitem(IG_FirstAid,1); + getrandgroupitem(IG_FirstAid,1); + getrandgroupitem(IG_FirstAid,1); + getrandgroupitem(IG_FirstAid,1); + getrandgroupitem(IG_FirstAid,1); + - Id: 22555 + AegisName: Gourmet_Chocolate + Name: Gourmet Chocolate + Type: Healing + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoSell: true + NoCart: true + - Id: 22556 + AegisName: Luxury_Chocolate + Name: Luxury Chocolate + Type: Healing + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoSell: true + NoCart: true + - Id: 22557 + AegisName: Masterpieces_of_Artisan_Chocolate + Name: Masterpieces of Artisan Chocolate + Type: Healing + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoSell: true + NoCart: true + - Id: 22558 + AegisName: Lucky_Bag + Name: Lucky Bag + Type: Usable + Buy: 20 + Weight: 10 + Flags: + Container: true + Script: | + getrandgroupitem(IG_Lucky_Bag,1); + - Id: 22559 + AegisName: Mock_Strawberry + Name: Mock Strawberry + Type: Delayconsume + Buy: 20 + Weight: 100 + Delay: + Duration: 3000 + Status: Reuse_Limit_G + Script: | + percentheal 50,50; + itemskill "SM_ENDURE",3; + - Id: 22563 + AegisName: Lucky_Bag_Of_New_Era + Name: Lucky Bag Of New Era + Type: Usable + Script: | + /* TODO */ + - Id: 22567 + AegisName: Squad_Prize + Name: Expedition Award Box + Type: Usable + Buy: 20 + Weight: 100 + Trade: + Override: 100 + NoMail: true + NoAuction: true + Script: | + /* TODO */ + - Id: 22568 + AegisName: Nyd_Summon_Scroll + Name: Nidhoggur Summon Scroll + Type: Usable + Buy: 20 + Weight: 100 + # Script: | + # mercenary_create 3087,1800000; + - Id: 22569 + AegisName: Gift_New_start + Name: Gift New start + Type: Cash + Buy: 10 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 22571 + AegisName: Easter_Egg + Name: Easter Egg + Type: Delayconsume + Buy: 10 + Weight: 10 + - Id: 22592 + AegisName: Happy_Call_Box + Name: Happy Call Box + Type: Cash + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 22605 + AegisName: Gingerbread2 + Name: Ginger Bread + Type: Usable + Buy: 10 + Weight: 10 + - Id: 22610 + AegisName: New_Beginnings_Box + Name: New Beginnings Box + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12803,1; + getitem 12802,1; + getitem 12809,1; + - Id: 22611 + AegisName: Packing_Envelope + Name: Packed Envelope + Type: Delayconsume + Buy: 10 + Weight: 10 + Script: | + /* TODO */ + - Id: 22612 + AegisName: Decomposition_Potion + Name: Corrupt Reagents + Type: Delayconsume + Buy: 10 + Weight: 50 + Script: | + specialeffect2 EF_VENOMDUST; + showscript "Yeah! Zombie night! Yeah!!"; +# transform 1015,60000,SC_GLASTHEIM_TRANS; /* todo */ + - Id: 22613 + AegisName: Contaminated_Reagents + Name: Contaminated Reagents + Type: Delayconsume + Buy: 10 + Weight: 50 + Script: | + /* TODO */ + - Id: 22614 + AegisName: Premium_Manual + Name: Premium Manual + Type: Usable + Buy: 2 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_EXPBOOST,8640000,50; + sc_start SC_ITEMBOOST,8640000,200; + - Id: 22617 + AegisName: Clear_Box_S + Name: Clear Box S + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 22618 + AegisName: Clear_Box_A + Name: Clear Box A + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 22619 + AegisName: Ghost_Summon_Scroll + Name: Ghost Scroll + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /* mercenary_create M_E_DEVILING,1800000; */ + - Id: 22620 + AegisName: Memorial_Box + Name: Box Of Memories + Type: Usable + Flags: + BuyingStore: true + Script: | + /* TODO */ + - Id: 22621 + AegisName: Squid_Bbq + Name: Barbecued Squid + Type: Usable + Buy: 5000 + Weight: 250 + Flags: + BuyingStore: true + Script: | + specialeffect2 EF_EXIT; + sc_start SC_JP_EVENT04,300000,25; + percentheal 5,5; + - Id: 22623 + AegisName: New_Start_Box + Name: New Start Box + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12803,1; + getitem 12802,1; + getitem 12809,1; + - Id: 22624 + AegisName: Riesen_Bretzel + Name: Riesen Bretzel + Type: Healing + Script: | + percentheal 100,0; + - Id: 22625 + AegisName: Oktoberfest_Bag + Name: Oktoberfest Bag + Type: Usable + Weight: 100 + Script: | + sc_start SC_OKTOBERFEST,600000,0; + - Id: 22626 + AegisName: January_Gift_Box + Name: January Gift Box + Type: Usable + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 19052,604800; + - Id: 22627 + AegisName: February_Gift_Box + Name: February Gift Box + Type: Usable + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12105,2; + - Id: 22628 + AegisName: Green_Package + Name: Green Package + Type: Cash + Weight: 100 + Script: | + getitem 17162,1; + getitem 14534,5; + getitem 12323,20; + getitem 12324,20; + getitem 12325,10; + getitem 14533,2; + getitem 22629,1; + - Id: 22629 + AegisName: Green_Package40 + Name: Green Package 40 + Type: Cash + Weight: 100 + Script: | + getitem 14289,1; + getitem 12215,10; + getitem 12216,10; + getitem 14534,10; + getitem 14533,5; + getitem 12766,5; + getitem 22630,1; + - Id: 22630 + AegisName: Green_Package80 + Name: Green Package 80 + Type: Cash + Weight: 100 + Script: | + getitem 7621,5; + getitem 12209,5; + getitem 14527,10; + getitem 14533,5; + getitem 12766,5; + getitem 22631,1; + - Id: 22631 + AegisName: Green_Package99 + Name: Green Package 99 + Type: Cash + Weight: 100 + Script: | + getitem 12213,1; + getitem 7676,1; + getitem 5883,1; + - Id: 22640 + AegisName: 17173_Green_Package + Name: Green Package + Type: Cash + Weight: 100 + Script: | + getitem 17162,1; + getitem 14534,5; + getitem 12323,20; + getitem 12324,20; + getitem 12325,10; + getitem 14533,2; + getitem 22641,1; + - Id: 22641 + AegisName: 17173_Green_Package40 + Name: Green Package 40 + Type: Cash + Weight: 100 + Script: | + getitem 14289,1; + getitem 12215,10; + getitem 12216,10; + getitem 14534,10; + getitem 14533,5; + getitem 12766,5; + getitem 22642,1; + - Id: 22642 + AegisName: 17173_Green_Package80 + Name: Green Package 80 + Type: Cash + Weight: 100 + Script: | + getitem 7621,5; + getitem 12209,5; + getitem 14527,10; + getitem 14533,5; + getitem 12766,5; + getitem 22643,1; + - Id: 22643 + AegisName: 17173_Green_Package99 + Name: Green Package 99 + Type: Cash + Weight: 100 + Script: | + getitem 12213,1; + getitem 7676,1; + getitem 5883,1; + - Id: 22644 + AegisName: S_Green_Package + Name: Green Package + Type: Cash + Weight: 100 + Script: | + getitem 17162,1; + getitem 14534,5; + getitem 12323,20; + getitem 12324,20; + getitem 12325,10; + getitem 14533,2; + getitem 22645,1; + - Id: 22645 + AegisName: S_Green_Package40 + Name: Green Package 40 + Type: Cash + Weight: 100 + Script: | + getitem 14289,1; + getitem 12215,10; + getitem 12216,10; + getitem 14534,10; + getitem 14533,5; + getitem 12766,5; + getitem 22646,1; + - Id: 22646 + AegisName: S_Green_Package80 + Name: Green Package 80 + Type: Cash + Weight: 100 + Script: | + getitem 7621,5; + getitem 12209,5; + getitem 14527,10; + getitem 14533,5; + getitem 12766,5; + getitem 22647,1; + - Id: 22647 + AegisName: S_Green_Package99 + Name: Green Package 99 + Type: Cash + Weight: 100 + Script: | + getitem 12213,1; + getitem 7676,1; + getitem 5883,1; + - Id: 22648 + AegisName: Angeling_Package + Name: Angel Ring Package + Type: Usable + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + Script: | + getitem callfunc("F_Rand",12539,6230,6234/*,Angeling Balloon*/),1; + - Id: 22649 + AegisName: Deviling_Package + Name: Devil Ring Package + Type: Usable + Buy: 20 + Weight: 10 + Flags: + BuyingStore: true + Script: | + getitem callfunc("F_Rand",603,6230,6234/*,Angeling Balloon*/),1; + - Id: 22652 + AegisName: Briliant_Hat_Box + Name: Brilliant Hat Box + Type: Usable + Buy: 10 + Weight: 200 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /* TODO */ + - Id: 22653 + AegisName: Wet_Card_Album + Name: Wet Card Album + Type: Usable + Buy: 10000 + Weight: 50 + Script: | + /* TODO */ + - Id: 22657 + AegisName: Honey_Songpyun_ + Name: Honey Songpyun + Type: Healing + Buy: 20 + Weight: 200 + Script: | + percentheal 20,0; + - Id: 22658 + AegisName: Cow_Steamed_Ribs + Name: Cow Steamed Ribs + Type: Healing + Buy: 20 + Weight: 100 + Script: | + bonus_script "{ bonus bVariableCastrate,5; bonus bUseSPrate,-3; }",180; + - Id: 22659 + AegisName: Pig_Steamed_Ribs + Name: Pig Steamed Ribs + Type: Healing + Buy: 20 + Weight: 100 + Script: | + bonus_script "{ bonus bAspdRate,5; bonus bUseSPrate,-2; }",180; + - Id: 22669 + AegisName: HALLOWEEN_G_BOX + Name: Halloween Box + Type: Usable + Weight: 200 + Flags: + Container: true + Script: | + getgroupitem(IG_HALLOWEEN_G_BOX); + - Id: 22670 + AegisName: DARK_INVITATION + Name: Invitation of Darkness + Type: Usable + Buy: 10 + Weight: 10 + Script: | + .@r = rand(1,3); + if (.@r == 1) { + specialeffect2 EF_DEVIL; + warp "niflheim",193,186; + } + else if (.@r == 2) { + heal -500,-1000; + sc_start SC_STUN,3000,0; + } + else { + specialeffect2 EF_DEVIL; + warp "niflheim",347,255; + } + - Id: 22671 + AegisName: March_Gift_Box + Name: March Gift Box + Type: Usable + Buy: 10 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*2 Lucky Eggs*/ + - Id: 22672 + AegisName: April_Gift_Box + Name: April Gift Box + Type: Usable + Buy: 10 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem callfunc("F_Rand",2566,2856,2857,15023),1209600; + - Id: 22673 + AegisName: May_Gift_Box + Name: May Gift Box + Type: Usable + Buy: 10 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 22777,2; + - Id: 22674 + AegisName: June_Gift_Box + Name: June Gift Box + Type: Usable + Buy: 10 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*1 Potion Box*/ + - Id: 22675 + AegisName: Mysterious_Scroll + Name: Mysterious Scroll + Type: Usable + Buy: 20 + Weight: 10 + Script: | + sc_start SC_INTFOOD,3600000,30; + - Id: 22676 + AegisName: Hangul_Day_Event_Box + Name: Hangul Day Event Box + Type: Usable + Buy: 20 + Script: | + getitem 22675,10; + getitem 607,9; + - Id: 22679 + AegisName: Chest_Of_Death + Name: Death's Chest + Type: Usable + EquipLevelMin: 170 + Flags: + BuyingStore: true + Script: | + getitem rand(6814,6819),1; + - Id: 22685 + AegisName: Solo_Christmas_Gift + Name: Single Union Christmas Gift + Type: Usable + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Solo_Christmas_Gift); + - Id: 22686 + AegisName: Solo_Cookie + Name: Single Cookie + Type: Healing + Weight: 50 + Script: | + percentheal 5,5; + - Id: 22687 + AegisName: Pieces_Of_Sentiment + Name: Sentimental Fragment + Type: Delayconsume + Weight: 1 + EquipLevelMin: 100 + Flags: + BuyingStore: true + Delay: + Duration: 5000 + Status: Reuse_Limit_F + Script: | + callfunc("F_Pieces_Of_Sentiment"); + - Id: 22691 + AegisName: Piece_Of_Record1 + Name: Record Fragment + Type: Healing + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + warp "un_bk_q",98,143; + - Id: 22692 + AegisName: Piece_Of_Record2 + Name: Record Fragment + Type: Healing + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + warp "un_bk_q",45,276; + - Id: 22693 + AegisName: Piece_Of_Record3 + Name: Record Fragment + Type: Healing + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + warp "un_bk_q",217,346; + - Id: 22694 + AegisName: Piece_Of_Record4 + Name: Record Fragment + Type: Healing + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + warp "un_bk_q",273,235; + - Id: 22695 + AegisName: Piece_Of_Record5 + Name: Record Fragment + Type: Healing + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + warp "un_bk_q",275,290; + - Id: 22699 + AegisName: Test_Reagent + Name: Test Reagent + Type: Usable + Weight: 30 + Flags: + BuyingStore: true + Script: | + bonus_script "bonus bFlee,100;",5,9; + sc_start SC_BLIND,5000,0,10000,0; + - Id: 22700 + AegisName: Jumping_Support_Box + Name: Jumping Support Box + Type: Cash + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*TODO: getitem 12529,1; getitem 12323,200; getitem 12324,50; and 5 boxes that containing quivers + oridecons*/ + - Id: 22702 + AegisName: Minus_Str + Name: STR Reduction Potion + Type: Delayconsume + Buy: 10 + Script: | + callfunc "F_CashReduceStat",bStr,-1,22702; + - Id: 22703 + AegisName: Minus_Agi + Name: AGI Reduction Potion + Type: Delayconsume + Buy: 10 + Script: | + callfunc "F_CashReduceStat",bAgi,-1,22703; + - Id: 22704 + AegisName: Minus_Vit + Name: VIT Reduction Potion + Type: Delayconsume + Buy: 10 + Script: | + callfunc "F_CashReduceStat",bVit,-1,22704; + - Id: 22705 + AegisName: Minus_Int + Name: INT Reduction Potion + Type: Delayconsume + Buy: 10 + Script: | + callfunc "F_CashReduceStat",bInt,-1,22705; + - Id: 22706 + AegisName: Minus_Dex + Name: DEX Reduction Potion + Type: Delayconsume + Buy: 10 + Script: | + callfunc "F_CashReduceStat",bDex,-1,22706; + - Id: 22707 + AegisName: Minus_Luk + Name: LUK Reduction Potion + Type: Delayconsume + Buy: 10 + Script: | + callfunc "F_CashReduceStat",bLuk,-1,22707; + - Id: 22708 + AegisName: Pitapat_Box + Name: Thrilling Box + Type: Usable + Buy: 10 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*No clue the random item yet*/ + - Id: 22721 + AegisName: ?_Box + Name: "? Box" + Type: Cash + Buy: 10 + Script: | + /*No clue the random item yet*/ + - Id: 22734 + AegisName: Revolution_Quiz_Box + Name: Revolution Quiz Box + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 6635,2; + getitem 6423,1; + /*1x Enchanted Letter Introduction*/ + - Id: 22735 + AegisName: Sealed_Moonlight_Flower_Scroll + Name: Sealed Moonlight Flower Scroll + Type: Cash + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*TODO: Confirm the rates*/ + getitem callfunc("F_Rand",6228,6232,24150,19934,6635,17474),1; + - Id: 22736 + AegisName: July_Gift_Box + Name: July Gift Box + Type: Usable + Buy: 10 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 20212,1; + - Id: 22737 + AegisName: Bullet_Case_Blood_ + Name: Bloody Cartridge + Type: Usable + Buy: 10 + Weight: 250 + Script: | + getitem 13222,500; + - Id: 22738 + AegisName: Bullet_Case_Silver_ + Name: Silver Cartridge + Type: Usable + Buy: 10 + Weight: 250 + Script: | + getitem 13221,500; + - Id: 22739 + AegisName: Sphere_Case_Wind_ + Name: Lightning Sphere Pack + Type: Usable + Buy: 10 + Weight: 350 + Script: | + getitem 13224,500; + - Id: 22740 + AegisName: Sphere_Case_Darkness_ + Name: Blind Sphere Pack + Type: Usable + Buy: 10 + Weight: 350 + Script: | + getitem 13226,500; + - Id: 22741 + AegisName: Sphere_Case_Poison_ + Name: Poison Sphere Pack + Type: Usable + Buy: 10 + Weight: 350 + Script: | + getitem 13225,500; + - Id: 22742 + AegisName: Sphere_Case_Water_ + Name: Freezing Sphere Pack + Type: Usable + Buy: 10 + Weight: 350 + Script: | + getitem 13227,500; + - Id: 22743 + AegisName: Sphere_Case_Fire_ + Name: Flare Sphere Pack + Type: Usable + Buy: 10 + Weight: 350 + Script: | + getitem 13223,500; + - Id: 22744 + AegisName: Bullet_Case_AP + Name: Armor-Piercing Cartridge + Type: Usable + Buy: 10 + Weight: 250 + Script: | + getitem 13215,500; + - Id: 22745 + AegisName: Bullet_Case_Blaze + Name: Incandescence Shot Cartridge + Type: Usable + Buy: 10 + Weight: 250 + Script: | + getitem 13216,500; + - Id: 22746 + AegisName: Bullet_Case_Fleeze + Name: Glaciation Shot Cartridge + Type: Usable + Buy: 10 + Weight: 250 + Script: | + getitem 13217,500; + - Id: 22747 + AegisName: Bullet_Case_Electric + Name: Dengeki Shot Cartridge + Type: Usable + Buy: 10 + Weight: 250 + Script: | + getitem 13218,500; + - Id: 22748 + AegisName: Bullet_Case_Stone + Name: Hearthstone Shot Cartridge + Type: Usable + Buy: 10 + Weight: 250 + Script: | + getitem 13219,500; + - Id: 22749 + AegisName: Sanctified_Bullet_Case + Name: Purification Shot Cartridge + Type: Usable + Buy: 10 + Weight: 250 + Script: | + getitem 13220,500; + - Id: 22750 + AegisName: Trans_Scroll_Horn_Scaraba + Name: Transformation Scroll(Horn Scaraba) + Type: Usable + Buy: 10 + Weight: 10 + Script: | + transform 2161,1200000,SC_MTF_ASPD2,2,10; + - Id: 22751 + AegisName: Trans_Scroll_Wanderer + Name: Transformation Scroll(Wanderer) + Type: Usable + Buy: 10 + Weight: 10 + Script: | + transform 1208,1200000,SC_MTF_ASPD2,2,10; + - Id: 22752 + AegisName: Trans_Scroll_Gazeti + Name: Transformation Scroll(Gazeti) + Type: Usable + Buy: 10 + Weight: 10 + Script: | + transform 1778,1200000,SC_MTF_RANGEATK2,30; + - Id: 22753 + AegisName: Trans_Scroll_Kobold_Archer + Name: Transformation Scroll(Kobold Archer) + Type: Usable + Buy: 10 + Weight: 10 + Script: | + transform 1282,1200000,SC_MTF_RANGEATK2,30; + - Id: 22754 + AegisName: Trans_Scroll_Necromancer + Name: Transformation Scroll(Necromancer) + Type: Usable + Buy: 10 + Weight: 10 + Script: | + transform 1870,1200000,SC_MTF_RANGEATK2,30; + - Id: 22755 + AegisName: Trans_Scroll_Wind_Ghost + Name: Transformation Scroll(Wind Ghost) + Type: Usable + Buy: 10 + Weight: 10 + Script: | + transform 1263,1200000,SC_MTF_MATK2,50; + - Id: 22756 + AegisName: August_Gift_Box + Name: August Gift Box + Type: Usable + Buy: 10 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12246,1; + - Id: 22757 + AegisName: Collection_Of_Scrolls_Magical_Transformation + Name: Collection Of Scrolls Magical Transformation + Type: Cash + Buy: 10 + Weight: 200 + Script: | + getitem 22755,1; + getitem 22754,1; + - Id: 22758 + AegisName: Collection_Of_Scrolls_Shooting_Transformation + Name: Collection Of Scrolls Shooting Transformation + Type: Cash + Buy: 10 + Weight: 200 + Script: | + getitem 22753,1; + getitem 22752,1; + - Id: 22759 + AegisName: Collection_Of_Scrolls_Attack_Speed_Transformation + Name: Collection Of Scrolls Attack Speed Transformation + Type: Cash + Buy: 10 + Script: | + getitem 22751,1; + getitem 22750,1; + - Id: 22760 + AegisName: Argiope_Transportin + Name: Argiope Transportin + Type: Usable + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*No Info*/ + - Id: 22761 + AegisName: Luciola_Vespa_Transportin + Name: Luciola Vespa Transportin + Type: Usable + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*No Info*/ + - Id: 22762 + AegisName: Centipede_Transportin + Name: Centipede Transportin + Type: Usable + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*No Info*/ + - Id: 22764 + AegisName: Pet_Exchange_Ticket_Box_ + Name: Pet Exchange Ticket Box + Type: Cash + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*TODO: Confirm the allowed pet_id and chance*/ + getitem callfunc("F_Rand",6116,6117,6118,6129,6130,6130,6132,6133,6134,6135,6136,6137,6138,6139,6140,6141,6142,6143),1; + - Id: 22770 + AegisName: Shark_Skewer + Name: Shark Skewer + Type: Healing + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + Script: | + /*No Info*/ + - Id: 22771 + AegisName: Bluefin_Tuna_Skewer + Name: Bluefin Tuna Skewer + Type: Healing + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + Script: | + sc_start SC_INCATKRATE,5000,30; + - Id: 22772 + AegisName: Sea_Bream_Skewer + Name: Sea Bream Skewer + Type: Healing + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + Script: | + sc_start SC_INCMATKRATE,5000,30; + - Id: 22773 + AegisName: Piranha_Skewer + Name: Piranha Skewer + Type: Healing + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + Script: | + sc_start SC_ASPDPOTION0,5000,5; + - Id: 22774 + AegisName: Salmon_Skewer + Name: Salmon Skewer + Type: Healing + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + Script: | + sc_start SC_SPEEDUP0,5000,25; + - Id: 22775 + AegisName: Eels_Skewer + Name: Eels Skewer + Type: Healing + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + Script: | + sc_start SC_DEF_RATE,5000,30; + - Id: 22776 + AegisName: Carp_Skewer + Name: Carp Skewer + Type: Healing + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + Script: | + sc_start SC_MDEF_RATE,5000,30; + - Id: 22777 + AegisName: Gift_Buff_Set + Name: Gift Buff Set + Type: Usable + Buy: 10 + Weight: 100 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Gift_Buff_Set); + - Id: 22781 + AegisName: PC_Bang_Normal_Box + Name: PC Bang Normal Box + Type: Usable + Buy: 10 + Weight: 200 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 547,20; + /*No Info*/ + - Id: 22782 + AegisName: PC_Bang_Wooden_Box + Name: PC Bang Wooden Box + Type: Usable + Buy: 10 + Weight: 200 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 547,30; + /*No Info*/ + - Id: 22783 + AegisName: PC_Bang_Golden_Box + Name: PC Bang Golden Box + Type: Usable + Buy: 10 + Weight: 200 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 547,1; + getitem 985,10; + /*No Info*/ + - Id: 22784 + AegisName: PC_Bang_Platinum_Box + Name: PC Bang Platinum Box + Type: Usable + Buy: 10 + Weight: 200 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 547,1; + getitem 12017,10; + getitem 678,12; + /*No Info*/ + - Id: 22808 + AegisName: NoviceBox + Name: Special Gift Box + Type: Usable + Buy: 10 + Weight: 100 + Classes: + All: false + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 7444,1; + getitem 12610,1; + getitem 12265,5; + getitem 22979,5; + - Id: 22812 + AegisName: Sealed_Dracula_Scroll + Name: Sealed Dracula Scroll + Type: Usable + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem callfunc("F_Rand",6228,6232,22813,19937,17314, 6635),1; + - Id: 22813 + AegisName: Bearer's_Shadow_Box + Name: Bearer's Shadow Box + Type: Usable + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem callfunc("F_Rand",24180,24181,24182,24183,24184,24185),1; + - Id: 22822 + AegisName: Summer_Vacation_Costumes + Name: Summer Vacation Costumes + Type: Usable + Weight: 100 + EquipLevelMin: 1 + Script: | + sc_start SC_DRESSUP,600000,1; + - Id: 22823 + AegisName: Sealed_Sniper_Scroll + Name: Sealed Sniper Scroll + Type: Usable + Buy: 10 + Weight: 10 + Classes: + All: false + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*getitem callfunc("F_Rand",4491,6228,6232,24196, Hasty Shadow Armor, 19882, 17474, 6635),1;*/ + - Id: 22826 + AegisName: Enchant_Stone_Box4 + Name: Costume Enchantment Stone Box 4 + Type: Usable + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Script: | + getitem callfunc("F_Rand",6636,6637,6638,6639,6640,6641,6642,6643,6644,6645,6740,6741,6742,6743,6744,6745,6790,6791,6792,6908),1; + - Id: 22827 + AegisName: Shadow_Cube + Name: Shadow Cube + Type: Usable + Buy: 10 + Weight: 10 + Classes: + All: false + Script: | + /*No Info*/ + - Id: 22828 + AegisName: Sealed_Album_Scroll + Name: Sealed Album Scroll + Type: Usable + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem callfunc("F_Rand",22829,6232,6228,24208,24209,17474/*,Enchanted Letter*/),1; + - Id: 22829 + AegisName: Sealed_Card_Album + Name: Sealed Card Album + Type: Usable + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem callfunc("F_Rand",4488,4497,4486,4480,4485,4539,4487,4494,4538,4489,4490,4482,4503,4483,4491),1; + - Id: 22837 + AegisName: Integer_Time + Name: Integer Time + Type: Usable + Buy: 10 + Weight: 50 + EquipLevelMin: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 673,5; + - Id: 22838 + AegisName: Something_Candy_Holder + Name: Something Candy Holders + Type: Usable + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Script: | + getgroupitem(IG_Something_Candy_Holder); + - Id: 22842 + AegisName: Sealed_Dracula_Scroll_II + Name: Sealed Dracula Scroll II + Type: Usable + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem callfunc("F_Rand",22846,6228,6232,24223,24227,17474/*, Enchant Letter*/),1; + - Id: 22843 + AegisName: Superstar_Snack + Name: Superstar Snack + Type: Usable + Buy: 10 + Weight: 10 + Script: | + bonus_script "{ bonus bAtk2,50; bonus bMatk,50; }",300; + - Id: 22844 + AegisName: Sealed_Dracula_Card_Album + Name: Sealed Dracula Card Album + Type: Usable + Buy: 10 + Weight: 50 + Classes: + All: false + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*No Info*/ + - Id: 22845 + AegisName: Sealed_Fortune_Egg + Name: Sealed Fortune Egg + Type: Usable + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem callfunc("F_Rand",4488,4497,4486,4480,4485,4539,4487,4494,4538,4489,4490,4482,4503,22846),1; + - Id: 22846 + AegisName: Sealed_Dracula_Card_ + Name: Sealed Dracula Card + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus_script "{ bonus2 bSPDrainRate,50,5; }",300; + - Id: 22847 + AegisName: BadgeOfProntera + Name: Prontera Badge + Type: Usable + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + Script: | + warp "prontera",159,192; + - Id: 22848 + AegisName: KeysPrison + Name: Prison Key + Type: Usable + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + Script: | + warp "prt_prison",188,23; + - Id: 22849 + AegisName: P_Temporal_Crystal + Name: Prontera Time Crystal + Type: Usable + Buy: 10 + Weight: 10 + Flags: + BuyingStore: true + Script: | + warp "prt_q",155,27; + - Id: 22850 + AegisName: January_Gift_Box_ + Name: January Gift Box + Type: Usable + Buy: 10 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem 19052,604800; + - Id: 22851 + AegisName: February_Gift_Box_ + Name: February Gift Box + Type: Usable + Buy: 10 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12105,2; + - Id: 22852 + AegisName: March_Gift_Box_ + Name: March Gift Box + Type: Usable + Buy: 10 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*2 Lucky Eggs*/ + - Id: 22853 + AegisName: April_Gift_Box_ + Name: April Gift Box + Type: Usable + Buy: 10 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem callfunc("F_Rand",2566,2856,2857,15023),1209600; + - Id: 22854 + AegisName: May_Gift_Box_ + Name: May Gift Box + Type: Usable + Buy: 10 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 22777,2; + - Id: 22855 + AegisName: June_Gift_Box_ + Name: June Gift Box + Type: Usable + Buy: 10 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*1 Potion Box*/ + - Id: 22856 + AegisName: July_Gift_Box_ + Name: July Gift Box + Type: Usable + Buy: 10 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 20212,1; + - Id: 22857 + AegisName: August_Gift_Box_ + Name: August Gift Box + Type: Usable + Buy: 10 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12246,1; + - Id: 22858 + AegisName: September_Gift_Box + Name: September Gift Box + Type: Usable + Buy: 10 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*2 Lucky Eggs*/ + - Id: 22859 + AegisName: October_Gift_Box + Name: October Gift Box + Type: Usable + Buy: 10 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12529,5; + - Id: 22860 + AegisName: November_Gift_Box + Name: November Gift Box + Type: Usable + Buy: 10 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem callfunc("F_Rand",2566,2856,2857,15023),1209600; + - Id: 22861 + AegisName: December_Gift_Box + Name: December Gift Box + Type: Usable + Buy: 10 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 22869,10; + - Id: 22868 + AegisName: Enchant_Stone_Box5 + Name: Costume Enchantment Stone Box 5 + Type: Usable + Buy: 20 + Weight: 10 + EquipLevelMin: 1 + Script: | + getgroupitem(IG_Enchant_Stone_Box5); + - Id: 22869 + AegisName: Lucky_Roulette_Tickets + Name: Lucky Roulette Ticket + Type: Usable + Buy: 10 + Weight: 100 + EquipLevelMin: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + RouletteBronze++; + - Id: 22873 + AegisName: Sealed_Beelzebub_Scroll_II + Name: Sealed Beelzebub Scroll II + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem callfunc("F_Rand",22875,6238,6239,6228,6232,24231,24232,17474,6635),1; + - Id: 22874 + AegisName: Sealed_Beelzebub_Card_Album + Name: Sealed Beelzebub Card Album + Type: Usable + Buy: 10 + Weight: 50 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*No Info*/ + - Id: 22876 + AegisName: Shabby_Purse + Name: Old Money Pocket + Type: Usable + Script: | + specialeffect2 EF_STEAL; + Zeny += rand(100,1000); + - Id: 22881 + AegisName: Binding_Rope + Name: Rope Gallows + Type: Usable + Buy: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*Used to catch a Lost Sheep*/ + - Id: 22882 + AegisName: Choco_Tteokguk + Name: Chocolate Rice Cake Soup + Type: Usable + Buy: 10 + Script: | + percentheal 10,10; + - Id: 22883 + AegisName: September_Gift_Box_ + Name: September Gift Box + Type: Usable + Buy: 10 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*2 Lucky Eggs*/ + - Id: 22884 + AegisName: October_Gift_Box_ + Name: October Gift Box + Type: Usable + Buy: 10 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12529,5; + - Id: 22885 + AegisName: November_Gift_Box_ + Name: November Gift Box + Type: Usable + Buy: 10 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + rentitem callfunc("F_Rand",2566,2856,2857,15023),1209600; + - Id: 22886 + AegisName: December_Gift_Box_ + Name: December Gift Box + Type: Usable + Buy: 10 + Weight: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 22869,10; + - Id: 22887 + AegisName: PC-Room_Box + Name: PC-Room Box + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 12531,1; + getitem callfunc("F_Rand",6230,6234,22654),1; + - Id: 22888 + AegisName: New_Year's_Scroll + Name: New Year's Scroll + Type: Usable + Buy: 10 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem callfunc("F_Rand",6238,6239,6228,6232,24240,24241,24242,17474),1; + - Id: 22893 + AegisName: New_Year's_Shadow_Cube + Name: New Year's Shadow Cube + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*Get a random Shadow Equip (No info which one)*/ + - Id: 22894 + AegisName: Limited_2015_Neuralizer + Name: (Limited)2015 Neuralizer + Type: Usable + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + callfunc "F_CashReset"; + - Id: 22895 + AegisName: Limited_2015_Status_Initialization_Volume + Name: (Limited)2015 Status Initialization Volume + Type: Usable + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*Works like item 6320, can reset up to 3x within 1 hour*/ + - Id: 22896 + AegisName: Limited_Old_Status_Initialization_Volume + Name: (Limited)Old Status Initialization Volume + Type: Usable + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*Works like item 6320, can reset up to 3x within 1 hour*/ + - Id: 22899 + AegisName: DowntownMap + Name: Parchment City + Type: Delayconsume + Buy: 20 + Script: | + itemskill "AL_INCAGI",1; + heal -15,0; + - Id: 22901 + AegisName: BlueboxOfQuestions + Name: Mysterious Blue Box + Type: Usable + Buy: 20 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + callfunc("F_Mysterious_box"); + - Id: 22902 + AegisName: Sealed_Card_Album_Scroll_II + Name: Sealed Card Album Scroll II + Type: Usable + Buy: 20 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem callfunc("F_Rand",6238,6239,17474,22829,24243,24244,24245),1; + - Id: 22905 + AegisName: Enchant_Stone_Box6 + Name: Costume Enchant Stone Box 6 + Type: Cash + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Script: | + getgroupitem(IG_Enchant_Stone_Box6); + - Id: 22953 + AegisName: Enchant_Stone_Box7 + Name: Costume Enchant Stone Box 7 + Type: Cash + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Script: | + getgroupitem(IG_Enchant_Stone_Box7); + - Id: 22979 + AegisName: Comp_Battle_Bubble + Name: "[Sale] Battle Manual and Bubble Gum" + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_EXPBOOST,1800000,50; + sc_start SC_ITEMBOOST,1800000,100; + - Id: 22984 + AegisName: Dr_Life_Potion_01 + Name: Kahluna Milk + Type: Healing + Buy: 6 + Weight: 10 + Script: | + sc_start SC_DORAM_BUF_01, 180000, 0; + - Id: 22985 + AegisName: Dr_Life_Potion_02 + Name: Basil + Type: Healing + Buy: 10 + Weight: 10 + Script: | + sc_start SC_DORAM_BUF_02, 180000, 0; + - Id: 23001 + AegisName: Enchant_Stone_Box8 + Name: Costume Enchant Stone Box 8 + Type: Cash + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Script: | + getgroupitem(IG_Enchant_Stone_Box8); + - Id: 23012 + AegisName: S_Small_Mana_Potion + Name: "[Sale] Small Mana Potion" + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus_script "bonus2 bRegenPercentSP,5,5000;",600,9; + /* fix me: unknown flag and specialeffect ; disabled when LK_BERSERK */ + - Id: 23016 + AegisName: Pieces_Of_Grudge + Name: Cursed Fragment + Type: Usable + Buy: 1 + Weight: 1 + Script: | + callfunc("F_Cursed_Fragment"); + - Id: 23038 + AegisName: S_Slim_White_Box + Name: "[Sale] Slim White Potion Box" + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 11573,200; + - Id: 23042 + AegisName: Seed_Of_Yggdrasil_ + Name: "[NotForSale]Yggdrasil Seed" + Type: Healing + Weight: 300 + Delay: + Duration: 3000 + Status: Reuse_Limit_G + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + percentheal 50,50; + - Id: 23043 + AegisName: S_Seed_Of_Yggdrasil_Box + Name: "[Sale] Yggdrasil Seed Box" + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 23042,30; + - Id: 23046 + AegisName: S_Mystic_Powder + Name: "[Sale] Mystic Powder" + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus_script "{ bonus bFlee,20; bonus bLuk,10; }",300,9; + /* fix me: unknown flag and specialeffect */ + - Id: 23047 + AegisName: S_Blessing_Tyr + Name: "[Sale] Blessing of Tyr" + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + sc_start SC_FLEEFOOD,300000,30; + sc_start SC_HITFOOD,300000,30; + sc_start SC_ATKPOTION,300000,20; + sc_start SC_MATKPOTION,300000,20; + - Id: 23048 + AegisName: S_Resilience_Potion + Name: "[Sale] Resilience Enhancement Potion" + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus_script "bonus bAddItemHealRate,20;",1800,9; + /* fix me: unknown flag and specialeffect */ + - Id: 23058 + AegisName: Enchant_Stone_Box9 + Name: Costume Enchantment Stone Box 9 + Type: Usable + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Script: | + getgroupitem(IG_Enchant_Stone_Box9); + - Id: 23076 + AegisName: Build_Up_Potion_SS + Name: Build Up Potion SS + Type: Usable + Buy: 10 + Weight: 10 + Script: | + if (strcharinfo(3) == "slabw01") { + sc_start SC_EP16_2_BUFF_SS,10000,0; + } + - Id: 23077 + AegisName: Build_Up_Potion_SC + Name: Build Up Potion SC + Type: Usable + Buy: 10 + Weight: 10 + Script: | + if (strcharinfo(3) == "slabw01") { + sc_start SC_EP16_2_BUFF_SC,10000,0; + } + - Id: 23078 + AegisName: Build_Up_Potion_AC + Name: Build Up Potion AC + Type: Usable + Buy: 10 + Weight: 10 + Script: | + if (strcharinfo(3) == "slabw01") { + sc_start SC_EP16_2_BUFF_AC,10000,0; + } + - Id: 23080 + AegisName: Cursed_Crystal + Name: Cursed Crystal + Type: Usable + Buy: 1 + Weight: 500 + Script: | + callfunc("F_Cursed_Crystal"); + - Id: 23086 + AegisName: Enchant_Stone_Box10 + Name: Costume Enchant Stone Box 10 + Type: Cash + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Script: | + getgroupitem(IG_Enchant_Stone_Box10); + - Id: 23087 + AegisName: Small_Leather_Bag + Name: Small Leather Bag + Type: Usable + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem 25180,1; + getitem 25181,1; + getitem 25182,1; + getitem 25183,1; + getitem 25184,1; + getitem 25185,1; + - Id: 23100 + AegisName: Drooping_Gunslinger_Scroll + Name: Drooping Gunslinger Scroll + Type: Delayconsume + Weight: 10 + Script: | + /*upgradeui 23100;*/ + - Id: 23123 + AegisName: Bullet_Case_Flare + Name: Flare Bullet Cartridge + Type: Usable + Buy: 10 + Weight: 250 + Script: | + getitem 13228,500; + - Id: 23124 + AegisName: Bullet_Case_Lighting + Name: Lightning Bullet Cartridge + Type: Usable + Buy: 10 + Weight: 250 + Script: | + getitem 13229,500; + - Id: 23125 + AegisName: Bullet_Case_Ice + Name: Ice Bullet Cartridge + Type: Usable + Buy: 10 + Weight: 250 + Script: | + getitem 13230,500; + - Id: 23126 + AegisName: Bullet_Case_Poison + Name: Poison Bullet Cartridge + Type: Usable + Buy: 10 + Weight: 250 + Script: | + getitem 13231,500; + - Id: 23127 + AegisName: Bullet_Case_Blind + Name: Blind Bullet Cartridge + Type: Usable + Buy: 10 + Weight: 250 + Script: | + getitem 13232,500; + - Id: 23151 + AegisName: EnchantStone_Recipe + Name: Enchant Stone Recipe + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23151;*/ + - Id: 23152 + AegisName: Collectibles_Box + Name: Collectibles SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23152;*/ + - Id: 23153 + AegisName: Pet_Egg_Box + Name: Pet Egg SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23153;*/ + - Id: 23154 + AegisName: Costume_Exchange_Box + Name: Costume Exchange SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23154;*/ + - Id: 23170 + AegisName: Fan_Modification_Kit + Name: Fan Modification Kit + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23170;*/ + - Id: 23174 + AegisName: Enchant_Stone_Box11 + Name: Costume Enchant Stone Box 11 + Type: Cash + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Script: | + getgroupitem(IG_Enchant_Stone_Box11); + - Id: 23175 + AegisName: Uniform_Repair_Kit + Name: Uniform Repair Kit + Type: Delayconsume + Weight: 10 + Script: | + /*upgradeui 23175;*/ + - Id: 23177 + AegisName: Kafra_Card_ + Name: Kafra Card + Type: Usable + Buy: 2 + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + callfunc "F_CashStore"; + - Id: 23187 + AegisName: Sap_Jelly + Name: Sap Liquid + Type: Usable + Buy: 10 + Script: | + pet 1180; + - Id: 23188 + AegisName: Airship_Part + Name: Unprocessed Parts + Type: Usable + Buy: 10 + Script: | + pet 1632; + - Id: 23189 + AegisName: Little_Dall_Needle + Name: Small Needle Kit + Type: Usable + Buy: 10 + Script: | + pet 1622; + - Id: 23191 + AegisName: Varetyr_Spear_Scroll_1_5 + Name: Level 5 Varetyr Spear + Type: Delayconsume + Buy: 10 + Weight: 10 + Script: | + itemskill "SO_VARETYR_SPEAR",5; + - Id: 23192 + AegisName: Diamond_Dust_Scroll_1_5 + Name: Level 5 Diamond Dust + Type: Delayconsume + Buy: 10 + Weight: 10 + Script: | + itemskill "SO_DIAMONDDUST",5; + - Id: 23193 + AegisName: Crimson_Rock_Scroll_1_5 + Name: Level 5 Crimson Rock + Type: Delayconsume + Buy: 10 + Weight: 10 + Script: | + itemskill "WL_CRIMSONROCK",5; + - Id: 23194 + AegisName: Sienna_Execrate_Scroll_1_5 + Name: Level 5 Sienna Execrate + Type: Delayconsume + Buy: 10 + Weight: 10 + Script: | + itemskill "WL_SIENNAEXECRATE",5,true; + - Id: 23196 + AegisName: Agust_Lucky_Scroll + Name: Shining Blue Lucky Egg + Type: Cash + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getgroupitem(IG_Agust_Lucky_Scroll); + - Id: 23228 + AegisName: HazyMooncake + Name: Hazy Mooncake + Type: Healing + Buy: 768 + Weight: 10 + Flags: + BuyingStore: true + Script: | + /* unknown */ + - Id: 23229 + AegisName: Scroll_of_Fallen_Angel_Wings + Name: Scroll of Fallen Angel Wings + Type: Delayconsume + Weight: 10 + Script: | + /*upgradeui 23229;*/ + - Id: 23236 + AegisName: Class_Shadow_Box_Weapon + Name: Class Shadow Box (Weapon) + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23236;*/ + - Id: 23237 + AegisName: Class_Shadow_Box_Armor + Name: Class Shadow Box (Armor) + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23237;*/ + - Id: 23238 + AegisName: Class_Shadow_Box_Shoes + Name: Class Shadow Box (Shoes) + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23238;*/ + - Id: 23239 + AegisName: Class_Shadow_Box_Shield + Name: Class Shadow Box (Shield) + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23239;*/ + - Id: 23240 + AegisName: Class_Shadow_Box_Pendant + Name: Class Shadow Box (Pendant) + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23240;*/ + - Id: 23241 + AegisName: Class_Shadow_Box_Earring + Name: Class Shadow Box (Earring) + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23241;*/ + - Id: 23247 + AegisName: StatusShadow_Mix + Name: StatusShadow Mix + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23247;*/ + - Id: 23248 + AegisName: GemstoneShadow_Mix + Name: GemstoneShadow Mix + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23248;*/ + - Id: 23249 + AegisName: BearersShadow_Mix + Name: BearerShadow Mix + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23249;*/ + - Id: 23250 + AegisName: ComposeShadow_Mix + Name: ComposerShadow Mix + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23250;*/ + - Id: 23251 + AegisName: Rose_Bundle_A + Name: Rose Bundle A + Type: Usable + Weight: 0 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem(2192,1); + getitem(2743,1); + - Id: 23252 + AegisName: Orleans_Bundle_A + Name: Orleans's Bundle A + Type: Usable + Weight: 0 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem(2365,1); + getitem(2881,1); + - Id: 23253 + AegisName: Black_Shiba_Bundle_A + Name: Black Shiba Inu Bundle A + Type: Usable + Weight: 0 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem(2959,1); + getitem(18756,1); + - Id: 23255 + AegisName: Kardui_Bundle_A + Name: Kardui Bundle A + Type: Usable + Weight: 0 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem(1649,1); + getitem(15169,1); + - Id: 23256 + AegisName: Elixir_Bandage + Name: Elixir Bandages + Type: Usable + Buy: 10 + Script: | + pet 1041; + - Id: 23266 + AegisName: Etran_Bundle_A + Name: Etran Bundle A + Type: Usable + Weight: 0 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem(2371,1); + getitem(20797,1); + - Id: 23277 + AegisName: Mado_Box + Name: Emergency Magic Gear + Type: Usable + Buy: 10000 + Weight: 300 + Jobs: + Blacksmith: true + Classes: + All_Third: true + EquipLevelMin: 100 + Delay: + Duration: 180000 + Script: | + specialeffect2 EF_CLAYMORE; + setmadogear true; + - Id: 23280 + AegisName: N_Fly_Wing_ + Name: Novice Fly Wing + Type: Delayconsume + Buy: 10 + EquipLevelMin: 1 + EquipLevelMax: 98 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + itemskill "AL_TELEPORT",1; + - Id: 23281 + AegisName: RaceShadow_Mix + Name: RaceShadow Mix + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23281;*/ + - Id: 23288 + AegisName: Compressed_Wing_Of_Fly + Name: Compressed Fly Wing + Type: Delayconsume + Buy: 1000 + Weight: 10 + Script: | + itemskill "AL_TELEPORT",1; + - Id: 23289 + AegisName: Candy_Pouch_Blessing_Scroll_Melee + Name: Candy Pouch Blessing Scroll(Physical) + Type: Delayconsume + Weight: 10 + Script: | + /*upgradeui 23289;*/ + - Id: 23290 + AegisName: Candy_Pouch_Blessing_Scroll_Range + Name: Candy Pouch Blessing Scroll(Ranged) + Type: Delayconsume + Weight: 10 + Script: | + /*upgradeui 23290;*/ + - Id: 23291 + AegisName: Candy_Pouch_Blessing_Scroll_Magic + Name: Candy Pouch Blessing Scroll(Magic) + Type: Delayconsume + Weight: 10 + Script: | + /*upgradeui 23291;*/ + - Id: 23294 + AegisName: Pororoca_Shoes_Bundle_A + Name: Pororoca Shoes Bundle A + Type: Usable + Weight: 0 + Flags: + Container: true + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + getitem(1646,1); + getitem(22104,1); + - Id: 23299 + AegisName: Enchant_Stone_Box12 + Name: Costume Enchant Stone Box 12 + Type: Cash + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Script: | + getgroupitem(IG_Enchant_Stone_Box12); + - Id: 23307 + AegisName: S_Shining_Def_Scroll + Name: "[Sale] Shining Defense Scroll" + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + bonus_script "{ bonus bDef,500; bonus bMdef,200; }",600; + /* fix me: unknown flag and specialeffect */ + - Id: 23308 + AegisName: Magical_Booster_Amplifier + Name: Magical Booster Amplifier + Type: Delayconsume + Weight: 10 + Script: | + /*upgradeui 23308;*/ + - Id: 23311 + AegisName: Magic_Cat_hand_Scroll + Name: Magic Cat Hand Scroll + Type: Delayconsume + Weight: 10 + Script: | + /*upgradeui 23311;*/ + - Id: 23324 + AegisName: StabilityShadow_Mix + Name: StabilityShadow Mix + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23324;*/ + - Id: 23340 + AegisName: Comp_Megaphone + Name: "[Sale] Megaphone" + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + input .@megaphone$; + announce strcharinfo(0) + ": " + .@megaphone$,bc_all,0xFF0000; + - Id: 23436 + AegisName: Shadow_Refine_Hammer + Name: Shadow Refine Hammer + Type: Delayconsume + Weight: 10 + Script: | + /*upgradeui 23436;*/ + - Id: 23474 + AegisName: InfinityShadow_Mix + Name: InfinityShadow Mix + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23474;*/ + - Id: 23475 + AegisName: Infinity_Drink + Name: Infinity Drink + Type: Usable + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + specialeffect2 EF_POTION_BERSERK; + bonus_script "{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bCritAtkRate,5; bonus bLongAtkRate,5; bonus bMatkRate,5; bonus bNoCastCancel; }",1800,1,1,EFST_INFINITY_DRINK; + - Id: 23524 + AegisName: Enchant_Stone_Box13 + Name: Costume Enchant Stone Box 13 + Type: Cash + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Script: | + getgroupitem(IG_Enchant_Stone_Box13); + - Id: 23545 + AegisName: Silver_Statue + Name: Silver Statue + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23545;*/ + - Id: 23546 + AegisName: Cursed_Blood + Name: Cursed Blood + Type: Delayconsume + Weight: 10 + Script: | + /*upgradeui 23546;*/ + - Id: 23547 + AegisName: Gold_Statue + Name: Gold Statue + Type: Delayconsume + Weight: 10 + Script: | + /*upgradeui 23547;*/ + - Id: 23629 + AegisName: Enchant_Stone_Box14 + Name: Costume Enchant Stone Box 14 + Type: Cash + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Script: | + getgroupitem(IG_Enchant_Stone_Box14); + - Id: 23665 + AegisName: PhysicalMagical_Mix + Name: PhysicalMagical Mix + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23665;*/ + - Id: 23666 + AegisName: ImmunedAthena_Mix + Name: ImmunedAthena Mix + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23666;*/ + - Id: 23667 + AegisName: HardChamption_Mix + Name: HardChampion Mix + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23667;*/ + - Id: 23668 + AegisName: KingbirdAncient_Mix + Name: KingbirdAncient Mix + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23668;*/ + - Id: 23669 + AegisName: CriticalHit_Mix + Name: CriticalHit Mix + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23669;*/ + - Id: 23675 + AegisName: Geffen_Magic_Scroll + Name: Geffen Magic Armor Order Form + Type: Delayconsume + Weight: 100 + Script: | + /*upgradeui 23675;*/ + - Id: 23676 + AegisName: Gray_Charcoal_Melee + Name: Grey Abrasive (physical) + Type: Delayconsume + Weight: 50 + Script: | + /*upgradeui 23676;*/ + - Id: 23677 + AegisName: Gray_Charcoal_Magic + Name: Grey Abrasive (magical) + Type: Delayconsume + Weight: 50 + Script: | + /*upgradeui 23677;*/ + - Id: 23678 + AegisName: Gray_Charcoal_Range + Name: Grey Abrasive (distance) + Type: Delayconsume + Weight: 50 + Script: | + /*upgradeui 23678;*/ + - Id: 23679 + AegisName: Geffen_Magic_Scroll2 + Name: Geffen Magic Accessory Order Form + Type: Delayconsume + Weight: 100 + Script: | + /*upgradeui 23679;*/ + - Id: 23682 + AegisName: Enchant_Stone_Box15 + Name: Costume Enchant Stone Box 15 + Type: Cash + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Script: | + getgroupitem(IG_Enchant_Stone_Box15); + - Id: 23706 + AegisName: Charleston_Parts_W + Name: Charleston Upgrade Parts (Physical) + Type: Delayconsume + Weight: 50 + Script: | + /*upgradeui 23706;*/ + - Id: 23707 + AegisName: Charleston_Parts_R + Name: Charleston Upgrade Parts (Ranged) + Type: Delayconsume + Weight: 50 + Script: | + /*upgradeui 23707;*/ + - Id: 23720 + AegisName: Shadow_Random_Mix + Name: Shadow Random Mix + Type: Delayconsume + Weight: 10 + Script: | + /*upgradeui 23720;*/ + - Id: 23770 + AegisName: Enchant_Stone_Box16 + Name: Costume Enchant Stone Box16 + Type: Cash + Weight: 10 + Script: | + getgroupitem(IG_Enchant_Stone_Box16); + - Id: 23776 + AegisName: EP17_1_SPC05 + Name: Weapon Modifier (Physical) + Type: Delayconsume + Weight: 50 + Script: | + /*upgradeui 23776;*/ + - Id: 23777 + AegisName: EP17_1_SPC06 + Name: Advanced Weapon Modifier (Physical) + Type: Delayconsume + Weight: 50 + Script: | + /*upgradeui 23777;*/ + - Id: 23778 + AegisName: EP17_1_SPC07 + Name: Super Weapon Modifier (Physical) + Type: Delayconsume + Weight: 50 + Script: | + /*upgradeui 23778;*/ + - Id: 23779 + AegisName: EP17_1_SPC08 + Name: Weapon Modifier (Magic) + Type: Delayconsume + Weight: 50 + Script: | + /*upgradeui 23779;*/ + - Id: 23780 + AegisName: EP17_1_SPC09 + Name: Advanced Weapon Modifier (Magic) + Type: Delayconsume + Weight: 50 + Script: | + /*upgradeui 23780;*/ + - Id: 23781 + AegisName: EP17_1_SPC10 + Name: Super Weapon Modifier (Magic) + Type: Delayconsume + Weight: 50 + Script: | + /*upgradeui 23781;*/ + - Id: 23815 + AegisName: Magma_Essence + Name: Lava Essence + Type: Delayconsume + Weight: 50 + Script: | + /*upgradeui 23815;*/ + - Id: 23818 + AegisName: Bs_Item_M_S_2 + Name: Giant Orc Helm Combination SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23818;*/ + - Id: 23819 + AegisName: Bs_Item_M_S_8 + Name: Crimson Rose SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23819;*/ + - Id: 23820 + AegisName: Bs_Item_M_S_10 + Name: Grand Peco Hairband SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23820;*/ + - Id: 23821 + AegisName: Bs_Item_M_S_11 + Name: Moonflower Hair Hat SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23821;*/ + - Id: 23822 + AegisName: Bs_Item_M_S_34 + Name: Wings of 8 Purgatories SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23822;*/ + - Id: 23823 + AegisName: Bs_Item_M_S_41 + Name: Tare Neko Cru SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23823;*/ + - Id: 23824 + AegisName: Bs_Item_M_S_42 + Name: Glory Soccer Ball Hat SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23824;*/ + - Id: 23825 + AegisName: Bs_Item_M_S_43 + Name: Wicket marching Hat SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23825;*/ + - Id: 23826 + AegisName: Bs_Item_M_S_44 + Name: Wandering Wolf Hat SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23826;*/ + - Id: 23827 + AegisName: Bs_Sha_M_S_1 + Name: Status Shadow SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23827;*/ + - Id: 23828 + AegisName: Bs_Sha_M_S_17 + Name: Elegant Shadow SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23828;*/ + - Id: 23829 + AegisName: Bs_Sha_M_S_18 + Name: Tension Shadow SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23829;*/ + - Id: 23830 + AegisName: Bs_Sha_M_S_19 + Name: Restore Shadow SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23830;*/ + - Id: 23831 + AegisName: Bs_Sha_M_S_20 + Name: Healing Shadow SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23831;*/ + - Id: 23832 + AegisName: Bs_Item_M_S_4 + Name: Amistr Cap SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23832;*/ + - Id: 23833 + AegisName: Bs_Item_M_S_6 + Name: Tiger King Doll Hat SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23833;*/ + - Id: 23834 + AegisName: Bs_Item_M_S_7 + Name: Bacsojin Doll SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23834;*/ + - Id: 23835 + AegisName: Bs_Item_M_S_12 + Name: Candy Pouch Bag SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23835;*/ + - Id: 23836 + AegisName: Bs_Item_M_S_13 + Name: Gold Fish Head Hat SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23836;*/ + - Id: 23837 + AegisName: Bs_Item_M_S_15 + Name: Survival SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23837;*/ + - Id: 23838 + AegisName: Bs_Item_M_S_28 + Name: Toy Sringe SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23838;*/ + - Id: 23839 + AegisName: Bs_Item_M_S_29 + Name: Indigor Rear Ribbon SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23839;*/ + - Id: 23840 + AegisName: Bs_Item_M_S_31 + Name: Magical Booster SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23840;*/ + - Id: 23841 + AegisName: Bs_Item_M_S_32 + Name: Rosario's Necklace SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23841;*/ + - Id: 23842 + AegisName: Bs_Item_M_S_33 + Name: Spirit Crown SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23842;*/ + - Id: 23843 + AegisName: Bs_Item_M_S_36 + Name: Guard's Cap SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23843;*/ + - Id: 23844 + AegisName: Bs_Item_M_S_37 + Name: Bandit's Hood SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23844;*/ + - Id: 23845 + AegisName: Bs_Item_M_S_38 + Name: Angel's Blessing SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23845;*/ + - Id: 23846 + AegisName: Bs_Item_M_S_39 + Name: Rabbit Magic Hat SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23846;*/ + - Id: 23847 + AegisName: Bs_Item_M_S_40 + Name: Anubis Helm SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23847;*/ + - Id: 23848 + AegisName: Bs_Item_M_S_45 + Name: Imp Hat SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23848;*/ + - Id: 23849 + AegisName: Bs_Item_M_S_46 + Name: Red Marching Hat SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23849;*/ + - Id: 23850 + AegisName: Bs_Item_M_S_47 + Name: Ifrit Mask SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23850;*/ + - Id: 23851 + AegisName: Bs_Item_M_S_48 + Name: Incarnation Of Morocc Doll SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23851;*/ + - Id: 23852 + AegisName: Bs_Item_M_S_49 + Name: Samambaia SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23852;*/ + - Id: 23853 + AegisName: Bs_Item_M_S_50 + Name: Chick Hat SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23853;*/ + - Id: 23854 + AegisName: Bs_Sha_M_S_2 + Name: Class Shadow SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23854;*/ + - Id: 23855 + AegisName: Bs_Sha_M_S_5 + Name: Spell Shadow SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23855;*/ + - Id: 23856 + AegisName: Bs_Sha_M_S_6 + Name: Size Shadow SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23856;*/ + - Id: 23857 + AegisName: Bs_Sha_M_S_7 + Name: Race Shadow SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23857;*/ + - Id: 23858 + AegisName: Bs_Sha_M_S_8 + Name: Stability Shadow SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23858;*/ + - Id: 23859 + AegisName: Bs_Sha_M_S_13 + Name: Special Shadow SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23859;*/ + - Id: 23860 + AegisName: Bs_Sha_M_S_15 + Name: Physical Shadow SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23860;*/ + - Id: 23861 + AegisName: Bs_Sha_M_S_16 + Name: Magical Shadow SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23861;*/ + - Id: 23862 + AegisName: Bs_Sha_M_S_23 + Name: EXP Shadow SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23862;*/ + - Id: 23863 + AegisName: Bs_Item_M_S_5 + Name: Mad Bunny SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23863;*/ + - Id: 23864 + AegisName: Bs_Item_M_S_9 + Name: Archangel's Wings SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23864;*/ + - Id: 23865 + AegisName: Bs_Item_M_S_14 + Name: Smokie's Transformation Leaf SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23865;*/ + - Id: 23866 + AegisName: Bs_Item_M_S_16 + Name: Ifrit's Ear SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23866;*/ + - Id: 23867 + AegisName: Bs_Item_M_S_17 + Name: Heartwing Band SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23867;*/ + - Id: 23868 + AegisName: Bs_Item_M_S_19 + Name: Sigrun's Wings SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23868;*/ + - Id: 23869 + AegisName: Bs_Item_M_S_27 + Name: Cat Headdress SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23869;*/ + - Id: 23870 + AegisName: Bs_Item_M_S_35 + Name: Noble Mask SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23870;*/ + - Id: 23871 + AegisName: Bs_Sha_M_S_9 + Name: Gemstone Shadow SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23871;*/ + - Id: 23872 + AegisName: Bs_Sha_M_S_10 + Name: Bearers Shadow SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23872;*/ + - Id: 23873 + AegisName: Bs_Sha_M_S_11 + Name: Hasty Shadow SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23873;*/ + - Id: 23874 + AegisName: Bs_Sha_M_S_21 + Name: Critical Shadow SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23874;*/ + - Id: 23875 + AegisName: Bs_Sha_M_S_22 + Name: Mortal Blow Shadow SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23875;*/ + - Id: 23876 + AegisName: Bs_Item_M_S_1 + Name: Fallen Angel Wings SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23876;*/ + - Id: 23877 + AegisName: Bs_Item_M_S_3 + Name: Adventurer's Backpack SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23877;*/ + - Id: 23879 + AegisName: Bs_Item_M_S_18 + Name: Spell Circuit SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23879;*/ + - Id: 23880 + AegisName: Bs_Item_M_S_20 + Name: New Wave Sunglasses SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23880;*/ + - Id: 23881 + AegisName: Bs_Item_M_S_21 + Name: Giant Snake Breath SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23881;*/ + - Id: 23882 + AegisName: Bs_Item_M_S_22 + Name: Judge Hat SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23882;*/ + - Id: 23883 + AegisName: Bs_Item_M_S_23 + Name: Dog Officer SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23883;*/ + - Id: 23884 + AegisName: Bs_Item_M_S_24 + Name: Fancy Feather Hat SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23884;*/ + - Id: 23885 + AegisName: Bs_Item_M_S_25 + Name: Amistr Beret SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23885;*/ + - Id: 23886 + AegisName: Bs_Item_M_S_26 + Name: General Helm SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23886;*/ + - Id: 23887 + AegisName: Bs_Item_M_S_30 + Name: Cursed Knight's Shield SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23887;*/ + - Id: 23888 + AegisName: Bs_Sha_M_S_3 + Name: Penetration Shadow SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23888;*/ + - Id: 23889 + AegisName: Bs_Sha_M_S_4 + Name: Tempest Shadow SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23889;*/ + - Id: 23890 + AegisName: Bs_Sha_M_S_12 + Name: Blitz Shadow SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23890;*/ + - Id: 23891 + AegisName: Bs_Sha_M_S_14 + Name: Reload Shadow SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23891;*/ + - Id: 23892 + AegisName: Bs_Sha_M_S_24 + Name: Force and Spirit Shadow SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23892;*/ + - Id: 23893 + AegisName: Bs_Sha_M_S_25 + Name: Infinity Shadow SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23893;*/ + - Id: 23894 + AegisName: Bs_Item_M_S_51 + Name: Wickebine's Black Cat's Ear SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23894;*/ + - Id: 23926 + AegisName: Shadow_9_Refine_Hammer + Name: Shadow 9 Refine Hammer + Type: Delayconsume + Weight: 10 + Script: | + /*upgradeui 23926;*/ + - Id: 23967 + AegisName: EnchantStone_Recipe_9m + Name: Enchant Stone Recipe 9m + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 23967;*/ + - Id: 23981 + AegisName: Abyss_Ddbox + Name: Turbulence Dragon's Power + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 23981; */ + - Id: 100000 + AegisName: IDTest_Special + Name: IDTest Special + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 100000;*/ + - Id: 100003 + AegisName: ILL_Piece_A + Name: Red Phantom Resonance Stone + Type: Delayconsume + Script: | + /*upgradeui 100003;*/ + - Id: 100004 + AegisName: ILL_Piece_B + Name: Azure Mirage Resonance Stone + Type: Delayconsume + Script: | + /*upgradeui 100004;*/ + - Id: 100009 + AegisName: Joy_Of_Victory + Name: Victorious Happiness + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 100009; */ + - Id: 100010 + AegisName: PerfectSize_Mix + Name: Perfect Size Shadow SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 100010;*/ + - Id: 100011 + AegisName: MagicPiercing_Mix + Name: Magic Piercing Shadow SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 100011;*/ + - Id: 100019 + AegisName: Enchant_Stone_Box18 + Name: Costume Enchant Stone Box18 + Type: Cash + Weight: 10 + Script: | + getgroupitem(IG_Enchant_Stone_Box18); + - Id: 100023 + AegisName: Ancient_Hero_Bravery + Name: Ancient Hero Bravery + Type: Delayconsume + Weight: 10 + Script: | + /*upgradeui 100023;*/ + - Id: 100025 + AegisName: Ancient_Hero_Wisdom + Name: Ancient Hero Wisdom + Type: Delayconsume + Weight: 10 + Script: | + /*upgradeui 100025;*/ + - Id: 100043 + AegisName: Boost_Up_1 + Name: Booster Armor UpgradeBox + Type: Delayconsume + Script: | + /*upgradeui 100043;*/ + - Id: 100044 + AegisName: Boost_Up_2 + Name: Booster Weapon UpgradeBox + Type: Delayconsume + Script: | + /*upgradeui 100044;*/ + - Id: 100052 + AegisName: Enchant_Stone_Box19 + Name: Costume Enchantment Stone Box 19 + Type: Usable + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Script: | + getgroupitem(IG_Enchant_Stone_Box19); + - Id: 100053 + AegisName: Piercing_Mix + Name: Piercing Shadow SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 100053;*/ + - Id: 100058 + AegisName: Hasty_Mix + Name: Hasty Shadow SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 100058;*/ + - Id: 100060 + AegisName: EnchantStone_Recipe_4m + Name: 4m Enchant Stone Recipe SynthesisBox + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 100060;*/ + - Id: 100065 + AegisName: WL_MB_SG + Name: Spell Book (Storm Gust) + Type: Delayconsume + Flags: + NoConsume: true + Script: | + itemskill "WL_READING_SB_READING",1; + - Id: 100066 + AegisName: WL_MB_LOV + Name: Spell Book (Lord of Vermilion) + Type: Delayconsume + Flags: + NoConsume: true + Script: | + itemskill "WL_READING_SB_READING",2; + - Id: 100067 + AegisName: WL_MB_MS + Name: Spell Book (Meteor Storm) + Type: Delayconsume + Flags: + NoConsume: true + Script: | + itemskill "WL_READING_SB_READING",3; + - Id: 100068 + AegisName: WL_MB_DL + Name: Spell Book (Drain Life) + Type: Delayconsume + Flags: + NoConsume: true + Script: | + itemskill "WL_READING_SB_READING",4; + - Id: 100069 + AegisName: WL_MB_JF + Name: Spell Book (Jack Frost) + Type: Delayconsume + Flags: + NoConsume: true + Script: | + itemskill "WL_READING_SB_READING",5; + - Id: 100070 + AegisName: WL_MB_ES + Name: Spell Book (Earth Strain) + Type: Delayconsume + Flags: + NoConsume: true + Script: | + itemskill "WL_READING_SB_READING",6; + - Id: 100071 + AegisName: WL_MB_CR + Name: Spell Book (Crimson Rock) + Type: Delayconsume + Flags: + NoConsume: true + Script: | + itemskill "WL_READING_SB_READING",7; + - Id: 100072 + AegisName: WL_MB_CL + Name: Spell Book (Chain Lightning) + Type: Delayconsume + Flags: + NoConsume: true + Script: | + itemskill "WL_READING_SB_READING",8; + - Id: 100073 + AegisName: WL_MB_CM + Name: Spell Book (Comet) + Type: Delayconsume + Flags: + NoConsume: true + Script: | + itemskill "WL_READING_SB_READING",9; + - Id: 100074 + AegisName: WL_MB_TV + Name: Spell Book (Tetra Vortex) + Type: Delayconsume + Flags: + NoConsume: true + Script: | + itemskill "WL_READING_SB_READING",10; + - Id: 100125 + AegisName: Metal_7_Ticket + Name: Metal Weapon +7 Refinement Ticket + Type: DelayConsume + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /* upgradeui 100125; */ + - Id: 100128 + AegisName: Noblesses_Refine_Ticket + Name: Noblesses Refine Ticket + Type: Delayconsume + Buy: 20 + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*upgradeui 100128;*/ + - Id: 100129 + AegisName: Imperial_Refine_Ticket + Name: Imperial Refine Ticket + Type: Delayconsume + Buy: 20 + EquipLevelMin: 125 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*upgradeui 100129;*/ + - Id: 100130 + AegisName: Grace_Refine_Ticket + Name: Grace Refine Ticket + Type: Delayconsume + Buy: 20 + EquipLevelMin: 150 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*upgradeui 100130;*/ + - Id: 100131 + AegisName: Imperial_P_Mo_Garment + Name: Imperial Physical Modification Permit (Garment) + Type: Delayconsume + Buy: 20 + EquipLevelMin: 125 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*upgradeui 100131;*/ + - Id: 100132 + AegisName: Imperial_M_Mo_Garment + Name: Imperial Magical Modification Permit (Garment) + Type: Delayconsume + Buy: 20 + EquipLevelMin: 125 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*upgradeui 100132;*/ + - Id: 100133 + AegisName: Grace_P_Mo_Garment + Name: Grace Physical Modification Permit (Garment) + Type: Delayconsume + Buy: 20 + EquipLevelMin: 150 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*upgradeui 100133;*/ + - Id: 100134 + AegisName: Grace_M_Mo_Garment + Name: Grace Magical Modification Permit (Garment) + Type: Delayconsume + Buy: 20 + EquipLevelMin: 150 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*upgradeui 100134;*/ + - Id: 100135 + AegisName: Imperial_P_Mo_Armor + Name: Imperial Physical Modification Permit (Armor) + Type: Delayconsume + Buy: 20 + EquipLevelMin: 125 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*upgradeui 100135;*/ + - Id: 100136 + AegisName: Imperial_M_Mo_Armor + Name: Imperial Magical Modification Permit (Armor) + Type: Delayconsume + Buy: 20 + EquipLevelMin: 125 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*upgradeui 100136;*/ + - Id: 100137 + AegisName: Grace_P_Mo_Armor + Name: Grace Physical Modification Permit (Armor) + Type: Delayconsume + Buy: 20 + EquipLevelMin: 150 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*upgradeui 100137;*/ + - Id: 100138 + AegisName: Grace_M_Mo_Armor + Name: Grace Magical Modification Permit (Armor) + Type: Delayconsume + Buy: 20 + EquipLevelMin: 150 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /*upgradeui 100138;*/ + - Id: 100142 + AegisName: Abyss_Ddbox2 + Name: Stable Dragon's Power + Type: DelayConsume + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /* upgradeui 100142; */ + - Id: 100144 + AegisName: Abyss_Ddbox3 + Name: Burning Dragon's Power + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 100144; */ + - Id: 100145 + AegisName: Abyss_Ddbox4 + Name: Hot Dragon's Power + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 100145; */ + - Id: 100151 + AegisName: Skill_Sha_M_S_Weapon + Name: Skill Shadow Weapon Combination Scroll + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + Script: | + /* synthesisui 100151; */ + - Id: 100164 + AegisName: Auto_Imp_Melee_1 + Name: Normal Automatic Improvement Device (Physical) + Type: DelayConsume + Script: | + /* upgradeui 100164; */ + - Id: 100165 + AegisName: Auto_Imp_Melee_2 + Name: Advanced Automatic Improvement Device (Physical) + Type: DelayConsume + Script: | + /* upgradeui 100165; */ + - Id: 100166 + AegisName: Auto_Imp_Melee_3 + Name: Premium Automatic Improvement Device (Physical) + Type: DelayConsume + Script: | + /* upgradeui 100166; */ + - Id: 100167 + AegisName: Auto_Imp_Magic_1 + Name: Normal Automatic Improvement Device (Magical) + Type: DelayConsume + Script: | + /* upgradeui 100167; */ + - Id: 100168 + AegisName: Auto_Imp_Magic_2 + Name: Advanced Automatic Improvement Device (Magical) + Type: DelayConsume + Script: | + /* upgradeui 100168; */ + - Id: 100169 + AegisName: Auto_Imp_Magic_3 + Name: Premium Automatic Improvement Device (Magical) + Type: DelayConsume + Script: | + /* upgradeui 100169; */ + - Id: 100202 + AegisName: Enchant_Stone_Box20 + Name: Costume Enchantment Stone Box 20 + Type: Usable + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Script: | + getgroupitem(IG_Enchant_Stone_Box20); + - Id: 100205 + AegisName: Class_Sha_R_M_Melee + Name: Class Shadow Spellbook (Melee) + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + Script: | + /* upgradeui 100205; */ + - Id: 100206 + AegisName: Class_Sha_R_M_Magic + Name: Class Shadow Spellbook (Magic) + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + Script: | + /* upgradeui 100206; */ + - Id: 100207 + AegisName: Skill_Sha_R_M_Melee + Name: Skill Shadow Spellbook (Melee) + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + Script: | + /* upgradeui 100207; */ + - Id: 100208 + AegisName: Skill_Sha_R_M_Magic + Name: Skill Shadow Spellbook (Magic) + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + Script: | + /* upgradeui 100208; */ + - Id: 100209 + AegisName: Skill_Sha_M_S_Shield + Name: Skill Shadow Shield Recipe + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100209; */ + - Id: 100210 + AegisName: Skill_Sha_M_S_Pendant + Name: Skill Shadow Pendant Recipe + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100210; */ + - Id: 100211 + AegisName: Skill_Sha_M_S_Earing + Name: Skill Shadow Earring Recipe + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100211; */ + - Id: 100212 + AegisName: Skill_Sha_M_S_Shoes + Name: Skill Shadow Shoes Recipe + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100212; */ + - Id: 100213 + AegisName: Skill_Sha_M_S_Armor + Name: Skill Shadow Armor Recipe + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100213; */ + - Id: 100231 + AegisName: Ref_T_Potion + Name: Golden X + Type: Healing + Buy: 10 + Weight: 30 + Script: | + sc_start SC_REF_T_POTION,30000,0; + - Id: 100232 + AegisName: Add_Atk_Potion + Name: Red Herb Activator + Type: Healing + Buy: 10 + Weight: 30 + Script: | + sc_start SC_ADD_ATK_DAMAGE,500000,15; + - Id: 100233 + AegisName: Add_Matk_Potion + Name: Blue Herb Activator + Type: Healing + Buy: 10 + Weight: 30 + Script: | + sc_start SC_ADD_MATK_DAMAGE,500000,15; + - Id: 100251 + AegisName: Illu_Enhance_Cube + Name: Illusion Reinforcement Cube + Type: DelayConsume + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /* upgradeui 100251; */ + - Id: 100252 + AegisName: Auto_Enhance_Cube + Name: Automatic Reinforcement Cube + Type: DelayConsume + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoSell: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /* upgradeui 100252; */ + - Id: 100268 + AegisName: Temporal_Refine_Cube + Name: Temporal Equipment 11 Refine Cube + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + Script: | + /* upgradeui 100268; */ + - Id: 100269 + AegisName: Geffen_Refine_Cube + Name: Geffen Magic Tournament 12 Refine Cube + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + Script: | + /* upgradeui 100269; */ + - Id: 100270 + AegisName: Old_Refine_Cube + Name: Fallen Warrior's Headgear 12 Refine Cube + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + Script: | + /* upgradeui 100270; */ + - Id: 100271 + AegisName: Refine_Hero_Weapon + Name: Ancient Hero Weapon 9 Refine Permission + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + Script: | + /* upgradeui 100271; */ + - Id: 100272 + AegisName: Refine_Hero_Boots + Name: Ancient Hero Boots 9 Refine Permission + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 100272; */ + - Id: 100273 + AegisName: Remodel_Hero_Boots + Name: Ancient Hero Boots Modification Cube + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100273; */ + - Id: 100274 + AegisName: Oriental_Sword_Cube + Name: Oriental Sword Modification Cube + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100274; */ + - Id: 100275 + AegisName: Dragonic_Slayer_Cube + Name: Dragonic Slayer Modification Cube + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100275; */ + - Id: 100276 + AegisName: Shiver_Katar_K_Cube + Name: Shiver Katar Modification Cube + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100276; */ + - Id: 100277 + AegisName: Blade_Katar_Cube + Name: Blade Katar Modification Cube + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100277; */ + - Id: 100314 + AegisName: Enchant_Stone_Box21 + Name: Costume Enchantment Stone Box 21 + Type: Usable + Buy: 10 + Weight: 10 + EquipLevelMin: 1 + Script: | + getgroupitem(IG_Enchant_Stone_Box21); + - Id: 100321 + AegisName: OS_Weapon_Refine_Cube + Name: OS Weapon +11 Refinement Cube + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + Script: | + /* upgradeui 100321; */ + - Id: 100322 + AegisName: Racecap_Refine_Cube + Name: Racing Cap +11 Refinement Cube + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + Script: | + /* upgradeui 100322; */ + - Id: 100327 + AegisName: Sword_Of_Bluefire_Cube + Name: Red Lotus Sword Remodeling Cube + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100327; */ + - Id: 100328 + AegisName: Slate_Sword_Cube + Name: Slate Sword Remodeling Cube + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100328; */ + - Id: 100329 + AegisName: Narcis_Bow_Cube + Name: Narcissus Bow Remodeling Cube + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100329; */ + - Id: 100330 + AegisName: Trumpet_Shell_K_Cube + Name: Trumpet Shell Remodeling Cube + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100330; */ + - Id: 100331 + AegisName: Barb_Wire_K_Cube + Name: Barbed Wire Whip Remodeling Cube + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100331; */ + - Id: 100338 + AegisName: Booster_W_Up_1 + Name: Booster Weapon Phase 1 Upgrade Package + Type: DelayConsume + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /* upgradeui 100338; */ + - Id: 100339 + AegisName: Booster_W_Up_2 + Name: Booster Weapon Phase 2 Upgrade Package + Type: DelayConsume + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /* upgradeui 100339; */ + - Id: 100340 + AegisName: Booster_W_Up_3 + Name: Booster Weapon Upgrade Package + Type: DelayConsume + EquipLevelMin: 100 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /* upgradeui 100340; */ + - Id: 100341 + AegisName: E_ILL_Up + Name: Illusion (Bound) Upgrade Package + Type: DelayConsume + EquipLevelMin: 130 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /* upgradeui 100341; */ + - Id: 100354 + AegisName: Auto_Armor_Refine_Cube + Name: Automatic Armor +11 Refinement Cube + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + Script: | + /* upgradeui 100354; */ + - Id: 100355 + AegisName: Bio_Weapon_Refine_Cube + Name: Bio Lab Weapon +11 Refinement Cube + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + Script: | + /* upgradeui 100355; */ + - Id: 100360 + AegisName: Avenger_Cube + Name: Avenger Remodeling Cube + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100360; */ + - Id: 100361 + AegisName: Meteor_Striker_Cube + Name: Meteor Striker Remodeling Cube + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100361; */ + - Id: 100362 + AegisName: Magic_Sword_Cube + Name: Mado Sword Remodeling Cube + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100362; */ + - Id: 100363 + AegisName: Fatalist_Cube + Name: Fatalist Remodeling Cube + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100363; */ + - Id: 100365 + AegisName: MD_Geffen_Rarmor + Name: MD Geffen Refine Armor + Type: DelayConsume + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /* upgradeui 100365; */ + - Id: 100366 + AegisName: MD_Geffen_Rhood + Name: MD Geffen Refine Hood + Type: DelayConsume + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /* upgradeui 100366; */ + - Id: 100367 + AegisName: MD_Geffen_Racc + Name: MD Geffen Refine Accessory + Type: DelayConsume + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /* upgradeui 100367; */ + - Id: 100368 + AegisName: MD_Geffen_Rsheild + Name: MD Geffen Refine Shield + Type: DelayConsume + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /* upgradeui 100368; */ + - Id: 100376 + AegisName: Royal_Bow_K_Cube + Name: Royal Bow Remodeling Cube + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100376; */ + - Id: 100377 + AegisName: Scalet_Dragon_L_Cube + Name: Scarlet Dragon Leather Bow Remodeling Cube + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100377; */ + - Id: 100378 + AegisName: Shadow_Staff_K_Cube + Name: Shadow Staff Remodeling Cube + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100378; */ + - Id: 100379 + AegisName: Freezing_Rod_Cube + Name: Chilling Cane Remodeling Cube + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100379; */ + - Id: 100381 + AegisName: 3Lv_9Refine_Weapon_7Gu + Name: +9 Lv3 Weapon Refine Permission Exchange Hammer + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100381; */ + - Id: 100382 + AegisName: 3Lv_10Refine_Weapon_8Gu + Name: +10 Lv3 Weapon Refine Permission Exchange Hammer + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100382; */ + - Id: 100383 + AegisName: 3Lv_11Refine_Weapon_9Gu + Name: +11 Lv3 Weapon Refine Permission Exchange Hammer + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100383; */ + - Id: 100384 + AegisName: 3Lv_12Refine_Weapon_10G + Name: +12 Lv3 Weapon Refine Permission Exchange Hammer + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100384; */ + - Id: 100385 + AegisName: 4Lv_9Refine_Weapon_8Gu + Name: +9 Lv4 Weapon Refine Permission Exchange Hammer + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100385; */ + - Id: 100386 + AegisName: 4Lv_10Refine_Weapon_9Gu + Name: +10 Lv4 Weapon Refine Permission Exchange Hammer + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100386; */ + - Id: 100387 + AegisName: 4Lv_11Refine_Weapon_10G + Name: +11 Lv4 Weapon Refine Permission Exchange Hammer + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100387; */ + - Id: 100388 + AegisName: Iron_Nail_K_Cube + Name: Iron Nail Remodeling Cube + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100388; */ + - Id: 100390 + AegisName: Ray_Knuckle_Cube + Name: Ray Knuckle Remodeling Cube + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100390; */ + - Id: 100391 + AegisName: Moonlight_Box_IL + Name: Moonlight Refine Box + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 100391; */ + - Id: 100392 + AegisName: S_Moonlight_Box_IL + Name: Special Moonlight Refine Box + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 100392; */ + - Id: 100393 + AegisName: Undine_Spear_K_Cube + Name: Aquatic Spear Remodeling Cube + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100393; */ + - Id: 100394 + AegisName: Light_Blade_Cube + Name: Light Blade Remodeling Cube + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100394; */ + - Id: 100395 + AegisName: Iron_Staff_Cube + Name: Iron Staff Remodeling Cube + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100395; */ + - Id: 100396 + AegisName: Blue_Crystal_Staff_Cube + Name: Blue Crystal Staff Remodeling Cube + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100396; */ + - Id: 100397 + AegisName: Demon_Hunt_Bible_Cube + Name: Exorcist's Bible Remodeling Cube + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100397; */ + - Id: 100398 + AegisName: Saint_Hall_Cube + Name: Saint Scepter Remodeling Cube + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100398; */ + - Id: 100399 + AegisName: MeawFoxtail_Cube + Name: Meowmeow Foxtail Remodeling Cube + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100399; */ + - Id: 100400 + AegisName: Fog_Dew_Sword_Cube + Name: Kiri no Tsuyu Remodeling Cube + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100400; */ + - Id: 100401 + AegisName: Humma_Clear_Cube + Name: Clarity Huuma Shuriken Remodeling Cube + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100401; */ + - Id: 100402 + AegisName: Thousand_Sun_Cube + Name: Thousand Sun Modification Cube + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 100402;*/ + - Id: 100403 + AegisName: Spirit_Pendulum_Cube + Name: Spirit Pendulum Modification Cube + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 100403;*/ + - Id: 100404 + AegisName: Crimson_Rose_Cube + Name: Crimson Rose Modification Cube + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 100404;*/ + - Id: 100405 + AegisName: Master_Soul_Rifle_Cube + Name: Master Soul Rifle Modification Cube + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 100405;*/ + - Id: 100406 + AegisName: Golden_Lord_Launcher_Cube + Name: Golden Lord Launcher Modification Cube + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 100406;*/ + - Id: 100407 + AegisName: The_Black_Cube + Name: The Black Modification Cube + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 100407;*/ + - Id: 100408 + AegisName: Demon_Slayer_Shot_Cube + Name: Demon Slayer Shot Modification Cube + Type: Delayconsume + Weight: 10 + Script: | + /*synthesisui 100408;*/ + - Id: 100158 + AegisName: Mado_Box02 + Name: Mado Strengthening Suit + Type: Usable + Buy: 10000 + Weight: 300 + Jobs: + Blacksmith: true + Classes: + All_Third: true + EquipLevelMin: 100 + Delay: + Duration: 180000 + Script: | + specialeffect2 EF_CLAYMORE; + setmadogear true,MADO_SUIT; + - Id: 100412 + AegisName: Great_Hero_Bravery + Name: Great Hero's Bravery + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 100412; */ + - Id: 100413 + AegisName: Great_Hero_Wisdom + Name: Great Hero's Wisdom + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 100413; */ + - Id: 100414 + AegisName: Vampire_Box_IL + Name: Vampire Refine Box + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 100414; */ + - Id: 100415 + AegisName: S_Vampire_Box_IL + Name: Special Vampire Refine Box + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 100415; */ + - Id: 100416 + AegisName: S_Frozen_Box_IL + Name: Special Frozen Refine Box + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 100416; */ + - Id: 100417 + AegisName: Turtle_Is_Box_IL + Name: Turtle Island Refine Box + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 100417; */ + - Id: 100418 + AegisName: S_Turtle_Is_Box_IL + Name: Special Turtle Island Refine Box + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 100418; */ + - Id: 100419 + AegisName: Teddy_Bear_Box_IL + Name: Teddy Bear Refine Box + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 100419; */ + - Id: 100420 + AegisName: S_Teddy_Bear_Box_IL + Name: Special Teddy Bear Refine Box + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 100420; */ + - Id: 100421 + AegisName: Luanda_Box_IL + Name: Luanda Refine Box + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 100421; */ + - Id: 100422 + AegisName: S_Luanda_Box_IL + Name: Special Luanda Refine Box + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 100422; */ + - Id: 100423 + AegisName: Labyrinth_Box_IL + Name: Labyrinth Refine Box + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 100423; */ + - Id: 100424 + AegisName: S_Labyrinth_Box_IL + Name: Special Labyrinth Refine Box + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 100424; */ + - Id: 100425 + AegisName: Underwater_Box_IL + Name: Underwater Refine Box + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 100425; */ + - Id: 100426 + AegisName: S_Underwater_Box_IL + Name: Special Underwater Refine Box + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 100426; */ + - Id: 100433 + AegisName: EnchantStone_Recipe_3m + Name: March Costume Enchant Stone Thump Box + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100433; */ + - Id: 100436 + AegisName: Circlet_Refine_Cube + Name: Temporal Circlet +11 Refine Cube + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + Script: | + /* upgradeui 100436; */ + - Id: 100466 + AegisName: Egir_Power_Box + Name: Aegir's Power Box + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 100466; */ + - Id: 100467 + AegisName: Egir_Magic_Box + Name: Aegir's Magical Power Box + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 100467; */ + - Id: 100468 + AegisName: Egirnion_Box + Name: Aegirnian Box + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100468; */ + - Id: 100476 + AegisName: MD_Airboat_Random + Name: Ymir Beads + Type: DelayConsume + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /* upgradeui 100476; */ + - Id: 100479 + AegisName: Sakray_Fury + Name: Sakrai's Wraith + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 100479; */ + - Id: 100480 + AegisName: Sakray_Fury2 + Name: Condensed Sakrai's Wrath + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 100480; */ + - Id: 100481 + AegisName: Overclocker + Name: Battle Processor Accelerator + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 100481; */ + - Id: 100485 + AegisName: Sakray_Regret + Name: Sakrai's Regret + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 100485; */ + - Id: 100486 + AegisName: Sakray_Regret2 + Name: Condensed Sakrai's Regret + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 100486; */ + - Id: 100572 + AegisName: FullPeneShadow_Mix + Name: Full Penetration Shadow Thump Box + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + Script: | + /* synthesisui 100572; */ + - Id: 100579 + AegisName: PendantStoneForWork + Name: Pendant Gemstone of Force + Type: DelayConsume + Weight: 10 + Script: | + /* synthesisui 100579; */ + - Id: 100580 + AegisName: Dark_Stone + Name: Dark Stone + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 100580; */ + - Id: 100596 + AegisName: FullTempShadow_Mix + Name: Full Tempest Shadow Thump Box + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + Script: | + /* synthesisui 100596; */ + - Id: 100600 + AegisName: Shadow_Mix_Recipe2 + Name: New Shadow Thump Box + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + Script: | + /* synthesisui 100600; */ + - Id: 100601 + AegisName: Illusion_Module_Mix + Name: Illusion Module Thump Box + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + Script: | + /* synthesisui 100601; */ + - Id: 100602 + AegisName: Automatic_Module_Mix + Name: Automatic Module Thump Box + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + Script: | + /* synthesisui 100602; */ + - Id: 100620 + AegisName: True_GemShadow_Mix + Name: True Gemstone Shadow Thump Box + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + Script: | + /* synthesisui 100620; */ + - Id: 100621 + AegisName: Mammoth_Mix + Name: Maximum Mammonth Shadow Thump Box + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + Script: | + /* synthesisui 100621; */ + - Id: 100626 + AegisName: GrayWolf_7_Ticket + Name: Gray Wolf +7 Refinement Box + Type: DelayConsume + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /* upgradeui 100626; */ + - Id: 100627 + AegisName: GrayWolf_9_Ticket + Name: Gray Wolf +9 Refinement Box + Type: DelayConsume + Weight: 10 + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /* upgradeui 100627; */ + - Id: 100650 + AegisName: Pontifex_Courage + Name: Pontifex Courage + Type: DelayConsume + Weight: 10 + EquipLevelMin: 180 + Flags: + BuyingStore: true + Script: | + /* upgradeui 100650; */ + - Id: 100651 + AegisName: Pontifex_Wisdom + Name: Pontifex Wisdom + Type: DelayConsume + Weight: 10 + EquipLevelMin: 180 + Flags: + BuyingStore: true + Script: | + /* upgradeui 100651; */ + - Id: 100652 + AegisName: Pontifex_Tenacity + Name: Pontifex Tenacity + Type: DelayConsume + Weight: 10 + EquipLevelMin: 180 + Flags: + BuyingStore: true + Script: | + /* upgradeui 100652; */ + - Id: 100653 + AegisName: Pontifex_Belief + Name: Pontifex Belief + Type: DelayConsume + Weight: 10 + EquipLevelMin: 180 + Flags: + BuyingStore: true + Script: | + /* upgradeui 100653; */ + - Id: 100661 + AegisName: EXPShadow_Mix + Name: Experience Shadow Thump Box + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + Script: | + /* synthesisui 100661; */ + - Id: 100684 + AegisName: Bio_Helm_Refine_Cube + Name: Biological Lab Helmet +11 Refinement Cube + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + Script: | + /* upgradeui 100684; */ + - Id: 100691 + AegisName: AbsorbShadow_Mix + Name: Absolve Shadow Thump Box + Type: DelayConsume + Weight: 10 + Flags: + BuyingStore: true + Script: | + /* synthesisui 100691; */ + - Id: 100699 + AegisName: Twins_Box_IL + Name: Twins Smelt Box # !todo check english name + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 100699; */ + - Id: 100700 + AegisName: S_Twins_Box_IL + Name: Special Twins Smelting Box # !todo check english name + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 100700; */ + - Id: 100710 + AegisName: EXP_Overclocker + Name: EXP Advisor Retrofit # !todo check english name + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 100710; */ + - Id: 100722 + AegisName: Booster_RandomOpt_P + Name: Booster Modification Stone (Physical) # !todo check english name + Type: DelayConsume + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /* upgradeui 100722; */ + - Id: 100723 + AegisName: Booster_RandomOpt_M + Name: Booster Modification Stone (Magical) # !todo check english name + Type: DelayConsume + Trade: + Override: 100 + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + Script: | + /* upgradeui 100723; */ + - Id: 100744 + AegisName: Costama_Egg69 + Name: Hero's Weapon Modification (Physical) # !todo check english name + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 100744; */ + - Id: 100745 + AegisName: Hero_LT_Refine_Magic + Name: Hero's Weapon Modification Device (Magical) # !todo check english name + Type: DelayConsume + Weight: 10 + Script: | + /* upgradeui 100745; */ + - Id: 1100003 + AegisName: Concentrated_R_P + Name: Concentrated Red Potion + Type: Healing + Buy: 10 + Weight: 2 + EquipLevelMin: 120 + Script: | + itemheal rand(655,675),0; + - Id: 1100004 + AegisName: Concentrated_B_P + Name: Concentrated Blue Potion + Type: Healing + Buy: 10 + Weight: 2 + EquipLevelMin: 120 + Script: | + itemheal 0,rand(340,360); + - Id: 1100005 + AegisName: Concentrated_G_P + Name: Concentrated Gold Potion + Type: Healing + Buy: 10 + Weight: 2 + EquipLevelMin: 180 + Script: | + itemheal rand(2730,2750),0; diff --git a/db/re/item_delay.txt b/db/re/item_delay.txt deleted file mode 100644 index 11d0ed0063..0000000000 --- a/db/re/item_delay.txt +++ /dev/null @@ -1,106 +0,0 @@ -// Item Delay Database -// -// Structure of Database: -// ,{,} -// -// -// ID of item that will has reuse delay. -// -// Re-use delay in milliseconds. -// -// SC (status change) group for the item. -// Example for SC_REUSE_LIMIT_MTF -// 12658,10000,SC_REUSE_LIMIT_MTF // Transformation Scroll(Deviruchi) -// 12659,10000,SC_REUSE_LIMIT_MTF // Transformation Scroll(Raydric) -// -> 12658 has reuse delay for 10 seconds, and also, -// 12659 cannot be used when this delay is active. -// Since this is optional, default is -1 will ignores the -// delay group and the delay will be stored in character's -// data that has limit set in src/map/itemdb.hpp as MAX_ITEMDELAYS. - -// SC_REUSE_REFRESH -12725,120000,SC_REUSE_REFRESH //Runstone_Nosiege - -// SC_REUSE_LIMIT_A -14538,300000,SC_REUSE_LIMIT_A //Glass_Of_Illusion - -// SC_REUSE_LIMIT_B -12596,180000,SC_REUSE_LIMIT_B //Magic_Candy -14586,180000,SC_REUSE_LIMIT_B //Spark_Candy - -// SC_REUSE_LIMIT_C -12208,60000,SC_REUSE_LIMIT_C //Battle_Manual - -// SC_REUSE_LIMIT_D -12210,60000,SC_REUSE_LIMIT_D //Bubble_Gum - -// SC_REUSE_LIMIT_E -11522,1000,SC_REUSE_LIMIT_E //Red_Raffle_Sap -11523,2000,SC_REUSE_LIMIT_E //Yellow_Raffle_Sap -11524,3000,SC_REUSE_LIMIT_E //White_Raffle_Sap - -// SC_REUSE_LIMIT_F -607,5000,SC_REUSE_LIMIT_F //Yggdrasil_Berry - -// SC_REUSE_LIMIT_G -608,3000,SC_REUSE_LIMIT_G //Yggdrasil_Seed -22559,3000,SC_REUSE_LIMIT_G //Mock_Strawberry -23042,3000,SC_REUSE_LIMIT_G //S_Seed_Of_Yggdrasil - -// SC_REUSE_LIMIT_H -11525,5000,SC_REUSE_LIMIT_H //Mora_Hip_Tea - -// SC_REUSE_LIMIT_MTF -12658,10000,SC_REUSE_LIMIT_MTF //Transformation Scroll(Deviruchi) -12659,10000,SC_REUSE_LIMIT_MTF //Transformation Scroll(Raydric) -12660,10000,SC_REUSE_LIMIT_MTF //Transformation Scroll(Mavka) -12661,10000,SC_REUSE_LIMIT_MTF //Transformation Scroll(Marduk) -12662,10000,SC_REUSE_LIMIT_MTF //Transformation Scroll(Banshee) -12663,10000,SC_REUSE_LIMIT_MTF //Transformation Scroll(Poring) -12664,10000,SC_REUSE_LIMIT_MTF //Transformation Scroll(Golem) - -// SC_REUSE_LIMIT_ASPD_POTION -12684,900000,SC_REUSE_LIMIT_ASPD_POTION //ASPD_Potion - -// SC_REUSE_MILLENNIUMSHIELD -12727,60000,SC_REUSE_MILLENNIUMSHIELD //Runstone_Verkana - -// SC_REUSE_CRUSHSTRIKE -12726,30000,SC_REUSE_CRUSHSTRIKE //Runstone_Rhydo - -// SC_REUSE_STORMBLAST -12732,1000,SC_REUSE_STORMBLAST //Runstone_Pertz - -// SC_ALL_RIDING_REUSE_LIMIT -12622,3000,SC_ALL_RIDING_REUSE_LIMIT //Boarding_Halter - -// SC_REUSE_LIMIT_ECL -12812,5000,SC_REUSE_LIMIT_ECL //Snow_Flip -12813,5000,SC_REUSE_LIMIT_ECL //Peony_Mommy -12814,5000,SC_REUSE_LIMIT_ECL //Slapping_Herb -12815,5000,SC_REUSE_LIMIT_ECL //Yggdrasil_Dust - -// SC_REUSE_LIMIT_RECALL -12968,300000,SC_REUSE_LIMIT_RECALL //Emergency_Scroll1 -12969,300000,SC_REUSE_LIMIT_RECALL //Emergency_Scroll2 -12970,300000,SC_REUSE_LIMIT_RECALL //Emergency_Scroll3 - -// Misc -11621,10000 //Red_Syrup -11622,10000 //Yellow_Syrup -11623,10000 //White_Syrup -11624,10000 //Blue_Syrup -12135,10000 //Green_Ale -//12202,60000 //Str_Dish10_ -//12203,60000 //Agi_Dish10_ -//12204,60000 //Int_Dish10_ -//12205,60000 //Dex_Dish10_ -//12206,60000 //Luk_Dish10_ -//12207,60000 //Vit_Dish10_ -22508,1200000 //Para_Team_Mark_ - -// Bed of Honor -22687,5000,SC_REUSE_LIMIT_F // Pieces_Of_Sentiment - -23277,180000 //Mado_Box - diff --git a/db/re/item_flag.txt b/db/re/item_flag.txt deleted file mode 100644 index 2f46a1517c..0000000000 --- a/db/re/item_flag.txt +++ /dev/null @@ -1,1787 +0,0 @@ -// Flagged Items -// , -// -// : -// 1 - As Dead Branch item (will be logged at `branchlog` table and cannot be used at 'nobranch' mapflag) -// 2 - As item group container, check player's inventory and weight before consumed -// 4 - GUID Item: When this item is obtained, will generates GUID that cannot be stacked even same or stackable item -// 8 - Item will be bound item when equipped -// 16 - Special Broadcast: When item dropped by monster and player loot it, will be broadcasted! -// 32 - Item will not be removed on consumption. Also supports 'itemskill' -// 64 - Item will be displayed with a client side defined drop -// 128 - Item will be displayed with a white pillar drop effect -// 256 - Item will be displayed with a blue pillar drop effect -// 512 - Item will be displayed with a yellow pillar drop effect -// 1024 - Item will be displayed with a purple pillar drop effect -// 2048 - Item will be displayed with a orange pillar drop effect -// NOTE: For removing flag by import file, use "-" to remove the flag. Example, 604,-1 will removes flag 1 from Branch_Of_Dead_Tree - -// Logged as Dead Branch item -604,1 //Branch_Of_Dead_Tree -12103,1 //Bloody_Dead_Branch -12109,1 //Poring_Box -12024,1 //Red_Pouch_Of_Surprise - -// Item group container -603,2 //Old_Blue_Box -616,2 //Old_Card_Album -617,2 //Old_Violet_Box -644,2 //Gift_Box -664,2 //Gift_Box_1 -665,2 //Gift_Box_2 -666,2 //Gift_Box_3 -667,2 //Gift_Box_4 -12023,2 //Giftbox_China -12025,2 //Egg_Boy -12026,2 //Egg_Girl -12038,2 //Lotto_Box04 -12104,2 //Random_Quiver -12105,2 //Set_Of_Taiming_Item -12106,2 //Accessory_Box -12107,2 //Wrapped_Mask -12108,2 //Bundle_Of_Magic_Scroll -12110,2 //First_Aid_Kit -12111,2 //Food_Package -12130,2 //Cookie_Bag -12152,2 //Special_Box -12186,2 //Red_Box -12187,2 //Green_Box -12189,2 //Red_Box_ -12194,2 //Hometown_Gift -12240,2 //Old_Yellow_Box -12244,2 //Old_Gift_Box -12246,2 //Magic_Card_Album -12248,2 //Masquerade_Ball_Box -12281,2 //Tresure_Box_WoE -12286,2 //Masquerade_Ball_Box2 -12334,2 //Cherish_Box -12339,2 //Cherish_Box_Ori -12355,2 //Xmas_Gift -12356,2 //Louise_Costume_Box -12391,2 //Lucky_Egg_C -12403,2 //Lucky_Egg_C2 -12416,2 //Lucky_Egg_C3 -12473,2 //RWC_Parti_Box -12474,2 //RWC_Final_Comp_Box -12477,2 //Gift_Bundle -12479,2 //Caracas_Ring_Box -12492,2 //Crumpled_Paper -12493,2 //Lucky_Egg_C4 -12537,2 //Solo_Gift_Basket -12538,2 //Couple_Event_Basket -12540,2 //GM_Warp_Box -12541,2 //Fortune_Cookie1 -12542,2 //Fortune_Cookie2 -12543,2 //Fortune_Cookie3 -12545,2 //Lucky_Egg_C5 -12573,2 //Fruit_Basket -12577,2 //Lucky_Egg_C6 -12595,2 //Lucky_Egg_C7 -12612,2 //Old_Coin_Pocket -12613,2 //High_Coin_Pocket -12614,2 //Mid_Coin_Pocket -12615,2 //Low_Coin_Pocket -12616,2 //Sgrade_Pocket -12617,2 //Agrade_Pocket -12618,2 //Bgrade_Pocket -12619,2 //Cgrade_Pocket -12620,2 //Dgrade_Pocket -12621,2 //Egrade_Pocket -12623,2 //High_Weapon_Box -12641,2 //Lucky_Egg_C8 -12654,2 //Lucky_Egg_C9 -12673,2 //Lucky_Egg_C10 -12675,2 //Sg_Weapon_Supply_Box -12690,2 //Old_C_Album_Helm -12691,2 //Old_C_Album_Armor -12692,2 //Old_C_Album_Shield -12693,2 //Old_C_Album_Garment -12694,2 //Old_C_Album_Shoes -12695,2 //Old_C_Album_Acc -12698,2 //Old_C_Album_Weapon -12702,2 //Old_Bleu_Box -12703,2 //Holy_Egg_2 -12714,2 //Easter_Scroll -12756,2 //New_Gift_Envelope -12767,2 //Passion_FB_Hat_Box -12768,2 //Cool_FB_Hat_Box -12769,2 //Victory_FB_Hat_Box -12770,2 //Glory_FB_Hat_Box -12771,2 //Passion_Hat_Box2 -12772,2 //Cool_Hat_Box2 -12773,2 //Victory_Hat_Box2 -12826,2 //Wind_Type_Scroll -12827,2 //Water_Type_Scroll -12828,2 //Fire_Type_Scroll -12829,2 //Earth_Type_Scroll -12850,2 //Heaven_Scroll -12851,2 //Vocation_Scroll -12852,2 //Wisdom_Scroll -12853,2 //Patron_Scroll -12915,2 //Aspersio_5_Scroll_Box -12923,2 //Pet_Egg_Scroll_Box1 -12924,2 //Pet_Egg_Scroll_Box2 -12925,2 //Pet_Egg_Scroll1 -12926,2 //Pet_Egg_Scroll2 -12929,2 //Pet_Egg_Scroll_Box3 -12930,2 //Pet_Egg_Scroll_Box4 -12931,2 //Pet_Egg_Scroll_Box5 -12932,2 //Pet_Egg_Scroll3 -12933,2 //Pet_Egg_Scroll4 -12934,2 //Pet_Egg_Scroll5 -12935,2 //Infiltrator_Box -12936,2 //Muramasa_Box -12937,2 //Excalibur_Box -12938,2 //Combat_Knife_Box -12939,2 //Counter_Dagger_Box -12940,2 //Kaiser_Knuckle_Box -12941,2 //Pole_Axe_Box -12942,2 //Mighty_Staff_Box -12943,2 //Right_Epsilon_Box -12944,2 //Balistar_Box -12945,2 //Diary_Of_Great_Sage_Box -12946,2 //Asura_Box -12947,2 //Apple_Of_Archer_Box -12948,2 //Bunny_Band_Box -12949,2 //Sahkkat_Box -12950,2 //Lord_Circlet_Box -12951,2 //Elven_Ears_Box -12952,2 //Steel_Flower_Box -12953,2 //Critical_Ring_Box -12954,2 //Earring_Box -12955,2 //Ring_Box -12956,2 //Necklace_Box -12957,2 //Glove_Box -12958,2 //Brooch_Box -12959,2 //Rosary_Box -12960,2 //Safety_Ring_Box -12961,2 //Vesper_Core01_Box -12962,2 //Vesper_Core02_Box -12963,2 //Vesper_Core03_Box -12964,2 //Vesper_Core04_Box -12983,2 //Pet_Egg_Scroll_Box6 -12984,2 //Pet_Egg_Scroll_Box7 -12985,2 //Pet_Egg_Scroll_Box8 -12986,2 //Pet_Egg_Scroll_Box9 -12987,2 //Pet_Egg_Scroll_Box10 -12988,2 //Pet_Egg_Scroll_Box11 -12989,2 //Pet_Egg_Scroll6 -12990,2 //Pet_Egg_Scroll7 -12991,2 //Pet_Egg_Scroll8 -12992,2 //Pet_Egg_Scroll9 -12993,2 //Pet_Egg_Scroll10 -12994,2 //Pet_Egg_Scroll11 -13543,2 //CP_Helm_Scroll_Box -13544,2 //CP_Shield_Scroll_Box -13545,2 //CP_Armor_Scroll_Box -13546,2 //CP_Weapon_Scroll_Box -13547,2 //Repair_Scroll_Box -13617,2 //Super_Pet_Egg1 -13618,2 //Super_Pet_Egg2 -13619,2 //Super_Pet_Egg3 -13620,2 //Super_Pet_Egg4 -13630,2 //Super_Card_Pet_Egg1 -13631,2 //Super_Card_Pet_Egg2 -13632,2 //Super_Card_Pet_Egg3 -13633,2 //Super_Card_Pet_Egg4 -13634,2 //Vigorgra_Package1 -13635,2 //Vigorgra_Package2 -13636,2 //Vigorgra_Package3 -13637,2 //Vigorgra_Package4 -13638,2 //Vigorgra_Package5 -13639,2 //Vigorgra_Package6 -13640,2 //Vigorgra_Package7 -13641,2 //Vigorgra_Package8 -13642,2 //Vigorgra_Package9 -13643,2 //Vigorgra_Package10 -13644,2 //Vigorgra_Package11 -13645,2 //Vigorgra_Package12 -13701,2 //Pet_Egg_Scroll12 -13702,2 //Pet_Egg_Scroll13 -13703,2 //Pet_Egg_Scroll14 -13704,2 //Super_Pet_Egg5 -13705,2 //Super_Pet_Egg6 -13706,2 //Super_Pet_Egg7 -13707,2 //Super_Pet_Egg8 -13708,2 //Pet_Egg_Scroll_E -13725,2 //Ramen_Hat_Box -13773,2 //Fire_Brand_Box -13845,2 //Mysterious_Travel_Sack1 -13846,2 //Mysterious_Travel_Sack2 -13847,2 //Mysterious_Travel_Sack3 -13848,2 //Mysterious_Travel_Sack4 -13871,2 //Magician_Card_Box -13872,2 //Acolyte_Card_Box -13873,2 //Archer_Card_Box -13874,2 //Swordman_Card_Box -13875,2 //Thief_Card_Box -13876,2 //Merchant_Card_Box -13905,2 //Hard_Core_Set_Box -13906,2 //Kitty_Set_Box -13907,2 //Soft_Core_Set_Box -13908,2 //Deviruchi_Set_Box -13909,2 //MVP_Hunt_Box -13910,2 //Brewing_Box -13911,2 //Christmas_Pet_Scroll -13925,2 //Lucky_Scroll08 -13945,2 //Br_SwordPackage -13946,2 //Br_MagePackage -13947,2 //Br_AcolPackage -13948,2 //Br_ArcherPackage -13949,2 //Br_MerPackage -13950,2 //Br_ThiefPackage -13953,2 //All_In_One_Ring_Box -13989,2 //Acidbomb_10_Box -14001,2 //Basic_Siege_Supply_Box -14002,2 //Adv_Siege_Supply_Box -14003,2 //Elite_Siege_Supply_Box -14229,2 //Sakura_Scroll -14242,2 //Beholder_Ring_Box -14243,2 //Hallow_Ring_Box -14244,2 //Clamorous_Ring_Box -14245,2 //Chemical_Ring_Box -14246,2 //Insecticide_Ring_Box -14247,2 //Fisher_Ring_Box -14248,2 //Decussate_Ring_Box -14249,2 //Bloody_Ring_Box -14250,2 //Satanic_Ring_Box -14251,2 //Dragoon_Ring_Box -14296,2 //Angel_Scroll -14297,2 //Devil_Scroll -14298,2 //Surprise_Scroll -14306,2 //RWC_Special_Scroll -14307,2 //RWC_Limited_Scroll -14316,2 //July7_Scroll -14317,2 //Bacsojin_Scroll -14345,2 //Animal_Scroll -14363,2 //Heart_Scroll -14408,2 //New_Year_Scroll -14466,2 //Valentine_Pledge_Box -14469,2 //Ox_Tail_Scroll -14596,2 //Pierre_Treasurebox -14613,2 //RWC_Scroll_2012 -14624,2 //Blue_Scroll -14626,2 //Indigo_Scroll -14643,2 //Violet_Scroll -14664,2 //Bi_Hwang_Scroll -14665,2 //Jung_Bi_Scroll -14666,2 //Je_Un_Scroll -14667,2 //Yong_Kwang_Scroll -14699,2 //Memorial_Garuda_Lucky_Egg -14701,2 //Rune_Midgard_Imortal_Lucky_Egg -14735,2 //Shapeshifter_Costume -14741,2 //Midgard_Celebration_Lucky_Egg -14753,2 //Hero_Midgard_Egg -14805,2 //Almighty_Lucky_Egg -16245,2 //Tw_April_Scroll -16257,2 //Buddah_Scroll -16304,2 //Evil_Incarnation -16371,2 //Tw_Aug_Scroll -16372,2 //F_Clover_Box_Mouth -16374,2 //Mouth_Bubble_Gum_Box -16385,2 //F_Clover_Box_Mouth2 -16386,2 //F_Clover_Box_Mouth4 -16389,2 //BGum_Box_In_Mouth2 -16390,2 //BGum_Box_In_Mouth4 -16409,2 //Tw_Sep_Scroll -16446,2 //Tw_October_Scroll -16456,2 //My_Scroll1 -16457,2 //Tw_Nov_Scroll -16466,2 //My_Scroll2 -16542,2 //Xmas_Bless -16555,2 //Pr_Reset_Stone_Box -16556,2 //FPr_Reset_Stone_Box -16562,2 //Majestic_Devil_Scroll -16576,2 //Illusion_Nothing -16638,2 //Life_Ribbon_Box -16639,2 //Life_Ribbon_Box2 -16640,2 //Life_Ribbon_Box3 -16652,2 //Flame_Light -16666,2 //Magic_Candy_Box10 -16673,2 //Libra_Scroll -16675,2 //Splash_Scroll -16681,2 //BR_Independence_Scroll -16682,2 //Boarding_Halter_Box -16687,2 //RWC2010_SuitcaseA -16688,2 //RWC2010_SuitcaseB -16741,2 //Hairtail_Box1 -16742,2 //Hairtail_Box2 -16743,2 //Spearfish_Box1 -16744,2 //Spearfish_Box2 -16745,2 //Saurel_Box1 -16746,2 //Saurel_Box2 -16747,2 //Tuna_Box1 -16748,2 //Tuna_Box2 -16749,2 //Malang_Crab_Box1 -16750,2 //Malang_Crab_Box2 -16751,2 //Brindle_Eel_Box1 -16752,2 //Brindle_Eel_Box2 -16757,2 //Hallo_Scroll -16760,2 //Umbala_Spirit_Box2 -16761,2 //F_Umbala_Spirit_Box2 -16763,2 //Ptotection_Seagod_Box2 -16764,2 //Ptotection_Seagod_Box3 -16765,2 //Octo_Hstick_Box -16766,2 //Octo_Hstick_Box2 -16767,2 //Octo_Hstick_Box3 -16770,2 //Silvervine_Fruit_Box10 -16771,2 //Silvervine_Fruit_Box40 -16774,2 //Asgard_Scroll -16775,2 //Sagittarius_Scroll -16826,2 //Sagittarius_Scr_Box -16972,2 //Weather_Report_Box -16974,2 //Comin_Actor_Box -16976,2 //Hen_Set_Box -16979,2 //Silvervine_Fruit_Box4 -16990,2 //Sagittar_Diadem_Scroll -16991,2 //Sagittar_Di_Scroll_Box -16996,2 //Capri_Crown_Scroll -16997,2 //Capri_Crown_Scroll_Box -17011,2 //Capricon_Di_Scroll -17012,2 //Capricon_Di_Scroll_Box -17013,2 //Malang_Woe_Encard_Box -17016,2 //Aquarius_Diadem_Scroll -17017,2 //Aquarius_Di_Scroll_Box -17020,2 //Tw_Nov_Scroll2 -17021,2 //Summer_Scroll3 -17022,2 //Super_Pet_Egg1_2 -17023,2 //Super_Pet_Egg4_2 -17024,2 //Lovely_Aquarius_Scroll -17025,2 //Lovely_Aquarius_Box -17026,2 //Boitata_Scroll -17028,2 //Pisces_Diadem_Scroll -17029,2 //Pisces_Diadem_Box -17035,2 //Energetic_Pisces_Scroll -17036,2 //Energetic_Pisces_Box -17050,2 //Aries_Scroll -17051,2 //Aries_Scroll_Box -17062,2 //Taurus_Diadem_Scroll -17063,2 //Taurus_Di_Scroll_Box -17077,2 //Taurus_Crown_Scroll -17078,2 //Taurus_Crown_Scroll_Box -17082,2 //Gemi_Diadem_Scroll -17083,2 //Gemi_Diadem_Scroll_Box -17107,2 //Gemi_Crown_Scroll -17108,2 //Gemi_Crown_Scroll_Box -17138,2 //Ms_Cancer_Scroll -17139,2 //RWC_Super_Scroll -17140,2 //Leo_Scroll -17141,2 //Ms_Virgo_Scroll -17143,2 //Ms_Scorpio_Scroll -17156,2 //TCG_Card_Scroll -17165,2 //Challenge_Kit -17204,2 // Shining_Egg -17209,2 //Tw_Rainbow_Scroll -17210,2 //Tw_Red_Scroll -17211,2 //Tw_Orange_Scroll -17212,2 //Tw_Yellow_Scroll -17233,2 //Scroll_Of_Death -17234,2 //Scroll_Of_Life -17235,2 //Scroll_Of_Magic -17236,2 //Scroll_Of_Thews -17237,2 //Scroll_Of_Darkness -17238,2 //Scroll_Of_Holiness -17239,2 //Horned_Scroll -17240,2 //Mercury_Scroll -17251,2 //C_Wing_Of_Fly_3Day_Box -17252,2 //RWC_2012_Set_Box -17256,2 //Good_Student_Gift_Box -17257,2 //Bad_Student_Gift_Box -17262,2 //Ex_Def_Potion_Box -17307,2 //Midgard_Egg -17317,2 //Sweet_Midgard_Egg -17320,2 //Birthday_IdRO10th_Scroll -17326,2 //Requiem_Egg -17337,2 //Holy_Spirit_Egg -17431,2 //Miracle_Lucky_Egg -17435,2 //Legend_Hero_Lucky_Egg -17447,2 //Blessing_Midgard_Lucky_Egg -17461,2 //Frozen_Egg_Costume -17464,2 //Winter_Midgard_Egg -17470,2 //Headgear_Costume_Scroll -17471,2 //Spring_Festival_Lucky_Egg -17479,2 //Midgard_Festival_Egg -17481,2 //Flower_Blossom_Scroll -17482,2 //Solaris_Festival_Scroll -17490,2 //Time_Travel_Lucky_Egg -17493,2 //Burning_Feather_Costume_Scroll -17494,2 //Rise_Midgard_Lucky_Egg -17497,2 //Seaside_Costume_Scroll -17517,2 //Animal_Costume_Scroll -17519,2 //Epic_Heroes_Scroll -17523,2 //Mystical_Costume_Scroll -17526,2 //Majestic_Lucky_Egg -17532,2 //Blessing_Lucky_Egg -17552,2 //Garnet_Lucky_Egg -17572,2 //Erzulie_Lucky_Egg -17584,2 //Venus_Lucky_Egg -17588,2 //Amora_Lucky_Egg -17598,2 //Sograt_Lucky_Scroll -17607,2 //Sanctuary_Lucky_Egg -17613,2 //Chronosian_Lucky_Egg -17628,2 //Cyborg_Lucky_Egg -17633,2 //Undine_Lucky_Egg -17648,2 //Smithy_Lucky_Egg -17659,2 //Ganymede_Lucky_Egg -17665,2 //LastAngel_LuckyScroll -17671,2 //Valkyrie_Lucky_Egg -17674,2 //Splash_Rainbow_Lucky_Egg -17681,2 //Midgard_Lucky_Scroll -17692,2 //Blessing_Scarlet_Egg -22514,2 //Candy_Holder -22537,2 //PrizeOfHero -22558,2 //Lucky_Bag -22669,2 //HALLOWEEN_G_BOX -22685,2 //Solo_Christmas_Gift -23196,2 // Shining_Blue_Lucky_Egg - -// GUID -12900,4 //Battle_Manual_Box -12901,4 //Insurance_Package -12902,4 //Bubble_Gum_Box -12903,4 //Str_Dish_Box -12904,4 //Agi_Dish_Box -12905,4 //Int_Dish_Box -12906,4 //Dex_Dish_Box -12907,4 //Luk_Dish_Box -12908,4 //Vit_Dish_Box -12909,4 //Kafra_Card_Box -12910,4 //Giant_Fly_Wing_Box -12911,4 //Neuralizer_Box -12912,4 //Convex_Mirror_Box -12913,4 //Blessing_10_Scroll_Box -12914,4 //Inc_Agi_10_Scroll_Box -12915,4 //Aspersio_5_Scroll_Box -12915,4 //Aspersio_5_Scroll_Box -12916,4 //Assumptio_5_Scroll_Box -12917,4 //Wind_Walk_10_Scroll_Box -12918,4 //Adrenaline_Scroll_Box -12919,4 //Megaphone_Box -12920,4 //Enriched_Elunium_Box -12921,4 //Enriched_Oridecon_Box -12922,4 //Token_Of_Siegfried_Box -12923,4 //Pet_Egg_Scroll_Box1 -12924,4 //Pet_Egg_Scroll_Box2 -12925,4 //Pet_Egg_Scroll1 -12926,4 //Pet_Egg_Scroll2 -12927,4 //J_Aspersio_5_Scroll_Box -12929,4 //Pet_Egg_Scroll_Box3 -12930,4 //Pet_Egg_Scroll_Box4 -12931,4 //Pet_Egg_Scroll_Box5 -12932,4 //Pet_Egg_Scroll3 -12933,4 //Pet_Egg_Scroll4 -12934,4 //Pet_Egg_Scroll5 -12935,4 //Infiltrator_Box -12936,4 //Muramasa_Box -12937,4 //Excalibur_Box -12938,4 //Combat_Knife_Box -12939,4 //Counter_Dagger_Box -12940,4 //Kaiser_Knuckle_Box -12941,4 //Pole_Axe_Box -12942,4 //Mighty_Staff_Box -12943,4 //Right_Epsilon_Box -12944,4 //Balistar_Box -12945,4 //Diary_Of_Great_Sage_Box -12946,4 //Asura_Box -12947,4 //Apple_Of_Archer_Box -12948,4 //Bunny_Band_Box -12949,4 //Sahkkat_Box -12950,4 //Lord_Circlet_Box -12951,4 //Elven_Ears_Box -12952,4 //Steel_Flower_Box -12953,4 //Critical_Ring_Box -12954,4 //Earring_Box -12955,4 //Ring_Box -12956,4 //Necklace_Box -12957,4 //Glove_Box -12958,4 //Brooch_Box -12959,4 //Rosary_Box -12960,4 //Safety_Ring_Box -12961,4 //Vesper_Core01_Box -12962,4 //Vesper_Core02_Box -12963,4 //Vesper_Core03_Box -12964,4 //Vesper_Core04_Box -12965,4 //Emergency_Box1 -12966,4 //Emergency_Box2 -12967,4 //Emergency_Box3 -12971,4 //Teleport_Box1 -12972,4 //Teleport_Box2 -12973,4 //Teleport_Box3 -12974,4 //Teleport_Box4 -12975,4 //Teleport_Box5 -12976,4 //Teleport_Box6 -12983,4 //Pet_Egg_Scroll_Box6 -12984,4 //Pet_Egg_Scroll_Box7 -12985,4 //Pet_Egg_Scroll_Box8 -12986,4 //Pet_Egg_Scroll_Box9 -12987,4 //Pet_Egg_Scroll_Box10 -12988,4 //Pet_Egg_Scroll_Box11 -12989,4 //Pet_Egg_Scroll6 -12990,4 //Pet_Egg_Scroll7 -12991,4 //Pet_Egg_Scroll8 -12992,4 //Pet_Egg_Scroll9 -12993,4 //Pet_Egg_Scroll10 -12994,4 //Pet_Egg_Scroll11 -12995,4 //White_Herb_Box -12996,4 //Blue_Herb_Box -12997,4 //Elunium_Box -12998,4 //Oridecon_Box -12999,4 //Branch_Of_Dead_Tree_Box -13500,4 //Insurance60_Package -13501,4 //Assorted_Scroll_Box -13502,4 //Drooping_Kitty_Box -13503,4 //Magestic_Goat_Box -13504,4 //Deviruchi_Cap_Box -13505,4 //Executioner_Box -13506,4 //Brood_Axe_Box -13507,4 //Tomahawk_Box -13508,4 //Bow_Of_Rudra_Box -13509,4 //Cutlas_Box -13510,4 //Solar_Sword_Box -13511,4 //Sword_Breaker_Box -13512,4 //Mail_Breaker_Box -13513,4 //Moonlight_Sword_Box -13514,4 //Spanner_Box -13515,4 //Grape_Box -13516,4 //Royal_Jelly_Box -13517,4 //Yggdrasilberry_Box -13518,4 //Weapon_Card_Scroll_Box -13519,4 //Armor_Card_Scroll_Box -13520,4 //Helmet_Card_Scroll_Box -13521,4 //Garment_Card_Scroll_Box -13522,4 //Shield_Card_Scroll_Box -13523,4 //Shoes_Card_Scroll_Box -13524,4 //Accy_Card_Scroll_Box -13525,4 //Zeny_Scroll_Box -13526,4 //Pet_Egg_Scroll_Box1_ -13527,4 //Pet_Egg_Scroll_Box2_ -13528,4 //Pet_Egg_Scroll_Box3_ -13529,4 //Pet_Egg_Scroll_Box4_ -13530,4 //Pet_Egg_Scroll_Box5_ -13531,4 //Light_Red_Pot_Box -13532,4 //Light_Orange_Pot_Box -13533,4 //Light_Yellow_Pot_Box -13534,4 //Light_White_Pot_Box -13535,4 //Light_Center_Pot_Box -13536,4 //Light_Awakening_Pot_Box -13537,4 //Light_Berserk_Pot_Box -13538,4 //Meteor_10_Scroll_Box -13539,4 //Storm_10_Scroll_Box -13540,4 //Vermilion_10_Scroll_Box -13541,4 //Lex_Aeterna_Scroll_Box -13542,4 //Magnificat_5_Scroll_Box -13543,4 //CP_Helm_Scroll_Box -13544,4 //CP_Shield_Scroll_Box -13545,4 //CP_Armor_Scroll_Box -13546,4 //CP_Weapon_Scroll_Box -13547,4 //Repair_Scroll_Box -13548,4 //Big_Bun_Box -13549,4 //Pill__Box -13550,4 //Superb_Fish_Slice_Box -13551,4 //Chewy_Ricecake_Box -13552,4 //Oriental_Pastry_Box -13553,4 //Dun_Tele_Scroll1_Box -13554,4 //Weapon_Card_Scroll_Box2 -13555,4 //Weapon_Card_Scroll_Box3 -13556,4 //Armor_Card_Scroll_Box2 -13557,4 //Accy_Card_Scroll_Box2 -13558,4 //Weapon_Card_Scroll -13559,4 //Armor_Card_Scroll -13560,4 //Helmet_Card_Scroll -13561,4 //Hood_Card_Scroll -13562,4 //Hood_Card_Scroll2 -13563,4 //Shoes_Card_Scroll -13564,4 //Accy_Card_Scroll -13565,4 //Weapon_Card_Scroll2 -13566,4 //Weapon_Card_Scroll3 -13567,4 //Armor_Card_Scroll2 -13568,4 //Accy_Card_Scroll2 -13569,4 //PVP_Tele_Scroll_Box -13570,4 //Giant_Fly_Wing_Box50 -13571,4 //Giant_Fly_Wing_Box100 -13572,4 //Dex_Dish_Box30 -13573,4 //Dex_Dish_Box50 -13574,4 //Luk_Dish_Box30 -13575,4 //Luk_Dish_Box50 -13576,4 //Inc_Agi_10_Box30 -13577,4 //Inc_Agi_10_Box50 -13578,4 //Vit_Dish_Box30 -13579,4 //Vit_Dish_Box50 -13580,4 //Insurance_Package30 -13581,4 //Insurance_Package50 -13582,4 //Convex_Mirror_Box5 -13583,4 //Convex_Mirror_Box30 -13584,4 //Blessing10_Box30 -13585,4 //Blessing10_Box50 -13586,4 //Adrenaline10_Box30 -13587,4 //Adrenaline10_Box50 -13588,4 //Assumptio_5_Box30 -13589,4 //Assumptio_5_Box50 -13590,4 //Aspersio_5_Box30 -13591,4 //Aspersio_5_Box50 -13592,4 //Agi_Dish_Box30 -13593,4 //Agi_Dish_Box50 -13594,4 //Wind_Walk10_Box30 -13595,4 //Wind_Walk10_Box50 -13596,4 //Int_Dish_Box30 -13597,4 //Int_Dish_Box50 -13598,4 //Battle_Manual_Box1 -13599,4 //Battle_Manual_Box5 -13600,4 //Siegfried_Box5 -13601,4 //Siegfried_Box20 -13602,4 //Kafra_Card_Box30 -13603,4 //Kafra_Card_Box50 -13604,4 //Str_Dish_Box30 -13605,4 //Str_Dish_Box50 -13606,4 //Bubble_Gum_Box1 -13607,4 //Bubble_Gum_Box5 -13608,4 //Megaphone_Box1 -13609,4 //Megaphone_Box5 -13610,4 //Enriched_Elunium_Box5 -13611,4 //Enriched_Oridecon_Box5 -13612,4 //Handcuff_Box -13613,4 //Super_Pet_Egg_Box1 -13614,4 //Super_Pet_Egg_Box2 -13615,4 //Super_Pet_Egg_Box3 -13616,4 //Super_Pet_Egg_Box4 -13617,4 //Super_Pet_Egg1 -13618,4 //Super_Pet_Egg2 -13619,4 //Super_Pet_Egg3 -13620,4 //Super_Pet_Egg4 -13621,4 //Greed_Box30 -13622,4 //Greed_Box50 -13623,4 //Greed_Box100 -13624,4 //Flee_30_Scroll_Box -13625,4 //Accuracy_30_Scroll_Box -13626,4 //Super_Card_Pet_Egg_Box1 -13627,4 //Super_Card_Pet_Egg_Box2 -13628,4 //Super_Card_Pet_Egg_Box3 -13629,4 //Super_Card_Pet_Egg_Box4 -13630,4 //Super_Card_Pet_Egg1 -13631,4 //Super_Card_Pet_Egg2 -13632,4 //Super_Card_Pet_Egg3 -13633,4 //Super_Card_Pet_Egg4 -13634,4 //Vigorgra_Package1 -13635,4 //Vigorgra_Package2 -13636,4 //Vigorgra_Package3 -13637,4 //Vigorgra_Package4 -13638,4 //Vigorgra_Package5 -13639,4 //Vigorgra_Package6 -13640,4 //Vigorgra_Package7 -13641,4 //Vigorgra_Package8 -13642,4 //Vigorgra_Package9 -13643,4 //Vigorgra_Package10 -13644,4 //Vigorgra_Package11 -13645,4 //Vigorgra_Package12 -13646,4 //Infiltrator_Box1 -13647,4 //Muramasa_Box1 -13648,4 //Excalibur_Box1 -13649,4 //Combat_Knife_Box1 -13650,4 //Counter_Dagger_Box1 -13651,4 //Kaiser_Knuckle_Box1 -13652,4 //Pole_Axe_Box1 -13653,4 //Mighty_Staff_Box1 -13654,4 //Right_Epsilon_Box1 -13655,4 //Balistar_Box1 -13656,4 //Diary_Of_Sage_Box1 -13657,4 //Asura_Box1 -13658,4 //Apple_Of_Archer_Box1 -13659,4 //Bunny_Band_Box1 -13660,4 //Sahkkat_Box1 -13661,4 //Lord_Circlet_Box1 -13662,4 //Elven_Ears_Box1 -13663,4 //Steel_Flower_Box1 -13664,4 //Critical_Ring_Box1 -13665,4 //Earring_Box1 -13666,4 //Ring_Box1 -13667,4 //Necklace_Box1 -13668,4 //Glove_Box1 -13669,4 //Brooch_Box1 -13670,4 //Rosary_Box1 -13671,4 //Safety_Ring_Box1 -13672,4 //Vesper_Core01_Box1 -13673,4 //Vesper_Core02_Box1 -13674,4 //Vesper_Core03_Box1 -13675,4 //Vesper_Core04_Box1 -13676,4 //Drooping_Kitty_Box1 -13677,4 //Magestic_Goat_Box1 -13678,4 //Deviruchi_Cap_Box1 -13679,4 //Executioner_Box1 -13680,4 //Brood_Axe_Box1 -13681,4 //Tomahawk_Box1 -13682,4 //Bow_Of_Rudra_Box1 -13683,4 //Cutlas_Box1 -13684,4 //Solar_Sword_Box1 -13685,4 //Sword_Breaker_Box1 -13686,4 //Mail_Breaker_Box1 -13687,4 //Moonlight_Sword_Box1 -13688,4 //Spanner_Box1 -13689,4 //Bok_Choy_Box -13690,4 //Chung_E_Cake_Box -13691,4 //Freyja_Overcoat_Box -13692,4 //Freyja_Boots_Box -13693,4 //Freyja_Cape_Box -13694,4 //Freyja_Crown_Box -13695,4 //Battle_Manual25_Box -13696,4 //Battle_Manual100_Box -13697,4 //J_Blessing10_Box -13698,4 //J_Inc_Agi10_Box -13699,4 //J_Wind_Walk10_Box -13700,4 //J_Adrenaline10_Box -13701,4 //Pet_Egg_Scroll12 -13702,4 //Pet_Egg_Scroll13 -13703,4 //Pet_Egg_Scroll14 -13704,4 //Super_Pet_Egg5 -13705,4 //Super_Pet_Egg6 -13706,4 //Super_Pet_Egg7 -13707,4 //Super_Pet_Egg8 -13708,4 //Pet_Egg_Scroll_E -13709,4 //BRO_Package_1 -13710,4 //Max_Weight_Up_Box -13711,4 //Small_Life_Potion_Box -13712,4 //Small_Life_Potion_Box30 -13713,4 //Small_Life_Potion_Box50 -13714,4 //Med_Life_Potion_Box -13715,4 //Med_Life_Potion_Box30 -13716,4 //Med_Life_Potion_Box50 -13717,4 //Abrasive_Box5 -13718,4 //Abrasive_Box10 -13719,4 //Regeneration_Box5 -13720,4 //Regeneration_Box10 -13721,4 //Dun_Tele_Scroll_Box10 -13722,4 //Pecopeco_Hairband_Box -13723,4 //Red_Glasses_Box -13724,4 //Whisper_Mask_Box -13725,4 //Ramen_Hat_Box -13726,4 //Gold_Box_ -13727,4 //Silver_Box_ -13728,4 //Gold_Key1_Box -13729,4 //Gold_Key5_Box -13730,4 //Silver_Key1_Box -13731,4 //Silver_Key5_Box -13734,4 //Pecopeco_Hairband_Box1 -13735,4 //Red_Glasses_Box1 -13736,4 //Whisper_Mask_Box1 -13737,4 //Ramen_Hat_Box1 -13738,4 //Glass_Of_Illusion_Box5 -13739,4 //Glass_Of_Illusion_Box10 -13740,4 //Shadow_Armor_S_Box5 -13741,4 //Shadow_Armor_S_Box10 -13742,4 //Shadow_Armor_S_Box30 -13743,4 //Holy_Armor_S_Box5 -13744,4 //Holy_Armor_S_Box10 -13745,4 //Holy_Armor_S_Box30 -13746,4 //S_Def_Potion_Box10 -13747,4 //S_Def_Potion_Box30 -13748,4 //S_Def_Potion_Box50 -13749,4 //B_Def_Potion_Box10 -13750,4 //B_Def_Potion_Box30 -13751,4 //B_Def_Potion_Box50 -13752,4 //S_Mdef_Potion_Box10 -13753,4 //S_Mdef_Potion_Box30 -13754,4 //S_Mdef_Potion_Box50 -13755,4 //B_Mdef_Potion_Box10 -13756,4 //B_Mdef_Potion_Box30 -13757,4 //B_Mdef_Potion_Box50 -13758,4 //Battle_Manual_X3_Box -13759,4 //In_Blue_Herb_Box -13760,4 //Honey_Box -13761,4 //Empty_Bottle_Box -13762,4 //In_Royal_Jelly_Box -13763,4 //5_Anniversary_Coin_Box -13764,4 //Battle_Manual_Box_TW -13765,4 //Certificate_TW_Box -13766,4 //Nagan_Box -13767,4 //Skewer_Box -13768,4 //Survival_Rod_Box -13769,4 //Quadrille_Box -13770,4 //Great_Axe_Box -13771,4 //Bloody_Roar_Box -13772,4 //Hardback_Box -13773,4 //Fire_Brand_Box -13774,4 //Immaterial_Sword_Box -13775,4 //Unholy_Touch_Box -13776,4 //Cloak_Of_Survival_Box -13777,4 //Masquerade_Box -13778,4 //Orc_Hero_Helm_Box -13779,4 //Evil_Wing_Ears_Box -13780,4 //Dark_Blindfold_Box -13781,4 //kRO_Drooping_Kitty_Box -13782,4 //Corsair_Box -13783,4 //Bloody_Iron_Ball_Box -13784,4 //Spiritual_Ring_Box -13785,4 //Nagan_Box1 -13786,4 //Skewer_Box1 -13787,4 //Survival_Rod_Box1 -13788,4 //Quadrille_Box1 -13789,4 //Great_Axe_Box1 -13790,4 //Bloody_Roar_Box1 -13791,4 //Hardback_Box1 -13792,4 //Fire_Brand_Box1 -13793,4 //Immaterial_Sword_Box1 -13794,4 //Unholy_Touch_Box1 -13795,4 //Cloak_Of_Survival_Box1 -13796,4 //Masquerade_Box1 -13797,4 //Orc_Hero_Helm_Box1 -13798,4 //Evil_Wing_Ears_Box1 -13799,4 //Dark_Blindfold_Box1 -13800,4 //kRO_Drooping_Kitty_Box1 -13801,4 //Corsair_Box1 -13802,4 //Bloody_Iron_Ball_Box1 -13803,4 //Spiritual_Ring_Box1 -13804,4 //Fire_Cracker_Love_Box -13805,4 //Fire_Cracker_Wday_Box -13806,4 //Fire_Cracker_Vday_Box -13807,4 //Fire_Cracker_Bday_Box -13808,4 //Fire_Cracker_Xmas_Box -13809,4 //Blue_Gemstone_Box -13810,4 //Blue_Potion_Box -13811,4 //Food_Box_Lv1 -13812,4 //Food_Box_Lv2 -13813,4 //Food_Box_Lv3 -13814,4 //Indonesia_Box -13815,4 //Knife_Goblin_Box -13816,4 //Flail_Goblin_Box -13817,4 //Hammer_Goblin_Box -13818,4 //Red_Deleter_Box -13819,4 //Diabolic_Box -13820,4 //Wanderer_Box -13821,4 //Green_Apple_Box -13822,4 //Whole_Barbecue_Box -13823,4 //Meat_Veg_Skewer_Box -13824,4 //Spirit_Liquor_Box -13825,4 //Green_Box_ -13826,4 //Power_Box1 -13827,4 //Power_Box2 -13828,4 //Resist_Box1 -13829,4 //Resist_Box2 -13830,4 //Stat_Boost1 -13831,4 //Stat_Boost2 -13832,4 //Stat_Boost3 -13833,4 //Stat_Boost4 -13834,4 //Dun_Tele_Scroll2_Box5 -13835,4 //Dun_Tele_Scroll2_Box10 -13836,4 //Mbl_Str_Dish_Box -13837,4 //Mbl_Agi_Dish_Box -13838,4 //Mbl_Int_Dish_Box -13839,4 //Mbl_Dex_Dish_Box -13840,4 //Mbl_Luk_Dish_Box -13841,4 //Mbl_Vit_Dish_Box -13842,4 //Mbl_Kafra_Card_Box -13843,4 //Mbl_Battle_Manual_Box -13844,4 //Heroic_Stone_Box -13845,4 //Mysterious_Travel_Sack1 -13846,4 //Mysterious_Travel_Sack2 -13847,4 //Mysterious_Travel_Sack3 -13848,4 //Mysterious_Travel_Sack4 -13849,4 //WOB_Box_Rune5 -13850,4 //WOB_Box_Rune10 -13851,4 //WOB_Box_Schawaltz5 -13852,4 //WOB_Box_Schawaltz10 -13853,4 //WOB_Box_Rachel5 -13854,4 //WOB_Box_Rachel10 -13855,4 //WOB_Box_Local5 -13856,4 //WOB_Box_Local10 -13857,4 //Spark_Candy_Box5 -13858,4 //Spark_Candy_Box10 -13859,4 //Directive_A_Envelope -13860,4 //Directive_B_Envelope -13861,4 //Mini_Battle_Manual_Box -13862,4 //Trial_Box -13863,4 //Repair_Scroll_Box10 -13864,4 //Hockey_Mask_Box -13865,4 //Observer_Box -13866,4 //Flying_Angel_Box -13867,4 //Neko_Mimi_Box -13868,4 //MFH_Box -13869,4 //Chick_Hat_Box -13870,4 //New_Style_Box -13871,4 //Magician_Card_Box -13872,4 //Acolyte_Card_Box -13873,4 //Archer_Card_Box -13874,4 //Swordman_Card_Box -13875,4 //Thief_Card_Box -13876,4 //Merchant_Card_Box -13877,4 //Clock_Tower_Card_Box -13878,4 //Geffenia_Card_Box -13879,4 //Owl_Card_Box -13880,4 //Ghost_Card_Box -13881,4 //Nightmare_Card_Box -13882,4 //Curse_Card_Box -13883,4 //Sleep_Card_Box -13884,4 //Freeze_Card_Box -13885,4 //Stun_Card_Box -13886,4 //Silence_Card_Box -13887,4 //Blind_Card_Box -13888,4 //Chaos_Card_Box -13889,4 //Elunium_Box_ -13890,4 //Oridecon_Box_ -13891,4 //Fire_Converter_Box -13892,4 //Water_Converter_Box -13893,4 //Wind_Converter_Box -13894,4 //Earth_Converter_Box -13895,4 //Starter_Pack -13896,4 //Mimic_Scroll_Box5 -13897,4 //Disguise_Scroll_Box5 -13898,4 //Alice_Scroll_Box5 -13899,4 //Mimic_Scroll_Box10 -13900,4 //Disguise_Scroll_Box10 -13901,4 //Alice_Scroll_Box10 -13902,4 //Fish_Head_Hat_Box -13903,4 //Santa_Poring_Hat_Box -13904,4 //Bell_Ribbon_Box -13905,4 //Hard_Core_Set_Box -13906,4 //Kitty_Set_Box -13907,4 //Soft_Core_Set_Box -13908,4 //Deviruchi_Set_Box -13909,4 //MVP_Hunt_Box -13910,4 //Brewing_Box -13911,4 //Christmas_Pet_Scroll -13912,4 //Pty_Blessing_Box -13913,4 //Pty_Inc_Agi_Box -13914,4 //Pty_Assumptio_Box -13915,4 //Love_Angel_Box -13916,4 //Squirrel_Box -13917,4 //Gogo_Box -13918,4 //Drooping_W_Kitty_Box -13919,4 //L_Magestic_Goat_Box -13920,4 //Satanic_Chain_P_Box -13921,4 //Antique_Pipe_Box -13922,4 //Rabbit_Ear_Hat_Box -13923,4 //Darkness_Helm_Box -13924,4 //L_Orc_Hero_Helm_Box -13925,4 //Lucky_Scroll08 -13926,4 //Crusader_Card_Box -13927,4 //Alchemist_Card_Box -13928,4 //Rogue_Card_Box -13929,4 //Bard_Dancer_Card_Box -13930,4 //Sage_Card_Box -13931,4 //Monk_Card_Box -13932,4 //Sylph_Box -13933,4 //Undine_Box -13934,4 //Salamander_Box -13935,4 //Soul_Box -13936,4 //Noum_Bpx -13937,4 //Robo_Eye_Box -13938,4 //Twin_Ribbon_Box -13939,4 //Diadem_Box -13940,4 //Siege_Tele_Scroll_Box -13941,4 //TW_Valentine_Scroll -13942,4 //Love_Angel_Box_1m -13943,4 //Squirrel_Box_1m -13944,4 //Gogo_Box_1m -13945,4 //Br_SwordPackage -13946,4 //Br_MagePackage -13947,4 //Br_AcolPackage -13948,4 //Br_ArcherPackage -13949,4 //Br_MerPackage -13950,4 //Br_ThiefPackage -13951,4 //Wasteland_Outlaw_Box -13952,4 //Lever_Action_Rifle_Box -13953,4 //All_In_One_Ring_Box -13954,4 //Spiritual_Tunic_Box -13955,4 //Recuperative_Armor_Box -13956,4 //Shelter_Resistance_Box -13957,4 //Sylphid_Manteau_Box -13958,4 //Refresh_Shoes_Box -13959,4 //Toast_Box -13960,4 //Name_Change_Coupon_Box -13961,4 //Mojji_Box -13962,4 //Deprotai_Doll_Hat_Box -13963,4 //Claris_Doll_Hat_Box -13964,4 //Sorin_Doll_Hat_Box -13965,4 //Tayelin_Doll_Hat_Box -13966,4 //Binit_Doll_Hat_Box -13967,4 //Debril_Doll_Hat_Box -13968,4 //Bubblegum_Lower_Box -13969,4 //Lucky_Clip_Box -13970,4 //Iron_10_Box -13971,4 //Steel_10_Box -13972,4 //Coal_10_Box -13973,4 //Poison_Bottle_30_Box -13974,4 //TW_Scroll01 -13975,4 //Picture_Diary_Box -13976,4 //Mini_Heart_Box -13977,4 //Newcomer_Box -13978,4 //Kid_Box -13979,4 //Magic_Castle_Box -13980,4 //Bulging_Head_Box -13981,4 //Picture_Diary_Box_1m -13982,4 //Mini_Heart_Box_1m -13983,4 //Newcomer_Box_1m -13984,4 //Kid_Box_1m -13985,4 //Magic_Castle_Box_1m -13986,4 //Bulging_Head_Box_1m -13987,4 //Ori_Stone_5_Box -13988,4 //Ori_Stone_50_Box -13989,4 //Acidbomb_10_Box -13990,4 //Job_Manual50_Box -13991,4 //Tiger_Mask_Box -13992,4 //Cat_Hat_Box -13993,4 //Alice_Doll_Box -13994,4 //Speed_Up_Potion_Box5 -13995,4 //Speed_Up_Potion_Box10 -13996,4 //Big_Bun_Box100 -13997,4 //Big_Bun_Box500 -13998,4 //Giant_Fly_Wing_Box500 -13999,4 //Pill__Box100 -14000,4 //Pill__Box500 -14001,4 //Basic_Siege_Supply_Box -14002,4 //Adv_Siege_Supply_Box -14003,4 //Elite_Siege_Supply_Box -14004,4 //Poison_Bottle_10_Box -14005,4 //Poison_Bottle_5_Box -14006,4 //F_Drooping_W_Kitty_Box -14007,4 //F_Rabbit_Ear_Hat_Box -14008,4 //F_L_Orc_Hero_Helm_Box -14009,4 //F_Love_Angel_Box -14010,4 //F_Squirrel_Box -14011,4 //F_Gogo_Box -14012,4 //F_Love_Angel_Box_1m -14013,4 //F_Squirrel_Box_1m -14014,4 //F_Gogo_Box_1m -14015,4 //F_Wasteland_Outlaw_Box -14016,4 //F_Lever_Action_Rifle_Box -14017,4 //F_All_In_One_Ring_Box -14018,4 //F_Spritual_Tunic_Box -14019,4 //F_Recuperative_Box -14020,4 //F_Shelter_Resist_Box -14021,4 //F_Sylphid_Manteau_Box -14022,4 //F_Refresh_Shoes_Box -14023,4 //F_Toast_Box -14024,4 //F_Robo_Eye_Box -14025,4 //F_Twin_Ribbon_Box -14026,4 //F_Diadem_Box -14027,4 //F_Fish_Head_Hat_Box -14028,4 //F_Santa_Poring_Hat_Box -14029,4 //F_Bell_Ribbon_Box -14030,4 //F_Mimic_Scroll_Box5 -14031,4 //F_Disguise_Scroll_Box5 -14032,4 //F_Alice_Scroll_Box5 -14033,4 //F_Mimic_Scroll_Box10 -14034,4 //F_Disguise_Scroll_Box10 -14035,4 //F_Alice_Scroll_Box10 -14036,4 //F_New_Style_Coupon_Box -14037,4 //F_Repair_Scroll_Box -14038,4 //F_Repair_Scroll_Box10 -14039,4 //F_Hockey_Mask_Box -14040,4 //F_Observer_Box -14041,4 //F_WOB_Rune_Box5 -14042,4 //F_WOB_Rune_Box10 -14043,4 //F_WOB_Schwaltz_Box5 -14044,4 //F_WOB_Schwaltz_Box10 -14045,4 //F_WOB_Rachel_Box5 -14046,4 //F_WOB_Rachel_Box10 -14047,4 //F_WOB_Local_Box5 -14048,4 //F_WOB_Local_Box10 -14049,4 //F_Spark_Candy_Box5 -14050,4 //F_Spark_Candy_Box10 -14051,4 //F_Dun_Tel_Scroll2_Box5 -14052,4 //F_Dun_Tel_Scroll2_Box10 -14053,4 //F_Little_Angel_Doll_Box -14054,4 //F_Triple_Poring_Hat_Box -14055,4 //F_Nagan_Box -14056,4 //F_Skewer_Box -14057,4 //F_Survival_Rod_Box -14058,4 //F_Quadrille_Box -14059,4 //F_Great_Axe_Box -14060,4 //F_Bloody_Roar_Box -14061,4 //F_Hardback_Box -14062,4 //F_Fire_Brand_Box -14063,4 //F_Immaterial_Sword_Box -14064,4 //F_Unholy_Touch_Box -14065,4 //F_Clack_Of_Servival_Box -14066,4 //F_Masquerade_Box -14067,4 //F_Orc_Hero_Helm_Box -14068,4 //F_Ear_Of_Devil_Wing_Box -14069,4 //F_Dark_Blindfold_Box -14070,4 //F_K_Drooping_Kitty_Box -14071,4 //F_Corsair_Box -14072,4 //F_Bloody_Iron_Ball_Box -14073,4 //F_Spiritual_Ring_Box -14074,4 //F_G_O_I_Box5 -14075,4 //F_G_O_I_Box10 -14076,4 //F_Shadow_Armor_S_Box5 -14077,4 //F_Shadow_Armor_S_Box10 -14078,4 //F_Shadow_Armor_S_Box30 -14079,4 //F_Holy_Armor_S_Box5 -14080,4 //F_Holy_Armor_S_Box10 -14081,4 //F_Holy_Armor_S_Box30 -14082,4 //FS_Def_Potion_Box10 -14083,4 //FS_Def_Potion_Box30 -14084,4 //FS_Def_Potion_Box50 -14085,4 //FB_Def_Potion_Box10 -14086,4 //FB_Def_Potion_Box30 -14087,4 //FB_Def_Potion_Box50 -14088,4 //FS_Mdef_Potion_Box10 -14089,4 //FS_Mdef_Potion_Box30 -14090,4 //FS_Mdef_Potion_Box50 -14091,4 //FB_Mdef_Potion_Box10 -14092,4 //FB_Mdef_Potion_Box30 -14093,4 //FB_Mdef_Potion_Box50 -14094,4 //F_Flying_Angel_Box -14095,4 //F_Cat_Hat_Box -14096,4 //F_M_F_H_Box -14097,4 //F_Chick_Hat_Box -14098,4 //F_Pecopeco_Hairband_Box -14099,4 //F_Red_Glasses_Box -14100,4 //F_Whisper_Mask_Box -14101,4 //F_Ramen_Hat_Box -14102,4 //F_Dun_Tele_Scroll1_Box -14103,4 //F_Max_Weight_Up_Box -14104,4 //F_S_Life_Potion_Box -14105,4 //F_S_Life_Potion_Box30 -14106,4 //F_S_Life_Potion_Box50 -14107,4 //F_M_Life_Potion_Box -14108,4 //F_M_Life_Potion_Box30 -14109,4 //F_M_Life_Potion_Box50 -14110,4 //F_Abrasive_Box5 -14111,4 //F_Abrasive_Box10 -14112,4 //F_Regeneration_Box5 -14113,4 //F_Regeneration_Box10 -14114,4 //F_Dun_Tele_Scroll_Box10 -14115,4 //F_Infiltrator_Box -14116,4 //F_Muramasa_Box -14117,4 //F_Excalibur_Box -14118,4 //F_Combat_Knife_Box -14119,4 //F_Counter_Dagger_Box -14120,4 //F_Kaiser_Knuckle_Box -14121,4 //F_Mighty_Staff_Box -14122,4 //F_Right_Epsilon_Box -14123,4 //F_Balistar_Box -14124,4 //F_Diary_Of_Great_Sage -14125,4 //F_Asura_Box -14126,4 //F_Apple_Of_Archer_Box -14127,4 //F_Bunny_Band_Box -14128,4 //F_Sahkkat_Box -14129,4 //F_Lord_Circlet_Box -14130,4 //F_Elven_Ears_Box -14131,4 //F_Steel_Flower_Box -14132,4 //F_Critical_Ring_Box -14133,4 //F_Earring_Box -14134,4 //F_Ring_Box -14135,4 //F_Necklace_Box -14136,4 //F_Glove_Box -14137,4 //F_Brooch_Box -14138,4 //F_Rosary_Box -14139,4 //F_Safety_Ring_Box -14140,4 //F_Vesper_Core_Box01 -14141,4 //F_Vesper_Core_Box02 -14142,4 //F_Vesper_Core_Box03 -14143,4 //F_Vesper_Core_Box04 -14144,4 //F_Vigorgra_Package1 -14145,4 //F_Vigorgra_Package2 -14146,4 //F_Vigorgra_Package3 -14147,4 //F_Vigorgra_Package4 -14148,4 //F_Vigorgra_Package5 -14149,4 //F_Vigorgra_Package6 -14150,4 //F_Vigorgra_Package7 -14151,4 //F_Vigorgra_Package8 -14152,4 //F_Vigorgra_Package9 -14153,4 //F_Vigorgra_Package10 -14154,4 //F_Vigorgra_Package11 -14155,4 //F_Vigorgra_Package12 -14156,4 //F_Battle_Manual_Box -14157,4 //F_Insurance_Package -14158,4 //F_Bubble_Gum_Box -14159,4 //F_Str_Dish_Box -14160,4 //F_Agi_Dish_Box -14161,4 //F_Int_Dish_Box -14162,4 //F_Dex_Dish_Box -14163,4 //F_Luk_Dish_Box -14164,4 //F_Vit_Dish_Box -14165,4 //F_Kafra_Card_Box -14166,4 //F_Giant_Fly_Wing_Box -14167,4 //F_Neuralizer_Box -14168,4 //F_Convex_Mirror_Box -14169,4 //F_Blessing_10_Scroll_Box -14170,4 //F_Inc_Agi_10_Scroll_Box -14171,4 //F_Aspersio_5_Scroll_Box -14172,4 //F_Assumptio_5_Scroll_Box -14173,4 //F_Wind_Walk_10_Scroll_Box -14174,4 //F_Adrenaline_Scroll_Box -14175,4 //F_Megaphone_Box -14176,4 //F_Enriched_Elunium_Box -14177,4 //F_Enriched_Oridecon_Box -14178,4 //F_Token_Of_Siegfried_Box -14179,4 //F_Giant_Fly_Wing_Box50 -14180,4 //F_Giant_Fly_Wing_Box100 -14181,4 //F_Dex_Dish_Box30 -14182,4 //F_Dex_Dish_Box50 -14183,4 //F_Luk_Dish_Box30 -14184,4 //F_Luk_Dish_Box50 -14185,4 //F_Inc_Agi_10_Box30 -14186,4 //F_Inc_Agi_10_Box50 -14187,4 //F_Vit_Dish_Box30 -14188,4 //F_Vit_Dish_Box50 -14189,4 //F_Insurance_Package30 -14190,4 //F_Insurance_Package50 -14191,4 //F_Convex_Mirror_Box5 -14192,4 //F_Convex_Mirror_Box30 -14193,4 //F_Blessing10_Box30 -14194,4 //F_Blessing10_Box50 -14195,4 //F_Adrenaline10_Box30 -14196,4 //F_Adrenaline10_Box50 -14197,4 //F_Assumptio_5_Box30 -14198,4 //F_Assumptio_5_Box50 -14199,4 //F_Aspersio_5_Box30 -14200,4 //F_Aspersio_5_Box50 -14201,4 //F_Agi_Dish_Box30 -14202,4 //F_Agi_Dish_Box50 -14203,4 //F_Wind_Walk10_Box30 -14204,4 //F_Wind_Walk10_Box50 -14205,4 //F_Int_Dish_Box30 -14206,4 //F_Int_Dish_Box50 -14207,4 //F_Battle_Manual_Box1 -14208,4 //F_Battle_Manual_Box5 -14209,4 //F_Siegfried_Box5 -14210,4 //F_Siegfried_Box20 -14211,4 //F_Kafra_Card_Box30 -14212,4 //F_Kafra_Card_Box50 -14213,4 //F_Str_Dish_Box30 -14214,4 //F_Str_Dish_Box50 -14215,4 //F_Bubble_Gum_Box1 -14216,4 //F_Bubble_Gum_Box5 -14217,4 //F_Megaphone_Box1 -14218,4 //F_Megaphone_Box5 -14219,4 //F_Enriched_Elunium_Box5 -14220,4 //FEnriched_Oridecon_Box5 -14221,4 //MP_Scroll_Box -14222,4 //MP_Scroll_Box30 -14223,4 //MP_Scroll_Box50 -14224,4 //Quagmire_Scroll_Box -14225,4 //Quagmire_Scroll_Box30 -14226,4 //Quagmire_Scroll_Box50 -14227,4 //Healing_Staff_Box -14228,4 //Praxinus_Box -14229,4 //Sakura_Scroll -14232,4 //Yggdrasilberry_Box_ -14233,4 //Dead_Tree_Branch_Box1 -14234,4 //Dead_Tree_Branch_Box2 -14242,4 //Beholder_Ring_Box -14243,4 //Hallow_Ring_Box -14244,4 //Clamorous_Ring_Box -14245,4 //Chemical_Ring_Box -14246,4 //Insecticide_Ring_Box -14247,4 //Fisher_Ring_Box -14248,4 //Decussate_Ring_Box -14249,4 //Bloody_Ring_Box -14250,4 //Satanic_Ring_Box -14251,4 //Dragoon_Ring_Box -14252,4 //Beholder_Ring_Box2 -14253,4 //Hallow_Ring_Box2 -14254,4 //Clamorous_Ring_Box2 -14255,4 //Chemical_Ring_Box2 -14256,4 //Insecticide_Ring_Box2 -14257,4 //Fisher_Ring_Box2 -14258,4 //Decussate_Ring_Box2 -14259,4 //Bloody_Ring_Box2 -14260,4 //Satanic_Ring_Box2 -14261,4 //Dragoon_Ring_Box2 -14283,4 //Marriage_Covenant_Box -14289,4 //Cloth_Dye_Coupon_Box -14290,4 //Cloth_Dye_Coupon2_Box -14296,4 //Angel_Scroll -14297,4 //Devil_Scroll -14298,4 //Surprise_Scroll -14300,4 //Mask_Of_Ifrit_Box -14301,4 //Ifrit's_Ear_Box -14304,4 //Scuba_Mask_Box -14306,4 //RWC_Special_Scroll -14307,4 //RWC_Limited_Scroll -14308,4 //Ardor_Scroll -14314,4 //PhreeoniS_Box -14315,4 //GhostringS_Box -14316,4 //July7_Scroll -14317,4 //Bacsojin_Scroll -14343,4 //Spiked_Scarf_Box -14344,4 //Rainbow_Scarf_Box -14345,4 //Animal_Scroll -14349,4 //Mental_Potion20_Box -14350,4 //Mental_Potion50_Box -14351,4 //Tyr's_Blessing20_Box -14352,4 //Tyr's_Blessing50_Box -14361,4 //Orc_HeroS_Box -14362,4 //Orc_LoadS_Box -14363,4 //Heart_Scroll -14372,4 //Powder_Snow_Box -14375,4 //Holy_Celestial_Axe_Box -14376,4 //Angeling_Pot_Box -14377,4 //Shout_Megaphone_Box -14379,4 //Love_Daddy_Box -14380,4 //Anubis_Helm_Box -14381,4 //Piercing_Box_M -14382,4 //Lich_Bone_Box_M -14383,4 //Long_Horn_Box_M -14384,4 //Hunting_Spear_Box_M -14385,4 //Death_Note_Box_M -14386,4 //Destruction_Box_M -14387,4 //Rider_Insignia_Box_M -14388,4 //Mithril_Cape_Box_M -14389,4 //Sniping_Box_M -14390,4 //Orleans_Box_M -14391,4 //Spiritual_Box_M -14392,4 //Variant_Box_M -14393,4 //Almighty_Charm_Box -14407,4 //Xmas_Scroll -14408,4 //New_Year_Scroll -14438,4 //Honglyun's_Sword_Box -14439,4 //Power_Of_Thor_Box -14440,4 //Dice_Hat_Box -14441,4 //King_Tiger_Doll_Hat_Box -14442,4 //Wondering_Wolf_Helm_Box -14443,4 //Pizza_Hat_Box -14444,4 //Icecream_Hat_Box -14447,4 //Pirate's_Pride_Box -14448,4 //Necromencer's_Hood_Box -14459,4 //Rabbit_Magic_Hat_Box -14460,4 //China_Wedding_Veil_Box -14461,4 //Asara_Fairy_Hat_Box -14466,4 //Valentine_Pledge_Box -14469,4 //Ox_Tail_Scroll -14485,4 //Academy_Badge_Box -14486,4 //Academy_Fresh_Hat_Box -14487,4 //Academy_Gradu_Cap_Box -14488,4 //Blue_Pajamas_Hat_Box -14489,4 //Pink_Pajamas_Hat_Box -14490,4 //Shark_Hat_Box -14494,4 //Samambaia_Box -14495,4 //Aquarius_Diadem_Box -14496,4 //Aquarius_Crown_Box -14497,4 //Pisces_Diadem_Box -14498,4 //Pisces_Crown_Box -14499,4 //Peacock_Feather_Box -14699,4 //Memorial_Garuda_Lucky_Egg -14701,4 //Rune_Midgard_Imortal_Lucky_Egg -14735,4 //Shapeshifter_Costume -14741,4 //Midgard_Celebration_Lucky_Egg -14753,4 //Hero_Midgard_Egg -14805,4 //Almighty_Lucky_Egg -16131,4 //Lady_Tanee_Doll_Box -16132,4 //Lunatic_Hat_Box -16133,4 //G_Staff_Of_Light_Box -16134,4 //King_Frog_Hat_Box -16135,4 //Evil's_Bone_Hat_Box -16185,4 //Raven_Cap_Box -16186,4 //B_Dragon_Hat_Box -16192,4 //Quati_Hat_Box -16193,4 //Tucan_Hat_Box -16194,4 //Jaguar_Hat_Box -16195,4 //Tw_March_Scroll -16226,4 //Aries_Diadem_Box -16227,4 //Aries_Crown_Box -16228,4 //RJC_Katusa_Box -16229,4 //Scarlet_Rose_Box -16230,4 //Taurus_Diadem_Box -16231,4 //Taurus_Crown_Box -16232,4 //Reginleif_Box -16235,4 //Octopus_Hat_Box -16236,4 //Leaf_Cat_Hat_Box -16237,4 //Fur_Seal_Hat_Box -16238,4 //Wild_Rose_Hat_Box -16239,4 //Saci_Hat_Box -16244,4 //Dolor_Hat_Box -16245,4 //Tw_April_Scroll -16246,4 //Crown_Of_Deceit_Box -16247,4 //Dragon_Arhat_Mask_Box -16248,4 //Tiger_Arhat_Mask_Box -16249,4 //Knight_Gift_Box -16251,4 //Gemini_Diadem_Box -16252,4 //Gemini_Crown_Box -16253,4 //Rabbit_Scroll -16254,4 //Energizing_Potion_Box -16257,4 //Buddah_Scroll -16258,4 //HD_Bradium_Box5 -16259,4 //HD_Carnium_Box5 -16260,4 //HD_Bradium_Box10 -16261,4 //HD_Carnium_Box10 -16269,4 //Cancer_Diadem_Box -16270,4 //Cancer_Crown_Box -16304,4 //Evil_Incarnation -16305,4 //Upg_Guard_Box -16306,4 //F_Upg_Guard_Box -16307,4 //Upg_Buckler_Box -16308,4 //F_Upg_Buckler_Box -16309,4 //Upg_Shield_Box -16310,4 //F_Upg_Shield_Box -16311,4 //Upg_Shoes_Box -16312,4 //F_Upg_Shoes_Box -16313,4 //Upg_Boots_Box -16314,4 //F_Upg_Boots_Box -16315,4 //Upg_Greave_Box -16316,4 //F_Upg_Greave_Box -16317,4 //Upg_Hood_Box -16318,4 //F_Upg_Hood_Box -16319,4 //Upg_Muffler_Box -16320,4 //F_Upg_Muffler_Box -16321,4 //Upg_Manteau_Box -16322,4 //F_Upg_Manteau_Box -16323,4 //Upg_Clip_Box -16324,4 //F_Upg_Clip_Box -16327,4 //Upg_Adv_Suit_Box -16328,4 //F_Upg_Adv_Suit_Box -16329,4 //Upg_Coat_Box -16330,4 //F_Upg_Coat_Box -16331,4 //Upg_Saint_Robe_Box -16332,4 //F_Upg_Saint_Robe_Box -16333,4 //Upg_Tights_Box -16334,4 //F_Upg_Tights_Box -16335,4 //Upg_Thief_Cloth_Box -16336,4 //F_Upg_Thief_Cloth_Box -16337,4 //Upg_Mail_Box -16338,4 //F_Upg_Mail_Box -16339,4 //Upg_Formal_Dress_Box -16340,4 //F_Upg_Formal_Dress_Box -16341,4 //Greed_Clip_Box -16342,4 //F_Greed_Clip_Box -16343,4 //Leo_Crown_Box -16344,4 //Leo_Diadem_Box -16345,4 //F_Leo_Crown_Box -16346,4 //F_Leo_Diadem_Box -16360,4 //Desert_Prince_Box -16361,4 //FDesert_Prince_Box -16362,4 //Sigrun's_Wing_Box -16363,4 //FSigrun's_Wing_Box -16368,4 //Virgo_Crown_Box -16371,4 //Tw_Aug_Scroll -16372,4 //F_Clover_Box_Mouth -16374,4 //Mouth_Bubble_Gum_Box -16385,4 //F_Clover_Box_Mouth2 -16386,4 //F_Clover_Box_Mouth4 -16389,4 //BGum_Box_In_Mouth2 -16390,4 //BGum_Box_In_Mouth4 -16393,4 //HD_Ori_Box5 -16394,4 //HD_Ori_Box10 -16395,4 //HD_Elu_Box5 -16396,4 //HD_Elu_Box10 -16397,4 //Virgo_Diadem_Box -16405,4 //Midgard_Coin_Box -16406,4 //FMidgard_Coin_Box -16409,4 //Tw_Sep_Scroll -16410,4 //Chung_Hairband_Box -16411,4 //FChung_Hairband_Box -16412,4 //Ice_Wing_Ear_Box -16413,4 //FIce_Wing_Ear_Box -16414,4 //Turtle_Hat_Box -16415,4 //FTurtle_Hat_Box -16436,4 //Libra_Crown_Box -16438,4 //Libra_Diadem_Box -16440,4 //Filir_Wing_Box -16446,4 //Tw_October_Scroll -16447,4 //Scorpio_Crown_Box -16448,4 //Scorpio_Diadem_Box -16450,4 //FScorpio_Diadem_Box -16456,4 //My_Scroll1 -16457,4 //Tw_Nov_Scroll -16461,4 //Red_Wing_Hat_Box -16462,4 //FRed_Wing_Hat_Box -16466,4 //My_Scroll2 -16503,4 //E_Insurance_Package -16542,4 //Xmas_Bless -16543,4 //Snowman_Hat_Box -16544,4 //FSnowman_Hat_Box -16548,4 //Sagittarius_Crown_Box -16549,4 //Sagittarius_Diadem_Box -16555,4 //Pr_Reset_Stone_Box -16556,4 //FPr_Reset_Stone_Box -16557,4 //CP_Helm_Scroll10 -16558,4 //CP_Shield_Scroll10 -16559,4 //CP_Armor_Scroll10 -16560,4 //CP_Weapon_Scroll10 -16561,4 //CP_Scroll_Package -16562,4 //Majestic_Devil_Scroll -16563,4 //BM100_Box_5 -16565,4 //Capricorn_Crown_Box -16567,4 //Capricorn_Diadem_Box -16568,4 //FCapricorn_Diadem_Box -16569,4 //Summber_Scroll -16576,4 //Illusion_Nothing -16577,4 //Dragon_Captain -16582,4 //Red_Bunny_Band_Box -16584,4 //Sloth_Hat_Box -16585,4 //F_Sloth_Hat_Box -16586,4 //Duneyrr_Helm_Box -16587,4 //F_Duneyrr_Helm_Box -16600,4 //Spring_Flower_Scr_Tw -16601,4 //Blue_Arara_Hat_Box -16602,4 //F_Blue_Arara_Hat_Box -16619,4 //Yellow_Bunnyband_Box -16631,4 //Aributa_Scroll -16638,4 //Life_Ribbon_Box -16639,4 //Life_Ribbon_Box2 -16640,4 //Life_Ribbon_Box3 -16652,4 //Flame_Light -16653,4 //BM75_10Box -16654,4 //Valiant_Will -16664,4 //Leo_Scroll -16665,4 //Virgo_Scroll -16666,4 //Magic_Candy_Box10 -16673,4 //Libra_Scroll -16675,4 //Splash_Scroll -16681,4 //BR_Independence_Scroll -16682,4 //Boarding_Halter_Box -16683,4 //B_Halter_Box_30Days -16684,4 //Wing_Of_Fly_Box10 -16685,4 //Wing_Of_Fly_Box50 -16686,4 //Wing_Of_Fly_Box100 -16687,4 //RWC2010_SuitcaseA -16688,4 //RWC2010_SuitcaseB -16691,4 //Scorpius_Scroll -16740,4 //Ptotection_Seagod_Box -16741,4 //Hairtail_Box1 -16742,4 //Hairtail_Box2 -16743,4 //Spearfish_Box1 -16744,4 //Spearfish_Box2 -16745,4 //Saurel_Box1 -16746,4 //Saurel_Box2 -16747,4 //Tuna_Box1 -16748,4 //Tuna_Box2 -16749,4 //Malang_Crab_Box1 -16750,4 //Malang_Crab_Box2 -16751,4 //Brindle_Eel_Box1 -16752,4 //Brindle_Eel_Box2 -16753,4 //Unbreak_Weap_Box -16754,4 //F_Unbreak_Weap_Box -16755,4 //Unbreak_Def_Box -16756,4 //F_Unbreak_Def_Box -16757,4 //Hallo_Scroll -16760,4 //Umbala_Spirit_Box2 -16761,4 //F_Umbala_Spirit_Box2 -16763,4 //Ptotection_Seagod_Box2 -16764,4 //Ptotection_Seagod_Box3 -16765,4 //Octo_Hstick_Box -16766,4 //Octo_Hstick_Box2 -16767,4 //Octo_Hstick_Box3 -16770,4 //Silvervine_Fruit_Box10 -16771,4 //Silvervine_Fruit_Box40 -16774,4 //Asgard_Scroll -16775,4 //Sagittarius_Scroll -16826,4 //Sagittarius_Scr_Box -16972,4 //Weather_Report_Box -16973,4 //Yellow_Hat_Box -16974,4 //Comin_Actor_Box -16975,4 //Singing_Bird_Box -16976,4 //Hen_Set_Box -16977,4 //Red_Minicrown_Box -16979,4 //Silvervine_Fruit_Box4 -16990,4 //Sagittar_Diadem_Scroll -16991,4 //Sagittar_Di_Scroll_Box -16992,4 //Butterfly_Wing_Box20 -16993,4 //Butterfly_Wing_Box50 -16995,4 //Old_Hat_Box -16996,4 //Capri_Crown_Scroll -16997,4 //Capri_Crown_Scroll_Box -16998,4 //Archangel_Wing_Box -16999,4 //Bravery_Bag_Box -17000,4 //Wander_Man_Box5 -17001,4 //Wander_Man_Box10 -17002,4 //Wicked_Nymph_Box5 -17003,4 //Wicked_Nymph_Box10 -17004,4 //Kasa_Scroll_Box5 -17005,4 //Kasa_Scroll_Box10 -17006,4 //Salamander_Box5 -17007,4 //Salamander_Box10 -17008,4 //Teddy_Bear_Box5 -17009,4 //Teddy_Bear_Box10 -17011,4 //Capricon_Di_Scroll -17012,4 //Capricon_Di_Scroll_Box -17013,4 //Malang_Woe_Encard_Box -17016,4 //Aquarius_Diadem_Scroll -17017,4 //Aquarius_Di_Scroll_Box -17018,4 //Libra_Scroll2 -17019,4 //Scorpio_Scroll2 -17020,4 //Tw_Nov_Scroll2 -17021,4 //Summer_Scroll3 -17022,4 //Super_Pet_Egg1_2 -17023,4 //Super_Pet_Egg4_2 -17024,4 //Lovely_Aquarius_Scroll -17025,4 //Lovely_Aquarius_Box -17026,4 //Boitata_Scroll -17028,4 //Pisces_Diadem_Scroll -17029,4 //Pisces_Diadem_Box -17030,4 //St_Pat_Hat_box -17035,4 //Energetic_Pisces_Scroll -17036,4 //Energetic_Pisces_Box -17037,4 //Trans_Box_Devi -17038,4 //Trans_Box_Ray_Arch -17039,4 //Trans_Box_Mavka -17040,4 //Trans_Box_Marduk -17041,4 //Trans_Box_Banshee -17042,4 //Trans_Box_Poring -17043,4 //Trans_Box_Golem -17050,4 //Aries_Scroll -17051,4 //Aries_Scroll_Box -17052,4 //Holy_Mom_Blaze_Box -17056,4 //Wiz_Card_Album -17057,4 //Swordman_Card_Album -17058,4 //Thief_Card_Album -17059,4 //Acolyte_Card_Album -17060,4 //Merchant_Card_Album -17061,4 //Archer_Card_Album -17062,4 //Taurus_Diadem_Scroll -17063,4 //Taurus_Di_Scroll_Box -17064,4 //Tw_Sagitt_Scroll -17066,4 //Poison_Bottle_Box50 -17067,4 //Poison_Bottle_Box100 -17068,4 //Acidbomb_Box50 -17069,4 //Acidbomb_Box100 -17070,4 //Acidbomb_Box500 -17071,4 //Superb_Fish_Box50 -17072,4 //Superb_Fish_Box100 -17073,4 //Superb_Fish_Box500 -17074,4 //Empty_Bottle_Box10 -17075,4 //Empty_Bottle_Box100 -17076,4 //Empty_Bottle_Box500 -17077,4 //Taurus_Crown_Scroll -17078,4 //Taurus_Crown_Scroll_Box -17079,4 //Indonesia_Box2 -17080,4 //Scorpio_Scroll3 -17081,4 //Yggdrasil_Crown_Box -17082,4 //Gemi_Diadem_Scroll -17083,4 //Gemi_Diadem_Scroll_Box -17084,4 //Upg_Katar_Box -17085,4 //Upg_Two_Handed_Axe_Box -17086,4 //Upg_Lance_Box -17087,4 //Upg_Book_Box -17088,4 //Upg_Staff_Box -17089,4 //Upg_Dagger_Box -17090,4 //Upg_Revolver_Box -17091,4 //Upg_Mace_Box -17092,4 //Upg_Bow_Box -17093,4 //Upg_Twohand_Sword_Box -17094,4 //Upg_Katar_Box2 -17095,4 //Upg_Two_Handed_Axe_Box2 -17096,4 //Upg_Lance_Box2 -17097,4 //Upg_Book_Box2 -17098,4 //Upg_Staff_Box2 -17099,4 //Upg_Dagger_Box2 -17100,4 //Upg_Revolver_Box2 -17101,4 //Upg_Mace_Box2 -17102,4 //Upg_Bow_Box2 -17103,4 //Upg_Twohand_Sword_Box2 -17104,4 //HD_Oridecon_50Box -17105,4 //HD_Elunium_50Box -17106,4 //Max_Weight_Up_10Box -17107,4 //Gemi_Crown_Scroll -17108,4 //Gemi_Crown_Scroll_Box -17109,4 //Capri_Scroll -17110,4 //Aquarius_Scroll -17113,4 //Pisces_Scroll -17114,4 //Horn_Of_Ancient_Box -17115,4 //Sprout_Hat_Box -17116,4 //Mercury_Helm_Box -17117,4 //Aries_Scroll -17118,4 //ASPD_Potion_Box10 -17120,4 //Taurus_Scroll -17121,4 //Starry_Scroll -17122,4 //Immuned_Shield_Box -17123,4 //Black_Devil_Mask_Box -17124,4 //Cat_Ears_Beret_Box -17125,4 //Red_Bread_Hat_Box -17126,4 //ASPD_Potion_Box10_2 -17127,4 //Leo_Scroll2 -17134,4 //RWC_Scroll -17138,4 //Ms_Cancer_Scroll -17139,4 //RWC_Super_Scroll -17140,4 //Leo_Scroll -17141,4 //Ms_Virgo_Scroll -17143,4 //Ms_Scorpio_Scroll -17146,4 //Dep_Alice_Hat_Box -17147,4 //Ribbon_Chef_Hat_Box -17152,4 //Bridal_Ribbon_Box -17155,4 //Upg_Huuma_Shuriken_Box -17156,4 //TCG_Card_Scroll -17157,4 //Vital_Flower_Box -17158,4 //Flame_Gemstone_Box -17162,4 //Boarding_Halter_Box7 -17165,4 //Challenge_Kit -17176,4 //Boarding_Halter_Box3 -17181,4 //Jan_Groove_Box -17184,4 //3rd_Test_Pass_Box -17203,4 //Free_Pass_Box -17204,4 // Shining_Egg -17207,4 //Idn_Heart_Scroll -17209,4 //Tw_Rainbow_Scroll -17210,4 //Tw_Red_Scroll -17211,4 //Tw_Orange_Scroll -17212,4 //Tw_Yellow_Scroll -17233,4 //Scroll_Of_Death -17234,4 //Scroll_Of_Life -17235,4 //Scroll_Of_Magic -17236,4 //Scroll_Of_Thews -17237,4 //Scroll_Of_Darkness -17238,4 //Scroll_Of_Holiness -17239,4 //Horned_Scroll -17240,4 //Mercury_Scroll -17245,4 //Idn_Independ_Scroll -17251,4 //C_Wing_Of_Fly_3Day_Box -17252,4 //RWC_2012_Set_Box -17253,4 //RWC_2012_Ring_Box -17254,4 //RWC_2012_Pendant_Box -17256,4 //Good_Student_Gift_Box -17257,4 //Bad_Student_Gift_Box -17262,4 //Ex_Def_Potion_Box -17270,4 //STR_Biscuit_Stick_Box -17271,4 //VIT_Biscuit_Stick_Box -17272,4 //AGI_Biscuit_Stick_Box -17273,4 //INT_Biscuit_Stick_Box -17274,4 //DEX_Biscuit_Stick_Box -17275,4 //LUK_Biscuit_Stick_Box -17307,4 //Midgard_Egg -17317,4 //Sweet_Midgard_Egg -17320,4 //Birthday_IdRO10th_Scroll -17337,4 //Holy_Spirit_Egg -17431,4 //Miracle_Lucky_Egg -17435,4 //Legend_Hero_Lucky_Egg -17447,4 //Blessing_Midgard_Lucky_Egg -17461,4 //Frozen_Egg_Costume -17464,4 //Winter_Midgard_Egg -17470,4 //Headgear_Costume_Scroll -17471,4 //Spring_Festival_Lucky_Egg -17479,4 //Midgard_Festival_Egg -17481,4 //Flower_Blossom_Scroll -17482,4 //Solaris_Festival_Scroll -17490,4 //Time_Travel_Lucky_Egg -17493,4 //Burning_Feather_Costume_Scroll -17494,4 //Rise_Midgard_Lucky_Egg -17497,4 //Seaside_Costume_Scroll -17517,4 //Animal_Costume_Scroll -17519,4 //Epic_Heroes_Scroll -17523,4 //Mystical_Costume_Scroll -17526,4 //Majestic_Lucky_Egg -17532,4 //Blessing_Lucky_Egg -17552,4 //Garnet_Lucky_Egg -17572,4 //Erzulie_Lucky_Egg -17584,4 //Venus_Lucky_Egg -17588,4 //Amora_Lucky_Egg -17598,4 //Sograt_Lucky_Scroll -17607,4 //Sanctuary_Lucky_Egg -17613,4 //Chronosian_Lucky_Egg -17628,4 //Cyborg_Lucky_Egg -17633,4 //Undine_Lucky_Egg -17648,4 //Smithy_Lucky_Egg -17659,4 //Ganymede_Lucky_Egg -17665,4 //LastAngel_LuckyScroll -17671,4 //Valkyrie_Lucky_Egg -17674,4 //Splash_Rainbow_Lucky_Egg -17681,4 //Midgard_Lucky_Scroll -17692,4 //Blessing_Scarlet_Egg -//17297,4 //B_Halter_Box_1year -//17318,4 //10_Anniv_Package -//17319,4 //10_Anniv_Collection -//17327,4 //Fashion_Costume_Box1 -//17328,4 //Fashion_Costume_Box2 -//17329,4 //Fashion_Costume_Box3 -//17330,4 //Fashion_Costume_Box4 -//17335,4 //Mysterious_Ingredient_B -22558,4 //Lucky_Bag -23196,4 // Shining_Blue_Lucky_Egg - -// Special Broadcast -7782,16 //Gold_Key77 -7783,16 //Silver_Key77 - -// Not removed after consumption -12622,32 //Boarding_Halter -12887,32 //C_Wing_Of_Fly -22508,32 //Para_Team_Mark_ diff --git a/db/re/item_package.txt b/db/re/item_package.txt index 42b8388a2b..e0d5addc43 100644 --- a/db/re/item_package.txt +++ b/db/re/item_package.txt @@ -4675,3 +4675,694 @@ IG_Santa_Gift,14586,500,5,1,0,0,0 // 5x Spark_Candy IG_Santa_Gift,12350,500,5,1,0,0,0 // 5x Angeling_Potion IG_Santa_Gift,12710,500,5,1,0,0,0 // 5x Guyak_Pudding IG_Santa_Gift,12259,500,2,1,0,0,0 // 2x Miracle_Medicine + +// Enchant_Stone_Box5 +IG_Enchant_Stone_Box5,6908,168 // ASPDStone_Robe +IG_Enchant_Stone_Box5,6642,252 // ATKStone_Middle +IG_Enchant_Stone_Box5,6643,252 // MATKStone_Middle +IG_Enchant_Stone_Box5,6943,252 // ATKStone_Top +IG_Enchant_Stone_Box5,6944,252 // MATKStone_Top +IG_Enchant_Stone_Box5,6636,336 // STRStone_Top +IG_Enchant_Stone_Box5,6637,336 // INTStone_Top +IG_Enchant_Stone_Box5,6638,336 // AGIStone_Top +IG_Enchant_Stone_Box5,6639,336 // DEXStone_Top +IG_Enchant_Stone_Box5,6640,336 // VITStone_Top +IG_Enchant_Stone_Box5,6641,336 // LUKStone_Top +IG_Enchant_Stone_Box5,6743,336 // HPStone_Middle +IG_Enchant_Stone_Box5,6744,336 // SPStone_Middle +IG_Enchant_Stone_Box5,6945,336 // STRStone_Middle +IG_Enchant_Stone_Box5,6946,336 // INTStone_Middle +IG_Enchant_Stone_Box5,6947,336 // AGIStone_Middle +IG_Enchant_Stone_Box5,6948,336 // DEXStone_Middle +IG_Enchant_Stone_Box5,6949,336 // VITStone_Middle +IG_Enchant_Stone_Box5,6950,336 // LUKStone_Middle +IG_Enchant_Stone_Box5,6951,336 // HPStone_Bottom +IG_Enchant_Stone_Box5,6644,420 // HITStone_Bottom +IG_Enchant_Stone_Box5,6645,420 // FLEEStone_Bottom +IG_Enchant_Stone_Box5,6740,420 // HealStone_Top +IG_Enchant_Stone_Box5,6741,420 // HealStone2_Top +IG_Enchant_Stone_Box5,6742,420 // HealStone_Middle +IG_Enchant_Stone_Box5,6745,420 // HealStone_Bottom +IG_Enchant_Stone_Box5,6790,420 // BigStone_Top +IG_Enchant_Stone_Box5,6791,420 // MediumStone_Top +IG_Enchant_Stone_Box5,6792,420 // SmallStone_Top + +// Enchant_Stone_Box6 +IG_Enchant_Stone_Box6,6963,83 // HPdrainStone_Robe +IG_Enchant_Stone_Box6,6964,83 // SPdrainStone_Robe +IG_Enchant_Stone_Box6,6908,165 // ASPDStone_Robe +IG_Enchant_Stone_Box6,6642,248 // ATKStone_Middle +IG_Enchant_Stone_Box6,6643,248 // MATKStone_Middle +IG_Enchant_Stone_Box6,6943,248 // ATKStone_Top +IG_Enchant_Stone_Box6,6944,248 // MATKStone_Top +IG_Enchant_Stone_Box6,6636,331 // STRStone_Top +IG_Enchant_Stone_Box6,6637,331 // INTStone_Top +IG_Enchant_Stone_Box6,6638,331 // AGIStone_Top +IG_Enchant_Stone_Box6,6639,331 // DEXStone_Top +IG_Enchant_Stone_Box6,6640,331 // VITStone_Top +IG_Enchant_Stone_Box6,6641,331 // LUKStone_Top +IG_Enchant_Stone_Box6,6743,331 // HPStone_Middle +IG_Enchant_Stone_Box6,6744,331 // SPStone_Middle +IG_Enchant_Stone_Box6,6945,331 // STRStone_Middle +IG_Enchant_Stone_Box6,6946,331 // INTStone_Middle +IG_Enchant_Stone_Box6,6947,331 // AGIStone_Middle +IG_Enchant_Stone_Box6,6948,331 // DEXStone_Middle +IG_Enchant_Stone_Box6,6949,331 // VITStone_Middle +IG_Enchant_Stone_Box6,6950,331 // LUKStone_Middle +IG_Enchant_Stone_Box6,6951,331 // HPStone_Bottom +IG_Enchant_Stone_Box6,6644,413 // HITStone_Bottom +IG_Enchant_Stone_Box6,6645,413 // FLEEStone_Bottom +IG_Enchant_Stone_Box6,6740,413 // HealStone_Top +IG_Enchant_Stone_Box6,6741,413 // HealStone2_Top +IG_Enchant_Stone_Box6,6742,413 // HealStone_Middle +IG_Enchant_Stone_Box6,6745,413 // HealStone_Bottom +IG_Enchant_Stone_Box6,6790,413 // BigStone_Top +IG_Enchant_Stone_Box6,6791,413 // MediumStone_Top +IG_Enchant_Stone_Box6,6792,413 // SmallStone_Top + +// Enchant_Stone_Box7 +IG_Enchant_Stone_Box7,6964,85 // SPdrainStone_Robe +IG_Enchant_Stone_Box7,6963,169 // HPdrainStone_Robe +IG_Enchant_Stone_Box7,6999,169 // HPdrainStone_Top +IG_Enchant_Stone_Box7,25000,169 // SPdrainStone_Top +IG_Enchant_Stone_Box7,6642,254 // ATKStone_Middle +IG_Enchant_Stone_Box7,6643,254 // MATKStone_Middle +IG_Enchant_Stone_Box7,6943,254 // ATKStone_Top +IG_Enchant_Stone_Box7,6944,254 // MATKStone_Top +IG_Enchant_Stone_Box7,25016,254 // ATKStone_Bottom +IG_Enchant_Stone_Box7,25017,254 // MATKStone_Bottom +IG_Enchant_Stone_Box7,25002,339 // ChangeLUK_Middle +IG_Enchant_Stone_Box7,25003,339 // ChangeSTR_Middle +IG_Enchant_Stone_Box7,25004,339 // ChangeAGI_Middle +IG_Enchant_Stone_Box7,25005,339 // ChangeINT_Middle +IG_Enchant_Stone_Box7,25006,339 // ChangeVIT_Middle +IG_Enchant_Stone_Box7,25007,339 // ChangeDEX_Middle +IG_Enchant_Stone_Box7,25008,339 // ChangeVIT_Bottom +IG_Enchant_Stone_Box7,25009,339 // ChangeAGI_Bottom +IG_Enchant_Stone_Box7,25010,339 // ChangeDEX_Bottom +IG_Enchant_Stone_Box7,25011,339 // ChangeLUK_Bottom +IG_Enchant_Stone_Box7,25012,339 // ChangeSTR_Bottom +IG_Enchant_Stone_Box7,25013,339 // ChangeINT_Bottom +IG_Enchant_Stone_Box7,6740,424 // HealStone_Top +IG_Enchant_Stone_Box7,6741,424 // HealStone2_Top +IG_Enchant_Stone_Box7,6743,424 // HPStone_Middle +IG_Enchant_Stone_Box7,6744,424 // SPStone_Middle +IG_Enchant_Stone_Box7,6745,424 // HealStone_Bottom +IG_Enchant_Stone_Box7,6951,424 // HPStone_Bottom +IG_Enchant_Stone_Box7,25001,424 // DEFStone_Middle +IG_Enchant_Stone_Box7,25014,424 // MDEFStone_Bottom +IG_Enchant_Stone_Box7,25015,424 // EXPStone_Bottom + +// Enchant_Stone_Box8 +IG_Enchant_Stone_Box8,25067,37 // CastingStone_Robe +IG_Enchant_Stone_Box8,6964,74 // SPdrainStone_Robe +IG_Enchant_Stone_Box8,25000,74 // SPdrainStone_Top +IG_Enchant_Stone_Box8,6963,149 // HPdrainStone_Robe +IG_Enchant_Stone_Box8,6999,149 // HPdrainStone_Top +IG_Enchant_Stone_Box8,25062,149 // Greed_Stone +IG_Enchant_Stone_Box8,25068,149 // ASPDStone_Top +IG_Enchant_Stone_Box8,25072,149 // Kyrie_Stone +IG_Enchant_Stone_Box8,6642,223 // ATKStone_Middle +IG_Enchant_Stone_Box8,6643,223 // MATKStone_Middle +IG_Enchant_Stone_Box8,6943,223 // ATKStone_Top +IG_Enchant_Stone_Box8,6944,223 // MATKStone_Top +IG_Enchant_Stone_Box8,25016,223 // ATKStone_Bottom +IG_Enchant_Stone_Box8,25017,223 // MATKStone_Bottom +IG_Enchant_Stone_Box8,25058,223 // TwinkleEffect_Top +IG_Enchant_Stone_Box8,25059,223 // GhostEffect_Middle +IG_Enchant_Stone_Box8,25060,223 // Critical_Stone +IG_Enchant_Stone_Box8,25061,223 // Range_Stone +IG_Enchant_Stone_Box8,25069,223 // ReloadStone_Top +IG_Enchant_Stone_Box8,25070,223 // ReloadStone_Middle +IG_Enchant_Stone_Box8,25071,223 // ReloadStone_Bottom +IG_Enchant_Stone_Box8,25002,297 // ChangeLUK_Middle +IG_Enchant_Stone_Box8,25003,297 // ChangeSTR_Middle +IG_Enchant_Stone_Box8,25004,297 // ChangeAGI_Middle +IG_Enchant_Stone_Box8,25005,297 // ChangeINT_Middle +IG_Enchant_Stone_Box8,25006,297 // ChangeVIT_Middle +IG_Enchant_Stone_Box8,25007,297 // ChangeDEX_Middle +IG_Enchant_Stone_Box8,25008,297 // ChangeVIT_Bottom +IG_Enchant_Stone_Box8,25009,297 // ChangeAGI_Bottom +IG_Enchant_Stone_Box8,25010,297 // ChangeDEX_Bottom +IG_Enchant_Stone_Box8,25011,297 // ChangeLUK_Bottom +IG_Enchant_Stone_Box8,25012,297 // ChangeSTR_Bottom +IG_Enchant_Stone_Box8,25013,297 // ChangeINT_Bottom +IG_Enchant_Stone_Box8,25001,372 // DEFStone_Middle +IG_Enchant_Stone_Box8,25014,372 // MDEFStone_Bottom +IG_Enchant_Stone_Box8,25015,372 // EXPStone_Bottom +IG_Enchant_Stone_Box8,25063,372 // MaxHP2_Stone +IG_Enchant_Stone_Box8,25064,372 // MaxSP2_Stone +IG_Enchant_Stone_Box8,25065,372 // Detoxify_Stone +IG_Enchant_Stone_Box8,6745,372 // HealStone_Bottom + +// Enchant_Stone_Box9 +IG_Enchant_Stone_Box9,6964,79 // SPdrainStone_Robe +IG_Enchant_Stone_Box9,25000,79 // SPdrainStone_Top +IG_Enchant_Stone_Box9,6963,159 // HPdrainStone_Robe +IG_Enchant_Stone_Box9,6999,159 // HPdrainStone_Top +IG_Enchant_Stone_Box9,25062,159 // Greed_Stone +IG_Enchant_Stone_Box9,25068,159 // ASPDStone_Top +IG_Enchant_Stone_Box9,25072,159 // Kyrie_Stone +IG_Enchant_Stone_Box9,25138,159 // ShrinkEffect_Middle +IG_Enchant_Stone_Box9,6642,238 // ATKStone_Middle +IG_Enchant_Stone_Box9,6643,238 // MATKStone_Middle +IG_Enchant_Stone_Box9,6943,238 // ATKStone_Top +IG_Enchant_Stone_Box9,6944,238 // MATKStone_Top +IG_Enchant_Stone_Box9,25016,238 // ATKStone_Bottom +IG_Enchant_Stone_Box9,25017,238 // MATKStone_Bottom +IG_Enchant_Stone_Box9,25060,238 // Critical_Stone +IG_Enchant_Stone_Box9,25061,238 // Range_Stone +IG_Enchant_Stone_Box9,25069,238 // ReloadStone_Top +IG_Enchant_Stone_Box9,25070,238 // ReloadStone_Middle +IG_Enchant_Stone_Box9,25071,238 // ReloadStone_Bottom +IG_Enchant_Stone_Box9,25136,238 // ElectricEffect_Middle +IG_Enchant_Stone_Box9,25137,238 // GreenFloor_Bottom +IG_Enchant_Stone_Box9,25002,317 // ChangeLUK_Middle +IG_Enchant_Stone_Box9,25003,317 // ChangeSTR_Middle +IG_Enchant_Stone_Box9,25004,317 // ChangeAGI_Middle +IG_Enchant_Stone_Box9,25005,317 // ChangeINT_Middle +IG_Enchant_Stone_Box9,25006,317 // ChangeVIT_Middle +IG_Enchant_Stone_Box9,25007,317 // ChangeDEX_Middle +IG_Enchant_Stone_Box9,25008,317 // ChangeVIT_Bottom +IG_Enchant_Stone_Box9,25009,317 // ChangeAGI_Bottom +IG_Enchant_Stone_Box9,25010,317 // ChangeDEX_Bottom +IG_Enchant_Stone_Box9,25011,317 // ChangeLUK_Bottom +IG_Enchant_Stone_Box9,25012,317 // ChangeSTR_Bottom +IG_Enchant_Stone_Box9,25013,317 // ChangeINT_Bottom +IG_Enchant_Stone_Box9,25015,397 // EXPStone_Bottom +IG_Enchant_Stone_Box9,25063,397 // MaxHP2_Stone +IG_Enchant_Stone_Box9,25064,397 // MaxSP2_Stone +IG_Enchant_Stone_Box9,25139,397 // Identify_Stone +IG_Enchant_Stone_Box9,25141,397 // EXPStone_Middle + +// Enchant_Stone_Box10 +IG_Enchant_Stone_Box10,6964,78 // SPdrainStone_Robe +IG_Enchant_Stone_Box10,25000,78 // SPdrainStone_Top +IG_Enchant_Stone_Box10,6999,156 // HPdrainStone_Top +IG_Enchant_Stone_Box10,25062,156 // Greed_Stone +IG_Enchant_Stone_Box10,25068,156 // ASPDStone_Top +IG_Enchant_Stone_Box10,25072,156 // Kyrie_Stone +IG_Enchant_Stone_Box10,25170,156 // MinorCastingStone_Robe +IG_Enchant_Stone_Box10,25175,156 // LexAeternaStone_Middle +IG_Enchant_Stone_Box10,25176,156 // BlueAuraEffect_Middle +IG_Enchant_Stone_Box10,6642,234 // ATKStone_Middle +IG_Enchant_Stone_Box10,6643,234 // MATKStone_Middle +IG_Enchant_Stone_Box10,6943,234 // ATKStone_Top +IG_Enchant_Stone_Box10,6944,234 // MATKStone_Top +IG_Enchant_Stone_Box10,25016,234 // ATKStone_Bottom +IG_Enchant_Stone_Box10,25017,234 // MATKStone_Bottom +IG_Enchant_Stone_Box10,25060,234 // Critical_Stone +IG_Enchant_Stone_Box10,25061,234 // Range_Stone +IG_Enchant_Stone_Box10,25172,234 // CastingStone_Top +IG_Enchant_Stone_Box10,25173,234 // CastingStone_Middle +IG_Enchant_Stone_Box10,25174,234 // CastingStone_Bottom +IG_Enchant_Stone_Box10,25176,234 // BlueAuraEffect_Middle +IG_Enchant_Stone_Box10,25178,234 // PinkGlowEffect_Middle +IG_Enchant_Stone_Box10,25002,312 // ChangeLUK_Middle +IG_Enchant_Stone_Box10,25003,312 // ChangeSTR_Middle +IG_Enchant_Stone_Box10,25004,312 // ChangeAGI_Middle +IG_Enchant_Stone_Box10,25005,312 // ChangeINT_Middle +IG_Enchant_Stone_Box10,25006,312 // ChangeVIT_Middle +IG_Enchant_Stone_Box10,25007,312 // ChangeDEX_Middle +IG_Enchant_Stone_Box10,25008,312 // ChangeVIT_Bottom +IG_Enchant_Stone_Box10,25009,312 // ChangeAGI_Bottom +IG_Enchant_Stone_Box10,25010,312 // ChangeDEX_Bottom +IG_Enchant_Stone_Box10,25011,312 // ChangeLUK_Bottom +IG_Enchant_Stone_Box10,25012,312 // ChangeSTR_Bottom +IG_Enchant_Stone_Box10,25013,312 // ChangeINT_Bottom +IG_Enchant_Stone_Box10,25015,391 // EXPStone_Bottom +IG_Enchant_Stone_Box10,25063,391 // MaxHP2_Stone +IG_Enchant_Stone_Box10,25064,391 // MaxSP2_Stone +IG_Enchant_Stone_Box10,25141,391 // EXPStone_Middle +IG_Enchant_Stone_Box10,25171,391 // EXPStone_Top + +// Enchant_Stone_Box11 +IG_Enchant_Stone_Box11,25067,2 // CastingStone_Robe +IG_Enchant_Stone_Box11,6964,8 // SPdrainStone_Robe +IG_Enchant_Stone_Box11,25000,8 // SPdrainStone_Top +IG_Enchant_Stone_Box11,6908,16 // ASPDStone_Robe +IG_Enchant_Stone_Box11,6963,16 // HPdrainStone_Robe +IG_Enchant_Stone_Box11,6999,16 // HPdrainStone_Top +IG_Enchant_Stone_Box11,25068,16 // ASPDStone_Top +IG_Enchant_Stone_Box11,25170,16 // MinorCastingStone_Robe +IG_Enchant_Stone_Box11,25224,16 // WhiteBodyEffect_Middle +IG_Enchant_Stone_Box11,6642,24 // ATKStone_Middle +IG_Enchant_Stone_Box11,6643,24 // MATKStone_Middle +IG_Enchant_Stone_Box11,6943,24 // ATKStone_Top +IG_Enchant_Stone_Box11,6944,24 // MATKStone_Top +IG_Enchant_Stone_Box11,25016,24 // ATKStone_Bottom +IG_Enchant_Stone_Box11,25017,24 // MATKStone_Bottom +IG_Enchant_Stone_Box11,25060,24 // Critical_Stone +IG_Enchant_Stone_Box11,25061,24 // Range_Stone +IG_Enchant_Stone_Box11,25225,24 // ExplodingEffect_Middle +IG_Enchant_Stone_Box11,25226,24 // WaterFieldEffect_Bottom +IG_Enchant_Stone_Box11,25227,24 // Heal_Stone +IG_Enchant_Stone_Box11,25228,24 // Teleport_Stone +IG_Enchant_Stone_Box11,25229,24 // Steal_Stone +IG_Enchant_Stone_Box11,25002,32 // ChangeLUK_Middle +IG_Enchant_Stone_Box11,25003,32 // ChangeSTR_Middle +IG_Enchant_Stone_Box11,25004,32 // ChangeAGI_Middle +IG_Enchant_Stone_Box11,25005,32 // ChangeINT_Middle +IG_Enchant_Stone_Box11,25006,32 // ChangeVIT_Middle +IG_Enchant_Stone_Box11,25007,32 // ChangeDEX_Middle +IG_Enchant_Stone_Box11,25008,32 // ChangeVIT_Bottom +IG_Enchant_Stone_Box11,25009,32 // ChangeAGI_Bottom +IG_Enchant_Stone_Box11,25010,32 // ChangeDEX_Bottom +IG_Enchant_Stone_Box11,25011,32 // ChangeLUK_Bottom +IG_Enchant_Stone_Box11,25012,32 // ChangeSTR_Bottom +IG_Enchant_Stone_Box11,25013,32 // ChangeINT_Bottom +IG_Enchant_Stone_Box11,25015,38 // EXPStone_Bottom +IG_Enchant_Stone_Box11,25063,38 // MaxHP2_Stone +IG_Enchant_Stone_Box11,25064,38 // MaxSP2_Stone +IG_Enchant_Stone_Box11,25141,38 // EXPStone_Middle +IG_Enchant_Stone_Box11,25171,38 // EXPStone_Top + +// Enchant_Stone_Box12 +IG_Enchant_Stone_Box12,25067,2 // CastingStone_Robe +IG_Enchant_Stone_Box12,25302,2 // DoubleAttack_Stone +IG_Enchant_Stone_Box12,25303,2 // Critical_Stone_Robe +IG_Enchant_Stone_Box12,6964,8 // SPdrainStone_Robe +IG_Enchant_Stone_Box12,25000,8 // SPdrainStone_Top +IG_Enchant_Stone_Box12,25205,8 // ShrinkEffect_Bottom +IG_Enchant_Stone_Box12,25306,8 // CastStone_Robe +IG_Enchant_Stone_Box12,6908,16 // ASPDStone_Robe +IG_Enchant_Stone_Box12,6963,16 // HPdrainStone_Robe +IG_Enchant_Stone_Box12,6999,16 // HPdrainStone_Top +IG_Enchant_Stone_Box12,25068,16 // ASPDStone_Top +IG_Enchant_Stone_Box12,25170,16 // MinorCastingStone_Robe +IG_Enchant_Stone_Box12,6642,24 // ATKStone_Middle +IG_Enchant_Stone_Box12,6643,24 // MATKStone_Middle +IG_Enchant_Stone_Box12,6943,24 // ATKStone_Top +IG_Enchant_Stone_Box12,6944,24 // MATKStone_Top +IG_Enchant_Stone_Box12,25015,24 // EXPStone_Bottom +IG_Enchant_Stone_Box12,25016,24 // ATKStone_Bottom +IG_Enchant_Stone_Box12,25017,24 // MATKStone_Bottom +IG_Enchant_Stone_Box12,25061,24 // Range_Stone +IG_Enchant_Stone_Box12,25141,24 // EXPStone_Middle +IG_Enchant_Stone_Box12,25171,24 // EXPStone_Top +IG_Enchant_Stone_Box12,25172,24 // CastingStone_Top +IG_Enchant_Stone_Box12,25173,24 // CastingStone_Middle +IG_Enchant_Stone_Box12,25174,24 // CastingStone_Bottom +IG_Enchant_Stone_Box12,25002,38 // ChangeLUK_Middle +IG_Enchant_Stone_Box12,25003,38 // ChangeSTR_Middle +IG_Enchant_Stone_Box12,25004,38 // ChangeAGI_Middle +IG_Enchant_Stone_Box12,25005,38 // ChangeINT_Middle +IG_Enchant_Stone_Box12,25006,38 // ChangeVIT_Middle +IG_Enchant_Stone_Box12,25007,38 // ChangeDEX_Middle +IG_Enchant_Stone_Box12,25008,38 // ChangeVIT_Bottom +IG_Enchant_Stone_Box12,25009,38 // ChangeAGI_Bottom +IG_Enchant_Stone_Box12,25010,38 // ChangeDEX_Bottom +IG_Enchant_Stone_Box12,25011,38 // ChangeLUK_Bottom +IG_Enchant_Stone_Box12,25012,38 // ChangeSTR_Bottom +IG_Enchant_Stone_Box12,25013,38 // ChangeINT_Bottom +IG_Enchant_Stone_Box12,25060,38 // Critical_Stone +IG_Enchant_Stone_Box12,25304,38 // Critical_Stone_Top +IG_Enchant_Stone_Box12,25305,38 // Critical_Stone_Bottom + +// Enchant_Stone_Box13 +IG_Enchant_Stone_Box13,25067,2 // CastingStone_Robe +IG_Enchant_Stone_Box13,25302,2 // DoubleAttack_Stone +IG_Enchant_Stone_Box13,25303,2 // Critical_Stone_Robe +IG_Enchant_Stone_Box13,6964,8 // SPdrainStone_Robe +IG_Enchant_Stone_Box13,25000,8 // SPdrainStone_Top +IG_Enchant_Stone_Box13,25205,8 // ShrinkEffect_Bottom +IG_Enchant_Stone_Box13,25306,8 // CastStone_Robe +IG_Enchant_Stone_Box13,6908,16 // ASPDStone_Robe +IG_Enchant_Stone_Box13,6963,16 // HPdrainStone_Robe +IG_Enchant_Stone_Box13,6999,16 // HPdrainStone_Top +IG_Enchant_Stone_Box13,25068,16 // ASPDStone_Top +IG_Enchant_Stone_Box13,25170,16 // MinorCastingStone_Robe +IG_Enchant_Stone_Box13,25412,16 // SuraStone_Robe +IG_Enchant_Stone_Box13,25416,16 // RangerStone_Robe +IG_Enchant_Stone_Box13,25420,16 // SorcererStone_Robe +IG_Enchant_Stone_Box13,25015,24 // EXPStone_Bottom +IG_Enchant_Stone_Box13,25061,24 // Range_Stone +IG_Enchant_Stone_Box13,25141,24 // EXPStone_Middle +IG_Enchant_Stone_Box13,25171,24 // EXPStone_Top +IG_Enchant_Stone_Box13,25172,24 // CastingStone_Top +IG_Enchant_Stone_Box13,25173,24 // CastingStone_Middle +IG_Enchant_Stone_Box13,25174,24 // CastingStone_Bottom +IG_Enchant_Stone_Box13,6642,37 // ATKStone_Middle +IG_Enchant_Stone_Box13,6643,37 // MATKStone_Middle +IG_Enchant_Stone_Box13,6943,37 // ATKStone_Top +IG_Enchant_Stone_Box13,6944,37 // MATKStone_Top +IG_Enchant_Stone_Box13,25016,37 // ATKStone_Bottom +IG_Enchant_Stone_Box13,25017,37 // MATKStone_Bottom +IG_Enchant_Stone_Box13,25060,37 // Critical_Stone +IG_Enchant_Stone_Box13,25304,37 // Critical_Stone_Top +IG_Enchant_Stone_Box13,25305,37 // Critical_Stone_Bottom +IG_Enchant_Stone_Box13,25409,37 // SuraStone_Top +IG_Enchant_Stone_Box13,25410,37 // SuraStone_Middle +IG_Enchant_Stone_Box13,25411,37 // SuraStone_Lower +IG_Enchant_Stone_Box13,25413,37 // RangerStone_Top +IG_Enchant_Stone_Box13,25414,37 // RangerStone_Middle +IG_Enchant_Stone_Box13,25415,37 // RangerStone_Lower +IG_Enchant_Stone_Box13,25417,37 // SorcererStone_Top +IG_Enchant_Stone_Box13,25418,37 // SorcererStone_Middle +IG_Enchant_Stone_Box13,25419,37 // SorcererStone_Lower + +// Enchant_Stone_Box14 +IG_Enchant_Stone_Box14,25067,2 // CastingStone_Robe +IG_Enchant_Stone_Box14,25302,2 // DoubleAttack_Stone +IG_Enchant_Stone_Box14,25303,2 // Critical_Stone_Robe +IG_Enchant_Stone_Box14,6964,8 // SPdrainStone_Robe +IG_Enchant_Stone_Box14,25000,8 // SPdrainStone_Top +IG_Enchant_Stone_Box14,25205,8 // ShrinkEffect_Bottom +IG_Enchant_Stone_Box14,25306,8 // CastStone_Robe +IG_Enchant_Stone_Box14,6908,16 // ASPDStone_Robe +IG_Enchant_Stone_Box14,6963,16 // HPdrainStone_Robe +IG_Enchant_Stone_Box14,6999,16 // HPdrainStone_Top +IG_Enchant_Stone_Box14,25068,16 // ASPDStone_Top +IG_Enchant_Stone_Box14,25170,16 // MinorCastingStone_Robe +IG_Enchant_Stone_Box14,25448,16 // RuneknightStone_Robe +IG_Enchant_Stone_Box14,25449,16 // GeneticStone_Robe +IG_Enchant_Stone_Box14,25456,16 // WarlockStone_Robe +IG_Enchant_Stone_Box14,25015,24 // EXPStone_Bottom +IG_Enchant_Stone_Box14,25061,24 // Range_Stone +IG_Enchant_Stone_Box14,25141,24 // EXPStone_Middle +IG_Enchant_Stone_Box14,25171,24 // EXPStone_Top +IG_Enchant_Stone_Box14,25172,24 // CastingStone_Top +IG_Enchant_Stone_Box14,25173,24 // CastingStone_Middle +IG_Enchant_Stone_Box14,25174,24 // CastingStone_Bottom +IG_Enchant_Stone_Box14,6642,37 // ATKStone_Middle +IG_Enchant_Stone_Box14,6643,37 // MATKStone_Middle +IG_Enchant_Stone_Box14,6943,37 // ATKStone_Top +IG_Enchant_Stone_Box14,6944,37 // MATKStone_Top +IG_Enchant_Stone_Box14,25016,37 // ATKStone_Bottom +IG_Enchant_Stone_Box14,25017,37 // MATKStone_Bottom +IG_Enchant_Stone_Box14,25060,37 // Critical_Stone +IG_Enchant_Stone_Box14,25304,37 // Critical_Stone_Top +IG_Enchant_Stone_Box14,25305,37 // Critical_Stone_Bottom +IG_Enchant_Stone_Box14,25445,37 // RuneknightStone_Top +IG_Enchant_Stone_Box14,25446,37 // RuneknightStone_Middle +IG_Enchant_Stone_Box14,25447,37 // RuneknightStone_Lower +IG_Enchant_Stone_Box14,25450,37 // GeneticStone_Top +IG_Enchant_Stone_Box14,25451,37 // GeneticStone_Middle +IG_Enchant_Stone_Box14,25452,37 // GeneticStone_Lower +IG_Enchant_Stone_Box14,25453,37 // WarlockStone_Top +IG_Enchant_Stone_Box14,25454,37 // WarlockStone_Middle +IG_Enchant_Stone_Box14,25455,37 // WarlockStone_Lower + +// Enchant_Stone_Box15 +IG_Enchant_Stone_Box15,25067,2 // CastingStone_Robe +IG_Enchant_Stone_Box15,25302,2 // DoubleAttack_Stone +IG_Enchant_Stone_Box15,25303,2 // Critical_Stone_Robe +IG_Enchant_Stone_Box15,6964,8 // SPdrainStone_Robe +IG_Enchant_Stone_Box15,25000,8 // SPdrainStone_Top +IG_Enchant_Stone_Box15,25205,8 // ShrinkEffect_Bottom +IG_Enchant_Stone_Box15,25306,8 // CastStone_Robe +IG_Enchant_Stone_Box15,6908,16 // ASPDStone_Robe +IG_Enchant_Stone_Box15,6963,16 // HPdrainStone_Robe +IG_Enchant_Stone_Box15,6999,16 // HPdrainStone_Top +IG_Enchant_Stone_Box15,25068,16 // ASPDStone_Top +IG_Enchant_Stone_Box15,25170,16 // MinorCastingStone_Robe +IG_Enchant_Stone_Box15,25493,16 // ShadowchaserStone_Robe +IG_Enchant_Stone_Box15,25497,16 // MechanicStone_Robe +IG_Enchant_Stone_Box15,25501,16 // WanderMinstrelStone_Robe +IG_Enchant_Stone_Box15,25015,24 // EXPStone_Bottom +IG_Enchant_Stone_Box15,25061,24 // Range_Stone +IG_Enchant_Stone_Box15,25141,24 // EXPStone_Middle +IG_Enchant_Stone_Box15,25171,24 // EXPStone_Top +IG_Enchant_Stone_Box15,25172,24 // CastingStone_Top +IG_Enchant_Stone_Box15,25173,24 // CastingStone_Middle +IG_Enchant_Stone_Box15,25174,24 // CastingStone_Bottom +IG_Enchant_Stone_Box15,6642,37 // ATKStone_Middle +IG_Enchant_Stone_Box15,6643,37 // MATKStone_Middle +IG_Enchant_Stone_Box15,6943,37 // ATKStone_Top +IG_Enchant_Stone_Box15,6944,37 // MATKStone_Top +IG_Enchant_Stone_Box15,25016,37 // ATKStone_Bottom +IG_Enchant_Stone_Box15,25017,37 // MATKStone_Bottom +IG_Enchant_Stone_Box15,25060,37 // Critical_Stone +IG_Enchant_Stone_Box15,25304,37 // Critical_Stone_Top +IG_Enchant_Stone_Box15,25305,37 // Critical_Stone_Bottom +IG_Enchant_Stone_Box15,25490,37 // ShadowchaserStone_Top +IG_Enchant_Stone_Box15,25491,37 // ShadowchaserStone_Middle +IG_Enchant_Stone_Box15,25492,37 // ShadowchaserStone_Lower +IG_Enchant_Stone_Box15,25494,37 // MechanicStone_Top +IG_Enchant_Stone_Box15,25495,37 // MechanicStone_Middle +IG_Enchant_Stone_Box15,25496,37 // MechanicStone_Lower +IG_Enchant_Stone_Box15,25498,37 // WanderMinstrelStone_Top +IG_Enchant_Stone_Box15,25499,37 // WanderMinstrelStone_Middle +IG_Enchant_Stone_Box15,25500,37 // WanderMinstrelStone_Lower + +// Enchant_Stone_Box16 +IG_Enchant_Stone_Box16,25067,2 // CastingStone_Robe +IG_Enchant_Stone_Box16,25302,2 // DoubleAttack_Stone +IG_Enchant_Stone_Box16,25303,2 // Critical_Stone_Robe +IG_Enchant_Stone_Box16,6964,8 // SPdrainStone_Robe +IG_Enchant_Stone_Box16,25000,8 // SPdrainStone_Top +IG_Enchant_Stone_Box16,25205,8 // ShrinkEffect_Bottom +IG_Enchant_Stone_Box16,25306,8 // CastStone_Robe +IG_Enchant_Stone_Box16,6908,16 // ASPDStone_Robe +IG_Enchant_Stone_Box16,6963,16 // HPdrainStone_Robe +IG_Enchant_Stone_Box16,6999,16 // HPdrainStone_Top +IG_Enchant_Stone_Box16,25068,16 // ASPDStone_Top +IG_Enchant_Stone_Box16,25170,16 // MinorCastingStone_Robe +IG_Enchant_Stone_Box16,25709,16 // ArchbishopStone_Robe +IG_Enchant_Stone_Box16,25713,16 // RoyalguardStone_Robe +IG_Enchant_Stone_Box16,25717,16 // GuillcrossStone_Robe +IG_Enchant_Stone_Box16,25015,24 // EXPStone_Bottom +IG_Enchant_Stone_Box16,310330,24 // +IG_Enchant_Stone_Box16,25141,24 // EXPStone_Middle +IG_Enchant_Stone_Box16,25171,24 // EXPStone_Top +IG_Enchant_Stone_Box16,25172,24 // CastingStone_Top +IG_Enchant_Stone_Box16,25173,24 // CastingStone_Middle +IG_Enchant_Stone_Box16,25174,24 // CastingStone_Bottom +IG_Enchant_Stone_Box16,6642,37 // ATKStone_Middle +IG_Enchant_Stone_Box16,6643,37 // MATKStone_Middle +IG_Enchant_Stone_Box16,6943,37 // ATKStone_Top +IG_Enchant_Stone_Box16,6944,37 // MATKStone_Top +IG_Enchant_Stone_Box16,25016,37 // ATKStone_Bottom +IG_Enchant_Stone_Box16,25017,37 // MATKStone_Bottom +IG_Enchant_Stone_Box16,25060,37 // Critical_Stone +IG_Enchant_Stone_Box16,25304,37 // Critical_Stone_Top +IG_Enchant_Stone_Box16,25305,37 // Critical_Stone_Bottom +IG_Enchant_Stone_Box16,25706,37 // HighpriestStone_Top +IG_Enchant_Stone_Box16,25707,37 // HighpriestStone_Middle +IG_Enchant_Stone_Box16,25708,37 // HighpriestStone_Bottom +IG_Enchant_Stone_Box16,25710,37 // PaladinStone_Top +IG_Enchant_Stone_Box16,25711,37 // PaladinStone_Middle +IG_Enchant_Stone_Box16,25712,37 // PaladinStone_Bottom +IG_Enchant_Stone_Box16,25714,37 // AssacrossStone_Top +IG_Enchant_Stone_Box16,25715,37 // AssacrossStone_Middle +IG_Enchant_Stone_Box16,25716,37 // AssacrossStone_Bottom + +// Enchant_Stone_Box17 +IG_Enchant_Stone_Box17,25067,2 // CastingStone_Robe +IG_Enchant_Stone_Box17,25302,2 // DoubleAttack_Stone +IG_Enchant_Stone_Box17,25303,2 // Critical_Stone_Robe +IG_Enchant_Stone_Box17,6964,8 // SPdrainStone_Robe +IG_Enchant_Stone_Box17,25000,8 // SPdrainStone_Top +IG_Enchant_Stone_Box17,25205,8 // ShrinkEffect_Bottom +IG_Enchant_Stone_Box17,25306,8 // CastStone_Robe +IG_Enchant_Stone_Box17,6908,16 // ASPDStone_Robe +IG_Enchant_Stone_Box17,6963,16 // HPdrainStone_Robe +IG_Enchant_Stone_Box17,6999,16 // HPdrainStone_Top +IG_Enchant_Stone_Box17,25068,16 // ASPDStone_Top +IG_Enchant_Stone_Box17,25170,16 // MinorCastingStone_Robe +IG_Enchant_Stone_Box17,25797,16 // SuraStone_Robe2 +IG_Enchant_Stone_Box17,25801,16 // SorcererStone_Robe2 +IG_Enchant_Stone_Box17,25805,16 // ShadowchaserStone_Robe2 +IG_Enchant_Stone_Box17,25015,24 // EXPStone_Bottom +IG_Enchant_Stone_Box17,310330,24 // +IG_Enchant_Stone_Box17,25141,24 // EXPStone_Middle +IG_Enchant_Stone_Box17,25171,24 // EXPStone_Top +IG_Enchant_Stone_Box17,25172,24 // CastingStone_Top +IG_Enchant_Stone_Box17,25173,24 // CastingStone_Middle +IG_Enchant_Stone_Box17,25174,24 // CastingStone_Bottom +IG_Enchant_Stone_Box17,6642,37 // ATKStone_Middle +IG_Enchant_Stone_Box17,6643,37 // MATKStone_Middle +IG_Enchant_Stone_Box17,6943,37 // ATKStone_Top +IG_Enchant_Stone_Box17,6944,37 // MATKStone_Top +IG_Enchant_Stone_Box17,25016,37 // ATKStone_Bottom +IG_Enchant_Stone_Box17,25017,37 // MATKStone_Bottom +IG_Enchant_Stone_Box17,25060,37 // Critical_Stone +IG_Enchant_Stone_Box17,25304,37 // Critical_Stone_Top +IG_Enchant_Stone_Box17,25305,37 // Critical_Stone_Bottom +IG_Enchant_Stone_Box17,25798,37 // SuraStone_Bottom2 +IG_Enchant_Stone_Box17,25799,37 // SuraStone_Middle2 +IG_Enchant_Stone_Box17,25800,37 // SuraStone_Top2 +IG_Enchant_Stone_Box17,25802,37 // SorcererStone_Bottom2 +IG_Enchant_Stone_Box17,25803,37 // SorcererStone_Middle2 +IG_Enchant_Stone_Box17,25804,37 // SorcererStone_Top2 +IG_Enchant_Stone_Box17,25806,37 // ShadowchasStone_Bottom2 +IG_Enchant_Stone_Box17,25807,37 // ShadowchasStone_Middle2 +IG_Enchant_Stone_Box17,25808,37 // ShadowchaserStone_Top2 + +// Enchant_Stone_Box18 +IG_Enchant_Stone_Box18,25067,2 // CastingStone_Robe +IG_Enchant_Stone_Box18,25302,2 // DoubleAttack_Stone +IG_Enchant_Stone_Box18,25303,2 // Critical_Stone_Robe +IG_Enchant_Stone_Box18,6964,8 // SPdrainStone_Robe +IG_Enchant_Stone_Box18,25000,8 // SPdrainStone_Top +IG_Enchant_Stone_Box18,25205,8 // ShrinkEffect_Bottom +IG_Enchant_Stone_Box18,25306,8 // CastStone_Robe +IG_Enchant_Stone_Box18,25842,16 // SoulReaperStone_Robe +IG_Enchant_Stone_Box18,25849,16 // StarEmperorStone_Garment +IG_Enchant_Stone_Box18,25853,16 // KagerouStone_Robe +IG_Enchant_Stone_Box18,25854,16 // OboroStone_Robe +IG_Enchant_Stone_Box18,25858,16 // GunslingerStone_Robe +IG_Enchant_Stone_Box18,25862,16 // DoramStone_Robe +IG_Enchant_Stone_Box18,25136,17 // ElectricEffect_Middle +IG_Enchant_Stone_Box18,25226,17 // WaterFieldEffect_Bottom +IG_Enchant_Stone_Box18,25015,20 // EXPStone_Bottom +IG_Enchant_Stone_Box18,310330,20 // +IG_Enchant_Stone_Box18,25069,20 // ReloadStone_Top +IG_Enchant_Stone_Box18,25070,20 // ReloadStone_Middle +IG_Enchant_Stone_Box18,25071,20 // ReloadStone_Bottom +IG_Enchant_Stone_Box18,25137,20 // GreenFloor_Bottom +IG_Enchant_Stone_Box18,25141,20 // EXPStone_Middle +IG_Enchant_Stone_Box18,25171,20 // EXPStone_Top +IG_Enchant_Stone_Box18,25172,20 // CastingStone_Top +IG_Enchant_Stone_Box18,25173,20 // CastingStone_Middle +IG_Enchant_Stone_Box18,25174,20 // CastingStone_Bottom +IG_Enchant_Stone_Box18,25176,20 // BlueAuraEffect_Middle +IG_Enchant_Stone_Box18,25178,20 // PinkGlowEffect_Middle +IG_Enchant_Stone_Box18,25225,20 // ExplodingEffect_Middle +IG_Enchant_Stone_Box18,25843,26 // SoulLinkerStone_Top +IG_Enchant_Stone_Box18,25844,26 // SoulLinkerStone_Middle +IG_Enchant_Stone_Box18,25845,26 // SoulLinkerStone_Bottom +IG_Enchant_Stone_Box18,25846,26 // StarGladiatorStone_Top +IG_Enchant_Stone_Box18,25847,26 // StarGladiatorStone_Middle +IG_Enchant_Stone_Box18,25848,26 // StarGladiatorStone_Bottom +IG_Enchant_Stone_Box18,25850,26 // NinjaStone_Top +IG_Enchant_Stone_Box18,25851,26 // NinjaStone_Middle +IG_Enchant_Stone_Box18,25852,26 // NinjaStone_Bottom +IG_Enchant_Stone_Box18,25855,26 // GunslingerStone_Top +IG_Enchant_Stone_Box18,25856,26 // GunslingerStone_Middle +IG_Enchant_Stone_Box18,25857,26 // GunslingerStone_Bottom +IG_Enchant_Stone_Box18,25859,26 // DoramStone_Top +IG_Enchant_Stone_Box18,25860,26 // DoramStone_Middle +IG_Enchant_Stone_Box18,25861,26 // DoramStone_Bottom +IG_Enchant_Stone_Box18,6642,27 // ATKStone_Middle +IG_Enchant_Stone_Box18,6643,27 // MATKStone_Middle +IG_Enchant_Stone_Box18,6943,27 // ATKStone_Top +IG_Enchant_Stone_Box18,6944,27 // MATKStone_Top +IG_Enchant_Stone_Box18,25016,27 // ATKStone_Bottom +IG_Enchant_Stone_Box18,25017,27 // MATKStone_Bottom + +// Enchant_Stone_Box19 +IG_Enchant_Stone_Box19,25067,2 // CastingStone_Robe +IG_Enchant_Stone_Box19,25302,2 // DoubleAttack_Stone +IG_Enchant_Stone_Box19,25303,2 // Critical_Stone_Robe +IG_Enchant_Stone_Box19,6964,8 // SPdrainStone_Robe +IG_Enchant_Stone_Box19,25000,8 // SPdrainStone_Top +IG_Enchant_Stone_Box19,25205,8 // ShrinkEffect_Bottom +IG_Enchant_Stone_Box19,25306,8 // CastStone_Robe +IG_Enchant_Stone_Box19,6908,16 // ASPDStone_Robe +IG_Enchant_Stone_Box19,6963,16 // HPdrainStone_Robe +IG_Enchant_Stone_Box19,6999,16 // HPdrainStone_Top +IG_Enchant_Stone_Box19,25068,16 // ASPDStone_Top +IG_Enchant_Stone_Box19,25170,16 // MinorCastingStone_Robe +IG_Enchant_Stone_Box19,1000011,16 // RangerStone_II_Garment +IG_Enchant_Stone_Box19,1000015,16 // MechanicStone_II_Garment +IG_Enchant_Stone_Box19,1000019,16 // ArchbishopStone_II_Garment +IG_Enchant_Stone_Box19,25015,24 // EXPStone_Bottom +IG_Enchant_Stone_Box19,310330,24 // +IG_Enchant_Stone_Box19,25141,24 // EXPStone_Middle +IG_Enchant_Stone_Box19,25171,24 // EXPStone_Top +IG_Enchant_Stone_Box19,25172,24 // CastingStone_Top +IG_Enchant_Stone_Box19,25173,24 // CastingStone_Middle +IG_Enchant_Stone_Box19,25174,24 // CastingStone_Bottom +IG_Enchant_Stone_Box19,6642,37 // ATKStone_Middle +IG_Enchant_Stone_Box19,6643,37 // MATKStone_Middle +IG_Enchant_Stone_Box19,6943,37 // ATKStone_Top +IG_Enchant_Stone_Box19,6944,37 // MATKStone_Top +IG_Enchant_Stone_Box19,25016,37 // ATKStone_Bottom +IG_Enchant_Stone_Box19,25017,37 // MATKStone_Bottom +IG_Enchant_Stone_Box19,25060,37 // Critical_Stone +IG_Enchant_Stone_Box19,25304,37 // Critical_Stone_Top +IG_Enchant_Stone_Box19,25305,37 // Critical_Stone_Bottom +IG_Enchant_Stone_Box19,1000008,37 // RangerStone_II_Top +IG_Enchant_Stone_Box19,1000009,37 // RangerStone_II_Middle +IG_Enchant_Stone_Box19,1000010,37 // RangerStone_II_Bottom +IG_Enchant_Stone_Box19,1000012,37 // MechanicStone_II_Top +IG_Enchant_Stone_Box19,1000013,37 // MechanicStone_II_Middle +IG_Enchant_Stone_Box19,1000014,37 // MechanicStone_II_Bottom +IG_Enchant_Stone_Box19,1000016,37 // HighpriestStone_II_Top +IG_Enchant_Stone_Box19,1000017,37 // HighpriestStone_II_Middle +IG_Enchant_Stone_Box19,1000018,37 // HighpriestStone_II_Bottom + +// Enchant_Stone_Box20 +IG_Enchant_Stone_Box20,25067,2 // CastingStone_Robe +IG_Enchant_Stone_Box20,25302,2 // DoubleAttack_Stone +IG_Enchant_Stone_Box20,25303,2 // Critical_Stone_Robe +IG_Enchant_Stone_Box20,6964,8 // SPdrainStone_Robe +IG_Enchant_Stone_Box20,25000,8 // SPdrainStone_Top +IG_Enchant_Stone_Box20,25062,8 // Greed_Stone +IG_Enchant_Stone_Box20,25306,8 // CastStone_Robe +IG_Enchant_Stone_Box20,6908,16 // ASPDStone_Robe +IG_Enchant_Stone_Box20,6963,16 // HPdrainStone_Robe +IG_Enchant_Stone_Box20,6999,16 // HPdrainStone_Top +IG_Enchant_Stone_Box20,25068,16 // ASPDStone_Top +IG_Enchant_Stone_Box20,25226,16 // WaterFieldEffect_Bottom +IG_Enchant_Stone_Box20,1000213,16 // WarlockStone_Robe2 +IG_Enchant_Stone_Box20,1000217,16 // RoyalGuardStone_Robe2 +IG_Enchant_Stone_Box20,1000221,16 // GuillotineCrossStone_Robe2 +IG_Enchant_Stone_Box20,25015,24 // EXPStone_Bottom +IG_Enchant_Stone_Box20,310330,24 // +IG_Enchant_Stone_Box20,25141,24 // EXPStone_Middle +IG_Enchant_Stone_Box20,25171,24 // EXPStone_Top +IG_Enchant_Stone_Box20,25172,24 // CastingStone_Top +IG_Enchant_Stone_Box20,25173,24 // CastingStone_Middle +IG_Enchant_Stone_Box20,25174,24 // CastingStone_Bottom +IG_Enchant_Stone_Box20,6642,37 // ATKStone_Middle +IG_Enchant_Stone_Box20,6643,37 // MATKStone_Middle +IG_Enchant_Stone_Box20,6943,37 // ATKStone_Top +IG_Enchant_Stone_Box20,6944,37 // MATKStone_Top +IG_Enchant_Stone_Box20,25016,37 // ATKStone_Bottom +IG_Enchant_Stone_Box20,25017,37 // MATKStone_Bottom +IG_Enchant_Stone_Box20,25060,37 // Critical_Stone +IG_Enchant_Stone_Box20,25304,37 // Critical_Stone_Top +IG_Enchant_Stone_Box20,25305,37 // Critical_Stone_Bottom +IG_Enchant_Stone_Box20,1000214,37 // WarlockStone_Top2 +IG_Enchant_Stone_Box20,1000215,37 // WarlockStone_Middle2 +IG_Enchant_Stone_Box20,1000216,37 // WarlockStone_Bottom2 +IG_Enchant_Stone_Box20,1000218,37 // RoyalGuardStone_Top2 +IG_Enchant_Stone_Box20,1000219,37 // RoyalGuardStone_Middle2 +IG_Enchant_Stone_Box20,1000220,37 // RoyalGuardStone_Bottom2 +IG_Enchant_Stone_Box20,1000222,37 // GuillotineCrossStone_Top2 +IG_Enchant_Stone_Box20,1000223,37 // GuillotineCrossStone_Middle2 +IG_Enchant_Stone_Box20,1000224,37 // GuillotineCrossStone_Bottom2 + +// Enchant_Stone_Box21 +IG_Enchant_Stone_Box21,25302,2 // DoubleAttack_Stone +IG_Enchant_Stone_Box21,25303,2 // Critical_Stone_Robe +IG_Enchant_Stone_Box21,25067,2 // CastingStone_Robe +IG_Enchant_Stone_Box21,6964,8 // SPdrainStone_Robe +IG_Enchant_Stone_Box21,25000,8 // SPdrainStone_Top +IG_Enchant_Stone_Box21,25306,8 // CastStone_Robe +IG_Enchant_Stone_Box21,25062,8 // Greed_Stone +IG_Enchant_Stone_Box21,6963,16 // HPdrainStone_Robe +IG_Enchant_Stone_Box21,6999,16 // HPdrainStone_Top +IG_Enchant_Stone_Box21,25068,16 // ASPDStone_Top +IG_Enchant_Stone_Box21,6908,16 // ASPDStone_Robe +IG_Enchant_Stone_Box21,25226,16 // WaterFieldEffect_Bottom +IG_Enchant_Stone_Box21,1000296,16 // RuneknightStone_Robe2 +IG_Enchant_Stone_Box21,1000300,16 // GeneticStone_Robe2 +IG_Enchant_Stone_Box21,1000304,16 // WanderMinsStone_Robe2 +IG_Enchant_Stone_Box21,310330,24 // +IG_Enchant_Stone_Box21,25171,24 // EXPStone_Top +IG_Enchant_Stone_Box21,25141,24 // EXPStone_Middle +IG_Enchant_Stone_Box21,25015,24 // EXPStone_Bottom +IG_Enchant_Stone_Box21,25172,24 // CastingStone_Top +IG_Enchant_Stone_Box21,25173,24 // CastingStone_Middle +IG_Enchant_Stone_Box21,25174,24 // CastingStone_Bottom +IG_Enchant_Stone_Box21,1000297,37 // RuneknightStone_Top2 +IG_Enchant_Stone_Box21,1000298,37 // RuneknightStone_Middle2 +IG_Enchant_Stone_Box21,1000299,37 // RuneknightStone_Bottom2 +IG_Enchant_Stone_Box21,1000301,37 // GeneticStone_Top2 +IG_Enchant_Stone_Box21,1000302,37 // GeneticStone_Middle2 +IG_Enchant_Stone_Box21,1000303,37 // GeneticStone_Bottom2 +IG_Enchant_Stone_Box21,1000305,37 // WanderMinsStone_Top2 +IG_Enchant_Stone_Box21,1000306,37 // WanderMinsStone_Middle2 +IG_Enchant_Stone_Box21,1000307,37 // WanderMinsStone_Bottom2 +IG_Enchant_Stone_Box21,6943,37 // ATKStone_Top +IG_Enchant_Stone_Box21,6642,37 // ATKStone_Middle +IG_Enchant_Stone_Box21,25016,37 // ATKStone_Bottom +IG_Enchant_Stone_Box21,6944,37 // MATKStone_Top +IG_Enchant_Stone_Box21,6643,37 // MATKStone_Middle +IG_Enchant_Stone_Box21,25017,37 // MATKStone_Bottom +IG_Enchant_Stone_Box21,25304,37 // Critical_Stone_Top +IG_Enchant_Stone_Box21,25060,37 // Critical_Stone +IG_Enchant_Stone_Box21,25305,37 // Critical_Stone_Bottom diff --git a/db/re/item_randomopt_db.txt b/db/re/item_randomopt_db.txt deleted file mode 100644 index 5a82f1049c..0000000000 --- a/db/re/item_randomopt_db.txt +++ /dev/null @@ -1,200 +0,0 @@ -// Items Random Option Database -// -// Structure of Database: -// ID,{ Bonus Script } -RDMOPT_VAR_MAXHPAMOUNT,{ bonus bMaxHP,getrandomoptinfo(ROA_VALUE); } -RDMOPT_VAR_MAXSPAMOUNT,{ bonus bMaxSP,getrandomoptinfo(ROA_VALUE); } -RDMOPT_VAR_STRAMOUNT,{ bonus bStr,getrandomoptinfo(ROA_VALUE); } -RDMOPT_VAR_AGIAMOUNT,{ bonus bAgi,getrandomoptinfo(ROA_VALUE); } -RDMOPT_VAR_VITAMOUNT,{ bonus bVit,getrandomoptinfo(ROA_VALUE); } -RDMOPT_VAR_INTAMOUNT,{ bonus bInt,getrandomoptinfo(ROA_VALUE); } -RDMOPT_VAR_DEXAMOUNT,{ bonus bDex,getrandomoptinfo(ROA_VALUE); } -RDMOPT_VAR_LUKAMOUNT,{ bonus bLuk,getrandomoptinfo(ROA_VALUE); } -RDMOPT_VAR_MAXHPPERCENT,{ bonus bMaxHPrate,getrandomoptinfo(ROA_VALUE); } -RDMOPT_VAR_MAXSPPERCENT,{ bonus bMaxSPrate,getrandomoptinfo(ROA_VALUE); } -RDMOPT_VAR_HPACCELERATION,{ bonus bHPrecovRate,getrandomoptinfo(ROA_VALUE); } -RDMOPT_VAR_SPACCELERATION,{ bonus bSPrecovRate,getrandomoptinfo(ROA_VALUE); } -RDMOPT_VAR_ATKPERCENT,{ bonus2 bAddClass,Class_All,getrandomoptinfo(ROA_VALUE); } -RDMOPT_VAR_MAGICATKPERCENT,{ bonus bMatkRate,getrandomoptinfo(ROA_VALUE); } -RDMOPT_VAR_PLUSASPD,{ bonus bAspd,getrandomoptinfo(ROA_VALUE); } -RDMOPT_VAR_PLUSASPDPERCENT,{ bonus bAspdRate,getrandomoptinfo(ROA_VALUE); } -RDMOPT_VAR_ATTPOWER,{ bonus bAtk,getrandomoptinfo(ROA_VALUE); } -RDMOPT_VAR_HITSUCCESSVALUE,{ bonus bHit,getrandomoptinfo(ROA_VALUE); } -RDMOPT_VAR_ATTMPOWER,{ bonus bMatk,getrandomoptinfo(ROA_VALUE); } -RDMOPT_VAR_ITEMDEFPOWER,{ bonus bDef,getrandomoptinfo(ROA_VALUE); } -RDMOPT_VAR_MDEFPOWER,{ bonus bMdef,getrandomoptinfo(ROA_VALUE); } -RDMOPT_VAR_AVOIDSUCCESSVALUE,{ bonus bFlee,getrandomoptinfo(ROA_VALUE); } -RDMOPT_VAR_PLUSAVOIDSUCCESSVALUE,{ bonus bFlee2,getrandomoptinfo(ROA_VALUE); } -RDMOPT_VAR_CRITICALSUCCESSVALUE,{ bonus bCritical,getrandomoptinfo(ROA_VALUE); } -RDMOPT_ATTR_TOLERACE_NOTHING,{ bonus2 bSubEle,Ele_Neutral,getrandomoptinfo(ROA_VALUE); } -RDMOPT_ATTR_TOLERACE_WATER,{ bonus2 bSubEle,Ele_Water,getrandomoptinfo(ROA_VALUE); } -RDMOPT_ATTR_TOLERACE_GROUND,{ bonus2 bSubEle,Ele_Earth,getrandomoptinfo(ROA_VALUE); } -RDMOPT_ATTR_TOLERACE_FIRE,{ bonus2 bSubEle,Ele_Fire,getrandomoptinfo(ROA_VALUE); } -RDMOPT_ATTR_TOLERACE_WIND,{ bonus2 bSubEle,Ele_Wind,getrandomoptinfo(ROA_VALUE); } -RDMOPT_ATTR_TOLERACE_POISON,{ bonus2 bSubEle,Ele_Poison,getrandomoptinfo(ROA_VALUE); } -RDMOPT_ATTR_TOLERACE_SAINT,{ bonus2 bSubEle,Ele_Holy,getrandomoptinfo(ROA_VALUE); } -RDMOPT_ATTR_TOLERACE_DARKNESS,{ bonus2 bSubEle,Ele_Dark,getrandomoptinfo(ROA_VALUE); } -RDMOPT_ATTR_TOLERACE_TELEKINESIS,{ bonus2 bSubEle,Ele_Ghost,getrandomoptinfo(ROA_VALUE); } -RDMOPT_ATTR_TOLERACE_UNDEAD,{ bonus2 bSubEle,Ele_Undead,getrandomoptinfo(ROA_VALUE); } -RDMOPT_ATTR_TOLERACE_ALL,{ bonus2 bSubEle,Ele_All,getrandomoptinfo(ROA_VALUE); } -// TODO: Confirm if damage reduction is implemented correctly. -// kRO desc : 몬스터로부터 받는 물리 데미지 %d%% 감소. -RDMOPT_DAMAGE_PROPERTY_NOTHING_USER,{ bonus2 bSubDefEle,Ele_Neutral,getrandomoptinfo(ROA_VALUE); } -RDMOPT_DAMAGE_PROPERTY_NOTHING_TARGET,{ bonus2 bAddEle,Ele_Neutral,getrandomoptinfo(ROA_VALUE); } -RDMOPT_DAMAGE_PROPERTY_WATER_USER,{ bonus2 bSubDefEle,Ele_Water,getrandomoptinfo(ROA_VALUE); } -RDMOPT_DAMAGE_PROPERTY_WATER_TARGET,{ bonus2 bAddEle,Ele_Water,getrandomoptinfo(ROA_VALUE); } -RDMOPT_DAMAGE_PROPERTY_GROUND_USER,{ bonus2 bSubDefEle,Ele_Earth,getrandomoptinfo(ROA_VALUE); } -RDMOPT_DAMAGE_PROPERTY_GROUND_TARGET,{ bonus2 bAddEle,Ele_Earth,getrandomoptinfo(ROA_VALUE); } -RDMOPT_DAMAGE_PROPERTY_FIRE_USER,{ bonus2 bSubDefEle,Ele_Fire,getrandomoptinfo(ROA_VALUE); } -RDMOPT_DAMAGE_PROPERTY_FIRE_TARGET,{ bonus2 bAddEle,Ele_Fire,getrandomoptinfo(ROA_VALUE); } -RDMOPT_DAMAGE_PROPERTY_WIND_USER,{ bonus2 bSubDefEle,Ele_Wind,getrandomoptinfo(ROA_VALUE); } -RDMOPT_DAMAGE_PROPERTY_WIND_TARGET,{ bonus2 bAddEle,Ele_Wind,getrandomoptinfo(ROA_VALUE); } -RDMOPT_DAMAGE_PROPERTY_POISON_USER,{ bonus2 bSubDefEle,Ele_Poison,getrandomoptinfo(ROA_VALUE); } -RDMOPT_DAMAGE_PROPERTY_POISON_TARGET,{ bonus2 bAddEle,Ele_Poison,getrandomoptinfo(ROA_VALUE); } -RDMOPT_DAMAGE_PROPERTY_SAINT_USER,{ bonus2 bSubDefEle,Ele_Holy,getrandomoptinfo(ROA_VALUE); } -RDMOPT_DAMAGE_PROPERTY_SAINT_TARGET,{ bonus2 bAddEle,Ele_Holy,getrandomoptinfo(ROA_VALUE); } -RDMOPT_DAMAGE_PROPERTY_DARKNESS_USER,{ bonus2 bSubDefEle,Ele_Dark,getrandomoptinfo(ROA_VALUE); } -RDMOPT_DAMAGE_PROPERTY_DARKNESS_TARGET,{ bonus2 bAddEle,Ele_Dark,getrandomoptinfo(ROA_VALUE); } -RDMOPT_DAMAGE_PROPERTY_TELEKINESIS_USER,{ bonus2 bSubDefEle,Ele_Ghost,getrandomoptinfo(ROA_VALUE); } -RDMOPT_DAMAGE_PROPERTY_TELEKINESIS_TARGET,{ bonus2 bAddEle,Ele_Ghost,getrandomoptinfo(ROA_VALUE); } -RDMOPT_DAMAGE_PROPERTY_UNDEAD_USER,{ bonus2 bSubDefEle,Ele_Undead,getrandomoptinfo(ROA_VALUE); } -RDMOPT_DAMAGE_PROPERTY_UNDEAD_TARGET,{ bonus2 bAddEle,Ele_Undead,getrandomoptinfo(ROA_VALUE); } -RDMOPT_MDAMAGE_PROPERTY_NOTHING_USER,{ bonus3 bSubEle,Ele_Neutral,getrandomoptinfo(ROA_VALUE),BF_MAGIC; } -RDMOPT_MDAMAGE_PROPERTY_NOTHING_TARGET,{ bonus2 bMagicAddEle,Ele_Neutral,getrandomoptinfo(ROA_VALUE); } -RDMOPT_MDAMAGE_PROPERTY_WATER_USER,{ bonus3 bSubEle,Ele_Water,getrandomoptinfo(ROA_VALUE),BF_MAGIC; } -RDMOPT_MDAMAGE_PROPERTY_WATER_TARGET,{ bonus2 bMagicAddEle,Ele_Water,getrandomoptinfo(ROA_VALUE); } -RDMOPT_MDAMAGE_PROPERTY_GROUND_USER,{ bonus3 bSubEle,Ele_Earth,getrandomoptinfo(ROA_VALUE),BF_MAGIC; } -RDMOPT_MDAMAGE_PROPERTY_GROUND_TARGET,{ bonus2 bMagicAddEle,Ele_Earth,getrandomoptinfo(ROA_VALUE); } -RDMOPT_MDAMAGE_PROPERTY_FIRE_USER,{ bonus3 bSubEle,Ele_Fire,getrandomoptinfo(ROA_VALUE),BF_MAGIC; } -RDMOPT_MDAMAGE_PROPERTY_FIRE_TARGET,{ bonus2 bMagicAddEle,Ele_Fire,getrandomoptinfo(ROA_VALUE); } -RDMOPT_MDAMAGE_PROPERTY_WIND_USER,{ bonus3 bSubEle,Ele_Wind,getrandomoptinfo(ROA_VALUE),BF_MAGIC; } -RDMOPT_MDAMAGE_PROPERTY_WIND_TARGET,{ bonus2 bMagicAddEle,Ele_Wind,getrandomoptinfo(ROA_VALUE); } -RDMOPT_MDAMAGE_PROPERTY_POISON_USER,{ bonus3 bSubEle,Ele_Poison,getrandomoptinfo(ROA_VALUE),BF_MAGIC; } -RDMOPT_MDAMAGE_PROPERTY_POISON_TARGET,{ bonus2 bMagicAddEle,Ele_Poison,getrandomoptinfo(ROA_VALUE); } -RDMOPT_MDAMAGE_PROPERTY_SAINT_USER,{ bonus3 bSubEle,Ele_Holy,getrandomoptinfo(ROA_VALUE),BF_MAGIC; } -RDMOPT_MDAMAGE_PROPERTY_SAINT_TARGET,{ bonus2 bMagicAddEle,Ele_Holy,getrandomoptinfo(ROA_VALUE); } -RDMOPT_MDAMAGE_PROPERTY_DARKNESS_USER,{ bonus3 bSubEle,Ele_Dark,getrandomoptinfo(ROA_VALUE),BF_MAGIC; } -RDMOPT_MDAMAGE_PROPERTY_DARKNESS_TARGET,{ bonus2 bMagicAddEle,Ele_Dark,getrandomoptinfo(ROA_VALUE); } -RDMOPT_MDAMAGE_PROPERTY_TELEKINESIS_USER,{ bonus3 bSubEle,Ele_Ghost,getrandomoptinfo(ROA_VALUE),BF_MAGIC; } -RDMOPT_MDAMAGE_PROPERTY_TELEKINESIS_TARGET,{ bonus2 bMagicAddEle,Ele_Ghost,getrandomoptinfo(ROA_VALUE); } -RDMOPT_MDAMAGE_PROPERTY_UNDEAD_USER,{ bonus3 bSubEle,Ele_Undead,getrandomoptinfo(ROA_VALUE),BF_MAGIC; } -RDMOPT_MDAMAGE_PROPERTY_UNDEAD_TARGET,{ bonus2 bMagicAddEle,Ele_Undead,getrandomoptinfo(ROA_VALUE); } -RDMOPT_BODY_ATTR_NOTHING,{ bonus bDefEle,Ele_Neutral; } -RDMOPT_BODY_ATTR_WATER,{ bonus bDefEle,Ele_Water; } -RDMOPT_BODY_ATTR_GROUND,{ bonus bDefEle,Ele_Earth; } -RDMOPT_BODY_ATTR_FIRE,{ bonus bDefEle,Ele_Fire; } -RDMOPT_BODY_ATTR_WIND,{ bonus bDefEle,Ele_Wind; } -RDMOPT_BODY_ATTR_POISON,{ bonus bDefEle,Ele_Poison; } -RDMOPT_BODY_ATTR_SAINT,{ bonus bDefEle,Ele_Holy; } -RDMOPT_BODY_ATTR_DARKNESS,{ bonus bDefEle,Ele_Dark; } -RDMOPT_BODY_ATTR_TELEKINESIS,{ bonus bDefEle,Ele_Ghost; } -RDMOPT_BODY_ATTR_UNDEAD,{ bonus bDefEle,Ele_Undead; } -//RDMOPT_BODY_ATTR_ALL,{ /* Needs more info */ } -RDMOPT_RACE_TOLERACE_NOTHING,{ bonus2 bSubRace,RC_Formless,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_TOLERACE_UNDEAD,{ bonus2 bSubRace,RC_Undead,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_TOLERACE_ANIMAL,{ bonus2 bSubRace,RC_Brute,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_TOLERACE_PLANT,{ bonus2 bSubRace,RC_Plant,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_TOLERACE_INSECT,{ bonus2 bSubRace,RC_Insect,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_TOLERACE_FISHS,{ bonus2 bSubRace,RC_Fish,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_TOLERACE_DEVIL,{ bonus2 bSubRace,RC_Demon,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_TOLERACE_HUMAN,{ bonus2 bSubRace,RC_DemiHuman,getrandomoptinfo(ROA_VALUE); bonus2 bSubRace,RC_Player,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_TOLERACE_ANGEL,{ bonus2 bSubRace,RC_Angel,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_TOLERACE_DRAGON,{ bonus2 bSubRace,RC_Dragon,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_DAMAGE_NOTHING,{ bonus2 bAddRace,RC_Formless,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_DAMAGE_UNDEAD,{ bonus2 bAddRace,RC_Undead,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_DAMAGE_ANIMAL,{ bonus2 bAddRace,RC_Brute,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_DAMAGE_PLANT,{ bonus2 bAddRace,RC_Plant,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_DAMAGE_INSECT,{ bonus2 bAddRace,RC_Insect,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_DAMAGE_FISHS,{ bonus2 bAddRace,RC_Fish,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_DAMAGE_DEVIL,{ bonus2 bAddRace,RC_Demon,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_DAMAGE_HUMAN,{ bonus2 bAddRace,RC_DemiHuman,getrandomoptinfo(ROA_VALUE); bonus2 bAddRace,RC_Player,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_DAMAGE_ANGEL,{ bonus2 bAddRace,RC_Angel,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_DAMAGE_DRAGON,{ bonus2 bAddRace,RC_Dragon,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_MDAMAGE_NOTHING,{ bonus2 bMagicAddRace,RC_Formless,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_MDAMAGE_UNDEAD,{ bonus2 bMagicAddRace,RC_Undead,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_MDAMAGE_ANIMAL,{ bonus2 bMagicAddRace,RC_Brute,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_MDAMAGE_PLANT,{ bonus2 bMagicAddRace,RC_Plant,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_MDAMAGE_INSECT,{ bonus2 bMagicAddRace,RC_Insect,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_MDAMAGE_FISHS,{ bonus2 bMagicAddRace,RC_Fish,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_MDAMAGE_DEVIL,{ bonus2 bMagicAddRace,RC_Demon,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_MDAMAGE_HUMAN,{ bonus2 bMagicAddRace,RC_DemiHuman,getrandomoptinfo(ROA_VALUE); bonus2 bMagicAddRace,RC_Player,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_MDAMAGE_ANGEL,{ bonus2 bMagicAddRace,RC_Angel,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_MDAMAGE_DRAGON,{ bonus2 bMagicAddRace,RC_Dragon,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_CRI_PERCENT_NOTHING,{ bonus2 bCriticalAddRace,RC_Formless,getrandomoptinfo(ROA_VALUE)/10; } -RDMOPT_RACE_CRI_PERCENT_UNDEAD,{ bonus2 bCriticalAddRace,RC_Undead,getrandomoptinfo(ROA_VALUE)/10; } -RDMOPT_RACE_CRI_PERCENT_ANIMAL,{ bonus2 bCriticalAddRace,RC_Brute,getrandomoptinfo(ROA_VALUE)/10; } -RDMOPT_RACE_CRI_PERCENT_PLANT,{ bonus2 bCriticalAddRace,RC_Plant,getrandomoptinfo(ROA_VALUE)/10; } -RDMOPT_RACE_CRI_PERCENT_INSECT,{ bonus2 bCriticalAddRace,RC_Insect,getrandomoptinfo(ROA_VALUE)/10; } -RDMOPT_RACE_CRI_PERCENT_FISHS,{ bonus2 bCriticalAddRace,RC_Fish,getrandomoptinfo(ROA_VALUE)/10; } -RDMOPT_RACE_CRI_PERCENT_DEVIL,{ bonus2 bCriticalAddRace,RC_Demon,getrandomoptinfo(ROA_VALUE)/10; } -RDMOPT_RACE_CRI_PERCENT_HUMAN,{ bonus2 bCriticalAddRace,RC_DemiHuman,getrandomoptinfo(ROA_VALUE)/10; bonus2 bCriticalAddRace,RC_Player,getrandomoptinfo(ROA_VALUE)/10; } -RDMOPT_RACE_CRI_PERCENT_ANGEL,{ bonus2 bCriticalAddRace,RC_Angel,getrandomoptinfo(ROA_VALUE)/10; } -RDMOPT_RACE_CRI_PERCENT_DRAGON,{ bonus2 bCriticalAddRace,RC_Dragon,getrandomoptinfo(ROA_VALUE)/10; } -RDMOPT_RACE_IGNORE_DEF_PERCENT_NOTHING,{ bonus2 bIgnoreDefRaceRate,RC_Formless,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_IGNORE_DEF_PERCENT_UNDEAD,{ bonus2 bIgnoreDefRaceRate,RC_Undead,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_IGNORE_DEF_PERCENT_ANIMAL,{ bonus2 bIgnoreDefRaceRate,RC_Brute,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_IGNORE_DEF_PERCENT_PLANT,{ bonus2 bIgnoreDefRaceRate,RC_Plant,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_IGNORE_DEF_PERCENT_INSECT,{ bonus2 bIgnoreDefRaceRate,RC_Insect,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_IGNORE_DEF_PERCENT_FISHS,{ bonus2 bIgnoreDefRaceRate,RC_Fish,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_IGNORE_DEF_PERCENT_DEVIL,{ bonus2 bIgnoreDefRaceRate,RC_Demon,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_IGNORE_DEF_PERCENT_HUMAN,{ bonus2 bIgnoreDefRaceRate,RC_DemiHuman,getrandomoptinfo(ROA_VALUE); bonus2 bIgnoreDefRaceRate,RC_Player,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_IGNORE_DEF_PERCENT_ANGEL,{ bonus2 bIgnoreDefRaceRate,RC_Angel,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_IGNORE_DEF_PERCENT_DRAGON,{ bonus2 bIgnoreDefRaceRate,RC_Dragon,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_IGNORE_MDEF_PERCENT_NOTHING,{ bonus2 bIgnoreMdefRaceRate,RC_Formless,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_IGNORE_MDEF_PERCENT_UNDEAD,{ bonus2 bIgnoreMdefRaceRate,RC_Undead,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_IGNORE_MDEF_PERCENT_ANIMAL,{ bonus2 bIgnoreMdefRaceRate,RC_Brute,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_IGNORE_MDEF_PERCENT_PLANT,{ bonus2 bIgnoreMdefRaceRate,RC_Plant,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_IGNORE_MDEF_PERCENT_INSECT,{ bonus2 bIgnoreMdefRaceRate,RC_Insect,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_IGNORE_MDEF_PERCENT_FISHS,{ bonus2 bIgnoreMdefRaceRate,RC_Fish,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_IGNORE_MDEF_PERCENT_DEVIL,{ bonus2 bIgnoreMdefRaceRate,RC_Demon,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_IGNORE_MDEF_PERCENT_HUMAN,{ bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,getrandomoptinfo(ROA_VALUE); bonus2 bIgnoreMdefRaceRate,RC_Player,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_IGNORE_MDEF_PERCENT_ANGEL,{ bonus2 bIgnoreMdefRaceRate,RC_Angel,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RACE_IGNORE_MDEF_PERCENT_DRAGON,{ bonus2 bIgnoreMdefRaceRate,RC_Dragon,getrandomoptinfo(ROA_VALUE); } -RDMOPT_CLASS_DAMAGE_NORMAL_TARGET,{ bonus2 bAddClass,Class_Normal,getrandomoptinfo(ROA_VALUE); } -RDMOPT_CLASS_DAMAGE_BOSS_TARGET,{ bonus2 bAddClass,Class_Boss,getrandomoptinfo(ROA_VALUE); } -RDMOPT_CLASS_DAMAGE_NORMAL_USER,{ bonus2 bSubClass,Class_Normal,getrandomoptinfo(ROA_VALUE); } -RDMOPT_CLASS_DAMAGE_BOSS_USER,{ bonus2 bSubClass,Class_Boss,getrandomoptinfo(ROA_VALUE); } -RDMOPT_CLASS_MDAMAGE_NORMAL,{ bonus2 bMagicAddClass,Class_Normal,getrandomoptinfo(ROA_VALUE); } -RDMOPT_CLASS_MDAMAGE_BOSS,{ bonus2 bMagicAddClass,Class_Boss,getrandomoptinfo(ROA_VALUE); } -RDMOPT_CLASS_IGNORE_DEF_PERCENT_NORMAL,{ bonus2 bIgnoreDefClassRate,Class_Normal,getrandomoptinfo(ROA_VALUE); } -RDMOPT_CLASS_IGNORE_DEF_PERCENT_BOSS,{ bonus2 bIgnoreDefClassRate,Class_Boss,getrandomoptinfo(ROA_VALUE); } -RDMOPT_CLASS_IGNORE_MDEF_PERCENT_NORMAL,{ bonus2 bIgnoreMdefClassRate,Class_Normal,getrandomoptinfo(ROA_VALUE); } -RDMOPT_CLASS_IGNORE_MDEF_PERCENT_BOSS,{ bonus2 bIgnoreMdefClassRate,Class_Boss,getrandomoptinfo(ROA_VALUE); } -RDMOPT_DAMAGE_SIZE_SMALL_TARGET,{ bonus2 bAddSize,Size_Small,getrandomoptinfo(ROA_VALUE); } -RDMOPT_DAMAGE_SIZE_MIDIUM_TARGET,{ bonus2 bAddSize,Size_Medium,getrandomoptinfo(ROA_VALUE); } -RDMOPT_DAMAGE_SIZE_LARGE_TARGET,{ bonus2 bAddSize,Size_Large,getrandomoptinfo(ROA_VALUE); } -RDMOPT_DAMAGE_SIZE_SMALL_USER,{ bonus2 bSubSize,Size_Small,getrandomoptinfo(ROA_VALUE); } -RDMOPT_DAMAGE_SIZE_MIDIUM_USER,{ bonus2 bSubSize,Size_Medium,getrandomoptinfo(ROA_VALUE); } -RDMOPT_DAMAGE_SIZE_LARGE_USER,{ bonus2 bSubSize,Size_Large,getrandomoptinfo(ROA_VALUE); } -RDMOPT_DAMAGE_SIZE_PERFECT,{ bonus bNoSizeFix,1; } -RDMOPT_DAMAGE_CRI_TARGET,{ bonus bCritAtkRate,getrandomoptinfo(ROA_VALUE); } -RDMOPT_DAMAGE_CRI_USER,{ bonus bCriticalDef,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RANGE_ATTACK_DAMAGE_TARGET,{ bonus bLongAtkRate,getrandomoptinfo(ROA_VALUE); } -RDMOPT_RANGE_ATTACK_DAMAGE_USER,{ bonus bLongAtkDef,getrandomoptinfo(ROA_VALUE); } -RDMOPT_HEAL_VALUE,{ bonus bHealPower,getrandomoptinfo(ROA_VALUE); } -RDMOPT_HEAL_MODIFY_PERCENT,{ bonus bHealPower2,getrandomoptinfo(ROA_VALUE); } -RDMOPT_DEC_SPELL_CAST_TIME,{ bonus bVariableCastrate,-(getrandomoptinfo(ROA_VALUE));} -RDMOPT_DEC_SPELL_DELAY_TIME,{ bonus bDelayrate,-(getrandomoptinfo(ROA_VALUE)); } -RDMOPT_DEC_SP_CONSUMPTION,{ bonus bUseSPrate,-(getrandomoptinfo(ROA_VALUE)); } -//RDMOPT_HP_DRAIN,{ /* Needs more info */ } -//RDMOPT_SP_DRAIN,{ /* Needs more info */ } -RDMOPT_WEAPON_ATTR_NOTHING,{ bonus bAtkEle,Ele_Neutral; } -RDMOPT_WEAPON_ATTR_WATER,{ bonus bAtkEle,Ele_Water; } -RDMOPT_WEAPON_ATTR_GROUND,{ bonus bAtkEle,Ele_Earth; } -RDMOPT_WEAPON_ATTR_FIRE,{ bonus bAtkEle,Ele_Fire; } -RDMOPT_WEAPON_ATTR_WIND,{ bonus bAtkEle,Ele_Wind; } -RDMOPT_WEAPON_ATTR_POISON,{ bonus bAtkEle,Ele_Poison; } -RDMOPT_WEAPON_ATTR_SAINT,{ bonus bAtkEle,Ele_Holy; } -RDMOPT_WEAPON_ATTR_DARKNESS,{ bonus bAtkEle,Ele_Dark; } -RDMOPT_WEAPON_ATTR_TELEKINESIS,{ bonus bAtkEle,Ele_Ghost; } -RDMOPT_WEAPON_ATTR_UNDEAD,{ bonus bAtkEle,Ele_Undead; } -RDMOPT_WEAPON_INDESTRUCTIBLE,{ bonus bUnbreakableWeapon,1; } -RDMOPT_BODY_INDESTRUCTIBLE,{ bonus bUnbreakableArmor,1; } -RDMOPT_MDAMAGE_SIZE_SMALL_TARGET,{ bonus2 bMagicAddSize,Size_Small,getrandomoptinfo(ROA_VALUE); } -RDMOPT_MDAMAGE_SIZE_MIDIUM_TARGET,{ bonus2 bMagicAddSize,Size_Medium,getrandomoptinfo(ROA_VALUE); } -RDMOPT_MDAMAGE_SIZE_LARGE_TARGET,{ bonus2 bMagicAddSize,Size_Large,getrandomoptinfo(ROA_VALUE); } -//RDMOPT_MDAMAGE_SIZE_SMALL_USER,{} -//RDMOPT_MDAMAGE_SIZE_MIDIUM_USER,{} -//RDMOPT_MDAMAGE_SIZE_LARGE_USER,{} -//redefined? -//RDMOPT_ATTR_TOLERACE_ALL,{} diff --git a/db/re/item_randomopt_db.yml b/db/re/item_randomopt_db.yml new file mode 100644 index 0000000000..8bb643ccef --- /dev/null +++ b/db/re/item_randomopt_db.yml @@ -0,0 +1,891 @@ +# This file is a part of rAthena. +# Copyright(C) 2021 rAthena Development Team +# https://rathena.org - https://github.com/rathena +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . +# +########################################################################### +# Item Random Option Database +########################################################################### +# +# Item Random Option Settings +# +########################################################################### +# - Id Item Random Option ID matching the ID defined in enumvar.lub in the client. +# Option Item Random Option constant. +# Script Bonus script used for option. +########################################################################### + +Header: + Type: RANDOM_OPTION_DB + Version: 1 + +Body: + - Id: 1 + Option: VAR_MAXHPAMOUNT + Script: | + bonus bMaxHP,getrandomoptinfo(ROA_VALUE); + - Id: 2 + Option: VAR_MAXSPAMOUNT + Script: | + bonus bMaxSP,getrandomoptinfo(ROA_VALUE); + - Id: 3 + Option: VAR_STRAMOUNT + Script: | + bonus bStr,getrandomoptinfo(ROA_VALUE); + - Id: 4 + Option: VAR_AGIAMOUNT + Script: | + bonus bAgi,getrandomoptinfo(ROA_VALUE); + - Id: 5 + Option: VAR_VITAMOUNT + Script: | + bonus bVit,getrandomoptinfo(ROA_VALUE); + - Id: 6 + Option: VAR_INTAMOUNT + Script: | + bonus bInt,getrandomoptinfo(ROA_VALUE); + - Id: 7 + Option: VAR_DEXAMOUNT + Script: | + bonus bDex,getrandomoptinfo(ROA_VALUE); + - Id: 8 + Option: VAR_LUKAMOUNT + Script: | + bonus bLuk,getrandomoptinfo(ROA_VALUE); + - Id: 9 + Option: VAR_MAXHPPERCENT + Script: | + bonus bMaxHPrate,getrandomoptinfo(ROA_VALUE); + - Id: 10 + Option: VAR_MAXSPPERCENT + Script: | + bonus bMaxSPrate,getrandomoptinfo(ROA_VALUE); + - Id: 11 + Option: VAR_HPACCELERATION + Script: | + bonus bHPrecovRate,getrandomoptinfo(ROA_VALUE); + - Id: 12 + Option: VAR_SPACCELERATION + Script: | + bonus bSPrecovRate,getrandomoptinfo(ROA_VALUE); + - Id: 13 + Option: VAR_ATKPERCENT + Script: | + bonus2 bAddClass,Class_All,getrandomoptinfo(ROA_VALUE); + - Id: 14 + Option: VAR_MAGICATKPERCENT + Script: | + bonus bMatkRate,getrandomoptinfo(ROA_VALUE); + - Id: 15 + Option: VAR_PLUSASPD + Script: | + bonus bAspd,getrandomoptinfo(ROA_VALUE); + - Id: 16 + Option: VAR_PLUSASPDPERCENT + Script: | + bonus bAspdRate,getrandomoptinfo(ROA_VALUE); + - Id: 17 + Option: VAR_ATTPOWER + Script: | + bonus bAtk,getrandomoptinfo(ROA_VALUE); + - Id: 18 + Option: VAR_HITSUCCESSVALUE + Script: | + bonus bHit,getrandomoptinfo(ROA_VALUE); + - Id: 19 + Option: VAR_ATTMPOWER + Script: | + bonus bMatk,getrandomoptinfo(ROA_VALUE); + - Id: 20 + Option: VAR_ITEMDEFPOWER + Script: | + bonus bDef,getrandomoptinfo(ROA_VALUE); + - Id: 21 + Option: VAR_MDEFPOWER + Script: | + bonus bMdef,getrandomoptinfo(ROA_VALUE); + - Id: 22 + Option: VAR_AVOIDSUCCESSVALUE + Script: | + bonus bFlee,getrandomoptinfo(ROA_VALUE); + - Id: 23 + Option: VAR_PLUSAVOIDSUCCESSVALUE + Script: | + bonus bFlee2,getrandomoptinfo(ROA_VALUE); + - Id: 24 + Option: VAR_CRITICALSUCCESSVALUE + Script: | + bonus bCritical,getrandomoptinfo(ROA_VALUE); + - Id: 25 + Option: ATTR_TOLERACE_NOTHING + Script: | + bonus2 bSubEle,Ele_Neutral,getrandomoptinfo(ROA_VALUE); + - Id: 26 + Option: ATTR_TOLERACE_WATER + Script: | + bonus2 bSubEle,Ele_Water,getrandomoptinfo(ROA_VALUE); + - Id: 27 + Option: ATTR_TOLERACE_GROUND + Script: | + bonus2 bSubEle,Ele_Earth,getrandomoptinfo(ROA_VALUE); + - Id: 28 + Option: ATTR_TOLERACE_FIRE + Script: | + bonus2 bSubEle,Ele_Fire,getrandomoptinfo(ROA_VALUE); + - Id: 29 + Option: ATTR_TOLERACE_WIND + Script: | + bonus2 bSubEle,Ele_Wind,getrandomoptinfo(ROA_VALUE); + - Id: 30 + Option: ATTR_TOLERACE_POISON + Script: | + bonus2 bSubEle,Ele_Poison,getrandomoptinfo(ROA_VALUE); + - Id: 31 + Option: ATTR_TOLERACE_SAINT + Script: | + bonus2 bSubEle,Ele_Holy,getrandomoptinfo(ROA_VALUE); + - Id: 32 + Option: ATTR_TOLERACE_DARKNESS + Script: | + bonus2 bSubEle,Ele_Dark,getrandomoptinfo(ROA_VALUE); + - Id: 33 + Option: ATTR_TOLERACE_TELEKINESIS + Script: | + bonus2 bSubEle,Ele_Ghost,getrandomoptinfo(ROA_VALUE); + - Id: 34 + Option: ATTR_TOLERACE_UNDEAD + Script: | + bonus2 bSubEle,Ele_Undead,getrandomoptinfo(ROA_VALUE); + - Id: 35 + Option: ATTR_TOLERACE_ALLBUTNOTHING + Script: | + for(.@i = Ele_Water; .@i < Ele_Undead; ++.@i) + bonus2 bSubEle,.@i,getrandomoptinfo(ROA_VALUE); + - Id: 36 + Option: DAMAGE_PROPERTY_NOTHING_USER + Script: | + bonus2 bSubDefEle,Ele_Neutral,getrandomoptinfo(ROA_VALUE); + - Id: 37 + Option: DAMAGE_PROPERTY_NOTHING_TARGET + Script: | + bonus2 bAddEle,Ele_Neutral,getrandomoptinfo(ROA_VALUE); + - Id: 38 + Option: DAMAGE_PROPERTY_WATER_USER + Script: | + bonus2 bSubDefEle,Ele_Water,getrandomoptinfo(ROA_VALUE); + - Id: 39 + Option: DAMAGE_PROPERTY_WATER_TARGET + Script: | + bonus2 bAddEle,Ele_Water,getrandomoptinfo(ROA_VALUE); + - Id: 40 + Option: DAMAGE_PROPERTY_GROUND_USER + Script: | + bonus2 bSubDefEle,Ele_Earth,getrandomoptinfo(ROA_VALUE); + - Id: 41 + Option: DAMAGE_PROPERTY_GROUND_TARGET + Script: | + bonus2 bAddEle,Ele_Earth,getrandomoptinfo(ROA_VALUE); + - Id: 42 + Option: DAMAGE_PROPERTY_FIRE_USER + Script: | + bonus2 bSubDefEle,Ele_Fire,getrandomoptinfo(ROA_VALUE); + - Id: 43 + Option: DAMAGE_PROPERTY_FIRE_TARGET + Script: | + bonus2 bAddEle,Ele_Fire,getrandomoptinfo(ROA_VALUE); + - Id: 44 + Option: DAMAGE_PROPERTY_WIND_USER + Script: | + bonus2 bSubDefEle,Ele_Wind,getrandomoptinfo(ROA_VALUE); + - Id: 45 + Option: DAMAGE_PROPERTY_WIND_TARGET + Script: | + bonus2 bAddEle,Ele_Wind,getrandomoptinfo(ROA_VALUE); + - Id: 46 + Option: DAMAGE_PROPERTY_POISON_USER + Script: | + bonus2 bSubDefEle,Ele_Poison,getrandomoptinfo(ROA_VALUE); + - Id: 47 + Option: DAMAGE_PROPERTY_POISON_TARGET + Script: | + bonus2 bAddEle,Ele_Poison,getrandomoptinfo(ROA_VALUE); + - Id: 48 + Option: DAMAGE_PROPERTY_SAINT_USER + Script: | + bonus2 bSubDefEle,Ele_Holy,getrandomoptinfo(ROA_VALUE); + - Id: 49 + Option: DAMAGE_PROPERTY_SAINT_TARGET + Script: | + bonus2 bAddEle,Ele_Holy,getrandomoptinfo(ROA_VALUE); + - Id: 50 + Option: DAMAGE_PROPERTY_DARKNESS_USER + Script: | + bonus2 bSubDefEle,Ele_Dark,getrandomoptinfo(ROA_VALUE); + - Id: 51 + Option: DAMAGE_PROPERTY_DARKNESS_TARGET + Script: | + bonus2 bAddEle,Ele_Dark,getrandomoptinfo(ROA_VALUE); + - Id: 52 + Option: DAMAGE_PROPERTY_TELEKINESIS_USER + Script: | + bonus2 bSubDefEle,Ele_Ghost,getrandomoptinfo(ROA_VALUE); + - Id: 53 + Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET + Script: | + bonus2 bAddEle,Ele_Ghost,getrandomoptinfo(ROA_VALUE); + - Id: 54 + Option: DAMAGE_PROPERTY_UNDEAD_USER + Script: | + bonus2 bSubDefEle,Ele_Undead,getrandomoptinfo(ROA_VALUE); + - Id: 55 + Option: DAMAGE_PROPERTY_UNDEAD_TARGET + Script: | + bonus2 bAddEle,Ele_Undead,getrandomoptinfo(ROA_VALUE); + - Id: 56 + Option: MDAMAGE_PROPERTY_NOTHING_USER + Script: | + bonus2 bMagicSubDefEle,Ele_Neutral,getrandomoptinfo(ROA_VALUE); + - Id: 57 + Option: MDAMAGE_PROPERTY_NOTHING_TARGET + Script: | + bonus2 bMagicAddEle,Ele_Neutral,getrandomoptinfo(ROA_VALUE); + - Id: 58 + Option: MDAMAGE_PROPERTY_WATER_USER + Script: | + bonus2 bMagicSubDefEle,Ele_Water,getrandomoptinfo(ROA_VALUE); + - Id: 59 + Option: MDAMAGE_PROPERTY_WATER_TARGET + Script: | + bonus2 bMagicAddEle,Ele_Water,getrandomoptinfo(ROA_VALUE); + - Id: 60 + Option: MDAMAGE_PROPERTY_GROUND_USER + Script: | + bonus2 bMagicSubDefEle,Ele_Earth,getrandomoptinfo(ROA_VALUE); + - Id: 61 + Option: MDAMAGE_PROPERTY_GROUND_TARGET + Script: | + bonus2 bMagicAddEle,Ele_Earth,getrandomoptinfo(ROA_VALUE); + - Id: 62 + Option: MDAMAGE_PROPERTY_FIRE_USER + Script: | + bonus2 bMagicSubDefEle,Ele_Fire,getrandomoptinfo(ROA_VALUE); + - Id: 63 + Option: MDAMAGE_PROPERTY_FIRE_TARGET + Script: | + bonus2 bMagicAddEle,Ele_Fire,getrandomoptinfo(ROA_VALUE); + - Id: 64 + Option: MDAMAGE_PROPERTY_WIND_USER + Script: | + bonus2 bMagicSubDefEle,Ele_Wind,getrandomoptinfo(ROA_VALUE); + - Id: 65 + Option: MDAMAGE_PROPERTY_WIND_TARGET + Script: | + bonus2 bMagicAddEle,Ele_Wind,getrandomoptinfo(ROA_VALUE); + - Id: 66 + Option: MDAMAGE_PROPERTY_POISON_USER + Script: | + bonus2 bMagicSubDefEle,Ele_Poison,getrandomoptinfo(ROA_VALUE); + - Id: 67 + Option: MDAMAGE_PROPERTY_POISON_TARGET + Script: | + bonus2 bMagicAddEle,Ele_Poison,getrandomoptinfo(ROA_VALUE); + - Id: 68 + Option: MDAMAGE_PROPERTY_SAINT_USER + Script: | + bonus2 bMagicSubDefEle,Ele_Holy,getrandomoptinfo(ROA_VALUE); + - Id: 69 + Option: MDAMAGE_PROPERTY_SAINT_TARGET + Script: | + bonus2 bMagicAddEle,Ele_Holy,getrandomoptinfo(ROA_VALUE); + - Id: 70 + Option: MDAMAGE_PROPERTY_DARKNESS_USER + Script: | + bonus2 bMagicSubDefEle,Ele_Dark,getrandomoptinfo(ROA_VALUE); + - Id: 71 + Option: MDAMAGE_PROPERTY_DARKNESS_TARGET + Script: | + bonus2 bMagicAddEle,Ele_Dark,getrandomoptinfo(ROA_VALUE); + - Id: 72 + Option: MDAMAGE_PROPERTY_TELEKINESIS_USER + Script: | + bonus2 bMagicSubDefEle,Ele_Ghost,getrandomoptinfo(ROA_VALUE); + - Id: 73 + Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET + Script: | + bonus2 bMagicAddEle,Ele_Ghost,getrandomoptinfo(ROA_VALUE); + - Id: 74 + Option: MDAMAGE_PROPERTY_UNDEAD_USER + Script: | + bonus2 bMagicSubDefEle,Ele_Undead,getrandomoptinfo(ROA_VALUE); + - Id: 75 + Option: MDAMAGE_PROPERTY_UNDEAD_TARGET + Script: | + bonus2 bMagicAddEle,Ele_Undead,getrandomoptinfo(ROA_VALUE); + - Id: 76 + Option: BODY_ATTR_NOTHING + Script: | + bonus bDefEle,Ele_Neutral; + - Id: 77 + Option: BODY_ATTR_WATER + Script: | + bonus bDefEle,Ele_Water; + - Id: 78 + Option: BODY_ATTR_GROUND + Script: | + bonus bDefEle,Ele_Earth; + - Id: 79 + Option: BODY_ATTR_FIRE + Script: | + bonus bDefEle,Ele_Fire; + - Id: 80 + Option: BODY_ATTR_WIND + Script: | + bonus bDefEle,Ele_Wind; + - Id: 81 + Option: BODY_ATTR_POISON + Script: | + bonus bDefEle,Ele_Poison; + - Id: 82 + Option: BODY_ATTR_SAINT + Script: | + bonus bDefEle,Ele_Holy; + - Id: 83 + Option: BODY_ATTR_DARKNESS + Script: | + bonus bDefEle,Ele_Dark; + - Id: 84 + Option: BODY_ATTR_TELEKINESIS + Script: | + bonus bDefEle,Ele_Ghost; + - Id: 85 + Option: BODY_ATTR_UNDEAD + Script: | + bonus bDefEle,Ele_Undead; + - Id: 87 + Option: RACE_TOLERACE_NOTHING + Script: | + bonus2 bSubRace,RC_Formless,getrandomoptinfo(ROA_VALUE); + - Id: 88 + Option: RACE_TOLERACE_UNDEAD + Script: | + bonus2 bSubRace,RC_Undead,getrandomoptinfo(ROA_VALUE); + - Id: 89 + Option: RACE_TOLERACE_ANIMAL + Script: | + bonus2 bSubRace,RC_Brute,getrandomoptinfo(ROA_VALUE); + - Id: 90 + Option: RACE_TOLERACE_PLANT + Script: | + bonus2 bSubRace,RC_Plant,getrandomoptinfo(ROA_VALUE); + - Id: 91 + Option: RACE_TOLERACE_INSECT + Script: | + bonus2 bSubRace,RC_Insect,getrandomoptinfo(ROA_VALUE); + - Id: 92 + Option: RACE_TOLERACE_FISHS + Script: | + bonus2 bSubRace,RC_Fish,getrandomoptinfo(ROA_VALUE); + - Id: 93 + Option: RACE_TOLERACE_DEVIL + Script: | + bonus2 bSubRace,RC_Demon,getrandomoptinfo(ROA_VALUE); + - Id: 94 + Option: RACE_TOLERACE_HUMAN + Script: | + bonus2 bSubRace,RC_DemiHuman,getrandomoptinfo(ROA_VALUE); + - Id: 95 + Option: RACE_TOLERACE_ANGEL + Script: | + bonus2 bSubRace,RC_Angel,getrandomoptinfo(ROA_VALUE); + - Id: 96 + Option: RACE_TOLERACE_DRAGON + Script: | + bonus2 bSubRace,RC_Dragon,getrandomoptinfo(ROA_VALUE); + - Id: 97 + Option: RACE_DAMAGE_NOTHING + Script: | + bonus2 bAddRace,RC_Formless,getrandomoptinfo(ROA_VALUE); + - Id: 98 + Option: RACE_DAMAGE_UNDEAD + Script: | + bonus2 bAddRace,RC_Undead,getrandomoptinfo(ROA_VALUE); + - Id: 99 + Option: RACE_DAMAGE_ANIMAL + Script: | + bonus2 bAddRace,RC_Brute,getrandomoptinfo(ROA_VALUE); + - Id: 100 + Option: RACE_DAMAGE_PLANT + Script: | + bonus2 bAddRace,RC_Plant,getrandomoptinfo(ROA_VALUE); + - Id: 101 + Option: RACE_DAMAGE_INSECT + Script: | + bonus2 bAddRace,RC_Insect,getrandomoptinfo(ROA_VALUE); + - Id: 102 + Option: RACE_DAMAGE_FISHS + Script: | + bonus2 bAddRace,RC_Fish,getrandomoptinfo(ROA_VALUE); + - Id: 103 + Option: RACE_DAMAGE_DEVIL + Script: | + bonus2 bAddRace,RC_Demon,getrandomoptinfo(ROA_VALUE); + - Id: 104 + Option: RACE_DAMAGE_HUMAN + Script: | + bonus2 bAddRace,RC_DemiHuman,getrandomoptinfo(ROA_VALUE); + - Id: 105 + Option: RACE_DAMAGE_ANGEL + Script: | + bonus2 bAddRace,RC_Angel,getrandomoptinfo(ROA_VALUE); + - Id: 106 + Option: RACE_DAMAGE_DRAGON + Script: | + bonus2 bAddRace,RC_Dragon,getrandomoptinfo(ROA_VALUE); + - Id: 107 + Option: RACE_MDAMAGE_NOTHING + Script: | + bonus2 bMagicAddRace,RC_Formless,getrandomoptinfo(ROA_VALUE); + - Id: 108 + Option: RACE_MDAMAGE_UNDEAD + Script: | + bonus2 bMagicAddRace,RC_Undead,getrandomoptinfo(ROA_VALUE); + - Id: 109 + Option: RACE_MDAMAGE_ANIMAL + Script: | + bonus2 bMagicAddRace,RC_Brute,getrandomoptinfo(ROA_VALUE); + - Id: 110 + Option: RACE_MDAMAGE_PLANT + Script: | + bonus2 bMagicAddRace,RC_Plant,getrandomoptinfo(ROA_VALUE); + - Id: 111 + Option: RACE_MDAMAGE_INSECT + Script: | + bonus2 bMagicAddRace,RC_Insect,getrandomoptinfo(ROA_VALUE); + - Id: 112 + Option: RACE_MDAMAGE_FISHS + Script: | + bonus2 bMagicAddRace,RC_Fish,getrandomoptinfo(ROA_VALUE); + - Id: 113 + Option: RACE_MDAMAGE_DEVIL + Script: | + bonus2 bMagicAddRace,RC_Demon,getrandomoptinfo(ROA_VALUE); + - Id: 114 + Option: RACE_MDAMAGE_HUMAN + Script: | + bonus2 bMagicAddRace,RC_DemiHuman,getrandomoptinfo(ROA_VALUE); + - Id: 115 + Option: RACE_MDAMAGE_ANGEL + Script: | + bonus2 bMagicAddRace,RC_Angel,getrandomoptinfo(ROA_VALUE); + - Id: 116 + Option: RACE_MDAMAGE_DRAGON + Script: | + bonus2 bMagicAddRace,RC_Dragon,getrandomoptinfo(ROA_VALUE); + - Id: 117 + Option: RACE_CRI_PERCENT_NOTHING + Script: | + bonus2 bCriticalAddRace,RC_Formless,getrandomoptinfo(ROA_VALUE)/10; + - Id: 118 + Option: RACE_CRI_PERCENT_UNDEAD + Script: | + bonus2 bCriticalAddRace,RC_Undead,getrandomoptinfo(ROA_VALUE)/10; + - Id: 119 + Option: RACE_CRI_PERCENT_ANIMAL + Script: | + bonus2 bCriticalAddRace,RC_Brute,getrandomoptinfo(ROA_VALUE)/10; + - Id: 120 + Option: RACE_CRI_PERCENT_PLANT + Script: | + bonus2 bCriticalAddRace,RC_Plant,getrandomoptinfo(ROA_VALUE)/10; + - Id: 121 + Option: RACE_CRI_PERCENT_INSECT + Script: | + bonus2 bCriticalAddRace,RC_Insect,getrandomoptinfo(ROA_VALUE)/10; + - Id: 122 + Option: RACE_CRI_PERCENT_FISHS + Script: | + bonus2 bCriticalAddRace,RC_Fish,getrandomoptinfo(ROA_VALUE)/10; + - Id: 123 + Option: RACE_CRI_PERCENT_DEVIL + Script: | + bonus2 bCriticalAddRace,RC_Demon,getrandomoptinfo(ROA_VALUE)/10; + - Id: 124 + Option: RACE_CRI_PERCENT_HUMAN + Script: | + bonus2 bCriticalAddRace,RC_DemiHuman,getrandomoptinfo(ROA_VALUE)/10; + - Id: 125 + Option: RACE_CRI_PERCENT_ANGEL + Script: | + bonus2 bCriticalAddRace,RC_Angel,getrandomoptinfo(ROA_VALUE)/10; + - Id: 126 + Option: RACE_CRI_PERCENT_DRAGON + Script: | + bonus2 bCriticalAddRace,RC_Dragon,getrandomoptinfo(ROA_VALUE)/10; + - Id: 127 + Option: RACE_IGNORE_DEF_PERCENT_NOTHING + Script: | + bonus2 bIgnoreDefRaceRate,RC_Formless,getrandomoptinfo(ROA_VALUE); + - Id: 128 + Option: RACE_IGNORE_DEF_PERCENT_UNDEAD + Script: | + bonus2 bIgnoreDefRaceRate,RC_Undead,getrandomoptinfo(ROA_VALUE); + - Id: 129 + Option: RACE_IGNORE_DEF_PERCENT_ANIMAL + Script: | + bonus2 bIgnoreDefRaceRate,RC_Brute,getrandomoptinfo(ROA_VALUE); + - Id: 130 + Option: RACE_IGNORE_DEF_PERCENT_PLANT + Script: | + bonus2 bIgnoreDefRaceRate,RC_Plant,getrandomoptinfo(ROA_VALUE); + - Id: 131 + Option: RACE_IGNORE_DEF_PERCENT_INSECT + Script: | + bonus2 bIgnoreDefRaceRate,RC_Insect,getrandomoptinfo(ROA_VALUE); + - Id: 132 + Option: RACE_IGNORE_DEF_PERCENT_FISHS + Script: | + bonus2 bIgnoreDefRaceRate,RC_Fish,getrandomoptinfo(ROA_VALUE); + - Id: 133 + Option: RACE_IGNORE_DEF_PERCENT_DEVIL + Script: | + bonus2 bIgnoreDefRaceRate,RC_Demon,getrandomoptinfo(ROA_VALUE); + - Id: 134 + Option: RACE_IGNORE_DEF_PERCENT_HUMAN + Script: | + bonus2 bIgnoreDefRaceRate,RC_DemiHuman,getrandomoptinfo(ROA_VALUE); + - Id: 135 + Option: RACE_IGNORE_DEF_PERCENT_ANGEL + Script: | + bonus2 bIgnoreDefRaceRate,RC_Angel,getrandomoptinfo(ROA_VALUE); + - Id: 136 + Option: RACE_IGNORE_DEF_PERCENT_DRAGON + Script: | + bonus2 bIgnoreDefRaceRate,RC_Dragon,getrandomoptinfo(ROA_VALUE); + - Id: 137 + Option: RACE_IGNORE_MDEF_PERCENT_NOTHING + Script: | + bonus2 bIgnoreMdefRaceRate,RC_Formless,getrandomoptinfo(ROA_VALUE); + - Id: 138 + Option: RACE_IGNORE_MDEF_PERCENT_UNDEAD + Script: | + bonus2 bIgnoreMdefRaceRate,RC_Undead,getrandomoptinfo(ROA_VALUE); + - Id: 139 + Option: RACE_IGNORE_MDEF_PERCENT_ANIMAL + Script: | + bonus2 bIgnoreMdefRaceRate,RC_Brute,getrandomoptinfo(ROA_VALUE); + - Id: 140 + Option: RACE_IGNORE_MDEF_PERCENT_PLANT + Script: | + bonus2 bIgnoreMdefRaceRate,RC_Plant,getrandomoptinfo(ROA_VALUE); + - Id: 141 + Option: RACE_IGNORE_MDEF_PERCENT_INSECT + Script: | + bonus2 bIgnoreMdefRaceRate,RC_Insect,getrandomoptinfo(ROA_VALUE); + - Id: 142 + Option: RACE_IGNORE_MDEF_PERCENT_FISHS + Script: | + bonus2 bIgnoreMdefRaceRate,RC_Fish,getrandomoptinfo(ROA_VALUE); + - Id: 143 + Option: RACE_IGNORE_MDEF_PERCENT_DEVIL + Script: | + bonus2 bIgnoreMdefRaceRate,RC_Demon,getrandomoptinfo(ROA_VALUE); + - Id: 144 + Option: RACE_IGNORE_MDEF_PERCENT_HUMAN + Script: | + bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,getrandomoptinfo(ROA_VALUE); + - Id: 145 + Option: RACE_IGNORE_MDEF_PERCENT_ANGEL + Script: | + bonus2 bIgnoreMdefRaceRate,RC_Angel,getrandomoptinfo(ROA_VALUE); + - Id: 146 + Option: RACE_IGNORE_MDEF_PERCENT_DRAGON + Script: | + bonus2 bIgnoreMdefRaceRate,RC_Dragon,getrandomoptinfo(ROA_VALUE); + - Id: 147 + Option: CLASS_DAMAGE_NORMAL_TARGET + Script: | + bonus2 bAddClass,Class_Normal,getrandomoptinfo(ROA_VALUE); + - Id: 148 + Option: CLASS_DAMAGE_BOSS_TARGET + Script: | + bonus2 bAddClass,Class_Boss,getrandomoptinfo(ROA_VALUE); + - Id: 149 + Option: CLASS_DAMAGE_NORMAL_USER + Script: | + bonus2 bSubClass,Class_Normal,getrandomoptinfo(ROA_VALUE); + - Id: 150 + Option: CLASS_DAMAGE_BOSS_USER + Script: | + bonus2 bSubClass,Class_Boss,getrandomoptinfo(ROA_VALUE); + - Id: 151 + Option: CLASS_MDAMAGE_NORMAL + Script: | + bonus2 bMagicAddClass,Class_Normal,getrandomoptinfo(ROA_VALUE); + - Id: 152 + Option: CLASS_MDAMAGE_BOSS + Script: | + bonus2 bMagicAddClass,Class_Boss,getrandomoptinfo(ROA_VALUE); + - Id: 153 + Option: CLASS_IGNORE_DEF_PERCENT_NORMAL + Script: | + bonus2 bIgnoreDefClassRate,Class_Normal,getrandomoptinfo(ROA_VALUE); + - Id: 154 + Option: CLASS_IGNORE_DEF_PERCENT_BOSS + Script: | + bonus2 bIgnoreDefClassRate,Class_Boss,getrandomoptinfo(ROA_VALUE); + - Id: 155 + Option: CLASS_IGNORE_MDEF_PERCENT_NORMAL + Script: | + bonus2 bIgnoreMdefClassRate,Class_Normal,getrandomoptinfo(ROA_VALUE); + - Id: 156 + Option: CLASS_IGNORE_MDEF_PERCENT_BOSS + Script: | + bonus2 bIgnoreMdefClassRate,Class_Boss,getrandomoptinfo(ROA_VALUE); + - Id: 157 + Option: DAMAGE_SIZE_SMALL_TARGET + Script: | + bonus2 bAddSize,Size_Small,getrandomoptinfo(ROA_VALUE); + - Id: 158 + Option: DAMAGE_SIZE_MIDIUM_TARGET + Script: | + bonus2 bAddSize,Size_Medium,getrandomoptinfo(ROA_VALUE); + - Id: 159 + Option: DAMAGE_SIZE_LARGE_TARGET + Script: | + bonus2 bAddSize,Size_Large,getrandomoptinfo(ROA_VALUE); + - Id: 160 + Option: DAMAGE_SIZE_SMALL_USER + Script: | + bonus2 bSubSize,Size_Small,getrandomoptinfo(ROA_VALUE); + - Id: 161 + Option: DAMAGE_SIZE_MIDIUM_USER + Script: | + bonus2 bSubSize,Size_Medium,getrandomoptinfo(ROA_VALUE); + - Id: 162 + Option: DAMAGE_SIZE_LARGE_USER + Script: | + bonus2 bSubSize,Size_Large,getrandomoptinfo(ROA_VALUE); + - Id: 163 + Option: DAMAGE_SIZE_PERFECT + Script: | + bonus bNoSizeFix,1; + - Id: 164 + Option: DAMAGE_CRI_TARGET + Script: | + bonus bCritAtkRate,getrandomoptinfo(ROA_VALUE); + - Id: 165 + Option: DAMAGE_CRI_USER + Script: | + bonus bCritDefRate,getrandomoptinfo(ROA_VALUE); + - Id: 166 + Option: RANGE_ATTACK_DAMAGE_TARGET + Script: | + bonus bLongAtkRate,getrandomoptinfo(ROA_VALUE); + - Id: 167 + Option: RANGE_ATTACK_DAMAGE_USER + Script: | + bonus bLongAtkDef,getrandomoptinfo(ROA_VALUE); + - Id: 168 + Option: HEAL_VALUE + Script: | + bonus bHealPower,getrandomoptinfo(ROA_VALUE); + - Id: 169 + Option: HEAL_MODIFY_PERCENT + Script: | + bonus bHealPower2,getrandomoptinfo(ROA_VALUE); + - Id: 170 + Option: DEC_SPELL_CAST_TIME + Script: | + bonus bVariableCastrate,-(getrandomoptinfo(ROA_VALUE)); + - Id: 171 + Option: DEC_SPELL_DELAY_TIME + Script: | + bonus bDelayrate,-(getrandomoptinfo(ROA_VALUE)); + - Id: 172 + Option: DEC_SP_CONSUMPTION + Script: | + bonus bUseSPrate,-(getrandomoptinfo(ROA_VALUE)); + - Id: 175 + Option: WEAPON_ATTR_NOTHING + Script: | + bonus bAtkEle,Ele_Neutral; + - Id: 176 + Option: WEAPON_ATTR_WATER + Script: | + bonus bAtkEle,Ele_Water; + - Id: 177 + Option: WEAPON_ATTR_GROUND + Script: | + bonus bAtkEle,Ele_Earth; + - Id: 178 + Option: WEAPON_ATTR_FIRE + Script: | + bonus bAtkEle,Ele_Fire; + - Id: 179 + Option: WEAPON_ATTR_WIND + Script: | + bonus bAtkEle,Ele_Wind; + - Id: 180 + Option: WEAPON_ATTR_POISON + Script: | + bonus bAtkEle,Ele_Poison; + - Id: 181 + Option: WEAPON_ATTR_SAINT + Script: | + bonus bAtkEle,Ele_Holy; + - Id: 182 + Option: WEAPON_ATTR_DARKNESS + Script: | + bonus bAtkEle,Ele_Dark; + - Id: 183 + Option: WEAPON_ATTR_TELEKINESIS + Script: | + bonus bAtkEle,Ele_Ghost; + - Id: 184 + Option: WEAPON_ATTR_UNDEAD + Script: | + bonus bAtkEle,Ele_Undead; + - Id: 185 + Option: WEAPON_INDESTRUCTIBLE + Script: | + bonus bUnbreakableWeapon,1; + - Id: 186 + Option: BODY_INDESTRUCTIBLE + Script: | + bonus bUnbreakableArmor,1; + - Id: 187 + Option: MDAMAGE_SIZE_SMALL_TARGET + Script: | + bonus2 bMagicAddSize,Size_Small,getrandomoptinfo(ROA_VALUE); + - Id: 188 + Option: MDAMAGE_SIZE_MIDIUM_TARGET + Script: | + bonus2 bMagicAddSize,Size_Medium,getrandomoptinfo(ROA_VALUE); + - Id: 189 + Option: MDAMAGE_SIZE_LARGE_TARGET + Script: | + bonus2 bMagicAddSize,Size_Large,getrandomoptinfo(ROA_VALUE); + - Id: 190 + Option: MDAMAGE_SIZE_SMALL_USER + Script: | + bonus2 bMagicSubSize,Size_Small,getrandomoptinfo(ROA_VALUE); + - Id: 191 + Option: MDAMAGE_SIZE_MIDIUM_USER + Script: | + bonus2 bMagicSubSize,Size_Medium,getrandomoptinfo(ROA_VALUE); + - Id: 192 + Option: MDAMAGE_SIZE_LARGE_USER + Script: | + bonus2 bMagicSubSize,Size_Large,getrandomoptinfo(ROA_VALUE); + - Id: 193 + Option: ATTR_TOLERACE_ALL + Script: | + bonus2 bSubEle,Ele_All,getrandomoptinfo(ROA_VALUE); + - Id: 194 + Option: RACE_WEAPON_TOLERACE_NOTHING + Script: | + bonus3 bSubRace,RC_Formless,getrandomoptinfo(ROA_VALUE),BF_WEAPON; + - Id: 195 + Option: RACE_WEAPON_TOLERACE_UNDEAD + Script: | + bonus3 bSubRace,RC_Undead,getrandomoptinfo(ROA_VALUE),BF_WEAPON; + - Id: 196 + Option: RACE_WEAPON_TOLERACE_ANIMAL + Script: | + bonus3 bSubRace,RC_Brute,getrandomoptinfo(ROA_VALUE),BF_WEAPON; + - Id: 197 + Option: RACE_WEAPON_TOLERACE_PLANT + Script: | + bonus3 bSubRace,RC_Plant,getrandomoptinfo(ROA_VALUE),BF_WEAPON; + - Id: 198 + Option: RACE_WEAPON_TOLERACE_INSECT + Script: | + bonus3 bSubRace,RC_Insect,getrandomoptinfo(ROA_VALUE),BF_WEAPON; + - Id: 199 + Option: RACE_WEAPON_TOLERACE_FISHS + Script: | + bonus3 bSubRace,RC_Fish,getrandomoptinfo(ROA_VALUE),BF_WEAPON; + - Id: 200 + Option: RACE_WEAPON_TOLERACE_DEVIL + Script: | + bonus3 bSubRace,RC_Demon,getrandomoptinfo(ROA_VALUE),BF_WEAPON; + - Id: 201 + Option: RACE_WEAPON_TOLERACE_HUMAN + Script: | + bonus3 bSubRace,RC_DemiHuman,getrandomoptinfo(ROA_VALUE),BF_WEAPON; + - Id: 202 + Option: RACE_WEAPON_TOLERACE_ANGEL + Script: | + bonus3 bSubRace,RC_Angel,getrandomoptinfo(ROA_VALUE),BF_WEAPON; + - Id: 203 + Option: RACE_WEAPON_TOLERACE_DRAGON + Script: | + bonus3 bSubRace,RC_Dragon,getrandomoptinfo(ROA_VALUE),BF_WEAPON; + - Id: 206 + Option: RACE_TOLERACE_PLAYER_HUMAN + Script: | + bonus2 bSubRace,RC_Player_Human,getrandomoptinfo(ROA_VALUE); + - Id: 207 + Option: RACE_TOLERACE_PLAYER_DORAM + Script: | + bonus2 bSubRace,RC_Player_Doram,getrandomoptinfo(ROA_VALUE); + - Id: 208 + Option: RACE_DAMAGE_PLAYER_HUMAN + Script: | + bonus2 bAddRace,RC_Player_Human,getrandomoptinfo(ROA_VALUE); + - Id: 209 + Option: RACE_DAMAGE_PLAYER_DORAM + Script: | + bonus2 bAddRace,RC_Player_Doram,getrandomoptinfo(ROA_VALUE); + - Id: 210 + Option: RACE_MDAMAGE_PLAYER_HUMAN + Script: | + bonus2 bMagicAddRace,RC_Player_Human,getrandomoptinfo(ROA_VALUE); + - Id: 211 + Option: RACE_MDAMAGE_PLAYER_DORAM + Script: | + bonus2 bMagicAddRace,RC_Player_Doram,getrandomoptinfo(ROA_VALUE); + - Id: 212 + Option: RACE_CRI_PERCENT_PLAYER_HUMAN + Script: | + bonus2 bCriticalAddRace,RC_Player_Human,getrandomoptinfo(ROA_VALUE); + - Id: 213 + Option: RACE_CRI_PERCENT_PLAYER_DORAM + Script: | + bonus2 bCriticalAddRace,RC_Player_Doram,getrandomoptinfo(ROA_VALUE); + - Id: 214 + Option: RACE_IGNORE_DEF_PERCENT_PLAYER_HUMAN + Script: | + bonus2 bIgnoreDefRaceRate,RC_Player_Human,getrandomoptinfo(ROA_VALUE); + - Id: 215 + Option: RACE_IGNORE_DEF_PERCENT_PLAYER_DORAM + Script: | + bonus2 bIgnoreDefRaceRate,RC_Player_Doram,getrandomoptinfo(ROA_VALUE); + - Id: 216 + Option: RACE_IGNORE_MDEF_PERCENT_PLAYER_HUMAN + Script: | + bonus2 bIgnoreMdefRaceRate,RC_Player_Human,getrandomoptinfo(ROA_VALUE); + - Id: 217 + Option: RACE_IGNORE_MDEF_PERCENT_PLAYER_DORAM + Script: | + bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,getrandomoptinfo(ROA_VALUE); + - Id: 219 + Option: MELEE_ATTACK_DAMAGE_TARGET + Script: | + bonus bShortAtkRate,getrandomoptinfo(ROA_VALUE); + - Id: 220 + Option: MELEE_ATTACK_DAMAGE_USER + Script: | + bonus bNearAtkDef,getrandomoptinfo(ROA_VALUE); diff --git a/db/re/item_randomopt_group.txt b/db/re/item_randomopt_group.txt deleted file mode 100644 index 6d9b9929ab..0000000000 --- a/db/re/item_randomopt_group.txt +++ /dev/null @@ -1,10 +0,0 @@ -// ,,,,{,,,,,,,,,,,,} - -// Crimson Weapon -RDMOPTG_Crimson_Weapon,1,RDMOPT_WEAPON_ATTR_NOTHING,0,0 -RDMOPTG_Crimson_Weapon,1,RDMOPT_WEAPON_ATTR_WATER,0,0 -RDMOPTG_Crimson_Weapon,1,RDMOPT_WEAPON_ATTR_GROUND,0,0 -RDMOPTG_Crimson_Weapon,1,RDMOPT_WEAPON_ATTR_FIRE,0,0 -RDMOPTG_Crimson_Weapon,1,RDMOPT_WEAPON_ATTR_WIND,0,0 -RDMOPTG_Crimson_Weapon,1,RDMOPT_WEAPON_ATTR_SAINT,0,0 -RDMOPTG_Crimson_Weapon,1,RDMOPT_WEAPON_ATTR_DARKNESS,0,0 diff --git a/db/re/item_randomopt_group.yml b/db/re/item_randomopt_group.yml new file mode 100644 index 0000000000..09932978a4 --- /dev/null +++ b/db/re/item_randomopt_group.yml @@ -0,0 +1,7456 @@ +# This file is a part of rAthena. +# Copyright(C) 2021 rAthena Development Team +# https://rathena.org - https://github.com/rathena +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . +# +########################################################################### +# Item Random Option Group Database +########################################################################### +# +# Item Random Option Group Settings +# +########################################################################### +# - Id Item Random Option Group ID. +# Group Item Random Option Group constant. +# Slots: Slot in which an Item Random Option is guaranteed to be applied. Max of MAX_ITEM_RDM_OPT. +# - Slot Slot number. +# Options: List of possible Item Random Options for slot. +# - Option Item Random Option constant. +# MinValue Minimum value. (Default: 0) +# MaxValue Maximum value. (Default: 0) +# Param Parameter value. (Default: 0) +# Chance Chance applied specifically to this Item Random Option (1 = 0.01%, 10000 = 100%). (Default: 0) +# MaxRandom Maximum amount of random options applied. These options are not guaranteed to be applied. Max of (MAX_ITEM_RDM_OPT - Total 'Slots'). (Default: 0) +# Random: List of possible Item Random Options for remaining slots. (Optional) +# - Option Item Random Option constant. +# MinValue Minimum value. (Default: 0) +# MaxValue Maximum value. (Default: 0) +# Param Parameter value. (Default: 0) +# Chance Chance applied specifically to this Item Random Option (1 = 0.01%, 10000 = 100%). (Default: 0) +########################################################################### + +Header: + Type: RANDOM_OPTION_GROUP + Version: 1 + +Body: + - Id: 1 + Group: Group_1 + Slots: + - Slot: 1 + Options: + - Option: VAR_STRAMOUNT + MinValue: 1 + MaxValue: 5 + Chance: 5000 + - Option: VAR_AGIAMOUNT + MinValue: 1 + MaxValue: 5 + Chance: 5000 + - Option: VAR_VITAMOUNT + MinValue: 1 + MaxValue: 5 + Chance: 5000 + - Option: VAR_INTAMOUNT + MinValue: 1 + MaxValue: 5 + Chance: 5000 + - Option: VAR_DEXAMOUNT + MinValue: 1 + MaxValue: 5 + Chance: 5000 + - Option: VAR_LUKAMOUNT + MinValue: 1 + MaxValue: 5 + Chance: 5000 + MaxRandom: 0 # These are listed but the group only has 1 slot max + Random: + - Option: VAR_MAXHPAMOUNT + MinValue: 50 + MaxValue: 100 + Chance: 5000 + - Option: VAR_MAXSPAMOUNT + MinValue: 10 + MaxValue: 50 + Chance: 5000 + - Option: VAR_MAXHPPERCENT + MinValue: 1 + MaxValue: 5 + Chance: 5000 + - Option: VAR_MAXSPPERCENT + MinValue: 1 + MaxValue: 5 + Chance: 5000 + - Option: VAR_HPACCELERATION + MinValue: 10 + MaxValue: 50 + Chance: 5000 + - Option: VAR_SPACCELERATION + MinValue: 10 + MaxValue: 50 + Chance: 5000 + - Option: VAR_ATKPERCENT + MinValue: 5 + MaxValue: 10 + Chance: 5000 + - Option: VAR_MAGICATKPERCENT + MinValue: 5 + MaxValue: 10 + Chance: 5000 + - Option: VAR_PLUSASPD + MinValue: 1 + MaxValue: 2 + Chance: 5000 + - Option: VAR_PLUSASPDPERCENT + MinValue: 5 + MaxValue: 10 + Chance: 5000 + - Option: VAR_ATTPOWER + MinValue: 10 + MaxValue: 30 + Chance: 5000 + - Option: VAR_HITSUCCESSVALUE + MinValue: 10 + MaxValue: 30 + Chance: 5000 + - Option: VAR_ATTMPOWER + MinValue: 10 + MaxValue: 30 + Chance: 5000 + - Option: VAR_ITEMDEFPOWER + MinValue: 10 + MaxValue: 30 + Chance: 5000 + - Option: VAR_MDEFPOWER + MinValue: 10 + MaxValue: 30 + Chance: 5000 + - Option: VAR_AVOIDSUCCESSVALUE + MinValue: 10 + MaxValue: 30 + Chance: 5000 + - Option: VAR_PLUSAVOIDSUCCESSVALUE + MinValue: 10 + MaxValue: 30 + Chance: 5000 + - Option: VAR_CRITICALSUCCESSVALUE + MinValue: 10 + MaxValue: 30 + Chance: 5000 + - Id: 2 + Group: Group_2 + Slots: + - Slot: 1 + Options: + - Option: ATTR_TOLERACE_NOTHING + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: ATTR_TOLERACE_WATER + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: ATTR_TOLERACE_GROUND + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: ATTR_TOLERACE_FIRE + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: ATTR_TOLERACE_WIND + MinValue: 10 + MaxValue: 20 + Chance: 5000 + MaxRandom: 1 + Random: + - Option: ATTR_TOLERACE_POISON + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: ATTR_TOLERACE_SAINT + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: ATTR_TOLERACE_DARKNESS + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: ATTR_TOLERACE_TELEKINESIS + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: ATTR_TOLERACE_UNDEAD + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: ATTR_TOLERACE_ALL + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Id: 3 + Group: Group_3 + Slots: + - Slot: 1 + Options: + - Option: DAMAGE_PROPERTY_NOTHING_USER + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: DAMAGE_PROPERTY_NOTHING_TARGET + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: DAMAGE_PROPERTY_WATER_USER + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: DAMAGE_PROPERTY_WATER_TARGET + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: DAMAGE_PROPERTY_GROUND_USER + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: DAMAGE_PROPERTY_GROUND_TARGET + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: DAMAGE_PROPERTY_FIRE_USER + MinValue: 10 + MaxValue: 20 + Chance: 5000 + MaxRandom: 2 + Random: + - Option: DAMAGE_PROPERTY_FIRE_TARGET + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: DAMAGE_PROPERTY_WIND_USER + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: DAMAGE_PROPERTY_WIND_TARGET + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: DAMAGE_PROPERTY_POISON_USER + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: DAMAGE_PROPERTY_POISON_TARGET + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: DAMAGE_PROPERTY_SAINT_USER + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: DAMAGE_PROPERTY_SAINT_TARGET + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: DAMAGE_PROPERTY_DARKNESS_USER + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: DAMAGE_PROPERTY_DARKNESS_TARGET + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: DAMAGE_PROPERTY_TELEKINESIS_USER + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: DAMAGE_PROPERTY_UNDEAD_USER + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: DAMAGE_PROPERTY_UNDEAD_TARGET + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Id: 4 + Group: Group_4 + Slots: + - Slot: 1 + Options: + - Option: MDAMAGE_PROPERTY_NOTHING_USER + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: MDAMAGE_PROPERTY_NOTHING_TARGET + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: MDAMAGE_PROPERTY_WATER_USER + MinValue: 10 + MaxValue: 20 + Chance: 5000 + MaxRandom: 3 + Random: + - Option: MDAMAGE_PROPERTY_WATER_TARGET + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: MDAMAGE_PROPERTY_GROUND_USER + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: MDAMAGE_PROPERTY_GROUND_TARGET + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: MDAMAGE_PROPERTY_FIRE_USER + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: MDAMAGE_PROPERTY_FIRE_TARGET + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: MDAMAGE_PROPERTY_WIND_USER + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: MDAMAGE_PROPERTY_WIND_TARGET + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: MDAMAGE_PROPERTY_POISON_USER + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: MDAMAGE_PROPERTY_POISON_TARGET + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: MDAMAGE_PROPERTY_SAINT_USER + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: MDAMAGE_PROPERTY_SAINT_TARGET + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: MDAMAGE_PROPERTY_DARKNESS_USER + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: MDAMAGE_PROPERTY_DARKNESS_TARGET + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: MDAMAGE_PROPERTY_TELEKINESIS_USER + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: MDAMAGE_PROPERTY_UNDEAD_USER + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Option: MDAMAGE_PROPERTY_UNDEAD_TARGET + MinValue: 10 + MaxValue: 20 + Chance: 5000 + - Id: 5 + Group: Group_5 + Slots: + - Slot: 1 + Options: + - Option: WEAPON_ATTR_NOTHING + Chance: 2000 + - Option: WEAPON_ATTR_WATER + Chance: 2000 + - Option: WEAPON_ATTR_GROUND + Chance: 2000 + - Option: WEAPON_ATTR_FIRE + Chance: 2000 + - Option: WEAPON_ATTR_WIND + Chance: 2000 + - Option: WEAPON_ATTR_SAINT + Chance: 1000 + - Option: WEAPON_ATTR_DARKNESS + Chance: 1000 + - Id: 6 + Group: Group_6 + Slots: + - Slot: 1 + Options: + - Option: VAR_MAXHPAMOUNT + MinValue: 1 + MaxValue: 10 + Chance: 2000 + - Option: VAR_MAXSPAMOUNT + MinValue: 1 + MaxValue: 10 + Chance: 2000 + - Option: VAR_STRAMOUNT + MinValue: 1 + MaxValue: 10 + Chance: 2000 + - Slot: 2 + Options: + - Option: ATTR_TOLERACE_WATER + MinValue: 1 + MaxValue: 10 + Chance: 2000 + - Option: ATTR_TOLERACE_FIRE + MinValue: 1 + MaxValue: 10 + Chance: 2000 + - Option: ATTR_TOLERACE_WIND + MinValue: 1 + MaxValue: 10 + Chance: 2000 + - Slot: 3 + Options: + - Option: DAMAGE_PROPERTY_GROUND_USER + MinValue: 1 + MaxValue: 10 + Chance: 2000 + - Option: DAMAGE_PROPERTY_WIND_TARGET + MinValue: 1 + MaxValue: 10 + Chance: 2000 + - Option: DAMAGE_PROPERTY_DARKNESS_USER + MinValue: 1 + MaxValue: 10 + Chance: 2000 + - Slot: 4 + Options: + - Option: BODY_ATTR_WATER + MinValue: 1 + MaxValue: 10 + Chance: 2000 + - Option: BODY_ATTR_TELEKINESIS + MinValue: 1 + MaxValue: 10 + Chance: 2000 + MaxRandom: 1 + Random: + - Option: MDAMAGE_PROPERTY_WATER_TARGET + MinValue: 10 + MaxValue: 20 + Chance: 2000 + - Option: MDAMAGE_PROPERTY_GROUND_USER + MinValue: 10 + MaxValue: 20 + Chance: 2000 + - Option: MDAMAGE_PROPERTY_GROUND_TARGET + MinValue: 10 + MaxValue: 20 + Chance: 2000 + - Option: MDAMAGE_PROPERTY_FIRE_USER + MinValue: 10 + MaxValue: 20 + Chance: 2000 + - Option: MDAMAGE_PROPERTY_FIRE_TARGET + MinValue: 10 + MaxValue: 20 + Chance: 2000 + - Option: MDAMAGE_PROPERTY_WIND_USER + MinValue: 10 + MaxValue: 20 + Chance: 2000 + - Option: MDAMAGE_PROPERTY_WIND_TARGET + MinValue: 10 + MaxValue: 20 + Chance: 2000 + - Option: MDAMAGE_PROPERTY_POISON_USER + MinValue: 10 + MaxValue: 20 + Chance: 2000 + - Option: MDAMAGE_PROPERTY_POISON_TARGET + MinValue: 10 + MaxValue: 20 + Chance: 2000 + - Option: MDAMAGE_PROPERTY_SAINT_USER + MinValue: 10 + MaxValue: 20 + Chance: 2000 + - Option: MDAMAGE_PROPERTY_SAINT_TARGET + MinValue: 10 + MaxValue: 20 + Chance: 2000 + - Option: MDAMAGE_PROPERTY_DARKNESS_USER + MinValue: 10 + MaxValue: 20 + Chance: 2000 + - Option: MDAMAGE_PROPERTY_DARKNESS_TARGET + MinValue: 10 + MaxValue: 20 + Chance: 2000 + - Option: MDAMAGE_PROPERTY_TELEKINESIS_USER + MinValue: 10 + MaxValue: 20 + Chance: 2000 + - Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET + MinValue: 10 + MaxValue: 20 + Chance: 2000 + - Option: MDAMAGE_PROPERTY_UNDEAD_USER + MinValue: 10 + MaxValue: 20 + Chance: 2000 + - Option: MDAMAGE_PROPERTY_UNDEAD_TARGET + MinValue: 10 + MaxValue: 20 + Chance: 2000 + - Id: 7 + Group: AS_WEAPON_1 # Staff + Slots: + - Slot: 1 + Options: + - Option: MDAMAGE_PROPERTY_NOTHING_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 900 + - Option: MDAMAGE_PROPERTY_WATER_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 900 + - Option: MDAMAGE_PROPERTY_GROUND_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 900 + - Option: MDAMAGE_PROPERTY_FIRE_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 900 + - Option: MDAMAGE_PROPERTY_WIND_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 900 + - Option: MDAMAGE_PROPERTY_POISON_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 900 + - Option: MDAMAGE_PROPERTY_SAINT_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 900 + - Option: MDAMAGE_PROPERTY_DARKNESS_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 900 + - Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 900 + - Option: MDAMAGE_PROPERTY_UNDEAD_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 900 + - Option: HEAL_VALUE + MinValue: 1 + MaxValue: 20 + Chance: 900 + - Option: VAR_MAGICATKPERCENT + MinValue: 1 + MaxValue: 5 + Chance: 900 + - Option: VAR_MAGICATKPERCENT + MinValue: 6 + MaxValue: 10 + Chance: 900 + - Slot: 2 + Options: + - Option: RACE_MDAMAGE_NOTHING + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_MDAMAGE_UNDEAD + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_MDAMAGE_ANIMAL + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_MDAMAGE_PLANT + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_MDAMAGE_INSECT + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_MDAMAGE_FISHS + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_MDAMAGE_ANGEL + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_MDAMAGE_DRAGON + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_MDAMAGE_DEVIL + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_MDAMAGE_HUMAN + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: CLASS_MDAMAGE_NORMAL + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: CLASS_MDAMAGE_BOSS + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_IGNORE_MDEF_PERCENT_NOTHING + MinValue: 1 + MaxValue: 30 + Chance: 500 + - Option: RACE_IGNORE_MDEF_PERCENT_UNDEAD + MinValue: 1 + MaxValue: 30 + Chance: 500 + - Option: RACE_IGNORE_MDEF_PERCENT_ANIMAL + MinValue: 1 + MaxValue: 30 + Chance: 500 + - Option: RACE_IGNORE_MDEF_PERCENT_PLANT + MinValue: 1 + MaxValue: 30 + Chance: 500 + - Option: RACE_IGNORE_MDEF_PERCENT_INSECT + MinValue: 1 + MaxValue: 30 + Chance: 500 + - Option: RACE_IGNORE_MDEF_PERCENT_FISHS + MinValue: 1 + MaxValue: 30 + Chance: 500 + - Option: RACE_IGNORE_MDEF_PERCENT_ANGEL + MinValue: 1 + MaxValue: 30 + Chance: 500 + - Option: RACE_IGNORE_MDEF_PERCENT_DRAGON + MinValue: 1 + MaxValue: 30 + Chance: 500 + - Option: RACE_IGNORE_MDEF_PERCENT_DEVIL + MinValue: 1 + MaxValue: 30 + Chance: 400 + - Option: RACE_IGNORE_MDEF_PERCENT_HUMAN + MinValue: 1 + MaxValue: 30 + Chance: 400 + - Option: CLASS_IGNORE_MDEF_PERCENT_NORMAL + MinValue: 1 + MaxValue: 30 + Chance: 100 + - Option: CLASS_IGNORE_MDEF_PERCENT_BOSS + MinValue: 1 + MaxValue: 30 + Chance: 100 + - Slot: 3 + Options: + - Option: VAR_INTAMOUNT + MinValue: 1 + MaxValue: 10 + Chance: 2500 + - Option: VAR_DEXAMOUNT + MinValue: 1 + MaxValue: 10 + Chance: 2500 + - Option: VAR_ATTMPOWER + MinValue: 10 + MaxValue: 50 + Chance: 2000 + - Option: DEC_SPELL_CAST_TIME + MinValue: 1 + MaxValue: 15 + Chance: 900 + - Option: DEC_SPELL_DELAY_TIME + MinValue: 1 + MaxValue: 10 + Chance: 900 + - Option: DEC_SP_CONSUMPTION + MinValue: 1 + MaxValue: 5 + Chance: 900 + - Option: DEC_SPELL_CAST_TIME + MinValue: 16 + MaxValue: 20 + Chance: 100 + - Option: DEC_SPELL_DELAY_TIME + MinValue: 11 + MaxValue: 15 + Chance: 100 + - Option: DEC_SP_CONSUMPTION + MinValue: 6 + MaxValue: 10 + Chance: 100 + - Id: 8 + Group: AS_WEAPON_2 # Bow, Pistol, Instrument, Whip + Slots: + - Slot: 1 + Options: + - Option: DAMAGE_PROPERTY_NOTHING_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 900 + - Option: DAMAGE_PROPERTY_WATER_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 900 + - Option: DAMAGE_PROPERTY_GROUND_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 900 + - Option: DAMAGE_PROPERTY_FIRE_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 900 + - Option: DAMAGE_PROPERTY_WIND_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 900 + - Option: DAMAGE_PROPERTY_POISON_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 900 + - Option: DAMAGE_PROPERTY_SAINT_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 900 + - Option: DAMAGE_PROPERTY_DARKNESS_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 900 + - Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 900 + - Option: DAMAGE_PROPERTY_UNDEAD_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 900 + - Option: VAR_ATKPERCENT + MinValue: 1 + MaxValue: 5 + Chance: 400 + - Option: WEAPON_INDESTRUCTIBLE + Chance: 300 + - Option: DAMAGE_SIZE_PERFECT + Chance: 200 + - Option: VAR_ATKPERCENT + MinValue: 6 + MaxValue: 10 + Chance: 100 + - Slot: 2 + Options: + - Option: RACE_DAMAGE_NOTHING + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_DAMAGE_UNDEAD + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_DAMAGE_ANIMAL + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_DAMAGE_PLANT + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_DAMAGE_INSECT + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_DAMAGE_FISHS + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_DAMAGE_DEVIL + MinValue: 1 + MaxValue: 20 + Chance: 400 + - Option: RACE_DAMAGE_HUMAN + MinValue: 1 + MaxValue: 20 + Chance: 400 + - Option: RACE_DAMAGE_ANGEL + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_DAMAGE_DRAGON + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: CLASS_DAMAGE_NORMAL_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 100 + - Option: CLASS_DAMAGE_BOSS_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 100 + - Option: RACE_IGNORE_DEF_PERCENT_NOTHING + MinValue: 1 + MaxValue: 30 + Chance: 500 + - Option: RACE_IGNORE_DEF_PERCENT_UNDEAD + MinValue: 1 + MaxValue: 30 + Chance: 500 + - Option: RACE_IGNORE_DEF_PERCENT_ANIMAL + MinValue: 1 + MaxValue: 30 + Chance: 500 + - Option: RACE_IGNORE_DEF_PERCENT_PLANT + MinValue: 1 + MaxValue: 30 + Chance: 500 + - Option: RACE_IGNORE_DEF_PERCENT_INSECT + MinValue: 1 + MaxValue: 30 + Chance: 500 + - Option: RACE_IGNORE_DEF_PERCENT_FISHS + MinValue: 1 + MaxValue: 30 + Chance: 500 + - Option: RACE_IGNORE_DEF_PERCENT_DEVIL + MinValue: 1 + MaxValue: 30 + Chance: 400 + - Option: RACE_IGNORE_DEF_PERCENT_HUMAN + MinValue: 1 + MaxValue: 30 + Chance: 400 + - Option: RACE_IGNORE_DEF_PERCENT_ANGEL + MinValue: 1 + MaxValue: 30 + Chance: 500 + - Option: RACE_IGNORE_DEF_PERCENT_DRAGON + MinValue: 1 + MaxValue: 30 + Chance: 500 + - Option: CLASS_IGNORE_DEF_PERCENT_NORMAL + MinValue: 1 + MaxValue: 30 + Chance: 100 + - Option: CLASS_IGNORE_DEF_PERCENT_BOSS + MinValue: 1 + MaxValue: 30 + Chance: 100 + - Slot: 3 + Options: + - Option: VAR_LUKAMOUNT + MinValue: 1 + MaxValue: 10 + Chance: 2500 + - Option: VAR_DEXAMOUNT + MinValue: 1 + MaxValue: 10 + Chance: 2500 + - Option: VAR_ATTPOWER + MinValue: 10 + MaxValue: 50 + Chance: 2000 + - Option: VAR_CRITICALSUCCESSVALUE + MinValue: 1 + MaxValue: 15 + Chance: 1000 + - Option: DAMAGE_CRI_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 1000 + - Option: VAR_AGIAMOUNT + MinValue: 1 + MaxValue: 10 + Chance: 400 + - Option: RANGE_ATTACK_DAMAGE_TARGET + MinValue: 1 + MaxValue: 15 + Chance: 400 + - Option: RANGE_ATTACK_DAMAGE_TARGET + MinValue: 16 + MaxValue: 20 + Chance: 100 + - Option: VAR_PLUSASPD + MinValue: 1 + MaxValue: 5 + Chance: 100 + - Id: 9 + Group: AS_WEAPON_3 # 1H Sword, Mace, Axe + Slots: + - Slot: 1 + Options: + - Option: DAMAGE_PROPERTY_NOTHING_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 700 + - Option: DAMAGE_PROPERTY_WATER_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 700 + - Option: DAMAGE_PROPERTY_GROUND_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 700 + - Option: DAMAGE_PROPERTY_FIRE_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 700 + - Option: DAMAGE_PROPERTY_WIND_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 700 + - Option: DAMAGE_PROPERTY_POISON_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 700 + - Option: DAMAGE_PROPERTY_SAINT_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 700 + - Option: DAMAGE_PROPERTY_DARKNESS_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 700 + - Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 700 + - Option: DAMAGE_PROPERTY_UNDEAD_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 700 + - Option: VAR_ATKPERCENT + MinValue: 1 + MaxValue: 5 + Chance: 400 + - Option: WEAPON_ATTR_WATER + Chance: 500 + - Option: WEAPON_ATTR_GROUND + Chance: 500 + - Option: WEAPON_ATTR_FIRE + Chance: 500 + - Option: WEAPON_ATTR_WIND + Chance: 500 + - Option: WEAPON_ATTR_DARKNESS + Chance: 300 + - Option: WEAPON_ATTR_SAINT + Chance: 100 + - Option: VAR_ATKPERCENT + MinValue: 6 + MaxValue: 10 + Chance: 100 + - Option: DAMAGE_SIZE_PERFECT + Chance: 100 + - Slot: 2 + Options: + - Option: RACE_DAMAGE_NOTHING + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_DAMAGE_UNDEAD + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_DAMAGE_ANIMAL + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_DAMAGE_PLANT + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_DAMAGE_INSECT + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_DAMAGE_FISHS + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_DAMAGE_ANGEL + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_DAMAGE_DRAGON + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_DAMAGE_DEVIL + MinValue: 1 + MaxValue: 20 + Chance: 400 + - Option: RACE_DAMAGE_HUMAN + MinValue: 1 + MaxValue: 20 + Chance: 400 + - Option: CLASS_DAMAGE_NORMAL_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 100 + - Option: CLASS_DAMAGE_BOSS_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 100 + - Option: RACE_IGNORE_DEF_PERCENT_NOTHING + MinValue: 1 + MaxValue: 30 + Chance: 500 + - Option: RACE_IGNORE_DEF_PERCENT_UNDEAD + MinValue: 1 + MaxValue: 30 + Chance: 500 + - Option: RACE_IGNORE_DEF_PERCENT_ANIMAL + MinValue: 1 + MaxValue: 30 + Chance: 500 + - Option: RACE_IGNORE_DEF_PERCENT_PLANT + MinValue: 1 + MaxValue: 30 + Chance: 500 + - Option: RACE_IGNORE_DEF_PERCENT_INSECT + MinValue: 1 + MaxValue: 30 + Chance: 500 + - Option: RACE_IGNORE_DEF_PERCENT_FISHS + MinValue: 1 + MaxValue: 30 + Chance: 500 + - Option: RACE_IGNORE_DEF_PERCENT_ANGEL + MinValue: 1 + MaxValue: 30 + Chance: 500 + - Option: RACE_IGNORE_DEF_PERCENT_DRAGON + MinValue: 1 + MaxValue: 30 + Chance: 500 + - Option: RACE_IGNORE_DEF_PERCENT_DEVIL + MinValue: 1 + MaxValue: 30 + Chance: 400 + - Option: RACE_IGNORE_DEF_PERCENT_HUMAN + MinValue: 1 + MaxValue: 30 + Chance: 400 + - Option: CLASS_IGNORE_DEF_PERCENT_NORMAL + MinValue: 1 + MaxValue: 30 + Chance: 100 + - Option: CLASS_IGNORE_DEF_PERCENT_BOSS + MinValue: 1 + MaxValue: 30 + Chance: 100 + - Slot: 3 + Options: + - Option: VAR_DEXAMOUNT + MinValue: 1 + MaxValue: 10 + Chance: 2500 + - Option: VAR_STRAMOUNT + MinValue: 1 + MaxValue: 10 + Chance: 2500 + - Option: VAR_ATTPOWER + MinValue: 10 + MaxValue: 50 + Chance: 2000 + - Option: VAR_CRITICALSUCCESSVALUE + MinValue: 1 + MaxValue: 15 + Chance: 1000 + - Option: DAMAGE_CRI_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 1000 + - Option: VAR_AGIAMOUNT + MinValue: 1 + MaxValue: 10 + Chance: 400 + - Option: RANGE_ATTACK_DAMAGE_TARGET + MinValue: 1 + MaxValue: 15 + Chance: 400 + - Option: RANGE_ATTACK_DAMAGE_TARGET + MinValue: 15 + MaxValue: 20 + Chance: 100 + - Option: VAR_PLUSASPD + MinValue: 1 + MaxValue: 5 + Chance: 100 + - Id: 10 + Group: AS_WEAPON_4 # Daggers, Books, Huuma + Slots: + - Slot: 1 + Options: + - Option: DAMAGE_PROPERTY_NOTHING_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 700 + - Option: DAMAGE_PROPERTY_WATER_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 700 + - Option: DAMAGE_PROPERTY_GROUND_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 700 + - Option: DAMAGE_PROPERTY_FIRE_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 700 + - Option: DAMAGE_PROPERTY_WIND_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 700 + - Option: DAMAGE_PROPERTY_POISON_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 700 + - Option: DAMAGE_PROPERTY_SAINT_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 700 + - Option: DAMAGE_PROPERTY_DARKNESS_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 700 + - Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 700 + - Option: DAMAGE_PROPERTY_UNDEAD_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 700 + - Option: VAR_ATKPERCENT + MinValue: 1 + MaxValue: 5 + Chance: 400 + - Option: WEAPON_ATTR_WATER + Chance: 500 + - Option: WEAPON_ATTR_GROUND + Chance: 500 + - Option: WEAPON_ATTR_FIRE + Chance: 500 + - Option: WEAPON_ATTR_WIND + Chance: 500 + - Option: WEAPON_ATTR_DARKNESS + Chance: 300 + - Option: WEAPON_ATTR_SAINT + Chance: 100 + - Option: VAR_ATKPERCENT + MinValue: 6 + MaxValue: 10 + Chance: 100 + - Option: DAMAGE_SIZE_PERFECT + Chance: 100 + - Slot: 2 + Options: + - Option: RACE_DAMAGE_NOTHING + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_DAMAGE_UNDEAD + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_DAMAGE_ANIMAL + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_DAMAGE_PLANT + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_DAMAGE_INSECT + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_DAMAGE_FISHS + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_DAMAGE_ANGEL + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_DAMAGE_DRAGON + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_DAMAGE_DEVIL + MinValue: 1 + MaxValue: 20 + Chance: 400 + - Option: RACE_DAMAGE_HUMAN + MinValue: 1 + MaxValue: 20 + Chance: 400 + - Option: CLASS_DAMAGE_NORMAL_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 100 + - Option: CLASS_DAMAGE_BOSS_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 100 + - Option: RACE_IGNORE_DEF_PERCENT_NOTHING + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_IGNORE_DEF_PERCENT_UNDEAD + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_IGNORE_DEF_PERCENT_ANIMAL + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_IGNORE_DEF_PERCENT_PLANT + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_IGNORE_DEF_PERCENT_INSECT + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_IGNORE_DEF_PERCENT_FISHS + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_IGNORE_DEF_PERCENT_ANGEL + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_IGNORE_DEF_PERCENT_DRAGON + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_IGNORE_DEF_PERCENT_DEVIL + MinValue: 1 + MaxValue: 20 + Chance: 400 + - Option: RACE_IGNORE_DEF_PERCENT_HUMAN + MinValue: 1 + MaxValue: 20 + Chance: 400 + - Option: CLASS_IGNORE_DEF_PERCENT_NORMAL + MinValue: 1 + MaxValue: 20 + Chance: 100 + - Option: CLASS_IGNORE_DEF_PERCENT_BOSS + MinValue: 1 + MaxValue: 20 + Chance: 100 + - Slot: 3 + Options: + - Option: VAR_STRAMOUNT + MinValue: 1 + MaxValue: 10 + Chance: 2000 + - Option: VAR_INTAMOUNT + MinValue: 1 + MaxValue: 10 + Chance: 2000 + - Option: VAR_ATTMPOWER + MinValue: 10 + MaxValue: 50 + Chance: 2000 + - Option: VAR_ATTPOWER + MinValue: 10 + MaxValue: 50 + Chance: 2000 + - Option: DEC_SPELL_CAST_TIME + MinValue: 1 + MaxValue: 15 + Chance: 500 + - Option: DEC_SPELL_DELAY_TIME + MinValue: 1 + MaxValue: 10 + Chance: 500 + - Option: VAR_AGIAMOUNT + MinValue: 1 + MaxValue: 10 + Chance: 400 + - Option: VAR_PLUSASPDPERCENT + MinValue: 1 + MaxValue: 5 + Chance: 400 + - Option: VAR_PLUSASPDPERCENT + MinValue: 5 + MaxValue: 10 + Chance: 100 + - Option: VAR_PLUSASPD + MinValue: 1 + MaxValue: 5 + Chance: 100 + - Id: 11 + Group: AS_WEAPON_5 # One-handed spear, Two-handed spear, Two-handed sword, Katar, Knuckle + Slots: + - Slot: 1 + Options: + - Option: DAMAGE_PROPERTY_NOTHING_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 700 + - Option: DAMAGE_PROPERTY_WATER_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 700 + - Option: DAMAGE_PROPERTY_GROUND_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 700 + - Option: DAMAGE_PROPERTY_FIRE_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 700 + - Option: DAMAGE_PROPERTY_WIND_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 700 + - Option: DAMAGE_PROPERTY_POISON_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 700 + - Option: DAMAGE_PROPERTY_SAINT_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 700 + - Option: DAMAGE_PROPERTY_DARKNESS_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 700 + - Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 700 + - Option: DAMAGE_PROPERTY_UNDEAD_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 700 + - Option: VAR_ATKPERCENT + MinValue: 1 + MaxValue: 5 + Chance: 400 + - Option: WEAPON_ATTR_WATER + Chance: 500 + - Option: WEAPON_ATTR_GROUND + Chance: 500 + - Option: WEAPON_ATTR_FIRE + Chance: 500 + - Option: WEAPON_ATTR_WIND + Chance: 500 + - Option: WEAPON_ATTR_DARKNESS + Chance: 200 + - Option: WEAPON_ATTR_SAINT + Chance: 100 + - Option: VAR_ATKPERCENT + MinValue: 6 + MaxValue: 10 + Chance: 100 + - Option: WEAPON_INDESTRUCTIBLE + Chance: 100 + - Option: DAMAGE_SIZE_PERFECT + Chance: 100 + - Slot: 2 + Options: + - Option: RACE_DAMAGE_NOTHING + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_DAMAGE_UNDEAD + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_DAMAGE_ANIMAL + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_DAMAGE_PLANT + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_DAMAGE_INSECT + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_DAMAGE_FISHS + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_DAMAGE_ANGEL + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_DAMAGE_DRAGON + MinValue: 1 + MaxValue: 20 + Chance: 500 + - Option: RACE_DAMAGE_DEVIL + MinValue: 1 + MaxValue: 20 + Chance: 400 + - Option: RACE_DAMAGE_HUMAN + MinValue: 1 + MaxValue: 20 + Chance: 400 + - Option: CLASS_DAMAGE_NORMAL_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 100 + - Option: CLASS_DAMAGE_BOSS_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 100 + - Option: RACE_IGNORE_DEF_PERCENT_NOTHING + MinValue: 1 + MaxValue: 30 + Chance: 500 + - Option: RACE_IGNORE_DEF_PERCENT_UNDEAD + MinValue: 1 + MaxValue: 30 + Chance: 500 + - Option: RACE_IGNORE_DEF_PERCENT_ANIMAL + MinValue: 1 + MaxValue: 30 + Chance: 500 + - Option: RACE_IGNORE_DEF_PERCENT_PLANT + MinValue: 1 + MaxValue: 30 + Chance: 500 + - Option: RACE_IGNORE_DEF_PERCENT_INSECT + MinValue: 1 + MaxValue: 30 + Chance: 500 + - Option: RACE_IGNORE_DEF_PERCENT_FISHS + MinValue: 1 + MaxValue: 30 + Chance: 500 + - Option: RACE_IGNORE_DEF_PERCENT_ANGEL + MinValue: 1 + MaxValue: 30 + Chance: 500 + - Option: RACE_IGNORE_DEF_PERCENT_DRAGON + MinValue: 1 + MaxValue: 30 + Chance: 500 + - Option: RACE_IGNORE_DEF_PERCENT_DEVIL + MinValue: 1 + MaxValue: 30 + Chance: 400 + - Option: RACE_IGNORE_DEF_PERCENT_HUMAN + MinValue: 1 + MaxValue: 30 + Chance: 400 + - Option: CLASS_IGNORE_DEF_PERCENT_NORMAL + MinValue: 1 + MaxValue: 30 + Chance: 100 + - Option: CLASS_IGNORE_DEF_PERCENT_BOSS + MinValue: 1 + MaxValue: 30 + Chance: 100 + - Slot: 3 + Options: + - Option: VAR_LUKAMOUNT + MinValue: 1 + MaxValue: 10 + Chance: 2500 + - Option: VAR_STRAMOUNT + MinValue: 1 + MaxValue: 10 + Chance: 2500 + - Option: VAR_ATTPOWER + MinValue: 10 + MaxValue: 50 + Chance: 2000 + - Option: VAR_CRITICALSUCCESSVALUE + MinValue: 1 + MaxValue: 15 + Chance: 1000 + - Option: DAMAGE_CRI_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 1000 + - Option: VAR_AGIAMOUNT + MinValue: 1 + MaxValue: 10 + Chance: 400 + - Option: VAR_PLUSASPDPERCENT + MinValue: 1 + MaxValue: 5 + Chance: 400 + - Option: VAR_PLUSASPDPERCENT + MinValue: 5 + MaxValue: 10 + Chance: 100 + - Option: VAR_PLUSASPD + MinValue: 1 + MaxValue: 5 + Chance: 100 + - Id: 12 + Group: BEARERS_S2_ATT + Slots: + - Slot: 1 + Options: + - Option: ATTR_TOLERACE_NOTHING + MinValue: 2 + MaxValue: 3 + Chance: 400 + - Option: ATTR_TOLERACE_WATER + MinValue: 2 + MaxValue: 3 + Chance: 750 + - Option: ATTR_TOLERACE_GROUND + MinValue: 2 + MaxValue: 3 + Chance: 750 + - Option: ATTR_TOLERACE_FIRE + MinValue: 2 + MaxValue: 3 + Chance: 750 + - Option: ATTR_TOLERACE_WIND + MinValue: 2 + MaxValue: 3 + Chance: 700 + - Option: ATTR_TOLERACE_POISON + MinValue: 2 + MaxValue: 3 + Chance: 700 + - Option: ATTR_TOLERACE_SAINT + MinValue: 2 + MaxValue: 3 + Chance: 700 + - Option: ATTR_TOLERACE_DARKNESS + MinValue: 2 + MaxValue: 3 + Chance: 700 + - Option: ATTR_TOLERACE_TELEKINESIS + MinValue: 2 + MaxValue: 3 + Chance: 700 + - Option: ATTR_TOLERACE_UNDEAD + MinValue: 2 + MaxValue: 3 + Chance: 700 + - Option: ATTR_TOLERACE_ALL + MinValue: 1 + MaxValue: 2 + Chance: 50 + - Option: DAMAGE_SIZE_SMALL_USER + MinValue: 3 + MaxValue: 5 + Chance: 700 + - Option: DAMAGE_SIZE_MIDIUM_USER + MinValue: 3 + MaxValue: 5 + Chance: 400 + - Option: DAMAGE_SIZE_LARGE_USER + MinValue: 3 + MaxValue: 5 + Chance: 700 + - Option: MDAMAGE_SIZE_SMALL_USER + MinValue: 2 + MaxValue: 3 + Chance: 500 + - Option: MDAMAGE_SIZE_MIDIUM_USER + MinValue: 2 + MaxValue: 3 + Chance: 300 + - Option: MDAMAGE_SIZE_LARGE_USER + MinValue: 2 + MaxValue: 3 + Chance: 500 + - Slot: 2 + Options: + - Option: DAMAGE_PROPERTY_NOTHING_USER + MinValue: 1 + MaxValue: 2 + Chance: 100 + - Option: DAMAGE_PROPERTY_WATER_USER + MinValue: 1 + MaxValue: 2 + Chance: 100 + - Option: DAMAGE_PROPERTY_GROUND_USER + MinValue: 1 + MaxValue: 2 + Chance: 100 + - Option: DAMAGE_PROPERTY_FIRE_USER + MinValue: 1 + MaxValue: 2 + Chance: 100 + - Option: DAMAGE_PROPERTY_WIND_USER + MinValue: 1 + MaxValue: 2 + Chance: 100 + - Option: DAMAGE_PROPERTY_POISON_USER + MinValue: 1 + MaxValue: 2 + Chance: 100 + - Option: DAMAGE_PROPERTY_SAINT_USER + MinValue: 1 + MaxValue: 2 + Chance: 100 + - Option: DAMAGE_PROPERTY_DARKNESS_USER + MinValue: 1 + MaxValue: 2 + Chance: 100 + - Option: DAMAGE_PROPERTY_TELEKINESIS_USER + MinValue: 1 + MaxValue: 2 + Chance: 100 + - Option: DAMAGE_PROPERTY_UNDEAD_USER + MinValue: 1 + MaxValue: 2 + Chance: 100 + - Option: MDAMAGE_PROPERTY_NOTHING_USER + MinValue: 1 + MaxValue: 2 + Chance: 100 + - Option: MDAMAGE_PROPERTY_WATER_USER + MinValue: 1 + MaxValue: 2 + Chance: 100 + - Option: MDAMAGE_PROPERTY_GROUND_USER + MinValue: 1 + MaxValue: 2 + Chance: 100 + - Option: MDAMAGE_PROPERTY_FIRE_USER + MinValue: 1 + MaxValue: 2 + Chance: 100 + - Option: MDAMAGE_PROPERTY_WIND_USER + MinValue: 1 + MaxValue: 2 + Chance: 100 + - Option: MDAMAGE_PROPERTY_POISON_USER + MinValue: 1 + MaxValue: 2 + Chance: 100 + - Option: MDAMAGE_PROPERTY_SAINT_USER + MinValue: 1 + MaxValue: 2 + Chance: 100 + - Option: MDAMAGE_PROPERTY_DARKNESS_USER + MinValue: 1 + MaxValue: 2 + Chance: 100 + - Option: MDAMAGE_PROPERTY_TELEKINESIS_USER + MinValue: 1 + MaxValue: 2 + Chance: 100 + - Option: MDAMAGE_PROPERTY_UNDEAD_USER + MinValue: 1 + MaxValue: 2 + Chance: 100 + - Option: CLASS_DAMAGE_NORMAL_USER + MinValue: 1 + MaxValue: 2 + Chance: 100 + - Option: CLASS_DAMAGE_BOSS_USER + MinValue: 1 + MaxValue: 2 + Chance: 100 + MaxRandom: 1 + Random: + - Option: VAR_STRAMOUNT + MinValue: 1 + MaxValue: 2 + Chance: 36 + - Option: VAR_AGIAMOUNT + MinValue: 1 + MaxValue: 2 + Chance: 36 + - Option: VAR_VITAMOUNT + MinValue: 1 + MaxValue: 2 + Chance: 36 + - Option: VAR_INTAMOUNT + MinValue: 1 + MaxValue: 2 + Chance: 36 + - Option: VAR_DEXAMOUNT + MinValue: 1 + MaxValue: 2 + Chance: 36 + - Option: VAR_LUKAMOUNT + MinValue: 1 + MaxValue: 2 + Chance: 36 + - Option: VAR_MAXHPAMOUNT + MinValue: 200 + MaxValue: 200 + Chance: 26 + - Option: VAR_MAXSPAMOUNT + MinValue: 25 + MaxValue: 25 + Chance: 26 + - Option: VAR_MAXHPPERCENT + MinValue: 1 + MaxValue: 2 + Chance: 21 + - Option: VAR_MAXSPPERCENT + MinValue: 1 + MaxValue: 2 + Chance: 21 + - Option: VAR_HPACCELERATION + MinValue: 5 + MaxValue: 10 + Chance: 26 + - Option: VAR_SPACCELERATION + MinValue: 5 + MaxValue: 10 + Chance: 26 + - Option: VAR_ATTPOWER + MinValue: 5 + MaxValue: 5 + Chance: 11 + - Option: VAR_ATTMPOWER + MinValue: 5 + MaxValue: 5 + Chance: 11 + - Option: VAR_ATKPERCENT + MinValue: 1 + MaxValue: 1 + Chance: 9 + - Option: VAR_MAGICATKPERCENT + MinValue: 1 + MaxValue: 1 + Chance: 9 + - Option: VAR_PLUSASPD + MinValue: 1 + MaxValue: 1 + Chance: 21 + - Option: VAR_PLUSASPDPERCENT + MinValue: 3 + MaxValue: 5 + Chance: 6 + - Option: VAR_HITSUCCESSVALUE + MinValue: 5 + MaxValue: 5 + Chance: 11 + - Option: VAR_AVOIDSUCCESSVALUE + MinValue: 3 + MaxValue: 5 + Chance: 26 + - Option: VAR_ITEMDEFPOWER + MinValue: 10 + MaxValue: 10 + Chance: 26 + - Option: VAR_MDEFPOWER + MinValue: 2 + MaxValue: 3 + Chance: 31 + - Option: VAR_PLUSAVOIDSUCCESSVALUE + MinValue: 2 + MaxValue: 3 + Chance: 4 + - Option: VAR_CRITICALSUCCESSVALUE + MinValue: 1 + MaxValue: 2 + Chance: 31 + - Option: RANGE_ATTACK_DAMAGE_TARGET + MinValue: 1 + MaxValue: 2 + Chance: 3 + - Option: HEAL_VALUE + MinValue: 2 + MaxValue: 3 + Chance: 11 + - Option: HEAL_MODIFY_PERCENT + MinValue: 5 + MaxValue: 5 + Chance: 9 + - Option: DEC_SPELL_CAST_TIME + MinValue: 1 + MaxValue: 2 + Chance: 6 + - Option: DEC_SP_CONSUMPTION + MinValue: 2 + MaxValue: 3 + Chance: 4 + - Option: RACE_TOLERACE_NOTHING + MinValue: 1 + MaxValue: 2 + Chance: 38 + - Option: RACE_TOLERACE_UNDEAD + MinValue: 1 + MaxValue: 2 + Chance: 38 + - Option: RACE_TOLERACE_ANIMAL + MinValue: 1 + MaxValue: 2 + Chance: 38 + - Option: RACE_TOLERACE_PLANT + MinValue: 1 + MaxValue: 2 + Chance: 38 + - Option: RACE_TOLERACE_INSECT + MinValue: 1 + MaxValue: 2 + Chance: 38 + - Option: RACE_TOLERACE_FISHS + MinValue: 1 + MaxValue: 2 + Chance: 38 + - Option: RACE_TOLERACE_DEVIL + MinValue: 1 + MaxValue: 2 + Chance: 38 + - Option: RACE_TOLERACE_ANGEL + MinValue: 1 + MaxValue: 2 + Chance: 38 + - Option: RACE_TOLERACE_DRAGON + MinValue: 1 + MaxValue: 2 + Chance: 38 + - Option: VAR_MAXHPAMOUNT + MinValue: 400 + MaxValue: 400 + Chance: 15 + - Option: VAR_MAXSPAMOUNT + MinValue: 50 + MaxValue: 50 + Chance: 15 + - Option: VAR_ATTPOWER + MinValue: 10 + MaxValue: 10 + Chance: 5 + - Option: VAR_ATTMPOWER + MinValue: 10 + MaxValue: 10 + Chance: 5 + - Option: VAR_HITSUCCESSVALUE + MinValue: 10 + MaxValue: 10 + Chance: 7 + - Option: VAR_ITEMDEFPOWER + MinValue: 20 + MaxValue: 20 + Chance: 15 + - Option: VAR_ITEMDEFPOWER + MinValue: 30 + MaxValue: 30 + Chance: 5 + - Option: HEAL_MODIFY_PERCENT + MinValue: 10 + MaxValue: 10 + Chance: 5 + - Id: 13 + Group: ALLMIGHTY_S_ATT + Slots: + - Slot: 1 + Options: + - Option: ATTR_TOLERACE_NOTHING + MinValue: 2 + MaxValue: 3 + Chance: 400 + - Option: ATTR_TOLERACE_WATER + MinValue: 2 + MaxValue: 3 + Chance: 750 + - Option: ATTR_TOLERACE_GROUND + MinValue: 2 + MaxValue: 3 + Chance: 750 + - Option: ATTR_TOLERACE_FIRE + MinValue: 2 + MaxValue: 3 + Chance: 750 + - Option: ATTR_TOLERACE_WIND + MinValue: 2 + MaxValue: 3 + Chance: 700 + - Option: ATTR_TOLERACE_POISON + MinValue: 2 + MaxValue: 3 + Chance: 700 + - Option: ATTR_TOLERACE_SAINT + MinValue: 2 + MaxValue: 3 + Chance: 700 + - Option: ATTR_TOLERACE_DARKNESS + MinValue: 2 + MaxValue: 3 + Chance: 700 + - Option: ATTR_TOLERACE_TELEKINESIS + MinValue: 2 + MaxValue: 3 + Chance: 700 + - Option: ATTR_TOLERACE_UNDEAD + MinValue: 2 + MaxValue: 3 + Chance: 700 + - Option: ATTR_TOLERACE_ALL + MinValue: 1 + MaxValue: 2 + Chance: 50 + - Option: DAMAGE_SIZE_SMALL_USER + MinValue: 3 + MaxValue: 5 + Chance: 700 + - Option: DAMAGE_SIZE_MIDIUM_USER + MinValue: 3 + MaxValue: 5 + Chance: 400 + - Option: DAMAGE_SIZE_LARGE_USER + MinValue: 3 + MaxValue: 5 + Chance: 700 + - Option: MDAMAGE_SIZE_SMALL_USER + MinValue: 2 + MaxValue: 3 + Chance: 500 + - Option: MDAMAGE_SIZE_MIDIUM_USER + MinValue: 2 + MaxValue: 3 + Chance: 300 + - Option: MDAMAGE_SIZE_LARGE_USER + MinValue: 2 + MaxValue: 3 + Chance: 500 + - Slot: 2 + Options: + - Option: DAMAGE_PROPERTY_NOTHING_USER + MinValue: 1 + MaxValue: 2 + Chance: 10000 + - Option: DAMAGE_PROPERTY_WATER_USER + MinValue: 1 + MaxValue: 2 + Chance: 10000 + - Option: DAMAGE_PROPERTY_GROUND_USER + MinValue: 1 + MaxValue: 2 + Chance: 10000 + - Option: DAMAGE_PROPERTY_FIRE_USER + MinValue: 1 + MaxValue: 2 + Chance: 10000 + - Option: DAMAGE_PROPERTY_WIND_USER + MinValue: 1 + MaxValue: 2 + Chance: 10000 + - Option: DAMAGE_PROPERTY_POISON_USER + MinValue: 1 + MaxValue: 2 + Chance: 10000 + - Option: DAMAGE_PROPERTY_SAINT_USER + MinValue: 1 + MaxValue: 2 + Chance: 10000 + - Option: DAMAGE_PROPERTY_DARKNESS_USER + MinValue: 1 + MaxValue: 2 + Chance: 10000 + - Option: DAMAGE_PROPERTY_TELEKINESIS_USER + MinValue: 1 + MaxValue: 2 + Chance: 10000 + - Option: DAMAGE_PROPERTY_UNDEAD_USER + MinValue: 1 + MaxValue: 2 + Chance: 10000 + - Option: MDAMAGE_PROPERTY_NOTHING_USER + MinValue: 1 + MaxValue: 2 + Chance: 10000 + - Option: MDAMAGE_PROPERTY_WATER_USER + MinValue: 1 + MaxValue: 2 + Chance: 10000 + - Option: MDAMAGE_PROPERTY_GROUND_USER + MinValue: 1 + MaxValue: 2 + Chance: 10000 + - Option: MDAMAGE_PROPERTY_FIRE_USER + MinValue: 1 + MaxValue: 2 + Chance: 10000 + - Option: MDAMAGE_PROPERTY_WIND_USER + MinValue: 1 + MaxValue: 2 + Chance: 10000 + - Option: MDAMAGE_PROPERTY_POISON_USER + MinValue: 1 + MaxValue: 2 + Chance: 10000 + - Option: MDAMAGE_PROPERTY_SAINT_USER + MinValue: 1 + MaxValue: 2 + Chance: 10000 + - Option: MDAMAGE_PROPERTY_DARKNESS_USER + MinValue: 1 + MaxValue: 2 + Chance: 10000 + - Option: MDAMAGE_PROPERTY_TELEKINESIS_USER + MinValue: 1 + MaxValue: 2 + Chance: 10000 + - Option: MDAMAGE_PROPERTY_UNDEAD_USER + MinValue: 1 + MaxValue: 2 + Chance: 10000 + - Option: CLASS_DAMAGE_NORMAL_USER + MinValue: 1 + MaxValue: 2 + Chance: 10000 + - Option: CLASS_DAMAGE_BOSS_USER + MinValue: 1 + MaxValue: 2 + Chance: 10000 + MaxRandom: 1 + Random: + - Option: VAR_STRAMOUNT + MinValue: 1 + MaxValue: 2 + Chance: 36 + - Option: VAR_AGIAMOUNT + MinValue: 1 + MaxValue: 2 + Chance: 36 + - Option: VAR_VITAMOUNT + MinValue: 1 + MaxValue: 2 + Chance: 36 + - Option: VAR_INTAMOUNT + MinValue: 1 + MaxValue: 2 + Chance: 36 + - Option: VAR_DEXAMOUNT + MinValue: 1 + MaxValue: 2 + Chance: 36 + - Option: VAR_LUKAMOUNT + MinValue: 1 + MaxValue: 2 + Chance: 36 + - Option: VAR_MAXHPAMOUNT + MinValue: 200 + MaxValue: 200 + Chance: 26 + - Option: VAR_MAXSPAMOUNT + MinValue: 25 + MaxValue: 25 + Chance: 26 + - Option: VAR_MAXHPPERCENT + MinValue: 1 + MaxValue: 2 + Chance: 21 + - Option: VAR_MAXSPPERCENT + MinValue: 1 + MaxValue: 2 + Chance: 21 + - Option: VAR_HPACCELERATION + MinValue: 5 + MaxValue: 10 + Chance: 26 + - Option: VAR_SPACCELERATION + MinValue: 5 + MaxValue: 10 + Chance: 26 + - Option: VAR_ATTPOWER + MinValue: 5 + MaxValue: 5 + Chance: 11 + - Option: VAR_ATTMPOWER + MinValue: 5 + MaxValue: 5 + Chance: 11 + - Option: VAR_ATKPERCENT + MinValue: 1 + MaxValue: 1 + Chance: 9 + - Option: VAR_MAGICATKPERCENT + MinValue: 1 + MaxValue: 1 + Chance: 9 + - Option: VAR_PLUSASPD + MinValue: 1 + MaxValue: 1 + Chance: 21 + - Option: VAR_PLUSASPDPERCENT + MinValue: 3 + MaxValue: 5 + Chance: 6 + - Option: VAR_HITSUCCESSVALUE + MinValue: 5 + MaxValue: 5 + Chance: 11 + - Option: VAR_AVOIDSUCCESSVALUE + MinValue: 3 + MaxValue: 5 + Chance: 26 + - Option: VAR_ITEMDEFPOWER + MinValue: 10 + MaxValue: 10 + Chance: 26 + - Option: VAR_MDEFPOWER + MinValue: 2 + MaxValue: 3 + Chance: 31 + - Option: VAR_PLUSAVOIDSUCCESSVALUE + MinValue: 2 + MaxValue: 3 + Chance: 4 + - Option: VAR_CRITICALSUCCESSVALUE + MinValue: 1 + MaxValue: 2 + Chance: 31 + - Option: RANGE_ATTACK_DAMAGE_TARGET + MinValue: 1 + MaxValue: 2 + Chance: 3 + - Option: HEAL_VALUE + MinValue: 2 + MaxValue: 3 + Chance: 11 + - Option: HEAL_MODIFY_PERCENT + MinValue: 5 + MaxValue: 5 + Chance: 9 + - Option: DEC_SPELL_CAST_TIME + MinValue: 1 + MaxValue: 2 + Chance: 6 + - Option: DEC_SP_CONSUMPTION + MinValue: 2 + MaxValue: 3 + Chance: 4 + - Option: RACE_TOLERACE_NOTHING + MinValue: 1 + MaxValue: 2 + Chance: 38 + - Option: RACE_TOLERACE_UNDEAD + MinValue: 1 + MaxValue: 2 + Chance: 38 + - Option: RACE_TOLERACE_ANIMAL + MinValue: 1 + MaxValue: 2 + Chance: 38 + - Option: RACE_TOLERACE_PLANT + MinValue: 1 + MaxValue: 2 + Chance: 38 + - Option: RACE_TOLERACE_INSECT + MinValue: 1 + MaxValue: 2 + Chance: 38 + - Option: RACE_TOLERACE_FISHS + MinValue: 1 + MaxValue: 2 + Chance: 38 + - Option: RACE_TOLERACE_DEVIL + MinValue: 1 + MaxValue: 2 + Chance: 38 + - Option: RACE_TOLERACE_ANGEL + MinValue: 1 + MaxValue: 2 + Chance: 38 + - Option: RACE_TOLERACE_DRAGON + MinValue: 1 + MaxValue: 2 + Chance: 38 + - Option: VAR_MAXHPAMOUNT + MinValue: 400 + MaxValue: 400 + Chance: 15 + - Option: VAR_MAXSPAMOUNT + MinValue: 50 + MaxValue: 50 + Chance: 15 + - Option: VAR_ATTPOWER + MinValue: 10 + MaxValue: 10 + Chance: 5 + - Option: VAR_ATTMPOWER + MinValue: 10 + MaxValue: 10 + Chance: 5 + - Option: VAR_HITSUCCESSVALUE + MinValue: 10 + MaxValue: 10 + Chance: 7 + - Option: VAR_ITEMDEFPOWER + MinValue: 20 + MaxValue: 20 + Chance: 15 + - Option: VAR_ITEMDEFPOWER + MinValue: 30 + MaxValue: 30 + Chance: 5 + - Option: HEAL_MODIFY_PERCENT + MinValue: 10 + MaxValue: 10 + Chance: 5 + - Id: 14 + Group: Bloody_Knight_Shield + Slots: + - Slot: 1 + Options: + - Option: VAR_MDEFPOWER + MinValue: 3 + MaxValue: 10 + Chance: 10000 + - Option: VAR_MAXSPAMOUNT + MinValue: 20 + MaxValue: 200 + Chance: 10000 + - Option: VAR_MAXHPAMOUNT + MinValue: 100 + MaxValue: 1000 + Chance: 10000 + - Option: VAR_ITEMDEFPOWER + MinValue: 30 + MaxValue: 100 + Chance: 10000 + - Option: RACE_TOLERACE_UNDEAD + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_TOLERACE_PLANT + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_TOLERACE_NOTHING + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_TOLERACE_INSECT + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_TOLERACE_HUMAN + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_TOLERACE_FISHS + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_TOLERACE_DRAGON + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_TOLERACE_DEVIL + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_TOLERACE_ANIMAL + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_TOLERACE_ANGEL + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_MDAMAGE_UNDEAD + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_MDAMAGE_PLANT + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_MDAMAGE_NOTHING + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_MDAMAGE_INSECT + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_MDAMAGE_HUMAN + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_MDAMAGE_FISHS + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_MDAMAGE_DRAGON + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_MDAMAGE_DEVIL + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_MDAMAGE_ANIMAL + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_MDAMAGE_ANGEL + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_UNDEAD + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_PLANT + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_NOTHING + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_INSECT + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_HUMAN + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_FISHS + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_DRAGON + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_DEVIL + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_ANIMAL + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_ANGEL + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: HEAL_VALUE + MinValue: 5 + MaxValue: 10 + Chance: 10000 + - Option: DEC_SPELL_CAST_TIME + MinValue: 1 + MaxValue: 5 + Chance: 10000 + - Slot: 2 + Options: + - Option: VAR_PLUSASPDPERCENT + MinValue: 1 + MaxValue: 5 + Chance: 10000 + - Option: VAR_MDEFPOWER + MinValue: 3 + MaxValue: 10 + Chance: 10000 + - Option: VAR_MAXSPAMOUNT + MinValue: 20 + MaxValue: 200 + Chance: 10000 + - Option: VAR_MAXHPAMOUNT + MinValue: 100 + MaxValue: 1000 + Chance: 10000 + - Option: VAR_ITEMDEFPOWER + MinValue: 30 + MaxValue: 100 + Chance: 10000 + - Option: RACE_TOLERACE_UNDEAD + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_TOLERACE_PLANT + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_TOLERACE_NOTHING + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_TOLERACE_INSECT + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_TOLERACE_HUMAN + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_TOLERACE_FISHS + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_TOLERACE_DRAGON + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_TOLERACE_DEVIL + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_TOLERACE_ANIMAL + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_TOLERACE_ANGEL + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_MDAMAGE_UNDEAD + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_MDAMAGE_PLANT + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_MDAMAGE_NOTHING + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_MDAMAGE_INSECT + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_MDAMAGE_HUMAN + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_MDAMAGE_FISHS + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_MDAMAGE_DRAGON + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_MDAMAGE_DEVIL + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_MDAMAGE_ANIMAL + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_MDAMAGE_ANGEL + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_UNDEAD + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_PLANT + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_NOTHING + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_INSECT + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_HUMAN + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_FISHS + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_DRAGON + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_DEVIL + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_ANIMAL + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_ANGEL + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: HEAL_VALUE + MinValue: 5 + MaxValue: 10 + Chance: 10000 + - Id: 15 + Group: Sacred_Knight_Shield + Slots: + - Slot: 1 + Options: + - Option: VAR_MDEFPOWER + MinValue: 3 + MaxValue: 10 + Chance: 10000 + - Option: VAR_MAXSPAMOUNT + MinValue: 20 + MaxValue: 200 + Chance: 10000 + - Option: VAR_MAXHPAMOUNT + MinValue: 100 + MaxValue: 1000 + Chance: 10000 + - Option: VAR_ITEMDEFPOWER + MinValue: 30 + MaxValue: 100 + Chance: 10000 + - Option: RACE_TOLERACE_UNDEAD + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_TOLERACE_PLANT + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_TOLERACE_NOTHING + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_TOLERACE_INSECT + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_TOLERACE_HUMAN + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_TOLERACE_FISHS + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_TOLERACE_DRAGON + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_TOLERACE_DEVIL + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_TOLERACE_ANIMAL + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_TOLERACE_ANGEL + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_MDAMAGE_UNDEAD + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_MDAMAGE_PLANT + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_MDAMAGE_NOTHING + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_MDAMAGE_INSECT + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_MDAMAGE_HUMAN + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_MDAMAGE_FISHS + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_MDAMAGE_DRAGON + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_MDAMAGE_DEVIL + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_MDAMAGE_ANIMAL + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_MDAMAGE_ANGEL + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_UNDEAD + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_PLANT + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_NOTHING + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_INSECT + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_HUMAN + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_FISHS + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_DRAGON + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_DEVIL + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_ANIMAL + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_ANGEL + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: HEAL_VALUE + MinValue: 5 + MaxValue: 10 + Chance: 10000 + - Option: DEC_SPELL_CAST_TIME + MinValue: 1 + MaxValue: 5 + Chance: 10000 + - Slot: 2 + Options: + - Option: VAR_PLUSASPDPERCENT + MinValue: 1 + MaxValue: 5 + Chance: 10000 + - Option: VAR_MDEFPOWER + MinValue: 3 + MaxValue: 10 + Chance: 10000 + - Option: VAR_MAXSPAMOUNT + MinValue: 20 + MaxValue: 200 + Chance: 10000 + - Option: VAR_MAXHPAMOUNT + MinValue: 100 + MaxValue: 1000 + Chance: 10000 + - Option: VAR_ITEMDEFPOWER + MinValue: 30 + MaxValue: 100 + Chance: 10000 + - Option: RACE_TOLERACE_UNDEAD + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_TOLERACE_PLANT + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_TOLERACE_NOTHING + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_TOLERACE_INSECT + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_TOLERACE_HUMAN + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_TOLERACE_FISHS + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_TOLERACE_DRAGON + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_TOLERACE_DEVIL + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_TOLERACE_ANIMAL + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_TOLERACE_ANGEL + MinValue: 2 + MaxValue: 7 + Chance: 2000 + - Option: RACE_MDAMAGE_UNDEAD + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_MDAMAGE_PLANT + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_MDAMAGE_NOTHING + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_MDAMAGE_INSECT + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_MDAMAGE_HUMAN + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_MDAMAGE_FISHS + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_MDAMAGE_DRAGON + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_MDAMAGE_DEVIL + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_MDAMAGE_ANIMAL + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_MDAMAGE_ANGEL + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_UNDEAD + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_PLANT + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_NOTHING + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_INSECT + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_HUMAN + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_FISHS + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_DRAGON + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_DEVIL + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_ANIMAL + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: RACE_DAMAGE_ANGEL + MinValue: 1 + MaxValue: 5 + Chance: 2000 + - Option: HEAL_VALUE + MinValue: 5 + MaxValue: 10 + Chance: 10000 + MaxRandom: 1 + Random: + - Option: VAR_PLUSASPD + MinValue: 1 + MaxValue: 1 + Chance: 10000 + - Option: RACE_MDAMAGE_UNDEAD + MinValue: 5 + MaxValue: 10 + Chance: 10000 + - Option: RACE_MDAMAGE_PLANT + MinValue: 5 + MaxValue: 10 + Chance: 10000 + - Option: RACE_MDAMAGE_NOTHING + MinValue: 5 + MaxValue: 10 + Chance: 10000 + - Option: RACE_MDAMAGE_INSECT + MinValue: 5 + MaxValue: 10 + Chance: 10000 + - Option: RACE_MDAMAGE_HUMAN + MinValue: 5 + MaxValue: 10 + Chance: 10000 + - Option: RACE_MDAMAGE_FISHS + MinValue: 5 + MaxValue: 10 + Chance: 10000 + - Option: RACE_MDAMAGE_DRAGON + MinValue: 5 + MaxValue: 10 + Chance: 10000 + - Option: RACE_MDAMAGE_DEVIL + MinValue: 5 + MaxValue: 10 + Chance: 10000 + - Option: RACE_MDAMAGE_ANIMAL + MinValue: 5 + MaxValue: 10 + Chance: 10000 + - Option: RACE_MDAMAGE_ANGEL + MinValue: 5 + MaxValue: 10 + Chance: 10000 + - Option: RACE_IGNORE_MDEF_PERCENT_UNDEAD + MinValue: 30 + MaxValue: 60 + Chance: 10000 + - Option: RACE_IGNORE_MDEF_PERCENT_PLANT + MinValue: 30 + MaxValue: 60 + Chance: 10000 + - Option: RACE_IGNORE_MDEF_PERCENT_NOTHING + MinValue: 30 + MaxValue: 60 + Chance: 10000 + - Option: RACE_IGNORE_MDEF_PERCENT_INSECT + MinValue: 30 + MaxValue: 60 + Chance: 10000 + - Option: RACE_IGNORE_MDEF_PERCENT_HUMAN + MinValue: 30 + MaxValue: 60 + Chance: 10000 + - Option: RACE_IGNORE_MDEF_PERCENT_FISHS + MinValue: 30 + MaxValue: 60 + Chance: 10000 + - Option: RACE_IGNORE_MDEF_PERCENT_DRAGON + MinValue: 30 + MaxValue: 60 + Chance: 10000 + - Option: RACE_IGNORE_MDEF_PERCENT_DEVIL + MinValue: 30 + MaxValue: 60 + Chance: 10000 + - Option: RACE_IGNORE_MDEF_PERCENT_ANIMAL + MinValue: 30 + MaxValue: 60 + Chance: 10000 + - Option: RACE_IGNORE_MDEF_PERCENT_ANGEL + MinValue: 30 + MaxValue: 60 + Chance: 10000 + - Option: RACE_IGNORE_DEF_PERCENT_UNDEAD + MinValue: 30 + MaxValue: 60 + Chance: 10000 + - Option: RACE_IGNORE_DEF_PERCENT_PLANT + MinValue: 30 + MaxValue: 60 + Chance: 10000 + - Option: RACE_IGNORE_DEF_PERCENT_NOTHING + MinValue: 30 + MaxValue: 60 + Chance: 10000 + - Option: RACE_IGNORE_DEF_PERCENT_INSECT + MinValue: 30 + MaxValue: 60 + Chance: 10000 + - Option: RACE_IGNORE_DEF_PERCENT_HUMAN + MinValue: 30 + MaxValue: 60 + Chance: 10000 + - Option: RACE_IGNORE_DEF_PERCENT_FISHS + MinValue: 30 + MaxValue: 60 + Chance: 10000 + - Option: RACE_IGNORE_DEF_PERCENT_DRAGON + MinValue: 30 + MaxValue: 60 + Chance: 10000 + - Option: RACE_IGNORE_DEF_PERCENT_DEVIL + MinValue: 30 + MaxValue: 60 + Chance: 10000 + - Option: RACE_IGNORE_DEF_PERCENT_ANIMAL + MinValue: 30 + MaxValue: 60 + Chance: 10000 + - Option: RACE_IGNORE_DEF_PERCENT_ANGEL + MinValue: 30 + MaxValue: 60 + Chance: 10000 + - Option: RACE_DAMAGE_UNDEAD + MinValue: 5 + MaxValue: 10 + Chance: 10000 + - Option: RACE_DAMAGE_PLANT + MinValue: 5 + MaxValue: 10 + Chance: 10000 + - Option: RACE_DAMAGE_NOTHING + MinValue: 5 + MaxValue: 10 + Chance: 10000 + - Option: RACE_DAMAGE_INSECT + MinValue: 5 + MaxValue: 10 + Chance: 10000 + - Option: RACE_DAMAGE_HUMAN + MinValue: 5 + MaxValue: 10 + Chance: 10000 + - Option: RACE_DAMAGE_FISHS + MinValue: 5 + MaxValue: 10 + Chance: 10000 + - Option: RACE_DAMAGE_DRAGON + MinValue: 5 + MaxValue: 10 + Chance: 10000 + - Option: RACE_DAMAGE_DEVIL + MinValue: 5 + MaxValue: 10 + Chance: 10000 + - Option: RACE_DAMAGE_ANIMAL + MinValue: 5 + MaxValue: 10 + Chance: 10000 + - Option: RACE_DAMAGE_ANGEL + MinValue: 5 + MaxValue: 10 + Chance: 10000 + - Option: DEC_SPELL_DELAY_TIME + MinValue: 1 + MaxValue: 5 + Chance: 10000 + - Option: DAMAGE_SIZE_PERFECT + MinValue: 1 + MaxValue: 1 + Chance: 2000 + - Option: CLASS_IGNORE_MDEF_PERCENT_BOSS + MinValue: 30 + MaxValue: 60 + Chance: 4000 + - Option: CLASS_IGNORE_DEF_PERCENT_BOSS + MinValue: 30 + MaxValue: 60 + Chance: 4000 + - Id: 16 + Group: RTC_ALL_BOX # Taiwan RTC Event Box PENE + Slots: + - Slot: 1 + Options: + - Option: DAMAGE_PROPERTY_NOTHING_USER + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: DAMAGE_PROPERTY_WATER_USER + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: DAMAGE_PROPERTY_GROUND_USER + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: DAMAGE_PROPERTY_FIRE_USER + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: DAMAGE_PROPERTY_WIND_USER + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: DAMAGE_PROPERTY_POISON_USER + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: DAMAGE_PROPERTY_SAINT_USER + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: DAMAGE_PROPERTY_DARKNESS_USER + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: DAMAGE_PROPERTY_TELEKINESIS_USER + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: DAMAGE_PROPERTY_UNDEAD_USER + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: DAMAGE_PROPERTY_NOTHING_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: DAMAGE_PROPERTY_WATER_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: DAMAGE_PROPERTY_GROUND_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: DAMAGE_PROPERTY_FIRE_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: DAMAGE_PROPERTY_WIND_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: DAMAGE_PROPERTY_POISON_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: DAMAGE_PROPERTY_SAINT_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: DAMAGE_PROPERTY_DARKNESS_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: DAMAGE_PROPERTY_UNDEAD_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: MDAMAGE_PROPERTY_NOTHING_USER + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: MDAMAGE_PROPERTY_WATER_USER + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: MDAMAGE_PROPERTY_GROUND_USER + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: MDAMAGE_PROPERTY_FIRE_USER + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: MDAMAGE_PROPERTY_WIND_USER + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: MDAMAGE_PROPERTY_POISON_USER + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: MDAMAGE_PROPERTY_SAINT_USER + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: MDAMAGE_PROPERTY_DARKNESS_USER + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: MDAMAGE_PROPERTY_TELEKINESIS_USER + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: MDAMAGE_PROPERTY_UNDEAD_USER + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: MDAMAGE_PROPERTY_NOTHING_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: MDAMAGE_PROPERTY_WATER_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: MDAMAGE_PROPERTY_GROUND_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: MDAMAGE_PROPERTY_FIRE_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: MDAMAGE_PROPERTY_WIND_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: MDAMAGE_PROPERTY_POISON_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: MDAMAGE_PROPERTY_SAINT_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: MDAMAGE_PROPERTY_DARKNESS_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Option: MDAMAGE_PROPERTY_UNDEAD_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 2500 + - Slot: 2 + Options: + - Option: VAR_STRAMOUNT + MinValue: 3 + MaxValue: 5 + Chance: 3000 + - Option: VAR_AGIAMOUNT + MinValue: 3 + MaxValue: 5 + Chance: 3000 + - Option: VAR_VITAMOUNT + MinValue: 3 + MaxValue: 5 + Chance: 3000 + - Option: VAR_INTAMOUNT + MinValue: 3 + MaxValue: 5 + Chance: 3000 + - Option: VAR_DEXAMOUNT + MinValue: 3 + MaxValue: 5 + Chance: 3000 + - Option: VAR_LUKAMOUNT + MinValue: 3 + MaxValue: 5 + Chance: 3000 + - Option: VAR_MAXHPAMOUNT + MinValue: 500 + MaxValue: 1000 + Chance: 5000 + - Option: VAR_MAXSPAMOUNT + MinValue: 500 + MaxValue: 1000 + Chance: 5000 + - Option: VAR_MAXHPPERCENT + MinValue: 5 + MaxValue: 10 + Chance: 4000 + - Option: VAR_MAXSPPERCENT + MinValue: 5 + MaxValue: 10 + Chance: 4000 + - Option: VAR_HPACCELERATION + MinValue: 5 + MaxValue: 10 + Chance: 5000 + - Option: VAR_SPACCELERATION + MinValue: 5 + MaxValue: 10 + Chance: 5000 + - Option: VAR_ATTPOWER + MinValue: 10 + MaxValue: 50 + Chance: 4000 + - Option: VAR_ATTMPOWER + MinValue: 10 + MaxValue: 50 + Chance: 4000 + - Option: VAR_ATKPERCENT + MinValue: 3 + MaxValue: 5 + Chance: 4000 + - Option: VAR_MAGICATKPERCENT + MinValue: 3 + MaxValue: 5 + Chance: 4000 + - Option: VAR_HITSUCCESSVALUE + MinValue: 5 + MaxValue: 10 + Chance: 5000 + - Option: VAR_AVOIDSUCCESSVALUE + MinValue: 5 + MaxValue: 10 + Chance: 6000 + - Option: VAR_ITEMDEFPOWER + MinValue: 10 + MaxValue: 30 + Chance: 5000 + - Option: VAR_MDEFPOWER + MinValue: 5 + MaxValue: 10 + Chance: 5000 + - Option: HEAL_VALUE + MinValue: 5 + MaxValue: 10 + Chance: 6000 + - Option: HEAL_MODIFY_PERCENT + MinValue: 5 + MaxValue: 10 + Chance: 6000 + - Option: DEC_SP_CONSUMPTION + MinValue: 5 + MaxValue: 10 + Chance: 5000 + MaxRandom: 1 + Random: + - Option: VAR_PLUSASPD + MinValue: 1 + MaxValue: 3 + Chance: 10 + - Option: VAR_PLUSASPDPERCENT + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Option: VAR_PLUSAVOIDSUCCESSVALUE + MinValue: 3 + MaxValue: 7 + Chance: 10 + - Option: RANGE_ATTACK_DAMAGE_TARGET + MinValue: 10 + MaxValue: 15 + Chance: 10 + - Option: DEC_SPELL_CAST_TIME + MinValue: 10 + MaxValue: 15 + Chance: 10 + - Option: DEC_SPELL_DELAY_TIME + MinValue: 3 + MaxValue: 7 + Chance: 10 + - Option: ATTR_TOLERACE_NOTHING + MinValue: 10 + MaxValue: 15 + Chance: 10 + - Option: CLASS_DAMAGE_BOSS_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Option: CLASS_MDAMAGE_BOSS + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Option: CLASS_DAMAGE_BOSS_USER + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Option: CLASS_IGNORE_DEF_PERCENT_BOSS + MinValue: 10 + MaxValue: 30 + Chance: 10 + - Option: CLASS_IGNORE_MDEF_PERCENT_BOSS + MinValue: 10 + MaxValue: 30 + Chance: 10 + - Option: DAMAGE_SIZE_SMALL_USER + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Option: DAMAGE_SIZE_MIDIUM_USER + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Option: DAMAGE_SIZE_LARGE_USER + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Option: MDAMAGE_SIZE_SMALL_USER + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Option: MDAMAGE_SIZE_MIDIUM_USER + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Option: MDAMAGE_SIZE_LARGE_USER + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Id: 17 + Group: RTC_ATK_BOX # Taiwan RTC Event Box ATK + Slots: + - Slot: 1 + Options: + - Option: RACE_DAMAGE_NOTHING + MinValue: 3 + MaxValue: 7 + Chance: 3300 + - Option: RACE_DAMAGE_UNDEAD + MinValue: 3 + MaxValue: 7 + Chance: 3300 + - Option: RACE_DAMAGE_ANIMAL + MinValue: 3 + MaxValue: 7 + Chance: 3300 + - Option: RACE_DAMAGE_PLANT + MinValue: 3 + MaxValue: 7 + Chance: 3300 + - Option: RACE_DAMAGE_INSECT + MinValue: 3 + MaxValue: 7 + Chance: 3300 + - Option: RACE_DAMAGE_FISHS + MinValue: 3 + MaxValue: 7 + Chance: 3300 + - Option: RACE_DAMAGE_DEVIL + MinValue: 3 + MaxValue: 7 + Chance: 3300 + - Option: RACE_DAMAGE_HUMAN + MinValue: 3 + MaxValue: 7 + Chance: 3300 + - Option: RACE_DAMAGE_ANGEL + MinValue: 3 + MaxValue: 7 + Chance: 3300 + - Option: RACE_DAMAGE_DRAGON + MinValue: 3 + MaxValue: 7 + Chance: 3300 + - Option: RACE_MDAMAGE_NOTHING + MinValue: 3 + MaxValue: 7 + Chance: 3300 + - Option: RACE_MDAMAGE_UNDEAD + MinValue: 3 + MaxValue: 7 + Chance: 3300 + - Option: RACE_MDAMAGE_ANIMAL + MinValue: 3 + MaxValue: 7 + Chance: 3300 + - Option: RACE_MDAMAGE_PLANT + MinValue: 3 + MaxValue: 7 + Chance: 3300 + - Option: RACE_MDAMAGE_INSECT + MinValue: 3 + MaxValue: 7 + Chance: 3300 + - Option: RACE_MDAMAGE_FISHS + MinValue: 3 + MaxValue: 7 + Chance: 3300 + - Option: RACE_MDAMAGE_DEVIL + MinValue: 3 + MaxValue: 7 + Chance: 3300 + - Option: RACE_MDAMAGE_HUMAN + MinValue: 3 + MaxValue: 7 + Chance: 3300 + - Option: RACE_MDAMAGE_ANGEL + MinValue: 3 + MaxValue: 7 + Chance: 3300 + - Option: RACE_MDAMAGE_DRAGON + MinValue: 3 + MaxValue: 7 + Chance: 3300 + - Option: RACE_CRI_PERCENT_NOTHING + MinValue: 5 + MaxValue: 10 + Chance: 3400 + - Option: RACE_CRI_PERCENT_UNDEAD + MinValue: 5 + MaxValue: 10 + Chance: 3400 + - Option: RACE_CRI_PERCENT_ANIMAL + MinValue: 5 + MaxValue: 10 + Chance: 3400 + - Option: RACE_CRI_PERCENT_PLANT + MinValue: 5 + MaxValue: 10 + Chance: 3400 + - Option: RACE_CRI_PERCENT_INSECT + MinValue: 5 + MaxValue: 10 + Chance: 3400 + - Option: RACE_CRI_PERCENT_FISHS + MinValue: 5 + MaxValue: 10 + Chance: 3400 + - Option: RACE_CRI_PERCENT_DEVIL + MinValue: 5 + MaxValue: 10 + Chance: 3400 + - Option: RACE_CRI_PERCENT_HUMAN + MinValue: 5 + MaxValue: 10 + Chance: 3400 + - Option: RACE_CRI_PERCENT_ANGEL + MinValue: 5 + MaxValue: 10 + Chance: 3400 + - Option: RACE_CRI_PERCENT_DRAGON + MinValue: 5 + MaxValue: 10 + Chance: 3400 + - Slot: 2 + Options: + - Option: VAR_STRAMOUNT + MinValue: 3 + MaxValue: 5 + Chance: 3000 + - Option: VAR_AGIAMOUNT + MinValue: 3 + MaxValue: 5 + Chance: 3000 + - Option: VAR_VITAMOUNT + MinValue: 3 + MaxValue: 5 + Chance: 3000 + - Option: VAR_INTAMOUNT + MinValue: 3 + MaxValue: 5 + Chance: 3000 + - Option: VAR_DEXAMOUNT + MinValue: 3 + MaxValue: 5 + Chance: 3000 + - Option: VAR_LUKAMOUNT + MinValue: 3 + MaxValue: 5 + Chance: 3000 + - Option: VAR_MAXHPAMOUNT + MinValue: 500 + MaxValue: 1000 + Chance: 5000 + - Option: VAR_MAXSPAMOUNT + MinValue: 500 + MaxValue: 1000 + Chance: 5000 + - Option: VAR_MAXHPPERCENT + MinValue: 5 + MaxValue: 10 + Chance: 4000 + - Option: VAR_MAXSPPERCENT + MinValue: 5 + MaxValue: 10 + Chance: 4000 + - Option: VAR_HPACCELERATION + MinValue: 5 + MaxValue: 10 + Chance: 5000 + - Option: VAR_SPACCELERATION + MinValue: 5 + MaxValue: 10 + Chance: 5000 + - Option: VAR_ATTPOWER + MinValue: 10 + MaxValue: 50 + Chance: 4000 + - Option: VAR_ATTMPOWER + MinValue: 10 + MaxValue: 50 + Chance: 4000 + - Option: VAR_ATKPERCENT + MinValue: 3 + MaxValue: 5 + Chance: 4000 + - Option: VAR_MAGICATKPERCENT + MinValue: 3 + MaxValue: 5 + Chance: 4000 + - Option: VAR_HITSUCCESSVALUE + MinValue: 5 + MaxValue: 10 + Chance: 5000 + - Option: VAR_AVOIDSUCCESSVALUE + MinValue: 5 + MaxValue: 10 + Chance: 6000 + - Option: VAR_ITEMDEFPOWER + MinValue: 10 + MaxValue: 30 + Chance: 5000 + - Option: VAR_MDEFPOWER + MinValue: 5 + MaxValue: 10 + Chance: 5000 + - Option: HEAL_VALUE + MinValue: 5 + MaxValue: 10 + Chance: 6000 + - Option: HEAL_MODIFY_PERCENT + MinValue: 5 + MaxValue: 10 + Chance: 6000 + - Option: DEC_SP_CONSUMPTION + MinValue: 5 + MaxValue: 10 + Chance: 5000 + MaxRandom: 1 + Random: + - Option: VAR_PLUSASPD + MinValue: 1 + MaxValue: 3 + Chance: 10 + - Option: VAR_PLUSASPDPERCENT + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Option: VAR_PLUSAVOIDSUCCESSVALUE + MinValue: 3 + MaxValue: 7 + Chance: 10 + - Option: RANGE_ATTACK_DAMAGE_TARGET + MinValue: 10 + MaxValue: 15 + Chance: 10 + - Option: DEC_SPELL_CAST_TIME + MinValue: 10 + MaxValue: 15 + Chance: 10 + - Option: DEC_SPELL_DELAY_TIME + MinValue: 3 + MaxValue: 7 + Chance: 10 + - Option: ATTR_TOLERACE_NOTHING + MinValue: 10 + MaxValue: 15 + Chance: 10 + - Option: CLASS_DAMAGE_BOSS_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Option: CLASS_MDAMAGE_BOSS + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Option: CLASS_DAMAGE_BOSS_USER + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Option: CLASS_IGNORE_DEF_PERCENT_BOSS + MinValue: 10 + MaxValue: 30 + Chance: 10 + - Option: CLASS_IGNORE_MDEF_PERCENT_BOSS + MinValue: 10 + MaxValue: 30 + Chance: 10 + - Option: DAMAGE_SIZE_SMALL_USER + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Option: DAMAGE_SIZE_MIDIUM_USER + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Option: DAMAGE_SIZE_LARGE_USER + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Option: MDAMAGE_SIZE_SMALL_USER + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Option: MDAMAGE_SIZE_MIDIUM_USER + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Option: MDAMAGE_SIZE_LARGE_USER + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Id: 18 + Group: RTC_DEF_BOX # Taiwan RTC Event Box DEF + Slots: + - Slot: 1 + Options: + - Option: ATTR_TOLERACE_WATER + MinValue: 8 + MaxValue: 12 + Chance: 5300 + - Option: ATTR_TOLERACE_GROUND + MinValue: 8 + MaxValue: 12 + Chance: 5300 + - Option: ATTR_TOLERACE_FIRE + MinValue: 8 + MaxValue: 12 + Chance: 5300 + - Option: ATTR_TOLERACE_WIND + MinValue: 8 + MaxValue: 12 + Chance: 5300 + - Option: ATTR_TOLERACE_POISON + MinValue: 8 + MaxValue: 12 + Chance: 5300 + - Option: ATTR_TOLERACE_SAINT + MinValue: 8 + MaxValue: 12 + Chance: 5300 + - Option: ATTR_TOLERACE_DARKNESS + MinValue: 8 + MaxValue: 12 + Chance: 5300 + - Option: ATTR_TOLERACE_TELEKINESIS + MinValue: 8 + MaxValue: 12 + Chance: 5300 + - Option: ATTR_TOLERACE_UNDEAD + MinValue: 8 + MaxValue: 12 + Chance: 5300 + - Option: RACE_TOLERACE_NOTHING + MinValue: 3 + MaxValue: 7 + Chance: 5300 + - Option: RACE_TOLERACE_UNDEAD + MinValue: 3 + MaxValue: 7 + Chance: 5300 + - Option: RACE_TOLERACE_ANIMAL + MinValue: 3 + MaxValue: 7 + Chance: 5300 + - Option: RACE_TOLERACE_PLANT + MinValue: 3 + MaxValue: 7 + Chance: 5200 + - Option: RACE_TOLERACE_INSECT + MinValue: 3 + MaxValue: 7 + Chance: 5200 + - Option: RACE_TOLERACE_FISHS + MinValue: 3 + MaxValue: 7 + Chance: 5200 + - Option: RACE_TOLERACE_DEVIL + MinValue: 3 + MaxValue: 7 + Chance: 5200 + - Option: RACE_TOLERACE_HUMAN + MinValue: 3 + MaxValue: 7 + Chance: 5200 + - Option: RACE_TOLERACE_ANGEL + MinValue: 3 + MaxValue: 7 + Chance: 5200 + - Option: RACE_TOLERACE_DRAGON + MinValue: 3 + MaxValue: 7 + Chance: 5200 + - Slot: 2 + Options: + - Option: VAR_STRAMOUNT + MinValue: 3 + MaxValue: 5 + Chance: 3000 + - Option: VAR_AGIAMOUNT + MinValue: 3 + MaxValue: 5 + Chance: 3000 + - Option: VAR_VITAMOUNT + MinValue: 3 + MaxValue: 5 + Chance: 3000 + - Option: VAR_INTAMOUNT + MinValue: 3 + MaxValue: 5 + Chance: 3000 + - Option: VAR_DEXAMOUNT + MinValue: 3 + MaxValue: 5 + Chance: 3000 + - Option: VAR_LUKAMOUNT + MinValue: 3 + MaxValue: 5 + Chance: 3000 + - Option: VAR_MAXHPAMOUNT + MinValue: 500 + MaxValue: 1000 + Chance: 5000 + - Option: VAR_MAXSPAMOUNT + MinValue: 500 + MaxValue: 1000 + Chance: 5000 + - Option: VAR_MAXHPPERCENT + MinValue: 5 + MaxValue: 10 + Chance: 4000 + - Option: VAR_MAXSPPERCENT + MinValue: 5 + MaxValue: 10 + Chance: 4000 + - Option: VAR_HPACCELERATION + MinValue: 5 + MaxValue: 10 + Chance: 5000 + - Option: VAR_SPACCELERATION + MinValue: 5 + MaxValue: 10 + Chance: 5000 + - Option: VAR_ATTPOWER + MinValue: 10 + MaxValue: 50 + Chance: 4000 + - Option: VAR_ATTMPOWER + MinValue: 10 + MaxValue: 50 + Chance: 4000 + - Option: VAR_ATKPERCENT + MinValue: 3 + MaxValue: 5 + Chance: 4000 + - Option: VAR_MAGICATKPERCENT + MinValue: 3 + MaxValue: 5 + Chance: 4000 + - Option: VAR_HITSUCCESSVALUE + MinValue: 5 + MaxValue: 10 + Chance: 5000 + - Option: VAR_AVOIDSUCCESSVALUE + MinValue: 5 + MaxValue: 10 + Chance: 6000 + - Option: VAR_ITEMDEFPOWER + MinValue: 10 + MaxValue: 30 + Chance: 5000 + - Option: VAR_MDEFPOWER + MinValue: 5 + MaxValue: 10 + Chance: 5000 + - Option: HEAL_VALUE + MinValue: 5 + MaxValue: 10 + Chance: 6000 + - Option: HEAL_MODIFY_PERCENT + MinValue: 5 + MaxValue: 10 + Chance: 6000 + - Option: DEC_SP_CONSUMPTION + MinValue: 5 + MaxValue: 10 + Chance: 5000 + MaxRandom: 1 + Random: + - Option: VAR_PLUSASPD + MinValue: 1 + MaxValue: 3 + Chance: 10 + - Option: VAR_PLUSASPDPERCENT + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Option: VAR_PLUSAVOIDSUCCESSVALUE + MinValue: 3 + MaxValue: 7 + Chance: 10 + - Option: RANGE_ATTACK_DAMAGE_TARGET + MinValue: 10 + MaxValue: 15 + Chance: 10 + - Option: DEC_SPELL_CAST_TIME + MinValue: 10 + MaxValue: 15 + Chance: 10 + - Option: DEC_SPELL_DELAY_TIME + MinValue: 3 + MaxValue: 7 + Chance: 10 + - Option: ATTR_TOLERACE_NOTHING + MinValue: 10 + MaxValue: 15 + Chance: 10 + - Option: CLASS_DAMAGE_BOSS_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Option: CLASS_MDAMAGE_BOSS + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Option: CLASS_DAMAGE_BOSS_USER + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Option: CLASS_IGNORE_DEF_PERCENT_BOSS + MinValue: 10 + MaxValue: 30 + Chance: 10 + - Option: CLASS_IGNORE_MDEF_PERCENT_BOSS + MinValue: 10 + MaxValue: 30 + Chance: 10 + - Option: DAMAGE_SIZE_SMALL_USER + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Option: DAMAGE_SIZE_MIDIUM_USER + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Option: DAMAGE_SIZE_LARGE_USER + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Option: MDAMAGE_SIZE_SMALL_USER + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Option: MDAMAGE_SIZE_MIDIUM_USER + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Option: MDAMAGE_SIZE_LARGE_USER + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Id: 19 + Group: RTC_PENE_BOX # Taiwan RTC Event Box PENE + Slots: + - Slot: 1 + Options: + - Option: RACE_IGNORE_DEF_PERCENT_NOTHING + MinValue: 10 + MaxValue: 15 + Chance: 5000 + - Option: RACE_IGNORE_DEF_PERCENT_UNDEAD + MinValue: 10 + MaxValue: 15 + Chance: 5000 + - Option: RACE_IGNORE_DEF_PERCENT_ANIMAL + MinValue: 10 + MaxValue: 15 + Chance: 5000 + - Option: RACE_IGNORE_DEF_PERCENT_PLANT + MinValue: 10 + MaxValue: 15 + Chance: 5000 + - Option: RACE_IGNORE_DEF_PERCENT_INSECT + MinValue: 10 + MaxValue: 15 + Chance: 5000 + - Option: RACE_IGNORE_DEF_PERCENT_FISHS + MinValue: 10 + MaxValue: 15 + Chance: 5000 + - Option: RACE_IGNORE_DEF_PERCENT_DEVIL + MinValue: 10 + MaxValue: 15 + Chance: 5000 + - Option: RACE_IGNORE_DEF_PERCENT_HUMAN + MinValue: 10 + MaxValue: 15 + Chance: 5000 + - Option: RACE_IGNORE_DEF_PERCENT_ANGEL + MinValue: 10 + MaxValue: 15 + Chance: 5000 + - Option: RACE_IGNORE_DEF_PERCENT_DRAGON + MinValue: 10 + MaxValue: 15 + Chance: 5000 + - Option: RACE_IGNORE_MDEF_PERCENT_NOTHING + MinValue: 10 + MaxValue: 15 + Chance: 5000 + - Option: RACE_IGNORE_MDEF_PERCENT_UNDEAD + MinValue: 10 + MaxValue: 15 + Chance: 5000 + - Option: RACE_IGNORE_MDEF_PERCENT_ANIMAL + MinValue: 10 + MaxValue: 15 + Chance: 5000 + - Option: RACE_IGNORE_MDEF_PERCENT_PLANT + MinValue: 10 + MaxValue: 15 + Chance: 5000 + - Option: RACE_IGNORE_MDEF_PERCENT_INSECT + MinValue: 10 + MaxValue: 15 + Chance: 5000 + - Option: RACE_IGNORE_MDEF_PERCENT_FISHS + MinValue: 10 + MaxValue: 15 + Chance: 5000 + - Option: RACE_IGNORE_MDEF_PERCENT_DEVIL + MinValue: 10 + MaxValue: 15 + Chance: 5000 + - Option: RACE_IGNORE_MDEF_PERCENT_HUMAN + MinValue: 10 + MaxValue: 15 + Chance: 5000 + - Option: RACE_IGNORE_MDEF_PERCENT_ANGEL + MinValue: 10 + MaxValue: 15 + Chance: 5000 + - Option: RACE_IGNORE_MDEF_PERCENT_DRAGON + MinValue: 10 + MaxValue: 15 + Chance: 5000 + - Slot: 2 + Options: + - Option: VAR_STRAMOUNT + MinValue: 3 + MaxValue: 5 + Chance: 3000 + - Option: VAR_AGIAMOUNT + MinValue: 3 + MaxValue: 5 + Chance: 3000 + - Option: VAR_VITAMOUNT + MinValue: 3 + MaxValue: 5 + Chance: 3000 + - Option: VAR_INTAMOUNT + MinValue: 3 + MaxValue: 5 + Chance: 3000 + - Option: VAR_DEXAMOUNT + MinValue: 3 + MaxValue: 5 + Chance: 3000 + - Option: VAR_LUKAMOUNT + MinValue: 3 + MaxValue: 5 + Chance: 3000 + - Option: VAR_MAXHPAMOUNT + MinValue: 500 + MaxValue: 1000 + Chance: 5000 + - Option: VAR_MAXSPAMOUNT + MinValue: 500 + MaxValue: 1000 + Chance: 5000 + - Option: VAR_MAXHPPERCENT + MinValue: 5 + MaxValue: 10 + Chance: 4000 + - Option: VAR_MAXSPPERCENT + MinValue: 5 + MaxValue: 10 + Chance: 4000 + - Option: VAR_HPACCELERATION + MinValue: 5 + MaxValue: 10 + Chance: 5000 + - Option: VAR_SPACCELERATION + MinValue: 5 + MaxValue: 10 + Chance: 5000 + - Option: VAR_ATTPOWER + MinValue: 10 + MaxValue: 50 + Chance: 4000 + - Option: VAR_ATTMPOWER + MinValue: 10 + MaxValue: 50 + Chance: 4000 + - Option: VAR_ATKPERCENT + MinValue: 3 + MaxValue: 5 + Chance: 4000 + - Option: VAR_MAGICATKPERCENT + MinValue: 3 + MaxValue: 5 + Chance: 4000 + - Option: VAR_HITSUCCESSVALUE + MinValue: 5 + MaxValue: 10 + Chance: 5000 + - Option: VAR_AVOIDSUCCESSVALUE + MinValue: 5 + MaxValue: 10 + Chance: 6000 + - Option: VAR_ITEMDEFPOWER + MinValue: 10 + MaxValue: 30 + Chance: 5000 + - Option: VAR_MDEFPOWER + MinValue: 5 + MaxValue: 10 + Chance: 5000 + - Option: HEAL_VALUE + MinValue: 5 + MaxValue: 10 + Chance: 6000 + - Option: HEAL_MODIFY_PERCENT + MinValue: 5 + MaxValue: 10 + Chance: 6000 + - Option: DEC_SP_CONSUMPTION + MinValue: 5 + MaxValue: 10 + Chance: 5000 + MaxRandom: 1 + Random: + - Option: VAR_PLUSASPD + MinValue: 1 + MaxValue: 3 + Chance: 10 + - Option: VAR_PLUSASPDPERCENT + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Option: VAR_PLUSAVOIDSUCCESSVALUE + MinValue: 3 + MaxValue: 7 + Chance: 10 + - Option: RANGE_ATTACK_DAMAGE_TARGET + MinValue: 10 + MaxValue: 15 + Chance: 10 + - Option: DEC_SPELL_CAST_TIME + MinValue: 10 + MaxValue: 15 + Chance: 10 + - Option: DEC_SPELL_DELAY_TIME + MinValue: 3 + MaxValue: 7 + Chance: 10 + - Option: ATTR_TOLERACE_NOTHING + MinValue: 10 + MaxValue: 15 + Chance: 10 + - Option: CLASS_DAMAGE_BOSS_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Option: CLASS_MDAMAGE_BOSS + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Option: CLASS_DAMAGE_BOSS_USER + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Option: CLASS_IGNORE_DEF_PERCENT_BOSS + MinValue: 10 + MaxValue: 30 + Chance: 10 + - Option: CLASS_IGNORE_MDEF_PERCENT_BOSS + MinValue: 10 + MaxValue: 30 + Chance: 10 + - Option: DAMAGE_SIZE_SMALL_USER + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Option: DAMAGE_SIZE_MIDIUM_USER + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Option: DAMAGE_SIZE_LARGE_USER + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Option: MDAMAGE_SIZE_SMALL_USER + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Option: MDAMAGE_SIZE_MIDIUM_USER + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Option: MDAMAGE_SIZE_LARGE_USER + MinValue: 5 + MaxValue: 10 + Chance: 10 + - Id: 20 + Group: ATT_S # Shadow Property Box + Slots: + - Slot: 1 + Options: + - Option: ATTR_TOLERACE_NOTHING + MinValue: 3 + MaxValue: 4 + Chance: 4600 + - Option: ATTR_TOLERACE_WATER + MinValue: 4 + MaxValue: 6 + Chance: 4600 + - Option: ATTR_TOLERACE_GROUND + MinValue: 4 + MaxValue: 6 + Chance: 4600 + - Option: ATTR_TOLERACE_FIRE + MinValue: 4 + MaxValue: 6 + Chance: 4600 + - Option: ATTR_TOLERACE_WIND + MinValue: 4 + MaxValue: 6 + Chance: 4600 + - Option: DAMAGE_SIZE_SMALL_USER + MinValue: 5 + MaxValue: 8 + Chance: 4600 + - Option: DAMAGE_SIZE_MIDIUM_USER + MinValue: 5 + MaxValue: 8 + Chance: 4600 + - Option: DAMAGE_SIZE_LARGE_USER + MinValue: 5 + MaxValue: 8 + Chance: 4600 + - Option: MDAMAGE_SIZE_SMALL_USER + MinValue: 5 + MaxValue: 8 + Chance: 4600 + - Option: MDAMAGE_SIZE_MIDIUM_USER + MinValue: 5 + MaxValue: 8 + Chance: 4600 + - Option: MDAMAGE_SIZE_LARGE_USER + MinValue: 5 + MaxValue: 8 + Chance: 4500 + - Option: ATTR_TOLERACE_ALL + MinValue: 2 + MaxValue: 3 + Chance: 4500 + - Option: RACE_TOLERACE_NOTHING + MinValue: 2 + MaxValue: 3 + Chance: 4500 + - Option: RACE_TOLERACE_UNDEAD + MinValue: 2 + MaxValue: 3 + Chance: 4500 + - Option: RACE_TOLERACE_ANIMAL + MinValue: 2 + MaxValue: 3 + Chance: 4500 + - Option: RACE_TOLERACE_PLANT + MinValue: 2 + MaxValue: 3 + Chance: 4500 + - Option: RACE_TOLERACE_INSECT + MinValue: 2 + MaxValue: 3 + Chance: 4500 + - Option: RACE_TOLERACE_FISHS + MinValue: 2 + MaxValue: 3 + Chance: 4500 + - Option: RACE_TOLERACE_DEVIL + MinValue: 2 + MaxValue: 3 + Chance: 4500 + - Option: RACE_TOLERACE_HUMAN + MinValue: 2 + MaxValue: 3 + Chance: 4500 + - Option: RACE_TOLERACE_ANGEL + MinValue: 2 + MaxValue: 3 + Chance: 4500 + - Option: RACE_TOLERACE_DRAGON + MinValue: 2 + MaxValue: 3 + Chance: 4500 + - Slot: 2 + Options: + - Option: CLASS_DAMAGE_NORMAL_USER + MinValue: 3 + MaxValue: 5 + Chance: 4600 + - Option: CLASS_DAMAGE_BOSS_USER + MinValue: 3 + MaxValue: 5 + Chance: 4600 + - Option: DAMAGE_PROPERTY_NOTHING_USER + MinValue: 3 + MaxValue: 5 + Chance: 4600 + - Option: DAMAGE_PROPERTY_WATER_USER + MinValue: 3 + MaxValue: 5 + Chance: 4600 + - Option: DAMAGE_PROPERTY_GROUND_USER + MinValue: 3 + MaxValue: 5 + Chance: 4600 + - Option: DAMAGE_PROPERTY_FIRE_USER + MinValue: 3 + MaxValue: 5 + Chance: 4600 + - Option: DAMAGE_PROPERTY_WIND_USER + MinValue: 3 + MaxValue: 5 + Chance: 4600 + - Option: DAMAGE_PROPERTY_POISON_USER + MinValue: 3 + MaxValue: 5 + Chance: 4600 + - Option: DAMAGE_PROPERTY_SAINT_USER + MinValue: 3 + MaxValue: 5 + Chance: 4600 + - Option: DAMAGE_PROPERTY_DARKNESS_USER + MinValue: 3 + MaxValue: 5 + Chance: 4600 + - Option: DAMAGE_PROPERTY_TELEKINESIS_USER + MinValue: 3 + MaxValue: 5 + Chance: 4500 + - Option: DAMAGE_PROPERTY_UNDEAD_USER + MinValue: 3 + MaxValue: 5 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_NOTHING_USER + MinValue: 3 + MaxValue: 5 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_WATER_USER + MinValue: 3 + MaxValue: 5 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_GROUND_USER + MinValue: 3 + MaxValue: 5 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_FIRE_USER + MinValue: 3 + MaxValue: 5 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_WIND_USER + MinValue: 3 + MaxValue: 5 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_POISON_USER + MinValue: 3 + MaxValue: 5 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_SAINT_USER + MinValue: 3 + MaxValue: 5 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_DARKNESS_USER + MinValue: 3 + MaxValue: 5 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_TELEKINESIS_USER + MinValue: 3 + MaxValue: 5 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_UNDEAD_USER + MinValue: 3 + MaxValue: 5 + Chance: 4500 + # Rand (1) + - Option: VAR_ATKPERCENT + MinValue: 2 + MaxValue: 3 + Chance: 3600 + - Option: VAR_MAGICATKPERCENT + MinValue: 2 + MaxValue: 3 + Chance: 3600 + - Option: VAR_STRAMOUNT + MinValue: 2 + MaxValue: 3 + Chance: 3600 + - Option: VAR_AGIAMOUNT + MinValue: 2 + MaxValue: 3 + Chance: 3600 + - Option: VAR_VITAMOUNT + MinValue: 2 + MaxValue: 3 + Chance: 3600 + - Option: VAR_INTAMOUNT + MinValue: 2 + MaxValue: 3 + Chance: 3600 + - Option: VAR_DEXAMOUNT + MinValue: 2 + MaxValue: 3 + Chance: 3600 + - Option: VAR_LUKAMOUNT + MinValue: 2 + MaxValue: 3 + Chance: 3600 + - Option: VAR_MAXHPPERCENT + MinValue: 2 + MaxValue: 3 + Chance: 3600 + - Option: VAR_MAXSPPERCENT + MinValue: 2 + MaxValue: 3 + Chance: 3600 + - Option: VAR_PLUSASPD + MinValue: 1 + MaxValue: 1 + Chance: 3600 + - Option: VAR_PLUSASPDPERCENT + MinValue: 5 + MaxValue: 8 + Chance: 3600 + - Option: VAR_ATTPOWER + MinValue: 10 + MaxValue: 30 + Chance: 3600 + - Option: VAR_HITSUCCESSVALUE + MinValue: 10 + MaxValue: 20 + Chance: 3600 + - Option: VAR_ATTMPOWER + MinValue: 10 + MaxValue: 30 + Chance: 3600 + - Option: VAR_PLUSAVOIDSUCCESSVALUE + MinValue: 2 + MaxValue: 3 + Chance: 3600 + - Option: VAR_CRITICALSUCCESSVALUE + MinValue: 2 + MaxValue: 3 + Chance: 3600 + - Option: HEAL_VALUE + MinValue: 3 + MaxValue: 5 + Chance: 3600 + - Option: DEC_SPELL_DELAY_TIME + MinValue: 1 + MaxValue: 2 + Chance: 3600 + - Option: DEC_SPELL_CAST_TIME + MinValue: 2 + MaxValue: 3 + Chance: 3600 + - Option: DEC_SP_CONSUMPTION + MinValue: 3 + MaxValue: 5 + Chance: 3500 + - Option: RANGE_ATTACK_DAMAGE_TARGET + MinValue: 2 + MaxValue: 3 + Chance: 3500 + - Option: CLASS_IGNORE_DEF_PERCENT_BOSS + MinValue: 3 + MaxValue: 5 + Chance: 3500 + - Option: CLASS_IGNORE_MDEF_PERCENT_BOSS + MinValue: 3 + MaxValue: 5 + Chance: 3500 + - Option: VAR_ITEMDEFPOWER + MinValue: 10 + MaxValue: 20 + Chance: 3500 + - Option: VAR_MDEFPOWER + MinValue: 2 + MaxValue: 5 + Chance: 3500 + - Option: CLASS_IGNORE_DEF_PERCENT_NORMAL + MinValue: 1 + MaxValue: 2 + Chance: 3500 + - Option: CLASS_IGNORE_MDEF_PERCENT_NORMAL + MinValue: 1 + MaxValue: 2 + Chance: 3500 + - Id: 21 + Group: ATT_S2 + Slots: + - Slot: 1 + Options: + - Option: ATTR_TOLERACE_NOTHING + MinValue: 1 + MaxValue: 2 + Chance: 4000 + - Option: ATTR_TOLERACE_WATER + MinValue: 2 + MaxValue: 3 + Chance: 7500 + - Option: ATTR_TOLERACE_GROUND + MinValue: 2 + MaxValue: 3 + Chance: 7500 + - Option: ATTR_TOLERACE_FIRE + MinValue: 2 + MaxValue: 3 + Chance: 7500 + - Option: ATTR_TOLERACE_WIND + MinValue: 2 + MaxValue: 3 + Chance: 7000 + - Option: ATTR_TOLERACE_POISON + MinValue: 2 + MaxValue: 3 + Chance: 7000 + - Option: ATTR_TOLERACE_SAINT + MinValue: 2 + MaxValue: 3 + Chance: 7000 + - Option: ATTR_TOLERACE_DARKNESS + MinValue: 2 + MaxValue: 3 + Chance: 7000 + - Option: ATTR_TOLERACE_TELEKINESIS + MinValue: 2 + MaxValue: 3 + Chance: 7000 + - Option: ATTR_TOLERACE_UNDEAD + MinValue: 2 + MaxValue: 3 + Chance: 7000 + - Option: DAMAGE_SIZE_SMALL_USER + MinValue: 2 + MaxValue: 3 + Chance: 7000 + - Option: DAMAGE_SIZE_MIDIUM_USER + MinValue: 2 + MaxValue: 3 + Chance: 4000 + - Option: DAMAGE_SIZE_LARGE_USER + MinValue: 2 + MaxValue: 3 + Chance: 7000 + - Option: MDAMAGE_SIZE_SMALL_USER + MinValue: 2 + MaxValue: 3 + Chance: 5000 + - Option: MDAMAGE_SIZE_MIDIUM_USER + MinValue: 2 + MaxValue: 3 + Chance: 3000 + - Option: MDAMAGE_SIZE_LARGE_USER + MinValue: 2 + MaxValue: 3 + Chance: 5000 + - Option: ATTR_TOLERACE_ALL + MinValue: 1 + MaxValue: 2 + Chance: 500 + - Slot: 2 + Options: + - Option: CLASS_DAMAGE_NORMAL_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: CLASS_DAMAGE_BOSS_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: DAMAGE_PROPERTY_NOTHING_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: DAMAGE_PROPERTY_WATER_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: DAMAGE_PROPERTY_GROUND_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: DAMAGE_PROPERTY_FIRE_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: DAMAGE_PROPERTY_WIND_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: DAMAGE_PROPERTY_POISON_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: DAMAGE_PROPERTY_SAINT_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: DAMAGE_PROPERTY_DARKNESS_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: DAMAGE_PROPERTY_TELEKINESIS_USER + MinValue: 1 + MaxValue: 2 + Chance: 4500 + - Option: DAMAGE_PROPERTY_UNDEAD_USER + MinValue: 1 + MaxValue: 2 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_NOTHING_USER + MinValue: 1 + MaxValue: 2 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_WATER_USER + MinValue: 1 + MaxValue: 2 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_GROUND_USER + MinValue: 1 + MaxValue: 2 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_FIRE_USER + MinValue: 1 + MaxValue: 2 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_WIND_USER + MinValue: 1 + MaxValue: 2 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_POISON_USER + MinValue: 1 + MaxValue: 2 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_SAINT_USER + MinValue: 1 + MaxValue: 2 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_DARKNESS_USER + MinValue: 1 + MaxValue: 2 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_TELEKINESIS_USER + MinValue: 1 + MaxValue: 2 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_UNDEAD_USER + MinValue: 1 + MaxValue: 2 + Chance: 4500 + MaxRandom: 1 + Random: + - Option: VAR_MAXHPAMOUNT + MinValue: 200 + MaxValue: 200 + Chance: 13 + - Option: VAR_MAXHPAMOUNT + MinValue: 400 + MaxValue: 400 + Chance: 12 + - Option: VAR_MAXSPAMOUNT + MinValue: 25 + MaxValue: 25 + Chance: 13 + - Option: VAR_MAXSPAMOUNT + MinValue: 50 + MaxValue: 50 + Chance: 12 + - Option: VAR_STRAMOUNT + MinValue: 1 + MaxValue: 1 + Chance: 25 + - Option: VAR_AGIAMOUNT + MinValue: 1 + MaxValue: 1 + Chance: 25 + - Option: VAR_VITAMOUNT + MinValue: 1 + MaxValue: 1 + Chance: 25 + - Option: VAR_INTAMOUNT + MinValue: 1 + MaxValue: 1 + Chance: 25 + - Option: VAR_DEXAMOUNT + MinValue: 1 + MaxValue: 1 + Chance: 25 + - Option: VAR_LUKAMOUNT + MinValue: 1 + MaxValue: 1 + Chance: 25 + - Option: VAR_MAXHPPERCENT + MinValue: 1 + MaxValue: 2 + Chance: 25 + - Option: VAR_MAXSPPERCENT + MinValue: 1 + MaxValue: 2 + Chance: 25 + - Option: VAR_HPACCELERATION + MinValue: 5 + MaxValue: 10 + Chance: 25 + - Option: VAR_SPACCELERATION + MinValue: 5 + MaxValue: 10 + Chance: 25 + - Option: VAR_ATKPERCENT + MinValue: 1 + MaxValue: 1 + Chance: 25 + - Option: VAR_MAGICATKPERCENT + MinValue: 1 + MaxValue: 1 + Chance: 25 + - Option: VAR_PLUSASPDPERCENT + MinValue: 3 + MaxValue: 5 + Chance: 26 + - Option: VAR_ATTPOWER + MinValue: 5 + MaxValue: 5 + Chance: 13 + - Option: VAR_ATTPOWER + MinValue: 10 + MaxValue: 10 + Chance: 13 + - Option: VAR_HITSUCCESSVALUE + MinValue: 5 + MaxValue: 5 + Chance: 13 + - Option: VAR_HITSUCCESSVALUE + MinValue: 10 + MaxValue: 10 + Chance: 13 + - Option: VAR_ATTMPOWER + MinValue: 5 + MaxValue: 5 + Chance: 13 + - Option: VAR_ATTMPOWER + MinValue: 10 + MaxValue: 10 + Chance: 13 + - Option: VAR_ITEMDEFPOWER + MinValue: 10 + MaxValue: 10 + Chance: 9 + - Option: VAR_ITEMDEFPOWER + MinValue: 20 + MaxValue: 20 + Chance: 9 + - Option: VAR_ITEMDEFPOWER + MinValue: 30 + MaxValue: 30 + Chance: 8 + - Option: VAR_MDEFPOWER + MinValue: 2 + MaxValue: 3 + Chance: 26 + - Option: VAR_AVOIDSUCCESSVALUE + MinValue: 3 + MaxValue: 5 + Chance: 26 + - Option: VAR_CRITICALSUCCESSVALUE + MinValue: 1 + MaxValue: 2 + Chance: 26 + - Option: HEAL_VALUE + MinValue: 2 + MaxValue: 3 + Chance: 26 + - Option: HEAL_MODIFY_PERCENT + MinValue: 5 + MaxValue: 5 + Chance: 13 + - Option: HEAL_MODIFY_PERCENT + MinValue: 10 + MaxValue: 10 + Chance: 13 + - Option: DEC_SPELL_CAST_TIME + MinValue: 1 + MaxValue: 2 + Chance: 26 + - Option: DEC_SP_CONSUMPTION + MinValue: 2 + MaxValue: 3 + Chance: 26 + - Option: RANGE_ATTACK_DAMAGE_TARGET + MinValue: 1 + MaxValue: 2 + Chance: 26 + - Option: RACE_TOLERACE_NOTHING + MinValue: 1 + MaxValue: 2 + Chance: 26 + - Option: RACE_TOLERACE_UNDEAD + MinValue: 1 + MaxValue: 2 + Chance: 26 + - Option: RACE_TOLERACE_ANIMAL + MinValue: 1 + MaxValue: 2 + Chance: 26 + - Option: RACE_TOLERACE_PLANT + MinValue: 1 + MaxValue: 2 + Chance: 26 + - Option: RACE_TOLERACE_INSECT + MinValue: 1 + MaxValue: 2 + Chance: 26 + - Option: RACE_TOLERACE_FISHS + MinValue: 1 + MaxValue: 2 + Chance: 26 + - Option: RACE_TOLERACE_DEVIL + MinValue: 1 + MaxValue: 2 + Chance: 26 + - Option: RACE_TOLERACE_ANGEL + MinValue: 1 + MaxValue: 2 + Chance: 26 + - Option: RACE_TOLERACE_DRAGON + MinValue: 1 + MaxValue: 2 + Chance: 26 + - Option: RACE_TOLERACE_HUMAN + MinValue: 1 + MaxValue: 2 + Chance: 26 + - Option: CLASS_IGNORE_DEF_PERCENT_BOSS + MinValue: 1 + MaxValue: 2 + Chance: 26 + - Option: CLASS_IGNORE_MDEF_PERCENT_BOSS + MinValue: 1 + MaxValue: 2 + Chance: 26 + - Id: 22 + Group: CHARLES_WEAPON_1 # Charleston Melee + Slots: + - Slot: 1 + Options: + - Option: DAMAGE_PROPERTY_NOTHING_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: DAMAGE_PROPERTY_WATER_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: DAMAGE_PROPERTY_GROUND_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: DAMAGE_PROPERTY_FIRE_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: DAMAGE_PROPERTY_WIND_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: DAMAGE_PROPERTY_POISON_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: DAMAGE_PROPERTY_SAINT_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: DAMAGE_PROPERTY_DARKNESS_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: DAMAGE_PROPERTY_UNDEAD_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: DAMAGE_CRI_TARGET + MinValue: 5 + MaxValue: 20 + Chance: 1500 + - Option: VAR_PLUSASPDPERCENT + MinValue: 5 + MaxValue: 15 + Chance: 1500 + - Option: VAR_HITSUCCESSVALUE + MinValue: 1 + MaxValue: 15 + Chance: 1500 + - Option: VAR_CRITICALSUCCESSVALUE + MinValue: 1 + MaxValue: 15 + Chance: 1000 + - Option: VAR_ATKPERCENT + MinValue: 3 + MaxValue: 7 + Chance: 1000 + - Option: VAR_PLUSASPD + MinValue: 1 + MaxValue: 1 + Chance: 1000 + - Option: DAMAGE_SIZE_SMALL_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 1000 + - Option: DAMAGE_SIZE_MIDIUM_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 1000 + - Option: DAMAGE_SIZE_LARGE_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 1000 + - Option: WEAPON_ATTR_WATER + MinValue: 0 + MaxValue: 0 + Chance: 500 + - Option: WEAPON_ATTR_GROUND + MinValue: 0 + MaxValue: 0 + Chance: 500 + - Option: WEAPON_ATTR_FIRE + MinValue: 0 + MaxValue: 0 + Chance: 500 + - Option: WEAPON_ATTR_WIND + MinValue: 0 + MaxValue: 0 + Chance: 500 + - Option: WEAPON_ATTR_SAINT + MinValue: 0 + MaxValue: 0 + Chance: 500 + - Option: WEAPON_ATTR_DARKNESS + MinValue: 0 + MaxValue: 0 + Chance: 500 + - Option: DAMAGE_SIZE_PERFECT + MinValue: 0 + MaxValue: 0 + Chance: 50 + - Slot: 2 + Options: + - Option: RACE_DAMAGE_NOTHING + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: RACE_DAMAGE_UNDEAD + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: RACE_DAMAGE_ANIMAL + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: RACE_DAMAGE_PLANT + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: RACE_DAMAGE_INSECT + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: RACE_DAMAGE_FISHS + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: RACE_DAMAGE_DEVIL + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: RACE_DAMAGE_HUMAN + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: RACE_DAMAGE_ANGEL + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: RACE_DAMAGE_DRAGON + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: CLASS_DAMAGE_NORMAL_TARGET + MinValue: 1 + MaxValue: 10 + Chance: 750 + - Option: CLASS_DAMAGE_BOSS_TARGET + MinValue: 1 + MaxValue: 10 + Chance: 750 + - Option: DEC_SPELL_DELAY_TIME + MinValue: 1 + MaxValue: 5 + Chance: 100 + - Id: 23 + Group: CHARLES_WEAPON_2 # Charleston Ranged + Slots: + - Slot: 1 + Options: + - Option: DAMAGE_PROPERTY_NOTHING_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: DAMAGE_PROPERTY_WATER_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: DAMAGE_PROPERTY_GROUND_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: DAMAGE_PROPERTY_FIRE_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: DAMAGE_PROPERTY_WIND_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: DAMAGE_PROPERTY_POISON_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: DAMAGE_PROPERTY_SAINT_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: DAMAGE_PROPERTY_DARKNESS_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: DAMAGE_PROPERTY_UNDEAD_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: VAR_PLUSASPDPERCENT + MinValue: 5 + MaxValue: 15 + Chance: 1500 + - Option: VAR_HITSUCCESSVALUE + MinValue: 1 + MaxValue: 15 + Chance: 1500 + - Option: VAR_ATTPOWER + MinValue: 5 + MaxValue: 20 + Chance: 1500 + - Option: RANGE_ATTACK_DAMAGE_TARGET + MinValue: 3 + MaxValue: 7 + Chance: 1000 + - Option: DAMAGE_SIZE_SMALL_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 1000 + - Option: VAR_PLUSASPD + MinValue: 1 + MaxValue: 1 + Chance: 1000 + - Option: DAMAGE_SIZE_MIDIUM_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 1000 + - Option: DAMAGE_SIZE_LARGE_TARGET + MinValue: 1 + MaxValue: 20 + Chance: 1000 + - Option: WEAPON_ATTR_WATER + MinValue: 0 + MaxValue: 0 + Chance: 500 + - Option: WEAPON_ATTR_GROUND + MinValue: 0 + MaxValue: 0 + Chance: 500 + - Option: WEAPON_ATTR_FIRE + MinValue: 0 + MaxValue: 0 + Chance: 500 + - Option: WEAPON_ATTR_WIND + MinValue: 0 + MaxValue: 0 + Chance: 500 + - Option: WEAPON_ATTR_SAINT + MinValue: 0 + MaxValue: 0 + Chance: 500 + - Option: WEAPON_ATTR_DARKNESS + MinValue: 0 + MaxValue: 0 + Chance: 500 + - Option: DAMAGE_SIZE_PERFECT + MinValue: 0 + MaxValue: 0 + Chance: 50 + - Slot: 2 + Options: + - Option: RACE_DAMAGE_NOTHING + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: RACE_DAMAGE_UNDEAD + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: RACE_DAMAGE_ANIMAL + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: RACE_DAMAGE_PLANT + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: RACE_DAMAGE_INSECT + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: RACE_DAMAGE_FISHS + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: RACE_DAMAGE_DEVIL + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: RACE_DAMAGE_HUMAN + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: RACE_DAMAGE_ANGEL + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: RACE_DAMAGE_DRAGON + MinValue: 1 + MaxValue: 20 + Chance: 2000 + - Option: CLASS_DAMAGE_NORMAL_TARGET + MinValue: 1 + MaxValue: 10 + Chance: 750 + - Option: CLASS_DAMAGE_BOSS_TARGET + MinValue: 1 + MaxValue: 10 + Chance: 750 + - Option: DEC_SPELL_DELAY_TIME + MinValue: 1 + MaxValue: 5 + Chance: 100 + - Id: 24 + Group: S_CRIT + Slots: + - Slot: 1 + Options: + - Option: ATTR_TOLERACE_NOTHING + MinValue: 2 + MaxValue: 3 + Chance: 4000 + - Option: ATTR_TOLERACE_WATER + MinValue: 2 + MaxValue: 3 + Chance: 7500 + - Option: ATTR_TOLERACE_GROUND + MinValue: 2 + MaxValue: 3 + Chance: 7500 + - Option: ATTR_TOLERACE_FIRE + MinValue: 2 + MaxValue: 3 + Chance: 7500 + - Option: ATTR_TOLERACE_WIND + MinValue: 2 + MaxValue: 3 + Chance: 7000 + - Option: ATTR_TOLERACE_POISON + MinValue: 2 + MaxValue: 3 + Chance: 7000 + - Option: ATTR_TOLERACE_SAINT + MinValue: 2 + MaxValue: 3 + Chance: 7000 + - Option: ATTR_TOLERACE_DARKNESS + MinValue: 2 + MaxValue: 3 + Chance: 7000 + - Option: ATTR_TOLERACE_TELEKINESIS + MinValue: 2 + MaxValue: 3 + Chance: 7000 + - Option: ATTR_TOLERACE_UNDEAD + MinValue: 2 + MaxValue: 3 + Chance: 7000 + - Option: ATTR_TOLERACE_ALL + MinValue: 1 + MaxValue: 2 + Chance: 5000 + - Option: DAMAGE_SIZE_SMALL_USER + MinValue: 3 + MaxValue: 5 + Chance: 7000 + - Option: DAMAGE_SIZE_MIDIUM_USER + MinValue: 3 + MaxValue: 5 + Chance: 4000 + - Option: DAMAGE_SIZE_LARGE_USER + MinValue: 3 + MaxValue: 5 + Chance: 7000 + - Option: MDAMAGE_SIZE_SMALL_USER + MinValue: 2 + MaxValue: 3 + Chance: 5000 + - Option: MDAMAGE_SIZE_MIDIUM_USER + MinValue: 2 + MaxValue: 3 + Chance: 3000 + - Option: MDAMAGE_SIZE_LARGE_USER + MinValue: 2 + MaxValue: 3 + Chance: 5000 + - Slot: 2 + Options: + - Option: CLASS_DAMAGE_NORMAL_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: CLASS_DAMAGE_BOSS_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: DAMAGE_PROPERTY_NOTHING_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: DAMAGE_PROPERTY_WATER_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: DAMAGE_PROPERTY_GROUND_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: DAMAGE_PROPERTY_FIRE_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: DAMAGE_PROPERTY_WIND_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: DAMAGE_PROPERTY_POISON_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: DAMAGE_PROPERTY_SAINT_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: DAMAGE_PROPERTY_DARKNESS_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: DAMAGE_PROPERTY_TELEKINESIS_USER + MinValue: 1 + MaxValue: 2 + Chance: 4500 + - Option: DAMAGE_PROPERTY_UNDEAD_USER + MinValue: 1 + MaxValue: 2 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_NOTHING_USER + MinValue: 1 + MaxValue: 2 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_WATER_USER + MinValue: 1 + MaxValue: 2 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_GROUND_USER + MinValue: 1 + MaxValue: 2 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_FIRE_USER + MinValue: 1 + MaxValue: 2 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_WIND_USER + MinValue: 1 + MaxValue: 2 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_POISON_USER + MinValue: 1 + MaxValue: 2 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_SAINT_USER + MinValue: 1 + MaxValue: 2 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_DARKNESS_USER + MinValue: 1 + MaxValue: 2 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_TELEKINESIS_USER + MinValue: 1 + MaxValue: 2 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_UNDEAD_USER + MinValue: 1 + MaxValue: 2 + Chance: 4500 + MaxRandom: 1 + Random: + - Option: VAR_STRAMOUNT + MinValue: 1 + MaxValue: 2 + Chance: 35 + - Option: VAR_AGIAMOUNT + MinValue: 1 + MaxValue: 2 + Chance: 35 + - Option: VAR_VITAMOUNT + MinValue: 1 + MaxValue: 2 + Chance: 35 + - Option: VAR_INTAMOUNT + MinValue: 1 + MaxValue: 2 + Chance: 35 + - Option: VAR_DEXAMOUNT + MinValue: 1 + MaxValue: 2 + Chance: 35 + - Option: VAR_LUKAMOUNT + MinValue: 1 + MaxValue: 2 + Chance: 35 + - Option: VAR_MAXHPAMOUNT + MinValue: 200 + MaxValue: 200 + Chance: 25 + - Option: VAR_MAXHPAMOUNT + MinValue: 400 + MaxValue: 400 + Chance: 15 + - Option: VAR_MAXSPAMOUNT + MinValue: 25 + MaxValue: 25 + Chance: 25 + - Option: VAR_MAXSPAMOUNT + MinValue: 50 + MaxValue: 50 + Chance: 15 + - Option: VAR_MAXHPPERCENT + MinValue: 1 + MaxValue: 2 + Chance: 20 + - Option: VAR_MAXSPPERCENT + MinValue: 1 + MaxValue: 2 + Chance: 20 + - Option: VAR_HPACCELERATION + MinValue: 5 + MaxValue: 10 + Chance: 25 + - Option: VAR_SPACCELERATION + MinValue: 5 + MaxValue: 10 + Chance: 25 + - Option: VAR_ATTPOWER + MinValue: 5 + MaxValue: 5 + Chance: 10 + - Option: VAR_ATTPOWER + MinValue: 10 + MaxValue: 10 + Chance: 5 + - Option: VAR_ATTMPOWER + MinValue: 5 + MaxValue: 5 + Chance: 10 + - Option: VAR_ATTMPOWER + MinValue: 10 + MaxValue: 10 + Chance: 5 + - Option: VAR_ATKPERCENT + MinValue: 1 + MaxValue: 1 + Chance: 8 + - Option: VAR_MAGICATKPERCENT + MinValue: 1 + MaxValue: 1 + Chance: 8 + - Option: VAR_PLUSASPD + MinValue: 1 + MaxValue: 1 + Chance: 5 + - Option: VAR_PLUSASPDPERCENT + MinValue: 3 + MaxValue: 5 + Chance: 20 + - Option: VAR_HITSUCCESSVALUE + MinValue: 5 + MaxValue: 5 + Chance: 11 + - Option: VAR_HITSUCCESSVALUE + MinValue: 10 + MaxValue: 10 + Chance: 7 + - Option: VAR_AVOIDSUCCESSVALUE + MinValue: 3 + MaxValue: 5 + Chance: 25 + - Option: VAR_ITEMDEFPOWER + MinValue: 10 + MaxValue: 10 + Chance: 17 + - Option: VAR_ITEMDEFPOWER + MinValue: 20 + MaxValue: 20 + Chance: 13 + - Option: VAR_ITEMDEFPOWER + MinValue: 30 + MaxValue: 30 + Chance: 10 + - Option: VAR_MDEFPOWER + MinValue: 2 + MaxValue: 3 + Chance: 30 + - Option: VAR_PLUSAVOIDSUCCESSVALUE + MinValue: 2 + MaxValue: 3 + Chance: 2 + - Option: VAR_CRITICALSUCCESSVALUE + MinValue: 1 + MaxValue: 2 + Chance: 30 + - Option: RANGE_ATTACK_DAMAGE_TARGET + MinValue: 1 + MaxValue: 2 + Chance: 3 + - Option: HEAL_VALUE + MinValue: 2 + MaxValue: 3 + Chance: 10 + - Option: HEAL_MODIFY_PERCENT + MinValue: 5 + MaxValue: 5 + Chance: 8 + - Option: HEAL_MODIFY_PERCENT + MinValue: 10 + MaxValue: 10 + Chance: 5 + - Option: DEC_SPELL_CAST_TIME + MinValue: 1 + MaxValue: 2 + Chance: 5 + - Option: DEC_SP_CONSUMPTION + MinValue: 2 + MaxValue: 3 + Chance: 2 + - Option: RACE_TOLERACE_NOTHING + MinValue: 1 + MaxValue: 2 + Chance: 37 + - Option: RACE_TOLERACE_UNDEAD + MinValue: 1 + MaxValue: 2 + Chance: 37 + - Option: RACE_TOLERACE_ANIMAL + MinValue: 1 + MaxValue: 2 + Chance: 37 + - Option: RACE_TOLERACE_PLANT + MinValue: 1 + MaxValue: 2 + Chance: 37 + - Option: RACE_TOLERACE_INSECT + MinValue: 1 + MaxValue: 2 + Chance: 37 + - Option: RACE_TOLERACE_FISHS + MinValue: 1 + MaxValue: 2 + Chance: 37 + - Option: RACE_TOLERACE_DEVIL + MinValue: 1 + MaxValue: 2 + Chance: 37 + - Option: RACE_TOLERACE_HUMAN + MinValue: 1 + MaxValue: 2 + Chance: 37 + - Option: RACE_TOLERACE_ANGEL + MinValue: 1 + MaxValue: 2 + Chance: 37 + - Option: RACE_TOLERACE_DRAGON + MinValue: 1 + MaxValue: 2 + Chance: 38 + - Id: 25 + Group: TW_S1 + Slots: + - Slot: 1 + Options: + - Option: ATTR_TOLERACE_NOTHING + MinValue: 2 + MaxValue: 3 + Chance: 4000 + - Option: ATTR_TOLERACE_WATER + MinValue: 2 + MaxValue: 3 + Chance: 7500 + - Option: ATTR_TOLERACE_GROUND + MinValue: 2 + MaxValue: 3 + Chance: 7500 + - Option: ATTR_TOLERACE_FIRE + MinValue: 2 + MaxValue: 3 + Chance: 7500 + - Option: ATTR_TOLERACE_WIND + MinValue: 2 + MaxValue: 3 + Chance: 7000 + - Option: ATTR_TOLERACE_POISON + MinValue: 2 + MaxValue: 3 + Chance: 7000 + - Option: ATTR_TOLERACE_SAINT + MinValue: 2 + MaxValue: 3 + Chance: 7000 + - Option: ATTR_TOLERACE_DARKNESS + MinValue: 2 + MaxValue: 3 + Chance: 7000 + - Option: ATTR_TOLERACE_TELEKINESIS + MinValue: 2 + MaxValue: 3 + Chance: 7000 + - Option: ATTR_TOLERACE_UNDEAD + MinValue: 2 + MaxValue: 3 + Chance: 7000 + - Option: DAMAGE_SIZE_SMALL_USER + MinValue: 3 + MaxValue: 5 + Chance: 7000 + - Option: DAMAGE_SIZE_MIDIUM_USER + MinValue: 3 + MaxValue: 5 + Chance: 4000 + - Option: DAMAGE_SIZE_LARGE_USER + MinValue: 3 + MaxValue: 5 + Chance: 7000 + - Option: MDAMAGE_SIZE_SMALL_USER + MinValue: 2 + MaxValue: 3 + Chance: 5000 + - Option: MDAMAGE_SIZE_MIDIUM_USER + MinValue: 2 + MaxValue: 3 + Chance: 3000 + - Option: MDAMAGE_SIZE_LARGE_USER + MinValue: 2 + MaxValue: 3 + Chance: 5000 + - Option: ATTR_TOLERACE_ALL + MinValue: 1 + MaxValue: 2 + Chance: 500 + - Slot: 2 + Options: + - Option: CLASS_DAMAGE_NORMAL_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: CLASS_DAMAGE_BOSS_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: DAMAGE_PROPERTY_NOTHING_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: DAMAGE_PROPERTY_WATER_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: DAMAGE_PROPERTY_GROUND_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: DAMAGE_PROPERTY_FIRE_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: DAMAGE_PROPERTY_WIND_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: DAMAGE_PROPERTY_POISON_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: DAMAGE_PROPERTY_SAINT_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: DAMAGE_PROPERTY_DARKNESS_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: DAMAGE_PROPERTY_TELEKINESIS_USER + MinValue: 1 + MaxValue: 2 + Chance: 4500 + - Option: DAMAGE_PROPERTY_UNDEAD_USER + MinValue: 1 + MaxValue: 2 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_NOTHING_USER + MinValue: 1 + MaxValue: 2 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_WATER_USER + MinValue: 1 + MaxValue: 2 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_GROUND_USER + MinValue: 1 + MaxValue: 2 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_FIRE_USER + MinValue: 1 + MaxValue: 2 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_WIND_USER + MinValue: 1 + MaxValue: 2 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_POISON_USER + MinValue: 1 + MaxValue: 2 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_SAINT_USER + MinValue: 1 + MaxValue: 2 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_DARKNESS_USER + MinValue: 1 + MaxValue: 2 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_TELEKINESIS_USER + MinValue: 1 + MaxValue: 2 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_UNDEAD_USER + MinValue: 1 + MaxValue: 2 + Chance: 4500 + MaxRandom: 1 + Random: + - Option: VAR_MAXHPAMOUNT + MinValue: 200 + MaxValue: 200 + Chance: 25 + - Option: VAR_MAXHPAMOUNT + MinValue: 400 + MaxValue: 400 + Chance: 15 + - Option: VAR_MAXSPAMOUNT + MinValue: 25 + MaxValue: 25 + Chance: 25 + - Option: VAR_MAXSPAMOUNT + MinValue: 50 + MaxValue: 50 + Chance: 15 + - Option: VAR_STRAMOUNT + MinValue: 1 + MaxValue: 2 + Chance: 35 + - Option: VAR_AGIAMOUNT + MinValue: 1 + MaxValue: 2 + Chance: 35 + - Option: VAR_VITAMOUNT + MinValue: 1 + MaxValue: 2 + Chance: 35 + - Option: VAR_INTAMOUNT + MinValue: 1 + MaxValue: 2 + Chance: 35 + - Option: VAR_DEXAMOUNT + MinValue: 1 + MaxValue: 2 + Chance: 35 + - Option: VAR_LUKAMOUNT + MinValue: 1 + MaxValue: 2 + Chance: 35 + - Option: VAR_MAXHPPERCENT + MinValue: 1 + MaxValue: 2 + Chance: 20 + - Option: VAR_MAXSPPERCENT + MinValue: 1 + MaxValue: 2 + Chance: 20 + - Option: VAR_HPACCELERATION + MinValue: 5 + MaxValue: 10 + Chance: 25 + - Option: VAR_SPACCELERATION + MinValue: 5 + MaxValue: 10 + Chance: 25 + - Option: VAR_ATKPERCENT + MinValue: 1 + MaxValue: 1 + Chance: 8 + - Option: VAR_MAGICATKPERCENT + MinValue: 1 + MaxValue: 1 + Chance: 8 + - Option: VAR_PLUSASPD + MinValue: 1 + MaxValue: 1 + Chance: 5 + - Option: VAR_PLUSASPDPERCENT + MinValue: 3 + MaxValue: 5 + Chance: 20 + - Option: VAR_ATTPOWER + MinValue: 5 + MaxValue: 5 + Chance: 10 + - Option: VAR_ATTPOWER + MinValue: 10 + MaxValue: 10 + Chance: 5 + - Option: VAR_HITSUCCESSVALUE + MinValue: 5 + MaxValue: 5 + Chance: 11 + - Option: VAR_HITSUCCESSVALUE + MinValue: 10 + MaxValue: 10 + Chance: 7 + - Option: VAR_ATTMPOWER + MinValue: 5 + MaxValue: 5 + Chance: 10 + - Option: VAR_ATTMPOWER + MinValue: 10 + MaxValue: 10 + Chance: 5 + - Option: VAR_ITEMDEFPOWER + MinValue: 10 + MaxValue: 10 + Chance: 17 + - Option: VAR_ITEMDEFPOWER + MinValue: 20 + MaxValue: 20 + Chance: 13 + - Option: VAR_ITEMDEFPOWER + MinValue: 30 + MaxValue: 30 + Chance: 10 + - Option: VAR_MDEFPOWER + MinValue: 2 + MaxValue: 3 + Chance: 30 + - Option: VAR_AVOIDSUCCESSVALUE + MinValue: 3 + MaxValue: 5 + Chance: 25 + - Option: VAR_PLUSAVOIDSUCCESSVALUE + MinValue: 2 + MaxValue: 3 + Chance: 2 + - Option: VAR_CRITICALSUCCESSVALUE + MinValue: 1 + MaxValue: 2 + Chance: 30 + - Option: HEAL_VALUE + MinValue: 2 + MaxValue: 3 + Chance: 10 + - Option: HEAL_MODIFY_PERCENT + MinValue: 5 + MaxValue: 5 + Chance: 8 + - Option: HEAL_MODIFY_PERCENT + MinValue: 10 + MaxValue: 10 + Chance: 5 + - Option: DEC_SPELL_CAST_TIME + MinValue: 1 + MaxValue: 2 + Chance: 5 + - Option: DEC_SP_CONSUMPTION + MinValue: 2 + MaxValue: 3 + Chance: 2 + - Option: RANGE_ATTACK_DAMAGE_TARGET + MinValue: 1 + MaxValue: 2 + Chance: 3 + - Option: RACE_TOLERACE_NOTHING + MinValue: 1 + MaxValue: 2 + Chance: 37 + - Option: RACE_TOLERACE_UNDEAD + MinValue: 1 + MaxValue: 2 + Chance: 37 + - Option: RACE_TOLERACE_ANIMAL + MinValue: 1 + MaxValue: 2 + Chance: 37 + - Option: RACE_TOLERACE_PLANT + MinValue: 1 + MaxValue: 2 + Chance: 37 + - Option: RACE_TOLERACE_INSECT + MinValue: 1 + MaxValue: 2 + Chance: 37 + - Option: RACE_TOLERACE_FISHS + MinValue: 1 + MaxValue: 2 + Chance: 37 + - Option: RACE_TOLERACE_DEVIL + MinValue: 1 + MaxValue: 2 + Chance: 37 + - Option: RACE_TOLERACE_ANGEL + MinValue: 1 + MaxValue: 2 + Chance: 37 + - Option: RACE_TOLERACE_DRAGON + MinValue: 1 + MaxValue: 2 + Chance: 38 + - Id: 26 + Group: H_Anto_Range + Slots: + - Slot: 1 + Options: + - Option: VAR_HITSUCCESSVALUE + MinValue: 1 + MaxValue: 15 + Chance: 4600 + - Option: VAR_AVOIDSUCCESSVALUE + MinValue: 1 + MaxValue: 20 + Chance: 4600 + - Option: DAMAGE_PROPERTY_NOTHING_TARGET + MinValue: 1 + MaxValue: 12 + Chance: 4600 + - Option: DAMAGE_PROPERTY_WATER_TARGET + MinValue: 1 + MaxValue: 12 + Chance: 4600 + - Option: DAMAGE_PROPERTY_GROUND_TARGET + MinValue: 1 + MaxValue: 12 + Chance: 4600 + - Option: DAMAGE_PROPERTY_FIRE_TARGET + MinValue: 1 + MaxValue: 12 + Chance: 4600 + - Option: DAMAGE_PROPERTY_WIND_TARGET + MinValue: 1 + MaxValue: 12 + Chance: 4600 + - Option: DAMAGE_PROPERTY_POISON_TARGET + MinValue: 1 + MaxValue: 12 + Chance: 4600 + - Option: DAMAGE_PROPERTY_SAINT_TARGET + MinValue: 1 + MaxValue: 12 + Chance: 4600 + - Option: DAMAGE_PROPERTY_DARKNESS_TARGET + MinValue: 1 + MaxValue: 12 + Chance: 4600 + - Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET + MinValue: 1 + MaxValue: 12 + Chance: 4500 + - Option: DAMAGE_PROPERTY_UNDEAD_TARGET + MinValue: 1 + MaxValue: 12 + Chance: 4500 + - Option: RACE_DAMAGE_NOTHING + MinValue: 1 + MaxValue: 12 + Chance: 4500 + - Option: RACE_DAMAGE_UNDEAD + MinValue: 1 + MaxValue: 12 + Chance: 4500 + - Option: RACE_DAMAGE_ANIMAL + MinValue: 1 + MaxValue: 12 + Chance: 4500 + - Option: RACE_DAMAGE_PLANT + MinValue: 1 + MaxValue: 12 + Chance: 4500 + - Option: RACE_DAMAGE_INSECT + MinValue: 1 + MaxValue: 12 + Chance: 4500 + - Option: RACE_DAMAGE_FISHS + MinValue: 1 + MaxValue: 12 + Chance: 4500 + - Option: RACE_DAMAGE_DEVIL + MinValue: 1 + MaxValue: 12 + Chance: 4500 + - Option: RACE_DAMAGE_HUMAN + MinValue: 1 + MaxValue: 12 + Chance: 4500 + - Option: RACE_DAMAGE_ANGEL + MinValue: 1 + MaxValue: 12 + Chance: 4500 + - Option: RACE_DAMAGE_DRAGON + MinValue: 1 + MaxValue: 12 + Chance: 4500 + - Slot: 2 + Options: + - Option: VAR_STRAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 1600 + - Option: VAR_AGIAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 1600 + - Option: VAR_VITAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 1600 + - Option: VAR_INTAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 1600 + - Option: VAR_DEXAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 1600 + - Option: VAR_LUKAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 1600 + - Option: DEC_SPELL_DELAY_TIME + MinValue: 1 + MaxValue: 3 + Chance: 400 + MaxRandom: 1 + Random: + - Option: VAR_PLUSASPD + MinValue: 1 + MaxValue: 1 + Chance: 80 + - Option: VAR_PLUSASPDPERCENT + MinValue: 3 + MaxValue: 7 + Chance: 80 + - Option: RANGE_ATTACK_DAMAGE_TARGET + MinValue: 3 + MaxValue: 7 + Chance: 100 + - Option: DEC_SPELL_CAST_TIME + MinValue: 3 + MaxValue: 7 + Chance: 100 + - Option: DEC_SPELL_DELAY_TIME + MinValue: 1 + MaxValue: 5 + Chance: 80 + - Option: CLASS_DAMAGE_NORMAL_TARGET + MinValue: 3 + MaxValue: 7 + Chance: 80 + - Option: CLASS_DAMAGE_BOSS_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 80 + - Option: CLASS_IGNORE_DEF_PERCENT_NORMAL + MinValue: 10 + MaxValue: 20 + Chance: 80 + - Option: CLASS_IGNORE_DEF_PERCENT_BOSS + MinValue: 10 + MaxValue: 30 + Chance: 80 + - Option: DAMAGE_SIZE_SMALL_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 80 + - Option: DAMAGE_SIZE_MIDIUM_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 80 + - Option: DAMAGE_SIZE_LARGE_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 80 + - Id: 27 + Group: H_Anto_Melee + Slots: + - Slot: 1 + Option: + - Option: VAR_ATTPOWER + MinValue: 1 + MaxValue: 20 + Chance: 4600 + - Option: VAR_CRITICALSUCCESSVALUE + MinValue: 1 + MaxValue: 5 + Chance: 4600 + - Option: DAMAGE_PROPERTY_NOTHING_TARGET + MinValue: 1 + MaxValue: 12 + Chance: 4600 + - Option: DAMAGE_PROPERTY_WATER_TARGET + MinValue: 1 + MaxValue: 12 + Chance: 4600 + - Option: DAMAGE_PROPERTY_GROUND_TARGET + MinValue: 1 + MaxValue: 12 + Chance: 4600 + - Option: DAMAGE_PROPERTY_FIRE_TARGET + MinValue: 1 + MaxValue: 12 + Chance: 4600 + - Option: DAMAGE_PROPERTY_WIND_TARGET + MinValue: 1 + MaxValue: 12 + Chance: 4600 + - Option: DAMAGE_PROPERTY_POISON_TARGET + MinValue: 1 + MaxValue: 12 + Chance: 4600 + - Option: DAMAGE_PROPERTY_SAINT_TARGET + MinValue: 1 + MaxValue: 12 + Chance: 4600 + - Option: DAMAGE_PROPERTY_DARKNESS_TARGET + MinValue: 1 + MaxValue: 12 + Chance: 4600 + - Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET + MinValue: 1 + MaxValue: 12 + Chance: 4500 + - Option: DAMAGE_PROPERTY_UNDEAD_TARGET + MinValue: 1 + MaxValue: 12 + Chance: 4500 + - Option: RACE_DAMAGE_NOTHING + MinValue: 1 + MaxValue: 12 + Chance: 4500 + - Option: RACE_DAMAGE_UNDEAD + MinValue: 1 + MaxValue: 12 + Chance: 4500 + - Option: RACE_DAMAGE_ANIMAL + MinValue: 1 + MaxValue: 12 + Chance: 4500 + - Option: RACE_DAMAGE_PLANT + MinValue: 1 + MaxValue: 12 + Chance: 4500 + - Option: RACE_DAMAGE_INSECT + MinValue: 1 + MaxValue: 12 + Chance: 4500 + - Option: RACE_DAMAGE_FISHS + MinValue: 1 + MaxValue: 12 + Chance: 4500 + - Option: RACE_DAMAGE_DEVIL + MinValue: 1 + MaxValue: 12 + Chance: 4500 + - Option: RACE_DAMAGE_HUMAN + MinValue: 1 + MaxValue: 12 + Chance: 4500 + - Option: RACE_DAMAGE_ANGEL + MinValue: 1 + MaxValue: 12 + Chance: 4500 + - Option: RACE_DAMAGE_DRAGON + MinValue: 1 + MaxValue: 12 + Chance: 4500 + - Slot: 2 + Options: + - Option: VAR_STRAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 1600 + - Option: VAR_AGIAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 1600 + - Option: VAR_VITAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 1600 + - Option: VAR_INTAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 1600 + - Option: VAR_DEXAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 1600 + - Option: VAR_LUKAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 1600 + - Option: DEC_SPELL_DELAY_TIME + MinValue: 1 + MaxValue: 3 + Chance: 400 + MaxRandom: 1 + Random: + - Option: VAR_ATKPERCENT + MinValue: 3 + MaxValue: 7 + Chance: 100 + - Option: VAR_PLUSASPD + MinValue: 1 + MaxValue: 1 + Chance: 80 + - Option: VAR_PLUSASPDPERCENT + MinValue: 3 + MaxValue: 7 + Chance: 80 + - Option: DEC_SPELL_CAST_TIME + MinValue: 3 + MaxValue: 7 + Chance: 100 + - Option: DEC_SPELL_DELAY_TIME + MinValue: 1 + MaxValue: 5 + Chance: 80 + - Option: CLASS_DAMAGE_NORMAL_TARGET + MinValue: 3 + MaxValue: 7 + Chance: 80 + - Option: CLASS_DAMAGE_BOSS_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 80 + - Option: CLASS_IGNORE_DEF_PERCENT_NORMAL + MinValue: 10 + MaxValue: 20 + Chance: 80 + - Option: CLASS_IGNORE_DEF_PERCENT_BOSS + MinValue: 10 + MaxValue: 30 + Chance: 80 + - Option: DAMAGE_SIZE_SMALL_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 80 + - Option: DAMAGE_SIZE_MIDIUM_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 80 + - Option: DAMAGE_SIZE_LARGE_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 80 + - Id: 28 + Group: H_Anto_Magic + Slots: + - Slot: 1 + Options: + - Option: VAR_ATTMPOWER + MinValue: 1 + MaxValue: 20 + Chance: 4600 + - Option: VAR_MDEFPOWER + MinValue: 1 + MaxValue: 15 + Chance: 4600 + - Option: MDAMAGE_PROPERTY_NOTHING_TARGET + MinValue: 1 + MaxValue: 12 + Chance: 4600 + - Option: MDAMAGE_PROPERTY_WATER_TARGET + MinValue: 1 + MaxValue: 12 + Chance: 4600 + - Option: MDAMAGE_PROPERTY_GROUND_TARGET + MinValue: 1 + MaxValue: 12 + Chance: 4600 + - Option: MDAMAGE_PROPERTY_FIRE_TARGET + MinValue: 1 + MaxValue: 12 + Chance: 4600 + - Option: MDAMAGE_PROPERTY_WIND_TARGET + MinValue: 1 + MaxValue: 12 + Chance: 4600 + - Option: MDAMAGE_PROPERTY_POISON_TARGET + MinValue: 1 + MaxValue: 12 + Chance: 4600 + - Option: MDAMAGE_PROPERTY_SAINT_TARGET + MinValue: 1 + MaxValue: 12 + Chance: 4600 + - Option: MDAMAGE_PROPERTY_DARKNESS_TARGET + MinValue: 1 + MaxValue: 12 + Chance: 4600 + - Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET + MinValue: 1 + MaxValue: 12 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_UNDEAD_TARGET + MinValue: 1 + MaxValue: 12 + Chance: 4500 + - Option: RACE_MDAMAGE_NOTHING + MinValue: 1 + MaxValue: 12 + Chance: 4500 + - Option: RACE_MDAMAGE_UNDEAD + MinValue: 1 + MaxValue: 12 + Chance: 4500 + - Option: RACE_MDAMAGE_ANIMAL + MinValue: 1 + MaxValue: 12 + Chance: 4500 + - Option: RACE_MDAMAGE_PLANT + MinValue: 1 + MaxValue: 12 + Chance: 4500 + - Option: RACE_MDAMAGE_INSECT + MinValue: 1 + MaxValue: 12 + Chance: 4500 + - Option: RACE_MDAMAGE_FISHS + MinValue: 1 + MaxValue: 12 + Chance: 4500 + - Option: RACE_MDAMAGE_DEVIL + MinValue: 1 + MaxValue: 12 + Chance: 4500 + - Option: RACE_MDAMAGE_HUMAN + MinValue: 1 + MaxValue: 12 + Chance: 4500 + - Option: RACE_MDAMAGE_ANGEL + MinValue: 1 + MaxValue: 12 + Chance: 4500 + - Option: RACE_MDAMAGE_DRAGON + MinValue: 1 + MaxValue: 12 + Chance: 4500 + - Slot: 2 + Options: + - Option: VAR_STRAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 1600 + - Option: VAR_AGIAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 1600 + - Option: VAR_VITAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 1600 + - Option: VAR_INTAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 1600 + - Option: VAR_DEXAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 1600 + - Option: VAR_LUKAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 1600 + - Option: DEC_SPELL_DELAY_TIME + MinValue: 1 + MaxValue: 3 + Chance: 400 + MaxRandom: 1 + Random: + - Option: VAR_MAGICATKPERCENT + MinValue: 3 + MaxValue: 7 + Chance: 100 + - Option: VAR_PLUSASPD + MinValue: 1 + MaxValue: 1 + Chance: 80 + - Option: VAR_PLUSASPDPERCENT + MinValue: 3 + MaxValue: 7 + Chance: 80 + - Option: DEC_SPELL_CAST_TIME + MinValue: 3 + MaxValue: 7 + Chance: 100 + - Option: DEC_SPELL_DELAY_TIME + MinValue: 1 + MaxValue: 5 + Chance: 80 + - Option: CLASS_MDAMAGE_NORMAL + MinValue: 3 + MaxValue: 7 + Chance: 80 + - Option: CLASS_MDAMAGE_BOSS + MinValue: 5 + MaxValue: 10 + Chance: 80 + - Option: CLASS_IGNORE_MDEF_PERCENT_NORMAL + MinValue: 10 + MaxValue: 20 + Chance: 100 # TODO: '00'? + - Option: CLASS_IGNORE_MDEF_PERCENT_BOSS + MinValue: 10 + MaxValue: 30 + Chance: 80 + - Option: MDAMAGE_SIZE_SMALL_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 80 + - Option: MDAMAGE_SIZE_MIDIUM_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 80 + - Option: MDAMAGE_SIZE_LARGE_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 80 + - Id: 29 + Group: Anto_Range + Slots: + - Slot: 1 + Options: + - Option: VAR_HITSUCCESSVALUE + MinValue: 1 + MaxValue: 15 + Chance: 4600 + - Option: VAR_AVOIDSUCCESSVALUE + MinValue: 1 + MaxValue: 20 + Chance: 4600 + - Option: DAMAGE_PROPERTY_NOTHING_TARGET + MinValue: 1 + MaxValue: 10 + Chance: 4600 + - Option: DAMAGE_PROPERTY_WATER_TARGET + MinValue: 1 + MaxValue: 10 + Chance: 4600 + - Option: DAMAGE_PROPERTY_GROUND_TARGET + MinValue: 1 + MaxValue: 10 + Chance: 4600 + - Option: DAMAGE_PROPERTY_FIRE_TARGET + MinValue: 1 + MaxValue: 10 + Chance: 4600 + - Option: DAMAGE_PROPERTY_WIND_TARGET + MinValue: 1 + MaxValue: 10 + Chance: 4600 + - Option: DAMAGE_PROPERTY_POISON_TARGET + MinValue: 1 + MaxValue: 10 + Chance: 4600 + - Option: DAMAGE_PROPERTY_SAINT_TARGET + MinValue: 1 + MaxValue: 10 + Chance: 4600 + - Option: DAMAGE_PROPERTY_DARKNESS_TARGET + MinValue: 1 + MaxValue: 10 + Chance: 4600 + - Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET + MinValue: 1 + MaxValue: 10 + Chance: 4500 + - Option: DAMAGE_PROPERTY_UNDEAD_TARGET + MinValue: 1 + MaxValue: 10 + Chance: 4500 + - Option: RACE_DAMAGE_NOTHING + MinValue: 1 + MaxValue: 10 + Chance: 4500 + - Option: RACE_DAMAGE_UNDEAD + MinValue: 1 + MaxValue: 10 + Chance: 4500 + - Option: RACE_DAMAGE_ANIMAL + MinValue: 1 + MaxValue: 10 + Chance: 4500 + - Option: RACE_DAMAGE_PLANT + MinValue: 1 + MaxValue: 10 + Chance: 4500 + - Option: RACE_DAMAGE_INSECT + MinValue: 1 + MaxValue: 10 + Chance: 4500 + - Option: RACE_DAMAGE_FISHS + MinValue: 1 + MaxValue: 10 + Chance: 4500 + - Option: RACE_DAMAGE_DEVIL + MinValue: 1 + MaxValue: 10 + Chance: 4500 + - Option: RACE_DAMAGE_HUMAN + MinValue: 1 + MaxValue: 10 + Chance: 4500 + - Option: RACE_DAMAGE_ANGEL + MinValue: 1 + MaxValue: 10 + Chance: 4500 + - Option: RACE_DAMAGE_DRAGON + MinValue: 1 + MaxValue: 10 + Chance: 4500 + - Slot: 2 + Options: + - Option: VAR_STRAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 1600 + - Option: VAR_AGIAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 1600 + - Option: VAR_VITAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 1600 + - Option: VAR_INTAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 1600 + - Option: VAR_DEXAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 1600 + - Option: VAR_LUKAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 1600 + - Option: DEC_SPELL_DELAY_TIME + MinValue: 1 + MaxValue: 3 + Chance: 400 + MaxRandom: 1 + Random: + - Option: VAR_PLUSASPDPERCENT + MinValue: 3 + MaxValue: 5 + Chance: 50 + - Option: RANGE_ATTACK_DAMAGE_TARGET + MinValue: 3 + MaxValue: 5 + Chance: 50 + - Option: DEC_SPELL_CAST_TIME + MinValue: 3 + MaxValue: 5 + Chance: 50 + - Option: CLASS_DAMAGE_NORMAL_TARGET + MinValue: 3 + MaxValue: 5 + Chance: 50 + - Option: CLASS_DAMAGE_BOSS_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 50 + - Option: CLASS_IGNORE_DEF_PERCENT_NORMAL + MinValue: 5 + MaxValue: 10 + Chance: 50 + - Option: CLASS_IGNORE_DEF_PERCENT_BOSS + MinValue: 5 + MaxValue: 15 + Chance: 50 + - Option: DAMAGE_SIZE_SMALL_TARGET + MinValue: 3 + MaxValue: 7 + Chance: 50 + - Option: DAMAGE_SIZE_MIDIUM_TARGET + MinValue: 3 + MaxValue: 7 + Chance: 50 + - Option: DAMAGE_SIZE_LARGE_TARGET + MinValue: 3 + MaxValue: 7 + Chance: 50 + - Id: 30 + Group: Anto_Melee + Slots: + - Slot: 1 + Options: + - Option: VAR_ATTPOWER + MinValue: 1 + MaxValue: 20 + Chance: 4600 + - Option: VAR_CRITICALSUCCESSVALUE + MinValue: 1 + MaxValue: 5 + Chance: 4600 + - Option: DAMAGE_PROPERTY_NOTHING_TARGET + MinValue: 1 + MaxValue: 10 + Chance: 4600 + - Option: DAMAGE_PROPERTY_WATER_TARGET + MinValue: 1 + MaxValue: 10 + Chance: 4600 + - Option: DAMAGE_PROPERTY_GROUND_TARGET + MinValue: 1 + MaxValue: 10 + Chance: 4600 + - Option: DAMAGE_PROPERTY_FIRE_TARGET + MinValue: 1 + MaxValue: 10 + Chance: 4600 + - Option: DAMAGE_PROPERTY_WIND_TARGET + MinValue: 1 + MaxValue: 10 + Chance: 4600 + - Option: DAMAGE_PROPERTY_POISON_TARGET + MinValue: 1 + MaxValue: 10 + Chance: 4600 + - Option: DAMAGE_PROPERTY_SAINT_TARGET + MinValue: 1 + MaxValue: 10 + Chance: 4600 + - Option: DAMAGE_PROPERTY_DARKNESS_TARGET + MinValue: 1 + MaxValue: 10 + Chance: 4600 + - Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET + MinValue: 1 + MaxValue: 10 + Chance: 4500 + - Option: DAMAGE_PROPERTY_UNDEAD_TARGET + MinValue: 1 + MaxValue: 10 + Chance: 4500 + - Option: RACE_DAMAGE_NOTHING + MinValue: 1 + MaxValue: 10 + Chance: 4500 + - Option: RACE_DAMAGE_UNDEAD + MinValue: 1 + MaxValue: 10 + Chance: 4500 + - Option: RACE_DAMAGE_ANIMAL + MinValue: 1 + MaxValue: 10 + Chance: 4500 + - Option: RACE_DAMAGE_PLANT + MinValue: 1 + MaxValue: 10 + Chance: 4500 + - Option: RACE_DAMAGE_INSECT + MinValue: 1 + MaxValue: 10 + Chance: 4500 + - Option: RACE_DAMAGE_FISHS + MinValue: 1 + MaxValue: 10 + Chance: 4500 + - Option: RACE_DAMAGE_DEVIL + MinValue: 1 + MaxValue: 10 + Chance: 4500 + - Option: RACE_DAMAGE_HUMAN + MinValue: 1 + MaxValue: 10 + Chance: 4500 + - Option: RACE_DAMAGE_ANGEL + MinValue: 1 + MaxValue: 10 + Chance: 4500 + - Option: RACE_DAMAGE_DRAGON + MinValue: 1 + MaxValue: 10 + Chance: 4500 + - Slot: 2 + Options: + - Option: VAR_STRAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 1600 + - Option: VAR_AGIAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 1600 + - Option: VAR_VITAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 1600 + - Option: VAR_INTAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 1700 + - Option: VAR_DEXAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 1700 + - Option: VAR_LUKAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 1700 + - Option: DEC_SPELL_DELAY_TIME + MinValue: 1 + MaxValue: 3 + Chance: 100 + MaxRandom: 1 + Random: + - Option: VAR_ATKPERCENT + MinValue: 3 + MaxValue: 5 + Chance: 50 + - Option: VAR_PLUSASPDPERCENT + MinValue: 3 + MaxValue: 5 + Chance: 50 + - Option: DEC_SPELL_CAST_TIME + MinValue: 3 + MaxValue: 5 + Chance: 50 + - Option: CLASS_DAMAGE_NORMAL_TARGET + MinValue: 3 + MaxValue: 5 + Chance: 50 + - Option: CLASS_DAMAGE_BOSS_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 50 + - Option: CLASS_IGNORE_DEF_PERCENT_NORMAL + MinValue: 5 + MaxValue: 10 + Chance: 50 + - Option: CLASS_IGNORE_DEF_PERCENT_BOSS + MinValue: 5 + MaxValue: 15 + Chance: 50 + - Option: DAMAGE_SIZE_SMALL_TARGET + MinValue: 3 + MaxValue: 7 + Chance: 50 + - Option: DAMAGE_SIZE_MIDIUM_TARGET + MinValue: 3 + MaxValue: 7 + Chance: 50 + - Option: DAMAGE_SIZE_LARGE_TARGET + MinValue: 3 + MaxValue: 7 + Chance: 50 + - Id: 31 + Group: Anto_Magic + Slots: + - Slot: 1 + Options: + - Option: VAR_ATTMPOWER + MinValue: 1 + MaxValue: 20 + Chance: 4600 + - Option: VAR_MDEFPOWER + MinValue: 1 + MaxValue: 15 + Chance: 4600 + - Option: MDAMAGE_PROPERTY_NOTHING_TARGET + MinValue: 1 + MaxValue: 10 + Chance: 4600 + - Option: MDAMAGE_PROPERTY_WATER_TARGET + MinValue: 1 + MaxValue: 10 + Chance: 4600 + - Option: MDAMAGE_PROPERTY_GROUND_TARGET + MinValue: 1 + MaxValue: 10 + Chance: 4600 + - Option: MDAMAGE_PROPERTY_FIRE_TARGET + MinValue: 1 + MaxValue: 10 + Chance: 4600 + - Option: MDAMAGE_PROPERTY_WIND_TARGET + MinValue: 1 + MaxValue: 10 + Chance: 4600 + - Option: MDAMAGE_PROPERTY_POISON_TARGET + MinValue: 1 + MaxValue: 10 + Chance: 4600 + - Option: MDAMAGE_PROPERTY_SAINT_TARGET + MinValue: 1 + MaxValue: 10 + Chance: 4600 + - Option: MDAMAGE_PROPERTY_DARKNESS_TARGET + MinValue: 1 + MaxValue: 10 + Chance: 4600 + - Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET + MinValue: 1 + MaxValue: 10 + Chance: 4500 + - Option: MDAMAGE_PROPERTY_UNDEAD_TARGET + MinValue: 1 + MaxValue: 10 + Chance: 4500 + - Option: RACE_MDAMAGE_NOTHING + MinValue: 1 + MaxValue: 10 + Chance: 4500 + - Option: RACE_MDAMAGE_UNDEAD + MinValue: 1 + MaxValue: 10 + Chance: 4500 + - Option: RACE_MDAMAGE_ANIMAL + MinValue: 1 + MaxValue: 10 + Chance: 4500 + - Option: RACE_MDAMAGE_PLANT + MinValue: 1 + MaxValue: 10 + Chance: 4500 + - Option: RACE_MDAMAGE_INSECT + MinValue: 1 + MaxValue: 10 + Chance: 4500 + - Option: RACE_MDAMAGE_FISHS + MinValue: 1 + MaxValue: 10 + Chance: 4500 + - Option: RACE_MDAMAGE_DEVIL + MinValue: 1 + MaxValue: 10 + Chance: 4500 + - Option: RACE_MDAMAGE_HUMAN + MinValue: 1 + MaxValue: 10 + Chance: 4500 + - Option: RACE_MDAMAGE_ANGEL + MinValue: 1 + MaxValue: 10 + Chance: 4500 + - Option: RACE_MDAMAGE_DRAGON + MinValue: 1 + MaxValue: 10 + Chance: 4500 + - Slot: 2 + Options: + - Option: VAR_STRAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 1600 + - Option: VAR_AGIAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 1600 + - Option: VAR_VITAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 1600 + - Option: VAR_INTAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 1700 + - Option: VAR_DEXAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 1700 + - Option: VAR_LUKAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 1700 + - Option: DEC_SPELL_DELAY_TIME + MinValue: 1 + MaxValue: 3 + Chance: 100 + MaxRandom: 1 + Random: + - Option: VAR_MAGICATKPERCENT + MinValue: 3 + MaxValue: 5 + Chance: 50 + - Option: VAR_PLUSASPDPERCENT + MinValue: 3 + MaxValue: 5 + Chance: 50 + - Option: DEC_SPELL_CAST_TIME + MinValue: 3 + MaxValue: 5 + Chance: 50 + - Option: CLASS_MDAMAGE_NORMAL + MinValue: 3 + MaxValue: 5 + Chance: 50 + - Option: CLASS_MDAMAGE_BOSS + MinValue: 5 + MaxValue: 10 + Chance: 50 + - Option: CLASS_IGNORE_MDEF_PERCENT_NORMAL + MinValue: 5 + MaxValue: 10 + Chance: 50 + - Option: CLASS_IGNORE_MDEF_PERCENT_BOSS + MinValue: 5 + MaxValue: 15 + Chance: 50 + - Option: MDAMAGE_SIZE_SMALL_TARGET + MinValue: 3 + MaxValue: 7 + Chance: 50 + - Option: MDAMAGE_SIZE_MIDIUM_TARGET + MinValue: 3 + MaxValue: 7 + Chance: 50 + - Option: MDAMAGE_SIZE_LARGE_TARGET + MinValue: 3 + MaxValue: 7 + Chance: 50 + - Id: 32 + Group: BF_Att_Box_TW + Slots: + - Slot: 1 + Options: + - Option: DAMAGE_PROPERTY_NOTHING_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 3000 + - Option: DAMAGE_PROPERTY_WATER_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 6000 + - Option: DAMAGE_PROPERTY_GROUND_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 6000 + - Option: DAMAGE_PROPERTY_FIRE_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 6000 + - Option: DAMAGE_PROPERTY_WIND_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 6000 + - Option: DAMAGE_PROPERTY_POISON_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 6000 + - Option: DAMAGE_PROPERTY_SAINT_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 3000 + - Option: DAMAGE_PROPERTY_DARKNESS_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 6000 + - Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 3000 + - Option: DAMAGE_PROPERTY_UNDEAD_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 6000 + - Option: MDAMAGE_PROPERTY_NOTHING_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 3000 + - Option: MDAMAGE_PROPERTY_WATER_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 6000 + - Option: MDAMAGE_PROPERTY_GROUND_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 6000 + - Option: MDAMAGE_PROPERTY_FIRE_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 6000 + - Option: MDAMAGE_PROPERTY_WIND_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 6000 + - Option: MDAMAGE_PROPERTY_POISON_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 6000 + - Option: MDAMAGE_PROPERTY_SAINT_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 3000 + - Option: MDAMAGE_PROPERTY_DARKNESS_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 5000 + - Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 3000 + - Option: MDAMAGE_PROPERTY_UNDEAD_TARGET + MinValue: 5 + MaxValue: 10 + Chance: 5000 + - Slot: 2 + Options: + - Option: VAR_STRAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 8000 + - Option: VAR_AGIAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 8000 + - Option: VAR_VITAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 8000 + - Option: VAR_INTAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 8000 + - Option: VAR_DEXAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 8000 + - Option: VAR_LUKAMOUNT + MinValue: 1 + MaxValue: 3 + Chance: 8000 + - Option: VAR_MAXHPAMOUNT + MinValue: 1 + MaxValue: 1000 + Chance: 4000 + - Option: VAR_MAXSPAMOUNT + MinValue: 1 + MaxValue: 1000 + Chance: 4000 + - Option: VAR_MAXHPPERCENT + MinValue: 5 + MaxValue: 10 + Chance: 6000 + - Option: VAR_MAXSPPERCENT + MinValue: 5 + MaxValue: 10 + Chance: 6000 + - Option: VAR_HPACCELERATION + MinValue: 5 + MaxValue: 10 + Chance: 7000 + - Option: VAR_SPACCELERATION + MinValue: 5 + MaxValue: 10 + Chance: 7000 + - Option: HEAL_VALUE + MinValue: 5 + MaxValue: 10 + Chance: 6000 + - Option: HEAL_MODIFY_PERCENT + MinValue: 5 + MaxValue: 10 + Chance: 6000 + - Option: DEC_SP_CONSUMPTION + MinValue: 5 + MaxValue: 10 + Chance: 6000 + MaxRandom: 1 + Random: + - Option: VAR_ATKPERCENT + MinValue: 3 + MaxValue: 5 + Chance: 90 + - Option: VAR_MAGICATKPERCENT + MinValue: 3 + MaxValue: 5 + Chance: 90 + - Option: VAR_PLUSASPD + MinValue: 1 + MaxValue: 2 + Chance: 40 + - Option: VAR_PLUSASPDPERCENT + MinValue: 5 + MaxValue: 10 + Chance: 50 + - Option: VAR_AVOIDSUCCESSVALUE + MinValue: 5 + MaxValue: 10 + Chance: 90 + - Option: VAR_ITEMDEFPOWER + MinValue: 10 + MaxValue: 30 + Chance: 90 + - Option: VAR_MDEFPOWER + MinValue: 5 + MaxValue: 10 + Chance: 70 + - Option: VAR_PLUSAVOIDSUCCESSVALUE + MinValue: 3 + MaxValue: 7 + Chance: 40 + - Option: RANGE_ATTACK_DAMAGE_TARGET + MinValue: 5 + MaxValue: 15 + Chance: 40 + - Option: DEC_SPELL_CAST_TIME + MinValue: 5 + MaxValue: 15 + Chance: 40 + - Option: DEC_SPELL_DELAY_TIME + MinValue: 1 + MaxValue: 5 + Chance: 10 + - Option: ATTR_TOLERACE_NOTHING + MinValue: 5 + MaxValue: 15 + Chance: 50 + - Option: CLASS_IGNORE_DEF_PERCENT_BOSS + MinValue: 1 + MaxValue: 20 + Chance: 30 + - Option: CLASS_IGNORE_MDEF_PERCENT_BOSS + MinValue: 1 + MaxValue: 20 + Chance: 30 + - Option: DAMAGE_SIZE_SMALL_USER + MinValue: 5 + MaxValue: 10 + Chance: 40 + - Option: DAMAGE_SIZE_MIDIUM_USER + MinValue: 5 + MaxValue: 10 + Chance: 40 + - Option: DAMAGE_SIZE_LARGE_USER + MinValue: 5 + MaxValue: 10 + Chance: 40 + - Option: MDAMAGE_SIZE_SMALL_USER + MinValue: 5 + MaxValue: 10 + Chance: 40 + - Option: MDAMAGE_SIZE_MIDIUM_USER + MinValue: 5 + MaxValue: 10 + Chance: 40 + - Option: MDAMAGE_SIZE_LARGE_USER + MinValue: 5 + MaxValue: 10 + Chance: 40 + - Id: 33 + Group: Hasty_Box + Slots: + - Slot: 1 + Options: + - Option: ATTR_TOLERACE_NOTHING + MinValue: 2 + MaxValue: 3 + Chance: 40 + - Option: ATTR_TOLERACE_WATER + MinValue: 2 + MaxValue: 3 + Chance: 75 + - Option: ATTR_TOLERACE_GROUND + MinValue: 2 + MaxValue: 3 + Chance: 75 + - Option: ATTR_TOLERACE_FIRE + MinValue: 2 + MaxValue: 3 + Chance: 75 + - Option: ATTR_TOLERACE_WIND + MinValue: 2 + MaxValue: 3 + Chance: 70 + - Option: ATTR_TOLERACE_POISON + MinValue: 2 + MaxValue: 3 + Chance: 70 + - Option: ATTR_TOLERACE_SAINT + MinValue: 2 + MaxValue: 3 + Chance: 70 + - Option: ATTR_TOLERACE_DARKNESS + MinValue: 2 + MaxValue: 3 + Chance: 70 + - Option: ATTR_TOLERACE_TELEKINESIS + MinValue: 2 + MaxValue: 3 + Chance: 70 + - Option: ATTR_TOLERACE_UNDEAD + MinValue: 2 + MaxValue: 3 + Chance: 70 + - Option: ATTR_TOLERACE_ALL + MinValue: 1 + MaxValue: 2 + Chance: 5 + - Option: DAMAGE_SIZE_SMALL_USER + MinValue: 3 + MaxValue: 5 + Chance: 70 + - Option: DAMAGE_SIZE_MIDIUM_USER + MinValue: 3 + MaxValue: 5 + Chance: 40 + - Option: DAMAGE_SIZE_LARGE_USER + MinValue: 3 + MaxValue: 5 + Chance: 70 + - Option: MDAMAGE_SIZE_SMALL_USER + MinValue: 2 + MaxValue: 3 + Chance: 50 + - Option: MDAMAGE_SIZE_MIDIUM_USER + MinValue: 2 + MaxValue: 3 + Chance: 30 + - Option: MDAMAGE_SIZE_LARGE_USER + MinValue: 2 + MaxValue: 3 + Chance: 50 + - Slot: 2 + Options: + - Option: DAMAGE_PROPERTY_NOTHING_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: DAMAGE_PROPERTY_WATER_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: DAMAGE_PROPERTY_GROUND_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: DAMAGE_PROPERTY_FIRE_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: DAMAGE_PROPERTY_WIND_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: DAMAGE_PROPERTY_POISON_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: DAMAGE_PROPERTY_SAINT_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: DAMAGE_PROPERTY_DARKNESS_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: DAMAGE_PROPERTY_TELEKINESIS_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: DAMAGE_PROPERTY_UNDEAD_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: MDAMAGE_PROPERTY_NOTHING_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: MDAMAGE_PROPERTY_WATER_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: MDAMAGE_PROPERTY_GROUND_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: MDAMAGE_PROPERTY_FIRE_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: MDAMAGE_PROPERTY_WIND_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: MDAMAGE_PROPERTY_POISON_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: MDAMAGE_PROPERTY_SAINT_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: MDAMAGE_PROPERTY_DARKNESS_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: MDAMAGE_PROPERTY_TELEKINESIS_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: MDAMAGE_PROPERTY_UNDEAD_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: CLASS_DAMAGE_NORMAL_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + - Option: CLASS_DAMAGE_BOSS_USER + MinValue: 1 + MaxValue: 2 + Chance: 4600 + MaxRandom: 1 + Random: + - Option: VAR_STRAMOUNT + MinValue: 1 + MaxValue: 2 + Chance: 35 + - Option: VAR_AGIAMOUNT + MinValue: 1 + MaxValue: 2 + Chance: 35 + - Option: VAR_VITAMOUNT + MinValue: 1 + MaxValue: 2 + Chance: 35 + - Option: VAR_INTAMOUNT + MinValue: 1 + MaxValue: 2 + Chance: 35 + - Option: VAR_DEXAMOUNT + MinValue: 1 + MaxValue: 2 + Chance: 35 + - Option: VAR_LUKAMOUNT + MinValue: 1 + MaxValue: 2 + Chance: 35 + - Option: VAR_MAXHPAMOUNT + MinValue: 200 + MaxValue: 200 + Chance: 25 + - Option: VAR_MAXHPAMOUNT + MinValue: 400 + MaxValue: 400 + Chance: 15 + - Option: VAR_MAXSPAMOUNT + MinValue: 25 + MaxValue: 25 + Chance: 25 + - Option: VAR_MAXSPAMOUNT + MinValue: 50 + MaxValue: 50 + Chance: 15 + - Option: VAR_MAXHPPERCENT + MinValue: 1 + MaxValue: 2 + Chance: 20 + - Option: VAR_MAXSPPERCENT + MinValue: 1 + MaxValue: 2 + Chance: 20 + - Option: VAR_HPACCELERATION + MinValue: 5 + MaxValue: 10 + Chance: 25 + - Option: VAR_SPACCELERATION + MinValue: 5 + MaxValue: 10 + Chance: 25 + - Option: VAR_ATTPOWER + MinValue: 5 + MaxValue: 5 + Chance: 10 + - Option: VAR_ATTPOWER + MinValue: 10 + MaxValue: 10 + Chance: 5 + - Option: VAR_ATTMPOWER + MinValue: 5 + MaxValue: 5 + Chance: 10 + - Option: VAR_ATTMPOWER + MinValue: 10 + MaxValue: 10 + Chance: 5 + - Option: VAR_ATKPERCENT + MinValue: 1 + MaxValue: 1 + Chance: 8 + - Option: VAR_MAGICATKPERCENT + MinValue: 1 + MaxValue: 1 + Chance: 8 + - Option: VAR_PLUSASPD + MinValue: 1 + MaxValue: 1 + Chance: 5 + - Option: VAR_PLUSASPDPERCENT + MinValue: 3 + MaxValue: 5 + Chance: 20 + - Option: VAR_HITSUCCESSVALUE + MinValue: 5 + MaxValue: 5 + Chance: 11 + - Option: VAR_HITSUCCESSVALUE + MinValue: 10 + MaxValue: 10 + Chance: 7 + - Option: VAR_AVOIDSUCCESSVALUE + MinValue: 3 + MaxValue: 5 + Chance: 30 + - Option: VAR_ITEMDEFPOWER + MinValue: 10 + MaxValue: 10 + Chance: 17 + - Option: VAR_ITEMDEFPOWER + MinValue: 20 + MaxValue: 20 + Chance: 13 + - Option: VAR_ITEMDEFPOWER + MinValue: 30 + MaxValue: 30 + Chance: 10 + - Option: VAR_MDEFPOWER + MinValue: 2 + MaxValue: 3 + Chance: 30 + - Option: VAR_PLUSAVOIDSUCCESSVALUE + MinValue: 2 + MaxValue: 3 + Chance: 2 + - Option: VAR_CRITICALSUCCESSVALUE + MinValue: 1 + MaxValue: 2 + Chance: 30 + - Option: RANGE_ATTACK_DAMAGE_TARGET + MinValue: 1 + MaxValue: 2 + Chance: 3 + - Option: HEAL_VALUE + MinValue: 2 + MaxValue: 3 + Chance: 10 + - Option: HEAL_MODIFY_PERCENT + MinValue: 5 + MaxValue: 5 + Chance: 8 + - Option: HEAL_MODIFY_PERCENT + MinValue: 1 + MaxValue: 10 + Chance: 5 + - Option: DEC_SPELL_CAST_TIME + MinValue: 1 + MaxValue: 2 + Chance: 5 + - Option: DEC_SP_CONSUMPTION + MinValue: 2 + MaxValue: 3 + Chance: 2 + - Option: RACE_TOLERACE_NOTHING + MinValue: 1 + MaxValue: 2 + Chance: 37 + - Option: RACE_TOLERACE_UNDEAD + MinValue: 1 + MaxValue: 2 + Chance: 37 + - Option: RACE_TOLERACE_ANIMAL + MinValue: 1 + MaxValue: 2 + Chance: 37 + - Option: RACE_TOLERACE_PLANT + MinValue: 1 + MaxValue: 2 + Chance: 37 + - Option: RACE_TOLERACE_INSECT + MinValue: 1 + MaxValue: 2 + Chance: 37 + - Option: RACE_TOLERACE_FISHS + MinValue: 1 + MaxValue: 2 + Chance: 37 + - Option: RACE_TOLERACE_DEVIL + MinValue: 1 + MaxValue: 2 + Chance: 37 + - Option: RACE_TOLERACE_HUMAN + MinValue: 1 + MaxValue: 2 + Chance: 37 + - Option: RACE_TOLERACE_ANGEL + MinValue: 1 + MaxValue: 2 + Chance: 37 + - Option: RACE_TOLERACE_DRAGON + MinValue: 1 + MaxValue: 2 + Chance: 37 + - Id: 99 + Group: None + MaxRandom: 1 + Random: + - Option: RACE_IGNORE_DEF_PERCENT_PLANT + MinValue: 10 + MaxValue: 50 + Chance: 625 + - Option: RACE_IGNORE_DEF_PERCENT_PLANT + MinValue: 10 + MaxValue: 50 + Chance: 625 + - Option: VAR_AGIAMOUNT + MinValue: 1 + MaxValue: 5 + Chance: 625 + - Option: VAR_AGIAMOUNT + MinValue: 1 + MaxValue: 5 + Chance: 625 + - Option: VAR_DEXAMOUNT + MinValue: 1 + MaxValue: 5 + Chance: 625 + - Option: VAR_DEXAMOUNT + MinValue: 1 + MaxValue: 5 + Chance: 625 + - Option: VAR_HITSUCCESSVALUE + MinValue: 1 + MaxValue: 5 + Chance: 625 + - Option: VAR_HITSUCCESSVALUE + MinValue: 1 + MaxValue: 5 + Chance: 625 + - Option: VAR_INTAMOUNT + MinValue: 1 + MaxValue: 5 + Chance: 625 + - Option: VAR_INTAMOUNT + MinValue: 1 + MaxValue: 5 + Chance: 625 + - Option: VAR_LUKAMOUNT + MinValue: 1 + MaxValue: 5 + Chance: 625 + - Option: VAR_LUKAMOUNT + MinValue: 1 + MaxValue: 5 + Chance: 625 + - Option: VAR_STRAMOUNT + MinValue: 1 + MaxValue: 5 + Chance: 625 + - Option: VAR_STRAMOUNT + MinValue: 1 + MaxValue: 5 + Chance: 625 + - Option: VAR_VITAMOUNT + MinValue: 1 + MaxValue: 5 + Chance: 625 + - Option: VAR_VITAMOUNT + MinValue: 1 + MaxValue: 5 + Chance: 625 diff --git a/db/re/item_stack.txt b/db/re/item_stack.txt deleted file mode 100644 index 877bcb1454..0000000000 --- a/db/re/item_stack.txt +++ /dev/null @@ -1,30 +0,0 @@ -// Item Stacking Restriction File -// Prevents an item to be stacked more than x times in given -// inventory types. Generally used by 3rd class related skill items. -// -// Structure of Database: -// ItemID,MaxStackAmount,Type -// -// MaxStackAmount: -// Stack limit for the item. Use 0 to disable a restriction. -// -// Type mask values: -// &1: Character inventory restriction -// &2: Character cart restriction -// &4: Account storage restriction -// &8: Guild storage restriction -// -// Example: -// 512,4,12 // Will not allow more than 4 Apples in storages. - -// Rune Knight -12725,60,1 // Nauthiz Rune -12726,60,1 // Raido Rune -12727,60,1 // Berkana Rune -12728,60,1 // Isa Rune -12730,60,1 // Uruz Rune -12733,60,1 // Hagalaz Rune -22540,60,1 // Lux Anima Rune - -// Arch Bishop -12333,3,1 // Ancilla diff --git a/db/re/item_trade.txt b/db/re/item_trade.txt deleted file mode 100644 index 0ddf9c12ea..0000000000 --- a/db/re/item_trade.txt +++ /dev/null @@ -1,4806 +0,0 @@ -// Item Trade Restrictions Database -// Defines special trade rules for individual items. -// -// Structure of Database: -// Item ID, TradeMask,Group Level Override -// -// Legend for 'TradeMask' field (bitmask): -// 1 - item can't be dropped -// 2 - item can't be traded (nor vended) -// 4 - wedded partner can override restriction 2 -// 8 - item can't be sold to npcs -// 16 - item can't be placed in the cart -// 32 - item can't be placed in the storage -// 64 - item can't be placed in the guild storage -// 128 - item can't be attached to mail -// 256 - item can't be auctioned -// -// Example: -// 1161,67,50 -// Balmung cannot be dropped, traded, or placed in Guild Storage (1+2+64). -// Only groups of group-level 50 and up can override this setting. - -547,8,100 // White_Slim_Potion -598,475,100 // Light_Red_Pot -599,475,100 // Light_Orange_Pot -603,8,100 // Old_Blue_Box -617,8,100 // Old_Violet_Box -671,507,100 // Gold_Coin -675,507,100 // Silver_Coin -744,1,100 // Bunch_Of_Flowers -745,1,100 // Wedding_Bouquet -1173,507,100 // Muramasa_C -1174,507,100 // Executioner_C -1177,475,100 // Muramash -1183,499,100 // BF_Two_Handed_Sword1 -1184,499,100 // BF_Two_Handed_Sword2 -1187,499,100 // Krieger_Twohand_Sword1 -1190,507,100 // Claymore_C -1192,499,100 // P_Slayer1 -1193,499,100 // P_Slayer2 -1197,499,100 // P_Slayer3 -1198,507,100 // Hairtail -1243,499,100 // Novice_Knife -1267,507,100 // Infiltrator_C -1272,475,100 // Scratcher -1273,507,100 // Bloody_Roar_C -1274,507,100 // Unholy_Touch_C -1279,499,100 // BF_Katar1 -1280,499,100 // BF_Katar2 -1281,499,100 // Krieger_Katar1 -1282,499,100 // Krieger_Katar2 -1283,507,100 // Katar_Of_Speed -1286,507,100 // Jamadhar_C -1288,507,100 // Bloody_Fear_C -1289,499,100 // P_Katar1 -1292,1,100 // Upg_Katar -1296,499,100 // Metal_Katar -1299,499,100 // TE_Woe_Katar -1310,499,100 // Krieger_Onehand_Axe1 -1312,507,100 // Orcish_Axe_C -1313,499,100 // Tourist_Axe -1319,499,100 // TE_Woe_Axe -1372,507,100 // Right_Epsilon_C -1373,507,100 // Brood_Axe_C -1374,507,100 // Tomahawk_C -1378,507,100 // Great_Axe_C -1379,499,100 // BF_Two_Handed_Axe1 -1380,499,100 // BF_Two_Handed_Axe2 -1382,499,100 // Krieger_Twohand_Axe1 -1386,507,100 // Doom_Slayer_I -1388,507,100 // Two_Handed_Axe_C -1391,499,100 // P_Two_Handed_Axe1 -1394,1,100 // Upg_Two_Handed_Axe -1398,499,100 // Metal_Two_Handed_Axe -1399,499,100 // TE_Woe_Two_Handed_Axe -1419,507,100 // Pole_Axe_C -1423,475,100 // Pole_XO -1424,507,100 // Skewer_C -1425,499,100 // BF_Spear1 -1426,499,100 // Krieger_Onehand_Spear1 -1427,507,100 // Spear_Of_Excellent -1428,475,100 // Long_Horn_M -1429,475,100 // Hunting_Spear_M -1430,507,100 // Pike_C -1434,499,100 // P_Sphere1 -1437,499,100 // TE_Woe_Pike -1482,499,100 // BF_Lance1 -1486,499,100 // Krieger_Twohand_Spear1 -1487,507,100 // Lance_C -1488,507,100 // Ahlspiess_C -1489,507,100 // Spearfish_ -1491,1,100 // Upg_Lance -1493,499,100 // Metal_Lance -1495,499,100 // TE_Woe_Lance -1533,507,100 // Warrior_Balmung -1534,507,100 // Spanner_C -1536,475,100 // Good_Morning_Star -1537,507,100 // Quadrille_C -1542,499,100 // BF_Morning_Star1 -1543,499,100 // BF_Morning_Star2 -1546,499,100 // Krieger_Onehand_Mace1 -1547,507,100 // Mace_Of_Madness -1563,507,100 // Diary_Of_Great_Sage_C -1566,475,100 // Diary_Of_Great_Basil -1567,507,100 // Hardback_C -1574,499,100 // BF_Book1 -1575,499,100 // BF_Book2 -1576,499,100 // Krieger_Book1 -1577,499,100 // Krieger_Book2 -1578,507,100 // Book_Of_Prayer -1579,475,100 // Death_Note_M -1580,507,100 // Encyclopedia_C -1583,499,100 // P_Dic1 -1585,1,100 // Upg_Book -1588,499,100 // Metal_Book -1591,499,100 // TE_Woe_Book -//1598,499,100 // -1623,507,100 // Mighty_Staff_C -1627,475,100 // Staffy -1628,507,100 // Survival_Rod_C -1632,499,100 // BF_Staff1 -1633,499,100 // BF_Staff2 -1634,499,100 // BF_Staff3 -1635,499,100 // BF_Staff4 -1638,507,100 // Healing_Staff_C -1640,499,100 // Krieger_Onehand_Staff1 -1641,499,100 // Krieger_Onehand_Staff2 -1642,507,100 // Staff_Of_Darkness -1644,475,100 // Piercing_Staff_M -1645,475,100 // Lich_Bone_Wand_M -1650,499,100 // P_Staff1 -1651,499,100 // P_Staff2 -1652,499,100 // Tourist_Staff -1653,507,100 // Staff_Of_Healing_C -1658,499,100 // P_Staff3 -1667,499,100 // TE_Woe_Staff -1670,1,100 // RWC_Memory_Staff -1681,467,100 // Short_Foxtail_Staff -1687,467,100 // Beginner_Foxtail_Staff -1699,499,100 // Paradise_Foxtail_Staff_I -1703,507,100 // Bow__ -1728,507,100 // Balistar_C -1729,507,100 // Bow_Of_Rudra_C -1735,475,100 // Kkakkung -1738,499,100 // BF_Bow1 -1739,499,100 // BF_Bow2 -1743,499,100 // Krieger_Bow1 -1744,507,100 // Bow_Of_Evil -1747,499,100 // P_Bow1 -1748,499,100 // P_Bow2 -1749,499,100 // Tourist_Bow -1817,507,100 // Kaiser_Knuckle_C -1823,499,100 // BF_Knuckle1 -1824,499,100 // BF_Knuckle2 -1826,499,100 // Krieger_Knuckle1 -1827,499,100 // Krieger_Knuckle2 -1828,507,100 // Monk_Knuckle -1829,507,100 // Fist_C -1831,499,100 // P_Knuckle1 -1834,499,100 // TE_Woe_Fist -//1845,499,100 // -//1848,499,100 // -//1864,499,100 // -1921,475,100 // Guh_Moon_Gom -1923,499,100 // BF_Instrument1 -1924,499,100 // BF_Instrument2 -1927,499,100 // Krieger_Instrument1 -1928,507,100 // Berserk_Guitar_I -1929,507,100 // Guitar_C -1931,499,100 // P_String_Inst1 -1932,499,100 // TE_Woe_Guitar -1938,467,100 // Infinity_Violin -1941,467,100 // Unity_Violin -1975,475,100 // Queen_Is_Whip -1977,499,100 // BF_Whip1 -1978,499,100 // BF_Whip2 -1981,499,100 // Krieger_Whip1 -1982,507,100 // Phenomena_Whip -1983,507,100 // Rante_C -1986,499,100 // P_Tail1 -1987,499,100 // TE_Woe_Rope -1994,467,100 // Infinity_Whip -1997,467,100 // Unity_Whip -2002,499,100 // Krieger_Twohand_Staff1 -2003,475,100 // Destruction_Rod_M -2015,1,100 // Upg_Staff -2018,499,100 // Metal_Staff -2019,499,100 // TE_Woe_Two_Hand_Staff -2024,467,100 // Infinity_Two-handed_Stick -2030,467,100 // Unity_Two-Handed_Staff -//2033,499,100 // -//2040,499,100 // -//2046,499,100 // -//2054,499,100 // -2112,499,100 // Novice_Guard -2127,475,100 // Secular_Mission -2132,507,100 // Shelter_Resistance -2136,507,100 // Cracked_Buckler -2137,507,100 // Valkyrja's_Shield_C -2140,507,100 // Energy_Rune_Guard -2145,467,100 // Time_Keepr_Shield -2149,1,100 // Upg_Guard -2150,1,100 // Upg_Buckler -2151,1,100 // Upg_Shield -2152,507,100 // Anti_Demon_Shield_C -2168,1,100 // Immuned_Shield -2178,499,100 // TE_Woe_Buckler -2179,499,100 // TE_Woe_Shield -2180,499,100 // TE_Woe_Magic_Guard -2352,499,100 // Novice_Plate -2358,475,100 // Dress_Of_Angel -2368,467,100 // Golden_Armor -2369,507,100 // Freyja_Overcoat -2370,475,100 // Used_Mage_Coat -2376,499,100 // Assaulter_Plate -2377,499,100 // Elite_Engineer_Armor -2378,499,100 // Assassin_Robe -2379,499,100 // Warlock_Battle_Robe -2380,499,100 // Medic_Robe -2381,499,100 // Elite_Archer_Suit -2382,499,100 // Elite_Shooter_Suit -2384,507,100 // Spritual_Tunic -2385,507,100 // Recuperative_Armor -2392,507,100 // Old_Pant -2393,499,100 // N_Adventurer's_Suit -2394,499,100 // Krieger_Suit1 -2395,499,100 // Krieger_Suit2 -2396,499,100 // Krieger_Suit3 -2398,475,100 // Sniping_Suit_M -2414,499,100 // Novice_Boots -2427,467,100 // Golden_Shoes -2428,507,100 // Freyja_Boots -2429,499,100 // Iron_Boots01 -2430,499,100 // Iron_Boots02 -2431,475,100 // Valley_Shoes -2435,499,100 // Battle_Greave -2436,499,100 // Combat_Boots -2437,499,100 // Battle_Boots -2438,467,100 // Paw_Of_Cat -2439,507,100 // Refresh_Shoes -2442,507,100 // Boots_Perforated -2443,499,100 // Fish_Shoes -2444,499,100 // Krieger_Shoes1 -2445,499,100 // Krieger_Shoes2 -2446,499,100 // Krieger_Shoes3 -2449,475,100 // Variant_Shoes_M -2455,467,100 // Time_Keepr_Boots -2456,499,100 // Para_Team_Boots1 -2457,499,100 // Para_Team_Boots2 -2458,499,100 // Para_Team_Boots3 -2459,1,100 // Upg_Shoes -2460,1,100 // Upg_Boots -2461,1,100 // Upg_Greave -2463,499,100 // Feral_Boots -2473,499,100 // Para_Team_Boots4 -2496,499,100 // TE_Woe_Shoes -2497,499,100 // TE_Woe_Boots -2498,499,100 // TE_Woe_Magic_Sandal -2510,499,100 // Novice_Hood -2533,507,100 // Freyja_Cape -2534,475,100 // Ruffler -2535,507,100 // Cloak_Of_Survival_C -2538,499,100 // Commander_Manteau -2539,499,100 // Commander_Manteau_ -2540,499,100 // Sheriff_Manteau -2543,507,100 // Sylphid_Manteau -2547,507,100 // Cheap_Running_Shirts -2548,507,100 // Muffler_C -2549,499,100 // Krieger_Muffler1 -2551,475,100 // Rider_Insignia_M -2552,475,100 // Mithril_Magic_Cape_M -2559,467,100 // Time_Keepr_Manteau -2560,499,100 // Para_Team_Manteau -2561,1,100 // Upg_Hood -2562,1,100 // Upg_Muffler -2563,1,100 // Upg_Manteau -2564,499,100 // Feral_Tail -2566,499,100 // Half_Asprika -2568,467,100 // Muffler_Of_Roki -2571,499,100 // Para_Team_Manteau2 -2573,1,100 // Archangel_Wing -2576,1,100 // Bravery_Bag -2589,1,100 // Fallen_Angel_Wing -2634,507,100 // Bridegroom_Ring -2635,507,100 // Bride_Ring -2642,507,100 // Serin's_Gold_Ring -2644,507,100 // The_Sign_ -2647,507,100 // Nile_Rose -2668,499,100 // Women's_Glory -2670,475,100 // Ring_Of_Longing -2673,507,100 // Shining_Ring -2674,507,100 // Honor_Ring -2676,507,100 // Hunter_Earring -2681,507,100 // Republic_Ring -2686,507,100 // Elven_Ears_C -2687,507,100 // Steel_Flower_C -2688,507,100 // Critical_Ring_C -2689,507,100 // Earring_C -2690,507,100 // Ring_C -2691,507,100 // Necklace_C -2692,507,100 // Glove_C -2693,507,100 // Brooch_C -2694,507,100 // Rosary_C -2695,507,100 // Safety_Ring_C -2696,507,100 // Vesper_Core01_C -2697,507,100 // Vesper_Core02_C -2698,507,100 // Vesper_Core03_C -2699,507,100 // Vesper_Core04_C -2704,467,100 // Golden_Accessory -2705,467,100 // Golden_Accessory2 -2706,507,100 // Handcuff -2707,475,100 // Gusli -2708,475,100 // Chinese_Handicraft -2709,507,100 // 5_Anniversary_Coin -2710,507,100 // Bloody_Iron_Ball_C -2711,507,100 // Spiritual_Ring_C -2713,507,100 // Certificate_TW -2720,499,100 // Medal_Swordman -2721,499,100 // Medal_Thief -2722,499,100 // Medal_Acolyte -2723,499,100 // Medal_Mage -2724,499,100 // Medal_Archer -2725,499,100 // Medal_Merchant -2730,467,100 // Morocc_Seal -2731,467,100 // Morocc_Charm_Stone -2732,467,100 // Morocc_Ring -2733,499,100 // Medal_Gunner -2734,507,100 // Directive_A -2735,507,100 // Directive_B -2738,507,100 // Shiny_Coin -2739,507,100 // Ordinary_Coin -2740,507,100 // Rusty_Coin -2741,507,100 // All_In_One_Ring -2742,507,100 // Lucky_Clip -2750,507,100 // Summer_Night_Dream -2751,467,100 // Academy_Badge -2752,507,100 // Praxinus_C -2753,507,100 // Beholder_Ring -2754,507,100 // Hallow_Ring -2755,507,100 // Clamorous_Ring -2756,507,100 // Chemical_Ring -2757,507,100 // Insecticide_Ring -2758,507,100 // Fisher_Ring -2759,507,100 // Decussate_Ring -2760,507,100 // Bloody_Ring -2761,507,100 // Satanic_Ring -2762,507,100 // Dragoon_Ring -2763,507,100 // Skul_Ring_C -2766,499,100 // Swordman_Figure -2767,499,100 // Acolyte_Figure -2768,499,100 // Mage_Figure -2769,499,100 // Archer_Figure -2770,499,100 // Thief_Figure -2771,499,100 // Merchant_Figure -2772,499,100 // Krieger_Ring1 -2773,499,100 // Krieger_Ring2 -2774,499,100 // Krieger_Ring3 -2777,1,100 // Shaman_Ring -2778,1,100 // Shaman_Earing -2779,1,100 // Dark_Knight_Belt -2780,1,100 // Dark_Knight_Glove -2781,1,100 // Aumdura's_Grace -2782,475,100 // Ring_Of_Wise_King -2785,475,100 // Orleans_Glove_M -2786,1,100 // Spiritual_Ring_M -2792,507,100 // Ring_Of_Flame_Lord_I -2793,507,100 // Ring_Of_Resonance_I -2794,507,100 // Magic_Stone_Ring -2795,499,100 // Green_Apple_Ring -2796,507,100 // Magical_Stone -2797,507,100 // Magical_Stone_ -2798,499,100 // Will_Of_Exhausted_Angel -2799,1,100 // Kuirpenring -2816,507,100 // Radar_Ring1 -2817,507,100 // Radar_Ring2 -2818,507,100 // Radar_Ring3 -2819,499,100 // Swordman_Manual -2820,499,100 // Thief_Manual -2821,499,100 // Acolyte_Manual -2822,499,100 // Archer_Manual -2823,499,100 // Merchant_Manual -2824,499,100 // Mage_Manual -2825,1,100 // Shaman_EaringB -2826,1,100 // Dark_Knight_BeltB -2827,1,100 // Dark_Knight_GloveB -2828,1,100 // Upg_Clip -2832,507,100 // Freyja_Ring -2841,507,100 // Caracas_Ring -2843,499,100 // Gold_Trickle -2844,475,100 // El_Dicastes_Light -2856,499,100 // Half_Megin -2857,499,100 // Half_Brysing -2858,475,100 // Pendant_Of_Guardian -2863,507,100 // Ring_Of_Valkyrie -2872,475,100 // G_Honor_Certificate -2875,475,100 // RO_Appreciation_Ring -2885,499,100 // Mother_Heart -2897,475,100 // 2011RWC_Necklace_J -2915,467,100 // Ettlang_Keepsake -2916,475,100 // Fairy_Wing -2940,499,100 // Ninja_Manual -2941,499,100 // Gunslinger_Manual -2942,499,100 // Taekwon_Manual -2944,499,100 // TE_Ring_Of_Protection -2945,499,100 // TE_Ring_Of_Rage -2946,499,100 // TE_Ring_Of_Defiance -2950,507,100 // Rune_Ring -2966,1,100 // RWC_2012_Ring -2967,1,100 // RWC_2012_Ring_ -2968,1,100 // RWC_2012_Pendant -2969,1,100 // RWC_2012_Pendant_ -2981,467,100 // RingOfHero -2997,475,100 // RWC_Gold_Brooch -2999,475,100 // RWC_Brooch -5099,1,100 // Cat_Hat -5106,467,100 // Cone_Hat_INA -5132,475,100 // Angeling_Hat -5142,1,100 // Crescent_Helm -5143,1,100 // Kabuki_Mask -5147,507,100 // Baseball_Cap -5149,499,100 // Silver_Tiara -5154,475,100 // Sunglasses_F -5155,475,100 // Granpa_Beard_F -5156,475,100 // Flu_Mask_F -5179,499,100 // Gold_Tiara -5187,1,100 // Twin_Ribbon -5210,1,100 // Flying_Angel -5214,1,100 // Moonlight_Flower_Hat -5225,1,100 // Marcher_Hat -5254,475,100 // Deviling_Hat -5265,507,100 // Apple_Of_Archer_C -5266,507,100 // Bunny_Band_C -5267,507,100 // Sahkkat_C -5268,507,100 // Lord_Circlet_C -5269,507,100 // Flying_Angel_ -5279,507,100 // Drooping_Kitty_C -5280,507,100 // Magestic_Goat_C -5281,507,100 // Deviruchi_Cap_C -5283,1,100 // Chick_Hat -5286,507,100 // Pecopeco_Hairband -5288,507,100 // Red_Glasses -5293,507,100 // Ramen_Hat -5294,507,100 // Whisper_Mask -5295,467,100 // Golden_Bandana -5306,507,100 // Freyja_Crown -5308,475,100 // Brazilian_Flag_Hat -5309,475,100 // Mahican -5312,1,100 // Ayothaya_Hat -5313,1,100 // Diadem -5314,507,100 // Hockey_Mask -5315,507,100 // Observer -5318,467,100 // Poring_Party_Hat -5319,1,100 // Hellomother_Hat -5320,475,100 // Champion_Wreath -5322,475,100 // Scarf -5323,475,100 // Misstrance_Crown -5324,1,100 // Little_Angel_Doll -5325,1,100 // Robo_Eye -5326,507,100 // Masquerade_C -5327,507,100 // Orc_Hero_Helm_C -5328,507,100 // Evil_Wing_Ears_C -5329,507,100 // Dark_Blindfold_C -5330,507,100 // kRO_Drooping_Kitty_C -5331,507,100 // Corsair_C -5336,507,100 // Guildsman_Recruiter -5337,507,100 // Party_Recruiter_Hat -5338,507,100 // Bf_Recruiter_Hat -5339,507,100 // Friend_Recruiter_Hat -5340,1,100 // Deprotai_Doll_Hat -5341,1,100 // Claris_Doll_Hat -5342,1,100 // Sorin_Doll_Hat -5343,1,100 // Tayelin_Doll_Hat -5344,1,100 // Binit_Doll_Hat -5345,1,100 // Debril_Doll_Hat -5346,507,100 // Gf_Recruiter_Hat -5357,475,100 // Wings_Of_Victory -5359,1,100 // J_Captain_Hat -5360,1,100 // Whikebain_Ears -5361,1,100 // Gang_Scarf -5362,1,100 // Ninja_Scroll -5363,1,100 // Helm_Of_Abyss -5365,1,100 // Fried_Egg -5368,475,100 // White_Wing -5369,475,100 // Dark_Wing -5372,1,100 // Drooping_White_Kitty -5373,1,100 // Darkness_Helm -5375,1,100 // L_Orc_Hero_Helm -5378,1,100 // Rabbit_Ear_Hat -5380,1,100 // Fish_Head_Hat -5381,1,100 // Santa_Poring_Hat -5382,1,100 // Bell_Ribbon -5384,1,100 // Santa_Hat_1 -5389,1,100 // Angel_Spirit -5391,507,100 // Toast_C -5393,1,100 // Valentine_Hat -5394,507,100 // Bubblegum_Lower -5396,1,100 // Jasper_Crest -5406,467,100 // Academy_Freshman_Hat -5407,467,100 // Academy_Graduating_Cap -5408,507,100 // Old_Bandanna -5409,1,100 // New_Cowboy_Hat -5410,499,100 // Bread_Bag2 -5412,507,100 // Sweet_Candy -5413,467,100 // Popcorn_Hat -5414,467,100 // Campfire_Hat -5419,1,100 // Evolved_Leaf -5420,1,100 // Mask_Of_Ifrit -5421,1,100 // Ifrit's_Ear -5423,9,100 // Lovecap_China -5428,475,100 // Bread_Bag1 -5430,1,100 // Sacred_Torch_Coronet -5431,1,100 // Chicken_Hat -5435,1,100 // Coke_Hat -5450,475,100 // Sun_Cap -5451,475,100 // Dragonhelm_Gold -5452,475,100 // Dragonhelm_Silver -5453,475,100 // Dragonhelm_Copper -5460,499,100 // Adv_Dragon_Skull -5461,499,100 // Adv_Whisper_Mask -5462,507,100 // Spiked_Scarf -5463,507,100 // Rainbow_Scarf -5464,1,100 // Zaha_Doll_Hat -5467,1,100 // Helm_Of_Dragoon -5469,1,100 // Noble_Hat -5476,1,100 // Hairband_Of_Grandpeco -5479,1,100 // Shaman's_Hair_Ornament -5480,1,100 // Bizofnil_Wing_Deco -5481,1,100 // Hermose_Cap -5482,1,100 // Dark_Knight_Mask -5483,1,100 // Odin_Mask -5492,507,100 // Boy's_Cap_I -5493,507,100 // Ulle_Cap_I -5494,507,100 // Spinx_Helm_I -5495,1,100 // Power_Of_Thor -5497,1,100 // King_Tiger_Doll_Hat -5498,1,100 // Wondering_Wolf_Helm -5502,1,100 // Necromencer's_Hood -5503,1,100 // Rabbit_Magic_Hat -5508,1,100 // Shark_Hat -5509,1,100 // Sting_Hat -5520,1,100 // Rabbit_Earplug -5521,507,100 // Angry_Mouth_C -5527,1,100 // Lunatic_Hat -5529,1,100 // Evil's_Bone_Hat -5530,1,100 // Raven_Cap -5531,1,100 // B_Dragon_Hat -5535,1,100 // Side_Cap -5536,507,100 // Spare_Card -5537,1,100 // Quati_Hat -5538,1,100 // Tucan_Hat -5539,1,100 // Jaguar_Hat -5544,467,100 // Time_Keeper_Hat -5545,1,100 // Aries_Diadem -5546,1,100 // Aries_Crown -5547,1,100 // RJC_Katusa -5548,1,100 // Scarlet_Rose -5549,1,100 // Taurus_Diadem -5550,1,100 // Taurus_Crown -5551,499,100 // Holy_Egg_Hat -5554,1,100 // Octopus_Hat -5555,1,100 // Leaf_Cat_Hat -5556,1,100 // Fur_Seal_Hat -5557,1,100 // Wild_Rose_Hat -5565,1,100 // Dragon_Arhat_Mask -5566,1,100 // Tiger_Arhat_Mask -5567,1,100 // Bright_Fury -5569,1,100 // Gemini_Diadem -5570,1,100 // Gemini_Crown -5572,1,100 // Savage_Baby_Hat -5573,1,100 // Bogy_Horn -5577,1,100 // Dark_Knight_MaskB -5583,499,100 // Para_Team_Hat -5584,1,100 // Majestic_Evil_Horn -5585,1,100 // Rune_Hairband -5587,499,100 // Mosquito_Coil_1Use -5592,475,100 // Sigrun's_Wing -5593,1,100 // K_Rabbit_Bonnet -5594,1,100 // Donut_In_Mouth -5596,507,100 // 4Leaf_Clover_In_Mouth -5597,507,100 // Bubble_Gum_In_Mouth -5603,475,100 // RTC_Winner_Only -5604,475,100 // RTC_Second_Best -5605,475,100 // RTC_Third_Best -5609,1,100 // Chung_Hairband -5654,1,100 // Holy_Marching_Hat_J -5658,1,100 // Imp_Hat -5660,1,100 // Gryphon_Hat -5665,1,100 // Shaman_Hat -5666,1,100 // Golden_Crown -5667,1,100 // Skull_Hood -5668,499,100 // Weird_Pumpkin_Hat -5682,1,100 // Triangle_Rune_Cap -5738,1,100 // Snowman_Hat -5746,467,100 // Rune_Circlet -5747,467,100 // Mitra -5748,467,100 // Sniper_Goggle -5749,467,100 // Driver_Band -5750,467,100 // Shadow_Handicraft -5751,467,100 // Minstrel_Song_Hat -5752,467,100 // Midas_Whisper -5753,467,100 // Magic_Stone_Hat -5754,467,100 // Blazing_Soul -5755,467,100 // Silent_Executer -5756,467,100 // Wind_Whisper -5757,467,100 // Schmidt_Helm -5758,467,100 // Dying_Swan -5760,467,100 // Driver_Band_ -5766,1,100 // Amistr_Cap -5767,1,100 // Samurai_Mask -5786,475,100 // Ancient_Elven_Ear -5788,475,100 // 3D_Glasses -5793,507,100 // Ribbon_Of_Life -5794,507,100 // 3D_Glasses_ -5796,499,100 // Cheer_Scarf -5797,507,100 // Cheer_Scarf2 -5798,507,100 // Cheer_Scarf3 -5799,507,100 // Cheer_Scarf4 -5805,475,100 // Victorious_Coronet -5806,475,100 // Poem_Natalia_Hat -5809,467,100 // Boom_Boom_Hat -5812,507,100 // Hat_Of_Expert -5814,499,100 // Ati_Atihan_Hat3 -5817,507,100 // Valentine_Pledge -5818,507,100 // Carnival_Hat -5819,507,100 // Carnival_Circlet -5820,467,100 // Black_Elven_Ears -5821,467,100 // Gold_Tulip_Hairpin -5822,499,100 // Love_Chick_Hat -5823,467,100 // Love_Arrow -5855,499,100 // Fishing_Rod -5856,1,100 // Passion_FB_Hat -5857,1,100 // Cool_FB_Hat -5858,1,100 // Victory_FB_Hat -5859,1,100 // Glory_FB_Hat -5864,475,100 // Shadow_Booster -5900,467,100 // Divine Guard Hat -5901,467,100 // Focus Beret -5902,467,100 // Harvester Hat -5903,467,100 // Deadman Bandana -5904,467,100 // Inconspicuous Hat -5905,467,100 // Lyrica Hat -5906,467,100 // Oni Horns -5907,467,100 // Sea Captain Hat -6000,475,100 // Dark_Ashes -6005,467,100 // New_Year_Rice_Cake -6006,499,100 // Rice_Cake_Delivery_Box -6007,499,100 // New_Year_Rice_Cake_Soup -6009,499,100 // Large_Magical_Fan -6024,8,100 // 17Carat_Dia -6025,507,100 // Towel_Of_Memory -6026,1,100 // Marriage_Covenant -6027,507,100 // Crystal_Of_Feardoom -6028,507,100 // Seal_Scroll -6029,507,100 // Morocc_Tracing_Log -6034,507,100 // Weird_Part -6035,507,100 // Decaying_Stem -6036,499,100 // Invite_To_Meeting -6037,507,100 // Rough_File -6038,499,100 // Neat_Report -6039,499,100 // Piece_Of_Fish -6040,499,100 // Some_Of_Report -6042,499,100 // Ordinary_Branch -6043,499,100 // Letter_From_Lugen -6044,499,100 // Letter_From_Otto -6045,499,100 // Supply_Box -6046,475,100 // Clothing_Dye_Coupon -6047,475,100 // Clothing_Dye_Coupon_II -6048,499,100 // Unidentified_Mineral -6049,499,100 // Marlin -6050,475,100 // Mercenary_Contract -6051,499,100 // Gray_Hollow -6052,507,100 // Ornamental_Hairpin -6060,499,100 // Moon_Admin_Ticket -6070,475,100 // Shaman's_Old_Paper -6071,475,100 // Broken_Sword -6072,475,100 // Wing_Of_Bizofnil -6074,499,100 // Bazett's_Order -6076,507,100 // Portable_Toolbox -6077,507,100 // Rough_Mineral -6078,507,100 // Stone_Fragments -6079,507,100 // Flower_Of_Alfheim -6080,467,100 // Manuk_Coin -6081,467,100 // Splendide_Coin -6082,507,100 // Spirit_Of_Alfheim -6084,507,100 // Bradium_Fragments -6085,507,100 // Shaggy_Muffler -6093,499,100 // Egg_Of_Draco -6101,499,100 // Attendance_Card -6102,507,100 // Report_On_Splendide -6103,507,100 // Report_On_Manuk -6116,507,100 // Succu_Pet_Coupon -6117,507,100 // Imp_Pet_Coupon -6118,507,100 // Chung_E_Pet_Coupon -6121,507,100 // Makeover_Brush -6122,507,100 // Paint_Brush -6124,507,100 // Wolf's_Flute -6125,507,100 // Lucky_Box -6126,507,100 // Happy_Box -6127,507,100 // Purification_Stone -6129,475,100 // Ticket_Nightmare -6130,507,100 // Ticket_Loli_Ruri -6131,475,100 // Ticket_Goblin_Leader -6132,507,100 // Ticket_Incubus -6133,507,100 // Ticket_Miyabi_Ningyo -6134,507,100 // Ticket_Whisper -6135,507,100 // Ticket_Wicked_Nymph -6136,475,100 // Ticket_Medusa -6137,507,100 // Ticket_Stoneshooter -6138,507,100 // Ticket_Marionette -6139,507,100 // Ticket_Leafcat -6140,507,100 // Ticket_Dullahan -6141,507,100 // Ticket_Shinobi -6142,475,100 // Ticket_Golem -6143,475,100 // Ticket_Civil_Servant -6148,499,100 // Chocolate_Of_Eternity -6149,499,100 // Plain_Chocolate -6150,507,100 // Key_Of_The_Mansion -6151,499,100 // Peice_Of_Great_Bradium -6152,499,100 // Glittering_Crystal -6153,507,100 // Special_Exchange_Coupon -6154,499,100 // Broken_Horn_Pipe -6156,499,100 // Approval_Report -6157,475,100 // Poring_Ticket -6158,475,100 // Drops_Ticket -6159,475,100 // Poporing_Ticket -6160,475,100 // Lunatic_Ticket -6161,475,100 // Picky_Ticket -6162,475,100 // Pecopeco_Ticket -6163,475,100 // Savage_Baby_Ticket -6164,475,100 // Spore_Ticket -6165,475,100 // Poison_Spore_Ticket -6166,475,100 // Chonchon_Ticket -6167,475,100 // Steel_Chonchon_Ticket -6168,475,100 // Petit_Ticket -6169,475,100 // Deviruchi_Ticket -6170,475,100 // Isis_Ticket -6171,475,100 // Smokie_Ticket -6172,475,100 // Dokebi_Ticket -6173,475,100 // Desert_Wolf_B_Ticket -6174,475,100 // Yoyo_Ticket -6175,475,100 // Sohee_Ticket -6176,475,100 // Rocker_Ticket -6177,475,100 // Hunter_Fly_Ticket -6178,475,100 // Orc_Warrior_Ticket -6179,475,100 // Bapho_Jr_Ticket -6180,475,100 // Munak_Ticket -6181,475,100 // Bongun_Ticket -6182,475,100 // Goblin_Ticket -6183,475,100 // Hardtack_Ticket -6184,475,100 // Zherlthsh_Ticket -6185,475,100 // Alice_Ticket -6206,499,100 // I_Love_You -6207,499,100 // Thank_You -6208,499,100 // I_Respect_You -6218,507,100 // Disin_Delivery_Box -6219,507,100 // Para_Team_Mark -6225,475,100 // HD_Carnium -6226,475,100 // HD_Bradium -6228,475,100 // Guarantee_Weapon_9Up -6229,475,100 // Guarantee_Weapon_8Up -6230,475,100 // Guarantee_Weapon_7Up -6231,475,100 // Guarantee_Weapon_6Up -6232,475,100 // Guarantee_Armor_9Up -6233,475,100 // Guarantee_Armor_8Up -6234,475,100 // Guarantee_Armor_7Up -6235,475,100 // Guarantee_Armor_6Up -6236,499,100 // Blue_Card_7 -6237,507,100 // Guarana_Fruit -6238,475,100 // Guarantee_Weapon_11Up -6239,475,100 // Guarantee_Armor_11Up -6240,475,100 // HD_Oridecon -6241,475,100 // HD_Elunium -6242,9,100 // Midgard_Coin -6266,507,100 // Cheat_Key -6267,507,100 // Virtual_Key -6268,507,100 // Mirth_Key -6269,507,100 // Master_Brush -6270,499,100 // Mins_Picture -6271,499,100 // Mins_Receipt -6272,507,100 // Experiment_Seed -6273,507,100 // Altered_Seed -6274,507,100 // Saint_Cloth_Piece -6275,507,100 // King_Shield -6276,507,100 // Clear_Reagent -6277,507,100 // Red_Reagent -6278,507,100 // Black_Reagent -6296,499,100 // RF_Taining_Notice -6298,499,100 // Pumpkin_Head_Crushed -6299,499,100 // Worn_Cloth_Piece -6304,475,100 // Sapa_Feat_Cert -6305,507,100 // Frozen_Skin_Piece -6306,507,100 // Solid_Bloodstain -6307,507,100 // Suspicious_Magic_Stone -6308,475,100 // Unidentified_Relic -6316,475,100 // E_Token_Of_Siegfried -6320,475,100 // Premium_Reset_Stone -6327,475,100 // Limited_High_Density_Bradium -6345,499,100 // Love_Ball -6347,499,100 // Bless_Word_Paper1 -6348,499,100 // Bless_Word_Paper2 -6349,499,100 // Bless_Word_Paper3 -6350,499,100 // Bless_Word_Paper4 -6351,499,100 // Bless_Word_Paper5 -6352,499,100 // Bless_Word_Paper6 -6353,499,100 // Bless_Word_Paper7 -6354,499,100 // Bless_Word_Paper8 -6355,499,100 // Bless_Word_Paper9 -6356,499,100 // Bless_Word_Paper10 -6357,499,100 // Fortune_Cookie_Fail -6358,507,100 // Free_Cash_Coupon -6359,507,100 // Guidebook_Exchange -6377,467,100 // Buy_Market_Permit -6378,499,100 // Winning_Mark -6380,467,100 // Mora_Coin -6383,499,100 // Clue_Of_Lope -6384,507,100 // Ring_Of_Lope -6385,507,100 // Research_Tool_Bag -6386,499,100 // Bathtub_R_Sample -6387,499,100 // Teeth_Sample -6388,499,100 // Scale_Sample -6389,499,100 // Puddle_R_Sample -6390,499,100 // Small_Pocket -6391,499,100 // Splendid_Supply_Kit -6392,499,100 // Bradium_Box -6396,475,100 // Auger_Of_Spirit -6397,507,100 // PR_Team_Ticket -6398,507,100 // Develop_Team_Ticket -6399,507,100 // Marketing_Team_Ticket -6400,507,100 // Operating_Team_Ticket -6401,507,100 // Palm_O -6402,499,100 // Oil_Palm_F -6411,499,100 // Ripe_Watermelon -6412,507,100 // Special_Medal -6413,475,100 // New_Insurance -6415,507,100 // Strange_Embryo -6416,499,100 // Pet_Exchange -6417,475,100 // Silvervine -6424,499,100 // Halloween_Fragment -6425,499,100 // Halloween_Certificate -6426,499,100 // Bad_Can -6427,507,100 // Bad_Can_Sack -6428,507,100 // Bravery_Card_A -6429,507,100 // Bravery_Card_B -6430,499,100 // Picture_Piece -6431,499,100 // Bucket -6432,499,100 // Full_Bucket -6433,499,100 // Clean_Brush -6434,499,100 // Fix_Kit -6435,499,100 // Fresh_Fruit -6436,507,100 // Ptotection_Seagod -6440,475,100 // General_Lubricant -6441,475,100 // High_RankLubricant -6442,507,100 // Octopus_Hunt_Stick -6443,475,100 // Sillit_Pong_Bottle -6444,475,100 // Emperium_G -6446,507,100 // Green_Paper -6447,507,100 // Red_Paper -6448,507,100 // White_Paper -6449,507,100 // Casual_Diary -6450,507,100 // Honest_Diary -6451,499,100 // Unknown_Fish -6452,507,100 // Etoile_Ring -6456,475,100 // Guarantee_Weapon_5Up -6457,475,100 // Guarantee_Armor_5Up -6464,499,100 // Hate_Bundle -6465,467,100 // Guard_Coin -6480,507,100 // Event_coin -6484,475,100 // Enchant_Book -6488,467,100 // Thanks_Invest_Ticket -6489,467,100 // Cats_Invest_Certif -6500,499,100 // Sharp_Bamboo -6501,499,100 // Salt_Bag -6502,499,100 // Silver_Cross -6503,467,100 // Soul_Protection -6504,499,100 // Cast_Iron_Caldron -6505,499,100 // Purified_Bone -6506,499,100 // Memorial_Bouquet -6507,499,100 // Evil_Bone -6519,467,100 // Collected_Samples -6520,467,100 // Lost_Belongings -6536,499,100 // Star_Decor -6539,499,100 // Old_Left_Lapine -6540,499,100 // Golden_Leaf -6541,499,100 // Avant_Research_Data -6542,467,100 // Star_Shape_Mushroom -6543,499,100 // Lv110_Achieved_Coin -6544,499,100 // Lv120_Achieved_Coin -6545,499,100 // Firm_Hair -6546,499,100 // Younger_Bro_Letter -6547,499,100 // Stained_Research_Book -6548,499,100 // Piece_Of_Lapine_Wing -6549,499,100 // Courtesy_Ticket -6552,507,100 // Mail_Package -6553,507,100 // Leaf_Made_Wood -6554,507,100 // Seed_Box -6555,507,100 // Birthday_Candle -6556,499,100 // Nespresso_Ticket -6562,507,100 // Tiny_Mouse_Tail -6563,507,100 // Weeds -6566,499,100 // Cacao99_Recipe -6567,499,100 // Choco_Drink_Recipe -//6584,475,100 // -//6585,475,100 // -//6586,507,100 // -6593,499,100 // Cryptura_Hair_Coupon -6625,467,100 // High_Purity_Energy_Xtal -6635,1,100 // Blacksmith_Blessing -6654,499,100 // Needle_And_Thread -6655,499,100 // Firm_Pumpkin -6656,499,100 // Goast_Free_Charm -6657,499,100 // Memory_Of_Jack -6665,1,100 // RWC_Inicializer -6671,467,100 // Geffen_Coin_Magic_Tournament -6672,467,100 // Black_As_Night_Piece -6673,507,100 // Bossnia_Tickets -6674,499,100 // GM_Coin -6681,467,100 // XMAS_Cookie -6682,499,100 // Bag_Of_Selling_Goods -6684,467,100 // TokenOfHero -6685,499,100 // Morocc_Certification -6686,507,100 // Brick -6687,507,100 // Rope__ -6688,507,100 // Wood_ -6689,467,100 // Fire_Beetle_Shell -6690,467,100 // Delicious_Stem -6698,499,100 // Wooden_Axe -6699,499,100 // Faith_Silence -6700,499,100 // White_Snake_Scale -6701,499,100 // Treasure_Dwarf -6702,499,100 // Sweat_Dwarf -6703,499,100 // Warrior_Tears -6704,499,100 // Warrior_Anger -6705,499,100 // Warrior_Certificate -6706,499,100 // Guardian_Flowers -6708,499,100 // Mana_crystal -6709,499,100 // Crisp_Silk -6710,499,100 // Tied_Snake -6713,499,100 // Heart_of_Soul -6714,499,100 // Sheenas_Soul -6715,467,100 // P_Of_Evil_Soul -6720,507,100 // Status_Reset_Coupon -6721,507,100 // Status_Reset_Coupon_ -6722,499,100 // Delicious_Clam_Flesh -6723,499,100 // Delicious_Canned_Food -6724,507,100 // Savage_Box -6725,507,100 // Grand_Peco_Box -6726,507,100 // Desert_Wolf_Box -6727,499,100 // Arranged_Photo_Album -6733,499,100 // Tingly_Feather -6746,499,100 // Iron_Artifacts -6747,499,100 // Iron_Artifacts_ -6748,507,100 // Daily_Report_He_And_His_Team -6749,507,100 // Operation_Control_Device -6752,467,100 // Charleston_Parts -6753,467,100 // Token_Of_Destruction -6754,507,100 // Collected_Medicinal_Herbs -6756,507,100 // Cohesive_Energy -6757,507,100 // The_Memory_Recorder -6766,499,100 // Ice_World_Ticket -6767,499,100 // Summer_Fes_Coin -6768,499,100 // Red_Beans_Of_Ice -6769,499,100 // Sweet_Rice_Cake -6784,507,100 // Squid_Skewer -6785,507,100 // Fantastic_Sauce -6786,507,100 // Squid_Of_Bbq -6787,507,100 // Good_Firewood -6788,507,100 // Rose_Knife -6789,507,100 // Custom_Pan -6813,1,100 // Kafra_Ticket -6814,475,100 // Swordman_Soul -6815,475,100 // Merchant_Soul -6816,475,100 // Thief_Soul -6817,475,100 // Mage_Soul -6818,475,100 // Archer_Soul -6819,475,100 // Acolyte_Soul -6820,475,100 // Particles_Of_Energy -6821,467,100 // Solo_Troops_Badge -6824,507,100 // Experimental_Dong_Memory_Record -6825,499,100 // Air_Cleaner_Box -6826,499,100 // Fresh_Grapes -6827,499,100 // Complete_Machine_Parts -6833,475,100 // Limited_Token_of_Ziegfried -6836,499,100 // Talisman_Of_Soul -6837,499,100 // Piece_Of_Soul_Mouse -6838,499,100 // Secret_Orders_Of_Prophet_K -6839,467,100 // Gold_Choco_Coin -6840,467,100 // Silver_Choco_Coin -6841,467,100 // Bronze_Choco_Coin -6842,499,100 // Huge_Jewery -6843,499,100 // Thin_Ring -6844,499,100 // Mild_Stone -6845,499,100 // That_Thing -6846,475,100 // Limited_Gym_Membership_Card -6847,499,100 // Very_Small_Box -6848,499,100 // Light_Box -6849,499,100 // Request_Complete_Certificate -6850,499,100 // Questionable_Box -6851,499,100 // Questionable_Document -6852,499,100 // Super_Corrector -6853,499,100 // Thanks_Bouquet -6854,499,100 // Novus_Captured -6855,499,100 // Tatacho_Captured -6856,499,100 // Manuscript_Written_By_Pigoreum -6857,499,100 // Very_Hard_Stone -6858,499,100 // Lude_Captured -6859,499,100 // Wanderer_Captured -6860,499,100 // Piece_Of_Soul_Cow -6862,499,100 // Piece_Of_Soul_Tiger -6863,499,100 // Strong_Piece_Of_Soul_Tiger -6864,475,100 // Safe_to_19_Weapon_Certificate -6865,475,100 // Safe_to_19_Armor_Certificate -6866,499,100 // Piece_Of_Soul_Rabbit -6867,499,100 // Large_Insect_Barrel -6868,499,100 // Medium_Insect_Barrel -6869,499,100 // Dust -6870,475,100 // Safe_to_13_Weapon_Certificate -6871,475,100 // Safe_to_14_Weapon_Certificate -6872,475,100 // Safe_to_15_Weapon_Certificate -6873,475,100 // Safe_to_16_Weapon_Certificate -6874,475,100 // Safe_to_17_Weapon_Certificate -6875,475,100 // Safe_to_18_Weapon_Certificate -6876,475,100 // Safe_to_13_Armor_Certificate -6877,475,100 // Safe_to_14_Armor_Certificate -6878,475,100 // Safe_to_15_Armor_Certificate -6879,475,100 // Safe_to_16_Armor_Certificate -6880,475,100 // Safe_to_17_Armor_Certificate -6881,475,100 // Safe_to_18_Armor_Certificate -6883,475,100 // Pet_Snow_Bunny_Exchange_Ticket -6884,475,100 // Pet_Tikbalang_Exchange_Ticket -6885,499,100 // Piece_Of_Soul_Dragon -6886,499,100 // Strong_Piece_Of_Soul_Dragon -6904,499,100 // Piece_Of_Soul_Snake -6906,475,100 // Limited_High_Density_Kalunium -6907,499,100 // Piece_Of_Soul_Horse -6909,475,100 // Actinidia_Cat_Fruit -6910,475,100 // Limited_Purified_Oridecon -6911,475,100 // Limited_Purified_Eluminium -6912,499,100 // Piece_Of_Soul_Sheep -6913,507,100 // Holy_Rosary -6914,499,100 // Black_Horn -6915,499,100 // Captured_Soul -6916,499,100 // Piece_Of_Soul_Monkey -6917,499,100 // Piece_Of_Soul_Chicken -6919,499,100 // Honor_Proof -6920,467,100 // Rune_Magic_Powder -6923,499,100 // Bright_Fire_Lights -6925,499,100 // Letter_Of_Prisoner -6926,499,100 // Rune-Midgard_History_Book -6927,499,100 // Stone_That_Contained_Sea -6928,499,100 // Poring_Scourer -6929,499,100 // Letter_With_Stamped_Seal -6930,499,100 // Samples_New_Business_Items -6931,499,100 // Secret_Documents -6932,499,100 // Rare_Book -6933,499,100 // Banquet_Invitation_Letter -6934,499,100 // Magnificent_Dish -6935,499,100 // Advanced_Dish -6953,475,100 // Ramor_Refine_Ticket -6954,499,100 // Piece_Of_Soul_Dog -6955,499,100 // Piece_Of_Soul_Pig -6956,499,100 // Captured_Sheep -6957,499,100 // Lamb_Fleece -//6959,499,100 // -6960,467,100 // Key_Air_Fortress -//6993,475,100 // -//6994,475,100 // -//6995,499,100 // -//6996,499,100 // -//6997,499,100 // -7025,475,100 // Lucifer's_Lament -7037,475,100 // Trade_Coupon -7059,499,100 // Cargo_Free_Ticket -7060,499,100 // Warp_Free_Ticket -7061,499,100 // Cart_Free_Ticket -7140,1,100 // Seed_Of_Life -7170,1,100 // Tuxedo -7177,507,100 // Part_Of_Star's_Sob -7178,507,100 // Star's_Sob -7199,499,100 // Coupon -7275,507,100 // Ancient_Document -7276,507,100 // Picture_Letter -7304,507,100 // Witch's_Spell_Book -7305,507,100 // Authority_Of_Nine_World -7306,507,100 // Fragment_Of_Soul -7307,507,100 // Whisper_Of_Soul -7308,507,100 // Witch's_Potion -7309,507,100 // Wing_Of_Crow -7314,507,100 // The_Sign -7332,507,100 // Slate -7333,507,100 // Piece_Of_Slate_1 -7334,507,100 // Piece_Of_Slate_2 -7335,507,100 // Piece_Of_Slate_3 -7336,507,100 // Piece_Of_Slate_4 -7339,507,100 // RO_Transportation_Card_ -7341,507,100 // Worn_Out_Pendant -7342,507,100 // File01 -7343,507,100 // File02 -7344,507,100 // File03 -7346,507,100 // Pile_Of_Ymir_Heart -7349,507,100 // Indication_Of_Member02 -7351,507,100 // Friend's_Diary -7368,499,100 // Lotto08 -7416,475,100 // Letter_Of_Recommend -7417,475,100 // Mission_ScrollA -7418,475,100 // Mission_ScrollB -7420,499,100 // Skull_ -7421,499,100 // Key_Red -7422,499,100 // Key_Yellow -7423,499,100 // Key_Blue -7424,499,100 // Key_Green -7425,499,100 // Key_Black -7426,499,100 // Magic_Gem_Red -7427,499,100 // Magic_Gem_Yellow -7428,499,100 // Magic_Gem_Blue -7429,499,100 // Magic_Gem_Green -7430,499,100 // Magic_Gem_Black -7431,499,100 // Several_Books -7432,507,100 // Leather_Pouch -7484,507,100 // Warrior_Symbol -7485,507,100 // 2nd_Floor_Pass -7486,507,100 // 3rd_Floor_Pass -7487,507,100 // Tavern_Wine -7488,507,100 // Delivery_Box -7489,507,100 // Villa_Spare_Key -7490,507,100 // Kyll_Hire_Letter -7491,507,100 // Iron_Box -7492,507,100 // Yellow_Key_Card -7493,507,100 // Golden_Key -7494,507,100 // Kiel_Button -7495,507,100 // Blue_Key_Card -7496,507,100 // Red_Key_Card -7497,507,100 // Steel_Piece -7498,507,100 // Rosimier_Key -7499,507,100 // Family_Portrait -7500,507,100 // Elysia_Portrait -7501,507,100 // Kyll_Hire_Letter2 -7502,507,100 // Piece_Memo_Of_James -7503,507,100 // Man_Portrait -7504,507,100 // Toy_Motor -7505,507,100 // Toy_Key -7506,499,100 // Black_Key_Card -7508,507,100 // Elysia_Ring -7509,475,100 // Fancy_Key_Card -7514,499,100 // Monster_Ticket -7515,499,100 // Marvelous_Medal -7516,499,100 // Green_Key_Card -7518,499,100 // Women's_Medal -7527,507,100 // Life_Book -7530,507,100 // Travel_Brochure_01 -7531,507,100 // Travel_Brochure_02 -7532,507,100 // Travel_Brochure_03 -7533,507,100 // Travel_Brochure_04 -7534,507,100 // Photo_Album_01 -7535,507,100 // Photo_Album_02 -7536,507,100 // Photo_Album_03 -7537,507,100 // Photo_Album_04 -7538,499,100 // Sifted_Sand -7539,499,100 // Poring_Coin -7547,499,100 // Soccer_Ball -7548,499,100 // Soccer_Shoes -7549,499,100 // Brazilian_Flag -7550,499,100 // Ticket01 -7551,499,100 // Ticket02 -7552,499,100 // Ticket03 -7553,499,100 // Lotus_Flower -7554,499,100 // Striped_Candle -7555,499,100 // Green_Incense -7556,475,100 // Longing_Heart -7557,475,100 // Invitation_Letter -7558,475,100 // Invitation_Ticket -7559,475,100 // Key_Of_Flower_Garden -7569,475,100 // Hammer_Of_Wind -7572,475,100 // Magic_Necklace -7573,475,100 // Magic_Necklace_ -7575,507,100 // Red_Jewel_ -7576,507,100 // Blue_Jewel_ -7577,499,100 // Golden_Jewel_ -7579,499,100 // Silk_Handkerchief -7580,499,100 // Black_Bead -7583,499,100 // Evil_Mind -7584,499,100 // Proof_Of_Guard1 -7585,499,100 // Proof_Of_Guard2 -7586,499,100 // Proof_Of_Guard3 -7587,499,100 // Proof_Of_Guard4 -7588,499,100 // IPOD_Ticker -7603,499,100 // RO_Party_Ticket -7614,499,100 // Special_Packing_Paper -7618,499,100 // Monster_Crystal -7619,475,100 // Enriched_Elunium -7620,475,100 // Enriched_Oridecon -7621,475,100 // Token_Of_Siegfried -7622,475,100 // New_Style_Coupon -7623,507,100 // Name_Change_Coupon -7625,507,100 // Registration_Ticket -7630,499,100 // Clean_Beach_Brush -7631,499,100 // Trash_Debris -7641,499,100 // Medical_Cure_Box -7690,475,100 // Special_Exchange_Coupons -7701,499,100 // Dragon_Spirit -7704,507,100 // Broken_Thermometer -7705,507,100 // Note_Of_Geologist -7715,499,100 // Handmade_Choco_Recipe -7716,499,100 // Strawberry_Choco_Recipe -7717,499,100 // Choco_Tart_Recipe -7720,467,100 // Gold_Coin_US -7722,507,100 // Debt_Note -7723,507,100 // Diamond_Of_Ruin -7724,507,100 // Forbidden_Secret_Art -7725,507,100 // Unlucky_Emerald -7726,507,100 // Token_Of_King -7727,499,100 // HP_Doctor_Ticket -7728,499,100 // SP_Doctor_Ticket -7729,499,100 // Rok_Star_Badge -7730,8,100 // Mission_Certificate1 -7731,8,100 // Mission_Certificate2 -7732,8,100 // Mission_Certificate3 -7733,8,100 // Mission_Certificate4 -7734,8,100 // Mission_Certificate5 -7735,8,100 // Mission_Certificate6 -7736,8,100 // Mission_Certificate7 -7737,8,100 // Mission_Certificate8 -7738,8,100 // Mission_Certificate9 -7739,8,100 // Mission_Certificate10 -7740,8,100 // Mission_Certificate11 -7741,8,100 // Mission_Certificate12 -7755,507,100 // Research_Note -7759,507,100 // Geology_Report -7763,507,100 // Sticky_Herb -7764,507,100 // High_Strength_Adhesive -7765,507,100 // Yaga_Secret_Medicine -7766,475,100 // Bok_Choy -7767,475,100 // Chung_E_Cake -7773,499,100 // War_Badge -7775,475,100 // Spring_Rabbit_Ticket -7776,475,100 // Max_Weight_Up_Scroll -7779,475,100 // Gold_Key_TW -7780,475,100 // Silver_Key -7784,475,100 // Fawner_Coupon1 -7785,475,100 // Fawner_Coupon2 -7786,475,100 // Fawner_Coupon3 -7787,475,100 // Fawner_Coupon4 -7788,475,100 // Fawner_Coupon5 -7789,475,100 // Fawner_Coupon6 -7790,475,100 // Fawner_Coupon7 -7791,475,100 // Fawner_Coupon8 -7793,475,100 // Golden_Apple -7794,475,100 // Fate_Of_Crow -7800,475,100 // Golden_Apple_ -7801,499,100 // Girl_Fan_Letter -7802,499,100 // Autograph_Book -7803,475,100 // Battle_Manual_TW -7820,507,100 // Morocc_Skin -7821,475,100 // Green_Apple -7822,475,100 // Whole_Barbecue -7823,475,100 // Meat_Veg_Skewer -7825,475,100 // Heroic_Stone -7826,499,100 // Continental_Guard_Paper -7827,499,100 // Mineral_Report -7828,499,100 // BF_Badge1 -7829,499,100 // BF_Badge2 -7839,499,100 // Crystal_Key -7840,507,100 // Valkyrie_Gift -7841,499,100 // Spotted_Paper -7842,499,100 // Torn_Paper -7843,499,100 // Old_Paper -7844,499,100 // Burnt_Paper -7863,467,100 // GOLD_ID4 -7865,499,100 // Gold_Pouch -7866,499,100 // Certificate -7875,467,100 // Pirate_Box -7876,499,100 // Gold_Key -7877,499,100 // Red_Ring -7878,499,100 // Lusalka_Hair -7879,499,100 // Golden_Thread -7880,499,100 // Babayaga_Silver_Spoon -7881,499,100 // Book_Of_Magic -7882,499,100 // Pointed_Branch -7883,499,100 // Pointed_Wooden_Flute -7884,475,100 // Jade_Plate -7885,475,100 // Sacred_Arrow -7895,499,100 // TRO_Memory_Book01 -7896,499,100 // TRO_Memory_Book02 -7897,499,100 // TRO_Memory_Book03 -7898,499,100 // VVS_Balmung -7899,499,100 // Spiritualist_Dagger -7900,507,100 // Jenoss_Ring1 -7901,507,100 // Jenoss_Ring2 -7902,507,100 // Jenoss_Ring3 -7903,507,100 // Jenoss_Ring4 -7904,507,100 // Piano_Key -7906,507,100 // Poppy_Wreath -7907,499,100 // Bobbin_Of_Goddess -7909,499,100 // Stolen_Cookie -7910,499,100 // Stolen_Candy -7912,507,100 // Portable_Snowman -7913,507,100 // Test_Certificate -7914,507,100 // Ancient_Document_TW -7917,507,100 // Magic_Potion -7919,507,100 // Festival_Ticket -7920,507,100 // Hero's_Arsenal -7923,499,100 // KRATHONG_ -7928,507,100 // Brazilian_Flag_ -7929,507,100 // Golden_Coin_ -7930,507,100 // Cowking's_Nose_Ring -7945,475,100 // Almighty_Charm -7949,499,100 // Woven_Wool -7950,499,100 // Ayothaya_Ticket -7951,499,100 // Gold_Tulip -7952,507,100 // Gift_From_Romiros -7953,507,100 // Gift_From_Juliedge -7954,499,100 // Festival_Ticket_ -7959,1,100 // Ancient_Gold_Coin -7960,1,100 // Ancient_Silver_Coin -7961,499,100 // Weapon_Exchange -7962,499,100 // Treasure_Map1 -7963,499,100 // Treasure_Map2 -7964,499,100 // Treasure_Map3 -7965,499,100 // Treasure_Map4 -7966,499,100 // Weird_Parchment1 -7967,499,100 // Weird_Parchment2 -7968,499,100 // Weird_Parchment3 -7969,499,100 // Weird_Parchment4 -9028,1,100 // Rice_Cake_Egg -9058,467,100 // Snow_Rabbit_Egg -11011,499,100 // Barmund_Note -11012,499,100 // Expedition_Report -11013,499,100 // Expedition_Report_Vol1 -11014,499,100 // Expedition_Report_Vol2 -11015,499,100 // Expedition_Report_Vol3 -11016,499,100 // Expedition_Report_Vol4 -11500,475,100 // Light_Yellow_Pot -11501,475,100 // Light_White_Pot -11502,475,100 // Light_Blue_Pot -11503,475,100 // Siege_White_Potion -11504,475,100 // Siege_Blue_Potion -11514,475,100 // Enriched_Slim_Pot -11518,499,100 // N_Blue_Potion -11551,499,100 // Savory_Herb_Salad -11552,499,100 // Apple_Carrot_Salad -11553,499,100 // Casual_Stew -11554,499,100 // Golden_Roasted_Apple -11565,475,100 // White_Potion_B -11566,475,100 // Yellow_Potion_ -11567,475,100 // Novice_Potion_B -11568,475,100 // Red_Slim_Potion_B -11569,475,100 // Orange_Potion_ -11570,475,100 // Red_Potion_ -11571,475,100 // Green_Potion_ -11572,475,100 // Blue_Potion_B -11573,475,100 // White_Slim_Potion_B -11574,475,100 // Yellow_Slim_Potion_ -11575,475,100 // Lucky_Cookie_B -11576,475,100 // Lucky_Candy_Cane_B -11577,475,100 // Rice_Ball_B -11578,475,100 // Candy_Striper_B -11579,475,100 // Lucky_Candy_B -11580,475,100 // Candy_B -11581,475,100 // Piece_Of_Cake_B -11582,475,100 // Well_Baked_Cookie_B -11583,475,100 // Chocolate_Drink_B -11584,475,100 // White_Chocolate_B -11585,475,100 // HandMade_Chocolate_B -11586,475,100 // HandMade_Chocolate_B_ -11587,475,100 // Chocolate_B -//11603,475,100 // -//11604,475,100 // -//11606,499,100 // -//11614,499,100 // -//11615,499,100 // -12142,507,100 // Magic_Book -12153,499,100 // Bow_Mercenary_Scroll1 -12154,499,100 // Bow_Mercenary_Scroll2 -12155,499,100 // Bow_Mercenary_Scroll3 -12156,499,100 // Bow_Mercenary_Scroll4 -12157,499,100 // Bow_Mercenary_Scroll5 -12158,499,100 // Bow_Mercenary_Scroll6 -12159,499,100 // Bow_Mercenary_Scroll7 -12160,499,100 // Bow_Mercenary_Scroll8 -12161,499,100 // Bow_Mercenary_Scroll9 -12162,499,100 // Bow_Mercenary_Scroll10 -12163,499,100 // SwordMercenary_Scroll1 -12164,499,100 // SwordMercenary_Scroll2 -12165,499,100 // SwordMercenary_Scroll3 -12166,499,100 // SwordMercenary_Scroll4 -12167,499,100 // SwordMercenary_Scroll5 -12168,499,100 // SwordMercenary_Scroll6 -12169,499,100 // SwordMercenary_Scroll7 -12170,499,100 // SwordMercenary_Scroll8 -12171,499,100 // SwordMercenary_Scroll9 -12172,499,100 // SwordMercenary_Scroll10 -12173,499,100 // SpearMercenary_Scroll1 -12174,499,100 // SpearMercenary_Scroll2 -12175,499,100 // SpearMercenary_Scroll3 -12176,499,100 // SpearMercenary_Scroll4 -12177,499,100 // SpearMercenary_Scroll5 -12178,499,100 // SpearMercenary_Scroll6 -12179,499,100 // SpearMercenary_Scroll7 -12180,499,100 // SpearMercenary_Scroll8 -12181,499,100 // SpearMercenary_Scroll9 -12182,499,100 // SpearMercenary_Scroll10 -12199,507,100 // Rice_Scroll -12202,475,100 // Str_Dish10_ -12203,475,100 // Agi_Dish10_ -12204,475,100 // Int_Dish10_ -12205,475,100 // Dex_Dish10_ -12206,475,100 // Luk_Dish10_ -12207,475,100 // Vit_Dish10_ -12208,475,100 // Battle_Manual -12209,475,100 // Insurance -12210,475,100 // Bubble_Gum -12211,475,100 // Kafra_Card -12212,475,100 // Giant_Fly_Wing -12213,475,100 // Neuralizer -12214,475,100 // Convex_Mirror -12215,475,100 // Blessing_10_Scroll -12216,475,100 // Inc_Agi_10_Scroll -12217,475,100 // Aspersio_5_Scroll -12218,475,100 // Assumptio_5_Scroll -12219,475,100 // Wind_Walk_10_Scroll -12220,475,100 // Adrenaline_Scroll -12221,475,100 // Megaphone_ -12238,467,100 // New_Year_Rice_Cake_1 -12239,467,100 // New_Year_Rice_Cake_2 -12258,499,100 // Bombring_Box -12259,507,100 // Miracle_Medicine -12261,507,100 // Secret_Medicine -12262,507,100 // Inspector_Certificate_ -12263,507,100 // Comp_Battle_Manual -12264,475,100 // Comp_Bubble_Gum -12265,475,100 // Comp_Insurance -12266,507,100 // Sesame_Pastry_ -12267,507,100 // Honey_Pastry_ -12268,507,100 // Rainbow_Cake_ -12269,467,100 // Tasty_Colonel -12270,467,100 // Tasty_Major -12271,467,100 // Mre_A -12272,467,100 // Mre_B -12273,467,100 // Mre_C -12274,507,100 // Gold_Pill_1 -12275,507,100 // Gold_Pill_2 -12276,475,100 // Mimic_Scroll -12277,475,100 // Disguise_Scroll -12278,475,100 // Alice_Scroll -12287,507,100 // Love_Angel -12288,507,100 // Squirrel -12289,507,100 // Gogo -12294,507,100 // PC_Bang_Coin_Box1 -12295,507,100 // PC_Bang_Coin_Box2 -12296,507,100 // PC_Bang_Coin_Box3 -12297,507,100 // PC_Bang_Coin_Box4 -12298,507,100 // SP_Potion -12299,507,100 // Mega_Resist_Potion -12300,499,100 // Wild_Rose_Scroll -12301,499,100 // Doppelganger_Scroll -12302,499,100 // Ygnizem_Scroll -12303,475,100 // Water_Of_Blessing -12304,507,100 // Picture_Diary -12305,507,100 // Mini_Heart -12306,507,100 // Newcomer -12307,507,100 // Kid -12308,507,100 // Magic_Castle -12309,507,100 // Bulging_Head -12310,467,100 // Spray_Of_Flowers -12311,467,100 // Large_Spray_Of_Flowers -12313,499,100 // Protection_Of_Angel -12314,507,100 // Noive_Box -12319,467,100 // Strawberry_Cake -12320,467,100 // Pineapple_Juice -12321,467,100 // Spicy_Sandwich -12322,499,100 // Chocolate_Pie -12323,499,100 // N_Fly_Wing -12324,499,100 // N_Butterfly_Wing -12325,499,100 // N_Magnifier -12331,507,100 // Ginseng -12332,467,100 // Fruit_Juice -12333,507,100 // Ansila -12340,499,100 // Mysterious_Rice_Powder -12361,475,100 // Delicious_Shaved_Ice -12363,475,100 // Fit_Pipe -12370,475,100 // Gril's_Naivety -12384,499,100 // Rainbow_Ruby_Water -12385,499,100 // Rainbow_Ruby_Fire -12386,499,100 // Rainbow_Ruby_Wind -12387,499,100 // Rainbow_Ruby_Earth -12388,507,100 // Runstone_Crush -12389,507,100 // Runstone_Storm -12390,507,100 // Runstone_Millennium -12391,475,100 // Lucky_Egg_C -12398,507,100 // PCBang_Gift_Box -12402,475,100 // 29Fruit -12403,475,100 // Lucky_Egg_C2 -12404,475,100 // Acti_Potion -12405,475,100 // Underripe_Yggseed -12406,475,100 // Psychic_ArmorS -12407,475,100 // PCBang_Coupon_Box -12413,475,100 // PCBang_Coupon_Box2 -12415,475,100 // Siege_Teleport_Scroll2 -12416,475,100 // Lucky_Egg_C3 -12473,467,100 // RWC_Parti_Box -12474,467,100 // RWC_Final_Comp_Box -12476,475,100 // PCBang_Coupon_Box3 -12478,507,100 // Chance_Box -12479,507,100 // Caracas_Ring_Box -12480,475,100 // Attend_3Day_Box -12481,475,100 // Attend_7Day_Box -12482,475,100 // Attend_10Day_Box -12483,475,100 // Attend_15Day_Box -12484,475,100 // Attend_20Day_Box -12485,475,100 // Attend_25Day_Box -12486,475,100 // GoldPC_First_Box -12487,475,100 // PC_4Leaf_Clover_Box -12488,475,100 // Ticket_Gift_Box -12489,475,100 // Ticket_Gift_Box2 -12492,475,100 // Crumpled_Paper -12493,475,100 // Lucky_Egg_C4 -12497,475,100 // E_Bubble_Gum -12501,475,100 // E_Str_Dish10_ -12502,475,100 // E_Agi_Dish10_ -12503,475,100 // E_Int_Dish10_ -12504,475,100 // E_Dex_Dish10_ -12505,475,100 // E_Luk_Dish10_ -12506,475,100 // E_Vit_Dish10_ -12507,475,100 // E_WOB_Rune -12508,475,100 // E_WOB_Schwaltz -12509,475,100 // E_WOB_Rachel -12510,475,100 // E_WOB_Local -12514,475,100 // E_Abrasive -12515,475,100 // E_Med_Life_Potion -12516,475,100 // E_Small_Life_Potion -12522,475,100 // E_Blessing_10_Scroll -12523,475,100 // E_Inc_Agi_10_Scroll -12529,475,100 // White_Slim_Potion_Box -12530,475,100 // Mastela_Fruit_Box -12531,475,100 // White_Potion_Box -12532,475,100 // Royal_Jelly_Box2 -12533,475,100 // Blue_Herb_Box2 -12534,475,100 // Yggdrasil_Seed_Box -12535,475,100 // Iggdrasilberry_Box -12540,499,100 // GM_Warp_Box -12541,499,100 // Fortune_Cookie1 -12542,499,100 // Fortune_Cookie2 -12543,499,100 // Fortune_Cookie3 -12545,475,100 // Lucky_Egg_C5 -12549,475,100 // White_Slim_Pot_Box2 -12550,475,100 // Poison_Bottle_Box2 -12565,475,100 // Cheer_Scarf_Box -12566,475,100 // Cheer_Scarf2_Box -12567,507,100 // Cheer_Scarf3_Box -12568,507,100 // Cheer_Scarf4_Box -12569,507,100 // Cheer_Scarf6_Box -12570,507,100 // Cheer_Scarf8_Box -12571,507,100 // Cheer_Scarf10_Box -12572,507,100 // Cheer_Scarf10_Box2 -12577,475,100 // Lucky_Egg_C6 -12578,475,100 // Rapid_Life_Water -12579,507,100 // Ring_Of_Valkyrie_Box -12581,475,100 // Vending_Search_Scroll2 -12583,507,100 // PR_Team_Box -12584,507,100 // Develop_Team_box -12585,507,100 // Marketing_Team_Box -12586,507,100 // Operating_Team_Box -12587,507,100 // Summer_Night_box -12588,507,100 // Summer_Night_box2 -12589,507,100 // Summer_Night_box3 -12591,475,100 // Uni_Catalog_Bz -12595,475,100 // Lucky_Egg_C7 -12596,475,100 // Magic_Candy -12600,507,100 // Treasure_Box_Scroll -12607,507,100 // Lolli_Pop_Box -12610,475,100 // Mysterious_Egg -12622,507,100 // Boarding_Halter -12625,475,100 // Sapa_Feat_Cert_Pack -12633,475,100 // Malang_Cat_Can -12636,467,100 // Malang_Sp_Can -12637,475,100 // Gong_Bug_Pocket -12638,475,100 // Dried_Squid_Box -12639,475,100 // Flying_Fish_Box -12640,475,100 // Starfish_Box -12641,475,100 // Lucky_Egg_C8 -12642,475,100 // Fruit_Of_Mastela_Box2 -12644,475,100 // PCBang_Coupon_Box4 -12645,475,100 // J_Aspersio_5_Scroll_C -12649,507,100 // Lv70_Imperial_Gift -12650,507,100 // Lv90_Imperial_Gift -12651,507,100 // Lv110_Imperial_Gift -12652,507,100 // Lv130_Imperial_Gift -12653,507,100 // Lv150_Imperial_Gift -12654,475,100 // Lucky_Egg_C9 -12658,475,100 // Trans_Scroll_Devi -12659,475,100 // Trans_Scroll_Ray_Arch -12660,475,100 // Trans_Scroll_Mavka -12661,475,100 // Trans_Scroll_Marduk -12662,475,100 // Trans_Scroll_Banshee -12663,475,100 // Trans_Scroll_Poring -12664,475,100 // Trans_Scroll_Golem -12672,499,100 // Start_New_Box -12673,475,100 // Lucky_Egg_C10 -12684,475,100 // ASPD_Potion -12685,475,100 // Gryphon_Egg_Scroll -12702,467,100 // Old_Bleu_Box -12704,475,100 // Elixir_Of_Life -12705,475,100 // Noble_Nameplate -12714,467,100 // Easter_Scroll -12715,507,100 // Black_Treasure_Box -12725,475,100 // Runstone_Nosiege -12726,475,100 // Runstone_Rhydo -12727,475,100 // Runstone_Verkana -12728,475,100 // Runstone_Isia -12729,475,100 // Runstone_Asir -12730,475,100 // Runstone_Urj -12731,475,100 // Runstone_Turisus -12732,475,100 // Runstone_Pertz -12733,475,100 // Runstone_Hagalas -12740,507,100 // Inc_Str_Scroll -12741,507,100 // Inc_Int_Scroll -12745,507,100 // Skull_Scroll -12766,507,100 // Reward_Job_BM25 -12785,475,100 // Dragon_Egg_Scroll -12786,475,100 // Change_Slot_Card -12790,475,100 // Change_Name_Card -12795,475,100 // 2011_RWC_Scroll_Kr -12796,475,100 // Red_Booster -12799,475,100 // PCBang_Coupon_Box5 -12802,507,100 // Time_Guardian_Box -12803,507,100 // Beginner_Kit_Box -12804,475,100 // Cru_Scroll -12805,475,100 // Mystic_Powder -12807,507,100 // Mercenary_Casting_ -12808,507,100 // Mother_Love_Box -12809,507,100 // Level_Up_Box -12810,507,100 // Event_Gift_Box -12811,475,100 // Event_Gift_Box_ -12816,507,100 // Old_Ore_Box_ -12817,507,100 // Old_Card_Album_ -12818,507,100 // High_Weapon_Box_ -12819,507,100 // Zherlthsh_Tck_Box_ -//12825,475,100 // -//12830,475,100 // -12831,475,100 // Potion_Box -//12832,475,100 // -//12833,475,100 // -12834,475,100 // Undead_Egg -12835,475,100 // Girls_Heart -12845,499,100 // WOB_Amatsu -12847,507,100 // Old_Equipment_Box -//12854,467,100 // -//12855,475,100 // -12863,507,100 // Treasure_Chest_Summoned_II -//12871,475,100 // -//12872,475,100 // -12873,475,100 // TE_Potion_Box -12883,475,100 // Almighty -12884,507,100 // Infinite_Concentration_Potion -12885,507,100 // Infinite_Awakening_Potion -12886,507,100 // Infinite_Berserk_Potion -12887,507,100 // C_Wing_Of_Fly -12888,507,100 // Siege_Kit_Box -12900,475,100 // Battle_Manual_Box -12901,475,100 // Insurance_Package -12902,475,100 // Bubble_Gum_Box -12903,475,100 // Str_Dish_Box -12904,475,100 // Agi_Dish_Box -12905,475,100 // Int_Dish_Box -12906,475,100 // Dex_Dish_Box -12907,475,100 // Luk_Dish_Box -12908,475,100 // Vit_Dish_Box -12909,475,100 // Kafra_Card_Box -12910,475,100 // Giant_Fly_Wing_Box -12911,475,100 // Neuralizer_Box -12912,475,100 // Convex_Mirror_Box -12913,475,100 // Blessing_10_Scroll_Box -12914,475,100 // Inc_Agi_10_Scroll_Box -12915,475,100 // Aspersio_5_Scroll_Box -12916,475,100 // Assumptio_5_Scroll_Box -12917,475,100 // Wind_Walk_10_Scroll_Box -12918,475,100 // Adrenaline_Scroll_Box -12919,475,100 // Megaphone_Box -12920,475,100 // Enriched_Elunium_Box -12921,475,100 // Enriched_Oridecon_Box -12922,475,100 // Token_Of_Siegfried_Box -12923,1,100 // Pet_Egg_Scroll_Box1 -12924,1,100 // Pet_Egg_Scroll_Box2 -12925,1,100 // Pet_Egg_Scroll1 -12926,1,100 // Pet_Egg_Scroll2 -12927,475,100 // J_Aspersio_5_Scroll_Box -12928,475,100 // J_Aspersio_5_Scroll -12929,475,100 // Pet_Egg_Scroll_Box3 -12930,475,100 // Pet_Egg_Scroll_Box4 -12931,475,100 // Pet_Egg_Scroll_Box5 -12932,475,100 // Pet_Egg_Scroll3 -12933,475,100 // Pet_Egg_Scroll4 -12934,475,100 // Pet_Egg_Scroll5 -12935,475,100 // Infiltrator_Box -12936,475,100 // Muramasa_Box -12937,475,100 // Excalibur_Box -12938,475,100 // Combat_Knife_Box -12939,475,100 // Counter_Dagger_Box -12940,475,100 // Kaiser_Knuckle_Box -12941,475,100 // Pole_Axe_Box -12942,475,100 // Mighty_Staff_Box -12943,475,100 // Right_Epsilon_Box -12944,475,100 // Balistar_Box -12945,475,100 // Diary_Of_Great_Sage_Box -12946,475,100 // Asura_Box -12947,475,100 // Apple_Of_Archer_Box -12948,475,100 // Bunny_Band_Box -12949,475,100 // Sahkkat_Box -12950,475,100 // Lord_Circlet_Box -12951,475,100 // Elven_Ears_Box -12952,475,100 // Steel_Flower_Box -12953,475,100 // Critical_Ring_Box -12954,475,100 // Earring_Box -12955,475,100 // Ring_Box -12956,475,100 // Necklace_Box -12957,475,100 // Glove_Box -12958,475,100 // Brooch_Box -12959,475,100 // Rosary_Box -12960,475,100 // Safety_Ring_Box -12961,475,100 // Vesper_Core01_Box -12962,475,100 // Vesper_Core02_Box -12963,475,100 // Vesper_Core03_Box -12964,475,100 // Vesper_Core04_Box -12965,475,100 // Emergency_Box1 -12966,475,100 // Emergency_Box2 -12967,475,100 // Emergency_Box3 -12968,475,100 // Emergency_Scroll1 -12969,475,100 // Emergency_Scroll2 -12970,475,100 // Emergency_Scroll3 -12971,475,100 // Teleport_Box1 -12972,475,100 // Teleport_Box2 -12973,475,100 // Teleport_Box3 -12974,475,100 // Teleport_Box4 -12975,475,100 // Teleport_Box5 -12976,475,100 // Teleport_Box6 -12977,475,100 // Teleport_Scroll1 -12978,475,100 // Teleport_Scroll2 -12979,475,100 // Teleport_Scroll3 -12980,475,100 // Teleport_Scroll4 -12981,475,100 // Teleport_Scroll5 -12982,475,100 // Teleport_Scroll6 -12983,475,100 // Pet_Egg_Scroll_Box6 -12984,475,100 // Pet_Egg_Scroll_Box7 -12985,475,100 // Pet_Egg_Scroll_Box8 -12986,475,100 // Pet_Egg_Scroll_Box9 -12987,475,100 // Pet_Egg_Scroll_Box10 -12988,475,100 // Pet_Egg_Scroll_Box11 -12989,475,100 // Pet_Egg_Scroll6 -12990,475,100 // Pet_Egg_Scroll7 -12991,475,100 // Pet_Egg_Scroll8 -12992,475,100 // Pet_Egg_Scroll9 -12993,475,100 // Pet_Egg_Scroll10 -12994,475,100 // Pet_Egg_Scroll11 -12995,475,100 // White_Herb_Box -12996,475,100 // Blue_Herb_Box -12997,475,100 // Elunium_Box -12998,475,100 // Oridecon_Box -12999,475,100 // Branch_Of_Dead_Tree_Box -13020,507,100 // Warrior_Balmung_ -13021,507,100 // Combat_Knife_C -13022,507,100 // Counter_Dagger_C -13023,507,100 // Asura_C -13024,507,100 // Sword_Breaker_C -13025,507,100 // Mail_Breaker_C -13026,507,100 // Moonlight_Sword_C -13029,475,100 // Prinsence_Knife -13036,499,100 // BF_Dagger1 -13037,499,100 // BF_Dagger2 -13042,499,100 // Krieger_Dagger1 -13043,507,100 // Fortune_Sword_I -13044,507,100 // House_Auger_I -13045,507,100 // Kamaitachi_I -13048,507,100 // Damascus_C -13049,1,100 // Lacma -13050,499,100 // P_Dagger1 -13051,499,100 // P_Dagger2 -13052,499,100 // Tourist_Dagger -13066,499,100 // P_Dagger3 -13068,507,100 // Saurel -13071,1,100 // Upg_Dagger -13074,507,100 // Ninja_Cutter -13079,499,100 // Metal_Dagger -13083,499,100 // TE_Woe_Knife -13092,1,100 // RWC_Memory_Knife -13108,499,100 // BF_Pistol1 -13109,507,100 // Wasteland_Outlaw_C -13110,499,100 // Krieger_Pistol1 -13111,507,100 // Sharpshooter_Revolver -13112,499,100 // P_Revolver1 -13113,499,100 // P_Revolver2 -13114,499,100 // P_Revolver3 -13115,1,100 // Upg_Revolver -13117,499,100 // TE_Woe_Pistol -13118,499,100 // Tiny_Flame -13119,467,100 // Freedom_Flame -13125,499,100 // Metal_Revolver -13126,467,100 // Infinity_Pistol -13129,467,100 // Unity_Revolver -//13132,499,100 // -//13136,499,100 // -//13144,499,100 // -13171,499,100 // BF_Rifle1 -13172,499,100 // BF_Gatling_Gun1 -13173,499,100 // BF_Shotgun1 -13174,499,100 // BF_Launcher1 -13175,507,100 // Lever_Action_Rifle_C -13176,499,100 // Krieger_Rifle1 -13177,499,100 // Krieger_Gatling1 -13178,499,100 // Krieger_Shotgun1 -13179,499,100 // Krieger_Launcher1 -13184,499,100 // TE_Woe_Rifle -13185,499,100 // TE_Woe_Gatling -13186,499,100 // TE_Woe_Shotgun -13187,499,100 // TE_Woe_Grenade -13208,475,100 // Gong_Bug -13291,475,100 // Starfish -13292,475,100 // Dried_Squid -13293,475,100 // Flying_Fish -13295,499,100 // Light_Shuriken -13305,499,100 // BF_Huuma_Shuriken1 -13306,499,100 // BF_Huuma_Shuriken2 -13307,499,100 // Krieger_Huuma_Shuriken1 -13308,507,100 // Huuma_Blaze_I -13309,507,100 // Huuma_Giant_Wheel_C -13310,499,100 // P_Huuma_Shuriken1 -13312,507,100 // Huuma_Job_Test -13316,1,100 // Upg_Huuma_Shuriken -13317,499,100 // TE_Woe_Huuma -13322,499,100 // Huuma_Metal_Shuriken -13323,467,100 // Infinity_Shuriken -13329,467,100 // Unity_Huuma_Shuriken -//13330,499,100 // -//13336,499,100 // -//13341,499,100 // -13401,507,100 // Excalibur_C -13402,507,100 // Cutlas_C -13403,507,100 // Solar_Sword_C -13406,475,100 // Edger -13407,507,100 // Nagan_C -13408,507,100 // Fire_Brand_C -13409,507,100 // Immaterial_Sword_C -13410,499,100 // BF_Sword1 -13411,499,100 // BF_Sword2 -13416,499,100 // Krieger_Onehand_Sword1 -13417,499,100 // Krieger_Onehand_Sword2 -13418,499,100 // Krieger_Onehand_Sword3 -13419,507,100 // Holy_Saber -13420,1,100 // Honglyun's_Sword -13422,507,100 // Flamberge_C -13423,499,100 // P_Sabre1 -13424,499,100 // P_Sabre2 -13425,499,100 // Tourist_Sword -13434,499,100 // P_Saber3 -13439,499,100 // TE_Woe_Sword -13450,1,100 // Saber__ -13456,467,100 // Unity_Sword -13457,467,100 // Unity_Dagger -//13483,499,100 // -//13495,499,100 // -13500,475,100 // Insurance60_Package -13501,475,100 // Assorted_Scroll_Box -13502,475,100 // Drooping_Kitty_Box -13503,475,100 // Magestic_Goat_Box -13504,475,100 // Deviruchi_Cap_Box -13505,475,100 // Executioner_Box -13506,475,100 // Brood_Axe_Box -13507,475,100 // Tomahawk_Box -13508,475,100 // Bow_Of_Rudra_Box -13509,475,100 // Cutlas_Box -13510,475,100 // Solar_Sword_Box -13511,475,100 // Sword_Breaker_Box -13512,475,100 // Mail_Breaker_Box -13513,475,100 // Moonlight_Sword_Box -13514,475,100 // Spanner_Box -13515,475,100 // Grape_Box -13516,475,100 // Royal_Jelly_Box -13517,475,100 // Yggdrasilberry_Box -13518,475,100 // Weapon_Card_Scroll_Box -13519,475,100 // Armor_Card_Scroll_Box -13520,475,100 // Helmet_Card_Scroll_Box -13521,475,100 // Hood_Card_Scroll_Box -13522,475,100 // Hood_Card_Scroll_Box2 -13523,475,100 // Shoes_Card_Scroll_Box -13524,475,100 // Accy_Card_Scroll_Box -13525,475,100 // Zeny_Scroll_Box -13526,475,100 // Pet_Egg_Scroll_Box1_ -13527,475,100 // Pet_Egg_Scroll_Box2_ -13528,475,100 // Pet_Egg_Scroll_Box3_ -13529,475,100 // Pet_Egg_Scroll_Box4_ -13530,475,100 // Pet_Egg_Scroll_Box5_ -13531,475,100 // Light_Red_Pot_Box -13532,475,100 // Light_Orange_Pot_Box -13533,475,100 // Light_Yellow_Pot_Box -13534,475,100 // Light_White_Pot_Box -13535,475,100 // Light_Center_Pot_Box -13536,475,100 // Light_Awakening_Pot_Box -13537,475,100 // Light_Berserk_Pot_Box -13538,475,100 // Meteor_10_Scroll_Box -13539,475,100 // Storm_10_Scroll_Box -13540,475,100 // Vermilion_10_Scroll_Box -13541,475,100 // Lex_Aeterna_Scroll_Box -13542,475,100 // Magnificat_5_Scroll_Box -13543,475,100 // CP_Helm_Scroll_Box -13544,475,100 // CP_Shield_Scroll_Box -13545,475,100 // CP_Armor_Scroll_Box -13546,475,100 // CP_Weapon_Scroll_Box -13547,475,100 // Repair_Scroll_Box -13548,475,100 // Big_Bun_Box -13549,475,100 // Pill__Box -13550,475,100 // Superb_Fish_Slice_Box -13551,475,100 // Chewy_Ricecake_Box -13552,475,100 // Oriental_Pastry_Box -13553,475,100 // Dun_Tele_Scroll1_Box -13554,475,100 // Weapon_Card_Scroll_Box2 -13555,475,100 // Weapon_Card_Scroll_Box3 -13556,475,100 // Armor_Card_Scroll_Box2 -13557,475,100 // Accy_Card_Scroll_Box2 -13558,475,100 // Weapon_Card_Scroll -13559,475,100 // Armor_Card_Scroll -13560,475,100 // Helmet_Card_Scroll -13561,475,100 // Hood_Card_Scroll -13562,475,100 // Hood_Card_Scroll2 -13563,475,100 // Shoes_Card_Scroll -13564,475,100 // Accy_Card_Scroll -13565,475,100 // Weapon_Card_Scroll2 -13566,475,100 // Weapon_Card_Scroll3 -13567,475,100 // Armor_Card_Scroll2 -13568,475,100 // Accy_Card_Scroll2 -13569,475,100 // PVP_Tele_Scroll_Box -13570,475,100 // Giant_Fly_Wing_Box50 -13571,475,100 // Giant_Fly_Wing_Box100 -13572,475,100 // Dex_Dish_Box30 -13573,475,100 // Dex_Dish_Box50 -13574,475,100 // Luk_Dish_Box30 -13575,475,100 // Luk_Dish_Box50 -13576,475,100 // Inc_Agi_10_Box30 -13577,475,100 // Inc_Agi_10_Box50 -13578,475,100 // Vit_Dish_Box30 -13579,475,100 // Vit_Dish_Box50 -13580,475,100 // Insurance_Package30 -13581,475,100 // Insurance_Package50 -13582,475,100 // Convex_Mirror_Box5 -13583,475,100 // Convex_Mirror_Box30 -13584,475,100 // Blessing10_Box30 -13585,475,100 // Blessing10_Box50 -13586,475,100 // Adrenaline10_Box30 -13587,475,100 // Adrenaline10_Box50 -13588,475,100 // Assumptio_5_Box30 -13589,475,100 // Assumptio_5_Box50 -13590,475,100 // Aspersio_5_Box30 -13591,475,100 // Aspersio_5_Box50 -13592,475,100 // Agi_Dish_Box30 -13593,475,100 // Agi_Dish_Box50 -13594,475,100 // Wind_Walk10_Box30 -13595,475,100 // Wind_Walk10_Box50 -13596,475,100 // Int_Dish_Box30 -13597,475,100 // Int_Dish_Box50 -13598,475,100 // Battle_Manual_Box1 -13599,475,100 // Battle_Manual_Box5 -13600,475,100 // Siegfried_Box5 -13601,475,100 // Siegfried_Box20 -13602,475,100 // Kafra_Card_Box30 -13603,475,100 // Kafra_Card_Box50 -13604,475,100 // Str_Dish_Box30 -13605,475,100 // Str_Dish_Box50 -13606,475,100 // Bubble_Gum_Box1 -13607,475,100 // Bubble_Gum_Box5 -13608,475,100 // Megaphone_Box1 -13609,475,100 // Megaphone_Box5 -13610,475,100 // Enriched_Elunium_Box5 -13611,475,100 // Enriched_Oridecon_Box5 -13612,475,100 // Handcuff_Box -13613,475,100 // Super_Pet_Egg_Box1 -13614,475,100 // Super_Pet_Egg_Box2 -13615,475,100 // Super_Pet_Egg_Box3 -13616,475,100 // Super_Pet_Egg_Box4 -13617,475,100 // Super_Pet_Egg1 -13618,475,100 // Super_Pet_Egg2 -13619,475,100 // Super_Pet_Egg3 -13620,475,100 // Super_Pet_Egg4 -13621,475,100 // Greed_Box30 -13622,475,100 // Greed_Box50 -13623,475,100 // Greed_Box100 -13624,475,100 // Flee_30_Scroll_Box -13625,475,100 // Accuracy_30_Scroll_Box -13626,475,100 // Super_Card_Pet_Egg_Box1 -13627,475,100 // Super_Card_Pet_Egg_Box2 -13628,475,100 // Super_Card_Pet_Egg_Box3 -13629,475,100 // Super_Card_Pet_Egg_Box4 -13630,475,100 // Super_Card_Pet_Egg1 -13631,475,100 // Super_Card_Pet_Egg2 -13632,475,100 // Super_Card_Pet_Egg3 -13633,475,100 // Super_Card_Pet_Egg4 -13634,475,100 // Vigorgra_Package1 -13635,475,100 // Vigorgra_Package2 -13636,475,100 // Vigorgra_Package3 -13637,475,100 // Vigorgra_Package4 -13638,475,100 // Vigorgra_Package5 -13639,475,100 // Vigorgra_Package6 -13640,475,100 // Vigorgra_Package7 -13641,475,100 // Vigorgra_Package8 -13642,475,100 // Vigorgra_Package9 -13643,475,100 // Vigorgra_Package10 -13644,475,100 // Vigorgra_Package11 -13645,475,100 // Vigorgra_Package12 -13646,475,100 // Infiltrator_Box1 -13647,475,100 // Muramasa_Box1 -13648,475,100 // Excalibur_Box1 -13649,475,100 // Combat_Knife_Box1 -13650,475,100 // Counter_Dagger_Box1 -13651,475,100 // Kaiser_Knuckle_Box1 -13652,475,100 // Pole_Axe_Box1 -13653,475,100 // Mighty_Staff_Box1 -13654,475,100 // Right_Epsilon_Box1 -13655,475,100 // Balistar_Box1 -13656,475,100 // Diary_Of_Sage_Box1 -13657,475,100 // Asura_Box1 -13658,475,100 // Apple_Of_Archer_Box1 -13659,475,100 // Bunny_Band_Box1 -13660,475,100 // Sahkkat_Box1 -13661,475,100 // Lord_Circlet_Box1 -13662,475,100 // Elven_Ears_Box1 -13663,475,100 // Steel_Flower_Box1 -13664,475,100 // Critical_Ring_Box1 -13665,475,100 // Earring_Box1 -13666,475,100 // Ring_Box1 -13667,475,100 // Necklace_Box1 -13668,475,100 // Glove_Box1 -13669,475,100 // Brooch_Box1 -13670,475,100 // Rosary_Box1 -13671,475,100 // Safety_Ring_Box1 -13672,475,100 // Vesper_Core01_Box1 -13673,475,100 // Vesper_Core02_Box1 -13674,475,100 // Vesper_Core03_Box1 -13675,475,100 // Vesper_Core04_Box1 -13676,475,100 // Drooping_Kitty_Box1 -13677,475,100 // Magestic_Goat_Box1 -13678,475,100 // Deviruchi_Cap_Box1 -13679,475,100 // Executioner_Box1 -13680,475,100 // Brood_Axe_Box1 -13681,475,100 // Tomahawk_Box1 -13682,475,100 // Bow_Of_Rudra_Box1 -13683,475,100 // Cutlas_Box1 -13684,475,100 // Solar_Sword_Box1 -13685,475,100 // Sword_Breaker_Box1 -13686,475,100 // Mail_Breaker_Box1 -13687,475,100 // Moonlight_Sword_Box1 -13688,475,100 // Spanner_Box1 -13689,475,100 // Bok_Choy_Box -13690,475,100 // Chung_E_Cake_Box -13691,475,100 // Freyja_Overcoat_Box -13692,475,100 // Freyja_Boots_Box -13693,475,100 // Freyja_Cape_Box -13694,475,100 // Freyja_Crown_Box -13695,475,100 // Battle_Manual25_Box -13696,475,100 // Battle_Manual100_Box -13696,475,100 // Battle_Manual100_Box -13697,475,100 // J_Blessing10_Box -13698,475,100 // J_Inc_Agi10_Box -13699,475,100 // J_Wind_Walk10_Box -13700,475,100 // J_Adrenaline10_Box -13701,475,100 // Pet_Egg_Scroll12 -13702,475,100 // Pet_Egg_Scroll13 -13703,475,100 // Pet_Egg_Scroll14 -13704,475,100 // Super_Pet_Egg5 -13705,475,100 // Super_Pet_Egg6 -13706,475,100 // Super_Pet_Egg7 -13707,475,100 // Super_Pet_Egg8 -13708,475,100 // Pet_Egg_Scroll_E -13709,475,100 // BRO_Package_1 -13710,475,100 // Max_Weight_Up_Box -13711,475,100 // Small_Life_Potion_Box -13712,475,100 // Small_Life_Potion_Box30 -13713,475,100 // Small_Life_Potion_Box50 -13714,475,100 // Med_Life_Potion_Box -13715,475,100 // Med_Life_Potion_Box30 -13716,475,100 // Med_Life_Potion_Box50 -13717,475,100 // Abrasive_Box5 -13718,475,100 // Abrasive_Box10 -13719,475,100 // Regeneration_Box5 -13720,475,100 // Regeneration_Box10 -13721,475,100 // Dun_Tele_Scroll_Box10 -13722,475,100 // Pecopeco_Hairband_Box -13723,475,100 // Red_Glasses_Box -13724,475,100 // Whisper_Mask_Box -13725,475,100 // Ramen_Hat_Box -13726,475,100 // Gold_Box_ -13727,475,100 // Silver_Box_ -13728,475,100 // Gold_Key1_Box -13729,475,100 // Gold_Key5_Box -13730,475,100 // Silver_Key1_Box -13731,475,100 // Silver_Key5_Box -13734,475,100 // Pecopeco_Hairband_Box1 -13735,475,100 // Red_Glasses_Box1 -13736,475,100 // Whisper_Mask_Box1 -13737,475,100 // Ramen_Hat_Box1 -13738,475,100 // Glass_Of_Illusion_Box5 -13739,475,100 // Glass_Of_Illusion_Box10 -13740,475,100 // Shadow_Armor_S_Box5 -13741,475,100 // Shadow_Armor_S_Box10 -13742,475,100 // Shadow_Armor_S_Box30 -13743,475,100 // Holy_Armor_S_Box5 -13744,475,100 // Holy_Armor_S_Box10 -13745,475,100 // Holy_Armor_S_Box30 -13746,475,100 // S_Def_Potion_Box10 -13747,475,100 // S_Def_Potion_Box30 -13748,475,100 // S_Def_Potion_Box50 -13749,475,100 // B_Def_Potion_Box10 -13750,475,100 // B_Def_Potion_Box30 -13751,475,100 // B_Def_Potion_Box50 -13752,475,100 // S_Mdef_Potion_Box10 -13753,475,100 // S_Mdef_Potion_Box30 -13754,475,100 // S_Mdef_Potion_Box50 -13755,475,100 // B_Mdef_Potion_Box10 -13756,475,100 // B_Mdef_Potion_Box30 -13757,475,100 // B_Mdef_Potion_Box50 -13758,475,100 // Battle_Manual_X3_Box -13759,475,100 // In_Blue_Herb_Box -13760,475,100 // Honey_Box -13761,475,100 // Empty_Bottle_Box -13762,475,100 // In_Royal_Jelly_Box -13763,507,100 // 5_Anniversary_Coin_Box -13764,475,100 // Battle_Manual_Box_TW -13765,507,100 // Certificate_TW_Box -13766,475,100 // Nagan_Box -13767,475,100 // Skewer_Box -13768,475,100 // Survival_Rod_Box -13769,475,100 // Quadrille_Box -13770,475,100 // Great_Axe_Box -13771,475,100 // Bloody_Roar_Box -13772,475,100 // Hardback_Box -13773,475,100 // Fire_Brand_Box -13774,475,100 // Immaterial_Sword_Box -13775,475,100 // Unholy_Touch_Box -13776,475,100 // Cloak_Of_Survival_Box -13777,475,100 // Masquerade_Box -13778,475,100 // Orc_Hero_Helm_Box -13779,475,100 // Evil_Wing_Ears_Box -13780,475,100 // Dark_Blindfold_Box -13781,475,100 // kRO_Drooping_Kitty_Box -13782,475,100 // Corsair_Box -13783,475,100 // Bloody_Iron_Ball_Box -13784,475,100 // Spiritual_Ring_Box -13785,475,100 // Nagan_Box1 -13786,475,100 // Skewer_Box1 -13787,475,100 // Survival_Rod_Box1 -13788,475,100 // Quadrille_Box1 -13789,475,100 // Great_Axe_Box1 -13790,475,100 // Bloody_Roar_Box1 -13791,475,100 // Hardback_Box1 -13792,475,100 // Fire_Brand_Box1 -13793,475,100 // Immaterial_Sword_Box1 -13794,475,100 // Unholy_Touch_Box1 -13795,475,100 // Cloak_Of_Survival_Box1 -13796,475,100 // Masquerade_Box1 -13797,475,100 // Orc_Hero_Helm_Box1 -13798,475,100 // Evil_Wing_Ears_Box1 -13799,475,100 // Dark_Blindfold_Box1 -13800,475,100 // kRO_Drooping_Kitty_Box1 -13801,475,100 // Corsair_Box1 -13802,475,100 // Bloody_Iron_Ball_Box1 -13803,475,100 // Spiritual_Ring_Box1 -13804,475,100 // Fire_Cracker_Love_Box -13805,475,100 // Fire_Cracker_Wday_Box -13806,475,100 // Fire_Cracker_Vday_Box -13807,475,100 // Fire_Cracker_Bday_Box -13808,475,100 // Fire_Cracker_Xmas_Box -13809,475,100 // Blue_Gemstone_Box -13810,475,100 // Blue_Potion_Box -13811,475,100 // Food_Box_Lv1 -13812,475,100 // Food_Box_Lv2 -13813,475,100 // Food_Box_Lv3 -13814,475,100 // Indonesia_Box -13815,475,100 // Knife_Goblin_Box -13816,475,100 // Flail_Goblin_Box -13817,475,100 // Hammer_Goblin_Box -13818,475,100 // Red_Deleter_Box -13819,475,100 // Diabolic_Box -13820,475,100 // Wanderer_Box -13821,475,100 // Green_Apple_Box -13822,475,100 // Whole_Barbecue_Box -13823,475,100 // Meat_Veg_Skewer_Box -13824,475,100 // Spirit_Liquor_Box -13826,475,100 // Power_Box1 -13827,475,100 // Power_Box2 -13828,475,100 // Resist_Box1 -13829,475,100 // Resist_Box2 -13830,475,100 // Stat_Boost1 -13831,475,100 // Stat_Boost2 -13832,475,100 // Stat_Boost3 -13833,475,100 // Stat_Boost4 -13834,475,100 // Dun_Tele_Scroll2_Box5 -13835,475,100 // Dun_Tele_Scroll2_Box10 -13836,475,100 // Mbl_Str_Dish_Box -13837,475,100 // Mbl_Agi_Dish_Box -13838,475,100 // Mbl_Int_Dish_Box -13839,475,100 // Mbl_Dex_Dish_Box -13840,475,100 // Mbl_Luk_Dish_Box -13841,475,100 // Mbl_Vit_Dish_Box -13842,475,100 // Mbl_Kafra_Card_Box -13843,475,100 // Mbl_Battle_Manual_Box -13844,475,100 // Heroic_Stone_Box -13845,475,100 // Mysterious_Travel_Sack1 -13846,475,100 // Mysterious_Travel_Sack2 -13847,475,100 // Mysterious_Travel_Sack3 -13848,475,100 // Mysterious_Travel_Sack4 -13849,475,100 // WOB_Box_Rune5 -13850,475,100 // WOB_Box_Rune10 -13851,475,100 // WOB_Box_Schawaltz5 -13852,475,100 // WOB_Box_Schawaltz10 -13853,475,100 // WOB_Box_Rachel5 -13854,475,100 // WOB_Box_Rachel10 -13855,475,100 // WOB_Box_Local5 -13856,475,100 // WOB_Box_Local10 -13857,475,100 // Spark_Candy_Box5 -13858,475,100 // Spark_Candy_Box10 -13859,507,100 // Directive_A_Envelope -13860,507,100 // Directive_B_Envelope -13861,475,100 // Mini_Battle_Manual_Box -13862,475,100 // Trial_Box -13863,475,100 // Repair_Scroll_Box10 -13864,475,100 // Hockey_Mask_Box -13865,475,100 // Observer_Box -13866,475,100 // Flying_Angel_Box -13867,475,100 // Neko_Mimi_Box -13868,475,100 // MFH_Box -13869,475,100 // Chick_Hat_Box -13870,475,100 // New_Style_Box -13871,475,100 // Magician_Card_Box -13872,475,100 // Acolyte_Card_Box -13873,475,100 // Archer_Card_Box -13874,475,100 // Swordman_Card_Box -13875,475,100 // Thief_Card_Box -13876,475,100 // Merchant_Card_Box -13877,475,100 // Clock_Tower_Card_Box -13878,475,100 // Geffenia_Card_Box -13879,475,100 // Owl_Card_Box -13880,475,100 // Ghost_Card_Box -13881,475,100 // Nightmare_Card_Box -13882,475,100 // Curse_Card_Box -13883,475,100 // Sleep_Card_Box -13884,475,100 // Freeze_Card_Box -13885,475,100 // Stun_Card_Box -13886,475,100 // Silence_Card_Box -13887,475,100 // Blind_Card_Box -13888,475,100 // Chaos_Card_Box -13889,475,100 // Elunium_Box_ -13890,475,100 // Oridecon_Box_ -13891,475,100 // Fire_Converter_Box -13892,475,100 // Water_Converter_Box -13893,475,100 // Wind_Converter_Box -13894,475,100 // Earth_Converter_Box -13895,475,100 // Starter_Pack -13896,475,100 // Mimic_Summon_Box5 -13897,475,100 // Disguise_Summon_Box5 -13898,475,100 // Alice_Summon_Box5 -13899,475,100 // Mimic_Summon_Box10 -13900,475,100 // Disguise_Summon_Box10 -13901,475,100 // Alice_Summon_Box10 -13902,475,100 // Fish_Head_Hat_Box -13903,475,100 // Santa_Poring_Hat_Box -13904,475,100 // Bell_Ribbon_Box -13905,475,100 // Hard_Core_Set_Box -13906,475,100 // Kitty_Set_Box -13907,475,100 // Soft_Core_Set_Box -13908,475,100 // Deviruchi_Set_Box -13909,475,100 // MVP_Hunt_Box -13910,475,100 // Brewing_Box -13911,475,100 // Xmas_Pet_Scroll -13912,475,100 // Party_Blessing_Box -13913,475,100 // Party_Inc_Agi_Box -13914,475,100 // Party_Assumptio_Box -13915,475,100 // Love_Angel_Box -13916,475,100 // Squirrel_Box -13917,475,100 // Gogo_Box -13918,475,100 // Drooping_W_Kitty_Box -13919,475,100 // L_Magestic_Goat_Box -13920,475,100 // Satanic_Chain_P_Box -13921,475,100 // Antique_Pipe_Box -13922,475,100 // Rabbit_Ear_Hat_Box -13923,475,100 // Darkness_Helm_Box -13924,475,100 // L_Orc_Hero_Helm_Box -13925,475,100 // Lucky_Scroll08 -13926,475,100 // Crusader_Card_Box -13927,475,100 // Alchemist_Card_Box -13928,475,100 // Rogue_Card_Box -13929,475,100 // Bard_Dancer_Card_Box -13930,475,100 // Sage_Card_Box -13931,475,100 // Monk_Card_Box -13932,475,100 // Sylph_Box -13933,475,100 // Undine_Box -13934,475,100 // Salamander_Box -13935,475,100 // Soul_Box -13936,475,100 // Noum_Bpx -13937,475,100 // Robo_Eye_Box -13938,475,100 // Twin_Ribbon_Box -13939,475,100 // Diadem_Box -13940,475,100 // Siege_Tele_Scroll_Box -13941,475,100 // Valentine_Scroll_TW -13942,475,100 // Love_Angel_Box_1m -13943,475,100 // Squirrel_Box_1m -13944,475,100 // Gogo_Box_1m -13945,475,100 // Br_SwordPackage -13946,475,100 // Br_MagePackage -13947,475,100 // Br_AcolPackage -13948,475,100 // Br_ArcherPackage -13949,475,100 // Br_MerPackage -13950,475,100 // Br_ThiefPackage -13951,475,100 // Wasteland_Outlaw_Box -13952,475,100 // Lever_Action_Rifle_Box -13953,475,100 // All_In_One_Ring_Box -13954,475,100 // Spiritual_Tunic_Box -13955,475,100 // Recuperative_Armor_Box -13956,475,100 // Shelter_Resistance_Box -13957,475,100 // Sylphid_Manteau_Box -13958,475,100 // Refresh_Shoes_Box -13959,475,100 // Toast_Box -13960,475,100 // Name_Change_Coupon_Box -13961,475,100 // Mojji_Box -13962,475,100 // Deprotai_Doll_Hat_Box -13963,475,100 // Claris_Doll_Hat_Box -13964,475,100 // Sorin_Doll_Hat_Box -13965,475,100 // Tayelin_Doll_Hat_Box -13966,475,100 // Binit_Doll_Hat_Box -13967,475,100 // Debril_Doll_Hat_Box -13968,475,100 // Bubblegum_Lower_Box -13969,475,100 // Lucky_Clip_Box -13970,475,100 // Iron_10_Box -13971,475,100 // Steel_10_Box -13972,475,100 // Coal_10_Box -13973,475,100 // Poison_Bottle_30_Box -13974,475,100 // TW_Scroll01 -13975,475,100 // Picture_Diary_Box -13976,475,100 // Mini_Heart_Box -13977,475,100 // Newcomer_Box -13978,475,100 // Kid_Box -13979,475,100 // Magic_Castle_Box -13980,475,100 // Bulging_Head_Box -13981,475,100 // Picture_Diary_Box_1m -13982,475,100 // Mini_Heart_Box_1m -13983,475,100 // Newcomer_Box_1m -13984,475,100 // Kid_Box_1m -13985,475,100 // Magic_Castle_Box_1m -13986,475,100 // Bulging_Head_Box_1m -13987,475,100 // Ori_Stone_5_Box -13988,475,100 // Ori_Stone_50_Box -13989,475,100 // Acidbomb_10_Box -13990,475,100 // Job_Manual50_Box -13991,475,100 // Tiger_Mask_Box -13992,475,100 // Cat_Hat_Box -13993,475,100 // Alice_Doll_Box -13994,475,100 // Speed_Up_Potion_Box5 -13995,475,100 // Speed_Up_Potion_Box10 -13996,475,100 // Big_Bun_Box100 -13997,475,100 // Big_Bun_Box500 -13998,475,100 // Giant_Fly_Wing_Box500 -13999,475,100 // Pill__Box100 -14000,475,100 // Pill__Box500 -14001,475,100 // Basic_Siege_Supply_Box -14002,475,100 // Adv_Siege_Supply_Box -14003,475,100 // Elite_Siege_Supply_Box -14004,475,100 // Poison_Bottle_10_Box -14005,475,100 // Poison_Bottle_5_Box -14006,475,100 // F_Drooping_W_Kitty_Box -14007,475,100 // F_Rabbit_Ear_Hat_Box -14008,475,100 // F_L_Orc_Hero_Helm_Box -14009,475,100 // F_Love_Angel_Box -14010,475,100 // F_Squirrel_Box -14011,475,100 // F_Gogo_Box -14012,475,100 // F_Love_Angel_Box_1m -14013,475,100 // F_Squirrel_Box_1m -14014,475,100 // F_Gogo_Box_1m -14015,475,100 // F_Wasteland_Outlaw_Box -14016,475,100 // F_Lever_Action_Rifle_Box -14017,475,100 // F_All_In_One_Ring_Box -14018,475,100 // F_Spritual_Tunic_Box -14019,475,100 // F_Recuperative_Box -14020,475,100 // F_Shelter_Resist_Box -14021,475,100 // F_Sylphid_Manteau_Box -14022,475,100 // F_Refresh_Shoes_Box -14023,475,100 // F_Toast_Box -14024,475,100 // F_Robo_Eye_Box -14025,475,100 // F_Twin_Ribbon_Box -14026,475,100 // F_Diadem_Box -14027,475,100 // F_Fish_Head_Hat_Box -14028,475,100 // F_Santa_Poring_Hat_Box -14029,475,100 // F_Bell_Ribbon_Box -14030,475,100 // F_Mimic_Scroll_Box5 -14031,475,100 // F_Disguise_Scroll_Box5 -14032,475,100 // F_Alice_Scroll_Box5 -14033,475,100 // F_Mimic_Scroll_Box10 -14034,475,100 // F_Disguise_Scroll_Box10 -14035,475,100 // F_Alice_Scroll_Box10 -14036,475,100 // F_New_Style_Coupon_Box -14037,475,100 // F_Repair_Scroll_Box -14038,475,100 // F_Repair_Scroll_Box10 -14039,475,100 // F_Hockey_Mask_Box -14040,475,100 // F_Observer_Box -14041,475,100 // F_WOB_Rune_Box5 -14042,475,100 // F_WOB_Rune_Box10 -14043,475,100 // F_WOB_Schwaltz_Box5 -14044,475,100 // F_WOB_Schwaltz_Box10 -14045,475,100 // F_WOB_Rachel_Box5 -14046,475,100 // F_WOB_Rachel_Box10 -14047,475,100 // F_WOB_Local_Box5 -14048,475,100 // F_WOB_Local_Box10 -14049,475,100 // F_Spark_Candy_Box5 -14050,475,100 // F_Spark_Candy_Box10 -14051,475,100 // F_Dun_Tel_Scroll2_Box5 -14052,475,100 // F_Dun_Tel_Scroll2_Box10 -14053,475,100 // F_Little_Angel_Doll_Box -14054,475,100 // F_Triple_Poring_Hat_Box -14055,475,100 // F_Nagan_Box -14056,475,100 // F_Skewer_Box -14057,475,100 // F_Survival_Rod_Box -14058,475,100 // F_Quadrille_Box -14059,475,100 // F_Great_Axe_Box -14060,475,100 // F_Bloody_Roar_Box -14061,475,100 // F_Hardback_Box -14062,475,100 // F_Fire_Brand_Box -14063,475,100 // F_Immaterial_Sword_Box -14064,475,100 // F_Unholy_Touch_Box -14065,475,100 // F_Clack_Of_Servival_Box -14066,475,100 // F_Masquerade_Box -14067,475,100 // F_Orc_Hero_Helm_Box -14068,475,100 // F_Ear_Of_Devil_Wing_Box -14069,475,100 // F_Dark_Blindfold_Box -14070,475,100 // F_K_Drooping_Kitty_Box -14071,475,100 // F_Corsair_Box -14072,475,100 // F_Bloody_Iron_Ball_Box -14073,475,100 // F_Spiritual_Ring_Box -14074,475,100 // F_G_O_I_Box5 -14075,475,100 // F_G_O_I_Box10 -14076,475,100 // F_Shadow_Armor_S_Box5 -14077,475,100 // F_Shadow_Armor_S_Box10 -14078,475,100 // F_Shadow_Armor_S_Box30 -14079,475,100 // F_Holy_Armor_S_Box5 -14080,475,100 // F_Holy_Armor_S_Box10 -14081,475,100 // F_Holy_Armor_S_Box30 -14082,475,100 // FS_Def_Potion_Box10 -14083,475,100 // FS_Def_Potion_Box30 -14084,475,100 // FS_Def_Potion_Box50 -14085,475,100 // FB_Def_Potion_Box10 -14086,475,100 // FB_Def_Potion_Box30 -14087,475,100 // FB_Def_Potion_Box50 -14088,475,100 // FS_Mdef_Potion_Box10 -14089,475,100 // FS_Mdef_Potion_Box30 -14090,475,100 // FS_Mdef_Potion_Box50 -14091,475,100 // FB_Mdef_Potion_Box10 -14092,475,100 // FB_Mdef_Potion_Box30 -14093,475,100 // FB_Mdef_Potion_Box50 -14094,475,100 // F_Flying_Angel_Box -14095,475,100 // F_Cat_Hat_Box -14096,475,100 // F_M_F_H_Box -14097,475,100 // F_Chick_Hat_Box -14098,475,100 // F_Pecopeco_Hairband_Box -14099,475,100 // F_Red_Glasses_Box -14100,475,100 // F_Whisper_Mask_Box -14101,475,100 // F_Ramen_Hat_Box -14102,475,100 // F_Dun_Tele_Scroll1_Box -14103,475,100 // F_Max_Weight_Up_Box -14104,475,100 // F_S_Life_Potion_Box -14105,475,100 // F_S_Life_Potion_Box30 -14106,475,100 // F_S_Life_Potion_Box50 -14107,475,100 // F_M_Life_Potion_Box -14108,475,100 // F_M_Life_Potion_Box30 -14109,475,100 // F_M_Life_Potion_Box50 -14110,475,100 // F_Abrasive_Box5 -14111,475,100 // F_Abrasive_Box10 -14112,475,100 // F_Regeneration_Box5 -14113,475,100 // F_Regeneration_Box10 -14114,475,100 // F_Dun_Tele_Scroll_Box10 -14115,475,100 // F_Infiltrator_Box -14116,475,100 // F_Muramasa_Box -14117,475,100 // F_Excalibur_Box -14118,475,100 // F_Combat_Knife_Box -14119,475,100 // F_Counter_Dagger_Box -14120,475,100 // F_Kaiser_Knuckle_Box -14121,475,100 // F_Mighty_Staff_Box -14122,475,100 // F_Right_Epsilon_Box -14123,475,100 // F_Balistar_Box -14124,475,100 // F_Diary_Of_Great_Sage -14125,475,100 // F_Asura_Box -14126,475,100 // F_Apple_Of_Archer_Box -14127,475,100 // F_Bunny_Band_Box -14128,475,100 // F_Sahkkat_Box -14129,475,100 // F_Lord_Circlet_Box -14130,475,100 // F_Elven_Ears_Box -14131,475,100 // F_Steel_Flower_Box -14132,475,100 // F_Critical_Ring_Box -14133,475,100 // F_Earring_Box -14134,475,100 // F_Ring_Box -14135,475,100 // F_Necklace_Box -14136,475,100 // F_Glove_Box -14137,475,100 // F_Brooch_Box -14138,475,100 // F_Rosary_Box -14139,475,100 // F_Safety_Ring_Box -14140,475,100 // F_Vesper_Core_Box01 -14141,475,100 // F_Vesper_Core_Box02 -14142,475,100 // F_Vesper_Core_Box03 -14143,475,100 // F_Vesper_Core_Box04 -14144,475,100 // F_Vigorgra_Package1 -14145,475,100 // F_Vigorgra_Package2 -14146,475,100 // F_Vigorgra_Package3 -14147,475,100 // F_Vigorgra_Package4 -14148,475,100 // F_Vigorgra_Package5 -14149,475,100 // F_Vigorgra_Package6 -14150,475,100 // F_Vigorgra_Package7 -14151,475,100 // F_Vigorgra_Package8 -14152,475,100 // F_Vigorgra_Package9 -14153,475,100 // F_Vigorgra_Package10 -14154,475,100 // F_Vigorgra_Package11 -14155,475,100 // F_Vigorgra_Package12 -14156,475,100 // F_Battle_Manual_Box -14157,475,100 // F_Insurance_Package -14158,475,100 // F_Bubble_Gum_Box -14159,475,100 // F_Str_Dish_Box -14160,475,100 // F_Agi_Dish_Box -14161,475,100 // F_Int_Dish_Box -14162,475,100 // F_Dex_Dish_Box -14163,475,100 // F_Luk_Dish_Box -14164,475,100 // F_Vit_Dish_Box -14165,475,100 // F_Kafra_Card_Box -14166,475,100 // F_Giant_Fly_Wing_Box -14167,475,100 // F_Neuralizer_Box -14168,475,100 // F_Convex_Mirror_Box -14169,475,100 // F_Blessing_10_Scroll_Box -14170,475,100 // F_Inc_Agi_10_Scroll_Box -14171,475,100 // F_Aspersio_5_Scroll_Box -14172,475,100 // F_Assumptio_5_Scroll_Box -14173,475,100 // F_Wind_Walk_10_Scroll_Box -14174,475,100 // F_Adrenaline_Scroll_Box -14175,475,100 // F_Megaphone_Box -14176,475,100 // F_Enriched_Elunium_Box -14177,475,100 // F_Enriched_Oridecon_Box -14178,475,100 // F_Token_Of_Siegfried_Box -14179,475,100 // F_Giant_Fly_Wing_Box50 -14180,475,100 // F_Giant_Fly_Wing_Box100 -14181,475,100 // F_Dex_Dish_Box30 -14182,475,100 // F_Dex_Dish_Box50 -14183,475,100 // F_Luk_Dish_Box30 -14184,475,100 // F_Luk_Dish_Box50 -14185,475,100 // F_Inc_Agi_10_Box30 -14186,475,100 // F_Inc_Agi_10_Box50 -14187,475,100 // F_Vit_Dish_Box30 -14188,475,100 // F_Vit_Dish_Box50 -14189,475,100 // F_Insurance_Package30 -14190,475,100 // F_Insurance_Package50 -14191,475,100 // F_Convex_Mirror_Box5 -14192,475,100 // F_Convex_Mirror_Box30 -14193,475,100 // F_Blessing10_Box30 -14194,475,100 // F_Blessing10_Box50 -14195,475,100 // F_Adrenaline10_Box30 -14196,475,100 // F_Adrenaline10_Box50 -14197,475,100 // F_Assumptio_5_Box30 -14198,475,100 // F_Assumptio_5_Box50 -14199,475,100 // F_Aspersio_5_Box30 -14200,475,100 // F_Aspersio_5_Box50 -14201,475,100 // F_Agi_Dish_Box30 -14202,475,100 // F_Agi_Dish_Box50 -14203,475,100 // F_Wind_Walk10_Box30 -14204,475,100 // F_Wind_Walk10_Box50 -14205,475,100 // F_Int_Dish_Box30 -14206,475,100 // F_Int_Dish_Box50 -14207,475,100 // F_Battle_Manual_Box1 -14208,475,100 // F_Battle_Manual_Box5 -14209,475,100 // F_Siegfried_Box5 -14210,475,100 // F_Siegfried_Box20 -14211,475,100 // F_Kafra_Card_Box30 -14212,475,100 // F_Kafra_Card_Box50 -14213,475,100 // F_Str_Dish_Box30 -14214,475,100 // F_Str_Dish_Box50 -14215,475,100 // F_Bubble_Gum_Box1 -14216,475,100 // F_Bubble_Gum_Box5 -14217,475,100 // F_Megaphone_Box1 -14218,475,100 // F_Megaphone_Box5 -14219,475,100 // F_Enriched_Elunium_Box5 -14220,475,100 // F_Enriched_Oridecon_Box5 -14221,475,100 // MP_Scroll_Box -14222,475,100 // MP_Scroll_Box30 -14223,475,100 // MP_Scroll_Box50 -14224,475,100 // Quagmire_Scroll_Box -14225,475,100 // Quagmire_Scroll_Box30 -14226,475,100 // Quagmire_Scroll_Box50 -14227,475,100 // Healing_Staff_Box -14228,475,100 // Praxinus_Box -14229,475,100 // Cherry_Blossom_Scroll -14230,475,100 // Note_Headphones_Box -14231,475,100 // Novice_Breastplate_Boxes -14232,475,100 // Yggdrasilberry_Box_ -14233,475,100 // Dead_Tree_Branch_Box1 -14234,475,100 // Dead_Tree_Branch_Box2 -14235,475,100 // Field_Manual_Box_2 -14236,475,100 // Steamed_Tongue_Box_20 -14237,475,100 // Steamed_Desert_Scorpions_Box_20 -14238,475,100 // Stew_Of_Immortality_Box_20 -14239,475,100 // Dragon_Breath_Cocktail_Box_20 -14240,475,100 // Hwergelmir's_Tonic_Box_20 -14241,475,100 // Nine_Tail_Dish_Box_20 -14242,475,100 // Beholder_Ring_Box -14243,475,100 // Hallow_Ring_Box -14244,475,100 // Clamorous_Ring_Box -14245,475,100 // Chemical_Ring_Box -14246,475,100 // Insecticide_Ring_Box -14247,475,100 // Fisher_Ring_Box -14248,475,100 // Decussate_Ring_Box -14249,475,100 // Bloody_Ring_Box -14250,475,100 // Satanic_Ring_Box -14251,475,100 // Dragoon_Ring_Box -14252,475,100 // Beholder_Ring_Box2 -14253,475,100 // Hallow_Ring_Box2 -14254,475,100 // Clamorous_Ring_Box2 -14255,475,100 // Chemical_Ring_Box2 -14256,475,100 // Insecticide_Ring_Box2 -14257,475,100 // Fisher_Ring_Box2 -14258,475,100 // Decussate_Ring_Box2 -14259,475,100 // Bloody_Ring_Box2 -14260,475,100 // Satanic_Ring_Box2 -14261,475,100 // Dragoon_Ring_Box2 -14262,475,100 // Diary_Magic_Powder_Box -14263,475,100 // Mini_Heart_Magic_Powder_Box -14264,475,100 // Freshman_Magic_Powder_Box -14265,475,100 // Kid_Magic_Powder_Box -14266,475,100 // Magic_Magic_Powder_Box -14267,475,100 // JJangu_Magic_Powder_Box -14268,475,100 // Diary_Magic_Powder_Box4 -14269,475,100 // Mini_Heart_Magic_Powder_Box4 -14270,475,100 // Freshman_Magic_Powder_Box4 -14271,475,100 // Kid_Magic_Powder_Box4 -14272,475,100 // Magic_Magic_Powder_Box4 -14273,475,100 // JJangu_Magic_Powder_Box4 -14274,475,100 // Amplification_10_Scroll_Box2 -14275,475,100 // Amplification_30_Scroll_Box2 -14276,475,100 // Amplification_50_Scroll_Box2 -14277,475,100 // Quagmire_10_Scroll_Box2 -14278,475,100 // Quagmire_30_Scroll_Box2 -14279,475,100 // Quagmire_50_Scroll_Box2 -14280,475,100 // Healing_Staff_Box2 -14281,475,100 // Praccsinos_Box -14282,475,100 // Emperium_Box -14283,475,100 // Marriage_Certificate_Box -14284,475,100 // Muffler_Box -14285,475,100 // Balkiriah_Shield_Box -14286,475,100 // Skull_Ring_Box -14287,475,100 // Baricade_Repair_Kit -14288,475,100 // Guardian_Stone_Repair_Kit -14289,475,100 // Cloth_Dye_Coupon_Box -14290,475,100 // Cloth_Dye_Coupon2_Box -14291,475,100 // Cloth_Dye_Coupon3_Box -14292,475,100 // Cloth_Dye_Coupon4_Box -14293,475,100 // Mercenary_Contract_Box -14294,475,100 // Mercenary_Contract_Box5 -14295,475,100 // Mercenary_Contract_Box10 -14296,475,100 // Angel_Scroll -14297,475,100 // Devil_Scroll -14298,475,100 // Surprise_Scroll -//14299,475,100 // -14300,475,100 // Mask_Of_Ifrit_Box -14301,475,100 // Ifrit's_Ear_Box -//14302,475,100 // -//14303,475,100 // -14304,475,100 // Scuba_Mask_Box -//14305,475,100 // -14306,475,100 // RWC_Special_Scroll -14307,475,100 // RWC_Limited_Scroll -14308,475,100 // Ardor_Scroll -//14309,475,100 // -//14310,475,100 // -//14311,475,100 // -//14312,475,100 // -//14313,475,100 // -14314,475,100 // PhreeoniS_Box -14315,475,100 // GhostringS_Box -14316,475,100 // July7_Scroll -14317,475,100 // Bacsojin_Scroll -//14318,475,100 // -//14319,475,100 // -//14320,475,100 // -14321,475,100 // Holy_Sabre_Box -14322,475,100 // Book_Of_Prayer_Box -14323,475,100 // Phenomena_Whip_Box -14324,475,100 // Staff_Of_Darkness_Box -14325,475,100 // Monk_Knuckle_Box -14326,475,100 // Mace_Of_Madness_Box -14327,475,100 // Spear_Of_Excellent_Box -14328,475,100 // Bow_Of_Evil_Box -14329,475,100 // Katar_Of_Speed_Box -14330,475,100 // Sharpshooter_Revolver_Box -//14331,475,100 // -//14332,475,100 // -//14333,475,100 // -//14334,475,100 // -//14335,475,100 // -//14336,475,100 // -//14337,475,100 // -//14338,475,100 // -//14339,475,100 // -//14340,475,100 // -//14341,475,100 // -//14342,475,100 // -14343,475,100 // Spiked_Scarf_Box -14344,475,100 // Rainbow_Scarf_Box -14345,475,100 // Animal_Scroll -//14346,475,100 // -//14347,475,100 // -//14348,475,100 // -14349,475,100 // Mental_Potion20_Box -14350,475,100 // Mental_Potion50_Box -14351,475,100 // Tyr's_Blessing20_Box -14352,475,100 // Tyr's_Blessing50_Box -//14353,475,100 // -//14354,475,100 // -//14355,475,100 // -//14356,475,100 // -//14357,475,100 // -//14358,475,100 // -//14359,475,100 // -//14360,475,100 // -14361,475,100 // Orc_HeroS_Box -14362,475,100 // Orc_LoadS_Box -14363,475,100 // Heart_Scroll -//14364,475,100 // -//14365,475,100 // -//14366,475,100 // -//14367,475,100 // -//14368,475,100 // -//14369,475,100 // -14381,475,100 // Piercing_Box_M -14382,475,100 // Lich_Bone_Box_M -14383,475,100 // Long_Horn_Box_M -14384,475,100 // Hunting_Spear_Box_M -14385,475,100 // Death_Note_Box_M -14386,475,100 // Destruction_Box_M -14387,475,100 // Rider_Insignia_Box_M -14388,475,100 // Mithril_Cape_Box_M -14389,475,100 // Sniping_Box_M -14390,475,100 // Orleans_Box_M -14391,475,100 // Spiritual_Box_M -14392,475,100 // Variant_Box_M -14393,475,100 // Almighty_Charm_Box -//14394,475,100 // -//14395,475,100 // -//14396,475,100 // -//14397,475,100 // -//14398,475,100 // -//14399,475,100 // -//14400,475,100 // -//14401,475,100 // -//14402,475,100 // -//14403,475,100 // -//14404,475,100 // -//14405,475,100 // -//14406,475,100 // -14407,475,100 // Xmas_Scroll -14408,475,100 // New_Year_Scroll -//14409,475,100 // -//14410,475,100 // -//14411,475,100 // -//14412,475,100 // -//14413,475,100 // -//14414,475,100 // -//14415,475,100 // -//14416,475,100 // -//14417,475,100 // -//14418,475,100 // -//14419,475,100 // -//14420,475,100 // -//14421,475,100 // -//14422,475,100 // -//14423,475,100 // -//14424,475,100 // -//14425,507,100 // -14426,475,100 // Fortune_Sword_Box -14427,475,100 // House_Auger_Box -14428,475,100 // Kamaitachi_Box -14429,475,100 // Berserk_Guitar_Box -14430,475,100 // Doom_Slayer_Box -14431,475,100 // Huuma_Blaze_Shuriken_Box -14432,475,100 // Odin's_Blessing_Box -14433,475,100 // Ring_Of_Flame_Lord_Box -14434,475,100 // Ring_Of_Resonance_Box -14435,475,100 // Boys_Cap_Box -14436,475,100 // Ulle's_Cap_Box -14437,475,100 // Sphinx_Helm_Box -14438,475,100 // Honglyun's_Sword_Box -14439,475,100 // Power_Of_Thor_Box -14440,475,100 // Dice_Hat_Box -14441,475,100 // King_Tiger_Doll_Hat_Box -14442,475,100 // Wondering_Wolf_Helm_Box -14443,475,100 // Pizza_Hat_Box -14444,475,100 // Icecream_Hat_Box -//14445,475,100 // -//14446,475,100 // -14447,475,100 // Pirate's_Pride_Box -14448,475,100 // Necromencer's_Hood_Box -//14449,475,100 // -//14450,475,100 // -14459,475,100 // Rabbit_Magic_Hat_Box -14460,475,100 // China_Wedding_Veil_Box -14461,475,100 // Asara_Fairy_Hat_Box -//14462,475,100 // -//14463,475,100 // -//14464,475,100 // -//14465,475,100 // -//14467,507,100 // -//14468,507,100 // -//14470,507,100 // -//14471,507,100 // -//14472,507,100 // -//14473,507,100 // -//14474,507,100 // -//14475,507,100 // -//14476,507,100 // -//14477,507,100 // -//14478,507,100 // -//14479,507,100 // -//14480,507,100 // -//14481,507,100 // -//14482,507,100 // -//14483,507,100 // -//14484,507,100 // -14488,475,100 // Blue_Pajamas_Hat_Box -14489,475,100 // Pink_Pajamas_Hat_Box -14490,475,100 // Shark_Hat_Box -//14491,475,100 // -//14492,475,100 // -//14493,475,100 // -14494,475,100 // Samambaia_Box -14499,475,100 // Peacock_Feather_Box -14500,475,100 // Insurance60 -14505,507,100 // Dungeon_1_hour_Ticket -14506,507,100 // Dungeon_Ticket -14508,475,100 // Zeny_Scroll -14509,475,100 // Light_Center_Pot -14510,475,100 // Light_Awakening_Pot -14511,475,100 // Light_Berserk_Pot -14512,475,100 // Meteor_10_Scroll -14513,475,100 // Storm_10_Scroll -14514,475,100 // Vermilion_10_Scroll -14515,475,100 // Lex_Aeterna_Scroll -14516,475,100 // Magnificat_5_Scroll -14517,475,100 // CP_Helm_Scroll -14518,475,100 // CP_Shield_Scroll -14519,475,100 // CP_Armor_Scroll -14520,475,100 // CP_Weapon_Scroll -14521,475,100 // Repair_Scroll -14522,475,100 // Big_Bun -14523,475,100 // Pill_ -14524,475,100 // Superb_Fish_Slice -14525,475,100 // Chewy_Ricecake -14526,475,100 // Oriental_Pastry -14527,475,100 // Dun_Tele_Scroll1 -14528,475,100 // PVP_Tele_Scroll -14529,507,100 // Greed_Scroll -14530,475,100 // Flee_30_Scroll -14531,475,100 // Accuracy_30_Scroll -14532,475,100 // Battle_Manual25 -14533,475,100 // Battle_Manual100 -14534,475,100 // Small_Life_Potion -14535,475,100 // Med_Life_Potion -14536,475,100 // Abrasive -14537,475,100 // Regeneration_Potion -14538,475,100 // Glass_Of_Illusion -14539,475,100 // Shadow_Armor_S -14540,475,100 // Holy_Armor_S -14541,475,100 // S_Def_Potion -14542,475,100 // B_Def_Potion -14543,475,100 // S_Mdef_Potion -14544,475,100 // B_Mdef_Potion -14545,475,100 // Battle_Manual_X3 -14546,475,100 // Fire_Cracker_Love -14547,475,100 // Fire_Cracker_Wday -14548,475,100 // Fire_Cracker_Vday -14549,475,100 // Fire_Cracker_Bday -14550,475,100 // Fire_Cracker_Xmas -14551,475,100 // Str_Dish01_ -14552,475,100 // Str_Dish02_ -14553,475,100 // Str_Dish03_ -14554,475,100 // Int_Dish01_ -14555,475,100 // Int_Dish02_ -14556,475,100 // Int_Dish03_ -14557,475,100 // Vit_Dish01_ -14558,475,100 // Vit_Dish02_ -14559,475,100 // Vit_Dish03_ -14560,475,100 // Agi_Dish01_ -14561,475,100 // Agi_Dish02_ -14562,475,100 // Agi_Dish03_ -14563,475,100 // Dex_Dish01_ -14564,475,100 // Dex_Dish02_ -14565,475,100 // Dex_Dish03_ -14566,475,100 // Luk_Dish01_ -14567,475,100 // Luk_Dish02_ -14568,475,100 // Luk_Dish03_ -14569,475,100 // Knife_Goblin_Ring -14570,475,100 // Flail_Goblin_Ring -14571,475,100 // Hammer_Goblin_Ring -14572,475,100 // Holy_Marble -14573,475,100 // Red_Burning_Stone -14574,1,100 // Skull_Of_Vagabond -14575,475,100 // Str_Dish05_ -14576,475,100 // Int_Dish05_ -14577,475,100 // Vit_Dish05_ -14578,475,100 // Agi_Dish05_ -14579,475,100 // Dex_Dish05_ -14580,475,100 // Luk_Dish05_ -14581,475,100 // Dun_Tele_Scroll2 -14582,475,100 // WOB_Rune -14583,475,100 // WOB_Schwaltz -14584,475,100 // WOB_Rachel -14585,475,100 // WOB_Local -14586,475,100 // Spark_Candy -14587,475,100 // Repair_Scroll_ -14588,475,100 // Pty_Blessing_Scroll -14589,475,100 // Pty_Inc_Agi_Scroll -14590,475,100 // Pty_Assumptio_Scroll -14591,475,100 // Siege_Teleport_Scroll -14592,475,100 // Job_Manual50 -14593,475,100 // Magic_Power_Scroll -14594,475,100 // Quagmire_Scroll -14595,507,100 // Unsealed_Magic_Spell -14597,475,100 // PhreeoniS -14598,475,100 // GhostringS -14599,475,100 // Greed_Scroll_C -14600,475,100 // Mental_Potion -14601,475,100 // Tyr's_Blessing -14602,475,100 // TaogunkaS -14603,475,100 // MistressS -14604,475,100 // Orc_HeroS -14605,475,100 // Orc_LoadS -14606,475,100 // Job_Manual25 -14611,475,100 // M_Def_Potion -14612,475,100 // M_Mdef_Potion -14613,475,100 // RWC_Scroll_2012 -14614,475,100 // Ex_Def_Potion -14616,475,100 // STR_Biscuit_Stick -14617,475,100 // VIT_Biscuit_Stick -14618,475,100 // AGI_Biscuit_Stick -14619,475,100 // INT_Biscuit_Stick -14620,475,100 // DEX_Biscuit_Stick -14621,475,100 // LUK_Biscuit_Stick -//14622,1,100 // -14623,475,100 // Golden_Treasure_Box_ -14627,475,100 // Christmas_Scroll -14628,475,100 // Costume_Festival_Box -//14630,1,100 // -14663,475,100 // Scroll_Sealed_Dark_Lord -14672,459,100 // Steel_Fighter_Scroll_Lv20 -14673,459,100 // Steel_Fighter_Scroll_Lv25 -14675,475,100 // Shadow_Box_II -14679,475,100 // Article_Sealed_Storm_Scroll -14682,475,100 // Sealed_Beelzebub_Scroll -14689,475,100 // Sealed_Kiel-D-01_Scroll -14696,475,100 // Sealed_Gloom_Under_Night_Gachapon -14704,475,100 // Gemstone_Shadow_Box -14705,475,100 // Sealed_Fallen_Bishop_Hibram_Scroll -14713,475,100 // Sealed_Ifrit_Scroll -14717,475,100 // 2013_RWC_Scroll -14718,475,100 // Scroll_Turtle_General_Sealed -14723,475,100 // Limited_Neuralizer_I -14724,475,100 // Limited_Neuralizer_II -14725,475,100 // Sealed_Bacsojin_Scroll -14726,475,100 // Grid_Shadow_Box -14727,475,100 // Heal_Shadow_Box -14728,475,100 // Hiding_Shadow_Box -14729,475,100 // Cloaking_Shadow_Box -14730,475,100 // Costume_Festival_Box_II -14731,475,100 // Teleport_Shadow_Box -14732,475,100 // Steal_Shadow_Box -14733,475,100 // Sealed_Pharaoh_Scroll -14735,475,100 // Shapeshifter_Costume -14739,475,100 // Sealed_General_Egnigem_Cenia_Scroll -14740,475,100 // Sealed_Vesper_Scroll -14758,475,100 // Safe_To_Smelting_Scroll -14765,475,100 // Limited_Edition_JOB_Battle_Manual -14766,475,100 // Limited_Power_Booster -//14780,475,100 // -//14781,475,100 // -//14799,507,100 // -14805,475,100 // Almighty_Lucky_Egg -//14826,475,100 // -15001,507,100 // Odin's_Blessing_I -15002,507,100 // Rune_Plate -15007,467,100 // Time_Keepr_Robe -15008,1,100 // Flame_Sprits_Armor__ -15009,499,100 // Para_Team_Uniform1 -15010,499,100 // Para_Team_Uniform2 -15011,499,100 // Para_Team_Uniform3 -15015,1,100 // Upg_Adv_Suit -15016,1,100 // Upg_Coat -15017,1,100 // Upg_Saint_Robe -15018,1,100 // Upg_Tights -15019,1,100 // Upg_Thief_Cloth -15020,1,100 // Upg_Mail -15021,1,100 // Upg_Formal_Dress -15023,499,100 // Half_Brynhild -15031,499,100 // Para_Team_Armor -15033,507,100 // Tutorial_Mattle -15034,507,100 // Tutorial_Mattle_ -15062,499,100 // TE_Woe_Coat -15063,499,100 // TE_Woe_Chain_Mail -15064,499,100 // TE_Woe_Mage_Coat -15067,507,100 // Rune_Suit -15116,467,100 // Airship_Armor -15141,467,100 // Rift_Ancient_Armor -15152,467,100 // Unity_Mail -15153,467,100 // Unity_Mantle -15154,467,100 // Unity_Suit -15155,467,100 // Unity_Robe -//15167,467,100 // -15181,467,100 // Para_Team_Uniform100 -15182,467,100 // Para_Team_Uniform115 -15183,467,100 // Para_Team_Uniform130 -15184,467,100 // Para_Team_Uniform145 -15185,467,100 // Para_Team_Uniform160 -//15210,499,100 // -//15247,499,100 // -//15250,499,100 // -//15383,499,100 // -16002,507,100 // Stunner_C -16004,499,100 // P_Mace1 -16005,499,100 // P_Mace2 -16006,499,100 // Tourist_Mace -16014,499,100 // P_Mace3 -16016,507,100 // Tuna -16019,1,100 // Upg_Mace -16023,499,100 // Metal_Mace -16025,499,100 // TE_Woe_Mace -16026,1,100 // RWC_Memory_Mace -16038,467,100 // Infinity_Mace -16048,467,100 // Unity_Mace -//16054,499,100 // -//16064,499,100 // -//16075,499,100 // -//16076,499,100 // -//16100,475,100 // -//16101,475,100 // -//16102,475,100 // -//16103,475,100 // -//16104,475,100 // -//16105,475,100 // -//16106,475,100 // -//16107,475,100 // -//16108,475,100 // -//16109,475,100 // -//16110,475,100 // -//16111,475,100 // -//16112,475,100 // -//16113,475,100 // -//16114,475,100 // -//16115,475,100 // -//16116,475,100 // -//16117,475,100 // -//16118,475,100 // -//16119,475,100 // -//16120,475,100 // -//16121,475,100 // -//16122,475,100 // -//16123,475,100 // -//16124,475,100 // -//16125,475,100 // -//16126,475,100 // -//16127,475,100 // -//16128,475,100 // -//16129,475,100 // -//16130,475,100 // -16131,475,100 // Lady_Tanee_Doll_Box -16132,475,100 // Lunatic_Hat_Box -16133,475,100 // G_Staff_Of_Light_Box -16134,475,100 // King_Frog_Hat_Box -16135,475,100 // Evil's_Bone_Hat_Box -//16136,475,100 // -//16137,475,100 // -//16138,475,100 // -//16139,475,100 // -//16140,475,100 // -//16141,475,100 // -//16142,475,100 // -//16143,475,100 // -//16144,475,100 // -//16145,475,100 // -//16146,475,100 // -//16147,475,100 // -//16148,475,100 // -//16149,475,100 // -//16150,475,100 // -//16151,475,100 // -//16152,475,100 // -//16153,475,100 // -//16154,475,100 // -//16155,475,100 // -//16156,475,100 // -//16157,475,100 // -//16158,475,100 // -//16159,475,100 // -//16160,475,100 // -//16161,475,100 // -//16162,475,100 // -//16163,475,100 // -//16164,475,100 // -//16165,475,100 // -//16166,475,100 // -//16167,475,100 // -//16168,475,100 // -//16169,475,100 // -//16170,475,100 // -//16171,475,100 // -//16172,475,100 // -//16173,475,100 // -//16174,475,100 // -//16175,475,100 // -//16176,475,100 // -//16177,475,100 // -//16178,475,100 // -//16179,475,100 // -//16180,475,100 // -//16181,475,100 // -//16182,475,100 // -//16183,475,100 // -//16184,475,100 // -16185,475,100 // Raven_Cap_Box -16186,475,100 // B_Dragon_Hat_Box -//16187,475,100 // -//16188,475,100 // -//16189,475,100 // -//16190,475,100 // -//16191,475,100 // -16192,475,100 // Quati_Hat_Box -16193,475,100 // Tucan_Hat_Box -16194,475,100 // Jaguar_Hat_Box -//16220,475,100 // -//16221,475,100 // -//16222,475,100 // -//16223,475,100 // -//16224,475,100 // -//16225,475,100 // -16226,475,100 // Aries_Diadem_Box -16227,475,100 // Aries_Crown_Box -16228,475,100 // RJC_Katusa_Box -16229,475,100 // Scarlet_Rose_Box -16230,475,100 // Taurus_Diadem_Box -16231,475,100 // Taurus_Crown_Box -16232,25,100 // Reginleif_Box -16235,475,100 // Octopus_Hat_Box -16236,475,100 // Leaf_Cat_Hat_Box -16237,475,100 // Fur_Seal_Hat_Box -16238,475,100 // Wild_Rose_Hat_Box -//16240,475,100 // -//16241,475,100 // -//16242,475,100 // -//16243,475,100 // -16246,475,100 // Crown_Of_Deceit_Box -16247,475,100 // Dragon_Arhat_Mask_Box -16248,475,100 // Tiger_Arhat_Mask_Box -16251,475,100 // Gemini_Diadem_Box -16252,475,100 // Gemini_Crown_Box -16254,475,100 // Energizing_Potion_Box -//16255,475,100 // -//16256,1,100 // -16258,475,100 // HD_Bradium_Box5 -16259,475,100 // HD_Carnium_Box5 -16260,475,100 // HD_Bradium_Box10 -16261,475,100 // HD_Carnium_Box10 -16262,475,100 // F_HD_Bradium_Box5 -16263,475,100 // F_HD_Carnium_Box5 -16264,475,100 // HD_Bradium_10_Box2 -16265,475,100 // HD_Carnium_10_Box2 -//16271,475,100 // -//16272,475,100 // -//16273,475,100 // -//16274,475,100 // -//16275,475,100 // -//16276,475,100 // -//16277,475,100 // -//16278,475,100 // -//16279,475,100 // -//16280,475,100 // -//16281,475,100 // -//16282,475,100 // -//16283,475,100 // -//16284,475,100 // -//16285,475,100 // -//16286,475,100 // -//16287,475,100 // -//16288,475,100 // -//16289,475,100 // -//16290,475,100 // -//16291,475,100 // -//16292,475,100 // -//16293,475,100 // -//16294,475,100 // -//16295,475,100 // -//16296,475,100 // -//16297,475,100 // -//16298,475,100 // -//16299,475,100 // -//16300,475,100 // -//16301,475,100 // -//16302,475,100 // -//16303,475,100 // -16304,475,100 // Evil_Incarnation_Disable -16305,475,100 // Upg_Guard_Box -16306,475,100 // F_Upg_Guard_Box -16307,475,100 // Upg_Buckler_Box -16308,475,100 // F_Upg_Buckler_Box -16309,475,100 // Upg_Shield_Box -16310,475,100 // F_Upg_Shield_Box -16311,475,100 // Upg_Shoes_Box -16312,475,100 // F_Upg_Shoes_Box -16313,475,100 // Upg_Boots_Box -16314,475,100 // F_Upg_Boots_Box -16315,475,100 // Upg_Greave_Box -16316,475,100 // F_Upg_Greave_Box -16317,475,100 // Upg_Hood_Box -16318,475,100 // F_Upg_Hood_Box -16319,475,100 // Upg_Muffler_Box -16320,475,100 // F_Upg_Muffler_Box -16321,475,100 // Upg_Manteau_Box -16322,475,100 // F_Upg_Manteau_Box -16323,475,100 // Upg_Clip_Box -16324,475,100 // F_Upg_Clip_Box -//16325,475,100 // -//16326,475,100 // -16327,475,100 // Upg_Adv_Suit_Box -16328,475,100 // F_Upg_Adv_Suit_Box -16329,475,100 // Upg_Coat_Box -16330,475,100 // F_Upg_Coat_Box -16331,475,100 // Upg_Saint_Robe_Box -16332,475,100 // F_Upg_Saint_Robe_Box -16333,475,100 // Upg_Tights_Box -16334,475,100 // F_Upg_Tights_Box -16335,475,100 // Upg_Thief_Cloth_Box -16336,475,100 // F_Upg_Thief_Cloth_Box -16337,475,100 // Upg_Mail_Box -16338,475,100 // F_Upg_Mail_Box -16339,475,100 // Upg_Formal_Dress_Box -16340,475,100 // F_Upg_Formal_Dress_Box -//16347,475,100 // -//16348,475,100 // -//16349,475,100 // -//16350,475,100 // -//16351,475,100 // -//16352,475,100 // -//16353,475,100 // -//16354,475,100 // -//16355,475,100 // -//16356,475,100 // -//16357,475,100 // -//16358,475,100 // -16360,475,100 // Desert_Prince_Box -16361,475,100 // FDesert_Prince_Box -16362,475,100 // Sigrun's_Wing_Box -16363,475,100 // FSigrun's_Wing_Box -16368,475,100 // Virgo_Crown_Box -//16369,475,100 // -//16370,475,100 // -16372,475,100 // F_Clover_Box_Mouth -//16373,475,100 // -16374,475,100 // Mouth_Bubble_Gum_Box -//16375,475,100 // -16378,475,100 // Siege_Tele_Scroll_Box_30 -16379,475,100 // Siege_Teleport_Scroll_Silver_10Box -16380,475,100 // Siege_Teleport_Scroll_Silver_30Box -16381,475,100 // WoE_Teleport_Scroll_100_Box -16382,475,100 // WoE_Teleport_Scroll_30_Box -//16383,475,100 // -//16384,475,100 // -16385,475,100 // F_Clover_Box_Mouth2 -16386,475,100 // F_Clover_Box_Mouth4 -//16387,475,100 // -//16388,475,100 // -16389,475,100 // BGum_Box_In_Mouth2 -16390,475,100 // BGum_Box_In_Mouth4 -//16391,475,100 // -//16392,475,100 // -16393,475,100 // HD_Ori_Box5 -16394,475,100 // HD_Ori_Box10 -16395,475,100 // HD_Elu_Box5 -16396,475,100 // HD_Elu_Box10 -16397,475,100 // Virgo_Diadem_Box -16398,475,100 // Virgo_Crown_Box_ -16399,475,100 // Virgo_Diadem_Box_ -//16400,475,100 // -//16401,475,100 // -//16402,475,100 // -//16403,475,100 // -16405,507,100 // Midgard_Coin_Box_ -16406,507,100 // FMidgard_Coin_Box -//16407,475,100 // -//16408,475,100 // -//16432,475,100 // -//16433,475,100 // -//16434,475,100 // -//16435,475,100 // -//16442,475,100 // -//16443,475,100 // -//16444,475,100 // -//16445,475,100 // -16447,475,100 // Scorpio_Crown_Box -16448,475,100 // Scorpio_Diadem_Box -16449,475,100 // Scorpio_Crown_Box_ -16450,475,100 // FScorpio_Diadem_Box -//16452,475,100 // -//16453,475,100 // -//16454,475,100 // -//16455,475,100 // -//16467,475,100 // -//16468,475,100 // -//16469,475,100 // -//16470,475,100 // -16481,475,100 // Small_Life_Potion_Box_10 -16483,475,100 // Abrasive_Box_10 -16504,475,100 // Bubble_Gum_Box_10 -16505,475,100 // Steamed_Tongue_Box_10 -16506,475,100 // Steamed_Desert_Scorpions_Box_10 -16507,475,100 // Dragon_Breath_Cocktail_Box_10 -16508,475,100 // Hwergelmir's_Tonic_Box_10 -16509,475,100 // Cooked_Nine_Tail_Box_10 -16510,475,100 // Immortal_Stew_Box_10 -16514,475,100 // Blessing_Scroll_Box_10 -16515,475,100 // Increase_Agility_Scroll_Box_10 -16543,475,100 // Snowman_Hat_Box -16544,475,100 // FSnowman_Hat_Box -16555,475,100 // Pr_Reset_Stone_Box -//16573,475,100 // -//16574,475,100 // -//16580,475,100 // -//16581,475,100 // -//16596,475,100 // -//16597,475,100 // -16598,475,100 // Activation_Potion_Box_II -//16599,475,100 // -16625,475,100 // Half_Asprika_box7 -//16626,475,100 // -//16627,475,100 // -16628,475,100 // Brynhild_Box -//16629,475,100 // -//16630,475,100 // -//16634,475,100 // -//16635,475,100 // -//16636,475,100 // -//16637,475,100 // -16638,475,100 // Ribbon_Of_Life_Box -16639,475,100 // Ribbon_Of_Life_Box2 -16640,475,100 // Ribbon_Of_Life_Box3 -//16641,475,100 // -//16642,475,100 // -//16643,475,100 // -//16644,475,100 // -//16645,475,100 // -//16646,475,100 // -//16647,475,100 // -//16648,475,100 // -//16649,475,100 // -//16650,475,100 // -//16651,475,100 // -16655,475,100 // Rapid_Life_Potion_10_Box -//16656,475,100 // -//16657,475,100 // -16658,475,100 // Rapid_Water_Box_10 -//16660,475,100 // -//16661,475,100 // -//16662,475,100 // -//16663,475,100 // -16666,475,100 // Magic_Candy_Box10 -//16667,475,100 // -//16671,475,100 // -//16672,475,100 // -16677,475,100 // Universal_Catalog_Gold_Box10 -16678,475,100 // Universal_Catalog_Gold_Box50 -16679,475,100 // Universal_Catalog_Gold_Box10_ -16680,475,100 // Universal_Catalog_Gold_Box50_ -16682,475,100 // Boarding_Halter_Box -16683,475,100 // B_Halter_Box_30Days -//16689,475,100 // -//16690,475,100 // -16740,475,100 // Ptotection_Seagod_Box -16741,475,100 // Hairtail_Box1 -16742,475,100 // Hairtail_Box2 -16743,475,100 // Spearfish_Box1 -16744,475,100 // Spearfish_Box2 -16745,475,100 // Saurel_Box1 -16746,475,100 // Saurel_Box2 -16747,475,100 // Tuna_Box1 -16748,475,100 // Tuna_Box2 -16749,475,100 // Malang_Crab_Box1 -16750,475,100 // Malang_Crab_Box2 -16751,475,100 // Brindle_Eel_Box1 -16752,475,100 // Brindle_Eel_Box2 -//16758,475,100 // -//16759,475,100 // -16760,475,100 // Umbala_Spirit_Box2 -16761,475,100 // F_Umbala_Spirit_Box2 -//16762,475,100 // -16763,475,100 // Ptotection_Seagod_Box2 -16764,475,100 // Ptotection_Seagod_Box3 -16765,475,100 // Octo_Hstick_Box -16766,475,100 // Octo_Hstick_Box2 -16767,475,100 // Octo_Hstick_Box3 -16770,475,100 // Silvervine_Fruit_Box10 -16771,475,100 // Silvervine_Fruit_Box40 -16776,475,100 // Universal_Catalog_Gold_Box10__ -16777,475,100 // Universal_Catalog_Gold_Box50__ -//16778,475,100 // -//16779,475,100 // -//16780,475,100 // -//16781,475,100 // -//16782,475,100 // -//16783,475,100 // -//16784,475,100 // -//16785,475,100 // -//16786,475,100 // -//16787,475,100 // -//16788,475,100 // -//16789,475,100 // -//16790,475,100 // -//16791,475,100 // -//16792,475,100 // -//16793,475,100 // -//16794,475,100 // -//16795,475,100 // -//16796,475,100 // -//16797,475,100 // -//16798,475,100 // -//16799,475,100 // -//16800,475,100 // -//16801,475,100 // -//16802,475,100 // -//16803,475,100 // -//16804,475,100 // -//16805,475,100 // -//16806,475,100 // -//16807,475,100 // -//16808,475,100 // -//16809,475,100 // -//16810,475,100 // -//16811,475,100 // -//16812,475,100 // -//16813,475,100 // -//16814,475,100 // -//16815,475,100 // -//16816,475,100 // -//16817,475,100 // -//16818,475,100 // -//16819,475,100 // -//16820,475,100 // -16821,475,100 // Dungeon_Teleport_Scroll_Box_5 -16822,475,100 // Dungeon_Teleport_Scroll_Box_10 -//16823,475,100 // -//16824,475,100 // -//16825,475,100 // -//16827,475,100 // -//16828,475,100 // -//16829,475,100 // -//16830,475,100 // -//16831,475,100 // -//16832,475,100 // -//16833,475,100 // -//16834,475,100 // -//16835,475,100 // -//16836,475,100 // -16837,475,100 // Dungeon_Teleport_Scroll_II_Box_5 -16838,475,100 // Dungeon_Teleport_Scroll_II_Box_10 -//16839,475,100 // -//16840,475,100 // -//16841,475,100 // -//16842,475,100 // -//16843,475,100 // -//16844,475,100 // -//16845,475,100 // -//16846,475,100 // -//16847,475,100 // -//16848,475,100 // -//16849,475,100 // -//16850,475,100 // -//16851,475,100 // -//16852,475,100 // -//16853,475,100 // -//16854,475,100 // -//16855,475,100 // -//16856,475,100 // -//16857,475,100 // -//16858,475,100 // -//16859,475,100 // -//16860,475,100 // -//16861,475,100 // -//16862,475,100 // -//16863,475,100 // -16864,475,100 // Siege_Map_Teleport_Scroll_Box_10 -16865,475,100 // Siege_Map_Teleport_Scroll_Box_30 -16866,475,100 // Siege_Map_Teleport_Scroll_II_Box_10 -16867,475,100 // Siege_Map_Teleport_Scroll_II_Box_30 -//16868,475,100 // -//16869,475,100 // -//16870,475,100 // -//16871,475,100 // -//16872,475,100 // -//16873,475,100 // -//16874,475,100 // -//16875,475,100 // -//16876,475,100 // -//16877,475,100 // -//16878,475,100 // -//16879,475,100 // -//16880,475,100 // -//16881,475,100 // -//16882,475,100 // -//16883,475,100 // -//16884,475,100 // -//16885,475,100 // -//16886,475,100 // -//16887,475,100 // -//16888,475,100 // -//16889,475,100 // -//16890,475,100 // -//16891,475,100 // -//16892,475,100 // -//16893,475,100 // -//16894,475,100 // -//16895,475,100 // -//16896,475,100 // -//16897,475,100 // -//16898,475,100 // -//16899,475,100 // -//16900,475,100 // -//16901,475,100 // -//16902,475,100 // -//16903,475,100 // -//16904,475,100 // -//16905,475,100 // -//16906,475,100 // -//16907,475,100 // -//16908,475,100 // -//16909,475,100 // -//16910,475,100 // -//16911,475,100 // -//16912,475,100 // -//16913,475,100 // -//16914,475,100 // -//16915,475,100 // -//16916,475,100 // -//16917,475,100 // -//16918,475,100 // -//16919,475,100 // -//16920,475,100 // -//16921,475,100 // -//16922,475,100 // -//16923,475,100 // -//16924,475,100 // -//16925,475,100 // -//16926,475,100 // -//16927,475,100 // -//16928,475,100 // -//16929,475,100 // -//16930,475,100 // -//16931,475,100 // -//16932,475,100 // -//16933,475,100 // -//16934,475,100 // -//16935,475,100 // -//16936,475,100 // -//16937,475,100 // -//16938,475,100 // -//16939,475,100 // -//16940,475,100 // -//16941,475,100 // -//16942,475,100 // -//16943,475,100 // -//16944,475,100 // -//16945,475,100 // -//16946,475,100 // -//16947,475,100 // -//16948,475,100 // -//16949,475,100 // -//16950,475,100 // -//16951,475,100 // -//16952,475,100 // -//16953,475,100 // -//16954,475,100 // -//16955,475,100 // -//16956,475,100 // -//16957,475,100 // -//16958,475,100 // -//16959,475,100 // -//16960,475,100 // -//16961,475,100 // -//16962,475,100 // -//16963,475,100 // -//16964,475,100 // -//16965,475,100 // -//16966,475,100 // -//16967,475,100 // -//16968,475,100 // -//16969,475,100 // -//16970,475,100 // -//16971,475,100 // -16972,475,100 // Weather_Report_Box -16973,475,100 // Yellow_Hat_Box -16974,475,100 // Comin_Actor_Box -16975,475,100 // Singing_Bird_Box -16976,475,100 // Hen_Set_Box -16977,475,100 // Red_Minicrown_Box -//16978,475,100 // -16979,475,100 // Silvervine_Fruit_Box4 -16995,475,100 // Old_Hat_Box -16998,475,100 // Archangel_Wing_Box -16999,475,100 // Bravery_Bag_Box -17013,475,100 // Malang_Woe_Encard_Box -17014,475,100 // Butterfly_ear_Box -17015,475,100 // Stuckhead_Screw_Box -//17027,475,100 // -17037,475,100 // Trans_Box_Devi -17038,475,100 // Trans_Box_Ray_Arch -17039,475,100 // Trans_Box_Mavka -17040,475,100 // Trans_Box_Marduk -17041,475,100 // Trans_Box_Banshee -17042,475,100 // Trans_Box_Poring -17043,475,100 // Trans_Box_Golem -//17044,475,100 // -//17045,475,100 // -//17046,475,100 // -//17065,475,100 // -17081,475,100 // Yggdrasil_Crown_Box -17084,475,100 // Upg_Katar_Box -17085,475,100 // Upg_Two_Handed_Axe_Box -17086,475,100 // Upg_Lance_Box -17087,475,100 // Upg_Book_Box -17088,475,100 // Upg_Staff_Box -17089,475,100 // Upg_Dagger_Box -17090,475,100 // Upg_Revolver_Box -17091,475,100 // Upg_Mace_Box -17092,475,100 // Upg_Bow_Box -17093,475,100 // Upg_Twohand_Sword_Box -17094,475,100 // Upg_Katar_Box2 -17095,475,100 // Upg_Two_Handed_Axe_Box2 -17096,475,100 // Upg_Lance_Box2 -17097,475,100 // Upg_Book_Box2 -17098,475,100 // Upg_Staff_Box2 -17099,475,100 // Upg_Dagger_Box2 -17100,475,100 // Upg_Revolver_Box2 -17101,475,100 // Upg_Mace_Box2 -17102,475,100 // Upg_Bow_Box2 -17103,475,100 // Upg_Twohand_Sword_Box2 -17106,475,100 // Max_Weight_Up_10Box -17118,475,100 // ASPD_Potion_Box10 -17122,475,100 // Immuned_Shield_Box -17123,475,100 // Black_Devil_Mask_Box -17126,475,100 // ASPD_Potion_Box10_2 -//17135,475,100 // -//17136,475,100 // -//17137,475,100 // -//17144,475,100 // -//17145,1,100 // -//17153,475,100 // -//17154,475,100 // -17155,475,100 // Upg_Huuma_Shuriken_Box -17159,475,100 // Change_Name_Card_Box -17160,475,100 // Character_Name_Change_Card_Box -17162,475,100 // Boarding_Halter_Box7 -//17163,475,100 // -//17164,475,100 // -//17166,475,100 // -//17171,475,100 // -//17172,475,100 // -//17173,475,100 // -//17174,475,100 // -//17175,475,100 // -17176,475,100 // Boarding_Halter_Box3 -//17177,475,100 // -//17178,475,100 // -//17179,475,100 // -//17180,475,100 // -//17182,475,100 // -//17193,475,100 // -//17194,475,100 // -//17195,475,100 // -//17196,475,100 // -//17197,475,100 // -//17198,475,100 // -//17200,475,100 // -//17201,475,100 // -//17202,475,100 // -17204,475,100 // Shining_Egg -//17205,475,100 // -//17206,475,100 // -//17224,475,100 // -17226,475,100 // Infinite_Concentration_Potion_ -17227,475,100 // Infinite_Awakening_Potion_ -17228,475,100 // Infinite_Berserk_Potion_ -17229,475,100 // Infinite_Flywing_Box -17231,475,100 // Refinement_Ore_Box -17232,475,100 // Refinement_Box_7 -17241,475,100 // Amistr_Cap_Box -17244,475,100 // Event_Almighty_Box -17246,475,100 // HD_Elunium_Box_30 -17247,475,100 // HD_Oridecon_Box_30 -17251,475,100 // C_Wing_Of_Fly_3Day_Box -17252,475,100 // RWC_2012_Set_Box -17253,475,100 // RWC_2012_Ring_Box -17254,475,100 // RWC_2012_Pendant_Box -17262,475,100 // Ex_Def_Potion_Box -17263,475,100 // Infinite_Concentration_Potion_3rd_Box -17264,475,100 // Infinite_Awakening_Potion_3rd_Box -17265,475,100 // Infinite_Berserk_Potion_3rd_Box -17266,475,100 // Limited_Battle_Manual_Package -17270,475,100 // STR_Biscuit_Stick_Box -17271,475,100 // VIT_Biscuit_Stick_Box -17272,475,100 // AGI_Biscuit_Stick_Box -17273,475,100 // INT_Biscuit_Stick_Box -17274,475,100 // DEX_Biscuit_Stick_Box -17275,475,100 // LUK_Biscuit_Stick_Box -17277,475,100 // Unlimited_Box -17278,475,100 // Unlimited_Box_10 -//17279,475,100 // -17281,475,100 // Refinement_Ore_Box_IV -17282,475,100 // Refinement_Ore_Box_IV_10 -17283,475,100 // Refinement_Ore_Box_IV_20 -//17284,475,100 // -17285,475,100 // Events_Beauty_Gift_Box -//17286,475,100 // -//17287,475,100 // -//17288,475,100 // -17292,475,100 // Shadow_Box -17293,475,100 // Shadow_Physical_Package -17294,475,100 // Shadow_Magical_Package -17298,475,100 // Support_Package -17299,475,100 // Support_Package_10 -17302,475,100 // Shadow_Box_II_ -17303,475,100 // Shadow_Set_Box_II -17304,475,100 // Neuralizer_Box_3 -17306,475,100 // Status_Reset_Coupon_Box -17314,475,100 // Infinite_Giant_Fly_Wing_Box -17315,475,100 // Lucky_Silvervine_Fruit_Box_10 -17316,475,100 // Lucky_Silvervine_Fruit_Box_110 -17321,475,100 // Three_Master_Package -17322,475,100 // Three_Master_Package_10 -17331,475,100 // Event_Almighty_Box_ -17332,475,100 // Event_Almighty_Box_100 -17338,475,100 // Ore_Box_V -17339,475,100 // Ore_Box_V_10 -17429,475,100 // 11_Anniversary_Shadow_Box -17430,475,100 // 11_Anniversary_Shadow_Package -17432,475,100 // Lucky_Silvervine_Fruit_Box_II_10 -17433,475,100 // Lucky_Silvervine_Fruit_Box_II_110 -17438,475,100 // Three_Master_Package_II -17439,475,100 // Three_Master_Package_II10 -17440,475,100 // Name_Change_Card_Box -17441,475,100 // Halter_Lead_Box -17442,475,100 // Emperium_G_Box -17443,475,100 // Reinforcement_Buckler_Box -17449,475,100 // Cookies_Bar_Set -17455,475,100 // Premium_Battle_Manual_Box -17456,475,100 // Support_Package_II -17457,475,100 // Support_Package_II_10 -17461,475,100 // Frozen_Egg_Costume -17465,475,100 // Refinement_Ore_Box_VI -17466,475,100 // Refinement_Ore_Box_VI_10 -17467,475,100 // Limited_Token_of_Ziegfried_Box_50 -17468,475,100 // Neuralizer_II_Box_3 -17469,475,100 // Neuralizer_I_Box -17470,475,100 // Headgear_Costume_Scroll -17472,475,100 // Support_Package_III -17473,475,100 // Support_Package_III_10 -17474,475,100 // Infinite_Giant_Fly_Wing_Box_V -17475,475,100 // Limited_Gym_Membership_Card_Box_10 -17477,475,100 // Unlimited_Box_II -17478,475,100 // Unlimited_Box_II_10 -17481,475,100 // Flower_Blossom_Scroll -17483,475,100 // Three_Master_Package_III -17484,475,100 // Three_Master_Package_III_10 -17491,475,100 // Refinement_Ore_Box_VII -17492,475,100 // Refinement_Ore_Box_VII_10 -17493,475,100 // Burning_Feather_Costume_Scroll -17495,475,100 // Lucky_Silvervine_Fruit_Box_III10 -17496,475,100 // Lucky_Silvervine_Fruit_Box_III110 -17497,475,100 // Seaside_Costume_Scroll -17498,475,100 // Three_Master_Package_IV -17499,475,100 // Three_Master_Package_IV_10 -17501,475,100 // Support_Package_IV -17502,475,100 // Support_Package_IV_10 -17507,475,100 // Nyangvine_Box4 -17508,475,100 // Nyangvine_Box10 -17509,475,100 // Nyangvine_Box40 -17510,475,100 // Smelting_Ore_Box_VIII -17511,475,100 // Smelting_Ore_Box_VIII_10 -17512,475,100 // Limited_Purified_Eluminium_Box_30 -17513,475,100 // Limited_Purified_Oridecon_Box_30 -17515,475,100 // Unlimited_Box_III -17516,475,100 // Unlimited_Box_III_10 -17517,475,100 // Animal_Costume_Scroll -17520,475,100 // Limited_Edition_Manual_Box -17521,475,100 // Three_Master_Package_V -17522,475,100 // Three_Master_Package_V_10 -17523,475,100 // Mystical_Costume_Scroll -17524,475,100 // Limited_Power_Booster_Box -17525,475,100 // Limited_Power_Booster_Box_100 -17527,475,100 // Nyangvine_Box200 -17544,475,100 // Smelting_Ore_Box_IX -17545,475,100 // Smelting_Ore_Box_IX_10 -17547,475,100 // Limited_2015_Neuralizer_Box -17548,475,100 // Limited_2015_Status_Initialization_Volume_Box -17549,475,100 // Limited_High_Density_Bradium_Box_30 -17550,475,100 // Limited_High_Density_Kalunium_Box_30 -17567,475,100 // Event_Almighty_Box__ -17568,475,100 // Event_Almighty_Box_100_ -17569,475,100 // Dungeon_1_hour_Ticket_Box -//17570,475,100 // -//17573,475,100 // -//17574,475,100 // -//17575,475,100 // -//17576,475,100 // -//17582,475,100 // -//17583,475,100 // -//17586,475,100 // -//17587,475,100 // -//17590,475,100 // -//17591,475,100 // -//17592,475,100 // -//17593,475,100 // -//17599,475,100 // -//17601,475,100 // -//17602,475,100 // -//17609,475,100 // -//17610,475,100 // -//17616,475,100 // -//17617,475,100 // -//17631,475,100 // -//17632,475,100 // -//17639,475,100 // -//17640,475,100 // -17648,475,100 // Smithy_Lucky_Egg -//17646,475,100 // -//17650,475,100 // -//17651,475,100 // -17659,475,100 // Ganymede_Lucky_Egg -//17662,475,100 // -//17663,475,100 // -17665,475,100 // LastAngel_LuckyScroll -//17668,475,100 // -//17669,475,100 // -17671,475,100 // Valkyrie_Lucky_Egg -//17672,475,100 // -//17673,475,100 // -17674,475,100 // Splash_Rainbow_Lucky_Egg -//17675,475,100 // -//17676,475,100 // -//17677,475,100 // -17681,475,100 // Midgard_Lucky_Scroll -//17683,475,100 // -//17684,475,100 // -//17689,475,100 // -//17690,475,100 // -//17691,475,100 // -17692,475,100 // Blessing_Scarlet_Egg -//17712,475,100 // -//17713,475,100 // -//17716,475,100 // -//17717,475,100 // -//17718,475,100 // -//17726,475,100 // -//17727,475,100 // -//17742,475,100 // -//17743,475,100 // -//17748,475,100 // -//17749,475,100 // -//17756,475,100 // -//17759,475,100 // -//17760,475,100 // -//17761,475,100 // -//17764,475,100 // -//17765,475,100 // -//17774,475,100 // -//17775,475,100 // -//17776,475,100 // -//17777,475,100 // -//17783,475,100 // -//17784,475,100 // -//17792,475,100 // -//17793,475,100 // -//17794,475,100 // -//17795,475,100 // -//17799,475,100 // -//17800,475,100 // -//17832,475,100 // -//17833,475,100 // -//17881,507,100 // -//17882,475,100 // -//17883,475,100 // -//17884,475,100 // -//17885,475,100 // -//17886,475,100 // -//17887,475,100 // -//17894,475,100 // -//17895,475,100 // -//17901,475,100 // -//17902,475,100 // -//17914,475,100 // -//17920,475,100 // -//17921,475,100 // -//17923,475,100 // -//17924,475,100 // -//17925,475,100 // -//17926,475,100 // -//17935,475,100 // -//17936,475,100 // -//17940,475,100 // -//17941,475,100 // -//17944,475,100 // -//17945,475,100 // -//17948,475,100 // -//17949,475,100 // -//17950,475,100 // -//17951,475,100 // -//17959,475,100 // -//17960,475,100 // -//17961,475,100 // -//17962,475,100 // -//17967,475,100 // -//17968,475,100 // -//17969,475,100 // -//17970,475,100 // -//17971,475,100 // -//17972,475,100 // -//17973,475,100 // -//17974,475,100 // -//17975,475,100 // -//17976,475,100 // -//17977,475,100 // -//17978,475,100 // -//17979,475,100 // -//17980,475,100 // -//17981,475,100 // -//17982,475,100 // -//17983,475,100 // -//17984,475,100 // -//17985,475,100 // -//17986,475,100 // -18100,507,100 // Shooting_Star_C -18106,499,100 // P_Bow3 -18107,507,100 // Malang_Snow_Crab -18108,507,100 // Brindle_Eel -18112,1,100 // Upg_Bow -18116,499,100 // Metal_Bow -18118,499,100 // TE_Woe_Bow -18128,467,100 // Infinity_Bow -18132,467,100 // Unity_Bow -//18141,499,100 // -//18150,499,100 // -//18151,499,100 // -//18165,499,100 // -//18166,499,100 // -//18182,499,100 // -//18183,499,100 // -18500,507,100 // Cheer_Scarf6 -18501,507,100 // Cheer_Scarf8 -18502,507,100 // Cheer_Scarf10 -18505,507,100 // Umbala_Spirit -18506,1,100 // Hattah_Black -18508,1,100 // Garuda_Hat -18514,499,100 // Para_Team_Hat2 -18520,475,100 // Jaty_C -18526,507,100 // Yummy_Lollipop -18528,1,100 // Tare_Neko_Cru -18536,1,100 // Foxtail -18556,499,100 // Angel_Helmet -18557,499,100 // Devil_Helmet -18563,1,100 // Heart_Wing_Hairband -18566,507,100 // Nut_Donut_In_Mouth -18569,1,100 // Soft_Sheep_Hat -18572,1,100 // Korean_Judge_Hat -18574,1,100 // Lord_of_Death -18579,467,100 // 9th_Anni_Hat -18580,1,100 // Yggdrasil_Crown -18595,1,100 // Horn_Of_Ancient -18596,1,100 // Sprout_Hat -18597,1,100 // Mercury_Helm -18599,1,100 // Black_Devil_Mask -18600,1,100 // Cat_Ears_Beret -18601,1,100 // Red_Bread_Hat -18603,1,100 // Black_Devil_Mask_ -18612,1,100 // White_Musang_Hat -18613,1,100 // Black_Musang_Hat -18673,1,100 // Tare_Pope_ -//18731,499,100 // -18732,499,100 // TE_Woe_Cap -18733,499,100 // TE_Woe_Bone_Helm -18734,499,100 // TE_Woe_Magic_Eyes -18742,1,100 // C_MoonStar_Accessory -18779,475,100 // RWC_Champ_Crown_Red -18780,475,100 // RWC_Champ_Crown_Blue -18781,475,100 // RWC_Champ_Crown_Black -18796,475,100 // RWC_Champ_Crown_QF -18821,1,100 // Rainbow_Feather_Deco -18828,475,100 // 2012RMSCNO1 -18829,475,100 // 2012RMSCNO2 -18830,475,100 // 2012RMSCNO3 -18970,475,100 // Magical_Moon_Cat -18971,475,100 // Old_Rune_Circlet -18972,475,100 // Old_Mitra -18973,475,100 // Old_Driver_Band_R -18974,475,100 // Old_Driver_Band_Y -18975,475,100 // Old_Shadow_Handicraft -18976,475,100 // Old_Minstrel_Song_Hat -18977,475,100 // Old_Midas_Whisper -18978,475,100 // Old_Magic_Stone_Hat -18979,475,100 // Old_Blazing_Soul -18980,475,100 // Old_Wind_Whisper -18981,475,100 // Old_Dying_Swan -18982,475,100 // Old_Circlet_Of_Bone -18983,475,100 // Old_Protect_Of_Crown -18984,475,100 // Old_Camo_RabbitHood -19033,467,100 // Rift_Ancient_Decoration -19051,475,100 // Warrior_Moon_Cat -19052,507,100 // Sigruns_Wing -19053,475,100 // Fighter_Moon_Cat -19084,467,100 // Parfaille_Vigilante_Hat -//19119,467,100 // -19164,467,100 // Para_Team_Hat100 -19165,467,100 // Para_Team_Hat160 -//19169,1,100 // -19189,475,100 // Racing_Cap_MC -19190,475,100 // Racing_Cap_GN -19191,475,100 // Racing_Cap_GC -19192,475,100 // Racing_Cap_SC -19193,475,100 // Racing_Cap_WL -19194,475,100 // Racing_Cap_SO -19195,475,100 // Racing_Cap_RK -19196,475,100 // Racing_Cap_RG -19197,475,100 // Racing_Cap_AB -19198,475,100 // Racing_Cap_SR -19199,475,100 // Racing_Cap_RA -19200,475,100 // Racing_Cap_MI -19201,475,100 // Racing_Cap_WA -19202,475,100 // Racing_Cap_GS -19203,475,100 // Racing_Cap_NJ -19204,475,100 // Racing_Cap_SN -19205,475,100 // Racing_Cap_SU -//19218,499,100 // -//19256,475,100 // -//19275,499,100 // -//19283,1,100 // -//19284,1,100 // -//19310,499,100 // -//19389,507,100 // -19396,475,100 // Racing_Cap_SG -19397,475,100 // Racing_Cap_SL -//19404,499,100 // -19507,1,100 // Fine_Sun -19509,1,100 // Butterfly_Wing_Ear -19510,1,100 // Nut_On_Head -19511,1,100 // Heart_Eye_Patch1 -19512,1,100 // Heart_Eye_Patch2 -19513,1,100 // Chicken_Beak -19514,1,100 // Charlie_Beard -19515,1,100 // Yellow_Hat -19516,1,100 // Singing_Bird -19517,1,100 // Cocks_Comb -19518,1,100 // Rainbow -19519,1,100 // Lightning_Cloud -19520,1,100 // Rain_Cloud -19521,1,100 // Charlie_Hat -19522,1,100 // Mini_Crown1 -19523,475,100 // Donation_Ribbon -19530,1,100 // C_Wild_Rose -19531,475,100 // C_Cube_Mask -19532,475,100 // C_Red_Bunny_Band -19533,1,100 // C_Spore_Hat -19534,1,100 // C_Tha_Despero_Mask -19535,1,100 // C_Sinsuncho_Hat -19536,1,100 // C_Rose_Corsage -19544,1,100 // C_Tare_Neko_Cru -19555,1,100 // C_Crescent_Moon_Helm -19556,1,100 // C_Kabuki_Mask -19557,1,100 // C_Ayothaya_Hat -19558,1,100 // C_Crow_Hat -19559,1,100 // C_Baby_Dragon_Hat -19560,1,100 // C_Coati_Hat -19561,1,100 // C_Tucan_Hat -19562,1,100 // C_Jaguar_Hat -19563,1,100 // C_Dragon_Arhat_Mask -19564,1,100 // C_Tiger_Arhat_Mask -19565,1,100 // C_Chung_Hairband -19566,1,100 // C_Samurai_Mask -19567,1,100 // C_Hatta_Black -19568,1,100 // C_Ancient_Horns -19569,1,100 // C_Sprout_Hat -19570,1,100 // C_Mercury_Riser -19571,1,100 // C_White_Musang_Hat -19572,1,100 // C_Black_Musang_Hat -19573,1,100 // C_Heart_Wing_Hairband -19574,1,100 // C_Lord_of_Death -19576,1,100 // C_Tare_Pope -19586,1,100 // C_Pink_Bunny_Band_J -19598,1,100 // C_Wondering_Wolf_Helm -19599,1,100 // C_Imp_Hat -19650,1,100 // C_Rainbow_Feather_Deco -19710,1,100 // C_Wings_Of_Victory -19764,475,100 // C_Monster_Card -19765,475,100 // C_Wing_Angels_Ears -19853,507,100 // C_Filir_Wing_Ears -19871,1,100 // C_Music_Decoration -19938,1,100 // C_Love_Rabbit_Hood -19996,467,100 // Horse_King -19999,467,100 // C_Mouse_Hat1 -20000,467,100 // C_Mouse_Hat2 -20001,467,100 // C_Mouse_Hat3 -20002,467,100 // C_Mouse_Hat4 -20003,467,100 // C_Mouse_Hat5 -20025,467,100 // C_Cow_Hat1 -20026,467,100 // C_Cow_Hat2 -20027,467,100 // C_Cow_Hat3 -20028,467,100 // C_Cow_Hat4 -20053,467,100 // C_W_King_Tiger_Doll_Hat -20062,1,100 // C_Angel_Stair -20063,475,100 // C_Yellow_Brain_Hat -20064,475,100 // C_Blue_Brain_Hat -20067,467,100 // C_White_Rabbit_Headband -20068,467,100 // C_Black_Rabbit_Headband -20086,467,100 // C_Dragon_Cintamani_Hat1 -20087,467,100 // C_Dragon_Cintamani_Hat2 -20088,467,100 // C_Dragon_Cintamani_Hat3 -20089,467,100 // C_Dragon_Cintamani_Hat4 -20110,467,100 // C_Coiledup_Snake -20111,467,100 // C_Coiledup_Snake_Hat2 -20135,507,100 // C_12_Anniversary_Crown_Of_Saint -20136,507,100 // C_12_Anniversary_Elf_Ears -20139,467,100 // C_Horse_Hairpin -20140,467,100 // C_Horse_Hairpin_ -20162,467,100 // C_Fleece_Hat -20163,467,100 // C_Fleece_Hat_ -20179,467,100 // C_Monkey_Coat_Hat -20206,467,100 // C_Chicken_Hat -20210,467,100 // C_Chicken_Hat_ -20211,467,100 // C_Chicken_Hat__ -20227,467,100 // C_Husky_Hat -20228,467,100 // C_Pig_MoneyBox -20285,1,100 // C_Blossom_Fluttering -20702,499,100 // TE_Woe_Muffler -20703,499,100 // TE_Woe_Manteau -20704,499,100 // TE_Woe_Magic_Manteau -20709,507,100 // Mana_Manteau -20727,1,100 // Brilliant_Golden_Wings -20743,467,100 // Airship_Cape -20779,467,100 // Rift_Manteau -20780,467,100 // Unity_STR_Manteau -20781,467,100 // Unity_AGI_Manteau -20782,467,100 // Unity_INT_Muffler -20787,467,100 // Unity_Exquisite_Muffler -//20801,467,100 // -20823,467,100 // Para_Team_Manteau100 -20824,467,100 // Para_Team_Manteau130 -20825,467,100 // Para_Team_Manteau160 -20834,256,100 // Drifter's_Cape -//20835,1,100 // -//20855,499,100 // -//20903,499,100 // -//20906,499,100 // -//20939,499,100 // -21000,1,100 // Upg_Twohand_Sword -21005,499,100 // Metal_Two_Hand_Sword -21006,499,100 // TE_Woe_Two_Hand_Sword -21014,467,100 // Infinity_Two-Handed_Sword -//21023,499,100 // -//21030,499,100 // -//21037,499,100 // -//21049,499,100 // -22012,507,100 // Mana_Boots -22046,467,100 // Airship_Boots -22075,467,100 // Rift_Shoes -22078,467,100 // Unity_STR_Boots -22079,467,100 // Unity_AGI_Boots -22080,467,100 // Unity_DEX_Boots -22081,467,100 // Unity_INT_Boots -//22102,467,100 // -22122,467,100 // Para_Team_Boots100 -22123,467,100 // Para_Team_Boots115 -22124,467,100 // Para_Team_Boots130 -22125,467,100 // Para_Team_Boots145 -22126,467,100 // Para_Team_Boots160 -22131,256,100 // Spurred_Boots -//22169,499,100 // -//22173,499,100 // -//22204,499,100 // -22508,507,100 // Para_Team_Mark_ -22510,475,100 // King_Wolf_Scroll -22511,467,100 // Fenrir_Card__ -22513,499,100 // King_of_Gift_Box -22517,507,100 // Loki_Summon_Scroll -22521,507,100 // Level_Up_Box_ -22522,507,100 // Level_Up_Box100 -22523,507,100 // Level_Up_Box120 -22524,507,100 // Level_Up_Box130 -22525,507,100 // Level_Up_Box140 -22526,507,100 // Level_Up_Box150 -22527,507,100 // Level_Up_Box160 -22528,475,100 // Pet_Exchange_Ticket_Box -22533,507,100 // New_Year_Gift_Box -22535,499,100 // WorkerScroll_A -22536,499,100 // WorkerScroll_B -//22539,467,100 // -22540,475,100 // Runstone_Lux -22541,475,100 // PC_Room_Coupon_Box_VI -22542,467,100 // Center_Potion_B -22543,467,100 // Berserk_Potion_B -22544,467,100 // Awakening_Potion_B -22545,475,100 // Speed_Potion -22546,475,100 // Slow_Potion -22547,475,100 // Anti-Payne_Moment -22548,475,100 // Wed_Cursed -22549,467,100 // Poison_Bottle_ -22550,475,100 // Cookie_Bag_B -22551,475,100 // Sesame_Pastry_B -22552,475,100 // Honey_Pastry_B -22553,475,100 // Rainbow_Cake_B -22554,467,100 // First_Aid_Box -22555,24,100 // Gourmet_Chocolate -22556,24,100 // Luxury_Chocolate -22557,24,100 // Masterpieces_of_Artisan_Chocolate -22566,112,100 // Frost_Crystal -22567,384,100 // Squad_Prize -22569,499,100 // Gift_New_start -22589,499,100 // Savage_Ora -22590,499,100 // Grand_Peco_Ora -22591,499,100 // Dest_Wolf_Ora -22592,507,100 // Happy_Call_Box -22610,499,100 // New_Beginnings_Box -22614,507,100 // Premium_Manual -22617,475,100 // Clear_Box_S -22618,475,100 // Clear_Box_A -22619,499,100 // Ghost_Summon_Scroll -22623,499,100 // New_Start_Box -22626,475,100 // January_Gift_Box -22627,475,100 // February_Gift_Box -22652,475,100 // Briliant_Hat_Box -22671,475,100 // March_Gift_Box -22672,475,100 // April_Gift_Box -22673,475,100 // May_Gift_Box -22674,475,100 // June_Gift_Box -22685,467,100 // Solo_Christmas_Gift -22691,507,100 // Record_Fragment1 -22692,507,100 // Record_Fragment2 -22693,507,100 // Record_Fragment3 -22694,507,100 // Record_Fragment4 -22695,507,100 // Record_Fragment5 -22700,507,100 // Jumping_Support_Box -22708,499,100 // Pitapat_Box -22717,499,100 // Wanderer_Ball -22718,499,100 // Lude_Ball -22719,499,100 // Tatacho_Ball -22720,499,100 // Novus_Ball -22734,507,100 // Revolution_Quiz_Box -22735,475,100 // Sealed_Moonlight_Flower_Scroll -22736,475,100 // July_Gift_Box -22756,475,100 // August_Gift_Box -22760,507,100 // Argiope_Transportin -22761,507,100 // Luciola_Vespa_Transportin -22762,507,100 // Centipede_Transportin -22764,475,100 // Pet_Exchange_Ticket_Box_ -22777,475,100 // Gift_Buff_Set -22781,475,100 // PC_Bang_Normal_Box -22782,475,100 // PC_Bang_Wooden_Box -22783,475,100 // PC_Bang_Golden_Box -22784,475,100 // PC_Bang_Platinum_Box -22802,475,100 // Safe_to_6_Equipment_Certificate -//22807,507,100 // -22808,475,100 // Special_Gift_Box -22812,475,100 // Sealed_Dracula_Scroll -22813,475,100 // Bearer's_Shadow_Box -//22816,475,100 // -//22817,475,100 // -//22818,475,100 // -//22819,475,100 // -//22820,475,100 // -//22821,475,100 // -22823,475,100 // Sealed_Sniper_Scroll -22828,475,100 // Sealed_Album_Scroll -22829,475,100 // Sealed_Card_Album -22837,507,100 // Integer_Time -22842,475,100 // Sealed_Dracula_Scroll_II -22844,475,100 // Sealed_Dracula_Card_Album -22845,475,100 // Sealed_Fortune_Egg -22846,467,100 // Sealed_Dracula_Card_ -22850,475,100 // January_Gift_Box_ -22851,475,100 // February_Gift_Box_ -22852,475,100 // March_Gift_Box_ -22853,475,100 // April_Gift_Box_ -22854,475,100 // May_Gift_Box_ -22855,475,100 // June_Gift_Box_ -22856,475,100 // July_Gift_Box_ -22857,475,100 // August_Gift_Box_ -22858,475,100 // September_Gift_Box -22859,475,100 // October_Gift_Box -22860,475,100 // November_Gift_Box -22861,475,100 // December_Gift_Box -22869,507,100 // Lucky_Roulette_Tickets -22870,467,100 // Xmas_Package_14 -22873,475,100 // Sealed_Beelzebub_Scroll_II -22874,475,100 // Sealed_Beelzebub_Card_Album -22875,467,100 // Sealed_Beelzebub_Card -22881,499,100 // Binding_Rope -22883,475,100 // September_Gift_Box_ -22884,475,100 // October_Gift_Box_ -22885,475,100 // November_Gift_Box_ -22886,475,100 // December_Gift_Box_ -22887,507,100 // PC-Room_Box -22888,475,100 // New_Year's_Scroll -22893,475,100 // New_Year's_Shadow_Cube -22894,507,100 // Limited_2015_Neuralizer -22895,507,100 // Limited_2015_Status_Initialization_Volume -22896,507,100 // Limited_Old_Status_Initialization_Volume -22901,499,100 // Question_Old_Blue_Box -22902,475,100 // Sealed_Card_Album_Scroll_II -//22906,475,100 // -//22907,507,100 // -//22908,507,100 // -//22914,507,100 // -//22929,507,100 // -//22946,475,100 // -//22947,475,100 // -//22948,475,100 // -//22949,475,100 // -//22950,475,100 // -//22951,475,100 // -//22952,475,100 // -//22971,475,100 // -//22972,475,100 // -22979,475,100 // C_Battle_Gum_2 -//22982,507,100 // -//22983,507,100 // -//22988,475,100 // -//22989,475,100 // -//22997,507,100 // -//22998,507,100 // -//23007,475,100 // -//23008,507,100 // -//23010,507,100 // -//23011,507,100 // -23012,475,100 // S_Small_Mana_Potion -//23013,475,100 // -//23014,475,100 // -//23015,475,100 // -//23021,507,100 // -//23022,507,100 // -//23023,507,100 // -//23024,475,100 // -//23025,507,100 // -//23026,507,100 // -//23027,467,100 // -//23028,499,100 // -//23034,475,100 // -//23036,507,100 // -//23037,507,100 // -23038,475,100 // S_Slim_White_Box -//23039,475,100 // -//23040,475,100 // -//23041,475,100 // -23042,475,100 // S_Seed_Of_Yggdrasil -23043,475,100 // S_Seed_Of_Yggdrasil_Box -23046,475,100 // S_Mystic_Powder -23047,475,100 // S_Blessing_Tyr -23048,475,100 // S_Resilience_Potion -//23049,475,100 // -//23050,475,100 // -//23051,475,100 // -//23052,475,100 // -//23062,499,100 // -//23063,507,100 // -//23069,475,100 // -//23070,475,100 // -//23072,475,100 // -//23073,475,100 // -//23074,475,100 // -//23075,475,100 // -23087,499,100 // Small_Leather_Bag -//23094,475,100 // -//23095,475,100 // -//23096,475,100 // -//23097,507,100 // -//23098,507,100 // -//23106,475,100 // -//23116,475,100 // -//23119,475,100 // -//23120,475,100 // -//23134,475,100 // -//23137,507,100 // -//23142,467,100 // -//23143,467,100 // -//23148,475,100 // -//23149,475,100 // -//23159,475,100 // -//23160,467,100 // -//23162,475,100 // -//23165,475,100 // -//23167,475,100 // -//23171,467,100 // -//23172,467,100 // -//23173,467,100 // -//23176,475,100 // -23177,475,100 // Kafra_Card_ -23196,475,100 // Shining_Blue_Lucky_Egg -//23198,475,100 // -//23199,475,100 // -//23200,475,100 // -//23201,475,100 // -//23202,467,100 // -//23203,475,100 // -//23204,475,100 // -//23206,475,100 // -//23207,475,100 // -//23209,475,100 // -//23210,475,100 // -//23211,475,100 // -//23212,475,100 // -//23213,475,100 // -//23214,475,100 // -//23215,475,100 // -//23216,475,100 // -//23217,475,100 // -//23218,475,100 // -//23235,475,100 // -//23245,475,100 // -//23267,507,100 // -//23268,507,100 // -//23269,507,100 // -//23270,507,100 // -//23271,507,100 // -//23272,507,100 // -//23273,507,100 // -//23274,507,100 // -//23275,507,100 // -//23276,507,100 // -//23278,507,100 // -23280,499,100 // N_Fly_Wing_ -//23283,475,100 // -//23296,499,100 // -//23305,475,100 // -23307,475,100 // S_Shining_Def_Scroll -//23317,467,100 // -//23318,475,100 // -//23325,507,100 // -//23328,499,100 // -//23332,475,100 // -//23333,475,100 // -//23338,499,100 // -23340,467,100 // S_Megaphone -//23348,507,100 // -//23349,507,100 // -//23350,507,100 // -//23351,507,100 // -//23352,507,100 // -//23353,507,100 // -//23364,499,100 // -//23365,499,100 // -//23383,475,100 // -//23405,475,100 // -//23440,475,100 // -//23444,475,100 // -//23446,499,100 // -//23473,475,100 // -//23475,475,100 // -//23484,499,100 // -//23485,499,100 // -//23486,499,100 // -//23487,499,100 // -//23488,499,100 // -//23489,499,100 // -//23490,499,100 // -//23491,499,100 // -//23492,499,100 // -//23493,499,100 // -//23494,499,100 // -//23495,499,100 // -//23496,499,100 // -//23497,499,100 // -//23498,499,100 // -//23499,499,100 // -//23500,499,100 // -//23501,499,100 // -//23502,499,100 // -//23503,499,100 // -//23504,499,100 // -//23505,499,100 // -//23506,499,100 // -//23537,475,100 // -//23575,499,100 // -//23576,499,100 // -//23577,499,100 // -//23578,499,100 // -//23579,499,100 // -//23580,499,100 // -//23581,499,100 // -//23582,499,100 // -//23583,499,100 // -//23584,499,100 // -//23585,499,100 // -//23586,499,100 // -//23587,499,100 // -//23618,475,100 // -//23619,475,100 // -//23647,507,100 // -//23648,507,100 // -//23650,475,100 // -//23661,475,100 // -//23683,499,100 // -//23700,475,100 // -//23710,475,100 // -//23718,475,100 // -//23719,475,100 // -//23751,475,100 // -//23752,475,100 // -//23754,475,100 // -//23763,475,100 // -//23764,475,100 // -//23765,475,100 // -//23771,499,100 // -//23772,507,100 // -//23773,507,100 // -//23774,507,100 // -//23775,507,100 // -//23784,475,100 // -//23804,475,100 // -//23878,475,100 // -//23896,475,100 // -//23897,507,100 // -//23897,507,100 // -//23898,475,100 // -//23899,475,100 // -//23900,499,100 // -//23901,507,100 // -//23914,475,100 // -//23919,475,100 // -24387,499,100 // S_Beginner's_Armor -24388,499,100 // S_Beginner's_Shield -24389,499,100 // S_Beginner's_Shoes -24390,499,100 // S_Beginner's_Weapon -24391,499,100 // S_Beginner's_Earring -24392,499,100 // S_Beginner's_Pendant -24416,499,100 // S_Temporal_Transcendent_Weapon -24417,499,100 // S_Temporal_Transcendent_Armor -24418,499,100 // S_Temporal_Transcendent_Shield -24419,499,100 // S_Temporal_Transcendent_Shoes -24420,499,100 // S_Temporal_Transcendent_Earring -24421,499,100 // S_Temporal_Transcendent_Pendant -//25038,499,100 // -//25039,499,100 // -//25042,475,100 // -25043,499,100 // Thorny_Vine_Flute -25045,499,100 // Luxurious_Cloth -25046,499,100 // Boarding_Pass -25047,499,100 // Kahlunac -25048,499,100 // Hearty_Lunchbox -25049,499,100 // Basilac_Clam -//25051,499,100 // -//25073,499,100 // -//25074,499,100 // -//25075,499,100 // -//25076,499,100 // -//25077,499,100 // -//25078,499,100 // -//25079,499,100 // -//25080,499,100 // -//25083,499,100 // -//25084,499,100 // -//25085,499,100 // -//25086,499,100 // -//25087,499,100 // -//25088,467,100 // -//25089,499,100 // -//25098,16,100 // -//25099,16,100 // -//25100,16,100 // -//25101,16,100 // -//25102,16,100 // -//25103,16,100 // -//25104,16,100 // -//25105,16,100 // -//25106,16,100 // -//25107,16,100 // -//25108,16,100 // -//25109,16,100 // -//25110,16,100 // -//25111,16,100 // -//25112,16,100 // -//25113,16,100 // -//25114,16,100 // -//25115,16,100 // -//25116,16,100 // -//25117,16,100 // -//25118,16,100 // -//25119,16,100 // -//25120,16,100 // -//25121,16,100 // -//25122,16,100 // -//25123,16,100 // -25132,499,100 // Pumpkin_Deco -25133,499,100 // Dried_White_Stem -25143,499,100 // Gift_Stuffed_Doll -25144,499,100 // Bridge_Postured_Doll -25145,499,100 // Burnt_Spector_Doll -25146,499,100 // Cold_Blooded_Queen_Doll -25147,499,100 // Well_Eatenl_Rabbit_Doll -25148,499,100 // Cute_Starved_Demon_Doll -25149,499,100 // Doll_With_Warm_Scarf -25150,499,100 // Hugging_Alice_Pilow -25151,499,100 // Rachel's_Revolver -25152,499,100 // Cherished_Bouquet -25153,499,100 // Broken_Gun_Wreck -25155,499,100 // Schwartz's_Honor_Token -25160,499,100 // Borrowed_Book -25161,499,100 // Delicious_Handmade_Cookie -25162,499,100 // Crispy_Anchovy -25163,499,100 // Arms_Shop_Ad -25164,499,100 // Fresh_Tea_Leaves -25165,499,100 // High_Class_Tea -25166,499,100 // Very_Shining_Ring -25167,499,100 // Old_Letter -//25169,499,100 // -25179,499,100 // Blessing_Star -25180,499,100 // Old_Rings -25181,499,100 // Wood_Rosary -25182,499,100 // Assassin's_Mark_Dagger -25183,499,100 // Decorated_Archer's_Thimble -25184,499,100 // Portable_Sewingbox -25185,499,100 // Locket_Pendant -//25188,499,100 // -//25200,499,100 // -//25201,499,100 // -//25218,499,100 // -//25219,499,100 // -//25220,499,100 // -//25221,499,100 // -//25222,499,100 // -25223,467,100 // Para_Team_Coin -//25235,467,100 // -25238,475,100 // New_Normal_Lubricant -25239,475,100 // New_Advanced_Lubricant -//25245,499,100 // -25246,467,100 // Juice_Mix_Package -25247,467,100 // Purple_Ore -25248,467,100 // Purple_Ore_Crate -25249,467,100 // Buffalo_Bandit_Mane -//25252,467,100 // -//25253,507,100 // -//25254,467,100 // -25260,499,100 // Fragment_of_Purple_Ore -//25268,499,100 // -//25269,499,100 // -//25270,499,100 // -//25274,467,100 // -//25287,499,100 // -//25291,507,100 // -//25295,499,100 // -//25296,499,100 // -//25307,499,100 // -//25309,499,100 // -//25315,499,100 // -//25316,499,100 // -//25319,499,100 // -//25344,499,100 // -//25358,499,100 // -//25359,499,100 // -//25360,499,100 // -//25365,499,100 // -//25366,499,100 // -//25367,499,100 // -//25390,499,100 // -//25391,499,100 // -//25392,499,100 // -//25393,499,100 // -//25394,499,100 // -//25395,499,100 // -//25401,499,100 // -//25408,499,100 // -//25421,499,100 // -//25422,499,100 // -//25425,499,100 // -//25426,499,100 // -//25427,499,100 // -//25428,499,100 // -25464,475,100 // World_Moving_Rights -//25479,499,100 // -//25504,507,100 // -//25511,499,100 // -//25512,499,100 // -//25643,499,100 // -//25656,499,100 // -//25657,499,100 // -//25658,499,100 // -//25659,499,100 // -//25664,499,100 // -//25665,499,100 // -//25666,499,100 // -//25733,475,100 // -//25734,499,100 // -//25735,499,100 // -//26001,499,100 // -//26015,499,100 // -26100,499,100 // Paradise_Foxtail_Staff_II -26101,499,100 // Paradise_Foxtail_Staff_III -//26111,499,100 // -//26112,499,100 // -//26119,499,100 // -//26120,499,100 // -//26156,499,100 // -28011,467,100 // Unity_Katar -//28015,499,100 // -//28024,499,100 // -//28027,499,100 // -//28040,499,100 // -28105,467,100 // Infinity_Axe -28110,467,100 // Unity_Two-Handed_Axe -//28113,499,100 // -//28120,499,100 // -//28137,499,100 // -//28215,499,100 // -//28216,499,100 // -//28217,499,100 // -//28218,499,100 // -28310,467,100 // Earring_Of_Sarah_L -28311,467,100 // Earring_Of_Sarah_R -28333,475,100 // Gold_PC_Room_Ring -28374,467,100 // Foxtail_Ring -//28412,507,100 // -28413,467,100 // Lesser_Mackerel_Talisman -28414,467,100 // Intermediate_Mackerel_Talisman -28415,467,100 // Greater_Mackerel_Talisman -28416,467,100 // Lesser_Leaf_Talisman -28417,467,100 // Intermediate_Leaf_Talisman -28418,467,100 // Greater_Leaf_Talisman -28419,467,100 // Lesser_Rabbit_Talisman -28420,467,100 // Intermediate_Rabbit_Talisman -28421,467,100 // Greater_Rabbit_Talisman -28422,467,100 // Shiny_Branch_Talisman -28423,467,100 // Fresh_Tuna_Talisman -28424,467,100 // Chubby_Worm_Talisman -28443,467,100 // Para_Team_Str_Ring100 -28444,467,100 // Para_Team_Str_Necklace100 -28445,467,100 // Para_Team_Str_Ring115 -28446,467,100 // Para_Team_Str_Necklace115 -28447,467,100 // Para_Team_Str_Ring130 -28448,467,100 // Para_Team_Str_Necklace130 -28449,467,100 // Para_Team_Str_Ring145 -28450,467,100 // Para_Team_Str_Necklace145 -28451,467,100 // Para_Team_Str_Ring160 -28452,467,100 // Para_Team_Str_Necklace160 -28453,467,100 // Para_Team_Magic_Ring100 -28454,467,100 // Para_Team_Magic_Necklace100 -28455,467,100 // Para_Team_Magic_Ring115 -28456,467,100 // Para_Team_Magic_Necklace115 -28457,467,100 // Para_Team_Magic_Ring130 -28458,467,100 // Para_Team_Magic_Necklace130 -28459,467,100 // Para_Team_Magic_Ring145 -28460,467,100 // Para_Team_Magic_Necklace145 -28461,467,100 // Para_Team_Magic_Ring160 -28462,467,100 // Para_Team_Magic_Necklace160 -28463,467,100 // Para_Team_Agi_Ring100 -28464,467,100 // Para_Team_Agi_Necklace100 -28465,467,100 // Para_Team_Agi_Ring115 -28466,467,100 // Para_Team_Agi_Necklace115 -28467,467,100 // Para_Team_Agi_Ring130 -28468,467,100 // Para_Team_Agi_Necklace130 -28469,467,100 // Para_Team_Agi_Ring145 -28470,467,100 // Para_Team_Agi_Necklace145 -28471,467,100 // Para_Team_Agi_Ring160 -28472,467,100 // Para_Team_Agi_Necklace160 -//28473,467,100 // -//28474,467,100 // -//28475,467,100 // -//28476,467,100 // -//28477,467,100 // -//28478,467,100 // -//28479,467,100 // -//28480,467,100 // -//28481,467,100 // -//28482,467,100 // -28495,467,100 // Sheriffs_Left_Badge -28496,467,100 // Sheriffs_Right_Badge -//28511,499,100 // -//28514,467,100 // -//28534,467,100 // -//28535,467,100 // -//28566,499,100 // -28606,467,100 // Unity_Bible -//28607,499,100 // -//28613,499,100 // -//28614,499,100 // -//28616,499,100 // -//28632,499,100 // -28703,467,100 // Infinity_Dagger -//28714,499,100 // -//28726,499,100 // -//28740,499,100 // -//28759,499,100 // -28904,467,100 // Unity_Guard -28905,467,100 // Unity_Buckler -//28914,467,100 // -//28953,499,100 // -31105,507,100 // C_RO_Celebration_Hat -31140,467,100 // C_Cowboy_Hat_ -31141,467,100 // C_Rose_Corsage_ -31262,499,100 // C_Disposable_3D_Glasses -31263,499,100 // C_Disposable_Popcorn_Hat -31319,499,100 // C_Summer_Fan_ -31320,499,100 // C_Pinwheel_Hat -//32004,499,100 // -//32021,499,100 // -//32202,507,100 // -//32221,499,100 // diff --git a/db/re/job_db1.txt b/db/re/job_db1.txt index 6db7ae21a0..8a3aecdad8 100644 --- a/db/re/job_db1.txt +++ b/db/re/job_db1.txt @@ -262,7 +262,7 @@ // Baby Mechanic (Mado) 4112, 30000,90 ,500 ,400 ,40 ,60 ,65 ,200 ,200 ,200 ,45 ,48 ,48 ,50 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,6 // Super Novice (Expanded) -4190, 20000,0 ,500 ,100 ,40 ,55 ,57 ,200 ,200 ,200 ,50 ,200 ,50 ,55 ,65 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,65 ,10 +4190, 20000,0 ,5000 ,500 ,40 ,55 ,57 ,200 ,200 ,200 ,50 ,200 ,50 ,55 ,65 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,65 ,10 // Super Baby (Expanded) 4191, 20000,0 ,500 ,100 ,40 ,55 ,57 ,200 ,200 ,200 ,50 ,200 ,50 ,55 ,65 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,65 ,10 // Kagerou diff --git a/db/re/job_exp.txt b/db/re/job_exp.txt index 68b5223e19..5ad508fe4c 100644 --- a/db/re/job_exp.txt +++ b/db/re/job_exp.txt @@ -2,26 +2,28 @@ // Only official levels included, check db/import-tmpl/job_exp.txt for an expanded list // // Structure of Database: -// Max Level,Class list,Type,Exp for Lv 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159,160,161,162,163,164,165,166,167,168,169,170,171,172,173,174,175 +// Max Level,Class list,Type,Exp for Lv 1,2,3,...,200 // // Type: // 0 = Base Exp, 1 = Job Exp //Base - Normal and Baby Jobs -99,0:1:2:3:4:5:6:7:8:9:10:11:12:13:14:15:16:17:18:19:20:21:23:24:25:4023:4024:4025:4026:4027:4028:4029:4030:4031:4032:4033:4034:4035:4036:4037:4038:4039:4040:4041:4042:4043:4044:4045:4046:4047:4048:4049:4050:4051:4052:4222:4225:4226:4227:4228:4238,0,550,900,1500,2200,3200,3800,4200,4550,5000,5500,6000,6100,6350,6700,7350,8000,8400,8800,9200,9700,10300,11000,11800,13000,14000,15000,16000,17000,18000,19000,20000,21000,22000,23200,24000,26000,27500,29000,30000,31500,33000,34000,36000,37500,38000,40000,42000,44500,47000,49000,51000,53000,55000,57000,59000,61500,63000,65000,67000,69000,70000,73000,77000,80000,84000,88000,91000,95000,110000,128000,140000,155000,163000,170000,180000,188000,195000,200000,230000,260000,300000,350000,400000,480000,550000,600000,680000,750000,900000,1000000,1200000,1500000,1800000,2100000,2400000,2800000,3300000,4000000,99999999 +99,0:1:2:3:4:5:6:7:8:9:10:11:12:13:14:15:16:17:18:19:20:21:23:24:25:4023:4024:4025:4026:4027:4028:4029:4030:4031:4032:4033:4034:4035:4036:4037:4038:4039:4040:4041:4042:4043:4044:4045:4046:4047:4048:4049:4050:4051:4052:4222:4225:4226:4227:4228:4238,0,550,900,1500,2200,3200,3800,4200,4550,5000,5500,6000,6100,6350,6700,7350,8000,8400,8800,9200,9700,10300,11000,11800,13000,14000,15000,16000,17000,18000,19000,20000,21000,22000,23200,24000,26000,27500,29000,30000,31500,33000,34000,36000,37500,38000,40000,42000,44500,47000,49000,51000,53000,55000,59000,61500,61500,63000,65000,67000,69000,70000,73000,77000,80000,84000,88000,91000,95000,110000,128000,140000,155000,163000,170000,180000,188000,195000,200000,230000,260000,300000,350000,400000,480000,550000,600000,680000,750000,900000,1000000,1200000,1500000,1800000,2100000,2400000,2800000,3300000,4000000,99999999 -//Base - Adv Jobs -99,4001:4002:4003:4004:4005:4006:4007:4008:4009:4010:4011:4012:4013:4014:4015:4016:4017:4018:4019:4020:4021:4022,0,660,1080,1800,2640,3840,4560,5040,5460,6000,6600,7200,7320,7620,8040,8820,9600,10080,10560,11040,12610,13390,14300,15340,16900,18460,19500,20800,22100,23400,24700,26000,27300,28600,30160,31200,33800,35750,37700,39000,44100,46200,47600,50400,52500,53200,56000,58800,62300,65800,68600,71400,74200,77000,79800,82600,86100,88200,91000,93800,103500,105000,109500,115500,120000,126000,132000,136500,142500,165000,192000,210000,232500,244500,255000,270000,282000,292500,300000,345000,416000,480000,560000,640000,768000,880000,960000,1088000,1200000,1440000,1700000,2040000,2550000,3060000,3570000,4080000,4760000,5610000,6800000,99999999 +//Base - Trans classes +99,4001:4002:4003:4004:4005:4006:4007:4008:4009:4010:4011:4012:4013:4014:4015:4016:4017:4018:4019:4020:4021:4022,0,600,1080,1800,2640,3840,4560,5040,5460,6000,6600,7200,7320,7620,8040,8820,9600,10080,10560,11040,12610,13390,14300,15340,16900,18460,19500,20800,22100,23400,24700,26000,27300,28600,30160,31200,33800,35750,37700,39000,44100,46200,47600,50400,52500,53200,56000,58800,62300,65800,68600,71400,74200,77000,79800,82600,86100,88200,91000,93800,103500,105000,109500,115500,120000,126000,132000,136500,142500,165000,192000,210000,232500,244500,255000,270000,282000,292500,300000,345000,416000,480000,560000,640000,768000,880000,960000,1088000,1200000,1440000,1700000,2040000,2550000,3060000,3570000,4080000,4760000,5610000,6800000,99999999 -//Base - 3rd Jobs, Baby 3rds, Oboro/Kagerou, Rebellion, Summoner, Star Emperor, Soul Reaper -//Note: (First 98 values [Level 1 - 98] are only used by Summoner Class, because 3rd classes start at level 99.) -175,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4211:4212:4215:4218:4220:4223:4224:4229:4239:4240:4241:4242:4243:4244,0,55,90,150,220,320,380,420,455,500,600,700,800,900,1000,1100,1200,1300,1400,1500,1800,2100,2400,2700,3000,3300,3600,3900,4200,4500,5400,6300,7200,8100,9000,9900,10800,11700,12600,13500,16200,18900,21600,24300,27000,29700,32400,35100,37800,40500,43200,45900,48600,51300,54000,56700,59400,62100,64800,67500,75600,83700,91800,99900,108000,116100,124200,132300,140400,165000,192000,210000,232500,244500,255000,270000,282000,292500,300000,345000,416000,480000,560000,640000,768000,880000,960000,1088000,1200000,1440000,1700000,2040000,2550000,3060000,3570000,4080000,4760000,5610000,6800000,7070000,7400000,7770000,8150000,8550000,9100000,9610000,10150000,10570000,11180000,12000000,12200000,12930000,13150000,14030000,14420000,15420000,15670000,16870000,17140000,18720000,19020000,20590000,20930000,22690000,23310000,25290000,26020000,27860000,28535000,30990000,31680000,33560000,34942000,36372000,38350000,39890000,41545000,43330000,45400000,48100000,50410000,53370000,56250000,59230000,62590000,66120000,70200000,75330000,81100000,95000000,98000000,103000000,107000000,112000000,116000000,121000000,125000000,130000000,134000000,139000000,145000000,152200000,160840000,171200000,191930000,202290000,214720000,229640000,247550000,283370000,301280000,322770000,348560000,379500000,441390000,99999999 +//Base - Extended classes - Values for level 1 - 99 are unused and are simply copy-pasted from Normal classes values. +200,4190:4191:4211:4212:4215:4239:4240:4223:4224:4229:4239:4240:4241:4242:4243:4244,0,550,900,1500,2200,3200,3800,4200,4550,5000,5500,6000,6100,6350,6700,7350,8000,8400,8800,9200,9700,10300,11000,11800,13000,14000,15000,16000,17000,18000,19000,20000,21000,22000,23200,24000,26000,27500,29000,30000,31500,33000,34000,36000,37500,38000,40000,42000,44500,47000,49000,51000,53000,55000,59000,61500,61500,63000,65000,67000,69000,70000,73000,77000,80000,84000,88000,91000,95000,110000,128000,140000,155000,163000,170000,180000,188000,195000,200000,230000,260000,300000,350000,400000,480000,550000,600000,680000,750000,900000,1000000,1200000,1500000,1800000,2100000,2400000,2800000,3300000,4000000,1272747,1354202,1440870,1533085,1631202,1735598,1846676,1964863,2090614,2224413,2366775,2518248,2679415,2850897,3033354,3227488,3434047,3653826,3887670,4136480,4401214,4755467,5138234,5551810,5998675,6481508,7003204,7566891,8175950,8834032,9545083,10313366,11143488,12040427,13009560,14056699,15188122,16410613,17731503,19158711,20700795,22367001,24167320,26112547,28214345,30485317,32939080,35590346,38455012,41550255,44894635,48508204,52412629,56631321,61189576,66114724,71436298,77186205,83398922,90111701,97364791,105201683,113669366,122818613,132704283,143385650,154926760,167396814,180870583,195428856,211158924,229155105,246519309,266361648,287801097,310966207,352013746,398479560,451078861,510621270,578023277,654322349,740692899,838464361,949141656,1074428354,1216252896,1376798278,1558535650,1764262355,1997144985,2260768123,2559189515,2897002530,3279406863,3712288568,4202310658,4757015664,5384941731,6095754039,6900363572,99999999 -//Base - Expanded Super Novice & Expanded Super Baby -160,4190:4191,0,660,1080,1800,2640,3840,4560,5040,5460,6000,6600,7200,7320,7620,8040,8820,9600,10080,10560,11040,12610,13390,14300,15340,16900,18460,19500,20800,22100,23400,24700,26000,27300,28600,30160,31200,33800,35750,37700,39000,44100,46200,47600,50400,52500,53200,56000,58800,62300,65800,68600,71400,74200,77000,79800,82600,86100,88200,91000,93800,103500,105000,109500,115500,120000,126000,132000,136500,142500,165000,192000,210000,232500,244500,255000,270000,282000,292500,300000,345000,416000,480000,560000,640000,768000,880000,960000,1088000,1200000,1440000,1700000,2040000,2550000,3060000,3570000,4080000,4760000,5610000,6800000,7070000,7400000,7770000,8150000,8550000,9100000,9610000,10150000,10570000,11180000,12000000,12200000,12930000,13150000,14030000,14420000,15420000,15670000,16870000,17140000,18720000,19020000,20590000,20930000,22690000,23310000,25290000,26020000,27860000,28535000,30990000,31680000,33560000,34942000,36372000,38350000,39890000,41545000,43330000,45400000,48100000,50410000,53370000,56250000,59230000,62590000,66120000,70200000,75330000,81100000,95000000,98000000,103000000,107000000,112000000,116000000,121000000,125000000,130000000,134000000,139000000,145000000,152200000,160840000,171200000,191930000,202290000,214720000,229640000,247550000,283370000,301280000,322770000,348560000,379500000,441390000,99999999 +//Base - Third classes - Values for level 1 - 99 are unused and are simply copy-pasted from Trans classes values. +200,4054:4055:4056:4057:4058:4059:4066:4067:4068:4069:4070:4071:4072:4060:4061:4062:4063:4064:4065:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112,0,600,1080,1800,2640,3840,4560,5040,5460,6000,6600,7200,7320,7620,8040,8820,9600,10080,10560,11040,12610,13390,14300,15340,16900,18460,19500,20800,22100,23400,24700,26000,27300,28600,30160,31200,33800,35750,37700,39000,44100,46200,47600,50400,52500,53200,56000,58800,62300,65800,68600,71400,74200,77000,79800,82600,86100,88200,91000,93800,103500,105000,109500,115500,120000,126000,132000,136500,142500,165000,192000,210000,232500,244500,255000,270000,282000,292500,300000,345000,416000,480000,560000,640000,768000,880000,960000,1088000,1200000,1440000,1700000,2040000,2550000,3060000,3570000,4080000,4760000,5610000,6800000,1272747,1354202,1440870,1533085,1631202,1735598,1846676,1964863,2090614,2224413,2366775,2518248,2679415,2850897,3033354,3227488,3434047,3653826,3887670,4136480,4401214,4755467,5138234,5551810,5998675,6481508,7003204,7566891,8175950,8834032,9545083,10313366,11143488,12040427,13009560,14056699,15188122,16410613,17731503,19158711,20700795,22367001,24167320,26112547,28214345,30485317,32939080,35590346,38455012,41550255,44894635,48508204,52412629,56631321,61189576,66114724,71436298,77186205,83398922,90111701,97364791,105201683,113669366,122818613,132704283,143385650,154926760,167396814,180870583,195428856,211158924,229155105,246519309,266361648,287801097,310966207,352013746,398479560,451078861,510621270,578023277,654322349,740692899,838464361,949141656,1074428354,1216252896,1376798278,1558535650,1764262355,1997144985,2260768123,2559189515,2897002530,3279406863,3712288568,4202310658,4757015664,5384941731,6095754039,6900363572,99999999 + +//Base- Summoner +200,4218:4220,0,55,90,150,220,320,380,420,455,500,550,600,700,800,900,1000,1100,1200,1400,1500,1800,2100,2400,2700,3000,3300,3600,3900,4200,4500,5400,6300,7200,8100,9000,9900,10800,11700,12600,13500,16200,18900,21600,24300,27000,29700,32400,35100,37800,40500,43200,45900,48600,51300,54000,56700,59400,62100,64800,67500,70200,72900,75600,78300,81000,83700,86400,89100,91800,94500,103950,114345,125779,138356,152201,167421,184163,202579,222836,240662,259914,280707,303163,327416,353609,381897,412448,445443,481078,519564,561129,606019,654500,706860,763408,824480,890438,961673,1038606,1121694,1211429,1308343,1413010,1526050,1648134,1779984,1922382,2076172,2242265,2421646,2615377,2824607,3050575,3294621,3558190,3842845,4150272,4482293,4840876,5228146,5646397,6098108,6585956,7112832,7681858,8296406,8960118,9676927,10451081,11287167,12190140,13165351,14218579,15356065,16584550,17911314,19344219,20891756,22563096,24368143,26317594,28423001,30696841,33152588,35804795,38669178,41762712,45103728,48712026,52608988,56817707,61363123,66272172,71573945,77299860,83483848,90162555,97375559,105165603,113578851,122665159,132478371,143076640,154522771,166884592,177548517,188893867,200964185,222383346,234614430,247518223,261131725,275493969,290646137,306631674,347137718,392994610,444909197,503681701,570218053,645543857,730820200,827361548,936656008,1060388266,1200465555,1359047054,1538577169,1741823213,1971918059,2232408434,2527309588,2861167184,3239127369,3667016094,4151428920,4699832680,5320680577,6023542481,6819252442,99999999 //Job - Novice & Baby Novice -10,0:4023,1,10,18,28,40,91,151,205,268,340,999999999 +10,0:4023,1,55,90,150,150,320,380,420,455,500,999999999 //Job - 1st Classes & Baby 1st Classes, Taekwon 50,1:2:3:4:5:6:4024:4025:4026:4027:4028:4029:4046:4050:4225,1,60,130,260,460,780,1060,1300,1560,1910,2290,2680,2990,3340,3740,4360,4970,5530,6120,6700,8090,8920,9970,11080,12690,14440,15850,17400,19220,21060,22870,24910,26840,29080,31320,33300,37110,40500,43570,46180,53510,57200,60310,65690,70090,72130,77540,83320,90120,97180,999999999 @@ -29,29 +31,29 @@ //Job - 2nd Classes & Baby 2nd Classes, Soul Linker 50,7:8:9:10:11:12:13:14:15:16:17:18:19:20:21:4030:4031:4032:4033:4034:4035:4036:4037:4038:4039:4040:4041:4042:4043:4044:4049:4051:4052:4227,1,2500,4200,7000,10300,15900,18900,20900,22600,24900,28800,31500,32000,33300,35100,40500,44100,46300,48500,50700,56000,59400,63500,68100,75000,85700,90500,96600,102600,108600,119700,126000,132300,138600,146100,157500,170600,180400,190300,196800,214900,225200,232000,245700,255900,279300,294000,308700,327000,345400,999999999 -//Job - Novice High -10,4001,1,11,20,31,44,100,166,226,295,374,999999999 - -//Job - Adv First Classes -50,4002:4003:4004:4005:4006:4007,1,100,200,350,550,800,1100,1450,1850,2300,2800,3350,3950,4600,5300,6050,6850,7700,8600,9550,10550,11600,12700,13850,15050,16300,17600,18950,20350,21800,23300,24850,26450,28100,29800,31550,33350,35200,37100,39050,41050,43100,45200,47350,49550,51800,54100,56450,58850,61300,999999999 - -//Job - Adv Second Classes -70,4008:4009:4010:4011:4012:4013:4014:4015:4016:4017:4018:4019:4020:4021:4022,1,3800,6200,10400,15200,22900,27100,30000,32500,35700,41300,45000,45800,47600,50300,58700,63900,67100,70300,73500,90600,96200,102700,110200,121400,144700,152900,163100,173300,183500,213500,224700,236000,247200,260700,299800,324800,343600,362300,374800,474400,497000,512100,542200,564800,644300,678200,712100,754500,796900,873100,911900,950600,989400,1028100,1143300,1199900,1233800,1279100,1324300,1486900,1515900,1603000,1719200,1806300,2040300,2244300,2415900,2746000,3326000,999999999 - -//Job - 3rd Jobs & Baby 3rds, Oboro/Kagerou, Rebellion, Star Emperor, Soul Reaper -60,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4211:4212:4215:4223:4224:4229:4239:4240:4241:4242:4243:4244,1,112000,355000,615000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7254000,7870000,9015000,9530000,11072000,11848000,13467000,14337000,16243000,17216000,19446000,20781000,23070000,24453000,27568000,29118000,31820000,34125000,37048000,40204000,42972000,45937000,49110000,52696000,57158000,61305000,67167000,72285000,77647000,83624000,91113000,98548000,107630000,119077000,131668000,145518000,160753000,177511000,195944000,216220000,238523000,263056000,290042000,319726000,999999999 - -//Job - Expanded Super Novice & Expanded Super Baby -50,4190:4191,1,112000,355000,615000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7254000,7870000,9015000,9530000,11072000,11848000,13467000,14337000,16243000,17216000,19446000,20781000,23070000,24453000,27568000,29118000,31820000,34125000,37048000,40204000,42972000,45937000,49110000,52696000,57158000,61305000,67167000,72285000,77647000,83624000,91113000,98548000,107630000,119077000,999999999 - -//Job - Ninja/Gunslinger +//Job - Ninja, Gunslinger 70,24:25:4222:4228,1,200,300,400,600,700,1000,1200,1400,1700,1900,2400,2700,3200,3600,4200,4900,5500,6100,6900,7700,8400,9300,10100,11100,12100,13000,14600,16100,17500,18600,21500,23300,24700,27000,29000,30000,32400,35000,38100,41100,44000,46700,49600,52500,55600,58900,62700,65500,69200,72300,81200,84100,89300,95500,100900,107800,114900,120700,128600,150500,176900,196100,219600,234200,247900,266400,281300,296600,308000,999999999 //Job - Star Gladiator 50,4047:4048:4226:4238,1,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,50700,101400,112000,118800,127000,136200,150000,171400,181000,193200,205200,217200,239400,252000,264600,277200,292200,315000,341200,360800,380600,393600,429800,450400,464000,491400,511800,558600,588000,617400,654000,690800,999999999 +//Job - High Novice +10,4001,1,12,22,35,50,113,188,256,335,425,999999999 + +//Job - Trans 1st Classes +50,4002:4003:4004:4005:4006:4007,1,340,550,760,990,1250,1600,1980,2340,2740,3140,3950,4510,5210,5950,7000,8150,9130,10220,11480,12780,14090,15560,16980,18620,20280,21780,24510,27000,29000,31000,36000,39000,41000,45000,49000,51900,55000,59450,64630,70030,74940,79800,84630,89610,95170,100420,107250,112070,118120,999999999 + +//Job - Trans 2nd Classes +70,4008:4009:4010:4011:4012:4013:4014:4015:4016:4017:4018:4019:4020:4021:4022,1,1803,2972,5036,7434,11312,13520,15117,16540,18350,21441,23596,24256,25461,27174,32029,35216,37349,39521,41734,51958,55721,60081,65113,72448,87216,93081,100283,107620,115094,135249,143768,152508,161343,171856,199607,218415,233368,248529,259675,331968,351261,365552,390909,411275,473857,503777,534248,571719,609886,674886,711926,749561,787957,826965,928824,984554,1022494,1070636,1119554,1269585,1307290,1396228,1512414,1604928,1830969,2034180,2211611,2538936,3105953,999999 + +//Job - 3rd Jobs & Baby 3rds, Oboro, Kagerou, Rebellion, Star Emperor, Soul Reaper +70,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4211:4212:4215:4223:4224:4229:4239:4240:4241:4242:4243:4244,1,12800,16384,20971,26843,34359,43980,56294,72057,92233,118059,151115,193428,247588,316912,405648,519229,664613,850705,1088903,1393796,1784059,2283596,2923003,3741444,4231573,4785909,5412863,6121948,6923924,7830958,8856813,10017056,11329290,12813427,14491986,16390436,18537584,20966007,23712554,26818899,30332175,34305690,38799735,43882500,49631108,56132783,63486178,71802867,81209043,91847428,103879441,117487647,132878529,150285617,169973033,192239500,217422874,245905271,278118862,319836691,367812195,422984024,486431628,559396372,632361116,705325860,778290604,851255348,924220092,999999999 + +//Job - Expanded Super Novice & Expanded Super Baby +50,4190:4191,1,112000,355000,615000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7254000,7870000,9015000,9530000,11072000,11848000,13467000,14337000,16243000,17216000,19446000,20781000,23070000,24453000,27568000,29118000,31820000,34125000,37048000,40204000,42972000,45937000,49110000,52696000,57158000,61305000,67167000,72285000,77647000,83624000,91113000,98548000,107630000,119077000,999999999 + //Job - Super Novice & Baby Super Novice -99,23:4045,1,60,130,260,460,780,1060,1300,1560,1910,2290,2680,2990,3340,3740,4360,4970,5530,6120,6700,8090,8920,9970,11080,12690,14440,15850,17400,19220,21060,22870,24910,26840,29080,31320,33300,37110,40500,43570,46180,53510,57200,60310,65690,70090,72130,77540,83320,90120,97180,590120,600120,610120,620120,630120,640120,650120,660120,670120,680120,690120,700120,710120,720120,730120,740120,750120,760120,770120,780120,790120,800120,810120,820120,830120,840120,850120,860120,870120,880120,890120,900120,910120,920120,930120,940120,950120,960120,970120,980120,990120,1000120,1010120,1020120,1030120,1040120,1050120,1060120,1070120,999999999 +99,23:4045,1,60,130,260,460,780,1060,1300,1560,1910,2290,2680,2990,3340,3740,4360,4970,5530,6120,6700,8090,8920,9970,11080,12690,14440,15850,17400,19220,21060,22870,24910,26840,29080,31320,33300,37110,40500,43570,46180,53510,57200,60310,65690,70090,72130,77540,83320,90120,590120,600120,610120,620120,630120,640120,650120,660120,670120,680120,690120,700120,710120,720120,730120,740120,750120,760120,770120,780120,790120,800120,810120,820120,830120,840120,850120,860120,870120,880120,890120,900120,910120,920120,930120,940120,950120,960120,970120,980120,990120,1000120,1010120,1020120,1030120,1040120,1050120,1060120,1070120,1080120,999999999 //Job - Summoner -50,4218:4220,1,60,130,260,460,780,1060,1300,1560,1910,2500,4200,7000,10300,15900,18900,20900,22600,24900,28800,31500,34900,38300,41700,45100,48500,51900,55000,72000,89000,106000,112000,355000,615000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7254000,7870000,9015000,9530000,999999999 +60,4218:4220,1,60,130,260,460,780,1060,1300,1560,1910,2500,4200,7000,10300,15900,18900,20900,22600,24900,28800,33100,35100,40500,44100,46300,48500,50700,56000,59000,63500,68100,75000,85700,90500,106000,112000,355000,615000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7585200,9860760,13805064,20707596,33132154,53011447,72890740,92770033,112649326,132528619,999999999 diff --git a/db/re/job_noenter_map.txt b/db/re/job_noenter_map.txt index 11d98b6fa8..2b2a66b93e 100644 --- a/db/re/job_noenter_map.txt +++ b/db/re/job_noenter_map.txt @@ -98,3 +98,10 @@ JOB_BABY_REBELLION,4112,100 JOB_SUMMONER,4112,100 JOB_BABY_SUMMONER,4112,100 + +JOB_STAR_EMPEROR,4112,100 +JOB_SOUL_REAPER,4112,100 +JOB_BABY_STAR_EMPEROR,4112,100 +JOB_BABY_SOUL_REAPER,4112,100 +JOB_STAR_EMPEROR2,4112,100 +JOB_BABY_STAR_EMPEROR2,4112,100 \ No newline at end of file diff --git a/db/re/level_penalty.txt b/db/re/level_penalty.txt deleted file mode 100644 index 3d93079401..0000000000 --- a/db/re/level_penalty.txt +++ /dev/null @@ -1,60 +0,0 @@ -// Experience & Drop Rate Modifier Database -// -// Structure of Database: -// Type,Class,Level difference,Rate -// -// TYPE: -// 1=experience, 2=item drop -// CLASS: -// 0=Normal monsters, 1=Boss monsters, 2=Guardians -// -// Note: RENEWAL_DROP and/or RENEWAL_EXP must be enabled. - -// EXP modifiers due to level difference -1,CLASS_NORMAL,16,40 -1,CLASS_NORMAL,15,115 -1,CLASS_NORMAL,14,120 -1,CLASS_NORMAL,13,125 -1,CLASS_NORMAL,12,130 -1,CLASS_NORMAL,11,135 -1,CLASS_NORMAL,10,140 -1,CLASS_NORMAL,9,135 -1,CLASS_NORMAL,8,130 -1,CLASS_NORMAL,7,125 -1,CLASS_NORMAL,6,120 -1,CLASS_NORMAL,5,115 -1,CLASS_NORMAL,4,110 -1,CLASS_NORMAL,3,105 -1,CLASS_NORMAL,0,100 -1,CLASS_NORMAL,-1,100 -1,CLASS_NORMAL,-6,95 -1,CLASS_NORMAL,-11,90 -1,CLASS_NORMAL,-16,85 -1,CLASS_NORMAL,-21,60 -1,CLASS_NORMAL,-26,35 -1,CLASS_NORMAL,-31,10 - -// Boss Type -1,CLASS_BOSS,0,100 - -// Guardian Type -1,CLASS_GUARDIAN,0,100 - -// Drop rate modifiers due to level difference -2,CLASS_NORMAL,16,50 -2,CLASS_NORMAL,13,60 -2,CLASS_NORMAL,10,70 -2,CLASS_NORMAL,7,80 -2,CLASS_NORMAL,4,90 -2,CLASS_NORMAL,0,100 -2,CLASS_NORMAL,-4,90 -2,CLASS_NORMAL,-7,80 -2,CLASS_NORMAL,-10,70 -2,CLASS_NORMAL,-13,60 -2,CLASS_NORMAL,-16,50 - -// Boss Type -2,CLASS_BOSS,0,100 - -// Guardian Type -2,CLASS_GUARDIAN,0,100 diff --git a/db/re/level_penalty.yml b/db/re/level_penalty.yml new file mode 100644 index 0000000000..3e7eec9992 --- /dev/null +++ b/db/re/level_penalty.yml @@ -0,0 +1,99 @@ +# This file is a part of rAthena. +# Copyright(C) 2021 rAthena Development Team +# https://rathena.org - https://github.com/rathena +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . +# +########################################################################### +# Level Penalty Database +########################################################################### +# +# Level Penalty Settings +# +########################################################################### +# - Type: Type of Penalty (Exp, Drop, Mvp_Exp, Mvp_Drop) +# LevelDifferences: List of level difference between player and monster +# - Difference: Level difference between player and monster +# Rate: Rate applied to original exp or drop rate (0-10000) +########################################################################### + +Header: + Type: PENALTY_DB + Version: 1 + +Body: + - Type: Exp + LevelDifferences: + - Difference: 16 + Rate: 40 + - Difference: 15 + Rate: 115 + - Difference: 14 + Rate: 120 + - Difference: 13 + Rate: 125 + - Difference: 12 + Rate: 130 + - Difference: 11 + Rate: 135 + - Difference: 10 + Rate: 140 + - Difference: 9 + Rate: 135 + - Difference: 8 + Rate: 130 + - Difference: 7 + Rate: 125 + - Difference: 6 + Rate: 120 + - Difference: 5 + Rate: 115 + - Difference: 4 + Rate: 110 + - Difference: 3 + Rate: 105 + - Difference: -6 + Rate: 95 + - Difference: -11 + Rate: 90 + - Difference: -16 + Rate: 85 + - Difference: -21 + Rate: 60 + - Difference: -26 + Rate: 35 + - Difference: -31 + Rate: 10 + - Type: Drop + LevelDifferences: + - Difference: 16 + Rate: 50 + - Difference: 13 + Rate: 60 + - Difference: 10 + Rate: 70 + - Difference: 7 + Rate: 80 + - Difference: 4 + Rate: 90 + - Difference: -4 + Rate: 90 + - Difference: -7 + Rate: 80 + - Difference: -10 + Rate: 70 + - Difference: -13 + Rate: 60 + - Difference: -16 + Rate: 50 diff --git a/db/re/magicmushroom_db.yml b/db/re/magicmushroom_db.yml index e3ba0cd89a..d02f3b0e2c 100644 --- a/db/re/magicmushroom_db.yml +++ b/db/re/magicmushroom_db.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify diff --git a/db/re/map_cache.dat b/db/re/map_cache.dat index 8af147a7c6..f5b335293a 100644 Binary files a/db/re/map_cache.dat and b/db/re/map_cache.dat differ diff --git a/db/re/mob_db.txt b/db/re/mob_db.txt deleted file mode 100644 index 140fa94012..0000000000 --- a/db/re/mob_db.txt +++ /dev/null @@ -1,3970 +0,0 @@ -// Monster Database -// -// Structure of Database : -// ID,Sprite_Name,kROName,iROName,LV,HP,SP,EXP,JEXP,Range1,ATK1,ATK2,DEF,MDEF,STR,AGI,VIT,INT,DEX,LUK,Range2,Range3,Scale,Race,Element,Mode,Speed,aDelay,aMotion,dMotion,MEXP,MVP1id,MVP1per,MVP2id,MVP2per,MVP3id,MVP3per,Drop1id,Drop1per,Drop2id,Drop2per,Drop3id,Drop3per,Drop4id,Drop4per,Drop5id,Drop5per,Drop6id,Drop6per,Drop7id,Drop7per,Drop8id,Drop8per,Drop9id,Drop9per,DropCardid,DropCardper -// Note: Keep the Sprite_Name field as it is in the game client. - -1001,SCORPION,Scorpion,Scorpion,16,153,1,108,81,1,33,7,16,5,12,15,10,5,19,5,10,12,0,4,23,0x2003091,200,1564,864,576,0,0,0,0,0,0,0,990,70,904,5500,757,57,943,210,7041,100,508,200,625,20,0,0,0,0,4068,1 -1002,PORING,Poring,Poring,1,60,1,27,20,1,8,1,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,713,1500,512,150,619,20,0,0,0,0,4001,1 -//1003,TESTEGG,Test Egg,Test Egg,2,100000,0,10,10,0,3,9,99,0,1,99,1,1,1,1,10,12,0,4,22,0x0,512,0,512,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1004,HORNET,Hornet,Hornet,11,90,1,81,60,1,13,3,7,1,12,24,4,5,6,5,10,12,0,4,24,0x2001081,150,1292,792,216,0,0,0,0,0,0,0,992,80,939,9000,909,3500,1208,15,511,350,518,150,0,0,0,0,0,0,4019,1 -1005,FARMILIAR,Familiar,Familiar,24,427,1,144,162,1,68,9,26,5,15,19,20,5,20,1,10,12,0,2,27,0x3881,150,1276,576,384,0,0,0,0,0,0,0,913,5500,1105,20,2209,15,601,50,514,100,507,700,645,50,0,0,0,0,4020,1 -//1006,THIEF_BUG_LARVA,Thief Bug Larva,Thief Bug Larva,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,1,0x651,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1007,FABRE,Fabre,Fabre,6,72,1,54,41,1,12,3,24,0,12,5,5,5,12,5,10,12,0,4,22,0x2000081,400,1672,672,480,0,0,0,0,0,0,0,914,6500,949,500,1502,80,721,5,511,700,705,1000,1501,200,0,0,0,0,4002,1 -1008,PUPA,Pupa,Pupa,4,66,1,36,27,1,1,3,24,2,11,1,3,3,8,6,10,12,0,4,22,0x2000000,1000,1001,1,1,0,0,0,0,0,0,0,1010,80,915,5500,938,600,2102,2,935,1000,938,600,1002,200,0,0,0,0,4003,1 -1009,CONDOR,Condor,Condor,12,114,1,81,60,1,14,6,7,5,14,7,6,0,13,5,10,12,1,2,24,0x1081,150,1148,648,480,0,0,0,0,0,0,0,917,9000,1702,150,715,80,1750,5500,517,400,916,2000,582,600,0,0,0,0,4015,1 -1010,WILOW,Willow,Willow,8,91,1,63,47,1,13,5,38,2,13,3,8,5,12,5,10,12,1,3,22,0x81,200,1672,672,432,0,0,0,0,0,0,0,902,9000,1019,100,907,1500,516,700,1068,3500,1067,2000,1066,1000,0,0,0,0,4010,1 -1011,CHONCHON,Chonchon,Chonchon,5,57,1,45,36,1,11,3,27,0,13,4,4,0,8,5,10,12,0,4,24,0x2000081,200,1076,576,480,0,0,0,0,0,0,0,998,50,935,6500,909,1500,1205,55,601,100,742,5,1002,150,0,0,0,0,4009,1 -1012,RODA_FROG,Roda Frog,Roda Frog,13,160,1,90,68,1,19,4,12,5,12,6,4,0,14,9,10,12,1,5,21,0x81,200,2016,816,288,0,0,0,0,0,0,0,918,9000,908,500,511,300,721,7,713,2000,0,0,0,0,0,0,0,0,4014,1 -1013,WOLF,Wolf,Wolf,45,1219,1,342,386,1,80,11,55,3,27,24,30,15,33,5,10,12,1,2,22,0x1089,200,1054,504,432,0,0,0,0,0,0,0,1011,20,920,9000,2308,10,517,650,528,1050,919,5500,578,600,0,0,0,0,4029,1 -1014,SPORE,Spore,Spore,18,280,1,117,87,1,25,8,12,10,15,5,10,0,12,0,10,12,1,3,21,0x81,200,1872,672,288,0,0,0,0,0,0,0,921,9000,507,800,510,50,743,10,2220,40,7033,5,578,600,0,0,0,0,4022,1 -1015,ZOMBIE,Zombie,Zombie,17,234,1,117,87,1,38,12,20,3,15,8,17,0,15,0,10,12,1,1,29,0x3885,400,2612,912,288,0,0,0,0,0,0,0,957,9000,724,5,938,1000,958,50,727,70,0,0,0,0,0,0,0,0,4038,1 -1016,ARCHER_SKELETON,Archer Skeleton,Archer Skeleton,50,1646,1,405,455,9,95,23,47,10,30,29,20,10,32,5,10,12,1,1,29,0x2085,300,2864,864,576,0,0,0,0,0,0,0,932,4500,756,70,2285,3,1708,35,1752,1000,507,1800,1701,150,0,0,0,0,4094,1 -//1017,THIEF_BUG_FEMALE,Thief Bug Female,Thief Bug Female,10,170,0,35,18,1,33,40,5,5,1,15,10,5,23,5,10,12,1,4,27,0x651,200,988,288,768,0,0,0,0,0,0,0,955,3500,910,250,1108,15,928,200,507,400,716,50,1002,400,0,0,0,0,4026,1 -1018,CREAMY,Creamy,Creamy,23,378,1,144,162,1,61,1,28,20,16,1,1,0,1,20,10,12,0,4,24,0x2000081,150,1136,720,840,0,0,0,0,0,0,0,924,9000,2322,10,518,150,602,100,2207,2,712,500,692,100,0,0,0,0,4040,1 -1019,PECOPECO,Peco Peco,Peco Peco,25,446,1,162,183,1,76,7,48,0,21,10,13,5,28,5,10,12,2,2,23,0x1089,200,1564,864,576,0,0,0,0,0,0,0,925,9000,2402,20,508,200,507,900,1604,100,0,0,582,1000,0,0,0,0,4031,1 -1020,MANDRAGORA,Mandragora,Mandragora,13,156,1,97,73,4,20,3,13,2,12,3,5,5,10,5,10,12,1,3,62,0x84,1000,1768,768,576,0,0,0,0,0,0,0,993,50,905,9000,1405,30,511,350,711,300,706,3,1967,10,0,0,0,0,4030,1 -//1021,THIEF_BUG_MALE,Thief Bug Male,Thief Bug Male,19,583,0,223,93,1,76,88,15,5,1,29,16,5,36,1,10,12,1,4,27,0x653,300,988,288,768,0,0,0,0,0,0,0,1011,40,928,5500,955,1500,1152,10,508,90,729,5,1116,50,0,0,0,0,4050,1 -//1022,WEREWOLF,Werewolf,Werewolf,80,28600,0,11813,7289,2,2560,3280,65,35,1,97,60,1,135,52,10,10,2,0,40,0x163,200,1500,768,652,0,0,0,0,0,0,0,999,500,1034,4000,984,500,985,500,7017,800,0,0,1912,300,0,0,0,0,0,0 -1023,ORK_WARRIOR,Orc Warrior,Orc Warrior,44,1434,1,350,540,1,71,33,52,3,32,15,24,15,16,10,10,12,1,7,22,0x3885,200,1864,864,288,0,0,0,0,0,0,0,998,210,931,9000,756,40,2267,3,1352,10,1304,5,2147,3,0,0,0,0,4066,1 -1024,WORM_TAIL,Wormtail,Wormtail,17,200,1,117,87,1,22,5,16,0,10,6,14,5,12,35,10,12,1,3,22,0x91,200,1048,48,192,0,0,0,0,0,0,0,993,60,1011,25,906,5500,1408,30,508,70,721,5,10015,100,0,0,0,0,4034,1 -1025,SNAKE,Snake,Boa,18,217,1,117,87,1,23,5,9,8,10,8,18,10,14,15,10,12,1,2,22,0x81,200,1576,576,576,0,0,0,0,0,0,0,926,9000,1117,15,507,900,1011,35,937,800,954,1,578,600,0,0,0,0,4037,1 -1026,MUNAK,Munak,Munak,58,2445,1,495,557,1,184,30,77,15,53,9,25,10,30,10,10,12,1,1,29,0x3885,200,2468,768,288,0,0,0,0,0,0,0,901,9000,2264,2,2404,15,609,20,2337,1,2305,100,1558,5,0,0,0,0,4090,1 -//1027,RAPTICE,Raptice,Raptice,17,600,0,100,55,1,0,0,5,10,5,20,20,0,28,10,10,12,1,2,22,0x131,200,2000,1000,500,0,0,0,0,0,0,0,909,7000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1028,SOLDIER_SKELETON,Soldier Skeleton,Soldier Skeleton,34,804,1,216,243,1,84,14,53,5,14,10,32,5,29,3,10,12,1,1,29,0x3885,200,2276,576,432,0,0,0,0,0,0,0,932,5500,756,60,1214,12,507,700,934,10,2315,1,1216,50,0,0,0,0,4086,1 -1029,ISIS,Isis,Isis,59,2092,1,531,597,1,202,37,83,5,58,43,22,5,39,15,10,12,2,6,27,0x2003095,200,1384,768,336,0,0,0,0,0,0,0,936,5335,2233,5,2603,1,733,150,732,20,954,1000,731,5,0,0,0,0,4116,1 -1030,ANACONDAQ,Anacondaq,Anacondaq,100,8510,1,1602,1202,1,504,55,92,0,79,46,28,43,56,25,10,12,1,2,25,0x91,200,1576,576,576,0,0,0,0,0,0,0,6247,200,937,9000,0,0,926,1500,936,200,508,150,756,50,0,0,0,0,4062,1 -1031,POPORING,Poporing,Poporing,30,524,1,198,224,1,74,20,36,17,17,26,20,18,36,5,10,12,1,3,25,0x83,300,1672,672,480,0,0,0,0,0,0,0,938,5500,910,1500,511,500,514,200,512,5,1207,5,512,250,0,0,0,0,4033,1 -1032,VERIT,Verit,Verit,52,1944,1,414,467,1,139,20,63,10,51,4,25,10,5,5,10,12,1,1,29,0x83,250,2468,768,480,0,0,0,0,0,0,0,929,9000,912,700,930,1100,509,600,2609,1,2612,200,639,20,0,0,0,0,4107,1 -1033,ELDER_WILOW,Elder Willow,Elder Willow,34,599,1,233,263,1,80,14,45,0,10,14,25,0,29,0,10,12,1,3,43,0x3095,200,1372,672,432,0,0,0,0,0,0,0,990,50,907,9000,7939,1,757,40,2329,30,690,100,604,100,0,0,0,0,4052,1 -1034,THARA_FROG,Thara Frog,Thara Frog,40,1157,1,311,350,1,73,30,37,17,25,10,10,18,30,2,10,12,1,5,41,0x81,200,2016,816,288,0,0,0,0,0,0,0,1011,45,908,5500,911,600,509,30,725,5,918,2000,0,0,0,0,0,0,4058,1 -1035,HUNTER_FLY,Hunter Fly,Hunter Fly,63,2050,1,604,681,1,226,20,46,20,32,72,22,25,79,15,10,12,0,4,44,0x2003885,150,676,576,480,0,0,0,0,0,0,0,996,30,999,100,943,5335,912,1300,756,129,2259,1,1226,2,0,0,0,0,4115,1 -1036,GHOUL,Ghoul,Ghoul,61,2614,1,583,656,1,227,29,78,5,56,12,19,11,27,10,10,12,1,1,49,0x3885,250,2456,912,504,0,0,0,0,0,0,0,958,6000,756,110,509,700,511,800,2609,60,934,150,1260,1,0,0,0,0,4110,1 -1037,SIDE_WINDER,Side Winder,Side Winder,70,2736,1,720,810,1,316,30,101,12,52,32,35,20,66,15,10,12,1,2,25,0x3095,200,1576,576,576,0,0,0,0,0,0,0,954,5335,912,1400,756,134,1120,2,937,2500,926,5000,509,1000,0,0,0,0,4117,1 -1038,OSIRIS,Osiris,Osiris,68,475840,1,245520,200880,1,1980,1503,172,164,97,99,86,131,145,67,10,12,1,1,89,0x6283695,100,1072,672,384,122760,603,4000,608,3000,751,500,617,2000,1232,150,2235,200,1255,600,1009,1000,5053,150,1285,100,0,0,0,0,4144,1 -1039,BAPHOMET,Baphomet,Baphomet,81,668000,1,396525,334106,2,3150,1984,279,45,120,125,30,85,155,85,10,12,2,6,67,0x6283695,100,768,768,576,198262,607,2000,750,500,923,5000,1466,400,2256,300,1476,50,714,500,5160,10,985,5432,984,4171,0,0,0,0,4147,1 -1040,GOLEM,Golem,Golem,61,2245,1,540,608,1,208,25,190,12,70,27,67,5,31,5,10,12,2,0,60,0x91,300,1608,816,396,0,0,0,0,0,0,0,999,150,953,9000,912,220,757,70,2146,5,715,200,998,350,0,0,0,0,4072,1 -1041,MUMMY,Mummy,Mummy,55,2155,1,486,548,1,180,21,95,3,54,4,14,1,62,0,10,12,1,1,49,0x3885,300,1772,72,384,0,0,0,0,0,0,0,930,9000,756,100,934,550,2604,1,2611,10,525,250,508,850,0,0,0,0,4106,1 -1042,STEEL_CHONCHON,Steel Chonchon,Steel Chonchon,48,1199,1,369,414,1,77,35,57,20,30,62,20,10,56,10,10,12,0,4,24,0x200108B,150,1076,576,480,0,0,0,0,0,0,0,992,90,999,30,910,2400,935,9000,943,30,998,200,1002,300,0,0,0,0,4042,1 -//1043,SEAHORES,Seahorse,Seahorse,18,1452,0,122,78,3,100,150,15,7,1,1,1,1,1,1,10,10,0,5,22,0x131,200,1500,800,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1044,OBEAUNE,Obeaune,Obeaune,53,2158,1,476,534,1,107,45,48,26,54,47,21,40,36,25,10,12,1,5,41,0x3095,200,1872,672,288,0,0,0,0,0,0,0,995,13,950,9000,5014,1,2326,10,720,10,951,500,748,30,0,0,0,0,4093,1 -1045,MARC,Marc,Marc,56,2522,1,525,590,1,145,25,55,24,50,24,22,15,48,20,10,12,1,5,41,0x3885,150,1272,72,480,0,0,0,0,0,0,0,995,18,956,9000,756,95,951,1000,720,10,717,200,509,700,0,0,0,0,4105,1 -1046,DOPPELGANGER,Doppelganger,Doppelganger,77,380000,1,313200,250560,1,2103,1176,246,86,122,122,105,67,169,72,10,12,1,6,67,0x6283695,100,480,480,288,156600,724,1500,505,6000,0,0,2317,250,1162,220,1168,150,2258,350,1411,550,985,3686,984,2700,0,0,0,0,4142,1 -1047,PECOPECO_EGG,Peco Peco Egg,Peco Peco Egg,7,75,1,54,41,0,1,0,16,5,4,10,22,8,10,5,10,12,0,0,60,0x0,1000,1001,1,1,0,0,0,0,0,0,0,1010,250,935,1500,2102,2,507,400,507,400,713,1800,736,10,0,0,0,0,4007,1 -1048,THIEF_BUG_EGG,Thief Bug Egg,Thief Bug Egg,20,344,1,126,143,0,1,1,64,10,10,1,50,0,3,15,10,12,0,4,27,0x2000000,1000,701,1,1,0,0,0,0,0,0,0,1010,300,915,5000,2102,2,938,600,716,100,737,10,1002,250,0,0,0,0,4012,1 -1049,PICKY,Picky,Picky,9,95,1,63,47,1,18,1,21,3,14,9,10,0,10,3,10,12,0,2,23,0x81,200,988,288,168,0,0,0,0,0,0,0,916,9000,949,700,2302,150,507,550,519,300,715,50,0,0,0,0,0,0,4008,1 -1050,PICKY_,Picky,Picky,10,89,1,72,54,1,18,20,48,10,15,8,8,5,9,3,10,12,0,2,23,0x81,200,988,288,168,0,0,0,0,0,0,0,916,9000,949,700,5015,10,507,600,519,300,715,50,10012,10,0,0,0,0,4011,1 -1051,THIEF_BUG,Thief Bug,Thief Bug,21,354,1,126,143,1,56,5,24,3,19,7,10,0,12,5,10,12,0,4,60,0x2001083,150,1288,288,768,0,0,0,0,0,0,0,955,2500,2304,80,507,350,909,2000,2303,120,1002,250,0,0,0,0,0,0,4016,1 -1052,ROCKER,Rocker,Rocker,15,185,1,99,74,1,19,5,16,3,12,18,8,10,17,5,10,12,1,4,22,0x2000081,200,1864,864,540,0,0,0,0,0,0,0,940,9000,1916,10,2298,4,1402,80,520,10,752,10,703,10,0,0,0,0,4021,1 -1053,THIEF_BUG_,Thief Bug Female,Thief Bug Female,28,531,1,180,203,1,42,16,28,7,12,10,23,10,24,10,10,12,1,4,27,0x200108B,200,988,288,768,0,0,0,0,0,0,0,955,3500,910,250,1108,15,928,200,507,400,716,50,1002,300,0,0,0,0,4026,1 -1054,THIEF_BUG__,Thief Bug Male,Thief Bug Male,30,595,1,198,224,1,46,21,40,20,17,37,22,5,31,13,10,12,1,4,27,0x200308D,300,988,288,768,0,0,0,0,0,0,0,1011,40,928,5500,955,1500,1152,10,508,90,729,5,1116,50,0,0,0,0,4050,1 -1055,MUKA,Muka,Muka,23,468,1,144,162,1,66,9,28,0,18,9,28,5,43,5,10,12,2,3,22,0x81,300,1960,960,384,0,0,0,0,0,0,0,993,70,952,9000,713,2000,511,400,507,1000,1451,50,1002,250,0,0,0,0,4036,1 -1056,SMOKIE,Smokie,Smokie,29,591,1,180,203,1,70,11,26,0,16,34,16,5,27,5,10,12,0,2,22,0x91,200,1576,576,420,0,0,0,0,0,0,0,945,5500,919,5500,516,800,2213,1,754,2,912,5,729,2,0,0,0,0,4044,1 -1057,YOYO,Yoyo,Yoyo,38,898,1,270,305,1,63,11,40,0,20,11,34,20,19,10,10,12,0,2,22,0x108B,200,1054,54,384,0,0,0,0,0,0,0,942,9000,513,1500,508,200,7182,900,753,10,756,24,578,1000,0,0,0,0,4051,1 -1058,METALLER,Metaller,Metaller,55,1687,1,450,507,1,196,41,72,12,52,24,10,0,47,31,10,12,1,4,23,0x200108B,200,1708,1008,540,0,0,0,0,0,0,0,990,60,940,6500,911,400,757,49,707,20,935,3000,1914,10,0,0,0,0,4057,1 -1059,MISTRESS,Mistress,Mistress,78,378000,1,368280,301320,1,985,1967,187,192,76,186,88,113,172,79,10,12,0,4,84,0x6283695,100,1148,648,300,184140,996,1500,526,4000,722,3000,1413,150,518,10000,2249,250,616,1000,7018,10,985,4268,16001,100,0,0,0,0,4132,1 -1060,BIGFOOT,Bigfoot,Bigfoot,29,587,1,180,203,1,50,12,55,7,18,4,7,0,12,0,10,12,2,2,22,0x91,300,1260,192,192,0,0,0,0,0,0,0,948,9000,2289,5,919,5000,740,80,516,1500,518,450,756,43,0,0,0,0,4074,1 -1061,NIGHTMARE,Nightmare,Nightmare,69,2872,1,501,1032,1,297,62,116,15,57,32,20,15,70,15,10,12,2,6,68,0x2003295,150,1816,816,432,0,0,0,0,0,0,0,944,6000,510,500,2608,2,603,30,505,100,1261,1,984,60,0,0,0,0,4127,1 -1062,PORING_,Santa Poring,Santa Poring,3,69,1,4,5,1,12,4,0,0,1,14,3,10,12,90,10,12,1,3,26,0x81,400,1672,672,480,0,0,0,0,0,0,0,529,2000,530,1000,507,1000,512,1000,2236,100,512,7,0,0,0,0,0,0,4005,1 -1063,LUNATIC,Lunatic,Lunatic,3,55,1,36,27,1,11,1,18,0,10,3,3,0,8,5,10,12,0,2,60,0x81,200,1456,456,336,0,0,0,0,0,0,0,705,6500,949,1000,2262,4,0,0,601,500,515,1100,622,20,0,0,0,0,4006,1 -1064,MEGALODON,Megalodon,Megalodon,46,1335,1,342,386,1,117,32,52,28,35,24,30,28,29,15,10,12,1,1,29,0x81,200,2492,792,432,0,0,0,0,0,0,0,959,5500,932,1500,510,80,717,120,719,10,603,2,624,20,0,0,0,0,4067,1 -1065,STROUF,Strouf,Strouf,61,3052,1,626,705,1,170,30,67,21,49,16,31,20,33,20,10,12,2,5,61,0x3885,150,1872,672,384,0,0,0,0,0,0,0,951,5335,756,115,2315,2,1461,2,949,3000,720,20,956,1500,0,0,0,0,4111,1 -1066,VADON,Vadon,Vadon,45,1252,1,342,386,1,78,25,54,21,35,21,28,20,33,15,10,12,0,5,21,0x91,300,1632,432,540,0,0,0,0,0,0,0,991,40,960,9000,910,3000,2313,5,943,100,757,40,717,50,0,0,0,0,4049,1 -1067,CORNUTUS,Cornutus,Cornutus,48,1450,1,369,414,1,79,47,42,28,32,27,45,26,27,15,10,12,0,5,21,0x91,200,1248,48,480,0,0,0,0,0,0,0,991,45,961,5500,911,800,757,53,2106,5,943,1000,717,100,0,0,0,0,4061,1 -1068,HYDRA,Hydra,Hydra,34,854,1,233,263,7,35,6,20,32,10,9,14,0,35,2,10,12,0,3,41,0x84,1000,800,432,600,0,0,0,0,0,0,0,1011,25,962,5500,938,1500,971,20,525,5,517,700,0,0,0,0,0,0,4035,1 -1069,SWORD_FISH,Swordfish,Swordfish,57,2600,1,525,590,1,156,35,52,12,50,56,25,15,40,15,10,12,2,5,41,0x3885,200,1968,768,384,0,0,0,0,0,0,0,995,10,963,9000,756,33,2257,2,757,50,1117,25,956,600,0,0,0,0,4089,1 -1070,KUKRE,Kukre,Kukre,42,1111,1,315,354,1,65,28,33,23,25,30,22,20,32,20,10,12,0,5,21,0x83,150,1776,576,288,0,0,0,0,0,0,0,991,30,955,5500,910,400,528,500,507,650,928,450,623,20,0,0,0,0,4027,1 -1071,PIRATE_SKEL,Pirate Skeleton,Pirate Skeleton,48,1411,1,369,414,1,105,20,53,20,35,25,25,15,30,10,10,12,1,1,29,0x3885,200,1754,554,288,0,0,0,0,0,0,0,932,3000,2287,15,7477,5,2211,250,1104,250,756,43,628,20,0,0,0,0,4073,1 -1072,KAHO,Kaho,Kaho,98,7045,1,1953,1463,1,655,224,106,55,81,61,55,65,66,73,10,12,1,6,83,0x2003885,150,1700,1000,500,0,0,0,0,0,0,0,994,30,1003,150,7097,3000,690,100,757,1000,716,300,970,5,0,0,0,0,4065,1 -1073,CRAB,Crab,Crab,43,1233,1,315,354,1,69,10,36,11,22,14,24,7,28,15,7,12,0,5,21,0x81,200,992,792,360,0,0,0,0,0,0,0,964,5500,960,1500,7049,700,1001,13,0,0,0,0,757,37,0,0,0,0,4153,1 -1074,SHELLFISH,Shellfish,Shellfish,50,1680,1,405,455,1,74,22,43,5,42,11,48,25,26,10,10,12,0,5,21,0x91,200,864,864,384,0,0,0,0,0,0,0,965,5500,966,1000,7049,500,1056,1000,1001,10,0,0,757,18,0,0,0,0,4273,1 -//1075,TURTLE,Turtle,Turtle,3,77,0,0,0,1,1,2,35,0,1,1,1,1,1,1,7,12,0,5,22,0x81,200,500,500,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1076,SKELETON,Skeleton,Skeleton,27,612,1,162,183,1,78,24,21,2,24,15,30,5,19,1,10,12,1,1,29,0x91,200,2228,528,576,0,0,0,0,0,0,0,1010,90,932,800,1505,80,909,3000,507,850,2609,30,0,0,0,0,0,0,4025,1 -1077,POISON_SPORE,Poison Spore,Poison Spore,26,456,1,162,183,1,68,15,40,8,19,17,22,5,20,5,10,12,1,3,25,0x3885,200,1672,672,288,0,0,0,0,0,0,0,7033,9000,2221,20,511,550,510,60,972,50,921,1200,912,5,0,0,0,0,4048,1 -1078,RED_PLANT,Red Plant,Red Plant,1,5,0,0,0,1,1,1,100,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,507,5500,712,1000,711,1000,905,500,7933,300,914,500,708,50,0,0,0,0,2269,2 -1079,BLUE_PLANT,Blue Plant,Blue Plant,1,10,0,0,0,1,1,1,100,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,510,5500,712,1000,711,1000,905,500,7932,300,522,50,514,1000,0,0,0,0,2270,2 -1080,GREEN_PLANT,Green Plant,Green Plant,1,5,0,0,0,1,1,1,100,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,511,7000,7934,300,621,20,905,3000,906,1500,704,50,521,50,0,0,0,0,2270,2 -1081,YELLOW_PLANT,Yellow Plant,Yellow Plant,1,6,0,0,0,1,1,1,100,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,508,5500,712,1000,711,1000,905,500,7937,300,707,5,914,500,0,0,0,0,2269,2 -1082,WHITE_PLANT,White Plant,White Plant,1,7,0,0,0,1,1,1,100,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,509,5500,712,1000,631,20,905,3000,7935,300,521,50,703,50,0,0,0,0,2269,2 -1083,SHINING_PLANT,Shining Plant,Shining Plant,1,20,0,0,0,1,1,1,100,99,0,0,0,0,0,90,7,12,0,3,26,0x170000,2000,1,1,1,0,0,0,0,0,0,0,510,5500,508,1000,509,1000,710,5,608,20,7938,500,607,50,0,0,0,0,714,1 -1084,BLACK_MUSHROOM,Black Mushroom,Black Mushroom,1,5,0,0,0,1,1,1,100,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,970,50,971,50,630,20,949,2000,991,800,921,5500,921,5500,0,0,0,0,7033,5500 -1085,RED_MUSHROOM,Red Mushroom,Red Mushroom,1,5,0,0,0,1,1,1,100,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,970,50,972,50,630,20,949,2000,990,1000,921,5500,921,5500,0,0,0,0,7033,5500 -1086,GOLDEN_BUG,Golden Thief Bug,Golden Thief Bug,65,222750,1,194400,155520,1,952,843,159,81,71,77,80,62,127,76,10,12,2,4,43,0x628108B,100,768,768,480,97200,2610,2000,701,1000,0,0,969,1000,1524,150,2246,250,10016,500,714,300,985,2000,984,1500,0,0,0,0,4128,1 -1087,ORK_HERO,Orc Hero,Orc Hero,50,362000,1,106920,97200,1,662,441,197,70,97,82,107,71,144,43,10,12,2,7,42,0x6283695,150,1678,780,648,53460,725,2000,607,1500,999,5000,968,9700,10018,500,1366,150,2106,250,1124,1000,985,4559,1387,100,0,0,0,0,4143,1 -1088,VOCAL,Vocal,Vocal,18,3317,1,99,79,1,71,11,77,26,77,26,26,30,53,40,10,12,1,4,22,0x2003695,200,1080,648,480,0,0,0,0,0,0,0,2247,50,940,8000,721,1000,752,1500,2420,1000,7938,500,1917,10,0,0,0,0,4211,1 -1089,TOAD,Toad,Toad,27,660,1,162,183,1,70,19,24,6,32,19,27,10,24,5,10,12,1,5,21,0x6203695,200,1236,336,432,0,0,0,0,0,0,0,2244,50,518,2000,729,1000,7938,500,970,100,971,100,5125,1000,0,0,0,0,4306,1 -1090,MASTERING,Mastering,Mastering,42,1260,1,315,354,1,80,40,48,31,35,21,41,12,29,60,10,12,1,3,21,0x6203695,300,1072,672,480,0,0,0,0,0,0,0,2257,200,619,50,722,1000,2116,1000,7938,500,512,8000,531,4000,0,0,0,0,4197,1 -1091,DRAGON_FLY,Dragon Fly,Dragon Fly,47,1035,1,360,405,1,102,33,57,28,37,44,30,15,44,15,10,12,0,4,24,0x6203695,100,1076,576,480,0,0,0,0,0,0,0,2245,200,507,8000,719,1500,742,2000,2607,3000,625,50,533,3000,0,0,0,0,4179,1 -1092,VAGABOND_WOLF,Vagabond Wolf,Vagabond Wolf,93,8203,1,1422,2601,1,519,46,102,51,72,63,55,29,90,15,10,12,1,2,22,0x6203695,150,1048,648,432,0,0,0,0,0,0,0,2248,200,920,8000,728,1500,1148,100,2521,1000,7938,500,626,50,0,0,0,0,4183,1 -1093,ECLIPSE,Eclipse,Eclipse,31,625,1,207,233,1,60,20,50,20,20,28,35,17,27,55,10,12,1,2,60,0x6203695,200,1456,456,336,0,0,0,0,0,0,0,2250,200,507,8000,727,1200,7938,500,706,30,622,50,2355,1000,0,0,0,0,4266,1 -1094,AMBERNITE,Ambernite,Ambernite,19,340,1,117,87,1,26,11,28,0,16,20,11,10,21,5,10,12,2,4,21,0x2000091,400,2048,648,648,0,0,0,0,0,0,0,991,50,946,9000,910,1200,935,3000,943,2,757,14,1002,150,0,0,0,0,4032,1 -1095,ANDRE,Andre,Andre,33,724,1,216,243,1,51,21,55,16,11,20,40,10,24,10,10,12,0,4,22,0x2001081,300,1288,288,384,0,0,0,0,0,0,0,955,9000,910,1000,938,500,993,50,1001,4,1002,350,757,28,0,0,0,0,4043,1 -1096,ANGELING,Angeling,Angeling,77,19800,1,3060,2693,1,391,145,72,238,58,50,33,105,67,200,10,12,1,8,86,0x6203695,200,1072,672,672,0,0,0,0,0,0,0,2254,100,2324,60,610,500,2282,1,509,2000,512,28,714,40,0,0,0,0,4054,1 -1097,ANT_EGG,Ant Egg,Ant Egg,28,530,1,180,203,0,1,1,68,45,5,1,65,5,10,30,10,12,0,0,60,0x0,1000,1001,1,1,0,0,0,0,0,0,0,1010,320,935,2000,909,2000,938,650,713,2000,1002,200,0,0,0,0,0,0,4013,1 -1098,ANUBIS,Anubis,Anubis,105,18826,1,3356,2450,1,984,415,103,48,88,67,40,128,89,55,10,12,2,7,49,0x3695,150,1250,720,576,0,0,0,0,0,0,0,12735,10,1625,10,934,550,984,105,1045,4365,2617,1,1614,3,15042,100,0,0,4138,1 -1099,ARGIOPE,Argiope,Argiope,75,3105,1,810,912,1,321,50,88,32,60,23,40,30,20,30,10,12,2,4,25,0x2003695,300,1792,792,336,0,0,0,0,0,0,0,1042,5335,912,1200,757,175,2406,5,511,1500,719,10,0,0,0,0,0,0,4114,1 -1100,ARGOS,Argos,Argos,47,1005,1,360,405,1,96,33,58,8,38,17,25,5,26,15,10,12,2,4,25,0x2003095,300,1468,468,768,0,0,0,0,0,0,0,1025,9000,911,1200,1042,500,757,61,511,670,508,250,10017,15,0,0,0,0,4075,1 -1101,BAPHOMET_,Baphomet Jr.,Baphomet Jr.,57,2035,0,486,548,1,195,33,70,25,52,60,36,17,52,25,10,12,0,6,27,0x2003695,100,868,480,120,0,0,0,0,0,0,0,923,3000,984,63,1464,2,607,50,610,100,508,1300,2405,50,0,0,0,0,4129,1 -1102,BATHORY,Bathory,Bathory,86,5242,1,1170,1364,1,252,96,61,89,66,38,40,77,56,50,10,12,1,7,27,0x3695,100,1504,840,900,0,0,0,0,0,0,0,1001,200,1061,4850,2252,3,0,0,1000,30,1006,15,637,20,0,0,0,0,4119,1 -1103,CARAMEL,Caramel,Caramel,25,518,1,162,183,1,67,9,39,0,19,10,15,10,32,5,10,12,0,2,22,0x91,200,1604,840,756,0,0,0,0,0,0,0,1027,9000,2310,5,919,5500,1455,10,1405,15,1408,20,0,0,0,0,0,0,4063,1 -1104,COCO,Coco,Coco,38,836,1,270,305,1,71,11,37,0,22,13,30,20,38,10,10,12,0,2,22,0x91,150,1864,864,1008,0,0,0,0,0,0,0,1026,9000,2502,20,914,3000,919,2500,516,500,2402,25,578,600,0,0,0,0,4041,1 -1105,DENIRO,Deniro,Deniro,31,671,1,207,233,1,45,16,52,16,15,16,30,10,23,15,10,12,0,4,22,0x2001081,150,1288,288,576,0,0,0,0,0,0,0,955,9000,910,3000,938,1200,990,50,1001,8,1002,450,757,34,0,0,0,0,4043,1 -1106,DESERT_WOLF,Desert Wolf,Desert Wolf,103,9447,1,1800,1350,1,676,59,114,47,93,69,63,61,82,42,10,12,1,2,23,0x308D,200,1120,420,288,0,0,0,0,0,0,0,1253,1,7030,5500,2311,1,6252,200,1287,1,756,53,0,0,0,0,0,0,4082,1 -1107,DESERT_WOLF_B,Desert Wolf Baby,Baby Desert Wolf,14,140,1,90,68,1,33,8,13,0,10,12,8,5,17,7,10,12,0,2,23,0x1081,300,1600,900,240,0,0,0,0,0,0,0,1010,85,919,5500,2306,80,6252,200,2301,200,13011,5,582,1000,0,0,0,0,4023,1 -1108,DEVIACE,Deviace,Deviace,60,3135,1,658,740,1,168,29,51,16,57,26,32,25,45,15,10,12,1,5,81,0x91,400,1680,480,384,0,0,0,0,0,0,0,995,25,1053,9000,1054,1000,5011,2,971,200,1256,3,756,161,0,0,0,0,4125,1 -1109,DEVIRUCHI,Deviruchi,Deviruchi,93,8912,1,1806,2166,1,477,182,72,16,61,49,30,85,99,5,10,12,0,6,27,0x2003695,150,980,600,384,0,0,0,0,0,0,0,1038,5335,1039,400,984,2,1458,2,1009,5,912,1500,756,154,0,0,0,0,4122,1 -1110,DOKEBI,Dokebi,Dokebi,68,2820,1,675,759,1,333,30,85,20,52,56,35,20,60,25,10,12,0,6,27,0x2000091,250,1156,456,384,0,0,0,0,0,0,0,1021,9000,757,150,1517,2,1613,1,969,1,1501,300,1005,5,0,0,0,0,4098,1 -1111,DRAINLIAR,Drainliar,Drainliar,47,1162,1,389,438,1,100,42,50,15,35,34,24,22,50,20,10,12,0,2,47,0x3095,250,1276,576,384,0,0,0,0,0,0,0,1011,60,913,3000,725,20,507,1000,7006,5500,7006,1500,756,40,0,0,0,0,4069,1 -1112,DRAKE,Drake,Drake,91,804500,1,515160,417960,1,2519,1403,279,135,121,103,114,107,135,71,10,12,1,1,29,0x6283695,400,620,420,360,257580,504,5000,719,500,0,0,1127,600,1125,950,1135,150,1128,400,5019,350,985,3200,1189,100,0,0,0,0,4137,1 -1113,DROPS,Drops,Drops,2,45,1,27,20,1,12,1,16,0,8,1,1,0,6,2,10,12,1,3,23,0x83,400,1372,672,480,0,0,0,0,0,0,0,909,7500,1602,80,938,500,512,1100,713,1700,512,800,620,20,0,0,0,0,4004,1 -1114,DUSTINESS,Dustiness,Dustiness,62,2026,1,602,678,1,166,31,69,50,46,22,46,60,68,105,10,12,0,4,44,0x2000091,150,1004,504,384,0,0,0,0,0,0,0,1057,9000,1058,500,2291,4,928,2000,1001,10,507,1200,0,0,0,0,0,0,4056,1 -1115,EDDGA,Eddga,Eddga,65,947500,1,198000,148500,1,1509,776,166,70,92,80,103,66,90,85,10,12,2,2,23,0x6283695,300,872,1344,432,99000,1029,5000,1030,1000,994,3000,1133,150,2268,250,518,10000,1258,500,1030,250,985,2300,13046,100,0,0,0,0,4123,1 -1116,EGGYRA,Eggyra,Eggyra,53,1676,1,330,689,1,110,40,85,20,46,25,25,15,52,20,10,12,1,0,48,0x91,200,1816,816,288,0,0,0,0,0,0,0,911,1000,5015,20,7032,550,507,1000,643,300,645,250,757,57,0,0,0,0,4070,1 -1117,EVIL_DRUID,Evil Druid,Evil Druid,80,5149,1,1339,1280,1,378,68,88,45,62,32,24,45,71,5,10,12,2,1,89,0x3695,300,2276,576,336,0,0,0,0,0,0,0,2217,10,1615,1,2508,2,0,0,610,200,7478,4,509,2000,0,0,0,0,4141,1 -1118,FLORA,Flora,Flora,59,2301,1,531,597,3,163,31,99,29,49,29,35,5,42,80,10,12,2,3,22,0x84,1000,1432,432,576,0,0,0,0,0,0,0,1032,9000,2253,3,704,10,521,50,629,20,905,2000,748,1,0,0,0,0,4080,1 -1119,FRILLDORA,Frilldora,Frilldora,57,1821,1,486,548,1,181,42,84,10,48,38,38,15,46,30,10,12,1,2,23,0x3885,300,1540,720,432,0,0,0,0,0,0,0,1012,5500,757,90,903,1500,721,15,715,200,507,800,912,120,0,0,0,0,4088,1 -1120,GHOSTRING,Ghostring,Ghostring,90,26700,1,4305,4467,1,385,162,88,72,66,85,66,66,99,66,10,12,1,6,88,0x6203695,300,1220,1080,648,0,0,0,0,0,0,0,1059,5335,2274,100,2336,50,604,500,603,10,714,30,695,100,0,0,0,0,4047,1 -1121,GIEARTH,Giearth,Giearth,42,1118,1,315,354,1,70,15,52,16,27,19,30,10,28,15,10,12,0,6,22,0x2000091,200,1848,1296,432,0,0,0,0,0,0,0,997,30,1003,150,1040,5500,2286,1,2227,10,1001,100,0,0,0,0,0,0,4087,1 -1122,GOBLIN_1,Goblin,Goblin,48,1058,1,369,414,1,87,34,56,5,37,54,25,20,36,10,10,12,1,7,24,0x3695,100,1120,620,240,0,0,0,0,0,0,0,998,270,911,9000,756,43,2297,3,1211,10,2104,5,507,1800,0,0,0,0,4060,1 -1123,GOBLIN_2,Goblin,Goblin,44,931,1,333,374,1,94,28,52,5,33,16,24,15,58,10,10,12,1,7,23,0x3095,150,1320,620,240,0,0,0,0,0,0,0,998,250,911,9000,5010,3,1511,10,2146,5,507,1550,2297,3,0,0,0,0,4060,1 -1124,GOBLIN_3,Goblin,Goblin,44,930,1,333,374,1,88,33,47,5,30,16,24,15,17,10,10,12,1,7,25,0x308D,250,1624,624,240,0,0,0,0,0,0,0,998,230,911,9000,2275,3,5088,15,2104,1,507,1550,508,220,0,0,0,0,4060,1 -1125,GOBLIN_4,Goblin,Goblin,49,1494,1,396,446,1,72,22,70,3,31,27,46,15,34,10,10,12,1,7,22,0x308D,200,1624,624,240,0,0,0,0,0,0,0,993,100,998,170,5087,15,2263,3,1508,10,2146,5,507,1500,0,0,0,0,4060,1 -1126,GOBLIN_5,Goblin,Goblin,56,2342,1,486,548,1,167,31,64,5,51,37,22,15,38,10,10,12,1,7,21,0x308D,300,3074,1874,480,0,0,0,0,0,0,0,998,150,911,9000,1605,15,2104,1,5089,15,507,1500,508,220,0,0,0,0,4060,1 -1127,HODE,Hode,Hode,63,2676,1,632,710,1,179,45,91,24,61,16,42,5,29,40,10,12,1,2,42,0x81,200,1480,480,720,0,0,0,0,0,0,0,993,120,1055,9000,757,80,938,3000,1147,10,7021,1,632,20,0,0,0,0,4081,1 -1128,HORN,Horn,Horn,32,705,1,216,243,1,64,11,52,8,10,12,36,25,21,35,10,12,1,4,22,0x2000091,200,1528,528,288,0,0,0,0,0,0,0,993,80,1011,35,947,5500,1452,15,935,5500,943,70,0,0,0,0,0,0,4045,1 -1129,HORONG,Horong,Horong,66,2304,1,781,879,1,275,70,84,35,36,32,35,45,56,25,10,12,0,0,83,0x308D,400,1888,1152,828,0,0,0,0,0,0,0,953,6500,912,500,2279,5,1752,10000,757,118,633,20,970,50,0,0,0,0,4103,1 -1130,JAKK,Jakk,Jakk,63,2054,1,632,710,1,229,37,90,25,58,43,42,25,55,15,10,12,1,0,43,0x3695,200,1180,480,648,0,0,0,0,0,0,0,1062,9000,912,900,985,31,2331,5,1008,5,535,1000,7938,10,0,0,0,0,4109,1 -1131,JOKER,Joker,Joker,90,6022,1,1618,1821,1,317,60,64,76,84,99,30,50,77,35,10,12,2,7,84,0x3695,100,1364,864,432,0,0,0,0,0,0,0,912,2000,616,2,641,20,508,1000,1259,1,984,100,695,100,0,0,0,0,4139,1 -1132,KHALITZBURG,Khalitzburg,Khalitzburg,118,23986,1,2862,2147,1,1232,96,125,10,121,48,40,31,89,32,10,12,2,1,29,0x3695,350,528,1000,396,0,0,0,0,0,0,0,932,8000,985,191,5017,1,2108,2,1004,10,15014,2,1127,2,15036,100,0,0,4136,1 -1133,KOBOLD_1,Kobold,Kobold,107,10483,1,2274,1706,1,701,87,103,25,109,76,61,53,82,30,10,12,1,7,44,0x308D,150,1028,528,360,0,0,0,0,0,0,0,999,100,1034,5335,912,700,757,25,1220,2,2104,5,0,0,0,0,0,0,4091,1 -1134,KOBOLD_2,Kobold,Kobold,102,9152,1,1944,1458,1,477,62,117,59,96,61,55,48,79,20,10,12,1,7,45,0x308D,200,1528,528,360,0,0,0,0,0,0,0,999,100,1034,5335,912,200,2104,3,508,100,2101,100,0,0,0,0,0,0,4091,1 -1135,KOBOLD_3,Kobold,Kobold,101,9078,1,1827,1371,1,468,64,109,48,103,64,59,42,67,20,10,12,1,7,43,0x308D,300,1228,528,360,0,0,0,0,0,0,0,990,35,999,100,1034,5335,912,200,0,0,2104,3,508,100,0,0,0,0,4091,1 -1136,KOBOLD_4,Kobold,Kobold,31,10,1,4582500,4582500,1,316,62,1,1,1,31,31,20,55,20,10,12,1,7,45,0x308D,200,1528,528,360,0,0,0,0,0,0,0,999,50,1034,5335,912,100,1355,5,2104,3,508,100,1301,150,0,0,0,0,4091,1 -1137,KOBOLD_5,Kobold,Kobold,31,10,1,4582500,4582500,1,223,33,1,1,1,31,31,20,88,20,10,12,1,7,43,0x308D,300,1228,528,360,0,0,0,0,0,0,0,999,40,1034,5335,912,100,1514,5,2104,3,508,100,1501,150,0,0,0,0,4091,1 -1138,MAGNOLIA,Magnolia,Magnolia,53,1984,1,441,495,1,96,165,51,8,49,25,21,50,28,85,10,12,0,6,21,0x2000083,200,1054,504,432,0,0,0,0,0,0,0,7031,9000,910,800,911,100,912,10,737,40,508,400,12127,5,0,0,0,0,4076,1 -1139,MANTIS,Mantis,Mantis,65,2719,1,594,669,1,187,31,90,0,55,33,24,5,42,15,10,12,1,4,22,0x2003095,200,1528,660,432,0,0,0,0,0,0,0,993,110,1031,9000,911,1400,757,70,943,250,721,10,507,650,0,0,0,0,4079,1 -1140,MARDUK,Marduk,Marduk,73,2893,1,774,872,1,198,112,66,43,66,49,21,40,66,25,10,12,2,7,23,0x3095,300,1540,840,504,0,0,0,0,0,0,0,994,35,1045,4365,1608,10,2617,1,1614,3,691,100,642,20,0,0,0,0,4112,1 -1141,MARINA,Marina,Marina,42,1209,1,340,381,1,73,25,20,19,24,27,18,22,29,15,10,12,0,3,41,0x81,400,2280,1080,864,0,0,0,0,0,0,0,1052,5000,938,1500,991,45,995,2,717,200,631,20,0,0,0,0,0,0,4055,1 -1142,MARINE_SPHERE,Marine Sphere,Marine Sphere,51,1924,1,446,503,1,1,1,41,28,10,16,35,25,26,5,10,12,0,3,41,0x0,800,1201,1,1,0,0,0,0,0,0,0,1050,5000,1051,2500,1520,10,720,10,717,150,10003,10,0,0,0,0,0,0,4084,1 -1143,MARIONETTE,Marionette,Marionette,90,7166,1,1442,2009,1,222,190,35,24,52,79,28,105,72,20,10,12,0,6,68,0x2003095,300,1480,480,1056,0,0,0,0,0,0,0,1060,9000,2294,5,2605,1,699,100,0,0,2407,1,5141,3,0,0,0,0,4113,1 -1144,MARSE,Marse,Marse,47,1456,1,389,438,1,85,20,38,18,33,17,25,10,33,10,10,12,0,5,41,0x91,300,1956,756,528,0,0,0,0,0,0,0,1024,9000,962,3000,717,200,720,10,995,12,1007,5,514,300,0,0,0,0,4095,1 -1145,MARTIN,Martin,Martin,39,1056,1,311,350,1,70,18,58,19,25,29,28,15,30,10,10,12,0,2,42,0x81,300,1480,480,480,0,0,0,0,0,0,0,1017,9000,1018,500,1251,10,2225,5,5009,1,10010,10,2224,15,0,0,0,0,4046,1 -1146,MATYR,Matyr,Matyr,58,2087,1,495,557,1,151,26,63,5,48,20,21,17,43,10,10,12,1,2,27,0x3095,150,432,432,360,0,0,0,0,0,0,0,2618,10,528,5000,919,5500,537,400,757,100,514,200,0,0,0,0,0,0,4097,1 -1147,MAYA,Maya,Maya,55,380000,1,178560,133920,1,555,265,183,50,88,72,76,102,92,76,10,12,2,4,82,0x6283695,100,864,1000,480,89280,730,2000,603,3000,617,2000,10006,500,2615,200,2234,200,639,500,7020,10,985,3500,2005,100,0,0,0,0,4146,1 -1148,MEDUSA,Medusa,Medusa,102,10045,1,1737,1302,1,620,113,87,66,99,68,65,79,69,15,10,12,1,6,40,0x2003695,180,1720,1320,360,0,0,0,0,0,0,0,1048,5335,1965,250,702,200,1973,20,722,250,1649,5,1007,3,0,0,0,0,4124,1 -1149,MINOROUS,Minorous,Minorous,58,1893,1,544,602,1,247,36,100,10,65,42,36,43,55,25,10,12,2,2,43,0x3095,200,1360,960,432,0,0,0,0,0,0,0,941,5335,756,196,1361,2,1005,10,6254,10,1301,200,568,300,0,0,0,0,4126,1 -1150,MOONLIGHT,Moonlight Flower,Moonlight Flower,79,324000,1,334080,271440,1,2232,1251,154,81,86,102,93,82,131,120,10,12,1,6,63,0x6283695,150,1276,576,288,167040,1022,5000,504,1500,728,500,1477,500,1234,100,1525,150,10008,500,638,650,985,2600,1648,100,0,0,0,0,4131,1 -1151,MYST,Myst,Myst,49,1223,1,396,446,1,96,20,61,10,35,37,20,10,41,10,10,12,2,0,25,0x3695,200,1576,576,384,0,0,0,0,0,0,0,5005,2,1019,800,10005,10,756,65,757,97,605,20,2601,1,0,0,0,0,4108,1 -1152,ORC_SKELETON,Orc Skeleton,Orc Skeleton,53,2077,1,459,524,1,121,25,82,10,52,16,24,5,22,5,10,12,1,1,29,0x3885,200,2420,720,648,0,0,0,0,0,0,0,922,5500,932,3500,757,80,2299,2,1358,10,511,50,0,0,0,0,0,0,4085,1 -1153,ORC_ZOMBIE,Orc Zombie,Orc Zombie,51,1908,1,430,498,1,114,15,71,5,45,17,32,5,52,5,10,12,1,1,29,0x3885,400,2852,1152,840,0,0,0,0,0,0,0,1043,5500,938,3000,714,1,0,0,0,0,0,0,0,0,0,0,0,0,4071,1 -1154,PASANA,Pasana,Pasana,79,3510,1,972,1194,1,438,40,93,35,76,36,33,20,67,5,10,12,1,7,43,0x3095,165,976,576,288,0,0,0,0,0,0,0,7110,4365,7121,2500,757,20,0,0,0,0,2522,100,0,0,0,0,0,0,4099,1 -1155,PETIT,Petite,Petite,86,5799,1,1170,1317,1,321,66,99,49,55,32,38,37,54,20,10,12,1,9,22,0x3095,250,2468,768,480,0,0,0,0,0,0,0,1035,5335,1037,300,756,140,509,1000,0,0,6260,40,606,15,0,0,0,0,4118,1 -1156,PETIT_,Petite,Petite,79,3556,1,900,1013,1,308,36,86,42,63,39,31,55,72,85,10,12,1,9,24,0x3095,200,1872,672,288,0,0,0,0,0,0,0,1036,5335,1037,300,985,61,509,1000,13006,5,912,1500,606,15,0,0,0,0,4120,1 -1157,PHARAOH,Pharaoh,Pharaoh,85,500000,1,417600,334080,1,1624,1782,124,269,98,102,96,142,144,102,10,12,2,7,67,0x6283695,125,868,768,288,208800,607,5500,526,5000,732,5000,7113,5820,7114,2500,1136,100,2327,150,5002,500,1552,300,1231,80,0,0,0,0,4148,1 -1158,PHEN,Phen,Phen,52,1963,1,446,503,1,102,30,44,11,54,15,35,15,25,15,10,12,1,5,41,0x91,150,2544,1344,1152,0,0,0,0,0,0,0,1023,5500,963,2000,720,5,517,1000,951,500,756,25,0,0,0,0,0,0,4077,1 -1159,PHREEONI,Phreeoni,Phreeoni,71,300000,1,116000,180000,1,693,967,269,98,88,70,112,87,102,71,10,12,2,2,60,0x6283695,200,1020,1020,288,58000,1008,500,730,1000,1000,4000,1015,9700,1223,500,1236,150,1014,5000,2288,300,985,2900,13047,100,0,0,0,0,4121,1 -1160,PIERE,Piere,Piere,32,696,1,216,243,1,47,20,57,16,19,19,36,8,27,15,10,12,0,4,22,0x2001081,200,1288,288,576,0,0,0,0,0,0,0,955,9000,910,1100,938,600,992,30,1001,5,1002,400,757,31,0,0,0,0,4043,1 -1161,PLANKTON,Plankton,Plankton,40,1232,1,334,375,1,75,36,28,28,23,53,25,55,35,14,10,12,0,3,61,0x81,400,2208,1008,324,0,0,0,0,0,0,0,1052,9000,910,300,938,700,970,4,713,1000,630,20,645,50,0,0,0,0,4024,1 -1162,RAFFLESIA,Rafflesia,Rafflesia,86,5819,1,1170,1317,3,325,41,86,2,47,41,44,29,65,31,10,12,0,3,22,0x3885,150,512,528,240,0,0,0,0,0,0,0,1033,5500,911,1600,706,2,708,10,703,10,711,550,509,30,0,0,0,0,4083,1 -1163,RAYDRIC,Raydric,Raydric,115,18408,1,2770,2076,1,901,96,89,15,129,87,55,32,76,27,10,12,2,7,47,0x3095,150,824,780,420,0,0,0,0,0,0,0,985,106,2266,1,2315,2,1158,2,1116,100,1004,10,7054,4850,15037,1,0,0,4133,1 -1164,REQUIEM,Requiem,Requiem,71,3089,1,738,831,1,348,48,88,20,58,34,35,12,42,10,10,12,1,7,27,0x3885,400,1516,816,432,0,0,0,0,0,0,0,603,35,714,1,912,2500,958,3500,934,1500,2308,10,7477,1,0,0,0,0,4104,1 -1165,SAND_MAN,Sandman,Sandman,61,2887,1,626,705,1,164,56,126,24,44,8,55,15,31,25,10,12,1,0,62,0x3885,250,1672,720,288,0,0,0,0,0,0,0,997,35,1056,5335,757,118,7043,350,1001,200,1257,1,1622,5,0,0,0,0,4101,1 -1166,SAVAGE,Savage,Savage,59,2301,1,573,644,1,181,23,126,3,56,21,54,10,47,15,10,12,2,2,42,0x91,150,1960,960,384,0,0,0,0,0,0,0,1028,9000,514,300,702,2,2276,1,6249,10,757,70,526,2,0,0,0,0,4078,1 -1167,SAVAGE_BABE,Savage Babe,Savage Babe,14,180,1,90,68,1,19,6,22,0,16,8,9,5,21,18,10,12,0,2,22,0x81,400,1624,624,576,0,0,0,0,0,0,0,919,9000,1302,100,517,500,6249,1,949,850,1010,80,627,40,0,0,0,0,4017,1 -//1168,SCORPION_KING,Scorpion King,Scorpion King,50,5719,1,1968,1211,1,600,713,64,10,1,50,47,1,83,30,10,12,2,7,23,0x1B1,200,1700,1000,500,0,0,0,0,0,0,0,994,45,1046,4850,1005,15,904,5000,943,3000,509,700,0,0,0,0,0,0,4130,1 -1169,SKEL_WORKER,Skeleton Worker,Skeleton Worker,44,1240,1,333,374,1,92,12,45,5,30,13,22,10,37,25,10,12,1,1,29,0x3885,400,2420,720,384,0,0,0,0,0,0,0,998,400,1041,5500,757,90,5009,2,999,100,1003,200,7938,10,0,0,0,0,4092,1 -1170,SOHEE,Sohee,Sohee,64,2875,1,594,669,1,177,30,61,21,61,24,29,20,37,25,10,12,1,6,21,0x2000091,250,2112,912,576,0,0,0,0,0,0,0,1020,9000,1049,50,2277,1,2504,5,1217,5,15012,5,662,350,0,0,0,0,4100,1 -//1171,SOLDIER_ANDRE,Soldier Andre,Soldier Andre,22,1245,0,219,138,1,105,127,20,0,1,22,44,20,40,10,10,12,0,4,42,0x3095,200,1001,1,1,0,0,0,0,0,0,0,1014,2700,911,800,757,10,1111,15,1001,30,943,150,0,0,0,0,0,0,4059,1 -//1172,SOLDIER_DENIRO,Soldier Deniro,Soldier Deniro,29,2047,0,450,274,1,162,193,20,0,1,29,58,20,54,10,10,12,0,4,42,0x3095,200,2000,1000,500,0,0,0,0,0,0,0,1014,5500,911,2000,757,15,1111,20,943,270,1001,50,0,0,0,0,0,0,4059,1 -//1173,SOLDIER_PIERE,Soldier Piere,Soldier Piere,23,1217,0,240,149,1,109,131,25,0,1,23,46,20,38,10,10,12,0,4,42,0x3095,200,1001,1,1,0,0,0,0,0,0,0,1014,3100,911,800,911,10,1114,15,1001,35,943,200,0,0,0,0,0,0,4059,1 -1174,STAINER,Stainer,Stainer,21,365,1,126,143,1,65,9,22,25,10,10,24,0,39,15,10,12,0,4,24,0x2000091,200,1688,1188,612,0,0,0,0,0,0,0,992,70,1011,30,1013,9000,910,2100,757,25,943,10,1002,300,0,0,0,0,4039,1 -1175,TAROU,Tarou,Tarou,22,420,1,135,152,1,72,6,23,5,21,6,12,0,10,1,10,12,0,2,27,0x91,150,1744,1044,684,0,0,0,0,0,0,0,1016,9000,919,3000,949,800,528,1000,701,2,0,0,0,0,0,0,0,0,4028,1 -1176,VITATA,Vitata,Vitata,35,756,1,234,264,1,68,18,44,12,20,11,24,20,21,5,10,12,0,4,22,0x2000091,300,1768,768,384,0,0,0,0,0,0,0,993,90,955,5000,911,200,518,350,518,350,526,200,756,26,0,0,0,0,4053,1 -1177,ZENORC,Zenorc,Zenorc,54,1816,1,450,507,1,137,24,69,5,50,18,20,5,25,5,10,12,1,7,27,0x83,150,1180,480,360,0,0,0,0,0,0,0,1044,5500,756,70,938,2500,1006,5,508,100,640,20,0,0,0,0,0,0,4096,1 -1178,ZEROM,Zerom,Zerom,70,2687,1,720,960,1,328,38,93,15,57,49,30,15,56,20,10,12,1,7,23,0x3885,200,1780,1080,432,0,0,0,0,0,0,0,1011,55,998,190,2339,200,2265,3,2408,10,1002,300,7938,1,0,0,0,0,4064,1 -1179,WHISPER,Whisper,Whisper,46,1109,1,242,513,1,65,55,20,40,32,48,20,35,52,20,10,12,0,6,68,0x2003095,150,1960,960,504,0,0,0,0,0,0,0,1001,150,1059,5335,2282,1,2333,10,0,0,0,0,0,0,0,0,0,0,4102,1 -1180,NINE_TAIL,Nine Tail,Nine Tail,72,2783,1,887,998,1,491,50,95,40,61,38,30,20,88,50,10,12,1,2,63,0x3695,150,840,540,480,0,0,0,0,0,0,0,1022,4656,746,200,603,100,604,100,526,250,525,350,756,100,0,0,0,0,4159,1 -//1181,ZOMBIE_DRAGON,Zombie Dragon,Zombie Dragon,1,1000,1,44550,1485,3,7900,9140,0,0,120,145,145,145,130,120,10,12,2,9,89,0x37B5,400,2700,1000,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1182,THIEF_MUSHROOM,Thief Mushroom,Thief Mushroom,1,15,1,0,0,1,1,1,160,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,1069,1500,1070,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1183,CHONCHON_,Chonchon,Chonchon,5,63,1,36,27,1,11,3,29,0,13,4,4,0,7,5,10,12,0,4,24,0x2003885,200,1076,576,480,0,0,0,0,0,0,0,998,50,935,5500,909,1500,1205,55,601,100,742,5,0,0,0,0,0,0,4009,1 -1184,FABRE_,Fabre,Fabre,1,30,1,1,0,1,4,3,0,0,1,2,1,1,4,5,10,12,0,4,22,0x2003885,400,1672,672,480,0,0,0,0,0,0,0,914,2000,949,250,1502,80,721,2,511,350,705,500,1501,200,0,0,0,0,0,0 -1185,WHISPER_,Whisper,Whisper,34,1796,1,483,737,1,198,41,0,45,1,51,14,0,60,0,10,12,0,1,28,0x0,150,1960,960,504,0,0,0,0,0,0,0,1001,10,1059,100,0,0,2333,1,0,0,0,0,0,0,0,0,0,0,0,0 -1186,WHISPER_BOSS,Giant Whisper,Giant Whisper,66,2570,0,630,710,1,296,59,94,45,40,79,44,51,67,31,10,12,0,6,48,0x2003695,250,2536,1536,672,0,0,0,0,0,0,0,1001,150,1059,5335,2282,1,2333,10,0,0,0,0,0,0,0,0,0,0,4303,1 -//1187,SWITCH -1188,BON_GUN,Bongun,Bongun,59,2510,1,531,597,1,198,29,88,5,55,24,24,5,34,10,10,12,1,1,29,0x3095,200,1720,500,420,0,0,0,0,0,0,0,1094,5500,7014,40,618,60,5046,1,609,15,508,1000,508,1250,0,0,0,0,4212,1 -1189,ORC_ARCHER,Orc Archer,Orc Archer,78,4835,1,922,1161,9,286,43,67,31,55,32,24,30,99,15,10,12,1,7,22,0x3095,300,1960,620,480,0,0,0,0,0,0,0,1063,4656,1753,1000,1756,2500,1755,2500,1734,2,507,1400,509,900,0,0,0,0,4256,1 -1190,ORC_LORD,Orc Lord,Orc Lord,55,552000,1,156240,122760,1,780,648,256,92,95,95,103,96,155,85,10,12,2,7,82,0x6283695,100,1248,500,360,31102,968,5500,617,2000,0,0,1363,400,2621,400,5007,400,1371,400,617,1000,985,4268,16000,100,0,0,0,0,4135,1 -1191,MIMIC,Mimic,Mimic,56,1939,1,486,548,1,232,22,63,15,49,120,20,15,99,0,10,12,1,0,60,0x3095,100,972,500,288,0,0,0,0,0,0,0,617,5,603,45,1065,1200,611,3000,7938,1000,2626,1,757,270,0,0,0,0,4205,1 -1192,WRAITH,Wraith,Wraith,77,5168,1,1190,1191,1,369,61,80,40,62,26,30,55,76,5,10,12,2,1,89,0x3695,300,1816,576,240,0,0,0,0,0,0,0,1059,5820,2206,10,2506,2,716,650,602,1300,2505,10,731,5,0,0,0,0,4190,1 -1193,ALARM,Alarm,Alarm,88,5562,1,1242,1398,1,319,48,106,53,70,72,40,25,55,25,10,12,1,0,60,0x3695,300,1020,500,768,0,0,0,0,0,0,0,1095,5335,2607,1,7005,1500,611,1300,984,105,7026,20,912,1500,0,0,0,0,4244,1 -1194,ARCLOUSE,Arclouse,Arclouze,107,10020,1,1844,2607,1,350,40,101,36,60,73,45,35,140,15,10,12,1,4,42,0x2003095,100,960,500,480,0,0,0,0,0,0,0,1096,3500,938,3000,943,800,912,450,716,300,997,20,912,2500,0,0,0,0,4240,1 -1195,RIDEWORD,Rideword,Rideword,74,3222,1,810,1212,1,387,22,61,38,67,53,32,44,104,5,10,12,0,0,60,0x3695,150,864,500,192,0,0,0,0,0,0,0,1097,4850,1553,4,1554,4,1555,2,1556,2,7015,300,1006,20,0,0,0,0,4185,1 -1196,SKEL_PRISONER,Skeleton Prisoner,Skeleton Prisoner,91,9194,1,1566,1763,1,606,55,95,41,84,35,60,20,71,15,10,12,1,1,69,0x308D,350,1848,500,576,0,0,0,0,0,0,0,1098,3500,7016,100,2320,1,716,600,930,3500,2408,35,934,1500,0,0,0,0,4222,1 -1197,ZOMBIE_PRISONER,Zombie Prisoner,Zombie Prisoner,89,8045,1,1458,1647,1,392,60,89,28,87,39,58,5,68,10,10,12,1,1,69,0x308D,350,1768,500,192,0,0,0,0,0,0,0,1099,3500,7016,105,2266,1,716,600,930,3500,2408,39,985,112,0,0,0,0,4275,1 -1198,DARK_PRIEST,Dark Priest,Dark Priest,98,12090,0,2430,1667,2,462,259,56,30,5,60,41,89,78,42,10,12,1,6,89,0x620308D,200,864,1252,476,0,0,0,0,0,0,0,1557,5,2608,30,505,100,716,450,1009,1,2319,5,7005,3000,0,0,0,0,4171,1 -1199,PUNK,Punk,Punk,82,3869,1,972,1094,1,293,54,68,55,67,39,30,35,79,45,10,12,0,3,24,0x3095,300,1500,500,1000,0,0,0,0,0,0,0,7001,5335,715,800,10004,100,1061,1000,1057,3000,601,1100,2502,15,0,0,0,0,4313,1 -1200,ZHERLTHSH,Zherlthsh,Zealotus,105,61350,1,6944,6458,1,993,250,91,99,88,61,51,62,113,60,10,12,1,7,60,0x308D,200,800,2112,768,0,0,0,0,0,0,0,7017,5,509,1800,7293,1500,2331,8,2622,1,1970,100,2291,3,0,0,0,0,4277,1 -1201,RYBIO,Rybio,Rybio,98,8700,1,1575,1442,1,720,76,109,30,96,52,61,30,73,10,10,12,2,6,40,0x200308D,200,1790,1440,540,0,0,0,0,0,0,0,1015,3880,7017,3,509,1800,6216,300,1008,10,984,100,709,30,0,0,0,0,4194,1 -1202,PHENDARK,Phendark,Phendark,102,11000,1,1990,1302,2,872,75,307,50,111,65,71,20,91,30,10,12,2,7,40,0x308D,175,1744,1344,600,0,0,0,0,0,0,0,1015,3880,7017,4,509,1800,0,0,984,150,1971,100,0,0,0,0,0,0,4329,1 -1203,MYSTELTAINN,Mysteltainn,Mysteltainn,130,70000,1,7919,4987,2,1079,567,73,61,102,139,62,65,130,65,10,12,2,0,87,0x6203695,250,1152,500,240,0,0,0,0,0,0,0,7019,1,7297,1500,0,0,0,0,0,0,12736,300,984,243,0,0,0,0,4207,1 -1204,TIRFING,Tirfing,Ogretooth,114,59000,1,5345,5009,1,948,411,87,69,105,105,75,73,108,65,10,12,1,0,67,0x6203695,100,816,500,240,0,0,0,0,0,0,0,7022,1,638,50,7292,1500,0,0,0,0,999,120,984,189,0,0,0,0,4254,1 -1205,EXECUTIONER,Executioner,Executioner,101,40200,1,4860,3645,2,670,359,97,188,99,96,77,78,79,60,10,12,2,0,47,0x6203695,200,768,500,384,0,0,0,0,0,0,0,7024,5,7290,1500,1111,80,1114,60,0,0,999,120,984,145,0,0,0,0,4250,1 -1206,ANOLIAN,Anolian,Anolian,109,15547,1,2930,2223,1,650,110,61,11,130,63,55,66,58,48,10,12,1,5,41,0x3695,190,900,500,864,0,0,0,0,0,0,0,7003,4850,1754,2000,526,5,10019,10,16003,1,2625,1,984,134,0,0,0,0,4234,1 -1207,STING,Sting,Sting,104,10143,1,2172,1629,1,794,67,146,34,108,49,68,34,99,24,10,12,1,0,62,0x3695,300,528,500,240,0,0,0,0,0,0,0,7004,4850,1756,1500,2624,1,1003,130,997,25,10007,10,6213,800,0,0,0,0,4226,1 -1208,WANDER_MAN,Wander Man,Wanderer,120,19307,1,3389,2466,2,1695,105,64,5,118,92,36,15,107,33,10,12,1,6,24,0x2003695,100,672,500,192,0,0,0,0,0,0,0,7005,4850,616,1,13015,5,2270,5,610,650,984,217,1164,1,0,0,0,0,4210,1 -1209,CRAMP,Cramp,Cramp,82,3898,1,972,1094,1,435,48,88,42,65,43,35,25,68,30,10,12,0,2,45,0x3095,100,1000,500,1000,0,0,0,0,0,0,0,7007,4656,528,1000,726,80,746,110,568,250,510,70,984,95,0,0,0,0,4296,1 -//1210,FILAMENTOUS,Filamentous,Filamentous,51,6088,0,1926,1353,1,425,525,35,10,1,35,30,5,83,40,10,12,1,4,23,0x3095,200,1500,500,1000,0,0,0,0,0,0,0,7008,4850,947,8000,943,3880,993,200,1451,40,757,18,509,1600,0,0,0,0,4045,1 -1211,BRILIGHT,Brilight,Brilight,71,2772,1,738,831,1,337,33,93,25,51,19,38,32,56,30,10,12,0,4,23,0x2003095,200,1500,500,1000,0,0,0,0,0,0,0,7009,5335,992,200,912,1200,7938,100,757,220,610,250,509,2600,0,0,0,0,4213,1 -1212,IRON_FIST,Iron Fist,Iron Fist,47,4221,0,1292,1368,1,430,160,40,5,1,17,15,10,73,20,10,12,1,4,60,0x2003095,200,1500,500,1000,0,0,0,0,0,0,0,7010,5335,757,229,757,22,1002,750,999,180,998,300,0,0,0,0,0,0,4239,1 -1213,HIGH_ORC,High Orc,High Orc,81,4193,1,1099,1158,1,428,50,101,45,75,16,40,31,69,20,10,12,2,7,43,0x3695,150,1500,500,1000,0,0,0,0,0,0,0,7002,2500,1304,10,999,90,931,7500,912,1300,756,196,508,900,0,0,0,0,4322,1 -1214,CHOCO,Choco,Choco,48,1080,1,369,414,1,120,47,70,30,40,45,32,19,42,20,10,12,0,2,23,0x3095,150,1028,528,360,0,0,0,0,0,0,0,7011,5335,942,7000,985,53,513,5000,634,20,532,1000,607,25,0,0,0,0,4285,1 -1215,STEM_WORM,Stem Worm,Stem Worm,84,4530,1,1080,1215,1,293,41,73,50,55,37,25,47,70,30,10,12,1,3,24,0x3095,300,1956,756,528,0,0,0,0,0,0,0,7012,5335,509,1800,1968,10,756,115,997,5,0,0,608,45,0,0,0,0,4224,1 -1216,PENOMENA,Penomena,Penomena,85,4589,1,1116,1556,7,481,41,85,32,76,38,35,35,89,10,10,12,1,5,25,0x3695,400,832,500,600,0,0,0,0,0,0,0,7013,4850,962,8000,938,7000,525,200,719,15,1258,1,716,550,0,0,0,0,4314,1 -//1217,ORC_WARRIOR -//1218,PECO_EGG -1219,KNIGHT_OF_ABYSS,Knight of Abyss,Abysmal Knight,122,23297,1,4779,4013,1,1734,192,102,50,121,55,68,70,97,37,10,12,2,7,87,0x3695,300,1500,500,1000,0,0,0,0,0,0,0,1064,5335,7023,5,2318,1,1421,25,0,0,985,369,15014,10,0,0,0,0,4140,1 -1220,M_DESERT_WOLF,Desert Wolf,Desert Wolf,103,9447,1,349,218,1,330,59,114,47,93,69,63,61,82,42,10,12,1,2,23,0x3695,200,1120,420,288,0,0,0,0,0,0,0,1253,5,7030,5500,2311,1,517,1200,920,2000,756,53,0,0,0,0,0,0,4082,1 -1221,M_SAVAGE,Savage,Savage,26,2092,0,321,203,1,146,31,16,5,1,26,54,10,37,10,10,12,2,2,42,0x3695,150,1960,960,384,0,0,0,0,0,0,0,1028,6000,514,150,702,3,2276,2,605,15,757,70,0,0,0,0,0,0,4078,1 -//1222,L_HIGH_ORC,High Orc,High Orc,52,6890,0,2128,1490,1,428,533,15,5,1,46,55,35,82,40,10,12,2,7,43,0x3695,200,1500,500,1000,0,0,0,0,0,0,0,7002,2500,1304,10,999,120,931,8000,912,1600,756,196,508,1100,0,0,0,0,4066,1 -//1223,L_ORC,Orc,Orc,24,1400,0,261,160,1,114,136,10,5,1,24,48,25,34,10,10,12,1,7,22,0x3695,200,1864,864,288,0,0,0,0,0,0,0,998,210,931,5500,756,40,2267,3,1352,10,1304,5,1301,100,0,0,0,0,4066,1 -//1224,L_POISON_SPORE,Poison Spore,Poison Spore,19,665,0,169,85,1,89,101,0,0,1,19,25,1,24,1,10,12,1,3,25,0x3695,200,1672,672,288,0,0,0,0,0,0,0,921,8000,2221,20,511,650,510,55,972,35,0,0,0,0,0,0,0,0,4048,1 -//1225,L_CHOCO,Choco,Choco,43,4278,0,1150,1150,1,315,402,5,5,1,68,55,45,65,25,10,12,0,2,23,0x3695,200,1500,500,1000,0,0,0,0,0,0,0,7011,5335,942,7000,508,1900,513,5000,2311,2,532,1000,607,25,0,0,0,0,4051,1 -//1226,L_KOBOLD,Kobold,Kobold,36,3893,0,898,568,1,265,318,15,10,1,90,36,30,52,30,10,12,1,7,44,0x3695,200,1028,528,360,0,0,0,0,0,0,0,999,90,1034,5820,912,750,985,25,1220,2,2104,5,0,0,0,0,0,0,4091,1 -//1227,L_GOBLIN,Goblin,Goblin,25,1176,0,282,171,1,118,140,10,5,1,63,25,20,38,45,10,12,1,7,24,0x3695,100,1120,620,240,0,0,0,0,0,0,0,998,270,911,1200,756,43,2297,3,1211,10,2104,5,507,800,0,0,0,0,4060,1 -//1228,L_PHEN,Phen,Phen,26,3347,0,357,226,1,138,150,0,15,1,26,26,1,88,75,10,12,1,5,41,0x3695,150,2544,1344,1152,0,0,0,0,0,0,0,1023,6000,963,2300,720,8,517,1100,951,550,756,25,0,0,0,0,0,0,4077,1 -1229,META_FABRE,Fabre,Fabre,2,63,1,3,2,1,8,3,0,0,1,2,4,0,7,5,10,12,0,4,22,0x2000081,400,1672,672,480,0,0,0,0,0,0,0,914,6500,949,600,1502,80,721,8,511,750,705,1500,1501,200,0,0,0,0,4002,1 -1230,META_PUPA,Pupa,Pupa,2,427,1,2,4,0,1,1,32,20,1,1,1,0,1,20,10,12,0,4,22,0x2000000,1000,1001,1,1,0,0,0,0,0,0,0,1010,300,915,6000,938,700,2102,2,935,1300,938,700,1002,300,0,0,0,0,4003,1 -1231,META_CREAMY,Creamy,Creamy,16,595,1,86,58,1,53,11,0,30,1,40,16,15,16,55,10,12,0,4,24,0x2000081,200,1220,720,288,0,0,0,0,0,0,0,924,6000,2322,10,518,180,602,200,2207,4,712,800,0,0,0,0,0,0,4040,1 -1232,META_PECOPECO_EGG,Peco Peco Egg,Peco Peco Egg,3,420,1,4,4,0,1,1,32,20,1,1,1,0,1,20,10,12,0,0,60,0x0,1000,1001,1,1,0,0,0,0,0,0,0,1010,120,935,1500,2102,2,507,450,507,450,713,2000,736,15,0,0,0,0,4007,1 -//1233,CONCEIVE_PECOPECO,Peco Peco,Peco Peco,19,531,0,159,36,1,50,64,0,0,1,13,13,25,27,9,10,12,2,2,23,0x81,200,1564,864,576,0,0,0,0,0,0,0,925,6000,2402,20,508,55,507,950,1604,100,0,0,582,1000,0,0,0,0,4031,1 -1234,PROVOKE_YOYO,Yoyo,Yoyo,19,879,1,122,77,1,71,11,0,0,1,24,30,35,32,55,10,12,0,2,22,0x108B,200,1054,54,384,0,0,0,0,0,0,0,942,6000,7182,500,508,130,919,5500,753,7,578,500,582,1000,0,0,0,0,4051,1 -1235,SMOKING_ORC,Smoking Orc,Smoking Orc,24,1400,1,235,144,1,114,22,16,20,1,24,48,20,34,0,10,12,1,7,22,0x308D,200,1864,864,288,0,0,0,0,0,0,0,998,210,931,5500,756,40,2267,3,1352,10,1304,5,1301,100,0,0,0,0,4066,1 -1236,META_ANT_EGG,Ant Egg,Ant Egg,4,420,1,5,4,0,1,1,32,20,1,1,1,0,1,20,10,12,0,0,60,0x0,1000,1001,1,1,0,0,0,0,0,0,0,1010,135,935,2740,909,3000,938,750,713,2000,1002,220,0,0,0,0,0,0,4013,1 -1237,META_ANDRE,Andre,Andre,17,688,1,98,64,1,60,11,16,0,1,17,24,20,26,20,10,12,0,4,22,0x2001081,300,1288,288,576,0,0,0,0,0,0,0,955,6000,910,3000,938,1000,935,3000,1001,6,1002,350,757,28,0,0,0,0,4043,1 -1238,META_PIERE,Piere,Piere,18,733,1,110,70,1,64,11,24,0,1,18,26,20,27,15,10,12,0,4,22,0x2001081,200,1288,288,576,0,0,0,0,0,0,0,955,5700,910,1100,938,600,992,15,1001,5,1002,400,757,31,0,0,0,0,4043,1 -1239,META_DENIRO,Deniro,Deniro,19,760,1,122,77,1,68,11,24,0,1,19,30,20,43,10,10,12,0,4,22,0x2001081,150,1288,288,576,0,0,0,0,0,0,0,955,6000,910,3000,938,1200,990,45,1001,8,1002,450,757,34,0,0,0,0,4043,1 -1240,META_PICKY,Picky,Picky,3,80,1,4,3,1,9,3,0,0,1,3,3,0,10,30,10,12,0,2,23,0x81,200,988,288,168,0,0,0,0,0,0,0,916,6500,949,850,2302,150,507,650,519,350,715,60,0,0,0,0,0,0,4008,1 -1241,META_PICKY_,Picky,Picky,4,83,1,5,4,1,8,3,32,0,1,3,3,0,11,20,10,12,0,2,23,0x81,200,988,288,168,0,0,0,0,0,0,0,916,6500,949,850,5015,7,507,750,519,350,715,60,0,0,0,0,0,0,4011,1 - -// Lutie (2.0) -1242,MARIN,Marin,Marin,37,987,1,282,317,1,69,14,32,8,24,5,10,5,30,15,10,12,1,3,41,0x83,400,1872,672,480,0,0,0,0,0,0,0,910,3200,938,1500,700,100,720,40,510,75,529,350,5035,1,0,0,0,0,4196,1 -1243,SASQUATCH,Sasquatch,Sasquatch,72,3163,1,765,860,1,293,30,101,28,70,35,60,10,59,20,10,12,2,2,60,0x3695,300,1260,192,192,0,0,0,0,0,0,0,912,750,509,800,949,1000,5030,1,948,5000,727,30,757,90,0,0,0,0,4216,1 -1244,JAKK_XMAS,Christmas Jakk,Christmas Jakk,63,2054,1,1002,619,1,229,37,90,25,58,43,42,25,55,15,10,12,1,0,43,0x81,200,1180,480,648,0,0,0,0,0,0,0,1062,5335,912,900,985,31,2331,5,644,20,7175,1200,7174,1200,0,0,0,0,4109,1 -1245,GOBLINE_XMAS,Christmas Goblin,Christmas Goblin,25,1176,1,254,154,1,118,22,16,5,1,53,25,20,38,45,10,12,1,7,24,0x81,100,1120,620,240,0,0,0,0,0,0,0,7174,550,7175,550,756,43,644,10,1211,10,2104,5,2236,10,0,0,0,0,4060,1 -1246,COOKIE_XMAS,Christmas Cookie,Christmas Cookie,37,733,1,282,317,1,70,35,48,36,21,16,30,20,25,5,10,12,0,7,46,0x91,400,1248,1248,240,0,0,0,0,0,0,0,538,1500,722,45,912,200,2502,25,644,5,688,100,507,1700,0,0,0,0,4235,1 -1247,ANTONIO,Antonio,Antonio,10,10,1,3,2,1,13,8,160,0,1,1,1,50,100,100,10,12,1,7,66,0x170081,100,720,720,432,0,0,0,0,0,0,0,5136,1000,5811,1000,604,3000,14550,10000,12225,2000,12132,2000,12354,3000,0,0,0,0,12132,2000 -1248,CRUISER,Cruiser,Cruiser,41,919,1,288,324,7,55,20,20,18,17,10,23,15,34,10,10,12,1,0,60,0x2085,400,1296,1296,432,0,0,0,0,0,0,0,1098,900,2251,2,998,320,996,5,911,3500,13150,5,756,87,0,0,0,0,4297,1 -1249,MYSTCASE,Myst Case,Myst Case,39,879,1,288,324,1,68,21,50,11,26,19,40,35,31,25,10,12,1,0,60,0x91,400,1248,1248,432,0,0,0,0,0,0,0,530,90,7938,10,603,20,539,800,722,150,731,5,529,340,0,0,0,0,4206,1 -1250,CHEPET,Chepet,Chepet,42,4950,0,1315,1854,1,79,33,55,25,32,35,35,21,32,23,10,12,1,7,23,0x3695,400,672,672,288,0,0,0,0,0,0,0,7035,2500,912,750,512,5500,619,40,10019,5,508,1300,2508,5,0,0,0,0,4284,1 -1251,KNIGHT_OF_WINDSTORM,Knight of Windstorm,Stormy Knight,92,630500,1,413800,302200,2,3480,1433,306,166,126,165,132,104,171,79,10,12,2,0,84,0x6283695,200,468,468,288,206900,720,4500,2406,500,995,3000,1468,150,603,3000,617,4000,2621,200,2506,500,985,4559,5007,1,0,0,0,0,4318,1 -1252,GARM,Garm,Hatii,98,1275500,1,758880,613800,3,2421,1733,173,103,122,153,135,116,146,72,10,12,2,2,81,0x6283695,400,608,408,336,379440,7036,1000,603,3000,995,3000,7036,5500,1131,150,1256,500,1815,500,0,0,985,3977,984,2900,0,0,0,0,4324,1 - -// Comodo (3.0) -1253,GARGOYLE,Gargoyle,Gargoyle,100,8772,1,1900,1425,9,498,89,98,43,100,61,60,57,100,70,10,12,1,6,64,0x2002085,200,1020,720,384,0,0,0,0,0,0,0,912,3880,1039,500,2506,2,1746,5,2619,1,1769,2000,757,238,0,0,0,0,4149,1 -1254,RAGGLER,Raggler,Raggler,48,1148,1,369,414,1,72,39,56,10,30,42,38,15,54,27,10,12,0,2,24,0x3695,200,1000,900,384,0,0,0,0,0,0,0,7053,3000,916,5000,645,200,514,200,992,90,2225,7,756,32,0,0,0,0,4186,1 -1255,NERAID,Neraid,Nereid,98,9550,1,1575,1181,1,255,71,100,37,97,45,60,30,69,50,10,12,0,2,22,0x3695,200,776,576,288,0,0,0,0,0,0,0,1055,5100,7053,1000,510,230,1966,10,514,250,757,180,985,37,0,0,0,0,4167,1 -1256,PEST,Pest,Pest,89,5747,1,1341,1509,1,334,48,55,33,73,77,48,15,88,25,10,12,0,2,47,0x3695,165,700,648,480,0,0,0,0,0,0,0,1055,5500,7054,200,702,10,605,100,716,250,0,0,756,115,0,0,0,0,4315,1 -1257,INJUSTICE,Injustice,Injustice,95,7952,1,1574,1997,1,447,116,76,31,77,59,58,65,73,50,10,12,1,1,47,0x3695,400,770,720,336,0,0,0,0,0,0,0,999,300,7054,5335,7053,3500,2313,5,2316,2,660,2,0,0,0,0,0,0,4268,1 -1258,GOBLIN_ARCHER,Goblin Archer,Goblin Archer,55,1575,1,450,507,9,100,24,69,0,40,34,20,15,48,20,10,12,0,7,25,0x2085,200,1172,672,420,0,0,0,0,0,0,0,2297,3,998,250,911,1000,1765,3000,507,600,1705,25,514,300,0,0,0,0,4157,1 -1259,GRYPHON,Gryphon,Gryphon,105,60720,1,9410,5808,1,1432,103,113,72,101,133,66,70,137,54,10,12,2,2,84,0x6203695,100,704,504,432,0,0,0,0,0,0,0,7048,2500,7054,5335,7063,120,0,0,1417,1,984,185,996,150,0,0,0,0,4163,1 -1260,DARK_FRAME,Dark Frame,Dark Frame,76,3520,1,992,1115,1,350,30,67,27,69,37,36,10,53,5,10,12,1,6,67,0x2003695,200,920,720,200,0,0,0,0,0,0,0,7054,4656,734,1000,2505,30,0,0,0,0,1000,80,747,3,0,0,0,0,4170,1 -1261,WILD_ROSE,Wild Rose,Wild Rose,70,2682,1,720,1110,1,147,45,75,15,44,87,31,35,63,80,10,12,0,2,24,0x83,100,964,864,288,0,0,0,0,0,0,0,7053,5335,748,50,5037,120,2336,1,624,35,528,600,2244,2,0,0,0,0,4257,1 -1262,MUTANT_DRAGON,Mutant Dragon,Mutant Dragonoid,65,50706,1,3644,12830,4,1176,534,130,20,75,35,30,68,98,35,10,12,2,9,43,0x6203695,250,1280,1080,240,0,0,0,0,0,0,0,7054,4850,1035,500,1036,500,930,500,1559,100,7296,1500,2527,50,0,0,0,0,4203,1 -1263,WIND_GHOST,Wind Ghost,Wind Ghost,80,4008,1,918,1334,2,182,95,64,51,62,27,25,55,85,20,10,12,1,6,64,0x2003695,150,1056,1056,336,0,0,0,0,0,0,0,912,4559,932,6000,7005,500,693,100,1611,8,996,100,1615,1,0,0,0,0,4264,1 -1264,MERMAN,Merman,Merman,60,2940,1,616,692,1,131,32,62,8,45,29,30,19,50,10,10,12,1,7,61,0x3695,220,916,816,336,0,0,0,0,0,0,0,1054,1300,2317,2,568,400,720,40,995,35,1460,3,756,203,0,0,0,0,4199,1 -1265,COOKIE,Cookie,Cookie,35,666,1,234,264,1,59,25,56,28,15,23,35,12,31,15,10,12,0,7,60,0x1089,200,1036,936,240,0,0,0,0,0,0,0,538,1000,530,150,7938,5,11002,50,2402,30,12001,100,529,320,0,0,0,0,4293,1 -1266,ASTER,Aster,Aster,50,1509,1,405,455,1,89,22,70,7,41,14,15,0,28,5,10,12,0,5,22,0x91,400,1264,864,216,0,0,0,0,0,0,0,938,500,7013,40,1052,1200,508,200,912,60,512,100,0,0,0,0,0,0,4247,1 -1267,CARAT,Carat,Carat,103,9222,1,1944,1458,1,777,76,111,67,102,64,60,40,67,50,10,12,1,6,44,0x2003695,200,1078,768,384,0,0,0,0,0,0,0,7054,3200,536,1000,2409,5,5003,1,0,0,0,0,509,1450,0,0,0,0,4288,1 -1268,BLOODY_KNIGHT,Bloody Knight,Bloody Knight,116,68500,1,7348,6511,3,1319,123,122,50,132,59,70,57,98,45,10,12,2,0,87,0x3695,250,828,528,192,0,0,0,0,0,0,0,7054,4850,2229,45,2317,5,2125,62,1170,1,1417,2,15014,5,0,0,0,0,4320,1 -1269,CLOCK,Clock,Clock,81,5556,1,1231,1158,1,443,53,91,43,68,24,35,41,81,15,10,12,1,0,42,0x91,200,1092,792,480,0,0,0,0,0,0,0,1095,5335,1019,800,509,1900,568,320,7026,30,7027,30,985,163,0,0,0,0,4299,1 -1270,C_TOWER_MANAGER,Clock Tower Manager,Clock Tower Manager,90,6400,1,1305,1467,3,427,70,96,60,80,28,40,25,73,45,10,12,2,0,80,0x91,200,1072,672,384,0,0,0,0,0,0,0,1095,5335,7054,5335,999,500,520,850,2109,1,7026,2000,7027,2000,0,0,0,0,4229,1 -1271,ALLIGATOR,Alligator,Alligator,57,2430,1,486,548,1,158,37,62,30,47,48,24,15,36,26,10,12,1,2,21,0x91,200,1100,900,480,0,0,0,0,0,0,0,912,1000,1099,600,7003,2000,608,50,0,0,0,0,756,129,0,0,0,0,4252,1 -1272,DARK_LORD,Dark Lord,Dark Lord,96,1190900,1,714240,558000,2,3935,2585,330,168,118,136,154,142,161,66,10,12,2,6,89,0x6283695,100,868,768,480,357120,7005,6000,5093,500,617,2000,1615,800,2004,100,1237,300,2334,300,2507,100,985,5141,5162,10,0,0,0,0,4168,1 -1273,ORC_LADY,Orc Lady,Orc Lady,45,1520,1,380,435,1,77,33,83,17,36,11,28,10,57,5,10,12,1,7,42,0x3695,200,1050,900,288,0,0,0,0,0,0,0,7053,4656,15012,3,2602,1,2206,1,12127,10,7477,3,2338,1,0,0,0,0,4255,1 -1274,MEGALITH,Megalith,Megalith,65,2451,1,594,669,9,122,30,66,18,57,14,35,10,90,3,10,12,2,0,80,0x84,200,1332,1332,672,0,0,0,0,0,0,0,912,100,7049,1000,617,1,0,0,0,0,985,61,757,207,0,0,0,0,4200,1 -1275,ALICE,Alice,Alice,100,9230,1,1630,1222,1,514,98,93,73,82,53,45,70,80,80,10,12,1,7,60,0x91,200,502,1999,480,0,0,0,0,0,0,0,7047,3000,637,40,2407,3,2148,2,5085,1,12128,10,12002,100,0,0,0,0,4253,1 -1276,RAYDRIC_ARCHER,Raydric Archer,Raydric Archer,82,4437,1,1049,1332,9,415,18,63,40,53,24,40,15,112,30,10,12,1,6,47,0x2002085,200,1152,1152,480,0,0,0,0,0,0,0,7054,4656,0,0,2315,2,15013,5,1764,2000,1715,3,985,106,0,0,0,0,4187,1 -1277,GREATEST_GENERAL,Greatest General,Greatest General,55,1575,1,486,548,3,226,26,114,30,58,30,20,25,25,20,10,12,1,0,43,0x84,200,1152,1152,384,0,0,0,0,0,0,0,7054,2000,1019,2000,1501,100,662,300,2272,1,508,250,686,100,0,0,0,0,4283,1 -1278,STALACTIC_GOLEM,Stalactic Golem,Stalactic Golem,68,2590,1,675,759,1,358,21,230,5,67,47,48,1,63,5,10,12,2,0,80,0x91,200,1264,864,288,0,0,0,0,0,0,0,7004,2000,7054,4850,1000,250,997,30,757,250,2147,5,985,163,0,0,0,0,4223,1 -1279,TRI_JOINT,Tri Joint,Tri Joint,66,2530,0,347,297,1,292,28,22,5,1,33,24,10,55,20,10,12,0,4,22,0x2003695,200,860,660,624,0,0,0,0,0,0,0,7053,100,943,380,606,200,993,160,1001,140,0,0,757,106,0,0,0,0,4308,1 -1280,STEAM_GOBLIN,Steam Goblin,Goblin Steamrider,66,2241,1,680,765,1,294,35,85,5,52,61,32,15,82,25,10,12,1,7,44,0x91,200,1008,1008,528,0,0,0,0,0,0,0,911,2500,7053,3880,998,300,999,55,1003,320,13104,5,757,124,0,0,0,0,4156,1 -1281,SAGEWORM,Sage Worm,Sage Worm,70,2872,1,720,810,1,166,121,109,45,39,29,28,71,44,30,10,12,0,2,60,0x91,200,936,936,288,0,0,0,0,0,0,0,2716,5,1097,1000,1055,3000,691,100,505,40,689,100,5012,1,0,0,0,0,4219,1 -1282,KOBOLD_ARCHER,Kobold Archer,Kobold Archer,108,11053,1,2160,2620,9,762,33,84,5,99,39,48,30,103,25,10,12,0,7,23,0x2085,200,1008,1008,384,0,0,0,0,0,0,0,912,250,999,60,1034,4850,5118,50,1763,2000,1711,5,756,79,0,0,0,0,4292,1 -1283,CHIMERA,Chimera,Chimera,70,26406,1,5168,4698,1,1029,148,159,10,1,38,110,88,83,85,10,12,2,2,63,0x6203695,200,772,672,360,0,0,0,0,0,0,0,7054,5335,1048,2500,568,1000,1306,1,7295,1500,1364,1,984,160,0,0,0,0,4300,1 -//1284,HUGELING,Hugeling,Hugeling,1,5000,0,2,1,4,7,10,0,0,1,1,1,1,6,1,10,12,2,3,21,0x91,200,1872,672,480,0,0,0,0,0,0,0,512,100,512,100,512,100,512,100,512,100,512,100,512,100,512,100,0,0,0,0 - -// War Of Emperium & Guild Dungeon (4.1) -1285,ARCHER_GUARDIAN,Archer Guardian,Archer Guardian,74,28634,1,1,1,12,1232,480,56,60,95,80,80,90,165,55,14,16,2,7,80,0x6201E85,265,1200,1200,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1286,KNIGHT_GUARDIAN,Knight Guardian,Knight Guardian,86,30214,1,1,1,2,1408,280,88,30,110,40,140,65,125,65,14,16,2,7,80,0x6201E85,275,1200,1200,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1287,SOLDIER_GUARDIAN,Soldier Guardian,Soldier Guardian,56,15670,1,1,1,1,873,163,56,0,85,56,100,45,103,43,10,12,2,7,20,0x6202085,265,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1288,EMPELIUM,Emperium,Emperium,90,700,1,0,0,1,66,13,64,50,1,17,80,50,26,20,10,12,0,8,26,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1289,MAYA_PUPLE,Maya Purple,Maya Purple,81,77670,1,11714,6516,2,1592,553,139,40,95,52,80,95,73,119,10,12,2,4,82,0x6203695,100,1024,1000,480,0,0,0,0,0,0,0,7053,4413,757,250,756,300,969,100,984,150,10006,1,7481,2,0,0,0,0,4198,1 -1290,SKELETON_GENERAL,Skeleton General,Skeleton General,88,6720,0,1368,1553,1,1317,1701,100,35,72,34,52,31,84,25,10,12,1,1,29,0x3695,150,2276,576,432,0,0,0,0,0,0,0,7068,2550,756,160,508,800,0,0,1219,80,13035,15,2274,1,0,0,0,0,4221,1 -1291,WRAITH_DEAD,Wraith Dead,Wraith Dead,86,10035,0,2518,1824,2,1002,160,88,56,63,69,55,45,88,45,10,12,2,1,89,0x3695,175,1816,576,240,0,0,0,0,0,0,0,1059,4413,2206,10,2506,8,716,700,732,5,603,100,568,300,0,0,0,0,4189,1 -1292,MINI_DEMON,Mini Demon,Mini Demon,117,19402,1,2700,2025,1,938,114,80,25,130,69,55,56,79,40,10,12,0,6,27,0x2003695,150,1000,600,384,0,0,0,0,0,0,0,1038,4413,1039,450,2255,3,757,160,912,2500,1009,10,1478,5,0,0,0,0,4204,1 -1293,CREMY_FEAR,Creamy Fear,Creamy Fear,77,3420,0,945,1067,2,757,110,76,37,65,36,33,49,66,30,10,12,0,4,24,0x2003695,155,1136,720,840,0,0,0,0,0,0,0,924,4550,2333,10,518,550,602,200,1550,8,2726,5,522,50,0,0,0,0,4298,1 -1294,KILLER_MANTIS,Killer Mantis,Killer Mantis,91,7650,0,1485,1674,1,1521,1201,107,45,82,56,58,45,69,40,10,12,1,4,22,0x2003695,175,1528,660,432,0,0,0,0,0,0,0,1031,4550,943,2500,721,10,509,15,514,25,1262,1,2108,1,0,0,0,0,4301,1 -1295,OWL_BARON,Owl Baron,Owl Baron,120,21000,1,3042,2282,2,629,201,88,25,72,65,55,102,77,72,10,12,2,6,60,0x6203695,175,1345,824,440,0,0,0,0,0,0,0,7071,3500,7063,2500,0,0,1472,1,1629,2,693,100,5045,5,0,0,0,0,4238,1 -1296,KOBOLD_LEADER,Kobold Leader,Kobold Leader,112,13520,1,2643,2383,1,995,96,90,62,135,34,68,56,83,47,10,12,1,7,44,0x3695,150,1028,528,360,0,0,0,0,0,0,0,999,450,1034,6305,912,1200,0,0,1613,2,525,150,526,100,0,0,0,0,4291,1 -1297,ANCIENT_MUMMY,Ancient Mummy,Ancient Mummy,114,27157,1,4104,3199,1,981,200,93,51,126,57,55,69,112,15,10,12,1,1,49,0x3695,175,1772,120,384,0,0,0,0,0,0,0,930,4413,934,1800,2624,1,2611,150,12735,10,756,150,757,100,0,0,0,0,4248,1 -1298,ZOMBIE_MASTER,Zombie Master,Zombie Master,92,8780,0,1710,1857,1,824,151,78,46,55,60,48,49,72,48,10,12,1,1,29,0x3695,175,2612,912,288,0,0,0,0,0,0,0,7071,4413,938,1500,958,1500,723,200,727,100,1260,1,2324,2,0,0,0,0,4274,1 -1299,GOBLIN_LEADER,Goblin Leader,Goblin Leader,55,21692,1,4450,5007,1,173,49,72,30,60,67,45,18,66,23,10,12,1,7,24,0x3695,120,1120,620,240,0,0,0,0,0,0,0,7054,1500,999,800,756,120,5090,50,2106,2,508,650,5113,10,0,0,0,0,4155,1 -1300,CATERPILLAR,Caterpillar,Caterpillar,84,5555,0,1312,1487,1,1007,125,100,42,58,37,51,50,45,45,10,12,0,4,22,0x2003695,300,1672,672,480,0,0,0,0,0,0,0,949,3000,7054,5335,13034,20,1000,100,997,50,505,12,508,500,0,0,0,0,4289,1 -1301,AM_MUT,Am Mut,Am Mut,76,3530,0,945,1067,1,1415,1630,90,42,58,44,40,35,67,45,10,12,0,6,27,0x2003695,200,1156,456,384,0,0,0,0,0,0,0,1021,4550,757,250,0,0,969,5,2282,1,616,1,746,250,0,0,0,0,4245,1 -1302,DARK_ILLUSION,Dark Illusion,Dark Illusion,96,29255,0,4091,4099,2,1166,360,145,60,82,36,55,100,102,88,10,12,2,6,89,0x6203695,145,1024,768,480,0,0,0,0,0,0,0,1615,3,5017,2,2508,3,7054,5335,522,120,509,1550,0,0,0,0,0,0,4169,1 -1303,GIANT_HONET,Giant Hornet,Giant Hornet,82,3960,0,1080,1215,1,811,132,80,43,70,45,47,32,62,34,10,12,0,4,24,0x2003695,155,1292,792,340,0,0,0,0,0,0,0,526,550,518,1200,522,12,610,15,0,0,722,20,1736,15,0,0,0,0,4271,1 -1304,GIANT_SPIDER,Giant Spider,Giant Spider,85,4680,0,1242,1418,1,743,122,86,38,71,58,43,38,61,41,10,12,2,4,25,0x2003695,165,1468,468,768,0,0,0,0,0,0,0,1025,4550,1042,1200,757,140,525,450,943,1200,1096,680,7053,800,0,0,0,0,4270,1 -1305,ANCIENT_WORM,Ancient Worm,Ancient Worm,83,4140,0,1139,1283,1,1051,133,90,41,70,56,56,55,70,42,10,12,2,4,25,0x2003695,165,1792,792,336,0,0,0,0,0,0,0,1042,4413,912,2500,2406,9,2727,5,1096,680,938,3500,7054,2500,0,0,0,0,4249,1 -1306,LEIB_OLMAI,Leib Olmai,Leib Olmai,87,6050,0,1314,1485,1,895,105,127,31,72,35,80,35,64,27,10,12,2,2,22,0x3695,175,1260,230,192,0,0,0,0,0,0,0,948,4550,2289,8,740,120,518,500,2717,5,969,5,7053,800,0,0,0,0,4188,1 -1307,CAT_O_NINE_TAIL,Cat o' Nine Tails,Cat o' Nine Tails,79,23600,0,4148,5792,1,467,80,100,50,72,75,40,50,79,48,10,12,1,6,63,0x6203695,155,1276,576,288,0,0,0,0,0,0,0,5008,1,638,150,10008,5,985,600,984,800,969,6,617,1,0,0,0,0,4290,1 -1308,PANZER_GOBLIN,Panzer Goblin,Panzer Goblin,52,1471,1,446,504,1,128,58,60,25,52,60,35,35,68,31,10,12,1,7,44,0x3695,200,960,1008,840,0,0,0,0,0,0,0,7053,4413,7054,3500,999,180,998,360,1003,580,13158,5,994,160,0,0,0,0,4310,1 -1309,GAJOMART,Gajomart,Gajomart,81,3825,0,1317,1490,1,1615,1601,98,50,77,47,39,33,78,40,10,12,0,0,83,0x3695,300,1000,1152,828,0,0,0,0,0,0,0,953,6500,912,2300,508,870,2279,8,1752,10000,2131,20,994,180,0,0,0,0,4151,1 -1310,MAJORUROS,Majoruros,Majoruros,107,11801,1,3090,2200,1,850,432,111,25,112,58,65,55,72,49,10,12,2,2,43,0x3695,250,1100,960,780,0,0,0,0,0,0,0,941,4413,0,0,6254,300,984,16,509,1850,2611,160,1000,250,0,0,0,0,4201,1 -1311,GULLINBURSTI,Gullinbursti,Gullinbursti,89,7080,0,1478,1677,1,1028,148,108,43,88,54,82,35,63,15,10,12,2,2,42,0x3695,150,1960,960,384,0,0,0,0,0,0,0,1028,3500,514,290,702,6,2276,1,605,15,2627,1,912,160,0,0,0,0,4164,1 - -// Turtle Dungeon (4.0) -1312,TURTLE_GENERAL,Turtle General,Turtle General,110,1442000,1,933120,748440,2,3169,2066,394,123,116,123,154,99,181,98,10,12,2,2,42,0x6283695,200,900,1000,500,466560,967,5500,607,1500,617,2000,1529,8,1306,5,7480,200,1417,9,7070,5335,1141,80,658,1,0,0,0,0,4305,1 -1313,MOBSTER,Mobster,Mobster,58,2253,1,495,557,1,156,23,87,18,72,36,33,21,41,5,10,12,1,7,20,0x3695,250,1100,560,580,0,0,0,0,0,0,0,1239,3,726,4559,2621,1,6264,500,912,2500,525,450,6265,500,0,0,0,0,4317,1 -1314,PERMETER,Permeter,Permeter,90,6575,1,1305,1467,2,292,56,144,50,68,28,55,40,42,25,10,12,1,2,40,0x91,250,1100,483,528,0,0,0,0,0,0,0,967,4413,6263,200,7939,100,507,2450,912,1240,522,25,605,1,0,0,0,0,4311,1 -1315,ASSULTER,Assaulter,Assaulter,100,8977,1,1992,1779,2,627,67,169,49,100,92,30,20,103,15,10,12,1,7,44,0x3695,200,512,780,504,0,0,0,0,0,0,0,967,4413,7069,1200,7072,840,6214,200,912,1240,13300,5,603,1,0,0,0,0,4246,1 -1316,SOLIDER,Solider,Solider,92,8768,1,1487,1671,2,367,40,206,58,65,44,60,15,47,20,10,12,1,2,42,0x91,250,1452,483,528,0,0,0,0,0,0,0,967,4413,7070,64,7067,850,508,2100,912,1240,518,850,0,0,0,0,0,0,4220,1 -1317,FUR_SEAL,Fur Seal,Seal,47,1371,1,360,405,1,87,40,42,16,37,40,30,39,35,19,10,12,1,2,21,0x3885,200,1612,622,583,0,0,0,0,0,0,0,912,4365,510,250,2310,5,7053,1200,1452,1,525,200,746,120,0,0,0,0,4312,1 -1318,HEATER,Heater,Heater,98,8180,1,1893,1611,2,664,79,199,50,89,49,50,30,88,35,10,12,1,2,43,0x3695,250,1452,483,528,0,0,0,0,0,0,0,967,4413,7070,750,697,100,6244,1000,526,140,7054,600,7068,1250,0,0,0,0,4331,1 -1319,FREEZER,Freezer,Freezer,94,9990,1,1555,1749,2,604,150,127,38,68,47,50,45,55,25,10,12,1,2,41,0x3695,170,1260,960,672,0,0,0,0,0,0,0,967,4413,7070,850,7066,1250,912,1800,526,160,6256,200,689,100,0,0,0,0,4319,1 -1320,OWL_DUKE,Owl Duke,Owl Duke,92,7381,1,1377,1953,1,624,300,80,45,54,51,45,88,88,50,10,12,2,6,60,0x6203695,195,1345,824,440,0,0,0,0,0,0,0,7071,4413,7063,1500,693,100,747,1,0,0,0,0,5045,1,0,0,0,0,4237,1 -1321,DRAGON_TAIL,Dragon Tail,Dragon Tail,86,4680,1,1264,1422,1,200,35,63,25,61,65,35,40,52,20,10,12,1,4,44,0x2003695,175,862,534,312,0,0,0,0,0,0,0,7064,4413,1096,400,943,800,2207,8,2226,2,601,300,602,150,0,0,0,0,4178,1 -1322,SPRING_RABBIT,Spring Rabbit,Spring Rabbit,88,6684,1,1341,1509,1,317,40,108,42,68,66,35,30,48,5,10,12,1,2,42,0x83,160,1120,552,511,0,0,0,0,0,0,0,7054,3500,7053,2500,949,2500,511,4500,508,800,510,200,509,800,0,0,0,0,4227,1 -1323,SEE_OTTER,Sea Otter,Sea Otter,48,1820,1,428,480,1,83,42,31,18,32,26,33,26,41,28,10,12,1,2,61,0x3885,190,1132,583,532,0,0,0,0,0,0,0,722,150,965,5500,7065,4365,725,50,726,50,746,650,7053,1200,0,0,0,0,4326,1 - -// WoE Treasure Boxes -1324,TREASURE_BOX1,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1325,TREASURE_BOX2,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7073,80,658,500,604,10000,984,4850,985,7275,1239,1500,5027,75,1165,8,0,0,0,0 -1326,TREASURE_BOX3,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1327,TREASURE_BOX4,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7074,80,658,500,604,10000,984,4850,985,7275,2108,1000,1306,75,5022,2,0,0,0,0 -1328,TREASURE_BOX5,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1329,TREASURE_BOX6,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7075,80,658,500,604,10000,984,4850,985,7275,2102,834,5019,100,5002,9,0,0,0,0 -1330,TREASURE_BOX7,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1331,TREASURE_BOX8,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7076,80,658,500,604,10000,984,4850,985,7275,2616,500,2334,125,2622,9,0,0,0,0 -1332,TREASURE_BOX9,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1333,TREASURE_BOX10,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7077,80,658,500,604,10000,984,4850,985,7275,2104,500,2331,150,2623,10,0,0,0,0 -1334,TREASURE_BOX11,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1335,TREASURE_BOX12,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7078,80,658,500,604,10000,984,4850,985,7275,2270,500,1716,150,2256,10,0,0,0,0 -1336,TREASURE_BOX13,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1337,TREASURE_BOX14,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7079,80,658,500,604,10000,984,4850,985,7275,1238,375,1531,150,2318,10,0,0,0,0 -1338,TREASURE_BOX15,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1339,TREASURE_BOX16,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7080,80,658,500,604,10000,984,4850,985,7275,2626,300,1472,167,2327,10,0,0,0,0 -1340,TREASURE_BOX17,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1341,TREASURE_BOX18,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7081,80,658,500,604,10000,984,4850,985,7275,1143,250,1237,188,2235,12,0,0,0,0 -1342,TREASURE_BOX19,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1343,TREASURE_BOX20,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7082,80,658,500,604,10000,984,4850,985,7275,617,250,1144,188,5007,19,0,0,0,0 -1344,TREASURE_BOX21,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1345,TREASURE_BOX22,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7083,80,658,500,604,10000,984,4850,985,7275,2508,1000,2336,69,2621,20,0,0,0,0 -1346,TREASURE_BOX23,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1347,TREASURE_BOX24,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7084,80,658,500,604,10000,984,4850,985,7275,2106,1000,1164,50,5025,24,0,0,0,0 -1348,TREASURE_BOX25,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1349,TREASURE_BOX26,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7085,80,658,500,604,10000,984,4850,985,7275,2231,750,2624,46,2286,25,0,0,0,0 -1350,TREASURE_BOX27,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1351,TREASURE_BOX28,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7086,80,658,500,604,10000,984,4850,985,7275,2283,500,2615,41,2234,32,0,0,0,0 -1352,TREASURE_BOX29,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1353,TREASURE_BOX30,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7087,80,658,500,604,10000,984,4850,985,7275,2507,500,2625,38,5045,34,0,0,0,0 -1354,TREASURE_BOX31,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1355,TREASURE_BOX32,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7088,80,658,500,604,10000,984,4850,985,7275,2407,429,2269,250,2317,35,0,0,0,0 -1356,TREASURE_BOX33,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1357,TREASURE_BOX34,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7089,80,658,500,604,10000,984,4850,985,7275,2109,300,2406,273,2258,38,0,0,0,0 -1358,TREASURE_BOX35,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1359,TREASURE_BOX36,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7090,80,658,500,604,10000,984,4850,985,7275,1142,215,2255,60,5017,38,0,0,0,0 -1360,TREASURE_BOX37,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1361,TREASURE_BOX38,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7091,80,658,500,604,10000,984,4850,985,7275,1417,50,5053,50,2229,50,0,0,0,0 -1362,TREASURE_BOX39,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0 -1363,TREASURE_BOX40,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7092,80,658,500,604,10000,984,4850,985,7275,2506,43,2254,43,1529,38,0,0,0,0 - -// Juno (5.0) -1364,G_ASSULTER,Assaulter,Assaulter,98,7798,1,0,0,2,293,67,83,49,100,86,30,20,82,15,10,12,1,6,44,0x2003695,155,1000,900,432,0,0,0,0,0,0,0,1019,9000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1365,APOCALIPS,Apocalypse,Apocalypse,121,22090,1,3042,2282,2,1053,116,136,26,130,53,76,25,89,15,10,12,2,0,60,0x91,400,1840,1440,384,0,0,0,0,0,0,0,7095,5335,7094,2400,7093,2200,985,5,13161,1,2506,20,12735,100,0,0,0,0,4242,1 -1366,LAVA_GOLEM,Lava Golem,Lava Golem,103,8452,1,2232,1674,1,777,53,299,27,126,42,103,28,77,15,10,12,2,0,83,0x3095,400,2190,2040,336,0,0,0,0,0,0,0,7096,4559,7097,3686,2317,1,2316,2,509,2500,1818,20,6245,500,0,0,0,0,4184,1 -1367,BLAZZER,Blazer,Blazer,101,8121,1,1827,1371,2,599,94,116,60,99,75,55,70,60,65,10,12,1,6,43,0x2003295,180,1732,1332,540,0,0,0,0,0,0,0,7097,4850,7098,3400,509,3000,0,0,0,0,0,0,0,0,0,0,0,0,4215,1 -1368,GEOGRAPHER,Geographer,Geographer,73,3866,1,898,1010,3,309,82,158,42,81,26,35,56,60,60,10,12,1,3,62,0x84,2000,1308,1008,480,0,0,0,0,0,0,0,1032,6200,1033,5500,2253,30,2207,50,12002,100,0,0,0,0,0,0,0,0,4280,1 -1369,GRAND_PECO,Grand Peco,Grand Peco,75,3150,1,887,998,2,348,56,95,30,63,45,50,23,51,25,10,12,2,2,43,0x1089,165,1460,960,432,0,0,0,0,0,0,0,7101,4850,522,300,992,1000,969,1,0,0,0,0,582,500,0,0,0,0,4161,1 -1370,SUCCUBUS,Succubus,Succubus,119,24960,1,3924,3489,2,1138,394,76,48,100,64,45,80,82,85,10,12,1,6,67,0x2003695,155,1306,1056,288,0,0,0,0,0,0,0,522,1500,2407,3,12373,1,2613,250,5066,1,1472,1,505,1000,0,0,0,0,4218,1 -1371,FAKE_ANGEL,Fake Angel,False Angel,105,10988,1,2100,1570,2,657,135,106,84,112,67,43,81,68,80,10,12,0,8,66,0x3885,160,920,720,336,0,0,0,0,0,0,0,0,0,0,0,717,1000,715,1000,716,1000,12020,1000,1974,20,0,0,0,0,4316,1 -1372,GOAT,Goat,Goat,80,3980,1,1065,1197,1,426,60,95,43,61,40,48,40,65,31,10,12,1,2,63,0x1089,165,1380,1080,336,0,0,0,0,0,0,0,7106,4559,7107,2500,713,5000,507,500,510,1000,508,2500,511,5500,0,0,0,0,4150,1 -1373,LORD_OF_DEATH,Lord of Death,Lord of the Dead,94,603883,1,437121,345252,3,5351,1962,336,73,140,99,30,109,100,90,10,12,2,6,67,0x6283695,180,1446,1296,360,218560,607,5500,732,5000,617,5000,7108,5335,1417,5,1230,10,2621,2,7109,10,1306,1,1529,2,0,0,0,0,4276,1 -1374,INCUBUS,Incubus,Incubus,120,28000,1,3928,3646,2,1256,375,72,46,120,56,52,75,99,70,10,12,1,6,67,0x2003695,165,850,600,336,0,0,0,0,0,0,0,522,1500,509,5500,5072,1,2621,1,2610,500,2613,150,509,2200,0,0,0,0,4269,1 -1375,THE_PAPER,The Paper,The Paper,97,8500,1,1530,1148,1,364,110,32,39,77,49,30,5,61,5,10,12,1,0,60,0x3885,350,720,864,504,0,0,0,0,0,0,0,7111,4947,7112,3200,508,1800,511,2000,13009,5,0,0,0,0,0,0,0,0,4172,1 -1376,HARPY,Harpy,Harpy,83,4423,1,1201,1349,1,340,41,69,44,71,39,50,31,96,12,10,12,1,6,64,0x2003885,155,972,672,470,0,0,0,0,0,0,0,7115,4850,7116,2500,508,1500,508,800,709,20,1820,20,0,0,0,0,0,0,4325,1 -1377,ELDER,Elder,Elder,92,7341,1,1377,2898,3,359,802,72,41,67,63,35,99,88,61,10,12,2,7,80,0x3885,165,1552,1152,336,0,0,0,0,0,0,0,7099,4000,7117,1500,7939,1000,1564,10,1473,1,616,1,7027,3000,0,0,0,0,4251,1 -1378,DEMON_PUNGUS,Demon Pungus,Demon Pungus,91,6466,1,1350,1520,1,556,65,80,52,63,61,30,38,79,43,10,12,0,6,65,0x2003885,170,1260,960,672,0,0,0,0,0,0,0,7119,4074,7001,4559,715,3880,1061,5000,0,0,0,0,0,0,0,0,0,0,4173,1 -1379,NIGHTMARE_TERROR,Nightmare Terror,Nightmare Terror,107,13289,1,2443,1832,1,918,226,78,37,118,53,55,63,88,43,10,12,2,6,67,0x2003885,165,1216,816,432,0,0,0,0,0,0,0,7120,4947,2626,1,2608,30,505,50,510,150,695,100,1261,1,0,0,0,0,4166,1 -1380,DRILLER,Driller,Driller,65,2719,1,594,669,1,190,31,96,18,62,50,25,15,48,5,10,12,1,2,22,0x3885,165,1300,900,336,0,0,0,0,0,0,0,1012,7500,715,3880,716,3500,0,0,0,0,0,0,0,0,0,0,0,0,4180,1 -1381,GRIZZLY,Grizzly,Grizzly,66,2241,1,731,822,1,267,13,109,2,60,26,44,3,78,15,10,12,2,2,63,0x3885,165,1492,1092,192,0,0,0,0,0,0,0,948,5000,919,5000,549,2500,2353,10,0,0,0,0,0,0,0,0,0,0,4162,1 -1382,DIABOLIC,Diabolic,Diabolic,104,10572,1,2172,1629,1,707,200,68,61,103,80,53,65,78,25,10,12,0,6,47,0x2003885,150,1080,780,180,0,0,0,0,0,0,0,1038,5820,1039,4850,2605,3,984,20,1263,10,0,0,0,0,0,0,0,0,4182,1 -1383,EXPLOSION,Explosion,Explosion,100,7813,1,1900,1425,1,625,110,112,50,91,51,63,50,65,60,10,12,0,2,63,0x3885,165,1260,960,336,0,0,0,0,0,0,0,7006,5500,7097,2200,7122,3200,756,800,522,400,0,0,0,0,0,0,0,0,4267,1 -1384,DELETER,Deleter,Deleter,105,10000,1,2099,1574,1,653,179,111,53,105,55,53,68,67,73,10,12,1,9,43,0x308D,175,1020,720,384,0,0,0,0,0,0,0,7123,4074,1035,5335,1037,3880,1036,3589,0,0,0,0,0,0,0,0,0,0,4158,1 -1385,DELETER_,Deleter,Deleter,105,10000,1,2099,1574,1,663,211,114,53,98,65,49,72,57,73,10,12,1,9,43,0x308D,175,1024,624,336,0,0,0,0,0,0,0,7123,4074,1035,5335,1037,3880,1036,3589,2114,10,0,0,0,0,0,0,0,0,4279,1 -1386,SLEEPER,Sleeper,Sleeper,81,5160,1,1034,1160,1,301,48,101,29,74,41,57,27,54,27,10,12,1,0,42,0x3885,195,1350,1200,432,0,0,0,0,0,0,0,7124,4947,1056,5335,997,2500,756,300,0,0,1622,5,7043,1200,0,0,0,0,4228,1 -1387,GIG,Gig,Gig,100,8721,1,1769,1327,1,619,123,104,53,92,66,60,48,60,50,10,12,0,2,43,0x3885,170,1264,864,576,0,0,0,0,0,0,0,7125,4365,904,5500,716,150,525,2500,994,850,0,0,0,0,0,0,0,0,4165,1 -1388,ARCHANGELING,Archangeling,Arc Angeling,84,25100,1,3253,2910,1,593,100,92,81,32,48,62,99,99,105,10,12,1,8,66,0x6203695,180,1072,672,480,0,0,0,0,0,0,0,2255,5,610,1800,608,150,7291,1500,2254,5,2317,3,7294,1500,0,0,0,0,4241,1 -1389,DRACULA,Dracula,Dracula,75,350000,1,312480,245520,3,2454,1812,152,146,86,99,88,92,145,82,10,12,2,6,87,0x6283695,145,1290,1140,576,156240,607,5500,732,5000,522,5000,607,4700,1473,5,1722,5,2507,15,2621,4,1557,4,0,0,0,0,0,0,4134,1 -1390,VIOLY,Violy,Violy,118,20557,1,2862,2147,10,767,120,74,36,90,86,38,76,90,63,10,12,1,7,40,0x2085,170,1356,1056,540,0,0,0,0,0,0,0,1060,6305,12127,50,740,1200,1919,50,526,1400,12020,1000,0,0,0,0,0,0,4209,1 -1391,GALAPAGO,Galapago,Galapago,45,1221,1,342,386,1,68,35,70,16,30,28,29,18,30,16,10,12,0,2,22,0x108B,165,1430,1080,1080,0,0,0,0,0,0,0,7053,5335,6263,500,508,3500,606,100,6264,500,5111,1,582,1000,0,0,0,0,4152,1 -1392,ROTAR_ZAIRO,Rotar Zairo,Rotar Zairo,48,1088,1,399,449,10,75,40,57,34,29,70,45,26,61,5,10,12,2,0,44,0x2085,155,2416,2016,432,0,0,0,0,0,0,0,7126,500,2312,1,7053,1000,999,450,984,1,912,2500,910,5500,0,0,0,0,4192,1 -1393,G_MUMMY,Mummy,Mummy,55,2155,1,0,0,1,180,21,95,3,54,4,14,1,62,0,10,12,1,1,49,0x3885,300,1772,72,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1394,G_ZOMBIE,Zombie,Zombie,17,234,1,0,0,1,43,12,20,3,15,8,17,0,15,0,10,12,1,1,29,0x3885,400,2612,912,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1395,CRYSTAL_1,Wind Crystal,Wind Crystal,1,15,1,0,0,0,0,0,160,99,1,1,1,1,999,1,0,0,0,0,20,0x6370001,190,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,665,4900,0,0,532,6500,558,5000,0,0,0,0,607,100 -1396,CRYSTAL_2,Earth Crystal,Earth Crystal,1,15,1,0,0,0,0,0,160,99,1,1,1,1,999,1,0,0,0,0,20,0x6370001,190,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,667,4900,0,0,531,6500,558,5000,0,0,0,0,608,150 -1397,CRYSTAL_3,Fire Crystal,Fire Crystal,1,15,1,0,0,0,0,0,160,99,1,1,1,1,999,1,0,0,0,0,20,0x6370001,190,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,664,4900,0,0,534,6500,558,5000,0,0,0,0,604,150 -1398,CRYSTAL_4,Water Crystal,Water Crystal,1,15,1,0,0,0,0,0,160,99,1,1,1,1,999,1,0,0,0,0,20,0x6370001,190,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,666,4900,0,0,533,6500,558,5000,0,0,0,0,603,100 - -// Event MVP -1399,EVENT_BAPHO,Baphomet,Baphomet,68,1264000,0,78525,25106,3,1939,420,35,45,1,152,96,85,120,95,10,12,2,6,67,0x6283695,130,768,768,576,130875,607,5500,526,5000,732,5000,1417,550,1306,680,1145,480,2110,640,2327,1500,2111,500,2621,1720,0,0,0,0,2256,1550 - -// Amatsu (6.0) -1400,KARAKASA,Karakasa,Karakasa,72,3092,1,765,860,1,172,42,93,29,66,73,33,20,53,60,10,12,1,0,60,0x81,155,1638,2016,576,0,0,0,0,0,0,0,7151,5000,7150,4268,1019,3200,7111,2200,912,4074,746,30,13012,5,0,0,0,0,4286,1 -1401,SHINOBI,Shinobi,Shinobi,95,8000,1,1691,1902,2,573,51,49,45,71,70,55,30,69,30,10,12,1,7,67,0x3695,150,1003,1152,336,0,0,0,0,0,0,0,7156,5335,2337,2,6214,700,2654,100,2336,1,7157,2000,13013,5,0,0,0,0,4230,1 -1402,POISON_TOAD,Poison Toad,Poisonous Toad,87,4876,1,1341,1509,3,233,54,80,42,66,42,40,45,58,30,10,12,1,2,45,0x81,160,1148,1728,864,0,0,0,0,0,0,0,7155,5500,7154,2400,2610,4,511,540,724,2,526,2,1246,10,0,0,0,0,4175,1 -1403,ANTIQUE_FIRELOCK,Antique Firelock,Firelock Soldier,88,7524,1,1352,1512,10,356,45,72,30,67,44,30,30,83,30,10,12,1,1,49,0x2085,170,1084,2304,576,0,0,0,0,0,0,0,998,5500,2285,1,7126,1400,508,40,549,350,525,250,13152,5,0,0,0,0,4160,1 -1404,MIYABI_NINGYO,Miyabi Ningyo,Miyabi Doll,85,5188,1,1116,1256,1,238,66,57,19,66,30,30,55,73,40,10,12,1,6,27,0x2000091,250,1938,2112,768,0,0,0,0,0,0,0,7152,5335,7153,2500,509,1550,1000,1250,12127,10,13014,5,0,0,0,0,0,0,4208,1 -1405,TENGU,Tengu,Tengu,98,10196,1,1701,1275,2,274,83,134,46,99,38,40,30,67,60,10,12,2,6,42,0x2003885,200,1439,1920,672,0,0,0,0,0,0,0,7159,3500,7158,5500,0,0,522,150,13302,5,12128,20,687,100,0,0,0,0,4282,1 -1406,KAPHA,Kapha,Kapha,83,5470,1,1035,1164,1,306,32,61,38,67,59,40,31,61,24,10,12,1,5,21,0x3885,165,2012,1728,672,0,0,0,0,0,0,0,7149,6500,7053,3500,13304,20,521,2300,708,2,1915,10,13008,5,0,0,0,0,4287,1 -//1407,DOKEBI_,Dokebi,Dokebi,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,1,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Kunlun (6.1) -1408,BLOOD_BUTTERFLY,Bloody Butterfly,Bloody Butterfly,94,7030,1,1555,1749,3,361,67,79,50,70,68,40,55,90,30,10,12,1,4,44,0x200308D,145,472,576,288,0,0,0,0,0,0,0,7163,4608,7168,2500,602,1200,924,5500,0,0,1962,1,0,0,0,0,0,0,4327,1 -1409,RICE_CAKE_BOY,Rice Cake Boy,Dumpling Child,60,2098,1,531,597,1,134,22,96,12,50,43,29,5,43,10,10,12,0,7,20,0x91,160,1247,768,420,0,0,0,0,0,0,0,7150,3200,7151,2500,2262,1,7192,5000,553,1000,7187,3000,0,0,0,0,0,0,4154,1 -1410,LIVE_PEACH_TREE,Live Peach Tree,Enchanted Peach Tree,92,8777,1,1499,1724,7,351,72,109,40,76,52,55,40,77,50,10,12,1,3,42,0x2085,410,400,672,480,0,0,0,0,0,0,0,7164,4365,7939,100,526,1000,604,400,532,100,603,5,0,0,0,0,0,0,4217,1 -//1411,PEACH_TREE_BULLET,Peach Tree Bullet,Peach Tree Bullet... (mode 129),0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1412,EVIL_CLOUD_HERMIT,Evil Cloud Hermit,Taoist Hermit,96,8266,1,1503,1127,10,611,30,66,46,63,57,45,60,99,45,10,12,2,0,40,0x2085,190,480,840,432,0,0,0,0,0,0,0,7162,4656,548,5600,550,4500,553,6800,1908,2,757,150,693,100,0,0,0,0,4262,1 -1413,WILD_GINSENG,Wild Ginseng,Hermit Plant,90,6052,1,1409,1586,1,575,71,56,62,76,51,60,60,76,50,10,12,0,3,43,0x91,140,512,756,360,0,0,0,0,0,0,0,520,3500,521,3500,1033,3800,1032,4800,6217,800,0,0,578,1000,0,0,0,0,4232,1 -//1414,GINSENG_BULLET,Ginseng Bullet,Ginseng Bullet... (mode 129),0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1415,BABY_LEOPARD,Baby Leopard,Baby Leopard,68,2590,1,500,1016,2,291,52,77,5,46,36,20,4,55,10,10,12,0,2,28,0x3885,150,318,528,420,0,0,0,0,0,0,0,7171,5200,7172,3200,756,150,517,2000,1214,100,537,500,0,0,0,0,0,0,4233,1 -1416,WICKED_NYMPH,Wicked Nymph,Evil Nymph,97,8491,1,1775,1331,2,442,128,46,45,84,46,45,70,77,60,10,12,1,6,67,0x2003695,200,637,1008,360,0,0,0,0,0,0,0,7165,3977,7166,1380,984,10,0,0,0,0,12002,100,1918,10,0,0,0,0,4258,1 -1417,ZIPPER_BEAR,Zipper Bear,Zipper Bear,90,6620,1,1305,1467,1,451,57,130,40,68,51,50,35,58,20,10,12,1,2,27,0x91,155,780,1008,420,0,0,0,0,0,0,0,7161,4462,7167,3500,526,400,518,900,512,90,0,0,0,0,0,0,0,0,4281,1 -1418,DARK_SNAKE_LORD,Evil Snake Lord,Evil Snake Lord,105,1101000,1,720000,630000,3,2882,1986,314,185,122,172,107,135,196,88,10,12,2,2,68,0x6283695,200,588,816,420,78120,607,5500,608,3500,985,5500,7169,5820,10020,5100,1471,80,5012,80,1474,500,7226,900,661,2000,0,0,0,0,4330,1 - -// Additional G_Mobs -1419,G_FARMILIAR,Familiar,Familiar,24,427,1,0,0,1,68,9,26,5,15,19,20,5,20,1,10,12,0,2,27,0x3881,150,1276,576,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1420,G_ARCHER_SKELETON,Archer Skeleton,Archer Skeleton,50,1646,1,0,0,9,95,23,47,10,30,29,20,10,32,5,10,12,1,1,29,0x3885,300,2864,864,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1421,G_ISIS,Isis,Isis,59,2092,1,0,0,1,202,37,83,5,58,43,22,5,39,15,10,12,2,6,27,0x2003885,200,1384,768,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1422,G_HUNTER_FLY,Hunter Fly,Hunter Fly,63,2050,1,0,0,1,226,20,46,20,32,72,22,25,79,15,10,12,0,4,44,0x2003885,150,676,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1423,G_GHOUL,Ghoul,Ghoul,61,2614,1,0,0,1,227,29,78,5,56,12,19,11,27,10,10,12,1,1,49,0x3885,250,2456,912,504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1424,G_SIDE_WINDER,Side Winder,Side Winder,70,2736,1,0,0,1,316,30,101,12,52,32,35,20,66,15,10,12,1,2,25,0x3885,200,1576,576,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1425,G_OBEAUNE,Obeaune,Obeaune,53,2158,1,0,0,1,102,45,48,26,54,47,21,40,36,25,10,12,1,5,41,0x3885,200,1872,672,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1426,G_MARC,Marc,Marc,56,2522,1,0,0,1,145,25,55,24,50,24,22,15,48,20,10,12,1,5,41,0x3885,150,1272,72,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1427,G_NIGHTMARE,Nightmare,Nightmare,69,2872,1,0,0,1,297,62,116,15,57,32,20,15,70,15,10,12,2,6,68,0x2003885,150,1816,816,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1428,G_POISON_SPORE,Poison Spore,Poison Spore,26,456,1,0,0,1,68,15,40,8,19,17,22,5,20,5,10,12,1,3,25,0x3885,200,1672,672,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1429,G_ARGIOPE,Argiope,Argiope,75,3105,1,0,0,1,321,50,88,32,60,23,40,30,20,30,10,12,2,4,25,0x2003885,300,1792,792,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1430,G_ARGOS,Argos,Argos,47,1005,1,0,0,1,96,33,58,8,38,17,25,5,26,15,10,12,2,4,25,0x2003885,300,1468,468,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1431,G_BAPHOMET_,Baphomet Jr.,Baphomet Jr.,57,2035,0,0,0,1,195,33,70,25,52,60,36,17,52,25,10,12,0,6,27,0x2003885,100,868,480,120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1432,G_DESERT_WOLF,Desert Wolf,Desert Wolf,103,9447,1,0,0,1,676,59,114,47,93,69,63,61,82,42,10,12,1,2,23,0x3885,200,1120,420,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1433,G_DEVIRUCHI,Deviruchi,Deviruchi,64,2300,1,0,0,1,221,73,62,30,61,17,30,35,52,5,10,12,0,6,27,0x2003885,150,980,600,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1434,G_DRAINLIAR,Drainliar,Drainliar,47,1162,1,0,0,1,100,42,50,15,35,34,24,22,50,20,10,12,0,2,47,0x3885,250,1276,576,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1435,G_EVIL_DRUID,Evil Druid,Evil Druid,80,5149,1,0,0,1,378,68,88,45,62,32,24,45,71,5,10,12,2,1,89,0x3885,300,2276,576,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1436,G_JAKK,Jakk,Jakk,63,2054,1,0,0,1,229,37,90,25,58,43,42,25,55,15,10,12,1,0,43,0x3885,200,1180,480,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1437,G_JOKER,Joker,Joker,90,6022,1,0,0,1,317,60,64,76,84,99,30,50,77,35,10,12,2,7,84,0x3885,100,1364,864,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1438,G_KHALITZBURG,Khalitzburg,Khalitzburg,118,23986,1,0,0,1,1232,96,125,10,121,48,40,31,89,32,10,12,2,1,29,0x3885,350,528,1000,396,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1439,G_HIGH_ORC,High Orc,High Orc,81,4193,1,0,0,1,428,50,101,45,75,16,40,31,69,20,10,12,2,7,43,0x3885,150,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1440,G_STEM_WORM,Stem Worm,Stem Worm,84,4530,1,0,0,2,293,41,73,50,55,37,25,47,70,30,10,12,1,3,24,0x3885,200,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1441,G_PENOMENA,Penomena,Penomena,85,4589,1,0,0,7,321,41,85,32,76,38,35,35,89,10,10,12,1,5,25,0x3885,400,832,500,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1442,G_SASQUATCH,Sasquatch,Sasquatch,72,3163,1,0,0,1,293,30,101,28,70,35,60,10,59,20,10,12,2,2,60,0x3885,300,1260,192,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1443,G_CRUISER,Cruiser,Cruiser,41,919,1,0,0,7,55,20,20,18,17,10,23,15,34,10,10,12,1,0,60,0x3885,400,1296,1296,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1444,G_CHEPET,Chepet,Chepet,42,4950,0,0,0,1,79,33,55,25,32,35,35,21,32,23,10,12,1,7,23,0x3885,400,672,672,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1445,G_RAGGLER,Raggler,Raggler,48,1148,1,0,0,1,72,39,56,10,30,42,38,15,54,27,10,12,0,2,24,0x3885,200,1000,900,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1446,G_INJUSTICE,Injustice,Injustice,95,7952,1,0,0,1,447,116,76,0,77,59,58,65,73,50,10,12,1,1,47,0x3885,400,770,720,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1447,G_GRYPHON,Gryphon,Gryphon,105,60720,1,0,0,1,932,103,113,72,101,133,66,70,137,54,10,12,2,2,84,0x6203885,100,704,504,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1448,G_DARK_FRAME,Dark Frame,Dark Frame,76,3520,1,0,0,1,350,30,67,27,69,37,36,10,53,5,10,12,1,6,67,0x2003885,200,920,720,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1449,G_MUTANT_DRAGON,Mutant Dragon,Mutant Dragonoid,65,50706,1,0,0,4,1176,534,130,20,75,35,30,68,98,35,10,12,2,9,43,0x6203885,250,1280,1080,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1450,G_WIND_GHOST,Wind Ghost,Wind Ghost,80,4008,1,0,0,2,182,95,64,51,62,27,25,55,85,20,10,12,1,6,64,0x2003885,150,1056,1056,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1451,G_MERMAN,Merman,Merman,60,2940,1,0,0,2,131,32,62,8,45,29,30,19,50,10,10,12,1,7,41,0x3885,220,916,816,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1452,G_ORC_LADY,Orc Lady,Orc Lady,45,1520,1,0,0,1,77,33,83,17,36,11,28,10,57,5,10,12,1,7,42,0x3885,200,1050,900,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1453,G_RAYDRIC_ARCHER,Raydric Archer,Raydric Archer,82,4437,1,0,0,9,415,18,63,40,53,24,40,15,112,30,10,12,1,6,47,0x2003885,200,1152,1152,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1454,G_TRI_JOINT,Tri Joint,Tri Joint,66,2530,0,0,0,1,187,28,22,5,1,33,24,10,55,20,10,12,0,4,22,0x2003885,200,860,660,624,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1455,G_KOBOLD_ARCHER,Kobold Archer,Kobold Archer,108,11053,1,0,0,9,762,33,84,5,99,39,48,30,90,25,10,12,0,7,23,0x3885,200,1008,1008,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1456,G_CHIMERA,Chimera,Chimera,70,26406,1,0,0,1,1029,148,159,10,1,38,110,88,83,85,10,12,2,2,63,0x6203885,200,772,672,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1457,G_MANTIS,Mantis,Mantis,65,2719,1,0,0,1,187,31,90,0,55,33,24,5,42,15,10,12,1,4,22,0x2003885,200,1528,660,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1458,G_MARDUK,Marduk,Marduk,73,2893,1,0,0,1,198,112,66,43,66,49,21,40,66,25,10,12,2,7,23,0x3885,300,1540,840,504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1459,G_MARIONETTE,Marionette,Marionette,62,2209,1,0,0,1,174,56,71,35,52,36,28,25,56,20,10,12,0,6,68,0x2003885,300,1480,480,1056,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1460,G_MATYR,Matyr,Matyr,58,2087,1,0,0,1,151,26,63,5,48,20,21,17,43,10,10,12,1,2,27,0x3885,150,432,432,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1461,G_MINOROUS,Minorous,Minorous,58,1893,1,0,0,1,247,36,100,10,65,42,36,43,55,25,10,12,2,2,43,0x3885,200,1360,960,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1462,G_ORC_SKELETON,Orc Skeleton,Orc Skeleton,53,2077,1,0,0,1,115,25,82,10,52,16,24,5,22,5,10,12,1,1,29,0x3885,200,2420,720,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1463,G_ORC_ZOMBIE,Orc Zombie,Orc Zombie,51,1908,1,0,0,1,114,15,71,5,45,17,32,5,52,5,10,12,1,1,29,0x3885,400,2852,1152,840,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1464,G_PASANA,Pasana,Pasana,79,3510,1,0,0,1,438,40,93,35,76,36,33,20,67,5,10,12,1,7,43,0x3885,165,976,576,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1465,G_PETIT,Petite,Petite,86,5799,1,0,0,1,321,66,99,49,55,32,38,37,54,20,10,12,1,9,22,0x3885,200,1624,620,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1466,G_PETIT_,Petite,Petite,79,3556,1,0,0,1,308,36,86,42,63,39,31,55,72,85,10,12,1,9,24,0x3885,150,1420,1080,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1467,G_RAYDRIC,Raydric,Raydric,115,18408,1,0,0,1,901,96,89,15,129,87,55,32,76,27,10,12,2,7,47,0x3885,150,824,780,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1468,G_REQUIEM,Requim,Requim,71,3089,1,0,0,1,348,48,88,20,58,34,35,12,42,10,10,12,1,7,27,0x3885,400,1516,816,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1469,G_SKEL_WORKER,Skeleton Worker,Skeleton Worker,44,1240,1,0,0,1,92,12,45,5,30,13,22,10,37,25,10,12,1,1,29,0x3885,400,2420,720,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1470,G_ZEROM,Zerom,Zerom,70,2687,1,0,0,1,328,38,93,15,57,49,30,15,56,20,10,12,1,7,23,0x3885,200,1780,1080,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1471,G_NINE_TAIL,Nine Tail,Nine Tail,72,2783,1,0,0,1,491,50,95,40,61,38,30,20,88,50,10,12,1,2,63,0x3885,150,840,540,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1472,G_BON_GUN,Bongun,Bongun,59,2510,1,0,0,1,198,29,88,5,55,24,24,5,34,10,10,12,1,1,29,0x3885,200,1720,500,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1473,G_ORC_ARCHER,Orc Archer,Orc Archer,78,4835,1,0,0,9,286,43,67,31,55,32,24,30,99,15,10,12,1,7,22,0x3885,300,1960,620,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1474,G_MIMIC,Mimic,Mimic,56,1939,1,0,0,1,232,22,63,15,49,120,20,15,99,0,10,12,1,0,60,0x3885,100,972,500,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1475,G_WRAITH,Wraith,Wraith,77,5168,1,0,0,1,369,61,80,40,62,26,30,55,76,5,10,12,2,1,89,0x3885,300,1816,576,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1476,G_ALARM,Alarm,Alarm,88,5562,1,0,0,1,319,48,106,53,70,72,40,25,55,25,10,12,1,0,60,0x3885,300,1020,500,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1477,G_ARCLOUSE,Arclouse,Arclouze,77,4320,1,0,0,1,296,40,101,36,60,73,45,35,60,15,10,12,1,4,42,0x2003885,100,960,500,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1478,G_RIDEWORD,Rideword,Rideword,74,3222,1,0,0,1,387,22,61,38,67,53,32,44,104,5,10,12,0,0,60,0x3885,150,864,500,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1479,G_SKEL_PRISONER,Skeleton Prisoner,Skeleton Prisoner,91,9194,1,0,0,1,346,55,95,41,84,35,60,20,71,15,10,12,1,1,69,0x3885,350,1848,500,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1480,G_ZOMBIE_PRISONER,Zombie Prisoner,Zombie Prisoner,89,8045,1,0,0,1,392,60,89,28,87,39,58,5,68,10,10,12,1,1,69,0x3885,350,1768,500,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1481,G_PUNK,Punk,Punk,82,3869,1,0,0,1,293,54,68,55,67,39,30,35,79,45,10,12,0,3,24,0x3885,300,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1482,G_ZHERLTHSH,Zherlthsh,Zealotus,105,61350,1,0,0,1,993,250,91,99,88,61,51,62,113,60,10,12,1,7,60,0x3885,200,800,792,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1483,G_RYBIO,Rybio,Rybio,98,8700,1,0,0,1,360,76,109,30,96,52,61,30,80,10,10,12,2,6,40,0x2003885,200,1790,1440,540,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1484,G_PHENDARK,Phendark,Phendark,102,11000,1,0,0,2,701,75,307,50,111,65,71,20,71,30,10,12,2,7,40,0x3885,175,1744,1344,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1485,G_MYSTELTAINN,Mysteltainn,Mysteltainn,130,70000,1,0,0,2,1079,567,73,61,102,139,62,65,130,65,10,12,2,0,87,0x6203885,250,1152,500,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1486,G_TIRFING,Tirfing,Ogretooth,114,59000,1,0,0,1,948,411,87,69,105,105,75,73,108,65,10,12,1,0,67,0x6203885,100,816,500,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1487,G_EXECUTIONER,Executioner,Executioner,101,40200,1,0,0,2,670,359,97,188,99,96,77,78,79,60,10,12,2,0,47,0x6203885,200,768,500,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1488,G_ANOLIAN,Anolian,Anolian,109,15547,1,0,0,1,650,110,61,11,130,63,55,66,58,48,10,12,1,5,41,0x3885,190,900,500,864,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1489,G_STING,Sting,Sting,104,14143,1,0,0,1,677,67,146,50,108,49,68,43,87,24,10,12,1,0,62,0x3885,300,528,500,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1490,G_WANDER_MAN,Wander Man,Wanderer,120,19307,1,0,0,2,1695,105,64,5,118,92,36,15,107,33,10,12,1,6,24,0x2003885,100,672,500,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1491,G_DOKEBI,Dokebi,Dokebi,68,2820,1,0,0,1,333,30,85,20,52,56,35,20,60,25,10,12,0,6,27,0x2003885,250,1156,456,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Umbala (6.2) -1492,INCANTATION_SAMURAI,Incantation Samurai,Samurai Specter,100,901000,1,751680,595080,3,2855,936,296,140,145,161,88,66,155,60,10,12,2,7,67,0x6283695,135,874,1344,576,375840,607,5500,608,3500,985,5500,1165,2,985,3500,5096,500,607,4500,999,6305,13303,7500,1235,80,0,0,0,0,4263,1 -1493,DRYAD,Dryad,Dryad,68,3640,1,837,939,3,279,35,153,8,54,14,40,35,67,10,10,12,1,3,82,0x3885,170,950,2520,576,0,0,0,0,0,0,0,7197,5335,7198,1000,7188,3000,6265,500,1964,1,7939,100,7100,3000,0,0,0,0,4177,1 -1494,KIND_OF_BEETLE,Beetle King,Beetle King,55,2061,1,450,507,1,116,52,79,8,53,47,10,0,45,0,10,12,0,4,22,0x2001089,165,1247,768,576,0,0,0,0,0,0,0,7190,6500,7202,4500,928,1000,955,500,2102,1,0,0,0,0,0,0,0,0,4307,1 -1495,STONE_SHOOTER,Stone Shooter,Stone Shooter,64,2101,1,689,776,10,211,53,88,15,55,55,36,15,77,15,10,12,1,3,63,0x3885,175,2413,1248,768,0,0,0,0,0,0,0,7203,5000,7201,5000,7188,1000,1019,2000,756,100,7049,1000,0,0,0,0,0,0,4225,1 -//1496,STONE_SHOOTER_BULLET,Stone Shooter Bullet,Stone Shooter Bullet,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1497,WOODEN_GOLEM,Wooden Golem,Wooden Golem,72,3914,1,950,1079,1,321,42,249,26,69,30,45,5,49,5,10,12,2,3,82,0x3885,165,1543,1632,480,0,0,0,0,0,0,0,7189,4000,7188,4000,757,110,2270,10,604,100,7201,5000,7936,300,0,0,0,0,4259,1 -1498,WOOTAN_SHOOTER,Wootan Shooter,Wootan Shooter,67,3096,1,711,798,10,147,35,91,21,32,23,38,20,69,10,10,12,1,7,42,0x3885,200,857,1056,576,0,0,0,0,0,0,0,7195,4500,7200,3500,513,1000,7049,1000,7939,100,7182,100,5116,10,0,0,0,0,4260,1 -1499,WOOTAN_FIGHTER,Wootan Fighter,Wootan Fighter,67,2327,1,709,798,1,255,36,103,8,63,14,36,5,56,15,10,12,1,7,43,0x3885,200,912,1344,480,0,0,0,0,0,0,0,517,4500,7196,4000,1801,3,1812,1,7939,100,7198,1000,5116,5,0,0,0,0,4261,1 -1500,PARASITE,Parasite,Parasite,76,3222,1,923,1337,8,177,45,63,30,55,78,33,50,88,40,10,12,1,3,44,0x84,400,864,864,672,0,0,0,0,0,0,0,7193,5500,7194,2000,7186,3880,7198,500,1957,1,1969,1,6265,800,0,0,0,0,4309,1 -//1501,PARASITE_BULLET,Parasite Bullet,Parasite Bullet... (mode 2181),0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Event MVP -1502,PORING_V,Pori Pori,Bring it on!,99,95000000,1,78525,25106,1,6500,5000,0,10,100,100,65,100,255,255,10,12,1,3,25,0x6283885,160,1672,672,480,43625,10020,1000,4005,100,2286,200,5035,10000,2344,2500,2346,2500,2350,2500,2348,2500,2655,500,7126,10000,0,0,0,0,2110,4500 - -// Niflheim (7.0) -1503,GIBBET,Gibbet,Gibbet,105,12999,1,1944,1458,1,697,85,116,45,103,56,62,55,61,37,10,12,2,6,27,0x2003885,180,917,1584,576,0,0,0,0,0,0,0,7212,1800,7218,5335,7222,4074,724,300,716,100,604,10,7939,100,0,0,0,0,4278,1 -1504,DULLAHAN,Dullahan,Dullahan,108,18546,1,2509,1977,2,1066,175,111,38,121,29,51,43,87,3,10,12,1,1,49,0x3885,155,847,1152,480,0,0,0,0,0,0,0,7209,3200,7210,4850,2614,1,2505,13,2506,1,15039,10,0,0,0,0,0,0,4176,1 -1505,LOLI_RURI,Loli Ruri,Loli Ruri,109,15280,1,2790,2093,2,1123,280,53,44,111,50,47,79,79,79,10,12,2,6,87,0x2003885,125,747,1632,576,0,0,0,0,0,0,0,7206,800,7219,3000,7214,5044,985,100,7019,1,2718,5,6246,300,15038,10,0,0,4191,1 -1506,DISGUISE,Disguise,Disguise,103,13895,1,2232,1674,2,338,82,85,58,92,53,57,75,67,45,10,12,1,6,82,0x2003885,147,516,768,384,0,0,0,0,0,0,0,7216,4850,7221,3686,6247,100,518,100,2508,50,2504,2,2529,5,0,0,0,0,4181,1 -1507,BLOODY_MURDERER,Bloody Murderer,Bloody Murderer,110,14099,1,2724,2244,2,1397,298,84,41,120,65,66,41,89,26,10,12,2,7,67,0x3885,175,914,1344,384,0,0,0,0,0,0,0,7207,4171,7223,1000,7208,2000,2288,50,984,100,1229,3,13002,1,0,0,0,0,4214,1 -1508,QUVE,Quve,Quve,100,11090,1,1638,1229,1,294,97,96,55,84,54,55,50,71,60,10,12,0,1,29,0x3885,150,912,1248,576,0,0,0,0,0,0,0,7205,3200,7220,5723,601,1000,7154,100,756,10,6245,500,0,0,0,0,0,0,4294,1 -1509,LUDE,Lude,Lude,101,11574,1,1692,1269,2,283,78,90,53,97,38,55,82,69,55,10,12,0,1,29,0x3885,150,890,960,480,0,0,0,0,0,0,0,7225,3200,7220,5723,1059,1000,2282,10,757,10,12001,100,6246,300,0,0,0,0,4193,1 -1510,HYLOZOIST,Hylozoist,Heirozoist,102,12000,1,1876,1406,1,548,81,101,68,97,67,72,88,69,60,10,12,0,6,47,0x2003885,155,741,1536,480,0,0,0,0,0,0,0,7215,4365,7217,5335,7213,2000,740,80,7220,300,757,10,5113,1,0,0,0,0,4321,1 - -// Pyramid Basement -1511,AMON_RA,Amon Ra,Amon Ra,69,319000,1,240120,187920,3,2090,2052,213,123,86,89,120,131,101,92,14,12,2,7,62,0x6280084,170,854,2016,480,120060,607,5500,608,3500,732,5500,5053,150,2615,50,7211,7760,985,3880,616,400,1552,10,607,3000,0,0,0,0,4236,1 - -// Louyang (8.0) -1512,HYEGUN,Hyegun,Yao Jun,87,6996,1,1283,1445,1,271,48,84,43,69,38,40,20,68,20,10,12,1,1,49,0x3885,180,890,1320,720,0,0,0,0,0,0,0,7054,3880,609,100,985,10,2406,1,7277,300,15013,10,0,0,0,0,0,0,4328,1 -1513,CIVIL_SERVANT,Civil Servant,Mao Guai,89,5292,1,1349,1512,2,304,61,90,56,67,76,40,65,62,30,10,12,1,2,44,0x3885,200,1257,528,432,0,0,0,0,0,0,0,7262,4171,7263,2000,606,10,1023,100,693,100,0,0,0,0,0,0,0,0,4202,1 -1514,DANCING_DRAGON,Dancing Dragon,Zhu Po Long,82,3943,1,972,1094,2,295,35,83,36,59,76,40,30,61,30,10,12,1,9,44,0x83,160,600,840,504,0,0,0,0,0,0,0,7266,4365,7265,3000,7268,800,1036,1000,7038,3000,0,0,0,0,0,0,0,0,4272,1 -1515,GARM_BABY,Garm Baby,Baby Hatii,94,10016,1,1555,1749,1,498,61,62,43,69,61,55,61,88,45,10,12,1,2,41,0x3885,450,879,672,576,0,0,0,0,0,0,0,7270,1500,7269,2500,7066,4365,749,100,12000,100,0,0,0,0,0,0,0,0,4323,1 -1516,INCREASE_SOIL,Increase Soil,Mi Gao,83,5335,1,1201,1529,1,365,30,112,39,67,23,41,49,78,30,10,12,1,0,62,0x91,445,106,1056,576,0,0,0,0,0,0,0,7264,4365,7004,2300,997,10,969,2,0,0,0,0,0,0,0,0,0,0,4231,1 -1517,LI_ME_MANG_RYANG,Li Me Mang Ryang,Jing Guai,80,5187,1,1065,1197,1,197,41,110,37,61,22,33,35,62,20,10,12,1,6,62,0x2003885,165,1120,576,420,0,0,0,0,0,0,0,7267,4500,7268,400,0,0,1523,1,0,0,0,0,0,0,0,0,0,0,4265,1 -1518,BACSOJIN,Bacsojin,White Lady,97,720500,1,668160,542880,2,1414,2036,210,178,118,244,98,126,205,102,10,12,2,7,41,0x3695,160,576,960,480,0,0,0,0,0,0,0,1020,5500,603,2,617,2,7165,3000,7166,1000,747,500,0,0,0,0,0,0,2234,1 -1519,CHUNG_E,Chung E,Green Maiden,49,23900,0,2156,894,1,460,590,8,15,38,65,43,30,90,15,10,12,1,7,40,0x3695,170,1728,816,1188,0,0,0,0,0,0,0,7053,4850,740,100,1806,10,518,500,0,0,0,0,0,0,0,0,0,0,5042,2 -1520,BOILED_RICE,Boiled Rice,Boiled Rice,15,777,1,7,7,1,7,7,0,10,7,7,7,17,17,7,10,12,1,3,21,0x81,170,1152,672,672,0,0,0,0,0,0,0,564,5500,7272,3000,7194,1000,7198,1000,0,0,0,0,0,0,0,0,0,0,0,0 - -// Additional G_Mobs & Bosses -1521,G_ALICE,Alice,Alice,100,9230,1,0,0,1,514,98,93,73,82,53,45,70,80,80,10,12,1,7,60,0x91,200,520,2304,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1522,G_ANCIENT_MUMMY,Ancient Mummy,Ancient Mummy,115,29157,1,0,0,1,981,100,93,27,126,57,55,69,56,15,10,12,1,1,49,0x3695,175,1772,120,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1523,G_ANTIQUE_FIRELOCK,Antique Firelock,Firelock Soldier,88,7524,1,0,0,10,356,45,72,30,67,44,30,30,83,30,10,12,1,1,49,0x2085,170,1084,2304,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1524,G_BABY_LEOPARD,Baby Leopard,Baby Leopard,68,2590,1,0,0,2,291,52,77,5,46,36,20,4,55,10,10,12,0,2,28,0x3885,150,318,528,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1525,G_BATHORY,Bathory,Bathory,86,5242,1,0,0,1,252,96,61,89,66,38,40,77,56,50,10,12,1,7,27,0x3695,100,1504,840,900,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1526,G_BLOOD_BUTTERFLY,Bloody Butterfly,Bloody Butterfly,94,7030,1,0,0,3,361,67,79,50,70,68,40,55,90,30,10,12,1,4,44,0x200308D,145,472,576,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1527,G_C_TOWER_MANAGER,Clock Tower Manager,Clock Tower Manager,90,6400,1,0,0,3,427,70,96,60,80,28,40,25,73,45,10,12,2,0,80,0x91,200,1072,672,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1528,G_CLOCK,Clock,Clock,81,5556,1,0,0,1,443,53,91,43,68,24,35,41,81,15,10,12,1,0,42,0x91,200,1092,792,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1529,G_DARK_SNAKE_LORD,Dark Snake Lord,Evil Snake Lord,105,1101000,1,0,0,3,2882,1986,314,185,122,172,107,135,196,88,10,12,2,2,68,0x6203695,200,588,816,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1530,G_DRACULA,Dracula,Dracula,75,350000,1,0,0,3,1454,1812,152,146,86,99,88,92,145,82,10,12,2,6,87,0x6203695,145,1290,1140,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1531,G_EVIL_CLOUD_HERMIT,Evil Cloud Hermit,Taoist Hermit,96,8266,1,0,0,10,611,30,66,46,63,57,45,60,99,45,10,12,2,0,40,0x2085,190,480,840,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1532,G_EXPLOSION,Explosion,Explosion,100,7813,1,0,0,1,625,110,112,50,91,51,63,50,65,60,10,12,0,2,63,0x3885,165,1260,960,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1533,G_FUR_SEAL,Fur Seal,Seal,47,1371,1,0,0,1,87,40,42,16,37,40,30,39,35,19,10,12,1,2,21,0x3095,200,1612,622,583,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1534,G_GOBLIN_1,Goblin,Goblin,48,1058,1,0,0,1,87,34,56,5,37,54,25,20,36,10,10,12,1,7,24,0x3695,100,1120,620,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1535,G_GOBLIN_2,Goblin,Goblin,44,931,1,0,0,1,94,28,52,5,33,16,24,15,58,10,10,12,1,7,23,0x3095,150,1320,620,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1536,G_GOBLIN_3,Goblin,Goblin,44,930,1,0,0,1,88,33,47,5,30,16,24,15,17,10,10,12,1,7,25,0x308D,250,1624,624,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1537,G_GOBLIN_4,Goblin,Goblin,49,1494,1,0,0,1,72,22,70,3,31,27,46,15,34,10,10,12,1,7,22,0x308D,200,1624,624,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1538,G_GOBLIN_5,Goblin,Goblin,56,2342,1,0,0,1,167,31,64,5,51,37,22,15,38,10,10,12,1,7,21,0x308D,300,3074,1874,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1539,G_GOBLIN_LEADER,Goblin Leader,Goblin Leader,55,21692,1,0,0,1,173,49,72,30,60,67,45,18,66,23,10,12,1,7,24,0x3695,120,1120,620,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1540,G_GOLEM,Golem,Golem,61,2245,1,0,0,1,208,25,190,12,70,27,67,5,31,5,10,12,2,0,60,0x91,300,1608,816,396,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1541,G_GREATEST_GENERAL,Greatest General,Greatest General,55,1575,1,0,0,3,226,26,114,30,58,30,20,25,25,20,10,12,1,0,43,0x84,200,1152,1152,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1542,G_INCANTATION_SAMURA,Incantation Samurai,Incantation Samurai,100,901000,1,0,0,3,2855,936,296,140,145,161,88,66,155,60,10,12,2,7,67,0x6203695,135,874,1344,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1543,G_KAPHA,Kapha,Kapha,83,5470,1,0,0,3,306,32,61,38,67,59,40,31,61,24,10,12,1,5,21,0x3885,165,2012,1728,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1544,G_KARAKASA,Karakasa,Karakasa,72,3092,1,0,0,1,172,42,93,29,66,73,33,20,53,60,10,12,1,0,60,0x81,155,1638,2016,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1545,G_KOBOLD_1,Kobold,Kobold,107,10483,1,0,0,1,701,87,103,25,109,76,61,53,82,30,10,12,1,7,44,0x308D,150,1028,528,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1546,G_KOBOLD_2,Kobold,Kobold,102,9152,1,0,0,1,477,62,117,59,96,61,55,48,79,20,10,12,1,7,45,0x308D,200,1528,528,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1547,G_KOBOLD_3,Kobold,Kobold,101,9078,1,0,0,1,468,64,109,48,103,64,59,42,67,20,10,12,1,7,43,0x308D,300,1228,528,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1548,G_KOBOLD_LEADER,Kobold Leader,Kobold Leader,112,13520,1,0,0,1,995,96,90,62,135,34,68,56,83,47,10,12,1,7,44,0x3695,150,1028,528,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1549,G_LAVA_GOLEM,Lava Golem,Lava Golem,103,8452,1,0,0,1,777,53,299,27,126,42,103,28,77,15,10,12,2,0,83,0x3095,400,2190,2040,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1550,G_LIVE_PEACH_TREE,Live Peach Tree,Enchanted Peach Tree,92,8777,1,0,0,7,351,72,109,40,76,52,55,40,77,50,10,12,1,3,42,0x2085,410,400,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1551,G_MARSE,Marse,Marse,47,1456,1,0,0,1,85,20,38,18,33,17,25,10,33,10,10,12,0,5,41,0x91,300,1956,756,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1552,G_MIYABI_NINGYO,Miyabi Ningyo,Miyabi Doll,85,5188,1,0,0,1,238,66,57,19,66,30,30,55,73,40,10,12,1,6,27,0x2000091,250,1938,2112,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1553,G_MYST,Myst,Myst,49,1223,1,0,0,1,96,20,61,10,35,37,20,10,41,10,10,12,2,0,25,0x3695,200,1576,576,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1554,G_NIGHTMARE_TERROR,Nightmare Terror,Nightmare Terror,107,13289,1,0,0,1,818,126,78,37,118,53,55,63,53,43,10,12,2,6,67,0x2003885,165,1216,816,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1555,G_PARASITE,Parasite,Parasite,76,3222,1,0,0,8,177,45,63,30,55,78,33,50,88,40,10,12,1,3,44,0x84,400,864,864,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1556,G_POISON_TOAD,Poison Toad,Poisonous Toad,87,4876,1,0,0,3,233,54,80,42,66,42,40,45,58,30,10,12,1,2,45,0x81,160,1148,1728,864,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1557,G_ROTAR_ZAIRO,Rotar Zairo,Rotar Zairo,48,1088,1,0,0,10,75,40,57,34,29,70,45,26,61,5,10,12,2,0,44,0x2085,155,2416,2016,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1558,G_SAND_MAN,Sandman,Sandman,61,2887,1,0,0,1,164,56,126,25,44,8,55,15,31,25,10,12,1,0,62,0x3885,250,1672,720,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1559,G_SCORPION,Scorpion,Scorpion,16,153,1,0,0,1,39,7,16,5,14,15,10,5,33,5,10,12,0,4,23,0x2003091,200,1564,864,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1560,G_SHINOBI,Shinobi,Shinobi,95,8000,1,0,0,2,573,51,49,45,71,70,55,30,69,30,10,12,1,7,67,0x3695,150,1003,1152,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1561,G_SMOKIE,Smokie,Smokie,29,591,1,0,0,1,70,11,26,0,16,34,16,5,27,5,10,12,0,2,22,0x91,200,1576,576,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1562,G_SOLDIER_SKELETON,Soldier Skeleton,Soldier Skeleton,34,804,1,0,0,1,84,14,53,5,14,10,32,5,29,3,10,12,1,1,29,0x3885,200,2276,576,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1563,G_TENGU,Tengu,Tengu,98,10196,1,0,0,2,274,83,134,46,99,38,40,30,67,60,10,12,2,6,42,0x2003885,200,1439,1920,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1564,G_WICKED_NYMPH,Wicked Nymph,Evil Nymph,97,8491,1,0,0,2,283,128,46,45,84,46,45,70,77,60,10,12,1,6,67,0x2003695,200,637,1008,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1565,G_WILD_GINSENG,Wild Ginseng,Hermit Plant,90,6052,1,0,0,1,575,71,56,62,76,51,60,60,76,50,10,12,0,3,43,0x91,140,512,756,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1566,G_WRAITH_DEAD,Wraith Dead,Wraith Dead,86,10035,0,0,0,2,442,60,88,56,63,69,55,45,88,45,10,12,2,1,89,0x3695,175,1816,576,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1567,G_ANCIENT_WORM,Ancient Worm,Ancient Worm,83,4140,0,0,0,1,329,35,90,41,70,56,56,55,70,42,10,12,2,4,25,0x2003695,165,1792,792,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1568,G_ANGELING,Angeling,Angeling,77,19800,1,0,0,1,391,145,72,238,58,50,33,105,67,200,10,12,1,8,86,0x6203695,200,1072,672,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1569,G_BLOODY_KNIGHT,Bloody Knight,Bloody Knight,116,68500,1,0,0,3,1319,123,122,50,132,59,70,57,98,45,10,12,2,0,87,0x3695,250,828,528,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1570,G_CRAMP,Cramp,Cramp,82,3898,1,0,0,1,435,48,88,42,65,43,35,25,68,30,10,12,0,2,45,0x3095,100,1000,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1571,G_DEVIACE,Deviace,Deviace,60,3135,1,0,0,1,168,29,51,16,57,26,32,25,45,15,10,12,1,5,81,0x91,400,1680,480,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1572,G_DROPS,Drops,Drops,2,45,1,0,0,1,12,1,16,0,8,1,1,0,6,2,10,12,1,3,23,0x83,400,1372,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1573,G_ELDER,Elder,Elder,92,7341,1,0,0,3,359,402,72,41,67,63,35,99,88,61,10,12,2,7,80,0x3885,165,1552,1152,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1574,G_ELDER_WILOW,Elder Willow,Elder Willow,34,599,1,0,0,1,80,14,45,0,10,14,25,0,29,0,10,12,1,3,43,0x3095,200,1372,672,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1575,G_FLORA,Flora,Flora,59,2301,1,0,0,3,163,31,99,29,49,29,35,5,42,80,10,12,2,3,22,0x84,1000,1432,432,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1576,G_GHOSTRING,Ghostring,Ghostring,90,26700,1,0,0,1,385,162,88,72,66,85,66,66,99,66,10,12,1,6,88,0x6203695,300,1220,1080,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1577,G_GOBLIN_ARCHER,Goblin Archer,Goblin Archer,55,1575,1,0,0,9,100,24,69,0,40,34,20,15,48,20,10,12,0,7,25,0x2085,200,1172,672,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1578,G_HORONG,Horong,Horong,66,2304,1,0,0,1,275,70,84,35,36,32,35,45,56,25,10,12,0,0,83,0x308D,400,1888,1152,828,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1579,G_HYDRA,Hydra,Hydra,34,854,1,0,0,7,35,6,20,32,10,9,14,0,35,2,10,12,0,3,41,0x84,1000,800,432,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1580,G_INCUBUS,Incubus,Incubus,120,28000,1,0,0,2,956,375,72,46,120,56,52,75,99,70,10,12,1,6,67,0x2003695,165,850,600,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1581,G_VOCAL,Vocal,Vocal,18,3317,1,0,0,1,71,11,77,26,77,26,26,30,53,40,10,12,1,4,22,0x2003695,200,1080,648,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1582,DEVILING,Deviling,Deviling,66,16890,1,2281,2379,1,313,183,67,70,48,50,33,75,77,200,10,12,1,6,87,0x6203695,200,1072,1056,384,0,0,0,0,0,0,0,1039,3000,912,4850,2255,100,512,5000,7023,1,983,100,694,100,0,0,0,0,4174,1 -1583,TAO_GUNKA,Tao Gunka,Tao Gunka,110,1252000,1,900000,720000,2,3757,1260,404,143,135,175,98,110,199,66,10,12,2,6,60,0x6283695,150,1020,288,144,450000,984,6000,617,3000,505,6000,7300,4850,7067,4850,728,1000,2296,400,504,3000,12738,200,2231,5,0,0,0,0,4302,1 - -// Ayothaya (9.0) -1584,TAMRUAN,Tamruan,Tamruan,73,3195,1,898,1010,1,336,37,63,30,60,38,40,20,61,20,10,12,2,6,67,0x200308D,140,512,1152,672,0,0,0,0,0,0,0,7301,4850,7069,3000,0,0,1155,8,2315,3,12736,300,0,0,0,0,0,0,4304,1 -1585,MIME_MONKEY,Mime Monkey,Mime Monkey,40,6000,0,200,22,3,7,3,40,40,1,40,40,40,40,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,713,1500,741,5,619,20,0,0,0,0,0,0 -1586,LEAF_CAT,Leaf Cat,Leaf Cat,64,2635,1,594,669,1,147,41,88,16,46,16,12,45,33,29,10,12,0,2,22,0x83,150,960,864,720,0,0,0,0,0,0,0,7198,4365,520,300,608,5,1023,1100,568,250,567,500,7298,5335,0,0,0,0,4195,1 -1587,KRABEN,Kraben,Kraben,70,2901,1,510,1095,1,279,45,108,20,54,33,35,15,62,20,10,12,1,0,48,0x3095,100,1152,1536,576,0,0,0,0,0,0,0,912,3500,519,3000,521,1000,2102,1,7299,4850,7286,1000,603,10,0,0,0,0,4295,1 - -// Additional G_Mobs & Xmas_Orc -1588,ORC_XMAS,Christmas Orc,Christmas Orc,24,1400,1,235,144,1,104,22,16,5,1,24,48,25,34,10,10,12,1,7,22,0x81,200,1864,864,288,0,0,0,0,0,0,0,998,210,931,5500,756,40,7175,1600,1352,10,644,15,7174,1600,0,0,0,0,4066,1 -1589,G_MANDRAGORA,Mandragora,Mandragora,13,156,1,0,0,4,38,3,13,2,12,3,5,5,10,5,10,12,1,3,62,0x84,1000,1768,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1590,G_GEOGRAPHER,Geographer,Geographer,73,3866,1,0,0,3,309,82,158,42,81,26,35,56,60,60,10,12,1,3,62,0x84,2000,1308,1008,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1591,A_LUNATIC,Lunatic,Lunatic,29,2334,0,0,0,1,221,24,16,20,1,15,22,5,40,15,10,12,0,2,60,0x4200081,200,1456,456,336,0,0,0,0,0,0,0,502,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1592,A_MOBSTER,Gangster,Gangster,40,8000,0,0,0,1,300,55,32,27,1,50,45,45,73,30,10,12,1,7,20,0x6201089,250,1100,560,580,0,0,0,0,0,0,0,7049,10000,601,2000,1206,3000,713,1000,550,10000,0,0,0,0,0,0,0,0,0,0 -1593,A_ANCIENT_MUMMY,Ancient Mummy,Ancient Mummy,52,8613,0,0,0,1,830,100,64,27,58,47,42,5,69,26,10,12,1,1,69,0x4200095,175,1772,120,384,0,0,0,0,0,0,0,502,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1594,G_FREEZER,Freezer,Freezer,94,9990,1,0,0,2,604,50,127,38,68,47,50,45,55,25,10,12,1,2,41,0x3695,250,1452,483,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1595,G_MARIN,Marin,Marin,37,987,1,0,0,1,69,14,32,8,24,5,10,5,30,15,10,12,1,3,41,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1596,G_TAMRUAN,Tamruan,Tamruan,73,3195,1,0,0,1,336,37,63,30,60,38,40,20,61,20,10,12,2,6,67,0x200308D,140,512,1152,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1597,G_GARGOYLE,Gargoyle,Gargoyle,100,8772,1,0,0,9,498,89,98,43,100,61,60,57,100,70,10,12,1,6,64,0x2002085,200,1020,720,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1598,G_BLAZZER,Blazzer,Blazzer,101,8121,1,0,0,2,599,94,116,60,99,75,55,70,60,65,10,12,1,6,43,0x2003295,180,1732,1332,540,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1599,G_WHISPER_BOSS,Giant Whisper,Giant Whisper,66,2570,0,0,0,1,191,59,94,45,40,79,44,51,67,31,10,12,0,6,48,0x2003695,250,2536,1536,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1600,G_HEATER,Heater,Heater,96,7480,1,0,0,2,644,79,186,42,75,49,50,30,80,35,10,12,1,2,43,0x3695,250,1452,483,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1601,G_PERMETER,Permeter,Permeter,90,6575,1,0,0,2,292,56,144,50,68,28,55,40,42,25,10,12,1,2,40,0x3695,250,1100,483,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1602,G_SOLIDER,Solider,Solider,92,8768,1,0,0,2,367,40,206,58,65,44,60,15,47,20,10,12,1,2,42,0x3695,250,1452,483,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1603,G_BIGFOOT,Bigfoot,Bigfoot,29,587,1,0,0,1,50,12,55,7,18,4,7,0,12,0,10,12,2,2,22,0x91,300,1260,192,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1604,G_GIANT_HONET,Giant Hornet,Giant Hornet,82,3960,0,0,0,1,303,53,80,43,70,45,47,32,62,34,10,12,0,4,24,0x2003695,155,1292,792,340,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1605,G_DARK_ILLUSION,Dark Illusion,Dark Illusion,96,29255,0,0,0,2,1166,360,145,60,82,36,55,100,102,88,10,12,2,6,89,0x6203695,145,1024,768,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1606,G_GARM_BABY,Garm Baby,Baby Hatii,94,10016,1,0,0,1,498,61,62,43,69,61,55,61,88,45,10,12,1,2,41,0x3885,450,879,672,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1607,G_GOBLINE_XMAS,Christmas Goblin,Christmas Goblin,25,1176,1,0,0,1,118,22,16,5,1,53,25,20,38,45,10,12,1,7,24,0x3695,100,1120,620,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1608,G_THIEF_BUG__,Thief Bug Male,Thief Bug Male,19,583,1,0,0,1,76,12,24,5,1,29,16,5,36,0,10,12,1,4,27,0x200308D,300,988,288,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1609,G_DANCING_DRAGON,Dancing Dragon,Zhu Po Long,82,3943,1,2727,692,2,295,35,83,36,59,76,40,30,61,30,10,12,1,9,44,0x4200083,160,600,840,504,0,0,0,0,0,0,0,570,500,571,50,572,20,515,10000,12018,5000,0,0,0,0,0,0,0,0,668,100 -1610,A_MUNAK,Munak,Munak,30,2872,0,0,0,1,40,10,0,0,1,15,20,5,120,15,10,12,1,1,89,0x6203885,100,2468,768,288,0,0,0,0,0,0,0,502,2000,0,0,0,0,0,0,0,0,0,0,12017,100,0,0,0,0,12016,100 -1611,A_BON_GUN,Bongun,Bongun,59,2510,1,0,0,1,189,29,88,5,55,24,24,5,34,10,10,12,1,1,89,0x6203095,200,1720,500,420,0,0,0,0,0,0,0,502,2000,0,0,0,0,0,0,0,0,0,0,12017,100,0,0,0,0,12016,100 -1612,A_HYEGUN,Hyegun,Yao Jun,56,9981,0,0,0,1,710,418,20,10,60,40,36,10,73,15,10,12,1,1,89,0x6203885,180,890,1320,720,0,0,0,0,0,0,0,502,2000,0,0,0,0,0,0,0,0,0,0,12017,100,0,0,0,0,12016,100 - -// Einbroch (10.1) -1613,METALING,Metaling,Metaling,81,4300,1,954,1074,1,188,39,69,28,58,30,49,17,50,5,10,12,0,0,20,0x83,300,384,672,480,0,0,0,0,0,0,0,7325,4000,1002,1000,998,500,7126,1000,7317,200,0,0,7312,5000,0,0,0,0,4341,1 -1614,MINERAL,Mineral,Mineral,96,8300,1,1503,1127,1,751,57,127,23,70,61,40,50,62,50,10,12,0,0,40,0x91,250,648,480,360,0,0,0,0,0,0,0,7321,3000,728,500,714,2,984,80,1011,800,715,100,969,2,0,0,0,0,4339,1 -1615,OBSIDIAN,Obsidian,Obsidian,97,10088,1,1652,1239,1,767,80,129,37,84,38,40,60,53,50,10,12,0,0,42,0x3885,350,720,864,504,0,0,0,0,0,0,0,7315,3000,730,500,1003,500,985,50,999,500,1263,10,0,0,0,0,0,0,4338,1 -1616,PITMAN,Pitman,Pitman,90,7208,1,1409,1586,1,200,60,104,48,78,56,45,35,50,30,10,12,2,1,42,0x91,180,960,336,300,0,0,0,0,0,0,0,7318,3000,7319,500,6244,900,999,500,1003,100,1041,1000,7327,80,0,0,0,0,4335,1 -1617,WASTE_STOVE,Waste Stove,Old Stove,92,7400,1,1377,1548,1,530,60,100,47,76,61,50,30,56,15,10,12,2,0,20,0x3885,300,1152,528,360,0,0,0,0,0,0,0,7323,1000,7068,1000,6215,200,625,50,7939,100,604,50,7319,3800,0,0,0,0,4332,1 -1618,UNGOLIANT,Ungoliant,Ungoliant,94,17070,1,3501,1913,1,1296,144,108,28,71,70,58,43,92,38,10,12,2,4,45,0x2003695,350,420,576,420,0,0,0,0,0,0,0,7316,4500,1014,3500,1013,1000,7289,1500,7326,2500,718,1500,2406,500,0,0,0,0,4336,1 -1619,PORCELLIO,Porcellio,Porcellio,85,5544,1,1294,1455,1,293,53,79,37,67,48,28,40,62,30,10,12,0,4,62,0x2000083,150,720,360,360,0,0,0,0,0,0,0,7312,5000,0,0,928,1000,1052,3000,630,2,7326,30,0,0,0,0,0,0,4337,1 -1620,NOXIOUS,Noxious,Noxious,87,5430,1,888,1785,1,281,71,117,66,58,45,60,55,57,50,10,12,1,0,68,0x3885,350,768,1440,672,0,0,0,0,0,0,0,7322,1000,7001,3000,605,50,7320,3000,6213,600,6215,300,603,1,0,0,0,0,4334,1 -1621,VENOMOUS,Venomous,Venomous,87,4770,1,1188,1337,1,316,50,104,65,61,28,60,55,45,50,10,12,1,0,25,0x3885,350,768,1440,672,0,0,0,0,0,0,0,7320,5000,7119,3000,7154,1000,7322,2000,6213,300,6215,600,603,1,0,0,0,0,4333,1 -1622,TEDDY_BEAR,Teddy Bear,Teddy Bear,91,7238,1,1350,1799,1,482,62,106,39,57,81,66,20,68,44,10,12,0,0,60,0x3295,200,512,780,504,0,0,0,0,0,0,0,7317,3800,518,1000,615,300,13106,5,5113,50,2652,10,985,100,0,0,0,0,4340,1 -1623,RSX_0806,RSX 0806,RSX-0806,100,1001000,1,720000,576000,1,3010,976,317,96,153,143,110,128,165,84,10,12,2,0,60,0x6283695,220,128,1104,240,360000,607,5500,5104,3500,732,5500,7093,6000,1230,5,13017,1,617,1000,7327,5000,1242,100,1531,40,0,0,0,0,4342,1 -1624,G_WASTE_STOVE,Waste Stove,Old Stove,92,7400,1,0,0,1,530,60,100,47,76,61,50,30,56,15,10,12,2,0,20,0x3885,220,1152,528,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1625,G_PORCELLIO,Porcellio,Porcellio,85,5544,1,922,624,1,182,53,79,37,67,48,28,40,62,30,10,12,0,4,62,0x2003885,150,720,360,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Hellion Revenant -1626,G_DARK_PRIEST,Hellion Revenant,Hellion Revenant,79,8600,1,1,1,2,196,60,88,50,54,63,40,78,56,99,10,12,1,6,69,0x6203695,150,432,384,192,0,0,0,0,0,0,0,7337,8000,7337,5000,7337,3000,7337,1000,7337,500,7337,100,0,0,0,0,0,0,0,0 - -// Lighthalzen (10.2) -1627,ANOPHELES,Anopheles,Anopheles,95,7238,1,1691,1902,1,315,18,7,10,64,60,42,58,88,42,10,12,0,4,64,0x2003885,170,1084,2304,576,0,0,0,0,0,0,0,601,1000,7119,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4344,1 -1628,MOLE,Mole,Holden,85,6228,1,1206,1358,9,286,49,82,16,53,65,31,30,48,31,10,12,0,2,42,0x1089,300,1400,960,504,0,0,0,0,0,0,0,1017,5000,1018,5000,5119,50,0,0,0,0,0,0,0,0,0,0,0,0,4343,1 -1629,HILL_WIND,Hill Wind,Hill Wind,43,2870,0,340,340,3,290,190,9,15,21,50,31,50,59,23,10,12,1,2,64,0x3885,200,336,540,432,0,0,0,0,0,0,0,517,1000,528,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4345,1 -1630,BACSOJIN_,Bacsojin,White Lady,97,720500,1,668160,542880,3,1414,2036,210,178,118,244,98,126,205,102,10,12,2,7,64,0x6283885,130,576,960,480,334080,607,5500,2513,2000,617,5000,1020,5500,603,5000,617,3000,7165,3000,7166,1000,2700,100,2234,10,0,0,0,0,4372,1 -1631,CHUNG_E_,Chung E,Green Maiden,82,3901,0,1049,1481,2,272,63,69,15,66,79,36,48,66,43,10,12,1,7,44,0x3885,150,1728,816,1188,0,0,0,0,0,0,0,7053,4200,740,100,0,0,518,500,0,0,0,0,5042,50,0,0,0,0,4373,1 -1632,GREMLIN,Gremlin,Gremlin,118,20313,1,3091,2318,1,848,138,76,25,141,75,48,61,90,37,10,12,2,6,47,0x2000091,140,432,540,432,0,0,0,0,0,0,0,7340,3000,938,3000,719,100,2406,1,1265,1,0,0,603,2,0,0,0,0,4355,1 -1633,BEHOLDER,Beholder,Beholder,120,19280,1,3285,2463,6,823,130,50,30,96,82,65,107,94,82,10,12,0,0,44,0x91,190,336,840,360,0,0,0,0,0,0,0,576,3000,605,100,996,100,985,10,0,0,0,0,603,2,0,0,0,0,4356,1 -// Normal advanced class mobs -1634,SEYREN,Seyren,Seyren Windsor,142,194962,1,10386,7790,1,3505,1317,166,12,142,69,86,49,132,55,10,12,1,6,63,0x2003095,170,76,384,288,0,0,0,0,0,0,0,7345,1500,13030,1,12623,5,6223,1,6471,1,6469,200,13421,100,25129,1000,0,0,4358,1 -1635,EREMES,Eremes,Eremes Guile,140,190525,1,10329,6846,1,3055,1171,122,12,145,87,59,67,127,76,10,12,1,6,85,0x2003095,180,76,384,288,0,0,0,0,0,0,0,7347,2000,6223,1,2514,1,1262,3,1264,30,6471,2,1284,100,25129,1000,0,0,4360,1 -1636,HARWORD,Harword,Howard Alt-Eisen,142,348100,1,10854,7241,1,2762,1282,131,10,138,79,62,53,82,48,10,12,1,7,81,0x3095,180,76,384,288,0,0,0,0,0,0,0,7345,3000,6471,1,1311,200,12818,55,6469,100,2318,1,6223,10,25129,1000,0,0,4362,1 -1637,MAGALETA,Magaleta,Margaretha Sorin,140,220800,1,9895,7421,1,1277,3554,108,93,126,74,71,123,99,65,10,12,1,7,66,0x3295,180,1152,384,288,0,0,0,0,0,0,0,7347,1000,1647,200,6471,1,1561,5,2162,5,1659,10,6469,200,25129,1000,0,0,4364,1 -1638,SHECIL,Shecil,Cecil Damon,141,190255,1,10103,7577,14,3737,1248,76,15,121,126,67,80,165,42,10,12,1,7,64,0x3095,180,76,384,288,0,0,0,0,0,0,0,7345,1500,12014,55,18110,10,12623,3,6469,200,6471,1,1745,200,25129,1000,0,0,4368,1 -1639,KATRINN,Katrinn,Kathryne Keyron,141,219780,1,9207,6905,1,1089,3123,77,74,108,78,55,144,139,49,10,12,1,7,68,0x3295,150,1152,384,288,0,0,0,0,0,0,0,7345,1500,6223,1,1646,200,12623,5,6469,200,5085,1,6471,20,25129,1000,0,0,4366,1 -// MVP Slaves -1640,G_SEYREN,Lord Knight Seyren,Lord Knight Seyren,160,2680000,1,0,0,1,6435,2342,567,155,303,165,181,110,178,66,10,12,1,7,83,0x6203695,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6223,100,0,0,0,0,617,10 -1641,G_EREMES,Assassin Cross Eremes,Assassin Cross Eremes,160,1230000,1,0,0,1,6083,1378,445,98,211,181,114,83,225,60,10,12,1,7,85,0x6203695,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6223,100,0,0,0,0,617,10 -1642,G_HARWORD,Whitesmith Harword,Whitesmith Howard,160,3750000,1,0,0,1,5250,1465,301,106,275,148,156,72,177,60,10,12,1,7,82,0x6203695,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6223,100,0,0,0,0,617,10 -1643,G_MAGALETA,High Priest Magaleta,High Priest Margaretha,160,2800000,1,0,0,1,2499,3396,231,349,172,150,164,203,155,88,10,12,1,7,86,0x6203695,125,1152,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6223,100,0,0,0,0,617,10 -1644,G_SHECIL,Sniper Shecil,Sniper Cecil,160,4140000,1,0,0,14,4155,1550,178,135,176,258,155,132,309,95,10,12,1,7,84,0x6203695,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6223,100,0,0,0,0,617,10 -1645,G_KATRINN,High Wizard Katrinn,High Wizard Kathryne,160,4500000,1,0,0,1,2097,4254,215,456,165,190,142,236,199,93,10,12,1,7,68,0x6203695,150,1152,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6223,100,0,0,0,0,617,10 -// MVP Monsters -1646,B_SEYREN,Lord Knight Seyren,Lord Knight Seyren,160,4680000,1,4642560,3481920,1,6435,2342,567,155,303,165,181,110,178,66,10,12,1,7,83,0x6283695,100,76,384,288,2321280,617,5500,603,5000,732,2000,1132,2500,6471,10000,2412,9000,1470,3500,1469,3000,1166,2500,1415,1500,0,0,0,0,4357,1 -1647,B_EREMES,Assassin Cross Eremes,Assassin Cross Eremes,160,4230000,1,4185000,3147120,1,6083,1378,445,98,211,181,114,83,225,60,10,12,1,7,85,0x6283695,100,76,384,288,2092500,617,5500,603,5000,732,2000,1234,1500,1230,1500,2319,9000,1233,3500,1232,3500,6471,10000,12623,10000,0,0,0,0,4359,1 -1648,B_HARWORD,Whitesmith Harword,Whitesmith Howard,160,6750000,1,3555000,2664000,1,5250,1465,301,106,275,148,156,72,177,60,10,12,1,7,82,0x6283695,100,76,384,288,1777500,617,5500,603,5000,732,2000,1138,3500,1140,2500,6471,10000,1365,3500,12623,10000,1369,2500,1368,3500,0,0,0,0,4361,1 -1649,B_MAGALETA,High Priest Magaleta,High Priest Margaretha,160,4800000,1,3465000,2520000,1,2499,3396,231,349,172,150,164,203,155,88,10,12,1,7,86,0x6283695,125,1152,384,288,1732500,617,5500,603,5000,732,2000,1814,3500,2615,2500,2513,9000,12623,10000,1527,3500,1528,2500,6471,10000,0,0,0,0,4363,1 -1650,B_SHECIL,Sniper Shecil,Sniper Cecil,160,4140000,1,4106880,3080160,14,4155,1550,178,135,176,258,155,132,309,95,10,12,1,7,84,0x6283695,100,76,384,288,2053440,617,5500,603,5000,1723,2000,1228,3500,6471,10000,617,9000,12623,10000,1237,3500,1720,1500,1724,2500,0,0,0,0,4367,1 -1651,B_KATRINN,High Wizard Katrinn,High Wizard Kathryne,160,4500000,1,3240000,2430000,1,2097,4254,215,456,165,190,142,236,199,93,10,12,1,7,68,0x6283695,150,1152,384,288,1620000,617,5500,603,5000,732,2000,1241,3500,1242,3500,6471,10000,2616,9000,2343,2500,6471,2000,12623,10000,2319,3500,0,0,4365,1 -// 1'st Class Mobs -1652,YGNIZEM,Ygnizem,Egnigem Cenia,136,44327,1,5229,4461,1,1985,328,124,8,144,92,86,69,99,68,10,12,1,7,43,0x3885,145,576,432,288,0,0,0,0,0,0,0,7347,1000,1170,1,1158,20,0,0,2313,10,0,0,2317,1,25127,1000,25128,250,4346,1 -1653,WHIKEBAIN,Whikebain,Wickebine Tres,132,43191,1,5094,4721,1,1414,144,114,66,114,91,69,42,85,55,10,12,1,7,65,0x3885,120,576,432,288,0,0,0,0,0,0,0,7345,2000,1223,1,2306,40,0,0,2315,2,2620,1,13004,10,25127,1000,25128,250,4348,1 -1654,ARMAIA,Armaia,Armeyer Dinze,134,46878,1,4895,4909,1,1390,155,119,4,123,59,85,65,96,62,10,12,1,7,62,0x3885,120,576,432,288,0,0,0,0,0,0,0,7345,1000,2504,1,0,0,0,0,2311,10,1302,80,1307,10,25127,1000,25128,250,4347,1 -1655,EREND,Erend,Errende Ebecee,133,42764,1,4860,4545,1,937,552,106,99,77,66,90,105,87,62,10,12,1,7,46,0x3885,130,576,432,288,0,0,0,0,0,0,0,7345,500,2217,5,0,0,0,0,2326,5,2324,10,1523,1,25127,1000,25128,250,4349,1 -1656,KAVAC,Kavac,Kavach Icarus,135,43079,1,5103,4276,9,1195,129,86,48,103,109,62,50,149,48,10,12,1,7,44,0x3885,150,576,432,288,0,0,0,0,0,0,0,7347,2000,0,0,12006,100,0,0,2308,5,2402,30,2404,2,25127,1000,25128,250,4351,1 -1657,RAWREL,Rawrel,Laurell Weinder,133,40282,1,4500,4477,1,668,1032,76,88,67,79,65,122,112,57,10,12,1,7,48,0x3885,150,576,432,288,0,0,0,0,0,0,0,934,1000,1616,1,2102,5,0,0,2322,10,2333,30,2607,1,25127,1000,25128,250,4350,1 -// 1'st Class MvP (Ygnizem/Egnigem Cenia) and her mobs. -1658,B_YGNIZEM,Ygnizem,Egnigem Cenia,141,2910088,1,1054400,1860000,1,5986,2351,373,175,188,177,165,142,185,105,10,12,1,7,43,0x6283695,100,1008,864,288,527200,617,5500,603,5000,732,2000,0,0,644,5000,603,5000,1167,1000,2320,1000,2406,1000,1130,1000,0,0,0,0,4352,1 -1659,G_WHIKEBAIN,Whikebain,Wickebine Tres,132,43191,1,0,0,1,1414,144,114,66,114,91,69,42,85,55,10,12,1,7,65,0x3885,120,1008,864,288,0,0,0,0,0,0,0,0,0,644,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1660,G_ARMAIA,Armaia,Armeyer Dinze,134,46878,1,0,0,1,1390,155,119,4,123,59,85,65,96,62,10,12,1,7,62,0x3885,120,1008,864,288,0,0,0,0,0,0,0,0,0,644,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1661,G_EREND,Erend,Errende Ebecee,133,42764,1,0,0,1,937,552,106,99,77,66,90,105,87,62,10,12,1,7,46,0x3885,130,1008,864,288,0,0,0,0,0,0,0,0,0,644,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1662,G_KAVAC,Kavac,Kavach Icarus,135,43079,1,0,0,9,1195,129,86,48,103,109,62,50,149,48,10,12,1,7,44,0x3885,150,1008,864,288,0,0,0,0,0,0,0,0,0,644,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1663,G_RAWREL,Rawrel,Laurell Weinder,133,40282,1,0,0,1,668,832,76,88,67,79,65,122,112,57,10,12,1,7,48,0x3885,150,1008,864,288,0,0,0,0,0,0,0,0,0,644,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Juperos -1664,POTON_CANON,Photon Cannon,Photon Cannon,66,8000,0,800,600,9,840,100,16,30,1,40,25,20,80,80,10,12,1,0,40,0x84,300,1536,960,480,0,0,0,0,0,0,0,7126,5000,718,1000,938,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1665,POTON_CANON_1,Photon Cannon,Photon Cannon,67,7500,0,600,800,9,735,100,24,30,1,40,30,40,86,80,10,12,1,0,40,0x84,300,1536,960,480,0,0,0,0,0,0,0,7126,5000,726,1000,938,1000,13160,5,0,0,0,0,0,0,0,0,0,0,0,0 -1666,POTON_CANON_2,Photon Cannon,Photon Cannon,64,7100,0,800,600,9,840,100,13,30,1,40,21,29,80,91,10,12,1,0,40,0x84,300,1536,960,480,0,0,0,0,0,0,0,7126,5000,721,1000,938,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1667,POTON_CANON_3,Photon Cannon,Photon Cannon,65,7800,0,600,800,9,735,100,24,30,1,40,23,30,90,99,10,12,1,0,40,0x84,300,1536,960,480,0,0,0,0,0,0,0,7126,5000,728,1000,938,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1668,ARCHDAM,Archdam,Archdam,119,20700,1,2862,2147,3,844,119,98,15,118,64,70,65,66,25,10,12,2,7,60,0x3695,180,580,288,360,0,0,0,0,0,0,0,7317,5000,999,500,984,200,985,200,13156,5,13167,5,0,0,0,0,0,0,4371,1 -1669,DIMIK,Dimik,Dimik,77,10000,0,0,0,5,1144,840,45,28,15,69,40,15,63,42,10,12,1,0,40,0x3885,200,576,720,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4370,1 -1670,DIMIK_1,Dimik,Dimik,116,17552,1,2916,2187,7,1618,107,93,28,114,90,66,52,122,41,10,12,1,0,44,0x3885,150,576,720,432,0,0,0,0,0,0,0,7319,2000,7352,50,6216,70,7094,300,13153,5,984,10,12128,50,0,0,0,0,4370,1 -1671,DIMIK_2,Dimik,Dimik,116,23840,1,2916,2187,5,982,103,76,21,118,72,62,55,88,38,10,12,1,0,41,0x3885,200,576,720,432,0,0,0,0,0,0,0,7319,2000,7353,50,999,300,7094,300,13169,10,984,10,12128,50,0,0,0,0,4370,1 -1672,DIMIK_3,Dimik,Dimik,116,21920,1,2916,2187,5,954,95,114,24,115,64,68,50,82,35,10,12,1,0,42,0x3885,200,576,720,432,0,0,0,0,0,0,0,7319,2000,7354,50,999,300,7094,300,2656,10,984,10,12128,50,0,0,0,0,4370,1 -1673,DIMIK_4,Dimik,Dimik,116,16940,1,2916,2187,5,1079,124,98,28,112,79,72,53,86,47,10,12,1,0,43,0x3885,200,576,720,432,0,0,0,0,0,0,0,7319,2000,7355,50,999,300,7094,300,2656,10,984,10,6216,70,0,0,0,0,4370,1 -1674,MONEMUS,Monemus,Monemus,88,80000,1,0,0,5,2640,1000,87,25,0,1,90,24,144,45,14,12,2,0,63,0x6200084,400,1368,1344,432,0,0,0,0,0,0,0,7049,2000,953,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1675,VENATU,Venatu,Venatu,77,12717,1,0,0,2,717,127,96,20,99,56,58,62,48,30,10,12,1,0,43,0x3885,150,504,1020,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4369,1 -1676,VENATU_1,Venatu,Venatu,113,15900,1,2448,1836,2,1662,85,95,20,109,54,60,50,60,30,10,12,1,0,40,0x3885,150,504,1020,360,0,0,0,0,0,0,0,7317,2000,7356,350,6216,100,7094,300,13157,5,985,10,12127,100,0,0,0,0,4369,1 -1677,VENATU_2,Venatu,Venatu,113,14717,1,2637,1980,2,917,107,86,20,99,73,58,62,98,30,10,12,1,0,44,0x3885,150,504,1020,360,0,0,0,0,0,0,0,7317,2000,7357,500,999,300,7094,300,13164,10,985,10,12127,100,0,0,0,0,4369,1 -1678,VENATU_3,Venatu,Venatu,113,21040,1,2643,1983,2,977,100,104,16,103,50,62,57,69,30,10,12,1,0,42,0x3885,150,504,1020,360,0,0,0,0,0,0,0,7317,2000,7358,400,999,300,7094,300,2656,10,985,10,12127,100,0,0,0,0,4369,1 -1679,VENATU_4,Venatu,Venatu,113,21810,1,2643,1983,2,918,89,74,15,106,69,61,55,72,30,10,12,1,0,41,0x3885,150,504,1020,360,0,0,0,0,0,0,0,7317,2000,7359,300,999,300,7094,300,2656,10,985,10,6216,100,0,0,0,0,4369,1 -1680,HILL_WIND_1,Hill Wind,Hill Wind,101,9100,1,1900,1425,3,400,67,90,37,105,69,59,35,80,25,10,12,1,2,64,0x3885,170,504,480,360,0,0,0,0,0,0,0,7115,4000,7116,3000,528,1000,510,10,0,0,0,0,0,0,0,0,0,0,4345,1 -1681,GEMINI,Gemini-S58,Gemini-S58,135,108999,1,4725,3543,3,2178,622,89,45,115,92,81,92,94,66,10,12,1,0,21,0x6203885,200,1872,360,864,0,0,0,0,0,0,0,7005,3000,603,1000,13159,5,546,500,547,400,7479,6,12040,300,0,0,0,0,4354,1 -1682,REMOVAL,Removal,Remover,121,32235,0,3772,2829,1,998,120,110,47,127,50,82,35,89,50,10,12,1,1,49,0x3885,250,1536,1056,1152,0,0,0,0,0,0,0,713,5000,7319,5000,5005,10,549,500,971,50,972,100,5120,6,0,0,0,0,4353,1 -1683,G_POTON_CANON,Photon Cannon,Photon Cannon,66,8000,0,0,0,9,840,100,16,30,1,40,25,20,80,80,10,12,1,0,43,0x3885,300,1536,960,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1684,G_ARCHDAM,Archdam,Archdam,119,20700,1,0,0,3,844,119,98,15,118,64,70,65,66,25,10,12,2,8,60,0x3885,180,1080,288,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1685,APOCALIPS_H,Vesper,Vesper,128,3802000,1,2700000,2250000,3,3668,4656,402,109,177,195,165,130,182,102,10,12,2,2,46,0x6283695,180,504,912,432,100000,617,5500,603,5000,732,2000,7095,5000,7094,3000,617,1000,2659,100,2660,100,2661,100,2662,100,0,0,0,0,4374,1 -1686,ORC_BABY,Orc Baby,Orc Baby,43,1122,1,315,354,1,64,11,49,3,25,1,32,20,31,35,10,12,0,7,22,0x3885,200,672,864,288,0,0,0,0,0,0,0,7126,1000,10004,100,2299,1,519,5000,7270,200,7269,100,0,0,0,0,0,0,4375,1 -1687,GREEN_IGUANA,Green Iguana,Grove,55,2090,1,486,548,1,146,35,96,18,58,42,22,5,45,17,10,12,1,2,42,0x83,200,1152,1152,480,0,0,0,0,0,0,0,521,1500,903,1000,520,1000,511,1000,528,2000,606,10,6264,500,0,0,0,0,4377,1 -1688,LADY_TANEE,Lady Tanee,Lady Tanee,80,360000,1,334080,261000,14,1936,925,141,104,86,108,88,121,200,71,10,12,2,3,64,0x6280084,100,576,432,360,167040,617,5500,12095,5000,732,2000,12090,5000,634,4000,12129,1000,5116,1000,985,5000,617,2000,1716,6000,0,0,0,0,4376,1 -1689,G_BACSOJIN,Bacsojin,White Lady,97,720500,1,0,0,3,1414,2036,210,178,118,244,98,126,205,102,10,12,2,7,64,0x6203695,130,576,960,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1690,G_SPRING_RABBIT,Spring Rabbit,Spring Rabbit,12,15,1,0,0,1,0,0,160,99,1,1,1,1,1,1,10,12,1,2,20,0x170083,160,1120,552,511,0,0,0,0,0,0,0,6005,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1691,G_KRABEN,Kraben,Kraben,70,2901,1,0,0,1,279,45,108,20,54,33,35,15,62,20,10,12,1,0,48,0x3885,100,1152,1536,576,0,0,0,0,0,0,0,521,1,521,1,521,1,521,1,521,1,521,1,521,1,0,0,0,0,0,0 - -// Thanatos Tower (10.3) -1692,BREEZE,Breeze,Breeze,92,6755,1,1598,1797,2,493,52,83,32,75,101,46,35,66,55,10,12,1,0,64,0x3885,100,140,384,504,0,0,0,0,0,0,0,945,500,706,10,2270,10,1733,10,604,10,2269,10,996,10,0,0,0,0,4390,1 -1693,PLASMA_Y,Plasma,Plasma,119,20600,1,2111,2882,1,861,135,130,45,141,94,75,91,103,50,10,12,0,0,88,0x3885,150,1056,1056,336,0,0,0,0,0,0,0,911,100,644,10,731,2,715,100,969,1,7938,300,0,0,0,0,0,0,4389,1 -1694,PLASMA_R,Plasma,Plasma,118,16789,1,3549,2661,1,1169,100,111,12,147,77,66,65,95,50,10,12,0,0,83,0x3885,150,912,1248,576,0,0,0,0,0,0,0,911,100,644,10,731,2,716,100,990,45,0,0,0,0,0,0,0,0,4389,1 -1695,PLASMA_G,Plasma,Plasma,116,24975,1,3348,2511,1,851,112,120,3,121,60,58,62,73,50,10,12,0,0,82,0x3885,100,1000,500,1000,0,0,0,0,0,0,0,911,100,644,10,731,2,717,100,993,40,0,0,0,0,0,0,0,0,4389,1 -1696,PLASMA_P,Plasma,Plasma,117,18955,1,3348,2511,1,872,139,78,49,130,71,72,70,87,50,10,12,0,0,87,0x3885,350,768,1440,672,0,0,0,0,0,0,0,911,100,644,10,731,2,716,100,724,100,0,0,0,0,0,0,0,0,4389,1 -1697,PLASMA_B,Plasma,Plasma,115,24651,1,3181,2384,1,599,70,51,18,124,74,60,55,66,50,10,12,0,0,81,0x3885,150,720,360,360,0,0,0,0,0,0,0,911,100,644,10,731,2,717,100,991,35,0,0,0,0,0,0,0,0,4389,1 -1698,DEATHWORD,Deathword,Death Word,114,16390,1,2565,1923,1,834,125,68,40,91,64,53,88,99,54,10,12,1,0,60,0x3695,150,176,912,300,0,0,0,0,0,0,0,1097,4000,7015,300,11003,50,7449,500,2418,10,7479,2,7480,1,0,0,0,0,4388,1 -1699,ANCIENT_MIMIC,Ancient Mimic,Ancient Mimic,112,14700,1,2448,2069,1,959,84,100,40,121,70,63,43,101,67,10,12,2,0,60,0x3885,100,168,480,360,0,0,0,0,0,0,0,603,30,617,1,644,50,2404,5,2506,1,2417,10,2610,100,0,0,0,0,4387,1 -1700,OBSERVATION,Observation,Dame of Sentinel,127,34538,1,3735,2801,2,1400,152,98,55,99,75,52,55,106,80,10,12,1,8,80,0x6203295,100,432,480,360,0,0,0,0,0,0,0,7441,500,2621,1,7442,100,728,1000,12040,100,2210,10,7435,100,0,0,0,0,4392,1 -1701,SHELTER,Shelter,Mistress of Shelter,125,27000,1,4010,3051,2,1067,944,80,89,99,66,41,103,95,89,10,12,1,8,66,0x6203295,160,432,420,360,0,0,0,0,0,0,0,7440,200,7442,1,12040,50,722,1000,7005,1000,7442,50,0,0,0,0,0,0,4393,1 -1702,RETRIBUTION,Retribution,Baroness of Retribution,121,22152,1,3528,2463,2,1117,804,61,35,112,60,45,77,78,70,10,12,1,8,67,0x6203295,120,360,480,360,0,0,0,0,0,0,0,7440,400,2621,1,12040,50,723,1000,2506,5,0,0,7442,50,0,0,0,0,4391,1 -1703,SOLACE,Solace,Lady Solace,123,24729,1,3758,2819,2,1234,165,96,96,106,65,61,42,82,72,10,12,1,8,66,0x6203295,180,576,420,360,0,0,0,0,0,0,0,7441,200,2621,1,12040,50,718,1000,1910,50,0,0,7442,50,0,0,0,0,4394,1 -1704,THA_ODIUM,Thanatos Odium,Odium of Thanatos,129,40200,1,3960,3666,9,1061,144,120,30,106,78,71,54,129,31,10,12,2,1,88,0x6203695,100,432,288,420,0,0,0,0,0,0,0,7054,1000,731,500,732,100,7438,10000,616,10,2520,1000,0,0,0,0,0,0,4396,1 -1705,THA_DESPERO,Thanatos Despero,Despero of Thanatos,129,41111,1,3960,3666,2,1032,171,95,69,111,96,66,65,91,52,10,12,2,1,88,0x6203695,150,160,528,360,0,0,0,0,0,0,0,7054,1000,731,500,732,100,7439,10000,616,10,2419,1000,0,0,0,0,0,0,4397,1 -1706,THA_MAERO,Thanatos Maero,Maero of Thanatos,129,42599,1,3960,3666,2,1058,245,96,90,97,111,70,133,82,67,10,12,1,1,88,0x6203695,150,160,480,360,0,0,0,0,0,0,0,7054,1000,731,500,732,100,7437,10000,616,10,2354,1000,0,0,0,0,0,0,4395,1 -1707,THA_DOLOR,Thanatos Dolor,Dolor of Thanatos,129,45000,1,3960,3666,2,980,201,71,80,91,72,59,96,78,79,10,12,0,1,88,0x6203695,150,160,672,480,0,0,0,0,0,0,0,7054,1000,731,500,732,100,7436,10000,616,10,5128,1000,0,0,0,0,0,0,4398,1 -1708,THANATOS,Thanatos,Thanatos Phantom,99,1445660,1,1299400,1930554,3,4956,1671,364,35,100,129,30,86,206,32,10,12,2,6,88,0x6283695,120,115,816,504,649700,617,5500,603,5000,732,2000,7444,1000,2519,1000,7450,5000,2342,5000,2412,5000,2515,1000,2655,500,0,0,0,0,4399,1 -1709,G_THA_ODIUM,Thanatos Odium,Odium of Thanatos,129,40200,1,0,0,9,1061,144,120,30,106,78,71,54,129,31,10,12,2,1,88,0x6203295,100,115,288,420,0,0,0,0,0,0,0,7054,1000,731,500,732,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1710,G_THA_DESPERO,Thanatos Despero,Despero of Thanatos,129,41111,1,0,0,2,1032,171,95,69,111,96,66,65,91,52,10,12,2,1,88,0x6203295,150,160,528,360,0,0,0,0,0,0,0,7054,1000,731,500,732,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1711,G_THA_MAERO,Thanatos Maero,Maero of Thanatos,129,42599,1,0,0,2,1058,245,96,90,97,111,70,133,82,67,10,12,1,1,88,0x6203295,150,160,480,360,0,0,0,0,0,0,0,7054,1000,731,500,732,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1712,G_THA_DOLOR,Thanatos Dolor,Dolor of Thanatos,129,45000,1,0,0,2,980,201,71,80,91,72,59,96,78,79,10,12,0,1,88,0x6203295,150,160,672,480,0,0,0,0,0,0,0,7054,1000,731,500,732,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Abyss Lake -1713,ACIDUS,Acidus,Acidus,130,48430,1,4520,3389,2,871,695,101,90,109,78,50,55,77,55,10,12,2,9,46,0x3095,170,168,1008,300,0,0,0,0,0,0,0,7938,500,1035,4000,7444,5,1036,3589,7448,800,1269,10,2114,50,2890,1,0,0,4378,1 -1714,FERUS,Ferus,Ferus,126,25668,1,3985,2989,2,969,115,96,45,94,80,55,60,78,50,10,12,2,9,43,0x3095,100,108,576,432,0,0,0,0,0,0,0,578,2200,1035,1000,7123,1000,1036,2000,7447,800,994,20,5122,50,2891,1,0,0,4380,1 -1715,NOVUS,Novus,Novus,90,6670,1,1305,1505,1,427,57,95,48,74,56,57,25,90,45,10,12,0,9,20,0x3885,110,151,288,360,0,0,0,0,0,0,0,511,3000,7053,1035,0,0,1036,589,0,0,0,0,0,0,0,0,0,0,4383,1 -1716,ACIDUS_,Acidus,Acidus,130,40718,1,4520,3389,2,1484,158,98,47,106,110,61,53,95,53,10,12,2,9,44,0x3095,180,168,768,360,0,0,0,0,0,0,0,505,150,1035,4000,510,150,1036,3589,7446,800,996,20,7446,100,2890,1,0,0,4379,1 -1717,FERUS_,Ferus,Ferus,126,39054,1,4185,2989,2,906,122,111,33,91,57,57,61,62,51,10,12,2,9,42,0x3095,120,108,576,432,0,0,0,0,0,0,0,579,5100,1035,1000,2891,1,1036,3589,7445,800,997,20,7445,100,0,0,0,0,4381,1 -1718,NOVUS_,Novus,Novus,84,5028,1,1080,1215,1,293,48,88,28,53,43,43,55,90,58,10,12,0,9,20,0x3885,100,252,816,480,0,0,0,0,0,0,0,508,2000,7053,1035,0,0,1036,589,0,0,0,0,0,0,0,0,0,0,4382,1 -1719,DETALE,Detale,Detardeurus,135,6005000,1,4320000,3420000,3,6108,2662,364,166,165,153,171,136,185,72,10,12,2,9,67,0x6283695,250,432,936,360,2160000,617,5500,603,5000,732,2000,2649,1000,2648,1000,7444,5000,7451,3589,12080,1000,1417,100,5002,500,0,0,0,0,4386,1 -1720,HYDRO,Hydro,Hydrolancer,121,41500,0,6285,4463,3,1064,150,92,58,120,72,67,66,88,58,10,12,2,9,47,0x6203695,160,140,672,432,0,0,0,0,0,0,0,7123,4000,1035,4000,7443,3880,5126,500,5127,500,12085,300,5124,500,0,0,0,0,4384,1 -1721,DRAGON_EGG,Dragon Egg,Dragon Egg,119,20990,1,2862,2147,0,704,150,172,85,84,59,85,40,118,65,10,12,1,9,40,0x0,1000,24,1,1,0,0,0,0,0,0,0,985,5,7032,100,731,10,732,5,718,10,720,10,728,10,0,0,0,0,4385,1 -1722,EVENT_JAKK,Jakk,Jakk,99,10310,0,93,90,1,150,67,8,11,1,28,18,13,35,45,10,12,1,0,43,0x81,240,1180,480,648,0,0,0,0,0,0,0,7225,1000,1062,1000,535,1000,0,0,0,0,0,0,0,0,0,0,0,0,5134,10000 -1723,A_SHECIL,Shecil Damon,Cecil Damon,82,30000,0,0,0,14,660,300,40,15,1,145,27,32,134,80,10,12,1,7,64,0x3695,180,1008,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1724,A_POTON_CANON,Photon Cannon,Photon Cannon,66,8000,0,0,0,9,1000,300,16,30,1,40,25,20,80,80,10,12,1,0,40,0x84,300,1536,960,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1725,R_PORING,Poring,Poring,1,50,0,0,0,1,7,3,0,5,1,1,1,0,6,30,10,12,1,3,21,0x81,150,1872,672,480,0,0,0,0,0,0,0,7049,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1726,R_LUNATIC,Lunatic,Lunatic,3,60,0,0,0,1,9,3,0,20,1,3,3,10,8,60,10,12,0,2,60,0x83,150,1456,456,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1727,R_SAVAGE_BABE,Savage Babe,Savage Babe,7,182,0,0,0,1,20,5,0,0,1,7,14,5,12,35,10,12,0,2,22,0x83,150,1624,624,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1728,R_DESERT_WOLF_B,Desert Wolf Baby,Baby Desert Wolf,14,140,1,0,0,1,33,8,13,0,10,12,8,5,28,7,10,12,0,2,23,0x83,150,1600,900,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1729,R_BAPHOMET_,Baphomet Jr.,Baphomet Jr.,50,8578,0,0,0,1,487,103,24,25,1,75,55,1,93,45,10,12,0,6,27,0x2000083,150,868,480,120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1730,R_DEVIRUCHI,Deviruchi,Deviruchi,64,2300,1,0,0,1,210,73,62,30,61,17,30,35,52,5,10,12,0,6,27,0x2000083,150,980,600,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1731,G_DOPPELGANGER,Doppelganger,Doppelganger,77,380000,1,313200,250560,1,1803,1176,246,86,122,122,105,67,169,72,10,12,2,8,48,0x6203695,190,480,480,288,0,0,0,0,0,0,0,7484,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1732,G_TREASURE_BOX,Treasure Chest,Treasure Chest,98,500,1,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7486,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Kiel Dungeon (10.4) -1733,KIEL,Kiel,Kiehl,90,523500,1,32850,21065,3,2220,1629,45,32,100,112,76,89,156,102,10,12,1,0,47,0x6203695,140,1152,576,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1734,KIEL_,Kiel D-01,Kiel D-01,125,2502000,1,1800000,1440000,3,4112,3580,314,232,166,187,155,141,199,180,10,12,1,0,47,0x6283695,130,1152,576,432,900000,617,5500,603,5000,616,2000,7513,3000,617,3000,2651,1000,2319,1000,1618,500,1242,500,2650,1000,0,0,0,0,4403,1 -1735,ALICEL,Alicel,Alicel,115,18000,1,2565,1923,2,952,398,109,30,121,53,59,63,73,60,10,12,1,6,60,0x200308D,250,1080,480,504,0,0,0,0,0,0,0,7512,2000,7507,3000,2148,5,6214,200,1270,5,985,10,2517,20,0,0,0,0,4401,1 -1736,ALIOT,Aliot,Aliot,112,15669,1,2448,1836,2,1051,89,106,15,111,56,55,42,62,75,10,12,1,6,60,0x200308D,200,1296,432,360,0,0,0,0,0,0,0,7512,2000,7507,3000,2516,10,6214,200,0,0,985,10,13405,15,0,0,0,0,4402,1 -1737,ALIZA,Aliza,Aliza,112,14450,1,2448,1836,1,840,397,98,5,115,50,51,62,70,54,10,12,1,7,60,0x91,220,1440,576,600,0,0,0,0,0,0,0,7054,4000,2518,10,2626,10,7047,5,12128,50,661,1,2123,5,0,0,0,0,4400,1 -1738,CONSTANT,Constant,Constant,108,12050,0,2506,1879,1,858,144,92,82,126,98,62,57,91,34,10,12,0,0,67,0x3885,150,720,360,360,0,0,0,0,0,0,0,7512,100,7507,1500,7325,10,999,10,757,10,0,0,0,0,0,0,0,0,0,0 -1739,G_ALICEL,Alicel,Alicel,115,18000,1,0,0,2,952,398,109,30,121,53,59,63,73,60,10,12,1,6,60,0x200308D,250,1080,480,504,0,0,0,0,0,0,0,7507,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1740,G_ALIOT,Aliot,Aliot,112,15669,1,0,0,2,1051,89,106,15,111,56,55,42,62,75,10,12,1,6,60,0x200308D,200,1296,432,360,0,0,0,0,0,0,0,7507,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1741,G_COOKIE_XMAS,Christmas Cookie,Christmas Cookie,37,733,1,0,0,1,70,35,48,36,21,16,30,20,25,5,10,12,0,7,46,0x3885,400,1248,1248,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1742,G_CARAT,Carat,Carat,103,9222,1,0,0,1,777,76,111,67,102,64,60,40,67,50,10,12,1,6,44,0x2003885,200,1078,768,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1743,G_MYSTCASE,Myst Case,Myst Case,39,879,1,0,0,1,68,21,50,11,26,19,40,35,31,25,10,12,1,0,60,0x3885,400,1248,1248,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1744,G_WILD_ROSE,Wild Rose,Wild Rose,70,2682,1,0,0,1,147,45,75,15,44,87,31,35,63,80,10,12,0,2,24,0x3885,100,964,864,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1745,G_CONSTANT,Constant,Constant,108,2000,0,0,0,1,728,144,92,82,126,98,62,57,91,34,10,12,0,6,67,0x2002085,110,720,360,360,0,0,0,0,0,0,0,7507,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1746,G_ALIZA,Aliza,Aliza,112,14450,1,0,0,1,840,397,98,5,115,50,51,62,70,54,10,12,1,7,60,0x3885,220,1440,576,600,0,0,0,0,0,0,0,7507,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1747,G_SNAKE,Snake,Boa,18,217,1,0,0,1,29,5,9,8,10,8,18,10,14,15,10,12,1,2,22,0x3885,200,1576,576,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1748,G_ANACONDAQ,Anacondaq,Anacondaq,100,8510,1,0,0,1,504,55,92,0,79,46,28,43,56,25,10,12,1,2,25,0x3885,200,1576,576,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1749,G_MEDUSA,Medusa,Medusa,102,10045,1,0,0,1,620,113,87,66,99,68,65,79,69,15,10,12,1,6,40,0x2003885,180,1720,1320,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1750,G_RED_PLANT,Red Plant,Red Plant,1,100,1,0,0,1,100,100,160,99,0,0,0,0,0,100,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Odin's Temple -1751,RANDGRIS,Valkyrie Randgris,Valkyrie Randgris,141,2205000,1,2000000,2200000,3,7343,4412,588,506,196,131,125,276,267,156,10,12,2,8,86,0x6283695,100,576,576,480,1000000,617,5500,603,5000,616,2000,7510,5000,2357,1600,2524,3000,2421,3000,2229,5000,7024,2500,0,0,0,0,0,0,4407,1 -1752,SKOGUL,Skogul,Skogul,126,34240,1,4280,3210,2,1007,456,72,15,100,71,63,85,82,37,10,12,1,6,67,0x2003295,190,720,384,480,0,0,0,0,0,0,0,7511,3500,7054,1000,716,1000,739,500,2609,100,757,500,1271,5,2884,1,0,0,4404,1 -1753,FRUS,Frus,Frus,128,39520,1,4562,3421,2,1494,169,65,35,114,77,66,51,79,27,10,12,1,6,67,0x2003295,150,480,576,432,0,0,0,0,0,0,0,7511,3500,7054,1000,716,1000,2622,3,2308,10,757,500,2884,1,0,0,0,0,4405,1 -1754,SKEGGIOLD,Skeggiold,Skeggiold,131,53290,1,5552,4419,1,1100,325,85,92,91,89,65,118,98,75,10,12,0,8,46,0x6203695,250,672,780,480,0,0,0,0,0,0,0,7511,6000,2254,1,7063,1000,2001,25,7511,1000,2322,100,2353,100,0,0,0,0,4406,1 -1755,SKEGGIOLD_,Skeggiold,Skeggiold,131,52280,1,5549,4411,1,1151,218,80,86,91,86,67,116,102,71,10,12,0,8,46,0x6203695,250,672,780,480,0,0,0,0,0,0,0,7511,6000,2254,1,7063,1000,2001,25,7511,1000,2322,100,2353,100,0,0,0,0,4406,1 -1756,G_HYDRO,Hydro,Hydrolancer,121,41500,0,0,0,3,1064,150,92,95,120,72,67,66,88,58,10,12,2,9,47,0x6203885,160,140,672,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1757,G_ACIDUS,Acidus,Acidus,130,48430,1,0,0,2,871,695,101,47,109,78,50,55,77,55,10,12,2,9,46,0x3885,170,168,1008,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1758,G_FERUS,Ferus,Ferus,126,25668,1,0,0,2,969,115,96,45,94,80,55,60,78,50,10,12,2,9,43,0x3885,100,108,576,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1759,G_ACIDUS_,Acidus,Acidus,130,40718,1,0,0,2,1484,158,98,90,106,110,61,53,95,53,10,12,2,9,44,0x3885,180,168,768,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1760,G_FERUS_,Ferus,Ferus,126,39054,1,0,0,2,906,122,111,33,91,57,57,61,62,51,10,12,2,9,42,0x3885,120,108,576,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1761,G_SKOGUL,Skogul,Skogul,126,34240,1,0,0,2,1007,456,72,15,100,71,63,85,82,37,10,12,1,6,67,0x2003885,170,720,384,480,0,0,0,0,0,0,0,7511,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1762,G_FRUS,Frus,Frus,128,39520,1,0,0,2,1494,169,65,35,114,77,66,51,69,27,10,12,1,6,67,0x2003885,130,480,576,432,0,0,0,0,0,0,0,7511,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1763,G_SKEGGIOLD,Skeggiold,Skeggiold,131,53290,1,0,0,1,1100,325,85,92,91,89,65,118,98,75,10,12,0,8,46,0x6203885,200,672,780,480,0,0,0,0,0,0,0,7511,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1764,G_SKEGGIOLD_,Skeggiold,Skeggiold,131,52280,1,0,0,1,1151,218,80,86,91,86,67,116,102,71,10,12,0,8,46,0x6203885,200,672,780,480,0,0,0,0,0,0,0,7511,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1765,G_RANDGRIS,Valkyrie,Valkyrie,141,1005000,1,10000,10000,3,6343,3206,588,506,196,131,125,276,267,156,10,12,2,8,86,0x6203695,100,576,576,480,0,0,0,0,0,0,0,7510,500,617,100,2115,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1766,EM_ANGELING,Angeling,Angeling,99,128430,0,0,0,1,78,11,64,50,1,17,80,80,126,20,10,12,0,8,66,0x4200495,300,1288,288,384,0,909,5000,909,5000,741,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1767,EM_DEVILING,Deviling,Deviling,99,128430,0,0,0,1,78,11,64,50,1,17,80,80,126,20,10,12,0,8,66,0x4200495,300,1288,288,384,0,909,5000,909,5000,741,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Rachel / Ice Dungeon (11.1) -1768,GLOOMUNDERNIGHT,Gloom Under Night,Gloom Under Night,139,3005000,1,2160000,1800000,3,6592,2785,479,262,191,223,187,155,241,163,10,12,2,0,68,0x6283695,200,1344,2880,576,1080000,607,5500,617,5000,617,5000,7566,7000,7023,4000,7022,2000,616,5000,2513,1000,1377,100,0,0,0,0,0,0,4408,1 -1769,AGAV,Agav,Agav,128,40000,1,3933,2949,1,892,181,77,82,85,66,55,113,86,61,10,12,1,7,80,0x3295,300,768,360,360,0,0,0,0,0,0,0,7567,2500,2422,2,7563,4000,2109,1,12183,50,7563,100,1061,2500,0,0,0,0,4409,1 -1770,ECHIO,Echio,Echio,126,31620,1,3690,2768,1,848,159,66,11,111,63,51,37,94,45,10,12,1,7,80,0x3295,250,768,360,360,0,0,0,0,0,0,0,7567,2500,608,10,7563,4000,5172,25,12183,20,7563,100,2366,20,0,0,0,0,4410,1 -1771,VANBERK,Vanberk,Vanberk,123,24605,1,3240,2430,1,918,141,100,6,109,70,55,60,87,54,10,12,1,7,80,0x3885,250,768,360,360,0,0,0,0,0,0,0,7568,2500,526,10,7563,1000,5172,25,13027,5,7563,100,2883,1,0,0,0,0,4411,1 -1772,ISILLA,Isilla,Isilla,124,26324,1,3456,2592,1,848,168,69,19,90,65,43,82,91,75,10,12,1,7,80,0x3885,300,768,360,432,0,0,0,0,0,0,0,7568,2500,2422,1,7563,1000,2610,10,2601,1,7563,100,2883,1,0,0,0,0,4412,1 -1773,HODREMLIN,Hodremlin,Hodremlin,122,23182,1,3758,2819,1,955,154,75,25,106,70,77,60,59,40,10,12,1,6,67,0x2003885,140,960,528,432,0,0,0,0,0,0,0,587,1000,7340,1000,2406,2,938,1000,7563,1000,1061,2000,2426,10,0,0,0,0,4413,1 -1774,SEEKER,Seeker,Seeker,124,24500,1,4009,3006,6,855,120,64,30,91,90,35,75,126,31,10,12,0,0,64,0x3295,190,576,432,300,0,0,0,0,0,0,0,587,1000,7340,1000,985,20,1061,4000,7563,1000,1375,20,0,0,0,0,0,0,4414,1 -1775,SNOWIER,Snowier,Snowier,103,13934,1,1944,1458,2,763,82,121,47,91,61,67,45,61,55,10,12,2,0,41,0x3885,220,936,1020,420,0,0,0,0,0,0,0,7561,3000,7066,1000,757,100,510,50,509,500,1819,3,991,100,0,0,0,0,4415,1 -1776,SIROMA,Siroma,Siroma,98,11910,1,1827,1369,1,506,100,64,38,83,43,50,70,80,60,10,12,0,0,61,0x83,180,432,648,240,0,0,0,0,0,0,0,7561,1000,7066,500,510,10,0,0,0,0,0,0,991,20,0,0,0,0,4416,1 -1777,ICE_TITAN,Ice Titan,Ice Titan,110,20820,1,2724,2644,1,1088,98,344,11,133,54,78,33,78,26,10,12,2,0,61,0x3885,250,861,660,144,0,0,0,0,0,0,0,7561,5000,7066,3000,749,100,984,10,985,30,6253,500,995,100,0,0,0,0,4417,1 -1778,GAZETI,Gazeti,Gazeti,106,14000,1,2025,1518,10,775,68,71,21,105,37,42,38,97,38,10,12,1,6,21,0x2003295,190,576,370,270,0,0,0,0,0,0,0,7561,3000,7066,3000,985,20,1731,1,6253,100,6256,200,0,0,0,0,0,0,4418,1 -1779,KTULLANUX,Ktullanux,Ktullanux,98,2626000,1,1035576,949942,3,3754,2680,129,78,85,126,30,125,177,112,10,12,2,2,81,0x6283695,400,432,840,216,517788,607,5500,617,5000,617,5000,7562,9000,616,3000,2509,3000,2111,5000,617,5000,607,5000,0,0,0,0,0,0,4419,1 -1780,MUSCIPULAR,Muscipular,Muscipular,105,12550,1,1944,1458,3,521,76,114,43,100,60,58,37,60,47,10,12,1,3,22,0x84,2000,672,648,360,0,0,0,0,0,0,0,7565,3000,1032,3000,629,2,1033,2000,905,1000,631,3,6217,200,0,0,0,0,4420,1 -1781,DROSERA,Drosera,Drosera,101,10878,1,1350,1013,7,218,54,86,52,79,32,64,38,78,14,10,12,1,3,22,0x84,2000,864,576,336,0,0,0,0,0,0,0,7565,3000,6259,200,1032,2000,1033,2000,621,3,905,1000,6217,50,0,0,0,0,4421,1 -1782,ROWEEN,Roween,Roween,95,7385,1,1691,1902,1,588,35,73,33,70,82,55,45,73,25,10,12,1,2,24,0x108B,200,1500,500,1000,0,0,0,0,0,0,0,7564,3000,919,3000,992,50,1822,2,0,0,0,0,0,0,0,0,0,0,4422,1 -1783,GALION,Galion,Galion,100,8821,1,1769,1327,1,527,77,100,62,106,79,62,45,90,36,10,12,1,2,44,0x620108B,150,864,624,360,0,0,0,0,0,0,0,7564,3000,919,3000,996,10,2531,5,0,0,0,0,0,0,0,0,0,0,4423,1 -1784,STAPO,Stapo,Stapo,95,8805,1,1574,1772,1,573,51,129,36,20,46,25,35,53,30,10,12,0,0,42,0x83,300,936,792,432,0,0,0,0,0,0,0,909,1000,7312,1000,512,1000,7126,100,993,10,1821,3,0,0,0,0,0,0,4424,1 -1785,ATROCE,Atroce,Atroce,113,1502000,1,1080000,855000,2,2843,1503,316,176,121,165,135,99,152,113,10,12,2,2,67,0x6283695,150,576,600,240,540000,607,5500,617,5000,617,5000,7563,7000,608,1000,2621,1000,617,5000,607,5000,5123,100,1175,100,0,0,0,0,4425,1 -1786,G_AGAV,Agav,Agav,128,40000,1,0,0,1,892,181,77,82,85,66,55,113,66,61,10,12,1,7,80,0x3295,300,768,360,360,0,0,0,0,0,0,0,7567,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1787,G_ECHIO,Echio,Echio,126,31620,1,0,0,1,848,159,66,11,111,63,51,37,94,45,10,12,1,7,40,0x3295,250,768,360,360,0,0,0,0,0,0,0,7567,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1788,G_ICE_TITAN,Ice Titan,Ice Titan,110,20820,1,0,0,1,1088,98,344,11,133,54,78,33,78,26,10,12,2,0,61,0x3295,250,861,660,144,0,0,0,0,0,0,0,7561,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1789,ICEICLE,Iceicle,Iceicle,100,1012,1,164,122,3,553,1,2,15,99,1,1,1,95,1,10,12,0,0,41,0x84,2000,1344,0,0,0,0,0,0,0,0,0,7066,1000,7066,1000,6257,500,7066,500,7066,500,7066,500,7066,500,0,0,0,0,7066,500 -1790,G_RAFFLESIA,Rafflesia,Rafflesia,86,5819,1,0,0,3,325,41,86,2,47,41,44,29,65,31,10,12,0,3,22,0x3885,150,512,528,240,0,0,0,0,0,0,0,7577,3000,7575,4000,7576,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1791,G_GALION,Galion,Galion,100,8821,1,0,0,1,527,77,100,62,106,79,62,45,90,36,10,12,1,2,44,0x620108B,150,864,624,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1792,SOCCER_BALL,Soccer Ball,Soccer Ball,1,10,0,0,0,0,0,0,128,99,0,0,0,0,0,0,0,0,0,0,20,0x170000,2000,96,96,96,0,0,0,0,0,0,0,18503,5000,18503,3000,12326,3000,603,1000,0,0,0,0,0,0,0,0,0,0,617,1000 -1793,G_MEGALITH,Megalith,Megalith,65,2451,1,0,0,9,122,30,66,18,57,14,35,10,90,3,10,12,2,0,80,0x3695,200,1332,1332,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1794,G_ROWEEN,Roween,Roween,95,7385,1,0,0,1,228,35,73,33,70,82,55,45,73,25,10,12,1,2,24,0x3295,200,412,840,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1795,BLOODY_KNIGHT_,Bloody Knight,Bloody Knight,116,68500,1,0,0,3,1319,123,122,50,132,59,70,57,98,45,10,12,2,8,28,0x6203695,250,828,528,192,0,0,0,0,0,0,0,1417,100,2412,100,2514,200,2342,300,2513,200,1620,200,617,7000,0,0,0,0,7578,10000 - -// WoE SE Guild Dungeon -1796,AUNOE,Aunoe,Aunoe,110,13050,0,1935,1454,1,840,81,107,42,118,63,62,77,70,35,10,12,1,7,80,0x3295,250,768,432,360,0,0,0,0,0,0,0,7568,2500,2422,2,7563,4000,2109,1,12183,50,7563,100,2545,5,0,0,0,0,4464,1 -1797,FANAT,Fanat,Fanat,120,21000,1,3042,2282,1,839,106,81,64,102,66,70,47,79,57,10,12,1,7,80,0x3885,250,768,432,360,0,0,0,0,0,0,0,2388,10,2422,2,7563,4000,2109,1,12183,50,7568,2500,0,0,0,0,0,0,4465,1 - -// Additional Event Monsters -1798,TREASURE_BOX_,Treasure Chest,Treasure Chest,99,0,1,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x170000,0,0,0,0,0,0,0,0,0,0,0,7582,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1799,G_SEYREN_,Lord Knight Seyren,Lord Knight Seyren,10,10,1,1,1,1,9409,3802,1,1,1,1,1,1,1,1,10,12,1,7,83,0x6203695,100,76,384,288,0,0,0,0,0,0,0,7583,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1800,G_EREMES_,Assassin Cross Eremes,Assassin Cross Eremes,10,10,1,1,1,1,5446,4100,1,1,1,1,1,1,1,1,10,12,1,7,85,0x6203695,100,76,384,288,0,0,0,0,0,0,0,7583,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1801,G_HARWORD_,Whitesmith Harword,Mastersmith Howard,10,10,1,1,1,1,10169,429,1,1,1,1,1,1,1,1,10,12,1,7,81,0x6203695,100,76,384,288,0,0,0,0,0,0,0,7583,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1802,G_MAGALETA_,High Priest Magaleta,High Priest Margaretha,10,10,1,1,1,1,6094,892,1,1,1,1,1,1,1,1,10,12,1,7,86,0x6283695,125,1152,384,288,9000,0,0,0,0,0,0,7583,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1803,G_SHECIL_,Sniper Shecil,Sniper Cecil,10,10,1,1,1,14,6360,4221,1,1,1,1,1,1,1,1,10,12,1,7,84,0x6203295,100,76,384,288,0,0,0,0,0,0,0,7583,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1804,G_KATRINN_,High Wizard Katrinn,High Wizard Kathryne,10,10,1,1,1,1,1556,3197,1,1,1,1,1,1,1,1,10,12,1,7,68,0x6203695,150,1152,384,288,0,0,0,0,0,0,0,7583,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1805,B_SEYREN_,Lord Knight Seyren,Lord Knight Seyren,99,1647590,0,4352040,1412973,1,1,1,72,37,120,110,81,65,130,52,10,12,1,7,83,0x6203695,100,76,384,288,0,0,0,0,0,0,0,7583,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1806,B_EREMES_,Assassin Cross Eremes,Assassin Cross Eremes,99,1411230,0,3675060,1433142,1,1,1,37,39,90,181,62,37,122,60,10,12,1,7,85,0x6203695,100,76,384,288,0,0,0,0,0,0,0,7583,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1807,B_HARWORD_,Whitesmith Harword,Mastersmith Howard,99,1460000,0,3602106,1278900,1,1,1,66,36,100,73,112,35,136,60,10,12,1,7,82,0x6203695,100,76,384,288,0,0,0,0,0,0,0,7583,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1808,B_MAGALETA_,High Priest Magaleta,High Priest Margaretha,99,1092910,0,3831300,1186920,1,1,1,35,78,1,84,64,182,92,100,10,12,1,7,86,0x6203695,125,1152,384,288,0,0,0,0,0,0,0,7583,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1809,B_SHECIL_,Sniper Shecil,Sniper Cecil,99,1349000,0,3683700,1373400,14,1,1,22,35,1,180,39,67,193,130,10,12,1,7,84,0x6203695,100,76,384,288,0,0,0,0,0,0,0,7583,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1810,B_KATRINN_,High Wizard Katrinn,High Wizard Kathryne,99,1069920,0,3607380,1473030,1,1,1,10,88,1,89,42,223,128,93,10,12,1,7,68,0x6203695,150,1152,384,288,0,0,0,0,0,0,0,7583,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1811,G_SMOKIE_,Smokie,Bandit,18,641,1,0,0,1,61,11,0,10,1,18,36,25,26,35,10,12,0,2,22,0x91,200,1576,576,420,0,0,0,0,0,0,0,2201,100,7267,500,606,1000,536,2000,7299,500,0,0,0,0,0,0,0,0,0,0 -1812,EVENT_LUDE,Lude,Delightful Lude,99,15,0,0,0,0,0,0,160,99,1,1,1,1,999,1,0,0,0,0,20,0x170000,190,890,960,480,0,0,0,0,0,0,0,7225,5000,1062,5000,535,5000,7609,5000,0,0,0,0,0,0,0,0,0,0,0,0 -1813,EVENT_HYDRO,Hydro,Hydrolancer,99,1880000,0,3600000,1800000,3,19500,32767,96,55,1,142,200,250,189,32,10,12,2,8,28,0x6203695,100,972,672,432,0,617,5500,603,2000,617,5500,7607,10000,13001,500,5002,500,1417,500,12080,1500,7444,5500,0,0,0,0,0,0,0,0 -1814,EVENT_MOON,Moonlight Flower,Moonlight Flower,80,30000,0,27000,27000,1,550,300,80,50,1,35,45,112,69,93,10,12,1,2,63,0x6203695,150,1276,576,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1815,EVENT_RICECAKE,Rice Cake,Rice Cake,12,777,1,7,7,1,7,7,0,99,7,7,7,17,17,7,10,12,1,0,20,0x170000,250,1320,0,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1816,EVENT_GOURD,Gourd,Gourd,12,1000,0,0,0,1,1,1,160,99,1,1,1,1,1,1,0,0,1,0,20,0x170000,2000,96,96,96,0,0,0,0,0,0,0,512,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1817,EVENT_DETALE,Detale,Detarderous,99,8880000,0,4050000,2250000,3,42597,32767,104,65,1,142,200,250,189,50,10,12,2,8,48,0x6203695,100,972,936,360,0,0,0,617,5000,617,5500,7701,10000,1724,500,1473,500,1265,500,12080,1500,12100,1500,0,0,0,0,0,0,0,0 -1818,EVENT_ALARM,Alarm,Alarm,58,10647,0,0,0,0,1,1,24,15,1,62,72,10,85,45,10,12,1,0,60,0x3695,1000,1020,500,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7703,7000 -1819,EVENT_BATHORY,Bathory,Bathory,86,5242,1,0,0,1,252,96,61,41,66,38,40,55,56,50,10,12,1,7,27,0x3695,100,1504,840,900,0,0,0,0,0,0,0,7850,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1820,EVENT_BIGFOOT,Bigfoot,Bigfoot,29,587,1,0,0,1,50,12,55,7,18,4,7,0,12,0,10,12,2,2,22,0x91,300,1260,192,192,0,0,0,0,0,0,0,7850,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1821,EVENT_DESERT_WOLF,Desert Wolf,Desert Wolf,103,9447,1,0,0,1,676,59,114,47,93,69,63,61,82,42,10,12,1,2,23,0x308D,200,1120,420,288,0,0,0,0,0,0,0,7850,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1822,EVENT_DEVIRUCHI,Deviruchi,Deviruchi,64,2300,1,0,0,1,210,73,62,30,61,17,30,35,52,5,10,12,0,6,27,0x2003695,150,980,600,384,0,0,0,0,0,0,0,7850,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1823,EVENT_FREEZER,Freezer,Freezer,94,9990,1,0,0,2,244,50,68,38,68,47,50,45,49,25,10,12,1,2,41,0x3695,250,1452,483,528,0,0,0,0,0,0,0,7850,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1824,EVENT_GARM_BABY,Garm Baby,Baby Hatii,94,10016,1,0,0,1,238,61,62,43,69,61,55,61,53,45,10,12,1,2,41,0x3885,450,879,672,576,0,0,0,0,0,0,0,7850,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1825,EVENT_GOBLINE_XMAS,Christmas Goblin,Christmas Goblin,25,1176,0,0,0,1,118,22,16,5,1,53,25,20,38,45,10,12,1,7,24,0x3695,100,1120,620,240,0,0,0,0,0,0,0,7850,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1826,EVENT_MYST,Myst,Myst,39,879,1,0,0,1,68,21,50,11,26,19,40,35,31,25,10,12,2,0,25,0x3695,200,1576,576,384,0,0,0,0,0,0,0,7850,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1827,EVENT_SASQUATCH,Sasquatch,Sasquatch,30,3163,0,0,0,1,250,30,8,0,75,25,60,10,34,20,10,12,2,2,60,0x3695,300,1260,192,192,0,0,0,0,0,0,0,7850,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1828,EVENT_GULLINBURSTI,Gullinbrusti,Gullinbrusti,20,20,0,0,0,1,59,13,160,99,1,14,14,0,19,15,10,12,2,2,42,0x3695,150,1960,960,384,0,0,0,0,0,0,0,7303,6000,570,9000,571,8000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Thor Volcano (11.2) -1829,SWORD_GUARDIAN,Sword Guardian,Sword Guardian,133,70000,0,4500,3375,2,1127,129,122,62,122,87,54,65,103,65,14,16,2,7,80,0x6203695,170,140,384,288,0,0,0,0,0,0,0,7069,3000,1370,30,0,0,1168,1,2122,10,1176,50,6223,100,0,0,0,0,4427,1 -1830,BOW_GUARDIAN,Bow Guardian,Bow Guardian,132,63000,0,4392,3294,12,1149,120,127,62,109,80,65,52,122,55,14,16,2,7,80,0x6203695,170,76,384,288,0,0,0,0,0,0,0,7069,3000,1723,30,0,0,2367,20,2701,4,0,0,6223,100,0,0,0,0,4428,1 -1831,SALAMANDER,Salamander,Salamander,138,80390,1,5919,7139,2,2299,600,141,68,189,105,72,85,132,72,10,12,2,0,63,0x6203695,160,140,384,288,0,0,0,0,0,0,0,7097,3000,994,30,6223,10,2680,1,1920,50,2621,1,2364,20,0,0,0,0,4429,1 -1832,IFRIT,Ifrit,Ifrit,146,6935000,1,6696000,4860000,3,8063,3389,436,218,180,201,156,190,199,77,10,12,2,0,83,0x6283695,130,212,384,360,3348000,603,5500,617,5000,616,2000,994,10000,2677,3000,2678,200,2679,200,1471,2000,1133,2000,2345,100,0,0,0,0,4430,1 -1833,KASA,Kasa,Kasa,135,70128,1,5599,7709,2,1506,305,104,70,111,74,65,78,108,55,10,12,2,0,63,0x6203695,150,800,600,288,0,0,0,0,0,0,0,7097,3000,7122,2500,994,30,2680,1,2344,10,1730,10,1626,10,0,0,0,0,4431,1 -1834,G_SALAMANDER,Salamander,Salamander,138,80390,1,0,0,2,2299,600,141,68,189,105,72,85,132,72,10,12,2,0,63,0x6203695,160,140,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1835,G_KASA,Kasa,Kasa,135,70128,1,0,0,2,1506,305,104,70,111,74,65,78,108,55,10,12,2,0,63,0x6203695,150,800,600,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1836,MAGMARING,Magmaring,Magmaring,110,13079,1,2536,1903,1,881,44,100,45,107,33,35,47,61,20,10,12,0,0,43,0x83,300,1472,384,288,0,0,0,0,0,0,0,7097,3000,757,34,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4432,1 -1837,IMP,Imp,Imp,129,36830,1,4594,3445,1,1239,406,56,75,66,83,65,88,72,27,10,12,0,6,63,0x2003295,150,824,432,360,0,0,0,0,0,0,0,7122,3000,13303,3,7098,2500,1376,10,1972,25,12374,1,6223,1,0,0,0,0,4433,1 -1838,KNOCKER,Knocker,Knocker,126,43900,1,3690,3768,1,886,103,126,62,93,62,58,56,99,70,10,12,0,6,22,0x2000091,200,1548,384,288,0,0,0,0,0,0,0,997,30,1003,150,1040,5500,2286,1,6223,10,2124,3,1732,5,0,0,0,0,4434,1 -1839,BYORGUE,Byorgue,Byrogue,135,92544,1,7725,5543,2,1190,141,120,13,114,86,70,65,81,70,14,16,1,7,20,0x6203695,170,800,600,360,0,0,0,0,0,0,0,1270,50,5096,3,13027,150,12087,100,603,40,2530,1,7110,4365,0,0,0,0,4426,1 - -// Additional Event Monsters -1840,GOLDEN_SAVAGE,Golden Savage,Golden Savage,99,500,1,1,1,1,650,200,160,99,0,1,1,50,120,1,10,12,2,2,42,0x4370091,150,1960,480,384,0,0,0,0,0,0,0,610,3000,7444,100,616,5,969,500,714,100,5159,1,12238,3000,0,0,0,0,12239,3000 -1841,G_SNAKE_,Snake Lord's Minion,Snake Lord's Minion,15,10,1,1,1,1,46,9,160,99,1,15,15,10,35,5,10,12,1,2,22,0x81,200,1576,576,576,0,0,0,0,0,0,0,673,1000,12715,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1842,G_ANACONDAQ_,Snake Lord's Minion,Snake Lord's Minion,23,15,1,1,1,1,124,33,160,99,1,46,28,10,51,5,10,12,1,2,25,0x91,200,1576,576,576,0,0,0,0,0,0,0,673,1000,673,1000,12715,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1843,G_SIDE_WINDER_,Snake Lord's Minion,Snake Lord's Minion,43,18,1,1,1,1,240,80,160,99,38,43,40,15,115,20,10,12,1,2,25,0x3095,200,1576,576,576,0,0,0,0,0,0,0,673,1000,675,1000,12715,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1844,G_ISIS_,Snake Lord's Minion,Snake Lord's Minion,47,25,1,1,1,1,423,84,160,99,38,65,43,50,66,15,10,12,2,6,27,0x2003095,200,1384,768,336,0,0,0,0,0,0,0,673,1000,675,1000,673,1000,675,1000,12715,500,0,0,0,0,0,0,0,0,0,0 -1845,G_TREASURE_BOX_,Treasure Box,Treasure Box,98,500,1,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7720,10000,7720,10000,7720,10000,7721,10000,12245,2500,7720,5000,12245,2500,0,0,0,0,12245,2500 -1846,DREAMMETAL,Dream Metal,Dream Metal,90,1499,0,1,1,1,1,1,100,99,1,1,1,1,1,1,10,12,0,0,26,0x6200000,300,1288,288,384,0,0,0,0,0,0,0,7858,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1847,EVENT_PORING,Poring,Poring,98,10000500,0,900000,900000,1,19500,5000,96,60,1,60,120,120,160,30,10,12,1,8,28,0x6203695,100,76,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1848,EVENT_BAPHOMET,Baphomet,Baphomet,50,45000,0,900,900,2,1500,1500,16,10,1,60,15,15,160,30,10,12,2,6,67,0x6203695,100,768,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1849,EVENT_OSIRIS,Osiris,Osiris,60,125000,0,1800,1800,1,3500,1500,32,20,1,60,25,25,160,30,10,12,1,1,89,0x6203695,100,1072,672,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1850,EVENT_ORCHERO,Orc Hero,Orc Hero,50,175000,0,2700,2700,1,4000,1500,40,45,1,60,35,80,160,30,10,12,2,7,82,0x6203695,150,1678,780,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1851,EVENT_MOBSTER,Mobster,Mobster,61,7991,1,0,0,1,910,218,66,37,76,46,20,35,76,55,10,12,1,7,20,0x3695,250,1100,560,580,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1852,G_EM_ANGELING,Angeling,Angeling,99,120,1,0,0,1,78,11,160,99,1,17,80,80,126,20,10,12,0,8,66,0x6203695,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1853,G_EM_DEVILING,Deviling,Deviling,99,120,1,0,0,1,78,11,160,99,1,17,80,80,126,20,10,12,0,8,66,0x6203695,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1854,E_MUKA,Muka,Muka,17,610,0,246,108,1,40,9,8,5,15,15,30,5,20,10,10,12,2,3,22,0x83,300,1960,960,384,0,0,0,0,0,0,0,993,70,952,9000,713,2000,7742,400,507,1000,1451,50,1002,250,0,0,0,0,4036,1 -1855,E_POISONSPORE,Poison Spore,Poison Spore,19,665,0,167,84,1,89,12,0,0,1,19,25,0,24,0,10,12,1,3,25,0x3885,200,1672,672,288,0,0,0,0,0,0,0,7033,9000,2221,20,511,550,7743,60,972,50,921,1200,912,5,0,0,0,0,4048,1 -1856,E_MAGNOLIA,Magnolia,Magnolia,26,3195,0,354,223,1,120,31,8,30,1,26,26,0,39,5,10,12,0,6,21,0x2000083,250,1560,360,360,0,0,0,0,0,0,0,7031,9000,910,800,911,100,912,10,737,40,7744,400,12127,5,0,0,0,0,4076,1 -1857,E_MARIN,Marin,Marin,15,742,0,59,40,1,39,4,0,10,1,10,10,5,35,15,10,12,1,3,41,0x83,400,1872,672,480,0,0,0,0,0,0,0,910,3200,938,1500,700,100,720,40,7745,75,529,350,5035,1,0,0,0,0,4196,1 -1858,E_PLANKTON,Plankton,Plankton,10,354,0,21,16,1,26,5,0,5,1,10,10,0,15,0,10,12,0,3,61,0x81,400,2208,1008,324,0,0,0,0,0,0,0,1052,9000,7746,300,938,700,970,4,713,1000,630,20,645,50,0,0,0,0,4024,1 -1859,E_MANDRAGORA,Mandragora,Mandragora,12,405,0,41,29,4,26,9,0,25,1,12,24,0,36,15,10,12,1,3,62,0x84,1000,1768,768,576,0,0,0,0,0,0,0,993,50,905,9000,1405,30,7747,350,711,300,706,3,1967,10,0,0,0,0,4030,1 -1860,E_COCO,Coco,Coco,17,817,0,108,70,1,56,11,0,0,24,17,34,20,24,10,10,12,0,2,22,0x91,150,1864,864,1008,0,0,0,0,0,0,0,1026,9000,2502,20,914,3000,919,2500,516,500,2402,25,7748,600,0,0,0,0,4041,1 -1861,E_CHOCO,Choco,Choco,43,4278,0,1139,1139,1,315,87,8,5,65,68,55,45,65,25,10,12,0,2,23,0x3095,200,1500,500,1000,0,0,0,0,0,0,0,7011,5335,942,7000,985,53,513,5000,634,20,7749,1000,607,25,0,0,0,0,4285,1 -1862,E_MARTIN,Martin,Martin,18,1109,0,121,77,1,52,11,0,5,12,18,30,15,15,5,10,12,0,2,42,0x81,300,1480,480,480,0,0,0,0,0,0,0,1017,9000,7750,500,1251,10,2225,5,5009,1,10010,10,2224,15,0,0,0,0,4046,1 -1863,E_SPRING_RABBIT,Spring Rabbit,Spring Rabbit,25,4500,0,0,0,1,292,114,23,10,20,15,15,5,15,5,10,12,1,2,42,0x83,160,1120,552,511,0,0,0,0,0,0,0,7860,5000,7861,5000,7862,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Cursed Abbey (11.3) -1864,ZOMBIE_SLAUGHTER,Zombie Slaughter,Zombie Slaughter,124,40440,1,3938,2702,1,1190,117,100,45,117,58,82,13,97,21,10,12,1,1,69,0x3695,200,676,648,432,0,0,0,0,0,0,0,7752,3000,13404,10,934,1500,7753,3000,938,3000,6223,1,2886,10,0,0,0,0,4435,1 -1865,RAGGED_ZOMBIE,Ragged Zombie,Ragged Zombie,123,38574,1,3515,3087,9,1334,130,85,35,81,50,64,56,127,23,10,12,1,1,69,0x3695,150,1960,576,420,0,0,0,0,0,0,0,7752,3000,2424,15,934,1500,932,4500,2703,2,13107,10,6223,1,2887,100,0,0,4436,1 -1866,HELL_POODLE,Hell Poodle,Hellhound,115,17168,1,2565,1923,1,899,145,86,20,114,56,59,82,77,54,10,12,0,6,27,0x2003695,140,824,432,360,0,0,0,0,0,0,0,528,5000,13028,10,1268,10,932,4500,628,20,919,5500,537,400,0,0,0,0,4437,1 -1867,BANSHEE,Banshee,Banshee,130,48666,1,4520,3500,1,1014,703,73,96,97,71,55,123,98,72,10,12,1,6,47,0x2003695,150,676,504,504,0,0,0,0,0,0,0,7751,3000,2365,10,13027,10,2528,10,934,1500,7054,5335,6223,1,0,0,0,0,4438,1 -1868,G_BANSHEE,Banshee,Banshee,130,48666,1,0,0,1,1014,703,73,96,97,71,55,123,98,72,10,12,1,6,47,0x2003695,150,676,504,504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1869,FLAME_SKULL,Flame Skull,Flame Skull,121,21276,1,2332,2890,1,1074,135,93,40,111,90,60,70,99,65,10,12,0,6,68,0x2003095,150,972,648,432,0,0,0,0,0,0,0,7005,5000,2425,20,13170,20,958,6000,0,0,0,0,0,0,0,0,0,0,4439,1 -1870,NECROMANCER,Necromancer,Necromancer,133,91304,1,5580,4185,1,1359,1006,84,73,108,54,77,116,91,30,10,12,1,1,89,0x6203695,150,1816,1320,420,0,0,0,0,0,0,0,7752,3000,1624,20,932,4500,2532,10,717,100,609,100,7117,1500,0,0,0,0,4440,1 -1871,FALLINGBISHOP,Fallen Bishop,Falling Bishop,138,5655000,1,2700000,1890000,1,4290,4636,274,182,186,165,95,226,182,86,10,12,1,6,47,0x6283695,150,432,432,360,1350000,607,5500,617,5000,617,5000,523,10000,1420,1000,2677,500,1422,1000,985,5432,1614,2000,6223,500,0,0,0,0,4441,1 -1872,BEELZEBUB_FLY,Hell Fly,Hell Fly,127,502000,1,0,0,1,900,152,98,55,99,90,52,55,89,80,10,12,1,8,80,0x6203695,100,432,480,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1873,BEELZEBUB,Beelzebub,Beelzebub,147,6805000,1,0,0,1,5250,2100,288,265,155,235,200,225,204,66,10,12,0,6,88,0x6203695,100,100,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1874,BEELZEBUB_,Beelzebub,Beelzebub,147,4805000,1,7050000,7050000,2,6666,4444,418,265,178,236,200,250,218,66,10,12,2,6,88,0x6283695,100,212,504,432,3525000,607,5500,617,5000,617,5000,7754,9000,2423,2000,1565,2000,2000,2000,2702,2000,6223,1000,0,0,0,0,0,0,4145,1 -1875,TRISTAN_3RD,Tristan III,Tristan III,80,43000,0,1,1,2,1503,260,25,30,5,10,10,69,70,1,10,12,1,1,89,0x3695,175,1816,1152,360,0,0,0,0,0,0,0,7754,9000,938,9000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1876,E_LORD_OF_DEATH,Lord of the Dead,Lord of the Dead,99,99000000,0,118209,39011,3,4459,802,75,73,120,120,120,169,150,106,10,12,2,6,67,0x6283695,180,1446,1296,360,59104,5022,10000,608,0,732,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1877,CRYSTAL_5,Crystal,Crystal,1,15,1,0,0,0,0,0,160,99,1,1,1,1,999,1,0,0,0,0,20,0x6370001,190,0,0,0,0,0,0,0,0,0,0,7863,10,644,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1878,E_SHINING_PLANT,Shining Plant,Mystic Plant,1,20,0,0,0,1,1,1,100,99,0,0,0,0,0,90,7,12,0,3,26,0x170000,2000,1,1,1,0,0,0,0,0,0,0,7864,3000,906,1500,511,500,507,2000,508,1500,914,500,0,0,0,0,0,0,0,0 -1879,ECLIPSE_P,Eclipse Pet,Eclipse,6,1800,0,0,0,1,20,6,0,40,1,36,6,0,11,80,10,12,1,2,60,0x6203695,200,1456,456,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Moscovia -1880,WOOD_GOBLIN,Wood Goblin,Leshij,81,5499,1,1106,1245,1,212,15,144,12,73,19,56,15,56,25,10,12,1,3,62,0x81,320,2304,840,360,0,0,0,0,0,0,0,2719,5,7203,4000,7201,2000,907,2000,916,500,7032,500,574,50,0,0,0,0,27157,1 -1881,LES,Les,Lesavka,82,6216,1,1205,1356,1,297,30,123,30,63,20,35,25,52,30,10,12,1,3,82,0x1089,230,1728,720,576,0,0,0,0,0,0,0,7100,2000,511,1000,711,1000,905,2500,2270,1,521,500,510,50,0,0,0,0,27158,1 -1882,VAVAYAGA,Baba Yaga,Baba-Yaga,87,6498,1,1188,1337,2,310,71,63,60,69,45,30,60,51,35,10,12,1,7,21,0x3885,270,1536,600,420,0,0,0,0,0,0,0,7099,1000,7762,5000,1630,10,7226,150,539,1500,519,1500,580,1500,0,0,0,0,27160,1 -1883,UZHAS,Uzhas,Kikimora,85,7140,1,1294,1455,1,298,35,49,8,69,14,41,30,55,20,10,12,1,7,61,0x3885,200,576,672,384,0,0,0,0,0,0,0,520,900,1573,5,621,100,522,100,918,3500,579,1500,603,3,0,0,0,0,27159,1 -1884,MAVKA,Mavka,Mavka,84,5421,1,1253,1530,7,289,60,98,58,65,31,50,35,81,30,10,12,1,3,62,0x3885,170,1536,504,360,0,0,0,0,0,0,0,1572,5,629,300,707,300,710,50,747,1500,748,300,510,3000,0,0,0,0,27161,1 -1885,GOPINICH,Gopinich,Gopinich,97,1120500,1,714240,580320,3,2584,1861,355,121,127,102,143,102,152,76,10,12,2,2,62,0x6283695,150,1536,864,432,357120,607,5500,617,5000,617,5000,617,4000,2621,200,12080,1000,1737,100,1417,5,7444,5000,5007,1,0,0,0,0,27162,1 -1886,G_MAVKA,Mavka,Mavka,84,5421,1,0,0,7,289,60,98,58,65,31,50,35,81,30,10,12,1,3,62,0x3885,170,1536,504,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Additional Monsters -1887,FREEZER_R,Freezer,Freezer,94,9990,1,0,0,2,604,50,68,38,68,47,50,45,49,25,10,12,1,2,41,0x3695,250,1452,483,528,0,0,0,0,0,0,0,7053,2000,7066,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1888,GARM_BABY_R,Garm Baby,Baby Hatii,61,15199,0,90,90,1,680,900,24,13,45,30,36,55,85,30,10,12,1,2,41,0x3885,450,879,672,576,0,0,0,0,0,0,0,0,0,7066,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1889,GARM_R,Marozka's Guard,Marozka's Guard,73,100000,0,900,900,3,990,1300,20,23,85,126,10,50,95,60,10,12,2,2,81,0x6203695,400,608,408,336,0,0,0,0,0,0,0,7053,2000,7066,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1890,GOPINICH_R,The Immortal Koshei,The Immortal Koshei,85,299321,0,900,900,3,2055,4256,20,42,50,65,55,50,152,35,10,12,2,2,62,0x3295,150,1536,864,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1891,G_RANDGRIS_,Valkyrie,Valkyrie,99,1567200,1,0,0,3,6343,3206,40,42,100,120,80,120,220,210,10,12,2,8,86,0x6203695,100,576,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1892,G_LOLI_RURI,Lolo Ruri,Lolo Ruri,109,15280,1,0,0,2,1123,280,53,44,111,50,47,79,79,79,10,12,2,6,87,0x2003885,125,747,1632,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1893,G_KNIGHT_OF_ABYSS,Knight of the Abyss,Abysmal Knight,122,23297,1,0,0,1,1734,192,102,50,121,55,68,70,97,37,10,12,2,7,87,0x3695,300,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1894,POURING,Pouring,Pouring,15,777,1,7,7,1,7,7,0,7,7,7,7,17,17,7,0,0,0,3,61,0x620108B,300,1672,672,480,0,0,0,0,0,0,0,6296,9000,6296,100,6296,100,909,3000,909,2000,909,2000,909,2000,0,0,0,0,909,2000 -1895,EVENT_SEYREN,Seyren,Seyren Windsor,91,88902,0,0,0,1,2730,430,63,12,90,89,72,20,99,25,10,12,1,6,63,0x3295,170,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1896,EVENT_KATRINN,Katrinn,Kathryne Keyron,92,47780,0,0,0,1,646,1200,10,74,1,5,77,180,110,39,10,12,1,7,68,0x3295,150,1152,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1897,EVENT_BAPHOMET_,Baphomet,Baphomet,81,668000,0,0,0,2,3150,1984,35,45,1,152,30,85,120,95,10,12,2,6,67,0x6203695,100,768,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1898,EVENT_ZOMBIE,Zombie,Zombie,12,434,0,0,0,1,67,12,0,10,1,1,1,1,1,1,10,12,1,1,29,0x3885,400,2612,912,288,0,0,0,0,0,0,0,7884,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// WoE Second Edition; Battlegrounds -1899,SWORD_GUARDIAN_,Sword Guardian,Sword Guardian,133,70000,0,0,0,2,677,129,122,33,122,87,54,65,103,65,14,16,2,7,80,0x4202085,170,140,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1900,BOW_GUARDIAN_,Archer Guardian,Archer Guardian,80,80404,1,0,0,12,2024,680,64,62,95,80,33,90,165,55,14,16,2,7,80,0x4202085,170,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1901,E_CONDOR,Condor,Condor,10,15,0,90,90,1,13,7,10,15,1,1,1,50,100,100,10,12,0,2,26,0x1081,150,1148,648,480,0,0,0,0,0,0,0,7973,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1902,E_TREASURE1,Treasure Box,Treasure Box,99,49,0,0,0,0,0,0,100,0,0,0,0,0,999,0,0,0,0,0,26,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7782,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1903,E_TREASURE2,Treasure Box,Treasure Box,99,49,0,0,0,0,0,0,100,0,0,0,0,0,999,0,0,0,0,0,26,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7783,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1904,BOMBPORING,Bomb Poring,Bomb Poring,28,1000000,1,415,256,1,120,200,160,99,1,28,28,0,33,50,10,12,0,0,20,0x308D,300,1672,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1905,BARRICADE,Barricade,Barricade,98,600500,1,0,0,1,0,0,0,0,1,17,1,80,126,20,10,12,2,0,20,0x6200000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1906,BARRICADE_,Barricade,Barricade,98,600,1,0,0,1,0,0,160,99,1,17,1,80,126,20,10,12,2,0,20,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1907,S_EMPEL_1,Guardian Stone,Guardian Stone,90,120500,1,0,0,0,1,1,64,50,1,1,1,1,1,1,0,0,0,0,20,0x6200000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1908,S_EMPEL_2,Guardian Stone,Guardian Stone,90,120500,1,0,0,0,1,1,64,50,1,1,1,1,1,1,0,0,0,0,20,0x6200000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1909,OBJ_A,Food Storage,Food Storage,90,750,1,0,0,0,1,1,160,99,1,1,1,1,1,1,0,0,2,0,20,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1910,OBJ_B,Food Depot,Food Depot,90,750,1,0,0,0,1,1,160,99,1,1,1,1,1,1,0,0,2,0,20,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1911,OBJ_NEUTRAL,Neutrality Flag,Neutrality Flag,90,650,1,0,0,0,1,1,160,99,1,1,1,1,1,1,0,0,2,0,20,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1912,OBJ_FLAG_A,Lion Flag,Lion Flag,90,650,1,0,0,0,1,1,160,99,1,1,1,1,1,1,0,0,2,0,20,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1913,OBJ_FLAG_B,Eagle Flag,Eagle Flag,90,650,1,0,0,0,1,1,160,99,1,1,1,1,1,1,0,0,2,0,20,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1914,OBJ_A2,Blue Crystal,Blue Crystal,90,750,1,0,0,0,1,1,160,99,1,1,1,1,1,1,0,0,2,0,20,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1915,OBJ_B2,Pink Crystal,Pink Crystal,90,750,1,0,0,0,1,1,160,99,1,1,1,1,1,1,0,0,2,0,20,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Dimentional Gorge (12.1) -1916,MOROCC,Satan Morocc,Satan Morocc,151,7000000,1,0,0,2,5340,2640,400,65,165,182,180,225,180,89,10,12,2,6,87,0x6203695,100,312,624,432,0,0,0,0,0,0,0,5808,1500,2374,7000,2375,7000,2433,7000,7799,9000,7798,9000,0,0,0,0,0,0,0,0 -1917,MOROCC_,Wounded Morocc,Wounded Morocc,151,5000000,1,4050000,3042000,2,4530,2880,425,65,165,185,200,245,180,89,10,12,2,6,87,0x6283695,100,312,624,432,2025000,607,5500,617,5000,617,5000,5808,1000,2374,5000,2375,5000,2433,5000,7799,9000,7798,9000,0,0,0,0,0,0,0,0 -1918,MOROCC_1,Incarnation of Morocc,Incarnation of Morocc,132,63900,1,4392,3294,1,1901,145,199,35,126,91,63,61,76,37,10,12,2,8,27,0x6203695,110,576,480,432,0,0,0,0,0,0,0,2111,10,7799,1000,7798,3000,985,160,7054,4850,2537,3,1541,20,0,0,0,0,0,0 -1919,MOROCC_2,Incarnation of Morocc,Incarnation of Morocc,132,64922,1,5094,3821,1,1625,159,92,5,121,86,71,65,75,44,10,12,1,6,67,0x6203695,150,576,648,300,0,0,0,0,0,0,0,2536,3,7799,1000,7798,3000,984,160,7053,3500,2130,15,0,0,0,0,0,0,0,0 -1920,MOROCC_3,Incarnation of Morocc,Incarnation of Morocc,133,94800,1,5220,3780,2,1218,363,111,37,102,59,55,82,98,54,10,12,1,6,69,0x6203695,150,212,432,360,0,0,0,0,0,0,0,2508,10,7799,1000,7798,3000,985,160,7054,4850,2728,3,1182,15,0,0,0,0,0,0 -1921,MOROCC_4,Incarnation of Morocc,Incarnation of Morocc,134,77389,1,4608,4056,1,1235,599,109,54,114,88,62,97,109,43,10,12,1,6,68,0x6203695,150,1536,648,300,0,0,0,0,0,0,0,2729,5,7799,1000,7798,3000,984,160,7053,3500,2129,20,0,0,0,0,0,0,0,0 -1922,G_MOROCC_1,Incarnation of Morocc,Shadow of Morocc,132,63900,1,0,0,1,1901,145,199,35,126,91,63,61,76,37,10,12,2,8,27,0x6203695,110,312,480,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1923,G_MOROCC_2,Incarnation of Morocc,Shadow of Morocc,132,64922,1,0,0,1,1625,159,92,5,121,86,71,65,75,44,10,12,1,6,67,0x6203695,150,312,648,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1924,G_MOROCC_3,Incarnation of Morocc,Shadow of Morocc,133,94800,1,0,0,2,1218,363,111,37,102,59,55,82,98,54,10,12,1,6,69,0x6203695,150,212,432,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1925,G_MOROCC_4,Incarnation of Morocc,Shadow of Morocc,134,77389,1,0,0,1,1235,599,109,54,114,88,62,97,109,43,10,12,1,6,68,0x6203695,150,1536,648,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// God Item Creation (WoE SE); Catacombs -1926,JAKK_H,Jakk,Jakk,1,1000,0,0,0,1,1,1,1,1,1,1,1,1,1,1,10,12,1,0,43,0x3695,200,1180,480,648,0,0,0,0,0,0,0,12396,1000,6298,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1927,WHISPER_H,Whisper,Whisper,1,1000,0,0,0,1,1,1,1,1,1,1,1,1,1,1,10,12,0,6,68,0x2003095,150,1960,960,504,0,0,0,0,0,0,0,12397,1000,6299,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1928,DEVIRUCHI_H,Deviruchi,Deviruchi,46,500,0,0,0,1,5,5,10,25,1,69,40,55,70,30,10,12,0,6,27,0x2003695,150,980,600,384,0,0,0,0,0,0,0,1038,3000,1039,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1929,BAPHOMET_I,Great Demon Baphomet,Unsealed Baphomet,98,4520500,1,4068000,2268000,2,5460,2300,190,45,140,152,5,85,200,95,10,12,2,6,67,0x6203695,100,768,768,576,0,0,0,0,0,0,0,6004,500,2514,7000,1181,5000,2655,100,2513,7000,2327,7000,1466,9000,0,0,0,0,4147,1 -1930,PIAMETTE,Piamette,Piamette,90,3000500,1,0,0,2,1650,1200,56,35,1,66,5,99,120,15,10,12,0,7,20,0x6203695,100,432,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1931,WISH_MAIDEN,Wish Maiden,Wish Maiden,98,3567700,1,0,0,3,8450,3300,40,42,100,120,30,120,220,210,10,12,2,8,28,0x6203695,100,576,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1932,GARDEN_KEEPER,Garden Keeper,Garden Keeper,80,100,1,0,0,1,1,1,160,99,1,1,1,1,1,1,10,12,0,0,42,0x4370081,100,768,768,576,0,0,0,0,0,0,0,7839,9000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1933,GARDEN_WATCHER,Garden Watcher,Garden Watcher,81,300000,1,0,0,1,1833,943,88,55,30,57,56,126,128,114,10,12,1,8,80,0x6203695,100,432,480,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1934,BLUE_FLOWER,Blue Flower,Blue Flower,98,10500,1,0,0,0,1,1,160,99,1,1,1,1,1,1,10,12,1,3,22,0x4370000,100,768,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1935,RED_FLOWER,Red Flower,Red Flower,98,10500,1,0,0,0,1,1,160,99,1,1,1,1,1,1,10,12,1,3,22,0x4370000,100,768,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1936,YELL_FLOWER,Yellow Flower,Yellow Flower,98,10500,1,0,0,0,1,1,160,99,1,1,1,1,1,1,10,12,1,3,22,0x4370000,100,768,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1937,CONSTANT_,Constant,Constant,108,11000,0,0,0,1,858,144,92,82,126,98,62,57,91,34,10,12,0,0,67,0x3885,150,720,360,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1938,TREASURE_BOX41,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7830,80,658,500,12999,10000,984,4850,985,7275,2514,40,1625,150,1268,150,0,0,0,0 -1939,TREASURE_BOX42,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7831,80,658,500,12999,10000,984,4850,985,7275,2513,40,1375,150,1269,150,0,0,0,0 -1940,TREASURE_BOX43,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7832,80,658,500,12999,10000,984,4850,985,7275,13027,150,1376,150,1271,150,0,0,0,0 -1941,TREASURE_BOX44,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7833,80,658,500,12999,10000,984,4850,985,7275,13404,150,1730,150,2001,50,0,0,0,0 -1942,TREASURE_BOX45,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7834,80,658,500,12999,10000,984,4850,985,7275,1176,150,1734,150,1819,150,0,0,0,0 -1943,TREASURE_BOX46,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7835,80,658,500,12999,10000,984,4850,985,7275,1421,150,1731,150,1822,150,0,0,0,0 -1944,TREASURE_BOX47,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7836,80,658,500,12999,10000,984,4850,985,7275,1478,150,1732,150,2531,50,0,0,0,0 -1945,TREASURE_BOX48,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7837,80,658,500,12999,10000,984,4850,985,7275,1624,150,1733,150,1821,150,0,0,0,0 -1946,TREASURE_BOX49,Treasure Chest,Treasure Chest,99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7838,80,658,500,12999,10000,984,4850,985,7275,1626,150,1270,150,2532,50,0,0,0,0 -1947,PIAMETTE_,Piamette,Piamette,90,500500,1,0,0,2,1650,1200,56,35,1,66,5,99,120,15,10,12,0,7,20,0x6203695,100,432,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1948,G_YGNIZEM,Ygnizem,Egnigem Cenia,136,44327,1,0,0,1,1985,328,124,8,144,92,86,69,99,68,10,12,1,7,43,0x3885,145,576,432,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Battlegrounds Guardians -1949,B_S_GUARDIAN,Camp Guardian,Camp Guardian,86,457599,1,0,0,2,8349,1550,96,33,110,40,5,65,125,65,14,16,2,7,80,0x2085,170,140,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1950,B_B_GUARDIAN,Camp Guardian,Camp Guardian,80,241212,1,0,0,12,2024,680,64,62,95,80,5,90,165,55,14,16,2,7,80,0x2085,170,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Ravies Sister's 'Valyrie's Gift' monsters. -1951,CRYSTAL_6,Crystal,Crystal,1,15,1,0,0,0,0,0,160,99,1,1,1,1,999,1,0,0,0,0,20,0x6370001,190,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,665,4900,0,0,532,6500,558,5000,0,0,0,0,607,200 -1952,CRYSTAL_7,Crystal,Crystal,1,15,1,0,0,0,0,0,160,99,1,1,1,1,999,1,0,0,0,0,20,0x6370001,190,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,667,4900,0,0,531,6500,558,5000,0,0,0,0,608,250 -1953,CRYSTAL_8,Crystal,Crystal,1,15,1,0,0,0,0,0,160,99,1,1,1,1,999,1,0,0,0,0,20,0x6370001,190,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,664,4900,0,0,534,6500,558,5000,0,0,0,0,604,300 -1954,CRYSTAL_9,Crystal,Crystal,1,15,1,0,0,0,0,0,160,99,1,1,1,1,999,1,0,0,0,0,20,0x6370001,190,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,666,4900,0,0,533,6500,558,5000,0,0,0,0,603,100 -// ? -1955,TREASURE_BOX_I,Treasure Chest,Treasure Chest,1,1,1,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x83,0,0,0,0,0,0,0,0,0,0,0,12281,9000,12281,2000,12281,1000,721,2000,723,2000,727,2000,732,100,0,0,0,0,719,2000 - -// Endless Tower -1956,NAGHT_SIEGER,Naght Sieger,Naght Sieger,99,5000000,1,3600000,1800000,2,7020,3200,410,40,190,60,80,220,264,30,16,16,2,6,88,0x6203695,100,76,432,504,0,0,0,0,0,0,0,13412,9000,13413,9000,2542,9000,5017,9000,616,9000,2514,9000,7294,9000,0,0,0,0,4457,1 -1957,ENTWEIHEN,Entweihen Crothen,Entweihen Crothen,90,2400500,1,1430000,1215000,12,4840,3600,171,66,90,70,40,160,190,30,14,16,1,6,87,0x6200084,0,140,540,576,0,0,0,0,0,0,0,1636,9000,1631,9000,2513,9000,1624,9000,616,9000,1618,9000,7291,9000,0,0,0,0,4451,1 -1958,G_ENTWEIHEN_R,Thorny Skeleton,Thorny Skeleton,89,5400000,1,0,0,12,4444,680,71,66,1,35,33,180,125,30,14,16,0,6,87,0x6200084,0,432,288,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1959,G_ENTWEIHEN_H,Thorn of Recovery,Thorn of Recovery,89,350000,1,0,0,12,2244,680,71,66,1,35,33,180,125,30,14,16,0,6,88,0x6200084,0,2864,288,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1960,G_ENTWEIHEN_M,Thorn of Magic,Thorn of Magic,89,5400000,1,0,0,12,2244,680,71,66,1,35,33,180,125,30,14,16,0,6,87,0x6200084,0,1024,288,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1961,G_ENTWEIHEN_S,Thorn of Purification,Thorn of Purification,89,5400000,1,0,0,12,2244,680,71,66,1,35,33,180,125,30,14,16,0,6,87,0x6200084,0,2864,288,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Additional Monsters -1962,ANTONIO_,Christmas Thief,Christmas Thief,10,15,1,0,0,1,13,7,160,99,1,1,1,50,100,100,10,12,1,7,20,0x83,100,720,720,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1963,P_CHUNG_E,New Year Doll,New Year Doll,49,23900,0,2156,894,1,460,590,8,15,38,65,43,30,90,15,10,12,1,7,40,0x3695,170,1728,816,1188,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1964,NIGHTMARE_T,Nightmare,Nightmare,30,2000,0,461,348,1,100,100,0,40,1,100,1,1,100,1,10,12,2,2,68,0x6200000,150,1816,816,432,0,0,0,0,0,0,0,505,2000,510,3000,7913,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1965,M_WILD_ROSE,Wild Rose,Wild Rose,38,4000,50,0,0,1,100,45,0,15,0,85,15,35,65,80,10,12,0,2,24,0x6200000,100,964,864,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1966,M_DOPPELGANGER,Doppelganger,Doppelganger,72,7800,200,0,0,1,220,50,30,20,0,38,30,35,65,65,10,12,1,6,67,0x6200000,100,300,480,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1967,M_YGNIZEM,Ygnizem,Egnigem Cenia,79,7800,200,0,0,1,220,50,30,20,0,38,30,35,65,65,10,12,1,7,43,0x6200000,100,300,480,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1968,E_STROUF,Strouf,Strouf,48,11990,0,5544,3776,1,200,1050,8,50,1,40,45,92,43,65,10,12,2,5,61,0x6200000,150,1872,672,384,0,0,0,0,0,0,0,951,5335,756,230,2241,4,1461,4,949,3000,720,40,956,1500,0,0,0,0,4111,1 -1969,E_MARC,Marc,Marc,36,6900,0,1778,1125,1,220,60,8,10,1,36,36,20,56,30,10,12,1,5,41,0x6200000,150,1272,72,480,0,0,0,0,0,0,0,995,36,956,9000,756,190,951,1000,720,20,717,200,509,700,0,0,0,0,4105,1 -1970,E_OBEAUNE,Obeune,Obeune,31,3952,0,1159,733,1,141,24,0,40,1,31,31,55,74,85,10,12,1,5,41,0x6200000,200,1872,672,288,0,0,0,0,0,0,0,995,26,950,9000,5014,2,2326,20,720,20,951,500,748,60,0,0,0,0,4093,1 -1971,E_VADON,Vadon,Vadon,19,1017,0,243,153,1,74,11,32,0,1,19,16,10,36,15,10,12,0,5,21,0x6200000,300,1632,432,540,0,0,0,0,0,0,0,991,40,960,9000,910,3000,2313,10,943,100,757,80,717,50,0,0,0,0,4049,1 -1972,E_MARINA,Marina,Marina,21,2087,0,392,252,1,84,22,0,5,1,21,21,0,36,10,10,12,0,3,41,0x6200000,400,2280,1080,864,0,0,0,0,0,0,0,1052,5000,938,1500,991,90,995,4,717,200,631,40,0,0,0,0,0,0,4055,1 -1973,E_PORING,Poring,Poring,1,50,0,2,1,1,7,3,0,5,1,1,1,0,6,30,10,12,1,3,21,0x6200000,400,1872,672,480,0,0,0,0,0,0,0,909,7000,938,400,512,1000,713,1500,12303,3000,0,0,0,0,0,0,0,0,0,0 - -// WoE SE Guild Dungeon -1974,BANSHEE_MASTER,Banshee Master,Banshee Master,118,20320,0,3402,2556,2,839,298,87,94,121,58,48,122,60,44,10,12,1,6,47,0x2003695,150,676,504,504,0,0,0,0,0,0,0,7751,3000,2365,10,2748,2,2528,10,934,1500,7054,5335,0,0,0,0,0,0,4450,1 -1975,BEHOLDER_MASTER,Beholder Master,Beholder Master,106,10135,0,2430,1845,6,612,88,73,62,103,67,42,69,69,32,10,12,1,0,44,0x3885,190,336,840,360,0,0,0,0,0,0,0,576,3000,605,100,996,100,985,10,2386,10,2749,2,603,2,0,0,0,0,4466,1 -1976,COBALT_MINERAL,Cobalt Mineral,Cobalt Mineral,113,15800,0,2700,2070,1,903,92,113,44,110,55,65,57,95,41,10,12,1,0,40,0x3885,200,648,480,360,0,0,0,0,0,0,0,7321,3000,728,500,13414,5,984,80,1011,800,715,100,969,2,0,0,0,0,4475,1 -1977,HEAVY_METALING,Heavy Metaling,Heavy Metaling,107,11500,0,2610,1980,1,874,112,134,65,105,63,86,58,56,38,10,12,0,0,20,0x3885,200,384,672,480,0,0,0,0,0,0,0,7325,4000,1002,1000,998,500,7126,1000,7317,200,13038,5,7312,5000,0,0,0,0,4467,1 -1978,HELL_APOCALIPS,Hell Apocalips,Hell Vesper,121,22100,0,3348,3020,2,1092,122,155,43,135,62,80,48,89,37,10,12,2,0,60,0x3885,250,1840,1440,384,0,0,0,0,0,0,0,7095,5335,7094,2400,7093,2200,985,5,2391,10,1484,4,999,2500,0,0,0,0,4477,1 -1979,ZAKUDAM,Zukadam,Zakudam,115,17200,0,2880,2160,3,910,130,106,92,122,66,70,61,66,55,10,12,2,7,60,0x3885,180,580,288,360,0,0,0,0,0,0,0,7317,5000,999,500,984,200,985,200,13156,5,13167,5,2390,10,0,0,0,0,4474,1 -1980,KUBLIN,Kubkin,Kublin,85,633600,0,90000,90000,1,1298,220,22,10,85,81,25,40,55,20,10,12,1,7,22,0x6283695,100,964,648,300,45000,6010,10000,0,0,0,0,998,270,911,9000,756,43,2297,3,1061,2500,0,0,507,1800,0,0,0,0,0,0 - -// Orc Dungeon Instance -1981,I_HIGH_ORC,Safeguard Chief,Orc Elite Guard,81,44193,1,0,0,1,538,150,101,45,75,16,40,31,69,20,10,12,2,7,43,0x3695,150,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1982,I_ORC_ARCHER,Orc Sniper,Orc Bowman,78,54835,1,0,0,9,506,43,67,31,55,32,24,30,125,15,10,12,1,7,22,0x3095,300,1960,620,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1983,I_ORC_SKELETON,Depraved Orc Spirit,Orc Undead,87,80087,0,0,0,1,546,263,23,30,1,31,41,93,67,30,10,12,1,1,29,0x3885,130,2420,720,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1984,I_ORC_LADY,Shaman Cargalache,Orc Lady,80,50058,0,0,0,1,465,389,56,10,60,35,52,18,79,20,10,12,1,7,42,0x3695,145,1050,900,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Another World (13.1) -1985,DANDELION,Dandelion Member,Dandelion Member,37,45000,0,0,0,1,305,55,0,10,28,19,32,0,63,20,10,12,1,7,47,0x3695,250,1772,72,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1986,TATACHO,Tatacho,Tatacho,128,33336,1,3762,3092,2,1018,72,151,14,119,33,70,56,78,33,10,12,1,2,22,0x108B,200,1000,768,360,0,0,0,0,0,0,0,1544,20,1925,10,6020,4000,6021,3000,579,3100,6224,10,1061,2500,0,0,0,0,4442,1 -1987,CENTIPEDE,Centipede,Centipede,125,24992,1,3201,2711,2,841,112,143,25,133,71,69,39,86,49,10,12,1,4,45,0x2003695,150,1000,792,336,0,0,0,0,0,0,0,2746,2,2747,2,1741,10,1042,5335,912,5000,6224,10,943,2500,0,0,0,0,4447,1 -1988,NEPENTHES,Nepenthes,Nepenthes,114,15099,1,2599,1793,7,843,125,25,5,94,32,41,39,150,59,10,12,1,3,45,0x84,1000,500,576,504,0,0,0,0,0,0,0,5399,1,1979,1,1926,1,1740,1,6041,3000,993,50,905,9000,0,0,0,0,4470,1 -1989,HILLSRION,Hillslion,Hillthrion,123,21422,1,2909,1698,1,630,102,83,11,110,69,72,41,102,12,10,12,0,2,22,0x308D,130,400,780,576,0,0,0,0,0,0,0,2440,10,1825,20,6032,3000,6020,2000,1268,10,7054,4850,7938,1000,0,0,0,0,4453,1 -1990,HARDROCK_MOMMOTH,Hardrock Mammoth,Hardrock Mammoth,137,1900944,1,142293,81178,2,2328,774,449,43,191,66,102,49,131,51,10,12,2,2,62,0x6203695,150,1000,660,588,0,0,0,0,0,0,0,5398,100,2133,200,1483,500,13039,400,6022,9000,2257,20,985,9000,0,0,0,0,4462,1 -1991,TENDRILRION,Tendrillion,Tendrillion,126,1397451,1,100772,75299,2,1403,1320,132,123,144,66,77,181,145,132,10,12,1,2,42,0x6203695,100,500,960,360,0,0,0,0,0,0,0,2544,500,1186,100,1637,100,6033,9000,6224,10,7197,5335,7008,4850,0,0,0,0,4463,1 -1992,CORNUS,Cornus,Cornus,120,20722,1,6240,4004,2,403,522,66,95,51,47,59,99,93,77,10,12,1,2,66,0x1089,120,1000,624,300,0,0,0,0,0,0,0,2387,10,2743,1,6023,4000,7063,3000,6224,10,2257,2,1420,1,0,0,0,0,4448,1 -1993,NAGA,Naga,Naga,117,21099,1,2944,2212,3,685,102,72,5,112,65,71,32,71,33,10,12,2,2,42,0x3695,150,400,864,432,0,0,0,0,0,0,0,2389,10,2134,10,1485,10,6224,10,936,3500,954,2000,0,0,0,0,0,0,4469,1 -1994,LUCIOLA_VESPA,Luciola Vespa,Luciola Vespa,109,12466,1,1622,1806,1,589,111,59,55,88,89,55,32,119,59,10,12,1,4,24,0x2007085,110,1000,864,432,0,0,0,0,0,0,0,2744,2,6224,1,939,9000,518,300,992,160,526,200,943,3000,15043,1,0,0,4445,1 -1995,PINGUICULA,Pinguicula,Pinguicula,105,13058,1,2221,1662,1,546,322,46,77,67,60,64,107,64,34,10,12,1,3,62,0x308D,200,700,600,360,0,0,0,0,0,0,0,2745,1,1980,10,2270,10,7100,5000,7198,2000,7188,3000,7939,1000,0,0,0,0,4476,1 -//1996,BACSOJIN_T,Bacsojin,White Lady,97,720500,1,668160,542880,3,1088,3124,210,178,118,244,98,126,205,102,10,12,2,7,64,0x37B5,130,576,960,480,0,0,0,0,0,0,0,5411,3,2638,80,2639,80,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1997,G_TATACHO,Tatacho,Tatacho,128,33336,1,0,0,2,1018,72,151,14,119,33,70,56,78,33,10,12,1,2,22,0x108B,200,1000,768,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1998,G_HILLSRION,Hillslion,Hillslion,123,21422,1,0,0,1,630,102,83,15,110,69,72,41,102,12,10,12,0,2,22,0x308D,100,400,780,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1999,CENTIPEDE_LARVA,Centipede Larva,Centipede Larva,118,20667,1,2930,2003,2,729,88,98,17,103,62,66,27,77,44,10,12,0,4,25,0x2003695,150,1000,792,336,0,0,0,0,0,0,0,2406,9,732,50,0,0,1042,5335,912,5000,955,9000,943,2500,0,0,0,0,4452,1 - -// Additional Monsters -2000,M_GAMEMASTER,Male Game Master,Male Game Master,50,7000,250,0,0,1,25,0,10,10,44,121,1,60,75,110,10,12,1,7,20,0x81,200,300,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2001,F_GAMEMASTER,Female Game Master,Female Game Master,50,7000,250,0,0,1,25,0,10,10,44,121,1,60,75,110,10,12,1,7,20,0x81,200,300,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2002,T_SPRING_RABBIT,Talisman Ghost,Talisman Ghost,50,8000,0,3584,1589,1,585,228,47,21,45,61,5,15,77,90,10,12,1,2,42,0x83,160,1120,552,0,0,0,0,0,0,0,0,12188,1000,6061,500,6068,1500,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2003,T_BACSOJIN,Talisman Ghost,Talisman Ghost,97,720500,1,0,0,2,1414,2036,210,178,118,244,98,126,246,102,10,12,2,7,41,0x3695,160,576,960,480,0,0,0,0,0,0,0,7406,1000,7407,1000,6062,1000,6063,1000,6064,1000,6065,1000,6066,1000,0,0,0,0,0,0 -2004,T_WICKED_NYMPH,Talisman Ghost,Talisman Ghost,63,16029,0,0,0,2,399,691,20,75,1,64,12,69,100,80,10,12,1,6,67,0x3695,200,637,1008,360,0,0,0,0,0,0,0,7406,800,7407,800,6063,800,6064,800,6065,800,6066,800,6067,800,0,0,0,0,0,0 -2005,T_PLASMA_B,Plasma,Plasma,44,8200,0,0,0,3,300,400,0,30,1,30,5,73,90,30,10,12,0,0,81,0x3885,150,608,1440,576,0,0,0,0,0,0,0,7406,500,7407,500,6062,500,6063,500,6064,500,0,0,0,0,0,0,0,0,0,0 -2006,T_PLASMA_P,Plasma,Plasma,49,5900,0,0,0,3,300,400,0,30,1,30,5,54,90,30,10,12,0,0,87,0x3885,150,608,1440,576,0,0,0,0,0,0,0,6062,500,6063,500,6064,500,6065,500,6066,500,0,0,0,0,0,0,0,0,0,0 -2007,T_PLASMA_R,Plasma,Plasma,43,5700,0,0,0,3,300,400,0,30,1,30,5,56,90,30,10,12,0,0,83,0x3885,150,608,1440,576,0,0,0,0,0,0,0,7406,500,7407,500,6064,500,6065,500,6066,500,6067,500,0,0,0,0,0,0,0,0 -2008,WOOMAWANG,Woomawang,Woomawang,82,4000000,0,99000,90000,3,8800,2000,40,40,60,110,200,250,199,66,10,12,2,6,48,0x3695,250,828,528,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2009,WOOMAWANG_,Woomawang,Woomawang,82,2000000,0,99000,90000,1,17600,4000,40,40,60,110,200,250,199,66,10,12,1,6,48,0x3695,100,414,1080,336,0,0,0,0,0,0,0,7930,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2010,G_MAJORUROS,Ox,Ox,66,500000,0,9,9,1,1260,2000,25,15,65,50,20,20,94,48,10,12,2,6,28,0x3885,250,1100,960,780,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2011,E_GHOUL,Tenacious Ghoul,Tenacious Ghoul,40,99999,0,979,560,1,420,80,100,20,1,20,29,0,45,20,10,12,1,1,49,0x3885,250,2456,912,504,0,0,0,0,0,0,0,958,6000,756,110,509,700,511,800,12192,100,535,0,535,0,0,0,0,0,4110,1 -2012,E_ZOMBIE,Tenacious Zombie,Tenacious Zombie,15,99999,0,45,30,1,67,12,100,10,1,8,7,0,15,0,10,12,1,1,29,0x3885,400,2612,912,288,0,0,0,0,0,0,0,957,9000,724,6,938,1000,958,50,12192,100,535,0,535,0,0,0,0,0,4038,1 - -// Enter The Unknown (13.2) -2013,DRACO,Draco,Draco,114,20099,1,1995,1205,1,778,110,56,3,21,58,47,34,71,66,10,12,1,9,22,0x1089,250,576,960,504,0,0,0,0,0,0,0,6073,3000,7123,100,1035,100,1037,1000,1036,1000,518,500,2399,10,0,0,0,0,4444,1 -2014,DRACO_EGG,Draco Egg,Draco Egg,101,100000,1,2000,1500,0,1,1,384,30,1,1,135,92,1,98,10,12,1,9,82,0x0,1000,24,1,1,0,0,0,0,0,0,0,7032,5000,5015,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4471,1 -2015,PINGUICULA_D,Dark Pinguicula,Dark Pinguicula,113,17002,1,2101,2419,1,451,789,59,35,89,55,55,95,66,12,10,12,1,3,45,0x308D,290,1426,600,360,0,0,0,0,0,0,0,7100,5000,7198,2000,7188,3000,972,10,6086,1000,7939,1500,2148,10,0,0,0,0,4468,1 -2016,AQUA_ELEMENTAL,Aqua Elemental,Aqua Elemental,121,33209,1,4155,4155,1,862,450,23,8,95,61,25,25,86,40,10,12,2,0,81,0x3095,230,504,960,576,0,0,0,0,0,0,0,6075,1000,7326,5000,12353,100,0,0,2787,10,0,0,0,0,0,0,0,0,4443,1 -2017,RATA,Rata,Rata,131,58299,1,7787,6119,1,1080,211,81,46,101,74,71,51,98,56,10,12,1,7,62,0x3295,150,792,540,420,0,0,0,0,0,0,0,12346,5000,1026,5000,6089,500,1548,100,6224,10,0,0,0,0,0,0,0,0,4459,1 -2018,DUNEYRR,Duneyrr,Duneyrr,135,63342,1,8601,7298,1,1250,301,144,28,133,69,72,55,110,44,10,12,1,7,62,0x3295,200,672,420,360,0,0,0,0,0,0,0,515,5000,6020,4000,6089,500,2783,1,1188,10,1384,100,6224,10,0,0,0,0,4458,1 -2019,ANCIENT_TREE,Ancient Tree,Ancient Tree,144,388933,1,7308,5481,1,1182,76,226,37,148,72,93,58,99,30,10,12,2,3,62,0x308D,290,504,960,576,0,0,0,0,0,0,0,7197,1000,7198,1000,7201,5000,1643,10,2450,30,7939,1000,0,0,0,0,0,0,4473,1 -2020,RHYNCHO,Rhyncho,Rhyncho,139,337220,1,6107,4579,1,863,201,68,12,119,98,62,48,79,46,10,12,1,0,61,0x308D,240,576,660,420,0,0,0,0,0,0,0,7326,5000,972,5,6087,500,0,0,0,0,0,0,0,0,0,0,0,0,4460,1 -2021,PHYLLA,Phylla,Phylla,139,345560,1,6107,4579,10,825,176,61,14,107,85,60,58,101,42,10,12,1,0,61,0x2085,240,360,780,432,0,0,0,0,0,0,0,7326,5000,971,5,6088,500,0,0,0,0,0,0,0,0,0,0,0,0,4461,1 -2022,S_NYDHOG,Nidhoggr's Shadow,Nidhoggur's Shadow,117,3452000,0,4320000,3510000,2,6656,3840,60,75,1,34,62,236,188,34,10,12,2,9,87,0x6283695,150,1596,1620,864,2160000,0,0,0,0,0,0,6091,5000,7444,5000,6224,1000,1484,500,1170,500,1417,500,2554,2000,0,0,0,0,4456,1 -2023,DARK_SHADOW,Dark Shadow,Dark Shadow,147,434300,1,7630,5721,1,1353,157,140,44,155,126,89,108,142,76,10,12,0,0,47,0x2003095,220,768,1776,648,0,0,0,0,0,0,0,7205,5000,2609,1000,13038,5,6089,1000,2783,5,1385,10,6224,10,0,0,0,0,4449,1 -2024,BRADIUM_GOLEM,Bradium Golem,Bradium Golem,133,45739,1,6553,3595,1,1307,103,359,12,189,25,125,45,69,33,10,12,2,0,42,0x3295,300,1008,1200,540,0,0,0,0,0,0,0,7067,3000,953,5000,6090,500,2138,10,12738,10,6224,500,0,0,0,0,0,0,4472,1 -2025,MYSTCASE_EVENT,Wild Gift Box,Wild Gift Box,10,10,0,77,77,1,10,10,1,99,1,1,1,1,48,1,10,12,1,0,20,0x81,400,1248,1248,432,0,0,0,0,0,0,0,558,5000,558,5000,559,1000,560,1000,561,1000,573,1000,573,10,573,10,0,0,0,0 -2026,DANDELION_,Runaway Dandelion Member,Runaway Dandelion Member,90,552500,0,45000,22500,1,3355,1250,40,35,1,66,66,45,88,66,10,12,1,7,27,0x3695,230,1772,72,384,0,0,0,0,0,0,0,7031,5000,579,500,7016,2000,581,3000,12125,500,511,5000,7032,3000,0,0,0,0,902,2000 -2027,G_DARK_SHADOW,Dark Shadow,Dark Shadow,147,434300,1,0,0,1,1353,157,140,44,155,126,89,108,142,76,10,12,0,0,47,0x2003695,220,768,1776,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Additional Monsters -//2028,E_MINOROUS,Minorous,Minorous,1,741,0,0,0,1,30,48,4,5,6,4,6,6,5,3,10,12,2,2,43,0x120,200,1360,960,432,0,0,0,0,0,0,0,7606,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2029,E_MINOROUS_,Minorous,Minorous,10,15,0,9,0,1,100,150,160,99,1,1,1,1,100,100,10,12,2,2,43,0x120,200,1360,960,432,0,0,0,0,0,0,0,941,10,6119,2000,6119,4000,6119,1000,516,1000,2289,1,577,1000,0,0,0,0,644,1 -2030,HIDEN_PRIEST,Hiden Priest,Hiden Priest,90,240500,0,0,0,2,1430,683,0,30,1,32,40,100,82,40,10,12,2,6,89,0x6203695,150,432,432,360,0,0,0,0,0,0,0,12379,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2031,DANDELION_H,Dandelion,Dandelion,80,120000,0,0,0,1,336,305,0,10,1,19,32,0,63,20,10,12,1,7,47,0x6203695,250,1772,72,384,0,0,0,0,0,0,0,12379,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2032,GUARDIAN_FOREST,Forest Guardian,Forest Guardian,50,99999,0,0,0,1,3000,3000,160,99,100,100,100,100,100,100,10,12,0,6,27,0x308D,200,868,480,120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2033,GOLDEN_TULIP,Golden Tulip,Golden Tulip,1,100,0,0,0,1,1,1,160,99,0,0,0,0,0,0,7,12,0,3,22,0x0,2000,1,1,1,0,0,0,0,0,0,0,7951,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2034,M_DESERT_WOLF_B,Baby Desert Wolf,Baby Desert Wolf,9,164,15,0,0,1,500,600,0,0,1,9,9,5,40,40,10,12,0,2,23,0x120,100,1600,900,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2035,NIHILITY_ZEM,Nihility Zem,Nihility Zem,90,200500,0,0,0,0,1,1,0,20,1,1,1,0,1,20,10,12,0,4,22,0x2000000,1000,1001,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2036,VALKYRIE_N,Valkyrie Randgris,Valkyrie Randgris,98,11780,0,0,0,1,1014,150,16,20,1,24,39,0,72,25,10,12,1,1,69,0x308D,170,576,576,480,0,0,0,0,0,0,0,6154,9000,6154,5000,6154,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2037,VALKYRIE_A,Valkyrie Randgris,Valkyrie Randgris,90,5500,15,0,0,1,10,160,16,20,1,20,40,0,20,20,10,12,1,8,66,0x120,100,576,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2038,VALKYRIE_B,Valkyrie Randgris,Valkyrie Randgris,90,10500,15,0,0,1,300,450,16,40,1,20,80,0,80,20,10,12,1,8,66,0x120,100,576,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2039,EXECUTIONER_R,Executioner,Executioner,65,28980,0,0,0,2,599,380,56,35,64,85,40,25,88,60,10,12,2,0,47,0x6203695,200,768,500,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2040,TIRFING_R,Tirfing,Ogretooth,71,29900,0,0,0,1,1045,196,48,35,58,87,55,35,132,65,10,12,1,0,67,0x6203695,100,816,500,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2041,MYSTELTAINN_R,Mysteltainn,Mysteltainn,76,33350,0,0,0,2,1276,280,48,30,77,139,80,35,159,65,10,12,2,0,87,0x6203695,250,1152,500,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Mechanic Fixed Autonomous Weapon Platforms -2042,SILVERSNIPER,Silver Sniper,Silver Sniper,100,4500,0,0,0,9,390,0,80,10,10,60,10,10,100,10,10,12,1,0,20,0x84,2000,504,1020,360,0,0,0,0,0,0,0,999,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2043,MAGICDECOY_FIRE,Magic Decoy,Magic Decoy,100,2500,0,0,0,7,195,0,16,60,10,10,10,100,50,10,10,12,1,0,23,0x84,2000,504,1020,360,0,0,0,0,0,0,0,999,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2044,MAGICDECOY_WATER,Magic Decoy,Magic Decoy,100,2500,0,0,0,7,195,0,16,60,10,10,10,100,50,10,10,12,1,0,21,0x84,2000,504,1020,360,0,0,0,0,0,0,0,999,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2045,MAGICDECOY_EARTH,Magic Decoy,Magic Decoy,100,2500,0,0,0,7,195,0,16,60,10,10,10,100,50,10,10,12,1,0,22,0x84,2000,504,1020,360,0,0,0,0,0,0,0,999,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2046,MAGICDECOY_WIND,Magic Decoy,Magic Decoy,100,2500,0,0,0,7,195,0,16,60,10,10,10,100,50,10,10,12,1,0,24,0x84,2000,504,1020,360,0,0,0,0,0,0,0,999,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Additional Monsters -2047,W_NAGA,Naga,Naga,99,46708,0,0,0,3,640,113,61,15,113,42,30,18,122,13,10,12,2,2,42,0x3695,150,400,864,432,0,0,0,0,0,0,0,0,0,0,0,0,0,926,5000,0,0,0,0,0,0,0,0,0,0,0,0 -2048,W_PINGUICULA_D,Dark Pinguicula,Dark Pinguicula,99,8780,0,0,0,1,697,120,24,5,1,23,22,1,89,2,10,12,1,3,45,0x308D,290,1426,600,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6086,1000,0,0,0,0,0,0,0,0,0,0 -2049,W_BRADIUM_GOLEM,Bradium Golem,Bradium Golem,99,45200,0,0,0,1,936,166,125,18,0,10,82,2,60,12,10,12,2,0,42,0x3895,300,1008,1200,540,0,0,0,0,0,0,0,0,0,0,0,6090,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2050,W_AQUA_ELEMENTAL,Aqua Elemental,Aqua Elemental,99,33220,0,0,0,1,547,95,13,12,1,23,19,8,77,2,10,12,2,0,81,0x3095,230,504,960,576,0,0,0,0,0,0,0,0,0,0,0,12353,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2051,E_BAPHOMET,Baphomet,Baphomet,1,1,0,0,0,1,1,2,2,0,1,1,1,1,1,1,10,12,2,6,20,0x37B5,100,768,768,576,0,0,0,0,0,0,0,12396,5000,12397,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2052,E_DARK_LORD,Dark Lord,Dark Lord,96,1190900,1,2010,2010,2,1,1,330,168,118,136,154,142,161,66,10,12,2,6,89,0x6283695,100,868,768,480,1005,7005,6000,5093,2000,5093,2000,1615,800,2004,100,1237,300,2334,300,12539,100,985,5141,5162,10,0,0,0,0,4169,1 -//2053,NC_DIMIK,Dimik,Dimik,77,10000,0,0,0,5,1040,1880,72,28,15,35,40,15,120,42,10,12,1,0,40,0x3885,200,576,720,432,0,0,0,0,0,0,0,7319,2000,7352,50,998,300,7094,300,13153,5,984,10,12128,50,0,0,0,0,4370,1 -//2054,E_BATHORY,Bathory,Bathory,86,5242,1,0,0,1,229,325,61,41,66,38,40,55,56,50,10,12,1,7,27,0x3695,100,1504,840,900,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2055,E_INCUBUS,Incubus,Incubus,75,17281,0,0,0,2,0,0,58,46,1,97,95,103,89,87,10,12,1,6,67,0x3795,165,850,600,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2056,E_ZHERLTHSH,Zherlthsh,Zealotus,63,18300,0,0,0,1,0,0,10,15,70,85,40,30,125,60,10,12,1,7,60,0x308D,200,800,2112,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2057,E_CRAMP,Suspicious Mouse,Strange Mouse,1,4720,0,0,0,1,1,1,100,100,1,1,1,1,1,1,10,12,0,2,45,0x3095,100,1000,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2058,M_MIMIC,Mimic,Mimic,51,6120,182,0,0,1,800,950,10,40,44,121,1,60,75,110,10,12,1,0,60,0x120,100,972,500,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2059,M_DISGUISE,Disguise,Disguise,55,7543,180,0,0,2,526,693,18,29,0,72,45,35,48,65,10,12,1,6,82,0x120,147,516,768,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2060,M_ALICE,Alice,Alice,62,10000,221,0,0,1,700,850,5,5,64,64,42,85,100,130,10,12,1,7,60,0x120,200,502,1999,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2061,E_STAPO,Stapo,Stapo,23,666,0,299,199,1,135,370,90,5,12,11,15,12,23,1,10,12,0,0,42,0x83,300,936,792,432,0,0,0,0,0,0,0,909,1000,7312,1000,512,1000,7126,100,993,10,1821,3,7956,5000,0,0,0,0,4424,1 -//2062,E_POPORING,Poporing,poporing,14,344,0,73,40,1,59,72,0,10,1,14,14,0,19,15,10,12,1,3,25,0x83,300,1672,672,480,0,0,0,0,0,0,0,938,5500,910,1500,511,500,514,200,7957,2000,1207,5,512,250,0,0,0,0,4033,1 -//2063,E_DROPS,Drops,Drops,3,55,0,4,3,1,10,13,0,0,1,3,3,0,12,15,10,12,1,3,23,0x83,400,1372,672,480,0,0,0,0,0,0,0,909,7500,1602,80,938,500,512,1100,713,1700,7955,2000,620,20,0,0,0,0,4004,1 -//2064,E_MAGMARING,Magmaring,Magmaring,40,5300,0,1899,1719,1,550,700,25,24,40,60,30,10,60,17,10,12,0,0,43,0x83,300,1472,384,288,0,0,0,0,0,0,0,7097,3000,757,34,7955,2000,7956,2000,7957,2000,7958,2000,0,0,0,0,0,0,4432,1 -//2065,E_METALING,Metaling,Metaling,26,889,0,443,224,1,135,270,5,3,30,15,10,18,35,2,10,12,0,0,20,0x83,300,384,672,480,0,0,0,0,0,0,0,7325,4000,7958,4000,998,500,7126,1000,7317,200,13103,5,7312,5000,0,0,0,0,4341,1 -2066,E_ANOPHELES,Anopheles,Anopheles,5,50,1,1,1,1,140,18,8,10,1,30,1,1,30,1,10,12,0,4,64,0x6203695,170,1084,2304,576,0,5586,10000,5586,0,5586,0,601,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4344,1 -2067,E_ANOPHELES_,Anopheles,Anopheles,3,500,1,1,1,1,40,18,8,100,1,100,1,1,100,1,10,12,0,4,64,0x6200000,170,1084,2304,576,0,0,0,0,0,0,0,601,1000,702,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4344,1 - -// Brasilis -2068,BOITATA,Boitata,Boitata,93,1283990,1,74288,77950,2,1378,962,32,66,140,99,30,109,100,90,10,12,2,2,63,0x6283695,200,1152,1152,576,37144,617,5500,617,5000,616,2000,7444,5000,1377,100,1422,100,607,500,985,1000,984,1000,1471,100,0,0,0,0,27126,1 -2069,IARA,Iara,Iara,79,5890,1,1070,890,1,188,99,0,76,69,14,41,60,69,20,10,12,1,5,61,0x91,200,384,672,288,0,0,0,0,0,0,0,995,5,950,9000,951,500,748,50,747,100,710,10,2334,1,0,0,0,0,27120,1 -2070,PIRANHA,Piranha,Piranha,75,4522,1,899,1023,1,200,41,7,12,69,45,30,30,66,35,10,12,2,5,61,0x3885,200,768,480,864,0,0,0,0,0,0,0,956,600,995,5,963,9000,1053,500,1054,500,13027,1,1249,5,0,0,0,0,27121,1 -2071,HEADLESS_MULE,Headless Mule,Headless Mule,80,6620,1,1011,1120,1,231,57,33,44,68,51,50,35,67,20,10,12,2,6,63,0x2003885,165,1216,816,432,0,0,0,0,0,0,0,7120,4000,2317,5,7097,1000,7122,1000,1269,1,2317,1,0,0,0,0,0,0,27125,1 -2072,JAGUAR,Jaguar,Jaguar,71,3914,1,720,512,1,211,42,44,15,69,30,45,5,59,5,10,12,1,2,42,0x91,150,576,1248,480,0,0,0,0,0,0,0,7171,3000,7172,2000,919,1000,756,40,0,0,0,0,0,0,0,0,0,0,27124,1 -2073,TOUCAN,Toucan,Toucan,70,3640,1,659,544,1,174,35,12,12,54,14,40,35,44,10,10,12,1,2,44,0x1089,155,960,1440,960,0,0,0,0,0,0,0,917,3000,7053,1000,510,50,508,100,2612,200,0,0,0,0,0,0,0,0,27123,1 -2074,CURUPIRA,Curupira,Curupira,68,3096,1,622,450,1,147,35,42,12,32,23,38,20,45,10,10,12,1,7,22,0x108B,250,528,480,384,0,0,0,0,0,0,0,517,3000,757,250,1011,10,7267,500,1505,100,0,0,0,0,0,0,0,0,27122,1 - -// Event MVP -2075,E_VADON_X,Ragunta,Ragunta,150,25000000,0,9999999,9999999,1,4620,2600,500,500,100,100,100,100,100,100,10,12,2,5,88,0x6283695,150,1632,432,540,4999999,0,0,0,0,0,0,960,5000,7095,3000,7093,3000,984,1000,985,500,7444,50,617,10,0,0,0,0,6414,9000 - -// Additional Monsters -2076,S_WIND_GHOST,Shadow of Deception,Shadow of Deception,105,190800,1,0,0,1,601,495,64,51,62,44,25,105,85,20,10,12,1,6,64,0x2003695,150,1056,1056,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2077,S_SKOGUL,Shadow of Illusion,Shadow of Illusion,105,244400,1,0,0,1,1183,256,72,15,100,88,63,99,95,37,10,12,1,6,67,0x2003295,190,720,384,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2078,S_SUCCUBUS,Shadow of Pleasure,Shadow of Pleasure,105,206660,1,0,0,1,1144,324,76,48,100,70,45,110,102,85,10,12,1,6,67,0x2003695,155,1306,1056,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2079,CRYSTAL_H,Crystal,Crystal,77,7777777,1,4155554,3777777,0,19555,7777,77,77,1,7,7,77,77,77,0,0,2,0,60,0x6200000,177,1152,288,1152,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2080,CRYSTAL_L,Crystal,Crystal,7,77,1,7,7,0,7,7,7,7,1,7,7,7,7,77,0,0,2,0,60,0x6200000,177,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2081,E_HYDRA,Suspicious Hydra,Strange Hydra,34,854,1,0,0,7,1,1,100,100,1,1,1,1,1,1,10,12,0,3,41,0x0,1000,800,432,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2082,G_PIRANHA,Piranha,Piranha,75,4522,1,0,0,1,200,41,7,12,69,45,30,30,66,35,10,12,2,5,61,0x3295,200,768,480,864,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// El Dicastes (13.3) -2083,HORN_SCARABA,Scaraba,One-Horned Scaraba,130,51100,1,5220,4011,1,886,91,135,20,44,59,55,21,71,33,10,12,0,4,22,0x2001089,200,384,672,360,0,0,0,0,0,0,0,6324,6500,1433,2,12735,10,7939,10,993,2,0,0,0,0,0,0,0,0,4505,1 -2084,HORN_SCARABA2,Scaraba,Two-Horned Scaraba,134,58900,1,5780,4549,1,1935,105,150,38,44,68,72,45,84,51,10,12,0,4,22,0x2001089,150,336,360,360,0,0,0,0,0,0,0,6323,6500,13061,2,12735,10,7939,10,993,2,0,0,0,0,0,0,0,0,4505,1 -2085,ANTLER_SCARABA,Antler Scaraba,Antler Scaraba,136,62600,1,6330,5255,1,1418,410,155,102,23,99,59,129,91,45,10,12,1,4,42,0x2003885,200,504,624,360,0,0,0,0,0,0,0,6322,6500,1930,10,12735,10,7939,10,993,2,0,0,0,0,0,0,0,0,4505,1 -2086,RAKE_SCARABA,Rake Scaraba,Rake Scaraba,139,67700,1,6990,5995,1,1645,112,250,70,90,66,145,52,112,77,10,12,1,4,42,0x2003885,150,588,768,480,0,0,0,0,0,0,0,6321,6500,16010,2,12735,10,15000,10,993,2,0,0,0,0,0,0,0,0,4505,1 -2087,QUEEN_SCARABA,Queen Scaraba,Scaraba Queen,140,2441600,1,410220,212200,3,2834,1240,350,220,100,88,82,149,211,144,10,12,2,4,62,0x6283695,120,864,1000,360,205110,616,5500,616,5000,616,2000,6326,7000,1191,1000,2364,1000,1196,400,18103,500,0,0,0,0,0,0,0,0,4507,1 -2088,HORN_SCARABA_EGG,Scaraba Egg,Scaraba Egg,125,63000,1,4000,3000,0,1,1,230,55,1,1,130,34,1,80,10,12,0,4,20,0x2000000,2000,96,1,480,0,0,0,0,0,0,0,7032,5000,518,100,985,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2089,HORN_SCARABA2_EGG,Scaraba Egg,Scaraba Egg,126,66000,1,4000,3000,0,1,1,250,62,1,1,130,48,1,80,10,12,0,4,20,0x2000000,2000,96,1,480,0,0,0,0,0,0,0,7032,5000,518,100,985,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2090,ANTLER_SCARABA_EGG,Antler Scaraba Egg,Antler Scaraba Egg,127,69000,1,4000,3000,0,1,1,235,180,1,1,130,82,1,80,10,12,0,4,20,0x2000000,2000,96,1,480,0,0,0,0,0,0,0,7032,5000,518,100,985,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2091,RAKE_SCARABA_EGG,Rake Scaraba Egg,Rake Scaraba Egg,128,72000,1,4000,3000,0,1,1,290,44,1,1,130,39,1,80,10,12,0,4,20,0x2000000,2000,96,1,480,0,0,0,0,0,0,0,7032,5000,518,100,985,10,2153,10,0,0,0,0,0,0,0,0,0,0,0,0 -2092,DOLOMEDES,Dolomedes,Dolomedes,132,54591,1,5155,5155,3,1016,286,112,52,149,34,82,55,95,67,10,12,2,4,61,0x2003885,250,360,360,600,0,0,0,0,0,0,0,6319,3000,6325,5000,6090,500,2789,2,12738,10,6224,500,1984,2,0,0,0,0,4506,1 -2093,BOTARING,Botaring,Botaring,15,15,1,7,7,2,20,20,20,20,10,10,10,10,77,77,10,12,0,0,26,0x81,170,1872,672,480,0,0,0,0,0,0,0,12492,7000,12492,3500,12492,1000,5204,700,664,2000,665,2000,666,2000,0,0,0,0,603,500 - -// Additional MVPs -2094,E_ORK_HERO2,Orc Hero,Orc Hero,50,362000,1,2010,2010,1,662,441,197,70,97,82,107,71,144,43,10,12,2,7,42,0x6283695,150,1678,780,648,1005,725,2000,607,5000,607,5000,968,9700,10018,500,1366,150,12539,50,1124,1000,985,4559,1387,100,0,0,0,0,4143,1 -2095,E_EDDGA,Eddga,Eddga,65,247500,1,2010,2010,1,1509,776,166,70,92,80,103,66,90,85,10,12,2,2,23,0x6283695,300,872,1344,432,1005,1030,5000,1030,3000,1030,3000,1133,150,2268,250,518,10000,12539,50,1030,250,985,2300,13046,100,0,0,0,0,4074,1 -2096,E_OSIRIS2,Osiris,Osiris,68,475840,1,2010,2010,1,1580,903,172,164,97,99,86,131,145,67,10,12,1,1,89,0x6283695,100,1072,672,384,1005,603,2000,608,500,608,500,617,2000,1232,150,2235,200,12539,50,1009,1000,5053,150,1285,100,0,0,0,0,4144,1 -2097,E_DRACULA,Dracula,Dracula,75,350000,1,2010,2010,3,1454,1812,152,146,86,99,88,92,145,82,10,12,2,6,87,0x6283695,145,1290,1140,576,1005,607,5500,732,5000,732,5000,607,4700,1473,5,1722,5,2507,15,2621,4,1557,4,12539,50,0,0,0,0,4134,1 -2098,E_DOPPELGANGER,Doppelganger,Doppelganger,77,380000,1,2010,2010,1,1803,1176,246,86,122,122,105,67,169,72,10,12,1,6,67,0x6283695,100,480,480,288,1005,723,1500,505,0,505,0,2317,250,1162,220,1168,150,2258,350,12539,50,985,3686,984,2700,0,0,0,0,4127,1 -2099,E_MISTRESS,Mistress,Mistress,78,378000,1,2010,2010,1,985,1367,187,192,76,186,88,113,172,79,10,12,0,4,84,0x6283695,100,1148,648,300,1005,996,1500,526,3000,526,3000,12539,50,518,10000,2249,250,616,1000,7018,10,985,4268,16001,100,0,0,0,0,4132,1 -2100,E_BAPHOMET2,Baphomet,Baphomet,81,668000,1,2010,2010,2,3150,1284,279,45,120,125,30,85,155,85,10,12,2,6,67,0x6283695,100,768,768,576,1005,607,2000,750,5000,750,5000,12539,100,2256,300,1476,50,714,500,5160,10,985,5432,984,4171,0,0,0,0,4147,1 -2101,E_LORD_OF_DEATH2,Lord of Death,Lord of the Dead,94,603883,1,2010,2010,3,5351,962,336,73,140,99,30,109,100,90,10,12,2,6,67,0x6283695,180,1446,1296,360,1005,607,5500,732,5000,732,5000,7108,5335,1417,5,12539,100,2621,2,7109,10,1306,1,1529,2,0,0,0,0,4210,1 -2102,E_DARKLORD,Dark Lord,Dark Lord,1,1,0,0,0,1,3935,2085,2,0,1,1,1,1,1,1,10,12,2,6,20,0x6203695,100,868,768,480,0,0,0,0,0,0,0,12396,5000,12397,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2103,E_KTULLANUX,Ktullanux,Ktullanux,98,2626000,1,2010,2010,3,3754,2680,129,78,85,126,30,125,177,112,10,12,2,2,81,0x6283695,400,432,840,216,1005,607,5500,617,5000,617,5000,7562,9000,616,3000,2509,3000,2111,5000,617,5000,607,5000,12539,100,0,0,0,0,4419,1 -2104,E_DARK_SNAKE_LORD,Dark Snake Lord,Evil Snake Lord,105,1101000,1,2010,2010,3,2882,1986,314,185,122,172,107,135,196,88,10,12,2,2,68,0x6283695,200,588,816,420,1005,607,5500,617,5500,617,5500,7169,5820,10020,5100,1471,80,12539,50,1474,500,7226,900,661,2000,0,0,0,0,4330,1 -2105,E_TURTLE_GENERAL,Turtle General,Turtle General,110,1442000,1,2010,2010,2,3169,2066,394,123,116,123,154,99,181,98,10,12,2,2,42,0x6283695,200,900,1000,500,1005,967,5500,607,2000,607,2000,1529,8,1306,5,7480,200,1417,9,7070,5335,1141,80,12539,50,0,0,0,0,4246,1 -2106,E_APOCALIPS_H,Vesper,Vesper,128,3802000,1,2010,2010,3,3668,4656,402,109,177,195,165,130,182,102,10,12,2,2,46,0x6283695,180,504,912,432,1005,617,5500,603,2000,603,2000,7095,5000,7094,3000,12539,50,2659,100,2660,100,2661,100,2662,100,0,0,0,0,4374,1 -2107,E_FALLINGBISHOP,Fallen Bishop,Fallen Bishop Hibram,138,5655000,1,2010,2010,1,4290,4636,274,182,186,165,95,226,182,86,10,12,1,6,47,0x6283695,150,432,432,360,1005,607,5500,608,2000,608,2000,523,10000,1420,1000,2677,500,1422,1000,985,5432,12539,200,6223,500,0,0,0,0,4441,1 -2108,E_GLOOMUNDERNIGHT,Gloom Under Night,Gloom Under Night,139,3005000,1,2010,2010,3,6592,2785,479,262,191,223,187,155,241,163,10,12,2,0,68,0x6283695,200,1344,2880,576,1005,607,5500,617,5000,617,5000,7566,7000,7023,4000,7022,2000,616,5000,2513,1000,1377,100,12539,200,0,0,0,0,4410,1 -2109,E_RANDGRIS,Valkyrie Randgris,Valkyrie Randgris1,141,2205000,1,2010,2010,3,7343,4412,588,506,196,131,125,276,267,156,10,12,2,8,86,0x6283695,100,576,576,480,1005,617,5500,603,2000,603,2000,7510,5000,2357,1600,2524,3000,2421,3000,2229,5000,7024,2500,12539,200,0,0,0,0,4407,1 -2110,E_IFRIT,Ifrit,Ifrit,146,6935000,1,2010,2010,3,8063,3389,436,218,180,201,156,190,199,77,10,12,2,0,83,0x6283695,130,212,384,360,1005,617,5500,6223,2000,6223,2000,994,10000,2677,3000,2678,200,2679,200,1471,2000,1133,2000,12539,200,0,0,0,0,4430,1 -2111,E_B_HARWORD,Whitesmith Harword,Whitesmith Howard,160,6750000,1,2010,2010,1,5250,1465,301,106,275,148,156,72,177,60,10,12,1,7,82,0x6283695,100,76,384,288,1005,617,5500,603,2000,603,2000,1138,3500,1140,2500,12539,200,1365,3500,1364,3500,1369,2500,1368,3500,0,0,0,0,4361,1 -2112,E_B_SEYREN,Lord Knight Seyren,Lord Knight Seyren,160,4680000,1,2010,2010,1,6435,2342,567,155,303,165,181,110,178,66,10,12,1,7,83,0x6283695,100,76,384,288,1005,617,5500,603,2000,603,2000,1132,2500,2342,3500,12539,200,1470,3500,1469,3000,1166,2500,1415,1500,0,0,0,0,0,0 -2113,E_B_EREMES,Assassin Cross Eremes,Assassin Cross Eremes,160,4230000,1,2010,2010,1,6083,1378,445,98,211,181,114,83,225,60,10,12,1,7,85,0x6283695,100,76,384,288,1005,617,5500,603,2000,603,2000,1234,1500,13017,1500,12539,200,1233,3500,1232,3500,1265,3500,13002,3500,0,0,0,0,4359,1 - -// Sorcerer Elemental Spirits -//2114,EL_AGNI_S,Agni,Agni,100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,0,0,83,0x120,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2115,EL_AGNI_M,Agni,Agni,100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,1,0,83,0x120,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2116,EL_AGNI_L,Agni,Agni,100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,2,0,83,0x120,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2117,EL_AQUA_S,Aqua,Aqua,100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,0,0,81,0x120,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2118,EL_AQUA_M,Aqua,Aqua,100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,1,0,81,0x120,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2119,EL_AQUA_L,Aqua,Aqua,100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,2,0,81,0x120,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2120,EL_VENTUS_S,Ventus,Ventus,100,0,1,0,0,4,0,0,0,0,0,0,0,0,0,0,5,0,0,0,84,0x120,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2121,EL_VENTUS_M,Ventus,Ventus,100,0,1,0,0,4,0,0,0,0,0,0,0,0,0,0,5,0,1,0,84,0x120,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2122,EL_VENTUS_L,Ventus,Ventus,100,0,1,0,0,4,0,0,0,0,0,0,0,0,0,0,5,0,2,0,84,0x120,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2123,EL_TERA_S,Tera,Tera,100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,0,0,82,0x120,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2124,EL_TERA_M,Tera,Tera,100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,1,0,82,0x120,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2125,EL_TERA_L,Tera,Tera,100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,2,0,82,0x120,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2126,M_ANOPHELES,Anopheles,Anopheles,100,8000,1,0,0,1,390,100,0,0,40,70,40,40,80,40,10,12,0,4,64,0x2003885,170,1084,2304,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2127,M_HORNET,Hornet,Hornet,110,9000,1,0,0,1,455,100,0,0,40,70,40,40,90,40,10,12,0,4,24,0x2001081,150,1292,792,216,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2128,M_HORNET2,Hornet,Hornet,120,10000,1,0,0,1,560,100,0,0,40,70,40,40,100,40,10,12,0,4,24,0x2001081,150,1292,792,216,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2129,M_LUCIOLA_VESPA,Luciola Vespa,Luciola Vespa,130,11000,1,0,0,1,630,200,0,0,60,80,50,50,110,50,10,12,1,4,24,0x2007695,110,1000,864,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2130,M_LUCIOLA_VESPA2,Luciola Vespa,Luciola Vespa,140,12000,1,0,0,1,750,200,0,0,60,80,50,50,120,50,10,12,1,4,24,0x2007695,110,1000,864,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Bifrost (14.1) -2131,LOST_DRAGON,Lost Dragon,Lost Dragon,135,608920,0,30000,30000,3,1975,530,60,51,140,81,69,122,98,61,10,12,2,9,67,0x83695,150,840,648,576,15000,617,2500,616,5000,0,0,2610,1000,13062,1000,607,1000,608,500,610,500,1985,500,2854,300,0,0,0,0,0,0 -2132,POM_SPIDER,Pom Spider,Pom Spider,145,122110,1,8010,8037,1,948,215,240,115,156,85,178,88,139,102,10,12,1,4,62,0x2003885,250,864,1056,576,0,0,0,0,0,0,0,12573,500,11520,1000,1042,1000,13431,10,1654,3,0,0,0,0,0,0,0,0,4514,1 -2133,ANGRA_MANTIS,Angra Mantis,Angra Mantis,144,91720,1,7790,7020,1,869,177,175,81,122,155,119,81,132,79,10,12,1,4,42,0x2003885,150,576,480,480,0,0,0,0,0,0,0,6086,5000,7194,1000,997,10,1830,10,0,0,0,0,0,0,0,0,0,0,4513,1 -2134,PARUS,Parus,Parus,142,86990,1,7310,6990,1,767,152,161,39,80,136,128,44,105,51,10,12,0,2,42,0x3885,180,384,792,432,0,0,0,0,0,0,0,6393,5000,7063,1000,12736,100,6383,5000,6383,3000,6383,1000,0,0,0,0,0,0,4512,1 -2135,CREEPER,Creeper,Creeper,100,1000,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,3,22,0x170000,2000,192,192,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2136,LITTLE_FATUM,Little Fatum,Little Fatum,142,85100,1,7500,6500,1,663,452,51,198,10,66,17,148,148,97,10,12,0,7,44,0x3885,150,432,300,432,0,0,0,0,0,0,0,6395,5000,7938,100,11519,100,2465,3,0,0,0,0,0,0,0,0,0,0,4511,1 -2137,MIMING,Miming,Miming,140,81200,1,7100,6300,1,645,222,120,120,90,66,105,77,133,77,10,12,0,0,20,0x3885,250,576,1140,504,0,0,0,0,0,0,0,6394,5000,7938,100,969,1,2853,3,0,0,0,0,0,0,0,0,0,0,4510,1 -2138,NYDHOG_MEMORY1_1,Nydhogg's Memory,Nydhoggur Memory,130,10,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0x6370001,200,1248,576,1248,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2139,NYDHOG_MEMORY1_2,Nydhogg's Memory,Nydhoggur Memory,130,10,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0x6370001,200,1248,576,1248,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2140,NYDHOG_MEMORY2_1,Nydhogg's Memory,Nydhoggur Memory,130,10,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0x6370001,200,1248,576,1248,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2141,NYDHOG_MEMORY2_2,Nydhogg's Memory,Nydhoggur Memory,130,10,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0x6370001,200,1248,576,1248,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2142,NYDHOG_MEMORY3_1,Nydhogg's Memory,Nydhoggur Memory,130,10,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0x6370001,200,1248,576,1248,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2143,NYDHOG_MEMORY3_2,Nydhogg's Memory,Nydhoggur Memory,130,10,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0x6370001,200,1248,576,1248,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2144,G_ANTLER_SCARABA,Antler Scaraba,Antler Scaraba,136,62600,1,0,0,1,1418,410,155,102,23,99,59,129,91,45,10,12,1,4,42,0x2003885,200,504,624,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2145,G_RAKE_SCARABA,Rake Scaraba,Rake Scaraba,139,67700,1,0,0,1,1645,112,250,70,90,66,145,52,112,77,10,12,1,4,42,0x2003885,150,588,768,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2146,G_S_NYDHOG,G_S_NYDHOG,Shade of Dragon,117,300000,0,0,0,2,1176,840,60,60,1,30,30,136,88,30,10,12,2,9,87,0x6203695,150,1596,1620,864,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2147,E_WHITE_PLANT,White Plant,White Plant,1,60,1,27,20,1,0,0,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2148,E_BLUE_PLANT,Blue Plant,Blue Plant,1,60,1,27,20,1,0,0,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2149,E_SAVAGE_BABE,Savage Babe,Savage Babe,1,60,1,27,20,1,0,0,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2150,WATERMELON,Watermelon,Ripe Watermelon,12,10,0,0,0,1,1,1,1,1,1,1,1,1,6,30,10,12,1,3,21,0x170000,2000,1,1,1,0,0,0,0,0,0,0,6411,5000,911,2000,7198,2000,741,100,0,0,0,0,0,0,0,0,0,0,0,0 - -// Dewata -2151,ALNOLDI,Alnoldi,Rafflesia Alnoldi,80,5149,0,1399,1280,1,378,69,80,20,1,32,24,61,85,30,10,12,1,3,22,0x3895,300,768,768,576,0,0,0,0,0,0,0,705,250,520,425,905,4500,711,300,521,250,2269,100,0,0,0,0,0,0,4515,1 -2152,COMODO,Comodo,Comodo,81,4002,0,1072,1581,1,427,42,92,11,50,52,35,20,94,48,10,12,1,2,65,0x3895,165,432,432,360,0,0,0,0,0,0,0,6403,5000,517,9000,911,9000,908,5000,0,0,0,0,0,0,0,0,0,0,4516,1 -2153,CENDRAWASIH,Cendrawasih,Cendrawasih,84,5556,0,2612,2687,1,297,170,72,33,50,77,51,58,92,45,10,12,1,8,23,0x3895,220,768,768,576,0,0,0,0,0,0,0,6405,9000,7063,8000,916,9000,0,0,0,0,0,0,0,0,0,0,0,0,4517,1 -2154,BANASPATY,Banaspaty,Banaspaty,85,4680,0,1164,1688,1,200,182,63,89,1,78,35,77,79,20,10,12,0,0,63,0x3895,220,1872,672,480,0,0,0,0,0,0,0,1003,1000,912,2000,985,1500,756,1500,1752,500,0,0,0,0,0,0,0,0,4518,1 -2155,BUTOIJO,Butoijo,Butoijo,88,7524,0,1355,1752,1,358,102,77,12,50,65,30,30,106,44,10,12,2,6,43,0x2004895,200,1100,483,528,0,0,0,0,0,0,0,938,2750,537,500,520,450,0,0,0,0,0,0,0,0,0,0,0,0,4519,1 -2156,LEAK,Leak,Leak,94,1266000,0,472800,300120,1,3723,1284,280,128,100,125,30,85,186,55,10,12,2,6,47,0x6283695,150,151,288,360,236400,607,5500,617,2250,616,450,1422,10,617,2500,607,2500,15032,500,12738,3500,518,2500,969,2000,0,0,0,0,4520,1 -2157,G_BANASPATY,Banaspaty,Banaspaty,85,4680,0,0,0,1,182,182,63,89,1,78,35,77,79,20,10,12,0,0,63,0x6203695,220,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Homunculus S Summons -2158,S_HORNET,Hornet,Hornet,95,5000,1,0,0,1,381,113,7,1,62,54,54,65,76,55,10,12,0,4,24,0x2001081,150,1292,792,216,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2159,S_GIANT_HORNET,Giant Hornet,Giant Hornet,110,11960,0,0,0,1,456,123,80,43,117,65,67,72,77,34,10,12,0,4,24,0x2001081,155,1292,792,340,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2160,S_LUCIOLA_VESPA,Luciola Vespa,Luciola Vespa,130,16466,1,0,0,1,677,154,59,55,88,89,55,32,119,59,10,12,1,4,24,0x2001081,110,1000,864,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Nightmare Scaraba Hole -2161,I_HORN_SCARABA,Gold One-Horn Scaraba,Gold One-Horn Scaraba,130,204400,0,15660,12033,1,1270,590,135,20,1,109,55,121,121,33,10,12,0,4,22,0x2003695,150,76,384,288,0,0,0,0,0,0,0,6324,10000,1433,4,12735,20,7939,20,993,4,0,0,0,0,0,0,0,0,4508,1 -2162,I_HORN_SCARABA2,Gold Two-Horn Scaraba,Gold Two-Horn Scaraba,134,235600,0,17340,13647,1,690,3090,150,38,1,118,72,145,134,51,10,12,0,4,22,0x2003695,150,76,384,288,0,0,0,0,0,0,0,6323,10000,13061,4,12735,20,7939,20,993,4,0,0,0,0,0,0,0,0,4508,1 -2163,I_ANTLER_SCARABA,Gold Antler Scaraba,Gold Antler Scaraba,136,250400,0,18990,15675,1,412,3211,155,102,1,149,59,229,141,45,10,12,1,4,42,0x2003695,220,76,384,288,0,0,0,0,0,0,0,6322,10000,1930,4,12735,20,7939,20,993,4,0,0,0,0,0,0,0,0,4508,1 -2164,I_RAKE_SCARABA,Gold Rake Scaraba,Gold Rake Scaraba,139,270800,0,20970,16785,1,1830,630,250,70,1,116,145,152,162,77,10,12,1,4,42,0x2003695,200,76,384,288,0,0,0,0,0,0,0,6321,10000,16010,4,12735,20,15000,20,993,4,0,0,0,0,0,0,0,0,4508,1 -2165,I_QUEEN_SCARABA,Gold Queen Scaraba,Gold Queen Scaraba,140,6441600,0,4102200,2122000,3,4889,6440,350,220,100,138,82,249,261,144,10,12,2,4,62,0x6283695,200,768,768,576,2051100,616,5500,616,5000,616,2000,6326,10000,1191,2000,2364,2000,1196,800,18103,1000,0,0,0,0,0,0,0,0,4509,1 -2166,I_HORN_SCARABA_EGG,Gold One-Horn Scaraba Egg,Gold One-Horn Scaraba Egg,125,126000,0,12000,9000,1,1,1,230,55,1,1,130,34,1,80,10,12,0,4,20,0x0,1000,24,1,1,0,0,0,0,0,0,0,7032,10000,518,200,985,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2167,I_HORN_SCARABA2_EGG,Gold Two-Horn Scaraba Egg,Gold Two-Horn Scaraba Egg,126,132000,0,12000,9000,1,1,1,250,62,1,1,130,48,1,80,10,12,0,4,20,0x0,1000,24,1,1,0,0,0,0,0,0,0,7032,10000,518,200,985,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2168,I_ANTLER_SCARABA_EGG,Gold Antler Scaraba Egg,Gold Antler Scaraba Egg,127,138000,0,12000,9000,1,1,1,235,180,1,1,130,82,1,80,10,12,0,4,20,0x0,1000,24,1,1,0,0,0,0,0,0,0,7032,10000,518,200,985,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2169,I_RAKE_SCARABA_EGG,Gold Rake Scaraba Egg,Gold Rake Scaraba Egg,128,144000,0,12000,9000,1,1,1,290,44,1,1,130,39,1,80,10,12,0,4,20,0x0,1000,24,1,1,0,0,0,0,0,0,0,7032,10000,518,200,985,20,2153,20,0,0,0,0,0,0,0,0,0,0,0,0 -2170,I_G_ANTLER_SCARABA,Gold Antler Scaraba,Gold Antler Scaraba,136,250400,0,0,0,1,412,3211,155,102,1,149,59,229,141,45,10,12,1,4,42,0x6203695,220,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2171,I_G_RAKE_SCARABA,Gold Rake Scaraba,Gold Rake Scaraba,139,270800,0,0,0,1,1830,630,250,70,1,116,145,152,162,77,10,12,1,4,42,0x6203695,200,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2172,I_G_HORN_SCARABA,Gold One-Horn Scaraba,Gold One-Horn Scaraba,130,204400,0,0,0,1,1270,590,135,20,1,109,55,121,121,33,10,12,0,4,22,0x6203695,150,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2173,I_G_HORN_SCARABA2,Gold Two-Horn Scaraba,Gold Two-Horn Scaraba,134,235600,0,0,0,1,690,3090,150,38,1,118,72,145,134,51,10,12,0,4,22,0x6203695,150,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Malangdo Island -2174,MD_VADON,Ancient Crustacean,Deep Sea Vadon,95,120000,1,750,750,1,778,225,154,21,145,91,138,60,113,45,10,12,0,5,21,0x6203295,300,1632,432,540,0,0,0,0,0,0,0,991,20,960,4500,910,1500,2313,3,943,50,757,20,0,0,12615,2,0,0,0,0 -2175,MD_MARSE,Deepsea Marse,Deep Sea Marse,95,120000,1,750,750,1,500,820,58,218,133,37,85,156,133,60,10,12,0,5,41,0x6203295,300,1956,756,528,0,0,0,0,0,0,0,1024,4500,962,1500,0,0,720,5,995,6,1007,3,514,150,12615,2,0,0,0,0 -2176,MD_CRAB,Deepsea Crab,Deep Sea Crab,95,120000,1,750,750,1,696,234,136,15,122,54,84,37,98,65,7,12,0,5,21,0x6203295,200,992,792,360,0,0,0,0,0,0,0,964,2750,960,750,7049,350,1001,7,0,0,0,0,757,19,12615,2,0,0,0,0 -2177,MD_CORNUTUS,Deepsea Cornutus,Deep Sea Cornutus,100,160000,1,750,750,1,1129,237,342,48,122,87,135,66,137,75,10,12,0,5,21,0x6223295,200,1248,48,480,0,0,0,0,0,0,0,991,23,961,2750,911,400,757,27,2106,3,943,500,0,0,12615,3,0,0,0,0 -2178,MD_SHELLFISH,Deepsea Shellfish,Deep Sea Shellfish,100,160000,1,750,750,1,720,1122,43,215,72,31,68,225,166,60,10,12,0,5,41,0x6253295,200,864,864,384,0,0,0,0,0,0,0,965,2750,966,500,7049,250,1056,500,1001,5,0,0,757,9,12615,2,0,0,0,0 -2179,MD_KUKRE,Ancient Kukre,Deep Sea Kukre,100,160000,1,750,750,1,975,118,123,33,125,80,112,60,102,30,10,12,0,4,21,0x6203295,150,1776,576,288,0,0,0,0,0,0,0,991,15,955,2750,910,200,528,250,0,0,928,225,623,10,12615,2,0,0,0,0 -2180,MD_STROUF,Ancient Sea Lord,Deep Sea Strouf,145,400000,1,1000,1000,1,1200,3500,67,221,149,126,81,252,183,66,10,12,2,5,61,0x6203295,150,1872,672,384,0,0,0,0,0,0,0,951,2668,756,58,0,0,1461,1,949,1500,720,10,956,750,12614,3,0,0,0,0 -2181,MD_SWORD_FISH,Ancient Sword Fish,Deep Sea Sword Fish,145,400000,1,1000,1000,1,1849,235,255,17,155,156,115,85,194,65,10,12,2,5,41,0x6253295,200,1968,768,384,0,0,0,0,0,0,0,995,5,963,4500,756,17,2257,1,757,25,0,0,956,300,12614,3,0,0,0,0 -2182,MD_MARC,Ancient Seahorse,Deep Sea Marc,145,400000,1,1000,1000,1,1423,331,255,51,150,145,221,83,148,66,10,12,1,5,41,0x6203295,150,1272,72,480,0,0,0,0,0,0,0,995,9,956,4500,756,48,951,500,720,5,0,0,509,350,12612,3,0,0,0,0 -2183,MD_ANOLIAN,Mutant Anolian,Deep Sea Anolian,151,700000,1,1100,1100,1,2122,312,268,22,177,188,205,126,198,61,10,12,1,5,41,0x6223295,190,900,500,864,0,0,0,0,0,0,0,7003,2425,1754,1000,0,0,10019,5,16003,3,2625,1,984,67,12614,3,0,0,0,0 -2184,MD_OBEAUNE,Deepsea Mermaid,Deep Sea Obeaune,151,700000,1,1100,1100,1,1502,3845,68,326,166,87,101,233,196,55,10,12,1,6,61,0x6203295,200,1872,672,288,0,0,0,0,0,0,0,995,7,950,4500,0,0,2326,5,720,5,951,250,748,15,12614,3,0,0,0,0 -2185,MD_KAPHA,Transform Kapha,Deep Sea Kapha,151,700000,1,1100,1100,1,2590,256,261,58,167,209,128,61,191,20,10,12,1,6,41,0x6203295,165,2012,1728,672,0,0,0,0,0,0,0,7149,3250,7053,1750,0,0,521,1150,708,1,1915,5,13008,3,12612,3,0,0,0,0 -2186,COELACANTH_N_E,Coelacanth,Coelacanth,100,1200000,1,200000,200000,1,1290,1290,280,280,160,160,160,160,160,160,10,12,2,5,41,0x6203695,165,864,864,432,0,0,0,0,0,0,0,12617,5000,12614,2000,12615,2000,12623,700,12614,2000,12615,2000,12615,2000,12615,2000,0,0,0,0 -2187,COELACANTH_N_A,Dark Coelacanth,Gloomy Coelacanth,100,2200000,1,500000,500000,1,1890,1890,280,280,160,160,160,160,160,160,10,12,2,5,41,0x6203695,165,864,864,432,0,0,0,0,0,0,0,12617,5000,12614,5000,12615,5000,12623,750,12614,5000,12615,5000,12615,5000,12615,5000,0,0,4527,1 -2188,COELACANTH_N_M,Grotesque Coelacanth,Weird Coelacanth,100,2200000,1,500000,500000,1,1890,1890,280,280,160,160,160,160,160,160,10,12,2,5,41,0x6203695,165,864,864,432,0,0,0,0,0,0,0,12617,5000,12614,5000,12615,5000,12623,5000,12614,5000,12615,5000,12615,5000,12615,5000,0,0,4526,1 -2189,COELACANTH_H_M,Mutant Coelacanth,Mutant Coelacanth,155,5200000,1,1500000,1500000,1,5500,5500,280,280,260,260,260,260,260,260,10,12,2,5,41,0x6203695,165,864,864,432,0,0,0,0,0,0,0,12617,7000,6423,7000,12612,5000,12623,5000,12614,5000,12615,5000,12615,5000,12615,5000,0,0,4528,1 -2190,COELACANTH_H_A,Ferocious Coelacanth,Violent Coelacanth,155,5200000,1,1500000,1500000,1,5500,5500,280,280,260,260,260,260,260,260,10,12,2,5,41,0x6203695,165,864,864,432,0,0,0,0,0,0,0,12617,7000,6423,5000,12612,5000,12623,5000,12614,5000,12615,5000,12615,5000,12615,5000,0,0,4529,1 -2191,MD_SEAWEED,Seaweed,Seaweed,100,100000,1,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,5,21,0x6370084,2000,384,720,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2192,MD_OCTOPUS,Small Octopus,Octopus,90,6000,1,2000,1000,1,778,225,154,21,145,91,138,60,113,45,10,12,0,5,41,0x6203295,300,576,2160,504,0,0,0,0,0,0,0,1024,2500,962,2500,0,0,0,0,0,0,0,0,0,0,12615,1,0,0,4533,1 -2193,MD_OCTOPUS_LEG,Octupus Leg,Octopus Leg,90,500000,1,2000,1000,1,778,225,154,21,145,91,138,60,113,45,10,12,0,5,41,0x6200084,300,432,720,360,0,0,0,0,0,0,0,1024,4500,962,2500,938,2500,0,0,0,0,0,0,0,0,12615,1,0,0,0,0 -2194,MD_GIANT_OCTOPUS,Giant Octopus,Giant Octopus,95,500000,1,20000,10000,1,1900,1200,154,21,145,91,138,60,113,45,10,12,2,5,41,0x6203695,300,576,1584,360,0,0,0,0,0,0,0,12618,1500,12614,500,12623,250,12531,1500,0,0,0,0,12615,2000,12615,2000,0,0,4534,1 -2195,MD_G_KUKRE,Ancient Kukre,Kukre,100,160000,1,0,0,1,975,118,123,33,125,80,112,60,102,30,10,12,0,4,21,0x2003295,150,1776,576,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2196,MD_G_STROUF,Ancient Sea Lord,Strouf,145,400000,1,0,0,1,1200,3500,67,221,149,126,81,252,183,66,10,12,2,5,61,0x6203295,150,1872,672,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2197,RED_ERUMA,Red Eruma,Red Eruma,91,9900,1,954,954,1,620,290,102,102,77,90,88,21,99,21,10,12,1,5,41,0x1089,140,768,1224,432,0,0,0,0,0,0,0,965,2500,966,1000,1056,1500,757,50,756,50,603,10,6426,700,0,0,0,0,4531,1 -2198,KING_DRAMOH,King Kray,King Dramoh,117,28800,0,3350,1300,1,1320,330,480,22,119,44,150,89,130,44,10,12,2,5,41,0x6203695,140,576,720,720,0,0,0,0,0,0,0,6256,50,960,2500,943,2500,1523,25,7938,100,995,25,991,25,0,0,0,0,4524,1 -2199,SIORAVA,Siorava,Siorava,87,6500,1,600,600,1,450,210,20,40,10,40,66,70,67,10,10,12,0,0,21,0x83,250,1536,1296,576,0,0,0,0,0,0,0,12624,700,7005,500,932,500,958,500,7071,500,13034,1,0,0,0,0,0,0,4530,1 - -// Izlude Dungeon F6 -2200,J_TAINI,Taini,Taini,1,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0x83,0,432,792,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2201,SROPHO,Sropho,Sropho,113,24002,0,1934,1900,1,571,565,44,91,100,50,30,70,90,30,10,12,1,5,41,0x2003695,135,700,600,360,0,0,0,0,0,0,0,951,7000,7938,500,756,250,12012,25,1971,25,1972,10,0,0,0,0,0,0,4522,1 -2202,KRAKEN,Kraken,Kraken,124,5602800,0,983332,961111,3,3823,1830,55,229,150,150,150,180,180,150,10,12,2,5,81,0x6283695,150,768,768,576,491666,607,5500,617,2250,616,450,962,9000,1422,1000,1484,500,1131,300,2347,100,7444,5000,0,0,0,0,0,0,4525,1 -2203,POT_DOFLE,Pot Dofle,Pot Dofle,115,25211,0,2650,1350,1,1088,212,122,55,100,50,50,70,100,30,10,12,0,5,41,0x1089,135,768,768,576,0,0,0,0,0,0,0,1056,3000,7013,1000,1024,500,6257,100,969,2,617,1,0,0,0,0,0,0,4523,1 -2204,SEDORA,Sedora,Sedora,110,22050,0,1853,1739,1,758,444,92,55,100,50,50,30,70,30,10,12,1,5,41,0x2003695,120,504,960,576,0,0,0,0,0,0,0,962,5000,1024,5000,6256,100,7939,100,2424,10,603,5,0,0,0,0,0,0,4521,1 -//2205,TACNU,Tacnu,Tacnu,120,55552,0,5022,2722,1,1551,89,106,25,131,88,85,72,147,75,10,12,2,5,41,0x3795,165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2206,KRAKEN_LEG,Kraken Leg,Kraken Tentacle,124,39190,0,0,0,2,1685,555,128,158,100,100,100,130,130,100,10,12,2,5,81,0x6203695,150,768,768,576,0,0,0,0,0,0,0,7565,10,6253,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2207,RACARCH,Racarch,Racarch,1,24390,0,3882,2511,1,1311,111,92,66,121,78,66,21,112,33,10,12,1,5,41,0x37B5,130,1872,480,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2208,WILD_RIDER,Wild Rider,Wild Rider,95,33300,0,8300,3300,1,1320,330,480,22,100,100,30,70,100,30,10,12,2,5,41,0x6203695,150,432,432,360,0,0,0,0,0,0,0,956,7000,12624,7000,720,4000,995,2000,7938,1000,617,1000,0,0,0,0,0,0,4532,1 - -// Additional Monsters -2209,E_THIEF_BUG,Thief Bug,Thief Bug,1,60,1,27,20,1,1,1,2,5,6,1,1,0,6,5,10,12,1,3,21,0x2000081,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2210,XMAS_LUNATIC,Xmas Lunatic,Christmas Snow Rabbit,1,60,1,27,20,1,1,1,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2211,E_TEDDY_BEAR,Teddy Bear,Christmas Teddy Bear,1,60,1,27,20,1,1,1,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2212,E_KNIGHT_OF_WINDSTORM,Knight of Windstorm,Stormy Knight,1,60,1,27,20,1,5,10,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2213,M_WANDER_MAN,Wander Man,Wanderer,1,60,1,27,20,1,1100,200,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2214,M_WICKED_NYMPH,Wicked Nymph,Evil Nymph,1,60,1,27,20,1,420,200,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2215,M_KASA,Kasa,Kasa,1,60,1,27,20,1,1100,200,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2216,M_SALAMANDER,Salamander,Salamander,1,60,1,27,20,1,900,200,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2217,M_TEDDY_BEAR,Teddy Bear,Teddy Bear,1,60,1,27,20,1,600,200,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2218,E_OCTOPUS_LEG,Octopus Leg,Octopus Tentacle,1,60,1,27,20,1,13,8,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2219,E_GIANT_OCTOPUS,Giant Octopus,Giant Octopus,1,60,1,27,20,1,13,8,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2220,E_QUVE,Quve,Messenger of Devil,1,60,1,27,20,1,13,8,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Lighthalzen Biolab F4 -2221,RANDEL,Randel,Randel,141,478745,0,32367,24055,1,3055,1230,180,56,142,69,86,49,132,55,10,12,1,7,66,0x3095,170,76,384,288,0,0,0,0,0,0,0,7345,3000,6470,300,6471,300,985,100,617,10,1435,1,2162,1,0,0,0,0,4572,1 -2222,FLAMEL,Flamel,Flamel,141,316468,0,31166,21445,1,2017,1602,93,40,138,79,62,53,82,48,10,12,1,7,63,0x3095,180,76,384,288,0,0,0,0,0,0,0,7345,3000,6470,300,6471,300,984,100,617,10,16010,10,15044,1,0,0,0,0,4570,1 -2223,CELIA,Celia,Celia,141,253145,0,22107,19017,1,1612,2450,74,312,108,78,55,144,139,49,10,12,1,7,68,0x3295,150,1152,384,288,0,0,0,0,0,0,0,7345,3000,6470,300,6471,300,985,100,1654,10,2853,10,18111,1,0,0,0,0,4568,1 -2224,CHEN,Chen,Chen,141,218721,2000,25684,19810,1,2501,1248,125,56,126,74,71,123,99,65,10,12,1,6,81,0x3295,180,1152,384,288,0,0,0,0,0,0,0,7347,2000,6470,300,6471,300,984,100,617,10,1814,10,1659,1,0,0,0,0,4569,1 -2225,GERTIE,Gertie,Gertie,141,266926,0,24267,20233,1,3684,1207,108,10,145,87,59,67,127,76,10,12,1,6,85,0x2003095,180,76,384,288,0,0,0,0,0,0,0,7347,2000,6470,300,6471,300,985,100,617,10,13061,10,18109,1,0,0,0,0,4571,1 -2226,ALPHOCCIO,Alphoccio,Alphoccio,142,256202,0,22192,20322,1,1273,3076,84,15,121,126,67,80,165,42,10,12,1,7,64,0x3095,180,76,384,288,0,0,0,0,0,0,0,7347,2000,6470,300,6471,300,984,100,617,10,1930,10,2161,1,0,0,0,0,4567,1 -2227,TRENTINI,Trentini,Trentini,142,204962,0,15995,13248,1,1070,3206,70,12,121,126,67,80,165,42,10,12,1,7,64,0x3095,180,76,384,288,0,0,0,0,0,0,0,7347,2000,6470,300,6471,300,985,100,1984,10,2465,10,2892,1,0,0,0,0,4573,1 -2228,G_RANDEL,Paladin Randel,Paladin Randel,160,3870000,0,18000,10000,1,5537,3017,667,151,303,165,181,110,178,66,10,12,1,7,86,0x6203695,100,76,384,288,0,0,0,0,0,0,0,6224,100,617,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2229,G_FLAMEL,Creator Flamel,Creator Flamel,160,2230000,0,18000,10000,1,2355,2514,253,133,275,148,156,72,177,60,10,12,1,7,83,0x6203695,100,76,384,288,0,0,0,0,0,0,0,6223,100,617,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2230,G_CELIA,Professor Celia,Professor Celia,160,1847804,0,18000,10000,1,2481,3114,201,543,165,190,142,236,199,93,10,12,1,7,88,0x6203695,150,1152,384,288,0,0,0,0,0,0,0,6224,100,617,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2231,G_CHEN,Champion Chen,Champion Chen,160,2249350,5000,18000,10000,1,3617,1947,216,134,172,150,164,203,155,88,10,12,1,6,81,0x6203695,125,1152,384,288,0,0,0,0,0,0,0,6223,100,617,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2232,G_GERTIE,Stalker Gertie,Stalker Gertie,160,2057279,0,18000,10000,1,6162,1274,251,107,211,181,114,83,225,60,10,12,1,6,85,0x6203695,100,76,384,288,0,0,0,0,0,0,0,6224,100,617,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2233,G_ALPHOCCIO,Clown Alphoccio,Clown Alphoccio,160,1894278,0,18000,10000,1,2641,3749,201,109,176,258,155,132,309,95,10,12,1,7,84,0x6203695,100,76,384,288,0,0,0,0,0,0,0,6223,100,617,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2234,G_TRENTINI,Gypsy Trentini,Gypsy Trentini,160,1894278,0,18000,10000,1,2016,4036,181,112,176,258,155,132,309,95,10,12,1,7,84,0x6203695,100,76,384,288,0,0,0,0,0,0,0,6224,100,617,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2235,B_RANDEL,Paladin Randel,Paladin Randel,160,6870000,0,4621500,2664000,1,5537,3017,667,151,303,165,181,110,178,66,10,12,1,7,86,0x6283695,100,76,384,288,2310750,617,5500,603,2250,732,450,12623,9000,12616,9000,616,9000,6224,9000,13062,5000,2160,5000,1490,5000,0,0,0,0,4565,1 -2236,B_FLAMEL,Creator Flamel,Creator Flamel,160,4230000,0,5223570,2630354,1,2355,2514,253,133,275,148,156,72,177,60,10,12,1,7,83,0x6283695,100,76,384,288,2611785,617,5500,603,2250,732,450,12623,9000,12616,9000,616,9000,6223,9000,1387,5000,1392,5000,1393,5000,0,0,0,0,4563,1 -2237,B_CELIA,Professor Celia,Professor Celia,160,3847804,0,5027308,2509792,1,2481,3114,201,543,165,190,142,236,199,93,10,12,1,7,88,0x6283695,150,1152,384,288,2513654,617,5500,603,2250,732,450,12623,9000,12616,9000,616,9000,6224,9000,2854,5000,1584,5000,2582,5000,0,0,0,0,4561,1 -2238,B_CHEN,Champion Chen,Champion Chen,160,4249350,5000,5113568,2934974,1,3617,1947,216,134,172,150,164,203,155,88,10,12,1,6,81,0x6283695,125,1152,384,288,2556784,617,5500,603,2250,732,450,12623,9000,12616,9000,616,9000,6223,9000,1285,5000,1813,5000,16017,5000,0,0,0,0,4562,1 -2239,B_GERTIE,Stalker Gertie,Stalker Gertie,160,4057279,0,4420698,2691274,1,6162,1274,251,107,211,181,114,83,225,60,10,12,1,6,85,0x6283695,100,76,384,288,2210349,617,5500,603,2250,732,450,12623,9000,12616,9000,616,9000,6224,9000,13069,5000,13070,5000,1291,5000,0,0,0,0,4564,1 -2240,B_ALPHOCCIO,Clown Alphoccio,Clown Alphoccio,160,3894278,0,4226036,2468972,1,2641,3749,201,109,176,258,155,132,309,95,10,12,1,7,84,0x6283695,100,76,384,288,2113018,617,5500,603,2250,732,450,12623,9000,12616,9000,616,9000,6223,9000,18103,5000,1290,5000,1913,5000,0,0,0,0,4560,1 -2241,B_TRENTINI,Gypsy Trentini,Gypsy Trentini,160,3894278,0,4463758,2563096,1,2016,4036,181,112,176,258,155,132,309,95,10,12,1,7,84,0x6283695,100,76,384,288,2231879,0,0,0,0,0,0,12623,9000,12616,9000,616,9000,6224,9000,18103,5000,18110,5000,1963,5000,0,0,0,0,4566,1 -2242,MD_DESERT_WOLF,Desert Wolf,Desert Wolf,135,551578,0,0,0,1,676,59,151,39,93,69,63,61,82,42,10,12,1,6,20,0x6203695,200,1120,420,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2243,MD_DESERT_WOLF_B,Desert Wolf,Desert Wolf,130,274531,0,0,0,1,33,8,13,0,10,12,8,5,17,7,10,12,0,6,20,0x6203695,300,1600,900,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2244,QUEST_CHEN,Champion Chen,Dark Martial Arts Master,130,300,1,0,0,1,103,23,25,56,122,81,83,130,201,61,10,12,1,7,81,0x6203695,300,200,768,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2245,EXP_TEST,Exp Test,Experience Test,1,100,1,100,100,1,8,1,2,5,6,1,1,0,6,5,10,12,1,7,21,0x83,400,1000,480,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2246,Q_WOOTAN_FIGHTER,Wootan Fighter,Wootan Fighter,95,9000,1,1400,2000,1,255,36,103,8,63,14,36,5,62,15,10,12,1,7,43,0x83,200,912,1344,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2247,Q_INCREASE_SOIL,Increase Soil,Mi Gao,95,20000,1,1400,2000,1,365,30,112,39,67,23,41,49,94,30,10,12,1,0,62,0x83,445,106,1056,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -2248,GOLDPORING,Golden Poring,Golden Poring,1,15,1,0,0,0,0,0,160,5,1,1,1,1,999,1,10,12,1,3,21,0x170083,400,1872,672,480,0,0,0,0,0,0,0,6012,2000,6485,2000,6486,2000,6487,2000,7470,2000,7602,2000,6487,2000,969,10,0,0,0,0 - -// Hall of Abyss Guild Dungeon -2249,PYURIEL,Pyuriel,Angry Student Pyuriel,141,2205000,1,1500123,1200000,2,2515,1513,388,206,196,131,125,276,401,156,10,12,1,7,83,0x6283695,100,576,1380,360,750061,12246,5000,617,5000,617,5000,12623,100,617,3000,616,500,12675,3000,12679,2000,12680,1000,0,0,0,0,0,0,4578,1 -2250,LORA,Lora,Warrior Laura,136,500255,1,16567,13788,2,1985,1701,224,58,144,92,86,69,149,68,10,12,0,7,43,0x2003695,130,1600,432,360,0,0,0,0,0,0,0,12623,5,617,3000,616,50,12675,50,12679,500,12680,500,0,0,0,0,0,0,4579,1 -2251,GIOIA,Gioia,Gioia,146,2507989,1,1503451,1303547,1,1105,2601,436,218,180,201,156,190,299,77,10,12,2,0,84,0x6283695,100,1344,2592,432,751725,12246,5000,617,5000,617,5000,12623,100,617,3000,616,500,12675,3000,12679,2000,12680,1000,0,0,0,0,0,0,4576,1 -2252,ELVIRA,Elvira,Elvira,138,501765,1,17847,13569,3,699,2101,171,68,189,105,92,85,198,72,10,12,0,0,64,0x2003695,120,880,1224,360,0,0,0,0,0,0,0,12623,5,617,3000,616,50,12675,50,12679,500,12680,500,0,0,0,0,0,0,4577,1 -2253,DAEHYON,Daehyon,General Daehyun,142,2500148,1,1501561,1274220,2,2710,1410,494,123,116,123,154,99,217,98,10,12,2,7,62,0x6283695,100,900,792,432,750780,12246,5000,617,5000,617,5000,12623,100,617,3000,616,500,12675,3000,12679,2000,12680,1000,0,0,0,0,0,0,4574,1 -2254,SOHEON,Soheon,Samurai Soheon,137,502015,1,15715,12540,2,1591,1036,210,178,118,244,98,126,246,102,10,12,1,7,64,0x2003695,120,1000,1008,432,0,0,0,0,0,0,0,12623,5,617,3000,616,50,12675,50,12679,500,12680,500,0,0,0,0,0,0,4575,1 -2255,KADES,Kades,Dark Guardian Kades,143,2505000,1,1604000,1310000,1,2201,2001,479,262,191,223,187,155,362,163,10,12,2,0,67,0x6283695,100,900,648,480,802000,12246,5000,617,5000,617,5000,12623,100,617,3000,616,500,12675,3000,12679,2000,12680,1000,0,0,0,0,0,0,4580,1 -2256,RUDO,Rudo,Rudo,135,501489,1,13633,12409,1,1401,1501,196,96,106,65,61,42,125,72,10,12,0,8,66,0x2003695,120,1576,504,360,0,0,0,0,0,0,0,12623,5,617,3000,616,50,12675,50,12679,500,12680,500,0,0,0,0,0,0,4581,1 -2257,I_PIAMETTE,Piamette,Piamette,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2258,I_PIAMETTE_,Piamette,Piamette,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2259,I_GARDEN_KEEPER,Garden Keeper,Garden Keeper,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2260,G_GARDEN_KEEPER,Garden Keeper,Garden Keeper,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2261,I_GARDEN_WATCHER,Garden Watcher,Garden Watcher,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2262,G_GARDEN_WATCHER,Garden Watcher,Garden Watcher,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2263,I_WISH_MAIDEN,Wish Maiden,Wish Maiden,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2264,I_ARMAIA,Armaia,Armeyer Dinze,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2265,I_ARMAIA_,Armaia,Armeyer Dinze,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2266,I_EREND,Erend,Errende Ebecee,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2267,I_EREND_,Erend,Errende Ebecee,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2268,I_KAVAC,Kavac,Kavach Icarus,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2269,I_KAVAC_,Kavac,Kavach Icarus,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2270,I_RAWREL,Rawrel,Laurell Weinder,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2271,I_RAWREL_,Rawrel,Laurell Weinder,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2272,I_WHIKEBAIN,Whikebain,Wickebine Tres,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2273,I_WHIKEBAIN_,Whikebain,Wickebine Tres,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2274,I_YGNIZEM,Ygnizem,Egnigem Cenia,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2275,I_YGNIZEM_,Ygnizem,Egnigem Cenia,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2276,I_DOPPELGANGER,Doppelganger,Doppelganger,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2277,G_LORA,Lora,Warrior Laura,136,500255,1,0,0,2,1985,1701,224,58,144,92,86,69,149,68,10,12,0,7,43,0x2003695,130,1600,432,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2278,G_ELVIRA,Elvira,Elvira,138,501765,1,0,0,3,699,2101,171,68,189,105,92,85,198,72,10,12,0,0,64,0x2003695,120,880,1224,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2279,G_SOHEON,Soheon,Samurai Soheon,137,502015,1,0,0,2,1591,1036,210,178,118,244,98,126,246,102,10,12,1,7,64,0x2003695,120,1000,1008,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2280,G_RUDO,Rudo,Rudo,135,501489,1,0,0,1,1401,1501,196,96,106,65,61,42,125,72,10,12,0,8,66,0x2003695,120,1576,504,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2281,GLD_DARK_SHADOW,Abysmal Dark Shadow,Dark Shadow,147,204109,1,11500,10100,1,1653,1621,140,44,155,126,89,108,213,76,10,12,0,0,47,0x2003695,220,768,1776,648,0,0,0,0,0,0,0,7205,2500,2609,500,13038,3,6089,500,2783,1,12676,2,1385,2,0,0,0,0,4449,1 -2282,GLD_DARK_FRAME,Abysmal Dark Frame,Dark Frame,145,180018,1,10101,10003,1,1850,1601,81,37,69,37,36,10,64,5,10,12,1,6,67,0x2003695,200,920,720,200,0,0,0,0,0,0,0,7054,2328,734,500,2505,15,1587,1,12676,50,1000,40,747,2,0,0,0,0,4170,1 -2283,GLD_DARK_PRIEST,Abysmal Dark Priest,Dark Priest,141,181878,0,10548,10801,2,1326,1651,62,41,5,60,41,89,94,42,10,12,1,6,89,0x2003695,200,864,1252,476,0,0,0,0,0,0,0,1586,1,2898,1,12680,2,716,225,1009,1,2319,3,7005,1500,0,0,0,0,4171,1 -2284,GLD_KOBOLD_1,Abysmal Kobold,Dark Axe Kobold,145,194830,1,11040,10730,1,1851,201,103,25,109,76,61,53,98,30,10,12,1,7,44,0x2003695,150,1028,528,360,0,0,0,0,0,0,0,999,50,1034,2668,912,350,985,13,1396,1,12679,2,0,0,0,0,0,0,4091,1 -2285,GLD_KOBOLD_2,Abysmal Kobold,Dark Hammer Kobold,142,181340,1,10360,10150,1,1401,133,117,59,96,61,55,48,95,20,10,12,1,7,45,0x2003695,200,1528,528,360,0,0,0,0,0,0,0,999,50,1034,2668,912,350,985,13,1396,1,12679,2,0,0,0,0,0,0,4091,1 -2286,GLD_KOBOLD_3,Abysmal Kobold,Dark Mace Kobold,141,182830,1,10120,10300,1,1301,134,109,48,103,64,59,42,80,20,10,12,1,7,43,0x2003695,300,1228,528,360,0,0,0,0,0,0,0,999,50,1034,2668,912,350,985,13,1436,1,12679,2,0,0,0,0,0,0,4091,1 -2287,GLD_KOBOLD_ARCHER,Abysmal Kobold Archer,Dark Kobold Archer,142,180530,1,10570,10100,9,1504,121,84,5,99,39,48,30,124,25,10,12,0,7,23,0x2003695,200,1008,1008,384,0,0,0,0,0,0,0,912,125,999,30,1034,2425,5118,25,12676,5,18114,5,756,40,0,0,0,0,4292,1 -2288,GLD_TREASURE,Treasure Chest,Treasure Chest,140,5,0,0,0,1,0,0,100,0,0,0,0,0,1199,0,0,0,0,0,26,0x6200000,0,0,0,0,0,0,0,0,0,0,0,11547,2000,11503,1000,11504,1000,12675,50,7444,50,12680,50,11547,2000,1661,10,0,0,0,0 - -// Additional Monsters -2289,E_FABRE,Fabre,Fabre,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2290,J_THIEF_BUG,Thief Bug,Thief Bug,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2291,E_HORNET,Hornet,Hornet,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2292,E_HORN,Horn,Horn,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2293,E_KIND_OF_BEETLE,Beetle King,Beetle King,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2294,E_ARGIOPE,Argiope,Argiope,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2295,E_GIANT_SPIDER,Giant Spider,Giant Spider,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2296,E_KILLER_MANTIS,Killer Mantis,Killer Mantis,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2297,E_GIANT_HONET,Giant Hornet,Giant Hornet,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2298,E_DRAGON_TAIL,Dragon Tail,Dragon Tail,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2299,E_STAINER,Stainer,Stainer,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2300,E_CHONCHON,Chonchon,Chonchon,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2301,E_STEEL_CHONCHON,Steel Chonchon,Steel Chonchon,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2302,E_HUNTER_FLY,Hunter Fly,Hunter Fly,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2303,E_MAYA,Maya,Maya,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2304,E_QUEEN_SCARABA,Queen Scaraba,Queen Scaraba,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2305,E_UNGOLIANT,Ungoliant,Ungoliant,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2306,E_GOLDEN_BUG,Golden Thief Bug,Golden Thief Bug,12,15,0,0,0,1,1,1,1,1,1,1,1,1,1,1,10,12,2,4,43,0x83,100,768,768,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2307,J_MISTRESS,Mistress,Mistress,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2308,KO_ZANZOU,Zanzou,Zanzou,140,5,0,0,0,1,0,0,100,0,0,0,0,0,1199,0,10,12,0,0,26,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Malaya Port -2309,BUNGISNGIS,Bungisngis,Bungisngis,121,25513,0,1940,1650,1,851,151,115,35,71,32,61,30,74,19,10,12,2,7,42,0x2003695,200,1568,432,360,0,0,0,0,0,0,0,7054,1000,6511,1000,985,10,12700,100,0,0,0,0,0,0,0,0,0,0,4582,1 -2310,ENGKANTO,Engkanto,Engkanto,125,23948,1,1723,1547,1,675,124,101,41,68,57,49,57,81,27,10,12,1,7,40,0x2003695,200,1424,576,360,0,0,0,0,0,0,0,7054,1000,6511,1000,528,1000,12700,100,0,0,0,0,0,0,0,0,0,0,4583,1 -2311,MANANANGGAL,Manananggal,Manananggal,107,20451,1,1415,1410,1,801,103,64,31,75,85,45,71,75,46,10,12,1,6,47,0x2003695,100,280,720,360,0,0,0,0,0,0,0,6508,2000,6510,1000,7006,1000,913,1000,6511,1000,6509,1000,12700,100,0,0,0,0,4584,1 -2312,MANGKUKULAM,Mangkukulam,Mangkukulam,110,20151,1,1517,1351,1,582,196,89,75,35,71,31,82,64,52,10,12,1,6,40,0x2003695,150,1664,336,480,0,0,0,0,0,0,0,7054,1000,6510,1000,7071,1000,6511,1000,6509,1000,12700,100,0,0,0,0,0,0,4585,1 -2313,TIKBALANG,Tikbalang,Tikbalang,115,22131,1,1756,1351,1,781,115,84,34,71,52,84,44,64,46,10,12,2,2,64,0x2003695,130,1064,936,360,0,0,0,0,0,0,0,6496,500,984,10,12700,100,0,0,0,0,0,0,0,0,0,0,0,0,4586,1 -2314,TIYANAK,Tiyanak,Tiyanak,105,17146,1,1314,1101,1,457,251,76,21,41,58,41,51,72,47,10,12,0,6,47,0x2003695,100,496,504,360,0,0,0,0,0,0,0,6508,1500,0,0,6509,1000,938,1000,0,0,0,0,0,0,0,0,0,0,4587,1 -2315,WAKWAK,Wakwak,Wakwak,111,20012,1,1374,1254,1,561,301,24,71,54,75,64,65,77,31,10,12,0,6,47,0x2003695,100,424,576,360,0,0,0,0,0,0,0,6508,1500,6509,1000,12700,200,0,0,0,0,0,0,0,0,0,0,0,0,4588,1 -2316,JEJELING,Jejeling,Jejeling,100,10247,1,801,741,1,450,715,100,26,51,71,84,54,15,104,10,12,2,3,42,0x81,400,1328,672,480,0,0,0,0,0,0,0,6498,2000,909,1000,6511,100,6510,100,6509,100,12700,100,0,0,0,0,0,0,4589,1 -2317,BANGUNGOT_1,Bangungot,Bangungot,115,1519517,1,0,0,1,2561,1504,411,95,151,192,110,112,251,57,10,12,1,6,47,0x6203695,200,920,1080,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2318,BANGUNGOT_2,Bangungot,Bangungot,99,1409758,1,0,0,1,2561,1504,411,95,151,192,110,112,251,57,10,12,1,6,47,0x4370000,2000,920,1080,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2319,BUWAYA,Buwaya,Buwaya,151,4090365,1,3000012,2801564,1,3614,3501,201,78,151,201,130,231,310,66,10,12,2,9,81,0x6283695,100,1424,576,360,1500006,607,5500,617,2250,616,450,6518,2000,6525,50,6499,2000,2590,1000,2169,100,6499,10000,0,0,0,0,0,0,4592,1 -2320,BAKONAWA_1,Bakonawa,Bakonawa,156,3351884,1,0,0,10,4801,2501,472,0,251,134,194,70,237,66,10,12,2,9,81,0x6200084,2000,440,672,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2321,BAKONAWA_2,Bakonawa,Bakonawa,156,3351884,1,0,0,10,4801,2501,472,0,251,134,194,70,237,66,10,12,2,9,81,0x6200084,2000,440,672,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2322,BAKONAWA_3,Bakonawa,Bakonawa,156,3351884,1,2510111,2345151,10,4801,2501,472,0,251,134,194,70,237,66,10,12,2,9,81,0x6200084,2000,440,672,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2323,EVENT_BOMB,Bomb Poring,Bomb Poring,100,50000,1,0,0,1,120,200,160,99,1,28,28,0,33,50,10,12,0,0,20,0x308D,200,1672,672,480,0,0,0,0,0,0,0,664,1000,665,1000,666,1000,667,1000,0,0,0,0,0,0,0,0,0,0,0,0 -2324,EVENT_RANGE,Penomena,Penomena,100,50000,1,0,0,7,481,41,160,99,76,38,35,35,107,10,10,12,1,5,25,0x3695,200,832,500,600,0,0,0,0,0,0,0,664,1000,665,1000,666,1000,667,1000,0,0,0,0,0,0,0,0,0,0,0,0 -2325,M_BAPHOMET_,Baphomet,Baphomet,57,7510,204,0,0,1,810,145,70,40,52,60,36,17,57,25,10,12,0,6,27,0x6203695,100,868,480,120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2326,M_GALAPAGO,Galapago,Galapago,45,7513,201,0,0,1,760,155,70,40,30,28,29,18,30,16,10,12,0,2,22,0x6203695,165,1430,1080,1080,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2327,BANGUNGOT_3,Bangungot,Bangungot,115,250,1,1563082,1522402,1,2561,1504,411,95,151,192,110,112,251,57,10,12,1,6,47,0x4370000,2000,0,0,0,0,0,0,0,0,0,0,6517,4000,6524,2000,6499,4000,2491,2000,2169,200,0,0,6499,10000,0,0,0,0,4590,1 -2328,MA_DRUM,Drum,Drum,1,200,0,0,0,1,1,1,100,99,0,0,0,0,0,0,10,12,0,0,20,0x170000,2000,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2329,BUWAYA_EGG,Buwaya's Egg,Buwaya's Egg,100,10000,1,0,0,0,1,1,90,90,1,1,1,1,1,1,10,12,0,0,60,0x0,2000,1001,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2330,BUWAYA_SLAVE,Buwaya's Slave,Slave,135,20145,1,0,0,1,2413,2041,105,71,151,120,110,102,143,61,10,12,0,3,22,0x2003695,200,576,960,504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2331,MA_SEAW,Seaweed,Seaweed,100,10,1,0,0,1,1,1,1,1,1,1,1,1,1,1,10,12,0,5,21,0x2170084,2000,384,720,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2332,BUWAYA_GHOST,Fake Buwaya,Buwaya,138,30000,1,0,0,1,1280,1252,481,78,201,248,174,112,371,57,10,12,0,3,81,0x6203695,100,1424,576,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2333,BUWAYA_WEAK,Buwaya's Weakness,Weakpoint,138,20,1,0,0,1,0,1,100,78,0,0,0,0,0,0,10,12,0,3,81,0x4370000,2000,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2334,G_WAKWAK,Wakwak,Wakwak,145,194830,1,0,0,1,1544,3171,24,104,101,154,104,184,151,71,10,12,0,6,47,0x83,100,424,576,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2335,MA_TREASURE,Treasure Chest,Bakonawa's Treasure,140,5,0,0,0,1,0,0,100,0,0,0,0,0,1199,0,10,12,0,0,26,0x6200000,0,0,0,0,0,0,0,0,0,0,0,6516,2000,6523,50,6499,2000,15051,1000,2169,100,969,2000,6499,10000,0,0,0,0,4591,1 -2336,DOMOVOI,Domovoi,Domovoi,38,898,1,135,152,1,63,11,40,0,20,11,34,20,19,10,10,12,0,2,22,0x83,200,800,1200,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2337,HIDDEN_MOB,Hidden Mob,Monster,151,10000,200,0,0,7,0,1000,200,10,200,200,200,200,200,200,12,12,0,4,88,0x2170084,2000,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2338,MD_MANANANGGAL,Bangungot Manananggal,Manananggal,107,204511,1,0,0,1,801,103,64,31,75,85,45,71,75,46,10,12,1,6,47,0x2003695,100,280,720,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2339,MD_MANGKUKULAM,Bangungot Mangkukulam,Mangkukulam,110,102154,1,0,0,1,582,196,89,75,35,71,31,82,64,52,10,12,1,6,40,0x2003695,150,1664,336,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2340,MD_TIYANAK,Tiyanak,Tiyanak,105,50211,1,0,0,1,457,251,76,21,41,58,41,51,72,47,10,12,0,6,47,0x2003695,100,496,504,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2341,RWC_BOSS2011,RWC Boss,2011 RWC Boss,141,3205000,1,1300000,1100000,3,7343,4412,588,506,196,131,125,276,401,156,10,12,2,8,86,0x6283695,100,576,576,480,650000,12246,5000,12246,5000,12246,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Additional Mercenary Monsters -2342,MER_DIABOLIC,Diabolic,Diabolic,83,9815,234,0,0,2,1100,200,60,60,85,90,71,43,85,105,10,12,0,6,47,0x6203695,150,1080,780,180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2343,HIDDEN_MOB_W,Hidden Mob,Hidden Mob,151,10000,200,0,0,7,0,1000,200,10,200,200,200,200,200,200,12,12,0,4,88,0x2170084,2000,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2344,MER_WISH_MAIDEN,Wish Maiden,Wish Maiden,83,9815,234,0,0,2,1100,200,60,60,85,90,71,43,85,105,10,12,0,6,47,0x83,150,1080,780,180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2345,MER_ZHERLTHSH,Zherlthsh,Zealotus,83,9815,234,0,0,2,1100,200,60,60,85,90,71,43,85,105,10,12,0,6,47,0x6203695,150,1080,780,180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2346,MER_KTULLANUX,Ktullanux,Ktullanux,83,9815,234,0,0,2,1100,200,60,60,85,90,71,43,85,105,10,12,0,6,47,0x6203695,150,1080,780,180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2347,MER_EDDGA,Eddga,Eddga,83,9815,234,0,0,2,1100,200,60,60,85,90,71,43,85,105,10,12,0,6,47,0x6203695,150,1080,780,180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2348,MER_CIVIL_SERVANT,Civil Servant,Mao Guai,83,9815,234,0,0,2,1100,200,60,60,85,90,71,43,85,105,10,12,0,6,47,0x6203695,150,1080,780,180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2349,MER_LOLI_RURI,Loli Ruri,Loli Ruri,83,9815,234,0,0,2,1100,200,60,60,85,90,71,43,85,105,10,12,0,6,47,0x6203695,150,1080,780,180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2350,MER_SEDORA,Sedora,Sedora,83,9815,234,0,0,2,1100,200,60,60,85,90,71,43,85,105,10,12,0,6,47,0x6203695,150,1080,780,180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2351,MER_CHEPET,Chepet,Chepet,83,9815,234,0,0,2,1100,200,60,60,85,90,71,43,85,105,10,12,0,6,47,0x6203695,150,1080,780,180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -2352,E_RSX_0805,RSX 0805,RSX 0805,1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Nightmare Pyramids -2353,N_MINOROUS,Nightmare Minorous,Minorous (Nightmare),121,27141,1,2201,1910,1,853,154,131,41,71,47,51,51,81,30,10,12,2,2,43,0x2003695,200,1360,960,432,0,0,0,0,0,0,0,941,5000,756,200,1361,2,1005,10,6254,100,0,0,568,300,0,0,0,0,4655,1 -2354,N_MUMMY,Nightmare Mummy,Mummy (Nightmare),117,22557,1,2150,1621,1,761,192,110,21,61,5,21,1,72,0,10,12,1,1,49,0x2003695,300,1772,72,384,0,0,0,0,0,0,0,930,9000,756,100,934,500,2604,2,2611,10,525,250,508,1000,0,0,0,0,4656,1 -2355,N_VERIT,Nightmare Verit,Verit (Nightmare),115,21034,1,2074,1571,1,623,142,82,20,57,7,31,15,7,7,10,12,1,1,29,0x2003695,250,2468,768,480,0,0,0,0,0,0,0,929,9000,912,700,930,1100,509,600,2609,2,2612,200,639,20,0,0,0,0,4658,1 -2356,N_MIMIC,Nightmare Mimic,Mimic (Nightmare),137,63101,1,3201,2704,1,1345,413,210,40,71,180,35,21,61,0,10,12,1,0,60,0x2003695,100,972,500,288,0,0,0,0,0,0,0,617,6,603,50,1065,1200,7938,1000,2626,2,757,270,0,0,0,0,0,0,4654,1 -2357,G_N_MIMIC,Nightmare Mimic,Mimic (Nightmare),137,63101,1,0,0,1,1345,413,210,40,71,180,35,21,61,0,10,12,1,0,60,0x2003695,100,972,500,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2358,N_ARCLOUSE,Nightmare Arclouse,Arclouze (Nightmare),134,48013,1,2506,2303,1,1104,341,101,45,65,85,51,45,251,31,10,12,1,4,42,0x2003695,100,960,500,480,0,0,0,0,0,0,0,1096,3500,938,3000,943,800,912,500,716,300,997,20,912,2500,0,0,0,0,4653,1 -2359,G_N_ARCLOUSE,Nightmare Arclouse,Arclouze (Nightmare),134,48013,1,0,0,1,1104,341,101,45,65,85,51,45,251,31,10,12,1,4,42,0x2003695,100,960,500,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2360,N_ANCIENT_MUMMY,Nightmare Ancient Mummy,Ancient Mummy (Nightmare),141,90157,1,4712,4001,1,1841,347,142,51,126,75,61,85,187,24,10,12,1,1,49,0x2003695,175,1772,120,384,0,0,0,0,0,0,0,930,4500,934,1800,2624,2,2611,150,12735,10,756,150,757,100,0,0,0,0,4657,1 -2361,G_N_ANCIENT_MUMMY,Nightmare Ancient Mummy,Ancient Mummy (Nightmare),141,90157,1,0,0,1,1841,347,142,51,126,75,61,85,187,24,10,12,1,1,49,0x2003695,175,1772,120,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2362,N_AMON_RA,Nightmare Amon Ra,Amon Ra (Nightmare),145,2515784,1,1626487,1302087,3,4106,3201,367,301,86,89,120,131,101,92,14,12,2,7,62,0x6280084,170,854,2016,480,813243,607,5500,608,3500,732,5500,5053,150,2615,50,7211,7000,985,3800,616,400,0,0,607,3000,0,0,0,0,4652,1 - -// Eclage (14.2) -2363,MENBLATT,Menblatt,Menblatt,143,82200,1,4150,3421,3,816,201,79,50,70,68,40,55,108,30,10,12,1,4,44,0x2003695,145,472,1056,480,0,0,0,0,0,0,0,6557,4000,7168,2000,7163,4608,0,0,0,0,0,0,0,0,0,0,0,0,4593,1 -2364,PETAL,Petal,Petal,141,81031,1,4058,3361,1,671,173,73,33,70,82,55,45,108,25,10,12,1,2,24,0x2003695,200,1500,768,480,0,0,0,0,0,0,0,6558,4000,12346,2000,1026,2000,6089,500,0,0,0,0,0,0,0,0,0,0,4594,1 -2365,CENERE,Cenere,Cenere,146,130131,1,7117,5712,1,1802,1031,87,81,67,39,30,35,95,45,10,12,0,3,24,0x2003695,300,1500,720,360,0,0,0,0,0,0,0,6561,4000,7322,1000,7001,3000,7320,2000,0,0,0,0,0,0,0,0,0,0,4595,1 -2366,ANTIQUE_BOOK,Antique Book,Antique Book,148,134615,1,7225,5870,1,1861,1213,74,42,67,53,32,44,125,5,10,12,0,0,60,0x2003695,150,864,960,480,0,0,0,0,0,0,0,6560,4000,7015,2000,1097,2000,0,0,0,0,0,0,0,0,0,0,0,0,4596,1 -2367,LICHTERN_B,Blue Lichtern,Lichtern,149,131211,1,7187,5701,1,1513,1410,76,41,124,74,60,55,92,50,10,12,0,0,81,0x2003695,150,480,1728,480,0,0,0,0,0,0,0,1000,2000,1001,2000,995,40,12812,10,0,0,0,0,0,0,0,0,0,0,4597,1 -2368,LICHTERN_Y,Yellow Lichtern,Lichtern,147,131513,1,7071,5810,1,1416,1561,84,51,141,94,75,91,144,50,10,12,0,0,88,0x2003695,150,0,3456,480,0,0,0,0,0,0,0,1000,2000,1001,2000,997,40,12815,10,0,0,0,0,0,0,0,0,0,0,4600,1 -2369,LICHTERN_R,Red Lichtern,Lichtern,149,135718,1,7201,6013,1,1647,1449,111,53,147,77,66,65,133,50,10,12,0,0,83,0x2003695,150,0,4032,480,0,0,0,0,0,0,0,1000,2000,1001,2000,994,40,12813,10,0,0,0,0,0,0,0,0,0,0,4599,1 -2370,LICHTERN_G,Green Lichtern,Lichtern,151,133451,1,7214,5710,1,1547,1594,120,57,121,60,58,62,102,50,10,12,0,0,82,0x2003695,100,0,2304,480,0,0,0,0,0,0,0,1000,2000,1001,2000,996,40,12814,10,0,0,0,0,0,0,0,0,0,0,4598,1 -2371,FAITHFUL_MANAGER,Faithful Manager,Faithful Manager,155,151548,1,8676,6501,3,2091,1607,204,141,80,28,40,25,88,45,10,12,2,0,80,0x2003695,200,480,1536,480,0,0,0,0,0,0,0,6559,4000,12353,2000,970,50,971,50,0,0,0,0,0,0,0,0,0,0,4607,1 - -// Additional Monsters -2372,SOIL,Soil,Soil,1,15,0,0,0,1,1,1,100,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2373,ROCK,Rock,Rock,1,15,0,0,0,1,1,1,100,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2374,THICKET,Thicket,Thicket,1,15,0,0,0,1,1,1,100,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2375,MOROCC_4_142,Incarnation of Morocc,Incarnation of Morocc,100,4444,1,0,0,1,171,85,80,6,114,88,62,97,164,43,10,12,1,6,69,0x83,150,1536,648,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2376,MOROCC_2_142,Incarnation of Morocc,Incarnation of Morocc,100,2000,1,0,0,1,181,83,81,5,121,86,71,65,113,44,10,12,1,6,67,0x83,150,576,648,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2377,E_NOVUS_,Novus,Novus,1,12,1,0,0,1,50,50,1,1,1,10,1,10,30,5,10,12,0,9,20,0x83,100,252,816,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2378,MER_ANTLER_SCARABA,Antler Scaraba,Antler Scaraba,136,30000,1,0,0,1,1418,410,155,102,23,99,59,129,137,45,10,12,1,4,42,0x6203695,200,504,624,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2379,XMAS_SMOKEY_SOCK,Smokey Sock,Socks Stealing Raccoon,10,10,1,0,0,1,70,11,1,0,1,1,16,5,100,100,10,12,0,2,22,0x2170081,200,1576,576,420,0,0,0,0,0,0,0,7909,3000,7910,3000,6682,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2380,XMAS_SMOKEY_GIFT,Smokey Gift,Gift Stealing Raccoon,10,10,1,0,0,1,70,11,1,0,1,1,16,5,100,100,10,12,0,2,22,0x2170081,200,1576,576,420,0,0,0,0,0,0,0,7909,3000,7910,3000,6682,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -// Monsters Waiting To Be Coded In -//2381,E_VADON_X_S -//2382,E_VADON_X_H -//2383,E_VADON_X_H_S -//2384,KRAKEN_LEG_1 -//2385,KRAKEN_LEG_2 -//2386,KRAKEN_LEG_3 -//2387,KRAKEN_LEG_4 -//2388,KRAKEN_LEG_5 -//2389,G_KRAKEN_LEG_1 -//2390,G_KRAKEN_LEG_2 -//2391,G_KRAKEN_LEG_3 -//2392,G_KRAKEN_LEG_4 -//2393,G_KRAKEN_LEG_5 -//2394,MERMAN_SE -//2395,SEIREN -//2396,POSEIDON -//2397,KRAKEN_BABY -2398,LITTLE_PORING,Little Poring,Little Poring,1,40,1,18,10,1,8,1,2,5,6,1,1,0,6,5,10,12,0,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,909,9000,1202,100,938,1000,512,5000,507,1000,512,500,507,1000,0,0,0,0,4545,1 -//2399,E_MINI_DEMON -//2400,E_DIABOLIC -2401,G_PORING,Poring,Poring,1,60,1,0,0,1,8,1,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,480,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2402,POPORING_IMMUNE_M,POPORING_IMMUNE_M,Poporing,30,524,1,99,112,1,74,20,36,17,17,26,20,18,36,5,10,12,1,3,25,0x0,300,1672,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2403,POPORING_IMMUNE_A,POPORING_IMMUNE_A,Poporing,30,524,1,99,112,1,74,20,36,17,17,26,20,18,36,5,10,12,1,3,25,0x0,300,1672,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2404,DEAD_PLANKTON,Dead Plankton,Dead Plankton,9,95,1,31,23,1,18,1,21,3,14,5,10,0,10,3,10,12,0,1,29,0x81,400,2208,324,1008,0,0,0,0,0,0,0,1052,2000,910,70,938,170,970,1,630,5,645,10,0,0,0,0,0,0,0,0 -2405,WEAK_SKELETON,Weak Skeleton,Weak Skeleton,18,280,1,58,43,1,25,8,12,2,15,5,10,0,12,0,10,12,1,1,29,0x91,200,2228,576,528,0,0,0,0,0,0,0,1010,45,932,800,1505,40,909,1500,507,500,2609,15,0,0,0,0,0,0,0,0 -2406,WEAK_SKEL_SOLDIER,Weak Soldier Skeleton,Weak Soldier Skeleton,23,468,1,72,81,1,66,9,28,5,18,9,28,5,43,5,10,12,1,1,29,0x3885,200,2276,432,576,0,0,0,0,0,0,0,932,1300,756,15,1214,3,507,170,934,2,2315,1,1216,10,0,0,0,0,0,0 -2407,SAILOR_SKELETON,Sailor Skeleton,Sailor Skeleton,19,310,1,58,43,1,27,8,12,2,15,5,10,0,12,0,10,12,1,1,29,0x3885,200,2228,576,528,0,0,0,0,0,0,0,932,700,2287,4,7477,1,2211,60,1104,60,756,10,628,5,0,0,0,0,0,0 -2408,DUMMY_10,Dummy 10,Dummy 10,10,99999999,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,20,0x4680020,200,0,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2409,DUMMY_50,Dummy 50,Dummy 50,50,99999999,1,0,0,0,0,0,50,50,0,0,0,0,0,0,0,0,1,0,20,0x4680020,200,0,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2410,DUMMY_100,Dummy 100,Dummy 100,100,99999999,1,0,0,0,0,0,90,90,0,0,0,0,0,0,0,0,1,0,20,0x4680020,200,0,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2411,DUMMY_150,Dummy 150,Dummy 150,150,99999999,1,0,0,0,0,0,120,120,0,0,0,0,0,0,0,0,1,0,20,0x4680020,200,0,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2412,E_VALKIWI -2413,DUMMY_10_FIRE,Dummy 10,Dummy 10,10,99999999,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,23,0x4680020,200,0,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -//2414,RUNAWAY_BOOK -2415,L_SEYREN,Knight Seyren,Knight Seyren,98,13260,1,2950,1974,1,827,285,149,10,127,62,77,44,118,49,10,12,1,7,63,0x3885,150,432,400,288,0,0,0,0,0,0,0,7345,5000,7347,2500,1163,100,1164,5,2314,500,2315,5,603,2,0,0,0,0,0,0 -2416,L_EREMES,Assassin Eremes,Assassin Eremes,98,9029,1,3150,1484,1,739,153,109,10,130,78,53,60,114,68,10,12,1,7,85,0x3885,160,432,400,288,0,0,0,0,0,0,0,7345,5000,7347,2500,1261,100,1285,5,2337,500,2359,5,603,2,0,0,0,0,0,0 -2417,L_HARWORD,Blacksmith Harword,Blacksmith Howard,98,11803,1,2750,1640,1,782,253,117,9,124,71,55,47,73,43,10,12,1,7,81,0x3885,160,432,400,288,0,0,0,0,0,0,0,7345,5000,7347,2500,1361,100,1375,5,2310,500,2318,5,603,2,0,0,0,0,0,0 -2418,L_SHECIL,Hunter Shecil,Hunter Cecil,98,8835,1,2750,1668,14,574,223,68,13,108,113,60,72,148,37,10,12,1,7,64,0x3885,160,432,400,288,0,0,0,0,0,0,0,7345,5000,7347,2500,1721,100,1722,5,2330,500,2331,5,603,2,0,0,0,0,0,0 -2419,L_KATRINN,Wizard Katrinn,Wizard Kathryne,98,7092,1,2750,1934,1,512,650,69,66,97,70,49,129,125,44,10,12,1,7,68,0x3885,130,864,400,288,0,0,0,0,0,0,0,7345,5000,7347,2500,1619,100,1629,5,2343,500,2372,5,603,2,0,0,0,0,0,0 -2420,L_MAGALETA,Prist Magaleta,Priest Margaretha,98,9192,1,2150,1634,1,644,498,97,83,113,66,63,110,89,58,10,12,1,7,66,0x3885,160,864,400,288,0,0,0,0,0,0,0,7345,5000,7347,2500,1522,100,1526,5,2326,500,2373,5,603,2,0,0,0,0,0,0 -2421,L_YGNIZEM,Crusader Ygnizem,Crusader Egnigem,98,13440,1,1896,2928,1,852,342,136,8,158,101,94,75,108,74,10,12,1,7,43,0x3885,155,432,400,288,0,0,0,0,0,0,0,7347,5000,7345,2500,1129,100,1145,5,2316,500,2317,5,603,2,0,0,0,0,0,0 -2422,L_WHIKEBAIN,Log Whikebain,Rogue Wickebine,98,11712,1,1740,2454,1,545,216,125,72,125,100,75,46,93,60,10,12,1,7,65,0x3885,130,432,400,288,0,0,0,0,0,0,0,7347,5000,7345,2500,1239,100,1231,5,2335,500,2336,5,603,2,0,0,0,0,0,0 -2423,L_ARMAIA,Alchemist Armaia,Alchemist Armeyer,98,11376,1,1814,3618,1,537,232,130,4,135,64,93,71,105,68,10,12,1,7,62,0x3885,130,432,400,288,0,0,0,0,0,0,0,7347,5000,7345,2500,1304,100,1305,5,2310,500,2318,5,603,2,0,0,0,0,0,0 -2424,L_KAVAC,Bard Kavac,Bard Kavach,98,12637,1,1772,3164,9,605,193,94,52,113,119,68,55,163,52,10,12,1,7,44,0x3885,160,432,400,288,0,0,0,0,0,0,0,7347,5000,7345,2500,1910,100,1913,5,2330,500,2331,5,603,2,0,0,0,0,0,0 -2425,L_DANCER,Dancer Joshepina,Dancer Josephina,98,12637,1,1972,3164,9,605,193,94,52,113,119,68,55,163,52,10,12,1,7,44,0x3885,160,432,400,288,0,0,0,0,0,0,0,7347,5000,7345,2500,1959,100,1963,5,2330,500,2331,5,603,2,0,0,0,0,0,0 -2426,L_RAWREL,Sage Rawrel,Sage Laurell,98,9868,1,1880,3840,1,247,648,83,96,73,86,71,134,123,62,10,12,1,7,48,0x3885,160,432,400,288,0,0,0,0,0,0,0,7347,5000,7345,2500,1551,100,1564,5,2343,500,2372,5,603,2,0,0,0,0,0,0 -2427,L_EREND,Monk Erend,Monk Errende,98,11168,1,1810,2000,1,972,483,116,108,84,72,99,115,95,68,10,12,1,7,46,0x3885,140,432,400,288,0,0,0,0,0,0,0,7347,5000,7345,2500,1809,100,1813,5,2326,500,2373,5,603,2,0,0,0,0,0,0 -2428,G_L_SEYREN,Knight Seyren,Knight Seyren,98,13260,1,0,0,1,827,285,149,10,127,62,77,44,118,49,10,12,1,7,63,0x3885,150,432,400,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2429,G_L_EREMES,Assassin Eremes,Assassin Eremes,98,9029,1,0,0,1,739,153,109,10,130,78,53,60,114,68,10,12,1,7,85,0x3885,160,432,400,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2430,G_L_HARWORD,Blacksmith Harword,Blacksmith Howard,98,11803,1,0,0,1,782,253,117,9,124,71,55,47,73,43,10,12,1,7,81,0x3885,160,432,400,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2431,G_L_SHECIL,Hunter Shecil,Hunter Cecil,98,8835,1,0,0,14,574,223,68,13,108,113,60,72,148,37,10,12,1,7,64,0x3885,160,432,400,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2432,G_L_KATRINN,Wizard Katrinn,Wizard Kathryne,98,7092,1,0,0,1,512,650,69,66,97,70,49,129,125,44,10,12,1,7,68,0x3885,130,864,400,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2433,G_L_MAGALETA,Prist Magaleta,Priest Margaretha,98,9192,1,0,0,1,644,498,97,83,113,66,63,110,89,58,10,12,1,7,66,0x3885,160,864,400,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2434,G_L_YGNIZEM,Crusader Ygnizem,Crusader Egnigem,98,13440,1,0,0,1,852,342,136,8,158,101,94,75,108,74,10,12,1,7,43,0x3885,155,432,400,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2435,G_L_WHIKEBAIN,Log Whikebain,Rogue Wickebine,98,11712,1,0,0,1,545,216,125,72,125,100,75,46,93,60,10,12,1,7,65,0x3885,130,432,400,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2436,G_L_ARMAIA,Alchemist Armaia,Alchemist Armeyer,98,11376,1,0,0,1,537,232,130,4,135,64,93,71,105,68,10,12,1,7,62,0x3885,130,432,400,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2437,G_L_KAVAC,Bard Kavac,Bard Kavach,98,12637,1,0,0,9,605,193,94,52,113,119,68,55,163,52,10,12,1,7,44,0x3885,160,432,400,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2438,G_L_DANCER,Dancer Joshepina,Dancer Josephina,98,12637,1,0,0,9,605,193,94,52,113,119,68,55,163,52,10,12,1,7,44,0x3885,160,432,400,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2439,G_L_RAWREL,Sage Rawrel,Sage Laurell,98,9868,1,0,0,1,247,648,83,96,73,86,71,134,123,62,10,12,1,7,48,0x3885,160,432,400,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2440,G_L_EREND,Monk Erend,Monk Errende,98,11168,1,0,0,1,972,483,116,108,84,72,99,115,95,68,10,12,1,7,46,0x3885,140,432,400,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2441,B_NOVICE,The Last One,The Last One,99,265203,1,212534,175494,3,4220,2107,510,139,272,148,162,99,160,59,10,12,1,7,83,0x6283E95,100,76,384,288,106267,0,0,0,0,0,0,7345,2500,603,3000,617,4000,616,500,1148,100,1140,5,1181,2,0,0,0,0,0,0 -2442,B_SUPERNOVICE,King of the Alley,King of the Alley,99,268800,1,217620,178000,3,5877,3526,410,192,206,194,181,156,203,115,10,12,1,7,83,0x6283E95,100,76,384,288,108810,0,0,0,0,0,0,7345,2500,603,3000,617,4000,616,500,1622,100,0,0,2000,2,0,0,0,0,0,0 -2443,AIRA,Aira,Aira,99,270000,1,220000,180000,1,827,285,149,10,127,62,77,44,118,49,10,12,1,7,63,0x6283695,150,432,400,288,110000,0,0,0,0,0,0,739,3000,2407,50,2409,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2444,KULUNA,Kuluna,Kuluna,99,270000,1,220000,180000,1,739,153,109,10,130,78,53,60,114,68,10,12,1,7,68,0x6283695,160,432,400,288,110000,0,0,0,0,0,0,739,3000,2407,50,2409,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2445,MALLINA,Mallina,Mallina,99,270000,1,220000,180000,1,782,253,117,9,124,71,55,47,73,43,10,12,1,7,82,0x6283695,160,432,400,288,110000,0,0,0,0,0,0,739,3000,2407,50,2409,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2446,EZELLA,Ezella,Ezella,99,270000,0,110000,90000,1,574,223,68,13,108,113,60,72,148,37,10,12,1,7,64,0x6283695,160,432,400,288,55000,0,0,0,0,0,0,739,3000,2407,50,2409,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2447,LUNE,Lune,Lune,99,270000,1,220000,180000,1,512,650,69,66,97,70,49,129,125,44,10,12,1,7,61,0x6283695,130,864,400,288,110000,0,0,0,0,0,0,739,3000,2407,50,2409,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2448,MORIN,Morin,Morin,99,270000,1,220000,180000,1,644,498,97,83,113,66,63,110,89,58,10,12,1,7,67,0x6283695,160,864,400,288,110000,0,0,0,0,0,0,739,3000,2407,50,2409,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2449,NASARIN,Nasarin,Nasarin,99,270000,1,220000,180000,1,852,342,136,8,158,101,94,75,108,74,10,12,1,7,45,0x6283695,155,432,400,288,110000,0,0,0,0,0,0,739,3000,2407,50,2409,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2450,THIEF_PORING,Thief Poring,Thief Poring,1,30,0,0,0,1,8,1,2,5,6,1,1,0,6,5,10,12,1,3,21,0x0170081,200,672,864,288,0,0,0,0,0,0,0,7056,5000,7056,5000,7056,5000,644,500,603,100,0,0,0,0,0,0,0,0,0,0 -2451,BABY_STRANGE,Suspicious Baby,Strange Baby Orc,1,30,1,0,0,1,8,1,2,5,6,1,1,0,6,5,10,12,1,3,21,0x0170081,200,672,864,288,0,0,0,0,0,0,0,6592,5000,6592,5000,6592,5000,644,500,603,100,0,0,0,0,0,0,0,0,0,0 -2452,TREASURE_BOX_TE,Treasure Chest,Treasure Chest,99,0,1,0,0,0,0,0,0,0,0,0,0,0,1199,0,0,0,0,0,20,0x1000000,0,0,0,0,0,0,0,0,0,0,0,607,5000,608,5000,7444,10000,7444,10000,617,5000,0,0,616,400,607,500,0,0,0,0 -2453,TREASURE_BOX_TE_1,Treasure Chest,Treasure Chest,99,0,1,0,0,0,0,0,0,0,0,0,0,0,1199,0,0,0,0,0,20,0x1000000,0,0,0,0,0,0,0,0,0,0,0,6595,40,658,500,7444,10000,7444,10000,12399,5000,0,0,616,400,12399,500,0,0,0,0 -2454,TREASURE_BOX_TE_2,Treasure Chest,Treasure Chest,99,0,1,0,0,0,0,0,0,0,0,0,0,0,1199,0,0,0,0,0,20,0x1000000,0,0,0,0,0,0,0,0,0,0,0,6596,40,658,500,7444,10000,7444,10000,12399,5000,0,0,616,400,12399,500,0,0,0,0 -2455,TREASURE_BOX_TE_3,Treasure Chest,Treasure Chest,99,0,1,0,0,0,0,0,0,0,0,0,0,0,1199,0,0,0,0,0,20,0x1000000,0,0,0,0,0,0,0,0,0,0,0,6594,40,658,500,7444,10000,7444,10000,12399,5000,0,0,616,400,12399,500,0,0,0,0 -2456,TREASURE_BOX_TE_4,Treasure Chest,Treasure Chest,99,0,1,0,0,0,0,0,0,0,0,0,0,0,1199,0,0,0,0,0,20,0x1000000,0,0,0,0,0,0,0,0,0,0,0,6597,40,658,500,7444,10000,7444,10000,12399,5000,0,0,616,400,12399,500,0,0,0,0 -2457,TREASURE_BOX_TE_5,Treasure Chest,Treasure Chest,99,0,1,0,0,0,0,0,0,0,0,0,0,0,1199,0,0,0,0,0,20,0x1000000,0,0,0,0,0,0,0,0,0,0,0,6602,40,658,500,7444,10000,7444,10000,12399,5000,0,0,616,400,12399,500,0,0,0,0 -2458,TREASURE_BOX_TE_6,Treasure Chest,Treasure Chest,99,0,1,0,0,0,0,0,0,0,0,0,0,0,1199,0,0,0,0,0,20,0x1000000,0,0,0,0,0,0,0,0,0,0,0,6603,40,658,500,7444,10000,7444,10000,12399,5000,0,0,616,400,12399,500,0,0,0,0 -2459,TREASURE_BOX_TE_7,Treasure Chest,Treasure Chest,99,0,1,0,0,0,0,0,0,0,0,0,0,0,1199,0,0,0,0,0,20,0x1000000,0,0,0,0,0,0,0,0,0,0,0,6599,40,658,500,7444,10000,7444,10000,12399,5000,0,0,616,400,12399,500,0,0,0,0 -2460,TREASURE_BOX_TE_8,Treasure Chest,Treasure Chest,99,0,1,0,0,0,0,0,0,0,0,0,0,0,1199,0,0,0,0,0,20,0x1000000,0,0,0,0,0,0,0,0,0,0,0,6598,40,658,500,7444,10000,7444,10000,12399,5000,0,0,616,400,12399,500,0,0,0,0 -2461,TREASURE_BOX_TE_9,Treasure Chest,Treasure Chest,99,0,1,0,0,0,0,0,0,0,0,0,0,0,1199,0,0,0,0,0,20,0x1000000,0,0,0,0,0,0,0,0,0,0,0,6601,40,658,500,7444,10000,7444,10000,12399,5000,0,0,616,400,12399,500,0,0,0,0 -2462,TREASURE_BOX_TE_10,Treasure Chest,Treasure Chest,99,0,1,0,0,0,0,0,0,0,0,0,0,0,1199,0,0,0,0,0,20,0x1000000,0,0,0,0,0,0,0,0,0,0,0,6600,40,658,500,7444,10000,7444,10000,12399,5000,0,0,616,400,12399,500,0,0,0,0 -//2463,E_BOMBPORING - -// Old Glast Heim -2464,MG_ZOMBIE,Corrupted Steward,Corrupted Steward,130,135600,1,13332,15998,1,2364,444,15,15,44,22,77,25,88,22,10,12,1,1,29,0x3885,400,2612,912,288,0,0,0,0,0,0,0,6609,1000,6610,1000,6608,10,938,1000,727,500,0,0,0,0,0,0,0,0,0,0 -2465,MG_WRAITH,Corrupted Monk,Corrupted Monk,133,100168,1,13998,16796,1,999,2787,80,200,16,26,30,115,79,5,10,12,2,1,89,0x3695,350,1816,576,240,0,0,0,0,0,0,0,6609,1000,6610,1000,6608,10,2206,100,731,100,747,500,0,0,0,0,0,0,0,0 -2466,MG_GHOUL,Grand Chamberlain in pain,Grand Chamberlain in pain,132,208100,1,14222,17066,1,2965,666,30,30,88,44,88,21,95,44,10,12,1,1,49,0x3885,300,2456,912,504,0,0,0,0,0,0,0,6609,1000,6610,1000,6608,10,756,100,2609,100,7751,1000,0,0,0,0,0,0,0,0 -2467,MG_ARCLOUSE,Maggot,Maggot,133,80811,1,22,26,1,1246,1257,121,36,60,103,45,35,172,15,10,12,0,4,42,0x2003095,100,960,500,480,0,0,0,0,0,0,0,6609,1000,6610,1000,6608,10,1096,3000,997,100,0,0,0,0,0,0,0,0,0,0 -2468,MG_RAYDRIC,Corrupted Palace Guard,Corrupted Palace Guard,135,184080,1,16306,6944,2,3167,138,89,15,159,87,66,33,106,27,10,12,1,1,47,0x3095,150,824,780,420,0,0,0,0,0,0,0,6609,1000,6610,1000,6608,10,7054,3000,985,50,2316,200,0,0,0,0,0,0,0,0 -2469,MG_RAYDRIC_ARCHER,Wandering Archer,Wandering Archer,136,144370,1,14248,9378,14,3891,167,63,40,53,24,40,15,156,30,10,12,1,1,47,0x2002085,200,1152,1152,480,0,0,0,0,0,0,0,6609,1000,6610,1000,6608,10,7054,3000,985,50,2330,200,0,0,0,0,0,0,0,0 -2470,MG_KNIGHT_OF_ABYSS,Corrupted Knight of Abyss,Corrupted Abysmal Knight,142,225789,1,18584,16576,2,3200,122,102,50,121,55,99,70,126,37,10,12,2,1,87,0x6203695,300,1000,500,1000,0,0,0,0,0,0,0,6609,3000,6610,2000,6608,50,1064,5000,1004,10,2341,200,0,0,0,0,0,0,0,0 -2471,MG_KHALITZBURG,Suffering Khalitzburg,Suffering Khalitzburg,143,236851,1,17542,14662,2,2800,100,125,10,121,142,55,81,105,32,10,12,2,1,29,0x6203695,350,0,1000,396,0,0,0,0,0,0,0,6609,3000,6610,2000,6608,50,985,50,1004,10,1110,300,0,0,0,0,0,0,0,0 -2472,MG_BLOODY_KNIGHT,Bloody Knight,Bloody Knight,143,246751,1,20448,21882,2,1881,3200,122,300,132,55,89,151,137,45,10,12,2,1,87,0x6203695,250,828,528,192,0,0,0,0,0,0,0,6609,3000,6610,2000,6608,50,7054,5000,1160,100,1157,100,0,0,0,0,0,0,0,0 -2473,MG_M_UNDEAD_KNIGHT,1st Commander of Destruction,1st Commander of Destruction,145,950033,1,160018,135184,2,3321,1009,80,150,165,82,110,122,154,52,10,12,1,1,49,0x6203695,130,350,864,480,0,0,0,0,0,0,0,6609,5000,6610,5000,6608,50,1191,10,1163,100,1463,200,0,0,0,0,0,0,4605,1 -2474,MG_F_UNDEAD_KNIGHT,2nd Commander of Destruction,2nd Commander of Destruction,145,848011,1,159672,120398,2,3090,1488,80,180,155,88,110,135,154,59,10,12,1,1,49,0x6203695,120,350,768,480,0,0,0,0,0,0,0,6609,5000,6610,5000,6608,50,1163,100,1145,50,0,0,0,0,0,0,0,0,4606,1 -2475,MG_CORRUPTION_ROOT,Corrupted Soul,Corrupted Soul,150,1820000,1,2199906,2008478,3,3887,3887,333,333,201,20,90,201,201,20,10,12,2,6,62,0x6280084,2000,576,672,480,0,0,0,0,0,0,0,616,5000,617,10000,6607,5000,607,10000,2854,1000,7566,10000,0,0,0,0,0,0,4603,1 -2476,MG_AMDARAIS,Amdarias,Amdarias,150,4290000,1,2291324,2197024,3,5290,3900,30,40,255,39,90,169,166,20,10,12,2,1,89,0x6283695,120,312,1200,432,0,0,0,0,0,0,0,616,5000,617,10000,6607,5000,607,10000,1186,1000,1004,10000,0,0,0,0,0,0,4601,1 - -2477,NG_WANDER_MAN,Nightmare Wander Man,Nightmare Wander Man,151,130682,1,19814,17228,2,2827,218,129,16,208,151,76,39,231,50,12,12,1,6,24,0x2003695,100,672,500,192,0,0,0,0,0,0,0,7005,4850,616,2,13015,5,2270,5,21003,1,984,110,1164,10,0,0,0,0,0,0 -2478,NG_RIDEWORD,Nightmare Rideword,Nightmare Rideword,146,103220,1,10500,15840,1,2321,165,140,59,131,195,58,66,263,5,12,12,0,0,60,0x3695,150,864,500,192,0,0,0,0,0,0,0,1097,4850,1568,5,1569,5,1570,5,1571,5,7015,150,18752,1,0,0,0,0,0,0 -2479,NG_MIMIC,Nightmare Mimic,Nightmare Mimic,143,24958,1,2768,2354,1,1787,159,139,46,145,162,10,49,213,57,10,12,1,0,60,0x3095,100,972,500,288,0,0,0,0,0,0,0,617,10,603,50,7940,1000,7938,1000,2626,10,757,270,0,0,0,0,0,0,0,0 -2480,NG_EVIL_DRUID,Nightmare Evil Druid,Nightmare Evil Druid,134,72837,1,6740,5886,1,1409,143,160,41,137,60,48,57,158,28,10,12,2,1,89,0x3695,300,2276,576,336,0,0,0,0,0,0,0,2217,10,1624,1,2508,10,1557,5,7478,5,509,2000,0,0,0,0,0,0,0,0 -2481,NG_WRAITH_DEAD,Nightmare Wraith Dead,Nightmare Wraith Dead,110,15579,1,2554,2760,1,761,122,93,56,69,52,47,55,109,28,10,12,2,1,89,0x3695,175,1816,576,240,0,0,0,0,0,0,0,1059,4400,2206,10,2506,5,716,750,2505,10,732,10,0,0,0,0,0,0,0,0 -//2482,G_MG_KHALITZBURG -2483,NG_BAPHOMET,Nightmare Baphomet,Nightmare Baphomet,154,4008000,1,1308530,1002320,1,3150,1260,379,45,120,125,230,85,186,85,10,12,2,6,67,0x6283695,100,768,768,576,198262,607,2000,750,500,923,5000,1466,500,2256,300,1476,50,714,500,5160,10,985,5432,984,4171,0,0,0,0,4147,1 -2484,G_NG_BAPHOMET_,Nightmare Baphomet Jr.,Nightmare Baphomet Jr.,141,49675,1,13085,10023,1,1601,206,175,62,52,60,90,40,52,25,10,12,0,6,27,0x3695,100,868,480,120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2485,NG_CHIMERA,Nightmare Chimera,Nightmare Chimera,140,528120,1,54260,46980,1,2058,823,159,20,101,76,110,176,182,170,10,12,2,2,63,0x2003695,200,772,672,360,0,0,0,0,0,0,0,7054,5335,1048,2500,568,1000,1306,1,7295,1500,1364,1,984,160,0,0,0,0,4300,1 -//2486,ISIS_ANNIV -//2487,PASANA_ANNIV -//2488,OSIRIS_ANNIV -//2489,GM_WOMAN -//2490,GM_SAY -//2491,GM_SMOKIE -//2492,GM_PHOENIX -//2493,GM_MEN -//2494,GM_HINALLE -//2495,HIDDEN_MOB2 -//2496,I_UZHAS -//2497,I_DOKEBI -//2498,G_WISH_MAIDEN -//2499,J_PORING -//2500,E_MEGALODON -//2501,E_ASTER -//2502,E_CRAB -//2503,E_SHELLFISH -//2504,E_COELACANTH_N_E -//2505,E_RED_ERUMA -//2506,E_KING_DRAMOH -//2507,E_CORNUTUS -//2508,E_PENOMENA -//2509,KRAKEN_LEG_6 -//2510,WATERMELON_1 -//2511,WATERMELON_2 -//2512,WATERMELON_3 -//2513,WATERMELON_4 -//2514,WATERMELON_5 -//2515,WATERMELON_6 -//2516,WATERMELON_7 -//2517,WATERMELON_8 -//2518,WATERMELON_9 -//2519,WATERMELON_10 -//2520,WATERMELON_11 -//2521,WATERMELON_12 -//2522,WATERMELON_13 -//2523,WATERMELON_14 -//2524,WATERMELON_15 -//2525,WATERMELON_16 -//2526,E_BANDIT -//2527,ME_ANOPHELES -2528,FACEWORM,Faceworm,Faceworm,140,482427,1,38800,3960,2,1818,1616,50,30,100,50,100,100,100,50,10,12,2,4,25,0x2000085,200,384,720,480,0,0,0,0,0,0,0,971,100,22507,100,0,0,0,0,0,0,0,0,13089,10,7326,1000,972,100,27163,1 -2529,FACEWORM_QUEEN,Faceworm Queen,Faceworm Queen,155,50000000,1,200000,200000,2,4024,4006,100,60,200,100,200,200,200,100,10,12,2,4,85,0x6283695,200,768,540,480,90909,0,0,617,2500,12246,2500,607,1000,0,0,0,0,0,0,0,0,13090,100,0,0,6649,5000,0,0,27164,1 -2530,FACEWORM_DARK,Faceworm Dark,Dark Faceworm,144,5000000,1,100000,80000,2,2012,2003,100,30,150,100,150,150,150,100,10,12,2,4,45,0x6283695,180,576,480,480,0,0,0,0,0,0,0,13089,10,22507,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27165,1 -2531,VENOM_BUG,Venom Bug,Venom Bug,140,10000,1,0,0,1,340,0,200,100,200,200,200,200,200,200,12,12,0,4,25,0x2200084,2000,384,0,480,0,0,0,0,0,0,0,938,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7326,1000,0,0 -2532,FACEWORM_QUEEN_R,Faceworm Queen (Red),Red Faceworm Queen,155,50000000,1,200000,200000,2,12000,15000,400,400,500,100,200,200,200,100,10,12,2,4,23,0x6283695,200,768,540,480,90909,12246,2500,617,2500,0,0,994,5000,0,0,0,0,0,0,0,0,13090,100,0,0,6649,5000,0,0,0,0 -2533,FACEWORM_QUEEN_G,Faceworm Queen (Green),Green Faceworm Queen,155,50000000,1,200000,200000,2,5000,5000,500,60,200,100,400,200,200,100,10,12,2,4,22,0x6283695,200,768,540,480,90909,617,2500,12246,2500,0,0,6649,5000,13090,100,997,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2534,FACEWORM_QUEEN_B,Faceworm Queen (Blue),Blue Faceworm Queen,155,50000000,1,200000,200000,2,5000,10000,100,400,200,100,200,400,200,100,10,12,2,4,21,0x6283695,200,768,540,480,90909,617,2500,12246,2500,0,0,6649,5000,13090,100,995,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2535,FACEWORM_QUEEN_Y,Faceworm Queen (Yellow),Yellow Faceworm Queen,155,50000000,1,200000,200000,2,5000,5000,100,60,200,400,200,200,200,100,10,12,2,4,24,0x6283695,200,768,540,480,90909,617,2500,12246,2500,0,0,6649,5000,13090,100,996,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2536,HIDDEN_MOB3,Hidden Mob 3,Monster 3,151,10000,200,0,0,1,2000,0,200,100,100,100,100,100,100,100,12,12,0,4,88,0x2370084,2000,0,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2537,HIDDEN_MOB4,Hidden Mob 4,Monster 4,151,10000,200,0,0,1,2000,0,200,100,100,100,100,100,100,100,12,12,0,0,88,0x0370084,2000,0,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2538,E_KING_PORING -2539,HIDDEN_MOB5,Hidden Mob 5,Monster 5,151,10000,200,0,0,9,500,0,200,100,100,100,100,100,100,100,12,12,0,0,88,0x2370084,2000,0,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2540,FACEWORM_EGG,Faceworm Egg,Faceworm Egg,140,10,1,10,12,1,0,0,10,10,10,10,10,10,10,10,10,12,1,4,25,0x2370000,150,24,0,0,0,0,0,0,0,0,0,7032,5000,938,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27166,1 -2541,FACEWORM_LARVA,Faceworm Larva,Faceworm Larva,145,260380,1,10,12,1,1414,1212,10,10,10,50,50,50,180,50,10,12,1,4,45,0x2000085,150,1000,792,336,0,0,0,0,0,0,0,912,225,0,0,0,0,0,0,0,0,0,0,1096,1750,943,400,938,1500,27167,1 -2542,IRENE_ELDER,Irene Elder,Doyen Irene,101,433110,1,11360,27032,1,1749,360,145,73,82,36,55,100,182,88,10,12,1,7,20,102774421,170,73,384,288,0,0,0,0,0,0,0,12072,100,12082,100,12087,100,12077,100,12092,100,12097,100,7481,1,12129,1,0,0,27168,1 -2543,PAYONSOLDIER,1st Payon Soldier,1st Payon Soldier,101,20099,1,1083,2688,1,545,51,66,36,20,46,35,35,64,30,10,12,1,7,20,0x3095,225,73,348,288,0,0,0,0,0,0,0,12054,533,12044,533,12059,533,12069,533,12049,533,12127,266,12064,533,7479,1,0,0,27169,1 -2544,PAYONSOLDIER2,2nd Payon Soldier,2nd Payon Soldier,101,21099,1,1136,2703,1,697,51,66,36,20,46,25,35,64,30,10,12,1,7,20,0x3095,200,73,348,288,0,0,0,0,0,0,0,12071,400,12076,400,12091,400,12081,400,12096,400,12086,400,12128,133,7480,1,0,0,27169,1 -2545,GUARDDOG,1st Guard Dog,1st Guard Dog,101,20099,1,944,2658,1,547,51,66,36,20,46,25,35,64,30,10,12,1,2,22,0x3091,150,73,348,288,0,0,0,0,0,0,0,12043,600,12068,600,7477,1,12048,600,12053,600,12058,600,12063,600,12125,333,0,0,0,0 -2546,GUARDDOG2,2nd Guard Dog,2nd Guard Dog,101,21099,1,1014,2673,1,573,51,66,36,20,46,25,35,64,30,10,12,1,2,23,0x3095,120,73,348,288,0,0,0,0,0,0,0,12045,466,7478,1,12050,466,12055,466,12060,466,12065,466,12070,466,12126,200,0,0,0,0 -//2547,MER_GARM_BABY -//2548,MER_HILLSRION -2549,GEFFEN_MAGE_1,Arhi,Arhi,90,100000,1,8900,4550,1,237,237,64,38,50,50,50,50,130,50,10,12,1,7,20,0x85,200,1000,864,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27249,1 -2550,GEFFEN_MAGE_2,Dio Anemos,Dio Anemos,95,200000,1,9440,4430,1,429,429,129,18,40,40,50,80,130,60,10,12,1,7,20,0x85,200,900,672,480,0,0,0,0,0,0,0,1095,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27250,1 -2551,GEFFEN_MAGE_3_1,Geffen Shoplifter,Geffen Shoplifter,100,300000,1,9780,3665,1,385,385,93,36,70,70,40,40,140,60,10,12,1,7,20,0x85,200,800,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27253,1 -2552,GEFFEN_MAGE_3_2,Geffen Bully,Geffen Bully,100,300000,1,9780,3665,1,385,385,93,36,70,50,70,40,140,40,10,12,1,7,20,0x85,200,900,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27252,1 -2553,GEFFEN_MAGE_3_3,Geffen Gang Member,Geffen Gang Member,100,300000,1,9780,3665,1,385,385,93,36,60,80,30,30,140,70,10,12,1,7,20,0x85,200,950,864,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27251,1 -2554,GEFFEN_MAGE_4,Faymont,Faymont,105,400000,1,11660,4370,1,390,390,114,21,60,60,60,60,140,60,10,12,1,7,20,0x85,200,672,648,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27254,1 -2555,GEFFEN_MAGE_5,Ordre,Ordre,110,600000,1,15610,4861,1,630,630,107,21,40,70,40,100,150,60,10,12,1,7,20,0x85,200,768,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27255,1 -2556,GEFFEN_MAGE_6,Blut Hase,Blut Hase,120,1000000,1,20560,10010,1,301,301,66,47,120,120,120,50,150,60,10,12,1,7,48,0x85,200,800,768,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27256,1 -2557,GEFFEN_MAGE_7,Kuro Akuma,Kuro Akuma,130,1200000,1,26100,12030,1,664,664,135,10,100,100,100,100,145,100,10,12,1,7,20,0x85,200,1000,864,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27257,1 -2558,GEFFEN_MAGE_8,Ifodes,Ifodes,140,1400000,1,46150,18900,1,483,483,120,60,150,100,100,50,170,100,10,12,1,7,20,0x85,200,800,768,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27258,1 -2559,GEFFEN_MAGE_9,Licheniyes,Licheniyes,145,1600000,1,52060,24105,1,711,711,140,57,50,100,50,200,220,75,10,12,1,7,20,0x85,200,864,768,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27259,1 -2560,GEFFEN_MAGE_10,Odoric,Odoric,150,2000000,1,60027,40237,1,750,750,165,62,200,150,50,50,170,100,10,12,1,7,20,0x85,200,800,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27260,1 -2561,GEFFEN_MAGE_11,Ju,Ju,155,5000000,1,75335,52130,1,1050,1050,170,65,50,100,100,200,220,100,10,12,1,7,20,0x85,200,800,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27261,1 -2562,GEFFEN_MAGE_12,Dwigh,Dwigh,160,7000000,1,151317,123000,1,1500,1500,175,65,50,100,100,250,220,100,10,12,1,7,48,0x6200085,200,800,768,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27262,1 -2563,FEI_KANABIAN,Fei Kanabian,Fay Kanavian,160,8000000,1,157975,110571,1,1875,1875,175,65,50,100,100,250,220,100,10,12,1,7,48,0x6200085,200,720,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27263,1 -2564,GEFFEN_FENRIR,Geffen Fenrir,Fenrir,160,20000000,1,323300,300000,1,2250,2250,200,70,200,100,200,200,220,100,10,12,1,7,48,0x6200085,200,900,864,480,0,0,0,0,0,0,0,22511,100,22511,100,22511,100,22511,100,22511,100,22511,100,0,0,0,0,0,0,4556,1 -2565,ALPHONSE,Alphonse,Alphonse,150,1000000,1,0,0,1,500,500,100,20,100,100,50,50,170,100,10,12,1,7,42,0x85,200,1400,816,396,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2566,ALPHONSE_JR,Alphonse Jr,Alphonse Jr,150,100000,1,0,0,1,250,200,80,20,100,100,50,50,170,100,10,12,1,7,62,0x85,200,936,792,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2567,E_GEFFEN_MAGE_3_2,Geffen Bully,Geffen Bully,50,10000,1,212,227,1,89,22,70,7,41,14,15,0,100,5,10,12,1,7,20,0x85,200,900,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2568,E_GEFFEN_MAGE_3_3,Geffen Gang Member,Geffen Gang Member,50,10000,1,212,227,1,89,22,70,7,41,14,15,0,100,5,10,12,1,7,20,0x85,200,950,864,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2569,G_ANOPHELES -//2570,G_BREEZE -//2571,G_BUTOIJO -//2572,G_CARAMEL -//2573,G_CHONCHON -//2574,G_CIVIL_SERVANT -//2575,G_COCO -//2576,G_CREAMY -//2577,G_FABRE -//2578,G_HORN -//2579,G_HYLOZOIST -//2580,G_KAHO -//2581,G_LUDE -//2582,G_LUNATIC -//2583,G_MARTIN -//2584,G_MINERAL -//2585,G_MOLE -//2586,G_NERAID -//2587,G_OBSIDIAN -//2588,G_PITMAN -//2589,G_POPORING -//2590,G_ROCKER -//2591,G_SAVAGE -//2592,G_SIORAVA -//2593,G_SIROMA -//2594,G_SNOWIER -//2595,G_STAINER -//2596,G_STAPO -//2597,G_STEEL_CHONCHON -//2598,G_UNGOLIANT -//2599,G_WILD_RIDER -//2600,G_WOLF -//2601,G_YOYO -//2602,G_ZIPPER_BEAR -2603,C1_ZOMBIE_SLAUGHTER,Swift Zombie Slaughter,Swift Zombie Slaughter,124,202200,1,10345,24315,1,1428,117,100,45,117,58,82,13,136,21,10,12,1,1,69,0x3695,200,676,648,432,0,0,0,0,0,0,0,7752,3000,13404,10,934,1500,7753,3000,938,3000,6223,1,2886,10,0,0,0,0,4435,1 -2604,C2_ZOMBIE_PRISONER,Solid Zombie Prisoner,Solid Zombie Prisoner,89,80450,1,4010,12345,1,470,60,89,28,87,39,58,5,82,10,10,12,1,1,69,0x308D,350,1768,500,192,0,0,0,0,0,0,0,1099,3500,7016,105,2266,1,716,600,930,3500,2408,39,985,112,0,0,0,0,4275,1 -2605,C3_ZOMBIE_MASTER,Zombie Master Ringleader,Zombie Master Ringleader,119,127550,1,9010,31515,1,988,151,78,46,55,60,48,49,86,48,10,12,1,1,29,0x3695,175,2612,912,288,0,0,0,0,0,0,0,7071,4413,938,1500,958,1500,723,200,727,100,12676,1,2324,2,0,0,0,0,4274,1 -2606,C4_ZOMBIE,Furious Zombie,Furious Zombie,17,1170,1,290,645,1,44,12,20,3,15,10,17,0,15,0,10,12,1,1,29,0x3885,400,2612,912,288,0,0,0,0,0,0,0,957,9000,724,5,938,1000,958,50,727,70,0,0,0,0,0,0,0,0,4038,1 -2607,C5_ZAKUDAM,Elusive Zakudam,Elusive Zakudam,115,86000,1,9360,19440,3,1092,130,106,92,122,66,70,61,92,55,10,12,2,7,60,0x3885,180,580,288,360,0,0,0,0,0,0,0,7317,5000,999,500,984,200,985,200,13156,5,13167,5,2390,10,0,0,0,0,4474,1 -2608,C1_YOYO,Swift Yoyo,Swift Yoyo,38,4490,1,675,2280,1,75,11,40,0,20,11,34,20,19,10,10,12,0,2,22,0x108B,200,1054,54,384,0,0,0,0,0,0,0,942,9000,513,1500,601,200,7182,900,753,10,756,24,578,1000,0,0,0,0,4051,1 -2609,C2_YOYO,Solid Yoyo,Solid Yoyo,38,8980,1,675,2280,1,75,11,40,0,20,11,34,20,19,10,10,12,0,2,22,0x108B,200,1054,54,384,0,0,0,0,0,0,0,942,9000,513,1500,601,200,7182,900,753,10,756,24,578,1000,0,0,0,0,4051,1 -2610,C3_WORM_TAIL,Wormtail Ringleader,Wormtail Ringleader,17,1000,1,290,645,1,26,5,16,0,10,6,14,5,12,35,10,12,1,3,22,0x91,200,1048,48,192,0,0,0,0,0,0,0,993,60,1011,25,906,5500,1408,30,508,70,601,5,10015,100,0,0,0,0,4034,1 -2611,C4_WOOTAN_FIGHTER,Furious Wootan Fighter,Furious Wootan Fighter,67,11635,1,1860,5985,1,306,36,103,8,63,18,36,5,62,15,10,12,1,7,43,0x3885,200,912,1344,480,0,0,0,0,0,0,0,517,4500,7196,4000,1801,3,1812,1,7939,100,7198,1000,5116,5,0,0,0,0,4261,1 -2612,C5_WOOD_GOBLIN,Elusive Wood Goblin,Elusive Wood Goblin,81,27495,1,3040,9330,1,254,15,144,12,73,19,56,15,67,25,10,12,1,3,62,0x81,320,2304,840,360,0,0,0,0,0,0,0,2719,5,7203,4000,7201,2000,907,2000,916,500,7032,500,574,50,0,0,0,0,0,0 -2613,C1_WOLF,Swift Wolf,Swift Wolf,45,6095,1,855,2895,1,96,11,55,3,27,24,30,15,33,5,10,12,1,2,22,0x1089,200,1054,504,432,0,0,0,0,0,0,0,1011,20,920,9000,2308,10,601,650,528,150,919,5500,578,600,0,0,0,0,4029,1 -2614,C2_WIND_GHOST,Solid Wind Ghost,Solid Wind Ghost,80,40080,1,2525,10005,2,217,87,64,51,62,27,25,55,102,20,10,12,1,6,64,0x2003695,150,1056,1056,336,0,0,0,0,0,0,0,912,4559,932,6000,7005,500,693,100,1611,8,996,100,1615,1,0,0,0,0,4264,1 -2615,C3_WILOW,Willow Ringleader,Willow Ringleader,8,455,1,155,345,1,15,5,38,2,13,3,8,5,12,5,10,12,1,3,22,0x81,200,1672,672,432,0,0,0,0,0,0,0,902,9000,1019,100,907,1500,516,700,1068,3500,1067,2000,1066,1000,0,0,0,0,4010,1 -2616,C4_WILD_ROSE,Furious Wild Rose,Furious Wild Rose,70,13410,1,1890,8325,1,176,45,75,15,44,113,31,35,69,80,10,12,0,2,24,0x83,100,964,864,288,0,0,0,0,0,0,0,7053,5335,748,50,5037,120,2336,1,624,35,528,600,2244,2,0,0,0,0,4257,1 -2617,C5_WICKED_NYMPH,Elusive Evil Nymph,Elusive Evil Nymph,97,42455,1,5325,9975,2,530,128,46,45,84,46,45,70,92,60,10,12,1,6,67,0x2003695,200,637,1008,360,0,0,0,0,0,0,0,7165,3977,7166,1380,984,10,0,0,0,0,12002,100,1918,10,0,0,0,0,4258,1 -2618,C2_WHISPER,Solid Whisper,Solid Whisper,46,11090,1,605,3840,1,78,55,20,40,32,48,20,35,52,20,10,12,0,6,68,0x2003095,150,1960,960,504,0,0,0,0,0,0,0,1001,150,1059,5335,2282,1,2333,10,0,0,0,0,0,0,0,0,0,0,4102,1 -2619,C3_WEAK_SKELETON,Weak Skeleton Ringleader,Weak Skeleton Ringleader,18,1400,1,290,645,1,30,8,12,2,15,5,10,0,12,0,10,12,1,1,29,0x91,200,2228,576,528,0,0,0,0,0,0,0,1010,45,932,800,1505,40,909,1500,507,500,2609,15,0,0,0,0,0,0,0,0 -2620,C4_WANDER_MAN,Furious Wanderer,Furious Wanderer,120,96535,1,11015,33525,2,2034,105,64,5,118,119,36,15,169,33,10,12,1,6,24,0x2003695,100,672,500,192,0,0,0,0,0,0,0,7005,4850,616,1,13015,5,2270,5,610,650,984,217,1164,1,0,0,0,0,4210,1 -2621,C5_VIOLY,Elusive Violy,Elusive Violy,118,102785,1,9300,19305,10,920,120,74,36,90,86,38,76,126,63,10,12,1,7,40,0x2085,170,1356,1056,540,0,0,0,0,0,0,0,1060,6305,12127,50,740,1200,1919,50,526,1400,12020,1000,0,0,0,0,0,0,4209,1 -2622,C1_VIOLY,Swift Violy,Swift Violy,118,102785,1,9300,19305,10,920,120,74,36,90,86,38,76,126,63,10,12,1,7,40,0x2085,170,1356,1056,540,0,0,0,0,0,0,0,1060,6305,12127,50,740,1200,1919,50,526,1400,12020,1000,0,0,0,0,0,0,4209,1 -2623,C2_VIOLY,Solid Violy,Solid Violy,118,205570,1,9300,19305,10,920,120,74,36,90,86,38,76,126,63,10,12,1,7,40,0x2085,170,1356,1056,540,0,0,0,0,0,0,0,1060,6305,12127,50,740,1200,1919,50,526,1400,12020,1000,0,0,0,0,0,0,4209,1 -2624,C3_VENOMOUS,Venomous Ringleader,Venomous Ringleader,87,23850,1,3265,10020,1,379,50,104,65,61,28,60,55,54,50,10,12,1,0,25,0x3885,350,768,1440,672,0,0,0,0,0,0,0,7320,5000,7119,3000,7154,1000,7322,2000,6213,300,6215,600,603,1,0,0,0,0,4333,1 -2625,C4_VENATU_1,Furious Venatu,Furious Venatu,113,79500,1,7955,18315,2,1994,85,95,20,109,70,60,50,84,30,10,12,1,0,40,0x3885,150,504,1020,360,0,0,0,0,0,0,0,7317,2000,7356,350,6216,100,7094,300,13157,5,985,10,12127,100,0,0,0,0,4369,1 -2626,C5_VAVAYAGA,Elusive Vavayaga,Elusive Vavayaga,87,32490,1,3265,10020,2,372,71,63,60,69,45,30,60,61,35,10,12,1,7,21,0x3885,270,1536,600,420,0,0,0,0,0,0,0,7099,1000,7762,5000,1630,10,7226,150,539,1500,519,1500,580,1500,0,0,0,0,0,0 -2627,C1_VANBERK,Swift Vanberk,Swift Vanberk,123,123025,1,10530,21870,1,1101,141,100,6,109,70,55,60,122,54,10,12,1,7,80,0x3885,250,768,360,360,0,0,0,0,0,0,0,7568,2500,526,10,7563,1000,5172,25,13027,5,7563,100,2883,10,0,0,0,0,4411,1 -2628,C2_VADON,Solid Vadon,Solid Vadon,45,12520,1,855,2895,1,93,25,54,21,35,21,28,20,33,15,10,12,0,5,21,0x91,300,1632,432,540,0,0,0,0,0,0,0,960,10000,910,10000,601,3000,2313,5,943,100,757,40,991,50,0,0,0,0,4049,1 -2629,C3_UNGOLIANT,Ungoliant Ringleader,Ungoliant Ringleader,94,135350,1,20500,36840,1,1555,144,108,28,71,70,58,43,110,38,10,12,2,4,45,0x2003695,350,420,576,420,0,0,0,0,0,0,0,7316,4500,1014,3500,1013,1000,7289,1500,7326,2500,718,1500,2406,500,0,0,0,0,4336,1 -2630,C4_TOUCAN,Furious Toucan,Furious Toucan,70,18200,1,1730,4080,1,208,35,12,12,54,18,40,35,48,10,10,12,1,2,44,0x1089,155,960,1440,960,0,0,0,0,0,0,0,917,3000,7053,1000,510,50,508,100,2612,200,0,0,0,0,0,0,0,0,0,0 -2631,C5_TIYANAK,Elusive Tiyanak,Elusive Tiyanak,105,85730,1,6570,19815,1,548,251,76,21,41,58,41,51,72,47,10,12,0,6,47,0x2003695,100,496,504,360,0,0,0,0,0,0,0,6508,1500,6509,1000,938,1000,4587,1,0,0,0,0,0,0,0,0,0,0,0,0 -2632,C2_THIEF_BUG,Solid Thief Bug,Solid Thief Bug,21,3540,1,315,1065,1,67,5,24,3,19,7,10,0,12,5,10,12,0,4,60,0x2001083,150,1288,288,768,0,0,0,0,0,0,0,955,2500,2304,80,507,350,909,2000,2303,120,1002,250,0,0,0,0,0,0,4016,1 -2633,C3_THIEF_BUG,Thief Bug Ringleader,Thief Bug Ringleader,21,1770,1,315,1065,1,67,5,24,3,19,7,10,0,12,5,10,12,0,4,60,0x2001083,150,1288,288,768,0,0,0,0,0,0,0,955,2500,2304,80,507,350,909,2000,2303,120,1002,250,0,0,0,0,0,0,4016,1 -2634,C4_THIEF_BUG,Furious Thief Bug,Furious Thief Bug,21,1770,1,315,1065,1,66,5,24,3,19,9,10,0,12,5,10,12,0,4,60,0x2001083,150,1288,288,768,0,0,0,0,0,0,0,955,2500,2304,80,507,350,909,2000,2303,120,1002,250,0,0,0,0,0,0,4016,1 -2635,C5_THARA_FROG,Elusive Thara Frog,Elusive Thara Frog,40,5785,1,775,2625,1,87,30,37,17,25,10,10,18,30,2,10,12,1,5,41,0x81,200,2016,816,288,0,0,0,0,0,0,0,1011,45,908,5500,911,600,509,30,725,5,918,2000,0,0,0,0,0,0,4058,1 -2636,C1_TEDDY_BEAR,Swift Teddy Bear,Swift Teddy Bear,91,36190,1,4050,13485,1,578,62,106,39,57,81,66,20,82,44,10,12,0,0,60,0x3295,200,512,780,504,0,0,0,0,0,0,0,7317,3800,518,1000,615,300,13106,5,5113,50,2652,10,985,100,0,0,0,0,4340,1 -2637,C2_TATACHO,Solid Tatacho,Solid Tatacho,128,333360,1,12225,27825,2,1221,72,151,14,119,33,70,56,109,33,10,12,1,2,22,0x108B,200,1000,768,360,0,0,0,0,0,0,0,1544,20,1925,10,6020,4000,6021,3000,579,3100,6224,10,1061,2500,0,0,0,0,4442,1 -2638,C3_TAROU,Tarou Ringleader,Tarou Ringleader,22,2100,1,335,1140,1,86,6,23,5,21,6,12,0,10,1,10,12,0,2,27,0x91,150,1744,1044,684,0,0,0,0,0,0,0,1016,9000,919,3000,949,800,528,1000,701,2,0,0,0,0,0,0,0,0,4028,1 -2639,C4_TAMRUAN,Furious Tamruan,Furious Tamruan,73,15975,1,2470,7575,1,402,37,63,30,60,49,40,20,73,20,10,12,2,6,67,0x200308D,140,512,1152,672,0,0,0,0,0,0,0,7301,4850,7069,3000,0,0,1155,8,2315,3,12736,300,0,0,0,0,0,0,4304,1 -2640,C5_STING,Elusive Sting,Elusive Sting,104,50715,1,6515,14640,1,952,67,146,34,108,49,68,34,119,24,10,12,1,0,62,0x3695,300,528,500,240,0,0,0,0,0,0,0,7004,4850,1756,1500,2624,1,1003,130,997,25,10007,10,6213,800,0,0,0,0,4226,1 -2641,C1_STEM_WORM,Swift Stem Worm,Swift Stem Worm,84,22650,1,2970,9105,1,351,41,73,50,55,37,25,47,84,30,10,12,1,3,24,0x3095,300,1956,756,528,0,0,0,0,0,0,0,7012,5335,509,1800,1968,10,756,115,997,5,0,0,608,45,0,0,0,0,4224,1 -2642,C2_STEEL_CHONCHON,Solid Steel Chonchon,Solid Steel Chonchon,48,11990,1,920,3105,1,92,35,57,20,30,62,20,10,56,10,10,12,0,4,24,0x200108B,150,1076,576,480,0,0,0,0,0,0,0,992,90,999,30,910,2400,935,9000,943,30,998,200,601,300,0,0,0,0,4042,1 -2643,C3_STAPO,Stapo Ringleader,Stapo Ringleader,95,44025,1,4720,13290,1,687,51,129,36,20,46,25,35,64,30,10,12,0,0,42,0x83,300,936,792,432,0,0,0,0,0,0,0,909,1000,7312,1000,512,1000,7126,100,993,10,1821,3,0,0,0,0,0,0,4424,1 -2644,C4_STALACTIC_GOLEM,Furious Stalactic Golem,Furious Stalactic Golem,68,12950,1,1770,5685,1,428,21,230,5,67,61,48,1,69,5,10,12,2,0,80,0x91,200,1264,864,288,0,0,0,0,0,0,0,7004,2000,7054,4850,1000,250,997,30,757,250,2147,5,985,163,0,0,0,0,4223,1 -2645,C5_STAINER,Elusive Stainer,Elusive Stainer,21,1825,1,315,1065,1,78,9,22,25,10,10,24,0,39,15,10,12,0,4,24,0x2000091,200,1688,1188,612,0,0,0,0,0,0,0,992,70,1011,30,1013,9000,910,2100,757,25,601,10,1002,300,0,0,0,0,4039,1 -2646,C1_SPORE,Swift Spore,Swift Spore,18,1400,1,290,645,1,30,8,12,10,15,5,10,0,12,0,10,12,1,3,21,0x81,200,1872,672,288,0,0,0,0,0,0,0,921,9000,507,800,601,50,743,10,2220,40,7033,5,578,600,0,0,0,0,4022,1 -2647,C2_SOLIDER,Solid Solider,Solid Solider,92,87680,1,4460,12525,2,440,40,206,58,65,44,60,15,56,20,10,12,1,2,42,0x91,250,1452,483,528,0,0,0,0,0,0,0,967,4413,7070,64,7067,850,508,2100,912,1240,518,850,0,0,0,0,0,0,4220,1 -2648,C3_SOLDIER_SKELETON,Soldier Skeleton Ringleader,Soldier Skeleton Ringleader,34,4020,1,540,1815,1,100,14,53,5,14,10,32,5,29,3,10,12,1,1,29,0x3885,200,2276,576,432,0,0,0,0,0,0,0,932,5500,756,60,1214,12,507,700,601,10,2315,1,1216,50,0,0,0,0,4086,1 -2649,C4_SOLDIER_SKELETON,Furious Soldier Skeleton,Furious Soldier Skeleton,34,4020,1,540,1815,1,100,14,53,5,14,13,32,5,29,3,10,12,1,1,29,0x3885,200,2276,576,432,0,0,0,0,0,0,0,932,5500,756,60,1214,12,507,700,601,10,2315,1,1216,50,0,0,0,0,4086,1 -2650,C5_SOLACE,Elusive Lady Solace,Elusive Lady Solace,123,123645,1,12210,36135,2,1480,165,96,96,106,65,61,42,125,72,10,12,1,8,66,0x6203295,180,576,420,360,0,0,0,0,0,0,0,7441,200,2621,1,12040,50,718,1000,1910,50,0,0,7442,50,0,0,0,0,4394,1 -2651,C1_SOHEE,Swift Sohee,Swift Sohee,64,14375,1,1560,5010,1,212,30,61,21,61,24,29,20,41,25,10,12,1,6,21,0x2000091,250,2112,912,576,0,0,0,0,0,0,0,1020,9000,1049,50,2277,1,2504,5,1217,5,15012,5,662,350,0,0,0,0,4100,1 -2652,C2_SNOWIER,Solid Snowier,Solid Snowier,103,139340,1,5830,13110,2,915,82,121,47,91,61,67,45,83,55,10,12,2,0,41,0x3885,220,936,1020,420,0,0,0,0,0,0,0,7561,3000,7066,1000,757,100,510,50,509,500,1819,3,991,100,0,0,0,0,4415,1 -2653,C3_SNAKE,Boa Ringleader,Boa Ringleader,18,1085,1,290,645,1,27,5,9,8,10,8,18,10,14,15,10,12,1,2,22,0x81,200,1576,576,576,0,0,0,0,0,0,0,926,9000,1117,15,507,900,1011,35,937,800,601,1,578,600,0,0,0,0,4037,1 -2654,C4_SMOKIE,Furious Smokie,Furious Smokie,29,2955,1,450,1515,1,84,11,26,0,16,44,16,5,27,5,10,12,0,2,22,0x91,200,1576,576,420,0,0,0,0,0,0,0,945,5500,919,5500,516,800,2213,1,754,2,601,5,729,2,0,0,0,0,4044,1 -2655,C5_SLEEPER,Elusive Sleeper,Elusive Sleeper,81,25800,1,2840,8700,1,361,48,101,29,74,41,57,27,65,27,10,12,1,0,42,0x3885,195,1350,1200,432,0,0,0,0,0,0,0,7124,4947,1056,5335,997,2500,756,300,0,0,1622,5,7043,1200,0,0,0,0,4228,1 -2656,C1_SLEEPER,Swift Sleeper,Swift Sleeper,81,25800,1,2840,8700,1,361,48,101,29,74,41,57,27,65,27,10,12,1,0,42,0x3885,195,1350,1200,432,0,0,0,0,0,0,0,7124,4947,1056,5335,997,2500,756,300,0,0,1622,5,7043,1200,0,0,0,0,4228,1 -2657,C2_SKOGUL,Solid Skogul,Solid Skogul,126,342400,1,14760,46890,2,1208,456,72,15,100,71,63,85,115,37,10,12,1,6,67,0x2003295,190,720,384,480,0,0,0,0,0,0,0,7511,3500,2884,10,716,1000,739,500,2609,100,757,500,1271,5,0,0,0,0,4404,1 -2658,C3_SKELETON_GENERAL,Skeleton General Ringleader,Skeleton General Ringleader,139,900650,1,53070,182070,1,1580,1701,100,35,72,34,52,31,101,25,10,12,1,1,29,0x3695,150,2276,576,432,0,0,0,0,0,0,0,7068,2550,756,160,12679,800,0,0,21001,80,13035,15,2274,1,0,0,0,0,4221,1 -2659,C4_SKELETON_GENERAL,Furious Skeleton General,Furious Skeleton General,139,900650,1,53070,182070,1,1580,1701,100,35,72,44,52,31,101,25,10,12,1,1,29,0x3695,150,2276,576,432,0,0,0,0,0,0,0,7068,2550,756,160,12679,800,0,0,21001,80,13035,15,2274,1,0,0,0,0,4221,1 -2660,C5_SKEL_WORKER,Elusive Skeleton Worker,Elusive Skeleton Worker,44,6200,1,830,2805,1,110,12,45,5,30,13,22,10,37,25,10,12,1,1,29,0x3885,400,2420,720,384,0,0,0,0,0,0,0,998,400,1041,5500,757,90,5009,2,999,100,1003,200,601,10,0,0,0,0,4092,1 -2661,C1_SIROMA,Swift Siroma,Swift Siroma,98,59550,1,4565,10260,1,607,100,64,38,83,43,50,70,96,60,10,12,0,0,61,0x83,180,432,648,240,0,0,0,0,0,0,0,7561,1000,7066,500,510,10,991,20,0,0,0,0,0,0,0,0,0,0,4416,1 -2662,C2_SIDE_WINDER,Solid Side Winder,Solid Side Winder,70,27360,1,1890,6075,1,378,151,101,12,52,32,35,20,73,15,10,12,1,2,25,0x3095,200,1576,576,576,0,0,0,0,0,0,0,954,5335,912,1400,756,134,1120,2,937,2500,926,5000,509,1000,0,0,0,0,4117,1 -2663,C3_SIDE_WINDER,Side Winder Ringleader,Side Winder Ringleader,70,13680,1,1890,6075,1,378,151,101,12,52,32,35,20,73,15,10,12,1,2,25,0x3095,200,1576,576,576,0,0,0,0,0,0,0,954,5335,912,1400,756,134,1120,2,937,2500,926,5000,509,1000,0,0,0,0,4117,1 -2664,C4_SHINOBI,Furious Shinobi,Furious Shinobi,95,40000,1,5070,14265,2,686,51,49,45,71,91,55,30,83,30,10,12,1,7,67,0x3695,150,1003,1152,336,0,0,0,0,0,0,0,7156,5335,2337,2,6214,700,2654,100,2336,1,7157,2000,13013,5,0,0,0,0,4230,1 -2665,C5_SHELTER,Elusive Mistress of Shelter,Elusive Mistress of Shelter,125,135000,1,13030,37875,2,1280,944,80,89,99,66,41,153,133,89,10,12,1,8,66,0x6203295,160,432,420,360,0,0,0,0,0,0,0,7440,200,7442,1,12040,50,722,1000,7005,1000,7442,50,0,0,0,0,0,0,4393,1 -2666,C1_SHELLFISH,Swift Shellfish,Swift Shellfish,50,8400,1,1060,3405,1,88,22,43,5,42,11,48,25,29,10,10,12,0,5,21,0x91,200,864,864,384,0,0,0,0,0,0,0,965,5500,966,1000,7049,500,1056,1000,1001,10,757,18,0,0,0,0,0,0,4273,1 -2667,C2_SHECIL,Solid Cecil Damon,Solid Cecil Damon,141,2002550,1,82835,248175,14,4484,1248,76,15,121,126,67,80,308,42,10,12,1,7,64,0x3095,180,76,384,288,0,0,0,0,0,0,0,7345,1500,12014,55,18110,10,12623,3,6469,200,6471,1,1745,200,0,0,0,0,4368,1 -2668,C3_SEE_OTTER,Sea Otter Ringleader,Sea Otter Ringleader,48,9100,1,1070,3600,1,99,42,31,18,32,26,33,26,41,28,10,12,1,2,61,0x3885,190,1132,583,532,0,0,0,0,0,0,0,722,150,965,5500,7065,4365,601,50,726,50,746,650,7053,1200,0,0,0,0,4326,1 -2669,C4_SEDORA,Furious Lamp Rey,Furious Lamp Rey,110,110250,1,9265,31290,1,908,444,92,55,126,153,61,107,109,84,10,12,1,5,41,0x2003695,120,504,960,576,0,0,0,0,0,0,0,962,2500,2424,3,6256,15,7939,15,1024,1500,603,5,991,25,0,0,0,0,4521,1 -2670,C5_SCORPION,Elusive Scorpion,Elusive Scorpion,16,765,1,270,600,1,39,7,16,5,12,15,10,5,19,5,10,12,0,4,23,0x2003091,200,1564,864,576,0,0,0,0,0,0,0,990,70,904,5500,757,57,943,210,601,100,508,200,625,20,0,0,0,0,4068,1 -2671,C1_SAVAGE_BABE,Swift Savage Babe,Swift Savage Babe,14,900,1,225,510,1,22,6,22,0,16,8,9,5,21,18,10,12,0,2,22,0x81,400,1624,624,576,0,0,0,0,0,0,0,919,9000,1302,100,517,500,601,1,949,850,1010,80,627,40,0,0,0,0,4017,1 -2672,C2_SAVAGE,Solid Savage,Solid Savage,59,23010,1,1505,4830,1,217,23,126,3,56,21,54,10,52,15,10,12,2,2,42,0x91,150,1960,960,384,0,0,0,0,0,0,0,1028,9000,514,300,702,2,2276,1,6249,10,757,70,526,2,0,0,0,0,4078,1 -2673,C3_SAVAGE,Savage Ringleader,Savage Ringleader,59,11505,1,1505,4830,1,217,23,126,3,56,21,54,10,52,15,10,12,2,2,42,0x91,150,1960,960,384,0,0,0,0,0,0,0,1028,9000,514,300,702,2,2276,1,6249,10,757,70,526,2,0,0,0,0,4078,1 -2674,C4_SAND_MAN,Furious Sandman,Furious Sandman,61,14435,1,1640,5280,1,196,56,126,24,44,10,55,15,34,25,10,12,1,0,62,0x3885,250,1672,720,288,0,0,0,0,0,0,0,997,35,1056,5335,757,118,7043,350,1001,200,1257,1,1622,5,0,0,0,0,4101,1 -2675,C5_SALAMANDER,Elusive Salamander,Elusive Salamander,138,401950,1,19235,53535,2,2758,600,141,68,189,105,92,85,198,72,10,12,2,0,63,0x6203695,160,140,384,288,0,0,0,0,0,0,0,7097,3000,994,30,6223,10,2680,1,1920,50,2621,1,2364,20,0,0,0,0,4429,1 -2676,C1_SAILOR_SKELETON,Swift Sailor Skeleton,Swift Sailor Skeleton,19,1550,1,290,645,1,32,8,12,2,15,5,10,0,12,0,10,12,1,1,29,0x3885,200,2228,576,528,0,0,0,0,0,0,0,932,700,2287,4,7477,1,2211,60,1104,60,756,10,628,5,0,0,0,0,0,0 -2677,C2_ROWEEN,Solid Roween,Solid Roween,95,73850,1,5070,14265,1,705,35,73,33,70,82,55,45,108,25,10,12,1,2,24,0x108B,200,1500,500,1000,0,0,0,0,0,0,0,7564,3000,919,3000,992,50,1822,2,0,0,0,0,0,0,0,0,0,0,4422,1 -2678,C3_RODA_FROG,Roda Frog Ringleader,Roda Frog Ringleader,13,800,1,225,510,1,22,4,12,5,12,6,4,0,14,9,10,12,1,5,21,0x81,200,2016,816,288,0,0,0,0,0,0,0,918,9000,908,500,511,300,721,7,601,2000,0,0,0,0,0,0,0,0,4014,1 -2679,C4_RODA_FROG,Furious Roda Frog,Furious Roda Frog,13,800,1,225,510,1,22,4,12,5,12,7,4,0,14,9,10,12,1,5,21,0x81,200,2016,816,288,0,0,0,0,0,0,0,918,9000,908,500,511,300,721,7,601,2000,0,0,0,0,0,0,0,0,4014,1 -2680,C5_ROCKER,Elusive Rocker,Elusive Rocker,15,925,1,245,555,1,22,5,16,3,12,18,8,10,17,5,10,12,1,4,22,0x2000081,200,1864,864,540,0,0,0,0,0,0,0,940,9000,601,10000,2298,4,1402,80,1916,10,752,10,703,10,0,0,0,0,4021,1 -2681,C1_RIDEWORD,Swift Rideword,Swift Rideword,74,16110,1,2225,9090,1,464,22,61,38,67,53,32,44,125,5,10,12,0,0,60,0x3695,150,864,500,192,0,0,0,0,0,0,0,1097,4850,1553,4,1554,4,1555,2,1556,2,7015,300,1006,20,0,0,0,0,4185,1 -2682,C2_RIDEWORD,Solid Rideword,Solid Rideword,74,32220,1,2225,9090,1,464,22,61,38,67,53,32,44,125,5,10,12,0,0,60,0x3695,150,864,500,192,0,0,0,0,0,0,0,1097,4850,1553,4,1554,4,1555,2,1556,2,7015,300,1006,20,0,0,0,0,4185,1 -2683,C3_RICE_CAKE_BOY,Dumpling Child Ringleader,Dumpling Child Ringleader,60,10490,1,1395,4470,1,160,22,96,12,50,43,29,5,47,10,10,12,0,7,20,0x91,160,1247,768,420,0,0,0,0,0,0,0,7150,3200,7151,2500,2262,1,7192,5000,553,1000,7187,3000,0,0,0,0,0,0,4154,1 -2684,C4_RETRIBUTION,Furious Baroness of Retribution,Furious Baroness of Retribution,121,110760,1,12465,33465,2,1340,804,61,35,112,78,45,127,149,70,10,12,1,8,67,0x6203295,120,360,480,360,0,0,0,0,0,0,0,7440,400,2621,1,12040,50,723,1000,2506,5,0,0,7442,50,0,0,0,0,4391,1 -2685,C5_RETRIBUTION,Elusive Baroness of Retribution,Elusive Baroness of Retribution,121,110760,1,12465,33465,2,1340,804,61,35,112,60,45,127,149,70,10,12,1,8,67,0x6203295,120,360,480,360,0,0,0,0,0,0,0,7440,400,2621,1,12040,50,723,1000,2506,5,0,0,7442,50,0,0,0,0,4391,1 -2686,C1_RETRIBUTION,Swift Baroness of Retribution,Swift Baroness of Retribution,121,110760,1,12465,33465,2,1340,804,61,35,112,60,45,127,149,70,10,12,1,8,67,0x6203295,120,360,480,360,0,0,0,0,0,0,0,7440,400,2621,1,12040,50,723,1000,2506,5,0,0,7442,50,0,0,0,0,4391,1 -2687,C2_REQUIEM,Solid Requiem,Solid Requiem,71,30890,1,2030,6225,1,417,48,88,20,58,34,35,12,50,10,10,12,1,7,27,0x3885,400,1516,816,432,0,0,0,0,0,0,0,603,35,714,1,912,2500,958,3500,934,1500,2308,10,7477,1,0,0,0,0,4104,1 -2688,C3_REMOVAL,Remover Ringleader,Remover Ringleader,121,161175,1,11260,25440,1,1197,120,110,47,127,50,82,35,125,50,10,12,1,1,49,0x3885,250,1536,1056,1152,0,0,0,0,0,0,0,713,5000,7319,5000,5005,10,549,500,971,50,972,100,5120,6,0,0,0,0,4353,1 -2689,C5_RED_ERUMA,Elusive Red Eruma,Elusive Red Eruma,91,49500,1,4770,14310,1,744,290,102,102,77,90,88,21,99,21,10,12,1,5,41,0x1089,140,768,1224,432,0,0,0,0,0,0,0,965,2500,966,1000,1056,1500,757,50,756,50,603,10,6426,700,0,0,0,0,4531,1 -2690,C1_RAYDRIC,Swift Raydric,Swift Raydric,115,92040,1,9000,18675,1,1081,96,89,15,129,87,55,32,106,27,10,12,2,7,47,0x3095,150,824,780,420,0,0,0,0,0,0,0,985,106,2266,1,2315,2,1158,2,15037,100,1004,10,7054,4850,0,0,0,0,4133,1 -2691,C2_RAYDRIC,Solid Raydric,Solid Raydric,115,184080,1,9000,18675,1,1081,96,89,15,129,87,55,32,106,27,10,12,2,7,47,0x3095,150,824,780,420,0,0,0,0,0,0,0,985,106,2266,1,2315,2,1158,2,15037,100,1004,10,7054,4850,0,0,0,0,4133,1 -2692,C3_RAWREL,Laurell Weinder Ringleader,Laurell Weinder Ringleader,133,201410,1,14625,49275,1,801,1032,76,180,67,79,65,162,168,57,10,12,1,7,48,0x3885,150,576,432,288,0,0,0,0,0,0,0,6471,1000,1616,1,7347,5,0,0,2322,10,2333,30,2607,1,0,0,0,0,4350,1 -2693,C4_RAKE_SCARABA,Furious Rake Scaraba,Furious Rake Scaraba,139,338500,1,17475,53940,1,1974,112,250,70,90,85,145,52,168,77,10,12,1,4,42,0x2003885,150,588,768,480,0,0,0,0,0,0,0,6321,6500,16010,1,12735,10,15000,10,993,1,0,0,0,0,0,0,0,0,4505,1 -2694,C5_RAGGLER,Elusive Raggler,Elusive Raggler,48,5740,1,920,3105,1,86,39,56,10,30,42,38,15,54,27,10,12,0,2,24,0x3695,200,1000,900,384,0,0,0,0,0,0,0,7053,3000,916,5000,645,200,601,200,992,90,2225,7,756,32,0,0,0,0,4186,1 -2695,C1_RAFFLESIA,Swift Rafflesia,Swift Rafflesia,86,29095,1,3215,9870,3,390,41,86,2,47,41,44,29,78,31,10,12,0,3,22,0x3885,150,512,528,240,0,0,0,0,0,0,0,1033,5500,911,1600,706,2,708,10,703,10,711,550,509,30,0,0,0,0,4083,1 -2696,C3_PORING,Poring Ringleader,Poring Ringleader,1,300,1,90,150,1,9,1,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,601,1500,512,150,619,20,0,0,0,0,4001,1 -2697,C4_PORING,Furious Poring,Furious Poring,1,300,1,90,150,1,8,1,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,601,1500,512,150,619,20,0,0,0,0,4001,1 -2698,C5_PORING,Elusive Poring,Elusive Poring,1,300,1,90,150,1,9,1,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,601,1500,512,150,619,20,0,0,0,0,4001,1 -2699,C1_PORING,Swift Poring,Swift Poring,1,300,1,90,150,1,9,1,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,909,7000,938,10000,512,10000,601,1000,1202,1500,512,150,619,20,0,0,0,0,4001,1 -2700,C2_PORCELLIO,Solid Porcellio,Solid Porcellio,85,55440,1,3555,10905,1,351,53,79,37,67,48,28,40,74,30,10,12,0,4,62,0x2000083,150,720,360,360,0,0,0,0,0,0,0,7312,5000,0,0,928,1000,1052,3000,630,2,7326,30,0,0,0,0,0,0,4337,1 -2701,C3_POPORING,Poporing Ringleader,Poporing Ringleader,30,2620,1,495,1680,1,88,20,36,17,17,26,20,18,36,5,10,12,1,3,25,0x83,300,1672,672,480,0,0,0,0,0,0,0,938,5500,910,1500,511,500,514,200,512,5,1207,5,601,250,0,0,0,0,4033,1 -2702,C4_POPORING,Furious Poporing,Furious Poporing,30,2620,1,495,1680,1,88,20,36,17,17,33,20,18,36,5,10,12,1,3,25,0x83,300,1672,672,480,0,0,0,0,0,0,0,938,5500,910,1500,511,500,514,200,512,5,1207,5,601,250,0,0,0,0,4033,1 -2703,C5_POPORING,Elusive Poporing,Elusive Poporing,30,2620,1,495,1680,1,88,20,36,17,17,26,20,18,36,5,10,12,1,3,25,0x83,300,1672,672,480,0,0,0,0,0,0,0,938,5500,910,1500,511,500,514,200,512,5,1207,5,601,250,0,0,0,0,4033,1 -2704,C1_POISON_TOAD,Swift Poison Toad,Swift Poison Toad,87,24380,1,3685,11310,3,278,111,80,42,66,42,40,45,70,30,10,12,1,2,45,0x81,160,1148,1728,864,0,0,0,0,0,0,0,7155,5500,7154,2400,2610,4,511,540,724,2,526,2,1246,10,0,0,0,0,4175,1 -2705,C2_POISON_SPORE,Solid Poison Spore,Solid Poison Spore,26,4560,1,405,1365,1,81,33,40,8,19,17,22,5,20,5,10,12,1,3,25,0x3885,200,1672,672,288,0,0,0,0,0,0,0,7033,9000,2221,20,511,550,510,60,972,50,921,1200,601,5,0,0,0,0,4048,1 -2706,C3_PLASMA_Y,Plasma Ringleader,Plasma Ringleader,119,103000,1,6860,25935,1,1033,135,130,45,141,94,75,91,144,50,10,12,0,0,88,0x3885,150,1056,1056,336,0,0,0,0,0,0,0,911,100,644,10,731,2,715,100,969,1,7938,300,0,0,0,0,0,0,4389,1 -2707,C4_PLANKTON,Furious Plankton,Furious Plankton,40,6160,1,835,2805,1,90,36,28,28,23,68,25,55,35,14,10,12,0,3,61,0x81,400,2208,1008,324,0,0,0,0,0,0,0,1052,9000,910,300,938,700,970,4,601,1000,630,20,645,50,0,0,0,0,4024,1 -2708,C5_PITMAN,Elusive Pitman,Elusive Pitman,90,36040,1,3875,11895,1,240,60,104,48,78,56,45,35,60,30,10,12,2,1,42,0x91,180,960,336,300,0,0,0,0,0,0,0,7318,3000,7319,500,6244,900,999,500,1003,100,1041,1000,7327,80,0,0,0,0,4335,1 -2709,C1_PIRANHA,Swift Piranha,Swift Piranha,75,22610,1,2470,7665,1,240,41,7,12,69,45,30,30,79,35,10,12,2,5,61,0x3885,200,768,480,864,0,0,0,0,0,0,0,956,600,995,5,963,9000,1053,500,1054,500,13027,1,1249,5,0,0,0,0,27121,1 -2710,C2_PINGUICULA_D,Solid Dark Pinguicula,Solid Dark Pinguicula,113,170020,1,6825,21750,1,541,789,59,35,89,55,55,95,92,12,10,12,1,3,45,0x308D,290,1426,600,360,0,0,0,0,0,0,0,7100,5000,7198,2000,7188,3000,972,10,6086,1000,7939,1500,2148,10,0,0,0,0,4468,1 -2711,C3_PINGUICULA,Pinguicula Ringleader,Pinguicula Ringleader,105,65290,1,7300,23955,1,655,322,46,77,67,60,64,107,77,34,10,12,1,3,62,0x308D,200,700,600,360,0,0,0,0,0,0,0,2745,1,1980,10,2270,10,7100,5000,7198,2000,7188,3000,7939,500,0,0,0,0,4476,1 -2712,C4_PICKY_,Furious Picky,Furious Picky,10,445,1,180,405,1,20,20,48,10,15,10,8,5,9,3,10,12,0,2,23,0x81,200,988,288,168,0,0,0,0,0,0,0,916,9000,949,700,5015,10,507,600,519,300,601,50,10012,10,0,0,0,0,4011,1 -2713,C5_PHEN,Elusive Phen,Elusive Phen,52,9815,1,1170,3765,1,122,30,44,11,54,15,35,15,28,15,10,12,1,5,41,0x91,150,2544,1344,1152,0,0,0,0,0,0,0,1023,5500,963,2000,720,5,517,1000,951,500,756,25,0,0,0,0,0,0,4077,1 -2714,C1_PETIT,Swift Petite,Swift Petite,86,28995,1,3215,9870,1,385,66,99,49,55,32,38,37,65,20,10,12,1,9,22,0x3095,250,2468,768,480,0,0,0,0,0,0,0,1035,5335,1037,300,756,140,509,1000,0,0,6260,40,606,15,0,0,0,0,4118,1 -2715,C2_PETIT,Solid Petite,Solid Petite,86,57990,1,3215,9870,1,385,66,99,49,55,32,38,37,65,20,10,12,1,9,22,0x3095,250,2468,768,480,0,0,0,0,0,0,0,1035,5335,1037,300,756,140,509,1000,0,0,6260,40,606,15,0,0,0,0,4118,1 -2716,C3_PENOMENA,Penomena Ringleader,Penomena Ringleader,85,22945,1,3820,11670,7,577,41,85,32,76,38,35,35,107,10,10,12,1,5,25,0x3695,400,832,500,600,0,0,0,0,0,0,0,7013,4850,962,8000,938,7000,525,200,719,15,1258,1,716,550,0,0,0,0,4314,1 -2717,C4_PENOMENA,Furious Penomena,Furious Penomena,85,22945,1,3820,11670,7,576,41,85,32,76,49,35,35,107,10,10,12,1,5,25,0x3695,400,832,500,600,0,0,0,0,0,0,0,7013,4850,962,8000,938,7000,525,200,719,15,1258,1,716,550,0,0,0,0,4314,1 -2718,C5_PECOPECO,Elusive Peco Peco,Elusive Peco Peco,25,2230,1,405,1365,1,91,7,48,0,21,10,13,5,28,5,10,12,2,2,23,0x1089,200,1564,864,576,0,0,0,0,0,0,0,925,9000,2402,20,508,200,601,900,1604,100,582,1000,0,0,0,0,0,0,4031,1 -2719,C1_PASANA,Swift Pasana,Swift Pasana,79,17550,1,2670,8955,1,525,40,93,35,76,36,33,20,80,5,10,12,1,7,43,0x3095,165,976,576,288,0,0,0,0,0,0,0,7110,4365,7121,2500,757,20,0,0,0,0,2522,100,0,0,0,0,0,0,4099,1 -2720,C2_PARASITE,Solid Parasite,Solid Parasite,76,32220,1,2535,10020,8,212,45,63,30,55,78,33,50,106,40,10,12,1,3,44,0x84,400,864,864,672,0,0,0,0,0,0,0,7193,5500,7194,2000,7186,3880,7198,500,1957,1,1969,1,6265,800,0,0,0,0,4309,1 -2721,C3_OWL_DUKE,Owl Duke Ringleader,Owl Duke Ringleader,92,36905,1,4130,14640,1,748,300,80,45,54,51,45,88,106,50,10,12,2,6,60,0x6203695,195,1345,824,440,0,0,0,0,0,0,0,7071,4413,7063,1500,693,100,747,1,0,0,0,0,5045,1,0,0,0,0,4237,1 -2722,C4_ORK_WARRIOR,Furious Orc Warrior,Furious Orc Warrior,44,7170,1,875,4050,1,84,33,52,3,32,19,24,15,16,10,10,12,1,7,22,0x3885,200,1864,864,288,0,0,0,0,0,0,0,601,210,931,9000,756,40,2267,3,1352,10,1304,5,2147,3,0,0,0,0,4066,1 -2723,C5_ORC_ZOMBIE,Elusive Orc Zombie,Elusive Orc Zombie,51,9540,1,1130,3735,1,136,15,71,5,45,17,32,5,57,5,10,12,1,1,29,0x3885,400,2852,1152,840,0,0,0,0,0,0,0,1043,5500,938,3000,714,1,0,0,0,0,0,0,0,0,0,0,0,0,4071,1 -2724,C1_ORC_SKELETON,Swift Orc Skeleton,Swift Orc Skeleton,53,10385,1,1205,3930,1,145,25,82,10,52,16,24,5,24,5,10,12,1,1,29,0x3885,200,2420,720,648,0,0,0,0,0,0,0,922,5500,932,3500,757,80,2299,2,1358,10,511,50,0,0,0,0,0,0,4085,1 -2725,C2_ORC_LADY,Solid Orc Lady,Solid Orc Lady,45,15200,1,950,3255,1,92,33,83,17,36,11,28,10,57,5,10,12,1,7,42,0x3695,200,1050,900,288,0,0,0,0,0,0,0,7053,4656,15012,3,2602,1,2206,1,601,10,7477,3,2338,1,0,0,0,0,4255,1 -2726,C3_OBSERVATION,Dame of Sentinel Ringleader,Dame of Sentinel Ringleader,127,172690,1,13890,38250,2,1680,152,98,55,99,75,52,55,178,80,10,12,1,8,80,0x6203295,100,432,480,360,0,0,0,0,0,0,0,7441,500,2621,1,7442,100,728,1000,12040,100,2210,10,7435,100,0,0,0,0,4392,1 -2727,C4_NOXIOUS,Furious Noxious,Furious Noxious,87,27150,1,2440,13380,1,336,71,117,66,58,58,60,55,68,50,10,12,1,0,68,0x3885,350,768,1440,672,0,0,0,0,0,0,0,7322,1000,7001,3000,605,50,7320,3000,6213,600,6215,300,603,1,0,0,0,0,4334,1 -2728,C5_NOVUS,Elusive Novus,Elusive Novus,90,33350,1,3590,11280,1,512,57,95,48,74,56,57,25,108,45,10,12,0,9,20,0x3885,110,151,288,360,0,0,0,0,0,0,0,511,3000,7053,135,1036,589,0,0,0,0,0,0,0,0,0,0,0,0,4383,1 -2729,C1_NOVUS,Swift Novus,Swift Novus,90,33350,1,3590,11280,1,512,57,95,48,74,56,57,25,108,45,10,12,0,9,20,0x3885,110,151,288,360,0,0,0,0,0,0,0,511,3000,7053,135,1036,589,0,0,0,0,0,0,0,0,0,0,0,0,4383,1 -2730,C2_NOVUS,Solid Novus,Solid Novus,90,66700,1,3590,11280,1,512,57,95,48,74,56,57,25,108,45,10,12,0,9,20,0x3885,110,151,288,360,0,0,0,0,0,0,0,511,3000,7053,135,1036,589,0,0,0,0,0,0,0,0,0,0,0,0,4383,1 -2731,C3_NOVUS,Novus Ringleader,Novus Ringleader,90,33350,1,3590,11280,1,512,57,95,48,74,56,57,25,108,45,10,12,0,9,20,0x3885,110,151,288,360,0,0,0,0,0,0,0,511,3000,7053,135,1036,589,0,0,0,0,0,0,0,0,0,0,0,0,4383,1 -2732,C4_NIGHTMARE_TERROR,Furious Nightmare Terror,Furious Nightmare Terror,107,66445,1,6105,16485,1,1100,226,78,37,118,68,55,63,106,43,10,12,2,6,67,0x2003885,165,1216,816,432,0,0,0,0,0,0,0,7120,4947,2626,1,2608,30,505,50,510,150,695,100,1261,1,0,0,0,0,4166,1 -2733,C5_NG_WRAITH_DEAD,Elusive Wraith Dead (Nightmare),Elusive Wraith Dead (Nightmare),110,77895,1,6385,20700,1,913,122,93,53,69,52,47,55,109,28,10,12,2,1,89,0x3695,175,1816,576,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2734,C1_NG_WANDER_MAN,Furious Wanderer (Nightmare),Furious Wanderer (Nightmare),151,653410,1,49535,129210,1,3392,218,129,16,208,151,76,39,231,50,10,12,1,6,24,0x2003885,100,672,500,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2735,C2_NEPENTHES,Solid Nephentes,Solid Nephentes,114,150990,1,8445,16125,7,1011,125,25,5,94,32,41,39,210,59,10,12,1,3,45,0x84,1000,500,576,504,0,0,0,0,0,0,0,5399,1,1979,1,1926,1,1740,1,6041,3000,993,50,905,9000,0,0,0,0,4470,1 -2736,C3_NECROMANCER,Necromancer Ringleader,Necromancer Ringleader,133,456520,1,14950,44850,1,1630,1006,84,73,108,54,77,116,137,30,10,12,1,1,89,0x6203695,150,1816,1320,420,0,0,0,0,0,0,0,7752,3000,1624,20,932,4500,2532,10,717,100,609,100,7117,1500,0,0,0,0,4440,1 -2737,C4_MYSTCASE,Furious Myst Case,Furious Myst Case,39,4395,1,720,2430,1,80,21,50,11,26,24,40,35,31,25,10,12,1,0,60,0x91,400,1248,1248,432,0,0,0,0,0,0,0,530,90,601,10,603,20,539,800,722,150,731,5,529,340,0,0,0,0,4206,1 -2738,C5_MUSCIPULAR,Elusive Muscipular,Elusive Muscipular,105,62750,1,5830,13110,3,625,76,114,43,100,60,58,37,72,47,10,12,1,3,22,0x84,2000,672,648,360,0,0,0,0,0,0,0,7565,3000,1032,3000,629,2,1033,2000,905,1000,631,3,6217,200,0,0,0,0,4420,1 -2739,C1_MUMMY,Swift Mummy,Swift Mummy,55,10775,1,1275,4110,1,216,21,95,3,54,4,14,1,68,0,10,12,1,1,49,0x3885,300,1772,72,384,0,0,0,0,0,0,0,930,9000,756,100,934,550,2604,1,2611,10,525,250,508,850,0,0,0,0,4106,1 -2740,C2_MUMMY,Solid Mummy,Solid Mummy,55,21550,1,1275,4110,1,216,21,95,3,54,4,14,1,68,0,10,12,1,1,49,0x3885,300,1772,72,384,0,0,0,0,0,0,0,930,9000,756,100,934,550,2604,1,2611,10,525,250,508,850,0,0,0,0,4106,1 -2741,C3_MUKA,Muka Ringleader,Muka Ringleader,23,2340,1,360,1215,1,79,9,28,0,18,9,28,5,43,5,10,12,2,3,22,0x81,300,1960,960,384,0,0,0,0,0,0,0,993,70,952,9000,601,2000,511,400,507,1000,1451,50,1002,250,0,0,0,0,4036,1 -2742,C4_MOROCC_1,Furious Incarnation of Morocc,Furious Incarnation of Morocc,132,319500,1,14275,24705,1,2280,145,199,35,126,118,63,61,114,37,10,12,2,8,27,0x6203695,110,576,480,432,0,0,0,0,0,0,0,2111,10,7799,1000,7798,3000,985,160,7054,4850,2537,3,1541,20,0,0,0,0,0,0 -2743,C5_MOROCC_1,Elusive Incarnation of Morocc,Elusive Incarnation of Morocc,132,319500,1,14275,24705,1,2281,145,199,35,126,91,63,61,114,37,10,12,2,8,27,0x6203695,110,576,480,432,0,0,0,0,0,0,0,2111,10,7799,1000,7798,3000,985,160,7054,4850,2537,3,1541,20,0,0,0,0,0,0 -2744,C1_MOROCC_1,Swift Incarnation of Morocc,Swift Incarnation of Morocc,132,319500,1,14275,24705,1,2281,145,199,35,126,91,63,61,114,37,10,12,2,8,27,0x6203695,110,576,480,432,0,0,0,0,0,0,0,2111,10,7799,1000,7798,3000,985,160,7054,4850,2537,3,1541,20,0,0,0,0,0,0 -2745,C2_MOLE,Solid Holden,Solid Holden,85,62280,1,3315,10185,9,343,49,82,16,53,65,31,30,58,31,10,12,0,2,42,0x1089,300,1400,960,504,0,0,0,0,0,0,0,1017,5000,1018,5000,5119,50,0,0,0,0,0,0,0,0,0,0,0,0,4343,1 -2746,C3_MIYABI_NINGYO,Miyabi Doll Ringleader,Miyabi Doll Ringleader,85,25940,1,3070,9420,1,285,66,57,19,66,30,30,55,88,40,10,12,1,6,27,0x2000091,250,1938,2112,768,0,0,0,0,0,0,0,7152,5335,7153,2500,509,1550,1000,1250,12127,10,13014,5,0,0,0,0,0,0,4208,1 -2747,C4_MINOROUS,Furious Minorous,Furious Minorous,58,9465,1,1425,4515,1,296,36,100,10,65,54,36,43,61,25,10,12,2,2,43,0x3095,200,1360,960,432,0,0,0,0,0,0,0,941,5335,756,196,1361,2,1005,10,6254,10,1301,200,568,300,0,0,0,0,4126,1 -2748,C5_MINOROUS,Elusive Minorous,Elusive Minorous,58,9465,1,1425,4515,1,296,36,100,10,65,42,36,43,61,25,10,12,2,2,43,0x3095,200,1360,960,432,0,0,0,0,0,0,0,941,5335,756,196,1361,2,1005,10,6254,10,1301,200,568,300,0,0,0,0,4126,1 -2749,C1_MINOROUS,Swift Minorous,Swift Minorous,58,9465,1,1425,4515,1,296,36,100,10,65,42,36,43,61,25,10,12,2,2,43,0x3095,200,1360,960,432,0,0,0,0,0,0,0,941,5335,756,196,1361,2,1005,10,6254,10,1301,200,568,300,0,0,0,0,4126,1 -2750,C2_MINERAL,Solid Mineral,Solid Mineral,96,83000,1,4010,15195,1,901,57,127,23,70,61,40,50,74,50,10,12,0,0,40,0x91,250,648,480,360,0,0,0,0,0,0,0,7321,3000,728,500,714,2,984,80,1011,800,715,100,969,2,0,0,0,0,4339,1 -2751,C3_MIMING,Miming Ringleader,Miming Ringleader,140,406000,1,23075,56700,1,774,222,120,120,90,66,105,77,200,77,10,12,0,0,20,0x3885,250,576,1140,504,0,0,0,0,0,0,0,6394,5000,7938,100,969,1,2853,1,0,0,0,0,0,0,0,0,0,0,4510,1 -2752,C4_MIMIC,Furious Mimic,Furious Mimic,56,9695,1,1275,4110,1,278,22,63,15,49,156,20,15,109,0,10,12,1,0,60,0x3095,100,972,500,288,0,0,0,0,0,0,0,617,5,603,45,1065,1200,611,3000,7938,1000,2626,1,757,270,0,0,0,0,4205,1 -2753,C5_MIMIC,Elusive Mimic,Elusive Mimic,56,9695,1,1275,4110,1,278,22,63,15,49,120,20,15,109,0,10,12,1,0,60,0x3095,100,972,500,288,0,0,0,0,0,0,0,617,5,603,45,1065,1200,611,3000,7938,1000,2626,1,757,270,0,0,0,0,4205,1 -2754,C1_METALLER,Swift Metaller,Swift Metaller,55,8435,1,1180,3795,1,235,41,72,12,52,24,10,0,52,31,10,12,1,4,23,0x200108B,200,1708,1008,540,0,0,0,0,0,0,0,990,60,940,6500,911,400,757,49,707,20,935,3000,1914,10,0,0,0,0,4057,1 -2755,C2_METALING,Solid Metaling,Solid Metaling,81,43000,1,2620,8055,1,225,39,69,28,58,30,49,17,60,5,10,12,0,0,20,0x83,300,384,672,480,0,0,0,0,0,0,0,7325,4000,1002,1000,998,500,7126,1000,7317,200,0,0,7312,5000,0,0,0,0,4341,1 -2756,C3_METALING,Metaling Ringleader,Metaling Ringleader,81,21500,1,2620,8055,1,225,39,69,28,58,30,49,17,60,5,10,12,0,0,20,0x83,300,384,672,480,0,0,0,0,0,0,0,7325,4000,1002,1000,998,500,7126,1000,7317,200,0,0,7312,5000,0,0,0,0,4341,1 -2757,C4_MERMAN,Furious Merman,Furious Merman,60,14700,1,1615,5190,1,156,32,62,8,45,37,30,19,55,10,10,12,1,7,61,0x3695,220,916,816,336,0,0,0,0,0,0,0,1054,1300,2317,2,568,400,720,40,995,35,1460,3,756,203,0,0,0,0,4199,1 -2758,C5_MENBLATT,Elusive Menblatt,Elusive Menblatt,143,411000,1,20750,61575,3,979,201,79,50,70,68,40,55,108,30,10,12,1,4,44,0x2003695,145,472,1056,480,0,0,0,0,0,0,0,6557,2000,7168,1000,7163,2304,0,0,0,0,0,0,0,0,0,0,0,0,4593,1 -2759,C1_MEDUSA,Swift Medusa,Swift Medusa,102,50225,1,5210,11715,1,744,113,87,66,99,68,65,79,83,15,10,12,1,6,40,0x2003695,180,1720,1320,360,0,0,0,0,0,0,0,1048,5335,1965,250,702,200,1973,20,722,250,1649,5,1007,3,0,0,0,0,4124,1 -2760,C2_MARTIN,Solid Martin,Solid Martin,39,10560,1,775,2625,1,84,18,58,19,25,29,28,15,30,10,10,12,0,2,42,0x81,300,1480,480,480,0,0,0,0,0,0,0,1017,9000,1018,500,1251,10,2225,5,5009,1,601,10,2224,15,0,0,0,0,4046,1 -2761,C3_MARIONETTE,Marionette Ringleader,Marionette Ringleader,90,35830,1,3965,15060,1,266,190,35,24,52,79,28,105,86,20,10,12,0,6,68,0x2003095,300,1480,480,1056,0,0,0,0,0,0,0,1060,9000,2294,5,2605,1,699,100,0,0,2407,1,5141,3,0,0,0,0,4113,1 -2762,C4_MARIN,Furious Marin,Furious Marin,37,4935,1,705,2370,1,82,14,32,8,24,6,10,5,30,15,10,12,1,3,41,0x83,400,1872,672,480,0,0,0,0,0,0,0,910,3200,938,1500,700,100,601,40,510,75,529,350,5035,1,0,0,0,0,4196,1 -2763,C5_MARDUK,Elusive Marduk,Elusive Marduk,73,14465,1,2125,6540,1,237,112,66,43,66,49,21,40,79,25,10,12,2,7,23,0x3095,300,1540,840,504,0,0,0,0,0,0,0,994,35,1045,4365,1608,10,2617,1,1614,3,691,100,642,20,0,0,0,0,4112,1 -2764,C1_MANTIS,Swift Mantis,Swift Mantis,65,13595,1,1560,5010,1,224,31,90,0,55,33,24,5,46,15,10,12,1,4,22,0x2003095,200,1528,660,432,0,0,0,0,0,0,0,993,110,1031,9000,911,1400,757,70,943,250,721,10,507,650,0,0,0,0,4079,1 -2765,C2_MANDRAGORA,Solid Mandragora,Solid Mandragora,13,1560,1,240,540,4,24,3,13,2,12,3,5,5,10,5,10,12,1,3,62,0x84,1000,1768,768,576,0,0,0,0,0,0,0,993,50,905,9000,1405,30,511,350,601,300,706,3,1967,10,0,0,0,0,4030,1 -2766,C3_MANANANGGAL,Manananggal Ringleader,Manananggal Ringleader,107,102255,1,7075,25380,1,961,103,64,31,75,85,45,71,75,46,10,12,1,6,47,0x2003695,100,280,720,360,0,0,0,0,0,0,0,6508,2000,6510,1000,7006,1000,913,1000,6511,1000,6509,1000,12700,100,0,0,0,0,4584,1 -2767,C4_MAJORUROS,Furious Majoruros,Furious Majoruros,107,59005,1,9270,19800,1,1020,432,111,25,112,75,65,55,86,49,10,12,2,2,43,0x3695,250,1100,960,780,0,0,0,0,0,0,0,941,4413,0,0,6254,300,984,16,509,1850,2611,160,1000,250,0,0,0,0,4201,1 -2768,C5_MAGNOLIA,Elusive Magnolia,Elusive Magnolia,53,9920,1,1155,3705,1,115,165,51,8,49,25,21,50,31,85,10,12,0,6,21,0x2000083,200,1054,504,432,0,0,0,0,0,0,0,7031,9000,910,800,508,10000,912,10,737,40,911,400,12127,5,0,0,0,0,4076,1 -2769,C1_MAGMARING,Swift Magmaring,Swift Magmaring,110,65395,1,7605,17115,1,1057,44,190,45,107,33,35,47,73,20,10,12,0,0,43,0x83,300,1472,384,288,0,0,0,0,0,0,0,7097,3000,757,34,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4432,1 -2770,C2_LUNATIC,Solid Lunatic,Solid Lunatic,3,550,1,90,195,1,13,1,18,0,10,3,3,0,8,5,10,12,0,2,60,0x81,200,1456,456,336,0,0,0,0,0,0,0,705,6500,949,1000,2262,1100,0,0,601,2500,515,10000,622,20,0,0,0,0,4006,1 -2771,C3_LUNATIC,Lunatic Ringleader,Lunatic Ringleader,3,275,1,90,195,1,13,1,18,0,10,3,3,0,8,5,10,12,0,2,60,0x81,200,1456,456,336,0,0,0,0,0,0,0,705,6500,949,1000,2262,4,0,0,601,2500,515,1100,622,20,0,0,0,0,4006,1 -2772,C4_LUDE,Furious Lude,Furious Lude,101,57870,1,5075,11400,2,338,78,90,53,97,49,55,82,83,55,10,12,0,1,29,0x3885,150,890,960,480,0,0,0,0,0,0,0,7225,3200,7220,5723,1059,1000,2282,10,757,10,12001,100,6246,300,0,0,0,0,4193,1 -2773,C5_LUCIOLA_VESPA,Elusive Luciola Vespa,Elusive Luciola Vespa,109,62330,1,7365,16245,1,706,111,59,55,88,89,55,32,143,59,10,12,1,4,24,0x2007695,110,1000,864,432,0,0,0,0,0,0,0,2744,2,6224,1,15043,9000,518,300,992,160,526,200,943,3000,0,0,0,0,4445,1 -2774,C1_LOLI_RURI,Swift Loli Ruri,Swift Loli Ruri,109,76400,1,8370,18825,2,1347,280,53,44,111,50,47,79,95,79,10,12,2,6,87,0x2003885,125,747,1632,576,0,0,0,0,0,0,0,7206,800,7219,3000,7214,5044,985,100,7019,1,2718,5,15038,100,0,0,0,0,4191,1 -2775,C2_LIVE_PEACH_TREE,Solid Enchanted Peach Tree,Solid Enchanted Peach Tree,92,87770,1,4495,12930,7,421,72,109,40,76,52,55,40,92,50,10,12,1,3,42,0x2085,410,400,672,480,0,0,0,0,0,0,0,7164,4365,7939,100,526,1000,604,400,532,100,603,5,0,0,0,0,0,0,4217,1 -2776,C3_LITTLE_PORING,Baby Poring Ringleader,Baby Poring Ringleader,1,200,1,90,150,1,9,1,2,5,6,1,1,0,6,5,10,12,0,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,909,9000,1202,100,938,1000,512,5000,507,1000,512,500,507,1000,0,0,0,0,4545,100 -2777,C4_LITTLE_FATUM,Furious Little Fatum,Furious Little Fatum,142,425500,1,24375,58500,1,794,452,51,198,10,85,17,148,222,97,10,12,0,7,44,0x3885,150,432,300,432,0,0,0,0,0,0,0,6395,5000,7938,100,11519,100,2465,1,0,0,0,0,0,0,0,0,0,0,4511,1 -2778,C5_LI_ME_MANG_RYANG,Elusive Jing Guai,Elusive Jing Guai,80,25935,1,2930,8970,1,236,41,110,37,61,22,33,35,74,20,10,12,1,6,62,0x2003885,165,1120,576,420,0,0,0,0,0,0,0,7267,4500,7268,400,0,0,1523,1,0,0,0,0,0,0,0,0,0,0,4265,1 -2779,C1_LES,Swift Les,Swift Les,82,31080,1,3315,10170,1,356,30,123,30,63,20,35,25,62,30,10,12,1,3,82,0x1089,230,1728,720,576,0,0,0,0,0,0,0,7100,2000,511,1000,711,1000,905,2500,2270,1,521,500,510,50,0,0,0,0,0,0 -2780,C2_LEIB_OLMAI,Solid Leib Olmai,Solid Leib Olmai,118,240010,1,9500,30960,1,1074,105,127,31,72,35,80,35,77,27,10,12,2,2,22,0x3695,175,1260,230,192,0,0,0,0,0,0,0,948,4550,2289,8,740,120,518,500,2717,5,969,5,7053,800,0,0,0,0,4188,1 -2781,C3_LEAF_CAT,Leaf Cat Ringleader,Leaf Cat Ringleader,64,13175,1,1560,5010,1,176,41,88,16,46,16,12,45,36,29,10,12,0,2,22,0x83,150,960,864,720,0,0,0,0,0,0,0,7198,4365,520,300,608,5,1023,1100,568,250,567,500,7298,5335,0,0,0,0,4195,1 -//2782,C4_L_WHIKEBAIN -//2783,C5_L_EREMES -2784,C1_KOBOLD_ARCHER,Swift Kobold Archer,Swift Kobold Archer,108,55265,1,6480,23580,9,914,33,84,5,99,39,48,30,124,25,10,12,0,7,23,0x2085,200,1008,1008,384,0,0,0,0,0,0,0,912,250,999,60,1034,4850,5118,50,1763,2000,1711,5,756,79,0,0,0,0,4292,1 -2785,C2_KOBOLD_1,Solid Kobold,Solid Kobold,107,104830,1,6820,15345,1,841,87,103,25,109,76,61,53,98,30,10,12,1,7,44,0x308D,150,1028,528,360,0,0,0,0,0,0,0,999,100,1034,5335,912,700,757,25,1220,2,2104,5,0,0,0,0,0,0,4091,1 -2786,C3_KNOCKER,Knocker Ringleader,Knocker Ringleader,126,219500,1,11990,33900,1,1063,103,126,62,93,62,58,56,139,70,10,12,0,6,22,0x2000091,200,1548,384,288,0,0,0,0,0,0,0,997,30,1003,150,1040,5500,2286,1,6223,10,2124,3,1732,5,0,0,0,0,4434,1 -2787,C4_KIND_OF_BEETLE,Furious Beetle King,Furious Beetle King,55,10305,1,1180,3795,1,138,52,79,8,53,61,10,0,50,0,10,12,0,4,22,0x2001089,165,1247,768,576,0,0,0,0,0,0,0,7190,6500,7202,4500,928,1000,955,500,2102,1,0,0,0,0,0,0,0,0,4307,1 -2788,C5_KASA,Elusive Kasa,Elusive Kasa,135,350640,1,18195,57810,2,1807,305,104,70,111,74,65,78,162,55,10,12,2,0,63,0x6203695,150,800,600,288,0,0,0,0,0,0,0,7097,3000,7122,2500,994,30,2680,1,2344,10,1730,10,1626,10,0,0,0,0,4431,1 -2789,C1_KARAKASA,Swift Karakasa,Swift Karakasa,72,15460,1,2105,6450,1,206,42,93,29,66,73,33,20,64,60,10,12,1,0,60,0x81,155,1638,2016,576,0,0,0,0,0,0,0,7151,5000,7150,4268,1019,3200,7111,2200,912,4074,746,30,13012,5,0,0,0,0,4286,1 -2790,C2_ISIS,Solid Isis,Solid Isis,59,20920,1,1395,4470,1,242,37,83,5,58,43,22,5,43,15,10,12,2,6,27,0x2003095,200,1384,768,336,0,0,0,0,0,0,0,936,5335,2233,5,2603,1,733,150,732,20,954,1000,731,5,0,0,0,0,4116,1 -2791,C3_ISILLA,Isilla Ringleader,Isilla Ringleader,124,131620,1,11230,23325,1,1017,168,69,19,90,65,43,82,127,75,10,12,1,7,80,0x3885,300,768,360,432,0,0,0,0,0,0,0,7568,2500,2422,1,7563,1000,2610,10,2601,1,7563,100,2883,10,0,0,0,0,4412,1 -2792,C4_INJUSTICE,Furious Injustice,Furious Injustice,95,39760,1,4720,14970,1,536,116,76,31,77,76,58,65,88,50,10,12,1,1,47,0x3695,400,770,720,336,0,0,0,0,0,0,0,999,300,7054,5335,7053,3500,2313,5,2316,2,660,2,0,0,0,0,0,0,4268,1 -2793,C5_INCREASE_SOIL,Elusive Mi Gao,Elusive Mi Gao,83,26675,1,3300,11460,1,438,30,112,39,67,23,41,49,94,30,10,12,1,0,62,0x91,445,106,1056,576,0,0,0,0,0,0,0,7264,4365,7004,2300,997,10,969,2,0,0,0,0,0,0,0,0,0,0,4231,1 -2794,C1_ICE_TITAN,Swift Ice Titan,Swift Ice Titan,110,104100,1,8170,23790,1,1305,98,344,11,133,54,78,33,94,26,10,12,2,0,61,0x3885,250,861,660,144,0,0,0,0,0,0,0,7561,5000,7066,3000,749,100,984,10,13314,30,6253,500,995,100,0,0,0,0,4417,1 -2795,C2_IARA,Solid Iara,Solid Iara,79,58900,1,2940,6675,1,225,99,0,76,69,14,41,60,83,20,10,12,1,5,61,0x91,200,384,672,288,0,0,0,0,0,0,0,995,5,950,9000,951,500,748,50,747,100,710,10,2334,1,0,0,0,0,27120,1 -2796,C3_HYEGUN,Yao Jun Ringleader,Yao Jun Ringleader,87,34980,1,3525,10830,1,325,48,84,43,69,38,40,20,82,20,10,12,1,1,49,0x3885,180,890,1320,720,0,0,0,0,0,0,0,7054,3880,609,100,985,10,2406,1,7277,300,15013,10,0,0,0,0,0,0,4328,1 -2797,C4_HUNTER_FLY,Furious Hunter Fly,Furious Hunter Fly,63,10250,1,1585,5100,1,270,20,46,20,32,93,22,25,100,15,10,12,0,4,44,0x2003885,150,676,576,480,0,0,0,0,0,0,0,996,30,999,100,943,5335,912,1300,756,129,2259,1,1226,2,0,0,0,0,4115,1 -2798,C5_HORNET,Elusive Hornet,Elusive Hornet,11,450,1,200,450,1,15,3,7,1,12,24,4,5,6,5,10,12,0,4,24,0x2001081,150,1292,792,216,0,0,0,0,0,0,0,992,80,939,9000,909,3500,1208,15,511,350,518,150,0,0,0,0,0,0,4019,1 -2799,C1_HORN_SCARABA,Swift Uni-horn Scaraba,Swift Uni-horn Scaraba,130,255500,1,13050,36090,1,1063,91,135,20,44,59,55,21,99,33,10,12,0,4,22,0x2001089,200,384,672,360,0,0,0,0,0,0,0,6324,6500,1433,1,12735,10,7939,10,993,1,0,0,0,0,0,0,0,0,4505,1 -2800,C2_HORN,Solid Horn,Solid Horn,32,7050,1,540,1815,1,76,11,52,8,10,12,36,25,21,35,10,12,1,4,22,0x2000091,200,1528,528,288,0,0,0,0,0,0,0,993,80,1011,35,947,5500,1452,15,935,5500,943,70,0,0,0,0,0,0,4045,1 -2801,C3_HODREMLIN,Hodremlin Ringleader,Hodremlin Ringleader,122,115910,1,12210,25350,1,1146,154,75,25,106,70,77,60,83,40,10,12,1,6,67,0x2003885,140,960,528,432,0,0,0,0,0,0,0,587,1000,7340,1000,2406,2,938,1000,7563,1000,1061,2000,2426,10,0,0,0,0,4413,1 -2802,C4_HODE,Furious Hode,Furious Hode,63,13380,1,1660,5325,1,214,45,91,24,61,20,42,5,32,40,10,12,1,2,42,0x81,200,1480,480,720,0,0,0,0,0,0,0,993,120,1055,9000,757,80,938,3000,1147,10,7021,1,632,20,0,0,0,0,4081,1 -2803,C5_HILL_WIND_1,Elusive Hill Wind,Elusive Hill Wind,101,45500,1,5700,12810,3,480,192,90,37,105,69,59,35,96,25,10,12,1,2,64,0x3885,170,504,480,360,0,0,0,0,0,0,0,7115,4000,7116,3000,528,1000,510,10,0,0,0,0,0,0,0,0,0,0,4345,1 -2804,C1_HILL_WIND_1,Swift Hill Wind,Swift Hill Wind,101,45500,1,5700,12810,3,480,192,90,37,105,69,59,35,96,25,10,12,1,2,64,0x3885,170,504,480,360,0,0,0,0,0,0,0,7115,4000,7116,3000,528,1000,510,10,0,0,0,0,0,0,0,0,0,0,4345,1 -2805,C2_HIGH_ORC,Solid High Orc,Solid High Orc,81,41930,1,3020,8685,1,513,50,101,45,75,16,40,31,83,20,10,12,2,7,43,0x3695,150,1500,500,1000,0,0,0,0,0,0,0,7002,2500,1304,10,999,90,931,7500,912,1300,756,196,508,900,0,0,0,0,4322,1 -2806,C3_HARPY,Harpy Ringleader,Harpy Ringleader,83,22115,1,3300,11400,1,408,41,69,44,71,39,50,31,125,12,10,12,1,6,64,0x2003885,155,972,672,470,0,0,0,0,0,0,0,7115,4850,7116,2500,508,1500,508,800,709,20,1820,20,0,0,0,0,0,0,4325,1 -2807,C4_HARPY,Furious Harpy,Furious Harpy,83,22115,1,3300,11400,1,408,41,69,44,71,50,50,31,125,12,10,12,1,6,64,0x2003885,155,972,672,470,0,0,0,0,0,0,0,7115,4850,7116,2500,508,1500,508,800,709,20,1820,20,0,0,0,0,0,0,4325,1 -2808,C5_GREEN_IGUANA,Elusive Grove,Elusive Grove,55,10450,1,1275,4110,1,175,35,96,18,58,42,22,5,50,17,10,12,1,2,42,0x83,200,1152,1152,480,0,0,0,0,0,0,0,521,1500,903,1000,520,1000,511,1000,528,2000,606,10,6264,500,0,0,0,0,4377,1 -2809,C1_GREATEST_GENERAL,Swift Greatest General,Swift Greatest General,55,7875,1,1275,4110,3,271,26,114,30,58,30,20,25,28,20,10,12,1,0,43,0x84,200,1152,1152,384,0,0,0,0,0,0,0,7054,2000,1019,2000,1501,100,662,300,2272,1,508,250,686,100,0,0,0,0,4283,1 -2810,C2_GRAND_PECO,Solid Grand Peco,Solid Grand Peco,75,31500,1,2440,7485,2,417,56,95,30,63,45,50,23,61,25,10,12,2,2,43,0x1089,165,1460,960,432,0,0,0,0,0,0,0,7101,4850,522,300,992,1000,969,1,582,500,0,0,0,0,0,0,0,0,4161,1 -2811,C3_GRAND_PECO,Grand Peco Ringleader,Grand Peco Ringleader,75,15750,1,2440,7485,2,417,56,95,30,63,45,50,23,61,25,10,12,2,2,43,0x1089,165,1460,960,432,0,0,0,0,0,0,0,7101,4850,522,300,992,1000,969,1,582,500,0,0,0,0,0,0,0,0,4161,1 -2812,C4_GOLEM,Furious Golem,Furious Golem,61,11225,1,1415,4560,1,248,25,190,12,70,35,67,5,34,5,10,12,2,0,60,0x91,300,1608,816,396,0,0,0,0,0,0,0,999,150,953,9000,912,220,757,70,2146,5,715,200,998,350,0,0,0,0,4072,1 -2813,C5_GOBLIN_1,Elusive Goblin,Elusive Goblin,48,5290,1,920,3105,1,104,34,56,5,37,54,25,20,36,10,10,12,1,7,24,0x3695,100,1120,620,240,0,0,0,0,0,0,0,601,270,911,9000,756,43,2297,3,1211,10,2104,5,507,1800,0,0,0,0,4060,1 -2814,C1_GOBLIN_1,Swift Goblin,Swift Goblin,48,5290,1,920,3105,1,104,34,56,5,37,54,25,20,36,10,10,12,1,7,24,0x3695,100,1120,620,240,0,0,0,0,0,0,0,601,270,911,9000,756,43,2297,3,1211,10,2104,5,507,1800,0,0,0,0,4060,1 -2815,C2_GOAT,Solid Goat,Solid Goat,80,39800,1,2930,8970,1,511,60,95,43,61,40,48,40,78,31,10,12,1,2,63,0x1089,165,1380,1080,336,0,0,0,0,0,0,0,7106,4559,7107,2500,713,5000,507,500,510,1000,508,2500,511,5500,0,0,0,0,4150,1 -2816,C3_GOAT,Goat Ringleader,Goat Ringleader,80,19900,1,2930,8970,1,511,60,95,43,61,40,48,40,78,31,10,12,1,2,63,0x1089,165,1380,1080,336,0,0,0,0,0,0,0,7106,4559,7107,2500,713,5000,507,500,510,1000,508,2500,511,5500,0,0,0,0,4150,1 -2817,C4_GLD_KOBOLD_2,Furious Dark Hammer Kobold,Furious Dark Hammer Kobold,142,906700,1,51800,182700,1,1680,133,117,59,96,79,55,48,95,20,10,12,1,7,45,0x2003695,200,1528,528,360,0,0,0,0,0,0,0,999,50,1034,2668,912,350,985,13,1396,1,12679,2,0,0,0,0,0,0,0,0 -2818,C5_GLD_KOBOLD_2,Elusive Dark Hammer Kobold,Elusive Dark Hammer Kobold,142,906700,1,51800,182700,1,1681,133,117,59,96,61,55,48,95,20,10,12,1,7,45,0x2003695,200,1528,528,360,0,0,0,0,0,0,0,999,50,1034,2668,912,350,985,13,1396,1,12679,2,0,0,0,0,0,0,0,0 -2819,C1_GLD_DARK_SHADOW,Swift Dark Shadow,Swift Dark Shadow,147,1020550,1,57500,181800,1,1982,793,140,44,155,126,89,108,213,76,10,12,0,0,47,0x2003695,220,768,1776,648,0,0,0,0,0,0,0,7205,2500,2609,500,13038,3,6089,500,2783,1,12676,2,6224,2,0,0,0,0,0,0 -2820,C2_GLD_DARK_SHADOW,Solid Dark Shadow,Solid Dark Shadow,147,2041090,1,57500,181800,1,1982,793,140,44,155,126,89,108,213,76,10,12,0,0,47,0x2003695,220,768,1776,648,0,0,0,0,0,0,0,7205,2500,2609,500,13038,3,6089,500,2783,1,12676,2,6224,2,0,0,0,0,0,0 -2821,C3_GIANT_HONET,Giant Hornet Ringleader,Giant Hornet Ringleader,120,132605,1,9005,29895,1,973,132,80,43,70,45,47,32,74,34,10,12,0,4,24,0x2003695,155,1292,792,340,0,0,0,0,0,0,0,526,550,518,1200,522,12,12676,15,0,0,722,20,1736,15,0,0,0,0,4271,1 -2822,C4_GHOUL,Furious Ghoul,Furious Ghoul,61,13070,1,1530,4920,1,272,29,78,5,56,15,19,11,30,10,10,12,1,1,49,0x3885,250,2456,912,504,0,0,0,0,0,0,0,958,6000,756,110,509,700,511,800,2609,60,934,150,1260,1,0,0,0,0,4110,1 -2823,C5_GHOUL,Elusive Ghoul,Elusive Ghoul,61,13070,1,1530,4920,1,272,29,78,5,56,12,19,11,30,10,10,12,1,1,49,0x3885,250,2456,912,504,0,0,0,0,0,0,0,958,6000,756,110,509,700,511,800,2609,60,934,150,1260,1,0,0,0,0,4110,1 -2824,C1_GEOGRAPHER,Swift Geographer,Swift Geographer,73,19330,1,2470,7575,3,370,82,158,42,81,26,35,56,72,60,10,12,1,3,62,0x84,2000,1308,1008,480,0,0,0,0,0,0,0,1032,6200,1033,5500,2253,30,2207,50,12002,100,0,0,0,0,0,0,0,0,4280,1 -2825,C2_GEOGRAPHER,Solid Geographer,Solid Geographer,73,38660,1,2470,7575,3,370,82,158,42,81,26,35,56,72,60,10,12,1,3,62,0x84,2000,1308,1008,480,0,0,0,0,0,0,0,1032,6200,1033,5500,2253,30,2207,50,12002,100,0,0,0,0,0,0,0,0,4280,1 -2826,C3_GARGOYLE,Gargoyle Ringleader,Gargoyle Ringleader,100,43860,1,5700,12810,9,597,89,98,43,100,61,60,57,120,70,10,12,1,6,64,0x2002085,200,1020,720,384,0,0,0,0,0,0,0,912,3880,1039,500,2506,2,1746,5,2619,1,1769,2000,757,238,0,0,0,0,4149,1 -2827,C4_GARGOYLE,Furious Gargoyle,Furious Gargoyle,100,43860,1,5700,12810,9,596,89,98,43,100,79,60,57,120,70,10,12,1,6,64,0x2002085,200,1020,720,384,0,0,0,0,0,0,0,912,3880,1039,500,2506,2,1746,5,2619,1,1769,2000,757,238,0,0,0,0,4149,1 -2828,C5_GALION,Elusive Galion,Elusive Galion,100,44105,1,5305,9945,1,632,77,100,62,106,79,62,45,108,36,10,12,1,2,44,0x620108B,150,864,624,360,0,0,0,0,0,0,0,7564,3000,919,3000,996,10,2531,5,0,0,0,0,0,0,0,0,0,0,4423,1 -2829,C1_FUR_SEAL,Swift Seal,Swift Seal,47,6855,1,900,3030,1,104,40,42,16,37,40,30,39,35,19,10,12,1,2,21,0x3885,200,1612,622,583,0,0,0,0,0,0,0,912,4365,601,250,2310,5,7053,1200,1452,1,525,200,746,120,0,0,0,0,4312,1 -2830,C2_FREEZER,Solid Freezer,Solid Freezer,94,99900,1,4665,13110,2,724,150,127,38,68,47,50,45,69,25,10,12,1,2,41,0x3695,170,1260,960,672,0,0,0,0,0,0,0,967,4413,7070,850,7066,1250,912,1800,526,160,6256,200,689,100,0,0,0,0,4319,1 -2831,C3_FREEZER,Freezer Ringleader,Freezer Ringleader,94,49950,1,4665,13110,2,724,150,127,38,68,47,50,45,69,25,10,12,1,2,41,0x3695,170,1260,960,672,0,0,0,0,0,0,0,967,4413,7070,850,7066,1250,912,1800,526,160,6256,200,689,100,0,0,0,0,4319,1 -2832,C4_FERUS_,Furious Ferus,Furious Ferus,126,195270,1,13600,26880,2,1086,122,111,33,91,74,57,61,87,51,10,12,2,9,42,0x3095,120,108,576,432,0,0,0,0,0,0,0,579,5100,1035,1000,1036,3589,7445,800,997,20,7445,100,0,0,0,0,0,0,4381,1 -2833,C5_FARMILIAR,Elusive Familiar,Elusive Familiar,24,2135,1,360,1215,1,81,9,26,5,15,19,20,5,20,1,10,12,0,2,27,0x3881,150,1276,576,384,0,0,0,0,0,0,0,913,5500,1105,20,2209,15,601,50,514,100,507,700,645,50,0,0,0,0,4020,1 -2834,C1_FAKE_ANGEL,Swift False Angel,Swift False Angel,105,54940,1,6300,14130,2,788,135,106,84,112,67,43,81,82,80,10,12,0,8,66,0x3885,160,920,720,336,0,0,0,0,0,0,0,717,1000,715,1000,716,1000,12020,1000,1974,20,0,0,0,0,0,0,0,0,4316,1 -2835,C2_FABRE,Solid Fabre,Solid Fabre,6,720,1,135,300,1,14,3,24,0,12,5,5,5,12,5,10,12,0,4,22,0x2000081,400,1672,672,480,0,0,0,0,0,0,0,914,6500,949,500,1502,80,601,5,511,700,705,1000,1501,200,0,0,0,0,4002,1 -2836,C3_FABRE,Fabre Ringleader,Fabre Ringleader,6,360,1,135,300,1,14,3,24,0,12,5,5,5,12,5,10,12,0,4,22,0x2000081,400,1672,672,480,0,0,0,0,0,0,0,914,6500,949,500,1502,80,601,5,511,700,705,1000,1501,200,0,0,0,0,4002,1 -2837,C4_EXPLOSION,Furious Explosion,Furious Explosion,100,39065,1,4750,12810,1,750,110,112,50,91,66,63,50,78,60,10,12,0,2,63,0x3885,165,1260,960,336,0,0,0,0,0,0,0,7006,5500,7097,2200,7122,3200,756,800,522,400,0,0,0,0,0,0,0,0,4267,1 -2838,C5_EVIL_DRUID,Elusive Evil Druid,Elusive Evil Druid,80,25745,1,3680,9600,1,453,68,88,45,62,32,24,45,85,5,10,12,2,1,89,0x3695,300,2276,576,336,0,0,0,0,0,0,0,2217,10,1615,1,2508,2,0,0,610,200,7478,4,509,2000,0,0,0,0,4141,1 -2839,C1_ELDER_WILOW,Swift Elder Willow,Swift Elder Willow,34,2995,1,580,1965,1,96,14,45,0,10,14,25,0,29,0,10,12,1,3,43,0x3095,200,1372,672,432,0,0,0,0,0,0,0,907,5000,601,10000,7939,1,757,40,990,30,690,100,604,100,0,0,0,0,4052,1 -2840,C2_ELDER_WILOW,Solid Elder Willow,Solid Elder Willow,34,5990,1,580,1965,1,96,14,45,0,10,14,25,0,29,0,10,12,1,3,43,0x3095,200,1372,672,432,0,0,0,0,0,0,0,907,5000,601,5000,7939,1,757,40,990,30,690,100,604,100,0,0,0,0,4052,1 -2841,C3_ECHIO,Echio Ringleader,Echio Ringleader,126,158100,1,11990,24900,1,1017,159,66,11,111,63,51,37,132,45,10,12,1,7,80,0x3295,250,768,360,360,0,0,0,0,0,0,0,7567,2500,608,10,7563,4000,5172,25,12183,20,7563,100,2366,20,0,0,0,0,4410,1 -2842,C4_DUSTINESS,Furious Dustiness,Furious Dustiness,62,10130,1,1580,5085,1,198,31,69,50,46,28,46,60,75,105,10,12,0,4,44,0x2000091,150,1004,504,384,0,0,0,0,0,0,0,1057,9000,1058,500,928,10000,507,10000,1001,10,2291,1200,0,0,0,0,0,0,4056,1 -2843,C1_DRYAD,Swift Dryad,Swift Dryad,68,18200,1,2195,7035,3,334,35,153,8,54,14,40,35,74,10,10,12,1,3,82,0x3885,170,950,2520,576,0,0,0,0,0,0,0,7197,5335,7198,1000,7188,3000,6265,500,1964,1,2270,100,7100,3000,0,0,0,0,4177,1 -2844,C2_DROSERA,Solid Drosera,Solid Drosera,101,108780,1,4050,9105,7,261,54,86,52,79,32,64,38,94,14,10,12,1,3,22,0x84,2000,864,576,336,0,0,0,0,0,0,0,7565,3000,6259,200,1032,2000,1033,2000,621,3,905,1000,6217,50,0,0,0,0,4421,1 -2845,C3_DROPS,Drops Ringleader,Drops Ringleader,2,225,1,65,150,1,14,1,16,0,8,1,1,0,6,2,10,12,1,3,23,0x83,400,1372,672,480,0,0,0,0,0,0,0,909,7500,1602,80,938,500,512,1100,601,1700,512,800,620,20,0,0,0,0,4004,1 -2846,C4_DRILLER,Furious Driller,Furious Driller,65,13595,1,1560,5010,1,228,31,96,18,62,65,25,15,53,5,10,12,1,2,22,0x3885,165,1300,900,336,0,0,0,0,0,0,0,1012,7500,715,3880,716,3500,0,0,0,0,0,0,0,0,0,0,0,0,4180,1 -2847,C5_DRAINLIAR,Elusive Drainliar,Elusive Drainliar,47,5810,1,970,3285,1,120,42,50,15,35,34,24,22,50,20,10,12,0,2,47,0x3095,250,1276,576,384,0,0,0,0,0,0,0,1011,60,913,3000,725,20,507,1000,7006,5500,601,1500,756,40,0,0,0,0,4069,1 -2848,C1_DRAGON_TAIL,Swift Dragon Tail,Swift Dragon Tail,86,23400,1,3475,10665,1,240,35,63,25,61,65,35,40,62,20,10,12,1,4,44,0x2003695,175,862,534,312,0,0,0,0,0,0,0,7064,4413,1096,400,943,800,2207,8,2226,2,601,300,602,150,0,0,0,0,4178,1 -2849,C2_DRACO,Solid Draco,Solid Draco,114,200990,1,6485,10830,1,933,110,56,3,21,58,47,34,99,66,10,12,1,9,22,0x1089,250,576,960,504,0,0,0,0,0,0,0,6073,3000,7123,100,1035,100,1037,1000,1036,1000,518,500,2399,10,0,0,0,0,4444,1 -2850,C3_DOLOMEDES,Dolomedes Ringleader,Dolomedes Ringleader,132,272955,1,16755,46380,3,1219,286,112,52,149,34,82,55,143,67,10,12,2,4,61,0x2003885,250,360,360,600,0,0,0,0,0,0,0,6319,3000,6325,5000,6090,500,2789,1,12738,10,6224,500,1984,1,0,0,0,0,4506,1 -2851,C4_DOKEBI,Furious Dokebi,Furious Dokebi,68,14100,1,1770,5685,1,398,30,85,20,52,72,35,20,66,25,10,12,0,6,27,0x2000091,250,1156,456,384,0,0,0,0,0,0,0,1021,9000,757,150,1517,2,1613,1,969,1,1501,300,1005,5,0,0,0,0,4098,1 -2852,C5_DISGUISE,Elusive Disguise,Elusive Disguise,103,69475,1,6695,15060,2,405,82,85,58,92,53,57,75,80,45,10,12,1,6,82,0x2003885,147,516,768,384,0,0,0,0,0,0,0,7216,4850,7221,3686,6247,100,518,100,2508,50,2504,2,2529,5,0,0,0,0,4181,1 -2853,C1_DIMIK_1,Swift Dimik,Swift Dimik,116,87760,1,9475,23265,7,1941,107,93,28,114,90,66,52,201,41,10,12,1,0,44,0x3885,150,576,720,432,0,0,0,0,0,0,0,7319,2000,7352,50,6216,70,7094,300,13153,5,984,10,12128,50,0,0,0,0,4370,1 -2854,C2_DEVIRUCHI,Solid Deviruchi,Solid Deviruchi,93,89120,1,5415,16245,1,572,182,72,16,61,49,30,85,119,5,10,12,0,6,27,0x2003695,150,980,600,384,0,0,0,0,0,0,0,1038,5335,1039,400,984,2,1458,2,1009,5,912,1500,756,154,0,0,0,0,4122,1 -2855,C3_DESERT_WOLF_B,Baby Desert Wolf Ringleader,Baby Desert Wolf Ringleader,14,700,1,225,510,1,39,8,13,0,10,12,8,5,17,7,10,12,0,2,23,0x1081,300,1600,900,240,0,0,0,0,0,0,0,1010,85,919,5500,2306,80,601,200,2301,200,13011,5,582,1000,0,0,0,0,4023,1 -2856,C4_DESERT_WOLF_B,Furious Baby Desert Wolf,Furious Baby Desert Wolf,14,700,1,225,510,1,38,8,13,0,10,15,8,5,17,7,10,12,0,2,23,0x1081,300,1600,900,240,0,0,0,0,0,0,0,1010,85,919,5500,2306,80,601,200,2301,200,13011,5,582,1000,0,0,0,0,4023,1 -2857,C5_DENIRO,Elusive Deniro,Elusive Deniro,31,3355,1,515,1740,1,54,16,52,16,15,16,30,10,23,15,10,12,0,4,22,0x2001081,150,1288,288,576,0,0,0,0,0,0,0,955,9000,910,3000,938,1200,990,50,601,8,1002,450,757,34,0,0,0,0,4043,1 -2858,C1_DEATHWORD,Swift Death Word,Swift Death Word,114,81950,1,8335,17295,1,1000,125,68,40,91,64,53,88,139,54,10,12,1,0,60,0x3695,150,176,912,300,0,0,0,0,0,0,0,1097,4000,7015,300,11003,50,7449,500,2418,10,7479,2,7480,1,0,0,0,0,4388,1 -2859,C2_DEATHWORD,Solid Death Word,Solid Death Word,114,163900,1,8335,17295,1,1000,125,68,40,91,64,53,88,139,54,10,12,1,0,60,0x3695,150,176,912,300,0,0,0,0,0,0,0,1097,4000,7015,300,11003,50,7449,500,2418,10,7479,2,7480,1,0,0,0,0,4388,1 -2860,C3_DEATHWORD,Death Word Ringleader,Death Word Ringleader,114,81950,1,8335,17295,1,1000,125,68,40,91,64,53,88,139,54,10,12,1,0,60,0x3695,150,176,912,300,0,0,0,0,0,0,0,1097,4000,7015,300,11003,50,7449,500,2418,10,7479,2,7480,1,0,0,0,0,4388,1 -2861,C4_DARK_PRIEST,Furious Dark Priest,Furious Dark Priest,98,60450,1,7290,12495,2,554,259,56,30,5,78,41,89,94,42,10,12,1,6,89,0x620308D,200,864,1252,476,0,0,0,0,0,0,0,1557,5,2608,30,505,100,716,450,1009,1,2319,5,7005,3000,0,0,0,0,4171,1 -2862,C5_DANCING_DRAGON,Elusive Zhu Po Long,Elusive Zhu Po Long,82,19715,1,2670,8205,2,354,35,83,36,59,76,40,30,73,30,10,12,1,9,44,0x83,160,600,840,504,0,0,0,0,0,0,0,7266,4365,7265,3000,7268,800,1036,1000,7038,3000,0,0,0,0,0,0,0,0,4272,1 -2863,C1_CREAMY,Swift Creamy,Swift Creamy,23,1890,1,360,1215,1,73,1,28,20,16,1,1,0,1,20,10,12,0,4,24,0x2000081,150,1136,720,840,0,0,0,0,0,0,0,924,9000,2322,10,518,150,601,100,2207,2,712,500,692,100,0,0,0,0,4040,1 -2864,C2_CORNUTUS,Solid Cornutus,Solid Cornutus,48,14500,1,920,3105,1,94,47,42,28,32,27,45,26,27,15,10,12,0,5,21,0x91,200,1248,48,480,0,0,0,0,0,0,0,991,45,961,5500,911,800,757,53,2106,5,943,1000,601,100,0,0,0,0,4061,1 -2865,C3_COOKIE,Cookie Ringleader,Cookie Ringleader,35,3330,1,585,1980,1,70,25,56,28,15,23,35,12,31,15,10,12,0,7,60,0x1089,200,1036,936,240,0,0,0,0,0,0,0,538,1000,530,150,601,5,11002,50,2402,30,12001,100,529,320,0,0,0,0,4293,1 -2866,C4_CONSTANT,Furious Constant,Furious Constant,108,60250,1,7515,16890,1,1028,144,92,82,126,127,62,57,109,34,10,12,0,0,67,0x3885,150,720,360,360,0,0,0,0,0,0,0,7512,100,7507,1500,7325,10,999,10,757,10,0,0,0,0,0,0,0,0,0,0 -2867,C5_COMODO,Elusive Comodo,Elusive Comodo,81,20010,1,2945,11100,2,512,42,92,11,65,52,35,20,94,48,10,12,1,2,65,0x3895,165,432,432,360,0,0,0,0,0,0,0,6403,2500,517,4500,911,4500,908,2500,0,0,0,0,0,0,0,0,0,0,4516,1 -2868,C1_COCO,Swift Coco,Swift Coco,38,4180,1,675,2280,1,85,11,37,0,22,13,30,20,38,10,10,12,0,2,22,0x91,150,1864,864,1008,0,0,0,0,0,0,0,1026,9000,914,10000,919,10000,516,10000,601,10000,2402,25,2502,600,0,0,0,0,4041,1 -2869,C2_COCO,Solid Coco,Solid Coco,38,8360,1,675,2280,1,85,11,37,0,22,13,30,20,38,10,10,12,0,2,22,0x91,150,1864,864,1008,0,0,0,0,0,0,0,914,3333,919,3333,1026,10000,601,2500,516,500,2402,25,2502,600,0,0,0,0,4041,1 -2870,C3_CLOCK,Clock Ringleader,Clock Ringleader,81,27780,1,3385,8685,1,531,53,91,43,68,24,35,41,97,15,10,12,1,0,42,0x91,200,1092,792,480,0,0,0,0,0,0,0,1095,5335,1019,800,509,1900,568,320,7026,30,7027,30,985,163,0,0,0,0,4299,1 -2871,C4_CLOCK,Furious Clock,Furious Clock,81,27780,1,3385,8685,1,530,53,91,43,68,31,35,41,97,15,10,12,1,0,42,0x91,200,1092,792,480,0,0,0,0,0,0,0,1095,5335,1019,800,509,1900,568,320,7026,30,7027,30,985,163,0,0,0,0,4299,1 -2872,C5_CHONCHON,Elusive Chonchon,Elusive Chonchon,5,285,1,110,270,1,13,3,27,0,13,4,4,0,8,5,10,12,0,4,24,0x2000081,200,1076,576,480,0,0,0,0,0,0,0,909,10000,601,10000,935,1500,1205,55,998,100,742,5,1002,150,0,0,0,0,4009,1 -2873,C1_CENTIPEDE,Swift Centipede,Swift Centipede,125,124960,1,10400,24390,2,1009,112,143,25,133,71,69,39,120,49,10,12,1,4,45,0x2003695,150,1000,792,336,0,0,0,0,0,0,0,2746,2,2747,2,1741,10,1042,5335,912,5000,6224,10,943,2500,0,0,0,0,4447,1 -2874,C2_CENERE,Solid Cenere,Solid Cenere,146,1301310,1,35585,102810,1,2162,1031,87,81,67,39,30,35,95,45,10,12,0,3,24,0x2003695,300,1500,720,360,0,0,0,0,0,0,0,6561,2000,7322,500,7001,1500,7320,1000,0,0,0,0,0,0,0,0,0,0,4595,1 -2875,C3_CELIA,Celia Ringleader,Celia Ringleader,141,1265730,1,110535,342300,1,1934,2450,74,312,136,99,61,121,121,49,10,12,1,7,68,0x3295,150,1152,384,288,0,0,0,0,0,0,0,7345,2000,6471,1,2853,20,985,100,18111,10,1654,1,6470,150,0,0,0,0,4568,1 -2876,C4_CATERPILLAR,Furious Caterpillar,Furious Caterpillar,121,128280,1,9750,29700,1,1208,125,100,42,58,48,51,50,54,45,10,12,0,4,22,0x2003695,300,1672,672,480,0,0,0,0,0,0,0,949,3000,7054,5335,13034,20,1000,100,997,50,603,12,2894,500,0,0,0,0,4289,1 -2877,C5_CARAT,Elusive Carat,Elusive Carat,103,46110,1,5830,13110,1,932,76,111,67,102,64,60,40,80,50,10,12,1,6,44,0x2003695,200,1078,768,384,0,0,0,0,0,0,0,7054,3200,536,1000,2409,5,5003,1,509,1450,0,0,0,0,0,0,0,0,4288,1 -2878,C1_CARAMEL,Swift Caramel,Swift Caramel,25,2590,1,405,1365,1,80,9,39,0,19,10,15,10,32,5,10,12,0,2,22,0x91,200,1604,840,756,0,0,0,0,0,0,0,1027,9000,2310,5,919,5500,1455,10,1405,15,1408,20,0,0,0,0,0,0,4063,1 -2879,C2_BUNGISNGIS,Solid Bungisngis,Solid Bungisngis,121,255130,1,9700,29700,1,1021,151,115,35,71,32,61,30,74,19,10,12,2,7,42,0x2003695,200,1568,432,360,0,0,0,0,0,0,0,7054,1000,6511,1000,985,10,12700,100,0,0,0,0,0,0,0,0,0,0,4582,1 -2880,C3_BREEZE,Breeze Ringleader,Breeze Ringleader,92,33775,1,4795,13470,2,591,52,83,32,75,101,46,35,79,55,10,12,1,0,64,0x3885,100,140,384,504,0,0,0,0,0,0,0,945,500,706,10,2270,10,1733,10,604,10,2269,10,996,10,0,0,0,0,4390,1 -2881,C4_BREEZE,Furious Breeze,Furious Breeze,92,33775,1,4795,13470,2,590,52,83,32,75,131,46,35,79,55,10,12,1,0,64,0x3885,100,140,384,504,0,0,0,0,0,0,0,945,500,706,10,2270,10,1733,10,604,10,2269,10,996,10,0,0,0,0,4390,1 -2882,C5_BRADIUM_GOLEM,Elusive Bradium Golem,Elusive Bradium Golem,133,228695,1,21295,32340,1,1568,103,559,12,189,25,125,45,104,33,10,12,2,0,42,0x3295,300,1008,1200,540,0,0,0,0,0,0,0,7067,3000,953,5000,6090,500,2138,10,12738,10,6224,500,0,0,0,0,0,0,4472,1 -2883,C1_BLOOD_BUTTERFLY,Swift Bloody Butterfly,Swift Bloody Butterfly,94,35150,1,4665,13110,3,433,67,79,50,70,68,40,55,108,30,10,12,1,4,44,0x200308D,145,472,576,288,0,0,0,0,0,0,0,7163,4608,7168,2500,602,1200,924,5500,0,0,1962,1,0,0,0,0,0,0,4327,1 -2884,C3_BIGFOOT,Bigfoot Ringleader,Bigfoot Ringleader,29,2935,1,450,1515,1,60,12,55,7,18,4,7,0,12,0,10,12,2,2,22,0x91,300,1260,192,192,0,0,0,0,0,0,0,948,9000,2289,5,919,5000,601,80,516,1500,518,450,756,43,0,0,0,0,4074,1 -2885,C4_BATHORY,Furious Bathory,Furious Bathory,86,26210,1,3215,10230,1,302,96,61,89,66,49,40,77,67,50,10,12,1,7,27,0x3695,100,1504,840,900,0,0,0,0,0,0,0,1001,200,1061,4850,2252,3,0,0,1000,30,1006,15,637,20,0,0,0,0,4119,1 -2886,C5_BANSHEE_MASTER,Elusive Banshee Master,Elusive Banshee Master,118,101600,1,11055,22995,2,1006,298,87,94,121,58,48,122,84,44,10,12,1,6,47,0x2003695,150,676,504,504,0,0,0,0,0,0,0,7751,3000,2365,10,2748,2,2528,10,934,1500,7054,5335,0,0,0,0,0,0,4450,1 -2887,C1_BANSHEE,Swift Banshee,Swift Banshee,130,243330,1,14690,31500,1,1216,703,73,96,97,71,55,143,137,72,10,12,1,6,47,0x2003695,150,676,504,504,0,0,0,0,0,0,0,7751,3000,2365,10,13027,10,2528,10,934,1500,7054,5335,6223,1,0,0,0,0,4438,1 -2888,C2_BANASPATY,Solid Banaspaty,Solid Banaspaty,85,46800,1,4025,8160,1,240,182,63,89,61,78,35,77,79,20,10,12,0,0,63,0x3895,220,1872,672,480,0,0,0,0,0,0,0,1003,500,912,1000,985,750,756,750,1752,250,0,0,0,0,0,0,0,0,4518,1 -2889,C3_ASSULTER,Assaulter Ringleader,Assaulter Ringleader,100,44885,1,5975,20490,2,752,67,169,49,100,92,30,20,144,15,10,12,1,7,44,0x3695,200,512,780,504,0,0,0,0,0,0,0,967,4413,7069,1200,7072,840,6214,200,912,1240,13300,5,603,1,0,0,0,0,4246,1 -2890,C4_ARGOS,Furious Argos,Furious Argos,47,5025,1,900,3030,1,114,33,58,8,38,22,25,5,26,15,10,12,1,7,44,0x3695,200,512,780,504,0,0,0,0,0,0,0,1025,9000,911,1200,1042,500,757,61,511,670,601,250,10017,15,0,0,0,0,4075,1 -2891,C5_ARGIOPE,Elusive Argiope,Elusive Argiope,75,15525,1,2225,6840,1,385,50,88,32,60,23,40,30,24,30,10,12,2,4,25,0x2003695,300,1792,792,336,0,0,0,0,0,0,0,1042,5335,912,1200,757,175,2406,5,511,1500,719,10,0,0,0,0,0,0,4114,1 -2892,C1_ARGIOPE,Swift Argiope,Swift Argiope,75,15525,1,2225,6840,1,385,50,88,32,60,23,40,30,24,30,10,12,2,4,25,0x2003695,300,1792,792,336,0,0,0,0,0,0,0,1042,5335,912,1200,757,175,2406,5,511,1500,719,10,0,0,0,0,0,0,4114,1 -2893,C2_ARCLOUSE,Solid Arclouze,Solid Arclouze,107,100200,1,5530,23445,1,420,40,101,36,60,73,45,35,168,15,10,12,2,0,60,0x91,400,1840,1440,384,0,0,0,0,0,0,0,1096,3500,938,3000,943,800,912,450,716,300,997,20,912,2500,0,0,0,0,4240,1 -2894,C3_ARCLOUSE,Arclouze Ringleader,Arclouze Ringleader,107,50100,1,5530,23445,1,420,40,101,36,60,73,45,35,168,15,10,12,2,0,60,0x91,400,1840,1440,384,0,0,0,0,0,0,0,1096,3500,938,3000,943,800,912,450,716,300,997,20,912,2500,0,0,0,0,4240,1 -2895,C4_APOCALIPS,Furious Apocalypse,Furious Apocalypse,121,110450,1,9885,20535,2,1262,116,136,26,130,68,76,25,125,15,10,12,2,0,60,0x91,400,1840,1440,384,0,0,0,0,0,0,0,7095,5335,7094,2400,7093,2200,985,5,13161,1,2506,20,12735,100,0,0,0,0,4242,1 -2896,C5_ANTLER_SCARABA,Elusive Antler Scaraba,Elusive Antler Scaraba,136,313000,1,15825,47280,1,1701,410,155,102,23,99,59,129,137,45,10,12,1,4,42,0x2003885,200,504,624,360,0,0,0,0,0,0,0,6322,6500,1930,1,12735,10,7939,10,993,1,0,0,0,0,0,0,0,0,4505,1 -2897,C1_ANTIQUE_BOOK,Swift Antique Book,Swift Antique Book,148,673075,1,36125,105660,1,2233,1213,74,42,67,53,32,44,125,5,10,12,0,0,60,0x2003695,150,864,960,480,0,0,0,0,0,0,0,6560,2000,7015,1000,1097,1000,0,0,0,0,0,0,0,0,0,0,0,0,4596,1 -2898,C2_ANTIQUE_BOOK,Solid Antique Book,Solid Antique Book,148,1346150,1,36125,105660,1,2233,1213,74,42,67,53,32,44,125,5,10,12,0,0,60,0x2003695,150,864,960,480,0,0,0,0,0,0,0,6560,2000,7015,1000,1097,1000,0,0,0,0,0,0,0,0,0,0,0,0,4596,1 -2899,C4_ANOLIAN,Furious Anolian,Furious Anolian,109,77735,1,8790,19995,1,780,110,61,11,130,81,55,66,70,48,10,12,1,5,41,0x3695,190,900,500,864,0,0,0,0,0,0,0,7003,4850,1754,2000,526,5,10019,10,16003,1,2625,1,984,134,0,0,0,0,4234,1 -2900,C5_ANGRA_MANTIS,Elusive Angra Mantis,Elusive Angra Mantis,144,458600,1,25315,63180,1,1042,177,175,81,122,155,119,81,198,79,10,12,1,4,42,0x2003885,150,576,480,480,0,0,0,0,0,0,0,6086,5000,7194,1000,997,10,1830,5,0,0,0,0,0,0,0,0,0,0,4513,1 -2901,C1_ANGRA_MANTIS,Swift Angra Mantis,Swift Angra Mantis,144,458600,1,25315,63180,1,1042,177,175,81,122,155,119,81,198,79,10,12,1,4,42,0x2003885,150,576,480,480,0,0,0,0,0,0,0,6086,5000,7194,1000,997,10,1830,5,0,0,0,0,0,0,0,0,0,0,4513,1 -2902,C2_ANDRE,Solid Andre,Solid Andre,33,7240,1,540,1815,1,61,21,55,16,11,20,40,10,24,10,10,12,0,4,22,0x2001081,300,1288,288,384,0,0,0,0,0,0,0,955,9000,910,1000,938,500,993,50,601,4,1002,350,757,28,0,0,0,0,4043,1 -2903,C3_ANCIENT_MIMIC,Ancient Mimic Ringleader,Ancient Mimic Ringleader,112,73500,1,7955,18600,1,1150,84,100,40,121,70,63,43,141,67,10,12,2,0,60,0x3885,100,168,480,360,0,0,0,0,0,0,0,603,30,617,1,644,50,2404,5,2506,1,2417,10,2610,100,0,0,0,0,4387,1 -2904,C4_ANACONDAQ,Furious Anacondaq,Furious Anacondaq,100,42550,1,4805,10815,1,604,55,92,0,79,59,28,43,67,25,10,12,1,2,25,0x91,200,1576,576,576,0,0,0,0,0,0,0,6247,200,937,9000,0,0,926,1500,936,200,508,150,756,50,0,0,0,0,4062,1 -2905,C5_AMBERNITE,Elusive Ambernite,Elusive Ambernite,19,1700,1,290,645,1,31,11,28,0,16,20,11,10,21,5,10,12,2,4,21,0x2000091,400,2048,648,648,0,0,0,0,0,0,0,991,50,946,9000,910,1200,935,3000,601,2,757,14,1002,150,0,0,0,0,4032,1 -2906,C1_ALNOLDI,Swift Rafflesia Arnoldi,Swift Rafflesia Arnoldi,80,25745,1,3680,9600,2,453,69,80,20,40,32,24,61,85,30,10,12,1,3,22,0x3895,300,768,768,576,0,0,0,0,0,0,0,705,125,520,213,905,2250,711,150,521,125,2269,50,0,0,0,0,0,0,4515,1 -2907,C2_ALLIGATOR,Solid Alligator,Solid Alligator,57,24300,24300,1275,4110,1,189,37,62,30,47,48,24,15,40,26,10,12,1,2,21,0x91,200,1100,900,480,0,0,0,0,0,0,0,912,1000,1099,600,7003,2000,608,50,756,129,0,0,0,0,0,0,0,0,4252,1 -2908,C3_ALIZA,Aliza Ringleader,Aliza Ringleader,112,72250,72250,6120,16515,1,1008,397,98,5,115,50,51,62,88,54,10,12,1,7,60,0x91,220,1440,576,600,0,0,0,0,0,0,0,7054,4000,2518,10,2626,10,7047,5,12128,50,661,1,2123,5,0,0,0,0,4400,1 -2909,C4_ALICEL,Furious Alicel,Furious Alicel,115,90000,90000,8335,35295,2,1142,398,109,30,121,68,59,63,102,60,10,12,1,6,60,0x200308D,250,1080,480,504,0,0,0,0,0,0,0,7512,2000,7507,3000,2148,5,6214,200,1270,5,985,10,2517,20,0,0,0,0,4401,1 -2910,C5_ALARM,Elusive Alarm,Elusive Alarm,88,27810,27810,3415,10485,1,382,48,106,53,70,72,40,25,66,25,10,12,1,0,60,0x3695,300,1020,500,768,0,0,0,0,0,0,0,1095,5335,2607,1,7005,1500,611,1300,984,105,7026,20,912,1500,0,0,0,0,4244,1 -2911,C1_AGAV,Swift Agav,Swift Agav,128,200000,200000,12780,26520,1,1070,181,77,82,85,66,55,113,120,61,10,12,1,7,80,0x3295,300,768,360,360,0,0,0,0,0,0,0,7567,2500,2422,2,7563,4000,2109,1,12183,50,7563,100,1061,2500,0,0,0,0,4409,1 -2912,C2_ACIDUS_,Solid Acidus,Solid Acidus,130,407180,407180,14690,30480,2,1780,158,98,47,106,110,61,53,133,53,10,12,2,9,44,0x3095,180,168,768,360,0,0,0,0,0,0,0,505,150,1035,4000,2890,10,1036,3589,7446,800,996,20,7446,100,0,0,0,0,4379,1 -2913,C3_ACIDUS_,Acidus Ringleader,Acidus Ringleader,130,203590,203590,14690,30480,2,1780,158,98,47,106,110,61,53,133,53,10,12,2,9,44,0x3095,180,168,768,360,0,0,0,0,0,0,0,505,150,1035,4000,2890,10,1036,3589,7446,800,996,20,7446,100,0,0,0,0,4379,1 -2914,E_GEFFEN_MAGE_3_1,Geffen Shoplifter,Geffen Shoplifter,50,10000,1,212,227,1,89,22,70,7,41,14,15,0,100,5,10,12,1,7,20,0x85,200,800,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2915,HIDDEN_MOB6 -2916,BIG_BEN,Big Ben,Big Ben,150,220240,1,7447,7005,1,1772,212,125,43,102,58,69,75,131,49,10,12,1,0,42,0x91,200,1092,792,480,0,0,0,0,0,0,0,1095,3000,1019,500,509,950,568,160,757,100,22515,15,22515,15,0,0,0,0,4626,1 -2917,BIG_BELL,Big Bell,Big Bell,163,166860,1,7513,8457,1,1531,192,138,53,102,104,72,57,98,57,10,12,1,0,60,0x3695,300,1020,500,768,0,0,0,0,0,0,0,1095,3000,2607,1,7005,750,984,100,912,750,22515,10,0,0,0,0,0,0,4627,1 -2918,TIME_KEEPER,Time Keeper,Time Keeper,155,256000,1,7898,8869,3,1708,280,128,60,112,60,72,57,120,77,10,12,2,0,80,0x91,200,1072,672,384,0,0,0,0,0,0,0,1095,3000,7054,3000,999,250,520,425,2109,1,22515,1000,22515,1000,0,0,0,0,4630,1 -2919,NEO_PUNK,Neo Punk,Neo Punk,155,154760,1,5874,6618,1,1172,216,99,55,98,39,30,35,95,45,10,12,0,3,24,0x3095,300,1500,500,1000,0,0,0,0,0,0,0,7001,3000,715,500,1061,500,1057,1500,2502,8,5110,50,0,0,0,0,0,0,4628,1 -2920,ARC_ELDER,Arc Elder,Arc Elder,168,293640,1,9086,17532,3,1436,802,105,41,100,63,35,99,106,61,10,12,2,7,80,0x3885,165,1552,1152,336,0,0,0,0,0,0,0,7099,3000,7117,1000,1564,5,1473,1,616,2,22515,1500,7939,500,0,0,0,0,4629,1 -2921,OWL_VISCOUNT,Owl Viscount,Owl Viscount,168,295240,1,9086,11089,1,1872,900,113,45,87,51,45,88,106,50,10,12,2,6,60,0x6203695,195,1345,824,440,0,0,0,0,0,0,0,7071,2500,7063,1000,18874,1,747,1,2971,2,16024,1,15089,1,0,0,0,0,4631,1 -2922,G_OWL_VISCOUNT,Owl Viscount,Owl Viscount,168,295240,1,0,0,1,1872,900,113,45,87,51,45,88,106,50,10,12,2,6,60,0x6203695,195,1345,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2923,OWL_MARQUEES,Owl Marquis,Owl Marquis,170,630000,1,21747,13806,2,1887,603,127,25,112,65,55,102,108,72,10,12,2,6,60,0x6203695,175,1345,824,440,0,0,0,0,0,0,0,7071,2000,7063,1500,1716,1,1472,1,15089,3,1668,1,18874,1,0,0,0,0,4632,1 -2924,T_ELDER_WILOW,Elder Willow,Elder Willow,34,599,1,116,131,1,80,14,45,0,10,14,25,0,29,0,10,12,1,3,43,0x3095,200,1372,672,432,0,0,0,0,0,0,0,6067,500,7406,500,7407,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2925,T_WILOW,Willow,Willow,8,91,1,31,23,1,13,5,38,2,13,3,8,5,12,5,10,12,1,3,22,0x81,200,1672,672,432,0,0,0,0,0,0,0,6065,500,6066,500,6067,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2926,T_HARPY,Harpy,Harpy,83,4423,1,660,760,1,340,41,69,44,71,39,50,31,125,12,10,12,1,6,64,0x3885,155,972,672,470,0,0,0,0,0,0,0,7406,500,7407,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2927,T_MINERAL,Mineral,Mineral,96,8300,1,802,1013,1,751,57,127,23,70,61,40,50,74,50,10,12,0,0,40,0x91,250,648,480,360,0,0,0,0,0,0,0,7406,500,7407,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2928,T_GIBBET,Gibbet,Gibbet,105,12999,1,972,874,1,697,85,116,45,103,56,62,55,73,37,10,12,2,6,27,0x3885,180,917,1584,576,0,0,0,0,0,0,0,7406,500,7407,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2929,T_PLASMA_G,Plasma,Plasma,116,24975,1,2176,1506,1,851,112,120,3,121,60,58,62,102,50,10,12,0,0,82,0x3885,100,1000,500,1000,0,0,0,0,0,0,0,6065,500,6066,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2930,T_SOLACE,Solace,Solace,123,24729,1,2442,2409,2,1234,165,96,96,106,65,61,42,125,72,10,12,1,8,66,0x3295,180,576,420,360,0,0,0,0,0,0,0,6067,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2931,T_METALING,Metaling,Metaling,81,4300,1,524,537,1,188,39,69,28,58,30,49,17,60,5,10,12,0,0,20,0x83,300,384,672,480,0,0,0,0,0,0,0,6067,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2932,T_POPORING,Poporing,Poporing,30,524,1,99,112,1,74,20,36,17,17,26,20,18,36,5,10,12,1,3,25,0x83,300,1672,672,480,0,0,0,0,0,0,0,6067,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2933,T_DEVILING,Deviling,Deviling,66,16890,1,1197,1189,1,313,183,67,70,48,50,33,75,85,200,10,12,1,6,87,0x3695,200,1072,1056,384,0,0,0,0,0,0,0,7410,500,7411,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2934,T_ARCHANGELING,Arc Angeling,Arc Angeling,84,25100,1,1789,1455,1,593,100,92,81,32,48,62,99,119,105,10,12,1,8,66,0x3695,180,1072,672,480,0,0,0,0,0,0,0,7410,500,7411,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2935,T_EVIL_CLOUD_HERMIT,Taoist Hermit,Taoist Hermit,96,8266,1,902,563,10,611,30,66,46,63,57,45,60,119,45,10,12,2,0,40,0x2085,190,480,840,432,0,0,0,0,0,0,0,6067,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2936,E_GHOSTRING,Ghostring,Ghostring,1,10,0,0,0,1,1,1,100,99,0,0,0,0,0,0,7,12,0,3,20,0x0,300,1220,1080,648,0,0,0,0,0,0,0,535,1500,535,1500,535,1500,535,1500,12192,2000,7225,2000,6658,500,0,0,0,0,6658,10000 -//2937,M_LOKI,M Loki,M Loki,145,1215600,1,1,1,2,1835,444,15,89,76,66,90,55,189,22,10,12,1,7,20,0x0,175,800,750,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2938,MM_MAGIC_SEAL,Magic Seal,Magic Seal,140,10000000,1,1,6999,1,1,1,80,200,16,26,30,115,79,5,10,12,2,0,20,0x0,300,1000,1000,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2939,MM_EVIL_SHADOW1,Evil Shadow,Evil Shadow,138,112000,1,7456,5983,1,3266,1307,30,30,88,44,88,21,95,44,10,12,2,6,47,0x2000085,200,1500,600,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2940,MM_EVIL_SHADOW2,Evil Shadow,Evil Shadow,141,127650,1,8103,7738,1,2678,1071,121,36,60,103,45,35,172,15,10,12,1,6,47,0x2000085,200,1000,500,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2941,MM_EVIL_SHADOW3,Evil Shadow,Evil Shadow,142,153400,1,8863,6736,1,3167,1267,89,44,120,87,66,33,106,27,10,12,2,6,47,0x2000085,200,1800,780,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2942,MM_EVIL_FANATICS,Evil Fanatics,Evil Fanatics,151,8256000,1,1008653,988954,3,3350,167,166,103,118,72,40,55,213,30,10,12,2,6,67,0x6280085,200,1000,500,350,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2943,MM_ICE_MINE,Icemine,Icemine,149,10000,200,0,0,7,200,1,200,10,200,200,200,200,200,200,12,12,0,4,88,0xE170000,2000,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2944,J_HORNET -//2945,J_MUMMY -//2946,J_ANUBIS -//2947,J_EGGYRA -2948,CURSED_SOLDIER,Cursed Soldier,Cursed Soldier,110,18574,1,1907,1851,9,1334,1,85,35,81,50,64,56,178,23,10,12,1,1,69,0x3885,150,1960,576,420,0,0,0,0,0,0,0,6672,1000,957,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2949,CURSED_SENTINEL,Cursed Sentinel,Cursed Sentinel,110,14099,1,1634,1346,2,1397,1,84,41,120,65,66,41,107,26,10,12,2,7,67,0x3885,175,914,1344,384,0,0,0,0,0,0,0,6672,1000,934,2500,1097,1500,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2950,BROKEN_MIND,Broken Mind,Broken Mind,110,13520,1,1545,1557,1,1350,1,67,27,69,37,36,10,64,5,10,12,1,6,67,0x2003885,200,920,720,200,0,0,0,0,0,0,0,6672,1000,6086,2500,683,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2951,FLOATING_WORD,Floating Word,Floating Word,110,11276,1,1166,1034,1,1074,1,93,40,111,90,60,70,139,65,10,12,0,6,68,0x2003885,150,972,648,432,0,0,0,0,0,0,0,6672,1000,938,3000,947,2500,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2952,LIKE_LOVE,Like Love,Like Love,110,14008,1,1505,1667,2,1182,1,64,51,62,27,25,55,102,20,10,12,1,6,64,0x2003885,150,1056,1056,336,0,0,0,0,0,0,0,6672,1000,929,2500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2953,CURSED_MEMORY,Cursed Memory,Cursed Memory,110,18045,1,1802,1623,1,1392,1,89,28,87,39,58,5,82,10,10,12,1,1,69,0x3885,350,1768,500,192,0,0,0,0,0,0,0,6672,1000,957,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2954,COLORLESS_VOW,Colorless Vow,Colorless Vow,110,19194,0,1939,1881,1,1606,1,95,41,84,35,60,20,85,15,10,12,1,1,69,0x3885,350,0,500,0,0,0,0,0,0,0,0,6672,1000,958,3500,1063,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2955,OLD_FRIENDSHIP,Old Friendship,Old Friendship,110,12614,0,1306,1328,0,1227,1,78,5,56,12,19,11,30,10,10,12,1,1,49,0x3885,250,2460,912,0,0,0,0,0,0,0,0,6672,1000,932,3500,1098,2500,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2956,SWEET_SLAUGHTER,Sweet Slaughter,Sweet Slaughter,110,13986,0,1960,1587,0,1232,1,125,10,121,48,40,31,125,32,10,12,2,1,29,0x3885,350,1538,1000,396,0,0,0,0,0,0,0,6672,1000,929,2000,682,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2957,FORGOTTEN_NAME,Forgotten Name,Forgotten Name,120,19546,1,1505,1485,2,1066,1,111,38,121,29,51,43,100,3,10,12,1,1,49,0x3885,155,1169,1152,480,0,0,0,0,0,0,0,6672,1500,682,5000,683,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2958,FATAL_DAYS,Fatal Days,Fatal Days,120,24240,1,2052,2026,2,1007,1,72,15,100,71,63,85,115,37,10,12,1,6,67,0x2003885,190,720,384,480,0,0,0,0,0,0,0,6672,1500,1050,2500,1038,2500,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2959,TORTUROUS_REDEEMER,Torturous Redeemer,Torturous Redeemer,120,103342,1,10590,8378,1,1250,1,144,28,133,69,72,55,165,44,10,12,1,7,62,0x3885,200,672,420,360,0,0,0,0,0,0,0,6672,10000,6672,10000,923,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2960,MM_FLAMECROSS,Flamecross,Flamecross,149,10000,200,0,0,7,180,1,200,10,200,200,200,200,200,200,12,12,0,4,88,0xE170000,2000,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2961,E_TORTUROUS_REDEEMER,Torturous Redeemer,Torturous Redeemer,120,103342,1,10590,8378,1,1,1,144,28,1,1,1,1,1,1,10,12,1,7,62,0x3885,200,672,420,360,0,0,0,0,0,0,0,923,2000,6672,10000,6672,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//2962,E_DEVILING -//2963,WOODIE -//2964,EXP_1000 -//2965,TW_APOCALIPS_H -//2966,TW_B_EREMES -//2967,TW_B_HARWORD -//2968,TW_B_SEYREN -//2969,TW_BAPHOMET2 -//2970,TW_DARK_LORD -//2971,TW_DARK_SNAKE_LORD -//2972,TW_DOPPELGANGER -//2973,TW_DRACULA -//2974,TW_EDDGA -//2975,TW_FALLINGBISHOP -//2976,TW_GLOOMUNDERNIGHT -//2977,TW_IFRIT -//2978,TW_KTULLANUX -//2979,TW_LORD_OF_DEATH2 -//2980,TW_MISTRESS -//2981,TW_ORK_HERO2 -//2982,TW_OSIRIS2 -//2983,TW_RANDGRIS -//2984,TW_TURTLE_GENERAL -//2985,E_MYSTERIOUS_BUG -//2986,J_XMAS_SMOKEY_GIFT -2987,XM_TREE,Decorated Evil Tree,Decorated Evil Tree,148,544444,1,4444,15888,2,1444,1444,116,44,44,66,44,44,144,44,10,12,2,6,69,0x2003885,150,917,1584,576,0,0,0,0,0,0,0,7212,900,7218,2668,7222,2037,12490,500,716,50,604,20,7939,200,0,0,0,0,31016,1 -2988,XM_ANTONIO,Wicked Vice Plant Manager,Wicked Vice Plant Manager,149,44,1,0,0,2,66,66,160,44,44,88,44,44,144,44,10,12,1,1,67,0x63F0081,100,720,720,432,0,0,0,0,0,0,0,7034,2000,19686,100,12490,500,12132,100,12098,500,0,0,0,0,0,0,0,0,0,0 -2989,XM_COOKIE,Vicious Cookie,Vicious Cookie,149,187760,1,6666,7332,1,1444,1,48,44,44,88,44,44,144,44,10,12,0,6,67,0x2001089,200,1248,1248,240,0,0,0,0,0,0,0,7001,2000,718,100,538,500,530,500,0,0,0,0,0,0,0,0,0,0,31017,1 -2990,XM_CRUISER,Corrupt Cruiser,Corrupt Cruiser,140,188999,1,0,0,12,1444,1444,20,44,44,88,44,44,144,44,10,12,1,6,69,0x2002085,200,1296,1296,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2991,XM_MYSTCASE,Evil Dwelling Box,Evil Dwelling Box,148,259000,1,6666,7332,2,1444,1444,50,44,44,44,44,44,44,44,10,12,1,6,67,0x2001089,200,1248,1248,432,0,0,0,0,0,0,0,7001,2000,539,100,7643,50,7644,50,0,0,0,0,0,0,0,0,0,0,31018,1 -2992,XM_LUDE,Creepy Demon,Creepy Demon,140,4444,1,666,732,1,444,444,90,44,44,44,44,44,44,44,10,12,0,1,67,0x3881,100,890,960,480,0,0,0,0,0,0,0,7225,1600,7220,2862,1059,500,969,1000,7230,1000,7642,1000,7642,1000,0,0,0,0,31019,1 -2993,XM_HYLOZOIST,Malicious Baby Ghost,Malicious Baby Ghost,145,444444,1,4444,15888,2,1666,1666,101,44,144,66,66,66,166,66,10,12,0,6,67,0x2003885,110,741,1536,480,0,0,0,0,0,0,0,7215,1000,7217,1000,7213,1000,740,40,22516,1000,12020,500,0,0,0,0,0,0,31020,1 -2994,XM_MARIONETTE,Dancing Marionette,Dancing Marionette,148,280000,1,4444,15888,2,444,1444,35,44,44,44,44,144,88,44,10,12,0,6,28,0x2003095,120,1480,480,1056,0,0,0,0,0,0,0,625,100,2486,3,2625,1,699,50,22516,1000,6100,100,0,0,0,0,0,0,31021,1 -2995,XM_TEDDY_BEAR,Abandoned Teddy Bear,Abandoned Teddy Bear,148,180000,1,6666,7332,1,1444,1444,106,44,44,166,44,44,166,44,10,12,0,6,69,0x2003295,150,512,780,504,0,0,0,0,0,0,0,7317,1900,615,150,12074,100,12734,1000,12738,100,0,0,0,0,0,0,0,0,31022,1 -2996,XM_CELINE_KIMI,Celine Kimi,Celine Kimi,160,66666666,1,4444444,4033332,2,6666,6666,479,444,144,166,44,444,166,166,10,12,2,1,28,0x6283695,100,768,1056,480,444444,616,10000,617,10000,22534,10000,22534,4000,18549,4000,7642,4000,19701,100,13442,100,712,10000,0,0,0,0,0,0,0,0 -2997,G_XM_CELINE_KIMI,Kimi's Phantom,Kimi's Phantom,160,66666666,1,0,0,2,6666,6666,479,444,144,166,44,444,166,166,10,12,2,1,28,0x6203695,100,768,1056,480,0,0,0,0,0,0,0,6683,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2998,EP14_MORS_EVENT,Weakened Morocc,Weakened Morocc,158,1771440,1,12390,16104,1,1872,900,113,45,87,51,45,88,106,50,12,12,2,6,60,0x6200085,200,2612,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -2999,EP14_MORS_BOSSA,Morocc Necromancer,Morocc Necromancer,158,4000000,1,2106000,1336500,1,700,0,215,555,165,190,142,146,299,93,12,12,1,7,60,0x6280085,100,300,384,288,0,0,0,0,0,0,0,607,2000,603,200,604,200,0,0,0,0,0,0,522,200,0,0,0,0,0,0 -3000,EP14_MORS_BOSSB,Morocc Necromancer,Morocc Necromancer,101,80000000,1,2310750,1465200,12,700,1,1,1,1,1,1,180,1,1,12,12,1,7,82,0x6280085,2000,2700,384,288,0,0,0,0,0,0,0,607,2000,603,200,604,200,22537,10000,22537,10000,0,0,522,200,0,0,0,0,0,0 -3001,EP14_MORS_MOB1,Morocc's Ghoul,Morocc's Ghoul,158,295240,1,1239,1610,1,1872,900,113,45,87,51,45,88,106,50,12,12,1,6,60,0x6200085,1000,2612,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3002,EP14_MORS_MOB2,Morocc's Osiris,Morocc's Osiris,158,442860,1,1239,1610,1,1872,900,113,45,87,51,45,88,106,50,12,12,1,6,60,0x6200085,200,2612,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3003,EP14_MORS_MOB3,Morocc's Archer Skeleton,Morocc's Archer Skeleton,158,295240,1,1239,1610,7,1872,900,113,45,87,51,45,88,106,50,12,12,1,6,60,0x6200085,200,300,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3004,EP14_MORS_MOB4,Morocc's Wraith,Morocc's Wraith,158,100000,1,1239,1610,1,90,90,13,45,87,51,45,88,106,50,12,12,2,6,60,0x6200085,600,300,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3005,EP14_MORS_MOB5,Morocc's Verit,Morocc's Verit,158,442860,1,1239,1610,1,1872,900,113,45,87,51,45,88,106,50,12,12,1,6,60,0x6200085,100,76,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3006,EP14_MORS_MOB6,Morocc's Lude,Morocc's Lude,158,885720,1,1239,1610,3,113,113,113,45,87,51,45,88,299,50,12,12,0,6,60,0x6200085,100,76,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3007,EP14_MORS_DUMMY,Death Soul,Death Soul,158,99999999,1,0,0,1,1872,900,113,45,87,51,45,88,106,50,12,12,0,6,60,0x6370000,195,76,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3008,EP14_MORS_HIDDEN,Morocc Hidden,Morocc Hidden,158,295240,1,0,0,1,1,1,113,45,1,51,45,255,106,50,12,12,0,6,60,0x620008C,2000,2000,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3009,EP14_3_DEATH_BOSS -3010,EP14_3_DEATH_A_MOB1,Corrupt Orc Baby,Corrupt Orc Baby,158,250000,1,12390,16104,1,948,215,240,50,120,85,80,60,88,50,10,12,0,7,42,0x0000085,150,864,400,150,0,0,0,0,0,0,0,607,10,603,20,604,20,715,20,717,20,716,20,522,20,0,0,0,0,0,0 -3011,EP14_3_DEATH_A_MOB2,Corrupt Baby Desert Wol,Corrupt Baby Desert Wol,158,232890,1,12390,16104,1,948,215,240,45,100,85,100,88,120,50,10,12,0,2,43,0x0000085,150,864,400,150,0,0,0,0,0,0,0,607,10,603,20,604,20,715,20,717,20,716,20,522,20,0,0,0,0,0,0 -3012,EP14_3_DEATH_A_MOB3,Corrupt Familiar,Corrupt Familiar,158,222550,1,12390,16104,1,948,215,240,70,86,85,75,53,100,50,10,12,0,5,41,0x0000085,120,864,400,150,0,0,0,0,0,0,0,607,10,603,20,604,20,715,20,717,20,716,20,522,20,0,0,0,0,0,0 -3013,EP14_3_DEATH_B_MOB1,Corrupt Orc Warrior,Corrupt Orc Warrior,158,300000,1,12390,16104,1,948,215,240,60,150,85,150,40,122,70,10,12,1,7,42,0x0000085,150,864,400,150,0,0,0,0,0,0,0,607,10,603,20,604,20,715,20,717,20,716,20,522,20,0,0,0,0,0,0 -3014,EP14_3_DEATH_B_MOB2,Corrupt Desert Wolf,Corrupt Desert Wolf,158,292450,1,12390,16104,1,948,215,240,50,120,85,110,55,130,70,10,12,1,2,43,0x0000085,150,864,400,150,0,0,0,0,0,0,0,607,10,603,20,604,20,715,20,717,20,716,20,522,20,0,0,0,0,0,0 -3015,EP14_3_DEATH_B_MOB3,Corrupt Phen,Corrupt Phen,158,284110,1,12390,16104,1,948,215,240,100,110,85,95,70,115,70,10,12,1,5,41,0x0000085,150,864,400,150,0,0,0,0,0,0,0,607,10,603,20,604,20,715,20,717,20,716,20,522,20,0,0,0,0,0,0 -3016,EP14_3_DEATH_C_MOB1,Corrupt Orc Zombie,Corrupt Orc Zombie,158,375000,1,12390,16104,1,948,215,150,150,180,145,202,40,88,30,10,12,1,7,49,0x0000085,170,864,400,150,0,0,0,0,0,0,0,607,10,603,20,604,20,715,20,717,20,716,20,522,20,0,0,0,0,0,0 -3017,EP14_3_DEATH_C_MOB2,Corrupt Verit,Corrupt Verit,158,352715,1,12390,16104,1,948,215,200,100,166,87,150,60,150,130,10,12,1,2,49,0x0000085,150,864,400,150,0,0,0,0,0,0,0,607,10,603,20,604,20,715,20,717,20,716,20,522,20,0,0,0,0,0,0 -3018,EP14_3_DEATH_C_MOB3,Corrupt Megalodon,Corrupt Megalodon,158,347413,1,12390,16104,1,948,215,240,300,157,80,140,90,209,84,10,12,1,5,49,0x0000085,170,864,400,150,0,0,0,0,0,0,0,607,10,603,20,604,20,715,20,717,20,716,20,522,20,0,0,0,0,0,0 -//3019,CELINE_KIMI -3020,FIRE_CONDOR,Fire Condor,Fire Condor,141,125114,1,7021,7481,1,38,1201,71,45,104,72,66,10,113,52,10,12,1,2,43,0x0000081,110,1148,648,480,0,0,0,0,0,0,0,6691,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3021,FIRE_SAND_MAN,Fire Sand Man,Fire Sandman,143,130501,1,7207,7734,1,38,1356,122,73,84,36,25,55,124,35,10,12,1,0,63,0x003885,150,1672,720,288,0,0,0,0,0,0,0,6694,1500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3022,FIRE_FRILLDORA,Fire Frilldora,Fire Frilldora,147,141301,1,7807,8199,1,38,1392,134,40,148,38,128,45,121,30,10,12,1,2,63,0x0000081,130,1540,720,432,0,0,0,0,0,0,0,6694,1500,6696,1500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3023,FIRE_GOLEM,Fire Golem,Fire Golem,148,180213,1,8912,9464,1,38,1321,292,102,70,78,267,25,84,25,10,12,2,0,83,0x003885,200,1608,816,396,0,0,0,0,0,0,0,6693,2000,6695,1500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3024,14_3_MERCENARY_A -//3025,14_3_MERCENARY_B -3026,FIREPIT,Fire Pit,Fire Pit,17,10,1,58,43,1,38,12,20,3,15,8,17,0,15,0,10,12,1,1,29,0x170000,400,2612,912,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3027,FULBUK,Fire Bug,Fire Bug,150,234,1,58,47,1,38,12,20,3,15,8,17,0,15,0,10,12,1,1,29,0x0000001,120,1288,288,768,0,0,0,0,0,0,0,6689,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3028,SONIA,Sonia,Sonia,17,20,1,58,43,1,38,12,20,3,15,8,17,0,15,0,10,12,1,1,29,0x170000,400,2612,912,288,0,0,0,0,0,0,0,6690,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3029,GRIM_REAPER_ANKOU,Grim Reaper Ankou,Reaper Yanku,159,50000000,1553,300000,330000,1,1500,1000,200,70,200,100,200,200,220,100,10,12,2,1,89,0x6200085,200,900,864,480,0,0,0,0,0,0,0,607,500,603,200,604,200,22537,10000,0,0,522,200,0,0,0,0,0,0,0,0 -//3030,STANDING_SOUL -//3031,MUTANT_NECROMANCER -//3032,MUTANT_GHOUL -//3033,MUTANT_OSIRIS -//3034,MUTANT_ARCHER_SKELETON -//3035,MUTANT_WRAITH_DEAD -//3036,MUTANT_VERIT -//3037,MUTANT_LUDE -3038,HIDDEN_MOB7,Hidden Mob 7,Monster 7,151,10000,1,0,0,1,2000,0,200,100,100,100,100,100,100,100,12,12,0,0,88,0x6370004,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3039,B_MOROCC_1,Blazing Morocc Reincarnation,Blazing Morocc Reincarnation,149,8000000,1,2855,1811,1,1901,145,199,35,126,91,63,61,114,37,0,0,2,8,27,0x2000085,110,576,480,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3040,B_MOROCC_2,Distorted Morocc Reincarnation,Distorted Morocc Reincarnation,149,6400000,1,3311,2101,1,1625,159,92,5,121,86,71,65,113,44,10,12,1,6,67,0x2000085,150,576,648,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3041,B_MOROCC_4,Freezing Morocc Reincarnation,Freezing Morocc Reincarnation,149,7700000,1,2995,2230,1,1235,599,109,54,114,88,62,97,164,43,0,0,1,6,61,0x2000085,150,1536,648,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3042,WATERMELON_17 -//3043,WATERMELON_18 -//3044,WATERMELON_19 -//3045,WATERMELON_20 -//3046,WATERMELON_21 -//3047,WATERMELON_22 -//3048,WATERMELON_23 -//3049,WATERMELON_24 -//3050,WATERMELON_25 -//3051,WATERMELON_26 -//3052,WATERMELON_27 -//3053,WATERMELON_28 -//3054,WATERMELON_29 -//3055,WATERMELON_30 -//3056,WATERMELON_31 -//3057,WATERMELON_32 -//3058,WATERMELON_33 -//3059,EIGHT_DIVISION,Eight Division,Eight Division,1,10,0,0,0,0,2,0,160,5,1,1,1,1,999,1,10,12,1,3,21,0x0,300,0,480,0,0,0,0,0,0,0,0,6710,2000,511,100,521,10,926,100,937,100,954,10,520,10,0,0,0,0,0,0 -//3060,E_QUESTION_OCTOPUS,Question Octopus,Question Octopus,10,20,1,0,0,2,13,8,160,0,1,1,1,50,100,100,10,12,2,5,41,0x1F0000,300,1632,432,540,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3061,E_ANGRY_MIMIC,Angry Mimic,Angry Mimic,1,30,0,0,0,1,1,1,100,99,0,0,0,0,0,0,10,12,1,0,20,0x170000,100,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3062,GIANT_DEVIRUCHI,Giant Deviruchi,Giant Deviruchi,93,8912,0,1083,1083,1,477,191,72,16,61,49,30,85,119,5,10,12,0,6,27,0x2000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3063,DEVIRUCHI_W,Deviruchi W,Deviruchi W,93,8912,0,1083,1083,1,477,191,72,16,61,49,30,85,119,5,10,12,0,6,27,0x2000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3064,GIANT_DEVIRUCHI_W,Giant Deviruchi W,Giant Deviruchi W,93,8912,0,1083,1083,1,477,191,72,16,61,49,30,85,119,5,10,12,0,6,27,0x2000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3065,E_ICE_MINE -//3066,SNAKE_NEWYEAR -//3067,E_ORC_WOMAN -//3068,E_PYTHON_SKIN -3069,PERE1,Ferre,Ferre,125,48430,1,3088,2631,1,871,695,101,45,109,121,50,55,108,55,10,12,0,6,42,0x2003885,100,676,672,480,0,0,0,0,0,0,0,505,50,15101,1,7004,100,993,300,997,25,0,0,0,0,0,0,0,0,27108,1 -3070,PERE2,Ferre,Ferre,126,40718,1,3607,2425,7,1151,218,80,45,91,86,67,116,153,71,10,12,0,6,41,0x2003885,200,676,1248,480,0,0,0,0,0,0,0,504,100,15100,1,7004,100,991,300,995,25,0,0,0,0,0,0,0,0,27107,1 -3071,PERE3,Ferre,Ferre,127,53290,1,3609,2429,2,1100,325,85,45,91,89,65,118,147,75,10,12,0,6,41,0x2003885,150,676,672,480,0,0,0,0,0,0,0,1934,50,15101,1,7004,100,993,300,997,25,0,0,0,0,0,0,0,0,27107,1 -3072,PERE4,Ferre,Ferre,128,52280,1,3729,2235,2,1484,158,98,45,156,110,61,53,133,53,10,12,0,6,42,0x2003885,200,676,1248,480,0,0,0,0,0,0,0,1989,50,15100,1,7004,100,991,300,995,25,0,0,0,0,0,0,0,0,27108,1 -3073,GRAND_PERE,Grand Pere,Awakened Ferre,140,19471800,1,3132000,2720300,1,1500,1000,200,68,200,100,200,200,220,100,10,12,2,6,69,0x6283695,200,676,2400,480,0,0,0,0,0,0,0,2990,400,2991,400,18122,100,18123,200,6719,7000,0,0,0,0,0,0,0,0,27106,1 -3074,TIMEHOLDER,Time Holder,Time Holder,170,25000000,1,2291250,1938750,1,5250,2100,288,265,224,152,251,257,402,77,10,12,2,6,80,0x6283695,100,398,384,288,2291250,0,0,0,0,0,0,1095,3000,2121,10,7054,3000,22515,3000,18874,20,16024,5,15089,3,0,0,0,0,4625,1 -//3075,WA_TREASURE -//3076,WA_MONSTER_1 -//3077,WA_MONSTER_2 -//3078,WA_MONSTER_3 -//3079,WA_MONSTER_4 -//3080,WA_MONSTER_5 -//3081,WA_MONSTER_6 -//3082,WA_MONSTER_7 -//3083,WA_MONSTER_8 -//3084,WA_MONSTER_9 -//3085,WA_MONSTER_10 -//3086,WA_MERCENARY,Wa Mercenary,Wa Mercenary,101,20099,0,0,0,0,545,218,66,36,20,46,25,35,64,30,10,12,1,7,20,0x0,230,1415,792,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3087,M_NYDHOG,M Nydhog,M Nydhog,160,215000,1,0,1,2,1835,444,15,89,76,66,90,55,189,22,10,12,1,7,20,0x0,175,800,750,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3088,MM_BRINARANEA_BABY,Mm Brinaranea Baby,Mm Brinaranea Baby,155,155600,1,0,1,1,1,1,80,200,16,26,30,115,79,5,10,12,2,0,20,0x0,300,1000,1000,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3089,MM_LOCO_KASA,Mm Loco Kasa,Mm Loco Kasa,155,185000,1,0,0,1,3266,666,30,30,88,44,88,21,95,44,10,12,2,6,47,0x2000000,200,1500,600,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3090,MM_LOCO_SALAMANDER,Mm Loco Salamander,Mm Loco Salamander,155,217650,1,0,0,1,2678,1257,121,36,60,103,45,35,172,15,10,12,1,6,47,0x2000000,200,1000,500,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3091,MM_BRINARANEA,Brinaranea,Brinaranea,165,81650000,1,0,0,3,8255,197,264,177,135,135,12,72,220,91,10,12,2,6,61,0x6280000,200,1020,500,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3092,MM_MUSPELLSKOLL,Muspellskoll,Muspellskoll,165,55620000,1,0,0,3,9672,98,211,140,202,119,6,45,275,71,10,12,2,6,63,0x6280000,200,608,408,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3093,MM_BRINARANEA_CORE,Mm Brinaranea Core,Mm Brinaranea Core,160,300,1,0,0,0,1,1,1,1,1,1,1,1,1,1,10,12,0,6,21,0x2170000,2000,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3094,MM_MUSPELLSKOLL_CORE,Mm Muspellskoll Core,Mm Muspellskoll Core,160,300,1,0,0,0,1,1,1,1,1,1,1,1,1,1,10,12,0,6,23,0x2170000,2000,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3095,MM_GOD_SHADOW,Mm God Shadow,Mm God Shadow,1,100000000,1,0,0,0,2,1,1,1,1,1,1,1,1,1,10,12,0,6,23,0x2170000,2000,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3096,MM_MOROCC_KID,Mm Morocc Kid,Mm Morocc Kid,175,80000000,1,0,0,3,4980,209,158,134,90,122,7,87,287,36,10,12,0,6,66,0x6280000,200,1000,460,350,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3097,MM_MOROCC_ADT,Despair God Morocc,Despair God Morocc,175,120000000,1,0,0,3,5523,175,203,155,122,103,12,106,269,51,10,12,1,6,47,0x6280000,200,750,510,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3098,MM_MOROCC_ORIGIN,Mm Morocc Origin,Mm Morocc Origin,160,3258000,1,0,0,3,6177,40,351,212,195,35,5,36,355,7,10,12,2,6,87,0x6280000,350,2000,750,750,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3099,MM_MOROCC_REST,Mm Morocc Rest,Mm Morocc Rest,160,1450000,1,0,0,3,2963,67,112,98,110,98,13,48,271,9,10,12,2,6,87,0x6280000,200,500,510,350,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3100,MM_MANA_BLACK,Mm Mana Black,Mm Mana Black,1,30,0,0,0,0,1,1,1,1,1,1,1,1,1,1,10,12,0,0,20,0x170000,2000,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3101,MM_MANA_WHITE,Mana White,Mana White,1,30,0,0,0,0,1,1,1,1,1,1,1,1,1,1,10,12,0,0,20,0x170000,2000,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3102,MM_MANA_RED,Mana of Life,Mana of Life,1,30,0,0,0,0,1,1,1,1,1,1,1,1,1,1,10,12,0,0,20,0x170000,2000,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3103,MM_MANA_YELLOW,Mana of Earth,Mana of Earth,1,30,0,0,0,0,1,1,1,1,1,1,1,1,1,1,10,12,0,0,20,0x170000,2000,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3104,MM_MANA_BLUE,Mm Mana Blue,Mm Mana Blue,1,30,0,0,0,0,1,1,1,1,1,1,1,1,1,1,10,12,0,0,20,0x170000,2000,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3105,MM_GB_MOROCC_1,Mm Gb Morocc 1,Mm Gb Morocc 1,149,5000000,1,0,0,1,1901,145,199,35,126,91,63,61,114,37,10,12,2,8,43,0x6200000,110,576,480,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3106,MM_GB_MOROCC_4,Mm Gb Morocc 4,Mm Gb Morocc 4,149,5000000,1,0,0,1,1235,599,109,54,114,88,62,97,164,43,10,12,1,6,68,0x6200000,150,1536,648,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3107,E_EASTER_BUNNY,Easter Bunny,Easter Bunny,1,15,1,0,0,1,0,0,160,5,1,1,1,1,999,1,10,12,1,2,60,0x1F0000,200,1456,456,336,0,0,0,0,0,0,0,22571,3000,949,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3108,JITTERBUG1,Jitterbug1,Jitterbug1,135,2614000,1,36804,23170,1,3210,695,123,68,189,78,81,51,108,56,10,12,2,6,49,0x6203695,150,676,2400,480,0,0,0,0,0,0,0,1935,250,2988,500,15101,500,6719,5000,6719,1000,0,0,0,0,0,0,0,0,27109,1 -3109,JITTERBUG2,Jitterbug2,Jitterbug2,135,2614000,1,36804,23170,1,3210,695,123,68,189,78,81,51,108,56,10,12,2,6,49,0x6203695,150,676,2400,480,0,0,0,0,0,0,0,1990,250,2989,500,15100,500,6719,5000,6719,1000,0,0,0,0,0,0,0,0,27109,1 -//3110,E_RUNAWAY1,Runaway1,Runaway1,1,30,1,0,0,1,1,1,1,99,1,1,1,1,1,1,10,12,2,0,20,0x11F0000,150,1152,0,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3111,E_RUNAWAY2,Runaway2,Runaway2,1,25,1,0,0,1,1,1,1,99,1,1,1,1,1,1,10,12,1,0,20,0x11F0000,190,1152,0,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3112,E_RUNAWAY3,Runaway3,Runaway3,1,20,1,0,0,1,1,1,1,0,1,1,1,1,1,1,10,12,1,0,20,0x11F0000,200,1072,672,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3113,E_RUNAWAY4,Runaway4,Runaway4,1,15,1,0,0,1,1,1,1,0,1,1,1,1,1,1,10,12,0,0,20,0x11F0000,200,1076,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3114,E_RUNAWAY5,Runaway5,Runaway5,1,15,1,0,0,1,1,1,1,0,1,1,1,1,1,1,10,12,0,0,20,0x11F0000,170,1084,2304,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3115,E_RUNAWAY1_,Runaway 1,Runaway 1,1,20,1,0,0,1,1,1,1,99,1,1,1,1,1,1,10,12,2,0,20,0x11F0000,150,1152,0,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3116,E_RUNAWAY2_,Runaway 2,Runaway 2,1,20,1,0,0,1,1,1,1,99,1,1,1,1,1,1,10,12,1,0,20,0x11F0000,150,1152,0,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3117,E_RUNAWAY3_,Runaway 3,Runaway 3,1,20,1,0,0,1,1,1,1,0,1,1,1,1,1,1,10,12,1,0,20,0x11F0000,200,1072,672,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3118,E_RUNAWAY4_,Runaway 4,Runaway 4,1,10,1,0,0,1,1,1,1,0,1,1,1,1,1,1,10,12,0,0,20,0x11F0000,200,1076,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3119,E_RUNAWAY5_,Runaway 5,Runaway 5,1,10,1,0,0,1,1,1,1,0,1,1,1,1,1,1,10,12,0,0,20,0x11F0000,170,1084,2304,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3120,M_ISIS -//3121,Q_BYORGUE -//3122,CHARLESTON1 -//3123,CHARLESTON2 -//3124,CHARLESTON3 -3125,STEP,Step,Step,130,55403,0,3088,2392,1,871,695,101,58,117,127,55,61,116,60,10,12,0,6,22,0x2000000,250,0,780,0,0,0,0,0,0,0,0,6751,1000,998,150,13213,400,0,0,0,0,0,0,0,0,0,0,0,0,4698,1 -//3126,ROCK_STEP -//3127,KICK_STEP -//3128,KICK_AND_KICK -//3129,ORC_ZOMBIE_ANNIV -//3130,ORC_ARCHER_ANNIV -//3131,ORC_BABY_ANNIV -//3132,ORC_LADY_ANNIV -//3133,ZENORC_ANNIV -//3134,STEAM_GOBLIN_ANNIV -//3135,ORC_LORD_ANNIV -//3136,ORK_HERO_ANNIV -//3137,HIGH_ORC_ANNIV -//3138,ORK_WARRIOR_ANNIV -//3139,MG_ZOMBIE_H -//3140,MG_WRAITH_H -//3141,MG_GHOUL_H -//3142,MG_ARCLOUSE_H -//3143,MG_RAYDRIC_H -//3144,MG_RAYDRIC_ARCHER_H -//3145,MG_KNIGHT_OF_ABYSS_H -//3146,MG_KHALITZBURG_H -//3147,MG_BLOODY_KNIGHT_H -//3148,MG_M_UNDEAD_KNIGHT_H -//3149,MG_F_UNDEAD_KNIGHT_H -//3150,MG_AMDARAIS_H -//3151,MG_CORRUPTION_ROOT_H -//3152,G_MG_KHALITZBURG_H -3153,EXCAVATOR_ROBOT,Excavator Robot,Excavator Robot,163,166860,0,15026,16915,1,4785,192,138,53,102,104,72,57,98,57,10,12,1,0,60,0x0000085,250,1020,500,768,0,0,0,0,0,0,0,11597,251,984,101,6962,101,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3154,RECON_ROBOT,Recon Robot,Recon Robot,165,256000,0,15796,17738,1,2989,280,128,60,112,60,72,57,120,77,10,12,2,0,80,0x0000085,170,1072,672,384,0,0,0,0,0,0,0,998,1001,756,1001,11597,151,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3155,REPAIR_ROBOT,Repair Robot,Repair Robot,155,154760,0,11748,47654,1,2051,216,99,55,98,39,30,35,95,45,10,12,0,3,24,0x0000085,300,1500,500,660,0,0,0,0,0,0,0,998,5000,756,1501,999,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3156,EXPLORATION_ROVER,Exploration Rover,Exploration Rover,168,293640,0,18172,126234,1,2513,802,105,41,100,63,35,99,106,61,10,12,2,7,80,0x0000085,165,1552,1152,336,0,0,0,0,0,0,0,998,5000,756,1,999,1,6961,1,0,0,0,0,0,0,0,0,0,0,0,0 -3157,RUIN_BELIEVER1,Ruin Grace Believer,Ruin Grace Believer,100,61350,0,4666,3874,1,993,250,91,50,88,61,51,62,136,60,10,12,1,7,40,0x0000085,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3158,RUIN_BELIEVER2,Ruin Grace Believer,Ruin Grace Believer,100,61350,0,4666,139500,1,993,250,91,50,88,61,51,62,136,60,10,12,1,7,40,0x0000085,200,2125,2112,0,0,0,0,0,0,0,0,6753,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3159,ILLEGAL_PROMOTION,Illegal Promotion,Illegal Promotion,100,10,0,0,0,1,1,1,1,50,1,1,1,1,1,1,10,12,0,0,40,0x0370020,200,0,0,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3160,BOILED_RICE_DUANWU -//3161,BOMB -//3162,ELEPHANT -//3163,GORILLA -//3164,LION -//3165,RHINO -//3166,M_E_DEVILING -//3167,E_POPORING_CRO -//3168,POURING_SEA_FES -3169,J_REB_SHECIL1,Shooting Target,Shooting Target,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0x0000001,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3170,J_REB_SHECIL2,Shooting Target,Shooting Target,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0x0000001,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3171,EVENT_MONEMUS01 -//3172,EVENT_MONEMUS02 -//3173,EVENT_FIREFOX -//3174,HELL_FLY -3175,E1_ROTAR_ZAIRO,Rotar Zairo,Rotar Zairo,113,15900,1,190,220,10,1662,85,95,34,109,54,60,50,84,30,10,12,2,0,44,0x2085,155,2416,2016,432,0,0,0,0,0,0,0,22046,50,7126,250,2312,1,0,0,0,0,601,500,912,200,910,200,0,0,0,0 -3176,E1_GREMLIN,Gremlin,Gremlin,118,20313,1,2008,1390,1,848,138,76,25,141,75,48,61,126,37,10,12,2,6,47,0x2003885,140,432,540,432,0,0,0,0,0,0,0,20743,50,7340,500,938,500,719,50,603,1,0,0,0,0,0,0,0,0,0,0 -3177,E1_BEHOLDER,Beholder,Beholder,118,20313,1,2008,1390,1,848,138,76,25,141,75,48,61,126,37,10,12,2,6,47,0x2000091,140,432,540,432,0,0,0,0,0,0,0,22046,50,576,500,605,50,996,50,985,1,603,1,0,0,0,0,0,0,0,0 -3178,E1_ACIDUS,Acidus,Acidus,130,48430,1,3088,2391,2,871,695,101,90,109,78,50,55,108,55,10,12,2,9,47,0x3095,170,168,1008,300,0,0,0,0,0,0,0,15116,50,7938,100,1035,500,7448,200,0,0,0,0,0,0,0,0,0,0,0,0 -3179,E1_ACIDUS_,Acidus,Acidus,130,40718,1,2938,2031,2,1484,158,98,47,106,110,61,53,133,53,10,12,2,9,44,0x3091,180,168,768,360,0,0,0,0,0,0,0,20743,50,1035,500,1036,500,7446,200,0,0,0,0,0,0,0,0,0,0,0,0 -3180,E1_G_S_NYDHOG,Wywern,Wywern,117,300000,0,0,0,2,1176,840,60,60,1,30,30,136,123,30,10,12,2,9,87,0x3091,150,1596,1620,864,0,0,0,0,0,0,0,15116,50,6091,500,7444,1,985,10,0,0,0,0,0,0,0,0,0,0,0,0 -3181,E1_FELOCK,Captain Ferlock,Captain Ferlock,130,3000000,1,3088,2391,10,871,695,101,90,109,78,50,55,108,55,10,12,2,9,47,0x6280081,170,168,1008,300,0,0,0,0,0,0,0,15117,100,20744,100,22047,100,12082,3000,12072,3000,12087,3000,12077,3000,12092,3000,0,0,27182,1 -//3182,E2_ROTAR_ZAIRO -//3183,E2_GREMLIN -//3184,E2_BEHOLDER -//3185,E2_ACIDUS -//3186,E2_ACIDUS_ -//3187,E2_G_S_NYDHOG -//3188,E2_FELOCK -//3189,WOLF_MOON -3190,MM_SARAH,Sarah,Sarah Irene,160,100000000,1,0,0,12,1090,1665,276,255,43,161,6,188,225,136,10,12,0,0,20,0x87700A4,2000,500,500,0,0,0,0,0,0,0,0,15121,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4610,1 -3191,MM_M_GIGAN1,Gigantes,Gigantes,160,6653400,1,0,1,2,4635,120,64,112,156,151,30,62,265,21,10,12,1,6,47,0x62D3885,250,500,500,600,0,0,0,0,0,0,0,15121,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27183,1 -3192,MM_M_GIGAN2,Gigantes,Gigantes,160,9870000,1,0,0,2,5128,89,89,175,212,138,43,21,227,15,10,12,1,6,47,0x62A3885,250,500,500,600,0,0,0,0,0,0,0,15121,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27183,1 -3193,MM_M_GIGAN3,Ancient Medium Gigantes,Ancient Medium Gigantes,160,1126300,1,0,0,2,3967,165,113,155,121,125,45,35,271,15,10,12,1,6,47,0x6283885,300,500,500,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27183,1 -3194,MM_L_GIGAN1,Large Gigantes,Large Gigantes,160,2482000,1,0,0,2,4172,82,55,177,135,135,12,72,220,91,10,12,2,6,47,0x62D3885,200,500,500,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27183,1 -3195,MM_L_GIGAN2,Large Gigantes,Large Gigantes,160,2784175,1,0,0,2,3641,116,71,140,102,119,18,45,275,71,10,12,2,6,47,0x62A3885,200,500,500,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27183,1 -3196,MM_L_GIGAN3,Ancient Gigantes,Ancient Gigantes,160,12063464,1,0,0,2,8957,61,48,190,203,141,1,66,355,103,10,12,2,6,47,0x6283885,330,800,800,500,0,0,0,0,0,0,0,6803,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27183,1 -3197,MM_M_GARGOYLE,Gargoyle,Mutant Gargoyle,150,256780,1,0,0,9,712,89,124,43,147,110,66,57,191,70,10,12,1,6,64,0x2002085,200,1020,720,384,0,0,0,0,0,0,0,912,1940,1039,250,1746,3,0,0,2619,1,1769,1000,757,119,0,0,0,0,0,0 -3198,MM_M_GALION,Galion,Mutant Galion,150,293165,1,0,0,1,801,77,166,71,133,142,71,45,166,45,10,12,1,2,44,0x020108F,150,864,624,360,0,0,0,0,0,0,0,7564,1500,919,1500,996,5,2531,3,0,0,0,0,0,0,0,0,0,0,0,0 -3199,MM_M_MUTANT_DRAGON,Mutant Dragon,Wicked Mutant Dragon,150,324891,1,0,0,4,1176,98,185,86,175,161,66,68,201,35,10,12,2,9,43,0x0203695,250,1280,1080,240,0,0,0,0,0,0,0,7054,2425,1035,250,1036,250,930,250,1559,50,7296,750,2527,25,0,0,0,0,0,0 -3200,MM_M_CHIMERA,Wicked Chimera,Wicked Chimera,150,301158,1,0,0,1,1029,148,199,10,166,175,110,88,188,85,10,12,2,2,63,0x0203695,200,772,672,360,0,0,0,0,0,0,0,7054,2668,1048,1250,568,500,1306,1,7295,750,1364,1,984,80,0,0,0,0,0,0 -//3201,LUCKYCASE,Poring,Poring,1,15,1,0,0,0,0,0,160,5,1,1,1,1,999,1,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,5891,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3202,ORGANIC_JAKK,Organic Pumpkin,Organic Pumpkin,10,40,1,200,130,1,100,0,160,99,1,1,1,1,999,1,0,0,0,0,20,0x4370001,100,0,0,0,0,0,0,0,0,0,0,6804,5000,6804,5000,6804,1000,22670,100,1062,1000,664,100,546,1000,0,0,0,0,12192,100 -3203,INORGANIC_JAKK,Inorganic Pumpkin,Inorganic Pumpkin,10,40,1,10,6,1,100,0,160,99,1,1,1,1,999,1,0,0,0,0,20,0x4370001,200,0,0,0,0,0,0,0,0,0,0,6805,5000,6805,5000,6805,1000,22670,100,1062,1000,664,100,546,1000,0,0,0,0,12192,100 -//3204,PIXY_PINK_PORING,Poring,Poring,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,12,0,0,20,0x83,0,0,0,0,0,0,0,0,0,0,0,18620,50,12710,1000,12422,1500,12425,1500,14538,1000,14541,1000,14543,1000,0,0,0,0,12919,1000 -//3205,PIXY_BLUE_PORING,Poring,Poring,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,12,0,0,20,0x83,0,0,0,0,0,0,0,0,0,0,0,12418,1000,12422,1500,12425,1500,12208,500,22553,1000,12919,1000,16640,5,0,0,0,0,0,0 -//3206,LITTLE_GOLDPORING,Poring,Poring,100,15,1,0,0,0,0,0,0,0,0,0,0,0,0,0,10,12,0,0,20,0x83,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3207,E_AQUA_ELEMENTAL,Poring,Poring,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,10,12,0,0,20,0x83,200,0,0,0,0,0,0,0,0,0,0,969,3000,7444,3000,22537,1000,6635,1000,18570,500,19539,500,0,0,0,0,0,0,0,0 -3208,V_EREMES,V Eremes,Eremes Guille,179,2380000,1,70000,35000,1,5333,2000,180,100,150,190,60,70,200,80,10,12,1,6,85,0x6203695,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,25131,1000,22687,500,23016,500,6816,500,20391,50,19973,50,4684,1 -3209,V_MAGALETA,V Magaleta,Margaretha Sorin,177,2448000,1,80000,40000,1,1667,7000,160,400,130,80,120,160,150,70,10,12,1,7,86,0x6203695,100,576,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25131,1000,22687,500,23016,500,6819,500,19962,50,4685,1 -3210,V_KATRINN,V Katrinn,Kathryne Cheiron,177,2040000,1,60000,30000,1,1333,6000,110,400,110,80,60,200,210,50,10,12,1,7,88,0x6203695,100,576,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25131,1000,22687,500,23016,500,6817,500,19968,50,4686,1 -3211,V_SHECIL,V Shecil,Shecil Damon,179,2142000,1,70000,35000,14,4667,2000,100,100,130,130,70,80,300,50,10,12,1,7,84,0x6203695,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25131,1000,22687,500,23016,500,6818,500,19974,50,4687,1 -3212,V_HARWORD,V Harword,Harword Alt-Eisen,177,2720000,1,100000,50000,1,3333,3000,200,100,160,80,200,60,130,50,10,12,1,7,81,0x6203695,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,25131,1000,22687,500,23016,500,6815,500,19963,50,19964,50,4688,1 -3213,V_SEYREN,V Seyren,Seyren Windsor,179,2448000,1,80000,40000,1,6000,4000,400,200,170,100,200,50,200,60,10,12,1,6,83,0x6203695,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25131,1000,22687,500,23016,500,6814,500,19961,50,4689,1 -3214,V_G_EREMES,V G Eremes,Guillotine Cross Eremes,189,2100000,1,0,0,1,8000,4000,360,200,300,380,120,140,400,160,10,12,1,6,85,0x6203695,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3215,V_G_MAGALETA,V G Magaleta,Arch Bishop Margaretha,187,2400000,1,0,0,1,2500,14000,320,800,260,160,240,320,300,140,10,12,1,7,86,0x6203695,100,576,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3216,V_G_KATRINN,V G Katrinn,Warlock Kathryne,187,1800000,1,0,0,1,2000,12000,220,800,220,160,120,400,420,100,10,12,1,7,88,0x6203695,100,576,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3217,V_G_SHECIL,V G Shecil,Ranger Cecil,189,2100000,1,0,0,14,14000,4000,200,200,260,260,140,160,600,100,10,12,1,7,84,0x6203695,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3218,V_G_HARWORD,V G Harword,Mechanic Howard,187,3000000,1,0,0,1,5000,6000,400,200,320,160,400,120,260,100,10,12,1,7,82,0x6203695,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3219,V_G_SEYREN,V G Seyren,Rune Knight Seyren,189,2400000,1,0,0,1,18000,8000,800,400,340,200,400,100,400,120,10,12,1,6,83,0x6203695,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3220,V_B_EREMES,Guillotine Cross Eremes,Guillotine Cross Eremes,189,12600000,1,3000000,3000000,1,16000,4000,360,200,300,380,120,140,400,160,10,12,1,7,85,0x6283695,100,76,384,288,0,0,0,0,0,0,0,23016,3000,20748,150,20748,500,22687,5000,6816,10000,6816,10000,6816,10000,0,0,0,0,4674,1 -3221,V_B_MAGALETA,Arch Bishop Margaretha,Arch Bishop Margaretha,187,14400000,1,3000000,3000000,1,5000,14000,320,800,260,160,240,320,300,140,10,12,1,7,86,0x6283695,100,576,384,288,0,0,0,0,0,0,0,23016,3000,20748,150,20748,500,22687,5000,6819,10000,6819,10000,6819,10000,0,0,0,0,4675,1 -3222,V_B_SHECIL,Ranger Shecil,Ranger Cecil,189,12600000,1,3000000,3000000,14,7000,4000,200,200,260,260,140,160,600,100,10,12,1,7,84,0x6283695,100,76,384,288,0,0,0,0,0,0,0,23016,3000,20748,150,20748,500,22687,5000,6818,10000,6818,10000,6818,10000,0,0,0,0,4676,1 -3223,V_B_HARWORD,Mechanic Harword,Mechanic Howard,187,18000000,1,3000000,3000000,1,10000,6000,400,200,320,160,400,120,260,100,10,12,1,7,81,0x6283695,100,76,384,288,0,0,0,0,0,0,0,23080,3000,20748,150,20748,500,22687,5000,6815,10000,6815,10000,6815,10000,0,0,0,0,4677,1 -3224,V_B_KATRINN,Warlock Katrinn,Warlock Kathryne,187,10800000,1,3000000,3000000,1,4000,12000,220,800,220,160,120,400,420,100,10,12,1,7,88,0x6283695,100,576,384,288,0,0,0,0,0,0,0,23016,3000,20748,150,20748,500,22687,5000,6817,10000,6817,10000,6817,10000,0,0,0,0,4678,1 -3225,V_B_SEYREN,Rune Knight Seyren,Rune Knight Seyren,189,14400000,1,3000000,3000000,1,9000,8000,800,400,340,200,400,100,400,120,10,12,1,7,83,0x6283695,100,76,384,288,0,0,0,0,0,0,0,23080,3000,20748,150,20748,500,22687,5000,6814,10000,6814,10000,6814,10000,0,0,0,0,4679,1 -3226,V_RANDEL,V Randel,Randel Lawrence,178,2550000,1,100000,50000,1,4000,2000,300,200,200,80,200,50,190,70,10,12,1,7,86,0x6203695,100,76,384,288,0,0,0,0,0,0,0,25131,1000,22687,600,23016,400,23016,200,6814,500,20393,50,19972,50,0,0,0,0,4690,1 -3227,V_FLAMEL,V Flamel,Flamel Emule,176,2312000,1,80000,40000,1,3333,5000,130,100,140,80,70,150,200,50,10,12,1,7,83,0x6203695,100,76,384,288,0,0,0,0,0,0,0,25131,1000,22687,600,23016,400,23016,200,6815,500,19967,50,22679,10,0,0,0,0,4691,1 -3228,V_CELIA,V Celia,Celia Alde,178,2295000,1,90000,45000,1,2000,5000,110,800,140,100,60,150,120,50,10,12,1,7,88,0x6203695,100,576,384,288,0,0,0,0,0,0,0,25131,1000,22687,600,23016,400,23016,200,6817,500,19970,50,22679,10,0,0,0,0,4692,1 -3229,V_CHEN,V Chen,Chen Liu,178,2261000,1,70000,35000,1,5333,3000,180,100,150,80,90,130,200,60,10,12,1,6,81,0x6203695,100,76,384,288,0,0,0,0,0,0,0,25131,1000,22687,600,23016,400,23016,200,6819,500,19969,50,22679,10,0,0,0,0,4693,1 -3230,V_GERTIE,V Gertie,Gertie Wie,178,2040000,1,80000,40000,1,4667,2500,160,100,180,130,60,50,210,50,10,12,1,6,85,0x6203695,100,76,384,288,0,0,0,0,0,0,0,25131,1000,22687,600,23016,400,23016,200,6816,500,19965,50,22679,10,0,0,0,0,4694,1 -3231,V_ALPHOCCIO,V Alphoccio,Alphoccio Basil,176,2040000,1,60000,30000,1,2667,6000,120,100,120,150,70,200,150,90,10,12,1,7,84,0x6203695,100,76,384,288,0,0,0,0,0,0,0,25131,1000,22687,600,23016,400,23016,200,6818,500,19966,50,22679,10,0,0,0,0,4696,1 -3232,V_TRENTINI,V Trentini,Trentini,176,2040000,1,60000,30000,2,2667,6000,100,100,110,150,70,200,150,80,10,12,1,7,84,0x6203695,100,76,384,288,0,0,0,0,0,0,0,25131,1000,22687,600,23016,400,23016,200,6818,500,19971,50,22679,10,0,0,0,0,4695,1 -3233,V_G_RANDEL,V G Randel,Royal Guard Randel,188,3000000,1,0,0,1,12000,4000,600,400,400,160,400,100,380,140,10,12,1,7,86,0x6203695,100,76,864,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3234,V_G_FLAMEL,V G Flamel,Genetic Flamel,186,2400000,1,0,0,1,5000,10000,260,200,280,160,140,300,400,100,10,12,1,7,83,0x6203695,100,76,864,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3235,V_G_CELIA,V G Celia,Sorcerer Celia,188,4050000,1,0,0,1,3000,10000,220,800,280,200,120,300,240,100,10,12,1,7,88,0x6203695,100,576,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3236,V_G_CHEN,V G Chen,Sura Chen,188,3150000,1,0,0,1,8000,6000,360,200,300,160,180,260,400,120,10,12,1,6,81,0x6203695,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3237,V_G_GERTIE,V G Gertie,Shadow Chaser Gertie,188,2400000,1,0,0,1,7000,5000,320,200,360,260,120,100,420,100,10,12,1,6,85,0x6203695,100,76,864,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3238,V_G_ALPHOCCIO,V G Alphoccio,Minstrel Alphoccio,186,3600000,1,0,0,1,4000,12000,240,200,240,300,140,400,300,180,10,12,1,7,84,0x6203695,100,76,864,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3239,V_G_TRENTINI,V G Trentini,Wanderer Trentini,186,1800000,1,0,0,2,4000,12000,200,200,220,300,140,400,300,160,10,12,1,7,84,0x6203695,100,76,864,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3240,V_B_RANDEL,Royal Guard Randel,Royal Guard Randel,188,18000000,1,3000000,3000000,1,6000,4000,600,400,400,160,400,100,380,140,10,12,1,7,86,0x6283695,100,76,864,288,0,0,0,0,0,0,0,23080,3000,20748,150,20748,500,22687,5000,6814,10000,6814,10000,6814,10000,0,0,0,0,4680,1 -3241,V_B_FLAMEL,Genetic Flamel,Genetic Flamel,186,14400000,1,3000000,3000000,1,10000,10000,260,200,280,160,140,300,400,100,10,12,1,7,83,0x6283695,100,76,864,288,0,0,0,0,0,0,0,23016,3000,20748,150,20748,500,22687,5000,6815,10000,6815,10000,6815,10000,0,0,0,0,4681,1 -3242,V_B_CELIA,Sorcerer Celia,Sorcerer Celia,188,16200000,1,3000000,3000000,1,6000,10000,220,800,280,200,120,300,240,100,10,12,1,7,88,0x6283695,100,576,864,288,0,0,0,0,0,0,0,23016,3000,20748,150,20748,500,22687,5000,6817,10000,6817,10000,6817,10000,0,0,0,0,4671,1 -3243,V_B_CHEN,Sura Chen,Sura Chen,188,12600000,1,3000000,3000000,1,16000,6000,360,200,300,160,180,260,400,120,10,12,1,7,81,0x6283695,100,76,768,288,0,0,0,0,0,0,0,23016,3000,20748,150,20748,500,22687,5000,6819,10000,6819,10000,6819,10000,0,0,0,0,4672,1 -3244,V_B_GERTIE,Shadow Chaser Gertie,Shadow Chaser Gertie,188,14400000,1,3000000,3000000,1,14000,5000,320,200,360,260,120,100,420,100,10,12,1,7,85,0x6283695,100,76,864,288,0,0,0,0,0,0,0,23016,3000,20748,150,20748,500,22687,5000,6816,10000,6816,10000,6816,10000,0,0,0,0,4682,1 -3245,V_B_ALPHOCCIO,Minstrel Alphoccio,Minstrel Alphoccio,186,10800000,1,3000000,3000000,1,8000,12000,240,200,240,300,140,400,300,180,10,12,1,7,84,0x6283695,100,76,864,288,0,0,0,0,0,0,0,23016,3000,20748,150,20748,500,22687,5000,6818,10000,6818,10000,6818,10000,0,0,0,0,4673,1 -3246,V_B_TRENTINI,Wanderer Trentini,Wanderer Trentini,186,10800000,1,3000000,3000000,2,8000,12000,200,200,220,300,140,400,300,160,10,12,1,7,84,0x6283695,100,76,864,288,0,0,0,0,0,0,0,23016,3000,20748,150,20748,500,22687,5000,6818,10000,6818,10000,6818,10000,0,0,0,0,4683,1 -3247,CENERE_G,Cenere G,Green Cenere,150,140088,1,7635,7698,1,1897,110,91,81,70,48,40,37,100,45,10,12,0,0,24,0x0000085,300,1500,720,360,0,0,0,0,0,0,0,6561,5000,7322,500,7001,1500,7320,1000,12815,500,0,0,0,0,0,0,0,0,27014,1 -3248,REPAIR_ROBOT_T,Repair Robot T,Repair Robot Turbo,158,186320,1,13208,14489,1,2431,226,118,59,101,42,55,35,110,45,10,12,0,0,40,0x000008B,300,1500,500,660,0,0,0,0,0,0,0,7512,500,7507,250,998,2000,999,500,11597,1500,0,0,0,0,0,0,0,0,27015,1 -3249,EXPLORATION_ROVER_T,Exploration Rover T,Explorer Robot Turbo,171,318117,1,19826,41023,3,2945,841,121,67,118,80,45,121,138,65,10,12,2,0,80,0x0000085,165,1552,1152,336,0,0,0,0,0,0,0,7512,500,7507,250,998,2000,999,500,11597,1500,0,0,0,0,0,0,0,0,27016,1 -3250,SCR_MT_ROBOTS,Scr Mt Robots,Can Robot,155,30,1,61,58,1,95,2,100,99,35,42,20,12,68,3,10,12,0,0,20,0x0070085,300,2400,500,400,0,0,0,0,0,0,0,7512,1000,7507,1500,7319,2000,0,0,0,0,0,0,0,0,0,0,0,0,27017,1 -3251,GC109,Machine Component,Machine Component,149,217650,1,6598,5931,1,2678,1257,121,71,60,132,45,35,155,15,10,12,0,0,47,0x0000085,120,1000,500,600,0,0,0,0,0,0,0,7512,1000,7507,1500,7319,2000,0,0,0,0,0,0,0,0,0,0,0,0,27018,1 -3252,DR815,Machine Component,Machine Component,153,245670,1,7255,7011,1,3315,761,143,45,88,98,88,21,116,22,10,12,1,0,27,0x0000085,135,1500,600,500,0,0,0,0,0,0,0,7512,1000,7507,1500,7319,2000,0,0,0,0,0,0,0,0,0,0,0,0,27019,1 -3253,SYS_MSG,Sys Msg,System message,160,100,1,0,0,1,1,1,276,99,0,0,0,188,0,0,10,12,0,0,20,0xC170081,2000,3000,600,550,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3254,T_W_O,T_W_O,T_W_O,165,48000000,1,0,0,1,3955,196,158,134,90,141,7,87,267,70,10,12,2,6,67,0x6280085,150,1250,500,350,0,6832,5000,617,5000,617,5000,22699,3000,1531,500,7319,2000,0,0,0,0,0,0,0,0,0,0,0,0,27020,1 -3255,GHOUL_H,Ghoul H,Smelly Ghoul,155,178652,1,10233,10598,1,2235,216,99,55,98,55,61,22,133,2,10,12,0,3,24,0x0000085,200,0,500,660,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3256,ZOMBIE_H,Zombie H,Smelly Zombie,148,134615,1,6859,6903,1,1995,450,91,42,76,53,54,21,125,3,10,12,0,0,60,0x0000085,220,0,960,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3257,MALE_PORING -//3258,FEMALE_PORING -//3259,FANTASTIC_B_UNICORN -//3260,LITTLE_BLUE_UNICORN -//3261,BLUE_UNICORN -//3262,MH_PORING -//3263,MH_POPORING -//3264,MH_DROPS -//3265,MH_GOLDPORING -//3266,MH_MARIN -//3267,MH_COELACANTH_N_A1 -//3268,MH_COELACANTH_N_A2 -//3269,MH_COELACANTH_N_A3 -//3270,MH_COELACANTH_N_A4 -//3271,MH_E_MEGALODON1 -//3272,MH_SASQUATCH -//3273,MH_BAKONAWA_1 -//3274,MH_BACSOJIN -//3275,MH_HUNTER_FLY1 -//3276,MH_DIMIK -//3277,MH_DIMIK_2 -//3278,MH_DIMIK_4 -//3279,MH_DIMIK_2 -//3280,MH_DIMIK_3 -//3281,MH_COELACANTH_H_A1 -//3282,MH_COELACANTH_H_A2 -//3283,MH_COELACANTH_H_A3 -//3284,MH_COELACANTH_H_A4 -//3285,MH_E_MEGALODON2 -//3286,MH_GLOOMUNDERNIGHT -//3287,MH_ATROCE -//3288,MH_LADY_TANEE -//3289,MH_HUNTER_FLY2 -//3290,E_THIEF_CHOCO -//3291,E_TREASURE_BOX -//3292,GOLD_ANOPHELES -//3293,DAEBAK_GOURD -//3294,HEYDRICH -//3295,G_MOBSTER -//3296,HIDDEN_TEST -//3297,PAD_LEVIATHAN -//3298,PAD_FAFNIR -//3299,PAD_IFRIT -//3300,PAD_HORAI -//3301,PAD_SHANGRILA -//3302,PAD_NIRAIKANAI -//3303,PAD_HELHEIM -//3304,PAD_MUSPELHEIM -//3305,PAD_ZAEROG -//3306,PAD_TAMADORA -//3307,PAD_TAMADORABABY -//3308,ROC_EMPELIUM -//3309,ROC_OBJ_A -//3310,ROC_OBJ_B -//3311,ROC_OBJ_N -//3312,ROC_TOWER_A -//3313,ROC_TOWER_B -//3314,SMOKIE_THIEF -//3315,PAD_KINGGOLD -//3316,PAD_KINGMETAL -//3317,PAD_RUBYLIT -//3318,PAD_SAPPHILIT -//3319,PAD_EMELIT -//3320,PAD_TOPALIT -//3321,PAD_AMELIT -//3322,PAD_METAL_DRAGON -//3323,PAD_M_FLAME_KNIGHT -//3324,PAD_M_ICE_KNIGHT -//3325,PAD_M_STONE_KNIGHT -//3326,PAD_M_LIGHT_KNIGHT -//3327,PAD_M_DARK_KNIGHT -//3328,PAD_C_D_DRAGON -//3329,PAD_ECHIDNA -//3330,PAD_SIREN -//3331,PAD_LILITH -//3332,PAD_HERA -//3333,PAD_RUBYLIT_H -//3334,PAD_SAPPHILIT_H -//3335,PAD_EMELIT_H -//3336,PAD_TOPALIT_H -//3337,PAD_AMELIT_H -//3338,PAD_METAL_DRAGON_H -//3339,PAD_M_FLAME_KNIGHT_H -//3340,PAD_M_ICE_KNIGHT_H -//3341,PAD_M_STONE_KNIGHT_H -//3342,PAD_M_LIGHT_KNIGHT_H -//3343,PAD_M_DARK_KNIGHT_H -//3344,PAD_C_D_DRAGON_H -//3345,PAD_ECHIDNA_H -//3346,PAD_SIREN_H -//3347,PAD_LILITH_H -//3348,PAD_HERA_H -//3349,PAD_MYTHLIT -//3350,PAD_TYRRA -//3351,PAD_TYRANNOS -//3352,PAD_PLESSIE -//3353,PAD_PLESIOS -//3354,PAD_BRACHY -//3355,PAD_BRACHYS -//3356,E_DENIRO -//3357,E_VITATA -//3358,E_ANDRE -//3359,E_HORN_SCARABA -//3360,E_HORN_SCARABA2 -//3361,E_RAKE_SCARABA -//3362,C_HORN_SCARABA -//3363,C_HORN_SCARABA2 -//3364,C_ANTLER_SCARABA -//3365,C_RAKE_SCARABA -//3366,MH_I_HORN_SCARABA -//3367,MH_I_HORN_SCARABA2 -//3368,MH_I_ANTLER_SCARABA -//3369,MH_I_RAKE_SCARABA -//3370,MH_QUEEN_SCARABA -//3371,MH_COELACANTH_Y_A1 -//3372,MH_COELACANTH_Y_A2 -//3373,MH_COELACANTH_Y_A3 -//3374,MH_COELACANTH_Y_A4 -//3375,MH_E_MEGALODON3 -//3376,MH_NAGHT_SIEGER -//3377,MH_IFRIT -//3378,MH_PHYLLA -//3379,MH_BOMBPORING -//3380,ANGLERFISH -//3381,DARK_SOUL -//3382,WANDERING_SOUL -//3383,ANGRY_PENGUIN -//3384,MIN_PORING -//3385,MIN_LUNATIC -//3386,MIN_FABRE -//3387,MIN_PICKY -//3388,MIN_CONDOR -//3389,MIN_WILOW -//3390,MIN_SPORE -//3391,MIN_POPORING -//3392,MIN_SMOKIE -//3393,MIN_DOKEBI -//3394,MIN_BIGFOOT -//3395,MIN_WORM_TAIL -//3396,MIN_WOLF -//3397,MIN_SNAKE -//3398,MIN_ANACONDAQ -//3399,MIN_MARIN -//3400,MIN_MUKA -//3401,MIN_PECOPECO -//3402,MIN_DENIRO -//3403,MIN_PIERE -//3404,MIN_ANDRE -//3405,MIN_GOLEM -//3406,MIN_SCORPION -//3407,MIN_CHONCHON -//3408,MIN_METALLER -//3409,MIN_SAND_MAN -//3410,MIN_RAGGLER -//3411,MIN_DRAGON_TAIL -//3412,MIN_GREEN_IGUANA -//3413,MIN_SEE_OTTER -//3414,MIN_GALAPAGO -//3415,MIN_FUR_SEAL -//3416,MIN_ALLIGATOR -//3417,MIN_MEGALODON -//3418,MIN_TRI_JOINT -//3419,MIN_MEGALITH -//3420,MIN_DRYAD -//3421,MIN_TOAD -//3422,MIN_VAGABOND_WOLF -//3423,MIN_VOCAL -//3424,MIN_ECLIPSE -//3425,MIN_CHIMERA -//3426,MIN_EDDGA -//3427,MIN_OSIRIS -//3428,MIN_PHREEONI -//3429,MIN_ORK_HERO -//3430,MIN_TAO_GUNKA -//3431,MIN_G_RODA_FROG -//3432,MIN_G_WOLF -//3433,MIN_G_ROCKER -//3434,MIN_G_LUNATIC -//3435,MIN_G_GARGOYLE -//3436,MIN_G_BIGFOOT -//3437,MIN_G_ANCIENT_MUMMY -//3438,MIN_G_SAND_MAN -//3439,MIN_G_HIGH_ORC -//3440,MIN_G_MEGALITH -//3441,B_DRACULA -3442,FROZENWOLF,Frozenwolf,Frozen Wolf,140,80000,1,5000,5000,1,1000,1000,50,50,100,80,100,100,100,50,10,12,1,2,21,0x3885,200,1120,420,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6921,2000,4640,1 -3443,TAFFY,Taffy,Taffy,145,100000,1,6000,6000,1,1500,1500,125,47,100,80,100,100,100,50,10,12,1,2,22,0x91,200,1604,1344,2016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6922,2000,4639,1 -3444,WATCHER,Watcher,Watcher,145,120000,1,7000,7000,6,1400,1400,125,47,100,80,100,100,80,50,10,12,0,0,24,0x3885,190,576,1344,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6924,2000,4638,1 -3445,P_ARCHER_SKELETON,P Archer Skeleton,Enchanted Archer Skelet,114,10000,0,0,0,14,200,100,20,0,20,60,30,60,150,30,10,12,1,1,69,0x3885,300,1152,864,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4633,1 -3446,P_SKELETON,P Skeleton,Enchanted Skeleton,114,10000,0,0,0,1,200,200,20,20,80,60,30,120,90,30,10,12,1,1,69,0x3885,250,1440,528,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4446,1 -3447,P_SOLDIER_SKELETON,P Soldier Skeleton,Enchanted Soldier Skele,115,20000,0,0,0,1,200,100,20,20,120,60,30,60,90,30,10,12,1,1,69,0x3885,250,1440,576,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4634,1 -3448,P_AMDARAIS,P Amdarais,Renovated Amdarais,99,10000000,0,0,0,2,800,800,30,30,150,50,100,50,70,50,10,12,2,1,29,0x3885,200,1152,1536,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4635,1 -3449,G_P_AMDARAIS,P Amdarais,Enhanced Amdarais,98,66666,0,0,0,2,700,700,30,30,100,50,100,50,70,50,10,12,2,1,29,0x3885,200,1152,1536,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3450,BIJOU,Bijou,Bijou,115,10000000,0,66666,66666,3,1444,1444,20,200,150,40,50,150,150,50,10,12,2,1,89,0x6203885,150,2000,1536,480,0,0,0,0,0,0,0,6941,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4636,1 -3451,IMMOTAL_CORPS,Immotal Corps,Immotal Corps,158,198410,1,9575,7859,1,1408,890,150,83,165,75,95,75,150,50,10,12,1,6,89,0x2003885,150,1500,600,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4637,1 -3452,ZOMBIE_GUARD,Zombie Guard,Zombie Guard,145,124000,1,6887,4809,1,897,347,200,35,138,75,200,43,120,20,10,12,1,1,89,0x3885,400,768,2784,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4641,1 -//3453,LOST_LAMB -3454,HEART_HUNTER_N,Heart Hunter N,Suspicious Intruder,103,20714,1,1963,2001,1,703,178,49,28,36,53,32,22,98,5,10,12,1,7,47,0x3885,200,864,1268,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3455,GLASS_PLATE,Glass Plate,Plate,1,1,0,0,0,0,0,0,100,99,0,0,0,0,0,0,7,12,0,0,20,0x170000,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3456,WATERMELON_34 -//3457,WATERMELON_35 -//3458,WATERMELON_36 -//3459,WATERMELON_37 -//3460,WATERMELON_38 -//3461,WATERMELON_39 -//3462,WATERMELON_40 -//3463,WATERMELON_41 -//3464,WATERMELON_42 -//3465,WATERMELON_43 -//3466,WATERMELON_44 -//3467,WATERMELON_45 -//3468,WATERMELON_46 -//3469,WATERMELON_47 -//3470,WATERMELON_48 -//3471,WATERMELON_49 -//3472,WATERMELON_50 -//3473,AS_RAGGED_GOLEM -//3474,AS_BLOODY_KNIGHT -//3475,AS_WIND_GHOST -//3476,AS_ZOMBIE -//3477,AS_IMMORTAL_CORPS -//3478,AS_ZOMBIE_SLAUGHTER -//3479,AS_ZOMBIE_MASTER -//3480,AS_CURSED_SOLDIER -//3481,AS_EVIL_SHADOW1 -//3482,AS_EVIL_SHADOW2 -//3483,AS_EVIL_SHADOW3 -//3484,AS_D_RAGGED_GOLEM -//3485,AS_D_CURSED_SOLDIER -//3486,E_WILD_RABBIT -3487,IMMORTAL_CORPS1,Butcher Soldier,Butcher Soldier,115,90000,1,0,0,1,800,800,50,30,100,90,70,50,150,50,10,12,0,6,89,0x3885,100,500,840,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4637,1 -3488,IMMORTAL_CORPS2,Scythe Soldier,Scythe Soldier,115,120000,1,0,0,1,600,600,30,60,84,75,70,120,120,80,10,12,0,6,89,0x3885,150,1000,1100,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4637,1 -3489,IMMORTAL_CORPS3,Bone Crash Soldier,Bone Crash Soldier,115,170000,0,0,0,2,900,900,80,40,120,90,130,30,80,50,10,12,0,6,89,0x3885,200,1500,1500,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4637,1 -3490,IMMORTAL_CO_CMDER,Immortal Commander,Immortal Commander,160,500000,1,25000,15000,3,890,200,200,120,170,80,100,85,160,90,10,12,1,6,89,0x2003885,150,1500,1344,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3491,COELACANTH_TW -//3492,E_WILD_MOBSTER -//3493,SYS_MSG_J -//3494,IFN_POIRING - -// Dummy (inaccurate) -3495,DR_EGGRING,Eggring,Eggring,1,50,1,50,35,1,1,0,2,4,6,1,1,0,6,5,10,12,1,3,22,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,909,8750,938,3750,601,1250,0,0,0,0,4659,1 -3496,DR_LUNATIC,Leaf Lunatic,Leaf Lunatic,3,44,1,50,35,1,1,0,16,0,10,3,3,0,8,5,10,12,0,2,60,0x81,200,1456,456,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,515,2000,949,6000,705,8000,0,0,0,0,4663,1 -3497,DR_FABRE,Grass Fabre,Grass Fabre,7,60,1,52,38,1,2,0,24,0,12,5,5,5,12,5,10,12,0,4,22,0x2000081,400,1672,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,914,7500,511,2500,0,0,0,0,4664,1 -3498,DR_HORNET,Wild Hornet,Wild Hornet,11,78,1,57,42,1,2,0,7,1,12,24,4,5,6,5,10,12,0,4,24,0x2001081,150,1292,792,216,0,0,0,0,0,0,0,0,0,939,10000,909,10000,601,444,0,0,0,0,0,0,0,0,0,0,4665,1 -3499,DR_RODA_FROG,Sweet Roda Frog,Sweet Roda Frog,14,140,1,65,50,1,4,0,12,5,12,6,4,0,14,9,10,12,1,5,21,0x81,200,2016,816,288,0,0,0,0,0,0,0,918,10000,908,571,511,571,601,571,1684,416,1683,416,0,0,0,0,0,0,4666,1 -3500,DR_DESERT_WOLF_B,Hunter Desert Wolf,Hunter Desert Wolf,17,113,1,76,58,1,7,0,15,3,27,24,30,15,33,5,10,12,1,2,23,0x1089,200,1054,504,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,919,2000,582,2000,0,0,0,0,4667,1 -3501,DR_SPORE,Trans Spore,Trans Spore,18,280,1,74,59,1,7,0,12,10,15,5,10,0,12,0,10,12,1,3,21,0x81,200,1872,672,288,0,0,0,0,0,0,0,921,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4668,1 -3502,DR_BASILISK1,Scout Basilisk,Scout Basilisk,20,243,1,95,62,1,11,0,18,10,0,8,17,0,15,0,10,12,1,2,22,0x3885,400,2612,912,288,0,0,0,0,0,0,0,1685,217,1686,217,22985,256,0,0,0,0,0,0,0,0,0,0,0,0,4660,1 -3503,DR_BASILISK2,Combat Basilisk,Combat Basilisk,140,180030,1,583,656,1,1379,0,105,80,56,12,19,11,27,10,10,12,1,2,42,0x3885,250,2456,912,504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4661,1 -3504,DR_BASILISK3,Combat Basilisk,Combat Basilisk,148,216036,1,583,656,1,1654,0,126,80,56,12,19,11,27,10,10,12,1,2,42,0x3885,250,2456,912,504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4661,1 -3505,DR_BIG_EGGRING,Big Eggring,Big Eggring,25,142480,0,0,0,1,82,0,63,4,68,12,12,12,68,57,10,12,1,3,62,0x6203695,200,1875,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4662,1 -3506,DR_MANDRAGORA,Jungle Madragora,Jungle Madragora,144,190570,1,0,0,1,1840,0,113,62,35,21,41,12,29,60,10,12,1,3,62,0x6203695,300,1072,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4669,1 -3507,DR_POM_SPIDER,Fruits Pom Spider,Fruits Pom Spider,150,156532,1,8010,8037,1,1137,0,240,115,156,85,178,88,139,102,10,12,1,4,62,0x2003885,250,864,1056,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4670,1 -3508,DR_EGGRING_G,Eggring,Eggring,20,220,0,0,300,0,10,0,9,4,20,4,4,4,20,17,10,12,1,3,22,0x83,400,1875,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 - -//3509,MOON_RABBIT -//3510,POPE_MD_E_GUARD -//3511,POPE_MD_E_BELIEVER_1 -//3512,POPE_MD_E_BELIEVER_2 -//3513,POPE_MD_E_DOG -//3514,POPE_MD_E_BISHOP -//3515,POPE_MD_E_ICICLE -//3516,POPE_MD_E_LUWMIN -//3517,POPE_MD_E_TITAN -//3518,POPE_MD_H_GUARD -//3519,POPE_MD_H_BELIEVER_1 -//3520,POPE_MD_H_BELIEVER_2 -//3521,POPE_MD_H_DOG -//3522,POPE_MD_H_BISHOP -//3523,POPE_MD_H_ICICLE -//3524,POPE_MD_H_LUWMIN -//3525,POPE_MD_H_TITAN -//3526,POPE_MD_H_KTULLANUX -//3527,POPE_MD_MERC_NORMAL -//3528,POPE_MD_MERC_CASUAL -//3529,JP_E_MONSTER_1 -//3530,JP_E_MONSTER_2 -//3531,JP_E_MONSTER_3 -//3532,JP_E_MONSTER_4 -//3533,JP_E_MONSTER_5 -//3534,JP_E_MONSTER_6 -//3535,JP_E_MONSTER_7 -//3536,JP_E_MONSTER_8 -//3537,JP_E_MONSTER_9 -//3538,JP_E_MONSTER_10 -//3539,JP_E_MONSTER_11 -//3540,JP_E_MONSTER_12 -//3541,JP_E_MONSTER_13 -//3542,JP_E_MONSTER_14 -//3543,JP_E_MONSTER_15 -//3544,JP_E_MONSTER_16 -//3545,JP_E_MONSTER_17 -//3546,JP_E_MONSTER_18 -//3547,JP_E_MONSTER_19 -//3548,JP_E_MONSTER_20 -//3549,JP_E_MONSTER_21 -//3550,JP_E_MONSTER_22 -//3551,JP_E_MONSTER_23 -//3552,JP_E_MONSTER_24 -//3553,JP_E_MONSTER_25 -//3554,JP_E_MONSTER_26 -//3555,JP_E_MONSTER_27 -//3556,JP_E_MONSTER_28 -//3557,JP_E_MONSTER_29 -//3558,JP_E_MONSTER_30 -//3559,JP_E_MONSTER_31 -//3560,JP_E_MONSTER_32 -//3561,JP_E_MONSTER_33 -//3562,JP_E_MONSTER_34 -//3563,JP_E_MONSTER_35 -//3564,JP_E_MONSTER_36 -//3565,JP_E_MONSTER_37 -//3566,JP_E_MONSTER_38 -//3567,JP_E_MONSTER_39 -//3568,JP_E_MONSTER_40 -//3569,POPE_MD_H_MERC_NORMAL -//3570,POPE_MD_H_MERC_CASUAL -//3571,E_MONSTER_41 -//3572,E_MONSTER_42 -//3573,E_MONSTER_43 -//3574,E_MONSTER_44 -//3575,E_MONSTER_45 -//3576,E_MONSTER_46 -//3577,E_MONSTER_47 -//3578,E_MONSTER_48 -//3579,E_MONSTER_49 -//3580,E_MONSTER_50 -//3581,E_MONSTER_51 -//3582,E_MONSTER_52 -//3583,AB_ELVIRA -//3584,AB_GIOIA -//3585,AB_GIOIA_G -//3586,AB_GIOIA_B -//3587,AB_SOHEON -//3588,AB_DAEHYON -//3589,AB_DAEHYON_G -//3590,AB_DAEHYON_B -//3591,AB_RUDO -//3592,AB_KADES -//3593,AB_KADES_G -//3594,AB_KADESB -//3595,AB_LORA -//3596,AB_PYURIEL -//3597,AB_PYURIEL_G -//3598,AB_PYURIELB -//3599,AB_ARTHUR -//3600,G_RANDEL_ -//3601,G_FLAMEL_ -//3602,G_CELIA_ -//3603,G_CHEN_ -//3604,G_GERTIE_ -//3605,G_ALPHOCCIO_ -//3606,G_TRENTINI_ -//3607,V_G_SEYREN_ -//3608,V_G_EREMES_ -//3609,V_G_HARWORD_ -//3610,V_G_MAGALETA_ -//3611,V_G_SHECIL_ -//3612,V_G_KATRINN_ -//3613,V_G_RANDEL_ -//3614,V_G_FLAMEL_ -//3615,V_G_CELIA_ -//3616,V_G_CHEN_ -//3617,V_G_GERTIE_ -//3618,V_G_ALPHOCCIO_ -//3619,V_G_TRENTINI_ -//3620,NYANGPORING -//3621,EP16_2_MM_CUTIE -//3622,EP16_2_MM_S_GUARDS -//3623,EP16_2_MM_U_ENERGY_R -//3624,EP16_2_MM_U_ENERGY_G -//3625,EP16_2_MM_U_ENERGY_B -//3626,EP16_2_H_HUNTER_V -//3627,EP16_2_H_HUNTER_MD -//3628,EP16_2_H_HUNTER_EV -//3629,EP16_2_BROKEN_GUN -//3630,EP16_2_E_BOLKOBA -//3631,EP16_2_HUMAN_KIMERA -//3632,EP16_2_MATTER_KIMERA -//3633,EP16_2_VENOM_KIMERA -//3634,MYSTCASE_GIANT -//3635,EVENT_KOBOLD -3636,LITTLE_ISIS,Little Isis,Little Isis,59,2092,1,531,597,1,192,229,83,5,58,43,22,5,39,15,10,12,2,6,27,0x2003095,200,1384,768,336,0,0,0,0,0,0,0,936,5335,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3637,MD_SKELETON_60 -//3638,MD_SKELETON_80 -//3639,MD_SKELETON_100 -//3640,MD_SKELETON_120 -//3641,MD_SKELETON_140 -//3642,MD_SKELETON_160 -//3643,MD_FARMILIAR_60 -//3644,MD_FARMILIAR_80 -//3645,MD_FARMILIAR_100 -//3646,MD_FARMILIAR_120 -//3647,MD_FARMILIAR_140 -//3648,MD_FARMILIAR_160 -//3649,MD_ZOMBIE_60 -//3650,MD_ZOMBIE_80 -//3651,MD_ZOMBIE_100 -//3652,MD_ZOMBIE_120 -//3653,MD_ZOMBIE_140 -//3654,MD_ZOMBIE_160 -//3655,E_MOBSTER -//3656,B_THE_PAPER -//3657,B_THE_PAPER2 -//3658,MD_LICH_LORD_100 -//3659,MD_LICH_LORD_160 -//3660,MD_NIGHTMARE_100 -//3661,MD_NIGHTMARE_160 -//3662,MD_JAKK_100 -//3663,MD_JAKK_160 -//3664,MD_GHOUL_100 -//3665,MD_GHOUL_160 -//3666,MD_DRAINLIAR_100 -//3667,MD_DRAINLIAR_160 -//3668,B_KIEL_ -3669,DIABOLIC2,Diabolic2,Diabolic2,104,10572,1,2172,1629,1,544,644,68,61,103,80,53,65,78,25,10,12,0,6,47,0x2003885,150,1080,780,180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3670,DELETER_2,Deleter 2,Deleter 2,105,10000,1,2099,1574,1,510,621,114,53,98,65,49,72,57,73,10,12,1,9,43,0x308D,175,1024,624,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -//3671,JP_MAZEMOB_01 -//3672,JP_MAZEMOB_02 -//3673,JP_MAZEMOB_03 -//3674,JP_MAZEMOB_04 -//3675,JP_MAZEMOB_05 -//3676,JP_MAZEMOB_06 -//3677,JP_MAZEMOB_07 -//3678,JP_MAZEMOB_08 -//3679,JP_MAZEMOB_09 -//3680,JP_MAZEMOB_10 -//3681,JP_MAZEMOB_11 -//3682,JP_MAZEMOB_12 -//3683,JP_MAZEMOB_13 -//3684,JP_MAZEMOB_14 -//3685,JP_MAZEMOB_15 -//3686,JP_MAZEMOB_16 -//3687,JP_MAZEMOB_17 -//3688,JP_MAZEMOB_18 -//3689,JP_MAZEMOB_19 -//3690,JP_MAZEMOB_20 -//3691,JP_MAZEMOB_21 -//3692,JP_MAZEMOB_22 -//3693,JP_MAZEMOB_23 -//3694,JP_MAZEMOB_24 -//3695,JP_MAZEMOB_25 -//3696,JP_MAZEMOB_26 -//3697,JP_MAZEMOB_27 -//3698,JP_MAZEMOB_28 -//3699,JP_MAZEMOB_29 -//3700,JP_MAZEMOB_30 -//3701,JP_MAZEMOB_31 -//3702,JP_MAZEMOB_32 -//3703,JP_MAZEMOB_33 -//3704,JP_MAZEMOB_34 -//3705,JP_MAZEMOB_35 -//3706,JP_MAZEMOB_36 -//3707,JP_MAZEMOB_37 -//3708,JP_MAZEMOB_38 -//3709,JP_MAZEMOB_39 -//3710,JP_MAZEMOB_40 -//3711,JP_MAZEMOB_41 -//3712,JP_MAZEMOB_42 -//3713,JP_MAZEMOB_43 -//3714,JP_MAZEMOB_44 -//3715,JP_MAZEMOB_45 -//3716,JP_MAZEMOB_46 -//3717,JP_MAZEMOB_47 -//3718,JP_MAZEMOB_48 -//3719,JP_MAZEMOB_49 -//3720,JP_MAZEMOB_50 -//3721,QE_PORING -//3722,QE_POPORING -//3723,QE_DROPS -//3724,QE_LUNATIC -//3725,QE_WILOW -//3726,QE_PICKY -//3727,QE_PICKY_ -//3728,QE_ZOMBIE -//3729,QE_POISON_SPORE -//3730,BIG_DIPPER -//3731,SCATLETON -//3732,JP_ABYSS_BOSS_1 -//3733,JP_ABYSS_BOSS_2 -//3734,ORC_X2016 -//3735,PORING_X2016 -3736,COWRAIDERS1,Buffalo Bandit Sharpsho,Buffalo Bandit Sharpsho,103,11819,1,9491,9169,7,509,204,98,25,51,58,49,20,86,49,10,12,2,7,43,0x3885,180,900,770,550,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25279,2500,7054,1000,18145,50,27170,1 -3737,COWRAIDERS2,Buffalo Bandit Duelist,Buffalo Bandit Duelist,101,9700,1,2121,7846,7,476,190,62,32,76,52,38,40,92,50,10,12,2,7,43,0x3885,200,1200,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25278,2500,7054,1000,580,500,28721,50,13332,50,27171,1 -3738,COWRAIDERS3,Bowie Buffalo Bandit,Bowie Buffalo Bandit,107,14547,1,1807,1719,1,557,222,112,18,55,20,55,17,88,36,10,12,2,7,43,0x3885,180,800,420,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25283,2500,7054,1000,538,200,28608,50,27172,1 -3739,COYOTE,Coyote,Coyote,110,17854,1,11111,10538,1,630,252,100,21,49,79,67,8,106,24,10,12,1,2,42,0x3881,150,759,400,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25276,2500,7564,1500,702,500,2531,50,27179,1 -3740,GASTER,Gaster,Gaster,141,90574,1,5080,4716,1,1494,598,191,96,70,141,12,67,128,8,10,12,1,0,45,0x3885,190,768,650,0,0,0,0,0,0,0,0,0,0,25277,2500,7001,1500,6214,300,6215,300,6213,250,605,30,756,10,757,10,27178,1 -3741,MECHASPIDER,Mechaspider,Spider Chariot,158,9799123,1,3150895,2112795,1,7657,3062,394,123,116,123,154,99,217,98,10,12,2,0,40,0x6283885,250,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27180,1 -3742,PURPLESTONE,Purplestone,Purple Ore,255,20,0,0,0,0,0,0,100,99,0,0,0,0,0,0,10,12,0,0,20,0x170000,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3743,SEAANEMONE,Seaanemone,Sea Anemone,1,10,0,0,0,1,0,0,100,99,0,0,0,0,0,0,10,12,0,0,20,0x8170000,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3744,G_COWRAIDERS1,Buffalo Bandit,Buffalo Bandit,148,135292,1,0,0,7,1566,2226,99,36,98,55,61,22,168,2,10,12,2,7,63,0x3885,200,2061,500,660,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3745,G_COWRAIDERS2,Buffalo Bandit,Buffalo Bandit,151,160515,1,0,0,7,1544,2211,121,50,60,132,45,35,155,15,10,12,2,7,63,0x3885,120,1000,500,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3746,G_COWRAIDERS3,Buffalo Bandit,Buffalo Bandit,152,174345,1,0,0,1,1716,2415,150,83,165,44,95,43,176,50,10,12,2,7,63,0x3885,150,1501,600,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -3747,E_COWRAIDERS1,Elite Buffalo Bandit,Elite Buffalo Bandit,148,135292,1,7628,8077,7,1650,660,99,36,98,55,61,22,168,2,10,12,2,7,63,0x3885,200,2061,500,660,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25280,2500,7054,2000,1944,100,18145,100,26200,50,27173,1 -3748,E_COWRAIDERS2,Elite Buffalo Bandit,Elite Buffalo Bandit,151,160515,1,9597,9093,7,1667,666,121,50,60,132,45,35,155,15,10,12,2,7,63,0x3885,120,1000,500,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25282,3000,7054,2000,13332,250,28721,100,27174,1 -3749,E_COWRAIDERS3,Elite Buffalo Bandit,Elite Buffalo Bandit,152,174345,1,9563,10218,1,1749,700,150,83,165,44,95,43,176,50,10,12,2,7,63,0x3885,150,1501,600,500,0,0,0,0,0,0,0,0,0,0,0,0,0,25281,3000,7054,2000,28608,150,11706,30,11707,30,28116,10,27175,1 -//3750,ILL_DRAINLIAR -//3751,ILL_ZOMBIE_C -//3752,ILL_ZOMBIE -//3753,ILL_GHOUL -//3754,ILL_NIGHTMARE -//3755,ILL_BLACK_MUSHROOM -//3756,ILL_BOMI -//3757,ILL_DRACULA -//3758,ILL_MOONLIGHT -//3759,ILL_NINE_TAIL -//3760,ILL_MUNAK -//3761,ILL_BON_GUN -//3762,ILL_SOHEE -//3763,ILL_ARCHER_SKELETON -//3764,ILL_HIGHWIZARD -//3765,ILL_FURY_HERO -//3766,JP_E_MONSTER_53 -//3767,JP_E_MONSTER_54 -//3768,JP_E_MONSTER_55 -//3769,JP_E_MONSTER_56 -//3770,JP_E_MONSTER_57 -//3771,JP_E_MONSTER_58 -//3772,JP_E_MONSTER_59 -//3773,JP_E_MONSTER_60 -//3774,JP_E_MONSTER_61 -//3775,JP_E_MONSTER_62 -//3776,JP_E_MONSTER_63 -//3777,JP_E_MONSTER_64 -//3778,JP_E_MONSTER_65 -//3779,JP_E_MONSTER_66 -//3780,JP_E_MONSTER_67 -//3781,JP_E_MONSTER_68 -//3782,JP_E_MONSTER_69 -//3783,JP_E_MONSTER_70 -//3784,JP_E_MONSTER_71 -//3785,JP_E_MONSTER_72 -//3786,E_TURPECO -3787,RR_ARCLOUSE,Rr Arclouse,Swamp Arclouze,106,1120,1,864,900,1,316,126,76,36,41,73,23,29,122,15,10,12,1,4,42,0x2003885,100,768,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25284,2500,938,1500,943,150,1944,50,27177,1 -3788,RR_CRAMP,Rr Cramp,Brown Rat,101,988,1,681,720,1,185,74,68,42,38,43,17,15,97,30,10,12,0,2,45,0x3885,100,768,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25285,3000,517,500,528,150,26200,10,27176,1 -//3789,ESCAPED_LETTER -3790,SWEETS_DROPS,Sweets Drops,Sweets Drops,2,45,1,27,20,1,12,13,16,0,8,1,1,0,6,2,10,12,1,3,23,0x83,400,1372,672,480,0,0,0,0,0,0,0,909,7500,1602,80,938,500,512,1100,713,1700,512,800,620,20,0,0,0,0,0,0 -//3791,JP_E_MONSTER_73 -//3792,ILL_GAZETI -//3793,ILL_SNOWIER -//3794,ILL_ICE_TITAN -//3795,ILL_ICEICLE -//3796,ILL_KTULLANUX -//3797,ILL_FROZEN_KN -//3798,ILL_FROZEN_GC -//3799,ILL_ASSULTER -//3800,ILL_PERMETER -//3801,ILL_FREEZER -//3802,ILL_SOLIDER -//3803,ILL_HEATER -//3804,ILL_TURTLE_GENERAL -//3805,E_HAPPY_EGG -//3806,E_STRANGE_EGG -//3807,E_LUNATIC_CLOVER -//3808,E_POPORING_CLOVER -//3809,FATAL_BUG -//3810,MD_KING_PORING -//3811,MD_GOLDRING -//3812,MD_AMERING -//3813,MD_DROPS -//3814,MD_POPORING -//3815,MD_PORING -//3816,MD_MARIN -//3817,DALCOM -//3818,BIG_DALCOM -//3819,E_MAGIC_PLANT -//3820,MILD_IMP -//3821,MILD_EXPLOSION -//3822,E_PICKY -//3823,E_IMP -//3824,E_EXPLOSION -//3825,E_SALAMANDER -//3826,EP16_2_SEYREN -//3827,AB_MOB_001 -//3828,AB_MOB_002 -//3829,AB_MOB_003 -//3830,AB_MOB_004 -//3831,AB_MOB_005 -//3832,AB_MOB_006 -//3833,AB_MOB_007 -//3834,AB_MOB_008 -//3835,AB_MOB_009 -//3836,AB_MOB_010 -//3837,AB_MOB_011 -//3838,AB_MOB_012 -//3839,AB_MOB_013 -//3840,AB_MOB_014 -//3841,AB_MOB_015 -//3842,AB_MOB_016 -//3843,AB_MOB_017 -//3844,AB_MOB_018 -//3845,AB_MOB_019 -//3846,AB_MOB_020 -//3847,AB_MOB_021 -//3848,AB_MOB_022 -//3849,AB_MOB_023 -//3850,AB_MOB_024 -//3851,AB_MOB_025 -//3852,AB_MOB_026 -//3853,AB_MOB_027 -//3854,AB_MOB_028 -//3855,AB_MOB_029 -//3856,AB_MOB_030 -//3857,AB_MOB_031 -//3858,AB_MOB_032 -//3859,AB_MOB_033 -//3860,AB_MOB_034 -//3861,AB_MOB_035 -//3862,AB_MOB_036 -//3863,AB_MOB_037 -//3864,AB_MOB_038 -//3865,AB_MOB_039 -//3866,AB_MOB_040 -//3867,AB_MOB_041 -//3868,AB_MOB_042 -//3869,AB_MOB_043 -//3870,AB_MOB_044 -//3871,AB_MOB_045 -//3872,AB_MOB_046 -//3873,AB_MOB_047 -//3874,AB_MOB_048 -//3875,AB_MOB_049 -//3876,AB_MOB_050 -//3877,E_NYAIL_PIG -//3878,E_PIT -//3879,E_SEA_WORMS -//3880,E_SMALL_SWIRL -//3881,E_RIPE_WATERMELON -//3882,E_MD_NYAILO -//3883,E_MD_NYAILO_LEG -//3884,E_MD_S_TREASURE_BOX -//3885,E_MD_B_TREASURE_BOX -//3886,E_MD_BOX_PUPPET -//3887,E_MD_DEPRESS_SOUL -//3888,TW_I_QUEEN_SCARABA -//3889,TW_GIOIA -//3890,TW_TIMEHOLDER -//3891,TW_KADES -//3892,TW_PYURIEL -//3893,TW_DAEHYON -//3894,TW_V_B_SEYREN -//3895,TW_V_B_EREMES -//3896,G_ILL_ASSULTER -//3897,MD_ORC_SKELETON -//3898,MD_ORC_ZOMBIE -//3899,MD_HIGH_ORC -//3900,MD_ORC_ARCHER -//3901,MD_ORK_HERO -//3902,MD_ORC_LORD -//3903,MD_ORC_FLOWER -//3904,DUCKLING -//3905,BIG_DUCKLING -//3906,IA_LOLI_RURI -//3907,IA_TEDDY_BEAR -//3908,IA_MIYABI_NINGYO -//3909,IA_MARIONETTE -//3910,E_EMPEL_1 -//3911,E_GIBBET -//3912,E_LOLI_RURI -//3913,E_DULLAHAN -//3914,E_BLOODY_MURDERER -//3915,E_EMPEL_1B -//3916,JP_E_MONSTER_74 -//3917,JP_E_MONSTER_75 -//3918,JP_E_MONSTER_76 -//3919,JP_E_MONSTER_77 -//3920,JP_E_MONSTER_78 -//3921,JP_E_MONSTER_79 -//3922,JP_E_MONSTER_80 -//3923,JP_E_MONSTER_81 -//3924,JP_E_MONSTER_82 -//3925,JP_E_MONSTER_83 -//3926,JP_E_MONSTER_84 -//3927,JP_E_MONSTER_85 -//3928,JP_E_MONSTER_86 -//3929,JP_E_MONSTER_87 -//3930,JP_E_MONSTER_88 -//3931,JP_E_MONSTER_89 -//3932,JP_E_MONSTER_90 -//3933,JP_E_MONSTER_91 -//3934,JP_E_MONSTER_92 -//3935,JP_E_MONSTER_93 -//3936,JP_E_MONSTER_94 -//3937,JP_E_MONSTER_95 -//3938,JP_E_MONSTER_96 -//3939,JP_E_MONSTER_97 -//3940,JP_E_MONSTER_98 -//3941,JP_E_MONSTER_99 -//3942,JP_E_MONSTER_100 -//3943,JP_E_MONSTER_101 -//3944,JP_E_MONSTER_102 -//3945,JP_E_MONSTER_103 -//3946,JP_E_MONSTER_104 -//3947,JP_E_MONSTER_105 -//3948,ORC_WARRIOR_MJ -//3949,ORC_LADY_MJ -//3950,ORC_BABY_MJ -//3951,HIGH_ORC_MJ -//3952,ORC_ARCHER_MJ -//3953,ORC_HERO_MJ -//3954,ORC_LORD_MJ -//3955,E_SAVAGE -//3956,E_ELDER_WILOW -//3957,HORNET_MJ -//3958,MANTIS_MJ -//3959,ARGOS_MJ -//3960,MISTRESS_MJ -//3961,BIGFOOT_MJ -//3962,SNAKE_MJ -//3963,WOLF_MJ -//3964,EDDGA_MJ -//3965,FRILLDORA_MJ -//3966,SANDMAN_MJ -//3967,HODE_MJ -//3968,PHREEONI_MJ -//3969,MD_RED_MUSHROOM -//3970,MD_BLACK_MUSHROOM -//3971,SKELION -//3972,MD_THIEF_BUG__ -//3973,MD_THIEF_BUG -//3974,MD_THIEF_BUG_EGG -//3975,MD_GOLDEN_BUG -//3976,EIRA_BRZ -//3977,AB_MOB_051 -//3978,AB_MOB_052 -//3979,AB_MOB_053 -//3980,AB_MOB_054 -//3981,AB_MOB_055 -//3982,AB_MOB_056 -//3983,AB_MOB_057 -//3984,AB_MOB_058 -//3985,AB_MOB_059 -//3986,AB_MOB_060 -//3987,AB_MOB_061 -//3988,AB_MOB_062 -//3989,AB_MOB_063 -//3990,AB_MOB_064 -//3991,AB_MOB_065 -//3992,AB_MOB_066 -//3993,AB_MOB_067 -//3994,AB_MOB_068 -//3995,AB_MOB_069 -//3996,AB_MOB_070 -//3997,AB_MOB_071 -//3998,AB_MOB_072 - -// New Monster Range -//20020,MONSTER_2ND_BEGIN -//20021,AB_MOB_073 -//20022,AB_MOB_074 -//20023,AB_MOB_075 -//20024,AB_MOB_076 -//20025,JP_CM_MOB_001 -//20026,JP_CM_MOB_002 -//20027,JP_CM_MOB_003 -//20028,JP_CM_MOB_004 -//20029,JP_CM_MOB_005 -//20030,JP_CM_MOB_006 -//20031,JP_CM_MOB_007 -//20032,JP_CM_MOB_008 -//20033,JP_CM_MOB_009 -//20034,JP_CM_MOB_010 -//20035,JP_CM_MOB_011 -//20036,JP_CM_MOB_012 -//20037,JP_CM_MOB_013 -//20038,JP_CM_MOB_014 -//20039,JP_CM_MOB_015 -//20040,JP_CM_MOB_016 -//20041,JP_CM_MOB_017 -//20042,JP_CM_MOB_018 -//20043,JP_CM_MOB_019 -//20044,JP_CM_MOB_020 -//20045,JP_CM_MOB_021 -//20046,JP_CM_MOB_022 -//20047,JP_CM_MOB_023 -//20048,JP_CM_MOB_024 -//20049,JP_CM_MOB_025 -//20050,JP_CM_MOB_026 -//20051,JP_CM_MOB_027 -//20052,JP_CM_MOB_028 -//20053,JP_CM_MOB_029 -//20054,JP_CM_MOB_030 -//20055,JP_CM_MOB_031 -//20056,JP_CM_MOB_032 -//20057,JP_CM_MOB_033 -//20058,JP_CM_MOB_034 -//20059,JP_CM_MOB_035 -//20060,JP_CM_MOB_036 -//20061,EVT_BAPHOMET -//20062,EVT_BAPHO_JR -//20063,EVT_V_WOLF -//20064,EVT_ECLIPSE -//20065,EVT_VOCAL -//20066,EVT_UNGOLIANT -//20067,EVT_GEOGRAPHER -//20068,EVT_MANTIS -//20069,EVT_GRIZZLY -//20070,EVT_KINDOFBEETLE -//20071,EVT_BIGFOOT -//20072,EVT_COCO -//20073,E_SIROMA -//20074,E_MYSTCASE -//20075,E_X_PORING -//20076,MD_MAYA -//20077,MD_DENIRO -//20078,MD_VITATA -//20079,MD_ANDRE -//20080,MD_PIERE -//20081,MD_IZ_COELACANTH -//20082,MD_IZ_MARSE -//20083,MD_IZ_MERMAN -//20084,MD_IZ_OBEAUNE -//20085,MD_IZ_CORNUTUS -//20086,RED_ERUMA_MJ -//20087,SIORAVA_MJ -//20088,RR_MOB_001 -//20089,RR_MOB_002 -//20090,RR_MOB_003 -//20091,RR_MOB_004 -//20092,RR_MOB_005 -//20093,RR_MOB_006 -//20094,RR_MOB_007 -//20095,RR_MOB_008 -//20096,RR_MOB_009 -//20097,RR_MOB_010 -//20098,RR_MOB_011 -//20099,RR_MOB_012 -//20100,RR_MOB_013 -//20101,WILOW_MJ -//20102,MANDRAGORA_MJ -//20103,STEM_WORM_MJ -//20104,SPORE_MJ -//20105,TW_V_B_KATRINN -//20106,TW_V_B_SHECIL -//20107,TW_DETALE -//20108,TW_KIEL -//20109,TW_TAO_GUNKA -//20110,TW_KNIGHT_OF_WINDSTORM -//20111,MD_TRE_DRAKE -//20112,MD_MANHOLE -//20113,MD_TRE_MIMIC -//20114,MD_TRE_WRAITH -//20115,MD_TRE_PIRATE_SKEL -//20116,MD_TRE_WHISPER -//20117,MD_TRE_HYDRA -//20118,GOBLIN_KING -//20119,BAD_CATCUMBER -//20120,JP_E_MONSTER_106 -//20121,JP_E_MONSTER_107 -//20122,JP_E_MONSTER_108 -//20123,JP_E_MONSTER_109 -//20124,JP_E_MONSTER_110 -//20125,JP_E_MONSTER_111 -//20126,JP_E_MONSTER_112 -//20127,JP_E_MONSTER_113 -//20128,JP_E_MONSTER_114 -//20129,JP_E_MONSTER_115 -//20130,JP_E_MONSTER_116 -//20131,JP_E_MONSTER_117 -//20132,JP_E_MONSTER_118 -//20133,JP_E_MONSTER_119 -//20134,JP_E_MONSTER_120 -//20135,JP_E_MONSTER_121 -//20136,JP_E_MONSTER_122 -//20137,JP_E_MONSTER_123 -//20138,JP_E_MONSTER_124 -//20139,JP_E_MONSTER_125 -//20140,JP_E_MONSTER_126 -//20141,JP_E_MONSTER_127 -//20142,JP_E_MONSTER_128 -//20143,JP_E_MONSTER_129 -//20144,JP_E_MONSTER_130 -//20145,JP_E_MONSTER_131 -//20146,JP_E_MONSTER_132 -//20147,JP_E_MONSTER_133 -//20148,JP_E_MONSTER_134 -//20149,JP_E_MONSTER_135 -//20150,JP_E_MONSTER_136 -//20151,JP_E_MONSTER_137 -//20152,JP_E_MONSTER_138 -//20153,JP_E_MONSTER_139 -//20154,JP_E_MONSTER_140 -//20155,JP_E_MONSTER_141 -//20156,JP_E_MONSTER_142 -//20157,JP_E_MONSTER_143 -//20158,JP_E_MONSTER_144 -//20159,JP_E_MONSTER_145 -//20160,JP_E_MONSTER_146 -//20161,JP_E_MONSTER_147 -//20162,JP_E_MONSTER_148 -//20163,JP_E_MONSTER_149 -//20164,JP_E_MONSTER_150 -//20165,MD_TOUCAN -//20166,FLAME_GHOST -//20167,ICE_GHOST -//20168,B_FLAME_GHOST -//20169,B_ICE_GHOST -//20170,GARGOYLE_MJ -//20171,STING_MJ -//20172,RAYDRIC_MJ -//20173,RAYDRIC_ARCHER_MJ -//20174,RAGGED_ZOMBIE_MJ -//20175,EXTRA_JOKER -//20176,ERZSEBET -//20177,JENIFFER -//20178,GENERAL_ORC -//20179,SIEGLOUSE -//20180,TACNU_BRZ -//20181,VH_AMON_RA -//20182,VH_BAPHOMET -//20183,VH_DARK_LORD -//20184,VH_DOPPELGANGER -//20185,VH_DRACULA -//20186,VH_DRAKE -//20187,VH_EDDGA -//20188,VH_GARM -//20189,VH_GOLDEN_BUG -//20190,VH_KNIGHT_OF_WS -//20191,VH_MAYA -//20192,VH_MISTRESS -//20193,VH_MOONLIGHT -//20194,VH_ORC_LORD -//20195,VH_ORK_HERO -//20196,VH_OSIRIS -//20197,VH_PHARAOH -//20198,VH_PHREEONI -//20199,VH_TAO_GUNKA -//20200,VH_TURTLE_GENERAL -//20201,VH_B_SEYREN -//20202,VH_B_HARWORD -//20203,VH_B_EREMES -//20204,VH_B_KATRINN -//20205,VH_B_MAGALETA -//20206,VH_LORD_OF_DEATH -//20207,VH_ENTWEIHEN -//20208,VH_NAGHT_SIEGER -//20209,VH_DETALE -//20210,VH_THANATOS -//20211,VH_APOCALIPS_H -//20212,VH_KIEL_ -//20213,VH_RANDGRIS -//20214,VH_RSX_0806 -//20215,VH_B_YGNIZEM -//20216,VH_ATROCE -//20217,VH_BEELZEBUB_ -//20218,VH_FALLINGBISHOP -//20219,VH_GLOOM_U_N -//20220,VH_IFRIT -//20221,VH_KTULLANUX -//20222,VH_H_HUNTER_EV -//20223,VH_MM_CUTIE -//20224,VH_VENOM_KIMERA -//20225,VH_B_SHECIL -//20226,VH_B_RANDEL -//20227,VH_B_FLAMEL -//20228,VH_B_TRENTINI -//20229,VH_CHARLESTON3 -//20230,VH_GRAND_PERE -//20231,VH_S_NYDHOG -//20232,VH_QUEEN_SCARABA -//20233,VH_KRAKEN -//20234,VH_TIMEHOLDER -//20235,VH_INCAN_SAMURAI -//20236,VH_BACSOJIN -//20237,VH_DARK_S_LORD -//20238,VH_LADY_TANEE -//20239,VH_GOPINICH -//20240,VH_LEAK -//20241,VH_MECHASPIDER -//20242,VH_PYURIEL -//20243,VH_KADES -//20244,VH_GIOIA -//20245,VH_DAEHYON -//20246,VH_B_CELIA -//20247,VH_B_CHEN -//20248,VH_B_ALPHOCCIO -//20249,VH_B_GERTIE -//20250,VH_ENTWEIHEN_R -//20251,VH_ENTWEIHEN_H -//20252,VH_ENTWEIHEN_M -//20253,VH_ENTWEIHEN_S -//20254,VH_MIMIC -//20255,ILL_TEDDY_BEAR_R -//20256,ILL_TEDDY_BEAR_Y -//20257,ILL_TEDDY_BEAR_G -//20258,ILL_TEDDY_BEAR_W -//20259,ILL_TEDDY_BEAR_B -//20260,ILL_TEDDY_BEAR_S -//20261,ILL_PITMAN -//20262,ILL_MINERAL -//20263,ILL_OBSIDIAN -//20264,G_ILL_TEDDY_BEAR_R -//20265,G_ILL_TEDDY_BEAR_Y -//20266,G_ILL_TEDDY_BEAR_G -//20267,G_ILL_TEDDY_BEAR_W -//20268,G_ILL_TEDDY_BEAR_B -//20269,GUILD_SKILL_FLAG -//20270,ILL_TRI_JOINT -//20271,ILL_STALACTIC_GOLEM -//20272,ILL_MEGALITH -//20273,ILL_TAO_GUNKA -//20274,ILL_STONE_SHOOTER -//20275,ILL_WOOTAN_SHOOTER -//20276,ILL_WOOTAN_FIGHTER -//20277,ILL_WOOTAN_DEFENDER -//20278,G_ILL_MEGALITH -//20279,G_ILL_WOOTAN_SHOOTER -//20280,G_ILL_WOOTAN_FIGHTER -//20281,E_DANDY_STAR -//20282,JP_MAZEMOB_51 -//20283,JP_MAZEMOB_52 -//20284,JP_MAZEMOB_53 -//20285,JP_MAZEMOB_54 -//20286,JP_MAZEMOB_55 -//20287,JP_MAZEMOB_56 -//20288,JP_MAZEMOB_57 -//20289,JP_MAZEMOB_58 -//20290,JP_MAZEMOB_59 -//20291,JP_MAZEMOB_60 -//20292,JP_MAZEMOB_61 -//20293,JP_MAZEMOB_62 -//20294,JP_MAZEMOB_63 -//20295,JP_MAZEMOB_64 -//20296,JP_MAZEMOB_65 -//20297,JP_MAZEMOB_66 -//20298,JP_MAZEMOB_67 -//20299,JP_MAZEMOB_68 -//20300,JP_MAZEMOB_69 -//20301,JP_MAZEMOB_70 -//20302,JP_MAZEMOB_71 -//20303,JP_MAZEMOB_72 -//20304,JP_MAZEMOB_73 -//20305,JP_MAZEMOB_74 -//20306,JP_MAZEMOB_75 -//20307,JP_MAZEMOB_76 -//20308,JP_MAZEMOB_77 -//20309,JP_MAZEMOB_78 -//20310,JP_MAZEMOB_79 -//20311,JP_MAZEMOB_80 -//20312,JP_MAZEMOB_81 -//20313,JP_MAZEMOB_82 -//20314,JP_MAZEMOB_83 -//20315,JP_MAZEMOB_84 -//20316,JP_MAZEMOB_85 -//20317,JP_MAZEMOB_86 -//20318,JP_MAZEMOB_87 -//20319,JP_MAZEMOB_88 -//20320,JP_MAZEMOB_89 -//20321,JP_MAZEMOB_90 -//20322,JP_MAZEMOB_91 -//20323,JP_MAZEMOB_92 -//20324,JP_MAZEMOB_93 -//20325,JP_MAZEMOB_94 -//20326,JP_MAZEMOB_95 -//20327,JP_MAZEMOB_96 -//20328,JP_MAZEMOB_97 -//20329,JP_MAZEMOB_98 -//20330,JP_MAZEMOB_99 -//20331,JP_MAZEMOB_100 -//20332,E_PECOPECO -//20333,LAVA_GOLEM_MJ -//20334,KAHO_MJ -//20335,EXPLOSION_MJ -//20336,DELETER1_MJ -//20337,DELETER2_MJ -//20338,NIGHTMARE_TERROR_MJ -//20339,BLAZZER_MJ -//20340,MD_EL_A17T -//20341,MD_E_EA1L -//20342,MD_E_EA2S -//20343,MD_E_13EN0 -//20344,MD_VENOM_BUG -//20345,MD_CONSTANT -//20346,MD_MIGUEL -//20347,MD_MIGUEL_G -//20348,MD_A013_CAPUT -//20349,MD_A013_DOLOR -//20350,MD_A013_BELLARE -//20351,MD_MANHOLE2 -//20352,MD_POMPOM -//20353,MD_CROB -//20354,E_FINE_DUST -//20355,EP17_1_BELLARE1 -//20356,EP17_1_BELLARE2 -//20357,EP17_1_SANARE1 -//20358,EP17_1_SANARE2 -//20359,EP17_1_PLAGA1 -//20360,EP17_1_PLAGA2 -//20361,EP17_1_DOLOR1 -//20362,EP17_1_DOLOR2 -//20363,EP17_1_VENENUM1 -//20364,EP17_1_VENENUM2 -//20365,EP17_1_TWIN_CAPUT1 -//20366,EP17_1_TWIN_CAPUT2 -//20367,RAYDRIC_H -//20368,RAYDRIC_ARCHER_H -//20369,GARGOYLE_H -//20370,STING_H -//20371,RAGGED_ZOMBIE_H -//20372,BLAZZER_H -//20373,NIGHTMARE_TERROR_H -//20374,DELETER1_H -//20375,DELETER2_H -//20376,EXPLOSION_H -//20377,KAHO_H -//20378,LAVA_GOLEM_H -//20379,ICE_GHOST_H -//20380,FLAME_GHOST_H -//20381,EP17_1_R4885_BESTIA -//20382,G_TWIN_CAPUT2 -//20383,E_WICKED_NYMPH -//20384,E_WICKED_NYMPH_BOSS -//20385,MD_GH_KING_SCHMIDT -//20386,MD_GH_KING_SCHMIDT_N -//20387,MD_GH_KING_SCHMIDT_H -//20388,MD_GH_KHALITZBURG -//20389,MD_GH_KHALITZBURG_H -//20390,MD_GH_WHITEKNIGHT -//20391,MD_GH_WHITEKNIGHT_H -//20392,MD_GH_ALICE_G -//20393,MD_GH_ROOT_G -//20394,MD_GH_BLOODY_KNIGHT -//20395,HIDDEN_HOMUN -//20396,PORING_Z -//20397,SAVAGE_BABE_Z -//20398,CREAMY_Z -//20399,POPORING_Z -//20400,GOBLIN_Z -//20401,FABRE_Z -//20402,SPORE_Z -//20403,STAINER_Z -//20404,HORN_Z -//20405,ELDER_WILOW_Z -//20406,DROPS_Z -//20407,DESERT_WOLF_B_Z -//20408,PECOPECO_Z -//20409,WOLF_Z -//20410,PIERE_Z -//20411,ALLIGATOR_Z -//20412,GREEN_IGUANA_Z -//20413,CHONCHON_Z -//20414,THIEF_BUG_Z -//20415,ORC_LADY_Z -//20416,CARAMEL_Z -//20417,YOYO_Z -//20418,ARGOS_Z -//20419,MUSPELLSKOLL_H -//20420,WANDER_MAN_H -//20421,BRINARANEA_H -//20422,DARK_LORD_H -//20423,BACSOJIN2 -//20424,MOONLIGHT2 -//20425,PHREEONI2 -//20426,MD_MANHOLE3 -//20427,PORING_TW -//20428,POPORING_TW -//20429,DROPS_TW -//20430,MARIN_TW -//20431,AB_MOB_077 -//20432,AB_MOB_078 -//20433,AB_MOB_079 -//20434,AB_MOB_080 -//20435,AB_MOB_081 -//20436,AB_MOB_082 -//20437,AB_MOB_083 -//20438,AB_MOB_084 -//20439,AB_MOB_085 -//20440,AB_MOB_086 -//20441,AB_MOB_087 -//20442,AB_MOB_088 -//20443,AB_MOB_089 -//20444,AB_MOB_090 -//20445,AB_MOB_091 -//20446,AB_MOB_092 -//20447,AB_MOB_093 -//20448,AB_MOB_094 -//20449,AB_MOB_095 -//20450,AB_MOB_096 -//20451,AB_MOB_097 -//20452,AB_MOB_098 -//20453,AB_MOB_099 -//20454,AB_MOB_100 -//20455,AB_MOB_101 -//20456,AB_MOB_102 -//20457,AB_MOB_103 -//20458,AB_MOB_104 -//20459,AB_MOB_105 -//20460,AB_MOB_106 -//20461,AB_MOB_107 -//20462,AB_MOB_108 -//20463,AB_MOB_109 -//20464,AB_MOB_110 -//20465,AB_MOB_111 -//20466,AB_MOB_112 -//20467,AB_MOB_113 -//20468,AB_MOB_114 -//20469,AB_MOB_115 -//20470,AB_MOB_116 -//20471,AB_MOB_117 -//20472,AB_MOB_118 -//20473,AB_MOB_119 -//20474,AB_MOB_120 -//20475,AB_MOB_121 -//20476,AB_MOB_122 -//20477,AB_MOB_123 -//20478,AB_MOB_124 -//20479,AB_MOB_125 -//20480,AB_MOB_126 -//20481,AB_MOB_127 -//20482,AB_MOB_128 -//20483,AB_MOB_129 -//20484,AB_MOB_130 -//20485,AB_MOB_131 -//20486,AB_MOB_132 -//20487,AB_MOB_133 -//20488,AB_MOB_134 -//20489,AB_MOB_135 -//20490,AB_MOB_136 -//20491,AB_MOB_137 -//20492,AB_MOB_138 -//20493,AB_MOB_139 -//20494,AB_MOB_140 -//20495,AB_MOB_141 -//20496,AB_MOB_142 -//20497,AB_MOB_143 -//20498,AB_MOB_144 -//20499,AB_MOB_145 -//20500,AB_MOB_146 -//20501,AB_MOB_147 -//20502,AB_MOB_148 -//20503,AB_MOB_149 -//20504,ACIDUS_B_MJ -//20505,ACIDUS_S_MJ -//20506,FERUS_P_MJ -//20507,BONE_FERUS_MJ -//20508,BONE_ACIDUS_MJ -//20509,BONE_DETALE_MJ -//20510,ANGELGOLT_MJ -//20511,ANGELGOLT2_MJ -//20512,HOLY_SKOGUL_MJ -//20513,HOLY_FRUS_MJ -//20514,REGINLEIF_MJ -//20515,INGRID_MJ -//20516,G_BONE_FERUS -//20517,G_BONE_ACIDUS -//20518,E_MD_LUDE -//20519,E_MD_JACK_GAINT -//20520,ILL_BAPHOMET -//20521,ILL_ANDREA -//20522,ILL_ANES -//20523,ILL_SILVANO -//20524,ILL_CECILIA -//20525,ILL_BAPHOMET_J -//20526,ILL_SIDE_WINDER -//20527,ILL_HUNTER_FLY -//20528,ILL_MANTIS -//20529,ILL_GHOSTRING -//20530,ILL_KILLER_MANTIS -//20531,ILL_POPORING -//20532,ILL_STEM_WORM -//20533,G_ILL_BAPHOMET_J -//20534,G_REGINLEIF -//20535,G_INGRID -//20536,MD_ED_B_YGNIZEM -//20537,MD_ED_YGNIZEM -//20538,MD_ED_EREND -//20539,MD_ED_ARMAIA -//20540,MD_ED_EREMES -//20541,MD_ED_LGTHIGHGUARD -//20542,MD_ED_LGTGUARD -//20543,MD_ED_M_SCIENCE -//20544,MINERAL_R_MJ -//20545,MINERAL_P_MJ -//20546,MINERAL_G_MJ -//20547,MINERAL_W_MJ -//20548,ABYSSMAN_MJ -//20549,JUNGOLIANTD1_MJ -//20550,JEWELIANT_MJ -//20551,JEWEL_MJ -//20552,MECURING_Z -//20553,SANDBREEZE_Z -//20554,TOXIOUS_Z -//20555,UNGOLIANT_Z -//20556,PORCELLIO_Z -//20557,POISONOUS_Z -//20558,G_MINERAL_R -//20559,G_MINERAL_P -//20560,G_MINERAL_G -//20561,G_MINERAL_W -//20562,HIDDEN_MOB8 -//20563,GOLDEN_SAVAGE_TW -//20564,SAVAGE_BABE_TW -//20565,RICE_CAKE_BOY_TW -//20566,P_CHUNG_E_TW -//20567,CHUNG_E_TW -//20568,GULLINBURSTI_TW -//20569,MISSING_OCTOPIG -//20570,SAECOM -//20571,ORK_HERO2 -//20572,MD_C_HEMEL -//20573,MD_C_AMDARAIS -//20574,MD_C_WHITEKNIGHT -//20575,MD_C_CORRUPTION_ROOT -//20576,MD_C_KHALITZBURG -//20577,MD_C_RAYDRIC -//20578,MD_C_RAYDRIC_ARCHER -//20579,MD_C_ZOMBIE -//20580,MD_C_GHOUL -//20581,MD_C_THORN -//20582,MD_MANHOLE4 -//20583,MD_C_WHITEKNIGHT_G -//20584,MD_C_KHALITZBURG_G -//20585,MD_C_RAY_ARCHER_G -//20586,NYA_BRZ -//20587,WITCH_BRZ -//20588,ELDER_BRZ -//20589,SWING_TALE -//20590,RU_E_ECLIPS -//20591,PAPARE -//20592,POISONOUS -//20593,TOXIOUS -//20594,MINERAL_G -//20595,MINERAL_R -//20596,MINERAL_W -//20597,MINERAL_P -//20598,JEWELIANT -//20599,G_JEWELIANT -//20600,JEWEL -//20601,JUNGOLIANT -//20602,PORCELLIO_W -//20603,ABYSSMAN -//20604,ANGELGOLT -//20605,ANGELGOLT2 -//20606,HOLY_FRUS -//20607,HOLY_SKOGUL -//20608,PLASMA_ARCH -//20609,PLASMA_SPT -//20610,REGINLEIF -//20611,INGRID -//20612,FERUS_P -//20613,TREASURE_MIMIC -//20614,ACIDUS_B -//20615,ACIDUS_S -//20616,BONE_FERUS -//20617,BONE_ACIDUS -//20618,BONE_DETALE -//20619,GLOOMUNDERNIGHT2 -//20620,MD_REDPEPPER -//20621,MD_REDPEPPER_H -//20622,MD_ASSISTANT -//20623,MD_ASSISTANT_H -//20624,MD_DRY_RAFFLESIA -//20625,MD_DRY_RAFFLESIA_H -//20626,MD_ALNOLDI_EX -//20627,MD_ALNOLDI_EX_H -//20628,EP17_2_ALPHA_MASTER -//20629,EP17_2_BETA_BASIC -//20630,EP17_2_BETA_BASIC_NG -//20631,MD_BETA_SCISSORE_NG -//20632,MD_BETA_SCISSORE_NG_H -//20633,EP17_2_BETA_CLEANER_A -//20634,EP17_2_BETA_CLEANER_B -//20635,EP17_2_BETA_BATHS_A -//20636,EP17_2_BETA_BATHS_B -//20637,EP17_2_BETA_ITEMKEEPER -//20638,EP17_2_BETA_GUARDS -//20639,EP17_2_BETA_GUARDS_NG -//20640,EP17_2_OMEGA_CLEANER -//20641,EP17_2_OMEGA_CLEANER_NG -//20642,MD_SWEETY -//20643,EP17_2_PHEN -//20644,EP17_2_MARC -//20645,EP17_2_SWORD_FISH -//20646,EP17_2_PIRANHA -//20647,EP17_2_BATH_MERMAID -//20648,EP17_2_PITAYA_BOSS -//20649,EP17_2_PITAYA_R -//20650,EP17_2_PITAYA_Y -//20651,EP17_2_PITAYA_B -//20652,EP17_2_PITAYA_V -//20653,EP17_2_PITAYA_G -//20654,G_PITAYA_R -//20655,G_PITAYA_Y -//20656,G_PITAYA_B -//20657,G_PITAYA_V -//20658,G_PITAYA_G -//20659,MD_PITAYA_BOSS -//20660,MD_PITAYA_R -//20661,MD_PITAYA_Y -//20662,MD_PITAYA_B -//20663,MD_PITAYA_V -//20664,MD_PITAYA_G -//20665,MD_VERPORTA -//20666,MD_VERPORTE_H -//20667,MD_SILVA_PAPILIA -//20668,MD_GRAN_PAPILIA -//20669,MD_PAPILA -//20670,MD_PAPILA_H -//20671,MD_PAPILA_RUBA -//20672,MD_PAPILA_RUBA_H -//20673,MD_PAPILA_RUBA2 -//20674,MD_PAPILA_CAE -//20675,MD_PAPILA_CAE_H -//20676,MD_PAPILA_CAE2 -//20677,MD_ARIES -//20678,MD_ARIES_H -//20679,EP17_2_GUARDIAN_PARTS -//20680,EP17_2_HEART_HUNTER -//20681,G_EP17_2_HEART_HUNTER -//20682,EP17_2_HEART_HUNTER_H -//20683,EP17_2_BOOKWORM -//20684,EP17_2_ROAMING_SPLBOOK -//20685,EP17_2_VENENUM3 -//20686,EP17_2_CRAMP -//20687,EP17_2_WATERFALL -//20688,EP17_2_BELLARE3 -//20689,EP17_2_DOLOR3 -//20690,EP17_2_PLASMA_Y -//20691,EP17_2_PLAGA3 -//20692,EP17_2_SANARE3 -//20693,EP17_2_PLASMA_R -//20694,EP17_2_PLASMA_R2 -//20695,E_GARLING -//20696,EP17_2_CHILD_ADMIN1 -//20697,EP17_2_CHILD_ADMIN2 -//20698,G_ASSISTANT -//20699,G_BELLARE3 -//20700,G_BETA_SCISSORE_NG -//20701,AB_PRINCESS_1 -//20702,AB_PRINCESS_2 -//20703,AB_MOB_150 -//20704,AB_MOB_151 -//20705,AB_MOB_152 -//20706,AB_MOB_153 -//20707,AB_MOB_154 -//20708,AB_MOB_155 -//20709,AB_MOB_156 -//20710,AB_MOB_157 -//20711,AB_MOB_158 -//20712,AB_MOB_159 -//20713,AB_MOB_160 -//20714,AB_MOB_161 -//20715,AB_MOB_162 -//20716,AB_MOB_163 -//20717,AB_MOB_164 -//20718,AB_MOB_165 -//20719,AB_MOB_166 -//20720,AB_MOB_167 -//20721,AB_MOB_168 -//20722,AB_MOB_169 -//20723,AB_MOB_170 -//20724,AB_MOB_171 -//20725,AB_MOB_172 -//20726,AB_MOB_173 -//20727,AB_MOB_174 -//20728,AB_MOB_175 -//20729,AB_MOB_176 -//20730,AB_MOB_177 -//20731,AB_MOB_178 -//20732,AB_MOB_179 -//20733,AB_MOB_180 -//20734,AB_MOB_181 -//20735,AB_MOB_182 -//20736,AB_MOB_183 -//20737,AB_MOB_184 -//20738,AB_MOB_185 -//20739,AB_MOB_186 -//20740,AB_MOB_187 -//20741,AB_MOB_188 -//20742,AB_MOB_189 -//20743,AB_MOB_190 -//20744,AB_MOB_191 -//20745,AB_MOB_192 -//20746,AB_MOB_193 -//20747,AB_MOB_194 -//20748,AB_MOB_195 -//20749,AB_MOB_196 -//20750,AB_MOB_197 -//20751,AB_MOB_198 -//20752,AB_MOB_199 -//20753,AB_MOB_200 -//20754,AB_MOB_201 -//20755,AB_MOB_202 -//20756,AB_MOB_203 -//20757,AB_MOB_204 -//20758,AB_MOB_205 -//20759,AB_MOB_206 -//20760,AB_MOB_207 - -//20773,EMPATHIZER -//20774,HAPPY_GIVER -//20775,THA_ANGER -//20776,THA_HORROR -//20777,THA_RESENT -//20778,THA_REGRET -//20779,VOID_MIMIC -//20780,BOOK_OF_DEATH -//20781,ELDEST -//20782,CROW_DUKE -//20783,CROW_BARON -//20784,MD_THANATOS -//20785,MD_BROKEN_THANATOS -//20786,MD_THA_BUFF -//20787,MD_EMPATHIZER -//20788,MD_HAPPY_GIVER -//20789,MD_RETRIBUTION -//20790,MD_SHELTER -//20791,MD_SOLACE -//20792,MD_THA_ANGER -//20793,MD_THA_HORROR -//20794,MD_THA_RESENT -//20795,MD_THA_REGRET -//20796,MD_THA_ODIUM -//20797,MD_THA_DESPERO -//20798,MD_THA_MAERO -//20799,MD_THA_DOLOR -//20800,MD_OBSERVATION -//20801,ILL_SROPHO -//20802,ILL_OBEAUNE -//20803,ILL_DEVIACE -//20804,ILL_MARSE -//20805,ILL_MERMAN -//20806,ILL_SEDORA -//20807,ILL_SWORD_FISH -//20808,ILL_STROUF -//20809,ILL_PHEN -//20810,ILL_KING_DRAMOH -//20811,ILL_KRAKEN -//20812,MD_EVENT_HEMEL -//20813,MD_EVENT_AMDARAIS -//20814,G_PAYONSOLDIER -//20815,G_PAYONSOLDIER2 - -//20843,ILL_ABYSMAL_WITCH -//20844,PRAY_GIVER -//20845,SMILE_GIVER -//20846,MD_HIDDEN_GROUND01 -//20847,MD_HIDDEN_GROUND02 - -//20873,WAR_NUT -//20874,MOLE_TW - -//20877,G_ILL_SROPHO -//20878,G_ILL_OBEAUNE -//20879,G_ILL_DEVIACE -//20880,G_ILL_MARSE -//20881,G_ILL_MERMAN -//20882,G_ILL_SEDORA -//20883,G_ILL_SWORD_FISH -//20884,G_ILL_STROUF -//20885,G_ILL_PHEN - -//31999,HUNTING_GID_DEFAULT -//32000,MONSTER_2ND_END diff --git a/db/re/mob_db.yml b/db/re/mob_db.yml new file mode 100644 index 0000000000..2fb6412c25 --- /dev/null +++ b/db/re/mob_db.yml @@ -0,0 +1,87996 @@ +# This file is a part of rAthena. +# Copyright(C) 2021 rAthena Development Team +# https://rathena.org - https://github.com/rathena +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . +# +########################################################################### +# Monster Database +########################################################################### +# +# Monster Settings +# +########################################################################### +# - Id Monster ID. +# AegisName Server name to reference the monster in scripts and lookups, should use no spaces. +# Name Name in English. +# JapaneseName Name in Japanese. (Default: 'Name' value) +# Level Level. (Default: 1) +# Hp Total HP. (Default: 1) +# Sp Total SP. (Default: 1) +# BaseExp Base experience gained. (Default: 0) +# JobExp Job experience gained. (Default: 0) +# MvpExp MVP experience gained. (Default: 0) +# Attack Minimum attack in pre-renewal and base attack in renewal. (Default: 0) +# Attack2 Maximum attack in pre-renewal and base magic attack in renewal. (Default: 0) +# Defense Physical defense of the monster, reduces melee and ranged physical attack/skill damage. (Default: 0) +# MagicDefense Magic defense of the monster, reduces magical skill damage. (Default: 0) +# Str Strength which affects attack. (Default: 1) +# Agi Agility which affects flee. (Default: 1) +# Vit Vitality which affects defense. (Default: 1) +# Int Intelligence which affects magic attack. (Default: 1) +# Dex Dexterity which affects hit rate. (Default: 1) +# Luk Luck which affects perfect dodge/lucky flee/lerfect flee/lucky dodge rate. (Default: 1) +# AttackRange Attack range. (Default: 0) +# SkillRange Skill cast range. (Default: 0) +# ChaseRange Chase range. (Default: 0) +# Size Size. (Default: Small) +# Race Race. (Default: Formless) +# RaceGroups: List of secondary groups the monster may be part of. (Optional) +# : Group to toggle. +# Element Element. (Default: Neutral) +# ElementLevel Level of element. (Default: 1) +# WalkSpeed Walk speed. (Default: DEFAULT_WALK_SPEED) +# AttackDelay Attack speed. (Default: 0) +# AttackMotion Attack animation speed. (Default: 0) +# DamageMotion Damage animation speed. (Default: 0) +# DamageTaken Rate at which the monster will receive incoming damage. (Default: 100) +# Ai Aegis monster type AI behavior. (Default: 06) +# Class Aegis monster class. (Default: Normal) +# Modes: List of unique behavior not defined by AI, Class, or Attribute. (Optional) +# : Mode to toggle. +# MvpDrops: List of possible MVP prize items. Max of MAX_MVP_DROP. (Optional) +# - Item Item name. +# Rate Drop rate of item. +# RandomOptionGroup Random Option Group applied to item on drop. (Default: None) +# Index Index used for overwriting item. (Optional) +# Drops: List of possible normal item drops. Max of MAX_MOB_DROP. (Optional) +# - Item Item name. +# Rate Drop rate of item. +# StealProtected If the item is shielded from TF_STEAL. (Default: false) +# RandomOptionGroup Random Option Group applied to item on drop. (Default: None) +# Index Index used for overwriting item. (Optional) +########################################################################### + +Header: + Type: MOB_DB + Version: 2 + +Body: + - Id: 1001 + AegisName: SCORPION + Name: Scorpion + Level: 16 + Hp: 153 + BaseExp: 108 + JobExp: 81 + Attack: 33 + Attack2: 7 + Defense: 16 + MagicDefense: 5 + Str: 12 + Agi: 15 + Vit: 10 + Int: 5 + Dex: 19 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1564 + AttackMotion: 864 + DamageMotion: 576 + Ai: 17 + Modes: + ChangeTargetMelee: true + ChangeTargetChase: true + Detector: true + Drops: + - Item: Boody_Red + Rate: 70 + - Item: Scorpion's_Tail + Rate: 5500 + - Item: Elunium_Stone + Rate: 57 + - Item: Solid_Shell + Rate: 210 + - Item: Fine_Grit + Rate: 100 + - Item: Yellow_Herb + Rate: 200 + - Item: Lusty_Iron + Rate: 20 + - Item: Scorpion_Card + Rate: 1 + StealProtected: true + - Id: 1002 + AegisName: PORING + Name: Poring + Level: 1 + Hp: 60 + BaseExp: 27 + JobExp: 20 + Attack: 8 + Attack2: 1 + Defense: 2 + MagicDefense: 5 + Str: 6 + Dex: 6 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + Drops: + - Item: Jellopy + Rate: 7000 + - Item: Knife_ + Rate: 100 + - Item: Sticky_Mucus + Rate: 400 + - Item: Apple + Rate: 1000 + - Item: Empty_Bottle + Rate: 1500 + - Item: Apple + Rate: 150 + - Item: Unripe_Apple + Rate: 20 + - Item: Poring_Card + Rate: 1 + StealProtected: true +# - Id: 1003 +# AegisName: TESTEGG +# Name: Test Egg +# Level: 2 +# Hp: 100000 +# BaseExp: 10 +# JobExp: 10 +# Attack: 3 +# Attack2: 9 +# Defense: 99 +# Agi: 99 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Insect +# Element: Earth +# ElementLevel: 1 +# WalkSpeed: 512 +# AttackMotion: 512 + - Id: 1004 + AegisName: HORNET + Name: Hornet + Level: 11 + Hp: 90 + BaseExp: 81 + JobExp: 60 + Attack: 13 + Attack2: 3 + Defense: 7 + MagicDefense: 1 + Str: 12 + Agi: 24 + Vit: 4 + Int: 5 + Dex: 6 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1292 + AttackMotion: 792 + DamageMotion: 216 + Ai: 01 + Modes: + ChangeTargetMelee: true + Detector: true + Drops: + - Item: Wind_Of_Verdure + Rate: 80 + - Item: Bee_Sting + Rate: 9000 + - Item: Jellopy + Rate: 3500 + - Item: Main_Gauche_ + Rate: 15 + - Item: Green_Herb + Rate: 350 + - Item: Honey + Rate: 150 + - Item: Hornet_Card + Rate: 1 + StealProtected: true + - Id: 1005 + AegisName: FARMILIAR + Name: Familiar + Level: 24 + Hp: 427 + BaseExp: 144 + JobExp: 162 + Attack: 68 + Attack2: 9 + Defense: 26 + MagicDefense: 5 + Str: 15 + Agi: 19 + Vit: 20 + Int: 5 + Dex: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Dark + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1276 + AttackMotion: 576 + DamageMotion: 384 + Ai: 01 + Modes: + Angry: true + ChangeTargetMelee: true + ChangeTargetChase: true + Drops: + - Item: Tooth_Of_Bat + Rate: 5500 + - Item: Falchion_ + Rate: 20 + - Item: Ribbon_ + Rate: 15 + - Item: Wing_Of_Fly + Rate: 50 + - Item: Grape + Rate: 100 + - Item: Red_Herb + Rate: 700 + - Item: Center_Potion + Rate: 50 + - Item: Farmiliar_Card + Rate: 1 + StealProtected: true +# - Id: 1006 +# AegisName: THIEF_BUG_LARVA +# Name: Thief Bug Larva +# Level: 1 +# Size: Small +# Race: Formless +# Element: Water +# ElementLevel: 0 +# Ai: 25 +# Modes: +# NoCast: true +# CastSensorChase: true +# CastSensorIdle: true +# ChangeChase: true + - Id: 1007 + AegisName: FABRE + Name: Fabre + Level: 6 + Hp: 72 + BaseExp: 54 + JobExp: 41 + Attack: 12 + Attack2: 3 + Defense: 24 + Str: 12 + Agi: 5 + Vit: 5 + Int: 5 + Dex: 12 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 480 + Ai: 01 + Modes: + Detector: true + Drops: + - Item: Fluff + Rate: 6500 + - Item: Feather + Rate: 500 + - Item: Club_ + Rate: 80 + - Item: Azure_Jewel + Rate: 5 + - Item: Green_Herb + Rate: 700 + - Item: Clover + Rate: 1000 + - Item: Club + Rate: 200 + - Item: Fabre_Card + Rate: 1 + StealProtected: true + - Id: 1008 + AegisName: PUPA + Name: Pupa + Level: 4 + Hp: 66 + BaseExp: 36 + JobExp: 27 + Attack: 1 + Attack2: 3 + Defense: 24 + MagicDefense: 2 + Str: 11 + Vit: 3 + Int: 3 + Dex: 8 + Luk: 6 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1001 + AttackMotion: 1 + DamageMotion: 1 + Modes: + Detector: true + Drops: + - Item: Phracon + Rate: 80 + - Item: Chrysalis + Rate: 5500 + - Item: Sticky_Mucus + Rate: 600 + - Item: Guard_ + Rate: 2 + - Item: Shell + Rate: 1000 + - Item: Sticky_Mucus + Rate: 600 + - Item: Iron_Ore + Rate: 200 + - Item: Pupa_Card + Rate: 1 + StealProtected: true + - Id: 1009 + AegisName: CONDOR + Name: Condor + Level: 12 + Hp: 114 + BaseExp: 81 + JobExp: 60 + Attack: 14 + Attack2: 6 + Defense: 7 + MagicDefense: 5 + Str: 14 + Agi: 7 + Vit: 6 + Dex: 13 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Wind + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1148 + AttackMotion: 648 + DamageMotion: 480 + Ai: 01 + Modes: + ChangeTargetMelee: true + Drops: + - Item: Talon + Rate: 9000 + - Item: Bow_ + Rate: 150 + - Item: Yellow_Gemstone + Rate: 80 + - Item: Arrow + Rate: 5500 + - Item: Meat + Rate: 400 + - Item: Feather_Of_Birds + Rate: 2000 + - Item: Orange + Rate: 600 + - Item: Condor_Card + Rate: 1 + StealProtected: true + - Id: 1010 + AegisName: WILOW + Name: Willow + Level: 8 + Hp: 91 + BaseExp: 63 + JobExp: 47 + Attack: 13 + Attack2: 5 + Defense: 38 + MagicDefense: 2 + Str: 13 + Agi: 3 + Vit: 8 + Int: 5 + Dex: 12 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 432 + Ai: 01 + Drops: + - Item: Tree_Root + Rate: 9000 + - Item: Wooden_Block + Rate: 100 + - Item: Resin + Rate: 1500 + - Item: Sweet_Potato + Rate: 700 + - Item: Tree_Of_Archer_3 + Rate: 3500 + - Item: Tree_Of_Archer_2 + Rate: 2000 + - Item: Tree_Of_Archer_1 + Rate: 1000 + - Item: Wilow_Card + Rate: 1 + StealProtected: true + - Id: 1011 + AegisName: CHONCHON + Name: Chonchon + Level: 5 + Hp: 57 + BaseExp: 45 + JobExp: 36 + Attack: 11 + Attack2: 3 + Defense: 27 + Str: 13 + Agi: 4 + Vit: 4 + Dex: 8 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1076 + AttackMotion: 576 + DamageMotion: 480 + Ai: 01 + Modes: + Detector: true + Drops: + - Item: Iron + Rate: 50 + - Item: Shell + Rate: 6500 + - Item: Jellopy + Rate: 1500 + - Item: Cutter_ + Rate: 55 + - Item: Wing_Of_Fly + Rate: 100 + - Item: Chonchon_Doll + Rate: 5 + - Item: Iron_Ore + Rate: 150 + - Item: Chonchon_Card + Rate: 1 + StealProtected: true + - Id: 1012 + AegisName: RODA_FROG + Name: Roda Frog + Level: 13 + Hp: 160 + BaseExp: 90 + JobExp: 68 + Attack: 19 + Attack2: 4 + Defense: 12 + MagicDefense: 5 + Str: 12 + Agi: 6 + Vit: 4 + Dex: 14 + Luk: 9 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 2016 + AttackMotion: 816 + DamageMotion: 288 + Ai: 01 + Drops: + - Item: Sticky_Webfoot + Rate: 9000 + - Item: Spawn + Rate: 500 + - Item: Green_Herb + Rate: 300 + - Item: Azure_Jewel + Rate: 7 + - Item: Empty_Bottle + Rate: 2000 + - Item: Roda_Frog_Card + Rate: 1 + StealProtected: true + - Id: 1013 + AegisName: WOLF + Name: Wolf + Level: 45 + Hp: 1219 + BaseExp: 342 + JobExp: 386 + Attack: 80 + Attack2: 11 + Defense: 55 + MagicDefense: 3 + Str: 27 + Agi: 24 + Vit: 30 + Int: 15 + Dex: 33 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1054 + AttackMotion: 504 + DamageMotion: 432 + Ai: 03 + Drops: + - Item: Emveretarcon + Rate: 20 + - Item: Claw_Of_Wolves + Rate: 9000 + - Item: Mantle_ + Rate: 10 + - Item: Meat + Rate: 650 + - Item: Monster's_Feed + Rate: 1050 + - Item: Animal's_Skin + Rate: 5500 + - Item: Strawberry + Rate: 600 + - Item: Wolf_Card + Rate: 1 + StealProtected: true + - Id: 1014 + AegisName: SPORE + Name: Spore + Level: 18 + Hp: 280 + BaseExp: 117 + JobExp: 87 + Attack: 25 + Attack2: 8 + Defense: 12 + MagicDefense: 10 + Str: 15 + Agi: 5 + Vit: 10 + Dex: 12 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 288 + Ai: 01 + Drops: + - Item: Mushroom_Spore + Rate: 9000 + - Item: Red_Herb + Rate: 800 + - Item: Blue_Herb + Rate: 50 + - Item: Spore_Doll + Rate: 10 + - Item: Hat + Rate: 40 + - Item: Poison_Spore + Rate: 5 + - Item: Strawberry + Rate: 600 + - Item: Spore_Card + Rate: 1 + StealProtected: true + - Id: 1015 + AegisName: ZOMBIE + Name: Zombie + Level: 17 + Hp: 234 + BaseExp: 117 + JobExp: 87 + Attack: 38 + Attack2: 12 + Defense: 20 + MagicDefense: 3 + Str: 15 + Agi: 8 + Vit: 17 + Dex: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 2612 + AttackMotion: 912 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Decayed_Nail + Rate: 9000 + - Item: Cardinal_Jewel_ + Rate: 5 + - Item: Sticky_Mucus + Rate: 1000 + - Item: Horrendous_Mouth + Rate: 50 + - Item: White_Jewel + Rate: 70 + - Item: Zombie_Card + Rate: 1 + StealProtected: true + - Id: 1016 + AegisName: ARCHER_SKELETON + Name: Archer Skeleton + Level: 50 + Hp: 1646 + BaseExp: 405 + JobExp: 455 + Attack: 95 + Attack2: 23 + Defense: 47 + MagicDefense: 10 + Str: 30 + Agi: 29 + Vit: 20 + Int: 10 + Dex: 32 + Luk: 5 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + RaceGroups: + Clocktower: true + Element: Undead + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 2864 + AttackMotion: 864 + DamageMotion: 576 + Ai: 05 + Drops: + - Item: Skel_Bone + Rate: 4500 + - Item: Oridecon_Stone + Rate: 70 + - Item: Apple_Of_Archer + Rate: 3 + - Item: Great_Bow_ + Rate: 35 + - Item: Fire_Arrow + Rate: 1000 + - Item: Red_Herb + Rate: 1800 + - Item: Bow + Rate: 150 + - Item: Archer_Skeleton_Card + Rate: 1 + StealProtected: true +# - Id: 1017 +# AegisName: THIEF_BUG_FEMALE +# Name: Thief Bug Female +# Level: 10 +# Hp: 170 +# BaseExp: 35 +# JobExp: 18 +# Attack: 33 +# Attack2: 40 +# Defense: 5 +# MagicDefense: 5 +# Agi: 15 +# Vit: 10 +# Int: 5 +# Dex: 23 +# Luk: 5 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Insect +# Element: Dark +# ElementLevel: 1 +# WalkSpeed: 200 +# AttackDelay: 988 +# AttackMotion: 288 +# DamageMotion: 768 +# Ai: 25 +# Modes: +# NoCast: true +# CastSensorChase: true +# CastSensorIdle: true +# ChangeChase: true +# Drops: +# - Item: Worm_Peelings +# Rate: 3500 +# - Item: Garlet +# Rate: 250 +# - Item: Blade_ +# Rate: 15 +# - Item: Insect_Feeler +# Rate: 200 +# - Item: Red_Herb +# Rate: 400 +# - Item: Red_Gemstone +# Rate: 50 +# - Item: Iron_Ore +# Rate: 400 +# - Item: Thief_Bug_Female_Card +# Rate: 1 +# StealProtected: true + - Id: 1018 + AegisName: CREAMY + Name: Creamy + Level: 23 + Hp: 378 + BaseExp: 144 + JobExp: 162 + Attack: 61 + Attack2: 1 + Defense: 28 + MagicDefense: 20 + Str: 16 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1136 + AttackMotion: 720 + DamageMotion: 840 + Ai: 01 + Modes: + Detector: true + Drops: + - Item: Powder_Of_Butterfly + Rate: 9000 + - Item: Silk_Robe_ + Rate: 10 + - Item: Honey + Rate: 150 + - Item: Wing_Of_Butterfly + Rate: 100 + - Item: Fancy_Flower + Rate: 2 + - Item: Flower + Rate: 500 + - Item: Wind_Scroll_1_3 + Rate: 100 + - Item: Creamy_Card + Rate: 1 + StealProtected: true + - Id: 1019 + AegisName: PECOPECO + Name: Peco Peco + Level: 25 + Hp: 446 + BaseExp: 162 + JobExp: 183 + Attack: 76 + Attack2: 7 + Defense: 48 + Str: 21 + Agi: 10 + Vit: 13 + Int: 5 + Dex: 28 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1564 + AttackMotion: 864 + DamageMotion: 576 + Ai: 03 + Drops: + - Item: Bill_Of_Birds + Rate: 9000 + - Item: Sandals_ + Rate: 20 + - Item: Yellow_Herb + Rate: 200 + - Item: Red_Herb + Rate: 900 + - Item: Wand + Rate: 100 + - Item: Orange + Rate: 1000 + - Item: Pecopeco_Card + Rate: 1 + StealProtected: true + - Id: 1020 + AegisName: MANDRAGORA + Name: Mandragora + Level: 13 + Hp: 156 + BaseExp: 97 + JobExp: 73 + Attack: 20 + Attack2: 3 + Defense: 13 + MagicDefense: 2 + Str: 12 + Agi: 3 + Vit: 5 + Int: 5 + Dex: 10 + Luk: 5 + AttackRange: 4 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 3 + WalkSpeed: 1000 + AttackDelay: 1768 + AttackMotion: 768 + DamageMotion: 576 + Ai: 10 + Drops: + - Item: Yellow_Live + Rate: 50 + - Item: Stem + Rate: 9000 + - Item: Spear_ + Rate: 30 + - Item: Green_Herb + Rate: 350 + - Item: Shoot + Rate: 300 + - Item: Four_Leaf_Clover + Rate: 3 + - Item: Whip_Of_Earth + Rate: 10 + - Item: Mandragora_Card + Rate: 1 + StealProtected: true +# - Id: 1021 +# AegisName: THIEF_BUG_MALE +# Name: Thief Bug Male +# Level: 19 +# Hp: 583 +# BaseExp: 223 +# JobExp: 93 +# Attack: 76 +# Attack2: 88 +# Defense: 15 +# MagicDefense: 5 +# Agi: 29 +# Vit: 16 +# Int: 5 +# Dex: 36 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Insect +# Element: Dark +# ElementLevel: 1 +# WalkSpeed: 300 +# AttackDelay: 988 +# AttackMotion: 288 +# DamageMotion: 768 +# Ai: 25 +# Modes: +# NoCast: true +# Looter: true +# CastSensorChase: true +# CastSensorIdle: true +# ChangeChase: true +# Drops: +# - Item: Emveretarcon +# Rate: 40 +# - Item: Insect_Feeler +# Rate: 5500 +# - Item: Worm_Peelings +# Rate: 1500 +# - Item: Slayer_ +# Rate: 10 +# - Item: Yellow_Herb +# Rate: 90 +# - Item: Bluish_Green_Jewel +# Rate: 5 +# - Item: Katana +# Rate: 50 +# - Item: Thief_Bug_Male_Card +# Rate: 1 +# StealProtected: true +# - Id: 1022 +# AegisName: WEREWOLF +# Name: Werewolf +# Level: 80 +# Hp: 28600 +# BaseExp: 11813 +# JobExp: 7289 +# Attack: 2560 +# Attack2: 3280 +# Defense: 65 +# MagicDefense: 35 +# Agi: 97 +# Vit: 60 +# Dex: 135 +# Luk: 52 +# AttackRange: 2 +# SkillRange: 10 +# ChaseRange: 10 +# Size: Large +# Race: Formless +# Element: Neutral +# ElementLevel: 2 +# WalkSpeed: 200 +# AttackDelay: 1500 +# AttackMotion: 768 +# DamageMotion: 652 +# Ai: 25 +# Modes: +# NoCast: true +# Looter: true +# NoRandomWalk: true +# Drops: +# - Item: Steel +# Rate: 500 +# - Item: Cobold_Hair +# Rate: 4000 +# - Item: Oridecon +# Rate: 500 +# - Item: Elunium +# Rate: 500 +# - Item: Executioner's_Mitten +# Rate: 800 +# - Item: Guh_Moon_Goh_ +# Rate: 300 + - Id: 1023 + AegisName: ORK_WARRIOR + Name: Orc Warrior + Level: 44 + Hp: 1434 + BaseExp: 350 + JobExp: 540 + Attack: 71 + Attack2: 33 + Defense: 52 + MagicDefense: 3 + Str: 32 + Agi: 15 + Vit: 24 + Int: 15 + Dex: 16 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Orc: true + Clocktower: true + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1864 + AttackMotion: 864 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Iron + Rate: 210 + - Item: Orcish_Voucher + Rate: 9000 + - Item: Oridecon_Stone + Rate: 40 + - Item: Cigar + Rate: 3 + - Item: Battle_Axe_ + Rate: 10 + - Item: Orcish_Axe + Rate: 5 + - Item: Round_Buckler + Rate: 3 + - Item: Orc_Warrior_Card + Rate: 1 + StealProtected: true + - Id: 1024 + AegisName: WORM_TAIL + Name: Wormtail + Level: 17 + Hp: 200 + BaseExp: 117 + JobExp: 87 + Attack: 22 + Attack2: 5 + Defense: 16 + Str: 10 + Agi: 6 + Vit: 14 + Int: 5 + Dex: 12 + Luk: 35 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1048 + AttackMotion: 48 + DamageMotion: 192 + Ai: 17 + Drops: + - Item: Yellow_Live + Rate: 60 + - Item: Emveretarcon + Rate: 25 + - Item: Pointed_Scale + Rate: 5500 + - Item: Pike_ + Rate: 30 + - Item: Yellow_Herb + Rate: 70 + - Item: Azure_Jewel + Rate: 5 + - Item: Green_Lace + Rate: 100 + - Item: Worm_Tail_Card + Rate: 1 + StealProtected: true + - Id: 1025 + AegisName: SNAKE + Name: Boa + JapaneseName: Snake + Level: 18 + Hp: 217 + BaseExp: 117 + JobExp: 87 + Attack: 23 + Attack2: 5 + Defense: 9 + MagicDefense: 8 + Str: 10 + Agi: 8 + Vit: 18 + Int: 10 + Dex: 14 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1576 + AttackMotion: 576 + DamageMotion: 576 + Ai: 01 + Drops: + - Item: Scale_Of_Snakes + Rate: 9000 + - Item: Katana_ + Rate: 15 + - Item: Red_Herb + Rate: 900 + - Item: Emveretarcon + Rate: 35 + - Item: Posionous_Canine + Rate: 800 + - Item: Shining_Scales + Rate: 1 + - Item: Strawberry + Rate: 600 + - Item: Snake_Card + Rate: 1 + StealProtected: true + - Id: 1026 + AegisName: MUNAK + Name: Munak + Level: 58 + Hp: 2445 + BaseExp: 495 + JobExp: 557 + Attack: 184 + Attack2: 30 + Defense: 77 + MagicDefense: 15 + Str: 53 + Agi: 9 + Vit: 25 + Int: 10 + Dex: 30 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 2468 + AttackMotion: 768 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Danggie + Rate: 9000 + - Item: Munak_Turban + Rate: 2 + - Item: Shoes_ + Rate: 15 + - Item: Amulet + Rate: 20 + - Item: Ninja_Suit + Rate: 1 + - Item: Adventure_Suit + Rate: 100 + - Item: Girl's_Diary + Rate: 5 + - Item: Munak_Card + Rate: 1 + StealProtected: true +# - Id: 1027 +# AegisName: RAPTICE +# Name: Raptice +# Level: 17 +# Hp: 600 +# BaseExp: 100 +# JobExp: 55 +# Defense: 5 +# MagicDefense: 10 +# Str: 5 +# Agi: 20 +# Vit: 20 +# Dex: 28 +# Luk: 10 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Brute +# Element: Earth +# ElementLevel: 1 +# WalkSpeed: 200 +# AttackDelay: 2000 +# AttackMotion: 1000 +# DamageMotion: 500 +# Ai: 25 +# Modes: +# NoRandomWalk: true +# CastSensorIdle: true +# Drops: +# - Item: Jellopy +# Rate: 7000 + - Id: 1028 + AegisName: SOLDIER_SKELETON + Name: Soldier Skeleton + Level: 34 + Hp: 804 + BaseExp: 216 + JobExp: 243 + Attack: 84 + Attack2: 14 + Defense: 53 + MagicDefense: 5 + Str: 14 + Agi: 10 + Vit: 32 + Int: 5 + Dex: 29 + Luk: 3 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 2276 + AttackMotion: 576 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: Skel_Bone + Rate: 5500 + - Item: Oridecon_Stone + Rate: 60 + - Item: Dagger_ + Rate: 12 + - Item: Red_Herb + Rate: 700 + - Item: Mementos + Rate: 10 + - Item: Chain_Mail_ + Rate: 1 + - Item: Stiletto + Rate: 50 + - Item: Soldier_Skeleton_Card + Rate: 1 + StealProtected: true + - Id: 1029 + AegisName: ISIS + Name: Isis + Level: 59 + Hp: 2092 + BaseExp: 531 + JobExp: 597 + Attack: 202 + Attack2: 37 + Defense: 83 + MagicDefense: 5 + Str: 58 + Agi: 43 + Vit: 22 + Int: 5 + Dex: 39 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1384 + AttackMotion: 768 + DamageMotion: 336 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Scales_Shell + Rate: 5335 + - Item: Circlet_ + Rate: 5 + - Item: Necklace + Rate: 1 + - Item: Crystal_Jewel___ + Rate: 150 + - Item: Crystal_Jewel__ + Rate: 20 + - Item: Shining_Scales + Rate: 1000 + - Item: Crystal_Jewel_ + Rate: 5 + - Item: Isis_Card + Rate: 1 + StealProtected: true + - Id: 1030 + AegisName: ANACONDAQ + Name: Anacondaq + Level: 100 + Hp: 8510 + BaseExp: 1602 + JobExp: 1202 + Attack: 504 + Attack2: 55 + Defense: 92 + Str: 79 + Agi: 46 + Vit: 28 + Int: 43 + Dex: 56 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Poison + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1576 + AttackMotion: 576 + DamageMotion: 576 + Ai: 17 + Drops: + - Item: White_Powder + Rate: 200 + - Item: Posionous_Canine + Rate: 9000 + - Item: Scale_Of_Snakes + Rate: 1500 + - Item: Scales_Shell + Rate: 200 + - Item: Yellow_Herb + Rate: 150 + - Item: Oridecon_Stone + Rate: 50 + - Item: Scarlet_Lance + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Anacondaq_Card + Rate: 1 + StealProtected: true + - Id: 1031 + AegisName: POPORING + Name: Poporing + Level: 30 + Hp: 524 + BaseExp: 198 + JobExp: 224 + Attack: 74 + Attack2: 20 + Defense: 36 + MagicDefense: 17 + Str: 17 + Agi: 26 + Vit: 20 + Int: 18 + Dex: 36 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Poison + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + Drops: + - Item: Sticky_Mucus + Rate: 5500 + - Item: Garlet + Rate: 1500 + - Item: Green_Herb + Rate: 500 + - Item: Grape + Rate: 200 + - Item: Apple + Rate: 5 + - Item: Main_Gauche + Rate: 5 + - Item: Apple + Rate: 250 + - Item: Poporing_Card + Rate: 1 + StealProtected: true + - Id: 1032 + AegisName: VERIT + Name: Verit + Level: 52 + Hp: 1944 + BaseExp: 414 + JobExp: 467 + Attack: 139 + Attack2: 20 + Defense: 63 + MagicDefense: 10 + Str: 51 + Agi: 4 + Vit: 25 + Int: 10 + Dex: 5 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 2468 + AttackMotion: 768 + DamageMotion: 480 + Ai: 02 + Drops: + - Item: Immortal_Heart + Rate: 9000 + - Item: Zargon + Rate: 700 + - Item: Rotten_Bandage + Rate: 1100 + - Item: White_Herb + Rate: 600 + - Item: Skul_Ring + Rate: 1 + - Item: Flower_Ring + Rate: 200 + - Item: Armlet_Of_Obedience + Rate: 20 + - Item: Verit_Card + Rate: 1 + StealProtected: true + - Id: 1033 + AegisName: ELDER_WILOW + Name: Elder Willow + Level: 34 + Hp: 599 + BaseExp: 233 + JobExp: 263 + Attack: 80 + Attack2: 14 + Defense: 45 + Str: 10 + Agi: 14 + Vit: 25 + Dex: 29 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Fire + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1372 + AttackMotion: 672 + DamageMotion: 432 + Ai: 09 + Drops: + - Item: Boody_Red + Rate: 50 + - Item: Resin + Rate: 9000 + - Item: Elder_Branch + Rate: 1 + - Item: Elunium_Stone + Rate: 40 + - Item: Wooden_Mail_ + Rate: 30 + - Item: Fire_Scroll_1_3 + Rate: 100 + - Item: Branch_Of_Dead_Tree + Rate: 100 + - Item: Elder_Wilow_Card + Rate: 1 + StealProtected: true + - Id: 1034 + AegisName: THARA_FROG + Name: Thara Frog + Level: 40 + Hp: 1157 + BaseExp: 311 + JobExp: 350 + Attack: 73 + Attack2: 30 + Defense: 37 + MagicDefense: 17 + Str: 25 + Agi: 10 + Vit: 10 + Int: 18 + Dex: 30 + Luk: 2 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 2016 + AttackMotion: 816 + DamageMotion: 288 + Ai: 01 + Drops: + - Item: Emveretarcon + Rate: 45 + - Item: Spawn + Rate: 5500 + - Item: Scell + Rate: 600 + - Item: White_Herb + Rate: 30 + - Item: Red_Jewel + Rate: 5 + - Item: Sticky_Webfoot + Rate: 2000 + - Item: Thara_Frog_Card + Rate: 1 + StealProtected: true + - Id: 1035 + AegisName: HUNTER_FLY + Name: Hunter Fly + Level: 63 + Hp: 2050 + BaseExp: 604 + JobExp: 681 + Attack: 226 + Attack2: 20 + Defense: 46 + MagicDefense: 20 + Str: 32 + Agi: 72 + Vit: 22 + Int: 25 + Dex: 79 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 676 + AttackMotion: 576 + DamageMotion: 480 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Rough_Wind + Rate: 30 + - Item: Steel + Rate: 100 + - Item: Solid_Shell + Rate: 5335 + - Item: Zargon + Rate: 1300 + - Item: Oridecon_Stone + Rate: 129 + - Item: Mini_Propeller + Rate: 1 + - Item: Damascus_ + Rate: 2 + - Item: Hunter_Fly_Card + Rate: 1 + StealProtected: true + - Id: 1036 + AegisName: GHOUL + Name: Ghoul + Level: 61 + Hp: 2614 + BaseExp: 583 + JobExp: 656 + Attack: 227 + Attack2: 29 + Defense: 78 + MagicDefense: 5 + Str: 56 + Agi: 12 + Vit: 19 + Int: 11 + Dex: 27 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 2456 + AttackMotion: 912 + DamageMotion: 504 + Ai: 04 + Drops: + - Item: Horrendous_Mouth + Rate: 6000 + - Item: Oridecon_Stone + Rate: 110 + - Item: White_Herb + Rate: 700 + - Item: Green_Herb + Rate: 800 + - Item: Skul_Ring + Rate: 60 + - Item: Mementos + Rate: 150 + - Item: Ghoul_Leg + Rate: 1 + - Item: Ghoul_Card + Rate: 1 + StealProtected: true + - Id: 1037 + AegisName: SIDE_WINDER + Name: Side Winder + Level: 70 + Hp: 2736 + BaseExp: 720 + JobExp: 810 + Attack: 316 + Attack2: 30 + Defense: 101 + MagicDefense: 12 + Str: 52 + Agi: 32 + Vit: 35 + Int: 20 + Dex: 66 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Poison + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1576 + AttackMotion: 576 + DamageMotion: 576 + Ai: 09 + Drops: + - Item: Shining_Scales + Rate: 5335 + - Item: Zargon + Rate: 1400 + - Item: Oridecon_Stone + Rate: 134 + - Item: Tsurugi_ + Rate: 2 + - Item: Posionous_Canine + Rate: 2500 + - Item: Scale_Of_Snakes + Rate: 5000 + - Item: White_Herb + Rate: 1000 + - Item: Side_Winder_Card + Rate: 1 + StealProtected: true + - Id: 1038 + AegisName: OSIRIS + Name: Osiris + Level: 68 + Hp: 475840 + BaseExp: 245520 + JobExp: 200880 + MvpExp: 122760 + Attack: 1980 + Attack2: 1503 + Defense: 172 + MagicDefense: 164 + Str: 97 + Agi: 99 + Vit: 86 + Int: 131 + Dex: 145 + Luk: 67 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 1072 + AttackMotion: 672 + DamageMotion: 384 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Blue_Box + Rate: 4000 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Osiris_Doll + Rate: 500 + Drops: + - Item: Old_Violet_Box + Rate: 2000 + - Item: Assasin_Dagger + Rate: 150 + - Item: Crown + Rate: 200 + - Item: Jamadhar_ + Rate: 600 + - Item: Sacred_Marks + Rate: 1000 + - Item: Spinx_Helm + Rate: 150 + - Item: Cakram + Rate: 100 + - Item: Osiris_Card + Rate: 1 + StealProtected: true + - Id: 1039 + AegisName: BAPHOMET + Name: Baphomet + Level: 81 + Hp: 668000 + BaseExp: 396525 + JobExp: 334106 + MvpExp: 198262 + Attack: 3150 + Attack2: 1984 + Defense: 279 + MagicDefense: 45 + Str: 120 + Agi: 125 + Vit: 30 + Int: 85 + Dex: 155 + Luk: 85 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 768 + AttackMotion: 768 + DamageMotion: 576 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 2000 + - Item: Baphomet_Doll + Rate: 500 + - Item: Evil_Horn + Rate: 5000 + Drops: + - Item: Crescent_Scythe + Rate: 400 + - Item: Magestic_Goat + Rate: 300 + - Item: Crescent_Scythe_ + Rate: 50 + - Item: Emperium + Rate: 500 + - Item: Magestic_Goat_ + Rate: 10 + - Item: Elunium + Rate: 5432 + - Item: Oridecon + Rate: 4171 + - Item: Baphomet_Card + Rate: 1 + StealProtected: true + - Id: 1040 + AegisName: GOLEM + Name: Golem + Level: 61 + Hp: 2245 + BaseExp: 540 + JobExp: 608 + Attack: 208 + Attack2: 25 + Defense: 190 + MagicDefense: 12 + Str: 70 + Agi: 27 + Vit: 67 + Int: 5 + Dex: 31 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + RaceGroups: + Golem: true + Element: Neutral + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 1608 + AttackMotion: 816 + DamageMotion: 396 + Ai: 17 + Drops: + - Item: Steel + Rate: 150 + - Item: Stone_Heart + Rate: 9000 + - Item: Zargon + Rate: 220 + - Item: Elunium_Stone + Rate: 70 + - Item: Siver_Guard + Rate: 5 + - Item: Yellow_Gemstone + Rate: 200 + - Item: Iron + Rate: 350 + - Item: Golem_Card + Rate: 1 + StealProtected: true + - Id: 1041 + AegisName: MUMMY + Name: Mummy + Level: 55 + Hp: 2155 + BaseExp: 486 + JobExp: 548 + Attack: 180 + Attack2: 21 + Defense: 95 + MagicDefense: 3 + Str: 54 + Agi: 4 + Vit: 14 + Dex: 62 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1772 + AttackMotion: 72 + DamageMotion: 384 + Ai: 04 + Drops: + - Item: Rotten_Bandage + Rate: 9000 + - Item: Oridecon_Stone + Rate: 100 + - Item: Mementos + Rate: 550 + - Item: Glove + Rate: 1 + - Item: Silver_Ring + Rate: 10 + - Item: Panacea + Rate: 250 + - Item: Yellow_Herb + Rate: 850 + - Item: Mummy_Card + Rate: 1 + StealProtected: true + - Id: 1042 + AegisName: STEEL_CHONCHON + Name: Steel Chonchon + Level: 48 + Hp: 1199 + BaseExp: 369 + JobExp: 414 + Attack: 77 + Attack2: 35 + Defense: 57 + MagicDefense: 20 + Str: 30 + Agi: 62 + Vit: 20 + Int: 10 + Dex: 56 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1076 + AttackMotion: 576 + DamageMotion: 480 + Ai: 07 + Modes: + Detector: true + Drops: + - Item: Wind_Of_Verdure + Rate: 90 + - Item: Steel + Rate: 30 + - Item: Garlet + Rate: 2400 + - Item: Shell + Rate: 9000 + - Item: Solid_Shell + Rate: 30 + - Item: Iron + Rate: 200 + - Item: Iron_Ore + Rate: 300 + - Item: Steel_Chonchon_Card + Rate: 1 + StealProtected: true +# - Id: 1043 +# AegisName: SEAHORES +# Name: Seahorse +# Level: 18 +# Hp: 1452 +# BaseExp: 122 +# JobExp: 78 +# Attack: 100 +# Attack2: 150 +# Defense: 15 +# MagicDefense: 7 +# AttackRange: 3 +# SkillRange: 10 +# ChaseRange: 10 +# Size: Small +# Race: Fish +# Element: Earth +# ElementLevel: 1 +# WalkSpeed: 200 +# AttackDelay: 1500 +# AttackMotion: 800 +# DamageMotion: 600 +# Ai: 25 +# Modes: +# NoRandomWalk: true +# CastSensorIdle: true + - Id: 1044 + AegisName: OBEAUNE + Name: Obeaune + Level: 53 + Hp: 2158 + BaseExp: 476 + JobExp: 534 + Attack: 107 + Attack2: 45 + Defense: 48 + MagicDefense: 26 + Str: 54 + Agi: 47 + Vit: 21 + Int: 40 + Dex: 36 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 288 + Ai: 09 + Drops: + - Item: Mistic_Frozen + Rate: 13 + - Item: Heart_Of_Mermaid + Rate: 9000 + - Item: Fin_Helm + Rate: 1 + - Item: Saint_Robe_ + Rate: 10 + - Item: Skyblue_Jewel + Rate: 10 + - Item: Fin + Rate: 500 + - Item: Witherless_Rose + Rate: 30 + - Item: Obeaune_Card + Rate: 1 + StealProtected: true + - Id: 1045 + AegisName: MARC + Name: Marc + Level: 56 + Hp: 2522 + BaseExp: 525 + JobExp: 590 + Attack: 145 + Attack2: 25 + Defense: 55 + MagicDefense: 24 + Str: 50 + Agi: 24 + Vit: 22 + Int: 15 + Dex: 48 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1272 + AttackMotion: 72 + DamageMotion: 480 + Ai: 04 + Drops: + - Item: Mistic_Frozen + Rate: 18 + - Item: Gill + Rate: 9000 + - Item: Oridecon_Stone + Rate: 95 + - Item: Fin + Rate: 1000 + - Item: Skyblue_Jewel + Rate: 10 + - Item: Blue_Gemstone + Rate: 200 + - Item: White_Herb + Rate: 700 + - Item: Marc_Card + Rate: 1 + StealProtected: true + - Id: 1046 + AegisName: DOPPELGANGER + Name: Doppelganger + Level: 77 + Hp: 380000 + BaseExp: 313200 + JobExp: 250560 + MvpExp: 156600 + Attack: 2103 + Attack2: 1176 + Defense: 246 + MagicDefense: 86 + Str: 122 + Agi: 122 + Vit: 105 + Int: 67 + Dex: 169 + Luk: 72 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 480 + AttackMotion: 480 + DamageMotion: 288 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Cardinal_Jewel_ + Rate: 1500 + - Item: Blue_Potion + Rate: 6000 + Drops: + - Item: Plate_Armor_ + Rate: 250 + - Item: Broad_Sword_ + Rate: 220 + - Item: Zweihander + Rate: 150 + - Item: Sharp_Gear + Rate: 350 + - Item: Lance_ + Rate: 550 + - Item: Elunium + Rate: 3686 + - Item: Oridecon + Rate: 2700 + - Item: Doppelganger_Card + Rate: 1 + StealProtected: true + - Id: 1047 + AegisName: PECOPECO_EGG + Name: Peco Peco Egg + Level: 7 + Hp: 75 + BaseExp: 54 + JobExp: 41 + Attack: 1 + Defense: 16 + MagicDefense: 5 + Str: 4 + Agi: 10 + Vit: 22 + Int: 8 + Dex: 10 + Luk: 5 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 1000 + AttackDelay: 1001 + AttackMotion: 1 + DamageMotion: 1 + Drops: + - Item: Phracon + Rate: 250 + - Item: Shell + Rate: 1500 + - Item: Guard_ + Rate: 2 + - Item: Red_Herb + Rate: 400 + - Item: Red_Herb + Rate: 400 + - Item: Empty_Bottle + Rate: 1800 + - Item: White_Platter + Rate: 10 + - Item: Pecopeco_Egg_Card + Rate: 1 + StealProtected: true + - Id: 1048 + AegisName: THIEF_BUG_EGG + Name: Thief Bug Egg + Level: 20 + Hp: 344 + BaseExp: 126 + JobExp: 143 + Attack: 1 + Attack2: 1 + Defense: 64 + MagicDefense: 10 + Str: 10 + Vit: 50 + Dex: 3 + Luk: 15 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Dark + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 701 + AttackMotion: 1 + DamageMotion: 1 + Modes: + Detector: true + Drops: + - Item: Phracon + Rate: 300 + - Item: Chrysalis + Rate: 5000 + - Item: Guard_ + Rate: 2 + - Item: Sticky_Mucus + Rate: 600 + - Item: Red_Gemstone + Rate: 100 + - Item: Black_Ladle + Rate: 10 + - Item: Iron_Ore + Rate: 250 + - Item: Thief_Bug_Egg_Card + Rate: 1 + StealProtected: true + - Id: 1049 + AegisName: PICKY + Name: Picky + Level: 9 + Hp: 95 + BaseExp: 63 + JobExp: 47 + Attack: 18 + Attack2: 1 + Defense: 21 + MagicDefense: 3 + Str: 14 + Agi: 9 + Vit: 10 + Dex: 10 + Luk: 3 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 988 + AttackMotion: 288 + DamageMotion: 168 + Ai: 01 + Drops: + - Item: Feather_Of_Birds + Rate: 9000 + - Item: Feather + Rate: 700 + - Item: Cotton_Shirt_ + Rate: 150 + - Item: Red_Herb + Rate: 550 + - Item: Milk + Rate: 300 + - Item: Yellow_Gemstone + Rate: 50 + - Item: Picky_Card + Rate: 1 + StealProtected: true + - Id: 1050 + AegisName: PICKY_ + Name: Picky + Level: 10 + Hp: 89 + BaseExp: 72 + JobExp: 54 + Attack: 18 + Attack2: 20 + Defense: 48 + MagicDefense: 10 + Str: 15 + Agi: 8 + Vit: 8 + Int: 5 + Dex: 9 + Luk: 3 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 988 + AttackMotion: 288 + DamageMotion: 168 + Ai: 01 + Drops: + - Item: Feather_Of_Birds + Rate: 9000 + - Item: Feather + Rate: 700 + - Item: Egg_Shell + Rate: 10 + - Item: Red_Herb + Rate: 600 + - Item: Milk + Rate: 300 + - Item: Yellow_Gemstone + Rate: 50 + - Item: Tiny_Egg_Shell + Rate: 10 + - Item: Picky__Card + Rate: 1 + StealProtected: true + - Id: 1051 + AegisName: THIEF_BUG + Name: Thief Bug + Level: 21 + Hp: 354 + BaseExp: 126 + JobExp: 143 + Attack: 56 + Attack2: 5 + Defense: 24 + MagicDefense: 3 + Str: 19 + Agi: 7 + Vit: 10 + Dex: 12 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Neutral + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 768 + Ai: 02 + Modes: + ChangeTargetMelee: true + Detector: true + Drops: + - Item: Worm_Peelings + Rate: 2500 + - Item: Leather_Jacket_ + Rate: 80 + - Item: Red_Herb + Rate: 350 + - Item: Jellopy + Rate: 2000 + - Item: Leather_Jacket + Rate: 120 + - Item: Iron_Ore + Rate: 250 + - Item: Thief_Bug_Card + Rate: 1 + StealProtected: true + - Id: 1052 + AegisName: ROCKER + Name: Rocker + Level: 15 + Hp: 185 + BaseExp: 99 + JobExp: 74 + Attack: 19 + Attack2: 5 + Defense: 16 + MagicDefense: 3 + Str: 12 + Agi: 18 + Vit: 8 + Int: 10 + Dex: 17 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1864 + AttackMotion: 864 + DamageMotion: 540 + Ai: 01 + Modes: + Detector: true + Drops: + - Item: Grasshopper's_Leg + Rate: 9000 + - Item: Guitar_Of_Vast_Land + Rate: 10 + - Item: Green_Feeler + Rate: 4 + - Item: Javelin_ + Rate: 80 + - Item: Leaflet_Of_Hinal + Rate: 10 + - Item: Grasshopper_Doll + Rate: 10 + - Item: Hinalle + Rate: 10 + - Item: Rocker_Card + Rate: 1 + StealProtected: true + - Id: 1053 + AegisName: THIEF_BUG_ + Name: Thief Bug Female + Level: 28 + Hp: 531 + BaseExp: 180 + JobExp: 203 + Attack: 42 + Attack2: 16 + Defense: 28 + MagicDefense: 7 + Str: 12 + Agi: 10 + Vit: 23 + Int: 10 + Dex: 24 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Dark + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 988 + AttackMotion: 288 + DamageMotion: 768 + Ai: 07 + Modes: + Detector: true + Drops: + - Item: Worm_Peelings + Rate: 3500 + - Item: Garlet + Rate: 250 + - Item: Blade_ + Rate: 15 + - Item: Insect_Feeler + Rate: 200 + - Item: Red_Herb + Rate: 400 + - Item: Red_Gemstone + Rate: 50 + - Item: Iron_Ore + Rate: 300 + - Item: Thief_Bug_Female_Card + Rate: 1 + StealProtected: true + - Id: 1054 + AegisName: THIEF_BUG__ + Name: Thief Bug Male + Level: 30 + Hp: 595 + BaseExp: 198 + JobExp: 224 + Attack: 46 + Attack2: 21 + Defense: 40 + MagicDefense: 20 + Str: 17 + Agi: 37 + Vit: 22 + Int: 5 + Dex: 31 + Luk: 13 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Dark + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 988 + AttackMotion: 288 + DamageMotion: 768 + Ai: 13 + Modes: + Detector: true + Drops: + - Item: Emveretarcon + Rate: 40 + - Item: Insect_Feeler + Rate: 5500 + - Item: Worm_Peelings + Rate: 1500 + - Item: Slayer_ + Rate: 10 + - Item: Yellow_Herb + Rate: 90 + - Item: Bluish_Green_Jewel + Rate: 5 + - Item: Katana + Rate: 50 + - Item: Thief_Bug_Male_Card + Rate: 1 + StealProtected: true + - Id: 1055 + AegisName: MUKA + Name: Muka + Level: 23 + Hp: 468 + BaseExp: 144 + JobExp: 162 + Attack: 66 + Attack2: 9 + Defense: 28 + Str: 18 + Agi: 9 + Vit: 28 + Int: 5 + Dex: 43 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1960 + AttackMotion: 960 + DamageMotion: 384 + Ai: 01 + Drops: + - Item: Yellow_Live + Rate: 70 + - Item: Cactus_Needle + Rate: 9000 + - Item: Empty_Bottle + Rate: 2000 + - Item: Green_Herb + Rate: 400 + - Item: Red_Herb + Rate: 1000 + - Item: Guisarme + Rate: 50 + - Item: Iron_Ore + Rate: 250 + - Item: Muka_Card + Rate: 1 + StealProtected: true + - Id: 1056 + AegisName: SMOKIE + Name: Smokie + Level: 29 + Hp: 591 + BaseExp: 180 + JobExp: 203 + Attack: 70 + Attack2: 11 + Defense: 26 + Str: 16 + Agi: 34 + Vit: 16 + Int: 5 + Dex: 27 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1576 + AttackMotion: 576 + DamageMotion: 420 + Ai: 17 + Drops: + - Item: Raccoon_Leaf + Rate: 5500 + - Item: Animal's_Skin + Rate: 5500 + - Item: Sweet_Potato + Rate: 800 + - Item: Cat_Hairband + Rate: 1 + - Item: Raccoondog_Doll + Rate: 2 + - Item: Zargon + Rate: 5 + - Item: Bluish_Green_Jewel + Rate: 2 + - Item: Smokie_Card + Rate: 1 + StealProtected: true + - Id: 1057 + AegisName: YOYO + Name: Yoyo + Level: 38 + Hp: 898 + BaseExp: 270 + JobExp: 305 + Attack: 63 + Attack2: 11 + Defense: 40 + Str: 20 + Agi: 11 + Vit: 34 + Int: 20 + Dex: 19 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1054 + AttackMotion: 54 + DamageMotion: 384 + Ai: 07 + Drops: + - Item: Yoyo_Tail + Rate: 9000 + - Item: Banana + Rate: 1500 + - Item: Yellow_Herb + Rate: 200 + - Item: Cacao + Rate: 900 + - Item: Monkey_Doll + Rate: 10 + - Item: Oridecon_Stone + Rate: 24 + - Item: Strawberry + Rate: 1000 + - Item: Yoyo_Card + Rate: 1 + StealProtected: true + - Id: 1058 + AegisName: METALLER + Name: Metaller + Level: 55 + Hp: 1687 + BaseExp: 450 + JobExp: 507 + Attack: 196 + Attack2: 41 + Defense: 72 + MagicDefense: 12 + Str: 52 + Agi: 24 + Vit: 10 + Dex: 47 + Luk: 31 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1708 + AttackMotion: 1008 + DamageMotion: 540 + Ai: 07 + Modes: + Detector: true + Drops: + - Item: Boody_Red + Rate: 60 + - Item: Grasshopper's_Leg + Rate: 6500 + - Item: Scell + Rate: 400 + - Item: Elunium_Stone + Rate: 49 + - Item: Singing_Plant + Rate: 20 + - Item: Shell + Rate: 3000 + - Item: Guitar_Of_Passion + Rate: 10 + - Item: Metaller_Card + Rate: 1 + StealProtected: true + - Id: 1059 + AegisName: MISTRESS + Name: Mistress + Level: 78 + Hp: 378000 + BaseExp: 368280 + JobExp: 301320 + MvpExp: 184140 + Attack: 985 + Attack2: 1967 + Defense: 187 + MagicDefense: 192 + Str: 76 + Agi: 186 + Vit: 88 + Int: 113 + Dex: 172 + Luk: 79 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 1148 + AttackMotion: 648 + DamageMotion: 300 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Rough_Wind + Rate: 1500 + - Item: Royal_Jelly + Rate: 4000 + - Item: Scarlet_Jewel + Rate: 3000 + Drops: + - Item: Gungnir + Rate: 150 + - Item: Honey + Rate: 10000 + - Item: Coronet + Rate: 250 + - Item: Old_Card_Album + Rate: 1000 + - Item: Young_Twig + Rate: 10 + - Item: Elunium + Rate: 4268 + - Item: Red_Square_Bag + Rate: 100 + - Item: Mistress_Card + Rate: 1 + StealProtected: true + - Id: 1060 + AegisName: BIGFOOT + Name: Bigfoot + Level: 29 + Hp: 587 + BaseExp: 180 + JobExp: 203 + Attack: 50 + Attack2: 12 + Defense: 55 + MagicDefense: 7 + Str: 18 + Agi: 4 + Vit: 7 + Dex: 12 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1260 + AttackMotion: 192 + DamageMotion: 192 + Ai: 17 + Drops: + - Item: Bear's_Foot + Rate: 9000 + - Item: Poo_Poo_Hat + Rate: 5 + - Item: Animal's_Skin + Rate: 5000 + - Item: Stuffed_Doll + Rate: 80 + - Item: Sweet_Potato + Rate: 1500 + - Item: Honey + Rate: 450 + - Item: Oridecon_Stone + Rate: 43 + - Item: BigFoot_Card + Rate: 1 + StealProtected: true + - Id: 1061 + AegisName: NIGHTMARE + Name: Nightmare + Level: 69 + Hp: 2872 + BaseExp: 501 + JobExp: 1032 + Attack: 297 + Attack2: 62 + Defense: 116 + MagicDefense: 15 + Str: 57 + Agi: 32 + Vit: 20 + Int: 15 + Dex: 70 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Ghost + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1816 + AttackMotion: 816 + DamageMotion: 432 + Ai: 20 + Modes: + Detector: true + Drops: + - Item: Horseshoe + Rate: 6000 + - Item: Blue_Herb + Rate: 500 + - Item: Rosary + Rate: 2 + - Item: Old_Blue_Box + Rate: 30 + - Item: Blue_Potion + Rate: 100 + - Item: Infiltrator + Rate: 1 + - Item: Oridecon + Rate: 60 + - Item: Nightmare_Card + Rate: 1 + StealProtected: true + - Id: 1062 + AegisName: PORING_ + Name: Santa Poring + Level: 3 + Hp: 69 + BaseExp: 4 + JobExp: 5 + Attack: 12 + Attack2: 4 + Agi: 14 + Vit: 3 + Int: 10 + Dex: 12 + Luk: 90 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Holy + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 480 + Ai: 01 + Drops: + - Item: Candy + Rate: 2000 + - Item: Candy_Striper + Rate: 1000 + - Item: Red_Herb + Rate: 1000 + - Item: Apple + Rate: 1000 + - Item: Santa's_Hat + Rate: 100 + - Item: Apple + Rate: 7 + - Item: Poring__Card + Rate: 1 + StealProtected: true + - Id: 1063 + AegisName: LUNATIC + Name: Lunatic + Level: 3 + Hp: 55 + BaseExp: 36 + JobExp: 27 + Attack: 11 + Attack2: 1 + Defense: 18 + Str: 10 + Agi: 3 + Vit: 3 + Dex: 8 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1456 + AttackMotion: 456 + DamageMotion: 336 + Ai: 01 + Drops: + - Item: Clover + Rate: 6500 + - Item: Feather + Rate: 1000 + - Item: Pierrot_Nose + Rate: 4 + - Item: Wing_Of_Fly + Rate: 500 + - Item: Carrot + Rate: 1100 + - Item: Rainbow_Carrot + Rate: 20 + - Item: Sword_ + Rate: 100 + RandomOptionGroup: None + - Item: Lunatic_Card + Rate: 1 + StealProtected: true + - Id: 1064 + AegisName: MEGALODON + Name: Megalodon + Level: 46 + Hp: 1335 + BaseExp: 342 + JobExp: 386 + Attack: 117 + Attack2: 32 + Defense: 52 + MagicDefense: 28 + Str: 35 + Agi: 24 + Vit: 30 + Int: 28 + Dex: 29 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 2492 + AttackMotion: 792 + DamageMotion: 432 + Ai: 01 + Drops: + - Item: Rotten_Scale + Rate: 5500 + - Item: Skel_Bone + Rate: 1500 + - Item: Blue_Herb + Rate: 80 + - Item: Blue_Gemstone + Rate: 120 + - Item: Violet_Jewel + Rate: 10 + - Item: Old_Blue_Box + Rate: 2 + - Item: Rotten_Fish + Rate: 20 + - Item: Megalodon_Card + Rate: 1 + StealProtected: true + - Id: 1065 + AegisName: STROUF + Name: Strouf + Level: 61 + Hp: 3052 + BaseExp: 626 + JobExp: 705 + Attack: 170 + Attack2: 30 + Defense: 67 + MagicDefense: 21 + Str: 49 + Agi: 16 + Vit: 31 + Int: 20 + Dex: 33 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Fish + Element: Water + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 384 + Ai: 04 + Drops: + - Item: Fin + Rate: 5335 + - Item: Oridecon_Stone + Rate: 115 + - Item: Chain_Mail_ + Rate: 2 + - Item: Trident_ + Rate: 2 + - Item: Feather + Rate: 3000 + - Item: Skyblue_Jewel + Rate: 20 + - Item: Gill + Rate: 1500 + - Item: Strouf_Card + Rate: 1 + StealProtected: true + - Id: 1066 + AegisName: VADON + Name: Vadon + Level: 45 + Hp: 1252 + BaseExp: 342 + JobExp: 386 + Attack: 78 + Attack2: 25 + Defense: 54 + MagicDefense: 21 + Str: 35 + Agi: 21 + Vit: 28 + Int: 20 + Dex: 33 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Fish + Element: Water + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1632 + AttackMotion: 432 + DamageMotion: 540 + Ai: 17 + Drops: + - Item: Crystal_Blue + Rate: 40 + - Item: Nipper + Rate: 9000 + - Item: Garlet + Rate: 3000 + - Item: Padded_Armor_ + Rate: 5 + - Item: Solid_Shell + Rate: 100 + - Item: Elunium_Stone + Rate: 40 + - Item: Blue_Gemstone + Rate: 50 + - Item: Vadon_Card + Rate: 1 + StealProtected: true + - Id: 1067 + AegisName: CORNUTUS + Name: Cornutus + Level: 48 + Hp: 1450 + BaseExp: 369 + JobExp: 414 + Attack: 79 + Attack2: 47 + Defense: 42 + MagicDefense: 28 + Str: 32 + Agi: 27 + Vit: 45 + Int: 26 + Dex: 27 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Fish + Element: Water + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1248 + AttackMotion: 48 + DamageMotion: 480 + Ai: 17 + Drops: + - Item: Crystal_Blue + Rate: 45 + - Item: Conch + Rate: 5500 + - Item: Scell + Rate: 800 + - Item: Elunium_Stone + Rate: 53 + - Item: Shield_ + Rate: 5 + - Item: Solid_Shell + Rate: 1000 + - Item: Blue_Gemstone + Rate: 100 + - Item: Cornutus_Card + Rate: 1 + StealProtected: true + - Id: 1068 + AegisName: HYDRA + Name: Hydra + Level: 34 + Hp: 854 + BaseExp: 233 + JobExp: 263 + Attack: 35 + Attack2: 6 + Defense: 20 + MagicDefense: 32 + Str: 10 + Agi: 9 + Vit: 14 + Dex: 35 + Luk: 2 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Water + ElementLevel: 2 + WalkSpeed: 1000 + AttackDelay: 800 + AttackMotion: 432 + DamageMotion: 600 + Ai: 10 + Drops: + - Item: Emveretarcon + Rate: 25 + - Item: Tentacle + Rate: 5500 + - Item: Sticky_Mucus + Rate: 1500 + - Item: Detrimindexta + Rate: 20 + - Item: Panacea + Rate: 5 + - Item: Meat + Rate: 700 + - Item: Hydra_Card + Rate: 1 + StealProtected: true + - Id: 1069 + AegisName: SWORD_FISH + Name: Swordfish + Level: 57 + Hp: 2600 + BaseExp: 525 + JobExp: 590 + Attack: 156 + Attack2: 35 + Defense: 52 + MagicDefense: 12 + Str: 50 + Agi: 56 + Vit: 25 + Int: 15 + Dex: 40 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1968 + AttackMotion: 768 + DamageMotion: 384 + Ai: 04 + Drops: + - Item: Mistic_Frozen + Rate: 10 + - Item: Sharp_Scale + Rate: 9000 + - Item: Oridecon_Stone + Rate: 33 + - Item: Snowy_Horn + Rate: 2 + - Item: Elunium_Stone + Rate: 50 + - Item: Katana_ + Rate: 25 + - Item: Gill + Rate: 600 + - Item: Sword_Fish_Card + Rate: 1 + StealProtected: true + - Id: 1070 + AegisName: KUKRE + Name: Kukre + Level: 42 + Hp: 1111 + BaseExp: 315 + JobExp: 354 + Attack: 65 + Attack2: 28 + Defense: 33 + MagicDefense: 23 + Str: 25 + Agi: 30 + Vit: 22 + Int: 20 + Dex: 32 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Fish + Element: Water + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1776 + AttackMotion: 576 + DamageMotion: 288 + Ai: 02 + Drops: + - Item: Crystal_Blue + Rate: 30 + - Item: Worm_Peelings + Rate: 5500 + - Item: Garlet + Rate: 400 + - Item: Monster's_Feed + Rate: 500 + - Item: Red_Herb + Rate: 650 + - Item: Insect_Feeler + Rate: 450 + - Item: Earthworm_The_Dude + Rate: 20 + - Item: Kukre_Card + Rate: 1 + StealProtected: true + - Id: 1071 + AegisName: PIRATE_SKEL + Name: Pirate Skeleton + Level: 48 + Hp: 1411 + BaseExp: 369 + JobExp: 414 + Attack: 105 + Attack2: 20 + Defense: 53 + MagicDefense: 20 + Str: 35 + Agi: 25 + Vit: 25 + Int: 15 + Dex: 30 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1754 + AttackMotion: 554 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Skel_Bone + Rate: 3000 + - Item: Pirate_Bandana + Rate: 15 + - Item: Cookbook06 + Rate: 5 + - Item: Bandana + Rate: 250 + - Item: Falchion + Rate: 250 + - Item: Oridecon_Stone + Rate: 43 + - Item: Well_Dried_Bone + Rate: 20 + - Item: Pirate_Skel_Card + Rate: 1 + StealProtected: true + - Id: 1072 + AegisName: KAHO + Name: Kaho + Level: 98 + Hp: 7045 + BaseExp: 1953 + JobExp: 1463 + Attack: 655 + Attack2: 224 + Defense: 106 + MagicDefense: 55 + Str: 81 + Agi: 61 + Vit: 55 + Int: 65 + Dex: 66 + Luk: 73 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Fire + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 1700 + AttackMotion: 1000 + DamageMotion: 500 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Flame_Heart + Rate: 30 + - Item: Coal + Rate: 150 + - Item: Burning_Heart + Rate: 3000 + - Item: Fire_Scroll_1_3 + Rate: 100 + - Item: Elunium_Stone + Rate: 1000 + - Item: Red_Gemstone + Rate: 300 + - Item: Alchol + Rate: 5 + - Item: Kaho_Card + Rate: 1 + StealProtected: true + - Id: 1073 + AegisName: CRAB + Name: Crab + Level: 43 + Hp: 1233 + BaseExp: 315 + JobExp: 354 + Attack: 69 + Attack2: 10 + Defense: 36 + MagicDefense: 11 + Str: 22 + Agi: 14 + Vit: 24 + Int: 7 + Dex: 28 + Luk: 15 + AttackRange: 1 + SkillRange: 7 + ChaseRange: 12 + Size: Small + Race: Fish + Element: Water + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 992 + AttackMotion: 792 + DamageMotion: 360 + Ai: 01 + Drops: + - Item: Crap_Shell + Rate: 5500 + - Item: Nipper + Rate: 1500 + - Item: Stone + Rate: 700 + - Item: Sparkling_Dust + Rate: 13 + - Item: Elunium_Stone + Rate: 37 + - Item: Crab_Card + Rate: 1 + StealProtected: true + - Id: 1074 + AegisName: SHELLFISH + Name: Shellfish + Level: 50 + Hp: 1680 + BaseExp: 405 + JobExp: 455 + Attack: 74 + Attack2: 22 + Defense: 43 + MagicDefense: 5 + Str: 42 + Agi: 11 + Vit: 48 + Int: 25 + Dex: 26 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Fish + Element: Water + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 864 + AttackMotion: 864 + DamageMotion: 384 + Ai: 17 + Drops: + - Item: Clam_Shell + Rate: 5500 + - Item: Flesh_Of_Clam + Rate: 1000 + - Item: Stone + Rate: 500 + - Item: Grit + Rate: 1000 + - Item: Sparkling_Dust + Rate: 10 + - Item: Elunium_Stone + Rate: 18 + - Item: Shellfish_Card + Rate: 1 + StealProtected: true +# - Id: 1075 +# AegisName: TURTLE +# Name: Turtle +# Level: 3 +# Hp: 77 +# Attack: 1 +# Attack2: 2 +# Defense: 35 +# AttackRange: 1 +# SkillRange: 7 +# ChaseRange: 12 +# Size: Small +# Race: Fish +# Element: Earth +# ElementLevel: 1 +# WalkSpeed: 200 +# AttackDelay: 500 +# AttackMotion: 500 +# DamageMotion: 500 +# Ai: 01 + - Id: 1076 + AegisName: SKELETON + Name: Skeleton + Level: 27 + Hp: 612 + BaseExp: 162 + JobExp: 183 + Attack: 78 + Attack2: 24 + Defense: 21 + MagicDefense: 2 + Str: 24 + Agi: 15 + Vit: 30 + Int: 5 + Dex: 19 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 2228 + AttackMotion: 528 + DamageMotion: 576 + Ai: 17 + Drops: + - Item: Phracon + Rate: 90 + - Item: Skel_Bone + Rate: 800 + - Item: Mace_ + Rate: 80 + - Item: Jellopy + Rate: 3000 + - Item: Red_Herb + Rate: 850 + - Item: Skul_Ring + Rate: 30 + - Item: Skeleton_Card + Rate: 1 + StealProtected: true + - Id: 1077 + AegisName: POISON_SPORE + Name: Poison Spore + Level: 26 + Hp: 456 + BaseExp: 162 + JobExp: 183 + Attack: 68 + Attack2: 15 + Defense: 40 + MagicDefense: 8 + Str: 19 + Agi: 17 + Vit: 22 + Int: 5 + Dex: 20 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Poison + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Poison_Spore + Rate: 9000 + - Item: Hat_ + Rate: 20 + - Item: Green_Herb + Rate: 550 + - Item: Blue_Herb + Rate: 60 + - Item: Karvodailnirol + Rate: 50 + - Item: Mushroom_Spore + Rate: 1200 + - Item: Zargon + Rate: 5 + - Item: Poison_Spore_Card + Rate: 1 + StealProtected: true + - Id: 1078 + AegisName: RED_PLANT + Name: Red Plant + Level: 1 + Hp: 5 + Attack: 1 + Attack2: 1 + Defense: 100 + MagicDefense: 99 + AttackRange: 1 + SkillRange: 7 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Red_Herb + Rate: 5500 + - Item: Flower + Rate: 1000 + - Item: Shoot + Rate: 1000 + - Item: Stem + Rate: 500 + - Item: Poison_Herb_Rantana + Rate: 300 + - Item: Fluff + Rate: 500 + - Item: Ment + Rate: 50 + - Item: Centimental_Flower + Rate: 2 + StealProtected: true + - Id: 1079 + AegisName: BLUE_PLANT + Name: Blue Plant + Level: 1 + Hp: 10 + Attack: 1 + Attack2: 1 + Defense: 100 + MagicDefense: 99 + AttackRange: 1 + SkillRange: 7 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Blue_Herb + Rate: 5500 + - Item: Flower + Rate: 1000 + - Item: Shoot + Rate: 1000 + - Item: Stem + Rate: 500 + - Item: Poison_Herb_Nerium + Rate: 300 + - Item: Fruit_Of_Mastela + Rate: 50 + - Item: Grape + Rate: 1000 + - Item: Centimental_Leaf + Rate: 2 + StealProtected: true + - Id: 1080 + AegisName: GREEN_PLANT + Name: Green Plant + Level: 1 + Hp: 5 + Attack: 1 + Attack2: 1 + Defense: 100 + MagicDefense: 99 + AttackRange: 1 + SkillRange: 7 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Green_Herb + Rate: 7000 + - Item: Poison_Herb_Makulata + Rate: 300 + - Item: Bitter_Herb + Rate: 20 + - Item: Stem + Rate: 3000 + - Item: Pointed_Scale + Rate: 1500 + - Item: Aloe + Rate: 50 + - Item: Leaflet_Of_Aloe + Rate: 50 + - Item: Centimental_Leaf + Rate: 2 + StealProtected: true + - Id: 1081 + AegisName: YELLOW_PLANT + Name: Yellow Plant + Level: 1 + Hp: 6 + Attack: 1 + Attack2: 1 + Defense: 100 + MagicDefense: 99 + AttackRange: 1 + SkillRange: 7 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Yellow_Herb + Rate: 5500 + - Item: Flower + Rate: 1000 + - Item: Shoot + Rate: 1000 + - Item: Stem + Rate: 500 + - Item: Poison_Herb_Amoena + Rate: 300 + - Item: Singing_Plant + Rate: 5 + - Item: Fluff + Rate: 500 + - Item: Centimental_Flower + Rate: 2 + StealProtected: true + - Id: 1082 + AegisName: WHITE_PLANT + Name: White Plant + Level: 1 + Hp: 7 + Attack: 1 + Attack2: 1 + Defense: 100 + MagicDefense: 99 + AttackRange: 1 + SkillRange: 7 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: White_Herb + Rate: 5500 + - Item: Flower + Rate: 1000 + - Item: Deadly_Noxious_Herb + Rate: 20 + - Item: Stem + Rate: 3000 + - Item: Poison_Herb_Seratum + Rate: 300 + - Item: Leaflet_Of_Aloe + Rate: 50 + - Item: Hinalle + Rate: 50 + - Item: Centimental_Flower + Rate: 2 + StealProtected: true + - Id: 1083 + AegisName: SHINING_PLANT + Name: Shining Plant + Level: 1 + Hp: 20 + Attack: 1 + Attack2: 1 + Defense: 100 + MagicDefense: 99 + Luk: 90 + AttackRange: 1 + SkillRange: 7 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Holy + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Blue_Herb + Rate: 5500 + - Item: Yellow_Herb + Rate: 1000 + - Item: White_Herb + Rate: 1000 + - Item: Illusion_Flower + Rate: 5 + - Item: Seed_Of_Yggdrasil + Rate: 20 + - Item: Light_Granule + Rate: 500 + - Item: Yggdrasilberry + Rate: 50 + - Item: Emperium + Rate: 1 + StealProtected: true + - Id: 1084 + AegisName: BLACK_MUSHROOM + Name: Black Mushroom + Level: 1 + Hp: 5 + Attack: 1 + Attack2: 1 + Defense: 100 + MagicDefense: 99 + AttackRange: 1 + SkillRange: 7 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Alchol + Rate: 50 + - Item: Detrimindexta + Rate: 50 + - Item: Dew_Laden_Moss + Rate: 20 + - Item: Feather + Rate: 2000 + - Item: Crystal_Blue + Rate: 800 + - Item: Mushroom_Spore + Rate: 5500 + - Item: Mushroom_Spore + Rate: 5500 + - Item: Poison_Spore + Rate: 5500 + StealProtected: true + - Id: 1085 + AegisName: RED_MUSHROOM + Name: Red Mushroom + Level: 1 + Hp: 5 + Attack: 1 + Attack2: 1 + Defense: 100 + MagicDefense: 99 + AttackRange: 1 + SkillRange: 7 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Alchol + Rate: 50 + - Item: Karvodailnirol + Rate: 50 + - Item: Dew_Laden_Moss + Rate: 20 + - Item: Feather + Rate: 2000 + - Item: Boody_Red + Rate: 1000 + - Item: Mushroom_Spore + Rate: 5500 + - Item: Mushroom_Spore + Rate: 5500 + - Item: Poison_Spore + Rate: 5500 + StealProtected: true + - Id: 1086 + AegisName: GOLDEN_BUG + Name: Golden Thief Bug + Level: 65 + Hp: 222750 + BaseExp: 194400 + JobExp: 155520 + MvpExp: 97200 + Attack: 952 + Attack2: 843 + Defense: 159 + MagicDefense: 81 + Str: 71 + Agi: 77 + Vit: 80 + Int: 62 + Dex: 127 + Luk: 76 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + Element: Fire + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 768 + AttackMotion: 768 + DamageMotion: 480 + DamageTaken: 10 + Ai: 07 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Gold_Ring + Rate: 2000 + - Item: Ora_Ora + Rate: 1000 + Drops: + - Item: Gold + Rate: 1000 + - Item: Golden_Mace + Rate: 150 + - Item: Golden_Gear + Rate: 250 + - Item: Golden_Bell + Rate: 500 + - Item: Emperium + Rate: 300 + - Item: Elunium + Rate: 2000 + - Item: Oridecon + Rate: 1500 + - Item: Golden_Bug_Card + Rate: 1 + StealProtected: true + - Id: 1087 + AegisName: ORK_HERO + Name: Orc Hero + Level: 50 + Hp: 362000 + BaseExp: 106920 + JobExp: 97200 + MvpExp: 53460 + Attack: 662 + Attack2: 441 + Defense: 197 + MagicDefense: 70 + Str: 97 + Agi: 82 + Vit: 107 + Int: 71 + Dex: 144 + Luk: 43 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + RaceGroups: + Clocktower: true + Element: Earth + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1678 + AttackMotion: 780 + DamageMotion: 648 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Red_Jewel + Rate: 2000 + - Item: Yggdrasilberry + Rate: 1500 + - Item: Steel + Rate: 5000 + Drops: + - Item: Voucher_Of_Orcish_Hero + Rate: 9700 + - Item: Monkey_Circlet + Rate: 500 + - Item: Right_Epsilon + Rate: 150 + - Item: Shield_ + Rate: 250 + - Item: Orcish_Sword + Rate: 1000 + - Item: Elunium + Rate: 4559 + - Item: Giant_Axe + Rate: 100 + - Item: Orc_Hero_Card + Rate: 1 + StealProtected: true + - Id: 1088 + AegisName: VOCAL + Name: Vocal + Level: 18 + Hp: 3317 + BaseExp: 99 + JobExp: 79 + Attack: 71 + Attack2: 11 + Defense: 77 + MagicDefense: 26 + Str: 77 + Agi: 26 + Vit: 26 + Int: 30 + Dex: 53 + Luk: 40 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1080 + AttackMotion: 648 + DamageMotion: 480 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Oldman's_Romance + Rate: 50 + - Item: Grasshopper's_Leg + Rate: 8000 + - Item: Azure_Jewel + Rate: 1000 + - Item: Grasshopper_Doll + Rate: 1500 + - Item: Angel's_Arrival + Rate: 1000 + - Item: Light_Granule + Rate: 500 + - Item: Guitar_Of_Gentle_Breeze + Rate: 10 + - Item: Vocal_Card + Rate: 1 + StealProtected: true + - Id: 1089 + AegisName: TOAD + Name: Toad + Level: 27 + Hp: 660 + BaseExp: 162 + JobExp: 183 + Attack: 70 + Attack2: 19 + Defense: 24 + MagicDefense: 6 + Str: 32 + Agi: 19 + Vit: 27 + Int: 10 + Dex: 24 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1236 + AttackMotion: 336 + DamageMotion: 432 + Ai: 21 + Class: Boss + Drops: + - Item: Big_Sis'_Ribbon + Rate: 50 + - Item: Honey + Rate: 2000 + - Item: Bluish_Green_Jewel + Rate: 1000 + - Item: Light_Granule + Rate: 500 + - Item: Alchol + Rate: 100 + - Item: Detrimindexta + Rate: 100 + - Item: Kiss_Of_Angel + Rate: 1000 + - Item: Toad_Card + Rate: 1 + StealProtected: true + - Id: 1090 + AegisName: MASTERING + Name: Mastering + Level: 42 + Hp: 1260 + BaseExp: 315 + JobExp: 354 + Attack: 80 + Attack2: 40 + Defense: 48 + MagicDefense: 31 + Str: 35 + Agi: 21 + Vit: 41 + Int: 12 + Dex: 29 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1072 + AttackMotion: 672 + DamageMotion: 480 + Ai: 21 + Class: Boss + Drops: + - Item: Snowy_Horn + Rate: 200 + - Item: Unripe_Apple + Rate: 50 + - Item: Scarlet_Jewel + Rate: 1000 + - Item: Angel's_Safeguard + Rate: 1000 + - Item: Light_Granule + Rate: 500 + - Item: Apple + Rate: 8000 + - Item: Apple_Juice + Rate: 4000 + - Item: Mastering_Card + Rate: 1 + StealProtected: true + - Id: 1091 + AegisName: DRAGON_FLY + Name: Dragon Fly + Level: 47 + Hp: 1035 + BaseExp: 360 + JobExp: 405 + Attack: 102 + Attack2: 33 + Defense: 57 + MagicDefense: 28 + Str: 37 + Agi: 44 + Vit: 30 + Int: 15 + Dex: 44 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 1076 + AttackMotion: 576 + DamageMotion: 480 + Ai: 21 + Class: Boss + Drops: + - Item: Sweet_Gents + Rate: 200 + - Item: Red_Herb + Rate: 8000 + - Item: Violet_Jewel + Rate: 1500 + - Item: Chonchon_Doll + Rate: 2000 + - Item: Clip + Rate: 3000 + - Item: Lusty_Iron + Rate: 50 + - Item: Grape_Juice + Rate: 3000 + - Item: Dragon_Fly_Card + Rate: 1 + StealProtected: true + - Id: 1092 + AegisName: VAGABOND_WOLF + Name: Vagabond Wolf + Level: 93 + Hp: 8203 + BaseExp: 1422 + JobExp: 2601 + Attack: 519 + Attack2: 46 + Defense: 102 + MagicDefense: 51 + Str: 72 + Agi: 63 + Vit: 55 + Int: 29 + Dex: 90 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1048 + AttackMotion: 648 + DamageMotion: 432 + Ai: 21 + Class: Boss + Drops: + - Item: Western_Grace + Rate: 200 + - Item: Claw_Of_Wolves + Rate: 8000 + - Item: Golden_Jewel + Rate: 1500 + - Item: Star_Dust_Blade + Rate: 100 + - Item: Angel's_Warmth + Rate: 1000 + - Item: Light_Granule + Rate: 500 + - Item: Monster_Juice + Rate: 50 + - Item: Vagabond_Wolf_Card + Rate: 1 + StealProtected: true + - Id: 1093 + AegisName: ECLIPSE + Name: Eclipse + Level: 31 + Hp: 625 + BaseExp: 207 + JobExp: 233 + Attack: 60 + Attack2: 20 + Defense: 50 + MagicDefense: 20 + Str: 20 + Agi: 28 + Vit: 35 + Int: 17 + Dex: 27 + Luk: 55 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1456 + AttackMotion: 456 + DamageMotion: 336 + Ai: 21 + Class: Boss + Drops: + - Item: Fillet + Rate: 200 + - Item: Red_Herb + Rate: 8000 + - Item: White_Jewel + Rate: 1200 + - Item: Light_Granule + Rate: 500 + - Item: Four_Leaf_Clover + Rate: 30 + - Item: Rainbow_Carrot + Rate: 50 + - Item: Angel's_Protection + Rate: 1000 + - Item: Eclipse_Card + Rate: 1 + StealProtected: true + - Id: 1094 + AegisName: AMBERNITE + Name: Ambernite + Level: 19 + Hp: 340 + BaseExp: 117 + JobExp: 87 + Attack: 26 + Attack2: 11 + Defense: 28 + Str: 16 + Agi: 20 + Vit: 11 + Int: 10 + Dex: 21 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 2048 + AttackMotion: 648 + DamageMotion: 648 + Ai: 17 + Modes: + Detector: true + Drops: + - Item: Crystal_Blue + Rate: 50 + - Item: Snail's_Shell + Rate: 9000 + - Item: Garlet + Rate: 1200 + - Item: Shell + Rate: 3000 + - Item: Solid_Shell + Rate: 2 + - Item: Elunium_Stone + Rate: 14 + - Item: Iron_Ore + Rate: 150 + - Item: Ambernite_Card + Rate: 1 + StealProtected: true + - Id: 1095 + AegisName: ANDRE + Name: Andre + Level: 33 + Hp: 724 + BaseExp: 216 + JobExp: 243 + Attack: 51 + Attack2: 21 + Defense: 55 + MagicDefense: 16 + Str: 11 + Agi: 20 + Vit: 40 + Int: 10 + Dex: 24 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Ai: 01 + Modes: + ChangeTargetMelee: true + Detector: true + Drops: + - Item: Worm_Peelings + Rate: 9000 + - Item: Garlet + Rate: 1000 + - Item: Sticky_Mucus + Rate: 500 + - Item: Yellow_Live + Rate: 50 + - Item: Sparkling_Dust + Rate: 4 + - Item: Iron_Ore + Rate: 350 + - Item: Elunium_Stone + Rate: 28 + - Item: Andre_Card + Rate: 1 + StealProtected: true + - Id: 1096 + AegisName: ANGELING + Name: Angeling + Level: 77 + Hp: 19800 + BaseExp: 3060 + JobExp: 2693 + Attack: 391 + Attack2: 145 + Defense: 72 + MagicDefense: 238 + Str: 58 + Agi: 50 + Vit: 33 + Int: 105 + Dex: 67 + Luk: 200 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Angel + Element: Holy + ElementLevel: 4 + WalkSpeed: 200 + AttackDelay: 1072 + AttackMotion: 672 + DamageMotion: 672 + Ai: 21 + Class: Boss + Drops: + - Item: Angelic_Chain + Rate: 100 + - Item: Scapulare_ + Rate: 60 + - Item: Leaf_Of_Yggdrasil + Rate: 500 + - Item: Spirit_Chain + Rate: 1 + - Item: White_Herb + Rate: 2000 + - Item: Apple + Rate: 28 + - Item: Emperium + Rate: 40 + - Item: Angeling_Card + Rate: 1 + StealProtected: true + - Id: 1097 + AegisName: ANT_EGG + Name: Ant Egg + Level: 28 + Hp: 530 + BaseExp: 180 + JobExp: 203 + Attack: 1 + Attack2: 1 + Defense: 68 + MagicDefense: 45 + Str: 5 + Vit: 65 + Int: 5 + Dex: 10 + Luk: 30 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 1000 + AttackDelay: 1001 + AttackMotion: 1 + DamageMotion: 1 + Drops: + - Item: Phracon + Rate: 320 + - Item: Shell + Rate: 2000 + - Item: Jellopy + Rate: 2000 + - Item: Sticky_Mucus + Rate: 650 + - Item: Empty_Bottle + Rate: 2000 + - Item: Iron_Ore + Rate: 200 + - Item: Andre_Egg_Card + Rate: 1 + StealProtected: true + - Id: 1098 + AegisName: ANUBIS + Name: Anubis + Level: 105 + Hp: 18826 + BaseExp: 3356 + JobExp: 2450 + Attack: 984 + Attack2: 415 + Defense: 103 + MagicDefense: 48 + Str: 88 + Agi: 67 + Vit: 40 + Int: 128 + Dex: 89 + Luk: 55 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Undead + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1250 + AttackMotion: 720 + DamageMotion: 576 + Ai: 21 + Drops: + - Item: Runstone_Ancient + Rate: 10 + - Item: Healing_Staff + Rate: 10 + - Item: Mementos + Rate: 550 + - Item: Oridecon + Rate: 105 + - Item: Sacred_Masque + Rate: 4365 + - Item: Mitten_Of_Presbyter + Rate: 1 + - Item: Blessed_Wand + Rate: 3 + - Item: White_Wing_Suits + Rate: 100 + StealProtected: true + - Item: Anubis_Card + Rate: 1 + StealProtected: true + - Id: 1099 + AegisName: ARGIOPE + Name: Argiope + Level: 75 + Hp: 3105 + BaseExp: 810 + JobExp: 912 + Attack: 321 + Attack2: 50 + Defense: 88 + MagicDefense: 32 + Str: 60 + Agi: 23 + Vit: 40 + Int: 30 + Dex: 20 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + Element: Poison + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1792 + AttackMotion: 792 + DamageMotion: 336 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Short_Leg + Rate: 5335 + - Item: Zargon + Rate: 1200 + - Item: Elunium_Stone + Rate: 175 + - Item: Boots_ + Rate: 5 + - Item: Green_Herb + Rate: 1500 + - Item: Violet_Jewel + Rate: 10 + - Item: Argiope_Card + Rate: 1 + StealProtected: true + - Id: 1100 + AegisName: ARGOS + Name: Argos + Level: 47 + Hp: 1005 + BaseExp: 360 + JobExp: 405 + Attack: 96 + Attack2: 33 + Defense: 58 + MagicDefense: 8 + Str: 38 + Agi: 17 + Vit: 25 + Int: 5 + Dex: 26 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + Element: Poison + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1468 + AttackMotion: 468 + DamageMotion: 768 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Spiderweb + Rate: 9000 + - Item: Scell + Rate: 1200 + - Item: Short_Leg + Rate: 500 + - Item: Elunium_Stone + Rate: 61 + - Item: Green_Herb + Rate: 670 + - Item: Yellow_Herb + Rate: 250 + - Item: Bark_Shorts + Rate: 15 + - Item: Argos_Card + Rate: 1 + StealProtected: true + - Id: 1101 + AegisName: BAPHOMET_ + Name: Baphomet Jr. + Level: 57 + Hp: 2035 + BaseExp: 486 + JobExp: 548 + Attack: 195 + Attack2: 33 + Defense: 70 + MagicDefense: 25 + Str: 52 + Agi: 60 + Vit: 36 + Int: 17 + Dex: 52 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + RaceGroups: + Clocktower: true + Element: Dark + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 868 + AttackMotion: 480 + DamageMotion: 120 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Evil_Horn + Rate: 3000 + - Item: Oridecon + Rate: 63 + - Item: Halberd_ + Rate: 2 + - Item: Yggdrasilberry + Rate: 50 + - Item: Leaf_Of_Yggdrasil + Rate: 100 + - Item: Yellow_Herb + Rate: 1300 + - Item: Boots + Rate: 50 + - Item: Baphomet__Card + Rate: 1 + StealProtected: true + - Id: 1102 + AegisName: BATHORY + Name: Bathory + Level: 86 + Hp: 5242 + BaseExp: 1170 + JobExp: 1364 + Attack: 252 + Attack2: 96 + Defense: 61 + MagicDefense: 89 + Str: 66 + Agi: 38 + Vit: 40 + Int: 77 + Dex: 56 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Clocktower: true + Element: Dark + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 1504 + AttackMotion: 840 + DamageMotion: 900 + Ai: 21 + Drops: + - Item: Sparkling_Dust + Rate: 200 + - Item: Starsand_Of_Witch + Rate: 4850 + - Item: Star_Sparkling + Rate: 3 + - Item: Star_Crumb + Rate: 30 + - Item: Old_Magic_Book + Rate: 15 + - Item: Old_Broom + Rate: 20 + - Item: Scarlet_Rod + Rate: 50 + RandomOptionGroup: None + - Item: Bathory_Card + Rate: 1 + StealProtected: true + - Id: 1103 + AegisName: CARAMEL + Name: Caramel + Level: 25 + Hp: 518 + BaseExp: 162 + JobExp: 183 + Attack: 67 + Attack2: 9 + Defense: 39 + Str: 19 + Agi: 10 + Vit: 15 + Int: 10 + Dex: 32 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1604 + AttackMotion: 840 + DamageMotion: 756 + Ai: 17 + Drops: + - Item: Porcupine_Spike + Rate: 9000 + - Item: Coat_ + Rate: 5 + - Item: Animal's_Skin + Rate: 5500 + - Item: Glaive_ + Rate: 10 + - Item: Spear_ + Rate: 15 + - Item: Pike_ + Rate: 20 + - Item: Caramel_Card + Rate: 1 + StealProtected: true + - Id: 1104 + AegisName: COCO + Name: Coco + Level: 38 + Hp: 836 + BaseExp: 270 + JobExp: 305 + Attack: 71 + Attack2: 11 + Defense: 37 + Str: 22 + Agi: 13 + Vit: 30 + Int: 20 + Dex: 38 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1864 + AttackMotion: 864 + DamageMotion: 1008 + Ai: 17 + Drops: + - Item: Acorn + Rate: 9000 + - Item: Hood_ + Rate: 20 + - Item: Fluff + Rate: 3000 + - Item: Animal's_Skin + Rate: 2500 + - Item: Sweet_Potato + Rate: 500 + - Item: Sandals_ + Rate: 25 + - Item: Strawberry + Rate: 600 + - Item: Coco_Card + Rate: 1 + StealProtected: true + - Id: 1105 + AegisName: DENIRO + Name: Deniro + Level: 31 + Hp: 671 + BaseExp: 207 + JobExp: 233 + Attack: 45 + Attack2: 16 + Defense: 52 + MagicDefense: 16 + Str: 15 + Agi: 16 + Vit: 30 + Int: 10 + Dex: 23 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 576 + Ai: 01 + Modes: + ChangeTargetMelee: true + Detector: true + Drops: + - Item: Worm_Peelings + Rate: 9000 + - Item: Garlet + Rate: 3000 + - Item: Sticky_Mucus + Rate: 1200 + - Item: Boody_Red + Rate: 50 + - Item: Sparkling_Dust + Rate: 8 + - Item: Iron_Ore + Rate: 450 + - Item: Elunium_Stone + Rate: 34 + - Item: Andre_Card + Rate: 1 + StealProtected: true + - Id: 1106 + AegisName: DESERT_WOLF + Name: Desert Wolf + Level: 103 + Hp: 9447 + BaseExp: 1800 + JobExp: 1350 + Attack: 676 + Attack2: 59 + Defense: 114 + MagicDefense: 47 + Str: 93 + Agi: 69 + Vit: 63 + Int: 61 + Dex: 82 + Luk: 42 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1120 + AttackMotion: 420 + DamageMotion: 288 + Ai: 13 + Drops: + - Item: Katar_ + Rate: 1 + - Item: Claw_Of_Desert_Wolf + Rate: 5500 + - Item: Mink_Coat + Rate: 1 + - Item: Wolf_Blood + Rate: 200 + - Item: Durga + Rate: 1 + - Item: Oridecon_Stone + Rate: 53 + - Item: Scarlet_Dagger + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Desert_Wolf_Card + Rate: 1 + StealProtected: true + - Id: 1107 + AegisName: DESERT_WOLF_B + Name: Baby Desert Wolf + JapaneseName: Desert Wolf Baby + Level: 14 + Hp: 140 + BaseExp: 90 + JobExp: 68 + Attack: 33 + Attack2: 8 + Defense: 13 + Str: 10 + Agi: 12 + Vit: 8 + Int: 5 + Dex: 17 + Luk: 7 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Fire + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1600 + AttackMotion: 900 + DamageMotion: 240 + Ai: 01 + Modes: + ChangeTargetMelee: true + Drops: + - Item: Phracon + Rate: 85 + - Item: Animal's_Skin + Rate: 5500 + - Item: Adventurere's_Suit_ + Rate: 80 + - Item: Wolf_Blood + Rate: 200 + - Item: Cotton_Shirt + Rate: 200 + - Item: Asura_ + Rate: 5 + - Item: Orange + Rate: 1000 + - Item: Desert_Wolf_Babe_Card + Rate: 1 + StealProtected: true + - Id: 1108 + AegisName: DEVIACE + Name: Deviace + Level: 60 + Hp: 3135 + BaseExp: 658 + JobExp: 740 + Attack: 168 + Attack2: 29 + Defense: 51 + MagicDefense: 16 + Str: 57 + Agi: 26 + Vit: 32 + Int: 25 + Dex: 45 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 4 + WalkSpeed: 400 + AttackDelay: 1680 + AttackMotion: 480 + DamageMotion: 384 + Ai: 17 + Drops: + - Item: Mistic_Frozen + Rate: 25 + - Item: Tooth_Of_Ancient_Fish + Rate: 9000 + - Item: Lip_Of_Ancient_Fish + Rate: 1000 + - Item: Antenna + Rate: 2 + - Item: Detrimindexta + Rate: 200 + - Item: Katar_Of_Cold_Icicle + Rate: 3 + - Item: Oridecon_Stone + Rate: 161 + - Item: Deviace_Card + Rate: 1 + StealProtected: true + - Id: 1109 + AegisName: DEVIRUCHI + Name: Deviruchi + Level: 93 + Hp: 8912 + BaseExp: 1806 + JobExp: 2166 + Attack: 477 + Attack2: 182 + Defense: 72 + MagicDefense: 16 + Str: 61 + Agi: 49 + Vit: 30 + Int: 85 + Dex: 99 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + RaceGroups: + Clocktower: true + Element: Dark + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 980 + AttackMotion: 600 + DamageMotion: 384 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Petite_DiablOfs_Horn + Rate: 5335 + - Item: Petite_DiablOfs_Wing + Rate: 400 + - Item: Oridecon + Rate: 2 + - Item: Partizan_ + Rate: 2 + - Item: Sacred_Marks + Rate: 5 + - Item: Zargon + Rate: 1500 + - Item: Oridecon_Stone + Rate: 154 + - Item: Deviruchi_Card + Rate: 1 + StealProtected: true + - Id: 1110 + AegisName: DOKEBI + Name: Dokebi + Level: 68 + Hp: 2820 + BaseExp: 675 + JobExp: 759 + Attack: 333 + Attack2: 30 + Defense: 85 + MagicDefense: 20 + Str: 52 + Agi: 56 + Vit: 35 + Int: 20 + Dex: 60 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 1156 + AttackMotion: 456 + DamageMotion: 384 + Ai: 17 + Modes: + Detector: true + Drops: + - Item: Dokkaebi_Horn + Rate: 9000 + - Item: Elunium_Stone + Rate: 150 + - Item: Sword_Mace_ + Rate: 2 + - Item: Mighty_Staff + Rate: 1 + - Item: Gold + Rate: 1 + - Item: Club + Rate: 300 + - Item: Hammer_Of_Blacksmith + Rate: 5 + - Item: Dokebi_Card + Rate: 1 + StealProtected: true + - Id: 1111 + AegisName: DRAINLIAR + Name: Drainliar + Level: 47 + Hp: 1162 + BaseExp: 389 + JobExp: 438 + Attack: 100 + Attack2: 42 + Defense: 50 + MagicDefense: 15 + Str: 35 + Agi: 34 + Vit: 24 + Int: 22 + Dex: 50 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + RaceGroups: + Clocktower: true + Element: Dark + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1276 + AttackMotion: 576 + DamageMotion: 384 + Ai: 09 + Drops: + - Item: Emveretarcon + Rate: 60 + - Item: Tooth_Of_Bat + Rate: 3000 + - Item: Red_Jewel + Rate: 20 + - Item: Red_Herb + Rate: 1000 + - Item: Wing_Of_Red_Bat + Rate: 5500 + - Item: Wing_Of_Red_Bat + Rate: 1500 + - Item: Oridecon_Stone + Rate: 40 + - Item: Drainliar_Card + Rate: 1 + StealProtected: true + - Id: 1112 + AegisName: DRAKE + Name: Drake + Level: 91 + Hp: 804500 + BaseExp: 515160 + JobExp: 417960 + MvpExp: 257580 + Attack: 2519 + Attack2: 1403 + Defense: 279 + MagicDefense: 135 + Str: 121 + Agi: 103 + Vit: 114 + Int: 107 + Dex: 135 + Luk: 71 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 620 + AttackMotion: 420 + DamageMotion: 360 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: White_Potion + Rate: 5000 + - Item: Violet_Jewel + Rate: 500 + Drops: + - Item: Saber_ + Rate: 600 + - Item: Ring_Pommel_Saber_ + Rate: 950 + - Item: Cutlas + Rate: 150 + - Item: Hae_Dong_Gum_ + Rate: 400 + - Item: Corsair + Rate: 350 + - Item: Elunium + Rate: 3200 + - Item: Krasnaya + Rate: 100 + - Item: Drake_Card + Rate: 1 + StealProtected: true + - Id: 1113 + AegisName: DROPS + Name: Drops + Level: 2 + Hp: 45 + BaseExp: 27 + JobExp: 20 + Attack: 12 + Attack2: 1 + Defense: 16 + Str: 8 + Dex: 6 + Luk: 2 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Fire + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1372 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + Drops: + - Item: Jellopy + Rate: 7500 + - Item: Rod_ + Rate: 80 + - Item: Sticky_Mucus + Rate: 500 + - Item: Apple + Rate: 1100 + - Item: Empty_Bottle + Rate: 1700 + - Item: Apple + Rate: 800 + - Item: Orange_Juice + Rate: 20 + - Item: Drops_Card + Rate: 1 + StealProtected: true + - Id: 1114 + AegisName: DUSTINESS + Name: Dustiness + Level: 62 + Hp: 2026 + BaseExp: 602 + JobExp: 678 + Attack: 166 + Attack2: 31 + Defense: 69 + MagicDefense: 50 + Str: 46 + Agi: 22 + Vit: 46 + Int: 60 + Dex: 68 + Luk: 105 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1004 + AttackMotion: 504 + DamageMotion: 384 + Ai: 17 + Modes: + Detector: true + Drops: + - Item: Moth_Dust + Rate: 9000 + - Item: Wing_Of_Moth + Rate: 500 + - Item: Masquerade + Rate: 4 + - Item: Insect_Feeler + Rate: 2000 + - Item: Sparkling_Dust + Rate: 10 + - Item: Red_Herb + Rate: 1200 + - Item: Dustiness_Card + Rate: 1 + StealProtected: true + - Id: 1115 + AegisName: EDDGA + Name: Eddga + Level: 65 + Hp: 947500 + BaseExp: 198000 + JobExp: 148500 + MvpExp: 99000 + Attack: 1509 + Attack2: 776 + Defense: 166 + MagicDefense: 70 + Str: 92 + Agi: 80 + Vit: 103 + Int: 66 + Dex: 90 + Luk: 85 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Fire + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 872 + AttackMotion: 1344 + DamageMotion: 432 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Tiger's_Skin + Rate: 5000 + - Item: Tiger_Footskin + Rate: 1000 + - Item: Flame_Heart + Rate: 3000 + Drops: + - Item: Fire_Brand + Rate: 150 + - Item: Smoking_Pipe + Rate: 250 + - Item: Honey + Rate: 10000 + - Item: Katar_Of_Raging_Blaze + Rate: 500 + - Item: Tiger_Footskin + Rate: 250 + - Item: Elunium + Rate: 2300 + - Item: Krieg + Rate: 100 + - Item: Eddga_Card + Rate: 1 + StealProtected: true + - Id: 1116 + AegisName: EGGYRA + Name: Eggyra + Level: 53 + Hp: 1676 + BaseExp: 330 + JobExp: 689 + Attack: 110 + Attack2: 40 + Defense: 85 + MagicDefense: 20 + Str: 46 + Agi: 25 + Vit: 25 + Int: 15 + Dex: 52 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Ghost + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1816 + AttackMotion: 816 + DamageMotion: 288 + Ai: 17 + Drops: + - Item: Scell + Rate: 1000 + - Item: Egg_Shell + Rate: 20 + - Item: Piece_Of_Egg_Shell + Rate: 550 + - Item: Red_Herb + Rate: 1000 + - Item: Pet_Incubator + Rate: 300 + - Item: Center_Potion + Rate: 250 + - Item: Elunium_Stone + Rate: 57 + - Item: Eggyra_Card + Rate: 1 + StealProtected: true + - Id: 1117 + AegisName: EVIL_DRUID + Name: Evil Druid + Level: 80 + Hp: 5149 + BaseExp: 1339 + JobExp: 1280 + Attack: 378 + Attack2: 68 + Defense: 88 + MagicDefense: 45 + Str: 62 + Agi: 32 + Vit: 24 + Int: 45 + Dex: 71 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Undead + ElementLevel: 4 + WalkSpeed: 300 + AttackDelay: 2276 + AttackMotion: 576 + DamageMotion: 336 + Ai: 21 + Drops: + - Item: Biretta_ + Rate: 10 + - Item: Bone_Wand + Rate: 1 + - Item: Ragamuffin_Cape + Rate: 2 + - Item: Leaf_Of_Yggdrasil + Rate: 200 + - Item: Cookbook07 + Rate: 4 + - Item: White_Herb + Rate: 2000 + - Item: Scarlet_Bible + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Evil_Druid_Card + Rate: 1 + StealProtected: true + - Id: 1118 + AegisName: FLORA + Name: Flora + Level: 59 + Hp: 2301 + BaseExp: 531 + JobExp: 597 + Attack: 163 + Attack2: 31 + Defense: 99 + MagicDefense: 29 + Str: 49 + Agi: 29 + Vit: 35 + Int: 5 + Dex: 42 + Luk: 80 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1432 + AttackMotion: 432 + DamageMotion: 576 + Ai: 10 + Drops: + - Item: Blossom_Of_Maneater + Rate: 9000 + - Item: Sunflower + Rate: 3 + - Item: Aloe + Rate: 10 + - Item: Leaflet_Of_Aloe + Rate: 50 + - Item: Singing_Flower + Rate: 20 + - Item: Stem + Rate: 2000 + - Item: Witherless_Rose + Rate: 1 + - Item: Flora_Card + Rate: 1 + StealProtected: true + - Id: 1119 + AegisName: FRILLDORA + Name: Frilldora + Level: 57 + Hp: 1821 + BaseExp: 486 + JobExp: 548 + Attack: 181 + Attack2: 42 + Defense: 84 + MagicDefense: 10 + Str: 48 + Agi: 38 + Vit: 38 + Int: 15 + Dex: 46 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Fire + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1540 + AttackMotion: 720 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: Lizard_Scruff + Rate: 5500 + - Item: Elunium_Stone + Rate: 90 + - Item: Reptile_Tongue + Rate: 1500 + - Item: Azure_Jewel + Rate: 15 + - Item: Yellow_Gemstone + Rate: 200 + - Item: Red_Herb + Rate: 800 + - Item: Zargon + Rate: 120 + - Item: Frilldora_Card + Rate: 1 + StealProtected: true + - Id: 1120 + AegisName: GHOSTRING + Name: Ghostring + Level: 90 + Hp: 26700 + BaseExp: 4305 + JobExp: 4467 + Attack: 385 + Attack2: 162 + Defense: 88 + MagicDefense: 72 + Str: 66 + Agi: 85 + Vit: 66 + Int: 66 + Dex: 99 + Luk: 66 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Ghost + ElementLevel: 4 + WalkSpeed: 300 + AttackDelay: 1220 + AttackMotion: 1080 + DamageMotion: 648 + Ai: 21 + Class: Boss + Drops: + - Item: Transparent_Cloth + Rate: 5335 + - Item: Ghost_Bandana + Rate: 100 + - Item: Thief_Clothes_ + Rate: 50 + - Item: Branch_Of_Dead_Tree + Rate: 500 + - Item: Old_Blue_Box + Rate: 10 + - Item: Emperium + Rate: 30 + - Item: Ghost_Scroll_1_5 + Rate: 100 + - Item: Ghostring_Card + Rate: 1 + StealProtected: true + - Id: 1121 + AegisName: GIEARTH + Name: Giearth + Level: 42 + Hp: 1118 + BaseExp: 315 + JobExp: 354 + Attack: 70 + Attack2: 15 + Defense: 52 + MagicDefense: 16 + Str: 27 + Agi: 19 + Vit: 30 + Int: 10 + Dex: 28 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1848 + AttackMotion: 1296 + DamageMotion: 432 + Ai: 17 + Modes: + Detector: true + Drops: + - Item: Great_Nature + Rate: 30 + - Item: Coal + Rate: 150 + - Item: Elder_Pixie's_Beard + Rate: 5500 + - Item: Elven_Ears + Rate: 1 + - Item: Cap_ + Rate: 10 + - Item: Sparkling_Dust + Rate: 100 + - Item: Giearth_Card + Rate: 1 + StealProtected: true + - Id: 1122 + AegisName: GOBLIN_1 + Name: Goblin + Level: 48 + Hp: 1058 + BaseExp: 369 + JobExp: 414 + Attack: 87 + Attack2: 34 + Defense: 56 + MagicDefense: 5 + Str: 37 + Agi: 54 + Vit: 25 + Int: 20 + Dex: 36 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Goblin: true + Element: Wind + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 1120 + AttackMotion: 620 + DamageMotion: 240 + Ai: 21 + Drops: + - Item: Iron + Rate: 270 + - Item: Scell + Rate: 9000 + - Item: Oridecon_Stone + Rate: 43 + - Item: Goblini_Mask + Rate: 3 + - Item: Dirk_ + Rate: 10 + - Item: Buckler_ + Rate: 5 + - Item: Red_Herb + Rate: 1800 + - Item: Goblin_Card + Rate: 1 + StealProtected: true + - Id: 1123 + AegisName: GOBLIN_2 + Name: Goblin + Level: 44 + Hp: 931 + BaseExp: 333 + JobExp: 374 + Attack: 94 + Attack2: 28 + Defense: 52 + MagicDefense: 5 + Str: 33 + Agi: 16 + Vit: 24 + Int: 15 + Dex: 58 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Goblin: true + Element: Fire + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1320 + AttackMotion: 620 + DamageMotion: 240 + Ai: 09 + Drops: + - Item: Iron + Rate: 250 + - Item: Scell + Rate: 9000 + - Item: Indian_Hair_Piece + Rate: 3 + - Item: Flail_ + Rate: 10 + - Item: Siver_Guard + Rate: 5 + - Item: Red_Herb + Rate: 1550 + - Item: Goblini_Mask + Rate: 3 + - Item: Goblin_Card + Rate: 1 + StealProtected: true + - Id: 1124 + AegisName: GOBLIN_3 + Name: Goblin + Level: 44 + Hp: 930 + BaseExp: 333 + JobExp: 374 + Attack: 88 + Attack2: 33 + Defense: 47 + MagicDefense: 5 + Str: 30 + Agi: 16 + Vit: 24 + Int: 15 + Dex: 17 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Goblin: true + Element: Poison + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 1624 + AttackMotion: 624 + DamageMotion: 240 + Ai: 13 + Drops: + - Item: Iron + Rate: 230 + - Item: Scell + Rate: 9000 + - Item: Red_Bandana + Rate: 3 + - Item: Goblin_Mask_02 + Rate: 15 + - Item: Buckler_ + Rate: 1 + - Item: Red_Herb + Rate: 1550 + - Item: Yellow_Herb + Rate: 220 + - Item: Goblin_Card + Rate: 1 + StealProtected: true + - Id: 1125 + AegisName: GOBLIN_4 + Name: Goblin + Level: 49 + Hp: 1494 + BaseExp: 396 + JobExp: 446 + Attack: 72 + Attack2: 22 + Defense: 70 + MagicDefense: 3 + Str: 31 + Agi: 27 + Vit: 46 + Int: 15 + Dex: 34 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Goblin: true + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1624 + AttackMotion: 624 + DamageMotion: 240 + Ai: 13 + Drops: + - Item: Yellow_Live + Rate: 100 + - Item: Iron + Rate: 170 + - Item: Goblin_Mask_01 + Rate: 15 + - Item: Gangster_Patch + Rate: 3 + - Item: Smasher_ + Rate: 10 + - Item: Siver_Guard + Rate: 5 + - Item: Red_Herb + Rate: 1500 + - Item: Goblin_Card + Rate: 1 + StealProtected: true + - Id: 1126 + AegisName: GOBLIN_5 + Name: Goblin + Level: 56 + Hp: 2342 + BaseExp: 486 + JobExp: 548 + Attack: 167 + Attack2: 31 + Defense: 64 + MagicDefense: 5 + Str: 51 + Agi: 37 + Vit: 22 + Int: 15 + Dex: 38 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Goblin: true + Element: Water + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 3074 + AttackMotion: 1874 + DamageMotion: 480 + Ai: 13 + Drops: + - Item: Iron + Rate: 150 + - Item: Scell + Rate: 9000 + - Item: Wand_ + Rate: 15 + - Item: Buckler_ + Rate: 1 + - Item: Goblin_Mask_03 + Rate: 15 + - Item: Red_Herb + Rate: 1500 + - Item: Yellow_Herb + Rate: 220 + - Item: Goblin_Card + Rate: 1 + StealProtected: true + - Id: 1127 + AegisName: HODE + Name: Hode + Level: 63 + Hp: 2676 + BaseExp: 632 + JobExp: 710 + Attack: 179 + Attack2: 45 + Defense: 91 + MagicDefense: 24 + Str: 61 + Agi: 16 + Vit: 42 + Int: 5 + Dex: 29 + Luk: 40 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1480 + AttackMotion: 480 + DamageMotion: 720 + Ai: 01 + Drops: + - Item: Yellow_Live + Rate: 120 + - Item: Earthworm_Peeling + Rate: 9000 + - Item: Elunium_Stone + Rate: 80 + - Item: Sticky_Mucus + Rate: 3000 + - Item: Town_Sword_ + Rate: 10 + - Item: Foolishness_Of_Blind + Rate: 1 + - Item: Fatty_Chubby_Earthworm + Rate: 20 + - Item: Hode_Card + Rate: 1 + StealProtected: true + - Id: 1128 + AegisName: HORN + Name: Horn + Level: 32 + Hp: 705 + BaseExp: 216 + JobExp: 243 + Attack: 64 + Attack2: 11 + Defense: 52 + MagicDefense: 8 + Str: 10 + Agi: 12 + Vit: 36 + Int: 25 + Dex: 21 + Luk: 35 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1528 + AttackMotion: 528 + DamageMotion: 288 + Ai: 17 + Modes: + Detector: true + Drops: + - Item: Yellow_Live + Rate: 80 + - Item: Emveretarcon + Rate: 35 + - Item: Horn + Rate: 5500 + - Item: Guisarme_ + Rate: 15 + - Item: Shell + Rate: 5500 + - Item: Solid_Shell + Rate: 70 + - Item: Horn_Card + Rate: 1 + StealProtected: true + - Id: 1129 + AegisName: HORONG + Name: Horong + Level: 66 + Hp: 2304 + BaseExp: 781 + JobExp: 879 + Attack: 275 + Attack2: 70 + Defense: 84 + MagicDefense: 35 + Str: 36 + Agi: 32 + Vit: 35 + Int: 45 + Dex: 56 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Fire + ElementLevel: 4 + WalkSpeed: 400 + AttackDelay: 1888 + AttackMotion: 1152 + DamageMotion: 828 + Ai: 13 + Drops: + - Item: Stone_Heart + Rate: 6500 + - Item: Zargon + Rate: 500 + - Item: Bomb_Wick + Rate: 5 + - Item: Fire_Arrow + Rate: 10000 + - Item: Elunium_Stone + Rate: 118 + - Item: Baked_Yam + Rate: 20 + - Item: Alchol + Rate: 50 + - Item: Horong_Card + Rate: 1 + StealProtected: true + - Id: 1130 + AegisName: JAKK + Name: Jakk + Level: 63 + Hp: 2054 + BaseExp: 632 + JobExp: 710 + Attack: 229 + Attack2: 37 + Defense: 90 + MagicDefense: 25 + Str: 58 + Agi: 43 + Vit: 42 + Int: 25 + Dex: 55 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Fire + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1180 + AttackMotion: 480 + DamageMotion: 648 + Ai: 21 + Drops: + - Item: Pumpkin_Head + Rate: 9000 + - Item: Zargon + Rate: 900 + - Item: Elunium + Rate: 31 + - Item: Tights_ + Rate: 5 + - Item: Frozen_Heart + Rate: 5 + - Item: Pumpkin + Rate: 1000 + - Item: Light_Granule + Rate: 10 + - Item: Jakk_Card + Rate: 1 + StealProtected: true + - Id: 1131 + AegisName: JOKER + Name: Joker + Level: 90 + Hp: 6022 + BaseExp: 1618 + JobExp: 1821 + Attack: 317 + Attack2: 60 + Defense: 64 + MagicDefense: 76 + Str: 84 + Agi: 99 + Vit: 30 + Int: 50 + Dex: 77 + Luk: 35 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + RaceGroups: + Clocktower: true + Element: Wind + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 1364 + AttackMotion: 864 + DamageMotion: 432 + Ai: 21 + Drops: + - Item: Zargon + Rate: 2000 + - Item: Old_Card_Album + Rate: 2 + - Item: Contracts_In_Shadow + Rate: 20 + - Item: Yellow_Herb + Rate: 1000 + - Item: Katar_Of_Piercing_Wind + Rate: 1 + - Item: Oridecon + Rate: 100 + - Item: Ghost_Scroll_1_5 + Rate: 100 + - Item: Joker_Card + Rate: 1 + StealProtected: true + - Id: 1132 + AegisName: KHALITZBURG + Name: Khalitzburg + Level: 118 + Hp: 23986 + BaseExp: 2862 + JobExp: 2147 + Attack: 1232 + Attack2: 96 + Defense: 125 + MagicDefense: 10 + Str: 121 + Agi: 48 + Vit: 40 + Int: 31 + Dex: 89 + Luk: 32 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 350 + AttackDelay: 528 + AttackMotion: 1000 + DamageMotion: 396 + Ai: 21 + Drops: + - Item: Skel_Bone + Rate: 8000 + - Item: Elunium + Rate: 191 + - Item: Bone_Helm + Rate: 1 + - Item: Mirror_Shield_ + Rate: 2 + - Item: Patriotism_Marks + Rate: 10 + - Item: Ebone_Armor + Rate: 2 + - Item: Saber_ + Rate: 2 + - Item: Ur_Plate + Rate: 100 + StealProtected: true + - Item: Khalitzburg_Card + Rate: 1 + StealProtected: true + - Id: 1133 + AegisName: KOBOLD_1 + Name: Kobold + Level: 107 + Hp: 10483 + BaseExp: 2274 + JobExp: 1706 + Attack: 701 + Attack2: 87 + Defense: 103 + MagicDefense: 25 + Str: 109 + Agi: 76 + Vit: 61 + Int: 53 + Dex: 82 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Kobold: true + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1028 + AttackMotion: 528 + DamageMotion: 360 + Ai: 13 + Drops: + - Item: Steel + Rate: 100 + - Item: Cobold_Hair + Rate: 5335 + - Item: Zargon + Rate: 700 + - Item: Elunium_Stone + Rate: 25 + - Item: Gladius_ + Rate: 2 + - Item: Buckler_ + Rate: 5 + - Item: Kobold_Card + Rate: 1 + StealProtected: true + - Id: 1134 + AegisName: KOBOLD_2 + Name: Kobold + Level: 102 + Hp: 9152 + BaseExp: 1944 + JobExp: 1458 + Attack: 477 + Attack2: 62 + Defense: 117 + MagicDefense: 59 + Str: 96 + Agi: 61 + Vit: 55 + Int: 48 + Dex: 79 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Kobold: true + Element: Poison + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1528 + AttackMotion: 528 + DamageMotion: 360 + Ai: 13 + Drops: + - Item: Steel + Rate: 100 + - Item: Cobold_Hair + Rate: 5335 + - Item: Zargon + Rate: 200 + - Item: Buckler_ + Rate: 3 + - Item: Yellow_Herb + Rate: 100 + - Item: Guard + Rate: 100 + - Item: Kobold_Card + Rate: 1 + StealProtected: true + - Id: 1135 + AegisName: KOBOLD_3 + Name: Kobold + Level: 101 + Hp: 9078 + BaseExp: 1827 + JobExp: 1371 + Attack: 468 + Attack2: 64 + Defense: 109 + MagicDefense: 48 + Str: 103 + Agi: 64 + Vit: 59 + Int: 42 + Dex: 67 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Kobold: true + Element: Fire + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1228 + AttackMotion: 528 + DamageMotion: 360 + Ai: 13 + Drops: + - Item: Boody_Red + Rate: 35 + - Item: Steel + Rate: 100 + - Item: Cobold_Hair + Rate: 5335 + - Item: Zargon + Rate: 200 + - Item: Buckler_ + Rate: 3 + - Item: Yellow_Herb + Rate: 100 + - Item: Scarlet_Twohand_Axe + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Kobold_Card + Rate: 1 + StealProtected: true + - Id: 1136 + AegisName: KOBOLD_4 + Name: Kobold + Level: 31 + Hp: 10 + BaseExp: 4582500 + JobExp: 4582500 + Attack: 316 + Attack2: 62 + Defense: 1 + MagicDefense: 1 + Agi: 31 + Vit: 31 + Int: 20 + Dex: 55 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Poison + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1528 + AttackMotion: 528 + DamageMotion: 360 + Ai: 13 + Drops: + - Item: Steel + Rate: 50 + - Item: Cobold_Hair + Rate: 5335 + - Item: Zargon + Rate: 100 + - Item: Hammer_ + Rate: 5 + - Item: Buckler_ + Rate: 3 + - Item: Yellow_Herb + Rate: 100 + - Item: Axe + Rate: 150 + - Item: Kobold_Card + Rate: 1 + StealProtected: true + - Id: 1137 + AegisName: KOBOLD_5 + Name: Kobold + Level: 31 + Hp: 10 + BaseExp: 4582500 + JobExp: 4582500 + Attack: 223 + Attack2: 33 + Defense: 1 + MagicDefense: 1 + Agi: 31 + Vit: 31 + Int: 20 + Dex: 88 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1228 + AttackMotion: 528 + DamageMotion: 360 + Ai: 13 + Drops: + - Item: Steel + Rate: 40 + - Item: Cobold_Hair + Rate: 5335 + - Item: Zargon + Rate: 100 + - Item: Morning_Star_ + Rate: 5 + - Item: Buckler_ + Rate: 3 + - Item: Yellow_Herb + Rate: 100 + - Item: Club + Rate: 150 + - Item: Kobold_Card + Rate: 1 + StealProtected: true + - Id: 1138 + AegisName: MAGNOLIA + Name: Magnolia + Level: 53 + Hp: 1984 + BaseExp: 441 + JobExp: 495 + Attack: 96 + Attack2: 165 + Defense: 51 + MagicDefense: 8 + Str: 49 + Agi: 25 + Vit: 21 + Int: 50 + Dex: 28 + Luk: 85 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Water + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1054 + AttackMotion: 504 + DamageMotion: 432 + Ai: 02 + Modes: + Detector: true + Drops: + - Item: Old_Frying_Pan + Rate: 9000 + - Item: Garlet + Rate: 800 + - Item: Scell + Rate: 100 + - Item: Zargon + Rate: 10 + - Item: Black_Ladle + Rate: 40 + - Item: Yellow_Herb + Rate: 400 + - Item: High_end_Cooking_Kits + Rate: 5 + - Item: Magnolia_Card + Rate: 1 + StealProtected: true + - Id: 1139 + AegisName: MANTIS + Name: Mantis + Level: 65 + Hp: 2719 + BaseExp: 594 + JobExp: 669 + Attack: 187 + Attack2: 31 + Defense: 90 + Str: 55 + Agi: 33 + Vit: 24 + Int: 5 + Dex: 42 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1528 + AttackMotion: 660 + DamageMotion: 432 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Yellow_Live + Rate: 110 + - Item: Limb_Of_Mantis + Rate: 9000 + - Item: Scell + Rate: 1400 + - Item: Elunium_Stone + Rate: 70 + - Item: Solid_Shell + Rate: 250 + - Item: Azure_Jewel + Rate: 10 + - Item: Red_Herb + Rate: 650 + - Item: Mantis_Card + Rate: 1 + StealProtected: true + - Id: 1140 + AegisName: MARDUK + Name: Marduk + Level: 73 + Hp: 2893 + BaseExp: 774 + JobExp: 872 + Attack: 198 + Attack2: 112 + Defense: 66 + MagicDefense: 43 + Str: 66 + Agi: 49 + Vit: 21 + Int: 40 + Dex: 66 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Fire + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1540 + AttackMotion: 840 + DamageMotion: 504 + Ai: 09 + Drops: + - Item: Flame_Heart + Rate: 35 + - Item: Sacred_Masque + Rate: 4365 + - Item: Staff_ + Rate: 10 + - Item: Mitten_Of_Presbyter + Rate: 1 + - Item: Blessed_Wand + Rate: 3 + - Item: Fire_Scroll_1_5 + Rate: 100 + - Item: Book_Of_Devil + Rate: 20 + - Item: Marduk_Card + Rate: 1 + StealProtected: true + - Id: 1141 + AegisName: MARINA + Name: Marina + Level: 42 + Hp: 1209 + BaseExp: 340 + JobExp: 381 + Attack: 73 + Attack2: 25 + Defense: 20 + MagicDefense: 19 + Str: 24 + Agi: 27 + Vit: 18 + Int: 22 + Dex: 29 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Water + ElementLevel: 2 + WalkSpeed: 400 + AttackDelay: 2280 + AttackMotion: 1080 + DamageMotion: 864 + Ai: 01 + Drops: + - Item: Single_Cell + Rate: 5000 + - Item: Sticky_Mucus + Rate: 1500 + - Item: Crystal_Blue + Rate: 45 + - Item: Mistic_Frozen + Rate: 2 + - Item: Blue_Gemstone + Rate: 200 + - Item: Deadly_Noxious_Herb + Rate: 20 + - Item: Marina_Card + Rate: 1 + StealProtected: true + - Id: 1142 + AegisName: MARINE_SPHERE + Name: Marine Sphere + Level: 51 + Hp: 1924 + BaseExp: 446 + JobExp: 503 + Attack: 1 + Attack2: 1 + Defense: 41 + MagicDefense: 28 + Str: 10 + Agi: 16 + Vit: 35 + Int: 25 + Dex: 26 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Water + ElementLevel: 2 + WalkSpeed: 800 + AttackDelay: 1201 + AttackMotion: 1 + DamageMotion: 1 + Drops: + - Item: Tendon + Rate: 5000 + - Item: Detonator + Rate: 2500 + - Item: Chain_ + Rate: 10 + - Item: Skyblue_Jewel + Rate: 10 + - Item: Blue_Gemstone + Rate: 150 + - Item: Transparent_Headgear + Rate: 10 + - Item: Marine_Sphere_Card + Rate: 1 + StealProtected: true + - Id: 1143 + AegisName: MARIONETTE + Name: Marionette + Level: 90 + Hp: 7166 + BaseExp: 1442 + JobExp: 2009 + Attack: 222 + Attack2: 190 + Defense: 35 + MagicDefense: 24 + Str: 52 + Agi: 79 + Vit: 28 + Int: 105 + Dex: 72 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Ghost + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 1480 + AttackMotion: 480 + DamageMotion: 1056 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Golden_Hair + Rate: 9000 + - Item: Star_Dust + Rate: 5 + - Item: Brooch + Rate: 1 + - Item: Fire_Scroll_3_5 + Rate: 100 + - Item: Chrystal_Pumps + Rate: 1 + - Item: Marionette_Doll + Rate: 3 + - Item: Scarlet_Mace + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Marionette_Card + Rate: 1 + StealProtected: true + - Id: 1144 + AegisName: MARSE + Name: Marse + Level: 47 + Hp: 1456 + BaseExp: 389 + JobExp: 438 + Attack: 85 + Attack2: 20 + Defense: 38 + MagicDefense: 18 + Str: 33 + Agi: 17 + Vit: 25 + Int: 10 + Dex: 33 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1956 + AttackMotion: 756 + DamageMotion: 528 + Ai: 17 + Drops: + - Item: Chinese_Ink + Rate: 9000 + - Item: Tentacle + Rate: 3000 + - Item: Blue_Gemstone + Rate: 200 + - Item: Skyblue_Jewel + Rate: 10 + - Item: Mistic_Frozen + Rate: 12 + - Item: Penetration + Rate: 5 + - Item: Grape + Rate: 300 + - Item: Marse_Card + Rate: 1 + StealProtected: true + - Id: 1145 + AegisName: MARTIN + Name: Martin + Level: 39 + Hp: 1056 + BaseExp: 311 + JobExp: 350 + Attack: 70 + Attack2: 18 + Defense: 58 + MagicDefense: 19 + Str: 25 + Agi: 29 + Vit: 28 + Int: 15 + Dex: 30 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1480 + AttackMotion: 480 + DamageMotion: 480 + Ai: 01 + Drops: + - Item: Moustache_Of_Mole + Rate: 9000 + - Item: Nail_Of_Mole + Rate: 500 + - Item: Jur_ + Rate: 10 + - Item: Goggle_ + Rate: 5 + - Item: Safety_Helmet + Rate: 1 + - Item: Battered_Pot + Rate: 10 + - Item: Goggle + Rate: 15 + - Item: Martin_Card + Rate: 1 + StealProtected: true + - Id: 1146 + AegisName: MATYR + Name: Matyr + Level: 58 + Hp: 2087 + BaseExp: 495 + JobExp: 557 + Attack: 151 + Attack2: 26 + Defense: 63 + MagicDefense: 5 + Str: 48 + Agi: 20 + Vit: 21 + Int: 17 + Dex: 43 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Dark + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 432 + AttackMotion: 432 + DamageMotion: 360 + Ai: 09 + Drops: + - Item: Matyr's_Flea_Guard + Rate: 10 + - Item: Monster's_Feed + Rate: 5000 + - Item: Animal's_Skin + Rate: 5500 + - Item: Pet_Food + Rate: 400 + - Item: Elunium_Stone + Rate: 100 + - Item: Grape + Rate: 200 + - Item: Matyr_Card + Rate: 1 + StealProtected: true + - Id: 1147 + AegisName: MAYA + Name: Maya + Level: 55 + Hp: 380000 + BaseExp: 178560 + JobExp: 133920 + MvpExp: 89280 + Attack: 555 + Attack2: 265 + Defense: 183 + MagicDefense: 50 + Str: 88 + Agi: 72 + Vit: 76 + Int: 102 + Dex: 92 + Luk: 76 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + Element: Earth + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 864 + AttackMotion: 1000 + DamageMotion: 480 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Crystal_Jewel + Rate: 2000 + - Item: Old_Blue_Box + Rate: 3000 + - Item: Old_Violet_Box + Rate: 2000 + Drops: + - Item: Queen's_Hair_Ornament + Rate: 500 + - Item: Safety_Ring + Rate: 200 + - Item: Tiara + Rate: 200 + - Item: Armlet_Of_Obedience + Rate: 500 + - Item: Mother's_Nightmare + Rate: 10 + - Item: Elunium + Rate: 3500 + - Item: Dea_Staff + Rate: 100 + - Item: Maya_Card + Rate: 1 + StealProtected: true + - Id: 1148 + AegisName: MEDUSA + Name: Medusa + Level: 102 + Hp: 10045 + BaseExp: 1737 + JobExp: 1302 + Attack: 620 + Attack2: 113 + Defense: 87 + MagicDefense: 66 + Str: 99 + Agi: 68 + Vit: 65 + Int: 79 + Dex: 69 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Neutral + ElementLevel: 2 + WalkSpeed: 180 + AttackDelay: 1720 + AttackMotion: 1320 + DamageMotion: 360 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Slender_Snake + Rate: 5335 + - Item: Whip_Of_Red_Flame + Rate: 250 + - Item: Animal_Blood + Rate: 200 + - Item: Sea_Witch_Foot + Rate: 20 + - Item: Scarlet_Jewel + Rate: 250 + - Item: Rafini_Staff + Rate: 5 + - Item: Penetration + Rate: 3 + - Item: Medusa_Card + Rate: 1 + StealProtected: true + - Id: 1149 + AegisName: MINOROUS + Name: Minorous + Level: 58 + Hp: 1893 + BaseExp: 544 + JobExp: 602 + Attack: 247 + Attack2: 36 + Defense: 100 + MagicDefense: 10 + Str: 65 + Agi: 42 + Vit: 36 + Int: 43 + Dex: 55 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Fire + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1360 + AttackMotion: 960 + DamageMotion: 432 + Ai: 09 + Drops: + - Item: Nose_Ring + Rate: 5335 + - Item: Oridecon_Stone + Rate: 196 + - Item: Two_Handed_Axe_ + Rate: 2 + - Item: Hammer_Of_Blacksmith + Rate: 10 + - Item: Beef_Head_Meat + Rate: 10 + - Item: Axe + Rate: 200 + - Item: Lemon + Rate: 300 + - Item: Minorous_Card + Rate: 1 + StealProtected: true + - Id: 1150 + AegisName: MOONLIGHT + Name: Moonlight Flower + Level: 79 + Hp: 324000 + BaseExp: 334080 + JobExp: 271440 + MvpExp: 167040 + Attack: 2232 + Attack2: 1251 + Defense: 154 + MagicDefense: 81 + Str: 86 + Agi: 102 + Vit: 93 + Int: 82 + Dex: 131 + Luk: 120 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Fire + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1276 + AttackMotion: 576 + DamageMotion: 288 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Fox_Tail + Rate: 5000 + - Item: White_Potion + Rate: 1500 + - Item: Golden_Jewel + Rate: 500 + Drops: + - Item: Spectral_Spear + Rate: 500 + - Item: Moonlight_Sword + Rate: 100 + - Item: Long_Mace + Rate: 150 + - Item: Punisher + Rate: 500 + - Item: Silver_Knife_Of_Chaste + Rate: 650 + - Item: Elunium + Rate: 2600 + - Item: Staff_Of_Bordeaux + Rate: 100 + - Item: Moonlight_Flower_Card + Rate: 1 + StealProtected: true + - Id: 1151 + AegisName: MYST + Name: Myst + Level: 49 + Hp: 1223 + BaseExp: 396 + JobExp: 446 + Attack: 96 + Attack2: 20 + Defense: 61 + MagicDefense: 10 + Str: 35 + Agi: 37 + Vit: 20 + Int: 10 + Dex: 41 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Poison + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1576 + AttackMotion: 576 + DamageMotion: 384 + Ai: 21 + Drops: + - Item: Gas_Mask + Rate: 2 + - Item: Wooden_Block + Rate: 800 + - Item: Wig + Rate: 10 + - Item: Oridecon_Stone + Rate: 65 + - Item: Elunium_Stone + Rate: 97 + - Item: Anodyne + Rate: 20 + - Item: Ring + Rate: 1 + - Item: Myst_Card + Rate: 1 + StealProtected: true + - Id: 1152 + AegisName: ORC_SKELETON + Name: Orc Skeleton + Level: 53 + Hp: 2077 + BaseExp: 459 + JobExp: 524 + Attack: 121 + Attack2: 25 + Defense: 82 + MagicDefense: 10 + Str: 52 + Agi: 16 + Vit: 24 + Int: 5 + Dex: 22 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + RaceGroups: + Orc: true + Element: Undead + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 2420 + AttackMotion: 720 + DamageMotion: 648 + Ai: 04 + Drops: + - Item: Orcish_Cuspid + Rate: 5500 + - Item: Skel_Bone + Rate: 3500 + - Item: Elunium_Stone + Rate: 80 + - Item: Viking_Helm + Rate: 2 + - Item: Buster_ + Rate: 10 + - Item: Green_Herb + Rate: 50 + - Item: Orc_Skeleton_Card + Rate: 1 + StealProtected: true + - Id: 1153 + AegisName: ORC_ZOMBIE + Name: Orc Zombie + Level: 51 + Hp: 1908 + BaseExp: 430 + JobExp: 498 + Attack: 114 + Attack2: 15 + Defense: 71 + MagicDefense: 5 + Str: 45 + Agi: 17 + Vit: 32 + Int: 5 + Dex: 52 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + RaceGroups: + Orc: true + Element: Undead + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 2852 + AttackMotion: 1152 + DamageMotion: 840 + Ai: 04 + Drops: + - Item: Nail_Of_Orc + Rate: 5500 + - Item: Sticky_Mucus + Rate: 3000 + - Item: Emperium + Rate: 1 + - Item: Orc_Zombie_Card + Rate: 1 + StealProtected: true + - Id: 1154 + AegisName: PASANA + Name: Pasana + Level: 79 + Hp: 3510 + BaseExp: 972 + JobExp: 1194 + Attack: 438 + Attack2: 40 + Defense: 93 + MagicDefense: 35 + Str: 76 + Agi: 36 + Vit: 33 + Int: 20 + Dex: 67 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 2 + WalkSpeed: 165 + AttackDelay: 976 + AttackMotion: 576 + DamageMotion: 288 + Ai: 09 + Drops: + - Item: Vroken_Sword + Rate: 4365 + - Item: Honey_Jar + Rate: 2500 + - Item: Elunium_Stone + Rate: 20 + - Item: Undershirt + Rate: 100 + - Item: Scarlet_Saber + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Scarlet_Dagger + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Pasana_Card + Rate: 1 + StealProtected: true + - Id: 1155 + AegisName: PETIT + Name: Petite + Level: 86 + Hp: 5799 + BaseExp: 1170 + JobExp: 1317 + Attack: 321 + Attack2: 66 + Defense: 99 + MagicDefense: 49 + Str: 55 + Agi: 32 + Vit: 38 + Int: 37 + Dex: 54 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Dragon + Element: Earth + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 2468 + AttackMotion: 768 + DamageMotion: 480 + Ai: 09 + Drops: + - Item: Dragon_Canine + Rate: 5335 + - Item: Dragon_Train + Rate: 300 + - Item: Oridecon_Stone + Rate: 140 + - Item: White_Herb + Rate: 1000 + - Item: Petti_Tail + Rate: 40 + - Item: Aloebera + Rate: 15 + - Item: Scarlet_Mace + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Petit_Card + Rate: 1 + StealProtected: true + - Id: 1156 + AegisName: PETIT_ + Name: Petite + Level: 79 + Hp: 3556 + BaseExp: 900 + JobExp: 1013 + Attack: 308 + Attack2: 36 + Defense: 86 + MagicDefense: 42 + Str: 63 + Agi: 39 + Vit: 31 + Int: 55 + Dex: 72 + Luk: 85 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Dragon + Element: Wind + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 288 + Ai: 09 + Drops: + - Item: Dragon_Scale + Rate: 5335 + - Item: Dragon_Train + Rate: 300 + - Item: Elunium + Rate: 61 + - Item: White_Herb + Rate: 1000 + - Item: Khukri + Rate: 5 + - Item: Zargon + Rate: 1500 + - Item: Aloebera + Rate: 15 + - Item: Petit__Card + Rate: 1 + StealProtected: true + - Id: 1157 + AegisName: PHARAOH + Name: Pharaoh + Level: 85 + Hp: 500000 + BaseExp: 417600 + JobExp: 334080 + MvpExp: 208800 + Attack: 1624 + Attack2: 1782 + Defense: 124 + MagicDefense: 269 + Str: 98 + Agi: 102 + Vit: 96 + Int: 142 + Dex: 144 + Luk: 102 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Dark + ElementLevel: 3 + WalkSpeed: 125 + AttackDelay: 868 + AttackMotion: 768 + DamageMotion: 288 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Royal_Jelly + Rate: 5000 + - Item: Crystal_Jewel__ + Rate: 5000 + Drops: + - Item: Broken_Pharaoh_Symbol + Rate: 5820 + - Item: Tutankhamen's_Mask + Rate: 2500 + - Item: Solar_Sword + Rate: 100 + - Item: Holy_Robe + Rate: 150 + - Item: Gemmed_Crown + Rate: 500 + - Item: Tablet + Rate: 300 + - Item: Bazerald + Rate: 80 + - Item: Pharaoh_Card + Rate: 1 + StealProtected: true + - Id: 1158 + AegisName: PHEN + Name: Phen + Level: 52 + Hp: 1963 + BaseExp: 446 + JobExp: 503 + Attack: 102 + Attack2: 30 + Defense: 44 + MagicDefense: 11 + Str: 54 + Agi: 15 + Vit: 35 + Int: 15 + Dex: 25 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 2544 + AttackMotion: 1344 + DamageMotion: 1152 + Ai: 17 + Drops: + - Item: Fish_Tail + Rate: 5500 + - Item: Sharp_Scale + Rate: 2000 + - Item: Skyblue_Jewel + Rate: 5 + - Item: Meat + Rate: 1000 + - Item: Fin + Rate: 500 + - Item: Oridecon_Stone + Rate: 25 + - Item: Phen_Card + Rate: 1 + StealProtected: true + - Id: 1159 + AegisName: PHREEONI + Name: Phreeoni + Level: 71 + Hp: 300000 + BaseExp: 116000 + JobExp: 180000 + MvpExp: 58000 + Attack: 693 + Attack2: 967 + Defense: 269 + MagicDefense: 98 + Str: 88 + Agi: 70 + Vit: 112 + Int: 87 + Dex: 102 + Luk: 71 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1020 + AttackMotion: 1020 + DamageMotion: 288 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Frozen_Heart + Rate: 500 + - Item: Crystal_Jewel + Rate: 1000 + - Item: Star_Crumb + Rate: 4000 + Drops: + - Item: Thin_N'_Long_Tongue + Rate: 9700 + - Item: Forturn_Sword + Rate: 500 + - Item: Sucsamad + Rate: 150 + - Item: Jaws_Of_Ant + Rate: 5000 + - Item: Mr_Scream + Rate: 300 + - Item: Elunium + Rate: 2900 + - Item: Weihna + Rate: 100 + - Item: Phreeoni_Card + Rate: 1 + StealProtected: true + - Id: 1160 + AegisName: PIERE + Name: Piere + Level: 32 + Hp: 696 + BaseExp: 216 + JobExp: 243 + Attack: 47 + Attack2: 20 + Defense: 57 + MagicDefense: 16 + Str: 19 + Agi: 19 + Vit: 36 + Int: 8 + Dex: 27 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 576 + Ai: 01 + Modes: + ChangeTargetMelee: true + Detector: true + Drops: + - Item: Worm_Peelings + Rate: 9000 + - Item: Garlet + Rate: 1100 + - Item: Sticky_Mucus + Rate: 600 + - Item: Wind_Of_Verdure + Rate: 30 + - Item: Sparkling_Dust + Rate: 5 + - Item: Iron_Ore + Rate: 400 + - Item: Elunium_Stone + Rate: 31 + - Item: Andre_Card + Rate: 1 + StealProtected: true + - Id: 1161 + AegisName: PLANKTON + Name: Plankton + Level: 40 + Hp: 1232 + BaseExp: 334 + JobExp: 375 + Attack: 75 + Attack2: 36 + Defense: 28 + MagicDefense: 28 + Str: 23 + Agi: 53 + Vit: 25 + Int: 55 + Dex: 35 + Luk: 14 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Water + ElementLevel: 3 + WalkSpeed: 400 + AttackDelay: 2208 + AttackMotion: 1008 + DamageMotion: 324 + Ai: 01 + Drops: + - Item: Single_Cell + Rate: 9000 + - Item: Garlet + Rate: 300 + - Item: Sticky_Mucus + Rate: 700 + - Item: Alchol + Rate: 4 + - Item: Empty_Bottle + Rate: 1000 + - Item: Dew_Laden_Moss + Rate: 20 + - Item: Center_Potion + Rate: 50 + - Item: Plankton_Card + Rate: 1 + StealProtected: true + - Id: 1162 + AegisName: RAFFLESIA + Name: Rafflesia + Level: 86 + Hp: 5819 + BaseExp: 1170 + JobExp: 1317 + Attack: 325 + Attack2: 41 + Defense: 86 + MagicDefense: 2 + Str: 47 + Agi: 41 + Vit: 44 + Int: 29 + Dex: 65 + Luk: 31 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 512 + AttackMotion: 528 + DamageMotion: 240 + Ai: 04 + Drops: + - Item: Root_Of_Maneater + Rate: 5500 + - Item: Scell + Rate: 1600 + - Item: Four_Leaf_Clover + Rate: 2 + - Item: Ment + Rate: 10 + - Item: Hinalle + Rate: 10 + - Item: Shoot + Rate: 550 + - Item: White_Herb + Rate: 30 + - Item: Rafflesia_Card + Rate: 1 + StealProtected: true + - Id: 1163 + AegisName: RAYDRIC + Name: Raydric + Level: 115 + Hp: 18408 + BaseExp: 2770 + JobExp: 2076 + Attack: 901 + Attack2: 96 + Defense: 89 + MagicDefense: 15 + Str: 129 + Agi: 87 + Vit: 55 + Int: 32 + Dex: 76 + Luk: 27 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Dark + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 824 + AttackMotion: 780 + DamageMotion: 420 + Ai: 09 + Drops: + - Item: Elunium + Rate: 106 + - Item: Iron_Cane + Rate: 1 + - Item: Chain_Mail_ + Rate: 2 + - Item: Two_Hand_Sword_ + Rate: 2 + - Item: Katana + Rate: 100 + - Item: Patriotism_Marks + Rate: 10 + - Item: Brigan + Rate: 4850 + - Item: Peuz_Plate + Rate: 1 + StealProtected: true + - Item: Daydric_Card + Rate: 1 + StealProtected: true + - Id: 1164 + AegisName: REQUIEM + Name: Requiem + Level: 71 + Hp: 3089 + BaseExp: 738 + JobExp: 831 + Attack: 348 + Attack2: 48 + Defense: 88 + MagicDefense: 20 + Str: 58 + Agi: 34 + Vit: 35 + Int: 12 + Dex: 42 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Dark + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1516 + AttackMotion: 816 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: Old_Blue_Box + Rate: 35 + - Item: Emperium + Rate: 1 + - Item: Zargon + Rate: 2500 + - Item: Horrendous_Mouth + Rate: 3500 + - Item: Mementos + Rate: 1500 + - Item: Mantle_ + Rate: 10 + - Item: Cookbook06 + Rate: 1 + - Item: Requiem_Card + Rate: 1 + StealProtected: true + - Id: 1165 + AegisName: SAND_MAN + Name: Sandman + Level: 61 + Hp: 2887 + BaseExp: 626 + JobExp: 705 + Attack: 164 + Attack2: 56 + Defense: 126 + MagicDefense: 24 + Str: 44 + Agi: 8 + Vit: 55 + Int: 15 + Dex: 31 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Earth + ElementLevel: 3 + WalkSpeed: 250 + AttackDelay: 1672 + AttackMotion: 720 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Great_Nature + Rate: 35 + - Item: Grit + Rate: 5335 + - Item: Elunium_Stone + Rate: 118 + - Item: Fine_Sand + Rate: 350 + - Item: Sparkling_Dust + Rate: 200 + - Item: Katar_Of_Thornbush + Rate: 1 + - Item: Hypnotist's_Staff_ + Rate: 5 + - Item: Sand_Man_Card + Rate: 1 + StealProtected: true + - Id: 1166 + AegisName: SAVAGE + Name: Savage + Level: 59 + Hp: 2301 + BaseExp: 573 + JobExp: 644 + Attack: 181 + Attack2: 23 + Defense: 126 + MagicDefense: 3 + Str: 56 + Agi: 21 + Vit: 54 + Int: 10 + Dex: 47 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1960 + AttackMotion: 960 + DamageMotion: 384 + Ai: 17 + Drops: + - Item: Wild_Boar's_Mane + Rate: 9000 + - Item: Grape + Rate: 300 + - Item: Animal_Blood + Rate: 2 + - Item: Eagle_Eyes + Rate: 1 + - Item: Savage_Meat + Rate: 10 + - Item: Elunium_Stone + Rate: 70 + - Item: Royal_Jelly + Rate: 2 + - Item: Savage_Card + Rate: 1 + StealProtected: true + - Id: 1167 + AegisName: SAVAGE_BABE + Name: Savage Babe + Level: 14 + Hp: 180 + BaseExp: 90 + JobExp: 68 + Attack: 19 + Attack2: 6 + Defense: 22 + Str: 16 + Agi: 8 + Vit: 9 + Int: 5 + Dex: 21 + Luk: 18 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1624 + AttackMotion: 624 + DamageMotion: 576 + Ai: 01 + Drops: + - Item: Animal's_Skin + Rate: 9000 + - Item: Axe_ + Rate: 100 + - Item: Meat + Rate: 500 + - Item: Savage_Meat + Rate: 1 + - Item: Feather + Rate: 850 + - Item: Phracon + Rate: 80 + - Item: Sweet_Milk + Rate: 40 + - Item: Savage_Babe_Card + Rate: 1 + StealProtected: true +# - Id: 1168 +# AegisName: SCORPION_KING +# Name: Scorpion King +# Level: 50 +# Hp: 5719 +# BaseExp: 1968 +# JobExp: 1211 +# Attack: 600 +# Attack2: 713 +# Defense: 64 +# MagicDefense: 10 +# Agi: 50 +# Vit: 47 +# Dex: 83 +# Luk: 30 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Large +# Race: Demihuman +# Element: Fire +# ElementLevel: 1 +# WalkSpeed: 200 +# AttackDelay: 1700 +# AttackMotion: 1000 +# DamageMotion: 500 +# Ai: 24 +# Modes: +# CastSensorIdle: true +# Drops: +# - Item: Flame_Heart +# Rate: 45 +# - Item: Tweezer +# Rate: 4850 +# - Item: Hammer_Of_Blacksmith +# Rate: 15 +# - Item: Scorpion's_Tail +# Rate: 5000 +# - Item: Solid_Shell +# Rate: 3000 +# - Item: White_Herb +# Rate: 700 +# - Item: Scorpion_King_Card +# Rate: 1 +# StealProtected: true + - Id: 1169 + AegisName: SKEL_WORKER + Name: Skeleton Worker + Level: 44 + Hp: 1240 + BaseExp: 333 + JobExp: 374 + Attack: 92 + Attack2: 12 + Defense: 45 + MagicDefense: 5 + Str: 30 + Agi: 13 + Vit: 22 + Int: 10 + Dex: 37 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 2420 + AttackMotion: 720 + DamageMotion: 384 + Ai: 04 + Drops: + - Item: Iron + Rate: 400 + - Item: Lantern + Rate: 5500 + - Item: Elunium_Stone + Rate: 90 + - Item: Safety_Helmet + Rate: 2 + - Item: Steel + Rate: 100 + - Item: Coal + Rate: 200 + - Item: Light_Granule + Rate: 10 + - Item: Skel_Worker_Card + Rate: 1 + StealProtected: true + - Id: 1170 + AegisName: SOHEE + Name: Sohee + Level: 64 + Hp: 2875 + BaseExp: 594 + JobExp: 669 + Attack: 177 + Attack2: 30 + Defense: 61 + MagicDefense: 21 + Str: 61 + Agi: 24 + Vit: 29 + Int: 20 + Dex: 37 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Water + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 2112 + AttackMotion: 912 + DamageMotion: 576 + Ai: 17 + Modes: + Detector: true + Drops: + - Item: Long_Hair + Rate: 9000 + - Item: Skirt_Of_Virgin + Rate: 50 + - Item: Nurse_Cap + Rate: 1 + - Item: Muffler_ + Rate: 5 + - Item: Stiletto_ + Rate: 5 + - Item: Puente_Robe + Rate: 5 + - Item: Inspector_Certificate + Rate: 350 + - Item: Sohee_Card + Rate: 1 + StealProtected: true +# - Id: 1171 +# AegisName: SOLDIER_ANDRE +# Name: Soldier Andre +# Level: 22 +# Hp: 1245 +# BaseExp: 219 +# JobExp: 138 +# Attack: 105 +# Attack2: 127 +# Defense: 20 +# Agi: 22 +# Vit: 44 +# Int: 20 +# Dex: 40 +# Luk: 10 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Insect +# Element: Earth +# ElementLevel: 2 +# WalkSpeed: 200 +# AttackDelay: 1001 +# AttackMotion: 1 +# DamageMotion: 1 +# Ai: 09 +# Drops: +# - Item: Jaws_Of_Ant +# Rate: 2700 +# - Item: Scell +# Rate: 800 +# - Item: Elunium_Stone +# Rate: 10 +# - Item: Lapier_ +# Rate: 15 +# - Item: Sparkling_Dust +# Rate: 30 +# - Item: Solid_Shell +# Rate: 150 +# - Item: Soldier_Andre_Card +# Rate: 1 +# StealProtected: true +# - Id: 1172 +# AegisName: SOLDIER_DENIRO +# Name: Soldier Deniro +# Level: 29 +# Hp: 2047 +# BaseExp: 450 +# JobExp: 274 +# Attack: 162 +# Attack2: 193 +# Defense: 20 +# Agi: 29 +# Vit: 58 +# Int: 20 +# Dex: 54 +# Luk: 10 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Insect +# Element: Earth +# ElementLevel: 2 +# WalkSpeed: 200 +# AttackDelay: 2000 +# AttackMotion: 1000 +# DamageMotion: 500 +# Ai: 09 +# Drops: +# - Item: Jaws_Of_Ant +# Rate: 5500 +# - Item: Scell +# Rate: 2000 +# - Item: Elunium_Stone +# Rate: 15 +# - Item: Lapier_ +# Rate: 20 +# - Item: Solid_Shell +# Rate: 270 +# - Item: Sparkling_Dust +# Rate: 50 +# - Item: Soldier_Andre_Card +# Rate: 1 +# StealProtected: true +# - Id: 1173 +# AegisName: SOLDIER_PIERE +# Name: Soldier Piere +# Level: 23 +# Hp: 1217 +# BaseExp: 240 +# JobExp: 149 +# Attack: 109 +# Attack2: 131 +# Defense: 25 +# Agi: 23 +# Vit: 46 +# Int: 20 +# Dex: 38 +# Luk: 10 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Insect +# Element: Earth +# ElementLevel: 2 +# WalkSpeed: 200 +# AttackDelay: 1001 +# AttackMotion: 1 +# DamageMotion: 1 +# Ai: 09 +# Drops: +# - Item: Jaws_Of_Ant +# Rate: 3100 +# - Item: Scell +# Rate: 800 +# - Item: Scell +# Rate: 10 +# - Item: Scimiter_ +# Rate: 15 +# - Item: Sparkling_Dust +# Rate: 35 +# - Item: Solid_Shell +# Rate: 200 +# - Item: Soldier_Andre_Card +# Rate: 1 +# StealProtected: true + - Id: 1174 + AegisName: STAINER + Name: Stainer + Level: 21 + Hp: 365 + BaseExp: 126 + JobExp: 143 + Attack: 65 + Attack2: 9 + Defense: 22 + MagicDefense: 25 + Str: 10 + Agi: 10 + Vit: 24 + Dex: 39 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1688 + AttackMotion: 1188 + DamageMotion: 612 + Ai: 17 + Modes: + Detector: true + Drops: + - Item: Wind_Of_Verdure + Rate: 70 + - Item: Emveretarcon + Rate: 30 + - Item: Colorful_Shell + Rate: 9000 + - Item: Garlet + Rate: 2100 + - Item: Elunium_Stone + Rate: 25 + - Item: Solid_Shell + Rate: 10 + - Item: Iron_Ore + Rate: 300 + - Item: Stainer_Card + Rate: 1 + StealProtected: true + - Id: 1175 + AegisName: TAROU + Name: Tarou + Level: 22 + Hp: 420 + BaseExp: 135 + JobExp: 152 + Attack: 72 + Attack2: 6 + Defense: 23 + MagicDefense: 5 + Str: 21 + Agi: 6 + Vit: 12 + Dex: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Dark + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1744 + AttackMotion: 1044 + DamageMotion: 684 + Ai: 17 + Drops: + - Item: Rat_Tail + Rate: 9000 + - Item: Animal's_Skin + Rate: 3000 + - Item: Feather + Rate: 800 + - Item: Monster's_Feed + Rate: 1000 + - Item: Ora_Ora + Rate: 2 + - Item: Tarou_Card + Rate: 1 + StealProtected: true + - Id: 1176 + AegisName: VITATA + Name: Vitata + Level: 35 + Hp: 756 + BaseExp: 234 + JobExp: 264 + Attack: 68 + Attack2: 18 + Defense: 44 + MagicDefense: 12 + Str: 20 + Agi: 11 + Vit: 24 + Int: 20 + Dex: 21 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1768 + AttackMotion: 768 + DamageMotion: 384 + Ai: 17 + Modes: + Detector: true + Drops: + - Item: Yellow_Live + Rate: 90 + - Item: Worm_Peelings + Rate: 5000 + - Item: Scell + Rate: 200 + - Item: Honey + Rate: 350 + - Item: Honey + Rate: 350 + - Item: Royal_Jelly + Rate: 200 + - Item: Oridecon_Stone + Rate: 26 + - Item: Vitata_Card + Rate: 1 + StealProtected: true + - Id: 1177 + AegisName: ZENORC + Name: Zenorc + Level: 54 + Hp: 1816 + BaseExp: 450 + JobExp: 507 + Attack: 137 + Attack2: 24 + Defense: 69 + MagicDefense: 5 + Str: 50 + Agi: 18 + Vit: 20 + Int: 5 + Dex: 25 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Dark + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1180 + AttackMotion: 480 + DamageMotion: 360 + Ai: 02 + Drops: + - Item: Tooth_Of_ + Rate: 5500 + - Item: Oridecon_Stone + Rate: 70 + - Item: Sticky_Mucus + Rate: 2500 + - Item: Old_Magic_Book + Rate: 5 + - Item: Yellow_Herb + Rate: 100 + - Item: Shining_Stone + Rate: 20 + - Item: Zenorc_Card + Rate: 1 + StealProtected: true + - Id: 1178 + AegisName: ZEROM + Name: Zerom + Level: 70 + Hp: 2687 + BaseExp: 720 + JobExp: 960 + Attack: 328 + Attack2: 38 + Defense: 93 + MagicDefense: 15 + Str: 57 + Agi: 49 + Vit: 30 + Int: 15 + Dex: 56 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1780 + AttackMotion: 1080 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: Emveretarcon + Rate: 55 + - Item: Iron + Rate: 190 + - Item: G_Strings + Rate: 200 + - Item: Ganster_Mask + Rate: 3 + - Item: Cuffs + Rate: 10 + - Item: Iron_Ore + Rate: 300 + - Item: Light_Granule + Rate: 1 + - Item: Zerom_Card + Rate: 1 + StealProtected: true + - Id: 1179 + AegisName: WHISPER + Name: Whisper + Level: 46 + Hp: 1109 + BaseExp: 242 + JobExp: 513 + Attack: 65 + Attack2: 55 + Defense: 20 + MagicDefense: 40 + Str: 32 + Agi: 48 + Vit: 20 + Int: 35 + Dex: 52 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + RaceGroups: + Clocktower: true + Element: Ghost + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1960 + AttackMotion: 960 + DamageMotion: 504 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Sparkling_Dust + Rate: 150 + - Item: Transparent_Cloth + Rate: 5335 + - Item: Spirit_Chain + Rate: 1 + - Item: Silver_Robe_ + Rate: 10 + - Item: Whisper_Card + Rate: 1 + StealProtected: true + - Id: 1180 + AegisName: NINE_TAIL + Name: Nine Tail + Level: 72 + Hp: 2783 + BaseExp: 887 + JobExp: 998 + Attack: 491 + Attack2: 50 + Defense: 95 + MagicDefense: 40 + Str: 61 + Agi: 38 + Vit: 30 + Int: 20 + Dex: 88 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Fire + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 840 + AttackMotion: 540 + DamageMotion: 480 + Ai: 21 + Drops: + - Item: Fox_Tail + Rate: 4656 + - Item: Glass_Bead + Rate: 200 + - Item: Old_Blue_Box + Rate: 100 + - Item: Branch_Of_Dead_Tree + Rate: 100 + - Item: Royal_Jelly + Rate: 250 + - Item: Panacea + Rate: 350 + - Item: Oridecon_Stone + Rate: 100 + - Item: Nine_Tail_Card + Rate: 1 + StealProtected: true +# - Id: 1181 +# AegisName: ZOMBIE_DRAGON +# Name: Zombie Dragon +# Level: 1 +# Hp: 1000 +# BaseExp: 44550 +# JobExp: 1485 +# Attack: 7900 +# Attack2: 9140 +# Str: 120 +# Agi: 145 +# Vit: 145 +# Int: 145 +# Dex: 130 +# Luk: 120 +# AttackRange: 3 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Large +# Race: Dragon +# Element: Undead +# ElementLevel: 4 +# WalkSpeed: 400 +# AttackDelay: 2700 +# AttackMotion: 1000 +# DamageMotion: 500 +# Ai: 21 +# Modes: +# NoRandomWalk: true + - Id: 1182 + AegisName: THIEF_MUSHROOM + Name: Thief Mushroom + Level: 1 + Hp: 15 + Attack: 1 + Attack2: 1 + Defense: 160 + MagicDefense: 99 + AttackRange: 1 + SkillRange: 7 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Mushroom_Of_Thief_1 + Rate: 1500 + - Item: Mushroom_Of_Thief_2 + Rate: 3000 + - Id: 1183 + AegisName: CHONCHON_ + Name: Chonchon + Level: 5 + Hp: 63 + BaseExp: 36 + JobExp: 27 + Attack: 11 + Attack2: 3 + Defense: 29 + Str: 13 + Agi: 4 + Vit: 4 + Dex: 7 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1076 + AttackMotion: 576 + DamageMotion: 480 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Iron + Rate: 50 + - Item: Shell + Rate: 5500 + - Item: Jellopy + Rate: 1500 + - Item: Cutter_ + Rate: 55 + - Item: Wing_Of_Fly + Rate: 100 + - Item: Chonchon_Doll + Rate: 5 + - Item: Chonchon_Card + Rate: 1 + StealProtected: true + - Id: 1184 + AegisName: FABRE_ + Name: Fabre + Level: 1 + Hp: 30 + BaseExp: 1 + Attack: 4 + Attack2: 3 + Agi: 2 + Dex: 4 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 480 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Fluff + Rate: 2000 + - Item: Feather + Rate: 250 + - Item: Club_ + Rate: 80 + - Item: Azure_Jewel + Rate: 2 + - Item: Green_Herb + Rate: 350 + - Item: Clover + Rate: 500 + - Item: Club + Rate: 200 + - Id: 1185 + AegisName: WHISPER_ + Name: Whisper + Level: 34 + Hp: 1796 + BaseExp: 483 + JobExp: 737 + Attack: 198 + Attack2: 41 + MagicDefense: 45 + Agi: 51 + Vit: 14 + Dex: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Undead + Element: Ghost + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1960 + AttackMotion: 960 + DamageMotion: 504 + Drops: + - Item: Sparkling_Dust + Rate: 10 + - Item: Transparent_Cloth + Rate: 100 + - Item: Silver_Robe_ + Rate: 1 + - Id: 1186 + AegisName: WHISPER_BOSS + Name: Giant Whisper + Level: 66 + Hp: 2570 + BaseExp: 630 + JobExp: 710 + Attack: 296 + Attack2: 59 + Defense: 94 + MagicDefense: 45 + Str: 40 + Agi: 79 + Vit: 44 + Int: 51 + Dex: 67 + Luk: 31 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Ghost + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 2536 + AttackMotion: 1536 + DamageMotion: 672 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Sparkling_Dust + Rate: 150 + - Item: Transparent_Cloth + Rate: 5335 + - Item: Spirit_Chain + Rate: 1 + - Item: Silver_Robe_ + Rate: 10 + - Item: Whisper_Boss_Card + Rate: 1 + StealProtected: true + - Id: 1188 + AegisName: BON_GUN + Name: Bongun + Level: 59 + Hp: 2510 + BaseExp: 531 + JobExp: 597 + Attack: 198 + Attack2: 29 + Defense: 88 + MagicDefense: 5 + Str: 55 + Agi: 24 + Vit: 24 + Int: 5 + Dex: 34 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1720 + AttackMotion: 500 + DamageMotion: 420 + Ai: 09 + Drops: + - Item: Short_Daenggie + Rate: 5500 + - Item: Old_Portrait + Rate: 40 + - Item: Worn_Out_Scroll + Rate: 60 + - Item: Bongun_Hat + Rate: 1 + - Item: Amulet + Rate: 15 + - Item: Yellow_Herb + Rate: 1000 + - Item: Yellow_Herb + Rate: 1250 + - Item: Bon_Gun_Card + Rate: 1 + StealProtected: true + - Id: 1189 + AegisName: ORC_ARCHER + Name: Orc Archer + Level: 78 + Hp: 4835 + BaseExp: 922 + JobExp: 1161 + Attack: 286 + Attack2: 43 + Defense: 67 + MagicDefense: 31 + Str: 55 + Agi: 32 + Vit: 24 + Int: 30 + Dex: 99 + Luk: 15 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Orc: true + Clocktower: true + Element: Earth + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1960 + AttackMotion: 620 + DamageMotion: 480 + Ai: 09 + Drops: + - Item: Sharpened_Cuspid + Rate: 4656 + - Item: Steel_Arrow + Rate: 1000 + - Item: Stone_Arrow + Rate: 2500 + - Item: Arrow_Of_Wind + Rate: 2500 + - Item: Orc_Archer_Bow + Rate: 2 + - Item: Red_Herb + Rate: 1400 + - Item: White_Herb + Rate: 900 + - Item: Orc_Archer_Card + Rate: 1 + StealProtected: true + - Id: 1190 + AegisName: ORC_LORD + Name: Orc Lord + Level: 55 + Hp: 552000 + BaseExp: 156240 + JobExp: 122760 + MvpExp: 31102 + Attack: 780 + Attack2: 648 + Defense: 256 + MagicDefense: 92 + Str: 95 + Agi: 95 + Vit: 103 + Int: 96 + Dex: 155 + Luk: 85 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + RaceGroups: + Clocktower: true + Element: Earth + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 1248 + AttackMotion: 500 + DamageMotion: 360 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Voucher_Of_Orcish_Hero + Rate: 5500 + - Item: Old_Violet_Box + Rate: 2000 + Drops: + - Item: Brood_Axe + Rate: 400 + - Item: Ring_ + Rate: 400 + - Item: Loard_Circlet + Rate: 400 + - Item: Doom_Slayer_ + Rate: 400 + - Item: Old_Violet_Box + Rate: 1000 + - Item: Elunium + Rate: 4268 + - Item: Erde + Rate: 100 + - Item: Orc_Load_Card + Rate: 1 + StealProtected: true + - Id: 1191 + AegisName: MIMIC + Name: Mimic + Level: 56 + Hp: 1939 + BaseExp: 486 + JobExp: 548 + Attack: 232 + Attack2: 22 + Defense: 63 + MagicDefense: 15 + Str: 49 + Agi: 120 + Vit: 20 + Int: 15 + Dex: 99 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + RaceGroups: + Clocktower: true + Element: Neutral + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 972 + AttackMotion: 500 + DamageMotion: 288 + Ai: 09 + Drops: + - Item: Old_Violet_Box + Rate: 5 + - Item: Old_Blue_Box + Rate: 45 + - Item: Booby_Trap + Rate: 1200 + - Item: Spectacles + Rate: 3000 + - Item: Light_Granule + Rate: 1000 + - Item: Rosary_ + Rate: 1 + - Item: Elunium_Stone + Rate: 270 + - Item: Mimic_Card + Rate: 1 + StealProtected: true + - Id: 1192 + AegisName: WRAITH + Name: Wraith + Level: 77 + Hp: 5168 + BaseExp: 1190 + JobExp: 1191 + Attack: 369 + Attack2: 61 + Defense: 80 + MagicDefense: 40 + Str: 62 + Agi: 26 + Vit: 30 + Int: 55 + Dex: 76 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Undead + ElementLevel: 4 + WalkSpeed: 300 + AttackDelay: 1816 + AttackMotion: 576 + DamageMotion: 240 + Ai: 21 + Drops: + - Item: Transparent_Cloth + Rate: 5820 + - Item: Wedding_Veil + Rate: 10 + - Item: Manteau_ + Rate: 2 + - Item: Red_Gemstone + Rate: 650 + - Item: Wing_Of_Butterfly + Rate: 1300 + - Item: Manteau + Rate: 10 + - Item: Crystal_Jewel_ + Rate: 5 + - Item: Wraith_Card + Rate: 1 + StealProtected: true + - Id: 1193 + AegisName: ALARM + Name: Alarm + Level: 88 + Hp: 5562 + BaseExp: 1242 + JobExp: 1398 + Attack: 319 + Attack2: 48 + Defense: 106 + MagicDefense: 53 + Str: 70 + Agi: 72 + Vit: 40 + Int: 25 + Dex: 55 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + RaceGroups: + Clocktower: true + Element: Neutral + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 1020 + AttackMotion: 500 + DamageMotion: 768 + Ai: 21 + Drops: + - Item: Needle_Of_Alarm + Rate: 5335 + - Item: Clip + Rate: 1 + - Item: Skull + Rate: 1500 + - Item: Spectacles + Rate: 1300 + - Item: Oridecon + Rate: 105 + - Item: Key_Of_Clock_Tower + Rate: 20 + - Item: Zargon + Rate: 1500 + - Item: Alarm_Card + Rate: 1 + StealProtected: true + - Id: 1194 + AegisName: ARCLOUSE + Name: Arclouze + JapaneseName: Arclouse + Level: 107 + Hp: 10020 + BaseExp: 1844 + JobExp: 2607 + Attack: 350 + Attack2: 40 + Defense: 101 + MagicDefense: 36 + Str: 60 + Agi: 73 + Vit: 45 + Int: 35 + Dex: 140 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Earth + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 960 + AttackMotion: 500 + DamageMotion: 480 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Round_Shell + Rate: 3500 + - Item: Sticky_Mucus + Rate: 3000 + - Item: Solid_Shell + Rate: 800 + - Item: Zargon + Rate: 450 + - Item: Red_Gemstone + Rate: 300 + - Item: Great_Nature + Rate: 20 + - Item: Zargon + Rate: 2500 + - Item: Arclouse_Card + Rate: 1 + StealProtected: true + - Id: 1195 + AegisName: RIDEWORD + Name: Rideword + Level: 74 + Hp: 3222 + BaseExp: 810 + JobExp: 1212 + Attack: 387 + Attack2: 22 + Defense: 61 + MagicDefense: 38 + Str: 67 + Agi: 53 + Vit: 32 + Int: 44 + Dex: 104 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + RaceGroups: + Clocktower: true + Element: Neutral + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 864 + AttackMotion: 500 + DamageMotion: 192 + Ai: 21 + Drops: + - Item: Worn_Out_Page + Rate: 4850 + - Item: Book_Of_Billows + Rate: 4 + - Item: Book_Of_Mother_Earth + Rate: 4 + - Item: Book_Of_Blazing_Sun + Rate: 2 + - Item: Book_Of_Gust_Of_Wind + Rate: 2 + - Item: Bookclip_In_Memory + Rate: 300 + - Item: Old_Magic_Book + Rate: 20 + - Item: Rideword_Card + Rate: 1 + StealProtected: true + - Id: 1196 + AegisName: SKEL_PRISONER + Name: Skeleton Prisoner + Level: 91 + Hp: 9194 + BaseExp: 1566 + JobExp: 1763 + Attack: 606 + Attack2: 55 + Defense: 95 + MagicDefense: 41 + Str: 84 + Agi: 35 + Vit: 60 + Int: 20 + Dex: 71 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 3 + WalkSpeed: 350 + AttackDelay: 1848 + AttackMotion: 500 + DamageMotion: 576 + Ai: 13 + Drops: + - Item: Manacles + Rate: 3500 + - Item: Spoon_Stub + Rate: 100 + - Item: Formal_Suit + Rate: 1 + - Item: Red_Gemstone + Rate: 600 + - Item: Rotten_Bandage + Rate: 3500 + - Item: Cuffs + Rate: 35 + - Item: Mementos + Rate: 1500 + - Item: Skel_Prisoner_Card + Rate: 1 + StealProtected: true + - Id: 1197 + AegisName: ZOMBIE_PRISONER + Name: Zombie Prisoner + Level: 89 + Hp: 8045 + BaseExp: 1458 + JobExp: 1647 + Attack: 392 + Attack2: 60 + Defense: 89 + MagicDefense: 28 + Str: 87 + Agi: 39 + Vit: 58 + Int: 5 + Dex: 68 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 3 + WalkSpeed: 350 + AttackDelay: 1768 + AttackMotion: 500 + DamageMotion: 192 + Ai: 13 + Drops: + - Item: Worn_Out_Prison_Uniform + Rate: 3500 + - Item: Spoon_Stub + Rate: 105 + - Item: Iron_Cane + Rate: 1 + - Item: Red_Gemstone + Rate: 600 + - Item: Rotten_Bandage + Rate: 3500 + - Item: Cuffs + Rate: 39 + - Item: Elunium + Rate: 112 + - Item: Zombie_Prisoner_Card + Rate: 1 + StealProtected: true + - Id: 1198 + AegisName: DARK_PRIEST + Name: Dark Priest + Level: 98 + Hp: 12090 + BaseExp: 2430 + JobExp: 1667 + Attack: 462 + Attack2: 259 + Defense: 56 + MagicDefense: 30 + Str: 5 + Agi: 60 + Vit: 41 + Int: 89 + Dex: 78 + Luk: 42 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Undead + ElementLevel: 4 + WalkSpeed: 200 + AttackDelay: 864 + AttackMotion: 1252 + DamageMotion: 476 + Ai: 13 + Class: Boss + Drops: + - Item: Book_Of_The_Apocalypse + Rate: 5 + - Item: Rosary + Rate: 30 + - Item: Blue_Potion + Rate: 100 + - Item: Red_Gemstone + Rate: 450 + - Item: Sacred_Marks + Rate: 1 + - Item: Glittering_Clothes + Rate: 5 + - Item: Skull + Rate: 3000 + - Item: Dark_Priest_Card + Rate: 1 + StealProtected: true + - Id: 1199 + AegisName: PUNK + Name: Punk + Level: 82 + Hp: 3869 + BaseExp: 972 + JobExp: 1094 + Attack: 293 + Attack2: 54 + Defense: 68 + MagicDefense: 55 + Str: 67 + Agi: 39 + Vit: 30 + Int: 35 + Dex: 79 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + RaceGroups: + Clocktower: true + Element: Wind + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1500 + AttackMotion: 500 + DamageMotion: 1000 + Ai: 09 + Drops: + - Item: Mould_Powder + Rate: 5335 + - Item: Yellow_Gemstone + Rate: 800 + - Item: Pacifier + Rate: 100 + - Item: Starsand_Of_Witch + Rate: 1000 + - Item: Moth_Dust + Rate: 3000 + - Item: Wing_Of_Fly + Rate: 1100 + - Item: Hood_ + Rate: 15 + - Item: Punk_Card + Rate: 1 + StealProtected: true + - Id: 1200 + AegisName: ZHERLTHSH + Name: Zealotus + JapaneseName: Zherlthsh + Level: 105 + Hp: 61350 + BaseExp: 6944 + JobExp: 6458 + Attack: 993 + Attack2: 250 + Defense: 91 + MagicDefense: 99 + Str: 88 + Agi: 61 + Vit: 51 + Int: 62 + Dex: 113 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 800 + AttackMotion: 2112 + DamageMotion: 768 + Ai: 13 + Drops: + - Item: Executioner's_Mitten + Rate: 5 + - Item: White_Herb + Rate: 1800 + - Item: Rose_Quartz + Rate: 1500 + - Item: Tights_ + Rate: 8 + - Item: Earring_ + Rate: 1 + - Item: Queen's_Whip + Rate: 100 + - Item: Masquerade + Rate: 3 + - Item: Zherlthsh_Card + Rate: 1 + StealProtected: true + - Id: 1201 + AegisName: RYBIO + Name: Rybio + Level: 98 + Hp: 8700 + BaseExp: 1575 + JobExp: 1442 + Attack: 720 + Attack2: 76 + Defense: 109 + MagicDefense: 30 + Str: 96 + Agi: 52 + Vit: 61 + Int: 30 + Dex: 73 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Neutral + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1790 + AttackMotion: 1440 + DamageMotion: 540 + Ai: 13 + Modes: + Detector: true + Drops: + - Item: Thin_N'_Long_Tongue + Rate: 3880 + - Item: Executioner's_Mitten + Rate: 3 + - Item: White_Herb + Rate: 1800 + - Item: Oil_Bottle + Rate: 300 + - Item: Frozen_Heart + Rate: 10 + - Item: Oridecon + Rate: 100 + - Item: Izidor + Rate: 30 + - Item: Rybio_Card + Rate: 1 + StealProtected: true + - Id: 1202 + AegisName: PHENDARK + Name: Phendark + Level: 102 + Hp: 11000 + BaseExp: 1990 + JobExp: 1302 + Attack: 872 + Attack2: 75 + Defense: 307 + MagicDefense: 50 + Str: 111 + Agi: 65 + Vit: 71 + Int: 20 + Dex: 91 + Luk: 30 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Neutral + ElementLevel: 2 + WalkSpeed: 175 + AttackDelay: 1744 + AttackMotion: 1344 + DamageMotion: 600 + Ai: 13 + Drops: + - Item: Thin_N'_Long_Tongue + Rate: 3880 + - Item: Executioner's_Mitten + Rate: 4 + - Item: White_Herb + Rate: 1800 + - Item: Oridecon + Rate: 150 + - Item: Electric_Wire + Rate: 100 + - Item: Phendark_Card + Rate: 1 + StealProtected: true + - Id: 1203 + AegisName: MYSTELTAINN + Name: Mysteltainn + Level: 130 + Hp: 70000 + BaseExp: 7919 + JobExp: 4987 + Attack: 1079 + Attack2: 567 + Defense: 73 + MagicDefense: 61 + Str: 102 + Agi: 139 + Vit: 62 + Int: 65 + Dex: 130 + Luk: 65 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + RaceGroups: + Clocktower: true + Element: Dark + ElementLevel: 4 + WalkSpeed: 250 + AttackDelay: 1152 + AttackMotion: 500 + DamageMotion: 240 + Ai: 21 + Class: Boss + Drops: + - Item: Loki's_Whispers + Rate: 1 + - Item: Biotite + Rate: 1500 + - Item: Runstone_Mystic + Rate: 300 + - Item: Oridecon + Rate: 243 + - Item: Mysteltainn_Card + Rate: 1 + StealProtected: true + - Id: 1204 + AegisName: TIRFING + Name: Ogretooth + JapaneseName: Tirfing + Level: 114 + Hp: 59000 + BaseExp: 5345 + JobExp: 5009 + Attack: 948 + Attack2: 411 + Defense: 87 + MagicDefense: 69 + Str: 105 + Agi: 105 + Vit: 75 + Int: 73 + Dex: 108 + Luk: 65 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + RaceGroups: + Clocktower: true + Element: Dark + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 816 + AttackMotion: 500 + DamageMotion: 240 + Ai: 21 + Class: Boss + Drops: + - Item: Old_Hilt + Rate: 1 + - Item: Silver_Knife_Of_Chaste + Rate: 50 + - Item: Muscovite + Rate: 1500 + - Item: Steel + Rate: 120 + - Item: Oridecon + Rate: 189 + - Item: Scarlet_Dagger + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Scarlet_Saber + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Tirfing_Card + Rate: 1 + StealProtected: true + - Id: 1205 + AegisName: EXECUTIONER + Name: Executioner + Level: 101 + Hp: 40200 + BaseExp: 4860 + JobExp: 3645 + Attack: 670 + Attack2: 359 + Defense: 97 + MagicDefense: 188 + Str: 99 + Agi: 96 + Vit: 77 + Int: 78 + Dex: 79 + Luk: 60 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + RaceGroups: + Clocktower: true + Element: Dark + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 768 + AttackMotion: 500 + DamageMotion: 384 + Ai: 21 + Class: Boss + Drops: + - Item: Bloody_Edge + Rate: 5 + - Item: Phlogopite + Rate: 1500 + - Item: Lapier_ + Rate: 80 + - Item: Scimiter_ + Rate: 60 + - Item: Steel + Rate: 120 + - Item: Oridecon + Rate: 145 + - Item: Scarlet_Saber + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Executioner_Card + Rate: 1 + StealProtected: true + - Id: 1206 + AegisName: ANOLIAN + Name: Anolian + Level: 109 + Hp: 15547 + BaseExp: 2930 + JobExp: 2223 + Attack: 650 + Attack2: 110 + Defense: 61 + MagicDefense: 11 + Str: 130 + Agi: 63 + Vit: 55 + Int: 66 + Dex: 58 + Luk: 48 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 190 + AttackDelay: 900 + AttackMotion: 500 + DamageMotion: 864 + Ai: 21 + Drops: + - Item: Anolian_Skin + Rate: 4850 + - Item: Crystal_Arrow + Rate: 2000 + - Item: Royal_Jelly + Rate: 5 + - Item: Red_Muffler + Rate: 10 + - Item: Carga_Mace + Rate: 1 + - Item: Brooch_ + Rate: 1 + - Item: Oridecon + Rate: 134 + - Item: Anolian_Card + Rate: 1 + StealProtected: true + - Id: 1207 + AegisName: STING + Name: Sting + Level: 104 + Hp: 10143 + BaseExp: 2172 + JobExp: 1629 + Attack: 794 + Attack2: 67 + Defense: 146 + MagicDefense: 34 + Str: 108 + Agi: 49 + Vit: 68 + Int: 34 + Dex: 99 + Luk: 24 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Earth + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 528 + AttackMotion: 500 + DamageMotion: 240 + Ai: 21 + Drops: + - Item: Mud_Lump + Rate: 4850 + - Item: Stone_Arrow + Rate: 1500 + - Item: Glove_ + Rate: 1 + - Item: Coal + Rate: 130 + - Item: Great_Nature + Rate: 25 + - Item: Silk_Ribbon + Rate: 10 + - Item: Explosive_Powder + Rate: 800 + - Item: Sting_Card + Rate: 1 + StealProtected: true + - Id: 1208 + AegisName: WANDER_MAN + Name: Wanderer + JapaneseName: Wander Man + Level: 120 + Hp: 19307 + BaseExp: 3389 + JobExp: 2466 + Attack: 1695 + Attack2: 105 + Defense: 64 + MagicDefense: 5 + Str: 118 + Agi: 92 + Vit: 36 + Int: 15 + Dex: 107 + Luk: 33 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Wind + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 672 + AttackMotion: 500 + DamageMotion: 192 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Skull + Rate: 4850 + - Item: Old_Card_Album + Rate: 1 + - Item: Hakujin_ + Rate: 5 + - Item: Centimental_Leaf + Rate: 5 + - Item: Leaf_Of_Yggdrasil + Rate: 650 + - Item: Oridecon + Rate: 217 + - Item: Muramasa + Rate: 1 + - Item: Wander_Man_Card + Rate: 1 + StealProtected: true + - Id: 1209 + AegisName: CRAMP + Name: Cramp + Level: 82 + Hp: 3898 + BaseExp: 972 + JobExp: 1094 + Attack: 435 + Attack2: 48 + Defense: 88 + MagicDefense: 42 + Str: 65 + Agi: 43 + Vit: 35 + Int: 25 + Dex: 68 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + RaceGroups: + Clocktower: true + Rockridge: true + Element: Poison + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 1000 + AttackMotion: 500 + DamageMotion: 1000 + Ai: 09 + Drops: + - Item: Claw_Of_Rat + Rate: 4656 + - Item: Monster's_Feed + Rate: 1000 + - Item: Blue_Jewel + Rate: 80 + - Item: Glass_Bead + Rate: 110 + - Item: Lemon + Rate: 250 + - Item: Blue_Herb + Rate: 70 + - Item: Oridecon + Rate: 95 + - Item: Cramp_Card + Rate: 1 + StealProtected: true +# - Id: 1210 +# AegisName: FILAMENTOUS +# Name: Filamentous +# Level: 51 +# Hp: 6088 +# BaseExp: 1926 +# JobExp: 1353 +# Attack: 425 +# Attack2: 525 +# Defense: 35 +# MagicDefense: 10 +# Agi: 35 +# Vit: 30 +# Int: 5 +# Dex: 83 +# Luk: 40 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Insect +# Element: Fire +# ElementLevel: 1 +# WalkSpeed: 200 +# AttackDelay: 1500 +# AttackMotion: 500 +# DamageMotion: 1000 +# Ai: 09 +# Drops: +# - Item: Stiff_Horn +# Rate: 4850 +# - Item: Horn +# Rate: 8000 +# - Item: Solid_Shell +# Rate: 3880 +# - Item: Yellow_Live +# Rate: 200 +# - Item: Guisarme +# Rate: 40 +# - Item: Elunium_Stone +# Rate: 18 +# - Item: White_Herb +# Rate: 1600 +# - Item: Horn_Card +# Rate: 1 +# StealProtected: true + - Id: 1211 + AegisName: BRILIGHT + Name: Brilight + Level: 71 + Hp: 2772 + BaseExp: 738 + JobExp: 831 + Attack: 337 + Attack2: 33 + Defense: 93 + MagicDefense: 25 + Str: 51 + Agi: 19 + Vit: 38 + Int: 32 + Dex: 56 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + RaceGroups: + Rockridge: true + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1500 + AttackMotion: 500 + DamageMotion: 1000 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Glitter_Shell + Rate: 5335 + - Item: Wind_Of_Verdure + Rate: 200 + - Item: Zargon + Rate: 1200 + - Item: Light_Granule + Rate: 100 + - Item: Elunium_Stone + Rate: 220 + - Item: Leaf_Of_Yggdrasil + Rate: 250 + - Item: White_Herb + Rate: 2600 + - Item: Brilight_Card + Rate: 1 + StealProtected: true + - Id: 1212 + AegisName: IRON_FIST + Name: Iron Fist + Level: 47 + Hp: 4221 + BaseExp: 1292 + JobExp: 1368 + Attack: 430 + Attack2: 160 + Defense: 40 + MagicDefense: 5 + Agi: 17 + Vit: 15 + Int: 10 + Dex: 73 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1500 + AttackMotion: 500 + DamageMotion: 1000 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Tail_Of_Steel_Scorpion + Rate: 5335 + - Item: Elunium_Stone + Rate: 229 + - Item: Elunium_Stone + Rate: 22 + - Item: Iron_Ore + Rate: 750 + - Item: Steel + Rate: 180 + - Item: Iron + Rate: 300 + - Item: Iron_Fist_Card + Rate: 1 + StealProtected: true + - Id: 1213 + AegisName: HIGH_ORC + Name: High Orc + Level: 81 + Hp: 4193 + BaseExp: 1099 + JobExp: 1158 + Attack: 428 + Attack2: 50 + Defense: 101 + MagicDefense: 45 + Str: 75 + Agi: 16 + Vit: 40 + Int: 31 + Dex: 69 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + RaceGroups: + Orc: true + Clocktower: true + Element: Fire + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1500 + AttackMotion: 500 + DamageMotion: 1000 + Ai: 21 + Drops: + - Item: Ogre_Tooth + Rate: 2500 + - Item: Orcish_Axe + Rate: 10 + - Item: Steel + Rate: 90 + - Item: Orcish_Voucher + Rate: 7500 + - Item: Zargon + Rate: 1300 + - Item: Oridecon_Stone + Rate: 196 + - Item: Yellow_Herb + Rate: 900 + - Item: High_Orc_Card + Rate: 1 + StealProtected: true + - Id: 1214 + AegisName: CHOCO + Name: Choco + Level: 48 + Hp: 1080 + BaseExp: 369 + JobExp: 414 + Attack: 120 + Attack2: 47 + Defense: 70 + MagicDefense: 30 + Str: 40 + Agi: 45 + Vit: 32 + Int: 19 + Dex: 42 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Fire + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1028 + AttackMotion: 528 + DamageMotion: 360 + Ai: 09 + Drops: + - Item: Claw_Of_Monkey + Rate: 5335 + - Item: Yoyo_Tail + Rate: 7000 + - Item: Elunium + Rate: 53 + - Item: Banana + Rate: 5000 + - Item: Tropical_Banana + Rate: 20 + - Item: Banana_Juice + Rate: 1000 + - Item: Yggdrasilberry + Rate: 25 + - Item: Choco_Card + Rate: 1 + StealProtected: true + - Id: 1215 + AegisName: STEM_WORM + Name: Stem Worm + Level: 84 + Hp: 4530 + BaseExp: 1080 + JobExp: 1215 + Attack: 293 + Attack2: 41 + Defense: 73 + MagicDefense: 50 + Str: 55 + Agi: 37 + Vit: 25 + Int: 47 + Dex: 70 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + RaceGroups: + Clocktower: true + Element: Wind + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1956 + AttackMotion: 756 + DamageMotion: 528 + Ai: 09 + Drops: + - Item: Tough_Scalelike_Stem + Rate: 5335 + - Item: White_Herb + Rate: 1800 + - Item: Jump_Rope + Rate: 10 + - Item: Oridecon_Stone + Rate: 115 + - Item: Great_Nature + Rate: 5 + - Item: Seed_Of_Yggdrasil + Rate: 45 + - Item: Scarlet_Spear + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Stem_Worm_Card + Rate: 1 + StealProtected: true + - Id: 1216 + AegisName: PENOMENA + Name: Penomena + Level: 85 + Hp: 4589 + BaseExp: 1116 + JobExp: 1556 + Attack: 481 + Attack2: 41 + Defense: 85 + MagicDefense: 32 + Str: 76 + Agi: 38 + Vit: 35 + Int: 35 + Dex: 89 + Luk: 10 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + RaceGroups: + Clocktower: true + Element: Poison + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 832 + AttackMotion: 500 + DamageMotion: 600 + Ai: 21 + Drops: + - Item: Coral_Reef + Rate: 4850 + - Item: Tentacle + Rate: 8000 + - Item: Sticky_Mucus + Rate: 7000 + - Item: Panacea + Rate: 200 + - Item: Violet_Jewel + Rate: 15 + - Item: Katar_Of_Raging_Blaze + Rate: 1 + - Item: Red_Gemstone + Rate: 550 + - Item: Penomena_Card + Rate: 1 + StealProtected: true + - Id: 1219 + AegisName: KNIGHT_OF_ABYSS + Name: Abysmal Knight + JapaneseName: Knight of Abyss + Level: 122 + Hp: 23297 + BaseExp: 4779 + JobExp: 4013 + Attack: 1734 + Attack2: 192 + Defense: 102 + MagicDefense: 50 + Str: 121 + Agi: 55 + Vit: 68 + Int: 70 + Dex: 97 + Luk: 37 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + RaceGroups: + Clocktower: true + Element: Dark + ElementLevel: 4 + WalkSpeed: 300 + AttackDelay: 1500 + AttackMotion: 500 + DamageMotion: 1000 + Ai: 21 + Drops: + - Item: Reins + Rate: 5335 + - Item: Blade_Lost_In_Darkness + Rate: 5 + - Item: Clothes_Of_The_Lord + Rate: 1 + - Item: Battle_Hook + Rate: 25 + - Item: Elunium + Rate: 369 + - Item: Ebone_Armor + Rate: 10 + - Item: Scarlet_Twohand_Sword + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Knight_Of_Abyss_Card + Rate: 1 + StealProtected: true + - Id: 1220 + AegisName: M_DESERT_WOLF + Name: Desert Wolf + Level: 103 + Hp: 9447 + BaseExp: 349 + JobExp: 218 + Attack: 330 + Attack2: 59 + Defense: 114 + MagicDefense: 47 + Str: 93 + Agi: 69 + Vit: 63 + Int: 61 + Dex: 82 + Luk: 42 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1120 + AttackMotion: 420 + DamageMotion: 288 + Ai: 21 + Drops: + - Item: Katar_ + Rate: 5 + - Item: Claw_Of_Desert_Wolf + Rate: 5500 + - Item: Mink_Coat + Rate: 1 + - Item: Meat + Rate: 1200 + - Item: Claw_Of_Wolves + Rate: 2000 + - Item: Oridecon_Stone + Rate: 53 + - Item: Desert_Wolf_Card + Rate: 1 + StealProtected: true + - Id: 1221 + AegisName: M_SAVAGE + Name: Savage + Level: 26 + Hp: 2092 + BaseExp: 321 + JobExp: 203 + Attack: 146 + Attack2: 31 + Defense: 16 + MagicDefense: 5 + Agi: 26 + Vit: 54 + Int: 10 + Dex: 37 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1960 + AttackMotion: 960 + DamageMotion: 384 + Ai: 21 + Drops: + - Item: Wild_Boar's_Mane + Rate: 6000 + - Item: Grape + Rate: 150 + - Item: Animal_Blood + Rate: 3 + - Item: Eagle_Eyes + Rate: 2 + - Item: Anodyne + Rate: 15 + - Item: Elunium_Stone + Rate: 70 + - Item: Savage_Card + Rate: 1 + StealProtected: true +# - Id: 1222 +# AegisName: L_HIGH_ORC +# Name: High Orc +# Level: 52 +# Hp: 6890 +# BaseExp: 2128 +# JobExp: 1490 +# Attack: 428 +# Attack2: 533 +# Defense: 15 +# MagicDefense: 5 +# Agi: 46 +# Vit: 55 +# Int: 35 +# Dex: 82 +# Luk: 40 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Large +# Race: Demihuman +# Element: Fire +# ElementLevel: 2 +# WalkSpeed: 200 +# AttackDelay: 1500 +# AttackMotion: 500 +# DamageMotion: 1000 +# Ai: 21 +# Drops: +# - Item: Ogre_Tooth +# Rate: 2500 +# - Item: Orcish_Axe +# Rate: 10 +# - Item: Steel +# Rate: 120 +# - Item: Orcish_Voucher +# Rate: 8000 +# - Item: Zargon +# Rate: 1600 +# - Item: Oridecon_Stone +# Rate: 196 +# - Item: Yellow_Herb +# Rate: 1100 +# - Item: Orc_Warrior_Card +# Rate: 1 +# StealProtected: true +# - Id: 1223 +# AegisName: L_ORC +# Name: Orc +# Level: 24 +# Hp: 1400 +# BaseExp: 261 +# JobExp: 160 +# Attack: 114 +# Attack2: 136 +# Defense: 10 +# MagicDefense: 5 +# Agi: 24 +# Vit: 48 +# Int: 25 +# Dex: 34 +# Luk: 10 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Demihuman +# Element: Earth +# ElementLevel: 1 +# WalkSpeed: 200 +# AttackDelay: 1864 +# AttackMotion: 864 +# DamageMotion: 288 +# Ai: 21 +# Drops: +# - Item: Iron +# Rate: 210 +# - Item: Orcish_Voucher +# Rate: 5500 +# - Item: Oridecon_Stone +# Rate: 40 +# - Item: Cigar +# Rate: 3 +# - Item: Battle_Axe_ +# Rate: 10 +# - Item: Orcish_Axe +# Rate: 5 +# - Item: Axe +# Rate: 100 +# - Item: Orc_Warrior_Card +# Rate: 1 +# StealProtected: true +# - Id: 1224 +# AegisName: L_POISON_SPORE +# Name: Poison Spore +# Level: 19 +# Hp: 665 +# BaseExp: 169 +# JobExp: 85 +# Attack: 89 +# Attack2: 101 +# Agi: 19 +# Vit: 25 +# Dex: 24 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Plant +# Element: Poison +# ElementLevel: 1 +# WalkSpeed: 200 +# AttackDelay: 1672 +# AttackMotion: 672 +# DamageMotion: 288 +# Ai: 21 +# Drops: +# - Item: Mushroom_Spore +# Rate: 8000 +# - Item: Hat_ +# Rate: 20 +# - Item: Green_Herb +# Rate: 650 +# - Item: Blue_Herb +# Rate: 55 +# - Item: Karvodailnirol +# Rate: 35 +# - Item: Poison_Spore_Card +# Rate: 1 +# StealProtected: true +# - Id: 1225 +# AegisName: L_CHOCO +# Name: Choco +# Level: 43 +# Hp: 4278 +# BaseExp: 1150 +# JobExp: 1150 +# Attack: 315 +# Attack2: 402 +# Defense: 5 +# MagicDefense: 5 +# Agi: 68 +# Vit: 55 +# Int: 45 +# Dex: 65 +# Luk: 25 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Brute +# Element: Fire +# ElementLevel: 1 +# WalkSpeed: 200 +# AttackDelay: 1500 +# AttackMotion: 500 +# DamageMotion: 1000 +# Ai: 21 +# Drops: +# - Item: Claw_Of_Monkey +# Rate: 5335 +# - Item: Yoyo_Tail +# Rate: 7000 +# - Item: Yellow_Herb +# Rate: 1900 +# - Item: Banana +# Rate: 5000 +# - Item: Mink_Coat +# Rate: 2 +# - Item: Banana_Juice +# Rate: 1000 +# - Item: Yggdrasilberry +# Rate: 25 +# - Item: Yoyo_Card +# Rate: 1 +# StealProtected: true +# - Id: 1226 +# AegisName: L_KOBOLD +# Name: Kobold +# Level: 36 +# Hp: 3893 +# BaseExp: 898 +# JobExp: 568 +# Attack: 265 +# Attack2: 318 +# Defense: 15 +# MagicDefense: 10 +# Agi: 90 +# Vit: 36 +# Int: 30 +# Dex: 52 +# Luk: 30 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Demihuman +# Element: Wind +# ElementLevel: 2 +# WalkSpeed: 200 +# AttackDelay: 1028 +# AttackMotion: 528 +# DamageMotion: 360 +# Ai: 21 +# Drops: +# - Item: Steel +# Rate: 90 +# - Item: Cobold_Hair +# Rate: 5820 +# - Item: Zargon +# Rate: 750 +# - Item: Elunium +# Rate: 25 +# - Item: Gladius_ +# Rate: 2 +# - Item: Buckler_ +# Rate: 5 +# - Item: Kobold_Card +# Rate: 1 +# StealProtected: true +# - Id: 1227 +# AegisName: L_GOBLIN +# Name: Goblin +# Level: 25 +# Hp: 1176 +# BaseExp: 282 +# JobExp: 171 +# Attack: 118 +# Attack2: 140 +# Defense: 10 +# MagicDefense: 5 +# Agi: 63 +# Vit: 25 +# Int: 20 +# Dex: 38 +# Luk: 45 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Demihuman +# Element: Wind +# ElementLevel: 1 +# WalkSpeed: 100 +# AttackDelay: 1120 +# AttackMotion: 620 +# DamageMotion: 240 +# Ai: 21 +# Drops: +# - Item: Iron +# Rate: 270 +# - Item: Scell +# Rate: 1200 +# - Item: Oridecon_Stone +# Rate: 43 +# - Item: Goblini_Mask +# Rate: 3 +# - Item: Dirk_ +# Rate: 10 +# - Item: Buckler_ +# Rate: 5 +# - Item: Red_Herb +# Rate: 800 +# - Item: Goblin_Card +# Rate: 1 +# StealProtected: true +# - Id: 1228 +# AegisName: L_PHEN +# Name: Phen +# Level: 26 +# Hp: 3347 +# BaseExp: 357 +# JobExp: 226 +# Attack: 138 +# Attack2: 150 +# MagicDefense: 15 +# Agi: 26 +# Vit: 26 +# Dex: 88 +# Luk: 75 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Fish +# Element: Water +# ElementLevel: 2 +# WalkSpeed: 150 +# AttackDelay: 2544 +# AttackMotion: 1344 +# DamageMotion: 1152 +# Ai: 21 +# Drops: +# - Item: Fish_Tail +# Rate: 6000 +# - Item: Sharp_Scale +# Rate: 2300 +# - Item: Skyblue_Jewel +# Rate: 8 +# - Item: Meat +# Rate: 1100 +# - Item: Fin +# Rate: 550 +# - Item: Oridecon_Stone +# Rate: 25 +# - Item: Phen_Card +# Rate: 1 +# StealProtected: true + - Id: 1229 + AegisName: META_FABRE + Name: Fabre + Level: 2 + Hp: 63 + BaseExp: 3 + JobExp: 2 + Attack: 8 + Attack2: 3 + Agi: 2 + Vit: 4 + Dex: 7 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 480 + Ai: 01 + Modes: + Detector: true + Drops: + - Item: Fluff + Rate: 6500 + - Item: Feather + Rate: 600 + - Item: Club_ + Rate: 80 + - Item: Azure_Jewel + Rate: 8 + - Item: Green_Herb + Rate: 750 + - Item: Clover + Rate: 1500 + - Item: Club + Rate: 200 + - Item: Fabre_Card + Rate: 1 + StealProtected: true + - Id: 1230 + AegisName: META_PUPA + Name: Pupa + Level: 2 + Hp: 427 + BaseExp: 2 + JobExp: 4 + Attack: 1 + Attack2: 1 + Defense: 32 + MagicDefense: 20 + Luk: 20 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1001 + AttackMotion: 1 + DamageMotion: 1 + Modes: + Detector: true + Drops: + - Item: Phracon + Rate: 300 + - Item: Chrysalis + Rate: 6000 + - Item: Sticky_Mucus + Rate: 700 + - Item: Guard_ + Rate: 2 + - Item: Shell + Rate: 1300 + - Item: Sticky_Mucus + Rate: 700 + - Item: Iron_Ore + Rate: 300 + - Item: Pupa_Card + Rate: 1 + StealProtected: true + - Id: 1231 + AegisName: META_CREAMY + Name: Creamy + Level: 16 + Hp: 595 + BaseExp: 86 + JobExp: 58 + Attack: 53 + Attack2: 11 + MagicDefense: 30 + Agi: 40 + Vit: 16 + Int: 15 + Dex: 16 + Luk: 55 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1220 + AttackMotion: 720 + DamageMotion: 288 + Ai: 01 + Modes: + Detector: true + Drops: + - Item: Powder_Of_Butterfly + Rate: 6000 + - Item: Silk_Robe_ + Rate: 10 + - Item: Honey + Rate: 180 + - Item: Wing_Of_Butterfly + Rate: 200 + - Item: Fancy_Flower + Rate: 4 + - Item: Flower + Rate: 800 + - Item: Creamy_Card + Rate: 1 + StealProtected: true + - Id: 1232 + AegisName: META_PECOPECO_EGG + Name: Peco Peco Egg + Level: 3 + Hp: 420 + BaseExp: 4 + JobExp: 4 + Attack: 1 + Attack2: 1 + Defense: 32 + MagicDefense: 20 + Luk: 20 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 1000 + AttackDelay: 1001 + AttackMotion: 1 + DamageMotion: 1 + Drops: + - Item: Phracon + Rate: 120 + - Item: Shell + Rate: 1500 + - Item: Guard_ + Rate: 2 + - Item: Red_Herb + Rate: 450 + - Item: Red_Herb + Rate: 450 + - Item: Empty_Bottle + Rate: 2000 + - Item: White_Platter + Rate: 15 + - Item: Pecopeco_Egg_Card + Rate: 1 + StealProtected: true +# - Id: 1233 +# AegisName: CONCEIVE_PECOPECO +# Name: Peco Peco +# Level: 19 +# Hp: 531 +# BaseExp: 159 +# JobExp: 36 +# Attack: 50 +# Attack2: 64 +# Agi: 13 +# Vit: 13 +# Int: 25 +# Dex: 27 +# Luk: 9 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Large +# Race: Brute +# Element: Fire +# ElementLevel: 1 +# WalkSpeed: 200 +# AttackDelay: 1564 +# AttackMotion: 864 +# DamageMotion: 576 +# Ai: 01 +# Drops: +# - Item: Bill_Of_Birds +# Rate: 6000 +# - Item: Sandals_ +# Rate: 20 +# - Item: Yellow_Herb +# Rate: 55 +# - Item: Red_Herb +# Rate: 950 +# - Item: Wand +# Rate: 100 +# - Item: Orange +# Rate: 1000 +# - Item: Pecopeco_Card +# Rate: 1 +# StealProtected: true + - Id: 1234 + AegisName: PROVOKE_YOYO + Name: Yoyo + Level: 19 + Hp: 879 + BaseExp: 122 + JobExp: 77 + Attack: 71 + Attack2: 11 + Agi: 24 + Vit: 30 + Int: 35 + Dex: 32 + Luk: 55 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1054 + AttackMotion: 54 + DamageMotion: 384 + Ai: 07 + Drops: + - Item: Yoyo_Tail + Rate: 6000 + - Item: Cacao + Rate: 500 + - Item: Yellow_Herb + Rate: 130 + - Item: Animal's_Skin + Rate: 5500 + - Item: Monkey_Doll + Rate: 7 + - Item: Strawberry + Rate: 500 + - Item: Orange + Rate: 1000 + - Item: Yoyo_Card + Rate: 1 + StealProtected: true + - Id: 1235 + AegisName: SMOKING_ORC + Name: Smoking Orc + Level: 24 + Hp: 1400 + BaseExp: 235 + JobExp: 144 + Attack: 114 + Attack2: 22 + Defense: 16 + MagicDefense: 20 + Agi: 24 + Vit: 48 + Int: 20 + Dex: 34 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1864 + AttackMotion: 864 + DamageMotion: 288 + Ai: 13 + Drops: + - Item: Iron + Rate: 210 + - Item: Orcish_Voucher + Rate: 5500 + - Item: Oridecon_Stone + Rate: 40 + - Item: Cigar + Rate: 3 + - Item: Battle_Axe_ + Rate: 10 + - Item: Orcish_Axe + Rate: 5 + - Item: Axe + Rate: 100 + - Item: Orc_Warrior_Card + Rate: 1 + StealProtected: true + - Id: 1236 + AegisName: META_ANT_EGG + Name: Ant Egg + Level: 4 + Hp: 420 + BaseExp: 5 + JobExp: 4 + Attack: 1 + Attack2: 1 + Defense: 32 + MagicDefense: 20 + Luk: 20 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 1000 + AttackDelay: 1001 + AttackMotion: 1 + DamageMotion: 1 + Drops: + - Item: Phracon + Rate: 135 + - Item: Shell + Rate: 2740 + - Item: Jellopy + Rate: 3000 + - Item: Sticky_Mucus + Rate: 750 + - Item: Empty_Bottle + Rate: 2000 + - Item: Iron_Ore + Rate: 220 + - Item: Andre_Egg_Card + Rate: 1 + StealProtected: true + - Id: 1237 + AegisName: META_ANDRE + Name: Andre + Level: 17 + Hp: 688 + BaseExp: 98 + JobExp: 64 + Attack: 60 + Attack2: 11 + Defense: 16 + Agi: 17 + Vit: 24 + Int: 20 + Dex: 26 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 576 + Ai: 01 + Modes: + ChangeTargetMelee: true + Detector: true + Drops: + - Item: Worm_Peelings + Rate: 6000 + - Item: Garlet + Rate: 3000 + - Item: Sticky_Mucus + Rate: 1000 + - Item: Shell + Rate: 3000 + - Item: Sparkling_Dust + Rate: 6 + - Item: Iron_Ore + Rate: 350 + - Item: Elunium_Stone + Rate: 28 + - Item: Andre_Card + Rate: 1 + StealProtected: true + - Id: 1238 + AegisName: META_PIERE + Name: Piere + Level: 18 + Hp: 733 + BaseExp: 110 + JobExp: 70 + Attack: 64 + Attack2: 11 + Defense: 24 + Agi: 18 + Vit: 26 + Int: 20 + Dex: 27 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 576 + Ai: 01 + Modes: + ChangeTargetMelee: true + Detector: true + Drops: + - Item: Worm_Peelings + Rate: 5700 + - Item: Garlet + Rate: 1100 + - Item: Sticky_Mucus + Rate: 600 + - Item: Wind_Of_Verdure + Rate: 15 + - Item: Sparkling_Dust + Rate: 5 + - Item: Iron_Ore + Rate: 400 + - Item: Elunium_Stone + Rate: 31 + - Item: Andre_Card + Rate: 1 + StealProtected: true + - Id: 1239 + AegisName: META_DENIRO + Name: Deniro + Level: 19 + Hp: 760 + BaseExp: 122 + JobExp: 77 + Attack: 68 + Attack2: 11 + Defense: 24 + Agi: 19 + Vit: 30 + Int: 20 + Dex: 43 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 576 + Ai: 01 + Modes: + ChangeTargetMelee: true + Detector: true + Drops: + - Item: Worm_Peelings + Rate: 6000 + - Item: Garlet + Rate: 3000 + - Item: Sticky_Mucus + Rate: 1200 + - Item: Boody_Red + Rate: 45 + - Item: Sparkling_Dust + Rate: 8 + - Item: Iron_Ore + Rate: 450 + - Item: Elunium_Stone + Rate: 34 + - Item: Andre_Card + Rate: 1 + StealProtected: true + - Id: 1240 + AegisName: META_PICKY + Name: Picky + Level: 3 + Hp: 80 + BaseExp: 4 + JobExp: 3 + Attack: 9 + Attack2: 3 + Agi: 3 + Vit: 3 + Dex: 10 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 988 + AttackMotion: 288 + DamageMotion: 168 + Ai: 01 + Drops: + - Item: Feather_Of_Birds + Rate: 6500 + - Item: Feather + Rate: 850 + - Item: Cotton_Shirt_ + Rate: 150 + - Item: Red_Herb + Rate: 650 + - Item: Milk + Rate: 350 + - Item: Yellow_Gemstone + Rate: 60 + - Item: Picky_Card + Rate: 1 + StealProtected: true + - Id: 1241 + AegisName: META_PICKY_ + Name: Picky + Level: 4 + Hp: 83 + BaseExp: 5 + JobExp: 4 + Attack: 8 + Attack2: 3 + Defense: 32 + Agi: 3 + Vit: 3 + Dex: 11 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 988 + AttackMotion: 288 + DamageMotion: 168 + Ai: 01 + Drops: + - Item: Feather_Of_Birds + Rate: 6500 + - Item: Feather + Rate: 850 + - Item: Egg_Shell + Rate: 7 + - Item: Red_Herb + Rate: 750 + - Item: Milk + Rate: 350 + - Item: Yellow_Gemstone + Rate: 60 + - Item: Picky__Card + Rate: 1 + StealProtected: true + - Id: 1242 + AegisName: MARIN + Name: Marin + Level: 37 + Hp: 987 + BaseExp: 282 + JobExp: 317 + Attack: 69 + Attack2: 14 + Defense: 32 + MagicDefense: 8 + Str: 24 + Agi: 5 + Vit: 10 + Int: 5 + Dex: 30 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 2 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + Drops: + - Item: Garlet + Rate: 3200 + - Item: Sticky_Mucus + Rate: 1500 + - Item: Cold_Scroll_2_1 + Rate: 100 + - Item: Skyblue_Jewel + Rate: 40 + - Item: Blue_Herb + Rate: 75 + - Item: Candy + Rate: 350 + - Item: Poring_Hat + Rate: 1 + - Item: Marin_Card + Rate: 1 + StealProtected: true + - Id: 1243 + AegisName: SASQUATCH + Name: Sasquatch + Level: 72 + Hp: 3163 + BaseExp: 765 + JobExp: 860 + Attack: 293 + Attack2: 30 + Defense: 101 + MagicDefense: 28 + Str: 70 + Agi: 35 + Vit: 60 + Int: 10 + Dex: 59 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Neutral + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 1260 + AttackMotion: 192 + DamageMotion: 192 + Ai: 21 + Drops: + - Item: Zargon + Rate: 750 + - Item: White_Herb + Rate: 800 + - Item: Feather + Rate: 1000 + - Item: Panda_Cap + Rate: 1 + - Item: Bear's_Foot + Rate: 5000 + - Item: White_Jewel + Rate: 30 + - Item: Elunium_Stone + Rate: 90 + - Item: Sasquatch_Card + Rate: 1 + StealProtected: true + - Id: 1244 + AegisName: JAKK_XMAS + Name: Christmas Jakk + Level: 63 + Hp: 2054 + BaseExp: 1002 + JobExp: 619 + Attack: 229 + Attack2: 37 + Defense: 90 + MagicDefense: 25 + Str: 58 + Agi: 43 + Vit: 42 + Int: 25 + Dex: 55 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Fire + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1180 + AttackMotion: 480 + DamageMotion: 648 + Ai: 01 + Drops: + - Item: Pumpkin_Head + Rate: 5335 + - Item: Zargon + Rate: 900 + - Item: Elunium + Rate: 31 + - Item: Tights_ + Rate: 5 + - Item: Gift_Box + Rate: 20 + - Item: Packing_Paper + Rate: 1200 + - Item: Packing_Ribbon + Rate: 1200 + - Item: Jakk_Card + Rate: 1 + StealProtected: true + - Id: 1245 + AegisName: GOBLINE_XMAS + Name: Christmas Goblin + Level: 25 + Hp: 1176 + BaseExp: 254 + JobExp: 154 + Attack: 118 + Attack2: 22 + Defense: 16 + MagicDefense: 5 + Agi: 53 + Vit: 25 + Int: 20 + Dex: 38 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 1120 + AttackMotion: 620 + DamageMotion: 240 + Ai: 01 + Drops: + - Item: Packing_Ribbon + Rate: 550 + - Item: Packing_Paper + Rate: 550 + - Item: Oridecon_Stone + Rate: 43 + - Item: Gift_Box + Rate: 10 + - Item: Dirk_ + Rate: 10 + - Item: Buckler_ + Rate: 5 + - Item: Santa's_Hat + Rate: 10 + - Item: Goblin_Card + Rate: 1 + StealProtected: true + - Id: 1246 + AegisName: COOKIE_XMAS + Name: Christmas Cookie + Level: 37 + Hp: 733 + BaseExp: 282 + JobExp: 317 + Attack: 70 + Attack2: 35 + Defense: 48 + MagicDefense: 36 + Str: 21 + Agi: 16 + Vit: 30 + Int: 20 + Dex: 25 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demihuman + Element: Holy + ElementLevel: 2 + WalkSpeed: 400 + AttackDelay: 1248 + AttackMotion: 1248 + DamageMotion: 240 + Ai: 17 + Drops: + - Item: Well_Baked_Cookie + Rate: 1500 + - Item: Scarlet_Jewel + Rate: 45 + - Item: Zargon + Rate: 200 + - Item: Hood_ + Rate: 25 + - Item: Gift_Box + Rate: 5 + - Item: Cold_Scroll_1_3 + Rate: 100 + - Item: Red_Herb + Rate: 1700 + - Item: Cookie_XMAS_Card + Rate: 1 + StealProtected: true + - Id: 1247 + AegisName: ANTONIO + Name: Antonio + Level: 10 + Hp: 10 + BaseExp: 3 + JobExp: 2 + Attack: 13 + Attack2: 8 + Defense: 160 + Int: 50 + Dex: 100 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Holy + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 720 + AttackMotion: 720 + DamageMotion: 432 + Ai: 01 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Santa's_Hat_ + Rate: 1000 + - Item: Santa_Beard + Rate: 1000 + - Item: Branch_Of_Dead_Tree + Rate: 3000 + - Item: Fire_Cracker_Xmas + Rate: 10000 + - Item: Sweet_Candy_Striper + Rate: 2000 + - Item: Red_Bag + Rate: 2000 + - Item: Buche_De_Noel + Rate: 3000 + - Item: Red_Bag + Rate: 2000 + StealProtected: true + - Id: 1248 + AegisName: CRUISER + Name: Cruiser + Level: 41 + Hp: 919 + BaseExp: 288 + JobExp: 324 + Attack: 55 + Attack2: 20 + Defense: 20 + MagicDefense: 18 + Str: 17 + Agi: 10 + Vit: 23 + Int: 15 + Dex: 34 + Luk: 10 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 400 + AttackDelay: 1296 + AttackMotion: 1296 + DamageMotion: 432 + Ai: 05 + Drops: + - Item: Manacles + Rate: 900 + - Item: Holy_Bonnet + Rate: 2 + - Item: Iron + Rate: 320 + - Item: Rough_Wind + Rate: 5 + - Item: Scell + Rate: 3500 + - Item: Branch + Rate: 5 + - Item: Oridecon_Stone + Rate: 87 + - Item: Cruiser_Card + Rate: 1 + StealProtected: true + - Id: 1249 + AegisName: MYSTCASE + Name: Myst Case + Level: 39 + Hp: 879 + BaseExp: 288 + JobExp: 324 + Attack: 68 + Attack2: 21 + Defense: 50 + MagicDefense: 11 + Str: 26 + Agi: 19 + Vit: 40 + Int: 35 + Dex: 31 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 400 + AttackDelay: 1248 + AttackMotion: 1248 + DamageMotion: 432 + Ai: 17 + Drops: + - Item: Candy_Striper + Rate: 90 + - Item: Light_Granule + Rate: 10 + - Item: Old_Blue_Box + Rate: 20 + - Item: Piece_Of_Cake + Rate: 800 + - Item: Scarlet_Jewel + Rate: 150 + - Item: Crystal_Jewel_ + Rate: 5 + - Item: Candy + Rate: 340 + - Item: Mystcase_Card + Rate: 1 + StealProtected: true + - Id: 1250 + AegisName: CHEPET + Name: Chepet + Level: 42 + Hp: 4950 + BaseExp: 1315 + JobExp: 1854 + Attack: 79 + Attack2: 33 + Defense: 55 + MagicDefense: 25 + Str: 32 + Agi: 35 + Vit: 35 + Int: 21 + Dex: 32 + Luk: 23 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 672 + AttackMotion: 672 + DamageMotion: 288 + Ai: 21 + Drops: + - Item: Matchstick + Rate: 2500 + - Item: Zargon + Rate: 750 + - Item: Apple + Rate: 5500 + - Item: Unripe_Apple + Rate: 40 + - Item: Red_Muffler + Rate: 5 + - Item: Yellow_Herb + Rate: 1300 + - Item: Ragamuffin_Cape + Rate: 5 + - Item: Chepet_Card + Rate: 1 + StealProtected: true + - Id: 1251 + AegisName: KNIGHT_OF_WINDSTORM + Name: Stormy Knight + JapaneseName: Knight of Windstorm + Level: 92 + Hp: 630500 + BaseExp: 413800 + JobExp: 302200 + MvpExp: 206900 + Attack: 3480 + Attack2: 1433 + Defense: 306 + MagicDefense: 166 + Str: 126 + Agi: 165 + Vit: 132 + Int: 104 + Dex: 171 + Luk: 79 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Wind + ElementLevel: 4 + WalkSpeed: 200 + AttackDelay: 468 + AttackMotion: 468 + DamageMotion: 288 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Skyblue_Jewel + Rate: 4500 + - Item: Boots_ + Rate: 500 + - Item: Mistic_Frozen + Rate: 3000 + Drops: + - Item: Zephyrus + Rate: 150 + - Item: Old_Blue_Box + Rate: 3000 + - Item: Old_Violet_Box + Rate: 4000 + - Item: Ring_ + Rate: 200 + - Item: Manteau_ + Rate: 500 + - Item: Elunium + Rate: 4559 + - Item: Loard_Circlet + Rate: 1 + - Item: Knight_Windstorm_Card + Rate: 1 + StealProtected: true + - Id: 1252 + AegisName: GARM + Name: Hatii + JapaneseName: Garm + Level: 98 + Hp: 1275500 + BaseExp: 758880 + JobExp: 613800 + MvpExp: 379440 + Attack: 2421 + Attack2: 1733 + Defense: 173 + MagicDefense: 103 + Str: 122 + Agi: 153 + Vit: 135 + Int: 116 + Dex: 146 + Luk: 72 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Water + ElementLevel: 4 + WalkSpeed: 400 + AttackDelay: 608 + AttackMotion: 408 + DamageMotion: 336 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Fang_Of_Garm + Rate: 1000 + - Item: Old_Blue_Box + Rate: 3000 + - Item: Mistic_Frozen + Rate: 3000 + Drops: + - Item: Fang_Of_Garm + Rate: 5500 + - Item: Ice_Falchon + Rate: 150 + - Item: Katar_Of_Cold_Icicle + Rate: 500 + - Item: Claw_Of_Garm + Rate: 500 + - Item: Elunium + Rate: 3977 + - Item: Oridecon + Rate: 2900 + - Item: Garm_Card + Rate: 1 + StealProtected: true + - Id: 1253 + AegisName: GARGOYLE + Name: Gargoyle + Level: 100 + Hp: 8772 + BaseExp: 1900 + JobExp: 1425 + Attack: 498 + Attack2: 89 + Defense: 98 + MagicDefense: 43 + Str: 100 + Agi: 61 + Vit: 60 + Int: 57 + Dex: 100 + Luk: 70 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Wind + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1020 + AttackMotion: 720 + DamageMotion: 384 + Ai: 05 + Modes: + Detector: true + Drops: + - Item: Zargon + Rate: 3880 + - Item: Petite_DiablOfs_Wing + Rate: 500 + - Item: Manteau_ + Rate: 2 + - Item: Elven_Bow + Rate: 5 + - Item: Thimble_Of_Archer + Rate: 1 + - Item: Silence_Arrow + Rate: 2000 + - Item: Elunium_Stone + Rate: 238 + - Item: Gargoyle_Card + Rate: 1 + StealProtected: true + - Id: 1254 + AegisName: RAGGLER + Name: Raggler + Level: 48 + Hp: 1148 + BaseExp: 369 + JobExp: 414 + Attack: 72 + Attack2: 39 + Defense: 56 + MagicDefense: 10 + Str: 30 + Agi: 42 + Vit: 38 + Int: 15 + Dex: 54 + Luk: 27 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Wind + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1000 + AttackMotion: 900 + DamageMotion: 384 + Ai: 21 + Drops: + - Item: Cyfar + Rate: 3000 + - Item: Feather_Of_Birds + Rate: 5000 + - Item: Center_Potion + Rate: 200 + - Item: Grape + Rate: 200 + - Item: Wind_Of_Verdure + Rate: 90 + - Item: Goggle_ + Rate: 7 + - Item: Oridecon_Stone + Rate: 32 + - Item: Raggler_Card + Rate: 1 + StealProtected: true + - Id: 1255 + AegisName: NERAID + Name: Nereid + JapaneseName: Neraid + Level: 98 + Hp: 9550 + BaseExp: 1575 + JobExp: 1181 + Attack: 255 + Attack2: 71 + Defense: 100 + MagicDefense: 37 + Str: 97 + Agi: 45 + Vit: 60 + Int: 30 + Dex: 69 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 776 + AttackMotion: 576 + DamageMotion: 288 + Ai: 21 + Drops: + - Item: Earthworm_Peeling + Rate: 5100 + - Item: Cyfar + Rate: 1000 + - Item: Blue_Herb + Rate: 230 + - Item: Whip_Of_Ice_Piece + Rate: 10 + - Item: Grape + Rate: 250 + - Item: Elunium_Stone + Rate: 180 + - Item: Elunium + Rate: 37 + - Item: Neraid_Card + Rate: 1 + StealProtected: true + - Id: 1256 + AegisName: PEST + Name: Pest + Level: 89 + Hp: 5747 + BaseExp: 1341 + JobExp: 1509 + Attack: 334 + Attack2: 48 + Defense: 55 + MagicDefense: 33 + Str: 73 + Agi: 77 + Vit: 48 + Int: 15 + Dex: 88 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Dark + ElementLevel: 2 + WalkSpeed: 165 + AttackDelay: 700 + AttackMotion: 648 + DamageMotion: 480 + Ai: 21 + Drops: + - Item: Earthworm_Peeling + Rate: 5500 + - Item: Brigan + Rate: 200 + - Item: Animal_Blood + Rate: 10 + - Item: Anodyne + Rate: 100 + - Item: Red_Gemstone + Rate: 250 + - Item: Oridecon_Stone + Rate: 115 + - Item: Pest_Card + Rate: 1 + StealProtected: true + - Id: 1257 + AegisName: INJUSTICE + Name: Injustice + Level: 95 + Hp: 7952 + BaseExp: 1574 + JobExp: 1997 + Attack: 447 + Attack2: 116 + Defense: 76 + MagicDefense: 31 + Str: 77 + Agi: 59 + Vit: 58 + Int: 65 + Dex: 73 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Dark + ElementLevel: 2 + WalkSpeed: 400 + AttackDelay: 770 + AttackMotion: 720 + DamageMotion: 336 + Ai: 21 + Drops: + - Item: Steel + Rate: 300 + - Item: Brigan + Rate: 5335 + - Item: Cyfar + Rate: 3500 + - Item: Padded_Armor_ + Rate: 5 + - Item: Plate_Armor + Rate: 2 + - Item: Prohibition_Red_Candle + Rate: 2 + - Item: Scarlet_Katar + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Injustice_Card + Rate: 1 + StealProtected: true + - Id: 1258 + AegisName: GOBLIN_ARCHER + Name: Goblin Archer + Level: 55 + Hp: 1575 + BaseExp: 450 + JobExp: 507 + Attack: 100 + Attack2: 24 + Defense: 69 + Str: 40 + Agi: 34 + Vit: 20 + Int: 15 + Dex: 48 + Luk: 20 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demihuman + RaceGroups: + Goblin: true + Element: Poison + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1172 + AttackMotion: 672 + DamageMotion: 420 + Ai: 05 + Drops: + - Item: Goblini_Mask + Rate: 3 + - Item: Iron + Rate: 250 + - Item: Scell + Rate: 1000 + - Item: Oridecon_Arrow + Rate: 3000 + - Item: Red_Herb + Rate: 600 + - Item: Composite_Bow_ + Rate: 25 + - Item: Grape + Rate: 300 + - Item: Goblin_Archer_Card + Rate: 1 + StealProtected: true + - Id: 1259 + AegisName: GRYPHON + Name: Gryphon + Level: 105 + Hp: 60720 + BaseExp: 9410 + JobExp: 5808 + Attack: 1432 + Attack2: 103 + Defense: 113 + MagicDefense: 72 + Str: 101 + Agi: 133 + Vit: 66 + Int: 70 + Dex: 137 + Luk: 54 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Wind + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 704 + AttackMotion: 504 + DamageMotion: 432 + Ai: 21 + Class: Boss + Drops: + - Item: Talon_Of_Griffin + Rate: 2500 + - Item: Brigan + Rate: 5335 + - Item: Soft_Feather + Rate: 120 + - Item: Pole_Axe + Rate: 1 + - Item: Oridecon + Rate: 185 + - Item: Rough_Wind + Rate: 150 + - Item: Scarlet_Lance + Rate: 250 + RandomOptionGroup: Group_5 + - Item: Gryphon_Card + Rate: 1 + StealProtected: true + - Id: 1260 + AegisName: DARK_FRAME + Name: Dark Frame + Level: 76 + Hp: 3520 + BaseExp: 992 + JobExp: 1115 + Attack: 350 + Attack2: 30 + Defense: 67 + MagicDefense: 27 + Str: 69 + Agi: 37 + Vit: 36 + Int: 10 + Dex: 53 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 920 + AttackMotion: 720 + DamageMotion: 200 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Brigan + Rate: 4656 + - Item: Red_Frame + Rate: 1000 + - Item: Manteau + Rate: 30 + - Item: Star_Crumb + Rate: 80 + - Item: Crystal_Mirror + Rate: 3 + - Item: Dark_Frame_Card + Rate: 1 + StealProtected: true + - Id: 1261 + AegisName: WILD_ROSE + Name: Wild Rose + Level: 70 + Hp: 2682 + BaseExp: 720 + JobExp: 1110 + Attack: 147 + Attack2: 45 + Defense: 75 + MagicDefense: 15 + Str: 44 + Agi: 87 + Vit: 31 + Int: 35 + Dex: 63 + Luk: 80 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Wind + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 964 + AttackMotion: 864 + DamageMotion: 288 + Ai: 02 + Drops: + - Item: Cyfar + Rate: 5335 + - Item: Witherless_Rose + Rate: 50 + - Item: Fruit_Shell + Rate: 120 + - Item: Thief_Clothes_ + Rate: 1 + - Item: Rotten_Fish + Rate: 35 + - Item: Monster's_Feed + Rate: 600 + - Item: Big_Sis'_Ribbon + Rate: 2 + - Item: Wild_Rose_Card + Rate: 1 + StealProtected: true + - Id: 1262 + AegisName: MUTANT_DRAGON + Name: Mutant Dragonoid + JapaneseName: Mutant Dragon + Level: 65 + Hp: 50706 + BaseExp: 3644 + JobExp: 12830 + Attack: 1176 + Attack2: 534 + Defense: 130 + MagicDefense: 20 + Str: 75 + Agi: 35 + Vit: 30 + Int: 68 + Dex: 98 + Luk: 35 + AttackRange: 4 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Fire + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1280 + AttackMotion: 1080 + DamageMotion: 240 + Ai: 21 + Class: Boss + Drops: + - Item: Brigan + Rate: 4850 + - Item: Dragon_Canine + Rate: 500 + - Item: Dragon_Scale + Rate: 500 + - Item: Rotten_Bandage + Rate: 500 + - Item: Legacy_Of_Dragon + Rate: 100 + - Item: Pyroxene + Rate: 1500 + - Item: Dragon_Breath + Rate: 50 + - Item: Mutant_Dragon_Card + Rate: 1 + StealProtected: true + - Id: 1263 + AegisName: WIND_GHOST + Name: Wind Ghost + Level: 80 + Hp: 4008 + BaseExp: 918 + JobExp: 1334 + Attack: 182 + Attack2: 95 + Defense: 64 + MagicDefense: 51 + Str: 62 + Agi: 27 + Vit: 25 + Int: 55 + Dex: 85 + Luk: 20 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Wind + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1056 + AttackMotion: 1056 + DamageMotion: 336 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Zargon + Rate: 4559 + - Item: Skel_Bone + Rate: 6000 + - Item: Skull + Rate: 500 + - Item: Wind_Scroll_1_5 + Rate: 100 + - Item: Arc_Wand_ + Rate: 8 + - Item: Rough_Wind + Rate: 100 + - Item: Bone_Wand + Rate: 1 + - Item: Wind_Ghost_Card + Rate: 1 + StealProtected: true + - Id: 1264 + AegisName: MERMAN + Name: Merman + Level: 60 + Hp: 2940 + BaseExp: 616 + JobExp: 692 + Attack: 131 + Attack2: 32 + Defense: 62 + MagicDefense: 8 + Str: 45 + Agi: 29 + Vit: 30 + Int: 19 + Dex: 50 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Water + ElementLevel: 3 + WalkSpeed: 220 + AttackDelay: 916 + AttackMotion: 816 + DamageMotion: 336 + Ai: 21 + Drops: + - Item: Lip_Of_Ancient_Fish + Rate: 1300 + - Item: Plate_Armor_ + Rate: 2 + - Item: Lemon + Rate: 400 + - Item: Skyblue_Jewel + Rate: 40 + - Item: Mistic_Frozen + Rate: 35 + - Item: Trident + Rate: 3 + - Item: Oridecon_Stone + Rate: 203 + - Item: Merman_Card + Rate: 1 + StealProtected: true + - Id: 1265 + AegisName: COOKIE + Name: Cookie + Level: 35 + Hp: 666 + BaseExp: 234 + JobExp: 264 + Attack: 59 + Attack2: 25 + Defense: 56 + MagicDefense: 28 + Str: 15 + Agi: 23 + Vit: 35 + Int: 12 + Dex: 31 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demihuman + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1036 + AttackMotion: 936 + DamageMotion: 240 + Ai: 03 + Drops: + - Item: Well_Baked_Cookie + Rate: 1000 + - Item: Candy_Striper + Rate: 150 + - Item: Light_Granule + Rate: 5 + - Item: Great_Chef_Orleans01 + Rate: 50 + - Item: Sandals_ + Rate: 30 + - Item: Holy_Scroll_1_3 + Rate: 100 + - Item: Candy + Rate: 320 + - Item: Cookie_Card + Rate: 1 + StealProtected: true + - Id: 1266 + AegisName: ASTER + Name: Aster + Level: 50 + Hp: 1509 + BaseExp: 405 + JobExp: 455 + Attack: 89 + Attack2: 22 + Defense: 70 + MagicDefense: 7 + Str: 41 + Agi: 14 + Vit: 15 + Dex: 28 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Fish + Element: Earth + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1264 + AttackMotion: 864 + DamageMotion: 216 + Ai: 17 + Drops: + - Item: Sticky_Mucus + Rate: 500 + - Item: Coral_Reef + Rate: 40 + - Item: Single_Cell + Rate: 1200 + - Item: Yellow_Herb + Rate: 200 + - Item: Zargon + Rate: 60 + - Item: Apple + Rate: 100 + - Item: Aster_Card + Rate: 1 + StealProtected: true + - Id: 1267 + AegisName: CARAT + Name: Carat + Level: 103 + Hp: 9222 + BaseExp: 1944 + JobExp: 1458 + Attack: 777 + Attack2: 76 + Defense: 111 + MagicDefense: 67 + Str: 102 + Agi: 64 + Vit: 60 + Int: 40 + Dex: 67 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Wind + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1078 + AttackMotion: 768 + DamageMotion: 384 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Brigan + Rate: 3200 + - Item: Ice_Cream + Rate: 1000 + - Item: Spiky_Heel + Rate: 5 + - Item: Joker_Jester + Rate: 1 + - Item: White_Herb + Rate: 1450 + - Item: Carat_Card + Rate: 1 + StealProtected: true + - Id: 1268 + AegisName: BLOODY_KNIGHT + Name: Bloody Knight + Level: 116 + Hp: 68500 + BaseExp: 7348 + JobExp: 6511 + Attack: 1319 + Attack2: 123 + Defense: 122 + MagicDefense: 50 + Str: 132 + Agi: 59 + Vit: 70 + Int: 57 + Dex: 98 + Luk: 45 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Dark + ElementLevel: 4 + WalkSpeed: 250 + AttackDelay: 828 + AttackMotion: 528 + DamageMotion: 192 + Ai: 21 + Drops: + - Item: Brigan + Rate: 4850 + - Item: Helm_ + Rate: 45 + - Item: Plate_Armor_ + Rate: 5 + - Item: Strong_Shield + Rate: 62 + - Item: Katzbalger + Rate: 1 + - Item: Pole_Axe + Rate: 2 + - Item: Ebone_Armor + Rate: 5 + - Item: Bloody_Knight_Card + Rate: 1 + StealProtected: true + - Id: 1269 + AegisName: CLOCK + Name: Clock + Level: 81 + Hp: 5556 + BaseExp: 1231 + JobExp: 1158 + Attack: 443 + Attack2: 53 + Defense: 91 + MagicDefense: 43 + Str: 68 + Agi: 24 + Vit: 35 + Int: 41 + Dex: 81 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + RaceGroups: + Clocktower: true + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1092 + AttackMotion: 792 + DamageMotion: 480 + Ai: 17 + Drops: + - Item: Needle_Of_Alarm + Rate: 5335 + - Item: Wooden_Block + Rate: 800 + - Item: White_Herb + Rate: 1900 + - Item: Lemon + Rate: 320 + - Item: Key_Of_Clock_Tower + Rate: 30 + - Item: Underground_Key + Rate: 30 + - Item: Elunium + Rate: 163 + - Item: Clock_Card + Rate: 1 + StealProtected: true + - Id: 1270 + AegisName: C_TOWER_MANAGER + Name: Clock Tower Manager + Level: 90 + Hp: 6400 + BaseExp: 1305 + JobExp: 1467 + Attack: 427 + Attack2: 70 + Defense: 96 + MagicDefense: 60 + Str: 80 + Agi: 28 + Vit: 40 + Int: 25 + Dex: 73 + Luk: 45 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + RaceGroups: + Clocktower: true + Element: Neutral + ElementLevel: 4 + WalkSpeed: 200 + AttackDelay: 1072 + AttackMotion: 672 + DamageMotion: 384 + Ai: 17 + Drops: + - Item: Needle_Of_Alarm + Rate: 5335 + - Item: Brigan + Rate: 5335 + - Item: Steel + Rate: 500 + - Item: Leaflet_Of_Hinal + Rate: 850 + - Item: Memorize_Book + Rate: 1 + - Item: Key_Of_Clock_Tower + Rate: 2000 + - Item: Underground_Key + Rate: 2000 + - Item: C_Tower_Manager_Card + Rate: 1 + StealProtected: true + - Id: 1271 + AegisName: ALLIGATOR + Name: Alligator + Level: 57 + Hp: 2430 + BaseExp: 486 + JobExp: 548 + Attack: 158 + Attack2: 37 + Defense: 62 + MagicDefense: 30 + Str: 47 + Agi: 48 + Vit: 24 + Int: 15 + Dex: 36 + Luk: 26 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Water + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1100 + AttackMotion: 900 + DamageMotion: 480 + Ai: 17 + Drops: + - Item: Zargon + Rate: 1000 + - Item: Worn_Out_Prison_Uniform + Rate: 600 + - Item: Anolian_Skin + Rate: 2000 + - Item: Seed_Of_Yggdrasil + Rate: 50 + - Item: Oridecon_Stone + Rate: 129 + - Item: Alligator_Card + Rate: 1 + StealProtected: true + - Id: 1272 + AegisName: DARK_LORD + Name: Dark Lord + Level: 96 + Hp: 1190900 + BaseExp: 714240 + JobExp: 558000 + MvpExp: 357120 + Attack: 3935 + Attack2: 2585 + Defense: 330 + MagicDefense: 168 + Str: 118 + Agi: 136 + Vit: 154 + Int: 142 + Dex: 161 + Luk: 66 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Undead + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 868 + AttackMotion: 768 + DamageMotion: 480 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Skull + Rate: 6000 + - Item: Blue_Coif_ + Rate: 500 + - Item: Old_Violet_Box + Rate: 2000 + Drops: + - Item: Bone_Wand + Rate: 800 + - Item: Kronos + Rate: 100 + - Item: Grimtooth_ + Rate: 300 + - Item: Mage_Coat + Rate: 300 + - Item: Cape_Of_Ancient_Lord + Rate: 100 + - Item: Elunium + Rate: 5141 + - Item: Bone_Helm_ + Rate: 10 + - Item: Dark_Lord_Card + Rate: 1 + StealProtected: true + - Id: 1273 + AegisName: ORC_LADY + Name: Orc Lady + Level: 45 + Hp: 1520 + BaseExp: 380 + JobExp: 435 + Attack: 77 + Attack2: 33 + Defense: 83 + MagicDefense: 17 + Str: 36 + Agi: 11 + Vit: 28 + Int: 10 + Dex: 57 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Orc: true + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1050 + AttackMotion: 900 + DamageMotion: 288 + Ai: 21 + Drops: + - Item: Cyfar + Rate: 4656 + - Item: Puente_Robe + Rate: 3 + - Item: Earring + Rate: 1 + - Item: Wedding_Veil + Rate: 1 + - Item: High_end_Cooking_Kits + Rate: 10 + - Item: Cookbook06 + Rate: 3 + - Item: Wedding_Dress + Rate: 1 + - Item: Orc_Lady_Card + Rate: 1 + StealProtected: true + - Id: 1274 + AegisName: MEGALITH + Name: Megalith + Level: 65 + Hp: 2451 + BaseExp: 594 + JobExp: 669 + Attack: 122 + Attack2: 30 + Defense: 66 + MagicDefense: 18 + Str: 57 + Agi: 14 + Vit: 35 + Int: 10 + Dex: 90 + Luk: 3 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 4 + WalkSpeed: 200 + AttackDelay: 1332 + AttackMotion: 1332 + DamageMotion: 672 + Ai: 10 + Drops: + - Item: Zargon + Rate: 100 + - Item: Stone + Rate: 1000 + - Item: Old_Violet_Box + Rate: 1 + - Item: Elunium + Rate: 61 + - Item: Elunium_Stone + Rate: 207 + - Item: Megalith_Card + Rate: 1 + StealProtected: true + - Id: 1275 + AegisName: ALICE + Name: Alice + Level: 100 + Hp: 9230 + BaseExp: 1630 + JobExp: 1222 + Attack: 514 + Attack2: 98 + Defense: 93 + MagicDefense: 73 + Str: 82 + Agi: 53 + Vit: 45 + Int: 70 + Dex: 80 + Luk: 80 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Clocktower: true + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 502 + AttackMotion: 1999 + DamageMotion: 480 + Ai: 17 + Drops: + - Item: Alice's_Apron + Rate: 3000 + - Item: Old_Broom + Rate: 40 + - Item: Chrystal_Pumps + Rate: 3 + - Item: Rotha_Shield + Rate: 2 + - Item: Pair_Of_Red_Ribbon + Rate: 1 + - Item: Imperial_Cooking_Kits + Rate: 10 + - Item: Holy_Scroll_1_5 + Rate: 100 + - Item: Alice_Card + Rate: 1 + StealProtected: true + - Id: 1276 + AegisName: RAYDRIC_ARCHER + Name: Raydric Archer + Level: 82 + Hp: 4437 + BaseExp: 1049 + JobExp: 1332 + Attack: 415 + Attack2: 18 + Defense: 63 + MagicDefense: 40 + Str: 53 + Agi: 24 + Vit: 40 + Int: 15 + Dex: 112 + Luk: 30 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1152 + AttackMotion: 1152 + DamageMotion: 480 + Ai: 05 + Modes: + Detector: true + Drops: + - Item: Brigan + Rate: 4656 + - Item: Chain_Mail_ + Rate: 2 + - Item: Claire_Suits + Rate: 5 + - Item: Incisive_Arrow + Rate: 2000 + - Item: Arbalest_ + Rate: 3 + - Item: Elunium + Rate: 106 + - Item: Raydric_Archer_Card + Rate: 1 + StealProtected: true + - Id: 1277 + AegisName: GREATEST_GENERAL + Name: Greatest General + Level: 55 + Hp: 1575 + BaseExp: 486 + JobExp: 548 + Attack: 226 + Attack2: 26 + Defense: 114 + MagicDefense: 30 + Str: 58 + Agi: 30 + Vit: 20 + Int: 25 + Dex: 25 + Luk: 20 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Fire + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1152 + AttackMotion: 1152 + DamageMotion: 384 + Ai: 10 + Drops: + - Item: Brigan + Rate: 2000 + - Item: Wooden_Block + Rate: 2000 + - Item: Club + Rate: 100 + - Item: Inspector_Certificate + Rate: 300 + - Item: Stop_Post + Rate: 1 + - Item: Yellow_Herb + Rate: 250 + - Item: Earth_Scroll_1_3 + Rate: 100 + - Item: Greatest_General_Card + Rate: 1 + StealProtected: true + - Id: 1278 + AegisName: STALACTIC_GOLEM + Name: Stalactic Golem + Level: 68 + Hp: 2590 + BaseExp: 675 + JobExp: 759 + Attack: 358 + Attack2: 21 + Defense: 230 + MagicDefense: 5 + Str: 67 + Agi: 47 + Vit: 48 + Dex: 63 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + RaceGroups: + Golem: true + Element: Neutral + ElementLevel: 4 + WalkSpeed: 200 + AttackDelay: 1264 + AttackMotion: 864 + DamageMotion: 288 + Ai: 17 + Drops: + - Item: Mud_Lump + Rate: 2000 + - Item: Brigan + Rate: 4850 + - Item: Star_Crumb + Rate: 250 + - Item: Great_Nature + Rate: 30 + - Item: Elunium_Stone + Rate: 250 + - Item: Round_Buckler + Rate: 5 + - Item: Elunium + Rate: 163 + - Item: Stalactic_Golem_Card + Rate: 1 + StealProtected: true + - Id: 1279 + AegisName: TRI_JOINT + Name: Tri Joint + Level: 66 + Hp: 2530 + BaseExp: 347 + JobExp: 297 + Attack: 292 + Attack2: 28 + Defense: 22 + MagicDefense: 5 + Agi: 33 + Vit: 24 + Int: 10 + Dex: 55 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + RaceGroups: + Rockridge: true + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 860 + AttackMotion: 660 + DamageMotion: 624 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Cyfar + Rate: 100 + - Item: Solid_Shell + Rate: 380 + - Item: Aloebera + Rate: 200 + - Item: Yellow_Live + Rate: 160 + - Item: Sparkling_Dust + Rate: 140 + - Item: Elunium_Stone + Rate: 106 + - Item: Tri_Joint_Card + Rate: 1 + StealProtected: true + - Id: 1280 + AegisName: STEAM_GOBLIN + Name: Goblin Steamrider + JapaneseName: Steam Goblin + Level: 66 + Hp: 2241 + BaseExp: 680 + JobExp: 765 + Attack: 294 + Attack2: 35 + Defense: 85 + MagicDefense: 5 + Str: 52 + Agi: 61 + Vit: 32 + Int: 15 + Dex: 82 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1008 + AttackMotion: 1008 + DamageMotion: 528 + Ai: 17 + Drops: + - Item: Scell + Rate: 2500 + - Item: Cyfar + Rate: 3880 + - Item: Iron + Rate: 300 + - Item: Steel + Rate: 55 + - Item: Coal + Rate: 320 + - Item: The_Garrison + Rate: 5 + - Item: Elunium_Stone + Rate: 124 + - Item: Steam_Goblin_Card + Rate: 1 + StealProtected: true + - Id: 1281 + AegisName: SAGEWORM + Name: Sage Worm + Level: 70 + Hp: 2872 + BaseExp: 720 + JobExp: 810 + Attack: 166 + Attack2: 121 + Defense: 109 + MagicDefense: 45 + Str: 39 + Agi: 29 + Vit: 28 + Int: 71 + Dex: 44 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + RaceGroups: + Clocktower: true + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 936 + AttackMotion: 936 + DamageMotion: 288 + Ai: 17 + Drops: + - Item: Librarian_Glove + Rate: 5 + - Item: Worn_Out_Page + Rate: 1000 + - Item: Earthworm_Peeling + Rate: 3000 + - Item: Fire_Scroll_1_5 + Rate: 100 + - Item: Blue_Potion + Rate: 40 + - Item: Cold_Scroll_1_5 + Rate: 100 + - Item: Ph.D_Hat + Rate: 1 + - Item: Sageworm_Card + Rate: 1 + StealProtected: true + - Id: 1282 + AegisName: KOBOLD_ARCHER + Name: Kobold Archer + Level: 108 + Hp: 11053 + BaseExp: 2160 + JobExp: 2620 + Attack: 762 + Attack2: 33 + Defense: 84 + MagicDefense: 5 + Str: 99 + Agi: 39 + Vit: 48 + Int: 30 + Dex: 103 + Luk: 25 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demihuman + RaceGroups: + Kobold: true + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1008 + AttackMotion: 1008 + DamageMotion: 384 + Ai: 05 + Drops: + - Item: Zargon + Rate: 250 + - Item: Steel + Rate: 60 + - Item: Cobold_Hair + Rate: 4850 + - Item: Ear_Of_Puppy + Rate: 50 + - Item: Poison_Arrow + Rate: 2000 + - Item: CrossBow_ + Rate: 5 + - Item: Oridecon_Stone + Rate: 79 + - Item: Kobold_Archer_Card + Rate: 1 + StealProtected: true + - Id: 1283 + AegisName: CHIMERA + Name: Chimera + Level: 70 + Hp: 26406 + BaseExp: 5168 + JobExp: 4698 + Attack: 1029 + Attack2: 148 + Defense: 159 + MagicDefense: 10 + Agi: 38 + Vit: 110 + Int: 88 + Dex: 83 + Luk: 85 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Fire + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 772 + AttackMotion: 672 + DamageMotion: 360 + Ai: 21 + Class: Boss + Drops: + - Item: Brigan + Rate: 5335 + - Item: Slender_Snake + Rate: 2500 + - Item: Lemon + Rate: 1000 + - Item: War_Axe + Rate: 1 + - Item: Citrine + Rate: 1500 + - Item: Great_Axe + Rate: 1 + - Item: Oridecon + Rate: 160 + - Item: Chimera_Card + Rate: 1 + StealProtected: true +# - Id: 1284 +# AegisName: HUGELING +# Name: Hugeling +# Level: 1 +# Hp: 5000 +# BaseExp: 2 +# JobExp: 1 +# Attack: 7 +# Attack2: 10 +# Dex: 6 +# AttackRange: 4 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Large +# Race: Plant +# Element: Water +# ElementLevel: 1 +# WalkSpeed: 200 +# AttackDelay: 1872 +# AttackMotion: 672 +# DamageMotion: 480 +# Ai: 17 +# Drops: +# - Item: Apple +# Rate: 100 +# - Item: Apple +# Rate: 100 +# - Item: Apple +# Rate: 100 +# - Item: Apple +# Rate: 100 +# - Item: Apple +# Rate: 100 +# - Item: Apple +# Rate: 100 +# - Item: Apple +# Rate: 100 +# - Item: Apple +# Rate: 100 +# StealProtected: true + - Id: 1285 + AegisName: ARCHER_GUARDIAN + Name: Archer Guardian + Level: 74 + Hp: 28634 + BaseExp: 1 + JobExp: 1 + Attack: 1232 + Attack2: 480 + Defense: 56 + MagicDefense: 60 + Str: 95 + Agi: 80 + Vit: 80 + Int: 90 + Dex: 165 + Luk: 55 + AttackRange: 12 + SkillRange: 14 + ChaseRange: 16 + Size: Large + Race: Demihuman + Element: Neutral + ElementLevel: 4 + WalkSpeed: 265 + AttackDelay: 1200 + AttackMotion: 1200 + DamageMotion: 384 + Ai: 10 + Class: Guardian + Modes: + CanMove: true + CastSensorChase: true + Angry: true + ChangeChase: true + ChangeTargetMelee: true + Detector: true + KnockBackImmune: true + - Id: 1286 + AegisName: KNIGHT_GUARDIAN + Name: Knight Guardian + Level: 86 + Hp: 30214 + BaseExp: 1 + JobExp: 1 + Attack: 1408 + Attack2: 280 + Defense: 88 + MagicDefense: 30 + Str: 110 + Agi: 40 + Vit: 140 + Int: 65 + Dex: 125 + Luk: 65 + AttackRange: 2 + SkillRange: 14 + ChaseRange: 16 + Size: Large + Race: Demihuman + Element: Neutral + ElementLevel: 4 + WalkSpeed: 275 + AttackDelay: 1200 + AttackMotion: 1200 + DamageMotion: 384 + Ai: 10 + Class: Guardian + Modes: + CanMove: true + CastSensorChase: true + Angry: true + ChangeChase: true + ChangeTargetMelee: true + Detector: true + KnockBackImmune: true + - Id: 1287 + AegisName: SOLDIER_GUARDIAN + Name: Soldier Guardian + Level: 56 + Hp: 15670 + BaseExp: 1 + JobExp: 1 + Attack: 873 + Attack2: 163 + Defense: 56 + Str: 85 + Agi: 56 + Vit: 100 + Int: 45 + Dex: 103 + Luk: 43 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 265 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Ai: 05 + Class: Guardian + Modes: + Detector: true + KnockBackImmune: true + - Id: 1288 + AegisName: EMPELIUM + Name: Emperium + Level: 90 + Hp: 700 + Attack: 66 + Attack2: 13 + Defense: 64 + MagicDefense: 50 + Agi: 17 + Vit: 80 + Int: 50 + Dex: 26 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Angel + RaceGroups: + Gvg: true + Element: Holy + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Class: Boss + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + - Id: 1289 + AegisName: MAYA_PUPLE + Name: Maya Purple + Level: 81 + Hp: 77670 + BaseExp: 11714 + JobExp: 6516 + Attack: 1592 + Attack2: 553 + Defense: 139 + MagicDefense: 40 + Str: 95 + Agi: 52 + Vit: 80 + Int: 95 + Dex: 73 + Luk: 119 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + Element: Earth + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 1024 + AttackMotion: 1000 + DamageMotion: 480 + Ai: 21 + Class: Boss + Drops: + - Item: Cyfar + Rate: 4413 + - Item: Elunium_Stone + Rate: 250 + - Item: Oridecon_Stone + Rate: 300 + - Item: Gold + Rate: 100 + - Item: Oridecon + Rate: 150 + - Item: Queen's_Hair_Ornament + Rate: 1 + - Item: Cookbook10 + Rate: 2 + - Item: Maya_Puple_Card + Rate: 1 + StealProtected: true + - Id: 1290 + AegisName: SKELETON_GENERAL + Name: Skeleton General + Level: 88 + Hp: 6720 + BaseExp: 1368 + JobExp: 1553 + Attack: 1317 + Attack2: 1701 + Defense: 100 + MagicDefense: 35 + Str: 72 + Agi: 34 + Vit: 52 + Int: 31 + Dex: 84 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 2276 + AttackMotion: 576 + DamageMotion: 432 + Ai: 21 + Drops: + - Item: Burn_Tree + Rate: 2550 + - Item: Oridecon_Stone + Rate: 160 + - Item: Yellow_Herb + Rate: 800 + - Item: Gladius + Rate: 80 + - Item: Sandstorm + Rate: 15 + - Item: Ghost_Bandana + Rate: 1 + - Item: Scarlet_Dagger + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Skeleton_General_Card + Rate: 1 + StealProtected: true + - Id: 1291 + AegisName: WRAITH_DEAD + Name: Wraith Dead + Level: 86 + Hp: 10035 + BaseExp: 2518 + JobExp: 1824 + Attack: 1002 + Attack2: 160 + Defense: 88 + MagicDefense: 56 + Str: 63 + Agi: 69 + Vit: 55 + Int: 45 + Dex: 88 + Luk: 45 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Undead + ElementLevel: 4 + WalkSpeed: 175 + AttackDelay: 1816 + AttackMotion: 576 + DamageMotion: 240 + Ai: 21 + Drops: + - Item: Transparent_Cloth + Rate: 4413 + - Item: Wedding_Veil + Rate: 10 + - Item: Manteau_ + Rate: 8 + - Item: Red_Gemstone + Rate: 700 + - Item: Crystal_Jewel__ + Rate: 5 + - Item: Old_Blue_Box + Rate: 100 + - Item: Lemon + Rate: 300 + - Item: Wraith_Dead_Card + Rate: 1 + StealProtected: true + - Id: 1292 + AegisName: MINI_DEMON + Name: Mini Demon + Level: 117 + Hp: 19402 + BaseExp: 2700 + JobExp: 2025 + Attack: 938 + Attack2: 114 + Defense: 80 + MagicDefense: 25 + Str: 130 + Agi: 69 + Vit: 55 + Int: 56 + Dex: 79 + Luk: 40 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1000 + AttackMotion: 600 + DamageMotion: 384 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Petite_DiablOfs_Horn + Rate: 4413 + - Item: Petite_DiablOfs_Wing + Rate: 450 + - Item: Satanic_Chain + Rate: 3 + - Item: Elunium_Stone + Rate: 160 + - Item: Zargon + Rate: 2500 + - Item: Sacred_Marks + Rate: 10 + - Item: Ahlspiess + Rate: 5 + - Item: Mini_Demon_Card + Rate: 1 + StealProtected: true + - Id: 1293 + AegisName: CREMY_FEAR + Name: Creamy Fear + Level: 117 + Hp: 18211 + BaseExp: 2583 + JobExp: 2475 + Attack: 731 + Attack2: 243 + Defense: 76 + MagicDefense: 37 + Str: 65 + Agi: 36 + Vit: 33 + Int: 49 + Dex: 79 + Luk: 30 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 1 + WalkSpeed: 155 + AttackDelay: 1136 + AttackMotion: 720 + DamageMotion: 840 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Powder_Of_Butterfly + Rate: 4550 + - Item: Silver_Robe_ + Rate: 10 + - Item: Honey + Rate: 550 + - Item: Sound_Amplifier + Rate: 1 + - Item: Sg_Violet_Potion_Box + Rate: 8 + - Item: Icarus_Wing + Rate: 5 + - Item: Fruit_Of_Mastela + Rate: 50 + - Item: Cremy_Fear_Card + Rate: 1 + StealProtected: true + - Id: 1294 + AegisName: KILLER_MANTIS + Name: Killer Mantis + Level: 91 + Hp: 7650 + BaseExp: 1485 + JobExp: 1674 + Attack: 1521 + Attack2: 1201 + Defense: 107 + MagicDefense: 45 + Str: 82 + Agi: 56 + Vit: 58 + Int: 45 + Dex: 69 + Luk: 40 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 175 + AttackDelay: 1528 + AttackMotion: 660 + DamageMotion: 432 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Limb_Of_Mantis + Rate: 4550 + - Item: Solid_Shell + Rate: 2500 + - Item: Azure_Jewel + Rate: 10 + - Item: White_Herb + Rate: 15 + - Item: Grape + Rate: 25 + - Item: Nail_Of_Loki + Rate: 1 + - Item: Mirror_Shield_ + Rate: 1 + - Item: Killer_Mantis_Card + Rate: 1 + StealProtected: true + - Id: 1295 + AegisName: OWL_BARON + Name: Owl Baron + Level: 120 + Hp: 21000 + BaseExp: 3042 + JobExp: 2282 + Attack: 629 + Attack2: 201 + Defense: 88 + MagicDefense: 25 + Str: 72 + Agi: 65 + Vit: 55 + Int: 102 + Dex: 77 + Luk: 72 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Neutral + ElementLevel: 3 + WalkSpeed: 175 + AttackDelay: 1345 + AttackMotion: 824 + DamageMotion: 440 + Ai: 21 + Class: Boss + Drops: + - Item: Tatters_Clothes + Rate: 3500 + - Item: Soft_Feather + Rate: 2500 + - Item: Staff_Of_Soul + Rate: 1 + - Item: Walking_Stick + Rate: 2 + - Item: Wind_Scroll_1_5 + Rate: 100 + - Item: Magician_Hat + Rate: 5 + - Item: Scarlet_Bow + Rate: 50 + RandomOptionGroup: None + - Item: Owl_Baron_Card + Rate: 1 + StealProtected: true + - Id: 1296 + AegisName: KOBOLD_LEADER + Name: Kobold Leader + Level: 112 + Hp: 13520 + BaseExp: 2643 + JobExp: 2383 + Attack: 995 + Attack2: 96 + Defense: 90 + MagicDefense: 62 + Str: 135 + Agi: 34 + Vit: 68 + Int: 56 + Dex: 83 + Luk: 47 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Kobold: true + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1028 + AttackMotion: 528 + DamageMotion: 360 + Ai: 21 + Drops: + - Item: Steel + Rate: 450 + - Item: Cobold_Hair + Rate: 6305 + - Item: Zargon + Rate: 1200 + - Item: Mighty_Staff + Rate: 2 + - Item: Panacea + Rate: 150 + - Item: Royal_Jelly + Rate: 100 + - Item: Scarlet_Mace + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Kobold_Leader_Card + Rate: 1 + StealProtected: true + - Id: 1297 + AegisName: ANCIENT_MUMMY + Name: Ancient Mummy + Level: 114 + Hp: 27157 + BaseExp: 4104 + JobExp: 3199 + Attack: 981 + Attack2: 200 + Defense: 93 + MagicDefense: 51 + Str: 126 + Agi: 57 + Vit: 55 + Int: 69 + Dex: 112 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 175 + AttackDelay: 1772 + AttackMotion: 120 + DamageMotion: 384 + Ai: 21 + Drops: + - Item: Rotten_Bandage + Rate: 4413 + - Item: Mementos + Rate: 1800 + - Item: Glove_ + Rate: 1 + - Item: Silver_Ring + Rate: 150 + - Item: Runstone_Ancient + Rate: 10 + - Item: Oridecon_Stone + Rate: 150 + - Item: Elunium_Stone + Rate: 100 + - Item: Ancient_Mummy_Card + Rate: 1 + StealProtected: true + - Id: 1298 + AegisName: ZOMBIE_MASTER + Name: Zombie Master + Level: 92 + Hp: 8780 + BaseExp: 1710 + JobExp: 1857 + Attack: 824 + Attack2: 151 + Defense: 78 + MagicDefense: 46 + Str: 55 + Agi: 60 + Vit: 48 + Int: 49 + Dex: 72 + Luk: 48 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 175 + AttackDelay: 2612 + AttackMotion: 912 + DamageMotion: 288 + Ai: 21 + Drops: + - Item: Tatters_Clothes + Rate: 4413 + - Item: Sticky_Mucus + Rate: 1500 + - Item: Horrendous_Mouth + Rate: 1500 + - Item: Cardinal_Jewel + Rate: 200 + - Item: White_Jewel + Rate: 100 + - Item: Ghoul_Leg + Rate: 1 + - Item: Scapulare_ + Rate: 2 + - Item: Zombie_Master_Card + Rate: 1 + StealProtected: true + - Id: 1299 + AegisName: GOBLIN_LEADER + Name: Goblin Leader + Level: 55 + Hp: 21692 + BaseExp: 4450 + JobExp: 5007 + Attack: 173 + Attack2: 49 + Defense: 72 + MagicDefense: 30 + Str: 60 + Agi: 67 + Vit: 45 + Int: 18 + Dex: 66 + Luk: 23 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Goblin: true + Element: Wind + ElementLevel: 1 + WalkSpeed: 120 + AttackDelay: 1120 + AttackMotion: 620 + DamageMotion: 240 + Ai: 21 + Drops: + - Item: Brigan + Rate: 1500 + - Item: Steel + Rate: 800 + - Item: Oridecon_Stone + Rate: 120 + - Item: Goblin_Mask_04 + Rate: 50 + - Item: Shield_ + Rate: 2 + - Item: Yellow_Herb + Rate: 650 + - Item: Angry_Mouth + Rate: 10 + - Item: Goblin_Leader_Card + Rate: 1 + StealProtected: true + - Id: 1300 + AegisName: CATERPILLAR + Name: Caterpillar + Level: 84 + Hp: 5555 + BaseExp: 1312 + JobExp: 1487 + Attack: 1007 + Attack2: 125 + Defense: 100 + MagicDefense: 42 + Str: 58 + Agi: 37 + Vit: 51 + Int: 50 + Dex: 45 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 480 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Feather + Rate: 3000 + - Item: Brigan + Rate: 5335 + - Item: Twilight_Desert + Rate: 20 + - Item: Star_Crumb + Rate: 100 + - Item: Great_Nature + Rate: 50 + - Item: Blue_Potion + Rate: 12 + - Item: Yellow_Herb + Rate: 500 + - Item: Caterpillar_Card + Rate: 1 + StealProtected: true + - Id: 1301 + AegisName: AM_MUT + Name: Am Mut + Level: 76 + Hp: 3530 + BaseExp: 945 + JobExp: 1067 + Attack: 1415 + Attack2: 1630 + Defense: 90 + MagicDefense: 42 + Str: 58 + Agi: 44 + Vit: 40 + Int: 35 + Dex: 67 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1156 + AttackMotion: 456 + DamageMotion: 384 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Dokkaebi_Horn + Rate: 4550 + - Item: Elunium_Stone + Rate: 250 + - Item: Gold + Rate: 5 + - Item: Spirit_Chain + Rate: 1 + - Item: Old_Card_Album + Rate: 1 + - Item: Glass_Bead + Rate: 250 + - Item: Scarlet_Mace + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Am_Mut_Card + Rate: 1 + StealProtected: true + - Id: 1302 + AegisName: DARK_ILLUSION + Name: Dark Illusion + Level: 96 + Hp: 29255 + BaseExp: 4091 + JobExp: 4099 + Attack: 1166 + Attack2: 360 + Defense: 145 + MagicDefense: 60 + Str: 82 + Agi: 36 + Vit: 55 + Int: 100 + Dex: 102 + Luk: 88 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Undead + ElementLevel: 4 + WalkSpeed: 145 + AttackDelay: 1024 + AttackMotion: 768 + DamageMotion: 480 + Ai: 21 + Class: Boss + Drops: + - Item: Bone_Wand + Rate: 3 + - Item: Bone_Helm + Rate: 2 + - Item: Ragamuffin_Cape + Rate: 3 + - Item: Brigan + Rate: 5335 + - Item: Fruit_Of_Mastela + Rate: 120 + - Item: White_Herb + Rate: 1550 + - Item: Scarlet_Twohand_Sword + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Dark_Illusion_Card + Rate: 1 + StealProtected: true + - Id: 1303 + AegisName: GIANT_HONET + Name: Giant Hornet + Level: 82 + Hp: 3960 + BaseExp: 1080 + JobExp: 1215 + Attack: 811 + Attack2: 132 + Defense: 80 + MagicDefense: 43 + Str: 70 + Agi: 45 + Vit: 47 + Int: 32 + Dex: 62 + Luk: 34 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 1 + WalkSpeed: 155 + AttackDelay: 1292 + AttackMotion: 792 + DamageMotion: 340 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Royal_Jelly + Rate: 550 + - Item: Honey + Rate: 1200 + - Item: Fruit_Of_Mastela + Rate: 12 + - Item: Leaf_Of_Yggdrasil + Rate: 15 + - Item: Scarlet_Jewel + Rate: 20 + - Item: Double_Bound + Rate: 15 + - Item: Scarlet_Staff + Rate: 50 + RandomOptionGroup: None + - Item: Giant_Honet_Card + Rate: 1 + StealProtected: true + - Id: 1304 + AegisName: GIANT_SPIDER + Name: Giant Spider + Level: 85 + Hp: 4680 + BaseExp: 1242 + JobExp: 1418 + Attack: 743 + Attack2: 122 + Defense: 86 + MagicDefense: 38 + Str: 71 + Agi: 58 + Vit: 43 + Int: 38 + Dex: 61 + Luk: 41 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + Element: Poison + ElementLevel: 1 + WalkSpeed: 165 + AttackDelay: 1468 + AttackMotion: 468 + DamageMotion: 768 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Spiderweb + Rate: 4550 + - Item: Short_Leg + Rate: 1200 + - Item: Elunium_Stone + Rate: 140 + - Item: Panacea + Rate: 450 + - Item: Solid_Shell + Rate: 1200 + - Item: Round_Shell + Rate: 680 + - Item: Cyfar + Rate: 800 + - Item: Giant_Spider_Card + Rate: 1 + StealProtected: true + - Id: 1305 + AegisName: ANCIENT_WORM + Name: Ancient Worm + Level: 83 + Hp: 4140 + BaseExp: 1139 + JobExp: 1283 + Attack: 1051 + Attack2: 133 + Defense: 90 + MagicDefense: 41 + Str: 70 + Agi: 56 + Vit: 56 + Int: 55 + Dex: 70 + Luk: 42 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + Element: Poison + ElementLevel: 1 + WalkSpeed: 165 + AttackDelay: 1792 + AttackMotion: 792 + DamageMotion: 336 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Short_Leg + Rate: 4413 + - Item: Zargon + Rate: 2500 + - Item: Boots_ + Rate: 9 + - Item: Bowman_Scarf + Rate: 5 + - Item: Round_Shell + Rate: 680 + - Item: Sticky_Mucus + Rate: 3500 + - Item: Brigan + Rate: 2500 + - Item: Ancient_Worm_Card + Rate: 1 + StealProtected: true + - Id: 1306 + AegisName: LEIB_OLMAI + Name: Leib Olmai + Level: 87 + Hp: 6050 + BaseExp: 1314 + JobExp: 1485 + Attack: 895 + Attack2: 105 + Defense: 127 + MagicDefense: 31 + Str: 72 + Agi: 35 + Vit: 80 + Int: 35 + Dex: 64 + Luk: 27 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 175 + AttackDelay: 1260 + AttackMotion: 230 + DamageMotion: 192 + Ai: 21 + Drops: + - Item: Bear's_Foot + Rate: 4550 + - Item: Poo_Poo_Hat + Rate: 8 + - Item: Stuffed_Doll + Rate: 120 + - Item: Honey + Rate: 500 + - Item: Pocket_Watch_ + Rate: 5 + - Item: Gold + Rate: 5 + - Item: Cyfar + Rate: 800 + - Item: Leib_Olmai_Card + Rate: 1 + StealProtected: true + - Id: 1307 + AegisName: CAT_O_NINE_TAIL + Name: Cat o' Nine Tails + Level: 79 + Hp: 23600 + BaseExp: 4148 + JobExp: 5792 + Attack: 467 + Attack2: 80 + Defense: 100 + MagicDefense: 50 + Str: 72 + Agi: 75 + Vit: 40 + Int: 50 + Dex: 79 + Luk: 48 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Fire + ElementLevel: 3 + WalkSpeed: 155 + AttackDelay: 1276 + AttackMotion: 576 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Puppy_Love + Rate: 1 + - Item: Silver_Knife_Of_Chaste + Rate: 150 + - Item: Punisher + Rate: 5 + - Item: Elunium + Rate: 600 + - Item: Oridecon + Rate: 800 + - Item: Gold + Rate: 6 + - Item: Old_Violet_Box + Rate: 1 + - Item: Cat_O_Nine_Tail_Card + Rate: 1 + StealProtected: true + - Id: 1308 + AegisName: PANZER_GOBLIN + Name: Panzer Goblin + Level: 52 + Hp: 1471 + BaseExp: 446 + JobExp: 504 + Attack: 128 + Attack2: 58 + Defense: 60 + MagicDefense: 25 + Str: 52 + Agi: 60 + Vit: 35 + Int: 35 + Dex: 68 + Luk: 31 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 960 + AttackMotion: 1008 + DamageMotion: 840 + Ai: 21 + Drops: + - Item: Cyfar + Rate: 4413 + - Item: Brigan + Rate: 3500 + - Item: Steel + Rate: 180 + - Item: Iron + Rate: 360 + - Item: Coal + Rate: 580 + - Item: Butcher + Rate: 5 + - Item: Flame_Heart + Rate: 160 + - Item: Panzer_Goblin_Card + Rate: 1 + StealProtected: true + - Id: 1309 + AegisName: GAJOMART + Name: Gajomart + Level: 81 + Hp: 3825 + BaseExp: 1317 + JobExp: 1490 + Attack: 1615 + Attack2: 1601 + Defense: 98 + MagicDefense: 50 + Str: 77 + Agi: 47 + Vit: 39 + Int: 33 + Dex: 78 + Luk: 40 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Fire + ElementLevel: 4 + WalkSpeed: 300 + AttackDelay: 1000 + AttackMotion: 1152 + DamageMotion: 828 + Ai: 21 + Drops: + - Item: Stone_Heart + Rate: 6500 + - Item: Zargon + Rate: 2300 + - Item: Yellow_Herb + Rate: 870 + - Item: Bomb_Wick + Rate: 8 + - Item: Fire_Arrow + Rate: 10000 + - Item: Magic_Study_Vol1 + Rate: 20 + - Item: Flame_Heart + Rate: 180 + - Item: Gajomart_Card + Rate: 1 + StealProtected: true + - Id: 1310 + AegisName: MAJORUROS + Name: Majoruros + Level: 107 + Hp: 11801 + BaseExp: 3090 + JobExp: 2200 + Attack: 850 + Attack2: 432 + Defense: 111 + MagicDefense: 25 + Str: 112 + Agi: 58 + Vit: 65 + Int: 55 + Dex: 72 + Luk: 49 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Fire + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1100 + AttackMotion: 960 + DamageMotion: 780 + Ai: 21 + Drops: + - Item: Nose_Ring + Rate: 4413 + - Item: Beef_Head_Meat + Rate: 300 + - Item: Oridecon + Rate: 16 + - Item: White_Herb + Rate: 1850 + - Item: Silver_Ring + Rate: 160 + - Item: Star_Crumb + Rate: 250 + - Item: Scarlet_Twohand_Axe + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Majoruros_Card + Rate: 1 + StealProtected: true + - Id: 1311 + AegisName: GULLINBURSTI + Name: Gullinbursti + Level: 89 + Hp: 7080 + BaseExp: 1478 + JobExp: 1677 + Attack: 1028 + Attack2: 148 + Defense: 108 + MagicDefense: 43 + Str: 88 + Agi: 54 + Vit: 82 + Int: 35 + Dex: 63 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1960 + AttackMotion: 960 + DamageMotion: 384 + Ai: 21 + Drops: + - Item: Wild_Boar's_Mane + Rate: 3500 + - Item: Grape + Rate: 290 + - Item: Animal_Blood + Rate: 6 + - Item: Eagle_Eyes + Rate: 1 + - Item: Anodyne + Rate: 15 + - Item: Belt + Rate: 1 + - Item: Zargon + Rate: 160 + - Item: Gullinbursti_Card + Rate: 1 + StealProtected: true + - Id: 1312 + AegisName: TURTLE_GENERAL + Name: Turtle General + Level: 110 + Hp: 1442000 + BaseExp: 933120 + JobExp: 748440 + MvpExp: 466560 + Attack: 3169 + Attack2: 2066 + Defense: 394 + MagicDefense: 123 + Str: 116 + Agi: 123 + Vit: 154 + Int: 99 + Dex: 181 + Luk: 98 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 900 + AttackMotion: 1000 + DamageMotion: 500 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Turtle_Shell + Rate: 5500 + - Item: Yggdrasilberry + Rate: 1500 + - Item: Old_Violet_Box + Rate: 2000 + Drops: + - Item: Iron_Driver + Rate: 8 + - Item: War_Axe + Rate: 5 + - Item: Cookbook09 + Rate: 200 + - Item: Pole_Axe + Rate: 9 + - Item: Broken_Shell + Rate: 5335 + - Item: Immaterial_Sword + Rate: 80 + - Item: Union_Of_Tribe + Rate: 1 + - Item: Turtle_General_Card + Rate: 1 + StealProtected: true + - Id: 1313 + AegisName: MOBSTER + Name: Mobster + Level: 58 + Hp: 2253 + BaseExp: 495 + JobExp: 557 + Attack: 156 + Attack2: 23 + Defense: 87 + MagicDefense: 18 + Str: 72 + Agi: 36 + Vit: 33 + Int: 21 + Dex: 41 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 1100 + AttackMotion: 560 + DamageMotion: 580 + Ai: 21 + Drops: + - Item: Poison_Knife + Rate: 3 + - Item: Blue_Jewel + Rate: 4559 + - Item: Ring_ + Rate: 1 + - Item: Melon + Rate: 500 + - Item: Zargon + Rate: 2500 + - Item: Panacea + Rate: 450 + - Item: Pineapple + Rate: 500 + - Item: Mobster_Card + Rate: 1 + StealProtected: true + - Id: 1314 + AegisName: PERMETER + Name: Permeter + Level: 90 + Hp: 6575 + BaseExp: 1305 + JobExp: 1467 + Attack: 292 + Attack2: 56 + Defense: 144 + MagicDefense: 50 + Str: 68 + Agi: 28 + Vit: 55 + Int: 40 + Dex: 42 + Luk: 25 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Neutral + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1100 + AttackMotion: 483 + DamageMotion: 528 + Ai: 17 + Drops: + - Item: Turtle_Shell + Rate: 4413 + - Item: Coconut_Fruit + Rate: 200 + - Item: Elder_Branch + Rate: 100 + - Item: Red_Herb + Rate: 2450 + - Item: Zargon + Rate: 1240 + - Item: Fruit_Of_Mastela + Rate: 25 + - Item: Anodyne + Rate: 1 + - Item: Permeter_Card + Rate: 1 + StealProtected: true + - Id: 1315 + AegisName: ASSULTER + Name: Assaulter + Level: 100 + Hp: 8977 + BaseExp: 1992 + JobExp: 1779 + Attack: 627 + Attack2: 67 + Defense: 169 + MagicDefense: 49 + Str: 100 + Agi: 92 + Vit: 30 + Int: 20 + Dex: 103 + Luk: 15 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Ninja: true + Element: Wind + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 512 + AttackMotion: 780 + DamageMotion: 504 + Ai: 21 + Drops: + - Item: Turtle_Shell + Rate: 4413 + - Item: Broken_Armor_Piece + Rate: 1200 + - Item: Rust_Suriken + Rate: 840 + - Item: Smoke_Powder + Rate: 200 + - Item: Zargon + Rate: 1240 + - Item: Huuma_Bird_Wing + Rate: 5 + - Item: Old_Blue_Box + Rate: 1 + - Item: Assulter_Card + Rate: 1 + StealProtected: true + - Id: 1316 + AegisName: SOLIDER + Name: Solider + Level: 92 + Hp: 8768 + BaseExp: 1487 + JobExp: 1671 + Attack: 367 + Attack2: 40 + Defense: 206 + MagicDefense: 58 + Str: 65 + Agi: 44 + Vit: 60 + Int: 15 + Dex: 47 + Luk: 20 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1452 + AttackMotion: 483 + DamageMotion: 528 + Ai: 17 + Drops: + - Item: Turtle_Shell + Rate: 4413 + - Item: Broken_Shell + Rate: 64 + - Item: Stone_Piece + Rate: 850 + - Item: Yellow_Herb + Rate: 2100 + - Item: Zargon + Rate: 1240 + - Item: Honey + Rate: 850 + - Item: Scarlet_Mace + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Solider_Card + Rate: 1 + StealProtected: true + - Id: 1317 + AegisName: FUR_SEAL + Name: Seal + JapaneseName: Fur Seal + Level: 47 + Hp: 1371 + BaseExp: 360 + JobExp: 405 + Attack: 87 + Attack2: 40 + Defense: 42 + MagicDefense: 16 + Str: 37 + Agi: 40 + Vit: 30 + Int: 39 + Dex: 35 + Luk: 19 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Water + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1612 + AttackMotion: 622 + DamageMotion: 583 + Ai: 04 + Drops: + - Item: Zargon + Rate: 4365 + - Item: Blue_Herb + Rate: 250 + - Item: Coat_ + Rate: 5 + - Item: Cyfar + Rate: 1200 + - Item: Guisarme_ + Rate: 1 + - Item: Panacea + Rate: 200 + - Item: Glass_Bead + Rate: 120 + - Item: Fur_Seal_Card + Rate: 1 + StealProtected: true + - Id: 1318 + AegisName: HEATER + Name: Heater + Level: 98 + Hp: 8180 + BaseExp: 1893 + JobExp: 1611 + Attack: 664 + Attack2: 79 + Defense: 199 + MagicDefense: 50 + Str: 89 + Agi: 49 + Vit: 50 + Int: 30 + Dex: 88 + Luk: 35 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Fire + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1452 + AttackMotion: 483 + DamageMotion: 528 + Ai: 21 + Drops: + - Item: Turtle_Shell + Rate: 4413 + - Item: Broken_Shell + Rate: 750 + - Item: Fire_Scroll_2_5 + Rate: 100 + - Item: Gun_Powder + Rate: 1000 + - Item: Royal_Jelly + Rate: 140 + - Item: Brigan + Rate: 600 + - Item: Burn_Tree + Rate: 1250 + - Item: Heater_Card + Rate: 1 + StealProtected: true + - Id: 1319 + AegisName: FREEZER + Name: Freezer + Level: 94 + Hp: 9990 + BaseExp: 1555 + JobExp: 1749 + Attack: 604 + Attack2: 150 + Defense: 127 + MagicDefense: 38 + Str: 68 + Agi: 47 + Vit: 50 + Int: 45 + Dex: 55 + Luk: 25 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Water + ElementLevel: 2 + WalkSpeed: 170 + AttackDelay: 1260 + AttackMotion: 960 + DamageMotion: 672 + Ai: 21 + Drops: + - Item: Turtle_Shell + Rate: 4413 + - Item: Broken_Shell + Rate: 850 + - Item: Ice_Piece + Rate: 1250 + - Item: Zargon + Rate: 1800 + - Item: Royal_Jelly + Rate: 160 + - Item: Ice_Fragment + Rate: 200 + - Item: Cold_Scroll_1_5 + Rate: 100 + - Item: Freezer_Card + Rate: 1 + StealProtected: true + - Id: 1320 + AegisName: OWL_DUKE + Name: Owl Duke + Level: 92 + Hp: 7381 + BaseExp: 1377 + JobExp: 1953 + Attack: 624 + Attack2: 300 + Defense: 80 + MagicDefense: 45 + Str: 54 + Agi: 51 + Vit: 45 + Int: 88 + Dex: 88 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Neutral + ElementLevel: 3 + WalkSpeed: 195 + AttackDelay: 1345 + AttackMotion: 824 + DamageMotion: 440 + Ai: 21 + Class: Boss + Drops: + - Item: Tatters_Clothes + Rate: 4413 + - Item: Soft_Feather + Rate: 1500 + - Item: Wind_Scroll_1_5 + Rate: 100 + - Item: Crystal_Mirror + Rate: 1 + - Item: Magician_Hat + Rate: 1 + - Item: Scarlet_Lance + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Scarlet_Staff + Rate: 50 + RandomOptionGroup: None + - Item: Owl_Duke_Card + Rate: 1 + StealProtected: true + - Id: 1321 + AegisName: DRAGON_TAIL + Name: Dragon Tail + Level: 86 + Hp: 4680 + BaseExp: 1264 + JobExp: 1422 + Attack: 200 + Attack2: 35 + Defense: 63 + MagicDefense: 25 + Str: 61 + Agi: 65 + Vit: 35 + Int: 40 + Dex: 52 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Wind + ElementLevel: 2 + WalkSpeed: 175 + AttackDelay: 862 + AttackMotion: 534 + DamageMotion: 312 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Dragon_Fly_Wing + Rate: 4413 + - Item: Round_Shell + Rate: 400 + - Item: Solid_Shell + Rate: 800 + - Item: Fancy_Flower + Rate: 8 + - Item: Cap + Rate: 2 + - Item: Wing_Of_Fly + Rate: 300 + - Item: Wing_Of_Butterfly + Rate: 150 + - Item: Dragon_Tail_Card + Rate: 1 + StealProtected: true + - Id: 1322 + AegisName: SPRING_RABBIT + Name: Spring Rabbit + Level: 88 + Hp: 6684 + BaseExp: 1341 + JobExp: 1509 + Attack: 317 + Attack2: 40 + Defense: 108 + MagicDefense: 42 + Str: 68 + Agi: 66 + Vit: 35 + Int: 30 + Dex: 48 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 160 + AttackDelay: 1120 + AttackMotion: 552 + DamageMotion: 511 + Ai: 02 + Drops: + - Item: Brigan + Rate: 3500 + - Item: Cyfar + Rate: 2500 + - Item: Feather + Rate: 2500 + - Item: Green_Herb + Rate: 4500 + - Item: Yellow_Herb + Rate: 800 + - Item: Blue_Herb + Rate: 200 + - Item: White_Herb + Rate: 800 + - Item: Spring_Rabbit_Card + Rate: 1 + StealProtected: true + - Id: 1323 + AegisName: SEE_OTTER + Name: Sea Otter + Level: 48 + Hp: 1820 + BaseExp: 428 + JobExp: 480 + Attack: 83 + Attack2: 42 + Defense: 31 + MagicDefense: 18 + Str: 32 + Agi: 26 + Vit: 33 + Int: 26 + Dex: 41 + Luk: 28 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Water + ElementLevel: 3 + WalkSpeed: 190 + AttackDelay: 1132 + AttackMotion: 583 + DamageMotion: 532 + Ai: 04 + Drops: + - Item: Scarlet_Jewel + Rate: 150 + - Item: Clam_Shell + Rate: 5500 + - Item: Sea_Otter_Leather + Rate: 4365 + - Item: Red_Jewel + Rate: 50 + - Item: Blue_Jewel + Rate: 50 + - Item: Glass_Bead + Rate: 650 + - Item: Cyfar + Rate: 1200 + - Item: See_Otter_Card + Rate: 1 + StealProtected: true + - Id: 1324 + AegisName: TREASURE_BOX1 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1325 + AegisName: TREASURE_BOX2 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Jewel_Of_Prayer + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Poison_Knife + Rate: 1500 + - Item: Wizardry_Hat + Rate: 75 + - Item: Masamune + Rate: 8 + StealProtected: true + - Id: 1326 + AegisName: TREASURE_BOX3 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1327 + AegisName: TREASURE_BOX4 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Iron_Glove + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Mirror_Shield_ + Rate: 1000 + - Item: War_Axe + Rate: 75 + - Item: Helm_Of_Sun + Rate: 2 + StealProtected: true + - Id: 1328 + AegisName: TREASURE_BOX5 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1329 + AegisName: TREASURE_BOX6 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Iron_Maiden + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Guard_ + Rate: 834 + - Item: Corsair + Rate: 100 + - Item: Gemmed_Crown + Rate: 9 + StealProtected: true + - Id: 1330 + AegisName: TREASURE_BOX7 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1331 + AegisName: TREASURE_BOX8 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Mystery_Wheel + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Critical_Ring + Rate: 500 + - Item: Mage_Coat + Rate: 125 + - Item: Earring_ + Rate: 9 + StealProtected: true + - Id: 1332 + AegisName: TREASURE_BOX9 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1333 + AegisName: TREASURE_BOX10 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Silver_Fancy + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Buckler_ + Rate: 500 + - Item: Tights_ + Rate: 150 + - Item: Necklace_ + Rate: 10 + StealProtected: true + - Id: 1334 + AegisName: TREASURE_BOX11 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1335 + AegisName: TREASURE_BOX12 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Anger_Of_Valkurye + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Centimental_Leaf + Rate: 500 + - Item: Kakkung_ + Rate: 150 + - Item: Magestic_Goat + Rate: 10 + StealProtected: true + - Id: 1336 + AegisName: TREASURE_BOX13 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1337 + AegisName: TREASURE_BOX14 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Feather_Of_Angel + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Zeny_Knife + Rate: 375 + - Item: Spanner + Rate: 150 + - Item: Clothes_Of_The_Lord + Rate: 10 + StealProtected: true + - Id: 1338 + AegisName: TREASURE_BOX15 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1339 + AegisName: TREASURE_BOX16 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Foot_Step_Of_Cat + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Rosary_ + Rate: 300 + - Item: Staff_Of_Soul + Rate: 167 + - Item: Holy_Robe + Rate: 10 + StealProtected: true + - Id: 1340 + AegisName: TREASURE_BOX17 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1341 + AegisName: TREASURE_BOX18 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Beard_Of_Women + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Gaia_Sword + Rate: 250 + - Item: Grimtooth_ + Rate: 188 + - Item: Crown + Rate: 12 + StealProtected: true + - Id: 1342 + AegisName: TREASURE_BOX19 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1343 + AegisName: TREASURE_BOX20 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Root_Of_Stone + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Old_Violet_Box + Rate: 250 + - Item: Sasimi + Rate: 188 + - Item: Loard_Circlet + Rate: 19 + StealProtected: true + - Id: 1344 + AegisName: TREASURE_BOX21 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1345 + AegisName: TREASURE_BOX22 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Soul_Of_Fish + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Ragamuffin_Cape + Rate: 1000 + - Item: Thief_Clothes_ + Rate: 69 + - Item: Ring_ + Rate: 20 + StealProtected: true + - Id: 1346 + AegisName: TREASURE_BOX23 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1347 + AegisName: TREASURE_BOX24 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Saliva_Of_Bird + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Shield_ + Rate: 1000 + - Item: Muramasa + Rate: 50 + - Item: Helm_Of_Angel + Rate: 24 + StealProtected: true + - Id: 1348 + AegisName: TREASURE_BOX25 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1349 + AegisName: TREASURE_BOX26 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Tendon_Of_Bear + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Gemmed_Sallet_ + Rate: 750 + - Item: Glove_ + Rate: 46 + - Item: Elven_Ears + Rate: 25 + StealProtected: true + - Id: 1350 + AegisName: TREASURE_BOX27 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1351 + AegisName: TREASURE_BOX28 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Symbol_Of_Sun + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Ear_Mufs + Rate: 500 + - Item: Safety_Ring + Rate: 41 + - Item: Tiara + Rate: 32 + StealProtected: true + - Id: 1352 + AegisName: TREASURE_BOX29 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1353 + AegisName: TREASURE_BOX30 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Breath_Of_Soul + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Cape_Of_Ancient_Lord + Rate: 500 + - Item: Brooch_ + Rate: 38 + - Item: Magician_Hat + Rate: 34 + StealProtected: true + - Id: 1354 + AegisName: TREASURE_BOX31 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1355 + AegisName: TREASURE_BOX32 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Of_Snow + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Chrystal_Pumps + Rate: 429 + - Item: Centimental_Flower + Rate: 250 + - Item: Plate_Armor_ + Rate: 35 + StealProtected: true + - Id: 1356 + AegisName: TREASURE_BOX33 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1357 + AegisName: TREASURE_BOX34 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Indication_Of_Tempest + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Memorize_Book + Rate: 300 + - Item: Boots_ + Rate: 273 + - Item: Sharp_Gear + Rate: 38 + StealProtected: true + - Id: 1358 + AegisName: TREASURE_BOX35 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1359 + AegisName: TREASURE_BOX36 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Slilince_Wave + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Jewel_Sword + Rate: 215 + - Item: Satanic_Chain + Rate: 60 + - Item: Bone_Helm + Rate: 38 + StealProtected: true + - Id: 1360 + AegisName: TREASURE_BOX37 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1361 + AegisName: TREASURE_BOX38 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Rough_Billows + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Pole_Axe + Rate: 50 + - Item: Spinx_Helm + Rate: 50 + - Item: Helm_ + Rate: 50 + StealProtected: true + - Id: 1362 + AegisName: TREASURE_BOX39 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Crystal_Jewel__ + Rate: 7760 + - Item: Seed_Of_Yggdrasil + Rate: 3000 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Muffler_ + Rate: 800 + - Item: Shoes_ + Rate: 800 + - Item: Chain_Mail_ + Rate: 800 + - Item: Buckler_ + Rate: 800 + - Item: Old_Card_Album + Rate: 1000 + StealProtected: true + - Id: 1363 + AegisName: TREASURE_BOX40 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Air_Stream + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Manteau_ + Rate: 43 + - Item: Angelic_Chain + Rate: 43 + - Item: Iron_Driver + Rate: 38 + StealProtected: true + - Id: 1364 + AegisName: G_ASSULTER + Name: Assaulter + Level: 98 + Hp: 7798 + Attack: 293 + Attack2: 67 + Defense: 83 + MagicDefense: 49 + Str: 100 + Agi: 86 + Vit: 30 + Int: 20 + Dex: 82 + Luk: 15 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + RaceGroups: + Ninja: true + Element: Wind + ElementLevel: 2 + WalkSpeed: 155 + AttackDelay: 1000 + AttackMotion: 900 + DamageMotion: 432 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Wooden_Block + Rate: 9000 + - Id: 1365 + AegisName: APOCALIPS + Name: Apocalypse + Level: 121 + Hp: 22090 + BaseExp: 3042 + JobExp: 2282 + Attack: 1053 + Attack2: 116 + Defense: 136 + MagicDefense: 26 + Str: 130 + Agi: 53 + Vit: 76 + Int: 25 + Dex: 89 + Luk: 15 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 400 + AttackDelay: 1840 + AttackMotion: 1440 + DamageMotion: 384 + Ai: 17 + Drops: + - Item: Broken_Steel_Piece + Rate: 5335 + - Item: Mystery_Piece + Rate: 2400 + - Item: Wheel + Rate: 2200 + - Item: Elunium + Rate: 5 + - Item: Destroyer_ + Rate: 1 + - Item: Manteau_ + Rate: 20 + - Item: Runstone_Ancient + Rate: 100 + - Item: Apocalips_Card + Rate: 1 + StealProtected: true + - Id: 1366 + AegisName: LAVA_GOLEM + Name: Lava Golem + Level: 103 + Hp: 8452 + BaseExp: 2232 + JobExp: 1674 + Attack: 777 + Attack2: 53 + Defense: 299 + MagicDefense: 27 + Str: 126 + Agi: 42 + Vit: 103 + Int: 28 + Dex: 77 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + RaceGroups: + Golem: true + Element: Fire + ElementLevel: 4 + WalkSpeed: 400 + AttackDelay: 2190 + AttackMotion: 2040 + DamageMotion: 336 + Ai: 09 + Drops: + - Item: Cold_Magma + Rate: 4559 + - Item: Burning_Heart + Rate: 3686 + - Item: Plate_Armor_ + Rate: 1 + - Item: Plate_Armor + Rate: 2 + - Item: White_Herb + Rate: 2500 + - Item: Magma_Fist + Rate: 20 + - Item: Black_Powder + Rate: 500 + - Item: Lava_Golem_Card + Rate: 1 + StealProtected: true + - Id: 1367 + AegisName: BLAZZER + Name: Blazer + Level: 101 + Hp: 8121 + BaseExp: 1827 + JobExp: 1371 + Attack: 599 + Attack2: 94 + Defense: 116 + MagicDefense: 60 + Str: 99 + Agi: 75 + Vit: 55 + Int: 70 + Dex: 60 + Luk: 65 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Fire + ElementLevel: 2 + WalkSpeed: 180 + AttackDelay: 1732 + AttackMotion: 1332 + DamageMotion: 540 + Ai: 20 + Modes: + Detector: true + Drops: + - Item: Burning_Heart + Rate: 4850 + - Item: Live_Coal + Rate: 3400 + - Item: White_Herb + Rate: 3000 + - Item: Blazzer_Card + Rate: 1 + StealProtected: true + - Id: 1368 + AegisName: GEOGRAPHER + Name: Geographer + Level: 73 + Hp: 3866 + BaseExp: 898 + JobExp: 1010 + Attack: 309 + Attack2: 82 + Defense: 158 + MagicDefense: 42 + Str: 81 + Agi: 26 + Vit: 35 + Int: 56 + Dex: 60 + Luk: 60 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 3 + WalkSpeed: 1000 + AttackDelay: 1308 + AttackMotion: 1008 + DamageMotion: 480 + Ai: 10 + Drops: + - Item: Blossom_Of_Maneater + Rate: 6200 + - Item: Root_Of_Maneater + Rate: 5500 + - Item: Sunflower + Rate: 30 + - Item: Fancy_Flower + Rate: 50 + - Item: Holy_Scroll_1_5 + Rate: 100 + - Item: Geographer_Card + Rate: 1 + StealProtected: true + - Id: 1369 + AegisName: GRAND_PECO + Name: Grand Peco + Level: 75 + Hp: 3150 + BaseExp: 887 + JobExp: 998 + Attack: 348 + Attack2: 56 + Defense: 95 + MagicDefense: 30 + Str: 63 + Agi: 45 + Vit: 50 + Int: 23 + Dex: 51 + Luk: 25 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Fire + ElementLevel: 2 + WalkSpeed: 165 + AttackDelay: 1460 + AttackMotion: 960 + DamageMotion: 432 + Ai: 03 + Drops: + - Item: Peco_Wing_Feather + Rate: 4850 + - Item: Fruit_Of_Mastela + Rate: 300 + - Item: Wind_Of_Verdure + Rate: 1000 + - Item: Gold + Rate: 1 + - Item: Orange + Rate: 500 + - Item: Grand_Peco_Card + Rate: 1 + StealProtected: true + - Id: 1370 + AegisName: SUCCUBUS + Name: Succubus + Level: 119 + Hp: 24960 + BaseExp: 3924 + JobExp: 3489 + Attack: 1138 + Attack2: 394 + Defense: 76 + MagicDefense: 48 + Str: 100 + Agi: 64 + Vit: 45 + Int: 80 + Dex: 82 + Luk: 85 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 155 + AttackDelay: 1306 + AttackMotion: 1056 + DamageMotion: 288 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Fruit_Of_Mastela + Rate: 1500 + - Item: Chrystal_Pumps + Rate: 3 + - Item: Boy's_Naivety + Rate: 1 + - Item: Diamond_Ring + Rate: 250 + - Item: Horn_Of_Succubus + Rate: 1 + - Item: Staff_Of_Soul + Rate: 1 + - Item: Blue_Potion + Rate: 1000 + - Item: Succubus_Card + Rate: 1 + StealProtected: true + - Id: 1371 + AegisName: FAKE_ANGEL + Name: False Angel + JapaneseName: Fake Angel + Level: 105 + Hp: 10988 + BaseExp: 2100 + JobExp: 1570 + Attack: 657 + Attack2: 135 + Defense: 106 + MagicDefense: 84 + Str: 112 + Agi: 67 + Vit: 43 + Int: 81 + Dex: 68 + Luk: 80 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Angel + Element: Holy + ElementLevel: 3 + WalkSpeed: 160 + AttackDelay: 920 + AttackMotion: 720 + DamageMotion: 336 + Ai: 04 + Drops: + - Item: Blue_Gemstone + Rate: 1000 + - Item: Yellow_Gemstone + Rate: 1000 + - Item: Red_Gemstone + Rate: 1000 + - Item: Water_Of_Darkness + Rate: 1000 + - Item: Carrot_Whip + Rate: 20 + - Item: Fake_Angel_Card + Rate: 1 + StealProtected: true + - Id: 1372 + AegisName: GOAT + Name: Goat + Level: 80 + Hp: 3980 + BaseExp: 1065 + JobExp: 1197 + Attack: 426 + Attack2: 60 + Defense: 95 + MagicDefense: 43 + Str: 61 + Agi: 40 + Vit: 48 + Int: 40 + Dex: 65 + Luk: 31 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Fire + ElementLevel: 3 + WalkSpeed: 165 + AttackDelay: 1380 + AttackMotion: 1080 + DamageMotion: 336 + Ai: 03 + Drops: + - Item: Goat's_Horn + Rate: 4559 + - Item: Gaoat's_Skin + Rate: 2500 + - Item: Empty_Bottle + Rate: 5000 + - Item: Red_Herb + Rate: 500 + - Item: Blue_Herb + Rate: 1000 + - Item: Yellow_Herb + Rate: 2500 + - Item: Green_Herb + Rate: 5500 + - Item: Goat_Card + Rate: 1 + StealProtected: true + - Id: 1373 + AegisName: LORD_OF_DEATH + Name: Lord of the Dead + JapaneseName: Lord of Death + Level: 94 + Hp: 603883 + BaseExp: 437121 + JobExp: 345252 + MvpExp: 218560 + Attack: 5351 + Attack2: 1962 + Defense: 336 + MagicDefense: 73 + Str: 140 + Agi: 99 + Vit: 30 + Int: 109 + Dex: 100 + Luk: 90 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 180 + AttackDelay: 1446 + AttackMotion: 1296 + DamageMotion: 360 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Crystal_Jewel__ + Rate: 5000 + - Item: Old_Violet_Box + Rate: 5000 + Drops: + - Item: Boroken_Shiled_Piece + Rate: 5335 + - Item: Pole_Axe + Rate: 5 + - Item: House_Auger + Rate: 10 + - Item: Ring_ + Rate: 2 + - Item: Shine_Spear_Blade + Rate: 10 + - Item: War_Axe + Rate: 1 + - Item: Iron_Driver + Rate: 2 + - Item: Lord_Of_Death_Card + Rate: 1 + StealProtected: true + - Id: 1374 + AegisName: INCUBUS + Name: Incubus + Level: 120 + Hp: 28000 + BaseExp: 3928 + JobExp: 3646 + Attack: 1256 + Attack2: 375 + Defense: 72 + MagicDefense: 46 + Str: 120 + Agi: 56 + Vit: 52 + Int: 75 + Dex: 99 + Luk: 70 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 165 + AttackDelay: 850 + AttackMotion: 600 + DamageMotion: 336 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Fruit_Of_Mastela + Rate: 1500 + - Item: White_Herb + Rate: 5500 + - Item: Inccubus_Horn + Rate: 1 + - Item: Ring_ + Rate: 1 + - Item: Gold_Ring + Rate: 500 + - Item: Diamond_Ring + Rate: 150 + - Item: White_Herb + Rate: 2200 + - Item: Incubus_Card + Rate: 1 + StealProtected: true + - Id: 1375 + AegisName: THE_PAPER + Name: The Paper + Level: 97 + Hp: 8500 + BaseExp: 1530 + JobExp: 1148 + Attack: 364 + Attack2: 110 + Defense: 32 + MagicDefense: 39 + Str: 77 + Agi: 49 + Vit: 30 + Int: 5 + Dex: 61 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 350 + AttackDelay: 720 + AttackMotion: 864 + DamageMotion: 504 + Ai: 04 + Drops: + - Item: Smooth_Paper + Rate: 4947 + - Item: Fright_Paper_Blade + Rate: 3200 + - Item: Yellow_Herb + Rate: 1800 + - Item: Green_Herb + Rate: 2000 + - Item: Kamaitachi + Rate: 5 + - Item: The_Paper_Card + Rate: 1 + StealProtected: true + - Id: 1376 + AegisName: HARPY + Name: Harpy + Level: 83 + Hp: 4423 + BaseExp: 1201 + JobExp: 1349 + Attack: 340 + Attack2: 41 + Defense: 69 + MagicDefense: 44 + Str: 71 + Agi: 39 + Vit: 50 + Int: 31 + Dex: 96 + Luk: 12 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Wind + ElementLevel: 3 + WalkSpeed: 155 + AttackDelay: 972 + AttackMotion: 672 + DamageMotion: 470 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Harpy's_Feather + Rate: 4850 + - Item: Harpy's_Claw + Rate: 2500 + - Item: Yellow_Herb + Rate: 1500 + - Item: Yellow_Herb + Rate: 800 + - Item: Izidor + Rate: 20 + - Item: Electric_Fist + Rate: 20 + - Item: Harpy_Card + Rate: 1 + StealProtected: true + - Id: 1377 + AegisName: ELDER + Name: Elder + Level: 92 + Hp: 7341 + BaseExp: 1377 + JobExp: 2898 + Attack: 359 + Attack2: 802 + Defense: 72 + MagicDefense: 41 + Str: 67 + Agi: 63 + Vit: 35 + Int: 99 + Dex: 88 + Luk: 61 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + RaceGroups: + Clocktower: true + Element: Neutral + ElementLevel: 4 + WalkSpeed: 165 + AttackDelay: 1552 + AttackMotion: 1152 + DamageMotion: 336 + Ai: 04 + Drops: + - Item: Old_Magic_Circle + Rate: 4000 + - Item: Rent_Spell_Book + Rate: 1500 + - Item: Elder_Branch + Rate: 1000 + - Item: Encyclopedia + Rate: 10 + - Item: Wizardy_Staff + Rate: 1 + - Item: Old_Card_Album + Rate: 1 + - Item: Underground_Key + Rate: 3000 + - Item: Elder_Card + Rate: 1 + StealProtected: true + - Id: 1378 + AegisName: DEMON_PUNGUS + Name: Demon Pungus + Level: 91 + Hp: 6466 + BaseExp: 1350 + JobExp: 1520 + Attack: 556 + Attack2: 65 + Defense: 80 + MagicDefense: 52 + Str: 63 + Agi: 61 + Vit: 30 + Int: 38 + Dex: 79 + Luk: 43 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + RaceGroups: + Clocktower: true + Element: Poison + ElementLevel: 3 + WalkSpeed: 170 + AttackDelay: 1260 + AttackMotion: 960 + DamageMotion: 672 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Spawns + Rate: 4074 + - Item: Mould_Powder + Rate: 4559 + - Item: Yellow_Gemstone + Rate: 3880 + - Item: Starsand_Of_Witch + Rate: 5000 + - Item: Demon_Pungus_Card + Rate: 1 + StealProtected: true + - Id: 1379 + AegisName: NIGHTMARE_TERROR + Name: Nightmare Terror + Level: 107 + Hp: 13289 + BaseExp: 2443 + JobExp: 1832 + Attack: 918 + Attack2: 226 + Defense: 78 + MagicDefense: 37 + Str: 118 + Agi: 53 + Vit: 55 + Int: 63 + Dex: 88 + Luk: 43 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 165 + AttackDelay: 1216 + AttackMotion: 816 + DamageMotion: 432 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Burning_Horse_Shoe + Rate: 4947 + - Item: Rosary_ + Rate: 1 + - Item: Rosary + Rate: 30 + - Item: Blue_Potion + Rate: 50 + - Item: Blue_Herb + Rate: 150 + - Item: Ghost_Scroll_1_5 + Rate: 100 + - Item: Infiltrator + Rate: 1 + - Item: Nightmare_Terror_Card + Rate: 1 + StealProtected: true + - Id: 1380 + AegisName: DRILLER + Name: Driller + Level: 65 + Hp: 2719 + BaseExp: 594 + JobExp: 669 + Attack: 190 + Attack2: 31 + Defense: 96 + MagicDefense: 18 + Str: 62 + Agi: 50 + Vit: 25 + Int: 15 + Dex: 48 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 165 + AttackDelay: 1300 + AttackMotion: 900 + DamageMotion: 336 + Ai: 04 + Drops: + - Item: Lizard_Scruff + Rate: 7500 + - Item: Yellow_Gemstone + Rate: 3880 + - Item: Red_Gemstone + Rate: 3500 + - Item: Driller_Card + Rate: 1 + StealProtected: true + - Id: 1381 + AegisName: GRIZZLY + Name: Grizzly + Level: 66 + Hp: 2241 + BaseExp: 731 + JobExp: 822 + Attack: 267 + Attack2: 13 + Defense: 109 + MagicDefense: 2 + Str: 60 + Agi: 26 + Vit: 44 + Int: 3 + Dex: 78 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Fire + ElementLevel: 3 + WalkSpeed: 165 + AttackDelay: 1492 + AttackMotion: 1092 + DamageMotion: 192 + Ai: 04 + Drops: + - Item: Bear's_Foot + Rate: 5000 + - Item: Animal's_Skin + Rate: 5000 + - Item: Nice_Sweet_Potato + Rate: 2500 + - Item: Odin's_Blessing + Rate: 10 + - Item: Grizzly_Card + Rate: 1 + StealProtected: true + - Id: 1382 + AegisName: DIABOLIC + Name: Diabolic + Level: 104 + Hp: 10572 + BaseExp: 2172 + JobExp: 1629 + Attack: 707 + Attack2: 200 + Defense: 68 + MagicDefense: 61 + Str: 103 + Agi: 80 + Vit: 53 + Int: 65 + Dex: 78 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1080 + AttackMotion: 780 + DamageMotion: 180 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Petite_DiablOfs_Horn + Rate: 5820 + - Item: Petite_DiablOfs_Wing + Rate: 4850 + - Item: Brooch + Rate: 3 + - Item: Oridecon + Rate: 20 + - Item: Unholy_Touch + Rate: 10 + - Item: Diabolic_Card + Rate: 1 + StealProtected: true + - Id: 1383 + AegisName: EXPLOSION + Name: Explosion + Level: 100 + Hp: 7813 + BaseExp: 1900 + JobExp: 1425 + Attack: 625 + Attack2: 110 + Defense: 112 + MagicDefense: 50 + Str: 91 + Agi: 51 + Vit: 63 + Int: 50 + Dex: 65 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Fire + ElementLevel: 3 + WalkSpeed: 165 + AttackDelay: 1260 + AttackMotion: 960 + DamageMotion: 336 + Ai: 04 + Drops: + - Item: Wing_Of_Red_Bat + Rate: 5500 + - Item: Burning_Heart + Rate: 2200 + - Item: Hot_Hair + Rate: 3200 + - Item: Oridecon_Stone + Rate: 800 + - Item: Fruit_Of_Mastela + Rate: 400 + - Item: Explosion_Card + Rate: 1 + StealProtected: true + - Id: 1384 + AegisName: DELETER + Name: Deleter + Level: 105 + Hp: 10000 + BaseExp: 2099 + JobExp: 1574 + Attack: 653 + Attack2: 179 + Defense: 111 + MagicDefense: 53 + Str: 105 + Agi: 55 + Vit: 53 + Int: 68 + Dex: 67 + Luk: 73 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Dragon + Element: Fire + ElementLevel: 2 + WalkSpeed: 175 + AttackDelay: 1020 + AttackMotion: 720 + DamageMotion: 384 + Ai: 13 + Drops: + - Item: Dragon's_Skin + Rate: 4074 + - Item: Dragon_Canine + Rate: 5335 + - Item: Dragon_Train + Rate: 3880 + - Item: Dragon_Scale + Rate: 3589 + - Item: Flying_Deleter_Card + Rate: 1 + StealProtected: true + - Id: 1385 + AegisName: DELETER_ + Name: Deleter + Level: 105 + Hp: 10000 + BaseExp: 2099 + JobExp: 1574 + Attack: 663 + Attack2: 211 + Defense: 114 + MagicDefense: 53 + Str: 98 + Agi: 65 + Vit: 49 + Int: 72 + Dex: 57 + Luk: 73 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Dragon + Element: Fire + ElementLevel: 2 + WalkSpeed: 175 + AttackDelay: 1024 + AttackMotion: 624 + DamageMotion: 336 + Ai: 13 + Drops: + - Item: Dragon's_Skin + Rate: 4074 + - Item: Dragon_Canine + Rate: 5335 + - Item: Dragon_Train + Rate: 3880 + - Item: Dragon_Scale + Rate: 3589 + - Item: Stone_Buckler + Rate: 10 + - Item: Deleter_Card + Rate: 1 + StealProtected: true + - Id: 1386 + AegisName: SLEEPER + Name: Sleeper + Level: 81 + Hp: 5160 + BaseExp: 1034 + JobExp: 1160 + Attack: 301 + Attack2: 48 + Defense: 101 + MagicDefense: 29 + Str: 74 + Agi: 41 + Vit: 57 + Int: 27 + Dex: 54 + Luk: 27 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Earth + ElementLevel: 2 + WalkSpeed: 195 + AttackDelay: 1350 + AttackMotion: 1200 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: Sand_Lump + Rate: 4947 + - Item: Grit + Rate: 5335 + - Item: Great_Nature + Rate: 2500 + - Item: Oridecon_Stone + Rate: 300 + - Item: Hypnotist's_Staff_ + Rate: 5 + - Item: Fine_Sand + Rate: 1200 + - Item: Scarlet_Dagger + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Sleeper_Card + Rate: 1 + StealProtected: true + - Id: 1387 + AegisName: GIG + Name: Gig + Level: 100 + Hp: 8721 + BaseExp: 1769 + JobExp: 1327 + Attack: 619 + Attack2: 123 + Defense: 104 + MagicDefense: 53 + Str: 92 + Agi: 66 + Vit: 60 + Int: 48 + Dex: 60 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Fire + ElementLevel: 2 + WalkSpeed: 170 + AttackDelay: 1264 + AttackMotion: 864 + DamageMotion: 576 + Ai: 04 + Drops: + - Item: Scropion's_Nipper + Rate: 4365 + - Item: Scorpion's_Tail + Rate: 5500 + - Item: Red_Gemstone + Rate: 150 + - Item: Panacea + Rate: 2500 + - Item: Flame_Heart + Rate: 850 + - Item: Gig_Card + Rate: 1 + StealProtected: true + - Id: 1388 + AegisName: ARCHANGELING + Name: Arc Angeling + JapaneseName: Archangeling + Level: 84 + Hp: 25100 + BaseExp: 3253 + JobExp: 2910 + Attack: 593 + Attack2: 100 + Defense: 92 + MagicDefense: 81 + Str: 32 + Agi: 48 + Vit: 62 + Int: 99 + Dex: 99 + Luk: 105 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Angel + Element: Holy + ElementLevel: 3 + WalkSpeed: 180 + AttackDelay: 1072 + AttackMotion: 672 + DamageMotion: 480 + Ai: 21 + Class: Boss + Drops: + - Item: Satanic_Chain + Rate: 5 + - Item: Leaf_Of_Yggdrasil + Rate: 1800 + - Item: Seed_Of_Yggdrasil + Rate: 150 + - Item: Agate + Rate: 1500 + - Item: Angelic_Chain + Rate: 5 + - Item: Plate_Armor_ + Rate: 3 + - Item: Turquoise + Rate: 1500 + - Item: Archangeling_Card + Rate: 1 + StealProtected: true + - Id: 1389 + AegisName: DRACULA + Name: Dracula + Level: 75 + Hp: 350000 + BaseExp: 312480 + JobExp: 245520 + MvpExp: 156240 + Attack: 2454 + Attack2: 1812 + Defense: 152 + MagicDefense: 146 + Str: 86 + Agi: 99 + Vit: 88 + Int: 92 + Dex: 145 + Luk: 82 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 4 + WalkSpeed: 145 + AttackDelay: 1290 + AttackMotion: 1140 + DamageMotion: 576 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Crystal_Jewel__ + Rate: 5000 + - Item: Fruit_Of_Mastela + Rate: 5000 + Drops: + - Item: Yggdrasilberry + Rate: 4700 + - Item: Wizardy_Staff + Rate: 5 + - Item: Balistar + Rate: 5 + - Item: Cape_Of_Ancient_Lord + Rate: 15 + - Item: Ring_ + Rate: 4 + - Item: Book_Of_The_Apocalypse + Rate: 4 + - Item: Dracula_Card + Rate: 1 + StealProtected: true + - Id: 1390 + AegisName: VIOLY + Name: Violy + Level: 118 + Hp: 20557 + BaseExp: 2862 + JobExp: 2147 + Attack: 767 + Attack2: 120 + Defense: 74 + MagicDefense: 36 + Str: 90 + Agi: 86 + Vit: 38 + Int: 76 + Dex: 90 + Luk: 63 + AttackRange: 10 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 2 + WalkSpeed: 170 + AttackDelay: 1356 + AttackMotion: 1056 + DamageMotion: 540 + Ai: 05 + Drops: + - Item: Golden_Hair + Rate: 6305 + - Item: High_end_Cooking_Kits + Rate: 50 + - Item: Stuffed_Doll + Rate: 1200 + - Item: Base_Guitar + Rate: 50 + - Item: Royal_Jelly + Rate: 1400 + - Item: Water_Of_Darkness + Rate: 1000 + - Item: Scarlet_Viollin + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Violy_Card + Rate: 1 + StealProtected: true + - Id: 1391 + AegisName: GALAPAGO + Name: Galapago + Level: 45 + Hp: 1221 + BaseExp: 342 + JobExp: 386 + Attack: 68 + Attack2: 35 + Defense: 70 + MagicDefense: 16 + Str: 30 + Agi: 28 + Vit: 29 + Int: 18 + Dex: 30 + Luk: 16 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 165 + AttackDelay: 1430 + AttackMotion: 1080 + DamageMotion: 1080 + Ai: 07 + Drops: + - Item: Cyfar + Rate: 5335 + - Item: Coconut_Fruit + Rate: 500 + - Item: Yellow_Herb + Rate: 3500 + - Item: Aloebera + Rate: 100 + - Item: Melon + Rate: 500 + - Item: Galapago_Cap + Rate: 1 + - Item: Orange + Rate: 1000 + - Item: Galapago_Card + Rate: 1 + StealProtected: true + - Id: 1392 + AegisName: ROTAR_ZAIRO + Name: Rotar Zairo + Level: 48 + Hp: 1088 + BaseExp: 399 + JobExp: 449 + Attack: 75 + Attack2: 40 + Defense: 57 + MagicDefense: 34 + Str: 29 + Agi: 70 + Vit: 45 + Int: 26 + Dex: 61 + Luk: 5 + AttackRange: 10 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Wind + ElementLevel: 2 + WalkSpeed: 155 + AttackDelay: 2416 + AttackMotion: 2016 + DamageMotion: 432 + Ai: 05 + Drops: + - Item: Large_Jellopy + Rate: 500 + - Item: Padded_Armor + Rate: 1 + - Item: Cyfar + Rate: 1000 + - Item: Steel + Rate: 450 + - Item: Oridecon + Rate: 1 + - Item: Zargon + Rate: 2500 + - Item: Garlet + Rate: 5500 + - Item: Rotar_Zairo_Card + Rate: 1 + StealProtected: true + - Id: 1393 + AegisName: G_MUMMY + Name: Mummy + Level: 55 + Hp: 2155 + Attack: 180 + Attack2: 21 + Defense: 95 + MagicDefense: 3 + Str: 54 + Agi: 4 + Vit: 14 + Dex: 62 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1772 + AttackMotion: 72 + DamageMotion: 384 + Ai: 04 + - Id: 1394 + AegisName: G_ZOMBIE + Name: Zombie + Level: 17 + Hp: 234 + Attack: 43 + Attack2: 12 + Defense: 20 + MagicDefense: 3 + Str: 15 + Agi: 8 + Vit: 17 + Dex: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 2612 + AttackMotion: 912 + DamageMotion: 288 + Ai: 04 + - Id: 1395 + AegisName: CRYSTAL_1 + Name: Wind Crystal + Level: 1 + Hp: 15 + Defense: 160 + MagicDefense: 99 + Dex: 999 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 190 + Ai: 25 + Class: Boss + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Piece_Of_Cake + Rate: 3800 + - Item: Candy_Striper + Rate: 4500 + - Item: White_Chocolate + Rate: 5000 + - Item: Gift_Box_2 + Rate: 4900 + - Item: Banana_Juice + Rate: 6500 + - Item: Chocolate + Rate: 5000 + - Item: Yggdrasilberry + Rate: 100 + StealProtected: true + - Id: 1396 + AegisName: CRYSTAL_2 + Name: Earth Crystal + Level: 1 + Hp: 15 + Defense: 160 + MagicDefense: 99 + Dex: 999 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 190 + Ai: 25 + Class: Boss + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Piece_Of_Cake + Rate: 3800 + - Item: Candy_Striper + Rate: 4500 + - Item: White_Chocolate + Rate: 5000 + - Item: Gift_Box_4 + Rate: 4900 + - Item: Apple_Juice + Rate: 6500 + - Item: Chocolate + Rate: 5000 + - Item: Seed_Of_Yggdrasil + Rate: 150 + StealProtected: true + - Id: 1397 + AegisName: CRYSTAL_3 + Name: Fire Crystal + Level: 1 + Hp: 15 + Defense: 160 + MagicDefense: 99 + Dex: 999 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 190 + Ai: 25 + Class: Boss + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Piece_Of_Cake + Rate: 3800 + - Item: Candy_Striper + Rate: 4500 + - Item: White_Chocolate + Rate: 5000 + - Item: Gift_Box_1 + Rate: 4900 + - Item: Carrot_Juice + Rate: 6500 + - Item: Chocolate + Rate: 5000 + - Item: Branch_Of_Dead_Tree + Rate: 150 + StealProtected: true + - Id: 1398 + AegisName: CRYSTAL_4 + Name: Water Crystal + Level: 1 + Hp: 15 + Defense: 160 + MagicDefense: 99 + Dex: 999 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 190 + Ai: 25 + Class: Boss + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Piece_Of_Cake + Rate: 3800 + - Item: Candy_Striper + Rate: 4500 + - Item: White_Chocolate + Rate: 5000 + - Item: Gift_Box_3 + Rate: 4900 + - Item: Grape_Juice + Rate: 6500 + - Item: Chocolate + Rate: 5000 + - Item: Old_Blue_Box + Rate: 100 + StealProtected: true + - Id: 1399 + AegisName: EVENT_BAPHO + Name: Baphomet + Level: 68 + Hp: 1264000 + BaseExp: 78525 + JobExp: 25106 + MvpExp: 130875 + Attack: 1939 + Attack2: 420 + Defense: 35 + MagicDefense: 45 + Agi: 152 + Vit: 96 + Int: 85 + Dex: 120 + Luk: 95 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 130 + AttackDelay: 768 + AttackMotion: 768 + DamageMotion: 576 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Royal_Jelly + Rate: 5000 + - Item: Crystal_Jewel__ + Rate: 5000 + Drops: + - Item: Pole_Axe + Rate: 550 + - Item: War_Axe + Rate: 680 + - Item: Holy_Avenger + Rate: 480 + - Item: Holy_Guard + Rate: 640 + - Item: Holy_Robe + Rate: 1500 + - Item: Herald_Of_GOD + Rate: 500 + - Item: Ring_ + Rate: 1720 + - Item: Magestic_Goat + Rate: 1550 + StealProtected: true + - Id: 1400 + AegisName: KARAKASA + Name: Karakasa + Level: 72 + Hp: 3092 + BaseExp: 765 + JobExp: 860 + Attack: 172 + Attack2: 42 + Defense: 93 + MagicDefense: 29 + Str: 66 + Agi: 73 + Vit: 33 + Int: 20 + Dex: 53 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 155 + AttackDelay: 1638 + AttackMotion: 2016 + DamageMotion: 576 + Ai: 01 + Drops: + - Item: Oil_Paper + Rate: 5000 + - Item: Bamboo_Cut + Rate: 4268 + - Item: Wooden_Block + Rate: 3200 + - Item: Smooth_Paper + Rate: 2200 + - Item: Zargon + Rate: 4074 + - Item: Glass_Bead + Rate: 30 + - Item: Murasame + Rate: 5 + - Item: Karakasa_Card + Rate: 1 + StealProtected: true + - Id: 1401 + AegisName: SHINOBI + Name: Shinobi + Level: 95 + Hp: 8000 + BaseExp: 1691 + JobExp: 1902 + Attack: 573 + Attack2: 51 + Defense: 49 + MagicDefense: 45 + Str: 71 + Agi: 70 + Vit: 55 + Int: 30 + Dex: 69 + Luk: 30 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Ninja: true + Element: Dark + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1003 + AttackMotion: 1152 + DamageMotion: 336 + Ai: 21 + Drops: + - Item: Broken_Shuriken + Rate: 5335 + - Item: Ninja_Suit + Rate: 2 + - Item: Smoke_Powder + Rate: 700 + - Item: Shinobi's_Sash + Rate: 100 + - Item: Thief_Clothes_ + Rate: 1 + - Item: Black_Mask + Rate: 2000 + - Item: Murasame_ + Rate: 5 + - Item: Shinobi_Card + Rate: 1 + StealProtected: true + - Id: 1402 + AegisName: POISON_TOAD + Name: Poisonous Toad + JapaneseName: Poison Toad + Level: 87 + Hp: 4876 + BaseExp: 1341 + JobExp: 1509 + Attack: 233 + Attack2: 54 + Defense: 80 + MagicDefense: 42 + Str: 66 + Agi: 42 + Vit: 40 + Int: 45 + Dex: 58 + Luk: 30 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Poison + ElementLevel: 2 + WalkSpeed: 160 + AttackDelay: 1148 + AttackMotion: 1728 + DamageMotion: 864 + Ai: 01 + Drops: + - Item: Poison_Toad's_Skin + Rate: 5500 + - Item: Poison_Powder + Rate: 2400 + - Item: Gold_Ring + Rate: 4 + - Item: Green_Herb + Rate: 540 + - Item: Cardinal_Jewel_ + Rate: 2 + - Item: Royal_Jelly + Rate: 2 + - Item: Cinquedea_ + Rate: 10 + - Item: Poison_Toad_Card + Rate: 1 + StealProtected: true + - Id: 1403 + AegisName: ANTIQUE_FIRELOCK + Name: Firelock Soldier + JapaneseName: Antique Firelock + Level: 88 + Hp: 7524 + BaseExp: 1352 + JobExp: 1512 + Attack: 356 + Attack2: 45 + Defense: 72 + MagicDefense: 30 + Str: 67 + Agi: 44 + Vit: 30 + Int: 30 + Dex: 83 + Luk: 30 + AttackRange: 10 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 170 + AttackDelay: 1084 + AttackMotion: 2304 + DamageMotion: 576 + Ai: 05 + Drops: + - Item: Iron + Rate: 5500 + - Item: Apple_Of_Archer + Rate: 1 + - Item: Large_Jellopy + Rate: 1400 + - Item: Yellow_Herb + Rate: 40 + - Item: Nice_Sweet_Potato + Rate: 350 + - Item: Panacea + Rate: 250 + - Item: The_Cyclone_ + Rate: 5 + - Item: Antique_Firelock_Card + Rate: 1 + StealProtected: true + - Id: 1404 + AegisName: MIYABI_NINGYO + Name: Miyabi Doll + JapaneseName: Miyabi Ningyo + Level: 85 + Hp: 5188 + BaseExp: 1116 + JobExp: 1256 + Attack: 238 + Attack2: 66 + Defense: 57 + MagicDefense: 19 + Str: 66 + Agi: 30 + Vit: 30 + Int: 55 + Dex: 73 + Luk: 40 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 1938 + AttackMotion: 2112 + DamageMotion: 768 + Ai: 17 + Modes: + Detector: true + Drops: + - Item: Glossy_Hair + Rate: 5335 + - Item: Old_Japaness_Clothes + Rate: 2500 + - Item: White_Herb + Rate: 1550 + - Item: Star_Crumb + Rate: 1250 + - Item: High_end_Cooking_Kits + Rate: 10 + - Item: Hakujin + Rate: 5 + - Item: Scarlet_Viollin + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Miyabi_Ningyo_Card + Rate: 1 + StealProtected: true + - Id: 1405 + AegisName: TENGU + Name: Tengu + Level: 98 + Hp: 10196 + BaseExp: 1701 + JobExp: 1275 + Attack: 274 + Attack2: 83 + Defense: 134 + MagicDefense: 46 + Str: 99 + Agi: 38 + Vit: 40 + Int: 30 + Dex: 67 + Luk: 60 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1439 + AttackMotion: 1920 + DamageMotion: 672 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Tengu's_Nose + Rate: 3500 + - Item: Broken_Wine_Vessel + Rate: 5500 + - Item: Fruit_Of_Mastela + Rate: 150 + - Item: Huuma_Giant_Wheel_ + Rate: 5 + - Item: Imperial_Cooking_Kits + Rate: 20 + - Item: Earth_Scroll_1_5 + Rate: 100 + - Item: Scarlet_Huuma + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Tengu_Card + Rate: 1 + StealProtected: true + - Id: 1406 + AegisName: KAPHA + Name: Kapha + Level: 83 + Hp: 5470 + BaseExp: 1035 + JobExp: 1164 + Attack: 306 + Attack2: 32 + Defense: 61 + MagicDefense: 38 + Str: 67 + Agi: 59 + Vit: 40 + Int: 31 + Dex: 61 + Luk: 24 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 1 + WalkSpeed: 165 + AttackDelay: 2012 + AttackMotion: 1728 + DamageMotion: 672 + Ai: 04 + Drops: + - Item: Yellow_Plate + Rate: 6500 + - Item: Cyfar + Rate: 3500 + - Item: Huuma_Calm_Mind + Rate: 20 + - Item: Leaflet_Of_Aloe + Rate: 2300 + - Item: Ment + Rate: 2 + - Item: Guitar_Of_Blue_Solo + Rate: 10 + - Item: Jitte_ + Rate: 5 + - Item: Kapha_Card + Rate: 1 + StealProtected: true +# - Id: 1407 +# AegisName: DOKEBI_ +# Name: Dokebi +# Level: 1 +# Size: Small +# Race: Formless +# Element: Water +# ElementLevel: 0 + - Id: 1408 + AegisName: BLOOD_BUTTERFLY + Name: Bloody Butterfly + Level: 94 + Hp: 7030 + BaseExp: 1555 + JobExp: 1749 + Attack: 361 + Attack2: 67 + Defense: 79 + MagicDefense: 50 + Str: 70 + Agi: 68 + Vit: 40 + Int: 55 + Dex: 90 + Luk: 30 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Wind + ElementLevel: 2 + WalkSpeed: 145 + AttackDelay: 472 + AttackMotion: 576 + DamageMotion: 288 + Ai: 13 + Modes: + Detector: true + Drops: + - Item: Sharp_Feeler + Rate: 4608 + - Item: Great_Wing + Rate: 2500 + - Item: Wing_Of_Butterfly + Rate: 1200 + - Item: Powder_Of_Butterfly + Rate: 5500 + - Item: Lariat + Rate: 1 + - Item: Scarlet_Knuckle + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Blood_Butterfly_Card + Rate: 1 + StealProtected: true + - Id: 1409 + AegisName: RICE_CAKE_BOY + Name: Dumpling Child + JapaneseName: Rice Cake Boy + Level: 60 + Hp: 2098 + BaseExp: 531 + JobExp: 597 + Attack: 134 + Attack2: 22 + Defense: 96 + MagicDefense: 12 + Str: 50 + Agi: 43 + Vit: 29 + Int: 5 + Dex: 43 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 160 + AttackDelay: 1247 + AttackMotion: 768 + DamageMotion: 420 + Ai: 17 + Drops: + - Item: Bamboo_Cut + Rate: 3200 + - Item: Oil_Paper + Rate: 2500 + - Item: Pierrot_Nose + Rate: 1 + - Item: Blade_Of_Pinwheel + Rate: 5000 + - Item: Bun + Rate: 1000 + - Item: Festival_Mask + Rate: 3000 + - Item: Rice_Cake_Boy_Card + Rate: 1 + StealProtected: true + - Id: 1410 + AegisName: LIVE_PEACH_TREE + Name: Enchanted Peach Tree + JapaneseName: Live Peach Tree + Level: 92 + Hp: 8777 + BaseExp: 1499 + JobExp: 1724 + Attack: 351 + Attack2: 72 + Defense: 109 + MagicDefense: 40 + Str: 76 + Agi: 52 + Vit: 55 + Int: 40 + Dex: 77 + Luk: 50 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 2 + WalkSpeed: 410 + AttackDelay: 400 + AttackMotion: 672 + DamageMotion: 480 + Ai: 05 + Drops: + - Item: Hard_Peach + Rate: 4365 + - Item: Elder_Branch + Rate: 100 + - Item: Royal_Jelly + Rate: 1000 + - Item: Branch_Of_Dead_Tree + Rate: 400 + - Item: Banana_Juice + Rate: 100 + - Item: Old_Blue_Box + Rate: 5 + - Item: Live_Peach_Tree_Card + Rate: 1 + StealProtected: true +# - Id: 1411 +# AegisName: PEACH_TREE_BULLET +# Name: Peach Tree Bullet... (mode 129) +# JapaneseName: Peach Tree Bullet +# Size: Small +# Race: Formless +# Element: Neutral +# ElementLevel: 0 + - Id: 1412 + AegisName: EVIL_CLOUD_HERMIT + Name: Taoist Hermit + JapaneseName: Evil Cloud Hermit + Level: 96 + Hp: 8266 + BaseExp: 1503 + JobExp: 1127 + Attack: 611 + Attack2: 30 + Defense: 66 + MagicDefense: 46 + Str: 63 + Agi: 57 + Vit: 45 + Int: 60 + Dex: 99 + Luk: 45 + AttackRange: 10 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 2 + WalkSpeed: 190 + AttackDelay: 480 + AttackMotion: 840 + DamageMotion: 432 + Ai: 05 + Drops: + - Item: Cloud_Piece + Rate: 4656 + - Item: Cheese + Rate: 5600 + - Item: Popped_Rice + Rate: 4500 + - Item: Bun + Rate: 6800 + - Item: Guitar_ + Rate: 2 + - Item: Elunium_Stone + Rate: 150 + - Item: Wind_Scroll_1_5 + Rate: 100 + - Item: Evil_Cloud_Hermit_Card + Rate: 1 + StealProtected: true + - Id: 1413 + AegisName: WILD_GINSENG + Name: Hermit Plant + JapaneseName: Wild Ginseng + Level: 90 + Hp: 6052 + BaseExp: 1409 + JobExp: 1586 + Attack: 575 + Attack2: 71 + Defense: 56 + MagicDefense: 62 + Str: 76 + Agi: 51 + Vit: 60 + Int: 60 + Dex: 76 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Fire + ElementLevel: 2 + WalkSpeed: 140 + AttackDelay: 512 + AttackMotion: 756 + DamageMotion: 360 + Ai: 17 + Drops: + - Item: Leaflet_Of_Hinal + Rate: 3500 + - Item: Leaflet_Of_Aloe + Rate: 3500 + - Item: Root_Of_Maneater + Rate: 3800 + - Item: Blossom_Of_Maneater + Rate: 4800 + - Item: Mandragora_Flowerpot + Rate: 800 + - Item: Strawberry + Rate: 1000 + - Item: Scarlet_Wire + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Wild_Ginseng_Card + Rate: 1 + StealProtected: true +# - Id: 1414 +# AegisName: GINSENG_BULLET +# Name: Ginseng Bullet... (mode 129) +# JapaneseName: Ginseng Bullet +# Size: Small +# Race: Formless +# Element: Neutral +# ElementLevel: 0 + - Id: 1415 + AegisName: BABY_LEOPARD + Name: Baby Leopard + Level: 68 + Hp: 2590 + BaseExp: 500 + JobExp: 1016 + Attack: 291 + Attack2: 52 + Defense: 77 + MagicDefense: 5 + Str: 46 + Agi: 36 + Vit: 20 + Int: 4 + Dex: 55 + Luk: 10 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Ghost + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 318 + AttackMotion: 528 + DamageMotion: 420 + Ai: 04 + Drops: + - Item: Leopard_Skin + Rate: 5200 + - Item: Leopard_Talon + Rate: 3200 + - Item: Oridecon_Stone + Rate: 150 + - Item: Meat + Rate: 2000 + - Item: Dagger_ + Rate: 100 + - Item: Pet_Food + Rate: 500 + - Item: Baby_Leopard_Card + Rate: 1 + StealProtected: true + - Id: 1416 + AegisName: WICKED_NYMPH + Name: Evil Nymph + JapaneseName: Wicked Nymph + Level: 97 + Hp: 8491 + BaseExp: 1775 + JobExp: 1331 + Attack: 442 + Attack2: 128 + Defense: 46 + MagicDefense: 45 + Str: 84 + Agi: 46 + Vit: 45 + Int: 70 + Dex: 77 + Luk: 60 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 637 + AttackMotion: 1008 + DamageMotion: 360 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Limpid_Celestial_Robe + Rate: 3977 + - Item: Soft_Silk_Cloth + Rate: 1380 + - Item: Oridecon + Rate: 10 + - Item: Holy_Scroll_1_5 + Rate: 100 + - Item: Oriental_Lute + Rate: 10 + - Item: Scarlet_Viollin + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Scarlet_Wire + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Wicked_Nymph_Card + Rate: 1 + StealProtected: true + - Id: 1417 + AegisName: ZIPPER_BEAR + Name: Zipper Bear + Level: 90 + Hp: 6620 + BaseExp: 1305 + JobExp: 1467 + Attack: 451 + Attack2: 57 + Defense: 130 + MagicDefense: 40 + Str: 68 + Agi: 51 + Vit: 50 + Int: 35 + Dex: 58 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Dark + ElementLevel: 1 + WalkSpeed: 155 + AttackDelay: 780 + AttackMotion: 1008 + DamageMotion: 420 + Ai: 17 + Drops: + - Item: Black_Bear's_Skin + Rate: 4462 + - Item: Mystery_Iron_Bit + Rate: 3500 + - Item: Royal_Jelly + Rate: 400 + - Item: Honey + Rate: 900 + - Item: Apple + Rate: 90 + - Item: Zipper_Bear_Card + Rate: 1 + StealProtected: true + - Id: 1418 + AegisName: DARK_SNAKE_LORD + Name: Evil Snake Lord + Level: 105 + Hp: 1101000 + BaseExp: 720000 + JobExp: 630000 + MvpExp: 78120 + Attack: 2882 + Attack2: 1986 + Defense: 314 + MagicDefense: 185 + Str: 122 + Agi: 172 + Vit: 107 + Int: 135 + Dex: 196 + Luk: 88 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Ghost + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 588 + AttackMotion: 816 + DamageMotion: 420 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Seed_Of_Yggdrasil + Rate: 3500 + - Item: Elunium + Rate: 5500 + Drops: + - Item: Taegeuk_Plate + Rate: 5820 + - Item: Sword_Of_Grave_Keeper + Rate: 5100 + - Item: Hell_Fire + Rate: 80 + - Item: Ph.D_Hat + Rate: 80 + - Item: Gae_Bolg + Rate: 500 + - Item: Pill + Rate: 900 + - Item: Sway_Apron + Rate: 2000 + - Item: Dark_Snake_Lord_Card + Rate: 1 + StealProtected: true + - Id: 1419 + AegisName: G_FARMILIAR + Name: Familiar + Level: 24 + Hp: 427 + Attack: 68 + Attack2: 9 + Defense: 26 + MagicDefense: 5 + Str: 15 + Agi: 19 + Vit: 20 + Int: 5 + Dex: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Dark + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1276 + AttackMotion: 576 + DamageMotion: 384 + Ai: 01 + Modes: + Angry: true + ChangeTargetMelee: true + ChangeTargetChase: true + - Id: 1420 + AegisName: G_ARCHER_SKELETON + Name: Archer Skeleton + Level: 50 + Hp: 1646 + Attack: 95 + Attack2: 23 + Defense: 47 + MagicDefense: 10 + Str: 30 + Agi: 29 + Vit: 20 + Int: 10 + Dex: 32 + Luk: 5 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 2864 + AttackMotion: 864 + DamageMotion: 576 + Ai: 04 + - Id: 1421 + AegisName: G_ISIS + Name: Isis + Level: 59 + Hp: 2092 + Attack: 202 + Attack2: 37 + Defense: 83 + MagicDefense: 5 + Str: 58 + Agi: 43 + Vit: 22 + Int: 5 + Dex: 39 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1384 + AttackMotion: 768 + DamageMotion: 336 + Ai: 04 + Modes: + Detector: true + - Id: 1422 + AegisName: G_HUNTER_FLY + Name: Hunter Fly + Level: 63 + Hp: 2050 + Attack: 226 + Attack2: 20 + Defense: 46 + MagicDefense: 20 + Str: 32 + Agi: 72 + Vit: 22 + Int: 25 + Dex: 79 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 676 + AttackMotion: 576 + DamageMotion: 480 + Ai: 04 + Modes: + Detector: true + - Id: 1423 + AegisName: G_GHOUL + Name: Ghoul + Level: 61 + Hp: 2614 + Attack: 227 + Attack2: 29 + Defense: 78 + MagicDefense: 5 + Str: 56 + Agi: 12 + Vit: 19 + Int: 11 + Dex: 27 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 2456 + AttackMotion: 912 + DamageMotion: 504 + Ai: 04 + - Id: 1424 + AegisName: G_SIDE_WINDER + Name: Side Winder + Level: 70 + Hp: 2736 + Attack: 316 + Attack2: 30 + Defense: 101 + MagicDefense: 12 + Str: 52 + Agi: 32 + Vit: 35 + Int: 20 + Dex: 66 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + RaceGroups: + Werner_Lab: true + Element: Poison + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1576 + AttackMotion: 576 + DamageMotion: 576 + Ai: 04 + - Id: 1425 + AegisName: G_OBEAUNE + Name: Obeaune + Level: 53 + Hp: 2158 + Attack: 102 + Attack2: 45 + Defense: 48 + MagicDefense: 26 + Str: 54 + Agi: 47 + Vit: 21 + Int: 40 + Dex: 36 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 288 + Ai: 04 + - Id: 1426 + AegisName: G_MARC + Name: Marc + Level: 56 + Hp: 2522 + Attack: 145 + Attack2: 25 + Defense: 55 + MagicDefense: 24 + Str: 50 + Agi: 24 + Vit: 22 + Int: 15 + Dex: 48 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1272 + AttackMotion: 72 + DamageMotion: 480 + Ai: 04 + - Id: 1427 + AegisName: G_NIGHTMARE + Name: Nightmare + Level: 69 + Hp: 2872 + Attack: 297 + Attack2: 62 + Defense: 116 + MagicDefense: 15 + Str: 57 + Agi: 32 + Vit: 20 + Int: 15 + Dex: 70 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Ghost + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1816 + AttackMotion: 816 + DamageMotion: 432 + Ai: 04 + Modes: + Detector: true + - Id: 1428 + AegisName: G_POISON_SPORE + Name: Poison Spore + Level: 26 + Hp: 456 + Attack: 68 + Attack2: 15 + Defense: 40 + MagicDefense: 8 + Str: 19 + Agi: 17 + Vit: 22 + Int: 5 + Dex: 20 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Poison + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 288 + Ai: 04 + - Id: 1429 + AegisName: G_ARGIOPE + Name: Argiope + Level: 75 + Hp: 3105 + Attack: 321 + Attack2: 50 + Defense: 88 + MagicDefense: 32 + Str: 60 + Agi: 23 + Vit: 40 + Int: 30 + Dex: 20 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + Element: Poison + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1792 + AttackMotion: 792 + DamageMotion: 336 + Ai: 04 + Modes: + Detector: true + - Id: 1430 + AegisName: G_ARGOS + Name: Argos + Level: 47 + Hp: 1005 + Attack: 96 + Attack2: 33 + Defense: 58 + MagicDefense: 8 + Str: 38 + Agi: 17 + Vit: 25 + Int: 5 + Dex: 26 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + Element: Poison + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1468 + AttackMotion: 468 + DamageMotion: 768 + Ai: 04 + Modes: + Detector: true + - Id: 1431 + AegisName: G_BAPHOMET_ + Name: Baphomet Jr. + Level: 57 + Hp: 2035 + Attack: 195 + Attack2: 33 + Defense: 70 + MagicDefense: 25 + Str: 52 + Agi: 60 + Vit: 36 + Int: 17 + Dex: 52 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 868 + AttackMotion: 480 + DamageMotion: 120 + Ai: 04 + Modes: + Detector: true + - Id: 1432 + AegisName: G_DESERT_WOLF + Name: Desert Wolf + Level: 103 + Hp: 9447 + Attack: 676 + Attack2: 59 + Defense: 114 + MagicDefense: 47 + Str: 93 + Agi: 69 + Vit: 63 + Int: 61 + Dex: 82 + Luk: 42 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1120 + AttackMotion: 420 + DamageMotion: 288 + Ai: 04 + - Id: 1433 + AegisName: G_DEVIRUCHI + Name: Deviruchi + Level: 64 + Hp: 2300 + Attack: 221 + Attack2: 73 + Defense: 62 + MagicDefense: 30 + Str: 61 + Agi: 17 + Vit: 30 + Int: 35 + Dex: 52 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 980 + AttackMotion: 600 + DamageMotion: 384 + Ai: 04 + Modes: + Detector: true + - Id: 1434 + AegisName: G_DRAINLIAR + Name: Drainliar + Level: 47 + Hp: 1162 + Attack: 100 + Attack2: 42 + Defense: 50 + MagicDefense: 15 + Str: 35 + Agi: 34 + Vit: 24 + Int: 22 + Dex: 50 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Dark + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1276 + AttackMotion: 576 + DamageMotion: 384 + Ai: 04 + - Id: 1435 + AegisName: G_EVIL_DRUID + Name: Evil Druid + Level: 80 + Hp: 5149 + Attack: 378 + Attack2: 68 + Defense: 88 + MagicDefense: 45 + Str: 62 + Agi: 32 + Vit: 24 + Int: 45 + Dex: 71 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Undead + ElementLevel: 4 + WalkSpeed: 300 + AttackDelay: 2276 + AttackMotion: 576 + DamageMotion: 336 + Ai: 04 + - Id: 1436 + AegisName: G_JAKK + Name: Jakk + Level: 63 + Hp: 2054 + Attack: 229 + Attack2: 37 + Defense: 90 + MagicDefense: 25 + Str: 58 + Agi: 43 + Vit: 42 + Int: 25 + Dex: 55 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Fire + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1180 + AttackMotion: 480 + DamageMotion: 648 + Ai: 04 + - Id: 1437 + AegisName: G_JOKER + Name: Joker + Level: 90 + Hp: 6022 + Attack: 317 + Attack2: 60 + Defense: 64 + MagicDefense: 76 + Str: 84 + Agi: 99 + Vit: 30 + Int: 50 + Dex: 77 + Luk: 35 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Wind + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 1364 + AttackMotion: 864 + DamageMotion: 432 + Ai: 04 + - Id: 1438 + AegisName: G_KHALITZBURG + Name: Khalitzburg + Level: 118 + Hp: 23986 + Attack: 1232 + Attack2: 96 + Defense: 125 + MagicDefense: 10 + Str: 121 + Agi: 48 + Vit: 40 + Int: 31 + Dex: 89 + Luk: 32 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 350 + AttackDelay: 528 + AttackMotion: 1000 + DamageMotion: 396 + Ai: 04 + - Id: 1439 + AegisName: G_HIGH_ORC + Name: High Orc + Level: 81 + Hp: 4193 + Attack: 428 + Attack2: 50 + Defense: 101 + MagicDefense: 45 + Str: 75 + Agi: 16 + Vit: 40 + Int: 31 + Dex: 69 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Fire + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1500 + AttackMotion: 500 + DamageMotion: 1000 + Ai: 04 + - Id: 1440 + AegisName: G_STEM_WORM + Name: Stem Worm + Level: 84 + Hp: 4530 + Attack: 293 + Attack2: 41 + Defense: 73 + MagicDefense: 50 + Str: 55 + Agi: 37 + Vit: 25 + Int: 47 + Dex: 70 + Luk: 30 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Wind + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1500 + AttackMotion: 500 + DamageMotion: 1000 + Ai: 04 + - Id: 1441 + AegisName: G_PENOMENA + Name: Penomena + Level: 85 + Hp: 4589 + Attack: 321 + Attack2: 41 + Defense: 85 + MagicDefense: 32 + Str: 76 + Agi: 38 + Vit: 35 + Int: 35 + Dex: 89 + Luk: 10 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Poison + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 832 + AttackMotion: 500 + DamageMotion: 600 + Ai: 04 + - Id: 1442 + AegisName: G_SASQUATCH + Name: Sasquatch + Level: 72 + Hp: 3163 + Attack: 293 + Attack2: 30 + Defense: 101 + MagicDefense: 28 + Str: 70 + Agi: 35 + Vit: 60 + Int: 10 + Dex: 59 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Neutral + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 1260 + AttackMotion: 192 + DamageMotion: 192 + Ai: 04 + - Id: 1443 + AegisName: G_CRUISER + Name: Cruiser + Level: 41 + Hp: 919 + Attack: 55 + Attack2: 20 + Defense: 20 + MagicDefense: 18 + Str: 17 + Agi: 10 + Vit: 23 + Int: 15 + Dex: 34 + Luk: 10 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 400 + AttackDelay: 1296 + AttackMotion: 1296 + DamageMotion: 432 + Ai: 04 + - Id: 1444 + AegisName: G_CHEPET + Name: Chepet + Level: 42 + Hp: 4950 + Attack: 79 + Attack2: 33 + Defense: 55 + MagicDefense: 25 + Str: 32 + Agi: 35 + Vit: 35 + Int: 21 + Dex: 32 + Luk: 23 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 672 + AttackMotion: 672 + DamageMotion: 288 + Ai: 04 + - Id: 1445 + AegisName: G_RAGGLER + Name: Raggler + Level: 48 + Hp: 1148 + Attack: 72 + Attack2: 39 + Defense: 56 + MagicDefense: 10 + Str: 30 + Agi: 42 + Vit: 38 + Int: 15 + Dex: 54 + Luk: 27 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Wind + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1000 + AttackMotion: 900 + DamageMotion: 384 + Ai: 04 + - Id: 1446 + AegisName: G_INJUSTICE + Name: Injustice + Level: 95 + Hp: 7952 + Attack: 447 + Attack2: 116 + Defense: 76 + Str: 77 + Agi: 59 + Vit: 58 + Int: 65 + Dex: 73 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Dark + ElementLevel: 2 + WalkSpeed: 400 + AttackDelay: 770 + AttackMotion: 720 + DamageMotion: 336 + Ai: 04 + - Id: 1447 + AegisName: G_GRYPHON + Name: Gryphon + Level: 105 + Hp: 60720 + Attack: 932 + Attack2: 103 + Defense: 113 + MagicDefense: 72 + Str: 101 + Agi: 133 + Vit: 66 + Int: 70 + Dex: 137 + Luk: 54 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Wind + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 704 + AttackMotion: 504 + DamageMotion: 432 + Ai: 04 + Class: Boss + - Id: 1448 + AegisName: G_DARK_FRAME + Name: Dark Frame + Level: 76 + Hp: 3520 + Attack: 350 + Attack2: 30 + Defense: 67 + MagicDefense: 27 + Str: 69 + Agi: 37 + Vit: 36 + Int: 10 + Dex: 53 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 920 + AttackMotion: 720 + DamageMotion: 200 + Ai: 04 + Modes: + Detector: true + - Id: 1449 + AegisName: G_MUTANT_DRAGON + Name: Mutant Dragonoid + JapaneseName: Mutant Dragon + Level: 65 + Hp: 50706 + Attack: 1176 + Attack2: 534 + Defense: 130 + MagicDefense: 20 + Str: 75 + Agi: 35 + Vit: 30 + Int: 68 + Dex: 98 + Luk: 35 + AttackRange: 4 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Fire + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1280 + AttackMotion: 1080 + DamageMotion: 240 + Ai: 04 + Class: Boss + - Id: 1450 + AegisName: G_WIND_GHOST + Name: Wind Ghost + Level: 80 + Hp: 4008 + Attack: 182 + Attack2: 95 + Defense: 64 + MagicDefense: 51 + Str: 62 + Agi: 27 + Vit: 25 + Int: 55 + Dex: 85 + Luk: 20 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Wind + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1056 + AttackMotion: 1056 + DamageMotion: 336 + Ai: 04 + Modes: + Detector: true + - Id: 1451 + AegisName: G_MERMAN + Name: Merman + Level: 60 + Hp: 2940 + Attack: 131 + Attack2: 32 + Defense: 62 + MagicDefense: 8 + Str: 45 + Agi: 29 + Vit: 30 + Int: 19 + Dex: 50 + Luk: 10 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Water + ElementLevel: 2 + WalkSpeed: 220 + AttackDelay: 916 + AttackMotion: 816 + DamageMotion: 336 + Ai: 04 + - Id: 1452 + AegisName: G_ORC_LADY + Name: Orc Lady + Level: 45 + Hp: 1520 + Attack: 77 + Attack2: 33 + Defense: 83 + MagicDefense: 17 + Str: 36 + Agi: 11 + Vit: 28 + Int: 10 + Dex: 57 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1050 + AttackMotion: 900 + DamageMotion: 288 + Ai: 04 + - Id: 1453 + AegisName: G_RAYDRIC_ARCHER + Name: Raydric Archer + Level: 82 + Hp: 4437 + Attack: 415 + Attack2: 18 + Defense: 63 + MagicDefense: 40 + Str: 53 + Agi: 24 + Vit: 40 + Int: 15 + Dex: 112 + Luk: 30 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1152 + AttackMotion: 1152 + DamageMotion: 480 + Ai: 04 + Modes: + Detector: true + - Id: 1454 + AegisName: G_TRI_JOINT + Name: Tri Joint + Level: 66 + Hp: 2530 + Attack: 187 + Attack2: 28 + Defense: 22 + MagicDefense: 5 + Agi: 33 + Vit: 24 + Int: 10 + Dex: 55 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 860 + AttackMotion: 660 + DamageMotion: 624 + Ai: 04 + Modes: + Detector: true + - Id: 1455 + AegisName: G_KOBOLD_ARCHER + Name: Kobold Archer + Level: 108 + Hp: 11053 + Attack: 762 + Attack2: 33 + Defense: 84 + MagicDefense: 5 + Str: 99 + Agi: 39 + Vit: 48 + Int: 30 + Dex: 90 + Luk: 25 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demihuman + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1008 + AttackMotion: 1008 + DamageMotion: 384 + Ai: 04 + - Id: 1456 + AegisName: G_CHIMERA + Name: Chimera + Level: 70 + Hp: 26406 + Attack: 1029 + Attack2: 148 + Defense: 159 + MagicDefense: 10 + Agi: 38 + Vit: 110 + Int: 88 + Dex: 83 + Luk: 85 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Fire + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 772 + AttackMotion: 672 + DamageMotion: 360 + Ai: 04 + Class: Boss + - Id: 1457 + AegisName: G_MANTIS + Name: Mantis + Level: 65 + Hp: 2719 + Attack: 187 + Attack2: 31 + Defense: 90 + Str: 55 + Agi: 33 + Vit: 24 + Int: 5 + Dex: 42 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1528 + AttackMotion: 660 + DamageMotion: 432 + Ai: 04 + Modes: + Detector: true + - Id: 1458 + AegisName: G_MARDUK + Name: Marduk + Level: 73 + Hp: 2893 + Attack: 198 + Attack2: 112 + Defense: 66 + MagicDefense: 43 + Str: 66 + Agi: 49 + Vit: 21 + Int: 40 + Dex: 66 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Fire + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1540 + AttackMotion: 840 + DamageMotion: 504 + Ai: 04 + - Id: 1459 + AegisName: G_MARIONETTE + Name: Marionette + Level: 62 + Hp: 2209 + Attack: 174 + Attack2: 56 + Defense: 71 + MagicDefense: 35 + Str: 52 + Agi: 36 + Vit: 28 + Int: 25 + Dex: 56 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Ghost + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 1480 + AttackMotion: 480 + DamageMotion: 1056 + Ai: 04 + Modes: + Detector: true + - Id: 1460 + AegisName: G_MATYR + Name: Matyr + Level: 58 + Hp: 2087 + Attack: 151 + Attack2: 26 + Defense: 63 + MagicDefense: 5 + Str: 48 + Agi: 20 + Vit: 21 + Int: 17 + Dex: 43 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Dark + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 432 + AttackMotion: 432 + DamageMotion: 360 + Ai: 04 + - Id: 1461 + AegisName: G_MINOROUS + Name: Minorous + Level: 58 + Hp: 1893 + Attack: 247 + Attack2: 36 + Defense: 100 + MagicDefense: 10 + Str: 65 + Agi: 42 + Vit: 36 + Int: 43 + Dex: 55 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Fire + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1360 + AttackMotion: 960 + DamageMotion: 432 + Ai: 04 + - Id: 1462 + AegisName: G_ORC_SKELETON + Name: Orc Skeleton + Level: 53 + Hp: 2077 + Attack: 115 + Attack2: 25 + Defense: 82 + MagicDefense: 10 + Str: 52 + Agi: 16 + Vit: 24 + Int: 5 + Dex: 22 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 2420 + AttackMotion: 720 + DamageMotion: 648 + Ai: 04 + - Id: 1463 + AegisName: G_ORC_ZOMBIE + Name: Orc Zombie + Level: 51 + Hp: 1908 + Attack: 114 + Attack2: 15 + Defense: 71 + MagicDefense: 5 + Str: 45 + Agi: 17 + Vit: 32 + Int: 5 + Dex: 52 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 2852 + AttackMotion: 1152 + DamageMotion: 840 + Ai: 04 + - Id: 1464 + AegisName: G_PASANA + Name: Pasana + Level: 79 + Hp: 3510 + Attack: 438 + Attack2: 40 + Defense: 93 + MagicDefense: 35 + Str: 76 + Agi: 36 + Vit: 33 + Int: 20 + Dex: 67 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 2 + WalkSpeed: 165 + AttackDelay: 976 + AttackMotion: 576 + DamageMotion: 288 + Ai: 04 + - Id: 1465 + AegisName: G_PETIT + Name: Petite + Level: 86 + Hp: 5799 + Attack: 321 + Attack2: 66 + Defense: 99 + MagicDefense: 49 + Str: 55 + Agi: 32 + Vit: 38 + Int: 37 + Dex: 54 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Dragon + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1624 + AttackMotion: 620 + DamageMotion: 384 + Ai: 04 + - Id: 1466 + AegisName: G_PETIT_ + Name: Petite + Level: 79 + Hp: 3556 + Attack: 308 + Attack2: 36 + Defense: 86 + MagicDefense: 42 + Str: 63 + Agi: 39 + Vit: 31 + Int: 55 + Dex: 72 + Luk: 85 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Dragon + Element: Wind + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1420 + AttackMotion: 1080 + DamageMotion: 528 + Ai: 04 + - Id: 1467 + AegisName: G_RAYDRIC + Name: Raydric + Level: 115 + Hp: 18408 + Attack: 901 + Attack2: 96 + Defense: 89 + MagicDefense: 15 + Str: 129 + Agi: 87 + Vit: 55 + Int: 32 + Dex: 76 + Luk: 27 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Dark + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 824 + AttackMotion: 780 + DamageMotion: 420 + Ai: 04 + - Id: 1468 + AegisName: G_REQUIEM + Name: Requim + Level: 71 + Hp: 3089 + Attack: 348 + Attack2: 48 + Defense: 88 + MagicDefense: 20 + Str: 58 + Agi: 34 + Vit: 35 + Int: 12 + Dex: 42 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Dark + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1516 + AttackMotion: 816 + DamageMotion: 432 + Ai: 04 + - Id: 1469 + AegisName: G_SKEL_WORKER + Name: Skeleton Worker + Level: 44 + Hp: 1240 + Attack: 92 + Attack2: 12 + Defense: 45 + MagicDefense: 5 + Str: 30 + Agi: 13 + Vit: 22 + Int: 10 + Dex: 37 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 2420 + AttackMotion: 720 + DamageMotion: 384 + Ai: 04 + - Id: 1470 + AegisName: G_ZEROM + Name: Zerom + Level: 70 + Hp: 2687 + Attack: 328 + Attack2: 38 + Defense: 93 + MagicDefense: 15 + Str: 57 + Agi: 49 + Vit: 30 + Int: 15 + Dex: 56 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1780 + AttackMotion: 1080 + DamageMotion: 432 + Ai: 04 + - Id: 1471 + AegisName: G_NINE_TAIL + Name: Nine Tail + Level: 72 + Hp: 2783 + Attack: 491 + Attack2: 50 + Defense: 95 + MagicDefense: 40 + Str: 61 + Agi: 38 + Vit: 30 + Int: 20 + Dex: 88 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Fire + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 840 + AttackMotion: 540 + DamageMotion: 480 + Ai: 04 + - Id: 1472 + AegisName: G_BON_GUN + Name: Bongun + Level: 59 + Hp: 2510 + Attack: 198 + Attack2: 29 + Defense: 88 + MagicDefense: 5 + Str: 55 + Agi: 24 + Vit: 24 + Int: 5 + Dex: 34 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1720 + AttackMotion: 500 + DamageMotion: 420 + Ai: 04 + - Id: 1473 + AegisName: G_ORC_ARCHER + Name: Orc Archer + Level: 78 + Hp: 4835 + Attack: 286 + Attack2: 43 + Defense: 67 + MagicDefense: 31 + Str: 55 + Agi: 32 + Vit: 24 + Int: 30 + Dex: 99 + Luk: 15 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1960 + AttackMotion: 620 + DamageMotion: 480 + Ai: 04 + - Id: 1474 + AegisName: G_MIMIC + Name: Mimic + Level: 56 + Hp: 1939 + Attack: 232 + Attack2: 22 + Defense: 63 + MagicDefense: 15 + Str: 49 + Agi: 120 + Vit: 20 + Int: 15 + Dex: 99 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 972 + AttackMotion: 500 + DamageMotion: 288 + Ai: 04 + - Id: 1475 + AegisName: G_WRAITH + Name: Wraith + Level: 77 + Hp: 5168 + Attack: 369 + Attack2: 61 + Defense: 80 + MagicDefense: 40 + Str: 62 + Agi: 26 + Vit: 30 + Int: 55 + Dex: 76 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Undead + ElementLevel: 4 + WalkSpeed: 300 + AttackDelay: 1816 + AttackMotion: 576 + DamageMotion: 240 + Ai: 04 + - Id: 1476 + AegisName: G_ALARM + Name: Alarm + Level: 88 + Hp: 5562 + Attack: 319 + Attack2: 48 + Defense: 106 + MagicDefense: 53 + Str: 70 + Agi: 72 + Vit: 40 + Int: 25 + Dex: 55 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 1020 + AttackMotion: 500 + DamageMotion: 768 + Ai: 04 + - Id: 1477 + AegisName: G_ARCLOUSE + Name: Arclouze + JapaneseName: Arclouse + Level: 77 + Hp: 4320 + Attack: 296 + Attack2: 40 + Defense: 101 + MagicDefense: 36 + Str: 60 + Agi: 73 + Vit: 45 + Int: 35 + Dex: 60 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Earth + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 960 + AttackMotion: 500 + DamageMotion: 480 + Ai: 04 + Modes: + Detector: true + - Id: 1478 + AegisName: G_RIDEWORD + Name: Rideword + Level: 74 + Hp: 3222 + Attack: 387 + Attack2: 22 + Defense: 61 + MagicDefense: 38 + Str: 67 + Agi: 53 + Vit: 32 + Int: 44 + Dex: 104 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 864 + AttackMotion: 500 + DamageMotion: 192 + Ai: 04 + - Id: 1479 + AegisName: G_SKEL_PRISONER + Name: Skeleton Prisoner + Level: 91 + Hp: 9194 + Attack: 346 + Attack2: 55 + Defense: 95 + MagicDefense: 41 + Str: 84 + Agi: 35 + Vit: 60 + Int: 20 + Dex: 71 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 3 + WalkSpeed: 350 + AttackDelay: 1848 + AttackMotion: 500 + DamageMotion: 576 + Ai: 04 + - Id: 1480 + AegisName: G_ZOMBIE_PRISONER + Name: Zombie Prisoner + Level: 89 + Hp: 8045 + Attack: 392 + Attack2: 60 + Defense: 89 + MagicDefense: 28 + Str: 87 + Agi: 39 + Vit: 58 + Int: 5 + Dex: 68 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 3 + WalkSpeed: 350 + AttackDelay: 1768 + AttackMotion: 500 + DamageMotion: 192 + Ai: 04 + - Id: 1481 + AegisName: G_PUNK + Name: Punk + Level: 82 + Hp: 3869 + Attack: 293 + Attack2: 54 + Defense: 68 + MagicDefense: 55 + Str: 67 + Agi: 39 + Vit: 30 + Int: 35 + Dex: 79 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Wind + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1500 + AttackMotion: 500 + DamageMotion: 1000 + Ai: 04 + - Id: 1482 + AegisName: G_ZHERLTHSH + Name: Zealotus + JapaneseName: Zherlthsh + Level: 105 + Hp: 61350 + Attack: 993 + Attack2: 250 + Defense: 91 + MagicDefense: 99 + Str: 88 + Agi: 61 + Vit: 51 + Int: 62 + Dex: 113 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 800 + AttackMotion: 792 + DamageMotion: 384 + Ai: 04 + - Id: 1483 + AegisName: G_RYBIO + Name: Rybio + Level: 98 + Hp: 8700 + Attack: 360 + Attack2: 76 + Defense: 109 + MagicDefense: 30 + Str: 96 + Agi: 52 + Vit: 61 + Int: 30 + Dex: 80 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Neutral + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1790 + AttackMotion: 1440 + DamageMotion: 540 + Ai: 04 + Modes: + Detector: true + - Id: 1484 + AegisName: G_PHENDARK + Name: Phendark + Level: 102 + Hp: 11000 + Attack: 701 + Attack2: 75 + Defense: 307 + MagicDefense: 50 + Str: 111 + Agi: 65 + Vit: 71 + Int: 20 + Dex: 71 + Luk: 30 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Neutral + ElementLevel: 2 + WalkSpeed: 175 + AttackDelay: 1744 + AttackMotion: 1344 + DamageMotion: 600 + Ai: 04 + - Id: 1485 + AegisName: G_MYSTELTAINN + Name: Mysteltainn + Level: 130 + Hp: 70000 + Attack: 1079 + Attack2: 567 + Defense: 73 + MagicDefense: 61 + Str: 102 + Agi: 139 + Vit: 62 + Int: 65 + Dex: 130 + Luk: 65 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Dark + ElementLevel: 4 + WalkSpeed: 250 + AttackDelay: 1152 + AttackMotion: 500 + DamageMotion: 240 + Ai: 04 + Class: Boss + - Id: 1486 + AegisName: G_TIRFING + Name: Ogretooth + JapaneseName: Tirfing + Level: 114 + Hp: 59000 + Attack: 948 + Attack2: 411 + Defense: 87 + MagicDefense: 69 + Str: 105 + Agi: 105 + Vit: 75 + Int: 73 + Dex: 108 + Luk: 65 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Dark + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 816 + AttackMotion: 500 + DamageMotion: 240 + Ai: 04 + Class: Boss + - Id: 1487 + AegisName: G_EXECUTIONER + Name: Executioner + Level: 101 + Hp: 40200 + Attack: 670 + Attack2: 359 + Defense: 97 + MagicDefense: 188 + Str: 99 + Agi: 96 + Vit: 77 + Int: 78 + Dex: 79 + Luk: 60 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Dark + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 768 + AttackMotion: 500 + DamageMotion: 384 + Ai: 04 + Class: Boss + - Id: 1488 + AegisName: G_ANOLIAN + Name: Anolian + Level: 109 + Hp: 15547 + Attack: 650 + Attack2: 110 + Defense: 61 + MagicDefense: 11 + Str: 130 + Agi: 63 + Vit: 55 + Int: 66 + Dex: 58 + Luk: 48 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 190 + AttackDelay: 900 + AttackMotion: 500 + DamageMotion: 864 + Ai: 04 + - Id: 1489 + AegisName: G_STING + Name: Sting + Level: 104 + Hp: 14143 + Attack: 677 + Attack2: 67 + Defense: 146 + MagicDefense: 50 + Str: 108 + Agi: 49 + Vit: 68 + Int: 43 + Dex: 87 + Luk: 24 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Earth + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 528 + AttackMotion: 500 + DamageMotion: 240 + Ai: 04 + - Id: 1490 + AegisName: G_WANDER_MAN + Name: Wanderer + JapaneseName: Wander Man + Level: 120 + Hp: 19307 + Attack: 1695 + Attack2: 105 + Defense: 64 + MagicDefense: 5 + Str: 118 + Agi: 92 + Vit: 36 + Int: 15 + Dex: 107 + Luk: 33 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Wind + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 672 + AttackMotion: 500 + DamageMotion: 192 + Ai: 04 + Modes: + Detector: true + - Id: 1491 + AegisName: G_DOKEBI + Name: Dokebi + Level: 68 + Hp: 2820 + Attack: 333 + Attack2: 30 + Defense: 85 + MagicDefense: 20 + Str: 52 + Agi: 56 + Vit: 35 + Int: 20 + Dex: 60 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 1156 + AttackMotion: 456 + DamageMotion: 384 + Ai: 04 + Modes: + Detector: true + - Id: 1492 + AegisName: INCANTATION_SAMURAI + Name: Samurai Specter + JapaneseName: Incantation Samurai + Level: 100 + Hp: 901000 + BaseExp: 751680 + JobExp: 595080 + MvpExp: 375840 + Attack: 2855 + Attack2: 936 + Defense: 296 + MagicDefense: 140 + Str: 145 + Agi: 161 + Vit: 88 + Int: 66 + Dex: 155 + Luk: 60 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Dark + ElementLevel: 3 + WalkSpeed: 135 + AttackDelay: 874 + AttackMotion: 1344 + DamageMotion: 576 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Seed_Of_Yggdrasil + Rate: 3500 + - Item: Elunium + Rate: 5500 + Drops: + - Item: Masamune + Rate: 2 + - Item: Elunium + Rate: 3500 + - Item: Assassin_Mask_ + Rate: 500 + - Item: Yggdrasilberry + Rate: 4500 + - Item: Steel + Rate: 6305 + - Item: Huuma_Blaze + Rate: 7500 + - Item: Azoth + Rate: 80 + - Item: Incant_Samurai_Card + Rate: 1 + StealProtected: true + - Id: 1493 + AegisName: DRYAD + Name: Dryad + Level: 68 + Hp: 3640 + BaseExp: 837 + JobExp: 939 + Attack: 279 + Attack2: 35 + Defense: 153 + MagicDefense: 8 + Str: 54 + Agi: 14 + Vit: 40 + Int: 35 + Dex: 67 + Luk: 10 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 4 + WalkSpeed: 170 + AttackDelay: 950 + AttackMotion: 2520 + DamageMotion: 576 + Ai: 04 + Drops: + - Item: Tough_Vines + Rate: 5335 + - Item: Great_Leaf + Rate: 1000 + - Item: Browny_Root + Rate: 3000 + - Item: Pineapple + Rate: 500 + - Item: Chemeti + Rate: 1 + - Item: Elder_Branch + Rate: 100 + - Item: Sharp_Leaf + Rate: 3000 + - Item: Dryad_Card + Rate: 1 + StealProtected: true + - Id: 1494 + AegisName: KIND_OF_BEETLE + Name: Beetle King + Level: 55 + Hp: 2061 + BaseExp: 450 + JobExp: 507 + Attack: 116 + Attack2: 52 + Defense: 79 + MagicDefense: 8 + Str: 53 + Agi: 47 + Vit: 10 + Dex: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 165 + AttackDelay: 1247 + AttackMotion: 768 + DamageMotion: 576 + Ai: 03 + Modes: + Detector: true + Drops: + - Item: Solid_Peeling + Rate: 6500 + - Item: Beetle_Nipper + Rate: 4500 + - Item: Insect_Feeler + Rate: 1000 + - Item: Worm_Peelings + Rate: 500 + - Item: Guard_ + Rate: 1 + - Item: Kind_Of_Beetle_Card + Rate: 1 + StealProtected: true + - Id: 1495 + AegisName: STONE_SHOOTER + Name: Stone Shooter + Level: 64 + Hp: 2101 + BaseExp: 689 + JobExp: 776 + Attack: 211 + Attack2: 53 + Defense: 88 + MagicDefense: 15 + Str: 55 + Agi: 55 + Vit: 36 + Int: 15 + Dex: 77 + Luk: 15 + AttackRange: 10 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Fire + ElementLevel: 3 + WalkSpeed: 175 + AttackDelay: 2413 + AttackMotion: 1248 + DamageMotion: 768 + Ai: 04 + Drops: + - Item: Solid_Twig + Rate: 5000 + - Item: Log + Rate: 5000 + - Item: Browny_Root + Rate: 1000 + - Item: Wooden_Block + Rate: 2000 + - Item: Oridecon_Stone + Rate: 100 + - Item: Stone + Rate: 1000 + - Item: Stone_Shooter_Card + Rate: 1 + StealProtected: true +# - Id: 1496 +# AegisName: STONE_SHOOTER_BULLET +# Name: Stone Shooter Bullet +# Size: Small +# Race: Formless +# Element: Neutral +# ElementLevel: 0 + - Id: 1497 + AegisName: WOODEN_GOLEM + Name: Wooden Golem + Level: 72 + Hp: 3914 + BaseExp: 950 + JobExp: 1079 + Attack: 321 + Attack2: 42 + Defense: 249 + MagicDefense: 26 + Str: 69 + Agi: 30 + Vit: 45 + Int: 5 + Dex: 49 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Plant + RaceGroups: + Golem: true + Element: Earth + ElementLevel: 4 + WalkSpeed: 165 + AttackDelay: 1543 + AttackMotion: 1632 + DamageMotion: 480 + Ai: 04 + Drops: + - Item: Heart_Of_Tree + Rate: 4000 + - Item: Browny_Root + Rate: 4000 + - Item: Elunium_Stone + Rate: 110 + - Item: Centimental_Leaf + Rate: 10 + - Item: Branch_Of_Dead_Tree + Rate: 100 + - Item: Log + Rate: 5000 + - Item: Poison_Herb_Scopolia + Rate: 300 + - Item: Wooden_Golem_Card + Rate: 1 + StealProtected: true + - Id: 1498 + AegisName: WOOTAN_SHOOTER + Name: Wootan Shooter + Level: 67 + Hp: 3096 + BaseExp: 711 + JobExp: 798 + Attack: 147 + Attack2: 35 + Defense: 91 + MagicDefense: 21 + Str: 32 + Agi: 23 + Vit: 38 + Int: 20 + Dex: 69 + Luk: 10 + AttackRange: 10 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 857 + AttackMotion: 1056 + DamageMotion: 576 + Ai: 04 + Drops: + - Item: Air_Rifle + Rate: 4500 + - Item: Flexible_String + Rate: 3500 + - Item: Banana + Rate: 1000 + - Item: Stone + Rate: 1000 + - Item: Elder_Branch + Rate: 100 + - Item: Cacao + Rate: 100 + - Item: Banana_Hat + Rate: 10 + - Item: Wootan_Shooter_Card + Rate: 1 + StealProtected: true + - Id: 1499 + AegisName: WOOTAN_FIGHTER + Name: Wootan Fighter + Level: 67 + Hp: 2327 + BaseExp: 709 + JobExp: 798 + Attack: 255 + Attack2: 36 + Defense: 103 + MagicDefense: 8 + Str: 63 + Agi: 14 + Vit: 36 + Int: 5 + Dex: 56 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 912 + AttackMotion: 1344 + DamageMotion: 480 + Ai: 04 + Drops: + - Item: Meat + Rate: 4500 + - Item: Shoulder_Protection + Rate: 4000 + - Item: Waghnakh + Rate: 3 + - Item: Finger_ + Rate: 1 + - Item: Elder_Branch + Rate: 100 + - Item: Great_Leaf + Rate: 1000 + - Item: Banana_Hat + Rate: 5 + - Item: Wootan_Fighter_Card + Rate: 1 + StealProtected: true + - Id: 1500 + AegisName: PARASITE + Name: Parasite + Level: 76 + Hp: 3222 + BaseExp: 923 + JobExp: 1337 + Attack: 177 + Attack2: 45 + Defense: 63 + MagicDefense: 30 + Str: 55 + Agi: 78 + Vit: 33 + Int: 50 + Dex: 88 + Luk: 40 + AttackRange: 8 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Wind + ElementLevel: 2 + WalkSpeed: 400 + AttackDelay: 864 + AttackMotion: 864 + DamageMotion: 672 + Ai: 10 + Drops: + - Item: Germinating_Sprout + Rate: 5500 + - Item: Soft_Leaf + Rate: 2000 + - Item: Thin_Stem + Rate: 3880 + - Item: Great_Leaf + Rate: 500 + - Item: Rante_ + Rate: 1 + - Item: Bladed_Whip + Rate: 1 + - Item: Pineapple + Rate: 800 + - Item: Parasite_Card + Rate: 1 + StealProtected: true +# - Id: 1501 +# AegisName: PARASITE_BULLET +# Name: Parasite Bullet... (mode 2181) +# JapaneseName: Parasite Bullet +# Size: Small +# Race: Formless +# Element: Neutral +# ElementLevel: 0 + - Id: 1502 + AegisName: PORING_V + Name: Bring it on! + JapaneseName: Pori Pori + Level: 99 + Hp: 95000000 + BaseExp: 78525 + JobExp: 25106 + MvpExp: 43625 + Attack: 6500 + Attack2: 5000 + MagicDefense: 10 + Str: 100 + Agi: 100 + Vit: 65 + Int: 100 + Dex: 255 + Luk: 255 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Poison + ElementLevel: 1 + WalkSpeed: 160 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 480 + Ai: 04 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Sword_Of_Grave_Keeper + Rate: 1000 + - Item: Poring__Card + Rate: 100 + - Item: Elven_Ears + Rate: 200 + Drops: + - Item: Poring_Hat + Rate: 10000 + - Item: Flame_Sprits_Armor + Rate: 2500 + - Item: Water_Sprits_Armor + Rate: 2500 + - Item: Earth_Sprits_Armor + Rate: 2500 + - Item: Wind_Sprits_Armor + Rate: 2500 + - Item: Bloody_Iron_Ball + Rate: 500 + - Item: Large_Jellopy + Rate: 10000 + - Item: Holy_Guard + Rate: 4500 + StealProtected: true + - Id: 1503 + AegisName: GIBBET + Name: Gibbet + Level: 105 + Hp: 12999 + BaseExp: 1944 + JobExp: 1458 + Attack: 697 + Attack2: 85 + Defense: 116 + MagicDefense: 45 + Str: 103 + Agi: 56 + Vit: 62 + Int: 55 + Dex: 61 + Luk: 37 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 180 + AttackDelay: 917 + AttackMotion: 1584 + DamageMotion: 576 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Hanging_Doll + Rate: 1800 + - Item: Rotten_Rope + Rate: 5335 + - Item: Tree_Knot + Rate: 4074 + - Item: Cardinal_Jewel_ + Rate: 300 + - Item: Red_Gemstone + Rate: 100 + - Item: Branch_Of_Dead_Tree + Rate: 10 + - Item: Elder_Branch + Rate: 100 + - Item: Gibbet_Card + Rate: 1 + StealProtected: true + - Id: 1504 + AegisName: DULLAHAN + Name: Dullahan + Level: 108 + Hp: 18546 + BaseExp: 2509 + JobExp: 1977 + Attack: 1066 + Attack2: 175 + Defense: 111 + MagicDefense: 38 + Str: 121 + Agi: 29 + Vit: 51 + Int: 43 + Dex: 87 + Luk: 3 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 155 + AttackDelay: 847 + AttackMotion: 1152 + DamageMotion: 480 + Ai: 04 + Drops: + - Item: Dullahan's_Helm + Rate: 3200 + - Item: Dullahan_Armor + Rate: 4850 + - Item: An_Eye_Of_Dullahan + Rate: 1 + - Item: Manteau + Rate: 13 + - Item: Manteau_ + Rate: 1 + - Item: Nab_Cloth + Rate: 10 + - Item: Dullahan_Card + Rate: 1 + StealProtected: true + - Id: 1505 + AegisName: LOLI_RURI + Name: Loli Ruri + Level: 109 + Hp: 15280 + BaseExp: 2790 + JobExp: 2093 + Attack: 1123 + Attack2: 280 + Defense: 53 + MagicDefense: 44 + Str: 111 + Agi: 50 + Vit: 47 + Int: 79 + Dex: 79 + Luk: 79 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 4 + WalkSpeed: 125 + AttackDelay: 747 + AttackMotion: 1632 + DamageMotion: 576 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Black_Kitty_Doll + Rate: 800 + - Item: Striped_Socks + Rate: 3000 + - Item: Bat_Cage + Rate: 5044 + - Item: Elunium + Rate: 100 + - Item: Loki's_Whispers + Rate: 1 + - Item: Lunatic_Brooch + Rate: 5 + - Item: Yellow_Powder + Rate: 300 + - Item: Sabah_Cloth + Rate: 10 + StealProtected: true + - Item: Loli_Ruri_Card + Rate: 1 + StealProtected: true + - Id: 1506 + AegisName: DISGUISE + Name: Disguise + Level: 103 + Hp: 13895 + BaseExp: 2232 + JobExp: 1674 + Attack: 338 + Attack2: 82 + Defense: 85 + MagicDefense: 58 + Str: 92 + Agi: 53 + Vit: 57 + Int: 75 + Dex: 67 + Luk: 45 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Earth + ElementLevel: 4 + WalkSpeed: 147 + AttackDelay: 516 + AttackMotion: 768 + DamageMotion: 384 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Red_Scarf + Rate: 4850 + - Item: Tangled_Chain + Rate: 3686 + - Item: White_Powder + Rate: 100 + - Item: Honey + Rate: 100 + - Item: Ragamuffin_Cape + Rate: 50 + - Item: Muffler_ + Rate: 2 + - Item: Rider_Insignia + Rate: 5 + - Item: Disguise_Card + Rate: 1 + StealProtected: true + - Id: 1507 + AegisName: BLOODY_MURDERER + Name: Bloody Murderer + Level: 110 + Hp: 14099 + BaseExp: 2724 + JobExp: 2244 + Attack: 1397 + Attack2: 298 + Defense: 84 + MagicDefense: 41 + Str: 120 + Agi: 65 + Vit: 66 + Int: 41 + Dex: 89 + Luk: 26 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Dark + ElementLevel: 3 + WalkSpeed: 175 + AttackDelay: 914 + AttackMotion: 1344 + DamageMotion: 384 + Ai: 04 + Drops: + - Item: Old_Manteau + Rate: 4171 + - Item: Distorted_Portrait + Rate: 1000 + - Item: Rusty_Cleaver + Rate: 2000 + - Item: Mr_Scream + Rate: 50 + - Item: Oridecon + Rate: 100 + - Item: Mama's_Knife + Rate: 3 + - Item: Ginnungagap + Rate: 1 + - Item: Bloody_Murderer_Card + Rate: 1 + StealProtected: true + - Id: 1508 + AegisName: QUVE + Name: Quve + Level: 100 + Hp: 11090 + BaseExp: 1638 + JobExp: 1229 + Attack: 294 + Attack2: 97 + Defense: 96 + MagicDefense: 55 + Str: 84 + Agi: 54 + Vit: 55 + Int: 50 + Dex: 71 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 912 + AttackMotion: 1248 + DamageMotion: 576 + Ai: 04 + Drops: + - Item: Piece_Of_Black_Cloth + Rate: 3200 + - Item: Ectoplasm + Rate: 5723 + - Item: Wing_Of_Fly + Rate: 1000 + - Item: Poison_Powder + Rate: 100 + - Item: Oridecon_Stone + Rate: 10 + - Item: Black_Powder + Rate: 500 + - Item: Quve_Card + Rate: 1 + StealProtected: true + - Id: 1509 + AegisName: LUDE + Name: Lude + Level: 101 + Hp: 11574 + BaseExp: 1692 + JobExp: 1269 + Attack: 283 + Attack2: 78 + Defense: 90 + MagicDefense: 53 + Str: 97 + Agi: 38 + Vit: 55 + Int: 82 + Dex: 69 + Luk: 55 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 890 + AttackMotion: 960 + DamageMotion: 480 + Ai: 04 + Drops: + - Item: Pumpkin_Bucket + Rate: 3200 + - Item: Ectoplasm + Rate: 5723 + - Item: Transparent_Cloth + Rate: 1000 + - Item: Spirit_Chain + Rate: 10 + - Item: Elunium_Stone + Rate: 10 + - Item: Holy_Scroll_1_3 + Rate: 100 + - Item: Yellow_Powder + Rate: 300 + - Item: Lude_Card + Rate: 1 + StealProtected: true + - Id: 1510 + AegisName: HYLOZOIST + Name: Heirozoist + JapaneseName: Hylozoist + Level: 102 + Hp: 12000 + BaseExp: 1876 + JobExp: 1406 + Attack: 548 + Attack2: 81 + Defense: 101 + MagicDefense: 68 + Str: 97 + Agi: 67 + Vit: 72 + Int: 88 + Dex: 69 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 155 + AttackDelay: 741 + AttackMotion: 1536 + DamageMotion: 480 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Broken_Needle + Rate: 4365 + - Item: Spool + Rate: 5335 + - Item: Needle_Pouch + Rate: 2000 + - Item: Stuffed_Doll + Rate: 80 + - Item: Ectoplasm + Rate: 300 + - Item: Elunium_Stone + Rate: 10 + - Item: Angry_Mouth + Rate: 1 + - Item: Hylozoist_Card + Rate: 1 + StealProtected: true + - Id: 1511 + AegisName: AMON_RA + Name: Amon Ra + Level: 69 + Hp: 319000 + BaseExp: 240120 + JobExp: 187920 + MvpExp: 120060 + Attack: 2090 + Attack2: 2052 + Defense: 213 + MagicDefense: 123 + Str: 86 + Agi: 89 + Vit: 120 + Int: 131 + Dex: 101 + Luk: 92 + AttackRange: 3 + SkillRange: 14 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Earth + ElementLevel: 3 + WalkSpeed: 170 + AttackDelay: 854 + AttackMotion: 2016 + DamageMotion: 480 + DamageTaken: 10 + Ai: 10 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Seed_Of_Yggdrasil + Rate: 3500 + - Item: Crystal_Jewel__ + Rate: 5500 + Drops: + - Item: Spinx_Helm + Rate: 150 + - Item: Safety_Ring + Rate: 50 + - Item: Rojerta_Piece + Rate: 7760 + - Item: Elunium + Rate: 3880 + - Item: Old_Card_Album + Rate: 400 + - Item: Tablet + Rate: 10 + - Item: Yggdrasilberry + Rate: 3000 + - Item: Amon_Ra_Card + Rate: 1 + StealProtected: true + - Id: 1512 + AegisName: HYEGUN + Name: Yao Jun + JapaneseName: Hyegun + Level: 87 + Hp: 6996 + BaseExp: 1283 + JobExp: 1445 + Attack: 271 + Attack2: 48 + Defense: 84 + MagicDefense: 43 + Str: 69 + Agi: 38 + Vit: 40 + Int: 20 + Dex: 68 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 180 + AttackDelay: 890 + AttackMotion: 1320 + DamageMotion: 720 + Ai: 04 + Drops: + - Item: Brigan + Rate: 3880 + - Item: Amulet + Rate: 100 + - Item: Elunium + Rate: 10 + - Item: Boots_ + Rate: 1 + - Item: Munak_Doll + Rate: 300 + - Item: Claire_Suits + Rate: 10 + - Item: Hyegun_Card + Rate: 1 + StealProtected: true + - Id: 1513 + AegisName: CIVIL_SERVANT + Name: Mao Guai + JapaneseName: Civil Servant + Level: 89 + Hp: 5292 + BaseExp: 1349 + JobExp: 1512 + Attack: 304 + Attack2: 61 + Defense: 90 + MagicDefense: 56 + Str: 67 + Agi: 76 + Vit: 40 + Int: 65 + Dex: 62 + Luk: 30 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Wind + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1257 + AttackMotion: 528 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: Fan + Rate: 4171 + - Item: Cat_Eyed_Stone + Rate: 2000 + - Item: Aloebera + Rate: 10 + - Item: Fish_Tail + Rate: 100 + - Item: Wind_Scroll_1_5 + Rate: 100 + - Item: Civil_Servant_Card + Rate: 1 + StealProtected: true + - Id: 1514 + AegisName: DANCING_DRAGON + Name: Zhu Po Long + JapaneseName: Dancing Dragon + Level: 82 + Hp: 3943 + BaseExp: 972 + JobExp: 1094 + Attack: 295 + Attack2: 35 + Defense: 83 + MagicDefense: 36 + Str: 59 + Agi: 76 + Vit: 40 + Int: 30 + Dex: 61 + Luk: 30 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Dragon + Element: Wind + ElementLevel: 2 + WalkSpeed: 160 + AttackDelay: 600 + AttackMotion: 840 + DamageMotion: 504 + Ai: 02 + Drops: + - Item: Dragon_Fang + Rate: 4365 + - Item: Dragon_Horn + Rate: 3000 + - Item: Little_Blacky_Ghost + Rate: 800 + - Item: Dragon_Scale + Rate: 1000 + - Item: Yarn + Rate: 3000 + - Item: Dancing_Dragon_Card + Rate: 1 + StealProtected: true + - Id: 1515 + AegisName: GARM_BABY + Name: Baby Hatii + JapaneseName: Garm Baby + Level: 94 + Hp: 10016 + BaseExp: 1555 + JobExp: 1749 + Attack: 498 + Attack2: 61 + Defense: 62 + MagicDefense: 43 + Str: 69 + Agi: 61 + Vit: 55 + Int: 61 + Dex: 88 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Water + ElementLevel: 2 + WalkSpeed: 450 + AttackDelay: 879 + AttackMotion: 672 + DamageMotion: 576 + Ai: 04 + Drops: + - Item: Milk_Bottle + Rate: 1500 + - Item: Bib + Rate: 2500 + - Item: Ice_Piece + Rate: 4365 + - Item: Frozen_Rose + Rate: 100 + - Item: Cold_Scroll_2_5 + Rate: 100 + - Item: Garm_Baby_Card + Rate: 1 + StealProtected: true + - Id: 1516 + AegisName: INCREASE_SOIL + Name: Mi Gao + JapaneseName: Increase Soil + Level: 83 + Hp: 5335 + BaseExp: 1201 + JobExp: 1529 + Attack: 365 + Attack2: 30 + Defense: 112 + MagicDefense: 39 + Str: 67 + Agi: 23 + Vit: 41 + Int: 49 + Dex: 78 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Earth + ElementLevel: 3 + WalkSpeed: 445 + AttackDelay: 106 + AttackMotion: 1056 + DamageMotion: 576 + Ai: 17 + Drops: + - Item: Dried_Sand + Rate: 4365 + - Item: Mud_Lump + Rate: 2300 + - Item: Great_Nature + Rate: 10 + - Item: Gold + Rate: 2 + - Item: Increase_Soil_Card + Rate: 1 + StealProtected: true + - Id: 1517 + AegisName: LI_ME_MANG_RYANG + Name: Jing Guai + JapaneseName: Li Me Mang Ryang + Level: 80 + Hp: 5187 + BaseExp: 1065 + JobExp: 1197 + Attack: 197 + Attack2: 41 + Defense: 110 + MagicDefense: 37 + Str: 61 + Agi: 22 + Vit: 33 + Int: 35 + Dex: 62 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Earth + ElementLevel: 3 + WalkSpeed: 165 + AttackDelay: 1120 + AttackMotion: 576 + DamageMotion: 420 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Tiger_Skin_Panties + Rate: 4500 + - Item: Little_Blacky_Ghost + Rate: 400 + - Item: Spike + Rate: 1 + - Item: Scarlet_Mace + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Li_Me_Mang_Ryang_Card + Rate: 1 + StealProtected: true + - Id: 1518 + AegisName: BACSOJIN + Name: White Lady + JapaneseName: Bacsojin + Level: 97 + Hp: 720500 + BaseExp: 668160 + JobExp: 542880 + Attack: 1414 + Attack2: 2036 + Defense: 210 + MagicDefense: 178 + Str: 118 + Agi: 244 + Vit: 98 + Int: 126 + Dex: 205 + Luk: 102 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Water + ElementLevel: 2 + WalkSpeed: 160 + AttackDelay: 576 + AttackMotion: 960 + DamageMotion: 480 + Ai: 21 + Drops: + - Item: Long_Hair + Rate: 5500 + - Item: Old_Blue_Box + Rate: 2 + - Item: Old_Violet_Box + Rate: 2 + - Item: Limpid_Celestial_Robe + Rate: 3000 + - Item: Soft_Silk_Cloth + Rate: 1000 + - Item: Crystal_Mirror + Rate: 500 + - Item: Tiara + Rate: 1 + StealProtected: true + - Id: 1519 + AegisName: CHUNG_E + Name: Green Maiden + JapaneseName: Chung E + Level: 49 + Hp: 23900 + BaseExp: 2156 + JobExp: 894 + Attack: 460 + Attack2: 590 + Defense: 8 + MagicDefense: 15 + Str: 38 + Agi: 65 + Vit: 43 + Int: 30 + Dex: 90 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 2 + WalkSpeed: 170 + AttackDelay: 1728 + AttackMotion: 816 + DamageMotion: 1188 + Ai: 21 + Drops: + - Item: Cyfar + Rate: 4850 + - Item: Stuffed_Doll + Rate: 100 + - Item: Hora_ + Rate: 10 + - Item: Honey + Rate: 500 + - Item: Hair_Protector + Rate: 2 + StealProtected: true + - Id: 1520 + AegisName: BOILED_RICE + Name: Boiled Rice + Level: 15 + Hp: 777 + BaseExp: 7 + JobExp: 7 + Attack: 7 + Attack2: 7 + MagicDefense: 10 + Str: 7 + Agi: 7 + Vit: 7 + Int: 17 + Dex: 17 + Luk: 7 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 170 + AttackDelay: 1152 + AttackMotion: 672 + DamageMotion: 672 + Ai: 01 + Drops: + - Item: Rice_Ball + Rate: 5500 + - Item: Meat_Dumpling_Doll + Rate: 3000 + - Item: Soft_Leaf + Rate: 1000 + - Item: Great_Leaf + Rate: 1000 + - Id: 1521 + AegisName: G_ALICE + Name: Alice + Level: 100 + Hp: 9230 + Attack: 514 + Attack2: 98 + Defense: 93 + MagicDefense: 73 + Str: 82 + Agi: 53 + Vit: 45 + Int: 70 + Dex: 80 + Luk: 80 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 520 + AttackMotion: 2304 + DamageMotion: 480 + Ai: 17 + - Id: 1522 + AegisName: G_ANCIENT_MUMMY + Name: Ancient Mummy + Level: 115 + Hp: 29157 + Attack: 981 + Attack2: 100 + Defense: 93 + MagicDefense: 27 + Str: 126 + Agi: 57 + Vit: 55 + Int: 69 + Dex: 56 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 175 + AttackDelay: 1772 + AttackMotion: 120 + DamageMotion: 384 + Ai: 21 + - Id: 1523 + AegisName: G_ANTIQUE_FIRELOCK + Name: Firelock Soldier + JapaneseName: Antique Firelock + Level: 88 + Hp: 7524 + Attack: 356 + Attack2: 45 + Defense: 72 + MagicDefense: 30 + Str: 67 + Agi: 44 + Vit: 30 + Int: 30 + Dex: 83 + Luk: 30 + AttackRange: 10 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 170 + AttackDelay: 1084 + AttackMotion: 2304 + DamageMotion: 576 + Ai: 05 + - Id: 1524 + AegisName: G_BABY_LEOPARD + Name: Baby Leopard + Level: 68 + Hp: 2590 + Attack: 291 + Attack2: 52 + Defense: 77 + MagicDefense: 5 + Str: 46 + Agi: 36 + Vit: 20 + Int: 4 + Dex: 55 + Luk: 10 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Ghost + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 318 + AttackMotion: 528 + DamageMotion: 420 + Ai: 04 + - Id: 1525 + AegisName: G_BATHORY + Name: Bathory + Level: 86 + Hp: 5242 + Attack: 252 + Attack2: 96 + Defense: 61 + MagicDefense: 89 + Str: 66 + Agi: 38 + Vit: 40 + Int: 77 + Dex: 56 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Dark + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 1504 + AttackMotion: 840 + DamageMotion: 900 + Ai: 21 + - Id: 1526 + AegisName: G_BLOOD_BUTTERFLY + Name: Bloody Butterfly + Level: 94 + Hp: 7030 + Attack: 361 + Attack2: 67 + Defense: 79 + MagicDefense: 50 + Str: 70 + Agi: 68 + Vit: 40 + Int: 55 + Dex: 90 + Luk: 30 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Wind + ElementLevel: 2 + WalkSpeed: 145 + AttackDelay: 472 + AttackMotion: 576 + DamageMotion: 288 + Ai: 13 + Modes: + Detector: true + - Id: 1527 + AegisName: G_C_TOWER_MANAGER + Name: Clock Tower Manager + Level: 90 + Hp: 6400 + Attack: 427 + Attack2: 70 + Defense: 96 + MagicDefense: 60 + Str: 80 + Agi: 28 + Vit: 40 + Int: 25 + Dex: 73 + Luk: 45 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 4 + WalkSpeed: 200 + AttackDelay: 1072 + AttackMotion: 672 + DamageMotion: 384 + Ai: 17 + - Id: 1528 + AegisName: G_CLOCK + Name: Clock + Level: 81 + Hp: 5556 + Attack: 443 + Attack2: 53 + Defense: 91 + MagicDefense: 43 + Str: 68 + Agi: 24 + Vit: 35 + Int: 41 + Dex: 81 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1092 + AttackMotion: 792 + DamageMotion: 480 + Ai: 17 + - Id: 1529 + AegisName: G_DARK_SNAKE_LORD + Name: Evil Snake Lord + JapaneseName: Dark Snake Lord + Level: 105 + Hp: 1101000 + Attack: 2882 + Attack2: 1986 + Defense: 314 + MagicDefense: 185 + Str: 122 + Agi: 172 + Vit: 107 + Int: 135 + Dex: 196 + Luk: 88 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Ghost + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 588 + AttackMotion: 816 + DamageMotion: 420 + Ai: 21 + Class: Boss + - Id: 1530 + AegisName: G_DRACULA + Name: Dracula + Level: 75 + Hp: 350000 + Attack: 1454 + Attack2: 1812 + Defense: 152 + MagicDefense: 146 + Str: 86 + Agi: 99 + Vit: 88 + Int: 92 + Dex: 145 + Luk: 82 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 4 + WalkSpeed: 145 + AttackDelay: 1290 + AttackMotion: 1140 + DamageMotion: 576 + Ai: 21 + Class: Boss + - Id: 1531 + AegisName: G_EVIL_CLOUD_HERMIT + Name: Taoist Hermit + JapaneseName: Evil Cloud Hermit + Level: 96 + Hp: 8266 + Attack: 611 + Attack2: 30 + Defense: 66 + MagicDefense: 46 + Str: 63 + Agi: 57 + Vit: 45 + Int: 60 + Dex: 99 + Luk: 45 + AttackRange: 10 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 2 + WalkSpeed: 190 + AttackDelay: 480 + AttackMotion: 840 + DamageMotion: 432 + Ai: 05 + - Id: 1532 + AegisName: G_EXPLOSION + Name: Explosion + Level: 100 + Hp: 7813 + Attack: 625 + Attack2: 110 + Defense: 112 + MagicDefense: 50 + Str: 91 + Agi: 51 + Vit: 63 + Int: 50 + Dex: 65 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Fire + ElementLevel: 3 + WalkSpeed: 165 + AttackDelay: 1260 + AttackMotion: 960 + DamageMotion: 336 + Ai: 04 + - Id: 1533 + AegisName: G_FUR_SEAL + Name: Seal + JapaneseName: Fur Seal + Level: 47 + Hp: 1371 + Attack: 87 + Attack2: 40 + Defense: 42 + MagicDefense: 16 + Str: 37 + Agi: 40 + Vit: 30 + Int: 39 + Dex: 35 + Luk: 19 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Water + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1612 + AttackMotion: 622 + DamageMotion: 583 + Ai: 09 + - Id: 1534 + AegisName: G_GOBLIN_1 + Name: Goblin + Level: 48 + Hp: 1058 + Attack: 87 + Attack2: 34 + Defense: 56 + MagicDefense: 5 + Str: 37 + Agi: 54 + Vit: 25 + Int: 20 + Dex: 36 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 1120 + AttackMotion: 620 + DamageMotion: 240 + Ai: 21 + - Id: 1535 + AegisName: G_GOBLIN_2 + Name: Goblin + Level: 44 + Hp: 931 + Attack: 94 + Attack2: 28 + Defense: 52 + MagicDefense: 5 + Str: 33 + Agi: 16 + Vit: 24 + Int: 15 + Dex: 58 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1320 + AttackMotion: 620 + DamageMotion: 240 + Ai: 09 + - Id: 1536 + AegisName: G_GOBLIN_3 + Name: Goblin + Level: 44 + Hp: 930 + Attack: 88 + Attack2: 33 + Defense: 47 + MagicDefense: 5 + Str: 30 + Agi: 16 + Vit: 24 + Int: 15 + Dex: 17 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Poison + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 1624 + AttackMotion: 624 + DamageMotion: 240 + Ai: 13 + - Id: 1537 + AegisName: G_GOBLIN_4 + Name: Goblin + Level: 49 + Hp: 1494 + Attack: 72 + Attack2: 22 + Defense: 70 + MagicDefense: 3 + Str: 31 + Agi: 27 + Vit: 46 + Int: 15 + Dex: 34 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1624 + AttackMotion: 624 + DamageMotion: 240 + Ai: 13 + - Id: 1538 + AegisName: G_GOBLIN_5 + Name: Goblin + Level: 56 + Hp: 2342 + Attack: 167 + Attack2: 31 + Defense: 64 + MagicDefense: 5 + Str: 51 + Agi: 37 + Vit: 22 + Int: 15 + Dex: 38 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Water + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 3074 + AttackMotion: 1874 + DamageMotion: 480 + Ai: 13 + - Id: 1539 + AegisName: G_GOBLIN_LEADER + Name: Goblin Leader + Level: 55 + Hp: 21692 + Attack: 173 + Attack2: 49 + Defense: 72 + MagicDefense: 30 + Str: 60 + Agi: 67 + Vit: 45 + Int: 18 + Dex: 66 + Luk: 23 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 1 + WalkSpeed: 120 + AttackDelay: 1120 + AttackMotion: 620 + DamageMotion: 240 + Ai: 21 + - Id: 1540 + AegisName: G_GOLEM + Name: Golem + Level: 61 + Hp: 2245 + Attack: 208 + Attack2: 25 + Defense: 190 + MagicDefense: 12 + Str: 70 + Agi: 27 + Vit: 67 + Int: 5 + Dex: 31 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 1608 + AttackMotion: 816 + DamageMotion: 396 + Ai: 17 + - Id: 1541 + AegisName: G_GREATEST_GENERAL + Name: Greatest General + Level: 55 + Hp: 1575 + Attack: 226 + Attack2: 26 + Defense: 114 + MagicDefense: 30 + Str: 58 + Agi: 30 + Vit: 20 + Int: 25 + Dex: 25 + Luk: 20 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Fire + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1152 + AttackMotion: 1152 + DamageMotion: 384 + Ai: 10 + - Id: 1542 + AegisName: G_INCANTATION_SAMURA + Name: Incantation Samurai + Level: 100 + Hp: 901000 + Attack: 2855 + Attack2: 936 + Defense: 296 + MagicDefense: 140 + Str: 145 + Agi: 161 + Vit: 88 + Int: 66 + Dex: 155 + Luk: 60 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Dark + ElementLevel: 3 + WalkSpeed: 135 + AttackDelay: 874 + AttackMotion: 1344 + DamageMotion: 576 + Ai: 21 + Class: Boss + - Id: 1543 + AegisName: G_KAPHA + Name: Kapha + Level: 83 + Hp: 5470 + Attack: 306 + Attack2: 32 + Defense: 61 + MagicDefense: 38 + Str: 67 + Agi: 59 + Vit: 40 + Int: 31 + Dex: 61 + Luk: 24 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 1 + WalkSpeed: 165 + AttackDelay: 2012 + AttackMotion: 1728 + DamageMotion: 672 + Ai: 04 + - Id: 1544 + AegisName: G_KARAKASA + Name: Karakasa + Level: 72 + Hp: 3092 + Attack: 172 + Attack2: 42 + Defense: 93 + MagicDefense: 29 + Str: 66 + Agi: 73 + Vit: 33 + Int: 20 + Dex: 53 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 155 + AttackDelay: 1638 + AttackMotion: 2016 + DamageMotion: 576 + Ai: 01 + - Id: 1545 + AegisName: G_KOBOLD_1 + Name: Kobold + Level: 107 + Hp: 10483 + Attack: 701 + Attack2: 87 + Defense: 103 + MagicDefense: 25 + Str: 109 + Agi: 76 + Vit: 61 + Int: 53 + Dex: 82 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1028 + AttackMotion: 528 + DamageMotion: 360 + Ai: 13 + - Id: 1546 + AegisName: G_KOBOLD_2 + Name: Kobold + Level: 102 + Hp: 9152 + Attack: 477 + Attack2: 62 + Defense: 117 + MagicDefense: 59 + Str: 96 + Agi: 61 + Vit: 55 + Int: 48 + Dex: 79 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Poison + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1528 + AttackMotion: 528 + DamageMotion: 360 + Ai: 13 + - Id: 1547 + AegisName: G_KOBOLD_3 + Name: Kobold + Level: 101 + Hp: 9078 + Attack: 468 + Attack2: 64 + Defense: 109 + MagicDefense: 48 + Str: 103 + Agi: 64 + Vit: 59 + Int: 42 + Dex: 67 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1228 + AttackMotion: 528 + DamageMotion: 360 + Ai: 13 + - Id: 1548 + AegisName: G_KOBOLD_LEADER + Name: Kobold Leader + Level: 112 + Hp: 13520 + Attack: 995 + Attack2: 96 + Defense: 90 + MagicDefense: 62 + Str: 135 + Agi: 34 + Vit: 68 + Int: 56 + Dex: 83 + Luk: 47 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1028 + AttackMotion: 528 + DamageMotion: 360 + Ai: 21 + - Id: 1549 + AegisName: G_LAVA_GOLEM + Name: Lava Golem + Level: 103 + Hp: 8452 + Attack: 777 + Attack2: 53 + Defense: 299 + MagicDefense: 27 + Str: 126 + Agi: 42 + Vit: 103 + Int: 28 + Dex: 77 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Fire + ElementLevel: 4 + WalkSpeed: 400 + AttackDelay: 2190 + AttackMotion: 2040 + DamageMotion: 336 + Ai: 09 + - Id: 1550 + AegisName: G_LIVE_PEACH_TREE + Name: Enchanted Peach Tree + JapaneseName: Live Peach Tree + Level: 92 + Hp: 8777 + Attack: 351 + Attack2: 72 + Defense: 109 + MagicDefense: 40 + Str: 76 + Agi: 52 + Vit: 55 + Int: 40 + Dex: 77 + Luk: 50 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 2 + WalkSpeed: 410 + AttackDelay: 400 + AttackMotion: 672 + DamageMotion: 480 + Ai: 05 + - Id: 1551 + AegisName: G_MARSE + Name: Marse + Level: 47 + Hp: 1456 + Attack: 85 + Attack2: 20 + Defense: 38 + MagicDefense: 18 + Str: 33 + Agi: 17 + Vit: 25 + Int: 10 + Dex: 33 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1956 + AttackMotion: 756 + DamageMotion: 528 + Ai: 17 + - Id: 1552 + AegisName: G_MIYABI_NINGYO + Name: Miyabi Doll + JapaneseName: Miyabi Ningyo + Level: 85 + Hp: 5188 + Attack: 238 + Attack2: 66 + Defense: 57 + MagicDefense: 19 + Str: 66 + Agi: 30 + Vit: 30 + Int: 55 + Dex: 73 + Luk: 40 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 1938 + AttackMotion: 2112 + DamageMotion: 768 + Ai: 17 + Modes: + Detector: true + - Id: 1553 + AegisName: G_MYST + Name: Myst + Level: 49 + Hp: 1223 + Attack: 96 + Attack2: 20 + Defense: 61 + MagicDefense: 10 + Str: 35 + Agi: 37 + Vit: 20 + Int: 10 + Dex: 41 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Poison + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1576 + AttackMotion: 576 + DamageMotion: 384 + Ai: 21 + - Id: 1554 + AegisName: G_NIGHTMARE_TERROR + Name: Nightmare Terror + Level: 107 + Hp: 13289 + Attack: 818 + Attack2: 126 + Defense: 78 + MagicDefense: 37 + Str: 118 + Agi: 53 + Vit: 55 + Int: 63 + Dex: 53 + Luk: 43 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 165 + AttackDelay: 1216 + AttackMotion: 816 + DamageMotion: 432 + Ai: 04 + Modes: + Detector: true + - Id: 1555 + AegisName: G_PARASITE + Name: Parasite + Level: 76 + Hp: 3222 + Attack: 177 + Attack2: 45 + Defense: 63 + MagicDefense: 30 + Str: 55 + Agi: 78 + Vit: 33 + Int: 50 + Dex: 88 + Luk: 40 + AttackRange: 8 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Wind + ElementLevel: 2 + WalkSpeed: 400 + AttackDelay: 864 + AttackMotion: 864 + DamageMotion: 672 + Ai: 10 + - Id: 1556 + AegisName: G_POISON_TOAD + Name: Poisonous Toad + JapaneseName: Poison Toad + Level: 87 + Hp: 4876 + Attack: 233 + Attack2: 54 + Defense: 80 + MagicDefense: 42 + Str: 66 + Agi: 42 + Vit: 40 + Int: 45 + Dex: 58 + Luk: 30 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Poison + ElementLevel: 2 + WalkSpeed: 160 + AttackDelay: 1148 + AttackMotion: 1728 + DamageMotion: 864 + Ai: 01 + - Id: 1557 + AegisName: G_ROTAR_ZAIRO + Name: Rotar Zairo + Level: 48 + Hp: 1088 + Attack: 75 + Attack2: 40 + Defense: 57 + MagicDefense: 34 + Str: 29 + Agi: 70 + Vit: 45 + Int: 26 + Dex: 61 + Luk: 5 + AttackRange: 10 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Wind + ElementLevel: 2 + WalkSpeed: 155 + AttackDelay: 2416 + AttackMotion: 2016 + DamageMotion: 432 + Ai: 05 + - Id: 1558 + AegisName: G_SAND_MAN + Name: Sandman + Level: 61 + Hp: 2887 + Attack: 164 + Attack2: 56 + Defense: 126 + MagicDefense: 25 + Str: 44 + Agi: 8 + Vit: 55 + Int: 15 + Dex: 31 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Earth + ElementLevel: 3 + WalkSpeed: 250 + AttackDelay: 1672 + AttackMotion: 720 + DamageMotion: 288 + Ai: 04 + - Id: 1559 + AegisName: G_SCORPION + Name: Scorpion + Level: 16 + Hp: 153 + Attack: 39 + Attack2: 7 + Defense: 16 + MagicDefense: 5 + Str: 14 + Agi: 15 + Vit: 10 + Int: 5 + Dex: 33 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1564 + AttackMotion: 864 + DamageMotion: 576 + Ai: 17 + Modes: + ChangeTargetMelee: true + ChangeTargetChase: true + Detector: true + - Id: 1560 + AegisName: G_SHINOBI + Name: Shinobi + Level: 95 + Hp: 8000 + Attack: 573 + Attack2: 51 + Defense: 49 + MagicDefense: 45 + Str: 71 + Agi: 70 + Vit: 55 + Int: 30 + Dex: 69 + Luk: 30 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Ninja: true + Element: Dark + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1003 + AttackMotion: 1152 + DamageMotion: 336 + Ai: 21 + - Id: 1561 + AegisName: G_SMOKIE + Name: Smokie + Level: 29 + Hp: 591 + Attack: 70 + Attack2: 11 + Defense: 26 + Str: 16 + Agi: 34 + Vit: 16 + Int: 5 + Dex: 27 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1576 + AttackMotion: 576 + DamageMotion: 420 + Ai: 17 + - Id: 1562 + AegisName: G_SOLDIER_SKELETON + Name: Soldier Skeleton + Level: 34 + Hp: 804 + Attack: 84 + Attack2: 14 + Defense: 53 + MagicDefense: 5 + Str: 14 + Agi: 10 + Vit: 32 + Int: 5 + Dex: 29 + Luk: 3 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 2276 + AttackMotion: 576 + DamageMotion: 432 + Ai: 04 + - Id: 1563 + AegisName: G_TENGU + Name: Tengu + Level: 98 + Hp: 10196 + Attack: 274 + Attack2: 83 + Defense: 134 + MagicDefense: 46 + Str: 99 + Agi: 38 + Vit: 40 + Int: 30 + Dex: 67 + Luk: 60 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1439 + AttackMotion: 1920 + DamageMotion: 672 + Ai: 04 + Modes: + Detector: true + - Id: 1564 + AegisName: G_WICKED_NYMPH + Name: Evil Nymph + JapaneseName: Wicked Nymph + Level: 97 + Hp: 8491 + Attack: 283 + Attack2: 128 + Defense: 46 + MagicDefense: 45 + Str: 84 + Agi: 46 + Vit: 45 + Int: 70 + Dex: 77 + Luk: 60 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 637 + AttackMotion: 1008 + DamageMotion: 360 + Ai: 21 + Modes: + Detector: true + - Id: 1565 + AegisName: G_WILD_GINSENG + Name: Hermit Plant + JapaneseName: Wild Ginseng + Level: 90 + Hp: 6052 + Attack: 575 + Attack2: 71 + Defense: 56 + MagicDefense: 62 + Str: 76 + Agi: 51 + Vit: 60 + Int: 60 + Dex: 76 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Fire + ElementLevel: 2 + WalkSpeed: 140 + AttackDelay: 512 + AttackMotion: 756 + DamageMotion: 360 + Ai: 17 + - Id: 1566 + AegisName: G_WRAITH_DEAD + Name: Wraith Dead + Level: 86 + Hp: 10035 + Attack: 442 + Attack2: 60 + Defense: 88 + MagicDefense: 56 + Str: 63 + Agi: 69 + Vit: 55 + Int: 45 + Dex: 88 + Luk: 45 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Undead + ElementLevel: 4 + WalkSpeed: 175 + AttackDelay: 1816 + AttackMotion: 576 + DamageMotion: 240 + Ai: 21 + - Id: 1567 + AegisName: G_ANCIENT_WORM + Name: Ancient Worm + Level: 83 + Hp: 4140 + Attack: 329 + Attack2: 35 + Defense: 90 + MagicDefense: 41 + Str: 70 + Agi: 56 + Vit: 56 + Int: 55 + Dex: 70 + Luk: 42 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + Element: Poison + ElementLevel: 1 + WalkSpeed: 165 + AttackDelay: 1792 + AttackMotion: 792 + DamageMotion: 336 + Ai: 21 + Modes: + Detector: true + - Id: 1568 + AegisName: G_ANGELING + Name: Angeling + Level: 77 + Hp: 19800 + Attack: 391 + Attack2: 145 + Defense: 72 + MagicDefense: 238 + Str: 58 + Agi: 50 + Vit: 33 + Int: 105 + Dex: 67 + Luk: 200 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Angel + Element: Holy + ElementLevel: 4 + WalkSpeed: 200 + AttackDelay: 1072 + AttackMotion: 672 + DamageMotion: 672 + Ai: 21 + Class: Boss + - Id: 1569 + AegisName: G_BLOODY_KNIGHT + Name: Bloody Knight + Level: 116 + Hp: 68500 + Attack: 1319 + Attack2: 123 + Defense: 122 + MagicDefense: 50 + Str: 132 + Agi: 59 + Vit: 70 + Int: 57 + Dex: 98 + Luk: 45 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Dark + ElementLevel: 4 + WalkSpeed: 250 + AttackDelay: 828 + AttackMotion: 528 + DamageMotion: 192 + Ai: 21 + - Id: 1570 + AegisName: G_CRAMP + Name: Cramp + Level: 82 + Hp: 3898 + Attack: 435 + Attack2: 48 + Defense: 88 + MagicDefense: 42 + Str: 65 + Agi: 43 + Vit: 35 + Int: 25 + Dex: 68 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Poison + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 1000 + AttackMotion: 500 + DamageMotion: 1000 + Ai: 09 + - Id: 1571 + AegisName: G_DEVIACE + Name: Deviace + Level: 60 + Hp: 3135 + Attack: 168 + Attack2: 29 + Defense: 51 + MagicDefense: 16 + Str: 57 + Agi: 26 + Vit: 32 + Int: 25 + Dex: 45 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 4 + WalkSpeed: 400 + AttackDelay: 1680 + AttackMotion: 480 + DamageMotion: 384 + Ai: 17 + - Id: 1572 + AegisName: G_DROPS + Name: Drops + Level: 2 + Hp: 45 + Attack: 12 + Attack2: 1 + Defense: 16 + Str: 8 + Dex: 6 + Luk: 2 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Fire + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1372 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 1573 + AegisName: G_ELDER + Name: Elder + Level: 92 + Hp: 7341 + Attack: 359 + Attack2: 402 + Defense: 72 + MagicDefense: 41 + Str: 67 + Agi: 63 + Vit: 35 + Int: 99 + Dex: 88 + Luk: 61 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Neutral + ElementLevel: 4 + WalkSpeed: 165 + AttackDelay: 1552 + AttackMotion: 1152 + DamageMotion: 336 + Ai: 04 + - Id: 1574 + AegisName: G_ELDER_WILOW + Name: Elder Willow + Level: 34 + Hp: 599 + Attack: 80 + Attack2: 14 + Defense: 45 + Str: 10 + Agi: 14 + Vit: 25 + Dex: 29 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Fire + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1372 + AttackMotion: 672 + DamageMotion: 432 + Ai: 09 + - Id: 1575 + AegisName: G_FLORA + Name: Flora + Level: 59 + Hp: 2301 + Attack: 163 + Attack2: 31 + Defense: 99 + MagicDefense: 29 + Str: 49 + Agi: 29 + Vit: 35 + Int: 5 + Dex: 42 + Luk: 80 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1432 + AttackMotion: 432 + DamageMotion: 576 + Ai: 10 + - Id: 1576 + AegisName: G_GHOSTRING + Name: Ghostring + Level: 90 + Hp: 26700 + Attack: 385 + Attack2: 162 + Defense: 88 + MagicDefense: 72 + Str: 66 + Agi: 85 + Vit: 66 + Int: 66 + Dex: 99 + Luk: 66 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Ghost + ElementLevel: 4 + WalkSpeed: 300 + AttackDelay: 1220 + AttackMotion: 1080 + DamageMotion: 648 + Ai: 21 + Class: Boss + - Id: 1577 + AegisName: G_GOBLIN_ARCHER + Name: Goblin Archer + Level: 55 + Hp: 1575 + Attack: 100 + Attack2: 24 + Defense: 69 + Str: 40 + Agi: 34 + Vit: 20 + Int: 15 + Dex: 48 + Luk: 20 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demihuman + Element: Poison + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1172 + AttackMotion: 672 + DamageMotion: 420 + Ai: 05 + - Id: 1578 + AegisName: G_HORONG + Name: Horong + Level: 66 + Hp: 2304 + Attack: 275 + Attack2: 70 + Defense: 84 + MagicDefense: 35 + Str: 36 + Agi: 32 + Vit: 35 + Int: 45 + Dex: 56 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Fire + ElementLevel: 4 + WalkSpeed: 400 + AttackDelay: 1888 + AttackMotion: 1152 + DamageMotion: 828 + Ai: 13 + - Id: 1579 + AegisName: G_HYDRA + Name: Hydra + Level: 34 + Hp: 854 + Attack: 35 + Attack2: 6 + Defense: 20 + MagicDefense: 32 + Str: 10 + Agi: 9 + Vit: 14 + Dex: 35 + Luk: 2 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Water + ElementLevel: 2 + WalkSpeed: 1000 + AttackDelay: 800 + AttackMotion: 432 + DamageMotion: 600 + Ai: 10 + - Id: 1580 + AegisName: G_INCUBUS + Name: Incubus + Level: 120 + Hp: 28000 + Attack: 956 + Attack2: 375 + Defense: 72 + MagicDefense: 46 + Str: 120 + Agi: 56 + Vit: 52 + Int: 75 + Dex: 99 + Luk: 70 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 165 + AttackDelay: 850 + AttackMotion: 600 + DamageMotion: 336 + Ai: 21 + Modes: + Detector: true + - Id: 1581 + AegisName: G_VOCAL + Name: Vocal + Level: 18 + Hp: 3317 + Attack: 71 + Attack2: 11 + Defense: 77 + MagicDefense: 26 + Str: 77 + Agi: 26 + Vit: 26 + Int: 30 + Dex: 53 + Luk: 40 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1080 + AttackMotion: 648 + DamageMotion: 480 + Ai: 21 + Modes: + Detector: true + - Id: 1582 + AegisName: DEVILING + Name: Deviling + Level: 66 + Hp: 16890 + BaseExp: 2281 + JobExp: 2379 + Attack: 313 + Attack2: 183 + Defense: 67 + MagicDefense: 70 + Str: 48 + Agi: 50 + Vit: 33 + Int: 75 + Dex: 77 + Luk: 200 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 4 + WalkSpeed: 200 + AttackDelay: 1072 + AttackMotion: 1056 + DamageMotion: 384 + Ai: 21 + Class: Boss + Drops: + - Item: Petite_DiablOfs_Wing + Rate: 3000 + - Item: Zargon + Rate: 4850 + - Item: Satanic_Chain + Rate: 100 + - Item: Apple + Rate: 5000 + - Item: Blade_Lost_In_Darkness + Rate: 1 + - Item: Black_Dyestuffs + Rate: 100 + - Item: Ghost_Scroll_1_3 + Rate: 100 + - Item: Deviling_Card + Rate: 1 + StealProtected: true + - Id: 1583 + AegisName: TAO_GUNKA + Name: Tao Gunka + Level: 110 + Hp: 1252000 + BaseExp: 900000 + JobExp: 720000 + MvpExp: 450000 + Attack: 3757 + Attack2: 1260 + Defense: 404 + MagicDefense: 143 + Str: 135 + Agi: 175 + Vit: 98 + Int: 110 + Dex: 199 + Luk: 66 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Neutral + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1020 + AttackMotion: 288 + DamageMotion: 144 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Oridecon + Rate: 6000 + - Item: Old_Violet_Box + Rate: 3000 + - Item: Blue_Potion + Rate: 6000 + Drops: + - Item: Gemstone + Rate: 4850 + - Item: Stone_Piece + Rate: 4850 + - Item: Golden_Jewel + Rate: 1000 + - Item: Binoculars + Rate: 400 + - Item: White_Potion + Rate: 3000 + - Item: Runstone_Rare + Rate: 200 + - Item: Gemmed_Sallet_ + Rate: 5 + - Item: Tao_Gunka_Card + Rate: 1 + StealProtected: true + - Id: 1584 + AegisName: TAMRUAN + Name: Tamruan + Level: 73 + Hp: 3195 + BaseExp: 898 + JobExp: 1010 + Attack: 336 + Attack2: 37 + Defense: 63 + MagicDefense: 30 + Str: 60 + Agi: 38 + Vit: 40 + Int: 20 + Dex: 61 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 140 + AttackDelay: 512 + AttackMotion: 1152 + DamageMotion: 672 + Ai: 13 + Modes: + Detector: true + Drops: + - Item: Sword_Accessory + Rate: 4850 + - Item: Broken_Armor_Piece + Rate: 3000 + - Item: Bastard_Sword_ + Rate: 8 + - Item: Chain_Mail_ + Rate: 3 + - Item: Runstone_Mystic + Rate: 300 + - Item: Scarlet_Twohand_Sword + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Tamruan_Card + Rate: 1 + StealProtected: true + - Id: 1585 + AegisName: MIME_MONKEY + Name: Mime Monkey + Level: 40 + Hp: 6000 + BaseExp: 200 + JobExp: 22 + Attack: 7 + Attack2: 3 + Defense: 40 + MagicDefense: 40 + Agi: 40 + Vit: 40 + Int: 40 + Dex: 40 + Luk: 30 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + Drops: + - Item: Jellopy + Rate: 7000 + - Item: Knife_ + Rate: 100 + - Item: Sticky_Mucus + Rate: 400 + - Item: Apple + Rate: 1000 + - Item: Empty_Bottle + Rate: 1500 + - Item: Poring_Doll + Rate: 5 + - Item: Unripe_Apple + Rate: 20 + - Id: 1586 + AegisName: LEAF_CAT + Name: Leaf Cat + Level: 64 + Hp: 2635 + BaseExp: 594 + JobExp: 669 + Attack: 147 + Attack2: 41 + Defense: 88 + MagicDefense: 16 + Str: 46 + Agi: 16 + Vit: 12 + Int: 45 + Dex: 33 + Luk: 29 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 960 + AttackMotion: 864 + DamageMotion: 720 + Ai: 02 + Drops: + - Item: Great_Leaf + Rate: 4365 + - Item: Leaflet_Of_Hinal + Rate: 300 + - Item: Seed_Of_Yggdrasil + Rate: 5 + - Item: Fish_Tail + Rate: 1100 + - Item: Lemon + Rate: 250 + - Item: Prawn + Rate: 500 + - Item: Leaf_Clothes + Rate: 5335 + - Item: Leaf_Cat_Card + Rate: 1 + StealProtected: true + - Id: 1587 + AegisName: KRABEN + Name: Kraben + Level: 70 + Hp: 2901 + BaseExp: 510 + JobExp: 1095 + Attack: 279 + Attack2: 45 + Defense: 108 + MagicDefense: 20 + Str: 54 + Agi: 33 + Vit: 35 + Int: 15 + Dex: 62 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Ghost + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 1152 + AttackMotion: 1536 + DamageMotion: 576 + Ai: 09 + Drops: + - Item: Zargon + Rate: 3500 + - Item: Milk + Rate: 3000 + - Item: Leaflet_Of_Aloe + Rate: 1000 + - Item: Guard_ + Rate: 1 + - Item: Bamboo_Basket + Rate: 4850 + - Item: Chilli + Rate: 1000 + - Item: Old_Blue_Box + Rate: 10 + - Item: Kraben_Card + Rate: 1 + StealProtected: true + - Id: 1588 + AegisName: ORC_XMAS + Name: Christmas Orc + Level: 24 + Hp: 1400 + BaseExp: 235 + JobExp: 144 + Attack: 104 + Attack2: 22 + Defense: 16 + MagicDefense: 5 + Agi: 24 + Vit: 48 + Int: 25 + Dex: 34 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1864 + AttackMotion: 864 + DamageMotion: 288 + Ai: 01 + Drops: + - Item: Iron + Rate: 210 + - Item: Orcish_Voucher + Rate: 5500 + - Item: Oridecon_Stone + Rate: 40 + - Item: Packing_Paper + Rate: 1600 + - Item: Battle_Axe_ + Rate: 10 + - Item: Gift_Box + Rate: 15 + - Item: Packing_Ribbon + Rate: 1600 + - Item: Orc_Warrior_Card + Rate: 1 + StealProtected: true + - Id: 1589 + AegisName: G_MANDRAGORA + Name: Mandragora + Level: 13 + Hp: 156 + Attack: 38 + Attack2: 3 + Defense: 13 + MagicDefense: 2 + Str: 12 + Agi: 3 + Vit: 5 + Int: 5 + Dex: 10 + Luk: 5 + AttackRange: 4 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 3 + WalkSpeed: 1000 + AttackDelay: 1768 + AttackMotion: 768 + DamageMotion: 576 + Ai: 10 + - Id: 1590 + AegisName: G_GEOGRAPHER + Name: Geographer + Level: 73 + Hp: 3866 + Attack: 309 + Attack2: 82 + Defense: 158 + MagicDefense: 42 + Str: 81 + Agi: 26 + Vit: 35 + Int: 56 + Dex: 60 + Luk: 60 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 3 + WalkSpeed: 1000 + AttackDelay: 1308 + AttackMotion: 1008 + DamageMotion: 480 + Ai: 10 + - Id: 1591 + AegisName: A_LUNATIC + Name: Lunatic + Level: 29 + Hp: 2334 + Attack: 221 + Attack2: 24 + Defense: 16 + MagicDefense: 20 + Agi: 15 + Vit: 22 + Int: 5 + Dex: 40 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1456 + AttackMotion: 456 + DamageMotion: 336 + Ai: 01 + Class: Guardian + Modes: + KnockBackImmune: true + Drops: + - Item: Orange_Potion + Rate: 2000 + - Id: 1592 + AegisName: A_MOBSTER + Name: Gangster + Level: 40 + Hp: 8000 + Attack: 300 + Attack2: 55 + Defense: 32 + MagicDefense: 27 + Agi: 50 + Vit: 45 + Int: 45 + Dex: 73 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 1100 + AttackMotion: 560 + DamageMotion: 580 + Ai: 03 + Class: Boss + Drops: + - Item: Stone + Rate: 10000 + - Item: Wing_Of_Fly + Rate: 2000 + - Item: Cutter__ + Rate: 3000 + - Item: Empty_Bottle + Rate: 1000 + - Item: Popped_Rice + Rate: 10000 + - Id: 1593 + AegisName: A_ANCIENT_MUMMY + Name: Ancient Mummy + Level: 52 + Hp: 8613 + Attack: 830 + Attack2: 100 + Defense: 64 + MagicDefense: 27 + Str: 58 + Agi: 47 + Vit: 42 + Int: 5 + Dex: 69 + Luk: 26 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 3 + WalkSpeed: 175 + AttackDelay: 1772 + AttackMotion: 120 + DamageMotion: 384 + Ai: 17 + Class: Guardian + Modes: + Aggressive: true + KnockBackImmune: true + Drops: + - Item: Orange_Potion + Rate: 2000 + - Id: 1594 + AegisName: G_FREEZER + Name: Freezer + Level: 94 + Hp: 9990 + Attack: 604 + Attack2: 50 + Defense: 127 + MagicDefense: 38 + Str: 68 + Agi: 47 + Vit: 50 + Int: 45 + Dex: 55 + Luk: 25 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Water + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1452 + AttackMotion: 483 + DamageMotion: 528 + Ai: 21 + - Id: 1595 + AegisName: G_MARIN + Name: Marin + Level: 37 + Hp: 987 + Attack: 69 + Attack2: 14 + Defense: 32 + MagicDefense: 8 + Str: 24 + Agi: 5 + Vit: 10 + Int: 5 + Dex: 30 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 2 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 1596 + AegisName: G_TAMRUAN + Name: Tamruan + Level: 73 + Hp: 3195 + Attack: 336 + Attack2: 37 + Defense: 63 + MagicDefense: 30 + Str: 60 + Agi: 38 + Vit: 40 + Int: 20 + Dex: 61 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 140 + AttackDelay: 512 + AttackMotion: 1152 + DamageMotion: 672 + Ai: 13 + Modes: + Detector: true + - Id: 1597 + AegisName: G_GARGOYLE + Name: Gargoyle + Level: 100 + Hp: 8772 + Attack: 498 + Attack2: 89 + Defense: 98 + MagicDefense: 43 + Str: 100 + Agi: 61 + Vit: 60 + Int: 57 + Dex: 100 + Luk: 70 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Wind + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1020 + AttackMotion: 720 + DamageMotion: 384 + Ai: 05 + Modes: + Detector: true + - Id: 1598 + AegisName: G_BLAZZER + Name: Blazzer + Level: 101 + Hp: 8121 + Attack: 599 + Attack2: 94 + Defense: 116 + MagicDefense: 60 + Str: 99 + Agi: 75 + Vit: 55 + Int: 70 + Dex: 60 + Luk: 65 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Fire + ElementLevel: 2 + WalkSpeed: 180 + AttackDelay: 1732 + AttackMotion: 1332 + DamageMotion: 540 + Ai: 20 + Modes: + Detector: true + - Id: 1599 + AegisName: G_WHISPER_BOSS + Name: Giant Whisper + Level: 66 + Hp: 2570 + Attack: 191 + Attack2: 59 + Defense: 94 + MagicDefense: 45 + Str: 40 + Agi: 79 + Vit: 44 + Int: 51 + Dex: 67 + Luk: 31 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Ghost + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 2536 + AttackMotion: 1536 + DamageMotion: 672 + Ai: 21 + Modes: + Detector: true + - Id: 1600 + AegisName: G_HEATER + Name: Heater + Level: 96 + Hp: 7480 + Attack: 644 + Attack2: 79 + Defense: 186 + MagicDefense: 42 + Str: 75 + Agi: 49 + Vit: 50 + Int: 30 + Dex: 80 + Luk: 35 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Fire + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1452 + AttackMotion: 483 + DamageMotion: 528 + Ai: 21 + - Id: 1601 + AegisName: G_PERMETER + Name: Permeter + Level: 90 + Hp: 6575 + Attack: 292 + Attack2: 56 + Defense: 144 + MagicDefense: 50 + Str: 68 + Agi: 28 + Vit: 55 + Int: 40 + Dex: 42 + Luk: 25 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Neutral + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1100 + AttackMotion: 483 + DamageMotion: 528 + Ai: 21 + - Id: 1602 + AegisName: G_SOLIDER + Name: Solider + Level: 92 + Hp: 8768 + Attack: 367 + Attack2: 40 + Defense: 206 + MagicDefense: 58 + Str: 65 + Agi: 44 + Vit: 60 + Int: 15 + Dex: 47 + Luk: 20 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1452 + AttackMotion: 483 + DamageMotion: 528 + Ai: 21 + - Id: 1603 + AegisName: G_BIGFOOT + Name: Bigfoot + Level: 29 + Hp: 587 + Attack: 50 + Attack2: 12 + Defense: 55 + MagicDefense: 7 + Str: 18 + Agi: 4 + Vit: 7 + Dex: 12 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1260 + AttackMotion: 192 + DamageMotion: 192 + Ai: 17 + - Id: 1604 + AegisName: G_GIANT_HONET + Name: Giant Hornet + Level: 82 + Hp: 3960 + Attack: 303 + Attack2: 53 + Defense: 80 + MagicDefense: 43 + Str: 70 + Agi: 45 + Vit: 47 + Int: 32 + Dex: 62 + Luk: 34 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 1 + WalkSpeed: 155 + AttackDelay: 1292 + AttackMotion: 792 + DamageMotion: 340 + Ai: 21 + Modes: + Detector: true + - Id: 1605 + AegisName: G_DARK_ILLUSION + Name: Dark Illusion + Level: 96 + Hp: 29255 + Attack: 1166 + Attack2: 360 + Defense: 145 + MagicDefense: 60 + Str: 82 + Agi: 36 + Vit: 55 + Int: 100 + Dex: 102 + Luk: 88 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Undead + ElementLevel: 4 + WalkSpeed: 145 + AttackDelay: 1024 + AttackMotion: 768 + DamageMotion: 480 + Ai: 21 + Class: Boss + - Id: 1606 + AegisName: G_GARM_BABY + Name: Baby Hatii + JapaneseName: Garm Baby + Level: 94 + Hp: 10016 + Attack: 498 + Attack2: 61 + Defense: 62 + MagicDefense: 43 + Str: 69 + Agi: 61 + Vit: 55 + Int: 61 + Dex: 88 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Water + ElementLevel: 2 + WalkSpeed: 450 + AttackDelay: 879 + AttackMotion: 672 + DamageMotion: 576 + Ai: 04 + - Id: 1607 + AegisName: G_GOBLINE_XMAS + Name: Christmas Goblin + Level: 25 + Hp: 1176 + Attack: 118 + Attack2: 22 + Defense: 16 + MagicDefense: 5 + Agi: 53 + Vit: 25 + Int: 20 + Dex: 38 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 1120 + AttackMotion: 620 + DamageMotion: 240 + Ai: 21 + - Id: 1608 + AegisName: G_THIEF_BUG__ + Name: Thief Bug Male + Level: 19 + Hp: 583 + Attack: 76 + Attack2: 12 + Defense: 24 + MagicDefense: 5 + Agi: 29 + Vit: 16 + Int: 5 + Dex: 36 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Dark + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 988 + AttackMotion: 288 + DamageMotion: 768 + Ai: 13 + Modes: + Detector: true + - Id: 1609 + AegisName: G_DANCING_DRAGON + Name: Zhu Po Long + JapaneseName: Dancing Dragon + Level: 82 + Hp: 3943 + BaseExp: 2727 + JobExp: 692 + Attack: 295 + Attack2: 35 + Defense: 83 + MagicDefense: 36 + Str: 59 + Agi: 76 + Vit: 40 + Int: 30 + Dex: 61 + Luk: 30 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Dragon + Element: Wind + ElementLevel: 2 + WalkSpeed: 160 + AttackDelay: 600 + AttackMotion: 840 + DamageMotion: 504 + Ai: 02 + Class: Guardian + Modes: + KnockBackImmune: true + Drops: + - Item: Lucky_Candy + Rate: 500 + - Item: Lucky_Candy_Cane + Rate: 50 + - Item: Lucky_Cookie + Rate: 20 + - Item: Carrot + Rate: 10000 + - Item: Fire_Cracker + Rate: 5000 + - Item: Handsei + Rate: 100 + StealProtected: true + - Id: 1610 + AegisName: A_MUNAK + Name: Munak + Level: 30 + Hp: 2872 + Attack: 40 + Attack2: 10 + Agi: 15 + Vit: 20 + Int: 5 + Dex: 120 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 2468 + AttackMotion: 768 + DamageMotion: 288 + Ai: 04 + Class: Boss + Drops: + - Item: Orange_Potion + Rate: 2000 + - Item: Slow_Down_Potion + Rate: 100 + - Item: Speed_Up_Potion + Rate: 100 + StealProtected: true + - Id: 1611 + AegisName: A_BON_GUN + Name: Bongun + Level: 59 + Hp: 2510 + Attack: 189 + Attack2: 29 + Defense: 88 + MagicDefense: 5 + Str: 55 + Agi: 24 + Vit: 24 + Int: 5 + Dex: 34 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 4 + WalkSpeed: 200 + AttackDelay: 1720 + AttackMotion: 500 + DamageMotion: 420 + Ai: 09 + Class: Boss + Drops: + - Item: Orange_Potion + Rate: 2000 + - Item: Slow_Down_Potion + Rate: 100 + - Item: Speed_Up_Potion + Rate: 100 + StealProtected: true + - Id: 1612 + AegisName: A_HYEGUN + Name: Yao Jun + JapaneseName: Hyegun + Level: 56 + Hp: 9981 + Attack: 710 + Attack2: 418 + Defense: 20 + MagicDefense: 10 + Str: 60 + Agi: 40 + Vit: 36 + Int: 10 + Dex: 73 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 4 + WalkSpeed: 180 + AttackDelay: 890 + AttackMotion: 1320 + DamageMotion: 720 + Ai: 04 + Class: Boss + Drops: + - Item: Orange_Potion + Rate: 2000 + - Item: Slow_Down_Potion + Rate: 100 + - Item: Speed_Up_Potion + Rate: 100 + StealProtected: true + - Id: 1613 + AegisName: METALING + Name: Metaling + Level: 81 + Hp: 4300 + BaseExp: 954 + JobExp: 1074 + Attack: 188 + Attack2: 39 + Defense: 69 + MagicDefense: 28 + Str: 58 + Agi: 30 + Vit: 49 + Int: 17 + Dex: 50 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 384 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + Drops: + - Item: Tube + Rate: 4000 + - Item: Iron_Ore + Rate: 1000 + - Item: Iron + Rate: 500 + - Item: Large_Jellopy + Rate: 1000 + - Item: Screw + Rate: 200 + - Item: Jubilee + Rate: 5000 + - Item: Scarlet_Revolver + Rate: 50 + RandomOptionGroup: None + - Item: Metaling_Card + Rate: 1 + StealProtected: true + - Id: 1614 + AegisName: MINERAL + Name: Mineral + Level: 96 + Hp: 8300 + BaseExp: 1503 + JobExp: 1127 + Attack: 751 + Attack2: 57 + Defense: 127 + MagicDefense: 23 + Str: 70 + Agi: 61 + Vit: 40 + Int: 50 + Dex: 62 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 648 + AttackMotion: 480 + DamageMotion: 360 + Ai: 17 + Drops: + - Item: Fragment_Of_Crystal + Rate: 3000 + - Item: Golden_Jewel + Rate: 500 + - Item: Emperium + Rate: 2 + - Item: Oridecon + Rate: 80 + - Item: Emveretarcon + Rate: 800 + - Item: Yellow_Gemstone + Rate: 100 + - Item: Gold + Rate: 2 + - Item: Mineral_Card + Rate: 1 + StealProtected: true + - Id: 1615 + AegisName: OBSIDIAN + Name: Obsidian + Level: 97 + Hp: 10088 + BaseExp: 1652 + JobExp: 1239 + Attack: 767 + Attack2: 80 + Defense: 129 + MagicDefense: 37 + Str: 84 + Agi: 38 + Vit: 40 + Int: 60 + Dex: 53 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Earth + ElementLevel: 2 + WalkSpeed: 350 + AttackDelay: 720 + AttackMotion: 864 + DamageMotion: 504 + Ai: 04 + Drops: + - Item: Dark_Crystal_Fragment + Rate: 3000 + - Item: Crystal_Jewel + Rate: 500 + - Item: Coal + Rate: 500 + - Item: Elunium + Rate: 50 + - Item: Steel + Rate: 500 + - Item: Unholy_Touch + Rate: 10 + - Item: Obsidian_Card + Rate: 1 + StealProtected: true + - Id: 1616 + AegisName: PITMAN + Name: Pitman + Level: 90 + Hp: 7208 + BaseExp: 1409 + JobExp: 1586 + Attack: 200 + Attack2: 60 + Defense: 104 + MagicDefense: 48 + Str: 78 + Agi: 56 + Vit: 45 + Int: 35 + Dex: 50 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Earth + ElementLevel: 2 + WalkSpeed: 180 + AttackDelay: 960 + AttackMotion: 336 + DamageMotion: 300 + Ai: 17 + Drops: + - Item: Old_Pick + Rate: 3000 + - Item: Old_Steel_Plate + Rate: 500 + - Item: Gun_Powder + Rate: 900 + - Item: Steel + Rate: 500 + - Item: Coal + Rate: 100 + - Item: Lantern + Rate: 1000 + - Item: Headlamp + Rate: 80 + - Item: Pitman_Card + Rate: 1 + StealProtected: true + - Id: 1617 + AegisName: WASTE_STOVE + Name: Old Stove + JapaneseName: Waste Stove + Level: 92 + Hp: 7400 + BaseExp: 1377 + JobExp: 1548 + Attack: 530 + Attack2: 60 + Defense: 100 + MagicDefense: 47 + Str: 76 + Agi: 61 + Vit: 50 + Int: 30 + Dex: 56 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1152 + AttackMotion: 528 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Battered_Kettle + Rate: 1000 + - Item: Burn_Tree + Rate: 1000 + - Item: Tear_Gas + Rate: 200 + - Item: Lusty_Iron + Rate: 50 + - Item: Elder_Branch + Rate: 100 + - Item: Branch_Of_Dead_Tree + Rate: 50 + - Item: Old_Steel_Plate + Rate: 3800 + - Item: Waste_Stove_Card + Rate: 1 + StealProtected: true + - Id: 1618 + AegisName: UNGOLIANT + Name: Ungoliant + Level: 94 + Hp: 17070 + BaseExp: 3501 + JobExp: 1913 + Attack: 1296 + Attack2: 144 + Defense: 108 + MagicDefense: 28 + Str: 71 + Agi: 70 + Vit: 58 + Int: 43 + Dex: 92 + Luk: 38 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + Element: Poison + ElementLevel: 2 + WalkSpeed: 350 + AttackDelay: 420 + AttackMotion: 576 + DamageMotion: 420 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Long_Limb + Rate: 4500 + - Item: Jaws_Of_Ant + Rate: 3500 + - Item: Colorful_Shell + Rate: 1000 + - Item: Olivine + Rate: 1500 + - Item: Fluorescent_Liquid + Rate: 2500 + - Item: Dark_Red_Jewel + Rate: 1500 + - Item: Boots_ + Rate: 500 + - Item: Ungoliant_Card + Rate: 1 + StealProtected: true + - Id: 1619 + AegisName: PORCELLIO + Name: Porcellio + Level: 85 + Hp: 5544 + BaseExp: 1294 + JobExp: 1455 + Attack: 293 + Attack2: 53 + Defense: 79 + MagicDefense: 37 + Str: 67 + Agi: 48 + Vit: 28 + Int: 40 + Dex: 62 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 720 + AttackMotion: 360 + DamageMotion: 360 + Ai: 02 + Modes: + Detector: true + Drops: + - Item: Jubilee + Rate: 5000 + - Item: Insect_Feeler + Rate: 1000 + - Item: Single_Cell + Rate: 3000 + - Item: Dew_Laden_Moss + Rate: 2 + - Item: Fluorescent_Liquid + Rate: 30 + - Item: Scarlet_Dagger + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Porcellio_Card + Rate: 1 + StealProtected: true + - Id: 1620 + AegisName: NOXIOUS + Name: Noxious + Level: 87 + Hp: 5430 + BaseExp: 888 + JobExp: 1785 + Attack: 281 + Attack2: 71 + Defense: 117 + MagicDefense: 66 + Str: 58 + Agi: 45 + Vit: 60 + Int: 55 + Dex: 57 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Ghost + ElementLevel: 3 + WalkSpeed: 350 + AttackDelay: 768 + AttackMotion: 1440 + DamageMotion: 672 + Ai: 04 + Drops: + - Item: Poisonous_Gas + Rate: 1000 + - Item: Mould_Powder + Rate: 3000 + - Item: Anodyne + Rate: 50 + - Item: Air_Pollutant + Rate: 3000 + - Item: Explosive_Powder + Rate: 600 + - Item: Tear_Gas + Rate: 300 + - Item: Old_Blue_Box + Rate: 1 + - Item: Noxious_Card + Rate: 1 + StealProtected: true + - Id: 1621 + AegisName: VENOMOUS + Name: Venomous + Level: 87 + Hp: 4770 + BaseExp: 1188 + JobExp: 1337 + Attack: 316 + Attack2: 50 + Defense: 104 + MagicDefense: 65 + Str: 61 + Agi: 28 + Vit: 60 + Int: 55 + Dex: 45 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Poison + ElementLevel: 1 + WalkSpeed: 350 + AttackDelay: 768 + AttackMotion: 1440 + DamageMotion: 672 + Ai: 04 + Drops: + - Item: Air_Pollutant + Rate: 5000 + - Item: Spawns + Rate: 3000 + - Item: Poison_Powder + Rate: 1000 + - Item: Poisonous_Gas + Rate: 2000 + - Item: Explosive_Powder + Rate: 300 + - Item: Tear_Gas + Rate: 600 + - Item: Old_Blue_Box + Rate: 1 + - Item: Venomous_Card + Rate: 1 + StealProtected: true + - Id: 1622 + AegisName: TEDDY_BEAR + Name: Teddy Bear + Level: 91 + Hp: 7238 + BaseExp: 1350 + JobExp: 1799 + Attack: 482 + Attack2: 62 + Defense: 106 + MagicDefense: 39 + Str: 57 + Agi: 81 + Vit: 66 + Int: 20 + Dex: 68 + Luk: 44 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + RaceGroups: + Clocktower: true + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 512 + AttackMotion: 780 + DamageMotion: 504 + Ai: 20 + Drops: + - Item: Screw + Rate: 3800 + - Item: Honey + Rate: 1000 + - Item: Oridecon_Hammer + Rate: 300 + - Item: Gold_Lux + Rate: 5 + - Item: Angry_Mouth + Rate: 50 + - Item: Cursed_Lucky_Brooch + Rate: 10 + - Item: Elunium + Rate: 100 + - Item: Teddy_Bear_Card + Rate: 1 + StealProtected: true + - Id: 1623 + AegisName: RSX_0806 + Name: RSX-0806 + JapaneseName: RSX 0806 + Level: 100 + Hp: 1001000 + BaseExp: 720000 + JobExp: 576000 + MvpExp: 360000 + Attack: 3010 + Attack2: 976 + Defense: 317 + MagicDefense: 96 + Str: 153 + Agi: 143 + Vit: 110 + Int: 128 + Dex: 165 + Luk: 84 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 220 + AttackDelay: 128 + AttackMotion: 1104 + DamageMotion: 240 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Dark_Blindfold + Rate: 3500 + - Item: Crystal_Jewel__ + Rate: 5500 + Drops: + - Item: Wheel + Rate: 6000 + - Item: House_Auger + Rate: 5 + - Item: House_Auger_ + Rate: 1 + - Item: Old_Violet_Box + Rate: 1000 + - Item: Headlamp + Rate: 5000 + - Item: Counter_Dagger + Rate: 100 + - Item: Spanner + Rate: 40 + - Item: Rsx_0806_Card + Rate: 1 + StealProtected: true + - Id: 1624 + AegisName: G_WASTE_STOVE + Name: Old Stove + JapaneseName: Waste Stove + Level: 92 + Hp: 7400 + Attack: 530 + Attack2: 60 + Defense: 100 + MagicDefense: 47 + Str: 76 + Agi: 61 + Vit: 50 + Int: 30 + Dex: 56 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 220 + AttackDelay: 1152 + AttackMotion: 528 + DamageMotion: 360 + Ai: 04 + - Id: 1625 + AegisName: G_PORCELLIO + Name: Porcellio + Level: 85 + Hp: 5544 + BaseExp: 922 + JobExp: 624 + Attack: 182 + Attack2: 53 + Defense: 79 + MagicDefense: 37 + Str: 67 + Agi: 48 + Vit: 28 + Int: 40 + Dex: 62 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 720 + AttackMotion: 360 + DamageMotion: 360 + Ai: 04 + Modes: + Detector: true + - Id: 1626 + AegisName: G_DARK_PRIEST + Name: Hellion Revenant + Level: 79 + Hp: 8600 + BaseExp: 1 + JobExp: 1 + Attack: 196 + Attack2: 60 + Defense: 88 + MagicDefense: 50 + Str: 54 + Agi: 63 + Vit: 40 + Int: 78 + Dex: 56 + Luk: 99 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Undead + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 432 + AttackMotion: 384 + DamageMotion: 192 + Ai: 21 + Class: Boss + Drops: + - Item: Eye_Of_Hellion + Rate: 8000 + - Item: Eye_Of_Hellion + Rate: 5000 + - Item: Eye_Of_Hellion + Rate: 3000 + - Item: Eye_Of_Hellion + Rate: 1000 + - Item: Eye_Of_Hellion + Rate: 500 + - Item: Eye_Of_Hellion + Rate: 100 + - Id: 1627 + AegisName: ANOPHELES + Name: Anopheles + Level: 95 + Hp: 7238 + BaseExp: 1691 + JobExp: 1902 + Attack: 315 + Attack2: 18 + Defense: 7 + MagicDefense: 10 + Str: 64 + Agi: 60 + Vit: 42 + Int: 58 + Dex: 88 + Luk: 42 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 3 + WalkSpeed: 170 + AttackDelay: 1084 + AttackMotion: 2304 + DamageMotion: 576 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Wing_Of_Fly + Rate: 1000 + - Item: Spawns + Rate: 500 + - Item: Anopheles_Card + Rate: 1 + StealProtected: true + - Id: 1628 + AegisName: MOLE + Name: Holden + JapaneseName: Mole + Level: 85 + Hp: 6228 + BaseExp: 1206 + JobExp: 1358 + Attack: 286 + Attack2: 49 + Defense: 82 + MagicDefense: 16 + Str: 53 + Agi: 65 + Vit: 31 + Int: 30 + Dex: 48 + Luk: 31 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1400 + AttackMotion: 960 + DamageMotion: 504 + Ai: 03 + Drops: + - Item: Moustache_Of_Mole + Rate: 5000 + - Item: Nail_Of_Mole + Rate: 5000 + - Item: Super_Novice_Hat_ + Rate: 50 + - Item: Scarlet_Revolver + Rate: 50 + RandomOptionGroup: None + - Item: Mole_Card + Rate: 1 + StealProtected: true + - Id: 1629 + AegisName: HILL_WIND + Name: Hill Wind + Level: 43 + Hp: 2870 + BaseExp: 340 + JobExp: 340 + Attack: 290 + Attack2: 190 + Defense: 9 + MagicDefense: 15 + Str: 21 + Agi: 50 + Vit: 31 + Int: 50 + Dex: 59 + Luk: 23 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Wind + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 336 + AttackMotion: 540 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: Meat + Rate: 1000 + - Item: Monster's_Feed + Rate: 1000 + - Item: Hill_Wind_Card + Rate: 1 + StealProtected: true + - Id: 1630 + AegisName: BACSOJIN_ + Name: White Lady + JapaneseName: Bacsojin + Level: 97 + Hp: 720500 + BaseExp: 668160 + JobExp: 542880 + MvpExp: 334080 + Attack: 1414 + Attack2: 2036 + Defense: 210 + MagicDefense: 178 + Str: 118 + Agi: 244 + Vit: 98 + Int: 126 + Dex: 205 + Luk: 102 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Wind + ElementLevel: 3 + WalkSpeed: 130 + AttackDelay: 576 + AttackMotion: 960 + DamageMotion: 480 + DamageTaken: 10 + Ai: 04 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Celestial_Robe + Rate: 2000 + - Item: Old_Violet_Box + Rate: 5000 + Drops: + - Item: Long_Hair + Rate: 5500 + - Item: Old_Blue_Box + Rate: 5000 + - Item: Old_Violet_Box + Rate: 3000 + - Item: Limpid_Celestial_Robe + Rate: 3000 + - Item: Soft_Silk_Cloth + Rate: 1000 + - Item: Red_Silk_Seal + Rate: 100 + - Item: Tiara + Rate: 10 + - Item: Bacsojin_Card + Rate: 1 + StealProtected: true + - Id: 1631 + AegisName: CHUNG_E_ + Name: Green Maiden + JapaneseName: Chung E + Level: 82 + Hp: 3901 + BaseExp: 1049 + JobExp: 1481 + Attack: 272 + Attack2: 63 + Defense: 69 + MagicDefense: 15 + Str: 66 + Agi: 79 + Vit: 36 + Int: 48 + Dex: 66 + Luk: 43 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1728 + AttackMotion: 816 + DamageMotion: 1188 + Ai: 04 + Drops: + - Item: Cyfar + Rate: 4200 + - Item: Stuffed_Doll + Rate: 100 + - Item: Honey + Rate: 500 + - Item: Hair_Protector + Rate: 50 + - Item: Scarlet_Knuckle + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Chung_E_Card + Rate: 1 + StealProtected: true + - Id: 1632 + AegisName: GREMLIN + Name: Gremlin + Level: 118 + Hp: 20313 + BaseExp: 3091 + JobExp: 2318 + Attack: 848 + Attack2: 138 + Defense: 76 + MagicDefense: 25 + Str: 141 + Agi: 75 + Vit: 48 + Int: 61 + Dex: 90 + Luk: 37 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 140 + AttackDelay: 432 + AttackMotion: 540 + DamageMotion: 432 + Ai: 17 + Modes: + Detector: true + Drops: + - Item: Will_Of_Darkness + Rate: 3000 + - Item: Sticky_Mucus + Rate: 3000 + - Item: Violet_Jewel + Rate: 100 + - Item: Boots_ + Rate: 1 + - Item: Bloody_Roar + Rate: 1 + - Item: Old_Blue_Box + Rate: 2 + - Item: Gremlin_Card + Rate: 1 + StealProtected: true + - Id: 1633 + AegisName: BEHOLDER + Name: Beholder + Level: 120 + Hp: 19280 + BaseExp: 3285 + JobExp: 2463 + Attack: 823 + Attack2: 130 + Defense: 50 + MagicDefense: 30 + Str: 96 + Agi: 82 + Vit: 65 + Int: 107 + Dex: 94 + Luk: 82 + AttackRange: 6 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Wind + ElementLevel: 2 + WalkSpeed: 190 + AttackDelay: 336 + AttackMotion: 840 + DamageMotion: 360 + Ai: 17 + Drops: + - Item: Prickly_Fruit + Rate: 3000 + - Item: Anodyne + Rate: 100 + - Item: Rough_Wind + Rate: 100 + - Item: Elunium + Rate: 10 + - Item: Old_Blue_Box + Rate: 2 + - Item: Beholder_Card + Rate: 1 + StealProtected: true + - Id: 1634 + AegisName: SEYREN + Name: Seyren Windsor + JapaneseName: Seyren + Level: 142 + Hp: 194962 + BaseExp: 10386 + JobExp: 7790 + Attack: 3505 + Attack2: 1317 + Defense: 166 + MagicDefense: 12 + Str: 142 + Agi: 69 + Vit: 86 + Int: 49 + Dex: 132 + Luk: 55 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + RaceGroups: + Biolab: true + Element: Fire + ElementLevel: 3 + WalkSpeed: 170 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Armlet_Of_Prisoner + Rate: 1500 + - Item: Dragon_Killer_ + Rate: 1 + - Item: High_Weapon_Box + Rate: 5 + - Item: Carnium + Rate: 1 + - Item: Goast_Chill + Rate: 1 + - Item: Will_Of_Warrior + Rate: 200 + - Item: Ruber + Rate: 100 + - Item: Unstable_Energy_Particle + Rate: 1000 + StealProtected: true + - Item: Seyren_Card + Rate: 1 + StealProtected: true + - Id: 1635 + AegisName: EREMES + Name: Eremes Guile + JapaneseName: Eremes + Level: 140 + Hp: 190525 + BaseExp: 10329 + JobExp: 6846 + Attack: 3055 + Attack2: 1171 + Defense: 122 + MagicDefense: 12 + Str: 145 + Agi: 87 + Vit: 59 + Int: 67 + Dex: 127 + Luk: 76 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + RaceGroups: + Biolab: true + Element: Poison + ElementLevel: 4 + WalkSpeed: 180 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Lab_Staff_Record + Rate: 2000 + - Item: Carnium + Rate: 1 + - Item: Pauldron + Rate: 1 + - Item: Nail_Of_Loki + Rate: 3 + - Item: Various_Jur + Rate: 30 + - Item: Goast_Chill + Rate: 2 + - Item: Krishna + Rate: 100 + - Item: Unstable_Energy_Particle + Rate: 1000 + StealProtected: true + - Item: Eremes_Card + Rate: 1 + StealProtected: true + - Id: 1636 + AegisName: HARWORD + Name: Howard Alt-Eisen + JapaneseName: Harword + Level: 142 + Hp: 348100 + BaseExp: 10854 + JobExp: 7241 + Attack: 2762 + Attack2: 1282 + Defense: 131 + MagicDefense: 10 + Str: 138 + Agi: 79 + Vit: 62 + Int: 53 + Dex: 82 + Luk: 48 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Element: Water + ElementLevel: 4 + WalkSpeed: 180 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 09 + Drops: + - Item: Armlet_Of_Prisoner + Rate: 3000 + - Item: Goast_Chill + Rate: 1 + - Item: Vecer_Axe + Rate: 200 + - Item: High_Weapon_Box_ + Rate: 55 + - Item: Will_Of_Warrior + Rate: 100 + - Item: Clothes_Of_The_Lord + Rate: 1 + - Item: Carnium + Rate: 10 + - Item: Unstable_Energy_Particle + Rate: 1000 + StealProtected: true + - Item: Harword_Card + Rate: 1 + StealProtected: true + - Id: 1637 + AegisName: MAGALETA + Name: Margaretha Sorin + JapaneseName: Magaleta + Level: 140 + Hp: 220800 + BaseExp: 9895 + JobExp: 7421 + Attack: 1277 + Attack2: 3554 + Defense: 108 + MagicDefense: 93 + Str: 126 + Agi: 74 + Vit: 71 + Int: 123 + Dex: 99 + Luk: 65 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Element: Holy + ElementLevel: 3 + WalkSpeed: 180 + AttackDelay: 1152 + AttackMotion: 384 + DamageMotion: 288 + Ai: 20 + Drops: + - Item: Lab_Staff_Record + Rate: 1000 + - Item: Croce_Staff + Rate: 200 + - Item: Goast_Chill + Rate: 1 + - Item: Hardback + Rate: 5 + - Item: Bible_Of_Promise2 + Rate: 5 + - Item: Recovery_Light + Rate: 10 + - Item: Will_Of_Warrior + Rate: 200 + - Item: Unstable_Energy_Particle + Rate: 1000 + StealProtected: true + - Item: Magaleta_Card + Rate: 1 + StealProtected: true + - Id: 1638 + AegisName: SHECIL + Name: Cecil Damon + JapaneseName: Shecil + Level: 141 + Hp: 190255 + BaseExp: 10103 + JobExp: 7577 + Attack: 3737 + Attack2: 1248 + Defense: 76 + MagicDefense: 15 + Str: 121 + Agi: 126 + Vit: 67 + Int: 80 + Dex: 165 + Luk: 42 + AttackRange: 14 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Element: Wind + ElementLevel: 3 + WalkSpeed: 180 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 09 + Drops: + - Item: Armlet_Of_Prisoner + Rate: 1500 + - Item: Imma_Arrow_Container + Rate: 55 + - Item: Big_CrossBow + Rate: 10 + - Item: High_Weapon_Box + Rate: 3 + - Item: Will_Of_Warrior + Rate: 200 + - Item: Goast_Chill + Rate: 1 + - Item: Falken_Blitz + Rate: 200 + - Item: Unstable_Energy_Particle + Rate: 1000 + StealProtected: true + - Item: Shecil_Card + Rate: 1 + StealProtected: true + - Id: 1639 + AegisName: KATRINN + Name: Kathryne Keyron + JapaneseName: Katrinn + Level: 141 + Hp: 219780 + BaseExp: 9207 + JobExp: 6905 + Attack: 1089 + Attack2: 3123 + Defense: 77 + MagicDefense: 74 + Str: 108 + Agi: 78 + Vit: 55 + Int: 144 + Dex: 139 + Luk: 49 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Element: Ghost + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1152 + AttackMotion: 384 + DamageMotion: 288 + Ai: 20 + Drops: + - Item: Armlet_Of_Prisoner + Rate: 1500 + - Item: Carnium + Rate: 1 + - Item: La'cryma_Stick + Rate: 200 + - Item: High_Weapon_Box + Rate: 5 + - Item: Will_Of_Warrior + Rate: 200 + - Item: Pair_Of_Red_Ribbon + Rate: 1 + - Item: Goast_Chill + Rate: 20 + - Item: Unstable_Energy_Particle + Rate: 1000 + StealProtected: true + - Item: Katrinn_Card + Rate: 1 + StealProtected: true + - Id: 1640 + AegisName: G_SEYREN + Name: Lord Knight Seyren + Level: 160 + Hp: 2680000 + Attack: 6435 + Attack2: 2342 + Defense: 567 + MagicDefense: 155 + Str: 303 + Agi: 165 + Vit: 181 + Int: 110 + Dex: 178 + Luk: 66 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Bio5_Swordman_Thief: true + Element: Fire + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Carnium + Rate: 100 + - Item: Old_Violet_Box + Rate: 10 + StealProtected: true + - Id: 1641 + AegisName: G_EREMES + Name: Assassin Cross Eremes + Level: 160 + Hp: 1230000 + Attack: 6083 + Attack2: 1378 + Defense: 445 + MagicDefense: 98 + Str: 211 + Agi: 181 + Vit: 114 + Int: 83 + Dex: 225 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Bio5_Swordman_Thief: true + Element: Poison + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Carnium + Rate: 100 + - Item: Old_Violet_Box + Rate: 10 + StealProtected: true + - Id: 1642 + AegisName: G_HARWORD + Name: Whitesmith Howard + JapaneseName: Whitesmith Harword + Level: 160 + Hp: 3750000 + Attack: 5250 + Attack2: 1465 + Defense: 301 + MagicDefense: 106 + Str: 275 + Agi: 148 + Vit: 156 + Int: 72 + Dex: 177 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Bio5_Acolyte_Merchant: true + Element: Earth + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Carnium + Rate: 100 + - Item: Old_Violet_Box + Rate: 10 + StealProtected: true + - Id: 1643 + AegisName: G_MAGALETA + Name: High Priest Margaretha + JapaneseName: High Priest Magaleta + Level: 160 + Hp: 2800000 + Attack: 2499 + Attack2: 3396 + Defense: 231 + MagicDefense: 349 + Str: 172 + Agi: 150 + Vit: 164 + Int: 203 + Dex: 155 + Luk: 88 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Bio5_Acolyte_Merchant: true + Element: Holy + ElementLevel: 4 + WalkSpeed: 125 + AttackDelay: 1152 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Carnium + Rate: 100 + - Item: Old_Violet_Box + Rate: 10 + StealProtected: true + - Id: 1644 + AegisName: G_SHECIL + Name: Sniper Cecil + JapaneseName: Sniper Shecil + Level: 160 + Hp: 4140000 + Attack: 4155 + Attack2: 1550 + Defense: 178 + MagicDefense: 135 + Str: 176 + Agi: 258 + Vit: 155 + Int: 132 + Dex: 309 + Luk: 95 + AttackRange: 14 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Bio5_Mage_Archer: true + Element: Wind + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Carnium + Rate: 100 + - Item: Old_Violet_Box + Rate: 10 + StealProtected: true + - Id: 1645 + AegisName: G_KATRINN + Name: High Wizard Kathryne + JapaneseName: High Wizard Katrinn + Level: 160 + Hp: 4500000 + Attack: 2097 + Attack2: 4254 + Defense: 215 + MagicDefense: 456 + Str: 165 + Agi: 190 + Vit: 142 + Int: 236 + Dex: 199 + Luk: 93 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Bio5_Mage_Archer: true + Element: Ghost + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1152 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Carnium + Rate: 100 + - Item: Old_Violet_Box + Rate: 10 + StealProtected: true + - Id: 1646 + AegisName: B_SEYREN + Name: Lord Knight Seyren + Level: 160 + Hp: 4680000 + BaseExp: 4642560 + JobExp: 3481920 + MvpExp: 2321280 + Attack: 6435 + Attack2: 2342 + Defense: 567 + MagicDefense: 155 + Str: 303 + Agi: 165 + Vit: 181 + Int: 110 + Dex: 178 + Luk: 66 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Element: Fire + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Blue_Box + Rate: 5000 + - Item: Crystal_Jewel__ + Rate: 2000 + Drops: + - Item: Edge + Rate: 2500 + - Item: Goast_Chill + Rate: 10000 + - Item: Grave_ + Rate: 9000 + - Item: Brionac + Rate: 3500 + - Item: Longinus's_Spear + Rate: 3000 + - Item: Dragon_Slayer + Rate: 2500 + - Item: Skewer + Rate: 1500 + - Item: B_Seyren_Card + Rate: 1 + StealProtected: true + - Id: 1647 + AegisName: B_EREMES + Name: Assassin Cross Eremes + Level: 160 + Hp: 4230000 + BaseExp: 4185000 + JobExp: 3147120 + MvpExp: 2092500 + Attack: 6083 + Attack2: 1378 + Defense: 445 + MagicDefense: 98 + Str: 211 + Agi: 181 + Vit: 114 + Int: 83 + Dex: 225 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Element: Poison + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Blue_Box + Rate: 5000 + - Item: Crystal_Jewel__ + Rate: 2000 + Drops: + - Item: Moonlight_Sword + Rate: 1500 + - Item: House_Auger + Rate: 1500 + - Item: Glittering_Clothes + Rate: 9000 + - Item: Exercise + Rate: 3500 + - Item: Assasin_Dagger + Rate: 3500 + - Item: Goast_Chill + Rate: 10000 + - Item: High_Weapon_Box + Rate: 10000 + - Item: B_Eremes_Card + Rate: 1 + StealProtected: true + - Id: 1648 + AegisName: B_HARWORD + Name: Whitesmith Howard + JapaneseName: Whitesmith Harword + Level: 160 + Hp: 6750000 + BaseExp: 3555000 + JobExp: 2664000 + MvpExp: 1777500 + Attack: 5250 + Attack2: 1465 + Defense: 301 + MagicDefense: 106 + Str: 275 + Agi: 148 + Vit: 156 + Int: 72 + Dex: 177 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Element: Earth + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Blue_Box + Rate: 5000 + - Item: Crystal_Jewel__ + Rate: 2000 + Drops: + - Item: Mysteltainn_ + Rate: 3500 + - Item: Byeorrun_Gum + Rate: 2500 + - Item: Goast_Chill + Rate: 10000 + - Item: Sabbath + Rate: 3500 + - Item: High_Weapon_Box + Rate: 10000 + - Item: Guillotine + Rate: 2500 + - Item: Tomahawk + Rate: 3500 + - Item: B_Harword_Card + Rate: 1 + StealProtected: true + - Id: 1649 + AegisName: B_MAGALETA + Name: High Priest Margaretha + JapaneseName: High Priest Magaleta + Level: 160 + Hp: 4800000 + BaseExp: 3465000 + JobExp: 2520000 + MvpExp: 1732500 + Attack: 2499 + Attack2: 3396 + Defense: 231 + MagicDefense: 349 + Str: 172 + Agi: 150 + Vit: 164 + Int: 203 + Dex: 155 + Luk: 88 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Element: Holy + ElementLevel: 4 + WalkSpeed: 125 + AttackDelay: 1152 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Blue_Box + Rate: 5000 + - Item: Crystal_Jewel__ + Rate: 2000 + Drops: + - Item: Berserk + Rate: 3500 + - Item: Safety_Ring + Rate: 2500 + - Item: Celestial_Robe + Rate: 9000 + - Item: High_Weapon_Box + Rate: 10000 + - Item: Quadrille + Rate: 3500 + - Item: Grand_Cross + Rate: 2500 + - Item: Goast_Chill + Rate: 10000 + - Item: B_Magaleta_Card + Rate: 1 + StealProtected: true + - Id: 1650 + AegisName: B_SHECIL + Name: Sniper Cecil + JapaneseName: Sniper Shecil + Level: 160 + Hp: 4140000 + BaseExp: 4106880 + JobExp: 3080160 + MvpExp: 2053440 + Attack: 4155 + Attack2: 1550 + Defense: 178 + MagicDefense: 135 + Str: 176 + Agi: 258 + Vit: 155 + Int: 132 + Dex: 309 + Luk: 95 + AttackRange: 14 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Element: Wind + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Blue_Box + Rate: 5000 + - Item: Luna_Bow + Rate: 2000 + Drops: + - Item: Combat_Knife + Rate: 3500 + - Item: Goast_Chill + Rate: 10000 + - Item: Old_Violet_Box + Rate: 9000 + - Item: High_Weapon_Box + Rate: 10000 + - Item: Grimtooth_ + Rate: 3500 + - Item: Bow_Of_Rudra + Rate: 1500 + - Item: Dragon_Wing + Rate: 2500 + - Item: B_Shecil_Card + Rate: 1 + StealProtected: true + - Id: 1651 + AegisName: B_KATRINN + Name: High Wizard Kathryne + JapaneseName: High Wizard Katrinn + Level: 160 + Hp: 4500000 + BaseExp: 3240000 + JobExp: 2430000 + MvpExp: 1620000 + Attack: 2097 + Attack2: 4254 + Defense: 215 + MagicDefense: 456 + Str: 165 + Agi: 190 + Vit: 142 + Int: 236 + Dex: 199 + Luk: 93 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Element: Ghost + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1152 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Blue_Box + Rate: 5000 + - Item: Crystal_Jewel__ + Rate: 2000 + Drops: + - Item: Cursed_Dagger + Rate: 3500 + - Item: Counter_Dagger + Rate: 3500 + - Item: Goast_Chill + Rate: 10000 + - Item: Critical_Ring + Rate: 9000 + - Item: Robe_Of_Casting + Rate: 2500 + - Item: Goast_Chill + Rate: 2000 + - Item: High_Weapon_Box + Rate: 10000 + - Item: Glittering_Clothes + Rate: 3500 + StealProtected: true + - Item: B_Katrinn_Card + Rate: 1 + StealProtected: true + - Id: 1652 + AegisName: YGNIZEM + Name: Egnigem Cenia + JapaneseName: Ygnizem + Level: 136 + Hp: 44327 + BaseExp: 5229 + JobExp: 4461 + Attack: 1985 + Attack2: 328 + Defense: 124 + MagicDefense: 8 + Str: 144 + Agi: 92 + Vit: 86 + Int: 69 + Dex: 99 + Luk: 68 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Element: Fire + ElementLevel: 2 + WalkSpeed: 145 + AttackDelay: 576 + AttackMotion: 432 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Lab_Staff_Record + Rate: 1000 + - Item: Katzbalger + Rate: 1 + - Item: Two_Hand_Sword_ + Rate: 20 + - Item: Padded_Armor_ + Rate: 10 + - Item: Plate_Armor_ + Rate: 1 + - Item: Silent_Energy_Particle + Rate: 1000 + StealProtected: true + - Item: Weak_Energy_Particle + Rate: 250 + StealProtected: true + - Item: Scarlet_Saber + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Scarlet_Twohand_Sword + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Ygnizem_Card + Rate: 1 + StealProtected: true + - Id: 1653 + AegisName: WHIKEBAIN + Name: Wickebine Tres + JapaneseName: Whikebain + Level: 132 + Hp: 43191 + BaseExp: 5094 + JobExp: 4721 + Attack: 1414 + Attack2: 144 + Defense: 114 + MagicDefense: 66 + Str: 114 + Agi: 91 + Vit: 69 + Int: 42 + Dex: 85 + Luk: 55 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Element: Poison + ElementLevel: 3 + WalkSpeed: 120 + AttackDelay: 576 + AttackMotion: 432 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Armlet_Of_Prisoner + Rate: 2000 + - Item: Forturn_Sword + Rate: 1 + - Item: Adventurere's_Suit_ + Rate: 40 + - Item: Chain_Mail_ + Rate: 2 + - Item: Ring_Of_Rogue + Rate: 1 + - Item: Coward_ + Rate: 10 + - Item: Silent_Energy_Particle + Rate: 1000 + StealProtected: true + - Item: Weak_Energy_Particle + Rate: 250 + StealProtected: true + - Item: Scarlet_Dagger + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Whikebain_Card + Rate: 1 + StealProtected: true + - Id: 1654 + AegisName: ARMAIA + Name: Armeyer Dinze + JapaneseName: Armaia + Level: 134 + Hp: 46878 + BaseExp: 4895 + JobExp: 4909 + Attack: 1390 + Attack2: 155 + Defense: 119 + MagicDefense: 4 + Str: 123 + Agi: 59 + Vit: 85 + Int: 65 + Dex: 96 + Luk: 62 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Element: Earth + ElementLevel: 3 + WalkSpeed: 120 + AttackDelay: 576 + AttackMotion: 432 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Armlet_Of_Prisoner + Rate: 1000 + - Item: Muffler_ + Rate: 1 + - Item: Mink_Coat + Rate: 10 + - Item: Axe_ + Rate: 80 + - Item: Windhawk + Rate: 10 + - Item: Silent_Energy_Particle + Rate: 1000 + StealProtected: true + - Item: Weak_Energy_Particle + Rate: 250 + StealProtected: true + - Item: Scarlet_Saber + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Scarlet_Twohand_Axe + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Armaia_Card + Rate: 1 + StealProtected: true + - Id: 1655 + AegisName: EREND + Name: Errende Ebecee + JapaneseName: Erend + Level: 133 + Hp: 42764 + BaseExp: 4860 + JobExp: 4545 + Attack: 937 + Attack2: 552 + Defense: 106 + MagicDefense: 99 + Str: 77 + Agi: 66 + Vit: 90 + Int: 105 + Dex: 87 + Luk: 62 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Element: Holy + ElementLevel: 2 + WalkSpeed: 130 + AttackDelay: 576 + AttackMotion: 432 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Armlet_Of_Prisoner + Rate: 500 + - Item: Biretta_ + Rate: 5 + - Item: Saint_Robe_ + Rate: 5 + - Item: Scapulare_ + Rate: 10 + - Item: Spike + Rate: 1 + - Item: Silent_Energy_Particle + Rate: 1000 + StealProtected: true + - Item: Weak_Energy_Particle + Rate: 250 + StealProtected: true + - Item: Scarlet_Knuckle + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Scarlet_Mace + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Erend_Card + Rate: 1 + StealProtected: true + - Id: 1656 + AegisName: KAVAC + Name: Kavach Icarus + JapaneseName: Kavac + Level: 135 + Hp: 43079 + BaseExp: 5103 + JobExp: 4276 + Attack: 1195 + Attack2: 129 + Defense: 86 + MagicDefense: 48 + Str: 103 + Agi: 109 + Vit: 62 + Int: 50 + Dex: 149 + Luk: 48 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 576 + AttackMotion: 432 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Lab_Staff_Record + Rate: 2000 + - Item: Steel_Arrow_Container + Rate: 100 + - Item: Mantle_ + Rate: 5 + - Item: Sandals_ + Rate: 30 + - Item: Shoes_ + Rate: 2 + - Item: Silent_Energy_Particle + Rate: 1000 + StealProtected: true + - Item: Weak_Energy_Particle + Rate: 250 + StealProtected: true + - Item: Scarlet_Viollin + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Scarlet_Bow + Rate: 50 + RandomOptionGroup: None + - Item: Kavac_Card + Rate: 1 + StealProtected: true + - Id: 1657 + AegisName: RAWREL + Name: Laurell Weinder + JapaneseName: Rawrel + Level: 133 + Hp: 40282 + BaseExp: 4500 + JobExp: 4477 + Attack: 668 + Attack2: 1032 + Defense: 76 + MagicDefense: 88 + Str: 67 + Agi: 79 + Vit: 65 + Int: 122 + Dex: 112 + Luk: 57 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Element: Ghost + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 576 + AttackMotion: 432 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Mementos + Rate: 1000 + - Item: Staff_Of_Wing + Rate: 1 + - Item: Guard_ + Rate: 5 + - Item: Silk_Robe_ + Rate: 10 + - Item: Silver_Robe_ + Rate: 30 + - Item: Clip + Rate: 1 + - Item: Silent_Energy_Particle + Rate: 1000 + StealProtected: true + - Item: Weak_Energy_Particle + Rate: 250 + StealProtected: true + - Item: Scarlet_Rod + Rate: 50 + RandomOptionGroup: None + - Item: Rawrel_Card + Rate: 1 + StealProtected: true + - Id: 1658 + AegisName: B_YGNIZEM + Name: Egnigem Cenia + JapaneseName: Ygnizem + Level: 141 + Hp: 2910088 + BaseExp: 1054400 + JobExp: 1860000 + MvpExp: 527200 + Attack: 5986 + Attack2: 2351 + Defense: 373 + MagicDefense: 175 + Str: 188 + Agi: 177 + Vit: 165 + Int: 142 + Dex: 185 + Luk: 105 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Element: Fire + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 1008 + AttackMotion: 864 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Blue_Box + Rate: 5000 + - Item: Crystal_Jewel__ + Rate: 2000 + Drops: + - Item: Gift_Box + Rate: 5000 + - Item: Old_Blue_Box + Rate: 5000 + - Item: Schweizersabel + Rate: 1000 + - Item: Formal_Suit + Rate: 1000 + - Item: Boots_ + Rate: 1000 + - Item: Nagan + Rate: 1000 + - Item: Scarlet_Twohand_Sword + Rate: 500 + RandomOptionGroup: Group_5 + - Item: B_Ygnizem_Card + Rate: 1 + StealProtected: true + - Id: 1659 + AegisName: G_WHIKEBAIN + Name: Wickebine Tres + JapaneseName: Whikebain + Level: 132 + Hp: 43191 + Attack: 1414 + Attack2: 144 + Defense: 114 + MagicDefense: 66 + Str: 114 + Agi: 91 + Vit: 69 + Int: 42 + Dex: 85 + Luk: 55 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Element: Poison + ElementLevel: 3 + WalkSpeed: 120 + AttackDelay: 1008 + AttackMotion: 864 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Gift_Box + Rate: 10 + - Id: 1660 + AegisName: G_ARMAIA + Name: Armeyer Dinze + JapaneseName: Armaia + Level: 134 + Hp: 46878 + Attack: 1390 + Attack2: 155 + Defense: 119 + MagicDefense: 4 + Str: 123 + Agi: 59 + Vit: 85 + Int: 65 + Dex: 96 + Luk: 62 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Element: Earth + ElementLevel: 3 + WalkSpeed: 120 + AttackDelay: 1008 + AttackMotion: 864 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Gift_Box + Rate: 10 + - Id: 1661 + AegisName: G_EREND + Name: Errende Ebecee + JapaneseName: Erend + Level: 133 + Hp: 42764 + Attack: 937 + Attack2: 552 + Defense: 106 + MagicDefense: 99 + Str: 77 + Agi: 66 + Vit: 90 + Int: 105 + Dex: 87 + Luk: 62 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Element: Holy + ElementLevel: 2 + WalkSpeed: 130 + AttackDelay: 1008 + AttackMotion: 864 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Gift_Box + Rate: 10 + - Id: 1662 + AegisName: G_KAVAC + Name: Kavach Icarus + JapaneseName: Kavac + Level: 135 + Hp: 43079 + Attack: 1195 + Attack2: 129 + Defense: 86 + MagicDefense: 48 + Str: 103 + Agi: 109 + Vit: 62 + Int: 50 + Dex: 149 + Luk: 48 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1008 + AttackMotion: 864 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Gift_Box + Rate: 10 + - Id: 1663 + AegisName: G_RAWREL + Name: Laurell Weinder + JapaneseName: Rawrel + Level: 133 + Hp: 40282 + Attack: 668 + Attack2: 832 + Defense: 76 + MagicDefense: 88 + Str: 67 + Agi: 79 + Vit: 65 + Int: 122 + Dex: 112 + Luk: 57 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Element: Ghost + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1008 + AttackMotion: 864 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Gift_Box + Rate: 10 + - Id: 1664 + AegisName: POTON_CANON + Name: Photon Cannon + Level: 66 + Hp: 8000 + BaseExp: 800 + JobExp: 600 + Attack: 840 + Attack2: 100 + Defense: 16 + MagicDefense: 30 + Agi: 40 + Vit: 25 + Int: 20 + Dex: 80 + Luk: 80 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1536 + AttackMotion: 960 + DamageMotion: 480 + Ai: 10 + Drops: + - Item: Large_Jellopy + Rate: 5000 + - Item: Dark_Red_Jewel + Rate: 1000 + - Item: Sticky_Mucus + Rate: 1000 + - Id: 1665 + AegisName: POTON_CANON_1 + Name: Photon Cannon + Level: 67 + Hp: 7500 + BaseExp: 600 + JobExp: 800 + Attack: 735 + Attack2: 100 + Defense: 24 + MagicDefense: 30 + Agi: 40 + Vit: 30 + Int: 40 + Dex: 86 + Luk: 80 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1536 + AttackMotion: 960 + DamageMotion: 480 + Ai: 10 + Drops: + - Item: Large_Jellopy + Rate: 5000 + - Item: Blue_Jewel + Rate: 1000 + - Item: Sticky_Mucus + Rate: 1000 + - Item: Destroyer + Rate: 5 + - Id: 1666 + AegisName: POTON_CANON_2 + Name: Photon Cannon + Level: 64 + Hp: 7100 + BaseExp: 800 + JobExp: 600 + Attack: 840 + Attack2: 100 + Defense: 13 + MagicDefense: 30 + Agi: 40 + Vit: 21 + Int: 29 + Dex: 80 + Luk: 91 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1536 + AttackMotion: 960 + DamageMotion: 480 + Ai: 10 + Drops: + - Item: Large_Jellopy + Rate: 5000 + - Item: Azure_Jewel + Rate: 1000 + - Item: Sticky_Mucus + Rate: 1000 + - Id: 1667 + AegisName: POTON_CANON_3 + Name: Photon Cannon + Level: 65 + Hp: 7800 + BaseExp: 600 + JobExp: 800 + Attack: 735 + Attack2: 100 + Defense: 24 + MagicDefense: 30 + Agi: 40 + Vit: 23 + Int: 30 + Dex: 90 + Luk: 99 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1536 + AttackMotion: 960 + DamageMotion: 480 + Ai: 10 + Drops: + - Item: Large_Jellopy + Rate: 5000 + - Item: Golden_Jewel + Rate: 1000 + - Item: Sticky_Mucus + Rate: 1000 + - Id: 1668 + AegisName: ARCHDAM + Name: Archdam + Level: 119 + Hp: 20700 + BaseExp: 2862 + JobExp: 2147 + Attack: 844 + Attack2: 119 + Defense: 98 + MagicDefense: 15 + Str: 118 + Agi: 64 + Vit: 70 + Int: 65 + Dex: 66 + Luk: 25 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Neutral + ElementLevel: 3 + WalkSpeed: 180 + AttackDelay: 580 + AttackMotion: 288 + DamageMotion: 360 + Ai: 21 + Drops: + - Item: Screw + Rate: 5000 + - Item: Steel + Rate: 500 + - Item: Oridecon + Rate: 200 + - Item: Elunium + Rate: 200 + - Item: Gate_Keeper + Rate: 5 + - Item: Gate_KeeperDD + Rate: 5 + - Item: Archdam_Card + Rate: 1 + StealProtected: true + - Id: 1669 + AegisName: DIMIK + Name: Dimik + Level: 77 + Hp: 10000 + Attack: 1144 + Attack2: 840 + Defense: 45 + MagicDefense: 28 + Str: 15 + Agi: 69 + Vit: 40 + Int: 15 + Dex: 63 + Luk: 42 + AttackRange: 5 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 576 + AttackMotion: 720 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: Dimik_Card + Rate: 1 + StealProtected: true + - Id: 1670 + AegisName: DIMIK_1 + Name: Dimik + Level: 116 + Hp: 17552 + BaseExp: 2916 + JobExp: 2187 + Attack: 1618 + Attack2: 107 + Defense: 93 + MagicDefense: 28 + Str: 114 + Agi: 90 + Vit: 66 + Int: 52 + Dex: 122 + Luk: 41 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 576 + AttackMotion: 720 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: Old_Steel_Plate + Rate: 2000 + - Item: Transparent_Plate01 + Rate: 50 + - Item: Oil_Bottle + Rate: 70 + - Item: Mystery_Piece + Rate: 300 + - Item: Dusk + Rate: 5 + - Item: Oridecon + Rate: 10 + - Item: Imperial_Cooking_Kits + Rate: 50 + - Item: Dimik_Card + Rate: 1 + StealProtected: true + - Id: 1671 + AegisName: DIMIK_2 + Name: Dimik + Level: 116 + Hp: 23840 + BaseExp: 2916 + JobExp: 2187 + Attack: 982 + Attack2: 103 + Defense: 76 + MagicDefense: 21 + Str: 118 + Agi: 72 + Vit: 62 + Int: 55 + Dex: 88 + Luk: 38 + AttackRange: 5 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Water + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 576 + AttackMotion: 720 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: Old_Steel_Plate + Rate: 2000 + - Item: Transparent_Plate02 + Rate: 50 + - Item: Steel + Rate: 300 + - Item: Mystery_Piece + Rate: 300 + - Item: Thunder_P_ + Rate: 10 + - Item: Oridecon + Rate: 10 + - Item: Imperial_Cooking_Kits + Rate: 50 + - Item: Dimik_Card + Rate: 1 + StealProtected: true + - Id: 1672 + AegisName: DIMIK_3 + Name: Dimik + Level: 116 + Hp: 21920 + BaseExp: 2916 + JobExp: 2187 + Attack: 954 + Attack2: 95 + Defense: 114 + MagicDefense: 24 + Str: 115 + Agi: 64 + Vit: 68 + Int: 50 + Dex: 82 + Luk: 35 + AttackRange: 5 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 576 + AttackMotion: 720 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: Old_Steel_Plate + Rate: 2000 + - Item: Transparent_Plate03 + Rate: 50 + - Item: Steel + Rate: 300 + - Item: Mystery_Piece + Rate: 300 + - Item: Hyper_Changer + Rate: 10 + - Item: Oridecon + Rate: 10 + - Item: Imperial_Cooking_Kits + Rate: 50 + - Item: Dimik_Card + Rate: 1 + StealProtected: true + - Id: 1673 + AegisName: DIMIK_4 + Name: Dimik + Level: 116 + Hp: 16940 + BaseExp: 2916 + JobExp: 2187 + Attack: 1079 + Attack2: 124 + Defense: 98 + MagicDefense: 28 + Str: 112 + Agi: 79 + Vit: 72 + Int: 53 + Dex: 86 + Luk: 47 + AttackRange: 5 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Fire + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 576 + AttackMotion: 720 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: Old_Steel_Plate + Rate: 2000 + - Item: Transparent_Plate04 + Rate: 50 + - Item: Steel + Rate: 300 + - Item: Mystery_Piece + Rate: 300 + - Item: Hyper_Changer + Rate: 10 + - Item: Oridecon + Rate: 10 + - Item: Oil_Bottle + Rate: 70 + - Item: Dimik_Card + Rate: 1 + StealProtected: true + - Id: 1674 + AegisName: MONEMUS + Name: Monemus + Level: 88 + Hp: 80000 + Attack: 2640 + Attack2: 1000 + Defense: 87 + MagicDefense: 25 + Vit: 90 + Int: 24 + Dex: 144 + Luk: 45 + AttackRange: 5 + SkillRange: 14 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Fire + ElementLevel: 3 + WalkSpeed: 400 + AttackDelay: 1368 + AttackMotion: 1344 + DamageMotion: 432 + Ai: 10 + Class: Boss + Drops: + - Item: Stone + Rate: 2000 + - Item: Stone_Heart + Rate: 1000 + - Id: 1675 + AegisName: VENATU + Name: Venatu + Level: 77 + Hp: 12717 + Attack: 717 + Attack2: 127 + Defense: 96 + MagicDefense: 20 + Str: 99 + Agi: 56 + Vit: 58 + Int: 62 + Dex: 48 + Luk: 30 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Fire + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 504 + AttackMotion: 1020 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Venatu_Card + Rate: 1 + StealProtected: true + - Id: 1676 + AegisName: VENATU_1 + Name: Venatu + Level: 113 + Hp: 15900 + BaseExp: 2448 + JobExp: 1836 + Attack: 1662 + Attack2: 85 + Defense: 95 + MagicDefense: 20 + Str: 109 + Agi: 54 + Vit: 60 + Int: 50 + Dex: 60 + Luk: 30 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 504 + AttackMotion: 1020 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Screw + Rate: 2000 + - Item: Piece_Of_Crest1 + Rate: 350 + - Item: Oil_Bottle + Rate: 100 + - Item: Mystery_Piece + Rate: 300 + - Item: Drifter + Rate: 5 + - Item: Elunium + Rate: 10 + - Item: High_end_Cooking_Kits + Rate: 100 + - Item: Venatu_Card + Rate: 1 + StealProtected: true + - Id: 1677 + AegisName: VENATU_2 + Name: Venatu + Level: 113 + Hp: 14717 + BaseExp: 2637 + JobExp: 1980 + Attack: 917 + Attack2: 107 + Defense: 86 + MagicDefense: 20 + Str: 99 + Agi: 73 + Vit: 58 + Int: 62 + Dex: 98 + Luk: 30 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 504 + AttackMotion: 1020 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Screw + Rate: 2000 + - Item: Piece_Of_Crest2 + Rate: 500 + - Item: Steel + Rate: 300 + - Item: Mystery_Piece + Rate: 300 + - Item: Long_Barrel_ + Rate: 10 + - Item: Elunium + Rate: 10 + - Item: High_end_Cooking_Kits + Rate: 100 + - Item: Venatu_Card + Rate: 1 + StealProtected: true + - Id: 1678 + AegisName: VENATU_3 + Name: Venatu + Level: 113 + Hp: 21040 + BaseExp: 2643 + JobExp: 1983 + Attack: 977 + Attack2: 100 + Defense: 104 + MagicDefense: 16 + Str: 103 + Agi: 50 + Vit: 62 + Int: 57 + Dex: 69 + Luk: 30 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Earth + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 504 + AttackMotion: 1020 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Screw + Rate: 2000 + - Item: Piece_Of_Crest3 + Rate: 400 + - Item: Steel + Rate: 300 + - Item: Mystery_Piece + Rate: 300 + - Item: Hyper_Changer + Rate: 10 + - Item: Elunium + Rate: 10 + - Item: High_end_Cooking_Kits + Rate: 100 + - Item: Venatu_Card + Rate: 1 + StealProtected: true + - Id: 1679 + AegisName: VENATU_4 + Name: Venatu + Level: 113 + Hp: 21810 + BaseExp: 2643 + JobExp: 1983 + Attack: 918 + Attack2: 89 + Defense: 74 + MagicDefense: 15 + Str: 106 + Agi: 69 + Vit: 61 + Int: 55 + Dex: 72 + Luk: 30 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Water + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 504 + AttackMotion: 1020 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Screw + Rate: 2000 + - Item: Piece_Of_Crest4 + Rate: 300 + - Item: Steel + Rate: 300 + - Item: Mystery_Piece + Rate: 300 + - Item: Hyper_Changer + Rate: 10 + - Item: Elunium + Rate: 10 + - Item: Oil_Bottle + Rate: 100 + - Item: Venatu_Card + Rate: 1 + StealProtected: true + - Id: 1680 + AegisName: HILL_WIND_1 + Name: Hill Wind + Level: 101 + Hp: 9100 + BaseExp: 1900 + JobExp: 1425 + Attack: 400 + Attack2: 67 + Defense: 90 + MagicDefense: 37 + Str: 105 + Agi: 69 + Vit: 59 + Int: 35 + Dex: 80 + Luk: 25 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Wind + ElementLevel: 3 + WalkSpeed: 170 + AttackDelay: 504 + AttackMotion: 480 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Harpy's_Feather + Rate: 4000 + - Item: Harpy's_Claw + Rate: 3000 + - Item: Monster's_Feed + Rate: 1000 + - Item: Blue_Herb + Rate: 10 + - Item: Hill_Wind_Card + Rate: 1 + StealProtected: true + - Id: 1681 + AegisName: GEMINI + Name: Gemini-S58 + Level: 135 + Hp: 108999 + BaseExp: 4725 + JobExp: 3543 + Attack: 2178 + Attack2: 622 + Defense: 89 + MagicDefense: 45 + Str: 115 + Agi: 92 + Vit: 81 + Int: 92 + Dex: 94 + Luk: 66 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Water + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1872 + AttackMotion: 360 + DamageMotion: 864 + Ai: 04 + Class: Boss + Drops: + - Item: Skull + Rate: 3000 + - Item: Old_Blue_Box + Rate: 1000 + - Item: Butcher_ + Rate: 5 + - Item: Yellow_Slim_Potion + Rate: 500 + - Item: White_Slim_Potion + Rate: 400 + - Item: Cookbook08 + Rate: 6 + - Item: Stone_Of_Intelligence_ + Rate: 300 + - Item: Gemini_Card + Rate: 1 + StealProtected: true + - Id: 1682 + AegisName: REMOVAL + Name: Remover + JapaneseName: Removal + Level: 121 + Hp: 32235 + BaseExp: 3772 + JobExp: 2829 + Attack: 998 + Attack2: 120 + Defense: 110 + MagicDefense: 47 + Str: 127 + Agi: 50 + Vit: 82 + Int: 35 + Dex: 89 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1536 + AttackMotion: 1056 + DamageMotion: 1152 + Ai: 04 + Drops: + - Item: Empty_Bottle + Rate: 5000 + - Item: Old_Steel_Plate + Rate: 5000 + - Item: Gas_Mask + Rate: 10 + - Item: Nice_Sweet_Potato + Rate: 500 + - Item: Detrimindexta + Rate: 50 + - Item: Karvodailnirol + Rate: 100 + - Item: Fedora_ + Rate: 6 + - Item: Removal_Card + Rate: 1 + StealProtected: true + - Id: 1683 + AegisName: G_POTON_CANON + Name: Photon Cannon + Level: 66 + Hp: 8000 + Attack: 840 + Attack2: 100 + Defense: 16 + MagicDefense: 30 + Agi: 40 + Vit: 25 + Int: 20 + Dex: 80 + Luk: 80 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Fire + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1536 + AttackMotion: 960 + DamageMotion: 480 + Ai: 04 + - Id: 1684 + AegisName: G_ARCHDAM + Name: Archdam + Level: 119 + Hp: 20700 + Attack: 844 + Attack2: 119 + Defense: 98 + MagicDefense: 15 + Str: 118 + Agi: 64 + Vit: 70 + Int: 65 + Dex: 66 + Luk: 25 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Angel + Element: Neutral + ElementLevel: 3 + WalkSpeed: 180 + AttackDelay: 1080 + AttackMotion: 288 + DamageMotion: 360 + Ai: 04 + - Id: 1685 + AegisName: APOCALIPS_H + Name: Vesper + Level: 128 + Hp: 3802000 + BaseExp: 2700000 + JobExp: 2250000 + MvpExp: 100000 + Attack: 3668 + Attack2: 4656 + Defense: 402 + MagicDefense: 109 + Str: 177 + Agi: 195 + Vit: 165 + Int: 130 + Dex: 182 + Luk: 102 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Holy + ElementLevel: 2 + WalkSpeed: 180 + AttackDelay: 504 + AttackMotion: 912 + DamageMotion: 432 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Blue_Box + Rate: 5000 + - Item: Crystal_Jewel__ + Rate: 2000 + Drops: + - Item: Broken_Steel_Piece + Rate: 5000 + - Item: Mystery_Piece + Rate: 3000 + - Item: Old_Violet_Box + Rate: 1000 + - Item: Vesper_Core01 + Rate: 100 + - Item: Vesper_Core02 + Rate: 100 + - Item: Vesper_Core03 + Rate: 100 + - Item: Vesper_Core04 + Rate: 100 + - Item: Apocalips_H_Card + Rate: 1 + StealProtected: true + - Id: 1686 + AegisName: ORC_BABY + Name: Orc Baby + Level: 43 + Hp: 1122 + BaseExp: 315 + JobExp: 354 + Attack: 64 + Attack2: 11 + Defense: 49 + MagicDefense: 3 + Str: 25 + Vit: 32 + Int: 20 + Dex: 31 + Luk: 35 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demihuman + RaceGroups: + Clocktower: true + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 672 + AttackMotion: 864 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Large_Jellopy + Rate: 1000 + - Item: Pacifier + Rate: 100 + - Item: Viking_Helm + Rate: 1 + - Item: Milk + Rate: 5000 + - Item: Milk_Bottle + Rate: 200 + - Item: Bib + Rate: 100 + - Item: Orc_Baby_Card_Card + Rate: 1 + StealProtected: true + - Id: 1687 + AegisName: GREEN_IGUANA + Name: Grove + JapaneseName: Green Iguana + Level: 55 + Hp: 2090 + BaseExp: 486 + JobExp: 548 + Attack: 146 + Attack2: 35 + Defense: 96 + MagicDefense: 18 + Str: 58 + Agi: 42 + Vit: 22 + Int: 5 + Dex: 45 + Luk: 17 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1152 + AttackMotion: 1152 + DamageMotion: 480 + Ai: 02 + Drops: + - Item: Leaflet_Of_Aloe + Rate: 1500 + - Item: Reptile_Tongue + Rate: 1000 + - Item: Leaflet_Of_Hinal + Rate: 1000 + - Item: Green_Herb + Rate: 1000 + - Item: Monster's_Feed + Rate: 2000 + - Item: Aloebera + Rate: 10 + - Item: Melon + Rate: 500 + - Item: Green_Iguana_Card + Rate: 1 + StealProtected: true + - Id: 1688 + AegisName: LADY_TANEE + Name: Lady Tanee + Level: 80 + Hp: 360000 + BaseExp: 334080 + JobExp: 261000 + MvpExp: 167040 + Attack: 1936 + Attack2: 925 + Defense: 141 + MagicDefense: 104 + Str: 86 + Agi: 108 + Vit: 88 + Int: 121 + Dex: 200 + Luk: 71 + AttackRange: 14 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Plant + Element: Wind + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 576 + AttackMotion: 432 + DamageMotion: 360 + DamageTaken: 10 + Ai: 10 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Dex_Dish10 + Rate: 5000 + - Item: Crystal_Jewel__ + Rate: 2000 + Drops: + - Item: Agi_Dish10 + Rate: 5000 + - Item: Tropical_Banana + Rate: 4000 + - Item: Fantastic_Cooking_Kits + Rate: 1000 + - Item: Banana_Hat + Rate: 1000 + - Item: Elunium + Rate: 5000 + - Item: Old_Violet_Box + Rate: 2000 + - Item: Kakkung_ + Rate: 6000 + - Item: Lady_Tanee_Card + Rate: 1 + StealProtected: true + - Id: 1689 + AegisName: G_BACSOJIN + Name: White Lady + JapaneseName: Bacsojin + Level: 97 + Hp: 720500 + Attack: 1414 + Attack2: 2036 + Defense: 210 + MagicDefense: 178 + Str: 118 + Agi: 244 + Vit: 98 + Int: 126 + Dex: 205 + Luk: 102 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Wind + ElementLevel: 3 + WalkSpeed: 130 + AttackDelay: 576 + AttackMotion: 960 + DamageMotion: 480 + Ai: 21 + Class: Boss + - Id: 1690 + AegisName: G_SPRING_RABBIT + Name: Spring Rabbit + Level: 12 + Hp: 15 + Defense: 160 + MagicDefense: 99 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Neutral + ElementLevel: 1 + WalkSpeed: 160 + AttackDelay: 1120 + AttackMotion: 552 + DamageMotion: 511 + Ai: 02 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: New_Year_Rice_Cake + Rate: 5000 + - Id: 1691 + AegisName: G_KRABEN + Name: Kraben + Level: 70 + Hp: 2901 + Attack: 279 + Attack2: 45 + Defense: 108 + MagicDefense: 20 + Str: 54 + Agi: 33 + Vit: 35 + Int: 15 + Dex: 62 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Ghost + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 1152 + AttackMotion: 1536 + DamageMotion: 576 + Ai: 04 + Drops: + - Item: Leaflet_Of_Aloe + Rate: 1 + - Item: Leaflet_Of_Aloe + Rate: 1 + - Item: Leaflet_Of_Aloe + Rate: 1 + - Item: Leaflet_Of_Aloe + Rate: 1 + - Item: Leaflet_Of_Aloe + Rate: 1 + - Item: Leaflet_Of_Aloe + Rate: 1 + - Item: Leaflet_Of_Aloe + Rate: 1 + - Id: 1692 + AegisName: BREEZE + Name: Breeze + Level: 92 + Hp: 6755 + BaseExp: 1598 + JobExp: 1797 + Attack: 493 + Attack2: 52 + Defense: 83 + MagicDefense: 32 + Str: 75 + Agi: 101 + Vit: 46 + Int: 35 + Dex: 66 + Luk: 55 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Wind + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 140 + AttackMotion: 384 + DamageMotion: 504 + Ai: 04 + Drops: + - Item: Raccoon_Leaf + Rate: 500 + - Item: Four_Leaf_Clover + Rate: 10 + - Item: Centimental_Leaf + Rate: 10 + - Item: Gust_Bow + Rate: 10 + - Item: Branch_Of_Dead_Tree + Rate: 10 + - Item: Centimental_Flower + Rate: 10 + - Item: Rough_Wind + Rate: 10 + - Item: Breeze_Card + Rate: 1 + StealProtected: true + - Id: 1693 + AegisName: PLASMA_Y + Name: Plasma + Level: 119 + Hp: 20600 + BaseExp: 2111 + JobExp: 2882 + Attack: 861 + Attack2: 135 + Defense: 130 + MagicDefense: 45 + Str: 141 + Agi: 94 + Vit: 75 + Int: 91 + Dex: 103 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Ghost + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 1056 + AttackMotion: 1056 + DamageMotion: 336 + Ai: 04 + Drops: + - Item: Scell + Rate: 100 + - Item: Gift_Box + Rate: 10 + - Item: Crystal_Jewel_ + Rate: 2 + - Item: Yellow_Gemstone + Rate: 100 + - Item: Gold + Rate: 1 + - Item: Light_Granule + Rate: 300 + - Item: Plasma_Card + Rate: 1 + StealProtected: true + - Id: 1694 + AegisName: PLASMA_R + Name: Plasma + Level: 118 + Hp: 16789 + BaseExp: 3549 + JobExp: 2661 + Attack: 1169 + Attack2: 100 + Defense: 111 + MagicDefense: 12 + Str: 147 + Agi: 77 + Vit: 66 + Int: 65 + Dex: 95 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Fire + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 912 + AttackMotion: 1248 + DamageMotion: 576 + Ai: 04 + Drops: + - Item: Scell + Rate: 100 + - Item: Gift_Box + Rate: 10 + - Item: Crystal_Jewel_ + Rate: 2 + - Item: Red_Gemstone + Rate: 100 + - Item: Boody_Red + Rate: 45 + - Item: Plasma_Card + Rate: 1 + StealProtected: true + - Id: 1695 + AegisName: PLASMA_G + Name: Plasma + Level: 116 + Hp: 24975 + BaseExp: 3348 + JobExp: 2511 + Attack: 851 + Attack2: 112 + Defense: 120 + MagicDefense: 3 + Str: 121 + Agi: 60 + Vit: 58 + Int: 62 + Dex: 73 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Earth + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 1000 + AttackMotion: 500 + DamageMotion: 1000 + Ai: 04 + Drops: + - Item: Scell + Rate: 100 + - Item: Gift_Box + Rate: 10 + - Item: Crystal_Jewel_ + Rate: 2 + - Item: Blue_Gemstone + Rate: 100 + - Item: Yellow_Live + Rate: 40 + - Item: Plasma_Card + Rate: 1 + StealProtected: true + - Id: 1696 + AegisName: PLASMA_P + Name: Plasma + Level: 117 + Hp: 18955 + BaseExp: 3348 + JobExp: 2511 + Attack: 872 + Attack2: 139 + Defense: 78 + MagicDefense: 49 + Str: 130 + Agi: 71 + Vit: 72 + Int: 70 + Dex: 87 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Dark + ElementLevel: 4 + WalkSpeed: 350 + AttackDelay: 768 + AttackMotion: 1440 + DamageMotion: 672 + Ai: 04 + Drops: + - Item: Scell + Rate: 100 + - Item: Gift_Box + Rate: 10 + - Item: Crystal_Jewel_ + Rate: 2 + - Item: Red_Gemstone + Rate: 100 + - Item: Cardinal_Jewel_ + Rate: 100 + - Item: Plasma_Card + Rate: 1 + StealProtected: true + - Id: 1697 + AegisName: PLASMA_B + Name: Plasma + Level: 115 + Hp: 24651 + BaseExp: 3181 + JobExp: 2384 + Attack: 599 + Attack2: 70 + Defense: 51 + MagicDefense: 18 + Str: 124 + Agi: 74 + Vit: 60 + Int: 55 + Dex: 66 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Water + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 720 + AttackMotion: 360 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Scell + Rate: 100 + - Item: Gift_Box + Rate: 10 + - Item: Crystal_Jewel_ + Rate: 2 + - Item: Blue_Gemstone + Rate: 100 + - Item: Crystal_Blue + Rate: 35 + - Item: Plasma_Card + Rate: 1 + StealProtected: true + - Id: 1698 + AegisName: DEATHWORD + Name: Death Word + JapaneseName: Deathword + Level: 114 + Hp: 16390 + BaseExp: 2565 + JobExp: 1923 + Attack: 834 + Attack2: 125 + Defense: 68 + MagicDefense: 40 + Str: 91 + Agi: 64 + Vit: 53 + Int: 88 + Dex: 99 + Luk: 54 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 176 + AttackMotion: 912 + DamageMotion: 300 + Ai: 21 + Drops: + - Item: Worn_Out_Page + Rate: 4000 + - Item: Bookclip_In_Memory + Rate: 300 + - Item: Legend_Of_Kafra01 + Rate: 50 + - Item: Bloody_Page + Rate: 500 + - Item: Vidar's_Boots + Rate: 10 + - Item: Cookbook08 + Rate: 2 + - Item: Cookbook09 + Rate: 1 + - Item: Deathword_Card + Rate: 1 + StealProtected: true + - Id: 1699 + AegisName: ANCIENT_MIMIC + Name: Ancient Mimic + Level: 112 + Hp: 14700 + BaseExp: 2448 + JobExp: 2069 + Attack: 959 + Attack2: 84 + Defense: 100 + MagicDefense: 40 + Str: 121 + Agi: 70 + Vit: 63 + Int: 43 + Dex: 101 + Luk: 67 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 168 + AttackMotion: 480 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Old_Blue_Box + Rate: 30 + - Item: Old_Violet_Box + Rate: 1 + - Item: Gift_Box + Rate: 50 + - Item: Shoes_ + Rate: 5 + - Item: Manteau_ + Rate: 1 + - Item: Fricco_Shoes + Rate: 10 + - Item: Gold_Ring + Rate: 100 + - Item: Ancient_Mimic_Card + Rate: 1 + StealProtected: true + - Id: 1700 + AegisName: OBSERVATION + Name: Dame of Sentinel + JapaneseName: Observation + Level: 127 + Hp: 34538 + BaseExp: 3735 + JobExp: 2801 + Attack: 1400 + Attack2: 152 + Defense: 98 + MagicDefense: 55 + Str: 99 + Agi: 75 + Vit: 52 + Int: 55 + Dex: 106 + Luk: 80 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Angel + Element: Neutral + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 432 + AttackMotion: 480 + DamageMotion: 360 + Ai: 20 + Class: Boss + Drops: + - Item: Blue_Feather + Rate: 500 + - Item: Ring_ + Rate: 1 + - Item: Cursed_Seal + Rate: 100 + - Item: Golden_Jewel + Rate: 1000 + - Item: Stone_Of_Intelligence_ + Rate: 100 + - Item: Hair_Band + Rate: 10 + - Item: Golden_Bracelet + Rate: 100 + - Item: Observation_Card + Rate: 1 + StealProtected: true + - Id: 1701 + AegisName: SHELTER + Name: Mistress of Shelter + JapaneseName: Shelter + Level: 125 + Hp: 27000 + BaseExp: 4010 + JobExp: 3051 + Attack: 1067 + Attack2: 944 + Defense: 80 + MagicDefense: 89 + Str: 99 + Agi: 66 + Vit: 41 + Int: 103 + Dex: 95 + Luk: 89 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Angel + Element: Holy + ElementLevel: 3 + WalkSpeed: 160 + AttackDelay: 432 + AttackMotion: 420 + DamageMotion: 360 + Ai: 20 + Class: Boss + Drops: + - Item: Red_Feather + Rate: 200 + - Item: Cursed_Seal + Rate: 1 + - Item: Stone_Of_Intelligence_ + Rate: 50 + - Item: Scarlet_Jewel + Rate: 1000 + - Item: Skull + Rate: 1000 + - Item: Cursed_Seal + Rate: 50 + - Item: Shelter_Card + Rate: 1 + StealProtected: true + - Id: 1702 + AegisName: RETRIBUTION + Name: Baroness of Retribution + JapaneseName: Retribution + Level: 121 + Hp: 22152 + BaseExp: 3528 + JobExp: 2463 + Attack: 1117 + Attack2: 804 + Defense: 61 + MagicDefense: 35 + Str: 112 + Agi: 60 + Vit: 45 + Int: 77 + Dex: 78 + Luk: 70 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Angel + Element: Dark + ElementLevel: 3 + WalkSpeed: 120 + AttackDelay: 360 + AttackMotion: 480 + DamageMotion: 360 + Ai: 20 + Class: Boss + Drops: + - Item: Red_Feather + Rate: 400 + - Item: Ring_ + Rate: 1 + - Item: Stone_Of_Intelligence_ + Rate: 50 + - Item: Cardinal_Jewel + Rate: 1000 + - Item: Manteau_ + Rate: 5 + - Item: Cursed_Seal + Rate: 50 + - Item: Scarlet_Twohand_Sword + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Retribution_Card + Rate: 1 + StealProtected: true + - Id: 1703 + AegisName: SOLACE + Name: Lady Solace + JapaneseName: Solace + Level: 123 + Hp: 24729 + BaseExp: 3758 + JobExp: 2819 + Attack: 1234 + Attack2: 165 + Defense: 96 + MagicDefense: 96 + Str: 106 + Agi: 65 + Vit: 61 + Int: 42 + Dex: 82 + Luk: 72 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Angel + Element: Holy + ElementLevel: 3 + WalkSpeed: 180 + AttackDelay: 576 + AttackMotion: 420 + DamageMotion: 360 + Ai: 20 + Class: Boss + Drops: + - Item: Blue_Feather + Rate: 200 + - Item: Ring_ + Rate: 1 + - Item: Stone_Of_Intelligence_ + Rate: 50 + - Item: Dark_Red_Jewel + Rate: 1000 + - Item: Harp_ + Rate: 50 + - Item: Cursed_Seal + Rate: 50 + - Item: Scarlet_Viollin + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Solace_Card + Rate: 1 + StealProtected: true + - Id: 1704 + AegisName: THA_ODIUM + Name: Odium of Thanatos + JapaneseName: Thanatos Odium + Level: 129 + Hp: 40200 + BaseExp: 3960 + JobExp: 3666 + Attack: 1061 + Attack2: 144 + Defense: 120 + MagicDefense: 30 + Str: 106 + Agi: 78 + Vit: 71 + Int: 54 + Dex: 129 + Luk: 31 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + RaceGroups: + Thanatos: true + Element: Ghost + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 432 + AttackMotion: 288 + DamageMotion: 420 + Ai: 21 + Class: Boss + Drops: + - Item: Brigan + Rate: 1000 + - Item: Crystal_Jewel_ + Rate: 500 + - Item: Crystal_Jewel__ + Rate: 100 + - Item: Piece_Of_Memory_Blue + Rate: 10000 + - Item: Old_Card_Album + Rate: 10 + - Item: Goibne's_Shoulder_Arms + Rate: 1000 + - Item: Tha_Odium_Card + Rate: 1 + StealProtected: true + - Id: 1705 + AegisName: THA_DESPERO + Name: Despero of Thanatos + JapaneseName: Thanatos Despero + Level: 129 + Hp: 41111 + BaseExp: 3960 + JobExp: 3666 + Attack: 1032 + Attack2: 171 + Defense: 95 + MagicDefense: 69 + Str: 111 + Agi: 96 + Vit: 66 + Int: 65 + Dex: 91 + Luk: 52 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + RaceGroups: + Thanatos: true + Element: Ghost + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 160 + AttackMotion: 528 + DamageMotion: 360 + Ai: 21 + Class: Boss + Drops: + - Item: Brigan + Rate: 1000 + - Item: Crystal_Jewel_ + Rate: 500 + - Item: Crystal_Jewel__ + Rate: 100 + - Item: Piece_Of_Memory_Red + Rate: 10000 + - Item: Old_Card_Album + Rate: 10 + - Item: Goibne's_Combat_Boots + Rate: 1000 + - Item: Tha_Despero_Card + Rate: 1 + StealProtected: true + - Id: 1706 + AegisName: THA_MAERO + Name: Maero of Thanatos + JapaneseName: Thanatos Maero + Level: 129 + Hp: 42599 + BaseExp: 3960 + JobExp: 3666 + Attack: 1058 + Attack2: 245 + Defense: 96 + MagicDefense: 90 + Str: 97 + Agi: 111 + Vit: 70 + Int: 133 + Dex: 82 + Luk: 67 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + RaceGroups: + Thanatos: true + Element: Ghost + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 160 + AttackMotion: 480 + DamageMotion: 360 + Ai: 21 + Class: Boss + Drops: + - Item: Brigan + Rate: 1000 + - Item: Crystal_Jewel_ + Rate: 500 + - Item: Crystal_Jewel__ + Rate: 100 + - Item: Piece_Of_Memory_Purple + Rate: 10000 + - Item: Old_Card_Album + Rate: 10 + - Item: Goibne's_Armor + Rate: 1000 + - Item: Tha_Maero_Card + Rate: 1 + StealProtected: true + - Id: 1707 + AegisName: THA_DOLOR + Name: Dolor of Thanatos + JapaneseName: Thanatos Dolor + Level: 129 + Hp: 45000 + BaseExp: 3960 + JobExp: 3666 + Attack: 980 + Attack2: 201 + Defense: 71 + MagicDefense: 80 + Str: 91 + Agi: 72 + Vit: 59 + Int: 96 + Dex: 78 + Luk: 79 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Undead + RaceGroups: + Thanatos: true + Element: Ghost + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 160 + AttackMotion: 672 + DamageMotion: 480 + Ai: 21 + Class: Boss + Drops: + - Item: Brigan + Rate: 1000 + - Item: Crystal_Jewel_ + Rate: 500 + - Item: Crystal_Jewel__ + Rate: 100 + - Item: Piece_Of_Memory_Green + Rate: 10000 + - Item: Old_Card_Album + Rate: 10 + - Item: Goibne's_Helmet + Rate: 1000 + - Item: Tha_Dolor_Card + Rate: 1 + StealProtected: true + - Id: 1708 + AegisName: THANATOS + Name: Thanatos Phantom + JapaneseName: Thanatos + Level: 99 + Hp: 1445660 + BaseExp: 1299400 + JobExp: 1930554 + MvpExp: 649700 + Attack: 4956 + Attack2: 1671 + Defense: 364 + MagicDefense: 35 + Str: 100 + Agi: 129 + Vit: 30 + Int: 86 + Dex: 206 + Luk: 32 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + RaceGroups: + Thanatos: true + Element: Ghost + ElementLevel: 4 + WalkSpeed: 120 + AttackDelay: 115 + AttackMotion: 816 + DamageMotion: 504 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Blue_Box + Rate: 5000 + - Item: Crystal_Jewel__ + Rate: 2000 + Drops: + - Item: Treasure_Box + Rate: 1000 + - Item: Morrigane's_Manteau + Rate: 1000 + - Item: Piece_Of_Bone_Armor + Rate: 5000 + - Item: Full_Plate_Armor_ + Rate: 5000 + - Item: Grave_ + Rate: 5000 + - Item: Wing_Of_Eagle + Rate: 1000 + - Item: Bloody_Iron_Ball + Rate: 500 + - Item: Thanatos_Card + Rate: 1 + StealProtected: true + - Id: 1709 + AegisName: G_THA_ODIUM + Name: Odium of Thanatos + JapaneseName: Thanatos Odium + Level: 129 + Hp: 40200 + Attack: 1061 + Attack2: 144 + Defense: 120 + MagicDefense: 30 + Str: 106 + Agi: 78 + Vit: 71 + Int: 54 + Dex: 129 + Luk: 31 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + RaceGroups: + Thanatos: true + Element: Ghost + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 115 + AttackMotion: 288 + DamageMotion: 420 + Ai: 20 + Class: Boss + Drops: + - Item: Brigan + Rate: 1000 + - Item: Crystal_Jewel_ + Rate: 500 + - Item: Crystal_Jewel__ + Rate: 100 + - Id: 1710 + AegisName: G_THA_DESPERO + Name: Despero of Thanatos + JapaneseName: Thanatos Despero + Level: 129 + Hp: 41111 + Attack: 1032 + Attack2: 171 + Defense: 95 + MagicDefense: 69 + Str: 111 + Agi: 96 + Vit: 66 + Int: 65 + Dex: 91 + Luk: 52 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + RaceGroups: + Thanatos: true + Element: Ghost + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 160 + AttackMotion: 528 + DamageMotion: 360 + Ai: 20 + Class: Boss + Drops: + - Item: Brigan + Rate: 1000 + - Item: Crystal_Jewel_ + Rate: 500 + - Item: Crystal_Jewel__ + Rate: 100 + - Id: 1711 + AegisName: G_THA_MAERO + Name: Maero of Thanatos + JapaneseName: Thanatos Maero + Level: 129 + Hp: 42599 + Attack: 1058 + Attack2: 245 + Defense: 96 + MagicDefense: 90 + Str: 97 + Agi: 111 + Vit: 70 + Int: 133 + Dex: 82 + Luk: 67 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + RaceGroups: + Thanatos: true + Element: Ghost + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 160 + AttackMotion: 480 + DamageMotion: 360 + Ai: 20 + Class: Boss + Drops: + - Item: Brigan + Rate: 1000 + - Item: Crystal_Jewel_ + Rate: 500 + - Item: Crystal_Jewel__ + Rate: 100 + - Id: 1712 + AegisName: G_THA_DOLOR + Name: Dolor of Thanatos + JapaneseName: Thanatos Dolor + Level: 129 + Hp: 45000 + Attack: 980 + Attack2: 201 + Defense: 71 + MagicDefense: 80 + Str: 91 + Agi: 72 + Vit: 59 + Int: 96 + Dex: 78 + Luk: 79 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Undead + RaceGroups: + Thanatos: true + Element: Ghost + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 160 + AttackMotion: 672 + DamageMotion: 480 + Ai: 20 + Class: Boss + Drops: + - Item: Brigan + Rate: 1000 + - Item: Crystal_Jewel_ + Rate: 500 + - Item: Crystal_Jewel__ + Rate: 100 + - Id: 1713 + AegisName: ACIDUS + Name: Acidus + Level: 130 + Hp: 48430 + BaseExp: 4520 + JobExp: 3389 + Attack: 871 + Attack2: 695 + Defense: 101 + MagicDefense: 90 + Str: 109 + Agi: 78 + Vit: 50 + Int: 55 + Dex: 77 + Luk: 55 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Holy + ElementLevel: 2 + WalkSpeed: 170 + AttackDelay: 168 + AttackMotion: 1008 + DamageMotion: 300 + Ai: 09 + Drops: + - Item: Light_Granule + Rate: 500 + - Item: Dragon_Canine + Rate: 4000 + - Item: Treasure_Box + Rate: 5 + - Item: Dragon_Scale + Rate: 3589 + - Item: Dragonball_Yellow + Rate: 800 + - Item: Inverse_Scale + Rate: 10 + - Item: Stone_Buckler + Rate: 50 + - Item: White_Wing_Brooch + Rate: 1 + StealProtected: true + - Item: Acidus_Card + Rate: 1 + StealProtected: true + - Id: 1714 + AegisName: FERUS + Name: Ferus + Level: 126 + Hp: 25668 + BaseExp: 3985 + JobExp: 2989 + Attack: 969 + Attack2: 115 + Defense: 96 + MagicDefense: 45 + Str: 94 + Agi: 80 + Vit: 55 + Int: 60 + Dex: 78 + Luk: 50 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Fire + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 108 + AttackMotion: 576 + DamageMotion: 432 + Ai: 09 + Drops: + - Item: Strawberry + Rate: 2200 + - Item: Dragon_Canine + Rate: 1000 + - Item: Dragon's_Skin + Rate: 1000 + - Item: Dragon_Scale + Rate: 2000 + - Item: Dragonball_Red + Rate: 800 + - Item: Flame_Heart + Rate: 20 + - Item: Magni_Cap + Rate: 50 + - Item: Black_wing_Brooch + Rate: 1 + StealProtected: true + - Item: Ferus_Card + Rate: 1 + StealProtected: true + - Id: 1715 + AegisName: NOVUS + Name: Novus + Level: 90 + Hp: 6670 + BaseExp: 1305 + JobExp: 1505 + Attack: 427 + Attack2: 57 + Defense: 95 + MagicDefense: 48 + Str: 74 + Agi: 56 + Vit: 57 + Int: 25 + Dex: 90 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Dragon + Element: Neutral + ElementLevel: 1 + WalkSpeed: 110 + AttackDelay: 151 + AttackMotion: 288 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Green_Herb + Rate: 3000 + - Item: Cyfar + Rate: 1035 + - Item: Dragon_Scale + Rate: 589 + - Item: Novus_Card + Rate: 1 + StealProtected: true + - Id: 1716 + AegisName: ACIDUS_ + Name: Acidus + Level: 130 + Hp: 40718 + BaseExp: 4520 + JobExp: 3389 + Attack: 1484 + Attack2: 158 + Defense: 98 + MagicDefense: 47 + Str: 106 + Agi: 110 + Vit: 61 + Int: 53 + Dex: 95 + Luk: 53 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Wind + ElementLevel: 2 + WalkSpeed: 180 + AttackDelay: 168 + AttackMotion: 768 + DamageMotion: 360 + Ai: 09 + Drops: + - Item: Blue_Potion + Rate: 150 + - Item: Dragon_Canine + Rate: 4000 + - Item: Blue_Herb + Rate: 150 + - Item: Dragon_Scale + Rate: 3589 + - Item: Dragonball_Blue + Rate: 800 + - Item: Rough_Wind + Rate: 20 + - Item: Dragonball_Blue + Rate: 100 + - Item: White_Wing_Brooch + Rate: 1 + StealProtected: true + - Item: Acidus__Card + Rate: 1 + StealProtected: true + - Id: 1717 + AegisName: FERUS_ + Name: Ferus + Level: 126 + Hp: 39054 + BaseExp: 4185 + JobExp: 2989 + Attack: 906 + Attack2: 122 + Defense: 111 + MagicDefense: 33 + Str: 91 + Agi: 57 + Vit: 57 + Int: 61 + Dex: 62 + Luk: 51 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Earth + ElementLevel: 2 + WalkSpeed: 120 + AttackDelay: 108 + AttackMotion: 576 + DamageMotion: 432 + Ai: 09 + Drops: + - Item: Delicious_Fish + Rate: 5100 + - Item: Dragon_Canine + Rate: 1000 + - Item: Black_wing_Brooch + Rate: 1 + - Item: Dragon_Scale + Rate: 3589 + - Item: Dragonball_Green + Rate: 800 + - Item: Great_Nature + Rate: 20 + - Item: Dragonball_Green + Rate: 100 + - Item: Ferus__Card + Rate: 1 + StealProtected: true + - Id: 1718 + AegisName: NOVUS_ + Name: Novus + Level: 84 + Hp: 5028 + BaseExp: 1080 + JobExp: 1215 + Attack: 293 + Attack2: 48 + Defense: 88 + MagicDefense: 28 + Str: 53 + Agi: 43 + Vit: 43 + Int: 55 + Dex: 90 + Luk: 58 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Dragon + Element: Neutral + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 252 + AttackMotion: 816 + DamageMotion: 480 + Ai: 04 + Drops: + - Item: Yellow_Herb + Rate: 2000 + - Item: Cyfar + Rate: 1035 + - Item: Dragon_Scale + Rate: 589 + - Item: Novus__Card + Rate: 1 + StealProtected: true + - Id: 1719 + AegisName: DETALE + Name: Detardeurus + JapaneseName: Detale + Level: 135 + Hp: 6005000 + BaseExp: 4320000 + JobExp: 3420000 + MvpExp: 2160000 + Attack: 6108 + Attack2: 2662 + Defense: 364 + MagicDefense: 166 + Str: 165 + Agi: 153 + Vit: 171 + Int: 136 + Dex: 185 + Luk: 72 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Dark + ElementLevel: 3 + WalkSpeed: 250 + AttackDelay: 432 + AttackMotion: 936 + DamageMotion: 360 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Blue_Box + Rate: 5000 + - Item: Crystal_Jewel__ + Rate: 2000 + Drops: + - Item: Morpheus's_Armlet + Rate: 1000 + - Item: Morpheus's_Ring + Rate: 1000 + - Item: Treasure_Box + Rate: 5000 + - Item: Scale_Of_Red_Dragon + Rate: 3589 + - Item: Int_Dish10 + Rate: 1000 + - Item: Pole_Axe + Rate: 100 + - Item: Gemmed_Crown + Rate: 500 + - Item: Detale_Card + Rate: 1 + StealProtected: true + - Id: 1720 + AegisName: HYDRO + Name: Hydrolancer + JapaneseName: Hydro + Level: 121 + Hp: 41500 + BaseExp: 6285 + JobExp: 4463 + Attack: 1064 + Attack2: 150 + Defense: 92 + MagicDefense: 58 + Str: 120 + Agi: 72 + Vit: 67 + Int: 66 + Dex: 88 + Luk: 58 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Dark + ElementLevel: 2 + WalkSpeed: 160 + AttackDelay: 140 + AttackMotion: 672 + DamageMotion: 432 + Ai: 21 + Class: Boss + Drops: + - Item: Dragon's_Skin + Rate: 4000 + - Item: Dragon_Canine + Rate: 4000 + - Item: Tri_Headed_Dragon_Head + Rate: 3880 + - Item: Morpheus's_Hood + Rate: 500 + - Item: Morrigane's_Helm + Rate: 500 + - Item: Vit_Dish10 + Rate: 300 + - Item: Fricca_Circlet + Rate: 500 + - Item: Hydro_Card + Rate: 1 + StealProtected: true + - Id: 1721 + AegisName: DRAGON_EGG + Name: Dragon Egg + Level: 119 + Hp: 20990 + BaseExp: 2862 + JobExp: 2147 + Attack: 704 + Attack2: 150 + Defense: 172 + MagicDefense: 85 + Str: 84 + Agi: 59 + Vit: 85 + Int: 40 + Dex: 118 + Luk: 65 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Dragon + Element: Neutral + ElementLevel: 2 + WalkSpeed: 1000 + AttackDelay: 24 + AttackMotion: 1 + DamageMotion: 1 + Drops: + - Item: Elunium + Rate: 5 + - Item: Piece_Of_Egg_Shell + Rate: 100 + - Item: Crystal_Jewel_ + Rate: 10 + - Item: Crystal_Jewel__ + Rate: 5 + - Item: Dark_Red_Jewel + Rate: 10 + - Item: Skyblue_Jewel + Rate: 10 + - Item: Golden_Jewel + Rate: 10 + - Item: Dragon_Egg_Card + Rate: 1 + StealProtected: true + - Id: 1722 + AegisName: EVENT_JAKK + Name: Jakk + Level: 99 + Hp: 10310 + BaseExp: 93 + JobExp: 90 + Attack: 150 + Attack2: 67 + Defense: 8 + MagicDefense: 11 + Agi: 28 + Vit: 18 + Int: 13 + Dex: 35 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Fire + ElementLevel: 2 + WalkSpeed: 240 + AttackDelay: 1180 + AttackMotion: 480 + DamageMotion: 648 + Ai: 01 + Drops: + - Item: Pumpkin_Bucket + Rate: 1000 + - Item: Pumpkin_Head + Rate: 1000 + - Item: Pumpkin + Rate: 1000 + - Item: Pumpkin_Hat + Rate: 10000 + StealProtected: true + - Id: 1723 + AegisName: A_SHECIL + Name: Cecil Damon + JapaneseName: Shecil Damon + Level: 82 + Hp: 30000 + Attack: 660 + Attack2: 300 + Defense: 40 + MagicDefense: 15 + Agi: 145 + Vit: 27 + Int: 32 + Dex: 134 + Luk: 80 + AttackRange: 14 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 3 + WalkSpeed: 180 + AttackDelay: 1008 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + - Id: 1724 + AegisName: A_POTON_CANON + Name: Photon Cannon + Level: 66 + Hp: 8000 + Attack: 1000 + Attack2: 300 + Defense: 16 + MagicDefense: 30 + Agi: 40 + Vit: 25 + Int: 20 + Dex: 80 + Luk: 80 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1536 + AttackMotion: 960 + DamageMotion: 480 + Ai: 10 + - Id: 1725 + AegisName: R_PORING + Name: Poring + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 3 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 01 + Drops: + - Item: Stone + Rate: 10000 + - Id: 1726 + AegisName: R_LUNATIC + Name: Lunatic + Level: 3 + Hp: 60 + Attack: 9 + Attack2: 3 + MagicDefense: 20 + Agi: 3 + Vit: 3 + Int: 10 + Dex: 8 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Neutral + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1456 + AttackMotion: 456 + DamageMotion: 336 + Ai: 02 + - Id: 1727 + AegisName: R_SAVAGE_BABE + Name: Savage Babe + Level: 7 + Hp: 182 + Attack: 20 + Attack2: 5 + Agi: 7 + Vit: 14 + Int: 5 + Dex: 12 + Luk: 35 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1624 + AttackMotion: 624 + DamageMotion: 576 + Ai: 02 + - Id: 1728 + AegisName: R_DESERT_WOLF_B + Name: Baby Desert Wolf + JapaneseName: Desert Wolf Baby + Level: 14 + Hp: 140 + Attack: 33 + Attack2: 8 + Defense: 13 + Str: 10 + Agi: 12 + Vit: 8 + Int: 5 + Dex: 28 + Luk: 7 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Fire + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1600 + AttackMotion: 900 + DamageMotion: 240 + Ai: 02 + - Id: 1729 + AegisName: R_BAPHOMET_ + Name: Baphomet Jr. + Level: 50 + Hp: 8578 + Attack: 487 + Attack2: 103 + Defense: 24 + MagicDefense: 25 + Agi: 75 + Vit: 55 + Dex: 93 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 868 + AttackMotion: 480 + DamageMotion: 120 + Ai: 02 + Modes: + Detector: true + - Id: 1730 + AegisName: R_DEVIRUCHI + Name: Deviruchi + Level: 64 + Hp: 2300 + Attack: 210 + Attack2: 73 + Defense: 62 + MagicDefense: 30 + Str: 61 + Agi: 17 + Vit: 30 + Int: 35 + Dex: 52 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 980 + AttackMotion: 600 + DamageMotion: 384 + Ai: 02 + Modes: + Detector: true + - Id: 1731 + AegisName: G_DOPPELGANGER + Name: Doppelganger + Level: 77 + Hp: 380000 + BaseExp: 313200 + JobExp: 250560 + Attack: 1803 + Attack2: 1176 + Defense: 246 + MagicDefense: 86 + Str: 122 + Agi: 122 + Vit: 105 + Int: 67 + Dex: 169 + Luk: 72 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Angel + Element: Ghost + ElementLevel: 2 + WalkSpeed: 190 + AttackDelay: 480 + AttackMotion: 480 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Warrior_Symbol + Rate: 10000 + - Id: 1732 + AegisName: G_TREASURE_BOX + Name: Treasure Chest + Level: 98 + Hp: 500 + Dex: 999 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: 3rd_Floor_Pass + Rate: 1000 + - Id: 1733 + AegisName: KIEL + Name: Kiehl + JapaneseName: Kiel + Level: 90 + Hp: 523500 + BaseExp: 32850 + JobExp: 21065 + Attack: 2220 + Attack2: 1629 + Defense: 45 + MagicDefense: 32 + Str: 100 + Agi: 112 + Vit: 76 + Int: 89 + Dex: 156 + Luk: 102 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Dark + ElementLevel: 2 + WalkSpeed: 140 + AttackDelay: 1152 + AttackMotion: 576 + DamageMotion: 432 + Ai: 21 + Class: Boss + - Id: 1734 + AegisName: KIEL_ + Name: Kiel D-01 + Level: 125 + Hp: 2502000 + BaseExp: 1800000 + JobExp: 1440000 + MvpExp: 900000 + Attack: 4112 + Attack2: 3580 + Defense: 314 + MagicDefense: 232 + Str: 166 + Agi: 187 + Vit: 155 + Int: 141 + Dex: 199 + Luk: 180 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Dark + ElementLevel: 2 + WalkSpeed: 130 + AttackDelay: 1152 + AttackMotion: 576 + DamageMotion: 432 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Blue_Box + Rate: 5000 + - Item: Old_Card_Album + Rate: 2000 + Drops: + - Item: Pocket_Watch__ + Rate: 3000 + - Item: Old_Violet_Box + Rate: 3000 + - Item: Morrigane's_Pendant + Rate: 1000 + - Item: Glittering_Clothes + Rate: 1000 + - Item: Survival_Rod_ + Rate: 500 + - Item: Counter_Dagger + Rate: 500 + - Item: Morrigane's_Belt + Rate: 1000 + - Item: Kiel_Card + Rate: 1 + StealProtected: true + - Id: 1735 + AegisName: ALICEL + Name: Alicel + Level: 115 + Hp: 18000 + BaseExp: 2565 + JobExp: 1923 + Attack: 952 + Attack2: 398 + Defense: 109 + MagicDefense: 30 + Str: 121 + Agi: 53 + Vit: 59 + Int: 63 + Dex: 73 + Luk: 60 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Neutral + ElementLevel: 3 + WalkSpeed: 250 + AttackDelay: 1080 + AttackMotion: 480 + DamageMotion: 504 + Ai: 13 + Modes: + Detector: true + Drops: + - Item: Burnt_Parts + Rate: 2000 + - Item: Sturdy_Iron_Piece + Rate: 3000 + - Item: Rotha_Shield + Rate: 5 + - Item: Smoke_Powder + Rate: 200 + - Item: Drill_Katar + Rate: 5 + - Item: Elunium + Rate: 10 + - Item: Vali's_Manteau + Rate: 20 + - Item: Alicel_Card + Rate: 1 + StealProtected: true + - Id: 1736 + AegisName: ALIOT + Name: Aliot + Level: 112 + Hp: 15669 + BaseExp: 2448 + JobExp: 1836 + Attack: 1051 + Attack2: 89 + Defense: 106 + MagicDefense: 15 + Str: 111 + Agi: 56 + Vit: 55 + Int: 42 + Dex: 62 + Luk: 75 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1296 + AttackMotion: 432 + DamageMotion: 360 + Ai: 13 + Modes: + Detector: true + Drops: + - Item: Burnt_Parts + Rate: 2000 + - Item: Sturdy_Iron_Piece + Rate: 3000 + - Item: Falcon_Robe + Rate: 10 + - Item: Smoke_Powder + Rate: 200 + - Item: Elunium + Rate: 10 + - Item: Curved_Sword + Rate: 15 + - Item: Scarlet_Knuckle + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Aliot_Card + Rate: 1 + StealProtected: true + - Id: 1737 + AegisName: ALIZA + Name: Aliza + Level: 112 + Hp: 14450 + BaseExp: 2448 + JobExp: 1836 + Attack: 840 + Attack2: 397 + Defense: 98 + MagicDefense: 5 + Str: 115 + Agi: 50 + Vit: 51 + Int: 62 + Dex: 70 + Luk: 54 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 3 + WalkSpeed: 220 + AttackDelay: 1440 + AttackMotion: 576 + DamageMotion: 600 + Ai: 17 + Drops: + - Item: Brigan + Rate: 4000 + - Item: Morpheus's_Shawl + Rate: 10 + - Item: Rosary_ + Rate: 10 + - Item: Alice's_Apron + Rate: 5 + - Item: Imperial_Cooking_Kits + Rate: 50 + - Item: Sway_Apron + Rate: 1 + - Item: Orleans_Server + Rate: 5 + - Item: Aliza_Card + Rate: 1 + StealProtected: true + - Id: 1738 + AegisName: CONSTANT + Name: Constant + Level: 108 + Hp: 12050 + BaseExp: 2506 + JobExp: 1879 + Attack: 858 + Attack2: 144 + Defense: 92 + MagicDefense: 82 + Str: 126 + Agi: 98 + Vit: 62 + Int: 57 + Dex: 91 + Luk: 34 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Dark + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 720 + AttackMotion: 360 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Burnt_Parts + Rate: 100 + - Item: Sturdy_Iron_Piece + Rate: 1500 + - Item: Tube + Rate: 10 + - Item: Steel + Rate: 10 + - Item: Elunium_Stone + Rate: 10 + - Id: 1739 + AegisName: G_ALICEL + Name: Alicel + Level: 115 + Hp: 18000 + Attack: 952 + Attack2: 398 + Defense: 109 + MagicDefense: 30 + Str: 121 + Agi: 53 + Vit: 59 + Int: 63 + Dex: 73 + Luk: 60 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Neutral + ElementLevel: 3 + WalkSpeed: 250 + AttackDelay: 1080 + AttackMotion: 480 + DamageMotion: 504 + Ai: 13 + Modes: + Detector: true + Drops: + - Item: Sturdy_Iron_Piece + Rate: 500 + - Id: 1740 + AegisName: G_ALIOT + Name: Aliot + Level: 112 + Hp: 15669 + Attack: 1051 + Attack2: 89 + Defense: 106 + MagicDefense: 15 + Str: 111 + Agi: 56 + Vit: 55 + Int: 42 + Dex: 62 + Luk: 75 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1296 + AttackMotion: 432 + DamageMotion: 360 + Ai: 13 + Modes: + Detector: true + Drops: + - Item: Sturdy_Iron_Piece + Rate: 500 + - Id: 1741 + AegisName: G_COOKIE_XMAS + Name: Christmas Cookie + Level: 37 + Hp: 733 + Attack: 70 + Attack2: 35 + Defense: 48 + MagicDefense: 36 + Str: 21 + Agi: 16 + Vit: 30 + Int: 20 + Dex: 25 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demihuman + Element: Holy + ElementLevel: 2 + WalkSpeed: 400 + AttackDelay: 1248 + AttackMotion: 1248 + DamageMotion: 240 + Ai: 04 + - Id: 1742 + AegisName: G_CARAT + Name: Carat + Level: 103 + Hp: 9222 + Attack: 777 + Attack2: 76 + Defense: 111 + MagicDefense: 67 + Str: 102 + Agi: 64 + Vit: 60 + Int: 40 + Dex: 67 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Wind + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1078 + AttackMotion: 768 + DamageMotion: 384 + Ai: 04 + Modes: + Detector: true + - Id: 1743 + AegisName: G_MYSTCASE + Name: Myst Case + Level: 39 + Hp: 879 + Attack: 68 + Attack2: 21 + Defense: 50 + MagicDefense: 11 + Str: 26 + Agi: 19 + Vit: 40 + Int: 35 + Dex: 31 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 400 + AttackDelay: 1248 + AttackMotion: 1248 + DamageMotion: 432 + Ai: 04 + - Id: 1744 + AegisName: G_WILD_ROSE + Name: Wild Rose + Level: 70 + Hp: 2682 + Attack: 147 + Attack2: 45 + Defense: 75 + MagicDefense: 15 + Str: 44 + Agi: 87 + Vit: 31 + Int: 35 + Dex: 63 + Luk: 80 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Wind + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 964 + AttackMotion: 864 + DamageMotion: 288 + Ai: 04 + - Id: 1745 + AegisName: G_CONSTANT + Name: Constant + Level: 108 + Hp: 2000 + Attack: 728 + Attack2: 144 + Defense: 92 + MagicDefense: 82 + Str: 126 + Agi: 98 + Vit: 62 + Int: 57 + Dex: 91 + Luk: 34 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 110 + AttackDelay: 720 + AttackMotion: 360 + DamageMotion: 360 + Ai: 05 + Modes: + Detector: true + Drops: + - Item: Sturdy_Iron_Piece + Rate: 500 + - Id: 1746 + AegisName: G_ALIZA + Name: Aliza + Level: 112 + Hp: 14450 + Attack: 840 + Attack2: 397 + Defense: 98 + MagicDefense: 5 + Str: 115 + Agi: 50 + Vit: 51 + Int: 62 + Dex: 70 + Luk: 54 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 3 + WalkSpeed: 220 + AttackDelay: 1440 + AttackMotion: 576 + DamageMotion: 600 + Ai: 04 + Drops: + - Item: Sturdy_Iron_Piece + Rate: 500 + - Id: 1747 + AegisName: G_SNAKE + Name: Boa + JapaneseName: Snake + Level: 18 + Hp: 217 + Attack: 29 + Attack2: 5 + Defense: 9 + MagicDefense: 8 + Str: 10 + Agi: 8 + Vit: 18 + Int: 10 + Dex: 14 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1576 + AttackMotion: 576 + DamageMotion: 576 + Ai: 04 + - Id: 1748 + AegisName: G_ANACONDAQ + Name: Anacondaq + Level: 100 + Hp: 8510 + Attack: 504 + Attack2: 55 + Defense: 92 + Str: 79 + Agi: 46 + Vit: 28 + Int: 43 + Dex: 56 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Poison + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1576 + AttackMotion: 576 + DamageMotion: 576 + Ai: 04 + - Id: 1749 + AegisName: G_MEDUSA + Name: Medusa + Level: 102 + Hp: 10045 + Attack: 620 + Attack2: 113 + Defense: 87 + MagicDefense: 66 + Str: 99 + Agi: 68 + Vit: 65 + Int: 79 + Dex: 69 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Neutral + ElementLevel: 2 + WalkSpeed: 180 + AttackDelay: 1720 + AttackMotion: 1320 + DamageMotion: 360 + Ai: 04 + Modes: + Detector: true + - Id: 1750 + AegisName: G_RED_PLANT + Name: Red Plant + Level: 1 + Hp: 100 + Attack: 100 + Attack2: 100 + Defense: 160 + MagicDefense: 99 + Luk: 100 + AttackRange: 1 + SkillRange: 7 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + - Id: 1751 + AegisName: RANDGRIS + Name: Valkyrie Randgris + Level: 141 + Hp: 2205000 + BaseExp: 2000000 + JobExp: 2200000 + MvpExp: 1000000 + Attack: 7343 + Attack2: 4412 + Defense: 588 + MagicDefense: 506 + Str: 196 + Agi: 131 + Vit: 125 + Int: 276 + Dex: 267 + Luk: 156 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Angel + Element: Holy + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 576 + AttackMotion: 576 + DamageMotion: 480 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Blue_Box + Rate: 5000 + - Item: Old_Card_Album + Rate: 2000 + Drops: + - Item: Valhalla_Flower + Rate: 5000 + - Item: Valkyrie_Armor + Rate: 1600 + - Item: Valkyrie_Manteau + Rate: 3000 + - Item: Valkyrie_Shoes + Rate: 3000 + - Item: Helm_ + Rate: 5000 + - Item: Bloody_Edge + Rate: 2500 + - Item: Randgris_Card + Rate: 1 + StealProtected: true + - Id: 1752 + AegisName: SKOGUL + Name: Skogul + Level: 126 + Hp: 34240 + BaseExp: 4280 + JobExp: 3210 + Attack: 1007 + Attack2: 456 + Defense: 72 + MagicDefense: 15 + Str: 100 + Agi: 71 + Vit: 63 + Int: 85 + Dex: 82 + Luk: 37 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 190 + AttackDelay: 720 + AttackMotion: 384 + DamageMotion: 480 + Ai: 20 + Modes: + Detector: true + Drops: + - Item: Rune_Of_Darkness + Rate: 3500 + - Item: Brigan + Rate: 1000 + - Item: Red_Gemstone + Rate: 1000 + - Item: Rouge + Rate: 500 + - Item: Skul_Ring + Rate: 100 + - Item: Elunium_Stone + Rate: 500 + - Item: Blood_Tears + Rate: 5 + - Item: Peuz_Seal + Rate: 1 + StealProtected: true + - Item: Skogul_Card + Rate: 1 + StealProtected: true + - Id: 1753 + AegisName: FRUS + Name: Frus + Level: 128 + Hp: 39520 + BaseExp: 4562 + JobExp: 3421 + Attack: 1494 + Attack2: 169 + Defense: 65 + MagicDefense: 35 + Str: 114 + Agi: 77 + Vit: 66 + Int: 51 + Dex: 79 + Luk: 27 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 480 + AttackMotion: 576 + DamageMotion: 432 + Ai: 20 + Modes: + Detector: true + Drops: + - Item: Rune_Of_Darkness + Rate: 3500 + - Item: Brigan + Rate: 1000 + - Item: Red_Gemstone + Rate: 1000 + - Item: Earring_ + Rate: 3 + - Item: Mantle_ + Rate: 10 + - Item: Elunium_Stone + Rate: 500 + - Item: Peuz_Seal + Rate: 1 + - Item: Frus_Card + Rate: 1 + StealProtected: true + - Id: 1754 + AegisName: SKEGGIOLD + Name: Skeggiold + Level: 131 + Hp: 53290 + BaseExp: 5552 + JobExp: 4419 + Attack: 1100 + Attack2: 325 + Defense: 85 + MagicDefense: 92 + Str: 91 + Agi: 89 + Vit: 65 + Int: 118 + Dex: 98 + Luk: 75 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Angel + Element: Holy + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 672 + AttackMotion: 780 + DamageMotion: 480 + Ai: 21 + Class: Boss + Drops: + - Item: Rune_Of_Darkness + Rate: 6000 + - Item: Angelic_Chain + Rate: 1 + - Item: Soft_Feather + Rate: 1000 + - Item: Divine_Cross + Rate: 25 + - Item: Rune_Of_Darkness + Rate: 1000 + - Item: Silk_Robe_ + Rate: 100 + - Item: Odin's_Blessing + Rate: 100 + - Item: Skeggiold_Card + Rate: 1 + StealProtected: true + - Id: 1755 + AegisName: SKEGGIOLD_ + Name: Skeggiold + Level: 131 + Hp: 52280 + BaseExp: 5549 + JobExp: 4411 + Attack: 1151 + Attack2: 218 + Defense: 80 + MagicDefense: 86 + Str: 91 + Agi: 86 + Vit: 67 + Int: 116 + Dex: 102 + Luk: 71 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Angel + Element: Holy + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 672 + AttackMotion: 780 + DamageMotion: 480 + Ai: 21 + Class: Boss + Drops: + - Item: Rune_Of_Darkness + Rate: 6000 + - Item: Angelic_Chain + Rate: 1 + - Item: Soft_Feather + Rate: 1000 + - Item: Divine_Cross + Rate: 25 + - Item: Rune_Of_Darkness + Rate: 1000 + - Item: Silk_Robe_ + Rate: 100 + - Item: Odin's_Blessing + Rate: 100 + - Item: Skeggiold_Card + Rate: 1 + StealProtected: true + - Id: 1756 + AegisName: G_HYDRO + Name: Hydrolancer + JapaneseName: Hydro + Level: 121 + Hp: 41500 + Attack: 1064 + Attack2: 150 + Defense: 92 + MagicDefense: 95 + Str: 120 + Agi: 72 + Vit: 67 + Int: 66 + Dex: 88 + Luk: 58 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Dark + ElementLevel: 2 + WalkSpeed: 160 + AttackDelay: 140 + AttackMotion: 672 + DamageMotion: 432 + Ai: 04 + Class: Boss + - Id: 1757 + AegisName: G_ACIDUS + Name: Acidus + Level: 130 + Hp: 48430 + Attack: 871 + Attack2: 695 + Defense: 101 + MagicDefense: 47 + Str: 109 + Agi: 78 + Vit: 50 + Int: 55 + Dex: 77 + Luk: 55 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Holy + ElementLevel: 2 + WalkSpeed: 170 + AttackDelay: 168 + AttackMotion: 1008 + DamageMotion: 300 + Ai: 04 + - Id: 1758 + AegisName: G_FERUS + Name: Ferus + Level: 126 + Hp: 25668 + Attack: 969 + Attack2: 115 + Defense: 96 + MagicDefense: 45 + Str: 94 + Agi: 80 + Vit: 55 + Int: 60 + Dex: 78 + Luk: 50 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Fire + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 108 + AttackMotion: 576 + DamageMotion: 432 + Ai: 04 + - Id: 1759 + AegisName: G_ACIDUS_ + Name: Acidus + Level: 130 + Hp: 40718 + Attack: 1484 + Attack2: 158 + Defense: 98 + MagicDefense: 90 + Str: 106 + Agi: 110 + Vit: 61 + Int: 53 + Dex: 95 + Luk: 53 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Wind + ElementLevel: 2 + WalkSpeed: 180 + AttackDelay: 168 + AttackMotion: 768 + DamageMotion: 360 + Ai: 04 + - Id: 1760 + AegisName: G_FERUS_ + Name: Ferus + Level: 126 + Hp: 39054 + Attack: 906 + Attack2: 122 + Defense: 111 + MagicDefense: 33 + Str: 91 + Agi: 57 + Vit: 57 + Int: 61 + Dex: 62 + Luk: 51 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Earth + ElementLevel: 2 + WalkSpeed: 120 + AttackDelay: 108 + AttackMotion: 576 + DamageMotion: 432 + Ai: 04 + - Id: 1761 + AegisName: G_SKOGUL + Name: Skogul + Level: 126 + Hp: 34240 + Attack: 1007 + Attack2: 456 + Defense: 72 + MagicDefense: 15 + Str: 100 + Agi: 71 + Vit: 63 + Int: 85 + Dex: 82 + Luk: 37 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 170 + AttackDelay: 720 + AttackMotion: 384 + DamageMotion: 480 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Rune_Of_Darkness + Rate: 500 + - Id: 1762 + AegisName: G_FRUS + Name: Frus + Level: 128 + Hp: 39520 + Attack: 1494 + Attack2: 169 + Defense: 65 + MagicDefense: 35 + Str: 114 + Agi: 77 + Vit: 66 + Int: 51 + Dex: 69 + Luk: 27 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 130 + AttackDelay: 480 + AttackMotion: 576 + DamageMotion: 432 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Rune_Of_Darkness + Rate: 500 + - Id: 1763 + AegisName: G_SKEGGIOLD + Name: Skeggiold + Level: 131 + Hp: 53290 + Attack: 1100 + Attack2: 325 + Defense: 85 + MagicDefense: 92 + Str: 91 + Agi: 89 + Vit: 65 + Int: 118 + Dex: 98 + Luk: 75 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Angel + Element: Holy + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 672 + AttackMotion: 780 + DamageMotion: 480 + Ai: 04 + Class: Boss + Drops: + - Item: Rune_Of_Darkness + Rate: 500 + - Id: 1764 + AegisName: G_SKEGGIOLD_ + Name: Skeggiold + Level: 131 + Hp: 52280 + Attack: 1151 + Attack2: 218 + Defense: 80 + MagicDefense: 86 + Str: 91 + Agi: 86 + Vit: 67 + Int: 116 + Dex: 102 + Luk: 71 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Angel + Element: Holy + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 672 + AttackMotion: 780 + DamageMotion: 480 + Ai: 04 + Class: Boss + Drops: + - Item: Rune_Of_Darkness + Rate: 500 + - Id: 1765 + AegisName: G_RANDGRIS + Name: Valkyrie + Level: 141 + Hp: 1005000 + BaseExp: 10000 + JobExp: 10000 + Attack: 6343 + Attack2: 3206 + Defense: 588 + MagicDefense: 506 + Str: 196 + Agi: 131 + Vit: 125 + Int: 276 + Dex: 267 + Luk: 156 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Angel + Element: Holy + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 576 + AttackMotion: 576 + DamageMotion: 480 + Ai: 21 + Class: Boss + Drops: + - Item: Valhalla_Flower + Rate: 500 + - Item: Old_Violet_Box + Rate: 100 + - Item: Valkyrja's_Shield + Rate: 500 + - Id: 1766 + AegisName: EM_ANGELING + Name: Angeling + Level: 99 + Hp: 128430 + Attack: 78 + Attack2: 11 + Defense: 64 + MagicDefense: 50 + Agi: 17 + Vit: 80 + Int: 80 + Dex: 126 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Angel + Element: Holy + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Ai: 17 + Class: Guardian + Modes: + Aggressive: true + ChangeChase: true + KnockBackImmune: true + MvpDrops: + - Item: Jellopy + Rate: 5000 + - Item: Jellopy + Rate: 5000 + - Item: Poring_Doll + Rate: 5000 + - Id: 1767 + AegisName: EM_DEVILING + Name: Deviling + Level: 99 + Hp: 128430 + Attack: 78 + Attack2: 11 + Defense: 64 + MagicDefense: 50 + Agi: 17 + Vit: 80 + Int: 80 + Dex: 126 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Angel + Element: Holy + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Ai: 17 + Class: Guardian + Modes: + Aggressive: true + ChangeChase: true + KnockBackImmune: true + MvpDrops: + - Item: Jellopy + Rate: 5000 + - Item: Jellopy + Rate: 5000 + - Item: Poring_Doll + Rate: 5000 + - Id: 1768 + AegisName: GLOOMUNDERNIGHT + Name: Gloom Under Night + Level: 139 + Hp: 3005000 + BaseExp: 2160000 + JobExp: 1800000 + MvpExp: 1080000 + Attack: 6592 + Attack2: 2785 + Defense: 479 + MagicDefense: 262 + Str: 191 + Agi: 223 + Vit: 187 + Int: 155 + Dex: 241 + Luk: 163 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Ghost + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1344 + AttackMotion: 2880 + DamageMotion: 576 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Old_Violet_Box + Rate: 5000 + - Item: Old_Violet_Box + Rate: 5000 + Drops: + - Item: Will_Of_Darkness_ + Rate: 7000 + - Item: Blade_Lost_In_Darkness + Rate: 4000 + - Item: Old_Hilt + Rate: 2000 + - Item: Old_Card_Album + Rate: 5000 + - Item: Celestial_Robe + Rate: 1000 + - Item: Hurricane_Fury + Rate: 100 + - Item: Gloom_Under_Night_Card + Rate: 1 + StealProtected: true + - Id: 1769 + AegisName: AGAV + Name: Agav + Level: 128 + Hp: 40000 + BaseExp: 3933 + JobExp: 2949 + Attack: 892 + Attack2: 181 + Defense: 77 + MagicDefense: 82 + Str: 85 + Agi: 66 + Vit: 55 + Int: 113 + Dex: 86 + Luk: 61 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 4 + WalkSpeed: 300 + AttackDelay: 768 + AttackMotion: 360 + DamageMotion: 360 + Ai: 20 + Drops: + - Item: Suspicious_Hat + Rate: 2500 + - Item: High_Fashion_Sandals + Rate: 2 + - Item: Bloody_Rune + Rate: 4000 + - Item: Memorize_Book + Rate: 1 + - Item: Holy_Arrow_Quiver + Rate: 50 + - Item: Bloody_Rune + Rate: 100 + - Item: Starsand_Of_Witch + Rate: 2500 + - Item: Agav_Card + Rate: 1 + StealProtected: true + - Id: 1770 + AegisName: ECHIO + Name: Echio + Level: 126 + Hp: 31620 + BaseExp: 3690 + JobExp: 2768 + Attack: 848 + Attack2: 159 + Defense: 66 + MagicDefense: 11 + Str: 111 + Agi: 63 + Vit: 51 + Int: 37 + Dex: 94 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 4 + WalkSpeed: 250 + AttackDelay: 768 + AttackMotion: 360 + DamageMotion: 360 + Ai: 20 + Drops: + - Item: Suspicious_Hat + Rate: 2500 + - Item: Seed_Of_Yggdrasil + Rate: 10 + - Item: Bloody_Rune + Rate: 4000 + - Item: Beret + Rate: 25 + - Item: Holy_Arrow_Quiver + Rate: 20 + - Item: Bloody_Rune + Rate: 100 + - Item: Divine_Cloth + Rate: 20 + - Item: Echio_Card + Rate: 1 + StealProtected: true + - Id: 1771 + AegisName: VANBERK + Name: Vanberk + Level: 123 + Hp: 24605 + BaseExp: 3240 + JobExp: 2430 + Attack: 918 + Attack2: 141 + Defense: 100 + MagicDefense: 6 + Str: 109 + Agi: 70 + Vit: 55 + Int: 60 + Dex: 87 + Luk: 54 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 4 + WalkSpeed: 250 + AttackDelay: 768 + AttackMotion: 360 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: White_Mask + Rate: 2500 + - Item: Royal_Jelly + Rate: 10 + - Item: Bloody_Rune + Rate: 1000 + - Item: Beret + Rate: 25 + - Item: Scalpel + Rate: 5 + - Item: Bloody_Rune + Rate: 100 + - Item: Ur_Seal + Rate: 1 + - Item: Vanberk_Card + Rate: 1 + StealProtected: true + - Id: 1772 + AegisName: ISILLA + Name: Isilla + Level: 124 + Hp: 26324 + BaseExp: 3456 + JobExp: 2592 + Attack: 848 + Attack2: 168 + Defense: 69 + MagicDefense: 19 + Str: 90 + Agi: 65 + Vit: 43 + Int: 82 + Dex: 91 + Luk: 75 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 4 + WalkSpeed: 300 + AttackDelay: 768 + AttackMotion: 360 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: White_Mask + Rate: 2500 + - Item: High_Fashion_Sandals + Rate: 1 + - Item: Bloody_Rune + Rate: 1000 + - Item: Gold_Ring + Rate: 10 + - Item: Ring + Rate: 1 + - Item: Bloody_Rune + Rate: 100 + - Item: Ur_Seal + Rate: 1 + - Item: Isilla_Card + Rate: 1 + StealProtected: true + - Id: 1773 + AegisName: HODREMLIN + Name: Hodremlin + Level: 122 + Hp: 23182 + BaseExp: 3758 + JobExp: 2819 + Attack: 955 + Attack2: 154 + Defense: 75 + MagicDefense: 25 + Str: 106 + Agi: 70 + Vit: 77 + Int: 60 + Dex: 59 + Luk: 40 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 140 + AttackDelay: 960 + AttackMotion: 528 + DamageMotion: 432 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Prickly_Fruit_ + Rate: 1000 + - Item: Will_Of_Darkness + Rate: 1000 + - Item: Boots_ + Rate: 2 + - Item: Sticky_Mucus + Rate: 1000 + - Item: Bloody_Rune + Rate: 1000 + - Item: Starsand_Of_Witch + Rate: 2000 + - Item: Shadow_Walk + Rate: 10 + - Item: Hodremlin_Card + Rate: 1 + StealProtected: true + - Id: 1774 + AegisName: SEEKER + Name: Seeker + Level: 124 + Hp: 24500 + BaseExp: 4009 + JobExp: 3006 + Attack: 855 + Attack2: 120 + Defense: 64 + MagicDefense: 30 + Str: 91 + Agi: 90 + Vit: 35 + Int: 75 + Dex: 126 + Luk: 31 + AttackRange: 6 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Wind + ElementLevel: 3 + WalkSpeed: 190 + AttackDelay: 576 + AttackMotion: 432 + DamageMotion: 300 + Ai: 20 + Drops: + - Item: Prickly_Fruit_ + Rate: 1000 + - Item: Will_Of_Darkness + Rate: 1000 + - Item: Elunium + Rate: 20 + - Item: Starsand_Of_Witch + Rate: 4000 + - Item: Bloody_Rune + Rate: 1000 + - Item: Berdysz + Rate: 20 + - Item: Seeker_Card + Rate: 1 + StealProtected: true + - Id: 1775 + AegisName: SNOWIER + Name: Snowier + Level: 103 + Hp: 13934 + BaseExp: 1944 + JobExp: 1458 + Attack: 763 + Attack2: 82 + Defense: 121 + MagicDefense: 47 + Str: 91 + Agi: 61 + Vit: 67 + Int: 45 + Dex: 61 + Luk: 55 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Water + ElementLevel: 2 + WalkSpeed: 220 + AttackDelay: 936 + AttackMotion: 1020 + DamageMotion: 420 + Ai: 04 + Drops: + - Item: Ice_Heart + Rate: 3000 + - Item: Ice_Piece + Rate: 1000 + - Item: Elunium_Stone + Rate: 100 + - Item: Blue_Herb + Rate: 50 + - Item: White_Herb + Rate: 500 + - Item: Icicle_Fist + Rate: 3 + - Item: Crystal_Blue + Rate: 100 + - Item: Snowier_Card + Rate: 1 + StealProtected: true + - Id: 1776 + AegisName: SIROMA + Name: Siroma + Level: 98 + Hp: 11910 + BaseExp: 1827 + JobExp: 1369 + Attack: 506 + Attack2: 100 + Defense: 64 + MagicDefense: 38 + Str: 83 + Agi: 43 + Vit: 50 + Int: 70 + Dex: 80 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Water + ElementLevel: 3 + WalkSpeed: 180 + AttackDelay: 432 + AttackMotion: 648 + DamageMotion: 240 + Ai: 02 + Drops: + - Item: Ice_Heart + Rate: 1000 + - Item: Ice_Piece + Rate: 500 + - Item: Blue_Herb + Rate: 10 + - Item: Crystal_Blue + Rate: 20 + - Item: Siroma_Card + Rate: 1 + StealProtected: true + - Id: 1777 + AegisName: ICE_TITAN + Name: Ice Titan + Level: 110 + Hp: 20820 + BaseExp: 2724 + JobExp: 2644 + Attack: 1088 + Attack2: 98 + Defense: 344 + MagicDefense: 11 + Str: 133 + Agi: 54 + Vit: 78 + Int: 33 + Dex: 78 + Luk: 26 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Water + ElementLevel: 3 + WalkSpeed: 250 + AttackDelay: 861 + AttackMotion: 660 + DamageMotion: 144 + Ai: 04 + Drops: + - Item: Ice_Heart + Rate: 5000 + - Item: Ice_Piece + Rate: 3000 + - Item: Frozen_Rose + Rate: 100 + - Item: Oridecon + Rate: 10 + - Item: Elunium + Rate: 30 + - Item: Cold_Ice + Rate: 500 + - Item: Mistic_Frozen + Rate: 100 + - Item: Ice_Titan_Card + Rate: 1 + StealProtected: true + - Id: 1778 + AegisName: GAZETI + Name: Gazeti + Level: 106 + Hp: 14000 + BaseExp: 2025 + JobExp: 1518 + Attack: 775 + Attack2: 68 + Defense: 71 + MagicDefense: 21 + Str: 105 + Agi: 37 + Vit: 42 + Int: 38 + Dex: 97 + Luk: 38 + AttackRange: 10 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Water + ElementLevel: 1 + WalkSpeed: 190 + AttackDelay: 576 + AttackMotion: 370 + DamageMotion: 270 + Ai: 20 + Modes: + Detector: true + Drops: + - Item: Ice_Heart + Rate: 3000 + - Item: Ice_Piece + Rate: 3000 + - Item: Elunium + Rate: 20 + - Item: Frozen_Bow + Rate: 1 + - Item: Cold_Ice + Rate: 100 + - Item: Ice_Fragment + Rate: 200 + - Item: Gazeti_Card + Rate: 1 + StealProtected: true + - Id: 1779 + AegisName: KTULLANUX + Name: Ktullanux + Level: 98 + Hp: 2626000 + BaseExp: 1035576 + JobExp: 949942 + MvpExp: 517788 + Attack: 3754 + Attack2: 2680 + Defense: 129 + MagicDefense: 78 + Str: 85 + Agi: 126 + Vit: 30 + Int: 125 + Dex: 177 + Luk: 112 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Water + ElementLevel: 4 + WalkSpeed: 400 + AttackDelay: 432 + AttackMotion: 840 + DamageMotion: 216 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Old_Violet_Box + Rate: 5000 + - Item: Old_Violet_Box + Rate: 5000 + Drops: + - Item: Ice_Scale + Rate: 9000 + - Item: Old_Card_Album + Rate: 3000 + - Item: Clack_Of_Servival + Rate: 3000 + - Item: Herald_Of_GOD + Rate: 5000 + - Item: Old_Violet_Box + Rate: 5000 + - Item: Yggdrasilberry + Rate: 5000 + - Item: Ktullanux_Card + Rate: 1 + StealProtected: true + - Id: 1780 + AegisName: MUSCIPULAR + Name: Muscipular + Level: 105 + Hp: 12550 + BaseExp: 1944 + JobExp: 1458 + Attack: 521 + Attack2: 76 + Defense: 114 + MagicDefense: 43 + Str: 100 + Agi: 60 + Vit: 58 + Int: 37 + Dex: 60 + Luk: 47 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 672 + AttackMotion: 648 + DamageMotion: 360 + Ai: 10 + Drops: + - Item: Sticky_Poison + Rate: 3000 + - Item: Blossom_Of_Maneater + Rate: 3000 + - Item: Singing_Flower + Rate: 2 + - Item: Root_Of_Maneater + Rate: 2000 + - Item: Stem + Rate: 1000 + - Item: Deadly_Noxious_Herb + Rate: 3 + - Item: Mandragora_Flowerpot + Rate: 200 + - Item: Muscipular_Card + Rate: 1 + StealProtected: true + - Id: 1781 + AegisName: DROSERA + Name: Drosera + Level: 101 + Hp: 10878 + BaseExp: 1350 + JobExp: 1013 + Attack: 218 + Attack2: 54 + Defense: 86 + MagicDefense: 52 + Str: 79 + Agi: 32 + Vit: 64 + Int: 38 + Dex: 78 + Luk: 14 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 864 + AttackMotion: 576 + DamageMotion: 336 + Ai: 10 + Drops: + - Item: Sticky_Poison + Rate: 3000 + - Item: Drocera_Tentacle + Rate: 200 + - Item: Blossom_Of_Maneater + Rate: 2000 + - Item: Root_Of_Maneater + Rate: 2000 + - Item: Bitter_Herb + Rate: 3 + - Item: Stem + Rate: 1000 + - Item: Mandragora_Flowerpot + Rate: 50 + - Item: Drosera_Card + Rate: 1 + StealProtected: true + - Id: 1782 + AegisName: ROWEEN + Name: Roween + Level: 95 + Hp: 7385 + BaseExp: 1691 + JobExp: 1902 + Attack: 588 + Attack2: 35 + Defense: 73 + MagicDefense: 33 + Str: 70 + Agi: 82 + Vit: 55 + Int: 45 + Dex: 73 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Wind + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1500 + AttackMotion: 500 + DamageMotion: 1000 + Ai: 07 + Drops: + - Item: Rotten_Meat + Rate: 3000 + - Item: Animal's_Skin + Rate: 3000 + - Item: Wind_Of_Verdure + Rate: 50 + - Item: Combo_Battle_Glove + Rate: 2 + - Item: Roween_Card + Rate: 1 + StealProtected: true + - Id: 1783 + AegisName: GALION + Name: Galion + Level: 100 + Hp: 8821 + BaseExp: 1769 + JobExp: 1327 + Attack: 527 + Attack2: 77 + Defense: 100 + MagicDefense: 62 + Str: 106 + Agi: 79 + Vit: 62 + Int: 45 + Dex: 90 + Luk: 36 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + RaceGroups: + Rockridge: true + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 864 + AttackMotion: 624 + DamageMotion: 360 + Ai: 07 + Class: Boss + Drops: + - Item: Rotten_Meat + Rate: 3000 + - Item: Animal's_Skin + Rate: 3000 + - Item: Rough_Wind + Rate: 10 + - Item: Ulfhedinn + Rate: 5 + - Item: Galion_Card + Rate: 1 + StealProtected: true + - Id: 1784 + AegisName: STAPO + Name: Stapo + Level: 95 + Hp: 8805 + BaseExp: 1574 + JobExp: 1772 + Attack: 573 + Attack2: 51 + Defense: 129 + MagicDefense: 36 + Str: 20 + Agi: 46 + Vit: 25 + Int: 35 + Dex: 53 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Earth + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 936 + AttackMotion: 792 + DamageMotion: 432 + Ai: 02 + Drops: + - Item: Jellopy + Rate: 1000 + - Item: Jubilee + Rate: 1000 + - Item: Apple + Rate: 1000 + - Item: Large_Jellopy + Rate: 100 + - Item: Yellow_Live + Rate: 10 + - Item: Seismic_Fist + Rate: 3 + - Item: Stapo_Card + Rate: 1 + StealProtected: true + - Id: 1785 + AegisName: ATROCE + Name: Atroce + Level: 113 + Hp: 1502000 + BaseExp: 1080000 + JobExp: 855000 + MvpExp: 540000 + Attack: 2843 + Attack2: 1503 + Defense: 316 + MagicDefense: 176 + Str: 121 + Agi: 165 + Vit: 135 + Int: 99 + Dex: 152 + Luk: 113 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Dark + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 576 + AttackMotion: 600 + DamageMotion: 240 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Old_Violet_Box + Rate: 5000 + - Item: Old_Violet_Box + Rate: 5000 + Drops: + - Item: Bloody_Rune + Rate: 7000 + - Item: Seed_Of_Yggdrasil + Rate: 1000 + - Item: Ring_ + Rate: 1000 + - Item: Old_Violet_Box + Rate: 5000 + - Item: Yggdrasilberry + Rate: 5000 + - Item: Ulle_Cap + Rate: 100 + - Item: Altas_Weapon + Rate: 100 + - Item: Atroce_Card + Rate: 1 + StealProtected: true + - Id: 1786 + AegisName: G_AGAV + Name: Agav + Level: 128 + Hp: 40000 + Attack: 892 + Attack2: 181 + Defense: 77 + MagicDefense: 82 + Str: 85 + Agi: 66 + Vit: 55 + Int: 113 + Dex: 66 + Luk: 61 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 4 + WalkSpeed: 300 + AttackDelay: 768 + AttackMotion: 360 + DamageMotion: 360 + Ai: 20 + Drops: + - Item: Suspicious_Hat + Rate: 1 + - Id: 1787 + AegisName: G_ECHIO + Name: Echio + Level: 126 + Hp: 31620 + Attack: 848 + Attack2: 159 + Defense: 66 + MagicDefense: 11 + Str: 111 + Agi: 63 + Vit: 51 + Int: 37 + Dex: 94 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 768 + AttackMotion: 360 + DamageMotion: 360 + Ai: 20 + Drops: + - Item: Suspicious_Hat + Rate: 1 + - Id: 1788 + AegisName: G_ICE_TITAN + Name: Ice Titan + Level: 110 + Hp: 20820 + Attack: 1088 + Attack2: 98 + Defense: 344 + MagicDefense: 11 + Str: 133 + Agi: 54 + Vit: 78 + Int: 33 + Dex: 78 + Luk: 26 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Water + ElementLevel: 3 + WalkSpeed: 250 + AttackDelay: 861 + AttackMotion: 660 + DamageMotion: 144 + Ai: 20 + Drops: + - Item: Ice_Heart + Rate: 1 + - Id: 1789 + AegisName: ICEICLE + Name: Iceicle + Level: 100 + Hp: 1012 + BaseExp: 164 + JobExp: 122 + Attack: 553 + Attack2: 1 + Defense: 2 + MagicDefense: 15 + Str: 99 + Dex: 95 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Water + ElementLevel: 2 + WalkSpeed: 1000 + AttackDelay: 1344 + Ai: 10 + Drops: + - Item: Ice_Piece + Rate: 1000 + - Item: Ice_Piece + Rate: 1000 + - Item: Ice_Crystal + Rate: 500 + - Item: Ice_Piece + Rate: 500 + - Item: Ice_Piece + Rate: 500 + - Item: Ice_Piece + Rate: 500 + - Item: Ice_Piece + Rate: 500 + - Item: Ice_Piece + Rate: 500 + StealProtected: true + - Id: 1790 + AegisName: G_RAFFLESIA + Name: Rafflesia + Level: 86 + Hp: 5819 + Attack: 325 + Attack2: 41 + Defense: 86 + MagicDefense: 2 + Str: 47 + Agi: 41 + Vit: 44 + Int: 29 + Dex: 65 + Luk: 31 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 512 + AttackMotion: 528 + DamageMotion: 240 + Ai: 04 + Drops: + - Item: Golden_Jewel_ + Rate: 3000 + - Item: Red_Jewel_ + Rate: 4000 + - Item: Blue_Jewel_ + Rate: 2000 + - Id: 1791 + AegisName: G_GALION + Name: Galion + Level: 100 + Hp: 8821 + Attack: 527 + Attack2: 77 + Defense: 100 + MagicDefense: 62 + Str: 106 + Agi: 79 + Vit: 62 + Int: 45 + Dex: 90 + Luk: 36 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 864 + AttackMotion: 624 + DamageMotion: 360 + Ai: 07 + Class: Boss + - Id: 1792 + AegisName: SOCCER_BALL + Name: Soccer Ball + Level: 1 + Hp: 10 + Defense: 128 + MagicDefense: 99 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 96 + AttackMotion: 96 + DamageMotion: 96 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Small_Horn_Of_Devil + Rate: 5000 + - Item: Small_Horn_Of_Devil + Rate: 3000 + - Item: J_Firecracker + Rate: 3000 + - Item: Old_Blue_Box + Rate: 1000 + - Item: Old_Violet_Box + Rate: 1000 + StealProtected: true + - Id: 1793 + AegisName: G_MEGALITH + Name: Megalith + Level: 65 + Hp: 2451 + Attack: 122 + Attack2: 30 + Defense: 66 + MagicDefense: 18 + Str: 57 + Agi: 14 + Vit: 35 + Int: 10 + Dex: 90 + Luk: 3 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 4 + WalkSpeed: 200 + AttackDelay: 1332 + AttackMotion: 1332 + DamageMotion: 672 + Ai: 21 + - Id: 1794 + AegisName: G_ROWEEN + Name: Roween + Level: 95 + Hp: 7385 + Attack: 228 + Attack2: 35 + Defense: 73 + MagicDefense: 33 + Str: 70 + Agi: 82 + Vit: 55 + Int: 45 + Dex: 73 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Wind + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 412 + AttackMotion: 840 + DamageMotion: 300 + Ai: 20 + - Id: 1795 + AegisName: BLOODY_KNIGHT_ + Name: Bloody Knight + Level: 116 + Hp: 68500 + Attack: 1319 + Attack2: 123 + Defense: 122 + MagicDefense: 50 + Str: 132 + Agi: 59 + Vit: 70 + Int: 57 + Dex: 98 + Luk: 45 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Angel + Element: Ghost + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 828 + AttackMotion: 528 + DamageMotion: 192 + Ai: 21 + Class: Boss + Drops: + - Item: Pole_Axe + Rate: 100 + - Item: Grave_ + Rate: 100 + - Item: Pauldron + Rate: 200 + - Item: Full_Plate_Armor_ + Rate: 300 + - Item: Celestial_Robe + Rate: 200 + - Item: Survival_Rod2_ + Rate: 200 + - Item: Old_Violet_Box + Rate: 7000 + - Item: Anti_Spell_Bead + Rate: 10000 + StealProtected: true + - Id: 1796 + AegisName: AUNOE + Name: Aunoe + Level: 110 + Hp: 13050 + BaseExp: 1935 + JobExp: 1454 + Attack: 840 + Attack2: 81 + Defense: 107 + MagicDefense: 42 + Str: 118 + Agi: 63 + Vit: 62 + Int: 77 + Dex: 70 + Luk: 35 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 4 + WalkSpeed: 250 + AttackDelay: 768 + AttackMotion: 432 + DamageMotion: 360 + Ai: 20 + Drops: + - Item: White_Mask + Rate: 2500 + - Item: High_Fashion_Sandals + Rate: 2 + - Item: Bloody_Rune + Rate: 4000 + - Item: Memorize_Book + Rate: 1 + - Item: Holy_Arrow_Quiver + Rate: 50 + - Item: Bloody_Rune + Rate: 100 + - Item: Musika + Rate: 5 + - Item: Aunoe_Card + Rate: 1 + StealProtected: true + - Id: 1797 + AegisName: FANAT + Name: Fanat + Level: 120 + Hp: 21000 + BaseExp: 3042 + JobExp: 2282 + Attack: 839 + Attack2: 106 + Defense: 81 + MagicDefense: 64 + Str: 102 + Agi: 66 + Vit: 70 + Int: 47 + Dex: 79 + Luk: 57 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 4 + WalkSpeed: 250 + AttackDelay: 768 + AttackMotion: 432 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Kandura + Rate: 10 + - Item: High_Fashion_Sandals + Rate: 2 + - Item: Bloody_Rune + Rate: 4000 + - Item: Memorize_Book + Rate: 1 + - Item: Holy_Arrow_Quiver + Rate: 50 + - Item: White_Mask + Rate: 2500 + - Item: Panat_Card + Rate: 1 + StealProtected: true + - Id: 1798 + AegisName: TREASURE_BOX_ + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Gem_Of_Ruin + Rate: 10000 + - Id: 1799 + AegisName: G_SEYREN_ + Name: Lord Knight Seyren + Level: 10 + Hp: 10 + BaseExp: 1 + JobExp: 1 + Attack: 9409 + Attack2: 3802 + Defense: 1 + MagicDefense: 1 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Evil_Mind + Rate: 300 + - Id: 1800 + AegisName: G_EREMES_ + Name: Assassin Cross Eremes + Level: 10 + Hp: 10 + BaseExp: 1 + JobExp: 1 + Attack: 5446 + Attack2: 4100 + Defense: 1 + MagicDefense: 1 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Poison + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Evil_Mind + Rate: 300 + - Id: 1801 + AegisName: G_HARWORD_ + Name: Mastersmith Howard + JapaneseName: Whitesmith Harword + Level: 10 + Hp: 10 + BaseExp: 1 + JobExp: 1 + Attack: 10169 + Attack2: 429 + Defense: 1 + MagicDefense: 1 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Water + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Evil_Mind + Rate: 300 + - Id: 1802 + AegisName: G_MAGALETA_ + Name: High Priest Margaretha + JapaneseName: High Priest Magaleta + Level: 10 + Hp: 10 + BaseExp: 1 + JobExp: 1 + MvpExp: 9000 + Attack: 6094 + Attack2: 892 + Defense: 1 + MagicDefense: 1 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Holy + ElementLevel: 4 + WalkSpeed: 125 + AttackDelay: 1152 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: Evil_Mind + Rate: 300 + - Id: 1803 + AegisName: G_SHECIL_ + Name: Sniper Cecil + JapaneseName: Sniper Shecil + Level: 10 + Hp: 10 + BaseExp: 1 + JobExp: 1 + Attack: 6360 + Attack2: 4221 + Defense: 1 + MagicDefense: 1 + AttackRange: 14 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 20 + Class: Boss + Drops: + - Item: Evil_Mind + Rate: 300 + - Id: 1804 + AegisName: G_KATRINN_ + Name: High Wizard Kathryne + JapaneseName: High Wizard Katrinn + Level: 10 + Hp: 10 + BaseExp: 1 + JobExp: 1 + Attack: 1556 + Attack2: 3197 + Defense: 1 + MagicDefense: 1 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Ghost + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1152 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Evil_Mind + Rate: 300 + - Id: 1805 + AegisName: B_SEYREN_ + Name: Lord Knight Seyren + Level: 99 + Hp: 1647590 + BaseExp: 4352040 + JobExp: 1412973 + Attack: 1 + Attack2: 1 + Defense: 72 + MagicDefense: 37 + Str: 120 + Agi: 110 + Vit: 81 + Int: 65 + Dex: 130 + Luk: 52 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Evil_Mind + Rate: 10000 + - Id: 1806 + AegisName: B_EREMES_ + Name: Assassin Cross Eremes + Level: 99 + Hp: 1411230 + BaseExp: 3675060 + JobExp: 1433142 + Attack: 1 + Attack2: 1 + Defense: 37 + MagicDefense: 39 + Str: 90 + Agi: 181 + Vit: 62 + Int: 37 + Dex: 122 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Poison + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Evil_Mind + Rate: 10000 + - Id: 1807 + AegisName: B_HARWORD_ + Name: Mastersmith Howard + JapaneseName: Whitesmith Harword + Level: 99 + Hp: 1460000 + BaseExp: 3602106 + JobExp: 1278900 + Attack: 1 + Attack2: 1 + Defense: 66 + MagicDefense: 36 + Str: 100 + Agi: 73 + Vit: 112 + Int: 35 + Dex: 136 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Evil_Mind + Rate: 10000 + - Id: 1808 + AegisName: B_MAGALETA_ + Name: High Priest Margaretha + JapaneseName: High Priest Magaleta + Level: 99 + Hp: 1092910 + BaseExp: 3831300 + JobExp: 1186920 + Attack: 1 + Attack2: 1 + Defense: 35 + MagicDefense: 78 + Agi: 84 + Vit: 64 + Int: 182 + Dex: 92 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Holy + ElementLevel: 4 + WalkSpeed: 125 + AttackDelay: 1152 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Evil_Mind + Rate: 10000 + - Id: 1809 + AegisName: B_SHECIL_ + Name: Sniper Cecil + JapaneseName: Sniper Shecil + Level: 99 + Hp: 1349000 + BaseExp: 3683700 + JobExp: 1373400 + Attack: 1 + Attack2: 1 + Defense: 22 + MagicDefense: 35 + Agi: 180 + Vit: 39 + Int: 67 + Dex: 193 + Luk: 130 + AttackRange: 14 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Evil_Mind + Rate: 10000 + - Id: 1810 + AegisName: B_KATRINN_ + Name: High Wizard Kathryne + JapaneseName: High Wizard Katrinn + Level: 99 + Hp: 1069920 + BaseExp: 3607380 + JobExp: 1473030 + Attack: 1 + Attack2: 1 + Defense: 10 + MagicDefense: 88 + Agi: 89 + Vit: 42 + Int: 223 + Dex: 128 + Luk: 93 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Ghost + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1152 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Evil_Mind + Rate: 10000 + - Id: 1811 + AegisName: G_SMOKIE_ + Name: Bandit + JapaneseName: Smokie + Level: 18 + Hp: 641 + Attack: 61 + Attack2: 11 + MagicDefense: 10 + Agi: 18 + Vit: 36 + Int: 25 + Dex: 26 + Luk: 35 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1576 + AttackMotion: 576 + DamageMotion: 420 + Ai: 17 + Drops: + - Item: Sunglasses + Rate: 100 + - Item: Tiger_Skin_Panties + Rate: 500 + - Item: Aloebera + Rate: 1000 + - Item: Ice_Cream + Rate: 2000 + - Item: Bamboo_Basket + Rate: 500 + - Id: 1812 + AegisName: EVENT_LUDE + Name: Delightful Lude + JapaneseName: Lude + Level: 99 + Hp: 15 + Defense: 160 + MagicDefense: 99 + Dex: 999 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 190 + AttackDelay: 890 + AttackMotion: 960 + DamageMotion: 480 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Pumpkin_Bucket + Rate: 5000 + - Item: Pumpkin_Head + Rate: 5000 + - Item: Pumpkin + Rate: 5000 + - Item: Pumpkin_Mojo + Rate: 5000 + - Id: 1813 + AegisName: EVENT_HYDRO + Name: Hydrolancer + JapaneseName: Hydro + Level: 99 + Hp: 1880000 + BaseExp: 3600000 + JobExp: 1800000 + Attack: 19500 + Attack2: 32767 + Defense: 96 + MagicDefense: 55 + Agi: 142 + Vit: 200 + Int: 250 + Dex: 189 + Luk: 32 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Angel + Element: Ghost + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 972 + AttackMotion: 672 + DamageMotion: 432 + Ai: 21 + Class: Boss + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Blue_Box + Rate: 2000 + - Item: Old_Violet_Box + Rate: 5500 + Drops: + - Item: Evil_Dragon_Head + Rate: 10000 + - Item: Dragon_Killer + Rate: 500 + - Item: Gemmed_Crown + Rate: 500 + - Item: Pole_Axe + Rate: 500 + - Item: Int_Dish10 + Rate: 1500 + - Item: Treasure_Box + Rate: 5500 + - Id: 1814 + AegisName: EVENT_MOON + Name: Moonlight Flower + Level: 80 + Hp: 30000 + BaseExp: 27000 + JobExp: 27000 + Attack: 550 + Attack2: 300 + Defense: 80 + MagicDefense: 50 + Agi: 35 + Vit: 45 + Int: 112 + Dex: 69 + Luk: 93 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Fire + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1276 + AttackMotion: 576 + DamageMotion: 288 + Ai: 21 + Class: Boss + - Id: 1815 + AegisName: EVENT_RICECAKE + Name: Rice Cake + Level: 12 + Hp: 777 + BaseExp: 7 + JobExp: 7 + Attack: 7 + Attack2: 7 + MagicDefense: 99 + Str: 7 + Agi: 7 + Vit: 7 + Int: 17 + Dex: 17 + Luk: 7 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 1320 + DamageMotion: 300 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + - Id: 1816 + AegisName: EVENT_GOURD + Name: Gourd + Level: 12 + Hp: 1000 + Attack: 1 + Attack2: 1 + Defense: 160 + MagicDefense: 99 + AttackRange: 1 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 96 + AttackMotion: 96 + DamageMotion: 96 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Apple + Rate: 10000 + - Id: 1817 + AegisName: EVENT_DETALE + Name: Detarderous + JapaneseName: Detale + Level: 99 + Hp: 8880000 + BaseExp: 4050000 + JobExp: 2250000 + Attack: 42597 + Attack2: 32767 + Defense: 104 + MagicDefense: 65 + Agi: 142 + Vit: 200 + Int: 250 + Dex: 189 + Luk: 50 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Angel + Element: Ghost + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 972 + AttackMotion: 936 + DamageMotion: 360 + Ai: 21 + Class: Boss + MvpDrops: + - Item: Old_Violet_Box + Rate: 5000 + - Item: Old_Violet_Box + Rate: 5500 + Drops: + - Item: Dragon_Spirit + Rate: 10000 + - Item: Dragon_Wing + Rate: 500 + - Item: Wizardy_Staff + Rate: 500 + - Item: Bloody_Roar + Rate: 500 + - Item: Int_Dish10 + Rate: 1500 + - Item: Luk_Dish10 + Rate: 1500 + - Id: 1818 + AegisName: EVENT_ALARM + Name: Alarm + Level: 58 + Hp: 10647 + Attack: 1 + Attack2: 1 + Defense: 24 + MagicDefense: 15 + Agi: 62 + Vit: 72 + Int: 10 + Dex: 85 + Luk: 45 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 1000 + AttackDelay: 1020 + AttackMotion: 500 + DamageMotion: 768 + Ai: 21 + Drops: + - Item: Piece_Of_Cogwheel + Rate: 7000 + StealProtected: true + - Id: 1819 + AegisName: EVENT_BATHORY + Name: Bathory + Level: 86 + Hp: 5242 + Attack: 252 + Attack2: 96 + Defense: 61 + MagicDefense: 41 + Str: 66 + Agi: 38 + Vit: 40 + Int: 55 + Dex: 56 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Dark + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 1504 + AttackMotion: 840 + DamageMotion: 900 + Ai: 21 + Drops: + - Item: Wooden_Block_ + Rate: 2000 + - Id: 1820 + AegisName: EVENT_BIGFOOT + Name: Bigfoot + Level: 29 + Hp: 587 + Attack: 50 + Attack2: 12 + Defense: 55 + MagicDefense: 7 + Str: 18 + Agi: 4 + Vit: 7 + Dex: 12 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1260 + AttackMotion: 192 + DamageMotion: 192 + Ai: 17 + Drops: + - Item: Wooden_Block_ + Rate: 2000 + - Id: 1821 + AegisName: EVENT_DESERT_WOLF + Name: Desert Wolf + Level: 103 + Hp: 9447 + Attack: 676 + Attack2: 59 + Defense: 114 + MagicDefense: 47 + Str: 93 + Agi: 69 + Vit: 63 + Int: 61 + Dex: 82 + Luk: 42 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1120 + AttackMotion: 420 + DamageMotion: 288 + Ai: 13 + Drops: + - Item: Wooden_Block_ + Rate: 2000 + - Id: 1822 + AegisName: EVENT_DEVIRUCHI + Name: Deviruchi + Level: 64 + Hp: 2300 + Attack: 210 + Attack2: 73 + Defense: 62 + MagicDefense: 30 + Str: 61 + Agi: 17 + Vit: 30 + Int: 35 + Dex: 52 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 980 + AttackMotion: 600 + DamageMotion: 384 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Wooden_Block_ + Rate: 3000 + - Id: 1823 + AegisName: EVENT_FREEZER + Name: Freezer + Level: 94 + Hp: 9990 + Attack: 244 + Attack2: 50 + Defense: 68 + MagicDefense: 38 + Str: 68 + Agi: 47 + Vit: 50 + Int: 45 + Dex: 49 + Luk: 25 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Water + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1452 + AttackMotion: 483 + DamageMotion: 528 + Ai: 21 + Drops: + - Item: Wooden_Block_ + Rate: 3000 + - Id: 1824 + AegisName: EVENT_GARM_BABY + Name: Baby Hatii + JapaneseName: Garm Baby + Level: 94 + Hp: 10016 + Attack: 238 + Attack2: 61 + Defense: 62 + MagicDefense: 43 + Str: 69 + Agi: 61 + Vit: 55 + Int: 61 + Dex: 53 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Water + ElementLevel: 2 + WalkSpeed: 450 + AttackDelay: 879 + AttackMotion: 672 + DamageMotion: 576 + Ai: 04 + Drops: + - Item: Wooden_Block_ + Rate: 5000 + - Id: 1825 + AegisName: EVENT_GOBLINE_XMAS + Name: Christmas Goblin + Level: 25 + Hp: 1176 + Attack: 118 + Attack2: 22 + Defense: 16 + MagicDefense: 5 + Agi: 53 + Vit: 25 + Int: 20 + Dex: 38 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 1120 + AttackMotion: 620 + DamageMotion: 240 + Ai: 21 + Drops: + - Item: Wooden_Block_ + Rate: 5000 + - Id: 1826 + AegisName: EVENT_MYST + Name: Myst + Level: 39 + Hp: 879 + Attack: 68 + Attack2: 21 + Defense: 50 + MagicDefense: 11 + Str: 26 + Agi: 19 + Vit: 40 + Int: 35 + Dex: 31 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Poison + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1576 + AttackMotion: 576 + DamageMotion: 384 + Ai: 21 + Drops: + - Item: Wooden_Block_ + Rate: 3000 + - Id: 1827 + AegisName: EVENT_SASQUATCH + Name: Sasquatch + Level: 30 + Hp: 3163 + Attack: 250 + Attack2: 30 + Defense: 8 + Str: 75 + Agi: 25 + Vit: 60 + Int: 10 + Dex: 34 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Neutral + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 1260 + AttackMotion: 192 + DamageMotion: 192 + Ai: 21 + Drops: + - Item: Wooden_Block_ + Rate: 3000 + - Id: 1828 + AegisName: EVENT_GULLINBURSTI + Name: Gullinbrusti + Level: 20 + Hp: 20 + Attack: 59 + Attack2: 13 + Defense: 160 + MagicDefense: 99 + Agi: 14 + Vit: 14 + Dex: 19 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1960 + AttackMotion: 960 + DamageMotion: 384 + Ai: 21 + Drops: + - Item: Bag_Of_Rice + Rate: 6000 + - Item: Lucky_Candy + Rate: 9000 + - Item: Lucky_Candy_Cane + Rate: 8000 + - Id: 1829 + AegisName: SWORD_GUARDIAN + Name: Sword Guardian + Level: 133 + Hp: 70000 + BaseExp: 4500 + JobExp: 3375 + Attack: 1127 + Attack2: 129 + Defense: 122 + MagicDefense: 62 + Str: 122 + Agi: 87 + Vit: 54 + Int: 65 + Dex: 103 + Luk: 65 + AttackRange: 2 + SkillRange: 14 + ChaseRange: 16 + Size: Large + Race: Demihuman + Element: Neutral + ElementLevel: 4 + WalkSpeed: 170 + AttackDelay: 140 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Broken_Armor_Piece + Rate: 3000 + - Item: Doom_Slayer + Rate: 30 + - Item: Zweihander + Rate: 1 + - Item: Platinum_Shield + Rate: 10 + - Item: Muscle_Cutter + Rate: 50 + - Item: Carnium + Rate: 100 + - Item: Scarlet_Twohand_Sword + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Sword_Guardian_Card + Rate: 1 + StealProtected: true + - Id: 1830 + AegisName: BOW_GUARDIAN + Name: Bow Guardian + Level: 132 + Hp: 63000 + BaseExp: 4392 + JobExp: 3294 + Attack: 1149 + Attack2: 120 + Defense: 127 + MagicDefense: 62 + Str: 109 + Agi: 80 + Vit: 65 + Int: 52 + Dex: 122 + Luk: 55 + AttackRange: 12 + SkillRange: 14 + ChaseRange: 16 + Size: Large + Race: Demihuman + Element: Neutral + ElementLevel: 4 + WalkSpeed: 170 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Broken_Armor_Piece + Rate: 3000 + - Item: Luna_Bow + Rate: 30 + - Item: Sniping_Suit + Rate: 20 + - Item: Orleans_Glove + Rate: 4 + - Item: Carnium + Rate: 100 + - Item: Scarlet_Bow + Rate: 50 + RandomOptionGroup: None + - Item: Bow_Guardian_Card + Rate: 1 + StealProtected: true + - Id: 1831 + AegisName: SALAMANDER + Name: Salamander + Level: 138 + Hp: 80390 + BaseExp: 5919 + JobExp: 7139 + Attack: 2299 + Attack2: 600 + Defense: 141 + MagicDefense: 68 + Str: 189 + Agi: 105 + Vit: 72 + Int: 85 + Dex: 132 + Luk: 72 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Fire + ElementLevel: 3 + WalkSpeed: 160 + AttackDelay: 140 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Burning_Heart + Rate: 3000 + - Item: Flame_Heart + Rate: 30 + - Item: Carnium + Rate: 10 + - Item: Lesser_Elemental_Ring + Rate: 1 + - Item: Berserk_Guitar + Rate: 50 + - Item: Ring_ + Rate: 1 + - Item: Meteo_Plate_Armor + Rate: 20 + - Item: Salamander_Card + Rate: 1 + StealProtected: true + - Id: 1832 + AegisName: IFRIT + Name: Ifrit + Level: 146 + Hp: 6935000 + BaseExp: 6696000 + JobExp: 4860000 + MvpExp: 3348000 + Attack: 8063 + Attack2: 3389 + Defense: 436 + MagicDefense: 218 + Str: 180 + Agi: 201 + Vit: 156 + Int: 190 + Dex: 199 + Luk: 77 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Fire + ElementLevel: 4 + WalkSpeed: 130 + AttackDelay: 212 + AttackMotion: 384 + DamageMotion: 360 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Blue_Box + Rate: 5500 + - Item: Old_Violet_Box + Rate: 5000 + - Item: Old_Card_Album + Rate: 2000 + Drops: + - Item: Flame_Heart + Rate: 10000 + - Item: Spiritual_Ring + Rate: 3000 + - Item: Ring_Of_Flame_Lord + Rate: 200 + - Item: Ring_Of_Resonance + Rate: 200 + - Item: Hell_Fire + Rate: 2000 + - Item: Fire_Brand + Rate: 2000 + - Item: Flame_Sprits_Armor_ + Rate: 100 + - Item: Ifrit_Card + Rate: 1 + StealProtected: true + - Id: 1833 + AegisName: KASA + Name: Kasa + Level: 135 + Hp: 70128 + BaseExp: 5599 + JobExp: 7709 + Attack: 1506 + Attack2: 305 + Defense: 104 + MagicDefense: 70 + Str: 111 + Agi: 74 + Vit: 65 + Int: 78 + Dex: 108 + Luk: 55 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Fire + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 800 + AttackMotion: 600 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Burning_Heart + Rate: 3000 + - Item: Hot_Hair + Rate: 2500 + - Item: Flame_Heart + Rate: 30 + - Item: Lesser_Elemental_Ring + Rate: 1 + - Item: Flame_Sprits_Armor + Rate: 10 + - Item: Burning_Bow + Rate: 10 + - Item: Piercing_Staff + Rate: 10 + - Item: Kasa_Card + Rate: 1 + StealProtected: true + - Id: 1834 + AegisName: G_SALAMANDER + Name: Salamander + Level: 138 + Hp: 80390 + Attack: 2299 + Attack2: 600 + Defense: 141 + MagicDefense: 68 + Str: 189 + Agi: 105 + Vit: 72 + Int: 85 + Dex: 132 + Luk: 72 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Fire + ElementLevel: 3 + WalkSpeed: 160 + AttackDelay: 140 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + - Id: 1835 + AegisName: G_KASA + Name: Kasa + Level: 135 + Hp: 70128 + Attack: 1506 + Attack2: 305 + Defense: 104 + MagicDefense: 70 + Str: 111 + Agi: 74 + Vit: 65 + Int: 78 + Dex: 108 + Luk: 55 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Fire + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 800 + AttackMotion: 600 + DamageMotion: 288 + Ai: 21 + Class: Boss + - Id: 1836 + AegisName: MAGMARING + Name: Magmaring + Level: 110 + Hp: 13079 + BaseExp: 2536 + JobExp: 1903 + Attack: 881 + Attack2: 44 + Defense: 100 + MagicDefense: 45 + Str: 107 + Agi: 33 + Vit: 35 + Int: 47 + Dex: 61 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Fire + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1472 + AttackMotion: 384 + DamageMotion: 288 + Ai: 02 + Drops: + - Item: Burning_Heart + Rate: 3000 + - Item: Elunium_Stone + Rate: 34 + - Item: Magmaring_Card + Rate: 1 + StealProtected: true + - Id: 1837 + AegisName: IMP + Name: Imp + Level: 129 + Hp: 36830 + BaseExp: 4594 + JobExp: 3445 + Attack: 1239 + Attack2: 406 + Defense: 56 + MagicDefense: 75 + Str: 66 + Agi: 83 + Vit: 65 + Int: 88 + Dex: 72 + Luk: 27 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Fire + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 824 + AttackMotion: 432 + DamageMotion: 360 + Ai: 20 + Modes: + Detector: true + Drops: + - Item: Hot_Hair + Rate: 3000 + - Item: Huuma_Blaze + Rate: 3 + - Item: Live_Coal + Rate: 2500 + - Item: Heart_Breaker + Rate: 10 + - Item: Electric_Eel + Rate: 25 + - Item: Flaming_Ice + Rate: 1 + - Item: Carnium + Rate: 1 + - Item: Imp_Card + Rate: 1 + StealProtected: true + - Id: 1838 + AegisName: KNOCKER + Name: Knocker + Level: 126 + Hp: 43900 + BaseExp: 3690 + JobExp: 3768 + Attack: 886 + Attack2: 103 + Defense: 126 + MagicDefense: 62 + Str: 93 + Agi: 62 + Vit: 58 + Int: 56 + Dex: 99 + Luk: 70 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1548 + AttackMotion: 384 + DamageMotion: 288 + Ai: 17 + Modes: + Detector: true + Drops: + - Item: Great_Nature + Rate: 30 + - Item: Coal + Rate: 150 + - Item: Elder_Pixie's_Beard + Rate: 5500 + - Item: Elven_Ears + Rate: 1 + - Item: Carnium + Rate: 10 + - Item: Thorny_Buckler + Rate: 3 + - Item: Earth_Bow + Rate: 5 + - Item: Knocker_Card + Rate: 1 + StealProtected: true + - Id: 1839 + AegisName: BYORGUE + Name: Byrogue + JapaneseName: Byorgue + Level: 135 + Hp: 92544 + BaseExp: 7725 + JobExp: 5543 + Attack: 1190 + Attack2: 141 + Defense: 120 + MagicDefense: 13 + Str: 114 + Agi: 86 + Vit: 70 + Int: 65 + Dex: 81 + Luk: 70 + AttackRange: 2 + SkillRange: 14 + ChaseRange: 16 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 170 + AttackDelay: 800 + AttackMotion: 600 + DamageMotion: 360 + Ai: 21 + Class: Boss + Drops: + - Item: Drill_Katar + Rate: 50 + - Item: Assassin_Mask_ + Rate: 3 + - Item: Scalpel + Rate: 150 + - Item: Agi_Dish07 + Rate: 100 + - Item: Old_Blue_Box + Rate: 40 + - Item: Rider_Insignia_ + Rate: 1 + - Item: Vroken_Sword + Rate: 4365 + - Item: Byorgue_Card + Rate: 1 + StealProtected: true + - Id: 1840 + AegisName: GOLDEN_SAVAGE + Name: Golden Savage + Level: 99 + Hp: 500 + BaseExp: 1 + JobExp: 1 + Attack: 650 + Attack2: 200 + Defense: 160 + MagicDefense: 99 + Int: 50 + Dex: 120 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1960 + AttackMotion: 480 + DamageMotion: 384 + Ai: 17 + Class: Guardian + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + KnockBackImmune: true + Drops: + - Item: Leaf_Of_Yggdrasil + Rate: 3000 + - Item: Treasure_Box + Rate: 100 + - Item: Old_Card_Album + Rate: 5 + - Item: Gold + Rate: 500 + - Item: Emperium + Rate: 100 + - Item: Golden_Gear_ + Rate: 1 + - Item: New_Year_Rice_Cake_1 + Rate: 3000 + - Item: New_Year_Rice_Cake_2 + Rate: 3000 + StealProtected: true + - Id: 1841 + AegisName: G_SNAKE_ + Name: Snake Lord's Minion + Level: 15 + Hp: 10 + BaseExp: 1 + JobExp: 1 + Attack: 46 + Attack2: 9 + Defense: 160 + MagicDefense: 99 + Agi: 15 + Vit: 15 + Int: 10 + Dex: 35 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1576 + AttackMotion: 576 + DamageMotion: 576 + Ai: 01 + Drops: + - Item: Copper_Coin + Rate: 1000 + - Item: Black_Treasure_Box + Rate: 500 + - Id: 1842 + AegisName: G_ANACONDAQ_ + Name: Snake Lord's Minion + Level: 23 + Hp: 15 + BaseExp: 1 + JobExp: 1 + Attack: 124 + Attack2: 33 + Defense: 160 + MagicDefense: 99 + Agi: 46 + Vit: 28 + Int: 10 + Dex: 51 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Poison + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1576 + AttackMotion: 576 + DamageMotion: 576 + Ai: 17 + Drops: + - Item: Copper_Coin + Rate: 1000 + - Item: Copper_Coin + Rate: 1000 + - Item: Black_Treasure_Box + Rate: 500 + - Id: 1843 + AegisName: G_SIDE_WINDER_ + Name: Snake Lord's Minion + Level: 43 + Hp: 18 + BaseExp: 1 + JobExp: 1 + Attack: 240 + Attack2: 80 + Defense: 160 + MagicDefense: 99 + Str: 38 + Agi: 43 + Vit: 40 + Int: 15 + Dex: 115 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Poison + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1576 + AttackMotion: 576 + DamageMotion: 576 + Ai: 09 + Drops: + - Item: Copper_Coin + Rate: 1000 + - Item: Silver_Coin + Rate: 1000 + - Item: Black_Treasure_Box + Rate: 500 + - Id: 1844 + AegisName: G_ISIS_ + Name: Snake Lord's Minion + Level: 47 + Hp: 25 + BaseExp: 1 + JobExp: 1 + Attack: 423 + Attack2: 84 + Defense: 160 + MagicDefense: 99 + Str: 38 + Agi: 65 + Vit: 43 + Int: 50 + Dex: 66 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1384 + AttackMotion: 768 + DamageMotion: 336 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Copper_Coin + Rate: 1000 + - Item: Silver_Coin + Rate: 1000 + - Item: Copper_Coin + Rate: 1000 + - Item: Silver_Coin + Rate: 1000 + - Item: Black_Treasure_Box + Rate: 500 + - Id: 1845 + AegisName: G_TREASURE_BOX_ + Name: Treasure Box + Level: 98 + Hp: 500 + Dex: 999 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Gold_Coin_US + Rate: 10000 + - Item: Gold_Coin_US + Rate: 10000 + - Item: Gold_Coin_US + Rate: 10000 + - Item: Treasure_Box_ + Rate: 10000 + - Item: Green_Ale_US + Rate: 2500 + - Item: Gold_Coin_US + Rate: 5000 + - Item: Green_Ale_US + Rate: 2500 + - Item: Green_Ale_US + Rate: 2500 + StealProtected: true + - Id: 1846 + AegisName: DREAMMETAL + Name: Dream Metal + Level: 90 + Hp: 1499 + BaseExp: 1 + JobExp: 1 + Attack: 1 + Attack2: 1 + Defense: 100 + MagicDefense: 99 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Holy + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Class: Boss + Drops: + - Item: Dragonball_Yellow_ + Rate: 2000 + - Id: 1847 + AegisName: EVENT_PORING + Name: Poring + Level: 98 + Hp: 10000500 + BaseExp: 900000 + JobExp: 900000 + Attack: 19500 + Attack2: 5000 + Defense: 96 + MagicDefense: 60 + Agi: 60 + Vit: 120 + Int: 120 + Dex: 160 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Angel + Element: Ghost + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 672 + DamageMotion: 480 + Ai: 21 + Class: Boss + - Id: 1848 + AegisName: EVENT_BAPHOMET + Name: Baphomet + Level: 50 + Hp: 45000 + BaseExp: 900 + JobExp: 900 + Attack: 1500 + Attack2: 1500 + Defense: 16 + MagicDefense: 10 + Agi: 60 + Vit: 15 + Int: 15 + Dex: 160 + Luk: 30 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 768 + AttackMotion: 768 + DamageMotion: 576 + Ai: 21 + Class: Boss + - Id: 1849 + AegisName: EVENT_OSIRIS + Name: Osiris + Level: 60 + Hp: 125000 + BaseExp: 1800 + JobExp: 1800 + Attack: 3500 + Attack2: 1500 + Defense: 32 + MagicDefense: 20 + Agi: 60 + Vit: 25 + Int: 25 + Dex: 160 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 1072 + AttackMotion: 672 + DamageMotion: 384 + Ai: 21 + Class: Boss + - Id: 1850 + AegisName: EVENT_ORCHERO + Name: Orc Hero + Level: 50 + Hp: 175000 + BaseExp: 2700 + JobExp: 2700 + Attack: 4000 + Attack2: 1500 + Defense: 40 + MagicDefense: 45 + Agi: 60 + Vit: 35 + Int: 80 + Dex: 160 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Earth + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 1678 + AttackMotion: 780 + DamageMotion: 648 + Ai: 21 + Class: Boss + - Id: 1851 + AegisName: EVENT_MOBSTER + Name: Mobster + Level: 61 + Hp: 7991 + Attack: 910 + Attack2: 218 + Defense: 66 + MagicDefense: 37 + Str: 76 + Agi: 46 + Vit: 20 + Int: 35 + Dex: 76 + Luk: 55 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 1100 + AttackMotion: 560 + DamageMotion: 580 + Ai: 21 + - Id: 1852 + AegisName: G_EM_ANGELING + Name: Angeling + Level: 99 + Hp: 120 + Attack: 78 + Attack2: 11 + Defense: 160 + MagicDefense: 99 + Agi: 17 + Vit: 80 + Int: 80 + Dex: 126 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Angel + Element: Holy + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Ai: 21 + Class: Boss + - Id: 1853 + AegisName: G_EM_DEVILING + Name: Deviling + Level: 99 + Hp: 120 + Attack: 78 + Attack2: 11 + Defense: 160 + MagicDefense: 99 + Agi: 17 + Vit: 80 + Int: 80 + Dex: 126 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Angel + Element: Holy + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Ai: 21 + Class: Boss + - Id: 1854 + AegisName: E_MUKA + Name: Muka + Level: 17 + Hp: 610 + BaseExp: 246 + JobExp: 108 + Attack: 40 + Attack2: 9 + Defense: 8 + MagicDefense: 5 + Str: 15 + Agi: 15 + Vit: 30 + Int: 5 + Dex: 20 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1960 + AttackMotion: 960 + DamageMotion: 384 + Ai: 02 + Drops: + - Item: Yellow_Live + Rate: 70 + - Item: Cactus_Needle + Rate: 9000 + - Item: Empty_Bottle + Rate: 2000 + - Item: Kaong + Rate: 400 + - Item: Red_Herb + Rate: 1000 + - Item: Guisarme + Rate: 50 + - Item: Iron_Ore + Rate: 250 + - Item: Muka_Card + Rate: 1 + StealProtected: true + - Id: 1855 + AegisName: E_POISONSPORE + Name: Poison Spore + Level: 19 + Hp: 665 + BaseExp: 167 + JobExp: 84 + Attack: 89 + Attack2: 12 + Agi: 19 + Vit: 25 + Dex: 24 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Poison + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Poison_Spore + Rate: 9000 + - Item: Hat_ + Rate: 20 + - Item: Green_Herb + Rate: 550 + - Item: Gulaman + Rate: 60 + - Item: Karvodailnirol + Rate: 50 + - Item: Mushroom_Spore + Rate: 1200 + - Item: Zargon + Rate: 5 + - Item: Poison_Spore_Card + Rate: 1 + StealProtected: true + - Id: 1856 + AegisName: E_MAGNOLIA + Name: Magnolia + Level: 26 + Hp: 3195 + BaseExp: 354 + JobExp: 223 + Attack: 120 + Attack2: 31 + Defense: 8 + MagicDefense: 30 + Agi: 26 + Vit: 26 + Dex: 39 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Water + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 1560 + AttackMotion: 360 + DamageMotion: 360 + Ai: 02 + Modes: + Detector: true + Drops: + - Item: Old_Frying_Pan + Rate: 9000 + - Item: Garlet + Rate: 800 + - Item: Scell + Rate: 100 + - Item: Zargon + Rate: 10 + - Item: Black_Ladle + Rate: 40 + - Item: Leche_Flan + Rate: 400 + - Item: High_end_Cooking_Kits + Rate: 5 + - Item: Magnolia_Card + Rate: 1 + StealProtected: true + - Id: 1857 + AegisName: E_MARIN + Name: Marin + Level: 15 + Hp: 742 + BaseExp: 59 + JobExp: 40 + Attack: 39 + Attack2: 4 + MagicDefense: 10 + Agi: 10 + Vit: 10 + Int: 5 + Dex: 35 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 2 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + Drops: + - Item: Garlet + Rate: 3200 + - Item: Sticky_Mucus + Rate: 1500 + - Item: Cold_Scroll_2_1 + Rate: 100 + - Item: Skyblue_Jewel + Rate: 40 + - Item: Ube_Jam + Rate: 75 + - Item: Candy + Rate: 350 + - Item: Poring_Hat + Rate: 1 + - Item: Marin_Card + Rate: 1 + StealProtected: true + - Id: 1858 + AegisName: E_PLANKTON + Name: Plankton + Level: 10 + Hp: 354 + BaseExp: 21 + JobExp: 16 + Attack: 26 + Attack2: 5 + MagicDefense: 5 + Agi: 10 + Vit: 10 + Dex: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Water + ElementLevel: 3 + WalkSpeed: 400 + AttackDelay: 2208 + AttackMotion: 1008 + DamageMotion: 324 + Ai: 01 + Drops: + - Item: Single_Cell + Rate: 9000 + - Item: Sago + Rate: 300 + - Item: Sticky_Mucus + Rate: 700 + - Item: Alchol + Rate: 4 + - Item: Empty_Bottle + Rate: 1000 + - Item: Dew_Laden_Moss + Rate: 20 + - Item: Center_Potion + Rate: 50 + - Item: Plankton_Card + Rate: 1 + StealProtected: true + - Id: 1859 + AegisName: E_MANDRAGORA + Name: Mandragora + Level: 12 + Hp: 405 + BaseExp: 41 + JobExp: 29 + Attack: 26 + Attack2: 9 + MagicDefense: 25 + Agi: 12 + Vit: 24 + Dex: 36 + Luk: 15 + AttackRange: 4 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 3 + WalkSpeed: 1000 + AttackDelay: 1768 + AttackMotion: 768 + DamageMotion: 576 + Ai: 10 + Drops: + - Item: Yellow_Live + Rate: 50 + - Item: Stem + Rate: 9000 + - Item: Spear_ + Rate: 30 + - Item: Langka + Rate: 350 + - Item: Shoot + Rate: 300 + - Item: Four_Leaf_Clover + Rate: 3 + - Item: Whip_Of_Earth + Rate: 10 + - Item: Mandragora_Card + Rate: 1 + StealProtected: true + - Id: 1860 + AegisName: E_COCO + Name: Coco + Level: 17 + Hp: 817 + BaseExp: 108 + JobExp: 70 + Attack: 56 + Attack2: 11 + Str: 24 + Agi: 17 + Vit: 34 + Int: 20 + Dex: 24 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1864 + AttackMotion: 864 + DamageMotion: 1008 + Ai: 17 + Drops: + - Item: Acorn + Rate: 9000 + - Item: Hood_ + Rate: 20 + - Item: Fluff + Rate: 3000 + - Item: Animal's_Skin + Rate: 2500 + - Item: Sweet_Potato + Rate: 500 + - Item: Sandals_ + Rate: 25 + - Item: Sweet_Bean + Rate: 600 + - Item: Coco_Card + Rate: 1 + StealProtected: true + - Id: 1861 + AegisName: E_CHOCO + Name: Choco + Level: 43 + Hp: 4278 + BaseExp: 1139 + JobExp: 1139 + Attack: 315 + Attack2: 87 + Defense: 8 + MagicDefense: 5 + Str: 65 + Agi: 68 + Vit: 55 + Int: 45 + Dex: 65 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1500 + AttackMotion: 500 + DamageMotion: 1000 + Ai: 09 + Drops: + - Item: Claw_Of_Monkey + Rate: 5335 + - Item: Yoyo_Tail + Rate: 7000 + - Item: Elunium + Rate: 53 + - Item: Banana + Rate: 5000 + - Item: Tropical_Banana + Rate: 20 + - Item: Sweet_Banana + Rate: 1000 + - Item: Yggdrasilberry + Rate: 25 + - Item: Choco_Card + Rate: 1 + StealProtected: true + - Id: 1862 + AegisName: E_MARTIN + Name: Martin + Level: 18 + Hp: 1109 + BaseExp: 121 + JobExp: 77 + Attack: 52 + Attack2: 11 + MagicDefense: 5 + Str: 12 + Agi: 18 + Vit: 30 + Int: 15 + Dex: 15 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1480 + AttackMotion: 480 + DamageMotion: 480 + Ai: 01 + Drops: + - Item: Moustache_Of_Mole + Rate: 9000 + - Item: Macapuno + Rate: 500 + - Item: Jur_ + Rate: 10 + - Item: Goggle_ + Rate: 5 + - Item: Safety_Helmet + Rate: 1 + - Item: Battered_Pot + Rate: 10 + - Item: Goggle + Rate: 15 + - Item: Martin_Card + Rate: 1 + StealProtected: true + - Id: 1863 + AegisName: E_SPRING_RABBIT + Name: Spring Rabbit + Level: 25 + Hp: 4500 + Attack: 292 + Attack2: 114 + Defense: 23 + MagicDefense: 10 + Str: 20 + Agi: 15 + Vit: 15 + Int: 5 + Dex: 15 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 160 + AttackDelay: 1120 + AttackMotion: 552 + DamageMotion: 511 + Ai: 02 + Drops: + - Item: Peeps + Rate: 5000 + - Item: Jelly_Bean + Rate: 5000 + - Item: Marshmallow + Rate: 5000 + - Id: 1864 + AegisName: ZOMBIE_SLAUGHTER + Name: Zombie Slaughter + Level: 124 + Hp: 40440 + BaseExp: 3938 + JobExp: 2702 + Attack: 1190 + Attack2: 117 + Defense: 100 + MagicDefense: 45 + Str: 117 + Agi: 58 + Vit: 82 + Int: 13 + Dex: 97 + Luk: 21 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 676 + AttackMotion: 648 + DamageMotion: 432 + Ai: 21 + Drops: + - Item: Clattering_Skull + Rate: 3000 + - Item: Platinum_Shotel + Rate: 10 + - Item: Mementos + Rate: 1500 + - Item: Broken_Farming_Utensil + Rate: 3000 + - Item: Sticky_Mucus + Rate: 3000 + - Item: Carnium + Rate: 1 + - Item: Sabah_Ring + Rate: 10 + - Item: Zombie_Slaughter_Card + Rate: 1 + StealProtected: true + - Id: 1865 + AegisName: RAGGED_ZOMBIE + Name: Ragged Zombie + Level: 123 + Hp: 38574 + BaseExp: 3515 + JobExp: 3087 + Attack: 1334 + Attack2: 130 + Defense: 85 + MagicDefense: 35 + Str: 81 + Agi: 50 + Vit: 64 + Int: 56 + Dex: 127 + Luk: 23 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1960 + AttackMotion: 576 + DamageMotion: 420 + Ai: 21 + Drops: + - Item: Clattering_Skull + Rate: 3000 + - Item: Tidal_Shoes + Rate: 15 + - Item: Mementos + Rate: 1500 + - Item: Skel_Bone + Rate: 4500 + - Item: Expert_Ring + Rate: 2 + - Item: Wasteland_Outlaw + Rate: 10 + - Item: Carnium + Rate: 1 + - Item: Nab_Ring + Rate: 100 + StealProtected: true + - Item: Ragged_Zombie_Card + Rate: 1 + StealProtected: true + - Id: 1866 + AegisName: HELL_POODLE + Name: Hellhound + JapaneseName: Hell Poodle + Level: 115 + Hp: 17168 + BaseExp: 2565 + JobExp: 1923 + Attack: 899 + Attack2: 145 + Defense: 86 + MagicDefense: 20 + Str: 114 + Agi: 56 + Vit: 59 + Int: 82 + Dex: 77 + Luk: 54 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 140 + AttackDelay: 824 + AttackMotion: 432 + DamageMotion: 360 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Monster's_Feed + Rate: 5000 + - Item: Tooth_Blade + Rate: 10 + - Item: Wild_Beast_Claw + Rate: 10 + - Item: Skel_Bone + Rate: 4500 + - Item: Well_Dried_Bone + Rate: 20 + - Item: Animal's_Skin + Rate: 5500 + - Item: Pet_Food + Rate: 400 + - Item: Hell_Poodle_Card + Rate: 1 + StealProtected: true + - Id: 1867 + AegisName: BANSHEE + Name: Banshee + Level: 130 + Hp: 48666 + BaseExp: 4520 + JobExp: 3500 + Attack: 1014 + Attack2: 703 + Defense: 73 + MagicDefense: 96 + Str: 97 + Agi: 71 + Vit: 55 + Int: 123 + Dex: 98 + Luk: 72 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 676 + AttackMotion: 504 + DamageMotion: 504 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Old_White_Cloth + Rate: 3000 + - Item: Orleans_Gown + Rate: 10 + - Item: Scalpel + Rate: 10 + - Item: Wool_Scarf + Rate: 10 + - Item: Mementos + Rate: 1500 + - Item: Brigan + Rate: 5335 + - Item: Carnium + Rate: 1 + - Item: Banshee_Card + Rate: 1 + StealProtected: true + - Id: 1868 + AegisName: G_BANSHEE + Name: Banshee + Level: 130 + Hp: 48666 + Attack: 1014 + Attack2: 703 + Defense: 73 + MagicDefense: 96 + Str: 97 + Agi: 71 + Vit: 55 + Int: 123 + Dex: 98 + Luk: 72 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 676 + AttackMotion: 504 + DamageMotion: 504 + Ai: 21 + Modes: + Detector: true + - Id: 1869 + AegisName: FLAME_SKULL + Name: Flame Skull + Level: 121 + Hp: 21276 + BaseExp: 2332 + JobExp: 2890 + Attack: 1074 + Attack2: 135 + Defense: 93 + MagicDefense: 40 + Str: 111 + Agi: 90 + Vit: 60 + Int: 70 + Dex: 99 + Luk: 65 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Ghost + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 972 + AttackMotion: 648 + DamageMotion: 432 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Skull + Rate: 5000 + - Item: Black_Leather_Boots + Rate: 20 + - Item: Lever_Action_Rifle + Rate: 20 + - Item: Horrendous_Mouth + Rate: 6000 + - Item: Flame_Skull_Card + Rate: 1 + StealProtected: true + - Id: 1870 + AegisName: NECROMANCER + Name: Necromancer + Level: 133 + Hp: 91304 + BaseExp: 5580 + JobExp: 4185 + Attack: 1359 + Attack2: 1006 + Defense: 84 + MagicDefense: 73 + Str: 108 + Agi: 54 + Vit: 77 + Int: 116 + Dex: 91 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 1816 + AttackMotion: 1320 + DamageMotion: 420 + Ai: 21 + Class: Boss + Drops: + - Item: Clattering_Skull + Rate: 3000 + - Item: Lich_Bone_Wand + Rate: 20 + - Item: Skel_Bone + Rate: 4500 + - Item: Mithril_Magic_Cape + Rate: 10 + - Item: Blue_Gemstone + Rate: 100 + - Item: Amulet + Rate: 100 + - Item: Rent_Spell_Book + Rate: 1500 + - Item: Necromancer_Card + Rate: 1 + StealProtected: true + - Id: 1871 + AegisName: FALLINGBISHOP + Name: Falling Bishop + JapaneseName: Fallen Bishop + Level: 138 + Hp: 5655000 + BaseExp: 2700000 + JobExp: 1890000 + MvpExp: 1350000 + Attack: 4290 + Attack2: 4636 + Defense: 274 + MagicDefense: 182 + Str: 186 + Agi: 165 + Vit: 95 + Int: 226 + Dex: 182 + Luk: 86 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 432 + AttackMotion: 432 + DamageMotion: 360 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Old_Violet_Box + Rate: 5000 + - Item: Old_Violet_Box + Rate: 5000 + Drops: + - Item: Holy_Water + Rate: 10000 + - Item: Long_Horn + Rate: 1000 + - Item: Spiritual_Ring + Rate: 500 + - Item: Hunting_Spear + Rate: 1000 + - Item: Elunium + Rate: 5432 + - Item: Blessed_Wand + Rate: 2000 + - Item: Carnium + Rate: 500 + - Item: Fallen_Bishop_Card + Rate: 1 + StealProtected: true + - Id: 1872 + AegisName: BEELZEBUB_FLY + Name: Hell Fly + Level: 127 + Hp: 502000 + Attack: 900 + Attack2: 152 + Defense: 98 + MagicDefense: 55 + Str: 99 + Agi: 90 + Vit: 52 + Int: 55 + Dex: 89 + Luk: 80 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Angel + Element: Neutral + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 432 + AttackMotion: 480 + DamageMotion: 360 + Ai: 21 + Class: Boss + - Id: 1873 + AegisName: BEELZEBUB + Name: Beelzebub + Level: 147 + Hp: 6805000 + Attack: 5250 + Attack2: 2100 + Defense: 288 + MagicDefense: 265 + Str: 155 + Agi: 235 + Vit: 200 + Int: 225 + Dex: 204 + Luk: 66 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Ghost + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 100 + AttackMotion: 576 + DamageMotion: 480 + Ai: 21 + Class: Boss + - Id: 1874 + AegisName: BEELZEBUB_ + Name: Beelzebub + Level: 147 + Hp: 4805000 + BaseExp: 7050000 + JobExp: 7050000 + MvpExp: 3525000 + Attack: 6666 + Attack2: 4444 + Defense: 418 + MagicDefense: 265 + Str: 178 + Agi: 236 + Vit: 200 + Int: 250 + Dex: 218 + Luk: 66 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Ghost + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 212 + AttackMotion: 504 + DamageMotion: 432 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Old_Violet_Box + Rate: 5000 + - Item: Old_Violet_Box + Rate: 5000 + Drops: + - Item: Broken_Crown + Rate: 9000 + - Item: Variant_Shoes + Rate: 2000 + - Item: Death_Note + Rate: 2000 + - Item: Destruction_Rod + Rate: 2000 + - Item: Bison_Horn + Rate: 2000 + - Item: Carnium + Rate: 1000 + - Item: Berzebub_Card + Rate: 1 + StealProtected: true + - Id: 1875 + AegisName: TRISTAN_3RD + Name: Tristan III + Level: 80 + Hp: 43000 + BaseExp: 1 + JobExp: 1 + Attack: 1503 + Attack2: 260 + Defense: 25 + MagicDefense: 30 + Str: 5 + Agi: 10 + Vit: 10 + Int: 69 + Dex: 70 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 4 + WalkSpeed: 175 + AttackDelay: 1816 + AttackMotion: 1152 + DamageMotion: 360 + Ai: 21 + Drops: + - Item: Broken_Crown + Rate: 9000 + - Item: Sticky_Mucus + Rate: 9000 + - Id: 1876 + AegisName: E_LORD_OF_DEATH + Name: Lord of the Dead + Level: 99 + Hp: 99000000 + BaseExp: 118209 + JobExp: 39011 + MvpExp: 59104 + Attack: 4459 + Attack2: 802 + Defense: 75 + MagicDefense: 73 + Str: 120 + Agi: 120 + Vit: 120 + Int: 169 + Dex: 150 + Luk: 106 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 180 + AttackDelay: 1446 + AttackMotion: 1296 + DamageMotion: 360 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Helm_Of_Sun + Rate: 10000 + - Item: Seed_Of_Yggdrasil + Rate: 1 + - Item: Crystal_Jewel__ + Rate: 1 + - Id: 1877 + AegisName: CRYSTAL_5 + Name: Crystal + Level: 1 + Hp: 15 + Defense: 160 + MagicDefense: 99 + Dex: 999 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 190 + Ai: 25 + Class: Boss + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: GOLD_ID4 + Rate: 10 + - Item: Gift_Box + Rate: 100 + - Id: 1878 + AegisName: E_SHINING_PLANT + Name: Mystic Plant + JapaneseName: Shining Plant + Level: 1 + Hp: 20 + Attack: 1 + Attack2: 1 + Defense: 100 + MagicDefense: 99 + Luk: 90 + AttackRange: 1 + SkillRange: 7 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Holy + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Love_Flower + Rate: 3000 + - Item: Pointed_Scale + Rate: 1500 + - Item: Green_Herb + Rate: 500 + - Item: Red_Herb + Rate: 2000 + - Item: Yellow_Herb + Rate: 1500 + - Item: Fluff + Rate: 500 + - Id: 1879 + AegisName: ECLIPSE_P + Name: Eclipse + JapaneseName: Eclipse Pet + Level: 6 + Hp: 1800 + Attack: 20 + Attack2: 6 + MagicDefense: 40 + Agi: 36 + Vit: 6 + Dex: 11 + Luk: 80 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1456 + AttackMotion: 456 + DamageMotion: 336 + Ai: 21 + Class: Boss + - Id: 1880 + AegisName: WOOD_GOBLIN + Name: Leshij + JapaneseName: Wood Goblin + Level: 81 + Hp: 5499 + BaseExp: 1106 + JobExp: 1245 + Attack: 212 + Attack2: 15 + Defense: 144 + MagicDefense: 12 + Str: 73 + Agi: 19 + Vit: 56 + Int: 15 + Dex: 56 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 3 + WalkSpeed: 320 + AttackDelay: 2304 + AttackMotion: 840 + DamageMotion: 360 + Ai: 01 + Drops: + - Item: Iron_Wrist + Rate: 5 + - Item: Solid_Twig + Rate: 4000 + - Item: Log + Rate: 2000 + - Item: Resin + Rate: 2000 + - Item: Feather_Of_Birds + Rate: 500 + - Item: Piece_Of_Egg_Shell + Rate: 500 + - Item: Egg + Rate: 50 + - Item: Wood_Goblin_Card + Rate: 1 + StealProtected: true + - Id: 1881 + AegisName: LES + Name: Lesavka + JapaneseName: Les + Level: 82 + Hp: 6216 + BaseExp: 1205 + JobExp: 1356 + Attack: 297 + Attack2: 30 + Defense: 123 + MagicDefense: 30 + Str: 63 + Agi: 20 + Vit: 35 + Int: 25 + Dex: 52 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 4 + WalkSpeed: 230 + AttackDelay: 1728 + AttackMotion: 720 + DamageMotion: 576 + Ai: 03 + Drops: + - Item: Sharp_Leaf + Rate: 2000 + - Item: Green_Herb + Rate: 1000 + - Item: Shoot + Rate: 1000 + - Item: Stem + Rate: 2500 + - Item: Centimental_Leaf + Rate: 1 + - Item: Leaflet_Of_Aloe + Rate: 500 + - Item: Blue_Herb + Rate: 50 + - Item: Les_Card + Rate: 1 + StealProtected: true + - Id: 1882 + AegisName: VAVAYAGA + Name: Baba-Yaga + JapaneseName: Baba Yaga + Level: 87 + Hp: 6498 + BaseExp: 1188 + JobExp: 1337 + Attack: 310 + Attack2: 71 + Defense: 63 + MagicDefense: 60 + Str: 69 + Agi: 45 + Vit: 30 + Int: 60 + Dex: 51 + Luk: 35 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Water + ElementLevel: 1 + WalkSpeed: 270 + AttackDelay: 1536 + AttackMotion: 600 + DamageMotion: 420 + Ai: 04 + Drops: + - Item: Old_Magic_Circle + Rate: 1000 + - Item: Yaga_Pestle + Rate: 5000 + - Item: Release_Of_Wish + Rate: 10 + - Item: Pill + Rate: 150 + - Item: Piece_Of_Cake + Rate: 1500 + - Item: Milk + Rate: 1500 + - Item: Bread + Rate: 1500 + - Item: Vavayaga_Card + Rate: 1 + StealProtected: true + - Id: 1883 + AegisName: UZHAS + Name: Kikimora + JapaneseName: Uzhas + Level: 85 + Hp: 7140 + BaseExp: 1294 + JobExp: 1455 + Attack: 298 + Attack2: 35 + Defense: 49 + MagicDefense: 8 + Str: 69 + Agi: 14 + Vit: 41 + Int: 30 + Dex: 55 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Water + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 576 + AttackMotion: 672 + DamageMotion: 384 + Ai: 04 + Drops: + - Item: Leaflet_Of_Hinal + Rate: 900 + - Item: Ancient_Magic + Rate: 5 + - Item: Bitter_Herb + Rate: 100 + - Item: Fruit_Of_Mastela + Rate: 100 + - Item: Sticky_Webfoot + Rate: 3500 + - Item: Delicious_Fish + Rate: 1500 + - Item: Old_Blue_Box + Rate: 3 + - Item: Uzhas_Card + Rate: 1 + StealProtected: true + - Id: 1884 + AegisName: MAVKA + Name: Mavka + Level: 84 + Hp: 5421 + BaseExp: 1253 + JobExp: 1530 + Attack: 289 + Attack2: 60 + Defense: 98 + MagicDefense: 58 + Str: 65 + Agi: 31 + Vit: 50 + Int: 35 + Dex: 81 + Luk: 30 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 3 + WalkSpeed: 170 + AttackDelay: 1536 + AttackMotion: 504 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Principles_Of_Magic + Rate: 5 + - Item: Singing_Flower + Rate: 300 + - Item: Singing_Plant + Rate: 300 + - Item: Illusion_Flower + Rate: 50 + - Item: Crystal_Mirror + Rate: 1500 + - Item: Witherless_Rose + Rate: 300 + - Item: Blue_Herb + Rate: 3000 + - Item: Mavka_Card + Rate: 1 + StealProtected: true + - Id: 1885 + AegisName: GOPINICH + Name: Gopinich + Level: 97 + Hp: 1120500 + BaseExp: 714240 + JobExp: 580320 + MvpExp: 357120 + Attack: 2584 + Attack2: 1861 + Defense: 355 + MagicDefense: 121 + Str: 127 + Agi: 102 + Vit: 143 + Int: 102 + Dex: 152 + Luk: 76 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Earth + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1536 + AttackMotion: 864 + DamageMotion: 432 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Old_Violet_Box + Rate: 5000 + - Item: Old_Violet_Box + Rate: 5000 + Drops: + - Item: Old_Violet_Box + Rate: 4000 + - Item: Ring_ + Rate: 200 + - Item: Int_Dish10 + Rate: 1000 + - Item: Ixion_Wing + Rate: 100 + - Item: Pole_Axe + Rate: 5 + - Item: Treasure_Box + Rate: 5000 + - Item: Loard_Circlet + Rate: 1 + - Item: Gopinich_Card + Rate: 1 + StealProtected: true + - Id: 1886 + AegisName: G_MAVKA + Name: Mavka + Level: 84 + Hp: 5421 + Attack: 289 + Attack2: 60 + Defense: 98 + MagicDefense: 58 + Str: 65 + Agi: 31 + Vit: 50 + Int: 35 + Dex: 81 + Luk: 30 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 3 + WalkSpeed: 170 + AttackDelay: 1536 + AttackMotion: 504 + DamageMotion: 360 + Ai: 04 + - Id: 1887 + AegisName: FREEZER_R + Name: Freezer + Level: 94 + Hp: 9990 + Attack: 604 + Attack2: 50 + Defense: 68 + MagicDefense: 38 + Str: 68 + Agi: 47 + Vit: 50 + Int: 45 + Dex: 49 + Luk: 25 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Water + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1452 + AttackMotion: 483 + DamageMotion: 528 + Ai: 21 + Drops: + - Item: Cyfar + Rate: 2000 + - Item: Ice_Piece + Rate: 2000 + - Id: 1888 + AegisName: GARM_BABY_R + Name: Baby Hatii + JapaneseName: Garm Baby + Level: 61 + Hp: 15199 + BaseExp: 90 + JobExp: 90 + Attack: 680 + Attack2: 900 + Defense: 24 + MagicDefense: 13 + Str: 45 + Agi: 30 + Vit: 36 + Int: 55 + Dex: 85 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Water + ElementLevel: 2 + WalkSpeed: 450 + AttackDelay: 879 + AttackMotion: 672 + DamageMotion: 576 + Ai: 04 + Drops: + - Item: Ice_Piece + Rate: 2000 + - Id: 1889 + AegisName: GARM_R + Name: Marozka's Guard + Level: 73 + Hp: 100000 + BaseExp: 900 + JobExp: 900 + Attack: 990 + Attack2: 1300 + Defense: 20 + MagicDefense: 23 + Str: 85 + Agi: 126 + Vit: 10 + Int: 50 + Dex: 95 + Luk: 60 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Water + ElementLevel: 4 + WalkSpeed: 400 + AttackDelay: 608 + AttackMotion: 408 + DamageMotion: 336 + Ai: 21 + Class: Boss + Drops: + - Item: Cyfar + Rate: 2000 + - Item: Ice_Piece + Rate: 2000 + - Id: 1890 + AegisName: GOPINICH_R + Name: The Immortal Koshei + Level: 85 + Hp: 299321 + BaseExp: 900 + JobExp: 900 + Attack: 2055 + Attack2: 4256 + Defense: 20 + MagicDefense: 42 + Str: 50 + Agi: 65 + Vit: 55 + Int: 50 + Dex: 152 + Luk: 35 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Earth + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1536 + AttackMotion: 864 + DamageMotion: 432 + Ai: 20 + - Id: 1891 + AegisName: G_RANDGRIS_ + Name: Valkyrie + Level: 99 + Hp: 1567200 + Attack: 6343 + Attack2: 3206 + Defense: 40 + MagicDefense: 42 + Str: 100 + Agi: 120 + Vit: 80 + Int: 120 + Dex: 220 + Luk: 210 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Angel + Element: Holy + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 576 + AttackMotion: 576 + DamageMotion: 480 + Ai: 21 + Class: Boss + - Id: 1892 + AegisName: G_LOLI_RURI + Name: Lolo Ruri + Level: 109 + Hp: 15280 + Attack: 1123 + Attack2: 280 + Defense: 53 + MagicDefense: 44 + Str: 111 + Agi: 50 + Vit: 47 + Int: 79 + Dex: 79 + Luk: 79 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 4 + WalkSpeed: 125 + AttackDelay: 747 + AttackMotion: 1632 + DamageMotion: 576 + Ai: 04 + Modes: + Detector: true + - Id: 1893 + AegisName: G_KNIGHT_OF_ABYSS + Name: Abysmal Knight + JapaneseName: Knight of the Abyss + Level: 122 + Hp: 23297 + Attack: 1734 + Attack2: 192 + Defense: 102 + MagicDefense: 50 + Str: 121 + Agi: 55 + Vit: 68 + Int: 70 + Dex: 97 + Luk: 37 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Dark + ElementLevel: 4 + WalkSpeed: 300 + AttackDelay: 1500 + AttackMotion: 500 + DamageMotion: 1000 + Ai: 21 + - Id: 1894 + AegisName: POURING + Name: Pouring + Level: 15 + Hp: 777 + BaseExp: 7 + JobExp: 7 + Attack: 7 + Attack2: 7 + MagicDefense: 7 + Str: 7 + Agi: 7 + Vit: 7 + Int: 17 + Dex: 17 + Luk: 7 + AttackRange: 1 + Size: Small + Race: Plant + Element: Water + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 480 + Ai: 07 + Class: Boss + Drops: + - Item: RF_Taining_Notice + Rate: 9000 + - Item: RF_Taining_Notice + Rate: 100 + - Item: RF_Taining_Notice + Rate: 100 + - Item: Jellopy + Rate: 3000 + - Item: Jellopy + Rate: 2000 + - Item: Jellopy + Rate: 2000 + - Item: Jellopy + Rate: 2000 + - Item: Jellopy + Rate: 2000 + StealProtected: true + - Id: 1895 + AegisName: EVENT_SEYREN + Name: Seyren Windsor + JapaneseName: Seyren + Level: 91 + Hp: 88902 + Attack: 2730 + Attack2: 430 + Defense: 63 + MagicDefense: 12 + Str: 90 + Agi: 89 + Vit: 72 + Int: 20 + Dex: 99 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Fire + ElementLevel: 3 + WalkSpeed: 170 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 20 + - Id: 1896 + AegisName: EVENT_KATRINN + Name: Kathryne Keyron + JapaneseName: Katrinn + Level: 92 + Hp: 47780 + Attack: 646 + Attack2: 1200 + Defense: 10 + MagicDefense: 74 + Agi: 5 + Vit: 77 + Int: 180 + Dex: 110 + Luk: 39 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Ghost + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1152 + AttackMotion: 384 + DamageMotion: 288 + Ai: 20 + - Id: 1897 + AegisName: EVENT_BAPHOMET_ + Name: Baphomet + Level: 81 + Hp: 668000 + Attack: 3150 + Attack2: 1984 + Defense: 35 + MagicDefense: 45 + Agi: 152 + Vit: 30 + Int: 85 + Dex: 120 + Luk: 95 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 768 + AttackMotion: 768 + DamageMotion: 576 + Ai: 21 + Class: Boss + - Id: 1898 + AegisName: EVENT_ZOMBIE + Name: Zombie + Level: 12 + Hp: 434 + Attack: 67 + Attack2: 12 + MagicDefense: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 2612 + AttackMotion: 912 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Jade_Plate + Rate: 10000 + - Id: 1899 + AegisName: SWORD_GUARDIAN_ + Name: Sword Guardian + Level: 133 + Hp: 70000 + Attack: 677 + Attack2: 129 + Defense: 122 + MagicDefense: 33 + Str: 122 + Agi: 87 + Vit: 54 + Int: 65 + Dex: 103 + Luk: 65 + AttackRange: 2 + SkillRange: 14 + ChaseRange: 16 + Size: Large + Race: Demihuman + Element: Neutral + ElementLevel: 4 + WalkSpeed: 170 + AttackDelay: 140 + AttackMotion: 384 + DamageMotion: 288 + Ai: 05 + Class: Guardian + Modes: + KnockBackImmune: true + - Id: 1900 + AegisName: BOW_GUARDIAN_ + Name: Archer Guardian + Level: 80 + Hp: 80404 + Attack: 2024 + Attack2: 680 + Defense: 64 + MagicDefense: 62 + Str: 95 + Agi: 80 + Vit: 33 + Int: 90 + Dex: 165 + Luk: 55 + AttackRange: 12 + SkillRange: 14 + ChaseRange: 16 + Size: Large + Race: Demihuman + Element: Neutral + ElementLevel: 4 + WalkSpeed: 170 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 05 + Class: Guardian + Modes: + KnockBackImmune: true + - Id: 1901 + AegisName: E_CONDOR + Name: Condor + Level: 10 + Hp: 15 + BaseExp: 90 + JobExp: 90 + Attack: 13 + Attack2: 7 + Defense: 10 + MagicDefense: 15 + Int: 50 + Dex: 100 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Holy + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1148 + AttackMotion: 648 + DamageMotion: 480 + Ai: 01 + Modes: + ChangeTargetMelee: true + Drops: + - Item: Immortality_Egg + Rate: 1000 + - Id: 1902 + AegisName: E_TREASURE1 + Name: Treasure Box + Level: 99 + Hp: 49 + Defense: 100 + Dex: 999 + Size: Small + Race: Formless + Element: Holy + ElementLevel: 1 + Class: Boss + Drops: + - Item: Gold_Key77 + Rate: 1000 + - Id: 1903 + AegisName: E_TREASURE2 + Name: Treasure Box + Level: 99 + Hp: 49 + Defense: 100 + Dex: 999 + Size: Small + Race: Formless + Element: Holy + ElementLevel: 1 + Class: Boss + Drops: + - Item: Silver_Key77 + Rate: 1000 + - Id: 1904 + AegisName: BOMBPORING + Name: Bomb Poring + Level: 28 + Hp: 1000000 + BaseExp: 415 + JobExp: 256 + Attack: 120 + Attack2: 200 + Defense: 160 + MagicDefense: 99 + Agi: 28 + Vit: 28 + Dex: 33 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 480 + Ai: 13 + - Id: 1905 + AegisName: BARRICADE + Name: Barricade + Level: 98 + Hp: 600500 + Agi: 17 + Int: 80 + Dex: 126 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + RaceGroups: + Gvg: true + Element: Neutral + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Class: Boss + - Id: 1906 + AegisName: BARRICADE_ + Name: Barricade + Level: 98 + Hp: 600 + Defense: 160 + MagicDefense: 99 + Agi: 17 + Int: 80 + Dex: 126 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Class: Guardian + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Detector: true + KnockBackImmune: true + - Id: 1907 + AegisName: S_EMPEL_1 + Name: Guardian Stone + Level: 90 + Hp: 120500 + Attack: 1 + Attack2: 1 + Defense: 64 + MagicDefense: 50 + Size: Small + Race: Formless + RaceGroups: + Gvg: true + Element: Neutral + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Class: Boss + - Id: 1908 + AegisName: S_EMPEL_2 + Name: Guardian Stone + Level: 90 + Hp: 120500 + Attack: 1 + Attack2: 1 + Defense: 64 + MagicDefense: 50 + Size: Small + Race: Formless + RaceGroups: + Gvg: true + Element: Neutral + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Class: Boss + - Id: 1909 + AegisName: OBJ_A + Name: Food Storage + Level: 90 + Hp: 750 + Attack: 1 + Attack2: 1 + Defense: 160 + MagicDefense: 99 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Class: Guardian + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Detector: true + KnockBackImmune: true + - Id: 1910 + AegisName: OBJ_B + Name: Food Depot + Level: 90 + Hp: 750 + Attack: 1 + Attack2: 1 + Defense: 160 + MagicDefense: 99 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Class: Guardian + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Detector: true + KnockBackImmune: true + - Id: 1911 + AegisName: OBJ_NEUTRAL + Name: Neutrality Flag + Level: 90 + Hp: 650 + Attack: 1 + Attack2: 1 + Defense: 160 + MagicDefense: 99 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Class: Guardian + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Detector: true + KnockBackImmune: true + - Id: 1912 + AegisName: OBJ_FLAG_A + Name: Lion Flag + Level: 90 + Hp: 650 + Attack: 1 + Attack2: 1 + Defense: 160 + MagicDefense: 99 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Class: Guardian + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Detector: true + KnockBackImmune: true + - Id: 1913 + AegisName: OBJ_FLAG_B + Name: Eagle Flag + Level: 90 + Hp: 650 + Attack: 1 + Attack2: 1 + Defense: 160 + MagicDefense: 99 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Class: Guardian + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Detector: true + KnockBackImmune: true + - Id: 1914 + AegisName: OBJ_A2 + Name: Blue Crystal + Level: 90 + Hp: 750 + Attack: 1 + Attack2: 1 + Defense: 160 + MagicDefense: 99 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Class: Guardian + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Detector: true + KnockBackImmune: true + - Id: 1915 + AegisName: OBJ_B2 + Name: Pink Crystal + Level: 90 + Hp: 750 + Attack: 1 + Attack2: 1 + Defense: 160 + MagicDefense: 99 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Class: Guardian + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Detector: true + KnockBackImmune: true + - Id: 1916 + AegisName: MOROCC + Name: Satan Morocc + Level: 151 + Hp: 7000000 + Attack: 5340 + Attack2: 2640 + Defense: 400 + MagicDefense: 65 + Str: 165 + Agi: 182 + Vit: 180 + Int: 225 + Dex: 180 + Luk: 89 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 312 + AttackMotion: 624 + DamageMotion: 432 + Ai: 21 + Class: Boss + Drops: + - Item: Diabolus_Helmet + Rate: 1500 + - Item: Diabolus_Robe + Rate: 7000 + - Item: Diabolus_Armor + Rate: 7000 + - Item: Diabolus_Boots + Rate: 7000 + - Item: Dark_Crystal + Rate: 9000 + - Item: Dark_Debris + Rate: 9000 + - Id: 1917 + AegisName: MOROCC_ + Name: Wounded Morocc + Level: 151 + Hp: 5000000 + BaseExp: 4050000 + JobExp: 3042000 + MvpExp: 2025000 + Attack: 4530 + Attack2: 2880 + Defense: 425 + MagicDefense: 65 + Str: 165 + Agi: 185 + Vit: 200 + Int: 245 + Dex: 180 + Luk: 89 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 312 + AttackMotion: 624 + DamageMotion: 432 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Old_Violet_Box + Rate: 5000 + - Item: Old_Violet_Box + Rate: 5000 + Drops: + - Item: Diabolus_Helmet + Rate: 1000 + - Item: Diabolus_Robe + Rate: 5000 + - Item: Diabolus_Armor + Rate: 5000 + - Item: Diabolus_Boots + Rate: 5000 + - Item: Dark_Crystal + Rate: 9000 + - Item: Dark_Debris + Rate: 9000 + - Id: 1918 + AegisName: MOROCC_1 + Name: Incarnation of Morocc + Level: 132 + Hp: 63900 + BaseExp: 4392 + JobExp: 3294 + Attack: 1901 + Attack2: 145 + Defense: 199 + MagicDefense: 35 + Str: 126 + Agi: 91 + Vit: 63 + Int: 61 + Dex: 76 + Luk: 37 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Angel + Element: Dark + ElementLevel: 1 + WalkSpeed: 110 + AttackDelay: 576 + AttackMotion: 480 + DamageMotion: 432 + Ai: 21 + Class: Boss + Drops: + - Item: Herald_Of_GOD + Rate: 10 + - Item: Dark_Crystal + Rate: 1000 + - Item: Dark_Debris + Rate: 3000 + - Item: Elunium + Rate: 160 + - Item: Brigan + Rate: 4850 + - Item: Diabolus_Manteau + Rate: 3 + - Item: Nemesis + Rate: 20 + - Id: 1919 + AegisName: MOROCC_2 + Name: Incarnation of Morocc + Level: 132 + Hp: 64922 + BaseExp: 5094 + JobExp: 3821 + Attack: 1625 + Attack2: 159 + Defense: 92 + MagicDefense: 5 + Str: 121 + Agi: 86 + Vit: 71 + Int: 65 + Dex: 75 + Luk: 44 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 576 + AttackMotion: 648 + DamageMotion: 300 + Ai: 21 + Class: Boss + Drops: + - Item: Skin_Of_Ventus + Rate: 3 + - Item: Dark_Crystal + Rate: 1000 + - Item: Dark_Debris + Rate: 3000 + - Item: Oridecon + Rate: 160 + - Item: Cyfar + Rate: 3500 + - Item: Cross_Shield + Rate: 15 + - Id: 1920 + AegisName: MOROCC_3 + Name: Incarnation of Morocc + Level: 133 + Hp: 94800 + BaseExp: 5220 + JobExp: 3780 + Attack: 1218 + Attack2: 363 + Defense: 111 + MagicDefense: 37 + Str: 102 + Agi: 59 + Vit: 55 + Int: 82 + Dex: 98 + Luk: 54 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Undead + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 212 + AttackMotion: 432 + DamageMotion: 360 + Ai: 21 + Class: Boss + Drops: + - Item: Ragamuffin_Cape + Rate: 10 + - Item: Dark_Crystal + Rate: 1000 + - Item: Dark_Debris + Rate: 3000 + - Item: Elunium + Rate: 160 + - Item: Brigan + Rate: 4850 + - Item: Cursed_Hand + Rate: 3 + - Item: Bloody_Eater + Rate: 15 + - Id: 1921 + AegisName: MOROCC_4 + Name: Incarnation of Morocc + Level: 134 + Hp: 77389 + BaseExp: 4608 + JobExp: 4056 + Attack: 1235 + Attack2: 599 + Defense: 109 + MagicDefense: 54 + Str: 114 + Agi: 88 + Vit: 62 + Int: 97 + Dex: 109 + Luk: 43 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Ghost + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1536 + AttackMotion: 648 + DamageMotion: 300 + Ai: 21 + Class: Boss + Drops: + - Item: Diabolus_Ring + Rate: 5 + - Item: Dark_Crystal + Rate: 1000 + - Item: Dark_Debris + Rate: 3000 + - Item: Oridecon + Rate: 160 + - Item: Cyfar + Rate: 3500 + - Item: Exorcism_Bible + Rate: 20 + - Id: 1922 + AegisName: G_MOROCC_1 + Name: Shadow of Morocc + JapaneseName: Incarnation of Morocc + Level: 132 + Hp: 63900 + Attack: 1901 + Attack2: 145 + Defense: 199 + MagicDefense: 35 + Str: 126 + Agi: 91 + Vit: 63 + Int: 61 + Dex: 76 + Luk: 37 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Angel + Element: Dark + ElementLevel: 1 + WalkSpeed: 110 + AttackDelay: 312 + AttackMotion: 480 + DamageMotion: 432 + Ai: 21 + Class: Boss + - Id: 1923 + AegisName: G_MOROCC_2 + Name: Shadow of Morocc + JapaneseName: Incarnation of Morocc + Level: 132 + Hp: 64922 + Attack: 1625 + Attack2: 159 + Defense: 92 + MagicDefense: 5 + Str: 121 + Agi: 86 + Vit: 71 + Int: 65 + Dex: 75 + Luk: 44 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 312 + AttackMotion: 648 + DamageMotion: 300 + Ai: 21 + Class: Boss + - Id: 1924 + AegisName: G_MOROCC_3 + Name: Shadow of Morocc + JapaneseName: Incarnation of Morocc + Level: 133 + Hp: 94800 + Attack: 1218 + Attack2: 363 + Defense: 111 + MagicDefense: 37 + Str: 102 + Agi: 59 + Vit: 55 + Int: 82 + Dex: 98 + Luk: 54 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Undead + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 212 + AttackMotion: 432 + DamageMotion: 360 + Ai: 21 + Class: Boss + - Id: 1925 + AegisName: G_MOROCC_4 + Name: Shadow of Morocc + JapaneseName: Incarnation of Morocc + Level: 134 + Hp: 77389 + Attack: 1235 + Attack2: 599 + Defense: 109 + MagicDefense: 54 + Str: 114 + Agi: 88 + Vit: 62 + Int: 97 + Dex: 109 + Luk: 43 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Ghost + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1536 + AttackMotion: 648 + DamageMotion: 300 + Ai: 21 + Class: Boss + - Id: 1926 + AegisName: JAKK_H + Name: Jakk + Level: 1 + Hp: 1000 + Attack: 1 + Attack2: 1 + Defense: 1 + MagicDefense: 1 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Fire + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1180 + AttackMotion: 480 + DamageMotion: 648 + Ai: 21 + Drops: + - Item: Fools_Day_Box + Rate: 1000 + - Item: Pumpkin_Head_Crushed + Rate: 5000 + - Id: 1927 + AegisName: WHISPER_H + Name: Whisper + Level: 1 + Hp: 1000 + Attack: 1 + Attack2: 1 + Defense: 1 + MagicDefense: 1 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Ghost + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1960 + AttackMotion: 960 + DamageMotion: 504 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Fools_Day_Box2 + Rate: 1000 + - Item: Worn_Cloth_Piece + Rate: 5000 + - Id: 1928 + AegisName: DEVIRUCHI_H + Name: Deviruchi + Level: 46 + Hp: 500 + Attack: 5 + Attack2: 5 + Defense: 10 + MagicDefense: 25 + Agi: 69 + Vit: 40 + Int: 55 + Dex: 70 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 980 + AttackMotion: 600 + DamageMotion: 384 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Petite_DiablOfs_Horn + Rate: 3000 + - Item: Petite_DiablOfs_Wing + Rate: 3000 + - Id: 1929 + AegisName: BAPHOMET_I + Name: Unsealed Baphomet + JapaneseName: Great Demon Baphomet + Level: 98 + Hp: 4520500 + BaseExp: 4068000 + JobExp: 2268000 + Attack: 5460 + Attack2: 2300 + Defense: 190 + MagicDefense: 45 + Str: 140 + Agi: 152 + Vit: 5 + Int: 85 + Dex: 200 + Luk: 95 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 768 + AttackMotion: 768 + DamageMotion: 576 + Ai: 21 + Class: Boss + Drops: + - Item: Bapho_Doll + Rate: 500 + - Item: Pauldron + Rate: 7000 + - Item: Tae_Goo_Lyeon + Rate: 5000 + - Item: Bloody_Iron_Ball + Rate: 100 + - Item: Celestial_Robe + Rate: 7000 + - Item: Holy_Robe + Rate: 7000 + - Item: Crescent_Scythe + Rate: 9000 + - Item: Baphomet_Card + Rate: 1 + StealProtected: true + - Id: 1930 + AegisName: PIAMETTE + Name: Piamette + Level: 90 + Hp: 3000500 + Attack: 1650 + Attack2: 1200 + Defense: 56 + MagicDefense: 35 + Agi: 66 + Vit: 5 + Int: 99 + Dex: 120 + Luk: 15 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 432 + AttackMotion: 768 + DamageMotion: 576 + Ai: 21 + Class: Boss + - Id: 1931 + AegisName: WISH_MAIDEN + Name: Wish Maiden + Level: 98 + Hp: 3567700 + Attack: 8450 + Attack2: 3300 + Defense: 40 + MagicDefense: 42 + Str: 100 + Agi: 120 + Vit: 30 + Int: 120 + Dex: 220 + Luk: 210 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Angel + Element: Ghost + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 576 + AttackMotion: 576 + DamageMotion: 480 + Ai: 21 + Class: Boss + - Id: 1932 + AegisName: GARDEN_KEEPER + Name: Garden Keeper + Level: 80 + Hp: 100 + Attack: 1 + Attack2: 1 + Defense: 160 + MagicDefense: 99 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Earth + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 768 + AttackMotion: 768 + DamageMotion: 576 + Ai: 01 + Class: Guardian + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + KnockBackImmune: true + Drops: + - Item: Crystal_Key + Rate: 9000 + - Id: 1933 + AegisName: GARDEN_WATCHER + Name: Garden Watcher + Level: 81 + Hp: 300000 + Attack: 1833 + Attack2: 943 + Defense: 88 + MagicDefense: 55 + Str: 30 + Agi: 57 + Vit: 56 + Int: 126 + Dex: 128 + Luk: 114 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Angel + Element: Neutral + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 432 + AttackMotion: 480 + DamageMotion: 360 + Ai: 21 + Class: Boss + - Id: 1934 + AegisName: BLUE_FLOWER + Name: Blue Flower + Level: 98 + Hp: 10500 + Attack: 1 + Attack2: 1 + Defense: 160 + MagicDefense: 99 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 768 + AttackMotion: 768 + DamageMotion: 576 + Class: Guardian + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + KnockBackImmune: true + - Id: 1935 + AegisName: RED_FLOWER + Name: Red Flower + Level: 98 + Hp: 10500 + Attack: 1 + Attack2: 1 + Defense: 160 + MagicDefense: 99 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 768 + AttackMotion: 768 + DamageMotion: 576 + Class: Guardian + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + KnockBackImmune: true + - Id: 1936 + AegisName: YELL_FLOWER + Name: Yellow Flower + Level: 98 + Hp: 10500 + Attack: 1 + Attack2: 1 + Defense: 160 + MagicDefense: 99 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 768 + AttackMotion: 768 + DamageMotion: 576 + Class: Guardian + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + KnockBackImmune: true + - Id: 1937 + AegisName: CONSTANT_ + Name: Constant + Level: 108 + Hp: 11000 + Attack: 858 + Attack2: 144 + Defense: 92 + MagicDefense: 82 + Str: 126 + Agi: 98 + Vit: 62 + Int: 57 + Dex: 91 + Luk: 34 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Dark + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 720 + AttackMotion: 360 + DamageMotion: 360 + Ai: 04 + - Id: 1938 + AegisName: TREASURE_BOX41 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Goddess_Tear + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree_Box + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Pauldron + Rate: 40 + - Item: Healing_Staff + Rate: 150 + - Item: Wild_Beast_Claw + Rate: 150 + StealProtected: true + - Id: 1939 + AegisName: TREASURE_BOX42 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Valkyrie_Token + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree_Box + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Celestial_Robe + Rate: 40 + - Item: Berdysz + Rate: 150 + - Item: Inverse_Scale + Rate: 150 + StealProtected: true + - Id: 1940 + AegisName: TREASURE_BOX43 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Brynhild_Armor_Piece + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree_Box + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Scalpel + Rate: 150 + - Item: Heart_Breaker + Rate: 150 + - Item: Blood_Tears + Rate: 150 + StealProtected: true + - Id: 1941 + AegisName: TREASURE_BOX44 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Hero_Remains + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree_Box + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Platinum_Shotel + Rate: 150 + - Item: Burning_Bow + Rate: 150 + - Item: Divine_Cross + Rate: 50 + StealProtected: true + - Id: 1942 + AegisName: TREASURE_BOX45 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Andvari_Ring + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree_Box + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Muscle_Cutter + Rate: 150 + - Item: Orc_Archer_Bow + Rate: 150 + - Item: Icicle_Fist + Rate: 150 + StealProtected: true + - Id: 1943 + AegisName: TREASURE_BOX46 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Dusk_Glow + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree_Box + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Battle_Hook + Rate: 150 + - Item: Frozen_Bow + Rate: 150 + - Item: Combo_Battle_Glove + Rate: 150 + StealProtected: true + - Id: 1944 + AegisName: TREASURE_BOX47 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Dawn_Essence + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree_Box + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Ahlspiess + Rate: 150 + - Item: Earth_Bow + Rate: 150 + - Item: Ulfhedinn + Rate: 50 + StealProtected: true + - Id: 1945 + AegisName: TREASURE_BOX48 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Cold_Moonlight + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree_Box + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Lich_Bone_Wand + Rate: 150 + - Item: Gust_Bow + Rate: 150 + - Item: Seismic_Fist + Rate: 150 + StealProtected: true + - Id: 1946 + AegisName: TREASURE_BOX49 + Name: Treasure Chest + Level: 99 + Dex: 999 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Boss + Drops: + - Item: Hazy_Starlight + Rate: 80 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Branch_Of_Dead_Tree_Box + Rate: 10000 + - Item: Oridecon + Rate: 4850 + - Item: Elunium + Rate: 7275 + - Item: Piercing_Staff + Rate: 150 + - Item: Drill_Katar + Rate: 150 + - Item: Mithril_Magic_Cape + Rate: 50 + StealProtected: true + - Id: 1947 + AegisName: PIAMETTE_ + Name: Piamette + Level: 90 + Hp: 500500 + Attack: 1650 + Attack2: 1200 + Defense: 56 + MagicDefense: 35 + Agi: 66 + Vit: 5 + Int: 99 + Dex: 120 + Luk: 15 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 432 + AttackMotion: 768 + DamageMotion: 576 + Ai: 21 + Class: Boss + - Id: 1948 + AegisName: G_YGNIZEM + Name: Egnigem Cenia + JapaneseName: Ygnizem + Level: 136 + Hp: 44327 + Attack: 1985 + Attack2: 328 + Defense: 124 + MagicDefense: 8 + Str: 144 + Agi: 92 + Vit: 86 + Int: 69 + Dex: 99 + Luk: 68 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 2 + WalkSpeed: 145 + AttackDelay: 576 + AttackMotion: 432 + DamageMotion: 288 + Ai: 04 + - Id: 1949 + AegisName: B_S_GUARDIAN + Name: Camp Guardian + Level: 86 + Hp: 457599 + Attack: 8349 + Attack2: 1550 + Defense: 96 + MagicDefense: 33 + Str: 110 + Agi: 40 + Vit: 5 + Int: 65 + Dex: 125 + Luk: 65 + AttackRange: 2 + SkillRange: 14 + ChaseRange: 16 + Size: Large + Race: Demihuman + Element: Neutral + ElementLevel: 4 + WalkSpeed: 170 + AttackDelay: 140 + AttackMotion: 384 + DamageMotion: 288 + Ai: 05 + - Id: 1950 + AegisName: B_B_GUARDIAN + Name: Camp Guardian + Level: 80 + Hp: 241212 + Attack: 2024 + Attack2: 680 + Defense: 64 + MagicDefense: 62 + Str: 95 + Agi: 80 + Vit: 5 + Int: 90 + Dex: 165 + Luk: 55 + AttackRange: 12 + SkillRange: 14 + ChaseRange: 16 + Size: Large + Race: Demihuman + Element: Neutral + ElementLevel: 4 + WalkSpeed: 170 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 05 + - Id: 1951 + AegisName: CRYSTAL_6 + Name: Crystal + Level: 1 + Hp: 15 + Defense: 160 + MagicDefense: 99 + Dex: 999 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 190 + Ai: 25 + Class: Boss + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Piece_Of_Cake + Rate: 3800 + - Item: Candy_Striper + Rate: 4500 + - Item: White_Chocolate + Rate: 5000 + - Item: Gift_Box_2 + Rate: 4900 + - Item: Banana_Juice + Rate: 6500 + - Item: Chocolate + Rate: 5000 + - Item: Yggdrasilberry + Rate: 200 + StealProtected: true + - Id: 1952 + AegisName: CRYSTAL_7 + Name: Crystal + Level: 1 + Hp: 15 + Defense: 160 + MagicDefense: 99 + Dex: 999 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 190 + Ai: 25 + Class: Boss + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Piece_Of_Cake + Rate: 3800 + - Item: Candy_Striper + Rate: 4500 + - Item: White_Chocolate + Rate: 5000 + - Item: Gift_Box_4 + Rate: 4900 + - Item: Apple_Juice + Rate: 6500 + - Item: Chocolate + Rate: 5000 + - Item: Seed_Of_Yggdrasil + Rate: 250 + StealProtected: true + - Id: 1953 + AegisName: CRYSTAL_8 + Name: Crystal + Level: 1 + Hp: 15 + Defense: 160 + MagicDefense: 99 + Dex: 999 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 190 + Ai: 25 + Class: Boss + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Piece_Of_Cake + Rate: 3800 + - Item: Candy_Striper + Rate: 4500 + - Item: White_Chocolate + Rate: 5000 + - Item: Gift_Box_1 + Rate: 4900 + - Item: Carrot_Juice + Rate: 6500 + - Item: Chocolate + Rate: 5000 + - Item: Branch_Of_Dead_Tree + Rate: 300 + StealProtected: true + - Id: 1954 + AegisName: CRYSTAL_9 + Name: Crystal + Level: 1 + Hp: 15 + Defense: 160 + MagicDefense: 99 + Dex: 999 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 190 + Ai: 25 + Class: Boss + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Piece_Of_Cake + Rate: 3800 + - Item: Candy_Striper + Rate: 4500 + - Item: White_Chocolate + Rate: 5000 + - Item: Gift_Box_3 + Rate: 4900 + - Item: Grape_Juice + Rate: 6500 + - Item: Chocolate + Rate: 5000 + - Item: Old_Blue_Box + Rate: 100 + StealProtected: true + - Id: 1955 + AegisName: TREASURE_BOX_I + Name: Treasure Chest + Level: 1 + Dex: 999 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + Ai: 02 + Drops: + - Item: Tresure_Box_WoE + Rate: 9000 + - Item: Tresure_Box_WoE + Rate: 2000 + - Item: Tresure_Box_WoE + Rate: 1000 + - Item: Azure_Jewel + Rate: 2000 + - Item: Cardinal_Jewel + Rate: 2000 + - Item: White_Jewel + Rate: 2000 + - Item: Crystal_Jewel__ + Rate: 100 + - Item: Violet_Jewel + Rate: 2000 + StealProtected: true + - Id: 1956 + AegisName: NAGHT_SIEGER + Name: Naght Sieger + Level: 99 + Hp: 5000000 + BaseExp: 3600000 + JobExp: 1800000 + Attack: 7020 + Attack2: 3200 + Defense: 410 + MagicDefense: 40 + Str: 190 + Agi: 60 + Vit: 80 + Int: 220 + Dex: 264 + Luk: 30 + AttackRange: 2 + SkillRange: 16 + ChaseRange: 16 + Size: Large + Race: Demon + Element: Ghost + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 432 + DamageMotion: 504 + Ai: 21 + Class: Boss + Drops: + - Item: Twin_Edge_B + Rate: 9000 + - Item: Twin_Edge_R + Rate: 9000 + - Item: Flame_Manteau + Rate: 9000 + - Item: Bone_Helm + Rate: 9000 + - Item: Old_Card_Album + Rate: 9000 + - Item: Pauldron + Rate: 9000 + - Item: Turquoise + Rate: 9000 + - Item: Nahtzigger_Card + Rate: 1 + StealProtected: true + - Id: 1957 + AegisName: ENTWEIHEN + Name: Entweihen Crothen + Level: 90 + Hp: 2400500 + BaseExp: 1430000 + JobExp: 1215000 + Attack: 4840 + Attack2: 3600 + Defense: 171 + MagicDefense: 66 + Str: 90 + Agi: 70 + Vit: 40 + Int: 160 + Dex: 190 + Luk: 30 + AttackRange: 12 + SkillRange: 14 + ChaseRange: 16 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 4 + AttackDelay: 140 + AttackMotion: 540 + DamageMotion: 576 + Ai: 10 + Class: Boss + Drops: + - Item: Thorn_Staff + Rate: 9000 + - Item: Holy_Stick + Rate: 9000 + - Item: Celestial_Robe + Rate: 9000 + - Item: Lich_Bone_Wand + Rate: 9000 + - Item: Old_Card_Album + Rate: 9000 + - Item: Survival_Rod_ + Rate: 9000 + - Item: Agate + Rate: 9000 + - Item: Ant_Buyanne_Card + Rate: 1 + StealProtected: true + - Id: 1958 + AegisName: G_ENTWEIHEN_R + Name: Thorny Skeleton + Level: 89 + Hp: 5400000 + Attack: 4444 + Attack2: 680 + Defense: 71 + MagicDefense: 66 + Agi: 35 + Vit: 33 + Int: 180 + Dex: 125 + Luk: 30 + AttackRange: 12 + SkillRange: 14 + ChaseRange: 16 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 4 + AttackDelay: 432 + AttackMotion: 288 + DamageMotion: 576 + Ai: 10 + Class: Boss + - Id: 1959 + AegisName: G_ENTWEIHEN_H + Name: Thorn of Recovery + Level: 89 + Hp: 350000 + Attack: 2244 + Attack2: 680 + Defense: 71 + MagicDefense: 66 + Agi: 35 + Vit: 33 + Int: 180 + Dex: 125 + Luk: 30 + AttackRange: 12 + SkillRange: 14 + ChaseRange: 16 + Size: Small + Race: Demon + Element: Ghost + ElementLevel: 4 + AttackDelay: 2864 + AttackMotion: 288 + DamageMotion: 576 + Ai: 10 + Class: Boss + - Id: 1960 + AegisName: G_ENTWEIHEN_M + Name: Thorn of Magic + Level: 89 + Hp: 5400000 + Attack: 2244 + Attack2: 680 + Defense: 71 + MagicDefense: 66 + Agi: 35 + Vit: 33 + Int: 180 + Dex: 125 + Luk: 30 + AttackRange: 12 + SkillRange: 14 + ChaseRange: 16 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 4 + AttackDelay: 1024 + AttackMotion: 288 + DamageMotion: 576 + Ai: 10 + Class: Boss + - Id: 1961 + AegisName: G_ENTWEIHEN_S + Name: Thorn of Purification + Level: 89 + Hp: 5400000 + Attack: 2244 + Attack2: 680 + Defense: 71 + MagicDefense: 66 + Agi: 35 + Vit: 33 + Int: 180 + Dex: 125 + Luk: 30 + AttackRange: 12 + SkillRange: 14 + ChaseRange: 16 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 4 + AttackDelay: 2864 + AttackMotion: 288 + DamageMotion: 576 + Ai: 10 + Class: Boss + - Id: 1962 + AegisName: ANTONIO_ + Name: Christmas Thief + Level: 10 + Hp: 15 + Attack: 13 + Attack2: 7 + Defense: 160 + MagicDefense: 99 + Int: 50 + Dex: 100 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 720 + AttackMotion: 720 + DamageMotion: 432 + Ai: 02 + - Id: 1963 + AegisName: P_CHUNG_E + Name: New Year Doll + Level: 49 + Hp: 23900 + BaseExp: 2156 + JobExp: 894 + Attack: 460 + Attack2: 590 + Defense: 8 + MagicDefense: 15 + Str: 38 + Agi: 65 + Vit: 43 + Int: 30 + Dex: 90 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 2 + WalkSpeed: 170 + AttackDelay: 1728 + AttackMotion: 816 + DamageMotion: 1188 + Ai: 21 + - Id: 1964 + AegisName: NIGHTMARE_T + Name: Nightmare + Level: 30 + Hp: 2000 + BaseExp: 461 + JobExp: 348 + Attack: 100 + Attack2: 100 + MagicDefense: 40 + Agi: 100 + Dex: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Ghost + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1816 + AttackMotion: 816 + DamageMotion: 432 + Class: Boss + Drops: + - Item: Blue_Potion + Rate: 2000 + - Item: Blue_Herb + Rate: 3000 + - Item: Test_Certificate + Rate: 5000 + - Id: 1965 + AegisName: M_WILD_ROSE + Name: Wild Rose + Level: 38 + Hp: 4000 + Sp: 50 + Attack: 100 + Attack2: 45 + MagicDefense: 15 + Agi: 85 + Vit: 15 + Int: 35 + Dex: 65 + Luk: 80 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Wind + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 964 + AttackMotion: 864 + DamageMotion: 288 + Class: Boss + - Id: 1966 + AegisName: M_DOPPELGANGER + Name: Doppelganger + Level: 72 + Hp: 7800 + Sp: 200 + Attack: 220 + Attack2: 50 + Defense: 30 + MagicDefense: 20 + Agi: 38 + Vit: 30 + Int: 35 + Dex: 65 + Luk: 65 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 300 + AttackMotion: 480 + DamageMotion: 288 + Class: Boss + - Id: 1967 + AegisName: M_YGNIZEM + Name: Egnigem Cenia + JapaneseName: Ygnizem + Level: 79 + Hp: 7800 + Sp: 200 + Attack: 220 + Attack2: 50 + Defense: 30 + MagicDefense: 20 + Agi: 38 + Vit: 30 + Int: 35 + Dex: 65 + Luk: 65 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 300 + AttackMotion: 480 + DamageMotion: 288 + Class: Boss + - Id: 1968 + AegisName: E_STROUF + Name: Strouf + Level: 48 + Hp: 11990 + BaseExp: 5544 + JobExp: 3776 + Attack: 200 + Attack2: 1050 + Defense: 8 + MagicDefense: 50 + Agi: 40 + Vit: 45 + Int: 92 + Dex: 43 + Luk: 65 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Fish + Element: Water + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 384 + Class: Boss + Drops: + - Item: Fin + Rate: 5335 + - Item: Oridecon_Stone + Rate: 230 + - Item: Granpa_Beard + Rate: 4 + - Item: Trident_ + Rate: 4 + - Item: Feather + Rate: 3000 + - Item: Skyblue_Jewel + Rate: 40 + - Item: Gill + Rate: 1500 + - Item: Strouf_Card + Rate: 1 + StealProtected: true + - Id: 1969 + AegisName: E_MARC + Name: Marc + Level: 36 + Hp: 6900 + BaseExp: 1778 + JobExp: 1125 + Attack: 220 + Attack2: 60 + Defense: 8 + MagicDefense: 10 + Agi: 36 + Vit: 36 + Int: 20 + Dex: 56 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1272 + AttackMotion: 72 + DamageMotion: 480 + Class: Boss + Drops: + - Item: Mistic_Frozen + Rate: 36 + - Item: Gill + Rate: 9000 + - Item: Oridecon_Stone + Rate: 190 + - Item: Fin + Rate: 1000 + - Item: Skyblue_Jewel + Rate: 20 + - Item: Blue_Gemstone + Rate: 200 + - Item: White_Herb + Rate: 700 + - Item: Marc_Card + Rate: 1 + StealProtected: true + - Id: 1970 + AegisName: E_OBEAUNE + Name: Obeune + Level: 31 + Hp: 3952 + BaseExp: 1159 + JobExp: 733 + Attack: 141 + Attack2: 24 + MagicDefense: 40 + Agi: 31 + Vit: 31 + Int: 55 + Dex: 74 + Luk: 85 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 288 + Class: Boss + Drops: + - Item: Mistic_Frozen + Rate: 26 + - Item: Heart_Of_Mermaid + Rate: 9000 + - Item: Fin_Helm + Rate: 2 + - Item: Saint_Robe_ + Rate: 20 + - Item: Skyblue_Jewel + Rate: 20 + - Item: Fin + Rate: 500 + - Item: Witherless_Rose + Rate: 60 + - Item: Obeaune_Card + Rate: 1 + StealProtected: true + - Id: 1971 + AegisName: E_VADON + Name: Vadon + Level: 19 + Hp: 1017 + BaseExp: 243 + JobExp: 153 + Attack: 74 + Attack2: 11 + Defense: 32 + Agi: 19 + Vit: 16 + Int: 10 + Dex: 36 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Fish + Element: Water + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1632 + AttackMotion: 432 + DamageMotion: 540 + Class: Boss + Drops: + - Item: Crystal_Blue + Rate: 40 + - Item: Nipper + Rate: 9000 + - Item: Garlet + Rate: 3000 + - Item: Padded_Armor_ + Rate: 10 + - Item: Solid_Shell + Rate: 100 + - Item: Elunium_Stone + Rate: 80 + - Item: Blue_Gemstone + Rate: 50 + - Item: Vadon_Card + Rate: 1 + StealProtected: true + - Id: 1972 + AegisName: E_MARINA + Name: Marina + Level: 21 + Hp: 2087 + BaseExp: 392 + JobExp: 252 + Attack: 84 + Attack2: 22 + MagicDefense: 5 + Agi: 21 + Vit: 21 + Dex: 36 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Water + ElementLevel: 2 + WalkSpeed: 400 + AttackDelay: 2280 + AttackMotion: 1080 + DamageMotion: 864 + Class: Boss + Drops: + - Item: Single_Cell + Rate: 5000 + - Item: Sticky_Mucus + Rate: 1500 + - Item: Crystal_Blue + Rate: 90 + - Item: Mistic_Frozen + Rate: 4 + - Item: Blue_Gemstone + Rate: 200 + - Item: Deadly_Noxious_Herb + Rate: 40 + - Item: Marina_Card + Rate: 1 + StealProtected: true + - Id: 1973 + AegisName: E_PORING + Name: Poring + Level: 1 + Hp: 50 + BaseExp: 2 + JobExp: 1 + Attack: 7 + Attack2: 3 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Class: Boss + Drops: + - Item: Jellopy + Rate: 7000 + - Item: Sticky_Mucus + Rate: 400 + - Item: Apple + Rate: 1000 + - Item: Empty_Bottle + Rate: 1500 + - Item: Water_Of_Blessing + Rate: 3000 + - Id: 1974 + AegisName: BANSHEE_MASTER + Name: Banshee Master + Level: 118 + Hp: 20320 + BaseExp: 3402 + JobExp: 2556 + Attack: 839 + Attack2: 298 + Defense: 87 + MagicDefense: 94 + Str: 121 + Agi: 58 + Vit: 48 + Int: 122 + Dex: 60 + Luk: 44 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 676 + AttackMotion: 504 + DamageMotion: 504 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Old_White_Cloth + Rate: 3000 + - Item: Orleans_Gown + Rate: 10 + - Item: Cursed_Star + Rate: 2 + - Item: Wool_Scarf + Rate: 10 + - Item: Mementos + Rate: 1500 + - Item: Brigan + Rate: 5335 + - Item: Banshee_Master_Card + Rate: 1 + StealProtected: true + - Id: 1975 + AegisName: BEHOLDER_MASTER + Name: Beholder Master + Level: 106 + Hp: 10135 + BaseExp: 2430 + JobExp: 1845 + Attack: 612 + Attack2: 88 + Defense: 73 + MagicDefense: 62 + Str: 103 + Agi: 67 + Vit: 42 + Int: 69 + Dex: 69 + Luk: 32 + AttackRange: 6 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Wind + ElementLevel: 2 + WalkSpeed: 190 + AttackDelay: 336 + AttackMotion: 840 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Prickly_Fruit + Rate: 3000 + - Item: Anodyne + Rate: 100 + - Item: Rough_Wind + Rate: 100 + - Item: Elunium + Rate: 10 + - Item: Chameleon_Armor + Rate: 10 + - Item: Linen_Glove + Rate: 2 + - Item: Old_Blue_Box + Rate: 2 + - Item: Beholder_Master_Card + Rate: 1 + StealProtected: true + - Id: 1976 + AegisName: COBALT_MINERAL + Name: Cobalt Mineral + Level: 113 + Hp: 15800 + BaseExp: 2700 + JobExp: 2070 + Attack: 903 + Attack2: 92 + Defense: 113 + MagicDefense: 44 + Str: 110 + Agi: 55 + Vit: 65 + Int: 57 + Dex: 95 + Luk: 41 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 648 + AttackMotion: 480 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Fragment_Of_Crystal + Rate: 3000 + - Item: Golden_Jewel + Rate: 500 + - Item: Elemental_Sword + Rate: 5 + - Item: Oridecon + Rate: 80 + - Item: Emveretarcon + Rate: 800 + - Item: Yellow_Gemstone + Rate: 100 + - Item: Gold + Rate: 2 + - Item: Cobalt_Mineral_Card + Rate: 1 + StealProtected: true + - Id: 1977 + AegisName: HEAVY_METALING + Name: Heavy Metaling + Level: 107 + Hp: 11500 + BaseExp: 2610 + JobExp: 1980 + Attack: 874 + Attack2: 112 + Defense: 134 + MagicDefense: 65 + Str: 105 + Agi: 63 + Vit: 86 + Int: 58 + Dex: 56 + Luk: 38 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 384 + AttackMotion: 672 + DamageMotion: 480 + Ai: 04 + Drops: + - Item: Tube + Rate: 4000 + - Item: Iron_Ore + Rate: 1000 + - Item: Iron + Rate: 500 + - Item: Large_Jellopy + Rate: 1000 + - Item: Screw + Rate: 200 + - Item: Dagger_Of_Hunter + Rate: 5 + - Item: Jubilee + Rate: 5000 + - Item: Heavy_Metaling_Card + Rate: 1 + StealProtected: true + - Id: 1978 + AegisName: HELL_APOCALIPS + Name: Hell Vesper + JapaneseName: Hell Apocalips + Level: 121 + Hp: 22100 + BaseExp: 3348 + JobExp: 3020 + Attack: 1092 + Attack2: 122 + Defense: 155 + MagicDefense: 43 + Str: 135 + Agi: 62 + Vit: 80 + Int: 48 + Dex: 89 + Luk: 37 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 250 + AttackDelay: 1840 + AttackMotion: 1440 + DamageMotion: 384 + Ai: 04 + Drops: + - Item: Broken_Steel_Piece + Rate: 5335 + - Item: Mystery_Piece + Rate: 2400 + - Item: Wheel + Rate: 2200 + - Item: Elunium + Rate: 5 + - Item: Life_Link + Rate: 10 + - Item: Cardo + Rate: 4 + - Item: Steel + Rate: 2500 + - Item: Hell_Apocalips_Card + Rate: 1 + StealProtected: true + - Id: 1979 + AegisName: ZAKUDAM + Name: Zakudam + JapaneseName: Zukadam + Level: 115 + Hp: 17200 + BaseExp: 2880 + JobExp: 2160 + Attack: 910 + Attack2: 130 + Defense: 106 + MagicDefense: 92 + Str: 122 + Agi: 66 + Vit: 70 + Int: 61 + Dex: 66 + Luk: 55 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Neutral + ElementLevel: 3 + WalkSpeed: 180 + AttackDelay: 580 + AttackMotion: 288 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Screw + Rate: 5000 + - Item: Steel + Rate: 500 + - Item: Oridecon + Rate: 200 + - Item: Elunium + Rate: 200 + - Item: Gate_Keeper + Rate: 5 + - Item: Gate_KeeperDD + Rate: 5 + - Item: Improved_Tights + Rate: 10 + - Item: Jakudam_Card + Rate: 1 + StealProtected: true + - Id: 1980 + AegisName: KUBLIN + Name: Kublin + JapaneseName: Kubkin + Level: 85 + Hp: 633600 + BaseExp: 90000 + JobExp: 90000 + MvpExp: 45000 + Attack: 1298 + Attack2: 220 + Defense: 22 + MagicDefense: 10 + Str: 85 + Agi: 81 + Vit: 25 + Int: 40 + Dex: 55 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 964 + AttackMotion: 648 + DamageMotion: 300 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Pickaxe + Rate: 10000 + Drops: + - Item: Iron + Rate: 270 + - Item: Scell + Rate: 9000 + - Item: Oridecon_Stone + Rate: 43 + - Item: Goblini_Mask + Rate: 3 + - Item: Starsand_Of_Witch + Rate: 2500 + - Item: Red_Herb + Rate: 1800 + - Id: 1981 + AegisName: I_HIGH_ORC + Name: Orc Elite Guard + JapaneseName: Safeguard Chief + Level: 81 + Hp: 44193 + Attack: 538 + Attack2: 150 + Defense: 101 + MagicDefense: 45 + Str: 75 + Agi: 16 + Vit: 40 + Int: 31 + Dex: 69 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Fire + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1500 + AttackMotion: 500 + DamageMotion: 1000 + Ai: 21 + - Id: 1982 + AegisName: I_ORC_ARCHER + Name: Orc Bowman + JapaneseName: Orc Sniper + Level: 78 + Hp: 54835 + Attack: 506 + Attack2: 43 + Defense: 67 + MagicDefense: 31 + Str: 55 + Agi: 32 + Vit: 24 + Int: 30 + Dex: 125 + Luk: 15 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1960 + AttackMotion: 620 + DamageMotion: 480 + Ai: 09 + - Id: 1983 + AegisName: I_ORC_SKELETON + Name: Orc Undead + JapaneseName: Depraved Orc Spirit + Level: 87 + Hp: 80087 + Attack: 546 + Attack2: 263 + Defense: 23 + MagicDefense: 30 + Agi: 31 + Vit: 41 + Int: 93 + Dex: 67 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 130 + AttackDelay: 2420 + AttackMotion: 720 + DamageMotion: 648 + Ai: 04 + - Id: 1984 + AegisName: I_ORC_LADY + Name: Orc Lady + JapaneseName: Shaman Cargalache + Level: 80 + Hp: 50058 + Attack: 465 + Attack2: 389 + Defense: 56 + MagicDefense: 10 + Str: 60 + Agi: 35 + Vit: 52 + Int: 18 + Dex: 79 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 2 + WalkSpeed: 145 + AttackDelay: 1050 + AttackMotion: 900 + DamageMotion: 288 + Ai: 21 + - Id: 1985 + AegisName: DANDELION + Name: Dandelion Member + Level: 37 + Hp: 45000 + Attack: 305 + Attack2: 55 + MagicDefense: 10 + Str: 28 + Agi: 19 + Vit: 32 + Dex: 63 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Dark + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1772 + AttackMotion: 72 + DamageMotion: 384 + Ai: 21 + - Id: 1986 + AegisName: TATACHO + Name: Tatacho + Level: 128 + Hp: 33336 + BaseExp: 3762 + JobExp: 3092 + Attack: 1018 + Attack2: 72 + Defense: 151 + MagicDefense: 14 + Str: 119 + Agi: 33 + Vit: 70 + Int: 56 + Dex: 78 + Luk: 33 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + RaceGroups: + Manuk: true + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1000 + AttackMotion: 768 + DamageMotion: 360 + Ai: 07 + Drops: + - Item: Lunakaligo + Rate: 20 + - Item: Cello + Rate: 10 + - Item: Fur + Rate: 4000 + - Item: Peaked_Hat + Rate: 3000 + - Item: Delicious_Fish + Rate: 3100 + - Item: Bradium + Rate: 10 + - Item: Starsand_Of_Witch + Rate: 2500 + - Item: Tatacho_Card + Rate: 1 + StealProtected: true + - Id: 1987 + AegisName: CENTIPEDE + Name: Centipede + Level: 125 + Hp: 24992 + BaseExp: 3201 + JobExp: 2711 + Attack: 841 + Attack2: 112 + Defense: 143 + MagicDefense: 25 + Str: 133 + Agi: 71 + Vit: 69 + Int: 39 + Dex: 86 + Luk: 49 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + RaceGroups: + Manuk: true + Element: Poison + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1000 + AttackMotion: 792 + DamageMotion: 336 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Cold_Heart + Rate: 2 + - Item: Black_Cat + Rate: 2 + - Item: Cursed_Lyre + Rate: 10 + - Item: Short_Leg + Rate: 5335 + - Item: Zargon + Rate: 5000 + - Item: Bradium + Rate: 10 + - Item: Solid_Shell + Rate: 2500 + - Item: Centipede_Card + Rate: 1 + StealProtected: true + - Id: 1988 + AegisName: NEPENTHES + Name: Nepenthes + Level: 114 + Hp: 15099 + BaseExp: 2599 + JobExp: 1793 + Attack: 843 + Attack2: 125 + Defense: 25 + MagicDefense: 5 + Str: 94 + Agi: 32 + Vit: 41 + Int: 39 + Dex: 150 + Luk: 59 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + RaceGroups: + Manuk: true + Element: Poison + ElementLevel: 2 + WalkSpeed: 1000 + AttackDelay: 500 + AttackMotion: 576 + DamageMotion: 504 + Ai: 10 + Drops: + - Item: Mandragora_Cap + Rate: 1 + - Item: Stem_Of_Nepenthes + Rate: 1 + - Item: Harp_Of_Nepenthes + Rate: 1 + - Item: Nepenthes_Bow + Rate: 1 + - Item: Strong_Bine + Rate: 3000 + - Item: Yellow_Live + Rate: 50 + - Item: Stem + Rate: 9000 + - Item: Nepenthes_Card + Rate: 1 + StealProtected: true + - Id: 1989 + AegisName: HILLSRION + Name: Hillthrion + JapaneseName: Hillslion + Level: 123 + Hp: 21422 + BaseExp: 2909 + JobExp: 1698 + Attack: 630 + Attack2: 102 + Defense: 83 + MagicDefense: 11 + Str: 110 + Agi: 69 + Vit: 72 + Int: 41 + Dex: 102 + Luk: 12 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + RaceGroups: + Manuk: true + Element: Earth + ElementLevel: 1 + WalkSpeed: 130 + AttackDelay: 400 + AttackMotion: 780 + DamageMotion: 576 + Ai: 13 + Drops: + - Item: Sprint_Shoes + Rate: 10 + - Item: Horn_Of_Hilthrion + Rate: 20 + - Item: Horn_Of_Hilsrion + Rate: 3000 + - Item: Fur + Rate: 2000 + - Item: Wild_Beast_Claw + Rate: 10 + - Item: Brigan + Rate: 4850 + - Item: Light_Granule + Rate: 1000 + - Item: Hilsrion_Card + Rate: 1 + StealProtected: true + - Id: 1990 + AegisName: HARDROCK_MOMMOTH + Name: Hardrock Mammoth + Level: 137 + Hp: 1900944 + BaseExp: 142293 + JobExp: 81178 + Attack: 2328 + Attack2: 774 + Defense: 449 + MagicDefense: 43 + Str: 191 + Agi: 66 + Vit: 102 + Int: 49 + Dex: 131 + Luk: 51 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + RaceGroups: + Manuk: true + Element: Earth + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1000 + AttackMotion: 660 + DamageMotion: 588 + Ai: 21 + Class: Boss + Drops: + - Item: Bone_Head + Rate: 100 + - Item: Tournament_Shield + Rate: 200 + - Item: Ivory_Lance + Rate: 500 + - Item: Ivory_Knife + Rate: 400 + - Item: Hard_Skin + Rate: 9000 + - Item: Snowy_Horn + Rate: 20 + - Item: Elunium + Rate: 9000 + - Item: Hardrock_Mommos_Card + Rate: 1 + StealProtected: true + - Id: 1991 + AegisName: TENDRILRION + Name: Tendrillion + Level: 126 + Hp: 1397451 + BaseExp: 100772 + JobExp: 75299 + Attack: 1403 + Attack2: 1320 + Defense: 132 + MagicDefense: 123 + Str: 144 + Agi: 66 + Vit: 77 + Int: 181 + Dex: 145 + Luk: 132 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + RaceGroups: + Splendide: true + Element: Earth + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 500 + AttackMotion: 960 + DamageMotion: 360 + Ai: 21 + Class: Boss + Drops: + - Item: Leather_Of_Tendrilion + Rate: 500 + - Item: Death_Guidance + Rate: 100 + - Item: Eraser + Rate: 100 + - Item: Horn_Of_Tendrilion + Rate: 9000 + - Item: Bradium + Rate: 10 + - Item: Tough_Vines + Rate: 5335 + - Item: Stiff_Horn + Rate: 4850 + - Item: Tendrilion_Card + Rate: 1 + StealProtected: true + - Id: 1992 + AegisName: CORNUS + Name: Cornus + Level: 120 + Hp: 20722 + BaseExp: 6240 + JobExp: 4004 + Attack: 403 + Attack2: 522 + Defense: 66 + MagicDefense: 95 + Str: 51 + Agi: 47 + Vit: 59 + Int: 99 + Dex: 93 + Luk: 77 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + RaceGroups: + Splendide: true + Element: Holy + ElementLevel: 3 + WalkSpeed: 120 + AttackDelay: 1000 + AttackMotion: 624 + DamageMotion: 300 + Ai: 03 + Drops: + - Item: Sprint_Mail + Rate: 10 + - Item: Angelic_Ring + Rate: 1 + - Item: Mystic_Horn + Rate: 4000 + - Item: Soft_Feather + Rate: 3000 + - Item: Bradium + Rate: 10 + - Item: Snowy_Horn + Rate: 2 + - Item: Long_Horn + Rate: 1 + - Item: Cornus_Card + Rate: 1 + StealProtected: true + - Id: 1993 + AegisName: NAGA + Name: Naga + Level: 117 + Hp: 21099 + BaseExp: 2944 + JobExp: 2212 + Attack: 685 + Attack2: 102 + Defense: 72 + MagicDefense: 5 + Str: 112 + Agi: 65 + Vit: 71 + Int: 32 + Dex: 71 + Luk: 33 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + RaceGroups: + Splendide: true + Element: Earth + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 400 + AttackMotion: 864 + DamageMotion: 432 + Ai: 21 + Drops: + - Item: Armor_Of_Naga + Rate: 10 + - Item: Shield_Of_Naga + Rate: 10 + - Item: Battle_Fork + Rate: 10 + - Item: Bradium + Rate: 10 + - Item: Scales_Shell + Rate: 3500 + - Item: Shining_Scales + Rate: 2000 + - Item: Scarlet_Spear + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Naga_Card + Rate: 1 + StealProtected: true + - Id: 1994 + AegisName: LUCIOLA_VESPA + Name: Luciola Vespa + Level: 109 + Hp: 12466 + BaseExp: 1622 + JobExp: 1806 + Attack: 589 + Attack2: 111 + Defense: 59 + MagicDefense: 55 + Str: 88 + Agi: 89 + Vit: 55 + Int: 32 + Dex: 119 + Luk: 59 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + RaceGroups: + Splendide: true + Element: Wind + ElementLevel: 1 + WalkSpeed: 110 + AttackDelay: 1000 + AttackMotion: 864 + DamageMotion: 432 + Ai: 08 + Modes: + Detector: true + Drops: + - Item: Sprint_Ring + Rate: 2 + - Item: Bradium + Rate: 1 + - Item: Bee_Sting + Rate: 9000 + - Item: Honey + Rate: 300 + - Item: Wind_Of_Verdure + Rate: 160 + - Item: Royal_Jelly + Rate: 200 + - Item: Solid_Shell + Rate: 3000 + - Item: Black_Wing_Suits + Rate: 1 + StealProtected: true + - Item: Luciola_Vespa_Card + Rate: 1 + StealProtected: true + - Id: 1995 + AegisName: PINGUICULA + Name: Pinguicula + Level: 105 + Hp: 13058 + BaseExp: 2221 + JobExp: 1662 + Attack: 546 + Attack2: 322 + Defense: 46 + MagicDefense: 77 + Str: 67 + Agi: 60 + Vit: 64 + Int: 107 + Dex: 64 + Luk: 34 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + RaceGroups: + Splendide: true + Element: Earth + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 700 + AttackMotion: 600 + DamageMotion: 360 + Ai: 13 + Drops: + - Item: Pinguicula_Corsage + Rate: 1 + - Item: Whip_Of_Balance + Rate: 10 + - Item: Centimental_Leaf + Rate: 10 + - Item: Sharp_Leaf + Rate: 5000 + - Item: Great_Leaf + Rate: 2000 + - Item: Browny_Root + Rate: 3000 + - Item: Elder_Branch + Rate: 1000 + - Item: Pinguicula_Card + Rate: 1 + StealProtected: true +# - Id: 1996 +# AegisName: BACSOJIN_T +# Name: White Lady +# JapaneseName: Bacsojin +# Level: 97 +# Hp: 720500 +# BaseExp: 668160 +# JobExp: 542880 +# Attack: 1088 +# Attack2: 3124 +# Defense: 210 +# MagicDefense: 178 +# Str: 118 +# Agi: 244 +# Vit: 98 +# Int: 126 +# Dex: 205 +# Luk: 102 +# AttackRange: 3 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Large +# Race: Demihuman +# Element: Wind +# ElementLevel: 3 +# WalkSpeed: 130 +# AttackDelay: 576 +# AttackMotion: 960 +# DamageMotion: 480 +# Ai: 21 +# Modes: +# NoRandomWalk: true +# Drops: +# - Item: White_Snake_Hat +# Rate: 3 +# - Item: Exorcize_Sachet +# Rate: 80 +# - Item: Purification_Sachet +# Rate: 80 + - Id: 1997 + AegisName: G_TATACHO + Name: Tatacho + Level: 128 + Hp: 33336 + Attack: 1018 + Attack2: 72 + Defense: 151 + MagicDefense: 14 + Str: 119 + Agi: 33 + Vit: 70 + Int: 56 + Dex: 78 + Luk: 33 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + RaceGroups: + Manuk: true + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1000 + AttackMotion: 768 + DamageMotion: 360 + Ai: 07 + - Id: 1998 + AegisName: G_HILLSRION + Name: Hillslion + Level: 123 + Hp: 21422 + Attack: 630 + Attack2: 102 + Defense: 83 + MagicDefense: 15 + Str: 110 + Agi: 69 + Vit: 72 + Int: 41 + Dex: 102 + Luk: 12 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + RaceGroups: + Manuk: true + Element: Earth + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 400 + AttackMotion: 780 + DamageMotion: 576 + Ai: 13 + - Id: 1999 + AegisName: CENTIPEDE_LARVA + Name: Centipede Larva + Level: 118 + Hp: 20667 + BaseExp: 2930 + JobExp: 2003 + Attack: 729 + Attack2: 88 + Defense: 98 + MagicDefense: 17 + Str: 103 + Agi: 62 + Vit: 66 + Int: 27 + Dex: 77 + Luk: 44 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + RaceGroups: + Manuk: true + Element: Poison + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1000 + AttackMotion: 792 + DamageMotion: 336 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Boots_ + Rate: 9 + - Item: Crystal_Jewel__ + Rate: 50 + - Item: Short_Leg + Rate: 5335 + - Item: Zargon + Rate: 5000 + - Item: Worm_Peelings + Rate: 9000 + - Item: Solid_Shell + Rate: 2500 + - Item: Centipede_Larva_Card + Rate: 1 + StealProtected: true + - Id: 2000 + AegisName: M_GAMEMASTER + Name: Male Game Master + Level: 50 + Hp: 7000 + Sp: 250 + Attack: 25 + Defense: 10 + MagicDefense: 10 + Str: 44 + Agi: 121 + Int: 60 + Dex: 75 + Luk: 110 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 300 + AttackMotion: 384 + DamageMotion: 288 + Ai: 01 + - Id: 2001 + AegisName: F_GAMEMASTER + Name: Female Game Master + Level: 50 + Hp: 7000 + Sp: 250 + Attack: 25 + Defense: 10 + MagicDefense: 10 + Str: 44 + Agi: 121 + Int: 60 + Dex: 75 + Luk: 110 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 300 + AttackMotion: 384 + DamageMotion: 288 + Ai: 01 + - Id: 2002 + AegisName: T_SPRING_RABBIT + Name: Talisman Ghost + Level: 50 + Hp: 8000 + BaseExp: 3584 + JobExp: 1589 + Attack: 585 + Attack2: 228 + Defense: 47 + MagicDefense: 21 + Str: 45 + Agi: 61 + Vit: 5 + Int: 15 + Dex: 77 + Luk: 90 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 160 + AttackDelay: 1120 + AttackMotion: 552 + Ai: 02 + Drops: + - Item: Magical_Moon_Cake + Rate: 1000 + - Item: Plantain + Rate: 500 + - Item: Rabbit_Skin + Rate: 1500 + - Id: 2003 + AegisName: T_BACSOJIN + Name: Talisman Ghost + Level: 97 + Hp: 720500 + Attack: 1414 + Attack2: 2036 + Defense: 210 + MagicDefense: 178 + Str: 118 + Agi: 244 + Vit: 98 + Int: 126 + Dex: 246 + Luk: 102 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Water + ElementLevel: 2 + WalkSpeed: 160 + AttackDelay: 576 + AttackMotion: 960 + DamageMotion: 480 + Ai: 21 + Drops: + - Item: Moon_Cake1 + Rate: 1000 + - Item: Moon_Cake2 + Rate: 1000 + - Item: Moon_Cake15 + Rate: 1000 + - Item: Moon_Cake16 + Rate: 1000 + - Item: Moon_Cake17 + Rate: 1000 + - Item: Moon_Cake18 + Rate: 1000 + - Item: Moon_Cake19 + Rate: 1000 + - Id: 2004 + AegisName: T_WICKED_NYMPH + Name: Talisman Ghost + Level: 63 + Hp: 16029 + Attack: 399 + Attack2: 691 + Defense: 20 + MagicDefense: 75 + Agi: 64 + Vit: 12 + Int: 69 + Dex: 100 + Luk: 80 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 637 + AttackMotion: 1008 + DamageMotion: 360 + Ai: 21 + Drops: + - Item: Moon_Cake1 + Rate: 800 + - Item: Moon_Cake2 + Rate: 800 + - Item: Moon_Cake16 + Rate: 800 + - Item: Moon_Cake17 + Rate: 800 + - Item: Moon_Cake18 + Rate: 800 + - Item: Moon_Cake19 + Rate: 800 + - Item: Moon_Cake20 + Rate: 800 + - Id: 2005 + AegisName: T_PLASMA_B + Name: Plasma + Level: 44 + Hp: 8200 + Attack: 300 + Attack2: 400 + MagicDefense: 30 + Agi: 30 + Vit: 5 + Int: 73 + Dex: 90 + Luk: 30 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Water + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 608 + AttackMotion: 1440 + DamageMotion: 576 + Ai: 04 + Drops: + - Item: Moon_Cake1 + Rate: 500 + - Item: Moon_Cake2 + Rate: 500 + - Item: Moon_Cake15 + Rate: 500 + - Item: Moon_Cake16 + Rate: 500 + - Item: Moon_Cake17 + Rate: 500 + - Id: 2006 + AegisName: T_PLASMA_P + Name: Plasma + Level: 49 + Hp: 5900 + Attack: 300 + Attack2: 400 + MagicDefense: 30 + Agi: 30 + Vit: 5 + Int: 54 + Dex: 90 + Luk: 30 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Dark + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 608 + AttackMotion: 1440 + DamageMotion: 576 + Ai: 04 + Drops: + - Item: Moon_Cake15 + Rate: 500 + - Item: Moon_Cake16 + Rate: 500 + - Item: Moon_Cake17 + Rate: 500 + - Item: Moon_Cake18 + Rate: 500 + - Item: Moon_Cake19 + Rate: 500 + - Id: 2007 + AegisName: T_PLASMA_R + Name: Plasma + Level: 43 + Hp: 5700 + Attack: 300 + Attack2: 400 + MagicDefense: 30 + Agi: 30 + Vit: 5 + Int: 56 + Dex: 90 + Luk: 30 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Fire + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 608 + AttackMotion: 1440 + DamageMotion: 576 + Ai: 04 + Drops: + - Item: Moon_Cake1 + Rate: 500 + - Item: Moon_Cake2 + Rate: 500 + - Item: Moon_Cake17 + Rate: 500 + - Item: Moon_Cake18 + Rate: 500 + - Item: Moon_Cake19 + Rate: 500 + - Item: Moon_Cake20 + Rate: 500 + - Id: 2008 + AegisName: WOOMAWANG + Name: Woomawang + Level: 82 + Hp: 4000000 + BaseExp: 99000 + JobExp: 90000 + Attack: 8800 + Attack2: 2000 + Defense: 40 + MagicDefense: 40 + Str: 60 + Agi: 110 + Vit: 200 + Int: 250 + Dex: 199 + Luk: 66 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Ghost + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 828 + AttackMotion: 528 + DamageMotion: 192 + Ai: 21 + - Id: 2009 + AegisName: WOOMAWANG_ + Name: Woomawang + Level: 82 + Hp: 2000000 + BaseExp: 99000 + JobExp: 90000 + Attack: 17600 + Attack2: 4000 + Defense: 40 + MagicDefense: 40 + Str: 60 + Agi: 110 + Vit: 200 + Int: 250 + Dex: 199 + Luk: 66 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Ghost + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 414 + AttackMotion: 1080 + DamageMotion: 336 + Ai: 21 + Drops: + - Item: Cowking's_Nose_Ring + Rate: 10000 + - Id: 2010 + AegisName: G_MAJORUROS + Name: Ox + Level: 66 + Hp: 500000 + BaseExp: 9 + JobExp: 9 + Attack: 1260 + Attack2: 2000 + Defense: 25 + MagicDefense: 15 + Str: 65 + Agi: 50 + Vit: 20 + Int: 20 + Dex: 94 + Luk: 48 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Ghost + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 1100 + AttackMotion: 960 + DamageMotion: 780 + Ai: 04 + - Id: 2011 + AegisName: E_GHOUL + Name: Tenacious Ghoul + Level: 40 + Hp: 99999 + BaseExp: 979 + JobExp: 560 + Attack: 420 + Attack2: 80 + Defense: 100 + MagicDefense: 20 + Agi: 20 + Vit: 29 + Dex: 45 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 2456 + AttackMotion: 912 + DamageMotion: 504 + Ai: 04 + Drops: + - Item: Horrendous_Mouth + Rate: 6000 + - Item: Oridecon_Stone + Rate: 110 + - Item: White_Herb + Rate: 700 + - Item: Green_Herb + Rate: 800 + - Item: Pumpkin_Pie + Rate: 100 + - Item: Pumpkin + Rate: 1 + - Item: Pumpkin + Rate: 1 + - Item: Ghoul_Card + Rate: 1 + StealProtected: true + - Id: 2012 + AegisName: E_ZOMBIE + Name: Tenacious Zombie + Level: 15 + Hp: 99999 + BaseExp: 45 + JobExp: 30 + Attack: 67 + Attack2: 12 + Defense: 100 + MagicDefense: 10 + Agi: 8 + Vit: 7 + Dex: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 2612 + AttackMotion: 912 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Decayed_Nail + Rate: 9000 + - Item: Cardinal_Jewel_ + Rate: 6 + - Item: Sticky_Mucus + Rate: 1000 + - Item: Horrendous_Mouth + Rate: 50 + - Item: Pumpkin_Pie + Rate: 100 + - Item: Pumpkin + Rate: 1 + - Item: Pumpkin + Rate: 1 + - Item: Zombie_Card + Rate: 1 + StealProtected: true + - Id: 2013 + AegisName: DRACO + Name: Draco + Level: 114 + Hp: 20099 + BaseExp: 1995 + JobExp: 1205 + Attack: 778 + Attack2: 110 + Defense: 56 + MagicDefense: 3 + Str: 21 + Agi: 58 + Vit: 47 + Int: 34 + Dex: 71 + Luk: 66 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Dragon + Element: Earth + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 576 + AttackMotion: 960 + DamageMotion: 504 + Ai: 03 + Drops: + - Item: Dragon's_Mane + Rate: 3000 + - Item: Dragon's_Skin + Rate: 100 + - Item: Dragon_Canine + Rate: 100 + - Item: Dragon_Train + Rate: 1000 + - Item: Dragon_Scale + Rate: 1000 + - Item: Honey + Rate: 500 + - Item: Dragon_Vest + Rate: 10 + - Item: Draco_Card + Rate: 1 + StealProtected: true + - Id: 2014 + AegisName: DRACO_EGG + Name: Draco Egg + Level: 101 + Hp: 100000 + BaseExp: 2000 + JobExp: 1500 + Attack: 1 + Attack2: 1 + Defense: 384 + MagicDefense: 30 + Vit: 135 + Int: 92 + Luk: 98 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Dragon + Element: Earth + ElementLevel: 4 + WalkSpeed: 1000 + AttackDelay: 24 + AttackMotion: 1 + DamageMotion: 1 + Drops: + - Item: Piece_Of_Egg_Shell + Rate: 5000 + - Item: Egg_Shell + Rate: 20 + - Item: Egg_Of_Draco_Card + Rate: 1 + StealProtected: true + - Id: 2015 + AegisName: PINGUICULA_D + Name: Dark Pinguicula + Level: 113 + Hp: 17002 + BaseExp: 2101 + JobExp: 2419 + Attack: 451 + Attack2: 789 + Defense: 59 + MagicDefense: 35 + Str: 89 + Agi: 55 + Vit: 55 + Int: 95 + Dex: 66 + Luk: 12 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Poison + ElementLevel: 2 + WalkSpeed: 290 + AttackDelay: 1426 + AttackMotion: 600 + DamageMotion: 360 + Ai: 13 + Drops: + - Item: Sharp_Leaf + Rate: 5000 + - Item: Great_Leaf + Rate: 2000 + - Item: Browny_Root + Rate: 3000 + - Item: Karvodailnirol + Rate: 10 + - Item: Withered_Flower + Rate: 1000 + - Item: Elder_Branch + Rate: 1500 + - Item: Rotha_Shield + Rate: 10 + - Item: Pinguicula_Dark_Card + Rate: 1 + StealProtected: true + - Id: 2016 + AegisName: AQUA_ELEMENTAL + Name: Aqua Elemental + Level: 121 + Hp: 33209 + BaseExp: 4155 + JobExp: 4155 + Attack: 862 + Attack2: 450 + Defense: 23 + MagicDefense: 8 + Str: 95 + Agi: 61 + Vit: 25 + Int: 25 + Dex: 86 + Luk: 40 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Water + ElementLevel: 4 + WalkSpeed: 230 + AttackDelay: 504 + AttackMotion: 960 + DamageMotion: 576 + Ai: 09 + Drops: + - Item: Crystalized_Teardrop + Rate: 1000 + - Item: Fluorescent_Liquid + Rate: 5000 + - Item: Tiny_Waterbottle + Rate: 100 + - Item: Waterdrop_Brooch + Rate: 10 + - Item: Aqua_Elemental_Card + Rate: 1 + StealProtected: true + - Id: 2017 + AegisName: RATA + Name: Rata + Level: 131 + Hp: 58299 + BaseExp: 7787 + JobExp: 6119 + Attack: 1080 + Attack2: 211 + Defense: 81 + MagicDefense: 46 + Str: 101 + Agi: 74 + Vit: 71 + Int: 51 + Dex: 98 + Luk: 56 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 792 + AttackMotion: 540 + DamageMotion: 420 + Ai: 20 + Drops: + - Item: Unripe_Acorn + Rate: 5000 + - Item: Acorn + Rate: 5000 + - Item: Piece_Of_Darkness + Rate: 500 + - Item: Veteran_Hammer + Rate: 100 + - Item: Bradium + Rate: 10 + - Item: Lata_Card + Rate: 1 + StealProtected: true + - Id: 2018 + AegisName: DUNEYRR + Name: Duneyrr + Level: 135 + Hp: 63342 + BaseExp: 8601 + JobExp: 7298 + Attack: 1250 + Attack2: 301 + Defense: 144 + MagicDefense: 28 + Str: 133 + Agi: 69 + Vit: 72 + Int: 55 + Dex: 110 + Luk: 44 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 672 + AttackMotion: 420 + DamageMotion: 360 + Ai: 20 + Drops: + - Item: Carrot + Rate: 5000 + - Item: Fur + Rate: 4000 + - Item: Piece_Of_Darkness + Rate: 500 + - Item: Eyes_Stone_Ring + Rate: 1 + - Item: Veteran_Sword + Rate: 10 + - Item: Veteran_Axe + Rate: 100 + - Item: Bradium + Rate: 10 + - Item: Duneirre_Card + Rate: 1 + StealProtected: true + - Id: 2019 + AegisName: ANCIENT_TREE + Name: Ancient Tree + Level: 144 + Hp: 388933 + BaseExp: 7308 + JobExp: 5481 + Attack: 1182 + Attack2: 76 + Defense: 226 + MagicDefense: 37 + Str: 148 + Agi: 72 + Vit: 93 + Int: 58 + Dex: 99 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Plant + Element: Earth + ElementLevel: 3 + WalkSpeed: 290 + AttackDelay: 504 + AttackMotion: 960 + DamageMotion: 576 + Ai: 13 + Drops: + - Item: Tough_Vines + Rate: 1000 + - Item: Great_Leaf + Rate: 1000 + - Item: Log + Rate: 5000 + - Item: Dead_Tree_Cane + Rate: 10 + - Item: Vital_Tree_Shoes + Rate: 30 + - Item: Elder_Branch + Rate: 1000 + - Item: Ancient_Tree_Card + Rate: 1 + StealProtected: true + - Id: 2020 + AegisName: RHYNCHO + Name: Rhyncho + Level: 139 + Hp: 337220 + BaseExp: 6107 + JobExp: 4579 + Attack: 863 + Attack2: 201 + Defense: 68 + MagicDefense: 12 + Str: 119 + Agi: 98 + Vit: 62 + Int: 48 + Dex: 79 + Luk: 46 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Water + ElementLevel: 3 + WalkSpeed: 240 + AttackDelay: 576 + AttackMotion: 660 + DamageMotion: 420 + Ai: 13 + Drops: + - Item: Fluorescent_Liquid + Rate: 5000 + - Item: Karvodailnirol + Rate: 5 + - Item: Crystal_Of_Soul_01 + Rate: 500 + - Item: Ringco_Card + Rate: 1 + StealProtected: true + - Id: 2021 + AegisName: PHYLLA + Name: Phylla + Level: 139 + Hp: 345560 + BaseExp: 6107 + JobExp: 4579 + Attack: 825 + Attack2: 176 + Defense: 61 + MagicDefense: 14 + Str: 107 + Agi: 85 + Vit: 60 + Int: 58 + Dex: 101 + Luk: 42 + AttackRange: 10 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Water + ElementLevel: 3 + WalkSpeed: 240 + AttackDelay: 360 + AttackMotion: 780 + DamageMotion: 432 + Ai: 05 + Drops: + - Item: Fluorescent_Liquid + Rate: 5000 + - Item: Detrimindexta + Rate: 5 + - Item: Crystal_Of_Soul_02 + Rate: 500 + - Item: Pillar_Card + Rate: 1 + StealProtected: true + - Id: 2022 + AegisName: S_NYDHOG + Name: Nidhoggur's Shadow + JapaneseName: Nidhoggr's Shadow + Level: 117 + Hp: 3452000 + BaseExp: 4320000 + JobExp: 3510000 + MvpExp: 2160000 + Attack: 6656 + Attack2: 3840 + Defense: 60 + MagicDefense: 75 + Agi: 34 + Vit: 62 + Int: 236 + Dex: 188 + Luk: 34 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Dark + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 1596 + AttackMotion: 1620 + DamageMotion: 864 + Ai: 21 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: Dark_Red_Scale + Rate: 5000 + - Item: Treasure_Box + Rate: 5000 + - Item: Bradium + Rate: 1000 + - Item: Cardo + Rate: 500 + - Item: Katzbalger + Rate: 500 + - Item: Pole_Axe + Rate: 500 + - Item: Piece_Of_Angent_Skin + Rate: 2000 + - Item: Nidhogg_Shadow_Card + Rate: 1 + StealProtected: true + - Id: 2023 + AegisName: DARK_SHADOW + Name: Dark Shadow + Level: 147 + Hp: 434300 + BaseExp: 7630 + JobExp: 5721 + Attack: 1353 + Attack2: 157 + Defense: 140 + MagicDefense: 44 + Str: 155 + Agi: 126 + Vit: 89 + Int: 108 + Dex: 142 + Luk: 76 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Dark + ElementLevel: 2 + WalkSpeed: 220 + AttackDelay: 768 + AttackMotion: 1776 + DamageMotion: 648 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Piece_Of_Black_Cloth + Rate: 5000 + - Item: Skul_Ring + Rate: 1000 + - Item: Dagger_Of_Hunter + Rate: 5 + - Item: Piece_Of_Darkness + Rate: 1000 + - Item: Eyes_Stone_Ring + Rate: 5 + - Item: Bradium_Stonehammer + Rate: 10 + - Item: Bradium + Rate: 10 + - Item: Dark_Shadow_Card + Rate: 1 + StealProtected: true + - Id: 2024 + AegisName: BRADIUM_GOLEM + Name: Bradium Golem + Level: 133 + Hp: 45739 + BaseExp: 6553 + JobExp: 3595 + Attack: 1307 + Attack2: 103 + Defense: 359 + MagicDefense: 12 + Str: 189 + Agi: 25 + Vit: 125 + Int: 45 + Dex: 69 + Luk: 33 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + RaceGroups: + Golem: true + Element: Earth + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1008 + AttackMotion: 1200 + DamageMotion: 540 + Ai: 20 + Drops: + - Item: Stone_Piece + Rate: 3000 + - Item: Stone_Heart + Rate: 5000 + - Item: Purified_Bradium + Rate: 500 + - Item: Bradium_Shield + Rate: 10 + - Item: Runstone_Rare + Rate: 10 + - Item: Bradium + Rate: 500 + - Item: Bradium_Goram_Card + Rate: 1 + StealProtected: true + - Id: 2025 + AegisName: MYSTCASE_EVENT + Name: Wild Gift Box + Level: 10 + Hp: 10 + BaseExp: 77 + JobExp: 77 + Attack: 10 + Attack2: 10 + Defense: 1 + MagicDefense: 99 + Dex: 48 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1248 + AttackMotion: 1248 + DamageMotion: 432 + Ai: 01 + Drops: + - Item: Chocolate + Rate: 5000 + - Item: Chocolate + Rate: 5000 + - Item: HandMade_Chocolate + Rate: 1000 + - Item: HandMade_Chocolate_ + Rate: 1000 + - Item: White_Chocolate + Rate: 1000 + - Item: Chocolate_Drink + Rate: 1000 + - Item: Chocolate_Drink + Rate: 10 + - Item: Chocolate_Drink + Rate: 10 + StealProtected: true + - Id: 2026 + AegisName: DANDELION_ + Name: Runaway Dandelion Member + Level: 90 + Hp: 552500 + BaseExp: 45000 + JobExp: 22500 + Attack: 3355 + Attack2: 1250 + Defense: 40 + MagicDefense: 35 + Agi: 66 + Vit: 66 + Int: 45 + Dex: 88 + Luk: 66 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Dark + ElementLevel: 1 + WalkSpeed: 230 + AttackDelay: 1772 + AttackMotion: 72 + DamageMotion: 384 + Ai: 21 + Drops: + - Item: Old_Frying_Pan + Rate: 5000 + - Item: Delicious_Fish + Rate: 500 + - Item: Spoon_Stub + Rate: 2000 + - Item: Mushroom + Rate: 3000 + - Item: Outdoor_Cooking_Kits + Rate: 500 + - Item: Green_Herb + Rate: 5000 + - Item: Piece_Of_Egg_Shell + Rate: 3000 + - Item: Tree_Root + Rate: 2000 + StealProtected: true + - Id: 2027 + AegisName: G_DARK_SHADOW + Name: Dark Shadow + Level: 147 + Hp: 434300 + Attack: 1353 + Attack2: 157 + Defense: 140 + MagicDefense: 44 + Str: 155 + Agi: 126 + Vit: 89 + Int: 108 + Dex: 142 + Luk: 76 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Dark + ElementLevel: 2 + WalkSpeed: 220 + AttackDelay: 768 + AttackMotion: 1776 + DamageMotion: 648 + Ai: 21 + Modes: + Detector: true +# - Id: 2028 +# AegisName: E_MINOROUS +# Name: Minorous +# Level: 1 +# Hp: 741 +# Attack: 30 +# Attack2: 48 +# Defense: 4 +# MagicDefense: 5 +# Str: 6 +# Agi: 4 +# Vit: 6 +# Int: 6 +# Dex: 5 +# Luk: 3 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Large +# Race: Brute +# Element: Fire +# ElementLevel: 2 +# WalkSpeed: 200 +# AttackDelay: 1360 +# AttackMotion: 960 +# DamageMotion: 432 +# Modes: +# NoRandomWalk: true +# Drops: +# - Item: Coin +# Rate: 5000 +# - Id: 2029 +# AegisName: E_MINOROUS_ +# Name: Minorous +# Level: 10 +# Hp: 15 +# BaseExp: 9 +# Attack: 100 +# Attack2: 150 +# Defense: 160 +# MagicDefense: 99 +# Dex: 100 +# Luk: 100 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Large +# Race: Brute +# Element: Fire +# ElementLevel: 2 +# WalkSpeed: 200 +# AttackDelay: 1360 +# AttackMotion: 960 +# DamageMotion: 432 +# Modes: +# NoRandomWalk: true +# Drops: +# - Item: Nose_Ring +# Rate: 10 +# - Item: Natural_Leather +# Rate: 2000 +# - Item: Natural_Leather +# Rate: 4000 +# - Item: Natural_Leather +# Rate: 1000 +# - Item: Sweet_Potato +# Rate: 1000 +# - Item: Poo_Poo_Hat +# Rate: 1 +# - Item: Grain +# Rate: 1000 +# - Item: Gift_Box +# Rate: 1 +# StealProtected: true + - Id: 2030 + AegisName: HIDEN_PRIEST + Name: Hiden Priest + Level: 90 + Hp: 240500 + Attack: 1430 + Attack2: 683 + MagicDefense: 30 + Agi: 32 + Vit: 40 + Int: 100 + Dex: 82 + Luk: 40 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Undead + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 432 + AttackMotion: 432 + DamageMotion: 360 + Ai: 21 + Class: Boss + Drops: + - Item: Pope's_Cookie + Rate: 5000 + - Id: 2031 + AegisName: DANDELION_H + Name: Dandelion + Level: 80 + Hp: 120000 + Attack: 336 + Attack2: 305 + MagicDefense: 10 + Agi: 19 + Vit: 32 + Dex: 63 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Dark + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1772 + AttackMotion: 72 + DamageMotion: 384 + Ai: 21 + Class: Boss + Drops: + - Item: Pope's_Cookie + Rate: 5000 + - Id: 2032 + AegisName: GUARDIAN_FOREST + Name: Forest Guardian + Level: 50 + Hp: 99999 + Attack: 3000 + Attack2: 3000 + Defense: 160 + MagicDefense: 99 + Str: 100 + Agi: 100 + Vit: 100 + Int: 100 + Dex: 100 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 868 + AttackMotion: 480 + DamageMotion: 120 + Ai: 13 + - Id: 2033 + AegisName: GOLDEN_TULIP + Name: Golden Tulip + Level: 1 + Hp: 100 + Attack: 1 + Attack2: 1 + Defense: 160 + MagicDefense: 99 + AttackRange: 1 + SkillRange: 7 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Drops: + - Item: Gold_Tulip + Rate: 10000 +# - Id: 2034 +# AegisName: M_DESERT_WOLF_B +# Name: Baby Desert Wolf +# Level: 9 +# Hp: 164 +# Sp: 15 +# Attack: 500 +# Attack2: 600 +# Agi: 9 +# Vit: 9 +# Int: 5 +# Dex: 40 +# Luk: 40 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Brute +# Element: Fire +# ElementLevel: 1 +# WalkSpeed: 100 +# AttackDelay: 1600 +# AttackMotion: 900 +# DamageMotion: 240 +# Modes: +# NoRandomWalk: true + - Id: 2035 + AegisName: NIHILITY_ZEM + Name: Nihility Zem + Level: 90 + Hp: 200500 + Attack: 1 + Attack2: 1 + MagicDefense: 20 + Luk: 20 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1001 + AttackMotion: 1 + DamageMotion: 1 + Modes: + Detector: true + - Id: 2036 + AegisName: VALKYRIE_N + Name: Valkyrie Randgris + Level: 98 + Hp: 11780 + Attack: 1014 + Attack2: 150 + Defense: 16 + MagicDefense: 20 + Agi: 24 + Vit: 39 + Dex: 72 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 3 + WalkSpeed: 170 + AttackDelay: 576 + AttackMotion: 576 + DamageMotion: 480 + Ai: 13 + Drops: + - Item: Broken_Horn_Pipe + Rate: 9000 + - Item: Broken_Horn_Pipe + Rate: 5000 + - Item: Broken_Horn_Pipe + Rate: 5000 +# - Id: 2037 +# AegisName: VALKYRIE_A +# Name: Valkyrie Randgris +# Level: 90 +# Hp: 5500 +# Sp: 15 +# Attack: 10 +# Attack2: 160 +# Defense: 16 +# MagicDefense: 20 +# Agi: 20 +# Vit: 40 +# Dex: 20 +# Luk: 20 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Angel +# Element: Holy +# ElementLevel: 3 +# WalkSpeed: 100 +# AttackDelay: 576 +# AttackMotion: 576 +# DamageMotion: 480 +# Modes: +# NoRandomWalk: true +# - Id: 2038 +# AegisName: VALKYRIE_B +# Name: Valkyrie Randgris +# Level: 90 +# Hp: 10500 +# Sp: 15 +# Attack: 300 +# Attack2: 450 +# Defense: 16 +# MagicDefense: 40 +# Agi: 20 +# Vit: 80 +# Dex: 80 +# Luk: 20 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Angel +# Element: Holy +# ElementLevel: 3 +# WalkSpeed: 100 +# AttackDelay: 576 +# AttackMotion: 576 +# DamageMotion: 480 +# Modes: +# NoRandomWalk: true + - Id: 2039 + AegisName: EXECUTIONER_R + Name: Executioner + Level: 65 + Hp: 28980 + Attack: 599 + Attack2: 380 + Defense: 56 + MagicDefense: 35 + Str: 64 + Agi: 85 + Vit: 40 + Int: 25 + Dex: 88 + Luk: 60 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Dark + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 768 + AttackMotion: 500 + DamageMotion: 384 + Ai: 21 + Class: Boss + - Id: 2040 + AegisName: TIRFING_R + Name: Ogretooth + JapaneseName: Tirfing + Level: 71 + Hp: 29900 + Attack: 1045 + Attack2: 196 + Defense: 48 + MagicDefense: 35 + Str: 58 + Agi: 87 + Vit: 55 + Int: 35 + Dex: 132 + Luk: 65 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Dark + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 816 + AttackMotion: 500 + DamageMotion: 240 + Ai: 21 + Class: Boss + - Id: 2041 + AegisName: MYSTELTAINN_R + Name: Mysteltainn + Level: 76 + Hp: 33350 + Attack: 1276 + Attack2: 280 + Defense: 48 + MagicDefense: 30 + Str: 77 + Agi: 139 + Vit: 80 + Int: 35 + Dex: 159 + Luk: 65 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Dark + ElementLevel: 4 + WalkSpeed: 250 + AttackDelay: 1152 + AttackMotion: 500 + DamageMotion: 240 + Ai: 21 + Class: Boss + - Id: 2042 + AegisName: SILVERSNIPER + Name: Silver Sniper + Level: 100 + Hp: 4500 + Attack: 390 + Defense: 80 + MagicDefense: 10 + Str: 10 + Agi: 60 + Vit: 10 + Int: 10 + Dex: 100 + Luk: 10 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 504 + AttackMotion: 1020 + DamageMotion: 360 + Ai: 10 + Drops: + - Item: Steel + Rate: 1000 + - Id: 2043 + AegisName: MAGICDECOY_FIRE + Name: Magic Decoy + Level: 100 + Hp: 2500 + Attack: 195 + Defense: 16 + MagicDefense: 60 + Str: 10 + Agi: 10 + Vit: 10 + Int: 100 + Dex: 50 + Luk: 10 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Fire + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 504 + AttackMotion: 1020 + DamageMotion: 360 + Ai: 10 + Drops: + - Item: Steel + Rate: 1000 + - Id: 2044 + AegisName: MAGICDECOY_WATER + Name: Magic Decoy + Level: 100 + Hp: 2500 + Attack: 195 + Defense: 16 + MagicDefense: 60 + Str: 10 + Agi: 10 + Vit: 10 + Int: 100 + Dex: 50 + Luk: 10 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Water + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 504 + AttackMotion: 1020 + DamageMotion: 360 + Ai: 10 + Drops: + - Item: Steel + Rate: 1000 + - Id: 2045 + AegisName: MAGICDECOY_EARTH + Name: Magic Decoy + Level: 100 + Hp: 2500 + Attack: 195 + Defense: 16 + MagicDefense: 60 + Str: 10 + Agi: 10 + Vit: 10 + Int: 100 + Dex: 50 + Luk: 10 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 504 + AttackMotion: 1020 + DamageMotion: 360 + Ai: 10 + Drops: + - Item: Steel + Rate: 1000 + - Id: 2046 + AegisName: MAGICDECOY_WIND + Name: Magic Decoy + Level: 100 + Hp: 2500 + Attack: 195 + Defense: 16 + MagicDefense: 60 + Str: 10 + Agi: 10 + Vit: 10 + Int: 100 + Dex: 50 + Luk: 10 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Wind + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 504 + AttackMotion: 1020 + DamageMotion: 360 + Ai: 10 + Drops: + - Item: Steel + Rate: 1000 + - Id: 2047 + AegisName: W_NAGA + Name: Naga + Level: 99 + Hp: 46708 + Attack: 640 + Attack2: 113 + Defense: 61 + MagicDefense: 15 + Str: 113 + Agi: 42 + Vit: 30 + Int: 18 + Dex: 122 + Luk: 13 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 400 + AttackMotion: 864 + DamageMotion: 432 + Ai: 21 + Drops: + - Item: Scale_Of_Snakes + Rate: 5000 + - Id: 2048 + AegisName: W_PINGUICULA_D + Name: Dark Pinguicula + Level: 99 + Hp: 8780 + Attack: 697 + Attack2: 120 + Defense: 24 + MagicDefense: 5 + Agi: 23 + Vit: 22 + Dex: 89 + Luk: 2 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Poison + ElementLevel: 2 + WalkSpeed: 290 + AttackDelay: 1426 + AttackMotion: 600 + DamageMotion: 360 + Ai: 13 + Drops: + - Item: Withered_Flower + Rate: 1000 + - Id: 2049 + AegisName: W_BRADIUM_GOLEM + Name: Bradium Golem + Level: 99 + Hp: 45200 + Attack: 936 + Attack2: 166 + Defense: 125 + MagicDefense: 18 + Agi: 10 + Vit: 82 + Int: 2 + Dex: 60 + Luk: 12 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Earth + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1008 + AttackMotion: 1200 + DamageMotion: 540 + Ai: 04 + Modes: + CastSensorIdle: true + Drops: + - Item: Purified_Bradium + Rate: 500 + - Id: 2050 + AegisName: W_AQUA_ELEMENTAL + Name: Aqua Elemental + Level: 99 + Hp: 33220 + Attack: 547 + Attack2: 95 + Defense: 13 + MagicDefense: 12 + Agi: 23 + Vit: 19 + Int: 8 + Dex: 77 + Luk: 2 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Water + ElementLevel: 4 + WalkSpeed: 230 + AttackDelay: 504 + AttackMotion: 960 + DamageMotion: 576 + Ai: 09 + Drops: + - Item: Tiny_Waterbottle + Rate: 100 +# - Id: 2051 +# AegisName: E_BAPHOMET +# Name: Baphomet +# Level: 1 +# Attack: 1 +# Attack2: 2 +# Defense: 2 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Large +# Race: Demon +# Element: Neutral +# ElementLevel: 1 +# WalkSpeed: 100 +# AttackDelay: 768 +# AttackMotion: 768 +# DamageMotion: 576 +# Ai: 21 +# Modes: +# NoRandomWalk: true +# Drops: +# - Item: Fools_Day_Box +# Rate: 5000 +# - Item: Fools_Day_Box2 +# Rate: 5000 + - Id: 2052 + AegisName: E_DARK_LORD + Name: Dark Lord + Level: 96 + Hp: 1190900 + BaseExp: 2010 + JobExp: 2010 + MvpExp: 1005 + Attack: 1 + Attack2: 1 + Defense: 330 + MagicDefense: 168 + Str: 118 + Agi: 136 + Vit: 154 + Int: 142 + Dex: 161 + Luk: 66 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Undead + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 868 + AttackMotion: 768 + DamageMotion: 480 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Skull + Rate: 6000 + - Item: Blue_Coif_ + Rate: 2000 + - Item: Blue_Coif_ + Rate: 2000 + Drops: + - Item: Bone_Wand + Rate: 800 + - Item: Kronos + Rate: 100 + - Item: Grimtooth_ + Rate: 300 + - Item: Mage_Coat + Rate: 300 + - Item: Splendid_Box + Rate: 100 + - Item: Elunium + Rate: 5141 + - Item: Bone_Helm_ + Rate: 10 + - Item: Dark_Illusion_Card + Rate: 1 + StealProtected: true +# - Id: 2053 +# AegisName: NC_DIMIK +# Name: Dimik +# Level: 77 +# Hp: 10000 +# Attack: 1040 +# Attack2: 1880 +# Defense: 72 +# MagicDefense: 28 +# Str: 15 +# Agi: 35 +# Vit: 40 +# Int: 15 +# Dex: 120 +# Luk: 42 +# AttackRange: 5 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Formless +# Element: Neutral +# ElementLevel: 2 +# WalkSpeed: 200 +# AttackDelay: 576 +# AttackMotion: 720 +# DamageMotion: 432 +# Ai: 04 +# Drops: +# - Item: Old_Steel_Plate +# Rate: 2000 +# - Item: Transparent_Plate01 +# Rate: 50 +# - Item: Iron +# Rate: 300 +# - Item: Mystery_Piece +# Rate: 300 +# - Item: Dusk +# Rate: 5 +# - Item: Oridecon +# Rate: 10 +# - Item: Imperial_Cooking_Kits +# Rate: 50 +# - Item: Dimik_Card +# Rate: 1 +# StealProtected: true +# - Id: 2054 +# AegisName: E_BATHORY +# Name: Bathory +# Level: 86 +# Hp: 5242 +# Attack: 229 +# Attack2: 325 +# Defense: 61 +# MagicDefense: 41 +# Str: 66 +# Agi: 38 +# Vit: 40 +# Int: 55 +# Dex: 56 +# Luk: 50 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Demihuman +# Element: Dark +# ElementLevel: 1 +# WalkSpeed: 100 +# AttackDelay: 1504 +# AttackMotion: 840 +# DamageMotion: 900 +# Ai: 21 +# - Id: 2055 +# AegisName: E_INCUBUS +# Name: Incubus +# Level: 75 +# Hp: 17281 +# Defense: 58 +# MagicDefense: 46 +# Agi: 97 +# Vit: 95 +# Int: 103 +# Dex: 89 +# Luk: 87 +# AttackRange: 2 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Demon +# Element: Dark +# ElementLevel: 3 +# WalkSpeed: 165 +# AttackDelay: 850 +# AttackMotion: 600 +# DamageMotion: 336 +# Ai: 21 +# - Id: 2056 +# AegisName: E_ZHERLTHSH +# Name: Zealotus +# JapaneseName: Zherlthsh +# Level: 63 +# Hp: 18300 +# Defense: 10 +# MagicDefense: 15 +# Str: 70 +# Agi: 85 +# Vit: 40 +# Int: 30 +# Dex: 125 +# Luk: 60 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Demihuman +# Element: Neutral +# ElementLevel: 3 +# WalkSpeed: 200 +# AttackDelay: 800 +# AttackMotion: 2112 +# DamageMotion: 768 +# Ai: 13 + - Id: 2057 + AegisName: E_CRAMP + Name: Strange Mouse + JapaneseName: Suspicious Mouse + Level: 1 + Hp: 4720 + Attack: 1 + Attack2: 1 + Defense: 100 + MagicDefense: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Poison + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 1000 + AttackMotion: 500 + DamageMotion: 1000 + Ai: 09 +# - Id: 2058 +# AegisName: M_MIMIC +# Name: Mimic +# Level: 51 +# Hp: 6120 +# Sp: 182 +# Attack: 800 +# Attack2: 950 +# Defense: 10 +# MagicDefense: 40 +# Str: 44 +# Agi: 121 +# Int: 60 +# Dex: 75 +# Luk: 110 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Formless +# Element: Neutral +# ElementLevel: 3 +# WalkSpeed: 100 +# AttackDelay: 972 +# AttackMotion: 500 +# DamageMotion: 288 +# Modes: +# NoRandomWalk: true +# - Id: 2059 +# AegisName: M_DISGUISE +# Name: Disguise +# Level: 55 +# Hp: 7543 +# Sp: 180 +# Attack: 526 +# Attack2: 693 +# Defense: 18 +# MagicDefense: 29 +# Agi: 72 +# Vit: 45 +# Int: 35 +# Dex: 48 +# Luk: 65 +# AttackRange: 2 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Demon +# Element: Earth +# ElementLevel: 4 +# WalkSpeed: 147 +# AttackDelay: 516 +# AttackMotion: 768 +# DamageMotion: 384 +# Modes: +# NoRandomWalk: true +# - Id: 2060 +# AegisName: M_ALICE +# Name: Alice +# Level: 62 +# Hp: 10000 +# Sp: 221 +# Attack: 700 +# Attack2: 850 +# Defense: 5 +# MagicDefense: 5 +# Str: 64 +# Agi: 64 +# Vit: 42 +# Int: 85 +# Dex: 100 +# Luk: 130 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Demihuman +# Element: Neutral +# ElementLevel: 3 +# WalkSpeed: 200 +# AttackDelay: 502 +# AttackMotion: 1999 +# DamageMotion: 480 +# Modes: +# NoRandomWalk: true +# - Id: 2061 +# AegisName: E_STAPO +# Name: Stapo +# Level: 23 +# Hp: 666 +# BaseExp: 299 +# JobExp: 199 +# Attack: 135 +# Attack2: 370 +# Defense: 90 +# MagicDefense: 5 +# Str: 12 +# Agi: 11 +# Vit: 15 +# Int: 12 +# Dex: 23 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Formless +# Element: Earth +# ElementLevel: 2 +# WalkSpeed: 300 +# AttackDelay: 936 +# AttackMotion: 792 +# DamageMotion: 432 +# Ai: 02 +# Drops: +# - Item: Jellopy +# Rate: 1000 +# - Item: Jubilee +# Rate: 1000 +# - Item: Apple +# Rate: 1000 +# - Item: Large_Jellopy +# Rate: 100 +# - Item: Yellow_Live +# Rate: 10 +# - Item: Seismic_Fist +# Rate: 3 +# - Item: Lost_Card2 +# Rate: 5000 +# - Item: Stapo_Card +# Rate: 1 +# StealProtected: true +# - Id: 2062 +# AegisName: E_POPORING +# Name: poporing +# JapaneseName: Poporing +# Level: 14 +# Hp: 344 +# BaseExp: 73 +# JobExp: 40 +# Attack: 59 +# Attack2: 72 +# MagicDefense: 10 +# Agi: 14 +# Vit: 14 +# Dex: 19 +# Luk: 15 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Plant +# Element: Poison +# ElementLevel: 1 +# WalkSpeed: 300 +# AttackDelay: 1672 +# AttackMotion: 672 +# DamageMotion: 480 +# Ai: 02 +# Drops: +# - Item: Sticky_Mucus +# Rate: 5500 +# - Item: Garlet +# Rate: 1500 +# - Item: Green_Herb +# Rate: 500 +# - Item: Grape +# Rate: 200 +# - Item: Lost_Card3 +# Rate: 2000 +# - Item: Main_Gauche +# Rate: 5 +# - Item: Apple +# Rate: 250 +# - Item: Poporing_Card +# Rate: 1 +# StealProtected: true +# - Id: 2063 +# AegisName: E_DROPS +# Name: Drops +# Level: 3 +# Hp: 55 +# BaseExp: 4 +# JobExp: 3 +# Attack: 10 +# Attack2: 13 +# Agi: 3 +# Vit: 3 +# Dex: 12 +# Luk: 15 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Plant +# Element: Fire +# ElementLevel: 1 +# WalkSpeed: 400 +# AttackDelay: 1372 +# AttackMotion: 672 +# DamageMotion: 480 +# Ai: 02 +# Drops: +# - Item: Jellopy +# Rate: 7500 +# - Item: Rod_ +# Rate: 80 +# - Item: Sticky_Mucus +# Rate: 500 +# - Item: Apple +# Rate: 1100 +# - Item: Empty_Bottle +# Rate: 1700 +# - Item: Lost_Card1 +# Rate: 2000 +# - Item: Orange_Juice +# Rate: 20 +# - Item: Drops_Card +# Rate: 1 +# StealProtected: true +# - Id: 2064 +# AegisName: E_MAGMARING +# Name: Magmaring +# Level: 40 +# Hp: 5300 +# BaseExp: 1899 +# JobExp: 1719 +# Attack: 550 +# Attack2: 700 +# Defense: 25 +# MagicDefense: 24 +# Str: 40 +# Agi: 60 +# Vit: 30 +# Int: 10 +# Dex: 60 +# Luk: 17 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Formless +# Element: Fire +# ElementLevel: 2 +# WalkSpeed: 300 +# AttackDelay: 1472 +# AttackMotion: 384 +# DamageMotion: 288 +# Ai: 02 +# Drops: +# - Item: Burning_Heart +# Rate: 3000 +# - Item: Elunium_Stone +# Rate: 34 +# - Item: Lost_Card1 +# Rate: 2000 +# - Item: Lost_Card2 +# Rate: 2000 +# - Item: Lost_Card3 +# Rate: 2000 +# - Item: Lost_Card4 +# Rate: 2000 +# - Item: Magmaring_Card +# Rate: 1 +# StealProtected: true +# - Id: 2065 +# AegisName: E_METALING +# Name: Metaling +# Level: 26 +# Hp: 889 +# BaseExp: 443 +# JobExp: 224 +# Attack: 135 +# Attack2: 270 +# Defense: 5 +# MagicDefense: 3 +# Str: 30 +# Agi: 15 +# Vit: 10 +# Int: 18 +# Dex: 35 +# Luk: 2 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Formless +# Element: Neutral +# ElementLevel: 1 +# WalkSpeed: 300 +# AttackDelay: 384 +# AttackMotion: 672 +# DamageMotion: 480 +# Ai: 02 +# Drops: +# - Item: Tube +# Rate: 4000 +# - Item: Lost_Card4 +# Rate: 4000 +# - Item: Iron +# Rate: 500 +# - Item: Large_Jellopy +# Rate: 1000 +# - Item: Screw +# Rate: 200 +# - Item: Crimson_Bolt_ +# Rate: 5 +# - Item: Jubilee +# Rate: 5000 +# - Item: Metaling_Card +# Rate: 1 +# StealProtected: true + - Id: 2066 + AegisName: E_ANOPHELES + Name: Anopheles + Level: 5 + Hp: 50 + BaseExp: 1 + JobExp: 1 + Attack: 140 + Attack2: 18 + Defense: 8 + MagicDefense: 10 + Agi: 30 + Dex: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 3 + WalkSpeed: 170 + AttackDelay: 1084 + AttackMotion: 2304 + DamageMotion: 576 + Ai: 21 + Class: Boss + MvpDrops: + - Item: Mosquito_Coil + Rate: 10000 + - Item: Mosquito_Coil + Rate: 1 + - Item: Mosquito_Coil + Rate: 1 + Drops: + - Item: Wing_Of_Fly + Rate: 1000 + - Item: Anopheles_Card + Rate: 1 + StealProtected: true + - Id: 2067 + AegisName: E_ANOPHELES_ + Name: Anopheles + Level: 3 + Hp: 500 + BaseExp: 1 + JobExp: 1 + Attack: 40 + Attack2: 18 + Defense: 8 + MagicDefense: 100 + Agi: 100 + Dex: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 3 + WalkSpeed: 170 + AttackDelay: 1084 + AttackMotion: 2304 + DamageMotion: 576 + Class: Boss + Drops: + - Item: Wing_Of_Fly + Rate: 1000 + - Item: Animal_Blood + Rate: 10 + - Item: Anopheles_Card + Rate: 1 + StealProtected: true + - Id: 2068 + AegisName: BOITATA + Name: Boitata + Level: 93 + Hp: 1283990 + BaseExp: 74288 + JobExp: 77950 + MvpExp: 37144 + Attack: 1378 + Attack2: 962 + Defense: 32 + MagicDefense: 66 + Str: 140 + Agi: 99 + Vit: 30 + Int: 109 + Dex: 100 + Luk: 90 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Fire + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1152 + AttackMotion: 1152 + DamageMotion: 576 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Violet_Box + Rate: 5000 + - Item: Old_Card_Album + Rate: 2000 + Drops: + - Item: Treasure_Box + Rate: 5000 + - Item: Hurricane_Fury + Rate: 100 + - Item: Hunting_Spear + Rate: 100 + - Item: Yggdrasilberry + Rate: 500 + - Item: Elunium + Rate: 1000 + - Item: Oridecon + Rate: 1000 + - Item: Hell_Fire + Rate: 100 + - Item: Boitata_Card + Rate: 1 + StealProtected: true + - Id: 2069 + AegisName: IARA + Name: Iara + Level: 79 + Hp: 5890 + BaseExp: 1070 + JobExp: 890 + Attack: 188 + Attack2: 99 + MagicDefense: 76 + Str: 69 + Agi: 14 + Vit: 41 + Int: 60 + Dex: 69 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 384 + AttackMotion: 672 + DamageMotion: 288 + Ai: 17 + Drops: + - Item: Mistic_Frozen + Rate: 5 + - Item: Heart_Of_Mermaid + Rate: 9000 + - Item: Fin + Rate: 500 + - Item: Witherless_Rose + Rate: 50 + - Item: Crystal_Mirror + Rate: 100 + - Item: Illusion_Flower + Rate: 10 + - Item: Mage_Coat + Rate: 1 + - Item: Iara_Card + Rate: 1 + StealProtected: true + - Id: 2070 + AegisName: PIRANHA + Name: Piranha + Level: 75 + Hp: 4522 + BaseExp: 899 + JobExp: 1023 + Attack: 200 + Attack2: 41 + Defense: 7 + MagicDefense: 12 + Str: 69 + Agi: 45 + Vit: 30 + Int: 30 + Dex: 66 + Luk: 35 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Fish + Element: Water + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 768 + AttackMotion: 480 + DamageMotion: 864 + Ai: 04 + Drops: + - Item: Gill + Rate: 600 + - Item: Mistic_Frozen + Rate: 5 + - Item: Sharp_Scale + Rate: 9000 + - Item: Tooth_Of_Ancient_Fish + Rate: 500 + - Item: Lip_Of_Ancient_Fish + Rate: 500 + - Item: Scalpel + Rate: 1 + - Item: Fisherman's_Dagger + Rate: 5 + - Item: Piranha_Card + Rate: 1 + StealProtected: true + - Id: 2071 + AegisName: HEADLESS_MULE + Name: Headless Mule + Level: 80 + Hp: 6620 + BaseExp: 1011 + JobExp: 1120 + Attack: 231 + Attack2: 57 + Defense: 33 + MagicDefense: 44 + Str: 68 + Agi: 51 + Vit: 50 + Int: 35 + Dex: 67 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Fire + ElementLevel: 3 + WalkSpeed: 165 + AttackDelay: 1216 + AttackMotion: 816 + DamageMotion: 432 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Burning_Horse_Shoe + Rate: 4000 + - Item: Plate_Armor_ + Rate: 5 + - Item: Burning_Heart + Rate: 1000 + - Item: Hot_Hair + Rate: 1000 + - Item: Inverse_Scale + Rate: 1 + - Item: Plate_Armor_ + Rate: 1 + - Item: Scarlet_Katar + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Headless_Mule_Card + Rate: 1 + StealProtected: true + - Id: 2072 + AegisName: JAGUAR + Name: Jaguar + Level: 71 + Hp: 3914 + BaseExp: 720 + JobExp: 512 + Attack: 211 + Attack2: 42 + Defense: 44 + MagicDefense: 15 + Str: 69 + Agi: 30 + Vit: 45 + Int: 5 + Dex: 59 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 576 + AttackMotion: 1248 + DamageMotion: 480 + Ai: 17 + Drops: + - Item: Leopard_Skin + Rate: 3000 + - Item: Leopard_Talon + Rate: 2000 + - Item: Animal's_Skin + Rate: 1000 + - Item: Oridecon_Stone + Rate: 40 + - Item: Scarlet_Knuckle + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Jaguar_Card + Rate: 1 + StealProtected: true + - Id: 2073 + AegisName: TOUCAN + Name: Toucan + Level: 70 + Hp: 3640 + BaseExp: 659 + JobExp: 544 + Attack: 174 + Attack2: 35 + Defense: 12 + MagicDefense: 12 + Str: 54 + Agi: 14 + Vit: 40 + Int: 35 + Dex: 44 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Wind + ElementLevel: 2 + WalkSpeed: 155 + AttackDelay: 960 + AttackMotion: 1440 + DamageMotion: 960 + Ai: 03 + Drops: + - Item: Talon + Rate: 3000 + - Item: Cyfar + Rate: 1000 + - Item: Blue_Herb + Rate: 50 + - Item: Yellow_Herb + Rate: 100 + - Item: Flower_Ring + Rate: 200 + - Item: Toucan_Card + Rate: 1 + StealProtected: true + - Id: 2074 + AegisName: CURUPIRA + Name: Curupira + Level: 68 + Hp: 3096 + BaseExp: 622 + JobExp: 450 + Attack: 147 + Attack2: 35 + Defense: 42 + MagicDefense: 12 + Str: 32 + Agi: 23 + Vit: 38 + Int: 20 + Dex: 45 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 528 + AttackMotion: 480 + DamageMotion: 384 + Ai: 07 + Drops: + - Item: Meat + Rate: 3000 + - Item: Elunium_Stone + Rate: 250 + - Item: Emveretarcon + Rate: 10 + - Item: Tiger_Skin_Panties + Rate: 500 + - Item: Mace_ + Rate: 100 + - Item: Curupira_Card + Rate: 1 + StealProtected: true + - Id: 2075 + AegisName: E_VADON_X + Name: Ragunta + Level: 150 + Hp: 25000000 + BaseExp: 9999999 + JobExp: 9999999 + MvpExp: 4999999 + Attack: 4620 + Attack2: 2600 + Defense: 500 + MagicDefense: 500 + Str: 100 + Agi: 100 + Vit: 100 + Int: 100 + Dex: 100 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Fish + Element: Ghost + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 1632 + AttackMotion: 432 + DamageMotion: 540 + Ai: 21 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: Nipper + Rate: 5000 + - Item: Broken_Steel_Piece + Rate: 3000 + - Item: Wheel + Rate: 3000 + - Item: Oridecon + Rate: 1000 + - Item: Elunium + Rate: 500 + - Item: Treasure_Box + Rate: 50 + - Item: Old_Violet_Box + Rate: 10 + - Item: Raganta_Card + Rate: 9000 + StealProtected: true + - Id: 2076 + AegisName: S_WIND_GHOST + Name: Shadow of Deception + Level: 105 + Hp: 190800 + Attack: 601 + Attack2: 495 + Defense: 64 + MagicDefense: 51 + Str: 62 + Agi: 44 + Vit: 25 + Int: 105 + Dex: 85 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Wind + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1056 + AttackMotion: 1056 + DamageMotion: 336 + Ai: 21 + Modes: + Detector: true + - Id: 2077 + AegisName: S_SKOGUL + Name: Shadow of Illusion + Level: 105 + Hp: 244400 + Attack: 1183 + Attack2: 256 + Defense: 72 + MagicDefense: 15 + Str: 100 + Agi: 88 + Vit: 63 + Int: 99 + Dex: 95 + Luk: 37 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 190 + AttackDelay: 720 + AttackMotion: 384 + DamageMotion: 480 + Ai: 20 + Modes: + Detector: true + - Id: 2078 + AegisName: S_SUCCUBUS + Name: Shadow of Pleasure + Level: 105 + Hp: 206660 + Attack: 1144 + Attack2: 324 + Defense: 76 + MagicDefense: 48 + Str: 100 + Agi: 70 + Vit: 45 + Int: 110 + Dex: 102 + Luk: 85 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 155 + AttackDelay: 1306 + AttackMotion: 1056 + DamageMotion: 288 + Ai: 21 + Modes: + Detector: true + - Id: 2079 + AegisName: CRYSTAL_H + Name: Crystal + Level: 77 + Hp: 7777777 + BaseExp: 4155554 + JobExp: 3777777 + Attack: 19555 + Attack2: 7777 + Defense: 77 + MagicDefense: 77 + Agi: 7 + Vit: 7 + Int: 77 + Dex: 77 + Luk: 77 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 177 + AttackDelay: 1152 + AttackMotion: 288 + DamageMotion: 1152 + Class: Boss + - Id: 2080 + AegisName: CRYSTAL_L + Name: Crystal + Level: 7 + Hp: 77 + BaseExp: 7 + JobExp: 7 + Attack: 7 + Attack2: 7 + Defense: 7 + MagicDefense: 7 + Agi: 7 + Vit: 7 + Int: 7 + Dex: 7 + Luk: 77 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 177 + Class: Boss + - Id: 2081 + AegisName: E_HYDRA + Name: Strange Hydra + JapaneseName: Suspicious Hydra + Level: 34 + Hp: 854 + Attack: 1 + Attack2: 1 + Defense: 100 + MagicDefense: 100 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Water + ElementLevel: 2 + WalkSpeed: 1000 + AttackDelay: 800 + AttackMotion: 432 + DamageMotion: 600 + Class: Guardian + - Id: 2082 + AegisName: G_PIRANHA + Name: Piranha + Level: 75 + Hp: 4522 + Attack: 200 + Attack2: 41 + Defense: 7 + MagicDefense: 12 + Str: 69 + Agi: 45 + Vit: 30 + Int: 30 + Dex: 66 + Luk: 35 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Fish + Element: Water + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 768 + AttackMotion: 480 + DamageMotion: 864 + Ai: 20 + - Id: 2083 + AegisName: HORN_SCARABA + Name: One-Horned Scaraba + JapaneseName: Scaraba + Level: 130 + Hp: 51100 + BaseExp: 5220 + JobExp: 4011 + Attack: 886 + Attack2: 91 + Defense: 135 + MagicDefense: 20 + Str: 44 + Agi: 59 + Vit: 55 + Int: 21 + Dex: 71 + Luk: 33 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + RaceGroups: + Scaraba: true + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 384 + AttackMotion: 672 + DamageMotion: 360 + Ai: 03 + Modes: + Detector: true + Drops: + - Item: Singlehorn_Helm + Rate: 6500 + - Item: Imperial_Spear + Rate: 2 + - Item: Runstone_Ancient + Rate: 10 + - Item: Elder_Branch + Rate: 10 + - Item: Yellow_Live + Rate: 2 + - Item: Scaraba_Card + Rate: 1 + StealProtected: true + - Id: 2084 + AegisName: HORN_SCARABA2 + Name: Two-Horned Scaraba + JapaneseName: Scaraba + Level: 134 + Hp: 58900 + BaseExp: 5780 + JobExp: 4549 + Attack: 1935 + Attack2: 105 + Defense: 150 + MagicDefense: 38 + Str: 44 + Agi: 68 + Vit: 72 + Int: 45 + Dex: 84 + Luk: 51 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + RaceGroups: + Scaraba: true + Element: Earth + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 336 + AttackMotion: 360 + DamageMotion: 360 + Ai: 03 + Modes: + Detector: true + Drops: + - Item: Twinhorn_Helm + Rate: 6500 + - Item: Black_Wing + Rate: 2 + - Item: Runstone_Ancient + Rate: 10 + - Item: Elder_Branch + Rate: 10 + - Item: Yellow_Live + Rate: 2 + - Item: Scaraba_Card + Rate: 1 + StealProtected: true + - Id: 2085 + AegisName: ANTLER_SCARABA + Name: Antler Scaraba + Level: 136 + Hp: 62600 + BaseExp: 6330 + JobExp: 5255 + Attack: 1418 + Attack2: 410 + Defense: 155 + MagicDefense: 102 + Str: 23 + Agi: 99 + Vit: 59 + Int: 129 + Dex: 91 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + RaceGroups: + Scaraba: true + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 504 + AttackMotion: 624 + DamageMotion: 360 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Antler_Helm + Rate: 6500 + - Item: Green_Whistle + Rate: 10 + - Item: Runstone_Ancient + Rate: 10 + - Item: Elder_Branch + Rate: 10 + - Item: Yellow_Live + Rate: 2 + - Item: Scaraba_Card + Rate: 1 + StealProtected: true + - Id: 2086 + AegisName: RAKE_SCARABA + Name: Rake Scaraba + Level: 139 + Hp: 67700 + BaseExp: 6990 + JobExp: 5995 + Attack: 1645 + Attack2: 112 + Defense: 250 + MagicDefense: 70 + Str: 90 + Agi: 66 + Vit: 145 + Int: 52 + Dex: 112 + Luk: 77 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + RaceGroups: + Scaraba: true + Element: Earth + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 588 + AttackMotion: 768 + DamageMotion: 480 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Rakehorn_Helm + Rate: 6500 + - Item: Red_Ether_Bag + Rate: 2 + - Item: Runstone_Ancient + Rate: 10 + - Item: Bone_Plate + Rate: 10 + - Item: Yellow_Live + Rate: 2 + - Item: Scaraba_Card + Rate: 1 + StealProtected: true + - Id: 2087 + AegisName: QUEEN_SCARABA + Name: Scaraba Queen + JapaneseName: Queen Scaraba + Level: 140 + Hp: 2441600 + BaseExp: 410220 + JobExp: 212200 + MvpExp: 205110 + Attack: 2834 + Attack2: 1240 + Defense: 350 + MagicDefense: 220 + Str: 100 + Agi: 88 + Vit: 82 + Int: 149 + Dex: 211 + Luk: 144 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + RaceGroups: + Scaraba: true + Element: Earth + ElementLevel: 3 + WalkSpeed: 120 + AttackDelay: 864 + AttackMotion: 1000 + DamageMotion: 360 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Card_Album + Rate: 5500 + - Item: Old_Card_Album + Rate: 5000 + - Item: Old_Card_Album + Rate: 2000 + Drops: + - Item: Queen_Wing_Piece + Rate: 7000 + - Item: Alca_Bringer + Rate: 1000 + - Item: Meteo_Plate_Armor + Rate: 1000 + - Item: Chrome_Twohand_Sword + Rate: 400 + - Item: Mystic_Bow + Rate: 500 + - Item: Q_Scaraba_Card + Rate: 1 + StealProtected: true + - Id: 2088 + AegisName: HORN_SCARABA_EGG + Name: Scaraba Egg + Level: 125 + Hp: 63000 + BaseExp: 4000 + JobExp: 3000 + Attack: 1 + Attack2: 1 + Defense: 230 + MagicDefense: 55 + Vit: 130 + Int: 34 + Luk: 80 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + RaceGroups: + Scaraba: true + Element: Neutral + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 96 + AttackMotion: 1 + DamageMotion: 480 + Modes: + Detector: true + Drops: + - Item: Piece_Of_Egg_Shell + Rate: 5000 + - Item: Honey + Rate: 100 + - Item: Elunium + Rate: 10 + - Id: 2089 + AegisName: HORN_SCARABA2_EGG + Name: Scaraba Egg + Level: 126 + Hp: 66000 + BaseExp: 4000 + JobExp: 3000 + Attack: 1 + Attack2: 1 + Defense: 250 + MagicDefense: 62 + Vit: 130 + Int: 48 + Luk: 80 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + RaceGroups: + Scaraba: true + Element: Neutral + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 96 + AttackMotion: 1 + DamageMotion: 480 + Modes: + Detector: true + Drops: + - Item: Piece_Of_Egg_Shell + Rate: 5000 + - Item: Honey + Rate: 100 + - Item: Elunium + Rate: 10 + - Id: 2090 + AegisName: ANTLER_SCARABA_EGG + Name: Antler Scaraba Egg + Level: 127 + Hp: 69000 + BaseExp: 4000 + JobExp: 3000 + Attack: 1 + Attack2: 1 + Defense: 235 + MagicDefense: 180 + Vit: 130 + Int: 82 + Luk: 80 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + RaceGroups: + Scaraba: true + Element: Neutral + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 96 + AttackMotion: 1 + DamageMotion: 480 + Modes: + Detector: true + Drops: + - Item: Piece_Of_Egg_Shell + Rate: 5000 + - Item: Honey + Rate: 100 + - Item: Elunium + Rate: 10 + - Id: 2091 + AegisName: RAKE_SCARABA_EGG + Name: Rake Scaraba Egg + Level: 128 + Hp: 72000 + BaseExp: 4000 + JobExp: 3000 + Attack: 1 + Attack2: 1 + Defense: 290 + MagicDefense: 44 + Vit: 130 + Int: 39 + Luk: 80 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + RaceGroups: + Scaraba: true + Element: Neutral + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 96 + AttackMotion: 1 + DamageMotion: 480 + Modes: + Detector: true + Drops: + - Item: Piece_Of_Egg_Shell + Rate: 5000 + - Item: Honey + Rate: 100 + - Item: Elunium + Rate: 10 + - Item: Imperial_Guard + Rate: 10 + - Id: 2092 + AegisName: DOLOMEDES + Name: Dolomedes + Level: 132 + Hp: 54591 + BaseExp: 5155 + JobExp: 5155 + Attack: 1016 + Attack2: 286 + Defense: 112 + MagicDefense: 52 + Str: 149 + Agi: 34 + Vit: 82 + Int: 55 + Dex: 95 + Luk: 67 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + Element: Water + ElementLevel: 3 + WalkSpeed: 250 + AttackDelay: 360 + AttackMotion: 360 + DamageMotion: 600 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Small_Bradium + Rate: 3000 + - Item: White_Spider_Limb + Rate: 5000 + - Item: Purified_Bradium + Rate: 500 + - Item: Bradium_Ring + Rate: 2 + - Item: Runstone_Rare + Rate: 10 + - Item: Bradium + Rate: 500 + - Item: Stem_Whip + Rate: 2 + - Item: Dolomedes_Card + Rate: 1 + StealProtected: true + - Id: 2093 + AegisName: BOTARING + Name: Botaring + Level: 15 + Hp: 15 + BaseExp: 7 + JobExp: 7 + Attack: 20 + Attack2: 20 + Defense: 20 + MagicDefense: 20 + Str: 10 + Agi: 10 + Vit: 10 + Int: 10 + Dex: 77 + Luk: 77 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Holy + ElementLevel: 1 + WalkSpeed: 170 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 01 + Drops: + - Item: Crumpled_Paper + Rate: 7000 + - Item: Crumpled_Paper + Rate: 3500 + - Item: Crumpled_Paper + Rate: 1000 + - Item: Event_Pierrot_Nose + Rate: 700 + - Item: Gift_Box_1 + Rate: 2000 + - Item: Gift_Box_2 + Rate: 2000 + - Item: Gift_Box_3 + Rate: 2000 + - Item: Old_Blue_Box + Rate: 500 + StealProtected: true + - Id: 2094 + AegisName: E_ORK_HERO2 + Name: Orc Hero + Level: 50 + Hp: 362000 + BaseExp: 2010 + JobExp: 2010 + MvpExp: 1005 + Attack: 662 + Attack2: 441 + Defense: 197 + MagicDefense: 70 + Str: 97 + Agi: 82 + Vit: 107 + Int: 71 + Dex: 144 + Luk: 43 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Earth + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1678 + AttackMotion: 780 + DamageMotion: 648 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Red_Jewel + Rate: 2000 + - Item: Yggdrasilberry + Rate: 5000 + - Item: Yggdrasilberry + Rate: 5000 + Drops: + - Item: Voucher_Of_Orcish_Hero + Rate: 9700 + - Item: Monkey_Circlet + Rate: 500 + - Item: Right_Epsilon + Rate: 150 + - Item: Splendid_Box + Rate: 50 + - Item: Orcish_Sword + Rate: 1000 + - Item: Elunium + Rate: 4559 + - Item: Giant_Axe + Rate: 100 + - Item: Orc_Hero_Card + Rate: 1 + StealProtected: true + - Id: 2095 + AegisName: E_EDDGA + Name: Eddga + Level: 65 + Hp: 247500 + BaseExp: 2010 + JobExp: 2010 + MvpExp: 1005 + Attack: 1509 + Attack2: 776 + Defense: 166 + MagicDefense: 70 + Str: 92 + Agi: 80 + Vit: 103 + Int: 66 + Dex: 90 + Luk: 85 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Fire + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 872 + AttackMotion: 1344 + DamageMotion: 432 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Tiger_Footskin + Rate: 5000 + - Item: Tiger_Footskin + Rate: 3000 + - Item: Tiger_Footskin + Rate: 3000 + Drops: + - Item: Fire_Brand + Rate: 150 + - Item: Smoking_Pipe + Rate: 250 + - Item: Honey + Rate: 10000 + - Item: Splendid_Box + Rate: 50 + - Item: Tiger_Footskin + Rate: 250 + - Item: Elunium + Rate: 2300 + - Item: Krieg + Rate: 100 + - Item: BigFoot_Card + Rate: 1 + StealProtected: true + - Id: 2096 + AegisName: E_OSIRIS2 + Name: Osiris + Level: 68 + Hp: 475840 + BaseExp: 2010 + JobExp: 2010 + MvpExp: 1005 + Attack: 1580 + Attack2: 903 + Defense: 172 + MagicDefense: 164 + Str: 97 + Agi: 99 + Vit: 86 + Int: 131 + Dex: 145 + Luk: 67 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 1072 + AttackMotion: 672 + DamageMotion: 384 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Blue_Box + Rate: 2000 + - Item: Seed_Of_Yggdrasil + Rate: 500 + - Item: Seed_Of_Yggdrasil + Rate: 500 + Drops: + - Item: Old_Violet_Box + Rate: 2000 + - Item: Assasin_Dagger + Rate: 150 + - Item: Crown + Rate: 200 + - Item: Splendid_Box + Rate: 50 + - Item: Sacred_Marks + Rate: 1000 + - Item: Spinx_Helm + Rate: 150 + - Item: Cakram + Rate: 100 + - Item: Osiris_Card + Rate: 1 + StealProtected: true + - Id: 2097 + AegisName: E_DRACULA + Name: Dracula + Level: 75 + Hp: 350000 + BaseExp: 2010 + JobExp: 2010 + MvpExp: 1005 + Attack: 1454 + Attack2: 1812 + Defense: 152 + MagicDefense: 146 + Str: 86 + Agi: 99 + Vit: 88 + Int: 92 + Dex: 145 + Luk: 82 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 4 + WalkSpeed: 145 + AttackDelay: 1290 + AttackMotion: 1140 + DamageMotion: 576 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Crystal_Jewel__ + Rate: 5000 + - Item: Crystal_Jewel__ + Rate: 5000 + Drops: + - Item: Yggdrasilberry + Rate: 4700 + - Item: Wizardy_Staff + Rate: 5 + - Item: Balistar + Rate: 5 + - Item: Cape_Of_Ancient_Lord + Rate: 15 + - Item: Ring_ + Rate: 4 + - Item: Book_Of_The_Apocalypse + Rate: 4 + - Item: Splendid_Box + Rate: 50 + - Item: Dracula_Card + Rate: 1 + StealProtected: true + - Id: 2098 + AegisName: E_DOPPELGANGER + Name: Doppelganger + Level: 77 + Hp: 380000 + BaseExp: 2010 + JobExp: 2010 + MvpExp: 1005 + Attack: 1803 + Attack2: 1176 + Defense: 246 + MagicDefense: 86 + Str: 122 + Agi: 122 + Vit: 105 + Int: 67 + Dex: 169 + Luk: 72 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 480 + AttackMotion: 480 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Cardinal_Jewel + Rate: 1500 + - Item: Blue_Potion + Rate: 1 + - Item: Blue_Potion + Rate: 1 + Drops: + - Item: Plate_Armor_ + Rate: 250 + - Item: Broad_Sword_ + Rate: 220 + - Item: Zweihander + Rate: 150 + - Item: Sharp_Gear + Rate: 350 + - Item: Splendid_Box + Rate: 50 + - Item: Elunium + Rate: 3686 + - Item: Oridecon + Rate: 2700 + - Item: Nightmare_Card + Rate: 1 + StealProtected: true + - Id: 2099 + AegisName: E_MISTRESS + Name: Mistress + Level: 78 + Hp: 378000 + BaseExp: 2010 + JobExp: 2010 + MvpExp: 1005 + Attack: 985 + Attack2: 1367 + Defense: 187 + MagicDefense: 192 + Str: 76 + Agi: 186 + Vit: 88 + Int: 113 + Dex: 172 + Luk: 79 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 1148 + AttackMotion: 648 + DamageMotion: 300 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Rough_Wind + Rate: 1500 + - Item: Royal_Jelly + Rate: 3000 + - Item: Royal_Jelly + Rate: 3000 + Drops: + - Item: Splendid_Box + Rate: 50 + - Item: Honey + Rate: 10000 + - Item: Coronet + Rate: 250 + - Item: Old_Card_Album + Rate: 1000 + - Item: Young_Twig + Rate: 10 + - Item: Elunium + Rate: 4268 + - Item: Red_Square_Bag + Rate: 100 + - Item: Mistress_Card + Rate: 1 + StealProtected: true + - Id: 2100 + AegisName: E_BAPHOMET2 + Name: Baphomet + Level: 81 + Hp: 668000 + BaseExp: 2010 + JobExp: 2010 + MvpExp: 1005 + Attack: 3150 + Attack2: 1284 + Defense: 279 + MagicDefense: 45 + Str: 120 + Agi: 125 + Vit: 30 + Int: 85 + Dex: 155 + Luk: 85 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 768 + AttackMotion: 768 + DamageMotion: 576 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 2000 + - Item: Baphomet_Doll + Rate: 5000 + - Item: Baphomet_Doll + Rate: 5000 + Drops: + - Item: Splendid_Box + Rate: 100 + - Item: Magestic_Goat + Rate: 300 + - Item: Crescent_Scythe_ + Rate: 50 + - Item: Emperium + Rate: 500 + - Item: Magestic_Goat_ + Rate: 10 + - Item: Elunium + Rate: 5432 + - Item: Oridecon + Rate: 4171 + - Item: Baphomet_Card + Rate: 1 + StealProtected: true + - Id: 2101 + AegisName: E_LORD_OF_DEATH2 + Name: Lord of the Dead + JapaneseName: Lord of Death + Level: 94 + Hp: 603883 + BaseExp: 2010 + JobExp: 2010 + MvpExp: 1005 + Attack: 5351 + Attack2: 962 + Defense: 336 + MagicDefense: 73 + Str: 140 + Agi: 99 + Vit: 30 + Int: 109 + Dex: 100 + Luk: 90 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 180 + AttackDelay: 1446 + AttackMotion: 1296 + DamageMotion: 360 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Crystal_Jewel__ + Rate: 5000 + - Item: Crystal_Jewel__ + Rate: 5000 + Drops: + - Item: Boroken_Shiled_Piece + Rate: 5335 + - Item: Pole_Axe + Rate: 5 + - Item: Splendid_Box + Rate: 100 + - Item: Ring_ + Rate: 2 + - Item: Shine_Spear_Blade + Rate: 10 + - Item: War_Axe + Rate: 1 + - Item: Iron_Driver + Rate: 2 + - Item: Wander_Man_Card + Rate: 1 + StealProtected: true + - Id: 2102 + AegisName: E_DARKLORD + Name: Dark Lord + Level: 1 + Attack: 3935 + Attack2: 2085 + Defense: 2 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Neutral + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 868 + AttackMotion: 768 + DamageMotion: 480 + Ai: 21 + Class: Boss + Drops: + - Item: Fools_Day_Box + Rate: 5000 + - Item: Fools_Day_Box2 + Rate: 5000 + - Id: 2103 + AegisName: E_KTULLANUX + Name: Ktullanux + Level: 98 + Hp: 2626000 + BaseExp: 2010 + JobExp: 2010 + MvpExp: 1005 + Attack: 3754 + Attack2: 2680 + Defense: 129 + MagicDefense: 78 + Str: 85 + Agi: 126 + Vit: 30 + Int: 125 + Dex: 177 + Luk: 112 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Water + ElementLevel: 4 + WalkSpeed: 400 + AttackDelay: 432 + AttackMotion: 840 + DamageMotion: 216 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Old_Violet_Box + Rate: 5000 + - Item: Old_Violet_Box + Rate: 5000 + Drops: + - Item: Ice_Scale + Rate: 9000 + - Item: Old_Card_Album + Rate: 3000 + - Item: Clack_Of_Servival + Rate: 3000 + - Item: Herald_Of_GOD + Rate: 5000 + - Item: Old_Violet_Box + Rate: 5000 + - Item: Yggdrasilberry + Rate: 5000 + - Item: Splendid_Box + Rate: 100 + - Item: Ktullanux_Card + Rate: 1 + StealProtected: true + - Id: 2104 + AegisName: E_DARK_SNAKE_LORD + Name: Evil Snake Lord + JapaneseName: Dark Snake Lord + Level: 105 + Hp: 1101000 + BaseExp: 2010 + JobExp: 2010 + MvpExp: 1005 + Attack: 2882 + Attack2: 1986 + Defense: 314 + MagicDefense: 185 + Str: 122 + Agi: 172 + Vit: 107 + Int: 135 + Dex: 196 + Luk: 88 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Ghost + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 588 + AttackMotion: 816 + DamageMotion: 420 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Violet_Box + Rate: 5500 + Drops: + - Item: Taegeuk_Plate + Rate: 5820 + - Item: Sword_Of_Grave_Keeper + Rate: 5100 + - Item: Hell_Fire + Rate: 80 + - Item: Splendid_Box + Rate: 50 + - Item: Gae_Bolg + Rate: 500 + - Item: Pill + Rate: 900 + - Item: Sway_Apron + Rate: 2000 + - Item: Dark_Snake_Lord_Card + Rate: 1 + StealProtected: true + - Id: 2105 + AegisName: E_TURTLE_GENERAL + Name: Turtle General + Level: 110 + Hp: 1442000 + BaseExp: 2010 + JobExp: 2010 + MvpExp: 1005 + Attack: 3169 + Attack2: 2066 + Defense: 394 + MagicDefense: 123 + Str: 116 + Agi: 123 + Vit: 154 + Int: 99 + Dex: 181 + Luk: 98 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 900 + AttackMotion: 1000 + DamageMotion: 500 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Turtle_Shell + Rate: 5500 + - Item: Yggdrasilberry + Rate: 2000 + - Item: Yggdrasilberry + Rate: 2000 + Drops: + - Item: Iron_Driver + Rate: 8 + - Item: War_Axe + Rate: 5 + - Item: Cookbook09 + Rate: 200 + - Item: Pole_Axe + Rate: 9 + - Item: Broken_Shell + Rate: 5335 + - Item: Immaterial_Sword + Rate: 80 + - Item: Splendid_Box + Rate: 50 + - Item: Assulter_Card + Rate: 1 + StealProtected: true + - Id: 2106 + AegisName: E_APOCALIPS_H + Name: Vesper + Level: 128 + Hp: 3802000 + BaseExp: 2010 + JobExp: 2010 + MvpExp: 1005 + Attack: 3668 + Attack2: 4656 + Defense: 402 + MagicDefense: 109 + Str: 177 + Agi: 195 + Vit: 165 + Int: 130 + Dex: 182 + Luk: 102 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Holy + ElementLevel: 2 + WalkSpeed: 180 + AttackDelay: 504 + AttackMotion: 912 + DamageMotion: 432 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Blue_Box + Rate: 2000 + - Item: Old_Blue_Box + Rate: 2000 + Drops: + - Item: Broken_Steel_Piece + Rate: 5000 + - Item: Mystery_Piece + Rate: 3000 + - Item: Splendid_Box + Rate: 50 + - Item: Vesper_Core01 + Rate: 100 + - Item: Vesper_Core02 + Rate: 100 + - Item: Vesper_Core03 + Rate: 100 + - Item: Vesper_Core04 + Rate: 100 + - Item: Apocalips_H_Card + Rate: 1 + StealProtected: true + - Id: 2107 + AegisName: E_FALLINGBISHOP + Name: Fallen Bishop Hibram + JapaneseName: Fallen Bishop + Level: 138 + Hp: 5655000 + BaseExp: 2010 + JobExp: 2010 + MvpExp: 1005 + Attack: 4290 + Attack2: 4636 + Defense: 274 + MagicDefense: 182 + Str: 186 + Agi: 165 + Vit: 95 + Int: 226 + Dex: 182 + Luk: 86 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 432 + AttackMotion: 432 + DamageMotion: 360 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Seed_Of_Yggdrasil + Rate: 2000 + - Item: Seed_Of_Yggdrasil + Rate: 2000 + Drops: + - Item: Holy_Water + Rate: 10000 + - Item: Long_Horn + Rate: 1000 + - Item: Spiritual_Ring + Rate: 500 + - Item: Hunting_Spear + Rate: 1000 + - Item: Elunium + Rate: 5432 + - Item: Splendid_Box + Rate: 200 + - Item: Carnium + Rate: 500 + - Item: Fallen_Bishop_Card + Rate: 1 + StealProtected: true + - Id: 2108 + AegisName: E_GLOOMUNDERNIGHT + Name: Gloom Under Night + Level: 139 + Hp: 3005000 + BaseExp: 2010 + JobExp: 2010 + MvpExp: 1005 + Attack: 6592 + Attack2: 2785 + Defense: 479 + MagicDefense: 262 + Str: 191 + Agi: 223 + Vit: 187 + Int: 155 + Dex: 241 + Luk: 163 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Ghost + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1344 + AttackMotion: 2880 + DamageMotion: 576 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Old_Violet_Box + Rate: 5000 + - Item: Old_Violet_Box + Rate: 5000 + Drops: + - Item: Will_Of_Darkness_ + Rate: 7000 + - Item: Blade_Lost_In_Darkness + Rate: 4000 + - Item: Old_Hilt + Rate: 2000 + - Item: Old_Card_Album + Rate: 5000 + - Item: Celestial_Robe + Rate: 1000 + - Item: Hurricane_Fury + Rate: 100 + - Item: Splendid_Box + Rate: 200 + - Item: Echio_Card + Rate: 1 + StealProtected: true + - Id: 2109 + AegisName: E_RANDGRIS + Name: Valkyrie Randgris1 + JapaneseName: Valkyrie Randgris + Level: 141 + Hp: 2205000 + BaseExp: 2010 + JobExp: 2010 + MvpExp: 1005 + Attack: 7343 + Attack2: 4412 + Defense: 588 + MagicDefense: 506 + Str: 196 + Agi: 131 + Vit: 125 + Int: 276 + Dex: 267 + Luk: 156 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Angel + Element: Holy + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 576 + AttackMotion: 576 + DamageMotion: 480 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Blue_Box + Rate: 2000 + - Item: Old_Blue_Box + Rate: 2000 + Drops: + - Item: Valhalla_Flower + Rate: 5000 + - Item: Valkyrie_Armor + Rate: 1600 + - Item: Valkyrie_Manteau + Rate: 3000 + - Item: Valkyrie_Shoes + Rate: 3000 + - Item: Helm_ + Rate: 5000 + - Item: Bloody_Edge + Rate: 2500 + - Item: Splendid_Box + Rate: 200 + - Item: Randgris_Card + Rate: 1 + StealProtected: true + - Id: 2110 + AegisName: E_IFRIT + Name: Ifrit + Level: 146 + Hp: 6935000 + BaseExp: 2010 + JobExp: 2010 + MvpExp: 1005 + Attack: 8063 + Attack2: 3389 + Defense: 436 + MagicDefense: 218 + Str: 180 + Agi: 201 + Vit: 156 + Int: 190 + Dex: 199 + Luk: 77 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Fire + ElementLevel: 4 + WalkSpeed: 130 + AttackDelay: 212 + AttackMotion: 384 + DamageMotion: 360 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Carnium + Rate: 2000 + - Item: Carnium + Rate: 2000 + Drops: + - Item: Flame_Heart + Rate: 10000 + - Item: Spiritual_Ring + Rate: 3000 + - Item: Ring_Of_Flame_Lord + Rate: 200 + - Item: Ring_Of_Resonance + Rate: 200 + - Item: Hell_Fire + Rate: 2000 + - Item: Fire_Brand + Rate: 2000 + - Item: Splendid_Box + Rate: 200 + - Item: Ifrit_Card + Rate: 1 + StealProtected: true + - Id: 2111 + AegisName: E_B_HARWORD + Name: Whitesmith Howard + JapaneseName: Whitesmith Harword + Level: 160 + Hp: 6750000 + BaseExp: 2010 + JobExp: 2010 + MvpExp: 1005 + Attack: 5250 + Attack2: 1465 + Defense: 301 + MagicDefense: 106 + Str: 275 + Agi: 148 + Vit: 156 + Int: 72 + Dex: 177 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Blue_Box + Rate: 2000 + - Item: Old_Blue_Box + Rate: 2000 + Drops: + - Item: Mysteltainn_ + Rate: 3500 + - Item: Byeorrun_Gum + Rate: 2500 + - Item: Splendid_Box + Rate: 200 + - Item: Sabbath + Rate: 3500 + - Item: Great_Axe + Rate: 3500 + - Item: Guillotine + Rate: 2500 + - Item: Tomahawk + Rate: 3500 + - Item: B_Harword_Card + Rate: 1 + StealProtected: true + - Id: 2112 + AegisName: E_B_SEYREN + Name: Lord Knight Seyren + Level: 160 + Hp: 4680000 + BaseExp: 2010 + JobExp: 2010 + MvpExp: 1005 + Attack: 6435 + Attack2: 2342 + Defense: 567 + MagicDefense: 155 + Str: 303 + Agi: 165 + Vit: 181 + Int: 110 + Dex: 178 + Luk: 66 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Blue_Box + Rate: 2000 + - Item: Old_Blue_Box + Rate: 2000 + Drops: + - Item: Edge + Rate: 2500 + - Item: Full_Plate_Armor_ + Rate: 3500 + - Item: Splendid_Box + Rate: 200 + - Item: Brionac + Rate: 3500 + - Item: Longinus's_Spear + Rate: 3000 + - Item: Dragon_Slayer + Rate: 2500 + - Item: Skewer + Rate: 1500 + - Id: 2113 + AegisName: E_B_EREMES + Name: Assassin Cross Eremes + Level: 160 + Hp: 4230000 + BaseExp: 2010 + JobExp: 2010 + MvpExp: 1005 + Attack: 6083 + Attack2: 1378 + Defense: 445 + MagicDefense: 98 + Str: 211 + Agi: 181 + Vit: 114 + Int: 83 + Dex: 225 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Poison + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Blue_Box + Rate: 2000 + - Item: Old_Blue_Box + Rate: 2000 + Drops: + - Item: Moonlight_Sword + Rate: 1500 + - Item: House_Auger_ + Rate: 1500 + - Item: Splendid_Box + Rate: 200 + - Item: Exercise + Rate: 3500 + - Item: Assasin_Dagger + Rate: 3500 + - Item: Bloody_Roar + Rate: 3500 + - Item: Ginnungagap + Rate: 3500 + - Item: B_Eremes_Card + Rate: 1 + StealProtected: true +# - Id: 2114 +# AegisName: EL_AGNI_S +# Name: Agni +# Level: 100 +# AttackRange: 1 +# SkillRange: 5 +# Size: Small +# Race: Formless +# Element: Fire +# ElementLevel: 4 +# WalkSpeed: 200 +# Modes: +# NoRandomWalk: true +# - Id: 2115 +# AegisName: EL_AGNI_M +# Name: Agni +# Level: 100 +# AttackRange: 1 +# SkillRange: 5 +# Size: Medium +# Race: Formless +# Element: Fire +# ElementLevel: 4 +# WalkSpeed: 200 +# Modes: +# NoRandomWalk: true +# - Id: 2116 +# AegisName: EL_AGNI_L +# Name: Agni +# Level: 100 +# AttackRange: 1 +# SkillRange: 5 +# Size: Large +# Race: Formless +# Element: Fire +# ElementLevel: 4 +# WalkSpeed: 200 +# Modes: +# NoRandomWalk: true +# - Id: 2117 +# AegisName: EL_AQUA_S +# Name: Aqua +# Level: 100 +# AttackRange: 1 +# SkillRange: 5 +# Size: Small +# Race: Formless +# Element: Water +# ElementLevel: 4 +# WalkSpeed: 200 +# Modes: +# NoRandomWalk: true +# - Id: 2118 +# AegisName: EL_AQUA_M +# Name: Aqua +# Level: 100 +# AttackRange: 1 +# SkillRange: 5 +# Size: Medium +# Race: Formless +# Element: Water +# ElementLevel: 4 +# WalkSpeed: 200 +# Modes: +# NoRandomWalk: true +# - Id: 2119 +# AegisName: EL_AQUA_L +# Name: Aqua +# Level: 100 +# AttackRange: 1 +# SkillRange: 5 +# Size: Large +# Race: Formless +# Element: Water +# ElementLevel: 4 +# WalkSpeed: 200 +# Modes: +# NoRandomWalk: true +# - Id: 2120 +# AegisName: EL_VENTUS_S +# Name: Ventus +# Level: 100 +# AttackRange: 4 +# SkillRange: 5 +# Size: Small +# Race: Formless +# Element: Wind +# ElementLevel: 4 +# WalkSpeed: 200 +# Modes: +# NoRandomWalk: true +# - Id: 2121 +# AegisName: EL_VENTUS_M +# Name: Ventus +# Level: 100 +# AttackRange: 4 +# SkillRange: 5 +# Size: Medium +# Race: Formless +# Element: Wind +# ElementLevel: 4 +# WalkSpeed: 200 +# Modes: +# NoRandomWalk: true +# - Id: 2122 +# AegisName: EL_VENTUS_L +# Name: Ventus +# Level: 100 +# AttackRange: 4 +# SkillRange: 5 +# Size: Large +# Race: Formless +# Element: Wind +# ElementLevel: 4 +# WalkSpeed: 200 +# Modes: +# NoRandomWalk: true +# - Id: 2123 +# AegisName: EL_TERA_S +# Name: Tera +# Level: 100 +# AttackRange: 1 +# SkillRange: 5 +# Size: Small +# Race: Formless +# Element: Earth +# ElementLevel: 4 +# WalkSpeed: 200 +# Modes: +# NoRandomWalk: true +# - Id: 2124 +# AegisName: EL_TERA_M +# Name: Tera +# Level: 100 +# AttackRange: 1 +# SkillRange: 5 +# Size: Medium +# Race: Formless +# Element: Earth +# ElementLevel: 4 +# WalkSpeed: 200 +# Modes: +# NoRandomWalk: true +# - Id: 2125 +# AegisName: EL_TERA_L +# Name: Tera +# Level: 100 +# AttackRange: 1 +# SkillRange: 5 +# Size: Large +# Race: Formless +# Element: Earth +# ElementLevel: 4 +# WalkSpeed: 200 +# Modes: +# NoRandomWalk: true + - Id: 2126 + AegisName: M_ANOPHELES + Name: Anopheles + Level: 100 + Hp: 8000 + Attack: 390 + Attack2: 100 + Str: 40 + Agi: 70 + Vit: 40 + Int: 40 + Dex: 80 + Luk: 40 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 3 + WalkSpeed: 170 + AttackDelay: 1084 + AttackMotion: 2304 + DamageMotion: 576 + Ai: 04 + Modes: + Detector: true + - Id: 2127 + AegisName: M_HORNET + Name: Hornet + Level: 110 + Hp: 9000 + Attack: 455 + Attack2: 100 + Str: 40 + Agi: 70 + Vit: 40 + Int: 40 + Dex: 90 + Luk: 40 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1292 + AttackMotion: 792 + DamageMotion: 216 + Ai: 01 + Modes: + ChangeTargetMelee: true + Detector: true + - Id: 2128 + AegisName: M_HORNET2 + Name: Hornet + Level: 120 + Hp: 10000 + Attack: 560 + Attack2: 100 + Str: 40 + Agi: 70 + Vit: 40 + Int: 40 + Dex: 100 + Luk: 40 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1292 + AttackMotion: 792 + DamageMotion: 216 + Ai: 01 + Modes: + ChangeTargetMelee: true + Detector: true + - Id: 2129 + AegisName: M_LUCIOLA_VESPA + Name: Luciola Vespa + Level: 130 + Hp: 11000 + Attack: 630 + Attack2: 200 + Str: 60 + Agi: 80 + Vit: 50 + Int: 50 + Dex: 110 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Wind + ElementLevel: 1 + WalkSpeed: 110 + AttackDelay: 1000 + AttackMotion: 864 + DamageMotion: 432 + Ai: 08 + Modes: + CastSensorChase: true + CastSensorIdle: true + ChangeChase: true + Detector: true + - Id: 2130 + AegisName: M_LUCIOLA_VESPA2 + Name: Luciola Vespa + Level: 140 + Hp: 12000 + Attack: 750 + Attack2: 200 + Str: 60 + Agi: 80 + Vit: 50 + Int: 50 + Dex: 120 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Wind + ElementLevel: 1 + WalkSpeed: 110 + AttackDelay: 1000 + AttackMotion: 864 + DamageMotion: 432 + Ai: 08 + Modes: + CastSensorChase: true + CastSensorIdle: true + ChangeChase: true + Detector: true + - Id: 2131 + AegisName: LOST_DRAGON + Name: Lost Dragon + Level: 135 + Hp: 608920 + BaseExp: 30000 + JobExp: 30000 + MvpExp: 15000 + Attack: 1975 + Attack2: 530 + Defense: 60 + MagicDefense: 51 + Str: 140 + Agi: 81 + Vit: 69 + Int: 122 + Dex: 98 + Luk: 61 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Dark + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 840 + AttackMotion: 648 + DamageMotion: 576 + Ai: 21 + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 2500 + - Item: Old_Card_Album + Rate: 5000 + Drops: + - Item: Gold_Ring + Rate: 1000 + - Item: Ancient_Dagger + Rate: 1000 + - Item: Yggdrasilberry + Rate: 1000 + - Item: Seed_Of_Yggdrasil + Rate: 500 + - Item: Leaf_Of_Yggdrasil + Rate: 500 + - Item: Rosebine + Rate: 500 + - Item: Alchemy_Glove + Rate: 300 + - Id: 2132 + AegisName: POM_SPIDER + Name: Pom Spider + Level: 145 + Hp: 122110 + BaseExp: 8010 + JobExp: 8037 + Attack: 948 + Attack2: 215 + Defense: 240 + MagicDefense: 115 + Str: 156 + Agi: 85 + Vit: 178 + Int: 88 + Dex: 139 + Luk: 102 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Earth + ElementLevel: 3 + WalkSpeed: 250 + AttackDelay: 864 + AttackMotion: 1056 + DamageMotion: 576 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Fruit_Basket + Rate: 500 + - Item: Mora_Mandarin + Rate: 1000 + - Item: Short_Leg + Rate: 1000 + - Item: Chrome_Sword + Rate: 10 + - Item: Mental_Stick + Rate: 3 + - Item: Pom_Spider_Card + Rate: 1 + StealProtected: true + - Id: 2133 + AegisName: ANGRA_MANTIS + Name: Angra Mantis + Level: 144 + Hp: 91720 + BaseExp: 7790 + JobExp: 7020 + Attack: 869 + Attack2: 177 + Defense: 175 + MagicDefense: 81 + Str: 122 + Agi: 155 + Vit: 119 + Int: 81 + Dex: 132 + Luk: 79 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Earth + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 576 + AttackMotion: 480 + DamageMotion: 480 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Withered_Flower + Rate: 5000 + - Item: Soft_Leaf + Rate: 1000 + - Item: Great_Nature + Rate: 10 + - Item: Sura_Rampage + Rate: 10 + - Item: Angra_Mantis_Card + Rate: 1 + StealProtected: true + - Id: 2134 + AegisName: PARUS + Name: Parus + Level: 142 + Hp: 86990 + BaseExp: 7310 + JobExp: 6990 + Attack: 767 + Attack2: 152 + Defense: 161 + MagicDefense: 39 + Str: 80 + Agi: 136 + Vit: 128 + Int: 44 + Dex: 105 + Luk: 51 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 180 + AttackDelay: 384 + AttackMotion: 792 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: Round_Feather + Rate: 5000 + - Item: Soft_Feather + Rate: 1000 + - Item: Runstone_Mystic + Rate: 100 + - Item: Clue_Of_Lope + Rate: 5000 + - Item: Clue_Of_Lope + Rate: 3000 + - Item: Clue_Of_Lope + Rate: 1000 + - Item: Parus_Card + Rate: 1 + StealProtected: true + - Id: 2135 + AegisName: CREEPER + Name: Creeper + Level: 100 + Hp: 1000 + AttackRange: 1 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 192 + AttackMotion: 192 + DamageMotion: 576 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + - Id: 2136 + AegisName: LITTLE_FATUM + Name: Little Fatum + Level: 142 + Hp: 85100 + BaseExp: 7500 + JobExp: 6500 + Attack: 663 + Attack2: 452 + Defense: 51 + MagicDefense: 198 + Str: 10 + Agi: 66 + Vit: 17 + Int: 148 + Dex: 148 + Luk: 97 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demihuman + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 432 + AttackMotion: 300 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: Angel_Magic_Power + Rate: 5000 + - Item: Light_Granule + Rate: 100 + - Item: Beef_Toast + Rate: 100 + - Item: Dance_Shoes + Rate: 3 + - Item: Little_Fatum_Card + Rate: 1 + StealProtected: true + - Id: 2137 + AegisName: MIMING + Name: Miming + Level: 140 + Hp: 81200 + BaseExp: 7100 + JobExp: 6300 + Attack: 645 + Attack2: 222 + Defense: 120 + MagicDefense: 120 + Str: 90 + Agi: 66 + Vit: 105 + Int: 77 + Dex: 133 + Luk: 77 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 576 + AttackMotion: 1140 + DamageMotion: 504 + Ai: 04 + Drops: + - Item: Golden_Feather + Rate: 5000 + - Item: Light_Granule + Rate: 100 + - Item: Gold + Rate: 1 + - Item: Telekinetic_Orb + Rate: 3 + - Item: Miming_Card + Rate: 1 + StealProtected: true + - Id: 2138 + AegisName: NYDHOG_MEMORY1_1 + Name: Nydhoggur Memory + JapaneseName: Nydhogg's Memory + Level: 130 + Hp: 10 + AttackRange: 1 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1248 + AttackMotion: 576 + DamageMotion: 1248 + Ai: 25 + Class: Boss + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + - Id: 2139 + AegisName: NYDHOG_MEMORY1_2 + Name: Nydhoggur Memory + JapaneseName: Nydhogg's Memory + Level: 130 + Hp: 10 + AttackRange: 1 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1248 + AttackMotion: 576 + DamageMotion: 1248 + Ai: 25 + Class: Boss + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + - Id: 2140 + AegisName: NYDHOG_MEMORY2_1 + Name: Nydhoggur Memory + JapaneseName: Nydhogg's Memory + Level: 130 + Hp: 10 + AttackRange: 1 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1248 + AttackMotion: 576 + DamageMotion: 1248 + Ai: 25 + Class: Boss + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + - Id: 2141 + AegisName: NYDHOG_MEMORY2_2 + Name: Nydhoggur Memory + JapaneseName: Nydhogg's Memory + Level: 130 + Hp: 10 + AttackRange: 1 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1248 + AttackMotion: 576 + DamageMotion: 1248 + Ai: 25 + Class: Boss + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + - Id: 2142 + AegisName: NYDHOG_MEMORY3_1 + Name: Nydhoggur Memory + JapaneseName: Nydhogg's Memory + Level: 130 + Hp: 10 + AttackRange: 1 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1248 + AttackMotion: 576 + DamageMotion: 1248 + Ai: 25 + Class: Boss + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + - Id: 2143 + AegisName: NYDHOG_MEMORY3_2 + Name: Nydhoggur Memory + JapaneseName: Nydhogg's Memory + Level: 130 + Hp: 10 + AttackRange: 1 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1248 + AttackMotion: 576 + DamageMotion: 1248 + Ai: 25 + Class: Boss + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + - Id: 2144 + AegisName: G_ANTLER_SCARABA + Name: Antler Scaraba + Level: 136 + Hp: 62600 + Attack: 1418 + Attack2: 410 + Defense: 155 + MagicDefense: 102 + Str: 23 + Agi: 99 + Vit: 59 + Int: 129 + Dex: 91 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + RaceGroups: + Scaraba: true + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 504 + AttackMotion: 624 + DamageMotion: 360 + Ai: 04 + Modes: + Detector: true + - Id: 2145 + AegisName: G_RAKE_SCARABA + Name: Rake Scaraba + Level: 139 + Hp: 67700 + Attack: 1645 + Attack2: 112 + Defense: 250 + MagicDefense: 70 + Str: 90 + Agi: 66 + Vit: 145 + Int: 52 + Dex: 112 + Luk: 77 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + RaceGroups: + Scaraba: true + Element: Earth + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 588 + AttackMotion: 768 + DamageMotion: 480 + Ai: 04 + Modes: + Detector: true + - Id: 2146 + AegisName: G_S_NYDHOG + Name: Shade of Dragon + JapaneseName: G_S_NYDHOG + Level: 117 + Hp: 300000 + Attack: 1176 + Attack2: 840 + Defense: 60 + MagicDefense: 60 + Agi: 30 + Vit: 30 + Int: 136 + Dex: 88 + Luk: 30 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Dark + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 1596 + AttackMotion: 1620 + DamageMotion: 864 + Ai: 21 + Class: Boss + - Id: 2147 + AegisName: E_WHITE_PLANT + Name: White Plant + Level: 1 + Hp: 60 + BaseExp: 27 + JobExp: 20 + Defense: 2 + MagicDefense: 5 + Str: 6 + Dex: 6 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2148 + AegisName: E_BLUE_PLANT + Name: Blue Plant + Level: 1 + Hp: 60 + BaseExp: 27 + JobExp: 20 + Defense: 2 + MagicDefense: 5 + Str: 6 + Dex: 6 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2149 + AegisName: E_SAVAGE_BABE + Name: Savage Babe + Level: 1 + Hp: 60 + BaseExp: 27 + JobExp: 20 + Defense: 2 + MagicDefense: 5 + Str: 6 + Dex: 6 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2150 + AegisName: WATERMELON + Name: Ripe Watermelon + JapaneseName: Watermelon + Level: 12 + Hp: 10 + Attack: 1 + Attack2: 1 + Defense: 1 + MagicDefense: 1 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Ripe_Watermelon + Rate: 5000 + - Item: Scell + Rate: 2000 + - Item: Great_Leaf + Rate: 2000 + - Item: Poring_Doll + Rate: 100 + - Id: 2151 + AegisName: ALNOLDI + Name: Rafflesia Alnoldi + JapaneseName: Alnoldi + Level: 80 + Hp: 5149 + BaseExp: 1399 + JobExp: 1280 + Attack: 378 + Attack2: 69 + Defense: 80 + MagicDefense: 20 + Agi: 32 + Vit: 24 + Int: 61 + Dex: 85 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 768 + AttackMotion: 768 + DamageMotion: 576 + Ai: 04 + Modes: + CastSensorIdle: true + Drops: + - Item: Clover + Rate: 250 + - Item: Leaflet_Of_Hinal + Rate: 425 + - Item: Stem + Rate: 4500 + - Item: Shoot + Rate: 300 + - Item: Leaflet_Of_Aloe + Rate: 250 + - Item: Centimental_Flower + Rate: 100 + - Item: Alnoldi_Card + Rate: 1 + StealProtected: true + - Id: 2152 + AegisName: COMODO + Name: Comodo + Level: 81 + Hp: 4002 + BaseExp: 1072 + JobExp: 1581 + Attack: 427 + Attack2: 42 + Defense: 92 + MagicDefense: 11 + Str: 50 + Agi: 52 + Vit: 35 + Int: 20 + Dex: 94 + Luk: 48 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Poison + ElementLevel: 3 + WalkSpeed: 165 + AttackDelay: 432 + AttackMotion: 432 + DamageMotion: 360 + Ai: 04 + Modes: + CastSensorIdle: true + Drops: + - Item: Comodo_L + Rate: 5000 + - Item: Meat + Rate: 9000 + - Item: Scell + Rate: 9000 + - Item: Spawn + Rate: 5000 + - Item: Comodo_Card + Rate: 1 + StealProtected: true + - Id: 2153 + AegisName: CENDRAWASIH + Name: Cendrawasih + Level: 84 + Hp: 5556 + BaseExp: 2612 + JobExp: 2687 + Attack: 297 + Attack2: 170 + Defense: 72 + MagicDefense: 33 + Str: 50 + Agi: 77 + Vit: 51 + Int: 58 + Dex: 92 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Angel + Element: Fire + ElementLevel: 1 + WalkSpeed: 220 + AttackDelay: 768 + AttackMotion: 768 + DamageMotion: 576 + Ai: 04 + Modes: + CastSensorIdle: true + Drops: + - Item: Cendrawasih_F + Rate: 9000 + - Item: Soft_Feather + Rate: 8000 + - Item: Feather_Of_Birds + Rate: 9000 + - Item: Cendrawasih_Card + Rate: 1 + StealProtected: true + - Id: 2154 + AegisName: BANASPATY + Name: Banaspaty + Level: 85 + Hp: 4680 + BaseExp: 1164 + JobExp: 1688 + Attack: 200 + Attack2: 182 + Defense: 63 + MagicDefense: 89 + Agi: 78 + Vit: 35 + Int: 77 + Dex: 79 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Fire + ElementLevel: 3 + WalkSpeed: 220 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 04 + Modes: + CastSensorIdle: true + Drops: + - Item: Coal + Rate: 1000 + - Item: Zargon + Rate: 2000 + - Item: Elunium + Rate: 1500 + - Item: Oridecon_Stone + Rate: 1500 + - Item: Fire_Arrow + Rate: 500 + - Item: Banaspaty_Card + Rate: 1 + StealProtected: true + - Id: 2155 + AegisName: BUTOIJO + Name: Butoijo + Level: 88 + Hp: 7524 + BaseExp: 1355 + JobExp: 1752 + Attack: 358 + Attack2: 102 + Defense: 77 + MagicDefense: 12 + Str: 50 + Agi: 65 + Vit: 30 + Int: 30 + Dex: 106 + Luk: 44 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Fire + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1100 + AttackMotion: 483 + DamageMotion: 528 + Ai: 17 + Modes: + Aggressive: true + Angry: true + TargetWeak: true + Detector: true + Drops: + - Item: Sticky_Mucus + Rate: 2750 + - Item: Pet_Food + Rate: 500 + - Item: Leaflet_Of_Hinal + Rate: 450 + - Item: Butoijo_Card + Rate: 1 + StealProtected: true + - Id: 2156 + AegisName: LEAK + Name: Leak + Level: 94 + Hp: 1266000 + BaseExp: 472800 + JobExp: 300120 + MvpExp: 236400 + Attack: 3723 + Attack2: 1284 + Defense: 280 + MagicDefense: 128 + Str: 100 + Agi: 125 + Vit: 30 + Int: 85 + Dex: 186 + Luk: 55 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 151 + AttackMotion: 288 + DamageMotion: 360 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Old_Violet_Box + Rate: 2250 + - Item: Old_Card_Album + Rate: 450 + Drops: + - Item: Hunting_Spear + Rate: 10 + - Item: Old_Violet_Box + Rate: 2500 + - Item: Yggdrasilberry + Rate: 2500 + - Item: Tidung + Rate: 500 + - Item: Runstone_Rare + Rate: 3500 + - Item: Honey + Rate: 2500 + - Item: Gold + Rate: 2000 + - Item: Leak_Card + Rate: 1 + StealProtected: true + - Id: 2157 + AegisName: G_BANASPATY + Name: Banaspaty + Level: 85 + Hp: 4680 + Attack: 182 + Attack2: 182 + Defense: 63 + MagicDefense: 89 + Agi: 78 + Vit: 35 + Int: 77 + Dex: 79 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Fire + ElementLevel: 3 + WalkSpeed: 220 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 21 + Class: Boss + - Id: 2158 + AegisName: S_HORNET + Name: Hornet + Level: 95 + Hp: 5000 + Attack: 381 + Attack2: 113 + Defense: 7 + MagicDefense: 1 + Str: 62 + Agi: 54 + Vit: 54 + Int: 65 + Dex: 76 + Luk: 55 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1292 + AttackMotion: 792 + DamageMotion: 216 + Ai: 01 + Modes: + ChangeTargetMelee: true + Detector: true + - Id: 2159 + AegisName: S_GIANT_HORNET + Name: Giant Hornet + Level: 110 + Hp: 11960 + Attack: 456 + Attack2: 123 + Defense: 80 + MagicDefense: 43 + Str: 117 + Agi: 65 + Vit: 67 + Int: 72 + Dex: 77 + Luk: 34 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 1 + WalkSpeed: 155 + AttackDelay: 1292 + AttackMotion: 792 + DamageMotion: 340 + Ai: 01 + Modes: + ChangeTargetMelee: true + Detector: true + - Id: 2160 + AegisName: S_LUCIOLA_VESPA + Name: Luciola Vespa + Level: 130 + Hp: 16466 + Attack: 677 + Attack2: 154 + Defense: 59 + MagicDefense: 55 + Str: 88 + Agi: 89 + Vit: 55 + Int: 32 + Dex: 119 + Luk: 59 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Wind + ElementLevel: 1 + WalkSpeed: 110 + AttackDelay: 1000 + AttackMotion: 864 + DamageMotion: 432 + Ai: 01 + Modes: + ChangeTargetMelee: true + Detector: true + - Id: 2161 + AegisName: I_HORN_SCARABA + Name: Gold One-Horn Scaraba + Level: 130 + Hp: 204400 + BaseExp: 15660 + JobExp: 12033 + Attack: 1270 + Attack2: 590 + Defense: 135 + MagicDefense: 20 + Agi: 109 + Vit: 55 + Int: 121 + Dex: 121 + Luk: 33 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + RaceGroups: + Scaraba: true + Element: Earth + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Singlehorn_Helm + Rate: 10000 + - Item: Imperial_Spear + Rate: 4 + - Item: Runstone_Ancient + Rate: 20 + - Item: Elder_Branch + Rate: 20 + - Item: Yellow_Live + Rate: 4 + - Item: Gold_Scaraba_Card + Rate: 1 + StealProtected: true + - Id: 2162 + AegisName: I_HORN_SCARABA2 + Name: Gold Two-Horn Scaraba + Level: 134 + Hp: 235600 + BaseExp: 17340 + JobExp: 13647 + Attack: 690 + Attack2: 3090 + Defense: 150 + MagicDefense: 38 + Agi: 118 + Vit: 72 + Int: 145 + Dex: 134 + Luk: 51 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + RaceGroups: + Scaraba: true + Element: Earth + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Twinhorn_Helm + Rate: 10000 + - Item: Black_Wing + Rate: 4 + - Item: Runstone_Ancient + Rate: 20 + - Item: Elder_Branch + Rate: 20 + - Item: Yellow_Live + Rate: 4 + - Item: Gold_Scaraba_Card + Rate: 1 + StealProtected: true + - Id: 2163 + AegisName: I_ANTLER_SCARABA + Name: Gold Antler Scaraba + Level: 136 + Hp: 250400 + BaseExp: 18990 + JobExp: 15675 + Attack: 412 + Attack2: 3211 + Defense: 155 + MagicDefense: 102 + Agi: 149 + Vit: 59 + Int: 229 + Dex: 141 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + RaceGroups: + Scaraba: true + Element: Earth + ElementLevel: 2 + WalkSpeed: 220 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Antler_Helm + Rate: 10000 + - Item: Green_Whistle + Rate: 4 + - Item: Runstone_Ancient + Rate: 20 + - Item: Elder_Branch + Rate: 20 + - Item: Yellow_Live + Rate: 4 + - Item: Gold_Scaraba_Card + Rate: 1 + StealProtected: true + - Id: 2164 + AegisName: I_RAKE_SCARABA + Name: Gold Rake Scaraba + Level: 139 + Hp: 270800 + BaseExp: 20970 + JobExp: 16785 + Attack: 1830 + Attack2: 630 + Defense: 250 + MagicDefense: 70 + Agi: 116 + Vit: 145 + Int: 152 + Dex: 162 + Luk: 77 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + RaceGroups: + Scaraba: true + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Rakehorn_Helm + Rate: 10000 + - Item: Red_Ether_Bag + Rate: 4 + - Item: Runstone_Ancient + Rate: 20 + - Item: Bone_Plate + Rate: 20 + - Item: Yellow_Live + Rate: 4 + - Item: Gold_Scaraba_Card + Rate: 1 + StealProtected: true + - Id: 2165 + AegisName: I_QUEEN_SCARABA + Name: Gold Queen Scaraba + Level: 140 + Hp: 6441600 + BaseExp: 4102200 + JobExp: 2122000 + MvpExp: 2051100 + Attack: 4889 + Attack2: 6440 + Defense: 350 + MagicDefense: 220 + Str: 100 + Agi: 138 + Vit: 82 + Int: 249 + Dex: 261 + Luk: 144 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + RaceGroups: + Scaraba: true + Element: Earth + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 768 + AttackMotion: 768 + DamageMotion: 576 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Card_Album + Rate: 5500 + - Item: Old_Card_Album + Rate: 5000 + - Item: Old_Card_Album + Rate: 2000 + Drops: + - Item: Queen_Wing_Piece + Rate: 10000 + - Item: Alca_Bringer + Rate: 2000 + - Item: Meteo_Plate_Armor + Rate: 2000 + - Item: Chrome_Twohand_Sword + Rate: 800 + - Item: Mystic_Bow + Rate: 1000 + - Item: Gold_Q_Scaraba_Card + Rate: 1 + StealProtected: true + - Id: 2166 + AegisName: I_HORN_SCARABA_EGG + Name: Gold One-Horn Scaraba Egg + Level: 125 + Hp: 126000 + BaseExp: 12000 + JobExp: 9000 + Attack: 1 + Attack2: 1 + Defense: 230 + MagicDefense: 55 + Vit: 130 + Int: 34 + Luk: 80 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + RaceGroups: + Scaraba: true + Element: Neutral + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 24 + AttackMotion: 1 + DamageMotion: 1 + Drops: + - Item: Piece_Of_Egg_Shell + Rate: 10000 + - Item: Honey + Rate: 200 + - Item: Elunium + Rate: 20 + - Id: 2167 + AegisName: I_HORN_SCARABA2_EGG + Name: Gold Two-Horn Scaraba Egg + Level: 126 + Hp: 132000 + BaseExp: 12000 + JobExp: 9000 + Attack: 1 + Attack2: 1 + Defense: 250 + MagicDefense: 62 + Vit: 130 + Int: 48 + Luk: 80 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + RaceGroups: + Scaraba: true + Element: Neutral + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 24 + AttackMotion: 1 + DamageMotion: 1 + Drops: + - Item: Piece_Of_Egg_Shell + Rate: 10000 + - Item: Honey + Rate: 200 + - Item: Elunium + Rate: 20 + - Id: 2168 + AegisName: I_ANTLER_SCARABA_EGG + Name: Gold Antler Scaraba Egg + Level: 127 + Hp: 138000 + BaseExp: 12000 + JobExp: 9000 + Attack: 1 + Attack2: 1 + Defense: 235 + MagicDefense: 180 + Vit: 130 + Int: 82 + Luk: 80 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + RaceGroups: + Scaraba: true + Element: Neutral + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 24 + AttackMotion: 1 + DamageMotion: 1 + Drops: + - Item: Piece_Of_Egg_Shell + Rate: 10000 + - Item: Honey + Rate: 200 + - Item: Elunium + Rate: 20 + - Id: 2169 + AegisName: I_RAKE_SCARABA_EGG + Name: Gold Rake Scaraba Egg + Level: 128 + Hp: 144000 + BaseExp: 12000 + JobExp: 9000 + Attack: 1 + Attack2: 1 + Defense: 290 + MagicDefense: 44 + Vit: 130 + Int: 39 + Luk: 80 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + RaceGroups: + Scaraba: true + Element: Neutral + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 24 + AttackMotion: 1 + DamageMotion: 1 + Drops: + - Item: Piece_Of_Egg_Shell + Rate: 10000 + - Item: Honey + Rate: 200 + - Item: Elunium + Rate: 20 + - Item: Imperial_Guard + Rate: 20 + - Id: 2170 + AegisName: I_G_ANTLER_SCARABA + Name: Gold Antler Scaraba + Level: 136 + Hp: 250400 + Attack: 412 + Attack2: 3211 + Defense: 155 + MagicDefense: 102 + Agi: 149 + Vit: 59 + Int: 229 + Dex: 141 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + RaceGroups: + Scaraba: true + Element: Earth + ElementLevel: 2 + WalkSpeed: 220 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + - Id: 2171 + AegisName: I_G_RAKE_SCARABA + Name: Gold Rake Scaraba + Level: 139 + Hp: 270800 + Attack: 1830 + Attack2: 630 + Defense: 250 + MagicDefense: 70 + Agi: 116 + Vit: 145 + Int: 152 + Dex: 162 + Luk: 77 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + RaceGroups: + Scaraba: true + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + - Id: 2172 + AegisName: I_G_HORN_SCARABA + Name: Gold One-Horn Scaraba + Level: 130 + Hp: 204400 + Attack: 1270 + Attack2: 590 + Defense: 135 + MagicDefense: 20 + Agi: 109 + Vit: 55 + Int: 121 + Dex: 121 + Luk: 33 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + RaceGroups: + Scaraba: true + Element: Earth + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + - Id: 2173 + AegisName: I_G_HORN_SCARABA2 + Name: Gold Two-Horn Scaraba + Level: 134 + Hp: 235600 + Attack: 690 + Attack2: 3090 + Defense: 150 + MagicDefense: 38 + Agi: 118 + Vit: 72 + Int: 145 + Dex: 134 + Luk: 51 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + RaceGroups: + Scaraba: true + Element: Earth + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + - Id: 2174 + AegisName: MD_VADON + Name: Deep Sea Vadon + JapaneseName: Ancient Crustacean + Level: 95 + Hp: 120000 + BaseExp: 750 + JobExp: 750 + Attack: 778 + Attack2: 225 + Defense: 154 + MagicDefense: 21 + Str: 145 + Agi: 91 + Vit: 138 + Int: 60 + Dex: 113 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Fish + Element: Water + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1632 + AttackMotion: 432 + DamageMotion: 540 + Ai: 20 + Class: Boss + Drops: + - Item: Crystal_Blue + Rate: 20 + - Item: Nipper + Rate: 4500 + - Item: Garlet + Rate: 1500 + - Item: Padded_Armor_ + Rate: 3 + - Item: Solid_Shell + Rate: 50 + - Item: Elunium_Stone + Rate: 20 + - Item: Low_Coin_Pocket + Rate: 2 + StealProtected: true + - Id: 2175 + AegisName: MD_MARSE + Name: Deep Sea Marse + JapaneseName: Deepsea Marse + Level: 95 + Hp: 120000 + BaseExp: 750 + JobExp: 750 + Attack: 500 + Attack2: 820 + Defense: 58 + MagicDefense: 218 + Str: 133 + Agi: 37 + Vit: 85 + Int: 156 + Dex: 133 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1956 + AttackMotion: 756 + DamageMotion: 528 + Ai: 20 + Class: Boss + Drops: + - Item: Chinese_Ink + Rate: 4500 + - Item: Tentacle + Rate: 1500 + - Item: Skyblue_Jewel + Rate: 5 + - Item: Mistic_Frozen + Rate: 6 + - Item: Penetration + Rate: 3 + - Item: Grape + Rate: 150 + - Item: Low_Coin_Pocket + Rate: 2 + StealProtected: true + - Id: 2176 + AegisName: MD_CRAB + Name: Deep Sea Crab + JapaneseName: Deepsea Crab + Level: 95 + Hp: 120000 + BaseExp: 750 + JobExp: 750 + Attack: 696 + Attack2: 234 + Defense: 136 + MagicDefense: 15 + Str: 122 + Agi: 54 + Vit: 84 + Int: 37 + Dex: 98 + Luk: 65 + AttackRange: 1 + SkillRange: 7 + ChaseRange: 12 + Size: Small + Race: Fish + Element: Water + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 992 + AttackMotion: 792 + DamageMotion: 360 + Ai: 20 + Class: Boss + Drops: + - Item: Crap_Shell + Rate: 2750 + - Item: Nipper + Rate: 750 + - Item: Stone + Rate: 350 + - Item: Sparkling_Dust + Rate: 7 + - Item: Elunium_Stone + Rate: 19 + - Item: Low_Coin_Pocket + Rate: 2 + StealProtected: true + - Id: 2177 + AegisName: MD_CORNUTUS + Name: Deep Sea Cornutus + JapaneseName: Deepsea Cornutus + Level: 100 + Hp: 160000 + BaseExp: 750 + JobExp: 750 + Attack: 1129 + Attack2: 237 + Defense: 342 + MagicDefense: 48 + Str: 122 + Agi: 87 + Vit: 135 + Int: 66 + Dex: 137 + Luk: 75 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Fish + Element: Water + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1248 + AttackMotion: 48 + DamageMotion: 480 + Ai: 20 + Class: Boss + Modes: + IgnoreMagic: true + Drops: + - Item: Crystal_Blue + Rate: 23 + - Item: Conch + Rate: 2750 + - Item: Scell + Rate: 400 + - Item: Elunium_Stone + Rate: 27 + - Item: Shield_ + Rate: 3 + - Item: Solid_Shell + Rate: 500 + - Item: Low_Coin_Pocket + Rate: 3 + StealProtected: true + - Id: 2178 + AegisName: MD_SHELLFISH + Name: Deep Sea Shellfish + JapaneseName: Deepsea Shellfish + Level: 100 + Hp: 160000 + BaseExp: 750 + JobExp: 750 + Attack: 720 + Attack2: 1122 + Defense: 43 + MagicDefense: 215 + Str: 72 + Agi: 31 + Vit: 68 + Int: 225 + Dex: 166 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 864 + AttackMotion: 864 + DamageMotion: 384 + Ai: 20 + Class: Boss + Modes: + IgnoreMelee: true + IgnoreRanged: true + Drops: + - Item: Clam_Shell + Rate: 2750 + - Item: Flesh_Of_Clam + Rate: 500 + - Item: Stone + Rate: 250 + - Item: Grit + Rate: 500 + - Item: Sparkling_Dust + Rate: 5 + - Item: Elunium_Stone + Rate: 9 + - Item: Low_Coin_Pocket + Rate: 2 + StealProtected: true + - Id: 2179 + AegisName: MD_KUKRE + Name: Deep Sea Kukre + JapaneseName: Ancient Kukre + Level: 100 + Hp: 160000 + BaseExp: 750 + JobExp: 750 + Attack: 975 + Attack2: 118 + Defense: 123 + MagicDefense: 33 + Str: 125 + Agi: 80 + Vit: 112 + Int: 60 + Dex: 102 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Water + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1776 + AttackMotion: 576 + DamageMotion: 288 + Ai: 20 + Class: Boss + Drops: + - Item: Crystal_Blue + Rate: 15 + - Item: Worm_Peelings + Rate: 2750 + - Item: Garlet + Rate: 200 + - Item: Monster's_Feed + Rate: 250 + - Item: Insect_Feeler + Rate: 225 + - Item: Earthworm_The_Dude + Rate: 10 + - Item: Low_Coin_Pocket + Rate: 2 + StealProtected: true + - Id: 2180 + AegisName: MD_STROUF + Name: Deep Sea Strouf + JapaneseName: Ancient Sea Lord + Level: 145 + Hp: 400000 + BaseExp: 1000 + JobExp: 1000 + Attack: 1200 + Attack2: 3500 + Defense: 67 + MagicDefense: 221 + Str: 149 + Agi: 126 + Vit: 81 + Int: 252 + Dex: 183 + Luk: 66 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Fish + Element: Water + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 384 + Ai: 20 + Class: Boss + Drops: + - Item: Fin + Rate: 2668 + - Item: Oridecon_Stone + Rate: 58 + - Item: Trident_ + Rate: 1 + - Item: Feather + Rate: 1500 + - Item: Skyblue_Jewel + Rate: 10 + - Item: Gill + Rate: 750 + - Item: Mid_Coin_Pocket + Rate: 3 + StealProtected: true + - Id: 2181 + AegisName: MD_SWORD_FISH + Name: Deep Sea Sword Fish + JapaneseName: Ancient Sword Fish + Level: 145 + Hp: 400000 + BaseExp: 1000 + JobExp: 1000 + Attack: 1849 + Attack2: 235 + Defense: 255 + MagicDefense: 17 + Str: 155 + Agi: 156 + Vit: 115 + Int: 85 + Dex: 194 + Luk: 65 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1968 + AttackMotion: 768 + DamageMotion: 384 + Ai: 20 + Class: Boss + Modes: + IgnoreMelee: true + IgnoreRanged: true + Drops: + - Item: Mistic_Frozen + Rate: 5 + - Item: Sharp_Scale + Rate: 4500 + - Item: Oridecon_Stone + Rate: 17 + - Item: Snowy_Horn + Rate: 1 + - Item: Elunium_Stone + Rate: 25 + - Item: Gill + Rate: 300 + - Item: Mid_Coin_Pocket + Rate: 3 + StealProtected: true + - Id: 2182 + AegisName: MD_MARC + Name: Deep Sea Marc + JapaneseName: Ancient Seahorse + Level: 145 + Hp: 400000 + BaseExp: 1000 + JobExp: 1000 + Attack: 1423 + Attack2: 331 + Defense: 255 + MagicDefense: 51 + Str: 150 + Agi: 145 + Vit: 221 + Int: 83 + Dex: 148 + Luk: 66 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1272 + AttackMotion: 72 + DamageMotion: 480 + Ai: 20 + Class: Boss + Drops: + - Item: Mistic_Frozen + Rate: 9 + - Item: Gill + Rate: 4500 + - Item: Oridecon_Stone + Rate: 48 + - Item: Fin + Rate: 500 + - Item: Skyblue_Jewel + Rate: 5 + - Item: White_Herb + Rate: 350 + - Item: Old_Coin_Pocket + Rate: 3 + StealProtected: true + - Id: 2183 + AegisName: MD_ANOLIAN + Name: Deep Sea Anolian + JapaneseName: Mutant Anolian + Level: 151 + Hp: 700000 + BaseExp: 1100 + JobExp: 1100 + Attack: 2122 + Attack2: 312 + Defense: 268 + MagicDefense: 22 + Str: 177 + Agi: 188 + Vit: 205 + Int: 126 + Dex: 198 + Luk: 61 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 190 + AttackDelay: 900 + AttackMotion: 500 + DamageMotion: 864 + Ai: 20 + Class: Boss + Modes: + IgnoreMagic: true + Drops: + - Item: Anolian_Skin + Rate: 2425 + - Item: Crystal_Arrow + Rate: 1000 + - Item: Red_Muffler + Rate: 5 + - Item: Carga_Mace + Rate: 3 + - Item: Brooch_ + Rate: 1 + - Item: Oridecon + Rate: 67 + - Item: Mid_Coin_Pocket + Rate: 3 + StealProtected: true + - Id: 2184 + AegisName: MD_OBEAUNE + Name: Deep Sea Obeaune + JapaneseName: Deepsea Mermaid + Level: 151 + Hp: 700000 + BaseExp: 1100 + JobExp: 1100 + Attack: 1502 + Attack2: 3845 + Defense: 68 + MagicDefense: 326 + Str: 166 + Agi: 87 + Vit: 101 + Int: 233 + Dex: 196 + Luk: 55 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Water + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 288 + Ai: 20 + Class: Boss + Drops: + - Item: Mistic_Frozen + Rate: 7 + - Item: Heart_Of_Mermaid + Rate: 4500 + - Item: Saint_Robe_ + Rate: 5 + - Item: Skyblue_Jewel + Rate: 5 + - Item: Fin + Rate: 250 + - Item: Witherless_Rose + Rate: 15 + - Item: Mid_Coin_Pocket + Rate: 3 + StealProtected: true + - Id: 2185 + AegisName: MD_KAPHA + Name: Deep Sea Kapha + JapaneseName: Transform Kapha + Level: 151 + Hp: 700000 + BaseExp: 1100 + JobExp: 1100 + Attack: 2590 + Attack2: 256 + Defense: 261 + MagicDefense: 58 + Str: 167 + Agi: 209 + Vit: 128 + Int: 61 + Dex: 191 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Water + ElementLevel: 2 + WalkSpeed: 165 + AttackDelay: 2012 + AttackMotion: 1728 + DamageMotion: 672 + Ai: 20 + Class: Boss + Drops: + - Item: Yellow_Plate + Rate: 3250 + - Item: Cyfar + Rate: 1750 + - Item: Leaflet_Of_Aloe + Rate: 1150 + - Item: Ment + Rate: 1 + - Item: Guitar_Of_Blue_Solo + Rate: 5 + - Item: Jitte_ + Rate: 3 + - Item: Old_Coin_Pocket + Rate: 3 + StealProtected: true + - Id: 2186 + AegisName: COELACANTH_N_E + Name: Coelacanth + Level: 100 + Hp: 1200000 + BaseExp: 200000 + JobExp: 200000 + Attack: 1290 + Attack2: 1290 + Defense: 280 + MagicDefense: 280 + Str: 160 + Agi: 160 + Vit: 160 + Int: 160 + Dex: 160 + Luk: 160 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 165 + AttackDelay: 864 + AttackMotion: 864 + DamageMotion: 432 + Ai: 21 + Class: Boss + Drops: + - Item: Agrade_Pocket + Rate: 5000 + - Item: Mid_Coin_Pocket + Rate: 2000 + - Item: Low_Coin_Pocket + Rate: 2000 + - Item: High_Weapon_Box + Rate: 700 + - Item: Mid_Coin_Pocket + Rate: 2000 + - Item: Low_Coin_Pocket + Rate: 2000 + - Item: Low_Coin_Pocket + Rate: 2000 + - Item: Low_Coin_Pocket + Rate: 2000 + StealProtected: true + - Id: 2187 + AegisName: COELACANTH_N_A + Name: Gloomy Coelacanth + JapaneseName: Dark Coelacanth + Level: 100 + Hp: 2200000 + BaseExp: 500000 + JobExp: 500000 + Attack: 1890 + Attack2: 1890 + Defense: 280 + MagicDefense: 280 + Str: 160 + Agi: 160 + Vit: 160 + Int: 160 + Dex: 160 + Luk: 160 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 165 + AttackDelay: 864 + AttackMotion: 864 + DamageMotion: 432 + Ai: 21 + Class: Boss + Drops: + - Item: Agrade_Pocket + Rate: 5000 + - Item: Mid_Coin_Pocket + Rate: 5000 + - Item: Low_Coin_Pocket + Rate: 5000 + - Item: High_Weapon_Box + Rate: 750 + - Item: Mid_Coin_Pocket + Rate: 5000 + - Item: Low_Coin_Pocket + Rate: 5000 + - Item: Low_Coin_Pocket + Rate: 5000 + - Item: Low_Coin_Pocket + Rate: 5000 + StealProtected: true + - Item: Black_Coelacanth_Card + Rate: 1 + StealProtected: true + - Id: 2188 + AegisName: COELACANTH_N_M + Name: Weird Coelacanth + JapaneseName: Grotesque Coelacanth + Level: 100 + Hp: 2200000 + BaseExp: 500000 + JobExp: 500000 + Attack: 1890 + Attack2: 1890 + Defense: 280 + MagicDefense: 280 + Str: 160 + Agi: 160 + Vit: 160 + Int: 160 + Dex: 160 + Luk: 160 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 165 + AttackDelay: 864 + AttackMotion: 864 + DamageMotion: 432 + Ai: 21 + Class: Boss + Drops: + - Item: Agrade_Pocket + Rate: 5000 + - Item: Mid_Coin_Pocket + Rate: 5000 + - Item: Low_Coin_Pocket + Rate: 5000 + - Item: High_Weapon_Box + Rate: 5000 + - Item: Mid_Coin_Pocket + Rate: 5000 + - Item: Low_Coin_Pocket + Rate: 5000 + - Item: Low_Coin_Pocket + Rate: 5000 + - Item: Low_Coin_Pocket + Rate: 5000 + StealProtected: true + - Item: Odd_Coelacanth_Card + Rate: 1 + StealProtected: true + - Id: 2189 + AegisName: COELACANTH_H_M + Name: Mutant Coelacanth + Level: 155 + Hp: 5200000 + BaseExp: 1500000 + JobExp: 1500000 + Attack: 5500 + Attack2: 5500 + Defense: 280 + MagicDefense: 280 + Str: 260 + Agi: 260 + Vit: 260 + Int: 260 + Dex: 260 + Luk: 260 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 165 + AttackDelay: 864 + AttackMotion: 864 + DamageMotion: 432 + Ai: 21 + Class: Boss + Drops: + - Item: Agrade_Pocket + Rate: 7000 + - Item: Anger_Seagod + Rate: 7000 + - Item: Old_Coin_Pocket + Rate: 5000 + - Item: High_Weapon_Box + Rate: 5000 + - Item: Mid_Coin_Pocket + Rate: 5000 + - Item: Low_Coin_Pocket + Rate: 5000 + - Item: Low_Coin_Pocket + Rate: 5000 + - Item: Low_Coin_Pocket + Rate: 5000 + StealProtected: true + - Item: Mutant_Coelacanth_Card + Rate: 1 + StealProtected: true + - Id: 2190 + AegisName: COELACANTH_H_A + Name: Violent Coelacanth + JapaneseName: Ferocious Coelacanth + Level: 155 + Hp: 5200000 + BaseExp: 1500000 + JobExp: 1500000 + Attack: 5500 + Attack2: 5500 + Defense: 280 + MagicDefense: 280 + Str: 260 + Agi: 260 + Vit: 260 + Int: 260 + Dex: 260 + Luk: 260 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 165 + AttackDelay: 864 + AttackMotion: 864 + DamageMotion: 432 + Ai: 21 + Class: Boss + Drops: + - Item: Agrade_Pocket + Rate: 7000 + - Item: Anger_Seagod + Rate: 5000 + - Item: Old_Coin_Pocket + Rate: 5000 + - Item: High_Weapon_Box + Rate: 5000 + - Item: Mid_Coin_Pocket + Rate: 5000 + - Item: Low_Coin_Pocket + Rate: 5000 + - Item: Low_Coin_Pocket + Rate: 5000 + - Item: Low_Coin_Pocket + Rate: 5000 + StealProtected: true + - Item: Cruel_Coelacanth_Card + Rate: 1 + StealProtected: true + - Id: 2191 + AegisName: MD_SEAWEED + Name: Seaweed + Level: 100 + Hp: 100000 + Attack: 1 + Attack2: 1 + Defense: 1 + MagicDefense: 1 + AttackRange: 1 + Size: Small + Race: Fish + Element: Water + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 384 + AttackMotion: 720 + DamageMotion: 360 + Ai: 10 + Class: Boss + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + - Id: 2192 + AegisName: MD_OCTOPUS + Name: Octopus + JapaneseName: Small Octopus + Level: 90 + Hp: 6000 + BaseExp: 2000 + JobExp: 1000 + Attack: 778 + Attack2: 225 + Defense: 154 + MagicDefense: 21 + Str: 145 + Agi: 91 + Vit: 138 + Int: 60 + Dex: 113 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 576 + AttackMotion: 2160 + DamageMotion: 504 + Ai: 20 + Class: Boss + Drops: + - Item: Chinese_Ink + Rate: 2500 + - Item: Tentacle + Rate: 2500 + - Item: Low_Coin_Pocket + Rate: 1 + StealProtected: true + - Item: Mini_Octopus_Card + Rate: 1 + StealProtected: true + - Id: 2193 + AegisName: MD_OCTOPUS_LEG + Name: Octopus Leg + JapaneseName: Octupus Leg + Level: 90 + Hp: 500000 + BaseExp: 2000 + JobExp: 1000 + Attack: 778 + Attack2: 225 + Defense: 154 + MagicDefense: 21 + Str: 145 + Agi: 91 + Vit: 138 + Int: 60 + Dex: 113 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 432 + AttackMotion: 720 + DamageMotion: 360 + Ai: 10 + Class: Boss + Drops: + - Item: Chinese_Ink + Rate: 4500 + - Item: Tentacle + Rate: 2500 + - Item: Sticky_Mucus + Rate: 2500 + - Item: Low_Coin_Pocket + Rate: 1 + StealProtected: true + - Id: 2194 + AegisName: MD_GIANT_OCTOPUS + Name: Giant Octopus + Level: 95 + Hp: 500000 + BaseExp: 20000 + JobExp: 10000 + Attack: 1900 + Attack2: 1200 + Defense: 154 + MagicDefense: 21 + Str: 145 + Agi: 91 + Vit: 138 + Int: 60 + Dex: 113 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 576 + AttackMotion: 1584 + DamageMotion: 360 + Ai: 21 + Class: Boss + Drops: + - Item: Bgrade_Pocket + Rate: 1500 + - Item: Mid_Coin_Pocket + Rate: 500 + - Item: High_Weapon_Box + Rate: 250 + - Item: White_Potion_Box + Rate: 1500 + - Item: Low_Coin_Pocket + Rate: 2000 + - Item: Low_Coin_Pocket + Rate: 2000 + StealProtected: true + - Item: Giant_Octopus_Card + Rate: 1 + StealProtected: true + - Id: 2195 + AegisName: MD_G_KUKRE + Name: Kukre + JapaneseName: Ancient Kukre + Level: 100 + Hp: 160000 + Attack: 975 + Attack2: 118 + Defense: 123 + MagicDefense: 33 + Str: 125 + Agi: 80 + Vit: 112 + Int: 60 + Dex: 102 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Water + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1776 + AttackMotion: 576 + DamageMotion: 288 + Ai: 20 + Modes: + Detector: true + - Id: 2196 + AegisName: MD_G_STROUF + Name: Strouf + JapaneseName: Ancient Sea Lord + Level: 145 + Hp: 400000 + Attack: 1200 + Attack2: 3500 + Defense: 67 + MagicDefense: 221 + Str: 149 + Agi: 126 + Vit: 81 + Int: 252 + Dex: 183 + Luk: 66 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Fish + Element: Water + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 384 + Ai: 20 + Class: Boss + - Id: 2197 + AegisName: RED_ERUMA + Name: Red Eruma + Level: 91 + Hp: 9900 + BaseExp: 954 + JobExp: 954 + Attack: 620 + Attack2: 290 + Defense: 102 + MagicDefense: 102 + Str: 77 + Agi: 90 + Vit: 88 + Int: 21 + Dex: 99 + Luk: 21 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 140 + AttackDelay: 768 + AttackMotion: 1224 + DamageMotion: 432 + Ai: 03 + Drops: + - Item: Clam_Shell + Rate: 2500 + - Item: Flesh_Of_Clam + Rate: 1000 + - Item: Grit + Rate: 1500 + - Item: Elunium_Stone + Rate: 50 + - Item: Oridecon_Stone + Rate: 50 + - Item: Old_Blue_Box + Rate: 10 + - Item: Bad_Can + Rate: 700 + - Item: Red_Eruma_Card + Rate: 1 + StealProtected: true + - Id: 2198 + AegisName: KING_DRAMOH + Name: King Dramoh + JapaneseName: King Kray + Level: 117 + Hp: 28800 + BaseExp: 3350 + JobExp: 1300 + Attack: 1320 + Attack2: 330 + Defense: 480 + MagicDefense: 22 + Str: 119 + Agi: 44 + Vit: 150 + Int: 89 + Dex: 130 + Luk: 44 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 140 + AttackDelay: 576 + AttackMotion: 720 + DamageMotion: 720 + Ai: 21 + Class: Boss + Drops: + - Item: Ice_Fragment + Rate: 50 + - Item: Nipper + Rate: 2500 + - Item: Solid_Shell + Rate: 2500 + - Item: Spike + Rate: 25 + - Item: Light_Granule + Rate: 100 + - Item: Mistic_Frozen + Rate: 25 + - Item: Crystal_Blue + Rate: 25 + - Item: King_Dramoh_Card + Rate: 1 + StealProtected: true + - Id: 2199 + AegisName: SIORAVA + Name: Siorava + Level: 87 + Hp: 6500 + BaseExp: 600 + JobExp: 600 + Attack: 450 + Attack2: 210 + Defense: 20 + MagicDefense: 40 + Str: 10 + Agi: 40 + Vit: 66 + Int: 70 + Dex: 67 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Water + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 1536 + AttackMotion: 1296 + DamageMotion: 576 + Ai: 02 + Drops: + - Item: Delicious_Jelly + Rate: 700 + - Item: Skull + Rate: 500 + - Item: Skel_Bone + Rate: 500 + - Item: Horrendous_Mouth + Rate: 500 + - Item: Tatters_Clothes + Rate: 500 + - Item: Twilight_Desert + Rate: 1 + - Item: Scarlet_Dagger + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Siorava_Card + Rate: 1 + StealProtected: true + - Id: 2200 + AegisName: J_TAINI + Name: Taini + Level: 1 + AttackRange: 1 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + AttackDelay: 432 + AttackMotion: 792 + DamageMotion: 432 + Ai: 02 + - Id: 2201 + AegisName: SROPHO + Name: Sropho + Level: 113 + Hp: 24002 + BaseExp: 1934 + JobExp: 1900 + Attack: 571 + Attack2: 565 + Defense: 44 + MagicDefense: 91 + Str: 100 + Agi: 50 + Vit: 30 + Int: 70 + Dex: 90 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 135 + AttackDelay: 700 + AttackMotion: 600 + DamageMotion: 360 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Fin + Rate: 7000 + - Item: Light_Granule + Rate: 500 + - Item: Oridecon_Stone + Rate: 250 + - Item: Crystal_Arrow_Container + Rate: 25 + - Item: Electric_Wire + Rate: 25 + - Item: Electric_Eel + Rate: 10 + - Item: Sropho_Card + Rate: 1 + StealProtected: true + - Id: 2202 + AegisName: KRAKEN + Name: Kraken + Level: 124 + Hp: 5602800 + BaseExp: 983332 + JobExp: 961111 + MvpExp: 491666 + Attack: 3823 + Attack2: 1830 + Defense: 55 + MagicDefense: 229 + Str: 150 + Agi: 150 + Vit: 150 + Int: 180 + Dex: 180 + Luk: 150 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Fish + Element: Water + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 768 + AttackMotion: 768 + DamageMotion: 576 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Old_Violet_Box + Rate: 2250 + - Item: Old_Card_Album + Rate: 450 + Drops: + - Item: Tentacle + Rate: 9000 + - Item: Hunting_Spear + Rate: 1000 + - Item: Cardo + Rate: 500 + - Item: Ice_Falchon + Rate: 300 + - Item: Water_Sprits_Armor_ + Rate: 100 + - Item: Treasure_Box + Rate: 5000 + - Item: Kraken_Card + Rate: 1 + StealProtected: true + - Id: 2203 + AegisName: POT_DOFLE + Name: Pot Dofle + Level: 115 + Hp: 25211 + BaseExp: 2650 + JobExp: 1350 + Attack: 1088 + Attack2: 212 + Defense: 122 + MagicDefense: 55 + Str: 100 + Agi: 50 + Vit: 50 + Int: 70 + Dex: 100 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 135 + AttackDelay: 768 + AttackMotion: 768 + DamageMotion: 576 + Ai: 03 + Drops: + - Item: Grit + Rate: 3000 + - Item: Coral_Reef + Rate: 1000 + - Item: Chinese_Ink + Rate: 500 + - Item: Ice_Crystal + Rate: 100 + - Item: Gold + Rate: 2 + - Item: Old_Violet_Box + Rate: 1 + - Item: Pot_Dofle_Card + Rate: 1 + StealProtected: true + - Id: 2204 + AegisName: SEDORA + Name: Sedora + Level: 110 + Hp: 22050 + BaseExp: 1853 + JobExp: 1739 + Attack: 758 + Attack2: 444 + Defense: 92 + MagicDefense: 55 + Str: 100 + Agi: 50 + Vit: 50 + Int: 30 + Dex: 70 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 120 + AttackDelay: 504 + AttackMotion: 960 + DamageMotion: 576 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Tentacle + Rate: 5000 + - Item: Chinese_Ink + Rate: 5000 + - Item: Ice_Fragment + Rate: 100 + - Item: Elder_Branch + Rate: 100 + - Item: Tidal_Shoes + Rate: 10 + - Item: Old_Blue_Box + Rate: 5 + - Item: Sedora_Card + Rate: 1 + StealProtected: true +# - Id: 2205 +# AegisName: TACNU +# Name: Tacnu +# Level: 120 +# Hp: 55552 +# BaseExp: 5022 +# JobExp: 2722 +# Attack: 1551 +# Attack2: 89 +# Defense: 106 +# MagicDefense: 25 +# Str: 131 +# Agi: 88 +# Vit: 85 +# Int: 72 +# Dex: 147 +# Luk: 75 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Large +# Race: Fish +# Element: Water +# ElementLevel: 2 +# WalkSpeed: 165 +# Ai: 21 + - Id: 2206 + AegisName: KRAKEN_LEG + Name: Kraken Tentacle + JapaneseName: Kraken Leg + Level: 124 + Hp: 39190 + Attack: 1685 + Attack2: 555 + Defense: 128 + MagicDefense: 158 + Str: 100 + Agi: 100 + Vit: 100 + Int: 130 + Dex: 130 + Luk: 100 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Fish + Element: Water + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 768 + AttackMotion: 768 + DamageMotion: 576 + Ai: 21 + Class: Boss + Drops: + - Item: Sticky_Poison + Rate: 10 + - Item: Cold_Ice + Rate: 10 +# - Id: 2207 +# AegisName: RACARCH +# Name: Racarch +# Level: 1 +# Hp: 24390 +# BaseExp: 3882 +# JobExp: 2511 +# Attack: 1311 +# Attack2: 111 +# Defense: 92 +# MagicDefense: 66 +# Str: 121 +# Agi: 78 +# Vit: 66 +# Int: 21 +# Dex: 112 +# Luk: 33 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Fish +# Element: Water +# ElementLevel: 2 +# WalkSpeed: 130 +# AttackDelay: 1872 +# AttackMotion: 480 +# DamageMotion: 672 +# Ai: 21 +# Modes: +# NoRandomWalk: true + - Id: 2208 + AegisName: WILD_RIDER + Name: Wild Rider + Level: 95 + Hp: 33300 + BaseExp: 8300 + JobExp: 3300 + Attack: 1320 + Attack2: 330 + Defense: 480 + MagicDefense: 22 + Str: 100 + Agi: 100 + Vit: 30 + Int: 70 + Dex: 100 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 432 + AttackMotion: 432 + DamageMotion: 360 + Ai: 21 + Class: Boss + Drops: + - Item: Gill + Rate: 7000 + - Item: Delicious_Jelly + Rate: 7000 + - Item: Skyblue_Jewel + Rate: 4000 + - Item: Mistic_Frozen + Rate: 2000 + - Item: Light_Granule + Rate: 1000 + - Item: Old_Violet_Box + Rate: 1000 + - Item: Wild_Rider_Card + Rate: 1 + StealProtected: true + - Id: 2209 + AegisName: E_THIEF_BUG + Name: Thief Bug + Level: 1 + Hp: 60 + BaseExp: 27 + JobExp: 20 + Attack: 1 + Attack2: 1 + Defense: 2 + MagicDefense: 5 + Str: 6 + Dex: 6 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 01 + Modes: + Detector: true + - Id: 2210 + AegisName: XMAS_LUNATIC + Name: Christmas Snow Rabbit + JapaneseName: Xmas Lunatic + Level: 1 + Hp: 60 + BaseExp: 27 + JobExp: 20 + Attack: 1 + Attack2: 1 + Defense: 2 + MagicDefense: 5 + Str: 6 + Dex: 6 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2211 + AegisName: E_TEDDY_BEAR + Name: Christmas Teddy Bear + JapaneseName: Teddy Bear + Level: 1 + Hp: 60 + BaseExp: 27 + JobExp: 20 + Attack: 1 + Attack2: 1 + Defense: 2 + MagicDefense: 5 + Str: 6 + Dex: 6 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2212 + AegisName: E_KNIGHT_OF_WINDSTORM + Name: Stormy Knight + JapaneseName: Knight of Windstorm + Level: 1 + Hp: 60 + BaseExp: 27 + JobExp: 20 + Attack: 5 + Attack2: 10 + Defense: 2 + MagicDefense: 5 + Str: 6 + Dex: 6 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2213 + AegisName: M_WANDER_MAN + Name: Wanderer + JapaneseName: Wander Man + Level: 1 + Hp: 60 + BaseExp: 27 + JobExp: 20 + Attack: 1100 + Attack2: 200 + Defense: 2 + MagicDefense: 5 + Str: 6 + Dex: 6 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2214 + AegisName: M_WICKED_NYMPH + Name: Evil Nymph + JapaneseName: Wicked Nymph + Level: 1 + Hp: 60 + BaseExp: 27 + JobExp: 20 + Attack: 420 + Attack2: 200 + Defense: 2 + MagicDefense: 5 + Str: 6 + Dex: 6 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2215 + AegisName: M_KASA + Name: Kasa + Level: 1 + Hp: 60 + BaseExp: 27 + JobExp: 20 + Attack: 1100 + Attack2: 200 + Defense: 2 + MagicDefense: 5 + Str: 6 + Dex: 6 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2216 + AegisName: M_SALAMANDER + Name: Salamander + Level: 1 + Hp: 60 + BaseExp: 27 + JobExp: 20 + Attack: 900 + Attack2: 200 + Defense: 2 + MagicDefense: 5 + Str: 6 + Dex: 6 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2217 + AegisName: M_TEDDY_BEAR + Name: Teddy Bear + Level: 1 + Hp: 60 + BaseExp: 27 + JobExp: 20 + Attack: 600 + Attack2: 200 + Defense: 2 + MagicDefense: 5 + Str: 6 + Dex: 6 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2218 + AegisName: E_OCTOPUS_LEG + Name: Octopus Tentacle + JapaneseName: Octopus Leg + Level: 1 + Hp: 60 + BaseExp: 27 + JobExp: 20 + Attack: 13 + Attack2: 8 + Defense: 2 + MagicDefense: 5 + Str: 6 + Dex: 6 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2219 + AegisName: E_GIANT_OCTOPUS + Name: Giant Octopus + Level: 1 + Hp: 60 + BaseExp: 27 + JobExp: 20 + Attack: 13 + Attack2: 8 + Defense: 2 + MagicDefense: 5 + Str: 6 + Dex: 6 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2220 + AegisName: E_QUVE + Name: Messenger of Devil + JapaneseName: Quve + Level: 1 + Hp: 60 + BaseExp: 27 + JobExp: 20 + Attack: 13 + Attack2: 8 + Defense: 2 + MagicDefense: 5 + Str: 6 + Dex: 6 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2221 + AegisName: RANDEL + Name: Randel + Level: 141 + Hp: 478745 + BaseExp: 32367 + JobExp: 24055 + Attack: 3055 + Attack2: 1230 + Defense: 180 + MagicDefense: 56 + Str: 142 + Agi: 69 + Vit: 86 + Int: 49 + Dex: 132 + Luk: 55 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Element: Holy + ElementLevel: 3 + WalkSpeed: 170 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 09 + Drops: + - Item: Armlet_Of_Prisoner + Rate: 3000 + - Item: Blood_Thirst + Rate: 300 + - Item: Goast_Chill + Rate: 300 + - Item: Elunium + Rate: 100 + - Item: Old_Violet_Box + Rate: 10 + - Item: Cannon_Spear + Rate: 1 + - Item: Bible_Of_Promise2 + Rate: 1 + - Item: Randel_Card + Rate: 1 + StealProtected: true + - Id: 2222 + AegisName: FLAMEL + Name: Flamel + Level: 141 + Hp: 316468 + BaseExp: 31166 + JobExp: 21445 + Attack: 2017 + Attack2: 1602 + Defense: 93 + MagicDefense: 40 + Str: 138 + Agi: 79 + Vit: 62 + Int: 53 + Dex: 82 + Luk: 48 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Element: Fire + ElementLevel: 3 + WalkSpeed: 180 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 09 + Drops: + - Item: Armlet_Of_Prisoner + Rate: 3000 + - Item: Blood_Thirst + Rate: 300 + - Item: Goast_Chill + Rate: 300 + - Item: Oridecon + Rate: 100 + - Item: Old_Violet_Box + Rate: 10 + - Item: Red_Ether_Bag + Rate: 10 + - Item: Green_Operation_Coat + Rate: 1 + - Item: Flamel_Card + Rate: 1 + StealProtected: true + - Id: 2223 + AegisName: CELIA + Name: Celia + Level: 141 + Hp: 253145 + BaseExp: 22107 + JobExp: 19017 + Attack: 1612 + Attack2: 2450 + Defense: 74 + MagicDefense: 312 + Str: 108 + Agi: 78 + Vit: 55 + Int: 144 + Dex: 139 + Luk: 49 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Element: Ghost + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1152 + AttackMotion: 384 + DamageMotion: 288 + Ai: 20 + Drops: + - Item: Armlet_Of_Prisoner + Rate: 3000 + - Item: Blood_Thirst + Rate: 300 + - Item: Goast_Chill + Rate: 300 + - Item: Elunium + Rate: 100 + - Item: Mental_Stick + Rate: 10 + - Item: Telekinetic_Orb + Rate: 10 + - Item: Creeper_Bow + Rate: 1 + - Item: Ceila_Card + Rate: 1 + StealProtected: true + - Id: 2224 + AegisName: CHEN + Name: Chen + Level: 141 + Hp: 218721 + Sp: 2000 + BaseExp: 25684 + JobExp: 19810 + Attack: 2501 + Attack2: 1248 + Defense: 125 + MagicDefense: 56 + Str: 126 + Agi: 74 + Vit: 71 + Int: 123 + Dex: 99 + Luk: 65 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + RaceGroups: + Biolab: true + Element: Water + ElementLevel: 4 + WalkSpeed: 180 + AttackDelay: 1152 + AttackMotion: 384 + DamageMotion: 288 + Ai: 20 + Drops: + - Item: Lab_Staff_Record + Rate: 2000 + - Item: Blood_Thirst + Rate: 300 + - Item: Goast_Chill + Rate: 300 + - Item: Oridecon + Rate: 100 + - Item: Old_Violet_Box + Rate: 10 + - Item: Berserk + Rate: 10 + - Item: Recovery_Light + Rate: 1 + - Item: Chen_Card + Rate: 1 + StealProtected: true + - Id: 2225 + AegisName: GERTIE + Name: Gertie + Level: 141 + Hp: 266926 + BaseExp: 24267 + JobExp: 20233 + Attack: 3684 + Attack2: 1207 + Defense: 108 + MagicDefense: 10 + Str: 145 + Agi: 87 + Vit: 59 + Int: 67 + Dex: 127 + Luk: 76 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + RaceGroups: + Biolab: true + Element: Poison + ElementLevel: 4 + WalkSpeed: 180 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Lab_Staff_Record + Rate: 2000 + - Item: Blood_Thirst + Rate: 300 + - Item: Goast_Chill + Rate: 300 + - Item: Elunium + Rate: 100 + - Item: Old_Violet_Box + Rate: 10 + - Item: Black_Wing + Rate: 10 + - Item: Catapult + Rate: 1 + - Item: Gertie_Card + Rate: 1 + StealProtected: true + - Id: 2226 + AegisName: ALPHOCCIO + Name: Alphoccio + Level: 142 + Hp: 256202 + BaseExp: 22192 + JobExp: 20322 + Attack: 1273 + Attack2: 3076 + Defense: 84 + MagicDefense: 15 + Str: 121 + Agi: 126 + Vit: 67 + Int: 80 + Dex: 165 + Luk: 42 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Element: Wind + ElementLevel: 3 + WalkSpeed: 180 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 09 + Drops: + - Item: Lab_Staff_Record + Rate: 2000 + - Item: Blood_Thirst + Rate: 300 + - Item: Goast_Chill + Rate: 300 + - Item: Oridecon + Rate: 100 + - Item: Old_Violet_Box + Rate: 10 + - Item: Green_Whistle + Rate: 10 + - Item: Geffenia_Book_Water + Rate: 1 + - Item: Alphoccio_Card + Rate: 1 + StealProtected: true + - Id: 2227 + AegisName: TRENTINI + Name: Trentini + Level: 142 + Hp: 204962 + BaseExp: 15995 + JobExp: 13248 + Attack: 1070 + Attack2: 3206 + Defense: 70 + MagicDefense: 12 + Str: 121 + Agi: 126 + Vit: 67 + Int: 80 + Dex: 165 + Luk: 42 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Element: Wind + ElementLevel: 3 + WalkSpeed: 180 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 09 + Drops: + - Item: Lab_Staff_Record + Rate: 2000 + - Item: Blood_Thirst + Rate: 300 + - Item: Goast_Chill + Rate: 300 + - Item: Elunium + Rate: 100 + - Item: Stem_Whip + Rate: 10 + - Item: Dance_Shoes + Rate: 10 + - Item: Assassin_Handcuffs + Rate: 1 + - Item: Trentini_Card + Rate: 1 + StealProtected: true + - Id: 2228 + AegisName: G_RANDEL + Name: Paladin Randel + Level: 160 + Hp: 3870000 + BaseExp: 18000 + JobExp: 10000 + Attack: 5537 + Attack2: 3017 + Defense: 667 + MagicDefense: 151 + Str: 303 + Agi: 165 + Vit: 181 + Int: 110 + Dex: 178 + Luk: 66 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Bio5_Swordman_Thief: true + Element: Holy + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Bradium + Rate: 100 + - Item: Old_Violet_Box + Rate: 10 + - Id: 2229 + AegisName: G_FLAMEL + Name: Creator Flamel + Level: 160 + Hp: 2230000 + BaseExp: 18000 + JobExp: 10000 + Attack: 2355 + Attack2: 2514 + Defense: 253 + MagicDefense: 133 + Str: 275 + Agi: 148 + Vit: 156 + Int: 72 + Dex: 177 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Bio5_Acolyte_Merchant: true + Element: Fire + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Carnium + Rate: 100 + - Item: Old_Violet_Box + Rate: 10 + - Id: 2230 + AegisName: G_CELIA + Name: Professor Celia + Level: 160 + Hp: 1847804 + BaseExp: 18000 + JobExp: 10000 + Attack: 2481 + Attack2: 3114 + Defense: 201 + MagicDefense: 543 + Str: 165 + Agi: 190 + Vit: 142 + Int: 236 + Dex: 199 + Luk: 93 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Bio5_Mage_Archer: true + Element: Ghost + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 1152 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Bradium + Rate: 100 + - Item: Old_Violet_Box + Rate: 10 + - Id: 2231 + AegisName: G_CHEN + Name: Champion Chen + Level: 160 + Hp: 2249350 + Sp: 5000 + BaseExp: 18000 + JobExp: 10000 + Attack: 3617 + Attack2: 1947 + Defense: 216 + MagicDefense: 134 + Str: 172 + Agi: 150 + Vit: 164 + Int: 203 + Dex: 155 + Luk: 88 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + RaceGroups: + Biolab: true + Bio5_Acolyte_Merchant: true + Element: Water + ElementLevel: 4 + WalkSpeed: 125 + AttackDelay: 1152 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Carnium + Rate: 100 + - Item: Old_Violet_Box + Rate: 10 + - Id: 2232 + AegisName: G_GERTIE + Name: Stalker Gertie + Level: 160 + Hp: 2057279 + BaseExp: 18000 + JobExp: 10000 + Attack: 6162 + Attack2: 1274 + Defense: 251 + MagicDefense: 107 + Str: 211 + Agi: 181 + Vit: 114 + Int: 83 + Dex: 225 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + RaceGroups: + Biolab: true + Bio5_Swordman_Thief: true + Element: Poison + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Bradium + Rate: 100 + - Item: Old_Violet_Box + Rate: 10 + - Id: 2233 + AegisName: G_ALPHOCCIO + Name: Clown Alphoccio + Level: 160 + Hp: 1894278 + BaseExp: 18000 + JobExp: 10000 + Attack: 2641 + Attack2: 3749 + Defense: 201 + MagicDefense: 109 + Str: 176 + Agi: 258 + Vit: 155 + Int: 132 + Dex: 309 + Luk: 95 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Bio5_Mage_Archer: true + Element: Wind + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Carnium + Rate: 100 + - Item: Old_Violet_Box + Rate: 10 + - Id: 2234 + AegisName: G_TRENTINI + Name: Gypsy Trentini + Level: 160 + Hp: 1894278 + BaseExp: 18000 + JobExp: 10000 + Attack: 2016 + Attack2: 4036 + Defense: 181 + MagicDefense: 112 + Str: 176 + Agi: 258 + Vit: 155 + Int: 132 + Dex: 309 + Luk: 95 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Bio5_Mage_Archer: true + Element: Wind + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Bradium + Rate: 100 + - Item: Old_Violet_Box + Rate: 10 + - Id: 2235 + AegisName: B_RANDEL + Name: Paladin Randel + Level: 160 + Hp: 6870000 + BaseExp: 4621500 + JobExp: 2664000 + MvpExp: 2310750 + Attack: 5537 + Attack2: 3017 + Defense: 667 + MagicDefense: 151 + Str: 303 + Agi: 165 + Vit: 181 + Int: 110 + Dex: 178 + Luk: 66 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Element: Holy + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Blue_Box + Rate: 2250 + - Item: Crystal_Jewel__ + Rate: 450 + Drops: + - Item: High_Weapon_Box + Rate: 9000 + - Item: Sgrade_Pocket + Rate: 9000 + - Item: Old_Card_Album + Rate: 9000 + - Item: Bradium + Rate: 9000 + - Item: Ancient_Dagger + Rate: 5000 + - Item: Giant_Shield + Rate: 5000 + - Item: Giant_Lance + Rate: 5000 + - Item: Paladin_Card + Rate: 1 + StealProtected: true + - Id: 2236 + AegisName: B_FLAMEL + Name: Creator Flamel + Level: 160 + Hp: 4230000 + BaseExp: 5223570 + JobExp: 2630354 + MvpExp: 2611785 + Attack: 2355 + Attack2: 2514 + Defense: 253 + MagicDefense: 133 + Str: 275 + Agi: 148 + Vit: 156 + Int: 72 + Dex: 177 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Element: Fire + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Blue_Box + Rate: 2250 + - Item: Crystal_Jewel__ + Rate: 450 + Drops: + - Item: High_Weapon_Box + Rate: 9000 + - Item: Sgrade_Pocket + Rate: 9000 + - Item: Old_Card_Album + Rate: 9000 + - Item: Carnium + Rate: 9000 + - Item: Giant_Axe + Rate: 5000 + - Item: Ygnus_Stale + Rate: 5000 + - Item: End_Sektura + Rate: 5000 + - Item: Creator_Card + Rate: 1 + StealProtected: true + - Id: 2237 + AegisName: B_CELIA + Name: Professor Celia + Level: 160 + Hp: 3847804 + BaseExp: 5027308 + JobExp: 2509792 + MvpExp: 2513654 + Attack: 2481 + Attack2: 3114 + Defense: 201 + MagicDefense: 543 + Str: 165 + Agi: 190 + Vit: 142 + Int: 236 + Dex: 199 + Luk: 93 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Element: Ghost + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 1152 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Blue_Box + Rate: 2250 + - Item: Crystal_Jewel__ + Rate: 450 + Drops: + - Item: High_Weapon_Box + Rate: 9000 + - Item: Sgrade_Pocket + Rate: 9000 + - Item: Old_Card_Album + Rate: 9000 + - Item: Bradium + Rate: 9000 + - Item: Alchemy_Glove + Rate: 5000 + - Item: Chilly_Spell_Book + Rate: 5000 + - Item: Salvage_Cape + Rate: 5000 + - Item: Professor_Card + Rate: 1 + StealProtected: true + - Id: 2238 + AegisName: B_CHEN + Name: Champion Chen + Level: 160 + Hp: 4249350 + Sp: 5000 + BaseExp: 5113568 + JobExp: 2934974 + MvpExp: 2556784 + Attack: 3617 + Attack2: 1947 + Defense: 216 + MagicDefense: 134 + Str: 172 + Agi: 150 + Vit: 164 + Int: 203 + Dex: 155 + Luk: 88 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + RaceGroups: + Biolab: true + Element: Water + ElementLevel: 4 + WalkSpeed: 125 + AttackDelay: 1152 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Blue_Box + Rate: 2250 + - Item: Crystal_Jewel__ + Rate: 450 + Drops: + - Item: High_Weapon_Box + Rate: 9000 + - Item: Sgrade_Pocket + Rate: 9000 + - Item: Old_Card_Album + Rate: 9000 + - Item: Carnium + Rate: 9000 + - Item: Cakram + Rate: 5000 + - Item: Kaiser_Knuckle + Rate: 5000 + - Item: Bloody_Cross + Rate: 5000 + - Item: Champion_Card + Rate: 1 + StealProtected: true + - Id: 2239 + AegisName: B_GERTIE + Name: Stalker Gertie + Level: 160 + Hp: 4057279 + BaseExp: 4420698 + JobExp: 2691274 + MvpExp: 2210349 + Attack: 6162 + Attack2: 1274 + Defense: 251 + MagicDefense: 107 + Str: 211 + Agi: 181 + Vit: 114 + Int: 83 + Dex: 225 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + RaceGroups: + Biolab: true + Element: Poison + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Blue_Box + Rate: 2250 + - Item: Crystal_Jewel__ + Rate: 450 + Drops: + - Item: High_Weapon_Box + Rate: 9000 + - Item: Sgrade_Pocket + Rate: 9000 + - Item: Old_Card_Album + Rate: 9000 + - Item: Bradium + Rate: 9000 + - Item: Aztoe_Nail + Rate: 5000 + - Item: Scarletto_Nail + Rate: 5000 + - Item: Guillotine_Katar + Rate: 5000 + - Item: Stalker_Card + Rate: 1 + StealProtected: true + - Id: 2240 + AegisName: B_ALPHOCCIO + Name: Clown Alphoccio + Level: 160 + Hp: 3894278 + BaseExp: 4226036 + JobExp: 2468972 + MvpExp: 2113018 + Attack: 2641 + Attack2: 3749 + Defense: 201 + MagicDefense: 109 + Str: 176 + Agi: 258 + Vit: 155 + Int: 132 + Dex: 309 + Luk: 95 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Element: Wind + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5500 + - Item: Old_Blue_Box + Rate: 2250 + - Item: Crystal_Jewel__ + Rate: 450 + Drops: + - Item: High_Weapon_Box + Rate: 9000 + - Item: Sgrade_Pocket + Rate: 9000 + - Item: Old_Card_Album + Rate: 9000 + - Item: Carnium + Rate: 9000 + - Item: Mystic_Bow + Rate: 5000 + - Item: Agent_Katar + Rate: 5000 + - Item: Electronic_Guitar + Rate: 5000 + - Item: Clown_Card + Rate: 1 + StealProtected: true + - Id: 2241 + AegisName: B_TRENTINI + Name: Gypsy Trentini + Level: 160 + Hp: 3894278 + BaseExp: 4463758 + JobExp: 2563096 + MvpExp: 2231879 + Attack: 2016 + Attack2: 4036 + Defense: 181 + MagicDefense: 112 + Str: 176 + Agi: 258 + Vit: 155 + Int: 132 + Dex: 309 + Luk: 95 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Biolab: true + Element: Wind + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: High_Weapon_Box + Rate: 9000 + - Item: Sgrade_Pocket + Rate: 9000 + - Item: Old_Card_Album + Rate: 9000 + - Item: Bradium + Rate: 9000 + - Item: Mystic_Bow + Rate: 5000 + - Item: Big_CrossBow + Rate: 5000 + - Item: Rapture_Rose + Rate: 5000 + - Item: Gypsy_Card + Rate: 1 + StealProtected: true + - Id: 2242 + AegisName: MD_DESERT_WOLF + Name: Desert Wolf + Level: 135 + Hp: 551578 + Attack: 676 + Attack2: 59 + Defense: 151 + MagicDefense: 39 + Str: 93 + Agi: 69 + Vit: 63 + Int: 61 + Dex: 82 + Luk: 42 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Neutral + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1120 + AttackMotion: 420 + DamageMotion: 288 + Ai: 21 + Class: Boss + - Id: 2243 + AegisName: MD_DESERT_WOLF_B + Name: Desert Wolf + Level: 130 + Hp: 274531 + Attack: 33 + Attack2: 8 + Defense: 13 + Str: 10 + Agi: 12 + Vit: 8 + Int: 5 + Dex: 17 + Luk: 7 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Neutral + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1600 + AttackMotion: 900 + DamageMotion: 240 + Ai: 21 + Class: Boss + - Id: 2244 + AegisName: QUEST_CHEN + Name: Dark Martial Arts Master + JapaneseName: Champion Chen + Level: 130 + Hp: 300 + Attack: 103 + Attack2: 23 + Defense: 25 + MagicDefense: 56 + Str: 122 + Agi: 81 + Vit: 83 + Int: 130 + Dex: 201 + Luk: 61 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Water + ElementLevel: 4 + WalkSpeed: 300 + AttackDelay: 200 + AttackMotion: 768 + DamageMotion: 288 + Ai: 21 + Class: Boss + - Id: 2245 + AegisName: EXP_TEST + Name: Experience Test + JapaneseName: Exp Test + Level: 1 + Hp: 100 + BaseExp: 100 + JobExp: 100 + Attack: 8 + Attack2: 1 + Defense: 2 + MagicDefense: 5 + Str: 6 + Dex: 6 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1000 + AttackMotion: 480 + DamageMotion: 288 + Ai: 02 + - Id: 2246 + AegisName: Q_WOOTAN_FIGHTER + Name: Wootan Fighter + Level: 95 + Hp: 9000 + BaseExp: 1400 + JobExp: 2000 + Attack: 255 + Attack2: 36 + Defense: 103 + MagicDefense: 8 + Str: 63 + Agi: 14 + Vit: 36 + Int: 5 + Dex: 62 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 912 + AttackMotion: 1344 + DamageMotion: 480 + Ai: 02 + - Id: 2247 + AegisName: Q_INCREASE_SOIL + Name: Mi Gao + JapaneseName: Increase Soil + Level: 95 + Hp: 20000 + BaseExp: 1400 + JobExp: 2000 + Attack: 365 + Attack2: 30 + Defense: 112 + MagicDefense: 39 + Str: 67 + Agi: 23 + Vit: 41 + Int: 49 + Dex: 94 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Earth + ElementLevel: 3 + WalkSpeed: 445 + AttackDelay: 106 + AttackMotion: 1056 + DamageMotion: 576 + Ai: 02 + - Id: 2248 + AegisName: GOLDPORING + Name: Golden Poring + Level: 1 + Hp: 15 + Defense: 160 + MagicDefense: 5 + Dex: 999 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Blue_Card_C + Rate: 2000 + - Item: BlueCard_2 + Rate: 2000 + - Item: BlueCard_0 + Rate: 2000 + - Item: BlueCard_1 + Rate: 2000 + - Item: BlueCard_W + Rate: 2000 + - Item: BlueCard_R + Rate: 2000 + - Item: BlueCard_1 + Rate: 2000 + - Item: Gold + Rate: 10 + StealProtected: true + - Id: 2249 + AegisName: PYURIEL + Name: Angry Student Pyuriel + JapaneseName: Pyuriel + Level: 141 + Hp: 2205000 + BaseExp: 1500123 + JobExp: 1200000 + MvpExp: 750061 + Attack: 2515 + Attack2: 1513 + Defense: 388 + MagicDefense: 206 + Str: 196 + Agi: 131 + Vit: 125 + Int: 276 + Dex: 401 + Luk: 156 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 576 + AttackMotion: 1380 + DamageMotion: 360 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Magic_Card_Album + Rate: 5000 + - Item: Old_Violet_Box + Rate: 5000 + - Item: Old_Violet_Box + Rate: 5000 + Drops: + - Item: High_Weapon_Box + Rate: 100 + - Item: Old_Violet_Box + Rate: 3000 + - Item: Old_Card_Album + Rate: 500 + - Item: Sg_Weapon_Supply_Box + Rate: 3000 + - Item: Sg_White_Potion_Box + Rate: 2000 + - Item: Sg_Blue_Potion_Box + Rate: 1000 + - Item: Pyuriel_Card + Rate: 1 + StealProtected: true + - Id: 2250 + AegisName: LORA + Name: Warrior Laura + JapaneseName: Lora + Level: 136 + Hp: 500255 + BaseExp: 16567 + JobExp: 13788 + Attack: 1985 + Attack2: 1701 + Defense: 224 + MagicDefense: 58 + Str: 144 + Agi: 92 + Vit: 86 + Int: 69 + Dex: 149 + Luk: 68 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demihuman + Element: Fire + ElementLevel: 2 + WalkSpeed: 130 + AttackDelay: 1600 + AttackMotion: 432 + DamageMotion: 360 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: High_Weapon_Box + Rate: 5 + - Item: Old_Violet_Box + Rate: 3000 + - Item: Old_Card_Album + Rate: 50 + - Item: Sg_Weapon_Supply_Box + Rate: 50 + - Item: Sg_White_Potion_Box + Rate: 500 + - Item: Sg_Blue_Potion_Box + Rate: 500 + - Item: Lora_Card + Rate: 1 + StealProtected: true + - Id: 2251 + AegisName: GIOIA + Name: Gioia + Level: 146 + Hp: 2507989 + BaseExp: 1503451 + JobExp: 1303547 + MvpExp: 751725 + Attack: 1105 + Attack2: 2601 + Defense: 436 + MagicDefense: 218 + Str: 180 + Agi: 201 + Vit: 156 + Int: 190 + Dex: 299 + Luk: 77 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Wind + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 1344 + AttackMotion: 2592 + DamageMotion: 432 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Magic_Card_Album + Rate: 5000 + - Item: Old_Violet_Box + Rate: 5000 + - Item: Old_Violet_Box + Rate: 5000 + Drops: + - Item: High_Weapon_Box + Rate: 100 + - Item: Old_Violet_Box + Rate: 3000 + - Item: Old_Card_Album + Rate: 500 + - Item: Sg_Weapon_Supply_Box + Rate: 3000 + - Item: Sg_White_Potion_Box + Rate: 2000 + - Item: Sg_Blue_Potion_Box + Rate: 1000 + - Item: Gioia_Card + Rate: 1 + StealProtected: true + - Id: 2252 + AegisName: ELVIRA + Name: Elvira + Level: 138 + Hp: 501765 + BaseExp: 17847 + JobExp: 13569 + Attack: 699 + Attack2: 2101 + Defense: 171 + MagicDefense: 68 + Str: 189 + Agi: 105 + Vit: 92 + Int: 85 + Dex: 198 + Luk: 72 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Wind + ElementLevel: 3 + WalkSpeed: 120 + AttackDelay: 880 + AttackMotion: 1224 + DamageMotion: 360 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: High_Weapon_Box + Rate: 5 + - Item: Old_Violet_Box + Rate: 3000 + - Item: Old_Card_Album + Rate: 50 + - Item: Sg_Weapon_Supply_Box + Rate: 50 + - Item: Sg_White_Potion_Box + Rate: 500 + - Item: Sg_Blue_Potion_Box + Rate: 500 + - Item: Elvira_Card + Rate: 1 + StealProtected: true + - Id: 2253 + AegisName: DAEHYON + Name: General Daehyun + JapaneseName: Daehyon + Level: 142 + Hp: 2500148 + BaseExp: 1501561 + JobExp: 1274220 + MvpExp: 750780 + Attack: 2710 + Attack2: 1410 + Defense: 494 + MagicDefense: 123 + Str: 116 + Agi: 123 + Vit: 154 + Int: 99 + Dex: 217 + Luk: 98 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Earth + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 900 + AttackMotion: 792 + DamageMotion: 432 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Magic_Card_Album + Rate: 5000 + - Item: Old_Violet_Box + Rate: 5000 + - Item: Old_Violet_Box + Rate: 5000 + Drops: + - Item: High_Weapon_Box + Rate: 100 + - Item: Old_Violet_Box + Rate: 3000 + - Item: Old_Card_Album + Rate: 500 + - Item: Sg_Weapon_Supply_Box + Rate: 3000 + - Item: Sg_White_Potion_Box + Rate: 2000 + - Item: Sg_Blue_Potion_Box + Rate: 1000 + - Item: Daehyon_Card + Rate: 1 + StealProtected: true + - Id: 2254 + AegisName: SOHEON + Name: Samurai Soheon + JapaneseName: Soheon + Level: 137 + Hp: 502015 + BaseExp: 15715 + JobExp: 12540 + Attack: 1591 + Attack2: 1036 + Defense: 210 + MagicDefense: 178 + Str: 118 + Agi: 244 + Vit: 98 + Int: 126 + Dex: 246 + Luk: 102 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 3 + WalkSpeed: 120 + AttackDelay: 1000 + AttackMotion: 1008 + DamageMotion: 432 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: High_Weapon_Box + Rate: 5 + - Item: Old_Violet_Box + Rate: 3000 + - Item: Old_Card_Album + Rate: 50 + - Item: Sg_Weapon_Supply_Box + Rate: 50 + - Item: Sg_White_Potion_Box + Rate: 500 + - Item: Sg_Blue_Potion_Box + Rate: 500 + - Item: Soheon_Card + Rate: 1 + StealProtected: true + - Id: 2255 + AegisName: KADES + Name: Dark Guardian Kades + JapaneseName: Kades + Level: 143 + Hp: 2505000 + BaseExp: 1604000 + JobExp: 1310000 + MvpExp: 802000 + Attack: 2201 + Attack2: 2001 + Defense: 479 + MagicDefense: 262 + Str: 191 + Agi: 223 + Vit: 187 + Int: 155 + Dex: 362 + Luk: 163 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Dark + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 900 + AttackMotion: 648 + DamageMotion: 480 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Magic_Card_Album + Rate: 5000 + - Item: Old_Violet_Box + Rate: 5000 + - Item: Old_Violet_Box + Rate: 5000 + Drops: + - Item: High_Weapon_Box + Rate: 100 + - Item: Old_Violet_Box + Rate: 3000 + - Item: Old_Card_Album + Rate: 500 + - Item: Sg_Weapon_Supply_Box + Rate: 3000 + - Item: Sg_White_Potion_Box + Rate: 2000 + - Item: Sg_Blue_Potion_Box + Rate: 1000 + - Item: Kades_Card + Rate: 1 + StealProtected: true + - Id: 2256 + AegisName: RUDO + Name: Rudo + Level: 135 + Hp: 501489 + BaseExp: 13633 + JobExp: 12409 + Attack: 1401 + Attack2: 1501 + Defense: 196 + MagicDefense: 96 + Str: 106 + Agi: 65 + Vit: 61 + Int: 42 + Dex: 125 + Luk: 72 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Angel + Element: Holy + ElementLevel: 3 + WalkSpeed: 120 + AttackDelay: 1576 + AttackMotion: 504 + DamageMotion: 360 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: High_Weapon_Box + Rate: 5 + - Item: Old_Violet_Box + Rate: 3000 + - Item: Old_Card_Album + Rate: 50 + - Item: Sg_Weapon_Supply_Box + Rate: 50 + - Item: Sg_White_Potion_Box + Rate: 500 + - Item: Sg_Blue_Potion_Box + Rate: 500 + - Item: Rudo_Card + Rate: 1 + StealProtected: true + - Id: 2257 + AegisName: I_PIAMETTE + Name: Piamette + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2258 + AegisName: I_PIAMETTE_ + Name: Piamette + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2259 + AegisName: I_GARDEN_KEEPER + Name: Garden Keeper + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2260 + AegisName: G_GARDEN_KEEPER + Name: Garden Keeper + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2261 + AegisName: I_GARDEN_WATCHER + Name: Garden Watcher + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2262 + AegisName: G_GARDEN_WATCHER + Name: Garden Watcher + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2263 + AegisName: I_WISH_MAIDEN + Name: Wish Maiden + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2264 + AegisName: I_ARMAIA + Name: Armeyer Dinze + JapaneseName: Armaia + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2265 + AegisName: I_ARMAIA_ + Name: Armeyer Dinze + JapaneseName: Armaia + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2266 + AegisName: I_EREND + Name: Errende Ebecee + JapaneseName: Erend + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2267 + AegisName: I_EREND_ + Name: Errende Ebecee + JapaneseName: Erend + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2268 + AegisName: I_KAVAC + Name: Kavach Icarus + JapaneseName: Kavac + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2269 + AegisName: I_KAVAC_ + Name: Kavach Icarus + JapaneseName: Kavac + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2270 + AegisName: I_RAWREL + Name: Laurell Weinder + JapaneseName: Rawrel + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2271 + AegisName: I_RAWREL_ + Name: Laurell Weinder + JapaneseName: Rawrel + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2272 + AegisName: I_WHIKEBAIN + Name: Wickebine Tres + JapaneseName: Whikebain + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2273 + AegisName: I_WHIKEBAIN_ + Name: Wickebine Tres + JapaneseName: Whikebain + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2274 + AegisName: I_YGNIZEM + Name: Egnigem Cenia + JapaneseName: Ygnizem + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2275 + AegisName: I_YGNIZEM_ + Name: Egnigem Cenia + JapaneseName: Ygnizem + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2276 + AegisName: I_DOPPELGANGER + Name: Doppelganger + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2277 + AegisName: G_LORA + Name: Warrior Laura + JapaneseName: Lora + Level: 136 + Hp: 500255 + Attack: 1985 + Attack2: 1701 + Defense: 224 + MagicDefense: 58 + Str: 144 + Agi: 92 + Vit: 86 + Int: 69 + Dex: 149 + Luk: 68 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demihuman + Element: Fire + ElementLevel: 2 + WalkSpeed: 130 + AttackDelay: 1600 + AttackMotion: 432 + DamageMotion: 360 + Ai: 21 + Modes: + Detector: true + - Id: 2278 + AegisName: G_ELVIRA + Name: Elvira + Level: 138 + Hp: 501765 + Attack: 699 + Attack2: 2101 + Defense: 171 + MagicDefense: 68 + Str: 189 + Agi: 105 + Vit: 92 + Int: 85 + Dex: 198 + Luk: 72 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Wind + ElementLevel: 3 + WalkSpeed: 120 + AttackDelay: 880 + AttackMotion: 1224 + DamageMotion: 360 + Ai: 21 + Modes: + Detector: true + - Id: 2279 + AegisName: G_SOHEON + Name: Samurai Soheon + JapaneseName: Soheon + Level: 137 + Hp: 502015 + Attack: 1591 + Attack2: 1036 + Defense: 210 + MagicDefense: 178 + Str: 118 + Agi: 244 + Vit: 98 + Int: 126 + Dex: 246 + Luk: 102 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 3 + WalkSpeed: 120 + AttackDelay: 1000 + AttackMotion: 1008 + DamageMotion: 432 + Ai: 21 + Modes: + Detector: true + - Id: 2280 + AegisName: G_RUDO + Name: Rudo + Level: 135 + Hp: 501489 + Attack: 1401 + Attack2: 1501 + Defense: 196 + MagicDefense: 96 + Str: 106 + Agi: 65 + Vit: 61 + Int: 42 + Dex: 125 + Luk: 72 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Angel + Element: Holy + ElementLevel: 3 + WalkSpeed: 120 + AttackDelay: 1576 + AttackMotion: 504 + DamageMotion: 360 + Ai: 21 + Modes: + Detector: true + - Id: 2281 + AegisName: GLD_DARK_SHADOW + Name: Dark Shadow + JapaneseName: Abysmal Dark Shadow + Level: 147 + Hp: 204109 + BaseExp: 11500 + JobExp: 10100 + Attack: 1653 + Attack2: 1621 + Defense: 140 + MagicDefense: 44 + Str: 155 + Agi: 126 + Vit: 89 + Int: 108 + Dex: 213 + Luk: 76 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Dark + ElementLevel: 2 + WalkSpeed: 220 + AttackDelay: 768 + AttackMotion: 1776 + DamageMotion: 648 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Piece_Of_Black_Cloth + Rate: 2500 + - Item: Skul_Ring + Rate: 500 + - Item: Dagger_Of_Hunter + Rate: 3 + - Item: Piece_Of_Darkness + Rate: 500 + - Item: Eyes_Stone_Ring + Rate: 1 + - Item: Sg_Violet_Potion_Box + Rate: 2 + - Item: Bradium_Stonehammer + Rate: 2 + - Item: Dark_Shadow_Card + Rate: 1 + StealProtected: true + - Id: 2282 + AegisName: GLD_DARK_FRAME + Name: Dark Frame + JapaneseName: Abysmal Dark Frame + Level: 145 + Hp: 180018 + BaseExp: 10101 + JobExp: 10003 + Attack: 1850 + Attack2: 1601 + Defense: 81 + MagicDefense: 37 + Str: 69 + Agi: 37 + Vit: 36 + Int: 10 + Dex: 64 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 920 + AttackMotion: 720 + DamageMotion: 200 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Brigan + Rate: 2328 + - Item: Red_Frame + Rate: 500 + - Item: Manteau + Rate: 15 + - Item: Velum_Encyclopedia + Rate: 1 + - Item: Sg_Violet_Potion_Box + Rate: 50 + - Item: Star_Crumb + Rate: 40 + - Item: Crystal_Mirror + Rate: 2 + - Item: Dark_Frame_Card + Rate: 1 + StealProtected: true + - Id: 2283 + AegisName: GLD_DARK_PRIEST + Name: Dark Priest + JapaneseName: Abysmal Dark Priest + Level: 141 + Hp: 181878 + BaseExp: 10548 + JobExp: 10801 + Attack: 1326 + Attack2: 1651 + Defense: 62 + MagicDefense: 41 + Str: 5 + Agi: 60 + Vit: 41 + Int: 89 + Dex: 94 + Luk: 42 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Undead + ElementLevel: 4 + WalkSpeed: 200 + AttackDelay: 864 + AttackMotion: 1252 + DamageMotion: 476 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Velum_Bible + Rate: 1 + - Item: Black_Rosary + Rate: 1 + - Item: Sg_Blue_Potion_Box + Rate: 2 + - Item: Red_Gemstone + Rate: 225 + - Item: Sacred_Marks + Rate: 1 + - Item: Glittering_Clothes + Rate: 3 + - Item: Skull + Rate: 1500 + - Item: Dark_Priest_Card + Rate: 1 + StealProtected: true + - Id: 2284 + AegisName: GLD_KOBOLD_1 + Name: Dark Axe Kobold + JapaneseName: Abysmal Kobold + Level: 145 + Hp: 194830 + BaseExp: 11040 + JobExp: 10730 + Attack: 1851 + Attack2: 201 + Defense: 103 + MagicDefense: 25 + Str: 109 + Agi: 76 + Vit: 61 + Int: 53 + Dex: 98 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1028 + AttackMotion: 528 + DamageMotion: 360 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Steel + Rate: 50 + - Item: Cobold_Hair + Rate: 2668 + - Item: Zargon + Rate: 350 + - Item: Elunium + Rate: 13 + - Item: Velum_Guillotine + Rate: 1 + - Item: Sg_White_Potion_Box + Rate: 2 + - Item: Kobold_Card + Rate: 1 + StealProtected: true + - Id: 2285 + AegisName: GLD_KOBOLD_2 + Name: Dark Hammer Kobold + JapaneseName: Abysmal Kobold + Level: 142 + Hp: 181340 + BaseExp: 10360 + JobExp: 10150 + Attack: 1401 + Attack2: 133 + Defense: 117 + MagicDefense: 59 + Str: 96 + Agi: 61 + Vit: 55 + Int: 48 + Dex: 95 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Poison + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1528 + AttackMotion: 528 + DamageMotion: 360 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Steel + Rate: 50 + - Item: Cobold_Hair + Rate: 2668 + - Item: Zargon + Rate: 350 + - Item: Elunium + Rate: 13 + - Item: Velum_Guillotine + Rate: 1 + - Item: Sg_White_Potion_Box + Rate: 2 + - Item: Kobold_Card + Rate: 1 + StealProtected: true + - Id: 2286 + AegisName: GLD_KOBOLD_3 + Name: Dark Mace Kobold + JapaneseName: Abysmal Kobold + Level: 141 + Hp: 182830 + BaseExp: 10120 + JobExp: 10300 + Attack: 1301 + Attack2: 134 + Defense: 109 + MagicDefense: 48 + Str: 103 + Agi: 64 + Vit: 59 + Int: 42 + Dex: 80 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1228 + AttackMotion: 528 + DamageMotion: 360 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Steel + Rate: 50 + - Item: Cobold_Hair + Rate: 2668 + - Item: Zargon + Rate: 350 + - Item: Elunium + Rate: 13 + - Item: Velum_Spear + Rate: 1 + - Item: Sg_White_Potion_Box + Rate: 2 + - Item: Kobold_Card + Rate: 1 + StealProtected: true + - Id: 2287 + AegisName: GLD_KOBOLD_ARCHER + Name: Dark Kobold Archer + JapaneseName: Abysmal Kobold Archer + Level: 142 + Hp: 180530 + BaseExp: 10570 + JobExp: 10100 + Attack: 1504 + Attack2: 121 + Defense: 84 + MagicDefense: 5 + Str: 99 + Agi: 39 + Vit: 48 + Int: 30 + Dex: 124 + Luk: 25 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demihuman + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1008 + AttackMotion: 1008 + DamageMotion: 384 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Zargon + Rate: 125 + - Item: Steel + Rate: 30 + - Item: Cobold_Hair + Rate: 2425 + - Item: Ear_Of_Puppy + Rate: 25 + - Item: Sg_Violet_Potion_Box + Rate: 5 + - Item: Velum_CrossBow + Rate: 5 + - Item: Oridecon_Stone + Rate: 40 + - Item: Kobold_Archer_Card + Rate: 1 + StealProtected: true + - Id: 2288 + AegisName: GLD_TREASURE + Name: Treasure Chest + Level: 140 + Hp: 5 + Defense: 100 + Dex: 1199 + AttackRange: 1 + Size: Small + Race: Formless + Element: Holy + ElementLevel: 1 + Class: Boss + Drops: + - Item: Woe_Violet_Potion + Rate: 2000 + - Item: Siege_White_Potion + Rate: 1000 + - Item: Siege_Blue_Potion + Rate: 1000 + - Item: Sg_Weapon_Supply_Box + Rate: 50 + - Item: Treasure_Box + Rate: 50 + - Item: Sg_Blue_Potion_Box + Rate: 50 + - Item: Woe_Violet_Potion + Rate: 2000 + - Item: Mental_Destroyer + Rate: 10 + StealProtected: true + - Id: 2289 + AegisName: E_FABRE + Name: Fabre + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2290 + AegisName: J_THIEF_BUG + Name: Thief Bug + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2291 + AegisName: E_HORNET + Name: Hornet + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2292 + AegisName: E_HORN + Name: Horn + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2293 + AegisName: E_KIND_OF_BEETLE + Name: Beetle King + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2294 + AegisName: E_ARGIOPE + Name: Argiope + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2295 + AegisName: E_GIANT_SPIDER + Name: Giant Spider + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2296 + AegisName: E_KILLER_MANTIS + Name: Killer Mantis + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2297 + AegisName: E_GIANT_HONET + Name: Giant Hornet + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2298 + AegisName: E_DRAGON_TAIL + Name: Dragon Tail + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2299 + AegisName: E_STAINER + Name: Stainer + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2300 + AegisName: E_CHONCHON + Name: Chonchon + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2301 + AegisName: E_STEEL_CHONCHON + Name: Steel Chonchon + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2302 + AegisName: E_HUNTER_FLY + Name: Hunter Fly + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2303 + AegisName: E_MAYA + Name: Maya + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2304 + AegisName: E_QUEEN_SCARABA + Name: Queen Scaraba + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + RaceGroups: + Scaraba: true + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2305 + AegisName: E_UNGOLIANT + Name: Ungoliant + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2306 + AegisName: E_GOLDEN_BUG + Name: Golden Thief Bug + Level: 12 + Hp: 15 + Attack: 1 + Attack2: 1 + Defense: 1 + MagicDefense: 1 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + Element: Fire + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 768 + AttackMotion: 768 + DamageMotion: 480 + Ai: 02 + - Id: 2307 + AegisName: J_MISTRESS + Name: Mistress + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2308 + AegisName: KO_ZANZOU + Name: Zanzou + Level: 140 + Hp: 5 + Defense: 100 + Dex: 1199 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Holy + ElementLevel: 1 + - Id: 2309 + AegisName: BUNGISNGIS + Name: Bungisngis + Level: 121 + Hp: 25513 + BaseExp: 1940 + JobExp: 1650 + Attack: 851 + Attack2: 151 + Defense: 115 + MagicDefense: 35 + Str: 71 + Agi: 32 + Vit: 61 + Int: 30 + Dex: 74 + Luk: 19 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1568 + AttackMotion: 432 + DamageMotion: 360 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Brigan + Rate: 1000 + - Item: Beautiful_Flower + Rate: 1000 + - Item: Elunium + Rate: 10 + - Item: Insideout_Shirt + Rate: 100 + - Item: Bungisngis_Card + Rate: 1 + StealProtected: true + - Id: 2310 + AegisName: ENGKANTO + Name: Engkanto + Level: 125 + Hp: 23948 + BaseExp: 1723 + JobExp: 1547 + Attack: 675 + Attack2: 124 + Defense: 101 + MagicDefense: 41 + Str: 68 + Agi: 57 + Vit: 49 + Int: 57 + Dex: 81 + Luk: 27 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1424 + AttackMotion: 576 + DamageMotion: 360 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Brigan + Rate: 1000 + - Item: Beautiful_Flower + Rate: 1000 + - Item: Monster's_Feed + Rate: 1000 + - Item: Insideout_Shirt + Rate: 100 + - Item: Engkanto_Card + Rate: 1 + StealProtected: true + - Id: 2311 + AegisName: MANANANGGAL + Name: Manananggal + Level: 107 + Hp: 20451 + BaseExp: 1415 + JobExp: 1410 + Attack: 801 + Attack2: 103 + Defense: 64 + MagicDefense: 31 + Str: 75 + Agi: 85 + Vit: 45 + Int: 71 + Dex: 75 + Luk: 46 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 280 + AttackMotion: 720 + DamageMotion: 360 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Silver_Bracelet + Rate: 2000 + - Item: Elegant_Flower + Rate: 1000 + - Item: Wing_Of_Red_Bat + Rate: 1000 + - Item: Tooth_Of_Bat + Rate: 1000 + - Item: Beautiful_Flower + Rate: 1000 + - Item: Mysterious_Flower + Rate: 1000 + - Item: Insideout_Shirt + Rate: 100 + - Item: Manananggal_Card + Rate: 1 + StealProtected: true + - Id: 2312 + AegisName: MANGKUKULAM + Name: Mangkukulam + Level: 110 + Hp: 20151 + BaseExp: 1517 + JobExp: 1351 + Attack: 582 + Attack2: 196 + Defense: 89 + MagicDefense: 75 + Str: 35 + Agi: 71 + Vit: 31 + Int: 82 + Dex: 64 + Luk: 52 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Neutral + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1664 + AttackMotion: 336 + DamageMotion: 480 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Brigan + Rate: 1000 + - Item: Elegant_Flower + Rate: 1000 + - Item: Tatters_Clothes + Rate: 1000 + - Item: Beautiful_Flower + Rate: 1000 + - Item: Mysterious_Flower + Rate: 1000 + - Item: Insideout_Shirt + Rate: 100 + - Item: Mangkukulam_Card + Rate: 1 + StealProtected: true + - Id: 2313 + AegisName: TIKBALANG + Name: Tikbalang + Level: 115 + Hp: 22131 + BaseExp: 1756 + JobExp: 1351 + Attack: 781 + Attack2: 115 + Defense: 84 + MagicDefense: 34 + Str: 71 + Agi: 52 + Vit: 84 + Int: 44 + Dex: 64 + Luk: 46 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Wind + ElementLevel: 3 + WalkSpeed: 130 + AttackDelay: 1064 + AttackMotion: 936 + DamageMotion: 360 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Tikbalang_Thick_Spine + Rate: 500 + - Item: Oridecon + Rate: 10 + - Item: Insideout_Shirt + Rate: 100 + - Item: Tikbalang_Card + Rate: 1 + StealProtected: true + - Id: 2314 + AegisName: TIYANAK + Name: Tiyanak + Level: 105 + Hp: 17146 + BaseExp: 1314 + JobExp: 1101 + Attack: 457 + Attack2: 251 + Defense: 76 + MagicDefense: 21 + Str: 41 + Agi: 58 + Vit: 41 + Int: 51 + Dex: 72 + Luk: 47 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 496 + AttackMotion: 504 + DamageMotion: 360 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Silver_Bracelet + Rate: 1500 + - Item: Mysterious_Flower + Rate: 1000 + - Item: Sticky_Mucus + Rate: 1000 + - Item: Tiyanak_Card + Rate: 1 + StealProtected: true + - Id: 2315 + AegisName: WAKWAK + Name: Wakwak + Level: 111 + Hp: 20012 + BaseExp: 1374 + JobExp: 1254 + Attack: 561 + Attack2: 301 + Defense: 24 + MagicDefense: 71 + Str: 54 + Agi: 75 + Vit: 64 + Int: 65 + Dex: 77 + Luk: 31 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 424 + AttackMotion: 576 + DamageMotion: 360 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Silver_Bracelet + Rate: 1500 + - Item: Mysterious_Flower + Rate: 1000 + - Item: Insideout_Shirt + Rate: 200 + - Item: Wakwak_Card + Rate: 1 + StealProtected: true + - Id: 2316 + AegisName: JEJELING + Name: Jejeling + Level: 100 + Hp: 10247 + BaseExp: 801 + JobExp: 741 + Attack: 450 + Attack2: 715 + Defense: 100 + MagicDefense: 26 + Str: 51 + Agi: 71 + Vit: 84 + Int: 54 + Dex: 15 + Luk: 104 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Plant + Element: Earth + ElementLevel: 2 + WalkSpeed: 400 + AttackDelay: 1328 + AttackMotion: 672 + DamageMotion: 480 + Ai: 01 + Drops: + - Item: Jejellopy + Rate: 2000 + - Item: Jellopy + Rate: 1000 + - Item: Beautiful_Flower + Rate: 100 + - Item: Elegant_Flower + Rate: 100 + - Item: Mysterious_Flower + Rate: 100 + - Item: Insideout_Shirt + Rate: 100 + - Item: Jejeling_Card + Rate: 1 + StealProtected: true + - Id: 2317 + AegisName: BANGUNGOT_1 + Name: Bangungot + Level: 115 + Hp: 1519517 + Attack: 2561 + Attack2: 1504 + Defense: 411 + MagicDefense: 95 + Str: 151 + Agi: 192 + Vit: 110 + Int: 112 + Dex: 251 + Luk: 57 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 920 + AttackMotion: 1080 + DamageMotion: 360 + Ai: 21 + Class: Boss + - Id: 2318 + AegisName: BANGUNGOT_2 + Name: Bangungot + Level: 99 + Hp: 1409758 + Attack: 2561 + Attack2: 1504 + Defense: 411 + MagicDefense: 95 + Str: 151 + Agi: 192 + Vit: 110 + Int: 112 + Dex: 251 + Luk: 57 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 1000 + AttackDelay: 920 + AttackMotion: 1080 + DamageMotion: 360 + Class: Guardian + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + KnockBackImmune: true + - Id: 2319 + AegisName: BUWAYA + Name: Buwaya + Level: 151 + Hp: 4090365 + BaseExp: 3000012 + JobExp: 2801564 + MvpExp: 1500006 + Attack: 3614 + Attack2: 3501 + Defense: 201 + MagicDefense: 78 + Str: 151 + Agi: 201 + Vit: 130 + Int: 231 + Dex: 310 + Luk: 66 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Water + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 1424 + AttackMotion: 576 + DamageMotion: 360 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Old_Violet_Box + Rate: 2250 + - Item: Old_Card_Album + Rate: 450 + Drops: + - Item: Buwaya_Doll + Rate: 2000 + - Item: Buwaya_Spirit_Piece + Rate: 50 + - Item: Ancient_Grudge + Rate: 2000 + - Item: Buwaya_Cloth + Rate: 1000 + - Item: Kalasak + Rate: 100 + - Item: Ancient_Grudge + Rate: 10000 + - Item: Buwaya_Card + Rate: 1 + StealProtected: true + - Id: 2320 + AegisName: BAKONAWA_1 + Name: Bakonawa + Level: 156 + Hp: 3351884 + Attack: 4801 + Attack2: 2501 + Defense: 472 + Str: 251 + Agi: 134 + Vit: 194 + Int: 70 + Dex: 237 + Luk: 66 + AttackRange: 10 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Water + ElementLevel: 4 + WalkSpeed: 1000 + AttackDelay: 440 + AttackMotion: 672 + DamageMotion: 432 + Ai: 10 + Class: Boss + - Id: 2321 + AegisName: BAKONAWA_2 + Name: Bakonawa + Level: 156 + Hp: 3351884 + Attack: 4801 + Attack2: 2501 + Defense: 472 + Str: 251 + Agi: 134 + Vit: 194 + Int: 70 + Dex: 237 + Luk: 66 + AttackRange: 10 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Water + ElementLevel: 4 + WalkSpeed: 1000 + AttackDelay: 440 + AttackMotion: 672 + DamageMotion: 432 + Ai: 10 + Class: Boss + - Id: 2322 + AegisName: BAKONAWA_3 + Name: Bakonawa + Level: 156 + Hp: 3351884 + BaseExp: 2510111 + JobExp: 2345151 + Attack: 4801 + Attack2: 2501 + Defense: 472 + Str: 251 + Agi: 134 + Vit: 194 + Int: 70 + Dex: 237 + Luk: 66 + AttackRange: 10 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Water + ElementLevel: 4 + WalkSpeed: 1000 + AttackDelay: 440 + AttackMotion: 672 + DamageMotion: 432 + Ai: 10 + Class: Boss + - Id: 2323 + AegisName: EVENT_BOMB + Name: Bomb Poring + Level: 100 + Hp: 50000 + Attack: 120 + Attack2: 200 + Defense: 160 + MagicDefense: 99 + Agi: 28 + Vit: 28 + Dex: 33 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 480 + Ai: 13 + Drops: + - Item: Gift_Box_1 + Rate: 1000 + - Item: Gift_Box_2 + Rate: 1000 + - Item: Gift_Box_3 + Rate: 1000 + - Item: Gift_Box_4 + Rate: 1000 + - Id: 2324 + AegisName: EVENT_RANGE + Name: Penomena + Level: 100 + Hp: 50000 + Attack: 481 + Attack2: 41 + Defense: 160 + MagicDefense: 99 + Str: 76 + Agi: 38 + Vit: 35 + Int: 35 + Dex: 107 + Luk: 10 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Poison + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 832 + AttackMotion: 500 + DamageMotion: 600 + Ai: 21 + Drops: + - Item: Gift_Box_1 + Rate: 1000 + - Item: Gift_Box_2 + Rate: 1000 + - Item: Gift_Box_3 + Rate: 1000 + - Item: Gift_Box_4 + Rate: 1000 + - Id: 2325 + AegisName: M_BAPHOMET_ + Name: Baphomet + Level: 57 + Hp: 7510 + Sp: 204 + Attack: 810 + Attack2: 145 + Defense: 70 + MagicDefense: 40 + Str: 52 + Agi: 60 + Vit: 36 + Int: 17 + Dex: 57 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 868 + AttackMotion: 480 + DamageMotion: 120 + Ai: 21 + Class: Boss + - Id: 2326 + AegisName: M_GALAPAGO + Name: Galapago + Level: 45 + Hp: 7513 + Sp: 201 + Attack: 760 + Attack2: 155 + Defense: 70 + MagicDefense: 40 + Str: 30 + Agi: 28 + Vit: 29 + Int: 18 + Dex: 30 + Luk: 16 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 165 + AttackDelay: 1430 + AttackMotion: 1080 + DamageMotion: 1080 + Ai: 21 + Class: Boss + - Id: 2327 + AegisName: BANGUNGOT_3 + Name: Bangungot + Level: 115 + Hp: 250 + BaseExp: 1563082 + JobExp: 1522402 + Attack: 2561 + Attack2: 1504 + Defense: 411 + MagicDefense: 95 + Str: 151 + Agi: 192 + Vit: 110 + Int: 112 + Dex: 251 + Luk: 57 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 1000 + Class: Guardian + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + KnockBackImmune: true + Drops: + - Item: Bangungot_Doll + Rate: 4000 + - Item: Bangungot_Spirit_Piece + Rate: 2000 + - Item: Ancient_Grudge + Rate: 4000 + - Item: Bangungot_Boots + Rate: 2000 + - Item: Kalasak + Rate: 200 + - Item: Ancient_Grudge + Rate: 10000 + - Item: Bangungot_Card + Rate: 1 + StealProtected: true + - Id: 2328 + AegisName: MA_DRUM + Name: Drum + Level: 1 + Hp: 200 + Attack: 1 + Attack2: 1 + Defense: 100 + MagicDefense: 99 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + - Id: 2329 + AegisName: BUWAYA_EGG + Name: Buwaya's Egg + Level: 100 + Hp: 10000 + Attack: 1 + Attack2: 1 + Defense: 90 + MagicDefense: 90 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 1000 + AttackDelay: 1001 + AttackMotion: 1 + DamageMotion: 1 + - Id: 2330 + AegisName: BUWAYA_SLAVE + Name: Slave + JapaneseName: Buwaya's Slave + Level: 135 + Hp: 20145 + Attack: 2413 + Attack2: 2041 + Defense: 105 + MagicDefense: 71 + Str: 151 + Agi: 120 + Vit: 110 + Int: 102 + Dex: 143 + Luk: 61 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 576 + AttackMotion: 960 + DamageMotion: 504 + Ai: 21 + Modes: + Detector: true + - Id: 2331 + AegisName: MA_SEAW + Name: Seaweed + Level: 100 + Hp: 10 + Attack: 1 + Attack2: 1 + Defense: 1 + MagicDefense: 1 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Fish + Element: Water + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 384 + AttackMotion: 720 + DamageMotion: 360 + Ai: 10 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Detector: true + - Id: 2332 + AegisName: BUWAYA_GHOST + Name: Buwaya + JapaneseName: Fake Buwaya + Level: 138 + Hp: 30000 + Attack: 1280 + Attack2: 1252 + Defense: 481 + MagicDefense: 78 + Str: 201 + Agi: 248 + Vit: 174 + Int: 112 + Dex: 371 + Luk: 57 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Water + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 1424 + AttackMotion: 576 + DamageMotion: 360 + Ai: 21 + Class: Boss + - Id: 2333 + AegisName: BUWAYA_WEAK + Name: Weakpoint + JapaneseName: Buwaya's Weakness + Level: 138 + Hp: 20 + Attack2: 1 + Defense: 100 + MagicDefense: 78 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Water + ElementLevel: 4 + WalkSpeed: 1000 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Class: Guardian + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + KnockBackImmune: true + - Id: 2334 + AegisName: G_WAKWAK + Name: Wakwak + Level: 145 + Hp: 194830 + Attack: 1544 + Attack2: 3171 + Defense: 24 + MagicDefense: 104 + Str: 101 + Agi: 154 + Vit: 104 + Int: 184 + Dex: 151 + Luk: 71 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 424 + AttackMotion: 576 + DamageMotion: 360 + Ai: 02 + - Id: 2335 + AegisName: MA_TREASURE + Name: Bakonawa's Treasure + JapaneseName: Treasure Chest + Level: 140 + Hp: 5 + Defense: 100 + Dex: 1199 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Holy + ElementLevel: 1 + Class: Boss + Drops: + - Item: Bakonawa_Doll + Rate: 2000 + - Item: Bakonawa_Spirit_Piece + Rate: 50 + - Item: Ancient_Grudge + Rate: 2000 + - Item: Bakonawa_Armor + Rate: 1000 + - Item: Kalasak + Rate: 100 + - Item: Gold + Rate: 2000 + - Item: Ancient_Grudge + Rate: 10000 + - Item: Bakonawa_Card + Rate: 1 + StealProtected: true + - Id: 2336 + AegisName: DOMOVOI + Name: Domovoi + Level: 38 + Hp: 898 + BaseExp: 135 + JobExp: 152 + Attack: 63 + Attack2: 11 + Defense: 40 + Str: 20 + Agi: 11 + Vit: 34 + Int: 20 + Dex: 19 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 800 + AttackMotion: 1200 + DamageMotion: 288 + Ai: 02 + - Id: 2337 + AegisName: HIDDEN_MOB + Name: Monster + JapaneseName: Hidden Mob + Level: 151 + Hp: 10000 + Sp: 200 + Attack2: 1000 + Defense: 200 + MagicDefense: 10 + Str: 200 + Agi: 200 + Vit: 200 + Int: 200 + Dex: 200 + Luk: 200 + AttackRange: 7 + SkillRange: 12 + ChaseRange: 12 + Size: Small + Race: Insect + RaceGroups: + Ogh_Hidden: true + Element: Ghost + ElementLevel: 4 + WalkSpeed: 1000 + AttackMotion: 1000 + Ai: 10 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Detector: true + - Id: 2338 + AegisName: MD_MANANANGGAL + Name: Manananggal + JapaneseName: Bangungot Manananggal + Level: 107 + Hp: 204511 + Attack: 801 + Attack2: 103 + Defense: 64 + MagicDefense: 31 + Str: 75 + Agi: 85 + Vit: 45 + Int: 71 + Dex: 75 + Luk: 46 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 280 + AttackMotion: 720 + DamageMotion: 360 + Ai: 21 + Modes: + Detector: true + - Id: 2339 + AegisName: MD_MANGKUKULAM + Name: Mangkukulam + JapaneseName: Bangungot Mangkukulam + Level: 110 + Hp: 102154 + Attack: 582 + Attack2: 196 + Defense: 89 + MagicDefense: 75 + Str: 35 + Agi: 71 + Vit: 31 + Int: 82 + Dex: 64 + Luk: 52 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Neutral + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1664 + AttackMotion: 336 + DamageMotion: 480 + Ai: 21 + Modes: + Detector: true + - Id: 2340 + AegisName: MD_TIYANAK + Name: Tiyanak + Level: 105 + Hp: 50211 + Attack: 457 + Attack2: 251 + Defense: 76 + MagicDefense: 21 + Str: 41 + Agi: 58 + Vit: 41 + Int: 51 + Dex: 72 + Luk: 47 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 496 + AttackMotion: 504 + DamageMotion: 360 + Ai: 21 + Modes: + Detector: true + - Id: 2341 + AegisName: RWC_BOSS2011 + Name: 2011 RWC Boss + JapaneseName: RWC Boss + Level: 141 + Hp: 3205000 + BaseExp: 1300000 + JobExp: 1100000 + MvpExp: 650000 + Attack: 7343 + Attack2: 4412 + Defense: 588 + MagicDefense: 506 + Str: 196 + Agi: 131 + Vit: 125 + Int: 276 + Dex: 401 + Luk: 156 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Angel + Element: Holy + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 576 + AttackMotion: 576 + DamageMotion: 480 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Magic_Card_Album + Rate: 5000 + - Item: Magic_Card_Album + Rate: 5000 + - Item: Magic_Card_Album + Rate: 5000 + - Id: 2342 + AegisName: MER_DIABOLIC + Name: Diabolic + Level: 83 + Hp: 9815 + Sp: 234 + Attack: 1100 + Attack2: 200 + Defense: 60 + MagicDefense: 60 + Str: 85 + Agi: 90 + Vit: 71 + Int: 43 + Dex: 85 + Luk: 105 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1080 + AttackMotion: 780 + DamageMotion: 180 + Ai: 21 + Class: Boss + - Id: 2343 + AegisName: HIDDEN_MOB_W + Name: Hidden Mob + Level: 151 + Hp: 10000 + Sp: 200 + Attack2: 1000 + Defense: 200 + MagicDefense: 10 + Str: 200 + Agi: 200 + Vit: 200 + Int: 200 + Dex: 200 + Luk: 200 + AttackRange: 7 + SkillRange: 12 + ChaseRange: 12 + Size: Small + Race: Insect + RaceGroups: + Ogh_Hidden: true + Element: Ghost + ElementLevel: 4 + WalkSpeed: 1000 + AttackMotion: 1000 + Ai: 10 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Detector: true + - Id: 2344 + AegisName: MER_WISH_MAIDEN + Name: Wish Maiden + Level: 83 + Hp: 9815 + Sp: 234 + Attack: 1100 + Attack2: 200 + Defense: 60 + MagicDefense: 60 + Str: 85 + Agi: 90 + Vit: 71 + Int: 43 + Dex: 85 + Luk: 105 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1080 + AttackMotion: 780 + DamageMotion: 180 + Ai: 02 + - Id: 2345 + AegisName: MER_ZHERLTHSH + Name: Zealotus + JapaneseName: Zherlthsh + Level: 83 + Hp: 9815 + Sp: 234 + Attack: 1100 + Attack2: 200 + Defense: 60 + MagicDefense: 60 + Str: 85 + Agi: 90 + Vit: 71 + Int: 43 + Dex: 85 + Luk: 105 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1080 + AttackMotion: 780 + DamageMotion: 180 + Ai: 21 + Class: Boss + - Id: 2346 + AegisName: MER_KTULLANUX + Name: Ktullanux + Level: 83 + Hp: 9815 + Sp: 234 + Attack: 1100 + Attack2: 200 + Defense: 60 + MagicDefense: 60 + Str: 85 + Agi: 90 + Vit: 71 + Int: 43 + Dex: 85 + Luk: 105 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1080 + AttackMotion: 780 + DamageMotion: 180 + Ai: 21 + Class: Boss + - Id: 2347 + AegisName: MER_EDDGA + Name: Eddga + Level: 83 + Hp: 9815 + Sp: 234 + Attack: 1100 + Attack2: 200 + Defense: 60 + MagicDefense: 60 + Str: 85 + Agi: 90 + Vit: 71 + Int: 43 + Dex: 85 + Luk: 105 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1080 + AttackMotion: 780 + DamageMotion: 180 + Ai: 21 + Class: Boss + - Id: 2348 + AegisName: MER_CIVIL_SERVANT + Name: Mao Guai + JapaneseName: Civil Servant + Level: 83 + Hp: 9815 + Sp: 234 + Attack: 1100 + Attack2: 200 + Defense: 60 + MagicDefense: 60 + Str: 85 + Agi: 90 + Vit: 71 + Int: 43 + Dex: 85 + Luk: 105 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1080 + AttackMotion: 780 + DamageMotion: 180 + Ai: 21 + Class: Boss + - Id: 2349 + AegisName: MER_LOLI_RURI + Name: Loli Ruri + Level: 83 + Hp: 9815 + Sp: 234 + Attack: 1100 + Attack2: 200 + Defense: 60 + MagicDefense: 60 + Str: 85 + Agi: 90 + Vit: 71 + Int: 43 + Dex: 85 + Luk: 105 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1080 + AttackMotion: 780 + DamageMotion: 180 + Ai: 21 + Class: Boss + - Id: 2350 + AegisName: MER_SEDORA + Name: Sedora + Level: 83 + Hp: 9815 + Sp: 234 + Attack: 1100 + Attack2: 200 + Defense: 60 + MagicDefense: 60 + Str: 85 + Agi: 90 + Vit: 71 + Int: 43 + Dex: 85 + Luk: 105 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1080 + AttackMotion: 780 + DamageMotion: 180 + Ai: 21 + Class: Boss + - Id: 2351 + AegisName: MER_CHEPET + Name: Chepet + Level: 83 + Hp: 9815 + Sp: 234 + Attack: 1100 + Attack2: 200 + Defense: 60 + MagicDefense: 60 + Str: 85 + Agi: 90 + Vit: 71 + Int: 43 + Dex: 85 + Luk: 105 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1080 + AttackMotion: 780 + DamageMotion: 180 + Ai: 21 + Class: Boss + - Id: 2352 + AegisName: E_RSX_0805 + Name: RSX 0805 + Level: 1 + Hp: 50 + Attack: 7 + Attack2: 10 + MagicDefense: 5 + Dex: 6 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + - Id: 2353 + AegisName: N_MINOROUS + Name: Minorous (Nightmare) + JapaneseName: Nightmare Minorous + Level: 121 + Hp: 27141 + BaseExp: 2201 + JobExp: 1910 + Attack: 853 + Attack2: 154 + Defense: 131 + MagicDefense: 41 + Str: 71 + Agi: 47 + Vit: 51 + Int: 51 + Dex: 81 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Fire + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1360 + AttackMotion: 960 + DamageMotion: 432 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Nose_Ring + Rate: 5000 + - Item: Oridecon_Stone + Rate: 200 + - Item: Two_Handed_Axe_ + Rate: 2 + - Item: Hammer_Of_Blacksmith + Rate: 10 + - Item: Beef_Head_Meat + Rate: 100 + - Item: Lemon + Rate: 300 + - Item: Scarlet_Twohand_Axe + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Grave_Minorous_Card + Rate: 1 + StealProtected: true + - Id: 2354 + AegisName: N_MUMMY + Name: Mummy (Nightmare) + JapaneseName: Nightmare Mummy + Level: 117 + Hp: 22557 + BaseExp: 2150 + JobExp: 1621 + Attack: 761 + Attack2: 192 + Defense: 110 + MagicDefense: 21 + Str: 61 + Agi: 5 + Vit: 21 + Dex: 72 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1772 + AttackMotion: 72 + DamageMotion: 384 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Rotten_Bandage + Rate: 9000 + - Item: Oridecon_Stone + Rate: 100 + - Item: Mementos + Rate: 500 + - Item: Glove + Rate: 2 + - Item: Silver_Ring + Rate: 10 + - Item: Panacea + Rate: 250 + - Item: Yellow_Herb + Rate: 1000 + - Item: Grave_Mummy_Card + Rate: 1 + StealProtected: true + - Id: 2355 + AegisName: N_VERIT + Name: Verit (Nightmare) + JapaneseName: Nightmare Verit + Level: 115 + Hp: 21034 + BaseExp: 2074 + JobExp: 1571 + Attack: 623 + Attack2: 142 + Defense: 82 + MagicDefense: 20 + Str: 57 + Agi: 7 + Vit: 31 + Int: 15 + Dex: 7 + Luk: 7 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 2468 + AttackMotion: 768 + DamageMotion: 480 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Immortal_Heart + Rate: 9000 + - Item: Zargon + Rate: 700 + - Item: Rotten_Bandage + Rate: 1100 + - Item: White_Herb + Rate: 600 + - Item: Skul_Ring + Rate: 2 + - Item: Flower_Ring + Rate: 200 + - Item: Armlet_Of_Obedience + Rate: 20 + - Item: Grave_Verit_Card + Rate: 1 + StealProtected: true + - Id: 2356 + AegisName: N_MIMIC + Name: Mimic (Nightmare) + JapaneseName: Nightmare Mimic + Level: 137 + Hp: 63101 + BaseExp: 3201 + JobExp: 2704 + Attack: 1345 + Attack2: 413 + Defense: 210 + MagicDefense: 40 + Str: 71 + Agi: 180 + Vit: 35 + Int: 21 + Dex: 61 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 972 + AttackMotion: 500 + DamageMotion: 288 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Old_Violet_Box + Rate: 6 + - Item: Old_Blue_Box + Rate: 50 + - Item: Booby_Trap + Rate: 1200 + - Item: Light_Granule + Rate: 1000 + - Item: Rosary_ + Rate: 2 + - Item: Elunium_Stone + Rate: 270 + - Item: Grave_Mimic_Card + Rate: 1 + StealProtected: true + - Id: 2357 + AegisName: G_N_MIMIC + Name: Mimic (Nightmare) + JapaneseName: Nightmare Mimic + Level: 137 + Hp: 63101 + Attack: 1345 + Attack2: 413 + Defense: 210 + MagicDefense: 40 + Str: 71 + Agi: 180 + Vit: 35 + Int: 21 + Dex: 61 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 972 + AttackMotion: 500 + DamageMotion: 288 + Ai: 21 + Modes: + Detector: true + - Id: 2358 + AegisName: N_ARCLOUSE + Name: Arclouze (Nightmare) + JapaneseName: Nightmare Arclouse + Level: 134 + Hp: 48013 + BaseExp: 2506 + JobExp: 2303 + Attack: 1104 + Attack2: 341 + Defense: 101 + MagicDefense: 45 + Str: 65 + Agi: 85 + Vit: 51 + Int: 45 + Dex: 251 + Luk: 31 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Earth + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 960 + AttackMotion: 500 + DamageMotion: 480 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Round_Shell + Rate: 3500 + - Item: Sticky_Mucus + Rate: 3000 + - Item: Solid_Shell + Rate: 800 + - Item: Zargon + Rate: 500 + - Item: Red_Gemstone + Rate: 300 + - Item: Great_Nature + Rate: 20 + - Item: Zargon + Rate: 2500 + - Item: Grave_Arclouse_Card + Rate: 1 + StealProtected: true + - Id: 2359 + AegisName: G_N_ARCLOUSE + Name: Arclouze (Nightmare) + JapaneseName: Nightmare Arclouse + Level: 134 + Hp: 48013 + Attack: 1104 + Attack2: 341 + Defense: 101 + MagicDefense: 45 + Str: 65 + Agi: 85 + Vit: 51 + Int: 45 + Dex: 251 + Luk: 31 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Earth + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 960 + AttackMotion: 500 + DamageMotion: 480 + Ai: 21 + Modes: + Detector: true + - Id: 2360 + AegisName: N_ANCIENT_MUMMY + Name: Ancient Mummy (Nightmare) + JapaneseName: Nightmare Ancient Mummy + Level: 141 + Hp: 90157 + BaseExp: 4712 + JobExp: 4001 + Attack: 1841 + Attack2: 347 + Defense: 142 + MagicDefense: 51 + Str: 126 + Agi: 75 + Vit: 61 + Int: 85 + Dex: 187 + Luk: 24 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 175 + AttackDelay: 1772 + AttackMotion: 120 + DamageMotion: 384 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Rotten_Bandage + Rate: 4500 + - Item: Mementos + Rate: 1800 + - Item: Glove_ + Rate: 2 + - Item: Silver_Ring + Rate: 150 + - Item: Runstone_Ancient + Rate: 10 + - Item: Oridecon_Stone + Rate: 150 + - Item: Elunium_Stone + Rate: 100 + - Item: Grave_A_Mummy_Card + Rate: 1 + StealProtected: true + - Id: 2361 + AegisName: G_N_ANCIENT_MUMMY + Name: Ancient Mummy (Nightmare) + JapaneseName: Nightmare Ancient Mummy + Level: 141 + Hp: 90157 + Attack: 1841 + Attack2: 347 + Defense: 142 + MagicDefense: 51 + Str: 126 + Agi: 75 + Vit: 61 + Int: 85 + Dex: 187 + Luk: 24 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 175 + AttackDelay: 1772 + AttackMotion: 120 + DamageMotion: 384 + Ai: 21 + Modes: + Detector: true + - Id: 2362 + AegisName: N_AMON_RA + Name: Amon Ra (Nightmare) + JapaneseName: Nightmare Amon Ra + Level: 145 + Hp: 2515784 + BaseExp: 1626487 + JobExp: 1302087 + MvpExp: 813243 + Attack: 4106 + Attack2: 3201 + Defense: 367 + MagicDefense: 301 + Str: 86 + Agi: 89 + Vit: 120 + Int: 131 + Dex: 101 + Luk: 92 + AttackRange: 3 + SkillRange: 14 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Earth + ElementLevel: 3 + WalkSpeed: 170 + AttackDelay: 854 + AttackMotion: 2016 + DamageMotion: 480 + DamageTaken: 10 + Ai: 10 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 5500 + - Item: Seed_Of_Yggdrasil + Rate: 3500 + - Item: Crystal_Jewel__ + Rate: 5500 + Drops: + - Item: Spinx_Helm + Rate: 150 + - Item: Safety_Ring + Rate: 50 + - Item: Rojerta_Piece + Rate: 7000 + - Item: Elunium + Rate: 3800 + - Item: Old_Card_Album + Rate: 400 + - Item: Yggdrasilberry + Rate: 3000 + - Item: Scarlet_Bible + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Grave_Amon_Ra_Card + Rate: 1 + StealProtected: true + - Id: 2363 + AegisName: MENBLATT + Name: Menblatt + Level: 143 + Hp: 82200 + BaseExp: 4150 + JobExp: 3421 + Attack: 816 + Attack2: 201 + Defense: 79 + MagicDefense: 50 + Str: 70 + Agi: 68 + Vit: 40 + Int: 55 + Dex: 108 + Luk: 30 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Wind + ElementLevel: 2 + WalkSpeed: 145 + AttackDelay: 472 + AttackMotion: 1056 + DamageMotion: 480 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Fancy_Fairy_Wing + Rate: 4000 + - Item: Great_Wing + Rate: 2000 + - Item: Sharp_Feeler + Rate: 4608 + - Item: Menblatt_Card + Rate: 1 + StealProtected: true + - Id: 2364 + AegisName: PETAL + Name: Petal + Level: 141 + Hp: 81031 + BaseExp: 4058 + JobExp: 3361 + Attack: 671 + Attack2: 173 + Defense: 73 + MagicDefense: 33 + Str: 70 + Agi: 82 + Vit: 55 + Int: 45 + Dex: 108 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Wind + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1500 + AttackMotion: 768 + DamageMotion: 480 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Pile_Of_Acorn + Rate: 4000 + - Item: Unripe_Acorn + Rate: 2000 + - Item: Acorn + Rate: 2000 + - Item: Piece_Of_Darkness + Rate: 500 + - Item: Petal_Card + Rate: 1 + StealProtected: true + - Id: 2365 + AegisName: CENERE + Name: Cenere + Level: 146 + Hp: 130131 + BaseExp: 7117 + JobExp: 5712 + Attack: 1802 + Attack2: 1031 + Defense: 87 + MagicDefense: 81 + Str: 67 + Agi: 39 + Vit: 30 + Int: 35 + Dex: 95 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Wind + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1500 + AttackMotion: 720 + DamageMotion: 360 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Dustball + Rate: 4000 + - Item: Poisonous_Gas + Rate: 1000 + - Item: Mould_Powder + Rate: 3000 + - Item: Air_Pollutant + Rate: 2000 + - Item: Cenere_Card + Rate: 1 + StealProtected: true + - Id: 2366 + AegisName: ANTIQUE_BOOK + Name: Antique Book + Level: 148 + Hp: 134615 + BaseExp: 7225 + JobExp: 5870 + Attack: 1861 + Attack2: 1213 + Defense: 74 + MagicDefense: 42 + Str: 67 + Agi: 53 + Vit: 32 + Int: 44 + Dex: 125 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 864 + AttackMotion: 960 + DamageMotion: 480 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Leaf_Bookmark + Rate: 4000 + - Item: Bookclip_In_Memory + Rate: 2000 + - Item: Worn_Out_Page + Rate: 2000 + - Item: AntiqueBook_Card + Rate: 1 + StealProtected: true + - Id: 2367 + AegisName: LICHTERN_B + Name: Lichtern + JapaneseName: Blue Lichtern + Level: 149 + Hp: 131211 + BaseExp: 7187 + JobExp: 5701 + Attack: 1513 + Attack2: 1410 + Defense: 76 + MagicDefense: 41 + Str: 124 + Agi: 74 + Vit: 60 + Int: 55 + Dex: 92 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Water + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 480 + AttackMotion: 1728 + DamageMotion: 480 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Star_Crumb + Rate: 2000 + - Item: Sparkling_Dust + Rate: 2000 + - Item: Mistic_Frozen + Rate: 40 + - Item: Snow_Flip + Rate: 10 + - Item: LichternB_Card + Rate: 1 + StealProtected: true + - Id: 2368 + AegisName: LICHTERN_Y + Name: Lichtern + JapaneseName: Yellow Lichtern + Level: 147 + Hp: 131513 + BaseExp: 7071 + JobExp: 5810 + Attack: 1416 + Attack2: 1561 + Defense: 84 + MagicDefense: 51 + Str: 141 + Agi: 94 + Vit: 75 + Int: 91 + Dex: 144 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Ghost + ElementLevel: 4 + WalkSpeed: 150 + AttackMotion: 3456 + DamageMotion: 480 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Star_Crumb + Rate: 2000 + - Item: Sparkling_Dust + Rate: 2000 + - Item: Great_Nature + Rate: 40 + - Item: Yggdrasil_Dust + Rate: 10 + - Item: LichternG_Card + Rate: 1 + StealProtected: true + - Id: 2369 + AegisName: LICHTERN_R + Name: Lichtern + JapaneseName: Red Lichtern + Level: 149 + Hp: 135718 + BaseExp: 7201 + JobExp: 6013 + Attack: 1647 + Attack2: 1449 + Defense: 111 + MagicDefense: 53 + Str: 147 + Agi: 77 + Vit: 66 + Int: 65 + Dex: 133 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Fire + ElementLevel: 4 + WalkSpeed: 150 + AttackMotion: 4032 + DamageMotion: 480 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Star_Crumb + Rate: 2000 + - Item: Sparkling_Dust + Rate: 2000 + - Item: Flame_Heart + Rate: 40 + - Item: Peony_Mommy + Rate: 10 + - Item: LichternR_Card + Rate: 1 + StealProtected: true + - Id: 2370 + AegisName: LICHTERN_G + Name: Lichtern + JapaneseName: Green Lichtern + Level: 151 + Hp: 133451 + BaseExp: 7214 + JobExp: 5710 + Attack: 1547 + Attack2: 1594 + Defense: 120 + MagicDefense: 57 + Str: 121 + Agi: 60 + Vit: 58 + Int: 62 + Dex: 102 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Earth + ElementLevel: 4 + WalkSpeed: 100 + AttackMotion: 2304 + DamageMotion: 480 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Star_Crumb + Rate: 2000 + - Item: Sparkling_Dust + Rate: 2000 + - Item: Rough_Wind + Rate: 40 + - Item: Slapping_Herb + Rate: 10 + - Item: LichternY_Card + Rate: 1 + StealProtected: true + - Id: 2371 + AegisName: FAITHFUL_MANAGER + Name: Faithful Manager + Level: 155 + Hp: 151548 + BaseExp: 8676 + JobExp: 6501 + Attack: 2091 + Attack2: 1607 + Defense: 204 + MagicDefense: 141 + Str: 80 + Agi: 28 + Vit: 40 + Int: 25 + Dex: 88 + Luk: 45 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 4 + WalkSpeed: 200 + AttackDelay: 480 + AttackMotion: 1536 + DamageMotion: 480 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Eye_Drops + Rate: 4000 + - Item: Tiny_Waterbottle + Rate: 2000 + - Item: Alchol + Rate: 50 + - Item: Detrimindexta + Rate: 50 + - Item: FaithfulManager_Card + Rate: 1 + StealProtected: true + - Id: 2372 + AegisName: SOIL + Name: Soil + Level: 1 + Hp: 15 + Attack: 1 + Attack2: 1 + Defense: 100 + MagicDefense: 99 + AttackRange: 1 + SkillRange: 7 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + - Id: 2373 + AegisName: ROCK + Name: Rock + Level: 1 + Hp: 15 + Attack: 1 + Attack2: 1 + Defense: 100 + MagicDefense: 99 + AttackRange: 1 + SkillRange: 7 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + - Id: 2374 + AegisName: THICKET + Name: Thicket + Level: 1 + Hp: 15 + Attack: 1 + Attack2: 1 + Defense: 100 + MagicDefense: 99 + AttackRange: 1 + SkillRange: 7 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + - Id: 2375 + AegisName: MOROCC_4_142 + Name: Incarnation of Morocc + Level: 100 + Hp: 4444 + Attack: 171 + Attack2: 85 + Defense: 80 + MagicDefense: 6 + Str: 114 + Agi: 88 + Vit: 62 + Int: 97 + Dex: 164 + Luk: 43 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Undead + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1536 + AttackMotion: 648 + DamageMotion: 300 + Ai: 02 + - Id: 2376 + AegisName: MOROCC_2_142 + Name: Incarnation of Morocc + Level: 100 + Hp: 2000 + Attack: 181 + Attack2: 83 + Defense: 81 + MagicDefense: 5 + Str: 121 + Agi: 86 + Vit: 71 + Int: 65 + Dex: 113 + Luk: 44 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 576 + AttackMotion: 648 + DamageMotion: 300 + Ai: 02 + - Id: 2377 + AegisName: E_NOVUS_ + Name: Novus + Level: 1 + Hp: 12 + Attack: 50 + Attack2: 50 + Defense: 1 + MagicDefense: 1 + Agi: 10 + Int: 10 + Dex: 30 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Dragon + Element: Neutral + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 252 + AttackMotion: 816 + DamageMotion: 480 + Ai: 02 + - Id: 2378 + AegisName: MER_ANTLER_SCARABA + Name: Antler Scaraba + Level: 136 + Hp: 30000 + Attack: 1418 + Attack2: 410 + Defense: 155 + MagicDefense: 102 + Str: 23 + Agi: 99 + Vit: 59 + Int: 129 + Dex: 137 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 504 + AttackMotion: 624 + DamageMotion: 360 + DamageTaken: 10 + Ai: 21 + Class: Boss + - Id: 2379 + AegisName: XMAS_SMOKEY_SOCK + Name: Socks Stealing Raccoon + JapaneseName: Smokey Sock + Level: 10 + Hp: 10 + Attack: 70 + Attack2: 11 + Defense: 1 + Vit: 16 + Int: 5 + Dex: 100 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1576 + AttackMotion: 576 + DamageMotion: 420 + Ai: 01 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Detector: true + Drops: + - Item: Stolen_Cookie + Rate: 3000 + - Item: Stolen_Candy + Rate: 3000 + - Item: Bag_Of_Selling_Goods + Rate: 3000 + - Id: 2380 + AegisName: XMAS_SMOKEY_GIFT + Name: Gift Stealing Raccoon + JapaneseName: Smokey Gift + Level: 10 + Hp: 10 + Attack: 70 + Attack2: 11 + Defense: 1 + Vit: 16 + Int: 5 + Dex: 100 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1576 + AttackMotion: 576 + DamageMotion: 420 + Ai: 01 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Detector: true + Drops: + - Item: Stolen_Cookie + Rate: 3000 + - Item: Stolen_Candy + Rate: 3000 + - Item: Bag_Of_Selling_Goods + Rate: 3000 +# - Id: 2381 +# AegisName: E_VADON_X_S +# - Id: 2382 +# AegisName: E_VADON_X_H +# - Id: 2383 +# AegisName: E_VADON_X_H_S +# - Id: 2384 +# AegisName: KRAKEN_LEG_1 +# - Id: 2385 +# AegisName: KRAKEN_LEG_2 +# - Id: 2386 +# AegisName: KRAKEN_LEG_3 +# - Id: 2387 +# AegisName: KRAKEN_LEG_4 +# - Id: 2388 +# AegisName: KRAKEN_LEG_5 +# - Id: 2389 +# AegisName: G_KRAKEN_LEG_1 +# - Id: 2390 +# AegisName: G_KRAKEN_LEG_2 +# - Id: 2391 +# AegisName: G_KRAKEN_LEG_3 +# - Id: 2392 +# AegisName: G_KRAKEN_LEG_4 +# - Id: 2393 +# AegisName: G_KRAKEN_LEG_5 +# - Id: 2394 +# AegisName: MERMAN_SE +# - Id: 2395 +# AegisName: SEIREN +# - Id: 2396 +# AegisName: POSEIDON +# - Id: 2397 +# AegisName: KRAKEN_BABY + - Id: 2398 + AegisName: LITTLE_PORING + Name: Little Poring + Level: 1 + Hp: 40 + BaseExp: 18 + JobExp: 10 + Attack: 8 + Attack2: 1 + Defense: 2 + MagicDefense: 5 + Str: 6 + Dex: 6 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + Drops: + - Item: Jellopy + Rate: 9000 + - Item: Knife_ + Rate: 100 + - Item: Sticky_Mucus + Rate: 1000 + - Item: Apple + Rate: 5000 + - Item: Red_Herb + Rate: 1000 + - Item: Apple + Rate: 500 + - Item: Red_Herb + Rate: 1000 + - Item: Novice_Poring_Card + Rate: 1 + StealProtected: true +# - Id: 2399 +# AegisName: E_MINI_DEMON +# - Id: 2400 +# AegisName: E_DIABOLIC + - Id: 2401 + AegisName: G_PORING + Name: Poring + Level: 1 + Hp: 60 + Attack: 8 + Attack2: 1 + Defense: 2 + MagicDefense: 5 + Str: 6 + Dex: 6 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 480 + DamageMotion: 672 + Ai: 02 + - Id: 2402 + AegisName: POPORING_IMMUNE_M + Name: Poporing + JapaneseName: POPORING_IMMUNE_M + Level: 30 + Hp: 524 + BaseExp: 99 + JobExp: 112 + Attack: 74 + Attack2: 20 + Defense: 36 + MagicDefense: 17 + Str: 17 + Agi: 26 + Vit: 20 + Int: 18 + Dex: 36 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Poison + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 480 + - Id: 2403 + AegisName: POPORING_IMMUNE_A + Name: Poporing + JapaneseName: POPORING_IMMUNE_A + Level: 30 + Hp: 524 + BaseExp: 99 + JobExp: 112 + Attack: 74 + Attack2: 20 + Defense: 36 + MagicDefense: 17 + Str: 17 + Agi: 26 + Vit: 20 + Int: 18 + Dex: 36 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Poison + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 480 + - Id: 2404 + AegisName: DEAD_PLANKTON + Name: Dead Plankton + Level: 9 + Hp: 95 + BaseExp: 31 + JobExp: 23 + Attack: 18 + Attack2: 1 + Defense: 21 + MagicDefense: 3 + Str: 14 + Agi: 5 + Vit: 10 + Dex: 10 + Luk: 3 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 2208 + AttackMotion: 324 + DamageMotion: 1008 + Ai: 01 + Drops: + - Item: Single_Cell + Rate: 2000 + - Item: Garlet + Rate: 70 + - Item: Sticky_Mucus + Rate: 170 + - Item: Alchol + Rate: 1 + - Item: Dew_Laden_Moss + Rate: 5 + - Item: Center_Potion + Rate: 10 + - Id: 2405 + AegisName: WEAK_SKELETON + Name: Weak Skeleton + Level: 18 + Hp: 280 + BaseExp: 58 + JobExp: 43 + Attack: 25 + Attack2: 8 + Defense: 12 + MagicDefense: 2 + Str: 15 + Agi: 5 + Vit: 10 + Dex: 12 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 2228 + AttackMotion: 576 + DamageMotion: 528 + Ai: 17 + Drops: + - Item: Phracon + Rate: 45 + - Item: Skel_Bone + Rate: 800 + - Item: Mace_ + Rate: 40 + - Item: Jellopy + Rate: 1500 + - Item: Red_Herb + Rate: 500 + - Item: Skul_Ring + Rate: 15 + - Id: 2406 + AegisName: WEAK_SKEL_SOLDIER + Name: Weak Soldier Skeleton + Level: 23 + Hp: 468 + BaseExp: 72 + JobExp: 81 + Attack: 66 + Attack2: 9 + Defense: 28 + MagicDefense: 5 + Str: 18 + Agi: 9 + Vit: 28 + Int: 5 + Dex: 43 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 2276 + AttackMotion: 432 + DamageMotion: 576 + Ai: 04 + Drops: + - Item: Skel_Bone + Rate: 1300 + - Item: Oridecon_Stone + Rate: 15 + - Item: Dagger_ + Rate: 3 + - Item: Red_Herb + Rate: 170 + - Item: Mementos + Rate: 2 + - Item: Chain_Mail_ + Rate: 1 + - Item: Stiletto + Rate: 10 + - Id: 2407 + AegisName: SAILOR_SKELETON + Name: Sailor Skeleton + Level: 19 + Hp: 310 + BaseExp: 58 + JobExp: 43 + Attack: 27 + Attack2: 8 + Defense: 12 + MagicDefense: 2 + Str: 15 + Agi: 5 + Vit: 10 + Dex: 12 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 2228 + AttackMotion: 576 + DamageMotion: 528 + Ai: 04 + Drops: + - Item: Skel_Bone + Rate: 700 + - Item: Pirate_Bandana + Rate: 4 + - Item: Cookbook06 + Rate: 1 + - Item: Bandana + Rate: 60 + - Item: Falchion + Rate: 60 + - Item: Oridecon_Stone + Rate: 10 + - Item: Well_Dried_Bone + Rate: 5 + - Id: 2408 + AegisName: DUMMY_10 + Name: Dummy 10 + Level: 10 + Hp: 99999999 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 200 + DamageMotion: 1000 + Class: Guardian + Modes: + NoRandomWalk: true + TeleportBlock: true + KnockBackImmune: true + Mvp: true + - Id: 2409 + AegisName: DUMMY_50 + Name: Dummy 50 + Level: 50 + Hp: 99999999 + Defense: 50 + MagicDefense: 50 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 200 + DamageMotion: 1000 + Class: Guardian + Modes: + NoRandomWalk: true + TeleportBlock: true + KnockBackImmune: true + Mvp: true + - Id: 2410 + AegisName: DUMMY_100 + Name: Dummy 100 + Level: 100 + Hp: 99999999 + Defense: 90 + MagicDefense: 90 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 200 + DamageMotion: 1000 + Class: Guardian + Modes: + NoRandomWalk: true + TeleportBlock: true + KnockBackImmune: true + Mvp: true + - Id: 2411 + AegisName: DUMMY_150 + Name: Dummy 150 + Level: 150 + Hp: 99999999 + Defense: 120 + MagicDefense: 120 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 200 + DamageMotion: 1000 + Class: Guardian + Modes: + NoRandomWalk: true + TeleportBlock: true + KnockBackImmune: true + Mvp: true +# - Id: 2412 +# AegisName: E_VALKIWI + - Id: 2413 + AegisName: DUMMY_10_FIRE + Name: Dummy 10 + Level: 10 + Hp: 99999999 + Size: Medium + Race: Formless + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + DamageMotion: 1000 + Class: Guardian + Modes: + NoRandomWalk: true + TeleportBlock: true + KnockBackImmune: true + Mvp: true + - Id: 2415 + AegisName: L_SEYREN + Name: Knight Seyren + Level: 98 + Hp: 13260 + BaseExp: 2950 + JobExp: 1974 + Attack: 827 + Attack2: 285 + Defense: 149 + MagicDefense: 10 + Str: 127 + Agi: 62 + Vit: 77 + Int: 44 + Dex: 118 + Luk: 49 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 432 + AttackMotion: 400 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Armlet_Of_Prisoner + Rate: 5000 + - Item: Lab_Staff_Record + Rate: 2500 + - Item: Claymore + Rate: 100 + - Item: Muramasa + Rate: 5 + - Item: Chain_Mail + Rate: 500 + - Item: Chain_Mail_ + Rate: 5 + - Item: Old_Blue_Box + Rate: 2 + - Id: 2416 + AegisName: L_EREMES + Name: Assassin Eremes + Level: 98 + Hp: 9029 + BaseExp: 3150 + JobExp: 1484 + Attack: 739 + Attack2: 153 + Defense: 109 + MagicDefense: 10 + Str: 130 + Agi: 78 + Vit: 53 + Int: 60 + Dex: 114 + Luk: 68 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Poison + ElementLevel: 4 + WalkSpeed: 160 + AttackDelay: 432 + AttackMotion: 400 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Armlet_Of_Prisoner + Rate: 5000 + - Item: Lab_Staff_Record + Rate: 2500 + - Item: Infiltrator + Rate: 100 + - Item: Cakram + Rate: 5 + - Item: Ninja_Suit + Rate: 500 + - Item: Ninja_Suit_ + Rate: 5 + - Item: Old_Blue_Box + Rate: 2 + - Id: 2417 + AegisName: L_HARWORD + Name: Blacksmith Howard + JapaneseName: Blacksmith Harword + Level: 98 + Hp: 11803 + BaseExp: 2750 + JobExp: 1640 + Attack: 782 + Attack2: 253 + Defense: 117 + MagicDefense: 9 + Str: 124 + Agi: 71 + Vit: 55 + Int: 47 + Dex: 73 + Luk: 43 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Water + ElementLevel: 4 + WalkSpeed: 160 + AttackDelay: 432 + AttackMotion: 400 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Armlet_Of_Prisoner + Rate: 5000 + - Item: Lab_Staff_Record + Rate: 2500 + - Item: Two_Handed_Axe_ + Rate: 100 + - Item: Berdysz + Rate: 5 + - Item: Coat_ + Rate: 500 + - Item: Clothes_Of_The_Lord + Rate: 5 + - Item: Old_Blue_Box + Rate: 2 + - Id: 2418 + AegisName: L_SHECIL + Name: Hunter Cecil + JapaneseName: Hunter Shecil + Level: 98 + Hp: 8835 + BaseExp: 2750 + JobExp: 1668 + Attack: 574 + Attack2: 223 + Defense: 68 + MagicDefense: 13 + Str: 108 + Agi: 113 + Vit: 60 + Int: 72 + Dex: 148 + Luk: 37 + AttackRange: 14 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 3 + WalkSpeed: 160 + AttackDelay: 432 + AttackMotion: 400 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Armlet_Of_Prisoner + Rate: 5000 + - Item: Lab_Staff_Record + Rate: 2500 + - Item: Repeting_CrossBow + Rate: 100 + - Item: Balistar + Rate: 5 + - Item: Tights + Rate: 500 + - Item: Tights_ + Rate: 5 + - Item: Old_Blue_Box + Rate: 2 + - Id: 2419 + AegisName: L_KATRINN + Name: Wizard Kathryne + JapaneseName: Wizard Katrinn + Level: 98 + Hp: 7092 + BaseExp: 2750 + JobExp: 1934 + Attack: 512 + Attack2: 650 + Defense: 69 + MagicDefense: 66 + Str: 97 + Agi: 70 + Vit: 49 + Int: 129 + Dex: 125 + Luk: 44 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Ghost + ElementLevel: 3 + WalkSpeed: 130 + AttackDelay: 864 + AttackMotion: 400 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Armlet_Of_Prisoner + Rate: 5000 + - Item: Lab_Staff_Record + Rate: 2500 + - Item: Survival_Rod2 + Rate: 100 + - Item: Walking_Stick + Rate: 5 + - Item: Robe_Of_Casting + Rate: 500 + - Item: Mage_Coat_ + Rate: 5 + - Item: Old_Blue_Box + Rate: 2 + - Id: 2420 + AegisName: L_MAGALETA + Name: Priest Margaretha + JapaneseName: Prist Magaleta + Level: 98 + Hp: 9192 + BaseExp: 2150 + JobExp: 1634 + Attack: 644 + Attack2: 498 + Defense: 97 + MagicDefense: 83 + Str: 113 + Agi: 66 + Vit: 63 + Int: 110 + Dex: 89 + Luk: 58 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Holy + ElementLevel: 3 + WalkSpeed: 160 + AttackDelay: 864 + AttackMotion: 400 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Armlet_Of_Prisoner + Rate: 5000 + - Item: Lab_Staff_Record + Rate: 2500 + - Item: Stunner + Rate: 100 + - Item: Slash + Rate: 5 + - Item: Saint_Robe_ + Rate: 500 + - Item: Holy_Robe_ + Rate: 5 + - Item: Old_Blue_Box + Rate: 2 + - Id: 2421 + AegisName: L_YGNIZEM + Name: Crusader Egnigem + JapaneseName: Crusader Ygnizem + Level: 98 + Hp: 13440 + BaseExp: 1896 + JobExp: 2928 + Attack: 852 + Attack2: 342 + Defense: 136 + MagicDefense: 8 + Str: 158 + Agi: 101 + Vit: 94 + Int: 75 + Dex: 108 + Luk: 74 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 2 + WalkSpeed: 155 + AttackDelay: 432 + AttackMotion: 400 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Lab_Staff_Record + Rate: 5000 + - Item: Armlet_Of_Prisoner + Rate: 2500 + - Item: Flamberge + Rate: 100 + - Item: Holy_Avenger + Rate: 5 + - Item: Plate_Armor + Rate: 500 + - Item: Plate_Armor_ + Rate: 5 + - Item: Old_Blue_Box + Rate: 2 + - Id: 2422 + AegisName: L_WHIKEBAIN + Name: Rogue Wickebine + JapaneseName: Log Whikebain + Level: 98 + Hp: 11712 + BaseExp: 1740 + JobExp: 2454 + Attack: 545 + Attack2: 216 + Defense: 125 + MagicDefense: 72 + Str: 125 + Agi: 100 + Vit: 75 + Int: 46 + Dex: 93 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Poison + ElementLevel: 3 + WalkSpeed: 130 + AttackDelay: 432 + AttackMotion: 400 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Lab_Staff_Record + Rate: 5000 + - Item: Armlet_Of_Prisoner + Rate: 2500 + - Item: Poison_Knife + Rate: 100 + - Item: Bazerald + Rate: 5 + - Item: Thief_Clothes + Rate: 500 + - Item: Thief_Clothes_ + Rate: 5 + - Item: Old_Blue_Box + Rate: 2 + - Id: 2423 + AegisName: L_ARMAIA + Name: Alchemist Armeyer + JapaneseName: Alchemist Armaia + Level: 98 + Hp: 11376 + BaseExp: 1814 + JobExp: 3618 + Attack: 537 + Attack2: 232 + Defense: 130 + MagicDefense: 4 + Str: 135 + Agi: 64 + Vit: 93 + Int: 71 + Dex: 105 + Luk: 68 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 3 + WalkSpeed: 130 + AttackDelay: 432 + AttackMotion: 400 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Lab_Staff_Record + Rate: 5000 + - Item: Armlet_Of_Prisoner + Rate: 2500 + - Item: Orcish_Axe + Rate: 100 + - Item: Cleaver + Rate: 5 + - Item: Coat_ + Rate: 500 + - Item: Clothes_Of_The_Lord + Rate: 5 + - Item: Old_Blue_Box + Rate: 2 + - Id: 2424 + AegisName: L_KAVAC + Name: Bard Kavach + JapaneseName: Bard Kavac + Level: 98 + Hp: 12637 + BaseExp: 1772 + JobExp: 3164 + Attack: 605 + Attack2: 193 + Defense: 94 + MagicDefense: 52 + Str: 113 + Agi: 119 + Vit: 68 + Int: 55 + Dex: 163 + Luk: 52 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 2 + WalkSpeed: 160 + AttackDelay: 432 + AttackMotion: 400 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Lab_Staff_Record + Rate: 5000 + - Item: Armlet_Of_Prisoner + Rate: 2500 + - Item: Harp_ + Rate: 100 + - Item: Electronic_Guitar + Rate: 5 + - Item: Tights + Rate: 500 + - Item: Tights_ + Rate: 5 + - Item: Old_Blue_Box + Rate: 2 + - Id: 2425 + AegisName: L_DANCER + Name: Dancer Josephina + JapaneseName: Dancer Joshepina + Level: 98 + Hp: 12637 + BaseExp: 1972 + JobExp: 3164 + Attack: 605 + Attack2: 193 + Defense: 94 + MagicDefense: 52 + Str: 113 + Agi: 119 + Vit: 68 + Int: 55 + Dex: 163 + Luk: 52 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 2 + WalkSpeed: 160 + AttackDelay: 432 + AttackMotion: 400 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Lab_Staff_Record + Rate: 5000 + - Item: Armlet_Of_Prisoner + Rate: 2500 + - Item: Tail_ + Rate: 100 + - Item: Rapture_Rose + Rate: 5 + - Item: Tights + Rate: 500 + - Item: Tights_ + Rate: 5 + - Item: Old_Blue_Box + Rate: 2 + - Id: 2426 + AegisName: L_RAWREL + Name: Sage Laurell + JapaneseName: Sage Rawrel + Level: 98 + Hp: 9868 + BaseExp: 1880 + JobExp: 3840 + Attack: 247 + Attack2: 648 + Defense: 83 + MagicDefense: 96 + Str: 73 + Agi: 86 + Vit: 71 + Int: 134 + Dex: 123 + Luk: 62 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Ghost + ElementLevel: 2 + WalkSpeed: 160 + AttackDelay: 432 + AttackMotion: 400 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Lab_Staff_Record + Rate: 5000 + - Item: Armlet_Of_Prisoner + Rate: 2500 + - Item: Bible + Rate: 100 + - Item: Encyclopedia + Rate: 5 + - Item: Robe_Of_Casting + Rate: 500 + - Item: Mage_Coat_ + Rate: 5 + - Item: Old_Blue_Box + Rate: 2 + - Id: 2427 + AegisName: L_EREND + Name: Monk Errende + JapaneseName: Monk Erend + Level: 98 + Hp: 11168 + BaseExp: 1810 + JobExp: 2000 + Attack: 972 + Attack2: 483 + Defense: 116 + MagicDefense: 108 + Str: 84 + Agi: 72 + Vit: 99 + Int: 115 + Dex: 95 + Luk: 68 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Holy + ElementLevel: 2 + WalkSpeed: 140 + AttackDelay: 432 + AttackMotion: 400 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Lab_Staff_Record + Rate: 5000 + - Item: Armlet_Of_Prisoner + Rate: 2500 + - Item: Claw + Rate: 100 + - Item: Kaiser_Knuckle + Rate: 5 + - Item: Saint_Robe_ + Rate: 500 + - Item: Holy_Robe_ + Rate: 5 + - Item: Old_Blue_Box + Rate: 2 + - Id: 2428 + AegisName: G_L_SEYREN + Name: Knight Seyren + Level: 98 + Hp: 13260 + Attack: 827 + Attack2: 285 + Defense: 149 + MagicDefense: 10 + Str: 127 + Agi: 62 + Vit: 77 + Int: 44 + Dex: 118 + Luk: 49 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 432 + AttackMotion: 400 + DamageMotion: 288 + Ai: 04 + - Id: 2429 + AegisName: G_L_EREMES + Name: Assassin Eremes + Level: 98 + Hp: 9029 + Attack: 739 + Attack2: 153 + Defense: 109 + MagicDefense: 10 + Str: 130 + Agi: 78 + Vit: 53 + Int: 60 + Dex: 114 + Luk: 68 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Poison + ElementLevel: 4 + WalkSpeed: 160 + AttackDelay: 432 + AttackMotion: 400 + DamageMotion: 288 + Ai: 04 + - Id: 2430 + AegisName: G_L_HARWORD + Name: Blacksmith Howard + JapaneseName: Blacksmith Harword + Level: 98 + Hp: 11803 + Attack: 782 + Attack2: 253 + Defense: 117 + MagicDefense: 9 + Str: 124 + Agi: 71 + Vit: 55 + Int: 47 + Dex: 73 + Luk: 43 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Water + ElementLevel: 4 + WalkSpeed: 160 + AttackDelay: 432 + AttackMotion: 400 + DamageMotion: 288 + Ai: 04 + - Id: 2431 + AegisName: G_L_SHECIL + Name: Hunter Cecil + JapaneseName: Hunter Shecil + Level: 98 + Hp: 8835 + Attack: 574 + Attack2: 223 + Defense: 68 + MagicDefense: 13 + Str: 108 + Agi: 113 + Vit: 60 + Int: 72 + Dex: 148 + Luk: 37 + AttackRange: 14 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 3 + WalkSpeed: 160 + AttackDelay: 432 + AttackMotion: 400 + DamageMotion: 288 + Ai: 04 + - Id: 2432 + AegisName: G_L_KATRINN + Name: Wizard Kathryne + JapaneseName: Wizard Katrinn + Level: 98 + Hp: 7092 + Attack: 512 + Attack2: 650 + Defense: 69 + MagicDefense: 66 + Str: 97 + Agi: 70 + Vit: 49 + Int: 129 + Dex: 125 + Luk: 44 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Ghost + ElementLevel: 3 + WalkSpeed: 130 + AttackDelay: 864 + AttackMotion: 400 + DamageMotion: 288 + Ai: 04 + - Id: 2433 + AegisName: G_L_MAGALETA + Name: Priest Margaretha + JapaneseName: Prist Magaleta + Level: 98 + Hp: 9192 + Attack: 644 + Attack2: 498 + Defense: 97 + MagicDefense: 83 + Str: 113 + Agi: 66 + Vit: 63 + Int: 110 + Dex: 89 + Luk: 58 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Holy + ElementLevel: 3 + WalkSpeed: 160 + AttackDelay: 864 + AttackMotion: 400 + DamageMotion: 288 + Ai: 04 + - Id: 2434 + AegisName: G_L_YGNIZEM + Name: Crusader Egnigem + JapaneseName: Crusader Ygnizem + Level: 98 + Hp: 13440 + Attack: 852 + Attack2: 342 + Defense: 136 + MagicDefense: 8 + Str: 158 + Agi: 101 + Vit: 94 + Int: 75 + Dex: 108 + Luk: 74 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 2 + WalkSpeed: 155 + AttackDelay: 432 + AttackMotion: 400 + DamageMotion: 288 + Ai: 04 + - Id: 2435 + AegisName: G_L_WHIKEBAIN + Name: Rogue Wickebine + JapaneseName: Log Whikebain + Level: 98 + Hp: 11712 + Attack: 545 + Attack2: 216 + Defense: 125 + MagicDefense: 72 + Str: 125 + Agi: 100 + Vit: 75 + Int: 46 + Dex: 93 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Poison + ElementLevel: 3 + WalkSpeed: 130 + AttackDelay: 432 + AttackMotion: 400 + DamageMotion: 288 + Ai: 04 + - Id: 2436 + AegisName: G_L_ARMAIA + Name: Alchemist Armeyer + JapaneseName: Alchemist Armaia + Level: 98 + Hp: 11376 + Attack: 537 + Attack2: 232 + Defense: 130 + MagicDefense: 4 + Str: 135 + Agi: 64 + Vit: 93 + Int: 71 + Dex: 105 + Luk: 68 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 3 + WalkSpeed: 130 + AttackDelay: 432 + AttackMotion: 400 + DamageMotion: 288 + Ai: 04 + - Id: 2437 + AegisName: G_L_KAVAC + Name: Bard Kavach + JapaneseName: Bard Kavac + Level: 98 + Hp: 12637 + Attack: 605 + Attack2: 193 + Defense: 94 + MagicDefense: 52 + Str: 113 + Agi: 119 + Vit: 68 + Int: 55 + Dex: 163 + Luk: 52 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 2 + WalkSpeed: 160 + AttackDelay: 432 + AttackMotion: 400 + DamageMotion: 288 + Ai: 04 + - Id: 2438 + AegisName: G_L_DANCER + Name: Dancer Josephina + JapaneseName: Dancer Joshepina + Level: 98 + Hp: 12637 + Attack: 605 + Attack2: 193 + Defense: 94 + MagicDefense: 52 + Str: 113 + Agi: 119 + Vit: 68 + Int: 55 + Dex: 163 + Luk: 52 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 2 + WalkSpeed: 160 + AttackDelay: 432 + AttackMotion: 400 + DamageMotion: 288 + Ai: 04 + - Id: 2439 + AegisName: G_L_RAWREL + Name: Sage Laurell + JapaneseName: Sage Rawrel + Level: 98 + Hp: 9868 + Attack: 247 + Attack2: 648 + Defense: 83 + MagicDefense: 96 + Str: 73 + Agi: 86 + Vit: 71 + Int: 134 + Dex: 123 + Luk: 62 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Ghost + ElementLevel: 2 + WalkSpeed: 160 + AttackDelay: 432 + AttackMotion: 400 + DamageMotion: 288 + Ai: 04 + - Id: 2440 + AegisName: G_L_EREND + Name: Monk Errende + JapaneseName: Monk Erend + Level: 98 + Hp: 11168 + Attack: 972 + Attack2: 483 + Defense: 116 + MagicDefense: 108 + Str: 84 + Agi: 72 + Vit: 99 + Int: 115 + Dex: 95 + Luk: 68 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Holy + ElementLevel: 2 + WalkSpeed: 140 + AttackDelay: 432 + AttackMotion: 400 + DamageMotion: 288 + Ai: 04 + - Id: 2441 + AegisName: B_NOVICE + Name: The Last One + Level: 99 + Hp: 265203 + BaseExp: 212534 + JobExp: 175494 + MvpExp: 106267 + Attack: 4220 + Attack2: 2107 + Defense: 510 + MagicDefense: 139 + Str: 272 + Agi: 148 + Vit: 162 + Int: 99 + Dex: 160 + Luk: 59 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 04 + Class: Boss + Modes: + CastSensorChase: true + CastSensorIdle: true + ChangeChase: true + Mvp: true + Drops: + - Item: Armlet_Of_Prisoner + Rate: 2500 + - Item: Old_Blue_Box + Rate: 3000 + - Item: Old_Violet_Box + Rate: 4000 + - Item: Old_Card_Album + Rate: 500 + - Item: Star_Dust_Blade + Rate: 100 + - Item: Byeorrun_Gum + Rate: 5 + - Item: Tae_Goo_Lyeon + Rate: 2 + - Id: 2442 + AegisName: B_SUPERNOVICE + Name: King of the Alley + Level: 99 + Hp: 268800 + BaseExp: 217620 + JobExp: 178000 + MvpExp: 108810 + Attack: 5877 + Attack2: 3526 + Defense: 410 + MagicDefense: 192 + Str: 206 + Agi: 194 + Vit: 181 + Int: 156 + Dex: 203 + Luk: 115 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 04 + Class: Boss + Modes: + CastSensorChase: true + CastSensorIdle: true + ChangeChase: true + Mvp: true + Drops: + - Item: Armlet_Of_Prisoner + Rate: 2500 + - Item: Old_Blue_Box + Rate: 3000 + - Item: Old_Violet_Box + Rate: 4000 + - Item: Old_Card_Album + Rate: 500 + - Item: Hypnotist's_Staff_ + Rate: 100 + - Item: Destruction_Rod + Rate: 2 + - Id: 2443 + AegisName: AIRA + Name: Aira + Level: 99 + Hp: 270000 + BaseExp: 220000 + JobExp: 180000 + MvpExp: 110000 + Attack: 827 + Attack2: 285 + Defense: 149 + MagicDefense: 10 + Str: 127 + Agi: 62 + Vit: 77 + Int: 44 + Dex: 118 + Luk: 49 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 432 + AttackMotion: 400 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: Rouge + Rate: 3000 + - Item: Chrystal_Pumps + Rate: 50 + - Item: Spiky_Heel + Rate: 100 + - Id: 2444 + AegisName: KULUNA + Name: Kuluna + Level: 99 + Hp: 270000 + BaseExp: 220000 + JobExp: 180000 + MvpExp: 110000 + Attack: 739 + Attack2: 153 + Defense: 109 + MagicDefense: 10 + Str: 130 + Agi: 78 + Vit: 53 + Int: 60 + Dex: 114 + Luk: 68 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Ghost + ElementLevel: 3 + WalkSpeed: 160 + AttackDelay: 432 + AttackMotion: 400 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: Rouge + Rate: 3000 + - Item: Chrystal_Pumps + Rate: 50 + - Item: Spiky_Heel + Rate: 100 + - Id: 2445 + AegisName: MALLINA + Name: Mallina + Level: 99 + Hp: 270000 + BaseExp: 220000 + JobExp: 180000 + MvpExp: 110000 + Attack: 782 + Attack2: 253 + Defense: 117 + MagicDefense: 9 + Str: 124 + Agi: 71 + Vit: 55 + Int: 47 + Dex: 73 + Luk: 43 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 4 + WalkSpeed: 160 + AttackDelay: 432 + AttackMotion: 400 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: Rouge + Rate: 3000 + - Item: Chrystal_Pumps + Rate: 50 + - Item: Spiky_Heel + Rate: 100 + - Id: 2446 + AegisName: EZELLA + Name: Ezella + Level: 99 + Hp: 270000 + BaseExp: 110000 + JobExp: 90000 + MvpExp: 55000 + Attack: 574 + Attack2: 223 + Defense: 68 + MagicDefense: 13 + Str: 108 + Agi: 113 + Vit: 60 + Int: 72 + Dex: 148 + Luk: 37 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 3 + WalkSpeed: 160 + AttackDelay: 432 + AttackMotion: 400 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: Rouge + Rate: 3000 + - Item: Chrystal_Pumps + Rate: 50 + - Item: Spiky_Heel + Rate: 100 + - Id: 2447 + AegisName: LUNE + Name: Lune + Level: 99 + Hp: 270000 + BaseExp: 220000 + JobExp: 180000 + MvpExp: 110000 + Attack: 512 + Attack2: 650 + Defense: 69 + MagicDefense: 66 + Str: 97 + Agi: 70 + Vit: 49 + Int: 129 + Dex: 125 + Luk: 44 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Water + ElementLevel: 3 + WalkSpeed: 130 + AttackDelay: 864 + AttackMotion: 400 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: Rouge + Rate: 3000 + - Item: Chrystal_Pumps + Rate: 50 + - Item: Spiky_Heel + Rate: 100 + - Id: 2448 + AegisName: MORIN + Name: Morin + Level: 99 + Hp: 270000 + BaseExp: 220000 + JobExp: 180000 + MvpExp: 110000 + Attack: 644 + Attack2: 498 + Defense: 97 + MagicDefense: 83 + Str: 113 + Agi: 66 + Vit: 63 + Int: 110 + Dex: 89 + Luk: 58 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Dark + ElementLevel: 3 + WalkSpeed: 160 + AttackDelay: 864 + AttackMotion: 400 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: Rouge + Rate: 3000 + - Item: Chrystal_Pumps + Rate: 50 + - Item: Spiky_Heel + Rate: 100 + - Id: 2449 + AegisName: NASARIN + Name: Nasarin + Level: 99 + Hp: 270000 + BaseExp: 220000 + JobExp: 180000 + MvpExp: 110000 + Attack: 852 + Attack2: 342 + Defense: 136 + MagicDefense: 8 + Str: 158 + Agi: 101 + Vit: 94 + Int: 75 + Dex: 108 + Luk: 74 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Poison + ElementLevel: 2 + WalkSpeed: 155 + AttackDelay: 432 + AttackMotion: 400 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: Rouge + Rate: 3000 + - Item: Chrystal_Pumps + Rate: 50 + - Item: Spiky_Heel + Rate: 100 + - Id: 2450 + AegisName: THIEF_PORING + Name: Thief Poring + Level: 1 + Hp: 30 + Attack: 8 + Attack2: 1 + Defense: 2 + MagicDefense: 5 + Str: 6 + Dex: 6 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 672 + AttackMotion: 864 + DamageMotion: 288 + Ai: 01 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Payroll_Of_Kafra + Rate: 5000 + - Item: Payroll_Of_Kafra + Rate: 5000 + - Item: Payroll_Of_Kafra + Rate: 5000 + - Item: Gift_Box + Rate: 500 + - Item: Old_Blue_Box + Rate: 100 + - Id: 2451 + AegisName: BABY_STRANGE + Name: Strange Baby Orc + JapaneseName: Suspicious Baby + Level: 1 + Hp: 30 + Attack: 8 + Attack2: 1 + Defense: 2 + MagicDefense: 5 + Str: 6 + Dex: 6 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 672 + AttackMotion: 864 + DamageMotion: 288 + Ai: 01 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: Small_Wooden_Chest + Rate: 5000 + - Item: Small_Wooden_Chest + Rate: 5000 + - Item: Small_Wooden_Chest + Rate: 5000 + - Item: Gift_Box + Rate: 500 + - Item: Old_Blue_Box + Rate: 100 + - Id: 2452 + AegisName: TREASURE_BOX_TE + Name: Treasure Chest + Level: 99 + Dex: 1199 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Event + Drops: + - Item: Yggdrasilberry + Rate: 5000 + - Item: Seed_Of_Yggdrasil + Rate: 5000 + - Item: Treasure_Box + Rate: 10000 + - Item: Treasure_Box + Rate: 10000 + - Item: Old_Violet_Box + Rate: 5000 + - Item: Old_Card_Album + Rate: 400 + - Item: Yggdrasilberry + Rate: 500 + StealProtected: true + - Id: 2453 + AegisName: TREASURE_BOX_TE_1 + Name: Treasure Chest + Level: 99 + Dex: 1199 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Event + Drops: + - Item: Hammer_Of_Velund + Rate: 40 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Treasure_Box + Rate: 10000 + - Item: Treasure_Box + Rate: 10000 + - Item: Castle_Treasure_Box + Rate: 5000 + - Item: Old_Card_Album + Rate: 400 + - Item: Castle_Treasure_Box + Rate: 500 + StealProtected: true + - Id: 2454 + AegisName: TREASURE_BOX_TE_2 + Name: Treasure Chest + Level: 99 + Dex: 1199 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Event + Drops: + - Item: Anvil_Of_Velund + Rate: 40 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Treasure_Box + Rate: 10000 + - Item: Treasure_Box + Rate: 10000 + - Item: Castle_Treasure_Box + Rate: 5000 + - Item: Old_Card_Album + Rate: 400 + - Item: Castle_Treasure_Box + Rate: 500 + StealProtected: true + - Id: 2455 + AegisName: TREASURE_BOX_TE_3 + Name: Treasure Chest + Level: 99 + Dex: 1199 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Event + Drops: + - Item: Magic_Bronze_Bullion + Rate: 40 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Treasure_Box + Rate: 10000 + - Item: Treasure_Box + Rate: 10000 + - Item: Castle_Treasure_Box + Rate: 5000 + - Item: Old_Card_Album + Rate: 400 + - Item: Castle_Treasure_Box + Rate: 500 + StealProtected: true + - Id: 2456 + AegisName: TREASURE_BOX_TE_4 + Name: Treasure Chest + Level: 99 + Dex: 1199 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Event + Drops: + - Item: Bracelet_Of_Velund + Rate: 40 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Treasure_Box + Rate: 10000 + - Item: Treasure_Box + Rate: 10000 + - Item: Castle_Treasure_Box + Rate: 5000 + - Item: Old_Card_Album + Rate: 400 + - Item: Castle_Treasure_Box + Rate: 500 + StealProtected: true + - Id: 2457 + AegisName: TREASURE_BOX_TE_5 + Name: Treasure Chest + Level: 99 + Dex: 1199 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Event + Drops: + - Item: Secret_Of_Rune + Rate: 40 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Treasure_Box + Rate: 10000 + - Item: Treasure_Box + Rate: 10000 + - Item: Castle_Treasure_Box + Rate: 5000 + - Item: Old_Card_Album + Rate: 400 + - Item: Castle_Treasure_Box + Rate: 500 + StealProtected: true + - Id: 2458 + AegisName: TREASURE_BOX_TE_6 + Name: Treasure Chest + Level: 99 + Dex: 1199 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Event + Drops: + - Item: Skin_Of_Hraesvelg + Rate: 40 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Treasure_Box + Rate: 10000 + - Item: Treasure_Box + Rate: 10000 + - Item: Castle_Treasure_Box + Rate: 5000 + - Item: Old_Card_Album + Rate: 400 + - Item: Castle_Treasure_Box + Rate: 500 + StealProtected: true + - Id: 2459 + AegisName: TREASURE_BOX_TE_7 + Name: Treasure Chest + Level: 99 + Dex: 1199 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Event + Drops: + - Item: Spirit_Of_Hugin + Rate: 40 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Treasure_Box + Rate: 10000 + - Item: Treasure_Box + Rate: 10000 + - Item: Castle_Treasure_Box + Rate: 5000 + - Item: Old_Card_Album + Rate: 400 + - Item: Castle_Treasure_Box + Rate: 500 + StealProtected: true + - Id: 2460 + AegisName: TREASURE_BOX_TE_8 + Name: Treasure Chest + Level: 99 + Dex: 1199 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Event + Drops: + - Item: Rib_Of_Jormungand + Rate: 40 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Treasure_Box + Rate: 10000 + - Item: Treasure_Box + Rate: 10000 + - Item: Castle_Treasure_Box + Rate: 5000 + - Item: Old_Card_Album + Rate: 400 + - Item: Castle_Treasure_Box + Rate: 500 + StealProtected: true + - Id: 2461 + AegisName: TREASURE_BOX_TE_9 + Name: Treasure Chest + Level: 99 + Dex: 1199 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Event + Drops: + - Item: Chisel_Of_Giant + Rate: 40 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Treasure_Box + Rate: 10000 + - Item: Treasure_Box + Rate: 10000 + - Item: Castle_Treasure_Box + Rate: 5000 + - Item: Old_Card_Album + Rate: 400 + - Item: Castle_Treasure_Box + Rate: 500 + StealProtected: true + - Id: 2462 + AegisName: TREASURE_BOX_TE_10 + Name: Treasure Chest + Level: 99 + Dex: 1199 + Size: Small + Race: Formless + RaceGroups: + Treasure: true + Element: Neutral + ElementLevel: 1 + Class: Event + Drops: + - Item: Spirit_Of_Munin + Rate: 40 + - Item: Union_Of_Tribe + Rate: 500 + - Item: Treasure_Box + Rate: 10000 + - Item: Treasure_Box + Rate: 10000 + - Item: Castle_Treasure_Box + Rate: 5000 + - Item: Old_Card_Album + Rate: 400 + - Item: Castle_Treasure_Box + Rate: 500 + StealProtected: true +# - Id: 2463 +# AegisName: E_BOMBPORING + - Id: 2464 + AegisName: MG_ZOMBIE + Name: Corrupted Steward + Level: 130 + Hp: 135600 + BaseExp: 13332 + JobExp: 15998 + Attack: 2364 + Attack2: 444 + Defense: 15 + MagicDefense: 15 + Str: 44 + Agi: 22 + Vit: 77 + Int: 25 + Dex: 88 + Luk: 22 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 2612 + AttackMotion: 912 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Glast_Decayed_Nail + Rate: 1000 + - Item: Glast_Horrendous_Mouth + Rate: 1000 + - Item: Coagulated_Spell + Rate: 10 + - Item: Sticky_Mucus + Rate: 1000 + - Item: White_Jewel + Rate: 500 + - Id: 2465 + AegisName: MG_WRAITH + Name: Corrupted Monk + Level: 133 + Hp: 100168 + BaseExp: 13998 + JobExp: 16796 + Attack: 999 + Attack2: 2787 + Defense: 80 + MagicDefense: 200 + Str: 16 + Agi: 26 + Vit: 30 + Int: 115 + Dex: 79 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Undead + ElementLevel: 4 + WalkSpeed: 350 + AttackDelay: 1816 + AttackMotion: 576 + DamageMotion: 240 + Ai: 21 + Drops: + - Item: Glast_Decayed_Nail + Rate: 1000 + - Item: Glast_Horrendous_Mouth + Rate: 1000 + - Item: Coagulated_Spell + Rate: 10 + - Item: Wedding_Veil + Rate: 100 + - Item: Crystal_Jewel_ + Rate: 100 + - Item: Crystal_Mirror + Rate: 500 + - Id: 2466 + AegisName: MG_GHOUL + Name: Grand Chamberlain in pain + Level: 132 + Hp: 208100 + BaseExp: 14222 + JobExp: 17066 + Attack: 2965 + Attack2: 666 + Defense: 30 + MagicDefense: 30 + Str: 88 + Agi: 44 + Vit: 88 + Int: 21 + Dex: 95 + Luk: 44 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 2456 + AttackMotion: 912 + DamageMotion: 504 + Ai: 04 + Drops: + - Item: Glast_Decayed_Nail + Rate: 1000 + - Item: Glast_Horrendous_Mouth + Rate: 1000 + - Item: Coagulated_Spell + Rate: 10 + - Item: Oridecon_Stone + Rate: 100 + - Item: Skul_Ring + Rate: 100 + - Item: Old_White_Cloth + Rate: 1000 + - Id: 2467 + AegisName: MG_ARCLOUSE + Name: Maggot + Level: 133 + Hp: 80811 + BaseExp: 22 + JobExp: 26 + Attack: 1246 + Attack2: 1257 + Defense: 121 + MagicDefense: 36 + Str: 60 + Agi: 103 + Vit: 45 + Int: 35 + Dex: 172 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 960 + AttackMotion: 500 + DamageMotion: 480 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Glast_Decayed_Nail + Rate: 1000 + - Item: Glast_Horrendous_Mouth + Rate: 1000 + - Item: Coagulated_Spell + Rate: 10 + - Item: Round_Shell + Rate: 3000 + - Item: Great_Nature + Rate: 100 + - Id: 2468 + AegisName: MG_RAYDRIC + Name: Corrupted Palace Guard + Level: 135 + Hp: 184080 + BaseExp: 16306 + JobExp: 6944 + Attack: 3167 + Attack2: 138 + Defense: 89 + MagicDefense: 15 + Str: 159 + Agi: 87 + Vit: 66 + Int: 33 + Dex: 106 + Luk: 27 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Dark + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 824 + AttackMotion: 780 + DamageMotion: 420 + Ai: 09 + Drops: + - Item: Glast_Decayed_Nail + Rate: 1000 + - Item: Glast_Horrendous_Mouth + Rate: 1000 + - Item: Coagulated_Spell + Rate: 10 + - Item: Brigan + Rate: 3000 + - Item: Elunium + Rate: 50 + - Item: Plate_Armor + Rate: 200 + - Id: 2469 + AegisName: MG_RAYDRIC_ARCHER + Name: Wandering Archer + Level: 136 + Hp: 144370 + BaseExp: 14248 + JobExp: 9378 + Attack: 3891 + Attack2: 167 + Defense: 63 + MagicDefense: 40 + Str: 53 + Agi: 24 + Vit: 40 + Int: 15 + Dex: 156 + Luk: 30 + AttackRange: 14 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Dark + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1152 + AttackMotion: 1152 + DamageMotion: 480 + Ai: 05 + Modes: + Detector: true + Drops: + - Item: Glast_Decayed_Nail + Rate: 1000 + - Item: Glast_Horrendous_Mouth + Rate: 1000 + - Item: Coagulated_Spell + Rate: 10 + - Item: Brigan + Rate: 3000 + - Item: Elunium + Rate: 50 + - Item: Tights + Rate: 200 + - Id: 2470 + AegisName: MG_KNIGHT_OF_ABYSS + Name: Corrupted Abysmal Knight + JapaneseName: Corrupted Knight of Abyss + Level: 142 + Hp: 225789 + BaseExp: 18584 + JobExp: 16576 + Attack: 3200 + Attack2: 122 + Defense: 102 + MagicDefense: 50 + Str: 121 + Agi: 55 + Vit: 99 + Int: 70 + Dex: 126 + Luk: 37 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Dark + ElementLevel: 4 + WalkSpeed: 300 + AttackDelay: 1000 + AttackMotion: 500 + DamageMotion: 1000 + Ai: 21 + Class: Boss + Drops: + - Item: Glast_Decayed_Nail + Rate: 3000 + - Item: Glast_Horrendous_Mouth + Rate: 2000 + - Item: Coagulated_Spell + Rate: 50 + - Item: Reins + Rate: 5000 + - Item: Patriotism_Marks + Rate: 10 + - Item: Full_Plate_Armor + Rate: 200 + - Id: 2471 + AegisName: MG_KHALITZBURG + Name: Suffering Khalitzburg + Level: 143 + Hp: 236851 + BaseExp: 17542 + JobExp: 14662 + Attack: 2800 + Attack2: 100 + Defense: 125 + MagicDefense: 10 + Str: 121 + Agi: 142 + Vit: 55 + Int: 81 + Dex: 105 + Luk: 32 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 350 + AttackMotion: 1000 + DamageMotion: 396 + Ai: 21 + Class: Boss + Drops: + - Item: Glast_Decayed_Nail + Rate: 3000 + - Item: Glast_Horrendous_Mouth + Rate: 2000 + - Item: Coagulated_Spell + Rate: 50 + - Item: Elunium + Rate: 50 + - Item: Patriotism_Marks + Rate: 10 + - Item: Lapier + Rate: 300 + - Id: 2472 + AegisName: MG_BLOODY_KNIGHT + Name: Bloody Knight + Level: 143 + Hp: 246751 + BaseExp: 20448 + JobExp: 21882 + Attack: 1881 + Attack2: 3200 + Defense: 122 + MagicDefense: 300 + Str: 132 + Agi: 55 + Vit: 89 + Int: 151 + Dex: 137 + Luk: 45 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Dark + ElementLevel: 4 + WalkSpeed: 250 + AttackDelay: 828 + AttackMotion: 528 + DamageMotion: 192 + Ai: 21 + Class: Boss + Drops: + - Item: Glast_Decayed_Nail + Rate: 3000 + - Item: Glast_Horrendous_Mouth + Rate: 2000 + - Item: Coagulated_Spell + Rate: 50 + - Item: Brigan + Rate: 5000 + - Item: Broad_Sword + Rate: 100 + - Item: Two_Hand_Sword + Rate: 100 + - Id: 2473 + AegisName: MG_M_UNDEAD_KNIGHT + Name: 1st Commander of Destruction + Level: 145 + Hp: 950033 + BaseExp: 160018 + JobExp: 135184 + Attack: 3321 + Attack2: 1009 + Defense: 80 + MagicDefense: 150 + Str: 165 + Agi: 82 + Vit: 110 + Int: 122 + Dex: 154 + Luk: 52 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 130 + AttackDelay: 350 + AttackMotion: 864 + DamageMotion: 480 + Ai: 21 + Class: Boss + Drops: + - Item: Glast_Decayed_Nail + Rate: 5000 + - Item: Glast_Horrendous_Mouth + Rate: 5000 + - Item: Coagulated_Spell + Rate: 50 + - Item: Alca_Bringer + Rate: 10 + - Item: Claymore + Rate: 100 + - Item: Halberd + Rate: 200 + - Item: UndeadKnightM_Card + Rate: 1 + StealProtected: true + - Id: 2474 + AegisName: MG_F_UNDEAD_KNIGHT + Name: 2nd Commander of Destruction + Level: 145 + Hp: 848011 + BaseExp: 159672 + JobExp: 120398 + Attack: 3090 + Attack2: 1488 + Defense: 80 + MagicDefense: 180 + Str: 155 + Agi: 88 + Vit: 110 + Int: 135 + Dex: 154 + Luk: 59 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 120 + AttackDelay: 350 + AttackMotion: 768 + DamageMotion: 480 + Ai: 21 + Class: Boss + Drops: + - Item: Glast_Decayed_Nail + Rate: 5000 + - Item: Glast_Horrendous_Mouth + Rate: 5000 + - Item: Coagulated_Spell + Rate: 50 + - Item: Claymore + Rate: 100 + - Item: Holy_Avenger + Rate: 50 + - Item: UndeadKnightF_Card + Rate: 1 + StealProtected: true + - Id: 2475 + AegisName: MG_CORRUPTION_ROOT + Name: Corrupted Soul + Level: 150 + Hp: 1820000 + BaseExp: 2199906 + JobExp: 2008478 + Attack: 3887 + Attack2: 3887 + Defense: 333 + MagicDefense: 333 + Str: 201 + Agi: 20 + Vit: 90 + Int: 201 + Dex: 201 + Luk: 20 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + RaceGroups: + Ogh_Atk_Def: true + Element: Earth + ElementLevel: 3 + WalkSpeed: 1000 + AttackDelay: 576 + AttackMotion: 672 + DamageMotion: 480 + Ai: 10 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: Old_Card_Album + Rate: 5000 + - Item: Old_Violet_Box + Rate: 10000 + - Item: Temporal_Crystal + Rate: 5000 + - Item: Yggdrasilberry + Rate: 10000 + - Item: Alchemy_Glove + Rate: 1000 + - Item: Will_Of_Darkness_ + Rate: 10000 + - Item: CorruptionRoot_Card + Rate: 1 + StealProtected: true + - Id: 2476 + AegisName: MG_AMDARAIS + Name: Amdarias + Level: 150 + Hp: 4290000 + BaseExp: 2291324 + JobExp: 2197024 + Attack: 5290 + Attack2: 3900 + Defense: 30 + MagicDefense: 40 + Str: 255 + Agi: 39 + Vit: 90 + Int: 169 + Dex: 166 + Luk: 20 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + RaceGroups: + Ogh_Atk_Def: true + Element: Undead + ElementLevel: 4 + WalkSpeed: 120 + AttackDelay: 312 + AttackMotion: 1200 + DamageMotion: 432 + Ai: 21 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: Old_Card_Album + Rate: 5000 + - Item: Old_Violet_Box + Rate: 10000 + - Item: Temporal_Crystal + Rate: 5000 + - Item: Yggdrasilberry + Rate: 10000 + - Item: Death_Guidance + Rate: 1000 + - Item: Patriotism_Marks + Rate: 10000 + - Item: Amdarais_Card + Rate: 1 + StealProtected: true + - Id: 2477 + AegisName: NG_WANDER_MAN + Name: Nightmare Wander Man + Level: 151 + Hp: 130682 + BaseExp: 19814 + JobExp: 17228 + Attack: 2827 + Attack2: 218 + Defense: 129 + MagicDefense: 16 + Str: 208 + Agi: 151 + Vit: 76 + Int: 39 + Dex: 231 + Luk: 50 + AttackRange: 2 + SkillRange: 12 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Wind + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 672 + AttackMotion: 500 + DamageMotion: 192 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Skull + Rate: 4850 + - Item: Old_Card_Album + Rate: 2 + - Item: Hakujin_ + Rate: 5 + - Item: Centimental_Leaf + Rate: 5 + - Item: Muramasa_ + Rate: 1 + - Item: Oridecon + Rate: 110 + - Item: Muramasa + Rate: 10 + - Id: 2478 + AegisName: NG_RIDEWORD + Name: Nightmare Rideword + Level: 146 + Hp: 103220 + BaseExp: 10500 + JobExp: 15840 + Attack: 2321 + Attack2: 165 + Defense: 140 + MagicDefense: 59 + Str: 131 + Agi: 195 + Vit: 58 + Int: 66 + Dex: 263 + Luk: 5 + AttackRange: 1 + SkillRange: 12 + ChaseRange: 12 + Size: Small + Race: Formless + RaceGroups: + Clocktower: true + Element: Neutral + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 864 + AttackMotion: 500 + DamageMotion: 192 + Ai: 21 + Drops: + - Item: Worn_Out_Page + Rate: 4850 + - Item: Book_Of_Billows_ + Rate: 5 + - Item: Book_Of_Mother_Earth_ + Rate: 5 + - Item: Book_Of_Blazing_Sun_ + Rate: 5 + - Item: Book_Of_Gust_Of_Wind_ + Rate: 5 + - Item: Bookclip_In_Memory + Rate: 150 + - Item: Cursed_Book + Rate: 1 + - Id: 2479 + AegisName: NG_MIMIC + Name: Nightmare Mimic + Level: 143 + Hp: 24958 + BaseExp: 2768 + JobExp: 2354 + Attack: 1787 + Attack2: 159 + Defense: 139 + MagicDefense: 46 + Str: 145 + Agi: 162 + Vit: 10 + Int: 49 + Dex: 213 + Luk: 57 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + RaceGroups: + Clocktower: true + Element: Neutral + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 972 + AttackMotion: 500 + DamageMotion: 288 + Ai: 09 + Drops: + - Item: Old_Violet_Box + Rate: 10 + - Item: Old_Blue_Box + Rate: 50 + - Item: Special_Alloy_Trap + Rate: 1000 + - Item: Light_Granule + Rate: 1000 + - Item: Rosary_ + Rate: 10 + - Item: Elunium_Stone + Rate: 270 + - Id: 2480 + AegisName: NG_EVIL_DRUID + Name: Nightmare Evil Druid + Level: 134 + Hp: 72837 + BaseExp: 6740 + JobExp: 5886 + Attack: 1409 + Attack2: 143 + Defense: 160 + MagicDefense: 41 + Str: 137 + Agi: 60 + Vit: 48 + Int: 57 + Dex: 158 + Luk: 28 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Undead + ElementLevel: 4 + WalkSpeed: 300 + AttackDelay: 2276 + AttackMotion: 576 + DamageMotion: 336 + Ai: 21 + Drops: + - Item: Biretta_ + Rate: 10 + - Item: Lich_Bone_Wand + Rate: 1 + - Item: Ragamuffin_Cape + Rate: 10 + - Item: Book_Of_The_Apocalypse + Rate: 5 + - Item: Cookbook07 + Rate: 5 + - Item: White_Herb + Rate: 2000 + - Id: 2481 + AegisName: NG_WRAITH_DEAD + Name: Nightmare Wraith Dead + Level: 110 + Hp: 15579 + BaseExp: 2554 + JobExp: 2760 + Attack: 761 + Attack2: 122 + Defense: 93 + MagicDefense: 56 + Str: 69 + Agi: 52 + Vit: 47 + Int: 55 + Dex: 109 + Luk: 28 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Undead + ElementLevel: 4 + WalkSpeed: 175 + AttackDelay: 1816 + AttackMotion: 576 + DamageMotion: 240 + Ai: 21 + Drops: + - Item: Transparent_Cloth + Rate: 4400 + - Item: Wedding_Veil + Rate: 10 + - Item: Manteau_ + Rate: 5 + - Item: Red_Gemstone + Rate: 750 + - Item: Manteau + Rate: 10 + - Item: Crystal_Jewel__ + Rate: 10 +# - Id: 2482 +# AegisName: G_MG_KHALITZBURG + - Id: 2483 + AegisName: NG_BAPHOMET + Name: Nightmare Baphomet + Level: 154 + Hp: 4008000 + BaseExp: 1308530 + JobExp: 1002320 + MvpExp: 198262 + Attack: 3150 + Attack2: 1260 + Defense: 379 + MagicDefense: 45 + Str: 120 + Agi: 125 + Vit: 230 + Int: 85 + Dex: 186 + Luk: 85 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 768 + AttackMotion: 768 + DamageMotion: 576 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Yggdrasilberry + Rate: 2000 + - Item: Baphomet_Doll + Rate: 500 + - Item: Evil_Horn + Rate: 5000 + Drops: + - Item: Crescent_Scythe + Rate: 500 + - Item: Magestic_Goat + Rate: 300 + - Item: Crescent_Scythe_ + Rate: 50 + - Item: Emperium + Rate: 500 + - Item: Magestic_Goat_ + Rate: 10 + - Item: Elunium + Rate: 5432 + - Item: Oridecon + Rate: 4171 + - Item: Baphomet_Card + Rate: 1 + StealProtected: true + - Id: 2484 + AegisName: G_NG_BAPHOMET_ + Name: Nightmare Baphomet Jr. + Level: 141 + Hp: 49675 + BaseExp: 13085 + JobExp: 10023 + Attack: 1601 + Attack2: 206 + Defense: 175 + MagicDefense: 62 + Str: 52 + Agi: 60 + Vit: 90 + Int: 40 + Dex: 52 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 868 + AttackMotion: 480 + DamageMotion: 120 + Ai: 21 + - Id: 2485 + AegisName: NG_CHIMERA + Name: Nightmare Chimera + Level: 140 + Hp: 528120 + BaseExp: 54260 + JobExp: 46980 + Attack: 2058 + Attack2: 823 + Defense: 159 + MagicDefense: 20 + Str: 101 + Agi: 76 + Vit: 110 + Int: 176 + Dex: 182 + Luk: 170 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Fire + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 772 + AttackMotion: 672 + DamageMotion: 360 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Brigan + Rate: 5335 + - Item: Slender_Snake + Rate: 2500 + - Item: Lemon + Rate: 1000 + - Item: War_Axe + Rate: 1 + - Item: Citrine + Rate: 1500 + - Item: Great_Axe + Rate: 1 + - Item: Oridecon + Rate: 160 + - Item: Chimera_Card + Rate: 1 + StealProtected: true +# - Id: 2486 +# AegisName: ISIS_ANNIV +# - Id: 2487 +# AegisName: PASANA_ANNIV +# - Id: 2488 +# AegisName: OSIRIS_ANNIV +# - Id: 2489 +# AegisName: GM_WOMAN +# - Id: 2490 +# AegisName: GM_SAY +# - Id: 2491 +# AegisName: GM_SMOKIE +# - Id: 2492 +# AegisName: GM_PHOENIX +# - Id: 2493 +# AegisName: GM_MEN +# - Id: 2494 +# AegisName: GM_HINALLE +# - Id: 2495 +# AegisName: HIDDEN_MOB2 +# - Id: 2496 +# AegisName: I_UZHAS +# - Id: 2497 +# AegisName: I_DOKEBI +# - Id: 2498 +# AegisName: G_WISH_MAIDEN +# - Id: 2499 +# AegisName: J_PORING +# - Id: 2500 +# AegisName: E_MEGALODON +# - Id: 2501 +# AegisName: E_ASTER +# - Id: 2502 +# AegisName: E_CRAB +# - Id: 2503 +# AegisName: E_SHELLFISH +# - Id: 2504 +# AegisName: E_COELACANTH_N_E +# - Id: 2505 +# AegisName: E_RED_ERUMA +# - Id: 2506 +# AegisName: E_KING_DRAMOH +# - Id: 2507 +# AegisName: E_CORNUTUS +# - Id: 2508 +# AegisName: E_PENOMENA +# - Id: 2509 +# AegisName: KRAKEN_LEG_6 +# - Id: 2510 +# AegisName: WATERMELON_1 +# - Id: 2511 +# AegisName: WATERMELON_2 +# - Id: 2512 +# AegisName: WATERMELON_3 +# - Id: 2513 +# AegisName: WATERMELON_4 +# - Id: 2514 +# AegisName: WATERMELON_5 +# - Id: 2515 +# AegisName: WATERMELON_6 +# - Id: 2516 +# AegisName: WATERMELON_7 +# - Id: 2517 +# AegisName: WATERMELON_8 +# - Id: 2518 +# AegisName: WATERMELON_9 +# - Id: 2519 +# AegisName: WATERMELON_10 +# - Id: 2520 +# AegisName: WATERMELON_11 +# - Id: 2521 +# AegisName: WATERMELON_12 +# - Id: 2522 +# AegisName: WATERMELON_13 +# - Id: 2523 +# AegisName: WATERMELON_14 +# - Id: 2524 +# AegisName: WATERMELON_15 +# - Id: 2525 +# AegisName: WATERMELON_16 +# - Id: 2526 +# AegisName: E_BANDIT +# - Id: 2527 +# AegisName: ME_ANOPHELES + - Id: 2528 + AegisName: FACEWORM + Name: Faceworm + Level: 140 + Hp: 482427 + BaseExp: 38800 + JobExp: 3960 + Attack: 1818 + Attack2: 1616 + Defense: 50 + MagicDefense: 30 + Str: 100 + Agi: 50 + Vit: 100 + Int: 100 + Dex: 100 + Luk: 50 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + RaceGroups: + Faceworm: true + Element: Poison + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 384 + AttackMotion: 720 + DamageMotion: 480 + Ai: 10 + Modes: + CanMove: true + Detector: true + Drops: + - Item: Detrimindexta + Rate: 100 + - Item: ShabbyOldScroll + Rate: 100 + - Item: FaceWorm_Leg + Rate: 10 + - Item: Fluorescent_Liquid + Rate: 1000 + StealProtected: true + - Item: Karvodailnirol + Rate: 100 + StealProtected: true + - Item: Faceworm_Card + Rate: 1 + StealProtected: true + - Id: 2529 + AegisName: FACEWORM_QUEEN + Name: Faceworm Queen + Level: 155 + Hp: 50000000 + BaseExp: 200000 + JobExp: 200000 + MvpExp: 90909 + Attack: 4024 + Attack2: 4006 + Defense: 100 + MagicDefense: 60 + Str: 200 + Agi: 100 + Vit: 200 + Int: 200 + Dex: 200 + Luk: 100 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + RaceGroups: + Faceworm: true + Element: Poison + ElementLevel: 4 + WalkSpeed: 200 + AttackDelay: 768 + AttackMotion: 540 + DamageMotion: 480 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 2500 + - Item: Magic_Card_Album + Rate: 2500 + Drops: + - Item: Yggdrasilberry + Rate: 1000 + - Item: FaceWormQueen_Leg + Rate: 100 + - Item: Broken_Horn + Rate: 5000 + StealProtected: true + - Item: Faceworm_Q_Card + Rate: 1 + StealProtected: true + - Id: 2530 + AegisName: FACEWORM_DARK + Name: Dark Faceworm + JapaneseName: Faceworm Dark + Level: 144 + Hp: 5000000 + BaseExp: 100000 + JobExp: 80000 + Attack: 2012 + Attack2: 2003 + Defense: 100 + MagicDefense: 30 + Str: 150 + Agi: 100 + Vit: 150 + Int: 150 + Dex: 150 + Luk: 100 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + RaceGroups: + Faceworm: true + Element: Poison + ElementLevel: 2 + WalkSpeed: 180 + AttackDelay: 576 + AttackMotion: 480 + DamageMotion: 480 + Ai: 21 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: FaceWorm_Leg + Rate: 10 + - Item: ShabbyOldScroll + Rate: 100 + - Item: Faceworm_D_Card + Rate: 1 + StealProtected: true + - Id: 2531 + AegisName: VENOM_BUG + Name: Venom Bug + Level: 140 + Hp: 10000 + Attack: 340 + Defense: 200 + MagicDefense: 100 + Str: 200 + Agi: 200 + Vit: 200 + Int: 200 + Dex: 200 + Luk: 200 + AttackRange: 1 + SkillRange: 12 + ChaseRange: 12 + Size: Small + Race: Insect + RaceGroups: + Faceworm: true + Element: Poison + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 384 + DamageMotion: 480 + Ai: 10 + Modes: + Detector: true + KnockBackImmune: true + Drops: + - Item: Sticky_Mucus + Rate: 5000 + - Item: Fluorescent_Liquid + Rate: 1000 + StealProtected: true + - Id: 2532 + AegisName: FACEWORM_QUEEN_R + Name: Red Faceworm Queen + JapaneseName: Faceworm Queen (Red) + Level: 155 + Hp: 50000000 + BaseExp: 200000 + JobExp: 200000 + MvpExp: 90909 + Attack: 12000 + Attack2: 15000 + Defense: 400 + MagicDefense: 400 + Str: 500 + Agi: 100 + Vit: 200 + Int: 200 + Dex: 200 + Luk: 100 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + RaceGroups: + Faceworm: true + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 768 + AttackMotion: 540 + DamageMotion: 480 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Magic_Card_Album + Rate: 2500 + - Item: Old_Violet_Box + Rate: 2500 + Drops: + - Item: Flame_Heart + Rate: 5000 + - Item: FaceWormQueen_Leg + Rate: 100 + - Item: Broken_Horn + Rate: 5000 + StealProtected: true + - Id: 2533 + AegisName: FACEWORM_QUEEN_G + Name: Green Faceworm Queen + JapaneseName: Faceworm Queen (Green) + Level: 155 + Hp: 50000000 + BaseExp: 200000 + JobExp: 200000 + MvpExp: 90909 + Attack: 5000 + Attack2: 5000 + Defense: 500 + MagicDefense: 60 + Str: 200 + Agi: 100 + Vit: 400 + Int: 200 + Dex: 200 + Luk: 100 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + RaceGroups: + Faceworm: true + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 768 + AttackMotion: 540 + DamageMotion: 480 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 2500 + - Item: Magic_Card_Album + Rate: 2500 + Drops: + - Item: Broken_Horn + Rate: 5000 + - Item: FaceWormQueen_Leg + Rate: 100 + - Item: Great_Nature + Rate: 5000 + - Id: 2534 + AegisName: FACEWORM_QUEEN_B + Name: Blue Faceworm Queen + JapaneseName: Faceworm Queen (Blue) + Level: 155 + Hp: 50000000 + BaseExp: 200000 + JobExp: 200000 + MvpExp: 90909 + Attack: 5000 + Attack2: 10000 + Defense: 100 + MagicDefense: 400 + Str: 200 + Agi: 100 + Vit: 200 + Int: 400 + Dex: 200 + Luk: 100 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + RaceGroups: + Faceworm: true + Element: Water + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 768 + AttackMotion: 540 + DamageMotion: 480 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 2500 + - Item: Magic_Card_Album + Rate: 2500 + Drops: + - Item: Broken_Horn + Rate: 5000 + - Item: FaceWormQueen_Leg + Rate: 100 + - Item: Mistic_Frozen + Rate: 5000 + - Id: 2535 + AegisName: FACEWORM_QUEEN_Y + Name: Yellow Faceworm Queen + JapaneseName: Faceworm Queen (Yellow) + Level: 155 + Hp: 50000000 + BaseExp: 200000 + JobExp: 200000 + MvpExp: 90909 + Attack: 5000 + Attack2: 5000 + Defense: 100 + MagicDefense: 60 + Str: 200 + Agi: 400 + Vit: 200 + Int: 200 + Dex: 200 + Luk: 100 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + RaceGroups: + Faceworm: true + Element: Wind + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 768 + AttackMotion: 540 + DamageMotion: 480 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 2500 + - Item: Magic_Card_Album + Rate: 2500 + Drops: + - Item: Broken_Horn + Rate: 5000 + - Item: FaceWormQueen_Leg + Rate: 100 + - Item: Rough_Wind + Rate: 5000 + - Id: 2536 + AegisName: HIDDEN_MOB3 + Name: Monster 3 + JapaneseName: Hidden Mob 3 + Level: 151 + Hp: 10000 + Sp: 200 + Attack: 2000 + Defense: 200 + MagicDefense: 100 + Str: 100 + Agi: 100 + Vit: 100 + Int: 100 + Dex: 100 + Luk: 100 + AttackRange: 1 + SkillRange: 12 + ChaseRange: 12 + Size: Small + Race: Insect + RaceGroups: + Faceworm: true + Element: Ghost + ElementLevel: 4 + WalkSpeed: 1000 + AttackMotion: 100 + Ai: 10 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Detector: true + KnockBackImmune: true + - Id: 2537 + AegisName: HIDDEN_MOB4 + Name: Monster 4 + JapaneseName: Hidden Mob 4 + Level: 151 + Hp: 10000 + Sp: 200 + Attack: 2000 + Defense: 200 + MagicDefense: 100 + Str: 100 + Agi: 100 + Vit: 100 + Int: 100 + Dex: 100 + Luk: 100 + AttackRange: 1 + SkillRange: 12 + ChaseRange: 12 + Size: Small + Race: Formless + RaceGroups: + Faceworm: true + Element: Ghost + ElementLevel: 4 + WalkSpeed: 1000 + AttackMotion: 100 + Ai: 10 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + KnockBackImmune: true +# - Id: 2538 +# AegisName: E_KING_PORING + - Id: 2539 + AegisName: HIDDEN_MOB5 + Name: Monster 5 + JapaneseName: Hidden Mob 5 + Level: 151 + Hp: 10000 + Sp: 200 + Attack: 500 + Defense: 200 + MagicDefense: 100 + Str: 100 + Agi: 100 + Vit: 100 + Int: 100 + Dex: 100 + Luk: 100 + AttackRange: 9 + SkillRange: 12 + ChaseRange: 12 + Size: Small + Race: Formless + RaceGroups: + Faceworm: true + Element: Ghost + ElementLevel: 4 + WalkSpeed: 1000 + AttackMotion: 500 + Ai: 10 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Detector: true + KnockBackImmune: true + - Id: 2540 + AegisName: FACEWORM_EGG + Name: Faceworm Egg + Level: 140 + Hp: 10 + BaseExp: 10 + JobExp: 12 + Defense: 10 + MagicDefense: 10 + Str: 10 + Agi: 10 + Vit: 10 + Int: 10 + Dex: 10 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + RaceGroups: + Faceworm: true + Element: Poison + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 24 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Detector: true + KnockBackImmune: true + Drops: + - Item: Piece_Of_Egg_Shell + Rate: 5000 + - Item: Sticky_Mucus + Rate: 5000 + - Item: Faceworm_Egg_Card + Rate: 1 + StealProtected: true + - Id: 2541 + AegisName: FACEWORM_LARVA + Name: Faceworm Larva + Level: 145 + Hp: 260380 + BaseExp: 10 + JobExp: 12 + Attack: 1414 + Attack2: 1212 + Defense: 10 + MagicDefense: 10 + Str: 10 + Agi: 50 + Vit: 50 + Int: 50 + Dex: 180 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + RaceGroups: + Faceworm: true + Element: Poison + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1000 + AttackMotion: 792 + DamageMotion: 336 + Ai: 10 + Modes: + CanMove: true + Detector: true + Drops: + - Item: Zargon + Rate: 225 + - Item: Round_Shell + Rate: 1750 + - Item: Solid_Shell + Rate: 400 + StealProtected: true + - Item: Sticky_Mucus + Rate: 1500 + StealProtected: true + - Item: Faceworm_L_Card + Rate: 1 + StealProtected: true + - Id: 2542 + AegisName: IRENE_ELDER + Name: Doyen Irene + JapaneseName: Irene Elder + Level: 101 + Hp: 433110 + BaseExp: 11360 + JobExp: 27032 + Attack: 1749 + Attack2: 360 + Defense: 145 + MagicDefense: 73 + Str: 82 + Agi: 36 + Vit: 55 + Int: 100 + Dex: 182 + Luk: 88 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 170 + AttackDelay: 73 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Str_Dish07 + Rate: 100 + - Item: Vit_Dish07 + Rate: 100 + - Item: Agi_Dish07 + Rate: 100 + - Item: Int_Dish07 + Rate: 100 + - Item: Dex_Dish07 + Rate: 100 + - Item: Luk_Dish07 + Rate: 100 + - Item: Cookbook10 + Rate: 1 + - Item: Fantastic_Cooking_Kits + Rate: 1 + StealProtected: true + - Item: Irene_Elder_Card + Rate: 1 + StealProtected: true + - Id: 2543 + AegisName: PAYONSOLDIER + Name: 1st Payon Soldier + Level: 101 + Hp: 20099 + BaseExp: 1083 + JobExp: 2688 + Attack: 545 + Attack2: 51 + Defense: 66 + MagicDefense: 36 + Str: 20 + Agi: 46 + Vit: 35 + Int: 35 + Dex: 64 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 225 + AttackDelay: 73 + AttackMotion: 348 + DamageMotion: 288 + Ai: 09 + Drops: + - Item: Vit_Dish04 + Rate: 533 + - Item: Str_Dish04 + Rate: 533 + - Item: Agi_Dish04 + Rate: 533 + - Item: Luk_Dish04 + Rate: 533 + - Item: Int_Dish04 + Rate: 533 + - Item: High_end_Cooking_Kits + Rate: 266 + - Item: Dex_Dish04 + Rate: 533 + - Item: Cookbook08 + Rate: 1 + StealProtected: true + - Item: Payon_Soldier_Card + Rate: 1 + StealProtected: true + - Id: 2544 + AegisName: PAYONSOLDIER2 + Name: 2nd Payon Soldier + Level: 101 + Hp: 21099 + BaseExp: 1136 + JobExp: 2703 + Attack: 697 + Attack2: 51 + Defense: 66 + MagicDefense: 36 + Str: 20 + Agi: 46 + Vit: 25 + Int: 35 + Dex: 64 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 73 + AttackMotion: 348 + DamageMotion: 288 + Ai: 09 + Drops: + - Item: Str_Dish06 + Rate: 400 + - Item: Int_Dish06 + Rate: 400 + - Item: Dex_Dish06 + Rate: 400 + - Item: Vit_Dish06 + Rate: 400 + - Item: Luk_Dish06 + Rate: 400 + - Item: Agi_Dish06 + Rate: 400 + - Item: Imperial_Cooking_Kits + Rate: 133 + - Item: Cookbook09 + Rate: 1 + StealProtected: true + - Item: Payon_Soldier_Card + Rate: 1 + StealProtected: true + - Id: 2545 + AegisName: GUARDDOG + Name: 1st Guard Dog + Level: 101 + Hp: 20099 + BaseExp: 944 + JobExp: 2658 + Attack: 547 + Attack2: 51 + Defense: 66 + MagicDefense: 36 + Str: 20 + Agi: 46 + Vit: 25 + Int: 35 + Dex: 64 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 73 + AttackMotion: 348 + DamageMotion: 288 + Ai: 17 + Modes: + ChangeTargetMelee: true + ChangeTargetChase: true + Drops: + - Item: Str_Dish03 + Rate: 600 + - Item: Luk_Dish03 + Rate: 600 + - Item: Cookbook06 + Rate: 1 + - Item: Int_Dish03 + Rate: 600 + - Item: Vit_Dish03 + Rate: 600 + - Item: Agi_Dish03 + Rate: 600 + - Item: Dex_Dish03 + Rate: 600 + - Item: Outdoor_Cooking_Kits + Rate: 333 + StealProtected: true + - Id: 2546 + AegisName: GUARDDOG2 + Name: 2nd Guard Dog + Level: 101 + Hp: 21099 + BaseExp: 1014 + JobExp: 2673 + Attack: 573 + Attack2: 51 + Defense: 66 + MagicDefense: 36 + Str: 20 + Agi: 46 + Vit: 25 + Int: 35 + Dex: 64 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Fire + ElementLevel: 1 + WalkSpeed: 120 + AttackDelay: 73 + AttackMotion: 348 + DamageMotion: 288 + Ai: 09 + Drops: + - Item: Str_Dish05 + Rate: 466 + - Item: Cookbook07 + Rate: 1 + - Item: Int_Dish05 + Rate: 466 + - Item: Vit_Dish05 + Rate: 466 + - Item: Agi_Dish05 + Rate: 466 + - Item: Dex_Dish05 + Rate: 466 + - Item: Luk_Dish05 + Rate: 466 + - Item: Indoor_Cooking_Kits + Rate: 200 + StealProtected: true +# - Id: 2547 +# AegisName: MER_GARM_BABY +# - Id: 2548 +# AegisName: MER_HILLSRION + - Id: 2549 + AegisName: GEFFEN_MAGE_1 + Name: Arhi + Level: 90 + Hp: 100000 + BaseExp: 8900 + JobExp: 4550 + Attack: 237 + Attack2: 237 + Defense: 64 + MagicDefense: 38 + Str: 50 + Agi: 50 + Vit: 50 + Int: 50 + Dex: 130 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1000 + AttackMotion: 864 + DamageMotion: 480 + Ai: 10 + Modes: + CanMove: true + Drops: + - Item: Archi_Card + Rate: 1 + StealProtected: true + - Id: 2550 + AegisName: GEFFEN_MAGE_2 + Name: Dio Anemos + Level: 95 + Hp: 200000 + BaseExp: 9440 + JobExp: 4430 + Attack: 429 + Attack2: 429 + Defense: 129 + MagicDefense: 18 + Str: 40 + Agi: 40 + Vit: 50 + Int: 80 + Dex: 130 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 900 + AttackMotion: 672 + DamageMotion: 480 + Ai: 10 + Modes: + CanMove: true + Drops: + - Item: Needle_Of_Alarm + Rate: 10000 + - Item: Dio_Anemos_Card + Rate: 1 + StealProtected: true + - Id: 2551 + AegisName: GEFFEN_MAGE_3_1 + Name: Geffen Shoplifter + Level: 100 + Hp: 300000 + BaseExp: 9780 + JobExp: 3665 + Attack: 385 + Attack2: 385 + Defense: 93 + MagicDefense: 36 + Str: 70 + Agi: 70 + Vit: 40 + Int: 40 + Dex: 140 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 800 + AttackMotion: 672 + DamageMotion: 480 + Ai: 10 + Modes: + CanMove: true + Drops: + - Item: Geffen_Thief_Card + Rate: 1 + StealProtected: true + - Id: 2552 + AegisName: GEFFEN_MAGE_3_2 + Name: Geffen Bully + Level: 100 + Hp: 300000 + BaseExp: 9780 + JobExp: 3665 + Attack: 385 + Attack2: 385 + Defense: 93 + MagicDefense: 36 + Str: 70 + Agi: 50 + Vit: 70 + Int: 40 + Dex: 140 + Luk: 40 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 900 + AttackMotion: 672 + DamageMotion: 480 + Ai: 10 + Modes: + CanMove: true + Drops: + - Item: Geffen_Thug_Card + Rate: 1 + StealProtected: true + - Id: 2553 + AegisName: GEFFEN_MAGE_3_3 + Name: Geffen Gang Member + Level: 100 + Hp: 300000 + BaseExp: 9780 + JobExp: 3665 + Attack: 385 + Attack2: 385 + Defense: 93 + MagicDefense: 36 + Str: 60 + Agi: 80 + Vit: 30 + Int: 30 + Dex: 140 + Luk: 70 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 950 + AttackMotion: 864 + DamageMotion: 480 + Ai: 10 + Modes: + CanMove: true + Drops: + - Item: Geffen_Gang_Card + Rate: 1 + StealProtected: true + - Id: 2554 + AegisName: GEFFEN_MAGE_4 + Name: Faymont + Level: 105 + Hp: 400000 + BaseExp: 11660 + JobExp: 4370 + Attack: 390 + Attack2: 390 + Defense: 114 + MagicDefense: 21 + Str: 60 + Agi: 60 + Vit: 60 + Int: 60 + Dex: 140 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 672 + AttackMotion: 648 + DamageMotion: 480 + Ai: 10 + Modes: + CanMove: true + Drops: + - Item: Pa_Monk_Card + Rate: 1 + StealProtected: true + - Id: 2555 + AegisName: GEFFEN_MAGE_5 + Name: Ordre + Level: 110 + Hp: 600000 + BaseExp: 15610 + JobExp: 4861 + Attack: 630 + Attack2: 630 + Defense: 107 + MagicDefense: 21 + Str: 40 + Agi: 70 + Vit: 40 + Int: 100 + Dex: 150 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 768 + AttackMotion: 672 + DamageMotion: 480 + Ai: 10 + Modes: + CanMove: true + Drops: + - Item: Ordre_Card + Rate: 1 + StealProtected: true + - Id: 2556 + AegisName: GEFFEN_MAGE_6 + Name: Blut Hase + Level: 120 + Hp: 1000000 + BaseExp: 20560 + JobExp: 10010 + Attack: 301 + Attack2: 301 + Defense: 66 + MagicDefense: 47 + Str: 120 + Agi: 120 + Vit: 120 + Int: 50 + Dex: 150 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Ghost + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 800 + AttackMotion: 768 + DamageMotion: 480 + Ai: 10 + Modes: + CanMove: true + Drops: + - Item: Blut_Hase_Card + Rate: 1 + StealProtected: true + - Id: 2557 + AegisName: GEFFEN_MAGE_7 + Name: Kuro Akuma + Level: 130 + Hp: 1200000 + BaseExp: 26100 + JobExp: 12030 + Attack: 664 + Attack2: 664 + Defense: 135 + MagicDefense: 10 + Str: 100 + Agi: 100 + Vit: 100 + Int: 100 + Dex: 145 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1000 + AttackMotion: 864 + DamageMotion: 480 + Ai: 10 + Modes: + CanMove: true + Drops: + - Item: Kuro_Akuma_Card + Rate: 1 + StealProtected: true + - Id: 2558 + AegisName: GEFFEN_MAGE_8 + Name: Ifodes + Level: 140 + Hp: 1400000 + BaseExp: 46150 + JobExp: 18900 + Attack: 483 + Attack2: 483 + Defense: 120 + MagicDefense: 60 + Str: 150 + Agi: 100 + Vit: 100 + Int: 50 + Dex: 170 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 800 + AttackMotion: 768 + DamageMotion: 480 + Ai: 10 + Modes: + CanMove: true + Drops: + - Item: Hyper_Death_Card + Rate: 1 + StealProtected: true + - Id: 2559 + AegisName: GEFFEN_MAGE_9 + Name: Licheniyes + Level: 145 + Hp: 1600000 + BaseExp: 52060 + JobExp: 24105 + Attack: 711 + Attack2: 711 + Defense: 140 + MagicDefense: 57 + Str: 50 + Agi: 100 + Vit: 50 + Int: 200 + Dex: 220 + Luk: 75 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 864 + AttackMotion: 768 + DamageMotion: 480 + Ai: 10 + Modes: + CanMove: true + Drops: + - Item: Rechenier_Card + Rate: 1 + StealProtected: true + - Id: 2560 + AegisName: GEFFEN_MAGE_10 + Name: Odoric + Level: 150 + Hp: 2000000 + BaseExp: 60027 + JobExp: 40237 + Attack: 750 + Attack2: 750 + Defense: 165 + MagicDefense: 62 + Str: 200 + Agi: 150 + Vit: 50 + Int: 50 + Dex: 170 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 800 + AttackMotion: 672 + DamageMotion: 480 + Ai: 10 + Modes: + CanMove: true + Drops: + - Item: Odorico_Card + Rate: 1 + StealProtected: true + - Id: 2561 + AegisName: GEFFEN_MAGE_11 + Name: Ju + Level: 155 + Hp: 5000000 + BaseExp: 75335 + JobExp: 52130 + Attack: 1050 + Attack2: 1050 + Defense: 170 + MagicDefense: 65 + Str: 50 + Agi: 100 + Vit: 100 + Int: 200 + Dex: 220 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 800 + AttackMotion: 672 + DamageMotion: 480 + Ai: 10 + Modes: + CanMove: true + Drops: + - Item: Jew_Card + Rate: 1 + StealProtected: true + - Id: 2562 + AegisName: GEFFEN_MAGE_12 + Name: Dwigh + Level: 160 + Hp: 7000000 + BaseExp: 151317 + JobExp: 123000 + Attack: 1500 + Attack2: 1500 + Defense: 175 + MagicDefense: 65 + Str: 50 + Agi: 100 + Vit: 100 + Int: 250 + Dex: 220 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Ghost + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 800 + AttackMotion: 768 + DamageMotion: 480 + Ai: 10 + Class: Boss + Modes: + CanMove: true + Drops: + - Item: Dy_Card + Rate: 1 + StealProtected: true + - Id: 2563 + AegisName: FEI_KANABIAN + Name: Fay Kanavian + JapaneseName: Fei Kanabian + Level: 160 + Hp: 8000000 + BaseExp: 157975 + JobExp: 110571 + Attack: 1875 + Attack2: 1875 + Defense: 175 + MagicDefense: 65 + Str: 50 + Agi: 100 + Vit: 100 + Int: 250 + Dex: 220 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Ghost + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 720 + AttackMotion: 672 + DamageMotion: 480 + Ai: 10 + Class: Boss + Modes: + CanMove: true + Drops: + - Item: Fei_Kanabian_Card + Rate: 1 + StealProtected: true + - Id: 2564 + AegisName: GEFFEN_FENRIR + Name: Fenrir + JapaneseName: Geffen Fenrir + Level: 160 + Hp: 20000000 + BaseExp: 323300 + JobExp: 300000 + Attack: 2250 + Attack2: 2250 + Defense: 200 + MagicDefense: 70 + Str: 200 + Agi: 100 + Vit: 200 + Int: 200 + Dex: 220 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Ghost + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 900 + AttackMotion: 864 + DamageMotion: 480 + Ai: 10 + Class: Boss + Modes: + CanMove: true + Drops: + - Item: Fenrir_Card__ + Rate: 100 + - Item: Fenrir_Card__ + Rate: 100 + - Item: Fenrir_Card__ + Rate: 100 + - Item: Fenrir_Card__ + Rate: 100 + - Item: Fenrir_Card__ + Rate: 100 + - Item: Fenrir_Card__ + Rate: 100 + - Item: Fenrir_Card + Rate: 1 + StealProtected: true + - Id: 2565 + AegisName: ALPHONSE + Name: Alphonse + Level: 150 + Hp: 1000000 + Attack: 500 + Attack2: 500 + Defense: 100 + MagicDefense: 20 + Str: 100 + Agi: 100 + Vit: 50 + Int: 50 + Dex: 170 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1400 + AttackMotion: 816 + DamageMotion: 396 + Ai: 10 + Modes: + CanMove: true + - Id: 2566 + AegisName: ALPHONSE_JR + Name: Alphonse Jr + Level: 150 + Hp: 100000 + Attack: 250 + Attack2: 200 + Defense: 80 + MagicDefense: 20 + Str: 100 + Agi: 100 + Vit: 50 + Int: 50 + Dex: 170 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 936 + AttackMotion: 792 + DamageMotion: 432 + Ai: 10 + Modes: + CanMove: true + - Id: 2567 + AegisName: E_GEFFEN_MAGE_3_2 + Name: Geffen Bully + Level: 50 + Hp: 10000 + BaseExp: 212 + JobExp: 227 + Attack: 89 + Attack2: 22 + Defense: 70 + MagicDefense: 7 + Str: 41 + Agi: 14 + Vit: 15 + Dex: 100 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 900 + AttackMotion: 672 + DamageMotion: 480 + Ai: 10 + Modes: + CanMove: true + - Id: 2568 + AegisName: E_GEFFEN_MAGE_3_3 + Name: Geffen Gang Member + Level: 50 + Hp: 10000 + BaseExp: 212 + JobExp: 227 + Attack: 89 + Attack2: 22 + Defense: 70 + MagicDefense: 7 + Str: 41 + Agi: 14 + Vit: 15 + Dex: 100 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 950 + AttackMotion: 864 + DamageMotion: 480 + Ai: 10 + Modes: + CanMove: true +# - Id: 2569 +# AegisName: G_ANOPHELES +# - Id: 2570 +# AegisName: G_BREEZE +# - Id: 2571 +# AegisName: G_BUTOIJO +# - Id: 2572 +# AegisName: G_CARAMEL +# - Id: 2573 +# AegisName: G_CHONCHON +# - Id: 2574 +# AegisName: G_CIVIL_SERVANT +# - Id: 2575 +# AegisName: G_COCO +# - Id: 2576 +# AegisName: G_CREAMY +# - Id: 2577 +# AegisName: G_FABRE +# - Id: 2578 +# AegisName: G_HORN +# - Id: 2579 +# AegisName: G_HYLOZOIST +# - Id: 2580 +# AegisName: G_KAHO +# - Id: 2581 +# AegisName: G_LUDE +# - Id: 2582 +# AegisName: G_LUNATIC +# - Id: 2583 +# AegisName: G_MARTIN +# - Id: 2584 +# AegisName: G_MINERAL +# - Id: 2585 +# AegisName: G_MOLE +# - Id: 2586 +# AegisName: G_NERAID +# - Id: 2587 +# AegisName: G_OBSIDIAN +# - Id: 2588 +# AegisName: G_PITMAN +# - Id: 2589 +# AegisName: G_POPORING +# - Id: 2590 +# AegisName: G_ROCKER +# - Id: 2591 +# AegisName: G_SAVAGE +# - Id: 2592 +# AegisName: G_SIORAVA +# - Id: 2593 +# AegisName: G_SIROMA +# - Id: 2594 +# AegisName: G_SNOWIER +# - Id: 2595 +# AegisName: G_STAINER +# - Id: 2596 +# AegisName: G_STAPO +# - Id: 2597 +# AegisName: G_STEEL_CHONCHON +# - Id: 2598 +# AegisName: G_UNGOLIANT +# - Id: 2599 +# AegisName: G_WILD_RIDER +# - Id: 2600 +# AegisName: G_WOLF +# - Id: 2601 +# AegisName: G_YOYO +# - Id: 2602 +# AegisName: G_ZIPPER_BEAR + - Id: 2603 + AegisName: C1_ZOMBIE_SLAUGHTER + Name: Swift Zombie Slaughter + Level: 124 + Hp: 202200 + BaseExp: 10345 + JobExp: 24315 + Attack: 1428 + Attack2: 117 + Defense: 100 + MagicDefense: 45 + Str: 117 + Agi: 58 + Vit: 82 + Int: 13 + Dex: 136 + Luk: 21 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 676 + AttackMotion: 648 + DamageMotion: 432 + Ai: 21 + Drops: + - Item: Clattering_Skull + Rate: 3000 + - Item: Platinum_Shotel + Rate: 10 + - Item: Mementos + Rate: 1500 + - Item: Broken_Farming_Utensil + Rate: 3000 + - Item: Sticky_Mucus + Rate: 3000 + - Item: Carnium + Rate: 1 + - Item: Sabah_Ring + Rate: 10 + - Item: Zombie_Slaughter_Card + Rate: 1 + StealProtected: true + - Id: 2604 + AegisName: C2_ZOMBIE_PRISONER + Name: Solid Zombie Prisoner + Level: 89 + Hp: 80450 + BaseExp: 4010 + JobExp: 12345 + Attack: 470 + Attack2: 60 + Defense: 89 + MagicDefense: 28 + Str: 87 + Agi: 39 + Vit: 58 + Int: 5 + Dex: 82 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 3 + WalkSpeed: 350 + AttackDelay: 1768 + AttackMotion: 500 + DamageMotion: 192 + Ai: 13 + Drops: + - Item: Worn_Out_Prison_Uniform + Rate: 3500 + - Item: Spoon_Stub + Rate: 105 + - Item: Iron_Cane + Rate: 1 + - Item: Red_Gemstone + Rate: 600 + - Item: Rotten_Bandage + Rate: 3500 + - Item: Cuffs + Rate: 39 + - Item: Elunium + Rate: 112 + - Item: Zombie_Prisoner_Card + Rate: 1 + StealProtected: true + - Id: 2605 + AegisName: C3_ZOMBIE_MASTER + Name: Zombie Master Ringleader + Level: 119 + Hp: 127550 + BaseExp: 9010 + JobExp: 31515 + Attack: 988 + Attack2: 151 + Defense: 78 + MagicDefense: 46 + Str: 55 + Agi: 60 + Vit: 48 + Int: 49 + Dex: 86 + Luk: 48 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 175 + AttackDelay: 2612 + AttackMotion: 912 + DamageMotion: 288 + Ai: 21 + Drops: + - Item: Tatters_Clothes + Rate: 4413 + - Item: Sticky_Mucus + Rate: 1500 + - Item: Horrendous_Mouth + Rate: 1500 + - Item: Cardinal_Jewel + Rate: 200 + - Item: White_Jewel + Rate: 100 + - Item: Sg_Violet_Potion_Box + Rate: 1 + - Item: Scapulare_ + Rate: 2 + - Item: Zombie_Master_Card + Rate: 1 + StealProtected: true + - Id: 2606 + AegisName: C4_ZOMBIE + Name: Furious Zombie + Level: 17 + Hp: 1170 + BaseExp: 290 + JobExp: 645 + Attack: 44 + Attack2: 12 + Defense: 20 + MagicDefense: 3 + Str: 15 + Agi: 10 + Vit: 17 + Dex: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 2612 + AttackMotion: 912 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Decayed_Nail + Rate: 9000 + - Item: Cardinal_Jewel_ + Rate: 5 + - Item: Sticky_Mucus + Rate: 1000 + - Item: Horrendous_Mouth + Rate: 50 + - Item: White_Jewel + Rate: 70 + - Item: Zombie_Card + Rate: 1 + StealProtected: true + - Id: 2607 + AegisName: C5_ZAKUDAM + Name: Elusive Zakudam + Level: 115 + Hp: 86000 + BaseExp: 9360 + JobExp: 19440 + Attack: 1092 + Attack2: 130 + Defense: 106 + MagicDefense: 92 + Str: 122 + Agi: 66 + Vit: 70 + Int: 61 + Dex: 92 + Luk: 55 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Neutral + ElementLevel: 3 + WalkSpeed: 180 + AttackDelay: 580 + AttackMotion: 288 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Screw + Rate: 5000 + - Item: Steel + Rate: 500 + - Item: Oridecon + Rate: 200 + - Item: Elunium + Rate: 200 + - Item: Gate_Keeper + Rate: 5 + - Item: Gate_KeeperDD + Rate: 5 + - Item: Improved_Tights + Rate: 10 + - Item: Jakudam_Card + Rate: 1 + StealProtected: true + - Id: 2608 + AegisName: C1_YOYO + Name: Swift Yoyo + Level: 38 + Hp: 4490 + BaseExp: 675 + JobExp: 2280 + Attack: 75 + Attack2: 11 + Defense: 40 + Str: 20 + Agi: 11 + Vit: 34 + Int: 20 + Dex: 19 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1054 + AttackMotion: 54 + DamageMotion: 384 + Ai: 07 + Drops: + - Item: Yoyo_Tail + Rate: 9000 + - Item: Banana + Rate: 1500 + - Item: Wing_Of_Fly + Rate: 200 + - Item: Cacao + Rate: 900 + - Item: Monkey_Doll + Rate: 10 + - Item: Oridecon_Stone + Rate: 24 + - Item: Strawberry + Rate: 1000 + - Item: Yoyo_Card + Rate: 1 + StealProtected: true + - Id: 2609 + AegisName: C2_YOYO + Name: Solid Yoyo + Level: 38 + Hp: 8980 + BaseExp: 675 + JobExp: 2280 + Attack: 75 + Attack2: 11 + Defense: 40 + Str: 20 + Agi: 11 + Vit: 34 + Int: 20 + Dex: 19 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1054 + AttackMotion: 54 + DamageMotion: 384 + Ai: 07 + Drops: + - Item: Yoyo_Tail + Rate: 9000 + - Item: Banana + Rate: 1500 + - Item: Wing_Of_Fly + Rate: 200 + - Item: Cacao + Rate: 900 + - Item: Monkey_Doll + Rate: 10 + - Item: Oridecon_Stone + Rate: 24 + - Item: Strawberry + Rate: 1000 + - Item: Yoyo_Card + Rate: 1 + StealProtected: true + - Id: 2610 + AegisName: C3_WORM_TAIL + Name: Wormtail Ringleader + Level: 17 + Hp: 1000 + BaseExp: 290 + JobExp: 645 + Attack: 26 + Attack2: 5 + Defense: 16 + Str: 10 + Agi: 6 + Vit: 14 + Int: 5 + Dex: 12 + Luk: 35 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1048 + AttackMotion: 48 + DamageMotion: 192 + Ai: 17 + Drops: + - Item: Yellow_Live + Rate: 60 + - Item: Emveretarcon + Rate: 25 + - Item: Pointed_Scale + Rate: 5500 + - Item: Pike_ + Rate: 30 + - Item: Yellow_Herb + Rate: 70 + - Item: Wing_Of_Fly + Rate: 5 + - Item: Green_Lace + Rate: 100 + - Item: Worm_Tail_Card + Rate: 1 + StealProtected: true + - Id: 2611 + AegisName: C4_WOOTAN_FIGHTER + Name: Furious Wootan Fighter + Level: 67 + Hp: 11635 + BaseExp: 1860 + JobExp: 5985 + Attack: 306 + Attack2: 36 + Defense: 103 + MagicDefense: 8 + Str: 63 + Agi: 18 + Vit: 36 + Int: 5 + Dex: 62 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 912 + AttackMotion: 1344 + DamageMotion: 480 + Ai: 04 + Drops: + - Item: Meat + Rate: 4500 + - Item: Shoulder_Protection + Rate: 4000 + - Item: Waghnakh + Rate: 3 + - Item: Finger_ + Rate: 1 + - Item: Elder_Branch + Rate: 100 + - Item: Great_Leaf + Rate: 1000 + - Item: Banana_Hat + Rate: 5 + - Item: Wootan_Fighter_Card + Rate: 1 + StealProtected: true + - Id: 2612 + AegisName: C5_WOOD_GOBLIN + Name: Elusive Wood Goblin + Level: 81 + Hp: 27495 + BaseExp: 3040 + JobExp: 9330 + Attack: 254 + Attack2: 15 + Defense: 144 + MagicDefense: 12 + Str: 73 + Agi: 19 + Vit: 56 + Int: 15 + Dex: 67 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 3 + WalkSpeed: 320 + AttackDelay: 2304 + AttackMotion: 840 + DamageMotion: 360 + Ai: 01 + Drops: + - Item: Iron_Wrist + Rate: 5 + - Item: Solid_Twig + Rate: 4000 + - Item: Log + Rate: 2000 + - Item: Resin + Rate: 2000 + - Item: Feather_Of_Birds + Rate: 500 + - Item: Piece_Of_Egg_Shell + Rate: 500 + - Item: Egg + Rate: 50 + - Id: 2613 + AegisName: C1_WOLF + Name: Swift Wolf + Level: 45 + Hp: 6095 + BaseExp: 855 + JobExp: 2895 + Attack: 96 + Attack2: 11 + Defense: 55 + MagicDefense: 3 + Str: 27 + Agi: 24 + Vit: 30 + Int: 15 + Dex: 33 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1054 + AttackMotion: 504 + DamageMotion: 432 + Ai: 03 + Drops: + - Item: Emveretarcon + Rate: 20 + - Item: Claw_Of_Wolves + Rate: 9000 + - Item: Mantle_ + Rate: 10 + - Item: Wing_Of_Fly + Rate: 650 + - Item: Monster's_Feed + Rate: 150 + - Item: Animal's_Skin + Rate: 5500 + - Item: Strawberry + Rate: 600 + - Item: Wolf_Card + Rate: 1 + StealProtected: true + - Id: 2614 + AegisName: C2_WIND_GHOST + Name: Solid Wind Ghost + Level: 80 + Hp: 40080 + BaseExp: 2525 + JobExp: 10005 + Attack: 217 + Attack2: 87 + Defense: 64 + MagicDefense: 51 + Str: 62 + Agi: 27 + Vit: 25 + Int: 55 + Dex: 102 + Luk: 20 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Wind + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1056 + AttackMotion: 1056 + DamageMotion: 336 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Zargon + Rate: 4559 + - Item: Skel_Bone + Rate: 6000 + - Item: Skull + Rate: 500 + - Item: Wind_Scroll_1_5 + Rate: 100 + - Item: Arc_Wand_ + Rate: 8 + - Item: Rough_Wind + Rate: 100 + - Item: Bone_Wand + Rate: 1 + - Item: Wind_Ghost_Card + Rate: 1 + StealProtected: true + - Id: 2615 + AegisName: C3_WILOW + Name: Willow Ringleader + Level: 8 + Hp: 455 + BaseExp: 155 + JobExp: 345 + Attack: 15 + Attack2: 5 + Defense: 38 + MagicDefense: 2 + Str: 13 + Agi: 3 + Vit: 8 + Int: 5 + Dex: 12 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 432 + Ai: 01 + Drops: + - Item: Tree_Root + Rate: 9000 + - Item: Wooden_Block + Rate: 100 + - Item: Resin + Rate: 1500 + - Item: Sweet_Potato + Rate: 700 + - Item: Tree_Of_Archer_3 + Rate: 3500 + - Item: Tree_Of_Archer_2 + Rate: 2000 + - Item: Tree_Of_Archer_1 + Rate: 1000 + - Item: Wilow_Card + Rate: 1 + StealProtected: true + - Id: 2616 + AegisName: C4_WILD_ROSE + Name: Furious Wild Rose + Level: 70 + Hp: 13410 + BaseExp: 1890 + JobExp: 8325 + Attack: 176 + Attack2: 45 + Defense: 75 + MagicDefense: 15 + Str: 44 + Agi: 113 + Vit: 31 + Int: 35 + Dex: 69 + Luk: 80 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Wind + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 964 + AttackMotion: 864 + DamageMotion: 288 + Ai: 02 + Drops: + - Item: Cyfar + Rate: 5335 + - Item: Witherless_Rose + Rate: 50 + - Item: Fruit_Shell + Rate: 120 + - Item: Thief_Clothes_ + Rate: 1 + - Item: Rotten_Fish + Rate: 35 + - Item: Monster's_Feed + Rate: 600 + - Item: Big_Sis'_Ribbon + Rate: 2 + - Item: Wild_Rose_Card + Rate: 1 + StealProtected: true + - Id: 2617 + AegisName: C5_WICKED_NYMPH + Name: Elusive Evil Nymph + Level: 97 + Hp: 42455 + BaseExp: 5325 + JobExp: 9975 + Attack: 530 + Attack2: 128 + Defense: 46 + MagicDefense: 45 + Str: 84 + Agi: 46 + Vit: 45 + Int: 70 + Dex: 92 + Luk: 60 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 637 + AttackMotion: 1008 + DamageMotion: 360 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Limpid_Celestial_Robe + Rate: 3977 + - Item: Soft_Silk_Cloth + Rate: 1380 + - Item: Oridecon + Rate: 10 + - Item: Holy_Scroll_1_5 + Rate: 100 + - Item: Oriental_Lute + Rate: 10 + - Item: Scarlet_Viollin + Rate: 250 + RandomOptionGroup: Group_5 + - Item: Scarlet_Wire + Rate: 250 + RandomOptionGroup: Group_5 + - Item: Wicked_Nymph_Card + Rate: 1 + StealProtected: true + - Id: 2618 + AegisName: C2_WHISPER + Name: Solid Whisper + Level: 46 + Hp: 11090 + BaseExp: 605 + JobExp: 3840 + Attack: 78 + Attack2: 55 + Defense: 20 + MagicDefense: 40 + Str: 32 + Agi: 48 + Vit: 20 + Int: 35 + Dex: 52 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Ghost + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1960 + AttackMotion: 960 + DamageMotion: 504 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Sparkling_Dust + Rate: 150 + - Item: Transparent_Cloth + Rate: 5335 + - Item: Spirit_Chain + Rate: 1 + - Item: Silver_Robe_ + Rate: 10 + - Item: Whisper_Card + Rate: 1 + StealProtected: true + - Id: 2619 + AegisName: C3_WEAK_SKELETON + Name: Weak Skeleton Ringleader + Level: 18 + Hp: 1400 + BaseExp: 290 + JobExp: 645 + Attack: 30 + Attack2: 8 + Defense: 12 + MagicDefense: 2 + Str: 15 + Agi: 5 + Vit: 10 + Dex: 12 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 2228 + AttackMotion: 576 + DamageMotion: 528 + Ai: 17 + Drops: + - Item: Phracon + Rate: 45 + - Item: Skel_Bone + Rate: 800 + - Item: Mace_ + Rate: 40 + - Item: Jellopy + Rate: 1500 + - Item: Red_Herb + Rate: 500 + - Item: Skul_Ring + Rate: 15 + - Id: 2620 + AegisName: C4_WANDER_MAN + Name: Furious Wanderer + Level: 120 + Hp: 96535 + BaseExp: 11015 + JobExp: 33525 + Attack: 2034 + Attack2: 105 + Defense: 64 + MagicDefense: 5 + Str: 118 + Agi: 119 + Vit: 36 + Int: 15 + Dex: 169 + Luk: 33 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Wind + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 672 + AttackMotion: 500 + DamageMotion: 192 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Skull + Rate: 4850 + - Item: Old_Card_Album + Rate: 1 + - Item: Hakujin_ + Rate: 5 + - Item: Centimental_Leaf + Rate: 5 + - Item: Leaf_Of_Yggdrasil + Rate: 650 + - Item: Oridecon + Rate: 217 + - Item: Muramasa + Rate: 1 + - Item: Wander_Man_Card + Rate: 1 + StealProtected: true + - Id: 2621 + AegisName: C5_VIOLY + Name: Elusive Violy + Level: 118 + Hp: 102785 + BaseExp: 9300 + JobExp: 19305 + Attack: 920 + Attack2: 120 + Defense: 74 + MagicDefense: 36 + Str: 90 + Agi: 86 + Vit: 38 + Int: 76 + Dex: 126 + Luk: 63 + AttackRange: 10 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 2 + WalkSpeed: 170 + AttackDelay: 1356 + AttackMotion: 1056 + DamageMotion: 540 + Ai: 05 + Drops: + - Item: Golden_Hair + Rate: 6305 + - Item: High_end_Cooking_Kits + Rate: 50 + - Item: Stuffed_Doll + Rate: 1200 + - Item: Base_Guitar + Rate: 50 + - Item: Royal_Jelly + Rate: 1400 + - Item: Water_Of_Darkness + Rate: 1000 + - Item: Scarlet_Viollin + Rate: 250 + RandomOptionGroup: Group_5 + - Item: Violy_Card + Rate: 1 + StealProtected: true + - Id: 2622 + AegisName: C1_VIOLY + Name: Swift Violy + Level: 118 + Hp: 102785 + BaseExp: 9300 + JobExp: 19305 + Attack: 920 + Attack2: 120 + Defense: 74 + MagicDefense: 36 + Str: 90 + Agi: 86 + Vit: 38 + Int: 76 + Dex: 126 + Luk: 63 + AttackRange: 10 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 2 + WalkSpeed: 170 + AttackDelay: 1356 + AttackMotion: 1056 + DamageMotion: 540 + Ai: 05 + Drops: + - Item: Golden_Hair + Rate: 6305 + - Item: High_end_Cooking_Kits + Rate: 50 + - Item: Stuffed_Doll + Rate: 1200 + - Item: Base_Guitar + Rate: 50 + - Item: Royal_Jelly + Rate: 1400 + - Item: Water_Of_Darkness + Rate: 1000 + - Item: Scarlet_Viollin + Rate: 250 + RandomOptionGroup: Group_5 + - Item: Violy_Card + Rate: 1 + StealProtected: true + - Id: 2623 + AegisName: C2_VIOLY + Name: Solid Violy + Level: 118 + Hp: 205570 + BaseExp: 9300 + JobExp: 19305 + Attack: 920 + Attack2: 120 + Defense: 74 + MagicDefense: 36 + Str: 90 + Agi: 86 + Vit: 38 + Int: 76 + Dex: 126 + Luk: 63 + AttackRange: 10 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 2 + WalkSpeed: 170 + AttackDelay: 1356 + AttackMotion: 1056 + DamageMotion: 540 + Ai: 05 + Drops: + - Item: Golden_Hair + Rate: 6305 + - Item: High_end_Cooking_Kits + Rate: 50 + - Item: Stuffed_Doll + Rate: 1200 + - Item: Base_Guitar + Rate: 50 + - Item: Royal_Jelly + Rate: 1400 + - Item: Water_Of_Darkness + Rate: 1000 + - Item: Scarlet_Viollin + Rate: 250 + RandomOptionGroup: Group_5 + - Item: Violy_Card + Rate: 1 + StealProtected: true + - Id: 2624 + AegisName: C3_VENOMOUS + Name: Venomous Ringleader + Level: 87 + Hp: 23850 + BaseExp: 3265 + JobExp: 10020 + Attack: 379 + Attack2: 50 + Defense: 104 + MagicDefense: 65 + Str: 61 + Agi: 28 + Vit: 60 + Int: 55 + Dex: 54 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Poison + ElementLevel: 1 + WalkSpeed: 350 + AttackDelay: 768 + AttackMotion: 1440 + DamageMotion: 672 + Ai: 04 + Drops: + - Item: Air_Pollutant + Rate: 5000 + - Item: Spawns + Rate: 3000 + - Item: Poison_Powder + Rate: 1000 + - Item: Poisonous_Gas + Rate: 2000 + - Item: Explosive_Powder + Rate: 300 + - Item: Tear_Gas + Rate: 600 + - Item: Old_Blue_Box + Rate: 1 + - Item: Venomous_Card + Rate: 1 + StealProtected: true + - Id: 2625 + AegisName: C4_VENATU_1 + Name: Furious Venatu + Level: 113 + Hp: 79500 + BaseExp: 7955 + JobExp: 18315 + Attack: 1994 + Attack2: 85 + Defense: 95 + MagicDefense: 20 + Str: 109 + Agi: 70 + Vit: 60 + Int: 50 + Dex: 84 + Luk: 30 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 504 + AttackMotion: 1020 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Screw + Rate: 2000 + - Item: Piece_Of_Crest1 + Rate: 350 + - Item: Oil_Bottle + Rate: 100 + - Item: Mystery_Piece + Rate: 300 + - Item: Drifter + Rate: 5 + - Item: Elunium + Rate: 10 + - Item: High_end_Cooking_Kits + Rate: 100 + - Item: Venatu_Card + Rate: 1 + StealProtected: true + - Id: 2626 + AegisName: C5_VAVAYAGA + Name: Elusive Vavayaga + Level: 87 + Hp: 32490 + BaseExp: 3265 + JobExp: 10020 + Attack: 372 + Attack2: 71 + Defense: 63 + MagicDefense: 60 + Str: 69 + Agi: 45 + Vit: 30 + Int: 60 + Dex: 61 + Luk: 35 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Water + ElementLevel: 1 + WalkSpeed: 270 + AttackDelay: 1536 + AttackMotion: 600 + DamageMotion: 420 + Ai: 04 + Drops: + - Item: Old_Magic_Circle + Rate: 1000 + - Item: Yaga_Pestle + Rate: 5000 + - Item: Release_Of_Wish + Rate: 10 + - Item: Pill + Rate: 150 + - Item: Piece_Of_Cake + Rate: 1500 + - Item: Milk + Rate: 1500 + - Item: Bread + Rate: 1500 + - Id: 2627 + AegisName: C1_VANBERK + Name: Swift Vanberk + Level: 123 + Hp: 123025 + BaseExp: 10530 + JobExp: 21870 + Attack: 1101 + Attack2: 141 + Defense: 100 + MagicDefense: 6 + Str: 109 + Agi: 70 + Vit: 55 + Int: 60 + Dex: 122 + Luk: 54 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 4 + WalkSpeed: 250 + AttackDelay: 768 + AttackMotion: 360 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: White_Mask + Rate: 2500 + - Item: Royal_Jelly + Rate: 10 + - Item: Bloody_Rune + Rate: 1000 + - Item: Beret + Rate: 25 + - Item: Scalpel + Rate: 5 + - Item: Bloody_Rune + Rate: 100 + - Item: Ur_Seal + Rate: 10 + - Item: Vanberk_Card + Rate: 1 + StealProtected: true + - Id: 2628 + AegisName: C2_VADON + Name: Solid Vadon + Level: 45 + Hp: 12520 + BaseExp: 855 + JobExp: 2895 + Attack: 93 + Attack2: 25 + Defense: 54 + MagicDefense: 21 + Str: 35 + Agi: 21 + Vit: 28 + Int: 20 + Dex: 33 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Fish + Element: Water + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1632 + AttackMotion: 432 + DamageMotion: 540 + Ai: 17 + Drops: + - Item: Nipper + Rate: 10000 + - Item: Garlet + Rate: 10000 + - Item: Wing_Of_Fly + Rate: 3000 + - Item: Padded_Armor_ + Rate: 5 + - Item: Solid_Shell + Rate: 100 + - Item: Elunium_Stone + Rate: 40 + - Item: Crystal_Blue + Rate: 50 + - Item: Vadon_Card + Rate: 1 + StealProtected: true + - Id: 2629 + AegisName: C3_UNGOLIANT + Name: Ungoliant Ringleader + Level: 94 + Hp: 135350 + BaseExp: 20500 + JobExp: 36840 + Attack: 1555 + Attack2: 144 + Defense: 108 + MagicDefense: 28 + Str: 71 + Agi: 70 + Vit: 58 + Int: 43 + Dex: 110 + Luk: 38 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + Element: Poison + ElementLevel: 2 + WalkSpeed: 350 + AttackDelay: 420 + AttackMotion: 576 + DamageMotion: 420 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Long_Limb + Rate: 4500 + - Item: Jaws_Of_Ant + Rate: 3500 + - Item: Colorful_Shell + Rate: 1000 + - Item: Olivine + Rate: 1500 + - Item: Fluorescent_Liquid + Rate: 2500 + - Item: Dark_Red_Jewel + Rate: 1500 + - Item: Boots_ + Rate: 500 + - Item: Ungoliant_Card + Rate: 1 + StealProtected: true + - Id: 2630 + AegisName: C4_TOUCAN + Name: Furious Toucan + Level: 70 + Hp: 18200 + BaseExp: 1730 + JobExp: 4080 + Attack: 208 + Attack2: 35 + Defense: 12 + MagicDefense: 12 + Str: 54 + Agi: 18 + Vit: 40 + Int: 35 + Dex: 48 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Wind + ElementLevel: 2 + WalkSpeed: 155 + AttackDelay: 960 + AttackMotion: 1440 + DamageMotion: 960 + Ai: 03 + Drops: + - Item: Talon + Rate: 3000 + - Item: Cyfar + Rate: 1000 + - Item: Blue_Herb + Rate: 50 + - Item: Yellow_Herb + Rate: 100 + - Item: Flower_Ring + Rate: 200 + - Id: 2631 + AegisName: C5_TIYANAK + Name: Elusive Tiyanak + Level: 105 + Hp: 85730 + BaseExp: 6570 + JobExp: 19815 + Attack: 548 + Attack2: 251 + Defense: 76 + MagicDefense: 21 + Str: 41 + Agi: 58 + Vit: 41 + Int: 51 + Dex: 72 + Luk: 47 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 496 + AttackMotion: 504 + DamageMotion: 360 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Silver_Bracelet + Rate: 1500 + - Item: Mysterious_Flower + Rate: 1000 + - Item: Sticky_Mucus + Rate: 1000 + - Item: Tiyanak_Card + Rate: 1 + - Id: 2632 + AegisName: C2_THIEF_BUG + Name: Solid Thief Bug + Level: 21 + Hp: 3540 + BaseExp: 315 + JobExp: 1065 + Attack: 67 + Attack2: 5 + Defense: 24 + MagicDefense: 3 + Str: 19 + Agi: 7 + Vit: 10 + Dex: 12 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Neutral + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 768 + Ai: 02 + Modes: + ChangeTargetMelee: true + Detector: true + Drops: + - Item: Worm_Peelings + Rate: 2500 + - Item: Leather_Jacket_ + Rate: 80 + - Item: Red_Herb + Rate: 350 + - Item: Jellopy + Rate: 2000 + - Item: Leather_Jacket + Rate: 120 + - Item: Iron_Ore + Rate: 250 + - Item: Thief_Bug_Card + Rate: 1 + StealProtected: true + - Id: 2633 + AegisName: C3_THIEF_BUG + Name: Thief Bug Ringleader + Level: 21 + Hp: 1770 + BaseExp: 315 + JobExp: 1065 + Attack: 67 + Attack2: 5 + Defense: 24 + MagicDefense: 3 + Str: 19 + Agi: 7 + Vit: 10 + Dex: 12 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Neutral + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 768 + Ai: 02 + Modes: + ChangeTargetMelee: true + Detector: true + Drops: + - Item: Worm_Peelings + Rate: 2500 + - Item: Leather_Jacket_ + Rate: 80 + - Item: Red_Herb + Rate: 350 + - Item: Jellopy + Rate: 2000 + - Item: Leather_Jacket + Rate: 120 + - Item: Iron_Ore + Rate: 250 + - Item: Thief_Bug_Card + Rate: 1 + StealProtected: true + - Id: 2634 + AegisName: C4_THIEF_BUG + Name: Furious Thief Bug + Level: 21 + Hp: 1770 + BaseExp: 315 + JobExp: 1065 + Attack: 66 + Attack2: 5 + Defense: 24 + MagicDefense: 3 + Str: 19 + Agi: 9 + Vit: 10 + Dex: 12 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Neutral + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 768 + Ai: 02 + Modes: + ChangeTargetMelee: true + Detector: true + Drops: + - Item: Worm_Peelings + Rate: 2500 + - Item: Leather_Jacket_ + Rate: 80 + - Item: Red_Herb + Rate: 350 + - Item: Jellopy + Rate: 2000 + - Item: Leather_Jacket + Rate: 120 + - Item: Iron_Ore + Rate: 250 + - Item: Thief_Bug_Card + Rate: 1 + StealProtected: true + - Id: 2635 + AegisName: C5_THARA_FROG + Name: Elusive Thara Frog + Level: 40 + Hp: 5785 + BaseExp: 775 + JobExp: 2625 + Attack: 87 + Attack2: 30 + Defense: 37 + MagicDefense: 17 + Str: 25 + Agi: 10 + Vit: 10 + Int: 18 + Dex: 30 + Luk: 2 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 2016 + AttackMotion: 816 + DamageMotion: 288 + Ai: 01 + Drops: + - Item: Emveretarcon + Rate: 45 + - Item: Spawn + Rate: 5500 + - Item: Scell + Rate: 600 + - Item: White_Herb + Rate: 30 + - Item: Red_Jewel + Rate: 5 + - Item: Sticky_Webfoot + Rate: 2000 + - Item: Thara_Frog_Card + Rate: 1 + StealProtected: true + - Id: 2636 + AegisName: C1_TEDDY_BEAR + Name: Swift Teddy Bear + Level: 91 + Hp: 36190 + BaseExp: 4050 + JobExp: 13485 + Attack: 578 + Attack2: 62 + Defense: 106 + MagicDefense: 39 + Str: 57 + Agi: 81 + Vit: 66 + Int: 20 + Dex: 82 + Luk: 44 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 512 + AttackMotion: 780 + DamageMotion: 504 + Ai: 20 + Drops: + - Item: Screw + Rate: 3800 + - Item: Honey + Rate: 1000 + - Item: Oridecon_Hammer + Rate: 300 + - Item: Gold_Lux + Rate: 5 + - Item: Angry_Mouth + Rate: 50 + - Item: Cursed_Lucky_Brooch + Rate: 10 + - Item: Elunium + Rate: 100 + - Item: Teddy_Bear_Card + Rate: 1 + StealProtected: true + - Id: 2637 + AegisName: C2_TATACHO + Name: Solid Tatacho + Level: 128 + Hp: 333360 + BaseExp: 12225 + JobExp: 27825 + Attack: 1221 + Attack2: 72 + Defense: 151 + MagicDefense: 14 + Str: 119 + Agi: 33 + Vit: 70 + Int: 56 + Dex: 109 + Luk: 33 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1000 + AttackMotion: 768 + DamageMotion: 360 + Ai: 07 + Drops: + - Item: Lunakaligo + Rate: 20 + - Item: Cello + Rate: 10 + - Item: Fur + Rate: 4000 + - Item: Peaked_Hat + Rate: 3000 + - Item: Delicious_Fish + Rate: 3100 + - Item: Bradium + Rate: 10 + - Item: Starsand_Of_Witch + Rate: 2500 + - Item: Tatacho_Card + Rate: 1 + StealProtected: true + - Id: 2638 + AegisName: C3_TAROU + Name: Tarou Ringleader + Level: 22 + Hp: 2100 + BaseExp: 335 + JobExp: 1140 + Attack: 86 + Attack2: 6 + Defense: 23 + MagicDefense: 5 + Str: 21 + Agi: 6 + Vit: 12 + Dex: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Dark + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1744 + AttackMotion: 1044 + DamageMotion: 684 + Ai: 17 + Drops: + - Item: Rat_Tail + Rate: 9000 + - Item: Animal's_Skin + Rate: 3000 + - Item: Feather + Rate: 800 + - Item: Monster's_Feed + Rate: 1000 + - Item: Ora_Ora + Rate: 2 + - Item: Tarou_Card + Rate: 1 + StealProtected: true + - Id: 2639 + AegisName: C4_TAMRUAN + Name: Furious Tamruan + Level: 73 + Hp: 15975 + BaseExp: 2470 + JobExp: 7575 + Attack: 402 + Attack2: 37 + Defense: 63 + MagicDefense: 30 + Str: 60 + Agi: 49 + Vit: 40 + Int: 20 + Dex: 73 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 140 + AttackDelay: 512 + AttackMotion: 1152 + DamageMotion: 672 + Ai: 13 + Modes: + Detector: true + Drops: + - Item: Sword_Accessory + Rate: 4850 + - Item: Broken_Armor_Piece + Rate: 3000 + - Item: Bastard_Sword_ + Rate: 8 + - Item: Chain_Mail_ + Rate: 3 + - Item: Runstone_Mystic + Rate: 300 + - Item: Scarlet_Twohand_Sword + Rate: 250 + RandomOptionGroup: Group_5 + - Item: Tamruan_Card + Rate: 1 + StealProtected: true + - Id: 2640 + AegisName: C5_STING + Name: Elusive Sting + Level: 104 + Hp: 50715 + BaseExp: 6515 + JobExp: 14640 + Attack: 952 + Attack2: 67 + Defense: 146 + MagicDefense: 34 + Str: 108 + Agi: 49 + Vit: 68 + Int: 34 + Dex: 119 + Luk: 24 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Earth + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 528 + AttackMotion: 500 + DamageMotion: 240 + Ai: 21 + Drops: + - Item: Mud_Lump + Rate: 4850 + - Item: Stone_Arrow + Rate: 1500 + - Item: Glove_ + Rate: 1 + - Item: Coal + Rate: 130 + - Item: Great_Nature + Rate: 25 + - Item: Silk_Ribbon + Rate: 10 + - Item: Explosive_Powder + Rate: 800 + - Item: Sting_Card + Rate: 1 + StealProtected: true + - Id: 2641 + AegisName: C1_STEM_WORM + Name: Swift Stem Worm + Level: 84 + Hp: 22650 + BaseExp: 2970 + JobExp: 9105 + Attack: 351 + Attack2: 41 + Defense: 73 + MagicDefense: 50 + Str: 55 + Agi: 37 + Vit: 25 + Int: 47 + Dex: 84 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Wind + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1956 + AttackMotion: 756 + DamageMotion: 528 + Ai: 09 + Drops: + - Item: Tough_Scalelike_Stem + Rate: 5335 + - Item: White_Herb + Rate: 1800 + - Item: Jump_Rope + Rate: 10 + - Item: Oridecon_Stone + Rate: 115 + - Item: Great_Nature + Rate: 5 + - Item: Seed_Of_Yggdrasil + Rate: 45 + - Item: Scarlet_Spear + Rate: 250 + RandomOptionGroup: Group_5 + - Item: Stem_Worm_Card + Rate: 1 + StealProtected: true + - Id: 2642 + AegisName: C2_STEEL_CHONCHON + Name: Solid Steel Chonchon + Level: 48 + Hp: 11990 + BaseExp: 920 + JobExp: 3105 + Attack: 92 + Attack2: 35 + Defense: 57 + MagicDefense: 20 + Str: 30 + Agi: 62 + Vit: 20 + Int: 10 + Dex: 56 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1076 + AttackMotion: 576 + DamageMotion: 480 + Ai: 07 + Modes: + Detector: true + Drops: + - Item: Wind_Of_Verdure + Rate: 90 + - Item: Steel + Rate: 30 + - Item: Garlet + Rate: 2400 + - Item: Shell + Rate: 9000 + - Item: Solid_Shell + Rate: 30 + - Item: Iron + Rate: 200 + - Item: Wing_Of_Fly + Rate: 300 + - Item: Steel_Chonchon_Card + Rate: 1 + StealProtected: true + - Id: 2643 + AegisName: C3_STAPO + Name: Stapo Ringleader + Level: 95 + Hp: 44025 + BaseExp: 4720 + JobExp: 13290 + Attack: 687 + Attack2: 51 + Defense: 129 + MagicDefense: 36 + Str: 20 + Agi: 46 + Vit: 25 + Int: 35 + Dex: 64 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Earth + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 936 + AttackMotion: 792 + DamageMotion: 432 + Ai: 02 + Drops: + - Item: Jellopy + Rate: 1000 + - Item: Jubilee + Rate: 1000 + - Item: Apple + Rate: 1000 + - Item: Large_Jellopy + Rate: 100 + - Item: Yellow_Live + Rate: 10 + - Item: Seismic_Fist + Rate: 3 + - Item: Stapo_Card + Rate: 1 + StealProtected: true + - Id: 2644 + AegisName: C4_STALACTIC_GOLEM + Name: Furious Stalactic Golem + Level: 68 + Hp: 12950 + BaseExp: 1770 + JobExp: 5685 + Attack: 428 + Attack2: 21 + Defense: 230 + MagicDefense: 5 + Str: 67 + Agi: 61 + Vit: 48 + Dex: 69 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 4 + WalkSpeed: 200 + AttackDelay: 1264 + AttackMotion: 864 + DamageMotion: 288 + Ai: 17 + Drops: + - Item: Mud_Lump + Rate: 2000 + - Item: Brigan + Rate: 4850 + - Item: Star_Crumb + Rate: 250 + - Item: Great_Nature + Rate: 30 + - Item: Elunium_Stone + Rate: 250 + - Item: Round_Buckler + Rate: 5 + - Item: Elunium + Rate: 163 + - Item: Stalactic_Golem_Card + Rate: 1 + StealProtected: true + - Id: 2645 + AegisName: C5_STAINER + Name: Elusive Stainer + Level: 21 + Hp: 1825 + BaseExp: 315 + JobExp: 1065 + Attack: 78 + Attack2: 9 + Defense: 22 + MagicDefense: 25 + Str: 10 + Agi: 10 + Vit: 24 + Dex: 39 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1688 + AttackMotion: 1188 + DamageMotion: 612 + Ai: 17 + Modes: + Detector: true + Drops: + - Item: Wind_Of_Verdure + Rate: 70 + - Item: Emveretarcon + Rate: 30 + - Item: Colorful_Shell + Rate: 9000 + - Item: Garlet + Rate: 2100 + - Item: Elunium_Stone + Rate: 25 + - Item: Wing_Of_Fly + Rate: 10 + - Item: Iron_Ore + Rate: 300 + - Item: Stainer_Card + Rate: 1 + StealProtected: true + - Id: 2646 + AegisName: C1_SPORE + Name: Swift Spore + Level: 18 + Hp: 1400 + BaseExp: 290 + JobExp: 645 + Attack: 30 + Attack2: 8 + Defense: 12 + MagicDefense: 10 + Str: 15 + Agi: 5 + Vit: 10 + Dex: 12 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 288 + Ai: 01 + Drops: + - Item: Mushroom_Spore + Rate: 9000 + - Item: Red_Herb + Rate: 800 + - Item: Wing_Of_Fly + Rate: 50 + - Item: Spore_Doll + Rate: 10 + - Item: Hat + Rate: 40 + - Item: Poison_Spore + Rate: 5 + - Item: Strawberry + Rate: 600 + - Item: Spore_Card + Rate: 1 + StealProtected: true + - Id: 2647 + AegisName: C2_SOLIDER + Name: Solid Solider + Level: 92 + Hp: 87680 + BaseExp: 4460 + JobExp: 12525 + Attack: 440 + Attack2: 40 + Defense: 206 + MagicDefense: 58 + Str: 65 + Agi: 44 + Vit: 60 + Int: 15 + Dex: 56 + Luk: 20 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1452 + AttackMotion: 483 + DamageMotion: 528 + Ai: 17 + Drops: + - Item: Turtle_Shell + Rate: 4413 + - Item: Broken_Shell + Rate: 64 + - Item: Stone_Piece + Rate: 850 + - Item: Yellow_Herb + Rate: 2100 + - Item: Zargon + Rate: 1240 + - Item: Honey + Rate: 850 + - Item: Scarlet_Mace + Rate: 250 + RandomOptionGroup: Group_5 + - Item: Solider_Card + Rate: 1 + StealProtected: true + - Id: 2648 + AegisName: C3_SOLDIER_SKELETON + Name: Soldier Skeleton Ringleader + Level: 34 + Hp: 4020 + BaseExp: 540 + JobExp: 1815 + Attack: 100 + Attack2: 14 + Defense: 53 + MagicDefense: 5 + Str: 14 + Agi: 10 + Vit: 32 + Int: 5 + Dex: 29 + Luk: 3 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 2276 + AttackMotion: 576 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: Skel_Bone + Rate: 5500 + - Item: Oridecon_Stone + Rate: 60 + - Item: Dagger_ + Rate: 12 + - Item: Red_Herb + Rate: 700 + - Item: Wing_Of_Fly + Rate: 10 + - Item: Chain_Mail_ + Rate: 1 + - Item: Stiletto + Rate: 50 + - Item: Soldier_Skeleton_Card + Rate: 1 + StealProtected: true + - Id: 2649 + AegisName: C4_SOLDIER_SKELETON + Name: Furious Soldier Skeleton + Level: 34 + Hp: 4020 + BaseExp: 540 + JobExp: 1815 + Attack: 100 + Attack2: 14 + Defense: 53 + MagicDefense: 5 + Str: 14 + Agi: 13 + Vit: 32 + Int: 5 + Dex: 29 + Luk: 3 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 2276 + AttackMotion: 576 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: Skel_Bone + Rate: 5500 + - Item: Oridecon_Stone + Rate: 60 + - Item: Dagger_ + Rate: 12 + - Item: Red_Herb + Rate: 700 + - Item: Wing_Of_Fly + Rate: 10 + - Item: Chain_Mail_ + Rate: 1 + - Item: Stiletto + Rate: 50 + - Item: Soldier_Skeleton_Card + Rate: 1 + StealProtected: true + - Id: 2650 + AegisName: C5_SOLACE + Name: Elusive Lady Solace + Level: 123 + Hp: 123645 + BaseExp: 12210 + JobExp: 36135 + Attack: 1480 + Attack2: 165 + Defense: 96 + MagicDefense: 96 + Str: 106 + Agi: 65 + Vit: 61 + Int: 42 + Dex: 125 + Luk: 72 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Angel + Element: Holy + ElementLevel: 3 + WalkSpeed: 180 + AttackDelay: 576 + AttackMotion: 420 + DamageMotion: 360 + Ai: 20 + Class: Boss + Drops: + - Item: Blue_Feather + Rate: 200 + - Item: Ring_ + Rate: 1 + - Item: Stone_Of_Intelligence_ + Rate: 50 + - Item: Dark_Red_Jewel + Rate: 1000 + - Item: Harp_ + Rate: 50 + - Item: Cursed_Seal + Rate: 50 + - Item: Scarlet_Viollin + Rate: 250 + RandomOptionGroup: Group_5 + - Item: Solace_Card + Rate: 1 + StealProtected: true + - Id: 2651 + AegisName: C1_SOHEE + Name: Swift Sohee + Level: 64 + Hp: 14375 + BaseExp: 1560 + JobExp: 5010 + Attack: 212 + Attack2: 30 + Defense: 61 + MagicDefense: 21 + Str: 61 + Agi: 24 + Vit: 29 + Int: 20 + Dex: 41 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Water + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 2112 + AttackMotion: 912 + DamageMotion: 576 + Ai: 17 + Modes: + Detector: true + Drops: + - Item: Long_Hair + Rate: 9000 + - Item: Skirt_Of_Virgin + Rate: 50 + - Item: Nurse_Cap + Rate: 1 + - Item: Muffler_ + Rate: 5 + - Item: Stiletto_ + Rate: 5 + - Item: Puente_Robe + Rate: 5 + - Item: Inspector_Certificate + Rate: 350 + - Item: Sohee_Card + Rate: 1 + StealProtected: true + - Id: 2652 + AegisName: C2_SNOWIER + Name: Solid Snowier + Level: 103 + Hp: 139340 + BaseExp: 5830 + JobExp: 13110 + Attack: 915 + Attack2: 82 + Defense: 121 + MagicDefense: 47 + Str: 91 + Agi: 61 + Vit: 67 + Int: 45 + Dex: 83 + Luk: 55 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Water + ElementLevel: 2 + WalkSpeed: 220 + AttackDelay: 936 + AttackMotion: 1020 + DamageMotion: 420 + Ai: 04 + Drops: + - Item: Ice_Heart + Rate: 3000 + - Item: Ice_Piece + Rate: 1000 + - Item: Elunium_Stone + Rate: 100 + - Item: Blue_Herb + Rate: 50 + - Item: White_Herb + Rate: 500 + - Item: Icicle_Fist + Rate: 3 + - Item: Crystal_Blue + Rate: 100 + - Item: Snowier_Card + Rate: 1 + StealProtected: true + - Id: 2653 + AegisName: C3_SNAKE + Name: Boa Ringleader + Level: 18 + Hp: 1085 + BaseExp: 290 + JobExp: 645 + Attack: 27 + Attack2: 5 + Defense: 9 + MagicDefense: 8 + Str: 10 + Agi: 8 + Vit: 18 + Int: 10 + Dex: 14 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1576 + AttackMotion: 576 + DamageMotion: 576 + Ai: 01 + Drops: + - Item: Scale_Of_Snakes + Rate: 9000 + - Item: Katana_ + Rate: 15 + - Item: Red_Herb + Rate: 900 + - Item: Emveretarcon + Rate: 35 + - Item: Posionous_Canine + Rate: 800 + - Item: Wing_Of_Fly + Rate: 1 + - Item: Strawberry + Rate: 600 + - Item: Snake_Card + Rate: 1 + StealProtected: true + - Id: 2654 + AegisName: C4_SMOKIE + Name: Furious Smokie + Level: 29 + Hp: 2955 + BaseExp: 450 + JobExp: 1515 + Attack: 84 + Attack2: 11 + Defense: 26 + Str: 16 + Agi: 44 + Vit: 16 + Int: 5 + Dex: 27 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1576 + AttackMotion: 576 + DamageMotion: 420 + Ai: 17 + Drops: + - Item: Raccoon_Leaf + Rate: 5500 + - Item: Animal's_Skin + Rate: 5500 + - Item: Sweet_Potato + Rate: 800 + - Item: Cat_Hairband + Rate: 1 + - Item: Raccoondog_Doll + Rate: 2 + - Item: Wing_Of_Fly + Rate: 5 + - Item: Bluish_Green_Jewel + Rate: 2 + - Item: Smokie_Card + Rate: 1 + StealProtected: true + - Id: 2655 + AegisName: C5_SLEEPER + Name: Elusive Sleeper + Level: 81 + Hp: 25800 + BaseExp: 2840 + JobExp: 8700 + Attack: 361 + Attack2: 48 + Defense: 101 + MagicDefense: 29 + Str: 74 + Agi: 41 + Vit: 57 + Int: 27 + Dex: 65 + Luk: 27 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Earth + ElementLevel: 2 + WalkSpeed: 195 + AttackDelay: 1350 + AttackMotion: 1200 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: Sand_Lump + Rate: 4947 + - Item: Grit + Rate: 5335 + - Item: Great_Nature + Rate: 2500 + - Item: Oridecon_Stone + Rate: 300 + - Item: Hypnotist's_Staff_ + Rate: 5 + - Item: Fine_Sand + Rate: 1200 + - Item: Scarlet_Dagger + Rate: 250 + RandomOptionGroup: Group_5 + - Item: Sleeper_Card + Rate: 1 + StealProtected: true + - Id: 2656 + AegisName: C1_SLEEPER + Name: Swift Sleeper + Level: 81 + Hp: 25800 + BaseExp: 2840 + JobExp: 8700 + Attack: 361 + Attack2: 48 + Defense: 101 + MagicDefense: 29 + Str: 74 + Agi: 41 + Vit: 57 + Int: 27 + Dex: 65 + Luk: 27 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Earth + ElementLevel: 2 + WalkSpeed: 195 + AttackDelay: 1350 + AttackMotion: 1200 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: Sand_Lump + Rate: 4947 + - Item: Grit + Rate: 5335 + - Item: Great_Nature + Rate: 2500 + - Item: Oridecon_Stone + Rate: 300 + - Item: Hypnotist's_Staff_ + Rate: 5 + - Item: Fine_Sand + Rate: 1200 + - Item: Scarlet_Dagger + Rate: 250 + RandomOptionGroup: Group_5 + - Item: Sleeper_Card + Rate: 1 + StealProtected: true + - Id: 2657 + AegisName: C2_SKOGUL + Name: Solid Skogul + Level: 126 + Hp: 342400 + BaseExp: 14760 + JobExp: 46890 + Attack: 1208 + Attack2: 456 + Defense: 72 + MagicDefense: 15 + Str: 100 + Agi: 71 + Vit: 63 + Int: 85 + Dex: 115 + Luk: 37 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 190 + AttackDelay: 720 + AttackMotion: 384 + DamageMotion: 480 + Ai: 20 + Modes: + Detector: true + Drops: + - Item: Rune_Of_Darkness + Rate: 3500 + - Item: Peuz_Seal + Rate: 10 + - Item: Red_Gemstone + Rate: 1000 + - Item: Rouge + Rate: 500 + - Item: Skul_Ring + Rate: 100 + - Item: Elunium_Stone + Rate: 500 + - Item: Blood_Tears + Rate: 5 + - Item: Skogul_Card + Rate: 1 + StealProtected: true + - Id: 2658 + AegisName: C3_SKELETON_GENERAL + Name: Skeleton General Ringleader + Level: 139 + Hp: 900650 + BaseExp: 53070 + JobExp: 182070 + Attack: 1580 + Attack2: 1701 + Defense: 100 + MagicDefense: 35 + Str: 72 + Agi: 34 + Vit: 52 + Int: 31 + Dex: 101 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 2276 + AttackMotion: 576 + DamageMotion: 432 + Ai: 21 + Drops: + - Item: Burn_Tree + Rate: 2550 + - Item: Oridecon_Stone + Rate: 160 + - Item: Sg_White_Potion_Box + Rate: 800 + - Item: Velum_Claymore + Rate: 80 + - Item: Sandstorm + Rate: 15 + - Item: Ghost_Bandana + Rate: 1 + - Item: Scarlet_Dagger + Rate: 250 + RandomOptionGroup: Group_5 + - Item: Skeleton_General_Card + Rate: 1 + StealProtected: true + - Id: 2659 + AegisName: C4_SKELETON_GENERAL + Name: Furious Skeleton General + Level: 139 + Hp: 900650 + BaseExp: 53070 + JobExp: 182070 + Attack: 1580 + Attack2: 1701 + Defense: 100 + MagicDefense: 35 + Str: 72 + Agi: 44 + Vit: 52 + Int: 31 + Dex: 101 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 2276 + AttackMotion: 576 + DamageMotion: 432 + Ai: 21 + Drops: + - Item: Burn_Tree + Rate: 2550 + - Item: Oridecon_Stone + Rate: 160 + - Item: Sg_White_Potion_Box + Rate: 800 + - Item: Velum_Claymore + Rate: 80 + - Item: Sandstorm + Rate: 15 + - Item: Ghost_Bandana + Rate: 1 + - Item: Scarlet_Dagger + Rate: 250 + RandomOptionGroup: Group_5 + - Item: Skeleton_General_Card + Rate: 1 + StealProtected: true + - Id: 2660 + AegisName: C5_SKEL_WORKER + Name: Elusive Skeleton Worker + Level: 44 + Hp: 6200 + BaseExp: 830 + JobExp: 2805 + Attack: 110 + Attack2: 12 + Defense: 45 + MagicDefense: 5 + Str: 30 + Agi: 13 + Vit: 22 + Int: 10 + Dex: 37 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 2420 + AttackMotion: 720 + DamageMotion: 384 + Ai: 04 + Drops: + - Item: Iron + Rate: 400 + - Item: Lantern + Rate: 5500 + - Item: Elunium_Stone + Rate: 90 + - Item: Safety_Helmet + Rate: 2 + - Item: Steel + Rate: 100 + - Item: Coal + Rate: 200 + - Item: Wing_Of_Fly + Rate: 10 + - Item: Skel_Worker_Card + Rate: 1 + StealProtected: true + - Id: 2661 + AegisName: C1_SIROMA + Name: Swift Siroma + Level: 98 + Hp: 59550 + BaseExp: 4565 + JobExp: 10260 + Attack: 607 + Attack2: 100 + Defense: 64 + MagicDefense: 38 + Str: 83 + Agi: 43 + Vit: 50 + Int: 70 + Dex: 96 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Water + ElementLevel: 3 + WalkSpeed: 180 + AttackDelay: 432 + AttackMotion: 648 + DamageMotion: 240 + Ai: 02 + Drops: + - Item: Ice_Heart + Rate: 1000 + - Item: Ice_Piece + Rate: 500 + - Item: Blue_Herb + Rate: 10 + - Item: Crystal_Blue + Rate: 20 + - Item: Siroma_Card + Rate: 1 + StealProtected: true + - Id: 2662 + AegisName: C2_SIDE_WINDER + Name: Solid Side Winder + Level: 70 + Hp: 27360 + BaseExp: 1890 + JobExp: 6075 + Attack: 378 + Attack2: 151 + Defense: 101 + MagicDefense: 12 + Str: 52 + Agi: 32 + Vit: 35 + Int: 20 + Dex: 73 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Poison + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1576 + AttackMotion: 576 + DamageMotion: 576 + Ai: 09 + Drops: + - Item: Shining_Scales + Rate: 5335 + - Item: Zargon + Rate: 1400 + - Item: Oridecon_Stone + Rate: 134 + - Item: Tsurugi_ + Rate: 2 + - Item: Posionous_Canine + Rate: 2500 + - Item: Scale_Of_Snakes + Rate: 5000 + - Item: White_Herb + Rate: 1000 + - Item: Side_Winder_Card + Rate: 1 + StealProtected: true + - Id: 2663 + AegisName: C3_SIDE_WINDER + Name: Side Winder Ringleader + Level: 70 + Hp: 13680 + BaseExp: 1890 + JobExp: 6075 + Attack: 378 + Attack2: 151 + Defense: 101 + MagicDefense: 12 + Str: 52 + Agi: 32 + Vit: 35 + Int: 20 + Dex: 73 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Poison + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1576 + AttackMotion: 576 + DamageMotion: 576 + Ai: 09 + Drops: + - Item: Shining_Scales + Rate: 5335 + - Item: Zargon + Rate: 1400 + - Item: Oridecon_Stone + Rate: 134 + - Item: Tsurugi_ + Rate: 2 + - Item: Posionous_Canine + Rate: 2500 + - Item: Scale_Of_Snakes + Rate: 5000 + - Item: White_Herb + Rate: 1000 + - Item: Side_Winder_Card + Rate: 1 + StealProtected: true + - Id: 2664 + AegisName: C4_SHINOBI + Name: Furious Shinobi + Level: 95 + Hp: 40000 + BaseExp: 5070 + JobExp: 14265 + Attack: 686 + Attack2: 51 + Defense: 49 + MagicDefense: 45 + Str: 71 + Agi: 91 + Vit: 55 + Int: 30 + Dex: 83 + Luk: 30 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Dark + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1003 + AttackMotion: 1152 + DamageMotion: 336 + Ai: 21 + Drops: + - Item: Broken_Shuriken + Rate: 5335 + - Item: Ninja_Suit + Rate: 2 + - Item: Smoke_Powder + Rate: 700 + - Item: Shinobi's_Sash + Rate: 100 + - Item: Thief_Clothes_ + Rate: 1 + - Item: Black_Mask + Rate: 2000 + - Item: Murasame_ + Rate: 5 + - Item: Shinobi_Card + Rate: 1 + StealProtected: true + - Id: 2665 + AegisName: C5_SHELTER + Name: Elusive Mistress of Shelter + Level: 125 + Hp: 135000 + BaseExp: 13030 + JobExp: 37875 + Attack: 1280 + Attack2: 944 + Defense: 80 + MagicDefense: 89 + Str: 99 + Agi: 66 + Vit: 41 + Int: 153 + Dex: 133 + Luk: 89 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Angel + Element: Holy + ElementLevel: 3 + WalkSpeed: 160 + AttackDelay: 432 + AttackMotion: 420 + DamageMotion: 360 + Ai: 20 + Class: Boss + Drops: + - Item: Red_Feather + Rate: 200 + - Item: Cursed_Seal + Rate: 1 + - Item: Stone_Of_Intelligence_ + Rate: 50 + - Item: Scarlet_Jewel + Rate: 1000 + - Item: Skull + Rate: 1000 + - Item: Cursed_Seal + Rate: 50 + - Item: Shelter_Card + Rate: 1 + StealProtected: true + - Id: 2666 + AegisName: C1_SHELLFISH + Name: Swift Shellfish + Level: 50 + Hp: 8400 + BaseExp: 1060 + JobExp: 3405 + Attack: 88 + Attack2: 22 + Defense: 43 + MagicDefense: 5 + Str: 42 + Agi: 11 + Vit: 48 + Int: 25 + Dex: 29 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Fish + Element: Water + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 864 + AttackMotion: 864 + DamageMotion: 384 + Ai: 17 + Drops: + - Item: Clam_Shell + Rate: 5500 + - Item: Flesh_Of_Clam + Rate: 1000 + - Item: Stone + Rate: 500 + - Item: Grit + Rate: 1000 + - Item: Sparkling_Dust + Rate: 10 + - Item: Elunium_Stone + Rate: 18 + - Item: Shellfish_Card + Rate: 1 + StealProtected: true + - Id: 2667 + AegisName: C2_SHECIL + Name: Solid Cecil Damon + Level: 141 + Hp: 2002550 + BaseExp: 82835 + JobExp: 248175 + Attack: 4484 + Attack2: 1248 + Defense: 76 + MagicDefense: 15 + Str: 121 + Agi: 126 + Vit: 67 + Int: 80 + Dex: 308 + Luk: 42 + AttackRange: 14 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 3 + WalkSpeed: 180 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 09 + Drops: + - Item: Armlet_Of_Prisoner + Rate: 1500 + - Item: Imma_Arrow_Container + Rate: 55 + - Item: Big_CrossBow + Rate: 10 + - Item: High_Weapon_Box + Rate: 3 + - Item: Will_Of_Warrior + Rate: 200 + - Item: Goast_Chill + Rate: 1 + - Item: Falken_Blitz + Rate: 200 + - Item: Shecil_Card + Rate: 1 + StealProtected: true + - Id: 2668 + AegisName: C3_SEE_OTTER + Name: Sea Otter Ringleader + Level: 48 + Hp: 9100 + BaseExp: 1070 + JobExp: 3600 + Attack: 99 + Attack2: 42 + Defense: 31 + MagicDefense: 18 + Str: 32 + Agi: 26 + Vit: 33 + Int: 26 + Dex: 41 + Luk: 28 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Water + ElementLevel: 3 + WalkSpeed: 190 + AttackDelay: 1132 + AttackMotion: 583 + DamageMotion: 532 + Ai: 04 + Drops: + - Item: Scarlet_Jewel + Rate: 150 + - Item: Clam_Shell + Rate: 5500 + - Item: Sea_Otter_Leather + Rate: 4365 + - Item: Wing_Of_Fly + Rate: 50 + - Item: Blue_Jewel + Rate: 50 + - Item: Glass_Bead + Rate: 650 + - Item: Cyfar + Rate: 1200 + - Item: See_Otter_Card + Rate: 1 + StealProtected: true + - Id: 2669 + AegisName: C4_SEDORA + Name: Furious Lamp Rey + Level: 110 + Hp: 110250 + BaseExp: 9265 + JobExp: 31290 + Attack: 908 + Attack2: 444 + Defense: 92 + MagicDefense: 55 + Str: 126 + Agi: 153 + Vit: 61 + Int: 107 + Dex: 109 + Luk: 84 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 120 + AttackDelay: 504 + AttackMotion: 960 + DamageMotion: 576 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Tentacle + Rate: 2500 + - Item: Tidal_Shoes + Rate: 3 + - Item: Ice_Fragment + Rate: 15 + - Item: Elder_Branch + Rate: 15 + - Item: Chinese_Ink + Rate: 1500 + - Item: Old_Blue_Box + Rate: 5 + - Item: Crystal_Blue + Rate: 25 + - Item: Sedora_Card + Rate: 1 + StealProtected: true + - Id: 2670 + AegisName: C5_SCORPION + Name: Elusive Scorpion + Level: 16 + Hp: 765 + BaseExp: 270 + JobExp: 600 + Attack: 39 + Attack2: 7 + Defense: 16 + MagicDefense: 5 + Str: 12 + Agi: 15 + Vit: 10 + Int: 5 + Dex: 19 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1564 + AttackMotion: 864 + DamageMotion: 576 + Ai: 17 + Modes: + ChangeTargetMelee: true + ChangeTargetChase: true + Detector: true + Drops: + - Item: Boody_Red + Rate: 70 + - Item: Scorpion's_Tail + Rate: 5500 + - Item: Elunium_Stone + Rate: 57 + - Item: Solid_Shell + Rate: 210 + - Item: Wing_Of_Fly + Rate: 100 + - Item: Yellow_Herb + Rate: 200 + - Item: Lusty_Iron + Rate: 20 + - Item: Scorpion_Card + Rate: 1 + StealProtected: true + - Id: 2671 + AegisName: C1_SAVAGE_BABE + Name: Swift Savage Babe + Level: 14 + Hp: 900 + BaseExp: 225 + JobExp: 510 + Attack: 22 + Attack2: 6 + Defense: 22 + Str: 16 + Agi: 8 + Vit: 9 + Int: 5 + Dex: 21 + Luk: 18 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1624 + AttackMotion: 624 + DamageMotion: 576 + Ai: 01 + Drops: + - Item: Animal's_Skin + Rate: 9000 + - Item: Axe_ + Rate: 100 + - Item: Meat + Rate: 500 + - Item: Wing_Of_Fly + Rate: 1 + - Item: Feather + Rate: 850 + - Item: Phracon + Rate: 80 + - Item: Sweet_Milk + Rate: 40 + - Item: Savage_Babe_Card + Rate: 1 + StealProtected: true + - Id: 2672 + AegisName: C2_SAVAGE + Name: Solid Savage + Level: 59 + Hp: 23010 + BaseExp: 1505 + JobExp: 4830 + Attack: 217 + Attack2: 23 + Defense: 126 + MagicDefense: 3 + Str: 56 + Agi: 21 + Vit: 54 + Int: 10 + Dex: 52 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1960 + AttackMotion: 960 + DamageMotion: 384 + Ai: 17 + Drops: + - Item: Wild_Boar's_Mane + Rate: 9000 + - Item: Grape + Rate: 300 + - Item: Animal_Blood + Rate: 2 + - Item: Eagle_Eyes + Rate: 1 + - Item: Savage_Meat + Rate: 10 + - Item: Elunium_Stone + Rate: 70 + - Item: Royal_Jelly + Rate: 2 + - Item: Savage_Card + Rate: 1 + StealProtected: true + - Id: 2673 + AegisName: C3_SAVAGE + Name: Savage Ringleader + Level: 59 + Hp: 11505 + BaseExp: 1505 + JobExp: 4830 + Attack: 217 + Attack2: 23 + Defense: 126 + MagicDefense: 3 + Str: 56 + Agi: 21 + Vit: 54 + Int: 10 + Dex: 52 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1960 + AttackMotion: 960 + DamageMotion: 384 + Ai: 17 + Drops: + - Item: Wild_Boar's_Mane + Rate: 9000 + - Item: Grape + Rate: 300 + - Item: Animal_Blood + Rate: 2 + - Item: Eagle_Eyes + Rate: 1 + - Item: Savage_Meat + Rate: 10 + - Item: Elunium_Stone + Rate: 70 + - Item: Royal_Jelly + Rate: 2 + - Item: Savage_Card + Rate: 1 + StealProtected: true + - Id: 2674 + AegisName: C4_SAND_MAN + Name: Furious Sandman + Level: 61 + Hp: 14435 + BaseExp: 1640 + JobExp: 5280 + Attack: 196 + Attack2: 56 + Defense: 126 + MagicDefense: 24 + Str: 44 + Agi: 10 + Vit: 55 + Int: 15 + Dex: 34 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Earth + ElementLevel: 3 + WalkSpeed: 250 + AttackDelay: 1672 + AttackMotion: 720 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Great_Nature + Rate: 35 + - Item: Grit + Rate: 5335 + - Item: Elunium_Stone + Rate: 118 + - Item: Fine_Sand + Rate: 350 + - Item: Sparkling_Dust + Rate: 200 + - Item: Katar_Of_Thornbush + Rate: 1 + - Item: Hypnotist's_Staff_ + Rate: 5 + - Item: Sand_Man_Card + Rate: 1 + StealProtected: true + - Id: 2675 + AegisName: C5_SALAMANDER + Name: Elusive Salamander + Level: 138 + Hp: 401950 + BaseExp: 19235 + JobExp: 53535 + Attack: 2758 + Attack2: 600 + Defense: 141 + MagicDefense: 68 + Str: 189 + Agi: 105 + Vit: 92 + Int: 85 + Dex: 198 + Luk: 72 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Fire + ElementLevel: 3 + WalkSpeed: 160 + AttackDelay: 140 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Burning_Heart + Rate: 3000 + - Item: Flame_Heart + Rate: 30 + - Item: Carnium + Rate: 10 + - Item: Lesser_Elemental_Ring + Rate: 1 + - Item: Berserk_Guitar + Rate: 50 + - Item: Ring_ + Rate: 1 + - Item: Meteo_Plate_Armor + Rate: 20 + - Item: Salamander_Card + Rate: 1 + StealProtected: true + - Id: 2676 + AegisName: C1_SAILOR_SKELETON + Name: Swift Sailor Skeleton + Level: 19 + Hp: 1550 + BaseExp: 290 + JobExp: 645 + Attack: 32 + Attack2: 8 + Defense: 12 + MagicDefense: 2 + Str: 15 + Agi: 5 + Vit: 10 + Dex: 12 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 2228 + AttackMotion: 576 + DamageMotion: 528 + Ai: 04 + Drops: + - Item: Skel_Bone + Rate: 700 + - Item: Pirate_Bandana + Rate: 4 + - Item: Cookbook06 + Rate: 1 + - Item: Bandana + Rate: 60 + - Item: Falchion + Rate: 60 + - Item: Oridecon_Stone + Rate: 10 + - Item: Well_Dried_Bone + Rate: 5 + - Id: 2677 + AegisName: C2_ROWEEN + Name: Solid Roween + Level: 95 + Hp: 73850 + BaseExp: 5070 + JobExp: 14265 + Attack: 705 + Attack2: 35 + Defense: 73 + MagicDefense: 33 + Str: 70 + Agi: 82 + Vit: 55 + Int: 45 + Dex: 108 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Wind + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1500 + AttackMotion: 500 + DamageMotion: 1000 + Ai: 07 + Drops: + - Item: Rotten_Meat + Rate: 3000 + - Item: Animal's_Skin + Rate: 3000 + - Item: Wind_Of_Verdure + Rate: 50 + - Item: Combo_Battle_Glove + Rate: 2 + - Item: Roween_Card + Rate: 1 + StealProtected: true + - Id: 2678 + AegisName: C3_RODA_FROG + Name: Roda Frog Ringleader + Level: 13 + Hp: 800 + BaseExp: 225 + JobExp: 510 + Attack: 22 + Attack2: 4 + Defense: 12 + MagicDefense: 5 + Str: 12 + Agi: 6 + Vit: 4 + Dex: 14 + Luk: 9 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 2016 + AttackMotion: 816 + DamageMotion: 288 + Ai: 01 + Drops: + - Item: Sticky_Webfoot + Rate: 9000 + - Item: Spawn + Rate: 500 + - Item: Green_Herb + Rate: 300 + - Item: Azure_Jewel + Rate: 7 + - Item: Wing_Of_Fly + Rate: 2000 + - Item: Roda_Frog_Card + Rate: 1 + StealProtected: true + - Id: 2679 + AegisName: C4_RODA_FROG + Name: Furious Roda Frog + Level: 13 + Hp: 800 + BaseExp: 225 + JobExp: 510 + Attack: 22 + Attack2: 4 + Defense: 12 + MagicDefense: 5 + Str: 12 + Agi: 7 + Vit: 4 + Dex: 14 + Luk: 9 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 2016 + AttackMotion: 816 + DamageMotion: 288 + Ai: 01 + Drops: + - Item: Sticky_Webfoot + Rate: 9000 + - Item: Spawn + Rate: 500 + - Item: Green_Herb + Rate: 300 + - Item: Azure_Jewel + Rate: 7 + - Item: Wing_Of_Fly + Rate: 2000 + - Item: Roda_Frog_Card + Rate: 1 + StealProtected: true + - Id: 2680 + AegisName: C5_ROCKER + Name: Elusive Rocker + Level: 15 + Hp: 925 + BaseExp: 245 + JobExp: 555 + Attack: 22 + Attack2: 5 + Defense: 16 + MagicDefense: 3 + Str: 12 + Agi: 18 + Vit: 8 + Int: 10 + Dex: 17 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1864 + AttackMotion: 864 + DamageMotion: 540 + Ai: 01 + Modes: + Detector: true + Drops: + - Item: Grasshopper's_Leg + Rate: 9000 + - Item: Wing_Of_Fly + Rate: 10000 + - Item: Green_Feeler + Rate: 4 + - Item: Javelin_ + Rate: 80 + - Item: Guitar_Of_Vast_Land + Rate: 10 + - Item: Grasshopper_Doll + Rate: 10 + - Item: Hinalle + Rate: 10 + - Item: Rocker_Card + Rate: 1 + StealProtected: true + - Id: 2681 + AegisName: C1_RIDEWORD + Name: Swift Rideword + Level: 74 + Hp: 16110 + BaseExp: 2225 + JobExp: 9090 + Attack: 464 + Attack2: 22 + Defense: 61 + MagicDefense: 38 + Str: 67 + Agi: 53 + Vit: 32 + Int: 44 + Dex: 125 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 864 + AttackMotion: 500 + DamageMotion: 192 + Ai: 21 + Drops: + - Item: Worn_Out_Page + Rate: 4850 + - Item: Book_Of_Billows + Rate: 4 + - Item: Book_Of_Mother_Earth + Rate: 4 + - Item: Book_Of_Blazing_Sun + Rate: 2 + - Item: Book_Of_Gust_Of_Wind + Rate: 2 + - Item: Bookclip_In_Memory + Rate: 300 + - Item: Old_Magic_Book + Rate: 20 + - Item: Rideword_Card + Rate: 1 + StealProtected: true + - Id: 2682 + AegisName: C2_RIDEWORD + Name: Solid Rideword + Level: 74 + Hp: 32220 + BaseExp: 2225 + JobExp: 9090 + Attack: 464 + Attack2: 22 + Defense: 61 + MagicDefense: 38 + Str: 67 + Agi: 53 + Vit: 32 + Int: 44 + Dex: 125 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 864 + AttackMotion: 500 + DamageMotion: 192 + Ai: 21 + Drops: + - Item: Worn_Out_Page + Rate: 4850 + - Item: Book_Of_Billows + Rate: 4 + - Item: Book_Of_Mother_Earth + Rate: 4 + - Item: Book_Of_Blazing_Sun + Rate: 2 + - Item: Book_Of_Gust_Of_Wind + Rate: 2 + - Item: Bookclip_In_Memory + Rate: 300 + - Item: Old_Magic_Book + Rate: 20 + - Item: Rideword_Card + Rate: 1 + StealProtected: true + - Id: 2683 + AegisName: C3_RICE_CAKE_BOY + Name: Dumpling Child Ringleader + Level: 60 + Hp: 10490 + BaseExp: 1395 + JobExp: 4470 + Attack: 160 + Attack2: 22 + Defense: 96 + MagicDefense: 12 + Str: 50 + Agi: 43 + Vit: 29 + Int: 5 + Dex: 47 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 160 + AttackDelay: 1247 + AttackMotion: 768 + DamageMotion: 420 + Ai: 17 + Drops: + - Item: Bamboo_Cut + Rate: 3200 + - Item: Oil_Paper + Rate: 2500 + - Item: Pierrot_Nose + Rate: 1 + - Item: Blade_Of_Pinwheel + Rate: 5000 + - Item: Bun + Rate: 1000 + - Item: Festival_Mask + Rate: 3000 + - Item: Rice_Cake_Boy_Card + Rate: 1 + StealProtected: true + - Id: 2684 + AegisName: C4_RETRIBUTION + Name: Furious Baroness of Retribution + Level: 121 + Hp: 110760 + BaseExp: 12465 + JobExp: 33465 + Attack: 1340 + Attack2: 804 + Defense: 61 + MagicDefense: 35 + Str: 112 + Agi: 78 + Vit: 45 + Int: 127 + Dex: 149 + Luk: 70 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Angel + Element: Dark + ElementLevel: 3 + WalkSpeed: 120 + AttackDelay: 360 + AttackMotion: 480 + DamageMotion: 360 + Ai: 20 + Class: Boss + Drops: + - Item: Red_Feather + Rate: 400 + - Item: Ring_ + Rate: 1 + - Item: Stone_Of_Intelligence_ + Rate: 50 + - Item: Cardinal_Jewel + Rate: 1000 + - Item: Manteau_ + Rate: 5 + - Item: Cursed_Seal + Rate: 50 + - Item: Scarlet_Twohand_Sword + Rate: 250 + RandomOptionGroup: Group_5 + - Item: Retribution_Card + Rate: 1 + StealProtected: true + - Id: 2685 + AegisName: C5_RETRIBUTION + Name: Elusive Baroness of Retribution + Level: 121 + Hp: 110760 + BaseExp: 12465 + JobExp: 33465 + Attack: 1340 + Attack2: 804 + Defense: 61 + MagicDefense: 35 + Str: 112 + Agi: 60 + Vit: 45 + Int: 127 + Dex: 149 + Luk: 70 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Angel + Element: Dark + ElementLevel: 3 + WalkSpeed: 120 + AttackDelay: 360 + AttackMotion: 480 + DamageMotion: 360 + Ai: 20 + Class: Boss + Drops: + - Item: Red_Feather + Rate: 400 + - Item: Ring_ + Rate: 1 + - Item: Stone_Of_Intelligence_ + Rate: 50 + - Item: Cardinal_Jewel + Rate: 1000 + - Item: Manteau_ + Rate: 5 + - Item: Cursed_Seal + Rate: 50 + - Item: Scarlet_Twohand_Sword + Rate: 250 + RandomOptionGroup: Group_5 + - Item: Retribution_Card + Rate: 1 + StealProtected: true + - Id: 2686 + AegisName: C1_RETRIBUTION + Name: Swift Baroness of Retribution + Level: 121 + Hp: 110760 + BaseExp: 12465 + JobExp: 33465 + Attack: 1340 + Attack2: 804 + Defense: 61 + MagicDefense: 35 + Str: 112 + Agi: 60 + Vit: 45 + Int: 127 + Dex: 149 + Luk: 70 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Angel + Element: Dark + ElementLevel: 3 + WalkSpeed: 120 + AttackDelay: 360 + AttackMotion: 480 + DamageMotion: 360 + Ai: 20 + Class: Boss + Drops: + - Item: Red_Feather + Rate: 400 + - Item: Ring_ + Rate: 1 + - Item: Stone_Of_Intelligence_ + Rate: 50 + - Item: Cardinal_Jewel + Rate: 1000 + - Item: Manteau_ + Rate: 5 + - Item: Cursed_Seal + Rate: 50 + - Item: Scarlet_Twohand_Sword + Rate: 250 + RandomOptionGroup: Group_5 + - Item: Retribution_Card + Rate: 1 + StealProtected: true + - Id: 2687 + AegisName: C2_REQUIEM + Name: Solid Requiem + Level: 71 + Hp: 30890 + BaseExp: 2030 + JobExp: 6225 + Attack: 417 + Attack2: 48 + Defense: 88 + MagicDefense: 20 + Str: 58 + Agi: 34 + Vit: 35 + Int: 12 + Dex: 50 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Dark + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1516 + AttackMotion: 816 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: Old_Blue_Box + Rate: 35 + - Item: Emperium + Rate: 1 + - Item: Zargon + Rate: 2500 + - Item: Horrendous_Mouth + Rate: 3500 + - Item: Mementos + Rate: 1500 + - Item: Mantle_ + Rate: 10 + - Item: Cookbook06 + Rate: 1 + - Item: Requiem_Card + Rate: 1 + StealProtected: true + - Id: 2688 + AegisName: C3_REMOVAL + Name: Remover Ringleader + Level: 121 + Hp: 161175 + BaseExp: 11260 + JobExp: 25440 + Attack: 1197 + Attack2: 120 + Defense: 110 + MagicDefense: 47 + Str: 127 + Agi: 50 + Vit: 82 + Int: 35 + Dex: 125 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1536 + AttackMotion: 1056 + DamageMotion: 1152 + Ai: 04 + Drops: + - Item: Empty_Bottle + Rate: 5000 + - Item: Old_Steel_Plate + Rate: 5000 + - Item: Gas_Mask + Rate: 10 + - Item: Nice_Sweet_Potato + Rate: 500 + - Item: Detrimindexta + Rate: 50 + - Item: Karvodailnirol + Rate: 100 + - Item: Fedora_ + Rate: 6 + - Item: Removal_Card + Rate: 1 + StealProtected: true + - Id: 2689 + AegisName: C5_RED_ERUMA + Name: Elusive Red Eruma + Level: 91 + Hp: 49500 + BaseExp: 4770 + JobExp: 14310 + Attack: 744 + Attack2: 290 + Defense: 102 + MagicDefense: 102 + Str: 77 + Agi: 90 + Vit: 88 + Int: 21 + Dex: 99 + Luk: 21 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 140 + AttackDelay: 768 + AttackMotion: 1224 + DamageMotion: 432 + Ai: 03 + Drops: + - Item: Clam_Shell + Rate: 2500 + - Item: Flesh_Of_Clam + Rate: 1000 + - Item: Grit + Rate: 1500 + - Item: Elunium_Stone + Rate: 50 + - Item: Oridecon_Stone + Rate: 50 + - Item: Old_Blue_Box + Rate: 10 + - Item: Bad_Can + Rate: 700 + - Item: Red_Eruma_Card + Rate: 1 + StealProtected: true + - Id: 2690 + AegisName: C1_RAYDRIC + Name: Swift Raydric + Level: 115 + Hp: 92040 + BaseExp: 9000 + JobExp: 18675 + Attack: 1081 + Attack2: 96 + Defense: 89 + MagicDefense: 15 + Str: 129 + Agi: 87 + Vit: 55 + Int: 32 + Dex: 106 + Luk: 27 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Dark + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 824 + AttackMotion: 780 + DamageMotion: 420 + Ai: 09 + Drops: + - Item: Elunium + Rate: 106 + - Item: Iron_Cane + Rate: 1 + - Item: Chain_Mail_ + Rate: 2 + - Item: Two_Hand_Sword_ + Rate: 2 + - Item: Peuz_Plate + Rate: 100 + - Item: Patriotism_Marks + Rate: 10 + - Item: Brigan + Rate: 4850 + - Item: Daydric_Card + Rate: 1 + StealProtected: true + - Id: 2691 + AegisName: C2_RAYDRIC + Name: Solid Raydric + Level: 115 + Hp: 184080 + BaseExp: 9000 + JobExp: 18675 + Attack: 1081 + Attack2: 96 + Defense: 89 + MagicDefense: 15 + Str: 129 + Agi: 87 + Vit: 55 + Int: 32 + Dex: 106 + Luk: 27 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Dark + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 824 + AttackMotion: 780 + DamageMotion: 420 + Ai: 09 + Drops: + - Item: Elunium + Rate: 106 + - Item: Iron_Cane + Rate: 1 + - Item: Chain_Mail_ + Rate: 2 + - Item: Two_Hand_Sword_ + Rate: 2 + - Item: Peuz_Plate + Rate: 100 + - Item: Patriotism_Marks + Rate: 10 + - Item: Brigan + Rate: 4850 + - Item: Daydric_Card + Rate: 1 + StealProtected: true + - Id: 2692 + AegisName: C3_RAWREL + Name: Laurell Weinder Ringleader + Level: 133 + Hp: 201410 + BaseExp: 14625 + JobExp: 49275 + Attack: 801 + Attack2: 1032 + Defense: 76 + MagicDefense: 180 + Str: 67 + Agi: 79 + Vit: 65 + Int: 162 + Dex: 168 + Luk: 57 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Ghost + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 576 + AttackMotion: 432 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Goast_Chill + Rate: 1000 + - Item: Staff_Of_Wing + Rate: 1 + - Item: Lab_Staff_Record + Rate: 5 + - Item: Silk_Robe_ + Rate: 10 + - Item: Silver_Robe_ + Rate: 30 + - Item: Clip + Rate: 1 + - Item: Scarlet_Rod + Rate: 250 + RandomOptionGroup: None + - Item: Rawrel_Card + Rate: 1 + StealProtected: true + - Id: 2693 + AegisName: C4_RAKE_SCARABA + Name: Furious Rake Scaraba + Level: 139 + Hp: 338500 + BaseExp: 17475 + JobExp: 53940 + Attack: 1974 + Attack2: 112 + Defense: 250 + MagicDefense: 70 + Str: 90 + Agi: 85 + Vit: 145 + Int: 52 + Dex: 168 + Luk: 77 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + RaceGroups: + Scaraba: true + Element: Earth + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 588 + AttackMotion: 768 + DamageMotion: 480 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Rakehorn_Helm + Rate: 6500 + - Item: Red_Ether_Bag + Rate: 1 + - Item: Runstone_Ancient + Rate: 10 + - Item: Bone_Plate + Rate: 10 + - Item: Yellow_Live + Rate: 1 + - Item: Scaraba_Card + Rate: 1 + StealProtected: true + - Id: 2694 + AegisName: C5_RAGGLER + Name: Elusive Raggler + Level: 48 + Hp: 5740 + BaseExp: 920 + JobExp: 3105 + Attack: 86 + Attack2: 39 + Defense: 56 + MagicDefense: 10 + Str: 30 + Agi: 42 + Vit: 38 + Int: 15 + Dex: 54 + Luk: 27 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Wind + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1000 + AttackMotion: 900 + DamageMotion: 384 + Ai: 21 + Drops: + - Item: Cyfar + Rate: 3000 + - Item: Feather_Of_Birds + Rate: 5000 + - Item: Center_Potion + Rate: 200 + - Item: Wing_Of_Fly + Rate: 200 + - Item: Wind_Of_Verdure + Rate: 90 + - Item: Goggle_ + Rate: 7 + - Item: Oridecon_Stone + Rate: 32 + - Item: Raggler_Card + Rate: 1 + StealProtected: true + - Id: 2695 + AegisName: C1_RAFFLESIA + Name: Swift Rafflesia + Level: 86 + Hp: 29095 + BaseExp: 3215 + JobExp: 9870 + Attack: 390 + Attack2: 41 + Defense: 86 + MagicDefense: 2 + Str: 47 + Agi: 41 + Vit: 44 + Int: 29 + Dex: 78 + Luk: 31 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 512 + AttackMotion: 528 + DamageMotion: 240 + Ai: 04 + Drops: + - Item: Root_Of_Maneater + Rate: 5500 + - Item: Scell + Rate: 1600 + - Item: Four_Leaf_Clover + Rate: 2 + - Item: Ment + Rate: 10 + - Item: Hinalle + Rate: 10 + - Item: Shoot + Rate: 550 + - Item: White_Herb + Rate: 30 + - Item: Rafflesia_Card + Rate: 1 + StealProtected: true + - Id: 2696 + AegisName: C3_PORING + Name: Poring Ringleader + Level: 1 + Hp: 300 + BaseExp: 90 + JobExp: 150 + Attack: 9 + Attack2: 1 + Defense: 2 + MagicDefense: 5 + Str: 6 + Dex: 6 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + Drops: + - Item: Jellopy + Rate: 7000 + - Item: Knife_ + Rate: 100 + - Item: Sticky_Mucus + Rate: 400 + - Item: Apple + Rate: 1000 + - Item: Wing_Of_Fly + Rate: 1500 + - Item: Apple + Rate: 150 + - Item: Unripe_Apple + Rate: 20 + - Item: Poring_Card + Rate: 1 + StealProtected: true + - Id: 2697 + AegisName: C4_PORING + Name: Furious Poring + Level: 1 + Hp: 300 + BaseExp: 90 + JobExp: 150 + Attack: 8 + Attack2: 1 + Defense: 2 + MagicDefense: 5 + Str: 6 + Dex: 6 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + Drops: + - Item: Jellopy + Rate: 7000 + - Item: Knife_ + Rate: 100 + - Item: Sticky_Mucus + Rate: 400 + - Item: Apple + Rate: 1000 + - Item: Wing_Of_Fly + Rate: 1500 + - Item: Apple + Rate: 150 + - Item: Unripe_Apple + Rate: 20 + - Item: Poring_Card + Rate: 1 + StealProtected: true + - Id: 2698 + AegisName: C5_PORING + Name: Elusive Poring + Level: 1 + Hp: 300 + BaseExp: 90 + JobExp: 150 + Attack: 9 + Attack2: 1 + Defense: 2 + MagicDefense: 5 + Str: 6 + Dex: 6 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + Drops: + - Item: Jellopy + Rate: 7000 + - Item: Knife_ + Rate: 100 + - Item: Sticky_Mucus + Rate: 400 + - Item: Apple + Rate: 1000 + - Item: Wing_Of_Fly + Rate: 1500 + - Item: Apple + Rate: 150 + - Item: Unripe_Apple + Rate: 20 + - Item: Poring_Card + Rate: 1 + StealProtected: true + - Id: 2699 + AegisName: C1_PORING + Name: Swift Poring + Level: 1 + Hp: 300 + BaseExp: 90 + JobExp: 150 + Attack: 9 + Attack2: 1 + Defense: 2 + MagicDefense: 5 + Str: 6 + Dex: 6 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + Drops: + - Item: Jellopy + Rate: 7000 + - Item: Sticky_Mucus + Rate: 10000 + - Item: Apple + Rate: 10000 + - Item: Wing_Of_Fly + Rate: 1000 + - Item: Knife_ + Rate: 1500 + - Item: Apple + Rate: 150 + - Item: Unripe_Apple + Rate: 20 + - Item: Poring_Card + Rate: 1 + StealProtected: true + - Id: 2700 + AegisName: C2_PORCELLIO + Name: Solid Porcellio + Level: 85 + Hp: 55440 + BaseExp: 3555 + JobExp: 10905 + Attack: 351 + Attack2: 53 + Defense: 79 + MagicDefense: 37 + Str: 67 + Agi: 48 + Vit: 28 + Int: 40 + Dex: 74 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 720 + AttackMotion: 360 + DamageMotion: 360 + Ai: 02 + Modes: + Detector: true + Drops: + - Item: Jubilee + Rate: 5000 + - Item: Insect_Feeler + Rate: 1000 + - Item: Single_Cell + Rate: 3000 + - Item: Dew_Laden_Moss + Rate: 2 + - Item: Fluorescent_Liquid + Rate: 30 + - Item: Scarlet_Dagger + Rate: 250 + RandomOptionGroup: Group_5 + - Item: Porcellio_Card + Rate: 1 + StealProtected: true + - Id: 2701 + AegisName: C3_POPORING + Name: Poporing Ringleader + Level: 30 + Hp: 2620 + BaseExp: 495 + JobExp: 1680 + Attack: 88 + Attack2: 20 + Defense: 36 + MagicDefense: 17 + Str: 17 + Agi: 26 + Vit: 20 + Int: 18 + Dex: 36 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Poison + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + Drops: + - Item: Sticky_Mucus + Rate: 5500 + - Item: Garlet + Rate: 1500 + - Item: Green_Herb + Rate: 500 + - Item: Grape + Rate: 200 + - Item: Apple + Rate: 5 + - Item: Main_Gauche + Rate: 5 + - Item: Wing_Of_Fly + Rate: 250 + - Item: Poporing_Card + Rate: 1 + StealProtected: true + - Id: 2702 + AegisName: C4_POPORING + Name: Furious Poporing + Level: 30 + Hp: 2620 + BaseExp: 495 + JobExp: 1680 + Attack: 88 + Attack2: 20 + Defense: 36 + MagicDefense: 17 + Str: 17 + Agi: 33 + Vit: 20 + Int: 18 + Dex: 36 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Poison + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + Drops: + - Item: Sticky_Mucus + Rate: 5500 + - Item: Garlet + Rate: 1500 + - Item: Green_Herb + Rate: 500 + - Item: Grape + Rate: 200 + - Item: Apple + Rate: 5 + - Item: Main_Gauche + Rate: 5 + - Item: Wing_Of_Fly + Rate: 250 + - Item: Poporing_Card + Rate: 1 + StealProtected: true + - Id: 2703 + AegisName: C5_POPORING + Name: Elusive Poporing + Level: 30 + Hp: 2620 + BaseExp: 495 + JobExp: 1680 + Attack: 88 + Attack2: 20 + Defense: 36 + MagicDefense: 17 + Str: 17 + Agi: 26 + Vit: 20 + Int: 18 + Dex: 36 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Poison + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + Drops: + - Item: Sticky_Mucus + Rate: 5500 + - Item: Garlet + Rate: 1500 + - Item: Green_Herb + Rate: 500 + - Item: Grape + Rate: 200 + - Item: Apple + Rate: 5 + - Item: Main_Gauche + Rate: 5 + - Item: Wing_Of_Fly + Rate: 250 + - Item: Poporing_Card + Rate: 1 + StealProtected: true + - Id: 2704 + AegisName: C1_POISON_TOAD + Name: Swift Poison Toad + Level: 87 + Hp: 24380 + BaseExp: 3685 + JobExp: 11310 + Attack: 278 + Attack2: 111 + Defense: 80 + MagicDefense: 42 + Str: 66 + Agi: 42 + Vit: 40 + Int: 45 + Dex: 70 + Luk: 30 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Poison + ElementLevel: 2 + WalkSpeed: 160 + AttackDelay: 1148 + AttackMotion: 1728 + DamageMotion: 864 + Ai: 01 + Drops: + - Item: Poison_Toad's_Skin + Rate: 5500 + - Item: Poison_Powder + Rate: 2400 + - Item: Gold_Ring + Rate: 4 + - Item: Green_Herb + Rate: 540 + - Item: Cardinal_Jewel_ + Rate: 2 + - Item: Royal_Jelly + Rate: 2 + - Item: Cinquedea_ + Rate: 10 + - Item: Poison_Toad_Card + Rate: 1 + StealProtected: true + - Id: 2705 + AegisName: C2_POISON_SPORE + Name: Solid Poison Spore + Level: 26 + Hp: 4560 + BaseExp: 405 + JobExp: 1365 + Attack: 81 + Attack2: 33 + Defense: 40 + MagicDefense: 8 + Str: 19 + Agi: 17 + Vit: 22 + Int: 5 + Dex: 20 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Poison + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Poison_Spore + Rate: 9000 + - Item: Hat_ + Rate: 20 + - Item: Green_Herb + Rate: 550 + - Item: Blue_Herb + Rate: 60 + - Item: Karvodailnirol + Rate: 50 + - Item: Mushroom_Spore + Rate: 1200 + - Item: Wing_Of_Fly + Rate: 5 + - Item: Poison_Spore_Card + Rate: 1 + StealProtected: true + - Id: 2706 + AegisName: C3_PLASMA_Y + Name: Plasma Ringleader + Level: 119 + Hp: 103000 + BaseExp: 6860 + JobExp: 25935 + Attack: 1033 + Attack2: 135 + Defense: 130 + MagicDefense: 45 + Str: 141 + Agi: 94 + Vit: 75 + Int: 91 + Dex: 144 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Ghost + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 1056 + AttackMotion: 1056 + DamageMotion: 336 + Ai: 04 + Drops: + - Item: Scell + Rate: 100 + - Item: Gift_Box + Rate: 10 + - Item: Crystal_Jewel_ + Rate: 2 + - Item: Yellow_Gemstone + Rate: 100 + - Item: Gold + Rate: 1 + - Item: Light_Granule + Rate: 300 + - Item: Plasma_Card + Rate: 1 + StealProtected: true + - Id: 2707 + AegisName: C4_PLANKTON + Name: Furious Plankton + Level: 40 + Hp: 6160 + BaseExp: 835 + JobExp: 2805 + Attack: 90 + Attack2: 36 + Defense: 28 + MagicDefense: 28 + Str: 23 + Agi: 68 + Vit: 25 + Int: 55 + Dex: 35 + Luk: 14 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Water + ElementLevel: 3 + WalkSpeed: 400 + AttackDelay: 2208 + AttackMotion: 1008 + DamageMotion: 324 + Ai: 01 + Drops: + - Item: Single_Cell + Rate: 9000 + - Item: Garlet + Rate: 300 + - Item: Sticky_Mucus + Rate: 700 + - Item: Alchol + Rate: 4 + - Item: Wing_Of_Fly + Rate: 1000 + - Item: Dew_Laden_Moss + Rate: 20 + - Item: Center_Potion + Rate: 50 + - Item: Plankton_Card + Rate: 1 + StealProtected: true + - Id: 2708 + AegisName: C5_PITMAN + Name: Elusive Pitman + Level: 90 + Hp: 36040 + BaseExp: 3875 + JobExp: 11895 + Attack: 240 + Attack2: 60 + Defense: 104 + MagicDefense: 48 + Str: 78 + Agi: 56 + Vit: 45 + Int: 35 + Dex: 60 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Earth + ElementLevel: 2 + WalkSpeed: 180 + AttackDelay: 960 + AttackMotion: 336 + DamageMotion: 300 + Ai: 17 + Drops: + - Item: Old_Pick + Rate: 3000 + - Item: Old_Steel_Plate + Rate: 500 + - Item: Gun_Powder + Rate: 900 + - Item: Steel + Rate: 500 + - Item: Coal + Rate: 100 + - Item: Lantern + Rate: 1000 + - Item: Headlamp + Rate: 80 + - Item: Pitman_Card + Rate: 1 + StealProtected: true + - Id: 2709 + AegisName: C1_PIRANHA + Name: Swift Piranha + Level: 75 + Hp: 22610 + BaseExp: 2470 + JobExp: 7665 + Attack: 240 + Attack2: 41 + Defense: 7 + MagicDefense: 12 + Str: 69 + Agi: 45 + Vit: 30 + Int: 30 + Dex: 79 + Luk: 35 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Fish + Element: Water + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 768 + AttackMotion: 480 + DamageMotion: 864 + Ai: 04 + Drops: + - Item: Gill + Rate: 600 + - Item: Mistic_Frozen + Rate: 5 + - Item: Sharp_Scale + Rate: 9000 + - Item: Tooth_Of_Ancient_Fish + Rate: 500 + - Item: Lip_Of_Ancient_Fish + Rate: 500 + - Item: Scalpel + Rate: 1 + - Item: Fisherman's_Dagger + Rate: 5 + - Item: Piranha_Card + Rate: 1 + StealProtected: true + - Id: 2710 + AegisName: C2_PINGUICULA_D + Name: Solid Dark Pinguicula + Level: 113 + Hp: 170020 + BaseExp: 6825 + JobExp: 21750 + Attack: 541 + Attack2: 789 + Defense: 59 + MagicDefense: 35 + Str: 89 + Agi: 55 + Vit: 55 + Int: 95 + Dex: 92 + Luk: 12 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Poison + ElementLevel: 2 + WalkSpeed: 290 + AttackDelay: 1426 + AttackMotion: 600 + DamageMotion: 360 + Ai: 13 + Drops: + - Item: Sharp_Leaf + Rate: 5000 + - Item: Great_Leaf + Rate: 2000 + - Item: Browny_Root + Rate: 3000 + - Item: Karvodailnirol + Rate: 10 + - Item: Withered_Flower + Rate: 1000 + - Item: Elder_Branch + Rate: 1500 + - Item: Rotha_Shield + Rate: 10 + - Item: Pinguicula_Dark_Card + Rate: 1 + StealProtected: true + - Id: 2711 + AegisName: C3_PINGUICULA + Name: Pinguicula Ringleader + Level: 105 + Hp: 65290 + BaseExp: 7300 + JobExp: 23955 + Attack: 655 + Attack2: 322 + Defense: 46 + MagicDefense: 77 + Str: 67 + Agi: 60 + Vit: 64 + Int: 107 + Dex: 77 + Luk: 34 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 700 + AttackMotion: 600 + DamageMotion: 360 + Ai: 13 + Drops: + - Item: Pinguicula_Corsage + Rate: 1 + - Item: Whip_Of_Balance + Rate: 10 + - Item: Centimental_Leaf + Rate: 10 + - Item: Sharp_Leaf + Rate: 5000 + - Item: Great_Leaf + Rate: 2000 + - Item: Browny_Root + Rate: 3000 + - Item: Elder_Branch + Rate: 500 + - Item: Pinguicula_Card + Rate: 1 + StealProtected: true + - Id: 2712 + AegisName: C4_PICKY_ + Name: Furious Picky + Level: 10 + Hp: 445 + BaseExp: 180 + JobExp: 405 + Attack: 20 + Attack2: 20 + Defense: 48 + MagicDefense: 10 + Str: 15 + Agi: 10 + Vit: 8 + Int: 5 + Dex: 9 + Luk: 3 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 988 + AttackMotion: 288 + DamageMotion: 168 + Ai: 01 + Drops: + - Item: Feather_Of_Birds + Rate: 9000 + - Item: Feather + Rate: 700 + - Item: Egg_Shell + Rate: 10 + - Item: Red_Herb + Rate: 600 + - Item: Milk + Rate: 300 + - Item: Wing_Of_Fly + Rate: 50 + - Item: Tiny_Egg_Shell + Rate: 10 + - Item: Picky__Card + Rate: 1 + StealProtected: true + - Id: 2713 + AegisName: C5_PHEN + Name: Elusive Phen + Level: 52 + Hp: 9815 + BaseExp: 1170 + JobExp: 3765 + Attack: 122 + Attack2: 30 + Defense: 44 + MagicDefense: 11 + Str: 54 + Agi: 15 + Vit: 35 + Int: 15 + Dex: 28 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 2544 + AttackMotion: 1344 + DamageMotion: 1152 + Ai: 17 + Drops: + - Item: Fish_Tail + Rate: 5500 + - Item: Sharp_Scale + Rate: 2000 + - Item: Skyblue_Jewel + Rate: 5 + - Item: Meat + Rate: 1000 + - Item: Fin + Rate: 500 + - Item: Oridecon_Stone + Rate: 25 + - Item: Phen_Card + Rate: 1 + StealProtected: true + - Id: 2714 + AegisName: C1_PETIT + Name: Swift Petite + Level: 86 + Hp: 28995 + BaseExp: 3215 + JobExp: 9870 + Attack: 385 + Attack2: 66 + Defense: 99 + MagicDefense: 49 + Str: 55 + Agi: 32 + Vit: 38 + Int: 37 + Dex: 65 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Dragon + Element: Earth + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 2468 + AttackMotion: 768 + DamageMotion: 480 + Ai: 09 + Drops: + - Item: Dragon_Canine + Rate: 5335 + - Item: Dragon_Train + Rate: 300 + - Item: Oridecon_Stone + Rate: 140 + - Item: White_Herb + Rate: 1000 + - Item: Petti_Tail + Rate: 40 + - Item: Aloebera + Rate: 15 + - Item: Scarlet_Mace + Rate: 250 + RandomOptionGroup: Group_5 + - Item: Petit_Card + Rate: 1 + StealProtected: true + - Id: 2715 + AegisName: C2_PETIT + Name: Solid Petite + Level: 86 + Hp: 57990 + BaseExp: 3215 + JobExp: 9870 + Attack: 385 + Attack2: 66 + Defense: 99 + MagicDefense: 49 + Str: 55 + Agi: 32 + Vit: 38 + Int: 37 + Dex: 65 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Dragon + Element: Earth + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 2468 + AttackMotion: 768 + DamageMotion: 480 + Ai: 09 + Drops: + - Item: Dragon_Canine + Rate: 5335 + - Item: Dragon_Train + Rate: 300 + - Item: Oridecon_Stone + Rate: 140 + - Item: White_Herb + Rate: 1000 + - Item: Petti_Tail + Rate: 40 + - Item: Aloebera + Rate: 15 + - Item: Scarlet_Mace + Rate: 250 + RandomOptionGroup: Group_5 + - Item: Petit_Card + Rate: 1 + StealProtected: true + - Id: 2716 + AegisName: C3_PENOMENA + Name: Penomena Ringleader + Level: 85 + Hp: 22945 + BaseExp: 3820 + JobExp: 11670 + Attack: 577 + Attack2: 41 + Defense: 85 + MagicDefense: 32 + Str: 76 + Agi: 38 + Vit: 35 + Int: 35 + Dex: 107 + Luk: 10 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Poison + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 832 + AttackMotion: 500 + DamageMotion: 600 + Ai: 21 + Drops: + - Item: Coral_Reef + Rate: 4850 + - Item: Tentacle + Rate: 8000 + - Item: Sticky_Mucus + Rate: 7000 + - Item: Panacea + Rate: 200 + - Item: Violet_Jewel + Rate: 15 + - Item: Katar_Of_Raging_Blaze + Rate: 1 + - Item: Red_Gemstone + Rate: 550 + - Item: Penomena_Card + Rate: 1 + StealProtected: true + - Id: 2717 + AegisName: C4_PENOMENA + Name: Furious Penomena + Level: 85 + Hp: 22945 + BaseExp: 3820 + JobExp: 11670 + Attack: 576 + Attack2: 41 + Defense: 85 + MagicDefense: 32 + Str: 76 + Agi: 49 + Vit: 35 + Int: 35 + Dex: 107 + Luk: 10 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Poison + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 832 + AttackMotion: 500 + DamageMotion: 600 + Ai: 21 + Drops: + - Item: Coral_Reef + Rate: 4850 + - Item: Tentacle + Rate: 8000 + - Item: Sticky_Mucus + Rate: 7000 + - Item: Panacea + Rate: 200 + - Item: Violet_Jewel + Rate: 15 + - Item: Katar_Of_Raging_Blaze + Rate: 1 + - Item: Red_Gemstone + Rate: 550 + - Item: Penomena_Card + Rate: 1 + StealProtected: true + - Id: 2718 + AegisName: C5_PECOPECO + Name: Elusive Peco Peco + Level: 25 + Hp: 2230 + BaseExp: 405 + JobExp: 1365 + Attack: 91 + Attack2: 7 + Defense: 48 + Str: 21 + Agi: 10 + Vit: 13 + Int: 5 + Dex: 28 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1564 + AttackMotion: 864 + DamageMotion: 576 + Ai: 03 + Drops: + - Item: Bill_Of_Birds + Rate: 9000 + - Item: Sandals_ + Rate: 20 + - Item: Yellow_Herb + Rate: 200 + - Item: Wing_Of_Fly + Rate: 900 + - Item: Wand + Rate: 100 + - Item: Orange + Rate: 1000 + - Item: Pecopeco_Card + Rate: 1 + StealProtected: true + - Id: 2719 + AegisName: C1_PASANA + Name: Swift Pasana + Level: 79 + Hp: 17550 + BaseExp: 2670 + JobExp: 8955 + Attack: 525 + Attack2: 40 + Defense: 93 + MagicDefense: 35 + Str: 76 + Agi: 36 + Vit: 33 + Int: 20 + Dex: 80 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Fire + ElementLevel: 2 + WalkSpeed: 165 + AttackDelay: 976 + AttackMotion: 576 + DamageMotion: 288 + Ai: 09 + Drops: + - Item: Vroken_Sword + Rate: 4365 + - Item: Honey_Jar + Rate: 2500 + - Item: Elunium_Stone + Rate: 20 + - Item: Undershirt + Rate: 100 + - Item: Scarlet_Saber + Rate: 250 + RandomOptionGroup: Group_5 + - Item: Scarlet_Dagger + Rate: 250 + RandomOptionGroup: Group_5 + - Item: Pasana_Card + Rate: 1 + StealProtected: true + - Id: 2720 + AegisName: C2_PARASITE + Name: Solid Parasite + Level: 76 + Hp: 32220 + BaseExp: 2535 + JobExp: 10020 + Attack: 212 + Attack2: 45 + Defense: 63 + MagicDefense: 30 + Str: 55 + Agi: 78 + Vit: 33 + Int: 50 + Dex: 106 + Luk: 40 + AttackRange: 8 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Wind + ElementLevel: 2 + WalkSpeed: 400 + AttackDelay: 864 + AttackMotion: 864 + DamageMotion: 672 + Ai: 10 + Drops: + - Item: Germinating_Sprout + Rate: 5500 + - Item: Soft_Leaf + Rate: 2000 + - Item: Thin_Stem + Rate: 3880 + - Item: Great_Leaf + Rate: 500 + - Item: Rante_ + Rate: 1 + - Item: Bladed_Whip + Rate: 1 + - Item: Pineapple + Rate: 800 + - Item: Parasite_Card + Rate: 1 + StealProtected: true + - Id: 2721 + AegisName: C3_OWL_DUKE + Name: Owl Duke Ringleader + Level: 92 + Hp: 36905 + BaseExp: 4130 + JobExp: 14640 + Attack: 748 + Attack2: 300 + Defense: 80 + MagicDefense: 45 + Str: 54 + Agi: 51 + Vit: 45 + Int: 88 + Dex: 106 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Neutral + ElementLevel: 3 + WalkSpeed: 195 + AttackDelay: 1345 + AttackMotion: 824 + DamageMotion: 440 + Ai: 21 + Class: Boss + Drops: + - Item: Tatters_Clothes + Rate: 4413 + - Item: Soft_Feather + Rate: 1500 + - Item: Wind_Scroll_1_5 + Rate: 100 + - Item: Crystal_Mirror + Rate: 1 + - Item: Magician_Hat + Rate: 1 + - Item: Scarlet_Lance + Rate: 250 + RandomOptionGroup: Group_5 + - Item: Scarlet_Staff + Rate: 250 + RandomOptionGroup: None + - Item: Owl_Duke_Card + Rate: 1 + StealProtected: true + - Id: 2722 + AegisName: C4_ORK_WARRIOR + Name: Furious Orc Warrior + Level: 44 + Hp: 7170 + BaseExp: 875 + JobExp: 4050 + Attack: 84 + Attack2: 33 + Defense: 52 + MagicDefense: 3 + Str: 32 + Agi: 19 + Vit: 24 + Int: 15 + Dex: 16 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1864 + AttackMotion: 864 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Wing_Of_Fly + Rate: 210 + - Item: Orcish_Voucher + Rate: 9000 + - Item: Oridecon_Stone + Rate: 40 + - Item: Cigar + Rate: 3 + - Item: Battle_Axe_ + Rate: 10 + - Item: Orcish_Axe + Rate: 5 + - Item: Round_Buckler + Rate: 3 + - Item: Orc_Warrior_Card + Rate: 1 + StealProtected: true + - Id: 2723 + AegisName: C5_ORC_ZOMBIE + Name: Elusive Orc Zombie + Level: 51 + Hp: 9540 + BaseExp: 1130 + JobExp: 3735 + Attack: 136 + Attack2: 15 + Defense: 71 + MagicDefense: 5 + Str: 45 + Agi: 17 + Vit: 32 + Int: 5 + Dex: 57 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 2852 + AttackMotion: 1152 + DamageMotion: 840 + Ai: 04 + Drops: + - Item: Nail_Of_Orc + Rate: 5500 + - Item: Sticky_Mucus + Rate: 3000 + - Item: Emperium + Rate: 1 + - Item: Orc_Zombie_Card + Rate: 1 + StealProtected: true + - Id: 2724 + AegisName: C1_ORC_SKELETON + Name: Swift Orc Skeleton + Level: 53 + Hp: 10385 + BaseExp: 1205 + JobExp: 3930 + Attack: 145 + Attack2: 25 + Defense: 82 + MagicDefense: 10 + Str: 52 + Agi: 16 + Vit: 24 + Int: 5 + Dex: 24 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 2420 + AttackMotion: 720 + DamageMotion: 648 + Ai: 04 + Drops: + - Item: Orcish_Cuspid + Rate: 5500 + - Item: Skel_Bone + Rate: 3500 + - Item: Elunium_Stone + Rate: 80 + - Item: Viking_Helm + Rate: 2 + - Item: Buster_ + Rate: 10 + - Item: Green_Herb + Rate: 50 + - Item: Orc_Skeleton_Card + Rate: 1 + StealProtected: true + - Id: 2725 + AegisName: C2_ORC_LADY + Name: Solid Orc Lady + Level: 45 + Hp: 15200 + BaseExp: 950 + JobExp: 3255 + Attack: 92 + Attack2: 33 + Defense: 83 + MagicDefense: 17 + Str: 36 + Agi: 11 + Vit: 28 + Int: 10 + Dex: 57 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1050 + AttackMotion: 900 + DamageMotion: 288 + Ai: 21 + Drops: + - Item: Cyfar + Rate: 4656 + - Item: Puente_Robe + Rate: 3 + - Item: Earring + Rate: 1 + - Item: Wedding_Veil + Rate: 1 + - Item: Wing_Of_Fly + Rate: 10 + - Item: Cookbook06 + Rate: 3 + - Item: Wedding_Dress + Rate: 1 + - Item: Orc_Lady_Card + Rate: 1 + StealProtected: true + - Id: 2726 + AegisName: C3_OBSERVATION + Name: Dame of Sentinel Ringleader + Level: 127 + Hp: 172690 + BaseExp: 13890 + JobExp: 38250 + Attack: 1680 + Attack2: 152 + Defense: 98 + MagicDefense: 55 + Str: 99 + Agi: 75 + Vit: 52 + Int: 55 + Dex: 178 + Luk: 80 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Angel + Element: Neutral + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 432 + AttackMotion: 480 + DamageMotion: 360 + Ai: 20 + Class: Boss + Drops: + - Item: Blue_Feather + Rate: 500 + - Item: Ring_ + Rate: 1 + - Item: Cursed_Seal + Rate: 100 + - Item: Golden_Jewel + Rate: 1000 + - Item: Stone_Of_Intelligence_ + Rate: 100 + - Item: Hair_Band + Rate: 10 + - Item: Golden_Bracelet + Rate: 100 + - Item: Observation_Card + Rate: 1 + StealProtected: true + - Id: 2727 + AegisName: C4_NOXIOUS + Name: Furious Noxious + Level: 87 + Hp: 27150 + BaseExp: 2440 + JobExp: 13380 + Attack: 336 + Attack2: 71 + Defense: 117 + MagicDefense: 66 + Str: 58 + Agi: 58 + Vit: 60 + Int: 55 + Dex: 68 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Ghost + ElementLevel: 3 + WalkSpeed: 350 + AttackDelay: 768 + AttackMotion: 1440 + DamageMotion: 672 + Ai: 04 + Drops: + - Item: Poisonous_Gas + Rate: 1000 + - Item: Mould_Powder + Rate: 3000 + - Item: Anodyne + Rate: 50 + - Item: Air_Pollutant + Rate: 3000 + - Item: Explosive_Powder + Rate: 600 + - Item: Tear_Gas + Rate: 300 + - Item: Old_Blue_Box + Rate: 1 + - Item: Noxious_Card + Rate: 1 + StealProtected: true + - Id: 2728 + AegisName: C5_NOVUS + Name: Elusive Novus + Level: 90 + Hp: 33350 + BaseExp: 3590 + JobExp: 11280 + Attack: 512 + Attack2: 57 + Defense: 95 + MagicDefense: 48 + Str: 74 + Agi: 56 + Vit: 57 + Int: 25 + Dex: 108 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Dragon + Element: Neutral + ElementLevel: 1 + WalkSpeed: 110 + AttackDelay: 151 + AttackMotion: 288 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Green_Herb + Rate: 3000 + - Item: Cyfar + Rate: 135 + - Item: Dragon_Scale + Rate: 589 + - Item: Novus_Card + Rate: 1 + StealProtected: true + - Id: 2729 + AegisName: C1_NOVUS + Name: Swift Novus + Level: 90 + Hp: 33350 + BaseExp: 3590 + JobExp: 11280 + Attack: 512 + Attack2: 57 + Defense: 95 + MagicDefense: 48 + Str: 74 + Agi: 56 + Vit: 57 + Int: 25 + Dex: 108 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Dragon + Element: Neutral + ElementLevel: 1 + WalkSpeed: 110 + AttackDelay: 151 + AttackMotion: 288 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Green_Herb + Rate: 3000 + - Item: Cyfar + Rate: 135 + - Item: Dragon_Scale + Rate: 589 + - Item: Novus_Card + Rate: 1 + StealProtected: true + - Id: 2730 + AegisName: C2_NOVUS + Name: Solid Novus + Level: 90 + Hp: 66700 + BaseExp: 3590 + JobExp: 11280 + Attack: 512 + Attack2: 57 + Defense: 95 + MagicDefense: 48 + Str: 74 + Agi: 56 + Vit: 57 + Int: 25 + Dex: 108 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Dragon + Element: Neutral + ElementLevel: 1 + WalkSpeed: 110 + AttackDelay: 151 + AttackMotion: 288 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Green_Herb + Rate: 3000 + - Item: Cyfar + Rate: 135 + - Item: Dragon_Scale + Rate: 589 + - Item: Novus_Card + Rate: 1 + StealProtected: true + - Id: 2731 + AegisName: C3_NOVUS + Name: Novus Ringleader + Level: 90 + Hp: 33350 + BaseExp: 3590 + JobExp: 11280 + Attack: 512 + Attack2: 57 + Defense: 95 + MagicDefense: 48 + Str: 74 + Agi: 56 + Vit: 57 + Int: 25 + Dex: 108 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Dragon + Element: Neutral + ElementLevel: 1 + WalkSpeed: 110 + AttackDelay: 151 + AttackMotion: 288 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Green_Herb + Rate: 3000 + - Item: Cyfar + Rate: 135 + - Item: Dragon_Scale + Rate: 589 + - Item: Novus_Card + Rate: 1 + StealProtected: true + - Id: 2732 + AegisName: C4_NIGHTMARE_TERROR + Name: Furious Nightmare Terror + Level: 107 + Hp: 66445 + BaseExp: 6105 + JobExp: 16485 + Attack: 1100 + Attack2: 226 + Defense: 78 + MagicDefense: 37 + Str: 118 + Agi: 68 + Vit: 55 + Int: 63 + Dex: 106 + Luk: 43 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 165 + AttackDelay: 1216 + AttackMotion: 816 + DamageMotion: 432 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Burning_Horse_Shoe + Rate: 4947 + - Item: Rosary_ + Rate: 1 + - Item: Rosary + Rate: 30 + - Item: Blue_Potion + Rate: 50 + - Item: Blue_Herb + Rate: 150 + - Item: Ghost_Scroll_1_5 + Rate: 100 + - Item: Infiltrator + Rate: 1 + - Item: Nightmare_Terror_Card + Rate: 1 + StealProtected: true + - Id: 2733 + AegisName: C5_NG_WRAITH_DEAD + Name: Elusive Wraith Dead (Nightmare) + Level: 110 + Hp: 77895 + BaseExp: 6385 + JobExp: 20700 + Attack: 913 + Attack2: 122 + Defense: 93 + MagicDefense: 53 + Str: 69 + Agi: 52 + Vit: 47 + Int: 55 + Dex: 109 + Luk: 28 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Undead + ElementLevel: 4 + WalkSpeed: 175 + AttackDelay: 1816 + AttackMotion: 576 + DamageMotion: 240 + Ai: 21 + - Id: 2734 + AegisName: C1_NG_WANDER_MAN + Name: Furious Wanderer (Nightmare) + Level: 151 + Hp: 653410 + BaseExp: 49535 + JobExp: 129210 + Attack: 3392 + Attack2: 218 + Defense: 129 + MagicDefense: 16 + Str: 208 + Agi: 151 + Vit: 76 + Int: 39 + Dex: 231 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Wind + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 672 + AttackMotion: 500 + DamageMotion: 192 + Ai: 04 + Modes: + Detector: true + - Id: 2735 + AegisName: C2_NEPENTHES + Name: Solid Nephentes + Level: 114 + Hp: 150990 + BaseExp: 8445 + JobExp: 16125 + Attack: 1011 + Attack2: 125 + Defense: 25 + MagicDefense: 5 + Str: 94 + Agi: 32 + Vit: 41 + Int: 39 + Dex: 210 + Luk: 59 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Poison + ElementLevel: 2 + WalkSpeed: 1000 + AttackDelay: 500 + AttackMotion: 576 + DamageMotion: 504 + Ai: 10 + Drops: + - Item: Mandragora_Cap + Rate: 1 + - Item: Stem_Of_Nepenthes + Rate: 1 + - Item: Harp_Of_Nepenthes + Rate: 1 + - Item: Nepenthes_Bow + Rate: 1 + - Item: Strong_Bine + Rate: 3000 + - Item: Yellow_Live + Rate: 50 + - Item: Stem + Rate: 9000 + - Item: Nepenthes_Card + Rate: 1 + StealProtected: true + - Id: 2736 + AegisName: C3_NECROMANCER + Name: Necromancer Ringleader + Level: 133 + Hp: 456520 + BaseExp: 14950 + JobExp: 44850 + Attack: 1630 + Attack2: 1006 + Defense: 84 + MagicDefense: 73 + Str: 108 + Agi: 54 + Vit: 77 + Int: 116 + Dex: 137 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 1816 + AttackMotion: 1320 + DamageMotion: 420 + Ai: 21 + Class: Boss + Drops: + - Item: Clattering_Skull + Rate: 3000 + - Item: Lich_Bone_Wand + Rate: 20 + - Item: Skel_Bone + Rate: 4500 + - Item: Mithril_Magic_Cape + Rate: 10 + - Item: Blue_Gemstone + Rate: 100 + - Item: Amulet + Rate: 100 + - Item: Rent_Spell_Book + Rate: 1500 + - Item: Necromancer_Card + Rate: 1 + StealProtected: true + - Id: 2737 + AegisName: C4_MYSTCASE + Name: Furious Myst Case + Level: 39 + Hp: 4395 + BaseExp: 720 + JobExp: 2430 + Attack: 80 + Attack2: 21 + Defense: 50 + MagicDefense: 11 + Str: 26 + Agi: 24 + Vit: 40 + Int: 35 + Dex: 31 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 400 + AttackDelay: 1248 + AttackMotion: 1248 + DamageMotion: 432 + Ai: 17 + Drops: + - Item: Candy_Striper + Rate: 90 + - Item: Wing_Of_Fly + Rate: 10 + - Item: Old_Blue_Box + Rate: 20 + - Item: Piece_Of_Cake + Rate: 800 + - Item: Scarlet_Jewel + Rate: 150 + - Item: Crystal_Jewel_ + Rate: 5 + - Item: Candy + Rate: 340 + - Item: Mystcase_Card + Rate: 1 + StealProtected: true + - Id: 2738 + AegisName: C5_MUSCIPULAR + Name: Elusive Muscipular + Level: 105 + Hp: 62750 + BaseExp: 5830 + JobExp: 13110 + Attack: 625 + Attack2: 76 + Defense: 114 + MagicDefense: 43 + Str: 100 + Agi: 60 + Vit: 58 + Int: 37 + Dex: 72 + Luk: 47 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 672 + AttackMotion: 648 + DamageMotion: 360 + Ai: 10 + Drops: + - Item: Sticky_Poison + Rate: 3000 + - Item: Blossom_Of_Maneater + Rate: 3000 + - Item: Singing_Flower + Rate: 2 + - Item: Root_Of_Maneater + Rate: 2000 + - Item: Stem + Rate: 1000 + - Item: Deadly_Noxious_Herb + Rate: 3 + - Item: Mandragora_Flowerpot + Rate: 200 + - Item: Muscipular_Card + Rate: 1 + StealProtected: true + - Id: 2739 + AegisName: C1_MUMMY + Name: Swift Mummy + Level: 55 + Hp: 10775 + BaseExp: 1275 + JobExp: 4110 + Attack: 216 + Attack2: 21 + Defense: 95 + MagicDefense: 3 + Str: 54 + Agi: 4 + Vit: 14 + Dex: 68 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1772 + AttackMotion: 72 + DamageMotion: 384 + Ai: 04 + Drops: + - Item: Rotten_Bandage + Rate: 9000 + - Item: Oridecon_Stone + Rate: 100 + - Item: Mementos + Rate: 550 + - Item: Glove + Rate: 1 + - Item: Silver_Ring + Rate: 10 + - Item: Panacea + Rate: 250 + - Item: Yellow_Herb + Rate: 850 + - Item: Mummy_Card + Rate: 1 + StealProtected: true + - Id: 2740 + AegisName: C2_MUMMY + Name: Solid Mummy + Level: 55 + Hp: 21550 + BaseExp: 1275 + JobExp: 4110 + Attack: 216 + Attack2: 21 + Defense: 95 + MagicDefense: 3 + Str: 54 + Agi: 4 + Vit: 14 + Dex: 68 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1772 + AttackMotion: 72 + DamageMotion: 384 + Ai: 04 + Drops: + - Item: Rotten_Bandage + Rate: 9000 + - Item: Oridecon_Stone + Rate: 100 + - Item: Mementos + Rate: 550 + - Item: Glove + Rate: 1 + - Item: Silver_Ring + Rate: 10 + - Item: Panacea + Rate: 250 + - Item: Yellow_Herb + Rate: 850 + - Item: Mummy_Card + Rate: 1 + StealProtected: true + - Id: 2741 + AegisName: C3_MUKA + Name: Muka Ringleader + Level: 23 + Hp: 2340 + BaseExp: 360 + JobExp: 1215 + Attack: 79 + Attack2: 9 + Defense: 28 + Str: 18 + Agi: 9 + Vit: 28 + Int: 5 + Dex: 43 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1960 + AttackMotion: 960 + DamageMotion: 384 + Ai: 01 + Drops: + - Item: Yellow_Live + Rate: 70 + - Item: Cactus_Needle + Rate: 9000 + - Item: Wing_Of_Fly + Rate: 2000 + - Item: Green_Herb + Rate: 400 + - Item: Red_Herb + Rate: 1000 + - Item: Guisarme + Rate: 50 + - Item: Iron_Ore + Rate: 250 + - Item: Muka_Card + Rate: 1 + StealProtected: true + - Id: 2742 + AegisName: C4_MOROCC_1 + Name: Furious Incarnation of Morocc + Level: 132 + Hp: 319500 + BaseExp: 14275 + JobExp: 24705 + Attack: 2280 + Attack2: 145 + Defense: 199 + MagicDefense: 35 + Str: 126 + Agi: 118 + Vit: 63 + Int: 61 + Dex: 114 + Luk: 37 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Angel + Element: Dark + ElementLevel: 1 + WalkSpeed: 110 + AttackDelay: 576 + AttackMotion: 480 + DamageMotion: 432 + Ai: 21 + Class: Boss + Drops: + - Item: Herald_Of_GOD + Rate: 10 + - Item: Dark_Crystal + Rate: 1000 + - Item: Dark_Debris + Rate: 3000 + - Item: Elunium + Rate: 160 + - Item: Brigan + Rate: 4850 + - Item: Diabolus_Manteau + Rate: 3 + - Item: Nemesis + Rate: 20 + - Id: 2743 + AegisName: C5_MOROCC_1 + Name: Elusive Incarnation of Morocc + Level: 132 + Hp: 319500 + BaseExp: 14275 + JobExp: 24705 + Attack: 2281 + Attack2: 145 + Defense: 199 + MagicDefense: 35 + Str: 126 + Agi: 91 + Vit: 63 + Int: 61 + Dex: 114 + Luk: 37 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Angel + Element: Dark + ElementLevel: 1 + WalkSpeed: 110 + AttackDelay: 576 + AttackMotion: 480 + DamageMotion: 432 + Ai: 21 + Class: Boss + Drops: + - Item: Herald_Of_GOD + Rate: 10 + - Item: Dark_Crystal + Rate: 1000 + - Item: Dark_Debris + Rate: 3000 + - Item: Elunium + Rate: 160 + - Item: Brigan + Rate: 4850 + - Item: Diabolus_Manteau + Rate: 3 + - Item: Nemesis + Rate: 20 + - Id: 2744 + AegisName: C1_MOROCC_1 + Name: Swift Incarnation of Morocc + Level: 132 + Hp: 319500 + BaseExp: 14275 + JobExp: 24705 + Attack: 2281 + Attack2: 145 + Defense: 199 + MagicDefense: 35 + Str: 126 + Agi: 91 + Vit: 63 + Int: 61 + Dex: 114 + Luk: 37 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Angel + Element: Dark + ElementLevel: 1 + WalkSpeed: 110 + AttackDelay: 576 + AttackMotion: 480 + DamageMotion: 432 + Ai: 21 + Class: Boss + Drops: + - Item: Herald_Of_GOD + Rate: 10 + - Item: Dark_Crystal + Rate: 1000 + - Item: Dark_Debris + Rate: 3000 + - Item: Elunium + Rate: 160 + - Item: Brigan + Rate: 4850 + - Item: Diabolus_Manteau + Rate: 3 + - Item: Nemesis + Rate: 20 + - Id: 2745 + AegisName: C2_MOLE + Name: Solid Holden + Level: 85 + Hp: 62280 + BaseExp: 3315 + JobExp: 10185 + Attack: 343 + Attack2: 49 + Defense: 82 + MagicDefense: 16 + Str: 53 + Agi: 65 + Vit: 31 + Int: 30 + Dex: 58 + Luk: 31 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1400 + AttackMotion: 960 + DamageMotion: 504 + Ai: 03 + Drops: + - Item: Moustache_Of_Mole + Rate: 5000 + - Item: Nail_Of_Mole + Rate: 5000 + - Item: Super_Novice_Hat_ + Rate: 50 + - Item: Scarlet_Revolver + Rate: 250 + RandomOptionGroup: None + - Item: Mole_Card + Rate: 1 + StealProtected: true + - Id: 2746 + AegisName: C3_MIYABI_NINGYO + Name: Miyabi Doll Ringleader + Level: 85 + Hp: 25940 + BaseExp: 3070 + JobExp: 9420 + Attack: 285 + Attack2: 66 + Defense: 57 + MagicDefense: 19 + Str: 66 + Agi: 30 + Vit: 30 + Int: 55 + Dex: 88 + Luk: 40 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 1938 + AttackMotion: 2112 + DamageMotion: 768 + Ai: 17 + Modes: + Detector: true + Drops: + - Item: Glossy_Hair + Rate: 5335 + - Item: Old_Japaness_Clothes + Rate: 2500 + - Item: White_Herb + Rate: 1550 + - Item: Star_Crumb + Rate: 1250 + - Item: High_end_Cooking_Kits + Rate: 10 + - Item: Hakujin + Rate: 5 + - Item: Scarlet_Viollin + Rate: 250 + RandomOptionGroup: Group_5 + - Item: Miyabi_Ningyo_Card + Rate: 1 + StealProtected: true + - Id: 2747 + AegisName: C4_MINOROUS + Name: Furious Minorous + Level: 58 + Hp: 9465 + BaseExp: 1425 + JobExp: 4515 + Attack: 296 + Attack2: 36 + Defense: 100 + MagicDefense: 10 + Str: 65 + Agi: 54 + Vit: 36 + Int: 43 + Dex: 61 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Fire + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1360 + AttackMotion: 960 + DamageMotion: 432 + Ai: 09 + Drops: + - Item: Nose_Ring + Rate: 5335 + - Item: Oridecon_Stone + Rate: 196 + - Item: Two_Handed_Axe_ + Rate: 2 + - Item: Hammer_Of_Blacksmith + Rate: 10 + - Item: Beef_Head_Meat + Rate: 10 + - Item: Axe + Rate: 200 + - Item: Lemon + Rate: 300 + - Item: Minorous_Card + Rate: 1 + StealProtected: true + - Id: 2748 + AegisName: C5_MINOROUS + Name: Elusive Minorous + Level: 58 + Hp: 9465 + BaseExp: 1425 + JobExp: 4515 + Attack: 296 + Attack2: 36 + Defense: 100 + MagicDefense: 10 + Str: 65 + Agi: 42 + Vit: 36 + Int: 43 + Dex: 61 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Fire + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1360 + AttackMotion: 960 + DamageMotion: 432 + Ai: 09 + Drops: + - Item: Nose_Ring + Rate: 5335 + - Item: Oridecon_Stone + Rate: 196 + - Item: Two_Handed_Axe_ + Rate: 2 + - Item: Hammer_Of_Blacksmith + Rate: 10 + - Item: Beef_Head_Meat + Rate: 10 + - Item: Axe + Rate: 200 + - Item: Lemon + Rate: 300 + - Item: Minorous_Card + Rate: 1 + StealProtected: true + - Id: 2749 + AegisName: C1_MINOROUS + Name: Swift Minorous + Level: 58 + Hp: 9465 + BaseExp: 1425 + JobExp: 4515 + Attack: 296 + Attack2: 36 + Defense: 100 + MagicDefense: 10 + Str: 65 + Agi: 42 + Vit: 36 + Int: 43 + Dex: 61 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Fire + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1360 + AttackMotion: 960 + DamageMotion: 432 + Ai: 09 + Drops: + - Item: Nose_Ring + Rate: 5335 + - Item: Oridecon_Stone + Rate: 196 + - Item: Two_Handed_Axe_ + Rate: 2 + - Item: Hammer_Of_Blacksmith + Rate: 10 + - Item: Beef_Head_Meat + Rate: 10 + - Item: Axe + Rate: 200 + - Item: Lemon + Rate: 300 + - Item: Minorous_Card + Rate: 1 + StealProtected: true + - Id: 2750 + AegisName: C2_MINERAL + Name: Solid Mineral + Level: 96 + Hp: 83000 + BaseExp: 4010 + JobExp: 15195 + Attack: 901 + Attack2: 57 + Defense: 127 + MagicDefense: 23 + Str: 70 + Agi: 61 + Vit: 40 + Int: 50 + Dex: 74 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 648 + AttackMotion: 480 + DamageMotion: 360 + Ai: 17 + Drops: + - Item: Fragment_Of_Crystal + Rate: 3000 + - Item: Golden_Jewel + Rate: 500 + - Item: Emperium + Rate: 2 + - Item: Oridecon + Rate: 80 + - Item: Emveretarcon + Rate: 800 + - Item: Yellow_Gemstone + Rate: 100 + - Item: Gold + Rate: 2 + - Item: Mineral_Card + Rate: 1 + StealProtected: true + - Id: 2751 + AegisName: C3_MIMING + Name: Miming Ringleader + Level: 140 + Hp: 406000 + BaseExp: 23075 + JobExp: 56700 + Attack: 774 + Attack2: 222 + Defense: 120 + MagicDefense: 120 + Str: 90 + Agi: 66 + Vit: 105 + Int: 77 + Dex: 200 + Luk: 77 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 576 + AttackMotion: 1140 + DamageMotion: 504 + Ai: 04 + Drops: + - Item: Golden_Feather + Rate: 5000 + - Item: Light_Granule + Rate: 100 + - Item: Gold + Rate: 1 + - Item: Telekinetic_Orb + Rate: 1 + - Item: Miming_Card + Rate: 1 + StealProtected: true + - Id: 2752 + AegisName: C4_MIMIC + Name: Furious Mimic + Level: 56 + Hp: 9695 + BaseExp: 1275 + JobExp: 4110 + Attack: 278 + Attack2: 22 + Defense: 63 + MagicDefense: 15 + Str: 49 + Agi: 156 + Vit: 20 + Int: 15 + Dex: 109 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 972 + AttackMotion: 500 + DamageMotion: 288 + Ai: 09 + Drops: + - Item: Old_Violet_Box + Rate: 5 + - Item: Old_Blue_Box + Rate: 45 + - Item: Booby_Trap + Rate: 1200 + - Item: Spectacles + Rate: 3000 + - Item: Light_Granule + Rate: 1000 + - Item: Rosary_ + Rate: 1 + - Item: Elunium_Stone + Rate: 270 + - Item: Mimic_Card + Rate: 1 + StealProtected: true + - Id: 2753 + AegisName: C5_MIMIC + Name: Elusive Mimic + Level: 56 + Hp: 9695 + BaseExp: 1275 + JobExp: 4110 + Attack: 278 + Attack2: 22 + Defense: 63 + MagicDefense: 15 + Str: 49 + Agi: 120 + Vit: 20 + Int: 15 + Dex: 109 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 972 + AttackMotion: 500 + DamageMotion: 288 + Ai: 09 + Drops: + - Item: Old_Violet_Box + Rate: 5 + - Item: Old_Blue_Box + Rate: 45 + - Item: Booby_Trap + Rate: 1200 + - Item: Spectacles + Rate: 3000 + - Item: Light_Granule + Rate: 1000 + - Item: Rosary_ + Rate: 1 + - Item: Elunium_Stone + Rate: 270 + - Item: Mimic_Card + Rate: 1 + StealProtected: true + - Id: 2754 + AegisName: C1_METALLER + Name: Swift Metaller + Level: 55 + Hp: 8435 + BaseExp: 1180 + JobExp: 3795 + Attack: 235 + Attack2: 41 + Defense: 72 + MagicDefense: 12 + Str: 52 + Agi: 24 + Vit: 10 + Dex: 52 + Luk: 31 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1708 + AttackMotion: 1008 + DamageMotion: 540 + Ai: 07 + Modes: + Detector: true + Drops: + - Item: Boody_Red + Rate: 60 + - Item: Grasshopper's_Leg + Rate: 6500 + - Item: Scell + Rate: 400 + - Item: Elunium_Stone + Rate: 49 + - Item: Singing_Plant + Rate: 20 + - Item: Shell + Rate: 3000 + - Item: Guitar_Of_Passion + Rate: 10 + - Item: Metaller_Card + Rate: 1 + StealProtected: true + - Id: 2755 + AegisName: C2_METALING + Name: Solid Metaling + Level: 81 + Hp: 43000 + BaseExp: 2620 + JobExp: 8055 + Attack: 225 + Attack2: 39 + Defense: 69 + MagicDefense: 28 + Str: 58 + Agi: 30 + Vit: 49 + Int: 17 + Dex: 60 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 384 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + Drops: + - Item: Tube + Rate: 4000 + - Item: Iron_Ore + Rate: 1000 + - Item: Iron + Rate: 500 + - Item: Large_Jellopy + Rate: 1000 + - Item: Screw + Rate: 200 + - Item: Jubilee + Rate: 5000 + - Item: Scarlet_Revolver + Rate: 250 + RandomOptionGroup: None + - Item: Metaling_Card + Rate: 1 + StealProtected: true + - Id: 2756 + AegisName: C3_METALING + Name: Metaling Ringleader + Level: 81 + Hp: 21500 + BaseExp: 2620 + JobExp: 8055 + Attack: 225 + Attack2: 39 + Defense: 69 + MagicDefense: 28 + Str: 58 + Agi: 30 + Vit: 49 + Int: 17 + Dex: 60 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 384 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + Drops: + - Item: Tube + Rate: 4000 + - Item: Iron_Ore + Rate: 1000 + - Item: Iron + Rate: 500 + - Item: Large_Jellopy + Rate: 1000 + - Item: Screw + Rate: 200 + - Item: Jubilee + Rate: 5000 + - Item: Scarlet_Revolver + Rate: 250 + RandomOptionGroup: None + - Item: Metaling_Card + Rate: 1 + StealProtected: true + - Id: 2757 + AegisName: C4_MERMAN + Name: Furious Merman + Level: 60 + Hp: 14700 + BaseExp: 1615 + JobExp: 5190 + Attack: 156 + Attack2: 32 + Defense: 62 + MagicDefense: 8 + Str: 45 + Agi: 37 + Vit: 30 + Int: 19 + Dex: 55 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Water + ElementLevel: 3 + WalkSpeed: 220 + AttackDelay: 916 + AttackMotion: 816 + DamageMotion: 336 + Ai: 21 + Drops: + - Item: Lip_Of_Ancient_Fish + Rate: 1300 + - Item: Plate_Armor_ + Rate: 2 + - Item: Lemon + Rate: 400 + - Item: Skyblue_Jewel + Rate: 40 + - Item: Mistic_Frozen + Rate: 35 + - Item: Trident + Rate: 3 + - Item: Oridecon_Stone + Rate: 203 + - Item: Merman_Card + Rate: 1 + StealProtected: true + - Id: 2758 + AegisName: C5_MENBLATT + Name: Elusive Menblatt + Level: 143 + Hp: 411000 + BaseExp: 20750 + JobExp: 61575 + Attack: 979 + Attack2: 201 + Defense: 79 + MagicDefense: 50 + Str: 70 + Agi: 68 + Vit: 40 + Int: 55 + Dex: 108 + Luk: 30 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Wind + ElementLevel: 2 + WalkSpeed: 145 + AttackDelay: 472 + AttackMotion: 1056 + DamageMotion: 480 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Fancy_Fairy_Wing + Rate: 2000 + - Item: Great_Wing + Rate: 1000 + - Item: Sharp_Feeler + Rate: 2304 + - Item: Menblatt_Card + Rate: 1 + StealProtected: true + - Id: 2759 + AegisName: C1_MEDUSA + Name: Swift Medusa + Level: 102 + Hp: 50225 + BaseExp: 5210 + JobExp: 11715 + Attack: 744 + Attack2: 113 + Defense: 87 + MagicDefense: 66 + Str: 99 + Agi: 68 + Vit: 65 + Int: 79 + Dex: 83 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Neutral + ElementLevel: 2 + WalkSpeed: 180 + AttackDelay: 1720 + AttackMotion: 1320 + DamageMotion: 360 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Slender_Snake + Rate: 5335 + - Item: Whip_Of_Red_Flame + Rate: 250 + - Item: Animal_Blood + Rate: 200 + - Item: Sea_Witch_Foot + Rate: 20 + - Item: Scarlet_Jewel + Rate: 250 + - Item: Rafini_Staff + Rate: 5 + - Item: Penetration + Rate: 3 + - Item: Medusa_Card + Rate: 1 + StealProtected: true + - Id: 2760 + AegisName: C2_MARTIN + Name: Solid Martin + Level: 39 + Hp: 10560 + BaseExp: 775 + JobExp: 2625 + Attack: 84 + Attack2: 18 + Defense: 58 + MagicDefense: 19 + Str: 25 + Agi: 29 + Vit: 28 + Int: 15 + Dex: 30 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1480 + AttackMotion: 480 + DamageMotion: 480 + Ai: 01 + Drops: + - Item: Moustache_Of_Mole + Rate: 9000 + - Item: Nail_Of_Mole + Rate: 500 + - Item: Jur_ + Rate: 10 + - Item: Goggle_ + Rate: 5 + - Item: Safety_Helmet + Rate: 1 + - Item: Wing_Of_Fly + Rate: 10 + - Item: Goggle + Rate: 15 + - Item: Martin_Card + Rate: 1 + StealProtected: true + - Id: 2761 + AegisName: C3_MARIONETTE + Name: Marionette Ringleader + Level: 90 + Hp: 35830 + BaseExp: 3965 + JobExp: 15060 + Attack: 266 + Attack2: 190 + Defense: 35 + MagicDefense: 24 + Str: 52 + Agi: 79 + Vit: 28 + Int: 105 + Dex: 86 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Ghost + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 1480 + AttackMotion: 480 + DamageMotion: 1056 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Golden_Hair + Rate: 9000 + - Item: Star_Dust + Rate: 5 + - Item: Brooch + Rate: 1 + - Item: Fire_Scroll_3_5 + Rate: 100 + - Item: Chrystal_Pumps + Rate: 1 + - Item: Marionette_Doll + Rate: 3 + - Item: Scarlet_Mace + Rate: 250 + RandomOptionGroup: Group_5 + - Item: Marionette_Card + Rate: 1 + StealProtected: true + - Id: 2762 + AegisName: C4_MARIN + Name: Furious Marin + Level: 37 + Hp: 4935 + BaseExp: 705 + JobExp: 2370 + Attack: 82 + Attack2: 14 + Defense: 32 + MagicDefense: 8 + Str: 24 + Agi: 6 + Vit: 10 + Int: 5 + Dex: 30 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 2 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + Drops: + - Item: Garlet + Rate: 3200 + - Item: Sticky_Mucus + Rate: 1500 + - Item: Cold_Scroll_2_1 + Rate: 100 + - Item: Wing_Of_Fly + Rate: 40 + - Item: Blue_Herb + Rate: 75 + - Item: Candy + Rate: 350 + - Item: Poring_Hat + Rate: 1 + - Item: Marin_Card + Rate: 1 + StealProtected: true + - Id: 2763 + AegisName: C5_MARDUK + Name: Elusive Marduk + Level: 73 + Hp: 14465 + BaseExp: 2125 + JobExp: 6540 + Attack: 237 + Attack2: 112 + Defense: 66 + MagicDefense: 43 + Str: 66 + Agi: 49 + Vit: 21 + Int: 40 + Dex: 79 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Fire + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1540 + AttackMotion: 840 + DamageMotion: 504 + Ai: 09 + Drops: + - Item: Flame_Heart + Rate: 35 + - Item: Sacred_Masque + Rate: 4365 + - Item: Staff_ + Rate: 10 + - Item: Mitten_Of_Presbyter + Rate: 1 + - Item: Blessed_Wand + Rate: 3 + - Item: Fire_Scroll_1_5 + Rate: 100 + - Item: Book_Of_Devil + Rate: 20 + - Item: Marduk_Card + Rate: 1 + StealProtected: true + - Id: 2764 + AegisName: C1_MANTIS + Name: Swift Mantis + Level: 65 + Hp: 13595 + BaseExp: 1560 + JobExp: 5010 + Attack: 224 + Attack2: 31 + Defense: 90 + Str: 55 + Agi: 33 + Vit: 24 + Int: 5 + Dex: 46 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1528 + AttackMotion: 660 + DamageMotion: 432 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Yellow_Live + Rate: 110 + - Item: Limb_Of_Mantis + Rate: 9000 + - Item: Scell + Rate: 1400 + - Item: Elunium_Stone + Rate: 70 + - Item: Solid_Shell + Rate: 250 + - Item: Azure_Jewel + Rate: 10 + - Item: Red_Herb + Rate: 650 + - Item: Mantis_Card + Rate: 1 + StealProtected: true + - Id: 2765 + AegisName: C2_MANDRAGORA + Name: Solid Mandragora + Level: 13 + Hp: 1560 + BaseExp: 240 + JobExp: 540 + Attack: 24 + Attack2: 3 + Defense: 13 + MagicDefense: 2 + Str: 12 + Agi: 3 + Vit: 5 + Int: 5 + Dex: 10 + Luk: 5 + AttackRange: 4 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 3 + WalkSpeed: 1000 + AttackDelay: 1768 + AttackMotion: 768 + DamageMotion: 576 + Ai: 10 + Drops: + - Item: Yellow_Live + Rate: 50 + - Item: Stem + Rate: 9000 + - Item: Spear_ + Rate: 30 + - Item: Green_Herb + Rate: 350 + - Item: Wing_Of_Fly + Rate: 300 + - Item: Four_Leaf_Clover + Rate: 3 + - Item: Whip_Of_Earth + Rate: 10 + - Item: Mandragora_Card + Rate: 1 + StealProtected: true + - Id: 2766 + AegisName: C3_MANANANGGAL + Name: Manananggal Ringleader + Level: 107 + Hp: 102255 + BaseExp: 7075 + JobExp: 25380 + Attack: 961 + Attack2: 103 + Defense: 64 + MagicDefense: 31 + Str: 75 + Agi: 85 + Vit: 45 + Int: 71 + Dex: 75 + Luk: 46 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 280 + AttackMotion: 720 + DamageMotion: 360 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Silver_Bracelet + Rate: 2000 + - Item: Elegant_Flower + Rate: 1000 + - Item: Wing_Of_Red_Bat + Rate: 1000 + - Item: Tooth_Of_Bat + Rate: 1000 + - Item: Beautiful_Flower + Rate: 1000 + - Item: Mysterious_Flower + Rate: 1000 + - Item: Insideout_Shirt + Rate: 100 + - Item: Manananggal_Card + Rate: 1 + StealProtected: true + - Id: 2767 + AegisName: C4_MAJORUROS + Name: Furious Majoruros + Level: 107 + Hp: 59005 + BaseExp: 9270 + JobExp: 19800 + Attack: 1020 + Attack2: 432 + Defense: 111 + MagicDefense: 25 + Str: 112 + Agi: 75 + Vit: 65 + Int: 55 + Dex: 86 + Luk: 49 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Fire + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1100 + AttackMotion: 960 + DamageMotion: 780 + Ai: 21 + Drops: + - Item: Nose_Ring + Rate: 4413 + - Item: Beef_Head_Meat + Rate: 300 + - Item: Oridecon + Rate: 16 + - Item: White_Herb + Rate: 1850 + - Item: Silver_Ring + Rate: 160 + - Item: Star_Crumb + Rate: 250 + - Item: Scarlet_Twohand_Axe + Rate: 250 + RandomOptionGroup: Group_5 + - Item: Majoruros_Card + Rate: 1 + StealProtected: true + - Id: 2768 + AegisName: C5_MAGNOLIA + Name: Elusive Magnolia + Level: 53 + Hp: 9920 + BaseExp: 1155 + JobExp: 3705 + Attack: 115 + Attack2: 165 + Defense: 51 + MagicDefense: 8 + Str: 49 + Agi: 25 + Vit: 21 + Int: 50 + Dex: 31 + Luk: 85 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Water + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1054 + AttackMotion: 504 + DamageMotion: 432 + Ai: 02 + Modes: + Detector: true + Drops: + - Item: Old_Frying_Pan + Rate: 9000 + - Item: Garlet + Rate: 800 + - Item: Yellow_Herb + Rate: 10000 + - Item: Zargon + Rate: 10 + - Item: Black_Ladle + Rate: 40 + - Item: Scell + Rate: 400 + - Item: High_end_Cooking_Kits + Rate: 5 + - Item: Magnolia_Card + Rate: 1 + StealProtected: true + - Id: 2769 + AegisName: C1_MAGMARING + Name: Swift Magmaring + Level: 110 + Hp: 65395 + BaseExp: 7605 + JobExp: 17115 + Attack: 1057 + Attack2: 44 + Defense: 190 + MagicDefense: 45 + Str: 107 + Agi: 33 + Vit: 35 + Int: 47 + Dex: 73 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Fire + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1472 + AttackMotion: 384 + DamageMotion: 288 + Ai: 02 + Drops: + - Item: Burning_Heart + Rate: 3000 + - Item: Elunium_Stone + Rate: 34 + - Item: Magmaring_Card + Rate: 1 + StealProtected: true + - Id: 2770 + AegisName: C2_LUNATIC + Name: Solid Lunatic + Level: 3 + Hp: 550 + BaseExp: 90 + JobExp: 195 + Attack: 13 + Attack2: 1 + Defense: 18 + Str: 10 + Agi: 3 + Vit: 3 + Dex: 8 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1456 + AttackMotion: 456 + DamageMotion: 336 + Ai: 01 + Drops: + - Item: Clover + Rate: 6500 + - Item: Feather + Rate: 1000 + - Item: Pierrot_Nose + Rate: 1100 + - Item: Wing_Of_Fly + Rate: 2500 + - Item: Carrot + Rate: 10000 + - Item: Rainbow_Carrot + Rate: 20 + - Item: Sword_ + Rate: 500 + RandomOptionGroup: None + - Item: Lunatic_Card + Rate: 1 + StealProtected: true + - Id: 2771 + AegisName: C3_LUNATIC + Name: Lunatic Ringleader + Level: 3 + Hp: 275 + BaseExp: 90 + JobExp: 195 + Attack: 13 + Attack2: 1 + Defense: 18 + Str: 10 + Agi: 3 + Vit: 3 + Dex: 8 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1456 + AttackMotion: 456 + DamageMotion: 336 + Ai: 01 + Drops: + - Item: Clover + Rate: 6500 + - Item: Feather + Rate: 1000 + - Item: Pierrot_Nose + Rate: 4 + - Item: Wing_Of_Fly + Rate: 2500 + - Item: Carrot + Rate: 1100 + - Item: Rainbow_Carrot + Rate: 20 + - Item: Sword_ + Rate: 500 + RandomOptionGroup: None + - Item: Lunatic_Card + Rate: 1 + StealProtected: true + - Id: 2772 + AegisName: C4_LUDE + Name: Furious Lude + Level: 101 + Hp: 57870 + BaseExp: 5075 + JobExp: 11400 + Attack: 338 + Attack2: 78 + Defense: 90 + MagicDefense: 53 + Str: 97 + Agi: 49 + Vit: 55 + Int: 82 + Dex: 83 + Luk: 55 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 890 + AttackMotion: 960 + DamageMotion: 480 + Ai: 04 + Drops: + - Item: Pumpkin_Bucket + Rate: 3200 + - Item: Ectoplasm + Rate: 5723 + - Item: Transparent_Cloth + Rate: 1000 + - Item: Spirit_Chain + Rate: 10 + - Item: Elunium_Stone + Rate: 10 + - Item: Holy_Scroll_1_3 + Rate: 100 + - Item: Yellow_Powder + Rate: 300 + - Item: Lude_Card + Rate: 1 + StealProtected: true + - Id: 2773 + AegisName: C5_LUCIOLA_VESPA + Name: Elusive Luciola Vespa + Level: 109 + Hp: 62330 + BaseExp: 7365 + JobExp: 16245 + Attack: 706 + Attack2: 111 + Defense: 59 + MagicDefense: 55 + Str: 88 + Agi: 89 + Vit: 55 + Int: 32 + Dex: 143 + Luk: 59 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Wind + ElementLevel: 1 + WalkSpeed: 110 + AttackDelay: 1000 + AttackMotion: 864 + DamageMotion: 432 + Ai: 08 + Modes: + CastSensorChase: true + CastSensorIdle: true + ChangeChase: true + Detector: true + Drops: + - Item: Sprint_Ring + Rate: 2 + - Item: Bradium + Rate: 1 + - Item: Black_Wing_Suits + Rate: 9000 + - Item: Honey + Rate: 300 + - Item: Wind_Of_Verdure + Rate: 160 + - Item: Royal_Jelly + Rate: 200 + - Item: Solid_Shell + Rate: 3000 + - Item: Luciola_Vespa_Card + Rate: 1 + StealProtected: true + - Id: 2774 + AegisName: C1_LOLI_RURI + Name: Swift Loli Ruri + Level: 109 + Hp: 76400 + BaseExp: 8370 + JobExp: 18825 + Attack: 1347 + Attack2: 280 + Defense: 53 + MagicDefense: 44 + Str: 111 + Agi: 50 + Vit: 47 + Int: 79 + Dex: 95 + Luk: 79 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 4 + WalkSpeed: 125 + AttackDelay: 747 + AttackMotion: 1632 + DamageMotion: 576 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Black_Kitty_Doll + Rate: 800 + - Item: Striped_Socks + Rate: 3000 + - Item: Bat_Cage + Rate: 5044 + - Item: Elunium + Rate: 100 + - Item: Loki's_Whispers + Rate: 1 + - Item: Lunatic_Brooch + Rate: 5 + - Item: Sabah_Cloth + Rate: 100 + - Item: Loli_Ruri_Card + Rate: 1 + StealProtected: true + - Id: 2775 + AegisName: C2_LIVE_PEACH_TREE + Name: Solid Enchanted Peach Tree + Level: 92 + Hp: 87770 + BaseExp: 4495 + JobExp: 12930 + Attack: 421 + Attack2: 72 + Defense: 109 + MagicDefense: 40 + Str: 76 + Agi: 52 + Vit: 55 + Int: 40 + Dex: 92 + Luk: 50 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 2 + WalkSpeed: 410 + AttackDelay: 400 + AttackMotion: 672 + DamageMotion: 480 + Ai: 05 + Drops: + - Item: Hard_Peach + Rate: 4365 + - Item: Elder_Branch + Rate: 100 + - Item: Royal_Jelly + Rate: 1000 + - Item: Branch_Of_Dead_Tree + Rate: 400 + - Item: Banana_Juice + Rate: 100 + - Item: Old_Blue_Box + Rate: 5 + - Item: Live_Peach_Tree_Card + Rate: 1 + StealProtected: true + - Id: 2776 + AegisName: C3_LITTLE_PORING + Name: Baby Poring Ringleader + Level: 1 + Hp: 200 + BaseExp: 90 + JobExp: 150 + Attack: 9 + Attack2: 1 + Defense: 2 + MagicDefense: 5 + Str: 6 + Dex: 6 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + Drops: + - Item: Jellopy + Rate: 9000 + - Item: Knife_ + Rate: 100 + - Item: Sticky_Mucus + Rate: 1000 + - Item: Apple + Rate: 5000 + - Item: Red_Herb + Rate: 1000 + - Item: Apple + Rate: 500 + - Item: Red_Herb + Rate: 1000 + - Item: Novice_Poring_Card + Rate: 100 + StealProtected: true + - Id: 2777 + AegisName: C4_LITTLE_FATUM + Name: Furious Little Fatum + Level: 142 + Hp: 425500 + BaseExp: 24375 + JobExp: 58500 + Attack: 794 + Attack2: 452 + Defense: 51 + MagicDefense: 198 + Str: 10 + Agi: 85 + Vit: 17 + Int: 148 + Dex: 222 + Luk: 97 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demihuman + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 432 + AttackMotion: 300 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: Angel_Magic_Power + Rate: 5000 + - Item: Light_Granule + Rate: 100 + - Item: Beef_Toast + Rate: 100 + - Item: Dance_Shoes + Rate: 1 + - Item: Little_Fatum_Card + Rate: 1 + StealProtected: true + - Id: 2778 + AegisName: C5_LI_ME_MANG_RYANG + Name: Elusive Jing Guai + Level: 80 + Hp: 25935 + BaseExp: 2930 + JobExp: 8970 + Attack: 236 + Attack2: 41 + Defense: 110 + MagicDefense: 37 + Str: 61 + Agi: 22 + Vit: 33 + Int: 35 + Dex: 74 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Earth + ElementLevel: 3 + WalkSpeed: 165 + AttackDelay: 1120 + AttackMotion: 576 + DamageMotion: 420 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Tiger_Skin_Panties + Rate: 4500 + - Item: Little_Blacky_Ghost + Rate: 400 + - Item: Spike + Rate: 1 + - Item: Scarlet_Mace + Rate: 250 + RandomOptionGroup: Group_5 + - Item: Li_Me_Mang_Ryang_Card + Rate: 1 + StealProtected: true + - Id: 2779 + AegisName: C1_LES + Name: Swift Les + Level: 82 + Hp: 31080 + BaseExp: 3315 + JobExp: 10170 + Attack: 356 + Attack2: 30 + Defense: 123 + MagicDefense: 30 + Str: 63 + Agi: 20 + Vit: 35 + Int: 25 + Dex: 62 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 4 + WalkSpeed: 230 + AttackDelay: 1728 + AttackMotion: 720 + DamageMotion: 576 + Ai: 03 + Drops: + - Item: Sharp_Leaf + Rate: 2000 + - Item: Green_Herb + Rate: 1000 + - Item: Shoot + Rate: 1000 + - Item: Stem + Rate: 2500 + - Item: Centimental_Leaf + Rate: 1 + - Item: Leaflet_Of_Aloe + Rate: 500 + - Item: Blue_Herb + Rate: 50 + - Id: 2780 + AegisName: C2_LEIB_OLMAI + Name: Solid Leib Olmai + Level: 118 + Hp: 240010 + BaseExp: 9500 + JobExp: 30960 + Attack: 1074 + Attack2: 105 + Defense: 127 + MagicDefense: 31 + Str: 72 + Agi: 35 + Vit: 80 + Int: 35 + Dex: 77 + Luk: 27 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 175 + AttackDelay: 1260 + AttackMotion: 230 + DamageMotion: 192 + Ai: 21 + Drops: + - Item: Bear's_Foot + Rate: 4550 + - Item: Poo_Poo_Hat + Rate: 8 + - Item: Stuffed_Doll + Rate: 120 + - Item: Honey + Rate: 500 + - Item: Pocket_Watch_ + Rate: 5 + - Item: Gold + Rate: 5 + - Item: Cyfar + Rate: 800 + - Item: Leib_Olmai_Card + Rate: 1 + StealProtected: true + - Id: 2781 + AegisName: C3_LEAF_CAT + Name: Leaf Cat Ringleader + Level: 64 + Hp: 13175 + BaseExp: 1560 + JobExp: 5010 + Attack: 176 + Attack2: 41 + Defense: 88 + MagicDefense: 16 + Str: 46 + Agi: 16 + Vit: 12 + Int: 45 + Dex: 36 + Luk: 29 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 960 + AttackMotion: 864 + DamageMotion: 720 + Ai: 02 + Drops: + - Item: Great_Leaf + Rate: 4365 + - Item: Leaflet_Of_Hinal + Rate: 300 + - Item: Seed_Of_Yggdrasil + Rate: 5 + - Item: Fish_Tail + Rate: 1100 + - Item: Lemon + Rate: 250 + - Item: Prawn + Rate: 500 + - Item: Leaf_Clothes + Rate: 5335 + - Item: Leaf_Cat_Card + Rate: 1 + StealProtected: true + - Id: 2782 + AegisName: C4_L_WHIKEBAIN + Name: Furious Wickebine Tres + Level: 98 + Hp: 58560 + BaseExp: 4350 + JobExp: 18405 + Attack: 654 + Attack2: 216 + Defense: 125 + MagicDefense: 72 + Str: 125 + Agi: 130 + Vit: 75 + Int: 46 + Dex: 93 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Poison + ElementLevel: 3 + WalkSpeed: 130 + AttackDelay: 500 + AttackMotion: 400 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Lab_Staff_Record + Rate: 10000 + - Item: Armlet_Of_Prisoner + Rate: 10000 + - Item: Poison_Knife + Rate: 500 + - Item: Bazerald + Rate: 25 + - Item: Thief_Clothes + Rate: 2500 + - Item: Thief_Clothes_ + Rate: 25 + StealProtected: true + - Item: Old_Blue_Box + Rate: 10 + StealProtected: true + - Id: 2783 + AegisName: C5_L_EREMES + Name: Elusive Eremes + Level: 98 + Hp: 45145 + BaseExp: 7875 + JobExp: 11130 + Attack: 886 + Attack2: 153 + Defense: 109 + MagicDefense: 10 + Str: 130 + Agi: 78 + Vit: 53 + Int: 60 + Dex: 114 + Luk: 68 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Poison + ElementLevel: 4 + WalkSpeed: 160 + AttackDelay: 432 + AttackMotion: 400 + DamageMotion: 288 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Armlet_Of_Prisoner + Rate: 10000 + - Item: Lab_Staff_Record + Rate: 10000 + - Item: Infiltrator + Rate: 500 + - Item: Cakram + Rate: 25 + - Item: Ninja_Suit + Rate: 2500 + - Item: Ninja_Suit_ + Rate: 25 + StealProtected: true + - Item: Old_Blue_Box + Rate: 10 + StealProtected: true + - Id: 2784 + AegisName: C1_KOBOLD_ARCHER + Name: Swift Kobold Archer + Level: 108 + Hp: 55265 + BaseExp: 6480 + JobExp: 23580 + Attack: 914 + Attack2: 33 + Defense: 84 + MagicDefense: 5 + Str: 99 + Agi: 39 + Vit: 48 + Int: 30 + Dex: 124 + Luk: 25 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demihuman + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1008 + AttackMotion: 1008 + DamageMotion: 384 + Ai: 05 + Drops: + - Item: Zargon + Rate: 250 + - Item: Steel + Rate: 60 + - Item: Cobold_Hair + Rate: 4850 + - Item: Ear_Of_Puppy + Rate: 50 + - Item: Poison_Arrow + Rate: 2000 + - Item: CrossBow_ + Rate: 5 + - Item: Oridecon_Stone + Rate: 79 + - Item: Kobold_Archer_Card + Rate: 1 + StealProtected: true + - Id: 2785 + AegisName: C2_KOBOLD_1 + Name: Solid Kobold + Level: 107 + Hp: 104830 + BaseExp: 6820 + JobExp: 15345 + Attack: 841 + Attack2: 87 + Defense: 103 + MagicDefense: 25 + Str: 109 + Agi: 76 + Vit: 61 + Int: 53 + Dex: 98 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1028 + AttackMotion: 528 + DamageMotion: 360 + Ai: 13 + Drops: + - Item: Steel + Rate: 100 + - Item: Cobold_Hair + Rate: 5335 + - Item: Zargon + Rate: 700 + - Item: Elunium_Stone + Rate: 25 + - Item: Gladius_ + Rate: 2 + - Item: Buckler_ + Rate: 5 + - Item: Kobold_Card + Rate: 1 + StealProtected: true + - Id: 2786 + AegisName: C3_KNOCKER + Name: Knocker Ringleader + Level: 126 + Hp: 219500 + BaseExp: 11990 + JobExp: 33900 + Attack: 1063 + Attack2: 103 + Defense: 126 + MagicDefense: 62 + Str: 93 + Agi: 62 + Vit: 58 + Int: 56 + Dex: 139 + Luk: 70 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1548 + AttackMotion: 384 + DamageMotion: 288 + Ai: 17 + Modes: + Detector: true + Drops: + - Item: Great_Nature + Rate: 30 + - Item: Coal + Rate: 150 + - Item: Elder_Pixie's_Beard + Rate: 5500 + - Item: Elven_Ears + Rate: 1 + - Item: Carnium + Rate: 10 + - Item: Thorny_Buckler + Rate: 3 + - Item: Earth_Bow + Rate: 5 + - Item: Knocker_Card + Rate: 1 + StealProtected: true + - Id: 2787 + AegisName: C4_KIND_OF_BEETLE + Name: Furious Beetle King + Level: 55 + Hp: 10305 + BaseExp: 1180 + JobExp: 3795 + Attack: 138 + Attack2: 52 + Defense: 79 + MagicDefense: 8 + Str: 53 + Agi: 61 + Vit: 10 + Dex: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 165 + AttackDelay: 1247 + AttackMotion: 768 + DamageMotion: 576 + Ai: 03 + Modes: + Detector: true + Drops: + - Item: Solid_Peeling + Rate: 6500 + - Item: Beetle_Nipper + Rate: 4500 + - Item: Insect_Feeler + Rate: 1000 + - Item: Worm_Peelings + Rate: 500 + - Item: Guard_ + Rate: 1 + - Item: Kind_Of_Beetle_Card + Rate: 1 + StealProtected: true + - Id: 2788 + AegisName: C5_KASA + Name: Elusive Kasa + Level: 135 + Hp: 350640 + BaseExp: 18195 + JobExp: 57810 + Attack: 1807 + Attack2: 305 + Defense: 104 + MagicDefense: 70 + Str: 111 + Agi: 74 + Vit: 65 + Int: 78 + Dex: 162 + Luk: 55 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Fire + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 800 + AttackMotion: 600 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Burning_Heart + Rate: 3000 + - Item: Hot_Hair + Rate: 2500 + - Item: Flame_Heart + Rate: 30 + - Item: Lesser_Elemental_Ring + Rate: 1 + - Item: Flame_Sprits_Armor + Rate: 10 + - Item: Burning_Bow + Rate: 10 + - Item: Piercing_Staff + Rate: 10 + - Item: Kasa_Card + Rate: 1 + StealProtected: true + - Id: 2789 + AegisName: C1_KARAKASA + Name: Swift Karakasa + Level: 72 + Hp: 15460 + BaseExp: 2105 + JobExp: 6450 + Attack: 206 + Attack2: 42 + Defense: 93 + MagicDefense: 29 + Str: 66 + Agi: 73 + Vit: 33 + Int: 20 + Dex: 64 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 155 + AttackDelay: 1638 + AttackMotion: 2016 + DamageMotion: 576 + Ai: 01 + Drops: + - Item: Oil_Paper + Rate: 5000 + - Item: Bamboo_Cut + Rate: 4268 + - Item: Wooden_Block + Rate: 3200 + - Item: Smooth_Paper + Rate: 2200 + - Item: Zargon + Rate: 4074 + - Item: Glass_Bead + Rate: 30 + - Item: Murasame + Rate: 5 + - Item: Karakasa_Card + Rate: 1 + StealProtected: true + - Id: 2790 + AegisName: C2_ISIS + Name: Solid Isis + Level: 59 + Hp: 20920 + BaseExp: 1395 + JobExp: 4470 + Attack: 242 + Attack2: 37 + Defense: 83 + MagicDefense: 5 + Str: 58 + Agi: 43 + Vit: 22 + Int: 5 + Dex: 43 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1384 + AttackMotion: 768 + DamageMotion: 336 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Scales_Shell + Rate: 5335 + - Item: Circlet_ + Rate: 5 + - Item: Necklace + Rate: 1 + - Item: Crystal_Jewel___ + Rate: 150 + - Item: Crystal_Jewel__ + Rate: 20 + - Item: Shining_Scales + Rate: 1000 + - Item: Crystal_Jewel_ + Rate: 5 + - Item: Isis_Card + Rate: 1 + StealProtected: true + - Id: 2791 + AegisName: C3_ISILLA + Name: Isilla Ringleader + Level: 124 + Hp: 131620 + BaseExp: 11230 + JobExp: 23325 + Attack: 1017 + Attack2: 168 + Defense: 69 + MagicDefense: 19 + Str: 90 + Agi: 65 + Vit: 43 + Int: 82 + Dex: 127 + Luk: 75 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 4 + WalkSpeed: 300 + AttackDelay: 768 + AttackMotion: 360 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: White_Mask + Rate: 2500 + - Item: High_Fashion_Sandals + Rate: 1 + - Item: Bloody_Rune + Rate: 1000 + - Item: Gold_Ring + Rate: 10 + - Item: Ring + Rate: 1 + - Item: Bloody_Rune + Rate: 100 + - Item: Ur_Seal + Rate: 10 + - Item: Isilla_Card + Rate: 1 + StealProtected: true + - Id: 2792 + AegisName: C4_INJUSTICE + Name: Furious Injustice + Level: 95 + Hp: 39760 + BaseExp: 4720 + JobExp: 14970 + Attack: 536 + Attack2: 116 + Defense: 76 + MagicDefense: 31 + Str: 77 + Agi: 76 + Vit: 58 + Int: 65 + Dex: 88 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Dark + ElementLevel: 2 + WalkSpeed: 400 + AttackDelay: 770 + AttackMotion: 720 + DamageMotion: 336 + Ai: 21 + Drops: + - Item: Steel + Rate: 300 + - Item: Brigan + Rate: 5335 + - Item: Cyfar + Rate: 3500 + - Item: Padded_Armor_ + Rate: 5 + - Item: Plate_Armor + Rate: 2 + - Item: Prohibition_Red_Candle + Rate: 2 + - Item: Scarlet_Katar + Rate: 250 + RandomOptionGroup: Group_5 + - Item: Injustice_Card + Rate: 1 + StealProtected: true + - Id: 2793 + AegisName: C5_INCREASE_SOIL + Name: Elusive Mi Gao + Level: 83 + Hp: 26675 + BaseExp: 3300 + JobExp: 11460 + Attack: 438 + Attack2: 30 + Defense: 112 + MagicDefense: 39 + Str: 67 + Agi: 23 + Vit: 41 + Int: 49 + Dex: 94 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Earth + ElementLevel: 3 + WalkSpeed: 445 + AttackDelay: 106 + AttackMotion: 1056 + DamageMotion: 576 + Ai: 17 + Drops: + - Item: Dried_Sand + Rate: 4365 + - Item: Mud_Lump + Rate: 2300 + - Item: Great_Nature + Rate: 10 + - Item: Gold + Rate: 2 + - Item: Increase_Soil_Card + Rate: 1 + StealProtected: true + - Id: 2794 + AegisName: C1_ICE_TITAN + Name: Swift Ice Titan + Level: 110 + Hp: 104100 + BaseExp: 8170 + JobExp: 23790 + Attack: 1305 + Attack2: 98 + Defense: 344 + MagicDefense: 11 + Str: 133 + Agi: 54 + Vit: 78 + Int: 33 + Dex: 94 + Luk: 26 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Water + ElementLevel: 3 + WalkSpeed: 250 + AttackDelay: 861 + AttackMotion: 660 + DamageMotion: 144 + Ai: 04 + Drops: + - Item: Ice_Heart + Rate: 5000 + - Item: Ice_Piece + Rate: 3000 + - Item: Frozen_Rose + Rate: 100 + - Item: Oridecon + Rate: 10 + - Item: Huuma_Fluttering_Snow + Rate: 30 + - Item: Cold_Ice + Rate: 500 + - Item: Mistic_Frozen + Rate: 100 + - Item: Ice_Titan_Card + Rate: 1 + StealProtected: true + - Id: 2795 + AegisName: C2_IARA + Name: Solid Iara + Level: 79 + Hp: 58900 + BaseExp: 2940 + JobExp: 6675 + Attack: 225 + Attack2: 99 + MagicDefense: 76 + Str: 69 + Agi: 14 + Vit: 41 + Int: 60 + Dex: 83 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 384 + AttackMotion: 672 + DamageMotion: 288 + Ai: 17 + Drops: + - Item: Mistic_Frozen + Rate: 5 + - Item: Heart_Of_Mermaid + Rate: 9000 + - Item: Fin + Rate: 500 + - Item: Witherless_Rose + Rate: 50 + - Item: Crystal_Mirror + Rate: 100 + - Item: Illusion_Flower + Rate: 10 + - Item: Mage_Coat + Rate: 1 + - Item: Iara_Card + Rate: 1 + StealProtected: true + - Id: 2796 + AegisName: C3_HYEGUN + Name: Yao Jun Ringleader + Level: 87 + Hp: 34980 + BaseExp: 3525 + JobExp: 10830 + Attack: 325 + Attack2: 48 + Defense: 84 + MagicDefense: 43 + Str: 69 + Agi: 38 + Vit: 40 + Int: 20 + Dex: 82 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 180 + AttackDelay: 890 + AttackMotion: 1320 + DamageMotion: 720 + Ai: 04 + Drops: + - Item: Brigan + Rate: 3880 + - Item: Amulet + Rate: 100 + - Item: Elunium + Rate: 10 + - Item: Boots_ + Rate: 1 + - Item: Munak_Doll + Rate: 300 + - Item: Claire_Suits + Rate: 10 + - Item: Hyegun_Card + Rate: 1 + StealProtected: true + - Id: 2797 + AegisName: C4_HUNTER_FLY + Name: Furious Hunter Fly + Level: 63 + Hp: 10250 + BaseExp: 1585 + JobExp: 5100 + Attack: 270 + Attack2: 20 + Defense: 46 + MagicDefense: 20 + Str: 32 + Agi: 93 + Vit: 22 + Int: 25 + Dex: 100 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 676 + AttackMotion: 576 + DamageMotion: 480 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Rough_Wind + Rate: 30 + - Item: Steel + Rate: 100 + - Item: Solid_Shell + Rate: 5335 + - Item: Zargon + Rate: 1300 + - Item: Oridecon_Stone + Rate: 129 + - Item: Mini_Propeller + Rate: 1 + - Item: Damascus_ + Rate: 2 + - Item: Hunter_Fly_Card + Rate: 1 + StealProtected: true + - Id: 2798 + AegisName: C5_HORNET + Name: Elusive Hornet + Level: 11 + Hp: 450 + BaseExp: 200 + JobExp: 450 + Attack: 15 + Attack2: 3 + Defense: 7 + MagicDefense: 1 + Str: 12 + Agi: 24 + Vit: 4 + Int: 5 + Dex: 6 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1292 + AttackMotion: 792 + DamageMotion: 216 + Ai: 01 + Modes: + ChangeTargetMelee: true + Detector: true + Drops: + - Item: Wind_Of_Verdure + Rate: 80 + - Item: Bee_Sting + Rate: 9000 + - Item: Jellopy + Rate: 3500 + - Item: Main_Gauche_ + Rate: 15 + - Item: Green_Herb + Rate: 350 + - Item: Honey + Rate: 150 + - Item: Hornet_Card + Rate: 1 + StealProtected: true + - Id: 2799 + AegisName: C1_HORN_SCARABA + Name: Swift Uni-horn Scaraba + Level: 130 + Hp: 255500 + BaseExp: 13050 + JobExp: 36090 + Attack: 1063 + Attack2: 91 + Defense: 135 + MagicDefense: 20 + Str: 44 + Agi: 59 + Vit: 55 + Int: 21 + Dex: 99 + Luk: 33 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + RaceGroups: + Scaraba: true + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 384 + AttackMotion: 672 + DamageMotion: 360 + Ai: 03 + Modes: + Detector: true + Drops: + - Item: Singlehorn_Helm + Rate: 6500 + - Item: Imperial_Spear + Rate: 1 + - Item: Runstone_Ancient + Rate: 10 + - Item: Elder_Branch + Rate: 10 + - Item: Yellow_Live + Rate: 1 + - Item: Scaraba_Card + Rate: 1 + StealProtected: true + - Id: 2800 + AegisName: C2_HORN + Name: Solid Horn + Level: 32 + Hp: 7050 + BaseExp: 540 + JobExp: 1815 + Attack: 76 + Attack2: 11 + Defense: 52 + MagicDefense: 8 + Str: 10 + Agi: 12 + Vit: 36 + Int: 25 + Dex: 21 + Luk: 35 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1528 + AttackMotion: 528 + DamageMotion: 288 + Ai: 17 + Modes: + Detector: true + Drops: + - Item: Yellow_Live + Rate: 80 + - Item: Emveretarcon + Rate: 35 + - Item: Horn + Rate: 5500 + - Item: Guisarme_ + Rate: 15 + - Item: Shell + Rate: 5500 + - Item: Solid_Shell + Rate: 70 + - Item: Horn_Card + Rate: 1 + StealProtected: true + - Id: 2801 + AegisName: C3_HODREMLIN + Name: Hodremlin Ringleader + Level: 122 + Hp: 115910 + BaseExp: 12210 + JobExp: 25350 + Attack: 1146 + Attack2: 154 + Defense: 75 + MagicDefense: 25 + Str: 106 + Agi: 70 + Vit: 77 + Int: 60 + Dex: 83 + Luk: 40 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 140 + AttackDelay: 960 + AttackMotion: 528 + DamageMotion: 432 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Prickly_Fruit_ + Rate: 1000 + - Item: Will_Of_Darkness + Rate: 1000 + - Item: Boots_ + Rate: 2 + - Item: Sticky_Mucus + Rate: 1000 + - Item: Bloody_Rune + Rate: 1000 + - Item: Starsand_Of_Witch + Rate: 2000 + - Item: Shadow_Walk + Rate: 10 + - Item: Hodremlin_Card + Rate: 1 + StealProtected: true + - Id: 2802 + AegisName: C4_HODE + Name: Furious Hode + Level: 63 + Hp: 13380 + BaseExp: 1660 + JobExp: 5325 + Attack: 214 + Attack2: 45 + Defense: 91 + MagicDefense: 24 + Str: 61 + Agi: 20 + Vit: 42 + Int: 5 + Dex: 32 + Luk: 40 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1480 + AttackMotion: 480 + DamageMotion: 720 + Ai: 01 + Drops: + - Item: Yellow_Live + Rate: 120 + - Item: Earthworm_Peeling + Rate: 9000 + - Item: Elunium_Stone + Rate: 80 + - Item: Sticky_Mucus + Rate: 3000 + - Item: Town_Sword_ + Rate: 10 + - Item: Foolishness_Of_Blind + Rate: 1 + - Item: Fatty_Chubby_Earthworm + Rate: 20 + - Item: Hode_Card + Rate: 1 + StealProtected: true + - Id: 2803 + AegisName: C5_HILL_WIND_1 + Name: Elusive Hill Wind + Level: 101 + Hp: 45500 + BaseExp: 5700 + JobExp: 12810 + Attack: 480 + Attack2: 192 + Defense: 90 + MagicDefense: 37 + Str: 105 + Agi: 69 + Vit: 59 + Int: 35 + Dex: 96 + Luk: 25 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Wind + ElementLevel: 3 + WalkSpeed: 170 + AttackDelay: 504 + AttackMotion: 480 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Harpy's_Feather + Rate: 4000 + - Item: Harpy's_Claw + Rate: 3000 + - Item: Monster's_Feed + Rate: 1000 + - Item: Blue_Herb + Rate: 10 + - Item: Hill_Wind_Card + Rate: 1 + StealProtected: true + - Id: 2804 + AegisName: C1_HILL_WIND_1 + Name: Swift Hill Wind + Level: 101 + Hp: 45500 + BaseExp: 5700 + JobExp: 12810 + Attack: 480 + Attack2: 192 + Defense: 90 + MagicDefense: 37 + Str: 105 + Agi: 69 + Vit: 59 + Int: 35 + Dex: 96 + Luk: 25 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Wind + ElementLevel: 3 + WalkSpeed: 170 + AttackDelay: 504 + AttackMotion: 480 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Harpy's_Feather + Rate: 4000 + - Item: Harpy's_Claw + Rate: 3000 + - Item: Monster's_Feed + Rate: 1000 + - Item: Blue_Herb + Rate: 10 + - Item: Hill_Wind_Card + Rate: 1 + StealProtected: true + - Id: 2805 + AegisName: C2_HIGH_ORC + Name: Solid High Orc + Level: 81 + Hp: 41930 + BaseExp: 3020 + JobExp: 8685 + Attack: 513 + Attack2: 50 + Defense: 101 + MagicDefense: 45 + Str: 75 + Agi: 16 + Vit: 40 + Int: 31 + Dex: 83 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Fire + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1500 + AttackMotion: 500 + DamageMotion: 1000 + Ai: 21 + Drops: + - Item: Ogre_Tooth + Rate: 2500 + - Item: Orcish_Axe + Rate: 10 + - Item: Steel + Rate: 90 + - Item: Orcish_Voucher + Rate: 7500 + - Item: Zargon + Rate: 1300 + - Item: Oridecon_Stone + Rate: 196 + - Item: Yellow_Herb + Rate: 900 + - Item: High_Orc_Card + Rate: 1 + StealProtected: true + - Id: 2806 + AegisName: C3_HARPY + Name: Harpy Ringleader + Level: 83 + Hp: 22115 + BaseExp: 3300 + JobExp: 11400 + Attack: 408 + Attack2: 41 + Defense: 69 + MagicDefense: 44 + Str: 71 + Agi: 39 + Vit: 50 + Int: 31 + Dex: 125 + Luk: 12 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Wind + ElementLevel: 3 + WalkSpeed: 155 + AttackDelay: 972 + AttackMotion: 672 + DamageMotion: 470 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Harpy's_Feather + Rate: 4850 + - Item: Harpy's_Claw + Rate: 2500 + - Item: Yellow_Herb + Rate: 1500 + - Item: Yellow_Herb + Rate: 800 + - Item: Izidor + Rate: 20 + - Item: Electric_Fist + Rate: 20 + - Item: Harpy_Card + Rate: 1 + StealProtected: true + - Id: 2807 + AegisName: C4_HARPY + Name: Furious Harpy + Level: 83 + Hp: 22115 + BaseExp: 3300 + JobExp: 11400 + Attack: 408 + Attack2: 41 + Defense: 69 + MagicDefense: 44 + Str: 71 + Agi: 50 + Vit: 50 + Int: 31 + Dex: 125 + Luk: 12 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Wind + ElementLevel: 3 + WalkSpeed: 155 + AttackDelay: 972 + AttackMotion: 672 + DamageMotion: 470 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Harpy's_Feather + Rate: 4850 + - Item: Harpy's_Claw + Rate: 2500 + - Item: Yellow_Herb + Rate: 1500 + - Item: Yellow_Herb + Rate: 800 + - Item: Izidor + Rate: 20 + - Item: Electric_Fist + Rate: 20 + - Item: Harpy_Card + Rate: 1 + StealProtected: true + - Id: 2808 + AegisName: C5_GREEN_IGUANA + Name: Elusive Grove + Level: 55 + Hp: 10450 + BaseExp: 1275 + JobExp: 4110 + Attack: 175 + Attack2: 35 + Defense: 96 + MagicDefense: 18 + Str: 58 + Agi: 42 + Vit: 22 + Int: 5 + Dex: 50 + Luk: 17 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1152 + AttackMotion: 1152 + DamageMotion: 480 + Ai: 02 + Drops: + - Item: Leaflet_Of_Aloe + Rate: 1500 + - Item: Reptile_Tongue + Rate: 1000 + - Item: Leaflet_Of_Hinal + Rate: 1000 + - Item: Green_Herb + Rate: 1000 + - Item: Monster's_Feed + Rate: 2000 + - Item: Aloebera + Rate: 10 + - Item: Melon + Rate: 500 + - Item: Green_Iguana_Card + Rate: 1 + StealProtected: true + - Id: 2809 + AegisName: C1_GREATEST_GENERAL + Name: Swift Greatest General + Level: 55 + Hp: 7875 + BaseExp: 1275 + JobExp: 4110 + Attack: 271 + Attack2: 26 + Defense: 114 + MagicDefense: 30 + Str: 58 + Agi: 30 + Vit: 20 + Int: 25 + Dex: 28 + Luk: 20 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Fire + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1152 + AttackMotion: 1152 + DamageMotion: 384 + Ai: 10 + Drops: + - Item: Brigan + Rate: 2000 + - Item: Wooden_Block + Rate: 2000 + - Item: Club + Rate: 100 + - Item: Inspector_Certificate + Rate: 300 + - Item: Stop_Post + Rate: 1 + - Item: Yellow_Herb + Rate: 250 + - Item: Earth_Scroll_1_3 + Rate: 100 + - Item: Greatest_General_Card + Rate: 1 + StealProtected: true + - Id: 2810 + AegisName: C2_GRAND_PECO + Name: Solid Grand Peco + Level: 75 + Hp: 31500 + BaseExp: 2440 + JobExp: 7485 + Attack: 417 + Attack2: 56 + Defense: 95 + MagicDefense: 30 + Str: 63 + Agi: 45 + Vit: 50 + Int: 23 + Dex: 61 + Luk: 25 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Fire + ElementLevel: 2 + WalkSpeed: 165 + AttackDelay: 1460 + AttackMotion: 960 + DamageMotion: 432 + Ai: 03 + Drops: + - Item: Peco_Wing_Feather + Rate: 4850 + - Item: Fruit_Of_Mastela + Rate: 300 + - Item: Wind_Of_Verdure + Rate: 1000 + - Item: Gold + Rate: 1 + - Item: Orange + Rate: 500 + - Item: Grand_Peco_Card + Rate: 1 + StealProtected: true + - Id: 2811 + AegisName: C3_GRAND_PECO + Name: Grand Peco Ringleader + Level: 75 + Hp: 15750 + BaseExp: 2440 + JobExp: 7485 + Attack: 417 + Attack2: 56 + Defense: 95 + MagicDefense: 30 + Str: 63 + Agi: 45 + Vit: 50 + Int: 23 + Dex: 61 + Luk: 25 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Fire + ElementLevel: 2 + WalkSpeed: 165 + AttackDelay: 1460 + AttackMotion: 960 + DamageMotion: 432 + Ai: 03 + Drops: + - Item: Peco_Wing_Feather + Rate: 4850 + - Item: Fruit_Of_Mastela + Rate: 300 + - Item: Wind_Of_Verdure + Rate: 1000 + - Item: Gold + Rate: 1 + - Item: Orange + Rate: 500 + - Item: Grand_Peco_Card + Rate: 1 + StealProtected: true + - Id: 2812 + AegisName: C4_GOLEM + Name: Furious Golem + Level: 61 + Hp: 11225 + BaseExp: 1415 + JobExp: 4560 + Attack: 248 + Attack2: 25 + Defense: 190 + MagicDefense: 12 + Str: 70 + Agi: 35 + Vit: 67 + Int: 5 + Dex: 34 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 1608 + AttackMotion: 816 + DamageMotion: 396 + Ai: 17 + Drops: + - Item: Steel + Rate: 150 + - Item: Stone_Heart + Rate: 9000 + - Item: Zargon + Rate: 220 + - Item: Elunium_Stone + Rate: 70 + - Item: Siver_Guard + Rate: 5 + - Item: Yellow_Gemstone + Rate: 200 + - Item: Iron + Rate: 350 + - Item: Golem_Card + Rate: 1 + StealProtected: true + - Id: 2813 + AegisName: C5_GOBLIN_1 + Name: Elusive Goblin + Level: 48 + Hp: 5290 + BaseExp: 920 + JobExp: 3105 + Attack: 104 + Attack2: 34 + Defense: 56 + MagicDefense: 5 + Str: 37 + Agi: 54 + Vit: 25 + Int: 20 + Dex: 36 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 1120 + AttackMotion: 620 + DamageMotion: 240 + Ai: 21 + Drops: + - Item: Wing_Of_Fly + Rate: 270 + - Item: Scell + Rate: 9000 + - Item: Oridecon_Stone + Rate: 43 + - Item: Goblini_Mask + Rate: 3 + - Item: Dirk_ + Rate: 10 + - Item: Buckler_ + Rate: 5 + - Item: Red_Herb + Rate: 1800 + - Item: Goblin_Card + Rate: 1 + StealProtected: true + - Id: 2814 + AegisName: C1_GOBLIN_1 + Name: Swift Goblin + Level: 48 + Hp: 5290 + BaseExp: 920 + JobExp: 3105 + Attack: 104 + Attack2: 34 + Defense: 56 + MagicDefense: 5 + Str: 37 + Agi: 54 + Vit: 25 + Int: 20 + Dex: 36 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 1120 + AttackMotion: 620 + DamageMotion: 240 + Ai: 21 + Drops: + - Item: Wing_Of_Fly + Rate: 270 + - Item: Scell + Rate: 9000 + - Item: Oridecon_Stone + Rate: 43 + - Item: Goblini_Mask + Rate: 3 + - Item: Dirk_ + Rate: 10 + - Item: Buckler_ + Rate: 5 + - Item: Red_Herb + Rate: 1800 + - Item: Goblin_Card + Rate: 1 + StealProtected: true + - Id: 2815 + AegisName: C2_GOAT + Name: Solid Goat + Level: 80 + Hp: 39800 + BaseExp: 2930 + JobExp: 8970 + Attack: 511 + Attack2: 60 + Defense: 95 + MagicDefense: 43 + Str: 61 + Agi: 40 + Vit: 48 + Int: 40 + Dex: 78 + Luk: 31 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Fire + ElementLevel: 3 + WalkSpeed: 165 + AttackDelay: 1380 + AttackMotion: 1080 + DamageMotion: 336 + Ai: 03 + Drops: + - Item: Goat's_Horn + Rate: 4559 + - Item: Gaoat's_Skin + Rate: 2500 + - Item: Empty_Bottle + Rate: 5000 + - Item: Red_Herb + Rate: 500 + - Item: Blue_Herb + Rate: 1000 + - Item: Yellow_Herb + Rate: 2500 + - Item: Green_Herb + Rate: 5500 + - Item: Goat_Card + Rate: 1 + StealProtected: true + - Id: 2816 + AegisName: C3_GOAT + Name: Goat Ringleader + Level: 80 + Hp: 19900 + BaseExp: 2930 + JobExp: 8970 + Attack: 511 + Attack2: 60 + Defense: 95 + MagicDefense: 43 + Str: 61 + Agi: 40 + Vit: 48 + Int: 40 + Dex: 78 + Luk: 31 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Fire + ElementLevel: 3 + WalkSpeed: 165 + AttackDelay: 1380 + AttackMotion: 1080 + DamageMotion: 336 + Ai: 03 + Drops: + - Item: Goat's_Horn + Rate: 4559 + - Item: Gaoat's_Skin + Rate: 2500 + - Item: Empty_Bottle + Rate: 5000 + - Item: Red_Herb + Rate: 500 + - Item: Blue_Herb + Rate: 1000 + - Item: Yellow_Herb + Rate: 2500 + - Item: Green_Herb + Rate: 5500 + - Item: Goat_Card + Rate: 1 + StealProtected: true + - Id: 2817 + AegisName: C4_GLD_KOBOLD_2 + Name: Furious Dark Hammer Kobold + Level: 142 + Hp: 906700 + BaseExp: 51800 + JobExp: 182700 + Attack: 1680 + Attack2: 133 + Defense: 117 + MagicDefense: 59 + Str: 96 + Agi: 79 + Vit: 55 + Int: 48 + Dex: 95 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Poison + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1528 + AttackMotion: 528 + DamageMotion: 360 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Steel + Rate: 50 + - Item: Cobold_Hair + Rate: 2668 + - Item: Zargon + Rate: 350 + - Item: Elunium + Rate: 13 + - Item: Velum_Guillotine + Rate: 1 + - Item: Sg_White_Potion_Box + Rate: 2 + - Id: 2818 + AegisName: C5_GLD_KOBOLD_2 + Name: Elusive Dark Hammer Kobold + Level: 142 + Hp: 906700 + BaseExp: 51800 + JobExp: 182700 + Attack: 1681 + Attack2: 133 + Defense: 117 + MagicDefense: 59 + Str: 96 + Agi: 61 + Vit: 55 + Int: 48 + Dex: 95 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Poison + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1528 + AttackMotion: 528 + DamageMotion: 360 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Steel + Rate: 50 + - Item: Cobold_Hair + Rate: 2668 + - Item: Zargon + Rate: 350 + - Item: Elunium + Rate: 13 + - Item: Velum_Guillotine + Rate: 1 + - Item: Sg_White_Potion_Box + Rate: 2 + - Id: 2819 + AegisName: C1_GLD_DARK_SHADOW + Name: Swift Dark Shadow + Level: 147 + Hp: 1020550 + BaseExp: 57500 + JobExp: 181800 + Attack: 1982 + Attack2: 793 + Defense: 140 + MagicDefense: 44 + Str: 155 + Agi: 126 + Vit: 89 + Int: 108 + Dex: 213 + Luk: 76 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Dark + ElementLevel: 2 + WalkSpeed: 220 + AttackDelay: 768 + AttackMotion: 1776 + DamageMotion: 648 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Piece_Of_Black_Cloth + Rate: 2500 + - Item: Skul_Ring + Rate: 500 + - Item: Dagger_Of_Hunter + Rate: 3 + - Item: Piece_Of_Darkness + Rate: 500 + - Item: Eyes_Stone_Ring + Rate: 1 + - Item: Sg_Violet_Potion_Box + Rate: 2 + - Item: Bradium + Rate: 2 + - Id: 2820 + AegisName: C2_GLD_DARK_SHADOW + Name: Solid Dark Shadow + Level: 147 + Hp: 2041090 + BaseExp: 57500 + JobExp: 181800 + Attack: 1982 + Attack2: 793 + Defense: 140 + MagicDefense: 44 + Str: 155 + Agi: 126 + Vit: 89 + Int: 108 + Dex: 213 + Luk: 76 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Dark + ElementLevel: 2 + WalkSpeed: 220 + AttackDelay: 768 + AttackMotion: 1776 + DamageMotion: 648 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Piece_Of_Black_Cloth + Rate: 2500 + - Item: Skul_Ring + Rate: 500 + - Item: Dagger_Of_Hunter + Rate: 3 + - Item: Piece_Of_Darkness + Rate: 500 + - Item: Eyes_Stone_Ring + Rate: 1 + - Item: Sg_Violet_Potion_Box + Rate: 2 + - Item: Bradium + Rate: 2 + - Id: 2821 + AegisName: C3_GIANT_HONET + Name: Giant Hornet Ringleader + Level: 120 + Hp: 132605 + BaseExp: 9005 + JobExp: 29895 + Attack: 973 + Attack2: 132 + Defense: 80 + MagicDefense: 43 + Str: 70 + Agi: 45 + Vit: 47 + Int: 32 + Dex: 74 + Luk: 34 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 1 + WalkSpeed: 155 + AttackDelay: 1292 + AttackMotion: 792 + DamageMotion: 340 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Royal_Jelly + Rate: 550 + - Item: Honey + Rate: 1200 + - Item: Fruit_Of_Mastela + Rate: 12 + - Item: Sg_Violet_Potion_Box + Rate: 15 + - Item: Scarlet_Jewel + Rate: 20 + - Item: Double_Bound + Rate: 15 + - Item: Scarlet_Staff + Rate: 250 + RandomOptionGroup: None + - Item: Giant_Honet_Card + Rate: 1 + StealProtected: true + - Id: 2822 + AegisName: C4_GHOUL + Name: Furious Ghoul + Level: 61 + Hp: 13070 + BaseExp: 1530 + JobExp: 4920 + Attack: 272 + Attack2: 29 + Defense: 78 + MagicDefense: 5 + Str: 56 + Agi: 15 + Vit: 19 + Int: 11 + Dex: 30 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 2456 + AttackMotion: 912 + DamageMotion: 504 + Ai: 04 + Drops: + - Item: Horrendous_Mouth + Rate: 6000 + - Item: Oridecon_Stone + Rate: 110 + - Item: White_Herb + Rate: 700 + - Item: Green_Herb + Rate: 800 + - Item: Skul_Ring + Rate: 60 + - Item: Mementos + Rate: 150 + - Item: Ghoul_Leg + Rate: 1 + - Item: Ghoul_Card + Rate: 1 + StealProtected: true + - Id: 2823 + AegisName: C5_GHOUL + Name: Elusive Ghoul + Level: 61 + Hp: 13070 + BaseExp: 1530 + JobExp: 4920 + Attack: 272 + Attack2: 29 + Defense: 78 + MagicDefense: 5 + Str: 56 + Agi: 12 + Vit: 19 + Int: 11 + Dex: 30 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 2456 + AttackMotion: 912 + DamageMotion: 504 + Ai: 04 + Drops: + - Item: Horrendous_Mouth + Rate: 6000 + - Item: Oridecon_Stone + Rate: 110 + - Item: White_Herb + Rate: 700 + - Item: Green_Herb + Rate: 800 + - Item: Skul_Ring + Rate: 60 + - Item: Mementos + Rate: 150 + - Item: Ghoul_Leg + Rate: 1 + - Item: Ghoul_Card + Rate: 1 + StealProtected: true + - Id: 2824 + AegisName: C1_GEOGRAPHER + Name: Swift Geographer + Level: 73 + Hp: 19330 + BaseExp: 2470 + JobExp: 7575 + Attack: 370 + Attack2: 82 + Defense: 158 + MagicDefense: 42 + Str: 81 + Agi: 26 + Vit: 35 + Int: 56 + Dex: 72 + Luk: 60 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 3 + WalkSpeed: 1000 + AttackDelay: 1308 + AttackMotion: 1008 + DamageMotion: 480 + Ai: 10 + Drops: + - Item: Blossom_Of_Maneater + Rate: 6200 + - Item: Root_Of_Maneater + Rate: 5500 + - Item: Sunflower + Rate: 30 + - Item: Fancy_Flower + Rate: 50 + - Item: Holy_Scroll_1_5 + Rate: 100 + - Item: Geographer_Card + Rate: 1 + StealProtected: true + - Id: 2825 + AegisName: C2_GEOGRAPHER + Name: Solid Geographer + Level: 73 + Hp: 38660 + BaseExp: 2470 + JobExp: 7575 + Attack: 370 + Attack2: 82 + Defense: 158 + MagicDefense: 42 + Str: 81 + Agi: 26 + Vit: 35 + Int: 56 + Dex: 72 + Luk: 60 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 3 + WalkSpeed: 1000 + AttackDelay: 1308 + AttackMotion: 1008 + DamageMotion: 480 + Ai: 10 + Drops: + - Item: Blossom_Of_Maneater + Rate: 6200 + - Item: Root_Of_Maneater + Rate: 5500 + - Item: Sunflower + Rate: 30 + - Item: Fancy_Flower + Rate: 50 + - Item: Holy_Scroll_1_5 + Rate: 100 + - Item: Geographer_Card + Rate: 1 + StealProtected: true + - Id: 2826 + AegisName: C3_GARGOYLE + Name: Gargoyle Ringleader + Level: 100 + Hp: 43860 + BaseExp: 5700 + JobExp: 12810 + Attack: 597 + Attack2: 89 + Defense: 98 + MagicDefense: 43 + Str: 100 + Agi: 61 + Vit: 60 + Int: 57 + Dex: 120 + Luk: 70 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Wind + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1020 + AttackMotion: 720 + DamageMotion: 384 + Ai: 05 + Modes: + Detector: true + Drops: + - Item: Zargon + Rate: 3880 + - Item: Petite_DiablOfs_Wing + Rate: 500 + - Item: Manteau_ + Rate: 2 + - Item: Elven_Bow + Rate: 5 + - Item: Thimble_Of_Archer + Rate: 1 + - Item: Silence_Arrow + Rate: 2000 + - Item: Elunium_Stone + Rate: 238 + - Item: Gargoyle_Card + Rate: 1 + StealProtected: true + - Id: 2827 + AegisName: C4_GARGOYLE + Name: Furious Gargoyle + Level: 100 + Hp: 43860 + BaseExp: 5700 + JobExp: 12810 + Attack: 596 + Attack2: 89 + Defense: 98 + MagicDefense: 43 + Str: 100 + Agi: 79 + Vit: 60 + Int: 57 + Dex: 120 + Luk: 70 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Wind + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1020 + AttackMotion: 720 + DamageMotion: 384 + Ai: 05 + Modes: + Detector: true + Drops: + - Item: Zargon + Rate: 3880 + - Item: Petite_DiablOfs_Wing + Rate: 500 + - Item: Manteau_ + Rate: 2 + - Item: Elven_Bow + Rate: 5 + - Item: Thimble_Of_Archer + Rate: 1 + - Item: Silence_Arrow + Rate: 2000 + - Item: Elunium_Stone + Rate: 238 + - Item: Gargoyle_Card + Rate: 1 + StealProtected: true + - Id: 2828 + AegisName: C5_GALION + Name: Elusive Galion + Level: 100 + Hp: 44105 + BaseExp: 5305 + JobExp: 9945 + Attack: 632 + Attack2: 77 + Defense: 100 + MagicDefense: 62 + Str: 106 + Agi: 79 + Vit: 62 + Int: 45 + Dex: 108 + Luk: 36 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 864 + AttackMotion: 624 + DamageMotion: 360 + Ai: 07 + Class: Boss + Drops: + - Item: Rotten_Meat + Rate: 3000 + - Item: Animal's_Skin + Rate: 3000 + - Item: Rough_Wind + Rate: 10 + - Item: Ulfhedinn + Rate: 5 + - Item: Galion_Card + Rate: 1 + StealProtected: true + - Id: 2829 + AegisName: C1_FUR_SEAL + Name: Swift Seal + Level: 47 + Hp: 6855 + BaseExp: 900 + JobExp: 3030 + Attack: 104 + Attack2: 40 + Defense: 42 + MagicDefense: 16 + Str: 37 + Agi: 40 + Vit: 30 + Int: 39 + Dex: 35 + Luk: 19 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Water + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1612 + AttackMotion: 622 + DamageMotion: 583 + Ai: 04 + Drops: + - Item: Zargon + Rate: 4365 + - Item: Wing_Of_Fly + Rate: 250 + - Item: Coat_ + Rate: 5 + - Item: Cyfar + Rate: 1200 + - Item: Guisarme_ + Rate: 1 + - Item: Panacea + Rate: 200 + - Item: Glass_Bead + Rate: 120 + - Item: Fur_Seal_Card + Rate: 1 + StealProtected: true + - Id: 2830 + AegisName: C2_FREEZER + Name: Solid Freezer + Level: 94 + Hp: 99900 + BaseExp: 4665 + JobExp: 13110 + Attack: 724 + Attack2: 150 + Defense: 127 + MagicDefense: 38 + Str: 68 + Agi: 47 + Vit: 50 + Int: 45 + Dex: 69 + Luk: 25 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Water + ElementLevel: 2 + WalkSpeed: 170 + AttackDelay: 1260 + AttackMotion: 960 + DamageMotion: 672 + Ai: 21 + Drops: + - Item: Turtle_Shell + Rate: 4413 + - Item: Broken_Shell + Rate: 850 + - Item: Ice_Piece + Rate: 1250 + - Item: Zargon + Rate: 1800 + - Item: Royal_Jelly + Rate: 160 + - Item: Ice_Fragment + Rate: 200 + - Item: Cold_Scroll_1_5 + Rate: 100 + - Item: Freezer_Card + Rate: 1 + StealProtected: true + - Id: 2831 + AegisName: C3_FREEZER + Name: Freezer Ringleader + Level: 94 + Hp: 49950 + BaseExp: 4665 + JobExp: 13110 + Attack: 724 + Attack2: 150 + Defense: 127 + MagicDefense: 38 + Str: 68 + Agi: 47 + Vit: 50 + Int: 45 + Dex: 69 + Luk: 25 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Water + ElementLevel: 2 + WalkSpeed: 170 + AttackDelay: 1260 + AttackMotion: 960 + DamageMotion: 672 + Ai: 21 + Drops: + - Item: Turtle_Shell + Rate: 4413 + - Item: Broken_Shell + Rate: 850 + - Item: Ice_Piece + Rate: 1250 + - Item: Zargon + Rate: 1800 + - Item: Royal_Jelly + Rate: 160 + - Item: Ice_Fragment + Rate: 200 + - Item: Cold_Scroll_1_5 + Rate: 100 + - Item: Freezer_Card + Rate: 1 + StealProtected: true + - Id: 2832 + AegisName: C4_FERUS_ + Name: Furious Ferus + Level: 126 + Hp: 195270 + BaseExp: 13600 + JobExp: 26880 + Attack: 1086 + Attack2: 122 + Defense: 111 + MagicDefense: 33 + Str: 91 + Agi: 74 + Vit: 57 + Int: 61 + Dex: 87 + Luk: 51 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Earth + ElementLevel: 2 + WalkSpeed: 120 + AttackDelay: 108 + AttackMotion: 576 + DamageMotion: 432 + Ai: 09 + Drops: + - Item: Delicious_Fish + Rate: 5100 + - Item: Dragon_Canine + Rate: 1000 + - Item: Dragon_Scale + Rate: 3589 + - Item: Dragonball_Green + Rate: 800 + - Item: Great_Nature + Rate: 20 + - Item: Dragonball_Green + Rate: 100 + - Item: Ferus__Card + Rate: 1 + StealProtected: true + - Id: 2833 + AegisName: C5_FARMILIAR + Name: Elusive Familiar + Level: 24 + Hp: 2135 + BaseExp: 360 + JobExp: 1215 + Attack: 81 + Attack2: 9 + Defense: 26 + MagicDefense: 5 + Str: 15 + Agi: 19 + Vit: 20 + Int: 5 + Dex: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Dark + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1276 + AttackMotion: 576 + DamageMotion: 384 + Ai: 01 + Modes: + Angry: true + ChangeTargetMelee: true + ChangeTargetChase: true + Drops: + - Item: Tooth_Of_Bat + Rate: 5500 + - Item: Falchion_ + Rate: 20 + - Item: Ribbon_ + Rate: 15 + - Item: Wing_Of_Fly + Rate: 50 + - Item: Grape + Rate: 100 + - Item: Red_Herb + Rate: 700 + - Item: Center_Potion + Rate: 50 + - Item: Farmiliar_Card + Rate: 1 + StealProtected: true + - Id: 2834 + AegisName: C1_FAKE_ANGEL + Name: Swift False Angel + Level: 105 + Hp: 54940 + BaseExp: 6300 + JobExp: 14130 + Attack: 788 + Attack2: 135 + Defense: 106 + MagicDefense: 84 + Str: 112 + Agi: 67 + Vit: 43 + Int: 81 + Dex: 82 + Luk: 80 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Angel + Element: Holy + ElementLevel: 3 + WalkSpeed: 160 + AttackDelay: 920 + AttackMotion: 720 + DamageMotion: 336 + Ai: 04 + Drops: + - Item: Blue_Gemstone + Rate: 1000 + - Item: Yellow_Gemstone + Rate: 1000 + - Item: Red_Gemstone + Rate: 1000 + - Item: Water_Of_Darkness + Rate: 1000 + - Item: Carrot_Whip + Rate: 20 + - Item: Fake_Angel_Card + Rate: 1 + StealProtected: true + - Id: 2835 + AegisName: C2_FABRE + Name: Solid Fabre + Level: 6 + Hp: 720 + BaseExp: 135 + JobExp: 300 + Attack: 14 + Attack2: 3 + Defense: 24 + Str: 12 + Agi: 5 + Vit: 5 + Int: 5 + Dex: 12 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 480 + Ai: 01 + Modes: + Detector: true + Drops: + - Item: Fluff + Rate: 6500 + - Item: Feather + Rate: 500 + - Item: Club_ + Rate: 80 + - Item: Wing_Of_Fly + Rate: 5 + - Item: Green_Herb + Rate: 700 + - Item: Clover + Rate: 1000 + - Item: Club + Rate: 200 + - Item: Fabre_Card + Rate: 1 + StealProtected: true + - Id: 2836 + AegisName: C3_FABRE + Name: Fabre Ringleader + Level: 6 + Hp: 360 + BaseExp: 135 + JobExp: 300 + Attack: 14 + Attack2: 3 + Defense: 24 + Str: 12 + Agi: 5 + Vit: 5 + Int: 5 + Dex: 12 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 480 + Ai: 01 + Modes: + Detector: true + Drops: + - Item: Fluff + Rate: 6500 + - Item: Feather + Rate: 500 + - Item: Club_ + Rate: 80 + - Item: Wing_Of_Fly + Rate: 5 + - Item: Green_Herb + Rate: 700 + - Item: Clover + Rate: 1000 + - Item: Club + Rate: 200 + - Item: Fabre_Card + Rate: 1 + StealProtected: true + - Id: 2837 + AegisName: C4_EXPLOSION + Name: Furious Explosion + Level: 100 + Hp: 39065 + BaseExp: 4750 + JobExp: 12810 + Attack: 750 + Attack2: 110 + Defense: 112 + MagicDefense: 50 + Str: 91 + Agi: 66 + Vit: 63 + Int: 50 + Dex: 78 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Fire + ElementLevel: 3 + WalkSpeed: 165 + AttackDelay: 1260 + AttackMotion: 960 + DamageMotion: 336 + Ai: 04 + Drops: + - Item: Wing_Of_Red_Bat + Rate: 5500 + - Item: Burning_Heart + Rate: 2200 + - Item: Hot_Hair + Rate: 3200 + - Item: Oridecon_Stone + Rate: 800 + - Item: Fruit_Of_Mastela + Rate: 400 + - Item: Explosion_Card + Rate: 1 + StealProtected: true + - Id: 2838 + AegisName: C5_EVIL_DRUID + Name: Elusive Evil Druid + Level: 80 + Hp: 25745 + BaseExp: 3680 + JobExp: 9600 + Attack: 453 + Attack2: 68 + Defense: 88 + MagicDefense: 45 + Str: 62 + Agi: 32 + Vit: 24 + Int: 45 + Dex: 85 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Undead + ElementLevel: 4 + WalkSpeed: 300 + AttackDelay: 2276 + AttackMotion: 576 + DamageMotion: 336 + Ai: 21 + Drops: + - Item: Biretta_ + Rate: 10 + - Item: Bone_Wand + Rate: 1 + - Item: Ragamuffin_Cape + Rate: 2 + - Item: Leaf_Of_Yggdrasil + Rate: 200 + - Item: Cookbook07 + Rate: 4 + - Item: White_Herb + Rate: 2000 + - Item: Scarlet_Bible + Rate: 50 + RandomOptionGroup: Group_5 + - Item: Evil_Druid_Card + Rate: 1 + StealProtected: true + - Id: 2839 + AegisName: C1_ELDER_WILOW + Name: Swift Elder Willow + Level: 34 + Hp: 2995 + BaseExp: 580 + JobExp: 1965 + Attack: 96 + Attack2: 14 + Defense: 45 + Str: 10 + Agi: 14 + Vit: 25 + Dex: 29 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Fire + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1372 + AttackMotion: 672 + DamageMotion: 432 + Ai: 09 + Drops: + - Item: Resin + Rate: 5000 + - Item: Wing_Of_Fly + Rate: 10000 + - Item: Elder_Branch + Rate: 1 + - Item: Elunium_Stone + Rate: 40 + - Item: Boody_Red + Rate: 30 + - Item: Fire_Scroll_1_3 + Rate: 100 + - Item: Branch_Of_Dead_Tree + Rate: 100 + - Item: Elder_Wilow_Card + Rate: 1 + StealProtected: true + - Id: 2840 + AegisName: C2_ELDER_WILOW + Name: Solid Elder Willow + Level: 34 + Hp: 5990 + BaseExp: 580 + JobExp: 1965 + Attack: 96 + Attack2: 14 + Defense: 45 + Str: 10 + Agi: 14 + Vit: 25 + Dex: 29 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Fire + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1372 + AttackMotion: 672 + DamageMotion: 432 + Ai: 09 + Drops: + - Item: Resin + Rate: 5000 + - Item: Wing_Of_Fly + Rate: 5000 + - Item: Elder_Branch + Rate: 1 + - Item: Elunium_Stone + Rate: 40 + - Item: Boody_Red + Rate: 30 + - Item: Fire_Scroll_1_3 + Rate: 100 + - Item: Branch_Of_Dead_Tree + Rate: 100 + - Item: Elder_Wilow_Card + Rate: 1 + StealProtected: true + - Id: 2841 + AegisName: C3_ECHIO + Name: Echio Ringleader + Level: 126 + Hp: 158100 + BaseExp: 11990 + JobExp: 24900 + Attack: 1017 + Attack2: 159 + Defense: 66 + MagicDefense: 11 + Str: 111 + Agi: 63 + Vit: 51 + Int: 37 + Dex: 132 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 4 + WalkSpeed: 250 + AttackDelay: 768 + AttackMotion: 360 + DamageMotion: 360 + Ai: 20 + Drops: + - Item: Suspicious_Hat + Rate: 2500 + - Item: Seed_Of_Yggdrasil + Rate: 10 + - Item: Bloody_Rune + Rate: 4000 + - Item: Beret + Rate: 25 + - Item: Holy_Arrow_Quiver + Rate: 20 + - Item: Bloody_Rune + Rate: 100 + - Item: Divine_Cloth + Rate: 20 + - Item: Echio_Card + Rate: 1 + StealProtected: true + - Id: 2842 + AegisName: C4_DUSTINESS + Name: Furious Dustiness + Level: 62 + Hp: 10130 + BaseExp: 1580 + JobExp: 5085 + Attack: 198 + Attack2: 31 + Defense: 69 + MagicDefense: 50 + Str: 46 + Agi: 28 + Vit: 46 + Int: 60 + Dex: 75 + Luk: 105 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1004 + AttackMotion: 504 + DamageMotion: 384 + Ai: 17 + Modes: + Detector: true + Drops: + - Item: Moth_Dust + Rate: 9000 + - Item: Wing_Of_Moth + Rate: 500 + - Item: Insect_Feeler + Rate: 10000 + - Item: Red_Herb + Rate: 10000 + - Item: Sparkling_Dust + Rate: 10 + - Item: Masquerade + Rate: 1200 + - Item: Dustiness_Card + Rate: 1 + StealProtected: true + - Id: 2843 + AegisName: C1_DRYAD + Name: Swift Dryad + Level: 68 + Hp: 18200 + BaseExp: 2195 + JobExp: 7035 + Attack: 334 + Attack2: 35 + Defense: 153 + MagicDefense: 8 + Str: 54 + Agi: 14 + Vit: 40 + Int: 35 + Dex: 74 + Luk: 10 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 4 + WalkSpeed: 170 + AttackDelay: 950 + AttackMotion: 2520 + DamageMotion: 576 + Ai: 04 + Drops: + - Item: Tough_Vines + Rate: 5335 + - Item: Great_Leaf + Rate: 1000 + - Item: Browny_Root + Rate: 3000 + - Item: Pineapple + Rate: 500 + - Item: Chemeti + Rate: 1 + - Item: Centimental_Leaf + Rate: 100 + - Item: Sharp_Leaf + Rate: 3000 + - Item: Dryad_Card + Rate: 1 + StealProtected: true + - Id: 2844 + AegisName: C2_DROSERA + Name: Solid Drosera + Level: 101 + Hp: 108780 + BaseExp: 4050 + JobExp: 9105 + Attack: 261 + Attack2: 54 + Defense: 86 + MagicDefense: 52 + Str: 79 + Agi: 32 + Vit: 64 + Int: 38 + Dex: 94 + Luk: 14 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 864 + AttackMotion: 576 + DamageMotion: 336 + Ai: 10 + Drops: + - Item: Sticky_Poison + Rate: 3000 + - Item: Drocera_Tentacle + Rate: 200 + - Item: Blossom_Of_Maneater + Rate: 2000 + - Item: Root_Of_Maneater + Rate: 2000 + - Item: Bitter_Herb + Rate: 3 + - Item: Stem + Rate: 1000 + - Item: Mandragora_Flowerpot + Rate: 50 + - Item: Drosera_Card + Rate: 1 + StealProtected: true + - Id: 2845 + AegisName: C3_DROPS + Name: Drops Ringleader + Level: 2 + Hp: 225 + BaseExp: 65 + JobExp: 150 + Attack: 14 + Attack2: 1 + Defense: 16 + Str: 8 + Dex: 6 + Luk: 2 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Fire + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1372 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + Drops: + - Item: Jellopy + Rate: 7500 + - Item: Rod_ + Rate: 80 + - Item: Sticky_Mucus + Rate: 500 + - Item: Apple + Rate: 1100 + - Item: Wing_Of_Fly + Rate: 1700 + - Item: Apple + Rate: 800 + - Item: Orange_Juice + Rate: 20 + - Item: Drops_Card + Rate: 1 + StealProtected: true + - Id: 2846 + AegisName: C4_DRILLER + Name: Furious Driller + Level: 65 + Hp: 13595 + BaseExp: 1560 + JobExp: 5010 + Attack: 228 + Attack2: 31 + Defense: 96 + MagicDefense: 18 + Str: 62 + Agi: 65 + Vit: 25 + Int: 15 + Dex: 53 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 165 + AttackDelay: 1300 + AttackMotion: 900 + DamageMotion: 336 + Ai: 04 + Drops: + - Item: Lizard_Scruff + Rate: 7500 + - Item: Yellow_Gemstone + Rate: 3880 + - Item: Red_Gemstone + Rate: 3500 + - Item: Driller_Card + Rate: 1 + StealProtected: true + - Id: 2847 + AegisName: C5_DRAINLIAR + Name: Elusive Drainliar + Level: 47 + Hp: 5810 + BaseExp: 970 + JobExp: 3285 + Attack: 120 + Attack2: 42 + Defense: 50 + MagicDefense: 15 + Str: 35 + Agi: 34 + Vit: 24 + Int: 22 + Dex: 50 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Dark + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1276 + AttackMotion: 576 + DamageMotion: 384 + Ai: 09 + Drops: + - Item: Emveretarcon + Rate: 60 + - Item: Tooth_Of_Bat + Rate: 3000 + - Item: Red_Jewel + Rate: 20 + - Item: Red_Herb + Rate: 1000 + - Item: Wing_Of_Red_Bat + Rate: 5500 + - Item: Wing_Of_Fly + Rate: 1500 + - Item: Oridecon_Stone + Rate: 40 + - Item: Drainliar_Card + Rate: 1 + StealProtected: true + - Id: 2848 + AegisName: C1_DRAGON_TAIL + Name: Swift Dragon Tail + Level: 86 + Hp: 23400 + BaseExp: 3475 + JobExp: 10665 + Attack: 240 + Attack2: 35 + Defense: 63 + MagicDefense: 25 + Str: 61 + Agi: 65 + Vit: 35 + Int: 40 + Dex: 62 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Wind + ElementLevel: 2 + WalkSpeed: 175 + AttackDelay: 862 + AttackMotion: 534 + DamageMotion: 312 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Dragon_Fly_Wing + Rate: 4413 + - Item: Round_Shell + Rate: 400 + - Item: Solid_Shell + Rate: 800 + - Item: Fancy_Flower + Rate: 8 + - Item: Cap + Rate: 2 + - Item: Wing_Of_Fly + Rate: 300 + - Item: Wing_Of_Butterfly + Rate: 150 + - Item: Dragon_Tail_Card + Rate: 1 + StealProtected: true + - Id: 2849 + AegisName: C2_DRACO + Name: Solid Draco + Level: 114 + Hp: 200990 + BaseExp: 6485 + JobExp: 10830 + Attack: 933 + Attack2: 110 + Defense: 56 + MagicDefense: 3 + Str: 21 + Agi: 58 + Vit: 47 + Int: 34 + Dex: 99 + Luk: 66 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Dragon + Element: Earth + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 576 + AttackMotion: 960 + DamageMotion: 504 + Ai: 03 + Drops: + - Item: Dragon's_Mane + Rate: 3000 + - Item: Dragon's_Skin + Rate: 100 + - Item: Dragon_Canine + Rate: 100 + - Item: Dragon_Train + Rate: 1000 + - Item: Dragon_Scale + Rate: 1000 + - Item: Honey + Rate: 500 + - Item: Dragon_Vest + Rate: 10 + - Item: Draco_Card + Rate: 1 + StealProtected: true + - Id: 2850 + AegisName: C3_DOLOMEDES + Name: Dolomedes Ringleader + Level: 132 + Hp: 272955 + BaseExp: 16755 + JobExp: 46380 + Attack: 1219 + Attack2: 286 + Defense: 112 + MagicDefense: 52 + Str: 149 + Agi: 34 + Vit: 82 + Int: 55 + Dex: 143 + Luk: 67 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + Element: Water + ElementLevel: 3 + WalkSpeed: 250 + AttackDelay: 360 + AttackMotion: 360 + DamageMotion: 600 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Small_Bradium + Rate: 3000 + - Item: White_Spider_Limb + Rate: 5000 + - Item: Purified_Bradium + Rate: 500 + - Item: Bradium_Ring + Rate: 1 + - Item: Runstone_Rare + Rate: 10 + - Item: Bradium + Rate: 500 + - Item: Stem_Whip + Rate: 1 + - Item: Dolomedes_Card + Rate: 1 + StealProtected: true + - Id: 2851 + AegisName: C4_DOKEBI + Name: Furious Dokebi + Level: 68 + Hp: 14100 + BaseExp: 1770 + JobExp: 5685 + Attack: 398 + Attack2: 30 + Defense: 85 + MagicDefense: 20 + Str: 52 + Agi: 72 + Vit: 35 + Int: 20 + Dex: 66 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 250 + AttackDelay: 1156 + AttackMotion: 456 + DamageMotion: 384 + Ai: 17 + Modes: + Detector: true + Drops: + - Item: Dokkaebi_Horn + Rate: 9000 + - Item: Elunium_Stone + Rate: 150 + - Item: Sword_Mace_ + Rate: 2 + - Item: Mighty_Staff + Rate: 1 + - Item: Gold + Rate: 1 + - Item: Club + Rate: 300 + - Item: Hammer_Of_Blacksmith + Rate: 5 + - Item: Dokebi_Card + Rate: 1 + StealProtected: true + - Id: 2852 + AegisName: C5_DISGUISE + Name: Elusive Disguise + Level: 103 + Hp: 69475 + BaseExp: 6695 + JobExp: 15060 + Attack: 405 + Attack2: 82 + Defense: 85 + MagicDefense: 58 + Str: 92 + Agi: 53 + Vit: 57 + Int: 75 + Dex: 80 + Luk: 45 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Earth + ElementLevel: 4 + WalkSpeed: 147 + AttackDelay: 516 + AttackMotion: 768 + DamageMotion: 384 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Red_Scarf + Rate: 4850 + - Item: Tangled_Chain + Rate: 3686 + - Item: White_Powder + Rate: 100 + - Item: Honey + Rate: 100 + - Item: Ragamuffin_Cape + Rate: 50 + - Item: Muffler_ + Rate: 2 + - Item: Rider_Insignia + Rate: 5 + - Item: Disguise_Card + Rate: 1 + StealProtected: true + - Id: 2853 + AegisName: C1_DIMIK_1 + Name: Swift Dimik + Level: 116 + Hp: 87760 + BaseExp: 9475 + JobExp: 23265 + Attack: 1941 + Attack2: 107 + Defense: 93 + MagicDefense: 28 + Str: 114 + Agi: 90 + Vit: 66 + Int: 52 + Dex: 201 + Luk: 41 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 576 + AttackMotion: 720 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: Old_Steel_Plate + Rate: 2000 + - Item: Transparent_Plate01 + Rate: 50 + - Item: Oil_Bottle + Rate: 70 + - Item: Mystery_Piece + Rate: 300 + - Item: Dusk + Rate: 5 + - Item: Oridecon + Rate: 10 + - Item: Imperial_Cooking_Kits + Rate: 50 + - Item: Dimik_Card + Rate: 1 + StealProtected: true + - Id: 2854 + AegisName: C2_DEVIRUCHI + Name: Solid Deviruchi + Level: 93 + Hp: 89120 + BaseExp: 5415 + JobExp: 16245 + Attack: 572 + Attack2: 182 + Defense: 72 + MagicDefense: 16 + Str: 61 + Agi: 49 + Vit: 30 + Int: 85 + Dex: 119 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 980 + AttackMotion: 600 + DamageMotion: 384 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Petite_DiablOfs_Horn + Rate: 5335 + - Item: Petite_DiablOfs_Wing + Rate: 400 + - Item: Oridecon + Rate: 2 + - Item: Partizan_ + Rate: 2 + - Item: Sacred_Marks + Rate: 5 + - Item: Zargon + Rate: 1500 + - Item: Oridecon_Stone + Rate: 154 + - Item: Deviruchi_Card + Rate: 1 + StealProtected: true + - Id: 2855 + AegisName: C3_DESERT_WOLF_B + Name: Baby Desert Wolf Ringleader + Level: 14 + Hp: 700 + BaseExp: 225 + JobExp: 510 + Attack: 39 + Attack2: 8 + Defense: 13 + Str: 10 + Agi: 12 + Vit: 8 + Int: 5 + Dex: 17 + Luk: 7 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Fire + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1600 + AttackMotion: 900 + DamageMotion: 240 + Ai: 01 + Modes: + ChangeTargetMelee: true + Drops: + - Item: Phracon + Rate: 85 + - Item: Animal's_Skin + Rate: 5500 + - Item: Adventurere's_Suit_ + Rate: 80 + - Item: Wing_Of_Fly + Rate: 200 + - Item: Cotton_Shirt + Rate: 200 + - Item: Asura_ + Rate: 5 + - Item: Orange + Rate: 1000 + - Item: Desert_Wolf_Babe_Card + Rate: 1 + StealProtected: true + - Id: 2856 + AegisName: C4_DESERT_WOLF_B + Name: Furious Baby Desert Wolf + Level: 14 + Hp: 700 + BaseExp: 225 + JobExp: 510 + Attack: 38 + Attack2: 8 + Defense: 13 + Str: 10 + Agi: 15 + Vit: 8 + Int: 5 + Dex: 17 + Luk: 7 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Fire + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1600 + AttackMotion: 900 + DamageMotion: 240 + Ai: 01 + Modes: + ChangeTargetMelee: true + Drops: + - Item: Phracon + Rate: 85 + - Item: Animal's_Skin + Rate: 5500 + - Item: Adventurere's_Suit_ + Rate: 80 + - Item: Wing_Of_Fly + Rate: 200 + - Item: Cotton_Shirt + Rate: 200 + - Item: Asura_ + Rate: 5 + - Item: Orange + Rate: 1000 + - Item: Desert_Wolf_Babe_Card + Rate: 1 + StealProtected: true + - Id: 2857 + AegisName: C5_DENIRO + Name: Elusive Deniro + Level: 31 + Hp: 3355 + BaseExp: 515 + JobExp: 1740 + Attack: 54 + Attack2: 16 + Defense: 52 + MagicDefense: 16 + Str: 15 + Agi: 16 + Vit: 30 + Int: 10 + Dex: 23 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 576 + Ai: 01 + Modes: + ChangeTargetMelee: true + Detector: true + Drops: + - Item: Worm_Peelings + Rate: 9000 + - Item: Garlet + Rate: 3000 + - Item: Sticky_Mucus + Rate: 1200 + - Item: Boody_Red + Rate: 50 + - Item: Wing_Of_Fly + Rate: 8 + - Item: Iron_Ore + Rate: 450 + - Item: Elunium_Stone + Rate: 34 + - Item: Andre_Card + Rate: 1 + StealProtected: true + - Id: 2858 + AegisName: C1_DEATHWORD + Name: Swift Death Word + Level: 114 + Hp: 81950 + BaseExp: 8335 + JobExp: 17295 + Attack: 1000 + Attack2: 125 + Defense: 68 + MagicDefense: 40 + Str: 91 + Agi: 64 + Vit: 53 + Int: 88 + Dex: 139 + Luk: 54 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 176 + AttackMotion: 912 + DamageMotion: 300 + Ai: 21 + Drops: + - Item: Worn_Out_Page + Rate: 4000 + - Item: Bookclip_In_Memory + Rate: 300 + - Item: Legend_Of_Kafra01 + Rate: 50 + - Item: Bloody_Page + Rate: 500 + - Item: Vidar's_Boots + Rate: 10 + - Item: Cookbook08 + Rate: 2 + - Item: Cookbook09 + Rate: 1 + - Item: Deathword_Card + Rate: 1 + StealProtected: true + - Id: 2859 + AegisName: C2_DEATHWORD + Name: Solid Death Word + Level: 114 + Hp: 163900 + BaseExp: 8335 + JobExp: 17295 + Attack: 1000 + Attack2: 125 + Defense: 68 + MagicDefense: 40 + Str: 91 + Agi: 64 + Vit: 53 + Int: 88 + Dex: 139 + Luk: 54 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 176 + AttackMotion: 912 + DamageMotion: 300 + Ai: 21 + Drops: + - Item: Worn_Out_Page + Rate: 4000 + - Item: Bookclip_In_Memory + Rate: 300 + - Item: Legend_Of_Kafra01 + Rate: 50 + - Item: Bloody_Page + Rate: 500 + - Item: Vidar's_Boots + Rate: 10 + - Item: Cookbook08 + Rate: 2 + - Item: Cookbook09 + Rate: 1 + - Item: Deathword_Card + Rate: 1 + StealProtected: true + - Id: 2860 + AegisName: C3_DEATHWORD + Name: Death Word Ringleader + Level: 114 + Hp: 81950 + BaseExp: 8335 + JobExp: 17295 + Attack: 1000 + Attack2: 125 + Defense: 68 + MagicDefense: 40 + Str: 91 + Agi: 64 + Vit: 53 + Int: 88 + Dex: 139 + Luk: 54 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 176 + AttackMotion: 912 + DamageMotion: 300 + Ai: 21 + Drops: + - Item: Worn_Out_Page + Rate: 4000 + - Item: Bookclip_In_Memory + Rate: 300 + - Item: Legend_Of_Kafra01 + Rate: 50 + - Item: Bloody_Page + Rate: 500 + - Item: Vidar's_Boots + Rate: 10 + - Item: Cookbook08 + Rate: 2 + - Item: Cookbook09 + Rate: 1 + - Item: Deathword_Card + Rate: 1 + StealProtected: true + - Id: 2861 + AegisName: C4_DARK_PRIEST + Name: Furious Dark Priest + Level: 98 + Hp: 60450 + BaseExp: 7290 + JobExp: 12495 + Attack: 554 + Attack2: 259 + Defense: 56 + MagicDefense: 30 + Str: 5 + Agi: 78 + Vit: 41 + Int: 89 + Dex: 94 + Luk: 42 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Undead + ElementLevel: 4 + WalkSpeed: 200 + AttackDelay: 864 + AttackMotion: 1252 + DamageMotion: 476 + Ai: 13 + Class: Boss + Drops: + - Item: Book_Of_The_Apocalypse + Rate: 5 + - Item: Rosary + Rate: 30 + - Item: Blue_Potion + Rate: 100 + - Item: Red_Gemstone + Rate: 450 + - Item: Sacred_Marks + Rate: 1 + - Item: Glittering_Clothes + Rate: 5 + - Item: Skull + Rate: 3000 + - Item: Dark_Priest_Card + Rate: 1 + StealProtected: true + - Id: 2862 + AegisName: C5_DANCING_DRAGON + Name: Elusive Zhu Po Long + Level: 82 + Hp: 19715 + BaseExp: 2670 + JobExp: 8205 + Attack: 354 + Attack2: 35 + Defense: 83 + MagicDefense: 36 + Str: 59 + Agi: 76 + Vit: 40 + Int: 30 + Dex: 73 + Luk: 30 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Dragon + Element: Wind + ElementLevel: 2 + WalkSpeed: 160 + AttackDelay: 600 + AttackMotion: 840 + DamageMotion: 504 + Ai: 02 + Drops: + - Item: Dragon_Fang + Rate: 4365 + - Item: Dragon_Horn + Rate: 3000 + - Item: Little_Blacky_Ghost + Rate: 800 + - Item: Dragon_Scale + Rate: 1000 + - Item: Yarn + Rate: 3000 + - Item: Dancing_Dragon_Card + Rate: 1 + StealProtected: true + - Id: 2863 + AegisName: C1_CREAMY + Name: Swift Creamy + Level: 23 + Hp: 1890 + BaseExp: 360 + JobExp: 1215 + Attack: 73 + Attack2: 1 + Defense: 28 + MagicDefense: 20 + Str: 16 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1136 + AttackMotion: 720 + DamageMotion: 840 + Ai: 01 + Modes: + Detector: true + Drops: + - Item: Powder_Of_Butterfly + Rate: 9000 + - Item: Silk_Robe_ + Rate: 10 + - Item: Honey + Rate: 150 + - Item: Wing_Of_Fly + Rate: 100 + - Item: Fancy_Flower + Rate: 2 + - Item: Flower + Rate: 500 + - Item: Wind_Scroll_1_3 + Rate: 100 + - Item: Creamy_Card + Rate: 1 + StealProtected: true + - Id: 2864 + AegisName: C2_CORNUTUS + Name: Solid Cornutus + Level: 48 + Hp: 14500 + BaseExp: 920 + JobExp: 3105 + Attack: 94 + Attack2: 47 + Defense: 42 + MagicDefense: 28 + Str: 32 + Agi: 27 + Vit: 45 + Int: 26 + Dex: 27 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Fish + Element: Water + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1248 + AttackMotion: 48 + DamageMotion: 480 + Ai: 17 + Drops: + - Item: Crystal_Blue + Rate: 45 + - Item: Conch + Rate: 5500 + - Item: Scell + Rate: 800 + - Item: Elunium_Stone + Rate: 53 + - Item: Shield_ + Rate: 5 + - Item: Solid_Shell + Rate: 1000 + - Item: Wing_Of_Fly + Rate: 100 + - Item: Cornutus_Card + Rate: 1 + StealProtected: true + - Id: 2865 + AegisName: C3_COOKIE + Name: Cookie Ringleader + Level: 35 + Hp: 3330 + BaseExp: 585 + JobExp: 1980 + Attack: 70 + Attack2: 25 + Defense: 56 + MagicDefense: 28 + Str: 15 + Agi: 23 + Vit: 35 + Int: 12 + Dex: 31 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demihuman + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1036 + AttackMotion: 936 + DamageMotion: 240 + Ai: 03 + Drops: + - Item: Well_Baked_Cookie + Rate: 1000 + - Item: Candy_Striper + Rate: 150 + - Item: Wing_Of_Fly + Rate: 5 + - Item: Great_Chef_Orleans01 + Rate: 50 + - Item: Sandals_ + Rate: 30 + - Item: Holy_Scroll_1_3 + Rate: 100 + - Item: Candy + Rate: 320 + - Item: Cookie_Card + Rate: 1 + StealProtected: true + - Id: 2866 + AegisName: C4_CONSTANT + Name: Furious Constant + Level: 108 + Hp: 60250 + BaseExp: 7515 + JobExp: 16890 + Attack: 1028 + Attack2: 144 + Defense: 92 + MagicDefense: 82 + Str: 126 + Agi: 127 + Vit: 62 + Int: 57 + Dex: 109 + Luk: 34 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Dark + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 720 + AttackMotion: 360 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Burnt_Parts + Rate: 100 + - Item: Sturdy_Iron_Piece + Rate: 1500 + - Item: Tube + Rate: 10 + - Item: Steel + Rate: 10 + - Item: Elunium_Stone + Rate: 10 + - Id: 2867 + AegisName: C5_COMODO + Name: Elusive Comodo + Level: 81 + Hp: 20010 + BaseExp: 2945 + JobExp: 11100 + Attack: 512 + Attack2: 42 + Defense: 92 + MagicDefense: 11 + Str: 65 + Agi: 52 + Vit: 35 + Int: 20 + Dex: 94 + Luk: 48 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Poison + ElementLevel: 3 + WalkSpeed: 165 + AttackDelay: 432 + AttackMotion: 432 + DamageMotion: 360 + Ai: 04 + Modes: + CastSensorIdle: true + Drops: + - Item: Comodo_L + Rate: 2500 + - Item: Meat + Rate: 4500 + - Item: Scell + Rate: 4500 + - Item: Spawn + Rate: 2500 + - Item: Comodo_Card + Rate: 1 + StealProtected: true + - Id: 2868 + AegisName: C1_COCO + Name: Swift Coco + Level: 38 + Hp: 4180 + BaseExp: 675 + JobExp: 2280 + Attack: 85 + Attack2: 11 + Defense: 37 + Str: 22 + Agi: 13 + Vit: 30 + Int: 20 + Dex: 38 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1864 + AttackMotion: 864 + DamageMotion: 1008 + Ai: 17 + Drops: + - Item: Acorn + Rate: 9000 + - Item: Fluff + Rate: 10000 + - Item: Animal's_Skin + Rate: 10000 + - Item: Sweet_Potato + Rate: 10000 + - Item: Wing_Of_Fly + Rate: 10000 + - Item: Sandals_ + Rate: 25 + - Item: Hood_ + Rate: 600 + - Item: Coco_Card + Rate: 1 + StealProtected: true + - Id: 2869 + AegisName: C2_COCO + Name: Solid Coco + Level: 38 + Hp: 8360 + BaseExp: 675 + JobExp: 2280 + Attack: 85 + Attack2: 11 + Defense: 37 + Str: 22 + Agi: 13 + Vit: 30 + Int: 20 + Dex: 38 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1864 + AttackMotion: 864 + DamageMotion: 1008 + Ai: 17 + Drops: + - Item: Fluff + Rate: 3333 + - Item: Animal's_Skin + Rate: 3333 + - Item: Acorn + Rate: 10000 + - Item: Wing_Of_Fly + Rate: 2500 + - Item: Sweet_Potato + Rate: 500 + - Item: Sandals_ + Rate: 25 + - Item: Hood_ + Rate: 600 + - Item: Coco_Card + Rate: 1 + StealProtected: true + - Id: 2870 + AegisName: C3_CLOCK + Name: Clock Ringleader + Level: 81 + Hp: 27780 + BaseExp: 3385 + JobExp: 8685 + Attack: 531 + Attack2: 53 + Defense: 91 + MagicDefense: 43 + Str: 68 + Agi: 24 + Vit: 35 + Int: 41 + Dex: 97 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1092 + AttackMotion: 792 + DamageMotion: 480 + Ai: 17 + Drops: + - Item: Needle_Of_Alarm + Rate: 5335 + - Item: Wooden_Block + Rate: 800 + - Item: White_Herb + Rate: 1900 + - Item: Lemon + Rate: 320 + - Item: Key_Of_Clock_Tower + Rate: 30 + - Item: Underground_Key + Rate: 30 + - Item: Elunium + Rate: 163 + - Item: Clock_Card + Rate: 1 + StealProtected: true + - Id: 2871 + AegisName: C4_CLOCK + Name: Furious Clock + Level: 81 + Hp: 27780 + BaseExp: 3385 + JobExp: 8685 + Attack: 530 + Attack2: 53 + Defense: 91 + MagicDefense: 43 + Str: 68 + Agi: 31 + Vit: 35 + Int: 41 + Dex: 97 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1092 + AttackMotion: 792 + DamageMotion: 480 + Ai: 17 + Drops: + - Item: Needle_Of_Alarm + Rate: 5335 + - Item: Wooden_Block + Rate: 800 + - Item: White_Herb + Rate: 1900 + - Item: Lemon + Rate: 320 + - Item: Key_Of_Clock_Tower + Rate: 30 + - Item: Underground_Key + Rate: 30 + - Item: Elunium + Rate: 163 + - Item: Clock_Card + Rate: 1 + StealProtected: true + - Id: 2872 + AegisName: C5_CHONCHON + Name: Elusive Chonchon + Level: 5 + Hp: 285 + BaseExp: 110 + JobExp: 270 + Attack: 13 + Attack2: 3 + Defense: 27 + Str: 13 + Agi: 4 + Vit: 4 + Dex: 8 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1076 + AttackMotion: 576 + DamageMotion: 480 + Ai: 01 + Modes: + Detector: true + Drops: + - Item: Jellopy + Rate: 10000 + - Item: Wing_Of_Fly + Rate: 10000 + - Item: Shell + Rate: 1500 + - Item: Cutter_ + Rate: 55 + - Item: Iron + Rate: 100 + - Item: Chonchon_Doll + Rate: 5 + - Item: Iron_Ore + Rate: 150 + - Item: Chonchon_Card + Rate: 1 + StealProtected: true + - Id: 2873 + AegisName: C1_CENTIPEDE + Name: Swift Centipede + Level: 125 + Hp: 124960 + BaseExp: 10400 + JobExp: 24390 + Attack: 1009 + Attack2: 112 + Defense: 143 + MagicDefense: 25 + Str: 133 + Agi: 71 + Vit: 69 + Int: 39 + Dex: 120 + Luk: 49 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Poison + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1000 + AttackMotion: 792 + DamageMotion: 336 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Cold_Heart + Rate: 2 + - Item: Black_Cat + Rate: 2 + - Item: Cursed_Lyre + Rate: 10 + - Item: Short_Leg + Rate: 5335 + - Item: Zargon + Rate: 5000 + - Item: Bradium + Rate: 10 + - Item: Solid_Shell + Rate: 2500 + - Item: Centipede_Card + Rate: 1 + StealProtected: true + - Id: 2874 + AegisName: C2_CENERE + Name: Solid Cenere + Level: 146 + Hp: 1301310 + BaseExp: 35585 + JobExp: 102810 + Attack: 2162 + Attack2: 1031 + Defense: 87 + MagicDefense: 81 + Str: 67 + Agi: 39 + Vit: 30 + Int: 35 + Dex: 95 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Wind + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1500 + AttackMotion: 720 + DamageMotion: 360 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Dustball + Rate: 2000 + - Item: Poisonous_Gas + Rate: 500 + - Item: Mould_Powder + Rate: 1500 + - Item: Air_Pollutant + Rate: 1000 + - Item: Cenere_Card + Rate: 1 + StealProtected: true + - Id: 2875 + AegisName: C3_CELIA + Name: Celia Ringleader + Level: 141 + Hp: 1265730 + BaseExp: 110535 + JobExp: 342300 + Attack: 1934 + Attack2: 2450 + Defense: 74 + MagicDefense: 312 + Str: 136 + Agi: 99 + Vit: 61 + Int: 121 + Dex: 121 + Luk: 49 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Ghost + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1152 + AttackMotion: 384 + DamageMotion: 288 + Ai: 20 + Drops: + - Item: Armlet_Of_Prisoner + Rate: 2000 + - Item: Goast_Chill + Rate: 1 + - Item: Telekinetic_Orb + Rate: 20 + - Item: Elunium + Rate: 100 + - Item: Creeper_Bow + Rate: 10 + - Item: Mental_Stick + Rate: 1 + - Item: Blood_Thirst + Rate: 150 + - Item: Ceila_Card + Rate: 1 + StealProtected: true + - Id: 2876 + AegisName: C4_CATERPILLAR + Name: Furious Caterpillar + Level: 121 + Hp: 128280 + BaseExp: 9750 + JobExp: 29700 + Attack: 1208 + Attack2: 125 + Defense: 100 + MagicDefense: 42 + Str: 58 + Agi: 48 + Vit: 51 + Int: 50 + Dex: 54 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 480 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Feather + Rate: 3000 + - Item: Brigan + Rate: 5335 + - Item: Twilight_Desert + Rate: 20 + - Item: Star_Crumb + Rate: 100 + - Item: Great_Nature + Rate: 50 + - Item: Old_Blue_Box + Rate: 12 + - Item: Glove_Of_Shura + Rate: 500 + - Item: Caterpillar_Card + Rate: 1 + StealProtected: true + - Id: 2877 + AegisName: C5_CARAT + Name: Elusive Carat + Level: 103 + Hp: 46110 + BaseExp: 5830 + JobExp: 13110 + Attack: 932 + Attack2: 76 + Defense: 111 + MagicDefense: 67 + Str: 102 + Agi: 64 + Vit: 60 + Int: 40 + Dex: 80 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Wind + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1078 + AttackMotion: 768 + DamageMotion: 384 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Brigan + Rate: 3200 + - Item: Ice_Cream + Rate: 1000 + - Item: Spiky_Heel + Rate: 5 + - Item: Joker_Jester + Rate: 1 + - Item: White_Herb + Rate: 1450 + - Item: Carat_Card + Rate: 1 + StealProtected: true + - Id: 2878 + AegisName: C1_CARAMEL + Name: Swift Caramel + Level: 25 + Hp: 2590 + BaseExp: 405 + JobExp: 1365 + Attack: 80 + Attack2: 9 + Defense: 39 + Str: 19 + Agi: 10 + Vit: 15 + Int: 10 + Dex: 32 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1604 + AttackMotion: 840 + DamageMotion: 756 + Ai: 17 + Drops: + - Item: Porcupine_Spike + Rate: 9000 + - Item: Coat_ + Rate: 5 + - Item: Animal's_Skin + Rate: 5500 + - Item: Glaive_ + Rate: 10 + - Item: Spear_ + Rate: 15 + - Item: Pike_ + Rate: 20 + - Item: Caramel_Card + Rate: 1 + StealProtected: true + - Id: 2879 + AegisName: C2_BUNGISNGIS + Name: Solid Bungisngis + Level: 121 + Hp: 255130 + BaseExp: 9700 + JobExp: 29700 + Attack: 1021 + Attack2: 151 + Defense: 115 + MagicDefense: 35 + Str: 71 + Agi: 32 + Vit: 61 + Int: 30 + Dex: 74 + Luk: 19 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1568 + AttackMotion: 432 + DamageMotion: 360 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Brigan + Rate: 1000 + - Item: Beautiful_Flower + Rate: 1000 + - Item: Elunium + Rate: 10 + - Item: Insideout_Shirt + Rate: 100 + - Item: Bungisngis_Card + Rate: 1 + StealProtected: true + - Id: 2880 + AegisName: C3_BREEZE + Name: Breeze Ringleader + Level: 92 + Hp: 33775 + BaseExp: 4795 + JobExp: 13470 + Attack: 591 + Attack2: 52 + Defense: 83 + MagicDefense: 32 + Str: 75 + Agi: 101 + Vit: 46 + Int: 35 + Dex: 79 + Luk: 55 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Wind + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 140 + AttackMotion: 384 + DamageMotion: 504 + Ai: 04 + Drops: + - Item: Raccoon_Leaf + Rate: 500 + - Item: Four_Leaf_Clover + Rate: 10 + - Item: Centimental_Leaf + Rate: 10 + - Item: Gust_Bow + Rate: 10 + - Item: Branch_Of_Dead_Tree + Rate: 10 + - Item: Centimental_Flower + Rate: 10 + - Item: Rough_Wind + Rate: 10 + - Item: Breeze_Card + Rate: 1 + StealProtected: true + - Id: 2881 + AegisName: C4_BREEZE + Name: Furious Breeze + Level: 92 + Hp: 33775 + BaseExp: 4795 + JobExp: 13470 + Attack: 590 + Attack2: 52 + Defense: 83 + MagicDefense: 32 + Str: 75 + Agi: 131 + Vit: 46 + Int: 35 + Dex: 79 + Luk: 55 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Wind + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 140 + AttackMotion: 384 + DamageMotion: 504 + Ai: 04 + Drops: + - Item: Raccoon_Leaf + Rate: 500 + - Item: Four_Leaf_Clover + Rate: 10 + - Item: Centimental_Leaf + Rate: 10 + - Item: Gust_Bow + Rate: 10 + - Item: Branch_Of_Dead_Tree + Rate: 10 + - Item: Centimental_Flower + Rate: 10 + - Item: Rough_Wind + Rate: 10 + - Item: Breeze_Card + Rate: 1 + StealProtected: true + - Id: 2882 + AegisName: C5_BRADIUM_GOLEM + Name: Elusive Bradium Golem + Level: 133 + Hp: 228695 + BaseExp: 21295 + JobExp: 32340 + Attack: 1568 + Attack2: 103 + Defense: 559 + MagicDefense: 12 + Str: 189 + Agi: 25 + Vit: 125 + Int: 45 + Dex: 104 + Luk: 33 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Earth + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1008 + AttackMotion: 1200 + DamageMotion: 540 + Ai: 20 + Drops: + - Item: Stone_Piece + Rate: 3000 + - Item: Stone_Heart + Rate: 5000 + - Item: Purified_Bradium + Rate: 500 + - Item: Bradium_Shield + Rate: 10 + - Item: Runstone_Rare + Rate: 10 + - Item: Bradium + Rate: 500 + - Item: Bradium_Goram_Card + Rate: 1 + StealProtected: true + - Id: 2883 + AegisName: C1_BLOOD_BUTTERFLY + Name: Swift Bloody Butterfly + Level: 94 + Hp: 35150 + BaseExp: 4665 + JobExp: 13110 + Attack: 433 + Attack2: 67 + Defense: 79 + MagicDefense: 50 + Str: 70 + Agi: 68 + Vit: 40 + Int: 55 + Dex: 108 + Luk: 30 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Wind + ElementLevel: 2 + WalkSpeed: 145 + AttackDelay: 472 + AttackMotion: 576 + DamageMotion: 288 + Ai: 13 + Modes: + Detector: true + Drops: + - Item: Sharp_Feeler + Rate: 4608 + - Item: Great_Wing + Rate: 2500 + - Item: Wing_Of_Butterfly + Rate: 1200 + - Item: Powder_Of_Butterfly + Rate: 5500 + - Item: Lariat + Rate: 1 + - Item: Scarlet_Knuckle + Rate: 250 + RandomOptionGroup: Group_5 + - Item: Blood_Butterfly_Card + Rate: 1 + StealProtected: true + - Id: 2884 + AegisName: C3_BIGFOOT + Name: Bigfoot Ringleader + Level: 29 + Hp: 2935 + BaseExp: 450 + JobExp: 1515 + Attack: 60 + Attack2: 12 + Defense: 55 + MagicDefense: 7 + Str: 18 + Agi: 4 + Vit: 7 + Dex: 12 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1260 + AttackMotion: 192 + DamageMotion: 192 + Ai: 17 + Drops: + - Item: Bear's_Foot + Rate: 9000 + - Item: Poo_Poo_Hat + Rate: 5 + - Item: Animal's_Skin + Rate: 5000 + - Item: Wing_Of_Fly + Rate: 80 + - Item: Sweet_Potato + Rate: 1500 + - Item: Honey + Rate: 450 + - Item: Oridecon_Stone + Rate: 43 + - Item: BigFoot_Card + Rate: 1 + StealProtected: true + - Id: 2885 + AegisName: C4_BATHORY + Name: Furious Bathory + Level: 86 + Hp: 26210 + BaseExp: 3215 + JobExp: 10230 + Attack: 302 + Attack2: 96 + Defense: 61 + MagicDefense: 89 + Str: 66 + Agi: 49 + Vit: 40 + Int: 77 + Dex: 67 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Dark + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 1504 + AttackMotion: 840 + DamageMotion: 900 + Ai: 21 + Drops: + - Item: Sparkling_Dust + Rate: 200 + - Item: Starsand_Of_Witch + Rate: 4850 + - Item: Star_Sparkling + Rate: 3 + - Item: Star_Crumb + Rate: 30 + - Item: Old_Magic_Book + Rate: 15 + - Item: Old_Broom + Rate: 20 + - Item: Scarlet_Rod + Rate: 250 + RandomOptionGroup: None + - Item: Bathory_Card + Rate: 1 + StealProtected: true + - Id: 2886 + AegisName: C5_BANSHEE_MASTER + Name: Elusive Banshee Master + Level: 118 + Hp: 101600 + BaseExp: 11055 + JobExp: 22995 + Attack: 1006 + Attack2: 298 + Defense: 87 + MagicDefense: 94 + Str: 121 + Agi: 58 + Vit: 48 + Int: 122 + Dex: 84 + Luk: 44 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 676 + AttackMotion: 504 + DamageMotion: 504 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Old_White_Cloth + Rate: 3000 + - Item: Orleans_Gown + Rate: 10 + - Item: Cursed_Star + Rate: 2 + - Item: Wool_Scarf + Rate: 10 + - Item: Mementos + Rate: 1500 + - Item: Brigan + Rate: 5335 + - Item: Banshee_Master_Card + Rate: 1 + StealProtected: true + - Id: 2887 + AegisName: C1_BANSHEE + Name: Swift Banshee + Level: 130 + Hp: 243330 + BaseExp: 14690 + JobExp: 31500 + Attack: 1216 + Attack2: 703 + Defense: 73 + MagicDefense: 96 + Str: 97 + Agi: 71 + Vit: 55 + Int: 143 + Dex: 137 + Luk: 72 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 676 + AttackMotion: 504 + DamageMotion: 504 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Old_White_Cloth + Rate: 3000 + - Item: Orleans_Gown + Rate: 10 + - Item: Scalpel + Rate: 10 + - Item: Wool_Scarf + Rate: 10 + - Item: Mementos + Rate: 1500 + - Item: Brigan + Rate: 5335 + - Item: Carnium + Rate: 1 + - Item: Banshee_Card + Rate: 1 + StealProtected: true + - Id: 2888 + AegisName: C2_BANASPATY + Name: Solid Banaspaty + Level: 85 + Hp: 46800 + BaseExp: 4025 + JobExp: 8160 + Attack: 240 + Attack2: 182 + Defense: 63 + MagicDefense: 89 + Str: 61 + Agi: 78 + Vit: 35 + Int: 77 + Dex: 79 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Fire + ElementLevel: 3 + WalkSpeed: 220 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 04 + Modes: + CastSensorIdle: true + Drops: + - Item: Coal + Rate: 500 + - Item: Zargon + Rate: 1000 + - Item: Elunium + Rate: 750 + - Item: Oridecon_Stone + Rate: 750 + - Item: Fire_Arrow + Rate: 250 + - Item: Banaspaty_Card + Rate: 1 + StealProtected: true + - Id: 2889 + AegisName: C3_ASSULTER + Name: Assaulter Ringleader + Level: 100 + Hp: 44885 + BaseExp: 5975 + JobExp: 20490 + Attack: 752 + Attack2: 67 + Defense: 169 + MagicDefense: 49 + Str: 100 + Agi: 92 + Vit: 30 + Int: 20 + Dex: 144 + Luk: 15 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 512 + AttackMotion: 780 + DamageMotion: 504 + Ai: 21 + Drops: + - Item: Turtle_Shell + Rate: 4413 + - Item: Broken_Armor_Piece + Rate: 1200 + - Item: Rust_Suriken + Rate: 840 + - Item: Smoke_Powder + Rate: 200 + - Item: Zargon + Rate: 1240 + - Item: Huuma_Bird_Wing + Rate: 5 + - Item: Old_Blue_Box + Rate: 1 + - Item: Assulter_Card + Rate: 1 + StealProtected: true + - Id: 2890 + AegisName: C4_ARGOS + Name: Furious Argos + Level: 47 + Hp: 5025 + BaseExp: 900 + JobExp: 3030 + Attack: 114 + Attack2: 33 + Defense: 58 + MagicDefense: 8 + Str: 38 + Agi: 22 + Vit: 25 + Int: 5 + Dex: 26 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 512 + AttackMotion: 780 + DamageMotion: 504 + Ai: 21 + Drops: + - Item: Spiderweb + Rate: 9000 + - Item: Scell + Rate: 1200 + - Item: Short_Leg + Rate: 500 + - Item: Elunium_Stone + Rate: 61 + - Item: Green_Herb + Rate: 670 + - Item: Wing_Of_Fly + Rate: 250 + - Item: Bark_Shorts + Rate: 15 + - Item: Argos_Card + Rate: 1 + StealProtected: true + - Id: 2891 + AegisName: C5_ARGIOPE + Name: Elusive Argiope + Level: 75 + Hp: 15525 + BaseExp: 2225 + JobExp: 6840 + Attack: 385 + Attack2: 50 + Defense: 88 + MagicDefense: 32 + Str: 60 + Agi: 23 + Vit: 40 + Int: 30 + Dex: 24 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + Element: Poison + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1792 + AttackMotion: 792 + DamageMotion: 336 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Short_Leg + Rate: 5335 + - Item: Zargon + Rate: 1200 + - Item: Elunium_Stone + Rate: 175 + - Item: Boots_ + Rate: 5 + - Item: Green_Herb + Rate: 1500 + - Item: Violet_Jewel + Rate: 10 + - Item: Argiope_Card + Rate: 1 + StealProtected: true + - Id: 2892 + AegisName: C1_ARGIOPE + Name: Swift Argiope + Level: 75 + Hp: 15525 + BaseExp: 2225 + JobExp: 6840 + Attack: 385 + Attack2: 50 + Defense: 88 + MagicDefense: 32 + Str: 60 + Agi: 23 + Vit: 40 + Int: 30 + Dex: 24 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + Element: Poison + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1792 + AttackMotion: 792 + DamageMotion: 336 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Short_Leg + Rate: 5335 + - Item: Zargon + Rate: 1200 + - Item: Elunium_Stone + Rate: 175 + - Item: Boots_ + Rate: 5 + - Item: Green_Herb + Rate: 1500 + - Item: Violet_Jewel + Rate: 10 + - Item: Argiope_Card + Rate: 1 + StealProtected: true + - Id: 2893 + AegisName: C2_ARCLOUSE + Name: Solid Arclouze + Level: 107 + Hp: 100200 + BaseExp: 5530 + JobExp: 23445 + Attack: 420 + Attack2: 40 + Defense: 101 + MagicDefense: 36 + Str: 60 + Agi: 73 + Vit: 45 + Int: 35 + Dex: 168 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 400 + AttackDelay: 1840 + AttackMotion: 1440 + DamageMotion: 384 + Ai: 17 + Drops: + - Item: Round_Shell + Rate: 3500 + - Item: Sticky_Mucus + Rate: 3000 + - Item: Solid_Shell + Rate: 800 + - Item: Zargon + Rate: 450 + - Item: Red_Gemstone + Rate: 300 + - Item: Great_Nature + Rate: 20 + - Item: Zargon + Rate: 2500 + - Item: Arclouse_Card + Rate: 1 + StealProtected: true + - Id: 2894 + AegisName: C3_ARCLOUSE + Name: Arclouze Ringleader + Level: 107 + Hp: 50100 + BaseExp: 5530 + JobExp: 23445 + Attack: 420 + Attack2: 40 + Defense: 101 + MagicDefense: 36 + Str: 60 + Agi: 73 + Vit: 45 + Int: 35 + Dex: 168 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 400 + AttackDelay: 1840 + AttackMotion: 1440 + DamageMotion: 384 + Ai: 17 + Drops: + - Item: Round_Shell + Rate: 3500 + - Item: Sticky_Mucus + Rate: 3000 + - Item: Solid_Shell + Rate: 800 + - Item: Zargon + Rate: 450 + - Item: Red_Gemstone + Rate: 300 + - Item: Great_Nature + Rate: 20 + - Item: Zargon + Rate: 2500 + - Item: Arclouse_Card + Rate: 1 + StealProtected: true + - Id: 2895 + AegisName: C4_APOCALIPS + Name: Furious Apocalypse + Level: 121 + Hp: 110450 + BaseExp: 9885 + JobExp: 20535 + Attack: 1262 + Attack2: 116 + Defense: 136 + MagicDefense: 26 + Str: 130 + Agi: 68 + Vit: 76 + Int: 25 + Dex: 125 + Luk: 15 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 400 + AttackDelay: 1840 + AttackMotion: 1440 + DamageMotion: 384 + Ai: 17 + Drops: + - Item: Broken_Steel_Piece + Rate: 5335 + - Item: Mystery_Piece + Rate: 2400 + - Item: Wheel + Rate: 2200 + - Item: Elunium + Rate: 5 + - Item: Destroyer_ + Rate: 1 + - Item: Manteau_ + Rate: 20 + - Item: Runstone_Ancient + Rate: 100 + - Item: Apocalips_Card + Rate: 1 + StealProtected: true + - Id: 2896 + AegisName: C5_ANTLER_SCARABA + Name: Elusive Antler Scaraba + Level: 136 + Hp: 313000 + BaseExp: 15825 + JobExp: 47280 + Attack: 1701 + Attack2: 410 + Defense: 155 + MagicDefense: 102 + Str: 23 + Agi: 99 + Vit: 59 + Int: 129 + Dex: 137 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + RaceGroups: + Scaraba: true + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 504 + AttackMotion: 624 + DamageMotion: 360 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Antler_Helm + Rate: 6500 + - Item: Green_Whistle + Rate: 1 + - Item: Runstone_Ancient + Rate: 10 + - Item: Elder_Branch + Rate: 10 + - Item: Yellow_Live + Rate: 1 + - Item: Scaraba_Card + Rate: 1 + StealProtected: true + - Id: 2897 + AegisName: C1_ANTIQUE_BOOK + Name: Swift Antique Book + Level: 148 + Hp: 673075 + BaseExp: 36125 + JobExp: 105660 + Attack: 2233 + Attack2: 1213 + Defense: 74 + MagicDefense: 42 + Str: 67 + Agi: 53 + Vit: 32 + Int: 44 + Dex: 125 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 864 + AttackMotion: 960 + DamageMotion: 480 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Leaf_Bookmark + Rate: 2000 + - Item: Bookclip_In_Memory + Rate: 1000 + - Item: Worn_Out_Page + Rate: 1000 + - Item: AntiqueBook_Card + Rate: 1 + StealProtected: true + - Id: 2898 + AegisName: C2_ANTIQUE_BOOK + Name: Solid Antique Book + Level: 148 + Hp: 1346150 + BaseExp: 36125 + JobExp: 105660 + Attack: 2233 + Attack2: 1213 + Defense: 74 + MagicDefense: 42 + Str: 67 + Agi: 53 + Vit: 32 + Int: 44 + Dex: 125 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 864 + AttackMotion: 960 + DamageMotion: 480 + Ai: 21 + Modes: + Detector: true + Drops: + - Item: Leaf_Bookmark + Rate: 2000 + - Item: Bookclip_In_Memory + Rate: 1000 + - Item: Worn_Out_Page + Rate: 1000 + - Item: AntiqueBook_Card + Rate: 1 + StealProtected: true + - Id: 2899 + AegisName: C4_ANOLIAN + Name: Furious Anolian + Level: 109 + Hp: 77735 + BaseExp: 8790 + JobExp: 19995 + Attack: 780 + Attack2: 110 + Defense: 61 + MagicDefense: 11 + Str: 130 + Agi: 81 + Vit: 55 + Int: 66 + Dex: 70 + Luk: 48 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 190 + AttackDelay: 900 + AttackMotion: 500 + DamageMotion: 864 + Ai: 21 + Drops: + - Item: Anolian_Skin + Rate: 4850 + - Item: Crystal_Arrow + Rate: 2000 + - Item: Royal_Jelly + Rate: 5 + - Item: Red_Muffler + Rate: 10 + - Item: Carga_Mace + Rate: 1 + - Item: Brooch_ + Rate: 1 + - Item: Oridecon + Rate: 134 + - Item: Anolian_Card + Rate: 1 + StealProtected: true + - Id: 2900 + AegisName: C5_ANGRA_MANTIS + Name: Elusive Angra Mantis + Level: 144 + Hp: 458600 + BaseExp: 25315 + JobExp: 63180 + Attack: 1042 + Attack2: 177 + Defense: 175 + MagicDefense: 81 + Str: 122 + Agi: 155 + Vit: 119 + Int: 81 + Dex: 198 + Luk: 79 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Earth + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 576 + AttackMotion: 480 + DamageMotion: 480 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Withered_Flower + Rate: 5000 + - Item: Soft_Leaf + Rate: 1000 + - Item: Great_Nature + Rate: 10 + - Item: Sura_Rampage + Rate: 5 + - Item: Angra_Mantis_Card + Rate: 1 + StealProtected: true + - Id: 2901 + AegisName: C1_ANGRA_MANTIS + Name: Swift Angra Mantis + Level: 144 + Hp: 458600 + BaseExp: 25315 + JobExp: 63180 + Attack: 1042 + Attack2: 177 + Defense: 175 + MagicDefense: 81 + Str: 122 + Agi: 155 + Vit: 119 + Int: 81 + Dex: 198 + Luk: 79 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Earth + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 576 + AttackMotion: 480 + DamageMotion: 480 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Withered_Flower + Rate: 5000 + - Item: Soft_Leaf + Rate: 1000 + - Item: Great_Nature + Rate: 10 + - Item: Sura_Rampage + Rate: 5 + - Item: Angra_Mantis_Card + Rate: 1 + StealProtected: true + - Id: 2902 + AegisName: C2_ANDRE + Name: Solid Andre + Level: 33 + Hp: 7240 + BaseExp: 540 + JobExp: 1815 + Attack: 61 + Attack2: 21 + Defense: 55 + MagicDefense: 16 + Str: 11 + Agi: 20 + Vit: 40 + Int: 10 + Dex: 24 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Ai: 01 + Modes: + ChangeTargetMelee: true + Detector: true + Drops: + - Item: Worm_Peelings + Rate: 9000 + - Item: Garlet + Rate: 1000 + - Item: Sticky_Mucus + Rate: 500 + - Item: Yellow_Live + Rate: 50 + - Item: Wing_Of_Fly + Rate: 4 + - Item: Iron_Ore + Rate: 350 + - Item: Elunium_Stone + Rate: 28 + - Item: Andre_Card + Rate: 1 + StealProtected: true + - Id: 2903 + AegisName: C3_ANCIENT_MIMIC + Name: Ancient Mimic Ringleader + Level: 112 + Hp: 73500 + BaseExp: 7955 + JobExp: 18600 + Attack: 1150 + Attack2: 84 + Defense: 100 + MagicDefense: 40 + Str: 121 + Agi: 70 + Vit: 63 + Int: 43 + Dex: 141 + Luk: 67 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 168 + AttackMotion: 480 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Old_Blue_Box + Rate: 30 + - Item: Old_Violet_Box + Rate: 1 + - Item: Gift_Box + Rate: 50 + - Item: Shoes_ + Rate: 5 + - Item: Manteau_ + Rate: 1 + - Item: Fricco_Shoes + Rate: 10 + - Item: Gold_Ring + Rate: 100 + - Item: Ancient_Mimic_Card + Rate: 1 + StealProtected: true + - Id: 2904 + AegisName: C4_ANACONDAQ + Name: Furious Anacondaq + Level: 100 + Hp: 42550 + BaseExp: 4805 + JobExp: 10815 + Attack: 604 + Attack2: 55 + Defense: 92 + Str: 79 + Agi: 59 + Vit: 28 + Int: 43 + Dex: 67 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Poison + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1576 + AttackMotion: 576 + DamageMotion: 576 + Ai: 17 + Drops: + - Item: White_Powder + Rate: 200 + - Item: Posionous_Canine + Rate: 9000 + - Item: Scale_Of_Snakes + Rate: 1500 + - Item: Scales_Shell + Rate: 200 + - Item: Yellow_Herb + Rate: 150 + - Item: Oridecon_Stone + Rate: 50 + - Item: Scarlet_Lance + Rate: 250 + RandomOptionGroup: Group_5 + - Item: Anacondaq_Card + Rate: 1 + StealProtected: true + - Id: 2905 + AegisName: C5_AMBERNITE + Name: Elusive Ambernite + Level: 19 + Hp: 1700 + BaseExp: 290 + JobExp: 645 + Attack: 31 + Attack2: 11 + Defense: 28 + Str: 16 + Agi: 20 + Vit: 11 + Int: 10 + Dex: 21 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Insect + Element: Water + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 2048 + AttackMotion: 648 + DamageMotion: 648 + Ai: 17 + Modes: + Detector: true + Drops: + - Item: Crystal_Blue + Rate: 50 + - Item: Snail's_Shell + Rate: 9000 + - Item: Garlet + Rate: 1200 + - Item: Shell + Rate: 3000 + - Item: Wing_Of_Fly + Rate: 2 + - Item: Elunium_Stone + Rate: 14 + - Item: Iron_Ore + Rate: 150 + - Item: Ambernite_Card + Rate: 1 + StealProtected: true + - Id: 2906 + AegisName: C1_ALNOLDI + Name: Swift Rafflesia Arnoldi + Level: 80 + Hp: 25745 + BaseExp: 3680 + JobExp: 9600 + Attack: 453 + Attack2: 69 + Defense: 80 + MagicDefense: 20 + Str: 40 + Agi: 32 + Vit: 24 + Int: 61 + Dex: 85 + Luk: 30 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 768 + AttackMotion: 768 + DamageMotion: 576 + Ai: 04 + Modes: + CastSensorIdle: true + Drops: + - Item: Clover + Rate: 125 + - Item: Leaflet_Of_Hinal + Rate: 213 + - Item: Stem + Rate: 2250 + - Item: Shoot + Rate: 150 + - Item: Leaflet_Of_Aloe + Rate: 125 + - Item: Centimental_Flower + Rate: 50 + - Item: Alnoldi_Card + Rate: 1 + StealProtected: true + - Id: 2907 + AegisName: C2_ALLIGATOR + Name: Solid Alligator + Level: 57 + Hp: 24300 + Sp: 24300 + BaseExp: 1275 + JobExp: 4110 + Attack: 189 + Attack2: 37 + Defense: 62 + MagicDefense: 30 + Str: 47 + Agi: 48 + Vit: 24 + Int: 15 + Dex: 40 + Luk: 26 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Water + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1100 + AttackMotion: 900 + DamageMotion: 480 + Ai: 17 + Drops: + - Item: Zargon + Rate: 1000 + - Item: Worn_Out_Prison_Uniform + Rate: 600 + - Item: Anolian_Skin + Rate: 2000 + - Item: Seed_Of_Yggdrasil + Rate: 50 + - Item: Oridecon_Stone + Rate: 129 + - Item: Alligator_Card + Rate: 1 + StealProtected: true + - Id: 2908 + AegisName: C3_ALIZA + Name: Aliza Ringleader + Level: 112 + Hp: 72250 + Sp: 72250 + BaseExp: 6120 + JobExp: 16515 + Attack: 1008 + Attack2: 397 + Defense: 98 + MagicDefense: 5 + Str: 115 + Agi: 50 + Vit: 51 + Int: 62 + Dex: 88 + Luk: 54 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 3 + WalkSpeed: 220 + AttackDelay: 1440 + AttackMotion: 576 + DamageMotion: 600 + Ai: 17 + Drops: + - Item: Brigan + Rate: 4000 + - Item: Morpheus's_Shawl + Rate: 10 + - Item: Rosary_ + Rate: 10 + - Item: Alice's_Apron + Rate: 5 + - Item: Imperial_Cooking_Kits + Rate: 50 + - Item: Sway_Apron + Rate: 1 + - Item: Orleans_Server + Rate: 5 + - Item: Aliza_Card + Rate: 1 + StealProtected: true + - Id: 2909 + AegisName: C4_ALICEL + Name: Furious Alicel + Level: 115 + Hp: 90000 + Sp: 90000 + BaseExp: 8335 + JobExp: 35295 + Attack: 1142 + Attack2: 398 + Defense: 109 + MagicDefense: 30 + Str: 121 + Agi: 68 + Vit: 59 + Int: 63 + Dex: 102 + Luk: 60 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Neutral + ElementLevel: 3 + WalkSpeed: 250 + AttackDelay: 1080 + AttackMotion: 480 + DamageMotion: 504 + Ai: 13 + Modes: + Detector: true + Drops: + - Item: Burnt_Parts + Rate: 2000 + - Item: Sturdy_Iron_Piece + Rate: 3000 + - Item: Rotha_Shield + Rate: 5 + - Item: Smoke_Powder + Rate: 200 + - Item: Drill_Katar + Rate: 5 + - Item: Elunium + Rate: 10 + - Item: Vali's_Manteau + Rate: 20 + - Item: Alicel_Card + Rate: 1 + StealProtected: true + - Id: 2910 + AegisName: C5_ALARM + Name: Elusive Alarm + Level: 88 + Hp: 27810 + Sp: 27810 + BaseExp: 3415 + JobExp: 10485 + Attack: 382 + Attack2: 48 + Defense: 106 + MagicDefense: 53 + Str: 70 + Agi: 72 + Vit: 40 + Int: 25 + Dex: 66 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 1020 + AttackMotion: 500 + DamageMotion: 768 + Ai: 21 + Drops: + - Item: Needle_Of_Alarm + Rate: 5335 + - Item: Clip + Rate: 1 + - Item: Skull + Rate: 1500 + - Item: Spectacles + Rate: 1300 + - Item: Oridecon + Rate: 105 + - Item: Key_Of_Clock_Tower + Rate: 20 + - Item: Zargon + Rate: 1500 + - Item: Alarm_Card + Rate: 1 + StealProtected: true + - Id: 2911 + AegisName: C1_AGAV + Name: Swift Agav + Level: 128 + Hp: 200000 + Sp: 200000 + BaseExp: 12780 + JobExp: 26520 + Attack: 1070 + Attack2: 181 + Defense: 77 + MagicDefense: 82 + Str: 85 + Agi: 66 + Vit: 55 + Int: 113 + Dex: 120 + Luk: 61 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 4 + WalkSpeed: 300 + AttackDelay: 768 + AttackMotion: 360 + DamageMotion: 360 + Ai: 20 + Drops: + - Item: Suspicious_Hat + Rate: 2500 + - Item: High_Fashion_Sandals + Rate: 2 + - Item: Bloody_Rune + Rate: 4000 + - Item: Memorize_Book + Rate: 1 + - Item: Holy_Arrow_Quiver + Rate: 50 + - Item: Bloody_Rune + Rate: 100 + - Item: Starsand_Of_Witch + Rate: 2500 + - Item: Agav_Card + Rate: 1 + StealProtected: true + - Id: 2912 + AegisName: C2_ACIDUS_ + Name: Solid Acidus + Level: 130 + Hp: 407180 + Sp: 407180 + BaseExp: 14690 + JobExp: 30480 + Attack: 1780 + Attack2: 158 + Defense: 98 + MagicDefense: 47 + Str: 106 + Agi: 110 + Vit: 61 + Int: 53 + Dex: 133 + Luk: 53 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Wind + ElementLevel: 2 + WalkSpeed: 180 + AttackDelay: 168 + AttackMotion: 768 + DamageMotion: 360 + Ai: 09 + Drops: + - Item: Blue_Potion + Rate: 150 + - Item: Dragon_Canine + Rate: 4000 + - Item: White_Wing_Brooch + Rate: 10 + - Item: Dragon_Scale + Rate: 3589 + - Item: Dragonball_Blue + Rate: 800 + - Item: Rough_Wind + Rate: 20 + - Item: Dragonball_Blue + Rate: 100 + - Item: Acidus__Card + Rate: 1 + StealProtected: true + - Id: 2913 + AegisName: C3_ACIDUS_ + Name: Acidus Ringleader + Level: 130 + Hp: 203590 + Sp: 203590 + BaseExp: 14690 + JobExp: 30480 + Attack: 1780 + Attack2: 158 + Defense: 98 + MagicDefense: 47 + Str: 106 + Agi: 110 + Vit: 61 + Int: 53 + Dex: 133 + Luk: 53 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Wind + ElementLevel: 2 + WalkSpeed: 180 + AttackDelay: 168 + AttackMotion: 768 + DamageMotion: 360 + Ai: 09 + Drops: + - Item: Blue_Potion + Rate: 150 + - Item: Dragon_Canine + Rate: 4000 + - Item: White_Wing_Brooch + Rate: 10 + - Item: Dragon_Scale + Rate: 3589 + - Item: Dragonball_Blue + Rate: 800 + - Item: Rough_Wind + Rate: 20 + - Item: Dragonball_Blue + Rate: 100 + - Item: Acidus__Card + Rate: 1 + StealProtected: true + - Id: 2914 + AegisName: E_GEFFEN_MAGE_3_1 + Name: Geffen Shoplifter + Level: 50 + Hp: 10000 + BaseExp: 212 + JobExp: 227 + Attack: 89 + Attack2: 22 + Defense: 70 + MagicDefense: 7 + Str: 41 + Agi: 14 + Vit: 15 + Dex: 100 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 800 + AttackMotion: 672 + DamageMotion: 480 + Ai: 10 + Modes: + CanMove: true +# - Id: 2915 +# AegisName: HIDDEN_MOB6 + - Id: 2916 + AegisName: BIG_BEN + Name: Big Ben + Level: 150 + Hp: 220240 + BaseExp: 7447 + JobExp: 7005 + Attack: 1772 + Attack2: 212 + Defense: 125 + MagicDefense: 43 + Str: 102 + Agi: 58 + Vit: 69 + Int: 75 + Dex: 131 + Luk: 49 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + RaceGroups: + Clocktower: true + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1092 + AttackMotion: 792 + DamageMotion: 480 + Ai: 17 + Drops: + - Item: Needle_Of_Alarm + Rate: 3000 + - Item: Wooden_Block + Rate: 500 + - Item: White_Herb + Rate: 950 + - Item: Lemon + Rate: 160 + - Item: Elunium_Stone + Rate: 100 + - Item: Key_Of_Twisted_Time + Rate: 15 + - Item: Key_Of_Twisted_Time + Rate: 15 + - Item: Big_Ben_Card + Rate: 1 + StealProtected: true + - Id: 2917 + AegisName: BIG_BELL + Name: Big Bell + Level: 163 + Hp: 166860 + BaseExp: 7513 + JobExp: 8457 + Attack: 1531 + Attack2: 192 + Defense: 138 + MagicDefense: 53 + Str: 102 + Agi: 104 + Vit: 72 + Int: 57 + Dex: 98 + Luk: 57 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + RaceGroups: + Clocktower: true + Element: Neutral + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 1020 + AttackMotion: 500 + DamageMotion: 768 + Ai: 21 + Drops: + - Item: Needle_Of_Alarm + Rate: 3000 + - Item: Clip + Rate: 1 + - Item: Skull + Rate: 750 + - Item: Oridecon + Rate: 100 + - Item: Zargon + Rate: 750 + - Item: Key_Of_Twisted_Time + Rate: 10 + - Item: Big_Bell_Card + Rate: 1 + StealProtected: true + - Id: 2918 + AegisName: TIME_KEEPER + Name: Time Keeper + Level: 155 + Hp: 256000 + BaseExp: 7898 + JobExp: 8869 + Attack: 1708 + Attack2: 280 + Defense: 128 + MagicDefense: 60 + Str: 112 + Agi: 60 + Vit: 72 + Int: 57 + Dex: 120 + Luk: 77 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + RaceGroups: + Clocktower: true + Element: Neutral + ElementLevel: 4 + WalkSpeed: 200 + AttackDelay: 1072 + AttackMotion: 672 + DamageMotion: 384 + Ai: 17 + Drops: + - Item: Needle_Of_Alarm + Rate: 3000 + - Item: Brigan + Rate: 3000 + - Item: Steel + Rate: 250 + - Item: Leaflet_Of_Hinal + Rate: 425 + - Item: Memorize_Book + Rate: 1 + - Item: Key_Of_Twisted_Time + Rate: 1000 + - Item: Key_Of_Twisted_Time + Rate: 1000 + - Item: Time_Keeper_Card + Rate: 1 + StealProtected: true + - Id: 2919 + AegisName: NEO_PUNK + Name: Neo Punk + Level: 155 + Hp: 154760 + BaseExp: 5874 + JobExp: 6618 + Attack: 1172 + Attack2: 216 + Defense: 99 + MagicDefense: 55 + Str: 98 + Agi: 39 + Vit: 30 + Int: 35 + Dex: 95 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + RaceGroups: + Clocktower: true + Element: Wind + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1500 + AttackMotion: 500 + DamageMotion: 1000 + Ai: 09 + Drops: + - Item: Mould_Powder + Rate: 3000 + - Item: Yellow_Gemstone + Rate: 500 + - Item: Starsand_Of_Witch + Rate: 500 + - Item: Moth_Dust + Rate: 1500 + - Item: Hood_ + Rate: 8 + - Item: Baby_Pacifier + Rate: 50 + - Item: Neo_Punk_Card + Rate: 1 + StealProtected: true + - Id: 2920 + AegisName: ARC_ELDER + Name: Arc Elder + Level: 168 + Hp: 293640 + BaseExp: 9086 + JobExp: 17532 + Attack: 1436 + Attack2: 802 + Defense: 105 + MagicDefense: 41 + Str: 100 + Agi: 63 + Vit: 35 + Int: 99 + Dex: 106 + Luk: 61 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + RaceGroups: + Clocktower: true + Element: Neutral + ElementLevel: 4 + WalkSpeed: 165 + AttackDelay: 1552 + AttackMotion: 1152 + DamageMotion: 336 + Ai: 04 + Drops: + - Item: Old_Magic_Circle + Rate: 3000 + - Item: Rent_Spell_Book + Rate: 1000 + - Item: Encyclopedia + Rate: 5 + - Item: Wizardy_Staff + Rate: 1 + - Item: Old_Card_Album + Rate: 2 + - Item: Key_Of_Twisted_Time + Rate: 1500 + - Item: Elder_Branch + Rate: 500 + - Item: Arc_Elder_Card + Rate: 1 + StealProtected: true + - Id: 2921 + AegisName: OWL_VISCOUNT + Name: Owl Viscount + Level: 168 + Hp: 295240 + BaseExp: 9086 + JobExp: 11089 + Attack: 1872 + Attack2: 900 + Defense: 113 + MagicDefense: 45 + Str: 87 + Agi: 51 + Vit: 45 + Int: 88 + Dex: 106 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + RaceGroups: + Clocktower: true + Element: Neutral + ElementLevel: 3 + WalkSpeed: 195 + AttackDelay: 1345 + AttackMotion: 824 + DamageMotion: 440 + Ai: 21 + Class: Boss + Drops: + - Item: Tatters_Clothes + Rate: 2500 + - Item: Soft_Feather + Rate: 1000 + - Item: One_Eyed_Glass_ + Rate: 1 + - Item: Crystal_Mirror + Rate: 1 + - Item: Pocket_Watch + Rate: 2 + - Item: Quadrille_ + Rate: 1 + - Item: Menswear + Rate: 1 + - Item: Owl_Viscount_Card + Rate: 1 + StealProtected: true + - Id: 2922 + AegisName: G_OWL_VISCOUNT + Name: Owl Viscount + Level: 168 + Hp: 295240 + Attack: 1872 + Attack2: 900 + Defense: 113 + MagicDefense: 45 + Str: 87 + Agi: 51 + Vit: 45 + Int: 88 + Dex: 106 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Neutral + ElementLevel: 3 + WalkSpeed: 195 + AttackDelay: 1345 + AttackMotion: 824 + DamageMotion: 440 + Ai: 21 + Class: Boss + - Id: 2923 + AegisName: OWL_MARQUEES + Name: Owl Marquis + Level: 170 + Hp: 630000 + BaseExp: 21747 + JobExp: 13806 + Attack: 1887 + Attack2: 603 + Defense: 127 + MagicDefense: 25 + Str: 112 + Agi: 65 + Vit: 55 + Int: 102 + Dex: 108 + Luk: 72 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + RaceGroups: + Clocktower: true + Element: Neutral + ElementLevel: 3 + WalkSpeed: 175 + AttackDelay: 1345 + AttackMotion: 824 + DamageMotion: 440 + Ai: 21 + Class: Boss + Drops: + - Item: Tatters_Clothes + Rate: 2000 + - Item: Soft_Feather + Rate: 1500 + - Item: Kakkung_ + Rate: 1 + - Item: Staff_Of_Soul + Rate: 1 + - Item: Menswear + Rate: 3 + - Item: Sword_Stick + Rate: 1 + - Item: One_Eyed_Glass_ + Rate: 1 + - Item: Owl_Marquees_Card + Rate: 1 + StealProtected: true + - Id: 2924 + AegisName: T_ELDER_WILOW + Name: Elder Willow + Level: 34 + Hp: 599 + BaseExp: 116 + JobExp: 131 + Attack: 80 + Attack2: 14 + Defense: 45 + Str: 10 + Agi: 14 + Vit: 25 + Dex: 29 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Fire + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1372 + AttackMotion: 672 + DamageMotion: 432 + Ai: 09 + Drops: + - Item: Moon_Cake20 + Rate: 500 + - Item: Moon_Cake1 + Rate: 500 + - Item: Moon_Cake2 + Rate: 500 + - Id: 2925 + AegisName: T_WILOW + Name: Willow + Level: 8 + Hp: 91 + BaseExp: 31 + JobExp: 23 + Attack: 13 + Attack2: 5 + Defense: 38 + MagicDefense: 2 + Str: 13 + Agi: 3 + Vit: 8 + Int: 5 + Dex: 12 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 432 + Ai: 01 + Drops: + - Item: Moon_Cake18 + Rate: 500 + - Item: Moon_Cake19 + Rate: 500 + - Item: Moon_Cake20 + Rate: 500 + - Id: 2926 + AegisName: T_HARPY + Name: Harpy + Level: 83 + Hp: 4423 + BaseExp: 660 + JobExp: 760 + Attack: 340 + Attack2: 41 + Defense: 69 + MagicDefense: 44 + Str: 71 + Agi: 39 + Vit: 50 + Int: 31 + Dex: 125 + Luk: 12 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Wind + ElementLevel: 3 + WalkSpeed: 155 + AttackDelay: 972 + AttackMotion: 672 + DamageMotion: 470 + Ai: 04 + Drops: + - Item: Moon_Cake1 + Rate: 500 + - Item: Moon_Cake2 + Rate: 500 + - Id: 2927 + AegisName: T_MINERAL + Name: Mineral + Level: 96 + Hp: 8300 + BaseExp: 802 + JobExp: 1013 + Attack: 751 + Attack2: 57 + Defense: 127 + MagicDefense: 23 + Str: 70 + Agi: 61 + Vit: 40 + Int: 50 + Dex: 74 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 648 + AttackMotion: 480 + DamageMotion: 360 + Ai: 17 + Drops: + - Item: Moon_Cake1 + Rate: 500 + - Item: Moon_Cake2 + Rate: 500 + - Id: 2928 + AegisName: T_GIBBET + Name: Gibbet + Level: 105 + Hp: 12999 + BaseExp: 972 + JobExp: 874 + Attack: 697 + Attack2: 85 + Defense: 116 + MagicDefense: 45 + Str: 103 + Agi: 56 + Vit: 62 + Int: 55 + Dex: 73 + Luk: 37 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 180 + AttackDelay: 917 + AttackMotion: 1584 + DamageMotion: 576 + Ai: 04 + Drops: + - Item: Moon_Cake1 + Rate: 500 + - Item: Moon_Cake2 + Rate: 500 + - Id: 2929 + AegisName: T_PLASMA_G + Name: Plasma + Level: 116 + Hp: 24975 + BaseExp: 2176 + JobExp: 1506 + Attack: 851 + Attack2: 112 + Defense: 120 + MagicDefense: 3 + Str: 121 + Agi: 60 + Vit: 58 + Int: 62 + Dex: 102 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Earth + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 1000 + AttackMotion: 500 + DamageMotion: 1000 + Ai: 04 + Drops: + - Item: Moon_Cake18 + Rate: 500 + - Item: Moon_Cake19 + Rate: 500 + - Id: 2930 + AegisName: T_SOLACE + Name: Solace + Level: 123 + Hp: 24729 + BaseExp: 2442 + JobExp: 2409 + Attack: 1234 + Attack2: 165 + Defense: 96 + MagicDefense: 96 + Str: 106 + Agi: 65 + Vit: 61 + Int: 42 + Dex: 125 + Luk: 72 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Angel + Element: Holy + ElementLevel: 3 + WalkSpeed: 180 + AttackDelay: 576 + AttackMotion: 420 + DamageMotion: 360 + Ai: 20 + Drops: + - Item: Moon_Cake20 + Rate: 500 + - Id: 2931 + AegisName: T_METALING + Name: Metaling + Level: 81 + Hp: 4300 + BaseExp: 524 + JobExp: 537 + Attack: 188 + Attack2: 39 + Defense: 69 + MagicDefense: 28 + Str: 58 + Agi: 30 + Vit: 49 + Int: 17 + Dex: 60 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 384 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + Drops: + - Item: Moon_Cake20 + Rate: 500 + - Id: 2932 + AegisName: T_POPORING + Name: Poporing + Level: 30 + Hp: 524 + BaseExp: 99 + JobExp: 112 + Attack: 74 + Attack2: 20 + Defense: 36 + MagicDefense: 17 + Str: 17 + Agi: 26 + Vit: 20 + Int: 18 + Dex: 36 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Poison + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + Drops: + - Item: Moon_Cake20 + Rate: 500 + - Id: 2933 + AegisName: T_DEVILING + Name: Deviling + Level: 66 + Hp: 16890 + BaseExp: 1197 + JobExp: 1189 + Attack: 313 + Attack2: 183 + Defense: 67 + MagicDefense: 70 + Str: 48 + Agi: 50 + Vit: 33 + Int: 75 + Dex: 85 + Luk: 200 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 4 + WalkSpeed: 200 + AttackDelay: 1072 + AttackMotion: 1056 + DamageMotion: 384 + Ai: 21 + Drops: + - Item: Moon_Cake5 + Rate: 500 + - Item: Moon_Cake6 + Rate: 500 + - Id: 2934 + AegisName: T_ARCHANGELING + Name: Arc Angeling + Level: 84 + Hp: 25100 + BaseExp: 1789 + JobExp: 1455 + Attack: 593 + Attack2: 100 + Defense: 92 + MagicDefense: 81 + Str: 32 + Agi: 48 + Vit: 62 + Int: 99 + Dex: 119 + Luk: 105 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Angel + Element: Holy + ElementLevel: 3 + WalkSpeed: 180 + AttackDelay: 1072 + AttackMotion: 672 + DamageMotion: 480 + Ai: 21 + Drops: + - Item: Moon_Cake5 + Rate: 500 + - Item: Moon_Cake6 + Rate: 500 + - Id: 2935 + AegisName: T_EVIL_CLOUD_HERMIT + Name: Taoist Hermit + Level: 96 + Hp: 8266 + BaseExp: 902 + JobExp: 563 + Attack: 611 + Attack2: 30 + Defense: 66 + MagicDefense: 46 + Str: 63 + Agi: 57 + Vit: 45 + Int: 60 + Dex: 119 + Luk: 45 + AttackRange: 10 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 2 + WalkSpeed: 190 + AttackDelay: 480 + AttackMotion: 840 + DamageMotion: 432 + Ai: 05 + Drops: + - Item: Moon_Cake20 + Rate: 500 + - Id: 2936 + AegisName: E_GHOSTRING + Name: Ghostring + Level: 1 + Hp: 10 + Attack: 1 + Attack2: 1 + Defense: 100 + MagicDefense: 99 + AttackRange: 1 + SkillRange: 7 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Neutral + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1220 + AttackMotion: 1080 + DamageMotion: 648 + Drops: + - Item: Pumpkin + Rate: 1500 + - Item: Pumpkin + Rate: 1500 + - Item: Pumpkin + Rate: 1500 + - Item: Pumpkin + Rate: 1500 + - Item: Pumpkin_Pie + Rate: 2000 + - Item: Pumpkin_Bucket + Rate: 2000 + - Item: Halloween_Coin + Rate: 500 + - Item: Halloween_Coin + Rate: 10000 + StealProtected: true +# - Id: 2937 +# AegisName: M_LOKI +# Name: M Loki +# Level: 145 +# Hp: 1215600 +# BaseExp: 1 +# JobExp: 1 +# Attack: 1835 +# Attack2: 444 +# Defense: 15 +# MagicDefense: 89 +# Str: 76 +# Agi: 66 +# Vit: 90 +# Int: 55 +# Dex: 189 +# Luk: 22 +# AttackRange: 2 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Demihuman +# Element: Neutral +# ElementLevel: 1 +# WalkSpeed: 175 +# AttackDelay: 800 +# AttackMotion: 750 +# DamageMotion: 300 + - Id: 2938 + AegisName: MM_MAGIC_SEAL + Name: Magic Seal + Level: 140 + Hp: 10000000 + BaseExp: 1 + JobExp: 6999 + Attack: 1 + Attack2: 1 + Defense: 80 + MagicDefense: 200 + Str: 16 + Agi: 26 + Vit: 30 + Int: 115 + Dex: 79 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1000 + AttackMotion: 1000 + DamageMotion: 1000 + - Id: 2939 + AegisName: MM_EVIL_SHADOW1 + Name: Evil Shadow + Level: 138 + Hp: 112000 + BaseExp: 7456 + JobExp: 5983 + Attack: 3266 + Attack2: 1307 + Defense: 30 + MagicDefense: 30 + Str: 88 + Agi: 44 + Vit: 88 + Int: 21 + Dex: 95 + Luk: 44 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1500 + AttackMotion: 600 + DamageMotion: 500 + Ai: 10 + Modes: + CanMove: true + Detector: true + Drops: + - Item: Evil_Shadow_Card + Rate: 1 + StealProtected: true + - Id: 2940 + AegisName: MM_EVIL_SHADOW2 + Name: Evil Shadow + Level: 141 + Hp: 127650 + BaseExp: 8103 + JobExp: 7738 + Attack: 2678 + Attack2: 1071 + Defense: 121 + MagicDefense: 36 + Str: 60 + Agi: 103 + Vit: 45 + Int: 35 + Dex: 172 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1000 + AttackMotion: 500 + DamageMotion: 600 + Ai: 10 + Modes: + CanMove: true + Detector: true + Drops: + - Item: Evil_Shadow_Card + Rate: 1 + StealProtected: true + - Id: 2941 + AegisName: MM_EVIL_SHADOW3 + Name: Evil Shadow + Level: 142 + Hp: 153400 + BaseExp: 8863 + JobExp: 6736 + Attack: 3167 + Attack2: 1267 + Defense: 89 + MagicDefense: 44 + Str: 120 + Agi: 87 + Vit: 66 + Int: 33 + Dex: 106 + Luk: 27 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1800 + AttackMotion: 780 + DamageMotion: 480 + Ai: 10 + Modes: + CanMove: true + Detector: true + Drops: + - Item: Evil_Shadow_Card + Rate: 1 + StealProtected: true + - Id: 2942 + AegisName: MM_EVIL_FANATICS + Name: Evil Fanatics + Level: 151 + Hp: 8256000 + BaseExp: 1008653 + JobExp: 988954 + Attack: 3350 + Attack2: 167 + Defense: 166 + MagicDefense: 103 + Str: 118 + Agi: 72 + Vit: 40 + Int: 55 + Dex: 213 + Luk: 30 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1000 + AttackMotion: 500 + DamageMotion: 350 + Ai: 10 + Class: Boss + Modes: + CanMove: true + Mvp: true + Drops: + - Item: Evil_Fanatics_Card + Rate: 1 + StealProtected: true + - Id: 2943 + AegisName: MM_ICE_MINE + Name: Icemine + Level: 149 + Hp: 10000 + Sp: 200 + Attack: 200 + Attack2: 1 + Defense: 200 + MagicDefense: 10 + Str: 200 + Agi: 200 + Vit: 200 + Int: 200 + Dex: 200 + Luk: 200 + AttackRange: 7 + SkillRange: 12 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Ghost + ElementLevel: 4 + WalkSpeed: 1000 + AttackMotion: 1000 + Class: Battlefield + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Detector: true +# - Id: 2944 +# AegisName: J_HORNET +# - Id: 2945 +# AegisName: J_MUMMY +# - Id: 2946 +# AegisName: J_ANUBIS +# - Id: 2947 +# AegisName: J_EGGYRA + - Id: 2948 + AegisName: CURSED_SOLDIER + Name: Cursed Soldier + Level: 110 + Hp: 18574 + BaseExp: 1907 + JobExp: 1851 + Attack: 1334 + Attack2: 1 + Defense: 85 + MagicDefense: 35 + Str: 81 + Agi: 50 + Vit: 64 + Int: 56 + Dex: 178 + Luk: 23 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1960 + AttackMotion: 576 + DamageMotion: 420 + Ai: 04 + Drops: + - Item: Shard_of_Gray + Rate: 1000 + - Item: Decayed_Nail + Rate: 3000 + - Id: 2949 + AegisName: CURSED_SENTINEL + Name: Cursed Sentinel + Level: 110 + Hp: 14099 + BaseExp: 1634 + JobExp: 1346 + Attack: 1397 + Attack2: 1 + Defense: 84 + MagicDefense: 41 + Str: 120 + Agi: 65 + Vit: 66 + Int: 41 + Dex: 107 + Luk: 26 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Dark + ElementLevel: 3 + WalkSpeed: 175 + AttackDelay: 914 + AttackMotion: 1344 + DamageMotion: 384 + Ai: 04 + Drops: + - Item: Shard_of_Gray + Rate: 1000 + - Item: Mementos + Rate: 2500 + - Item: Worn_Out_Page + Rate: 1500 + - Id: 2950 + AegisName: BROKEN_MIND + Name: Broken Mind + Level: 110 + Hp: 13520 + BaseExp: 1545 + JobExp: 1557 + Attack: 1350 + Attack2: 1 + Defense: 67 + MagicDefense: 27 + Str: 69 + Agi: 37 + Vit: 36 + Int: 10 + Dex: 64 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 920 + AttackMotion: 720 + DamageMotion: 200 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Shard_of_Gray + Rate: 1000 + - Item: Withered_Flower + Rate: 2500 + - Item: Exorcize_Herb + Rate: 1000 + - Id: 2951 + AegisName: FLOATING_WORD + Name: Floating Word + Level: 110 + Hp: 11276 + BaseExp: 1166 + JobExp: 1034 + Attack: 1074 + Attack2: 1 + Defense: 93 + MagicDefense: 40 + Str: 111 + Agi: 90 + Vit: 60 + Int: 70 + Dex: 139 + Luk: 65 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Ghost + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 972 + AttackMotion: 648 + DamageMotion: 432 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Shard_of_Gray + Rate: 1000 + - Item: Sticky_Mucus + Rate: 3000 + - Item: Horn + Rate: 2500 + - Id: 2952 + AegisName: LIKE_LOVE + Name: Like Love + Level: 110 + Hp: 14008 + BaseExp: 1505 + JobExp: 1667 + Attack: 1182 + Attack2: 1 + Defense: 64 + MagicDefense: 51 + Str: 62 + Agi: 27 + Vit: 25 + Int: 55 + Dex: 102 + Luk: 20 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Wind + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1056 + AttackMotion: 1056 + DamageMotion: 336 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Shard_of_Gray + Rate: 1000 + - Item: Immortal_Heart + Rate: 2500 + - Id: 2953 + AegisName: CURSED_MEMORY + Name: Cursed Memory + Level: 110 + Hp: 18045 + BaseExp: 1802 + JobExp: 1623 + Attack: 1392 + Attack2: 1 + Defense: 89 + MagicDefense: 28 + Str: 87 + Agi: 39 + Vit: 58 + Int: 5 + Dex: 82 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 3 + WalkSpeed: 350 + AttackDelay: 1768 + AttackMotion: 500 + DamageMotion: 192 + Ai: 04 + Drops: + - Item: Shard_of_Gray + Rate: 1000 + - Item: Decayed_Nail + Rate: 3000 + - Id: 2954 + AegisName: COLORLESS_VOW + Name: Colorless Vow + Level: 110 + Hp: 19194 + BaseExp: 1939 + JobExp: 1881 + Attack: 1606 + Attack2: 1 + Defense: 95 + MagicDefense: 41 + Str: 84 + Agi: 35 + Vit: 60 + Int: 20 + Dex: 85 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 3 + WalkSpeed: 350 + AttackMotion: 500 + Ai: 04 + Drops: + - Item: Shard_of_Gray + Rate: 1000 + - Item: Horrendous_Mouth + Rate: 3500 + - Item: Sharpened_Cuspid + Rate: 2000 + - Id: 2955 + AegisName: OLD_FRIENDSHIP + Name: Old Friendship + Level: 110 + Hp: 12614 + BaseExp: 1306 + JobExp: 1328 + Attack: 1227 + Attack2: 1 + Defense: 78 + MagicDefense: 5 + Str: 56 + Agi: 12 + Vit: 19 + Int: 11 + Dex: 30 + Luk: 10 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 2460 + AttackMotion: 912 + Ai: 04 + Drops: + - Item: Shard_of_Gray + Rate: 1000 + - Item: Skel_Bone + Rate: 3500 + - Item: Manacles + Rate: 2500 + - Id: 2956 + AegisName: SWEET_SLAUGHTER + Name: Sweet Slaughter + Level: 110 + Hp: 13986 + BaseExp: 1960 + JobExp: 1587 + Attack: 1232 + Attack2: 1 + Defense: 125 + MagicDefense: 10 + Str: 121 + Agi: 48 + Vit: 40 + Int: 31 + Dex: 125 + Luk: 32 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 350 + AttackDelay: 1538 + AttackMotion: 1000 + DamageMotion: 396 + Ai: 04 + Drops: + - Item: Shard_of_Gray + Rate: 1000 + - Item: Immortal_Heart + Rate: 2000 + - Item: Realgar_Wine + Rate: 1000 + - Id: 2957 + AegisName: FORGOTTEN_NAME + Name: Forgotten Name + Level: 120 + Hp: 19546 + BaseExp: 1505 + JobExp: 1485 + Attack: 1066 + Attack2: 1 + Defense: 111 + MagicDefense: 38 + Str: 121 + Agi: 29 + Vit: 51 + Int: 43 + Dex: 100 + Luk: 3 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 155 + AttackDelay: 1169 + AttackMotion: 1152 + DamageMotion: 480 + Ai: 04 + Drops: + - Item: Shard_of_Gray + Rate: 1500 + - Item: Realgar_Wine + Rate: 5000 + - Item: Exorcize_Herb + Rate: 5000 + - Id: 2958 + AegisName: FATAL_DAYS + Name: Fatal Days + Level: 120 + Hp: 24240 + BaseExp: 2052 + JobExp: 2026 + Attack: 1007 + Attack2: 1 + Defense: 72 + MagicDefense: 15 + Str: 100 + Agi: 71 + Vit: 63 + Int: 85 + Dex: 115 + Luk: 37 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 190 + AttackDelay: 720 + AttackMotion: 384 + DamageMotion: 480 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Shard_of_Gray + Rate: 1500 + - Item: Tendon + Rate: 2500 + - Item: Petite_DiablOfs_Horn + Rate: 2500 + - Id: 2959 + AegisName: TORTUROUS_REDEEMER + Name: Torturous Redeemer + Level: 120 + Hp: 103342 + BaseExp: 10590 + JobExp: 8378 + Attack: 1250 + Attack2: 1 + Defense: 144 + MagicDefense: 28 + Str: 133 + Agi: 69 + Vit: 72 + Int: 55 + Dex: 165 + Luk: 44 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 672 + AttackMotion: 420 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Shard_of_Gray + Rate: 10000 + - Item: Shard_of_Gray + Rate: 10000 + - Item: Evil_Horn + Rate: 2000 + - Id: 2960 + AegisName: MM_FLAMECROSS + Name: Flamecross + Level: 149 + Hp: 10000 + Sp: 200 + Attack: 180 + Attack2: 1 + Defense: 200 + MagicDefense: 10 + Str: 200 + Agi: 200 + Vit: 200 + Int: 200 + Dex: 200 + Luk: 200 + AttackRange: 7 + SkillRange: 12 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Ghost + ElementLevel: 4 + WalkSpeed: 1000 + AttackMotion: 1000 + Class: Battlefield + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Detector: true + - Id: 2961 + AegisName: E_TORTUROUS_REDEEMER + Name: Torturous Redeemer + Level: 120 + Hp: 103342 + BaseExp: 10590 + JobExp: 8378 + Attack: 1 + Attack2: 1 + Defense: 144 + MagicDefense: 28 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 672 + AttackMotion: 420 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Evil_Horn + Rate: 2000 + - Item: Shard_of_Gray + Rate: 10000 + - Item: Shard_of_Gray + Rate: 10000 +# - Id: 2962 +# AegisName: E_DEVILING +# - Id: 2963 +# AegisName: WOODIE +# - Id: 2964 +# AegisName: EXP_1000 +# - Id: 2965 +# AegisName: TW_APOCALIPS_H +# - Id: 2966 +# AegisName: TW_B_EREMES +# - Id: 2967 +# AegisName: TW_B_HARWORD +# - Id: 2968 +# AegisName: TW_B_SEYREN +# - Id: 2969 +# AegisName: TW_BAPHOMET2 +# - Id: 2970 +# AegisName: TW_DARK_LORD +# - Id: 2971 +# AegisName: TW_DARK_SNAKE_LORD +# - Id: 2972 +# AegisName: TW_DOPPELGANGER +# - Id: 2973 +# AegisName: TW_DRACULA +# - Id: 2974 +# AegisName: TW_EDDGA +# - Id: 2975 +# AegisName: TW_FALLINGBISHOP +# - Id: 2976 +# AegisName: TW_GLOOMUNDERNIGHT +# - Id: 2977 +# AegisName: TW_IFRIT +# - Id: 2978 +# AegisName: TW_KTULLANUX +# - Id: 2979 +# AegisName: TW_LORD_OF_DEATH2 +# - Id: 2980 +# AegisName: TW_MISTRESS +# - Id: 2981 +# AegisName: TW_ORK_HERO2 +# - Id: 2982 +# AegisName: TW_OSIRIS2 +# - Id: 2983 +# AegisName: TW_RANDGRIS +# - Id: 2984 +# AegisName: TW_TURTLE_GENERAL +# - Id: 2985 +# AegisName: E_MYSTERIOUS_BUG +# - Id: 2986 +# AegisName: J_XMAS_SMOKEY_GIFT + - Id: 2987 + AegisName: XM_TREE + Name: Decorated Evil Tree + Level: 148 + Hp: 544444 + BaseExp: 4444 + JobExp: 15888 + Attack: 1444 + Attack2: 1444 + Defense: 116 + MagicDefense: 44 + Str: 44 + Agi: 66 + Vit: 44 + Int: 44 + Dex: 144 + Luk: 44 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Undead + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 917 + AttackMotion: 1584 + DamageMotion: 576 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Hanging_Doll + Rate: 900 + - Item: Rotten_Rope + Rate: 2668 + - Item: Tree_Knot + Rate: 2037 + - Item: Vivid_Notation + Rate: 500 + - Item: Red_Gemstone + Rate: 50 + - Item: Branch_Of_Dead_Tree + Rate: 20 + - Item: Elder_Branch + Rate: 200 + - Item: XM_Tree_Card + Rate: 1 + StealProtected: true + - Id: 2988 + AegisName: XM_ANTONIO + Name: Wicked Vice Plant Manager + Level: 149 + Hp: 44 + Attack: 66 + Attack2: 66 + Defense: 160 + MagicDefense: 44 + Str: 44 + Agi: 88 + Vit: 44 + Int: 44 + Dex: 144 + Luk: 44 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Dark + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 720 + AttackMotion: 720 + DamageMotion: 432 + Ai: 01 + Class: Boss + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Mvp: true + Drops: + - Item: Red_Socks_With_Holes + Rate: 2000 + - Item: C_SantaHairband + Rate: 100 + - Item: Vivid_Notation + Rate: 500 + - Item: Red_Bag + Rate: 100 + - Item: Luk_Dish08 + Rate: 500 + - Id: 2989 + AegisName: XM_COOKIE + Name: Vicious Cookie + Level: 149 + Hp: 187760 + BaseExp: 6666 + JobExp: 7332 + Attack: 1444 + Attack2: 1 + Defense: 48 + MagicDefense: 44 + Str: 44 + Agi: 88 + Vit: 44 + Int: 44 + Dex: 144 + Luk: 44 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1248 + AttackMotion: 1248 + DamageMotion: 240 + Ai: 03 + Modes: + Detector: true + Drops: + - Item: Mould_Powder + Rate: 2000 + - Item: Dark_Red_Jewel + Rate: 100 + - Item: Well_Baked_Cookie + Rate: 500 + - Item: Candy_Striper + Rate: 500 + - Item: XM_Cookie_Card + Rate: 1 + StealProtected: true + - Id: 2990 + AegisName: XM_CRUISER + Name: Corrupt Cruiser + Level: 140 + Hp: 188999 + Attack: 1444 + Attack2: 1444 + Defense: 20 + MagicDefense: 44 + Str: 44 + Agi: 88 + Vit: 44 + Int: 44 + Dex: 144 + Luk: 44 + AttackRange: 12 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Undead + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1296 + AttackMotion: 1296 + DamageMotion: 432 + Ai: 05 + Modes: + Detector: true + - Id: 2991 + AegisName: XM_MYSTCASE + Name: Evil Dwelling Box + Level: 148 + Hp: 259000 + BaseExp: 6666 + JobExp: 7332 + Attack: 1444 + Attack2: 1444 + Defense: 50 + MagicDefense: 44 + Str: 44 + Agi: 44 + Vit: 44 + Int: 44 + Dex: 44 + Luk: 44 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1248 + AttackMotion: 1248 + DamageMotion: 432 + Ai: 03 + Modes: + Detector: true + Drops: + - Item: Mould_Powder + Rate: 2000 + - Item: Piece_Of_Cake + Rate: 100 + - Item: Bloody_Letter + Rate: 50 + - Item: Unsent_Letter + Rate: 50 + - Item: XM_Mystcase_Card + Rate: 1 + StealProtected: true + - Id: 2992 + AegisName: XM_LUDE + Name: Creepy Demon + Level: 140 + Hp: 4444 + BaseExp: 666 + JobExp: 732 + Attack: 444 + Attack2: 444 + Defense: 90 + MagicDefense: 44 + Str: 44 + Agi: 44 + Vit: 44 + Int: 44 + Dex: 44 + Luk: 44 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Undead + Element: Dark + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 890 + AttackMotion: 960 + DamageMotion: 480 + Ai: 01 + Modes: + Angry: true + ChangeTargetMelee: true + ChangeTargetChase: true + Drops: + - Item: Pumpkin_Bucket + Rate: 1600 + - Item: Ectoplasm + Rate: 2862 + - Item: Transparent_Cloth + Rate: 500 + - Item: Gold + Rate: 1000 + - Item: White_Gold_Bullion + Rate: 1000 + - Item: Bloody_Coin + Rate: 1000 + - Item: Bloody_Coin + Rate: 1000 + - Item: XM_Lude_Card + Rate: 1 + StealProtected: true + - Id: 2993 + AegisName: XM_HYLOZOIST + Name: Malicious Baby Ghost + Level: 145 + Hp: 444444 + BaseExp: 4444 + JobExp: 15888 + Attack: 1666 + Attack2: 1666 + Defense: 101 + MagicDefense: 44 + Str: 144 + Agi: 66 + Vit: 66 + Int: 66 + Dex: 166 + Luk: 66 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 110 + AttackDelay: 741 + AttackMotion: 1536 + DamageMotion: 480 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Broken_Needle + Rate: 1000 + - Item: Spool + Rate: 1000 + - Item: Needle_Pouch + Rate: 1000 + - Item: Stuffed_Doll + Rate: 40 + - Item: Dark_Red_Clot + Rate: 1000 + - Item: Water_Of_Darkness + Rate: 500 + - Item: XM_Hylozoist_Card + Rate: 1 + StealProtected: true + - Id: 2994 + AegisName: XM_MARIONETTE + Name: Dancing Marionette + Level: 148 + Hp: 280000 + BaseExp: 4444 + JobExp: 15888 + Attack: 444 + Attack2: 1444 + Defense: 35 + MagicDefense: 44 + Str: 44 + Agi: 44 + Vit: 44 + Int: 144 + Dex: 88 + Luk: 44 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Ghost + ElementLevel: 1 + WalkSpeed: 120 + AttackDelay: 1480 + AttackMotion: 480 + DamageMotion: 1056 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Lusty_Iron + Rate: 100 + - Item: Shadow_Walk_ + Rate: 3 + - Item: Brooch_ + Rate: 1 + - Item: Fire_Scroll_3_5 + Rate: 50 + - Item: Dark_Red_Clot + Rate: 1000 + - Item: Damp_Darkness + Rate: 100 + - Item: XM_Marionette_Card + Rate: 1 + StealProtected: true + - Id: 2995 + AegisName: XM_TEDDY_BEAR + Name: Abandoned Teddy Bear + Level: 148 + Hp: 180000 + BaseExp: 6666 + JobExp: 7332 + Attack: 1444 + Attack2: 1444 + Defense: 106 + MagicDefense: 44 + Str: 44 + Agi: 166 + Vit: 44 + Int: 44 + Dex: 166 + Luk: 44 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Undead + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 512 + AttackMotion: 780 + DamageMotion: 504 + Ai: 20 + Modes: + Detector: true + Drops: + - Item: Screw + Rate: 1900 + - Item: Oridecon_Hammer + Rate: 150 + - Item: Str_Dish09 + Rate: 100 + - Item: Runstone_Quality + Rate: 1000 + - Item: Runstone_Rare + Rate: 100 + - Item: XM_Teddy_Bear_Card + Rate: 1 + StealProtected: true + - Id: 2996 + AegisName: XM_CELINE_KIMI + Name: Celine Kimi + Level: 160 + Hp: 66666666 + BaseExp: 4444444 + JobExp: 4033332 + MvpExp: 444444 + Attack: 6666 + Attack2: 6666 + Defense: 479 + MagicDefense: 444 + Str: 144 + Agi: 166 + Vit: 44 + Int: 444 + Dex: 166 + Luk: 166 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Ghost + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 768 + AttackMotion: 1056 + DamageMotion: 480 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Card_Album + Rate: 10000 + - Item: Old_Violet_Box + Rate: 10000 + - Item: Closedmind_Box + Rate: 10000 + Drops: + - Item: Closedmind_Box + Rate: 4000 + - Item: Nabi_Hair_Pin + Rate: 4000 + - Item: Bloody_Coin + Rate: 4000 + - Item: C_Red_Bonnet + Rate: 100 + - Item: Old_Parasol + Rate: 100 + - Item: Flower + Rate: 10000 + - Id: 2997 + AegisName: G_XM_CELINE_KIMI + Name: Kimi's Phantom + Level: 160 + Hp: 66666666 + Attack: 6666 + Attack2: 6666 + Defense: 479 + MagicDefense: 444 + Str: 144 + Agi: 166 + Vit: 44 + Int: 444 + Dex: 166 + Luk: 166 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Ghost + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 768 + AttackMotion: 1056 + DamageMotion: 480 + Ai: 21 + Class: Boss + Drops: + - Item: Dried_Flower + Rate: 10000 + - Id: 2998 + AegisName: EP14_MORS_EVENT + Name: Weakened Morocc + Level: 158 + Hp: 1771440 + BaseExp: 12390 + JobExp: 16104 + Attack: 1872 + Attack2: 900 + Defense: 113 + MagicDefense: 45 + Str: 87 + Agi: 51 + Vit: 45 + Int: 88 + Dex: 106 + Luk: 50 + AttackRange: 1 + SkillRange: 12 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 2612 + AttackMotion: 824 + DamageMotion: 440 + Ai: 10 + Class: Boss + Modes: + CanMove: true + - Id: 2999 + AegisName: EP14_MORS_BOSSA + Name: Morocc Necromancer + Level: 158 + Hp: 4000000 + BaseExp: 2106000 + JobExp: 1336500 + Attack: 700 + Defense: 215 + MagicDefense: 555 + Str: 165 + Agi: 190 + Vit: 142 + Int: 146 + Dex: 299 + Luk: 93 + AttackRange: 1 + SkillRange: 12 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 300 + AttackMotion: 384 + DamageMotion: 288 + Ai: 10 + Class: Boss + Modes: + CanMove: true + Mvp: true + Drops: + - Item: Yggdrasilberry + Rate: 2000 + - Item: Old_Blue_Box + Rate: 200 + - Item: Branch_Of_Dead_Tree + Rate: 200 + - Item: Fruit_Of_Mastela + Rate: 200 + - Item: Morocc's_Minion_Card + Rate: 1 + StealProtected: true + - Id: 3000 + AegisName: EP14_MORS_BOSSB + Name: Morocc Necromancer + Level: 101 + Hp: 80000000 + BaseExp: 2310750 + JobExp: 1465200 + Attack: 700 + Attack2: 1 + Defense: 1 + MagicDefense: 1 + Int: 180 + AttackRange: 12 + SkillRange: 12 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 4 + WalkSpeed: 1000 + AttackDelay: 2700 + AttackMotion: 384 + DamageMotion: 288 + Ai: 10 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: Yggdrasilberry + Rate: 2000 + - Item: Old_Blue_Box + Rate: 200 + - Item: Branch_Of_Dead_Tree + Rate: 200 + - Item: PrizeOfHero + Rate: 10000 + - Item: PrizeOfHero + Rate: 10000 + - Item: Fruit_Of_Mastela + Rate: 200 + - Id: 3001 + AegisName: EP14_MORS_MOB1 + Name: Morocc's Ghoul + Level: 158 + Hp: 295240 + BaseExp: 1239 + JobExp: 1610 + Attack: 1872 + Attack2: 900 + Defense: 113 + MagicDefense: 45 + Str: 87 + Agi: 51 + Vit: 45 + Int: 88 + Dex: 106 + Luk: 50 + AttackRange: 1 + SkillRange: 12 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Neutral + ElementLevel: 3 + WalkSpeed: 1000 + AttackDelay: 2612 + AttackMotion: 824 + DamageMotion: 440 + Ai: 10 + Class: Boss + Modes: + CanMove: true + - Id: 3002 + AegisName: EP14_MORS_MOB2 + Name: Morocc's Osiris + Level: 158 + Hp: 442860 + BaseExp: 1239 + JobExp: 1610 + Attack: 1872 + Attack2: 900 + Defense: 113 + MagicDefense: 45 + Str: 87 + Agi: 51 + Vit: 45 + Int: 88 + Dex: 106 + Luk: 50 + AttackRange: 1 + SkillRange: 12 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 2612 + AttackMotion: 824 + DamageMotion: 440 + Ai: 10 + Class: Boss + Modes: + CanMove: true + - Id: 3003 + AegisName: EP14_MORS_MOB3 + Name: Morocc's Archer Skeleton + Level: 158 + Hp: 295240 + BaseExp: 1239 + JobExp: 1610 + Attack: 1872 + Attack2: 900 + Defense: 113 + MagicDefense: 45 + Str: 87 + Agi: 51 + Vit: 45 + Int: 88 + Dex: 106 + Luk: 50 + AttackRange: 7 + SkillRange: 12 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 300 + AttackMotion: 824 + DamageMotion: 440 + Ai: 10 + Class: Boss + Modes: + CanMove: true + - Id: 3004 + AegisName: EP14_MORS_MOB4 + Name: Morocc's Wraith + Level: 158 + Hp: 100000 + BaseExp: 1239 + JobExp: 1610 + Attack: 90 + Attack2: 90 + Defense: 13 + MagicDefense: 45 + Str: 87 + Agi: 51 + Vit: 45 + Int: 88 + Dex: 106 + Luk: 50 + AttackRange: 1 + SkillRange: 12 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Neutral + ElementLevel: 3 + WalkSpeed: 600 + AttackDelay: 300 + AttackMotion: 824 + DamageMotion: 440 + Ai: 10 + Class: Boss + Modes: + CanMove: true + - Id: 3005 + AegisName: EP14_MORS_MOB5 + Name: Morocc's Verit + Level: 158 + Hp: 442860 + BaseExp: 1239 + JobExp: 1610 + Attack: 1872 + Attack2: 900 + Defense: 113 + MagicDefense: 45 + Str: 87 + Agi: 51 + Vit: 45 + Int: 88 + Dex: 106 + Luk: 50 + AttackRange: 1 + SkillRange: 12 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Neutral + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 824 + DamageMotion: 440 + Ai: 10 + Class: Boss + Modes: + CanMove: true + - Id: 3006 + AegisName: EP14_MORS_MOB6 + Name: Morocc's Lude + Level: 158 + Hp: 885720 + BaseExp: 1239 + JobExp: 1610 + Attack: 113 + Attack2: 113 + Defense: 113 + MagicDefense: 45 + Str: 87 + Agi: 51 + Vit: 45 + Int: 88 + Dex: 299 + Luk: 50 + AttackRange: 3 + SkillRange: 12 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Neutral + ElementLevel: 3 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 824 + DamageMotion: 440 + Ai: 10 + Class: Boss + Modes: + CanMove: true + - Id: 3007 + AegisName: EP14_MORS_DUMMY + Name: Death Soul + Level: 158 + Hp: 99999999 + Attack: 1872 + Attack2: 900 + Defense: 113 + MagicDefense: 45 + Str: 87 + Agi: 51 + Vit: 45 + Int: 88 + Dex: 106 + Luk: 50 + AttackRange: 1 + SkillRange: 12 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Neutral + ElementLevel: 3 + WalkSpeed: 195 + AttackDelay: 76 + AttackMotion: 824 + DamageMotion: 440 + Class: Boss + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + - Id: 3008 + AegisName: EP14_MORS_HIDDEN + Name: Morocc Hidden + Level: 158 + Hp: 295240 + Attack: 1 + Attack2: 1 + Defense: 113 + MagicDefense: 45 + Agi: 51 + Vit: 45 + Int: 255 + Dex: 106 + Luk: 50 + AttackRange: 1 + SkillRange: 12 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Neutral + ElementLevel: 3 + WalkSpeed: 1000 + AttackDelay: 2000 + AttackMotion: 824 + DamageMotion: 440 + Ai: 10 + Class: Boss + Modes: + Assist: true +# - Id: 3009 +# AegisName: EP14_3_DEATH_BOSS + - Id: 3010 + AegisName: EP14_3_DEATH_A_MOB1 + Name: Corrupt Orc Baby + Level: 158 + Hp: 250000 + BaseExp: 12390 + JobExp: 16104 + Attack: 948 + Attack2: 215 + Defense: 240 + MagicDefense: 50 + Str: 120 + Agi: 85 + Vit: 80 + Int: 60 + Dex: 88 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demihuman + Element: Earth + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 864 + AttackMotion: 400 + DamageMotion: 150 + Ai: 10 + Modes: + CanMove: true + Drops: + - Item: Yggdrasilberry + Rate: 10 + - Item: Old_Blue_Box + Rate: 20 + - Item: Branch_Of_Dead_Tree + Rate: 20 + - Item: Yellow_Gemstone + Rate: 20 + - Item: Blue_Gemstone + Rate: 20 + - Item: Red_Gemstone + Rate: 20 + - Item: Fruit_Of_Mastela + Rate: 20 + - Id: 3011 + AegisName: EP14_3_DEATH_A_MOB2 + Name: Corrupt Baby Desert Wol + Level: 158 + Hp: 232890 + BaseExp: 12390 + JobExp: 16104 + Attack: 948 + Attack2: 215 + Defense: 240 + MagicDefense: 45 + Str: 100 + Agi: 85 + Vit: 100 + Int: 88 + Dex: 120 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Fire + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 864 + AttackMotion: 400 + DamageMotion: 150 + Ai: 10 + Modes: + CanMove: true + Drops: + - Item: Yggdrasilberry + Rate: 10 + - Item: Old_Blue_Box + Rate: 20 + - Item: Branch_Of_Dead_Tree + Rate: 20 + - Item: Yellow_Gemstone + Rate: 20 + - Item: Blue_Gemstone + Rate: 20 + - Item: Red_Gemstone + Rate: 20 + - Item: Fruit_Of_Mastela + Rate: 20 + - Id: 3012 + AegisName: EP14_3_DEATH_A_MOB3 + Name: Corrupt Familiar + Level: 158 + Hp: 222550 + BaseExp: 12390 + JobExp: 16104 + Attack: 948 + Attack2: 215 + Defense: 240 + MagicDefense: 70 + Str: 86 + Agi: 85 + Vit: 75 + Int: 53 + Dex: 100 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 120 + AttackDelay: 864 + AttackMotion: 400 + DamageMotion: 150 + Ai: 10 + Modes: + CanMove: true + Drops: + - Item: Yggdrasilberry + Rate: 10 + - Item: Old_Blue_Box + Rate: 20 + - Item: Branch_Of_Dead_Tree + Rate: 20 + - Item: Yellow_Gemstone + Rate: 20 + - Item: Blue_Gemstone + Rate: 20 + - Item: Red_Gemstone + Rate: 20 + - Item: Fruit_Of_Mastela + Rate: 20 + - Id: 3013 + AegisName: EP14_3_DEATH_B_MOB1 + Name: Corrupt Orc Warrior + Level: 158 + Hp: 300000 + BaseExp: 12390 + JobExp: 16104 + Attack: 948 + Attack2: 215 + Defense: 240 + MagicDefense: 60 + Str: 150 + Agi: 85 + Vit: 150 + Int: 40 + Dex: 122 + Luk: 70 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Earth + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 864 + AttackMotion: 400 + DamageMotion: 150 + Ai: 10 + Modes: + CanMove: true + Drops: + - Item: Yggdrasilberry + Rate: 10 + - Item: Old_Blue_Box + Rate: 20 + - Item: Branch_Of_Dead_Tree + Rate: 20 + - Item: Yellow_Gemstone + Rate: 20 + - Item: Blue_Gemstone + Rate: 20 + - Item: Red_Gemstone + Rate: 20 + - Item: Fruit_Of_Mastela + Rate: 20 + - Id: 3014 + AegisName: EP14_3_DEATH_B_MOB2 + Name: Corrupt Desert Wolf + Level: 158 + Hp: 292450 + BaseExp: 12390 + JobExp: 16104 + Attack: 948 + Attack2: 215 + Defense: 240 + MagicDefense: 50 + Str: 120 + Agi: 85 + Vit: 110 + Int: 55 + Dex: 130 + Luk: 70 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Fire + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 864 + AttackMotion: 400 + DamageMotion: 150 + Ai: 10 + Modes: + CanMove: true + Drops: + - Item: Yggdrasilberry + Rate: 10 + - Item: Old_Blue_Box + Rate: 20 + - Item: Branch_Of_Dead_Tree + Rate: 20 + - Item: Yellow_Gemstone + Rate: 20 + - Item: Blue_Gemstone + Rate: 20 + - Item: Red_Gemstone + Rate: 20 + - Item: Fruit_Of_Mastela + Rate: 20 + - Id: 3015 + AegisName: EP14_3_DEATH_B_MOB3 + Name: Corrupt Phen + Level: 158 + Hp: 284110 + BaseExp: 12390 + JobExp: 16104 + Attack: 948 + Attack2: 215 + Defense: 240 + MagicDefense: 100 + Str: 110 + Agi: 85 + Vit: 95 + Int: 70 + Dex: 115 + Luk: 70 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 864 + AttackMotion: 400 + DamageMotion: 150 + Ai: 10 + Modes: + CanMove: true + Drops: + - Item: Yggdrasilberry + Rate: 10 + - Item: Old_Blue_Box + Rate: 20 + - Item: Branch_Of_Dead_Tree + Rate: 20 + - Item: Yellow_Gemstone + Rate: 20 + - Item: Blue_Gemstone + Rate: 20 + - Item: Red_Gemstone + Rate: 20 + - Item: Fruit_Of_Mastela + Rate: 20 + - Id: 3016 + AegisName: EP14_3_DEATH_C_MOB1 + Name: Corrupt Orc Zombie + Level: 158 + Hp: 375000 + BaseExp: 12390 + JobExp: 16104 + Attack: 948 + Attack2: 215 + Defense: 150 + MagicDefense: 150 + Str: 180 + Agi: 145 + Vit: 202 + Int: 40 + Dex: 88 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Undead + ElementLevel: 2 + WalkSpeed: 170 + AttackDelay: 864 + AttackMotion: 400 + DamageMotion: 150 + Ai: 10 + Modes: + CanMove: true + Drops: + - Item: Yggdrasilberry + Rate: 10 + - Item: Old_Blue_Box + Rate: 20 + - Item: Branch_Of_Dead_Tree + Rate: 20 + - Item: Yellow_Gemstone + Rate: 20 + - Item: Blue_Gemstone + Rate: 20 + - Item: Red_Gemstone + Rate: 20 + - Item: Fruit_Of_Mastela + Rate: 20 + - Item: Corrupt_Life_Card + Rate: 1 + StealProtected: true + - Id: 3017 + AegisName: EP14_3_DEATH_C_MOB2 + Name: Corrupt Verit + Level: 158 + Hp: 352715 + BaseExp: 12390 + JobExp: 16104 + Attack: 948 + Attack2: 215 + Defense: 200 + MagicDefense: 100 + Str: 166 + Agi: 87 + Vit: 150 + Int: 60 + Dex: 150 + Luk: 130 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Undead + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 864 + AttackMotion: 400 + DamageMotion: 150 + Ai: 10 + Modes: + CanMove: true + Drops: + - Item: Yggdrasilberry + Rate: 10 + - Item: Old_Blue_Box + Rate: 20 + - Item: Branch_Of_Dead_Tree + Rate: 20 + - Item: Yellow_Gemstone + Rate: 20 + - Item: Blue_Gemstone + Rate: 20 + - Item: Red_Gemstone + Rate: 20 + - Item: Fruit_Of_Mastela + Rate: 20 + - Id: 3018 + AegisName: EP14_3_DEATH_C_MOB3 + Name: Corrupt Megalodon + Level: 158 + Hp: 347413 + BaseExp: 12390 + JobExp: 16104 + Attack: 948 + Attack2: 215 + Defense: 240 + MagicDefense: 300 + Str: 157 + Agi: 80 + Vit: 140 + Int: 90 + Dex: 209 + Luk: 84 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Undead + ElementLevel: 2 + WalkSpeed: 170 + AttackDelay: 864 + AttackMotion: 400 + DamageMotion: 150 + Ai: 10 + Modes: + CanMove: true + Drops: + - Item: Yggdrasilberry + Rate: 10 + - Item: Old_Blue_Box + Rate: 20 + - Item: Branch_Of_Dead_Tree + Rate: 20 + - Item: Yellow_Gemstone + Rate: 20 + - Item: Blue_Gemstone + Rate: 20 + - Item: Red_Gemstone + Rate: 20 + - Item: Fruit_Of_Mastela + Rate: 20 +# - Id: 3019 +# AegisName: CELINE_KIMI + - Id: 3020 + AegisName: FIRE_CONDOR + Name: Fire Condor + Level: 141 + Hp: 125114 + BaseExp: 7021 + JobExp: 7481 + Attack: 38 + Attack2: 1201 + Defense: 71 + MagicDefense: 45 + Str: 104 + Agi: 72 + Vit: 66 + Int: 10 + Dex: 113 + Luk: 52 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Fire + ElementLevel: 2 + WalkSpeed: 110 + AttackDelay: 1148 + AttackMotion: 648 + DamageMotion: 480 + Ai: 01 + Drops: + - Item: BurningFeather + Rate: 2000 + - Item: Fire_Condor_Card + Rate: 1 + StealProtected: true + - Id: 3021 + AegisName: FIRE_SAND_MAN + Name: Fire Sandman + JapaneseName: Fire Sand Man + Level: 143 + Hp: 130501 + BaseExp: 7207 + JobExp: 7734 + Attack: 38 + Attack2: 1356 + Defense: 122 + MagicDefense: 73 + Str: 84 + Agi: 36 + Vit: 25 + Int: 55 + Dex: 124 + Luk: 35 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Fire + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1672 + AttackMotion: 720 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: Monster_Blood + Rate: 1500 + - Item: Fire_Sand_Man_Card + Rate: 1 + StealProtected: true + - Id: 3022 + AegisName: FIRE_FRILLDORA + Name: Fire Frilldora + Level: 147 + Hp: 141301 + BaseExp: 7807 + JobExp: 8199 + Attack: 38 + Attack2: 1392 + Defense: 134 + MagicDefense: 40 + Str: 148 + Agi: 38 + Vit: 128 + Int: 45 + Dex: 121 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Fire + ElementLevel: 3 + WalkSpeed: 130 + AttackDelay: 1540 + AttackMotion: 720 + DamageMotion: 432 + Ai: 01 + Drops: + - Item: Monster_Blood + Rate: 1500 + - Item: ToothOfFlameFrilldora + Rate: 1500 + - Item: Fire_Frilldora_Card + Rate: 1 + StealProtected: true + - Id: 3023 + AegisName: FIRE_GOLEM + Name: Fire Golem + Level: 148 + Hp: 180213 + BaseExp: 8912 + JobExp: 9464 + Attack: 38 + Attack2: 1321 + Defense: 292 + MagicDefense: 102 + Str: 70 + Agi: 78 + Vit: 267 + Int: 25 + Dex: 84 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Fire + ElementLevel: 4 + WalkSpeed: 200 + AttackDelay: 1608 + AttackMotion: 816 + DamageMotion: 396 + Ai: 04 + Drops: + - Item: Stone_Of_Blessing + Rate: 2000 + - Item: ToothOfFlameGolem + Rate: 1500 + - Item: Fire_Golem_Card + Rate: 1 + StealProtected: true +# - Id: 3024 +# AegisName: 14_3_MERCENARY_A +# - Id: 3025 +# AegisName: 14_3_MERCENARY_B + - Id: 3026 + AegisName: FIREPIT + Name: Fire Pit + Level: 17 + Hp: 10 + BaseExp: 58 + JobExp: 43 + Attack: 38 + Attack2: 12 + Defense: 20 + MagicDefense: 3 + Str: 15 + Agi: 8 + Vit: 17 + Dex: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 2612 + AttackMotion: 912 + DamageMotion: 288 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + - Id: 3027 + AegisName: FULBUK + Name: Fire Bug + Level: 150 + Hp: 234 + BaseExp: 58 + JobExp: 47 + Attack: 38 + Attack2: 12 + Defense: 20 + MagicDefense: 3 + Str: 15 + Agi: 8 + Vit: 17 + Dex: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 120 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 768 + Ai: 25 + Drops: + - Item: BurningSkin + Rate: 1000 + - Item: Fulbuk_Card + Rate: 1 + StealProtected: true + - Id: 3028 + AegisName: SONIA + Name: Sonia + Level: 17 + Hp: 20 + BaseExp: 58 + JobExp: 43 + Attack: 38 + Attack2: 12 + Defense: 20 + MagicDefense: 3 + Str: 15 + Agi: 8 + Vit: 17 + Dex: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 2612 + AttackMotion: 912 + DamageMotion: 288 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + Drops: + - Item: YummyStem + Rate: 1000 + - Id: 3029 + AegisName: GRIM_REAPER_ANKOU + Name: Reaper Yanku + JapaneseName: Grim Reaper Ankou + Level: 159 + Hp: 50000000 + Sp: 1553 + BaseExp: 300000 + JobExp: 330000 + Attack: 1500 + Attack2: 1000 + Defense: 200 + MagicDefense: 70 + Str: 200 + Agi: 100 + Vit: 200 + Int: 200 + Dex: 220 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Undead + ElementLevel: 4 + WalkSpeed: 200 + AttackDelay: 900 + AttackMotion: 864 + DamageMotion: 480 + Ai: 10 + Class: Boss + Modes: + CanMove: true + Drops: + - Item: Yggdrasilberry + Rate: 500 + - Item: Old_Blue_Box + Rate: 200 + - Item: Branch_Of_Dead_Tree + Rate: 200 + - Item: PrizeOfHero + Rate: 10000 + - Item: Fruit_Of_Mastela + Rate: 200 + - Item: Grim_Reaper_Ankou_Card + Rate: 1 + StealProtected: true +# - Id: 3030 +# AegisName: STANDING_SOUL +# - Id: 3031 +# AegisName: MUTANT_NECROMANCER +# - Id: 3032 +# AegisName: MUTANT_GHOUL +# - Id: 3033 +# AegisName: MUTANT_OSIRIS +# - Id: 3034 +# AegisName: MUTANT_ARCHER_SKELETON +# - Id: 3035 +# AegisName: MUTANT_WRAITH_DEAD +# - Id: 3036 +# AegisName: MUTANT_VERIT +# - Id: 3037 +# AegisName: MUTANT_LUDE + - Id: 3038 + AegisName: HIDDEN_MOB7 + Name: Monster 7 + JapaneseName: Hidden Mob 7 + Level: 151 + Hp: 10000 + Attack: 2000 + Defense: 200 + MagicDefense: 100 + Str: 100 + Agi: 100 + Vit: 100 + Int: 100 + Dex: 100 + Luk: 100 + AttackRange: 1 + SkillRange: 12 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Ghost + ElementLevel: 4 + WalkSpeed: 1000 + Class: Boss + Modes: + Aggressive: true + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + - Id: 3039 + AegisName: B_MOROCC_1 + Name: Blazing Morocc Reincarnation + Level: 149 + Hp: 8000000 + BaseExp: 2855 + JobExp: 1811 + Attack: 1901 + Attack2: 145 + Defense: 199 + MagicDefense: 35 + Str: 126 + Agi: 91 + Vit: 63 + Int: 61 + Dex: 114 + Luk: 37 + AttackRange: 1 + Size: Large + Race: Angel + Element: Dark + ElementLevel: 1 + WalkSpeed: 110 + AttackDelay: 576 + AttackMotion: 480 + DamageMotion: 432 + Ai: 10 + Modes: + CanMove: true + Detector: true + - Id: 3040 + AegisName: B_MOROCC_2 + Name: Distorted Morocc Reincarnation + Level: 149 + Hp: 6400000 + BaseExp: 3311 + JobExp: 2101 + Attack: 1625 + Attack2: 159 + Defense: 92 + MagicDefense: 5 + Str: 121 + Agi: 86 + Vit: 71 + Int: 65 + Dex: 113 + Luk: 44 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 576 + AttackMotion: 648 + DamageMotion: 300 + Ai: 10 + Modes: + CanMove: true + Detector: true + - Id: 3041 + AegisName: B_MOROCC_4 + Name: Freezing Morocc Reincarnation + Level: 149 + Hp: 7700000 + BaseExp: 2995 + JobExp: 2230 + Attack: 1235 + Attack2: 599 + Defense: 109 + MagicDefense: 54 + Str: 114 + Agi: 88 + Vit: 62 + Int: 97 + Dex: 164 + Luk: 43 + AttackRange: 1 + Size: Medium + Race: Demon + Element: Water + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1536 + AttackMotion: 648 + DamageMotion: 300 + Ai: 10 + Modes: + CanMove: true + Detector: true +# - Id: 3042 +# AegisName: WATERMELON_17 +# - Id: 3043 +# AegisName: WATERMELON_18 +# - Id: 3044 +# AegisName: WATERMELON_19 +# - Id: 3045 +# AegisName: WATERMELON_20 +# - Id: 3046 +# AegisName: WATERMELON_21 +# - Id: 3047 +# AegisName: WATERMELON_22 +# - Id: 3048 +# AegisName: WATERMELON_23 +# - Id: 3049 +# AegisName: WATERMELON_24 +# - Id: 3050 +# AegisName: WATERMELON_25 +# - Id: 3051 +# AegisName: WATERMELON_26 +# - Id: 3052 +# AegisName: WATERMELON_27 +# - Id: 3053 +# AegisName: WATERMELON_28 +# - Id: 3054 +# AegisName: WATERMELON_29 +# - Id: 3055 +# AegisName: WATERMELON_30 +# - Id: 3056 +# AegisName: WATERMELON_31 +# - Id: 3057 +# AegisName: WATERMELON_32 +# - Id: 3058 +# AegisName: WATERMELON_33 +# - Id: 3059 +# AegisName: EIGHT_DIVISION +# Name: Eight Division +# Level: 1 +# Hp: 10 +# Attack: 2 +# Defense: 160 +# MagicDefense: 5 +# Dex: 999 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Plant +# Element: Water +# ElementLevel: 1 +# WalkSpeed: 300 +# AttackMotion: 480 +# Drops: +# - Item: Tied_Snake +# Rate: 2000 +# - Item: Green_Herb +# Rate: 100 +# - Item: Leaflet_Of_Aloe +# Rate: 10 +# - Item: Scale_Of_Snakes +# Rate: 100 +# - Item: Posionous_Canine +# Rate: 100 +# - Item: Shining_Scales +# Rate: 10 +# - Item: Leaflet_Of_Hinal +# Rate: 10 +# - Id: 3060 +# AegisName: E_QUESTION_OCTOPUS +# Name: Question Octopus +# Level: 10 +# Hp: 20 +# Attack: 13 +# Attack2: 8 +# Defense: 160 +# Int: 50 +# Dex: 100 +# Luk: 100 +# AttackRange: 2 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Large +# Race: Fish +# Element: Water +# ElementLevel: 2 +# WalkSpeed: 300 +# AttackDelay: 1632 +# AttackMotion: 432 +# DamageMotion: 540 +# Modes: +# IgnoreMagic: true +# IgnoreMelee: true +# IgnoreMisc: true +# IgnoreRanged: true +# Mvp: true + - Id: 3061 + AegisName: E_ANGRY_MIMIC + Name: Angry Mimic + Level: 1 + Hp: 30 + Attack: 1 + Attack2: 1 + Defense: 100 + MagicDefense: 99 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true +# - Id: 3065 +# AegisName: E_ICE_MINE +# - Id: 3066 +# AegisName: SNAKE_NEWYEAR +# - Id: 3067 +# AegisName: E_ORC_WOMAN +# - Id: 3068 +# AegisName: E_PYTHON_SKIN +# - Id: 3062 +# AegisName: GIANT_DEVIRUCHI +# Name: Giant Deviruchi +# Level: 93 +# Hp: 8912 +# BaseExp: 1083 +# JobExp: 1083 +# Attack: 477 +# Attack2: 191 +# Defense: 72 +# MagicDefense: 16 +# Str: 61 +# Agi: 49 +# Vit: 30 +# Int: 85 +# Dex: 119 +# Luk: 5 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Demon +# Element: Dark +# ElementLevel: 1 +# Modes: +# Detector: true +# - Id: 3063 +# AegisName: DEVIRUCHI_W +# Name: Deviruchi W +# Level: 93 +# Hp: 8912 +# BaseExp: 1083 +# JobExp: 1083 +# Attack: 477 +# Attack2: 191 +# Defense: 72 +# MagicDefense: 16 +# Str: 61 +# Agi: 49 +# Vit: 30 +# Int: 85 +# Dex: 119 +# Luk: 5 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Demon +# Element: Dark +# ElementLevel: 1 +# Modes: +# Detector: true +# - Id: 3064 +# AegisName: GIANT_DEVIRUCHI_W +# Name: Giant Deviruchi W +# Level: 93 +# Hp: 8912 +# BaseExp: 1083 +# JobExp: 1083 +# Attack: 477 +# Attack2: 191 +# Defense: 72 +# MagicDefense: 16 +# Str: 61 +# Agi: 49 +# Vit: 30 +# Int: 85 +# Dex: 119 +# Luk: 5 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Demon +# Element: Dark +# ElementLevel: 1 +# Modes: +# Detector: true + - Id: 3069 + AegisName: PERE1 + Name: Ferre + Level: 125 + Hp: 48430 + BaseExp: 3088 + JobExp: 2631 + Attack: 871 + Attack2: 695 + Defense: 101 + MagicDefense: 45 + Str: 109 + Agi: 121 + Vit: 50 + Int: 55 + Dex: 108 + Luk: 55 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Earth + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 676 + AttackMotion: 672 + DamageMotion: 480 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Blue_Potion + Rate: 50 + - Item: Harden_Breastplate + Rate: 1 + - Item: Mud_Lump + Rate: 100 + - Item: Yellow_Live + Rate: 300 + - Item: Great_Nature + Rate: 25 + - Item: SingingPere_Card + Rate: 1 + StealProtected: true + - Id: 3070 + AegisName: PERE2 + Name: Ferre + Level: 126 + Hp: 40718 + BaseExp: 3607 + JobExp: 2425 + Attack: 1151 + Attack2: 218 + Defense: 80 + MagicDefense: 45 + Str: 91 + Agi: 86 + Vit: 67 + Int: 116 + Dex: 153 + Luk: 71 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Water + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 676 + AttackMotion: 1248 + DamageMotion: 480 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: White_Potion + Rate: 100 + - Item: Frozen_Breastplate + Rate: 1 + - Item: Mud_Lump + Rate: 100 + - Item: Crystal_Blue + Rate: 300 + - Item: Mistic_Frozen + Rate: 25 + - Item: PlayingPere_Card + Rate: 1 + StealProtected: true + - Id: 3071 + AegisName: PERE3 + Name: Ferre + Level: 127 + Hp: 53290 + BaseExp: 3609 + JobExp: 2429 + Attack: 1100 + Attack2: 325 + Defense: 85 + MagicDefense: 45 + Str: 91 + Agi: 89 + Vit: 65 + Int: 118 + Dex: 147 + Luk: 75 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Water + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 676 + AttackMotion: 672 + DamageMotion: 480 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Contabass + Rate: 50 + - Item: Harden_Breastplate + Rate: 1 + - Item: Mud_Lump + Rate: 100 + - Item: Yellow_Live + Rate: 300 + - Item: Great_Nature + Rate: 25 + - Item: PlayingPere_Card + Rate: 1 + StealProtected: true + - Id: 3072 + AegisName: PERE4 + Name: Ferre + Level: 128 + Hp: 52280 + BaseExp: 3729 + JobExp: 2235 + Attack: 1484 + Attack2: 158 + Defense: 98 + MagicDefense: 45 + Str: 156 + Agi: 110 + Vit: 61 + Int: 53 + Dex: 133 + Luk: 53 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Earth + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 676 + AttackMotion: 1248 + DamageMotion: 480 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Gymnastics_Ribbon + Rate: 50 + - Item: Frozen_Breastplate + Rate: 1 + - Item: Mud_Lump + Rate: 100 + - Item: Crystal_Blue + Rate: 300 + - Item: Mistic_Frozen + Rate: 25 + - Item: SingingPere_Card + Rate: 1 + StealProtected: true + - Id: 3073 + AegisName: GRAND_PERE + Name: Awakened Ferre + JapaneseName: Grand Pere + Level: 140 + Hp: 19471800 + BaseExp: 3132000 + JobExp: 2720300 + Attack: 1500 + Attack2: 1000 + Defense: 200 + MagicDefense: 68 + Str: 200 + Agi: 100 + Vit: 200 + Int: 200 + Dex: 220 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Undead + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 676 + AttackMotion: 2400 + DamageMotion: 480 + Ai: 21 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: Pendant_Of_Harmony + Rate: 400 + - Item: Pendant_Of_Chaos + Rate: 400 + - Item: Gigantic_Bow + Rate: 100 + - Item: Bow_Of_Storm + Rate: 200 + - Item: Jitterbug's_Tooth + Rate: 7000 + - Item: Grand_Pere_Card + Rate: 1 + StealProtected: true + - Id: 3074 + AegisName: TIMEHOLDER + Name: Time Holder + Level: 170 + Hp: 25000000 + BaseExp: 2291250 + JobExp: 1938750 + MvpExp: 2291250 + Attack: 5250 + Attack2: 2100 + Defense: 288 + MagicDefense: 265 + Str: 224 + Agi: 152 + Vit: 251 + Int: 257 + Dex: 402 + Luk: 77 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + RaceGroups: + Clocktower: true + Element: Neutral + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 398 + AttackMotion: 384 + DamageMotion: 288 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: Needle_Of_Alarm + Rate: 3000 + - Item: Memorize_Book_ + Rate: 10 + - Item: Brigan + Rate: 3000 + - Item: Key_Of_Twisted_Time + Rate: 3000 + - Item: One_Eyed_Glass_ + Rate: 20 + - Item: Quadrille_ + Rate: 5 + - Item: Menswear + Rate: 3 + - Item: Timeholder_Card + Rate: 1 + StealProtected: true +# - Id: 3075 +# AegisName: WA_TREASURE +# - Id: 3076 +# AegisName: WA_MONSTER_1 +# - Id: 3077 +# AegisName: WA_MONSTER_2 +# - Id: 3078 +# AegisName: WA_MONSTER_3 +# - Id: 3079 +# AegisName: WA_MONSTER_4 +# - Id: 3080 +# AegisName: WA_MONSTER_5 +# - Id: 3081 +# AegisName: WA_MONSTER_6 +# - Id: 3082 +# AegisName: WA_MONSTER_7 +# - Id: 3083 +# AegisName: WA_MONSTER_8 +# - Id: 3084 +# AegisName: WA_MONSTER_9 +# - Id: 3085 +# AegisName: WA_MONSTER_10 +# - Id: 3086 +# AegisName: WA_MERCENARY +# Name: Wa Mercenary +# Level: 101 +# Hp: 20099 +# Attack: 545 +# Attack2: 218 +# Defense: 66 +# MagicDefense: 36 +# Str: 20 +# Agi: 46 +# Vit: 25 +# Int: 35 +# Dex: 64 +# Luk: 30 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Demihuman +# Element: Neutral +# ElementLevel: 1 +# WalkSpeed: 230 +# AttackDelay: 1415 +# AttackMotion: 792 +# - Id: 3087 +# AegisName: M_NYDHOG +# Name: M Nydhog +# Level: 160 +# Hp: 215000 +# JobExp: 1 +# Attack: 1835 +# Attack2: 444 +# Defense: 15 +# MagicDefense: 89 +# Str: 76 +# Agi: 66 +# Vit: 90 +# Int: 55 +# Dex: 189 +# Luk: 22 +# AttackRange: 2 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Demihuman +# Element: Neutral +# ElementLevel: 1 +# WalkSpeed: 175 +# AttackDelay: 800 +# AttackMotion: 750 +# DamageMotion: 300 +# - Id: 3088 +# AegisName: MM_BRINARANEA_BABY +# Name: Mm Brinaranea Baby +# Level: 155 +# Hp: 155600 +# JobExp: 1 +# Attack: 1 +# Attack2: 1 +# Defense: 80 +# MagicDefense: 200 +# Str: 16 +# Agi: 26 +# Vit: 30 +# Int: 115 +# Dex: 79 +# Luk: 5 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Large +# Race: Formless +# Element: Neutral +# ElementLevel: 1 +# WalkSpeed: 300 +# AttackDelay: 1000 +# AttackMotion: 1000 +# DamageMotion: 1000 +# - Id: 3089 +# AegisName: MM_LOCO_KASA +# Name: Mm Loco Kasa +# Level: 155 +# Hp: 185000 +# Attack: 3266 +# Attack2: 666 +# Defense: 30 +# MagicDefense: 30 +# Str: 88 +# Agi: 44 +# Vit: 88 +# Int: 21 +# Dex: 95 +# Luk: 44 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Large +# Race: Demon +# Element: Dark +# ElementLevel: 2 +# WalkSpeed: 200 +# AttackDelay: 1500 +# AttackMotion: 600 +# DamageMotion: 500 +# Modes: +# Detector: true +# - Id: 3090 +# AegisName: MM_LOCO_SALAMANDER +# Name: Mm Loco Salamander +# Level: 155 +# Hp: 217650 +# Attack: 2678 +# Attack2: 1257 +# Defense: 121 +# MagicDefense: 36 +# Str: 60 +# Agi: 103 +# Vit: 45 +# Int: 35 +# Dex: 172 +# Luk: 15 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Demon +# Element: Dark +# ElementLevel: 2 +# WalkSpeed: 200 +# AttackDelay: 1000 +# AttackMotion: 500 +# DamageMotion: 600 +# Modes: +# Detector: true + - Id: 3091 + AegisName: MM_BRINARANEA + Name: Brinaranea + Level: 165 + Hp: 81650000 + Attack: 8255 + Attack2: 197 + Defense: 264 + MagicDefense: 177 + Str: 135 + Agi: 135 + Vit: 12 + Int: 72 + Dex: 220 + Luk: 91 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Water + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1020 + AttackMotion: 500 + DamageMotion: 768 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: Brinaranea_Card + Rate: 1 + StealProtected: true + - Id: 3092 + AegisName: MM_MUSPELLSKOLL + Name: Muspellskoll + Level: 165 + Hp: 55620000 + Attack: 9672 + Attack2: 98 + Defense: 211 + MagicDefense: 140 + Str: 202 + Agi: 119 + Vit: 6 + Int: 45 + Dex: 275 + Luk: 71 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Fire + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 608 + AttackMotion: 408 + DamageMotion: 336 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: Muspellskoll_Card + Rate: 1 + StealProtected: true +# - Id: 3093 +# AegisName: MM_BRINARANEA_CORE +# Name: Mm Brinaranea Core +# Level: 160 +# Hp: 300 +# Attack: 1 +# Attack2: 1 +# Defense: 1 +# MagicDefense: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Demon +# Element: Water +# ElementLevel: 1 +# WalkSpeed: 1000 +# AttackDelay: 1 +# AttackMotion: 1 +# DamageMotion: 1 +# Modes: +# IgnoreMagic: true +# IgnoreMelee: true +# IgnoreMisc: true +# IgnoreRanged: true +# Detector: true +# - Id: 3094 +# AegisName: MM_MUSPELLSKOLL_CORE +# Name: Mm Muspellskoll Core +# Level: 160 +# Hp: 300 +# Attack: 1 +# Attack2: 1 +# Defense: 1 +# MagicDefense: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Demon +# Element: Fire +# ElementLevel: 1 +# WalkSpeed: 1000 +# AttackDelay: 1 +# AttackMotion: 1 +# DamageMotion: 1 +# Modes: +# IgnoreMagic: true +# IgnoreMelee: true +# IgnoreMisc: true +# IgnoreRanged: true +# Detector: true +# - Id: 3095 +# AegisName: MM_GOD_SHADOW +# Name: Mm God Shadow +# Level: 1 +# Hp: 100000000 +# Attack: 2 +# Attack2: 1 +# Defense: 1 +# MagicDefense: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Demon +# Element: Fire +# ElementLevel: 1 +# WalkSpeed: 1000 +# AttackDelay: 1 +# AttackMotion: 1 +# DamageMotion: 1 +# Modes: +# IgnoreMagic: true +# IgnoreMelee: true +# IgnoreMisc: true +# IgnoreRanged: true +# Detector: true +# - Id: 3096 +# AegisName: MM_MOROCC_KID +# Name: Mm Morocc Kid +# Level: 175 +# Hp: 80000000 +# Attack: 4980 +# Attack2: 209 +# Defense: 158 +# MagicDefense: 134 +# Str: 90 +# Agi: 122 +# Vit: 7 +# Int: 87 +# Dex: 287 +# Luk: 36 +# AttackRange: 3 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Demon +# Element: Holy +# ElementLevel: 3 +# WalkSpeed: 200 +# AttackDelay: 1000 +# AttackMotion: 460 +# DamageMotion: 350 +# Class: Boss +# Modes: +# Mvp: true +# Drops: +# - Item: M_Morocc_Card +# Rate: 1 +# StealProtected: true + - Id: 3097 + AegisName: MM_MOROCC_ADT + Name: Despair God Morocc + Level: 175 + Hp: 120000000 + Attack: 5523 + Attack2: 175 + Defense: 203 + MagicDefense: 155 + Str: 122 + Agi: 103 + Vit: 12 + Int: 106 + Dex: 269 + Luk: 51 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 750 + AttackMotion: 510 + DamageMotion: 500 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: Despair_God_Morocc_Card + Rate: 1 + StealProtected: true +# - Id: 3098 +# AegisName: MM_MOROCC_ORIGIN +# Name: Mm Morocc Origin +# Level: 160 +# Hp: 3258000 +# Attack: 6177 +# Attack2: 40 +# Defense: 351 +# MagicDefense: 212 +# Str: 195 +# Agi: 35 +# Vit: 5 +# Int: 36 +# Dex: 355 +# Luk: 7 +# AttackRange: 3 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Large +# Race: Demon +# Element: Dark +# ElementLevel: 4 +# WalkSpeed: 350 +# AttackDelay: 2000 +# AttackMotion: 750 +# DamageMotion: 750 +# Class: Boss +# Modes: +# Mvp: true +# - Id: 3099 +# AegisName: MM_MOROCC_REST +# Name: Mm Morocc Rest +# Level: 160 +# Hp: 1450000 +# Attack: 2963 +# Attack2: 67 +# Defense: 112 +# MagicDefense: 98 +# Str: 110 +# Agi: 98 +# Vit: 13 +# Int: 48 +# Dex: 271 +# Luk: 9 +# AttackRange: 3 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Large +# Race: Demon +# Element: Dark +# ElementLevel: 4 +# WalkSpeed: 200 +# AttackDelay: 500 +# AttackMotion: 510 +# DamageMotion: 350 +# Class: Boss +# Modes: +# Mvp: true +# - Id: 3100 +# AegisName: MM_MANA_BLACK +# Name: Mm Mana Black +# Level: 1 +# Hp: 30 +# Attack: 1 +# Attack2: 1 +# Defense: 1 +# MagicDefense: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Formless +# Element: Neutral +# ElementLevel: 1 +# WalkSpeed: 1000 +# AttackDelay: 1 +# AttackMotion: 1 +# DamageMotion: 1 +# Modes: +# IgnoreMagic: true +# IgnoreMelee: true +# IgnoreMisc: true +# IgnoreRanged: true + - Id: 3101 + AegisName: MM_MANA_WHITE + Name: Mana White + Level: 1 + Hp: 30 + Attack: 1 + Attack2: 1 + Defense: 1 + MagicDefense: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + - Id: 3102 + AegisName: MM_MANA_RED + Name: Mana of Life + Level: 1 + Hp: 30 + Attack: 1 + Attack2: 1 + Defense: 1 + MagicDefense: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + - Id: 3103 + AegisName: MM_MANA_YELLOW + Name: Mana of Earth + Level: 1 + Hp: 30 + Attack: 1 + Attack2: 1 + Defense: 1 + MagicDefense: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true +# - Id: 3104 +# AegisName: MM_MANA_BLUE +# Name: Mm Mana Blue +# Level: 1 +# Hp: 30 +# Attack: 1 +# Attack2: 1 +# Defense: 1 +# MagicDefense: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Formless +# Element: Neutral +# ElementLevel: 1 +# WalkSpeed: 1000 +# AttackDelay: 1 +# AttackMotion: 1 +# DamageMotion: 1 +# Modes: +# IgnoreMagic: true +# IgnoreMelee: true +# IgnoreMisc: true +# IgnoreRanged: true +# - Id: 3105 +# AegisName: MM_GB_MOROCC_1 +# Name: Mm Gb Morocc 1 +# Level: 149 +# Hp: 5000000 +# Attack: 1901 +# Attack2: 145 +# Defense: 199 +# MagicDefense: 35 +# Str: 126 +# Agi: 91 +# Vit: 63 +# Int: 61 +# Dex: 114 +# Luk: 37 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Large +# Race: Angel +# Element: Fire +# ElementLevel: 2 +# WalkSpeed: 110 +# AttackDelay: 576 +# AttackMotion: 480 +# DamageMotion: 432 +# Class: Boss +# Drops: +# - Item: Demon_God's_Apostle_Ahat_Card +# Rate: 1 +# StealProtected: true +# - Id: 3106 +# AegisName: MM_GB_MOROCC_4 +# Name: Mm Gb Morocc 4 +# Level: 149 +# Hp: 5000000 +# Attack: 1235 +# Attack2: 599 +# Defense: 109 +# MagicDefense: 54 +# Str: 114 +# Agi: 88 +# Vit: 62 +# Int: 97 +# Dex: 164 +# Luk: 43 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Demon +# Element: Ghost +# ElementLevel: 3 +# WalkSpeed: 150 +# AttackDelay: 1536 +# AttackMotion: 648 +# DamageMotion: 300 +# Class: Boss +# Drops: +# - Item: Demon_God's_Apostle_Shnaim_Card +# Rate: 1 +# StealProtected: true +# - Id: 3107 +# AegisName: E_EASTER_BUNNY +# Name: Easter Bunny +# Level: 1 +# Hp: 15 +# Defense: 160 +# MagicDefense: 5 +# Dex: 999 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Brute +# Element: Neutral +# ElementLevel: 3 +# WalkSpeed: 200 +# AttackDelay: 1456 +# AttackMotion: 456 +# DamageMotion: 336 +# Modes: +# IgnoreMagic: true +# IgnoreMelee: true +# IgnoreMisc: true +# IgnoreRanged: true +# Mvp: true +# Drops: +# - Item: Easter_Egg +# Rate: 3000 +# - Item: Feather +# Rate: 5000 + - Id: 3108 + AegisName: JITTERBUG1 + Name: Jitterbug1 + Level: 135 + Hp: 2614000 + BaseExp: 36804 + JobExp: 23170 + Attack: 3210 + Attack2: 695 + Defense: 123 + MagicDefense: 68 + Str: 189 + Agi: 78 + Vit: 81 + Int: 51 + Dex: 108 + Luk: 56 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Undead + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 676 + AttackMotion: 2400 + DamageMotion: 480 + Ai: 21 + Class: Boss + Drops: + - Item: Ukulele_Of_Newoz + Rate: 250 + - Item: Winged_Ring_Of_Newoz + Rate: 500 + - Item: Harden_Breastplate + Rate: 500 + - Item: Jitterbug's_Tooth + Rate: 5000 + - Item: Jitterbug's_Tooth + Rate: 1000 + - Item: JitterbugCard + Rate: 1 + StealProtected: true + - Id: 3109 + AegisName: JITTERBUG2 + Name: Jitterbug2 + Level: 135 + Hp: 2614000 + BaseExp: 36804 + JobExp: 23170 + Attack: 3210 + Attack2: 695 + Defense: 123 + MagicDefense: 68 + Str: 189 + Agi: 78 + Vit: 81 + Int: 51 + Dex: 108 + Luk: 56 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Undead + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 676 + AttackMotion: 2400 + DamageMotion: 480 + Ai: 21 + Class: Boss + Drops: + - Item: Floral_Mic_Of_Igu + Rate: 250 + - Item: Floral_Bracelet_Of_Igu + Rate: 500 + - Item: Frozen_Breastplate + Rate: 500 + - Item: Jitterbug's_Tooth + Rate: 5000 + - Item: Jitterbug's_Tooth + Rate: 1000 + - Item: JitterbugCard + Rate: 1 + StealProtected: true +# - Id: 3110 +# AegisName: E_RUNAWAY1 +# Name: Runaway1 +# Level: 1 +# Hp: 30 +# Attack: 1 +# Attack2: 1 +# Defense: 1 +# MagicDefense: 99 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Large +# Race: Formless +# Element: Neutral +# ElementLevel: 1 +# WalkSpeed: 150 +# AttackDelay: 1152 +# DamageMotion: 288 +# Class: Event +# Modes: +# IgnoreMagic: true +# IgnoreMelee: true +# IgnoreMisc: true +# IgnoreRanged: true +# Mvp: true +# - Id: 3111 +# AegisName: E_RUNAWAY2 +# Name: Runaway2 +# Level: 1 +# Hp: 25 +# Attack: 1 +# Attack2: 1 +# Defense: 1 +# MagicDefense: 99 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Formless +# Element: Neutral +# ElementLevel: 1 +# WalkSpeed: 190 +# AttackDelay: 1152 +# DamageMotion: 288 +# Class: Event +# Modes: +# IgnoreMagic: true +# IgnoreMelee: true +# IgnoreMisc: true +# IgnoreRanged: true +# Mvp: true +# - Id: 3112 +# AegisName: E_RUNAWAY3 +# Name: Runaway3 +# Level: 1 +# Hp: 20 +# Attack: 1 +# Attack2: 1 +# Defense: 1 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Formless +# Element: Neutral +# ElementLevel: 1 +# WalkSpeed: 200 +# AttackDelay: 1072 +# AttackMotion: 672 +# DamageMotion: 672 +# Class: Event +# Modes: +# IgnoreMagic: true +# IgnoreMelee: true +# IgnoreMisc: true +# IgnoreRanged: true +# Mvp: true +# - Id: 3113 +# AegisName: E_RUNAWAY4 +# Name: Runaway4 +# Level: 1 +# Hp: 15 +# Attack: 1 +# Attack2: 1 +# Defense: 1 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Formless +# Element: Neutral +# ElementLevel: 1 +# WalkSpeed: 200 +# AttackDelay: 1076 +# AttackMotion: 576 +# DamageMotion: 480 +# Class: Event +# Modes: +# IgnoreMagic: true +# IgnoreMelee: true +# IgnoreMisc: true +# IgnoreRanged: true +# Mvp: true +# - Id: 3114 +# AegisName: E_RUNAWAY5 +# Name: Runaway5 +# Level: 1 +# Hp: 15 +# Attack: 1 +# Attack2: 1 +# Defense: 1 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Formless +# Element: Neutral +# ElementLevel: 1 +# WalkSpeed: 170 +# AttackDelay: 1084 +# AttackMotion: 2304 +# DamageMotion: 576 +# Class: Event +# Modes: +# IgnoreMagic: true +# IgnoreMelee: true +# IgnoreMisc: true +# IgnoreRanged: true +# Mvp: true +# - Id: 3115 +# AegisName: E_RUNAWAY1_ +# Name: Runaway 1 +# Level: 1 +# Hp: 20 +# Attack: 1 +# Attack2: 1 +# Defense: 1 +# MagicDefense: 99 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Large +# Race: Formless +# Element: Neutral +# ElementLevel: 1 +# WalkSpeed: 150 +# AttackDelay: 1152 +# DamageMotion: 288 +# Class: Event +# Modes: +# IgnoreMagic: true +# IgnoreMelee: true +# IgnoreMisc: true +# IgnoreRanged: true +# Mvp: true +# - Id: 3116 +# AegisName: E_RUNAWAY2_ +# Name: Runaway 2 +# Level: 1 +# Hp: 20 +# Attack: 1 +# Attack2: 1 +# Defense: 1 +# MagicDefense: 99 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Formless +# Element: Neutral +# ElementLevel: 1 +# WalkSpeed: 150 +# AttackDelay: 1152 +# DamageMotion: 288 +# Class: Event +# Modes: +# IgnoreMagic: true +# IgnoreMelee: true +# IgnoreMisc: true +# IgnoreRanged: true +# Mvp: true +# - Id: 3117 +# AegisName: E_RUNAWAY3_ +# Name: Runaway 3 +# Level: 1 +# Hp: 20 +# Attack: 1 +# Attack2: 1 +# Defense: 1 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Formless +# Element: Neutral +# ElementLevel: 1 +# WalkSpeed: 200 +# AttackDelay: 1072 +# AttackMotion: 672 +# DamageMotion: 672 +# Class: Event +# Modes: +# IgnoreMagic: true +# IgnoreMelee: true +# IgnoreMisc: true +# IgnoreRanged: true +# Mvp: true +# - Id: 3118 +# AegisName: E_RUNAWAY4_ +# Name: Runaway 4 +# Level: 1 +# Hp: 10 +# Attack: 1 +# Attack2: 1 +# Defense: 1 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Formless +# Element: Neutral +# ElementLevel: 1 +# WalkSpeed: 200 +# AttackDelay: 1076 +# AttackMotion: 576 +# DamageMotion: 480 +# Class: Event +# Modes: +# IgnoreMagic: true +# IgnoreMelee: true +# IgnoreMisc: true +# IgnoreRanged: true +# Mvp: true +# - Id: 3119 +# AegisName: E_RUNAWAY5_ +# Name: Runaway 5 +# Level: 1 +# Hp: 10 +# Attack: 1 +# Attack2: 1 +# Defense: 1 +# AttackRange: 1 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Formless +# Element: Neutral +# ElementLevel: 1 +# WalkSpeed: 170 +# AttackDelay: 1084 +# AttackMotion: 2304 +# DamageMotion: 576 +# Class: Event +# Modes: +# IgnoreMagic: true +# IgnoreMelee: true +# IgnoreMisc: true +# IgnoreRanged: true +# Mvp: true +# - Id: 3120 +# AegisName: M_ISIS +# - Id: 3121 +# AegisName: Q_BYORGUE + - Id: 3122 + AegisName: CHARLESTON1 + Name: Charleston 1 + Level: 140 + Hp: 2614000 + BaseExp: 36804 + JobExp: 21064 + Attack: 3210 + Attack2: 695 + Defense: 123 + MagicDefense: 68 + Str: 189 + Agi: 78 + Vit: 81 + Int: 51 + Dex: 108 + Luk: 56 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Earth + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 676 + AttackMotion: 2400 + DamageMotion: 480 + Ai: 09 + - Id: 3123 + AegisName: CHARLESTON2 + Name: Charleston 2 + JapaneseName: Charleston 3 + Level: 140 + Hp: 2614000 + BaseExp: 36804 + JobExp: 21064 + Attack: 3210 + Attack2: 695 + Defense: 123 + MagicDefense: 68 + Str: 189 + Agi: 78 + Vit: 81 + Int: 51 + Dex: 108 + Luk: 56 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Earth + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 676 + AttackMotion: 2400 + DamageMotion: 480 + Ai: 09 + - Id: 3124 + AegisName: CHARLESTON3 + Name: Charleston 3 + Level: 145 + Hp: 23671401 + BaseExp: 3132000 + JobExp: 2473000 + Attack: 1500 + Attack2: 1000 + Defense: 200 + MagicDefense: 90 + Str: 208 + Agi: 106 + Vit: 205 + Int: 206 + Dex: 228 + Luk: 105 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 676 + AttackMotion: 2016 + DamageMotion: 672 + Ai: 26 + Class: Boss + Drops: + - Item: Pilebuncker_P + Rate: 200 + - Item: Tornado_Axe + Rate: 200 + - Item: Robot's_Arm + Rate: 100 + - Item: Giant_Blade + Rate: 200 + - Item: Supplement_Part_Agi + Rate: 400 + - Item: Upgrade_Part_Booster + Rate: 400 + - Item: Charleston_Parts + Rate: 5000 + - Id: 3125 + AegisName: STEP + Name: Step + Level: 130 + Hp: 55403 + BaseExp: 3088 + JobExp: 2392 + Attack: 871 + Attack2: 695 + Defense: 101 + MagicDefense: 58 + Str: 117 + Agi: 127 + Vit: 55 + Int: 61 + Dex: 116 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Neutral + ElementLevel: 1 + WalkSpeed: 100 + AttackDelay: 676 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + Drops: + - Item: Crushed_Can_Iron_Plate + Rate: 1000 + - Item: Iron + Rate: 150 + - Item: Explosive_Powder + Rate: 400 + - Item: LargeScrap + Rate: 50 + - Item: OldTank + Rate: 50 + - Item: Step_Card + Rate: 1 + StealProtected: true + - Id: 3126 + AegisName: ROCK_STEP + Name: Lockstep + JapaneseName: Rock Step + Level: 131 + Hp: 71056 + BaseExp: 3609 + JobExp: 2209 + Attack: 1100 + Attack2: 325 + Defense: 85 + MagicDefense: 59 + Str: 99 + Agi: 95 + Vit: 70 + Int: 124 + Dex: 155 + Luk: 80 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Neutral + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 676 + AttackMotion: 1056 + DamageMotion: 480 + Ai: 10 + Modes: + CanMove: true + Drops: + - Item: Failed_Engine + Rate: 500 + - Item: Steel + Rate: 350 + - Item: Old_Steel_Plate + Rate: 500 + - Item: LargeScrap + Rate: 50 + - Item: OldTank + Rate: 50 + - Item: Rock_Step_Card + Rate: 1 + StealProtected: true + - Id: 3127 + AegisName: KICK_STEP + Name: Hallway 1 Security Devi + JapaneseName: Kick Step + Level: 132 + Hp: 73644 + BaseExp: 3607 + JobExp: 2205 + Attack: 1151 + Attack2: 218 + Defense: 80 + MagicDefense: 50 + Str: 99 + Agi: 92 + Vit: 72 + Int: 122 + Dex: 161 + Luk: 76 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Neutral + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 676 + AttackMotion: 816 + DamageMotion: 480 + Ai: 10 + Drops: + - Item: Failed_Engine + Rate: 400 + - Item: Steel + Rate: 250 + - Item: Old_Steel_Plate + Rate: 300 + - Item: LargeScrap + Rate: 50 + - Item: OldTank + Rate: 50 + - Item: Kick_Step_Card + Rate: 1 + StealProtected: true + - Id: 3128 + AegisName: KICK_AND_KICK + Name: Security Robot + JapaneseName: Kick And Kick + Level: 133 + Hp: 68018 + BaseExp: 3729 + JobExp: 2032 + Attack: 1484 + Attack2: 158 + Defense: 98 + MagicDefense: 54 + Str: 164 + Agi: 116 + Vit: 66 + Int: 59 + Dex: 141 + Luk: 58 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Neutral + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 676 + AttackMotion: 576 + DamageMotion: 480 + Ai: 10 + Modes: + CanMove: true + Drops: + - Item: Crushed_Can_Iron_Plate + Rate: 500 + - Item: Iron + Rate: 100 + - Item: LargeScrap + Rate: 50 + - Item: OldTank + Rate: 50 + - Item: KickAndKick_Card + Rate: 1 + StealProtected: true +# - Id: 3129 +# AegisName: ORC_ZOMBIE_ANNIV +# - Id: 3130 +# AegisName: ORC_ARCHER_ANNIV +# - Id: 3131 +# AegisName: ORC_BABY_ANNIV +# - Id: 3132 +# AegisName: ORC_LADY_ANNIV +# - Id: 3133 +# AegisName: ZENORC_ANNIV +# - Id: 3134 +# AegisName: STEAM_GOBLIN_ANNIV +# - Id: 3135 +# AegisName: ORC_LORD_ANNIV +# - Id: 3136 +# AegisName: ORK_HERO_ANNIV +# - Id: 3137 +# AegisName: HIGH_ORC_ANNIV +# - Id: 3138 +# AegisName: ORK_WARRIOR_ANNIV +# - Id: 3139 +# AegisName: MG_ZOMBIE_H +# - Id: 3140 +# AegisName: MG_WRAITH_H +# - Id: 3141 +# AegisName: MG_GHOUL_H +# - Id: 3142 +# AegisName: MG_ARCLOUSE_H +# - Id: 3143 +# AegisName: MG_RAYDRIC_H +# - Id: 3144 +# AegisName: MG_RAYDRIC_ARCHER_H +# - Id: 3145 +# AegisName: MG_KNIGHT_OF_ABYSS_H +# - Id: 3146 +# AegisName: MG_KHALITZBURG_H +# - Id: 3147 +# AegisName: MG_BLOODY_KNIGHT_H +# - Id: 3148 +# AegisName: MG_M_UNDEAD_KNIGHT_H +# - Id: 3149 +# AegisName: MG_F_UNDEAD_KNIGHT_H +# - Id: 3150 +# AegisName: MG_AMDARAIS_H +# - Id: 3151 +# AegisName: MG_CORRUPTION_ROOT_H +# - Id: 3152 +# AegisName: G_MG_KHALITZBURG_H + - Id: 3153 + AegisName: EXCAVATOR_ROBOT + Name: Excavator Robot + Level: 163 + Hp: 166860 + BaseExp: 15026 + JobExp: 16915 + Attack: 4785 + Attack2: 192 + Defense: 138 + MagicDefense: 53 + Str: 102 + Agi: 104 + Vit: 72 + Int: 57 + Dex: 98 + Luk: 57 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 250 + AttackDelay: 1020 + AttackMotion: 500 + DamageMotion: 768 + Ai: 10 + Modes: + CanMove: true + Drops: + - Item: Iron_Bug + Rate: 1 + - Item: Oridecon + Rate: 1 + - Item: OldTank + Rate: 1 + - Id: 3154 + AegisName: RECON_ROBOT + Name: Recon Robot + Level: 165 + Hp: 256000 + BaseExp: 15796 + JobExp: 17738 + Attack: 2989 + Attack2: 280 + Defense: 127 + MagicDefense: 60 + Str: 112 + Agi: 60 + Vit: 72 + Int: 57 + Dex: 120 + Luk: 77 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 4 + WalkSpeed: 170 + AttackDelay: 1072 + AttackMotion: 672 + DamageMotion: 384 + Ai: 10 + Modes: + CanMove: true + - Id: 3155 + AegisName: REPAIR_ROBOT + Name: Repair Robot + Level: 155 + Hp: 154760 + BaseExp: 11748 + JobExp: 13237 + Attack: 2051 + Attack2: 216 + Defense: 99 + MagicDefense: 55 + Str: 98 + Agi: 39 + Vit: 30 + Int: 35 + Dex: 95 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Wind + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1500 + AttackMotion: 500 + DamageMotion: 660 + Ai: 10 + Modes: + CanMove: true + Drops: + - Item: Iron + Rate: 5000 + - Item: Oridecon_Stone + Rate: 1501 + - Item: Steel + Rate: 1 + - Id: 3156 + AegisName: EXPLORATION_ROVER + Name: Exploration Rover + Level: 168 + Hp: 293640 + BaseExp: 18172 + JobExp: 35065 + Attack: 2513 + Attack2: 802 + Defense: 105 + MagicDefense: 41 + Str: 100 + Agi: 63 + Vit: 35 + Int: 99 + Dex: 106 + Luk: 61 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Neutral + ElementLevel: 4 + WalkSpeed: 165 + AttackDelay: 1552 + AttackMotion: 1152 + DamageMotion: 336 + Ai: 10 + Modes: + CanMove: true + Drops: + - Item: Iron + Rate: 5000 + - Item: Oridecon_Stone + Rate: 1 + - Item: Steel + Rate: 1 + - Item: LargeScrap + Rate: 1 + - Id: 3157 + AegisName: RUIN_BELIEVER1 + Name: Ruin Grace Believer + Level: 100 + Hp: 61350 + BaseExp: 4666 + JobExp: 3874 + Attack: 993 + Attack2: 250 + Defense: 91 + MagicDefense: 50 + Str: 88 + Agi: 61 + Vit: 51 + Int: 62 + Dex: 136 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 800 + AttackMotion: 2112 + DamageMotion: 768 + Ai: 10 + Modes: + CanMove: true + Drops: + - Item: Sign_Of_Destruction + Rate: 10000 + - Id: 3158 + AegisName: RUIN_BELIEVER2 + Name: Ruin Grace Believer + Level: 100 + Hp: 61350 + BaseExp: 4666 + JobExp: 3874 + Attack: 993 + Attack2: 250 + Defense: 91 + MagicDefense: 50 + Str: 88 + Agi: 61 + Vit: 51 + Int: 62 + Dex: 136 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Neutral + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 800 + AttackMotion: 2112 + DamageMotion: 768 + Ai: 10 + Modes: + CanMove: true + Drops: + - Item: Sign_Of_Destruction + Rate: 10000 + - Id: 3159 + AegisName: ILLEGAL_PROMOTION + Name: Illegal Promotion + Level: 100 + Hp: 10 + Attack: 1 + Attack2: 1 + Defense: 1 + MagicDefense: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 800 + AttackMotion: 2112 + DamageMotion: 768 + Modes: + NoRandomWalk: true + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + KnockBackImmune: true +# - Id: 3160 +# AegisName: BOILED_RICE_DUANWU + - Id: 3161 + AegisName: BOMB + Name: Bomb + Level: 130 + Hp: 60250 + Attack: 1028 + Attack2: 144 + Defense: 92 + MagicDefense: 82 + Str: 126 + Agi: 127 + Vit: 62 + Int: 57 + Dex: 109 + Luk: 34 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Dark + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 500 + AttackMotion: 360 + DamageMotion: 360 +# - Id: 3162 +# AegisName: ELEPHANT +# - Id: 3163 +# AegisName: GORILLA +# - Id: 3164 +# AegisName: LION +# - Id: 3165 +# AegisName: RHINO +# - Id: 3166 +# AegisName: M_E_DEVILING +# - Id: 3167 +# AegisName: E_POPORING_CRO +# - Id: 3168 +# AegisName: POURING_SEA_FES + - Id: 3169 + AegisName: J_REB_SHECIL1 + Name: Shooting Target + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 200 + Ai: 25 + - Id: 3170 + AegisName: J_REB_SHECIL2 + Name: Shooting Target + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 200 + Ai: 25 +# - Id: 3171 +# AegisName: EVENT_MONEMUS01 +# - Id: 3172 +# AegisName: EVENT_MONEMUS02 +# - Id: 3173 +# AegisName: EVENT_FIREFOX +# - Id: 3174 +# AegisName: HELL_FLY + - Id: 3175 + AegisName: E1_ROTAR_ZAIRO + Name: Rotar Zairo + Level: 113 + Hp: 15900 + BaseExp: 190 + JobExp: 220 + Attack: 1662 + Attack2: 85 + Defense: 95 + MagicDefense: 34 + Str: 109 + Agi: 54 + Vit: 60 + Int: 50 + Dex: 84 + Luk: 30 + AttackRange: 10 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Wind + ElementLevel: 2 + WalkSpeed: 155 + AttackDelay: 2416 + AttackMotion: 2016 + DamageMotion: 432 + Ai: 05 + Drops: + - Item: Airship_Boots + Rate: 50 + - Item: Large_Jellopy + Rate: 250 + - Item: Padded_Armor + Rate: 1 + - Item: Wing_Of_Fly + Rate: 500 + - Item: Zargon + Rate: 200 + - Item: Garlet + Rate: 200 + StealProtected: true + - Id: 3176 + AegisName: E1_GREMLIN + Name: Gremlin + Level: 118 + Hp: 20313 + BaseExp: 2008 + JobExp: 1390 + Attack: 848 + Attack2: 138 + Defense: 76 + MagicDefense: 25 + Str: 141 + Agi: 75 + Vit: 48 + Int: 61 + Dex: 126 + Luk: 37 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 140 + AttackDelay: 432 + AttackMotion: 540 + DamageMotion: 432 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Airship_Cape + Rate: 50 + - Item: Will_Of_Darkness + Rate: 500 + - Item: Sticky_Mucus + Rate: 500 + - Item: Violet_Jewel + Rate: 50 + - Item: Old_Blue_Box + Rate: 1 + - Id: 3177 + AegisName: E1_BEHOLDER + Name: Beholder + Level: 118 + Hp: 20313 + BaseExp: 2008 + JobExp: 1390 + Attack: 848 + Attack2: 138 + Defense: 76 + MagicDefense: 25 + Str: 141 + Agi: 75 + Vit: 48 + Int: 61 + Dex: 126 + Luk: 37 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 140 + AttackDelay: 432 + AttackMotion: 540 + DamageMotion: 432 + Ai: 17 + Modes: + Detector: true + Drops: + - Item: Airship_Boots + Rate: 50 + - Item: Prickly_Fruit + Rate: 500 + - Item: Anodyne + Rate: 50 + - Item: Rough_Wind + Rate: 50 + - Item: Elunium + Rate: 1 + - Item: Old_Blue_Box + Rate: 1 + - Id: 3178 + AegisName: E1_ACIDUS + Name: Acidus + Level: 130 + Hp: 48430 + BaseExp: 3088 + JobExp: 2391 + Attack: 871 + Attack2: 695 + Defense: 101 + MagicDefense: 90 + Str: 109 + Agi: 78 + Vit: 50 + Int: 55 + Dex: 108 + Luk: 55 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Dark + ElementLevel: 2 + WalkSpeed: 170 + AttackDelay: 168 + AttackMotion: 1008 + DamageMotion: 300 + Ai: 09 + Drops: + - Item: Airship_Armor + Rate: 50 + - Item: Light_Granule + Rate: 100 + - Item: Dragon_Canine + Rate: 500 + - Item: Dragonball_Yellow + Rate: 200 + - Id: 3179 + AegisName: E1_ACIDUS_ + Name: Acidus + Level: 130 + Hp: 40718 + BaseExp: 2938 + JobExp: 2031 + Attack: 1484 + Attack2: 158 + Defense: 98 + MagicDefense: 47 + Str: 106 + Agi: 110 + Vit: 61 + Int: 53 + Dex: 133 + Luk: 53 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Wind + ElementLevel: 2 + WalkSpeed: 180 + AttackDelay: 168 + AttackMotion: 768 + DamageMotion: 360 + Ai: 17 + Modes: + ChangeTargetMelee: true + ChangeTargetChase: true + Drops: + - Item: Airship_Cape + Rate: 50 + - Item: Dragon_Canine + Rate: 500 + - Item: Dragon_Scale + Rate: 500 + - Item: Dragonball_Blue + Rate: 200 + - Id: 3180 + AegisName: E1_G_S_NYDHOG + Name: Wywern + Level: 117 + Hp: 300000 + Attack: 1176 + Attack2: 840 + Defense: 60 + MagicDefense: 60 + Agi: 30 + Vit: 30 + Int: 136 + Dex: 123 + Luk: 30 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Dark + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 1596 + AttackMotion: 1620 + DamageMotion: 864 + Ai: 17 + Modes: + ChangeTargetMelee: true + ChangeTargetChase: true + Drops: + - Item: Airship_Armor + Rate: 50 + - Item: Dark_Red_Scale + Rate: 500 + - Item: Treasure_Box + Rate: 1 + - Item: Elunium + Rate: 10 + - Id: 3181 + AegisName: E1_FELOCK + Name: Captain Ferlock + Level: 130 + Hp: 3000000 + BaseExp: 3088 + JobExp: 2391 + Attack: 871 + Attack2: 695 + Defense: 101 + MagicDefense: 90 + Str: 109 + Agi: 78 + Vit: 50 + Int: 55 + Dex: 108 + Luk: 55 + AttackRange: 10 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Dark + ElementLevel: 2 + WalkSpeed: 170 + AttackDelay: 168 + AttackMotion: 1008 + DamageMotion: 300 + Ai: 01 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: Felock_Armor + Rate: 100 + - Item: Felock_Cape + Rate: 100 + - Item: Felock_Boots + Rate: 100 + - Item: Vit_Dish07 + Rate: 3000 + - Item: Str_Dish07 + Rate: 3000 + - Item: Agi_Dish07 + Rate: 3000 + - Item: Int_Dish07 + Rate: 3000 + - Item: Dex_Dish07 + Rate: 3000 + StealProtected: true + - Item: Felock_Card + Rate: 1 + StealProtected: true +# - Id: 3182 +# AegisName: E2_ROTAR_ZAIRO +# - Id: 3183 +# AegisName: E2_GREMLIN +# - Id: 3184 +# AegisName: E2_BEHOLDER +# - Id: 3185 +# AegisName: E2_ACIDUS +# - Id: 3186 +# AegisName: E2_ACIDUS_ +# - Id: 3187 +# AegisName: E2_G_S_NYDHOG +# - Id: 3188 +# AegisName: E2_FELOCK +# - Id: 3189 +# AegisName: WOLF_MOON + - Id: 3190 + AegisName: MM_SARAH + Name: Sarah Irene + JapaneseName: Sarah + Level: 160 + Hp: 100000000 + Attack: 1090 + Attack2: 1665 + Defense: 276 + MagicDefense: 255 + Str: 43 + Agi: 161 + Vit: 6 + Int: 188 + Dex: 225 + Luk: 136 + AttackRange: 12 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 500 + AttackMotion: 500 + Ai: 10 + Class: Battlefield + Modes: + NoRandomWalk: true + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + TeleportBlock: true + Detector: true + KnockBackImmune: true + Mvp: true + Drops: + - Item: Robe_Of_Sarah + Rate: 1000 + - Item: Sarah_Card + Rate: 1 + StealProtected: true + - Id: 3191 + AegisName: MM_M_GIGAN1 + Name: Gigantes + Level: 160 + Hp: 6653400 + JobExp: 1 + Attack: 4635 + Attack2: 120 + Defense: 64 + MagicDefense: 112 + Str: 156 + Agi: 151 + Vit: 30 + Int: 62 + Dex: 265 + Luk: 21 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 500 + AttackMotion: 500 + DamageMotion: 600 + Ai: 04 + Class: Boss + Modes: + IgnoreMelee: true + IgnoreRanged: true + Mvp: true + Drops: + - Item: Robe_Of_Sarah + Rate: 100 + - Item: Gigantes_Card + Rate: 1 + StealProtected: true + - Id: 3192 + AegisName: MM_M_GIGAN2 + Name: Gigantes + Level: 160 + Hp: 9870000 + Attack: 5128 + Attack2: 89 + Defense: 89 + MagicDefense: 175 + Str: 212 + Agi: 138 + Vit: 43 + Int: 21 + Dex: 227 + Luk: 15 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 500 + AttackMotion: 500 + DamageMotion: 600 + Ai: 04 + Class: Boss + Modes: + IgnoreMagic: true + Mvp: true + Drops: + - Item: Robe_Of_Sarah + Rate: 100 + - Item: Gigantes_Card + Rate: 1 + StealProtected: true + - Id: 3193 + AegisName: MM_M_GIGAN3 + Name: Ancient Medium Gigantes + Level: 160 + Hp: 1126300 + Attack: 3967 + Attack2: 165 + Defense: 113 + MagicDefense: 155 + Str: 121 + Agi: 125 + Vit: 45 + Int: 35 + Dex: 271 + Luk: 15 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 500 + AttackMotion: 500 + DamageMotion: 600 + Ai: 04 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: Gigantes_Card + Rate: 1 + StealProtected: true + - Id: 3194 + AegisName: MM_L_GIGAN1 + Name: Large Gigantes + Level: 160 + Hp: 2482000 + Attack: 4172 + Attack2: 82 + Defense: 55 + MagicDefense: 177 + Str: 135 + Agi: 135 + Vit: 12 + Int: 72 + Dex: 220 + Luk: 91 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 500 + AttackMotion: 500 + DamageMotion: 500 + Ai: 04 + Class: Boss + Modes: + IgnoreMelee: true + IgnoreRanged: true + Mvp: true + Drops: + - Item: Gigantes_Card + Rate: 1 + StealProtected: true + - Id: 3195 + AegisName: MM_L_GIGAN2 + Name: Large Gigantes + Level: 160 + Hp: 2784175 + Attack: 3641 + Attack2: 116 + Defense: 71 + MagicDefense: 140 + Str: 102 + Agi: 119 + Vit: 18 + Int: 45 + Dex: 275 + Luk: 71 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 500 + AttackMotion: 500 + DamageMotion: 500 + Ai: 04 + Class: Boss + Modes: + IgnoreMagic: true + Mvp: true + Drops: + - Item: Gigantes_Card + Rate: 1 + StealProtected: true + - Id: 3196 + AegisName: MM_L_GIGAN3 + Name: Ancient Gigantes + Level: 160 + Hp: 12063464 + Attack: 8957 + Attack2: 61 + Defense: 48 + MagicDefense: 190 + Str: 203 + Agi: 141 + Int: 66 + Dex: 355 + Luk: 103 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 330 + AttackDelay: 800 + AttackMotion: 800 + DamageMotion: 500 + Ai: 04 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: Fragments_Of_Gigan + Rate: 10000 + - Item: Gigantes_Card + Rate: 1 + StealProtected: true + - Id: 3197 + AegisName: MM_M_GARGOYLE + Name: Mutant Gargoyle + JapaneseName: Gargoyle + Level: 150 + Hp: 256780 + Attack: 712 + Attack2: 89 + Defense: 124 + MagicDefense: 43 + Str: 147 + Agi: 110 + Vit: 66 + Int: 57 + Dex: 191 + Luk: 70 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Wind + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1020 + AttackMotion: 720 + DamageMotion: 384 + Ai: 05 + Modes: + Detector: true + Drops: + - Item: Zargon + Rate: 1940 + - Item: Petite_DiablOfs_Wing + Rate: 250 + - Item: Elven_Bow + Rate: 3 + - Item: Thimble_Of_Archer + Rate: 1 + - Item: Silence_Arrow + Rate: 1000 + - Item: Elunium_Stone + Rate: 119 + - Id: 3198 + AegisName: MM_M_GALION + Name: Mutant Galion + JapaneseName: Galion + Level: 150 + Hp: 293165 + Attack: 801 + Attack2: 77 + Defense: 166 + MagicDefense: 71 + Str: 133 + Agi: 142 + Vit: 71 + Int: 45 + Dex: 166 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 864 + AttackMotion: 624 + DamageMotion: 360 + Ai: 07 + Modes: + Aggressive: true + KnockBackImmune: true + Drops: + - Item: Rotten_Meat + Rate: 1500 + - Item: Animal's_Skin + Rate: 1500 + - Item: Rough_Wind + Rate: 5 + - Item: Ulfhedinn + Rate: 3 + - Id: 3199 + AegisName: MM_M_MUTANT_DRAGON + Name: Wicked Mutant Dragon + JapaneseName: Mutant Dragon + Level: 150 + Hp: 324891 + Attack: 1176 + Attack2: 98 + Defense: 185 + MagicDefense: 86 + Str: 175 + Agi: 161 + Vit: 66 + Int: 68 + Dex: 201 + Luk: 35 + AttackRange: 4 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Dragon + Element: Fire + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 1280 + AttackMotion: 1080 + DamageMotion: 240 + Ai: 21 + Modes: + KnockBackImmune: true + Drops: + - Item: Brigan + Rate: 2425 + - Item: Dragon_Canine + Rate: 250 + - Item: Dragon_Scale + Rate: 250 + - Item: Rotten_Bandage + Rate: 250 + - Item: Legacy_Of_Dragon + Rate: 50 + - Item: Pyroxene + Rate: 750 + - Item: Dragon_Breath + Rate: 25 + - Id: 3200 + AegisName: MM_M_CHIMERA + Name: Wicked Chimera + Level: 150 + Hp: 301158 + Attack: 1029 + Attack2: 148 + Defense: 199 + MagicDefense: 10 + Str: 166 + Agi: 175 + Vit: 110 + Int: 88 + Dex: 188 + Luk: 85 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + Element: Fire + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 772 + AttackMotion: 672 + DamageMotion: 360 + Ai: 21 + Modes: + KnockBackImmune: true + Drops: + - Item: Brigan + Rate: 2668 + - Item: Slender_Snake + Rate: 1250 + - Item: Lemon + Rate: 500 + - Item: War_Axe + Rate: 1 + - Item: Citrine + Rate: 750 + - Item: Great_Axe + Rate: 1 + - Item: Oridecon + Rate: 80 +# - Id: 3201 +# AegisName: LUCKYCASE +# Name: Poring +# Level: 1 +# Hp: 15 +# Defense: 160 +# MagicDefense: 5 +# Dex: 999 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Medium +# Race: Plant +# Element: Water +# ElementLevel: 1 +# WalkSpeed: 400 +# AttackDelay: 1872 +# AttackMotion: 672 +# DamageMotion: 480 +# Ai: 02 + - Id: 3202 + AegisName: ORGANIC_JAKK + Name: Organic Pumpkin + Level: 10 + Hp: 40 + BaseExp: 200 + JobExp: 130 + Attack: 100 + Defense: 160 + MagicDefense: 99 + Dex: 999 + AttackRange: 1 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 100 + Ai: 25 + Class: Guardian + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + KnockBackImmune: true + Drops: + - Item: ORGANIC_PUMPKIN + Rate: 5000 + - Item: ORGANIC_PUMPKIN + Rate: 5000 + - Item: ORGANIC_PUMPKIN + Rate: 1000 + - Item: DARK_INVITATION + Rate: 100 + - Item: Pumpkin_Head + Rate: 1000 + - Item: Gift_Box_1 + Rate: 100 + - Item: Yellow_Slim_Potion + Rate: 1000 + - Item: Pumpkin_Pie + Rate: 100 + StealProtected: true + - Id: 3203 + AegisName: INORGANIC_JAKK + Name: Inorganic Pumpkin + Level: 10 + Hp: 40 + BaseExp: 10 + JobExp: 6 + Attack: 100 + Defense: 160 + MagicDefense: 99 + Dex: 999 + AttackRange: 1 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 200 + Ai: 25 + Class: Guardian + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + KnockBackImmune: true + Drops: + - Item: INORGANIC_PUMPKIN + Rate: 5000 + - Item: INORGANIC_PUMPKIN + Rate: 5000 + - Item: INORGANIC_PUMPKIN + Rate: 1000 + - Item: DARK_INVITATION + Rate: 100 + - Item: Pumpkin_Head + Rate: 1000 + - Item: Gift_Box_1 + Rate: 100 + - Item: Yellow_Slim_Potion + Rate: 1000 + - Item: Pumpkin_Pie + Rate: 100 + StealProtected: true +# - Id: 3204 +# AegisName: PIXY_PINK_PORING +# Name: Poring +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Formless +# Element: Neutral +# ElementLevel: 1 +# Ai: 02 +# Drops: +# - Item: Heart_Eyepatch +# Rate: 50 +# - Item: Guyak_Pudding +# Rate: 1000 +# - Item: HP_Increase_PotionS +# Rate: 1500 +# - Item: SP_Increase_PotionS +# Rate: 1500 +# - Item: Glass_Of_Illusion +# Rate: 1000 +# - Item: S_Def_Potion +# Rate: 1000 +# - Item: S_Mdef_Potion +# Rate: 1000 +# - Item: Megaphone_Box +# Rate: 1000 +# StealProtected: true +# - Id: 3205 +# AegisName: PIXY_BLUE_PORING +# Name: Poring +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Formless +# Element: Neutral +# ElementLevel: 1 +# Ai: 02 +# Drops: +# - Item: Full_SwingK +# Rate: 1000 +# - Item: HP_Increase_PotionS +# Rate: 1500 +# - Item: SP_Increase_PotionS +# Rate: 1500 +# - Item: Battle_Manual +# Rate: 500 +# - Item: Rainbow_Cake_B +# Rate: 1000 +# - Item: Megaphone_Box +# Rate: 1000 +# - Item: Ribbon_Of_Life_Box3 +# Rate: 5 +# - Id: 3206 +# AegisName: LITTLE_GOLDPORING +# Name: Poring +# Level: 100 +# Hp: 15 +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Formless +# Element: Neutral +# ElementLevel: 1 +# WalkSpeed: 200 +# Ai: 02 +# - Id: 3207 +# AegisName: E_AQUA_ELEMENTAL +# Name: Poring +# SkillRange: 10 +# ChaseRange: 12 +# Size: Small +# Race: Formless +# Element: Neutral +# ElementLevel: 1 +# WalkSpeed: 200 +# Ai: 02 +# Drops: +# - Item: Gold +# Rate: 3000 +# - Item: Treasure_Box +# Rate: 3000 +# - Item: PrizeOfHero +# Rate: 1000 +# - Item: Blacksmith_Blessing +# Rate: 1000 +# - Item: Ancient_Gold_Deco +# Rate: 500 +# - Item: C_Reginleif_Hairband +# Rate: 500 + - Id: 3208 + AegisName: V_EREMES + Name: Eremes Guille + JapaneseName: V Eremes + Level: 179 + Hp: 2380000 + BaseExp: 70000 + JobExp: 35000 + Attack: 5333 + Attack2: 2000 + Defense: 180 + MagicDefense: 100 + Str: 150 + Agi: 190 + Vit: 60 + Int: 70 + Dex: 200 + Luk: 80 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + RaceGroups: + Bio5_Swordman_Thief: true + Element: Poison + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Fallen_Energy_Particle + Rate: 1000 + - Item: Pieces_Of_Sentiment + Rate: 500 + - Item: Pieces_Of_Grudge + Rate: 500 + - Item: Thief_Soul + Rate: 500 + - Item: C_Silent_Executor + Rate: 50 + StealProtected: true + - Item: C_Circlet_Of_Bone + Rate: 50 + StealProtected: true + - Item: Real_Eremes_Card + Rate: 1 + StealProtected: true + - Id: 3209 + AegisName: V_MAGALETA + Name: Margaretha Sorin + JapaneseName: V Magaleta + Level: 177 + Hp: 2448000 + BaseExp: 80000 + JobExp: 40000 + Attack: 1667 + Attack2: 7000 + Defense: 160 + MagicDefense: 400 + Str: 130 + Agi: 80 + Vit: 120 + Int: 160 + Dex: 150 + Luk: 70 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Bio5_Acolyte_Merchant: true + Element: Holy + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 576 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Fallen_Energy_Particle + Rate: 1000 + - Item: Pieces_Of_Sentiment + Rate: 500 + - Item: Pieces_Of_Grudge + Rate: 500 + - Item: Acolyte_Soul + Rate: 500 + StealProtected: true + - Item: C_Mitra + Rate: 50 + StealProtected: true + - Item: Real_Magaleta_Card + Rate: 1 + StealProtected: true + - Id: 3210 + AegisName: V_KATRINN + Name: Kathryne Cheiron + JapaneseName: V Katrinn + Level: 177 + Hp: 2040000 + BaseExp: 60000 + JobExp: 30000 + Attack: 1333 + Attack2: 6000 + Defense: 110 + MagicDefense: 400 + Str: 110 + Agi: 80 + Vit: 60 + Int: 200 + Dex: 210 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Bio5_Mage_Archer: true + Element: Ghost + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 576 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Fallen_Energy_Particle + Rate: 1000 + - Item: Pieces_Of_Sentiment + Rate: 500 + - Item: Pieces_Of_Grudge + Rate: 500 + - Item: Mage_Soul + Rate: 500 + StealProtected: true + - Item: C_Magic_Stone_Hat + Rate: 50 + StealProtected: true + - Item: Real_Katrinn_Card + Rate: 1 + StealProtected: true + - Id: 3211 + AegisName: V_SHECIL + Name: Shecil Damon + JapaneseName: V Shecil + Level: 179 + Hp: 2142000 + BaseExp: 70000 + JobExp: 35000 + Attack: 4667 + Attack2: 2000 + Defense: 100 + MagicDefense: 100 + Str: 130 + Agi: 130 + Vit: 70 + Int: 80 + Dex: 300 + Luk: 50 + AttackRange: 14 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Bio5_Mage_Archer: true + Element: Wind + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Fallen_Energy_Particle + Rate: 1000 + - Item: Pieces_Of_Sentiment + Rate: 500 + - Item: Pieces_Of_Grudge + Rate: 500 + - Item: Archer_Soul + Rate: 500 + StealProtected: true + - Item: C_Camouflage_RabbitHood + Rate: 50 + StealProtected: true + - Item: Real_Shecil_Card + Rate: 1 + StealProtected: true + - Id: 3212 + AegisName: V_HARWORD + Name: Harword Alt-Eisen + JapaneseName: V Harword + Level: 177 + Hp: 2720000 + BaseExp: 100000 + JobExp: 50000 + Attack: 3333 + Attack2: 3000 + Defense: 200 + MagicDefense: 100 + Str: 160 + Agi: 80 + Vit: 200 + Int: 60 + Dex: 130 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Bio5_Acolyte_Merchant: true + Element: Water + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Fallen_Energy_Particle + Rate: 1000 + - Item: Pieces_Of_Sentiment + Rate: 500 + - Item: Pieces_Of_Grudge + Rate: 500 + - Item: Merchant_Soul + Rate: 500 + - Item: C_Driver_Band_R + Rate: 50 + StealProtected: true + - Item: C_Driver_Band_Y + Rate: 50 + StealProtected: true + - Item: Real_Harword_Card + Rate: 1 + StealProtected: true + - Id: 3213 + AegisName: V_SEYREN + Name: Seyren Windsor + JapaneseName: V Seyren + Level: 179 + Hp: 2448000 + BaseExp: 80000 + JobExp: 40000 + Attack: 6000 + Attack2: 4000 + Defense: 400 + MagicDefense: 200 + Str: 170 + Agi: 100 + Vit: 200 + Int: 50 + Dex: 200 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + RaceGroups: + Bio5_Swordman_Thief: true + Element: Fire + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Fallen_Energy_Particle + Rate: 1000 + - Item: Pieces_Of_Sentiment + Rate: 500 + - Item: Pieces_Of_Grudge + Rate: 500 + - Item: Swordman_Soul + Rate: 500 + StealProtected: true + - Item: C_Rune_Circlet + Rate: 50 + StealProtected: true + - Item: Real_Seyren_Card + Rate: 1 + StealProtected: true + - Id: 3214 + AegisName: V_G_EREMES + Name: Guillotine Cross Eremes + JapaneseName: V G Eremes + Level: 189 + Hp: 2100000 + Attack: 8000 + Attack2: 4000 + Defense: 360 + MagicDefense: 200 + Str: 300 + Agi: 380 + Vit: 120 + Int: 140 + Dex: 400 + Luk: 160 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + RaceGroups: + Bio5_Swordman_Thief: true + Element: Poison + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + - Id: 3215 + AegisName: V_G_MAGALETA + Name: Arch Bishop Margaretha + JapaneseName: V G Magaleta + Level: 187 + Hp: 2400000 + Attack: 2500 + Attack2: 14000 + Defense: 320 + MagicDefense: 800 + Str: 260 + Agi: 160 + Vit: 240 + Int: 320 + Dex: 300 + Luk: 140 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Bio5_Acolyte_Merchant: true + Element: Holy + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 576 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + - Id: 3216 + AegisName: V_G_KATRINN + Name: Warlock Kathryne + JapaneseName: V G Katrinn + Level: 187 + Hp: 1800000 + Attack: 2000 + Attack2: 12000 + Defense: 220 + MagicDefense: 800 + Str: 220 + Agi: 160 + Vit: 120 + Int: 400 + Dex: 420 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Bio5_Mage_Archer: true + Element: Ghost + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 576 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + - Id: 3217 + AegisName: V_G_SHECIL + Name: Ranger Cecil + JapaneseName: V G Shecil + Level: 189 + Hp: 2100000 + Attack: 14000 + Attack2: 4000 + Defense: 200 + MagicDefense: 200 + Str: 260 + Agi: 260 + Vit: 140 + Int: 160 + Dex: 600 + Luk: 100 + AttackRange: 14 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Bio5_Mage_Archer: true + Element: Wind + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + - Id: 3218 + AegisName: V_G_HARWORD + Name: Mechanic Howard + JapaneseName: V G Harword + Level: 187 + Hp: 3000000 + Attack: 5000 + Attack2: 6000 + Defense: 400 + MagicDefense: 200 + Str: 320 + Agi: 160 + Vit: 400 + Int: 120 + Dex: 260 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Bio5_Acolyte_Merchant: true + Element: Earth + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + - Id: 3219 + AegisName: V_G_SEYREN + Name: Rune Knight Seyren + JapaneseName: V G Seyren + Level: 189 + Hp: 2400000 + Attack: 18000 + Attack2: 8000 + Defense: 800 + MagicDefense: 400 + Str: 340 + Agi: 200 + Vit: 400 + Int: 100 + Dex: 400 + Luk: 120 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + RaceGroups: + Bio5_Swordman_Thief: true + Element: Fire + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + - Id: 3220 + AegisName: V_B_EREMES + Name: Guillotine Cross Eremes + Level: 189 + Hp: 12600000 + BaseExp: 3000000 + JobExp: 3000000 + Attack: 16000 + Attack2: 4000 + Defense: 360 + MagicDefense: 200 + Str: 300 + Agi: 380 + Vit: 120 + Int: 140 + Dex: 400 + Luk: 160 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Bio5_Mvp: true + Element: Poison + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: Pieces_Of_Grudge + Rate: 3000 + - Item: Manteau_Of_Fallen + Rate: 150 + - Item: Manteau_Of_Fallen + Rate: 500 + - Item: Pieces_Of_Sentiment + Rate: 5000 + - Item: Thief_Soul + Rate: 10000 + - Item: Thief_Soul + Rate: 10000 + - Item: Thief_Soul + Rate: 10000 + - Item: GuillotineCross_Card + Rate: 1 + StealProtected: true + - Id: 3221 + AegisName: V_B_MAGALETA + Name: Arch Bishop Margaretha + Level: 187 + Hp: 14400000 + BaseExp: 3000000 + JobExp: 3000000 + Attack: 5000 + Attack2: 14000 + Defense: 320 + MagicDefense: 800 + Str: 260 + Agi: 160 + Vit: 240 + Int: 320 + Dex: 300 + Luk: 140 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Bio5_Mvp: true + Element: Holy + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 576 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: Pieces_Of_Grudge + Rate: 3000 + - Item: Manteau_Of_Fallen + Rate: 150 + - Item: Manteau_Of_Fallen + Rate: 500 + - Item: Pieces_Of_Sentiment + Rate: 5000 + - Item: Acolyte_Soul + Rate: 10000 + - Item: Acolyte_Soul + Rate: 10000 + - Item: Acolyte_Soul + Rate: 10000 + - Item: Archbishop_Card + Rate: 1 + StealProtected: true + - Id: 3222 + AegisName: V_B_SHECIL + Name: Ranger Cecil + JapaneseName: Ranger Shecil + Level: 189 + Hp: 12600000 + BaseExp: 3000000 + JobExp: 3000000 + Attack: 7000 + Attack2: 4000 + Defense: 200 + MagicDefense: 200 + Str: 260 + Agi: 260 + Vit: 140 + Int: 160 + Dex: 600 + Luk: 100 + AttackRange: 14 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Bio5_Mvp: true + Element: Wind + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: Pieces_Of_Grudge + Rate: 3000 + - Item: Manteau_Of_Fallen + Rate: 150 + - Item: Manteau_Of_Fallen + Rate: 500 + - Item: Pieces_Of_Sentiment + Rate: 5000 + - Item: Archer_Soul + Rate: 10000 + - Item: Archer_Soul + Rate: 10000 + - Item: Archer_Soul + Rate: 10000 + - Item: Ranger_Card + Rate: 1 + StealProtected: true + - Id: 3223 + AegisName: V_B_HARWORD + Name: Mechanic Howard + JapaneseName: Mechanic Harword + Level: 187 + Hp: 18000000 + BaseExp: 3000000 + JobExp: 3000000 + Attack: 10000 + Attack2: 6000 + Defense: 400 + MagicDefense: 200 + Str: 320 + Agi: 160 + Vit: 400 + Int: 120 + Dex: 260 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Bio5_Mvp: true + Element: Water + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: Cursed_Crystal + Rate: 3000 + - Item: Manteau_Of_Fallen + Rate: 150 + - Item: Manteau_Of_Fallen + Rate: 500 + - Item: Pieces_Of_Sentiment + Rate: 5000 + - Item: Merchant_Soul + Rate: 10000 + - Item: Merchant_Soul + Rate: 10000 + - Item: Merchant_Soul + Rate: 10000 + - Item: Mechanic_Card + Rate: 1 + StealProtected: true + - Id: 3224 + AegisName: V_B_KATRINN + Name: Warlock Kathryne + JapaneseName: Warlock Katrinn + Level: 187 + Hp: 10800000 + BaseExp: 3000000 + JobExp: 3000000 + Attack: 4000 + Attack2: 12000 + Defense: 220 + MagicDefense: 800 + Str: 220 + Agi: 160 + Vit: 120 + Int: 400 + Dex: 420 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Bio5_Mvp: true + Element: Ghost + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 576 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: Pieces_Of_Grudge + Rate: 3000 + - Item: Manteau_Of_Fallen + Rate: 150 + - Item: Manteau_Of_Fallen + Rate: 500 + - Item: Pieces_Of_Sentiment + Rate: 5000 + - Item: Mage_Soul + Rate: 10000 + - Item: Mage_Soul + Rate: 10000 + - Item: Mage_Soul + Rate: 10000 + - Item: Warlock_Card + Rate: 1 + StealProtected: true + - Id: 3225 + AegisName: V_B_SEYREN + Name: Rune Knight Seyren + Level: 189 + Hp: 14400000 + BaseExp: 3000000 + JobExp: 3000000 + Attack: 9000 + Attack2: 8000 + Defense: 800 + MagicDefense: 400 + Str: 340 + Agi: 200 + Vit: 400 + Int: 100 + Dex: 400 + Luk: 120 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Bio5_Mvp: true + Element: Fire + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: Cursed_Crystal + Rate: 3000 + - Item: Manteau_Of_Fallen + Rate: 150 + - Item: Manteau_Of_Fallen + Rate: 500 + - Item: Pieces_Of_Sentiment + Rate: 5000 + - Item: Swordman_Soul + Rate: 10000 + - Item: Swordman_Soul + Rate: 10000 + - Item: Swordman_Soul + Rate: 10000 + - Item: RuneKnight_Card + Rate: 1 + StealProtected: true + - Id: 3226 + AegisName: V_RANDEL + Name: Randel Lawrence + JapaneseName: V Randel + Level: 178 + Hp: 2550000 + BaseExp: 100000 + JobExp: 50000 + Attack: 4000 + Attack2: 2000 + Defense: 300 + MagicDefense: 200 + Str: 200 + Agi: 80 + Vit: 200 + Int: 50 + Dex: 190 + Luk: 70 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Bio5_Swordman_Thief: true + Element: Holy + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Fallen_Energy_Particle + Rate: 1000 + - Item: Pieces_Of_Sentiment + Rate: 600 + - Item: Pieces_Of_Grudge + Rate: 400 + - Item: Pieces_Of_Grudge + Rate: 200 + - Item: Swordman_Soul + Rate: 500 + - Item: C_Schmitz_Helm + Rate: 50 + - Item: C_Protect_Of_Crown + Rate: 50 + - Item: Real_Randel_Card + Rate: 1 + StealProtected: true + - Id: 3227 + AegisName: V_FLAMEL + Name: Flamel Emule + JapaneseName: V Flamel + Level: 176 + Hp: 2312000 + BaseExp: 80000 + JobExp: 40000 + Attack: 3333 + Attack2: 5000 + Defense: 130 + MagicDefense: 100 + Str: 140 + Agi: 80 + Vit: 70 + Int: 150 + Dex: 200 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Bio5_Acolyte_Merchant: true + Element: Fire + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Fallen_Energy_Particle + Rate: 1000 + - Item: Pieces_Of_Sentiment + Rate: 600 + - Item: Pieces_Of_Grudge + Rate: 400 + - Item: Pieces_Of_Grudge + Rate: 200 + - Item: Merchant_Soul + Rate: 500 + - Item: C_Midas_Whisper + Rate: 50 + - Item: Chest_Of_Death + Rate: 10 + - Item: Real_Flamel_Card + Rate: 1 + StealProtected: true + - Id: 3228 + AegisName: V_CELIA + Name: Celia Alde + JapaneseName: V Celia + Level: 178 + Hp: 2295000 + BaseExp: 90000 + JobExp: 45000 + Attack: 2000 + Attack2: 5000 + Defense: 110 + MagicDefense: 800 + Str: 140 + Agi: 100 + Vit: 60 + Int: 150 + Dex: 120 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Bio5_Mage_Archer: true + Element: Ghost + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 576 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Fallen_Energy_Particle + Rate: 1000 + - Item: Pieces_Of_Sentiment + Rate: 600 + - Item: Pieces_Of_Grudge + Rate: 400 + - Item: Pieces_Of_Grudge + Rate: 200 + - Item: Mage_Soul + Rate: 500 + - Item: C_Wind_Whisper + Rate: 50 + - Item: Chest_Of_Death + Rate: 10 + - Item: Real_Ceila_Card + Rate: 1 + StealProtected: true + - Id: 3229 + AegisName: V_CHEN + Name: Chen Liu + JapaneseName: V Chen + Level: 178 + Hp: 2261000 + BaseExp: 70000 + JobExp: 35000 + Attack: 5333 + Attack2: 3000 + Defense: 180 + MagicDefense: 100 + Str: 150 + Agi: 80 + Vit: 90 + Int: 130 + Dex: 200 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + RaceGroups: + Bio5_Acolyte_Merchant: true + Element: Water + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Fallen_Energy_Particle + Rate: 1000 + - Item: Pieces_Of_Sentiment + Rate: 600 + - Item: Pieces_Of_Grudge + Rate: 400 + - Item: Pieces_Of_Grudge + Rate: 200 + - Item: Acolyte_Soul + Rate: 500 + - Item: C_Blazing_Soul + Rate: 50 + - Item: Chest_Of_Death + Rate: 10 + - Item: Real_Chen_Card + Rate: 1 + StealProtected: true + - Id: 3230 + AegisName: V_GERTIE + Name: Gertie Wie + JapaneseName: V Gertie + Level: 178 + Hp: 2040000 + BaseExp: 80000 + JobExp: 40000 + Attack: 4667 + Attack2: 2500 + Defense: 160 + MagicDefense: 100 + Str: 180 + Agi: 130 + Vit: 60 + Int: 50 + Dex: 210 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + RaceGroups: + Bio5_Swordman_Thief: true + Element: Poison + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Fallen_Energy_Particle + Rate: 1000 + - Item: Pieces_Of_Sentiment + Rate: 600 + - Item: Pieces_Of_Grudge + Rate: 400 + - Item: Pieces_Of_Grudge + Rate: 200 + - Item: Thief_Soul + Rate: 500 + - Item: C_Shadow_Handicraft + Rate: 50 + - Item: Chest_Of_Death + Rate: 10 + - Item: Real_Gertie_Card + Rate: 1 + StealProtected: true + - Id: 3231 + AegisName: V_ALPHOCCIO + Name: Alphoccio Basil + JapaneseName: V Alphoccio + Level: 176 + Hp: 2040000 + BaseExp: 60000 + JobExp: 30000 + Attack: 2667 + Attack2: 6000 + Defense: 120 + MagicDefense: 100 + Str: 120 + Agi: 150 + Vit: 70 + Int: 200 + Dex: 150 + Luk: 90 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Bio5_Mage_Archer: true + Element: Wind + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Fallen_Energy_Particle + Rate: 1000 + - Item: Pieces_Of_Sentiment + Rate: 600 + - Item: Pieces_Of_Grudge + Rate: 400 + - Item: Pieces_Of_Grudge + Rate: 200 + - Item: Archer_Soul + Rate: 500 + - Item: C_Minstrel_Song_Hat + Rate: 50 + - Item: Chest_Of_Death + Rate: 10 + - Item: Real_Alphoccio_Card + Rate: 1 + StealProtected: true + - Id: 3232 + AegisName: V_TRENTINI + Name: Trentini + JapaneseName: V Trentini + Level: 176 + Hp: 2040000 + BaseExp: 60000 + JobExp: 30000 + Attack: 2667 + Attack2: 6000 + Defense: 100 + MagicDefense: 100 + Str: 110 + Agi: 150 + Vit: 70 + Int: 200 + Dex: 150 + Luk: 80 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Bio5_Mage_Archer: true + Element: Wind + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Fallen_Energy_Particle + Rate: 1000 + - Item: Pieces_Of_Sentiment + Rate: 600 + - Item: Pieces_Of_Grudge + Rate: 400 + - Item: Pieces_Of_Grudge + Rate: 200 + - Item: Archer_Soul + Rate: 500 + - Item: C_Dying_Swan + Rate: 50 + - Item: Chest_Of_Death + Rate: 10 + - Item: Real_Trentini_Card + Rate: 1 + StealProtected: true + - Id: 3233 + AegisName: V_G_RANDEL + Name: Royal Guard Randel + JapaneseName: V G Randel + Level: 188 + Hp: 3000000 + Attack: 12000 + Attack2: 4000 + Defense: 600 + MagicDefense: 400 + Str: 400 + Agi: 160 + Vit: 400 + Int: 100 + Dex: 380 + Luk: 140 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Bio5_Swordman_Thief: true + Element: Holy + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 864 + DamageMotion: 288 + Ai: 21 + Class: Boss + - Id: 3234 + AegisName: V_G_FLAMEL + Name: Genetic Flamel + JapaneseName: V G Flamel + Level: 186 + Hp: 2400000 + Attack: 5000 + Attack2: 10000 + Defense: 260 + MagicDefense: 200 + Str: 280 + Agi: 160 + Vit: 140 + Int: 300 + Dex: 400 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Bio5_Acolyte_Merchant: true + Element: Fire + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 864 + DamageMotion: 288 + Ai: 21 + Class: Boss + - Id: 3235 + AegisName: V_G_CELIA + Name: Sorcerer Celia + JapaneseName: V G Celia + Level: 188 + Hp: 4050000 + Attack: 3000 + Attack2: 10000 + Defense: 220 + MagicDefense: 800 + Str: 280 + Agi: 200 + Vit: 120 + Int: 300 + Dex: 240 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Bio5_Mage_Archer: true + Element: Ghost + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 576 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + - Id: 3236 + AegisName: V_G_CHEN + Name: Sura Chen + JapaneseName: V G Chen + Level: 188 + Hp: 3150000 + Attack: 8000 + Attack2: 6000 + Defense: 360 + MagicDefense: 200 + Str: 300 + Agi: 160 + Vit: 180 + Int: 260 + Dex: 400 + Luk: 120 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + RaceGroups: + Bio5_Acolyte_Merchant: true + Element: Water + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 384 + DamageMotion: 288 + Ai: 21 + Class: Boss + - Id: 3237 + AegisName: V_G_GERTIE + Name: Shadow Chaser Gertie + JapaneseName: V G Gertie + Level: 188 + Hp: 2400000 + Attack: 7000 + Attack2: 5000 + Defense: 320 + MagicDefense: 200 + Str: 360 + Agi: 260 + Vit: 120 + Int: 100 + Dex: 420 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + RaceGroups: + Bio5_Swordman_Thief: true + Element: Poison + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 864 + DamageMotion: 288 + Ai: 21 + Class: Boss + - Id: 3238 + AegisName: V_G_ALPHOCCIO + Name: Minstrel Alphoccio + JapaneseName: V G Alphoccio + Level: 186 + Hp: 3600000 + Attack: 4000 + Attack2: 12000 + Defense: 240 + MagicDefense: 200 + Str: 240 + Agi: 300 + Vit: 140 + Int: 400 + Dex: 300 + Luk: 180 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Bio5_Mage_Archer: true + Element: Wind + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 864 + DamageMotion: 288 + Ai: 21 + Class: Boss + - Id: 3239 + AegisName: V_G_TRENTINI + Name: Wanderer Trentini + JapaneseName: V G Trentini + Level: 186 + Hp: 1800000 + Attack: 4000 + Attack2: 12000 + Defense: 200 + MagicDefense: 200 + Str: 220 + Agi: 300 + Vit: 140 + Int: 400 + Dex: 300 + Luk: 160 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Bio5_Mage_Archer: true + Element: Wind + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 864 + DamageMotion: 288 + Ai: 21 + Class: Boss + - Id: 3240 + AegisName: V_B_RANDEL + Name: Royal Guard Randel + Level: 188 + Hp: 18000000 + BaseExp: 3000000 + JobExp: 3000000 + Attack: 6000 + Attack2: 4000 + Defense: 600 + MagicDefense: 400 + Str: 400 + Agi: 160 + Vit: 400 + Int: 100 + Dex: 380 + Luk: 140 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Bio5_Mvp: true + Element: Holy + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 864 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: Cursed_Crystal + Rate: 3000 + - Item: Manteau_Of_Fallen + Rate: 150 + - Item: Manteau_Of_Fallen + Rate: 500 + - Item: Pieces_Of_Sentiment + Rate: 5000 + - Item: Swordman_Soul + Rate: 10000 + - Item: Swordman_Soul + Rate: 10000 + - Item: Swordman_Soul + Rate: 10000 + - Item: RoyalGuard_Card + Rate: 1 + StealProtected: true + - Id: 3241 + AegisName: V_B_FLAMEL + Name: Genetic Flamel + Level: 186 + Hp: 14400000 + BaseExp: 3000000 + JobExp: 3000000 + Attack: 10000 + Attack2: 10000 + Defense: 260 + MagicDefense: 200 + Str: 280 + Agi: 160 + Vit: 140 + Int: 300 + Dex: 400 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Bio5_Mvp: true + Element: Fire + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 864 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: Pieces_Of_Grudge + Rate: 3000 + - Item: Manteau_Of_Fallen + Rate: 150 + - Item: Manteau_Of_Fallen + Rate: 500 + - Item: Pieces_Of_Sentiment + Rate: 5000 + - Item: Merchant_Soul + Rate: 10000 + - Item: Merchant_Soul + Rate: 10000 + - Item: Merchant_Soul + Rate: 10000 + - Item: Genetic_Card + Rate: 1 + StealProtected: true + - Id: 3242 + AegisName: V_B_CELIA + Name: Sorcerer Celia + Level: 188 + Hp: 16200000 + BaseExp: 3000000 + JobExp: 3000000 + Attack: 6000 + Attack2: 10000 + Defense: 220 + MagicDefense: 800 + Str: 280 + Agi: 200 + Vit: 120 + Int: 300 + Dex: 240 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Bio5_Mvp: true + Element: Ghost + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 576 + AttackMotion: 864 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: Pieces_Of_Grudge + Rate: 3000 + - Item: Manteau_Of_Fallen + Rate: 150 + - Item: Manteau_Of_Fallen + Rate: 500 + - Item: Pieces_Of_Sentiment + Rate: 5000 + - Item: Mage_Soul + Rate: 10000 + - Item: Mage_Soul + Rate: 10000 + - Item: Mage_Soul + Rate: 10000 + - Item: Sorcerer_Card + Rate: 1 + StealProtected: true + - Id: 3243 + AegisName: V_B_CHEN + Name: Sura Chen + Level: 188 + Hp: 12600000 + BaseExp: 3000000 + JobExp: 3000000 + Attack: 16000 + Attack2: 6000 + Defense: 360 + MagicDefense: 200 + Str: 300 + Agi: 160 + Vit: 180 + Int: 260 + Dex: 400 + Luk: 120 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Bio5_Mvp: true + Element: Water + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 768 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: Pieces_Of_Grudge + Rate: 3000 + - Item: Manteau_Of_Fallen + Rate: 150 + - Item: Manteau_Of_Fallen + Rate: 500 + - Item: Pieces_Of_Sentiment + Rate: 5000 + - Item: Acolyte_Soul + Rate: 10000 + - Item: Acolyte_Soul + Rate: 10000 + - Item: Acolyte_Soul + Rate: 10000 + - Item: Sura_Card + Rate: 1 + StealProtected: true + - Id: 3244 + AegisName: V_B_GERTIE + Name: Shadow Chaser Gertie + Level: 188 + Hp: 14400000 + BaseExp: 3000000 + JobExp: 3000000 + Attack: 14000 + Attack2: 5000 + Defense: 320 + MagicDefense: 200 + Str: 360 + Agi: 260 + Vit: 120 + Int: 100 + Dex: 420 + Luk: 100 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Bio5_Mvp: true + Element: Poison + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 864 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: Pieces_Of_Grudge + Rate: 3000 + - Item: Manteau_Of_Fallen + Rate: 150 + - Item: Manteau_Of_Fallen + Rate: 500 + - Item: Pieces_Of_Sentiment + Rate: 5000 + - Item: Thief_Soul + Rate: 10000 + - Item: Thief_Soul + Rate: 10000 + - Item: Thief_Soul + Rate: 10000 + - Item: ShadowChaser_Card + Rate: 1 + StealProtected: true + - Id: 3245 + AegisName: V_B_ALPHOCCIO + Name: Minstrel Alphoccio + Level: 186 + Hp: 10800000 + BaseExp: 3000000 + JobExp: 3000000 + Attack: 8000 + Attack2: 12000 + Defense: 240 + MagicDefense: 200 + Str: 240 + Agi: 300 + Vit: 140 + Int: 400 + Dex: 300 + Luk: 180 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Bio5_Mvp: true + Element: Wind + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 864 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: Pieces_Of_Grudge + Rate: 3000 + - Item: Manteau_Of_Fallen + Rate: 150 + - Item: Manteau_Of_Fallen + Rate: 500 + - Item: Pieces_Of_Sentiment + Rate: 5000 + - Item: Archer_Soul + Rate: 10000 + - Item: Archer_Soul + Rate: 10000 + - Item: Archer_Soul + Rate: 10000 + - Item: Minstrel_Card + Rate: 1 + StealProtected: true + - Id: 3246 + AegisName: V_B_TRENTINI + Name: Wanderer Trentini + Level: 186 + Hp: 10800000 + BaseExp: 3000000 + JobExp: 3000000 + Attack: 8000 + Attack2: 12000 + Defense: 200 + MagicDefense: 200 + Str: 220 + Agi: 300 + Vit: 140 + Int: 400 + Dex: 300 + Luk: 160 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Bio5_Mvp: true + Element: Wind + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 76 + AttackMotion: 864 + DamageMotion: 288 + Ai: 21 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: Pieces_Of_Grudge + Rate: 3000 + - Item: Manteau_Of_Fallen + Rate: 150 + - Item: Manteau_Of_Fallen + Rate: 500 + - Item: Pieces_Of_Sentiment + Rate: 5000 + - Item: Archer_Soul + Rate: 10000 + - Item: Archer_Soul + Rate: 10000 + - Item: Archer_Soul + Rate: 10000 + - Item: Wanderer_Card + Rate: 1 + StealProtected: true + - Id: 3247 + AegisName: CENERE_G + Name: Green Cenere + JapaneseName: Cenere G + Level: 150 + Hp: 140088 + BaseExp: 7635 + JobExp: 7698 + Attack: 1897 + Attack2: 110 + Defense: 91 + MagicDefense: 81 + Str: 70 + Agi: 48 + Vit: 40 + Int: 37 + Dex: 100 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Wind + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1500 + AttackMotion: 720 + DamageMotion: 360 + Ai: 10 + Modes: + CanMove: true + Drops: + - Item: Dustball + Rate: 5000 + - Item: Poisonous_Gas + Rate: 500 + - Item: Mould_Powder + Rate: 1500 + - Item: Air_Pollutant + Rate: 1000 + - Item: Yggdrasil_Dust + Rate: 500 + - Item: GreenCenere_Card + Rate: 1 + StealProtected: true + - Id: 3248 + AegisName: REPAIR_ROBOT_T + Name: Repair Robot Turbo + JapaneseName: Repair Robot T + Level: 158 + Hp: 186320 + BaseExp: 13208 + JobExp: 14489 + Attack: 2431 + Attack2: 226 + Defense: 118 + MagicDefense: 59 + Str: 101 + Agi: 42 + Vit: 55 + Int: 35 + Dex: 110 + Luk: 45 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 1500 + AttackMotion: 500 + DamageMotion: 660 + Ai: 02 + Modes: + Assist: true + Drops: + - Item: Burnt_Parts + Rate: 500 + - Item: Sturdy_Iron_Piece + Rate: 250 + - Item: Iron + Rate: 2000 + - Item: Steel + Rate: 500 + - Item: Iron_Bug + Rate: 1500 + - Item: LargeScrap + Rate: 50 + - Item: OldTank + Rate: 50 + - Item: RepairRobot_T_Card + Rate: 1 + StealProtected: true + - Id: 3249 + AegisName: EXPLORATION_ROVER_T + Name: Explorer Robot Turbo + JapaneseName: Exploration Rover T + Level: 171 + Hp: 318117 + BaseExp: 19826 + JobExp: 41023 + Attack: 2945 + Attack2: 841 + Defense: 121 + MagicDefense: 67 + Str: 118 + Agi: 80 + Vit: 45 + Int: 121 + Dex: 138 + Luk: 65 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 4 + WalkSpeed: 165 + AttackDelay: 1552 + AttackMotion: 1152 + DamageMotion: 336 + Ai: 10 + Modes: + CanMove: true + Drops: + - Item: Burnt_Parts + Rate: 500 + - Item: Sturdy_Iron_Piece + Rate: 250 + - Item: Iron + Rate: 2000 + - Item: Steel + Rate: 500 + - Item: Iron_Bug + Rate: 1500 + - Item: LargeScrap + Rate: 50 + - Item: OldTank + Rate: 50 + - Item: ExplorationRover_T_Card + Rate: 1 + StealProtected: true + - Id: 3250 + AegisName: SCR_MT_ROBOTS + Name: Can Robot + JapaneseName: Scr Mt Robots + Level: 155 + Hp: 30 + BaseExp: 61 + JobExp: 58 + Attack: 95 + Attack2: 2 + Defense: 100 + MagicDefense: 99 + Str: 35 + Agi: 42 + Vit: 20 + Int: 12 + Dex: 68 + Luk: 3 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 2400 + AttackMotion: 500 + DamageMotion: 400 + Ai: 10 + Modes: + CanMove: true + IgnoreMagic: true + IgnoreMelee: true + IgnoreRanged: true + Drops: + - Item: Burnt_Parts + Rate: 1000 + - Item: Sturdy_Iron_Piece + Rate: 1500 + - Item: Old_Steel_Plate + Rate: 2000 + - Item: LargeScrap + Rate: 50 + - Item: OldTank + Rate: 50 + - Item: Scr_MT_Robots_Card + Rate: 1 + StealProtected: true + - Id: 3251 + AegisName: GC109 + Name: Machine Component + Level: 149 + Hp: 217650 + BaseExp: 6598 + JobExp: 5931 + Attack: 2678 + Attack2: 1257 + Defense: 121 + MagicDefense: 71 + Str: 60 + Agi: 132 + Vit: 45 + Int: 35 + Dex: 155 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Dark + ElementLevel: 2 + WalkSpeed: 120 + AttackDelay: 1000 + AttackMotion: 500 + DamageMotion: 600 + Ai: 10 + Modes: + CanMove: true + Drops: + - Item: Burnt_Parts + Rate: 1000 + - Item: Sturdy_Iron_Piece + Rate: 1500 + - Item: Old_Steel_Plate + Rate: 2000 + - Item: LargeScrap + Rate: 50 + - Item: OldTank + Rate: 50 + - Item: GC109_Card + Rate: 1 + StealProtected: true + - Id: 3252 + AegisName: DR815 + Name: Machine Component + Level: 153 + Hp: 245670 + BaseExp: 7255 + JobExp: 7011 + Attack: 3315 + Attack2: 761 + Defense: 143 + MagicDefense: 45 + Str: 88 + Agi: 98 + Vit: 88 + Int: 21 + Dex: 116 + Luk: 22 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + Element: Dark + ElementLevel: 1 + WalkSpeed: 135 + AttackDelay: 1500 + AttackMotion: 600 + DamageMotion: 500 + Ai: 10 + Modes: + CanMove: true + Drops: + - Item: Burnt_Parts + Rate: 1000 + - Item: Sturdy_Iron_Piece + Rate: 1500 + - Item: Old_Steel_Plate + Rate: 2000 + - Item: LargeScrap + Rate: 50 + - Item: OldTank + Rate: 50 + - Item: DR815_Card + Rate: 1 + StealProtected: true + - Id: 3253 + AegisName: SYS_MSG + Name: System message + JapaneseName: Sys Msg + Level: 160 + Hp: 100 + Attack: 1 + Attack2: 1 + Defense: 276 + MagicDefense: 99 + Int: 188 + AttackRange: 12 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 3000 + AttackMotion: 600 + DamageMotion: 550 + Ai: 01 + Class: Battlefield + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + - Id: 3254 + AegisName: T_W_O + Name: T_W_O + Level: 165 + Hp: 48000000 + Attack: 3955 + Attack2: 196 + Defense: 158 + MagicDefense: 134 + Str: 90 + Agi: 141 + Vit: 7 + Int: 87 + Dex: 267 + Luk: 70 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1250 + AttackMotion: 500 + DamageMotion: 350 + Ai: 10 + Class: Boss + Modes: + CanMove: true + Mvp: true + MvpDrops: + - Item: Questioned_Parts + Rate: 5000 + - Item: Old_Violet_Box + Rate: 5000 + - Item: Old_Violet_Box + Rate: 5000 + Drops: + - Item: Test_Reagent + Rate: 3000 + - Item: Spanner + Rate: 500 + - Item: Old_Steel_Plate + Rate: 2000 + - Item: T_W_O_Card + Rate: 1 + StealProtected: true + - Id: 3255 + AegisName: GHOUL_H + Name: Smelly Ghoul + JapaneseName: Ghoul H + Level: 155 + Hp: 178652 + BaseExp: 10233 + JobExp: 10598 + Attack: 2235 + Attack2: 216 + Defense: 99 + MagicDefense: 55 + Str: 98 + Agi: 55 + Vit: 61 + Int: 22 + Dex: 133 + Luk: 2 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Plant + Element: Wind + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 2050 + AttackMotion: 500 + DamageMotion: 660 + Ai: 10 + Modes: + CanMove: true + - Id: 3256 + AegisName: ZOMBIE_H + Name: Smelly Zombie + JapaneseName: Zombie H + Level: 148 + Hp: 134615 + BaseExp: 6859 + JobExp: 6903 + Attack: 1995 + Attack2: 450 + Defense: 91 + MagicDefense: 42 + Str: 76 + Agi: 53 + Vit: 54 + Int: 21 + Dex: 125 + Luk: 3 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 3 + WalkSpeed: 220 + AttackDelay: 2155 + AttackMotion: 960 + DamageMotion: 480 + Ai: 10 + Modes: + CanMove: true +# - Id: 3257 +# AegisName: MALE_PORING +# - Id: 3258 +# AegisName: FEMALE_PORING +# - Id: 3259 +# AegisName: FANTASTIC_B_UNICORN +# - Id: 3260 +# AegisName: LITTLE_BLUE_UNICORN +# - Id: 3261 +# AegisName: BLUE_UNICORN +# - Id: 3262 +# AegisName: MH_PORING +# - Id: 3263 +# AegisName: MH_POPORING +# - Id: 3264 +# AegisName: MH_DROPS +# - Id: 3265 +# AegisName: MH_GOLDPORING +# - Id: 3266 +# AegisName: MH_MARIN +# - Id: 3267 +# AegisName: MH_COELACANTH_N_A1 +# - Id: 3268 +# AegisName: MH_COELACANTH_N_A2 +# - Id: 3269 +# AegisName: MH_COELACANTH_N_A3 +# - Id: 3270 +# AegisName: MH_COELACANTH_N_A4 +# - Id: 3271 +# AegisName: MH_E_MEGALODON1 +# - Id: 3272 +# AegisName: MH_SASQUATCH +# - Id: 3273 +# AegisName: MH_BAKONAWA_1 +# - Id: 3274 +# AegisName: MH_BACSOJIN +# - Id: 3275 +# AegisName: MH_HUNTER_FLY1 +# - Id: 3276 +# AegisName: MH_DIMIK +# - Id: 3277 +# AegisName: MH_DIMIK_2 +# - Id: 3278 +# AegisName: MH_DIMIK_4 +# - Id: 3279 +# AegisName: MH_DIMIK_2 +# - Id: 3280 +# AegisName: MH_DIMIK_3 +# - Id: 3281 +# AegisName: MH_COELACANTH_H_A1 +# - Id: 3282 +# AegisName: MH_COELACANTH_H_A2 +# - Id: 3283 +# AegisName: MH_COELACANTH_H_A3 +# - Id: 3284 +# AegisName: MH_COELACANTH_H_A4 +# - Id: 3285 +# AegisName: MH_E_MEGALODON2 +# - Id: 3286 +# AegisName: MH_GLOOMUNDERNIGHT +# - Id: 3287 +# AegisName: MH_ATROCE +# - Id: 3288 +# AegisName: MH_LADY_TANEE +# - Id: 3289 +# AegisName: MH_HUNTER_FLY2 +# - Id: 3290 +# AegisName: E_THIEF_CHOCO +# - Id: 3291 +# AegisName: E_TREASURE_BOX +# - Id: 3292 +# AegisName: GOLD_ANOPHELES +# - Id: 3293 +# AegisName: DAEBAK_GOURD +# - Id: 3294 +# AegisName: HEYDRICH +# - Id: 3295 +# AegisName: G_MOBSTER +# - Id: 3296 +# AegisName: HIDDEN_TEST +# - Id: 3297 +# AegisName: PAD_LEVIATHAN +# - Id: 3298 +# AegisName: PAD_FAFNIR +# - Id: 3299 +# AegisName: PAD_IFRIT +# - Id: 3300 +# AegisName: PAD_HORAI +# - Id: 3301 +# AegisName: PAD_SHANGRILA +# - Id: 3302 +# AegisName: PAD_NIRAIKANAI +# - Id: 3303 +# AegisName: PAD_HELHEIM +# - Id: 3304 +# AegisName: PAD_MUSPELHEIM +# - Id: 3305 +# AegisName: PAD_ZAEROG +# - Id: 3306 +# AegisName: PAD_TAMADORA +# - Id: 3307 +# AegisName: PAD_TAMADORABABY +# - Id: 3308 +# AegisName: ROC_EMPELIUM +# - Id: 3309 +# AegisName: ROC_OBJ_A +# - Id: 3310 +# AegisName: ROC_OBJ_B +# - Id: 3311 +# AegisName: ROC_OBJ_N +# - Id: 3312 +# AegisName: ROC_TOWER_A +# - Id: 3313 +# AegisName: ROC_TOWER_B +# - Id: 3314 +# AegisName: SMOKIE_THIEF +# - Id: 3315 +# AegisName: PAD_KINGGOLD +# - Id: 3316 +# AegisName: PAD_KINGMETAL +# - Id: 3317 +# AegisName: PAD_RUBYLIT +# - Id: 3318 +# AegisName: PAD_SAPPHILIT +# - Id: 3319 +# AegisName: PAD_EMELIT +# - Id: 3320 +# AegisName: PAD_TOPALIT +# - Id: 3321 +# AegisName: PAD_AMELIT +# - Id: 3322 +# AegisName: PAD_METAL_DRAGON +# - Id: 3323 +# AegisName: PAD_M_FLAME_KNIGHT +# - Id: 3324 +# AegisName: PAD_M_ICE_KNIGHT +# - Id: 3325 +# AegisName: PAD_M_STONE_KNIGHT +# - Id: 3326 +# AegisName: PAD_M_LIGHT_KNIGHT +# - Id: 3327 +# AegisName: PAD_M_DARK_KNIGHT +# - Id: 3328 +# AegisName: PAD_C_D_DRAGON +# - Id: 3329 +# AegisName: PAD_ECHIDNA +# - Id: 3330 +# AegisName: PAD_SIREN +# - Id: 3331 +# AegisName: PAD_LILITH +# - Id: 3332 +# AegisName: PAD_HERA +# - Id: 3333 +# AegisName: PAD_RUBYLIT_H +# - Id: 3334 +# AegisName: PAD_SAPPHILIT_H +# - Id: 3335 +# AegisName: PAD_EMELIT_H +# - Id: 3336 +# AegisName: PAD_TOPALIT_H +# - Id: 3337 +# AegisName: PAD_AMELIT_H +# - Id: 3338 +# AegisName: PAD_METAL_DRAGON_H +# - Id: 3339 +# AegisName: PAD_M_FLAME_KNIGHT_H +# - Id: 3340 +# AegisName: PAD_M_ICE_KNIGHT_H +# - Id: 3341 +# AegisName: PAD_M_STONE_KNIGHT_H +# - Id: 3342 +# AegisName: PAD_M_LIGHT_KNIGHT_H +# - Id: 3343 +# AegisName: PAD_M_DARK_KNIGHT_H +# - Id: 3344 +# AegisName: PAD_C_D_DRAGON_H +# - Id: 3345 +# AegisName: PAD_ECHIDNA_H +# - Id: 3346 +# AegisName: PAD_SIREN_H +# - Id: 3347 +# AegisName: PAD_LILITH_H +# - Id: 3348 +# AegisName: PAD_HERA_H +# - Id: 3349 +# AegisName: PAD_MYTHLIT +# - Id: 3350 +# AegisName: PAD_TYRRA +# - Id: 3351 +# AegisName: PAD_TYRANNOS +# - Id: 3352 +# AegisName: PAD_PLESSIE +# - Id: 3353 +# AegisName: PAD_PLESIOS +# - Id: 3354 +# AegisName: PAD_BRACHY +# - Id: 3355 +# AegisName: PAD_BRACHYS +# - Id: 3356 +# AegisName: E_DENIRO +# - Id: 3357 +# AegisName: E_VITATA +# - Id: 3358 +# AegisName: E_ANDRE +# - Id: 3359 +# AegisName: E_HORN_SCARABA +# - Id: 3360 +# AegisName: E_HORN_SCARABA2 +# - Id: 3361 +# AegisName: E_RAKE_SCARABA +# - Id: 3362 +# AegisName: C_HORN_SCARABA +# - Id: 3363 +# AegisName: C_HORN_SCARABA2 +# - Id: 3364 +# AegisName: C_ANTLER_SCARABA +# - Id: 3365 +# AegisName: C_RAKE_SCARABA +# - Id: 3366 +# AegisName: MH_I_HORN_SCARABA +# - Id: 3367 +# AegisName: MH_I_HORN_SCARABA2 +# - Id: 3368 +# AegisName: MH_I_ANTLER_SCARABA +# - Id: 3369 +# AegisName: MH_I_RAKE_SCARABA +# - Id: 3370 +# AegisName: MH_QUEEN_SCARABA +# - Id: 3371 +# AegisName: MH_COELACANTH_Y_A1 +# - Id: 3372 +# AegisName: MH_COELACANTH_Y_A2 +# - Id: 3373 +# AegisName: MH_COELACANTH_Y_A3 +# - Id: 3374 +# AegisName: MH_COELACANTH_Y_A4 +# - Id: 3375 +# AegisName: MH_E_MEGALODON3 +# - Id: 3376 +# AegisName: MH_NAGHT_SIEGER +# - Id: 3377 +# AegisName: MH_IFRIT +# - Id: 3378 +# AegisName: MH_PHYLLA +# - Id: 3379 +# AegisName: MH_BOMBPORING +# - Id: 3380 +# AegisName: ANGLERFISH +# - Id: 3381 +# AegisName: DARK_SOUL +# - Id: 3382 +# AegisName: WANDERING_SOUL +# - Id: 3383 +# AegisName: ANGRY_PENGUIN +# - Id: 3384 +# AegisName: MIN_PORING +# - Id: 3385 +# AegisName: MIN_LUNATIC +# - Id: 3386 +# AegisName: MIN_FABRE +# - Id: 3387 +# AegisName: MIN_PICKY +# - Id: 3388 +# AegisName: MIN_CONDOR +# - Id: 3389 +# AegisName: MIN_WILOW +# - Id: 3390 +# AegisName: MIN_SPORE +# - Id: 3391 +# AegisName: MIN_POPORING +# - Id: 3392 +# AegisName: MIN_SMOKIE +# - Id: 3393 +# AegisName: MIN_DOKEBI +# - Id: 3394 +# AegisName: MIN_BIGFOOT +# - Id: 3395 +# AegisName: MIN_WORM_TAIL +# - Id: 3396 +# AegisName: MIN_WOLF +# - Id: 3397 +# AegisName: MIN_SNAKE +# - Id: 3398 +# AegisName: MIN_ANACONDAQ +# - Id: 3399 +# AegisName: MIN_MARIN +# - Id: 3400 +# AegisName: MIN_MUKA +# - Id: 3401 +# AegisName: MIN_PECOPECO +# - Id: 3402 +# AegisName: MIN_DENIRO +# - Id: 3403 +# AegisName: MIN_PIERE +# - Id: 3404 +# AegisName: MIN_ANDRE +# - Id: 3405 +# AegisName: MIN_GOLEM +# - Id: 3406 +# AegisName: MIN_SCORPION +# - Id: 3407 +# AegisName: MIN_CHONCHON +# - Id: 3408 +# AegisName: MIN_METALLER +# - Id: 3409 +# AegisName: MIN_SAND_MAN +# - Id: 3410 +# AegisName: MIN_RAGGLER +# - Id: 3411 +# AegisName: MIN_DRAGON_TAIL +# - Id: 3412 +# AegisName: MIN_GREEN_IGUANA +# - Id: 3413 +# AegisName: MIN_SEE_OTTER +# - Id: 3414 +# AegisName: MIN_GALAPAGO +# - Id: 3415 +# AegisName: MIN_FUR_SEAL +# - Id: 3416 +# AegisName: MIN_ALLIGATOR +# - Id: 3417 +# AegisName: MIN_MEGALODON +# - Id: 3418 +# AegisName: MIN_TRI_JOINT +# - Id: 3419 +# AegisName: MIN_MEGALITH +# - Id: 3420 +# AegisName: MIN_DRYAD +# - Id: 3421 +# AegisName: MIN_TOAD +# - Id: 3422 +# AegisName: MIN_VAGABOND_WOLF +# - Id: 3423 +# AegisName: MIN_VOCAL +# - Id: 3424 +# AegisName: MIN_ECLIPSE +# - Id: 3425 +# AegisName: MIN_CHIMERA +# - Id: 3426 +# AegisName: MIN_EDDGA +# - Id: 3427 +# AegisName: MIN_OSIRIS +# - Id: 3428 +# AegisName: MIN_PHREEONI +# - Id: 3429 +# AegisName: MIN_ORK_HERO +# - Id: 3430 +# AegisName: MIN_TAO_GUNKA +# - Id: 3431 +# AegisName: MIN_G_RODA_FROG +# - Id: 3432 +# AegisName: MIN_G_WOLF +# - Id: 3433 +# AegisName: MIN_G_ROCKER +# - Id: 3434 +# AegisName: MIN_G_LUNATIC +# - Id: 3435 +# AegisName: MIN_G_GARGOYLE +# - Id: 3436 +# AegisName: MIN_G_BIGFOOT +# - Id: 3437 +# AegisName: MIN_G_ANCIENT_MUMMY +# - Id: 3438 +# AegisName: MIN_G_SAND_MAN +# - Id: 3439 +# AegisName: MIN_G_HIGH_ORC +# - Id: 3440 +# AegisName: MIN_G_MEGALITH +# - Id: 3441 +# AegisName: B_DRACULA + - Id: 3442 + AegisName: FROZENWOLF + Name: Frozen Wolf + JapaneseName: Frozenwolf + Level: 140 + Hp: 80000 + BaseExp: 5000 + JobExp: 5000 + Attack: 1000 + Attack2: 1000 + Defense: 50 + MagicDefense: 50 + Str: 100 + Agi: 80 + Vit: 100 + Int: 100 + Dex: 100 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Water + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1120 + AttackMotion: 420 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: Desiccant + Rate: 2000 + StealProtected: true + - Item: Frozenwolf_Card + Rate: 1 + StealProtected: true + - Id: 3443 + AegisName: TAFFY + Name: Taffy + Level: 145 + Hp: 100000 + BaseExp: 6000 + JobExp: 6000 + Attack: 1500 + Attack2: 1500 + Defense: 125 + MagicDefense: 47 + Str: 100 + Agi: 80 + Vit: 100 + Int: 100 + Dex: 100 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1604 + AttackMotion: 1344 + DamageMotion: 2016 + Ai: 17 + Drops: + - Item: Sandpaper + Rate: 2000 + StealProtected: true + - Item: Tappy_Card + Rate: 1 + StealProtected: true + - Id: 3444 + AegisName: WATCHER + Name: Watcher + Level: 145 + Hp: 120000 + BaseExp: 7000 + JobExp: 7000 + Attack: 1400 + Attack2: 1400 + Defense: 125 + MagicDefense: 47 + Str: 100 + Agi: 80 + Vit: 100 + Int: 100 + Dex: 80 + Luk: 50 + AttackRange: 6 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Wind + ElementLevel: 1 + WalkSpeed: 190 + AttackDelay: 576 + AttackMotion: 1344 + DamageMotion: 480 + Ai: 04 + Drops: + - Item: Red_Eyes + Rate: 2000 + StealProtected: true + - Item: Watcher_Card + Rate: 1 + StealProtected: true + - Id: 3445 + AegisName: P_ARCHER_SKELETON + Name: Enchanted Archer Skelet + JapaneseName: P Archer Skeleton + Level: 114 + Hp: 10000 + Attack: 200 + Attack2: 100 + Defense: 20 + Str: 20 + Agi: 60 + Vit: 30 + Int: 60 + Dex: 150 + Luk: 30 + AttackRange: 14 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 1152 + AttackMotion: 864 + DamageMotion: 576 + Ai: 04 + Drops: + - Item: P_Archer_Skeleton_Card + Rate: 1 + StealProtected: true + - Id: 3446 + AegisName: P_SKELETON + Name: Enchanted Skeleton + JapaneseName: P Skeleton + Level: 114 + Hp: 10000 + Attack: 200 + Attack2: 200 + Defense: 20 + MagicDefense: 20 + Str: 80 + Agi: 60 + Vit: 30 + Int: 120 + Dex: 90 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 3 + WalkSpeed: 250 + AttackDelay: 1440 + AttackMotion: 528 + DamageMotion: 576 + Ai: 04 + Drops: + - Item: P_Skeleton_Card + Rate: 1 + StealProtected: true + - Id: 3447 + AegisName: P_SOLDIER_SKELETON + Name: Enchanted Soldier Skele + JapaneseName: P Soldier Skeleton + Level: 115 + Hp: 20000 + Attack: 200 + Attack2: 100 + Defense: 20 + MagicDefense: 20 + Str: 120 + Agi: 60 + Vit: 30 + Int: 60 + Dex: 90 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 3 + WalkSpeed: 250 + AttackDelay: 1440 + AttackMotion: 576 + DamageMotion: 432 + Ai: 04 + Drops: + - Item: P_Soldier_Skeleton_Card + Rate: 1 + StealProtected: true + - Id: 3448 + AegisName: P_AMDARAIS + Name: Renovated Amdarais + JapaneseName: P Amdarais + Level: 99 + Hp: 10000000 + Attack: 800 + Attack2: 800 + Defense: 30 + MagicDefense: 30 + Str: 150 + Agi: 50 + Vit: 100 + Int: 50 + Dex: 70 + Luk: 50 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1152 + AttackMotion: 1536 + DamageMotion: 480 + Ai: 04 + Drops: + - Item: P_Amdarais_Card + Rate: 1 + StealProtected: true + - Id: 3449 + AegisName: G_P_AMDARAIS + Name: Enhanced Amdarais + JapaneseName: P Amdarais + Level: 98 + Hp: 66666 + Attack: 700 + Attack2: 700 + Defense: 30 + MagicDefense: 30 + Str: 100 + Agi: 50 + Vit: 100 + Int: 50 + Dex: 70 + Luk: 50 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1152 + AttackMotion: 1536 + DamageMotion: 480 + Ai: 04 + - Id: 3450 + AegisName: BIJOU + Name: Bijou + Level: 115 + Hp: 10000000 + BaseExp: 66666 + JobExp: 66666 + MvpExp: 2000 + Attack: 1444 + Attack2: 1444 + Defense: 20 + MagicDefense: 200 + Str: 150 + Agi: 40 + Vit: 50 + Int: 150 + Dex: 150 + Luk: 50 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Undead + Element: Undead + ElementLevel: 4 + WalkSpeed: 200 + AttackDelay: 2000 + AttackMotion: 1536 + DamageMotion: 480 + Ai: 04 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Violet_Box + Rate: 5000 + - Item: Old_Card_Album + Rate: 2000 + - Item: White_Potion_Box + Rate: 3000 + Drops: + - Item: Fragments_Valkyrie_Power + Rate: 5000 + - Item: Black_Dyestuffs + Rate: 5000 + - Item: Witherless_Rose + Rate: 1000 + - Item: Berserk + Rate: 500 + - Item: C_Bijou_Hat + Rate: 10 + - Item: Bijou_Card + Rate: 1 + StealProtected: true + - Id: 3451 + AegisName: IMMOTAL_CORPS + Name: Immotal Corps + Level: 158 + Hp: 198410 + BaseExp: 9575 + JobExp: 7859 + Attack: 1408 + Attack2: 890 + Defense: 150 + MagicDefense: 83 + Str: 165 + Agi: 75 + Vit: 95 + Int: 75 + Dex: 150 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Undead + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 1500 + AttackMotion: 600 + DamageMotion: 500 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Immotal_Corps_Card + Rate: 1 + StealProtected: true + - Id: 3452 + AegisName: ZOMBIE_GUARD + Name: Zombie Guard + Level: 145 + Hp: 124000 + BaseExp: 6887 + JobExp: 4809 + Attack: 897 + Attack2: 347 + Defense: 200 + MagicDefense: 35 + Str: 138 + Agi: 75 + Vit: 200 + Int: 43 + Dex: 120 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 4 + WalkSpeed: 400 + AttackDelay: 768 + AttackMotion: 2784 + DamageMotion: 480 + Ai: 04 + Drops: + - Item: Zombie_Guard_Card + Rate: 1 + StealProtected: true +# - Id: 3453 +# AegisName: LOST_LAMB + - Id: 3454 + AegisName: HEART_HUNTER_N + Name: Suspicious Intruder + JapaneseName: Heart Hunter N + Level: 103 + Hp: 20714 + BaseExp: 1963 + JobExp: 2001 + Attack: 703 + Attack2: 178 + Defense: 49 + MagicDefense: 28 + Str: 36 + Agi: 53 + Vit: 32 + Int: 22 + Dex: 98 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Hearthunter: true + Element: Dark + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 864 + AttackMotion: 1268 + DamageMotion: 480 + Ai: 04 + - Id: 3455 + AegisName: GLASS_PLATE + Name: Plate + JapaneseName: Glass Plate + Level: 1 + Defense: 100 + MagicDefense: 99 + SkillRange: 7 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 1000 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true +# - Id: 3456 +# AegisName: WATERMELON_34 +# - Id: 3457 +# AegisName: WATERMELON_35 +# - Id: 3458 +# AegisName: WATERMELON_36 +# - Id: 3459 +# AegisName: WATERMELON_37 +# - Id: 3460 +# AegisName: WATERMELON_38 +# - Id: 3461 +# AegisName: WATERMELON_39 +# - Id: 3462 +# AegisName: WATERMELON_40 +# - Id: 3463 +# AegisName: WATERMELON_41 +# - Id: 3464 +# AegisName: WATERMELON_42 +# - Id: 3465 +# AegisName: WATERMELON_43 +# - Id: 3466 +# AegisName: WATERMELON_44 +# - Id: 3467 +# AegisName: WATERMELON_45 +# - Id: 3468 +# AegisName: WATERMELON_46 +# - Id: 3469 +# AegisName: WATERMELON_47 +# - Id: 3470 +# AegisName: WATERMELON_48 +# - Id: 3471 +# AegisName: WATERMELON_49 +# - Id: 3472 +# AegisName: WATERMELON_50 + - Id: 3473 + AegisName: AS_RAGGED_GOLEM + Name: Stefan.J.E.Wolf + Level: 160 + Hp: 20000000 + BaseExp: 96453 + JobExp: 109040 + MvpExp: 5000 + Attack: 8128 + Attack2: 640 + Defense: 146 + MagicDefense: 30 + Str: 248 + Agi: 57 + Vit: 16 + Int: 59 + Dex: 245 + Luk: 43 + AttackRange: 1 + SkillRange: 14 + ChaseRange: 16 + Size: Large + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 960 + AttackMotion: 1632 + DamageMotion: 480 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Blue_Box + Rate: 5000 + - Item: Old_Violet_Box + Rate: 5000 + - Item: Old_Card_Album + Rate: 2000 + Drops: + - Item: Katar_170 + Rate: 1 + - Item: Two_Hand_Spear_170 + Rate: 1 + - Item: Staff_170 + Rate: 1 + - Item: Yggdrasilberry + Rate: 1000 + - Item: Seed_Of_Yggdrasil + Rate: 2000 + - Item: Oridecon + Rate: 3500 + StealProtected: true + - Item: Elunium + Rate: 3500 + StealProtected: true + - Item: As_Ragged_Golem_Card + Rate: 1 + StealProtected: true + - Id: 3474 + AegisName: AS_BLOODY_KNIGHT + Name: Immortal Cursed Knight + Level: 160 + Hp: 10000000 + BaseExp: 47986 + JobExp: 46416 + Attack: 4666 + Attack2: 434 + Defense: 178 + MagicDefense: 48 + Str: 193 + Agi: 103 + Vit: 102 + Int: 83 + Dex: 240 + Luk: 65 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Dark + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 768 + AttackMotion: 528 + DamageMotion: 288 + Ai: 21 + Class: Boss + Drops: + - Item: Two_Hand_Spear_170 + Rate: 1 + - Item: Old_Card_Album + Rate: 500 + - Item: Yggdrasilberry + Rate: 1004 + - Item: Seed_Of_Yggdrasil + Rate: 2005 + - Item: Oridecon + Rate: 3245 + - Item: Elunium + Rate: 3245 + StealProtected: true + - Item: As_Bdy_Knight_Card + Rate: 1 + StealProtected: true + - Id: 3475 + AegisName: AS_WIND_GHOST + Name: Immortal Wind Ghost + Level: 160 + Hp: 10000000 + BaseExp: 47986 + JobExp: 46416 + Attack: 4666 + Attack2: 1577 + Defense: 136 + MagicDefense: 72 + Str: 131 + Agi: 68 + Vit: 53 + Int: 116 + Dex: 259 + Luk: 42 + AttackRange: 5 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Wind + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 2112 + AttackMotion: 1152 + DamageMotion: 672 + Ai: 21 + Class: Boss + Drops: + - Item: Staff_170 + Rate: 1 + - Item: Old_Card_Album + Rate: 500 + - Item: Yggdrasilberry + Rate: 1004 + - Item: Seed_Of_Yggdrasil + Rate: 2005 + - Item: Oridecon + Rate: 3245 + - Item: Elunium + Rate: 3245 + StealProtected: true + - Item: As_Wind_Ghost_Card + Rate: 1 + StealProtected: true + - Id: 3476 + AegisName: AS_ZOMBIE + Name: Immortal Zombie Soldier + Level: 160 + Hp: 405694 + Attack: 2446 + Attack2: 3669 + Defense: 188 + MagicDefense: 28 + Str: 141 + Agi: 90 + Vit: 160 + Dex: 169 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 2612 + AttackMotion: 912 + DamageMotion: 288 + Ai: 09 + - Id: 3477 + AegisName: AS_IMMORTAL_CORPS + Name: Immortal Fortress Legio + Level: 160 + Hp: 405694 + BaseExp: 15464 + JobExp: 12888 + Attack: 2446 + Attack2: 1546 + Defense: 150 + MagicDefense: 83 + Str: 165 + Agi: 90 + Vit: 95 + Int: 75 + Dex: 180 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Undead + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1500 + AttackMotion: 600 + DamageMotion: 500 + Ai: 09 + Drops: + - Item: Sinister_Dagger + Rate: 20 + RandomOptionGroup: AS_WEAPON_4 + - Item: Sinister_Saber + Rate: 20 + RandomOptionGroup: AS_WEAPON_3 + - Item: Sinister_Twohand_Sword + Rate: 20 + RandomOptionGroup: AS_WEAPON_5 + - Item: Sinister_Spear + Rate: 20 + RandomOptionGroup: AS_WEAPON_5 + - Item: Sinister_Lance + Rate: 20 + RandomOptionGroup: AS_WEAPON_5 + - Id: 3478 + AegisName: AS_ZOMBIE_SLAUGHTER + Name: Sky Fortress Key Keeper + Level: 160 + Hp: 423332 + BaseExp: 15464 + JobExp: 12888 + Attack: 2446 + Attack2: 292 + Defense: 129 + MagicDefense: 58 + Str: 150 + Agi: 88 + Vit: 105 + Int: 16 + Dex: 210 + Luk: 27 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 676 + AttackMotion: 648 + DamageMotion: 432 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Air_Stronghold_Key + Rate: 10000 + StealProtected: true + - Id: 3479 + AegisName: AS_ZOMBIE_MASTER + Name: Immortal Zombie Assault + Level: 160 + Hp: 405694 + BaseExp: 15464 + JobExp: 12888 + Attack: 2446 + Attack2: 430 + Defense: 104 + MagicDefense: 61 + Str: 73 + Agi: 96 + Vit: 64 + Int: 65 + Dex: 138 + Luk: 64 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 175 + AttackDelay: 2612 + AttackMotion: 912 + DamageMotion: 288 + Ai: 09 + Drops: + - Item: Sinister_Book + Rate: 20 + RandomOptionGroup: AS_WEAPON_4 + - Item: Sinister_Katar + Rate: 20 + RandomOptionGroup: AS_WEAPON_5 + - Item: Sinister_Huuma + Rate: 20 + RandomOptionGroup: AS_WEAPON_4 + - Item: Sinister_Twohand_Axe + Rate: 20 + RandomOptionGroup: AS_WEAPON_3 + - Item: Sinister_Mace + Rate: 20 + RandomOptionGroup: AS_WEAPON_3 + - Item: Sinister_Fist + Rate: 20 + RandomOptionGroup: AS_WEAPON_5 + - Id: 3480 + AegisName: AS_CURSED_SOLDIER + Name: Immortal Cursed Zombie + Level: 160 + Hp: 405694 + BaseExp: 15464 + JobExp: 12888 + Attack: 2446 + Attack2: 1 + Defense: 123 + MagicDefense: 50 + Str: 117 + Agi: 86 + Vit: 93 + Int: 81 + Dex: 309 + Luk: 33 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1960 + AttackMotion: 576 + DamageMotion: 420 + Ai: 09 + Drops: + - Item: Sinister_Staff + Rate: 20 + RandomOptionGroup: AS_WEAPON_1 + - Item: Sinister_Rod + Rate: 20 + RandomOptionGroup: AS_WEAPON_1 + - Item: Sinister_Revolver + Rate: 20 + RandomOptionGroup: AS_WEAPON_2 + - Item: Sinister_Wire + Rate: 20 + RandomOptionGroup: AS_WEAPON_2 + - Item: Sinister_Viollin + Rate: 20 + RandomOptionGroup: AS_WEAPON_2 + - Item: Sinister_Bow + Rate: 20 + RandomOptionGroup: AS_WEAPON_2 + - Id: 3481 + AegisName: AS_EVIL_SHADOW1 + Name: Immortal Nightmare Shadow + Level: 160 + Hp: 423330 + BaseExp: 14059 + JobExp: 13590 + Attack: 2446 + Attack2: 498 + Defense: 34 + MagicDefense: 34 + Str: 102 + Agi: 61 + Vit: 102 + Int: 24 + Dex: 132 + Luk: 51 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1500 + AttackMotion: 600 + DamageMotion: 500 + Ai: 09 + Drops: + - Item: Sinister_Book + Rate: 30 + RandomOptionGroup: AS_WEAPON_4 + - Item: Sinister_Katar + Rate: 30 + RandomOptionGroup: AS_WEAPON_5 + - Item: Sinister_Huuma + Rate: 30 + RandomOptionGroup: AS_WEAPON_4 + - Item: Sinister_Twohand_Axe + Rate: 30 + RandomOptionGroup: AS_WEAPON_3 + - Item: Sinister_Mace + Rate: 30 + RandomOptionGroup: AS_WEAPON_3 + - Item: Sinister_Fist + Rate: 30 + RandomOptionGroup: AS_WEAPON_5 + - Id: 3482 + AegisName: AS_EVIL_SHADOW2 + Name: Immortal Angry Shadow + Level: 160 + Hp: 388054 + BaseExp: 14059 + JobExp: 13590 + Attack: 2202 + Attack2: 1033 + Defense: 137 + MagicDefense: 40 + Str: 68 + Agi: 139 + Vit: 51 + Int: 39 + Dex: 234 + Luk: 17 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1000 + AttackMotion: 500 + DamageMotion: 600 + Ai: 09 + Drops: + - Item: Sinister_Staff + Rate: 30 + RandomOptionGroup: AS_WEAPON_1 + - Item: Sinister_Rod + Rate: 30 + RandomOptionGroup: AS_WEAPON_1 + - Item: Sinister_Revolver + Rate: 30 + RandomOptionGroup: AS_WEAPON_2 + - Item: Sinister_Wire + Rate: 30 + RandomOptionGroup: AS_WEAPON_2 + - Item: Sinister_Viollin + Rate: 30 + RandomOptionGroup: AS_WEAPON_2 + - Item: Sinister_Bow + Rate: 30 + RandomOptionGroup: AS_WEAPON_2 + - Id: 3483 + AegisName: AS_EVIL_SHADOW3 + Name: Immortal Death Shadow + Level: 160 + Hp: 423330 + BaseExp: 14059 + JobExp: 13590 + Attack: 2446 + Attack2: 106 + Defense: 100 + MagicDefense: 49 + Str: 135 + Agi: 117 + Vit: 74 + Int: 37 + Dex: 142 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1800 + AttackMotion: 780 + DamageMotion: 480 + Ai: 09 + Drops: + - Item: Sinister_Dagger + Rate: 30 + RandomOptionGroup: AS_WEAPON_4 + - Item: Sinister_Saber + Rate: 30 + RandomOptionGroup: AS_WEAPON_3 + - Item: Sinister_Twohand_Sword + Rate: 30 + RandomOptionGroup: AS_WEAPON_5 + - Item: Sinister_Spear + Rate: 30 + RandomOptionGroup: AS_WEAPON_5 + - Item: Sinister_Lance + Rate: 30 + RandomOptionGroup: AS_WEAPON_5 + - Id: 3484 + AegisName: AS_D_RAGGED_GOLEM + Name: Stefan.J.E.Wolf + Level: 160 + Hp: 20000000 + Attack: 8128 + Attack2: 640 + Defense: 146 + MagicDefense: 30 + Str: 248 + Agi: 57 + Vit: 16 + Int: 59 + Dex: 245 + Luk: 43 + AttackRange: 1 + SkillRange: 14 + ChaseRange: 16 + Size: Large + Race: Undead + Element: Undead + ElementLevel: 2 + WalkSpeed: 300 + AttackDelay: 960 + AttackMotion: 1632 + DamageMotion: 480 + Ai: 21 + Class: Boss + Modes: + Mvp: true + - Id: 3485 + AegisName: AS_D_CURSED_SOLDIER + Name: Cursed Soldier of Bijou + Level: 160 + Hp: 405694 + Attack: 2446 + Attack2: 1 + Defense: 123 + MagicDefense: 50 + Str: 117 + Agi: 86 + Vit: 93 + Int: 81 + Dex: 309 + Luk: 33 + AttackRange: 9 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Undead + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1960 + AttackMotion: 576 + DamageMotion: 420 + Ai: 09 +# - Id: 3486 +# AegisName: E_WILD_RABBIT + - Id: 3487 + AegisName: IMMORTAL_CORPS1 + Name: Butcher Soldier + Level: 115 + Hp: 90000 + Attack: 800 + Attack2: 800 + Defense: 50 + MagicDefense: 30 + Str: 100 + Agi: 90 + Vit: 70 + Int: 50 + Dex: 150 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Undead + ElementLevel: 4 + WalkSpeed: 100 + AttackDelay: 500 + AttackMotion: 840 + DamageMotion: 300 + Ai: 04 + Drops: + - Item: Immotal_Corps_Card + Rate: 1 + StealProtected: true + - Id: 3488 + AegisName: IMMORTAL_CORPS2 + Name: Scythe Soldier + Level: 115 + Hp: 120000 + Attack: 600 + Attack2: 600 + Defense: 30 + MagicDefense: 60 + Str: 84 + Agi: 75 + Vit: 70 + Int: 120 + Dex: 120 + Luk: 80 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Undead + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 1000 + AttackMotion: 1100 + DamageMotion: 480 + Ai: 04 + Drops: + - Item: Immotal_Corps_Card + Rate: 1 + StealProtected: true + - Id: 3489 + AegisName: IMMORTAL_CORPS3 + Name: Bone Crash Soldier + Level: 115 + Hp: 170000 + Attack: 900 + Attack2: 900 + Defense: 80 + MagicDefense: 40 + Str: 120 + Agi: 90 + Vit: 130 + Int: 30 + Dex: 80 + Luk: 50 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Undead + ElementLevel: 4 + WalkSpeed: 200 + AttackDelay: 1500 + AttackMotion: 1500 + DamageMotion: 480 + Ai: 04 + Drops: + - Item: Immotal_Corps_Card + Rate: 1 + StealProtected: true + - Id: 3490 + AegisName: IMMORTAL_CO_CMDER + Name: Immortal Commander + Level: 160 + Hp: 500000 + BaseExp: 25000 + JobExp: 15000 + Attack: 890 + Attack2: 200 + Defense: 200 + MagicDefense: 120 + Str: 170 + Agi: 80 + Vit: 100 + Int: 85 + Dex: 160 + Luk: 90 + AttackRange: 3 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demon + Element: Undead + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 1500 + AttackMotion: 1344 + DamageMotion: 480 + Ai: 04 + Modes: + Detector: true +# - Id: 3491 +# AegisName: COELACANTH_TW +# - Id: 3492 +# AegisName: E_WILD_MOBSTER +# - Id: 3493 +# AegisName: SYS_MSG_J +# - Id: 3494 +# AegisName: IFN_POIRING + - Id: 3495 + AegisName: DR_EGGRING + Name: Eggring + Level: 1 + Hp: 50 + BaseExp: 50 + JobExp: 35 + Attack: 1 + Defense: 2 + MagicDefense: 4 + Str: 6 + Dex: 6 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + Drops: + - Item: Jellopy + Rate: 8750 + - Item: Sticky_Mucus + Rate: 3750 + - Item: Wing_Of_Fly + Rate: 1250 + - Item: Eggring_Card + Rate: 1 + StealProtected: true + - Id: 3496 + AegisName: DR_LUNATIC + Name: Leaf Lunatic + Level: 3 + Hp: 44 + BaseExp: 50 + JobExp: 35 + Attack: 1 + Defense: 16 + Str: 10 + Agi: 3 + Vit: 3 + Dex: 8 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + Element: Neutral + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1456 + AttackMotion: 456 + DamageMotion: 336 + Ai: 01 + Drops: + - Item: Carrot + Rate: 2000 + - Item: Feather + Rate: 6000 + - Item: Clover + Rate: 8000 + - Item: Leaf_Lunatic_Card + Rate: 1 + StealProtected: true + - Id: 3497 + AegisName: DR_FABRE + Name: Grass Fabre + Level: 7 + Hp: 60 + BaseExp: 52 + JobExp: 38 + Attack: 2 + Defense: 24 + Str: 12 + Agi: 5 + Vit: 5 + Int: 5 + Dex: 12 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Earth + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1672 + AttackMotion: 672 + DamageMotion: 480 + Ai: 01 + Modes: + Detector: true + Drops: + - Item: Fluff + Rate: 7500 + - Item: Green_Herb + Rate: 2500 + - Item: Grass_Fabre_Card + Rate: 1 + StealProtected: true + - Id: 3498 + AegisName: DR_HORNET + Name: Wild Hornet + Level: 11 + Hp: 78 + BaseExp: 57 + JobExp: 42 + Attack: 2 + Defense: 7 + MagicDefense: 1 + Str: 12 + Agi: 24 + Vit: 4 + Int: 5 + Dex: 6 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Insect + Element: Wind + ElementLevel: 1 + WalkSpeed: 150 + AttackDelay: 1292 + AttackMotion: 792 + DamageMotion: 216 + Ai: 01 + Modes: + ChangeTargetMelee: true + Detector: true + Drops: + - Item: Bee_Sting + Rate: 10000 + - Item: Jellopy + Rate: 10000 + - Item: Wing_Of_Fly + Rate: 444 + - Item: Wild_Honet_Card + Rate: 1 + StealProtected: true + - Id: 3499 + AegisName: DR_RODA_FROG + Name: Sweet Roda Frog + Level: 14 + Hp: 140 + BaseExp: 65 + JobExp: 50 + Attack: 4 + Defense: 12 + MagicDefense: 5 + Str: 12 + Agi: 6 + Vit: 4 + Dex: 14 + Luk: 9 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Fish + Element: Water + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 2016 + AttackMotion: 816 + DamageMotion: 288 + Ai: 01 + Drops: + - Item: Sticky_Webfoot + Rate: 10000 + - Item: Spawn + Rate: 571 + - Item: Green_Herb + Rate: 571 + - Item: Wing_Of_Fly + Rate: 571 + - Item: Long_Foxtail + Rate: 416 + - Item: Abundantly_Foxtail + Rate: 416 + - Item: Sw_Roda_Frog_Card + Rate: 1 + StealProtected: true + - Id: 3500 + AegisName: DR_DESERT_WOLF_B + Name: Hunter Desert Wolf + Level: 17 + Hp: 113 + BaseExp: 76 + JobExp: 58 + Attack: 7 + Defense: 15 + MagicDefense: 3 + Str: 27 + Agi: 24 + Vit: 30 + Int: 15 + Dex: 33 + Luk: 5 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1054 + AttackMotion: 504 + DamageMotion: 432 + Ai: 03 + Drops: + - Item: Animal's_Skin + Rate: 2000 + - Item: Orange + Rate: 2000 + - Item: Hunter_Wolf_Card + Rate: 1 + StealProtected: true + - Id: 3501 + AegisName: DR_SPORE + Name: Trans Spore + Level: 18 + Hp: 280 + BaseExp: 74 + JobExp: 59 + Attack: 7 + Defense: 12 + MagicDefense: 10 + Str: 15 + Agi: 5 + Vit: 10 + Dex: 12 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Water + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1872 + AttackMotion: 672 + DamageMotion: 288 + Ai: 01 + Drops: + - Item: Mushroom_Spore + Rate: 10000 + - Item: Trance_Spore_Card + Rate: 1 + StealProtected: true + - Id: 3502 + AegisName: DR_BASILISK1 + Name: Scout Basilisk + Level: 20 + Hp: 243 + BaseExp: 95 + JobExp: 62 + Attack: 11 + Defense: 18 + MagicDefense: 10 + Agi: 8 + Vit: 17 + Dex: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 2612 + AttackMotion: 912 + DamageMotion: 288 + Ai: 04 + Drops: + - Item: DragonFry_Foxtail + Rate: 217 + - Item: BigSize_Foxtail + Rate: 217 + - Item: Dr_Life_Potion_02 + Rate: 256 + - Item: Basilisk1_Card + Rate: 1 + StealProtected: true + - Id: 3503 + AegisName: DR_BASILISK2 + Name: Combat Basilisk + Level: 140 + Hp: 180030 + BaseExp: 583 + JobExp: 656 + Attack: 1379 + Defense: 105 + MagicDefense: 80 + Str: 56 + Agi: 12 + Vit: 19 + Int: 11 + Dex: 27 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 2456 + AttackMotion: 912 + DamageMotion: 504 + Ai: 04 + Drops: + - Item: Basilisk2_Card + Rate: 1 + StealProtected: true + - Id: 3504 + AegisName: DR_BASILISK3 + Name: Combat Basilisk + Level: 148 + Hp: 216036 + BaseExp: 583 + JobExp: 656 + Attack: 1654 + Defense: 126 + MagicDefense: 80 + Str: 56 + Agi: 12 + Vit: 19 + Int: 11 + Dex: 27 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + Element: Earth + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 2456 + AttackMotion: 912 + DamageMotion: 504 + Ai: 04 + Drops: + - Item: Basilisk2_Card + Rate: 1 + StealProtected: true + - Id: 3505 + AegisName: DR_BIG_EGGRING + Name: Big Eggring + Level: 25 + Hp: 142480 + Attack: 82 + Defense: 63 + MagicDefense: 4 + Str: 68 + Agi: 12 + Vit: 12 + Int: 12 + Dex: 68 + Luk: 57 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 1875 + AttackMotion: 672 + DamageMotion: 480 + Ai: 21 + Class: Boss + Drops: + - Item: Big_Eggring_Card + Rate: 1 + StealProtected: true + - Id: 3506 + AegisName: DR_MANDRAGORA + Name: Jungle Madragora + Level: 144 + Hp: 190570 + Attack: 1840 + Defense: 113 + MagicDefense: 62 + Str: 35 + Agi: 21 + Vit: 41 + Int: 12 + Dex: 29 + Luk: 60 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 3 + WalkSpeed: 300 + AttackDelay: 1072 + AttackMotion: 672 + DamageMotion: 480 + Ai: 21 + Class: Boss + Drops: + - Item: Ju_Mandragora_Card + Rate: 1 + StealProtected: true + - Id: 3507 + AegisName: DR_POM_SPIDER + Name: Fruits Pom Spider + Level: 150 + Hp: 156532 + BaseExp: 8010 + JobExp: 8037 + Attack: 1137 + Defense: 240 + MagicDefense: 115 + Str: 156 + Agi: 85 + Vit: 178 + Int: 88 + Dex: 139 + Luk: 102 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + Element: Earth + ElementLevel: 3 + WalkSpeed: 250 + AttackDelay: 864 + AttackMotion: 1056 + DamageMotion: 576 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Fru_Pom_Spider_Card + Rate: 1 + StealProtected: true + - Id: 3508 + AegisName: DR_EGGRING_G + Name: Eggring + Level: 20 + Hp: 220 + JobExp: 300 + Attack: 10 + Defense: 9 + MagicDefense: 4 + Str: 20 + Agi: 4 + Vit: 4 + Int: 4 + Dex: 20 + Luk: 17 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Earth + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1875 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 +# - Id: 3509 +# AegisName: MOON_RABBIT +# - Id: 3510 +# AegisName: POPE_MD_E_GUARD +# - Id: 3511 +# AegisName: POPE_MD_E_BELIEVER_1 +# - Id: 3512 +# AegisName: POPE_MD_E_BELIEVER_2 +# - Id: 3513 +# AegisName: POPE_MD_E_DOG +# - Id: 3514 +# AegisName: POPE_MD_E_BISHOP +# - Id: 3515 +# AegisName: POPE_MD_E_ICICLE +# - Id: 3516 +# AegisName: POPE_MD_E_LUWMIN +# - Id: 3517 +# AegisName: POPE_MD_E_TITAN +# - Id: 3518 +# AegisName: POPE_MD_H_GUARD +# - Id: 3519 +# AegisName: POPE_MD_H_BELIEVER_1 +# - Id: 3520 +# AegisName: POPE_MD_H_BELIEVER_2 +# - Id: 3521 +# AegisName: POPE_MD_H_DOG +# - Id: 3522 +# AegisName: POPE_MD_H_BISHOP +# - Id: 3523 +# AegisName: POPE_MD_H_ICICLE +# - Id: 3524 +# AegisName: POPE_MD_H_LUWMIN +# - Id: 3525 +# AegisName: POPE_MD_H_TITAN +# - Id: 3526 +# AegisName: POPE_MD_H_KTULLANUX +# - Id: 3527 +# AegisName: POPE_MD_MERC_NORMAL +# - Id: 3528 +# AegisName: POPE_MD_MERC_CASUAL +# - Id: 3529 +# AegisName: JP_E_MONSTER_1 +# - Id: 3530 +# AegisName: JP_E_MONSTER_2 +# - Id: 3531 +# AegisName: JP_E_MONSTER_3 +# - Id: 3532 +# AegisName: JP_E_MONSTER_4 +# - Id: 3533 +# AegisName: JP_E_MONSTER_5 +# - Id: 3534 +# AegisName: JP_E_MONSTER_6 +# - Id: 3535 +# AegisName: JP_E_MONSTER_7 +# - Id: 3536 +# AegisName: JP_E_MONSTER_8 +# - Id: 3537 +# AegisName: JP_E_MONSTER_9 +# - Id: 3538 +# AegisName: JP_E_MONSTER_10 +# - Id: 3539 +# AegisName: JP_E_MONSTER_11 +# - Id: 3540 +# AegisName: JP_E_MONSTER_12 +# - Id: 3541 +# AegisName: JP_E_MONSTER_13 +# - Id: 3542 +# AegisName: JP_E_MONSTER_14 +# - Id: 3543 +# AegisName: JP_E_MONSTER_15 +# - Id: 3544 +# AegisName: JP_E_MONSTER_16 +# - Id: 3545 +# AegisName: JP_E_MONSTER_17 +# - Id: 3546 +# AegisName: JP_E_MONSTER_18 +# - Id: 3547 +# AegisName: JP_E_MONSTER_19 +# - Id: 3548 +# AegisName: JP_E_MONSTER_20 +# - Id: 3549 +# AegisName: JP_E_MONSTER_21 +# - Id: 3550 +# AegisName: JP_E_MONSTER_22 +# - Id: 3551 +# AegisName: JP_E_MONSTER_23 +# - Id: 3552 +# AegisName: JP_E_MONSTER_24 +# - Id: 3553 +# AegisName: JP_E_MONSTER_25 +# - Id: 3554 +# AegisName: JP_E_MONSTER_26 +# - Id: 3555 +# AegisName: JP_E_MONSTER_27 +# - Id: 3556 +# AegisName: JP_E_MONSTER_28 +# - Id: 3557 +# AegisName: JP_E_MONSTER_29 +# - Id: 3558 +# AegisName: JP_E_MONSTER_30 +# - Id: 3559 +# AegisName: JP_E_MONSTER_31 +# - Id: 3560 +# AegisName: JP_E_MONSTER_32 +# - Id: 3561 +# AegisName: JP_E_MONSTER_33 +# - Id: 3562 +# AegisName: JP_E_MONSTER_34 +# - Id: 3563 +# AegisName: JP_E_MONSTER_35 +# - Id: 3564 +# AegisName: JP_E_MONSTER_36 +# - Id: 3565 +# AegisName: JP_E_MONSTER_37 +# - Id: 3566 +# AegisName: JP_E_MONSTER_38 +# - Id: 3567 +# AegisName: JP_E_MONSTER_39 +# - Id: 3568 +# AegisName: JP_E_MONSTER_40 +# - Id: 3569 +# AegisName: POPE_MD_H_MERC_NORMAL +# - Id: 3570 +# AegisName: POPE_MD_H_MERC_CASUAL +# - Id: 3571 +# AegisName: E_MONSTER_41 +# - Id: 3572 +# AegisName: E_MONSTER_42 +# - Id: 3573 +# AegisName: E_MONSTER_43 +# - Id: 3574 +# AegisName: E_MONSTER_44 +# - Id: 3575 +# AegisName: E_MONSTER_45 +# - Id: 3576 +# AegisName: E_MONSTER_46 +# - Id: 3577 +# AegisName: E_MONSTER_47 +# - Id: 3578 +# AegisName: E_MONSTER_48 +# - Id: 3579 +# AegisName: E_MONSTER_49 +# - Id: 3580 +# AegisName: E_MONSTER_50 +# - Id: 3581 +# AegisName: E_MONSTER_51 +# - Id: 3582 +# AegisName: E_MONSTER_52 +# - Id: 3583 +# AegisName: AB_ELVIRA +# - Id: 3584 +# AegisName: AB_GIOIA +# - Id: 3585 +# AegisName: AB_GIOIA_G +# - Id: 3586 +# AegisName: AB_GIOIA_B +# - Id: 3587 +# AegisName: AB_SOHEON +# - Id: 3588 +# AegisName: AB_DAEHYON +# - Id: 3589 +# AegisName: AB_DAEHYON_G +# - Id: 3590 +# AegisName: AB_DAEHYON_B +# - Id: 3591 +# AegisName: AB_RUDO +# - Id: 3592 +# AegisName: AB_KADES +# - Id: 3593 +# AegisName: AB_KADES_G +# - Id: 3594 +# AegisName: AB_KADESB +# - Id: 3595 +# AegisName: AB_LORA +# - Id: 3596 +# AegisName: AB_PYURIEL +# - Id: 3597 +# AegisName: AB_PYURIEL_G +# - Id: 3598 +# AegisName: AB_PYURIELB +# - Id: 3599 +# AegisName: AB_ARTHUR +# - Id: 3600 +# AegisName: G_RANDEL_ +# - Id: 3601 +# AegisName: G_FLAMEL_ +# - Id: 3602 +# AegisName: G_CELIA_ +# - Id: 3603 +# AegisName: G_CHEN_ +# - Id: 3604 +# AegisName: G_GERTIE_ +# - Id: 3605 +# AegisName: G_ALPHOCCIO_ +# - Id: 3606 +# AegisName: G_TRENTINI_ +# - Id: 3607 +# AegisName: V_G_SEYREN_ +# - Id: 3608 +# AegisName: V_G_EREMES_ +# - Id: 3609 +# AegisName: V_G_HARWORD_ +# - Id: 3610 +# AegisName: V_G_MAGALETA_ +# - Id: 3611 +# AegisName: V_G_SHECIL_ +# - Id: 3612 +# AegisName: V_G_KATRINN_ +# - Id: 3613 +# AegisName: V_G_RANDEL_ +# - Id: 3614 +# AegisName: V_G_FLAMEL_ +# - Id: 3615 +# AegisName: V_G_CELIA_ +# - Id: 3616 +# AegisName: V_G_CHEN_ +# - Id: 3617 +# AegisName: V_G_GERTIE_ +# - Id: 3618 +# AegisName: V_G_ALPHOCCIO_ +# - Id: 3619 +# AegisName: V_G_TRENTINI_ +# - Id: 3620 +# AegisName: NYANGPORING + - Id: 3621 + AegisName: EP16_2_MM_CUTIE + Name: Pet Child + Level: 120 + Hp: 3500000 + BaseExp: 1200000 + JobExp: 600000 + MvpExp: 5000 + Attack: 3400 + Attack2: 1900 + Defense: 220 + MagicDefense: 150 + Str: 160 + Agi: 70 + Vit: 100 + Int: 40 + Dex: 240 + Luk: 50 + AttackRange: 2 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + RaceGroups: + Werner_Lab: true + Element: Dark + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 864 + AttackMotion: 1268 + DamageMotion: 480 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Blue_Box + Rate: 5000 + - Item: Old_Violet_Box + Rate: 5000 + - Item: Yggdrasilberry + Rate: 5000 + Drops: + - Item: Ultra_Light_MShield + Rate: 10 + - Item: Treasure_Box + Rate: 500 + - Item: Old_Violet_Box + Rate: 500 + - Item: Old_Blue_Box + Rate: 500 + - Item: Yggdrasilberry + Rate: 500 + - Item: Carnium + Rate: 500 + - Item: Bradium + Rate: 500 + - Item: Cutie_Card + Rate: 1 + StealProtected: true + - Id: 3622 + AegisName: EP16_2_MM_S_GUARDS + Name: Special Guard + Level: 100 + Hp: 21914 + BaseExp: 242 + JobExp: 227 + Attack: 725 + Attack2: 170 + Defense: 80 + MagicDefense: 90 + Str: 108 + Agi: 64 + Vit: 57 + Int: 62 + Dex: 150 + Luk: 42 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Werner_Lab: true + Element: Fire + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1000 + AttackMotion: 780 + DamageMotion: 420 + Ai: 04 + Drops: + - Item: Boody_Red + Rate: 10 + - Item: Steel + Rate: 10 + - Item: Yellow_Gemstone + Rate: 10 + - Item: Old_Blue_Box + Rate: 3 + - Item: Seed_Of_Yggdrasil + Rate: 3 + - Item: Oridecon_Stone + Rate: 15 + - Item: Oridecon + Rate: 8 + - Id: 3623 + AegisName: EP16_2_MM_U_ENERGY_R + Name: Plasma R + Level: 1 + Hp: 30 + Attack: 1 + Attack2: 1 + Defense: 100 + MagicDefense: 99 + AttackRange: 1 + SkillRange: 7 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Fire + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Class: Boss + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + - Id: 3624 + AegisName: EP16_2_MM_U_ENERGY_G + Name: Plasma G + Level: 1 + Hp: 30 + Attack: 1 + Attack2: 1 + Defense: 100 + MagicDefense: 99 + AttackRange: 1 + SkillRange: 7 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Earth + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Class: Boss + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + - Id: 3625 + AegisName: EP16_2_MM_U_ENERGY_B + Name: Plasma B + Level: 1 + Hp: 30 + Attack: 1 + Attack2: 1 + Defense: 100 + MagicDefense: 99 + AttackRange: 1 + SkillRange: 7 + ChaseRange: 12 + Size: Small + Race: Formless + Element: Water + ElementLevel: 1 + WalkSpeed: 1000 + AttackDelay: 1 + AttackMotion: 1 + DamageMotion: 1 + Class: Boss + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + - Id: 3626 + AegisName: EP16_2_H_HUNTER_V + Name: Upgraded Heart Hunter + Level: 110 + Hp: 51785 + BaseExp: 5889 + JobExp: 6003 + Attack: 2461 + Attack2: 623 + Defense: 172 + MagicDefense: 98 + Str: 108 + Agi: 150 + Vit: 90 + Int: 66 + Dex: 190 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + RaceGroups: + Hearthunter: true + Element: Dark + ElementLevel: 2 + WalkSpeed: 400 + AttackDelay: 1296 + AttackMotion: 1902 + DamageMotion: 480 + Ai: 04 + Drops: + - Item: Heart_Hunter_Seal + Rate: 500 + - Item: Elunium_Stone + Rate: 15 + - Item: Elunium + Rate: 8 + - Item: Dust_Fire + Rate: 20 + - Item: Burning_Rose + Rate: 20 + - Item: Revenger + Rate: 20 + - Item: Heart_Hunter_Card + Rate: 1 + StealProtected: true + - Id: 3627 + AegisName: EP16_2_H_HUNTER_MD + Name: Heart Hunter Guard + Level: 105 + Hp: 41428 + BaseExp: 4908 + JobExp: 5002 + Attack: 1055 + Attack2: 267 + Defense: 73 + MagicDefense: 42 + Str: 72 + Agi: 106 + Vit: 64 + Int: 44 + Dex: 145 + Luk: 10 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Hearthunter: true + Element: Dark + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 864 + AttackMotion: 1268 + DamageMotion: 480 + Ai: 04 + Drops: + - Item: Heart_Hunter_Seal + Rate: 500 + - Item: Steel + Rate: 10 + - Item: Iron + Rate: 10 + - Item: Old_Blue_Box + Rate: 3 + - Item: Seed_Of_Yggdrasil + Rate: 3 + - Item: Dark_Rose + Rate: 3 + - Item: Just_Finish + Rate: 3 + - Item: Heart_Hunter_Card + Rate: 1 + StealProtected: true + - Id: 3628 + AegisName: EP16_2_H_HUNTER_EV + Name: Heart Hunter Ebel + Level: 110 + Hp: 2800000 + BaseExp: 800000 + JobExp: 400000 + MvpExp: 5000 + Attack: 1700 + Attack2: 1000 + Defense: 100 + MagicDefense: 100 + Str: 100 + Agi: 70 + Vit: 100 + Int: 30 + Dex: 240 + Luk: 80 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + RaceGroups: + Hearthunter: true + Element: Dark + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 432 + AttackMotion: 1268 + DamageMotion: 480 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Old_Blue_Box + Rate: 5000 + - Item: Old_Violet_Box + Rate: 5000 + - Item: Yggdrasilberry + Rate: 5000 + Drops: + - Item: Heart_Hunter_Seal + Rate: 1000 + - Item: Treasure_Box + Rate: 500 + - Item: Old_Violet_Box + Rate: 500 + - Item: Old_Blue_Box + Rate: 500 + - Item: Yggdrasilberry + Rate: 500 + - Item: Sealed_Max_Sword + Rate: 10 + - Item: Sealed_Evil_Sword + Rate: 10 + - Item: Sealed_Magic_Sword + Rate: 10 + StealProtected: true + - Item: Evil_Card + Rate: 1 + StealProtected: true + - Id: 3629 + AegisName: EP16_2_BROKEN_GUN + Name: Grudge of Broken Gun + Level: 110 + Hp: 24911 + BaseExp: 3908 + JobExp: 3908 + Attack: 770 + Attack2: 99 + Defense: 95 + MagicDefense: 20 + Str: 117 + Agi: 68 + Vit: 65 + Int: 53 + Dex: 144 + Luk: 37 + AttackRange: 5 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Undead + Element: Ghost + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 576 + AttackMotion: 720 + DamageMotion: 432 + Ai: 04 + - Id: 3630 + AegisName: EP16_2_E_BOLKOBA + Name: Elena Bolkova + Level: 115 + Hp: 2000000 + BaseExp: 300000 + JobExp: 150000 + Attack: 1200 + Attack2: 300 + Defense: 120 + MagicDefense: 70 + Str: 80 + Agi: 120 + Vit: 66 + Int: 50 + Dex: 250 + Luk: 60 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Demihuman + Element: Wind + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 864 + AttackMotion: 1268 + DamageMotion: 480 + Ai: 04 + - Id: 3631 + AegisName: EP16_2_HUMAN_KIMERA + Name: Human Kimera + Level: 100 + Hp: 36968 + BaseExp: 3798 + JobExp: 3298 + Attack: 1441 + Attack2: 207 + Defense: 80 + MagicDefense: 100 + Str: 50 + Agi: 50 + Vit: 100 + Int: 100 + Dex: 140 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + RaceGroups: + Werner_Lab: true + Element: Neutral + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 772 + AttackMotion: 672 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Fallen_Leaves_Branch + Rate: 1000 + - Item: Build_Up_Potion_AC + Rate: 200 + - Item: Build_Up_Potion_SC + Rate: 200 + - Item: Old_Blue_Box + Rate: 30 + - Item: Seed_Of_Yggdrasil + Rate: 30 + - Item: Oridecon_Stone + Rate: 150 + - Item: Oridecon + Rate: 80 + - Item: Build_Up_Potion_SS + Rate: 200 + StealProtected: true + - Item: Human_Kimera_Card + Rate: 1 + StealProtected: true + - Id: 3632 + AegisName: EP16_2_MATTER_KIMERA + Name: Material Kimera + Level: 100 + Hp: 36968 + BaseExp: 3798 + JobExp: 3289 + Attack: 1441 + Attack2: 207 + Defense: 120 + MagicDefense: 50 + Str: 100 + Agi: 50 + Vit: 100 + Int: 50 + Dex: 140 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + RaceGroups: + Werner_Lab: true + Element: Fire + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 772 + AttackMotion: 672 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Core_Jelly + Rate: 1000 + - Item: Build_Up_Potion_AC + Rate: 200 + - Item: Build_Up_Potion_SC + Rate: 200 + - Item: Old_Blue_Box + Rate: 30 + - Item: Seed_Of_Yggdrasil + Rate: 30 + - Item: Oridecon_Stone + Rate: 150 + - Item: Oridecon + Rate: 80 + - Item: Build_Up_Potion_SS + Rate: 200 + StealProtected: true + - Item: Matter_Kimera_Card + Rate: 1 + StealProtected: true + - Id: 3633 + AegisName: EP16_2_VENOM_KIMERA + Name: Venomous Chimera + Level: 110 + Hp: 2800000 + BaseExp: 800000 + JobExp: 400000 + MvpExp: 5000 + Attack: 2160 + Attack2: 1000 + Defense: 150 + MagicDefense: 150 + Str: 113 + Agi: 75 + Vit: 150 + Int: 113 + Dex: 250 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Brute + RaceGroups: + Werner_Lab: true + Element: Poison + ElementLevel: 4 + WalkSpeed: 150 + AttackDelay: 772 + AttackMotion: 672 + DamageMotion: 360 + DamageTaken: 10 + Ai: 21 + Class: Boss + Modes: + Mvp: true + MvpDrops: + - Item: Magic_Card_Album + Rate: 5000 + - Item: Old_Violet_Box + Rate: 5000 + - Item: Yggdrasilberry + Rate: 5000 + Drops: + - Item: Piece_Of_Chimera + Rate: 1000 + - Item: Treasure_Box + Rate: 500 + - Item: Old_Violet_Box + Rate: 500 + - Item: Old_Blue_Box + Rate: 500 + - Item: Yggdrasilberry + Rate: 500 + - Item: Carnium + Rate: 500 + - Item: Poison_Forged_Spear + Rate: 10 + - Item: Venom_Kimera_Card + Rate: 1 + StealProtected: true +# - Id: 3634 +# AegisName: MYSTCASE_GIANT +# - Id: 3635 +# AegisName: EVENT_KOBOLD + - Id: 3636 + AegisName: LITTLE_ISIS + Name: Little Isis + Level: 59 + Hp: 2092 + BaseExp: 531 + JobExp: 597 + Attack: 192 + Attack2: 229 + Defense: 83 + MagicDefense: 5 + Str: 58 + Agi: 43 + Vit: 22 + Int: 5 + Dex: 39 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demon + Element: Dark + ElementLevel: 1 + WalkSpeed: 200 + AttackDelay: 1384 + AttackMotion: 768 + DamageMotion: 336 + Ai: 09 + Modes: + Detector: true + Drops: + - Item: Scales_Shell + Rate: 5335 +# - Id: 3637 +# AegisName: MD_SKELETON_60 +# - Id: 3638 +# AegisName: MD_SKELETON_80 +# - Id: 3639 +# AegisName: MD_SKELETON_100 +# - Id: 3640 +# AegisName: MD_SKELETON_120 +# - Id: 3641 +# AegisName: MD_SKELETON_140 +# - Id: 3642 +# AegisName: MD_SKELETON_160 +# - Id: 3643 +# AegisName: MD_FARMILIAR_60 +# - Id: 3644 +# AegisName: MD_FARMILIAR_80 +# - Id: 3645 +# AegisName: MD_FARMILIAR_100 +# - Id: 3646 +# AegisName: MD_FARMILIAR_120 +# - Id: 3647 +# AegisName: MD_FARMILIAR_140 +# - Id: 3648 +# AegisName: MD_FARMILIAR_160 +# - Id: 3649 +# AegisName: MD_ZOMBIE_60 +# - Id: 3650 +# AegisName: MD_ZOMBIE_80 +# - Id: 3651 +# AegisName: MD_ZOMBIE_100 +# - Id: 3652 +# AegisName: MD_ZOMBIE_120 +# - Id: 3653 +# AegisName: MD_ZOMBIE_140 +# - Id: 3654 +# AegisName: MD_ZOMBIE_160 +# - Id: 3655 +# AegisName: E_MOBSTER +# - Id: 3656 +# AegisName: B_THE_PAPER +# - Id: 3657 +# AegisName: B_THE_PAPER2 +# - Id: 3658 +# AegisName: MD_LICH_LORD_100 +# - Id: 3659 +# AegisName: MD_LICH_LORD_160 +# - Id: 3660 +# AegisName: MD_NIGHTMARE_100 +# - Id: 3661 +# AegisName: MD_NIGHTMARE_160 +# - Id: 3662 +# AegisName: MD_JAKK_100 +# - Id: 3663 +# AegisName: MD_JAKK_160 +# - Id: 3664 +# AegisName: MD_GHOUL_100 +# - Id: 3665 +# AegisName: MD_GHOUL_160 +# - Id: 3666 +# AegisName: MD_DRAINLIAR_100 +# - Id: 3667 +# AegisName: MD_DRAINLIAR_160 +# - Id: 3668 +# AegisName: B_KIEL_ + - Id: 3669 + AegisName: DIABOLIC2 + Name: Diabolic2 + Level: 104 + Hp: 10572 + BaseExp: 2172 + JobExp: 1629 + Attack: 544 + Attack2: 644 + Defense: 68 + MagicDefense: 61 + Str: 103 + Agi: 80 + Vit: 53 + Int: 65 + Dex: 78 + Luk: 25 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Demon + Element: Dark + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 1080 + AttackMotion: 780 + DamageMotion: 180 + Ai: 04 + Modes: + Detector: true + - Id: 3670 + AegisName: DELETER_2 + Name: Deleter 2 + Level: 105 + Hp: 10000 + BaseExp: 2099 + JobExp: 1574 + Attack: 510 + Attack2: 621 + Defense: 114 + MagicDefense: 53 + Str: 98 + Agi: 65 + Vit: 49 + Int: 72 + Dex: 57 + Luk: 73 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Dragon + Element: Fire + ElementLevel: 2 + WalkSpeed: 175 + AttackDelay: 1024 + AttackMotion: 624 + DamageMotion: 336 + Ai: 13 +# - Id: 3671 +# AegisName: JP_MAZEMOB_01 +# - Id: 3672 +# AegisName: JP_MAZEMOB_02 +# - Id: 3673 +# AegisName: JP_MAZEMOB_03 +# - Id: 3674 +# AegisName: JP_MAZEMOB_04 +# - Id: 3675 +# AegisName: JP_MAZEMOB_05 +# - Id: 3676 +# AegisName: JP_MAZEMOB_06 +# - Id: 3677 +# AegisName: JP_MAZEMOB_07 +# - Id: 3678 +# AegisName: JP_MAZEMOB_08 +# - Id: 3679 +# AegisName: JP_MAZEMOB_09 +# - Id: 3680 +# AegisName: JP_MAZEMOB_10 +# - Id: 3681 +# AegisName: JP_MAZEMOB_11 +# - Id: 3682 +# AegisName: JP_MAZEMOB_12 +# - Id: 3683 +# AegisName: JP_MAZEMOB_13 +# - Id: 3684 +# AegisName: JP_MAZEMOB_14 +# - Id: 3685 +# AegisName: JP_MAZEMOB_15 +# - Id: 3686 +# AegisName: JP_MAZEMOB_16 +# - Id: 3687 +# AegisName: JP_MAZEMOB_17 +# - Id: 3688 +# AegisName: JP_MAZEMOB_18 +# - Id: 3689 +# AegisName: JP_MAZEMOB_19 +# - Id: 3690 +# AegisName: JP_MAZEMOB_20 +# - Id: 3691 +# AegisName: JP_MAZEMOB_21 +# - Id: 3692 +# AegisName: JP_MAZEMOB_22 +# - Id: 3693 +# AegisName: JP_MAZEMOB_23 +# - Id: 3694 +# AegisName: JP_MAZEMOB_24 +# - Id: 3695 +# AegisName: JP_MAZEMOB_25 +# - Id: 3696 +# AegisName: JP_MAZEMOB_26 +# - Id: 3697 +# AegisName: JP_MAZEMOB_27 +# - Id: 3698 +# AegisName: JP_MAZEMOB_28 +# - Id: 3699 +# AegisName: JP_MAZEMOB_29 +# - Id: 3700 +# AegisName: JP_MAZEMOB_30 +# - Id: 3701 +# AegisName: JP_MAZEMOB_31 +# - Id: 3702 +# AegisName: JP_MAZEMOB_32 +# - Id: 3703 +# AegisName: JP_MAZEMOB_33 +# - Id: 3704 +# AegisName: JP_MAZEMOB_34 +# - Id: 3705 +# AegisName: JP_MAZEMOB_35 +# - Id: 3706 +# AegisName: JP_MAZEMOB_36 +# - Id: 3707 +# AegisName: JP_MAZEMOB_37 +# - Id: 3708 +# AegisName: JP_MAZEMOB_38 +# - Id: 3709 +# AegisName: JP_MAZEMOB_39 +# - Id: 3710 +# AegisName: JP_MAZEMOB_40 +# - Id: 3711 +# AegisName: JP_MAZEMOB_41 +# - Id: 3712 +# AegisName: JP_MAZEMOB_42 +# - Id: 3713 +# AegisName: JP_MAZEMOB_43 +# - Id: 3714 +# AegisName: JP_MAZEMOB_44 +# - Id: 3715 +# AegisName: JP_MAZEMOB_45 +# - Id: 3716 +# AegisName: JP_MAZEMOB_46 +# - Id: 3717 +# AegisName: JP_MAZEMOB_47 +# - Id: 3718 +# AegisName: JP_MAZEMOB_48 +# - Id: 3719 +# AegisName: JP_MAZEMOB_49 +# - Id: 3720 +# AegisName: JP_MAZEMOB_50 +# - Id: 3721 +# AegisName: QE_PORING +# - Id: 3722 +# AegisName: QE_POPORING +# - Id: 3723 +# AegisName: QE_DROPS +# - Id: 3724 +# AegisName: QE_LUNATIC +# - Id: 3725 +# AegisName: QE_WILOW +# - Id: 3726 +# AegisName: QE_PICKY +# - Id: 3727 +# AegisName: QE_PICKY_ +# - Id: 3728 +# AegisName: QE_ZOMBIE +# - Id: 3729 +# AegisName: QE_POISON_SPORE +# - Id: 3730 +# AegisName: BIG_DIPPER +# - Id: 3731 +# AegisName: SCATLETON +# - Id: 3732 +# AegisName: JP_ABYSS_BOSS_1 +# - Id: 3733 +# AegisName: JP_ABYSS_BOSS_2 +# - Id: 3734 +# AegisName: ORC_X2016 +# - Id: 3735 +# AegisName: PORING_X2016 + - Id: 3736 + AegisName: COWRAIDERS1 + Name: Buffalo Bandit Sharpsho + Level: 103 + Hp: 11819 + BaseExp: 9491 + JobExp: 9169 + Attack: 509 + Attack2: 204 + Defense: 98 + MagicDefense: 25 + Str: 51 + Agi: 58 + Vit: 49 + Int: 20 + Dex: 86 + Luk: 49 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + RaceGroups: + Rockridge: true + Element: Fire + ElementLevel: 2 + WalkSpeed: 180 + AttackDelay: 900 + AttackMotion: 770 + DamageMotion: 550 + Ai: 04 + Drops: + - Item: Crude_Ammo + Rate: 2500 + - Item: Brigan + Rate: 1000 + StealProtected: true + - Item: Vigilante_Bow + Rate: 50 + StealProtected: true + - Item: Cowraiders1_Card + Rate: 1 + StealProtected: true + - Id: 3737 + AegisName: COWRAIDERS2 + Name: Buffalo Bandit Duelist + Level: 101 + Hp: 9700 + BaseExp: 2121 + JobExp: 7846 + Attack: 476 + Attack2: 190 + Defense: 62 + MagicDefense: 32 + Str: 76 + Agi: 52 + Vit: 38 + Int: 40 + Dex: 92 + Luk: 50 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + RaceGroups: + Rockridge: true + Element: Fire + ElementLevel: 2 + WalkSpeed: 200 + AttackDelay: 1200 + AttackMotion: 672 + DamageMotion: 480 + Ai: 04 + Drops: + - Item: Bandits_Scarf + Rate: 2500 + - Item: Brigan + Rate: 1000 + - Item: Bread + Rate: 500 + - Item: Monokage + Rate: 50 + StealProtected: true + - Item: Huuma_Hundred_Petal + Rate: 50 + StealProtected: true + - Item: Cowraiders2_Card + Rate: 1 + StealProtected: true + - Id: 3738 + AegisName: COWRAIDERS3 + Name: Bowie Buffalo Bandit + Level: 107 + Hp: 14547 + BaseExp: 1807 + JobExp: 1719 + Attack: 557 + Attack2: 222 + Defense: 112 + MagicDefense: 18 + Str: 55 + Agi: 20 + Vit: 55 + Int: 17 + Dex: 88 + Luk: 36 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + RaceGroups: + Rockridge: true + Element: Fire + ElementLevel: 2 + WalkSpeed: 180 + AttackDelay: 800 + AttackMotion: 420 + DamageMotion: 360 + Ai: 04 + Drops: + - Item: Brown_Muffler + Rate: 2500 + - Item: Brigan + Rate: 1000 + - Item: Well_Baked_Cookie + Rate: 200 + StealProtected: true + - Item: Origin_Of_Elemental + Rate: 50 + StealProtected: true + - Item: Cowraiders3_Card + Rate: 1 + StealProtected: true + - Id: 3739 + AegisName: COYOTE + Name: Coyote + Level: 110 + Hp: 17854 + BaseExp: 11111 + JobExp: 10538 + Attack: 630 + Attack2: 252 + Defense: 100 + MagicDefense: 21 + Str: 49 + Agi: 79 + Vit: 67 + Int: 8 + Dex: 106 + Luk: 24 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Brute + RaceGroups: + Rockridge: true + Element: Earth + ElementLevel: 2 + WalkSpeed: 150 + AttackDelay: 759 + AttackMotion: 400 + DamageMotion: 420 + Ai: 01 + Modes: + Angry: true + ChangeTargetMelee: true + ChangeTargetChase: true + Drops: + - Item: Clean_Bone + Rate: 2500 + - Item: Rotten_Meat + Rate: 1500 + - Item: Animal_Blood + Rate: 500 + StealProtected: true + - Item: Ulfhedinn + Rate: 50 + StealProtected: true + - Item: Coyote_Card + Rate: 1 + StealProtected: true + - Id: 3740 + AegisName: GASTER + Name: Gaster + Level: 141 + Hp: 90574 + BaseExp: 5080 + JobExp: 4716 + Attack: 1494 + Attack2: 598 + Defense: 191 + MagicDefense: 96 + Str: 70 + Agi: 141 + Vit: 12 + Int: 67 + Dex: 128 + Luk: 8 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Formless + RaceGroups: + Rockridge: true + Element: Poison + ElementLevel: 2 + WalkSpeed: 190 + AttackDelay: 768 + AttackMotion: 650 + Ai: 04 + Drops: + - Item: Deadly_Poison_Powder + Rate: 2500 + - Item: Mould_Powder + Rate: 1500 + - Item: Smoke_Powder + Rate: 300 + - Item: Tear_Gas + Rate: 300 + - Item: Explosive_Powder + Rate: 250 + - Item: Anodyne + Rate: 30 + - Item: Oridecon_Stone + Rate: 10 + StealProtected: true + - Item: Elunium_Stone + Rate: 10 + StealProtected: true + - Item: Gaster_Card + Rate: 1 + StealProtected: true + - Id: 3741 + AegisName: MECHASPIDER + Name: Spider Chariot + JapaneseName: Mechaspider + Level: 158 + Hp: 9799123 + BaseExp: 3150895 + JobExp: 2112795 + Attack: 7657 + Attack2: 3062 + Defense: 394 + MagicDefense: 123 + Str: 116 + Agi: 123 + Vit: 154 + Int: 99 + Dex: 217 + Luk: 98 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 2 + WalkSpeed: 250 + AttackDelay: 768 + DamageTaken: 10 + Ai: 04 + Class: Boss + Modes: + Mvp: true + Drops: + - Item: Mechaspider_Card + Rate: 1 + StealProtected: true + - Id: 3742 + AegisName: PURPLESTONE + Name: Purple Ore + JapaneseName: Purplestone + Level: 255 + Hp: 20 + Defense: 100 + MagicDefense: 99 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + RaceGroups: + Rockridge: true + Element: Neutral + ElementLevel: 1 + WalkSpeed: 1000 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + - Id: 3743 + AegisName: SEAANEMONE + Name: Sea Anemone + JapaneseName: Seaanemone + Level: 1 + Hp: 10 + Defense: 100 + MagicDefense: 99 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Formless + RaceGroups: + Rockridge: true + Element: Neutral + ElementLevel: 1 + WalkSpeed: 1000 + Modes: + IgnoreMagic: true + IgnoreMelee: true + IgnoreMisc: true + IgnoreRanged: true + SkillImmune: true + - Id: 3744 + AegisName: G_COWRAIDERS1 + Name: Buffalo Bandit + Level: 148 + Hp: 135292 + Attack: 1566 + Attack2: 2226 + Defense: 99 + MagicDefense: 36 + Str: 98 + Agi: 55 + Vit: 61 + Int: 22 + Dex: 168 + Luk: 2 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Fire + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 2061 + AttackMotion: 500 + DamageMotion: 660 + Ai: 04 + - Id: 3745 + AegisName: G_COWRAIDERS2 + Name: Buffalo Bandit + Level: 151 + Hp: 160515 + Attack: 1544 + Attack2: 2211 + Defense: 121 + MagicDefense: 50 + Str: 60 + Agi: 132 + Vit: 45 + Int: 35 + Dex: 155 + Luk: 15 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Fire + ElementLevel: 3 + WalkSpeed: 120 + AttackDelay: 1000 + AttackMotion: 500 + DamageMotion: 600 + Ai: 04 + - Id: 3746 + AegisName: G_COWRAIDERS3 + Name: Buffalo Bandit + Level: 152 + Hp: 174345 + Attack: 1716 + Attack2: 2415 + Defense: 150 + MagicDefense: 83 + Str: 165 + Agi: 44 + Vit: 95 + Int: 43 + Dex: 176 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + Element: Fire + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1501 + AttackMotion: 600 + DamageMotion: 500 + Ai: 04 + - Id: 3747 + AegisName: E_COWRAIDERS1 + Name: Elite Buffalo Bandit + Level: 148 + Hp: 135292 + BaseExp: 7628 + JobExp: 8077 + Attack: 1650 + Attack2: 660 + Defense: 99 + MagicDefense: 36 + Str: 98 + Agi: 55 + Vit: 61 + Int: 22 + Dex: 168 + Luk: 2 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + RaceGroups: + Rockridge: true + Element: Fire + ElementLevel: 3 + WalkSpeed: 200 + AttackDelay: 2061 + AttackMotion: 500 + DamageMotion: 660 + Ai: 04 + Drops: + - Item: Broken_Shotgun + Rate: 2500 + - Item: Brigan + Rate: 2000 + - Item: Hippie_Guitar + Rate: 100 + - Item: Vigilante_Bow + Rate: 100 + StealProtected: true + - Item: Hippie_Rope + Rate: 50 + StealProtected: true + - Item: E_Cowraiders1_Card + Rate: 1 + StealProtected: true + - Id: 3748 + AegisName: E_COWRAIDERS2 + Name: Elite Buffalo Bandit + Level: 151 + Hp: 160515 + BaseExp: 9597 + JobExp: 9093 + Attack: 1667 + Attack2: 666 + Defense: 121 + MagicDefense: 50 + Str: 60 + Agi: 132 + Vit: 45 + Int: 35 + Dex: 155 + Luk: 15 + AttackRange: 7 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + RaceGroups: + Rockridge: true + Element: Fire + ElementLevel: 3 + WalkSpeed: 120 + AttackDelay: 1000 + AttackMotion: 500 + DamageMotion: 600 + Ai: 04 + Drops: + - Item: Worn_Revolver + Rate: 3000 + - Item: Brigan + Rate: 2000 + - Item: Huuma_Hundred_Petal + Rate: 250 + StealProtected: true + - Item: Monokage + Rate: 100 + StealProtected: true + - Item: E_Cowraiders2_Card + Rate: 1 + StealProtected: true + - Id: 3749 + AegisName: E_COWRAIDERS3 + Name: Elite Buffalo Bandit + Level: 152 + Hp: 174345 + BaseExp: 9563 + JobExp: 10218 + Attack: 1749 + Attack2: 700 + Defense: 150 + MagicDefense: 83 + Str: 165 + Agi: 44 + Vit: 95 + Int: 43 + Dex: 176 + Luk: 50 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Demihuman + RaceGroups: + Rockridge: true + Element: Fire + ElementLevel: 3 + WalkSpeed: 150 + AttackDelay: 1501 + AttackMotion: 600 + DamageMotion: 500 + Ai: 04 + Drops: + - Item: Crude_Scimitar + Rate: 3000 + - Item: Brigan + Rate: 2000 + - Item: Origin_Of_Elemental + Rate: 150 + - Item: Steak + Rate: 30 + - Item: Roasted_Beef + Rate: 30 + StealProtected: true + - Item: Mine_Worker_Pickax + Rate: 10 + StealProtected: true + - Item: E_Cowraiders3_Card + Rate: 1 + StealProtected: true +# - Id: 3750 +# AegisName: ILL_DRAINLIAR +# - Id: 3751 +# AegisName: ILL_ZOMBIE_C +# - Id: 3752 +# AegisName: ILL_ZOMBIE +# - Id: 3753 +# AegisName: ILL_GHOUL +# - Id: 3754 +# AegisName: ILL_NIGHTMARE +# - Id: 3755 +# AegisName: ILL_BLACK_MUSHROOM +# - Id: 3756 +# AegisName: ILL_BOMI +# - Id: 3757 +# AegisName: ILL_DRACULA +# - Id: 3758 +# AegisName: ILL_MOONLIGHT +# - Id: 3759 +# AegisName: ILL_NINE_TAIL +# - Id: 3760 +# AegisName: ILL_MUNAK +# - Id: 3761 +# AegisName: ILL_BON_GUN +# - Id: 3762 +# AegisName: ILL_SOHEE +# - Id: 3763 +# AegisName: ILL_ARCHER_SKELETON +# - Id: 3764 +# AegisName: ILL_HIGHWIZARD +# - Id: 3765 +# AegisName: ILL_FURY_HERO +# - Id: 3766 +# AegisName: JP_E_MONSTER_53 +# - Id: 3767 +# AegisName: JP_E_MONSTER_54 +# - Id: 3768 +# AegisName: JP_E_MONSTER_55 +# - Id: 3769 +# AegisName: JP_E_MONSTER_56 +# - Id: 3770 +# AegisName: JP_E_MONSTER_57 +# - Id: 3771 +# AegisName: JP_E_MONSTER_58 +# - Id: 3772 +# AegisName: JP_E_MONSTER_59 +# - Id: 3773 +# AegisName: JP_E_MONSTER_60 +# - Id: 3774 +# AegisName: JP_E_MONSTER_61 +# - Id: 3775 +# AegisName: JP_E_MONSTER_62 +# - Id: 3776 +# AegisName: JP_E_MONSTER_63 +# - Id: 3777 +# AegisName: JP_E_MONSTER_64 +# - Id: 3778 +# AegisName: JP_E_MONSTER_65 +# - Id: 3779 +# AegisName: JP_E_MONSTER_66 +# - Id: 3780 +# AegisName: JP_E_MONSTER_67 +# - Id: 3781 +# AegisName: JP_E_MONSTER_68 +# - Id: 3782 +# AegisName: JP_E_MONSTER_69 +# - Id: 3783 +# AegisName: JP_E_MONSTER_70 +# - Id: 3784 +# AegisName: JP_E_MONSTER_71 +# - Id: 3785 +# AegisName: JP_E_MONSTER_72 +# - Id: 3786 +# AegisName: E_TURPECO + - Id: 3787 + AegisName: RR_ARCLOUSE + Name: Swamp Arclouze + JapaneseName: Rr Arclouse + Level: 106 + Hp: 1120 + BaseExp: 864 + JobExp: 900 + Attack: 316 + Attack2: 126 + Defense: 76 + MagicDefense: 36 + Str: 41 + Agi: 73 + Vit: 23 + Int: 29 + Dex: 122 + Luk: 15 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Insect + RaceGroups: + Rockridge: true + Element: Earth + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 768 + AttackMotion: 500 + Ai: 04 + Modes: + Detector: true + Drops: + - Item: Swamp_Bug_Shell + Rate: 2500 + - Item: Sticky_Mucus + Rate: 1500 + - Item: Solid_Shell + Rate: 150 + StealProtected: true + - Item: Hippie_Guitar + Rate: 50 + StealProtected: true + - Item: Rr_Arclouse_Card + Rate: 1 + StealProtected: true + - Id: 3788 + AegisName: RR_CRAMP + Name: Brown Rat + JapaneseName: Rr Cramp + Level: 101 + Hp: 988 + BaseExp: 681 + JobExp: 720 + Attack: 185 + Attack2: 74 + Defense: 68 + MagicDefense: 42 + Str: 38 + Agi: 43 + Vit: 17 + Int: 15 + Dex: 97 + Luk: 30 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Small + Race: Brute + RaceGroups: + Rockridge: true + Element: Poison + ElementLevel: 2 + WalkSpeed: 100 + AttackDelay: 768 + AttackMotion: 500 + Ai: 04 + Drops: + - Item: Brown_Rat_Tail + Rate: 3000 + - Item: Meat + Rate: 500 + - Item: Monster's_Feed + Rate: 150 + StealProtected: true + - Item: Hippie_Rope + Rate: 10 + StealProtected: true + - Item: Rr_Cramp_Card + Rate: 1 + StealProtected: true +# - Id: 3789 +# AegisName: ESCAPED_LETTER + - Id: 3790 + AegisName: SWEETS_DROPS + Name: Sweets Drops + Level: 2 + Hp: 45 + BaseExp: 27 + JobExp: 20 + Attack: 12 + Attack2: 13 + Defense: 16 + Str: 8 + Dex: 6 + Luk: 2 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Medium + Race: Plant + Element: Fire + ElementLevel: 1 + WalkSpeed: 400 + AttackDelay: 1372 + AttackMotion: 672 + DamageMotion: 480 + Ai: 02 + Drops: + - Item: Jellopy + Rate: 7500 + - Item: Rod_ + Rate: 80 + - Item: Sticky_Mucus + Rate: 500 + - Item: Apple + Rate: 1100 + - Item: Empty_Bottle + Rate: 1700 + - Item: Apple + Rate: 800 + - Item: Orange_Juice + Rate: 20 +# - Id: 3791 +# AegisName: JP_E_MONSTER_73 +# - Id: 3792 +# AegisName: ILL_GAZETI +# - Id: 3793 +# AegisName: ILL_SNOWIER +# - Id: 3794 +# AegisName: ILL_ICE_TITAN +# - Id: 3795 +# AegisName: ILL_ICEICLE +# - Id: 3796 +# AegisName: ILL_KTULLANUX +# - Id: 3797 +# AegisName: ILL_FROZEN_KN +# - Id: 3798 +# AegisName: ILL_FROZEN_GC +# - Id: 3799 +# AegisName: ILL_ASSULTER +# - Id: 3800 +# AegisName: ILL_PERMETER +# - Id: 3801 +# AegisName: ILL_FREEZER +# - Id: 3802 +# AegisName: ILL_SOLIDER +# - Id: 3803 +# AegisName: ILL_HEATER +# - Id: 3804 +# AegisName: ILL_TURTLE_GENERAL +# - Id: 3805 +# AegisName: E_HAPPY_EGG +# - Id: 3806 +# AegisName: E_STRANGE_EGG +# - Id: 3807 +# AegisName: E_LUNATIC_CLOVER +# - Id: 3808 +# AegisName: E_POPORING_CLOVER +# - Id: 3809 +# AegisName: FATAL_BUG +# - Id: 3810 +# AegisName: MD_KING_PORING +# - Id: 3811 +# AegisName: MD_GOLDRING +# - Id: 3812 +# AegisName: MD_AMERING +# - Id: 3813 +# AegisName: MD_DROPS +# - Id: 3814 +# AegisName: MD_POPORING +# - Id: 3815 +# AegisName: MD_PORING +# - Id: 3816 +# AegisName: MD_MARIN +# - Id: 3817 +# AegisName: DALCOM +# - Id: 3818 +# AegisName: BIG_DALCOM +# - Id: 3819 +# AegisName: E_MAGIC_PLANT +# - Id: 3820 +# AegisName: MILD_IMP +# - Id: 3821 +# AegisName: MILD_EXPLOSION +# - Id: 3822 +# AegisName: E_PICKY +# - Id: 3823 +# AegisName: E_IMP +# - Id: 3824 +# AegisName: E_EXPLOSION +# - Id: 3825 +# AegisName: E_SALAMANDER +# - Id: 3826 +# AegisName: EP16_2_SEYREN +# - Id: 3827 +# AegisName: AB_MOB_001 +# - Id: 3828 +# AegisName: AB_MOB_002 +# - Id: 3829 +# AegisName: AB_MOB_003 +# - Id: 3830 +# AegisName: AB_MOB_004 +# - Id: 3831 +# AegisName: AB_MOB_005 +# - Id: 3832 +# AegisName: AB_MOB_006 +# - Id: 3833 +# AegisName: AB_MOB_007 +# - Id: 3834 +# AegisName: AB_MOB_008 +# - Id: 3835 +# AegisName: AB_MOB_009 +# - Id: 3836 +# AegisName: AB_MOB_010 +# - Id: 3837 +# AegisName: AB_MOB_011 +# - Id: 3838 +# AegisName: AB_MOB_012 +# - Id: 3839 +# AegisName: AB_MOB_013 +# - Id: 3840 +# AegisName: AB_MOB_014 +# - Id: 3841 +# AegisName: AB_MOB_015 +# - Id: 3842 +# AegisName: AB_MOB_016 +# - Id: 3843 +# AegisName: AB_MOB_017 +# - Id: 3844 +# AegisName: AB_MOB_018 +# - Id: 3845 +# AegisName: AB_MOB_019 +# - Id: 3846 +# AegisName: AB_MOB_020 +# - Id: 3847 +# AegisName: AB_MOB_021 +# - Id: 3848 +# AegisName: AB_MOB_022 +# - Id: 3849 +# AegisName: AB_MOB_023 +# - Id: 3850 +# AegisName: AB_MOB_024 +# - Id: 3851 +# AegisName: AB_MOB_025 +# - Id: 3852 +# AegisName: AB_MOB_026 +# - Id: 3853 +# AegisName: AB_MOB_027 +# - Id: 3854 +# AegisName: AB_MOB_028 +# - Id: 3855 +# AegisName: AB_MOB_029 +# - Id: 3856 +# AegisName: AB_MOB_030 +# - Id: 3857 +# AegisName: AB_MOB_031 +# - Id: 3858 +# AegisName: AB_MOB_032 +# - Id: 3859 +# AegisName: AB_MOB_033 +# - Id: 3860 +# AegisName: AB_MOB_034 +# - Id: 3861 +# AegisName: AB_MOB_035 +# - Id: 3862 +# AegisName: AB_MOB_036 +# - Id: 3863 +# AegisName: AB_MOB_037 +# - Id: 3864 +# AegisName: AB_MOB_038 +# - Id: 3865 +# AegisName: AB_MOB_039 +# - Id: 3866 +# AegisName: AB_MOB_040 +# - Id: 3867 +# AegisName: AB_MOB_041 +# - Id: 3868 +# AegisName: AB_MOB_042 +# - Id: 3869 +# AegisName: AB_MOB_043 +# - Id: 3870 +# AegisName: AB_MOB_044 +# - Id: 3871 +# AegisName: AB_MOB_045 +# - Id: 3872 +# AegisName: AB_MOB_046 +# - Id: 3873 +# AegisName: AB_MOB_047 +# - Id: 3874 +# AegisName: AB_MOB_048 +# - Id: 3875 +# AegisName: AB_MOB_049 +# - Id: 3876 +# AegisName: AB_MOB_050 +# - Id: 3877 +# AegisName: E_NYAIL_PIG +# - Id: 3878 +# AegisName: E_PIT +# - Id: 3879 +# AegisName: E_SEA_WORMS +# - Id: 3880 +# AegisName: E_SMALL_SWIRL +# - Id: 3881 +# AegisName: E_RIPE_WATERMELON +# - Id: 3882 +# AegisName: E_MD_NYAILO +# - Id: 3883 +# AegisName: E_MD_NYAILO_LEG +# - Id: 3884 +# AegisName: E_MD_S_TREASURE_BOX +# - Id: 3885 +# AegisName: E_MD_B_TREASURE_BOX +# - Id: 3886 +# AegisName: E_MD_BOX_PUPPET +# - Id: 3887 +# AegisName: E_MD_DEPRESS_SOUL +# - Id: 3888 +# AegisName: TW_I_QUEEN_SCARABA +# - Id: 3889 +# AegisName: TW_GIOIA +# - Id: 3890 +# AegisName: TW_TIMEHOLDER +# - Id: 3891 +# AegisName: TW_KADES +# - Id: 3892 +# AegisName: TW_PYURIEL +# - Id: 3893 +# AegisName: TW_DAEHYON +# - Id: 3894 +# AegisName: TW_V_B_SEYREN +# - Id: 3895 +# AegisName: TW_V_B_EREMES +# - Id: 3896 +# AegisName: G_ILL_ASSULTER +# - Id: 3897 +# AegisName: MD_ORC_SKELETON +# - Id: 3898 +# AegisName: MD_ORC_ZOMBIE +# - Id: 3899 +# AegisName: MD_HIGH_ORC +# - Id: 3900 +# AegisName: MD_ORC_ARCHER +# - Id: 3901 +# AegisName: MD_ORK_HERO +# - Id: 3902 +# AegisName: MD_ORC_LORD +# - Id: 3903 +# AegisName: MD_ORC_FLOWER +# - Id: 3904 +# AegisName: DUCKLING +# - Id: 3905 +# AegisName: BIG_DUCKLING +# - Id: 3906 +# AegisName: IA_LOLI_RURI +# - Id: 3907 +# AegisName: IA_TEDDY_BEAR +# - Id: 3908 +# AegisName: IA_MIYABI_NINGYO +# - Id: 3909 +# AegisName: IA_MARIONETTE +# - Id: 3910 +# AegisName: E_EMPEL_1 +# - Id: 3911 +# AegisName: E_GIBBET +# - Id: 3912 +# AegisName: E_LOLI_RURI +# - Id: 3913 +# AegisName: E_DULLAHAN +# - Id: 3914 +# AegisName: E_BLOODY_MURDERER +# - Id: 3915 +# AegisName: E_EMPEL_1B +# - Id: 3916 +# AegisName: JP_E_MONSTER_74 +# - Id: 3917 +# AegisName: JP_E_MONSTER_75 +# - Id: 3918 +# AegisName: JP_E_MONSTER_76 +# - Id: 3919 +# AegisName: JP_E_MONSTER_77 +# - Id: 3920 +# AegisName: JP_E_MONSTER_78 +# - Id: 3921 +# AegisName: JP_E_MONSTER_79 +# - Id: 3922 +# AegisName: JP_E_MONSTER_80 +# - Id: 3923 +# AegisName: JP_E_MONSTER_81 +# - Id: 3924 +# AegisName: JP_E_MONSTER_82 +# - Id: 3925 +# AegisName: JP_E_MONSTER_83 +# - Id: 3926 +# AegisName: JP_E_MONSTER_84 +# - Id: 3927 +# AegisName: JP_E_MONSTER_85 +# - Id: 3928 +# AegisName: JP_E_MONSTER_86 +# - Id: 3929 +# AegisName: JP_E_MONSTER_87 +# - Id: 3930 +# AegisName: JP_E_MONSTER_88 +# - Id: 3931 +# AegisName: JP_E_MONSTER_89 +# - Id: 3932 +# AegisName: JP_E_MONSTER_90 +# - Id: 3933 +# AegisName: JP_E_MONSTER_91 +# - Id: 3934 +# AegisName: JP_E_MONSTER_92 +# - Id: 3935 +# AegisName: JP_E_MONSTER_93 +# - Id: 3936 +# AegisName: JP_E_MONSTER_94 +# - Id: 3937 +# AegisName: JP_E_MONSTER_95 +# - Id: 3938 +# AegisName: JP_E_MONSTER_96 +# - Id: 3939 +# AegisName: JP_E_MONSTER_97 +# - Id: 3940 +# AegisName: JP_E_MONSTER_98 +# - Id: 3941 +# AegisName: JP_E_MONSTER_99 +# - Id: 3942 +# AegisName: JP_E_MONSTER_100 +# - Id: 3943 +# AegisName: JP_E_MONSTER_101 +# - Id: 3944 +# AegisName: JP_E_MONSTER_102 +# - Id: 3945 +# AegisName: JP_E_MONSTER_103 +# - Id: 3946 +# AegisName: JP_E_MONSTER_104 +# - Id: 3947 +# AegisName: JP_E_MONSTER_105 +# - Id: 3948 +# AegisName: ORC_WARRIOR_MJ +# - Id: 3949 +# AegisName: ORC_LADY_MJ +# - Id: 3950 +# AegisName: ORC_BABY_MJ +# - Id: 3951 +# AegisName: HIGH_ORC_MJ +# - Id: 3952 +# AegisName: ORC_ARCHER_MJ +# - Id: 3953 +# AegisName: ORC_HERO_MJ +# - Id: 3954 +# AegisName: ORC_LORD_MJ +# - Id: 3955 +# AegisName: E_SAVAGE +# - Id: 3956 +# AegisName: E_ELDER_WILOW +# - Id: 3957 +# AegisName: HORNET_MJ +# - Id: 3958 +# AegisName: MANTIS_MJ +# - Id: 3959 +# AegisName: ARGOS_MJ +# - Id: 3960 +# AegisName: MISTRESS_MJ +# - Id: 3961 +# AegisName: BIGFOOT_MJ +# - Id: 3962 +# AegisName: SNAKE_MJ +# - Id: 3963 +# AegisName: WOLF_MJ +# - Id: 3964 +# AegisName: EDDGA_MJ +# - Id: 3965 +# AegisName: FRILLDORA_MJ +# - Id: 3966 +# AegisName: SANDMAN_MJ +# - Id: 3967 +# AegisName: HODE_MJ +# - Id: 3968 +# AegisName: PHREEONI_MJ +# - Id: 3969 +# AegisName: MD_RED_MUSHROOM +# - Id: 3970 +# AegisName: MD_BLACK_MUSHROOM +# - Id: 3971 +# AegisName: SKELION +# - Id: 3972 +# AegisName: MD_THIEF_BUG__ +# - Id: 3973 +# AegisName: MD_THIEF_BUG +# - Id: 3974 +# AegisName: MD_THIEF_BUG_EGG +# - Id: 3975 +# AegisName: MD_GOLDEN_BUG +# - Id: 3976 +# AegisName: EIRA_BRZ +# - Id: 3977 +# AegisName: AB_MOB_051 +# - Id: 3978 +# AegisName: AB_MOB_052 +# - Id: 3979 +# AegisName: AB_MOB_053 +# - Id: 3980 +# AegisName: AB_MOB_054 +# - Id: 3981 +# AegisName: AB_MOB_055 +# - Id: 3982 +# AegisName: AB_MOB_056 +# - Id: 3983 +# AegisName: AB_MOB_057 +# - Id: 3984 +# AegisName: AB_MOB_058 +# - Id: 3985 +# AegisName: AB_MOB_059 +# - Id: 3986 +# AegisName: AB_MOB_060 +# - Id: 3987 +# AegisName: AB_MOB_061 +# - Id: 3988 +# AegisName: AB_MOB_062 +# - Id: 3989 +# AegisName: AB_MOB_063 +# - Id: 3990 +# AegisName: AB_MOB_064 +# - Id: 3991 +# AegisName: AB_MOB_065 +# - Id: 3992 +# AegisName: AB_MOB_066 +# - Id: 3993 +# AegisName: AB_MOB_067 +# - Id: 3994 +# AegisName: AB_MOB_068 +# - Id: 3995 +# AegisName: AB_MOB_069 +# - Id: 3996 +# AegisName: AB_MOB_070 +# - Id: 3997 +# AegisName: AB_MOB_071 +# - Id: 3998 +# AegisName: AB_MOB_072 +# New Monster Range +# - Id: 20020 +# AegisName: MONSTER_2ND_BEGIN +# - Id: 20021 +# AegisName: AB_MOB_073 +# - Id: 20022 +# AegisName: AB_MOB_074 +# - Id: 20023 +# AegisName: AB_MOB_075 +# - Id: 20024 +# AegisName: AB_MOB_076 +# - Id: 20025 +# AegisName: JP_CM_MOB_001 +# - Id: 20026 +# AegisName: JP_CM_MOB_002 +# - Id: 20027 +# AegisName: JP_CM_MOB_003 +# - Id: 20028 +# AegisName: JP_CM_MOB_004 +# - Id: 20029 +# AegisName: JP_CM_MOB_005 +# - Id: 20030 +# AegisName: JP_CM_MOB_006 +# - Id: 20031 +# AegisName: JP_CM_MOB_007 +# - Id: 20032 +# AegisName: JP_CM_MOB_008 +# - Id: 20033 +# AegisName: JP_CM_MOB_009 +# - Id: 20034 +# AegisName: JP_CM_MOB_010 +# - Id: 20035 +# AegisName: JP_CM_MOB_011 +# - Id: 20036 +# AegisName: JP_CM_MOB_012 +# - Id: 20037 +# AegisName: JP_CM_MOB_013 +# - Id: 20038 +# AegisName: JP_CM_MOB_014 +# - Id: 20039 +# AegisName: JP_CM_MOB_015 +# - Id: 20040 +# AegisName: JP_CM_MOB_016 +# - Id: 20041 +# AegisName: JP_CM_MOB_017 +# - Id: 20042 +# AegisName: JP_CM_MOB_018 +# - Id: 20043 +# AegisName: JP_CM_MOB_019 +# - Id: 20044 +# AegisName: JP_CM_MOB_020 +# - Id: 20045 +# AegisName: JP_CM_MOB_021 +# - Id: 20046 +# AegisName: JP_CM_MOB_022 +# - Id: 20047 +# AegisName: JP_CM_MOB_023 +# - Id: 20048 +# AegisName: JP_CM_MOB_024 +# - Id: 20049 +# AegisName: JP_CM_MOB_025 +# - Id: 20050 +# AegisName: JP_CM_MOB_026 +# - Id: 20051 +# AegisName: JP_CM_MOB_027 +# - Id: 20052 +# AegisName: JP_CM_MOB_028 +# - Id: 20053 +# AegisName: JP_CM_MOB_029 +# - Id: 20054 +# AegisName: JP_CM_MOB_030 +# - Id: 20055 +# AegisName: JP_CM_MOB_031 +# - Id: 20056 +# AegisName: JP_CM_MOB_032 +# - Id: 20057 +# AegisName: JP_CM_MOB_033 +# - Id: 20058 +# AegisName: JP_CM_MOB_034 +# - Id: 20059 +# AegisName: JP_CM_MOB_035 +# - Id: 20060 +# AegisName: JP_CM_MOB_036 +# - Id: 20061 +# AegisName: EVT_BAPHOMET +# - Id: 20062 +# AegisName: EVT_BAPHO_JR +# - Id: 20063 +# AegisName: EVT_V_WOLF +# - Id: 20064 +# AegisName: EVT_ECLIPSE +# - Id: 20065 +# AegisName: EVT_VOCAL +# - Id: 20066 +# AegisName: EVT_UNGOLIANT +# - Id: 20067 +# AegisName: EVT_GEOGRAPHER +# - Id: 20068 +# AegisName: EVT_MANTIS +# - Id: 20069 +# AegisName: EVT_GRIZZLY +# - Id: 20070 +# AegisName: EVT_KINDOFBEETLE +# - Id: 20071 +# AegisName: EVT_BIGFOOT +# - Id: 20072 +# AegisName: EVT_COCO +# - Id: 20073 +# AegisName: E_SIROMA +# - Id: 20074 +# AegisName: E_MYSTCASE +# - Id: 20075 +# AegisName: E_X_PORING +# - Id: 20076 +# AegisName: MD_MAYA +# - Id: 20077 +# AegisName: MD_DENIRO +# - Id: 20078 +# AegisName: MD_VITATA +# - Id: 20079 +# AegisName: MD_ANDRE +# - Id: 20080 +# AegisName: MD_PIERE +# - Id: 20081 +# AegisName: MD_IZ_COELACANTH +# - Id: 20082 +# AegisName: MD_IZ_MARSE +# - Id: 20083 +# AegisName: MD_IZ_MERMAN +# - Id: 20084 +# AegisName: MD_IZ_OBEAUNE +# - Id: 20085 +# AegisName: MD_IZ_CORNUTUS +# - Id: 20086 +# AegisName: RED_ERUMA_MJ +# - Id: 20087 +# AegisName: SIORAVA_MJ +# - Id: 20088 +# AegisName: RR_MOB_001 +# - Id: 20089 +# AegisName: RR_MOB_002 +# - Id: 20090 +# AegisName: RR_MOB_003 +# - Id: 20091 +# AegisName: RR_MOB_004 +# - Id: 20092 +# AegisName: RR_MOB_005 +# - Id: 20093 +# AegisName: RR_MOB_006 +# - Id: 20094 +# AegisName: RR_MOB_007 +# - Id: 20095 +# AegisName: RR_MOB_008 +# - Id: 20096 +# AegisName: RR_MOB_009 +# - Id: 20097 +# AegisName: RR_MOB_010 +# - Id: 20098 +# AegisName: RR_MOB_011 +# - Id: 20099 +# AegisName: RR_MOB_012 +# - Id: 20100 +# AegisName: RR_MOB_013 +# - Id: 20101 +# AegisName: WILOW_MJ +# - Id: 20102 +# AegisName: MANDRAGORA_MJ +# - Id: 20103 +# AegisName: STEM_WORM_MJ +# - Id: 20104 +# AegisName: SPORE_MJ +# - Id: 20105 +# AegisName: TW_V_B_KATRINN +# - Id: 20106 +# AegisName: TW_V_B_SHECIL +# - Id: 20107 +# AegisName: TW_DETALE +# - Id: 20108 +# AegisName: TW_KIEL +# - Id: 20109 +# AegisName: TW_TAO_GUNKA +# - Id: 20110 +# AegisName: TW_KNIGHT_OF_WINDSTORM +# - Id: 20111 +# AegisName: MD_TRE_DRAKE +# - Id: 20112 +# AegisName: MD_MANHOLE +# - Id: 20113 +# AegisName: MD_TRE_MIMIC +# - Id: 20114 +# AegisName: MD_TRE_WRAITH +# - Id: 20115 +# AegisName: MD_TRE_PIRATE_SKEL +# - Id: 20116 +# AegisName: MD_TRE_WHISPER +# - Id: 20117 +# AegisName: MD_TRE_HYDRA +# - Id: 20118 +# AegisName: GOBLIN_KING +# - Id: 20119 +# AegisName: BAD_CATCUMBER +# - Id: 20120 +# AegisName: JP_E_MONSTER_106 +# - Id: 20121 +# AegisName: JP_E_MONSTER_107 +# - Id: 20122 +# AegisName: JP_E_MONSTER_108 +# - Id: 20123 +# AegisName: JP_E_MONSTER_109 +# - Id: 20124 +# AegisName: JP_E_MONSTER_110 +# - Id: 20125 +# AegisName: JP_E_MONSTER_111 +# - Id: 20126 +# AegisName: JP_E_MONSTER_112 +# - Id: 20127 +# AegisName: JP_E_MONSTER_113 +# - Id: 20128 +# AegisName: JP_E_MONSTER_114 +# - Id: 20129 +# AegisName: JP_E_MONSTER_115 +# - Id: 20130 +# AegisName: JP_E_MONSTER_116 +# - Id: 20131 +# AegisName: JP_E_MONSTER_117 +# - Id: 20132 +# AegisName: JP_E_MONSTER_118 +# - Id: 20133 +# AegisName: JP_E_MONSTER_119 +# - Id: 20134 +# AegisName: JP_E_MONSTER_120 +# - Id: 20135 +# AegisName: JP_E_MONSTER_121 +# - Id: 20136 +# AegisName: JP_E_MONSTER_122 +# - Id: 20137 +# AegisName: JP_E_MONSTER_123 +# - Id: 20138 +# AegisName: JP_E_MONSTER_124 +# - Id: 20139 +# AegisName: JP_E_MONSTER_125 +# - Id: 20140 +# AegisName: JP_E_MONSTER_126 +# - Id: 20141 +# AegisName: JP_E_MONSTER_127 +# - Id: 20142 +# AegisName: JP_E_MONSTER_128 +# - Id: 20143 +# AegisName: JP_E_MONSTER_129 +# - Id: 20144 +# AegisName: JP_E_MONSTER_130 +# - Id: 20145 +# AegisName: JP_E_MONSTER_131 +# - Id: 20146 +# AegisName: JP_E_MONSTER_132 +# - Id: 20147 +# AegisName: JP_E_MONSTER_133 +# - Id: 20148 +# AegisName: JP_E_MONSTER_134 +# - Id: 20149 +# AegisName: JP_E_MONSTER_135 +# - Id: 20150 +# AegisName: JP_E_MONSTER_136 +# - Id: 20151 +# AegisName: JP_E_MONSTER_137 +# - Id: 20152 +# AegisName: JP_E_MONSTER_138 +# - Id: 20153 +# AegisName: JP_E_MONSTER_139 +# - Id: 20154 +# AegisName: JP_E_MONSTER_140 +# - Id: 20155 +# AegisName: JP_E_MONSTER_141 +# - Id: 20156 +# AegisName: JP_E_MONSTER_142 +# - Id: 20157 +# AegisName: JP_E_MONSTER_143 +# - Id: 20158 +# AegisName: JP_E_MONSTER_144 +# - Id: 20159 +# AegisName: JP_E_MONSTER_145 +# - Id: 20160 +# AegisName: JP_E_MONSTER_146 +# - Id: 20161 +# AegisName: JP_E_MONSTER_147 +# - Id: 20162 +# AegisName: JP_E_MONSTER_148 +# - Id: 20163 +# AegisName: JP_E_MONSTER_149 +# - Id: 20164 +# AegisName: JP_E_MONSTER_150 +# - Id: 20165 +# AegisName: MD_TOUCAN +# - Id: 20166 +# AegisName: FLAME_GHOST +# - Id: 20167 +# AegisName: ICE_GHOST +# - Id: 20168 +# AegisName: B_FLAME_GHOST +# - Id: 20169 +# AegisName: B_ICE_GHOST +# - Id: 20170 +# AegisName: GARGOYLE_MJ +# - Id: 20171 +# AegisName: STING_MJ +# - Id: 20172 +# AegisName: RAYDRIC_MJ +# - Id: 20173 +# AegisName: RAYDRIC_ARCHER_MJ +# - Id: 20174 +# AegisName: RAGGED_ZOMBIE_MJ +# - Id: 20175 +# AegisName: EXTRA_JOKER +# - Id: 20176 +# AegisName: ERZSEBET +# - Id: 20177 +# AegisName: JENIFFER +# - Id: 20178 +# AegisName: GENERAL_ORC +# - Id: 20179 +# AegisName: SIEGLOUSE +# - Id: 20180 +# AegisName: TACNU_BRZ +# - Id: 20181 +# AegisName: VH_AMON_RA +# - Id: 20182 +# AegisName: VH_BAPHOMET +# - Id: 20183 +# AegisName: VH_DARK_LORD +# - Id: 20184 +# AegisName: VH_DOPPELGANGER +# - Id: 20185 +# AegisName: VH_DRACULA +# - Id: 20186 +# AegisName: VH_DRAKE +# - Id: 20187 +# AegisName: VH_EDDGA +# - Id: 20188 +# AegisName: VH_GARM +# - Id: 20189 +# AegisName: VH_GOLDEN_BUG +# - Id: 20190 +# AegisName: VH_KNIGHT_OF_WS +# - Id: 20191 +# AegisName: VH_MAYA +# - Id: 20192 +# AegisName: VH_MISTRESS +# - Id: 20193 +# AegisName: VH_MOONLIGHT +# - Id: 20194 +# AegisName: VH_ORC_LORD +# - Id: 20195 +# AegisName: VH_ORK_HERO +# - Id: 20196 +# AegisName: VH_OSIRIS +# - Id: 20197 +# AegisName: VH_PHARAOH +# - Id: 20198 +# AegisName: VH_PHREEONI +# - Id: 20199 +# AegisName: VH_TAO_GUNKA +# - Id: 20200 +# AegisName: VH_TURTLE_GENERAL +# - Id: 20201 +# AegisName: VH_B_SEYREN +# - Id: 20202 +# AegisName: VH_B_HARWORD +# - Id: 20203 +# AegisName: VH_B_EREMES +# - Id: 20204 +# AegisName: VH_B_KATRINN +# - Id: 20205 +# AegisName: VH_B_MAGALETA +# - Id: 20206 +# AegisName: VH_LORD_OF_DEATH +# - Id: 20207 +# AegisName: VH_ENTWEIHEN +# - Id: 20208 +# AegisName: VH_NAGHT_SIEGER +# - Id: 20209 +# AegisName: VH_DETALE +# - Id: 20210 +# AegisName: VH_THANATOS +# - Id: 20211 +# AegisName: VH_APOCALIPS_H +# - Id: 20212 +# AegisName: VH_KIEL_ +# - Id: 20213 +# AegisName: VH_RANDGRIS +# - Id: 20214 +# AegisName: VH_RSX_0806 +# - Id: 20215 +# AegisName: VH_B_YGNIZEM +# - Id: 20216 +# AegisName: VH_ATROCE +# - Id: 20217 +# AegisName: VH_BEELZEBUB_ +# - Id: 20218 +# AegisName: VH_FALLINGBISHOP +# - Id: 20219 +# AegisName: VH_GLOOM_U_N +# - Id: 20220 +# AegisName: VH_IFRIT +# - Id: 20221 +# AegisName: VH_KTULLANUX +# - Id: 20222 +# AegisName: VH_H_HUNTER_EV +# - Id: 20223 +# AegisName: VH_MM_CUTIE +# - Id: 20224 +# AegisName: VH_VENOM_KIMERA +# - Id: 20225 +# AegisName: VH_B_SHECIL +# - Id: 20226 +# AegisName: VH_B_RANDEL +# - Id: 20227 +# AegisName: VH_B_FLAMEL +# - Id: 20228 +# AegisName: VH_B_TRENTINI +# - Id: 20229 +# AegisName: VH_CHARLESTON3 +# - Id: 20230 +# AegisName: VH_GRAND_PERE +# - Id: 20231 +# AegisName: VH_S_NYDHOG +# - Id: 20232 +# AegisName: VH_QUEEN_SCARABA +# - Id: 20233 +# AegisName: VH_KRAKEN +# - Id: 20234 +# AegisName: VH_TIMEHOLDER +# - Id: 20235 +# AegisName: VH_INCAN_SAMURAI +# - Id: 20236 +# AegisName: VH_BACSOJIN +# - Id: 20237 +# AegisName: VH_DARK_S_LORD +# - Id: 20238 +# AegisName: VH_LADY_TANEE +# - Id: 20239 +# AegisName: VH_GOPINICH +# - Id: 20240 +# AegisName: VH_LEAK +# - Id: 20241 +# AegisName: VH_MECHASPIDER +# - Id: 20242 +# AegisName: VH_PYURIEL +# - Id: 20243 +# AegisName: VH_KADES +# - Id: 20244 +# AegisName: VH_GIOIA +# - Id: 20245 +# AegisName: VH_DAEHYON +# - Id: 20246 +# AegisName: VH_B_CELIA +# - Id: 20247 +# AegisName: VH_B_CHEN +# - Id: 20248 +# AegisName: VH_B_ALPHOCCIO +# - Id: 20249 +# AegisName: VH_B_GERTIE +# - Id: 20250 +# AegisName: VH_ENTWEIHEN_R +# - Id: 20251 +# AegisName: VH_ENTWEIHEN_H +# - Id: 20252 +# AegisName: VH_ENTWEIHEN_M +# - Id: 20253 +# AegisName: VH_ENTWEIHEN_S +# - Id: 20254 +# AegisName: VH_MIMIC +# - Id: 20255 +# AegisName: ILL_TEDDY_BEAR_R +# - Id: 20256 +# AegisName: ILL_TEDDY_BEAR_Y +# - Id: 20257 +# AegisName: ILL_TEDDY_BEAR_G +# - Id: 20258 +# AegisName: ILL_TEDDY_BEAR_W +# - Id: 20259 +# AegisName: ILL_TEDDY_BEAR_B +# - Id: 20260 +# AegisName: ILL_TEDDY_BEAR_S +# - Id: 20261 +# AegisName: ILL_PITMAN +# - Id: 20262 +# AegisName: ILL_MINERAL +# - Id: 20263 +# AegisName: ILL_OBSIDIAN +# - Id: 20264 +# AegisName: G_ILL_TEDDY_BEAR_R +# - Id: 20265 +# AegisName: G_ILL_TEDDY_BEAR_Y +# - Id: 20266 +# AegisName: G_ILL_TEDDY_BEAR_G +# - Id: 20267 +# AegisName: G_ILL_TEDDY_BEAR_W +# - Id: 20268 +# AegisName: G_ILL_TEDDY_BEAR_B + - Id: 20269 + AegisName: GUILD_SKILL_FLAG + Name: Guild Skill Flag + Level: 90 + Hp: 30 + Agi: 17 + Int: 80 + Dex: 126 + Luk: 20 + AttackRange: 1 + SkillRange: 10 + ChaseRange: 12 + Size: Large + Race: Formless + Element: Neutral + ElementLevel: 1 + WalkSpeed: 300 + AttackDelay: 1288 + AttackMotion: 288 + DamageMotion: 384 + Modes: + NoRandomWalk: true +# - Id: 20270 +# AegisName: ILL_TRI_JOINT +# - Id: 20271 +# AegisName: ILL_STALACTIC_GOLEM +# - Id: 20272 +# AegisName: ILL_MEGALITH +# - Id: 20273 +# AegisName: ILL_TAO_GUNKA +# - Id: 20274 +# AegisName: ILL_STONE_SHOOTER +# - Id: 20275 +# AegisName: ILL_WOOTAN_SHOOTER +# - Id: 20276 +# AegisName: ILL_WOOTAN_FIGHTER +# - Id: 20277 +# AegisName: ILL_WOOTAN_DEFENDER +# - Id: 20278 +# AegisName: G_ILL_MEGALITH +# - Id: 20279 +# AegisName: G_ILL_WOOTAN_SHOOTER +# - Id: 20280 +# AegisName: G_ILL_WOOTAN_FIGHTER +# - Id: 20281 +# AegisName: E_DANDY_STAR +# - Id: 20282 +# AegisName: JP_MAZEMOB_51 +# - Id: 20283 +# AegisName: JP_MAZEMOB_52 +# - Id: 20284 +# AegisName: JP_MAZEMOB_53 +# - Id: 20285 +# AegisName: JP_MAZEMOB_54 +# - Id: 20286 +# AegisName: JP_MAZEMOB_55 +# - Id: 20287 +# AegisName: JP_MAZEMOB_56 +# - Id: 20288 +# AegisName: JP_MAZEMOB_57 +# - Id: 20289 +# AegisName: JP_MAZEMOB_58 +# - Id: 20290 +# AegisName: JP_MAZEMOB_59 +# - Id: 20291 +# AegisName: JP_MAZEMOB_60 +# - Id: 20292 +# AegisName: JP_MAZEMOB_61 +# - Id: 20293 +# AegisName: JP_MAZEMOB_62 +# - Id: 20294 +# AegisName: JP_MAZEMOB_63 +# - Id: 20295 +# AegisName: JP_MAZEMOB_64 +# - Id: 20296 +# AegisName: JP_MAZEMOB_65 +# - Id: 20297 +# AegisName: JP_MAZEMOB_66 +# - Id: 20298 +# AegisName: JP_MAZEMOB_67 +# - Id: 20299 +# AegisName: JP_MAZEMOB_68 +# - Id: 20300 +# AegisName: JP_MAZEMOB_69 +# - Id: 20301 +# AegisName: JP_MAZEMOB_70 +# - Id: 20302 +# AegisName: JP_MAZEMOB_71 +# - Id: 20303 +# AegisName: JP_MAZEMOB_72 +# - Id: 20304 +# AegisName: JP_MAZEMOB_73 +# - Id: 20305 +# AegisName: JP_MAZEMOB_74 +# - Id: 20306 +# AegisName: JP_MAZEMOB_75 +# - Id: 20307 +# AegisName: JP_MAZEMOB_76 +# - Id: 20308 +# AegisName: JP_MAZEMOB_77 +# - Id: 20309 +# AegisName: JP_MAZEMOB_78 +# - Id: 20310 +# AegisName: JP_MAZEMOB_79 +# - Id: 20311 +# AegisName: JP_MAZEMOB_80 +# - Id: 20312 +# AegisName: JP_MAZEMOB_81 +# - Id: 20313 +# AegisName: JP_MAZEMOB_82 +# - Id: 20314 +# AegisName: JP_MAZEMOB_83 +# - Id: 20315 +# AegisName: JP_MAZEMOB_84 +# - Id: 20316 +# AegisName: JP_MAZEMOB_85 +# - Id: 20317 +# AegisName: JP_MAZEMOB_86 +# - Id: 20318 +# AegisName: JP_MAZEMOB_87 +# - Id: 20319 +# AegisName: JP_MAZEMOB_88 +# - Id: 20320 +# AegisName: JP_MAZEMOB_89 +# - Id: 20321 +# AegisName: JP_MAZEMOB_90 +# - Id: 20322 +# AegisName: JP_MAZEMOB_91 +# - Id: 20323 +# AegisName: JP_MAZEMOB_92 +# - Id: 20324 +# AegisName: JP_MAZEMOB_93 +# - Id: 20325 +# AegisName: JP_MAZEMOB_94 +# - Id: 20326 +# AegisName: JP_MAZEMOB_95 +# - Id: 20327 +# AegisName: JP_MAZEMOB_96 +# - Id: 20328 +# AegisName: JP_MAZEMOB_97 +# - Id: 20329 +# AegisName: JP_MAZEMOB_98 +# - Id: 20330 +# AegisName: JP_MAZEMOB_99 +# - Id: 20331 +# AegisName: JP_MAZEMOB_100 +# - Id: 20332 +# AegisName: E_PECOPECO +# - Id: 20333 +# AegisName: LAVA_GOLEM_MJ +# - Id: 20334 +# AegisName: KAHO_MJ +# - Id: 20335 +# AegisName: EXPLOSION_MJ +# - Id: 20336 +# AegisName: DELETER1_MJ +# - Id: 20337 +# AegisName: DELETER2_MJ +# - Id: 20338 +# AegisName: NIGHTMARE_TERROR_MJ +# - Id: 20339 +# AegisName: BLAZZER_MJ +# - Id: 20340 +# AegisName: MD_EL_A17T +# - Id: 20341 +# AegisName: MD_E_EA1L +# - Id: 20342 +# AegisName: MD_E_EA2S +# - Id: 20343 +# AegisName: MD_E_13EN0 +# - Id: 20344 +# AegisName: MD_VENOM_BUG +# - Id: 20345 +# AegisName: MD_CONSTANT +# - Id: 20346 +# AegisName: MD_MIGUEL +# - Id: 20347 +# AegisName: MD_MIGUEL_G +# - Id: 20348 +# AegisName: MD_A013_CAPUT +# - Id: 20349 +# AegisName: MD_A013_DOLOR +# - Id: 20350 +# AegisName: MD_A013_BELLARE +# - Id: 20351 +# AegisName: MD_MANHOLE2 +# - Id: 20352 +# AegisName: MD_POMPOM +# - Id: 20353 +# AegisName: MD_CROB +# - Id: 20354 +# AegisName: E_FINE_DUST +# - Id: 20355 +# AegisName: EP17_1_BELLARE1 +# - Id: 20356 +# AegisName: EP17_1_BELLARE2 +# - Id: 20357 +# AegisName: EP17_1_SANARE1 +# - Id: 20358 +# AegisName: EP17_1_SANARE2 +# - Id: 20359 +# AegisName: EP17_1_PLAGA1 +# - Id: 20360 +# AegisName: EP17_1_PLAGA2 +# - Id: 20361 +# AegisName: EP17_1_DOLOR1 +# - Id: 20362 +# AegisName: EP17_1_DOLOR2 +# - Id: 20363 +# AegisName: EP17_1_VENENUM1 +# - Id: 20364 +# AegisName: EP17_1_VENENUM2 +# - Id: 20365 +# AegisName: EP17_1_TWIN_CAPUT1 +# - Id: 20366 +# AegisName: EP17_1_TWIN_CAPUT2 +# - Id: 20367 +# AegisName: RAYDRIC_H +# - Id: 20368 +# AegisName: RAYDRIC_ARCHER_H +# - Id: 20369 +# AegisName: GARGOYLE_H +# - Id: 20370 +# AegisName: STING_H +# - Id: 20371 +# AegisName: RAGGED_ZOMBIE_H +# - Id: 20372 +# AegisName: BLAZZER_H +# - Id: 20373 +# AegisName: NIGHTMARE_TERROR_H +# - Id: 20374 +# AegisName: DELETER1_H +# - Id: 20375 +# AegisName: DELETER2_H +# - Id: 20376 +# AegisName: EXPLOSION_H +# - Id: 20377 +# AegisName: KAHO_H +# - Id: 20378 +# AegisName: LAVA_GOLEM_H +# - Id: 20379 +# AegisName: ICE_GHOST_H +# - Id: 20380 +# AegisName: FLAME_GHOST_H +# - Id: 20381 +# AegisName: EP17_1_R4885_BESTIA +# DamageTaken: 10 +# - Id: 20382 +# AegisName: G_TWIN_CAPUT2 +# - Id: 20383 +# AegisName: E_WICKED_NYMPH +# - Id: 20384 +# AegisName: E_WICKED_NYMPH_BOSS +# - Id: 20385 +# AegisName: MD_GH_KING_SCHMIDT +# - Id: 20386 +# AegisName: MD_GH_KING_SCHMIDT_N +# - Id: 20387 +# AegisName: MD_GH_KING_SCHMIDT_H +# - Id: 20388 +# AegisName: MD_GH_KHALITZBURG +# - Id: 20389 +# AegisName: MD_GH_KHALITZBURG_H +# - Id: 20390 +# AegisName: MD_GH_WHITEKNIGHT +# - Id: 20391 +# AegisName: MD_GH_WHITEKNIGHT_H +# - Id: 20392 +# AegisName: MD_GH_ALICE_G +# - Id: 20393 +# AegisName: MD_GH_ROOT_G +# - Id: 20394 +# AegisName: MD_GH_BLOODY_KNIGHT +# - Id: 20395 +# AegisName: HIDDEN_HOMUN +# - Id: 20396 +# AegisName: PORING_Z +# - Id: 20397 +# AegisName: SAVAGE_BABE_Z +# - Id: 20398 +# AegisName: CREAMY_Z +# - Id: 20399 +# AegisName: POPORING_Z +# - Id: 20400 +# AegisName: GOBLIN_Z +# - Id: 20401 +# AegisName: FABRE_Z +# - Id: 20402 +# AegisName: SPORE_Z +# - Id: 20403 +# AegisName: STAINER_Z +# - Id: 20404 +# AegisName: HORN_Z +# - Id: 20405 +# AegisName: ELDER_WILOW_Z +# - Id: 20406 +# AegisName: DROPS_Z +# - Id: 20407 +# AegisName: DESERT_WOLF_B_Z +# - Id: 20408 +# AegisName: PECOPECO_Z +# - Id: 20409 +# AegisName: WOLF_Z +# - Id: 20410 +# AegisName: PIERE_Z +# - Id: 20411 +# AegisName: ALLIGATOR_Z +# - Id: 20412 +# AegisName: GREEN_IGUANA_Z +# - Id: 20413 +# AegisName: CHONCHON_Z +# - Id: 20414 +# AegisName: THIEF_BUG_Z +# - Id: 20415 +# AegisName: ORC_LADY_Z +# - Id: 20416 +# AegisName: CARAMEL_Z +# - Id: 20417 +# AegisName: YOYO_Z +# - Id: 20418 +# AegisName: ARGOS_Z +# - Id: 20419 +# AegisName: MUSPELLSKOLL_H +# DamageTaken: 10 +# - Id: 20420 +# AegisName: WANDER_MAN_H +# - Id: 20421 +# AegisName: BRINARANEA_H +# DamageTaken: 10 +# - Id: 20422 +# AegisName: DARK_LORD_H +# DamageTaken: 10 +# - Id: 20423 +# AegisName: BACSOJIN2 +# - Id: 20424 +# AegisName: MOONLIGHT2 +# - Id: 20425 +# AegisName: PHREEONI2 +# - Id: 20426 +# AegisName: MD_MANHOLE3 +# - Id: 20427 +# AegisName: PORING_TW +# - Id: 20428 +# AegisName: POPORING_TW +# - Id: 20429 +# AegisName: DROPS_TW +# - Id: 20430 +# AegisName: MARIN_TW +# - Id: 20431 +# AegisName: AB_MOB_077 +# - Id: 20432 +# AegisName: AB_MOB_078 +# - Id: 20433 +# AegisName: AB_MOB_079 +# - Id: 20434 +# AegisName: AB_MOB_080 +# - Id: 20435 +# AegisName: AB_MOB_081 +# - Id: 20436 +# AegisName: AB_MOB_082 +# - Id: 20437 +# AegisName: AB_MOB_083 +# - Id: 20438 +# AegisName: AB_MOB_084 +# - Id: 20439 +# AegisName: AB_MOB_085 +# - Id: 20440 +# AegisName: AB_MOB_086 +# - Id: 20441 +# AegisName: AB_MOB_087 +# - Id: 20442 +# AegisName: AB_MOB_088 +# - Id: 20443 +# AegisName: AB_MOB_089 +# - Id: 20444 +# AegisName: AB_MOB_090 +# - Id: 20445 +# AegisName: AB_MOB_091 +# - Id: 20446 +# AegisName: AB_MOB_092 +# - Id: 20447 +# AegisName: AB_MOB_093 +# - Id: 20448 +# AegisName: AB_MOB_094 +# - Id: 20449 +# AegisName: AB_MOB_095 +# - Id: 20450 +# AegisName: AB_MOB_096 +# - Id: 20451 +# AegisName: AB_MOB_097 +# - Id: 20452 +# AegisName: AB_MOB_098 +# - Id: 20453 +# AegisName: AB_MOB_099 +# - Id: 20454 +# AegisName: AB_MOB_100 +# - Id: 20455 +# AegisName: AB_MOB_101 +# - Id: 20456 +# AegisName: AB_MOB_102 +# - Id: 20457 +# AegisName: AB_MOB_103 +# - Id: 20458 +# AegisName: AB_MOB_104 +# - Id: 20459 +# AegisName: AB_MOB_105 +# - Id: 20460 +# AegisName: AB_MOB_106 +# - Id: 20461 +# AegisName: AB_MOB_107 +# - Id: 20462 +# AegisName: AB_MOB_108 +# - Id: 20463 +# AegisName: AB_MOB_109 +# - Id: 20464 +# AegisName: AB_MOB_110 +# - Id: 20465 +# AegisName: AB_MOB_111 +# - Id: 20466 +# AegisName: AB_MOB_112 +# - Id: 20467 +# AegisName: AB_MOB_113 +# - Id: 20468 +# AegisName: AB_MOB_114 +# - Id: 20469 +# AegisName: AB_MOB_115 +# - Id: 20470 +# AegisName: AB_MOB_116 +# - Id: 20471 +# AegisName: AB_MOB_117 +# - Id: 20472 +# AegisName: AB_MOB_118 +# - Id: 20473 +# AegisName: AB_MOB_119 +# - Id: 20474 +# AegisName: AB_MOB_120 +# - Id: 20475 +# AegisName: AB_MOB_121 +# - Id: 20476 +# AegisName: AB_MOB_122 +# - Id: 20477 +# AegisName: AB_MOB_123 +# - Id: 20478 +# AegisName: AB_MOB_124 +# - Id: 20479 +# AegisName: AB_MOB_125 +# - Id: 20480 +# AegisName: AB_MOB_126 +# - Id: 20481 +# AegisName: AB_MOB_127 +# - Id: 20482 +# AegisName: AB_MOB_128 +# - Id: 20483 +# AegisName: AB_MOB_129 +# - Id: 20484 +# AegisName: AB_MOB_130 +# - Id: 20485 +# AegisName: AB_MOB_131 +# - Id: 20486 +# AegisName: AB_MOB_132 +# - Id: 20487 +# AegisName: AB_MOB_133 +# - Id: 20488 +# AegisName: AB_MOB_134 +# - Id: 20489 +# AegisName: AB_MOB_135 +# - Id: 20490 +# AegisName: AB_MOB_136 +# - Id: 20491 +# AegisName: AB_MOB_137 +# - Id: 20492 +# AegisName: AB_MOB_138 +# - Id: 20493 +# AegisName: AB_MOB_139 +# - Id: 20494 +# AegisName: AB_MOB_140 +# - Id: 20495 +# AegisName: AB_MOB_141 +# - Id: 20496 +# AegisName: AB_MOB_142 +# - Id: 20497 +# AegisName: AB_MOB_143 +# - Id: 20498 +# AegisName: AB_MOB_144 +# - Id: 20499 +# AegisName: AB_MOB_145 +# - Id: 20500 +# AegisName: AB_MOB_146 +# - Id: 20501 +# AegisName: AB_MOB_147 +# - Id: 20502 +# AegisName: AB_MOB_148 +# - Id: 20503 +# AegisName: AB_MOB_149 +# - Id: 20504 +# AegisName: ACIDUS_B_MJ +# - Id: 20505 +# AegisName: ACIDUS_S_MJ +# - Id: 20506 +# AegisName: FERUS_P_MJ +# - Id: 20507 +# AegisName: BONE_FERUS_MJ +# - Id: 20508 +# AegisName: BONE_ACIDUS_MJ +# - Id: 20509 +# AegisName: BONE_DETALE_MJ +# - Id: 20510 +# AegisName: ANGELGOLT_MJ +# - Id: 20511 +# AegisName: ANGELGOLT2_MJ +# - Id: 20512 +# AegisName: HOLY_SKOGUL_MJ +# - Id: 20513 +# AegisName: HOLY_FRUS_MJ +# - Id: 20514 +# AegisName: REGINLEIF_MJ +# - Id: 20515 +# AegisName: INGRID_MJ +# - Id: 20516 +# AegisName: G_BONE_FERUS +# - Id: 20517 +# AegisName: G_BONE_ACIDUS +# - Id: 20518 +# AegisName: E_MD_LUDE +# - Id: 20519 +# AegisName: E_MD_JACK_GAINT +# - Id: 20520 +# AegisName: ILL_BAPHOMET +# - Id: 20521 +# AegisName: ILL_ANDREA +# - Id: 20522 +# AegisName: ILL_ANES +# - Id: 20523 +# AegisName: ILL_SILVANO +# - Id: 20524 +# AegisName: ILL_CECILIA +# - Id: 20525 +# AegisName: ILL_BAPHOMET_J +# - Id: 20526 +# AegisName: ILL_SIDE_WINDER +# - Id: 20527 +# AegisName: ILL_HUNTER_FLY +# - Id: 20528 +# AegisName: ILL_MANTIS +# - Id: 20529 +# AegisName: ILL_GHOSTRING +# - Id: 20530 +# AegisName: ILL_KILLER_MANTIS +# - Id: 20531 +# AegisName: ILL_POPORING +# - Id: 20532 +# AegisName: ILL_STEM_WORM +# - Id: 20533 +# AegisName: G_ILL_BAPHOMET_J +# - Id: 20534 +# AegisName: G_REGINLEIF +# - Id: 20535 +# AegisName: G_INGRID +# - Id: 20536 +# AegisName: MD_ED_B_YGNIZEM +# - Id: 20537 +# AegisName: MD_ED_YGNIZEM +# - Id: 20538 +# AegisName: MD_ED_EREND +# - Id: 20539 +# AegisName: MD_ED_ARMAIA +# - Id: 20540 +# AegisName: MD_ED_EREMES +# - Id: 20541 +# AegisName: MD_ED_LGTHIGHGUARD +# - Id: 20542 +# AegisName: MD_ED_LGTGUARD +# - Id: 20543 +# AegisName: MD_ED_M_SCIENCE +# - Id: 20544 +# AegisName: MINERAL_R_MJ +# - Id: 20545 +# AegisName: MINERAL_P_MJ +# - Id: 20546 +# AegisName: MINERAL_G_MJ +# - Id: 20547 +# AegisName: MINERAL_W_MJ +# - Id: 20548 +# AegisName: ABYSSMAN_MJ +# - Id: 20549 +# AegisName: JUNGOLIANTD1_MJ +# - Id: 20550 +# AegisName: JEWELIANT_MJ +# - Id: 20551 +# AegisName: JEWEL_MJ +# - Id: 20552 +# AegisName: MECURING_Z +# - Id: 20553 +# AegisName: SANDBREEZE_Z +# - Id: 20554 +# AegisName: TOXIOUS_Z +# - Id: 20555 +# AegisName: UNGOLIANT_Z +# - Id: 20556 +# AegisName: PORCELLIO_Z +# - Id: 20557 +# AegisName: POISONOUS_Z +# - Id: 20558 +# AegisName: G_MINERAL_R +# - Id: 20559 +# AegisName: G_MINERAL_P +# - Id: 20560 +# AegisName: G_MINERAL_G +# - Id: 20561 +# AegisName: G_MINERAL_W +# - Id: 20562 +# AegisName: HIDDEN_MOB8 +# - Id: 20563 +# AegisName: GOLDEN_SAVAGE_TW +# - Id: 20564 +# AegisName: SAVAGE_BABE_TW +# - Id: 20565 +# AegisName: RICE_CAKE_BOY_TW +# - Id: 20566 +# AegisName: P_CHUNG_E_TW +# - Id: 20567 +# AegisName: CHUNG_E_TW +# - Id: 20568 +# AegisName: GULLINBURSTI_TW +# - Id: 20569 +# AegisName: MISSING_OCTOPIG +# - Id: 20570 +# AegisName: SAECOM +# - Id: 20571 +# AegisName: ORK_HERO2 +# - Id: 20572 +# AegisName: MD_C_HEMEL +# - Id: 20573 +# AegisName: MD_C_AMDARAIS +# - Id: 20574 +# AegisName: MD_C_WHITEKNIGHT +# - Id: 20575 +# AegisName: MD_C_CORRUPTION_ROOT +# - Id: 20576 +# AegisName: MD_C_KHALITZBURG +# - Id: 20577 +# AegisName: MD_C_RAYDRIC +# - Id: 20578 +# AegisName: MD_C_RAYDRIC_ARCHER +# - Id: 20579 +# AegisName: MD_C_ZOMBIE +# - Id: 20580 +# AegisName: MD_C_GHOUL +# - Id: 20581 +# AegisName: MD_C_THORN +# - Id: 20582 +# AegisName: MD_MANHOLE4 +# - Id: 20583 +# AegisName: MD_C_WHITEKNIGHT_G +# - Id: 20584 +# AegisName: MD_C_KHALITZBURG_G +# - Id: 20585 +# AegisName: MD_C_RAY_ARCHER_G +# - Id: 20586 +# AegisName: NYA_BRZ +# - Id: 20587 +# AegisName: WITCH_BRZ +# - Id: 20588 +# AegisName: ELDER_BRZ +# - Id: 20589 +# AegisName: SWING_TALE +# - Id: 20590 +# AegisName: RU_E_ECLIPS +# - Id: 20591 +# AegisName: PAPARE +# - Id: 20592 +# AegisName: POISONOUS +# - Id: 20593 +# AegisName: TOXIOUS +# - Id: 20594 +# AegisName: MINERAL_G +# - Id: 20595 +# AegisName: MINERAL_R +# - Id: 20596 +# AegisName: MINERAL_W +# - Id: 20597 +# AegisName: MINERAL_P +# - Id: 20598 +# AegisName: JEWELIANT +# - Id: 20599 +# AegisName: G_JEWELIANT +# - Id: 20600 +# AegisName: JEWEL +# - Id: 20601 +# AegisName: JUNGOLIANT +# - Id: 20602 +# AegisName: PORCELLIO_W +# - Id: 20603 +# AegisName: ABYSSMAN +# - Id: 20604 +# AegisName: ANGELGOLT +# - Id: 20605 +# AegisName: ANGELGOLT2 +# - Id: 20606 +# AegisName: HOLY_FRUS +# - Id: 20607 +# AegisName: HOLY_SKOGUL +# - Id: 20608 +# AegisName: PLASMA_ARCH +# - Id: 20609 +# AegisName: PLASMA_SPT +# - Id: 20610 +# AegisName: REGINLEIF +# DamageTaken: 10 +# - Id: 20611 +# AegisName: INGRID +# DamageTaken: 10 +# - Id: 20612 +# AegisName: FERUS_P +# - Id: 20613 +# AegisName: TREASURE_MIMIC +# - Id: 20614 +# AegisName: ACIDUS_B +# - Id: 20615 +# AegisName: ACIDUS_S +# - Id: 20616 +# AegisName: BONE_FERUS +# - Id: 20617 +# AegisName: BONE_ACIDUS +# - Id: 20618 +# AegisName: BONE_DETALE +# - Id: 20619 +# AegisName: GLOOMUNDERNIGHT2 +# - Id: 20620 +# AegisName: MD_REDPEPPER +# - Id: 20621 +# AegisName: MD_REDPEPPER_H +# - Id: 20622 +# AegisName: MD_ASSISTANT +# - Id: 20623 +# AegisName: MD_ASSISTANT_H +# - Id: 20624 +# AegisName: MD_DRY_RAFFLESIA +# - Id: 20625 +# AegisName: MD_DRY_RAFFLESIA_H +# - Id: 20626 +# AegisName: MD_ALNOLDI_EX +# - Id: 20627 +# AegisName: MD_ALNOLDI_EX_H +# - Id: 20628 +# AegisName: EP17_2_ALPHA_MASTER +# - Id: 20629 +# AegisName: EP17_2_BETA_BASIC +# - Id: 20630 +# AegisName: EP17_2_BETA_BASIC_NG +# - Id: 20631 +# AegisName: MD_BETA_SCISSORE_NG +# - Id: 20632 +# AegisName: MD_BETA_SCISSORE_NG_H +# - Id: 20633 +# AegisName: EP17_2_BETA_CLEANER_A +# - Id: 20634 +# AegisName: EP17_2_BETA_CLEANER_B +# - Id: 20635 +# AegisName: EP17_2_BETA_BATHS_A +# - Id: 20636 +# AegisName: EP17_2_BETA_BATHS_B +# - Id: 20637 +# AegisName: EP17_2_BETA_ITEMKEEPER +# - Id: 20638 +# AegisName: EP17_2_BETA_GUARDS +# - Id: 20639 +# AegisName: EP17_2_BETA_GUARDS_NG +# - Id: 20640 +# AegisName: EP17_2_OMEGA_CLEANER +# - Id: 20641 +# AegisName: EP17_2_OMEGA_CLEANER_NG +# - Id: 20642 +# AegisName: MD_SWEETY +# - Id: 20643 +# AegisName: EP17_2_PHEN +# - Id: 20644 +# AegisName: EP17_2_MARC +# - Id: 20645 +# AegisName: EP17_2_SWORD_FISH +# - Id: 20646 +# AegisName: EP17_2_PIRANHA +# - Id: 20647 +# AegisName: EP17_2_BATH_MERMAID +# - Id: 20648 +# AegisName: EP17_2_PITAYA_BOSS +# - Id: 20649 +# AegisName: EP17_2_PITAYA_R +# - Id: 20650 +# AegisName: EP17_2_PITAYA_Y +# - Id: 20651 +# AegisName: EP17_2_PITAYA_B +# - Id: 20652 +# AegisName: EP17_2_PITAYA_V +# - Id: 20653 +# AegisName: EP17_2_PITAYA_G +# - Id: 20654 +# AegisName: G_PITAYA_R +# - Id: 20655 +# AegisName: G_PITAYA_Y +# - Id: 20656 +# AegisName: G_PITAYA_B +# - Id: 20657 +# AegisName: G_PITAYA_V +# - Id: 20658 +# AegisName: G_PITAYA_G +# - Id: 20659 +# AegisName: MD_PITAYA_BOSS +# - Id: 20660 +# AegisName: MD_PITAYA_R +# - Id: 20661 +# AegisName: MD_PITAYA_Y +# - Id: 20662 +# AegisName: MD_PITAYA_B +# - Id: 20663 +# AegisName: MD_PITAYA_V +# - Id: 20664 +# AegisName: MD_PITAYA_G +# - Id: 20665 +# AegisName: MD_VERPORTA +# - Id: 20666 +# AegisName: MD_VERPORTE_H +# - Id: 20667 +# AegisName: MD_SILVA_PAPILIA +# - Id: 20668 +# AegisName: MD_GRAN_PAPILIA +# - Id: 20669 +# AegisName: MD_PAPILA +# - Id: 20670 +# AegisName: MD_PAPILA_H +# - Id: 20671 +# AegisName: MD_PAPILA_RUBA +# - Id: 20672 +# AegisName: MD_PAPILA_RUBA_H +# - Id: 20673 +# AegisName: MD_PAPILA_RUBA2 +# - Id: 20674 +# AegisName: MD_PAPILA_CAE +# - Id: 20675 +# AegisName: MD_PAPILA_CAE_H +# - Id: 20676 +# AegisName: MD_PAPILA_CAE2 +# - Id: 20677 +# AegisName: MD_ARIES +# - Id: 20678 +# AegisName: MD_ARIES_H +# - Id: 20679 +# AegisName: EP17_2_GUARDIAN_PARTS +# - Id: 20680 +# AegisName: EP17_2_HEART_HUNTER +# - Id: 20681 +# AegisName: G_EP17_2_HEART_HUNTER +# - Id: 20682 +# AegisName: EP17_2_HEART_HUNTER_H +# - Id: 20683 +# AegisName: EP17_2_BOOKWORM +# - Id: 20684 +# AegisName: EP17_2_ROAMING_SPLBOOK +# - Id: 20685 +# AegisName: EP17_2_VENENUM3 +# - Id: 20686 +# AegisName: EP17_2_CRAMP +# - Id: 20687 +# AegisName: EP17_2_WATERFALL +# - Id: 20688 +# AegisName: EP17_2_BELLARE3 +# - Id: 20689 +# AegisName: EP17_2_DOLOR3 +# - Id: 20690 +# AegisName: EP17_2_PLASMA_Y +# - Id: 20691 +# AegisName: EP17_2_PLAGA3 +# - Id: 20692 +# AegisName: EP17_2_SANARE3 +# - Id: 20693 +# AegisName: EP17_2_PLASMA_R +# - Id: 20694 +# AegisName: EP17_2_PLASMA_R2 +# - Id: 20695 +# AegisName: E_GARLING +# - Id: 20696 +# AegisName: EP17_2_CHILD_ADMIN1 +# - Id: 20697 +# AegisName: EP17_2_CHILD_ADMIN2 +# - Id: 20698 +# AegisName: G_ASSISTANT +# - Id: 20699 +# AegisName: G_BELLARE3 +# - Id: 20700 +# AegisName: G_BETA_SCISSORE_NG +# - Id: 20701 +# AegisName: AB_PRINCESS_1 +# - Id: 20702 +# AegisName: AB_PRINCESS_2 +# - Id: 20703 +# AegisName: AB_MOB_150 +# - Id: 20704 +# AegisName: AB_MOB_151 +# - Id: 20705 +# AegisName: AB_MOB_152 +# - Id: 20706 +# AegisName: AB_MOB_153 +# - Id: 20707 +# AegisName: AB_MOB_154 +# - Id: 20708 +# AegisName: AB_MOB_155 +# - Id: 20709 +# AegisName: AB_MOB_156 +# - Id: 20710 +# AegisName: AB_MOB_157 +# - Id: 20711 +# AegisName: AB_MOB_158 +# - Id: 20712 +# AegisName: AB_MOB_159 +# - Id: 20713 +# AegisName: AB_MOB_160 +# - Id: 20714 +# AegisName: AB_MOB_161 +# - Id: 20715 +# AegisName: AB_MOB_162 +# - Id: 20716 +# AegisName: AB_MOB_163 +# - Id: 20717 +# AegisName: AB_MOB_164 +# - Id: 20718 +# AegisName: AB_MOB_165 +# - Id: 20719 +# AegisName: AB_MOB_166 +# - Id: 20720 +# AegisName: AB_MOB_167 +# - Id: 20721 +# AegisName: AB_MOB_168 +# - Id: 20722 +# AegisName: AB_MOB_169 +# - Id: 20723 +# AegisName: AB_MOB_170 +# - Id: 20724 +# AegisName: AB_MOB_171 +# - Id: 20725 +# AegisName: AB_MOB_172 +# - Id: 20726 +# AegisName: AB_MOB_173 +# - Id: 20727 +# AegisName: AB_MOB_174 +# - Id: 20728 +# AegisName: AB_MOB_175 +# - Id: 20729 +# AegisName: AB_MOB_176 +# - Id: 20730 +# AegisName: AB_MOB_177 +# - Id: 20731 +# AegisName: AB_MOB_178 +# - Id: 20732 +# AegisName: AB_MOB_179 +# - Id: 20733 +# AegisName: AB_MOB_180 +# - Id: 20734 +# AegisName: AB_MOB_181 +# - Id: 20735 +# AegisName: AB_MOB_182 +# - Id: 20736 +# AegisName: AB_MOB_183 +# - Id: 20737 +# AegisName: AB_MOB_184 +# - Id: 20738 +# AegisName: AB_MOB_185 +# - Id: 20739 +# AegisName: AB_MOB_186 +# - Id: 20740 +# AegisName: AB_MOB_187 +# - Id: 20741 +# AegisName: AB_MOB_188 +# - Id: 20742 +# AegisName: AB_MOB_189 +# - Id: 20743 +# AegisName: AB_MOB_190 +# - Id: 20744 +# AegisName: AB_MOB_191 +# - Id: 20745 +# AegisName: AB_MOB_192 +# - Id: 20746 +# AegisName: AB_MOB_193 +# - Id: 20747 +# AegisName: AB_MOB_194 +# - Id: 20748 +# AegisName: AB_MOB_195 +# - Id: 20749 +# AegisName: AB_MOB_196 +# - Id: 20750 +# AegisName: AB_MOB_197 +# - Id: 20751 +# AegisName: AB_MOB_198 +# - Id: 20752 +# AegisName: AB_MOB_199 +# - Id: 20753 +# AegisName: AB_MOB_200 +# - Id: 20754 +# AegisName: AB_MOB_201 +# - Id: 20755 +# AegisName: AB_MOB_202 +# - Id: 20756 +# AegisName: AB_MOB_203 +# - Id: 20757 +# AegisName: AB_MOB_204 +# - Id: 20758 +# AegisName: AB_MOB_205 +# - Id: 20759 +# AegisName: AB_MOB_206 +# - Id: 20760 +# AegisName: AB_MOB_207 +# - Id: 20773 +# AegisName: EMPATHIZER +# - Id: 20774 +# AegisName: HAPPY_GIVER +# - Id: 20775 +# AegisName: THA_ANGER +# - Id: 20776 +# AegisName: THA_HORROR +# - Id: 20777 +# AegisName: THA_RESENT +# - Id: 20778 +# AegisName: THA_REGRET +# - Id: 20779 +# AegisName: VOID_MIMIC +# - Id: 20780 +# AegisName: BOOK_OF_DEATH +# - Id: 20781 +# AegisName: ELDEST +# - Id: 20782 +# AegisName: CROW_DUKE +# - Id: 20783 +# AegisName: CROW_BARON +# - Id: 20784 +# AegisName: MD_THANATOS +# - Id: 20785 +# AegisName: MD_BROKEN_THANATOS +# - Id: 20786 +# AegisName: MD_THA_BUFF +# - Id: 20787 +# AegisName: MD_EMPATHIZER +# - Id: 20788 +# AegisName: MD_HAPPY_GIVER +# - Id: 20789 +# AegisName: MD_RETRIBUTION +# - Id: 20790 +# AegisName: MD_SHELTER +# - Id: 20791 +# AegisName: MD_SOLACE +# - Id: 20792 +# AegisName: MD_THA_ANGER +# - Id: 20793 +# AegisName: MD_THA_HORROR +# - Id: 20794 +# AegisName: MD_THA_RESENT +# - Id: 20795 +# AegisName: MD_THA_REGRET +# - Id: 20796 +# AegisName: MD_THA_ODIUM +# - Id: 20797 +# AegisName: MD_THA_DESPERO +# - Id: 20798 +# AegisName: MD_THA_MAERO +# - Id: 20799 +# AegisName: MD_THA_DOLOR +# - Id: 20800 +# AegisName: MD_OBSERVATION +# - Id: 20801 +# AegisName: ILL_SROPHO +# - Id: 20802 +# AegisName: ILL_OBEAUNE +# - Id: 20803 +# AegisName: ILL_DEVIACE +# - Id: 20804 +# AegisName: ILL_MARSE +# - Id: 20805 +# AegisName: ILL_MERMAN +# - Id: 20806 +# AegisName: ILL_SEDORA +# - Id: 20807 +# AegisName: ILL_SWORD_FISH +# - Id: 20808 +# AegisName: ILL_STROUF +# - Id: 20809 +# AegisName: ILL_PHEN +# - Id: 20810 +# AegisName: ILL_KING_DRAMOH +# - Id: 20811 +# AegisName: ILL_KRAKEN +# - Id: 20812 +# AegisName: MD_EVENT_HEMEL +# - Id: 20813 +# AegisName: MD_EVENT_AMDARAIS +# - Id: 20814 +# AegisName: G_PAYONSOLDIER +# - Id: 20815 +# AegisName: G_PAYONSOLDIER2 +# - Id: 20816 +# AegisName: EM_DILUVIO +# - Id: 20817 +# AegisName: EM_ARDOR +# - Id: 20818 +# AegisName: EM_PROCELLA +# - Id: 20819 +# AegisName: EM_TERREMOTUS +# - Id: 20820 +# AegisName: EM_SERPENS +# - Id: 20821 +# AegisName: 4JOB_VOID +# - Id: 20822 +# AegisName: 4JOB_WRAITH +# - Id: 20823 +# AegisName: 4JOB_KINGS_NIGHT +# - Id: 20824 +# AegisName: 4JOB_AGONY_NIGHT +# - Id: 20825 +# AegisName: 4JOB_DEVOTION_NIGHT +# - Id: 20826 +# AegisName: 4JOB_ARMED_NIGHT +# - Id: 20827 +# AegisName: 4JOB_DOOMK +# - Id: 20828 +# AegisName: 4JOB_VERKHASEL +# - Id: 20829 +# AegisName: 4JOB_BAPHOMET +# - Id: 20830 +# AegisName: 4JOB_H_FALCON +# - Id: 20831 +# AegisName: 4JOB_S_FALCON +# - Id: 20832 +# AegisName: 4JOB_R_FALCON +# - Id: 20833 +# AegisName: 4JOB_WORG +# - Id: 20834 +# AegisName: MEISTER_ABR1 +# - Id: 20835 +# AegisName: MEISTER_ABR2 +# - Id: 20836 +# AegisName: MEISTER_ABR3 +# - Id: 20837 +# AegisName: MEISTER_ABR4 +# - Id: 20838 +# AegisName: ELEMETAL_MASTER_S1 +# - Id: 20839 +# AegisName: ELEMETAL_MASTER_S2 +# - Id: 20840 +# AegisName: ELEMETAL_MASTER_S3 +# - Id: 20841 +# AegisName: ELEMETAL_MASTER_S4 +# - Id: 20842 +# AegisName: ELEMETAL_MASTER_S5 +# - Id: 20843 +# AegisName: ILL_ABYSMAL_WITCH +# - Id: 20844 +# AegisName: PRAY_GIVER +# - Id: 20845 +# AegisName: SMILE_GIVER +# - Id: 20846 +# AegisName: MD_HIDDEN_GROUND01 +# - Id: 20847 +# AegisName: MD_HIDDEN_GROUND02 +# - Id: 20848 +# AegisName: SUMMON_WOODENWARRIOR +# - Id: 20849 +# AegisName: SUMMON_WOODEN_FAIRY +# - Id: 20850 +# AegisName: SUMMON_CREEPER +# - Id: 20851 +# AegisName: SUMMON_HELLTREE +# - Id: 20856 +# AegisName: MD_N_ARENA_1 +# - Id: 20857 +# AegisName: MD_N_ARENA_2 +# - Id: 20858 +# AegisName: MD_N_ARENA_3_1 +# - Id: 20859 +# AegisName: MD_N_ARENA_3_2 +# - Id: 20860 +# AegisName: MD_N_ARENA_3_3 +# - Id: 20861 +# AegisName: MD_N_ARENA_4 +# - Id: 20862 +# AegisName: MD_N_ARENA_5 +# - Id: 20863 +# AegisName: MD_N_ARENA_6 +# - Id: 20864 +# AegisName: MD_N_ARENA_7 +# - Id: 20865 +# AegisName: MD_N_ARENA_8 +# - Id: 20866 +# AegisName: MD_N_ARENA_9 +# - Id: 20867 +# AegisName: MD_N_ARENA_10 +# - Id: 20868 +# AegisName: MD_N_ARENA_11 +# - Id: 20869 +# AegisName: MD_N_ARENA_12 +# - Id: 20870 +# AegisName: MD_KANABIAN_N +# - Id: 20871 +# AegisName: MD_ALPHONSE_N +# - Id: 20872 +# AegisName: MD_GEFFEN_FENRIR_N +# - Id: 20873 +# AegisName: WAR_NUT +# - Id: 20874 +# AegisName: MOLE_TW +# - Id: 20875 +# AegisName: 4JOB_LETICIA +# - Id: 20876 +# AegisName: 4JOB_ACIDUS +# - Id: 20877 +# AegisName: G_ILL_SROPHO +# - Id: 20878 +# AegisName: G_ILL_OBEAUNE +# - Id: 20879 +# AegisName: G_ILL_DEVIACE +# - Id: 20880 +# AegisName: G_ILL_MARSE +# - Id: 20881 +# AegisName: G_ILL_MERMAN +# - Id: 20882 +# AegisName: G_ILL_SEDORA +# - Id: 20883 +# AegisName: G_ILL_SWORD_FISH +# - Id: 20884 +# AegisName: G_ILL_STROUF +# - Id: 20885 +# AegisName: G_ILL_PHEN +# - Id: 20886 +# AegisName: MD_Airboat_Tree +# - Id: 20887 +# AegisName: MD_Airboat_Poring +# - Id: 20888 +# AegisName: MD_Airboat_Worm +# - Id: 20889 +# AegisName: MD_Airboat_LEECH +# - Id: 20890 +# AegisName: MD_Airboat_Mos +# - Id: 20891 +# AegisName: MD_Airboat_Boss +# - Id: 20892 +# AegisName: MD_SAKRAY +# - Id: 20893 +# AegisName: MD_TIARA +# - Id: 20894 +# AegisName: MD_UNDEAD_KNIGHT +# - Id: 20895 +# AegisName: MD_UNDEAD_SOLDIER +# - Id: 20896 +# AegisName: MD_UNDEAD_ARCHER +# - Id: 20897 +# AegisName: MD_UNDEAD_WIZARD +# - Id: 20898 +# AegisName: MD_UNDEAD_MAGICIAN +# - Id: 20899 +# AegisName: MD_UNDEAD_NOBLE +# - Id: 20900 +# AegisName: MD_UNDEAD_SERVANT +# - Id: 20901 +# AegisName: DISASTER_OMEN +# - Id: 20902 +# AegisName: DISASTER_WIND +# - Id: 20903 +# AegisName: CONQUER_INCARNATION +# - Id: 20904 +# AegisName: FAMINE_INCARNATION +# - Id: 20905 +# AegisName: APPETITE_INCARNATION +# - Id: 20906 +# AegisName: DISASTER_SYMBOL +# - Id: 20907 +# AegisName: DEVIL_EYE +# - Id: 20908 +# AegisName: WAR_INCARNATION +# - Id: 20909 +# AegisName: DEATH_INCARNATION +# - Id: 20910 +# AegisName: CARNIVOROUS +# - Id: 20911 +# AegisName: SINS_JUSTICE +# - Id: 20912 +# AegisName: SINS_BRAVE +# - Id: 20913 +# AegisName: SINS_MODERATION +# - Id: 20914 +# AegisName: SINS_WISDOM +# - Id: 20915 +# AegisName: G_SINS_JUSTICE +# - Id: 20916 +# AegisName: G_SINS_BRAVE +# - Id: 20917 +# AegisName: G_SINS_MODERATION +# - Id: 20918 +# AegisName: G_SINS_WISDOM +# - Id: 20919 +# AegisName: CARAT_TWEVENT +# - Id: 20920 +# AegisName: CHIMERA_LAVA +# - Id: 20921 +# AegisName: CHIMERA_FULGOR +# - Id: 20922 +# AegisName: CHIMERA_NAPEO +# - Id: 20923 +# AegisName: CHIMERA_GALENSIS +# - Id: 20924 +# AegisName: CHIMERA_AMITERA +# - Id: 20925 +# AegisName: CHIMERA_LITUS +# - Id: 20926 +# AegisName: CHIMERA_FILLIA +# - Id: 20927 +# AegisName: CHIMERA_VANILAQUS +# - Id: 20928 +# AegisName: CHIMERA_THEONE +# DamageTaken: 10 +# - Id: 20929 +# AegisName: GIANT_CAPUT +# - Id: 20930 +# AegisName: DOLORIAN +# - Id: 20931 +# AegisName: PLAGARION +# - Id: 20932 +# AegisName: DEADRE +# - Id: 20933 +# AegisName: VENEDI +# - Id: 20934 +# AegisName: R001_BESTIA +# DamageTaken: 10 +# - Id: 20935 +# AegisName: GAN_CEANN +# - Id: 20936 +# AegisName: DISGUISER +# - Id: 20937 +# AegisName: BRUTAL_MURDERER +# - Id: 20938 +# AegisName: GHOST_CUBE +# - Id: 20939 +# AegisName: LUDE_GAL +# - Id: 20940 +# AegisName: BLUEMOON_LOLI_RURI +# - Id: 20941 +# AegisName: GROTE +# - Id: 20942 +# AegisName: PIERROTZOIST +# - Id: 20943 +# AegisName: DEATH_WITCH +# DamageTaken: 10 +# - Id: 20944 +# AegisName: JP_E_MONSTER_151 +# - Id: 20945 +# AegisName: JP_E_MONSTER_152 +# - Id: 20946 +# AegisName: JP_E_MONSTER_153 +# - Id: 20947 +# AegisName: JP_E_MONSTER_154 +# - Id: 20948 +# AegisName: JP_E_MONSTER_155 +# - Id: 20949 +# AegisName: JP_E_MONSTER_156 +# - Id: 20950 +# AegisName: JP_E_MONSTER_157 +# - Id: 20951 +# AegisName: JP_E_MONSTER_158 +# - Id: 20952 +# AegisName: JP_E_MONSTER_159 +# - Id: 20953 +# AegisName: JP_E_MONSTER_160 +# - Id: 20954 +# AegisName: JP_E_MONSTER_161 +# - Id: 20955 +# AegisName: JP_E_MONSTER_162 +# - Id: 20956 +# AegisName: JP_E_MONSTER_163 +# - Id: 20957 +# AegisName: JP_E_MONSTER_164 +# - Id: 20958 +# AegisName: JP_E_MONSTER_165 +# - Id: 20959 +# AegisName: JP_E_MONSTER_166 +# - Id: 20960 +# AegisName: JP_E_MONSTER_167 +# - Id: 20961 +# AegisName: JP_E_MONSTER_168 +# - Id: 20962 +# AegisName: JP_E_MONSTER_169 +# - Id: 20963 +# AegisName: JP_E_MONSTER_170 +# - Id: 20964 +# AegisName: JP_E_MONSTER_171 +# - Id: 20965 +# AegisName: JP_E_MONSTER_172 +# - Id: 20966 +# AegisName: JP_E_MONSTER_173 +# - Id: 20967 +# AegisName: JP_E_MONSTER_174 +# - Id: 20968 +# AegisName: JP_E_MONSTER_175 +# - Id: 20969 +# AegisName: JP_E_MONSTER_176 +# - Id: 20970 +# AegisName: JP_E_MONSTER_177 +# - Id: 20971 +# AegisName: JP_E_MONSTER_178 +# - Id: 20972 +# AegisName: JP_E_MONSTER_179 +# - Id: 20973 +# AegisName: JP_E_MONSTER_180 +# - Id: 20974 +# AegisName: JP_E_MONSTER_181 +# - Id: 20975 +# AegisName: JP_E_MONSTER_182 +# - Id: 20976 +# AegisName: JP_E_MONSTER_183 +# - Id: 20977 +# AegisName: JP_E_MONSTER_184 +# - Id: 20978 +# AegisName: JP_E_MONSTER_185 +# - Id: 20979 +# AegisName: JP_E_MONSTER_186 +# - Id: 20980 +# AegisName: JP_E_MONSTER_187 +# - Id: 20981 +# AegisName: JP_E_MONSTER_188 +# - Id: 20982 +# AegisName: JP_E_MONSTER_189 +# - Id: 20983 +# AegisName: JP_E_MONSTER_190 +# - Id: 20984 +# AegisName: JP_E_MONSTER_191 +# - Id: 20985 +# AegisName: JP_E_MONSTER_192 +# - Id: 20986 +# AegisName: JP_E_MONSTER_193 +# - Id: 20987 +# AegisName: JP_E_MONSTER_194 +# - Id: 20988 +# AegisName: JP_E_MONSTER_195 +# - Id: 20989 +# AegisName: JP_E_MONSTER_196 +# - Id: 20990 +# AegisName: JP_E_MONSTER_197 +# - Id: 20991 +# AegisName: JP_E_MONSTER_198 +# - Id: 20992 +# AegisName: JP_E_MONSTER_199 +# - Id: 20993 +# AegisName: JP_E_MONSTER_200 +# - Id: 20994 +# AegisName: MD_BETELGEUSE +# - Id: 20995 +# AegisName: MD_G_DEADSOUL +# - Id: 20996 +# AegisName: MD_NAGHT_SIEGER +# - Id: 20997 +# AegisName: MD_G_ENTWEIHEN_M +# - Id: 20998 +# AegisName: MD_T_JAKK +# - Id: 20999 +# AegisName: MD_T_STONE_SHOOTER +# - Id: 21000 +# AegisName: MD_T_GRIZZLY +# - Id: 21001 +# AegisName: MD_T_STALACTIC_GOLEM +# - Id: 21002 +# AegisName: MD_T_CHIMERA +# - Id: 21003 +# AegisName: MD_T_KARAKASA +# - Id: 21004 +# AegisName: MD_T_RIDEWORD +# - Id: 21005 +# AegisName: MD_T_PARASITE +# - Id: 21006 +# AegisName: MD_T_WRAITH +# - Id: 21007 +# AegisName: MD_T_PETIT_ +# - Id: 21008 +# AegisName: MD_T_WIND_GHOST +# - Id: 21009 +# AegisName: MD_T_CLOCK +# - Id: 21010 +# AegisName: MD_T_RAYDRIC_ARCHER +# - Id: 21011 +# AegisName: MD_T_INCREASE_SOIL +# - Id: 21012 +# AegisName: MD_T_PENOMENA +# - Id: 21013 +# AegisName: MD_T_PETIT +# - Id: 21014 +# AegisName: MD_T_ALARM +# - Id: 21015 +# AegisName: MD_T_ZOMBIE_PRISONER +# - Id: 21016 +# AegisName: MD_T_MARIONETTE +# - Id: 21017 +# AegisName: MD_T_PERMETER +# - Id: 21018 +# AegisName: MD_T_SKEL_PRISONER +# - Id: 21019 +# AegisName: MD_T_OWL_DUKE +# - Id: 21020 +# AegisName: MD_T_DEVIRUCHI +# - Id: 21021 +# AegisName: MD_T_BLOOD_BUTTERFLY +# - Id: 21022 +# AegisName: MD_T_STAPO +# - Id: 21023 +# AegisName: MD_T_EVIL_CLOUD_HERMIT +# - Id: 21024 +# AegisName: MD_T_THE_PAPER +# - Id: 21025 +# AegisName: MD_T_TENGU +# - Id: 21026 +# AegisName: MD_T_ALICE +# - Id: 21027 +# AegisName: MD_T_ANACONDAQ +# - Id: 21028 +# AegisName: MD_T_GARGOYLE +# - Id: 21029 +# AegisName: MD_T_CARAT +# - Id: 21030 +# AegisName: MD_T_STING +# - Id: 21031 +# AegisName: MD_T_GRYPHON +# - Id: 21032 +# AegisName: MD_T_GIBBET +# - Id: 21033 +# AegisName: MD_T_NIGHTMARE_TERROR +# - Id: 21034 +# AegisName: MD_T_ANOLIAN +# - Id: 21035 +# AegisName: MD_T_BLOODY_MURDERER +# - Id: 21036 +# AegisName: MD_T_ALIOT +# - Id: 21037 +# AegisName: MD_T_VENATU +# - Id: 21038 +# AegisName: MD_T_DEATHWORD +# - Id: 21039 +# AegisName: MD_T_PLASMA_B +# - Id: 21040 +# AegisName: MD_T_DIMIK +# - Id: 21041 +# AegisName: MD_T_MINI_DEMON +# - Id: 21042 +# AegisName: MD_T_LEIB_OLMAI +# - Id: 21043 +# AegisName: MD_T_WANDER_MAN +# - Id: 21044 +# AegisName: MD_T_RETRIBUTION +# - Id: 21045 +# AegisName: MD_T_FLAME_SKULL +# - Id: 21046 +# AegisName: MD_T_KNIGHT_OF_ABYSS +# - Id: 21047 +# AegisName: MD_T_BANSHEE +# - Id: 21048 +# AegisName: G_CHIMERA_LAVA +# - Id: 21049 +# AegisName: G_CHIMERA_FULGOR +# - Id: 21050 +# AegisName: G_CHIMERA_NAPEO +# - Id: 21051 +# AegisName: G_CHIMERA_GALENSIS +# - Id: 21052 +# AegisName: G_DISGUISER +# - Id: 21053 +# AegisName: G_BLUEMOON_LOLI_RURI +# - Id: 21054 +# AegisName: G_GROTE +# - Id: 21055 +# AegisName: G_PIERROTZOIST +# - Id: 21056 +# AegisName: G_GIANT_CAPUT +# - Id: 21057 +# AegisName: G_DOLORIAN +# - Id: 21058 +# AegisName: G_PLAGARION +# - Id: 21059 +# AegisName: G_DEADRE +# - Id: 21060 +# AegisName: G_VENEDI +# - Id: 21061 +# AegisName: MD_Airboat_Boss2 +# - Id: 21062 +# AegisName: MD_Airboat_Boss3 +# - Id: 21063 +# AegisName: MD_Airboat_Boss4 +# - Id: 21064 +# AegisName: S_DUMMY_100_SMALL +# - Id: 21065 +# AegisName: S_DUMMY_100_MEDIUM +# - Id: 21066 +# AegisName: S_DUMMY_100_LARGE +# - Id: 21067 +# AegisName: S_DUMMY_100_NOTHING +# - Id: 21068 +# AegisName: S_DUMMY_100_DRAGON +# - Id: 21069 +# AegisName: S_DUMMY_100_ANIMAL +# - Id: 21070 +# AegisName: S_DUMMY_100_HUMAN +# - Id: 21071 +# AegisName: S_DUMMY_100_INSECT +# - Id: 21072 +# AegisName: S_DUMMY_100_FISH +# - Id: 21073 +# AegisName: S_DUMMY_100_DEMON +# - Id: 21074 +# AegisName: S_DUMMY_100_PLANT +# - Id: 21075 +# AegisName: S_DUMMY_100_ANGEL +# - Id: 21076 +# AegisName: S_DUMMY_100_UNDEAD +# - Id: 21077 +# AegisName: S_DUMMY_100_NOTHING2 +# - Id: 21078 +# AegisName: S_DUMMY_100_WATER +# - Id: 21079 +# AegisName: S_DUMMY_100_GROUND +# - Id: 21080 +# AegisName: S_DUMMY_100_FIRE +# - Id: 21081 +# AegisName: S_DUMMY_100_WIND +# - Id: 21082 +# AegisName: S_DUMMY_100_POISON +# - Id: 21083 +# AegisName: S_DUMMY_100_SAINT +# - Id: 21084 +# AegisName: S_DUMMY_100_DARKNESS +# - Id: 21085 +# AegisName: S_DUMMY_100_TELEKINESIS +# - Id: 21086 +# AegisName: S_DUMMY_100_UNDEAD2 +# - Id: 21087 +# AegisName: S_DUMMY_100_HUMANP +# - Id: 21088 +# AegisName: S_DUMMY_100_DORAMP +# - Id: 21089 +# AegisName: WANDERING_DUCK +# - Id: 21090 +# AegisName: JP_E_MONSTER_201 +# - Id: 21091 +# AegisName: JP_E_MONSTER_202 +# - Id: 21092 +# AegisName: JP_E_MONSTER_203 +# - Id: 21093 +# AegisName: JP_E_MONSTER_204 +# - Id: 21094 +# AegisName: JP_E_MONSTER_205 +# - Id: 21095 +# AegisName: JP_E_MONSTER_206 +# - Id: 21096 +# AegisName: JP_E_MONSTER_207 +# - Id: 21097 +# AegisName: JP_E_MONSTER_208 +# - Id: 21098 +# AegisName: JP_E_MONSTER_209 +# - Id: 21099 +# AegisName: JP_E_MONSTER_210 +# - Id: 21100 +# AegisName: JP_E_MONSTER_211 +# - Id: 21101 +# AegisName: JP_E_MONSTER_212 +# - Id: 21102 +# AegisName: JP_E_MONSTER_213 +# - Id: 21103 +# AegisName: JP_E_MONSTER_214 +# - Id: 21104 +# AegisName: JP_E_MONSTER_215 +# - Id: 21105 +# AegisName: JP_E_MONSTER_216 +# - Id: 21106 +# AegisName: JP_E_MONSTER_217 +# - Id: 21107 +# AegisName: JP_E_MONSTER_218 +# - Id: 21108 +# AegisName: JP_E_MONSTER_219 +# - Id: 21109 +# AegisName: JP_E_MONSTER_220 +# - Id: 21110 +# AegisName: JP_E_MONSTER_221 +# - Id: 21111 +# AegisName: JP_E_MONSTER_222 +# - Id: 21112 +# AegisName: JP_E_MONSTER_223 +# - Id: 21113 +# AegisName: JP_E_MONSTER_224 +# - Id: 21114 +# AegisName: JP_E_MONSTER_225 +# - Id: 21115 +# AegisName: JP_E_MONSTER_226 +# - Id: 21116 +# AegisName: JP_E_MONSTER_227 +# - Id: 21117 +# AegisName: JP_E_MONSTER_228 +# - Id: 21118 +# AegisName: JP_E_MONSTER_229 +# - Id: 21119 +# AegisName: JP_E_MONSTER_230 +# - Id: 21120 +# AegisName: JP_E_MONSTER_231 +# - Id: 21121 +# AegisName: JP_E_MONSTER_232 +# - Id: 21122 +# AegisName: JP_E_MONSTER_233 +# - Id: 21123 +# AegisName: JP_E_MONSTER_234 +# - Id: 21124 +# AegisName: JP_E_MONSTER_235 +# - Id: 21125 +# AegisName: JP_E_MONSTER_236 +# - Id: 21126 +# AegisName: JP_E_MONSTER_237 +# - Id: 21127 +# AegisName: JP_E_MONSTER_238 +# - Id: 21128 +# AegisName: JP_E_MONSTER_239 +# - Id: 21129 +# AegisName: JP_E_MONSTER_240 +# - Id: 21130 +# AegisName: JP_E_MONSTER_241 +# - Id: 21131 +# AegisName: JP_E_MONSTER_242 +# - Id: 21132 +# AegisName: JP_E_MONSTER_243 +# - Id: 21133 +# AegisName: JP_E_MONSTER_244 +# - Id: 21134 +# AegisName: JP_E_MONSTER_245 +# - Id: 21135 +# AegisName: JP_E_MONSTER_246 +# - Id: 21136 +# AegisName: JP_E_MONSTER_247 +# - Id: 21137 +# AegisName: JP_E_MONSTER_248 +# - Id: 21138 +# AegisName: JP_E_MONSTER_249 +# - Id: 21139 +# AegisName: JP_E_MONSTER_250 +# - Id: 21140 +# AegisName: JP_E_MONSTER_251 +# - Id: 21141 +# AegisName: JP_E_MONSTER_252 +# - Id: 21142 +# AegisName: JP_E_MONSTER_253 +# - Id: 21143 +# AegisName: JP_E_MONSTER_254 +# - Id: 21144 +# AegisName: JP_E_MONSTER_255 +# - Id: 21145 +# AegisName: JP_E_MONSTER_256 +# - Id: 21146 +# AegisName: JP_E_MONSTER_257 +# - Id: 21147 +# AegisName: JP_E_MONSTER_258 +# - Id: 21148 +# AegisName: JP_E_MONSTER_259 +# - Id: 21149 +# AegisName: JP_E_MONSTER_260 +# - Id: 21150 +# AegisName: JP_E_MONSTER_261 +# - Id: 21151 +# AegisName: JP_E_MONSTER_262 +# - Id: 21152 +# AegisName: JP_E_MONSTER_263 +# - Id: 21153 +# AegisName: JP_E_MONSTER_264 +# - Id: 21154 +# AegisName: JP_E_MONSTER_265 +# - Id: 21155 +# AegisName: JP_E_MONSTER_266 +# - Id: 21156 +# AegisName: JP_E_MONSTER_267 +# - Id: 21157 +# AegisName: JP_E_MONSTER_268 +# - Id: 21158 +# AegisName: JP_E_MONSTER_269 +# - Id: 21159 +# AegisName: JP_E_MONSTER_270 +# - Id: 21160 +# AegisName: JP_E_MONSTER_271 +# - Id: 21161 +# AegisName: JP_E_MONSTER_272 +# - Id: 21162 +# AegisName: JP_E_MONSTER_273 +# - Id: 21163 +# AegisName: JP_E_MONSTER_274 +# - Id: 21164 +# AegisName: JP_E_MONSTER_275 +# - Id: 21165 +# AegisName: JP_E_MONSTER_276 +# - Id: 21166 +# AegisName: JP_E_MONSTER_277 +# - Id: 21167 +# AegisName: JP_E_MONSTER_278 +# - Id: 21168 +# AegisName: JP_E_MONSTER_279 +# - Id: 21169 +# AegisName: JP_E_MONSTER_280 +# - Id: 21170 +# AegisName: JP_E_MONSTER_281 +# - Id: 21171 +# AegisName: JP_E_MONSTER_282 +# - Id: 21172 +# AegisName: JP_E_MONSTER_283 +# - Id: 21173 +# AegisName: JP_E_MONSTER_284 +# - Id: 21174 +# AegisName: JP_E_MONSTER_285 +# - Id: 21175 +# AegisName: JP_E_MONSTER_286 +# - Id: 21176 +# AegisName: JP_E_MONSTER_287 +# - Id: 21177 +# AegisName: JP_E_MONSTER_288 +# - Id: 21178 +# AegisName: JP_E_MONSTER_289 +# - Id: 21179 +# AegisName: JP_E_MONSTER_290 +# - Id: 21180 +# AegisName: JP_E_MONSTER_291 +# - Id: 21181 +# AegisName: JP_E_MONSTER_292 +# - Id: 21182 +# AegisName: JP_E_MONSTER_293 +# - Id: 21183 +# AegisName: JP_E_MONSTER_294 +# - Id: 21184 +# AegisName: JP_E_MONSTER_295 +# - Id: 21185 +# AegisName: JP_E_MONSTER_296 +# - Id: 21186 +# AegisName: JP_E_MONSTER_297 +# - Id: 21187 +# AegisName: JP_E_MONSTER_298 +# - Id: 21188 +# AegisName: JP_E_MONSTER_299 +# - Id: 21189 +# AegisName: JP_E_MONSTER_300 +# - Id: 21190 +# AegisName: JP_E_MONSTER_301 +# - Id: 21191 +# AegisName: JP_E_MONSTER_302 +# - Id: 21192 +# AegisName: JP_E_MONSTER_303 +# - Id: 21193 +# AegisName: JP_E_MONSTER_304 +# - Id: 21194 +# AegisName: JP_E_MONSTER_305 +# - Id: 21195 +# AegisName: JP_E_MONSTER_306 +# - Id: 21196 +# AegisName: JP_E_MONSTER_307 +# - Id: 21197 +# AegisName: JP_E_MONSTER_308 +# - Id: 21198 +# AegisName: JP_E_MONSTER_309 +# - Id: 21199 +# AegisName: JP_E_MONSTER_310 +# - Id: 21200 +# AegisName: JP_E_MONSTER_311 +# - Id: 21201 +# AegisName: JP_E_MONSTER_312 +# - Id: 21202 +# AegisName: JP_E_MONSTER_313 +# - Id: 21203 +# AegisName: JP_E_MONSTER_314 +# - Id: 21204 +# AegisName: JP_E_MONSTER_315 +# - Id: 21205 +# AegisName: JP_E_MONSTER_316 +# - Id: 21206 +# AegisName: JP_E_MONSTER_317 +# - Id: 21207 +# AegisName: JP_E_MONSTER_318 +# - Id: 21208 +# AegisName: JP_E_MONSTER_319 +# - Id: 21209 +# AegisName: JP_E_MONSTER_320 +# - Id: 21210 +# AegisName: JP_E_MONSTER_321 +# - Id: 21211 +# AegisName: JP_E_MONSTER_322 +# - Id: 21212 +# AegisName: JP_E_MONSTER_323 +# - Id: 21213 +# AegisName: JP_E_MONSTER_324 +# - Id: 21214 +# AegisName: JP_E_MONSTER_325 +# - Id: 21215 +# AegisName: JP_E_MONSTER_326 +# - Id: 21216 +# AegisName: JP_E_MONSTER_327 +# - Id: 21217 +# AegisName: JP_E_MONSTER_328 +# - Id: 21218 +# AegisName: JP_E_MONSTER_329 +# - Id: 21219 +# AegisName: JP_E_MONSTER_330 +# - Id: 21220 +# AegisName: JP_E_MONSTER_331 +# - Id: 21221 +# AegisName: JP_E_MONSTER_332 +# - Id: 21222 +# AegisName: JP_E_MONSTER_333 +# - Id: 21223 +# AegisName: JP_E_MONSTER_334 +# - Id: 21224 +# AegisName: JP_E_MONSTER_335 +# - Id: 21225 +# AegisName: JP_E_MONSTER_336 +# - Id: 21226 +# AegisName: JP_E_MONSTER_337 +# - Id: 21227 +# AegisName: JP_E_MONSTER_338 +# - Id: 21228 +# AegisName: JP_E_MONSTER_339 +# - Id: 21229 +# AegisName: JP_E_MONSTER_340 +# - Id: 21230 +# AegisName: JP_E_MONSTER_341 +# - Id: 21231 +# AegisName: JP_E_MONSTER_342 +# - Id: 21232 +# AegisName: JP_E_MONSTER_343 +# - Id: 21233 +# AegisName: JP_E_MONSTER_344 +# - Id: 21234 +# AegisName: JP_E_MONSTER_345 +# - Id: 21235 +# AegisName: JP_E_MONSTER_346 +# - Id: 21236 +# AegisName: JP_E_MONSTER_347 +# - Id: 21237 +# AegisName: JP_E_MONSTER_348 +# - Id: 21238 +# AegisName: JP_E_MONSTER_349 +# - Id: 21239 +# AegisName: JP_E_MONSTER_350 +# - Id: 21240 +# AegisName: JP_E_MONSTER_351 +# - Id: 21241 +# AegisName: JP_E_MONSTER_352 +# - Id: 21242 +# AegisName: JP_E_MONSTER_353 +# - Id: 21243 +# AegisName: JP_E_MONSTER_354 +# - Id: 21244 +# AegisName: JP_E_MONSTER_355 +# - Id: 21245 +# AegisName: JP_E_MONSTER_356 +# - Id: 21246 +# AegisName: JP_E_MONSTER_357 +# - Id: 21247 +# AegisName: JP_E_MONSTER_358 +# - Id: 21248 +# AegisName: JP_E_MONSTER_359 +# - Id: 21249 +# AegisName: JP_E_MONSTER_360 +# - Id: 21250 +# AegisName: JP_E_MONSTER_361 +# - Id: 21251 +# AegisName: JP_E_MONSTER_362 +# - Id: 21252 +# AegisName: JP_E_MONSTER_363 +# - Id: 21253 +# AegisName: JP_E_MONSTER_364 +# - Id: 21254 +# AegisName: JP_E_MONSTER_365 +# - Id: 21255 +# AegisName: JP_E_MONSTER_366 +# - Id: 21256 +# AegisName: JP_E_MONSTER_367 +# - Id: 21257 +# AegisName: JP_E_MONSTER_368 +# - Id: 21258 +# AegisName: JP_E_MONSTER_369 +# - Id: 21259 +# AegisName: JP_E_MONSTER_370 +# - Id: 21260 +# AegisName: JP_E_MONSTER_371 +# - Id: 21261 +# AegisName: JP_E_MONSTER_372 +# - Id: 21262 +# AegisName: JP_E_MONSTER_373 +# - Id: 21263 +# AegisName: JP_E_MONSTER_374 +# - Id: 21264 +# AegisName: JP_E_MONSTER_375 +# - Id: 21265 +# AegisName: JP_E_MONSTER_376 +# - Id: 21266 +# AegisName: JP_E_MONSTER_377 +# - Id: 21267 +# AegisName: JP_E_MONSTER_378 +# - Id: 21268 +# AegisName: JP_E_MONSTER_379 +# - Id: 21269 +# AegisName: JP_E_MONSTER_380 +# - Id: 21270 +# AegisName: JP_E_MONSTER_381 +# - Id: 21271 +# AegisName: JP_E_MONSTER_382 +# - Id: 21272 +# AegisName: JP_E_MONSTER_383 +# - Id: 21273 +# AegisName: JP_E_MONSTER_384 +# - Id: 21274 +# AegisName: JP_E_MONSTER_385 +# - Id: 21275 +# AegisName: JP_E_MONSTER_386 +# - Id: 21276 +# AegisName: JP_E_MONSTER_387 +# - Id: 21277 +# AegisName: JP_E_MONSTER_388 +# - Id: 21278 +# AegisName: JP_E_MONSTER_389 +# - Id: 21279 +# AegisName: JP_E_MONSTER_390 +# - Id: 21280 +# AegisName: JP_E_MONSTER_391 +# - Id: 21281 +# AegisName: JP_E_MONSTER_392 +# - Id: 21282 +# AegisName: JP_E_MONSTER_393 +# - Id: 21283 +# AegisName: JP_E_MONSTER_394 +# - Id: 21284 +# AegisName: JP_E_MONSTER_395 +# - Id: 21285 +# AegisName: JP_E_MONSTER_396 +# - Id: 21286 +# AegisName: JP_E_MONSTER_397 +# - Id: 21287 +# AegisName: JP_E_MONSTER_398 +# - Id: 21288 +# AegisName: JP_E_MONSTER_399 +# - Id: 21289 +# AegisName: JP_E_MONSTER_400 +# - Id: 21290 +# AegisName: KIEL_D_01_2 +# - Id: 21291 +# AegisName: CAPOO_COLLABO_TW +# - Id: 21325 +# AegisName: MD_T_MASTERING +# - Id: 21326 +# AegisName: MD_T_VAGABOND_WOLF +# - Id: 21327 +# AegisName: MD_T_VOCAL +# - Id: 21328 +# AegisName: MD_T_GOLDEN_BUG +# - Id: 21329 +# AegisName: MD_T_MISTRESS +# - Id: 21330 +# AegisName: MD_T_MAYA +# - Id: 21331 +# AegisName: MD_T_PHREEONI +# - Id: 21332 +# AegisName: MD_T_DRAKE +# - Id: 21333 +# AegisName: MD_T_MOONLIGHT +# - Id: 21334 +# AegisName: MD_T_BACSOJIN +# - Id: 21335 +# AegisName: MD_T_GOBLIN_LEADER +# - Id: 21336 +# AegisName: MD_T_KOBOLD_LEADER +# - Id: 21337 +# AegisName: MD_T_TURTLE_GENERAL +# - Id: 21338 +# AegisName: MD_T_SAMURAI +# - Id: 21339 +# AegisName: MD_T_TOAD +# - Id: 21340 +# AegisName: MD_T_OSIRIS +# - Id: 21341 +# AegisName: MD_T_PHARAOH +# - Id: 21342 +# AegisName: MD_T_AMON_RA +# - Id: 21343 +# AegisName: MD_T_DARK_SNAKE_LORD +# - Id: 21344 +# AegisName: MD_T_ARCHANGELING +# - Id: 21345 +# AegisName: MD_T_DEVILING +# - Id: 21346 +# AegisName: MD_T_ANGELING +# - Id: 21347 +# AegisName: MD_T_GHOSTRING +# - Id: 21348 +# AegisName: MD_T_B_YGNIZEM +# - Id: 21349 +# AegisName: MD_T_DOPPELGANGER +# - Id: 21350 +# AegisName: MD_T_ATROCE +# - Id: 21351 +# AegisName: MD_T_ORK_HERO +# - Id: 21352 +# AegisName: MD_T_ORC_LORD +# - Id: 21353 +# AegisName: MD_T_BAPHOMET +# - Id: 21354 +# AegisName: MD_T_DARK_LORD +# - Id: 21355 +# AegisName: MD_T_FALLINGBISHOP +# - Id: 21356 +# AegisName: MD_T_IFRIT +# - Id: 21357 +# AegisName: MD_T_RANDGRIS +# - Id: 21358 +# AegisName: MD_T_BEELZEBUB +# - Id: 21359 +# AegisName: MD_T_BEELZEBUB_ +# - Id: 21362 +# AegisName: SEASON_MOB_001 +# - Id: 21363 +# AegisName: SEASON_MOB_002 +# - Id: 21364 +# AegisName: SEASON_MOB_003 +# - Id: 21365 +# AegisName: SEASON_MOB_004 +# - Id: 21366 +# AegisName: SEASON_MOB_005 +# - Id: 21367 +# AegisName: SEASON_MOB_006 +# - Id: 21368 +# AegisName: SEASON_MOB_007 +# - Id: 21369 +# AegisName: SEASON_MOB_008 +# - Id: 21370 +# AegisName: SEASON_MOB_009 +# - Id: 21371 +# AegisName: SEASON_MOB_010 +# - Id: 21372 +# AegisName: SEASON_MOB_011 +# - Id: 21373 +# AegisName: SEASON_MOB_012 +# - Id: 21374 +# AegisName: SEASON_MOB_013 +# - Id: 21375 +# AegisName: SEASON_MOB_014 +# - Id: 21376 +# AegisName: SEASON_MOB_015 +# - Id: 21382 +# AegisName: E_CHEAP_RAT +# - Id: 21999 +# AegisName: HUNTING_GID_DEFAULT +# - Id: 32000 +# AegisName: MONSTER_2ND_END diff --git a/db/re/mob_drop.txt b/db/re/mob_drop.txt deleted file mode 100644 index 3f866df901..0000000000 --- a/db/re/mob_drop.txt +++ /dev/null @@ -1,123 +0,0 @@ -// Monster Drop Database -// Add drop item to monster -// -// Structure: -// ,,{,,} -// -// : Monster ID. See db/[pre-]re/mob_db.txt -// : Item ID. -// : 1 = 0.01% -// 100 = 1% -// 10000 = 100% -// Just like rate in mob_db.txt, adjusted by battle_config. -// To remove original drop from monster, use 0 as rate. -// Optional: -// : If set, the dropped item will be modified by Random Option Group based on db/[pre-]re/item_randomopt_group.txt -// : 1 - The item is protected from steal. -// 2 - As MVP Reward - -1063,1102,100,RDMOPTG_None // LUNATIC -2770,1102,500,RDMOPTG_None // C2_LUNATIC -2771,1102,500,RDMOPTG_None // C3_LUNATIC -2072,1839,50,RDMOPTG_Crimson_Weapon // JAGUAR -1584,21015,50,RDMOPTG_Crimson_Weapon // TAMRUAN -2639,21015,250,RDMOPTG_Crimson_Weapon // C4_TAMRUAN -1154,13454,50,RDMOPTG_Crimson_Weapon // PASANA -1154,28705,50,RDMOPTG_Crimson_Weapon // PASANA -2719,13454,250,RDMOPTG_Crimson_Weapon // C1_PASANA -2719,28705,250,RDMOPTG_Crimson_Weapon // C1_PASANA -1117,28604,50,RDMOPTG_Crimson_Weapon // EVIL_DRUID -1517,16040,50,RDMOPTG_Crimson_Weapon // LI_ME_MANG_RYANG -2071,28007,50,RDMOPTG_Crimson_Weapon // HEADLESS_MULE -2778,16040,250,RDMOPTG_Crimson_Weapon // C5_LI_ME_MANG_RYANG -2838,28604,50,RDMOPTG_Crimson_Weapon // C5_EVIL_DRUID -1613,13127,50,RDMOPTG_None // METALING -1386,28705,50,RDMOPTG_Crimson_Weapon // SLEEPER -2655,28705,250,RDMOPTG_Crimson_Weapon // C5_SLEEPER -2656,28705,250,RDMOPTG_Crimson_Weapon // C1_SLEEPER -2755,13127,250,RDMOPTG_None // C2_METALING -2756,13127,250,RDMOPTG_None // C3_METALING -1631,1839,50,RDMOPTG_Crimson_Weapon // CHUNG_E_ -1215,1443,50,RDMOPTG_Crimson_Weapon // STEM_WORM -2641,1443,250,RDMOPTG_Crimson_Weapon // C1_STEM_WORM -1404,1939,50,RDMOPTG_Crimson_Weapon // MIYABI_NINGYO -1628,13127,50,RDMOPTG_None // MOLE -1619,28705,50,RDMOPTG_Crimson_Weapon // PORCELLIO -2700,28705,250,RDMOPTG_Crimson_Weapon // C2_PORCELLIO -2745,13127,250,RDMOPTG_None // C2_MOLE -2746,1939,250,RDMOPTG_Crimson_Weapon // C3_MIYABI_NINGYO -1102,1680,50,RDMOPTG_None // BATHORY -1155,16040,50,RDMOPTG_Crimson_Weapon // PETIT -2714,16040,250,RDMOPTG_Crimson_Weapon // C1_PETIT -2715,16040,250,RDMOPTG_Crimson_Weapon // C2_PETIT -2885,1680,250,RDMOPTG_None // C4_BATHORY -2199,28705,50,RDMOPTG_Crimson_Weapon // SIORAVA -1143,16040,50,RDMOPTG_Crimson_Weapon // MARIONETTE -1413,1995,50,RDMOPTG_Crimson_Weapon // WILD_GINSENG -2761,16040,250,RDMOPTG_Crimson_Weapon // C3_MARIONETTE -1320,1498,50,RDMOPTG_Crimson_Weapon // OWL_DUKE -1320,2025,50,RDMOPTG_None // OWL_DUKE -1316,16040,50,RDMOPTG_Crimson_Weapon // SOLIDER -2647,16040,250,RDMOPTG_Crimson_Weapon // C2_SOLIDER -2721,1498,250,RDMOPTG_Crimson_Weapon // C3_OWL_DUKE -2721,2025,250,RDMOPTG_None // C3_OWL_DUKE -1408,1839,50,RDMOPTG_Crimson_Weapon // BLOOD_BUTTERFLY -2883,1839,250,RDMOPTG_Crimson_Weapon // C1_BLOOD_BUTTERFLY -1257,28007,50,RDMOPTG_Crimson_Weapon // INJUSTICE -2792,28007,250,RDMOPTG_Crimson_Weapon // C4_INJUSTICE -1302,21015,50,RDMOPTG_Crimson_Weapon // DARK_ILLUSION -1416,1939,50,RDMOPTG_Crimson_Weapon // WICKED_NYMPH -1416,1995,50,RDMOPTG_Crimson_Weapon // WICKED_NYMPH -2617,1939,250,RDMOPTG_Crimson_Weapon // C5_WICKED_NYMPH -2617,1995,250,RDMOPTG_Crimson_Weapon // C5_WICKED_NYMPH -1405,13327,50,RDMOPTG_Crimson_Weapon // TENGU -1030,1498,50,RDMOPTG_Crimson_Weapon // ANACONDAQ -2904,1498,250,RDMOPTG_Crimson_Weapon // C4_ANACONDAQ -1205,13454,50,RDMOPTG_Crimson_Weapon // EXECUTIONER -1135,28106,50,RDMOPTG_Crimson_Weapon // KOBOLD_3 -1106,28705,50,RDMOPTG_Crimson_Weapon // DESERT_WOLF -1259,1498,250,RDMOPTG_Crimson_Weapon // GRYPHON -1310,28106,50,RDMOPTG_Crimson_Weapon // MAJORUROS -2767,28106,250,RDMOPTG_Crimson_Weapon // C4_MAJORUROS -1736,1839,50,RDMOPTG_Crimson_Weapon // ALIOT -1296,16040,50,RDMOPTG_Crimson_Weapon // KOBOLD_LEADER -1204,28705,50,RDMOPTG_Crimson_Weapon // TIRFING -1204,13454,50,RDMOPTG_Crimson_Weapon // TIRFING -1993,1443,50,RDMOPTG_Crimson_Weapon // NAGA -1390,1939,50,RDMOPTG_Crimson_Weapon // VIOLY -2621,1939,250,RDMOPTG_Crimson_Weapon // C5_VIOLY -2622,1939,250,RDMOPTG_Crimson_Weapon // C1_VIOLY -2623,1939,250,RDMOPTG_Crimson_Weapon // C2_VIOLY -1295,18130,50,RDMOPTG_None // OWL_BARON -1303,2025,50,RDMOPTG_None // GIANT_HONET -2821,2025,250,RDMOPTG_None // C3_GIANT_HONET -1702,21015,50,RDMOPTG_Crimson_Weapon // RETRIBUTION -2353,28106,50,RDMOPTG_Crimson_Weapon // N_MINOROUS -2684,21015,250,RDMOPTG_Crimson_Weapon // C4_RETRIBUTION -2685,21015,250,RDMOPTG_Crimson_Weapon // C5_RETRIBUTION -2686,21015,250,RDMOPTG_Crimson_Weapon // C1_RETRIBUTION -1219,21015,50,RDMOPTG_Crimson_Weapon // KNIGHT_OF_ABYSS -1703,1939,50,RDMOPTG_Crimson_Weapon // SOLACE -2650,1939,250,RDMOPTG_Crimson_Weapon // C5_SOLACE -2041,28705,50,RDMOPTG_Crimson_Weapon // MYSTELTAINN -2041,13454,50,RDMOPTG_Crimson_Weapon // MYSTELTAINN -2041,21015,50,RDMOPTG_Crimson_Weapon // MYSTELTAINN -1830,18130,50,RDMOPTG_None // BOW_GUARDIAN -1653,28705,50,RDMOPTG_Crimson_Weapon // WHIKEBAIN -1655,1839,50,RDMOPTG_Crimson_Weapon // EREND -1655,16040,50,RDMOPTG_Crimson_Weapon // EREND -1657,1680,50,RDMOPTG_None // RAWREL -1829,21015,50,RDMOPTG_Crimson_Weapon // SWORD_GUARDIAN -2692,1680,250,RDMOPTG_None // C3_RAWREL -1654,13454,50,RDMOPTG_Crimson_Weapon // ARMAIA -1654,28106,50,RDMOPTG_Crimson_Weapon // ARMAIA -1656,1939,50,RDMOPTG_Crimson_Weapon // KAVAC -1656,18130,50,RDMOPTG_None // KAVAC -1652,13454,50,RDMOPTG_Crimson_Weapon // YGNIZEM -1652,21015,50,RDMOPTG_Crimson_Weapon // YGNIZEM -1290,28705,50,RDMOPTG_Crimson_Weapon // SKELETON_GENERAL -2658,28705,250,RDMOPTG_Crimson_Weapon // C3_SKELETON_GENERAL -2659,28705,250,RDMOPTG_Crimson_Weapon // C4_SKELETON_GENERAL -1658,21015,500,RDMOPTG_Crimson_Weapon // B_YGNIZEM -1301,16040,50,RDMOPTG_Crimson_Weapon // AM_MUT -2362,28604,50,RDMOPTG_Crimson_Weapon // N_AMON_RA diff --git a/db/re/mob_race2_db.txt b/db/re/mob_race2_db.txt deleted file mode 100644 index 662bcd7412..0000000000 --- a/db/re/mob_race2_db.txt +++ /dev/null @@ -1,53 +0,0 @@ -// Monster Racial Groups Database -// -// Structure of Database: -// Race2ID,MobID1,MobID2,MobID3,...,MobID100 - -// Goblins -RC2_GOBLIN,1122,1123,1124,1125,1126,1258,1299 -// Kobolds -RC2_KOBOLD,1133,1134,1135,1282,1296 -// Orcs -RC2_ORC,1023,1152,1153,1189,1213,1273 -// Golems -RC2_GOLEM,1040,1278,1366,1497,2024 -// Guardians -RC2_GUARDIAN,1285,1286,1287,2081 -// Ninja Classes (Pirate's_Pride) -RC2_NINJA,1315,1364,1401,1560 -// GvG -RC2_GVG,1143,1905,1906,1907 -// Battlefield -RC2_BATTLEFIELD,1906,1909,1914,1915 -// Treasure Chests -RC2_TREASURE,1324,1325,1326,1327,1328,1329,1330,1331,1332,1333,1334,1335,1336,1337,1338,1339,1340,1341,1342,1343,1344,1345,1346,1347,1348,1349,1350,1351,1352,1353,1354,1355,1356,1357,1358,1359,1360,1361,1362,1363,1938,1939,1940,1941,1942,1943,1944,1945,1946,2452,2453,2454,2455,2456,2457,2458,2459,2460,2461,2462 -// Bio Labs -// TODO : Monsters in lhz_dun_n not implemented yet. [secretdataz] -RC2_BIOLAB,1634,1635,1636,1637,1638,1639,1640,1641,1642,1643,1644,1645,1646,1647,1648,1649,1650,1651,1652,1653,1654,1655,1656,1657,1658,1659,1660,1661,1662,1663,2221,2222,2223,2224,2225,2226,2227,2228,2229,2230,2231,2232,2233,2234,2235,2236,2237,2238,2239,2240,2241 -// Manuk -RC2_MANUK,1986,1987,1988,1989,1990,1997,1998,1999 -// Splendide -RC2_SPLENDIDE,1991,1992,1993,1994,1995 -// Scaraba -RC2_SCARABA,2083,2084,2085,2086,2087,2088,2089,2090,2091,2144,2145,2161,2162,2163,2164,2165,2166,2167,2168,2169,2170,2171,2172,2173,2304,2693,2799,2896 -// Old Glast Heim - SC_GLASTHEIM_ATK/SC_GLASTHEIM_DEF -RC2_OGH_ATK_DEF,2475,2476 -// Old Glast Heim - SC_GLASTHEIM_HIDDEN -RC2_OGH_HIDDEN,2337,2343//,2495 -// Nightmare Biolab - SC_LHZ_DUN_N -RC2_BIO5_SWORDMAN_THIEF,1640,2228,3213,3219,3226,3233,1641,2232,3208,3214,3230,3237 // Swordman, Thief monsters -RC2_BIO5_ACOLYTE_MERCHANT,1643,2231,3209,3215,3229,3236,1642,2229,3212,3218,3227,3234 // Acolyte, Merchant monsters -RC2_BIO5_MAGE_ARCHER,1645,2230,3210,3216,3228,3235,3211,1644,2233,2234,3217,3231,3232,3238,3239 // Mage, Archer monsters -RC2_BIO5_MVP,3220,3221,3222,3223,3224,3225,3240,3241,3242,3243,3244,3245,3246 // MvPs -// THANATOS -RC2_THANATOS,1704,1705,1706,1707,1708,1709,1710,1711,1712 -// Faceworm -RC2_FACEWORM,2528,2529,2530,2532,2533,2534,2535,2540,2541 -// Clock Tower (Need to confirm: Owl duke, Owl baron, Nightmare Mimic, Nightmare Rideword) -RC2_CLOCKTOWER,1193,1199,1269,1270,1295,2870,2871,2910,2916,2917,2918,2919,2920,2921,2922,2923,3074 -// Rock Ridge -RC2_ROCKRIDGE,3736,3737,3738,3739,3740,3741,3742,3743,3744,3745,3746,3747,3748,3749 -// Heart Hunter -//RC2_HEARTHUNTER,3626,3627,3628,3629 -// Werner Laboratory -//RC2_WERNER_LAB,3621,3622,3631,3632,3633 // miss ID 3826 - YSF Seyren monster diff --git a/db/re/mob_skill_db.txt b/db/re/mob_skill_db.txt index d6a0dd596a..6e1278c6c9 100644 --- a/db/re/mob_skill_db.txt +++ b/db/re/mob_skill_db.txt @@ -714,12 +714,11 @@ 1141,Marina@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6, 1141,Marina@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,19,,,,,, 1141,Marina@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,6, -1142,Marine Sphere@NPC_RUN,idle,354,7,10000,0,30000,no,master,alchemist,,,,,,,26, -1142,Marine Sphere@NPC_SELFDESTRUCTION,any,173,1,10000,3000,0,no,self,afterskill,354,,,,,,, +1142,Marine Sphere@NPC_RANDOMMOVE,idle,331,1,10000,0,30000,no,target,alchemist,,,,,,,, +1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,10000,3000,0,no,self,alchemist,,,,,,,, 1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,500,2000,5000,no,self,myhpltmaxrate,99,,,,,,, 1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,10000,2000,5000,no,self,skillused,173,,,,,,, -//1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,10000,0,0,yes,self,always,0,,,,,,, -//1142,Marine Sphere@NPC_SPEEDUP,any,332,1,10000,0,700,yes,self,always,0,,,,,,, +1142,Marine Sphere@NPC_SPEEDUP,idle,332,1,10000,0,700,yes,target,always,,,,,,,, 1143,Marionette@HT_FREEZINGTRAP,idle,121,5,500,0,300000,yes,around2,always,0,,,,,,29, 1143,Marionette@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,0,,,,,,2, 1143,Marionette@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,6, @@ -10087,6 +10086,34 @@ 2781,Leaf Cat Ringleader@AL_HEAL,attack,28,1,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, 2781,Leaf Cat Ringleader@AL_HEAL,chase,28,1,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18, 2781,Leaf Cat Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1586,,,,,, +2782,C4_L_WHIKEBAIN@TF_THROWSTONE,chase,152,1,10000,0,3000,yes,target,always,0,,,,,,, +2782,C4_L_WHIKEBAIN@TF_THROWSTONE,follow,152,1,10000,0,3000,yes,target,always,0,,,,,,, +2782,C4_L_WHIKEBAIN@NPC_POISON,attack,176,5,1000,800,5000,no,target,always,0,,,,,,, +2782,C4_L_WHIKEBAIN@RG_STRIPWEAPON,attack,215,5,500,0,10000,yes,target,always,0,,,,,,18, +2782,C4_L_WHIKEBAIN@RG_STRIPARMOR,attack,217,5,500,0,10000,yes,target,always,0,,,,,,18, +2782,C4_L_WHIKEBAIN@RG_STRIPSHIELD,attack,216,5,500,0,10000,yes,target,always,0,,,,,,17, +2782,C4_L_WHIKEBAIN@RG_STRIPHELM,attack,218,5,500,0,10000,yes,target,always,0,,,,,,, +2782,C4_L_WHIKEBAIN@RG_INTIMIDATE,attack,219,10,2000,0,60000,no,target,always,0,,,,,,, +2782,C4_L_WHIKEBAIN@RG_CLOSECONFINE,attack,1005,1,1000,0,30000,yes,target,always,0,,,,,,, +2782,C4_L_WHIKEBAIN@NPC_POISONATTACK,attack,188,5,1000,0,5000,yes,target,always,0,,,,,,, +2783,C5_L_EREMES@AS_CLOAKING,attack,135,3,2000,200,5000,yes,self,always,0,,,,,,, +2783,C5_L_EREMES@AS_CLOAKING,idle,135,3,2000,200,5000,yes,self,always,0,,,,,,, +2783,C5_L_EREMES@AS_CLOAKING,chase,135,3,2000,200,5000,yes,self,always,0,,,,,,, +2783,C5_L_EREMES@AS_GRIMTOOTH,idle,137,5,10000,0,0,yes,target,always,0,,,,,,6, +2783,C5_L_EREMES@AS_GRIMTOOTH,chase,137,5,10000,0,0,yes,target,skillused,18,,,,,,6, +2783,C5_L_EREMES@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,0,,,,,,6, +2783,C5_L_EREMES@AS_GRIMTOOTH,chase,137,5,2000,0,0,yes,target,always,0,,,,,,, +2783,C5_L_EREMES@AS_VENOMDUST,idle,140,10,2000,0,50000,yes,target,always,0,,,,,,29, +2783,C5_L_EREMES@AS_VENOMDUST,attack,140,10,2000,0,50000,yes,target,always,0,,,,,,29, +2783,C5_L_EREMES@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,, +2783,C5_L_EREMES@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,, +2783,C5_L_EREMES@NPC_POISONATTACK,attack,188,5,1000,0,5000,yes,target,always,0,,,,,,, +2783,C5_L_EREMES@AL_TELEPORT,idle,26,1,1000,1000,10000,no,self,always,0,,,,,,, +2783,C5_L_EREMES@AL_TELEPORT,chase,26,1,1000,1000,10000,no,self,always,0,,,,,,, +2783,C5_L_EREMES@AL_TELEPORT,attack,26,1,1000,1000,10000,no,self,always,0,,,,,,, +2783,C5_L_EREMES@AL_HEAL,idle,28,9,10000,1000,10000,yes,self,always,0,,,,,,, +2783,C5_L_EREMES@AL_HEAL,chase,28,9,10000,1000,10000,yes,self,always,0,,,,,,, +2783,C5_L_EREMES@AL_HEAL,attack,28,9,10000,1000,10000,yes,self,always,0,,,,,,, 2784,Swift Kobold Archer@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,, 2784,Swift Kobold Archer@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,, 2784,Swift Kobold Archer@AC_DOUBLE,attack,46,3,500,1000,5000,no,target,always,,,,,,,6, @@ -11185,8 +11212,8 @@ 3038,Hidden Mob 7@NPC_INVISIBLE,idle,353,1,10000,0,30000,yes,self,always,0,,,,,,, 3038,Hidden Mob 7@NPC_INVISIBLE,attack,353,1,10000,0,30000,yes,self,always,0,,,,,,, -// 3038,Hidden Mob 7@NPC_HELLBURNING,idle,719,1,10000,0,3000,yes,self,always,0,,,,,,, -// 3038,Hidden Mob 7@NPC_HELLBURNING,attack,719,1,10000,0,3000,yes,self,always,0,,,,,,, +3038,Hidden Mob 7@NPC_HELLBURNING,idle,719,1,10000,0,3000,yes,self,always,0,,,,,,, +3038,Hidden Mob 7@NPC_HELLBURNING,attack,719,1,10000,0,3000,yes,self,always,0,,,,,,, // Jitterbug instance 3069,Ferre@NPC_GROUNDATTACK,attack,185,5,1000,0,5000,no,target,always,0,,,,,,, @@ -11872,63 +11899,117 @@ 3246,V_B_TRENTINI@NPC_WIDESLEEP,attack,668,5,100,1000,20000,no,self,always,,,,,,,, 3246,V_B_TRENTINI@NPC_WIDECONFUSE,attack,667,5,100,1000,20000,no,target,always,,,,,,,, -//================================================================= -// Phantasmagorika 15.2 Mob Skills Placeholder (Gathered from jRO) -//================================================================= +// Phantasmagorika 15.2 +3124,CHARLESTON3@NPC_AGIUP,idle,350,1,2000,0,10000,yes,self,always,0,,,,,,, +3124,CHARLESTON3@AL_HEAL,idle,28,11,10000,0,3000,yes,self,always,0,,,,,,, +3124,CHARLESTON3@HW_NAPALMVULCAN,chase,400,5,3000,500,10000,no,target,always,0,,,,,,, +3124,CHARLESTON3@WZ_VERMILION,chase,85,5,2000,1000,15000,no,target,always,0,,,,,,, +3124,CHARLESTON3@HW_NAPALMVULCAN,attack,400,5,3000,500,10000,no,target,always,0,,,,,,, +3124,CHARLESTON3@WZ_VERMILION,attack,85,21,1500,4000,20000,no,target,always,0,,,,,,, +3124,CHARLESTON3@WZ_METEOR,attack,83,11,1500,4000,20000,no,target,always,0,,,,,,, +3125,STEP@SM_BASH,attack,5,5,1000,0,5000,yes,target,always,0,,,,,,, +3126,ROCK_STEP@BS_HAMMERFALL,attack,110,5,1000,1000,5000,no,target,always,0,,,,,,, +3127,KICK_STEP@ASC_BREAKER,attack,379,5,1000,0,5000,yes,target,always,0,,,,,,, +3128,KICK_AND_KICK@NPC_STUNATTACK,attack,179,3,500,1000,5000,no,target,always,0,,,,,,, +3161,BOMB@NPC_SELFDESTRUCTION,idle,173,1,10000,3000,0,no,self,always,0,,,,,,, +3161,BOMB@NPC_SELFDESTRUCTION,attack,173,1,10000,3000,5000,no,self,myhpltmaxrate,99,,,,,,, +3253,SYS_MSG@AL_HEAL,attack,28,11,5000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,, +3253,SYS_MSG@AL_HEAL,chase,28,11,5000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,, +3253,SYS_MSG@AL_HEAL,idle,28,11,5000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,, +3254,T_W_O@NPC_PIERCINGATT,attack,158,10,3000,0,30000,no,target,always,0,,,,,,, +3254,T_W_O@NPC_PIERCINGATT,chase,158,10,5000,0,5000,no,target,always,0,,,,,,, +3254,T_W_O@NPC_SILENCEATTACK,attack,178,5,7500,250,10000,no,target,casttargeted,0,,,,,,6, +3254,T_W_O@NPC_SILENCEATTACK,chase,178,5,7500,250,3000,no,target,casttargeted,0,,,,,,6, +3254,T_W_O@NPC_WIDESLEEP,attack,668,5,4000,0,15000,no,self,always,0,,,,,,, +3254,T_W_O@NPC_WIDESTONE,attack,666,5,6000,0,30000,no,self,always,0,,,,,,, +3254,T_W_O@NPC_WIDESOULDRAIN,attack,680,10,10000,0,60000,no,self,always,0,,,,,,, +3254,T_W_O@NPC_CRITICALWOUND,attack,673,5,1500,500,45000,no,target,always,,,,,,,, -3153,Excavator Robot@NPC_BLOODDRAIN,angry,199,1,1000,0,3000,no,target,always,0,,,,,,, -3153,Excavator Robot@NPC_STONESKIN,attack,675,3,10000,0,30000,yes,self,always,0,,,,,,, -3153,Excavator Robot@NPC_STUNATTACK,attack,179,5,800,1000,5000,no,target,always,0,,,,,,, -3153,Excavator Robot@NPC_ARMORBRAKE,attack,344,10,500,0,5000,no,target,always,0,,,,,,, -3153,Excavator Robot@NPC_STONESKIN,chase,675,3,10000,0,30000,yes,self,always,0,,,,,,, -3153,Excavator Robot@NPC_BLOODDRAIN,attack,199,1,500,0,5000,no,target,always,0,,,,,,, -3153,Excavator Robot@NPC_STONESKIN,idle,675,3,10000,0,30000,yes,self,always,0,,,,,,, -3153,Excavator Robot@AL_TELEPORT,idle,26,1,10000,0,0,no,target,rudeattacked,0,,,,,,, +// Sky Fortress Invasion Instance +3473,AS_RAGGED_GOLEM@NPC_ELECTRICWALK,attack,744,5,2000,0,5000,yes,self,always,,,,,,,, +3473,AS_RAGGED_GOLEM@NPC_FIREWALK,attack,745,5,2000,0,5000,yes,self,always,,,,,,,, +3473,AS_RAGGED_GOLEM@NPC_HALLUCINATIONWALK,attack,743,5,10000,800,500000,yes,self,always,,,,,,,, +3473,AS_RAGGED_GOLEM@NPC_HALLUCINATIONWALK,chase,743,5,10000,800,500000,yes,self,always,,,,,,,, +3474,AS_BLOODY_KNIGHT@NPC_PHANTOMTHRUST,attack,741,5,2000,1000,5000,no,target,always,,,,,,,, +3474,AS_BLOODY_KNIGHT@NPC_IGNITIONBREAK,attack,740,5,1000,3000,5000,no,self,always,,,,,,,, +3475,AS_WIND_GHOST@NPC_CLOUD_KILL,chase,739,5,10000,0,5000,yes,target,always,,,,,,,, +3475,AS_WIND_GHOST@NPC_CLOUD_KILL,attack,739,5,2000,0,5000,yes,target,always,,,,,,,, +3475,AS_WIND_GHOST@NPC_POISON_BUSTER,attack,742,2,1000,1000,5000,no,target,always,,,,,,,, +3475,AS_WIND_GHOST@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,,,,,,29, +3475,AS_WIND_GHOST@HT_SHOCKWAVE,idle,118,5,500,0,300000,yes,target,always,,,,,,,29, +3476,AS_ZOMBIE@NPC_POISON,attack,176,1,500,800,5000,no,target,always,,,,,,,, +3476,AS_ZOMBIE@NPC_POISON,angry,176,1,500,800,5000,no,target,always,,,,,,,, +3476,AS_ZOMBIE@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,, +3476,AS_ZOMBIE@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,,,,,,,, +3478,AS_ZOMBIE_SLAUGHTER@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,,,,,,,, +3478,AS_ZOMBIE_SLAUGHTER@NPC_POISON,attack,176,5,500,800,5000,yes,target,always,,,,,,,, +3478,AS_ZOMBIE_SLAUGHTER@AS_SONICBLOW,attack,136,5,1000,800,5000,yes,target,always,,,,,,,, +3478,AS_ZOMBIE_SLAUGHTER@NPC_COMBOATTACK,attack,171,1,500,700,5000,yes,target,always,,,,,,,, +3479,AS_ZOMBIE_MASTER@KN_BRANDISHSPEAR,attack,57,5,500,1000,5000,no,target,always,,,,,,,, +3479,AS_ZOMBIE_MASTER@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,, +3479,AS_ZOMBIE_MASTER@NPC_UNDEADATTACK,attack,347,3,2000,0,5000,yes,target,always,,,,,,,, +3479,AS_ZOMBIE_MASTER@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,,,,,,,, +3480,AS_CURSED_SOLDIER@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,,,,,,,, +3480,AS_CURSED_SOLDIER@AC_DOUBLE,attack,46,5,500,0,5000,yes,target,always,,,,,,,, +3480,AS_CURSED_SOLDIER@NPC_MAGICALATTACK,attack,192,1,500,800,5000,no,target,always,,,,,,,, +3480,AS_CURSED_SOLDIER@AC_SHOWER,attack,47,3,500,0,5000,yes,target,always,,,,,,,, +3481,AS_EVIL_SHADOW1@NPC_PIERCINGATT,chase,158,1,4000,0,5000,no,target,always,,,,,,,, +3481,AS_EVIL_SHADOW1@NPC_CURSEATTACK,attack,181,5,3500,0,20000,no,target,always,,,,,,,, +3482,AS_EVIL_SHADOW2@NPC_DARKSTRIKE,attack,340,1,3000,0,5000,no,target,always,,,,,,,, +3483,AS_EVIL_SHADOW3@NPC_CRITICALSLASH,chase,170,1,3000,0,5000,no,target,always,,,,,,,, +3483,AS_EVIL_SHADOW3@NPC_PETRIFYATTACK,attack,180,5,3500,0,5000,no,target,always,,,,,,,, +3485,AS_D_CURSED_SOLDIER@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,,,,,,,, +3485,AS_D_CURSED_SOLDIER@AC_DOUBLE,attack,46,5,500,0,5000,yes,target,always,,,,,,,, +3485,AS_D_CURSED_SOLDIER@NPC_MAGICALATTACK,attack,192,1,500,800,5000,no,target,always,,,,,,,, +3485,AS_D_CURSED_SOLDIER@AC_SHOWER,attack,47,3,500,0,5000,yes,target,always,,,,,,,, -3154,Recon Robot@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,, -3154,Recon Robot@NPC_STUNATTACK,attack,179,5,800,1000,5000,no,target,always,0,,,,,,, - -3155,Repair Robot@NPC_STUNATTACK,any,179,5,500,1000,5000,no,target,always,0,,,,,,, -3155,Repair Robot@NPC_GUIDEDATTACK,attack,172,5,1000,0,15000,no,target,always,0,,,,,,, - -3156,Exploration Rover@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,casttargeted,1,3157,3158,,,,, -3156,Exploration Rover@NPC_GUIDEDATTACK,attack,172,5,1000,0,10000,no,target,always,0,,,,,,, -3156,Exploration Rover@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,target,attackpcge,10,3157,3158,,,,, - -3247,Cenere G@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,0,,,,,,, -3247,Cenere G@MG_THUNDERSTORM,chase,21,10,3000,1000,10000,no,target,always,0,,,,,,, -3247,Cenere G@NPC_POISONATTACK,any,188,1,5000,0,5000,no,target,always,0,,,,,,, -3247,Cenere G@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,, -3247,Cenere G@MG_THUNDERSTORM,attack,21,10,3000,1000,10000,no,target,always,0,,,,,,, - -3248,Repair Robot T@AL_PNEUMA,attack,25,1,2000,0,5000,yes,self,longrangeattacked,0,,,,,,, -3248,Repair Robot T@AL_TELEPORT,idle,26,1,10000,0,0,no,target,rudeattacked,0,,,,,,, -3248,Repair Robot T@NPC_CRITICALSLASH,attack,170,1,2000,0,2000,no,target,always,0,,,,,,, -3248,Repair Robot T@NPC_GUIDEDATTACK,attack,172,5,1000,0,5000,no,target,always,0,,,,,,, -3248,Repair Robot T@KN_TWOHANDQUICKEN,attack,60,30,10000,0,120000,yes,target,myhpltmaxrate,40,,,,,,, -3248,Repair Robot T@NPC_STUNATTACK,attack,179,5,500,1000,5000,no,target,always,0,,,,,,, -3248,Repair Robot T@AL_PNEUMA,chase,25,1,2000,0,5000,no,self,longrangeattacked,0,,,,,,, - -3249,Exploration Rover T@KN_TWOHANDQUICKEN,attack,60,30,10000,0,120000,yes,self,myhpltmaxrate,40,,,,,,, -3249,Exploration Rover T@AL_PNEUMA,chase,25,1,2000,0,5000,no,self,longrangeattacked,0,,,,,,, -3249,Exploration Rover T@AL_TELEPORT,walk,26,1,10000,0,0,no,target,rudeattacked,0,,,,,,, -3249,Exploration Rover T@NPC_CRITICALWOUND,attack,673,2,1000,0,5000,no,target,always,0,,,,,,, -3249,Exploration Rover T@NPC_GUIDEDATTACK,attack,172,5,1000,0,5000,no,target,always,0,,,,,,, -3249,Exploration Rover T@AL_PNEUMA,attack,25,1,2000,0,5000,no,self,longrangeattacked,0,,,,,,, - -3253,SYS_MSG@AL_HEAL,attack,28,10,500,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,, -3253,SYS_MSG@AL_HEAL,chase,28,10,500,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,, -3253,SYS_MSG@AL_HEAL,idle,28,10,500,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,, - -3254,T_W_O@NPC_PIERCINGATT,attack,158,10,300,0,30000,no,target,always,0,,,,,,, -3254,T_W_O@NPC_PIERCINGATT,chase,158,10,500,0,5000,no,target,always,0,,,,,,, -3254,T_W_O@NPC_SILENCEATTACK,attack,178,5,750,250,10000,no,target,casttargeted,0,,,,,,6, -3254,T_W_O@NPC_SILENCEATTACK,chase,178,5,750,250,3000,no,target,casttargeted,0,,,,,,6, -3254,T_W_O@NPC_WIDESLEEP,attack,668,5,400,0,15000,no,self,always,0,,,,,,, -3254,T_W_O@NPC_WIDESTONE,attack,666,5,600,0,30000,no,self,always,0,,,,,,, -3254,T_W_O@NPC_WIDESOULDRAIN,attack,680,10,1000,0,60000,no,self,always,0,,,,,,, -3254,T_W_O@NPC_CRITICALWOUND,attack,673,5,150,500,45000,no,target,always,,,,,,,, 3505,DR_BIG_EGGRING@NPC_SUMMONSLAVE,attack,196,4,10000,2000,10000,no,self,slavele,3,3508,,,,,, 3505,DR_BIG_EGGRING@NPC_SUMMONSLAVE,idle,196,4,10000,2000,10000,no,self,slavele,3,3508,,,,,, +// ep16.2 +3621,EP16_2_MM_CUTIE@NPC_AGIUP,attack,350,1,10000,0,20000,yes,self,always,0,,,,,,, +3621,EP16_2_MM_CUTIE@NPC_MENTALBREAKER,attack,159,2,10000,1000,30000,no,target,always,0,,,,,,, +3621,EP16_2_MM_CUTIE@NPC_WIDESIGHT,attack,669,1,10000,0,30000,yes,self,always,0,,,,,,, +3621,EP16_2_MM_CUTIE@NPC_BLEEDING,attack,660,5,10000,0,40000,yes,target,always,0,,,,,,, +3621,EP16_2_MM_CUTIE@NPC_DARKNESSBREATH,attack,658,5,500,3000,10000,no,target,always,0,,,,,,, +3621,EP16_2_MM_CUTIE@NPC_VAMPIRE_GIFT,attack,679,1,10000,300,20000,no,self,myhpltmaxrate,50,,,,,,, +3621,EP16_2_MM_CUTIE@NPC_BLOODDRAIN,attack,199,1,10000,300,10000,no,target,myhpltmaxrate,30,,,,,,, +3622,EP16_2_MM_S_GUARDS@MG_FIREBOLT,chase,19,5,10000,0,10000,yes,target,always,0,,,,,,, +3622,EP16_2_MM_S_GUARDS@MG_FIREBALL,attack,17,5,2000,500,1000,no,target,always,0,,,,,,, +3622,EP16_2_MM_S_GUARDS@NPC_FIREATTACK,attack,186,3,1000,500,5000,no,target,always,0,,,,,,, +3626,EP16_2_H_HUNTER_V@SM_ENDURE,idle,8,1,10000,0,30000,yes,self,always,0,,,,,,, +3626,EP16_2_H_HUNTER_V@NPC_CRITICALSLASH,chase,170,1,3000,0,5000,yes,target,always,0,,,,,,, +3626,EP16_2_H_HUNTER_V@NPC_PIERCINGATT,attack,158,5,2000,500,3000,no,target,always,0,,,,,,, +3627,EP16_2_H_HUNTER_MD@MO_BODYRELOCATION,attack,264,1,1000,0,10000,yes,target,always,0,,,,,,, +3627,EP16_2_H_HUNTER_MD@AL_INCAGI,attack,29,1,1000,0,10000,yes,self,always,0,,,,,,, +3627,EP16_2_H_HUNTER_MD@NPC_POWERUP,idle,349,2,10000,0,30000,yes,self,always,0,,,,,,, +3627,EP16_2_H_HUNTER_MD@SM_BASH,attack,5,5,2000,500,1000,no,target,always,0,,,,,,, +3627,EP16_2_H_HUNTER_MD@KN_BOWLINGBASH,attack,62,3,1000,500,5000,no,target,always,0,,,,,,, +3628,EP16_2_H_HUNTER_EV@NPC_AGIUP,attack,350,1,5000,0,20000,yes,self,always,0,,,,,,, +3628,EP16_2_H_HUNTER_EV@MO_BODYRELOCATION,chase,264,1,2000,0,10000,yes,target,always,0,,,,,,, +3628,EP16_2_H_HUNTER_EV@NPC_BLEEDING,attack,660,5,2000,500,10000,no,target,always,0,,,,,,, +3628,EP16_2_H_HUNTER_EV@NPC_CRITICALWOUND,attack,673,3,1000,500,20000,no,target,always,0,,,,,,, +3628,EP16_2_H_HUNTER_EV@NPC_WIDESIGHT,attack,669,1,10000,0,30000,yes,self,always,0,,,,,,, +3628,EP16_2_H_HUNTER_EV@NPC_WEAPONBRAKER,attack,343,1,10000,0,40000,yes,target,always,0,,,,,,, +3628,EP16_2_H_HUNTER_EV@NPC_DARKBREATH,attack,202,5,2000,3000,10000,no,target,myhpltmaxrate,60,,,,,,, +3629,EP16_2_BROKEN_GUN@NPC_COMBOATTACK,attack,171,5,2000,500,5000,no,target,always,0,,,,,,, +3630,EP16_2_E_BOLKOBA@NPC_AGIUP,chase,350,1,10000,0,20000,yes,self,always,0,,,,,,, +3630,EP16_2_E_BOLKOBA@NPC_CRITICALWOUND,attack,673,5,500,1000,30000,no,target,always,0,,,,,,, +3630,EP16_2_E_BOLKOBA@NPC_STUNATTACK,attack,179,1,1000,500,5000,no,target,always,0,,,,,,, +3630,EP16_2_E_BOLKOBA@NPC_WIDESIGHT,attack,669,1,10000,0,30000,yes,self,always,0,,,,,,, +3630,EP16_2_E_BOLKOBA@NPC_PULSESTRIKE,attack,661,1,500,2000,5000,no,self,always,0,,,,,,, +3630,EP16_2_E_BOLKOBA@NPC_MAGICMIRROR,attack,671,10,2000,3000,20000,no,self,myhpltmaxrate,20,,,,,,, +3631,EP16_2_HUMAN_KIMERA@NPC_AGIUP,idle,350,1,10000,0,60000,yes,self,always,0,,,,,,, +3631,EP16_2_HUMAN_KIMERA@NPC_COMBOATTACK,chase,171,1,1000,500,5000,no,target,always,0,,,,,,, +3631,EP16_2_HUMAN_KIMERA@NPC_RANDOMATTACK,attack,183,1,1000,500,5000,no,target,always,0,,,,,,, +3632,EP16_2_MATTER_KIMERA@NPC_POWERUP,idle,349,1,10000,0,60000,yes,self,always,0,,,,,,, +3632,EP16_2_MATTER_KIMERA@NPC_COMBOATTACK,chase,171,1,1000,500,5000,no,target,always,0,,,,,,, +3632,EP16_2_MATTER_KIMERA@NPC_FIREATTACK,attack,186,1,1000,500,5000,no,target,always,0,,,,,,, +3633,EP16_2_VENOM_KIMERA@NPC_POWERUP,attack,349,5,10000,0,20000,yes,self,always,0,,,,,,, +3633,EP16_2_VENOM_KIMERA@NPC_AGIUP,attack,350,5,10000,0,20000,yes,self,always,0,,,,,,, +3633,EP16_2_VENOM_KIMERA@NPC_POISON,attack,176,5,1000,500,5000,no,target,always,0,,,,,,, +3633,EP16_2_VENOM_KIMERA@NPC_POISONATTACK,attack,188,3,1000,0,5000,yes,target,always,0,,,,,,, +3633,EP16_2_VENOM_KIMERA@NPC_WIDESIGHT,attack,669,1,10000,0,30000,yes,self,always,0,,,,,,, +3633,EP16_2_VENOM_KIMERA@NPC_ACIDBREATH,attack,657,6,10000,3000,25000,no,target,always,0,,,,,,, +3633,EP16_2_VENOM_KIMERA@RG_STRIPARMOR,attack,217,5,500,1000,5000,no,target,always,0,,,,,,, diff --git a/db/re/pet_db.yml b/db/re/pet_db.yml index 735bb7a070..e9fe4ff73f 100644 --- a/db/re/pet_db.yml +++ b/db/re/pet_db.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify @@ -675,13 +675,13 @@ Body: if (.@i >= PET_INTIMATE_LOYAL) { bonus2 bAddRace,RC_Demihuman,3; bonus2 bMagicAddRace,RC_DemiHuman,3; - bonus2 bAddRace,RC_Player,3; - bonus2 bMagicAddRace,RC_Player,3; + bonus2 bAddRace,RC_Player_Human,3; + bonus2 bMagicAddRace,RC_Player_Human,3; } else if (.@i >= PET_INTIMATE_CORDIAL) { bonus2 bAddRace,RC_Demihuman,2; bonus2 bMagicAddRace,RC_DemiHuman,2; - bonus2 bAddRace,RC_Player,2; - bonus2 bMagicAddRace,RC_Player,2; + bonus2 bAddRace,RC_Player_Human,2; + bonus2 bMagicAddRace,RC_Player_Human,2; } - Mob: ALICE TameItem: Sway_Apron @@ -697,11 +697,11 @@ Body: if (.@i >= PET_INTIMATE_LOYAL) { bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; - bonus2 bSubRace,RC_Player,2; + bonus2 bSubRace,RC_Player_Human,2; } else if (.@i >= PET_INTIMATE_CORDIAL) { bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; - bonus2 bSubRace,RC_Player,1; + bonus2 bSubRace,RC_Player_Human,1; } Evolution: - Target: ALIZA @@ -760,11 +760,11 @@ Body: if (.@i >= PET_INTIMATE_LOYAL) { bonus bDef,2; bonus2 bSubRace,RC_DemiHuman,2; - bonus2 bSubRace,RC_Player,2; + bonus2 bSubRace,RC_Player_Human,2; } else if (.@i >= PET_INTIMATE_CORDIAL) { bonus bDef,1; bonus2 bSubRace,RC_DemiHuman,1; - bonus2 bSubRace,RC_Player,1; + bonus2 bSubRace,RC_Player_Human,1; } - Mob: ECLIPSE_P EggItem: Spring_Rabbit_Egg @@ -933,10 +933,10 @@ Body: if (.@i >= PET_INTIMATE_LOYAL) { bonus2 bAddRace,RC_DemiHuman,5; - bonus2 bAddRace,RC_Player,5; + bonus2 bAddRace,RC_Player_Human,5; } else if (.@i >= PET_INTIMATE_CORDIAL) { bonus2 bAddRace,RC_DemiHuman,3; - bonus2 bAddRace,RC_Player,3; + bonus2 bAddRace,RC_Player_Human,3; } - Mob: SUCCUBUS TameItem: Boy's_Naivety @@ -1143,8 +1143,10 @@ Body: if (.@i >= PET_INTIMATE_LOYAL) { bonus2 bSubRace,RC_Brute,5; + bonus2 bSubRace,RC_Player_Doram,5; } else if (.@i >= PET_INTIMATE_CORDIAL) { bonus2 bSubRace,RC_Brute,3; + bonus2 bSubRace,RC_Player_Doram,3; } - Mob: BACSOJIN_ TameItem: Shiny_Wing_Gown @@ -1275,7 +1277,7 @@ Body: bonus bHPrecovRate,50; } - Mob: NINE_TAIL - TameItem: Sap_Liquid + TameItem: Sap_Jelly EggItem: Nine_Tail_Egg FoodItem: Suspicious_Bottle Fullness: 4 @@ -1294,7 +1296,7 @@ Body: Evolution: - Target: CAT_O_NINE_TAIL ItemRequirements: - - Item: Sap_Liquid + - Item: Sap_Jelly Amount: 3 - Item: Fox_Tail Amount: 999 @@ -1303,7 +1305,7 @@ Body: - Item: Nine_Tail_Card Amount: 1 - Mob: GREMLIN - TameItem: Unprocessed_Parts + TameItem: Airship_Part EggItem: Gremlin_Egg FoodItem: Cheap_Lubricant Fullness: 4 @@ -1322,7 +1324,7 @@ Body: Evolution: - Target: HODREMLIN ItemRequirements: - - Item: Unprocessed_Parts + - Item: Airship_Part Amount: 3 - Item: Damp_Darkness Amount: 50 @@ -1331,7 +1333,7 @@ Body: - Item: Hodremlin_Card Amount: 1 - Mob: MUMMY - TameItem: Elixir_Bandages + TameItem: Elixir_Bandage EggItem: Mummy_Egg FoodItem: Mementos Fullness: 7 @@ -1348,7 +1350,7 @@ Body: Evolution: - Target: ANCIENT_MUMMY ItemRequirements: - - Item: Elixir_Bandages + - Item: Elixir_Bandage Amount: 3 - Item: Rune_Of_Darkness Amount: 200 @@ -1357,7 +1359,7 @@ Body: - Item: Ancient_Mummy_Card Amount: 1 - Mob: TEDDY_BEAR - TameItem: Small_Needle_Kit + TameItem: Little_Dall_Needle EggItem: Teddy_Bear_Egg FoodItem: Cotton_Tufts Fullness: 3 @@ -1374,7 +1376,7 @@ Body: Evolution: - Target: XM_TEDDY_BEAR ItemRequirements: - - Item: Small_Needle_Kit + - Item: Little_Dall_Needle Amount: 3 - Item: Cursed_Seal Amount: 300 @@ -1630,7 +1632,7 @@ Body: bonus bHit,4; } - Mob: AM_MUT - EggItem: Am_Mut_Egg + EggItem: Ammut_Egg FoodItem: Pet_Food Fullness: 2 HungryDelay: 120 @@ -1651,7 +1653,7 @@ Body: bonus bMatkRate,1; } - Mob: CAT_O_NINE_TAIL - EggItem: Cat_o_Nine_Tail_Egg + EggItem: Cat_O_Nine_Tail_Egg FoodItem: Pet_Food Fullness: 2 HungryDelay: 120 @@ -1689,7 +1691,7 @@ Body: - Item: Munak_Card Amount: 10 - Mob: GRAND_PECO - EggItem: Grand_Peco_Peco_Egg + EggItem: Grand_Peco_Egg FoodItem: Pet_Food Fullness: 2 HungryDelay: 120 @@ -1765,7 +1767,7 @@ Body: bonus bHit,1; } - Mob: XM_TEDDY_BEAR - EggItem: Xm_Teddy_Bear_Egg + EggItem: Xm_Teddybear_Egg FoodItem: Pet_Food Fullness: 2 HungryDelay: 120 @@ -1813,7 +1815,7 @@ Body: bonus bAtk,3; } - Mob: DR_LUNATIC - EggItem: Dr_Lunatic_Egg + EggItem: Leaf_Lunatic_Egg FoodItem: Pet_Food Fullness: 2 HungryDelay: 120 @@ -1842,7 +1844,7 @@ Body: bonus bAtk,2; } - Mob: LITTLE_ISIS - EggItem: Little_Isis_Egg + EggItem: Littleisis_Egg FoodItem: Pet_Food Fullness: 2 HungryDelay: 120 @@ -1863,7 +1865,7 @@ Body: bonus bAtkRate,1; } - Mob: DIABOLIC2 - EggItem: Diabolic_2_Egg + EggItem: Diabolic_Egg2 FoodItem: Pet_Food Fullness: 2 HungryDelay: 120 @@ -1896,7 +1898,7 @@ Body: bonus bMatkRate,1; } - Mob: DELETER_2 - EggItem: Fire_Deleter_Egg + EggItem: Red_Deleter_Egg2 FoodItem: Pet_Food Fullness: 2 HungryDelay: 120 diff --git a/db/re/produce_db.txt b/db/re/produce_db.txt index 415d4edde5..2ae35cb47d 100644 --- a/db/re/produce_db.txt +++ b/db/re/produce_db.txt @@ -618,15 +618,15 @@ //---- Create Bomb --- ItemLV=28 --------------- //-- Apple Bomb <-- GN_MAKEBOMB Lv1, Apple Bomb CB, 1 Apple, 1 Scell, 1 Detonator, 1 Gun Powder -246,13260,28,2496,1,6279,0,512,1,911,1,1051,1,6244,1 +//246,13260,28,2496,1,6279,0,512,1,911,1,1051,1,6244,1 //-- Coconut Bomb <-- GN_MAKEBOMB Lv1, Coconut Bomb CB, 1 Detonator, 1 Coconut Fruit, 2 Gun Powder -247,13261,28,2496,1,6281,0,1051,1,6263,1,6244,2 +//247,13261,28,2496,1,6281,0,1051,1,6263,1,6244,2 //-- Melon Bomb <-- GN_MAKEBOMB Lv1, Melon Bomb CB, 1 Sticky Mucus, 1 Detonator, 2 Gun Powder, 1 Melon -248,13262,28,2496,1,6282,0,938,1,1051,1,6244,2,6264,1 +//248,13262,28,2496,1,6282,0,938,1,1051,1,6244,2,6264,1 //-- Pineapple Bomb <-- GN_MAKEBOMB Lv1, Pinepple Bomb CB, 1 Cactus Needle, 1 Detonator, 3 Gun Powder, 1 Pineapple -249,13263,28,2496,1,6280,0,952,1,1051,1,6244,3,6265,1 +//249,13263,28,2496,1,6280,0,952,1,1051,1,6244,3,6265,1 //-- Banana Bomb <-- GN_MAKEBOMB Lv1, Banana Bomb CB, 1 Banana, 1 Detonator, 4 Gun Powder, 1 Mould Powder -250,13264,28,2496,1,6283,0,513,1,1051,1,6244,4,7001,1 +//250,13264,28,2496,1,6283,0,513,1,1051,1,6244,4,7001,1 //---- Special Pharmacy --- ItemLV=29 ---------- //-- Seed Of Horny Plant <-- GN_S_PHARMACY Lv1, Plant Genetic Grow, 10 Prickly Fruit @@ -655,28 +655,40 @@ 262,12437,29,2497,1,6285,0,645,5,656,5,1092,10,7455,5 //-- Cure Free <-- GN_S_PHARMACY Lv1, Quality Potion Book, 20 Green Herb, 1 Fruit Of Mastela, 5 Panacea, 1 Leaf Of Yggdrasil, 10 Empty Cylinder 263,12475,29,2497,1,6285,0,511,20,522,1,525,5,610,1,1092,10 +//-- Golden X <-- GN_S_PHARMACY Lvl, 10 Empty Testtube, 10 Yggdrasilberry, 5 Gold +264,100231,29,2497,1,1092,10,607,10,969,5 +//-- Red Herb Activator <-- GN_S_PHARMACY Lvl, 10 Empty Testtube, 45 Red Herb, 5 Yggdrasil Seed +265,100232,29,2497,1,1092,10,507,45,608,5 +//-- Blue Herb Activator <-- GN_S_PHARMACY Lvl, 10 Empty Testtube, 15 Blue Herb, 5 Yggdrasil Seed +266,100233,29,2497,1,1092,10,510,15,608,5 +//-- Concentrated Red Syrup Potion <-- GN_S_PHARMACY Lvl, 10 Empty Testtube, 5 Empty Potion Bottle, 15 Red Syrup +267,1100003,29,2497,1,1092,10,1093,5,11621,15 +//-- Concentrated Blue Syrup Potion <-- GN_S_PHARMACY Lvl, 10 Empty Testtube, 5 Empty Potion Bottle, 15 Blue Syrup +268,1100004,29,2497,1,1092,10,1093,5,11624,15 +//-- Concentrated Golden Syrup Potion <-- GN_S_PHARMACY Lvl, 10 Empty Testtube, 5 Empty Potion Bottle, 10 White Syrup, 10 Yellow Syrup +269,1100005,29,2497,1,1092,10,1093,5,11623,10,11622,10 //=============================================== //--------------------LEVEL 30----------- // Novice Red Potion (569) <-- 2 Red Herbs, 1 Apple -264,569,30,0,0,11058,0,507,2,512,1 +270,569,30,0,0,11058,0,507,2,512,1 // Novice Magnifier (12325) <-- 3 Fine-grained Trunk, 1 Jellopy -265,12325,30,0,0,11058,0,1066,3,909,1 +271,12325,30,0,0,11058,0,1066,3,909,1 // Novice Fly Wing (12323) <-- 2 Fluffs, 2 Feathers, 2 Jellopies -266,12323,30,0,0,11058,0,914,2,949,2,909,2 +272,12323,30,0,0,11058,0,914,2,949,2,909,2 // Novice Cutter (13040) <-- 10 Shells, 10 Worm Peelings, 1 Phracon -267,13040,30,0,0,11058,0,935,10,955,10,1010,1 +273,13040,30,0,0,11058,0,935,10,955,10,1010,1 // Little Unripe Apple (12846) <-- 1 Apple, 1 Green Herb -268,12846,30,0,0,11058,0,512,1,511,1 +274,12846,30,0,0,11058,0,512,1,511,1 // Four Leaf Clover (706) <-- 200 Clovers, 200 Sticky Mucus -269,706,30,0,0,11058,0,705,200,938,200 +275,706,30,0,0,11058,0,705,200,938,200 // Banana Juice (532) <-- 1 Banana, 1 Milk -270,532,30,0,0,11058,0,513,1,519,1 +276,532,30,0,0,11058,0,513,1,519,1 // Apple Juice (531) <-- 1 Apple, 1 Milk -271,531,30,0,0,11058,0,512,1,519,1 +277,531,30,0,0,11058,0,512,1,519,1 // Carrot Juice (534) <-- 1 Carrot, 1 Milk -272,534,30,0,0,11058,0,515,1,519,1 +278,534,30,0,0,11058,0,515,1,519,1 // Grape Juice (533) <-- 1 Grape, 1 Milk -273,533,30,0,0,11058,0,514,1,519,1 +279,533,30,0,0,11058,0,514,1,519,1 // Unripe Apple (619) <-- 10 Sticky Mucus, 20 Green Herbs, 10 Apples -274,619,30,0,0,11058,0,938,10,511,20,512,10 +280,619,30,0,0,11058,0,938,10,511,20,512,10 diff --git a/db/re/quest_db.txt b/db/re/quest_db.txt deleted file mode 100644 index 34b5123fbb..0000000000 --- a/db/re/quest_db.txt +++ /dev/null @@ -1,4053 +0,0 @@ -// Quest Database -// -// Structure of Database: -// Quest ID,Time Limit,Target1,Val1,Target2,Val2,Target3,Val3,MobID1,NameID1,Rate1,MobID2,NameID2,Rate2,MobID3,NameID3,Rate3,Quest Title -// -// Time Limit* can be: -// - in seconds ; date limit will be at [Current time + Time Limit] -// - in HH-MM format ; date limit will be at [Time Limit] of the current day or at [Time Limit] -// of the next day if [Time Limit] is lower than the current date. -// -// The MobID*, NameID*, and Rate* reflect special values for quests that can drop an item at given rate from given mob. -// If no MobID* is given, then any mob has a chance to drop the given ItemID*. - -1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Transcend" -1001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Acolyte" -1002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Acolyte" -1003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Acolyte" -1004,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Archer" -1005,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Mage" -1006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Mage" -1007,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Mage" -1008,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Mage" -1009,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Merchant" -1010,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Merchant" -1011,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Merchant" -1012,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Merchant" -1013,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Thief" -1014,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Swordman" -1015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Your first quest" -1016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaining base levels" - -// 2010 Headgear Quests -1100,0,1178,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Solo in the Sphinx Dungeon!" -1101,0,1164,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Soloing Sphinx Dungeon!" -1102,0,1194,40,0,0,0,0,0,0,0,0,0,0,0,0,0,"Soloing Clock Tower!" -1103,0,1213,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Soloing Clock Tower!" -1104,0,1519,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Solo at Luoyang!" -1105,0,1513,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Solo at Luoyang!" -1106,0,1375,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Solo at Amatsu Dungeon!" -1107,0,1403,40,0,0,0,0,0,0,0,0,0,0,0,0,0,"Solo at Amatsu Dungeon!" -1108,0,1631,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Solo at Luoyang!" - -// Ropewa & Yuridi Quest -1109,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ropewa & Yuridi - Survivors of the Labyrinth" -1110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ropewa & Yuridi - Victims of the Labyrinth" -1111,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ropewa & Yuridi - Maze in the Labyrinth" -1112,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ropewa & Yuridi - Lost in the Labyrinth" -1113,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ropewa & Yuridi - Torn Apart" -1114,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ropewa & Yuridi - The Cost of Restoration" -1115,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ropewa & Yuridi - Song of the Abyss" -1116,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ropewa & Yuridi - Dead Man's Song" -1117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ropewa & Yuridi - Eternal Promise, Broken Ring" -1118,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Neighborhood Knight - I Need Clues" -1119,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Neighborhood Knight - Cooldown" - -1145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the poor cat" -1146,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the poor cat" -1147,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the poor cat" -1148,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the poor cat" -1149,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the poor cat" -1150,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the poor cat" -1151,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the poor cat" -1152,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the poor cat" -1153,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the poor cat" -1154,0,2197,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the poor cat" -1155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the poor cat" -1174,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rumor, Time and Legend" -1175,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rumor, Time and Legend" -1176,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rumor, Time and Legend" -1177,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rumor, Time and Legend" -1178,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rumor, Time and Legend" -1179,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rumor, Time and Legend" -1180,0,0,0,0,0,0,0,2314,6520,3000,0,0,0,0,0,0,"Get Rid of Bakonawa" -1181,0,0,0,0,0,0,0,2314,6520,3000,0,0,0,0,0,0,"Get Rid of Bakonawa" -1182,0,0,0,0,0,0,0,2314,6520,3000,0,0,0,0,0,0,"Get Rid of Bakonawa" -1183,0,0,0,0,0,0,0,2314,6520,3000,0,0,0,0,0,0,"Get Rid of Bakonawa" -1184,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Get Rid of Bakonawa" -1185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Get Rid of Bakonawa" -1186,0,2313,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Get Rid of Bakonawa" -1187,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Get Rid of Bakonawa" -1188,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Get Rid of Bakonawa" -1189,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Get Rid of Bakonawa" -1190,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Get Rid of Bakonawa" -1191,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Get Rid of Bakonawa" -1192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Get Rid of Bakonawa" -1193,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Get Rid of Bakonawa" - -// 2011 X-Mas Event -1194,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1195,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1196,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1197,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1198,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1199,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1201,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1202,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1203,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1204,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1206,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1207,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1208,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1209,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1210,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1211,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1212,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" -1213,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look out the window, Cheers for Raccoon Hurray team!" - -// Find Professor Worm's Memory -1214,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory" -1215,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory" -1216,0,0,0,0,0,0,0,2364,6542,3000,0,0,0,0,0,0,"Getting back Professor Worm's memory" -1217,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory" -1218,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory" -1219,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory" -1220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory" -1221,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory" -1222,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory" -1223,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory" -1224,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory" -1225,0,2367,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory" -1226,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory" -1227,0,0,0,0,0,0,0,2364,6542,3000,0,0,0,0,0,0,"Getting back Professor Worm's memory" -1228,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting back Professor Worm's memory" - -// Academy 14.2 -1229,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Swordsman training" -1230,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Swordsman training" -1233,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Swordsman training" -1234,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Swordsman training" -1235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Swordsman training" -1236,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Swordsman training" -1237,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shop guide" -1238,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shop guide" -1239,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shop guide" -1240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shop guide" - -// Ghost Palace memorial -1261,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cursed Swordman" -1263,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cursed Swordman" - -1264,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Flaming Basin and Doom Prayers" -1265,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Flaming Basin and Doom Prayers" -1266,0,0,0,0,0,0,0,3021,6692,2000,0,0,0,0,0,0,"Flaming Basin and Doom Prayers" -1267,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Flaming Basin and Doom Prayers" -1268,0,3021,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Flaming Basin and Doom Prayers" -1269,0,3022,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Flaming Basin and Doom Prayers" -1270,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Flaming Basin and Doom Prayers" -1271,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Flaming Basin and Doom Prayers" -1272,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Flaming Basin and Doom Prayers" -1273,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Flaming Basin and Doom Prayers" -1274,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Flaming Basin and Doom Prayers" -1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Flaming Basin and Doom Prayers" -1297,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Flaming Basin and Doom Prayers" - -// Rockridge -1298,0,3740,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gas! Gas!" -1299,4:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Patrol Once a Day" - -1321,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Spotty and Her Ring" -1322,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Found Something" -1323,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Spotty, No!" -1324,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Spotty, No!" -1325,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Spotty, No!" -1326,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Spotty, No!" -1327,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Spotty, No!" -1328,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Found Missing Items" -1329,4:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Spotty in the Dreamland" -1330,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Spotty's Holes" -1331,0,3736,3,3737,3,3738,3,0,0,0,0,0,0,0,0,0,"Avenging Spotty" -1332,4:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Blood for Blood" - -2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Blacksmith" -2001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Blacksmith" -2002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Blacksmith" -2003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Blacksmith" -2004,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Blacksmith" -2005,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Blacksmith" -2006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Blacksmith" -2007,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Blacksmith" -2008,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Blacksmith" -2009,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Blacksmith" -2010,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Blacksmith" -2011,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Blacksmith" -2012,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Blacksmith" -2013,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Blacksmith" -2014,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Blacksmith" -2015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Blacksmith" -2016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Blacksmith" -2017,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Rogue" -2018,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Rogue" -2019,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Rogue" -2020,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Rogue" -2021,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Rogue" -2022,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Rogue" -2023,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Rogue" -2024,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Rogue" -2025,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Rogue" -2026,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Rogue" -2027,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Rogue" -2028,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Alchemist" -2029,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Alchemist" -2030,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Alchemist" -2031,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Alchemist" -2032,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Alchemist" -2033,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Alchemist" -2034,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Alchemist" -2035,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Alchemist" -2036,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Alchemist" -2037,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Alchemist" -2038,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Alchemist" -2039,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Alchemist" -2040,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Alchemist" -2041,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2042,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2043,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2044,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2045,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2046,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2047,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2048,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2049,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2050,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2051,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2052,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2053,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2054,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2055,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2056,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2057,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2058,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2059,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2061,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2062,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Sage" -2063,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Crow of the Fate - 1" -2064,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Crow of the Fate - 2" -2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Crow of the Fate - 3" -2066,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Crow of the Fate - 4" -2067,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Crow of the Fate - 5" -2068,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Crow of the Fate - 6" -2069,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tierra Gorge Battle" -2070,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Flavius Battle" -2071,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cursed Property" -2072,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cursed Property" -2073,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cursed Property" -2074,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cursed Property" -2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cursed Property" -2076,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cursed Property" -2077,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cursed Property" -2078,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cursed Property" -2079,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The past went wrong" -2080,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The past went wrong" -2081,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The past went wrong" -2082,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The past went wrong" -2083,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The past went wrong" -2084,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The past went wrong" -2085,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The past went wrong" -2086,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Enterprise" -2087,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Enterprise" -2088,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Enterprise" -2089,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Enterprise" -2090,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Enterprise" -2091,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Enterprise" -2092,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Enterprise" -2093,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Enterprise" -2094,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Enterprise" -2095,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Enterprise" -2109,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A Mage in the Ice Dungeon" -2110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A Mage in the Ice Dungeon" -2111,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A Mage in the Ice Dungeon" -2112,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A Mage in the Ice Dungeon" -2113,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A Mage in the Ice Dungeon" -2114,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -2115,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -2116,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -2117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -2118,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -2119,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -2120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -2121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -2122,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -2123,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -2124,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -2125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -2126,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -2127,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -2128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -2129,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -2130,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -2131,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -2132,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"For Arunafeltz" -2133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"For Arunafeltz" -2134,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"For Arunafeltz" -2135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"For Arunafeltz" -2136,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"For Arunafeltz" -2137,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"For Arunafeltz" -2138,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"For Arunafeltz" -2139,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"For Arunafeltz" -2140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"For Arunafeltz" -2141,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"For Arunafeltz" -2142,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"For Arunafeltz" -2143,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guild Dungeon Event" -2144,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guild Dungeon Event" - -2147,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Attitude to the New" -2148,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Attitude to the New" -2149,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Attitude to the New" -2150,0,1995,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Attitude to the New" -2151,0,1992,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Attitude to the New" -2152,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Attitude to the New" -2153,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Attitude to the New" -2154,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Attitude to the New" -2155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Attitude to the New" -2156,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Attitude to the New" -2157,0,1986,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Attitude to the New" -2158,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Finding a Fairy" -2159,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Finding a Tree Giant" -2179,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dr. Lifeguard's request" -2180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dr. Lifeguard's request" -2181,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dr. Lifeguard's request" -2182,64800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rough Minerals" -2183,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Flower of Alfheim" -2184,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Flower of Alfheim" -2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Spirit of Alfheim" -2186,64800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Helping Grenouille" - -2187,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Arch Bishop job changing quest" -2188,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Arch Bishop job changing quest" -2189,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Arch Bishop job changing quest" -2190,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Arch Bishop job changing quest" -2191,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Arch Bishop job changing quest" - -2192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarana quest" -2193,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarana quest" -2194,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarana quest" -2195,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarana quest" -2196,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarana quest" -2197,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarana quest" -2198,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarana quest" -2199,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarana quest" -2200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarana quest" -2201,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Brasilis Water Lily" -2202,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Brasilis Water Lily" -2203,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Brasilis Water Lily" -2204,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Brasilis Water Lily" -2205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Brasilis Water Lily" -2206,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Brasilis Water Lily" -2207,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Brasilis Water Lily" -2208,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bathroom Ghost" - -2209,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Genetic Job Change Quest" -2210,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Genetic Job Change Quest" -2211,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Genetic Job Change Quest" -2212,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Genetic Job Change Quest" -2213,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Genetic Job Change Quest" -2214,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Genetic Job Change Quest" -2215,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Genetic Job Change Quest" -2216,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Genetic Job Change Quest" -2217,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Genetic Job Change Quest" -2218,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wanderer Job Change Quest" -2219,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wanderer Job Change Quest" -2220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wanderer Job Change Quest" -2221,600,1718,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wanderer Job Change Quest" -2222,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wanderer Job Change Quest" -2223,0,1428,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Generic Job Change Quest" - -// Secret in the Woods -2271,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret in the Woods" -2272,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret in the Woods" -2273,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret in the Woods" -2274,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret in the Woods" -2275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret in the Woods" -2276,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret in the Woods" -2277,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret in the Woods" -2278,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret in the Woods" -2279,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret in the Woods" -2280,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret in the Woods" -2281,0,2319,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Get Rid of Buwaya" - -// Pyramid (Nightmare) -2289,0,2355,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Verit Hunting (Nightmare)" -2290,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Verit Hunting - Cooldown" -2291,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mummy Hunting - Cooldown" -2292,0,2360,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mummy Hunting (Nightmare)" - -// Academy 14.2 -2293,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Adventurer's Companion" -2294,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Adventurer's Companion" -2295,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Adventurer's Companion" -2296,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Adventurer's Companion" -2297,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Adventurer's Companion" -2298,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Adventurer's Companion" -2299,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rapid Completion Experience" - -// New Novice Ground -// 2299,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Training Center: Talk to Lisa" -2300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Training Center: Talk to General Reindeer" -2301,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Training Center: Leave the boat" -2302,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Training Center: Formation" - -//2315,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" - -3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Bard" -3001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Bard" -3002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Bard" -3003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Bard" -3004,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Bard" -3006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Crusader" -3007,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Crusader" -3008,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Crusader" -3009,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Crusader" -3010,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Crusader" -3011,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Crusader" -3012,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Crusader" -3013,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Crusader" -3014,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Crusader" -3015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Crusader" -3016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Monk" -3017,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Monk" -3018,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Monk" -3019,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Monk" -3020,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Monk" -3021,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Monk" -3022,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Monk" -3023,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Monk" -3024,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Monk" -3025,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Monk" -3026,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Monk" -3027,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Monk" -3028,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Monk - Marathon" -3029,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Monk - Final test" -//3030,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Monk" -3031,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Monk - Spiritual Training" -3032,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Monk - Become a Monk" -3040,43200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Curse of Baphomet" -3041,180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Curse of Baphomet" -3042,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Cursed Baphomet Doll" -3043,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Gigantic Magestic Goat" -3044,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Gigantic Magestic Goat" -3045,7200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sealed Shrine" -3046,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sealed Shrine After-effect" - -3050,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Resurrection of Satan Morocc - 1" -3051,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Resurrection of Satan Morocc - 2" -3052,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Resurrection of Satan Morocc - 3" -3053,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Resurrection of Satan Morocc - 4" -3054,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Resurrection of Satan Morocc - 5" -3055,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Resurrection of Satan Morocc - 6" -3056,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Resurrection of Satan Morocc - 7" -3060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - Where's the Little Sis?" -3061,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - Find a way to unlock the shackles!" -3062,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - Find the Locksmith!" -3063,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - Mr. Lockenlock?" -3064,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - Organic Chamelepu Soap" -3065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - Soap Ingredients" -3066,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - To make a Chamelepu Soap..." -3067,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - Camel Appetite Stimulants" -3068,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - Getting the Camel Dung" -3069,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - Where's the Silk Sand Camel?" -3070,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - Silk Sand Camel is gone!" -3071,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - Silk Sand Camel is found!" -3072,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - 1 lump of Camel dung obtained" -3073,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - 2 lumps of Camel dung obtained" -3074,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - 3 lumps of Camel dung obtained" -3075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - 4 lumps of Camel dung obtained" -3076,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - 5 lumps of Camel dung obtained" -3077,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - Go to Ms. Ivory" -3078,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - Chamalepu Soap is completed!" -3079,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - Making the key mold" -3080,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - Bringing the key mold" -3081,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - All you need is Steel!" -3082,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - The Key is Made!" -3083,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kids in Veins - Mr. Lockenlock's key" -3085,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Call from the commander" -3086,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Commander's Duty" -3087,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report to Midgard" -3088,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report to the continent - Accident!" -3089,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report to the continent - How to restore" -3090,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report to the continent - Location of reports" -3091,1800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report to the continent - Location of reports" -3092,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report to the continent - Success to restore!" -3093,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report to the continent - Report to the continent" -3094,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report to the continent - Return to the expedition" - -3100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Consolidating Heavy Debt - Lost Bond of Debt" -3101,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Consolidating Heavy Debt - Strange Heap of Earth" -3102,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Consolidating Heavy Debt - Bond of Debt Found, but..." -3103,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Consolidating Heavy Debt - Inventor Dorian" -3104,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Consolidating Heavy Debt - Repair Materials of Magic Dryer" -3105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Consolidating Heavy Debt - Repairing Magic Dryer" -3106,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Consolidating Heavy Debt - Repairing Magic Dryer Failed" -3107,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Consolidating Heavy Debt - Repairing Magic Dryer Successful" -3108,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Consolidating Heavy Debt - Let's Run the Magic Dryer" -3109,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Consolidating Heavy Debt - Restoring the Bond of Debt" -3110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stolen Diamond - Tracking the Diamond" -3111,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stolen Diamond - Leblo's Favor" -3112,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stolen Diamond - Wola the Doctor" -3113,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stolen Diamond - Wola the Doctor" -3114,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stolen Diamond - Wola the Doctor" -3115,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stolen Diamond - Leblo's Information" -3116,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stolen Diamond - Information from Rogue Investigator" -3117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stolen Diamond - Odd Switches" -3118,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stolen Diamond - Diamond Found!" -3119,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Z Gang Wanted - Wanted Notice" -3120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Z Gang Wanted - About Z Gang" -3121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Z Gang Wanted - Valdes's Favor" -3122,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Z Gang Wanted - Information from Valdes" -3123,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Z Gang Wanted - Marybell's Test" -3124,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Z Gang Wanted - Challenging Moonho Ahn" -3125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Z Gang Wanted - Challenging Moonho Ahn" -3126,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Z Gang Wanted - Information from Marybell" -3127,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Z Gang Wanted - Z Gang's Attack" -3128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Z Gang Wanted - Z Gang's Attack" -3129,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Z Gang Wanted - Strange Letter" -3130,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Z Gang Wanted - Decrypting the letter..." -3131,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Z Gang Wanted - Code's Broken!" -3132,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Z Gang Wanted - Find the Z Gang's Agit" -3133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Z Gang Wanted - Agit Found!" -3134,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Z Gang Wanted - Clean Sweep of Z Gang" -3135,259200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nidhoggur's Nest" -3136,14400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nidhoggur's Nest Time Limit" - -3200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - Recommendation for Rune knight" -3201,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - Secret rendezvous of Rune knight" -3202,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - The first test" -3203,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - The first test" -3204,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - Pass the first test" -3205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - The second test" -3206,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - The second test" -3207,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - The second test" -3208,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - The second test" -3209,0,1504,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - Accumulation of magic energy1" -3210,0,1506,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - Accumulation of magic energy2" -3211,0,1508,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - Accumulation of magic energy3" -3212,0,1510,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - Accumulation of magic energy4" -3213,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - The second test" -3214,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - The second test" -3215,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - Pass the second test" -3216,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - The final test" -3217,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - The final test" -3218,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - Pass the final test" -3219,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - The end of all test" -3220,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Rune knight - Waiting time of test" - -3250,0,1041,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request - What is this bandage for?" -3251,0,1271,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request - An alligator of Counterattack" -3252,0,1264,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request - My mermaid don't do like this way!" -3253,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request - Missing occult mania" -3254,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request - A country wants you" -3255,0,1166,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request - A wild boar subjugate operation" -3256,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request - Ready for waiting summer" -3257,0,1170,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request - A grudge of women" -3258,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request - A material of delicacy" -3259,0,1143,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request - A agony of a doll master" -3260,0,1035,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request - Tiresome flies" -3261,0,1026,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request - Unclean girl" -3262,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request - Queer hobby" -3263,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request - A mallet of goblin" -3265,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request - Missing occult mania" - -4000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sherin's Job Interview" -4001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Hunter" -4002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Hunter" -4003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Hunter" -4004,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Hunter" -4005,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Hunter" -4006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Hunter" -4007,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Hunter" -4008,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Hunter" -4009,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Hunter" -4010,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Hunter" -4011,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Hunter - Test" -4012,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Hunter" -4013,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Hunter" - -// Following entries are depreciated - use 10000-10025 -//4015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Becoming an Adventurer Appraiser" -//4016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Proof of Qualification" -//4017,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Qualification Test" -//4018,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Preparations for Meeting Princes" -//4020,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Interview with the Prince" -//4021,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Interview with the Prince" -//4022,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Interview with the Prince" -//4023,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Interview with the Prince" -//4024,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Interview with the Prince" -//4025,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Interview with the Prince" -//4026,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Interview with the Prince" -//4027,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Interview with the Prince" -//4028,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The prince, Peter's Favor" -//4029,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Girl's Favor" -//4030,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Story of Ahrum and Ernst" -//4031,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Story of Ahrum and Ernst" -//4032,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Conspiracy of the two families" -//4033,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Death of Ahrum" - -4133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Iara" -4134,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Iara" -4135,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Iara" - -4154,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Homunculus Researcher" -4155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Homunculus S Mutation Mission - 1" -4156,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Homunculus S Mutation Mission - 2" -4157,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Homunculus S Mutation Mission - 3" -4158,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Homunculus S Mutation Mission - 4" -4159,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Homunculus S Mutation Mission - 5" -4160,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Homunculus S Mutation Mission - 6" - -4161,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Siege Expert" -4162,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Party Recruiting Expert" -4163,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Battleground Expert" -4164,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memorial Dungeon Expert" -4165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Map Expert" -4166,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Passing Grades" - -// Paradise 86 - 90 [Chilly] -4167,0,1321,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Dragon Tail Hunting" -4168,0,1322,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Spring Rabbit Hunting" -4169,0,1256,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Pest Hunting" -4170,0,1102,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Bathory Hunting" -4171,0,1193,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Alarm Hunting" -4172,0,1882,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Babayaga Hunting" -4173,0,1512,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Hyegun Hunting" -4174,0,1403,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Antique Firelock Hunting" -4175,0,1417,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Zipper Bear Hunting" -4176,0,1155,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Earth Petite Hunting" -4177,0,1162,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Rafflesia Hunting" -4178,0,1621,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Venomous Hunting" -4179,0,1616,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Pitman Hunting" -4180,0,1718,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Yellow Novus Hunting" - -// Paradise 91 - 99 [Chilly] -4181,0,1316,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Solider Hunting" -4182,0,1319,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Freezer Hunting" -4183,0,1318,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Heater Hunting" -4184,0,1257,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Injustice Hunting" -4185,0,1201,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Rybio Hunting" -4186,0,1198,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Dark Priest Hunting" -4187,0,1784,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Stapo Hunting" -4188,0,1782,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Roween Hunting" -4189,0,1776,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Siroma Hunting" -4190,0,1401,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Shinobi Hunting" -4191,0,1416,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Evil Nymph Hunting" -4192,0,1109,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Deviruchi Hunting" -4193,0,1614,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Mineral Hunting" -4194,0,1072,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Kaho Hunting" -4195,0,1255,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Neraid Hunting" -4196,0,1506,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise: Disguise Hunting" - -4197,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Octopus" - -// Paradise Cooldowns -4198,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"86-90 Mission Board Timer" -4199,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"86-90 Mission Board Timer" -4200,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"86-90 Mission Board Timer" -4201,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"86-90 Mission Board Timer" -4202,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"86-90 Mission Board Timer" -4203,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"86-90 Mission Board Timer" -4204,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"86-90 Mission Board Timer" -4205,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"86-90 Mission Board Timer" -4206,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"86-90 Mission Board Timer" -4207,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"86-90 Mission Board Timer" -4208,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"86-90 Mission Board Timer" -4209,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"86-90 Mission Board Timer" -4210,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"86-90 Mission Board Timer" -4211,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"86-90 Mission Board Timer" -4212,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"91-99 Mission Board Timer" -4213,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"91-99 Mission Board Timer" -4214,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"91-99 Mission Board Timer" -4215,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"91-99 Mission Board Timer" -4216,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"91-99 Mission Board Timer" -4217,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"91-99 Mission Board Timer" -4218,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"91-99 Mission Board Timer" -4219,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"91-99 Mission Board Timer" -4220,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"91-99 Mission Board Timer" -4221,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"91-99 Mission Board Timer" -4222,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"91-99 Mission Board Timer" -4223,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"91-99 Mission Board Timer" -4224,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"91-99 Mission Board Timer" -4225,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"91-99 Mission Board Timer" -4226,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"91-99 Mission Board Timer" -4227,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"91-99 Mission Board Timer" - -4229,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Devil in the Cave" - -4254,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fairy with a stomache" -4255,0,2363,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Revenge!" -4256,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"An accomplice?" -4257,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Conspiracy" -4258,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Eirinn" -4259,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bourbon" -4260,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bee" -4261,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Counterattack (1)" -4262,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Counterattack (2)" -4263,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Counteroffensive (1)" -4264,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Counteroffensive (2)" -4265,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bookshelf use" -4266,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"????? ??" -4267,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"????? ??" - -// Academy 14.2 -4268,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ninja trainer" -4269,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Registration at the Academy" -4270,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ninja training - stat explanation" -4271,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ninja training-explanation about the skills" -4272,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ninja training- conversation about the skills" -4273,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ninja training- explanation about the weapons" -4274,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ninjas training- explanation about job change" -4275,0,1113,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ninja training-Exercise1" -4276,0,1002,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ninja training-Exercise2" -4277,0,1052,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ninja training-Actual battle2" -4278,0,1024,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ninja training-Actual battle1" -4279,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ninja training-test" -4280,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ninja training-test" -4281,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Beginner's training-Ninja" -4282,0,1113,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ninja training-exercise1" -4283,0,1002,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ninja training-exercise2" -4284,0,1052,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ninja training-actual battle2" -4285,0,1024,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ninja training-actual battle1" -4286,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ninja training-test" -4287,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ninja training-test" - -// Episode 15.1 Bard's Story -4295,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wandering Bard" -4296,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Take a Break" -4297,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bard's Story: Some Corporation" -4298,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bard's Story: The President" -4299,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bard's Story: a Scholar in Juno" -4300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bard's Story: a Mad Scientist" -4301,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bard's Story: Hugel" -4302,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bard's Story: Odin Temple" - -//4303,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//4304,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//4305,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -4999,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Extermination Crisis" -5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Crow of the Fate - 7" -5001,0,1037,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"King Froggie VII's revenge" -5002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The hero of the frogs" -5003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Frog Hiding Skill" -5004,0,1099,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Food Shortage" - -// Researcher's Quest -5016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bring me a Research Tool Bag" -5017,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Revenge of the Reseacher" -5018,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Revenge of the Reseacher" -5019,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bathroom Sample Studying" -5020,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sample Researching" -5021,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sample Collecting" -5022,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sample Collecting" -5023,21600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Inspection of the Sample" -5024,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Eastern Pool Research" -5025,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Western Pool Research" -5026,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Southern Pool Research" -5027,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Northern Pool Research" -5028,43200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Inspection of the Sample" -5029,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Unidentified Creature" -5030,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The creature's family" -5031,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The creature's family" -5032,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The creature's family" -5033,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The creature's family" -5034,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"News from the family" -5035,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the old man!" -5036,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the old man!" -5037,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the old man!" -5038,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the old man!" -5039,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the old man!" -5040,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the old man!" -5041,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the old man!" -5042,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the old man!" -5043,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the old man!" -5044,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the old man!" -5045,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the old man!" -5046,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the old man!" -5047,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the old man!" -5048,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the old man!" -5049,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the old man!" -5050,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the old man!" -5051,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help the old man!" -5052,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Traditional Weapon" -5053,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Traditional Weapon" -5054,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Traditional Weapon" -5055,0,2071,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Local Rising - Headless Horse" -5056,0,1584,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Local Rising - Tamruan" -5057,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Local Rising - Ready the Festival" -5058,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The mood of the players-(1)" -5059,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The mood of the players-(2)" -5060,180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cat Shock" -5061,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Am I scared?" -5062,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"I met Eryu." -5063,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"I met Stew." -5064,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"I met Ketchup." -5065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"I met Eff." -5066,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Scary image-(1)" -5067,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Scary image-(2)" -5068,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Collecting complaint" -5069,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Token of honor" -5070,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rock Paper Scissors" -5071,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Chamchamcham" -5072,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kkongnyangkkong" -5073,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Challenging of flag wave" -5074,0,1158,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cat's Meal" -5075,0,1144,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Health food" -5076,0,1282,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Enemies" -5077,0,1209,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reaction Training" -5078,0,1019,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Light bird food" -5079,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"How to stabilize the mind" -5080,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lack of Snack" -5081,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Banned foods" -5082,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cool food" -5083,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Please come back Eryu-(1)" -5084,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Please come back Eryu-(2)" -5085,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Please come back Stew-(1)" -5086,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Please come back Stew-(2)" -5087,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Please come back Ketchup-(1)" -5088,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Please come back Ketchup-(2)" -5089,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Please come back Eff-(1)" -5090,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Please come back Eff-(2)" -5091,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Go Malangdo" - -5092,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Unlocking the Ultimate Mediocrity" -5093,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Unlocking the Ultimate Mediocrity" -5094,0,1002,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,"Unlocking the Ultimate Mediocrity" -5095,0,1063,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,"Unlocking the Ultimate Mediocrity" -5096,0,1007,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,"Unlocking the Ultimate Mediocrity" -5097,0,1049,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,"Unlocking the Ultimate Mediocrity" -5098,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Unlocking the Ultimate Mediocrity" -5099,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Unlocking the Ultimate Mediocrity" -5100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Unlocking the Ultimate Mediocrity" - -5109,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Light but Unconfirmed Rumor" -5110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Rumored Character" -5111,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To the Lab..." -5112,259200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Laboratory Restricted Access" -5113,0,1646,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Lord Knight" -5114,0,2235,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Paladin" -5115,0,1649,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] High Priest" -5116,0,2238,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Champion" -5117,0,1651,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] High Wizard" -5118,0,2237,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Professor" -5119,0,1648,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Whitesmith" -5120,0,2236,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Creator" -5121,0,1647,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Assassin Cross" -5122,0,2239,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Stalker" -5123,0,1650,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Sniper" -5124,0,2240,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Clown" -5125,0,2241,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Gypsy" - -// Kagerou/Oboro Job Quest -5131,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Strange Conversation" -5132,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Family Business-(1)" -5133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Family Business-(2)" -5134,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"New path" -5135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"4 tests" -5136,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Knowledge test" -5137,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Survival test" -5138,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Weapons test" -5139,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The guy looks familiar!!" -5140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Uncertain chilliness" -5141,120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Got a curse!!" -5142,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Prototype-(1)" -5143,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Prototype-(2)" -5144,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Prototype-(2)" -5145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Prototype-(3)" -5146,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Battle test" - -// Academy 14.2 -5147,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gunslinger basic training(1)" -5148,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gunslinger basic training(2)" -5149,0,1004,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -5150,0,1012,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -5151,0,1167,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -5152,0,1052,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -5153,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Refining tutorial (1)" -5154,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Refining tutorial (2)" -5155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Refining tutorial (3)" -5156,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Refining tutorial (4)" -5157,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Enchant tutorial (1)" -5158,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Enchant tutorial (2)" -5159,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Enchant tutorial (3)" - -// 2012 Headgear Quests -5161,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Low Level collection request[Stand by]" -5162,0,1164,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Low Level collection request" -5163,0,1102,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Low Level collection request" -5164,0,1322,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Low Level collection request" -5165,0,1386,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Low Level collection request" -5166,0,1117,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Low Level collection request" -5167,0,1155,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Low Level collection request" -5168,0,1269,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Low Level collection request" -5169,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mid-Level collection request[Stand by]" -5170,0,1776,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mid-Level collection request" -5171,0,1198,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mid-Level collection request" -5172,0,1784,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mid-Level collection request" -5173,0,1316,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mid-Level collection request" -5174,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"High level collectiong request[Stand by]" -5175,0,1106,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"High level collection request" -5176,0,1148,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"High level collection request" -5177,0,1995,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"High level collection request" -5178,0,1310,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"High level collection request" -5179,0,1163,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Highest level collection request" -5180,0,1993,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Highest level collection request" -5181,0,1297,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Highest level collection request" -5182,0,1699,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Highest level collection request" -5222,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Saving the energy crystals" -5223,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Saving the energy crystals" -5224,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Saving the energy crystals" -5225,7200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Saving energy crystal[Stand by]" -5226,7200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Saving energy crystal[Stand by]" -5227,7200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Saving energy crystal[Stand by]" - -// Episode 15.1 Phantasmagorika -5304,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Police Chief Kesler" -5305,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Police Officer Salgran" -5306,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Police Officer Gerev" -5307,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Police Officer Seiden" -5308,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Police Officer Piffs" -5309,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Police Chief's Request" -5310,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Salgran's Problem" -5311,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gerev's Problem" -5312,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Seiden's Problem" -5313,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Piffs's Problem" -5314,0,3159,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Salgran's Request" -5315,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gerev's Request" -5316,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Seiden's Request" -5317,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Piffs's Request" -5318,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Come Back Tomorrow" - -// Episode 15.2 Memory Record -5341,79200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Restriction on the Journey" -5342,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help Her" -5343,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Making a Head Count" -5344,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Making a Head Count" -5345,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Making a Head Count" -5346,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Making a Head Count" -5347,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Finishing a Head Count" -5348,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Finishing a Head Count" -5349,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Finishing a Head Count" -5350,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Finishing a Head Count" -5351,79200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Restriction on the Journey" -5352,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Air Purifier" -5353,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivered to C-0" -5354,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivered to F-1" -5355,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivered to F-2" -5356,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivered to I-0" -5357,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivered to Z-0" -5358,79200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Restriction on the Journey" -5359,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Grape Harvest" -5360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Grape Delivery" -5361,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Grape Delivery" -5362,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Grape Delivery" -5363,79200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Restriction on the Journey" -5364,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Subdue Hysterical Patients" -5365,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Urgent News" -5366,79200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Restriction on the Journey" -5367,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Daily Necessities Transport" -5368,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivered Supplies" -5369,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivered the Message" -5370,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memory Record" - -// Banquet Quests -5402,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Royal Richard" -5403,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Royal Richard" -// Todo : Quests by race / level -5404,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Warrior Discipline-Human" -5405,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Warrior Discipline-Animal" -5406,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Warrior Discipline-Insect" -5407,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Warrior Discipline-Fish" -5408,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Warrior Discipline-Plant" -5409,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Warrior Discipline-Devil" -5410,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Warrior Discipline-Angel" -5411,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Warrior Discipline-Immortal" -5412,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Warrior Discipline-Intangible" -5413,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Warrior Discipline-Dragon" -5414,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Stand by]Warrior Discipline" -5415,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Restricted Sector" -5416,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Restricted Sector A" -5417,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Restricted Sector B" -5418,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Restricted Sector C" -5419,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Restricted Sector D" -5420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Restricted Sector E" -5421,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Restricted Sector F" -5422,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Restricted Sector G" -5423,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Restricted Sector H" -5424,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Complete]Restricted Sector" -5425,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To My Beloved Fellow" -5426,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Stand by]To My Beloved Fellow" -5427,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]To My Beloved Fellow" -5428,0,0,0,0,0,0,0,3444,6924,2000,0,0,0,0,0,0,"Lowly Standards" -5429,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Stand by]Lowly Standards" -5430,0,0,0,0,0,0,0,3444,6924,2000,0,0,0,0,0,0,"[Repeat]Lowly Standards" -5431,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Clean Life" -5432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Cleaning is complete." -5433,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Stand by]Clean Life" -5434,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Clean Life" -5435,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Cleaning is complete." -5436,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Finding Lights" -5437,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Stand by]Finding Lights" -5438,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Finding Lights" -5439,0,0,0,0,0,0,0,3442,6921,2000,0,0,0,0,0,0,"Refreshing Prison Life" -5440,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Stand by]Refreshing Prison Life" -5441,0,0,0,0,0,0,0,3442,6921,2000,0,0,0,0,0,0,"[Repeat]Refreshing Prison Life" -5442,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Suppressing Darkness" -5443,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Stand by]Suppressing Darkness" -5444,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Repeat]Suppressing Darkness" -5445,0,0,0,0,0,0,0,3443,6922,2000,0,0,0,0,0,0,"Bothersome Little Thing" -5446,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Stand by]Bothersome Little Thing" -5447,0,0,0,0,0,0,0,3443,6922,2000,0,0,0,0,0,0,"[Repeat]Bothersome Little Thing" -5448,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request from Chief Guard" -5449,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request from Chief Guard" -5450,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request from Chief Guard" -5451,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request from Chief Guard" -5452,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Stand by]Request from Chief Guard" -5453,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ungrateful(1)" -5454,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ungrateful(2)" -5455,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ungrateful(3)" -5456,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ungrateful(4)" -5457,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find My Sister(1)" -5458,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find My Sister(2)" -5459,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find My Sister(3)" -5460,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Blatant Bluff(1)" -5461,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Blatant Bluff(2)" -5462,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Blatant Bluff(3)" -5463,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mad Love for Wife(1)" -5464,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mad Love for Wife(2)" -5465,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mad Love for Wife(3)" -5466,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mad Love for Wife(4)" -5467,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mad Love for Wife(5)" -5468,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mad Love for Wife(6)" - -6000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Taekwon" -6001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Taekwon" -6002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Taekwon" -6005,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Soul-Linker" -6006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Soul-Linker" -6007,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Soul-Linker" -6008,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Soul-Linker" -6010,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Super Novice" -6015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A favor from Cougar" -6016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A favor from a Suspicious Man" -6017,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Red Leopard Joe's Reply" -6018,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cougar's Madness" -6020,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Master Miller's Letter" -6021,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wise Bull Horn's voucher" -6022,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Making a voucher" -6023,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wise Bull Horn's Favor" -6024,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Gunslinger!" -6025,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"KVM Guillaume" -6026,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"KVM Croix" -6027,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"KVM Indicator" -7000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Dancer!" -7001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Dancer!" -7002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Dancer!" -7003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Dancer!" -7004,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Dancer!" -7005,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Dancer!" -7006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Dancer!" -7007,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Warrior of the Sun, the Moon, and the Stars" -7008,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Warrior of the Sun, the Moon, and the Stars - Nature" -7009,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Warrior of the Sun, the Moon, and the Stars - the Altar" -7010,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Warrior of the Sun, the Moon, and the Stars - Stars?" -7011,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Warrior of the Sun, the Moon, and the Stars" -7012,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7013,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7014,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7017,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7018,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7019,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7020,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7021,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7022,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7023,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7024,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7025,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7026,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7027,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7028,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7029,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7030,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7031,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7032,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7033,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7034,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7035,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7036,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Rayan Moore" -7037,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Case closed?" -7038,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Passion for Baked Sweet Potatoes" -7039,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dodging the conversation" -7040,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dodging the conversation" -7041,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Politics is for the Politicians" -7042,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Part-time Job - Tatacho's feed" -7043,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Part-time Job - Cornus's feed" -7044,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Part-time Job - Hillthrion's feed1" -7045,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Part-time Job - Hillthrion's feed2" -7046,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Part-time Job - warm rugs" -7047,18000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Part-time Job - Let's call it a day!" -7048,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thanatos Tower - Burled's Favor" -7049,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thanatos Tower - Sealed Tower" -7050,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thanatos Tower - Sealed Tower" -7051,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thanatos Tower - Sealed Tower" -7052,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thanatos Tower - Sealed Tower" -7053,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thanatos Tower - What they want is.." -7054,0,1282,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,"Myu's Favor - Teach them a lesson!" -7055,0,1261,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Myu's Favor - Not the cat!" -7056,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Messenger - Arc's Favor" -7057,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Messenger - Arc's Favor" -7058,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Messenger - Arc's Favor" -7059,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Messenger - Terra's Whereabouts" -7060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Messenger - Terra's Whereabouts" -7061,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Messenger - Terra's Whereabouts" -7062,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Messenger - Terra's Whereabouts" -7063,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Messenger - Terra's Whereabouts" -7064,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Messenger - Terra's Whereabouts" -7065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Messenger - Terra's Whereabouts" -7066,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Messenger - Prove the Truth" -7067,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Messenger - Prove the Truth" -7068,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Messenger - Prove the Truth" -7069,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Messenger - Too late!" -7070,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Messenger - Terra's Return" -7071,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Messenger - Invitation" -//7072,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//7073,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -7074,0,2017,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rata Hunt" -7075,0,2018,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Duneyrr Hunt" -7076,0,2026,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wanted: Dandelion" -7077,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Collecting Dragon Eggs" -7078,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Collecting Dragon Eggs" -7079,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Finding Refined Bradium" -7080,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Finding Refined Bradium" -7081,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Helping the Laphine Craftsman" -7082,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Helping the Laphine Craftsman" - -7091,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"An advice of Diora 01" -7092,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"An advice of Diora 02" -7093,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"An advice of Diora 03" -7094,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"An advice of Diora 04" -7095,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"An advice of Diora 05" -7096,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A proof of new requirement" -7097,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A proof of new requirement" -7098,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A proof of new requirement" -7099,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A proof of new requirement" -7100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A message of Bercascell" -7101,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Special task of an assassin guild 1" -7102,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Special task of an assassin guild 2" -7103,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Special task of an assassin guild 3" -7104,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Special task of an assassin guild 4" -7105,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Special task of an assassin guild 4" -7106,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Special task of an assassin guild 5" -7107,10800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Special task of an assassin guild 6" -7108,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Special task of an assassin guild 7" -7109,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Special task of an assassin guild 8" -7110,600,2030,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Special task of an assassin guild 9" -7111,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Special task of an assassin guild 10" -7112,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Information of Madelle" -7113,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Information of Crave" -7114,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Information of Trovan" -7115,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Information of a peddler" -7116,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Information of a old man" - -// Novice Training Grounds -7117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Your first quest!" -7118,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Novice Training" -7119,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Novice Training" -7120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Novice Training" -7121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Novice Training" -7122,0,1002,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"First battle - Poring Hunt" -7123,0,1049,2,0,0,0,0,0,0,0,0,0,0,0,0,0,"Battle Basics -Swordman" -7124,0,1063,5,0,0,0,0,0,0,0,0,0,0,0,0,0,"Battle Basics -Mage" -//7125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"not used" -7126,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Selling items" -7127,0,1010,5,0,0,0,0,0,0,0,0,0,0,0,0,0,"Battle Basics -Thief" - -7128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Training course 'conquest a desert!' -start" -7129,0,1009,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the desert!' - A real battle 1" -7130,0,1107,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the desert!' - A real battle 2" -7131,0,1001,5,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the desert!' - A real battle 3" -7132,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the desert!' - Complete a quest" -7133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the culvert!' - Start" -7134,0,1051,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the culvert!' - A real battle 1" -7135,0,1175,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the culvert!' - A real battle 2" -7136,0,1005,5,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the culvert!' - A real battle 3" -7137,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the culvert!' - Complete a quest" -7138,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the haunted cave!' - Start" -7139,0,1076,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the haunted cave!' - A real battle 1" -7140,0,1031,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the haunted cave!' - A real battle 2" -7141,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the haunted cave!' - Complete a quest" -7142,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer ant hell!' - Start" -7143,0,1160,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer ant hell!' - A real battle 1" -7144,0,1095,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer ant hell!' - A real battle 2" -7145,0,1176,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer ant hell!' - A real battle 3" -7146,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer ant hell!' - Complete a quest" -7147,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the orc village!' - start" -7148,0,1686,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the orc village!' - A real battle 1" -7149,0,1023,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the orc village!' - A real battle 2" -7150,0,1273,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the orc village!' - A real battle 3" -7151,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the orc village!' - Complete a quest" -7152,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the orc dungeon!' - start" -7153,0,1153,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the orc dungeon!' - A real battle 1" -7154,0,1152,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the orc dungeon!'- A real battle 2" -7155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer the orc dungeon!' - complete a quest" -7156,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer an undersea city!' - start" -7157,0,1264,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer an undersea city!' - A real battle 1" -7158,0,1065,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer an undersea city!' - A real battle 2" -7159,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The training course 'conquer an undersea city!' - Complete a quest" - -7160,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mysterious Cryptogram" -7161,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mysterious Cryptogram - 2nd" -7162,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mysterious Cryptogram - 2nd" -7163,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mysterious Cryptogram - 2nd" -7164,0,2076,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt for shadow of deception" -7165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Key of deception" -7166,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rachel Branch of Shadow Workshop" -7167,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mysterious Cryptogram - 3rd" -7168,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mysterious Cryptogram - 3rd" -7169,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mysterious Cryptogram - 3rd" -7170,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mysterious Cryptogram - 3rd" -7171,0,2077,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt for shadow of delusion" -7172,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Key of delusion" -7173,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Message to Halled from Paul" -7174,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mysterious Cryptogram - 4th" -7175,0,2078,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunft for shadow of gaiety" -7176,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Key of Gaiety" -7177,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A young guy in Lighthalzen" -7178,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Destination of Deception, Delusion and Gaiety" -7179,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vicente, you dare!" -7180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Message from Doomk" - -7181,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Karakas's ring" - -// El Dicastes -7182,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sapha's Visit" -7183,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Invitation from Sapha" -7184,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To El Dicastes!" -7185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Inspector Doha" -7186,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret Order from Doha - Investigation" -7187,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret Order from Doha - Shay" -7188,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Information Gathering - in the Plaza" -7189,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Information Gathering - in the Factory" -7190,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Information Gathering - at the Guards" -7191,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shay's designation - BK" -7192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"BK's Information" -7193,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dimensional Crack Investigation" -7194,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"What's this bloodstain?" -7195,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"What's this skin piece?" -7196,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"What's this suspicious magic power?" -7197,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sapha Certifications?" -7198,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Audience with Ahat" -7199,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret Order from Ahat" -7200,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cheshire's call" -7201,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Removing traces" -7202,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret order from Doha - Collect proof" -7203,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret order from Doha - Final Report" -7206,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"New Day for Cheshire" -7207,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cheshire's Box" -7208,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wait for Cheshire?" -7209,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Forget the box." -7210,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Daily delivery" - -// Misty Forest Labyrinth -7211,9000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Misty Forest Labyrinth Exploration" -7212,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Loki's Search" -7213,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wandering Protector" - -// Paradise Gear Advanced Quests [Chilly] -7214,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Romeo Training" -7215,0,1278,3,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Romeo Hunt 1" -7216,0,1278,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Romeo Hunt 2" -7217,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Romeo Hunt 3" -7218,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Romeo Complete" -7219,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Johan Training" -7220,0,1192,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Johan Hunt 1" -7221,0,1117,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Johan Hunt 2" -7222,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Johan Complete" -7223,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Kiren Training" -7224,0,1619,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Kiren Hunt 1" -7225,0,1620,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Removed" -7226,0,1621,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Kiren Hunt 2 (Part A)" -7227,0,1622,5,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Kiren Hunt 2 (Part B)" -7228,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Kiren Complete" -7229,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Naomi Training" -7230,0,1776,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Naomi Hunt 1" -7231,0,1776,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Naomi Hunt 2" -7232,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Naomi Complete" -7233,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Margaret Training" -7234,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Margaret's Favor" -7235,0,1988,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Margaret Hunt 1" -7236,0,1995,5,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Margaret Hunt 2" -7237,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Paradise Advanced: Margaret Complete" -7238,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Toren's Errands (Easy)" -7239,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Toren's Errands (Normal)" -7240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Strengthening Equipment" -7241,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Toren's Errands - Tomorrow" -7242,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Play with the baby cat" -7243,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nyadventure-Duruduru Compass" -7244,180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nyadventure-Duruduru Race" -7245,180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nyadventure-Duruduru Race" -7246,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nyadventure-I'm coming now." -7247,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nyadventure-Stop the Bang!" -//7248,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -7249,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nyadventure-Bang! See you next time" -7250,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nyadventure-Hidden Treasure?" -7251,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nyadventure-The First piece of Painting" -7252,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nyadventure-The Second piece of Painting" -7253,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nyadventure-The Third piece of Painting" -7254,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nyadventure-The Fourth piece of Painting" -7255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nyadventure-The Fifth piece of Painting" -7256,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nyadventure-The Sixth piece of Painting" -7257,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nyadventure-Race, Come back tomorrow!" -7258,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nyadventure-Painting completed" -7259,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gift from the Mew Bravery Team" -7260,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The origin of Bugs" -7261,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cat Biscuits - Table" -7262,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cat Biscuits - Mattress" -7263,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cat Biscuits - Grill" -7264,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Chef Nyas" -7265,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rage of Chef Nyas" -7266,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Declaration of Chef Nyas" -7267,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Appointed time with Cleanyang" -7268,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find the Cat's hard biscuits!" -7269,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cat Biscuits - Resting Place" -7270,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cat Biscuits - Sand" -7271,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cat Biscuits - Bottom of the Stairs" -7272,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cat Biscuits - Corner" -7273,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cat Biscuits - Locker" -7274,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cat Biscuits - Foothold" -7275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cat Biscuits - Sand" -7276,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Promise to deliver more food" -7281,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7282,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7283,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7284,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7286,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7287,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7289,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7290,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7291,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7292,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7293,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7294,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7295,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7296,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7297,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7298,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7299,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7301,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7302,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7303,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7304,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7305,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7306,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7307,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7308,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7309,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7310,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7311,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7312,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7313,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7314,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7315,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7316,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7317,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7318,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7319,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7320,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7321,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7322,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7323,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7324,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7325,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7326,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7327,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7328,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7329,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7330,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7331,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7332,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7333,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7334,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7335,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7337,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7338,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7339,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7340,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7341,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7342,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7343,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7344,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7345,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" -7346,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"List of Errands" - -// Hall of Abyss -7349,1800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vote" - -// Port Malaya -7350,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cautious Village" -7351,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Better than My Old Button" -7352,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sailor Wants a Button" -7353,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Old Man Wants a Button" -7354,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Young Man Wants a Button" -7355,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Merchant Wants a Button" -7356,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Little Kid Wants a Button" -7357,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Middle-aged Guy Wants a Button" -7358,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why do they want my Buttons?" -7359,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver Holy Item to Sailor" -7360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver Holy Item to Old Man" -7361,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver Holy Item to Young Man" -7362,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver Holy Item to Merchant" -7363,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver Holy Item to Little Kid" -7364,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver Holy Item to Middle-aged Man" -7365,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Better than My Old Button-2" -7366,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Traditional Spiritual Protection and Impudent Girl-1" -7367,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Traditional Spiritual Protection and Impudent Girl-2" -7368,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver Spiritual Protection-Pedro" -7369,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver Spiritual Protection-Nardo" -7370,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver Spiritual Protection-Pandoi" -7371,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver Spiritual Protection-Woeon" -7372,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver Spiritual Protection-Talah" -7373,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver Spiritual Protection-Romel" -7374,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Love and Spiritual Protection for All" -7375,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Love and Spiritual Protection Continues" -7376,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Old Man and Cast-Iron Caldron-1" -7377,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Old Man and Cast-Iron Caldron-2" -7378,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Old Man and Cast-Iron Caldron-Regular Trades" -7379,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Peace Preacher" -7380,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Smith a Traditional Spiritual Protection" -7381,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"High Demand on Spiritual Protection Material" -7382,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver to Pedro" -7383,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver to Nardo" -7384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver to Pandoi" -7385,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver to Woeon" -7386,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver to Talah" -7387,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver to Romel" -7388,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Maries's Child" -7389,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Give the Shirt to Maries's Child" -7390,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Worried about Maries's Child" -7391,0,0,0,0,0,0,0,2316,6498,5000,0,0,0,0,0,0,"Jejeling and Jejellopy" -7392,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Collect Jejellopy Regularly" -7393,0,2314,10,2311,10,0,0,0,0,0,0,0,0,0,0,0,"Shiny Silver Blade" -7394,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shiny Tomorrow" -7395,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ghost on the Ferry Ship" -7396,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Angry Soul on Ferry Ship" -7397,0,0,0,0,0,0,0,2310,6510,3000,0,0,0,0,0,0,"Mumbaki Phong's Advice" -7398,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Offering Bouquet Recommended by Mumbaki" -7399,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Soul Diwata's Story" -7400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mumbaki of Port Malaya" -7401,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"All Aboard for Perry Sailing" -7402,0,0,0,0,0,0,0,2310,6510,3000,0,0,0,0,0,0,"Bouquet for Diwata" -7403,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stabilized Perry" -7404,0,2316,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Get Rid of Jejeling" -7405,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Get Rid of Jejeling - Same Time Tomorrow" -7406,0,0,0,0,0,0,0,2309,6507,5000,2313,6507,5000,2314,6507,5000,"Agree to Collecting Bones!" -7407,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Purified Bone" -7408,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Agree to Come Back Tomorrow?" -7409,0,2309,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cannot Meet Eyes with Him!" -7410,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Teach Another Lesson Tomorrow!" - -// Eclage -7411,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The traveler, Fome's story" -7412,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The traveler, Litrip's story" -7413,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The traveler, Chiba's story" -7414,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Eclage guard's message" -7415,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Laphine's Chief of Staff" -7416,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Waiting to meet" -7417,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kardui's request" -7418,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"For Eclage 1" -7419,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"For Eclage 2" -7420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"For Eclage 3" -7421,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"That's enough" -7422,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kardui's gift" -7423,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A rumor about the King 1" -7424,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A rumor about the King 2" -7425,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A rumor about the King 3" -7426,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A rumor about the King 4" -7427,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"At times like this, face it straight on!" -7428,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Yai of the wild" -7429,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wild recent trend!" -7430,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliveryman that runs through space" -7431,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A mailman never rests!" -7432,0,2363,5,2364,5,0,0,0,0,0,0,0,0,0,0,0,"The troublemakers in the land of blooming flowers" -7433,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Need constant guidance" - -// Twins and Scholar of Magics -7434,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kardui's big brother" -7435,180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Time for reading the letter" -7436,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Avant the Scholar of Magics" -7437,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shenime's favor" -7438,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret sponsorship" -7439,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The scholar of magics sponsored by Shenime" -7440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Minuel's witness" -7441,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mail is here!" -7442,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The identity of the scholar of magics" -7443,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Interfere with the research!" -7444,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"What Avant was researching" - -// Orb -7445,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Avant's back" -7446,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Unfruitful conversation" -7447,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dilemma surrounding the Orb" -7448,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Something's not right" -7449,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Temptation toward the Orb" -7450,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Orb's lighting room" -7451,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Betrayal" -7452,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find the chief of staff!" -7453,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The last of the chief of staff" - -// Academy 14.2 -7471,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"First time talking after being born" -7472,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"First step towards a new world" -7473,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cool drink" -7474,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Searching for treasure" -7475,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Discovered the Airship" -7476,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Discovered the Arena" -7477,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bridge to Prontera" -7478,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Basic Medical Botany" -7479,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Friend or Foe?" -7480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Regarding Thief job" -7481,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vicente's class" -7482,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vercassel's class" -7483,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Use the Thief Manual" -7484,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shop owner! Order to steal!" -7485,0,1725,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Assassin! Use Envenom" -7486,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"With Lumin" -7487,30,1725,4,0,0,0,0,0,0,0,0,0,0,0,0,0,"30 seconds duel" -7488,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Trio set of Fire Elements" -7489,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Silent liquidation plan" -7490,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mushroom soup calling memories" -7491,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Get away to Paradise!" -7492,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Invincible pumpkin knight" -7493,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Battle of 17 vs. 1" -7494,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cleanup of the mushroom farm" - -// WOE TE Mission -7501,14400,2451,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"1 Suspicious Babe" -7502,14400,2451,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"10 Suspicious Babes" -7503,14400,2451,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"30 Suspicious Babes" -7504,14400,1288,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Destroy 1 Emperium" -7505,14400,1288,3,0,0,0,0,0,0,0,0,0,0,0,0,0,"Destroy 3 Emperiums" -7506,14400,1288,5,0,0,0,0,0,0,0,0,0,0,0,0,0,"Destroy 5 Emperiums" -7507,14400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"10 Small Wooden Boxes" -7508,14400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"20 Small Wooden Boxes" -7509,14400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"30 Small Wooden Boxes" -7510,14400,2450,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fight Off a Thief" -7511,14400,2450,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fight Off 10 Thieves" -7512,14400,2450,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fight Off 30 Thieves" -7513,14400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"10 Paychecks" -7514,14400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"20 Paychecks" -7515,14400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"30 Paychecks" -7516,1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A break for Commercial Development" - -// Guild Occupy Quest -7517,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Occupy Valkyrie Realm" -7518,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Occupy Luina" -7519,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Occupy Britoniah" -7520,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Occupy Greenwood Lake" -7521,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Occupy Nidabehl" -7522,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Occupy Valfreyja" -7523,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Occupy Gloria" -7524,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Occupy Kafragaten" - -// Guild Dungeon Daily Quest -7525,0,1300,50,1293,50,0,0,0,0,0,0,0,0,0,0,0,"Valkyrie Realm Challenge 1" -7526,0,2284,30,2285,30,2286,30,0,0,0,0,0,0,0,0,0,"Valkyrie Realm Challenge 2" -7527,0,2249,1,2250,1,0,0,0,0,0,0,0,0,0,0,0,"Valkyrie Realm Challenge 3" -7528,0,1305,50,1303,50,0,0,0,0,0,0,0,0,0,0,0,"Luina Challenge 1" -7529,0,1294,40,2133,50,0,0,0,0,0,0,0,0,0,0,0,"Luina Challenge 2" -7530,0,2251,1,2252,1,0,0,0,0,0,0,0,0,0,0,0,"Luina Challenge 3" -7531,0,1298,50,1291,50,0,0,0,0,0,0,0,0,0,0,0,"Britoniah Challenge 1" -7532,0,2282,20,2283,20,2281,50,0,0,0,0,0,0,0,0,0,"Britoniah Challenge 2" -7533,0,2255,1,2256,1,0,0,0,0,0,0,0,0,0,0,0,"Britoniah Challenge 3" -7534,0,1311,50,1306,50,0,0,0,0,0,0,0,0,0,0,0,"Greenwood Lake Challenge 1" -7535,0,1290,45,1301,20,1309,25,0,0,0,0,0,0,0,0,0,"Greenwood Lake Challenge 2" -7536,0,2253,1,2254,1,0,0,0,0,0,0,0,0,0,0,0,"Greenwood Lake Challenge 3" -7537,0,1978,50,1979,50,0,0,0,0,0,0,0,0,0,0,0,"Nidabehl Challenge 1" -7538,0,1290,35,1301,35,0,0,0,0,0,0,0,0,0,0,0,"Nidabehl Challenge 2" -7539,0,1974,50,1975,30,0,0,0,0,0,0,0,0,0,0,0,"Valfreyja Challenge 1" -7540,0,1796,50,1797,20,0,0,0,0,0,0,0,0,0,0,0,"Valfreyja Challenge 2" -7541,0,2415,30,2416,30,2417,30,0,0,0,0,0,0,0,0,0,"Gloria Challenge 1" -7542,0,2419,30,2420,30,2418,30,0,0,0,0,0,0,0,0,0,"Gloria Challenge 2" -7543,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Standby for Valkyrie Realm Challenge 1" -7544,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Standby for Valkyrie Realm Challenge 2" -7545,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Standby for Valkyrie Realm Challenge 3" -7546,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Standby for Luina Challenge 1" -7547,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Standby for Luina Challenge 2" -7548,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Standby for Luina Challenge 3" -7549,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Standby for Britoniah Challenge 1" -7550,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Standby for Britoniah Challenge 2" -7551,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Standby for Britoniah Challenge 3" -7552,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Standby for Greenwood Lake Challenge 1" -7553,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Standby for Greenwood Lake Challenge 2" -7554,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Standby for Greenwood Lake Challenge 3" -7555,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Standby for Nidabehl Challenge 1" -7556,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Standby for Nidabehl Challenge 2" -7557,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Standby for Valfreyja Challenge 1" -7558,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Standby for Valfreyja Challenge 2" -7559,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Standby for Gloria Challenge 1" -7560,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Standby for Gloria Challenge 2" -7561,0,2421,30,2422,30,2423,30,0,0,0,0,0,0,0,0,0,"Kafragaten Challenge 1" -7562,0,2426,30,2427,30,2424,30,0,0,0,0,0,0,0,0,0,"Kafragaten Challenge 2" -7563,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Standby for Kafragaten Challenge 1" -7564,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Standby for Kafragaten Challenge 2" - -// Devil Tower Memorial -7568,5400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Explore the tower" -7569,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Treat the injured" -7570,0,2939,7,2940,7,2941,7,0,0,0,0,0,0,0,0,0,"Destroy the demons" -7571,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tower Expedition" -7572,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lucile...?" -7573,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Magic Swordman Thanatos" -7574,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thanatos Tower" -7576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Morocc castle seal" -7577,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Space distortion" - -// Episode 14.3 -7578,0,3061,1,0,0,0,0,3061,6392,10000,0,0,0,0,0,0,"Rampaging Box" -7579,0,3061,10,0,0,0,0,3061,6392,10000,0,0,0,0,0,0,"Collecting Bradiums" -7580,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Collecting Every Day" -7581,0,3039,1,3040,1,3041,1,0,0,0,0,0,0,0,0,0,"Eliminating Risks" -7582,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Daily Cleaning" -7583,0,0,0,0,0,0,0,3039,6708,10000,3040,6708,10000,3041,6708,10000,"Collecting Mana" -7584,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Unending Battle" - -// Episode 14.3 part 2 - End of morocc -7593,0,3097,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Demon God Subjugation" -7594,0,3091,1,3092,1,0,0,0,0,0,0,0,0,0,0,0,"Frost Spider and Fire Wolf" -7595,0,3101,3,3102,3,3103,3,0,0,0,0,0,0,0,0,0,"Wandering Orb Magic" -// 7596,0,0,0,0,0,0,0,3105,6713,10000,3106,6714,10000,0,0,0,"Qualifications of the Guests" -7597,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fall of the False God" -7598,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Caged God" -7599,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Unending Hunt" -7600,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Promising Tomorrow" - -// Episode 15.1 Verus City -7606,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Phantasmagorika Excavator Recruitment" -7607,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Eden Group Leader" -7608,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Artnard Excavation Team 1" -7609,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Artnard Excavation Team 2" -7610,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Registered Excavator" -7611,0,3154,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Passage Cleaning" -7612,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Passage Cleaning - Down" -7613,0,3155,15,3156,15,0,0,0,0,0,0,0,0,0,0,0,"Eliminating Risks" -7614,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Eliminating Risks - Down" -7615,0,0,0,0,0,0,0,3154,6749,5000,3155,6749,5000,3156,6749,5000,"Core Collection" -7616,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Core Collection - Down" -7617,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Turning In Excavation Report" -7618,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reporting the Results - Down" -7619,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Assisting the Excavation Team" -7620,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Young Blood?" -7621,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bottling the Energy" -7622,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Good News!" -7623,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Artnard's Summon" -7624,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"In Search of a Delicacy" -7625,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Count On Me" -7626,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delicacy for Him" -7627,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Last Exploration" -7628,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"New Power Source" -7629,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tomorrow for Tomorrow's Energy" - -// Episode 15.2 Atnad Excavator 2 -7641,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Access Permitted" -7642,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Explore Research facilities" -7643,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mysterious Piece" -7644,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Record Player" -7645,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Piece of Memory Record" -7646,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Play Memory Record" -7647,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report Memory Record" -7648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memory Records of the Laboratories" -7649,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report Memory Record Content" -7650,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Collect Memory Records of Research facilities" -7651,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"One Memory a Day" -7652,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Collect Memory Records of Laboratories" -7653,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"One Memory a Day 2" -7654,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Play Research facilities Memory Records" -7655,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Play Laboratories Memory Records" -7656,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Invitation of Rekenber" - -// Banquet Quests -7681,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Invitation to Royal Banquet" -7682,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Socializing Starts from an Eye Contact" -7683,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Visit the Heines" -7684,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Visit the Nerius" -7685,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"What Is the Next Thing on the Schedule ?" -7686,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nyhill and Skia" -7687,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Participating in the Banquet" -7688,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Suspicious Movement" -7689,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find Nyhill" -7690,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Where Is Nyhill?" -7691,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Waiting for the Ritual" -7692,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Attend the Ritual" -7693,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Surprise Attack" -7694,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"I'd Like to See that Too" -7695,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Escape from the Past Memories of the Royal Family" -7696,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"What's Next?" -7697,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Invitation from the Nerius" -7698,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Heine Now" -7699,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To the Past" -7700,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Once More!" -7701,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lost Imir Heart" -7702,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Prontera at the Time" -7703,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Who Knows the Truth" -7705,0,3450,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hope You Cannot Let Go" -7706,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nillem Is Not Almighty" - -// Lasagna Quests -7711,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Beginning" -7712,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Where am I? Who am I??" -7713,0,3495,3,0,0,0,0,0,0,0,0,0,0,0,0,0,"First Battle!" -7714,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Refreshing Apple Juice" -7715,0,0,0,0,0,0,0,3495,1081,5000,0,0,0,0,0,0,"Midding Box" -7716,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To the Village!" -7717,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Merchant's Kindness" -7718,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"I'm used to this" -7719,0,1078,3,0,0,0,0,0,0,0,0,0,0,0,0,0,"Time to Digest" -7720,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Service Manual" -7721,600,3496,3,3497,2,0,0,0,0,0,0,0,0,0,0,0,"Cat showoff contest" -7722,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"EMT" -7723,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The potential within" - -// Rockridge -7790,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rock Ridge, Land of Opportunities" -7791,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Problems in Rock Ridge" -7792,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Problems in Rock Ridge 2" -7793,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Good News" -7794,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Expected Response" -7795,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Negotiation on the Railroad" -7796,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Unexpected Arrest" -7797,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hear Me Out 1" -7798,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Perfectly Prime" -7799,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shawn McCurdy's Weapon 1" -7800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shawn McCurdy's Weapon 2" -7801,0,0,0,0,0,0,0,3742,25247,10000,0,0,0,0,0,0,"Shawn McCurdy's Weapon 3" -7802,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hear Me Out 2" -7803,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Happy for Broken Trust" -7804,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Location of the Ores" -7805,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Location of the Ores 2" -7806,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Location of the Ores 3" -7807,0,3736,3,3737,3,3738,3,0,0,0,0,0,0,0,0,0,"Ace up Our Sleeve" -7808,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Case Solved" -7809,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Collecting Ores" - -8000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Quitting Job Change" -8001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Assassin" -8002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Assassin" -8003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Assassin" -8004,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Assassin" -8005,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Assassin" -8006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find the Guild Master!" -8007,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Acceptance from the Guild Master" -8008,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Assassin" -8009,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Applying for Job Change to Priest" -8010,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Priest" -8011,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Priest" -8012,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Priest" -8013,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Priest" -8014,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Priest" -8015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Priest" -8016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Priest" -8017,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Factory Inspection" -8018,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Factory Inspection" -8019,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Factory Inspection" -8020,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Factory Inspection" -8021,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Factory Inspection" -8022,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Factory Inspection" -8023,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Factory Inspection" -8024,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Factory Inspection" -8025,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Factory Inspection" -8026,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Factory Inspection" -8027,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Factory Inspection" -8028,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Factory Inspection" -8029,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Factory Inspection" -8030,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Factory Inspection" -8031,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Factory Inspection" -8032,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tarlock's Favor" -8033,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ferlock's Favor" -8034,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ferlock's Favor" -8035,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"How the Airship Works" -8036,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hallen's Favor" -8037,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Dice Roller" -8038,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Dice Roller" -8039,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret of Airships" -8040,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret of Airships" -8041,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret of Airships" -8042,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret of Airships" -8043,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret of Airships" -8044,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Euslan's Fiancee" -8045,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tips from Kaci" -8046,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ferlock's Passengers list" -8047,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Euslan's Favor" -8048,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Eukran's Testimony" -8049,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thierry's Favor" -8050,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Danger coming on to Thierry" -8051,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Euslan's Medicine" -8052,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thierry's Favor" -8053,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find Postell" -8054,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Message from Postell" -8055,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nursing Allen" -8056,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Little something in return" -8057,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Grumbling Manainne" -8058,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Conversation with El Schatt" -8059,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Conversation with Perfitz" -8060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stubborn El Schatt" -8061,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stories of the past" -8062,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kanainne" -8063,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kanainne's spirit" -8064,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cellette's Fish Cake Soup" -8065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cellette's Fish Cake Soup" -8066,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cellette's Fish Cake Soup" -8067,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cellette's Fish Cake Soup" -8068,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cellette's Fish Cake Soup" -8069,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cellette's Fish Cake Soup" -8070,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cellette's Fish Cake Soup" -8071,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cellette's Fish Cake Soup" -8072,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cellette's Fish Cake Soup" -8073,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cellette's Fish Cake Soup" -8074,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cellette's Fish Cake Soup" -8075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cellette's Fish Cake Soup" -8076,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Klitzer and Calla" -8077,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Klitzer and Calla" -8078,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Klitzer and Calla" -8079,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Klitzer and Calla" -8080,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Klitzer and Calla" -8081,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Klitzer and Calla" -8082,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Klitzer and Calla" -8083,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Klitzer and Calla" -8084,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Klitzer and Calla" -8085,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Klitzer and Calla" -8086,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Klitzer and Calla" -8087,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Klitzer and Calla" -8088,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Klitzer and Calla" -8089,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stolen Gemstone" -8090,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mr. Manson" -8091,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Jenny the gardener" -8092,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Searching the Market" -8093,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mysterious Message" -8094,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Double Crossed?" -8095,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find Phobe" -8096,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stolen Gemstone Found" -8097,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Informing Jenny" -8098,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Keeping the Secret" -8099,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vincent's Recommendation" -8100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Recommendation from High Priest Zhed" -8101,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Recommendation from High Priest Zhed" -8102,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Recommendation from High Priest Zhed" -8103,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Recommendation from High Priest Zhed" -8104,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Recommendation from High Priest Zhed" -8105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Recommendation from High Priest Zhed" -8106,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mr. Shendar's daughter" -8107,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lachellen's Testimony" -8108,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A Foreigner, Katinshuell" -8109,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bruspetti's scent" -8110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bruspetti's scent" -8111,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lachellen's Testimony" -8112,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Freya's Spring" -8113,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bruspetti's Diary" -8114,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bruspetti's Diary" -8115,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Suspicious Katinshuell" -8116,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lachellen's Testimony" -8117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Freya's Spring" -8118,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Conversation with Mr. Shendar" -8119,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bruspetti's Diary" -8120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Conversation with Katinshuell" -8121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Conversation with Katinshuell" -8122,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bruspetti's resting place" -8123,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ayothaya's world famous dish, Tom Yum Goong" -8124,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ayothaya's world famous dish, Tom Yum Goong" -8125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ayothaya's world famous dish, Tom Yum Goong" -8126,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ayothaya's world famous dish, Tom Yum Goong" -8127,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Momotaro Field Trip" -8128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Momotaro Field Trip" -8129,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Momotaro Field Trip" -8130,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Momotaro Field Trip" -8131,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The mother of lord in Amatsu" -8132,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The mother of lord in Amatsu" -8133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Song of the fox" -8134,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Boy at the Northern Shrine" -8135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fox Expelled" -8136,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Gray Wolf's Warning" -8137,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Finding the Keymaker" -8138,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Blacksmith's Request" -8139,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Golden Key" -8140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Red Ring" -8141,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mashenka's Red Ring" -8142,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Searching the Marsh" -8143,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Flute's Voice" -8144,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ryubaba's Confession" -8145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Worried Mother's Request" -8146,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Finding Lusalka" -8147,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lusalka's Beloved" -8148,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lusalka's Beloved" -8149,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Searching for Igor" -8150,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Igor's message" -8151,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Marozka's Cave" -8152,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Golden Thread" -8153,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Test of mind and wisdom" -8154,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Keymaker" -8155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Baba Yaga's Favor" -8156,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Baba Yaga's Favor" -8157,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Baba Yaga's Favor" -8158,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Baba Yaga's Favor" -8159,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Baba Yaga's Favor" -8160,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Baba Yaga's Favor" -8161,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Baba Yaga's Favor" -8162,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Baba Yaga's Favor" -8163,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Baba Yaga's Favor" -8164,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Baba Yaga's Favor" -8165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Baba Yaga's Favor" -8166,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Baba Yaga's Favor" -8167,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Golden Key" -8168,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Koshei, the Immortal" -8169,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Living and Dead Water" -8170,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Living and Dead Water" -8171,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Living and Dead Water" - -8181,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sight Blaster" -8182,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Push Back Theory" -8183,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sight Blaster" -8184,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Elemental Converter" -8185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Elemental Change" -8186,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fire Elemental Change" -8187,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Earth Elemental Change" -8188,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wind Elemental Change" -8189,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Water Elemental Change" -8190,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Charming Wink" -8191,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Charming Advisor" -8192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Selfish Advisor" -8193,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Selfish Advisor" -8194,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Drunken Advisor" -8195,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kind Canell" -8196,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Tripartite Union's Feud" -8197,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Document Delivery" -8198,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report to the United Research Official" -8199,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"United Research Official's Favor" -8200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ryosen's Document Requests" -8201,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Missing Document" -8202,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Document Restoration" -8203,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Document Restoration" -8204,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ryosen" -8205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report to the United Research Official" -8206,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Researchers' Meeting" -8207,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hansenne is not guilty." -8208,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hansenne's Favor" -8209,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hue's Report" -8210,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report to the United Research Official" -8211,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shurank's Lecture" -8212,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shurank's Lecture" -8213,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shurank's Lecture" -8214,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shurank's Lecture" -8215,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shurank's Lecture" -8216,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shurank's Order" -8217,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dequ'ee's Message" -8218,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shurank's Lecture" -8219,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shurank's Lecture" -8220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shurank's Lecture" -8221,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shurank's Lecture" -8222,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shurank's order" -8223,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dequ'ee's order" -8224,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The clue" -8225,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dequ'ee's Reasoning" -8226,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bankley's Death" -8227,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Return to Shurank" -8228,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shurank's Lecture" -8229,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarnien's Lecture" -8230,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarnien's Lecture" -8231,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarnien's Lecture" -8232,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarnien's Lecture" -8233,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarnien's Lecture" -8234,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Prontera Market Research" -8235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarnien's Lecture" -8236,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarnien's Lecture" -8237,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarnien's Lecture" -8238,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarnien's Lecture" -8239,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarnien's Lecture" -8240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guarnien's Lecture" -8241,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Collection of Red Jewel" -8242,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Collection of blue Jewel" -8243,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Learning new languages" -8244,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fairies and Tree Giants" -8245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Language sample investigation" -8246,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Language sample investigation" -8247,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Research progress" -8248,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Research progress" -8249,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Compressing Information" -8250,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Storage Gem" -8251,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Injection of Magic" -8252,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Handworked jewels" -8253,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Language translation device" - -8254,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"with a light heart and body" -8255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The test of power for existence" -8256,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The test of power for existence" -8257,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Providing food of Teardrop" -8258,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Providing food of Teardrop" -8259,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"to a place for taking a practical technique test" -8260,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mission! Documents delivery" -8261,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"When you play the flute,then the wolf show up!" -8262,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ranger master never again" - -8265,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"One time a one hour!" - -8266,0,1077,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting poison spore!" -8267,0,1056,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting smokie!" -8268,0,1033,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt elder wilow!" -8269,0,1104,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt coco!" -8270,0,1034,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt tharafrog!" -8271,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Toxic sprays delivery!" -8272,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver a honey!" -8273,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver a blanket!" -8274,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Collect bones!" -8275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Collect feet!" -8276,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Collect scell!" -8277,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Collect tails!" -8278,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Collect cookies!" -8279,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Collect mustache!" - -9000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Knight" -9001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Loyalty of a Knight" -9002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Loyalty of a Knight" -9003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Honor of a Knight" -9004,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Honor of a Knight" -9005,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tenacity of a Knight" -9006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tenacity of a Knight" -9007,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Honor of a Knight" -9008,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Etiquette as a Knight" -9009,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Life as a Knight" -9010,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Quality of reverence" -9011,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Life as a Knight" -9012,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Glory of a Knight!" -9013,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Wizard" -9014,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Wizard" -9015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Wizard" -9016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Wizard" -9017,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Change to Wizard" -9018,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Certified as a Wizard!" -9058,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"O'Riley's Request" -9059,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Happy St. Patrick's Day" -9117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lina's Curse" -9118,0,1109,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lina's Curse - Deviruchi Hunt" -9119,0,1291,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lina's Curse - Wraith Dead Hunt" -9120,0,1504,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lina's Curse - Dullahan Hunt" -9121,0,1379,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lina's Curse - Nightmare Terror Hunt" -9122,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lina's Curse" -9123,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lina's Curse" -9024,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"An errand boy from Einbroch" -// kRO -//9028,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Strange Mouse" -//9029,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Strange Mouse : present conditions" -// iRO/cRO -9028,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Strange Hydra" -9029,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Strange Hydra : present conditions" -9030,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find a puppy" -9031,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find a puppy" -9032,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find a puppy" - -9155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Getting materials for the Jaty Crown" -9156,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Make the Jaty Crown" -9157,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reward from Sage, Kasyapa" -9158,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivery of Good News(1)" -9159,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Back to Paiko" -9160,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivery of Good News(2)" -9161,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Back to Paiko" -9162,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivery of Good News(3)" -9163,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Back to Paiko" -9164,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivery of Good News(4)" -9165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reward from Paiko for success of Jaty Crown" - -9167,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tutorial - Mercenary for Hire" -9168,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Quest Window Check" -9169,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Window Shopper Catalogue" -9170,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Window Shopper Catalogue" -9171,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Enchanting Items" -9172,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Enchanted Items" -9173,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tutorial Timer Cooldown" - -9222,0,2327,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Get Rid of Bangungot from Hospital 2F" -9223,604800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Will there be Peace at the Hospital?" -9224,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Explore Hospital 2F" - -9225,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mystery Robbery Incident 1" -9226,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mystery Robbery Incident 2" -9227,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mystery Robbery Incident 3" -9228,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mystery Robbery Incident 4" -9229,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mystery Robbery Incident 5" -9230,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mystery Robbery Incident 6" -9231,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mystery Robbery Incident 7" -9232,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mystery Robbery Incident 8" -9233,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mystery Robbery Incident 9" -9234,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mystery Robbery Incident 10" -9235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mystery Robbery Incident 11" -9236,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mystery Robbery Incident 12" -9237,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mystery Robbery Incident 13" -9238,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mystery Robbery Incident 14" -9239,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mystery Robbery Incident 15" -9240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Luen's statement notes" -9241,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Luen's statement notes" -9242,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Luen's statement notes" -9243,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Luen's statement notes" -9244,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dames's statement notes" -9245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dames's statement notes" -9246,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dames's statement notes" -9247,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dames's statement notes" -9248,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rosa's statement notes" -9249,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rosa's statement notes" -9250,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rosa's statement notes" -9251,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rosa's statement notes" -9252,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Observing Poppy" -9253,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Examining a messy bookshelf" -9254,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Examining a damaged book" -9255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Examining a container for soda cans" -9256,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Examining a messed up table" -9257,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Examining a foreign object" -9258,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Field examination results" -9259,0,2363,5,2364,30,0,0,0,0,0,0,0,0,0,0,0,"Confirming Cruyan's statements" -9260,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Survey investigation notes" -9262,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mystery Robbery Incident 16" - -// Academy 14.2 -9264,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job change to Mage" -9265,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job change to Mage" -9266,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job change to Mage" -9267,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The way to be a strong Mage - 1" -9268,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The way to be a strong Mage - 2" -9269,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The way to be a strong Mage - 3" -9270,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The way to be a strong Mage - 4" - -//Geffen Magic Tournament -9284,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stopping Geffen Gangsters" -9285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Beating Geffen Gangsters" -9286,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stop Geffen Gangsters" -9287,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Defeating Geffen Gangsters" -9288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Catch a Geffen thief" -9289,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Get things back from the thief" -9290,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Participate in Magic competitions" -9291,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Participate in Magic competitions" -9292,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Participate in Magic competitions" -9293,0,1106,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Register in Magic Competition" -9294,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Registration Complete" -9295,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"1st match of the Tournament has started" -9296,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"2nd match of the Competition has started" -9297,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"3rd match of the Competition has started" -9298,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"4th match of the Competition has started" -9299,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"5th match of the Competition has started" -9300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"6th match of the Competition has started" -9301,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"7th match of the Competition has started" -9302,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"8th match of the Competition has started" -9303,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"9th match of the Competition has started" -9304,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"10th match of the Competition has started" -9305,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"11th match of the Competition has started" -9306,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"12th match of the Competition has started" -9307,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Final match of the Competition has started" -9308,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Magic Competition Win~!" -9309,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Magic Tournament defeat" -9310,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Encounter Iris" -9311,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Encounter Chaos" -9312,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Encounter Lydia" -9313,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Encounter Fenrir" -9314,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Encounter Loki" -9315,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Exploring the dimensional gap" -9316,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Re-exploring the crack of spaces" - -// EP14.3 Morse's Cave -9318,0,3000,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Hiding Morocc" -9319,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Hiding Morocc Continues" - -//9327,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//9328,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//9329,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//9330,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//9331,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//9332,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//9333,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//9334,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" - -// Sarah Fenrir memorial -9335,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Search for shards of Gigantes" -9336,604800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Go back to Professor Bernhard" -9337,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wrapping up the Adventure" - -// Rockridge -9457,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Solved Anyway" -9458,0,3743,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pipe Cleaning" -9459,4:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Too Early for Pipe Cleaning" -9460,0,0,0,0,0,0,0,3736,25260,5000,3737,25260,5000,3739,25260,5000,"Collecting Ore Fragments" -9461,4:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Enough Ores" - -10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To the Prontera Royal Court" -10001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Qualification Test" -10002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Qualification Review" -10003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Instructions on what to do" -10004,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Interim Report" -10005,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Prince Eigen Ahrum" -10006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Prince Ernst" -10007,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Prince Poe" -10008,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Prince Peter" -10009,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Prince Urugen" -10010,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Prince Helmut" -10011,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Prince Erich" -10012,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Conversation of the two princes" -10013,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Searching for the unknown girl" -10014,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Back to Peter" -10015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Test 15" -10016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A Guest from the Walter Family" -10017,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Conspiracy" -10018,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Villainous Ahrum - Poe" -10019,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Villainous Ahrum - Peter" -10020,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Villainous Ahrum - Erich" -10021,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Villainous Ahrum - Urugen" -10022,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Villainous Ahrum - Helmut" -10023,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Eigen Ahrum and Ernst -Former-" -10024,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Eigen Ahrum and Ernst -Latter-" -10025,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Good-bye, dear!" -10026,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reforming Meto" -10027,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reforming Meto" -10028,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reforming Meto" -10029,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reforming Meto" -10030,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reforming Meto" -10031,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reforming Meto" -10032,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reforming Meto" -10033,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reforming Meto" -10034,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Search the knife" -10035,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deliver the knife" -10036,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Material Supply-Candy" -10037,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Material Supply-Crap Shells" -10038,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Material Supply-Conch" -10039,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Material Supply-Fish Tail" -10040,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Material Supply-White Platter" -10041,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Material Supply-?" -10042,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find the Piano Keys-5 remained" -10043,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find the Piano Keys-5 remained" -10044,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find the Piano Keys-4 remained" -10045,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find the Piano Keyboard-4 remained" -10046,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find the Piano Keyboard-3 remained" -10047,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find the Piano Keyboard-3 remained" -10048,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find the Piano Keyboard-2 remained" -10049,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find the Piano Keyboard-2 remained" -10050,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find the Piano Keyboard-1 remained" -10051,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find the Piano Keyboard-1 remained" -10052,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find the Piano Keyboard-To the piano" -10053,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find the Piano Keyboard-Fill the empty spot" -10054,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"On the Verge of the Escape-Clint Kana" -10055,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Understanding the culture of Utan" -10056,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Learning Utan Language" -10057,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10058,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10059,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10061,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10062,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10063,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10064,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10066,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10067,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10068,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10069,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10070,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10071,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10072,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10073,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10074,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10076,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10077,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10078,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Onward to the Other World" -10079,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Escape from the reality, into the broad world" -10080,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Escape from the reality, into the broad world" -10081,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Escape from the reality, into the broad world" -10082,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Escape from the reality, into the broad world" -10083,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Escape from the reality, into the broad world" -10084,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Escape from the reality, into the broad world" -10085,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Escape from the reality, into the broad world" -10086,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Escape from the reality, into the broad world" -10087,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Escape from the reality, into the broad world" -10088,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Escape from the reality, into the broad world" -10089,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Escape from the reality, into the broad world" - -10090,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Mechanic" -10091,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Mechanic" -10092,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Mechanic" -10093,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Mechanic" -10094,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Mechanic" -10095,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Mechanic" -10096,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Mechanic" -10097,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Mechanic" -10098,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Mechanic" -10099,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Mechanic" -10100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Mechanic" -10101,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changes to Mechanic" - -10102,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To client - the chapter of the sphinx dungeon" -10103,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To client - the chapter of Glast heim" -10104,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To client - the chapter of Juno" -10105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To client - the chapter of a clock tower" -10106,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To client - the chapter of localizing " -10107,0,1164,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sphinx dungeon - Requiem" -10108,0,1140,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sphinx dungeon - Marduk" -10109,0,1154,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sphinx dungeon - Pasana" -10110,0,1260,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Glast heim - Dark Frame" -10111,0,1117,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Glast heim - Evil druid" -10112,0,1192,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Glast heim - Wraith" -10113,0,1276,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Glast Heim - Raydric Archer" -10114,0,1369,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Juno - Grand Peco" -10115,0,1386,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Juno - sleeper" -10116,0,1372,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Juno - Goat" -10117,0,1376,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Juno - Harpy" -10118,0,1269,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Clock tower - Clock" -10119,0,1199,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Clock tower - Punk" -10120,0,1195,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Clock tower - Rideword" -10121,0,1883,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Localizing - Uzhas" -10122,0,1404,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Localizing - Miyabi Doll" -10123,0,1516,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Localizing - Mi Gao" - -11000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Inspection of Odin Shrine" -11001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Inspection of Odin Shrine" -11002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Inspection of Odin Shrine" -11003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Inspection of Odin Shrine" -11004,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Inspection of Odin Shrine" -11005,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Inspection of Odin Shrine" -11006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Inspection of Odin Shrine" -11007,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Inspection of Odin Shrine" -11008,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Inspection of Odin Shrine" -11009,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Morriphen's Request" -11010,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fetching the medicine" -11011,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Medicine for two" -11012,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find Makkie" -11013,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Red Plant Stem Powder" -11014,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The researcher's medicine" -11015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Siria's cure" -11016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Morriphen's story" -11017,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Exploring Juperos" -11018,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Exploring Juperos" -11019,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Exploring Juperos" -11020,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Exploring Juperos" -11021,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Exploring Juperos" -11022,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Exploring Juperos" -// iRO Event Quest -//11023,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help Mr. Zabaroo - 1" -//11024,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help Mr. Zabaroo - 2" -//11025,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help Mr. Zabaroo - 3" -//11026,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help Mr. Zabaroo - 4" -//11027,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help Mr. Zabaroo - 5" -//11028,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Help Mr. Zabaroo - 6" -11029,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Going to the Turtle Island.." -11030,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Going to the Turtle Island.." -11031,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Going to the Turtle Island.." -11032,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Going to the Turtle Island.." -11033,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Going to the Turtle Island.." -11034,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Going to the Turtle Island.." -11035,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Going to the Turtle Island.." -11036,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Going to the Turtle Island.." -11037,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Going to the Turtle Island.." -11038,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Meet the Dead" -11039,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Meet the Dead" -11040,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Meet the Dead" -11041,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Meet the Dead" -11042,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Meet the Dead" -11043,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Meet the Dead" -11044,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Herb Medicine - Being a Doctor's Assistance" -11045,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Herb Medicine - Being a Doctor's Assistance" -11046,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Herb Medicine - Being a Doctor's Assistance" -11047,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Herb Medicine - Being a Doctor's Assistance" -11048,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Herb Medicine - Being a Doctor's Assistance" -11049,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Herb Medicine - Being a Doctor's Assistance" -11050,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Herb Medicine - Being a Doctor's Assistance" -11051,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Herb Medicine - Being a Doctor's Assistance" -11052,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Herb Medicine - Being a Doctor's Assistance" -11053,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Herb Medicine - Being a Doctor's Assistance" -11054,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Herb Medicine - Being a Doctor's Assistance" -11055,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Herb Medicine - Being a Doctor's Assistance" -11056,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Herb Medicine - Being a Doctor's Assistance" -11057,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Herb Medicine - Being a Doctor's Assistance" -11070,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Poison King" -11071,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Poison King" -11072,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Poison King" -11073,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Poison King" -11074,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Poison King" -11075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Poison King" -11076,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Poison King" -11077,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Poison King" -11078,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Poison King" -11079,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Poison King" -11080,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Poison King" -11081,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Poison King" -11082,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Poison King" -11083,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Poison King" -11084,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"New Surroundings" -11085,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"New Surroundings" -11086,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"New Surroundings" -11087,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repairing the Tent" -11088,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repairing the Tent" -11089,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repairing the Tent" -11090,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repairing the Tent" -11091,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivering Supplies" -11092,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivering Supplies" -11093,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivering Supplies" -11094,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivering Supplies" -11095,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivering Supplies" -11096,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivering Supplies" -11097,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivering Supplies" -11098,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivering Supplies" -11099,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To My Friend" -11100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To My Friend" -11101,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret note of Bazet" -11102,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret note of Bazet" -11103,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret note of Bazet" -11104,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Resting time" -11105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tendrilrion skin" - -11106,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changing to Warlock" -11107,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changing to Warlock" -11108,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changing to Warlock" -11109,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changing to Warlock" -11110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changing to Warlock" -11111,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changing to Warlock" -11112,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job changing to Warlock" -11113,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Until radering is functioning" - -11114,0,1004,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Hunt Honet" -11115,0,1009,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Hunt Condor" -11116,0,1052,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Hunt Grasshopper's Leg" -11117,0,1024,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Hunt Worm tail" -11118,0,1014,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Hunt Spore" -11119,0,1048,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Pest Control" -11120,0,1055,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Hunt Muka" -11121,0,1005,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Hunt Farmiliar" -11122,0,1019,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Collect Feather" -11123,0,1077,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Collect Poison Spore" -11124,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Hunt Honet - Complete" -11125,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Hunt Condor - Complete" -11126,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Hunt Grasshopper's Leg - Complete" -11127,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Hunt Worm Tail - Complete" -11128,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Hunt Spore - Complete" -11129,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Pest Control - Complete" -11130,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Hunt Muka - Complete" -11131,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Hunt Farmiliar - Complete" -11132,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Collect Feather - Complete" -11133,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request : Collect Poison Spore - Complete" - -11135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Looking for Maestro Song" -11136,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Looking for Maestro Song" -11137,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Looking for Maestro Song" -11138,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Looking for Maestro Song" -11139,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Looking for Maestro Song" -11140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The sky, plane and travel sickness." -11141,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Human & gossip is towarding to the bar" -11142,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fearful metalic sound" -11143,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thanatos tower" -11144,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Juno manager : click" -11145,0,1622,33,0,0,0,0,0,0,0,0,0,0,0,0,0,"I want to get the " -11146,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"to ice tunnel..." -11147,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lared's dew" -11148,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Toward Comodo with the bow" -11149,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Just pour the water. Pour! Pour!..." -11150,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Looking for Maestro Song" -11151,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Looking for Maestro Song" -11152,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"to the quiet place!..." -11153,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Missing watch top" -11154,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"I will remember the memories with you...." -11155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"undefinable battler" -11156,0,1106,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"annoying homework" -11157,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Helmes valley " -11158,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"On the way for meditation" - -11159,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Story of Brian" -11160,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Story of John" -11161,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Story of Tyler" -11162,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Story of Rose" -11163,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Story of Bain" -11164,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Story of Lash" -11165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivery to Brian" -11166,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivery to John" -11167,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivery to Tyler" -11168,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivery to Rose" -11169,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivery to Bain" -11170,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivery to Lash" -11171,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request from Frede" -11172,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request from Frede" -11173,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request from Frede" -11174,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Supply Shortage" -11175,7200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Supply Shortage" -11176,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"For my friends" - -// Mora -11182,60,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Theore's Report" -11183,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Theore's Favor" -11184,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Runaway Laphine" -11185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pouch" -11186,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pouch" -11187,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pouch" -11188,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pouch" -11189,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Roast Beef" -11190,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Roast Beef" -11191,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shortage of Roast Beef" -11192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mora Village..." -11193,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sonya's Friend" -11194,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Runaway Laphine" -11195,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pouch" -11196,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pouch" -11197,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pouch" -11198,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mora Village..." -11199,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Theo's Friend" -11200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pouch" -11201,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Roast Beef" -11202,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Roast Beef" -11203,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shortage of Roast Beef" -11204,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mora Village..." -11205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pauchon's Friend" -11206,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Quick Delivery Yoneseu" -11207,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A Very Heavy Burden" -11208,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Daphne" - -// Malangdo -11209,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hardships of Thomas" -11210,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Malangdo Reunion" -11211,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Malangdo Reunion" -11212,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Malangdo Reunion" -11213,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Malangdo Reunion" -11214,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Malangdo Reunion" -11215,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Malangdo Reunion" -11216,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Malangdo Reunion" -11217,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Malangdo Reunion" -11218,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Malangdo Reunion" -11219,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Malangdo Reunion" -11220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Malangdo Reunion" -11221,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11222,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11223,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11224,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11225,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11226,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11227,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11228,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11229,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11230,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11231,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11232,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11233,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11234,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11236,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11237,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11238,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Malangdo Fruits" -11239,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Malangdo Fruits" -11240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11241,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11242,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11243,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repair of cracks" -11244,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Soft Jelly" -11245,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Soft Jelly" - -// Academy 14.2 -11255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Otter Ssamsun" - -11284,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-1" -11285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-2" -11286,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-3" -11287,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-4" -11288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-5" -11289,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-6" -11290,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-7" -11291,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-8" -11292,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-9" -11293,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-10" -11294,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-11" -11295,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-12" -11296,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-13" -11297,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-14" -11298,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-15" -11299,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-16" -11300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-17" -11301,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-18" -11302,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-19" -11303,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-20" -11304,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-21" -11305,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-22" -11306,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-23" -11307,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-24" -11308,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-25" -11309,0,2327,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nurse at Port Malaya-26" - -11310,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Eclage's Entrance" -11311,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Eclage's Entrance" -11312,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Goliath" -11313,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Goliath" -11314,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Goliath" -11315,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"And time keeps on flowing" -11316,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"And time keeps on flowing" -11317,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"And time keeps on flowing" -11318,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"And time keeps on flowing" -11319,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"And time keeps on flowing" -11320,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"And time keeps on flowing" -11321,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"And time keeps on flowing" -11322,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"And time keeps on flowing" -11323,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"And time keeps on flowing" -11324,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"And time keeps on flowing" -11325,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The chicken or the egg" -11326,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The chicken or the egg" -11327,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The chicken or the egg" -11328,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The chicken or the egg" -11329,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The chicken or the egg" -11330,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The chicken or the egg" -11331,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The chicken or the egg" -11332,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The chicken or the egg" -11333,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Red seed and green seed" -11334,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Red seed and green seed" -11335,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dreaming boy" -11336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dreaming boy" -11337,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dreaming boy" - -// Academy 14.2 -11338,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Conversation with Subino" -11339,0,1002,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"The most delicious on earth" -11340,0,1063,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Carrots are delicious!" -11341,0,1007,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rolling Fabre's clothing" -11342,0,1004,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Antidote Material~" -11343,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Conversation with Alice" -11344,0,1008,5,0,0,0,0,0,0,0,0,0,0,0,0,0,"Barrier!!" -11345,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Conversation with Alice" -11346,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Acolyte_damped creatures(LV.13)" -11347,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Acolyte_soft bone(LV.18)" -11348,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Acolyte_Solid bone(LV.23)" - -// Dimensional Travel Quest -11349,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dimensional Travel" -11350,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dimensional Travel" -11351,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dimensional Travel" -11352,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dimensional Travel" -11353,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dimensional Travel" -11354,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Specimen Collection" -11355,0,3026,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Specimen Collection" -11356,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Specimen Collection" -11357,0,3028,25,0,0,0,0,0,0,0,0,0,0,0,0,0,"Specimen Collection" -11358,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Specimen Collection" -11359,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Antidote" -11360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Antidote" -11361,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Antidote" -11362,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Antidote" - -// Episode 15.1 To Phantasmagorika! -11363,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Phantasmagorika!" -11364,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Phantasmagorika!" -11365,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Phantasmagorika!" -11366,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Phantasmagorika!" -11367,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Looking for the Traces" -11368,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Looking for the Traces" -11369,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Looking for the Traces" -11370,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Looking for the Traces" -11371,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Looking for the Traces" -11372,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Looking for the Traces" -11373,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Looking for the Traces" -11374,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Looking for the Traces" -11375,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Looking for the Traces" -11376,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Let the Specialists Handle It" -11377,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Act of Kindness" - -11378,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Trick or treat" // Halloween Event 2013 - -// Episode 15.2 The Last Room Instance -11379,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Final Room" -11380,0,3254,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Final Room" -11381,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vestige" -11382,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vestige" -11383,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vestige" -11384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vestige" -11385,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vestige" -11386,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vestige" -11387,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vestige" -11388,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vestige" -11389,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vestige" - -// Banquet Quests -11394,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Call of the Royal Head Chef" -11395,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?" -11396,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?" -11397,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?" -11398,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?" -11399,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?" -11400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs" -11401,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs" -11402,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs" -11403,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs" -11404,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs" -11405,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs" -11406,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs" -11407,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs" -11408,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs" -11409,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs" -11410,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs" -11411,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs" -11412,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Geoborgs" -11413,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?" -11414,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?" -11415,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?" -11416,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?" -11417,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?" -11418,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?" -11419,0,0,0,0,0,0,0,3455,6935,3000,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?" -11420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Why Should I Prepare for the Banquets?" -11421,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Banquet: Unexpected Sauce" -11422,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Complete Today's Sauce" -11423,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Banquet: Griffin Barbecue" -11424,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Banquet: Griffin Barbecue" -11425,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Complete Today's Grilled Griffin" -11426,0,0,0,0,0,0,0,3455,6935,3000,0,0,0,0,0,0,"Banquet: Washing 15 Dishes" -11427,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Complete Today's Dish Collecting" -11428,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ingredient for the Sauce" -11429,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ingredient for the Sauce" -11430,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ingredient for the Sauce" -11431,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ingredient for the Sauce" - -// Lasagna Quests -11435,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vigilante Corp" -11436,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vigilante Corp" -11437,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vigilante Corp" -11438,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vigilante Corp" -11439,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vigilante Corp" -11440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vigilante Corp" -11441,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vigilante Corp" -11442,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vigilante Corp" -11443,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vigilante Corp" -11444,0,0,0,0,0,0,0,3499,25045,5000,0,0,0,0,0,0,"Vigilante Corp" -11445,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vigilante Corp" - -12000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"An old friend" -12001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Digotz, Maku's old friend" -12002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Messenger of Friendship" -12003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Digotz's message" -12004,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Maku's other friend" -12005,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Benkaistein" -12006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Benkaistein's lost item" -12007,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kazien" -12008,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Researcher Garins" -12009,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Failed mission" -12010,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"No entrance" -12011,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lyozien" -12012,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Meet Mr. Ahman" -12013,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivery complete" -12014,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"More missions" -12015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ghalstein" -12016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sneaking into the Laboratory" -12017,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Membership approved" -12018,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Meeting the President" -12019,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The President's Mission" -12020,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rescuing a Secret Wing Member" -12021,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Sealed File Folder" -12022,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Sealed File Folder" -12023,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shinokas the researcher" -12024,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kafra Corporation Agent" -12025,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rekenber's Secret Archive" -12026,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rekenber's Secret Archive" -12027,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rekenber's Secret Archive" -12028,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kurelle the traitor" -12029,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lost Engagement Ring" -12030,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Engagement Ring Found" -12031,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find Annon" -12032,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Searching for Annon" -12033,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Traces of blood" -12034,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Annon's side of the story" -12035,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Holy Threads" -12036,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Stone Slate Message" -12037,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Holier Threads" -12038,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Searching for the Sa-mhing Tiger" -12039,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Boonthom's Comrade" -12040,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Benkaistein's Journal" -12041,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Benkaistein's Journal" -12042,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Benkaistein's Journal" -12043,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pass to the Slums" -12044,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Soothing a crying child 1" -12045,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Soothing a crying child 2" -12046,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Soothing a crying child 3" -12047,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Soothing a crying child 4" -12048,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Soothing a crying child 5" -12049,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Quest 1 - Rogue" -12050,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Quest 2 - Rogue" -12051,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Quest 3 - Rogue" -12052,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Quest 4 - Rogue" -12053,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Quest 5 - Rogue" -12054,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Quest 6 - Rogue" -12055,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Quest - Assassin" -12056,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Job Quest - Assassin" -12057,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pass to the Lab" -12058,604800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Admission Restricted to the 102 Tower" -12059,7200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Orc's Memory Time Limit" -12060,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Today's Fishing Closed" -12061,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Concentration" -12062,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Today's Mining Closed" -12070,14400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Limited time for enter" -12071,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stamp a seal on the attendance book" -12072,0,1034,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt tharafrog" -12073,0,1248,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Remove Cruiser" -12074,0,1070,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Remove Kukre" -12075,0,1686,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Remove orcbaby" -12076,0,1023,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Remove orcwarroir" -12077,0,1066,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt vadon" -12078,0,1064,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt Megalodon" -12079,0,1144,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt Marse" -12080,0,1067,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt Cornutus" -12081,0,1151,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Remove Myst" -12082,0,1074,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt shellfish" -12083,0,1142,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt Marine sphere" -12084,0,1158,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt Phen" -12085,0,1152,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Remove orcskeleton" -12086,0,1177,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Remove Zenorc" -12087,0,1041,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Remove mummy" -12088,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Accomplishing a request" - -12090,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mysterious guy" -12091,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Just save the burning heart" -12092,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Long lasting story" -12093,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"the record the intelligence Lyoda left" -12094,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The damaged shield letter" -12096,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Towards Karakas" -12097,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Basic preparation" -12098,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tour of dungeon" -12099,0,2014,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Remove Root Cause" -12100,0,1994,12,0,0,0,0,0,0,0,0,0,0,0,0,0,"Violent Winged Insect" -12101,0,2013,5,0,0,0,0,0,0,0,0,0,0,0,0,0,"Work Interference" -12102,0,1993,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Intelligent Snakes" -12103,0,1992,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Legendary Creature" -12104,0,1987,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Insects with an Appetite" -12105,0,2024,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Moving Rocks" -12106,0,1995,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"A child on a flower" -12107,0,2015,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Twisted Love" -12108,0,1988,12,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dangerous Plant Removal" -12109,0,1999,14,0,0,0,0,0,0,0,0,0,0,0,0,0,"Larva Extermination" -12110,0,2016,7,0,0,0,0,0,0,0,0,0,0,0,0,0,"Demon of Water" -12111,0,1986,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bird with ugly face" -12117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Withered Flower" -12118,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Welcomed Mineral" -12119,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Valuable Textile" -12120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Curious Meat" -12121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Materials to Clear Snow" -12122,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Best Cooler Material" -12123,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Best Paint" -12124,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rare Valuable" -12125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Armory Material" -12126,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Advanced Armory Material" -12127,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Supervisor's Tool" -12128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Preparation for Heating" -12129,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Suspicious Food" -12130,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Useful Material" -12131,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Essential Material for Construction" -12132,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Essential Material for Construction 2" -12133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Decoration arrangement" -12134,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Instant Receptacle" -12135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Not enough medicine" -12136,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Honey robber" -12137,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tools for Experiment" -12138,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fine Gift Samples" -12139,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Respect for Taste!" -12140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Courtesy for Regulars" -12141,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Special Package" -12142,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dangerous Request" -12143,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Strange Trend" -12144,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Unknown Usage" -12145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Other World Cuisine" -12146,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Filling in Cracks" -12147,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Adhesive Material" -12148,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bait for Tatacho Hunting" -12149,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Swordmanship Practice" -12150,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pretty reddish vegetable" -12151,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tenacity of the pub owner" -12152,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tastes like home cooking" -12153,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hazardous plant when burnt" -12154,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Unexpectedly Normal" -12155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gift with heart" -12156,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Respect personal appetite!" -12157,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Resolution of the pub owner" -12158,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rage of the pub owner" -12159,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Quest record from Laponte" -12160,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Quest record from Kalipo" -12161,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Quest record from Pura" -12162,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Quest record from Tragis" -12163,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Quest record from Calyon" -12164,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Quest record from Moltuka" -12165,21600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dizziness" -12166,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tree Root Doc." -12167,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reptile Tongue Doc." -12168,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Scorpion Tail Doc." -12169,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stem Doc." -12170,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pointed Scale Doc." -12171,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Resin Doc." -12172,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Spawn Doc." -12173,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Jellopy Doc." -12174,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fish Tail Doc." -12175,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Worm Peeling Doc." -12176,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gill Doc." -12177,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tooth of Bat Doc." -12178,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fluff Doc." -12179,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Chrysalis Doc." -12180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Feather of Birds Doc." -12181,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Talon Document Doc." -12182,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sticky Webfoot Doc." -12183,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Animal Skin Doc." -12184,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wolf Claw Doc." -12185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mushroom Spore Doc." -12186,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Orc's Fang Doc." -12187,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Evil Horn Doc." -12188,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Powder of Butterfly Doc." -12189,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bill of Birds Doc." -12190,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Snake Scale Doc." -12191,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Insect Feeler Doc." -12192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Immortal Heart Doc." -12193,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rotten Bandage Doc." -12194,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Decayed Nail Doc." -12195,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Horrendous Mouth Doc." -12196,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tentacle Doc." -12197,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shell Doc." -12198,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Scale Shell Doc." -12199,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Venom Canine Doc." -12200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sticky Mucus Doc." -12201,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bee Sting Doc." -12202,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Grasshopper's Leg Doc." -12203,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Royal Jelly Doc." -12204,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Yoyo Tail Doc." -12205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Solid Shell Doc." -12206,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Yam Doc." -12207,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Raccoon Leaf Doc." -12208,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Snail's Shell Doc." -12209,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Horn Doc." -12210,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bear's Footskin Doc." -12211,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Feather Doc." -12212,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Red Herb Doc." -12213,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Carrot Doc." -12214,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cactus Needle Doc." -12215,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stone Heart Doc." -12216,21600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pouty Jahbong" -12217,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Request - Traces of wild boar hunt" -12218,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"How to make lava elixir" -12219,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"How to creat flame elixir" -12220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"How to create glaicer elixir" -12221,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"How to create fossil elixir" -12222,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"How to create storm elixir" - -// Mora Coin Daily Quests -12225,0,2132,3,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pom Spider Hunting" -12226,0,2133,4,0,0,0,0,0,0,0,0,0,0,0,0,0,"Angra Mantis Hunting" -12227,0,2134,5,0,0,0,0,0,0,0,0,0,0,0,0,0,"Parus Hunting" -12228,0,2136,6,0,0,0,0,0,0,0,0,0,0,0,0,0,"Little Fatam Hunting" -12229,0,2137,7,0,0,0,0,0,0,0,0,0,0,0,0,0,"Miming Hunting" -12230,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mora Monster Hunt" -12231,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Insect Feeler Collecting" -12232,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Immortal Heart Collecting" -12233,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rotten Bandage Collecting" -12234,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Orcish Voucher Collecting" -12235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Skeleton Bone Collecting" -12236,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memento Collecting" -12237,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shell Collecting" -12238,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Scale Shell Collecting" -12239,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Venom Canine Collecting" -12240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sticky Mucus Collecting" -12241,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mora Item Request 1" -12242,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mora Item Request 2" - -// Missing Person Quests -12243,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Missing Information on Tajareu" -12244,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Missing Information on Tokenizer" -12245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Missing Information on Mesile" -12246,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Missing Information on Noir" -12247,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Missing Information on Pajama God" -12248,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Missing Information on Mendel" -12249,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Missing Information on Miles" -12250,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Missing Information on Kunmune" -12251,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Missing Information on Chayihokin" -12252,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Missing Information on Tuale" -12253,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Missing Person Search Time Limit" - -// Malangdo Culverts -12254,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Now it's cleaning" -12255,0,2176,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt deep sea crab" -12256,0,2175,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt deep sea squid" -12257,0,2174,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt Ancient crustacean" -12258,0,2178,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt deep sea shell" -12259,0,2179,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt ancient kukre" -12260,0,2177,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt deep sea conch" -12261,0,2182,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt deep sea horse" -12262,0,2181,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt ancient sword fish" -12263,0,2180,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt ancient sea god" -12264,0,2183,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt mutation anolian" -12265,0,2184,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt deep sea mermaid" -12266,0,2185,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt transformable kapha" -12267,0,2188,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt weird coelacanth" -12268,0,2187,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt dark coelacanth" -12269,0,2190,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt Cruel coelacanth" -12270,0,2189,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt mutation coelacanth" -12271,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"In progress general culvert single day service" -12272,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"In progress hard culvert single day service" -12273,579600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"In progress general culvert weekly service" -12274,579600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"In progress hard culvert weekly service" - -12278,604800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Towards Bakonawa Lake..." -12279,0,2322,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Get Rid of Bakonawa" - -12280,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A suspicious prisoner" -12281,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"An unwanted favor" -12282,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gossip king Clever" -12283,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The rift researcher" -12284,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A cat merchant's source of information" -12285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A way to calm down a cat" -12286,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Information traded for some canned foods" -12287,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A weird experience" -12288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A successful experience" -12289,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Another visitation" -12290,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Clever's historical documents" -12291,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hidden historical documents (?)" -12292,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The unknown ones" -12293,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Figures in history" -12294,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tour of Eclage" -12295,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Error" -12296,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fun times with the reactor" -12297,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Encountering Etran" -12298,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Two wishes" -12299,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Revisiting Robert" -12300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Revisiting Etran" -12301,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Two remaining friends" - -// Academy 14.2 -12302,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Salim Hamid" -12303,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Applicant for trader" -12304,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Introduction to merchantology" -12305,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"About the capability figure" -12306,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Experience of disounts" -12307,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Way to the Merchant" -12308,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Removal of Worm Tails" -12309,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Removal of Boa" -12310,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Removal of Spore" -12311,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Removal of Pirate Skeletons" -12312,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Supplementary to the theory lesson" -12313,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"About stats" -12314,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"About skills" - -// Old Glast Heim -12316,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Meeting Hugin" -12317,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Trace of Time Travel" -12318,0,2475,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Corrupted Soul Hunt" -12319,0,2476,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Amdarais Hunt" -12320,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Time Traveler" -12321,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Time Conqueror" -12322,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Space Distortion" - -// Faceworm's Nest -12325,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Faceworm's Nest after-effects" -12326,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The owner of old ring" -12327,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The memory of old photo album" -12328,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dol-Seoi's Sorrow" -12329,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Keaton's Bracelet" - -// Horror Toy Factory - Ep 14.2 -12330,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Skull-faced Girl" -12331,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Trail of Toy Factory" - -12334,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Trace of Time Travel" -12335,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Space Distortion" -//12336,0,3151,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Corrupted Soul Hunt" -//12337,0,3150,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Amdarais Soul Hunt" -12338,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Time Traveler" -12339,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Time Conqueror" -12340,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rebellion Job Change Quest" -12341,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rebellion Job Change Quest" -12342,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rebellion Job Change Quest" -12343,0,3169,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rebellion Job Change Quest" -12344,0,3170,3,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rebellion Job Change Quest" -12345,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rebellion Job Change Quest" - -// Episode 15.2: Central Laboratory -12346,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Strange Ancient Science" -12347,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Trace of Laboratory Access" - -12363,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"?????? ?? ??" - -// Banquet Quests -12369,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret Business Relation" - -// Rockridge -12381,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"New Continent's Food Supplier" -12382,4:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Distributing Food" -12383,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sweet Potato Delivery" -12384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Meat Delivery" -12385,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Carrot Delivery" -12386,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Banana Delivery" -12387,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pumpkin Delivery" -12388,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mushroom Delivery" -12389,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Guardian of Rock Ridge" -12390,4:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Relieved for Now" -12391,0,3736,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Buffaloes with Rifles" -12392,0,3737,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Punishing the Red Masks" -12393,0,3738,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Eye Patch Desperadoes" -12394,0,3739,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Exterminate Gray Four-legged Beasts" -12395,0,3787,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Exterminate Swamp Arclouzes" -12396,0,3788,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Exterminate Brown Rats" -12398,4:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"You're Good" -12399,0,3747,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt Heinous Criminals" -12400,0,3748,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt Heinous Criminals" -12401,0,3749,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunt Heinous Criminals" -12402,0,3740,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Eliminate Dangerous Gas" -12403,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Laborers of Rock Ridge" -12404,4:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Are You Not Tired?" -12405,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Maintain the Red Pipe" -12406,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Maintain the Blue Pipe" -12407,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Maintain the Yellow Pipe" -12408,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Maintain the White Pipe" -12409,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pipes Maintained" -12410,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Contract with the Wealthy Merchant" -12411,4:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Come Back Tomorrow" - -13000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"RWC2011Card Gathering" -13001,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"RWC2011Card Gathering - Hold" - -// Eden 100-110 -13002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Brigan collecting" -13003,0,1267,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Carat Request" -13004,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Carat Request timer" -13005,0,1194,22,0,0,0,0,0,0,0,0,0,0,0,0,0,"Arclouse Request" -13006,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Arclouse Request timer" -13007,0,1206,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Anolian Request" -13008,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Anolian Request timer" -13009,0,1207,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sting Request" -13010,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sting Request timer" -13011,0,1310,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Majoruros Request" -13012,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Majoruros Request timer" -13013,0,1995,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pinguicula Request" -13014,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pinguicula Request timer" -13015,0,1994,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Luciola Vespa Request" -13016,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Luciola Vespa Request timer" -13017,0,1106,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Desert Wolf Request" -13018,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Desert Wolf Request timer" -13019,0,1775,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Snowier Request" -13020,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Snowier Request timer" -13021,0,1777,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ice Titan Request" -13022,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ice Titan Request Timer" -13023,0,1379,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nightmare Terror Request" -13024,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nightmare Terror Request Timer" -13025,0,1384,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Flying Deleter Request" -13026,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deleter Request Timer" -13040,0,1505,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Loli Ruri Request" -13041,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Loli Ruri Request Timer" -13042,0,1148,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Medusa Request" -13043,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Medusa Request Timer" -13044,0,1098,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Anubis Request" -13045,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Anubis Request Timer" -13046,0,1991,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tendrilion Request" -13047,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tendrilion Request Timer" -13048,0,1991,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tendrilion Request" -13049,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Tendrilion Request Timer" - -13050,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Laphine that loves the land" -13051,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The singing Laphine" -13052,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The watering Laphine" -13053,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The dancing Laphine" -13054,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The smiling Laphine" -13055,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"See if all the adventurers are safe" -13056,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reporter Rossi" -13057,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Adventurer Euncheong" -13058,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Troublemaker New Oz" -13059,79200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"End of project" -13060,79200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Safety confirmation complete!" -13061,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Food support" -13062,79200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Food support - complete" -13063,0,2365,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dusting off" -13064,79200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dusting off - complete" -13065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Collecting a souvenir" -13066,79200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"This is enough for souvenirs" - -// Eden 111-120 -13067,0,1163,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Raydric research" -13068,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Raydric research - timer" -13069,0,1132,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Khalitzburg research" -13070,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Khalitzburg research - timer" -13071,0,1208,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wander Man research" -13072,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wander Man research - timer" -13073,0,1699,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ancient Mimic research" -13074,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ancient Mimic research - timer" -13075,0,1698,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Death Word research" -13076,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Death Word research - timer" -13077,0,1295,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Owl Baron research" -13078,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Owl Baron research - timer" -13079,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bloody Page Research" -13080,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bloody Page Research - Wait" -13081,0,2015,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dark Pinguicula research" -13082,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dark Pinguicula research - timer" -13083,0,1988,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nepenthes research" -13084,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nepenthes research - timer" -13085,0,1993,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Naga research" -13086,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Naga research - timer" -13087,0,1999,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Centipede Larva research" -13088,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Centipede Larva research - timer" -13089,0,1992,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cornus research" -13090,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Cornus research - timer" -13091,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mystic Horn Research" -13092,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mystic Horn Research - Wait" -13093,0,1297,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ancient Mummy research" -13094,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ancient Mummy research - timer" -13095,0,1374,10,1370,10,1390,10,0,0,0,0,0,0,0,0,0,"Geffenia expedition" -13096,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffenia expedition - Wait" -13097,0,1677,30,1678,30,1679,30,0,0,0,0,0,0,0,0,0,"Juperos expedition" -13098,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Juperos expedition - Wait" -13099,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fragments and Rusty Screw" -13100,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fragments and Rusty Screw - Wait" - -// Academy 14.2 -13101,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The way of Taekwon" -13102,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Spinning kick" -13103,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Breaking Willows" -13104,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Breaking Spores" -13105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Breaking Zombies" -13106,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Breaking Skeletons" - -// Eden 121-130 -13107,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thanatos Tower Search" -13108,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rachel holy ground Search" -13109,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Unknown island Search" -13110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Abyss Lake Search" -13111,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thanatos Tower Search - Reporting results" -13112,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rachel holy ground Search - Reporting results" -13113,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nameless Island Search - Reporting results" -13114,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Abyss Lake Search - Reporting results" -13115,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thanatos Tower Search - Wait" -13116,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rachel holy ground Search - Wait" -13117,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Unknown island Search - Wait" -13118,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Abyss Lake Search - Wait" -13119,0,1702,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Baroness of Retribution" -13120,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Baroness of Retribution - Wait" -13121,0,1703,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Lady Solace" -13122,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Lady Solace - Wait" -13123,0,1701,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Mistress of Shelter" -13124,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Mistress of Shelter - Wait" -13125,0,1700,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Dame of Sentinel" -13126,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Dame of Sentinel - Wait" -13127,0,1771,20,1772,20,0,0,0,0,0,0,0,0,0,0,0,"Combat Vanberk and Isilla" -13128,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Vanberk and Isilla - Wait" -13129,0,1773,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Hodremlin" -13130,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Hodremlin - Wait" -13131,0,1769,20,1770,20,0,0,0,0,0,0,0,0,0,0,0,"Combat Agav and Echio" -13132,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Agav and Echio - Wait" -13133,0,1865,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Ragged Zombie" -13134,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Ragged Zombie - Wait" -13135,0,1864,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Zombie Slaughter" -13136,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Zombie Slaughter - Wait" -13137,0,1867,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Banshee" -13138,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Banshee - Wait" -13139,0,1714,30,1717,30,0,0,0,0,0,0,0,0,0,0,0,"Combat Ferus and Bewler" -13140,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Ferus and Bewler - Wait" -13141,0,1713,30,1716,30,0,0,0,0,0,0,0,0,0,0,0,"Combat Acidus" -13142,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combat Acidus - Wait" - -// Eden 131-140 -13143,0,1652,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Egnigem Story" -13144,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Egnigem Story - Wait" -13145,0,1654,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Armeyer Story" -13146,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Armeyer Story - Wait" -13147,0,1653,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Whikebain Story" -13148,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Whikebain Story - Wait" -13149,0,1656,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kavach Story" -13150,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kavach Story - Wait" -13151,0,1655,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Errende Story" -13152,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Errende Story - Wait" -13153,0,1657,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Laurell Story" -13154,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Laurell Story - Wait" -13155,0,1918,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Morocc Story1" -13156,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Morocc Story1 - Wait" -13157,0,1919,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Morocc Story2" -13158,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Morocc Story2 - Wait" -13159,0,1921,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Morocc Story3" -13160,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Morocc Story3 - Wait" -13161,0,2083,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Uni-horn Scaraba Story" -13162,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Uni-horn Scaraba Story - Wait" -13163,0,2084,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Horn Scaraba Story" -13164,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Horn Scaraba Story - Wait" -13165,0,2085,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Antler Scaraba Story" -13166,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Antler Scaraba Story - Wait" -13167,0,2086,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rake horn Scaraba Story" -13168,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rake horn Scaraba Story - Wait" - -13181,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nightmarish Jitterbug" -13182,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nightmarish Jitterbug: Waiting" -13183,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nightmarish Jitterbug: Completed" -13184,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Charleston Factory" -13185,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Charleston Factory - Hold" -13186,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Charleston Factory - Complete" -13187,0,3125,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deal with the Staff" -13188,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Deal with the Staff - Hold" - -// Episode 15.2 Krotzel's Request -13195,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Monthly Brigan" -13196,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Monthly Brigan" -13197,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Monthly Brigan" -13198,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Monthly Brigan : Krotzel's Request" -13199,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Krotzel's Request - Complete" -13200,0,3247,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Monthly Brigan : Rookie's Request" -13201,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rookie's Request - Complete" -13202,0,3248,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Monthly Brigan : Photo Journalist's Request" -13203,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Photo Journalist's Request - Complete" -13204,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Monthly Brigan : Grylls' Request" -13205,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Grylls' Request - Complete" - -14118,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wuhari's concern" -14119,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Test of patience" -14120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Test of patience 2" -14121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Test of patience 3" -14122,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Time for two" -14123,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wuharu's favor" -14125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Surveying the area" -14126,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Searching for Ms. Goatie" -14127,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Searching for Ms. Goatie's husband" -14128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Obtaining the research report" -14131,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Analysis time" -14133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Another favor" -14134,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sharp Ms. Goatie" -14135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Searching for Mr. Pompe" -14136,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A terrible scene in the field" -14137,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"An interesting proposition" -14138,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The big corpse" -14139,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Wuhuru" -14140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Wuhari" -14141,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ingredients for research" - -// Academy 14.2 -14142,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To the Archer's town!" -14143,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Application for the Archer's job change" -14144,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Retest - Stats" -14145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Archer Skills" -14146,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting training" -14147,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Retest - Skills" -14148,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To the next step" -14149,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Listening to the 2nd job change" -14150,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To the next step" -14151,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting training - Spoa" -14152,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting training - Creamy" -14153,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting training - Skeleton" -14154,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fragrant herb mix" -14155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Crunchy salad" -14156,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Anything shabushabu" -14157,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Baked golden apple" -14158,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Presentation of the Archer manual" -14159,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Met with the PR staff" -14160,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Met with the PR staff" -14161,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Test of stats" -14162,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Test of skills" -14163,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Caught Spores" -14164,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Caught Creamy" -14165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Caught Skeletons" - -//14254,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14256,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14257,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14258,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14259,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14260,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14261,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14262,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14263,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14264,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14265,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14266,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14267,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14268,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14269,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14270,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14271,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14272,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14273,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14276,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14277,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14278,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14279,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14280,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14281,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14282,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14283,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14284,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14286,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14287,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14289,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14290,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//14291,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" - -// Banquet Quests -14469,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Look around the Walther Family" -14470,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"In Search of the Guardian Knight" -14471,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To the Royal Prison" -14472,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gourmet Bigfoot" -14473,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Veins" -14474,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report to Isenhonor" -14475,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Jurgen" -14476,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Levuiere and His Wife" -14477,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"What Is Going on?" -14478,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Searching for the Clue" -14479,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Clean-up out of Apology" -14480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Conquer the Grease" -14481,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Conquer the Mold" -14482,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Conquer the Dirt of Devil" -14483,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report the Completion of the Clean-up" -14484,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"There Was a Furniture Delivery Man" -14485,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"I Am Upset" -14486,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"I Heard the Story" -14487,0,0,0,0,0,0,0,1148,6927,3000,0,0,0,0,0,0,"Please Find the Token of Memory" -14488,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Please Deliver My Love" -14489,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"I Have to Turn It Down" -14490,0,0,0,0,0,0,0,1148,6927,3000,0,0,0,0,0,0,"My Love Once More" -14491,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"I Have to Turn It Down Again" -14492,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"There Is a Silver Lining" -14493,0,0,0,0,0,0,0,1148,6927,3000,0,0,0,0,0,0,"Today I Feel" -14494,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"I Have to Turn It Down Again" -14495,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Wolf" -14496,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Isaac" -14497,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivery for Wolf" -14498,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Which Rumor" -14499,0,1310,33,0,0,0,0,0,0,0,0,0,0,0,0,0,"Prove Yourself" -14500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Complete checking out the book" -14501,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report to Wolf" -14502,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Isaac" -14503,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report to Wolf" -14504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"In Search of Helmut" -14505,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"I Won't go Back" -14506,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Things Turned out This Way" -14507,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Maximilian" -14508,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Jewel and Cloth" -14509,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Still Making It" -14510,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pink Petal-like Dress" -14511,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Beautiful Flower Decoration" -14512,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dress of the Night Sky" -14513,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shawl of the Blazing Sun" -14514,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Step of the Fairy" -14515,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sparkling Star" -14516,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Suspicious Shadow" - -// Lasagna Quests -14531,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Everything about Con-Chliina" -14532,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Greetings to Captain Gamberi" -14533,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Say hi to recorder" -14534,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To the kitchen" -14535,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Purser" -14536,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivery to Chef" -14537,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"When do we take off?" -14538,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Can we take off?" -14539,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Crazy Dragon" -14540,0,0,0,0,0,0,0,3502,25049,5000,0,0,0,0,0,0,"An errand out of nowhere" -14541,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"No news is not a good news" -14542,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"How is the Dragon" -14543,0,3502,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Basilisk Hunt" -14544,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Now I can leave" -14545,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Purser" -14546,0,3496,5,3497,5,0,0,0,0,0,0,0,0,0,0,0,"Take care of grass thief" -14547,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Can we set out the sailing?" -14548,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Crazy Dragon" -14549,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"No news is not a good news" -14550,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"How is the Dragon" -14551,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Chief Basilisk" -14552,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lord Imuk's message" -14553,0,3504,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Basilisk Hunt" -14554,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"We can start sail now" -14555,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Whole new world of taste" -14556,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"There also is a scary thing for me" -14557,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Truth is alway harsh" -14558,0,0,0,0,0,0,0,3503,25049,5000,0,0,0,0,0,0,"Dirty Creatures" -14559,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Charm Effect Duration" -14560,0,0,0,0,0,0,0,3503,25049,5000,0,0,0,0,0,0,"New Ingredient" -14561,0,0,0,0,0,0,0,3503,25049,5000,0,0,0,0,0,0,"Dirty and Filty" -14562,0,0,0,0,0,0,0,3503,25049,5000,0,0,0,0,0,0,"The basic are the best" -14563,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Free time" -14565,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Emergency food supplies" -14566,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Brilliant idea" -14567,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kaluna milk is in Danger!" -14568,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Time to persuade" -14569,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Babysitter" -14570,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Processing Anchovy" -14571,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Anchovy fishing ship" -14572,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Helpless..." -14573,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"I need the time on my own" -14574,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Meal Box Delivery" -14575,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivery Complete Report" -14576,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Meal Box Delivery Time" -14579,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Interview with Captain" -14580,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Recorder" -14581,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Interview with the Chief" -14582,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Recorder" -14583,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Granma" -14584,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Back to Recorder" -14588,0,3498,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Competition" -14589,0,3499,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sticky ingredient" -14590,0,3500,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunter's destination" -14591,0,3501,10,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret Ingredient" -14592,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Resting Time" - -// Rock Ridge -14672,0,3740,15,0,0,0,0,0,0,0,0,0,0,0,0,0,"Preparing for the Firework Festival" -14673,4:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Time to Make Bombs" - -// A Bed Of Honor -14683,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mysterious Device" -14684,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mysterious Device" -14685,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mysterious Device" -14686,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mysterious Device" -14687,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mysterious Device" - -// Academy 14.2 -15000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Experiencing abnormal statuses" -15001,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hold your breath" - -// Heroes' Trail Part 1 - Sara's Memory -15002,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memorial dungeon: Sara's Memory" -15003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Adventurer leon" - -// Episode 14.3: Isle of Bios -15005,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memorial Dungeon: Isle of Bios" -15006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Isle of Bios Exploration" -15007,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memorial Dungeon: Isle of Bios" -15008,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memorial Dungeon: Isle of Bios" -//15025,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//15026,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//15027,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//15028,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//15029,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//15030,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//15031,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//15032,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//15033,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//15034,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//15035,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//15036,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//15037,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//15038,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//15039,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//15040,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//15041,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//15043,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" -//15045,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"" - -// Episode 15.1 : Airship Assault instance -15050,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memorial Dungeon: Airship Assault" -15051,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memorial Dungeon: Airship Assault" -// 15052,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memorial Dungeon: Airship Assault" - -// 2013 Christmas Event -15055,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Christmas : We are the great Single Union Army!" -15056,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Christmas : Declare war against couples!" -15057,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Christmas : Prepare the festival!" -15059,86400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Christmas : Cooldown Timer" -15060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Christmas : Kwami has joined" -15061,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Christmas : Willer has joined" -15062,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Christmas : Rinka has joined" -15063,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Christmas : Jee has joined" -15064,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Christmas : Marty has joined" - -16000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Metz Brayde's Notice" -16001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"First examination" -16002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fetching Items for Arian -1" -16003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fetching Items for Arian -2" -16004,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fetching Items for Arian -3" -16005,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fetching Items for Arian -4" -16006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fetching Items for Arian -5" -16007,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fetching Items for Arian -6" -16008,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Quiz time!" -16009,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Quiz time!" -16010,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Daewoon's Test" -16011,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sir Jore's Test" -16012,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sir Jore's Materials" -16013,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Stone of Sage" -16014,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Stone of Sage" -16015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lady Jesqurienne" -16016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Jesquerinne's Quiz Challenge" -16017,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Failed Quiz Challenge" -16018,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Quiz Challenge Triumph" -16019,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Search for Dearles" -16020,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dearles' Test" -16021,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Test of Appreciation" -16022,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dearles' Test Part Two" -16023,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rhythm Test Passed" -16024,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find Bakerlan" -16025,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bakerlan's delivery" -16026,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mahatra's delivery" -16027,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bakerlan's Receipt" -16028,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Find Seylin" -16029,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vigorgra Medicine" -16030,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vigorgra Ingredients" -16031,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vigorgra Ingredients" -16032,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Seylin's Request" -16033,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Back to Seylin" -16034,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Back to Mahatra" -16035,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report to Bakerlan" -16036,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The last Crumb" -16037,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Finding Engel Howard" -16038,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Liana's Letter" -16039,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combining the Starlight" -16040,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Letter to Engel's Family" -16041,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Talk to Liana" -16042,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sobbing Starlight Progress" -16043,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Restored Sobbing Starlight" -16044,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Combining the Starlight" -16045,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Starlight message" -16046,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The man in Umbala" -16047,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Into the Tree" -16048,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Ancient Papers" -16049,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Record of Ancient Language" -16050,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Fastidious Old Man" -16051,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Blurry Vision" -16052,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Translating the Document" -16053,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Translated Ancient Language" -16054,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Where the rejected live" -16055,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Misfortunate of Niflheim" -16056,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Removed Curse" -16057,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Meeting the witch" -16058,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wing Of Crow" -16059,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wing Of Crow" -16060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Misfortunate of Niflheim" -16061,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bard in Niflheim" -16062,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gen of Niflheim" -16063,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Witch's Aid" -16064,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Misfortunate of Niflheim" -16065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Queen's Symbol" -16066,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Knowledge of the Symbol" -16067,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Knowledge of Asgard" -16068,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Finding the Soul Pieces" -16069,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Finding the Soul Pieces" -16070,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Finding the Soul Pieces" -16071,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Finding the Soul Pieces" -16072,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Finding the Soul Pieces" -16073,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Agrboda's Soul" -16074,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Symbol of the Nine Realms" -16075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Serin's Ambitions" -16076,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Witch's Tonic" -16077,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Serin's Release" - -// Rock Ridge -16078,0,3739,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Peace of the Family" -16079,4:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Back for More Coyotes Tomorrow" -16080,0,3739,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Coyotes Again" -16081,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Failed to Get Juice Mix Package" -16082,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Discovered Suspicious Sand Pile" -16083,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Discovered Wasteland Cactuten" -16084,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Discovered Suspicious Sand Pile" -16085,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Discovered Coyote" -16086,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Discovered Suspicious Sand Pile" -16087,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Discovered Cactus Girl" -16088,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Discovered Coyote" -16089,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Discovered Suspicious Sand Pile" -16090,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Discovered Suspicious Sand Pile" -16091,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Discovered Suspicious Sand Pile" -16092,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Discovered Suspicious Sand Pile" -16093,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Discovered Suspicious Sand Pile" -16094,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Discovered Suspicious Sand Pile" -16095,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Discovered Suspicious Sand Pile" - -16101,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16102,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16103,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16104,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16106,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16107,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16108,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16109,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16111,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16112,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16113,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16114,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16115,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16116,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mysterious World Map" -16118,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hidden poem" -16119,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Snake swords" -16120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A dream?" -16121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Secret Code?" -16122,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Old Copper Key" -16123,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Green Keycard" -16124,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Steel Box" -16125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16126,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16127,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16129,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16130,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16131,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16132,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16134,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16136,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16137,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16138,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16139,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16141,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16142,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16143,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16144,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16146,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kiel Hyre Academy" -16200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Limberg's Request" -16201,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"TPS Report" -16202,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"TPS Report" -16203,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"TPS Report" -16204,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Crack in the Wall" -16205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Empty Lava Tube" -17000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Meet with Father Bamph" -17001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Meet with Larjes" -17002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report to Father Bamph" -17003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Travel to Rachel" -17004,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Travel to Veins" -17005,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Frustrated Magistrate" -17006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Interrogated Smugglers" -17007,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Written Orders" -17008,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Investigating" -17009,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"More Investigating" -17010,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Further Investigations" -17011,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Kurdi's Father" -17012,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Karyn's Boat" -17013,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To the Island" -17014,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Investigating the Island" -17015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Research Note" -17016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Regicide" -17017,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reporting the King's Death" - -18001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivery for Rooney" -18002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivery for Rooney" -18003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Delivery for Rooney" -18004,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lasda's Request" -18005,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Jesse's Request" -18006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sir Krieg's Approval" -18007,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sir Krieg's Trust" -18008,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Sir Krieg's Trust" -18009,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Into the prison" -18010,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Jail Break" -18011,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bodyguard work" -18012,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bodyguard work" -18013,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bodyguard work" -18014,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bodyguard work" -18015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bodyguard work" -18016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bodyguard work" -18017,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Jail Break" -18018,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Jail Break" -18019,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vitre's Songs" -18020,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vitre's Songs" -18021,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vitre's Songs" -18022,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vitre's Songs" -18023,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Vitre the Spy" -18030,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18031,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18032,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18033,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18034,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18035,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18036,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18037,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18038,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18039,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18040,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18041,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18042,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18043,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18044,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18045,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18046,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18047,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18048,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18049,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18050,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18051,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18052,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gaebolg Family Curse" -18060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Missing boy Mikhail" -18061,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mikhail's Whereabouts" -18062,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Missing boy Mikhail" -18063,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The isolated swamp" -18064,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Back to the Village" -18065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"High-strength Adhesive" -18066,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Back to the swamp" -18067,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Make the paste" -18068,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Fixing the Matrushka" -18069,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Report to Gallina" -18070,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Banishing Winter" -18071,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Making the magic dust" -18072,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Making the magic dust" -18073,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Dragon's Lair" -18074,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Magic Gourd Bottle" -18075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Containing People's Speech" -18076,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Containing People's Speech" -18077,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Csar's Request" -18078,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Baba Yaga's Secret Medicine" -18079,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Winter is Banished" -18100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Legends from Moscovia" -18101,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Moving Island" -18102,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"In Search of The Moving Island" -18103,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"In Search of The Moving Island" -18104,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mr. Ibanoff's New Friend" -18105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Repairing Charabel" -18106,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"As the Tide Turns" -18107,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Departing" -18108,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Moving Island?" -18109,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Moving Island???" -18110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Aged Stranger" -18111,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Whale Island!" -18112,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A Story for the Csar" -18113,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Evidence for the Csar" -18114,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Before Sunset" -18115,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Departing" -18116,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Whale Island!" -18117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Materials for Evidence" -18118,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Mysterious Musical Instrument" -18119,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gusli" -18120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Gusli" -18121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Shafka" -19101,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19102,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19103,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19104,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19106,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19107,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19108,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19109,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19111,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19112,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19113,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19114,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19115,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19116,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19118,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19119,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19122,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19123,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19124,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19126,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19127,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" -19129,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Eye of Hellion" - -21001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Escape the Wreck" -21002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The first battle" -21008,0,0,0,0,0,0,0,2401,6008,10000,0,0,0,0,0,0,"The first battle" - -50000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pirate Dagger materials" -50001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Weather Beaten Old Man" -50002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lost Treasure?" -50003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lost Treasure?" -50004,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Old Man's Treasure" -50005,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Old Man's Treasure" -50006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Old Man's Treasure" -50007,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Old Man's Treasure" -50008,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Old Man's Treasure" -50009,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Old Man's Treasure" -50010,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A special lock pick" -50011,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The special lock pick" -50012,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Use the lock pick" -50013,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Broken lock pick" -50015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The empty treasure box" -50016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The empty treasure box" -50017,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The empty treasure box" -50018,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The empty treasure box" -50019,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The empty treasure box" -50020,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The empty treasure box" -50021,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"J Roger" -50022,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"J Roger's key materials" -50023,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Conversation with J Roger" -50024,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bury the treasure" -50025,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bury the treasure" -50026,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bury the treasure" -50027,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Buried treasure" -50028,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stolen treasure!" -50029,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A Pirate's Spirit!" - -//60000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"60000" -60001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Monster Extermination" -60002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Monster Extermination" -60003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Monster Extermination" -60004,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Monster Extermination" -60005,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Monster Extermination" -60006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Monster Extermination" -60007,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Endless Tower Effect" -60008,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Endless Tower Time Limit" -60009,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Orc Hero" -60010,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Derik Ver's Request" -60011,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Investigation of Byalan" -60012,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Investigation of Abyss" -60013,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Monster Investigation" -60014,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen Dungeon's Monster Investigation" -60015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen Dungeon's Monster Investigation" -60016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen Dungeon's Monster Investigation" -60017,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen Dungeon's Monster Investigation" -60018,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Byalan Dungeon's Monster Investigation" -60019,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Byalan Dungeon's Monster Investigation" -60020,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Byalan Dungeon's Monster Investigation" -60021,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Byalan Dungeon's Monster Investigation" -60022,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Abyss Lake's Monster Investigation" -60023,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Abyss Lake's Monster Investigation" -60024,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Abyss Lake's Monster Investigation" -60025,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Abyss Lake's Monster Investigation" -60026,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Continuing the Investigation" -60027,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Investigating Aldebaran" -60028,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Monster Investigation" -60029,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Aldebaran Monster Investigation" -60030,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Clock Tower Monster Investigation" -60031,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Clock Tower Monster Investigation" -60032,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lutie Field Monster Investigation" -60033,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Clock Tower Monster Investigation" -60034,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Clock Tower Monster Investigation" -60035,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Aldebaran Monster Investigation" -60036,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Clock Tower Monster Investigation" -60037,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Clock Tower Monster Investigation" -60038,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Aldebaran Monster Investigation" -60039,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Investigation of Glastheim" -60040,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Investigation of Glastheim" -60041,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Monster Investigation" -60042,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Investigation of Glastheim" -60043,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Glastheim Monster Investigation" -60044,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Glastheim Monster Investigation" -60045,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Investigation of Glastheim" -60046,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Glastheim Monster Investigation" -60047,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Glastheim Monster Investigation" -60048,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Investigation of Glastheim" -60049,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Glastheim Monster Investigation" -60050,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Glastheim Monster Investigation" -60051,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Investigation of Glastheim" -60052,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Glastheim Monster Investigation" -60053,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Glastheim Monster Investigation" -60054,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Investigation of Glastheim" -60055,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Glastheim Monster Investigation" -60056,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Glastheim Monster Investigation" -60057,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Glastheim Monster Investigation" -60058,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Derik Ver's Brother" -60059,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A history lesson" -60060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Crown of Deceit" -60061,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"A magic solvent" -60062,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rendering the crown Inert" -60101,0,1019,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Peco Pecos" -60102,0,1019,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Peco Pecos" -60103,0,1019,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Peco Pecos" -60104,0,1127,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Hodes" -60105,0,1127,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Hodes" -60106,0,1127,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Hodes" -60107,0,1007,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Fabres" -60108,0,1007,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Fabres" -60109,0,1007,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Fabres" -60110,0,1008,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Pupa" -60111,0,1008,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Pupa" -60112,0,1008,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Pupa" -60113,0,1104,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Cocos" -60114,0,1104,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Cocos" -60115,0,1104,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Cocos" -60116,0,1103,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Caramels" -60117,0,1103,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Caramels" -60118,0,1103,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Caramels" -60119,0,1271,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Alligators" -60120,0,1271,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Alligators" -60121,0,1271,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Alligators" -60122,0,1018,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Creamys" -60123,0,1018,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Creamys" -60124,0,1018,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Creamys" -60125,0,1378,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Demon Pungus" -60126,0,1378,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Demon Pungus" -60127,0,1378,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Demon Pungus" -60128,0,1110,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Dokebi" -60129,0,1110,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Dokebi" -60130,0,1110,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Dokebi" -60131,0,1493,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Dryads" -60132,0,1493,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Dryads" -60133,0,1493,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Dryads" -60134,0,1119,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Frilldora" -60135,0,1119,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Frilldora" -60136,0,1119,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Frilldora" -60137,0,1372,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Goats" -60138,0,1372,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Goats" -60139,0,1372,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Goats" -60140,0,1040,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Golems" -60141,0,1040,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Golems" -60142,0,1040,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Golems" -60143,0,1586,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Leaf Cats" -60144,0,1586,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Leaf Cats" -60145,0,1586,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Leaf Cats" -60146,0,1076,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Skeletons" -60147,0,1076,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Skeletons" -60148,0,1076,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Skeletons" -60149,0,1026,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Munaks" -60150,0,1026,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Munaks" -60151,0,1026,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Munaks" -60152,0,1170,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Sohees" -60153,0,1170,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Sohees" -60154,0,1170,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Sohees" -60155,0,1403,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Firelock Soldiers" -60156,0,1403,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Firelock Soldiers" -60157,0,1403,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Firelock Soldiers" -60158,0,1405,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Tengus" -60159,0,1405,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Tengus" -60160,0,1405,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Tengus" -60161,0,1675,25,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Venatu" -60162,0,1675,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Venatu" -60163,0,1675,75,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Venatu" -60164,0,1668,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Archdam" -60165,0,1668,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Archdam" -60166,0,1668,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Archdam" -60167,0,1776,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Siromas" -60168,0,1776,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Siromas" -60169,0,1776,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Siroma" -60170,0,1777,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Ice Titans" -60171,0,1777,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Ice Titans" -60172,0,1777,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Ice Titans" -60173,0,1506,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Disguises" -60174,0,1506,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Disguises" -60175,0,1506,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Disguises" -60176,0,1505,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Loli Ruri" -60177,0,1505,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Loli Ruri" -60178,0,1505,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Loli Ruri" -60179,0,1139,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Mantis" -60180,0,1139,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Mantis" -60181,0,1139,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Mantis" -60182,0,1514,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Dancing Dragons" -60183,0,1514,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Dancing Dragons" -60184,0,1514,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Dancing Dragons" -60185,0,1870,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Necromancers" -60186,0,1870,40,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Necromancers" -60187,0,1870,60,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Necromancers" -60188,0,1365,50,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Apocalypse" -60189,0,1365,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Apocalypse" -60190,0,1365,150,0,0,0,0,0,0,0,0,0,0,0,0,0,"Hunting Apocalypse" - -60200,604800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Endless Tower Effect" -60201,14400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Endless Tower Time Limit" -60211,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -60212,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -60213,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Thor Volcano base camp" -60301,0,1155,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dragon Hunting" -60302,0,1155,200,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dragon Hunting" -60303,0,1714,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dragon Hunting" -60304,0,1714,200,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dragon Hunting" -60305,0,1717,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dragon Hunting" -60306,0,1717,200,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dragon Hunting" -60307,0,1713,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dragon Hunting" -60308,0,1713,200,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dragon Hunting" -60309,0,1716,100,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dragon Hunting" -60310,0,1716,200,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dragon Hunting" - -// iRO expanded upon the log entries of this quest. -60351,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bathroom Ghost" -60352,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bathroom Ghost" -60353,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bathroom Ghost" -60354,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bathroom Ghost" -60355,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bathroom Ghost" - -62238,3600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Midgardian Mercenary timer" diff --git a/db/re/quest_db.yml b/db/re/quest_db.yml new file mode 100644 index 0000000000..141b54b3d9 --- /dev/null +++ b/db/re/quest_db.yml @@ -0,0 +1,9906 @@ +# This file is a part of rAthena. +# Copyright(C) 2021 rAthena Development Team +# https://rathena.org - https://github.com/rathena +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . +# +########################################################################### +# Quest Database +########################################################################### +# +# Quest Settings +# +########################################################################### +# - Id Quest ID. +# Title Quest title. +# TimeLimit Amount of time before the quest expires. (Default: 0) +# Use a number following by "d" for day(s), "h" for hour(s), "mn" for minute(s), and "s" for second(s). +# Specify with "+" for how long until the quest expires. +# Specify without "+" for the exact time the quest expires using "d" (optional), [0-23]"h" (required), [0-59]"mn" (optional), [0-59]"s" (optional) format. +# Please note the number before "d" only shift the exact timer to the given day(s). +# Targets: Quest objective target. (Default: null) +# The target can be a couple of node Mob/Count or of Id/Race/Size/Element/MinLevel/MaxLevel. +# If Mob is supplied, Count is required and the other fields are ignored. +# If Id is supplied, at least one other field of Race/Size/Element/MinLevel/MaxLevel is required. +# If Id is supplied, Count is required for each new entry. +# - Mob Monster to kill (aegis monster name). +# Count Amount of monsters to kill. Set to 0 to skip the target on import. +# Id Unique target index for the quest Id. Requires a positive number. +# Race Monster race target (default All). Valid races are Angel, Brute, DemiHuman, Demon, Dragon, Fish, Formless, Insect, Plant, Undead, All. +# Size Monster size target (default All). Valid sizes are Small, Medium, Large, All. +# Element Monster element target (default All). Valid elements are Dark, Earth, Fire, Ghost, Holy, Neutral, Poison, Undead, Water, Wind, All. +# MinLevel Minimum monster level target. If not supplied but MaxLevel defined, MinLevel is 1. Set to 0 to ignore MinLevel on import. (Default: 0) +# MaxLevel Maximum monster level target. Set to 0 to ignore MaxLevel on import. (Default: 0) +# Location Name of hunting location from mapindex. (Default any location) +# MapName Displayed map name in quest UI. (Default: empty string) +# Drops: Quest item drop targets. (Default: null) +# - Mob Monster to kill. 0 will apply to all monsters. (Default: 0) +# Item Item to drop. +# Count Amount of items that will drop. Non-stackable items default to 1. (Default: 1) +# Rate Item drop rate. (10000 = 100%) +########################################################################### + +Header: + Type: QUEST_DB + Version: 2 + +Body: + - Id: 1000 + Title: Transcend + - Id: 1001 + Title: Job Change to Acolyte + - Id: 1002 + Title: Job Change to Acolyte + - Id: 1003 + Title: Job Change to Acolyte + - Id: 1004 + Title: Job Change to Archer + - Id: 1005 + Title: Job Change to Mage + - Id: 1006 + Title: Job Change to Mage + - Id: 1007 + Title: Job Change to Mage + - Id: 1008 + Title: Job Change to Mage + - Id: 1009 + Title: Job Change to Merchant + - Id: 1010 + Title: Job Change to Merchant + - Id: 1011 + Title: Job Change to Merchant + - Id: 1012 + Title: Job Change to Merchant + - Id: 1013 + Title: Job Change to Thief + - Id: 1014 + Title: Job Change to Swordman + - Id: 1015 + Title: Your first quest + - Id: 1016 + Title: Gaining base levels + - Id: 1100 + Title: Solo in the Sphinx Dungeon! + Targets: + - Mob: ZEROM + Count: 20 + - Id: 1101 + Title: Soloing Sphinx Dungeon! + Targets: + - Mob: REQUIEM + Count: 20 + - Id: 1102 + Title: Soloing Clock Tower! + Targets: + - Mob: ARCLOUSE + Count: 40 + - Id: 1103 + Title: Soloing Clock Tower! + Targets: + - Mob: HIGH_ORC + Count: 30 + - Id: 1104 + Title: Solo at Luoyang! + Targets: + - Mob: CHUNG_E + Count: 20 + - Id: 1105 + Title: Solo at Luoyang! + Targets: + - Mob: CIVIL_SERVANT + Count: 50 + - Id: 1106 + Title: Solo at Amatsu Dungeon! + Targets: + - Mob: THE_PAPER + Count: 20 + - Id: 1107 + Title: Solo at Amatsu Dungeon! + Targets: + - Mob: ANTIQUE_FIRELOCK + Count: 40 + - Id: 1108 + Title: Solo at Luoyang! + Targets: + - Mob: CHUNG_E_ + Count: 20 + - Id: 1109 + Title: Ropewa & Yuridi - Survivors of the Labyrinth + - Id: 1110 + Title: Ropewa & Yuridi - Victims of the Labyrinth + - Id: 1111 + Title: Ropewa & Yuridi - Maze in the Labyrinth + - Id: 1112 + Title: Ropewa & Yuridi - Lost in the Labyrinth + - Id: 1113 + Title: Ropewa & Yuridi - Torn Apart + - Id: 1114 + Title: Ropewa & Yuridi - The Cost of Restoration + - Id: 1115 + Title: Ropewa & Yuridi - Song of the Abyss + - Id: 1116 + Title: Ropewa & Yuridi - Dead Man's Song + - Id: 1117 + Title: Ropewa & Yuridi - Eternal Promise, Broken Ring + - Id: 1118 + Title: Neighborhood Knight - I Need Clues + - Id: 1119 + Title: Neighborhood Knight - Cooldown + TimeLimit: +23h + - Id: 1145 + Title: Help the poor cat + - Id: 1146 + Title: Help the poor cat + - Id: 1147 + Title: Help the poor cat + - Id: 1148 + Title: Help the poor cat + - Id: 1149 + Title: Help the poor cat + - Id: 1150 + Title: Help the poor cat + - Id: 1151 + Title: Help the poor cat + - Id: 1152 + Title: Help the poor cat + TimeLimit: +23h + - Id: 1153 + Title: Help the poor cat + - Id: 1154 + Title: Help the poor cat + Targets: + - Mob: RED_ERUMA + Count: 20 + - Id: 1155 + Title: Help the poor cat + - Id: 1174 + Title: Rumor, Time and Legend + - Id: 1175 + Title: Rumor, Time and Legend + - Id: 1176 + Title: Rumor, Time and Legend + - Id: 1177 + Title: Rumor, Time and Legend + - Id: 1178 + Title: Rumor, Time and Legend + - Id: 1179 + Title: Rumor, Time and Legend + - Id: 1180 + Title: Get Rid of Bakonawa + Drops: + - Mob: TIYANAK + Item: Lost_Belongings + Rate: 3000 + - Id: 1181 + Title: Get Rid of Bakonawa + Drops: + - Mob: TIYANAK + Item: Lost_Belongings + Rate: 3000 + - Id: 1182 + Title: Get Rid of Bakonawa + Drops: + - Mob: TIYANAK + Item: Lost_Belongings + Rate: 3000 + - Id: 1183 + Title: Get Rid of Bakonawa + Drops: + - Mob: TIYANAK + Item: Lost_Belongings + Rate: 3000 + - Id: 1184 + Title: Get Rid of Bakonawa + - Id: 1185 + Title: Get Rid of Bakonawa + - Id: 1186 + Title: Get Rid of Bakonawa + Targets: + - Mob: TIKBALANG + Count: 15 + - Id: 1187 + Title: Get Rid of Bakonawa + - Id: 1188 + Title: Get Rid of Bakonawa + - Id: 1189 + Title: Get Rid of Bakonawa + - Id: 1190 + Title: Get Rid of Bakonawa + - Id: 1191 + Title: Get Rid of Bakonawa + - Id: 1192 + Title: Get Rid of Bakonawa + - Id: 1193 + Title: Get Rid of Bakonawa + - Id: 1194 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1195 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1196 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1197 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1198 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1199 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1200 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1201 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1202 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1203 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1204 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1205 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1206 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1207 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1208 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1209 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1210 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1211 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1212 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1213 + Title: Look out the window, Cheers for Raccoon Hurray team! + - Id: 1214 + Title: Getting back Professor Worm's memory + - Id: 1215 + Title: Getting back Professor Worm's memory + - Id: 1216 + Title: Getting back Professor Worm's memory + Drops: + - Mob: PETAL + Item: Star_Shape_Mushroom + Rate: 3000 + - Id: 1217 + Title: Getting back Professor Worm's memory + - Id: 1218 + Title: Getting back Professor Worm's memory + - Id: 1219 + Title: Getting back Professor Worm's memory + - Id: 1220 + Title: Getting back Professor Worm's memory + - Id: 1221 + Title: Getting back Professor Worm's memory + - Id: 1222 + Title: Getting back Professor Worm's memory + - Id: 1223 + Title: Getting back Professor Worm's memory + - Id: 1224 + Title: Getting back Professor Worm's memory + - Id: 1225 + Title: Getting back Professor Worm's memory + Targets: + - Mob: LICHTERN_B + Count: 15 + - Id: 1226 + Title: Getting back Professor Worm's memory + - Id: 1227 + Title: Getting back Professor Worm's memory + Drops: + - Mob: PETAL + Item: Star_Shape_Mushroom + Rate: 3000 + - Id: 1228 + Title: Getting back Professor Worm's memory + - Id: 1229 + Title: Swordsman training + - Id: 1230 + Title: Swordsman training + - Id: 1233 + Title: Swordsman training + - Id: 1234 + Title: Swordsman training + - Id: 1235 + Title: Swordsman training + - Id: 1236 + Title: Swordsman training + - Id: 1237 + Title: Shop guide + - Id: 1238 + Title: Shop guide + - Id: 1239 + Title: Shop guide + - Id: 1240 + Title: Shop guide + - Id: 1261 + Title: Cursed Swordman + TimeLimit: +23h + - Id: 1263 + Title: Cursed Swordman + - Id: 1264 + Title: Flaming Basin and Doom Prayers + - Id: 1265 + Title: Flaming Basin and Doom Prayers + - Id: 1266 + Title: Flaming Basin and Doom Prayers + Drops: + - Mob: FIRE_SAND_MAN + Item: PatrolLog + Rate: 2000 + - Id: 1267 + Title: Flaming Basin and Doom Prayers + - Id: 1268 + Title: Flaming Basin and Doom Prayers + Targets: + - Mob: FIRE_SAND_MAN + Count: 20 + - Id: 1269 + Title: Flaming Basin and Doom Prayers + Targets: + - Mob: FIRE_FRILLDORA + Count: 20 + - Id: 1270 + Title: Flaming Basin and Doom Prayers + - Id: 1271 + Title: Flaming Basin and Doom Prayers + - Id: 1272 + Title: Flaming Basin and Doom Prayers + - Id: 1273 + Title: Flaming Basin and Doom Prayers + - Id: 1274 + Title: Flaming Basin and Doom Prayers + - Id: 1275 + Title: Flaming Basin and Doom Prayers + - Id: 1297 + Title: Flaming Basin and Doom Prayers + - Id: 1298 + Title: Gas! Gas! + Targets: + - Mob: GASTER + Count: 20 + - Id: 1299 + Title: Patrol Once a Day + TimeLimit: 4h + - Id: 1321 + Title: Spotty and Her Ring + - Id: 1322 + Title: Found Something + - Id: 1323 + Title: Spotty, No! + - Id: 1324 + Title: Spotty, No! + - Id: 1325 + Title: Spotty, No! + - Id: 1326 + Title: Spotty, No! + - Id: 1327 + Title: Spotty, No! + - Id: 1328 + Title: Found Missing Items + - Id: 1329 + Title: Spotty in the Dreamland + TimeLimit: 4h + - Id: 1330 + Title: Spotty's Holes + - Id: 1331 + Title: Avenging Spotty + Targets: + - Mob: COWRAIDERS1 + Count: 3 + - Mob: COWRAIDERS2 + Count: 3 + - Mob: COWRAIDERS3 + Count: 3 + - Id: 1332 + Title: Blood for Blood + TimeLimit: 4h + - Id: 2000 + Title: Job Change to Blacksmith + - Id: 2001 + Title: Job Change to Blacksmith + - Id: 2002 + Title: Job Change to Blacksmith + - Id: 2003 + Title: Job Change to Blacksmith + - Id: 2004 + Title: Job Change to Blacksmith + - Id: 2005 + Title: Job Change to Blacksmith + - Id: 2006 + Title: Job Change to Blacksmith + - Id: 2007 + Title: Job Change to Blacksmith + - Id: 2008 + Title: Job Change to Blacksmith + - Id: 2009 + Title: Job Change to Blacksmith + - Id: 2010 + Title: Job Change to Blacksmith + - Id: 2011 + Title: Job Change to Blacksmith + - Id: 2012 + Title: Job Change to Blacksmith + - Id: 2013 + Title: Job Change to Blacksmith + - Id: 2014 + Title: Job Change to Blacksmith + - Id: 2015 + Title: Job Change to Blacksmith + - Id: 2016 + Title: Job Change to Blacksmith + - Id: 2017 + Title: Job Change to Rogue + - Id: 2018 + Title: Job Change to Rogue + - Id: 2019 + Title: Job Change to Rogue + - Id: 2020 + Title: Job Change to Rogue + - Id: 2021 + Title: Job Change to Rogue + - Id: 2022 + Title: Job Change to Rogue + - Id: 2023 + Title: Job Change to Rogue + - Id: 2024 + Title: Job Change to Rogue + - Id: 2025 + Title: Job Change to Rogue + - Id: 2026 + Title: Job Change to Rogue + - Id: 2027 + Title: Job Change to Rogue + - Id: 2028 + Title: Job Change to Alchemist + - Id: 2029 + Title: Job Change to Alchemist + - Id: 2030 + Title: Job Change to Alchemist + - Id: 2031 + Title: Job Change to Alchemist + - Id: 2032 + Title: Job Change to Alchemist + - Id: 2033 + Title: Job Change to Alchemist + - Id: 2034 + Title: Job Change to Alchemist + - Id: 2035 + Title: Job Change to Alchemist + - Id: 2036 + Title: Job Change to Alchemist + - Id: 2037 + Title: Job Change to Alchemist + - Id: 2038 + Title: Job Change to Alchemist + - Id: 2039 + Title: Job Change to Alchemist + - Id: 2040 + Title: Job Change to Alchemist + - Id: 2041 + Title: Job Change to Sage + - Id: 2042 + Title: Job Change to Sage + - Id: 2043 + Title: Job Change to Sage + - Id: 2044 + Title: Job Change to Sage + - Id: 2045 + Title: Job Change to Sage + - Id: 2046 + Title: Job Change to Sage + - Id: 2047 + Title: Job Change to Sage + - Id: 2048 + Title: Job Change to Sage + - Id: 2049 + Title: Job Change to Sage + - Id: 2050 + Title: Job Change to Sage + - Id: 2051 + Title: Job Change to Sage + - Id: 2052 + Title: Job Change to Sage + - Id: 2053 + Title: Job Change to Sage + - Id: 2054 + Title: Job Change to Sage + - Id: 2055 + Title: Job Change to Sage + - Id: 2056 + Title: Job Change to Sage + - Id: 2057 + Title: Job Change to Sage + - Id: 2058 + Title: Job Change to Sage + - Id: 2059 + Title: Job Change to Sage + - Id: 2060 + Title: Job Change to Sage + - Id: 2061 + Title: Job Change to Sage + - Id: 2062 + Title: Job Change to Sage + - Id: 2063 + Title: The Crow of the Fate - 1 + - Id: 2064 + Title: The Crow of the Fate - 2 + - Id: 2065 + Title: The Crow of the Fate - 3 + - Id: 2066 + Title: The Crow of the Fate - 4 + - Id: 2067 + Title: The Crow of the Fate - 5 + - Id: 2068 + Title: The Crow of the Fate - 6 + - Id: 2069 + Title: Tierra Gorge Battle + TimeLimit: +5mn + - Id: 2070 + Title: Flavius Battle + TimeLimit: +5mn + - Id: 2071 + Title: Cursed Property + - Id: 2072 + Title: Cursed Property + - Id: 2073 + Title: Cursed Property + - Id: 2074 + Title: Cursed Property + - Id: 2075 + Title: Cursed Property + - Id: 2076 + Title: Cursed Property + - Id: 2077 + Title: Cursed Property + - Id: 2078 + Title: Cursed Property + - Id: 2079 + Title: The past went wrong + - Id: 2080 + Title: The past went wrong + - Id: 2081 + Title: The past went wrong + - Id: 2082 + Title: The past went wrong + - Id: 2083 + Title: The past went wrong + - Id: 2084 + Title: The past went wrong + - Id: 2085 + Title: The past went wrong + - Id: 2086 + Title: The Enterprise + - Id: 2087 + Title: The Enterprise + - Id: 2088 + Title: The Enterprise + - Id: 2089 + Title: The Enterprise + - Id: 2090 + Title: The Enterprise + - Id: 2091 + Title: The Enterprise + - Id: 2092 + Title: The Enterprise + - Id: 2093 + Title: The Enterprise + - Id: 2094 + Title: The Enterprise + - Id: 2095 + Title: The Enterprise + - Id: 2109 + Title: A Mage in the Ice Dungeon + - Id: 2110 + Title: A Mage in the Ice Dungeon + - Id: 2111 + Title: A Mage in the Ice Dungeon + - Id: 2112 + Title: A Mage in the Ice Dungeon + - Id: 2113 + Title: A Mage in the Ice Dungeon + - Id: 2114 + Title: Thor Volcano base camp + - Id: 2115 + Title: Thor Volcano base camp + - Id: 2116 + Title: Thor Volcano base camp + - Id: 2117 + Title: Thor Volcano base camp + - Id: 2118 + Title: Thor Volcano base camp + - Id: 2119 + Title: Thor Volcano base camp + - Id: 2120 + Title: Thor Volcano base camp + - Id: 2121 + Title: Thor Volcano base camp + - Id: 2122 + Title: Thor Volcano base camp + - Id: 2123 + Title: Thor Volcano base camp + - Id: 2124 + Title: Thor Volcano base camp + - Id: 2125 + Title: Thor Volcano base camp + - Id: 2126 + Title: Thor Volcano base camp + - Id: 2127 + Title: Thor Volcano base camp + - Id: 2128 + Title: Thor Volcano base camp + - Id: 2129 + Title: Thor Volcano base camp + - Id: 2130 + Title: Thor Volcano base camp + - Id: 2131 + Title: Thor Volcano base camp + - Id: 2132 + Title: For Arunafeltz + - Id: 2133 + Title: For Arunafeltz + - Id: 2134 + Title: For Arunafeltz + - Id: 2135 + Title: For Arunafeltz + - Id: 2136 + Title: For Arunafeltz + - Id: 2137 + Title: For Arunafeltz + - Id: 2138 + Title: For Arunafeltz + - Id: 2139 + Title: For Arunafeltz + - Id: 2140 + Title: For Arunafeltz + - Id: 2141 + Title: For Arunafeltz + - Id: 2142 + Title: For Arunafeltz + - Id: 2143 + Title: Guild Dungeon Event + TimeLimit: +50s + - Id: 2144 + Title: Guild Dungeon Event + - Id: 2147 + Title: Attitude to the New + - Id: 2148 + Title: Attitude to the New + - Id: 2149 + Title: Attitude to the New + - Id: 2150 + Title: Attitude to the New + Targets: + - Mob: PINGUICULA + Count: 30 + - Id: 2151 + Title: Attitude to the New + Targets: + - Mob: CORNUS + Count: 10 + - Id: 2152 + Title: Attitude to the New + - Id: 2153 + Title: Attitude to the New + - Id: 2154 + Title: Attitude to the New + - Id: 2155 + Title: Attitude to the New + - Id: 2156 + Title: Attitude to the New + - Id: 2157 + Title: Attitude to the New + Targets: + - Mob: TATACHO + Count: 10 + - Id: 2158 + Title: Finding a Fairy + - Id: 2159 + Title: Finding a Tree Giant + - Id: 2179 + Title: Dr. Lifeguard's request + - Id: 2180 + Title: Dr. Lifeguard's request + - Id: 2181 + Title: Dr. Lifeguard's request + - Id: 2182 + Title: Rough Minerals + TimeLimit: +18h + - Id: 2183 + Title: Flower of Alfheim + - Id: 2184 + Title: Flower of Alfheim + - Id: 2185 + Title: Spirit of Alfheim + - Id: 2186 + Title: Helping Grenouille + TimeLimit: +18h + - Id: 2187 + Title: Arch Bishop job changing quest + - Id: 2188 + Title: Arch Bishop job changing quest + - Id: 2189 + Title: Arch Bishop job changing quest + - Id: 2190 + Title: Arch Bishop job changing quest + - Id: 2191 + Title: Arch Bishop job changing quest + - Id: 2192 + Title: Guarana quest + - Id: 2193 + Title: Guarana quest + - Id: 2194 + Title: Guarana quest + - Id: 2195 + Title: Guarana quest + - Id: 2196 + Title: Guarana quest + - Id: 2197 + Title: Guarana quest + - Id: 2198 + Title: Guarana quest + - Id: 2199 + Title: Guarana quest + - Id: 2200 + Title: Guarana quest + - Id: 2201 + Title: Brasilis Water Lily + - Id: 2202 + Title: Brasilis Water Lily + - Id: 2203 + Title: Brasilis Water Lily + - Id: 2204 + Title: Brasilis Water Lily + - Id: 2205 + Title: Brasilis Water Lily + - Id: 2206 + Title: Brasilis Water Lily + - Id: 2207 + Title: Brasilis Water Lily + - Id: 2208 + Title: Bathroom Ghost + - Id: 2209 + Title: Genetic Job Change Quest + - Id: 2210 + Title: Genetic Job Change Quest + - Id: 2211 + Title: Genetic Job Change Quest + - Id: 2212 + Title: Genetic Job Change Quest + - Id: 2213 + Title: Genetic Job Change Quest + - Id: 2214 + Title: Genetic Job Change Quest + - Id: 2215 + Title: Genetic Job Change Quest + - Id: 2216 + Title: Genetic Job Change Quest + - Id: 2217 + Title: Genetic Job Change Quest + - Id: 2218 + Title: Wanderer Job Change Quest + - Id: 2219 + Title: Wanderer Job Change Quest + - Id: 2220 + Title: Wanderer Job Change Quest + - Id: 2221 + Title: Wanderer Job Change Quest + TimeLimit: +10mn + Targets: + - Mob: NOVUS_ + Count: 50 + - Id: 2222 + Title: Wanderer Job Change Quest + - Id: 2223 + Title: Generic Job Change Quest + Targets: + - Mob: G_POISON_SPORE + Count: 100 + - Id: 2271 + Title: Secret in the Woods + - Id: 2272 + Title: Secret in the Woods + - Id: 2273 + Title: Secret in the Woods + - Id: 2274 + Title: Secret in the Woods + - Id: 2275 + Title: Secret in the Woods + - Id: 2276 + Title: Secret in the Woods + - Id: 2277 + Title: Secret in the Woods + - Id: 2278 + Title: Secret in the Woods + - Id: 2279 + Title: Secret in the Woods + - Id: 2280 + Title: Secret in the Woods + - Id: 2281 + Title: Get Rid of Buwaya + Targets: + - Mob: BUWAYA + Count: 1 + - Id: 2289 + Title: Verit Hunting (Nightmare) + Targets: + - Mob: N_VERIT + Count: 20 + - Id: 2290 + Title: Verit Hunting - Cooldown + TimeLimit: +23h + - Id: 2291 + Title: Mummy Hunting - Cooldown + TimeLimit: +23h + - Id: 2292 + Title: Mummy Hunting (Nightmare) + Targets: + - Mob: N_ANCIENT_MUMMY + Count: 20 + - Id: 2293 + Title: Adventurer's Companion + - Id: 2294 + Title: Adventurer's Companion + - Id: 2295 + Title: Adventurer's Companion + - Id: 2296 + Title: Adventurer's Companion + - Id: 2297 + Title: Adventurer's Companion + - Id: 2298 + Title: Adventurer's Companion + - Id: 2299 + Title: Rapid Completion Experience + - Id: 2300 + Title: "Training Center: Talk to General Reindeer" + - Id: 2301 + Title: "Training Center: Leave the boat" + - Id: 2302 + Title: "Training Center: Formation" + - Id: 3000 + Title: Job Change to Bard + - Id: 3001 + Title: Job Change to Bard + - Id: 3002 + Title: Job Change to Bard + - Id: 3003 + Title: Job Change to Bard + - Id: 3004 + Title: Job Change to Bard + - Id: 3006 + Title: Job Change to Crusader + - Id: 3007 + Title: Job Change to Crusader + - Id: 3008 + Title: Job Change to Crusader + - Id: 3009 + Title: Job Change to Crusader + - Id: 3010 + Title: Job Change to Crusader + - Id: 3011 + Title: Job Change to Crusader + - Id: 3012 + Title: Job Change to Crusader + - Id: 3013 + Title: Job Change to Crusader + - Id: 3014 + Title: Job Change to Crusader + - Id: 3015 + Title: Job Change to Crusader + - Id: 3016 + Title: Job Change to Monk + - Id: 3017 + Title: Job Change to Monk + - Id: 3018 + Title: Job Change to Monk + - Id: 3019 + Title: Job Change to Monk + - Id: 3020 + Title: Job Change to Monk + - Id: 3021 + Title: Job Change to Monk + - Id: 3022 + Title: Job Change to Monk + - Id: 3023 + Title: Job Change to Monk + - Id: 3024 + Title: Job Change to Monk + - Id: 3025 + Title: Job Change to Monk + - Id: 3026 + Title: Job Change to Monk + - Id: 3027 + Title: Job Change to Monk + - Id: 3028 + Title: Job Change to Monk - Marathon + - Id: 3029 + Title: Job Change to Monk - Final test + - Id: 3031 + Title: Job Change to Monk - Spiritual Training + - Id: 3032 + Title: Job Change to Monk - Become a Monk + - Id: 3040 + Title: The Curse of Baphomet + TimeLimit: +12h + - Id: 3041 + Title: The Curse of Baphomet + TimeLimit: +3mn + - Id: 3042 + Title: The Cursed Baphomet Doll + - Id: 3043 + Title: The Gigantic Magestic Goat + - Id: 3044 + Title: The Gigantic Magestic Goat + - Id: 3045 + Title: Sealed Shrine + TimeLimit: +2h + - Id: 3046 + Title: Sealed Shrine After-effect + - Id: 3050 + Title: Resurrection of Satan Morocc - 1 + - Id: 3051 + Title: Resurrection of Satan Morocc - 2 + - Id: 3052 + Title: Resurrection of Satan Morocc - 3 + - Id: 3053 + Title: Resurrection of Satan Morocc - 4 + - Id: 3054 + Title: Resurrection of Satan Morocc - 5 + - Id: 3055 + Title: Resurrection of Satan Morocc - 6 + - Id: 3056 + Title: Resurrection of Satan Morocc - 7 + - Id: 3060 + Title: Kids in Veins - Where's the Little Sis? + - Id: 3061 + Title: Kids in Veins - Find a way to unlock the shackles! + - Id: 3062 + Title: Kids in Veins - Find the Locksmith! + - Id: 3063 + Title: Kids in Veins - Mr. Lockenlock? + - Id: 3064 + Title: Kids in Veins - Organic Chamelepu Soap + - Id: 3065 + Title: Kids in Veins - Soap Ingredients + - Id: 3066 + Title: Kids in Veins - To make a Chamelepu Soap... + - Id: 3067 + Title: Kids in Veins - Camel Appetite Stimulants + - Id: 3068 + Title: Kids in Veins - Getting the Camel Dung + - Id: 3069 + Title: Kids in Veins - Where's the Silk Sand Camel? + - Id: 3070 + Title: Kids in Veins - Silk Sand Camel is gone! + - Id: 3071 + Title: Kids in Veins - Silk Sand Camel is found! + - Id: 3072 + Title: Kids in Veins - 1 lump of Camel dung obtained + - Id: 3073 + Title: Kids in Veins - 2 lumps of Camel dung obtained + - Id: 3074 + Title: Kids in Veins - 3 lumps of Camel dung obtained + - Id: 3075 + Title: Kids in Veins - 4 lumps of Camel dung obtained + - Id: 3076 + Title: Kids in Veins - 5 lumps of Camel dung obtained + - Id: 3077 + Title: Kids in Veins - Go to Ms. Ivory + - Id: 3078 + Title: Kids in Veins - Chamalepu Soap is completed! + - Id: 3079 + Title: Kids in Veins - Making the key mold + - Id: 3080 + Title: Kids in Veins - Bringing the key mold + - Id: 3081 + Title: Kids in Veins - All you need is Steel! + - Id: 3082 + Title: Kids in Veins - The Key is Made! + - Id: 3083 + Title: Kids in Veins - Mr. Lockenlock's key + - Id: 3085 + Title: Call from the commander + - Id: 3086 + Title: Commander's Duty + - Id: 3087 + Title: Report to Midgard + - Id: 3088 + Title: Report to the continent - Accident! + - Id: 3089 + Title: Report to the continent - How to restore + - Id: 3090 + Title: Report to the continent - Location of reports + - Id: 3091 + Title: Report to the continent - Location of reports + TimeLimit: +30mn + - Id: 3092 + Title: Report to the continent - Success to restore! + - Id: 3093 + Title: Report to the continent - Report to the continent + - Id: 3094 + Title: Report to the continent - Return to the expedition + - Id: 3100 + Title: Consolidating Heavy Debt - Lost Bond of Debt + - Id: 3101 + Title: Consolidating Heavy Debt - Strange Heap of Earth + - Id: 3102 + Title: Consolidating Heavy Debt - Bond of Debt Found, but... + - Id: 3103 + Title: Consolidating Heavy Debt - Inventor Dorian + - Id: 3104 + Title: Consolidating Heavy Debt - Repair Materials of Magic Dryer + - Id: 3105 + Title: Consolidating Heavy Debt - Repairing Magic Dryer + - Id: 3106 + Title: Consolidating Heavy Debt - Repairing Magic Dryer Failed + - Id: 3107 + Title: Consolidating Heavy Debt - Repairing Magic Dryer Successful + - Id: 3108 + Title: Consolidating Heavy Debt - Let's Run the Magic Dryer + - Id: 3109 + Title: Consolidating Heavy Debt - Restoring the Bond of Debt + - Id: 3110 + Title: Stolen Diamond - Tracking the Diamond + - Id: 3111 + Title: Stolen Diamond - Leblo's Favor + - Id: 3112 + Title: Stolen Diamond - Wola the Doctor + - Id: 3113 + Title: Stolen Diamond - Wola the Doctor + - Id: 3114 + Title: Stolen Diamond - Wola the Doctor + - Id: 3115 + Title: Stolen Diamond - Leblo's Information + - Id: 3116 + Title: Stolen Diamond - Information from Rogue Investigator + - Id: 3117 + Title: Stolen Diamond - Odd Switches + - Id: 3118 + Title: Stolen Diamond - Diamond Found! + - Id: 3119 + Title: Z Gang Wanted - Wanted Notice + - Id: 3120 + Title: Z Gang Wanted - About Z Gang + - Id: 3121 + Title: Z Gang Wanted - Valdes's Favor + - Id: 3122 + Title: Z Gang Wanted - Information from Valdes + - Id: 3123 + Title: Z Gang Wanted - Marybell's Test + - Id: 3124 + Title: Z Gang Wanted - Challenging Moonho Ahn + - Id: 3125 + Title: Z Gang Wanted - Challenging Moonho Ahn + - Id: 3126 + Title: Z Gang Wanted - Information from Marybell + - Id: 3127 + Title: Z Gang Wanted - Z Gang's Attack + - Id: 3128 + Title: Z Gang Wanted - Z Gang's Attack + - Id: 3129 + Title: Z Gang Wanted - Strange Letter + - Id: 3130 + Title: Z Gang Wanted - Decrypting the letter... + - Id: 3131 + Title: Z Gang Wanted - Code's Broken! + - Id: 3132 + Title: Z Gang Wanted - Find the Z Gang's Agit + - Id: 3133 + Title: Z Gang Wanted - Agit Found! + - Id: 3134 + Title: Z Gang Wanted - Clean Sweep of Z Gang + - Id: 3135 + Title: Nidhoggur's Nest + TimeLimit: +3d + - Id: 3136 + Title: Nidhoggur's Nest Time Limit + TimeLimit: +4h + - Id: 3200 + Title: Job changes to Rune knight - Recommendation for Rune knight + - Id: 3201 + Title: Job changes to Rune knight - Secret rendezvous of Rune knight + - Id: 3202 + Title: Job changes to Rune knight - The first test + - Id: 3203 + Title: Job changes to Rune knight - The first test + - Id: 3204 + Title: Job changes to Rune knight - Pass the first test + - Id: 3205 + Title: Job changes to Rune knight - The second test + - Id: 3206 + Title: Job changes to Rune knight - The second test + - Id: 3207 + Title: Job changes to Rune knight - The second test + - Id: 3208 + Title: Job changes to Rune knight - The second test + - Id: 3209 + Title: Job changes to Rune knight - Accumulation of magic energy1 + Targets: + - Mob: DULLAHAN + Count: 10 + - Id: 3210 + Title: Job changes to Rune knight - Accumulation of magic energy2 + Targets: + - Mob: DISGUISE + Count: 10 + - Id: 3211 + Title: Job changes to Rune knight - Accumulation of magic energy3 + Targets: + - Mob: QUVE + Count: 10 + - Id: 3212 + Title: Job changes to Rune knight - Accumulation of magic energy4 + Targets: + - Mob: HYLOZOIST + Count: 10 + - Id: 3213 + Title: Job changes to Rune knight - The second test + - Id: 3214 + Title: Job changes to Rune knight - The second test + - Id: 3215 + Title: Job changes to Rune knight - Pass the second test + - Id: 3216 + Title: Job changes to Rune knight - The final test + - Id: 3217 + Title: Job changes to Rune knight - The final test + - Id: 3218 + Title: Job changes to Rune knight - Pass the final test + - Id: 3219 + Title: Job changes to Rune knight - The end of all test + - Id: 3220 + Title: Job changes to Rune knight - Waiting time of test + TimeLimit: +10mn + - Id: 3250 + Title: Request - What is this bandage for? + Targets: + - Mob: MUMMY + Count: 30 + - Id: 3251 + Title: Request - An alligator of Counterattack + Targets: + - Mob: ALLIGATOR + Count: 30 + - Id: 3252 + Title: Request - My mermaid don't do like this way! + Targets: + - Mob: MERMAN + Count: 30 + - Id: 3253 + Title: Request - Missing occult mania + - Id: 3254 + Title: Request - A country wants you + - Id: 3255 + Title: Request - A wild boar subjugate operation + Targets: + - Mob: SAVAGE + Count: 30 + - Id: 3256 + Title: Request - Ready for waiting summer + - Id: 3257 + Title: Request - A grudge of women + Targets: + - Mob: SOHEE + Count: 30 + - Id: 3258 + Title: Request - A material of delicacy + - Id: 3259 + Title: Request - A agony of a doll master + Targets: + - Mob: MARIONETTE + Count: 30 + - Id: 3260 + Title: Request - Tiresome flies + Targets: + - Mob: HUNTER_FLY + Count: 30 + - Id: 3261 + Title: Request - Unclean girl + Targets: + - Mob: MUNAK + Count: 30 + - Id: 3262 + Title: Request - Queer hobby + - Id: 3263 + Title: Request - A mallet of goblin + - Id: 3265 + Title: Request - Missing occult mania + - Id: 4000 + Title: Sherin's Job Interview + - Id: 4001 + Title: Job Change to Hunter + - Id: 4002 + Title: Job Change to Hunter + - Id: 4003 + Title: Job Change to Hunter + - Id: 4004 + Title: Job Change to Hunter + - Id: 4005 + Title: Job Change to Hunter + - Id: 4006 + Title: Job Change to Hunter + - Id: 4007 + Title: Job Change to Hunter + - Id: 4008 + Title: Job Change to Hunter + - Id: 4009 + Title: Job Change to Hunter + - Id: 4010 + Title: Job Change to Hunter + - Id: 4011 + Title: Job Change to Hunter - Test + - Id: 4012 + Title: Job Change to Hunter + - Id: 4013 + Title: Job Change to Hunter + - Id: 4133 + Title: Iara + - Id: 4134 + Title: Iara + - Id: 4135 + Title: Iara + TimeLimit: +1d + - Id: 4154 + Title: Homunculus Researcher + - Id: 4155 + Title: Homunculus S Mutation Mission - 1 + - Id: 4156 + Title: Homunculus S Mutation Mission - 2 + - Id: 4157 + Title: Homunculus S Mutation Mission - 3 + - Id: 4158 + Title: Homunculus S Mutation Mission - 4 + - Id: 4159 + Title: Homunculus S Mutation Mission - 5 + - Id: 4160 + Title: Homunculus S Mutation Mission - 6 + - Id: 4161 + Title: Siege Expert + - Id: 4162 + Title: Party Recruiting Expert + - Id: 4163 + Title: Battleground Expert + - Id: 4164 + Title: Memorial Dungeon Expert + - Id: 4165 + Title: Map Expert + - Id: 4166 + Title: Passing Grades + - Id: 4167 + Title: "Paradise: Dragon Tail Hunting" + Targets: + - Mob: DRAGON_TAIL + Count: 30 + - Id: 4168 + Title: "Paradise: Spring Rabbit Hunting" + Targets: + - Mob: SPRING_RABBIT + Count: 30 + - Id: 4169 + Title: "Paradise: Pest Hunting" + Targets: + - Mob: PEST + Count: 30 + - Id: 4170 + Title: "Paradise: Bathory Hunting" + Targets: + - Mob: BATHORY + Count: 30 + - Id: 4171 + Title: "Paradise: Alarm Hunting" + Targets: + - Mob: ALARM + Count: 30 + - Id: 4172 + Title: "Paradise: Babayaga Hunting" + Targets: + - Mob: VAVAYAGA + Count: 30 + - Id: 4173 + Title: "Paradise: Hyegun Hunting" + Targets: + - Mob: HYEGUN + Count: 30 + - Id: 4174 + Title: "Paradise: Antique Firelock Hunting" + Targets: + - Mob: ANTIQUE_FIRELOCK + Count: 30 + - Id: 4175 + Title: "Paradise: Zipper Bear Hunting" + Targets: + - Mob: ZIPPER_BEAR + Count: 30 + - Id: 4176 + Title: "Paradise: Earth Petite Hunting" + Targets: + - Mob: PETIT + Count: 30 + - Id: 4177 + Title: "Paradise: Rafflesia Hunting" + Targets: + - Mob: RAFFLESIA + Count: 30 + - Id: 4178 + Title: "Paradise: Venomous Hunting" + Targets: + - Mob: VENOMOUS + Count: 30 + - Id: 4179 + Title: "Paradise: Pitman Hunting" + Targets: + - Mob: PITMAN + Count: 30 + - Id: 4180 + Title: "Paradise: Yellow Novus Hunting" + Targets: + - Mob: NOVUS_ + Count: 30 + - Id: 4181 + Title: "Paradise: Solider Hunting" + Targets: + - Mob: SOLIDER + Count: 30 + - Id: 4182 + Title: "Paradise: Freezer Hunting" + Targets: + - Mob: FREEZER + Count: 30 + - Id: 4183 + Title: "Paradise: Heater Hunting" + Targets: + - Mob: HEATER + Count: 30 + - Id: 4184 + Title: "Paradise: Injustice Hunting" + Targets: + - Mob: INJUSTICE + Count: 30 + - Id: 4185 + Title: "Paradise: Rybio Hunting" + Targets: + - Mob: RYBIO + Count: 30 + - Id: 4186 + Title: "Paradise: Dark Priest Hunting" + Targets: + - Mob: DARK_PRIEST + Count: 30 + - Id: 4187 + Title: "Paradise: Stapo Hunting" + Targets: + - Mob: STAPO + Count: 30 + - Id: 4188 + Title: "Paradise: Roween Hunting" + Targets: + - Mob: ROWEEN + Count: 30 + - Id: 4189 + Title: "Paradise: Siroma Hunting" + Targets: + - Mob: SIROMA + Count: 30 + - Id: 4190 + Title: "Paradise: Shinobi Hunting" + Targets: + - Mob: SHINOBI + Count: 30 + - Id: 4191 + Title: "Paradise: Evil Nymph Hunting" + Targets: + - Mob: WICKED_NYMPH + Count: 30 + - Id: 4192 + Title: "Paradise: Deviruchi Hunting" + Targets: + - Mob: DEVIRUCHI + Count: 30 + - Id: 4193 + Title: "Paradise: Mineral Hunting" + Targets: + - Mob: MINERAL + Count: 30 + - Id: 4194 + Title: "Paradise: Kaho Hunting" + Targets: + - Mob: KAHO + Count: 30 + - Id: 4195 + Title: "Paradise: Neraid Hunting" + Targets: + - Mob: NERAID + Count: 30 + - Id: 4196 + Title: "Paradise: Disguise Hunting" + Targets: + - Mob: DISGUISE + Count: 30 + - Id: 4197 + Title: Octopus + TimeLimit: +3h + - Id: 4198 + Title: 86-90 Mission Board Timer + TimeLimit: +3h + - Id: 4199 + Title: 86-90 Mission Board Timer + TimeLimit: +3h + - Id: 4200 + Title: 86-90 Mission Board Timer + TimeLimit: +3h + - Id: 4201 + Title: 86-90 Mission Board Timer + TimeLimit: +3h + - Id: 4202 + Title: 86-90 Mission Board Timer + TimeLimit: +3h + - Id: 4203 + Title: 86-90 Mission Board Timer + TimeLimit: +3h + - Id: 4204 + Title: 86-90 Mission Board Timer + TimeLimit: +3h + - Id: 4205 + Title: 86-90 Mission Board Timer + TimeLimit: +3h + - Id: 4206 + Title: 86-90 Mission Board Timer + TimeLimit: +3h + - Id: 4207 + Title: 86-90 Mission Board Timer + TimeLimit: +3h + - Id: 4208 + Title: 86-90 Mission Board Timer + TimeLimit: +3h + - Id: 4209 + Title: 86-90 Mission Board Timer + TimeLimit: +3h + - Id: 4210 + Title: 86-90 Mission Board Timer + TimeLimit: +3h + - Id: 4211 + Title: 86-90 Mission Board Timer + TimeLimit: +3h + - Id: 4212 + Title: 91-99 Mission Board Timer + TimeLimit: +3h + - Id: 4213 + Title: 91-99 Mission Board Timer + TimeLimit: +3h + - Id: 4214 + Title: 91-99 Mission Board Timer + TimeLimit: +3h + - Id: 4215 + Title: 91-99 Mission Board Timer + TimeLimit: +3h + - Id: 4216 + Title: 91-99 Mission Board Timer + TimeLimit: +3h + - Id: 4217 + Title: 91-99 Mission Board Timer + TimeLimit: +3h + - Id: 4218 + Title: 91-99 Mission Board Timer + TimeLimit: +3h + - Id: 4219 + Title: 91-99 Mission Board Timer + TimeLimit: +3h + - Id: 4220 + Title: 91-99 Mission Board Timer + TimeLimit: +3h + - Id: 4221 + Title: 91-99 Mission Board Timer + TimeLimit: +3h + - Id: 4222 + Title: 91-99 Mission Board Timer + TimeLimit: +3h + - Id: 4223 + Title: 91-99 Mission Board Timer + TimeLimit: +3h + - Id: 4224 + Title: 91-99 Mission Board Timer + TimeLimit: +3h + - Id: 4225 + Title: 91-99 Mission Board Timer + TimeLimit: +3h + - Id: 4226 + Title: 91-99 Mission Board Timer + TimeLimit: +3h + - Id: 4227 + Title: 91-99 Mission Board Timer + TimeLimit: +3h + - Id: 4229 + Title: Devil in the Cave + TimeLimit: +23h + - Id: 4254 + Title: Fairy with a stomache + - Id: 4255 + Title: Revenge! + Targets: + - Mob: MENBLATT + Count: 20 + - Id: 4256 + Title: An accomplice? + - Id: 4257 + Title: Conspiracy + - Id: 4258 + Title: Eirinn + - Id: 4259 + Title: Bourbon + - Id: 4260 + Title: Bee + - Id: 4261 + Title: Counterattack (1) + - Id: 4262 + Title: Counterattack (2) + - Id: 4263 + Title: Counteroffensive (1) + - Id: 4264 + Title: Counteroffensive (2) + - Id: 4265 + Title: Bookshelf use + - Id: 4266 + Title: ????? ?? + - Id: 4267 + Title: ????? ?? + - Id: 4268 + Title: Ninja trainer + - Id: 4269 + Title: Registration at the Academy + - Id: 4270 + Title: Ninja training - stat explanation + - Id: 4271 + Title: Ninja training-explanation about the skills + - Id: 4272 + Title: Ninja training- conversation about the skills + - Id: 4273 + Title: Ninja training- explanation about the weapons + - Id: 4274 + Title: Ninjas training- explanation about job change + - Id: 4275 + Title: Ninja training-Exercise1 + Targets: + - Mob: DROPS + Count: 10 + - Id: 4276 + Title: Ninja training-Exercise2 + Targets: + - Mob: PORING + Count: 10 + - Id: 4277 + Title: Ninja training-Actual battle2 + Targets: + - Mob: ROCKER + Count: 10 + - Id: 4278 + Title: Ninja training-Actual battle1 + Targets: + - Mob: WORM_TAIL + Count: 10 + - Id: 4279 + Title: Ninja training-test + - Id: 4280 + Title: Ninja training-test + - Id: 4281 + Title: Beginner's training-Ninja + - Id: 4282 + Title: Ninja training-exercise1 + Targets: + - Mob: DROPS + Count: 10 + - Id: 4283 + Title: Ninja training-exercise2 + Targets: + - Mob: PORING + Count: 10 + - Id: 4284 + Title: Ninja training-actual battle2 + Targets: + - Mob: ROCKER + Count: 10 + - Id: 4285 + Title: Ninja training-actual battle1 + Targets: + - Mob: WORM_TAIL + Count: 10 + - Id: 4286 + Title: Ninja training-test + - Id: 4287 + Title: Ninja training-test + - Id: 4295 + Title: Wandering Bard + - Id: 4296 + Title: Take a Break + TimeLimit: +23h + - Id: 4297 + Title: "Bard's Story: Some Corporation" + - Id: 4298 + Title: "Bard's Story: The President" + - Id: 4299 + Title: "Bard's Story: a Scholar in Juno" + - Id: 4300 + Title: "Bard's Story: a Mad Scientist" + - Id: 4301 + Title: "Bard's Story: Hugel" + - Id: 4302 + Title: "Bard's Story: Odin Temple" + - Id: 4999 + Title: Extermination Crisis + - Id: 5000 + Title: The Crow of the Fate - 7 + - Id: 5001 + Title: King Froggie VII's revenge + Targets: + - Mob: SIDE_WINDER + Count: 50 + - Id: 5002 + Title: The hero of the frogs + - Id: 5003 + Title: Frog Hiding Skill + - Id: 5004 + Title: Food Shortage + Targets: + - Mob: ARGIOPE + Count: 50 + - Id: 5016 + Title: Bring me a Research Tool Bag + - Id: 5017 + Title: Revenge of the Reseacher + - Id: 5018 + Title: Revenge of the Reseacher + - Id: 5019 + Title: Bathroom Sample Studying + - Id: 5020 + Title: Sample Researching + TimeLimit: +1d + - Id: 5021 + Title: Sample Collecting + - Id: 5022 + Title: Sample Collecting + - Id: 5023 + Title: Inspection of the Sample + TimeLimit: +6h + - Id: 5024 + Title: Eastern Pool Research + - Id: 5025 + Title: Western Pool Research + - Id: 5026 + Title: Southern Pool Research + - Id: 5027 + Title: Northern Pool Research + - Id: 5028 + Title: Inspection of the Sample + TimeLimit: +12h + - Id: 5029 + Title: Unidentified Creature + TimeLimit: +1h + - Id: 5030 + Title: The creature's family + - Id: 5031 + Title: The creature's family + - Id: 5032 + Title: The creature's family + - Id: 5033 + Title: The creature's family + - Id: 5034 + Title: News from the family + - Id: 5035 + Title: Help the old man! + - Id: 5036 + Title: Help the old man! + - Id: 5037 + Title: Help the old man! + - Id: 5038 + Title: Help the old man! + - Id: 5039 + Title: Help the old man! + - Id: 5040 + Title: Help the old man! + - Id: 5041 + Title: Help the old man! + - Id: 5042 + Title: Help the old man! + - Id: 5043 + Title: Help the old man! + TimeLimit: +5mn + - Id: 5044 + Title: Help the old man! + TimeLimit: +1d + - Id: 5045 + Title: Help the old man! + - Id: 5046 + Title: Help the old man! + - Id: 5047 + Title: Help the old man! + - Id: 5048 + Title: Help the old man! + - Id: 5049 + Title: Help the old man! + - Id: 5050 + Title: Help the old man! + - Id: 5051 + Title: Help the old man! + - Id: 5052 + Title: Traditional Weapon + - Id: 5053 + Title: Traditional Weapon + - Id: 5054 + Title: Traditional Weapon + - Id: 5055 + Title: Local Rising - Headless Horse + Targets: + - Mob: HEADLESS_MULE + Count: 15 + - Id: 5056 + Title: Local Rising - Tamruan + Targets: + - Mob: TAMRUAN + Count: 15 + - Id: 5057 + Title: Local Rising - Ready the Festival + - Id: 5058 + Title: The mood of the players-(1) + - Id: 5059 + Title: The mood of the players-(2) + - Id: 5060 + Title: Cat Shock + TimeLimit: +3mn + - Id: 5061 + Title: Am I scared? + - Id: 5062 + Title: I met Eryu. + - Id: 5063 + Title: I met Stew. + - Id: 5064 + Title: I met Ketchup. + - Id: 5065 + Title: I met Eff. + - Id: 5066 + Title: Scary image-(1) + - Id: 5067 + Title: Scary image-(2) + - Id: 5068 + Title: Collecting complaint + TimeLimit: +20h + - Id: 5069 + Title: Token of honor + TimeLimit: +1h + - Id: 5070 + Title: Rock Paper Scissors + TimeLimit: +1d + - Id: 5071 + Title: Chamchamcham + TimeLimit: +1d + - Id: 5072 + Title: Kkongnyangkkong + TimeLimit: +1d + - Id: 5073 + Title: Challenging of flag wave + TimeLimit: +1d + - Id: 5074 + Title: Cat's Meal + Targets: + - Mob: PHEN + Count: 30 + - Id: 5075 + Title: Health food + Targets: + - Mob: MARSE + Count: 50 + - Id: 5076 + Title: Enemies + Targets: + - Mob: KOBOLD_ARCHER + Count: 30 + - Id: 5077 + Title: Reaction Training + Targets: + - Mob: CRAMP + Count: 10 + - Id: 5078 + Title: Light bird food + Targets: + - Mob: PECOPECO + Count: 50 + - Id: 5079 + Title: How to stabilize the mind + - Id: 5080 + Title: Lack of Snack + - Id: 5081 + Title: Banned foods + - Id: 5082 + Title: Cool food + - Id: 5083 + Title: Please come back Eryu-(1) + - Id: 5084 + Title: Please come back Eryu-(2) + - Id: 5085 + Title: Please come back Stew-(1) + - Id: 5086 + Title: Please come back Stew-(2) + - Id: 5087 + Title: Please come back Ketchup-(1) + - Id: 5088 + Title: Please come back Ketchup-(2) + - Id: 5089 + Title: Please come back Eff-(1) + - Id: 5090 + Title: Please come back Eff-(2) + - Id: 5091 + Title: Go Malangdo + - Id: 5092 + Title: Unlocking the Ultimate Mediocrity + - Id: 5093 + Title: Unlocking the Ultimate Mediocrity + - Id: 5094 + Title: Unlocking the Ultimate Mediocrity + Targets: + - Mob: PORING + Count: 1000 + - Id: 5095 + Title: Unlocking the Ultimate Mediocrity + Targets: + - Mob: LUNATIC + Count: 1000 + - Id: 5096 + Title: Unlocking the Ultimate Mediocrity + Targets: + - Mob: FABRE + Count: 1000 + - Id: 5097 + Title: Unlocking the Ultimate Mediocrity + Targets: + - Mob: PICKY + Count: 1000 + - Id: 5098 + Title: Unlocking the Ultimate Mediocrity + - Id: 5099 + Title: Unlocking the Ultimate Mediocrity + - Id: 5100 + Title: Unlocking the Ultimate Mediocrity + - Id: 5109 + Title: Light but Unconfirmed Rumor + - Id: 5110 + Title: The Rumored Character + - Id: 5111 + Title: To the Lab... + - Id: 5112 + Title: Laboratory Restricted Access + TimeLimit: +3d + - Id: 5113 + Title: "[Rest] Lord Knight" + Targets: + - Mob: B_SEYREN + Count: 1 + - Id: 5114 + Title: "[Rest] Paladin" + Targets: + - Mob: B_RANDEL + Count: 1 + - Id: 5115 + Title: "[Rest] High Priest" + Targets: + - Mob: B_MAGALETA + Count: 1 + - Id: 5116 + Title: "[Rest] Champion" + Targets: + - Mob: B_CHEN + Count: 1 + - Id: 5117 + Title: "[Rest] High Wizard" + Targets: + - Mob: B_KATRINN + Count: 1 + - Id: 5118 + Title: "[Rest] Professor" + Targets: + - Mob: B_CELIA + Count: 1 + - Id: 5119 + Title: "[Rest] Whitesmith" + Targets: + - Mob: B_HARWORD + Count: 1 + - Id: 5120 + Title: "[Rest] Creator" + Targets: + - Mob: B_FLAMEL + Count: 1 + - Id: 5121 + Title: "[Rest] Assassin Cross" + Targets: + - Mob: B_EREMES + Count: 1 + - Id: 5122 + Title: "[Rest] Stalker" + Targets: + - Mob: B_GERTIE + Count: 1 + - Id: 5123 + Title: "[Rest] Sniper" + Targets: + - Mob: B_SHECIL + Count: 1 + - Id: 5124 + Title: "[Rest] Clown" + Targets: + - Mob: B_ALPHOCCIO + Count: 1 + - Id: 5125 + Title: "[Rest] Gypsy" + Targets: + - Mob: B_TRENTINI + Count: 1 + - Id: 5131 + Title: Strange Conversation + - Id: 5132 + Title: Family Business-(1) + - Id: 5133 + Title: Family Business-(2) + - Id: 5134 + Title: New path + - Id: 5135 + Title: 4 tests + - Id: 5136 + Title: Knowledge test + - Id: 5137 + Title: Survival test + - Id: 5138 + Title: Weapons test + - Id: 5139 + Title: The guy looks familiar!! + - Id: 5140 + Title: Uncertain chilliness + - Id: 5141 + Title: Got a curse!! + TimeLimit: +2mn + - Id: 5142 + Title: Prototype-(1) + - Id: 5143 + Title: Prototype-(2) + - Id: 5144 + Title: Prototype-(2) + - Id: 5145 + Title: Prototype-(3) + - Id: 5146 + Title: Battle test + - Id: 5147 + Title: Gunslinger basic training(1) + - Id: 5148 + Title: Gunslinger basic training(2) + - Id: 5149 + Title: + Targets: + - Mob: HORNET + Count: 10 + - Id: 5150 + Title: + Targets: + - Mob: RODA_FROG + Count: 10 + - Id: 5151 + Title: + Targets: + - Mob: SAVAGE_BABE + Count: 10 + - Id: 5152 + Title: + Targets: + - Mob: ROCKER + Count: 10 + - Id: 5153 + Title: Refining tutorial (1) + - Id: 5154 + Title: Refining tutorial (2) + - Id: 5155 + Title: Refining tutorial (3) + - Id: 5156 + Title: Refining tutorial (4) + - Id: 5157 + Title: Enchant tutorial (1) + - Id: 5158 + Title: Enchant tutorial (2) + - Id: 5159 + Title: Enchant tutorial (3) + - Id: 5161 + Title: Low Level collection request[Stand by] + TimeLimit: +1d + - Id: 5162 + Title: Low Level collection request + Targets: + - Mob: REQUIEM + Count: 100 + - Id: 5163 + Title: Low Level collection request + Targets: + - Mob: BATHORY + Count: 100 + - Id: 5164 + Title: Low Level collection request + Targets: + - Mob: SPRING_RABBIT + Count: 100 + - Id: 5165 + Title: Low Level collection request + Targets: + - Mob: SLEEPER + Count: 100 + - Id: 5166 + Title: Low Level collection request + Targets: + - Mob: EVIL_DRUID + Count: 100 + - Id: 5167 + Title: Low Level collection request + Targets: + - Mob: PETIT + Count: 100 + - Id: 5168 + Title: Low Level collection request + Targets: + - Mob: CLOCK + Count: 100 + - Id: 5169 + Title: Mid-Level collection request[Stand by] + TimeLimit: +1d + - Id: 5170 + Title: Mid-Level collection request + Targets: + - Mob: SIROMA + Count: 100 + - Id: 5171 + Title: Mid-Level collection request + Targets: + - Mob: DARK_PRIEST + Count: 100 + - Id: 5172 + Title: Mid-Level collection request + Targets: + - Mob: STAPO + Count: 100 + - Id: 5173 + Title: Mid-Level collection request + Targets: + - Mob: SOLIDER + Count: 100 + - Id: 5174 + Title: High level collectiong request[Stand by] + TimeLimit: +1d + - Id: 5175 + Title: High level collection request + Targets: + - Mob: DESERT_WOLF + Count: 100 + - Id: 5176 + Title: High level collection request + Targets: + - Mob: MEDUSA + Count: 100 + - Id: 5177 + Title: High level collection request + Targets: + - Mob: PINGUICULA + Count: 100 + - Id: 5178 + Title: High level collection request + Targets: + - Mob: MAJORUROS + Count: 100 + - Id: 5179 + Title: Highest level collection request + Targets: + - Mob: RAYDRIC + Count: 100 + - Id: 5180 + Title: Highest level collection request + Targets: + - Mob: NAGA + Count: 100 + - Id: 5181 + Title: Highest level collection request + Targets: + - Mob: ANCIENT_MUMMY + Count: 100 + - Id: 5182 + Title: Highest level collection request + Targets: + - Mob: ANCIENT_MIMIC + Count: 100 + - Id: 5222 + Title: Saving the energy crystals + - Id: 5223 + Title: Saving the energy crystals + - Id: 5224 + Title: Saving the energy crystals + - Id: 5225 + Title: Saving energy crystal[Stand by] + TimeLimit: +2h + - Id: 5226 + Title: Saving energy crystal[Stand by] + TimeLimit: +2h + - Id: 5227 + Title: Saving energy crystal[Stand by] + TimeLimit: +2h + - Id: 5304 + Title: Police Chief Kesler + - Id: 5305 + Title: Police Officer Salgran + - Id: 5306 + Title: Police Officer Gerev + - Id: 5307 + Title: Police Officer Seiden + - Id: 5308 + Title: Police Officer Piffs + - Id: 5309 + Title: Police Chief's Request + - Id: 5310 + Title: Salgran's Problem + - Id: 5311 + Title: Gerev's Problem + - Id: 5312 + Title: Seiden's Problem + - Id: 5313 + Title: Piffs's Problem + - Id: 5314 + Title: Salgran's Request + Targets: + - Mob: ILLEGAL_PROMOTION + Count: 10 + - Id: 5315 + Title: Gerev's Request + - Id: 5316 + Title: Seiden's Request + - Id: 5317 + Title: Piffs's Request + - Id: 5318 + Title: Come Back Tomorrow + TimeLimit: +23h + - Id: 5341 + Title: Restriction on the Journey + TimeLimit: +22h + - Id: 5342 + Title: Help Her + - Id: 5343 + Title: Making a Head Count + - Id: 5344 + Title: Making a Head Count + - Id: 5345 + Title: Making a Head Count + - Id: 5346 + Title: Making a Head Count + - Id: 5347 + Title: Finishing a Head Count + - Id: 5348 + Title: Finishing a Head Count + - Id: 5349 + Title: Finishing a Head Count + - Id: 5350 + Title: Finishing a Head Count + - Id: 5351 + Title: Restriction on the Journey + TimeLimit: +22h + - Id: 5352 + Title: Air Purifier + - Id: 5353 + Title: Delivered to C-0 + - Id: 5354 + Title: Delivered to F-1 + - Id: 5355 + Title: Delivered to F-2 + - Id: 5356 + Title: Delivered to I-0 + - Id: 5357 + Title: Delivered to Z-0 + - Id: 5358 + Title: Restriction on the Journey + TimeLimit: +22h + - Id: 5359 + Title: Grape Harvest + - Id: 5360 + Title: Grape Delivery + - Id: 5361 + Title: Grape Delivery + - Id: 5362 + Title: Grape Delivery + - Id: 5363 + Title: Restriction on the Journey + TimeLimit: +22h + - Id: 5364 + Title: Subdue Hysterical Patients + - Id: 5365 + Title: Urgent News + - Id: 5366 + Title: Restriction on the Journey + TimeLimit: +22h + - Id: 5367 + Title: Daily Necessities Transport + - Id: 5368 + Title: Delivered Supplies + - Id: 5369 + Title: Delivered the Message + - Id: 5370 + Title: Memory Record + - Id: 5402 + Title: The Royal Richard + - Id: 5403 + Title: The Royal Richard + - Id: 5404 + Title: "[Repeat]Warrior Discipline-Human" + Targets: + - Id: 1 + Count: 50 + Race: DemiHuman + MinLevel: 140 + - Id: 5405 + Title: "[Repeat]Warrior Discipline-Animal" + Targets: + - Id: 1 + Count: 50 + Race: Brute + MinLevel: 140 + - Id: 5406 + Title: "[Repeat]Warrior Discipline-Insect" + Targets: + - Id: 1 + Count: 50 + Race: Insect + MinLevel: 140 + - Id: 5407 + Title: "[Repeat]Warrior Discipline-Fish" + Targets: + - Id: 1 + Count: 50 + Race: Fish + MinLevel: 140 + - Id: 5408 + Title: "[Repeat]Warrior Discipline-Plant" + Targets: + - Id: 1 + Count: 50 + Race: Plant + MinLevel: 140 + - Id: 5409 + Title: "[Repeat]Warrior Discipline-Devil" + Targets: + - Id: 1 + Count: 50 + Race: Demon + MinLevel: 140 + - Id: 5410 + Title: "[Repeat]Warrior Discipline-Angel" + Targets: + - Id: 1 + Count: 50 + Race: Angel + MinLevel: 140 + - Id: 5411 + Title: "[Repeat]Warrior Discipline-Immortal" + Targets: + - Id: 1 + Count: 50 + Race: Undead + MinLevel: 140 + - Id: 5412 + Title: "[Repeat]Warrior Discipline-Intangible" + Targets: + - Id: 1 + Count: 50 + Race: Formless + MinLevel: 140 + - Id: 5413 + Title: "[Repeat]Warrior Discipline-Dragon" + Targets: + - Id: 1 + Count: 50 + Race: Dragon + MinLevel: 140 + - Id: 5414 + Title: "[Stand by]Warrior Discipline" + TimeLimit: 4h + - Id: 5415 + Title: Restricted Sector + - Id: 5416 + Title: Restricted Sector A + - Id: 5417 + Title: Restricted Sector B + - Id: 5418 + Title: Restricted Sector C + - Id: 5419 + Title: Restricted Sector D + - Id: 5420 + Title: Restricted Sector E + - Id: 5421 + Title: Restricted Sector F + - Id: 5422 + Title: Restricted Sector G + - Id: 5423 + Title: Restricted Sector H + - Id: 5424 + Title: "[Complete]Restricted Sector" + - Id: 5425 + Title: To My Beloved Fellow + - Id: 5426 + Title: "[Stand by]To My Beloved Fellow" + TimeLimit: 4h + - Id: 5427 + Title: "[Repeat]To My Beloved Fellow" + - Id: 5428 + Title: Lowly Standards + Drops: + - Mob: WATCHER + Item: Red_Eyes + Rate: 2000 + - Id: 5429 + Title: "[Stand by]Lowly Standards" + TimeLimit: 4h + - Id: 5430 + Title: "[Repeat]Lowly Standards" + Drops: + - Mob: WATCHER + Item: Red_Eyes + Rate: 2000 + - Id: 5431 + Title: Clean Life + - Id: 5432 + Title: "[Repeat]Cleaning is complete." + - Id: 5433 + Title: "[Stand by]Clean Life" + TimeLimit: 4h + - Id: 5434 + Title: "[Repeat]Clean Life" + - Id: 5435 + Title: "[Repeat]Cleaning is complete." + - Id: 5436 + Title: Finding Lights + - Id: 5437 + Title: "[Stand by]Finding Lights" + TimeLimit: 4h + - Id: 5438 + Title: "[Repeat]Finding Lights" + - Id: 5439 + Title: Refreshing Prison Life + Drops: + - Mob: FROZENWOLF + Item: Desiccant + Rate: 2000 + - Id: 5440 + Title: "[Stand by]Refreshing Prison Life" + TimeLimit: 4h + - Id: 5441 + Title: "[Repeat]Refreshing Prison Life" + Drops: + - Mob: FROZENWOLF + Item: Desiccant + Rate: 2000 + - Id: 5442 + Title: Suppressing Darkness + - Id: 5443 + Title: "[Stand by]Suppressing Darkness" + TimeLimit: 4h + - Id: 5444 + Title: "[Repeat]Suppressing Darkness" + - Id: 5445 + Title: Bothersome Little Thing + Drops: + - Mob: TAFFY + Item: Sandpaper + Rate: 2000 + - Id: 5446 + Title: "[Stand by]Bothersome Little Thing" + TimeLimit: 4h + - Id: 5447 + Title: "[Repeat]Bothersome Little Thing" + Drops: + - Mob: TAFFY + Item: Sandpaper + Rate: 2000 + - Id: 5448 + Title: Request from Chief Guard + - Id: 5449 + Title: Request from Chief Guard + - Id: 5450 + Title: Request from Chief Guard + - Id: 5451 + Title: Request from Chief Guard + - Id: 5452 + Title: "[Stand by]Request from Chief Guard" + TimeLimit: 4h + - Id: 5453 + Title: Ungrateful(1) + - Id: 5454 + Title: Ungrateful(2) + - Id: 5455 + Title: Ungrateful(3) + - Id: 5456 + Title: Ungrateful(4) + - Id: 5457 + Title: Find My Sister(1) + - Id: 5458 + Title: Find My Sister(2) + - Id: 5459 + Title: Find My Sister(3) + - Id: 5460 + Title: Blatant Bluff(1) + - Id: 5461 + Title: Blatant Bluff(2) + - Id: 5462 + Title: Blatant Bluff(3) + - Id: 5463 + Title: Mad Love for Wife(1) + - Id: 5464 + Title: Mad Love for Wife(2) + - Id: 5465 + Title: Mad Love for Wife(3) + - Id: 5466 + Title: Mad Love for Wife(4) + - Id: 5467 + Title: Mad Love for Wife(5) + - Id: 5468 + Title: Mad Love for Wife(6) + - Id: 5727 + Title: Suddenly in charge + TimeLimit: 4h + - Id: 5728 + Title: Headache + - Id: 5729 + Title: To Einbech + - Id: 5730 + Title: Things that can destroy the device + - Id: 5731 + Title: Clana Namieri + - Id: 5732 + Title: To Lighthalzen + - Id: 5733 + Title: Clana Namieri + - Id: 5734 + Title: Core materials are always a problem + - Id: 5735 + Title: To Yuno + - Id: 5736 + Title: To Einbroch + - Id: 5737 + Title: Clana Namieri + - Id: 6000 + Title: Job Change to Taekwon + - Id: 6001 + Title: Job Change to Taekwon + - Id: 6002 + Title: Job Change to Taekwon + - Id: 6005 + Title: Job Change to Soul-Linker + - Id: 6006 + Title: Job Change to Soul-Linker + - Id: 6007 + Title: Job Change to Soul-Linker + - Id: 6008 + Title: Job Change to Soul-Linker + - Id: 6010 + Title: Job Change to Super Novice + - Id: 6015 + Title: A favor from Cougar + - Id: 6016 + Title: A favor from a Suspicious Man + - Id: 6017 + Title: Red Leopard Joe's Reply + - Id: 6018 + Title: Cougar's Madness + - Id: 6020 + Title: Master Miller's Letter + - Id: 6021 + Title: Wise Bull Horn's voucher + - Id: 6022 + Title: Making a voucher + - Id: 6023 + Title: Wise Bull Horn's Favor + - Id: 6024 + Title: Job Change to Gunslinger! + - Id: 6025 + Title: KVM Guillaume + TimeLimit: +5mn + - Id: 6026 + Title: KVM Croix + TimeLimit: +5mn + - Id: 6027 + Title: KVM Indicator + TimeLimit: +5mn + - Id: 7000 + Title: Job Change to Dancer! + - Id: 7001 + Title: Job Change to Dancer! + - Id: 7002 + Title: Job Change to Dancer! + - Id: 7003 + Title: Job Change to Dancer! + - Id: 7004 + Title: Job Change to Dancer! + - Id: 7005 + Title: Job Change to Dancer! + - Id: 7006 + Title: Job Change to Dancer! + - Id: 7007 + Title: Warrior of the Sun, the Moon, and the Stars + - Id: 7008 + Title: Warrior of the Sun, the Moon, and the Stars - Nature + - Id: 7009 + Title: Warrior of the Sun, the Moon, and the Stars - the Altar + - Id: 7010 + Title: Warrior of the Sun, the Moon, and the Stars - Stars? + - Id: 7011 + Title: Warrior of the Sun, the Moon, and the Stars + - Id: 7012 + Title: Pursuing Rayan Moore + - Id: 7013 + Title: Pursuing Rayan Moore + - Id: 7014 + Title: Pursuing Rayan Moore + - Id: 7015 + Title: Pursuing Rayan Moore + - Id: 7016 + Title: Pursuing Rayan Moore + - Id: 7017 + Title: Pursuing Rayan Moore + - Id: 7018 + Title: Pursuing Rayan Moore + - Id: 7019 + Title: Pursuing Rayan Moore + - Id: 7020 + Title: Pursuing Rayan Moore + - Id: 7021 + Title: Pursuing Rayan Moore + - Id: 7022 + Title: Pursuing Rayan Moore + - Id: 7023 + Title: Pursuing Rayan Moore + - Id: 7024 + Title: Pursuing Rayan Moore + - Id: 7025 + Title: Pursuing Rayan Moore + - Id: 7026 + Title: Pursuing Rayan Moore + - Id: 7027 + Title: Pursuing Rayan Moore + - Id: 7028 + Title: Pursuing Rayan Moore + - Id: 7029 + Title: Pursuing Rayan Moore + - Id: 7030 + Title: Pursuing Rayan Moore + - Id: 7031 + Title: Pursuing Rayan Moore + - Id: 7032 + Title: Pursuing Rayan Moore + - Id: 7033 + Title: Pursuing Rayan Moore + - Id: 7034 + Title: Pursuing Rayan Moore + - Id: 7035 + Title: Pursuing Rayan Moore + - Id: 7036 + Title: Pursuing Rayan Moore + - Id: 7037 + Title: Case closed? + - Id: 7038 + Title: Passion for Baked Sweet Potatoes + - Id: 7039 + Title: Dodging the conversation + - Id: 7040 + Title: Dodging the conversation + - Id: 7041 + Title: Politics is for the Politicians + - Id: 7042 + Title: Part-time Job - Tatacho's feed + - Id: 7043 + Title: Part-time Job - Cornus's feed + - Id: 7044 + Title: Part-time Job - Hillthrion's feed1 + - Id: 7045 + Title: Part-time Job - Hillthrion's feed2 + - Id: 7046 + Title: Part-time Job - warm rugs + - Id: 7047 + Title: Part-time Job - Let's call it a day! + TimeLimit: +5h + - Id: 7048 + Title: Thanatos Tower - Burled's Favor + - Id: 7049 + Title: Thanatos Tower - Sealed Tower + - Id: 7050 + Title: Thanatos Tower - Sealed Tower + - Id: 7051 + Title: Thanatos Tower - Sealed Tower + - Id: 7052 + Title: Thanatos Tower - Sealed Tower + - Id: 7053 + Title: Thanatos Tower - What they want is.. + - Id: 7054 + Title: Myu's Favor - Teach them a lesson! + Targets: + - Mob: KOBOLD_ARCHER + Count: 1000 + - Id: 7055 + Title: Myu's Favor - Not the cat! + Targets: + - Mob: WILD_ROSE + Count: 1 + - Id: 7056 + Title: Messenger - Arc's Favor + - Id: 7057 + Title: Messenger - Arc's Favor + - Id: 7058 + Title: Messenger - Arc's Favor + - Id: 7059 + Title: Messenger - Terra's Whereabouts + - Id: 7060 + Title: Messenger - Terra's Whereabouts + - Id: 7061 + Title: Messenger - Terra's Whereabouts + - Id: 7062 + Title: Messenger - Terra's Whereabouts + - Id: 7063 + Title: Messenger - Terra's Whereabouts + - Id: 7064 + Title: Messenger - Terra's Whereabouts + - Id: 7065 + Title: Messenger - Terra's Whereabouts + - Id: 7066 + Title: Messenger - Prove the Truth + - Id: 7067 + Title: Messenger - Prove the Truth + - Id: 7068 + Title: Messenger - Prove the Truth + - Id: 7069 + Title: Messenger - Too late! + - Id: 7070 + Title: Messenger - Terra's Return + - Id: 7071 + Title: Messenger - Invitation + - Id: 7074 + Title: Rata Hunt + Targets: + - Mob: RATA + Count: 1 + - Id: 7075 + Title: Duneyrr Hunt + Targets: + - Mob: DUNEYRR + Count: 1 + - Id: 7076 + Title: "Wanted: Dandelion" + Targets: + - Mob: DANDELION_ + Count: 1 + - Id: 7077 + Title: Collecting Dragon Eggs + - Id: 7078 + Title: Collecting Dragon Eggs + TimeLimit: +1d + - Id: 7079 + Title: Finding Refined Bradium + - Id: 7080 + Title: Finding Refined Bradium + TimeLimit: +1d + - Id: 7081 + Title: Helping the Laphine Craftsman + - Id: 7082 + Title: Helping the Laphine Craftsman + TimeLimit: +1d + - Id: 7091 + Title: An advice of Diora 01 + - Id: 7092 + Title: An advice of Diora 02 + - Id: 7093 + Title: An advice of Diora 03 + - Id: 7094 + Title: An advice of Diora 04 + - Id: 7095 + Title: An advice of Diora 05 + - Id: 7096 + Title: A proof of new requirement + - Id: 7097 + Title: A proof of new requirement + - Id: 7098 + Title: A proof of new requirement + - Id: 7099 + Title: A proof of new requirement + - Id: 7100 + Title: A message of Bercascell + - Id: 7101 + Title: Special task of an assassin guild 1 + - Id: 7102 + Title: Special task of an assassin guild 2 + - Id: 7103 + Title: Special task of an assassin guild 3 + - Id: 7104 + Title: Special task of an assassin guild 4 + TimeLimit: +50mn + - Id: 7105 + Title: Special task of an assassin guild 4 + TimeLimit: +10mn + - Id: 7106 + Title: Special task of an assassin guild 5 + - Id: 7107 + Title: Special task of an assassin guild 6 + TimeLimit: +3h + - Id: 7108 + Title: Special task of an assassin guild 7 + - Id: 7109 + Title: Special task of an assassin guild 8 + - Id: 7110 + Title: Special task of an assassin guild 9 + TimeLimit: +10mn + Targets: + - Mob: HIDEN_PRIEST + Count: 1 + - Id: 7111 + Title: Special task of an assassin guild 10 + - Id: 7112 + Title: Information of Madelle + - Id: 7113 + Title: Information of Crave + - Id: 7114 + Title: Information of Trovan + - Id: 7115 + Title: Information of a peddler + - Id: 7116 + Title: Information of a old man + - Id: 7117 + Title: Your first quest! + - Id: 7118 + Title: Novice Training + - Id: 7119 + Title: Novice Training + - Id: 7120 + Title: Novice Training + - Id: 7121 + Title: Novice Training + - Id: 7122 + Title: First battle - Poring Hunt + Targets: + - Mob: PORING + Count: 1 + - Id: 7123 + Title: Battle Basics -Swordman + Targets: + - Mob: PICKY + Count: 2 + - Id: 7124 + Title: Battle Basics -Mage + Targets: + - Mob: LUNATIC + Count: 5 + - Id: 7126 + Title: Selling items + - Id: 7127 + Title: Battle Basics -Thief + Targets: + - Mob: WILOW + Count: 5 + - Id: 7128 + Title: Training course 'conquest a desert!' -start + - Id: 7129 + Title: The training course 'conquer the desert!' - A real battle 1 + Targets: + - Mob: CONDOR + Count: 10 + - Id: 7130 + Title: The training course 'conquer the desert!' - A real battle 2 + Targets: + - Mob: DESERT_WOLF_B + Count: 10 + - Id: 7131 + Title: The training course 'conquer the desert!' - A real battle 3 + Targets: + - Mob: SCORPION + Count: 5 + - Id: 7132 + Title: The training course 'conquer the desert!' - Complete a quest + - Id: 7133 + Title: The training course 'conquer the culvert!' - Start + - Id: 7134 + Title: The training course 'conquer the culvert!' - A real battle 1 + Targets: + - Mob: THIEF_BUG + Count: 10 + - Id: 7135 + Title: The training course 'conquer the culvert!' - A real battle 2 + Targets: + - Mob: TAROU + Count: 10 + - Id: 7136 + Title: The training course 'conquer the culvert!' - A real battle 3 + Targets: + - Mob: FARMILIAR + Count: 5 + - Id: 7137 + Title: The training course 'conquer the culvert!' - Complete a quest + - Id: 7138 + Title: The training course 'conquer the haunted cave!' - Start + - Id: 7139 + Title: The training course 'conquer the haunted cave!' - A real battle 1 + Targets: + - Mob: SKELETON + Count: 15 + - Id: 7140 + Title: The training course 'conquer the haunted cave!' - A real battle 2 + Targets: + - Mob: POPORING + Count: 10 + - Id: 7141 + Title: The training course 'conquer the haunted cave!' - Complete a quest + - Id: 7142 + Title: The training course 'conquer ant hell!' - Start + - Id: 7143 + Title: The training course 'conquer ant hell!' - A real battle 1 + Targets: + - Mob: PIERE + Count: 15 + - Id: 7144 + Title: The training course 'conquer ant hell!' - A real battle 2 + Targets: + - Mob: ANDRE + Count: 15 + - Id: 7145 + Title: The training course 'conquer ant hell!' - A real battle 3 + Targets: + - Mob: VITATA + Count: 10 + - Id: 7146 + Title: The training course 'conquer ant hell!' - Complete a quest + - Id: 7147 + Title: The training course 'conquer the orc village!' - start + - Id: 7148 + Title: The training course 'conquer the orc village!' - A real battle 1 + Targets: + - Mob: ORC_BABY + Count: 10 + - Id: 7149 + Title: The training course 'conquer the orc village!' - A real battle 2 + Targets: + - Mob: ORK_WARRIOR + Count: 10 + - Id: 7150 + Title: The training course 'conquer the orc village!' - A real battle 3 + Targets: + - Mob: ORC_LADY + Count: 10 + - Id: 7151 + Title: The training course 'conquer the orc village!' - Complete a quest + - Id: 7152 + Title: The training course 'conquer the orc dungeon!' - start + - Id: 7153 + Title: The training course 'conquer the orc dungeon!' - A real battle 1 + Targets: + - Mob: ORC_ZOMBIE + Count: 20 + - Id: 7154 + Title: The training course 'conquer the orc dungeon!'- A real battle 2 + Targets: + - Mob: ORC_SKELETON + Count: 20 + - Id: 7155 + Title: The training course 'conquer the orc dungeon!' - complete a quest + - Id: 7156 + Title: The training course 'conquer an undersea city!' - start + - Id: 7157 + Title: The training course 'conquer an undersea city!' - A real battle 1 + Targets: + - Mob: MERMAN + Count: 15 + - Id: 7158 + Title: The training course 'conquer an undersea city!' - A real battle 2 + Targets: + - Mob: STROUF + Count: 10 + - Id: 7159 + Title: The training course 'conquer an undersea city!' - Complete a quest + - Id: 7160 + Title: Mysterious Cryptogram + - Id: 7161 + Title: Mysterious Cryptogram - 2nd + - Id: 7162 + Title: Mysterious Cryptogram - 2nd + - Id: 7163 + Title: Mysterious Cryptogram - 2nd + - Id: 7164 + Title: Hunt for shadow of deception + Targets: + - Mob: S_WIND_GHOST + Count: 1 + - Id: 7165 + Title: Key of deception + - Id: 7166 + Title: Rachel Branch of Shadow Workshop + - Id: 7167 + Title: Mysterious Cryptogram - 3rd + - Id: 7168 + Title: Mysterious Cryptogram - 3rd + - Id: 7169 + Title: Mysterious Cryptogram - 3rd + - Id: 7170 + Title: Mysterious Cryptogram - 3rd + - Id: 7171 + Title: Hunt for shadow of delusion + Targets: + - Mob: S_SKOGUL + Count: 1 + - Id: 7172 + Title: Key of delusion + - Id: 7173 + Title: Message to Halled from Paul + - Id: 7174 + Title: Mysterious Cryptogram - 4th + - Id: 7175 + Title: Hunft for shadow of gaiety + Targets: + - Mob: S_SUCCUBUS + Count: 1 + - Id: 7176 + Title: Key of Gaiety + - Id: 7177 + Title: A young guy in Lighthalzen + - Id: 7178 + Title: Destination of Deception, Delusion and Gaiety + - Id: 7179 + Title: Vicente, you dare! + - Id: 7180 + Title: Message from Doomk + - Id: 7181 + Title: Karakas's ring + - Id: 7182 + Title: Sapha's Visit + - Id: 7183 + Title: Invitation from Sapha + - Id: 7184 + Title: To El Dicastes! + - Id: 7185 + Title: Inspector Doha + - Id: 7186 + Title: Secret Order from Doha - Investigation + - Id: 7187 + Title: Secret Order from Doha - Shay + - Id: 7188 + Title: Information Gathering - in the Plaza + - Id: 7189 + Title: Information Gathering - in the Factory + - Id: 7190 + Title: Information Gathering - at the Guards + - Id: 7191 + Title: Shay's designation - BK + - Id: 7192 + Title: BK's Information + - Id: 7193 + Title: Dimensional Crack Investigation + - Id: 7194 + Title: What's this bloodstain? + - Id: 7195 + Title: What's this skin piece? + - Id: 7196 + Title: What's this suspicious magic power? + - Id: 7197 + Title: Sapha Certifications? + - Id: 7198 + Title: Audience with Ahat + - Id: 7199 + Title: Secret Order from Ahat + - Id: 7200 + Title: Cheshire's call + TimeLimit: +23h + - Id: 7201 + Title: Removing traces + - Id: 7202 + Title: Secret order from Doha - Collect proof + - Id: 7203 + Title: Secret order from Doha - Final Report + - Id: 7206 + Title: New Day for Cheshire + - Id: 7207 + Title: Cheshire's Box + - Id: 7208 + Title: Wait for Cheshire? + TimeLimit: +1d + - Id: 7209 + Title: Forget the box. + - Id: 7210 + Title: Daily delivery + - Id: 7211 + Title: Misty Forest Labyrinth Exploration + TimeLimit: +2h30mn + - Id: 7212 + Title: Loki's Search + - Id: 7213 + Title: Wandering Protector + - Id: 7214 + Title: "Paradise Advanced: Romeo Training" + - Id: 7215 + Title: "Paradise Advanced: Romeo Hunt 1" + Targets: + - Mob: STALACTIC_GOLEM + Count: 3 + - Id: 7216 + Title: "Paradise Advanced: Romeo Hunt 2" + Targets: + - Mob: STALACTIC_GOLEM + Count: 10 + - Id: 7217 + Title: "Paradise Advanced: Romeo Hunt 3" + - Id: 7218 + Title: "Paradise Advanced: Romeo Complete" + - Id: 7219 + Title: "Paradise Advanced: Johan Training" + - Id: 7220 + Title: "Paradise Advanced: Johan Hunt 1" + Targets: + - Mob: WRAITH + Count: 20 + - Id: 7221 + Title: "Paradise Advanced: Johan Hunt 2" + Targets: + - Mob: EVIL_DRUID + Count: 10 + - Id: 7222 + Title: "Paradise Advanced: Johan Complete" + - Id: 7223 + Title: "Paradise Advanced: Kiren Training" + - Id: 7224 + Title: "Paradise Advanced: Kiren Hunt 1" + Targets: + - Mob: PORCELLIO + Count: 30 + - Id: 7225 + Title: "Paradise Advanced: Removed" + Targets: + - Mob: NOXIOUS + Count: 30 + - Id: 7226 + Title: "Paradise Advanced: Kiren Hunt 2 (Part A)" + Targets: + - Mob: VENOMOUS + Count: 30 + - Id: 7227 + Title: "Paradise Advanced: Kiren Hunt 2 (Part B)" + Targets: + - Mob: TEDDY_BEAR + Count: 5 + - Id: 7228 + Title: "Paradise Advanced: Kiren Complete" + - Id: 7229 + Title: "Paradise Advanced: Naomi Training" + - Id: 7230 + Title: "Paradise Advanced: Naomi Hunt 1" + Targets: + - Mob: SIROMA + Count: 30 + - Id: 7231 + Title: "Paradise Advanced: Naomi Hunt 2" + Targets: + - Mob: SIROMA + Count: 30 + - Id: 7232 + Title: "Paradise Advanced: Naomi Complete" + - Id: 7233 + Title: "Paradise Advanced: Margaret Training" + - Id: 7234 + Title: "Paradise Advanced: Margaret's Favor" + - Id: 7235 + Title: "Paradise Advanced: Margaret Hunt 1" + Targets: + - Mob: NEPENTHES + Count: 1 + - Id: 7236 + Title: "Paradise Advanced: Margaret Hunt 2" + Targets: + - Mob: PINGUICULA + Count: 5 + - Id: 7237 + Title: "Paradise Advanced: Margaret Complete" + - Id: 7238 + Title: Toren's Errands (Easy) + - Id: 7239 + Title: Toren's Errands (Normal) + - Id: 7240 + Title: Strengthening Equipment + - Id: 7241 + Title: Toren's Errands - Tomorrow + TimeLimit: +1d + - Id: 7242 + Title: Play with the baby cat + - Id: 7243 + Title: Nyadventure-Duruduru Compass + - Id: 7244 + Title: Nyadventure-Duruduru Race + TimeLimit: +3mn + - Id: 7245 + Title: Nyadventure-Duruduru Race + TimeLimit: +3mn + - Id: 7246 + Title: Nyadventure-I'm coming now. + - Id: 7247 + Title: Nyadventure-Stop the Bang! + - Id: 7249 + Title: Nyadventure-Bang! See you next time + TimeLimit: +1d + - Id: 7250 + Title: Nyadventure-Hidden Treasure? + - Id: 7251 + Title: Nyadventure-The First piece of Painting + - Id: 7252 + Title: Nyadventure-The Second piece of Painting + - Id: 7253 + Title: Nyadventure-The Third piece of Painting + - Id: 7254 + Title: Nyadventure-The Fourth piece of Painting + - Id: 7255 + Title: Nyadventure-The Fifth piece of Painting + - Id: 7256 + Title: Nyadventure-The Sixth piece of Painting + - Id: 7257 + Title: Nyadventure-Race, Come back tomorrow! + TimeLimit: +1d + - Id: 7258 + Title: Nyadventure-Painting completed + - Id: 7259 + Title: Gift from the Mew Bravery Team + - Id: 7260 + Title: The origin of Bugs + - Id: 7261 + Title: Cat Biscuits - Table + - Id: 7262 + Title: Cat Biscuits - Mattress + - Id: 7263 + Title: Cat Biscuits - Grill + - Id: 7264 + Title: To Chef Nyas + - Id: 7265 + Title: Rage of Chef Nyas + - Id: 7266 + Title: Declaration of Chef Nyas + - Id: 7267 + Title: Appointed time with Cleanyang + TimeLimit: +1d + - Id: 7268 + Title: Find the Cat's hard biscuits! + - Id: 7269 + Title: Cat Biscuits - Resting Place + - Id: 7270 + Title: Cat Biscuits - Sand + - Id: 7271 + Title: Cat Biscuits - Bottom of the Stairs + - Id: 7272 + Title: Cat Biscuits - Corner + - Id: 7273 + Title: Cat Biscuits - Locker + - Id: 7274 + Title: Cat Biscuits - Foothold + - Id: 7275 + Title: Cat Biscuits - Sand + - Id: 7276 + Title: Promise to deliver more food + TimeLimit: +1d + - Id: 7281 + Title: List of Errands + - Id: 7282 + Title: List of Errands + - Id: 7283 + Title: List of Errands + - Id: 7284 + Title: List of Errands + - Id: 7285 + Title: List of Errands + - Id: 7286 + Title: List of Errands + - Id: 7287 + Title: List of Errands + - Id: 7288 + Title: List of Errands + - Id: 7289 + Title: List of Errands + - Id: 7290 + Title: List of Errands + - Id: 7291 + Title: List of Errands + - Id: 7292 + Title: List of Errands + - Id: 7293 + Title: List of Errands + - Id: 7294 + Title: List of Errands + - Id: 7295 + Title: List of Errands + - Id: 7296 + Title: List of Errands + - Id: 7297 + Title: List of Errands + - Id: 7298 + Title: List of Errands + - Id: 7299 + Title: List of Errands + - Id: 7300 + Title: List of Errands + - Id: 7301 + Title: List of Errands + - Id: 7302 + Title: List of Errands + - Id: 7303 + Title: List of Errands + - Id: 7304 + Title: List of Errands + - Id: 7305 + Title: List of Errands + - Id: 7306 + Title: List of Errands + - Id: 7307 + Title: List of Errands + - Id: 7308 + Title: List of Errands + - Id: 7309 + Title: List of Errands + - Id: 7310 + Title: List of Errands + - Id: 7311 + Title: List of Errands + - Id: 7312 + Title: List of Errands + - Id: 7313 + Title: List of Errands + - Id: 7314 + Title: List of Errands + - Id: 7315 + Title: List of Errands + - Id: 7316 + Title: List of Errands + - Id: 7317 + Title: List of Errands + - Id: 7318 + Title: List of Errands + - Id: 7319 + Title: List of Errands + - Id: 7320 + Title: List of Errands + - Id: 7321 + Title: List of Errands + - Id: 7322 + Title: List of Errands + - Id: 7323 + Title: List of Errands + - Id: 7324 + Title: List of Errands + - Id: 7325 + Title: List of Errands + - Id: 7326 + Title: List of Errands + - Id: 7327 + Title: List of Errands + - Id: 7328 + Title: List of Errands + - Id: 7329 + Title: List of Errands + - Id: 7330 + Title: List of Errands + - Id: 7331 + Title: List of Errands + - Id: 7332 + Title: List of Errands + - Id: 7333 + Title: List of Errands + - Id: 7334 + Title: List of Errands + - Id: 7335 + Title: List of Errands + - Id: 7336 + Title: List of Errands + - Id: 7337 + Title: List of Errands + - Id: 7338 + Title: List of Errands + - Id: 7339 + Title: List of Errands + - Id: 7340 + Title: List of Errands + - Id: 7341 + Title: List of Errands + - Id: 7342 + Title: List of Errands + - Id: 7343 + Title: List of Errands + - Id: 7344 + Title: List of Errands + - Id: 7345 + Title: List of Errands + - Id: 7346 + Title: List of Errands + - Id: 7349 + Title: Vote + TimeLimit: +30mn + - Id: 7350 + Title: Cautious Village + - Id: 7351 + Title: Better than My Old Button + - Id: 7352 + Title: Sailor Wants a Button + - Id: 7353 + Title: Old Man Wants a Button + - Id: 7354 + Title: Young Man Wants a Button + - Id: 7355 + Title: Merchant Wants a Button + - Id: 7356 + Title: Little Kid Wants a Button + - Id: 7357 + Title: Middle-aged Guy Wants a Button + - Id: 7358 + Title: Why do they want my Buttons? + - Id: 7359 + Title: Deliver Holy Item to Sailor + - Id: 7360 + Title: Deliver Holy Item to Old Man + - Id: 7361 + Title: Deliver Holy Item to Young Man + - Id: 7362 + Title: Deliver Holy Item to Merchant + - Id: 7363 + Title: Deliver Holy Item to Little Kid + - Id: 7364 + Title: Deliver Holy Item to Middle-aged Man + - Id: 7365 + Title: Better than My Old Button-2 + - Id: 7366 + Title: Traditional Spiritual Protection and Impudent Girl-1 + - Id: 7367 + Title: Traditional Spiritual Protection and Impudent Girl-2 + TimeLimit: +10mn + - Id: 7368 + Title: Deliver Spiritual Protection-Pedro + - Id: 7369 + Title: Deliver Spiritual Protection-Nardo + - Id: 7370 + Title: Deliver Spiritual Protection-Pandoi + - Id: 7371 + Title: Deliver Spiritual Protection-Woeon + - Id: 7372 + Title: Deliver Spiritual Protection-Talah + - Id: 7373 + Title: Deliver Spiritual Protection-Romel + - Id: 7374 + Title: Love and Spiritual Protection for All + - Id: 7375 + Title: Love and Spiritual Protection Continues + TimeLimit: +23h + - Id: 7376 + Title: Old Man and Cast-Iron Caldron-1 + - Id: 7377 + Title: Old Man and Cast-Iron Caldron-2 + - Id: 7378 + Title: Old Man and Cast-Iron Caldron-Regular Trades + TimeLimit: +23h + - Id: 7379 + Title: Peace Preacher + - Id: 7380 + Title: To Smith a Traditional Spiritual Protection + - Id: 7381 + Title: High Demand on Spiritual Protection Material + TimeLimit: +23h + - Id: 7382 + Title: Deliver to Pedro + - Id: 7383 + Title: Deliver to Nardo + - Id: 7384 + Title: Deliver to Pandoi + - Id: 7385 + Title: Deliver to Woeon + - Id: 7386 + Title: Deliver to Talah + - Id: 7387 + Title: Deliver to Romel + - Id: 7388 + Title: Maries's Child + - Id: 7389 + Title: Give the Shirt to Maries's Child + - Id: 7390 + Title: Worried about Maries's Child + TimeLimit: +23h + - Id: 7391 + Title: Jejeling and Jejellopy + Drops: + - Mob: JEJELING + Item: Jejellopy + Rate: 5000 + - Id: 7392 + Title: Collect Jejellopy Regularly + TimeLimit: +1d + - Id: 7393 + Title: Shiny Silver Blade + Targets: + - Mob: TIYANAK + Count: 10 + - Mob: MANANANGGAL + Count: 10 + - Id: 7394 + Title: Shiny Tomorrow + TimeLimit: +23h + - Id: 7395 + Title: Ghost on the Ferry Ship + - Id: 7396 + Title: Angry Soul on Ferry Ship + - Id: 7397 + Title: Mumbaki Phong's Advice + Drops: + - Mob: ENGKANTO + Item: Elegant_Flower + Rate: 3000 + - Id: 7398 + Title: Offering Bouquet Recommended by Mumbaki + - Id: 7399 + Title: Soul Diwata's Story + - Id: 7400 + Title: Mumbaki of Port Malaya + - Id: 7401 + Title: All Aboard for Perry Sailing + TimeLimit: +23h + - Id: 7402 + Title: Bouquet for Diwata + Drops: + - Mob: ENGKANTO + Item: Elegant_Flower + Rate: 3000 + - Id: 7403 + Title: Stabilized Perry + - Id: 7404 + Title: Get Rid of Jejeling + Targets: + - Mob: JEJELING + Count: 20 + - Id: 7405 + Title: Get Rid of Jejeling - Same Time Tomorrow + TimeLimit: +23h + - Id: 7406 + Title: Agree to Collecting Bones! + Drops: + - Mob: BUNGISNGIS + Item: Evil_Bone + Rate: 5000 + - Mob: TIKBALANG + Item: Evil_Bone + Rate: 5000 + - Mob: TIYANAK + Item: Evil_Bone + Rate: 5000 + - Id: 7407 + Title: Purified Bone + - Id: 7408 + Title: Agree to Come Back Tomorrow? + TimeLimit: +23h + - Id: 7409 + Title: Cannot Meet Eyes with Him! + Targets: + - Mob: BUNGISNGIS + Count: 10 + - Id: 7410 + Title: Teach Another Lesson Tomorrow! + TimeLimit: +23h + - Id: 7411 + Title: The traveler, Fome's story + - Id: 7412 + Title: The traveler, Litrip's story + - Id: 7413 + Title: The traveler, Chiba's story + - Id: 7414 + Title: Eclage guard's message + - Id: 7415 + Title: Laphine's Chief of Staff + - Id: 7416 + Title: Waiting to meet + TimeLimit: +10mn + - Id: 7417 + Title: Kardui's request + - Id: 7418 + Title: For Eclage 1 + - Id: 7419 + Title: For Eclage 2 + - Id: 7420 + Title: For Eclage 3 + - Id: 7421 + Title: That's enough + - Id: 7422 + Title: Kardui's gift + - Id: 7423 + Title: A rumor about the King 1 + - Id: 7424 + Title: A rumor about the King 2 + - Id: 7425 + Title: A rumor about the King 3 + - Id: 7426 + Title: A rumor about the King 4 + - Id: 7427 + Title: At times like this, face it straight on! + - Id: 7428 + Title: Yai of the wild + - Id: 7429 + Title: Wild recent trend! + TimeLimit: +23h + - Id: 7430 + Title: Deliveryman that runs through space + - Id: 7431 + Title: A mailman never rests! + TimeLimit: +23h + - Id: 7432 + Title: The troublemakers in the land of blooming flowers + Targets: + - Mob: MENBLATT + Count: 5 + - Mob: PETAL + Count: 5 + - Id: 7433 + Title: Need constant guidance + TimeLimit: +23h + - Id: 7434 + Title: Kardui's big brother + - Id: 7435 + Title: Time for reading the letter + TimeLimit: +3mn + - Id: 7436 + Title: Avant the Scholar of Magics + - Id: 7437 + Title: Shenime's favor + - Id: 7438 + Title: Secret sponsorship + - Id: 7439 + Title: The scholar of magics sponsored by Shenime + - Id: 7440 + Title: Minuel's witness + - Id: 7441 + Title: Mail is here! + - Id: 7442 + Title: The identity of the scholar of magics + - Id: 7443 + Title: Interfere with the research! + - Id: 7444 + Title: What Avant was researching + - Id: 7445 + Title: Avant's back + - Id: 7446 + Title: Unfruitful conversation + - Id: 7447 + Title: Dilemma surrounding the Orb + - Id: 7448 + Title: Something's not right + - Id: 7449 + Title: Temptation toward the Orb + - Id: 7450 + Title: Orb's lighting room + - Id: 7451 + Title: Betrayal + - Id: 7452 + Title: Find the chief of staff! + - Id: 7453 + Title: The last of the chief of staff + - Id: 7471 + Title: First time talking after being born + - Id: 7472 + Title: First step towards a new world + - Id: 7473 + Title: Cool drink + - Id: 7474 + Title: Searching for treasure + - Id: 7475 + Title: Discovered the Airship + - Id: 7476 + Title: Discovered the Arena + - Id: 7477 + Title: Bridge to Prontera + - Id: 7478 + Title: Basic Medical Botany + - Id: 7479 + Title: Friend or Foe? + - Id: 7480 + Title: Regarding Thief job + - Id: 7481 + Title: Vicente's class + - Id: 7482 + Title: Vercassel's class + - Id: 7483 + Title: Use the Thief Manual + - Id: 7484 + Title: Shop owner! Order to steal! + - Id: 7485 + Title: Assassin! Use Envenom + Targets: + - Mob: R_PORING + Count: 1 + - Id: 7486 + Title: With Lumin + - Id: 7487 + Title: 30 seconds duel + TimeLimit: +30s + Targets: + - Mob: R_PORING + Count: 4 + - Id: 7488 + Title: Trio set of Fire Elements + - Id: 7489 + Title: Silent liquidation plan + - Id: 7490 + Title: Mushroom soup calling memories + - Id: 7491 + Title: Get away to Paradise! + - Id: 7492 + Title: Invincible pumpkin knight + - Id: 7493 + Title: Battle of 17 vs. 1 + - Id: 7494 + Title: Cleanup of the mushroom farm + - Id: 7501 + Title: 1 Suspicious Babe + TimeLimit: +4h + Targets: + - Mob: BABY_STRANGE + Count: 1 + - Id: 7502 + Title: 10 Suspicious Babes + TimeLimit: +4h + Targets: + - Mob: BABY_STRANGE + Count: 10 + - Id: 7503 + Title: 30 Suspicious Babes + TimeLimit: +4h + Targets: + - Mob: BABY_STRANGE + Count: 30 + - Id: 7504 + Title: Destroy 1 Emperium + TimeLimit: +4h + Targets: + - Mob: EMPELIUM + Count: 1 + - Id: 7505 + Title: Destroy 3 Emperiums + TimeLimit: +4h + Targets: + - Mob: EMPELIUM + Count: 3 + - Id: 7506 + Title: Destroy 5 Emperiums + TimeLimit: +4h + Targets: + - Mob: EMPELIUM + Count: 5 + - Id: 7507 + Title: 10 Small Wooden Boxes + TimeLimit: +4h + - Id: 7508 + Title: 20 Small Wooden Boxes + TimeLimit: +4h + - Id: 7509 + Title: 30 Small Wooden Boxes + TimeLimit: +4h + - Id: 7510 + Title: Fight Off a Thief + TimeLimit: +4h + Targets: + - Mob: THIEF_PORING + Count: 1 + - Id: 7511 + Title: Fight Off 10 Thieves + TimeLimit: +4h + Targets: + - Mob: THIEF_PORING + Count: 10 + - Id: 7512 + Title: Fight Off 30 Thieves + TimeLimit: +4h + Targets: + - Mob: THIEF_PORING + Count: 30 + - Id: 7513 + Title: 10 Paychecks + TimeLimit: +4h + - Id: 7514 + Title: 20 Paychecks + TimeLimit: +4h + - Id: 7515 + Title: 30 Paychecks + TimeLimit: +4h + - Id: 7516 + Title: A break for Commercial Development + TimeLimit: +20mn + - Id: 7517 + Title: Occupy Valkyrie Realm + TimeLimit: +1h + - Id: 7518 + Title: Occupy Luina + TimeLimit: +1h + - Id: 7519 + Title: Occupy Britoniah + TimeLimit: +1h + - Id: 7520 + Title: Occupy Greenwood Lake + TimeLimit: +1h + - Id: 7521 + Title: Occupy Nidabehl + TimeLimit: +1h + - Id: 7522 + Title: Occupy Valfreyja + TimeLimit: +1h + - Id: 7523 + Title: Occupy Gloria + TimeLimit: +1h + - Id: 7524 + Title: Occupy Kafragaten + TimeLimit: +1h + - Id: 7525 + Title: Valkyrie Realm Challenge 1 + Targets: + - Mob: CATERPILLAR + Count: 50 + - Mob: CREMY_FEAR + Count: 50 + - Id: 7526 + Title: Valkyrie Realm Challenge 2 + Targets: + - Mob: GLD_KOBOLD_1 + Count: 30 + - Mob: GLD_KOBOLD_2 + Count: 30 + - Mob: GLD_KOBOLD_3 + Count: 30 + - Id: 7527 + Title: Valkyrie Realm Challenge 3 + Targets: + - Mob: PYURIEL + Count: 1 + - Mob: LORA + Count: 1 + - Id: 7528 + Title: Luina Challenge 1 + Targets: + - Mob: ANCIENT_WORM + Count: 50 + - Mob: GIANT_HONET + Count: 50 + - Id: 7529 + Title: Luina Challenge 2 + Targets: + - Mob: KILLER_MANTIS + Count: 40 + - Mob: ANGRA_MANTIS + Count: 50 + - Id: 7530 + Title: Luina Challenge 3 + Targets: + - Mob: GIOIA + Count: 1 + - Mob: ELVIRA + Count: 1 + - Id: 7531 + Title: Britoniah Challenge 1 + Targets: + - Mob: ZOMBIE_MASTER + Count: 50 + - Mob: WRAITH_DEAD + Count: 50 + - Id: 7532 + Title: Britoniah Challenge 2 + Targets: + - Mob: GLD_DARK_FRAME + Count: 20 + - Mob: GLD_DARK_PRIEST + Count: 20 + - Mob: GLD_DARK_SHADOW + Count: 50 + - Id: 7533 + Title: Britoniah Challenge 3 + Targets: + - Mob: KADES + Count: 1 + - Mob: RUDO + Count: 1 + - Id: 7534 + Title: Greenwood Lake Challenge 1 + Targets: + - Mob: GULLINBURSTI + Count: 50 + - Mob: LEIB_OLMAI + Count: 50 + - Id: 7535 + Title: Greenwood Lake Challenge 2 + Targets: + - Mob: SKELETON_GENERAL + Count: 45 + - Mob: AM_MUT + Count: 20 + - Mob: GAJOMART + Count: 25 + - Id: 7536 + Title: Greenwood Lake Challenge 3 + Targets: + - Mob: DAEHYON + Count: 1 + - Mob: SOHEON + Count: 1 + - Id: 7537 + Title: Nidabehl Challenge 1 + Targets: + - Mob: HELL_APOCALIPS + Count: 50 + - Mob: ZAKUDAM + Count: 50 + - Id: 7538 + Title: Nidabehl Challenge 2 + Targets: + - Mob: SKELETON_GENERAL + Count: 35 + - Mob: AM_MUT + Count: 35 + - Id: 7539 + Title: Valfreyja Challenge 1 + Targets: + - Mob: BANSHEE_MASTER + Count: 50 + - Mob: BEHOLDER_MASTER + Count: 30 + - Id: 7540 + Title: Valfreyja Challenge 2 + Targets: + - Mob: AUNOE + Count: 50 + - Mob: FANAT + Count: 20 + - Id: 7541 + Title: Gloria Challenge 1 + Targets: + - Mob: L_SEYREN + Count: 30 + - Mob: L_EREMES + Count: 30 + - Mob: L_HARWORD + Count: 30 + - Id: 7542 + Title: Gloria Challenge 2 + Targets: + - Mob: L_KATRINN + Count: 30 + - Mob: L_MAGALETA + Count: 30 + - Mob: L_SHECIL + Count: 30 + - Id: 7543 + Title: Standby for Valkyrie Realm Challenge 1 + TimeLimit: +20h + - Id: 7544 + Title: Standby for Valkyrie Realm Challenge 2 + TimeLimit: +20h + - Id: 7545 + Title: Standby for Valkyrie Realm Challenge 3 + TimeLimit: +20h + - Id: 7546 + Title: Standby for Luina Challenge 1 + TimeLimit: +20h + - Id: 7547 + Title: Standby for Luina Challenge 2 + TimeLimit: +20h + - Id: 7548 + Title: Standby for Luina Challenge 3 + TimeLimit: +20h + - Id: 7549 + Title: Standby for Britoniah Challenge 1 + TimeLimit: +20h + - Id: 7550 + Title: Standby for Britoniah Challenge 2 + TimeLimit: +20h + - Id: 7551 + Title: Standby for Britoniah Challenge 3 + TimeLimit: +20h + - Id: 7552 + Title: Standby for Greenwood Lake Challenge 1 + TimeLimit: +20h + - Id: 7553 + Title: Standby for Greenwood Lake Challenge 2 + TimeLimit: +20h + - Id: 7554 + Title: Standby for Greenwood Lake Challenge 3 + TimeLimit: +20h + - Id: 7555 + Title: Standby for Nidabehl Challenge 1 + TimeLimit: +20h + - Id: 7556 + Title: Standby for Nidabehl Challenge 2 + TimeLimit: +20h + - Id: 7557 + Title: Standby for Valfreyja Challenge 1 + TimeLimit: +20h + - Id: 7558 + Title: Standby for Valfreyja Challenge 2 + TimeLimit: +20h + - Id: 7559 + Title: Standby for Gloria Challenge 1 + TimeLimit: +20h + - Id: 7560 + Title: Standby for Gloria Challenge 2 + TimeLimit: +20h + - Id: 7561 + Title: Kafragaten Challenge 1 + Targets: + - Mob: L_YGNIZEM + Count: 30 + - Mob: L_WHIKEBAIN + Count: 30 + - Mob: L_ARMAIA + Count: 30 + - Id: 7562 + Title: Kafragaten Challenge 2 + Targets: + - Mob: L_RAWREL + Count: 30 + - Mob: L_EREND + Count: 30 + - Mob: L_KAVAC + Count: 30 + - Id: 7563 + Title: Standby for Kafragaten Challenge 1 + TimeLimit: +20h + - Id: 7564 + Title: Standby for Kafragaten Challenge 2 + TimeLimit: +20h + - Id: 7568 + Title: Explore the tower + TimeLimit: +1h30mn + - Id: 7569 + Title: Treat the injured + - Id: 7570 + Title: Destroy the demons + Targets: + - Mob: MM_EVIL_SHADOW1 + Count: 7 + - Mob: MM_EVIL_SHADOW2 + Count: 7 + - Mob: MM_EVIL_SHADOW3 + Count: 7 + - Id: 7571 + Title: Tower Expedition + - Id: 7572 + Title: Lucile...? + - Id: 7573 + Title: Magic Swordman Thanatos + - Id: 7574 + Title: Thanatos Tower + - Id: 7576 + Title: Morocc castle seal + - Id: 7577 + Title: Space distortion + TimeLimit: +23h + - Id: 7578 + Title: Rampaging Box + Targets: + - Mob: E_ANGRY_MIMIC + Count: 1 + Drops: + - Mob: E_ANGRY_MIMIC + Item: Bradium_Box + Rate: 10000 + - Id: 7579 + Title: Collecting Bradiums + Targets: + - Mob: E_ANGRY_MIMIC + Count: 10 + Drops: + - Mob: E_ANGRY_MIMIC + Item: Bradium_Box + Rate: 10000 + - Id: 7580 + Title: Collecting Every Day + TimeLimit: +23h + - Id: 7581 + Title: Eliminating Risks + Targets: + - Mob: B_MOROCC_1 + Count: 1 + - Mob: B_MOROCC_2 + Count: 1 + - Mob: B_MOROCC_4 + Count: 1 + - Id: 7582 + Title: Daily Cleaning + TimeLimit: +23h + - Id: 7583 + Title: Collecting Mana + Drops: + - Mob: B_MOROCC_1 + Item: Mana_crystal + Rate: 10000 + - Mob: B_MOROCC_2 + Item: Mana_crystal + Rate: 10000 + - Mob: B_MOROCC_4 + Item: Mana_crystal + Rate: 10000 + - Id: 7584 + Title: Unending Battle + TimeLimit: +23h + - Id: 7593 + Title: Demon God Subjugation + Targets: + - Mob: MM_MOROCC_ADT + Count: 1 + - Id: 7594 + Title: Frost Spider and Fire Wolf + Targets: + - Mob: MM_BRINARANEA + Count: 1 + - Mob: MM_MUSPELLSKOLL + Count: 1 + - Id: 7595 + Title: Wandering Orb Magic + Targets: + - Mob: MM_MANA_WHITE + Count: 3 + - Mob: MM_MANA_RED + Count: 3 + - Mob: MM_MANA_YELLOW + Count: 3 + - Id: 7597 + Title: Fall of the False God + - Id: 7598 + Title: Caged God + TimeLimit: +23h + - Id: 7599 + Title: Unending Hunt + TimeLimit: +23h + - Id: 7600 + Title: Promising Tomorrow + TimeLimit: +23h + - Id: 7606 + Title: Phantasmagorika Excavator Recruitment + - Id: 7607 + Title: Eden Group Leader + - Id: 7608 + Title: Artnard Excavation Team 1 + - Id: 7609 + Title: Artnard Excavation Team 2 + - Id: 7610 + Title: Registered Excavator + - Id: 7611 + Title: Passage Cleaning + Targets: + - Mob: RECON_ROBOT + Count: 10 + - Id: 7612 + Title: Passage Cleaning - Down + TimeLimit: +23h + - Id: 7613 + Title: Eliminating Risks + Targets: + - Mob: REPAIR_ROBOT + Count: 15 + - Mob: EXPLORATION_ROVER + Count: 15 + - Id: 7614 + Title: Eliminating Risks - Down + TimeLimit: +23h + - Id: 7615 + Title: Core Collection + Drops: + - Mob: RECON_ROBOT + Item: Power_Control_Device + Rate: 5000 + - Mob: REPAIR_ROBOT + Item: Power_Control_Device + Rate: 5000 + - Mob: EXPLORATION_ROVER + Item: Power_Control_Device + Rate: 5000 + - Id: 7616 + Title: Core Collection - Down + TimeLimit: +23h + - Id: 7617 + Title: Turning In Excavation Report + - Id: 7618 + Title: Reporting the Results - Down + TimeLimit: +23h + - Id: 7619 + Title: Assisting the Excavation Team + - Id: 7620 + Title: Young Blood? + - Id: 7621 + Title: Bottling the Energy + - Id: 7622 + Title: Good News! + - Id: 7623 + Title: Artnard's Summon + - Id: 7624 + Title: In Search of a Delicacy + - Id: 7625 + Title: Count On Me + - Id: 7626 + Title: Delicacy for Him + - Id: 7627 + Title: Last Exploration + - Id: 7628 + Title: New Power Source + - Id: 7629 + Title: Tomorrow for Tomorrow's Energy + TimeLimit: +23h + - Id: 7641 + Title: Access Permitted + - Id: 7642 + Title: Explore Research facilities + - Id: 7643 + Title: Mysterious Piece + - Id: 7644 + Title: Record Player + - Id: 7645 + Title: Piece of Memory Record + - Id: 7646 + Title: Play Memory Record + - Id: 7647 + Title: Report Memory Record + - Id: 7648 + Title: Memory Records of the Laboratories + - Id: 7649 + Title: Report Memory Record Content + - Id: 7650 + Title: Collect Memory Records of Research facilities + - Id: 7651 + Title: One Memory a Day + TimeLimit: +23h + - Id: 7652 + Title: Collect Memory Records of Laboratories + - Id: 7653 + Title: One Memory a Day 2 + TimeLimit: +23h + - Id: 7654 + Title: Play Research facilities Memory Records + - Id: 7655 + Title: Play Laboratories Memory Records + - Id: 7656 + Title: Invitation of Rekenber + - Id: 7681 + Title: Invitation to Royal Banquet + - Id: 7682 + Title: Socializing Starts from an Eye Contact + - Id: 7683 + Title: Visit the Heines + - Id: 7684 + Title: Visit the Nerius + - Id: 7685 + Title: What Is the Next Thing on the Schedule ? + - Id: 7686 + Title: Nyhill and Skia + - Id: 7687 + Title: Participating in the Banquet + - Id: 7688 + Title: Suspicious Movement + - Id: 7689 + Title: Find Nyhill + - Id: 7690 + Title: Where Is Nyhill? + - Id: 7691 + Title: Waiting for the Ritual + - Id: 7692 + Title: Attend the Ritual + - Id: 7693 + Title: Surprise Attack + - Id: 7694 + Title: I'd Like to See that Too + - Id: 7695 + Title: Escape from the Past Memories of the Royal Family + - Id: 7696 + Title: What's Next? + - Id: 7697 + Title: Invitation from the Nerius + - Id: 7698 + Title: Heine Now + - Id: 7699 + Title: To the Past + - Id: 7700 + Title: Once More! + - Id: 7701 + Title: Lost Imir Heart + - Id: 7702 + Title: Prontera at the Time + - Id: 7703 + Title: Who Knows the Truth + - Id: 7705 + Title: Hope You Cannot Let Go + Targets: + - Mob: BIJOU + Count: 1 + - Id: 7706 + Title: Nillem Is Not Almighty + TimeLimit: 4h + - Id: 7711 + Title: Beginning + - Id: 7712 + Title: Where am I? Who am I?? + - Id: 7713 + Title: First Battle! + Targets: + - Mob: DR_EGGRING + Count: 3 + - Id: 7714 + Title: Refreshing Apple Juice + - Id: 7715 + Title: Midding Box + Drops: + - Mob: DR_EGGRING + Item: Merchant_Box_1 + Rate: 5000 + - Id: 7716 + Title: To the Village! + - Id: 7717 + Title: Merchant's Kindness + - Id: 7718 + Title: I'm used to this + - Id: 7719 + Title: Time to Digest + Targets: + - Mob: RED_PLANT + Count: 3 + - Id: 7720 + Title: Service Manual + - Id: 7721 + Title: Cat showoff contest + TimeLimit: +10mn + Targets: + - Mob: DR_LUNATIC + Count: 3 + - Mob: DR_FABRE + Count: 2 + - Id: 7722 + Title: EMT + - Id: 7723 + Title: The potential within + - Id: 7731 + Title: Secret Action + - Id: 7732 + Title: Searching the suspect + - Id: 7733 + Title: Pursuit! + - Id: 7734 + Title: Arrest + - Id: 7735 + Title: Secret Action 2 + - Id: 7736 + Title: Small differences between sightseeing and secret bussiness + - Id: 7737 + Title: Together with Rebel + - Id: 7738 + Title: Next operation plan + - Id: 7739 + Title: Find Star of Blessing! + - Id: 7740 + Title: Star of Blessing obtained + - Id: 7741 + Title: Let's return + - Id: 7742 + Title: Sweeping the remnants + Targets: + - Mob: EP16_2_MM_CUTIE + Count: 1 + - Id: 7743 + Title: Sweeping the remnants (Standby) + TimeLimit: 4h + - Id: 7744 + Title: Hiding Researcher + - Id: 7745 + Title: Hiding Researcher (Standby) + TimeLimit: 4h + - Id: 7746 + Title: A pair of old rings + - Id: 7747 + Title: Locket Pendant + - Id: 7748 + Title: Wooden Rosary + - Id: 7749 + Title: Bow Thimble Decoration + - Id: 7750 + Title: Assassin Dagger with Glyph + - Id: 7751 + Title: Portable Sewing Kit + - Id: 7752 + Title: Well hidden + - Id: 7753 + Title: Well hidden + - Id: 7754 + Title: Well hidden + - Id: 7755 + Title: Well hidden + - Id: 7756 + Title: Well hidden + - Id: 7757 + Title: Well hidden + - Id: 7758 + Title: Well hidden + - Id: 7759 + Title: Well hidden + - Id: 7760 + Title: Well hidden + - Id: 7761 + Title: Make Chimeras rest in peace + Targets: + - Mob: EP16_2_HUMAN_KIMERA + Count: 10 + - Mob: EP16_2_MATTER_KIMERA + Count: 10 + - Id: 7762 + Title: Make Chimeras rest in peace (Standby) + TimeLimit: 4h + - Id: 7790 + Title: Rock Ridge, Land of Opportunities + - Id: 7791 + Title: Problems in Rock Ridge + - Id: 7792 + Title: Problems in Rock Ridge 2 + - Id: 7793 + Title: Good News + - Id: 7794 + Title: Expected Response + - Id: 7795 + Title: Negotiation on the Railroad + - Id: 7796 + Title: Unexpected Arrest + - Id: 7797 + Title: Hear Me Out 1 + - Id: 7798 + Title: Perfectly Prime + - Id: 7799 + Title: Shawn McCurdy's Weapon 1 + - Id: 7800 + Title: Shawn McCurdy's Weapon 2 + - Id: 7801 + Title: Shawn McCurdy's Weapon 3 + Drops: + - Mob: PURPLESTONE + Item: Purple_Ore + Rate: 10000 + - Id: 7802 + Title: Hear Me Out 2 + - Id: 7803 + Title: Happy for Broken Trust + - Id: 7804 + Title: Location of the Ores + - Id: 7805 + Title: Location of the Ores 2 + - Id: 7806 + Title: Location of the Ores 3 + - Id: 7807 + Title: Ace up Our Sleeve + Targets: + - Mob: COWRAIDERS1 + Count: 3 + - Mob: COWRAIDERS2 + Count: 3 + - Mob: COWRAIDERS3 + Count: 3 + - Id: 7808 + Title: Case Solved + - Id: 7809 + Title: Collecting Ores + - Id: 8000 + Title: Quitting Job Change + - Id: 8001 + Title: Job Change to Assassin + - Id: 8002 + Title: Job Change to Assassin + - Id: 8003 + Title: Job Change to Assassin + - Id: 8004 + Title: Job Change to Assassin + - Id: 8005 + Title: Job Change to Assassin + - Id: 8006 + Title: Find the Guild Master! + - Id: 8007 + Title: Acceptance from the Guild Master + - Id: 8008 + Title: Job Change to Assassin + - Id: 8009 + Title: Applying for Job Change to Priest + - Id: 8010 + Title: Job Change to Priest + - Id: 8011 + Title: Job Change to Priest + - Id: 8012 + Title: Job Change to Priest + - Id: 8013 + Title: Job Change to Priest + - Id: 8014 + Title: Job Change to Priest + - Id: 8015 + Title: Job Change to Priest + - Id: 8016 + Title: Job Change to Priest + - Id: 8017 + Title: Factory Inspection + - Id: 8018 + Title: Factory Inspection + - Id: 8019 + Title: Factory Inspection + - Id: 8020 + Title: Factory Inspection + - Id: 8021 + Title: Factory Inspection + - Id: 8022 + Title: Factory Inspection + - Id: 8023 + Title: Factory Inspection + - Id: 8024 + Title: Factory Inspection + - Id: 8025 + Title: Factory Inspection + - Id: 8026 + Title: Factory Inspection + - Id: 8027 + Title: Factory Inspection + - Id: 8028 + Title: Factory Inspection + - Id: 8029 + Title: Factory Inspection + - Id: 8030 + Title: Factory Inspection + - Id: 8031 + Title: Factory Inspection + - Id: 8032 + Title: Tarlock's Favor + - Id: 8033 + Title: Ferlock's Favor + - Id: 8034 + Title: Ferlock's Favor + - Id: 8035 + Title: How the Airship Works + - Id: 8036 + Title: Hallen's Favor + - Id: 8037 + Title: The Dice Roller + - Id: 8038 + Title: The Dice Roller + - Id: 8039 + Title: Secret of Airships + - Id: 8040 + Title: Secret of Airships + - Id: 8041 + Title: Secret of Airships + - Id: 8042 + Title: Secret of Airships + - Id: 8043 + Title: Secret of Airships + - Id: 8044 + Title: Euslan's Fiancee + - Id: 8045 + Title: Tips from Kaci + - Id: 8046 + Title: Ferlock's Passengers list + - Id: 8047 + Title: Euslan's Favor + - Id: 8048 + Title: Eukran's Testimony + - Id: 8049 + Title: Thierry's Favor + - Id: 8050 + Title: Danger coming on to Thierry + - Id: 8051 + Title: Euslan's Medicine + - Id: 8052 + Title: Thierry's Favor + - Id: 8053 + Title: Find Postell + - Id: 8054 + Title: Message from Postell + - Id: 8055 + Title: Nursing Allen + - Id: 8056 + Title: Little something in return + - Id: 8057 + Title: Grumbling Manainne + - Id: 8058 + Title: Conversation with El Schatt + - Id: 8059 + Title: Conversation with Perfitz + - Id: 8060 + Title: Stubborn El Schatt + - Id: 8061 + Title: Stories of the past + - Id: 8062 + Title: Kanainne + - Id: 8063 + Title: Kanainne's spirit + - Id: 8064 + Title: Cellette's Fish Cake Soup + - Id: 8065 + Title: Cellette's Fish Cake Soup + - Id: 8066 + Title: Cellette's Fish Cake Soup + - Id: 8067 + Title: Cellette's Fish Cake Soup + - Id: 8068 + Title: Cellette's Fish Cake Soup + - Id: 8069 + Title: Cellette's Fish Cake Soup + - Id: 8070 + Title: Cellette's Fish Cake Soup + - Id: 8071 + Title: Cellette's Fish Cake Soup + - Id: 8072 + Title: Cellette's Fish Cake Soup + - Id: 8073 + Title: Cellette's Fish Cake Soup + - Id: 8074 + Title: Cellette's Fish Cake Soup + - Id: 8075 + Title: Cellette's Fish Cake Soup + - Id: 8076 + Title: Klitzer and Calla + - Id: 8077 + Title: Klitzer and Calla + - Id: 8078 + Title: Klitzer and Calla + - Id: 8079 + Title: Klitzer and Calla + - Id: 8080 + Title: Klitzer and Calla + - Id: 8081 + Title: Klitzer and Calla + - Id: 8082 + Title: Klitzer and Calla + - Id: 8083 + Title: Klitzer and Calla + - Id: 8084 + Title: Klitzer and Calla + - Id: 8085 + Title: Klitzer and Calla + - Id: 8086 + Title: Klitzer and Calla + - Id: 8087 + Title: Klitzer and Calla + - Id: 8088 + Title: Klitzer and Calla + - Id: 8089 + Title: Stolen Gemstone + - Id: 8090 + Title: Mr. Manson + - Id: 8091 + Title: Jenny the gardener + - Id: 8092 + Title: Searching the Market + - Id: 8093 + Title: Mysterious Message + - Id: 8094 + Title: Double Crossed? + - Id: 8095 + Title: Find Phobe + - Id: 8096 + Title: Stolen Gemstone Found + - Id: 8097 + Title: Informing Jenny + - Id: 8098 + Title: Keeping the Secret + - Id: 8099 + Title: Vincent's Recommendation + - Id: 8100 + Title: Recommendation from High Priest Zhed + - Id: 8101 + Title: Recommendation from High Priest Zhed + - Id: 8102 + Title: Recommendation from High Priest Zhed + - Id: 8103 + Title: Recommendation from High Priest Zhed + - Id: 8104 + Title: Recommendation from High Priest Zhed + - Id: 8105 + Title: Recommendation from High Priest Zhed + - Id: 8106 + Title: Mr. Shendar's daughter + - Id: 8107 + Title: Lachellen's Testimony + - Id: 8108 + Title: A Foreigner, Katinshuell + - Id: 8109 + Title: Bruspetti's scent + - Id: 8110 + Title: Bruspetti's scent + - Id: 8111 + Title: Lachellen's Testimony + - Id: 8112 + Title: Freya's Spring + - Id: 8113 + Title: Bruspetti's Diary + - Id: 8114 + Title: Bruspetti's Diary + - Id: 8115 + Title: Suspicious Katinshuell + - Id: 8116 + Title: Lachellen's Testimony + - Id: 8117 + Title: Freya's Spring + - Id: 8118 + Title: Conversation with Mr. Shendar + - Id: 8119 + Title: Bruspetti's Diary + - Id: 8120 + Title: Conversation with Katinshuell + - Id: 8121 + Title: Conversation with Katinshuell + - Id: 8122 + Title: Bruspetti's resting place + - Id: 8123 + Title: Ayothaya's world famous dish, Tom Yum Goong + - Id: 8124 + Title: Ayothaya's world famous dish, Tom Yum Goong + - Id: 8125 + Title: Ayothaya's world famous dish, Tom Yum Goong + - Id: 8126 + Title: Ayothaya's world famous dish, Tom Yum Goong + - Id: 8127 + Title: Momotaro Field Trip + - Id: 8128 + Title: Momotaro Field Trip + - Id: 8129 + Title: Momotaro Field Trip + - Id: 8130 + Title: Momotaro Field Trip + - Id: 8131 + Title: The mother of lord in Amatsu + - Id: 8132 + Title: The mother of lord in Amatsu + - Id: 8133 + Title: Song of the fox + - Id: 8134 + Title: Boy at the Northern Shrine + - Id: 8135 + Title: Fox Expelled + - Id: 8136 + Title: The Gray Wolf's Warning + - Id: 8137 + Title: Finding the Keymaker + - Id: 8138 + Title: Blacksmith's Request + - Id: 8139 + Title: The Golden Key + - Id: 8140 + Title: The Red Ring + - Id: 8141 + Title: Mashenka's Red Ring + - Id: 8142 + Title: Searching the Marsh + - Id: 8143 + Title: The Flute's Voice + - Id: 8144 + Title: Ryubaba's Confession + - Id: 8145 + Title: Worried Mother's Request + - Id: 8146 + Title: Finding Lusalka + - Id: 8147 + Title: Lusalka's Beloved + - Id: 8148 + Title: Lusalka's Beloved + - Id: 8149 + Title: Searching for Igor + - Id: 8150 + Title: Igor's message + - Id: 8151 + Title: Marozka's Cave + - Id: 8152 + Title: The Golden Thread + - Id: 8153 + Title: Test of mind and wisdom + - Id: 8154 + Title: The Keymaker + - Id: 8155 + Title: Baba Yaga's Favor + - Id: 8156 + Title: Baba Yaga's Favor + - Id: 8157 + Title: Baba Yaga's Favor + - Id: 8158 + Title: Baba Yaga's Favor + - Id: 8159 + Title: Baba Yaga's Favor + - Id: 8160 + Title: Baba Yaga's Favor + - Id: 8161 + Title: Baba Yaga's Favor + - Id: 8162 + Title: Baba Yaga's Favor + - Id: 8163 + Title: Baba Yaga's Favor + - Id: 8164 + Title: Baba Yaga's Favor + - Id: 8165 + Title: Baba Yaga's Favor + - Id: 8166 + Title: Baba Yaga's Favor + - Id: 8167 + Title: The Golden Key + - Id: 8168 + Title: Koshei, the Immortal + - Id: 8169 + Title: Living and Dead Water + - Id: 8170 + Title: Living and Dead Water + - Id: 8171 + Title: Living and Dead Water + - Id: 8181 + Title: Sight Blaster + - Id: 8182 + Title: Push Back Theory + - Id: 8183 + Title: Sight Blaster + - Id: 8184 + Title: Elemental Converter + - Id: 8185 + Title: Elemental Change + - Id: 8186 + Title: Fire Elemental Change + - Id: 8187 + Title: Earth Elemental Change + - Id: 8188 + Title: Wind Elemental Change + - Id: 8189 + Title: Water Elemental Change + - Id: 8190 + Title: Charming Wink + - Id: 8191 + Title: Charming Advisor + - Id: 8192 + Title: Selfish Advisor + - Id: 8193 + Title: Selfish Advisor + - Id: 8194 + Title: Drunken Advisor + - Id: 8195 + Title: Kind Canell + - Id: 8196 + Title: The Tripartite Union's Feud + - Id: 8197 + Title: Document Delivery + - Id: 8198 + Title: Report to the United Research Official + - Id: 8199 + Title: United Research Official's Favor + - Id: 8200 + Title: Ryosen's Document Requests + - Id: 8201 + Title: Missing Document + - Id: 8202 + Title: Document Restoration + - Id: 8203 + Title: Document Restoration + - Id: 8204 + Title: Ryosen + - Id: 8205 + Title: Report to the United Research Official + - Id: 8206 + Title: Researchers' Meeting + - Id: 8207 + Title: Hansenne is not guilty. + - Id: 8208 + Title: Hansenne's Favor + - Id: 8209 + Title: Hue's Report + - Id: 8210 + Title: Report to the United Research Official + - Id: 8211 + Title: Shurank's Lecture + - Id: 8212 + Title: Shurank's Lecture + - Id: 8213 + Title: Shurank's Lecture + - Id: 8214 + Title: Shurank's Lecture + - Id: 8215 + Title: Shurank's Lecture + - Id: 8216 + Title: Shurank's Order + - Id: 8217 + Title: Dequ'ee's Message + - Id: 8218 + Title: Shurank's Lecture + - Id: 8219 + Title: Shurank's Lecture + - Id: 8220 + Title: Shurank's Lecture + - Id: 8221 + Title: Shurank's Lecture + - Id: 8222 + Title: Shurank's order + - Id: 8223 + Title: Dequ'ee's order + - Id: 8224 + Title: The clue + - Id: 8225 + Title: Dequ'ee's Reasoning + - Id: 8226 + Title: Bankley's Death + - Id: 8227 + Title: Return to Shurank + - Id: 8228 + Title: Shurank's Lecture + - Id: 8229 + Title: Guarnien's Lecture + - Id: 8230 + Title: Guarnien's Lecture + - Id: 8231 + Title: Guarnien's Lecture + - Id: 8232 + Title: Guarnien's Lecture + - Id: 8233 + Title: Guarnien's Lecture + - Id: 8234 + Title: Prontera Market Research + - Id: 8235 + Title: Guarnien's Lecture + - Id: 8236 + Title: Guarnien's Lecture + - Id: 8237 + Title: Guarnien's Lecture + - Id: 8238 + Title: Guarnien's Lecture + - Id: 8239 + Title: Guarnien's Lecture + - Id: 8240 + Title: Guarnien's Lecture + - Id: 8241 + Title: Collection of Red Jewel + - Id: 8242 + Title: Collection of blue Jewel + - Id: 8243 + Title: Learning new languages + - Id: 8244 + Title: Fairies and Tree Giants + - Id: 8245 + Title: Language sample investigation + - Id: 8246 + Title: Language sample investigation + - Id: 8247 + Title: Research progress + - Id: 8248 + Title: Research progress + - Id: 8249 + Title: Compressing Information + - Id: 8250 + Title: Storage Gem + - Id: 8251 + Title: Injection of Magic + - Id: 8252 + Title: Handworked jewels + - Id: 8253 + Title: Language translation device + TimeLimit: +1h + - Id: 8254 + Title: with a light heart and body + - Id: 8255 + Title: The test of power for existence + - Id: 8256 + Title: The test of power for existence + - Id: 8257 + Title: Providing food of Teardrop + - Id: 8258 + Title: Providing food of Teardrop + - Id: 8259 + Title: to a place for taking a practical technique test + - Id: 8260 + Title: Mission! Documents delivery + - Id: 8261 + Title: When you play the flute,then the wolf show up! + - Id: 8262 + Title: Ranger master never again + - Id: 8265 + Title: One time a one hour! + - Id: 8266 + Title: Hunting poison spore! + Targets: + - Mob: POISON_SPORE + Count: 10 + - Id: 8267 + Title: Hunting smokie! + Targets: + - Mob: SMOKIE + Count: 10 + - Id: 8268 + Title: Hunt elder wilow! + Targets: + - Mob: ELDER_WILOW + Count: 10 + - Id: 8269 + Title: Hunt coco! + Targets: + - Mob: COCO + Count: 10 + - Id: 8270 + Title: Hunt tharafrog! + Targets: + - Mob: THARA_FROG + Count: 10 + - Id: 8271 + Title: Toxic sprays delivery! + - Id: 8272 + Title: Deliver a honey! + - Id: 8273 + Title: Deliver a blanket! + - Id: 8274 + Title: Collect bones! + - Id: 8275 + Title: Collect feet! + - Id: 8276 + Title: Collect scell! + - Id: 8277 + Title: Collect tails! + - Id: 8278 + Title: Collect cookies! + - Id: 8279 + Title: Collect mustache! + - Id: 9000 + Title: Job Change to Knight + - Id: 9001 + Title: Loyalty of a Knight + - Id: 9002 + Title: Loyalty of a Knight + - Id: 9003 + Title: The Honor of a Knight + - Id: 9004 + Title: The Honor of a Knight + - Id: 9005 + Title: Tenacity of a Knight + - Id: 9006 + Title: Tenacity of a Knight + - Id: 9007 + Title: The Honor of a Knight + - Id: 9008 + Title: Etiquette as a Knight + - Id: 9009 + Title: Life as a Knight + - Id: 9010 + Title: Quality of reverence + - Id: 9011 + Title: Life as a Knight + - Id: 9012 + Title: Glory of a Knight! + - Id: 9013 + Title: Job Change to Wizard + - Id: 9014 + Title: Job Change to Wizard + - Id: 9015 + Title: Job Change to Wizard + - Id: 9016 + Title: Job Change to Wizard + - Id: 9017 + Title: Job Change to Wizard + - Id: 9018 + Title: Certified as a Wizard! + - Id: 9058 + Title: O'Riley's Request + - Id: 9059 + Title: Happy St. Patrick's Day + - Id: 9117 + Title: Lina's Curse + - Id: 9118 + Title: Lina's Curse - Deviruchi Hunt + Targets: + - Mob: DEVIRUCHI + Count: 50 + - Id: 9119 + Title: Lina's Curse - Wraith Dead Hunt + Targets: + - Mob: WRAITH_DEAD + Count: 50 + - Id: 9120 + Title: Lina's Curse - Dullahan Hunt + Targets: + - Mob: DULLAHAN + Count: 50 + - Id: 9121 + Title: Lina's Curse - Nightmare Terror Hunt + Targets: + - Mob: NIGHTMARE_TERROR + Count: 50 + - Id: 9122 + Title: Lina's Curse + - Id: 9123 + Title: Lina's Curse + - Id: 9024 + Title: An errand boy from Einbroch + - Id: 9028 + Title: Strange Hydra + - Id: 9029 + Title: "Strange Hydra : present conditions" + TimeLimit: +1d + - Id: 9030 + Title: Find a puppy + - Id: 9031 + Title: Find a puppy + - Id: 9032 + Title: Find a puppy + TimeLimit: +1d + - Id: 9155 + Title: Getting materials for the Jaty Crown + - Id: 9156 + Title: Make the Jaty Crown + - Id: 9157 + Title: Reward from Sage, Kasyapa + - Id: 9158 + Title: Delivery of Good News(1) + - Id: 9159 + Title: Back to Paiko + - Id: 9160 + Title: Delivery of Good News(2) + - Id: 9161 + Title: Back to Paiko + - Id: 9162 + Title: Delivery of Good News(3) + - Id: 9163 + Title: Back to Paiko + - Id: 9164 + Title: Delivery of Good News(4) + - Id: 9165 + Title: Reward from Paiko for success of Jaty Crown + - Id: 9167 + Title: Tutorial - Mercenary for Hire + - Id: 9168 + Title: Quest Window Check + - Id: 9169 + Title: Window Shopper Catalogue + - Id: 9170 + Title: Window Shopper Catalogue + - Id: 9171 + Title: Enchanting Items + - Id: 9172 + Title: Enchanted Items + - Id: 9173 + Title: Tutorial Timer Cooldown + TimeLimit: +20h + - Id: 9222 + Title: Get Rid of Bangungot from Hospital 2F + Targets: + - Mob: BANGUNGOT_3 + Count: 1 + - Id: 9223 + Title: Will there be Peace at the Hospital? + TimeLimit: +7d + - Id: 9224 + Title: Explore Hospital 2F + TimeLimit: +1h + - Id: 9225 + Title: Mystery Robbery Incident 1 + - Id: 9226 + Title: Mystery Robbery Incident 2 + - Id: 9227 + Title: Mystery Robbery Incident 3 + - Id: 9228 + Title: Mystery Robbery Incident 4 + - Id: 9229 + Title: Mystery Robbery Incident 5 + - Id: 9230 + Title: Mystery Robbery Incident 6 + - Id: 9231 + Title: Mystery Robbery Incident 7 + - Id: 9232 + Title: Mystery Robbery Incident 8 + - Id: 9233 + Title: Mystery Robbery Incident 9 + - Id: 9234 + Title: Mystery Robbery Incident 10 + - Id: 9235 + Title: Mystery Robbery Incident 11 + - Id: 9236 + Title: Mystery Robbery Incident 12 + - Id: 9237 + Title: Mystery Robbery Incident 13 + - Id: 9238 + Title: Mystery Robbery Incident 14 + - Id: 9239 + Title: Mystery Robbery Incident 15 + - Id: 9240 + Title: Luen's statement notes + - Id: 9241 + Title: Luen's statement notes + - Id: 9242 + Title: Luen's statement notes + - Id: 9243 + Title: Luen's statement notes + - Id: 9244 + Title: Dames's statement notes + - Id: 9245 + Title: Dames's statement notes + - Id: 9246 + Title: Dames's statement notes + - Id: 9247 + Title: Dames's statement notes + - Id: 9248 + Title: Rosa's statement notes + - Id: 9249 + Title: Rosa's statement notes + - Id: 9250 + Title: Rosa's statement notes + - Id: 9251 + Title: Rosa's statement notes + - Id: 9252 + Title: Observing Poppy + - Id: 9253 + Title: Examining a messy bookshelf + - Id: 9254 + Title: Examining a damaged book + - Id: 9255 + Title: Examining a container for soda cans + - Id: 9256 + Title: Examining a messed up table + - Id: 9257 + Title: Examining a foreign object + - Id: 9258 + Title: Field examination results + - Id: 9259 + Title: Confirming Cruyan's statements + Targets: + - Mob: MENBLATT + Count: 5 + - Mob: PETAL + Count: 30 + - Id: 9260 + Title: Survey investigation notes + - Id: 9262 + Title: Mystery Robbery Incident 16 + - Id: 9264 + Title: Job change to Mage + - Id: 9265 + Title: Job change to Mage + - Id: 9266 + Title: Job change to Mage + - Id: 9267 + Title: The way to be a strong Mage - 1 + - Id: 9268 + Title: The way to be a strong Mage - 2 + - Id: 9269 + Title: The way to be a strong Mage - 3 + - Id: 9270 + Title: The way to be a strong Mage - 4 + - Id: 9284 + Title: Stopping Geffen Gangsters + - Id: 9285 + Title: Beating Geffen Gangsters + - Id: 9286 + Title: Stop Geffen Gangsters + - Id: 9287 + Title: Defeating Geffen Gangsters + - Id: 9288 + Title: Catch a Geffen thief + - Id: 9289 + Title: Get things back from the thief + - Id: 9290 + Title: Participate in Magic competitions + - Id: 9291 + Title: Participate in Magic competitions + - Id: 9292 + Title: Participate in Magic competitions + - Id: 9293 + Title: Register in Magic Competition + Targets: + - Mob: DESERT_WOLF + Count: 1 + - Id: 9294 + Title: Registration Complete + - Id: 9295 + Title: 1st match of the Tournament has started + - Id: 9296 + Title: 2nd match of the Competition has started + - Id: 9297 + Title: 3rd match of the Competition has started + - Id: 9298 + Title: 4th match of the Competition has started + - Id: 9299 + Title: 5th match of the Competition has started + - Id: 9300 + Title: 6th match of the Competition has started + - Id: 9301 + Title: 7th match of the Competition has started + - Id: 9302 + Title: 8th match of the Competition has started + - Id: 9303 + Title: 9th match of the Competition has started + - Id: 9304 + Title: 10th match of the Competition has started + - Id: 9305 + Title: 11th match of the Competition has started + - Id: 9306 + Title: 12th match of the Competition has started + - Id: 9307 + Title: Final match of the Competition has started + - Id: 9308 + Title: Magic Competition Win~! + - Id: 9309 + Title: Magic Tournament defeat + - Id: 9310 + Title: Encounter Iris + - Id: 9311 + Title: Encounter Chaos + - Id: 9312 + Title: Encounter Lydia + - Id: 9313 + Title: Encounter Fenrir + - Id: 9314 + Title: Encounter Loki + - Id: 9315 + Title: Exploring the dimensional gap + TimeLimit: +23h + - Id: 9316 + Title: Re-exploring the crack of spaces + TimeLimit: +23h + - Id: 9318 + Title: Pursuing Hiding Morocc + Targets: + - Mob: EP14_MORS_BOSSB + Count: 1 + - Id: 9319 + Title: Pursuing Hiding Morocc Continues + TimeLimit: +23h + - Id: 9418 + Title: Attack Sky Fortress Invading Prontera + Targets: + - Mob: AS_RAGGED_GOLEM + Count: 1 + - Id: 9419 + Title: Attack Sky Fortress Invading Prontera + TimeLimit: 2d 12h + - Id: 9427 + Title: Clearing the Sky Fortress for the Same Time + - Id: 9335 + Title: Search for shards of Gigantes + - Id: 9336 + Title: Go back to Professor Bernhard + TimeLimit: +7d + - Id: 9337 + Title: Wrapping up the Adventure + - Id: 9457 + Title: Solved Anyway + - Id: 9458 + Title: Pipe Cleaning + Targets: + - Mob: SEAANEMONE + Count: 20 + - Id: 9459 + Title: Too Early for Pipe Cleaning + TimeLimit: 4h + - Id: 9460 + Title: Collecting Ore Fragments + Drops: + - Mob: COWRAIDERS1 + Item: Fragment_of_Purple_Ore + Rate: 5000 + - Mob: COWRAIDERS2 + Item: Fragment_of_Purple_Ore + Rate: 5000 + - Mob: COYOTE + Item: Fragment_of_Purple_Ore + Rate: 5000 + - Id: 9461 + Title: Enough Ores + TimeLimit: 4h + - Id: 10000 + Title: To the Prontera Royal Court + - Id: 10001 + Title: Qualification Test + - Id: 10002 + Title: Qualification Review + - Id: 10003 + Title: Instructions on what to do + - Id: 10004 + Title: Interim Report + - Id: 10005 + Title: Prince Eigen Ahrum + - Id: 10006 + Title: Prince Ernst + - Id: 10007 + Title: Prince Poe + - Id: 10008 + Title: Prince Peter + - Id: 10009 + Title: Prince Urugen + - Id: 10010 + Title: Prince Helmut + - Id: 10011 + Title: Prince Erich + - Id: 10012 + Title: Conversation of the two princes + - Id: 10013 + Title: Searching for the unknown girl + - Id: 10014 + Title: Back to Peter + - Id: 10015 + Title: Test 15 + - Id: 10016 + Title: A Guest from the Walter Family + - Id: 10017 + Title: Conspiracy + - Id: 10018 + Title: Villainous Ahrum - Poe + - Id: 10019 + Title: Villainous Ahrum - Peter + - Id: 10020 + Title: Villainous Ahrum - Erich + - Id: 10021 + Title: Villainous Ahrum - Urugen + - Id: 10022 + Title: Villainous Ahrum - Helmut + - Id: 10023 + Title: Eigen Ahrum and Ernst -Former- + - Id: 10024 + Title: Eigen Ahrum and Ernst -Latter- + - Id: 10025 + Title: Good-bye, dear! + - Id: 10026 + Title: Reforming Meto + - Id: 10027 + Title: Reforming Meto + - Id: 10028 + Title: Reforming Meto + - Id: 10029 + Title: Reforming Meto + - Id: 10030 + Title: Reforming Meto + - Id: 10031 + Title: Reforming Meto + - Id: 10032 + Title: Reforming Meto + - Id: 10033 + Title: Reforming Meto + - Id: 10034 + Title: Search the knife + - Id: 10035 + Title: Deliver the knife + - Id: 10036 + Title: Material Supply-Candy + - Id: 10037 + Title: Material Supply-Crap Shells + - Id: 10038 + Title: Material Supply-Conch + - Id: 10039 + Title: Material Supply-Fish Tail + - Id: 10040 + Title: Material Supply-White Platter + - Id: 10041 + Title: Material Supply-? + - Id: 10042 + Title: Find the Piano Keys-5 remained + - Id: 10043 + Title: Find the Piano Keys-5 remained + - Id: 10044 + Title: Find the Piano Keys-4 remained + - Id: 10045 + Title: Find the Piano Keyboard-4 remained + - Id: 10046 + Title: Find the Piano Keyboard-3 remained + - Id: 10047 + Title: Find the Piano Keyboard-3 remained + - Id: 10048 + Title: Find the Piano Keyboard-2 remained + - Id: 10049 + Title: Find the Piano Keyboard-2 remained + - Id: 10050 + Title: Find the Piano Keyboard-1 remained + - Id: 10051 + Title: Find the Piano Keyboard-1 remained + - Id: 10052 + Title: Find the Piano Keyboard-To the piano + - Id: 10053 + Title: Find the Piano Keyboard-Fill the empty spot + - Id: 10054 + Title: On the Verge of the Escape-Clint Kana + - Id: 10055 + Title: Understanding the culture of Utan + - Id: 10056 + Title: Learning Utan Language + - Id: 10057 + Title: Onward to the Other World + - Id: 10058 + Title: Onward to the Other World + - Id: 10059 + Title: Onward to the Other World + - Id: 10060 + Title: Onward to the Other World + - Id: 10061 + Title: Onward to the Other World + - Id: 10062 + Title: Onward to the Other World + - Id: 10063 + Title: Onward to the Other World + - Id: 10064 + Title: Onward to the Other World + - Id: 10065 + Title: Onward to the Other World + - Id: 10066 + Title: Onward to the Other World + - Id: 10067 + Title: Onward to the Other World + - Id: 10068 + Title: Onward to the Other World + - Id: 10069 + Title: Onward to the Other World + - Id: 10070 + Title: Onward to the Other World + - Id: 10071 + Title: Onward to the Other World + - Id: 10072 + Title: Onward to the Other World + - Id: 10073 + Title: Onward to the Other World + - Id: 10074 + Title: Onward to the Other World + - Id: 10075 + Title: Onward to the Other World + - Id: 10076 + Title: Onward to the Other World + - Id: 10077 + Title: Onward to the Other World + - Id: 10078 + Title: Onward to the Other World + - Id: 10079 + Title: Escape from the reality, into the broad world + - Id: 10080 + Title: Escape from the reality, into the broad world + - Id: 10081 + Title: Escape from the reality, into the broad world + - Id: 10082 + Title: Escape from the reality, into the broad world + - Id: 10083 + Title: Escape from the reality, into the broad world + - Id: 10084 + Title: Escape from the reality, into the broad world + - Id: 10085 + Title: Escape from the reality, into the broad world + TimeLimit: +1d + - Id: 10086 + Title: Escape from the reality, into the broad world + - Id: 10087 + Title: Escape from the reality, into the broad world + TimeLimit: +1d + - Id: 10088 + Title: Escape from the reality, into the broad world + - Id: 10089 + Title: Escape from the reality, into the broad world + - Id: 10090 + Title: Job changes to Mechanic + - Id: 10091 + Title: Job changes to Mechanic + - Id: 10092 + Title: Job changes to Mechanic + - Id: 10093 + Title: Job changes to Mechanic + - Id: 10094 + Title: Job changes to Mechanic + - Id: 10095 + Title: Job changes to Mechanic + - Id: 10096 + Title: Job changes to Mechanic + - Id: 10097 + Title: Job changes to Mechanic + - Id: 10098 + Title: Job changes to Mechanic + - Id: 10099 + Title: Job changes to Mechanic + - Id: 10100 + Title: Job changes to Mechanic + - Id: 10101 + Title: Job changes to Mechanic + - Id: 10102 + Title: To client - the chapter of the sphinx dungeon + - Id: 10103 + Title: To client - the chapter of Glast heim + - Id: 10104 + Title: To client - the chapter of Juno + - Id: 10105 + Title: To client - the chapter of a clock tower + - Id: 10106 + Title: "To client - the chapter of localizing " + - Id: 10107 + Title: Sphinx dungeon - Requiem + Targets: + - Mob: REQUIEM + Count: 10 + - Id: 10108 + Title: Sphinx dungeon - Marduk + Targets: + - Mob: MARDUK + Count: 10 + - Id: 10109 + Title: Sphinx dungeon - Pasana + Targets: + - Mob: PASANA + Count: 10 + - Id: 10110 + Title: Glast heim - Dark Frame + Targets: + - Mob: DARK_FRAME + Count: 10 + - Id: 10111 + Title: Glast heim - Evil druid + Targets: + - Mob: EVIL_DRUID + Count: 10 + - Id: 10112 + Title: Glast heim - Wraith + Targets: + - Mob: WRAITH + Count: 10 + - Id: 10113 + Title: Glast Heim - Raydric Archer + Targets: + - Mob: RAYDRIC_ARCHER + Count: 10 + - Id: 10114 + Title: Juno - Grand Peco + Targets: + - Mob: GRAND_PECO + Count: 20 + - Id: 10115 + Title: Juno - sleeper + Targets: + - Mob: SLEEPER + Count: 20 + - Id: 10116 + Title: Juno - Goat + Targets: + - Mob: GOAT + Count: 20 + - Id: 10117 + Title: Juno - Harpy + Targets: + - Mob: HARPY + Count: 20 + - Id: 10118 + Title: Clock tower - Clock + Targets: + - Mob: CLOCK + Count: 15 + - Id: 10119 + Title: Clock tower - Punk + Targets: + - Mob: PUNK + Count: 15 + - Id: 10120 + Title: Clock tower - Rideword + Targets: + - Mob: RIDEWORD + Count: 15 + - Id: 10121 + Title: Localizing - Uzhas + Targets: + - Mob: UZHAS + Count: 15 + - Id: 10122 + Title: Localizing - Miyabi Doll + Targets: + - Mob: MIYABI_NINGYO + Count: 15 + - Id: 10123 + Title: Localizing - Mi Gao + Targets: + - Mob: INCREASE_SOIL + Count: 15 + - Id: 11000 + Title: Inspection of Odin Shrine + - Id: 11001 + Title: Inspection of Odin Shrine + - Id: 11002 + Title: Inspection of Odin Shrine + - Id: 11003 + Title: Inspection of Odin Shrine + - Id: 11004 + Title: Inspection of Odin Shrine + - Id: 11005 + Title: Inspection of Odin Shrine + - Id: 11006 + Title: Inspection of Odin Shrine + - Id: 11007 + Title: Inspection of Odin Shrine + - Id: 11008 + Title: Inspection of Odin Shrine + - Id: 11009 + Title: Morriphen's Request + - Id: 11010 + Title: Fetching the medicine + - Id: 11011 + Title: Medicine for two + - Id: 11012 + Title: Find Makkie + - Id: 11013 + Title: Red Plant Stem Powder + - Id: 11014 + Title: The researcher's medicine + - Id: 11015 + Title: Siria's cure + - Id: 11016 + Title: Morriphen's story + - Id: 11017 + Title: Exploring Juperos + - Id: 11018 + Title: Exploring Juperos + - Id: 11019 + Title: Exploring Juperos + - Id: 11020 + Title: Exploring Juperos + - Id: 11021 + Title: Exploring Juperos + - Id: 11022 + Title: Exploring Juperos + - Id: 11029 + Title: Going to the Turtle Island.. + - Id: 11030 + Title: Going to the Turtle Island.. + - Id: 11031 + Title: Going to the Turtle Island.. + - Id: 11032 + Title: Going to the Turtle Island.. + - Id: 11033 + Title: Going to the Turtle Island.. + - Id: 11034 + Title: Going to the Turtle Island.. + - Id: 11035 + Title: Going to the Turtle Island.. + - Id: 11036 + Title: Going to the Turtle Island.. + - Id: 11037 + Title: Going to the Turtle Island.. + - Id: 11038 + Title: Meet the Dead + - Id: 11039 + Title: Meet the Dead + - Id: 11040 + Title: Meet the Dead + - Id: 11041 + Title: Meet the Dead + - Id: 11042 + Title: Meet the Dead + - Id: 11043 + Title: Meet the Dead + - Id: 11044 + Title: Herb Medicine - Being a Doctor's Assistance + - Id: 11045 + Title: Herb Medicine - Being a Doctor's Assistance + - Id: 11046 + Title: Herb Medicine - Being a Doctor's Assistance + - Id: 11047 + Title: Herb Medicine - Being a Doctor's Assistance + - Id: 11048 + Title: Herb Medicine - Being a Doctor's Assistance + - Id: 11049 + Title: Herb Medicine - Being a Doctor's Assistance + - Id: 11050 + Title: Herb Medicine - Being a Doctor's Assistance + - Id: 11051 + Title: Herb Medicine - Being a Doctor's Assistance + - Id: 11052 + Title: Herb Medicine - Being a Doctor's Assistance + - Id: 11053 + Title: Herb Medicine - Being a Doctor's Assistance + - Id: 11054 + Title: Herb Medicine - Being a Doctor's Assistance + - Id: 11055 + Title: Herb Medicine - Being a Doctor's Assistance + - Id: 11056 + Title: Herb Medicine - Being a Doctor's Assistance + - Id: 11057 + Title: Herb Medicine - Being a Doctor's Assistance + - Id: 11070 + Title: Poison King + - Id: 11071 + Title: Poison King + - Id: 11072 + Title: Poison King + - Id: 11073 + Title: Poison King + - Id: 11074 + Title: Poison King + - Id: 11075 + Title: Poison King + - Id: 11076 + Title: Poison King + - Id: 11077 + Title: Poison King + - Id: 11078 + Title: Poison King + - Id: 11079 + Title: Poison King + - Id: 11080 + Title: Poison King + - Id: 11081 + Title: Poison King + - Id: 11082 + Title: Poison King + - Id: 11083 + Title: Poison King + - Id: 11084 + Title: New Surroundings + - Id: 11085 + Title: New Surroundings + - Id: 11086 + Title: New Surroundings + - Id: 11087 + Title: Repairing the Tent + - Id: 11088 + Title: Repairing the Tent + - Id: 11089 + Title: Repairing the Tent + - Id: 11090 + Title: Repairing the Tent + - Id: 11091 + Title: Delivering Supplies + - Id: 11092 + Title: Delivering Supplies + - Id: 11093 + Title: Delivering Supplies + - Id: 11094 + Title: Delivering Supplies + - Id: 11095 + Title: Delivering Supplies + - Id: 11096 + Title: Delivering Supplies + - Id: 11097 + Title: Delivering Supplies + - Id: 11098 + Title: Delivering Supplies + - Id: 11099 + Title: To My Friend + - Id: 11100 + Title: To My Friend + - Id: 11101 + Title: Secret note of Bazet + - Id: 11102 + Title: Secret note of Bazet + - Id: 11103 + Title: Secret note of Bazet + - Id: 11104 + Title: Resting time + TimeLimit: +23h + - Id: 11105 + Title: Tendrilrion skin + - Id: 11106 + Title: Job changing to Warlock + - Id: 11107 + Title: Job changing to Warlock + - Id: 11108 + Title: Job changing to Warlock + - Id: 11109 + Title: Job changing to Warlock + - Id: 11110 + Title: Job changing to Warlock + - Id: 11111 + Title: Job changing to Warlock + - Id: 11112 + Title: Job changing to Warlock + - Id: 11113 + Title: Until radering is functioning + TimeLimit: +23h + - Id: 11114 + Title: "Request : Hunt Honet" + Targets: + - Mob: HORNET + Count: 10 + - Id: 11115 + Title: "Request : Hunt Condor" + Targets: + - Mob: CONDOR + Count: 20 + - Id: 11116 + Title: "Request : Hunt Grasshopper's Leg" + Targets: + - Mob: ROCKER + Count: 10 + - Id: 11117 + Title: "Request : Hunt Worm tail" + Targets: + - Mob: WORM_TAIL + Count: 20 + - Id: 11118 + Title: "Request : Hunt Spore" + Targets: + - Mob: SPORE + Count: 30 + - Id: 11119 + Title: "Request : Pest Control" + Targets: + - Mob: THIEF_BUG_EGG + Count: 20 + - Id: 11120 + Title: "Request : Hunt Muka" + Targets: + - Mob: MUKA + Count: 20 + - Id: 11121 + Title: "Request : Hunt Farmiliar" + Targets: + - Mob: FARMILIAR + Count: 20 + - Id: 11122 + Title: "Request : Collect Feather" + Targets: + - Mob: PECOPECO + Count: 30 + - Id: 11123 + Title: "Request : Collect Poison Spore" + Targets: + - Mob: POISON_SPORE + Count: 30 + - Id: 11124 + Title: "Request : Hunt Honet - Complete" + TimeLimit: +1d + - Id: 11125 + Title: "Request : Hunt Condor - Complete" + TimeLimit: +1d + - Id: 11126 + Title: "Request : Hunt Grasshopper's Leg - Complete" + TimeLimit: +1d + - Id: 11127 + Title: "Request : Hunt Worm Tail - Complete" + TimeLimit: +1d + - Id: 11128 + Title: "Request : Hunt Spore - Complete" + TimeLimit: +1d + - Id: 11129 + Title: "Request : Pest Control - Complete" + TimeLimit: +1d + - Id: 11130 + Title: "Request : Hunt Muka - Complete" + TimeLimit: +1d + - Id: 11131 + Title: "Request : Hunt Farmiliar - Complete" + TimeLimit: +1d + - Id: 11132 + Title: "Request : Collect Feather - Complete" + TimeLimit: +1d + - Id: 11133 + Title: "Request : Collect Poison Spore - Complete" + TimeLimit: +1d + - Id: 11135 + Title: Looking for Maestro Song + - Id: 11136 + Title: Looking for Maestro Song + - Id: 11137 + Title: Looking for Maestro Song + - Id: 11138 + Title: Looking for Maestro Song + - Id: 11139 + Title: Looking for Maestro Song + - Id: 11140 + Title: The sky, plane and travel sickness. + - Id: 11141 + Title: Human & gossip is towarding to the bar + - Id: 11142 + Title: Fearful metalic sound + - Id: 11143 + Title: Thanatos tower + - Id: 11144 + Title: "Juno manager : click" + - Id: 11145 + Title: "I want to get the " + Targets: + - Mob: TEDDY_BEAR + Count: 33 + - Id: 11146 + Title: to ice tunnel... + - Id: 11147 + Title: Lared's dew + - Id: 11148 + Title: Toward Comodo with the bow + - Id: 11149 + Title: Just pour the water. Pour! Pour!... + - Id: 11150 + Title: Looking for Maestro Song + - Id: 11151 + Title: Looking for Maestro Song + - Id: 11152 + Title: to the quiet place!... + - Id: 11153 + Title: Missing watch top + - Id: 11154 + Title: I will remember the memories with you.... + - Id: 11155 + Title: undefinable battler + - Id: 11156 + Title: annoying homework + Targets: + - Mob: DESERT_WOLF + Count: 100 + - Id: 11157 + Title: "Helmes valley " + - Id: 11158 + Title: On the way for meditation + - Id: 11159 + Title: Story of Brian + - Id: 11160 + Title: Story of John + - Id: 11161 + Title: Story of Tyler + - Id: 11162 + Title: Story of Rose + - Id: 11163 + Title: Story of Bain + - Id: 11164 + Title: Story of Lash + - Id: 11165 + Title: Delivery to Brian + - Id: 11166 + Title: Delivery to John + - Id: 11167 + Title: Delivery to Tyler + - Id: 11168 + Title: Delivery to Rose + - Id: 11169 + Title: Delivery to Bain + - Id: 11170 + Title: Delivery to Lash + - Id: 11171 + Title: Request from Frede + - Id: 11172 + Title: Request from Frede + - Id: 11173 + Title: Request from Frede + - Id: 11174 + Title: Supply Shortage + - Id: 11175 + Title: Supply Shortage + TimeLimit: +2h + - Id: 11176 + Title: For my friends + - Id: 11182 + Title: Theore's Report + TimeLimit: +1mn + - Id: 11183 + Title: Theore's Favor + - Id: 11184 + Title: Runaway Laphine + - Id: 11185 + Title: Pouch + - Id: 11186 + Title: Pouch + - Id: 11187 + Title: Pouch + - Id: 11188 + Title: Pouch + - Id: 11189 + Title: Roast Beef + - Id: 11190 + Title: Roast Beef + - Id: 11191 + Title: Shortage of Roast Beef + - Id: 11192 + Title: Mora Village... + - Id: 11193 + Title: Sonya's Friend + - Id: 11194 + Title: Runaway Laphine + - Id: 11195 + Title: Pouch + - Id: 11196 + Title: Pouch + - Id: 11197 + Title: Pouch + - Id: 11198 + Title: Mora Village... + - Id: 11199 + Title: Theo's Friend + - Id: 11200 + Title: Pouch + - Id: 11201 + Title: Roast Beef + - Id: 11202 + Title: Roast Beef + - Id: 11203 + Title: Shortage of Roast Beef + - Id: 11204 + Title: Mora Village... + - Id: 11205 + Title: Pauchon's Friend + - Id: 11206 + Title: Quick Delivery Yoneseu + - Id: 11207 + Title: A Very Heavy Burden + - Id: 11208 + Title: Daphne + - Id: 11209 + Title: Hardships of Thomas + - Id: 11210 + Title: Malangdo Reunion + - Id: 11211 + Title: Malangdo Reunion + - Id: 11212 + Title: Malangdo Reunion + - Id: 11213 + Title: Malangdo Reunion + - Id: 11214 + Title: Malangdo Reunion + - Id: 11215 + Title: Malangdo Reunion + - Id: 11216 + Title: Malangdo Reunion + - Id: 11217 + Title: Malangdo Reunion + - Id: 11218 + Title: Malangdo Reunion + - Id: 11219 + Title: Malangdo Reunion + - Id: 11220 + Title: Malangdo Reunion + - Id: 11221 + Title: Repair of cracks + - Id: 11222 + Title: Repair of cracks + - Id: 11223 + Title: Repair of cracks + - Id: 11224 + Title: Repair of cracks + - Id: 11225 + Title: Repair of cracks + - Id: 11226 + Title: Repair of cracks + - Id: 11227 + Title: Repair of cracks + - Id: 11228 + Title: Repair of cracks + - Id: 11229 + Title: Repair of cracks + - Id: 11230 + Title: Repair of cracks + - Id: 11231 + Title: Repair of cracks + - Id: 11232 + Title: Repair of cracks + - Id: 11233 + Title: Repair of cracks + - Id: 11234 + Title: Repair of cracks + - Id: 11235 + Title: Repair of cracks + - Id: 11236 + Title: Repair of cracks + - Id: 11237 + Title: Repair of cracks + - Id: 11238 + Title: Malangdo Fruits + - Id: 11239 + Title: Malangdo Fruits + TimeLimit: +23h + - Id: 11240 + Title: Repair of cracks + - Id: 11241 + Title: Repair of cracks + - Id: 11242 + Title: Repair of cracks + - Id: 11243 + Title: Repair of cracks + TimeLimit: +23h + - Id: 11244 + Title: Soft Jelly + - Id: 11245 + Title: Soft Jelly + TimeLimit: +23h + - Id: 11255 + Title: Otter Ssamsun + - Id: 11284 + Title: Nurse at Port Malaya-1 + - Id: 11285 + Title: Nurse at Port Malaya-2 + - Id: 11286 + Title: Nurse at Port Malaya-3 + - Id: 11287 + Title: Nurse at Port Malaya-4 + - Id: 11288 + Title: Nurse at Port Malaya-5 + - Id: 11289 + Title: Nurse at Port Malaya-6 + - Id: 11290 + Title: Nurse at Port Malaya-7 + - Id: 11291 + Title: Nurse at Port Malaya-8 + - Id: 11292 + Title: Nurse at Port Malaya-9 + - Id: 11293 + Title: Nurse at Port Malaya-10 + - Id: 11294 + Title: Nurse at Port Malaya-11 + - Id: 11295 + Title: Nurse at Port Malaya-12 + - Id: 11296 + Title: Nurse at Port Malaya-13 + - Id: 11297 + Title: Nurse at Port Malaya-14 + - Id: 11298 + Title: Nurse at Port Malaya-15 + - Id: 11299 + Title: Nurse at Port Malaya-16 + - Id: 11300 + Title: Nurse at Port Malaya-17 + - Id: 11301 + Title: Nurse at Port Malaya-18 + - Id: 11302 + Title: Nurse at Port Malaya-19 + - Id: 11303 + Title: Nurse at Port Malaya-20 + - Id: 11304 + Title: Nurse at Port Malaya-21 + - Id: 11305 + Title: Nurse at Port Malaya-22 + - Id: 11306 + Title: Nurse at Port Malaya-23 + - Id: 11307 + Title: Nurse at Port Malaya-24 + - Id: 11308 + Title: Nurse at Port Malaya-25 + - Id: 11309 + Title: Nurse at Port Malaya-26 + Targets: + - Mob: BANGUNGOT_3 + Count: 1 + - Id: 11310 + Title: Eclage's Entrance + TimeLimit: +30s + - Id: 11311 + Title: Eclage's Entrance + - Id: 11312 + Title: Goliath + - Id: 11313 + Title: Goliath + - Id: 11314 + Title: Goliath + - Id: 11315 + Title: And time keeps on flowing + - Id: 11316 + Title: And time keeps on flowing + - Id: 11317 + Title: And time keeps on flowing + - Id: 11318 + Title: And time keeps on flowing + - Id: 11319 + Title: And time keeps on flowing + - Id: 11320 + Title: And time keeps on flowing + - Id: 11321 + Title: And time keeps on flowing + - Id: 11322 + Title: And time keeps on flowing + - Id: 11323 + Title: And time keeps on flowing + - Id: 11324 + Title: And time keeps on flowing + - Id: 11325 + Title: The chicken or the egg + - Id: 11326 + Title: The chicken or the egg + - Id: 11327 + Title: The chicken or the egg + - Id: 11328 + Title: The chicken or the egg + - Id: 11329 + Title: The chicken or the egg + - Id: 11330 + Title: The chicken or the egg + - Id: 11331 + Title: The chicken or the egg + - Id: 11332 + Title: The chicken or the egg + - Id: 11333 + Title: Red seed and green seed + - Id: 11334 + Title: Red seed and green seed + - Id: 11335 + Title: Dreaming boy + - Id: 11336 + Title: Dreaming boy + - Id: 11337 + Title: Dreaming boy + - Id: 11338 + Title: Conversation with Subino + - Id: 11339 + Title: The most delicious on earth + Targets: + - Mob: PORING + Count: 10 + - Id: 11340 + Title: Carrots are delicious! + Targets: + - Mob: LUNATIC + Count: 10 + - Id: 11341 + Title: Rolling Fabre's clothing + Targets: + - Mob: FABRE + Count: 10 + - Id: 11342 + Title: Antidote Material~ + Targets: + - Mob: HORNET + Count: 10 + - Id: 11343 + Title: Conversation with Alice + - Id: 11344 + Title: Barrier!! + Targets: + - Mob: PUPA + Count: 5 + - Id: 11345 + Title: Conversation with Alice + - Id: 11346 + Title: Acolyte_damped creatures(LV.13) + - Id: 11347 + Title: Acolyte_soft bone(LV.18) + - Id: 11348 + Title: Acolyte_Solid bone(LV.23) + - Id: 11349 + Title: Dimensional Travel + - Id: 11350 + Title: Dimensional Travel + - Id: 11351 + Title: Dimensional Travel + - Id: 11352 + Title: Dimensional Travel + - Id: 11353 + Title: Dimensional Travel + - Id: 11354 + Title: Specimen Collection + - Id: 11355 + Title: Specimen Collection + Targets: + - Mob: FIREPIT + Count: 20 + - Id: 11356 + Title: Specimen Collection + - Id: 11357 + Title: Specimen Collection + Targets: + - Mob: SONIA + Count: 25 + - Id: 11358 + Title: Specimen Collection + - Id: 11359 + Title: Antidote + - Id: 11360 + Title: Antidote + - Id: 11361 + Title: Antidote + - Id: 11362 + Title: Antidote + - Id: 11363 + Title: To Phantasmagorika! + - Id: 11364 + Title: To Phantasmagorika! + - Id: 11365 + Title: To Phantasmagorika! + - Id: 11366 + Title: To Phantasmagorika! + - Id: 11367 + Title: Looking for the Traces + - Id: 11368 + Title: Looking for the Traces + - Id: 11369 + Title: Looking for the Traces + - Id: 11370 + Title: Looking for the Traces + - Id: 11371 + Title: Looking for the Traces + - Id: 11372 + Title: Looking for the Traces + - Id: 11373 + Title: Looking for the Traces + - Id: 11374 + Title: Looking for the Traces + - Id: 11375 + Title: Looking for the Traces + - Id: 11376 + Title: Let the Specialists Handle It + - Id: 11377 + Title: Act of Kindness + TimeLimit: +1d + - Id: 11378 + Title: "Trick or treat " + - Id: 11379 + Title: Final Room + TimeLimit: +23h + - Id: 11380 + Title: Final Room + Targets: + - Mob: T_W_O + Count: 1 + - Id: 11381 + Title: Vestige + - Id: 11382 + Title: Vestige + - Id: 11383 + Title: Vestige + - Id: 11384 + Title: Vestige + - Id: 11385 + Title: Vestige + - Id: 11386 + Title: Vestige + - Id: 11387 + Title: Vestige + - Id: 11388 + Title: Vestige + - Id: 11389 + Title: Vestige + - Id: 11394 + Title: Call of the Royal Head Chef + - Id: 11395 + Title: Why Should I Prepare for the Banquets? + - Id: 11396 + Title: Why Should I Prepare for the Banquets? + - Id: 11397 + Title: Why Should I Prepare for the Banquets? + - Id: 11398 + Title: Why Should I Prepare for the Banquets? + - Id: 11399 + Title: Why Should I Prepare for the Banquets? + - Id: 11400 + Title: The Geoborgs + - Id: 11401 + Title: The Geoborgs + - Id: 11402 + Title: The Geoborgs + - Id: 11403 + Title: The Geoborgs + - Id: 11404 + Title: The Geoborgs + - Id: 11405 + Title: The Geoborgs + - Id: 11406 + Title: The Geoborgs + - Id: 11407 + Title: The Geoborgs + - Id: 11408 + Title: The Geoborgs + - Id: 11409 + Title: The Geoborgs + - Id: 11410 + Title: The Geoborgs + - Id: 11411 + Title: The Geoborgs + - Id: 11412 + Title: The Geoborgs + - Id: 11413 + Title: Why Should I Prepare for the Banquets? + - Id: 11414 + Title: Why Should I Prepare for the Banquets? + - Id: 11415 + Title: Why Should I Prepare for the Banquets? + - Id: 11416 + Title: Why Should I Prepare for the Banquets? + - Id: 11417 + Title: Why Should I Prepare for the Banquets? + - Id: 11418 + Title: Why Should I Prepare for the Banquets? + - Id: 11419 + Title: Why Should I Prepare for the Banquets? + Drops: + - Mob: GLASS_PLATE + Item: Luxurious_Dish + Rate: 3000 + - Id: 11420 + Title: Why Should I Prepare for the Banquets? + - Id: 11421 + Title: "Banquet: Unexpected Sauce" + - Id: 11422 + Title: Complete Today's Sauce + TimeLimit: 4h + - Id: 11423 + Title: "Banquet: Griffin Barbecue" + - Id: 11424 + Title: "Banquet: Griffin Barbecue" + - Id: 11425 + Title: Complete Today's Grilled Griffin + TimeLimit: 4h + - Id: 11426 + Title: "Banquet: Washing 15 Dishes" + Drops: + - Mob: GLASS_PLATE + Item: Luxurious_Dish + Rate: 3000 + - Id: 11427 + Title: Complete Today's Dish Collecting + TimeLimit: 4h + - Id: 11428 + Title: Ingredient for the Sauce + - Id: 11429 + Title: Ingredient for the Sauce + - Id: 11430 + Title: Ingredient for the Sauce + - Id: 11431 + Title: Ingredient for the Sauce + - Id: 11435 + Title: Vigilante Corp + - Id: 11436 + Title: Vigilante Corp + - Id: 11437 + Title: Vigilante Corp + - Id: 11438 + Title: Vigilante Corp + - Id: 11439 + Title: Vigilante Corp + - Id: 11440 + Title: Vigilante Corp + - Id: 11441 + Title: Vigilante Corp + - Id: 11442 + Title: Vigilante Corp + - Id: 11443 + Title: Vigilante Corp + - Id: 11444 + Title: Vigilante Corp + Drops: + - Mob: DR_RODA_FROG + Item: Luxurious_Cloth + Rate: 5000 + - Id: 11445 + Title: Vigilante Corp + - Id: 11454 + Title: Doubt + - Id: 11455 + Title: Doubt + - Id: 11456 + Title: Doubt + - Id: 11457 + Title: Doubt + - Id: 11458 + Title: Doubt + - Id: 11459 + Title: Doubt + - Id: 11460 + Title: Doubt + - Id: 11461 + Title: Doubt + - Id: 11462 + Title: Doubt + - Id: 11463 + Title: You said the party is ready? + - Id: 11464 + Title: You said the party is ready? + - Id: 11465 + Title: Dien's High Class Tea + Targets: + - Mob: EP16_2_H_HUNTER_EV + Count: 1 + Drops: + - Mob: EP16_2_H_HUNTER_EV + Item: High_Class_Tea + Rate: 10000 + - Id: 11466 + Title: Dien's High Class Tea + TimeLimit: 4h + - Id: 11467 + Title: Ridsh's Old Letter + Targets: + - Mob: EP16_2_H_HUNTER_V + Count: 1 + Drops: + - Mob: EP16_2_H_HUNTER_V + Item: Old_Letter + Rate: 5000 + - Id: 11468 + Title: Ridsh's Old Letter + TimeLimit: 4h + - Id: 11469 + Title: Cotness's Shiny Ring + Targets: + - Mob: EP16_2_H_HUNTER_MD + Count: 5 + Drops: + - Mob: EP16_2_H_HUNTER_MD + Item: Very_Shining_Ring + Rate: 5000 + - Id: 11470 + Title: Cotness's Shiny Ring + TimeLimit: 4h + - Id: 12000 + Title: An old friend + - Id: 12001 + Title: Digotz, Maku's old friend + - Id: 12002 + Title: Messenger of Friendship + - Id: 12003 + Title: Digotz's message + - Id: 12004 + Title: Maku's other friend + - Id: 12005 + Title: Benkaistein + - Id: 12006 + Title: Benkaistein's lost item + - Id: 12007 + Title: Kazien + - Id: 12008 + Title: Researcher Garins + - Id: 12009 + Title: Failed mission + - Id: 12010 + Title: No entrance + - Id: 12011 + Title: Lyozien + - Id: 12012 + Title: Meet Mr. Ahman + - Id: 12013 + Title: Delivery complete + - Id: 12014 + Title: More missions + - Id: 12015 + Title: Ghalstein + - Id: 12016 + Title: Sneaking into the Laboratory + - Id: 12017 + Title: Membership approved + - Id: 12018 + Title: Meeting the President + - Id: 12019 + Title: The President's Mission + - Id: 12020 + Title: Rescuing a Secret Wing Member + - Id: 12021 + Title: The Sealed File Folder + - Id: 12022 + Title: The Sealed File Folder + - Id: 12023 + Title: Shinokas the researcher + - Id: 12024 + Title: Kafra Corporation Agent + - Id: 12025 + Title: Rekenber's Secret Archive + - Id: 12026 + Title: Rekenber's Secret Archive + - Id: 12027 + Title: Rekenber's Secret Archive + - Id: 12028 + Title: Kurelle the traitor + - Id: 12029 + Title: Lost Engagement Ring + - Id: 12030 + Title: Engagement Ring Found + - Id: 12031 + Title: Find Annon + - Id: 12032 + Title: Searching for Annon + - Id: 12033 + Title: Traces of blood + - Id: 12034 + Title: Annon's side of the story + - Id: 12035 + Title: Holy Threads + - Id: 12036 + Title: The Stone Slate Message + - Id: 12037 + Title: Holier Threads + - Id: 12038 + Title: Searching for the Sa-mhing Tiger + - Id: 12039 + Title: Boonthom's Comrade + - Id: 12040 + Title: Benkaistein's Journal + - Id: 12041 + Title: Benkaistein's Journal + - Id: 12042 + Title: Benkaistein's Journal + - Id: 12043 + Title: Pass to the Slums + - Id: 12044 + Title: Soothing a crying child 1 + - Id: 12045 + Title: Soothing a crying child 2 + - Id: 12046 + Title: Soothing a crying child 3 + - Id: 12047 + Title: Soothing a crying child 4 + - Id: 12048 + Title: Soothing a crying child 5 + - Id: 12049 + Title: Job Quest 1 - Rogue + - Id: 12050 + Title: Job Quest 2 - Rogue + - Id: 12051 + Title: Job Quest 3 - Rogue + - Id: 12052 + Title: Job Quest 4 - Rogue + - Id: 12053 + Title: Job Quest 5 - Rogue + - Id: 12054 + Title: Job Quest 6 - Rogue + - Id: 12055 + Title: Job Quest - Assassin + - Id: 12056 + Title: Job Quest - Assassin + - Id: 12057 + Title: Pass to the Lab + - Id: 12058 + Title: Admission Restricted to the 102 Tower + TimeLimit: +7d + - Id: 12059 + Title: Orc's Memory Time Limit + TimeLimit: +2h + - Id: 12060 + Title: Today's Fishing Closed + TimeLimit: +1d + - Id: 12061 + Title: Concentration + TimeLimit: +10s + - Id: 12062 + Title: Today's Mining Closed + TimeLimit: +1d + - Id: 12070 + Title: Limited time for enter + TimeLimit: +4h + - Id: 12071 + Title: Stamp a seal on the attendance book + TimeLimit: +1d + - Id: 12072 + Title: Hunt tharafrog + Targets: + - Mob: THARA_FROG + Count: 20 + - Id: 12073 + Title: Remove Cruiser + Targets: + - Mob: CRUISER + Count: 15 + - Id: 12074 + Title: Remove Kukre + Targets: + - Mob: KUKRE + Count: 30 + - Id: 12075 + Title: Remove orcbaby + Targets: + - Mob: ORC_BABY + Count: 15 + - Id: 12076 + Title: Remove orcwarroir + Targets: + - Mob: ORK_WARRIOR + Count: 20 + - Id: 12077 + Title: Hunt vadon + Targets: + - Mob: VADON + Count: 15 + - Id: 12078 + Title: Hunt Megalodon + Targets: + - Mob: MEGALODON + Count: 30 + - Id: 12079 + Title: Hunt Marse + Targets: + - Mob: MARSE + Count: 15 + - Id: 12080 + Title: Hunt Cornutus + Targets: + - Mob: CORNUTUS + Count: 20 + - Id: 12081 + Title: Remove Myst + Targets: + - Mob: MYST + Count: 15 + - Id: 12082 + Title: Hunt shellfish + Targets: + - Mob: SHELLFISH + Count: 30 + - Id: 12083 + Title: Hunt Marine sphere + Targets: + - Mob: MARINE_SPHERE + Count: 15 + - Id: 12084 + Title: Hunt Phen + Targets: + - Mob: PHEN + Count: 20 + - Id: 12085 + Title: Remove orcskeleton + Targets: + - Mob: ORC_SKELETON + Count: 15 + - Id: 12086 + Title: Remove Zenorc + Targets: + - Mob: ZENORC + Count: 30 + - Id: 12087 + Title: Remove mummy + Targets: + - Mob: MUMMY + Count: 15 + - Id: 12088 + Title: Accomplishing a request + - Id: 12090 + Title: Mysterious guy + - Id: 12091 + Title: Just save the burning heart + - Id: 12092 + Title: Long lasting story + - Id: 12093 + Title: the record the intelligence Lyoda left + - Id: 12094 + Title: The damaged shield letter + - Id: 12096 + Title: Towards Karakas + - Id: 12097 + Title: Basic preparation + - Id: 12098 + Title: Tour of dungeon + - Id: 12099 + Title: Remove Root Cause + Targets: + - Mob: DRACO_EGG + Count: 10 + - Id: 12100 + Title: Violent Winged Insect + Targets: + - Mob: LUCIOLA_VESPA + Count: 12 + - Id: 12101 + Title: Work Interference + Targets: + - Mob: DRACO + Count: 5 + - Id: 12102 + Title: Intelligent Snakes + Targets: + - Mob: NAGA + Count: 10 + - Id: 12103 + Title: Legendary Creature + Targets: + - Mob: CORNUS + Count: 1 + - Id: 12104 + Title: Insects with an Appetite + Targets: + - Mob: CENTIPEDE + Count: 15 + - Id: 12105 + Title: Moving Rocks + Targets: + - Mob: BRADIUM_GOLEM + Count: 10 + - Id: 12106 + Title: A child on a flower + Targets: + - Mob: PINGUICULA + Count: 15 + - Id: 12107 + Title: Twisted Love + Targets: + - Mob: PINGUICULA_D + Count: 10 + - Id: 12108 + Title: Dangerous Plant Removal + Targets: + - Mob: NEPENTHES + Count: 12 + - Id: 12109 + Title: Larva Extermination + Targets: + - Mob: CENTIPEDE_LARVA + Count: 14 + - Id: 12110 + Title: Demon of Water + Targets: + - Mob: AQUA_ELEMENTAL + Count: 7 + - Id: 12111 + Title: Bird with ugly face + Targets: + - Mob: TATACHO + Count: 10 + - Id: 12117 + Title: Withered Flower + - Id: 12118 + Title: Welcomed Mineral + - Id: 12119 + Title: Valuable Textile + - Id: 12120 + Title: Curious Meat + - Id: 12121 + Title: Materials to Clear Snow + - Id: 12122 + Title: Best Cooler Material + - Id: 12123 + Title: Best Paint + - Id: 12124 + Title: Rare Valuable + - Id: 12125 + Title: Armory Material + - Id: 12126 + Title: Advanced Armory Material + - Id: 12127 + Title: Supervisor's Tool + - Id: 12128 + Title: Preparation for Heating + - Id: 12129 + Title: Suspicious Food + - Id: 12130 + Title: Useful Material + - Id: 12131 + Title: Essential Material for Construction + - Id: 12132 + Title: Essential Material for Construction 2 + - Id: 12133 + Title: Decoration arrangement + - Id: 12134 + Title: Instant Receptacle + - Id: 12135 + Title: Not enough medicine + - Id: 12136 + Title: Honey robber + - Id: 12137 + Title: Tools for Experiment + - Id: 12138 + Title: Fine Gift Samples + - Id: 12139 + Title: Respect for Taste! + - Id: 12140 + Title: Courtesy for Regulars + - Id: 12141 + Title: Special Package + - Id: 12142 + Title: Dangerous Request + - Id: 12143 + Title: Strange Trend + - Id: 12144 + Title: Unknown Usage + - Id: 12145 + Title: Other World Cuisine + - Id: 12146 + Title: Filling in Cracks + - Id: 12147 + Title: Adhesive Material + - Id: 12148 + Title: Bait for Tatacho Hunting + - Id: 12149 + Title: Swordmanship Practice + - Id: 12150 + Title: Pretty reddish vegetable + - Id: 12151 + Title: Tenacity of the pub owner + - Id: 12152 + Title: Tastes like home cooking + - Id: 12153 + Title: Hazardous plant when burnt + - Id: 12154 + Title: Unexpectedly Normal + - Id: 12155 + Title: Gift with heart + - Id: 12156 + Title: Respect personal appetite! + - Id: 12157 + Title: Resolution of the pub owner + - Id: 12158 + Title: Rage of the pub owner + - Id: 12159 + Title: Quest record from Laponte + TimeLimit: +23h + - Id: 12160 + Title: Quest record from Kalipo + TimeLimit: +23h + - Id: 12161 + Title: Quest record from Pura + TimeLimit: +23h + - Id: 12162 + Title: Quest record from Tragis + TimeLimit: +23h + - Id: 12163 + Title: Quest record from Calyon + TimeLimit: +23h + - Id: 12164 + Title: Quest record from Moltuka + TimeLimit: +23h + - Id: 12165 + Title: Dizziness + TimeLimit: +6h + - Id: 12166 + Title: Tree Root Doc. + - Id: 12167 + Title: Reptile Tongue Doc. + - Id: 12168 + Title: Scorpion Tail Doc. + - Id: 12169 + Title: Stem Doc. + - Id: 12170 + Title: Pointed Scale Doc. + - Id: 12171 + Title: Resin Doc. + - Id: 12172 + Title: Spawn Doc. + - Id: 12173 + Title: Jellopy Doc. + - Id: 12174 + Title: Fish Tail Doc. + - Id: 12175 + Title: Worm Peeling Doc. + - Id: 12176 + Title: Gill Doc. + - Id: 12177 + Title: Tooth of Bat Doc. + - Id: 12178 + Title: Fluff Doc. + - Id: 12179 + Title: Chrysalis Doc. + - Id: 12180 + Title: Feather of Birds Doc. + - Id: 12181 + Title: Talon Document Doc. + - Id: 12182 + Title: Sticky Webfoot Doc. + - Id: 12183 + Title: Animal Skin Doc. + - Id: 12184 + Title: Wolf Claw Doc. + - Id: 12185 + Title: Mushroom Spore Doc. + - Id: 12186 + Title: Orc's Fang Doc. + - Id: 12187 + Title: Evil Horn Doc. + - Id: 12188 + Title: Powder of Butterfly Doc. + - Id: 12189 + Title: Bill of Birds Doc. + - Id: 12190 + Title: Snake Scale Doc. + - Id: 12191 + Title: Insect Feeler Doc. + - Id: 12192 + Title: Immortal Heart Doc. + - Id: 12193 + Title: Rotten Bandage Doc. + - Id: 12194 + Title: Decayed Nail Doc. + - Id: 12195 + Title: Horrendous Mouth Doc. + - Id: 12196 + Title: Tentacle Doc. + - Id: 12197 + Title: Shell Doc. + - Id: 12198 + Title: Scale Shell Doc. + - Id: 12199 + Title: Venom Canine Doc. + - Id: 12200 + Title: Sticky Mucus Doc. + - Id: 12201 + Title: Bee Sting Doc. + - Id: 12202 + Title: Grasshopper's Leg Doc. + - Id: 12203 + Title: Royal Jelly Doc. + - Id: 12204 + Title: Yoyo Tail Doc. + - Id: 12205 + Title: Solid Shell Doc. + - Id: 12206 + Title: Yam Doc. + - Id: 12207 + Title: Raccoon Leaf Doc. + - Id: 12208 + Title: Snail's Shell Doc. + - Id: 12209 + Title: Horn Doc. + - Id: 12210 + Title: Bear's Footskin Doc. + - Id: 12211 + Title: Feather Doc. + - Id: 12212 + Title: Red Herb Doc. + - Id: 12213 + Title: Carrot Doc. + - Id: 12214 + Title: Cactus Needle Doc. + - Id: 12215 + Title: Stone Heart Doc. + - Id: 12216 + Title: Pouty Jahbong + TimeLimit: +6h + - Id: 12217 + Title: Request - Traces of wild boar hunt + - Id: 12218 + Title: How to make lava elixir + - Id: 12219 + Title: How to creat flame elixir + - Id: 12220 + Title: How to create glaicer elixir + - Id: 12221 + Title: How to create fossil elixir + - Id: 12222 + Title: How to create storm elixir + - Id: 12225 + Title: Pom Spider Hunting + Targets: + - Mob: POM_SPIDER + Count: 3 + - Id: 12226 + Title: Angra Mantis Hunting + Targets: + - Mob: ANGRA_MANTIS + Count: 4 + - Id: 12227 + Title: Parus Hunting + Targets: + - Mob: PARUS + Count: 5 + - Id: 12228 + Title: Little Fatam Hunting + Targets: + - Mob: LITTLE_FATUM + Count: 6 + - Id: 12229 + Title: Miming Hunting + Targets: + - Mob: MIMING + Count: 7 + - Id: 12230 + Title: Mora Monster Hunt + TimeLimit: +23h + - Id: 12231 + Title: Insect Feeler Collecting + - Id: 12232 + Title: Immortal Heart Collecting + - Id: 12233 + Title: Rotten Bandage Collecting + - Id: 12234 + Title: Orcish Voucher Collecting + - Id: 12235 + Title: Skeleton Bone Collecting + - Id: 12236 + Title: Memento Collecting + - Id: 12237 + Title: Shell Collecting + - Id: 12238 + Title: Scale Shell Collecting + - Id: 12239 + Title: Venom Canine Collecting + - Id: 12240 + Title: Sticky Mucus Collecting + - Id: 12241 + Title: Mora Item Request 1 + TimeLimit: +23h + - Id: 12242 + Title: Mora Item Request 2 + TimeLimit: +23h + - Id: 12243 + Title: Missing Information on Tajareu + - Id: 12244 + Title: Missing Information on Tokenizer + - Id: 12245 + Title: Missing Information on Mesile + - Id: 12246 + Title: Missing Information on Noir + - Id: 12247 + Title: Missing Information on Pajama God + - Id: 12248 + Title: Missing Information on Mendel + - Id: 12249 + Title: Missing Information on Miles + - Id: 12250 + Title: Missing Information on Kunmune + - Id: 12251 + Title: Missing Information on Chayihokin + - Id: 12252 + Title: Missing Information on Tuale + - Id: 12253 + Title: Missing Person Search Time Limit + TimeLimit: +23h + - Id: 12254 + Title: Now it's cleaning + TimeLimit: +1h + - Id: 12255 + Title: Hunt deep sea crab + Targets: + - Mob: MD_CRAB + Count: 20 + - Id: 12256 + Title: Hunt deep sea squid + Targets: + - Mob: MD_MARSE + Count: 20 + - Id: 12257 + Title: Hunt Ancient crustacean + Targets: + - Mob: MD_VADON + Count: 20 + - Id: 12258 + Title: Hunt deep sea shell + Targets: + - Mob: MD_SHELLFISH + Count: 20 + - Id: 12259 + Title: Hunt ancient kukre + Targets: + - Mob: MD_KUKRE + Count: 20 + - Id: 12260 + Title: Hunt deep sea conch + Targets: + - Mob: MD_CORNUTUS + Count: 20 + - Id: 12261 + Title: Hunt deep sea horse + Targets: + - Mob: MD_MARC + Count: 30 + - Id: 12262 + Title: Hunt ancient sword fish + Targets: + - Mob: MD_SWORD_FISH + Count: 30 + - Id: 12263 + Title: Hunt ancient sea god + Targets: + - Mob: MD_STROUF + Count: 30 + - Id: 12264 + Title: Hunt mutation anolian + Targets: + - Mob: MD_ANOLIAN + Count: 30 + - Id: 12265 + Title: Hunt deep sea mermaid + Targets: + - Mob: MD_OBEAUNE + Count: 30 + - Id: 12266 + Title: Hunt transformable kapha + Targets: + - Mob: MD_KAPHA + Count: 30 + - Id: 12267 + Title: Hunt weird coelacanth + Targets: + - Mob: COELACANTH_N_M + Count: 1 + - Id: 12268 + Title: Hunt dark coelacanth + Targets: + - Mob: COELACANTH_N_A + Count: 1 + - Id: 12269 + Title: Hunt Cruel coelacanth + Targets: + - Mob: COELACANTH_H_A + Count: 1 + - Id: 12270 + Title: Hunt mutation coelacanth + Targets: + - Mob: COELACANTH_H_M + Count: 1 + - Id: 12271 + Title: In progress general culvert single day service + TimeLimit: +23h + - Id: 12272 + Title: In progress hard culvert single day service + TimeLimit: +23h + - Id: 12273 + Title: In progress general culvert weekly service + TimeLimit: +6d17h + - Id: 12274 + Title: In progress hard culvert weekly service + TimeLimit: +6d17h + - Id: 12278 + Title: Towards Bakonawa Lake... + TimeLimit: +7d + - Id: 12279 + Title: Get Rid of Bakonawa + Targets: + - Mob: BAKONAWA_3 + Count: 1 + - Id: 12280 + Title: A suspicious prisoner + - Id: 12281 + Title: An unwanted favor + - Id: 12282 + Title: Gossip king Clever + - Id: 12283 + Title: The rift researcher + - Id: 12284 + Title: A cat merchant's source of information + - Id: 12285 + Title: A way to calm down a cat + - Id: 12286 + Title: Information traded for some canned foods + - Id: 12287 + Title: A weird experience + - Id: 12288 + Title: A successful experience + - Id: 12289 + Title: Another visitation + - Id: 12290 + Title: Clever's historical documents + - Id: 12291 + Title: Hidden historical documents (?) + - Id: 12292 + Title: The unknown ones + - Id: 12293 + Title: Figures in history + - Id: 12294 + Title: Tour of Eclage + - Id: 12295 + Title: Error + - Id: 12296 + Title: Fun times with the reactor + - Id: 12297 + Title: Encountering Etran + - Id: 12298 + Title: Two wishes + - Id: 12299 + Title: Revisiting Robert + - Id: 12300 + Title: Revisiting Etran + - Id: 12301 + Title: Two remaining friends + - Id: 12302 + Title: Salim Hamid + - Id: 12303 + Title: Applicant for trader + - Id: 12304 + Title: Introduction to merchantology + - Id: 12305 + Title: About the capability figure + - Id: 12306 + Title: Experience of disounts + - Id: 12307 + Title: Way to the Merchant + - Id: 12308 + Title: Removal of Worm Tails + - Id: 12309 + Title: Removal of Boa + - Id: 12310 + Title: Removal of Spore + - Id: 12311 + Title: Removal of Pirate Skeletons + - Id: 12312 + Title: Supplementary to the theory lesson + - Id: 12313 + Title: About stats + - Id: 12314 + Title: About skills + - Id: 12316 + Title: Meeting Hugin + - Id: 12317 + Title: Trace of Time Travel + TimeLimit: +23h + - Id: 12318 + Title: Corrupted Soul Hunt + Targets: + - Mob: MG_CORRUPTION_ROOT + Count: 1 + - Id: 12319 + Title: Amdarais Hunt + Targets: + - Mob: MG_AMDARAIS + Count: 1 + - Id: 12320 + Title: Time Traveler + - Id: 12321 + Title: Time Conqueror + - Id: 12322 + Title: Space Distortion + - Id: 12325 + Title: Faceworm's Nest after-effects + TimeLimit: +23h + - Id: 12326 + Title: The owner of old ring + TimeLimit: +1d + - Id: 12327 + Title: The memory of old photo album + TimeLimit: +1d + - Id: 12328 + Title: Dol-Seoi's Sorrow + TimeLimit: +1d + - Id: 12329 + Title: Keaton's Bracelet + TimeLimit: +1d + - Id: 12330 + Title: Skull-faced Girl + - Id: 12331 + Title: Trail of Toy Factory + TimeLimit: +23h + - Id: 12334 + Title: Trace of Time Travel + TimeLimit: +23h + - Id: 12335 + Title: Space Distortion + - Id: 12338 + Title: Time Traveler + - Id: 12339 + Title: Time Conqueror + - Id: 12340 + Title: Rebellion Job Change Quest + - Id: 12341 + Title: Rebellion Job Change Quest + - Id: 12342 + Title: Rebellion Job Change Quest + - Id: 12343 + Title: Rebellion Job Change Quest + Targets: + - Mob: J_REB_SHECIL1 + Count: 10 + - Id: 12344 + Title: Rebellion Job Change Quest + Targets: + - Mob: J_REB_SHECIL2 + Count: 3 + - Id: 12345 + Title: Rebellion Job Change Quest + - Id: 12346 + Title: Strange Ancient Science + - Id: 12347 + Title: Trace of Laboratory Access + TimeLimit: +23h + - Id: 12363 + Title: ?????? ?? ?? + - Id: 12368 + Title: Operate the old robot + - Id: 12369 + Title: Secret Business Relation + - Id: 12374 + Title: Heart Hunter Base occupation + - Id: 12375 + Title: Base maintenance + TimeLimit: 4h + - Id: 12376 + Title: First transaction + - Id: 12381 + Title: New Continent's Food Supplier + - Id: 12382 + Title: Distributing Food + TimeLimit: 4h + - Id: 12383 + Title: Sweet Potato Delivery + - Id: 12384 + Title: Meat Delivery + - Id: 12385 + Title: Carrot Delivery + - Id: 12386 + Title: Banana Delivery + - Id: 12387 + Title: Pumpkin Delivery + - Id: 12388 + Title: Mushroom Delivery + - Id: 12389 + Title: Guardian of Rock Ridge + - Id: 12390 + Title: Relieved for Now + TimeLimit: 4h + - Id: 12391 + Title: Buffaloes with Rifles + Targets: + - Mob: COWRAIDERS1 + Count: 15 + - Id: 12392 + Title: Punishing the Red Masks + Targets: + - Mob: COWRAIDERS2 + Count: 15 + - Id: 12393 + Title: Eye Patch Desperadoes + Targets: + - Mob: COWRAIDERS3 + Count: 15 + - Id: 12394 + Title: Exterminate Gray Four-legged Beasts + Targets: + - Mob: COYOTE + Count: 20 + - Id: 12395 + Title: Exterminate Swamp Arclouzes + Targets: + - Mob: RR_ARCLOUSE + Count: 10 + - Id: 12396 + Title: Exterminate Brown Rats + Targets: + - Mob: RR_CRAMP + Count: 10 + - Id: 12398 + Title: You're Good + TimeLimit: 4h + - Id: 12399 + Title: Hunt Heinous Criminals + Targets: + - Mob: E_COWRAIDERS1 + Count: 10 + - Id: 12400 + Title: Hunt Heinous Criminals + Targets: + - Mob: E_COWRAIDERS2 + Count: 10 + - Id: 12401 + Title: Hunt Heinous Criminals + Targets: + - Mob: E_COWRAIDERS3 + Count: 10 + - Id: 12402 + Title: Eliminate Dangerous Gas + Targets: + - Mob: GASTER + Count: 10 + - Id: 12403 + Title: Laborers of Rock Ridge + - Id: 12404 + Title: Are You Not Tired? + TimeLimit: 4h + - Id: 12405 + Title: Maintain the Red Pipe + - Id: 12406 + Title: Maintain the Blue Pipe + - Id: 12407 + Title: Maintain the Yellow Pipe + - Id: 12408 + Title: Maintain the White Pipe + - Id: 12409 + Title: Pipes Maintained + - Id: 12410 + Title: Contract with the Wealthy Merchant + - Id: 12411 + Title: Come Back Tomorrow + TimeLimit: 4h + - Id: 13000 + Title: RWC2011Card Gathering + - Id: 13001 + Title: RWC2011Card Gathering - Hold + TimeLimit: +23h + - Id: 13002 + Title: Brigan collecting + - Id: 13003 + Title: Carat Request + Targets: + - Mob: CARAT + Count: 30 + - Id: 13004 + Title: Carat Request timer + TimeLimit: +1h + - Id: 13005 + Title: Arclouse Request + Targets: + - Mob: ARCLOUSE + Count: 22 + - Id: 13006 + Title: Arclouse Request timer + TimeLimit: +1h + - Id: 13007 + Title: Anolian Request + Targets: + - Mob: ANOLIAN + Count: 30 + - Id: 13008 + Title: Anolian Request timer + TimeLimit: +1h + - Id: 13009 + Title: Sting Request + Targets: + - Mob: STING + Count: 30 + - Id: 13010 + Title: Sting Request timer + TimeLimit: +1h + - Id: 13011 + Title: Majoruros Request + Targets: + - Mob: MAJORUROS + Count: 30 + - Id: 13012 + Title: Majoruros Request timer + TimeLimit: +1h + - Id: 13013 + Title: Pinguicula Request + Targets: + - Mob: PINGUICULA + Count: 30 + - Id: 13014 + Title: Pinguicula Request timer + TimeLimit: +1h + - Id: 13015 + Title: Luciola Vespa Request + Targets: + - Mob: LUCIOLA_VESPA + Count: 30 + - Id: 13016 + Title: Luciola Vespa Request timer + TimeLimit: +1h + - Id: 13017 + Title: Desert Wolf Request + Targets: + - Mob: DESERT_WOLF + Count: 30 + - Id: 13018 + Title: Desert Wolf Request timer + TimeLimit: +1h + - Id: 13019 + Title: Snowier Request + Targets: + - Mob: SNOWIER + Count: 30 + - Id: 13020 + Title: Snowier Request timer + TimeLimit: +1h + - Id: 13021 + Title: Ice Titan Request + Targets: + - Mob: ICE_TITAN + Count: 30 + - Id: 13022 + Title: Ice Titan Request Timer + TimeLimit: +1h + - Id: 13023 + Title: Nightmare Terror Request + Targets: + - Mob: NIGHTMARE_TERROR + Count: 30 + - Id: 13024 + Title: Nightmare Terror Request Timer + TimeLimit: +1h + - Id: 13025 + Title: Flying Deleter Request + Targets: + - Mob: DELETER + Count: 30 + - Id: 13026 + Title: Deleter Request Timer + TimeLimit: +1h + - Id: 13040 + Title: Loli Ruri Request + Targets: + - Mob: LOLI_RURI + Count: 30 + - Id: 13041 + Title: Loli Ruri Request Timer + TimeLimit: +1h + - Id: 13042 + Title: Medusa Request + Targets: + - Mob: MEDUSA + Count: 30 + - Id: 13043 + Title: Medusa Request Timer + TimeLimit: +1h + - Id: 13044 + Title: Anubis Request + Targets: + - Mob: ANUBIS + Count: 20 + - Id: 13045 + Title: Anubis Request Timer + TimeLimit: +1h + - Id: 13046 + Title: Tendrilion Request + Targets: + - Mob: TENDRILRION + Count: 1 + - Id: 13047 + Title: Tendrilion Request Timer + TimeLimit: +1h + - Id: 13048 + Title: Tendrilion Request + Targets: + - Mob: TENDRILRION + Count: 1 + - Id: 13049 + Title: Tendrilion Request Timer + TimeLimit: +1h + - Id: 13050 + Title: The Laphine that loves the land + - Id: 13051 + Title: The singing Laphine + - Id: 13052 + Title: The watering Laphine + - Id: 13053 + Title: The dancing Laphine + - Id: 13054 + Title: The smiling Laphine + - Id: 13055 + Title: See if all the adventurers are safe + - Id: 13056 + Title: Reporter Rossi + - Id: 13057 + Title: Adventurer Euncheong + - Id: 13058 + Title: Troublemaker New Oz + - Id: 13059 + Title: End of project + TimeLimit: +22h + - Id: 13060 + Title: Safety confirmation complete! + TimeLimit: +22h + - Id: 13061 + Title: Food support + - Id: 13062 + Title: Food support - complete + TimeLimit: +22h + - Id: 13063 + Title: Dusting off + Targets: + - Mob: CENERE + Count: 20 + - Id: 13064 + Title: Dusting off - complete + TimeLimit: +22h + - Id: 13065 + Title: Collecting a souvenir + - Id: 13066 + Title: This is enough for souvenirs + TimeLimit: +22h + - Id: 13067 + Title: Raydric research + Targets: + - Mob: RAYDRIC + Count: 30 + - Id: 13068 + Title: Raydric research - timer + TimeLimit: +1h + - Id: 13069 + Title: Khalitzburg research + Targets: + - Mob: KHALITZBURG + Count: 30 + - Id: 13070 + Title: Khalitzburg research - timer + TimeLimit: +1h + - Id: 13071 + Title: Wander Man research + Targets: + - Mob: WANDER_MAN + Count: 30 + - Id: 13072 + Title: Wander Man research - timer + TimeLimit: +1h + - Id: 13073 + Title: Ancient Mimic research + Targets: + - Mob: ANCIENT_MIMIC + Count: 30 + - Id: 13074 + Title: Ancient Mimic research - timer + TimeLimit: +1h + - Id: 13075 + Title: Death Word research + Targets: + - Mob: DEATHWORD + Count: 30 + - Id: 13076 + Title: Death Word research - timer + TimeLimit: +1h + - Id: 13077 + Title: Owl Baron research + Targets: + - Mob: OWL_BARON + Count: 20 + - Id: 13078 + Title: Owl Baron research - timer + TimeLimit: +1h + - Id: 13079 + Title: Bloody Page Research + - Id: 13080 + Title: Bloody Page Research - Wait + TimeLimit: +1h + - Id: 13081 + Title: Dark Pinguicula research + Targets: + - Mob: PINGUICULA_D + Count: 30 + - Id: 13082 + Title: Dark Pinguicula research - timer + TimeLimit: +1h + - Id: 13083 + Title: Nepenthes research + Targets: + - Mob: NEPENTHES + Count: 30 + - Id: 13084 + Title: Nepenthes research - timer + TimeLimit: +1h + - Id: 13085 + Title: Naga research + Targets: + - Mob: NAGA + Count: 30 + - Id: 13086 + Title: Naga research - timer + TimeLimit: +1h + - Id: 13087 + Title: Centipede Larva research + Targets: + - Mob: CENTIPEDE_LARVA + Count: 20 + - Id: 13088 + Title: Centipede Larva research - timer + TimeLimit: +1h + - Id: 13089 + Title: Cornus research + Targets: + - Mob: CORNUS + Count: 30 + - Id: 13090 + Title: Cornus research - timer + TimeLimit: +1h + - Id: 13091 + Title: Mystic Horn Research + - Id: 13092 + Title: Mystic Horn Research - Wait + TimeLimit: +1h + - Id: 13093 + Title: Ancient Mummy research + Targets: + - Mob: ANCIENT_MUMMY + Count: 30 + - Id: 13094 + Title: Ancient Mummy research - timer + TimeLimit: +1h + - Id: 13095 + Title: Geffenia expedition + Targets: + - Mob: INCUBUS + Count: 10 + - Mob: SUCCUBUS + Count: 10 + - Mob: VIOLY + Count: 10 + - Id: 13096 + Title: Geffenia expedition - Wait + TimeLimit: +1h + - Id: 13097 + Title: Juperos expedition + Targets: + - Mob: VENATU_2 + Count: 30 + - Mob: VENATU_3 + Count: 30 + - Mob: VENATU_4 + Count: 30 + - Id: 13098 + Title: Juperos expedition - Wait + TimeLimit: +1h + - Id: 13099 + Title: Fragments and Rusty Screw + - Id: 13100 + Title: Fragments and Rusty Screw - Wait + TimeLimit: +1h + - Id: 13101 + Title: The way of Taekwon + - Id: 13102 + Title: Spinning kick + - Id: 13103 + Title: Breaking Willows + - Id: 13104 + Title: Breaking Spores + - Id: 13105 + Title: Breaking Zombies + - Id: 13106 + Title: Breaking Skeletons + - Id: 13107 + Title: Thanatos Tower Search + - Id: 13108 + Title: Rachel holy ground Search + - Id: 13109 + Title: Unknown island Search + - Id: 13110 + Title: Abyss Lake Search + - Id: 13111 + Title: Thanatos Tower Search - Reporting results + - Id: 13112 + Title: Rachel holy ground Search - Reporting results + - Id: 13113 + Title: Nameless Island Search - Reporting results + - Id: 13114 + Title: Abyss Lake Search - Reporting results + - Id: 13115 + Title: Thanatos Tower Search - Wait + TimeLimit: +1h + - Id: 13116 + Title: Rachel holy ground Search - Wait + TimeLimit: +1h + - Id: 13117 + Title: Unknown island Search - Wait + TimeLimit: +1h + - Id: 13118 + Title: Abyss Lake Search - Wait + TimeLimit: +1h + - Id: 13119 + Title: Combat Baroness of Retribution + Targets: + - Mob: RETRIBUTION + Count: 30 + - Id: 13120 + Title: Combat Baroness of Retribution - Wait + TimeLimit: +1h + - Id: 13121 + Title: Combat Lady Solace + Targets: + - Mob: SOLACE + Count: 30 + - Id: 13122 + Title: Combat Lady Solace - Wait + TimeLimit: +1h + - Id: 13123 + Title: Combat Mistress of Shelter + Targets: + - Mob: SHELTER + Count: 30 + - Id: 13124 + Title: Combat Mistress of Shelter - Wait + TimeLimit: +1h + - Id: 13125 + Title: Combat Dame of Sentinel + Targets: + - Mob: OBSERVATION + Count: 30 + - Id: 13126 + Title: Combat Dame of Sentinel - Wait + TimeLimit: +1h + - Id: 13127 + Title: Combat Vanberk and Isilla + Targets: + - Mob: VANBERK + Count: 20 + - Mob: ISILLA + Count: 20 + - Id: 13128 + Title: Combat Vanberk and Isilla - Wait + TimeLimit: +1h + - Id: 13129 + Title: Combat Hodremlin + Targets: + - Mob: HODREMLIN + Count: 30 + - Id: 13130 + Title: Combat Hodremlin - Wait + TimeLimit: +1h + - Id: 13131 + Title: Combat Agav and Echio + Targets: + - Mob: AGAV + Count: 20 + - Mob: ECHIO + Count: 20 + - Id: 13132 + Title: Combat Agav and Echio - Wait + TimeLimit: +1h + - Id: 13133 + Title: Combat Ragged Zombie + Targets: + - Mob: RAGGED_ZOMBIE + Count: 30 + - Id: 13134 + Title: Combat Ragged Zombie - Wait + TimeLimit: +1h + - Id: 13135 + Title: Combat Zombie Slaughter + Targets: + - Mob: ZOMBIE_SLAUGHTER + Count: 30 + - Id: 13136 + Title: Combat Zombie Slaughter - Wait + TimeLimit: +1h + - Id: 13137 + Title: Combat Banshee + Targets: + - Mob: BANSHEE + Count: 30 + - Id: 13138 + Title: Combat Banshee - Wait + TimeLimit: +1h + - Id: 13139 + Title: Combat Ferus and Bewler + Targets: + - Mob: FERUS + Count: 30 + - Mob: FERUS_ + Count: 30 + - Id: 13140 + Title: Combat Ferus and Bewler - Wait + TimeLimit: +1h + - Id: 13141 + Title: Combat Acidus + Targets: + - Mob: ACIDUS + Count: 30 + - Mob: ACIDUS_ + Count: 30 + - Id: 13142 + Title: Combat Acidus - Wait + TimeLimit: +1h + - Id: 13143 + Title: Egnigem Story + Targets: + - Mob: YGNIZEM + Count: 30 + - Id: 13144 + Title: Egnigem Story - Wait + TimeLimit: +1h + - Id: 13145 + Title: Armeyer Story + Targets: + - Mob: ARMAIA + Count: 30 + - Id: 13146 + Title: Armeyer Story - Wait + TimeLimit: +1h + - Id: 13147 + Title: Whikebain Story + Targets: + - Mob: WHIKEBAIN + Count: 30 + - Id: 13148 + Title: Whikebain Story - Wait + TimeLimit: +1h + - Id: 13149 + Title: Kavach Story + Targets: + - Mob: KAVAC + Count: 30 + - Id: 13150 + Title: Kavach Story - Wait + TimeLimit: +1h + - Id: 13151 + Title: Errende Story + Targets: + - Mob: EREND + Count: 30 + - Id: 13152 + Title: Errende Story - Wait + TimeLimit: +1h + - Id: 13153 + Title: Laurell Story + Targets: + - Mob: RAWREL + Count: 30 + - Id: 13154 + Title: Laurell Story - Wait + TimeLimit: +1h + - Id: 13155 + Title: Morocc Story1 + Targets: + - Mob: MOROCC_1 + Count: 30 + - Id: 13156 + Title: Morocc Story1 - Wait + TimeLimit: +1h + - Id: 13157 + Title: Morocc Story2 + Targets: + - Mob: MOROCC_2 + Count: 30 + - Id: 13158 + Title: Morocc Story2 - Wait + TimeLimit: +1h + - Id: 13159 + Title: Morocc Story3 + Targets: + - Mob: MOROCC_4 + Count: 30 + - Id: 13160 + Title: Morocc Story3 - Wait + TimeLimit: +1h + - Id: 13161 + Title: Uni-horn Scaraba Story + Targets: + - Mob: HORN_SCARABA + Count: 30 + - Id: 13162 + Title: Uni-horn Scaraba Story - Wait + TimeLimit: +1h + - Id: 13163 + Title: Horn Scaraba Story + Targets: + - Mob: HORN_SCARABA2 + Count: 30 + - Id: 13164 + Title: Horn Scaraba Story - Wait + TimeLimit: +1h + - Id: 13165 + Title: Antler Scaraba Story + Targets: + - Mob: ANTLER_SCARABA + Count: 30 + - Id: 13166 + Title: Antler Scaraba Story - Wait + TimeLimit: +1h + - Id: 13167 + Title: Rake horn Scaraba Story + Targets: + - Mob: RAKE_SCARABA + Count: 30 + - Id: 13168 + Title: Rake horn Scaraba Story - Wait + TimeLimit: +1h + - Id: 13181 + Title: Nightmarish Jitterbug + - Id: 13182 + Title: "Nightmarish Jitterbug: Waiting" + TimeLimit: +23h + - Id: 13183 + Title: "Nightmarish Jitterbug: Completed" + - Id: 13184 + Title: Charleston Factory + - Id: 13185 + Title: Charleston Factory - Hold + TimeLimit: +20h + - Id: 13186 + Title: Charleston Factory - Complete + - Id: 13187 + Title: Deal with the Staff + Targets: + - Mob: STEP + Count: 50 + - Id: 13188 + Title: Deal with the Staff - Hold + TimeLimit: +20h + - Id: 13195 + Title: Monthly Brigan + - Id: 13196 + Title: Monthly Brigan + - Id: 13197 + Title: Monthly Brigan + - Id: 13198 + Title: "Monthly Brigan : Krotzel's Request" + - Id: 13199 + Title: Krotzel's Request - Complete + TimeLimit: +20h + - Id: 13200 + Title: "Monthly Brigan : Rookie's Request" + Targets: + - Mob: CENERE_G + Count: 30 + - Id: 13201 + Title: Rookie's Request - Complete + TimeLimit: +20h + - Id: 13202 + Title: "Monthly Brigan : Photo Journalist's Request" + Targets: + - Mob: REPAIR_ROBOT_T + Count: 30 + - Id: 13203 + Title: Photo Journalist's Request - Complete + TimeLimit: +20h + - Id: 13204 + Title: "Monthly Brigan : Grylls' Request" + - Id: 13205 + Title: Grylls' Request - Complete + TimeLimit: +20h + - Id: 14118 + Title: Wuhari's concern + - Id: 14119 + Title: Test of patience + - Id: 14120 + Title: Test of patience 2 + - Id: 14121 + Title: Test of patience 3 + - Id: 14122 + Title: Time for two + - Id: 14123 + Title: Wuharu's favor + - Id: 14125 + Title: Surveying the area + - Id: 14126 + Title: Searching for Ms. Goatie + - Id: 14127 + Title: Searching for Ms. Goatie's husband + - Id: 14128 + Title: Obtaining the research report + - Id: 14131 + Title: Analysis time + TimeLimit: +5mn + - Id: 14133 + Title: Another favor + - Id: 14134 + Title: Sharp Ms. Goatie + - Id: 14135 + Title: Searching for Mr. Pompe + - Id: 14136 + Title: A terrible scene in the field + - Id: 14137 + Title: An interesting proposition + - Id: 14138 + Title: The big corpse + - Id: 14139 + Title: To Wuhuru + - Id: 14140 + Title: To Wuhari + - Id: 14141 + Title: Ingredients for research + - Id: 14142 + Title: To the Archer's town! + - Id: 14143 + Title: Application for the Archer's job change + - Id: 14144 + Title: Retest - Stats + - Id: 14145 + Title: Archer Skills + - Id: 14146 + Title: Hunting training + - Id: 14147 + Title: Retest - Skills + - Id: 14148 + Title: To the next step + - Id: 14149 + Title: Listening to the 2nd job change + - Id: 14150 + Title: To the next step + - Id: 14151 + Title: Hunting training - Spoa + - Id: 14152 + Title: Hunting training - Creamy + - Id: 14153 + Title: Hunting training - Skeleton + - Id: 14154 + Title: Fragrant herb mix + - Id: 14155 + Title: Crunchy salad + - Id: 14156 + Title: Anything shabushabu + - Id: 14157 + Title: Baked golden apple + - Id: 14158 + Title: Presentation of the Archer manual + - Id: 14159 + Title: Met with the PR staff + - Id: 14160 + Title: Met with the PR staff + - Id: 14161 + Title: Test of stats + - Id: 14162 + Title: Test of skills + - Id: 14163 + Title: Caught Spores + - Id: 14164 + Title: Caught Creamy + - Id: 14165 + Title: Caught Skeletons + - Id: 14469 + Title: Look around the Walther Family + - Id: 14470 + Title: In Search of the Guardian Knight + - Id: 14471 + Title: To the Royal Prison + - Id: 14472 + Title: Gourmet Bigfoot + - Id: 14473 + Title: To Veins + - Id: 14474 + Title: Report to Isenhonor + - Id: 14475 + Title: To Jurgen + - Id: 14476 + Title: To Levuiere and His Wife + - Id: 14477 + Title: What Is Going on? + - Id: 14478 + Title: Searching for the Clue + - Id: 14479 + Title: Clean-up out of Apology + - Id: 14480 + Title: Conquer the Grease + - Id: 14481 + Title: Conquer the Mold + - Id: 14482 + Title: Conquer the Dirt of Devil + - Id: 14483 + Title: Report the Completion of the Clean-up + - Id: 14484 + Title: There Was a Furniture Delivery Man + - Id: 14485 + Title: I Am Upset + - Id: 14486 + Title: I Heard the Story + - Id: 14487 + Title: Please Find the Token of Memory + Drops: + - Mob: MEDUSA + Item: Filled_With_SeaStones + Rate: 3000 + - Id: 14488 + Title: Please Deliver My Love + - Id: 14489 + Title: I Have to Turn It Down + - Id: 14490 + Title: My Love Once More + Drops: + - Mob: MEDUSA + Item: Filled_With_SeaStones + Rate: 3000 + - Id: 14491 + Title: I Have to Turn It Down Again + - Id: 14492 + Title: There Is a Silver Lining + TimeLimit: 4h + - Id: 14493 + Title: Today I Feel + Drops: + - Mob: MEDUSA + Item: Filled_With_SeaStones + Rate: 3000 + - Id: 14494 + Title: I Have to Turn It Down Again + - Id: 14495 + Title: To Wolf + - Id: 14496 + Title: To Isaac + - Id: 14497 + Title: Delivery for Wolf + - Id: 14498 + Title: Which Rumor + - Id: 14499 + Title: Prove Yourself + Targets: + - Mob: MAJORUROS + Count: 33 + - Id: 14500 + Title: Complete checking out the book + - Id: 14501 + Title: Report to Wolf + - Id: 14502 + Title: To Isaac + - Id: 14503 + Title: Report to Wolf + - Id: 14504 + Title: In Search of Helmut + - Id: 14505 + Title: I Won't go Back + - Id: 14506 + Title: Things Turned out This Way + - Id: 14507 + Title: To Maximilian + - Id: 14508 + Title: Jewel and Cloth + - Id: 14509 + Title: Still Making It + TimeLimit: 4h + - Id: 14510 + Title: Pink Petal-like Dress + - Id: 14511 + Title: Beautiful Flower Decoration + - Id: 14512 + Title: Dress of the Night Sky + - Id: 14513 + Title: Shawl of the Blazing Sun + - Id: 14514 + Title: Step of the Fairy + - Id: 14515 + Title: Sparkling Star + - Id: 14516 + Title: Suspicious Shadow + - Id: 14531 + Title: Everything about Con-Chliina + - Id: 14532 + Title: Greetings to Captain Gamberi + - Id: 14533 + Title: Say hi to recorder + - Id: 14534 + Title: To the kitchen + - Id: 14535 + Title: To Purser + - Id: 14536 + Title: Delivery to Chef + - Id: 14537 + Title: When do we take off? + - Id: 14538 + Title: Can we take off? + - Id: 14539 + Title: Crazy Dragon + - Id: 14540 + Title: An errand out of nowhere + Drops: + - Mob: DR_BASILISK1 + Item: Basilac_Clam + Rate: 5000 + - Id: 14541 + Title: No news is not a good news + - Id: 14542 + Title: How is the Dragon + - Id: 14543 + Title: Basilisk Hunt + Targets: + - Mob: DR_BASILISK1 + Count: 20 + - Id: 14544 + Title: Now I can leave + - Id: 14545 + Title: To Purser + - Id: 14546 + Title: Take care of grass thief + Targets: + - Mob: DR_LUNATIC + Count: 5 + - Mob: DR_FABRE + Count: 5 + - Id: 14547 + Title: Can we set out the sailing? + - Id: 14548 + Title: Crazy Dragon + - Id: 14549 + Title: No news is not a good news + - Id: 14550 + Title: How is the Dragon + - Id: 14551 + Title: Chief Basilisk + - Id: 14552 + Title: Lord Imuk's message + - Id: 14553 + Title: Basilisk Hunt + Targets: + - Mob: DR_BASILISK3 + Count: 20 + - Id: 14554 + Title: We can start sail now + - Id: 14555 + Title: Whole new world of taste + - Id: 14556 + Title: There also is a scary thing for me + - Id: 14557 + Title: Truth is alway harsh + - Id: 14558 + Title: Dirty Creatures + Drops: + - Mob: DR_BASILISK2 + Item: Basilac_Clam + Rate: 5000 + - Id: 14559 + Title: Charm Effect Duration + TimeLimit: 4h + - Id: 14560 + Title: New Ingredient + Drops: + - Mob: DR_BASILISK2 + Item: Basilac_Clam + Rate: 5000 + - Id: 14561 + Title: Dirty and Filty + Drops: + - Mob: DR_BASILISK2 + Item: Basilac_Clam + Rate: 5000 + - Id: 14562 + Title: The basic are the best + Drops: + - Mob: DR_BASILISK2 + Item: Basilac_Clam + Rate: 5000 + - Id: 14563 + Title: Free time + TimeLimit: 4h + - Id: 14565 + Title: Emergency food supplies + - Id: 14566 + Title: Brilliant idea + - Id: 14567 + Title: Kaluna milk is in Danger! + - Id: 14568 + Title: Time to persuade + - Id: 14569 + Title: Babysitter + - Id: 14570 + Title: Processing Anchovy + - Id: 14571 + Title: Anchovy fishing ship + - Id: 14572 + Title: Helpless... + - Id: 14573 + Title: I need the time on my own + - Id: 14574 + Title: Meal Box Delivery + - Id: 14575 + Title: Delivery Complete Report + - Id: 14576 + Title: Meal Box Delivery Time + TimeLimit: 4h + - Id: 14579 + Title: Interview with Captain + - Id: 14580 + Title: To Recorder + - Id: 14581 + Title: Interview with the Chief + - Id: 14582 + Title: To Recorder + - Id: 14583 + Title: To Granma + - Id: 14584 + Title: Back to Recorder + - Id: 14588 + Title: The Competition + Targets: + - Mob: DR_HORNET + Count: 10 + - Id: 14589 + Title: Sticky ingredient + Targets: + - Mob: DR_RODA_FROG + Count: 10 + - Id: 14590 + Title: Hunter's destination + Targets: + - Mob: DR_DESERT_WOLF_B + Count: 10 + - Id: 14591 + Title: Secret Ingredient + Targets: + - Mob: DR_SPORE + Count: 10 + - Id: 14592 + Title: Resting Time + TimeLimit: 4h + - Id: 14595 + Title: To Einbech train station + - Id: 14596 + Title: Follow the trails + - Id: 14597 + Title: Corner of Einbech + - Id: 14598 + Title: Invisible entrance + - Id: 14599 + Title: A glass of tea gratitude + - Id: 14600 + Title: Gentleman on second floor + - Id: 14601 + Title: Ladies on second floor + - Id: 14602 + Title: Hunter on second floor + - Id: 14603 + Title: Pipe repair materials + Targets: + - Mob: WASTE_STOVE + Count: 10 + - Id: 14604 + Title: National Fuel Solar Fuel + Targets: + - Mob: WASTE_STOVE + Count: 10 + - Id: 14605 + Title: Sparkling things + Targets: + - Mob: OBSIDIAN + Count: 5 + - Mob: MINERAL + Count: 5 + - Id: 14606 + Title: Pipe repair materials + Targets: + - Mob: WASTE_STOVE + Count: 10 + - Id: 14607 + Title: National Fuel Solar Fuel + Targets: + - Mob: WASTE_STOVE + Count: 10 + - Id: 14608 + Title: Sparkling things + Targets: + - Mob: OBSIDIAN + Count: 5 + - Mob: MINERAL + Count: 5 + - Id: 14609 + Title: Quiet time + TimeLimit: 4h + - Id: 14610 + Title: Gun recycling + Targets: + - Mob: EP16_2_BROKEN_GUN + Count: 5 + Drops: + - Mob: EP16_2_BROKEN_GUN + Item: Broken_Gun_Wreck + Rate: 5000 + - Id: 14611 + Title: Gun recycling + Targets: + - Mob: EP16_2_BROKEN_GUN + Count: 5 + Drops: + - Mob: EP16_2_BROKEN_GUN + Item: Broken_Gun_Wreck + Rate: 5000 + - Id: 14612 + Title: Time for repair + TimeLimit: 4h + - Id: 14613 + Title: Erst on second floor + - Id: 14614 + Title: Convince the leaders + - Id: 14615 + Title: Between negotiation and deception + - Id: 14672 + Title: Preparing for the Firework Festival + Targets: + - Mob: GASTER + Count: 15 + - Id: 14673 + Title: Time to Make Bombs + TimeLimit: 4h + - Id: 14683 + Title: Mysterious Device + - Id: 14684 + Title: Mysterious Device + TimeLimit: +1h + - Id: 14685 + Title: Mysterious Device + TimeLimit: +1h + - Id: 14686 + Title: Mysterious Device + TimeLimit: +1h + - Id: 14687 + Title: Mysterious Device + TimeLimit: +1h + - Id: 15000 + Title: Experiencing abnormal statuses + - Id: 15001 + Title: Hold your breath + TimeLimit: +20s + - Id: 15002 + Title: "Memorial dungeon: Sara's Memory" + TimeLimit: +20h + - Id: 15003 + Title: Adventurer leon + - Id: 15005 + Title: "Memorial Dungeon: Isle of Bios" + TimeLimit: +23h + - Id: 15006 + Title: Isle of Bios Exploration + - Id: 15007 + Title: "Memorial Dungeon: Isle of Bios" + TimeLimit: +5mn + - Id: 15008 + Title: "Memorial Dungeon: Isle of Bios" + TimeLimit: +5mn + - Id: 15050 + Title: "Memorial Dungeon: Airship Assault" + TimeLimit: +23h + - Id: 15051 + Title: "Memorial Dungeon: Airship Assault" + TimeLimit: +5mn + - Id: 15055 + Title: "Christmas : We are the great Single Union Army!" + - Id: 15056 + Title: "Christmas : Declare war against couples!" + - Id: 15057 + Title: "Christmas : Prepare the festival!" + - Id: 15059 + Title: "Christmas : Cooldown Timer" + TimeLimit: +1d + - Id: 15060 + Title: "Christmas : Kwami has joined" + - Id: 15061 + Title: "Christmas : Willer has joined" + - Id: 15062 + Title: "Christmas : Rinka has joined" + - Id: 15063 + Title: "Christmas : Jee has joined" + - Id: 15064 + Title: "Christmas : Marty has joined" + - Id: 16000 + Title: Metz Brayde's Notice + - Id: 16001 + Title: First examination + - Id: 16002 + Title: Fetching Items for Arian -1 + - Id: 16003 + Title: Fetching Items for Arian -2 + - Id: 16004 + Title: Fetching Items for Arian -3 + - Id: 16005 + Title: Fetching Items for Arian -4 + - Id: 16006 + Title: Fetching Items for Arian -5 + - Id: 16007 + Title: Fetching Items for Arian -6 + - Id: 16008 + Title: Quiz time! + - Id: 16009 + Title: Fighting is the language of warmonger + - Id: 16010 + Title: Battle in great condition + TimeLimit: 4h + - Id: 16011 + Title: Arena entrance + - Id: 16012 + Title: Troublesome twin + - Id: 16013 + Title: "Testimony: Chef's story" + - Id: 16014 + Title: "Testimony: Sniper's story" + - Id: 16015 + Title: The cause of failure is a careless attempt + - Id: 16016 + Title: Borrowing wisdom of the experts + - Id: 16017 + Title: Twin's sincere confession + - Id: 16018 + Title: Encourage instead of punishment + - Id: 16019 + Title: Elena Volkova's Solution + - Id: 16020 + Title: Daily babysitting + TimeLimit: 4h + - Id: 16021 + Title: "Service: Book lending agent" + - Id: 16022 + Title: "Service: Book lending agent" + - Id: 16023 + Title: "Service: Book lending agent" + - Id: 16024 + Title: "Service: Loaned book delivery" + - Id: 16025 + Title: "Service: Exploring the Mine Dungeon" + Targets: + - Mob: PITMAN + Count: 30 + - Id: 16026 + Title: "Service: Exploring the Mine Dungeon" + Targets: + - Mob: NOXIOUS + Count: 20 + - Mob: VENOMOUS + Count: 20 + - Id: 16027 + Title: "Service: Cookies delivery" + - Id: 16028 + Title: "Service: Cookies delivery" + - Id: 16029 + Title: "Service: Cookies delivery" + - Id: 16030 + Title: "Service: Cookies delivery" + - Id: 16031 + Title: "Service: Cookies delivery" + - Id: 16032 + Title: Hospitality to senior + - Id: 16033 + Title: Bring dessert and listen the story + - Id: 16034 + Title: Sweet cookies once a day + TimeLimit: 4h + - Id: 16035 + Title: "Delivery: Explosive revolver materials" + - Id: 16036 + Title: Expert's keen eye + - Id: 16037 + Title: Material collection once a day + TimeLimit: 4h + - Id: 16038 + Title: Collect 2 Oridecons + - Id: 16039 + Title: Collect 2 Eluniums + - Id: 16040 + Title: Collect 5 Irons + - Id: 16041 + Title: "Investigation: Capture strolling cat operation" + - Id: 16042 + Title: Charity temporarily stays + TimeLimit: 4h + - Id: 16043 + Title: "Investigation: Capture someone's craving operation" + - Id: 16044 + Title: In charge of Charity + - Id: 16045 + Title: Veteran's small memorial service + - Id: 16046 + Title: DIY obtaining bouquet materials + - Id: 16047 + Title: Quiet memorial ceremony + - Id: 16048 + Title: Traces of old story + - Id: 16049 + Title: Quiet dawn + TimeLimit: 4h + - Id: 16050 + Title: Tribute hour + - Id: 16051 + Title: DIY obtaining bouquet materials + - Id: 16052 + Title: Quiet memorial ceremony + - Id: 16053 + Title: Ongoing old story + - Id: 16054 + Title: Differentiated advertising strategy + - Id: 16055 + Title: "Advertising: Dou you want a clean city?" + - Id: 16056 + Title: "Advertising: Then blow it all away!" + - Id: 16057 + Title: "Advertising: Suitable revenge for old age!" + - Id: 16058 + Title: Slow advertising effect + TimeLimit: 4h + - Id: 16059 + Title: Differentiated advertising strategy + - Id: 16060 + Title: Fighting is the language of warmonger + - Id: 16061 + Title: Fair and equitable result + - Id: 16062 + Title: Gen of Niflheim + - Id: 16063 + Title: The Witch's Aid + - Id: 16064 + Title: Misfortunate of Niflheim + - Id: 16065 + Title: The Queen's Symbol + - Id: 16066 + Title: Knowledge of the Symbol + - Id: 16067 + Title: Knowledge of Asgard + - Id: 16068 + Title: Finding the Soul Pieces + - Id: 16069 + Title: Finding the Soul Pieces + - Id: 16070 + Title: Finding the Soul Pieces + - Id: 16071 + Title: Finding the Soul Pieces + - Id: 16072 + Title: Finding the Soul Pieces + - Id: 16073 + Title: Agrboda's Soul + - Id: 16074 + Title: Symbol of the Nine Realms + - Id: 16075 + Title: Serin's Ambitions + - Id: 16076 + Title: Witch's Tonic + - Id: 16077 + Title: Serin's Release + - Id: 16078 + Title: Peace of the Family + Targets: + - Mob: COYOTE + Count: 30 + - Id: 16079 + Title: Back for More Coyotes Tomorrow + TimeLimit: 4h + - Id: 16080 + Title: Hunting Coyotes Again + Targets: + - Mob: COYOTE + Count: 30 + - Id: 16081 + Title: Failed to Get Juice Mix Package + - Id: 16082 + Title: Discovered Suspicious Sand Pile + - Id: 16083 + Title: Discovered Wasteland Cactuten + - Id: 16084 + Title: Discovered Suspicious Sand Pile + - Id: 16085 + Title: Discovered Coyote + - Id: 16086 + Title: Discovered Suspicious Sand Pile + - Id: 16087 + Title: Discovered Cactus Girl + - Id: 16088 + Title: Discovered Coyote + - Id: 16089 + Title: Discovered Suspicious Sand Pile + - Id: 16090 + Title: Discovered Suspicious Sand Pile + - Id: 16091 + Title: Discovered Suspicious Sand Pile + - Id: 16092 + Title: Discovered Suspicious Sand Pile + - Id: 16093 + Title: Discovered Suspicious Sand Pile + - Id: 16094 + Title: Discovered Suspicious Sand Pile + - Id: 16095 + Title: Discovered Suspicious Sand Pile + - Id: 16101 + Title: Kiel Hyre Academy + - Id: 16102 + Title: Kiel Hyre Academy + - Id: 16103 + Title: Kiel Hyre Academy + - Id: 16104 + Title: Kiel Hyre Academy + - Id: 16105 + Title: Kiel Hyre Academy + - Id: 16106 + Title: Kiel Hyre Academy + - Id: 16107 + Title: Kiel Hyre Academy + - Id: 16108 + Title: Kiel Hyre Academy + - Id: 16109 + Title: Kiel Hyre Academy + - Id: 16110 + Title: Kiel Hyre Academy + - Id: 16111 + Title: Kiel Hyre Academy + - Id: 16112 + Title: Kiel Hyre Academy + - Id: 16113 + Title: Kiel Hyre Academy + - Id: 16114 + Title: Kiel Hyre Academy + - Id: 16115 + Title: Kiel Hyre Academy + - Id: 16116 + Title: Kiel Hyre Academy + - Id: 16117 + Title: Mysterious World Map + - Id: 16118 + Title: Hidden poem + - Id: 16119 + Title: Snake swords + - Id: 16120 + Title: A dream? + - Id: 16121 + Title: Secret Code? + - Id: 16122 + Title: Old Copper Key + - Id: 16123 + Title: Green Keycard + - Id: 16124 + Title: Steel Box + - Id: 16125 + Title: Kiel Hyre Academy + - Id: 16126 + Title: Kiel Hyre Academy + - Id: 16127 + Title: Kiel Hyre Academy + - Id: 16128 + Title: Kiel Hyre Academy + - Id: 16129 + Title: Kiel Hyre Academy + - Id: 16130 + Title: Kiel Hyre Academy + - Id: 16131 + Title: Kiel Hyre Academy + - Id: 16132 + Title: Kiel Hyre Academy + - Id: 16133 + Title: Kiel Hyre Academy + - Id: 16134 + Title: Kiel Hyre Academy + - Id: 16135 + Title: Kiel Hyre Academy + - Id: 16136 + Title: Kiel Hyre Academy + - Id: 16137 + Title: Kiel Hyre Academy + - Id: 16138 + Title: Kiel Hyre Academy + - Id: 16139 + Title: Kiel Hyre Academy + - Id: 16140 + Title: Kiel Hyre Academy + - Id: 16141 + Title: Kiel Hyre Academy + - Id: 16142 + Title: Kiel Hyre Academy + - Id: 16143 + Title: Kiel Hyre Academy + - Id: 16144 + Title: Kiel Hyre Academy + - Id: 16145 + Title: Kiel Hyre Academy + - Id: 16146 + Title: Kiel Hyre Academy + - Id: 16200 + Title: Limberg's Request + - Id: 16201 + Title: TPS Report + - Id: 16202 + Title: TPS Report + - Id: 16203 + Title: TPS Report + - Id: 16204 + Title: Crack in the Wall + - Id: 16205 + Title: The Empty Lava Tube + - Id: 17000 + Title: Meet with Father Bamph + - Id: 17001 + Title: Meet with Larjes + - Id: 17002 + Title: Report to Father Bamph + - Id: 17003 + Title: Travel to Rachel + - Id: 17004 + Title: Travel to Veins + - Id: 17005 + Title: Frustrated Magistrate + - Id: 17006 + Title: Interrogated Smugglers + - Id: 17007 + Title: Written Orders + - Id: 17008 + Title: Investigating + - Id: 17009 + Title: More Investigating + - Id: 17010 + Title: Further Investigations + - Id: 17011 + Title: Kurdi's Father + - Id: 17012 + Title: Karyn's Boat + - Id: 17013 + Title: To the Island + - Id: 17014 + Title: Investigating the Island + - Id: 17015 + Title: The Research Note + - Id: 17016 + Title: Regicide + - Id: 17017 + Title: Reporting the King's Death + - Id: 18001 + Title: Delivery for Rooney + - Id: 18002 + Title: Delivery for Rooney + - Id: 18003 + Title: Delivery for Rooney + - Id: 18004 + Title: Lasda's Request + - Id: 18005 + Title: Jesse's Request + - Id: 18006 + Title: Sir Krieg's Approval + - Id: 18007 + Title: Sir Krieg's Trust + - Id: 18008 + Title: Sir Krieg's Trust + - Id: 18009 + Title: Into the prison + - Id: 18010 + Title: Jail Break + - Id: 18011 + Title: Bodyguard work + - Id: 18012 + Title: Bodyguard work + - Id: 18013 + Title: Bodyguard work + - Id: 18014 + Title: Bodyguard work + - Id: 18015 + Title: Bodyguard work + - Id: 18016 + Title: Bodyguard work + - Id: 18017 + Title: Jail Break + - Id: 18018 + Title: Jail Break + - Id: 18019 + Title: Vitre's Songs + - Id: 18020 + Title: Vitre's Songs + - Id: 18021 + Title: Vitre's Songs + - Id: 18022 + Title: Vitre's Songs + - Id: 18023 + Title: Vitre the Spy + - Id: 18030 + Title: Gaebolg Family Curse + - Id: 18031 + Title: Gaebolg Family Curse + - Id: 18032 + Title: Gaebolg Family Curse + - Id: 18033 + Title: Gaebolg Family Curse + - Id: 18034 + Title: Gaebolg Family Curse + - Id: 18035 + Title: Gaebolg Family Curse + - Id: 18036 + Title: Gaebolg Family Curse + - Id: 18037 + Title: Gaebolg Family Curse + - Id: 18038 + Title: Gaebolg Family Curse + - Id: 18039 + Title: Gaebolg Family Curse + - Id: 18040 + Title: Gaebolg Family Curse + - Id: 18041 + Title: Gaebolg Family Curse + - Id: 18042 + Title: Gaebolg Family Curse + - Id: 18043 + Title: Gaebolg Family Curse + - Id: 18044 + Title: Gaebolg Family Curse + - Id: 18045 + Title: Gaebolg Family Curse + - Id: 18046 + Title: Gaebolg Family Curse + - Id: 18047 + Title: Gaebolg Family Curse + - Id: 18048 + Title: Gaebolg Family Curse + - Id: 18049 + Title: Gaebolg Family Curse + - Id: 18050 + Title: Gaebolg Family Curse + - Id: 18051 + Title: Gaebolg Family Curse + - Id: 18052 + Title: Gaebolg Family Curse + - Id: 18060 + Title: Missing boy Mikhail + - Id: 18061 + Title: Mikhail's Whereabouts + - Id: 18062 + Title: Missing boy Mikhail + - Id: 18063 + Title: The isolated swamp + - Id: 18064 + Title: Back to the Village + - Id: 18065 + Title: High-strength Adhesive + - Id: 18066 + Title: Back to the swamp + - Id: 18067 + Title: Make the paste + - Id: 18068 + Title: Fixing the Matrushka + - Id: 18069 + Title: Report to Gallina + - Id: 18070 + Title: Banishing Winter + - Id: 18071 + Title: Making the magic dust + - Id: 18072 + Title: Making the magic dust + - Id: 18073 + Title: The Dragon's Lair + - Id: 18074 + Title: The Magic Gourd Bottle + - Id: 18075 + Title: Containing People's Speech + - Id: 18076 + Title: Containing People's Speech + - Id: 18077 + Title: Csar's Request + - Id: 18078 + Title: Baba Yaga's Secret Medicine + - Id: 18079 + Title: Winter is Banished + - Id: 18100 + Title: Legends from Moscovia + - Id: 18101 + Title: The Moving Island + - Id: 18102 + Title: In Search of The Moving Island + - Id: 18103 + Title: In Search of The Moving Island + - Id: 18104 + Title: Mr. Ibanoff's New Friend + - Id: 18105 + Title: Repairing Charabel + - Id: 18106 + Title: As the Tide Turns + - Id: 18107 + Title: Departing + - Id: 18108 + Title: The Moving Island? + - Id: 18109 + Title: The Moving Island??? + - Id: 18110 + Title: The Aged Stranger + - Id: 18111 + Title: Whale Island! + - Id: 18112 + Title: A Story for the Csar + - Id: 18113 + Title: Evidence for the Csar + - Id: 18114 + Title: Before Sunset + - Id: 18115 + Title: Departing + - Id: 18116 + Title: Whale Island! + - Id: 18117 + Title: Materials for Evidence + - Id: 18118 + Title: Mysterious Musical Instrument + - Id: 18119 + Title: Gusli + - Id: 18120 + Title: Gusli + - Id: 18121 + Title: Shafka + - Id: 19101 + Title: The Eye of Hellion + - Id: 19102 + Title: The Eye of Hellion + - Id: 19103 + Title: The Eye of Hellion + - Id: 19104 + Title: The Eye of Hellion + - Id: 19105 + Title: The Eye of Hellion + - Id: 19106 + Title: The Eye of Hellion + - Id: 19107 + Title: The Eye of Hellion + - Id: 19108 + Title: The Eye of Hellion + - Id: 19109 + Title: The Eye of Hellion + - Id: 19110 + Title: The Eye of Hellion + - Id: 19111 + Title: The Eye of Hellion + - Id: 19112 + Title: The Eye of Hellion + - Id: 19113 + Title: The Eye of Hellion + - Id: 19114 + Title: The Eye of Hellion + - Id: 19115 + Title: The Eye of Hellion + - Id: 19116 + Title: The Eye of Hellion + - Id: 19117 + Title: The Eye of Hellion + - Id: 19118 + Title: The Eye of Hellion + - Id: 19119 + Title: The Eye of Hellion + - Id: 19120 + Title: The Eye of Hellion + - Id: 19121 + Title: The Eye of Hellion + - Id: 19122 + Title: The Eye of Hellion + - Id: 19123 + Title: The Eye of Hellion + - Id: 19124 + Title: The Eye of Hellion + - Id: 19125 + Title: The Eye of Hellion + - Id: 19126 + Title: The Eye of Hellion + - Id: 19127 + Title: The Eye of Hellion + - Id: 19128 + Title: The Eye of Hellion + - Id: 19129 + Title: The Eye of Hellion + - Id: 21001 + Title: Escape the Wreck + - Id: 21002 + Title: The first battle + - Id: 21008 + Title: The first battle + Drops: + - Mob: G_PORING + Item: Wood + Rate: 10000 + - Id: 50000 + Title: Pirate Dagger materials + - Id: 50001 + Title: Weather Beaten Old Man + - Id: 50002 + Title: Lost Treasure? + - Id: 50003 + Title: Lost Treasure? + - Id: 50004 + Title: The Old Man's Treasure + - Id: 50005 + Title: The Old Man's Treasure + - Id: 50006 + Title: The Old Man's Treasure + - Id: 50007 + Title: The Old Man's Treasure + - Id: 50008 + Title: The Old Man's Treasure + - Id: 50009 + Title: The Old Man's Treasure + - Id: 50010 + Title: A special lock pick + - Id: 50011 + Title: The special lock pick + - Id: 50012 + Title: Use the lock pick + - Id: 50013 + Title: Broken lock pick + - Id: 50015 + Title: The empty treasure box + - Id: 50016 + Title: The empty treasure box + - Id: 50017 + Title: The empty treasure box + - Id: 50018 + Title: The empty treasure box + - Id: 50019 + Title: The empty treasure box + - Id: 50020 + Title: The empty treasure box + - Id: 50021 + Title: J Roger + - Id: 50022 + Title: J Roger's key materials + - Id: 50023 + Title: Conversation with J Roger + - Id: 50024 + Title: Bury the treasure + - Id: 50025 + Title: Bury the treasure + - Id: 50026 + Title: Bury the treasure + - Id: 50027 + Title: Buried treasure + - Id: 50028 + Title: Stolen treasure! + - Id: 50029 + Title: A Pirate's Spirit! + - Id: 60001 + Title: Monster Extermination + - Id: 60002 + Title: Monster Extermination + - Id: 60003 + Title: Monster Extermination + - Id: 60004 + Title: Monster Extermination + - Id: 60005 + Title: Monster Extermination + - Id: 60006 + Title: Monster Extermination + - Id: 60007 + Title: Endless Tower Effect + - Id: 60008 + Title: Endless Tower Time Limit + - Id: 60009 + Title: Orc Hero + - Id: 60010 + Title: Derik Ver's Request + - Id: 60011 + Title: Investigation of Byalan + - Id: 60012 + Title: Investigation of Abyss + - Id: 60013 + Title: Monster Investigation + - Id: 60014 + Title: Geffen Dungeon's Monster Investigation + - Id: 60015 + Title: Geffen Dungeon's Monster Investigation + - Id: 60016 + Title: Geffen Dungeon's Monster Investigation + - Id: 60017 + Title: Geffen Dungeon's Monster Investigation + - Id: 60018 + Title: Byalan Dungeon's Monster Investigation + - Id: 60019 + Title: Byalan Dungeon's Monster Investigation + - Id: 60020 + Title: Byalan Dungeon's Monster Investigation + - Id: 60021 + Title: Byalan Dungeon's Monster Investigation + - Id: 60022 + Title: Abyss Lake's Monster Investigation + - Id: 60023 + Title: Abyss Lake's Monster Investigation + - Id: 60024 + Title: Abyss Lake's Monster Investigation + - Id: 60025 + Title: Abyss Lake's Monster Investigation + - Id: 60026 + Title: Continuing the Investigation + - Id: 60027 + Title: Investigating Aldebaran + - Id: 60028 + Title: Monster Investigation + - Id: 60029 + Title: Aldebaran Monster Investigation + - Id: 60030 + Title: Clock Tower Monster Investigation + - Id: 60031 + Title: Clock Tower Monster Investigation + - Id: 60032 + Title: Lutie Field Monster Investigation + - Id: 60033 + Title: Clock Tower Monster Investigation + - Id: 60034 + Title: Clock Tower Monster Investigation + - Id: 60035 + Title: Aldebaran Monster Investigation + - Id: 60036 + Title: Clock Tower Monster Investigation + - Id: 60037 + Title: Clock Tower Monster Investigation + - Id: 60038 + Title: Aldebaran Monster Investigation + - Id: 60039 + Title: Investigation of Glastheim + - Id: 60040 + Title: Investigation of Glastheim + - Id: 60041 + Title: Monster Investigation + - Id: 60042 + Title: Investigation of Glastheim + - Id: 60043 + Title: Glastheim Monster Investigation + - Id: 60044 + Title: Glastheim Monster Investigation + - Id: 60045 + Title: Investigation of Glastheim + - Id: 60046 + Title: Glastheim Monster Investigation + - Id: 60047 + Title: Glastheim Monster Investigation + - Id: 60048 + Title: Investigation of Glastheim + - Id: 60049 + Title: Glastheim Monster Investigation + - Id: 60050 + Title: Glastheim Monster Investigation + - Id: 60051 + Title: Investigation of Glastheim + - Id: 60052 + Title: Glastheim Monster Investigation + - Id: 60053 + Title: Glastheim Monster Investigation + - Id: 60054 + Title: Investigation of Glastheim + - Id: 60055 + Title: Glastheim Monster Investigation + - Id: 60056 + Title: Glastheim Monster Investigation + - Id: 60057 + Title: Glastheim Monster Investigation + - Id: 60058 + Title: Derik Ver's Brother + - Id: 60059 + Title: A history lesson + - Id: 60060 + Title: The Crown of Deceit + - Id: 60061 + Title: A magic solvent + - Id: 60062 + Title: Rendering the crown Inert + - Id: 60101 + Title: Hunting Peco Pecos + Targets: + - Mob: PECOPECO + Count: 50 + - Id: 60102 + Title: Hunting Peco Pecos + Targets: + - Mob: PECOPECO + Count: 100 + - Id: 60103 + Title: Hunting Peco Pecos + Targets: + - Mob: PECOPECO + Count: 150 + - Id: 60104 + Title: Hunting Hodes + Targets: + - Mob: HODE + Count: 50 + - Id: 60105 + Title: Hunting Hodes + Targets: + - Mob: HODE + Count: 100 + - Id: 60106 + Title: Hunting Hodes + Targets: + - Mob: HODE + Count: 150 + - Id: 60107 + Title: Hunting Fabres + Targets: + - Mob: FABRE + Count: 50 + - Id: 60108 + Title: Hunting Fabres + Targets: + - Mob: FABRE + Count: 100 + - Id: 60109 + Title: Hunting Fabres + Targets: + - Mob: FABRE + Count: 150 + - Id: 60110 + Title: Hunting Pupa + Targets: + - Mob: PUPA + Count: 50 + - Id: 60111 + Title: Hunting Pupa + Targets: + - Mob: PUPA + Count: 100 + - Id: 60112 + Title: Hunting Pupa + Targets: + - Mob: PUPA + Count: 150 + - Id: 60113 + Title: Hunting Cocos + Targets: + - Mob: COCO + Count: 50 + - Id: 60114 + Title: Hunting Cocos + Targets: + - Mob: COCO + Count: 100 + - Id: 60115 + Title: Hunting Cocos + Targets: + - Mob: COCO + Count: 150 + - Id: 60116 + Title: Hunting Caramels + Targets: + - Mob: CARAMEL + Count: 50 + - Id: 60117 + Title: Hunting Caramels + Targets: + - Mob: CARAMEL + Count: 100 + - Id: 60118 + Title: Hunting Caramels + Targets: + - Mob: CARAMEL + Count: 150 + - Id: 60119 + Title: Hunting Alligators + Targets: + - Mob: ALLIGATOR + Count: 50 + - Id: 60120 + Title: Hunting Alligators + Targets: + - Mob: ALLIGATOR + Count: 100 + - Id: 60121 + Title: Hunting Alligators + Targets: + - Mob: ALLIGATOR + Count: 150 + - Id: 60122 + Title: Hunting Creamys + Targets: + - Mob: CREAMY + Count: 50 + - Id: 60123 + Title: Hunting Creamys + Targets: + - Mob: CREAMY + Count: 100 + - Id: 60124 + Title: Hunting Creamys + Targets: + - Mob: CREAMY + Count: 150 + - Id: 60125 + Title: Hunting Demon Pungus + Targets: + - Mob: DEMON_PUNGUS + Count: 50 + - Id: 60126 + Title: Hunting Demon Pungus + Targets: + - Mob: DEMON_PUNGUS + Count: 100 + - Id: 60127 + Title: Hunting Demon Pungus + Targets: + - Mob: DEMON_PUNGUS + Count: 150 + - Id: 60128 + Title: Hunting Dokebi + Targets: + - Mob: DOKEBI + Count: 50 + - Id: 60129 + Title: Hunting Dokebi + Targets: + - Mob: DOKEBI + Count: 100 + - Id: 60130 + Title: Hunting Dokebi + Targets: + - Mob: DOKEBI + Count: 150 + - Id: 60131 + Title: Hunting Dryads + Targets: + - Mob: DRYAD + Count: 50 + - Id: 60132 + Title: Hunting Dryads + Targets: + - Mob: DRYAD + Count: 100 + - Id: 60133 + Title: Hunting Dryads + Targets: + - Mob: DRYAD + Count: 150 + - Id: 60134 + Title: Hunting Frilldora + Targets: + - Mob: FRILLDORA + Count: 50 + - Id: 60135 + Title: Hunting Frilldora + Targets: + - Mob: FRILLDORA + Count: 100 + - Id: 60136 + Title: Hunting Frilldora + Targets: + - Mob: FRILLDORA + Count: 150 + - Id: 60137 + Title: Hunting Goats + Targets: + - Mob: GOAT + Count: 50 + - Id: 60138 + Title: Hunting Goats + Targets: + - Mob: GOAT + Count: 100 + - Id: 60139 + Title: Hunting Goats + Targets: + - Mob: GOAT + Count: 150 + - Id: 60140 + Title: Hunting Golems + Targets: + - Mob: GOLEM + Count: 50 + - Id: 60141 + Title: Hunting Golems + Targets: + - Mob: GOLEM + Count: 100 + - Id: 60142 + Title: Hunting Golems + Targets: + - Mob: GOLEM + Count: 150 + - Id: 60143 + Title: Hunting Leaf Cats + Targets: + - Mob: LEAF_CAT + Count: 50 + - Id: 60144 + Title: Hunting Leaf Cats + Targets: + - Mob: LEAF_CAT + Count: 100 + - Id: 60145 + Title: Hunting Leaf Cats + Targets: + - Mob: LEAF_CAT + Count: 150 + - Id: 60146 + Title: Hunting Skeletons + Targets: + - Mob: SKELETON + Count: 50 + - Id: 60147 + Title: Hunting Skeletons + Targets: + - Mob: SKELETON + Count: 100 + - Id: 60148 + Title: Hunting Skeletons + Targets: + - Mob: SKELETON + Count: 150 + - Id: 60149 + Title: Hunting Munaks + Targets: + - Mob: MUNAK + Count: 50 + - Id: 60150 + Title: Hunting Munaks + Targets: + - Mob: MUNAK + Count: 100 + - Id: 60151 + Title: Hunting Munaks + Targets: + - Mob: MUNAK + Count: 150 + - Id: 60152 + Title: Hunting Sohees + Targets: + - Mob: SOHEE + Count: 50 + - Id: 60153 + Title: Hunting Sohees + Targets: + - Mob: SOHEE + Count: 100 + - Id: 60154 + Title: Hunting Sohees + Targets: + - Mob: SOHEE + Count: 150 + - Id: 60155 + Title: Hunting Firelock Soldiers + Targets: + - Mob: ANTIQUE_FIRELOCK + Count: 50 + - Id: 60156 + Title: Hunting Firelock Soldiers + Targets: + - Mob: ANTIQUE_FIRELOCK + Count: 100 + - Id: 60157 + Title: Hunting Firelock Soldiers + Targets: + - Mob: ANTIQUE_FIRELOCK + Count: 150 + - Id: 60158 + Title: Hunting Tengus + Targets: + - Mob: TENGU + Count: 50 + - Id: 60159 + Title: Hunting Tengus + Targets: + - Mob: TENGU + Count: 100 + - Id: 60160 + Title: Hunting Tengus + Targets: + - Mob: TENGU + Count: 150 + - Id: 60161 + Title: Hunting Venatu + Targets: + - Mob: VENATU + Count: 25 + - Id: 60162 + Title: Hunting Venatu + Targets: + - Mob: VENATU + Count: 50 + - Id: 60163 + Title: Hunting Venatu + Targets: + - Mob: VENATU + Count: 75 + - Id: 60164 + Title: Hunting Archdam + Targets: + - Mob: ARCHDAM + Count: 50 + - Id: 60165 + Title: Hunting Archdam + Targets: + - Mob: ARCHDAM + Count: 100 + - Id: 60166 + Title: Hunting Archdam + Targets: + - Mob: ARCHDAM + Count: 150 + - Id: 60167 + Title: Hunting Siromas + Targets: + - Mob: SIROMA + Count: 50 + - Id: 60168 + Title: Hunting Siromas + Targets: + - Mob: SIROMA + Count: 100 + - Id: 60169 + Title: Hunting Siroma + Targets: + - Mob: SIROMA + Count: 150 + - Id: 60170 + Title: Hunting Ice Titans + Targets: + - Mob: ICE_TITAN + Count: 50 + - Id: 60171 + Title: Hunting Ice Titans + Targets: + - Mob: ICE_TITAN + Count: 100 + - Id: 60172 + Title: Hunting Ice Titans + Targets: + - Mob: ICE_TITAN + Count: 150 + - Id: 60173 + Title: Hunting Disguises + Targets: + - Mob: DISGUISE + Count: 50 + - Id: 60174 + Title: Hunting Disguises + Targets: + - Mob: DISGUISE + Count: 100 + - Id: 60175 + Title: Hunting Disguises + Targets: + - Mob: DISGUISE + Count: 150 + - Id: 60176 + Title: Hunting Loli Ruri + Targets: + - Mob: LOLI_RURI + Count: 50 + - Id: 60177 + Title: Hunting Loli Ruri + Targets: + - Mob: LOLI_RURI + Count: 100 + - Id: 60178 + Title: Hunting Loli Ruri + Targets: + - Mob: LOLI_RURI + Count: 150 + - Id: 60179 + Title: Hunting Mantis + Targets: + - Mob: MANTIS + Count: 50 + - Id: 60180 + Title: Hunting Mantis + Targets: + - Mob: MANTIS + Count: 100 + - Id: 60181 + Title: Hunting Mantis + Targets: + - Mob: MANTIS + Count: 150 + - Id: 60182 + Title: Hunting Dancing Dragons + Targets: + - Mob: DANCING_DRAGON + Count: 50 + - Id: 60183 + Title: Hunting Dancing Dragons + Targets: + - Mob: DANCING_DRAGON + Count: 100 + - Id: 60184 + Title: Hunting Dancing Dragons + Targets: + - Mob: DANCING_DRAGON + Count: 150 + - Id: 60185 + Title: Hunting Necromancers + Targets: + - Mob: NECROMANCER + Count: 20 + - Id: 60186 + Title: Hunting Necromancers + Targets: + - Mob: NECROMANCER + Count: 40 + - Id: 60187 + Title: Hunting Necromancers + Targets: + - Mob: NECROMANCER + Count: 60 + - Id: 60188 + Title: Hunting Apocalypse + Targets: + - Mob: APOCALIPS + Count: 50 + - Id: 60189 + Title: Hunting Apocalypse + Targets: + - Mob: APOCALIPS + Count: 100 + - Id: 60190 + Title: Hunting Apocalypse + Targets: + - Mob: APOCALIPS + Count: 150 + - Id: 60200 + Title: Endless Tower Effect + TimeLimit: +7d + - Id: 60201 + Title: Endless Tower Time Limit + TimeLimit: +4h + - Id: 60211 + Title: Thor Volcano base camp + - Id: 60212 + Title: Thor Volcano base camp + - Id: 60213 + Title: Thor Volcano base camp + - Id: 60301 + Title: Dragon Hunting + Targets: + - Mob: PETIT + Count: 100 + - Id: 60302 + Title: Dragon Hunting + Targets: + - Mob: PETIT + Count: 200 + - Id: 60303 + Title: Dragon Hunting + Targets: + - Mob: FERUS + Count: 100 + - Id: 60304 + Title: Dragon Hunting + Targets: + - Mob: FERUS + Count: 200 + - Id: 60305 + Title: Dragon Hunting + Targets: + - Mob: FERUS_ + Count: 100 + - Id: 60306 + Title: Dragon Hunting + Targets: + - Mob: FERUS_ + Count: 200 + - Id: 60307 + Title: Dragon Hunting + Targets: + - Mob: ACIDUS + Count: 100 + - Id: 60308 + Title: Dragon Hunting + Targets: + - Mob: ACIDUS + Count: 200 + - Id: 60309 + Title: Dragon Hunting + Targets: + - Mob: ACIDUS_ + Count: 100 + - Id: 60310 + Title: Dragon Hunting + Targets: + - Mob: ACIDUS_ + Count: 200 + - Id: 60351 + Title: Bathroom Ghost + - Id: 60352 + Title: Bathroom Ghost + - Id: 60353 + Title: Bathroom Ghost + - Id: 60354 + Title: Bathroom Ghost + - Id: 60355 + Title: Bathroom Ghost + - Id: 62238 + Title: Midgardian Mercenary timer + TimeLimit: +1h diff --git a/db/re/refine.yml b/db/re/refine.yml new file mode 100644 index 0000000000..36b4362673 --- /dev/null +++ b/db/re/refine.yml @@ -0,0 +1,1999 @@ +# This file is a part of rAthena++. +# Copyright(C) 2021 rAthena Development Team +# https://rathena.org - https://github.com/rathena +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . +# +########################################################################### +# Refine Database +########################################################################### +# +# Refine Settings +# +########################################################################### +# - Group Refine item type. +# Levels: Refinement settings per item level. (Default: null) +# - Level Item level. +# RefineLevels: Refinement settings per refine level. (Default: null) +# - Level Refine level. +# Bonus Refinement bonus. (Default: 0) +# RandomBonus Extra refinement bonus of 0~RandomBonus stacked on Bonus. (Default: 0) +# BlacksmithBlessingAmount Amount of Blacksmith Blessing required. (Default: 0) +# Chances: Success chance based on cost type. (Default: null) +# - Type Refinement cost type based on ore used. +# Rate Chance of success out of 0~10000. (Default: 0) +# Price Amount of zeny required to refine. (Default: 0) +# Material Ore item required to refine. (Default: 0) +# BreakingRate Chance of item breaking out of 0~10000. (Default: 0) +# DowngradeAmount Number of refine levels reduced on failure. (Default: 0) +########################################################################### + +Header: + Type: REFINE_DB + Version: 1 + +Body: + - Group: Armor + Levels: + - Level: 1 + RefineLevels: + - Level: 1 + Bonus: 100 + Chances: + - Type: Normal + Rate: 10000 + Price: 2000 + Material: Elunium + - Type: HD + Rate: 10000 + Price: 20000 + Material: HD_Elunium + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Elunium + - Level: 2 + Bonus: 200 + Chances: + - Type: Normal + Rate: 10000 + Price: 2000 + Material: Elunium + - Type: HD + Rate: 10000 + Price: 20000 + Material: HD_Elunium + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Elunium + - Level: 3 + Bonus: 300 + Chances: + - Type: Normal + Rate: 10000 + Price: 2000 + Material: Elunium + - Type: HD + Rate: 10000 + Price: 20000 + Material: HD_Elunium + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Elunium + - Level: 4 + Bonus: 400 + Chances: + - Type: Normal + Rate: 10000 + Price: 2000 + Material: Elunium + - Type: HD + Rate: 10000 + Price: 20000 + Material: HD_Elunium + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Elunium + - Level: 5 + Bonus: 600 + Chances: + - Type: Normal + Rate: 6000 + Price: 2000 + Material: Elunium + BreakingRate: 10000 + - Type: HD + Rate: 6000 + Price: 20000 + Material: HD_Elunium + DowngradeAmount: 1 + - Type: Enriched + Rate: 9000 + Price: 2000 + Material: Enriched_Elunium + BreakingRate: 10000 + - Level: 6 + Bonus: 800 + Chances: + - Type: Normal + Rate: 4000 + Price: 2000 + Material: Elunium + BreakingRate: 10000 + - Type: HD + Rate: 4000 + Price: 20000 + Material: HD_Elunium + DowngradeAmount: 1 + - Type: Enriched + Rate: 7000 + Price: 2000 + Material: Enriched_Elunium + BreakingRate: 10000 + - Level: 7 + Bonus: 1000 + Chances: + - Type: Normal + Rate: 4000 + Price: 2000 + Material: Elunium + BreakingRate: 10000 + - Type: HD + Rate: 4000 + Price: 20000 + Material: HD_Elunium + DowngradeAmount: 1 + - Type: Enriched + Rate: 7000 + Price: 2000 + Material: Enriched_Elunium + BreakingRate: 10000 + - Level: 8 + Bonus: 1200 + BlacksmithBlessingAmount: 1 + Chances: + - Type: Normal + Rate: 2000 + Price: 2000 + Material: Elunium + BreakingRate: 10000 + - Type: HD + Rate: 2000 + Price: 20000 + Material: HD_Elunium + DowngradeAmount: 1 + - Type: Enriched + Rate: 4000 + Price: 2000 + Material: Enriched_Elunium + BreakingRate: 10000 + - Level: 9 + Bonus: 1500 + BlacksmithBlessingAmount: 2 + Chances: + - Type: Normal + Rate: 2000 + Price: 2000 + Material: Elunium + BreakingRate: 10000 + - Type: HD + Rate: 2000 + Price: 20000 + Material: HD_Elunium + DowngradeAmount: 1 + - Type: Enriched + Rate: 4000 + Price: 2000 + Material: Enriched_Elunium + BreakingRate: 10000 + - Level: 10 + Bonus: 1800 + BlacksmithBlessingAmount: 4 + Chances: + - Type: Normal + Rate: 900 + Price: 2000 + Material: Elunium + BreakingRate: 10000 + - Type: HD + Rate: 900 + Price: 20000 + Material: HD_Elunium + DowngradeAmount: 1 + - Type: Enriched + Rate: 2000 + Price: 2000 + Material: Enriched_Elunium + BreakingRate: 10000 + - Level: 11 + Bonus: 2100 + BlacksmithBlessingAmount: 7 + Chances: + - Type: Normal + Rate: 800 + Price: 100000 + Material: Carnium + BreakingRate: 2000 + DowngradeAmount: 3 + - Type: HD + Rate: 800 + Price: 100000 + Material: HD_Carnium + DowngradeAmount: 1 + - Level: 12 + Bonus: 2400 + BlacksmithBlessingAmount: 11 + Chances: + - Type: Normal + Rate: 800 + Price: 100000 + Material: Carnium + BreakingRate: 2000 + DowngradeAmount: 3 + - Type: HD + Rate: 800 + Price: 100000 + Material: HD_Carnium + DowngradeAmount: 1 + - Level: 13 + Bonus: 2800 + BlacksmithBlessingAmount: 16 + Chances: + - Type: Normal + Rate: 800 + Price: 100000 + Material: Carnium + BreakingRate: 2000 + DowngradeAmount: 3 + - Type: HD + Rate: 800 + Price: 100000 + Material: HD_Carnium + DowngradeAmount: 1 + - Level: 14 + Bonus: 3200 + BlacksmithBlessingAmount: 22 + Chances: + - Type: Normal + Rate: 800 + Price: 100000 + Material: Carnium + BreakingRate: 2000 + DowngradeAmount: 3 + - Type: HD + Rate: 800 + Price: 100000 + Material: HD_Carnium + DowngradeAmount: 1 + - Level: 15 + Bonus: 3600 + Chances: + - Type: Normal + Rate: 700 + Price: 100000 + Material: Carnium + BreakingRate: 2000 + DowngradeAmount: 3 + - Type: HD + Rate: 700 + Price: 100000 + Material: HD_Carnium + DowngradeAmount: 1 + - Level: 16 + Bonus: 4000 + Chances: + - Type: Normal + Rate: 700 + Price: 100000 + Material: Carnium + BreakingRate: 2000 + DowngradeAmount: 3 + - Type: HD + Rate: 700 + Price: 100000 + Material: HD_Carnium + DowngradeAmount: 1 + - Level: 17 + Bonus: 4500 + Chances: + - Type: Normal + Rate: 700 + Price: 100000 + Material: Carnium + BreakingRate: 2000 + DowngradeAmount: 3 + - Type: HD + Rate: 700 + Price: 100000 + Material: HD_Carnium + DowngradeAmount: 1 + - Level: 18 + Bonus: 5000 + Chances: + - Type: Normal + Rate: 700 + Price: 100000 + Material: Carnium + BreakingRate: 2000 + DowngradeAmount: 3 + - Type: HD + Rate: 700 + Price: 100000 + Material: HD_Carnium + DowngradeAmount: 1 + - Level: 19 + Bonus: 5500 + Chances: + - Type: Normal + Rate: 500 + Price: 100000 + Material: Carnium + BreakingRate: 2000 + DowngradeAmount: 3 + - Type: HD + Rate: 500 + Price: 100000 + Material: HD_Carnium + DowngradeAmount: 1 + - Level: 20 + Bonus: 6000 + Chances: + - Type: Normal + Rate: 500 + Price: 100000 + Material: Carnium + BreakingRate: 2000 + DowngradeAmount: 3 + - Type: HD + Rate: 500 + Price: 100000 + Material: HD_Carnium + DowngradeAmount: 1 + - Group: Weapon + Levels: + - Level: 1 + RefineLevels: + - Level: 1 + Bonus: 200 + Chances: + - Type: Normal + Rate: 10000 + Price: 50 + Material: Phracon + - Type: HD + Rate: 10000 + Price: 20000 + Material: HD_Oridecon + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Oridecon + - Level: 2 + Bonus: 400 + Chances: + - Type: Normal + Rate: 10000 + Price: 50 + Material: Phracon + - Type: HD + Rate: 10000 + Price: 20000 + Material: HD_Oridecon + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Oridecon + - Level: 3 + Bonus: 600 + Chances: + - Type: Normal + Rate: 10000 + Price: 50 + Material: Phracon + - Type: HD + Rate: 10000 + Price: 20000 + Material: HD_Oridecon + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Oridecon + - Level: 4 + Bonus: 800 + Chances: + - Type: Normal + Rate: 10000 + Price: 50 + Material: Phracon + - Type: HD + Rate: 10000 + Price: 20000 + Material: HD_Oridecon + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Oridecon + - Level: 5 + Bonus: 1000 + Chances: + - Type: Normal + Rate: 10000 + Price: 50 + Material: Phracon + - Type: HD + Rate: 10000 + Price: 20000 + Material: HD_Oridecon + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Oridecon + - Level: 6 + Bonus: 1200 + Chances: + - Type: Normal + Rate: 10000 + Price: 50 + Material: Phracon + - Type: HD + Rate: 10000 + Price: 20000 + Material: HD_Oridecon + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Oridecon + - Level: 7 + Bonus: 1400 + Chances: + - Type: Normal + Rate: 10000 + Price: 50 + Material: Phracon + - Type: HD + Rate: 10000 + Price: 20000 + Material: HD_Oridecon + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Oridecon + - Level: 8 + Bonus: 1600 + RandomBonus: 300 + BlacksmithBlessingAmount: 1 + Chances: + - Type: Normal + Rate: 6000 + Price: 50 + Material: Phracon + BreakingRate: 10000 + - Type: HD + Rate: 6000 + Price: 20000 + Material: HD_Oridecon + DowngradeAmount: 1 + - Type: Enriched + Rate: 9000 + Price: 2000 + Material: Enriched_Oridecon + BreakingRate: 10000 + - Level: 9 + Bonus: 1800 + RandomBonus: 600 + BlacksmithBlessingAmount: 2 + Chances: + - Type: Normal + Rate: 4000 + Price: 50 + Material: Phracon + BreakingRate: 10000 + - Type: HD + Rate: 4000 + Price: 20000 + Material: HD_Oridecon + DowngradeAmount: 1 + - Type: Enriched + Rate: 7000 + Price: 2000 + Material: Enriched_Oridecon + BreakingRate: 10000 + - Level: 10 + Bonus: 2000 + RandomBonus: 900 + BlacksmithBlessingAmount: 4 + Chances: + - Type: Normal + Rate: 1900 + Price: 50 + Material: Phracon + BreakingRate: 10000 + - Type: HD + Rate: 1900 + Price: 20000 + Material: HD_Oridecon + DowngradeAmount: 1 + - Type: Enriched + Rate: 3000 + Price: 2000 + Material: Enriched_Oridecon + BreakingRate: 10000 + - Level: 11 + Bonus: 2200 + RandomBonus: 1200 + BlacksmithBlessingAmount: 7 + Chances: + - Type: Normal + Rate: 1800 + Price: 100000 + Material: Bradium + BreakingRate: 2000 + DowngradeAmount: 3 + - Type: HD + Rate: 1800 + Price: 100000 + Material: HD_Bradium + DowngradeAmount: 1 + - Level: 12 + Bonus: 2400 + RandomBonus: 1500 + BlacksmithBlessingAmount: 11 + Chances: + - Type: Normal + Rate: 1800 + Price: 100000 + Material: Bradium + BreakingRate: 2000 + DowngradeAmount: 3 + - Type: HD + Rate: 1800 + Price: 100000 + Material: HD_Bradium + DowngradeAmount: 1 + - Level: 13 + Bonus: 2600 + RandomBonus: 1800 + BlacksmithBlessingAmount: 16 + Chances: + - Type: Normal + Rate: 1800 + Price: 100000 + Material: Bradium + BreakingRate: 2000 + DowngradeAmount: 3 + - Type: HD + Rate: 1800 + Price: 100000 + Material: HD_Bradium + DowngradeAmount: 1 + - Level: 14 + Bonus: 2800 + RandomBonus: 2100 + BlacksmithBlessingAmount: 22 + Chances: + - Type: Normal + Rate: 1800 + Price: 100000 + Material: Bradium + BreakingRate: 2000 + DowngradeAmount: 3 + - Type: HD + Rate: 1800 + Price: 100000 + Material: HD_Bradium + DowngradeAmount: 1 + - Level: 15 + Bonus: 3000 + RandomBonus: 2400 + Chances: + - Type: Normal + Rate: 1800 + Price: 100000 + Material: Bradium + BreakingRate: 2000 + DowngradeAmount: 3 + - Type: HD + Rate: 1800 + Price: 100000 + Material: HD_Bradium + DowngradeAmount: 1 + - Level: 16 + Bonus: 4800 + RandomBonus: 2700 + Chances: + - Type: Normal + Rate: 1700 + Price: 100000 + Material: Bradium + BreakingRate: 2000 + DowngradeAmount: 3 + - Type: HD + Rate: 1700 + Price: 100000 + Material: HD_Bradium + DowngradeAmount: 1 + - Level: 17 + Bonus: 5100 + RandomBonus: 3000 + Chances: + - Type: Normal + Rate: 1700 + Price: 100000 + Material: Bradium + BreakingRate: 2000 + DowngradeAmount: 3 + - Type: HD + Rate: 1700 + Price: 100000 + Material: HD_Bradium + DowngradeAmount: 1 + - Level: 18 + Bonus: 5400 + RandomBonus: 3300 + Chances: + - Type: Normal + Rate: 1700 + Price: 100000 + Material: Bradium + BreakingRate: 2000 + DowngradeAmount: 3 + - Type: HD + Rate: 1700 + Price: 100000 + Material: HD_Bradium + DowngradeAmount: 1 + - Level: 19 + Bonus: 5700 + RandomBonus: 3600 + Chances: + - Type: Normal + Rate: 1500 + Price: 100000 + Material: Bradium + BreakingRate: 2000 + DowngradeAmount: 3 + - Type: HD + Rate: 1500 + Price: 100000 + Material: HD_Bradium + DowngradeAmount: 1 + - Level: 20 + Bonus: 6000 + RandomBonus: 3900 + Chances: + - Type: Normal + Rate: 1500 + Price: 100000 + Material: Bradium + BreakingRate: 2000 + DowngradeAmount: 3 + - Type: HD + Rate: 1500 + Price: 100000 + Material: HD_Bradium + DowngradeAmount: 1 + - Level: 2 + RefineLevels: + - Level: 1 + Bonus: 300 + Chances: + - Type: Normal + Rate: 10000 + Price: 200 + Material: Emveretarcon + - Type: HD + Rate: 10000 + Price: 20000 + Material: HD_Oridecon + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Oridecon + - Level: 2 + Bonus: 600 + Chances: + - Type: Normal + Rate: 10000 + Price: 200 + Material: Emveretarcon + - Type: HD + Rate: 10000 + Price: 20000 + Material: HD_Oridecon + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Oridecon + - Level: 3 + Bonus: 900 + Chances: + - Type: Normal + Rate: 10000 + Price: 200 + Material: Emveretarcon + - Type: HD + Rate: 10000 + Price: 20000 + Material: HD_Oridecon + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Oridecon + - Level: 4 + Bonus: 1200 + Chances: + - Type: Normal + Rate: 10000 + Price: 200 + Material: Emveretarcon + - Type: HD + Rate: 10000 + Price: 20000 + Material: HD_Oridecon + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Oridecon + - Level: 5 + Bonus: 1500 + Chances: + - Type: Normal + Rate: 10000 + Price: 200 + Material: Emveretarcon + - Type: HD + Rate: 10000 + Price: 20000 + Material: HD_Oridecon + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Oridecon + - Level: 6 + Bonus: 1800 + Chances: + - Type: Normal + Rate: 10000 + Price: 200 + Material: Emveretarcon + - Type: HD + Rate: 10000 + Price: 20000 + Material: HD_Oridecon + - Type: Enriched + Rate: 10000 + Price: 2000 + Material: Enriched_Oridecon + - Level: 7 + Bonus: 2100 + RandomBonus: 500 + Chances: + - Type: Normal + Rate: 6000 + Price: 200 + Material: Emveretarcon + BreakingRate: 10000 + - Type: HD + Rate: 6000 + Price: 20000 + Material: HD_Oridecon + DowngradeAmount: 1 + - Type: Enriched + Rate: 9000 + Price: 2000 + Material: Enriched_Oridecon + BreakingRate: 10000 + - Level: 8 + Bonus: 2400 + RandomBonus: 1000 + BlacksmithBlessingAmount: 1 + Chances: + - Type: Normal + Rate: 4000 + Price: 200 + Material: Emveretarcon + BreakingRate: 10000 + - Type: HD + Rate: 4000 + Price: 20000 + Material: HD_Oridecon + DowngradeAmount: 1 + - Type: Enriched + Rate: 7000 + Price: 2000 + Material: Enriched_Oridecon + BreakingRate: 10000 + - Level: 9 + Bonus: 2700 + RandomBonus: 1500 + BlacksmithBlessingAmount: 2 + Chances: + - Type: Normal + Rate: 2000 + Price: 200 + Material: Emveretarcon + BreakingRate: 10000 + - Type: HD + Rate: 2000 + Price: 20000 + Material: HD_Oridecon + DowngradeAmount: 1 + - Type: Enriched + Rate: 4000 + Price: 2000 + Material: Enriched_Oridecon + BreakingRate: 10000 + - 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Type: Enriched + Rate: 4000 + Price: 10000 + Material: Enriched_Elunium + BreakingRate: 10000 + - Level: 10 + Chances: + - Type: Normal + Rate: 900 + Price: 10000 + Material: Elunium + BreakingRate: 10000 + - Type: HD + Rate: 900 + Price: 10000 + Material: HD_Elunium + DowngradeAmount: 1 + - Type: Enriched + Rate: 2000 + Price: 10000 + Material: Enriched_Elunium + BreakingRate: 10000 + - Group: Shadow_Weapon + Levels: + - Level: 1 + RefineLevels: + - Level: 1 + Chances: + - Type: Normal + Rate: 10000 + Price: 10000 + Material: Oridecon + - Type: HD + Rate: 10000 + Price: 10000 + Material: HD_Oridecon + - Type: Enriched + Rate: 10000 + Price: 10000 + Material: Enriched_Oridecon + - Level: 2 + Chances: + - Type: Normal + Rate: 10000 + Price: 10000 + Material: Oridecon + - Type: HD + Rate: 10000 + Price: 10000 + Material: HD_Oridecon + - Type: Enriched + Rate: 10000 + Price: 10000 + Material: Enriched_Oridecon + - Level: 3 + Chances: + - Type: Normal + Rate: 10000 + Price: 10000 + Material: Oridecon + - Type: HD + Rate: 10000 + Price: 10000 + Material: HD_Oridecon + - Type: Enriched + Rate: 10000 + Price: 10000 + Material: Enriched_Oridecon + - Level: 4 + Chances: + - Type: Normal + Rate: 10000 + Price: 10000 + Material: Oridecon + - Type: HD + Rate: 10000 + Price: 10000 + Material: HD_Oridecon + - Type: Enriched + Rate: 10000 + Price: 10000 + Material: Enriched_Oridecon + - Level: 5 + Chances: + - Type: Normal + Rate: 6000 + Price: 10000 + Material: Oridecon + BreakingRate: 10000 + - Type: HD + Rate: 6000 + Price: 10000 + Material: HD_Oridecon + DowngradeAmount: 1 + - Type: Enriched + Rate: 9000 + Price: 10000 + Material: Enriched_Oridecon + BreakingRate: 10000 + - Level: 6 + Chances: + - Type: Normal + Rate: 4000 + Price: 10000 + Material: Oridecon + BreakingRate: 10000 + - Type: HD + Rate: 4000 + Price: 10000 + Material: HD_Oridecon + DowngradeAmount: 1 + - Type: Enriched + Rate: 7000 + Price: 10000 + Material: Enriched_Oridecon + BreakingRate: 10000 + - Level: 7 + Chances: + - Type: Normal + Rate: 4000 + Price: 10000 + Material: Oridecon + BreakingRate: 10000 + - Type: HD + Rate: 4000 + Price: 10000 + Material: HD_Oridecon + DowngradeAmount: 1 + - Type: Enriched + Rate: 7000 + Price: 10000 + Material: Enriched_Oridecon + BreakingRate: 10000 + - Level: 8 + Chances: + - Type: Normal + Rate: 2000 + Price: 10000 + Material: Oridecon + BreakingRate: 10000 + - Type: HD + Rate: 2000 + Price: 10000 + Material: HD_Oridecon + DowngradeAmount: 1 + - Type: Enriched + Rate: 4000 + Price: 10000 + Material: Enriched_Oridecon + BreakingRate: 10000 + - Level: 9 + Chances: + - Type: Normal + Rate: 2000 + Price: 10000 + Material: Oridecon + BreakingRate: 10000 + - Type: HD + Rate: 2000 + Price: 10000 + Material: HD_Oridecon + DowngradeAmount: 1 + - Type: Enriched + Rate: 4000 + Price: 10000 + Material: Enriched_Oridecon + BreakingRate: 10000 + - Level: 10 + Chances: + - Type: Normal + Rate: 900 + Price: 10000 + Material: Oridecon + BreakingRate: 10000 + - Type: HD + Rate: 900 + Price: 10000 + Material: HD_Oridecon + DowngradeAmount: 1 + - Type: Enriched + Rate: 2000 + Price: 10000 + Material: Enriched_Oridecon + BreakingRate: 10000 diff --git a/db/re/refine_db.yml b/db/re/refine_db.yml deleted file mode 100644 index 0d8e473369..0000000000 --- a/db/re/refine_db.yml +++ /dev/null @@ -1,614 +0,0 @@ -# This file is a part of rAthena++. -# Copyright(C) 2017 rAthena Development Team -# https://rathena.org - https://github.com/rathena -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU General Public License as published by -# the Free Software Foundation, either version 3 of the License, or -# (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program. If not, see . -# -########################################################################### -# Renewal Refine Database -########################################################################### -Armor: - StatsPerLevel: 0 - RandomBonusStartLevel: 0 - RandomBonusValue: 0 - Costs: - - Type: REFINE_COST_NORMAL - Price: 2000 - Material: 985 - - Type: REFINE_COST_OVER10 - Price: 100000 - Material: 6223 - - Type: REFINE_COST_HD - Price: 20000 - Material: 6241 - - Type: REFINE_COST_ENRICHED - Price: 2000 - Material: 7619 - - Type: REFINE_COST_OVER10_HD - Price: 100000 - Material: 6225 - - Type: REFINE_COST_HOLINK - Price: 15000 - Material: 7619 - - Type: REFINE_COST_WAGJAK - Price: 20000 - Material: 985 - Rates: - - Level: 1 - Bonus: 100 - - Level: 2 - Bonus: 100 - - Level: 3 - Bonus: 100 - - Level: 4 - Bonus: 100 - - Level: 5 - NormalChance: 60 - EnrichedChance: 90 - EventNormalChance: 60 - EventEnrichedChance: 95 - Bonus: 200 - - Level: 6 - NormalChance: 40 - EnrichedChance: 70 - EventNormalChance: 40 - EventEnrichedChance: 80 - Bonus: 200 - - Level: 7 - NormalChance: 40 - EnrichedChance: 70 - EventNormalChance: 40 - EventEnrichedChance: 80 - Bonus: 200 - - Level: 8 - NormalChance: 20 - EnrichedChance: 40 - EventNormalChance: 20 - EventEnrichedChance: 50 - Bonus: 200 - - Level: 9 - NormalChance: 20 - EnrichedChance: 40 - EventNormalChance: 20 - EventEnrichedChance: 50 - Bonus: 300 - - Level: 10 - NormalChance: 9 - EnrichedChance: 20 - EventNormalChance: 9 - EventEnrichedChance: 35 - Bonus: 300 - - Level: 11 - NormalChance: 8 - EnrichedChance: 8 - EventNormalChance: 20 - EventEnrichedChance: 20 - Bonus: 300 - - Level: 12 - NormalChance: 8 - EnrichedChance: 8 - EventNormalChance: 20 - EventEnrichedChance: 20 - Bonus: 300 - - Level: 13 - NormalChance: 8 - EnrichedChance: 8 - EventNormalChance: 16 - EventEnrichedChance: 16 - Bonus: 400 - - Level: 14 - NormalChance: 8 - EnrichedChance: 8 - EventNormalChance: 16 - EventEnrichedChance: 16 - Bonus: 400 - - Level: 15 - NormalChance: 7 - EnrichedChance: 7 - EventNormalChance: 15 - EventEnrichedChance: 15 - Bonus: 400 - - Level: 16 - NormalChance: 7 - EnrichedChance: 7 - EventNormalChance: 15 - EventEnrichedChance: 15 - Bonus: 400 - - Level: 17 - NormalChance: 7 - EnrichedChance: 7 - EventNormalChance: 14 - EventEnrichedChance: 14 - Bonus: 500 - - Level: 18 - NormalChance: 7 - EnrichedChance: 7 - EventNormalChance: 14 - EventEnrichedChance: 14 - Bonus: 500 - - Level: 19 - NormalChance: 5 - EnrichedChance: 5 - EventNormalChance: 10 - EventEnrichedChance: 10 - Bonus: 500 - - Level: 20 - NormalChance: 5 - EnrichedChance: 5 - EventNormalChance: 10 - EventEnrichedChance: 10 - Bonus: 500 -WeaponLv1: - StatsPerLevel: 200 - RandomBonusStartLevel: 8 - RandomBonusValue: 300 - Costs: - - Type: REFINE_COST_NORMAL - Price: 50 - Material: 1010 - - Type: REFINE_COST_OVER10 - Price: 100000 - Material: 6224 - - Type: REFINE_COST_HD - Price: 20000 - Material: 6240 - - Type: REFINE_COST_ENRICHED - Price: 2000 - Material: 7620 - - Type: REFINE_COST_OVER10_HD - Price: 100000 - Material: 6226 - - Type: REFINE_COST_HOLINK - Price: 500 - Material: 7620 - - Type: REFINE_COST_WAGJAK - Price: 1000 - Material: 1010 - Rates: - - Level: 8 - NormalChance: 60 - EnrichedChance: 90 - EventNormalChance: 60 - EventEnrichedChance: 95 - - Level: 9 - NormalChance: 40 - EnrichedChance: 70 - EventNormalChance: 40 - EventEnrichedChance: 85 - - Level: 10 - NormalChance: 19 - EnrichedChance: 30 - EventNormalChance: 19 - EventEnrichedChance: 55 - - Level: 11 - NormalChance: 18 - EnrichedChance: 18 - EventNormalChance: 40 - EventEnrichedChance: 40 - - Level: 12 - NormalChance: 18 - EnrichedChance: 18 - EventNormalChance: 40 - EventEnrichedChance: 40 - - Level: 13 - NormalChance: 18 - EnrichedChance: 18 - EventNormalChance: 35 - EventEnrichedChance: 35 - - Level: 14 - NormalChance: 18 - EnrichedChance: 18 - EventNormalChance: 35 - EventEnrichedChance: 35 - - Level: 15 - NormalChance: 18 - EnrichedChance: 18 - EventNormalChance: 30 - EventEnrichedChance: 30 - - Level: 16 - NormalChance: 17 - EnrichedChance: 17 - EventNormalChance: 30 - EventEnrichedChance: 30 - Bonus: 300 - - Level: 17 - NormalChance: 17 - EnrichedChance: 17 - EventNormalChance: 20 - EventEnrichedChance: 20 - Bonus: 300 - - Level: 18 - NormalChance: 17 - EnrichedChance: 17 - EventNormalChance: 20 - EventEnrichedChance: 20 - Bonus: 300 - - Level: 19 - NormalChance: 15 - EnrichedChance: 15 - EventNormalChance: 15 - EventEnrichedChance: 15 - Bonus: 300 - - Level: 20 - NormalChance: 15 - EnrichedChance: 15 - EventNormalChance: 15 - EventEnrichedChance: 15 - Bonus: 300 -WeaponLv2: - StatsPerLevel: 300 - RandomBonusStartLevel: 7 - RandomBonusValue: 500 - Costs: - - Type: REFINE_COST_NORMAL - Price: 200 - Material: 1011 - - Type: REFINE_COST_OVER10 - Price: 100000 - Material: 6224 - - Type: REFINE_COST_HD - Price: 20000 - Material: 6240 - - Type: REFINE_COST_ENRICHED - Price: 2000 - Material: 7620 - - Type: REFINE_COST_OVER10_HD - Price: 100000 - Material: 6226 - - Type: REFINE_COST_HOLINK - Price: 2000 - Material: 7620 - - Type: REFINE_COST_WAGJAK - Price: 2000 - Material: 1011 - Rates: - - Level: 7 - NormalChance: 60 - EnrichedChance: 90 - EventNormalChance: 60 - EventEnrichedChance: 95 - - Level: 8 - NormalChance: 40 - EnrichedChance: 70 - EventNormalChance: 40 - EventEnrichedChance: 85 - - Level: 9 - NormalChance: 20 - EnrichedChance: 40 - EventNormalChance: 20 - EventEnrichedChance: 60 - - Level: 10 - NormalChance: 19 - EnrichedChance: 30 - EventNormalChance: 19 - EventEnrichedChance: 45 - - Level: 11 - NormalChance: 18 - EnrichedChance: 18 - EventNormalChance: 40 - EventEnrichedChance: 40 - - Level: 12 - NormalChance: 18 - EnrichedChance: 18 - EventNormalChance: 40 - EventEnrichedChance: 40 - - Level: 13 - NormalChance: 18 - EnrichedChance: 18 - EventNormalChance: 35 - EventEnrichedChance: 35 - - Level: 14 - NormalChance: 18 - EnrichedChance: 18 - EventNormalChance: 35 - EventEnrichedChance: 35 - - Level: 15 - NormalChance: 18 - EnrichedChance: 18 - EventNormalChance: 30 - EventEnrichedChance: 30 - - Level: 16 - NormalChance: 17 - EnrichedChance: 17 - EventNormalChance: 30 - EventEnrichedChance: 30 - Bonus: 600 - - Level: 17 - NormalChance: 17 - EnrichedChance: 17 - EventNormalChance: 20 - EventEnrichedChance: 20 - Bonus: 600 - - Level: 18 - NormalChance: 17 - EnrichedChance: 17 - EventNormalChance: 20 - EventEnrichedChance: 20 - Bonus: 600 - - Level: 19 - NormalChance: 15 - EnrichedChance: 15 - EventNormalChance: 15 - EventEnrichedChance: 15 - Bonus: 600 - - Level: 20 - NormalChance: 15 - EnrichedChance: 15 - EventNormalChance: 15 - EventEnrichedChance: 15 - Bonus: 600 -WeaponLv3: - StatsPerLevel: 500 - RandomBonusStartLevel: 6 - RandomBonusValue: 800 - Costs: - - Type: REFINE_COST_NORMAL - Price: 5000 - Material: 984 - - Type: REFINE_COST_OVER10 - Price: 100000 - Material: 6224 - - Type: REFINE_COST_HD - Price: 20000 - Material: 6240 - - Type: REFINE_COST_ENRICHED - Price: 2000 - Material: 7620 - - Type: REFINE_COST_OVER10_HD - Price: 100000 - Material: 6226 - - Type: REFINE_COST_HOLINK - Price: 20000 - Material: 7620 - - Type: REFINE_COST_WAGJAK - Price: 10000 - Material: 984 - Rates: - - Level: 6 - NormalChance: 60 - EnrichedChance: 90 - EventNormalChance: 60 - EventEnrichedChance: 95 - - Level: 7 - NormalChance: 50 - EnrichedChance: 80 - EventNormalChance: 50 - EventEnrichedChance: 90 - - Level: 8 - NormalChance: 20 - EnrichedChance: 40 - EventNormalChance: 20 - EventEnrichedChance: 70 - - Level: 9 - NormalChance: 20 - EnrichedChance: 40 - EventNormalChance: 20 - EventEnrichedChance: 60 - - Level: 10 - NormalChance: 19 - EnrichedChance: 30 - EventNormalChance: 19 - EventEnrichedChance: 45 - - Level: 11 - NormalChance: 18 - EnrichedChance: 18 - EventNormalChance: 40 - EventEnrichedChance: 40 - - Level: 12 - NormalChance: 18 - EnrichedChance: 18 - EventNormalChance: 40 - EventEnrichedChance: 40 - - Level: 13 - NormalChance: 18 - EnrichedChance: 18 - EventNormalChance: 35 - EventEnrichedChance: 35 - - Level: 14 - NormalChance: 18 - EnrichedChance: 18 - EventNormalChance: 35 - EventEnrichedChance: 35 - - Level: 15 - NormalChance: 18 - EnrichedChance: 18 - EventNormalChance: 30 - EventEnrichedChance: 30 - - Level: 16 - NormalChance: 17 - EnrichedChance: 17 - EventNormalChance: 30 - EventEnrichedChance: 30 - Bonus: 900 - - Level: 17 - NormalChance: 17 - EnrichedChance: 17 - EventNormalChance: 20 - EventEnrichedChance: 20 - Bonus: 900 - - Level: 18 - NormalChance: 17 - EnrichedChance: 17 - EventNormalChance: 20 - EventEnrichedChance: 20 - Bonus: 900 - - Level: 19 - NormalChance: 15 - EnrichedChance: 15 - EventNormalChance: 15 - EventEnrichedChance: 15 - Bonus: 900 - - Level: 20 - NormalChance: 15 - EnrichedChance: 15 - EventNormalChance: 15 - EventEnrichedChance: 15 - Bonus: 900 -WeaponLv4: - StatsPerLevel: 700 - RandomBonusStartLevel: 5 - RandomBonusValue: 1400 - Costs: - - Type: REFINE_COST_NORMAL - Price: 20000 - Material: 984 - - Type: REFINE_COST_OVER10 - Price: 100000 - Material: 6224 - - Type: REFINE_COST_HD - Price: 20000 - Material: 6240 - - Type: REFINE_COST_ENRICHED - Price: 2000 - Material: 7620 - - Type: REFINE_COST_OVER10_HD - Price: 100000 - Material: 6226 - - Type: REFINE_COST_HOLINK - Price: 50000 - Material: 7620 - - Type: REFINE_COST_WAGJAK - Price: 20000 - Material: 984 - Rates: - - Level: 5 - NormalChance: 60 - EnrichedChance: 90 - EventNormalChance: 60 - EventEnrichedChance: 95 - - Level: 6 - NormalChance: 40 - EnrichedChance: 70 - EventNormalChance: 40 - EventEnrichedChance: 80 - - Level: 7 - NormalChance: 40 - EnrichedChance: 70 - EventNormalChance: 40 - EventEnrichedChance: 80 - - Level: 8 - NormalChance: 20 - EnrichedChance: 40 - EventNormalChance: 20 - EventEnrichedChance: 60 - - Level: 9 - NormalChance: 20 - EnrichedChance: 40 - EventNormalChance: 20 - EventEnrichedChance: 50 - - Level: 10 - NormalChance: 9 - EnrichedChance: 20 - EventNormalChance: 9 - EventEnrichedChance: 35 - - Level: 11 - NormalChance: 8 - EnrichedChance: 8 - EventNormalChance: 20 - EventEnrichedChance: 20 - - Level: 12 - NormalChance: 8 - EnrichedChance: 8 - EventNormalChance: 20 - EventEnrichedChance: 20 - - Level: 13 - NormalChance: 8 - EnrichedChance: 8 - EventNormalChance: 16 - EventEnrichedChance: 16 - - Level: 14 - NormalChance: 8 - EnrichedChance: 8 - EventNormalChance: 16 - EventEnrichedChance: 16 - - Level: 15 - NormalChance: 7 - EnrichedChance: 7 - EventNormalChance: 15 - EventEnrichedChance: 15 - - Level: 16 - NormalChance: 7 - EnrichedChance: 7 - EventNormalChance: 15 - EventEnrichedChance: 15 - Bonus: 1200 - - Level: 17 - NormalChance: 7 - EnrichedChance: 7 - EventNormalChance: 14 - EventEnrichedChance: 14 - Bonus: 1200 - - Level: 18 - NormalChance: 7 - EnrichedChance: 7 - EventNormalChance: 14 - EventEnrichedChance: 14 - Bonus: 1200 - - Level: 19 - NormalChance: 5 - EnrichedChance: 5 - EventNormalChance: 10 - EventEnrichedChance: 10 - Bonus: 1200 - - Level: 20 - NormalChance: 5 - EnrichedChance: 5 - EventNormalChance: 10 - EventEnrichedChance: 10 - Bonus: 1200 -Shadow: - StatsPerLevel: 0 - RandomBonusStartLevel: 0 - RandomBonusValue: 0 - Costs: - - Type: REFINE_COST_NORMAL - Price: 20000 - Material: 985 - - Type: REFINE_COST_HD - Price: 20000 - Material: 6241 - - Type: REFINE_COST_ENRICHED - Price: 20000 - Material: 7619 - Rates: - - Level: 5 - NormalChance: 60 - EnrichedChance: 90 - EventNormalChance: 60 - EventEnrichedChance: 95 - - Level: 6 - NormalChance: 40 - EnrichedChance: 70 - EventNormalChance: 40 - EventEnrichedChance: 80 - - Level: 7 - NormalChance: 40 - EnrichedChance: 70 - EventNormalChance: 40 - EventEnrichedChance: 80 - - Level: 8 - NormalChance: 20 - EnrichedChance: 40 - EventNormalChance: 20 - EventEnrichedChance: 50 - - Level: 9 - NormalChance: 20 - EnrichedChance: 40 - EventNormalChance: 20 - EventEnrichedChance: 50 - - Level: 10 - NormalChance: 9 - EnrichedChance: 20 - EventNormalChance: 9 - EventEnrichedChance: 35 diff --git a/db/re/size_fix.yml b/db/re/size_fix.yml index 12f7822a7d..8676688bde 100644 --- a/db/re/size_fix.yml +++ b/db/re/size_fix.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify diff --git a/db/re/skill_db.yml b/db/re/skill_db.yml index 9a217836cb..de9e4a7dfc 100644 --- a/db/re/skill_db.yml +++ b/db/re/skill_db.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify @@ -55,7 +55,7 @@ # NoNearNPC: Determines if the skill can be used near a NPC. (Optional) # AdditionalRange Number of cells from an NPC where the skill can be cast. (Optional) # Type: Type of NPC. -# CastCancel Cancel cast when hit. (Default: true) +# CastCancel Cancel cast when hit. (Default: false) # CastDefenseReduction Defense reduction rate during skill cast. (Default: 0) # CastTime: Time to cast the skill in milliseconds. (Default: 0) # - Level Skill level. @@ -1260,10 +1260,6 @@ Body: Size: 2 - Level: 11 Size: 3 - - Level: 12 - Size: 0 - - Level: 13 - Size: 0 Interval: 1000 Target: Enemy Flag: @@ -1595,7 +1591,7 @@ Body: Splash: true Hit: Single HitCount: 1 - SplashArea: -1 + SplashArea: 18 CastCancel: true CastTime: 350 AfterCastActDelay: 3500 @@ -2076,7 +2072,7 @@ Body: - Level: 3 Time: 400 - Level: 4 - Time: -1 + Time: 0 Requires: SpCost: 60 ItemCost: @@ -2110,11 +2106,9 @@ Body: TargetType: Attack DamageFlags: NoDamage: true - Flags: - IncreaseGloomyDayDamage: true Range: -2 - Hit: Single - HitCount: 1 + Hit: Multi_Hit + HitCount: -3 Element: Weapon SplashArea: 2 ActiveInstance: 5 @@ -2285,8 +2279,6 @@ Body: MaxLevel: 10 Type: Weapon TargetType: Attack - DamageFlags: - Splash: true Flags: TargetTrap: true Range: -2 @@ -2294,7 +2286,27 @@ Body: HitCount: 2 Element: Weapon SplashArea: 2 - Knockback: 1 + Knockback: + - Level: 1 + Amount: 1 + - Level: 2 + Amount: 1 + - Level: 3 + Amount: 2 + - Level: 4 + Amount: 2 + - Level: 5 + Amount: 3 + - Level: 6 + Amount: 3 + - Level: 7 + Amount: 4 + - Level: 8 + Amount: 4 + - Level: 9 + Amount: 5 + - Level: 10 + Amount: 5 CopyFlags: Skill: Plagiarism: true @@ -2351,17 +2363,7 @@ Body: NoDamage: true Hit: Single HitCount: 1 - SplashArea: - - Level: 1 - Area: 3 - - Level: 2 - Area: 3 - - Level: 3 - Area: 7 - - Level: 4 - Area: 7 - - Level: 5 - Area: 15 + SplashArea: 18 CastCancel: true CastTime: 1000 AfterCastActDelay: 1000 @@ -2371,30 +2373,27 @@ Body: Requires: SpCost: - Level: 1 - Amount: 13 + Amount: 59 - Level: 2 - Amount: 16 + Amount: 62 - Level: 3 - Amount: 19 + Amount: 65 - Level: 4 - Amount: 22 + Amount: 68 - Level: 5 - Amount: 25 + Amount: 71 - Id: 67 Name: PR_SUFFRAGIUM Description: Suffragium MaxLevel: 3 Type: Magic - TargetType: Support + TargetType: Self DamageFlags: NoDamage: true Splash: true - Flags: - NoTargetSelf: true - Range: 9 Hit: Single HitCount: 1 - SplashArea: -1 + SplashArea: 18 CastCancel: true CastTime: 1000 AfterCastActDelay: 1000 @@ -2656,7 +2655,7 @@ Body: Splash: true Hit: Single HitCount: 1 - SplashArea: -1 + SplashArea: 18 CastCancel: true CastTime: 3200 AfterCastActDelay: 2000 @@ -2685,7 +2684,7 @@ Body: Splash: true Hit: Single HitCount: 1 - SplashArea: -1 + SplashArea: 18 CastCancel: true AfterCastActDelay: 2000 Duration1: @@ -3466,10 +3465,6 @@ Body: Size: 6 - Level: 11 Size: 7 - - Level: 12 - Size: 0 - - Level: 13 - Size: 0 Range: 1 Interval: 1250 Target: Enemy @@ -3562,12 +3557,6 @@ Body: Size: 2 - Level: 10 Size: 2 - - Level: 11 - Size: 0 - - Level: 12 - Size: 0 - - Level: 13 - Size: 0 Interval: -1 Flag: PathCheck: true @@ -6140,11 +6129,8 @@ Body: Name: NPC_DARKBREATH Description: Dark Breath MaxLevel: 5 - Type: Misc + Type: Magic TargetType: Attack - DamageFlags: - IgnoreFlee: true - IgnoreDefCard: true Flags: IsNpc: true Range: 9 @@ -7094,8 +7080,6 @@ Body: MaxLevel: 5 Type: Weapon TargetType: Attack - Flags: - IncreaseGloomyDayDamage: true Range: - Level: 1 Size: 3 @@ -7212,8 +7196,8 @@ Body: CastDefenseReduction: 33 CastTime: 1000 AfterCastActDelay: 500 - AfterCastWalkDelay: 800 - Duration1: 800 + AfterCastWalkDelay: 1000 + Duration1: 950 Duration2: 20000 Cooldown: 1000 FixedCastTime: 500 @@ -8255,22 +8239,6 @@ Body: Size: 4 - Level: 5 Size: 5 - - Level: 6 - Size: 0 - - Level: 7 - Size: 0 - - Level: 8 - Size: 0 - - Level: 9 - Size: 0 - - Level: 10 - Size: 0 - - Level: 11 - Size: 0 - - Level: 12 - Size: 0 - - Level: 13 - Size: 0 Interval: -1 Flag: PathCheck: true @@ -8586,9 +8554,9 @@ Body: IsEnsemble: true Hit: Single HitCount: 1 - SplashArea: -1 + SplashArea: 15 CastTime: 1000 - Duration1: 60000 + Duration1: 180000 Duration2: 60000 Cooldown: 20000 Requires: @@ -8640,9 +8608,9 @@ Body: IsEnsemble: true Hit: Single HitCount: 1 - SplashArea: -1 + SplashArea: 15 CastTime: 1000 - Duration1: 60000 + Duration1: 180000 Duration2: 60000 Cooldown: 20000 Requires: @@ -8672,7 +8640,7 @@ Body: IsEnsemble: true Hit: Single HitCount: 1 - SplashArea: -1 + SplashArea: 15 CastTime: 1000 Duration1: 60000 Duration2: 60000 @@ -8726,9 +8694,9 @@ Body: IsEnsemble: true Hit: Single HitCount: 1 - SplashArea: -1 + SplashArea: 15 CastTime: 1000 - Duration1: 60000 + Duration1: 180000 Duration2: 60000 Cooldown: 20000 Requires: @@ -8748,9 +8716,9 @@ Body: IsEnsemble: true Hit: Single HitCount: 1 - SplashArea: -1 + SplashArea: 15 CastTime: 1000 - Duration1: 60000 + Duration1: 180000 Duration2: 60000 Cooldown: 20000 Requires: @@ -8786,7 +8754,7 @@ Body: HitCount: 2 Element: Weapon CastTime: 500 - AfterCastActDelay: 3000 + AfterCastActDelay: 300 FixedCastTime: 300 Requires: SpCost: 12 @@ -8866,9 +8834,9 @@ Body: IsSong: true Hit: Single HitCount: 1 - SplashArea: -1 + SplashArea: 15 CastTime: 1000 - Duration1: 60000 + Duration1: 180000 Duration2: 20000 Cooldown: 20000 Requires: @@ -8908,9 +8876,9 @@ Body: IsSong: true Hit: Single HitCount: 1 - SplashArea: -1 + SplashArea: 15 CastTime: 1000 - Duration1: 60000 + Duration1: 180000 Duration2: 20000 Cooldown: 20000 Requires: @@ -8950,9 +8918,9 @@ Body: IsSong: true Hit: Single HitCount: 1 - SplashArea: -1 + SplashArea: 15 CastTime: 1000 - Duration1: 60000 + Duration1: 180000 Duration2: 20000 Cooldown: 20000 Requires: @@ -8992,9 +8960,9 @@ Body: IsSong: true Hit: Single HitCount: 1 - SplashArea: -1 + SplashArea: 15 CastTime: 1000 - Duration1: 60000 + Duration1: 180000 Duration2: 20000 Cooldown: 20000 Requires: @@ -9118,9 +9086,9 @@ Body: IsSong: true Hit: Single HitCount: 1 - SplashArea: -1 + SplashArea: 15 CastTime: 1000 - Duration1: 60000 + Duration1: 180000 Duration2: 20000 Cooldown: 20000 Requires: @@ -9202,9 +9170,9 @@ Body: IsSong: true Hit: Single HitCount: 1 - SplashArea: -1 + SplashArea: 15 CastTime: 1000 - Duration1: 60000 + Duration1: 180000 Duration2: 20000 Cooldown: 20000 Requires: @@ -9244,9 +9212,9 @@ Body: IsSong: true Hit: Single HitCount: 1 - SplashArea: -1 + SplashArea: 15 CastTime: 1000 - Duration1: 60000 + Duration1: 180000 Duration2: 20000 Cooldown: 20000 Requires: @@ -9411,9 +9379,8 @@ Body: Hit: Single HitCount: 1 Element: Dark - AfterCastWalkDelay: 900 - Duration1: 900 - Duration2: 20000 + AfterCastWalkDelay: 1000 + Duration1: 20000 Unit: Id: Dummyskill Layout: -1 @@ -9930,26 +9897,15 @@ Body: Time: 1000 Duration1: - Level: 1 - Time: 20000 + Time: 60000 - Level: 2 - Time: 25000 + Time: 90000 - Level: 3 - Time: 30000 + Time: 120000 - Level: 4 - Time: 35000 + Time: 150000 - Level: 5 - Time: 40000 - Duration2: - - Level: 1 - Time: 20000 - - Level: 2 - Time: 25000 - - Level: 3 - Time: 30000 - - Level: 4 - Time: 35000 - - Level: 5 - Time: 40000 + Time: 180000 Cooldown: 30000 FixedCastTime: - Level: 1 @@ -10019,25 +9975,25 @@ Body: Requires: SpCost: - Level: 1 - Amount: 14 + Amount: 35 - Level: 2 - Amount: 18 + Amount: 40 - Level: 3 - Amount: 22 + Amount: 45 - Level: 4 - Amount: 26 - - Level: 5 - Amount: 30 - - Level: 6 - Amount: 34 - - Level: 7 - Amount: 38 - - Level: 8 - Amount: 42 - - Level: 9 - Amount: 46 - - Level: 10 Amount: 50 + - Level: 5 + Amount: 55 + - Level: 6 + Amount: 60 + - Level: 7 + Amount: 65 + - Level: 8 + Amount: 70 + - Level: 9 + Amount: 75 + - Level: 10 + Amount: 80 - Id: 367 Name: PA_PRESSURE Description: Gloria Domini @@ -10408,62 +10364,21 @@ Body: Name: ASC_BREAKER Description: Soul Destroyer MaxLevel: 10 - Type: Misc + Type: Weapon TargetType: Attack DamageFlags: - IgnoreAtkCard: true - IgnoreDefense: true - IgnoreFlee: true + Critical: true Range: 9 Hit: Single HitCount: 1 Element: Weapon CastCancel: true CastTime: 250 - AfterCastActDelay: - - Level: 1 - Time: 1000 - - Level: 2 - Time: 1200 - - Level: 3 - Time: 1400 - - Level: 4 - Time: 1600 - - Level: 5 - Time: 1800 - - Level: 6 - Time: 2000 - - Level: 7 - Time: 2200 - - Level: 8 - Time: 2400 - - Level: 9 - Time: 2600 - - Level: 10 - Time: 2800 + AfterCastActDelay: 2000 + Cooldown: 150 FixedCastTime: 250 Requires: - SpCost: - - Level: 1 - Amount: 20 - - Level: 2 - Amount: 20 - - Level: 3 - Amount: 20 - - Level: 4 - Amount: 20 - - Level: 5 - Amount: 20 - - Level: 6 - Amount: 30 - - Level: 7 - Amount: 30 - - Level: 8 - Amount: 30 - - Level: 9 - Amount: 30 - - Level: 10 - Amount: 30 + SpCost: 20 - Id: 380 Name: SN_SIGHT Description: Falcon Eyes @@ -11020,7 +10935,6 @@ Body: TargetType: Attack Flags: TargetTrap: true - IncreaseGloomyDayDamage: true Range: 5 Hit: Multi_Hit HitCount: 5 @@ -11304,7 +11218,6 @@ Body: TargetType: Self DamageFlags: Splash: true - IgnoreAtkCard: true Flags: TargetTrap: true IgnoreAutoGuard: true @@ -11466,13 +11379,13 @@ Body: - Level: 6 Time: 500 - Level: 7 - Time: -1 + Time: 0 - Level: 8 - Time: -1 + Time: 0 - Level: 9 - Time: -1 + Time: 0 - Level: 10 - Time: -1 + Time: 0 Requires: SpCost: - Level: 1 @@ -13254,8 +13167,6 @@ Body: MaxLevel: 5 Type: Weapon TargetType: Attack - Flags: - IncreaseGloomyDayDamage: true Range: - Level: 1 Size: 7 @@ -13353,29 +13264,27 @@ Body: MaxLevel: 5 Type: Magic TargetType: Ground - DamageFlags: - NoDamage: true Flags: TargetEmperium: true IgnoreHovering: true TargetHidden: true Range: 18 - Hit: Single - HitCount: 1 + Hit: Multi_Hit + HitCount: + - Level: 1 + Count: 10 + - Level: 2 + Count: 12 + - Level: 3 + Count: 14 + - Level: 4 + Count: 16 + - Level: 5 + Count: 18 CastCancel: true CastTime: 5000 AfterCastActDelay: 1000 - Duration1: - - Level: 1 - Time: 2000 - - Level: 2 - Time: 2400 - - Level: 3 - Time: 2800 - - Level: 4 - Time: 3200 - - Level: 5 - Time: 3600 + Duration1: 100 Cooldown: 5000 FixedCastTime: 1000 Requires: @@ -13390,13 +13299,10 @@ Body: Amount: 90 - Level: 5 Amount: 100 - ItemCost: - - Item: Blue_Gemstone - Amount: 1 Unit: Id: Gravitation - Layout: 2 - Interval: 200 + Range: 2 + Interval: 5100 #Using 5s causes a rare bug where another hit occurs at the end Target: Enemy Flag: PathCheck: true @@ -13584,11 +13490,8 @@ Body: Name: CR_ACIDDEMONSTRATION Description: Acid Demonstration MaxLevel: 10 - Type: Misc + Type: Weapon TargetType: Attack - DamageFlags: - IgnoreDefense: true - IgnoreFlee: true Range: 9 Hit: Multi_Hit HitCount: @@ -13615,15 +13518,16 @@ Body: Element: Weapon CastCancel: true AfterCastActDelay: 1000 + Cooldown: 150 FixedCastTime: 1000 Requires: - SpCost: 30 + SpCost: 50 ItemCost: - Item: Fire_Bottle Amount: 1 - Item: Acid_Bottle Amount: 1 - - Id: 491 + - Id: 491 # Removed on kRO Name: CR_CULTIVATION Description: Plant Cultivation MaxLevel: 2 @@ -14308,7 +14212,6 @@ Body: Element: Weapon Knockback: 5 AfterCastActDelay: 1000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -14437,7 +14340,6 @@ Body: - Level: 10 Area: 4 AfterCastActDelay: 1000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -14760,15 +14662,15 @@ Body: AllowWhenHidden: true Range: - Level: 1 - Size: 7 + Size: 6 - Level: 2 - Size: 9 + Size: 7 - Level: 3 - Size: 11 + Size: 8 - Level: 4 - Size: 13 + Size: 9 - Level: 5 - Size: 15 + Size: 10 Hit: Single HitCount: 1 CopyFlags: @@ -14793,15 +14695,15 @@ Body: AlterRangeShadowJump: true Range: - Level: 1 - Size: 7 + Size: 6 - Level: 2 - Size: 9 + Size: 7 - Level: 3 - Size: 11 + Size: 8 - Level: 4 - Size: 13 + Size: 9 - Level: 5 - Size: 15 + Size: 10 Hit: Single HitCount: -3 Element: Weapon @@ -15384,12 +15286,6 @@ Body: Size: 3 - Level: 10 Size: 4 - - Level: 11 - Size: 0 - - Level: 12 - Size: 0 - - Level: 13 - Size: 0 Interval: -1 Flag: PathCheck: true @@ -15512,7 +15408,6 @@ Body: Time: 4000 - Level: 10 Time: 4400 - AfterCastActDelay: 1000 FixedCastTime: - Level: 1 Time: 200 @@ -15602,22 +15497,6 @@ Body: Size: 2 - Level: 5 Size: 3 - - Level: 6 - Size: 0 - - Level: 7 - Size: 0 - - Level: 8 - Size: 0 - - Level: 9 - Size: 0 - - Level: 10 - Size: 0 - - Level: 11 - Size: 0 - - Level: 12 - Size: 0 - - Level: 13 - Size: 0 Interval: 1000 Target: Enemy Flag: @@ -15840,9 +15719,12 @@ Body: DamageFlags: Splash: true SplashSplit: true + IgnoreDefense: true Flags: IsNpc: true TargetTrap: true + ShowScale: true + IgnoreLandProtector: true Hit: Multi_Hit HitCount: 1 SplashArea: @@ -15866,6 +15748,35 @@ Body: Area: 11 - Level: 10 Area: 13 + Duration1: 910 + FixedCastTime: -1 + Unit: + Id: Earthquake + Range: + - Level: 1 + Size: 5 + - Level: 2 + Size: 7 + - Level: 3 + Size: 9 + - Level: 4 + Size: 11 + - Level: 5 + Size: 13 + - Level: 6 + Size: 5 + - Level: 7 + Size: 7 + - Level: 8 + Size: 9 + - Level: 9 + Size: 11 + - Level: 10 + Size: 13 + Interval: 300 + Target: Enemy + Flag: + PathCheck: true - Id: 654 Name: NPC_FIREBREATH Description: Fire Breath @@ -15895,7 +15806,6 @@ Body: SplashArea: 3 ActiveInstance: 14 Duration2: 30000 - FixedCastTime: -1 - Id: 656 Name: NPC_THUNDERBREATH Description: Thunder Breath @@ -15925,7 +15835,6 @@ Body: SplashArea: 3 ActiveInstance: 14 Duration2: 20000 - FixedCastTime: -1 - Id: 658 Name: NPC_DARKNESSBREATH Description: Darkness Breath @@ -15950,6 +15859,7 @@ Body: Splash: true Flags: IsNpc: true + ShowScale: true Hit: Single HitCount: 1 SplashArea: @@ -15972,7 +15882,6 @@ Body: Time: 30000 - Level: 4 Time: 120000 - FixedCastTime: -1 - Id: 660 Name: NPC_BLEEDING Description: Bleeding @@ -15986,7 +15895,6 @@ Body: HitCount: 1 Element: Weapon Duration2: 120000 - FixedCastTime: -1 - Id: 661 Name: NPC_PULSESTRIKE Description: Pulse Strike @@ -15998,6 +15906,7 @@ Body: Flags: IsNpc: true TargetTrap: true + ShowScale: true Hit: Single HitCount: 1 SplashArea: 7 @@ -16013,11 +15922,11 @@ Body: Flags: IsNpc: true TargetTrap: true + ShowScale: true Hit: Single HitCount: 1 SplashArea: 14 Duration2: 20000 - FixedCastTime: -1 - Id: 663 Name: NPC_WIDESILENCE Description: Wide Silence @@ -16028,6 +15937,7 @@ Body: Splash: true Flags: IsNpc: true + ShowScale: true Hit: Single HitCount: 1 SplashArea: @@ -16042,7 +15952,6 @@ Body: - Level: 5 Area: 14 Duration2: 20000 - FixedCastTime: -1 - Id: 664 Name: NPC_WIDEFREEZE Description: Wide Freeze @@ -16053,6 +15962,7 @@ Body: Splash: true Flags: IsNpc: true + ShowScale: true Hit: Single HitCount: 1 SplashArea: @@ -16067,7 +15977,6 @@ Body: - Level: 5 Area: 14 Duration2: 30000 - FixedCastTime: -1 - Id: 665 Name: NPC_WIDEBLEEDING Description: Wide Bleeding @@ -16078,6 +15987,7 @@ Body: Splash: true Flags: IsNpc: true + ShowScale: true Hit: Single HitCount: 1 SplashArea: @@ -16092,7 +16002,6 @@ Body: - Level: 5 Area: 14 Duration2: 120000 - FixedCastTime: -1 - Id: 666 Name: NPC_WIDESTONE Description: Wide Petrify @@ -16103,6 +16012,7 @@ Body: Splash: true Flags: IsNpc: true + ShowScale: true Hit: Single HitCount: 1 SplashArea: @@ -16117,7 +16027,6 @@ Body: - Level: 5 Area: 14 Duration2: 20000 - FixedCastTime: -1 - Id: 667 Name: NPC_WIDECONFUSE Description: Wide Confusion @@ -16128,6 +16037,7 @@ Body: Splash: true Flags: IsNpc: true + ShowScale: true Hit: Single HitCount: 1 SplashArea: @@ -16142,7 +16052,6 @@ Body: - Level: 5 Area: 14 Duration2: 30000 - FixedCastTime: -1 - Id: 668 Name: NPC_WIDESLEEP Description: Wide Sleep @@ -16153,6 +16062,7 @@ Body: Splash: true Flags: IsNpc: true + ShowScale: true Hit: Single HitCount: 1 SplashArea: @@ -16167,7 +16077,6 @@ Body: - Level: 5 Area: 14 Duration2: 30000 - FixedCastTime: -1 - Id: 669 Name: NPC_WIDESIGHT Description: Wide Sight @@ -16179,12 +16088,12 @@ Body: Splash: true Flags: IsNpc: true + ShowScale: true Hit: Single HitCount: 1 Element: Fire SplashArea: 5 Duration1: 10000 - FixedCastTime: -1 - Id: 670 Name: NPC_EVILLAND Description: Evil Land @@ -16198,6 +16107,7 @@ Body: IgnoreDefCard: true Flags: IsNpc: true + ShowScale: true Range: 7 Hit: Single HitCount: 1 @@ -16224,7 +16134,6 @@ Body: - Level: 10 Time: 12900 Duration2: 20000 - FixedCastTime: -1 Unit: Id: Evilland Layout: 1 @@ -16249,12 +16158,6 @@ Body: Size: 5 - Level: 10 Size: 13 - - Level: 11 - Size: 0 - - Level: 12 - Size: 0 - - Level: 13 - Size: 0 Interval: 1000 Flag: NoOverlap: true @@ -16291,7 +16194,6 @@ Body: Time: 2000 - Level: 10 Time: 2000 - FixedCastTime: -1 - Id: 672 Name: NPC_SLOWCAST Description: Slow Cast @@ -16302,6 +16204,7 @@ Body: Splash: true Flags: IsNpc: true + ShowScale: true Hit: Single HitCount: 1 SplashArea: @@ -16316,7 +16219,6 @@ Body: - Level: 5 Area: 14 Duration2: 30000 - FixedCastTime: -1 - Id: 673 Name: NPC_CRITICALWOUND Description: Critical Wounds @@ -16330,7 +16232,6 @@ Body: HitCount: 1 Element: Weapon Duration2: 30000 - FixedCastTime: -1 - Id: 674 Name: NPC_EXPULSION Description: Expulsion @@ -16377,7 +16278,6 @@ Body: Time: 2000 - Level: 10 Time: 2000 - FixedCastTime: -1 - Id: 676 Name: NPC_ANTIMAGIC Description: Anti Magic @@ -16411,7 +16311,6 @@ Body: Time: 2000 - Level: 10 Time: 2000 - FixedCastTime: -1 - Id: 677 Name: NPC_WIDECURSE Description: Wide Curse @@ -16422,6 +16321,7 @@ Body: Splash: true Flags: IsNpc: true + ShowScale: true Hit: Single HitCount: 1 SplashArea: @@ -16436,7 +16336,6 @@ Body: - Level: 5 Area: 14 Duration2: 20000 - FixedCastTime: -1 - Id: 678 Name: NPC_WIDESTUN Description: Wide Stun @@ -16447,6 +16346,7 @@ Body: Splash: true Flags: IsNpc: true + ShowScale: true Hit: Single HitCount: 1 SplashArea: @@ -16461,7 +16361,6 @@ Body: - Level: 5 Area: 14 Duration2: 5000 - FixedCastTime: -1 - Id: 679 Name: NPC_VAMPIRE_GIFT Description: Vampire Gift @@ -16472,6 +16371,7 @@ Body: Splash: true Flags: IsNpc: true + ShowScale: true Hit: Single HitCount: 1 SplashArea: @@ -16505,6 +16405,7 @@ Body: Splash: true Flags: IsNpc: true + ShowScale: true Hit: Single HitCount: 1 SplashArea: @@ -16556,7 +16457,6 @@ Body: Range: -9 HitCount: 1 Duration2: 180000 - FixedCastTime: -1 - Id: 684 Name: NPC_WIDEHELLDIGNITY Description: Hell Dignity @@ -16571,7 +16471,6 @@ Body: HitCount: 1 SplashArea: -1 Duration2: 180000 - FixedCastTime: -1 - Id: 685 Name: NPC_INVINCIBLE Description: Invincible @@ -16583,7 +16482,6 @@ Body: IsNpc: true HitCount: 1 Duration1: -1 - FixedCastTime: -1 - Id: 686 Name: NPC_INVINCIBLEOFF Description: Invincible off @@ -16595,7 +16493,6 @@ Body: IsNpc: true HitCount: 1 Duration1: 60000 - FixedCastTime: -1 - Id: 687 Name: NPC_ALLHEAL Description: Full Heal @@ -16657,7 +16554,6 @@ Body: Time: 220000 - Level: 10 Time: 240000 - FixedCastTime: -1 - Id: 690 Name: CASH_INCAGI Description: Party Increase AGI @@ -16694,7 +16590,6 @@ Body: Time: 220000 - Level: 10 Time: 240000 - FixedCastTime: -1 - Id: 691 Name: CASH_ASSUMPTIO Description: Party Assumptio @@ -16721,7 +16616,6 @@ Body: Time: 80000 - Level: 5 Time: 100000 - FixedCastTime: -1 - Id: 692 Name: ALL_CATCRY Description: Cat Cry @@ -16729,7 +16623,6 @@ Body: Flags: IsNpc: true AfterCastActDelay: 5000 - FixedCastTime: -1 - Id: 693 Name: ALL_PARTYFLEE Description: Party Flee @@ -16746,7 +16639,6 @@ Body: SplashArea: -1 CastCancel: true Cooldown: 300000 - FixedCastTime: -1 - Id: 694 Name: ALL_ANGEL_PROTECT Description: Angel's Protection @@ -16754,7 +16646,6 @@ Body: Flags: IsNpc: true Duration1: 30000 - FixedCastTime: -1 - Id: 695 Name: ALL_DREAM_SUMMERNIGHT Description: Summer Night Dream @@ -16762,7 +16653,6 @@ Body: Flags: IsNpc: true AfterCastActDelay: 12000 - FixedCastTime: -1 - Id: 697 Name: ALL_REVERSEORCISH Description: Reverse Orcish @@ -16778,7 +16668,6 @@ Body: HitCount: 1 CastCancel: true Duration1: 1200000 - FixedCastTime: -1 - Id: 698 Name: ALL_WEWISH Description: Christmas Carol @@ -16791,7 +16680,6 @@ Body: Hit: Single HitCount: 1 AfterCastActDelay: 20000 - FixedCastTime: -1 Requires: SpCost: 1 - Id: 706 @@ -16803,11 +16691,11 @@ Body: Flags: IsNpc: true IgnoreLandProtector: true + ShowScale: true Hit: Single HitCount: 1 Element: Poison Duration1: 3000 - FixedCastTime: -1 Unit: Id: Venomfog Layout: 2 @@ -16826,6 +16714,7 @@ Body: Splash: true Flags: AlterRangeRadius: true + ShowScale: true Range: 11 Hit: Multi_Hit HitCount: -20 @@ -16851,10 +16740,10 @@ Body: IgnoreDefCard: true Flags: IsNpc: true + ShowScale: true Hit: Single HitCount: 1 Duration1: 10000 - FixedCastTime: -1 Unit: Id: Icemine Range: 3 @@ -16875,11 +16764,11 @@ Body: Flags: IsNpc: true IgnoreLandProtector: true + ShowScale: true Hit: Single HitCount: 1 Knockback: 2 Duration1: 3000 - FixedCastTime: -1 Unit: Id: Flamecross Layout: -1 @@ -16906,7 +16795,6 @@ Body: ActiveInstance: 14 CastCancel: true AfterCastActDelay: 2000 - FixedCastTime: -1 - Id: 716 Name: NPC_MAXPAIN Description: Max Pain @@ -16945,6 +16833,28 @@ Body: Flags: IsNpc: true HitCount: 1 + - Id: 719 + Name: NPC_HELLBURNING + Description: Hell Burning + MaxLevel: 1 + Type: Magic + TargetType: Self + Flags: + IsNpc: true + IgnoreLandProtector: true + Hit: Single + HitCount: 1 + Element: Fire + Duration1: 3000 + Unit: + Id: Hellburning + Layout: 1 + Interval: 20 + Target: Enemy + Flag: + NoOverlap: true + PathCheck: true + RangedSingleUnit: true - Id: 720 Name: NPC_JACKFROST Description: Jack Frost 2 @@ -16953,6 +16863,8 @@ Body: TargetType: Self DamageFlags: Splash: true + Flags: + ShowScale: true Hit: Multi_Hit HitCount: -5 Element: Water @@ -16978,7 +16890,6 @@ Body: Time: 27500 - Level: 5 Time: 32500 - FixedCastTime: -1 - Id: 725 Name: NPC_REVERBERATION Description: Reverberation 2 @@ -16991,6 +16902,7 @@ Body: IsNpc: true IsTrap: true DisableNearNpc: true + ShowScale: true Range: 1 Hit: Single HitCount: 1 @@ -17006,7 +16918,6 @@ Body: Time: 12000 - Level: 5 Time: 13000 - FixedCastTime: -1 Unit: Id: Reverberation Interval: 1000 @@ -17039,6 +16950,7 @@ Body: Splash: true Flags: IsNpc: true + ShowScale: true Range: 9 Hit: Single SplashArea: @@ -17090,6 +17002,180 @@ Body: - Level: 10 Area: 5 CastCancel: true + - Id: 739 + Name: NPC_CLOUD_KILL + Description: Cloud Kill + MaxLevel: 5 + Type: Magic + TargetType: Ground + Range: 9 + Flags: + IsNpc: true + ShowScale: true + Hit: Single + HitCount: 1 + Element: Poison + CastCancel: true + Duration1: + - Level: 1 + Time: 8000 + - Level: 2 + Time: 10000 + - Level: 3 + Time: 12000 + - Level: 4 + Time: 14000 + - Level: 5 + Time: 16000 + Unit: + Id: Cloud_Kill + Range: + - Level: 1 + Size: 1 + - Level: 2 + Size: 2 + - Level: 3 + Size: 3 + - Level: 4 + Size: 3 + - Level: 5 + Size: 3 + Interval: 500 + Target: Enemy + Flag: + PathCheck: true + RemovedByFireRain: true + - Id: 740 + Name: NPC_IGNITIONBREAK + Description: Ignition Break + MaxLevel: 5 + Type: Weapon + TargetType: Self + DamageFlags: + Splash: true + Flags: + IsNpc: true + ShowScale: true + Hit: Single + HitCount: 1 + Element: Fire + SplashArea: 5 + - Id: 741 + Name: NPC_PHANTOMTHRUST + Description: Phantom Thrust + MaxLevel: 5 + Type: Weapon + TargetType: Attack + Flags: + IsNpc: true + Range: + - Level: 1 + Size: 7 + - Level: 2 + Size: 9 + - Level: 3 + Size: 11 + - Level: 4 + Size: 13 + - Level: 5 + Size: 15 + Hit: Single + HitCount: 1 + Element: Neutral + CastCancel: true + - Id: 742 + Name: NPC_POISON_BUSTER + Description: Poison Buster + MaxLevel: 2 + Type: Magic + TargetType: Attack + Flags: + IsNpc: true + DamageFlags: + Splash: true + Range: 9 + Hit: Single + HitCount: 1 + Element: Poison + CastCancel: true + SplashArea: 1 + - Id: 743 + Name: NPC_HALLUCINATIONWALK + Description: Hallucination Walk + MaxLevel: 5 + TargetType: Self + Flags: + IsNpc: true + DamageFlags: + NoDamage: true + Hit: Single + HitCount: 1 + CastCancel: true + Duration1: 20000 + - Id: 744 + Name: NPC_ELECTRICWALK + Description: Electric Walk + MaxLevel: 5 + Type: Magic + TargetType: Self + Flags: + IgnoreHovering: true + IsNpc: true + Hit: Single + HitCount: 1 + Element: Wind + ActiveInstance: + - Level: 1 + Max: 8 + - Level: 2 + Max: 10 + - Level: 3 + Max: 12 + - Level: 4 + Max: 14 + - Level: 5 + Max: 16 + CastCancel: true + Duration1: 12000 + Unit: + Id: Electricwalk + Interval: 1000 + Target: Enemy + Flag: + NoReiteration: true + NoOverlap: true + - Id: 745 + Name: NPC_FIREWALK + Description: Fire Walk + MaxLevel: 5 + Type: Magic + TargetType: Self + Flags: + IgnoreHovering: true + IsNpc: true + Hit: Single + HitCount: 1 + Element: Fire + ActiveInstance: + - Level: 1 + Max: 8 + - Level: 2 + Max: 10 + - Level: 3 + Max: 12 + - Level: 4 + Max: 14 + - Level: 5 + Max: 16 + CastCancel: true + Duration1: 12000 + Unit: + Id: Firewalk + Interval: 1000 + Target: Enemy + Flag: + NoReiteration: true + NoOverlap: true - Id: 1001 Name: KN_CHARGEATK Description: Charge Attack @@ -17122,7 +17208,6 @@ Body: Hit: Single Knockback: 2 Duration1: 300000 - FixedCastTime: -1 Requires: SpCost: 15 State: Shield @@ -17173,7 +17258,6 @@ Body: Time: 55000 - Level: 10 Time: 60000 - FixedCastTime: -1 Requires: SpCost: 15 Ammo: @@ -17193,7 +17277,6 @@ Body: Hit: Single HitCount: 1 Duration1: 10000 - FixedCastTime: -1 Requires: SpCost: 25 - Id: 1006 @@ -17401,7 +17484,6 @@ Body: Knockback: 5 AfterCastActDelay: 2000 Duration2: 5000 - FixedCastTime: -1 Requires: HpCost: 10 SpCost: 20 @@ -17487,7 +17569,6 @@ Body: CastCancel: true CastTime: 1000 Duration1: 300000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -17516,6 +17597,8 @@ Body: MaxLevel: 10 Type: Weapon TargetType: Attack + DamageFlags: + Critical: true Range: - Level: 1 Size: 7 @@ -17545,7 +17628,6 @@ Body: Reproduce: true AfterCastActDelay: 1000 Cooldown: 2000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -17583,7 +17665,6 @@ Body: Duration1: 3000 Duration2: 2000 Cooldown: 3000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -17612,12 +17693,33 @@ Body: MaxLevel: 10 Type: Weapon TargetType: Attack - Flags: - IncreaseGloomyDayDamage: true - Range: 5 + DamageFlags: + Splash: true + Range: 7 Hit: Multi_Hit HitCount: -5 Element: Weapon + SplashArea: + - Level: 1 + Area: 1 + - Level: 2 + Area: 1 + - Level: 3 + Area: 1 + - Level: 4 + Area: 1 + - Level: 5 + Area: 2 + - Level: 6 + Area: 2 + - Level: 7 + Area: 2 + - Level: 8 + Area: 2 + - Level: 9 + Area: 3 + - Level: 10 + Area: 3 CastTime: - Level: 1 Time: 1000 @@ -17641,7 +17743,6 @@ Body: Time: 100 AfterCastActDelay: 500 Cooldown: 3000 - FixedCastTime: -1 Requires: SpCost: 60 Weapon: @@ -17652,33 +17753,50 @@ Body: Description: Wind Cutter MaxLevel: 5 Type: Weapon - TargetType: Ground + TargetType: Self DamageFlags: Splash: true - Range: 1 Hit: Single HitCount: 1 - Element: Wind - SplashArea: 2 - Knockback: 3 + Element: Weapon + SplashArea: + - Level: 1 + Area: 1 + - Level: 2 + Area: 1 + - Level: 3 + Area: 2 + - Level: 4 + Area: 2 + - Level: 5 + Area: 3 CopyFlags: Skill: Reproduce: true - Duration1: 15000 - Cooldown: 2000 - FixedCastTime: -1 + AfterCastActDelay: 1000 + Cooldown: + - Level: 1 + Time: 800 + - Level: 2 + Time: 650 + - Level: 3 + Time: 500 + - Level: 4 + Time: 350 + - Level: 5 + Time: 200 Requires: SpCost: - Level: 1 - Amount: 20 + Amount: 34 - Level: 2 - Amount: 24 + Amount: 38 - Level: 3 - Amount: 28 + Amount: 42 - Level: 4 - Amount: 32 + Amount: 46 - Level: 5 - Amount: 36 + Amount: 50 Weapon: Dagger: true 1hSword: true @@ -17693,6 +17811,7 @@ Body: TargetType: Self DamageFlags: Splash: true + Critical: true Hit: Single HitCount: 1 Element: Weapon @@ -17702,7 +17821,6 @@ Body: Reproduce: true CastTime: 1000 Cooldown: 2000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -17825,7 +17943,6 @@ Body: Area: 7 Duration1: 15000 Cooldown: 10000 - FixedCastTime: -1 Requires: SpCost: 30 State: Ridingdragon @@ -17843,9 +17960,8 @@ Body: Hit: Single HitCount: 1 AfterCastActDelay: 1000 - Duration1: 180000 + Duration1: 900000 Duration2: 60000 - FixedCastTime: -1 Requires: SpCost: 1 - Id: 2012 @@ -17896,7 +18012,7 @@ Body: Hit: Single HitCount: 1 CastCancel: true - Duration1: 180000 + Duration1: 900000 FixedCastTime: 1000 CastTimeFlags: IgnoreDex: true @@ -17914,7 +18030,7 @@ Body: Hit: Single HitCount: 1 CastCancel: true - Duration1: 180000 + Duration1: 900000 Duration2: 10000 FixedCastTime: 2000 CastTimeFlags: @@ -17933,8 +18049,7 @@ Body: Hit: Single HitCount: 1 CastCancel: true - Duration1: 180000 - FixedCastTime: -1 + Duration1: 900000 Requires: SpCost: 1 - Id: 2017 @@ -17945,15 +18060,14 @@ Body: TargetType: Self DamageFlags: Splash: true + Critical: true Flags: TargetTrap: true Hit: Single HitCount: 1 Element: Weapon SplashArea: 3 - Knockback: 7 CastTime: 2000 - FixedCastTime: -1 Requires: SpCost: 1 - Id: 2018 @@ -17966,10 +18080,8 @@ Body: Splash: true Hit: Single HitCount: 1 - SplashArea: -1 CastCancel: true - Duration1: 180000 - FixedCastTime: -1 + Duration1: 900000 Requires: SpCost: 1 - Id: 2019 @@ -17984,8 +18096,7 @@ Body: HitCount: 1 Element: Holy CastCancel: true - Duration1: 180000 - FixedCastTime: -1 + Duration1: 900000 Requires: SpCost: 1 - Id: 2020 @@ -18050,7 +18161,6 @@ Body: Time: 14000 Duration2: 15000 Cooldown: 4000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -18094,7 +18204,6 @@ Body: CastCancel: true CastTime: 2000 AfterCastActDelay: 500 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -18112,25 +18221,36 @@ Body: Description: Frosty Misty MaxLevel: 5 Type: Magic - TargetType: Self + TargetType: Ground DamageFlags: Splash: true Flags: AlterRangeRadius: true + Range: 11 Hit: Multi_Hit HitCount: - Level: 1 - Count: -3 + Count: 1 - Level: 2 - Count: -4 + Count: 2 - Level: 3 - Count: -5 + Count: 3 - Level: 4 - Count: -6 + Count: 4 - Level: 5 - Count: -7 + Count: 5 Element: Water - SplashArea: 9 + SplashArea: + - Level: 1 + Area: 3 + - Level: 2 + Area: 3 + - Level: 3 + Area: 4 + - Level: 4 + Area: 4 + - Level: 5 + Area: 5 CopyFlags: Skill: Reproduce: true @@ -18148,6 +18268,7 @@ Body: Time: 4000 AfterCastActDelay: 1000 Duration1: 40000 + Duration2: 10000 Cooldown: 4000 FixedCastTime: 500 Requires: @@ -18167,23 +18288,24 @@ Body: Description: Jack Frost MaxLevel: 5 Type: Magic - TargetType: Self + TargetType: Attack DamageFlags: Splash: true + Range: 11 Hit: Multi_Hit HitCount: -5 Element: Water SplashArea: - Level: 1 - Area: 5 + Area: 3 - Level: 2 - Area: 6 + Area: 3 - Level: 3 - Area: 7 + Area: 4 - Level: 4 - Area: 8 + Area: 4 - Level: 5 - Area: 9 + Area: 5 CopyFlags: Skill: Reproduce: true @@ -18211,6 +18333,7 @@ Body: Time: 27500 - Level: 5 Time: 32500 + Cooldown: 4000 FixedCastTime: 1000 Requires: SpCost: @@ -18342,7 +18465,6 @@ Body: Time: 16000 - Level: 5 Time: 18000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -18473,7 +18595,7 @@ Body: Reproduce: true CastCancel: true CastTime: 5000 - AfterCastActDelay: 2000 + AfterCastActDelay: 500 Duration1: 5000 Cooldown: 5000 FixedCastTime: 1000 @@ -18495,32 +18617,46 @@ Body: MaxLevel: 5 Type: Magic TargetType: Attack + DamageFlags: + Splash: true Flags: AlterRangeRadius: true Range: 11 Hit: Single HitCount: 1 Element: Fire + SplashArea: + - Level: 1 + Area: 1 + - Level: 2 + Area: 1 + - Level: 3 + Area: 1 + - Level: 4 + Area: 2 + - Level: 5 + Area: 2 CopyFlags: Skill: Reproduce: true CastCancel: true CastTime: 3000 - AfterCastActDelay: 1000 + AfterCastActDelay: 500 Duration1: 15000 + Cooldown: 3000 FixedCastTime: 1000 Requires: SpCost: - Level: 1 - Amount: 35 + Amount: 64 - Level: 2 - Amount: 40 + Amount: 70 - Level: 3 - Amount: 45 + Amount: 76 - Level: 4 - Amount: 50 + Amount: 82 - Level: 5 - Amount: 55 + Amount: 88 - Id: 2213 Name: WL_COMET Description: Comet @@ -18533,8 +18669,8 @@ Body: AlterRangeRadius: true Range: 11 Hit: Multi_Hit - HitCount: -20 - SplashArea: 9 + HitCount: -10 + SplashArea: 6 Knockback: 2 CopyFlags: Skill: @@ -18542,45 +18678,32 @@ Body: CastCancel: true CastTime: - Level: 1 - Time: 10000 + Time: 6000 - Level: 2 - Time: 11000 + Time: 7000 - Level: 3 - Time: 12000 + Time: 8000 - Level: 4 - Time: 13000 + Time: 9000 - Level: 5 - Time: 14000 - AfterCastActDelay: 2000 + Time: 10000 + AfterCastActDelay: 1500 Duration1: 100 Duration2: 42000 - Cooldown: 60000 - FixedCastTime: - - Level: 1 - Time: 1000 - - Level: 2 - Time: 1500 - - Level: 3 - Time: 2000 - - Level: 4 - Time: 2500 - - Level: 5 - Time: 3000 + Cooldown: 20000 + FixedCastTime: 2000 Requires: SpCost: - Level: 1 - Amount: 480 + Amount: 70 - Level: 2 - Amount: 560 + Amount: 90 - Level: 3 - Amount: 640 + Amount: 110 - Level: 4 - Amount: 720 + Amount: 130 - Level: 5 - Amount: 800 - ItemCost: - - Item: Red_Gemstone - Amount: 2 + Amount: 150 Unit: Id: Dummyskill Range: 9 @@ -18684,7 +18807,7 @@ Body: Time: 5000 - Level: 5 Time: 6000 - AfterCastActDelay: 1000 + AfterCastActDelay: 500 Duration1: 100 Duration2: - Level: 1 @@ -18697,7 +18820,7 @@ Body: Time: 120000 - Level: 5 Time: 135000 - Cooldown: 10000 + Cooldown: 7000 FixedCastTime: 2000 Requires: SpCost: @@ -18865,7 +18988,7 @@ Body: - Id: 2222 Name: WL_SUMMONFB Description: Summon Fire Ball - MaxLevel: 5 + MaxLevel: 2 Type: Magic TargetType: Self DamageFlags: @@ -18889,7 +19012,6 @@ Body: Time: 240000 - Level: 5 Time: 280000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -18905,7 +19027,7 @@ Body: - Id: 2223 Name: WL_SUMMONBL Description: Summon Lightning Ball - MaxLevel: 5 + MaxLevel: 2 Type: Magic TargetType: Self DamageFlags: @@ -18929,7 +19051,6 @@ Body: Time: 240000 - Level: 5 Time: 280000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -18945,7 +19066,7 @@ Body: - Id: 2224 Name: WL_SUMMONWB Description: Summon Water Ball - MaxLevel: 5 + MaxLevel: 2 Type: Magic TargetType: Self DamageFlags: @@ -18969,7 +19090,6 @@ Body: Time: 240000 - Level: 5 Time: 280000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -19049,7 +19169,7 @@ Body: - Id: 2229 Name: WL_SUMMONSTONE Description: Summon Stone - MaxLevel: 5 + MaxLevel: 2 Type: Magic TargetType: Self DamageFlags: @@ -19073,7 +19193,6 @@ Body: Time: 240000 - Level: 5 Time: 280000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -19108,19 +19227,7 @@ Body: Name: WL_READING_SB Description: Reading Spellbook MaxLevel: 1 - Type: Magic - TargetType: Self - DamageFlags: - NoDamage: true - Hit: Single - HitCount: 1 - CastCancel: true - CastTime: 5000 - AfterCastActDelay: 500 Duration1: 30000 - FixedCastTime: 1000 - Requires: - SpCost: 40 - Id: 2232 Name: WL_FREEZE_SP Description: Freeze Spell @@ -19157,7 +19264,6 @@ Body: Time: 40000 - Level: 5 Time: 50000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -19176,7 +19282,9 @@ Body: MaxLevel: 5 Type: Weapon TargetType: Attack - Range: 3 + DamageFlags: + Critical: true + Range: 7 Hit: Multi_Hit HitCount: -7 Element: Weapon @@ -19194,11 +19302,11 @@ Body: Time: 1000 - Level: 5 Time: 500 - FixedCastTime: -1 + Cooldown: 700 CastDelayFlags: IgnoreStatus: true Requires: - SpCost: 25 + SpCost: 40 State: Move_Enable - Id: 2023 Name: GC_DARKILLUSION @@ -19224,7 +19332,6 @@ Body: Skill: Reproduce: true AfterCastActDelay: 1500 - FixedCastTime: -1 Requires: SpCost: 40 - Id: 2024 @@ -19241,7 +19348,6 @@ Body: Hit: Single HitCount: 1 AfterCastActDelay: 500 - FixedCastTime: -1 Requires: SpCost: 10 - Id: 2026 @@ -19281,7 +19387,6 @@ Body: - Level: 5 Time: 300000 Duration2: 300000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -19309,7 +19414,6 @@ Body: AfterCastActDelay: 2000 Duration1: 180000 Duration2: 10000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -19357,7 +19461,6 @@ Body: Area: 2 Knockback: 3 AfterCastActDelay: 2000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -19396,9 +19499,10 @@ Body: Element: Weapon AfterCastActDelay: 1000 Duration1: 60000 - FixedCastTime: -1 Requires: SpCost: 20 + Status: + Weaponblock_On: true - Id: 2031 Name: GC_VENOMPRESSURE Description: Venom Pressure @@ -19410,7 +19514,6 @@ Body: HitCount: 1 Element: Weapon AfterCastActDelay: 1000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -19481,7 +19584,6 @@ Body: Hit: Single HitCount: 1 AfterCastActDelay: 2000 - FixedCastTime: -1 Requires: SpCost: 45 - Id: 2034 @@ -19500,7 +19602,6 @@ Body: Skill: Reproduce: true AfterCastActDelay: 1000 - FixedCastTime: -1 Requires: SpCost: 30 - Id: 2035 @@ -19525,7 +19626,6 @@ Body: Time: 50000 Duration2: 25000 Cooldown: 300000 - FixedCastTime: -1 Requires: SpCost: 100 HpRateCost: 10 @@ -19546,14 +19646,13 @@ Body: - Level: 2 Area: 1 - Level: 3 - Area: 1 - - Level: 4 - Area: 1 - - Level: 5 Area: 2 + - Level: 4 + Area: 2 + - Level: 5 + Area: 3 AfterCastActDelay: 200 - Duration1: 3000 - FixedCastTime: -1 + Duration1: 5000 Requires: SpCost: 5 Weapon: @@ -19578,8 +19677,8 @@ Body: Hit: Single HitCount: 1 Element: Weapon - AfterCastActDelay: 1000 - FixedCastTime: -1 + AfterCastActDelay: 500 + Cooldown: 500 Requires: SpCost: - Level: 1 @@ -19651,13 +19750,12 @@ Body: CastCancel: true CastTime: 1000 AfterCastActDelay: 1000 - FixedCastTime: -1 Requires: SpCost: 30 SpRateCost: -10 ItemCost: - Item: Blue_Gemstone - Amount: 1 + Amount: 0 - Id: 2040 Name: AB_ADORAMUS Description: Adoramus @@ -19672,25 +19770,25 @@ Body: Element: Holy SplashArea: - Level: 1 - Area: 1 + Area: 3 - Level: 2 - Area: 1 + Area: 3 - Level: 3 - Area: 1 + Area: 3 - Level: 4 - Area: 1 + Area: 3 - Level: 5 - Area: 1 + Area: 3 - Level: 6 - Area: 1 + Area: 3 - Level: 7 - Area: 2 + Area: 5 - Level: 8 - Area: 2 + Area: 5 - Level: 9 - Area: 2 + Area: 5 - Level: 10 - Area: 2 + Area: 5 CopyFlags: Skill: Reproduce: true @@ -19739,8 +19837,7 @@ Body: Time: 55000 - Level: 10 Time: 60000 - Cooldown: 2000 - FixedCastTime: -1 + Cooldown: 2500 Requires: SpCost: - Level: 1 @@ -19866,7 +19963,7 @@ Body: - Level: 2 Time: 500 - Level: 3 - Time: -1 + Time: 0 Requires: SpCost: - Level: 1 @@ -20045,7 +20142,6 @@ Body: CastTime: 1000 Duration1: 60000 Cooldown: 3000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -20073,7 +20169,6 @@ Body: CastTime: 1000 Duration1: 60000 Cooldown: 3000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -20084,10 +20179,10 @@ Body: Amount: 70 - Level: 4 Amount: 80 -# - Id: 2049 # Removed on kRO -# Name: AB_EUCHARISTICA -# Description: Eucharistica -# MaxLevel: 10 + - Id: 2049 # Removed on kRO + Name: AB_EUCHARISTICA + Description: Eucharistica + MaxLevel: 10 - Id: 2050 Name: AB_RENOVATIO Description: Renovatio @@ -20146,7 +20241,6 @@ Body: CastTime: 1000 AfterCastActDelay: 1000 Cooldown: 3000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -20177,7 +20271,6 @@ Body: CastCancel: true CastTime: 4000 Cooldown: 10000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -20353,7 +20446,6 @@ Body: - Level: 5 Time: 60000 Cooldown: 15000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -20485,7 +20577,6 @@ Body: Time: 3400 - Level: 10 Time: 3200 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -20600,7 +20691,6 @@ Body: HitCount: 1 SplashArea: 3 Duration1: 1000 - FixedCastTime: -1 Requires: SpCost: 15 - Id: 2238 @@ -20632,7 +20722,6 @@ Body: Time: 26000 - Level: 5 Time: 28000 - FixedCastTime: -1 Requires: SpCost: 35 ItemCost: @@ -20669,7 +20758,6 @@ Body: Skill: Reproduce: true Duration1: 15000 - FixedCastTime: -1 Requires: SpCost: 20 ItemCost: @@ -20692,7 +20780,6 @@ Body: Hit: Single HitCount: 1 AfterCastActDelay: 1000 - FixedCastTime: -1 Requires: SpCost: 5 ItemCost: @@ -20708,7 +20795,6 @@ Body: Hit: Single HitCount: 1 AfterCastActDelay: 500 - FixedCastTime: -1 Requires: SpCost: 2 - Id: 2242 @@ -20742,9 +20828,9 @@ Body: IgnoreDefCard: true Flags: AllowOnWarg: true - IncreaseDanceWithWugDamage: true IgnoreAutoGuard: true IgnoreCicada: true + IncreaseDanceWithWugDamage: true Range: 9 Hit: Single HitCount: 1 @@ -20772,9 +20858,9 @@ Body: IgnoreDefCard: true Flags: AlterRangeVulture: true - IncreaseDanceWithWugDamage: true IgnoreAutoGuard: true IgnoreCicada: true + IncreaseDanceWithWugDamage: true Range: 9 Hit: Single HitCount: 1 @@ -20801,7 +20887,6 @@ Body: Time: 10000 - Level: 5 Time: 12000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -20843,7 +20928,6 @@ Body: - Level: 5 Area: 7 AfterCastActDelay: 3000 - FixedCastTime: -1 Requires: SpCost: 12 State: Wug @@ -20860,7 +20944,6 @@ Body: Hit: Single HitCount: 1 Duration1: 10000 - FixedCastTime: -1 Requires: SpCost: 40 - Id: 2248 @@ -20888,7 +20971,6 @@ Body: ActiveInstance: 1 AfterCastActDelay: 2000 Duration1: 15000 - FixedCastTime: -1 Requires: SpCost: 10 ItemCost: @@ -20926,7 +21008,6 @@ Body: ActiveInstance: 1 AfterCastActDelay: 2000 Duration1: 15000 - FixedCastTime: -1 Requires: SpCost: 10 ItemCost: @@ -20964,7 +21045,6 @@ Body: ActiveInstance: 1 AfterCastActDelay: 2000 Duration1: 15000 - FixedCastTime: -1 Requires: SpCost: 10 ItemCost: @@ -21002,7 +21082,6 @@ Body: ActiveInstance: 1 AfterCastActDelay: 2000 Duration1: 15000 - FixedCastTime: -1 Requires: SpCost: 10 ItemCost: @@ -21044,7 +21123,6 @@ Body: Reproduce: true Duration1: 15000 Duration2: 15000 - FixedCastTime: -1 Requires: SpCost: 10 ItemCost: @@ -21083,7 +21161,6 @@ Body: Reproduce: true Duration1: 15000 Duration2: 20000 - FixedCastTime: -1 Requires: SpCost: 10 ItemCost: @@ -21124,7 +21201,6 @@ Body: Time: 800 - Level: 5 Time: 1000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -21152,7 +21228,6 @@ Body: Element: Weapon AfterCastActDelay: 2000 Cooldown: 5000 - FixedCastTime: -1 Requires: SpCost: 50 State: Mado @@ -21184,7 +21259,6 @@ Body: Time: 200 - Level: 3 Time: 100 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -21279,7 +21353,6 @@ Body: - Level: 3 Time: 21000 Duration2: 40000 - FixedCastTime: -1 Requires: SpCost: 20 State: Mado @@ -21331,19 +21404,32 @@ Body: Time: 1600 - Level: 3 Time: 1800 - AfterCastActDelay: - - Level: 1 - Time: 500 - - Level: 2 - Time: 1000 - - Level: 3 + - Level: 4 Time: 2000 + - Level: 5 + Time: 2200 + AfterCastActDelay: 1000 + Cooldown: + - Level: 1 + Time: 150 + - Level: 2 + Time: 200 + - Level: 3 + Time: 300 + - Level: 4 + Time: 450 + - Level: 5 + Time: 650 FixedCastTime: - Level: 1 Time: 600 - Level: 2 Time: 400 - Level: 3 + Time: 400 + - Level: 4 + Time: 200 + - Level: 5 Time: 200 Requires: SpCost: @@ -21382,7 +21468,6 @@ Body: Time: 90000 - Level: 3 Time: 120000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -21409,7 +21494,6 @@ Body: Hit: Single HitCount: 1 Duration1: 90000 - FixedCastTime: -1 Requires: SpCost: 25 State: Mado @@ -21431,7 +21515,6 @@ Body: HitCount: 1 Knockback: 7 AfterCastActDelay: 500 - FixedCastTime: -1 Requires: SpCost: 5 State: Mado @@ -21451,7 +21534,6 @@ Body: HitCount: 1 Knockback: 7 AfterCastActDelay: 500 - FixedCastTime: -1 Requires: SpCost: 5 State: Mado @@ -21553,7 +21635,6 @@ Body: HitCount: 1 AfterCastActDelay: 500 Cooldown: 5000 - FixedCastTime: -1 Requires: SpCost: 20 State: Mado @@ -21581,7 +21662,6 @@ Body: AfterCastActDelay: 500 Duration1: 3000 Cooldown: 3000 - FixedCastTime: -1 Requires: SpCost: 45 State: Mado @@ -21638,7 +21718,6 @@ Body: Time: 15000 - Level: 3 Time: 10000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -21678,7 +21757,6 @@ Body: Time: 15000 - Level: 3 Time: 10000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -21722,7 +21800,6 @@ Body: Time: 15000 - Level: 3 Time: 10000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -21777,7 +21854,6 @@ Body: - Level: 5 Time: 600 AfterCastActDelay: 1000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -21856,7 +21932,6 @@ Body: Time: 3500 - Level: 5 Time: 3000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -21906,7 +21981,6 @@ Body: - Level: 10 Time: 500 Duration1: 2000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -21966,7 +22040,6 @@ Body: Time: 2500 - Level: 5 Time: 2000 - FixedCastTime: -1 Requires: HpCost: - Level: 1 @@ -22128,7 +22201,6 @@ Body: Hit: Single HitCount: 1 CastTime: 2000 - FixedCastTime: -1 Requires: SpCost: 15 ItemCost: @@ -22171,7 +22243,6 @@ Body: Skill: Reproduce: true AfterCastActDelay: 500 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -22205,7 +22276,6 @@ Body: HitCount: 1 AfterCastActDelay: 1000 Duration1: 300000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -22328,7 +22398,6 @@ Body: Time: 60000 - Level: 5 Time: 70000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -22378,7 +22447,6 @@ Body: CastCancel: true CastTime: 1000 AfterCastActDelay: 500 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -22431,7 +22499,6 @@ Body: Time: 13000 Duration2: 10000 Cooldown: 2000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -22472,7 +22539,6 @@ Body: Time: 50000 - Level: 5 Time: 60000 - FixedCastTime: -1 Requires: SpCost: 100 - Id: 2291 @@ -22497,7 +22563,6 @@ Body: - Level: 5 Time: 30000 Cooldown: 2000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -22531,7 +22596,6 @@ Body: - Level: 3 Time: 20000 Cooldown: 2000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -22566,7 +22630,6 @@ Body: - Level: 3 Time: 20000 Cooldown: 2000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -22601,7 +22664,6 @@ Body: - Level: 3 Time: 20000 Cooldown: 2000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -22636,7 +22698,6 @@ Body: - Level: 3 Time: 20000 Cooldown: 2000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -22671,7 +22732,6 @@ Body: - Level: 3 Time: 20000 Cooldown: 2000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -22706,7 +22766,6 @@ Body: - Level: 3 Time: 20000 Cooldown: 2000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -22744,7 +22803,6 @@ Body: Time: 90000 - Level: 5 Time: 100000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -22786,7 +22844,6 @@ Body: Time: 10000 - Level: 3 Time: 15000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -22830,7 +22887,6 @@ Body: Time: 8000 - Level: 3 Time: 12000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -22884,7 +22940,6 @@ Body: Time: 8000 - Level: 3 Time: 12000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -22935,7 +22990,6 @@ Body: Time: 14000 - Level: 3 Time: 21000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -22978,7 +23032,6 @@ Body: - Level: 3 Time: 30000 Cooldown: 180000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -23040,7 +23093,6 @@ Body: CastTime: 1000 Duration1: 1500 Cooldown: 5000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -23089,7 +23141,6 @@ Body: SplashArea: 1 ActiveInstance: 11 Cooldown: 2000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -23152,7 +23203,6 @@ Body: HitCount: 1 SplashArea: 2 AfterCastActDelay: 1000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -23167,8 +23217,6 @@ Body: MaxLevel: 10 Type: Weapon TargetType: Attack - Flags: - IncreaseGloomyDayDamage: true Range: 1 Hit: Single HitCount: 5 @@ -23176,7 +23224,6 @@ Body: Skill: Reproduce: true Cooldown: 2000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -23212,7 +23259,6 @@ Body: HitCount: 1 SplashArea: 3 Duration1: 300000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -23241,7 +23287,6 @@ Body: AfterCastActDelay: 1000 Duration1: 12000 Cooldown: 5000 - FixedCastTime: -1 Requires: SpCost: 50 Weapon: @@ -23277,7 +23322,6 @@ Body: HitCount: 1 Element: Weapon AfterCastActDelay: 3000 - FixedCastTime: -1 Requires: SpCost: 150 - Id: 2315 @@ -23317,7 +23361,6 @@ Body: - Level: 3 Time: 30000 Cooldown: 2000 - FixedCastTime: -1 Requires: SpCost: 50 State: Shield @@ -23347,7 +23390,6 @@ Body: Time: 7000 AfterCastActDelay: 1000 Duration1: 300000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -23375,7 +23417,6 @@ Body: CastCancel: true CastTime: 500 AfterCastActDelay: 2000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -23451,7 +23492,6 @@ Body: Time: 8000 - Level: 5 Time: 10000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -23500,7 +23540,6 @@ Body: Time: 3000 - Level: 5 Time: 2000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -23632,7 +23671,6 @@ Body: Time: 120000 - Level: 5 Time: 140000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -23700,7 +23738,6 @@ Body: Time: 4000 - Level: 5 Time: 3000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -23728,7 +23765,6 @@ Body: CastTime: 1000 AfterCastActDelay: 3000 Cooldown: 20000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -23847,7 +23883,6 @@ Body: Skill: Reproduce: true Duration1: 5000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -23889,7 +23924,6 @@ Body: Skill: Reproduce: true AfterCastActDelay: 500 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -23943,7 +23977,6 @@ Body: Time: 3000 Duration2: 5000 Cooldown: 3000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -23989,7 +24022,6 @@ Body: Time: 2500 - Level: 10 Time: 2500 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -24096,7 +24128,6 @@ Body: Time: 2000 AfterCastActDelay: 1000 Cooldown: 5000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -24170,7 +24201,6 @@ Body: Reproduce: true AfterCastActDelay: 1000 Cooldown: 10000 - FixedCastTime: -1 Requires: SpCost: 100 Status: @@ -24199,7 +24229,6 @@ Body: - Level: 5 Time: 7000 Cooldown: 5000 - FixedCastTime: -1 Requires: SpCost: 80 SpiritSphereCost: 2 @@ -24238,7 +24267,6 @@ Body: - Level: 5 Time: 7000 Cooldown: 10000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -24285,7 +24313,6 @@ Body: - Level: 5 Time: 9000 Cooldown: 5000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -24354,7 +24381,6 @@ Body: Skill: Reproduce: true AfterCastActDelay: 1000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -24388,6 +24414,16 @@ Body: Amount: 1 - Level: 5 Amount: 1 + - Level: 6 + Amount: 0 + - Level: 7 + Amount: 0 + - Level: 8 + Amount: 0 + - Level: 9 + Amount: 0 + - Level: 10 + Amount: 0 - Id: 2337 Name: SR_WINDMILL Description: Windmill @@ -24410,7 +24446,6 @@ Body: CastTime: 1000 AfterCastActDelay: 500 Cooldown: 3000 - FixedCastTime: -1 Requires: SpCost: 45 - Id: 2338 @@ -24446,7 +24481,6 @@ Body: - Level: 10 Time: 165000 Cooldown: 30000 - FixedCastTime: -1 Requires: SpCost: 120 - Id: 2339 @@ -24470,7 +24504,6 @@ Body: SplashArea: 2 AfterCastActDelay: 1000 Cooldown: 5000 - FixedCastTime: -1 Requires: SpCost: 10 - Id: 2341 @@ -24512,6 +24545,8 @@ Body: MaxLevel: 10 Type: Weapon TargetType: Attack + DamageFlags: + IgnoreLongCard: true Range: 7 Hit: Multi_Hit HitCount: -7 @@ -24562,7 +24597,6 @@ Body: Time: 900 - Level: 10 Time: 1000 - FixedCastTime: -1 Requires: SpCost: 100 SpiritSphereCost: 2 @@ -24601,7 +24635,6 @@ Body: Time: 2500 - Level: 5 Time: 3000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -24636,7 +24669,6 @@ Body: Time: 2500 - Level: 5 Time: 3000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -24869,7 +24901,6 @@ Body: - Level: 5 Time: 5000 Cooldown: 1000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -24903,22 +24934,11 @@ Body: Splash: true Hit: Single HitCount: 1 - SplashArea: - - Level: 1 - Area: 7 - - Level: 2 - Area: 8 - - Level: 3 - Area: 9 - - Level: 4 - Area: 10 - - Level: 5 - Area: 11 + SplashArea: -1 CastCancel: true CastTime: 1000 AfterCastActDelay: 2000 - Duration1: 60000 - FixedCastTime: -1 + Duration1: 180000 Requires: SpCost: - Level: 1 @@ -24944,22 +24964,11 @@ Body: Splash: true Hit: Single HitCount: 1 - SplashArea: - - Level: 1 - Area: 7 - - Level: 2 - Area: 8 - - Level: 3 - Area: 9 - - Level: 4 - Area: 10 - - Level: 5 - Area: 11 + SplashArea: -1 CastCancel: true CastTime: 1000 AfterCastActDelay: 2000 - Duration1: 60000 - FixedCastTime: -1 + Duration1: 180000 Requires: SpCost: - Level: 1 @@ -24985,22 +24994,11 @@ Body: Splash: true Hit: Single HitCount: 1 - SplashArea: - - Level: 1 - Area: 7 - - Level: 2 - Area: 8 - - Level: 3 - Area: 9 - - Level: 4 - Area: 10 - - Level: 5 - Area: 11 + SplashArea: -1 CastCancel: true CastTime: 1000 AfterCastActDelay: 2000 - Duration1: 60000 - FixedCastTime: -1 + Duration1: 180000 Requires: SpCost: - Level: 1 @@ -25026,22 +25024,11 @@ Body: Splash: true Hit: Single HitCount: 1 - SplashArea: - - Level: 1 - Area: 7 - - Level: 2 - Area: 8 - - Level: 3 - Area: 9 - - Level: 4 - Area: 10 - - Level: 5 - Area: 11 + SplashArea: -1 CastCancel: true CastTime: 1000 AfterCastActDelay: 2000 - Duration1: 60000 - FixedCastTime: -1 + Duration1: 180000 Requires: SpCost: - Level: 1 @@ -25081,8 +25068,7 @@ Body: CastCancel: true CastTime: 1000 AfterCastActDelay: 2000 - Duration1: 60000 - FixedCastTime: -1 + Duration1: 180000 Requires: SpCost: - Level: 1 @@ -25115,7 +25101,6 @@ Body: AfterCastActDelay: 1000 Duration1: 60000 Cooldown: 5000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -25149,7 +25134,7 @@ Body: Skill: Reproduce: true CastCancel: true - CastTime: # !TODO: Confirm all times + CastTime: # !TODO: Confirm cast times - Level: 1 Time: 1000 - Level: 2 @@ -25170,29 +25155,8 @@ Body: Time: 5000 - Level: 10 Time: 5500 - AfterCastActDelay: 1000 - Cooldown: - - Level: 1 - Time: 1000 - - Level: 2 - Time: 1500 - - Level: 3 - Time: 2000 - - Level: 4 - Time: 2500 - - Level: 5 - Time: 3000 - - Level: 6 - Time: 3500 - - Level: 7 - Time: 4000 - - Level: 8 - Time: 4500 - - Level: 9 - Time: 5000 - - Level: 10 - Time: 5500 - FixedCastTime: -1 + AfterCastActDelay: 500 + Cooldown: 2500 Requires: SpCost: - Level: 1 @@ -25219,44 +25183,34 @@ Body: Name: WM_REVERBERATION Description: Reverberation MaxLevel: 5 - TargetType: Ground + Type: Magic + TargetType: Attack DamageFlags: - NoDamage: true Splash: true Flags: IsTrap: true Range: 9 - Hit: Single - HitCount: 1 - SplashArea: 2 + Hit: Multi_Hit + HitCount: -10 + SplashArea: + - Level: 1 + Area: 2 + - Level: 2 + Area: 2 + - Level: 3 + Area: 2 + - Level: 4 + Area: 3 + - Level: 5 + Area: 3 CopyFlags: Skill: Reproduce: true CastCancel: true - CastTime: - - Level: 1 - Time: 1100 - - Level: 2 - Time: 1200 - - Level: 3 - Time: 1300 - - Level: 4 - Time: 1400 - - Level: 5 - Time: 1500 - AfterCastActDelay: 1000 - Duration1: - - Level: 1 - Time: 9000 - - Level: 2 - Time: 10000 - - Level: 3 - Time: 11000 - - Level: 4 - Time: 12000 - - Level: 5 - Time: 13000 - FixedCastTime: -1 + CastTime: 1000 + AfterCastActDelay: 500 + Cooldown: 150 + FixedCastTime: 500 Requires: SpCost: - Level: 1 @@ -25269,13 +25223,10 @@ Body: Amount: 42 - Level: 5 Amount: 48 - Unit: - Id: Reverberation - Interval: 1000 - Target: Enemy - Flag: - NoKnockback: true - - Id: 2415 + Ammo: + Arrow: true + AmmoAmount: 10 + - Id: 2415 # Removed on kRO Name: WM_REVERBERATION_MELEE Description: Reverberation Melee MaxLevel: 5 @@ -25283,7 +25234,6 @@ Body: TargetType: Attack DamageFlags: Splash: true - SplashSplit: true Hit: Single HitCount: 1 Element: Weapon @@ -25293,24 +25243,18 @@ Body: Reproduce: true Requires: SpCost: 1 - - Id: 2416 + - Id: 2416 # Removed on kRO Name: WM_REVERBERATION_MAGIC Description: Reverberation Magic MaxLevel: 5 Type: Magic TargetType: Attack - DamageFlags: - Splash: true - SplashSplit: true - Hit: Single - HitCount: 1 - SplashArea: 2 + Hit: Multi_Hit + HitCount: 10 CopyFlags: Skill: Reproduce: true - Requires: - SpCost: 1 - - Id: 2417 + - Id: 2417 # Removed on kRO Name: WM_DOMINION_IMPULSE Description: Dominion Impulse MaxLevel: 1 @@ -25323,7 +25267,6 @@ Body: HitCount: 1 SplashArea: 5 AfterCastActDelay: 1000 - FixedCastTime: -1 Requires: SpCost: 10 - Id: 2418 @@ -25430,7 +25373,6 @@ Body: Time: 14000 - Level: 5 Time: 16000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -25448,7 +25390,7 @@ Body: Whip: true ItemCost: - Item: Protect_Neck_Candy - Amount: 1 + Amount: 2 Unit: Id: Netherworld Range: 1 @@ -25504,7 +25446,6 @@ Body: - Level: 5 Time: 27000 Cooldown: 5000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -25566,7 +25507,7 @@ Body: Name: WM_LULLABY_DEEPSLEEP Description: Deep Sleep Lullaby MaxLevel: 5 - TargetType: Self + TargetType: Attack DamageFlags: NoDamage: true Splash: true @@ -25574,19 +25515,19 @@ Body: HitCount: 1 SplashArea: - Level: 1 - Area: 5 + Area: 1 - Level: 2 - Area: 6 + Area: 1 - Level: 3 - Area: 7 + Area: 1 - Level: 4 - Area: 8 + Area: 2 - Level: 5 - Area: 9 + Area: 2 CastCancel: true CastTime: 2000 AfterCastActDelay: 1000 - Duration1: + Duration1: # !TODO: What's the updated duration? - Level: 1 Time: 12000 - Level: 2 @@ -25614,6 +25555,9 @@ Body: Weapon: Musical: true Whip: true + ItemCost: + - Item: Protect_Neck_Candy + Amount: 2 - Id: 2423 Name: WM_SIRCLEOFNATURE Description: Circle of Nature's Sound @@ -25624,23 +25568,12 @@ Body: Splash: true Hit: Single HitCount: 1 - SplashArea: - - Level: 1 - Area: 3 - - Level: 2 - Area: 4 - - Level: 3 - Area: 5 - - Level: 4 - Area: 6 - - Level: 5 - Area: 7 + SplashArea: -1 CastCancel: true CastTime: 2000 AfterCastActDelay: 1000 - Duration1: 60000 + Duration1: 180000 Cooldown: 15000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -25661,7 +25594,7 @@ Body: Description: Improvised Song MaxLevel: 5 Type: Magic - TargetType: Self + TargetType: Attack DamageFlags: NoDamage: true Range: 9 @@ -25670,7 +25603,6 @@ Body: CastCancel: true AfterCastActDelay: 1000 Cooldown: 3000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -25699,17 +25631,7 @@ Body: CastCancel: true CastTime: 1000 AfterCastActDelay: 1000 - Duration1: - - Level: 1 - Time: 30000 - - Level: 2 - Time: 45000 - - Level: 3 - Time: 60000 - - Level: 4 - Time: 75000 - - Level: 5 - Time: 90000 + Duration1: 60000 Cooldown: 10000 FixedCastTime: 500 Requires: @@ -25780,7 +25702,7 @@ Body: Amount: 120 ItemCost: - Item: Protect_Neck_Candy - Amount: 1 + Amount: 2 - Id: 2427 Name: WM_SONG_OF_MANA Description: Song of Mana @@ -25807,17 +25729,7 @@ Body: CastCancel: true CastTime: 1000 AfterCastActDelay: 1000 - Duration1: - - Level: 1 - Time: 30000 - - Level: 2 - Time: 60000 - - Level: 3 - Time: 90000 - - Level: 4 - Time: 120000 - - Level: 5 - Time: 150000 + Duration1: 120000 Cooldown: 90000 FixedCastTime: 500 Requires: @@ -25835,6 +25747,9 @@ Body: Weapon: Musical: true Whip: true + ItemCost: + - Item: Protect_Neck_Candy + Amount: 1 - Id: 2428 Name: WM_DANCE_WITH_WUG Description: Dance With A Warg @@ -25871,17 +25786,7 @@ Body: - Level: 5 Time: 3500 AfterCastActDelay: 1000 - Duration1: - - Level: 1 - Time: 30000 - - Level: 2 - Time: 60000 - - Level: 3 - Time: 90000 - - Level: 4 - Time: 120000 - - Level: 5 - Time: 150000 + Duration1: 120000 Cooldown: 90000 FixedCastTime: 500 Requires: @@ -25899,30 +25804,32 @@ Body: Weapon: Musical: true Whip: true + ItemCost: + - Item: Protect_Neck_Candy + Amount: 1 - Id: 2429 Name: WM_SOUND_OF_DESTRUCTION Description: Sound of Destruction MaxLevel: 5 - TargetType: Ground + TargetType: Self DamageFlags: + NoDamage: true Splash: true - IgnoreFlee: true Flags: IsChorus: true - Range: 9 Hit: Single HitCount: 1 SplashArea: - Level: 1 - Area: 4 + Area: 5 - Level: 2 - Area: 4 + Area: 5 - Level: 3 - Area: 5 - - Level: 4 - Area: 5 - - Level: 5 Area: 6 + - Level: 4 + Area: 6 + - Level: 5 + Area: 7 CastCancel: true CastTime: - Level: 2 @@ -25934,18 +25841,8 @@ Body: - Level: 5 Time: 2000 AfterCastActDelay: 1000 - Duration1: 5000 - Cooldown: - - Level: 1 - Time: 6000 - - Level: 2 - Time: 7000 - - Level: 3 - Time: 8000 - - Level: 4 - Time: 9000 - - Level: 5 - Time: 10000 + Duration1: 10000 + Cooldown: 60000 FixedCastTime: 500 Requires: SpCost: @@ -25962,6 +25859,9 @@ Body: Weapon: Musical: true Whip: true + ItemCost: + - Item: Protect_Neck_Candy + Amount: 10 - Id: 2430 Name: WM_SATURDAY_NIGHT_FEVER Description: Saturday Night Fever @@ -26020,7 +25920,7 @@ Body: Time: 4000 - Level: 5 Time: 2000 - Cooldown: 180000 + Cooldown: 60000 FixedCastTime: 1000 Requires: SpCost: @@ -26037,6 +25937,9 @@ Body: Weapon: Musical: true Whip: true + ItemCost: + - Item: Protect_Neck_Candy + Amount: 5 - Id: 2431 Name: WM_LERADS_DEW Description: Lerad's Dew @@ -26063,17 +25966,7 @@ Body: CastCancel: true CastTime: 1000 AfterCastActDelay: 1000 - Duration1: - - Level: 1 - Time: 20000 - - Level: 2 - Time: 30000 - - Level: 3 - Time: 40000 - - Level: 4 - Time: 50000 - - Level: 5 - Time: 60000 + Duration1: 120000 Cooldown: 180000 FixedCastTime: 500 Requires: @@ -26091,6 +25984,9 @@ Body: Weapon: Musical: true Whip: true + ItemCost: + - Item: Protect_Neck_Candy + Amount: 1 - Id: 2432 Name: WM_MELODYOFSINK Description: Melody of Sink @@ -26128,7 +26024,7 @@ Body: Time: 50000 - Level: 5 Time: 60000 - Cooldown: 180000 + Cooldown: 20000 FixedCastTime: 500 Requires: SpCost: @@ -26145,6 +26041,9 @@ Body: Weapon: Musical: true Whip: true + ItemCost: + - Item: Protect_Neck_Candy + Amount: 2 - Id: 2433 Name: WM_BEYOND_OF_WARCRY Description: Warcry of Beyond @@ -26182,7 +26081,7 @@ Body: Time: 50000 - Level: 5 Time: 60000 - Cooldown: 180000 + Cooldown: 20000 FixedCastTime: 500 Requires: SpCost: @@ -26199,6 +26098,9 @@ Body: Weapon: Musical: true Whip: true + ItemCost: + - Item: Protect_Neck_Candy + Amount: 2 - Id: 2434 Name: WM_UNLIMITED_HUMMING_VOICE Description: Unlimited Humming Voice @@ -26263,6 +26165,9 @@ Body: Weapon: Musical: true Whip: true + ItemCost: + - Item: Protect_Neck_Candy + Amount: 5 - Id: 2516 Name: WM_SEVERE_RAINSTORM_MELEE Description: Severe Rainstorm Melee @@ -26309,7 +26214,6 @@ Body: AfterCastActDelay: 1000 Duration1: 30000 Duration2: 12000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -26359,7 +26263,6 @@ Body: AfterCastActDelay: 1000 Duration1: 30000 Duration2: 12000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -26510,22 +26413,6 @@ Body: Size: 4 - Level: 5 Size: 4 - - Level: 6 - Size: 0 - - Level: 7 - Size: 0 - - Level: 8 - Size: 0 - - Level: 9 - Size: 0 - - Level: 10 - Size: 0 - - Level: 11 - Size: 0 - - Level: 12 - Size: 0 - - Level: 13 - Size: 0 Interval: 1000 Target: Enemy Flag: @@ -26580,7 +26467,7 @@ Body: - Level: 4 Time: 200 - Level: 5 - Time: -1 + Time: 0 Requires: SpCost: - Level: 1 @@ -26606,22 +26493,6 @@ Body: Size: 4 - Level: 5 Size: 4 - - Level: 6 - Size: 0 - - Level: 7 - Size: 0 - - Level: 8 - Size: 0 - - Level: 9 - Size: 0 - - Level: 10 - Size: 0 - - Level: 11 - Size: 0 - - Level: 12 - Size: 0 - - Level: 13 - Size: 0 Interval: 1000 Target: Enemy Flag: @@ -26677,7 +26548,7 @@ Body: - Level: 4 Time: 200 - Level: 5 - Time: -1 + Time: 0 Requires: SpCost: - Level: 1 @@ -26763,22 +26634,6 @@ Body: Size: 4 - Level: 5 Size: 5 - - Level: 6 - Size: 0 - - Level: 7 - Size: 0 - - Level: 8 - Size: 0 - - Level: 9 - Size: 0 - - Level: 10 - Size: 0 - - Level: 11 - Size: 0 - - Level: 12 - Size: 0 - - Level: 13 - Size: 0 Interval: 500 Target: Enemy Flag: @@ -26843,7 +26698,7 @@ Body: - Level: 4 Time: 100 - Level: 5 - Time: -1 + Time: 0 Requires: SpCost: - Level: 1 @@ -26882,7 +26737,6 @@ Body: AfterCastActDelay: 1000 Duration1: 60000 Cooldown: 2000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -27012,7 +26866,6 @@ Body: Time: 12000 Duration2: 2000 Cooldown: 5000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -27038,22 +26891,6 @@ Body: Size: 2 - Level: 5 Size: 3 - - Level: 6 - Size: 0 - - Level: 7 - Size: 0 - - Level: 8 - Size: 0 - - Level: 9 - Size: 0 - - Level: 10 - Size: 0 - - Level: 11 - Size: 0 - - Level: 12 - Size: 0 - - Level: 13 - Size: 0 Interval: 500 Target: Enemy Flag: @@ -27069,7 +26906,7 @@ Body: Splash: true Range: 9 Hit: Single - HitCount: 3 + HitCount: -3 Element: Wind SplashArea: - Level: 1 @@ -27096,7 +26933,7 @@ Body: Skill: Reproduce: true CastCancel: true - CastTime: # !TODO: Confirm all times + CastTime: # !TODO: Confirm cast and fixed cast - Level: 1 Time: 1800 - Level: 2 @@ -27139,7 +26976,7 @@ Body: Time: 3400 - Level: 10 Time: 3600 - Cooldown: 2000 + Cooldown: 5000 FixedCastTime: - Level: 1 Time: 2000 @@ -27261,7 +27098,7 @@ Body: - Level: 4 Time: 200 - Level: 5 - Time: -1 + Time: 0 Requires: SpCost: - Level: 1 @@ -27511,7 +27348,6 @@ Body: CastCancel: true CastTime: 2000 AfterCastActDelay: 1000 - FixedCastTime: -1 Requires: SpCost: 10 State: Elementalspirit @@ -27700,7 +27536,6 @@ Body: AfterCastActDelay: 1000 Duration1: 5000 Cooldown: 2000 - FixedCastTime: -1 Requires: SpCost: 30 State: Cart @@ -27751,7 +27586,6 @@ Body: - Level: 5 Time: 3000 AfterCastActDelay: 500 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -27781,7 +27615,6 @@ Body: CastTime: 1500 AfterCastActDelay: 500 Duration1: 90000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -27825,7 +27658,6 @@ Body: - Level: 5 Time: 18000 Duration2: 20000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -27879,7 +27711,6 @@ Body: Time: 26000 - Level: 5 Time: 28000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -27902,10 +27733,11 @@ Body: Type: Weapon TargetType: Attack DamageFlags: + NoDamage: true Splash: true Range: 11 - Hit: Single - HitCount: 3 + Hit: Multi_Hit + HitCount: 2 Element: Weapon SplashArea: - Level: 1 @@ -27934,9 +27766,8 @@ Body: CastCancel: true CastTime: 1500 AfterCastActDelay: 500 - Duration1: 2000 + Duration1: 500 Cooldown: 5000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -27977,7 +27808,7 @@ Body: Hit: Single HitCount: 1 ActiveInstance: 1 - Knockback: 2 + Knockback: 1 CopyFlags: Skill: Reproduce: true @@ -27996,7 +27827,6 @@ Body: - Level: 5 Time: 14000 Cooldown: 5000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -28063,7 +27893,6 @@ Body: Time: 7500 AfterCastActDelay: 500 Cooldown: 5000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -28100,15 +27929,36 @@ Body: Flags: TargetTrap: true IgnoreLandProtector: true - Hit: Single - HitCount: 1 - Element: Earth + Range: 5 + Hit: Multi_Hit + HitCount: 2 + Element: Weapon SplashArea: 2 + ActiveInstance: + - Level: 1 + Max: 5 + - Level: 2 + Max: 6 + - Level: 3 + Max: 6 + - Level: 4 + Max: 7 + - Level: 5 + Max: 7 + - Level: 6 + Max: 8 + - Level: 7 + Max: 8 + - Level: 8 + Max: 9 + - Level: 9 + Max: 9 + - Level: 10 + Max: 10 CopyFlags: Skill: Reproduce: true Duration1: 100 - FixedCastTime: -1 Requires: SpCost: 1 Unit: @@ -28165,7 +28015,6 @@ Body: - Level: 5 Time: 40000 Cooldown: 5000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -28202,7 +28051,6 @@ Body: CastCancel: true CastTime: 2000 AfterCastActDelay: 500 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -28235,7 +28083,6 @@ Body: Hit: Single HitCount: 1 Duration1: 4000 - FixedCastTime: -1 Requires: SpCost: 1 Unit: @@ -28253,7 +28100,6 @@ Body: Hit: Single HitCount: 1 Duration1: 5000 - FixedCastTime: -1 Requires: SpCost: 1 Unit: @@ -28266,15 +28112,9 @@ Body: Name: GN_FIRE_EXPANSION_ACID Description: Fire Expansion Acid MaxLevel: 10 - Type: Misc + Type: Weapon TargetType: Attack - DamageFlags: - IgnoreDefense: true - IgnoreFlee: true - Flags: - IgnoreBgReduction: true - IgnoreGvgReduction: true - Range: 11 + Range: 9 Hit: Multi_Hit HitCount: - Level: 1 @@ -28303,28 +28143,11 @@ Body: Name: GN_HELLS_PLANT Description: Hell's Plant MaxLevel: 5 - Type: Misc - TargetType: Ground + TargetType: Self DamageFlags: NoDamage: true - Splash: true - Flags: - IsTrap: true - Range: 9 Hit: Single HitCount: 1 - SplashArea: 1 - ActiveInstance: - - Level: 1 - Max: 2 - - Level: 2 - Max: 3 - - Level: 3 - Max: 4 - - Level: 4 - Max: 5 - - Level: 5 - Max: 6 CopyFlags: Skill: Reproduce: true @@ -28343,16 +28166,15 @@ Body: AfterCastActDelay: 500 Duration1: - Level: 1 - Time: 14000 + Time: 60000 - Level: 2 - Time: 21000 + Time: 90000 - Level: 3 - Time: 28000 + Time: 120000 - Level: 4 - Time: 35000 + Time: 150000 - Level: 5 - Time: 42000 - FixedCastTime: -1 + Time: 180000 Requires: SpCost: - Level: 1 @@ -28368,32 +28190,22 @@ Body: ItemCost: - Item: MenEater_Plant_Bottle Amount: 1 - Unit: - Id: Hells_Plant - Range: 1 - Interval: 1000 - Target: Enemy - Flag: - NoReiteration: true - RemovedByFireRain: true - Id: 2491 Name: GN_HELLS_PLANT_ATK Description: Hell's Plant Attack MaxLevel: 5 - Type: Misc + Type: Weapon TargetType: Attack DamageFlags: - IgnoreElement: true - IgnoreDefCard: true + Splash: true Hit: Single HitCount: 1 + SplashArea: 2 + Element: Weapon CopyFlags: Skill: Reproduce: true Duration1: 20000 - FixedCastTime: -1 - Requires: - SpCost: 1 - Id: 2492 Name: GN_MANDRAGORA Description: Howling of Mandragora @@ -28430,7 +28242,6 @@ Body: - Level: 5 Time: 30000 Cooldown: 15000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -28446,7 +28257,7 @@ Body: ItemCost: - Item: Mandragora_Flowerpot Amount: 1 - - Id: 2493 + - Id: 2493 # Removed on kRO Name: GN_SLINGITEM Description: Sling Item MaxLevel: 1 @@ -28459,7 +28270,6 @@ Body: Hit: Single HitCount: 1 Cooldown: 1000 - FixedCastTime: -1 Requires: SpCost: 4 Ammo: @@ -28491,7 +28301,7 @@ Body: Amount: 5 - Level: 2 Amount: 40 - - Id: 2496 + - Id: 2496 # Removed on kRO Name: GN_MAKEBOMB Description: Create Bomb MaxLevel: 2 @@ -28517,7 +28327,7 @@ Body: HitCount: 1 Requires: SpCost: 12 - - Id: 2498 + - Id: 2498 # Removed on kRO Name: GN_SLINGITEM_RANGEMELEEATK Description: Sling Item Attack MaxLevel: 1 @@ -28629,6 +28439,7 @@ Body: HitCount: 1 Requires: SpCost: 40 + State: Cart - Id: 2552 Name: RL_RICHS_COIN Description: Rich's Coin @@ -28641,7 +28452,6 @@ Body: AfterCastActDelay: 1000 Duration1: 600000 Cooldown: 3000 - FixedCastTime: -1 Requires: SpCost: 10 ZenyCost: 100 @@ -28651,7 +28461,7 @@ Body: MaxLevel: 5 Type: Weapon TargetType: Attack - Range: -9 + Range: -15 Hit: Single HitCount: 1 Element: Weapon @@ -28683,7 +28493,7 @@ Body: - Id: 2554 Name: RL_BANISHING_BUSTER Description: Banishing Buster - MaxLevel: 5 + MaxLevel: 10 Type: Weapon TargetType: Attack Flags: @@ -28693,31 +28503,32 @@ Body: Hit: Single HitCount: 1 Element: Weapon - CastTime: - - Level: 1 - Time: 3000 - - Level: 2 - Time: 2500 - - Level: 3 - Time: 2000 - - Level: 4 - Time: 1500 - - Level: 5 - Time: 1000 - Cooldown: 2000 - FixedCastTime: 1000 + CastTime: 1000 + AfterCastActDelay: 400 + Cooldown: 1000 + FixedCastTime: 1600 Requires: SpCost: - Level: 1 Amount: 55 - Level: 2 - Amount: 60 + Amount: 57 - Level: 3 - Amount: 65 + Amount: 59 - Level: 4 - Amount: 70 + Amount: 61 - Level: 5 - Amount: 75 + Amount: 63 + - Level: 6 + Amount: 65 + - Level: 7 + Amount: 67 + - Level: 8 + Amount: 69 + - Level: 9 + Amount: 71 + - Level: 10 + Amount: 73 Weapon: Shotgun: true Ammo: @@ -28781,7 +28592,6 @@ Body: - Level: 5 Time: 14000 Cooldown: 10000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -28817,22 +28627,6 @@ Body: Size: 3 - Level: 5 Size: 3 - - Level: 6 - Size: 0 - - Level: 7 - Size: 0 - - Level: 8 - Size: 0 - - Level: 9 - Size: 0 - - Level: 10 - Size: 0 - - Level: 11 - Size: 0 - - Level: 12 - Size: 0 - - Level: 13 - Size: 0 Interval: 500 Target: Enemy Flag: @@ -28937,7 +28731,6 @@ Body: Time: 165000 - Level: 10 Time: 180000 - FixedCastTime: -1 Requires: SpCost: 45 Weapon: @@ -28959,7 +28752,6 @@ Body: Element: Weapon SplashArea: 10 Duration1: 1500 - FixedCastTime: -1 Requires: SpCost: 5 Weapon: @@ -28982,13 +28774,12 @@ Body: TargetType: Attack DamageFlags: NoDamage: true - Range: -9 + Range: -11 Hit: Single HitCount: 1 ActiveInstance: 3 Duration1: 30000 Cooldown: 1000 - FixedCastTime: -1 Requires: SpCost: 10 Weapon: @@ -29001,42 +28792,60 @@ Body: - Id: 2561 Name: RL_FIREDANCE Description: Fire Dance - MaxLevel: 5 + MaxLevel: 10 Type: Weapon TargetType: Self DamageFlags: Splash: true - Range: 5 Hit: Single HitCount: 1 Element: Weapon SplashArea: 3 AfterCastActDelay: 500 - FixedCastTime: -1 Requires: SpCost: - Level: 1 - Amount: 12 + Amount: 13 - Level: 2 - Amount: 14 - - Level: 3 Amount: 16 + - Level: 3 + Amount: 19 - Level: 4 - Amount: 18 + Amount: 22 - Level: 5 - Amount: 20 + Amount: 25 + - Level: 6 + Amount: 28 + - Level: 7 + Amount: 31 + - Level: 8 + Amount: 34 + - Level: 9 + Amount: 37 + - Level: 10 + Amount: 40 Weapon: Revolver: true Ammo: Bullet: true - AmmoAmount: 5 + AmmoAmount: 3 - Id: 2562 Name: RL_H_MINE Description: Howling Mine MaxLevel: 5 Type: Weapon TargetType: Attack - Range: -9 + Range: + - Level: 1 + Size: -7 + - Level: 2 + Size: -8 + - Level: 3 + Size: -9 + - Level: 4 + Size: -10 + - Level: 5 + Size: -11 Hit: Single HitCount: 1 Element: Weapon @@ -29056,7 +28865,6 @@ Body: Time: 3500 - Level: 5 Time: 3000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -29072,7 +28880,7 @@ Body: Weapon: Grenade: true ItemCost: - - Item: Mine_Projectile + - Item: Shooting_Mine Amount: 1 - Id: 2563 Name: RL_P_ALTER @@ -29095,7 +28903,6 @@ Body: Time: 78000 - Level: 5 Time: 90000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -29127,7 +28934,6 @@ Body: Hit: Single HitCount: 1 Duration1: 2000 - FixedCastTime: -1 Requires: SpCost: 10 Weapon: @@ -29136,12 +28942,11 @@ Body: - Id: 2565 Name: RL_R_TRIP Description: Round Trip - MaxLevel: 5 + MaxLevel: 10 Type: Weapon TargetType: Self DamageFlags: Splash: true - Range: 5 Hit: Single HitCount: 1 Element: Weapon @@ -29151,37 +28956,66 @@ Body: - Level: 2 Area: 3 - Level: 3 - Area: 4 + Area: 3 - Level: 4 - Area: 5 + Area: 4 - Level: 5 + Area: 4 + - Level: 6 + Area: 4 + - Level: 7 + Area: 5 + - Level: 8 + Area: 5 + - Level: 9 + Area: 5 + - Level: 10 Area: 6 Knockback: 3 AfterCastActDelay: 1000 Cooldown: - Level: 1 - Time: 3000 + Time: 2800 - Level: 2 - Time: 2500 + Time: 2600 - Level: 3 - Time: 2000 + Time: 2400 - Level: 4 - Time: 1500 + Time: 2200 - Level: 5 + Time: 2000 + - Level: 6 + Time: 1800 + - Level: 7 + Time: 1600 + - Level: 8 + Time: 1400 + - Level: 9 + Time: 1200 + - Level: 10 Time: 1000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 - Amount: 40 + Amount: 43 - Level: 2 - Amount: 45 + Amount: 46 - Level: 3 - Amount: 50 + Amount: 49 - Level: 4 - Amount: 55 + Amount: 52 - Level: 5 - Amount: 60 + Amount: 55 + - Level: 6 + Amount: 58 + - Level: 7 + Amount: 61 + - Level: 8 + Amount: 64 + - Level: 9 + Amount: 67 + - Level: 10 + Amount: 70 Weapon: Gatling: true Ammo: @@ -29190,16 +29024,16 @@ Body: - Id: 2566 Name: RL_D_TAIL Description: Dragon Tail - MaxLevel: 5 + MaxLevel: 10 Type: Weapon - TargetType: Self + TargetType: Attack DamageFlags: IgnoreElement: true IgnoreDefense: true - Range: 5 + Range: 11 Hit: Single HitCount: 1 - SplashArea: -1 + SplashArea: 1 CastTime: - Level: 1 Time: 1200 @@ -29211,26 +29045,42 @@ Body: Time: 1800 - Level: 5 Time: 2000 - AfterCastActDelay: 2000 - Cooldown: 5000 - FixedCastTime: -1 + - Level: 6 + Time: 2200 + - Level: 7 + Time: 2400 + - Level: 8 + Time: 2600 + - Level: 9 + Time: 2800 + - Level: 10 + Time: 3000 + AfterCastActDelay: 1000 + Cooldown: 3500 Requires: SpCost: - Level: 1 - Amount: 60 + Amount: 55 - Level: 2 - Amount: 70 + Amount: 60 - Level: 3 - Amount: 80 + Amount: 65 - Level: 4 - Amount: 90 + Amount: 70 - Level: 5 + Amount: 75 + - Level: 6 + Amount: 80 + - Level: 7 + Amount: 85 + - Level: 8 + Amount: 90 + - Level: 9 + Amount: 95 + - Level: 10 Amount: 100 Weapon: Grenade: true - Ammo: - Grenade: true - AmmoAmount: 1 ItemCost: - Item: Dragon_Tail_Missile Amount: 1 @@ -29242,7 +29092,7 @@ Body: TargetType: Ground DamageFlags: Splash: true - Range: 2 + Range: 3 Hit: Single HitCount: 1 Element: Weapon @@ -29250,7 +29100,6 @@ Body: AfterCastActDelay: 1000 Duration1: 100 Cooldown: 5000 - FixedCastTime: -1 Requires: SpCost: 70 Weapon: @@ -29290,7 +29139,6 @@ Body: Time: 85000 - Level: 5 Time: 80000 - FixedCastTime: -1 Requires: SpCost: 30 SpiritSphereCost: -1 @@ -29300,7 +29148,7 @@ Body: MaxLevel: 5 Type: Weapon TargetType: Attack - Range: -9 + Range: -15 Hit: Single HitCount: 1 Element: Weapon @@ -29378,50 +29226,58 @@ Body: - Id: 2571 Name: RL_HAMMER_OF_GOD Description: Hammer of God - MaxLevel: 5 + MaxLevel: 10 Type: Weapon TargetType: Attack DamageFlags: Splash: true - Range: - - Level: 1 - Size: 7 - - Level: 2 - Size: 8 - - Level: 3 - Size: 9 - - Level: 4 - Size: 10 - - Level: 5 - Size: 11 + Range: 11 Hit: Single HitCount: 1 - SplashArea: 2 - AfterCastActDelay: 2000 - Duration2: + SplashArea: - Level: 1 - Time: 3000 + Area: 2 - Level: 2 - Time: 3000 + Area: 2 - Level: 3 - Time: 4000 + Area: 2 - Level: 4 - Time: 4000 + Area: 2 - Level: 5 - Time: 5000 - Cooldown: 30000 - FixedCastTime: -1 + Area: 2 + - Level: 6 + Area: 3 + - Level: 7 + Area: 3 + - Level: 8 + Area: 3 + - Level: 9 + Area: 3 + - Level: 10 + Area: 3 + AfterCastActDelay: 500 + Cooldown: 20000 Requires: SpCost: - Level: 1 - Amount: 35 + Amount: 37 - Level: 2 - Amount: 40 + Amount: 39 - Level: 3 - Amount: 45 + Amount: 41 - Level: 4 - Amount: 50 + Amount: 43 - Level: 5 + Amount: 45 + - Level: 6 + Amount: 47 + - Level: 7 + Amount: 49 + - Level: 8 + Amount: 51 + - Level: 9 + Amount: 53 + - Level: 10 Amount: 55 Weapon: Rifle: true @@ -29444,23 +29300,52 @@ Body: Description: Light of Moon MaxLevel: 5 TargetType: Self + DamageFlags: + NoDamage: true + Hit: Single + HitCount: 1 CastCancel: true + Duration1: + - Level: 1 + Time: 20000 + - Level: 2 + Time: 30000 + - Level: 3 + Time: 40000 + - Level: 4 + Time: 50000 + - Level: 5 + Time: 60000 Requires: SpCost: 40 + State: Moonstance - Id: 2575 Name: SJ_LUNARSTANCE Description: Lunar Stance MaxLevel: 3 TargetType: Self + DamageFlags: + NoDamage: true + Hit: Single + HitCount: 1 CastCancel: true Requires: SpCost: 10 - Id: 2576 Name: SJ_FULLMOONKICK Description: Full Moon Kick - MaxLevel: 7 + MaxLevel: 10 + Type: Weapon TargetType: Self + DamageFlags: + Splash: true + Hit: Single + HitCount: 1 + Element: Weapon + SplashArea: 3 CastCancel: true + Duration1: 20000 + Cooldown: 1000 Requires: SpCost: - Level: 1 @@ -29477,19 +29362,46 @@ Body: Amount: 55 - Level: 7 Amount: 60 + - Level: 8 + Amount: 65 + - Level: 9 + Amount: 70 + - Level: 10 + Amount: 75 + State: Moonstance - Id: 2577 Name: SJ_LIGHTOFSTAR Description: Light of Star MaxLevel: 5 TargetType: Self + DamageFlags: + NoDamage: true + Hit: Single + HitCount: 1 CastCancel: true + Duration1: + - Level: 1 + Time: 20000 + - Level: 2 + Time: 30000 + - Level: 3 + Time: 40000 + - Level: 4 + Time: 50000 + - Level: 5 + Time: 60000 Requires: SpCost: 40 + State: Starstance - Id: 2578 Name: SJ_STARSTANCE Description: Star Stance MaxLevel: 3 TargetType: Self + DamageFlags: + NoDamage: true + Hit: Single + HitCount: 1 CastCancel: true Requires: SpCost: 10 @@ -29497,8 +29409,18 @@ Body: Name: SJ_NEWMOONKICK Description: New Moon Kick MaxLevel: 7 + Type: Weapon TargetType: Self + DamageFlags: + Splash: true + Hit: Single + HitCount: 1 + Element: Weapon + SplashArea: 3 CastCancel: true + CastTime: 1000 + Duration1: 15000 + Cooldown: 1000 Requires: SpCost: - Level: 1 @@ -29515,13 +29437,33 @@ Body: Amount: 45 - Level: 7 Amount: 50 + State: Moonstance - Id: 2580 Name: SJ_FLASHKICK Description: Flash Kick MaxLevel: 7 + Type: Weapon TargetType: Attack Range: 1 + Hit: Single + HitCount: 1 + Element: Weapon CastCancel: true + Duration1: + - Level: 1 + Time: 4000 + - Level: 2 + Time: 5000 + - Level: 3 + Time: 6000 + - Level: 4 + Time: 7000 + - Level: 5 + Time: 8000 + - Level: 6 + Time: 9000 + - Level: 7 + Time: 10000 Requires: SpCost: - Level: 1 @@ -29538,12 +29480,24 @@ Body: Amount: 20 - Level: 7 Amount: 15 + State: Starstance - Id: 2581 Name: SJ_STAREMPEROR - Description: Star Emperor + Description: Star Emperor Advent MaxLevel: 5 + Type: Weapon TargetType: Self + DamageFlags: + Splash: true + Hit: Single + HitCount: 1 + Element: Weapon + SplashArea: 3 CastCancel: true + AfterCastActDelay: 1000 + Duration1: 7000 + Cooldown: 10000 + FixedCastTime: 1000 Requires: SpCost: - Level: 1 @@ -29556,13 +29510,26 @@ Body: Amount: 85 - Level: 5 Amount: 90 + State: Universestance - Id: 2582 Name: SJ_NOVAEXPLOSING - Description: Nova Explosing + Description: Nova Explosion MaxLevel: 5 + Type: Misc TargetType: Attack + DamageFlags: + IgnoreElement: true + IgnoreFlee: true + IgnoreDefCard: true Range: 3 + Hit: Single + HitCount: 1 CastCancel: true + CastTime: 5000 + AfterCastActDelay: 1000 + Duration1: 2000 + Cooldown: 20000 + FixedCastTime: 1000 Requires: SpCost: - Level: 1 @@ -29575,20 +29542,52 @@ Body: Amount: 75 - Level: 5 Amount: 80 + State: Universestance - Id: 2583 Name: SJ_UNIVERSESTANCE Description: Universe Stance MaxLevel: 3 TargetType: Self + DamageFlags: + NoDamage: true + Hit: Single + HitCount: 1 CastCancel: true Requires: SpCost: 10 - Id: 2584 Name: SJ_FALLINGSTAR Description: Falling Star - MaxLevel: 7 + MaxLevel: 10 TargetType: Self + DamageFlags: + NoDamage: true + Hit: Single + HitCount: 1 CastCancel: true + CastTime: 1000 + Duration1: + - Level: 1 + Time: 120000 + - Level: 2 + Time: 140000 + - Level: 3 + Time: 160000 + - Level: 4 + Time: 180000 + - Level: 5 + Time: 200000 + - Level: 6 + Time: 220000 + - Level: 7 + Time: 240000 + - Level: 8 + Time: 260000 + - Level: 9 + Time: 280000 + - Level: 10 + Time: 300000 + FixedCastTime: 2000 Requires: SpCost: - Level: 1 @@ -29605,30 +29604,83 @@ Body: Amount: 65 - Level: 7 Amount: 70 + - Level: 8 + Amount: 75 + - Level: 9 + Amount: 80 + - Level: 10 + Amount: 85 + State: Starstance - Id: 2585 Name: SJ_GRAVITYCONTROL Description: Gravity Control MaxLevel: 1 TargetType: Attack + DamageFlags: + NoDamage: true Range: 9 + Hit: Single + HitCount: 1 CastCancel: true + CastTime: 2000 + AfterCastActDelay: 500 + Duration1: 5000 + Cooldown: 20000 Requires: SpCost: 80 + State: Universestance - Id: 2586 Name: SJ_BOOKOFDIMENSION Description: Book of Dimension MaxLevel: 5 TargetType: Self + DamageFlags: + NoDamage: true + Hit: Single + HitCount: 1 CastCancel: true + Duration1: 60000 + Duration2: 30000 + Cooldown: + - Level: 1 + Time: 150000 + - Level: 2 + Time: 120000 + - Level: 3 + Time: 90000 + - Level: 4 + Time: 60000 + - Level: 5 + Time: 30000 Requires: SpCost: 40 + State: Universestance - Id: 2587 Name: SJ_BOOKOFCREATINGSTAR Description: Book of Creating Star MaxLevel: 5 + Type: Weapon TargetType: Ground Range: 7 + Hit: Single + HitCount: 1 + Element: Weapon CastCancel: true + CastTime: 2000 + AfterCastActDelay: 500 + Duration1: + - Level: 1 + Time: 6000 + - Level: 2 + Time: 7000 + - Level: 3 + Time: 8000 + - Level: 4 + Time: 9000 + - Level: 5 + Time: 10000 + Cooldown: 15000 + FixedCastTime: 1000 Requires: SpCost: - Level: 1 @@ -29641,40 +29693,83 @@ Body: Amount: 65 - Level: 5 Amount: 70 + State: Universestance + Unit: + Id: Creatingstar + Layout: 2 + Interval: -1 + Target: Enemy + Flag: + NoOverlap: true + PathCheck: true + NoKnockback: true - Id: 2588 Name: SJ_DOCUMENT - Description: Document + Description: Document of Sun Moon and Star MaxLevel: 3 TargetType: Self + DamageFlags: + NoDamage: true + Hit: Single + HitCount: 1 CastCancel: true + Cooldown: 60000 Requires: SpCost: 60 - Id: 2589 Name: SJ_PURIFY - Description: Purify + Description: Purification of Sun Moon and Star MaxLevel: 1 - Id: 2590 Name: SJ_LIGHTOFSUN Description: Light of Sun MaxLevel: 5 TargetType: Self + DamageFlags: + NoDamage: true + Hit: Single + HitCount: 1 CastCancel: true + Duration1: + - Level: 1 + Time: 20000 + - Level: 2 + Time: 30000 + - Level: 3 + Time: 40000 + - Level: 4 + Time: 50000 + - Level: 5 + Time: 60000 Requires: SpCost: 40 + State: Sunstance - Id: 2591 Name: SJ_SUNSTANCE Description: Sun Stance MaxLevel: 3 TargetType: Self + DamageFlags: + NoDamage: true + Hit: Single + HitCount: 1 CastCancel: true Requires: SpCost: 10 - Id: 2592 Name: SJ_SOLARBURST Description: Solar Burst - MaxLevel: 7 + MaxLevel: 10 + Type: Weapon TargetType: Self + DamageFlags: + Splash: true + Hit: Multi_Hit + HitCount: -3 + Element: Weapon + SplashArea: 3 CastCancel: true + AfterCastActDelay: 500 Requires: SpCost: - Level: 1 @@ -29691,42 +29786,94 @@ Body: Amount: 49 - Level: 7 Amount: 52 + - Level: 8 + Amount: 55 + - Level: 9 + Amount: 58 + - Level: 10 + Amount: 61 + State: Sunstance - Id: 2593 Name: SJ_PROMINENCEKICK Description: Prominence Kick MaxLevel: 7 + Type: Weapon TargetType: Attack + DamageFlags: + Splash: true Range: 1 + Hit: Single + HitCount: 1 + Element: Weapon + SplashArea: 1 CastCancel: true + AfterCastActDelay: 1000 + CastDelayFlags: + IgnoreStatus: true Requires: SpCost: 20 + State: Sunstance - Id: 2594 Name: SJ_FALLINGSTAR_ATK Description: Falling Star Attack - MaxLevel: 7 - TargetType: Attack + MaxLevel: 10 + Type: Weapon + TargetType: Self + DamageFlags: + Splash: true Flags: IsChorus: true + Hit: Multi_Hit + HitCount: -3 + Element: Weapon + SplashArea: 2 CastCancel: true Requires: SpCost: 1 + State: Starstance - Id: 2595 Name: SJ_FALLINGSTAR_ATK2 Description: Falling Star Attack 2 - MaxLevel: 7 + MaxLevel: 10 + Type: Weapon TargetType: Attack + DamageFlags: + Splash: true Flags: IsChorus: true + Range: 1 + Hit: Multi_Hit + HitCount: -3 + Element: Weapon + SplashArea: 2 CastCancel: true Requires: SpCost: 1 + State: Starstance - Id: 2596 Name: SP_SOULGOLEM - Description: Soul Golem + Description: Golem's Soul MaxLevel: 5 + Type: Magic TargetType: Support + DamageFlags: + NoDamage: true Range: 9 + Hit: Single + HitCount: 1 CastCancel: true + AfterCastActDelay: 500 + Duration1: + - Level: 1 + Time: 60000 + - Level: 2 + Time: 120000 + - Level: 3 + Time: 180000 + - Level: 4 + Time: 240000 + - Level: 5 + Time: 300000 Requires: SpCost: - Level: 1 @@ -29739,13 +29886,31 @@ Body: Amount: 100 - Level: 5 Amount: 50 + SpiritSphereCost: 1 - Id: 2597 Name: SP_SOULSHADOW - Description: Soul Shadow + Description: Shadow's Soul MaxLevel: 5 + Type: Magic TargetType: Support + DamageFlags: + NoDamage: true Range: 9 + Hit: Single + HitCount: 1 CastCancel: true + AfterCastActDelay: 500 + Duration1: + - Level: 1 + Time: 60000 + - Level: 2 + Time: 120000 + - Level: 3 + Time: 180000 + - Level: 4 + Time: 240000 + - Level: 5 + Time: 300000 Requires: SpCost: - Level: 1 @@ -29758,13 +29923,31 @@ Body: Amount: 100 - Level: 5 Amount: 50 + SpiritSphereCost: 1 - Id: 2598 Name: SP_SOULFALCON - Description: Soul Falcon + Description: Falcon's Soul MaxLevel: 5 + Type: Magic TargetType: Support + DamageFlags: + NoDamage: true Range: 9 + Hit: Single + HitCount: 1 CastCancel: true + AfterCastActDelay: 500 + Duration1: + - Level: 1 + Time: 60000 + - Level: 2 + Time: 120000 + - Level: 3 + Time: 180000 + - Level: 4 + Time: 240000 + - Level: 5 + Time: 300000 Requires: SpCost: - Level: 1 @@ -29777,13 +29960,31 @@ Body: Amount: 100 - Level: 5 Amount: 50 + SpiritSphereCost: 1 - Id: 2599 Name: SP_SOULFAIRY - Description: Soul Fairy + Description: Fairy's Soul MaxLevel: 5 + Type: Magic TargetType: Support + DamageFlags: + NoDamage: true Range: 9 + Hit: Single + HitCount: 1 CastCancel: true + AfterCastActDelay: 500 + Duration1: + - Level: 1 + Time: 60000 + - Level: 2 + Time: 120000 + - Level: 3 + Time: 180000 + - Level: 4 + Time: 240000 + - Level: 5 + Time: 300000 Requires: SpCost: - Level: 1 @@ -29796,13 +29997,25 @@ Body: Amount: 100 - Level: 5 Amount: 50 + SpiritSphereCost: 1 - Id: 2600 Name: SP_CURSEEXPLOSION Description: Curse Explosion - MaxLevel: 5 + MaxLevel: 10 + Type: Magic TargetType: Attack + DamageFlags: + Splash: true Range: 9 + Hit: Multi_Hit + HitCount: -7 + Element: Dark + SplashArea: 3 CastCancel: true + CastTime: 3000 + AfterCastActDelay: 500 + Cooldown: 1000 + FixedCastTime: 1000 Requires: SpCost: - Level: 1 @@ -29815,22 +30028,52 @@ Body: Amount: 65 - Level: 5 Amount: 70 + - Level: 6 + Amount: 75 + - Level: 7 + Amount: 80 + - Level: 8 + Amount: 85 + - Level: 9 + Amount: 90 + - Level: 10 + Amount: 95 - Id: 2601 Name: SP_SOULCURSE Description: Soul Curse MaxLevel: 5 + Type: Magic TargetType: Attack + DamageFlags: + NoDamage: true + Splash: true Range: 9 + Hit: Single + HitCount: 1 + SplashArea: 3 CastCancel: true + CastTime: 1000 + AfterCastActDelay: 500 + Duration1: 20000 + Cooldown: 5000 + FixedCastTime: 1000 Requires: SpCost: 70 + SpiritSphereCost: 3 - Id: 2602 Name: SP_SPA Description: Espa - MaxLevel: 5 + MaxLevel: 10 + Type: Magic TargetType: Attack Range: 9 + Hit: Single + HitCount: 1 + Element: Endowed CastCancel: true + CastTime: 500 + Duration1: 5000 + FixedCastTime: 1000 Requires: SpCost: - Level: 1 @@ -29843,13 +30086,77 @@ Body: Amount: 64 - Level: 5 Amount: 68 + - Level: 6 + Amount: 72 + - Level: 7 + Amount: 76 + - Level: 8 + Amount: 80 + - Level: 9 + Amount: 84 + - Level: 10 + Amount: 88 + SpiritSphereCost: + - Level: 1 + Amount: 1 + - Level: 2 + Amount: 1 + - Level: 3 + Amount: 1 + - Level: 4 + Amount: 1 + - Level: 5 + Amount: 1 + - Level: 6 + Amount: 1 + - Level: 7 + Amount: 1 + - Level: 8 + Amount: 1 + - Level: 9 + Amount: 1 + - Level: 10 + Amount: 0 - Id: 2603 Name: SP_SHA Description: Esha MaxLevel: 5 + Type: Magic TargetType: Attack + DamageFlags: + Splash: true Range: 9 + Hit: Single + HitCount: 1 + Element: Endowed + SplashArea: + - Level: 1 + Area: 1 + - Level: 2 + Area: 1 + - Level: 3 + Area: 2 + - Level: 4 + Area: 2 + - Level: 5 + Area: 2 CastCancel: true + CastTime: 500 + AfterCastActDelay: 500 + Duration1: + - Level: 1 + Time: 3000 + - Level: 2 + Time: 4000 + - Level: 3 + Time: 5000 + - Level: 4 + Time: 6000 + - Level: 5 + Time: 7000 + Duration2: 5000 + Cooldown: 3000 + FixedCastTime: 1000 Requires: SpCost: - Level: 1 @@ -29862,13 +30169,46 @@ Body: Amount: 24 - Level: 5 Amount: 26 + SpiritSphereCost: 1 - Id: 2604 Name: SP_SWHOO Description: Eswhoo - MaxLevel: 7 + MaxLevel: 10 + Type: Magic TargetType: Attack + DamageFlags: + Splash: true Range: 9 + Hit: Multi_Hit + HitCount: -5 + Element: Endowed + SplashArea: + - Level: 1 + Area: 1 + - Level: 2 + Area: 1 + - Level: 3 + Area: 1 + - Level: 4 + Area: 2 + - Level: 5 + Area: 2 + - Level: 6 + Area: 2 + - Level: 7 + Area: 3 + - Level: 8 + Area: 3 + - Level: 9 + Area: 3 + - Level: 10 + Area: 4 CastCancel: true + CastTime: 500 + AfterCastActDelay: 500 + Duration1: 5000 + Cooldown: 2000 + FixedCastTime: 1000 Requires: SpCost: - Level: 1 @@ -29885,13 +30225,91 @@ Body: Amount: 86 - Level: 7 Amount: 90 + - Level: 8 + Amount: 94 + - Level: 9 + Amount: 98 + - Level: 10 + Amount: 102 + SpiritSphereCost: + - Level: 1 + Amount: 2 + - Level: 2 + Amount: 2 + - Level: 3 + Amount: 2 + - Level: 4 + Amount: 2 + - Level: 5 + Amount: 2 + - Level: 6 + Amount: 2 + - Level: 7 + Amount: 2 + - Level: 8 + Amount: 2 + - Level: 9 + Amount: 2 + - Level: 10 + Amount: 1 - Id: 2605 Name: SP_SOULUNITY Description: Soul Unity MaxLevel: 7 + Type: Magic TargetType: Self + DamageFlags: + NoDamage: true + Splash: true Range: 11 + Hit: Single + HitCount: 1 + SplashArea: + - Level: 1 + Area: 1 + - Level: 2 + Area: 1 + - Level: 3 + Area: 2 + - Level: 4 + Area: 2 + - Level: 5 + Area: 3 + - Level: 6 + Area: 3 + - Level: 7 + Area: 4 CastCancel: true + AfterCastActDelay: 1000 + Duration1: + - Level: 1 + Time: 30000 + - Level: 2 + Time: 60000 + - Level: 3 + Time: 90000 + - Level: 4 + Time: 120000 + - Level: 5 + Time: 150000 + - Level: 6 + Time: 180000 + - Level: 7 + Time: 210000 + Cooldown: + - Level: 2 + Time: 30000 + - Level: 3 + Time: 60000 + - Level: 4 + Time: 90000 + - Level: 5 + Time: 120000 + - Level: 6 + Time: 150000 + - Level: 7 + Time: 180000 + FixedCastTime: 4000 Requires: SpCost: - Level: 1 @@ -29908,13 +30326,24 @@ Body: Amount: 54 - Level: 7 Amount: 56 + SpiritSphereCost: 10 - Id: 2606 Name: SP_SOULDIVISION Description: Soul Division MaxLevel: 5 + Type: Magic TargetType: Attack + DamageFlags: + NoDamage: true Range: 9 + Hit: Single + HitCount: 1 CastCancel: true + CastTime: 500 + AfterCastActDelay: 500 + Duration1: 5000 + Cooldown: 3000 + FixedCastTime: 1500 Requires: SpCost: - Level: 1 @@ -29927,12 +30356,42 @@ Body: Amount: 48 - Level: 5 Amount: 52 + SpiritSphereCost: 1 - Id: 2607 Name: SP_SOULREAPER Description: Soul Reaper MaxLevel: 5 + Type: Magic TargetType: Self + DamageFlags: + NoDamage: true + Hit: Single + HitCount: 1 CastCancel: true + CastTime: 3000 + Duration1: + - Level: 1 + Time: 90000 + - Level: 2 + Time: 120000 + - Level: 3 + Time: 150000 + - Level: 4 + Time: 180000 + - Level: 5 + Time: 210000 + Cooldown: + - Level: 1 + Time: 90000 + - Level: 2 + Time: 120000 + - Level: 3 + Time: 150000 + - Level: 4 + Time: 180000 + - Level: 5 + Time: 210000 + FixedCastTime: 1000 Requires: SpCost: - Level: 1 @@ -29945,13 +30404,24 @@ Body: Amount: 48 - Level: 5 Amount: 50 + SpiritSphereCost: 2 - Id: 2608 Name: SP_SOULREVOLVE - Description: Soul Revolve + Description: Soul Revolution MaxLevel: 3 + Type: Magic TargetType: Support + DamageFlags: + NoDamage: true + Flags: + PartyOnly: true Range: 9 + Hit: Single + HitCount: 1 CastCancel: true + AfterCastActDelay: 500 + Cooldown: 3000 + FixedCastTime: 1000 Requires: SpCost: - Level: 1 @@ -29964,17 +30434,45 @@ Body: Name: SP_SOULCOLLECT Description: Soul Collect MaxLevel: 5 + Type: Magic TargetType: Self + DamageFlags: + NoDamage: true + Hit: Single + HitCount: 1 CastCancel: true + Duration1: + - Level: 1 + Time: 60000 + - Level: 2 + Time: 50000 + - Level: 3 + Time: 40000 + - Level: 4 + Time: 30000 + - Level: 5 + Time: 20000 + Duration2: 600000 Requires: SpCost: 100 - Id: 2610 Name: SP_SOULEXPLOSION Description: Soul Explosion MaxLevel: 5 + Type: Misc TargetType: Attack + DamageFlags: + IgnoreElement: true + IgnoreFlee: true + IgnoreDefCard: true Range: 7 + Hit: Single + HitCount: 1 CastCancel: true + CastTime: 2000 + AfterCastActDelay: 500 + Cooldown: 60000 + FixedCastTime: 1000 Requires: SpCost: - Level: 1 @@ -29987,17 +30485,25 @@ Body: Amount: 120 - Level: 5 Amount: 150 + SpiritSphereCost: 10 - Id: 2611 Name: SP_SOULENERGY - Description: Soul Energy + Description: Soul Energy Research MaxLevel: 5 - Id: 2612 Name: SP_KAUTE Description: Kaute MaxLevel: 5 + Type: Magic TargetType: Support + DamageFlags: + NoDamage: true Range: 7 + Hit: Single + HitCount: 1 CastCancel: true + AfterCastActDelay: 1000 + Cooldown: 5000 Requires: SpCost: - Level: 1 @@ -30010,6 +30516,7 @@ Body: Amount: 42 - Level: 5 Amount: 48 + SpiritSphereCost: 5 - Id: 3001 Name: KO_YAMIKUMO Description: Shadow Hiding @@ -30020,7 +30527,6 @@ Body: Hit: Single HitCount: 1 Duration1: 200000 - FixedCastTime: -1 Requires: SpCost: 10 - Id: 3002 @@ -30036,27 +30542,55 @@ Body: - Id: 3004 Name: KO_JYUMONJIKIRI Description: Cross Slash - MaxLevel: 5 + MaxLevel: 10 Type: Weapon TargetType: Attack Range: - Level: 1 - Size: 3 + Size: 4 - Level: 2 Size: 4 - Level: 3 - Size: 5 + Size: 4 - Level: 4 - Size: 6 + Size: 5 - Level: 5 + Size: 5 + - Level: 6 + Size: 5 + - Level: 7 + Size: 6 + - Level: 8 + Size: 6 + - Level: 9 + Size: 6 + - Level: 10 Size: 7 Hit: Multi_Hit HitCount: -2 Element: Weapon - AfterCastActDelay: 500 Duration1: 3000 - Cooldown: 5000 - FixedCastTime: -1 + Cooldown: + - Level: 1 + Time: 4000 + - Level: 2 + Time: 3900 + - Level: 3 + Time: 3800 + - Level: 4 + Time: 3700 + - Level: 5 + Time: 3600 + - Level: 6 + Time: 3500 + - Level: 7 + Time: 3400 + - Level: 8 + Time: 3300 + - Level: 9 + Time: 3200 + - Level: 10 + Time: 3100 Requires: SpCost: - Level: 1 @@ -30069,6 +30603,16 @@ Body: Amount: 16 - Level: 5 Amount: 18 + - Level: 6 + Amount: 20 + - Level: 7 + Amount: 22 + - Level: 8 + Amount: 24 + - Level: 9 + Amount: 26 + - Level: 10 + Amount: 28 - Id: 3005 Name: KO_SETSUDAN Description: Soul Cutter @@ -30080,7 +30624,6 @@ Body: HitCount: 1 Element: Weapon Cooldown: 3000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -30098,7 +30641,7 @@ Body: Description: Kunai Explosion MaxLevel: 5 Type: Weapon - TargetType: Ground + TargetType: Attack DamageFlags: Splash: true IgnoreFlee: true @@ -30131,7 +30674,6 @@ Body: AfterCastActDelay: 1000 Duration1: 100 Cooldown: 3000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -30179,7 +30721,6 @@ Body: - Level: 5 Area: 5 AfterCastActDelay: 500 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -30194,7 +30735,7 @@ Body: Amount: 20 Ammo: Kunai: true - AmmoAmount: 8 + AmmoAmount: 2 - Id: 3008 Name: KO_MUCHANAGE Description: Rapid Throw @@ -30236,7 +30777,6 @@ Body: Reproduce: true CastTime: 1000 Cooldown: 10000 - FixedCastTime: -1 Requires: SpCost: 50 ZenyCost: @@ -30283,12 +30823,6 @@ Body: Size: 1 - Level: 10 Size: 2 - - Level: 11 - Size: 0 - - Level: 12 - Size: 0 - - Level: 13 - Size: 0 Interval: 1000 Target: Enemy Flag: @@ -30297,52 +30831,41 @@ Body: - Id: 3009 Name: KO_HUUMARANKA Description: Swirling Petal - MaxLevel: 5 + MaxLevel: 10 Type: Weapon - TargetType: Ground + TargetType: Attack DamageFlags: Splash: true - Range: - - Level: 1 - Size: 9 - - Level: 2 - Size: 10 - - Level: 3 - Size: 11 - - Level: 4 - Size: 12 - - Level: 5 - Size: 13 + Range: 11 Hit: Multi_Hit HitCount: -5 Element: Weapon SplashArea: 3 - CastTime: - - Level: 1 - Time: 1000 - - Level: 2 - Time: 1200 - - Level: 3 - Time: 1400 - - Level: 4 - Time: 1600 - - Level: 5 - Time: 1800 - AfterCastActDelay: 1000 + CastTime: 1500 + AfterCastActDelay: 500 Duration1: 100 Cooldown: 3000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 - Amount: 24 + Amount: 22 - Level: 2 - Amount: 28 + Amount: 24 - Level: 3 - Amount: 32 + Amount: 26 - Level: 4 - Amount: 36 + Amount: 28 - Level: 5 + Amount: 30 + - Level: 6 + Amount: 32 + - Level: 7 + Amount: 34 + - Level: 8 + Amount: 36 + - Level: 9 + Amount: 38 + - Level: 10 Amount: 40 Weapon: Huuma: true @@ -30393,7 +30916,6 @@ Body: - Level: 5 Time: 4500 Cooldown: 10000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -30436,7 +30958,6 @@ Body: CastTime: 3000 Duration1: 10000 Cooldown: 10000 - FixedCastTime: -1 Requires: SpCost: 100 - Id: 3012 @@ -30482,7 +31003,6 @@ Body: Time: 21000 - Level: 5 Time: 18000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -30528,7 +31048,6 @@ Body: - Level: 5 Time: 20000 Cooldown: 10000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -30574,7 +31093,6 @@ Body: - Level: 5 Time: 16000 Cooldown: 10000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -30599,7 +31117,6 @@ Body: Element: Fire CastTime: 2000 Duration1: 300000 - FixedCastTime: -1 Requires: SpCost: 20 ItemCost: @@ -30617,7 +31134,6 @@ Body: Element: Water CastTime: 2000 Duration1: 300000 - FixedCastTime: -1 Requires: SpCost: 20 ItemCost: @@ -30635,7 +31151,6 @@ Body: Element: Wind CastTime: 2000 Duration1: 300000 - FixedCastTime: -1 Requires: SpCost: 20 ItemCost: @@ -30653,7 +31168,6 @@ Body: Element: Earth CastTime: 2000 Duration1: 300000 - FixedCastTime: -1 Requires: SpCost: 20 ItemCost: @@ -30682,7 +31196,6 @@ Body: CastCancel: true AfterCastActDelay: 1000 Duration1: 10000 - FixedCastTime: -1 Requires: SpCost: 30 Unit: @@ -30726,7 +31239,6 @@ Body: AfterCastActDelay: 1000 Duration1: 30000 Cooldown: 10000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -30759,7 +31271,6 @@ Body: - Level: 5 Time: 90000 Cooldown: 60000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -30803,7 +31314,6 @@ Body: Time: 8000 - Level: 5 Time: 9000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -30839,7 +31349,6 @@ Body: - Level: 5 Time: 30000 Cooldown: 20000 - FixedCastTime: -1 Requires: SpCost: 50 ItemCost: @@ -30868,7 +31377,6 @@ Body: - Level: 5 Time: 180000 Cooldown: 20000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -30955,7 +31463,6 @@ Body: - Level: 5 Time: 30000 Cooldown: 15000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -31099,6 +31606,31 @@ Body: IgnoreItemBonus: true Requires: SpCost: 1 + - Id: 3042 + Name: ALL_PRONTERA_RECALL + Description: Prontera Recall + MaxLevel: 2 + TargetType: Self + DamageFlags: + NoDamage: true + Hit: Single + HitCount: 1 + Cooldown: + - Level: 1 + Time: 1800000 + - Level: 2 + Time: 900000 + FixedCastTime: 1000 + CastTimeFlags: + IgnoreDex: true + IgnoreStatus: true + IgnoreItemBonus: true + CastDelayFlags: + IgnoreDex: true + IgnoreStatus: true + IgnoreItemBonus: true + Requires: + SpCost: 1 - Id: 5001 Name: GC_DARKCROW Description: Dark Claw @@ -31112,9 +31644,8 @@ Body: CopyFlags: Skill: Reproduce: true - Duration1: 5000 + Duration1: 10000 Cooldown: 60000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -31201,7 +31732,7 @@ Body: - Level: 4 Time: 1000 - Level: 5 - Time: -1 + Time: 0 Requires: SpCost: - Level: 1 @@ -31301,12 +31832,9 @@ Body: TargetType: Self DamageFlags: NoDamage: true - Splash: true Hit: Single HitCount: 1 - SplashArea: 3 - Duration1: 60000 - FixedCastTime: -1 + Duration1: 900000 Requires: SpCost: 1 - Id: 5006 @@ -31343,7 +31871,6 @@ Body: Time: 7000 - Level: 5 Time: 6000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -31388,7 +31915,6 @@ Body: CastTime: 1000 AfterCastActDelay: 2000 Duration1: 60000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -31447,7 +31973,6 @@ Body: Time: 6000 - Level: 5 Time: 4000 - FixedCastTime: -1 Requires: SpCost: 65 SpiritSphereCost: @@ -31497,7 +32022,6 @@ Body: Time: 4000 - Level: 5 Time: 2000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -31541,7 +32065,6 @@ Body: Time: 1000 AfterCastActDelay: 500 Duration1: 90000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -31566,7 +32089,6 @@ Body: AfterCastActDelay: 500 Duration1: 60000 Cooldown: 300000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -31602,7 +32124,6 @@ Body: Time: 70000 - Level: 5 Time: 60000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -31647,7 +32168,6 @@ Body: Time: 30000 Duration2: 10000 Cooldown: 1800000 - FixedCastTime: -1 Requires: SpCost: 1 - Id: 5015 @@ -31663,7 +32183,6 @@ Body: Hit: Single HitCount: 1 Duration2: 20000 - FixedCastTime: -1 - Id: 5018 Name: SU_BASIC_SKILL Description: New Basic Skill @@ -31681,7 +32200,6 @@ Body: CastCancel: true CastTime: 1000 AfterCastActDelay: 1000 - FixedCastTime: -1 Requires: SpCost: 10 - Id: 5020 @@ -31771,7 +32289,6 @@ Body: Time: 4000 - Level: 3 Time: 6000 - FixedCastTime: -1 Requires: SpCost: 30 - Id: 5024 @@ -31806,7 +32323,6 @@ Body: CastTime: 2000 AfterCastActDelay: 1000 Duration2: 120000 - FixedCastTime: -1 Requires: SpCost: 40 - Id: 5027 @@ -31836,7 +32352,6 @@ Body: - Level: 5 Time: 7000 Cooldown: 10000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -31850,7 +32365,7 @@ Body: - Level: 5 Amount: 24 ItemCost: - - Item: Catnip_Fruit + - Item: Nepeta_Cataria Amount: 1 Unit: Id: Catnippowder @@ -31865,22 +32380,6 @@ Body: Size: 2 - Level: 5 Size: 3 - - Level: 6 - Size: 0 - - Level: 7 - Size: 0 - - Level: 8 - Size: 0 - - Level: 9 - Size: 0 - - Level: 10 - Size: 0 - - Level: 11 - Size: 0 - - Level: 12 - Size: 0 - - Level: 13 - Size: 0 Interval: -1 Target: Enemy Flag: @@ -32023,7 +32522,6 @@ Body: Duration1: 9000 Duration2: 1000 Cooldown: 10000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -32049,7 +32547,6 @@ Body: CastCancel: true CastTime: 1000 AfterCastActDelay: 1000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -32140,7 +32637,6 @@ Body: AfterCastActDelay: 1000 Duration2: 5000 Cooldown: 6000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -32182,7 +32678,6 @@ Body: Time: 11000 - Level: 5 Time: 14000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -32332,10 +32827,9 @@ Body: - Level: 5 Time: 3500 Duration2: 20000 - FixedCastTime: -1 Requires: ItemCost: - - Item: Catnip_Fruit + - Item: Nepeta_Cataria Amount: 1 Unit: Id: Dummyskill @@ -32369,7 +32863,6 @@ Body: Area: 3 CastCancel: true Duration2: 5000 - FixedCastTime: -1 Requires: ItemCost: - Item: Carrot @@ -32416,7 +32909,6 @@ Body: Duration1: 15000 Duration2: 10000 Cooldown: 100000 - FixedCastTime: -1 Requires: SpCost: 50 - Id: 5046 @@ -32443,7 +32935,6 @@ Body: Time: 2000 AfterCastActDelay: 1000 Cooldown: 22000 - FixedCastTime: -1 Requires: SpCost: 60 - Id: 5047 @@ -32474,7 +32965,6 @@ Body: - Level: 5 Time: 5000 Cooldown: 60000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -32523,7 +33013,6 @@ Body: - Level: 5 Time: 10000 Cooldown: 60000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -32549,22 +33038,6 @@ Body: Size: 3 - Level: 5 Size: 4 - - Level: 6 - Size: 0 - - Level: 7 - Size: 0 - - Level: 8 - Size: 0 - - Level: 9 - Size: 0 - - Level: 10 - Size: 0 - - Level: 11 - Size: 0 - - Level: 12 - Size: 0 - - Level: 13 - Size: 0 Interval: -1 Target: Enemy Flag: @@ -32643,7 +33116,6 @@ Body: Time: 50000 - Level: 5 Time: 45000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -32703,7 +33175,6 @@ Body: Time: 50000 - Level: 5 Time: 45000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -32970,6 +33441,39 @@ Body: FixedCastTime: 2000 Requires: SpCost: 70 + - Id: 5075 + Name: NV_BREAKTHROUGH + Description: Break Through + MaxLevel: 5 + - Id: 5076 + Name: NV_HELPANGEL + Description: Help Angel + MaxLevel: 1 + TargetType: Self + DamageFlags: + NoDamage: true + Splash: true + Hit: Single + HitCount: 1 + SplashArea: 7 + CastCancel: true + AfterCastActDelay: 500 + Duration1: 20000 + Cooldown: 300000 + Requires: + SpCost: 1 + - Id: 5077 + Name: NV_TRANSCENDENCE + Description: Transcendence + MaxLevel: 5 + - Id: 5078 + Name: WL_READING_SB_READING + Description: Reading Spellbook + MaxLevel: 10 + TargetType: Self + CastTime: 5000 + AfterCastActDelay: 500 + FixedCastTime: 1000 - Id: 8001 Name: HLIF_HEAL Description: Healing Touch @@ -32982,7 +33486,6 @@ Body: Hit: Single HitCount: 1 AfterCastActDelay: 2000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -33021,7 +33524,6 @@ Body: Time: 25000 - Level: 5 Time: 20000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -33061,7 +33563,6 @@ Body: Time: 900000 - Level: 3 Time: 1200000 - FixedCastTime: -1 Requires: SpCost: 100 - Id: 8005 @@ -33073,7 +33574,6 @@ Body: NoDamage: true Hit: Single Duration2: 1000 - FixedCastTime: -1 Requires: SpCost: 10 - Id: 8006 @@ -33096,7 +33596,6 @@ Body: Time: 25000 - Level: 5 Time: 20000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -33137,7 +33636,6 @@ Body: Time: 600000 - Level: 3 Time: 900000 - FixedCastTime: -1 Requires: SpCost: 120 - Id: 8009 @@ -33160,7 +33658,6 @@ Body: - Level: 5 Count: -3 AfterCastWalkDelay: 2000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -33203,7 +33700,6 @@ Body: Time: 105000 - Level: 5 Time: 120000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -33248,7 +33744,6 @@ Body: Time: 105000 - Level: 5 Time: 120000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -33271,7 +33766,6 @@ Body: Hit: Single HitCount: 1 AfterCastActDelay: 1000 - FixedCastTime: -1 Requires: SpCost: 1 - Id: 8013 @@ -33304,7 +33798,6 @@ Body: Time: 2600 - Level: 5 Time: 2800 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -33327,7 +33820,6 @@ Body: Hit: Single AfterCastActDelay: 3000 AfterCastWalkDelay: 3000 - FixedCastTime: -1 Requires: SpCost: 40 - Id: 8015 @@ -33353,7 +33845,6 @@ Body: Element: Weapon SplashArea: 4 AfterCastWalkDelay: 1000 - FixedCastTime: -1 Requires: SpCost: 1 - Id: 8018 @@ -33414,9 +33905,11 @@ Body: - Id: 8019 Name: MH_NEEDLE_OF_PARALYZE Description: Needle of Paralyze - MaxLevel: 5 + MaxLevel: 10 Type: Weapon TargetType: Attack + DamageFlags: + IgnoreDefense: true Range: 5 Hit: Single HitCount: 1 @@ -33425,47 +33918,86 @@ Body: - Level: 1 Time: 1000 - Level: 2 - Time: 1100 + Time: 1000 - Level: 3 - Time: 1200 + Time: 1000 - Level: 4 - Time: 1300 + Time: 1100 - Level: 5 - Time: 1400 - AfterCastActDelay: 2000 + Time: 1100 + - Level: 6 + Time: 1100 + - Level: 7 + Time: 1200 + - Level: 8 + Time: 1200 + - Level: 9 + Time: 1200 + - Level: 10 + Time: 1300 Duration1: - Level: 1 Time: 12000 - Level: 2 - Time: 14000 + Time: 12000 - Level: 3 - Time: 16000 + Time: 12000 - Level: 4 - Time: 18000 + Time: 14000 - Level: 5 - Time: 20000 + Time: 14000 + - Level: 6 + Time: 14000 + - Level: 7 + Time: 16000 + - Level: 8 + Time: 16000 + - Level: 9 + Time: 16000 + - Level: 10 + Time: 18000 FixedCastTime: - Level: 1 Time: 500 - Level: 2 - Time: 400 + Time: 500 - Level: 3 - Time: 300 + Time: 500 - Level: 4 - Time: 200 + Time: 400 - Level: 5 - Time: 100 + Time: 400 + - Level: 6 + Time: 400 + - Level: 7 + Time: 300 + - Level: 8 + Time: 300 + - Level: 9 + Time: 300 + - Level: 10 + Time: 200 Requires: SpCost: - Level: 1 - Amount: 48 + Amount: 42 - Level: 2 - Amount: 60 + Amount: 48 - Level: 3 - Amount: 72 + Amount: 54 - Level: 4 - Amount: 84 + Amount: 60 - Level: 5 + Amount: 66 + - Level: 6 + Amount: 72 + - Level: 7 + Amount: 78 + - Level: 8 + Amount: 84 + - Level: 9 + Amount: 90 + - Level: 10 Amount: 96 - Id: 8020 Name: MH_POISON_MIST @@ -33535,46 +34067,76 @@ Body: - Id: 8021 Name: MH_PAIN_KILLER Description: Pain Killer - MaxLevel: 5 + MaxLevel: 10 TargetType: Support DamageFlags: NoDamage: true - Range: 1 + Range: 5 Hit: Single HitCount: 1 CastTime: - Level: 1 Time: 1000 - Level: 2 - Time: 1200 + Time: 1100 - Level: 3 - Time: 1400 + Time: 1200 - Level: 4 - Time: 1600 + Time: 1300 - Level: 5 + Time: 1400 + - Level: 6 + Time: 1500 + - Level: 7 + Time: 1600 + - Level: 8 + Time: 1700 + - Level: 9 Time: 1800 + - Level: 10 + Time: 1900 Duration1: - Level: 1 - Time: 20000 - - Level: 2 Time: 30000 - - Level: 3 + - Level: 2 Time: 40000 - - Level: 4 + - Level: 3 Time: 50000 - - Level: 5 + - Level: 4 Time: 60000 + - Level: 5 + Time: 70000 + - Level: 6 + Time: 80000 + - Level: 7 + Time: 90000 + - Level: 8 + Time: 100000 + - Level: 9 + Time: 110000 + - Level: 10 + Time: 120000 FixedCastTime: - Level: 1 Time: 1000 - Level: 2 - Time: 800 + Time: 900 - Level: 3 - Time: 600 + Time: 800 - Level: 4 - Time: 400 + Time: 700 - Level: 5 + Time: 600 + - Level: 6 + Time: 500 + - Level: 7 + Time: 400 + - Level: 8 + Time: 300 + - Level: 9 Time: 200 + - Level: 10 + Time: 100 Requires: SpCost: - Level: 1 @@ -33587,6 +34149,16 @@ Body: Amount: 60 - Level: 5 Amount: 64 + - Level: 6 + Amount: 68 + - Level: 7 + Amount: 72 + - Level: 8 + Amount: 76 + - Level: 9 + Amount: 80 + - Level: 10 + Amount: 84 - Id: 8022 Name: MH_LIGHT_OF_REGENE Description: Light of Regene @@ -33641,7 +34213,7 @@ Body: HitCount: 1 CastTime: - Level: 1 - Time: 800 + Time: 100 - Level: 2 Time: 700 - Level: 3 @@ -33687,37 +34259,36 @@ Body: - Id: 8024 Name: MH_ERASER_CUTTER Description: Eraser Cutter - MaxLevel: 5 + MaxLevel: 10 Type: Magic TargetType: Attack + DamageFlags: + IgnoreDefense: true Range: 7 Hit: Multi_Hit HitCount: -6 - Element: - - Level: 1 - Element: Wind - - Level: 2 - Element: Neutral - - Level: 3 - Element: Wind - - Level: 4 - Element: Neutral - - Level: 5 - Element: Wind CastCancel: true CastTime: - Level: 1 - Time: 1000 + Time: 1500 - Level: 2 Time: 1500 - Level: 3 - Time: 2000 + Time: 1500 - Level: 4 - Time: 2500 + Time: 2000 - Level: 5 + Time: 2000 + - Level: 6 + Time: 2000 + - Level: 7 + Time: 2500 + - Level: 8 + Time: 2500 + - Level: 9 + Time: 2500 + - Level: 10 Time: 3000 - AfterCastActDelay: 2000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -33730,95 +34301,118 @@ Body: Amount: 40 - Level: 5 Amount: 45 + - Level: 6 + Amount: 50 + - Level: 7 + Amount: 55 + - Level: 8 + Amount: 60 + - Level: 9 + Amount: 65 + - Level: 10 + Amount: 70 - Id: 8025 Name: MH_XENO_SLASHER Description: Xeno Slasher - MaxLevel: 5 + MaxLevel: 10 Type: Magic TargetType: Ground DamageFlags: Splash: true + IgnoreDefense: true Range: 7 Hit: Multi_Hit HitCount: -6 - Element: - - Level: 1 - Element: Wind - - Level: 2 - Element: Neutral - - Level: 3 - Element: Wind - - Level: 4 - Element: Neutral - - Level: 5 - Element: Wind + Element: Wind SplashArea: - Level: 1 - Area: 2 + Area: 1 - Level: 2 - Area: 2 + Area: 1 - Level: 3 - Area: 3 + Area: 1 - Level: 4 - Area: 3 + Area: 2 - Level: 5 + Area: 2 + - Level: 6 + Area: 2 + - Level: 7 + Area: 3 + - Level: 8 + Area: 3 + - Level: 9 + Area: 3 + - Level: 10 Area: 4 CastTime: - Level: 1 - Time: 1500 + Time: 1700 - Level: 2 - Time: 2500 + Time: 1900 - Level: 3 - Time: 3500 + Time: 2100 - Level: 4 - Time: 4500 + Time: 2300 - Level: 5 - Time: 5500 - AfterCastActDelay: 5000 + Time: 2500 + - Level: 6 + Time: 2700 + - Level: 7 + Time: 2900 + - Level: 8 + Time: 3100 + - Level: 9 + Time: 3300 + - Level: 10 + Time: 3500 Duration1: 500 Duration2: 120000 - FixedCastTime: 500 Requires: SpCost: - Level: 1 - Amount: 90 + Amount: 85 - Level: 2 - Amount: 100 + Amount: 90 - Level: 3 - Amount: 110 + Amount: 95 - Level: 4 - Amount: 120 + Amount: 100 - Level: 5 + Amount: 105 + - Level: 6 + Amount: 110 + - Level: 7 + Amount: 115 + - Level: 8 + Amount: 120 + - Level: 9 + Amount: 125 + - Level: 10 Amount: 130 Unit: Id: Dummyskill Range: - Level: 1 - Size: 2 + Size: 1 - Level: 2 - Size: 2 + Size: 1 - Level: 3 - Size: 3 + Size: 1 - Level: 4 - Size: 3 + Size: 2 - Level: 5 - Size: 4 + Size: 2 - Level: 6 - Size: 0 + Size: 2 - Level: 7 - Size: 0 + Size: 3 - Level: 8 - Size: 0 + Size: 3 - Level: 9 - Size: 0 + Size: 3 - Level: 10 - Size: 0 - - Level: 11 - Size: 0 - - Level: 12 - Size: 0 - - Level: 13 - Size: 0 + Size: 4 Interval: 1000 Target: Enemy Flag: @@ -33900,7 +34494,6 @@ Body: Hit: Single HitCount: 1 AfterCastActDelay: 1000 - FixedCastTime: 500 Requires: SpCost: 35 - Id: 8028 @@ -33911,11 +34504,10 @@ Body: TargetType: Attack Flags: NoTargetSelf: true - Range: 1 - Hit: Multi_Hit + Range: 3 + Hit: Single HitCount: 1 - AfterCastActDelay: 1000 - FixedCastTime: -1 + Cooldown: 1000 Requires: SpCost: - Level: 1 @@ -33932,111 +34524,129 @@ Body: - Id: 8029 Name: MH_SILVERVEIN_RUSH Description: Silver Bain Rush - MaxLevel: 5 + MaxLevel: 10 Type: Weapon TargetType: Self Flags: NoTargetSelf: true - Range: 1 + Range: 3 Hit: Single HitCount: 1 Duration1: 5000 - Cooldown: 2000 - FixedCastTime: -1 + Cooldown: 1500 Requires: SpCost: - Level: 1 - Amount: 10 + Amount: 17 - Level: 2 - Amount: 15 + Amount: 19 - Level: 3 - Amount: 20 + Amount: 21 - Level: 4 - Amount: 25 + Amount: 23 - Level: 5 - Amount: 30 + Amount: 25 + - Level: 6 + Amount: 27 + - Level: 7 + Amount: 29 + - Level: 8 + Amount: 31 + - Level: 9 + Amount: 33 + - Level: 10 + Amount: 35 SpiritSphereCost: 1 - Id: 8030 Name: MH_MIDNIGHT_FRENZY Description: Midnight Frenzy - MaxLevel: 5 + MaxLevel: 10 Type: Weapon TargetType: Self Flags: NoTargetSelf: true - Range: 1 + Range: 3 Hit: Single HitCount: 1 Duration1: 10000 - Cooldown: 2000 - FixedCastTime: -1 + Cooldown: 1500 Requires: SpCost: - Level: 1 - Amount: 8 + Amount: 18 - Level: 2 - Amount: 16 + Amount: 21 - Level: 3 Amount: 24 - Level: 4 - Amount: 32 + Amount: 27 - Level: 5 - Amount: 40 - SpiritSphereCost: 2 + Amount: 30 + - Level: 6 + Amount: 33 + - Level: 7 + Amount: 36 + - Level: 8 + Amount: 39 + - Level: 9 + Amount: 42 + - Level: 10 + Amount: 45 + SpiritSphereCost: 1 - Id: 8031 Name: MH_STAHL_HORN Description: Steel Horn - MaxLevel: 5 + MaxLevel: 10 Type: Weapon TargetType: Attack Range: - Level: 1 Size: 5 - Level: 2 - Size: 6 + Size: 5 - Level: 3 - Size: 7 + Size: 6 - Level: 4 - Size: 8 + Size: 6 - Level: 5 + Size: 7 + - Level: 6 + Size: 7 + - Level: 7 + Size: 8 + - Level: 8 + Size: 8 + - Level: 9 + Size: 9 + - Level: 10 Size: 9 Hit: Single HitCount: 1 Knockback: 3 - CastTime: - - Level: 1 - Time: 800 - - Level: 2 - Time: 600 - - Level: 3 - Time: 400 - - Level: 4 - Time: 200 - AfterCastActDelay: 3000 Duration1: 5000 - FixedCastTime: - - Level: 1 - Time: 200 - - Level: 2 - Time: 400 - - Level: 3 - Time: 600 - - Level: 4 - Time: 800 - - Level: 5 - Time: 1000 + FixedCastTime: 500 Requires: SpCost: - Level: 1 - Amount: 40 + Amount: 43 - Level: 2 - Amount: 45 + Amount: 46 - Level: 3 - Amount: 50 + Amount: 49 - Level: 4 - Amount: 55 + Amount: 52 - Level: 5 - Amount: 60 + Amount: 55 + - Level: 6 + Amount: 58 + - Level: 7 + Amount: 61 + - Level: 8 + Amount: 64 + - Level: 9 + Amount: 67 + - Level: 10 + Amount: 70 - Id: 8032 Name: MH_GOLDENE_FERSE Description: Golden Heel @@ -34068,7 +34678,6 @@ Body: Time: 75000 - Level: 5 Time: 90000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -34102,7 +34711,6 @@ Body: Time: 75000 - Level: 5 Time: 90000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -34124,11 +34732,12 @@ Body: - Id: 8034 Name: MH_HEILIGE_STANGE Description: Holy Pole - MaxLevel: 5 + MaxLevel: 10 Type: Magic TargetType: Attack DamageFlags: Splash: true + IgnoreDefense: true Range: 9 Hit: Single HitCount: 1 @@ -34144,6 +34753,16 @@ Body: Area: 1 - Level: 5 Area: 2 + - Level: 6 + Area: 2 + - Level: 7 + Area: 2 + - Level: 8 + Area: 2 + - Level: 9 + Area: 3 + - Level: 10 + Area: 3 CastTime: - Level: 1 Time: 200 @@ -34155,30 +34774,59 @@ Body: Time: 800 - Level: 5 Time: 1000 - AfterCastActDelay: 5000 + - Level: 6 + Time: 1200 + - Level: 7 + Time: 1400 + - Level: 8 + Time: 1600 + - Level: 9 + Time: 1800 + - Level: 10 + Time: 2000 FixedCastTime: - Level: 1 - Time: 1800 + Time: 2000 - Level: 2 - Time: 1600 + Time: 1800 - Level: 3 - Time: 1400 + Time: 1600 - Level: 4 - Time: 1200 + Time: 1400 - Level: 5 + Time: 1200 + - Level: 6 Time: 1000 + - Level: 7 + Time: 800 + - Level: 8 + Time: 600 + - Level: 9 + Time: 400 + - Level: 10 + Time: 200 Requires: SpCost: - Level: 1 - Amount: 60 + Amount: 48 - Level: 2 - Amount: 68 + Amount: 54 - Level: 3 - Amount: 76 + Amount: 60 - Level: 4 - Amount: 84 + Amount: 66 - Level: 5 - Amount: 100 + Amount: 72 + - Level: 6 + Amount: 78 + - Level: 7 + Amount: 84 + - Level: 8 + Amount: 90 + - Level: 9 + Amount: 96 + - Level: 10 + Amount: 102 - Id: 8035 Name: MH_ANGRIFFS_MODUS Description: Attack Mode @@ -34210,7 +34858,6 @@ Body: Time: 75000 - Level: 5 Time: 90000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -34245,7 +34892,6 @@ Body: Hit: Single HitCount: 1 CastTime: 1000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -34287,7 +34933,7 @@ Body: Name: MH_EQC Description: Eternal Quick Combo MaxLevel: 5 - Type: Misc + Type: Weapon TargetType: Self Flags: NoTargetSelf: true @@ -34295,7 +34941,6 @@ Body: Hit: Single HitCount: 1 AfterCastActDelay: 1000 - FixedCastTime: -1 Requires: SpCost: - Level: 1 @@ -34364,7 +35009,7 @@ Body: - Level: 4 Time: 500 - Level: 5 - Time: -1 + Time: 0 Requires: SpCost: - Level: 1 @@ -34415,7 +35060,7 @@ Body: - Id: 8041 Name: MH_LAVA_SLIDE Description: Lava Slide - MaxLevel: 5 + MaxLevel: 10 Type: Weapon TargetType: Ground DamageFlags: @@ -34429,39 +35074,69 @@ Body: - Level: 1 Time: 5000 - Level: 2 - Time: 4500 + Time: 5000 - Level: 3 - Time: 4000 + Time: 5000 - Level: 4 - Time: 3500 + Time: 4500 - Level: 5 - Time: 3000 + Time: 4500 + - Level: 6 + Time: 4500 + - Level: 7 + Time: 4000 + - Level: 8 + Time: 4000 + - Level: 9 + Time: 4000 + - Level: 10 + Time: 3500 AfterCastActDelay: 1000 Duration1: - Level: 1 - Time: 12000 + Time: 8000 - Level: 2 - Time: 14000 + Time: 10000 - Level: 3 - Time: 16000 + Time: 12000 - Level: 4 - Time: 18000 + Time: 14000 - Level: 5 + Time: 16000 + - Level: 6 + Time: 18000 + - Level: 7 Time: 20000 + - Level: 8 + Time: 22000 + - Level: 9 + Time: 24000 + - Level: 10 + Time: 26000 Duration2: 20000 FixedCastTime: 1000 Requires: SpCost: - Level: 1 - Amount: 30 - - Level: 2 - Amount: 35 - - Level: 3 Amount: 40 - - Level: 4 + - Level: 2 Amount: 45 - - Level: 5 + - Level: 3 Amount: 50 + - Level: 4 + Amount: 55 + - Level: 5 + Amount: 60 + - Level: 6 + Amount: 65 + - Level: 7 + Amount: 70 + - Level: 8 + Amount: 75 + - Level: 9 + Amount: 80 + - Level: 10 + Amount: 85 Unit: Id: Lava_Slide Layout: @@ -34470,27 +35145,21 @@ Body: - Level: 2 Size: 1 - Level: 3 - Size: 2 + Size: 1 - Level: 4 Size: 2 - Level: 5 - Size: 3 + Size: 2 - Level: 6 - Size: 0 + Size: 2 - Level: 7 - Size: 0 + Size: 3 - Level: 8 - Size: 0 + Size: 3 - Level: 9 - Size: 0 + Size: 3 - Level: 10 - Size: 0 - - Level: 11 - Size: 0 - - Level: 12 - Size: 0 - - Level: 13 - Size: 0 + Size: 4 Interval: 2000 Target: Enemy Flag: @@ -34500,7 +35169,7 @@ Body: - Id: 8042 Name: MH_PYROCLASTIC Description: Pyroclastic - MaxLevel: 5 + MaxLevel: 10 TargetType: Self DamageFlags: NoDamage: true @@ -34518,18 +35187,38 @@ Body: Time: 2500 - Level: 5 Time: 3000 + - Level: 6 + Time: 3500 + - Level: 7 + Time: 4000 + - Level: 8 + Time: 4500 + - Level: 9 + Time: 5000 + - Level: 10 + Time: 5500 AfterCastActDelay: 1000 Duration1: - Level: 1 Time: 60000 - Level: 2 - Time: 90000 + Time: 80000 - Level: 3 - Time: 120000 + Time: 100000 - Level: 4 - Time: 150000 + Time: 120000 - Level: 5 + Time: 140000 + - Level: 6 + Time: 160000 + - Level: 7 Time: 180000 + - Level: 8 + Time: 200000 + - Level: 9 + Time: 220000 + - Level: 10 + Time: 240000 FixedCastTime: 200 Requires: SpCost: @@ -34543,6 +35232,16 @@ Body: Amount: 44 - Level: 5 Amount: 52 + - Level: 6 + Amount: 56 + - Level: 7 + Amount: 60 + - Level: 8 + Amount: 64 + - Level: 9 + Amount: 66 + - Level: 10 + Amount: 70 - Id: 8043 Name: MH_VOLCANIC_ASH Description: Volcanic Ash @@ -35172,8 +35871,6 @@ Body: TargetType: Attack DamageFlags: NoDamage: true - Flags: - IncreaseGloomyDayDamage: true Range: -2 Hit: Single HitCount: 1 @@ -35198,7 +35895,6 @@ Body: TargetType: Attack Flags: TargetTrap: true - IncreaseGloomyDayDamage: true Range: 5 Hit: Multi_Hit HitCount: 5 @@ -35688,7 +36384,7 @@ Body: Hit: Single CastCancel: true AfterCastActDelay: 3000 - Duration1: + Duration2: - Level: 1 Time: 30000 - Level: 2 @@ -35927,7 +36623,6 @@ Body: Element: Fire Knockback: 2 Duration1: -1 - FixedCastTime: -1 Requires: SpCost: 40 - Id: 8402 @@ -35940,7 +36635,6 @@ Body: Hit: Single HitCount: 1 Duration1: -1 - FixedCastTime: -1 Requires: SpCost: 60 - Id: 8403 @@ -35955,7 +36649,6 @@ Body: ActiveInstance: 3 Knockback: 2 Duration1: 15000 - FixedCastTime: -1 Requires: SpCost: 80 Unit: @@ -35977,7 +36670,6 @@ Body: Hit: Single HitCount: 1 Duration1: -1 - FixedCastTime: -1 Requires: SpCost: 40 - Id: 8405 @@ -35990,7 +36682,6 @@ Body: Hit: Single HitCount: 1 Duration1: -1 - FixedCastTime: -1 Requires: SpCost: 60 - Id: 8406 @@ -36003,7 +36694,6 @@ Body: Hit: Single HitCount: 1 Duration1: 15000 - FixedCastTime: -1 Requires: SpCost: 80 Unit: @@ -36026,7 +36716,6 @@ Body: HitCount: 1 Knockback: 5 Duration1: -1 - FixedCastTime: -1 Requires: SpCost: 40 - Id: 8408 @@ -36039,7 +36728,6 @@ Body: Hit: Single HitCount: 1 Duration1: -1 - FixedCastTime: -1 Requires: SpCost: 60 - Id: 8409 @@ -36052,7 +36740,6 @@ Body: Hit: Single HitCount: 1 Duration1: 15000 - FixedCastTime: -1 Requires: SpCost: 80 Unit: @@ -36074,7 +36761,6 @@ Body: Hit: Single HitCount: 1 Duration1: -1 - FixedCastTime: -1 Requires: SpCost: 40 - Id: 8411 @@ -36087,7 +36773,6 @@ Body: Hit: Single HitCount: 1 Duration1: -1 - FixedCastTime: -1 Requires: SpCost: 60 - Id: 8412 @@ -36100,7 +36785,6 @@ Body: Hit: Single HitCount: 1 Duration1: 15000 - FixedCastTime: -1 Requires: SpCost: 80 Unit: @@ -36122,7 +36806,6 @@ Body: Hit: Single HitCount: 1 Duration1: -1 - FixedCastTime: -1 Requires: SpCost: 1 - Id: 8414 @@ -36135,7 +36818,6 @@ Body: Hit: Single HitCount: 1 Duration1: -1 - FixedCastTime: -1 Requires: SpCost: 1 - Id: 8415 @@ -36148,7 +36830,6 @@ Body: Hit: Single HitCount: 1 Duration1: -1 - FixedCastTime: -1 Requires: SpCost: 1 - Id: 8416 @@ -36161,7 +36842,6 @@ Body: Hit: Single HitCount: 1 Duration1: -1 - FixedCastTime: -1 Requires: SpCost: 1 - Id: 8417 @@ -36174,7 +36854,6 @@ Body: Hit: Single HitCount: 1 Duration1: -1 - FixedCastTime: -1 Requires: SpCost: 1 - Id: 8418 @@ -36187,7 +36866,6 @@ Body: Hit: Single HitCount: 1 Duration1: -1 - FixedCastTime: -1 Requires: SpCost: 1 - Id: 8419 @@ -36200,7 +36878,6 @@ Body: Hit: Single HitCount: 1 Duration1: -1 - FixedCastTime: -1 Requires: SpCost: 1 - Id: 8420 @@ -36213,7 +36890,6 @@ Body: Hit: Single HitCount: 1 Duration1: -1 - FixedCastTime: -1 Requires: SpCost: 1 - Id: 8421 @@ -36226,7 +36902,6 @@ Body: Hit: Single HitCount: 1 Duration1: -1 - FixedCastTime: -1 Requires: SpCost: 1 - Id: 8422 @@ -36239,7 +36914,6 @@ Body: Hit: Single HitCount: 1 Duration1: -1 - FixedCastTime: -1 Requires: SpCost: 1 - Id: 8423 @@ -36252,7 +36926,6 @@ Body: Hit: Single HitCount: 1 Duration1: -1 - FixedCastTime: -1 Requires: SpCost: 1 - Id: 8424 @@ -36265,7 +36938,6 @@ Body: Hit: Single HitCount: 1 Duration1: -1 - FixedCastTime: -1 Requires: SpCost: 1 - Id: 8425 @@ -36382,7 +37054,6 @@ Body: Element: Water SplashArea: 1 Duration1: -1 - FixedCastTime: -1 Requires: SpCost: 80 - Id: 8434 @@ -36396,7 +37067,6 @@ Body: HitCount: 1 Element: Wind CastTime: 1000 - FixedCastTime: -1 Requires: SpCost: 40 - Id: 8435 @@ -36411,7 +37081,6 @@ Body: Element: Wind SplashArea: 1 CastTime: 1000 - FixedCastTime: -1 Requires: SpCost: 60 - Id: 8436 @@ -36439,7 +37108,6 @@ Body: SplashArea: 1 CastTime: 1000 Duration1: 15000 - FixedCastTime: -1 Requires: SpCost: 80 - Id: 8438 @@ -36466,7 +37134,6 @@ Body: HitCount: 1 Element: Earth Duration1: 5000 - FixedCastTime: -1 Requires: SpCost: 40 - Id: 8440 @@ -36481,7 +37148,6 @@ Body: Element: Earth SplashArea: 1 Duration1: 15000 - FixedCastTime: -1 Requires: SpCost: 60 - Id: 8441 @@ -36496,7 +37162,6 @@ Body: Element: Earth SplashArea: 1 Duration1: 15000 - FixedCastTime: -1 Requires: SpCost: 1 - Id: 8442 @@ -36556,7 +37221,6 @@ Body: IsGuild: true SplashArea: 2 Duration1: 300000 - FixedCastTime: -1 Unit: Id: Gd_Leadership Layout: 2 @@ -36572,7 +37236,6 @@ Body: IsGuild: true SplashArea: 2 Duration1: 300000 - FixedCastTime: -1 Unit: Id: Gd_Glorywounds Layout: 2 @@ -36588,7 +37251,6 @@ Body: IsGuild: true SplashArea: 2 Duration1: 300000 - FixedCastTime: -1 Unit: Id: Gd_Soulcold Layout: 2 @@ -36604,7 +37266,6 @@ Body: IsGuild: true SplashArea: 2 Duration1: 300000 - FixedCastTime: -1 Unit: Id: Gd_Hawkeyes Layout: 2 @@ -36625,13 +37286,10 @@ Body: SplashArea: 15 CastCancel: true Duration1: 180000 - Duration2: 300000 - FixedCastTime: -1 + Cooldown: 180000 CastTimeFlags: IgnoreDex: true IgnoreStatus: true - Requires: - SpCost: 1 - Id: 10011 Name: GD_REGENERATION Description: Regeneration @@ -36645,13 +37303,10 @@ Body: SplashArea: 15 CastCancel: true Duration1: 60000 - Duration2: 300000 - FixedCastTime: -1 + Cooldown: 180000 CastTimeFlags: IgnoreDex: true IgnoreStatus: true - Requires: - SpCost: 1 - Id: 10012 Name: GD_RESTORE Description: Restoration @@ -36664,13 +37319,11 @@ Body: IsGuild: true SplashArea: 15 CastCancel: true - Duration2: 300000 - FixedCastTime: 10000 + Cooldown: 180000 + FixedCastTime: 1000 CastTimeFlags: IgnoreStatus: true IgnoreItemBonus: true - Requires: - SpCost: 1 - Id: 10013 Name: GD_EMERGENCYCALL Description: Urgent Call @@ -36683,14 +37336,12 @@ Body: IsGuild: true IgnoreKagehumi: true CastCancel: true - Duration2: 300000 + Cooldown: 300000 FixedCastTime: 5000 CastTimeFlags: IgnoreDex: true IgnoreStatus: true IgnoreItemBonus: true - Requires: - SpCost: 1 - Id: 10014 Name: GD_DEVELOPMENT Description: Permanent Development @@ -36709,13 +37360,49 @@ Body: IsGuild: true IgnoreKagehumi: true CastCancel: true - Duration2: 300000 + Cooldown: 300000 FixedCastTime: 5000 - Requires: - SpCost: 1 - Id: 10016 Name: GD_GUILD_STORAGE Description: Guild Storage Expansion MaxLevel: 5 Flags: IsGuild: true + - Id: 10017 + Name: GD_CHARGESHOUT_FLAG + Description: Charge Shout Flag + MaxLevel: 1 + TargetType: Self + DamageFlags: + NoDamage: true + Flags: + IsGuild: true + CastCancel: true + Duration1: 300000 + Cooldown: 60000 + FixedCastTime: 1000 + - Id: 10018 + Name: GD_CHARGESHOUT_BEATING + Description: Charge Shout Beating + MaxLevel: 1 + TargetType: Self + DamageFlags: + NoDamage: true + Flags: + IsGuild: true + CastCancel: true + Cooldown: 60000 + FixedCastTime: 1000 + - Id: 10019 + Name: GD_EMERGENCY_MOVE + Description: Emergency Move + MaxLevel: 1 + TargetType: Self + DamageFlags: + NoDamage: true + Splash: true + Flags: + IsGuild: true + SplashArea: 15 + Duration1: 10000 + Cooldown: 600000 diff --git a/db/re/skill_nocast_db.txt b/db/re/skill_nocast_db.txt index 43a1de57e1..2816166058 100644 --- a/db/re/skill_nocast_db.txt +++ b/db/re/skill_nocast_db.txt @@ -33,7 +33,11 @@ 328,1 //DC_DONTFORGETME 2422,1 //WM_LULLABY_DEEPSLEEP 2423,1 //WM_SIRCLEOFNATURE +2425,1 //WM_GLOOMYDAY +2429,1 //WM_SOUND_OF_DESTRUCTION 2430,1 //WM_SATURDAY_NIGHT_FEVER +2432,1 //WM_MELODYOFSINK +2433,1 //WM_BEYOND_OF_WARCRY 2455,1 //SO_ARRULLO 2299,1 //SC_MANHOLE @@ -59,9 +63,9 @@ 491,4 //CR_CULTIVATION 530,4 //NJ_KIRIKAGE 691,4 //CASH_ASSUMPTIO -2284,4 //SC_FATALMENACE 2300,4 //SC_DIMENSIONDOOR 5063,4 //WE_CALLALLFAMILY +462,4 //SL_KAIZEL //---------------------------------------------------------------------------- // Battlegrounds @@ -78,7 +82,6 @@ 395,8 //CG_MOONLIT 409,8 //WE_CALLPARENT 410,8 //WE_CALLBABY -491,8 //CR_CULTIVATION 411,8 //TK_RUN 426,8 //TK_HIGHJUMP 427,8 //SG_FEEL @@ -95,11 +98,13 @@ 438,8 //SG_SUN_BLESS 439,8 //SG_MOON_BLESS 440,8 //SG_STAR_BLESS +491,8 //CR_CULTIVATION 530,8 //NJ_KIRIKAGE 691,8 //CASH_ASSUMPITO -2284,8 //SC_FATALMENACE 2300,8 //SC_DIMENSIONDOOR 5063,8 //WE_CALLALLFAMILY +5023,8 //SU_LOPE +462,8 //SL_KAIZEL //---------------------------------------------------------------------------- // Mixed @@ -129,13 +134,12 @@ 409,16 // WE_CALLPARENT 410,16 // WE_CALLBABY 426,16 // TK_HIGHJUMP -491,16 // CR_CULTIVATION +491,16 //CR_CULTIVATION 529,16 // NJ_SHADOWJUMP // 530,16 // NJ_KIRIKAGE 691,16 // CASH_ASSUMPTIO 2300,16 // SC_DIMENSIONDOOR //!TODO: More 3rd Class skills -// 2284,16 // SC_FATALMENACE // 2293,16 // SC_GROOMY // 2296,16 // SC_UNLUCKY // 2494,16 // GN_CHANGEMATERIAL @@ -160,7 +164,6 @@ 387,32 //WS_CARTBOOST 389,32 //ST_CHASEWALK 395,32 //CG_MOONLIT -2284,32 //SC_FATALMENACE 2300,32 //SC_DIMENSIONDOOR 2478,32 //GN_CARTBOOST @@ -176,7 +179,6 @@ //---------------------------------------------------------------------------- 219,128 //RG_INTIMIDATE 26,128 //AL_TELEPORT -2284,128 //SC_FATALMENACE 2300,128 //SC_DIMENSIONDOOR //---------------------------------------------------------------------------- @@ -184,6 +186,8 @@ //---------------------------------------------------------------------------- 426,256 //TK_HIGHJUMP 290,256 //SA_ABRACADABRA +5023,256 //SU_LOPE +462,256 //SL_KAIZEL //---------------------------------------------------------------------------- // Zone 5 - Sealed Shrine @@ -193,7 +197,6 @@ 219,512 //RG_INTIMIDATE 361,512 //HP_ASSUMPTIO 691,512 //CASH_ASSUMPTIO -2284,512 //SC_FATALMENACE 2294,512 //SC_IGNORANCE 2300,512 //SC_DIMENSIONDOOR @@ -205,7 +208,6 @@ 219,1024 //RG_INTIMIDATE 405,1024 //PF_SPIDERWEB 674,1024 //NPC_EXPULSION -2284,1024 //SC_FATALMENACE 2294,1024 //SC_IGNORANCE 2300,1024 //SC_DIMENSIONDOOR diff --git a/db/re/skill_tree.txt b/db/re/skill_tree.txt index 775d3aafb7..d9fc3ac0f4 100644 --- a/db/re/skill_tree.txt +++ b/db/re/skill_tree.txt @@ -1266,7 +1266,7 @@ 4019,478,10,231,5,0,0,0,0,0,0,0,0 //CR_SLIMPITCHER#Aid Condensed Potion# 4019,479,5,234,5,235,5,236,5,237,5,0,0 //CR_FULLPROTECTION#Full Protection# 4019,490,10,229,5,230,5,0,0,0,0,0,0 //CR_ACIDDEMONSTRATION#Acid Demonstration# -4019,491,2,0,0,0,0,0,0,0,0,0,0 //CR_CULTIVATION#Cultivation# +//4019,491,2,0,0,0,0,0,0,0,0,0,0 //CR_CULTIVATION#Cultivation# 4019,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4019,446,1,0,0,0,0,0,0,0,0,0,0 //AM_BERSERKPITCHER#Berserk Pitcher# 4019,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1# @@ -2492,10 +2492,10 @@ 4055,2214,5,2223,1,0,0,0,0,0,0,0,0 //WL_CHAINLIGHTNING#Chain Lightning# 4055,2216,5,2207,2,0,0,0,0,0,0,0,0 //WL_EARTHSTRAIN#Earth Strain# 4055,2217,10,2204,5,2212,5,2214,5,2216,5,0,0 //WL_TETRAVORTEX#Tetra Vortex# -4055,2222,5,83,1,0,0,0,0,0,0,0,0 //WL_SUMMONFB#Summon Fire Ball# -4055,2223,5,85,1,0,0,0,0,0,0,0,0 //WL_SUMMONBL#Summon Lightning Ball# -4055,2224,5,89,1,0,0,0,0,0,0,0,0 //WL_SUMMONWB#Summon Water Ball# -4055,2229,5,91,1,0,0,0,0,0,0,0,0 //WL_SUMMONSTONE#Summon Stone# +4055,2222,2,83,1,0,0,0,0,0,0,0,0 //WL_SUMMONFB#Summon Fire Ball# +4055,2223,2,85,1,0,0,0,0,0,0,0,0 //WL_SUMMONBL#Summon Lightning Ball# +4055,2224,2,89,1,0,0,0,0,0,0,0,0 //WL_SUMMONWB#Summon Water Ball# +4055,2229,2,91,1,0,0,0,0,0,0,0,0 //WL_SUMMONSTONE#Summon Stone# 4055,2230,2,0,0,0,0,0,0,0,0,0,0 //WL_RELEASE#Release# 4055,2231,1,0,0,0,0,0,0,0,0,0,0 //WL_READING_SB#Reading Spellbook# 4055,2232,10,0,0,0,0,0,0,0,0,0,0 //WL_FREEZE_SP#Freeze Spell# @@ -2604,6 +2604,7 @@ 4057,2046,10,2045,5,0,0,0,0,0,0,0,0 //AB_ORATIO#Oratio# 4057,2047,4,72,1,0,0,0,0,0,0,0,0 //AB_LAUDAAGNUS#Lauda Agnus# 4057,2048,4,2047,2,0,0,0,0,0,0,0,0 //AB_LAUDARAMUS#Lauda Ramus# +//4057,2049,10,2044,1,2053,1,0,0,0,0,0,0 //AB_EUCHARISTICA#Eucharistica# 4057,2050,4,2043,3,0,0,0,0,0,0,0,0 //AB_RENOVATIO#Renovatio# 4057,2051,5,2050,1,0,0,0,0,0,0,0,0 //AB_HIGHNESSHEAL#Highness Heal# 4057,2052,5,2048,2,0,0,0,0,0,0,0,0 //AB_CLEARANCE#Clearance# @@ -2832,10 +2833,10 @@ 4061,2214,5,2223,1,0,0,0,0,0,0,0,0 //WL_CHAINLIGHTNING#Chain Lightning# 4061,2216,5,2207,2,0,0,0,0,0,0,0,0 //WL_EARTHSTRAIN#Earth Strain# 4061,2217,10,2204,5,2212,5,2214,5,2216,5,0,0 //WL_TETRAVORTEX#Tetra Vortex# -4061,2222,5,83,1,0,0,0,0,0,0,0,0 //WL_SUMMONFB#Summon Fire Ball# -4061,2223,5,85,1,0,0,0,0,0,0,0,0 //WL_SUMMONBL#Summon Lightning Ball# -4061,2224,5,89,1,0,0,0,0,0,0,0,0 //WL_SUMMONWB#Summon Water Ball# -4061,2229,5,91,1,0,0,0,0,0,0,0,0 //WL_SUMMONSTONE#Summon Stone# +4061,2222,2,83,1,0,0,0,0,0,0,0,0 //WL_SUMMONFB#Summon Fire Ball# +4061,2223,2,85,1,0,0,0,0,0,0,0,0 //WL_SUMMONBL#Summon Lightning Ball# +4061,2224,2,89,1,0,0,0,0,0,0,0,0 //WL_SUMMONWB#Summon Water Ball# +4061,2229,2,91,1,0,0,0,0,0,0,0,0 //WL_SUMMONSTONE#Summon Stone# 4061,2230,2,0,0,0,0,0,0,0,0,0,0 //WL_RELEASE#Release# 4061,2231,1,0,0,0,0,0,0,0,0,0,0 //WL_READING_SB#Reading Spellbook# 4061,2232,10,0,0,0,0,0,0,0,0,0,0 //WL_FREEZE_SP#Freeze Spell# @@ -2952,6 +2953,7 @@ 4063,2046,10,2045,5,0,0,0,0,0,0,0,0 //AB_ORATIO#Oratio# 4063,2047,4,72,1,0,0,0,0,0,0,0,0 //AB_LAUDAAGNUS#Lauda Agnus# 4063,2048,4,2047,2,0,0,0,0,0,0,0,0 //AB_LAUDARAMUS#Lauda Ramus# +//4063,2049,10,2044,1,2053,1,0,0,0,0,0,0 //AB_EUCHARISTICA#Eucharistica# 4063,2050,4,2043,3,0,0,0,0,0,0,0,0 //AB_RENOVATIO#Renovatio# 4063,2051,5,2050,1,0,0,0,0,0,0,0,0 //AB_HIGHNESSHEAL#Highness Heal# 4063,2052,5,2048,2,0,0,0,0,0,0,0,0 //AB_CLEARANCE#Clearance# @@ -3248,9 +3250,9 @@ 4068,2382,5,2422,1,0,0,0,0,0,0,0,0 //MI_ECHOSONG#Echo Song# 4068,2383,5,2422,1,0,0,0,0,0,0,0,0 //MI_HARMONIZE#Harmonize# 4068,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson# -4068,2413,10,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# +4068,2413,10,2414,5,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# 4068,2414,5,317,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation# -4068,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# +//4068,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# 4068,2418,5,316,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm# 4068,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld# 4068,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren# @@ -3304,9 +3306,9 @@ 4069,2351,5,2422,1,0,0,0,0,0,0,0,0 //WA_SYMPHONY_OF_LOVER#Symphony of Lovers# 4069,2352,5,2422,1,0,0,0,0,0,0,0,0 //WA_MOONLIT_SERENADE#Moonlit Serenade# 4069,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson# -4069,2413,10,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# +4069,2413,10,2414,5,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# 4069,2414,5,325,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation# -4069,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# +//4069,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# 4069,2418,5,324,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm# 4069,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld# 4069,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren# @@ -3434,10 +3436,10 @@ 4071,2486,5,2485,3,0,0,0,0,0,0,0,0 //GN_FIRE_EXPANSION#Fire Expansion# 4071,2490,5,2480,3,0,0,0,0,0,0,0,0 //GN_HELLS_PLANT#Hell's Plant# 4071,2492,5,2490,3,0,0,0,0,0,0,0,0 //GN_MANDRAGORA#Howling of Mandragora# -4071,2493,1,2494,1,0,0,0,0,0,0,0,0 //GN_SLINGITEM#Sling Item# +//4071,2493,1,2494,1,0,0,0,0,0,0,0,0 //GN_SLINGITEM#Sling Item# 4071,2494,1,0,0,0,0,0,0,0,0,0,0 //GN_CHANGEMATERIAL#Change Material# 4071,2495,2,2497,1,0,0,0,0,0,0,0,0 //GN_MIX_COOKING#Mix Cooking# -4071,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb# +//4071,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb# 4071,2497,10,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY#Special Pharmacy# 4071,5003,5,2497,1,0,0,0,0,0,0,0,0 //GN_ILLUSIONDOOPING#Hallucination Drug# 4071,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# @@ -3679,9 +3681,9 @@ 4075,2382,5,2422,1,0,0,0,0,0,0,0,0 //MI_ECHOSONG#Echo Song# 4075,2383,5,2422,1,0,0,0,0,0,0,0,0 //MI_HARMONIZE#Harmonize# 4075,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson# -4075,2413,10,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# +4075,2413,10,2414,5,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# 4075,2414,5,317,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation# -4075,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# +//4075,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# 4075,2418,5,316,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm# 4075,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld# 4075,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren# @@ -3742,9 +3744,9 @@ 4076,2351,5,2422,1,0,0,0,0,0,0,0,0 //WA_SYMPHONY_OF_LOVER#Symphony of Lovers# 4076,2352,5,2422,1,0,0,0,0,0,0,0,0 //WA_MOONLIT_SERENADE#Moonlit Serenade# 4076,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson# -4076,2413,10,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# +4076,2413,10,2414,5,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# 4076,2414,5,325,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation# -4076,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# +//4076,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# 4076,2418,5,324,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm# 4076,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld# 4076,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren# @@ -3860,7 +3862,7 @@ 4078,478,10,231,5,0,0,0,0,0,0,0,0 //CR_SLIMPITCHER#Aid Condensed Potion# 4078,479,5,234,5,235,5,236,5,237,5,0,0 //CR_FULLPROTECTION#Full Protection# 4078,490,10,229,5,230,5,0,0,0,0,0,0 //CR_ACIDDEMONSTRATION#Acid Demonstration# -4078,491,2,0,0,0,0,0,0,0,0,0,0 //CR_CULTIVATION#Cultivation# +//4078,491,2,0,0,0,0,0,0,0,0,0,0 //CR_CULTIVATION#Cultivation# 4078,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4078,446,1,0,0,0,0,0,0,0,0,0,0 //AM_BERSERKPITCHER#Berserk Pitcher# 4078,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1# @@ -3880,10 +3882,10 @@ 4078,2486,5,2485,3,0,0,0,0,0,0,0,0 //GN_FIRE_EXPANSION#Fire Expansion# 4078,2490,5,2480,3,0,0,0,0,0,0,0,0 //GN_HELLS_PLANT#Hell's Plant# 4078,2492,5,2490,3,0,0,0,0,0,0,0,0 //GN_MANDRAGORA#Howling of Mandragora# -4078,2493,1,2494,1,0,0,0,0,0,0,0,0 //GN_SLINGITEM#Sling Item# +//4078,2493,1,2494,1,0,0,0,0,0,0,0,0 //GN_SLINGITEM#Sling Item# 4078,2494,1,0,0,0,0,0,0,0,0,0,0 //GN_CHANGEMATERIAL#Change Material# 4078,2495,2,2497,1,0,0,0,0,0,0,0,0 //GN_MIX_COOKING#Mix Cooking# -4078,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb# +//4078,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb# 4078,2497,10,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY#Special Pharmacy# 4078,5003,5,2497,1,0,0,0,0,0,0,0,0 //GN_ILLUSIONDOOPING#Hallucination Drug# 4078,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# @@ -4498,10 +4500,10 @@ 4097,2214,5,2223,1,0,0,0,0,0,0,0,0 //WL_CHAINLIGHTNING#Chain Lightning# 4097,2216,5,2207,2,0,0,0,0,0,0,0,0 //WL_EARTHSTRAIN#Earth Strain# 4097,2217,10,2204,5,2212,5,2214,5,2216,5,0,0 //WL_TETRAVORTEX#Tetra Vortex# -4097,2222,5,83,1,0,0,0,0,0,0,0,0 //WL_SUMMONFB#Summon Fire Ball# -4097,2223,5,85,1,0,0,0,0,0,0,0,0 //WL_SUMMONBL#Summon Lightning Ball# -4097,2224,5,89,1,0,0,0,0,0,0,0,0 //WL_SUMMONWB#Summon Water Ball# -4097,2229,5,91,1,0,0,0,0,0,0,0,0 //WL_SUMMONSTONE#Summon Stone# +4097,2222,2,83,1,0,0,0,0,0,0,0,0 //WL_SUMMONFB#Summon Fire Ball# +4097,2223,2,85,1,0,0,0,0,0,0,0,0 //WL_SUMMONBL#Summon Lightning Ball# +4097,2224,2,89,1,0,0,0,0,0,0,0,0 //WL_SUMMONWB#Summon Water Ball# +4097,2229,2,91,1,0,0,0,0,0,0,0,0 //WL_SUMMONSTONE#Summon Stone# 4097,2230,2,0,0,0,0,0,0,0,0,0,0 //WL_RELEASE#Release# 4097,2231,1,0,0,0,0,0,0,0,0,0,0 //WL_READING_SB#Reading Spellbook# 4097,2232,10,0,0,0,0,0,0,0,0,0,0 //WL_FREEZE_SP#Freeze Spell# @@ -4614,6 +4616,7 @@ 4099,2046,10,2045,5,0,0,0,0,0,0,0,0 //AB_ORATIO#Oratio# 4099,2047,4,72,1,0,0,0,0,0,0,0,0 //AB_LAUDAAGNUS#Lauda Agnus# 4099,2048,4,2047,2,0,0,0,0,0,0,0,0 //AB_LAUDARAMUS#Lauda Ramus# +//4099,2049,10,2044,1,2053,1,0,0,0,0,0,0 //AB_EUCHARISTICA#Eucharistica# 4099,2050,4,2043,3,0,0,0,0,0,0,0,0 //AB_RENOVATIO#Renovatio# 4099,2051,5,2050,1,0,0,0,0,0,0,0,0 //AB_HIGHNESSHEAL#Highness Heal# 4099,2052,5,2048,2,0,0,0,0,0,0,0,0 //AB_CLEARANCE#Clearance# @@ -4910,9 +4913,9 @@ 4104,2382,5,2422,1,0,0,0,0,0,0,0,0 //MI_ECHOSONG#Echo Song# 4104,2383,5,2422,1,0,0,0,0,0,0,0,0 //MI_HARMONIZE#Harmonize# 4104,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson# -4104,2413,10,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# +4104,2413,10,2414,5,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# 4104,2414,5,317,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation# -4104,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# +//4104,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# 4104,2418,5,316,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm# 4104,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld# 4104,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren# @@ -4968,9 +4971,9 @@ 4105,2351,5,2422,1,0,0,0,0,0,0,0,0 //WA_SYMPHONY_OF_LOVER#Symphony of Lovers# 4105,2352,5,2422,1,0,0,0,0,0,0,0,0 //WA_MOONLIT_SERENADE#Moonlit Serenade# 4105,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson# -4105,2413,10,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# +4105,2413,10,2414,5,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# 4105,2414,5,325,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation# -4105,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# +//4105,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# 4105,2418,5,324,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm# 4105,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld# 4105,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren# @@ -5102,10 +5105,10 @@ 4107,2486,5,2485,3,0,0,0,0,0,0,0,0 //GN_FIRE_EXPANSION#Fire Expansion# 4107,2490,5,2480,3,0,0,0,0,0,0,0,0 //GN_HELLS_PLANT#Hell's Plant# 4107,2492,5,2490,3,0,0,0,0,0,0,0,0 //GN_MANDRAGORA#Howling of Mandragora# -4107,2493,1,2494,1,0,0,0,0,0,0,0,0 //GN_SLINGITEM#Sling Item# +//4107,2493,1,2494,1,0,0,0,0,0,0,0,0 //GN_SLINGITEM#Sling Item# 4107,2494,1,0,0,0,0,0,0,0,0,0,0 //GN_CHANGEMATERIAL#Change Material# 4107,2495,2,2497,1,0,0,0,0,0,0,0,0 //GN_MIX_COOKING#Mix Cooking# -4107,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb# +//4107,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb# 4107,2497,10,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY#Special Pharmacy# 4107,5003,5,2497,1,0,0,0,0,0,0,0,0 //GN_ILLUSIONDOOPING#Hallucination Drug# 4107,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# @@ -5452,34 +5455,54 @@ 4190,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify# 4190,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4190,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus# +4190,68,5,31,1,66,3,0,0,0,0,0,0 //PR_ASPERSIO#Aspersio# 4190,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary# 4190,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery# +4190,74,5,0,0,0,0,0,0,0,0,0,0 //PR_MAGNIFICAT#Magnificat# 4190,75,5,70,7,0,0,0,0,0,0,0,0 //PR_GLORIA#Gloria# 4190,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar# 4190,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher# +4190,83,10,81,2,21,1,0,0,0,0,0,0 //WZ_METEOR#Meteor Storm# 4190,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder# +4190,85,10,21,1,84,5,0,0,0,0,0,0 //WZ_VERMILION#Lord of Vermilion# 4190,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball# 4190,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall# 4190,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova# +4190,89,10,15,1,84,3,0,0,0,0,0,0 //WZ_STORMGUST#Storm Gust# 4190,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# 4190,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# 4190,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire# 4190,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# 4190,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding# 4190,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research# +4190,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair# 4190,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap# -4190,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman# -4190,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher# -4190,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap# +4190,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine# +4190,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane# 4190,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison# +4190,139,10,138,3,0,0,0,0,0,0,0,0 //AS_POISONREACT#Poison React# +4190,140,10,138,5,0,0,0,0,0,0,0,0 //AS_VENOMDUST#Venom Dust# +4190,141,10,139,5,140,5,0,0,0,0,0,0 //AS_SPLASHER#Venom Splasher# +4190,210,10,50,1,0,0,0,0,0,0,0,0 //RG_SNATCHER#Gank# +4190,211,10,210,4,0,0,0,0,0,0,0,0 //RG_STEALCOIN#Mug# +4190,212,10,211,4,0,0,0,0,0,0,0,0 //RG_BACKSTAP#Back Stab# 4190,213,5,51,1,0,0,0,0,0,0,0,0 //RG_TUNNELDRIVE#Stalk# +4190,214,5,212,2,213,2,0,0,0,0,0,0 //RG_RAID#Sightless Raid# 4190,226,10,0,0,0,0,0,0,0,0,0,0 //AM_AXEMASTERY#Axe Mastery# 4190,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith# +4190,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard# +4190,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite# +4190,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang# 4190,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross# 4190,259,10,23,10,22,10,0,0,0,0,0,0 //MO_IRONHAND#Iron Fists# 4190,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere# 4190,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere# +4190,270,5,262,1,0,0,0,0,0,0,0,0 //MO_EXPLOSIONSPIRITS#Fury# 4190,365,1,9,1,0,0,0,0,0,0,0,0 //HW_MAGICCRASHER#Stave Crasher# +4190,401,1,261,5,262,1,270,5,0,0,0,0 //CH_SOULCOLLECT#Hyper Spirit Sphere# +4190,5075,5,0,0,0,0,0,0,0,0,0,0 //NV_BREAKTHROUGH#Break Through# +4190,5076,1,0,0,0,0,0,0,0,0,0,0 //NV_HELPANGEL#Help Angel# +4190,5077,5,0,0,0,0,0,0,0,0,0,0 //NV_TRANSCENDENCE#Transcendence# 4190,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# 4190,2544,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTDECORATE#Cart Decorate# //Super Baby (Expanded) @@ -5537,34 +5560,54 @@ 4191,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# 4191,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# 4191,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus# +4191,68,5,31,1,66,3,0,0,0,0,0,0 //PR_ASPERSIO#Aspersio# 4191,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary# 4191,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery# +4191,74,5,0,0,0,0,0,0,0,0,0,0 //PR_MAGNIFICAT#Magnificat# 4191,75,5,70,7,0,0,0,0,0,0,0,0 //PR_GLORIA#Gloria# 4191,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar# 4191,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher# +4191,83,10,81,2,21,1,0,0,0,0,0,0 //WZ_METEOR#Meteor Storm# 4191,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder# +4191,85,10,21,1,84,5,0,0,0,0,0,0 //WZ_VERMILION#Lord of Vermilion# 4191,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball# 4191,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall# 4191,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova# +4191,89,10,15,1,84,3,0,0,0,0,0,0 //WZ_STORMGUST#Storm Gust# 4191,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike# 4191,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive# 4191,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire# 4191,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense# 4191,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding# 4191,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research# +4191,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair# 4191,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap# -4191,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman# -4191,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher# -4191,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap# +4191,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine# +4191,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane# 4191,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison# +4191,139,10,138,3,0,0,0,0,0,0,0,0 //AS_POISONREACT#Poison React# +4191,140,10,138,5,0,0,0,0,0,0,0,0 //AS_VENOMDUST#Venom Dust# +4191,141,10,139,5,140,5,0,0,0,0,0,0 //AS_SPLASHER#Venom Splasher# +4191,210,10,50,1,0,0,0,0,0,0,0,0 //RG_SNATCHER#Gank# +4191,211,10,210,4,0,0,0,0,0,0,0,0 //RG_STEALCOIN#Mug# +4191,212,10,211,4,0,0,0,0,0,0,0,0 //RG_BACKSTAP#Back Stab# 4191,213,5,51,1,0,0,0,0,0,0,0,0 //RG_TUNNELDRIVE#Stalk# +4191,214,5,212,2,213,2,0,0,0,0,0,0 //RG_RAID#Sightless Raid# 4191,226,10,0,0,0,0,0,0,0,0,0,0 //AM_AXEMASTERY#Axe Mastery# 4191,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith# +4191,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard# +4191,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite# +4191,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang# 4191,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross# 4191,259,10,23,10,22,10,0,0,0,0,0,0 //MO_IRONHAND#Iron Fists# 4191,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere# 4191,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere# +4191,270,5,262,1,0,0,0,0,0,0,0,0 //MO_EXPLOSIONSPIRITS#Fury# 4191,365,1,9,1,0,0,0,0,0,0,0,0 //HW_MAGICCRASHER#Stave Crasher# +4191,401,1,261,5,262,1,270,5,0,0,0,0 //CH_SOULCOLLECT#Hyper Spirit Sphere# +4191,5075,5,0,0,0,0,0,0,0,0,0,0 //NV_BREAKTHROUGH#Break Through# +4191,5076,1,0,0,0,0,0,0,0,0,0,0 //NV_HELPANGEL#Help Angel# +4191,5077,5,0,0,0,0,0,0,0,0,0,0 //NV_TRANSCENDENCE#Transcendence# 4191,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store# 4191,2544,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTDECORATE#Cart Decorate# 4191,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up# @@ -5598,12 +5641,12 @@ 4211,3001,1,530,5,0,0,0,0,0,0,0,0 //KO_YAMIKUMO## 4211,3002,5,0,0,0,0,0,0,0,0,0,0 //KO_RIGHT## 4211,3003,5,0,0,0,0,0,0,0,0,0,0 //KO_LEFT## -4211,3004,5,3001,1,0,0,0,0,0,0,0,0 //KO_JYUMONJIKIRI## +4211,3004,10,3001,1,0,0,0,0,0,0,0,0 //KO_JYUMONJIKIRI## 4211,3005,5,3004,2,0,0,0,0,0,0,0,0 //KO_SETSUDAN## 4211,3006,5,524,5,0,0,0,0,0,0,0,0 //KO_BAKURETSU## 4211,3007,5,3006,1,0,0,0,0,0,0,0,0 //KO_HAPPOKUNAI## 4211,3008,10,3010,3,0,0,0,0,0,0,0,0 //KO_MUCHANAGE## -4211,3009,5,525,5,0,0,0,0,0,0,0,0 //KO_HUUMARANKA## +4211,3009,10,525,5,0,0,0,0,0,0,0,0 //KO_HUUMARANKA## 4211,3010,5,526,1,0,0,0,0,0,0,0,0 //KO_MAKIBISHI## 4211,3011,5,533,10,0,0,0,0,0,0,0,0 //KO_MEIKYOUSISUI## 4211,3012,5,531,1,0,0,0,0,0,0,0,0 //KO_ZANZOU## @@ -5650,12 +5693,12 @@ 4212,3001,1,530,5,0,0,0,0,0,0,0,0 //KO_YAMIKUMO## 4212,3002,5,0,0,0,0,0,0,0,0,0,0 //KO_RIGHT## 4212,3003,5,0,0,0,0,0,0,0,0,0,0 //KO_LEFT## -4212,3004,5,3001,1,0,0,0,0,0,0,0,0 //KO_JYUMONJIKIRI## +4212,3004,10,3001,1,0,0,0,0,0,0,0,0 //KO_JYUMONJIKIRI## 4212,3005,5,3004,2,0,0,0,0,0,0,0,0 //KO_SETSUDAN## 4212,3006,5,524,5,0,0,0,0,0,0,0,0 //KO_BAKURETSU## 4212,3007,5,3006,1,0,0,0,0,0,0,0,0 //KO_HAPPOKUNAI## 4212,3008,10,3010,3,0,0,0,0,0,0,0,0 //KO_MUCHANAGE## -4212,3009,5,525,5,0,0,0,0,0,0,0,0 //KO_HUUMARANKA## +4212,3009,10,525,5,0,0,0,0,0,0,0,0 //KO_HUUMARANKA## 4212,3010,5,526,1,0,0,0,0,0,0,0,0 //KO_MAKIBISHI## 4212,3011,5,533,10,0,0,0,0,0,0,0,0 //KO_MEIKYOUSISUI## 4212,3012,5,531,1,0,0,0,0,0,0,0,0 //KO_ZANZOU## @@ -5700,24 +5743,24 @@ 4215,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# 4215,2552,1,500,5,0,0,0,0,0,0,0,0 //RL_RICHS_COIN#Rich's Coin# 4215,2553,5,514,1,0,0,0,0,0,0,0,0 //RL_MASS_SPIRAL#Mass Spiral# -4215,2554,5,2557,1,0,0,0,0,0,0,0,0 //RL_BANISHING_BUSTER#Banishing Buster# +4215,2554,10,2557,1,0,0,0,0,0,0,0,0 //RL_BANISHING_BUSTER#Banishing Buster# 4215,2555,5,2556,1,0,0,0,0,0,0,0,0 //RL_B_TRAP#Bind Trap# 4215,2556,1,500,1,0,0,0,0,0,0,0,0 //RL_FLICKER#Flicker# 4215,2557,5,513,1,518,1,0,0,0,0,0,0 //RL_S_STORM#Shatter Storm# 4215,2558,10,500,1,511,10,0,0,0,0,0,0 //RL_E_CHAIN#Eternal Chain# 4215,2559,1,511,1,0,0,0,0,0,0,0,0 //RL_QD_SHOT#Quick Draw Shot# 4215,2560,1,500,1,0,0,0,0,0,0,0,0 //RL_C_MARKER#Crimson Marker# -4215,2561,5,516,1,0,0,0,0,0,0,0,0 //RL_FIREDANCE#Fire Dance# +4215,2561,10,516,1,0,0,0,0,0,0,0,0 //RL_FIREDANCE#Fire Dance# 4215,2562,5,521,1,0,0,0,0,0,0,0,0 //RL_H_MINE#Howling Mine# 4215,2563,5,2552,1,0,0,0,0,0,0,0,0 //RL_P_ALTER#Platinum Alter# 4215,2564,1,516,10,0,0,0,0,0,0,0,0 //RL_FALLEN_ANGEL#Fallen Angel# -4215,2565,5,2567,1,0,0,0,0,0,0,0,0 //RL_R_TRIP#Round Trip# -4215,2566,5,2560,1,2562,3,0,0,0,0,0,0 //RL_D_TAIL#Dragon Tail# +4215,2565,10,2567,1,0,0,0,0,0,0,0,0 //RL_R_TRIP#Round Trip# +4215,2566,10,2560,1,2562,3,0,0,0,0,0,0 //RL_D_TAIL#Dragon Tail# 4215,2567,5,517,1,0,0,0,0,0,0,0,0 //RL_FIRE_RAIN#Fire Rain# 4215,2568,5,2552,1,0,0,0,0,0,0,0,0 //RL_HEAT_BARREL#Heat Barrel# 4215,2569,5,2553,1,0,0,0,0,0,0,0,0 //RL_AM_BLAST#Anti-Material Blast# 4215,2570,5,2554,3,0,0,0,0,0,0,0,0 //RL_SLUGSHOT#Slug Shot# -4215,2571,5,2552,1,2569,3,0,0,0,0,0,0 //RL_HAMMER_OF_GOD#Hammer of God# +4215,2571,10,2552,1,2569,3,0,0,0,0,0,0 //RL_HAMMER_OF_GOD#Hammer of God# //Summoner 4218,5018,1,0,0,0,0,0,0,0,0,0,0 //SU_BASIC_SKILL## 4218,5019,1,5018,1,0,0,0,0,0,0,0,0 //SU_BITE## @@ -5854,12 +5897,12 @@ 4223,3001,1,530,5,0,0,0,0,0,0,0,0 //KO_YAMIKUMO## 4223,3002,5,0,0,0,0,0,0,0,0,0,0 //KO_RIGHT## 4223,3003,5,0,0,0,0,0,0,0,0,0,0 //KO_LEFT## -4223,3004,5,3001,1,0,0,0,0,0,0,0,0 //KO_JYUMONJIKIRI## +4223,3004,10,3001,1,0,0,0,0,0,0,0,0 //KO_JYUMONJIKIRI## 4223,3005,5,3004,2,0,0,0,0,0,0,0,0 //KO_SETSUDAN## 4223,3006,5,524,5,0,0,0,0,0,0,0,0 //KO_BAKURETSU## 4223,3007,5,3006,1,0,0,0,0,0,0,0,0 //KO_HAPPOKUNAI## 4223,3008,10,3010,3,0,0,0,0,0,0,0,0 //KO_MUCHANAGE## -4223,3009,5,525,5,0,0,0,0,0,0,0,0 //KO_HUUMARANKA## +4223,3009,10,525,5,0,0,0,0,0,0,0,0 //KO_HUUMARANKA## 4223,3010,5,526,1,0,0,0,0,0,0,0,0 //KO_MAKIBISHI## 4223,3011,5,533,10,0,0,0,0,0,0,0,0 //KO_MEIKYOUSISUI## 4223,3012,5,531,1,0,0,0,0,0,0,0,0 //KO_ZANZOU## @@ -5908,12 +5951,12 @@ 4224,3001,1,530,5,0,0,0,0,0,0,0,0 //KO_YAMIKUMO## 4224,3002,5,0,0,0,0,0,0,0,0,0,0 //KO_RIGHT## 4224,3003,5,0,0,0,0,0,0,0,0,0,0 //KO_LEFT## -4224,3004,5,3001,1,0,0,0,0,0,0,0,0 //KO_JYUMONJIKIRI## +4224,3004,10,3001,1,0,0,0,0,0,0,0,0 //KO_JYUMONJIKIRI## 4224,3005,5,3004,2,0,0,0,0,0,0,0,0 //KO_SETSUDAN## 4224,3006,5,524,5,0,0,0,0,0,0,0,0 //KO_BAKURETSU## 4224,3007,5,3006,1,0,0,0,0,0,0,0,0 //KO_HAPPOKUNAI## 4224,3008,10,3010,3,0,0,0,0,0,0,0,0 //KO_MUCHANAGE## -4224,3009,5,525,5,0,0,0,0,0,0,0,0 //KO_HUUMARANKA## +4224,3009,10,525,5,0,0,0,0,0,0,0,0 //KO_HUUMARANKA## 4224,3010,5,526,1,0,0,0,0,0,0,0,0 //KO_MAKIBISHI## 4224,3011,5,533,10,0,0,0,0,0,0,0,0 //KO_MEIKYOUSISUI## 4224,3012,5,531,1,0,0,0,0,0,0,0,0 //KO_ZANZOU## @@ -6102,24 +6145,24 @@ 4229,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# 4229,2552,1,500,5,0,0,0,0,0,0,0,0 //RL_RICHS_COIN#Rich's Coin# 4229,2553,5,514,1,0,0,0,0,0,0,0,0 //RL_MASS_SPIRAL#Mass Spiral# -4229,2554,5,2557,1,0,0,0,0,0,0,0,0 //RL_BANISHING_BUSTER#Banishing Buster# +4229,2554,10,2557,1,0,0,0,0,0,0,0,0 //RL_BANISHING_BUSTER#Banishing Buster# 4229,2555,5,0,0,0,0,0,0,0,0,0,0 //RL_B_TRAP#Bind Trap# 4229,2556,1,501,1,0,0,0,0,0,0,0,0 //RL_FLICKER#Flicker# 4229,2557,5,513,1,518,1,0,0,0,0,0,0 //RL_S_STORM#Shatter Storm# 4229,2558,10,511,10,0,0,0,0,0,0,0,0 //RL_E_CHAIN#Eternal Chain# 4229,2559,1,2558,1,0,0,0,0,0,0,0,0 //RL_QD_SHOT#Quick Draw Shot# 4229,2560,1,506,1,0,0,0,0,0,0,0,0 //RL_C_MARKER#Crimson Marker# -4229,2561,5,2564,1,0,0,0,0,0,0,0,0 //RL_FIREDANCE#Fire Dance# +4229,2561,10,2564,1,0,0,0,0,0,0,0,0 //RL_FIREDANCE#Fire Dance# 4229,2562,5,520,1,0,0,0,0,0,0,0,0 //RL_H_MINE#Howling Mine# 4229,2563,5,0,0,0,0,0,0,0,0,0,0 //RL_P_ALTER#Platinum Alter# 4229,2564,5,516,10,0,0,0,0,0,0,0,0 //RL_FALLEN_ANGEL#Fallen Angel# -4229,2565,5,2567,1,0,0,0,0,0,0,0,0 //RL_R_TRIP#Round Trip# -4229,2566,5,2560,1,2562,3,0,0,0,0,0,0 //RL_D_TAIL#Dragon Tail# +4229,2565,10,2567,1,0,0,0,0,0,0,0,0 //RL_R_TRIP#Round Trip# +4229,2566,10,2560,1,2562,3,0,0,0,0,0,0 //RL_D_TAIL#Dragon Tail# 4229,2567,5,517,1,0,0,0,0,0,0,0,0 //RL_FIRE_RAIN#Fire Rain# 4229,2568,5,2561,2,0,0,0,0,0,0,0,0 //RL_HEAT_BARREL#Heat Barrel# 4229,2569,5,2553,1,0,0,0,0,0,0,0,0 //RL_AM_BLAST#Anti-Material Blast# 4229,2570,5,2554,3,0,0,0,0,0,0,0,0 //RL_SLUGSHOT#Slug Shot# -4229,2571,5,2569,3,0,0,0,0,0,0,0,0 //RL_HAMMER_OF_GOD#Hammer of God# +4229,2571,10,2569,3,0,0,0,0,0,0,0,0 //RL_HAMMER_OF_GOD#Hammer of God# 4229,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up# //Baby Star Gladiator (Union) 4238,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# @@ -6203,7 +6246,7 @@ 4239,444,1,443,9,0,0,0,0,0,0,0,0 //SG_FUSION#Union of the Sun, Moon and Stars# 4239,2574,5,2576,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFMOON## 4239,2575,3,2588,1,0,0,0,0,0,0,0,0 //SJ_LUNARSTANCE## -4239,2576,7,2579,7,0,0,0,0,0,0,0,0 //SJ_FULLMOONKICK## +4239,2576,10,2579,7,0,0,0,0,0,0,0,0 //SJ_FULLMOONKICK## 4239,2577,5,2584,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSTAR## 4239,2578,3,2588,1,0,0,0,0,0,0,0,0 //SJ_STARSTANCE## 4239,2579,7,2575,1,0,0,0,0,0,0,0,0 //SJ_NEWMOONKICK## @@ -6211,7 +6254,7 @@ 4239,2581,5,2582,5,2583,3,0,0,0,0,0,0 //SJ_STAREMPEROR## 4239,2582,5,2583,1,0,0,0,0,0,0,0,0 //SJ_NOVAEXPLOSING## 4239,2583,3,2575,3,2578,3,2591,3,0,0,0,0 //SJ_UNIVERSESTANCE## -4239,2584,7,2580,7,0,0,0,0,0,0,0,0 //SJ_FALLINGSTAR## +4239,2584,10,2580,7,0,0,0,0,0,0,0,0 //SJ_FALLINGSTAR## 4239,2585,1,2583,1,0,0,0,0,0,0,0,0 //SJ_GRAVITYCONTROL## 4239,2586,5,2581,3,2588,3,0,0,0,0,0,0 //SJ_BOOKOFDIMENSION## 4239,2587,5,2581,3,2588,3,0,0,0,0,0,0 //SJ_BOOKOFCREATINGSTAR## @@ -6219,7 +6262,7 @@ 4239,2589,1,441,10,0,0,0,0,0,0,0,0 //SJ_PURIFY## 4239,2590,5,2592,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSUN## 4239,2591,3,2588,1,0,0,0,0,0,0,0,0 //SJ_SUNSTANCE## -4239,2592,7,2593,7,0,0,0,0,0,0,0,0 //SJ_SOLARBURST## +4239,2592,10,2593,7,0,0,0,0,0,0,0,0 //SJ_SOLARBURST## 4239,2593,7,2591,1,0,0,0,0,0,0,0,0 //SJ_PROMINENCEKICK## 4239,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# @@ -6274,13 +6317,13 @@ 4240,2597,5,2605,5,0,0,0,0,0,0,0,0 //SP_SOULSHADOW## 4240,2598,5,2608,2,0,0,0,0,0,0,0,0 //SP_SOULFALCON## 4240,2599,5,2605,5,0,0,0,0,0,0,0,0 //SP_SOULFAIRY## -4240,2600,5,2601,3,0,0,0,0,0,0,0,0 //SP_CURSEEXPLOSION## +4240,2600,10,2601,3,0,0,0,0,0,0,0,0 //SP_CURSEEXPLOSION## 4240,2601,5,2607,3,0,0,0,0,0,0,0,0 //SP_SOULCURSE## -4240,2602,5,2603,1,0,0,0,0,0,0,0,0 //SP_SPA## +4240,2602,10,2603,1,0,0,0,0,0,0,0,0 //SP_SPA## 4240,2603,5,2607,3,0,0,0,0,0,0,0,0 //SP_SHA## -4240,2604,7,2602,3,0,0,0,0,0,0,0,0 //SP_SWHOO## +4240,2604,10,2602,3,0,0,0,0,0,0,0,0 //SP_SWHOO## 4240,2605,7,2611,3,0,0,0,0,0,0,0,0 //SP_SOULUNITY## -4240,2606,5,2602,5,2603,5,0,0,0,0,0,0 //SP_SOULDIVISION## +4240,2606,5,2602,10,2603,5,0,0,0,0,0,0 //SP_SOULDIVISION## 4240,2607,5,2609,1,0,0,0,0,0,0,0,0 //SP_SOULREAPER## 4240,2608,3,2611,3,2612,3,0,0,0,0,0,0 //SP_SOULREVOLVE## 4240,2609,5,0,0,0,0,0,0,0,0,0,0 //SP_SOULCOLLECT## @@ -6329,7 +6372,7 @@ 4241,444,1,443,9,0,0,0,0,0,0,0,0 //SG_FUSION#Union of the Sun, Moon and Stars# 4241,2574,5,2576,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFMOON## 4241,2575,3,2588,1,0,0,0,0,0,0,0,0 //SJ_LUNARSTANCE## -4241,2576,7,2579,7,0,0,0,0,0,0,0,0 //SJ_FULLMOONKICK## +4241,2576,10,2579,7,0,0,0,0,0,0,0,0 //SJ_FULLMOONKICK## 4241,2577,5,2584,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSTAR## 4241,2578,3,2588,1,0,0,0,0,0,0,0,0 //SJ_STARSTANCE## 4241,2579,7,2575,1,0,0,0,0,0,0,0,0 //SJ_NEWMOONKICK## @@ -6337,7 +6380,7 @@ 4241,2581,5,2582,5,2583,3,0,0,0,0,0,0 //SJ_STAREMPEROR## 4241,2582,5,2583,1,0,0,0,0,0,0,0,0 //SJ_NOVAEXPLOSING## 4241,2583,3,2575,3,2578,3,2591,3,0,0,0,0 //SJ_UNIVERSESTANCE## -4241,2584,7,2580,7,0,0,0,0,0,0,0,0 //SJ_FALLINGSTAR## +4241,2584,10,2580,7,0,0,0,0,0,0,0,0 //SJ_FALLINGSTAR## 4241,2585,1,2583,1,0,0,0,0,0,0,0,0 //SJ_GRAVITYCONTROL## 4241,2586,5,2581,3,2588,3,0,0,0,0,0,0 //SJ_BOOKOFDIMENSION## 4241,2587,5,2581,3,2588,3,0,0,0,0,0,0 //SJ_BOOKOFCREATINGSTAR## @@ -6345,7 +6388,7 @@ 4241,2589,1,441,10,0,0,0,0,0,0,0,0 //SJ_PURIFY## 4241,2590,5,2592,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSUN## 4241,2591,3,2588,1,0,0,0,0,0,0,0,0 //SJ_SUNSTANCE## -4241,2592,7,2593,7,0,0,0,0,0,0,0,0 //SJ_SOLARBURST## +4241,2592,10,2593,7,0,0,0,0,0,0,0,0 //SJ_SOLARBURST## 4241,2593,7,2591,1,0,0,0,0,0,0,0,0 //SJ_PROMINENCEKICK## 4241,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# 4241,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# @@ -6402,13 +6445,13 @@ 4242,2597,5,2605,5,0,0,0,0,0,0,0,0 //SP_SOULSHADOW## 4242,2598,5,2608,2,0,0,0,0,0,0,0,0 //SP_SOULFALCON## 4242,2599,5,2605,5,0,0,0,0,0,0,0,0 //SP_SOULFAIRY## -4242,2600,5,2601,3,0,0,0,0,0,0,0,0 //SP_CURSEEXPLOSION## +4242,2600,10,2601,3,0,0,0,0,0,0,0,0 //SP_CURSEEXPLOSION## 4242,2601,5,2607,3,0,0,0,0,0,0,0,0 //SP_SOULCURSE## -4242,2602,5,2603,1,0,0,0,0,0,0,0,0 //SP_SPA## +4242,2602,10,2603,1,0,0,0,0,0,0,0,0 //SP_SPA## 4242,2603,5,2607,3,0,0,0,0,0,0,0,0 //SP_SHA## -4242,2604,7,2602,3,0,0,0,0,0,0,0,0 //SP_SWHOO## +4242,2604,10,2602,3,0,0,0,0,0,0,0,0 //SP_SWHOO## 4242,2605,7,2611,3,0,0,0,0,0,0,0,0 //SP_SOULUNITY## -4242,2606,5,2602,5,2603,5,0,0,0,0,0,0 //SP_SOULDIVISION## +4242,2606,5,2602,10,2603,5,0,0,0,0,0,0 //SP_SOULDIVISION## 4242,2607,5,2609,1,0,0,0,0,0,0,0,0 //SP_SOULREAPER## 4242,2608,3,2611,3,2612,3,0,0,0,0,0,0 //SP_SOULREVOLVE## 4242,2609,5,0,0,0,0,0,0,0,0,0,0 //SP_SOULCOLLECT## @@ -6459,7 +6502,7 @@ 4243,444,1,443,9,0,0,0,0,0,0,0,0 //SG_FUSION#Union of the Sun, Moon and Stars# 4243,2574,5,2576,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFMOON## 4243,2575,3,2588,1,0,0,0,0,0,0,0,0 //SJ_LUNARSTANCE## -4243,2576,7,2579,7,0,0,0,0,0,0,0,0 //SJ_FULLMOONKICK## +4243,2576,10,2579,7,0,0,0,0,0,0,0,0 //SJ_FULLMOONKICK## 4243,2577,5,2584,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSTAR## 4243,2578,3,2588,1,0,0,0,0,0,0,0,0 //SJ_STARSTANCE## 4243,2579,7,2575,1,0,0,0,0,0,0,0,0 //SJ_NEWMOONKICK## @@ -6467,7 +6510,7 @@ 4243,2581,5,2582,5,2583,3,0,0,0,0,0,0 //SJ_STAREMPEROR## 4243,2582,5,2583,1,0,0,0,0,0,0,0,0 //SJ_NOVAEXPLOSING## 4243,2583,3,2575,3,2578,3,2591,3,0,0,0,0 //SJ_UNIVERSESTANCE## -4243,2584,7,2580,7,0,0,0,0,0,0,0,0 //SJ_FALLINGSTAR## +4243,2584,10,2580,7,0,0,0,0,0,0,0,0 //SJ_FALLINGSTAR## 4243,2585,1,2583,1,0,0,0,0,0,0,0,0 //SJ_GRAVITYCONTROL## 4243,2586,5,2581,3,2588,3,0,0,0,0,0,0 //SJ_BOOKOFDIMENSION## 4243,2587,5,2581,3,2588,3,0,0,0,0,0,0 //SJ_BOOKOFCREATINGSTAR## @@ -6475,7 +6518,7 @@ 4243,2589,1,441,10,0,0,0,0,0,0,0,0 //SJ_PURIFY## 4243,2590,5,2592,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSUN## 4243,2591,3,2588,1,0,0,0,0,0,0,0,0 //SJ_SUNSTANCE## -4243,2592,7,2593,7,0,0,0,0,0,0,0,0 //SJ_SOLARBURST## +4243,2592,10,2593,7,0,0,0,0,0,0,0,0 //SJ_SOLARBURST## 4243,2593,7,2591,1,0,0,0,0,0,0,0,0 //SJ_PROMINENCEKICK## 4243,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby# @@ -6519,7 +6562,7 @@ 4244,444,1,443,9,0,0,0,0,0,0,0,0 //SG_FUSION#Union of the Sun, Moon and Stars# 4244,2574,5,2576,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFMOON## 4244,2575,3,2588,1,0,0,0,0,0,0,0,0 //SJ_LUNARSTANCE## -4244,2576,7,2579,7,0,0,0,0,0,0,0,0 //SJ_FULLMOONKICK## +4244,2576,10,2579,7,0,0,0,0,0,0,0,0 //SJ_FULLMOONKICK## 4244,2577,5,2584,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSTAR## 4244,2578,3,2588,1,0,0,0,0,0,0,0,0 //SJ_STARSTANCE## 4244,2579,7,2575,1,0,0,0,0,0,0,0,0 //SJ_NEWMOONKICK## @@ -6527,7 +6570,7 @@ 4244,2581,5,2582,5,2583,3,0,0,0,0,0,0 //SJ_STAREMPEROR## 4244,2582,5,2583,1,0,0,0,0,0,0,0,0 //SJ_NOVAEXPLOSING## 4244,2583,3,2575,3,2578,3,2591,3,0,0,0,0 //SJ_UNIVERSESTANCE## -4244,2584,7,2580,7,0,0,0,0,0,0,0,0 //SJ_FALLINGSTAR## +4244,2584,10,2580,7,0,0,0,0,0,0,0,0 //SJ_FALLINGSTAR## 4244,2585,1,2583,1,0,0,0,0,0,0,0,0 //SJ_GRAVITYCONTROL## 4244,2586,5,2581,3,2588,3,0,0,0,0,0,0 //SJ_BOOKOFDIMENSION## 4244,2587,5,2581,3,2588,3,0,0,0,0,0,0 //SJ_BOOKOFCREATINGSTAR## @@ -6535,7 +6578,7 @@ 4244,2589,1,441,10,0,0,0,0,0,0,0,0 //SJ_PURIFY## 4244,2590,5,2592,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSUN## 4244,2591,3,2588,1,0,0,0,0,0,0,0,0 //SJ_SUNSTANCE## -4244,2592,7,2593,7,0,0,0,0,0,0,0,0 //SJ_SOLARBURST## +4244,2592,10,2593,7,0,0,0,0,0,0,0,0 //SJ_SOLARBURST## 4244,2593,7,2591,1,0,0,0,0,0,0,0,0 //SJ_PROMINENCEKICK## 4244,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby# 4244,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent# diff --git a/db/re/spellbook_db.yml b/db/re/spellbook_db.yml index a366226a26..e6a38b85ad 100644 --- a/db/re/spellbook_db.yml +++ b/db/re/spellbook_db.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify @@ -32,54 +32,33 @@ Header: Version: 1 Body: - - Skill: MG_COLDBOLT - Book: Magic_Book_CB - PreservePoints: 7 - - Skill: MG_FIREBOLT - Book: Magic_Book_FB - PreservePoints: 7 - - Skill: MG_LIGHTNINGBOLT - Book: Magic_Book_LB - PreservePoints: 7 - - Skill: MG_THUNDERSTORM - Book: Magic_Book_TS - PreservePoints: 9 - Skill: WZ_METEOR - Book: Magic_Book_MS + Book: WL_MB_MS PreservePoints: 10 - - Skill: WZ_JUPITEL - Book: Magic_Book_JT - PreservePoints: 9 - Skill: WZ_VERMILION - Book: Magic_Book_LOV + Book: WL_MB_LOV PreservePoints: 10 - - Skill: WZ_WATERBALL - Book: Magic_Book_WB - PreservePoints: 9 - Skill: WZ_STORMGUST - Book: Magic_Book_SG + Book: WL_MB_SG + PreservePoints: 10 + - Skill: WL_JACKFROST + Book: WL_MB_JF PreservePoints: 10 - - Skill: WZ_EARTHSPIKE - Book: Magic_Book_ES - PreservePoints: 8 - - Skill: WZ_HEAVENDRIVE - Book: Magic_Book_HD - PreservePoints: 9 - Skill: WL_DRAINLIFE - Book: Magic_Book_DL + Book: WL_MB_DL PreservePoints: 8 - Skill: WL_CRIMSONROCK - Book: Magic_Book_CR + Book: WL_MB_CR PreservePoints: 12 - Skill: WL_COMET - Book: Magic_Book_CM + Book: WL_MB_CM PreservePoints: 22 - Skill: WL_CHAINLIGHTNING - Book: Magic_Book_CL + Book: WL_MB_CL PreservePoints: 12 - Skill: WL_EARTHSTRAIN - Book: Magic_Book_ES_ + Book: WL_MB_ES PreservePoints: 12 - Skill: WL_TETRAVORTEX - Book: Magic_Book_TV + Book: WL_MB_TV PreservePoints: 22 diff --git a/db/readme.md b/db/readme.md index eeddb1faed..7b36e08416 100644 --- a/db/readme.md +++ b/db/readme.md @@ -18,30 +18,36 @@ We want to add our own custom achievement that can be given to a player via an N #### /db/import/achievement_db.yml - - Achievements: - - ID: 280000 - Group: "AG_GOAL_ACHIEVE" - Name: "Emperio" - Reward: - TitleID: 1035 - Score: 50 - - ID: 280001 - Group: "AG_GOAL_ACHIEVE" - Name: "Staff" - Reward: - TitleID: 1036 - Score: 50 + - Id: 280000 + Group: None + Name: Emperio + Reward: + TitleId: 1035 + Score: 50 + - Id: 280001 + Group: None + Name: Staff + Reward: + TitleId: 1036 + Score: 50 ### Instances --- We want to add our own customized Housing Instance. -#### /db/import/instance_db.txt +#### /db/import/instance_db.yml - // ID,Name,LimitTime,IdleTimeOut,EnterMap,EnterX,EnterY,Map2,Map3,...,Map255 - 35,Home,3600,900,1@home,24,6,2@home,3@home + - Id: 35 + Name: Home + IdleTimeOut: 900 + Enter: + Map: 1@home + X: 24 + Y: 6 + AdditionalMaps: + - Map: 2@home + - Map: 3@home ### Mob Alias diff --git a/db/refine.yml b/db/refine.yml new file mode 100644 index 0000000000..611b651981 --- /dev/null +++ b/db/refine.yml @@ -0,0 +1,52 @@ +# This file is a part of rAthena. +# Copyright(C) 2021 rAthena Development Team +# https://rathena.org - https://github.com/rathena +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . +# +########################################################################### +# Refine Database +########################################################################### +# +# Refine Settings +# +########################################################################### +# - Group Refine item type. +# Levels: Refinement settings per item level. (Default: null) +# - Level Item level. +# RefineLevels: Refinement settings per refine level. (Default: null) +# - Level Refine level. +# Bonus Refinement bonus. (Default: 0) +# RandomBonus Extra refinement bonus of 0~RandomBonus stacked on Bonus. (Default: 0) +# BlacksmithBlessingAmount Amount of Blacksmith Blessing required. (Default: 0) +# Chances: Success chance based on cost type. (Default: null) +# - Type Refinement cost type based on ore used. +# Rate Chance of success out of 0~10000. (Default: 0) +# Price Amount of zeny required to refine. (Default: 0) +# Material Ore item required to refine. (Default: 0) +# BreakingRate Chance of item breaking out of 0~10000. (Default: 0) +# DowngradeAmount Number of refine levels reduced on failure. (Default: 0) +########################################################################### + +Header: + Type: REFINE_DB + Version: 1 + +Footer: + Imports: + - Path: db/pre-re/refine.yml + Mode: Prerenewal + - Path: db/re/refine.yml + Mode: Renewal + - Path: db/import/refine.yml diff --git a/db/size_fix.yml b/db/size_fix.yml index f288bdc0c2..dc2d582db9 100644 --- a/db/size_fix.yml +++ b/db/size_fix.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify diff --git a/db/skill_db.yml b/db/skill_db.yml index 28ec2ca234..f1f29e6e47 100644 --- a/db/skill_db.yml +++ b/db/skill_db.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify @@ -55,7 +55,7 @@ # NoNearNPC: Determines if the skill can be used near a NPC. (Optional) # AdditionalRange Number of cells from an NPC where the skill can be cast. (Optional) # Type: Type of NPC. -# CastCancel Cancel cast when hit. (Default: true) +# CastCancel Cancel cast when hit. (Default: false) # CastDefenseReduction Defense reduction rate during skill cast. (Default: 0) # CastTime: Time to cast the skill in milliseconds. (Default: 0) # - Level Skill level. diff --git a/db/spellbook_db.yml b/db/spellbook_db.yml index 5fa11430d6..629740551a 100644 --- a/db/spellbook_db.yml +++ b/db/spellbook_db.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify diff --git a/db/status_disabled.txt b/db/status_disabled.txt index 5196142b16..17058ef039 100644 --- a/db/status_disabled.txt +++ b/db/status_disabled.txt @@ -300,6 +300,62 @@ SC_ZANGETSU,16 SC_GENSOU,16 SC_AKAITSUKI,16 +//Summoner +SC_SUHIDE,16 +SC_SU_STOOP,16 +SC_SPRITEMABLE,16 +SC_CATNIPPOWDER,16 +SC_SV_ROOTTWIST,16 +SC_BITESCAR,16 +SC_ARCLOUSEDASH,16 +SC_TUNAPARTY,16 +SC_SHRIMP,16 +SC_FRESHSHRIMP,16 + +// Rebellion +SC_HEAT_BARREL,16 +SC_MAGICALBULLET,16 +SC_P_ALTER,16 +SC_E_CHAIN,16 +SC_C_MARKER,16 +SC_ANTI_M_BLAST,16 +SC_B_TRAP,16 +SC_H_MINE,16 +SC_QD_SHOT_READY,16 + +// Star Emperor +SC_LIGHTOFMOON,16 +SC_LIGHTOFSUN,16 +SC_LIGHTOFSTAR,16 +SC_LUNARSTANCE,16 +SC_UNIVERSESTANCE,16 +SC_SUNSTANCE,16 +SC_FLASHKICK,16 +SC_NEWMOON,16 +SC_STARSTANCE,16 +SC_DIMENSION,16 +SC_DIMENSION1,16 +SC_DIMENSION2,16 +SC_CREATINGSTAR,16 +SC_FALLINGSTAR,16 +SC_NOVAEXPLOSING,16 +SC_GRAVITYCONTROL,16 + +// Soul Reaper +SC_SOULCOLLECT,16 +SC_SOULREAPER,16 +SC_SOULUNITY,16 +SC_SOULSHADOW,16 +SC_SOULFAIRY,16 +SC_SOULFALCON,16 +SC_SOULGOLEM,16 +SC_SOULDIVISION,16 +SC_SOULENERGY,16 +SC_USE_SKILL_SP_SPA,16 +SC_USE_SKILL_SP_SHA,16 +SC_SP_SHA,16 +SC_SOULCURSE,16 + // Others SC_FEAR,16 SC_BURNING,16 diff --git a/doc/achievements.txt b/doc/achievements.txt index 6225c33796..0d501e4a6c 100644 --- a/doc/achievements.txt +++ b/doc/achievements.txt @@ -3,59 +3,60 @@ //===== By: ================================================== //= rAthena Dev Team //===== Last Updated: ======================================== -//= 20190226 +//= 20200220 //===== Description: ========================================= //= Explanation of the achievements_db.yml file and structure. //============================================================ --------------------------------------- -ID: Unique achievement ID. +Id: Unique achievement ID. --------------------------------------- Group: Achievement group type. Each achievement type calls a specific objective check. Valid groups: - AG_ADD_FRIEND - Triggered when a player adds a friend. - AG_ADVENTURE - Does not trigger automatically. These are triggered by the achievementcomplete script command. - AG_BABY - Triggered when a player becomes a baby job. - AG_BATTLE - Triggered when a player kills a monster. - AG_CHATTING - Unknown. - AG_CHATTING_COUNT - Triggered when a player has a chatroom open and others join. - AG_CHATTING_CREATE - Triggered when a player creates a chatroom. - AG_CHATTING_DYING - Triggered when a player creates a chatroom and dies with it open. - AG_EAT - Unknown. - AG_GET_ITEM - Triggered when a player gets an item that has a specific sell value. - AG_GET_ZENY - Triggered when a player gets a specific amount of zeny at once. - AG_GOAL_ACHIEVE - Triggered when a player's achievement rank levels up. - AG_GOAL_LEVEL - Triggered when a player's base level or job level changes. - AG_GOAL_STATUS - Triggered when a player's base stats changes. - AG_HEAR - Unknown. - AG_JOB_CHANGE - Triggered when a player's job changes. - AG_MARRY - Triggered when two players get married. - AG_PARTY - Triggered when a player creates a party. - AG_ENCHANT_FAIL - Triggered when a player fails to refine an equipment. - AG_ENCHANT_SUCCESS - Triggered when a player successfully refines an equipment. - AG_SEE - Unknown. - AG_SPEND_ZENY - Triggered when a player spends any amount of zeny on vendors. - AG_TAMING - Triggered when a player tames a monster. + None - Can be used for custom achievements that are given through a script with no trigger events. + Add_Friend - Triggered when a player adds a friend. + Adventure - Does not trigger automatically. These are triggered by the achievementcomplete script command. + Baby - Triggered when a player becomes a baby job. + Battle - Triggered when a player kills a monster. + Chatting - Aegis uses this when talking to a NPC. These are triggered by the achievementupdate script command. + Chatting_Count - Triggered when a player has a chatroom open and others join. + Chatting_Create - Triggered when a player creates a chatroom. + Chatting_Dying - Triggered when a player creates a chatroom and dies with it open. + Eat - Unknown. + Get_Item - Triggered when a player gets an item that has a specific sell value. + Get_Zeny - Triggered when a player gets a specific amount of zeny at once. + Goal_Achieve - Triggered when a player's achievement rank levels up. + Goal_Level - Triggered when a player's base level or job level changes. + Goal_Status - Triggered when a player's base stats changes. + Job_Change - Triggered when a player's job changes. + Marry - Triggered when two players get married. + Party - Triggered when a player creates a party. + Enchant_Fail - Triggered when a player fails to refine an equipment. + Enchant_Success - Triggered when a player successfully refines an equipment. + Spend_Zeny - Triggered when a player spends any amount of zeny on vendors. + Taming - Triggered when a player tames a monster. --------------------------------------- -Name: Achievement name. Not read into source but used for quick look ups. +Name: Achievement name. Used when sending rewards through RODEX. --------------------------------------- -Target: A list of monster ID and count values that the achievement requires. +Targets: A list of monster names and count values that the achievement requires. The target count can also be used for achievements that keep a counter while not being related to monster kills. Capped at MAX_ACHIEVEMENT_OBJECTIVES. Example: // Player must kill 5 Scorpions and 10 Poring. - Target: - - MobID: 1001 + Targets: + - Id: 0 + Mob: SCORPION Count: 5 - - MobID: 1002 + - Id: 1 + Mob: PORING Count: 10 Example 2: @@ -63,7 +64,7 @@ Example 2: // and not checked for a total (UI_Type = 1). // IE: In the achievement_list.lub file, UI_Type 0 is displayed as non-incremental while 1 shows a progress bar of completion for the achievement. Condition: " ARG0 >= 100 " - Target: + Targets: - Id: 0 // Array index value Count: 100 @@ -84,19 +85,30 @@ Example 2: --------------------------------------- -Map: A map name that is used for the AG_CHATTING type which increments the counter based on the player's map. +Map: A map name that is used for the Chatting group which increments the counter based on the player's map. +NOTICE: This option is currently disabled until the official behavior is confirmed. --------------------------------------- -Dependent: A list of achievement IDs that need to be completed before this achievement is considered complete. +Dependents: A list of achievement IDs that need to be completed before this achievement is considered complete. + +Example: + // Player must complete achievements 10001 and 10002 first. + Dependents: + 10001: true + 10002: true + + // Used with the import, dependent achievements can be disabled. The player now only requires completion of achievement 10001. + Dependents: + 10002: false --------------------------------------- -Reward: A list of rewards that are given on completion. All fields are optional. - ItemID: Item ID - Amount: Amount of Item ID (default 1) +Rewards: A list of rewards that are given on completion. All fields are optional. + Item: Item Name + Amount: Amount of Item (Default: 1) Script: Bonus Script - TitleID: Title ID + TitleId: Title ID --------------------------------------- diff --git a/doc/atcommands.txt b/doc/atcommands.txt index abf2ba0266..daa2753641 100644 --- a/doc/atcommands.txt +++ b/doc/atcommands.txt @@ -29,6 +29,7 @@ The format of this file is as follows: 8. Pet Commands 9. Homunculus Commands 10. Channel Commands + 11. Clan Commands ====================== | 1. System Commands | @@ -144,6 +145,14 @@ OnAgitStart2/OnAgitEnd2 labels. --------------------------------------- +@agitstart3 +@agitend3 + +Starts or ends War of Emperium [TE] by invoking scripts with the +OnAgitStart3/OnAgitEnd3 labels. + +--------------------------------------- + @pvpon @pvpoff @@ -920,6 +929,14 @@ Resets stats (@streset), skills (@skreset), or both (@reset). @feelreset Resets a Star Gladiator's marked maps. +Only works on Star Gladiator and Star Emperor classes. + +--------------------------------------- + +@hatereset + +Resets a Star Gladiator's marked monsters. +Only works on Star Gladiator and Star Emperor classes. --------------------------------------- @@ -949,7 +966,14 @@ Summons the specified amount of spirit spheres around you. --------------------------------------- +@soulball <0-20> + +Summons the specified amount of soul spheres around you. + +--------------------------------------- + @mount {} +@mount {} @mount2 Toggles mounting/unmounting a job mount (@mount) or cash mount (@mount2). @@ -1018,6 +1042,12 @@ player is wearing a costume it will be removed. --------------------------------------- +@changedress + +Removes all character costumes. + +--------------------------------------- + @fakename {} Temporarily changes name to the specified string (lasts until player logs out). @@ -1135,6 +1165,19 @@ Give or remove a cart to a player and also change the cart skin based on ID: --------------------------------------- +@limitedsale + +Opens the limited sale window. + +--------------------------------------- + +@camerainfo { } + +Displays/hides camera information from the client. +If args are given, sets camera position. + +--------------------------------------- + ============================== | 5. Administrative Commands | ============================== @@ -1186,6 +1229,14 @@ Adopts the specified player with the attached character as one of the parents. --------------------------------------- +@refineui + +Opens the refine user interface. + +Note: This command requires packet version 2016-10-12 or newer. + +--------------------------------------- + @request Sends a message to all connected GMs (via the GM whisper system). @@ -1336,6 +1387,7 @@ This will also send a packet to clients causing them to close. @reloadskilldb @reloadstatusdb @reloadachievementdb +@reloadattendancedb Reloads a database or configuration file. @@ -1347,6 +1399,7 @@ Databases: -- script: NPC Scripts -- skilldb: Skill Database -- achievementdb: Achievement Database +-- attendancedb: Attendance Database Configuration files: -- atcommand: Atcommand Settings @@ -1357,19 +1410,20 @@ Configuration files: -- statusdb: Status Settings Affected files: --- atcommand: atcommand_athena.conf, groups.conf +-- atcommand: atcommands.yml, groups.conf -- battleconf: battle_athena.conf, battle_conf.txt --- instancedb: instance_db.txt --- itemdb: item_db.txt, item_group_db.txt, item_trade.txt, item_noequip.txt, item_nouse.txt, item_combo_db.txt, item_avail.txt, item_stack.txt, item_delay.txt, item_buyingstore.txt, item_flag.txt --- mobdb: mob_db.txt, mob_item_ratio.txt, mob_chat_db.txt, mob_avail.txt, mob_race2_db.txt, mob_branch.txt, mob_poring.txt, mob_boss.txt, mob_pouch.txt, mob_classchange.txt, pet_db.yml, homunculus_db.txt, homun_skill_tree.txt, exp_homun.txt, mercenary_db.txt, mercenary_skill_db.txt, elemental_db.txt, elemental_skill_db.txt +-- instancedb: instance_db.yml +-- itemdb: item_db.yml, item_group_db.txt, item_noequip.txt, item_combo_db.txt, item_randomopt_db.yml, item_randomopt_group.yml +-- mobdb: mob_db.txt, mob_item_ratio.txt, mob_chat_db.txt, mob_avail.yml, mob_race2_db.txt, mob_branch.txt, mob_poring.txt, mob_boss.txt, mob_pouch.txt, mob_classchange.txt, pet_db.yml, homunculus_db.txt, homun_skill_tree.txt, exp_homun.txt, mercenary_db.txt, mercenary_skill_db.txt, elemental_db.txt, elemental_skill_db.txt -- motd: motd.txt --- msgconf: atcommand_athena.conf --- pcdb: statpoint.txt, job_exp.txt, skill_tree.txt, attr_fix.txt, job_db1.txt, job_db2.txt, job_basehpsp_db.txt, job_maxhpsp_db.txt, job_param_db.txt, level_penalty.txt --- questdb: quest_db.txt +-- msgconf: atcommands.yml +-- pcdb: statpoint.txt, job_exp.txt, skill_tree.txt, attr_fix.txt, job_db1.txt, job_db2.txt, job_basehpsp_db.txt, job_param_db.txt, level_penalty.yml +-- questdb: quest_db.yml -- script: /npc/*.txt, /npc/*.conf --- skilldb: skill_db.txt, const.txt, skill_require_db.txt, skill_cast_db.txt, skill_castnodex_db.txt, skill_nocast_db.txt, skill_copyable_db.txt, skill_improvise_db.txt, skill_changematerial_db.txt, skill_nonearnpc_db.txt, skill_damage_db.txt, skill_unit_db.txt, abra_db.txt, create_arrow_db.txt, produce_db.txt, spellbook_db.txt, magicmushroom_db.txt --- statusdb: attr_fix.txt, size_fix.txt, refine_db.txt --- achievementdb: achievement_db.conf +-- skilldb: skill_db.yml, const.txt, skill_nocast_db.txt, skill_changematerial_db.txt, skill_damage_db.txt, abra_db.yml, create_arrow_db.txt, produce_db.txt, spellbook_db.yml, magicmushroom_db.yml +-- statusdb: attr_fix.txt, size_fix.yml, refine.yml +-- achievementdb: achievement_db.yml +-- attendancedb: attendance.yml Restriction: - Used from 'atcommand' or 'useatcmd'. For @reload & @reloadscript @@ -1775,3 +1829,15 @@ Binds or unbinds your global chat with the specified channel, which sends all gl Changes/checks the status of the specified quest ID. --------------------------------------- + +===================== +| 11. Clan Commands | +===================== + +@clanspy + +Allows you to spy on any clan's Clan Chat. +At least one member of that clan must be online. +NOTE: map server needs to be configured to enable spying to use this command (enable_spy: yes) + +--------------------------------------- diff --git a/doc/item_bonus.txt b/doc/item_bonus.txt index 5d3a528fb7..60e8dd291b 100644 --- a/doc/item_bonus.txt +++ b/doc/item_bonus.txt @@ -22,10 +22,11 @@ This list contains all available constants referenced in the 'bonus' commands. * Race (r) RC_Angel, RC_Brute, RC_DemiHuman, RC_Demon, RC_Dragon, RC_Fish, RC_Formless, - RC_Insect, RC_Plant, RC_Player, RC_Undead, RC_All + RC_Insect, RC_Plant, RC_Player_Human (RC_Player deprecated), RC_Player_Doram, RC_Undead, RC_All * Monster Race (mr) - RC2_Goblin, RC2_Kobold, RC2_Orc, RC2_Golem, RC2_Guardian, RC2_Ninja + RC2_Goblin, RC2_Kobold, RC2_Orc, RC2_Golem, RC2_Guardian, RC2_Ninja, + RC2_BioLab, RC2_SCARABA, RC2_FACEWORM, RC2_THANATOS, RC2_CLOCKTOWER, RC2_ROCKRIDGE See 'db/(pre-)re/mob_race2_db.txt' * Class (c) @@ -58,16 +59,17 @@ This list contains all available constants referenced in the 'bonus' commands. ATF_LONG = Trigger on ranged attacks Skill/attack type criteria: (Default: Physical/weapon) + ATF_SKILL = Trigger on magic/misc skills ATF_WEAPON = Trigger on weapon skill / physical attacks ATF_MAGIC = Trigger on magic skills ATF_MISC = Trigger on misc skills * Other values: - Skill (sk): see 'db/(pre-)re/skill_db.txt' (NOTE: Both skill IDs and names, in quotes, are supported.) + Skill (sk): see 'db/(pre-)re/skill_db.yml' (NOTE: Both skill IDs and names, in quotes, are supported.) Monster id (mid): see 'db/(pre-)re/mob_db.txt' - Item id (iid): see 'db/(pre-)re/item_db.txt' + Item id (iid): see 'db/item_db.yml' Item group (ig): see 'db/(pre-)re/item_group_db.txt' and the constants in 'db/const.txt', prefixed with IG_* - Weapon type (w): see 'doc/item_db.txt' -> View -> Weapons + Weapon type (w): see 'doc/item_db.txt' -> SubType Bonuses @@ -166,8 +168,10 @@ bonus2 bSkillUseSPrate,sk,n; Decreases SP consumption of skill sk by n% Atk/Def ------- bonus2 bSkillAtk,sk,n; Increases damage of skill sk by n% -bonus bLongAtkRate,n; Increases damage of ranged attacks by n% +bonus bShortAtkRate,n; Increases damage of short ranged attacks by n% +bonus bLongAtkRate,n; Increases damage of long ranged attacks by n% bonus bCritAtkRate,n; Increases critical damage by +n% +bonus bCritDefRate,n; Decreases critical damage received by n% bonus bCriticalDef,n; Decreases the chance of being hit by critical hits by n% bonus2 bWeaponAtk,w,n; Adds n ATK when weapon of type w is equipped bonus2 bWeaponDamageRate,w,n; Adds n% damage to normal attacks when weapon of type w is equipped @@ -224,11 +228,13 @@ bonus3 bAddEle,e,x,bf; +x% physical damage against element e with trigger c bonus2 bMagicAddEle,e,x; +x% magical damage against element e bonus2 bSubEle,e,x; +x% damage reduction against attack element e bonus3 bSubEle,e,x,bf; +x% damage reduction against attack element e with trigger criteria bf -bonus2 bSubDefEle,e,x; +x% damage reduction from enemy with defense element e +bonus2 bSubDefEle,e,x; +x% physical damage reduction from enemy with defense element e +bonus2 bMagicSubDefEle,e,x; +x% magic damage reduction from enemy with defense element e bonus2 bAddRace,r,x; +x% physical damage against race r bonus2 bMagicAddRace,r,x; +x% magical damage against race r bonus2 bSubRace,r,x; +x% damage reduction against race r +bonus3 bSubRace,r,x,bf; +x% damage reduction against race r with trigger criteria bf bonus2 bAddClass,c,x; +x% physical damage against class c bonus2 bMagicAddClass,c,x; +x% magical damage against class c @@ -237,6 +243,7 @@ bonus2 bSubClass,c,x; +x% damage reduction against class c bonus2 bAddSize,s,x; +x% physical damage against size s bonus2 bMagicAddSize,s,x; +x% magical damage against size s bonus2 bSubSize,s,x; +x% damage reduction against size s +bonus2 bMagicSubSize,s,x; +x% magic damage reduction against size s bonus bNoSizeFix; Ignores the size modifier when calculating damage bonus2 bAddDamageClass,mid,x; +x% physical damage against monster mid @@ -274,7 +281,6 @@ Ignore Def ---------- bonus bIgnoreDefEle,e; Disregard DEF against enemies of element e bonus bIgnoreDefRace,r; Disregard DEF against enemies of race r -bonus2 bIgnoreDefRaceRate,r,n; Disregard n% of the target's DEF if the target belongs to race r bonus bIgnoreDefClass,c; Disregard DEF against enemies of class c bonus bIgnoreMDefRace,r; Disregard MDEF against enemies of race r bonus2 bIgnoreDefRaceRate,r,n; Disregard n% of the target's DEF if the target belongs to race r @@ -310,6 +316,7 @@ bonus4 bAddEffWhenHit,eff,n,atf,t; Adds a n/100% chance to cause status eff for ATF_SHORT = trigger on melee attacks ATF_LONG = trigger on ranged attacks Skill/attack type criteria: (Default: Physical/weapon) + ATF_SKILL = trigger on magic/misc skills ATF_WEAPON = trigger on weapon skill / physical attacks ATF_MAGIC = trigger on magic skills ATF_MISC = trigger on misc skills @@ -399,6 +406,7 @@ Damage return bonus bShortWeaponDamageReturn,n; Reflects n% of received melee damage back to the enemy that caused it bonus bLongWeaponDamageReturn,n; Reflects n% of received ranged damage back to the enemy that caused it bonus bMagicDamageReturn,n; Adds a n% chance to reflect targetted magic spells back to the enemy that caused it +bonus bReduceDamageReturn,n; Reduces reflected damage (melee/ranged/magic) by n% Strip/Break equipment --------------------- diff --git a/doc/item_db.txt b/doc/item_db.txt index d79332efb8..d921ad2c49 100644 --- a/doc/item_db.txt +++ b/doc/item_db.txt @@ -1,44 +1,82 @@ //===== rAthena Documentation ================================ -//= Item Database +//= Item Database Structure //===== By: ================================================== //= rAthena Dev Team //===== Last Updated: ======================================== -//= 20160319 +//= 20200602 //===== Description: ========================================= -//= Explanation of the item_db.txt file and structure. +//= Explanation of the item_db.yml file and structure. //============================================================ --------------------------------------- -ID: Item id +Id: Item ID. --------------------------------------- -AegisName: Server name to reference the item in scripts and lookups, - should use no spaces. +AegisName: Server name to reference the item in scripts and lookups, should use no spaces. --------------------------------------- -Name: Name in English for displaying as output for @ and script commands. +Name: Name in English for displaying as output for atcommands and script commands. --------------------------------------- -Type: - 0 Healing item. - 2 Usable item. - 3 Etc item - 4 Armor/Garment/Boots/Headgear/Accessory - 5 Weapon - 6 Card - 7 Pet egg - 8 Pet equipment - 10 Ammo (Arrows/Bullets/etc) - 11 Usable with delayed consumption (intended for 'itemskill') - Items using the 'itemskill' script command are consumed after - selecting a target. Any other command will NOT consume the item. - 12 Shadow Equipment - 18 Another delayed consume that requires user confirmation before - using item. +Type: Item's type. + +Healing - Healing item. +Usable - Usable item. +Etc - Etc item. +Armor - Armor/Garment/Boots/Headgear/Accessory item. +Weapon - Weapon item. +Card - Card item. +PetEgg - Pet egg item. +PetArmor - Pet equipment item. +Ammo - Ammo (Arrows/Bullets/etc) item. +DelayConsume - Usable with delayed consumption (intended for 'itemskill'). + Items using the 'itemskill' script command are consumed after selecting a target. Any other command will NOT consume the item. +ShadowGear - Shadow Equipment item. +Cash - Another delayed consume that requires user confirmation before using the item. + +--------------------------------------- + +SubType: Indicates the weapon-class of the item. + +For weapons, the types are: +Fist +Dagger +1hSword +2hSword +1hSpear +2hSpear +1hAxe +2hAxe +Mace +Staff +Bow +Knuckle +Musical +Whip +Book +Katar +Revolver +Rifle +Gatling +Shotgun +Grenade +Huuma +2hStaff + +For ammo, the types are: +Arrow +Dagger +Bullet +Shell +Grenade +Shuriken +Kunai +CannonBall +ThrowWeapon --------------------------------------- @@ -54,17 +92,19 @@ Weight: Item's weight. Each 10 is 1 weight. --------------------------------------- -ATK: Weapon's attack - -MATK: Weapon's magic attack (Renewal only) +Attack: Weapon's attack. --------------------------------------- -DEF: Armor's defense +MagicAttack: Weapon's magic attack. (Renewal only) --------------------------------------- -Range: Weapon's attack range +Defense: Armor's defense. + +--------------------------------------- + +Range: Weapon's attack range. --------------------------------------- @@ -72,146 +112,162 @@ Slots: Amount of slots the item possesses. --------------------------------------- -Job: Equippable jobs. Uses the following bitmask table: - (S.) Novice (2^00): 0x00000001 - Swordman (2^01): 0x00000002 - Magician (2^02): 0x00000004 - Archer (2^03): 0x00000008 - Acolyte (2^04): 0x00000010 - Merchant (2^05): 0x00000020 - Thief (2^06): 0x00000040 - Knight (2^07): 0x00000080 - Priest (2^08): 0x00000100 - Wizard (2^09): 0x00000200 - Blacksmith (2^10): 0x00000400 - Hunter (2^11): 0x00000800 - Assassin (2^12): 0x00001000 - Unused (2^13): 0x00002000 - Crusader (2^14): 0x00004000 - Monk (2^15): 0x00008000 - Sage (2^16): 0x00010000 - Rogue (2^17): 0x00020000 - Alchemist (2^18): 0x00040000 - Bard/Dancer (2^19): 0x00080000 - Unused (2^20): 0x00100000 - Taekwon (2^21): 0x00200000 - Star Gladiator (2^22): 0x00400000 - Soul Linker (2^23): 0x00800000 - Gunslinger (2^24): 0x01000000 - Ninja (2^25): 0x02000000 - Gangsi (2^26): 0x04000000 - Death Knight (2^27): 0x08000000 - Dark Collector (2^28): 0x10000000 - Kagerou/Oboro (2^29): 0x20000000 - Rebellion (2^30): 0x40000000 - Summoner (2^31): 0x80000000 +Jobs: Equippable jobs. - Novice + Swordman + Magician + Archer = 0x0000000F, why? - Because: 10 = A, 11 = B, 12 = C, 13 = D, 14 = E, and 15 = F - It's using hexadecimal. +All - Applies to all jobs listed below. +Acolyte +Alchemist +Archer +Assassin +BardDancer - Applies to Bard and Dancer. +Blacksmith +Crusader +Gunslinger +Hunter +KagerouOboro - Applies to Kagerou and Oboro. +Knight +Mage +Merchant +Monk +Ninja +Novice +Priest +Rebellion +Rogue +Sage +SoulLinker +StarGladiator +Summoner +SuperNovice +Swordman +Taekwon +Thief +Wizard --------------------------------------- -Class: Equippable upper-types. Uses the following bitmasks: - 1: Normal classes (no Baby/Transcendent/Third classes) - 2: Transcedent classes (no Transcedent-Third classes) - 4: Baby classes (no Third-Baby classes) - 8: Third classes (no Transcedent-Third or Third-Baby classes) - 16: Transcedent-Third classes - 32: Third-Baby classes +Classes: Equippable upper-types. + +All - Applies to all classes. +Normal - Normal classes (no Baby/Transcendent/Third classes). +Upper - Transcedent classes (no Transcedent-Third classes). +Baby - Baby classes (no Third-Baby classes). +Third - Third classes (no Transcedent-Third or Third-Baby classes). +Third_Upper - Transcedent-Third classes. +Third_Baby - Third-Baby classes. +All_Upper - All Transcedent classes +All_Baby - All baby classes +All_Third - Applies to all Third classes. --------------------------------------- -Gender: Gender restriction. 0 is female, 1 is male, 2 for both. +Gender: Gender restriction. + +Female +Male +Both --------------------------------------- -Loc: Equipment's placement. Values are: - 2^8 256 = Upper Headgear - 2^9 512 = Middle Headgear - 2^0 001 = Lower Headgear - 2^4 016 = Armor - 2^1 002 = Weapon - 2^5 032 = Shield - 2^2 004 = Garment - 2^6 064 = Footgear - 2^3 008 = Accessory Right - 2^7 128 = Accessory Left - 2^10 1024 = Costume Top Headgear - 2^11 2048 = Costume Mid Headgear - 2^12 4096 = Costume Low Headgear - 2^13 8192 = Costume Garment/Robe - 2^15 32768 = Ammo - 2^16 65536 = Shadow Armor - 2^17 131072 = Shadow Weapon - 2^18 262144 = Shadow Shield - 2^19 524288 = Shadow Shoes - 2^20 1048576 = Shadow Accessory Right (Earring) - 2^21 2097152 = Shadow Accessory Left (Pendant) +Locations: Equipment's placement. + +Head_Top - Upper Headgear +Head_Mid - Middle Headgear +Head_Low - Lower Headgear +Armor - Armor +Right_Hand - Weapon +Left_Hand - Shield +Garment - Garment/Robe +Shoes - Shoes +Right_Accessory - Accessory Right +Left_Accessory - Accessory Left +Costume_Head_Top - Costume Top Headgear +Costume_Head_Mid - Costume Mid Headgear +Costume_Head_Low - Costume Low Headgear +Costume_Garment - Costume Garment/Robe +Ammo - Ammo +Shadow_Armor - Shadow Armor +Shadow_Weapon - Shadow Weapon +Shadow_Shield - Shadow Shield +Shadow_Shoes - Shadow Shoes +Shadow_Right_Accessory - Shadow Accessory Right (Earring) +Shadow_Left_Accessory - Shadow Accessory Left (Pendant) + +Both_Hand - Right_Hand + Left_Hand +Both_Accessory - Right_Accessory + Left_Accessory --------------------------------------- -wLV: Weapon level. +WeaponLevel: Weapon level. Used for refinement. --------------------------------------- -eLV: Base level required to be able to equip. - -maxLevel: Only able to equip if base level is lower than this. +EquipLevelMin: Base level required to be able to equip. --------------------------------------- -Refineable: 1 if the item can be refined, 0 otherwise. +EquipLevelMax: Only able to equip if base level is lower than this. --------------------------------------- -View: For normal items, defines a replacement view-sprite for the item (eg: - Making apples look like apple juice). The special case are weapons - and ammo where this value indicates the weapon-class of the item. +Refineable: Defines if the item can be refined. - For weapons, the types are: - 0: bare fist - 1: Daggers - 2: One-handed swords - 3: Two-handed swords - 4: One-handed spears - 5: Two-handed spears - 6: One-handed axes - 7: Two-handed axes - 8: Maces - 9: Unused - 10: Staves - 11: Bows - 12: Knuckles - 13: Musical Instruments - 14: Whips - 15: Books - 16: Katars - 17: Revolvers - 18: Rifles - 19: Gatling guns - 20: Shotguns - 21: Grenade launchers - 22: Fuuma Shurikens - 23: Two-handed staves - 24: Max Type - 25: Dual-wield Daggers - 26: Dual-wield Swords - 27: Dual-wield Axes - 28: Dagger + Sword - 29: Dagger + Axe - 30: Sword + Axe +--------------------------------------- - For ammo, the types are: - 1: Arrows - 2: Throwable daggers - 3: Bullets - 4: Shells - 5: Grenades - 6: Shuriken - 7: Kunai - 8: Cannonballs - 9: Throwable Items (Sling Item) +View: For normal items, defines a replacement view-sprite for the item. + +--------------------------------------- + +AliasName: Use the AegisName of another item which will be sent to the client instead of this item. + This makes items visually appear as another without having to change the client data. + +--------------------------------------- + +Flags: Different types of flags for an item. + +BuyingStore - If the item is available to Buying Stores. +DeadBranch - If the item is a Dead Branch type. +Container - If the item is part of a Container. +UniqueId - If the item is a unique stack. +BindOnEquip - If the item is bound to the character upon equipping. +DropAnnounce - If the item has a special announcement to self on drop. +NoConsume - If the item is consumed on use. +DropEffect - If the item has a special effect on the ground when dropped by a monster. + +--------------------------------------- + +Delay: Item use delay. + Duration - Duration of delay in seconds. + Status - Status Change used to keep track of the delay. + +--------------------------------------- + +Stack: Item stack amount. + Amount - Maximum amount that can be stacked. + Inventory - If the stack is applied to player's inventory. + Cart - If the stack is applied to the player's cart. + Storage - If the stack is applied to the player's storage. + GuildStorage - If the stack is applied to the player's guild storage. + +--------------------------------------- + +NoUse: Conditions when the item is unusable. + Override - Group level to override these conditions. + Sitting - If the item can not be used while sitting. + +--------------------------------------- + +Trade: Trade restrictions. + Override - Group level to override these conditions. + NoDrop - If the item can not be dropped. + NoTrade - If the item can not be traded. + TradePartner - If the item can not be traded to the player's partner. + NoSell - If the item can not be sold. + NoCart - If the item can not be put in a cart. + NoStorage - If the item can not be put in a storage. + NoGuildStorage - If the item can not be put in a guild storage. + NoMail - If the item can not be put in a mail. + NoAuction - If the item can not be put in an auction. --------------------------------------- @@ -224,8 +280,5 @@ OnEquip_Script: Script to execute when the item is equipped. --------------------------------------- -OnUnequip_Script: Script to execute when the item is unequipped - or when a rental item expires. +OnUnequip_Script: Script to execute when the item is unequipped or when a rental item expires. Warning, not all item bonuses will work here as expected. - ---------------------------------------- diff --git a/branding/logo.png b/doc/logo.png similarity index 100% rename from branding/logo.png rename to doc/logo.png diff --git a/doc/mapflags.txt b/doc/mapflags.txt index aa6cb66554..bfcc9285f9 100644 --- a/doc/mapflags.txt +++ b/doc/mapflags.txt @@ -304,7 +304,7 @@ for 'Map' type 16 will be applied. This mapflag can also be used to adjust the damage of one skill by a percentage: - skill_name: - Name of the skill in 'db/(pre-)re/skill_db.txt' (ex. SM_BASH). + Name of the skill in 'db/(pre-)re/skill_db.yml' (ex. SM_BASH). To adjust all skill damage, write "all" (without quotes). - caster: the groups for which the adjustment takes effect. (bitmask) BL_PC = Player diff --git a/doc/mob_db.txt b/doc/mob_db.txt index 25ed0d3887..00979d9b0a 100644 --- a/doc/mob_db.txt +++ b/doc/mob_db.txt @@ -1,15 +1,13 @@ //===== rAthena Documentation ================================ -//= rAthena Monster Database Reference +//= Monster Database Structure //===== By: ================================================== //= rAthena Dev Team //===== Last Updated: ======================================== -//= 20140719 +//= 20201006 //===== Description: ========================================= -//= Explanation of the mob_db.txt file and structure. +//= Explanation of the mob_db.yml file and structure. //============================================================ -ID,Sprite_Name,kROName,iROName,LV,HP,SP,EXP,JEXP,Range1,ATK1,ATK2,DEF,MDEF,STR,AGI,VIT,INT,DEX,LUK,Range2,Range3,Scale,Race,Element,Mode,Speed,aDelay,aMotion,dMotion,MEXP,MVP1id,MVP1per,MVP2id,MVP2per,MVP3id,MVP3per,Drop1id,Drop1per,Drop2id,Drop2per,Drop3id,Drop3per,Drop4id,Drop4per,Drop5id,Drop5per,Drop6id,Drop6per,Drop7id,Drop7per,Drop8id,Drop8per,Drop9id,Drop9per,DropCardid,DropCardper - --------------------------------------- ID: The ID of the monster. @@ -20,181 +18,215 @@ SpriteName: The sprite name of the monster (.act & .spr) --------------------------------------- -kROName: The name of the monster, this will be used when you use "--ja--". +Name: The name of the monster, this will be used when you use "--en--". --------------------------------------- -iROName: The name of the monster, this will be used when you use "--en--". +JapaneseName: The name of the monster, this will be used when you use "--ja--". Defaults to Name if not defined. --------------------------------------- -LV: The level of the monster. +Level: The level of the monster. --------------------------------------- -HP: The HP of the monster. +Hp: The HP of the monster. --------------------------------------- -SP: The SP of the monster. +Sp: The SP of the monster. --------------------------------------- -EXP: Base experience point of the monster. +BaseExp: Base experience point of the monster. --------------------------------------- -JEXP: Job experience point of the monster. +JobExp: Job experience point of the monster. --------------------------------------- -Range1: Range of the monster attack. If set to 1 or 2, it will be set to melee attack. If set to 3 or more, it will be set to ranged attack. +MvpExp: The MVP Experience point the monster gives to the player who got the MVP reward when it is defeated. This exp is a percentage of the exp the monster gives. --------------------------------------- -ATK1: The minimum attack of the monster. +Attack: The minimum attack of the monster (Pre-Renewal) + The base attack of the monster. (Renewal) --------------------------------------- -ATK2: The maximum attack of the monster. If undefined, the value of ATK1 will be used as the absolute attack. +Attack2: The maximum attack of the monster. If undefined, the value of Attack will be used as the absolute attack. (Pre-Renewal) + The base magic attack of the monster. (Renewal) --------------------------------------- -DEF: Physical defense of the monster, reduce melee & ranged physical attack/skill. +Defense: Physical defense of the monster, reduce melee and ranged physical attack/skill. --------------------------------------- -MDEF: Magic defense of the monster, reduce magical skill. +MagicDefense: Magic defense of the monster, reduce magical skill. --------------------------------------- -STR: Strength of the monster. Affects ATK. +Str: Strength of the monster. Affects ATK. --------------------------------------- -AGI: Agility of the monster. Affects FLEE. +Agi: Agility of the monster. Affects FLEE. --------------------------------------- -VIT: Vitality of the monster. Adds additional DEF. +Vit: Vitality of the monster. Adds additional DEF. --------------------------------------- -INT: Intelligence of the monster. Adds additional MATK. +Int: Intelligence of the monster. Adds additional MATK. --------------------------------------- -DEX: Dexterity of the monster. Affects HIT rate. +Dex: Dexterity of the monster. Affects HIT rate. --------------------------------------- -LUK: Luck of the monster. Affects Perfect dodge/Lucky flee/Perfect flee/Lucky dodge rate. +Luk: Luck of the monster. Affects Perfect dodge/Lucky flee/Perfect flee/Lucky dodge rate. --------------------------------------- -Range2: Maximum Skill Range. +AttackRange: Range of the monster attack. If set to 1 or 2, it will be set to melee attack. If set to 3 or more, it will be set to ranged attack. --------------------------------------- -Range3: Sight limit of the monster. If set to 1000 or beyond, the monster will follow you all over the map. +SkillRange: Maximum Skill Range. --------------------------------------- -Scale: Size of the monster - - 0 = Small - 1 = Medium - 2 = Large +ChaseRange: Sight limit of the monster. If set to 1000 or beyond, the monster will follow you all over the map. --------------------------------------- -Race: Race of the monster +Size: Size of the monster. - 0 = Formless - 1 = Undead - 2 = Brute - 3 = Plant - 4 = Insect - 5 = Fish - 6 = Demon - 7 = Demi-Human - 8 = Angel - 9 = Dragon. - 10 = Player (default race for player) - -Demi-Human is not same nor includes Player. +Small (Default) +Medium +Large --------------------------------------- -Element: Element of the monster, also for Element of db/elemental_db.txt, db/mercenary_db.txt, and db/[pre-]re/homunculus_db.txt +Race: Race of the monster. - +-----------+-------+-------+-------+-------+ - | Type | Lv1 | Lv2 | Lv3 | Lv4 | - +-----------+-------+-------+-------+-------+ - | Neutral | 20 | 40 | 60 | 80 | - | Water | 21 | 41 | 61 | 81 | - | Earth | 22 | 42 | 62 | 82 | - | Fire | 23 | 43 | 63 | 83 | - | Wind | 24 | 44 | 64 | 84 | - | Poison | 25 | 45 | 65 | 85 | - | Holy | 26 | 46 | 66 | 86 | - | Shadow | 27 | 47 | 67 | 87 | - | Ghost | 28 | 48 | 68 | 88 | - | Undead | 29 | 49 | 69 | 89 | - +-----------+-------+-------+-------+-------+ - | For custom start from 30, 50, 70, and 90 | - +-----------+-------+-------+-------+-------+ +Formless (Default) +Undead +Brute +Plant +Insect +Fish +Demon +Demihuman +Angel +Dragon + +Demihuman is not same nor includes Player. --------------------------------------- -Mode: Behaviour of the monster. Full explanation can be found on 'doc/mob_db_mode_list.txt' +RaceGroups: Secondary race groups for special bonuses. + +Goblin +Kobold +Orc +Golem +Guardian +Ninja +Gvg +Battlefield +Treasure +Biolab +Manuk +Splendide +Scaraba +Ogh_Atk_Def +Ogh_Hidden +Bio5_Swordman_Thief +Bio5_Acolyte_Merchant +Bio5_Mage_Archer +Bio5_Mvp +Clocktower +Thanatos +Faceworm +Hearthunter +Rockridge +Werner_Lab +Temple_Demon +Illusion_Vampire --------------------------------------- -Speed: Walk speed of the monster +Element: Element of the monster. - 1 = Fastest - 100 = Normal - 1000 = Slowest +Neutral (Default) +Water +Earth +Fire +Wind +Poison +Holy +Shadow +Ghost +Undead --------------------------------------- -aDelay: Attack Delay of the monster, also known as ASPD. Low value means faster attack speed, but don't make it too low or it will lag when a player got mobbed by several of these mobs. +ElementLevel: Element level of the monster. --------------------------------------- -aMotion: Attack animation motion. Low value means monster's attack will be displayed in higher fps (making it shorter, too) (Thanks to Wallex for this) +WalkSpeed: Walk speed of the monster. + +20 - Fastest (MIN_WALK_SPEED +150 - Normal (DEFAULT_WALK_SPEED) +1000 - Slowest (MAX_WALK_SPEED) --------------------------------------- -dMotion: Damage animation motion, same as aMotion but used to display the "I am hit" animation. Coincidentally, this same value is used to determine how long it is before the monster/player can move again. Endure is dMotion = 0, obviously. +AttackDelay: Attack Delay of the monster, also known as ASPD. Low value means faster attack speed, but don't make it too low or it will lag when a player got mobbed by several of these mobs. --------------------------------------- -MEXP: The MVP Experience point the monster gives when it is defeated (to the player who got the MVP reward) (This exp is a percentage of the exp the monster gives.) +AttackMotion: Attack animation motion. Low value means monster's attack will be displayed in higher FPS (making it shorter, too). (Thanks to Wallex for this) --------------------------------------- -MVP1-3id: The Item ID of the MVP drop goes here. Maximum of 3 items. +DamageMotion: Damage animation motion, same as aMotion but used to display the "I am hit" animation. Coincidentally, this same value is used to determine how long it is before the monster/player can move again. Endure is dMotion = 0, obviously. --------------------------------------- -MVP1-3per: The rate of the MVP item being dropped, n/10000. +DamageTaken: Rate at which the monster will recieve damage from players. --------------------------------------- -Drop1-9id: The Item ID of the drop goes here. Maximum of 9 items. +Ai: Aegis Monster Type behavior. Full explanation can be found in 'doc/mob_db_mode_list.txt'. --------------------------------------- -Drop1-9per: The rate of the item being dropped, n/10000. +Class: Aegis Monster Class Type behavior. Full explanation can be found in 'doc/mob_db_mode_list.txt'. --------------------------------------- -DropCardid: The Item ID of the monster's card (if any). +Modes: Behaviour that isn't defined by AI or Class of the monster. Full explanation can be found in 'doc/mob_db_mode_list.txt'. --------------------------------------- -DropCardper: The rate of the card being dropped, n/10000. +MvpDrops: List of items of the MVP drop. Maximum of 3 items (MAX_MVP_DROP). None of these items can be stolen by TF_STEAL. + - Item - Item name. + Rate - Drop rate of item, n/10000. + RandomOptionGroup - Random Option Group applied to item on drop. (Optional) + Index Index used for overwriting item. (Optional) --------------------------------------- + +Drops: List of items of the monster drop. Maximum of 10 items (MAX_MOB_DROP). + - Item Item name. + Rate Drop rate of item, n/10000. + StealProtected If the item is shielded from TF_STEAL. (Default: false) + RandomOptionGroup Random Option Group applied to item on drop. (Optional) + Index Index used for overwriting item. (Optional) diff --git a/doc/mob_db_mode_list.txt b/doc/mob_db_mode_list.txt index 8681de00bc..04012db804 100644 --- a/doc/mob_db_mode_list.txt +++ b/doc/mob_db_mode_list.txt @@ -15,16 +15,16 @@ MD_CANMOVE | 0x0000001 | 1 MD_LOOTER | 0x0000002 | 2 MD_AGGRESSIVE | 0x0000004 | 4 MD_ASSIST | 0x0000008 | 8 -MD_CASTSENSOR_IDLE | 0x0000010 | 16 -MD_NORANDOM_WALK | 0x0000020 | 32 -MD_NOCAST_SKILL | 0x0000040 | 64 +MD_CASTSENSORIDLE | 0x0000010 | 16 +MD_NORANDOMWALK | 0x0000020 | 32 +MD_NOCAST | 0x0000040 | 64 MD_CANATTACK | 0x0000080 | 128 FREE | 0x0000100 | 256 -MD_CASTSENSOR_CHASE | 0x0000200 | 512 +MD_CASTSENSORCHASE | 0x0000200 | 512 MD_CHANGECHASE | 0x0000400 | 1024 MD_ANGRY | 0x0000800 | 2048 -MD_CHANGETARGET_MELEE | 0x0001000 | 4096 -MD_CHANGETARGET_CHASE | 0x0002000 | 8192 +MD_CHANGETARGETMELEE | 0x0001000 | 4096 +MD_CHANGETARGETCHASE | 0x0002000 | 8192 MD_TARGETWEAK | 0x0004000 | 16384 MD_RANDOMTARGET | 0x0008000 | 32768 --------------------------------------------- @@ -33,14 +33,14 @@ MD_IGNOREMAGIC | 0x0020000 | 131072 MD_IGNORERANGED | 0x0040000 | 262144 MD_MVP | 0x0080000 | 524288 MD_IGNOREMISC | 0x0100000 | 1048576 -MD_KNOCKBACK_IMMUNE | 0x0200000 | 2097152 -MD_TELEPORT_BLOCK | 0x0400000 | 4194304 +MD_KNOCKBACKIMMUNE | 0x0200000 | 2097152 +MD_TELEPORTBLOCK | 0x0400000 | 4194304 FREE | 0x0800000 | 8388608 --------------------------------------------- -MD_FIXED_ITEMDROP | 0x1000000 | 16777216 +MD_FIXEDITEMDROP | 0x1000000 | 16777216 MD_DETECTOR | 0x2000000 | 33554432 -MD_STATUS_IMMUNE | 0x4000000 | 67108864 -MD_SKILL_IMMUNE | 0x8000000 | 134217728 +MD_STATUSIMMUNE | 0x4000000 | 67108864 +MD_SKILLIMMUNE | 0x8000000 | 134217728 Explanation for modes ------------------------------------------------------------------------------- diff --git a/doc/mob_skill_db_powerskill.txt b/doc/mob_skill_db_powerskill.txt index 3c7e6075e8..8c191a8771 100644 --- a/doc/mob_skill_db_powerskill.txt +++ b/doc/mob_skill_db_powerskill.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= rAthena Dev Team //===== Last Updated: ======================================== -//= 20160213 +//= 20200104 //===== Description: ========================================= //= Reference for monster level 10 skills. //============================================================ @@ -12,7 +12,12 @@ When a monster uses a level 10 skill on Aegis, it will be much stronger than the normal player version. On rAthena we reflect this by giving the monster a skill level above the maximum player level. The following lists explains the skill specialities and the corresponding level -you need to put for these skills in the mob_skill_db. +which needs to be put for these skills in the mob_skill_db. + +Note: The "SkillDatabase::parseNode" template has a linear determination feature +where it will attempt to fill the values from the last level defined to MAX_SKILL_LEVEL. +If it can't determine a trend it will fill with the last level defined. + ------------------------------------------------------------------------------- Skill | rAthena Lv | Explanation ------------------------------------------------------------------------------- diff --git a/doc/sample/getiteminfo.txt b/doc/sample/getiteminfo.txt index ad8d841aa4..6c507f5f1c 100644 --- a/doc/sample/getiteminfo.txt +++ b/doc/sample/getiteminfo.txt @@ -9,15 +9,32 @@ //============================================================ prontera,156,179,6 script test_getiteminfo 117,{ - mes "Please enter an item ID."; - input .@value; + switch( select( "item ID", "aegis item name", "english item name" ) ) { + case 1: + mes "Please enter an item ID."; + input .@value; - // This line uses an INTERNAL function of your client to show item name by its ID! - // ^nItemID^XXXX -> Item Name - mes "Item ID: " + .@value + " ^nItemID^" + .@value; + // This line uses an INTERNAL function of your client to show item name by its ID! + // ^nItemID^XXXX -> Item Name + mes "Item ID: " + .@value + " ^nItemID^" + .@value; + mes "Current item info:"; + for(.@id = 0; .@id <= 18; .@id++) + mes " getiteminfo(" + .@value + "," + .@id + ") = " + getiteminfo(.@value,.@id); + close; + case 2: + mes "Please enter an english item name."; + input .@value$; + mes "english item name: " + .@value$; + break; + case 3: + mes "Please enter an aegis item name."; + input .@value$; + mes "aegis item name: " + .@value$; + break; + } mes "Current item info:"; - for(.@id = 0; .@id <= 16; .@id++) - mes " getiteminfo(" + .@value + "," + .@id + ") = " + getiteminfo(.@value,.@id); + for(.@id = 0; .@id <= 18; .@id++) + mes " getiteminfo(" + .@value$ + "," + .@id + ") = " + getiteminfo(.@value$,.@id); close; } diff --git a/doc/script_commands.txt b/doc/script_commands.txt index 74d8fb9438..3fe535b7e2 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -3,7 +3,7 @@ //===== By:================================================== //= rAthena Dev Team //===== Last Updated:======================================== -//= 20180831 +//= 20201115 //===== Description:========================================= //= A reference manual for the rAthena scripting language. //= Commands are sorted depending on their functionality. @@ -296,7 +296,7 @@ clicking) will cause a shop window to come up. No code whatsoever runs in shop NPCs and you can't change the prices otherwise than by editing the script itself. -The Item ID is the number of item in the 'item_db.txt' database. If Price is set +The Item ID is the number of item in the 'db/item_db.yml' database. If Price is set to -1, the 'buy price' given in the item database will be used. Otherwise, the price you gave will be used for this item, which is how you create differing prices for items in different shops. @@ -958,13 +958,6 @@ mapflag for it to work is because, otherwise, it'd be server-wide and trigger every time a player would change maps. Imagine the server load with 1,000 players (oh the pain...) -OnPCStatCalcEvent: - -This special label triggers when a player's stats are recalculated, such as when -changing stats, equipment, or maps, as well as when logging in, leveling up, and -mounting a job mount. This can be used to grant additional item bonuses to certain -player groups, for instance. - OnWhisperGlobal: This special label triggers when a player whispers the NPC, and will run with the @@ -1132,6 +1125,24 @@ Similarly, you can create links to websites that launch in a new window: Display Namehttp://www.example.com/"; +Quests +------ +You can link to a quest: + + Quest1 + +Message +------- +You can show a message from the msgstringtable: + + 1 + +Tips +---- +You can show a tip box: + + Show Tip1 + --------------------------------------- *next; @@ -1648,7 +1659,7 @@ S_CheckFull: Example 2: callsub used repeatedly, with different arguments // notice how the Zeny check/delete is reused, instead of copy-pasting for every warp - switch(select("Abyss Lake:Amatsu Dungeon:Anthell:Ayothaya Dungeon:Beacon Island, Pharos") { + switch(select("Abyss Lake:Amatsu Dungeon:Anthell:Ayothaya Dungeon:Beacon Island, Pharos")) { case 1: callsub S_DunWarp,"hu_fild05",192,207; case 2: callsub S_DunWarp,"ama_in02",119,181; case 3: callsub S_DunWarp,"moc_fild20",164,145; @@ -1908,7 +1919,7 @@ Example 3: Example 4: mes "[Quest Person]"; - if (countitem(512) < 1) { // 512 is the item ID for Apple, found in item_db + if (countitem(512) < 1) { // 512 is the item ID for Apple, found in db/item_db.yml mes "Can you please bring me an apple?"; close; } @@ -2613,7 +2624,7 @@ on the invoking character or the specified equipment slot. If nothing is equipped there, it returns -1. Valid equipment slots are: -EQI_COMPOUND_ON (-1) - Item slot that calls this script (In context of item script) +EQI_COMPOUND_ON (-1) - Item slot that calls this script (In context of item script) - exclusive to getequipid EQI_ACC_L (0) - Accessory 1 EQI_ACC_R (1) - Accessory 2 EQI_SHOES (2) - Footgear (shoes, boots) @@ -2694,10 +2705,11 @@ See 'getequipid' for a full list of valid equipment slots. --------------------------------------- *getitemname() +*getitemname() Given the database ID number of an item, this function will return the text -stored in the 'japanese name' field (which, in rAthena, stores an English name -the players would normally see on screen.) +stored in the 'Name' field in item_db_*.yml for text version +or 'name_english' field for SQL version. --------------------------------------- @@ -2840,12 +2852,8 @@ passed arguments and . Valid cost types are: REFINE_COST_NORMAL - For normal refining -REFINE_COST_OVER10 - For refining over +10 REFINE_COST_HD - For refining with HD ores REFINE_COST_ENRICHED - For refining with enriched ores -REFINE_COST_OVER10_HD - For refining over +10 with HD ores -REFINE_COST_HOLINK - For refining at Holink in Malangdo -REFINE_COST_WAGJAK - For refining at Refining Machine Wagjak in the Novice Academy This function will return required cost for refining based on argument. @@ -2855,7 +2863,15 @@ REFINE_ZENY_COST - Zeny REFINE_MATERIAL_ID - Material Item ID This function will return -1 on failure. The function fails if the cost type -is invalid or if there is no item in the equipment slot. +is invalid or if there is no item in the equipment slot. + +--------------------------------------- + +*refineui({}) + +Opens the refine UI for the attached player or the given character id. + +This feature requires 2016-10-12aRagexeRE or newer. --------------------------------------- @@ -2868,8 +2884,7 @@ number. This is the only function around where a parameter may be either a string or a number! If it's a number, it means that only the items with that item ID number will be counted. If it is a string, it is assumed to mean the 'english name' -field from the item database. If you give it an empty string, or something that -isn't found from the item database, it will count items number '512' (apples). +field from the item database. --------------------------------------- @@ -2917,6 +2932,7 @@ recreate these items perfectly if they are destroyed. Here's what you get: @inventorylist_option_id5[] - fifth array of random option IDs @inventorylist_option_value5[] - fifth array of random option values @inventorylist_option_parameter5[] - fifth array of random option parameters +@inventorylist_tradable - Returns if an item is tradable or not (Pass item_trade.txt, bound, and rental restrictions). This could be handy to save/restore a character's inventory, since no other command returns such a complete set of data, and could also be the only way to @@ -2984,32 +3000,36 @@ Example: --------------------------------------- *getiteminfo(,) +*getiteminfo(,) +*getiteminfo(,) This function will look up the item with the specified ID number in the database and return the info set by TYPE argument. -It will return -1 if there is no such item. +It will return -1 if there is no such item or "" if the aegis item name is requested. Valid types are: - 0 - Buy Price - 1 - Sell Price - 2 - Type - 3 - maxchance (max drop chance of this item, e.g. 1 = 0.01%) - if = 0, then monsters don't drop it at all (rare or a quest item) - if = 10000, then this item is sold in NPC shops only - 4 - Gender - 5 - Loc - 6 - Weight - 7 - ATK - 8 - DEF - 9 - Range - 10 - Slot - 11 - View - 12 - eLV - 13 - wLV - 14 - SpriteID from 'db/item_avail.txt' - 15 - eLVMax - 16 - matk if RENEWAL is defined - + ITEMINFO_BUY (0) - Buy Price + ITEMINFO_SELL (1) - Sell Price + ITEMINFO_TYPE (2) - Type + ITEMINFO_MAXCHANCE (3) - maxchance (max drop chance of this item, e.g. 1 = 0.01%) + if = 0, then monsters don't drop it at all (rare or a quest item) + if = 10000, then this item is sold in NPC shops only + ITEMINFO_GENDER (4) - Gender + ITEMINFO_LOCATIONS (5) - Location(s) + ITEMINFO_WEIGHT (6) - Weight + ITEMINFO_ATTACK (7) - ATK + ITEMINFO_DEFENSE (8) - DEF + ITEMINFO_RANGE (9) - Range + ITEMINFO_SLOT (10) - Slot + ITEMINFO_VIEW (11) - View + ITEMINFO_EQUIPLEVELMIN (12) - equipment LV + ITEMINFO_WEAPONLEVEL (13) - weapon LV + ITEMINFO_ALIASNAME (14) - AliasName + ITEMINFO_EQUIPLEVELMAX (15) - equipment LV Max + ITEMINFO_MAGICATTACK (16) - matk if RENEWAL is defined + ITEMINFO_ID (17) - item ID + ITEMINFO_AEGISNAME (18) - aegis item name + See the sample in 'doc/sample/getiteminfo.txt'. --------------------------------------- @@ -3433,7 +3453,7 @@ recalculating guardians' HP. This function returns the level of the skill of the guild . If the guild does not have that skill, 0 is returned. If the guild does not exist, -1 is returned. -Refer to 'db/(pre-)re/skill_db.txt' for the full list of skills. (GD_* are guild skills) +Refer to 'db/(pre-)re/skill_db.yml' for the full list of skills. (GD_* are guild skills) --------------------------------------- @@ -3466,7 +3486,7 @@ mes "You have " + getMapGuildUsers("prontera",getcharid(2)) + " guild members in This function returns the level of the specified skill that the invoking character has. If they don't have the skill, 0 will be returned. The full list -of character skills is available in 'db/(pre-)re/skill_db.txt'. +of character skills is available in 'db/(pre-)re/skill_db.yml'. There are two main uses for this function, it can check whether the character has a skill or not, and it can tell you if the level is high enough. @@ -3839,11 +3859,17 @@ dragon and 0 if they aren't. --------------------------------------- -*setmadogear {{,}}; +*setmadogear {{,{,}}}; *checkmadogear({}); -If is 0 this command will remove the mount from the character. -Otherwise it gives the invoking character a Mado (if they are a Mechanic). +If is false this command will remove the mount from the character. +Otherwise it gives the invoking character a Mado (if they are a Mechanic and have the skill NC_MADOLICENCE). + +When using client version PACKETVER_MAIN_NUM >= 20191120 or PACKETVER_RE_NUM >= 20191106 +the flag can be used to specify a specific madogear. +Types: + MADO_ROBOT (default) + MADO_SUIT The accompanying function will return 1 if the invoking character has a Mado and 0 if they don't. @@ -3914,6 +3940,22 @@ Name is optional, and defaults to the attached player if omitted. --------------------------------------- +*checkidlehom({""}) + +Returns the time, in seconds, that the specified player has been idle for homunculus item/exp share. +Name is optional, and defaults to the attached player if omitted. +This will only work if 'hom_idle_no_share' and 'idletime_hom_option' are enabled (see '/conf/battle/homunc.conf'). + +--------------------------------------- + +*checkidlemer({""}) + +Returns the time, in seconds, that the specified player has been idle for mercenary item share. +Name is optional, and defaults to the attached player if omitted. +This will only work if 'mer_idle_no_share' and 'idletime_mer_option' are enabled (see '/conf/battle/drops.conf'). + +--------------------------------------- + *agitcheck() *agitcheck2() *agitcheck3() @@ -3943,8 +3985,8 @@ more: Checks if a renewal feature is enabled or not in renewal.hpp, and returns 1 if enabled and 0 for disabled. -The renewal feature to check is determined by type. - 0 - RENEWAL (game renewal server mode) +The renewal feature to check is determined by the number . + 0 - RENEWAL enabled (game renewal server mode) 1 - RENEWAL_CAST (renewal cast time) 2 - RENEWAL_DROP (renewal drop rate algorithms) 3 - RENEWAL_EXP (renewal exp rate algorithms) @@ -4595,7 +4637,7 @@ online, items will be created in their inventory instead. If they are not online, nothing will happen. In the first and most commonly used version of this command, items are -referred to by their database ID number found inside 'db/(pre-)re/item_db.txt'. +referred to by their database ID number found inside 'db/item_db.yml'. getitem 502,10 // The person will receive 10 apples getitem 617,1 // The person will receive 1 Old Violet Box @@ -4797,8 +4839,9 @@ for special cases such as removing a status change or resetting a variable or st of the player. This command can not be used to rent stackable items. Rental items cannot be -dropped, traded, sold to NPCs, or placed in guild storage. (i.e. trade mask 75) +dropped, traded, or placed in guild storage. (i.e. trade mask 67) Note: 'delitem' in an NPC script can still remove rental items. +Note: 'countitem' will not count any item with a rental timer. Use 'rentalcountitem' instead. --------------------------------------- @@ -4861,7 +4904,7 @@ Example to get Crimson Weapon with Ghost property: // with Neutral Resistance +10% and 5% damage reduction from Demi-Human or Player // when Valkyrie Randgris killed OnNPCKillEvent: - if (killedrid == 1751 && rand(0,1000) > 950) { // Valkyrie Randgris + if (killedrid == 1751 && rand(0,10000) > 9950) { // Valkyrie Randgris getmapxy(.@map$,.@x,.@y,BL_PC); setarray .@OptID[0],RDMOPT_ATTR_TOLERACE_NOTHING,RDMOPT_RACE_TOLERACE_HUMAN; setarray .@OptVal[0],10,5; @@ -4900,7 +4943,7 @@ the results array is limited to 10 items. *delitem "",{,}; This command will remove a specified amount of items from the invoking/target character. -Like all the item commands, it uses the item ID found inside 'db/(pre-)re/item_db.txt'. +Like all the item commands, it uses the item ID found inside 'db/item_db.yml'. delitem 502,10; // The person will lose 10 apples delitem 617,1; // The person will lose 1 Old Violet Box @@ -5029,20 +5072,47 @@ If player is not in a guild or storage is open, 'guildstoragecountitem2' will re --------------------------------------- +*rentalcountitem({,}) +*rentalcountitem(""{,}) + +This function will return the number of rental items for the specified item ID that the +invoking character has in the inventory. + +--------------------------------------- + +*rentalcountitem2(,,,,,,,{,}) +*rentalcountitem2("",,,,,,,{,}) +*rentalcountitem3(,,,,,,,,,,{,}) +*rentalcountitem3("",,,,,,,,,,{,}) + +Expanded version of 'rentalcountitem' function, used for created/carded/forged items. + +This function will return the number of rental items for the specified item ID and +other parameters that the invoking character has in the inventory. +See 'getitem2' for an explanation of the expanded parameters. + +'rentalcountitem3' is advance version of 'rentalcountitem2' that also use Item Random Option as criteria. + : Array variable of ID for item random option, see db/[pre-]re/item_randomopt_db.txt + : Array variable of item random option's value. + : Array variable of item random option's param. + +--------------------------------------- + *countbound({{,}}) -This function will return the number of bounded items in the character's -inventory, and sets an array @bound_items[] containing all item IDs of the -counted items. If a bound type is specified, only those items will be counted. +This function will return the number of different bounded items in the character's +inventory, and sets the arrays @bound_items[] and @bound_amount[] containing all item IDs of the +counted items and their respective amount. If a bound type is specified, only those items will be counted. For a list of bound types see 'getitembound'. Example: - mes "You currently have " + countbound() + " bounded items."; + .@total_type = countbound(); + mes "You currently have " + .@total_type + " different type of bounded items."; next; mes "The list of bounded items include:"; - for(.@i = 0; .@i < getarraysize(@bound_items); .@i++) - mes getitemname(@bound_items[.@i]); + for(.@i = 0; .@i < .@total_type; .@i++) + mes "x" + @bound_amount[.@i] + " " + getitemname(@bound_items[.@i]); close; --------------------------------------- @@ -5114,19 +5184,34 @@ The default setting, 'item_enabled_npc', is defined in 'conf/battle/items.conf'. *itemskill "",{,}; This command is meant for item scripts to replicate single-use skills in usable -items. It will not work properly if there is a visible dialog window or menu. +items. It will not work properly if there is a visible dialog window or menu or if the item is not type 'Delayconsume'. If the skill is self or auto-targeting, it will be used immediately; otherwise a target cursor is shown. If parameter is set to true, the skill's requirements will be checked. By default, the requirements for item skills are not checked, and therefore the default value is false. -// When Anodyne is used, it will cast Endure (8), Level 1, as if the actual -// skill has been used from skill tree. -605,Anodyne,Anodyne,11,2000,0,100,,,,,10477567,2,,,,,{ itemskill 8,1; },{} +// When Anodyne is used, it will cast Endure (8), Level 1, as if the actual skill has been used from skill tree. + - Id: 605 + AegisName: Anodyne + Name: Anodyne + Type: Delayconsume + Buy: 2000 + Weight: 100 + Flags: + BuyingStore: true + Script: | + itemskill "SM_ENDURE",1; // When Sienna_Execrate_Scroll_1_5 is used, it will cast Sienna Execrate Level 5 and consume 2 Red_Gemstones. -23194,Sienna_Execrate_Scroll_1_5,Level 5 Sienna Execrate,11,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "WL_SIENNAEXECRATE",5,true; },{},{} + - Id: 23194 + AegisName: Sienna_Execrate_Scroll_1_5 + Name: Level 5 Sienna Execrate + Type: Delayconsume + Buy: 10 + Weight: 10 + Script: | + itemskill "WL_SIENNAEXECRATE",5,true; --------------------------------------- @@ -5210,7 +5295,7 @@ a rune and has the appropriate raw materials in their inventory. *successremovecards ; -This command will remove all cards of the cards slots defined by item_db.txt +This command will remove all cards of the cards slots defined in db/item_db.yml from the item found in the specified equipment slot of the invoking character, create new card items and give them to the character. If any cards were removed in this manner, it will also show a success effect. @@ -5582,7 +5667,7 @@ levels. This refers to the invoking character and will only work if the invoking character is a member of a guild AND its guild master, otherwise no failure message will be given and no error will occur, but nothing will happen - same about the guild skill trying to exceed the possible maximum. The full list of -guild skills is available in 'db/(pre-)re/skill_db.txt', these are all the GD_ skills at +guild skills is available in 'db/(pre-)re/skill_db.yml', these are all the GD_ skills at the end. // This would give your character's guild one level of Approval (GD_APPROVAL ID @@ -5647,6 +5732,20 @@ Used in reset NPC's (duh!) --------------------------------------- +*resetfeel({}); + +This command will reset the Star Gladiator's designated maps on the invoking character. +Only works on Star Gladiator and Star Emperor classes. + +--------------------------------------- + +*resethate({}); + +This command will reset the Star Gladiator's designated monsters on the invoking character. +Only works on Star Gladiator and Star Emperor classes. + +--------------------------------------- + *sc_start ,,{,,{,}}; *sc_start2 ,,,{,,{,}}; *sc_start4 ,,,,,{,,{,}}; @@ -5778,9 +5877,9 @@ Increase AGI Lv 5, and display appropriate effects. *npcskilleffect ,,,; *npcskilleffect "",,,; -This command behaves identically to 'skilleffect', however, the effect will not -be centered on the invoking character's sprite, nor on the NPC sprite, if any, -but will be centered at map coordinates given on the same map as the invoking +This command behaves identically to 'skilleffect', however, ground type skill +effects will be centered at the map coordinates given on the same map as the +attached character and all other skill types will be centered on the attached character. --------------------------------------- @@ -5945,8 +6044,16 @@ Types: Status_icon: See "Status Icon" section in 'src/map/script_constants.hpp'. Default is SI_BLANK (-1). Example: - // Apple gives you +5 Str bonus for 1 minute when it's consumed. - 512,Apple,Apple,0,15,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ bonus_script "{ bonus bStr,5; }",60; },{},{} + - Id: 512 + AegisName: Apple + Name: Apple + Type: Healing + Buy: 15 + Weight: 20 + Flags: + BuyingStore: true + Script: | + bonus_script "{ bonus bStr,5; }",60; --------------------------------------- @@ -5969,7 +6076,7 @@ These commands will give the invoking character a specified skill. This is also used for item scripts. Level is obvious. Skill id is the ID number of the skill in question as per -'db/(pre-)re/skill_db.txt'. It is not known for certain whether this can be used to give +'db/(pre-)re/skill_db.yml'. It is not known for certain whether this can be used to give a character a monster's skill, but you're welcome to try with the numbers given in 'db/(pre-)re/mob_skill_db.txt'. @@ -6613,13 +6720,14 @@ Returns true if the command was executed on the other NPC successfully, false if --------------------------------------- -*npctalk ""{,"",""}; +*npctalk ""{,"",{,}}; This command will display a message as if the NPC object running it was a player talking - that is, above their head and in the chat window. The display name of the NPC won't get appended in front of the message. If the option is given and not empty, then that NPC will display the message, -else the attached NPC will display the message. +else the attached NPC will display the message, +the color format is in RGB (0xRRGGBB). The color is White by default. Target for : - bc_all : Broadcast message is sent server-wide (only in the chat window). @@ -6841,6 +6949,10 @@ character moves while the progress bar progresses, it is aborted and the script ends. The color format is in RGB (RRGGBB). The color is currently ignored by the client and appears always green. +NOTE: +Ragexe clients are known to randomly crash if a message window is still open. +If possible make sure to close all message windows before triggering the progressbar command. + --------------------------------------- *progressbar_npc "",{,<"NPC Name">}; @@ -6851,9 +6963,6 @@ given amount of seconds passes, the script resumes. The color format is in RGB (RRGGBB). The color is currently ignored by the client and appears always green. -Note: If a player is attached to the NPC, they are detached from the NPC -as soon as the progress bar activates. - --------------------------------------- // 5,1.- End of time-related commands @@ -7511,7 +7620,7 @@ Example: *debugmes ""; -This command will send the message to the server console (map-server window). It +This command will send a debug message to the server console (map-server window). It will not be displayed anywhere else. // Displays "NAME has clicked me!" in the map-server window. @@ -7519,6 +7628,16 @@ will not be displayed anywhere else. --------------------------------------- +*errormes ""; + +This command will send an error message to the server console (map-server window). It +will not be displayed anywhere else. + + // Displays "NAME has clicked me!" in the map-server window. + errormes strcharinfo(0) + " has clicked me!"; + +--------------------------------------- + *logmes ""; This command will write the message given to the map server NPC log file, as @@ -7965,6 +8084,20 @@ Returns "Unknown" if unit is not found. --------------------------------------- +*setunittitle ,; + +Apply a <title> to the given <GID>. + +Note: This only works on non-player types. It also will only work on mobs if battle_config.show_mob_info is not enabled. + +--------------------------------------- + +*getunittitle <GID>; + +Returns the title of the given <GID>. + +--------------------------------------- + *getunitdata <GID>,<arrayname>; *setunitdata <GID>,<parameter>,<new value>; @@ -8031,6 +8164,7 @@ Parameters (indexes) for monsters are: UMOB_TARGETID UMOB_ROBE UMOB_BODY2 + UMOB_GROUP_ID ----- @@ -8075,6 +8209,7 @@ Parameter (indexes) for homunculi are: UHOM_ADELAY UHOM_DMOTION UHOM_TARGETID + UHOM_GROUP_ID ----- @@ -8116,6 +8251,7 @@ Parameter (indexes) for pets are: UPET_AMOTION UPET_ADELAY UPET_DMOTION + UPET_GROUP_ID ----- @@ -8157,6 +8293,7 @@ Parameter (indexes) for mercenaries are: UMER_ADELAY UMER_DMOTION UMER_TARGETID + UMER_GROUP_ID ----- @@ -8200,6 +8337,7 @@ Parameter (indexes) for elementals are: UELE_ADELAY UELE_DMOTION UELE_TARGETID + UELE_GROUP_ID ----- @@ -8249,6 +8387,7 @@ Parameter (indexes) for NPCs are: UNPC_ROBE UNPC_BODY2 UNPC_DEADSIT + UNPC_GROUP_ID *Notes: - *_SIZE: small (0); medium (1); large (2) @@ -8266,6 +8405,7 @@ Parameter (indexes) for NPCs are: - *_ADELAY: see doc/mob_db.txt - *_DMOTION: see doc/mob_db.txt - *_BODY2: enable (1) the alternate display, or disable (0) + - *_TARGETID: when set to 0 the unit will release the target and stop attacking - UMOB_AI: none (0); attack (1); marine sphere (2); flora (3); zanzou (4); legion (5); faw (6) - UMOB_SCOPTION: see the 'Variables' section at the top of this document @@ -8507,20 +8647,34 @@ Example: --------------------------------------- *setiteminfo(<item id>,<type>,<value>) +*setiteminfo(<aegis item name>,<type>,<value>) This function will set some value of an item. Returns the new value on success, or -1 on fail (item_id not found or invalid type). Valid types are: - 0 - Buy Price; 1 - Sell Price; 2 - Item Type; - 3 - maxchance (Max drop chance of this item e.g. 1 = 0.01% , etc.. - if = 0, then monsters don't drop it at all (rare or a quest item) - if = 10000, then this item is sold in NPC shops only - 4 - sex; 5 - equip; 6 - weight; 7 - atk; 8 - def; 9 - range; - 10 - slot; 11 - look; 12 - elv; 13 - wlv; 14 - view id + ITEMINFO_BUY (0) - Buy Price + ITEMINFO_SELL (1) - Sell Price + ITEMINFO_TYPE (2) - Type + ITEMINFO_MAXCHANCE (3) - maxchance (max drop chance of this item, e.g. 1 = 0.01%) + if = 0, then monsters don't drop it at all (rare or a quest item) + if = 10000, then this item is sold in NPC shops only + ITEMINFO_GENDER (4) - Gender + ITEMINFO_LOCATIONS (5) - Location(s) + ITEMINFO_WEIGHT (6) - Weight + ITEMINFO_ATTACK (7) - ATK + ITEMINFO_DEFENSE (8) - DEF + ITEMINFO_RANGE (9) - Range + ITEMINFO_SLOT (10) - Slot + ITEMINFO_VIEW (11) - View + ITEMINFO_EQUIPLEVELMIN (12) - equipment LV + ITEMINFO_WEAPONLEVEL (13) - weapon LV + ITEMINFO_ALIASNAME (14) - AliasName + ITEMINFO_EQUIPLEVELMAX (15) - equipment LV Max + ITEMINFO_MAGICATTACK (16) - matk if RENEWAL is defined Example: - setiteminfo 7049,6,9990; // Stone now weighs 999.0 + setiteminfo 7049,ITEMINFO_WEIGHT,9990; // Stone now weighs 999.0 --------------------------------------- @@ -8956,7 +9110,7 @@ with the given character id. *instance_create("<instance name>"{,<instance mode>{,<owner id>}}); Creates an instance for the <owner id> of <mode>. The instance name, along with -all other instance data, is read from 'db/(pre-)re/instance_db.txt'. Upon success, +all other instance data, is read from 'db/(pre-)re/instance_db.yml'. Upon success, the command generates a unique instance ID, duplicates all listed maps and NPCs, sets the alive time, and triggers the "OnInstanceInit" label in all NPCs inside the instance. @@ -8989,7 +9143,7 @@ This will also trigger the "OnInstanceDestroy" label in all NPCs inside the inst Warps the attached player to the specified <instance id>. If no ID is specified, the IM_PARTY instance the invoking player is attached to is used. -The map and coordinates are located in 'db/(pre-)re/instance_db.txt'. +The map and coordinates are located in 'db/(pre-)re/instance_db.yml'. The command returns IE_OK upon success, and these values upon failure: IE_NOMEMBER: Party/Guild/Clan not found (for party/guild/clan modes). @@ -9186,7 +9340,7 @@ Examples: *questinfo <Icon>{,<Map Mark Color>{,"<condition>"}}; -This command should only be used in an OnInit label. +This command should only be used in OnInit/OnInstanceInit labels. Show an emotion on top of a NPC, and optionally, a colored mark in the mini-map like "viewpoint". When a user is doing some action, each NPC is checked for questinfo that has been set on the map. If questinfo is present, it will check if the player fulfill the condition. @@ -9347,6 +9501,7 @@ QMARK_PURPLE - Purple Marker Adds the first waiting player from the chat room of the given NPC to an existing battleground group. The player will also be warped to the default spawn point of the battle group or to the specified coordinates <x> and <y> on the given <map>. +Note: The map need the mapflag MF_BATTLEGROUND otherwise the player is removed from the Battleground team. --------------------------------------- @@ -9392,6 +9547,7 @@ Returns battle group ID on success. Returns 0 on failure. Adds an attached player or <char id> if specified to an existing battleground group. The player will also be warped to the default spawn point of the battle group or to the specified coordinates <x> and <y> on the given <map>. +Note: The map need the mapflag MF_BATTLEGROUND otherwise the player is removed from the Battleground team. Returns true on success. Returns false on failure. @@ -9409,19 +9565,19 @@ Example: --------------------------------------- -*bg_reserve("<battleground_name>"); +*bg_reserve("<battleground_map_name>"{,<ended>}); -Reserves a slot for the given Battleground for the Battleground UI System. +Reserves a Battleground map for the Battleground UI System. When a map is booked it prevents another similar +queue from being created and will allow players to join an active Battlegrounds event. -Note: 'bg_reserve' and 'bg_unbook' prevent the Battlegrounds queue from joining players in an active Battleground. +If <ended> is true, then the Battleground is marked as over to prevent new players from joining. This state is meant +for the period where players can get their Badges. --------------------------------------- -*bg_unbook("<battleground_name>"); +*bg_unbook("<battleground_map_name>"); -Removes a spot for the given Battleground for the Battleground UI System. - -Note: 'bg_reserve' and 'bg_unbook' prevent the Battlegrounds queue from joining players in an active Battleground. +Removes a Battleground map for the Battleground UI System. When a map is unbooked it allows a queue to be created. --------------------------------------- @@ -9521,8 +9677,8 @@ Example: Retrieves data related to given Battle Group. Type can be one of the following: 0 - Amount of players currently belonging to the group. - 1 - Store GID of players in <Battle Group> in a temporary global array $@arenamembers - and returns amount of players currently belonging to the group. + 1 - Store GID of players in <Battle Group> in a temporary global array $@arenamembers, + stores and also returns the amount of players currently belonging to the group in $@arenamemberscount. --------------------------------------- @@ -9718,7 +9874,7 @@ when pet performance is activated. This will make the pet use a specified support skill on the owner whenever the HP and SP are below the given percent values, with a specified delay time -between activations. The skill numbers are as per 'db/(pre-)re/skill_db.txt'. +between activations. The skill numbers are as per 'db/(pre-)re/skill_db.yml'. It's not quite certain who's stats will be used for the skills cast, the character's or the pets. Probably, Skotlex can answer that question. @@ -10313,6 +10469,19 @@ Only for public and private channel. --------------------------------------- +*channel_getopt "<chname>",<option>; + +Get option value for the channel. The <option> values are the same as the +'channel_create' options. Returns true or false except for CHAN_OPT_MSG_DELAY +which returns an integer. + + // Example to get the delay + .delay = channel_getopt("#global",CHAN_OPT_MSG_DELAY); + +Only for public and private channel. + +--------------------------------------- + *channel_setcolor "<chname>",<color>; To change channel color. diff --git a/doc/skill_db.txt b/doc/skill_db.txt index 099bd9c269..09b12d0d5f 100644 --- a/doc/skill_db.txt +++ b/doc/skill_db.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= rAthena Dev Team //===== Last Updated: ======================================== -//= 20191220 +//= 20200324 //===== Description: ========================================= //= Explanation of the skill_db.yml file and structure. //============================================================ @@ -56,6 +56,7 @@ IgnoreElement - Skill ignores elemental adjustments. IgnoreDefense - Skill ignores target's defense (Misc type always ignores). IgnoreFlee - Skill ignores target's flee (Magic type always ignores) IgnoreDefCard - Skill ignores target's defense cards. +IgnoreLongCard - Skill ignores caster's long range damage cards. Critical - Skill can critical. --------------------------------------- @@ -71,7 +72,7 @@ IsSong - Song/Dance skill. IsEnsemble - Ensemble skill. IsTrap - Trap skill. TargetSelf - Damages/targets self. -NoTargetSelf - Cannot target self. If TargetType is Self_Skill, changes to Attack_Skill. +NoTargetSelf - Cannot target self. If TargetType is Self, changes to Attack. PartyOnly - Usable on party (and enemies if offensive). GuildOnly - Usable on guild (and enemies if offensive). NoTargetEnemy - Disable on enemies (for non-offensive). @@ -97,11 +98,11 @@ AllowOnWarg - Usable while riding Warg. AllowOnMado - Usable while on Madogear. TargetManHole - Target enemy with SC__MANHOLE. TargetHidden - Target enemy with OPTION_HIDE. -IncreaseGloomyDayDamage - Increase SC_GLOOMYDAY_SK damage. IncreaseDanceWithWugDamage - Increase SC_DANCEWITHWUG damage. IgnoreWugBite - Ignore RA_WUGBITE. -IgnoreAutoGuard - Not blocked by SC_AUTOGUARD (Weapon_Skill only). -IgnoreCicada - Not blocked by SC_UTSUSEMI or SC_BUNSINJYUTSU (Weapon_Skill only). +IgnoreAutoGuard - Not blocked by SC_AUTOGUARD (When TargetType is Weapon only). +IgnoreCicada - Not blocked by SC_UTSUSEMI or SC_BUNSINJYUTSU (When TargetType is Weapon only). +ShowScale - Shows AoE area while casting --------------------------------------- @@ -128,9 +129,9 @@ Sequence Map Form Hit: Skill hit type. -Normal - Passive/No damage skill. (Default) -Single - Single hit. -Repeat - Multiple hits. +Normal - Passive/No damage skill. (Default) +Single - Single hit. +Multi_Hit - Multiple hits. --------------------------------------- @@ -442,7 +443,7 @@ Sequence Map Form --------------------------------------- -FixedCastTime: Time that is fixed during cast of the skill in milliseconds. +FixedCastTime: Time that is fixed during cast of the skill in milliseconds. A value of -1 will use 20% of CastTime as FixedCastTime. See battle_config::default_fixed_castrate to adjust the rate. Can be defined in scalar form or sequence map form: Scalar Form @@ -693,6 +694,10 @@ Mado - Requires OPTION_MADOGEAR. ElementalSpirit - Requires an Elemental Spirit to be summoned. ElementalSpirit2 - Requires an Elemental Spirit to be summoned and will be removed after. Peco - Requires OPTION_RIDING. +Sunstance - Requires Sun/Universe Stance status be active. +Moonstance - Requires Moon/Universe Stance status be active. +Starstance - Requires Star/Universe Stance status be active. +Universestance - Requires Universe Stance status be active. ------------------ diff --git a/doc/status_change.txt b/doc/status_change.txt index 19ebe1d777..610108bfce 100644 --- a/doc/status_change.txt +++ b/doc/status_change.txt @@ -2710,3 +2710,9 @@ SC_LHZ_DUN_N4 (EFST_LHZ_DUN_N4) desc: Increases and reduces damage against MVPs of Biolab 5. val1: +% Damage val2: +% Defense + +SC_DORAM_BUF_01 () + desc: Recovers 10 HP every 10 seconds. + +SC_DORAM_BUF_02 () + desc: Recovers 5 SP every 10 seconds. diff --git a/doc/yaml/db/achievement_db.yml b/doc/yaml/db/achievement_db.yml new file mode 100644 index 0000000000..a9e2ac9402 --- /dev/null +++ b/doc/yaml/db/achievement_db.yml @@ -0,0 +1,25 @@ +########################################################################### +# Achievement Database +########################################################################### +# +# Achievement Settings +# +########################################################################### +# - Id Achievement ID. +# Group Achievement group type. (Defaut: None) +# Name Achievement name. +# Targets: List of targets the achievement requires. (Default: null) +# - Id Index value used for import methods. +# Mob Target mob. (Default: 0) +# Count Target count. (Default: 1) +# Condition Conditional statement that must be met for the achievement to be considered complete. (Default: null) +# Map Map name that is used for the AG_CHATTING type. (Default: -1) +# Dependents: List of achievements that need to be completed before this achievement is considered complete. (Default: null) +# - Id: <bool> Achievement ID pre-requisite. +# Rewards: List of rewards that are given on completion. (Default: null) +# Item Item name. +# Amount Amount of item. (Default: 1) +# Script Bonus Script. (Default: null) +# TitleId Title ID. (Default: 0) +# Score Achievement points that are given on completion. (Default: 0) +########################################################################### diff --git a/doc/yaml/db/instance_db.yml b/doc/yaml/db/instance_db.yml new file mode 100644 index 0000000000..f708f78280 --- /dev/null +++ b/doc/yaml/db/instance_db.yml @@ -0,0 +1,19 @@ +########################################################################### +# Instance Database +########################################################################### +# +# Instance Settings +# +########################################################################### +# - Id Instance ID. +# Name Instance Name. +# TimeLimit Total lifetime of instance in seconds. (Default: 3600) +# IdleTimeOut Time before an idle instance is destroyed in seconds. (Default: 300) +# Destroyable Toggles the ability to destroy the instance using instance 'Destroy' button. (Default: true) +# Note: the button is displayed based on parties. For any mode, it requires the party leader to be the instance owner to destroy it. +# Enter: Instance entrance coordinates. +# Map Map Name where players start. +# X X Coordinate where players start. +# Y Y Coordinate where players start. +# AdditionalMaps: List of maps that are part of an instance. (Optional) +########################################################################### diff --git a/doc/yaml/db/item_db.yml b/doc/yaml/db/item_db.yml new file mode 100644 index 0000000000..ed64dba4ca --- /dev/null +++ b/doc/yaml/db/item_db.yml @@ -0,0 +1,66 @@ +########################################################################### +# Item Database +########################################################################### +# +# Item Settings +# +########################################################################### +# - Id Item ID. +# AegisName Server name to reference the item in scripts and lookups, should use no spaces. +# Name Name in English for displaying as output. +# Type Item type. (Default: Etc) +# SubType Weapon or Ammo type. (Default: 0) +# Buy Buying price. When not specified, becomes double the sell price. (Default: 0) +# Sell Selling price. When not specified, becomes half the buy price. (Default: 0) +# Weight Item weight. Each 10 is 1 weight. (Default: 0) +# Attack Weapon's attack. (Default: 0) +# MagicAttack Weapon's magic attack. (Default: 0) +# Defense Armor's defense. (Default: 0) +# Range Weapon's attack range. (Default: 0) +# Slots Available slots in item. (Default: 0) +# Jobs Jobs that can equip the item. (Map default is 'All: true') +# Classes Upper class types that can equip the item. (Map default is 'All: true') +# Gender Gender that can equip the item. (Default: Both) +# Locations Equipment's placement. (Default: None) +# WeaponLevel Weapon level. (Default: 0) +# EquipLevelMin Minimum required level to equip. (Default: 0) +# EquipLevelMax Maximum level that can equip. (Default: 0) +# Refineable If the item can be refined. (Default: false) +# View View sprite of an item. (Default: 0) +# AliasName Another item's AegisName that will be sent to the client instead of this item's AegisName. (Default: null) +# Flags: Item flags. (Default: null) +# BuyingStore If the item is available for Buyingstores. (Default: false) +# DeadBranch If the item is a Dead Branch. (Default: false) +# Container If the item is part of a container. (Default: false) +# UniqueId If the item is a unique stack. (Default: false) +# BindOnEquip If the item is bound to the character upon equipping. (Default: false) +# DropAnnounce If the item has a special announcement to self on drop. (Default: false) +# NoConsume If the item is consumed on use. (Default: false) +# DropEffect If the item has a special effect on the ground when dropped by a monster. (Default: None) +# Delay: Item use delay. (Default: null) +# Duration Duration of delay in seconds. +# Status Status Change used to track delay. (Default: None) +# Stack: Item stack amount. (Default: null) +# Amount Maximum amount that can be stacked. +# Inventory If the stack is applied to player's inventory. (Default: true) +# Cart If the stack is applied to the player's cart. (Default: false) +# Storage If the stack is applied to the player's storage. (Default: false) +# GuildStorage If the stack is applied to the player's guild storage. (Default: false) +# NoUse: Conditions when the item is unusable. (Default: null) +# Override Group level to override these conditions. +# Sitting If the item can not be used while sitting. (Default: false) +# Trade: Trade restrictions. (Default: null) +# Override Group level to override these conditions. +# NoDrop If the item can not be dropped. (Default: false) +# NoTrade If the item can not be traded. (Default: false) +# TradePartner If the item can not be traded to the player's partner. (Default: false) +# NoSell If the item can not be sold. (Default: false) +# NoCart If the item can not be put in a cart. (Default: false) +# NoStorage If the item can not be put in a storage. (Default: false) +# NoGuildStorage If the item can not be put in a guild storage. (Default: false) +# NoMail If the item can not be put in a mail. (Default: false) +# NoAuction If the item can not be put in an auction. (Default: false) +# Script Script to execute when the item is used/equipped. (Default: null) +# EquipScript Script to execute when the item is equipped. (Default: null) +# UnEquipScript Script to execute when the item is unequipped or when a rental item expires. (Default: null) +########################################################################### diff --git a/doc/yaml/db/improvise_db.yml b/doc/yaml/db/item_randomopt_db.yml similarity index 55% rename from doc/yaml/db/improvise_db.yml rename to doc/yaml/db/item_randomopt_db.yml index aa84b08bd3..4a19072350 100644 --- a/doc/yaml/db/improvise_db.yml +++ b/doc/yaml/db/item_randomopt_db.yml @@ -1,10 +1,11 @@ ########################################################################### -# Improvised Song Database +# Item Random Option Database ########################################################################### # -# Improvised Song Settings +# Item Random Option Settings # ########################################################################### -# - Skill Skill to be casted by Improvised Song. -# Probability Probability of skill compared to others in database (1 = 0.01%, 10000 = 100%). +# - Id Item Random Option ID matching the ID defined in enumvar.lub in the client. +# Option Item Random Option constant. +# Script Bonus script used for option. ########################################################################### diff --git a/doc/yaml/db/item_randomopt_group.yml b/doc/yaml/db/item_randomopt_group.yml new file mode 100644 index 0000000000..25e0ecca92 --- /dev/null +++ b/doc/yaml/db/item_randomopt_group.yml @@ -0,0 +1,25 @@ +########################################################################### +# Item Random Option Group Database +########################################################################### +# +# Item Random Option Group Settings +# +########################################################################### +# - Id Item Random Option Group ID. +# Group Item Random Option Group constant. +# Slots: Slot in which an Item Random Option is guaranteed to be applied. Max of MAX_ITEM_RDM_OPT. +# - Slot Slot number. +# Options: List of possible Item Random Options for slot. +# - Option Item Random Option constant. +# MinValue Minimum value. (Default: 0) +# MaxValue Maximum value. (Default: 0) +# Param Parameter value. (Default: 0) +# Chance Chance applied specifically to this Item Random Option (1 = 0.01%, 10000 = 100%). (Default: 0) +# MaxRandom Maximum amount of random options applied. These options are not guaranteed to be applied. Max of (MAX_ITEM_RDM_OPT - Total 'Slots'). (Default: 0) +# Random: List of possible Item Random Options for remaining slots. (Optional) +# - Option Item Random Option constant. +# MinValue Minimum value. (Default: 0) +# MaxValue Maximum value. (Default: 0) +# Param Parameter value. (Default: 0) +# Chance Chance applied specifically to this Item Random Option (1 = 0.01%, 10000 = 100%). (Default: 0) +########################################################################### diff --git a/doc/yaml/db/level_penalty.yml b/doc/yaml/db/level_penalty.yml new file mode 100644 index 0000000000..01f528c606 --- /dev/null +++ b/doc/yaml/db/level_penalty.yml @@ -0,0 +1,12 @@ +########################################################################### +# Level Penalty Database +########################################################################### +# +# Level Penalty Settings +# +########################################################################### +# - Type: Type of Penalty (Exp, Drop, Mvp_Exp, Mvp_Drop) +# LevelDifferences: List of level difference between player and monster +# - Difference: Level difference between player and monster +# Rate: Rate applied to original exp or drop rate (0-10000) +########################################################################### diff --git a/doc/yaml/db/license.yml b/doc/yaml/db/license.yml index e39ee5e624..87d322dcce 100644 --- a/doc/yaml/db/license.yml +++ b/doc/yaml/db/license.yml @@ -1,5 +1,5 @@ # This file is a part of rAthena. -# Copyright(C) 2019 rAthena Development Team +# Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify diff --git a/doc/yaml/db/mob_db.yml b/doc/yaml/db/mob_db.yml new file mode 100644 index 0000000000..1488d5d1df --- /dev/null +++ b/doc/yaml/db/mob_db.yml @@ -0,0 +1,57 @@ +########################################################################### +# Monster Database +########################################################################### +# +# Monster Settings +# +########################################################################### +# - Id Monster ID. +# AegisName Server name to reference the monster in scripts and lookups, should use no spaces. +# Name Name in English. +# JapaneseName Name in Japanese. (Default: 'Name' value) +# Level Level. (Default: 1) +# Hp Total HP. (Default: 1) +# Sp Total SP. (Default: 1) +# BaseExp Base experience gained. (Default: 0) +# JobExp Job experience gained. (Default: 0) +# MvpExp MVP experience gained. (Default: 0) +# Attack Minimum attack in pre-renewal and base attack in renewal. (Default: 0) +# Attack2 Maximum attack in pre-renewal and base magic attack in renewal. (Default: 0) +# Defense Physical defense of the monster, reduces melee and ranged physical attack/skill damage. (Default: 0) +# MagicDefense Magic defense of the monster, reduces magical skill damage. (Default: 0) +# Str Strength which affects attack. (Default: 1) +# Agi Agility which affects flee. (Default: 1) +# Vit Vitality which affects defense. (Default: 1) +# Int Intelligence which affects magic attack. (Default: 1) +# Dex Dexterity which affects hit rate. (Default: 1) +# Luk Luck which affects perfect dodge/lucky flee/lerfect flee/lucky dodge rate. (Default: 1) +# AttackRange Attack range. (Default: 0) +# SkillRange Skill cast range. (Default: 0) +# ChaseRange Chase range. (Default: 0) +# Size Size. (Default: Small) +# Race Race. (Default: Formless) +# RaceGroups: List of secondary groups the monster may be part of. (Optional) +# <group>: <value> Group to toggle. +# Element Element. (Default: Neutral) +# ElementLevel Level of element. (Default: 1) +# WalkSpeed Walk speed. (Default: DEFAULT_WALK_SPEED) +# AttackDelay Attack speed. (Default: 0) +# AttackMotion Attack animation speed. (Default: 0) +# DamageMotion Damage animation speed. (Default: 0) +# DamageTaken Rate at which the monster will receive incoming damage. (Default: 100) +# Ai Aegis monster type AI behavior. (Default: 06) +# Class Aegis monster class. (Default: Normal) +# Modes: List of unique behavior not defined by AI, Class, or Attribute. (Optional) +# <mode>: <value> Mode to toggle. +# MvpDrops: List of possible MVP prize items. Max of MAX_MVP_DROP. (Optional) +# - Item Item name. +# Rate Drop rate of item. +# RandomOptionGroup Random Option Group applied to item on drop. (Default: None) +# Index Index used for overwriting item. (Optional) +# Drops: List of possible normal item drops. Max of MAX_MOB_DROP. (Optional) +# - Item Item name. +# Rate Drop rate of item. +# StealProtected If the item is shielded from TF_STEAL. (Default: false) +# RandomOptionGroup Random Option Group applied to item on drop. (Default: None) +# Index Index used for overwriting item. (Optional) +########################################################################### diff --git a/doc/yaml/db/quest_db.yml b/doc/yaml/db/quest_db.yml new file mode 100644 index 0000000000..945d598799 --- /dev/null +++ b/doc/yaml/db/quest_db.yml @@ -0,0 +1,35 @@ +########################################################################### +# Quest Database +########################################################################### +# +# Quest Settings +# +########################################################################### +# - Id Quest ID. +# Title Quest title. +# TimeLimit Amount of time before the quest expires. (Default: 0) +# Use a number following by "d" for day(s), "h" for hour(s), "mn" for minute(s), and "s" for second(s). +# Specify with "+" for how long until the quest expires. +# Specify without "+" for the exact time the quest expires using "d" (optional), [0-23]"h" (required), [0-59]"mn" (optional), [0-59]"s" (optional) format. +# Please note the number before "d" only shift the exact timer to the given day(s). +# Targets: Quest objective target. (Default: null) +# The target can be a couple of node Mob/Count or of Id/Race/Size/Element/MinLevel/MaxLevel. +# If Mob is supplied, Count is required and the other fields are ignored. +# If Id is supplied, at least one other field of Race/Size/Element/MinLevel/MaxLevel is required. +# If Id is supplied, Count is required for each new entry. +# - Mob Monster to kill (aegis monster name). +# Count Amount of monsters to kill. Set to 0 to skip the target on import. +# Id Unique target index for the quest Id. Requires a positive number. +# Race Monster race target (default All). Valid races are Angel, Brute, DemiHuman, Demon, Dragon, Fish, Formless, Insect, Plant, Undead, All. +# Size Monster size target (default All). Valid sizes are Small, Medium, Large, All. +# Element Monster element target (default All). Valid elements are Dark, Earth, Fire, Ghost, Holy, Neutral, Poison, Undead, Water, Wind, All. +# MinLevel Minimum monster level target. If not supplied but MaxLevel defined, MinLevel is 1. Set to 0 to ignore MinLevel on import. (Default: 0) +# MaxLevel Maximum monster level target. Set to 0 to ignore MaxLevel on import. (Default: 0) +# Location Name of hunting location from mapindex. (Default any location) +# MapName Displayed map name in quest UI. (Default: empty string) +# Drops: Quest item drop targets. (Default: null) +# - Mob Monster to kill. 0 will apply to all monsters. (Default: 0) +# Item Item to drop. +# Count Amount of items that will drop. Non-stackable items default to 1. (Default: 1) +# Rate Item drop rate. (10000 = 100%) +########################################################################### diff --git a/doc/yaml/db/skill_db.yml b/doc/yaml/db/skill_db.yml index 9efcb9311b..982b221c4f 100644 --- a/doc/yaml/db/skill_db.yml +++ b/doc/yaml/db/skill_db.yml @@ -38,7 +38,7 @@ # NoNearNPC: Determines if the skill can be used near a NPC. (Optional) # AdditionalRange Number of cells from an NPC where the skill can be cast. (Optional) # Type: Type of NPC. -# CastCancel Cancel cast when hit. (Default: true) +# CastCancel Cancel cast when hit. (Default: false) # CastDefenseReduction Defense reduction rate during skill cast. (Default: 0) # CastTime: Time to cast the skill in milliseconds. (Default: 0) # - Level Skill level. diff --git a/doc/yaml/sql/item_db.sql b/doc/yaml/sql/item_db.sql new file mode 100644 index 0000000000..2286d0b9ba --- /dev/null +++ b/doc/yaml/sql/item_db.sql @@ -0,0 +1,109 @@ +# +# Table structure for table `item_db` +# + +DROP TABLE IF EXISTS `item_db`; +CREATE TABLE `item_db` ( + `id` int(10) unsigned NOT NULL DEFAULT '0', + `name_aegis` varchar(50) NOT NULL DEFAULT '', + `name_english` varchar(50) NOT NULL DEFAULT '', + `type` varchar(20) DEFAULT NULL, + `subtype` varchar(20) DEFAULT NULL, + `price_buy` mediumint(8) unsigned DEFAULT NULL, + `price_sell` mediumint(8) unsigned DEFAULT NULL, + `weight` smallint(5) unsigned DEFAULT NULL, + `attack` smallint(5) unsigned DEFAULT NULL, + `defense` smallint(5) unsigned DEFAULT NULL, + `range` tinyint(2) unsigned DEFAULT NULL, + `slots` tinyint(2) unsigned DEFAULT NULL, + `job_all` tinyint(1) unsigned DEFAULT NULL, + `job_acolyte` tinyint(1) unsigned DEFAULT NULL, + `job_alchemist` tinyint(1) unsigned DEFAULT NULL, + `job_archer` tinyint(1) unsigned DEFAULT NULL, + `job_assassin` tinyint(1) unsigned DEFAULT NULL, + `job_barddancer` tinyint(1) unsigned DEFAULT NULL, + `job_blacksmith` tinyint(1) unsigned DEFAULT NULL, + `job_crusader` tinyint(1) unsigned DEFAULT NULL, + `job_gunslinger` tinyint(1) unsigned DEFAULT NULL, + `job_hunter` tinyint(1) unsigned DEFAULT NULL, + `job_knight` tinyint(1) unsigned DEFAULT NULL, + `job_mage` tinyint(1) unsigned DEFAULT NULL, + `job_merchant` tinyint(1) unsigned DEFAULT NULL, + `job_monk` tinyint(1) unsigned DEFAULT NULL, + `job_ninja` tinyint(1) unsigned DEFAULT NULL, + `job_novice` tinyint(1) unsigned DEFAULT NULL, + `job_priest` tinyint(1) unsigned DEFAULT NULL, + `job_rogue` tinyint(1) unsigned DEFAULT NULL, + `job_sage` tinyint(1) unsigned DEFAULT NULL, + `job_soullinker` tinyint(1) unsigned DEFAULT NULL, + `job_stargladiator` tinyint(1) unsigned DEFAULT NULL, + `job_supernovice` tinyint(1) unsigned DEFAULT NULL, + `job_swordman` tinyint(1) unsigned DEFAULT NULL, + `job_taekwon` tinyint(1) unsigned DEFAULT NULL, + `job_thief` tinyint(1) unsigned DEFAULT NULL, + `job_wizard` tinyint(1) unsigned DEFAULT NULL, + `class_all` tinyint(1) unsigned DEFAULT NULL, + `class_normal` tinyint(1) unsigned DEFAULT NULL, + `class_upper` tinyint(1) unsigned DEFAULT NULL, + `class_baby` tinyint(1) unsigned DEFAULT NULL, + `gender` varchar(10) DEFAULT NULL, + `location_head_top` tinyint(1) unsigned DEFAULT NULL, + `location_head_mid` tinyint(1) unsigned DEFAULT NULL, + `location_head_low` tinyint(1) unsigned DEFAULT NULL, + `location_armor` tinyint(1) unsigned DEFAULT NULL, + `location_right_hand` tinyint(1) unsigned DEFAULT NULL, + `location_left_hand` tinyint(1) unsigned DEFAULT NULL, + `location_garment` tinyint(1) unsigned DEFAULT NULL, + `location_shoes` tinyint(1) unsigned DEFAULT NULL, + `location_right_accessory` tinyint(1) unsigned DEFAULT NULL, + `location_left_accessory` tinyint(1) unsigned DEFAULT NULL, + `location_costume_head_top` tinyint(1) unsigned DEFAULT NULL, + `location_costume_head_mid` tinyint(1) unsigned DEFAULT NULL, + `location_costume_head_low` tinyint(1) unsigned DEFAULT NULL, + `location_costume_garment` tinyint(1) unsigned DEFAULT NULL, + `location_ammo` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_armor` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_weapon` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_shield` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_shoes` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_right_accessory` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_left_accessory` tinyint(1) unsigned DEFAULT NULL, + `weapon_level` tinyint(1) unsigned DEFAULT NULL, + `equip_level_min` tinyint(3) unsigned DEFAULT NULL, + `equip_level_max` tinyint(3) unsigned DEFAULT NULL, + `refineable` tinyint(1) unsigned DEFAULT NULL, + `view` smallint(5) unsigned DEFAULT NULL, + `alias_name` varchar(50) DEFAULT NULL, + `flag_buyingstore` tinyint(1) unsigned DEFAULT NULL, + `flag_deadbranch` tinyint(1) unsigned DEFAULT NULL, + `flag_container` tinyint(1) unsigned DEFAULT NULL, + `flag_uniqueid` tinyint(1) unsigned DEFAULT NULL, + `flag_bindonequip` tinyint(1) unsigned DEFAULT NULL, + `flag_dropannounce` tinyint(1) unsigned DEFAULT NULL, + `flag_noconsume` tinyint(1) unsigned DEFAULT NULL, + `flag_dropeffect` varchar(20) DEFAULT NULL, + `delay_duration` bigint(20) unsigned DEFAULT NULL, + `delay_status` varchar(30) DEFAULT NULL, + `stack_amount` smallint(5) unsigned DEFAULT NULL, + `stack_inventory` tinyint(1) unsigned DEFAULT NULL, + `stack_cart` tinyint(1) unsigned DEFAULT NULL, + `stack_storage` tinyint(1) unsigned DEFAULT NULL, + `stack_guildstorage` tinyint(1) unsigned DEFAULT NULL, + `nouse_override` smallint(5) unsigned DEFAULT NULL, + `nouse_sitting` tinyint(1) unsigned DEFAULT NULL, + `trade_override` smallint(5) unsigned DEFAULT NULL, + `trade_nodrop` tinyint(1) unsigned DEFAULT NULL, + `trade_notrade` tinyint(1) unsigned DEFAULT NULL, + `trade_tradepartner` tinyint(1) unsigned DEFAULT NULL, + `trade_nosell` tinyint(1) unsigned DEFAULT NULL, + `trade_nocart` tinyint(1) unsigned DEFAULT NULL, + `trade_nostorage` tinyint(1) unsigned DEFAULT NULL, + `trade_noguildstorage` tinyint(1) unsigned DEFAULT NULL, + `trade_nomail` tinyint(1) unsigned DEFAULT NULL, + `trade_noauction` tinyint(1) unsigned DEFAULT NULL, + `script` text, + `equip_script` text, + `unequip_script` text, + PRIMARY KEY (`id`), + UNIQUE INDEX `UniqueAegisName` (`name_aegis`) +) ENGINE=MyISAM; diff --git a/doc/yaml/sql/item_db2.sql b/doc/yaml/sql/item_db2.sql new file mode 100644 index 0000000000..b93274947f --- /dev/null +++ b/doc/yaml/sql/item_db2.sql @@ -0,0 +1,109 @@ +# +# Table structure for table `item_db2` +# + +DROP TABLE IF EXISTS `item_db2`; +CREATE TABLE `item_db2` ( + `id` int(10) unsigned NOT NULL DEFAULT '0', + `name_aegis` varchar(50) NOT NULL DEFAULT '', + `name_english` varchar(50) NOT NULL DEFAULT '', + `type` varchar(20) DEFAULT NULL, + `subtype` varchar(20) DEFAULT NULL, + `price_buy` mediumint(8) unsigned DEFAULT NULL, + `price_sell` mediumint(8) unsigned DEFAULT NULL, + `weight` smallint(5) unsigned DEFAULT NULL, + `attack` smallint(5) unsigned DEFAULT NULL, + `defense` smallint(5) unsigned DEFAULT NULL, + `range` tinyint(2) unsigned DEFAULT NULL, + `slots` tinyint(2) unsigned DEFAULT NULL, + `job_all` tinyint(1) unsigned DEFAULT NULL, + `job_acolyte` tinyint(1) unsigned DEFAULT NULL, + `job_alchemist` tinyint(1) unsigned DEFAULT NULL, + `job_archer` tinyint(1) unsigned DEFAULT NULL, + `job_assassin` tinyint(1) unsigned DEFAULT NULL, + `job_barddancer` tinyint(1) unsigned DEFAULT NULL, + `job_blacksmith` tinyint(1) unsigned DEFAULT NULL, + `job_crusader` tinyint(1) unsigned DEFAULT NULL, + `job_gunslinger` tinyint(1) unsigned DEFAULT NULL, + `job_hunter` tinyint(1) unsigned DEFAULT NULL, + `job_knight` tinyint(1) unsigned DEFAULT NULL, + `job_mage` tinyint(1) unsigned DEFAULT NULL, + `job_merchant` tinyint(1) unsigned DEFAULT NULL, + `job_monk` tinyint(1) unsigned DEFAULT NULL, + `job_ninja` tinyint(1) unsigned DEFAULT NULL, + `job_novice` tinyint(1) unsigned DEFAULT NULL, + `job_priest` tinyint(1) unsigned DEFAULT NULL, + `job_rogue` tinyint(1) unsigned DEFAULT NULL, + `job_sage` tinyint(1) unsigned DEFAULT NULL, + `job_soullinker` tinyint(1) unsigned DEFAULT NULL, + `job_stargladiator` tinyint(1) unsigned DEFAULT NULL, + `job_supernovice` tinyint(1) unsigned DEFAULT NULL, + `job_swordman` tinyint(1) unsigned DEFAULT NULL, + `job_taekwon` tinyint(1) unsigned DEFAULT NULL, + `job_thief` tinyint(1) unsigned DEFAULT NULL, + `job_wizard` tinyint(1) unsigned DEFAULT NULL, + `class_all` tinyint(1) unsigned DEFAULT NULL, + `class_normal` tinyint(1) unsigned DEFAULT NULL, + `class_upper` tinyint(1) unsigned DEFAULT NULL, + `class_baby` tinyint(1) unsigned DEFAULT NULL, + `gender` varchar(10) DEFAULT NULL, + `location_head_top` tinyint(1) unsigned DEFAULT NULL, + `location_head_mid` tinyint(1) unsigned DEFAULT NULL, + `location_head_low` tinyint(1) unsigned DEFAULT NULL, + `location_armor` tinyint(1) unsigned DEFAULT NULL, + `location_right_hand` tinyint(1) unsigned DEFAULT NULL, + `location_left_hand` tinyint(1) unsigned DEFAULT NULL, + `location_garment` tinyint(1) unsigned DEFAULT NULL, + `location_shoes` tinyint(1) unsigned DEFAULT NULL, + `location_right_accessory` tinyint(1) unsigned DEFAULT NULL, + `location_left_accessory` tinyint(1) unsigned DEFAULT NULL, + `location_costume_head_top` tinyint(1) unsigned DEFAULT NULL, + `location_costume_head_mid` tinyint(1) unsigned DEFAULT NULL, + `location_costume_head_low` tinyint(1) unsigned DEFAULT NULL, + `location_costume_garment` tinyint(1) unsigned DEFAULT NULL, + `location_ammo` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_armor` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_weapon` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_shield` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_shoes` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_right_accessory` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_left_accessory` tinyint(1) unsigned DEFAULT NULL, + `weapon_level` tinyint(1) unsigned DEFAULT NULL, + `equip_level_min` tinyint(3) unsigned DEFAULT NULL, + `equip_level_max` tinyint(3) unsigned DEFAULT NULL, + `refineable` tinyint(1) unsigned DEFAULT NULL, + `view` smallint(5) unsigned DEFAULT NULL, + `alias_name` varchar(50) DEFAULT NULL, + `flag_buyingstore` tinyint(1) unsigned DEFAULT NULL, + `flag_deadbranch` tinyint(1) unsigned DEFAULT NULL, + `flag_container` tinyint(1) unsigned DEFAULT NULL, + `flag_uniqueid` tinyint(1) unsigned DEFAULT NULL, + `flag_bindonequip` tinyint(1) unsigned DEFAULT NULL, + `flag_dropannounce` tinyint(1) unsigned DEFAULT NULL, + `flag_noconsume` tinyint(1) unsigned DEFAULT NULL, + `flag_dropeffect` varchar(20) DEFAULT NULL, + `delay_duration` bigint(20) unsigned DEFAULT NULL, + `delay_status` varchar(30) DEFAULT NULL, + `stack_amount` smallint(5) unsigned DEFAULT NULL, + `stack_inventory` tinyint(1) unsigned DEFAULT NULL, + `stack_cart` tinyint(1) unsigned DEFAULT NULL, + `stack_storage` tinyint(1) unsigned DEFAULT NULL, + `stack_guildstorage` tinyint(1) unsigned DEFAULT NULL, + `nouse_override` smallint(5) unsigned DEFAULT NULL, + `nouse_sitting` tinyint(1) unsigned DEFAULT NULL, + `trade_override` smallint(5) unsigned DEFAULT NULL, + `trade_nodrop` tinyint(1) unsigned DEFAULT NULL, + `trade_notrade` tinyint(1) unsigned DEFAULT NULL, + `trade_tradepartner` tinyint(1) unsigned DEFAULT NULL, + `trade_nosell` tinyint(1) unsigned DEFAULT NULL, + `trade_nocart` tinyint(1) unsigned DEFAULT NULL, + `trade_nostorage` tinyint(1) unsigned DEFAULT NULL, + `trade_noguildstorage` tinyint(1) unsigned DEFAULT NULL, + `trade_nomail` tinyint(1) unsigned DEFAULT NULL, + `trade_noauction` tinyint(1) unsigned DEFAULT NULL, + `script` text, + `equip_script` text, + `unequip_script` text, + PRIMARY KEY (`id`), + UNIQUE INDEX `UniqueAegisName` (`name_aegis`) +) ENGINE=MyISAM; diff --git a/doc/yaml/sql/item_db2_re.sql b/doc/yaml/sql/item_db2_re.sql new file mode 100644 index 0000000000..b545d132da --- /dev/null +++ b/doc/yaml/sql/item_db2_re.sql @@ -0,0 +1,116 @@ +# +# Table structure for table `item_db2_re` +# + +DROP TABLE IF EXISTS `item_db2_re`; +CREATE TABLE `item_db2_re` ( + `id` int(10) unsigned NOT NULL DEFAULT '0', + `name_aegis` varchar(50) NOT NULL DEFAULT '', + `name_english` varchar(50) NOT NULL DEFAULT '', + `type` varchar(20) DEFAULT NULL, + `subtype` varchar(20) DEFAULT NULL, + `price_buy` mediumint(8) unsigned DEFAULT NULL, + `price_sell` mediumint(8) unsigned DEFAULT NULL, + `weight` smallint(5) unsigned DEFAULT NULL, + `attack` smallint(5) unsigned DEFAULT NULL, + `magic_attack` smallint(5) unsigned DEFAULT NULL, + `defense` smallint(5) unsigned DEFAULT NULL, + `range` tinyint(2) unsigned DEFAULT NULL, + `slots` tinyint(2) unsigned DEFAULT NULL, + `job_all` tinyint(1) unsigned DEFAULT NULL, + `job_acolyte` tinyint(1) unsigned DEFAULT NULL, + `job_alchemist` tinyint(1) unsigned DEFAULT NULL, + `job_archer` tinyint(1) unsigned DEFAULT NULL, + `job_assassin` tinyint(1) unsigned DEFAULT NULL, + `job_barddancer` tinyint(1) unsigned DEFAULT NULL, + `job_blacksmith` tinyint(1) unsigned DEFAULT NULL, + `job_crusader` tinyint(1) unsigned DEFAULT NULL, + `job_gunslinger` tinyint(1) unsigned DEFAULT NULL, + `job_hunter` tinyint(1) unsigned DEFAULT NULL, + `job_kagerouoboro` tinyint(1) unsigned DEFAULT NULL, + `job_knight` tinyint(1) unsigned DEFAULT NULL, + `job_mage` tinyint(1) unsigned DEFAULT NULL, + `job_merchant` tinyint(1) unsigned DEFAULT NULL, + `job_monk` tinyint(1) unsigned DEFAULT NULL, + `job_ninja` tinyint(1) unsigned DEFAULT NULL, + `job_novice` tinyint(1) unsigned DEFAULT NULL, + `job_priest` tinyint(1) unsigned DEFAULT NULL, + `job_rebellion` tinyint(1) unsigned DEFAULT NULL, + `job_rogue` tinyint(1) unsigned DEFAULT NULL, + `job_sage` tinyint(1) unsigned DEFAULT NULL, + `job_soullinker` tinyint(1) unsigned DEFAULT NULL, + `job_stargladiator` tinyint(1) unsigned DEFAULT NULL, + `job_summoner` tinyint(1) unsigned DEFAULT NULL, + `job_supernovice` tinyint(1) unsigned DEFAULT NULL, + `job_swordman` tinyint(1) unsigned DEFAULT NULL, + `job_taekwon` tinyint(1) unsigned DEFAULT NULL, + `job_thief` tinyint(1) unsigned DEFAULT NULL, + `job_wizard` tinyint(1) unsigned DEFAULT NULL, + `class_all` tinyint(1) unsigned DEFAULT NULL, + `class_normal` tinyint(1) unsigned DEFAULT NULL, + `class_upper` tinyint(1) unsigned DEFAULT NULL, + `class_baby` tinyint(1) unsigned DEFAULT NULL, + `class_third` tinyint(1) unsigned DEFAULT NULL, + `class_third_upper` tinyint(1) unsigned DEFAULT NULL, + `class_third_baby` tinyint(1) unsigned DEFAULT NULL, + `gender` varchar(10) DEFAULT NULL, + `location_head_top` tinyint(1) unsigned DEFAULT NULL, + `location_head_mid` tinyint(1) unsigned DEFAULT NULL, + `location_head_low` tinyint(1) unsigned DEFAULT NULL, + `location_armor` tinyint(1) unsigned DEFAULT NULL, + `location_right_hand` tinyint(1) unsigned DEFAULT NULL, + `location_left_hand` tinyint(1) unsigned DEFAULT NULL, + `location_garment` tinyint(1) unsigned DEFAULT NULL, + `location_shoes` tinyint(1) unsigned DEFAULT NULL, + `location_right_accessory` tinyint(1) unsigned DEFAULT NULL, + `location_left_accessory` tinyint(1) unsigned DEFAULT NULL, + `location_costume_head_top` tinyint(1) unsigned DEFAULT NULL, + `location_costume_head_mid` tinyint(1) unsigned DEFAULT NULL, + `location_costume_head_low` tinyint(1) unsigned DEFAULT NULL, + `location_costume_garment` tinyint(1) unsigned DEFAULT NULL, + `location_ammo` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_armor` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_weapon` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_shield` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_shoes` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_right_accessory` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_left_accessory` tinyint(1) unsigned DEFAULT NULL, + `weapon_level` tinyint(1) unsigned DEFAULT NULL, + `equip_level_min` tinyint(3) unsigned DEFAULT NULL, + `equip_level_max` tinyint(3) unsigned DEFAULT NULL, + `refineable` tinyint(1) unsigned DEFAULT NULL, + `view` smallint(5) unsigned DEFAULT NULL, + `alias_name` varchar(50) DEFAULT NULL, + `flag_buyingstore` tinyint(1) unsigned DEFAULT NULL, + `flag_deadbranch` tinyint(1) unsigned DEFAULT NULL, + `flag_container` tinyint(1) unsigned DEFAULT NULL, + `flag_uniqueid` tinyint(1) unsigned DEFAULT NULL, + `flag_bindonequip` tinyint(1) unsigned DEFAULT NULL, + `flag_dropannounce` tinyint(1) unsigned DEFAULT NULL, + `flag_noconsume` tinyint(1) unsigned DEFAULT NULL, + `flag_dropeffect` varchar(20) DEFAULT NULL, + `delay_duration` bigint(20) unsigned DEFAULT NULL, + `delay_status` varchar(30) DEFAULT NULL, + `stack_amount` smallint(5) unsigned DEFAULT NULL, + `stack_inventory` tinyint(1) unsigned DEFAULT NULL, + `stack_cart` tinyint(1) unsigned DEFAULT NULL, + `stack_storage` tinyint(1) unsigned DEFAULT NULL, + `stack_guildstorage` tinyint(1) unsigned DEFAULT NULL, + `nouse_override` smallint(5) unsigned DEFAULT NULL, + `nouse_sitting` tinyint(1) unsigned DEFAULT NULL, + `trade_override` smallint(5) unsigned DEFAULT NULL, + `trade_nodrop` tinyint(1) unsigned DEFAULT NULL, + `trade_notrade` tinyint(1) unsigned DEFAULT NULL, + `trade_tradepartner` tinyint(1) unsigned DEFAULT NULL, + `trade_nosell` tinyint(1) unsigned DEFAULT NULL, + `trade_nocart` tinyint(1) unsigned DEFAULT NULL, + `trade_nostorage` tinyint(1) unsigned DEFAULT NULL, + `trade_noguildstorage` tinyint(1) unsigned DEFAULT NULL, + `trade_nomail` tinyint(1) unsigned DEFAULT NULL, + `trade_noauction` tinyint(1) unsigned DEFAULT NULL, + `script` text, + `equip_script` text, + `unequip_script` text, + PRIMARY KEY (`id`), + UNIQUE INDEX `UniqueAegisName` (`name_aegis`) +) ENGINE=MyISAM; diff --git a/doc/yaml/sql/item_db_equip.sql b/doc/yaml/sql/item_db_equip.sql new file mode 100644 index 0000000000..9f02662b66 --- /dev/null +++ b/doc/yaml/sql/item_db_equip.sql @@ -0,0 +1,3 @@ +# +# Table data for table `item_db` +# diff --git a/doc/yaml/sql/item_db_etc.sql b/doc/yaml/sql/item_db_etc.sql new file mode 100644 index 0000000000..9f02662b66 --- /dev/null +++ b/doc/yaml/sql/item_db_etc.sql @@ -0,0 +1,3 @@ +# +# Table data for table `item_db` +# diff --git a/doc/yaml/sql/item_db_re.sql b/doc/yaml/sql/item_db_re.sql new file mode 100644 index 0000000000..36c5a37e74 --- /dev/null +++ b/doc/yaml/sql/item_db_re.sql @@ -0,0 +1,116 @@ +# +# Table structure for table `item_db_re` +# + +DROP TABLE IF EXISTS `item_db_re`; +CREATE TABLE `item_db_re` ( + `id` int(10) unsigned NOT NULL DEFAULT '0', + `name_aegis` varchar(50) NOT NULL DEFAULT '', + `name_english` varchar(50) NOT NULL DEFAULT '', + `type` varchar(20) DEFAULT NULL, + `subtype` varchar(20) DEFAULT NULL, + `price_buy` mediumint(8) unsigned DEFAULT NULL, + `price_sell` mediumint(8) unsigned DEFAULT NULL, + `weight` smallint(5) unsigned DEFAULT NULL, + `attack` smallint(5) unsigned DEFAULT NULL, + `magic_attack` smallint(5) unsigned DEFAULT NULL, + `defense` smallint(5) unsigned DEFAULT NULL, + `range` tinyint(2) unsigned DEFAULT NULL, + `slots` tinyint(2) unsigned DEFAULT NULL, + `job_all` tinyint(1) unsigned DEFAULT NULL, + `job_acolyte` tinyint(1) unsigned DEFAULT NULL, + `job_alchemist` tinyint(1) unsigned DEFAULT NULL, + `job_archer` tinyint(1) unsigned DEFAULT NULL, + `job_assassin` tinyint(1) unsigned DEFAULT NULL, + `job_barddancer` tinyint(1) unsigned DEFAULT NULL, + `job_blacksmith` tinyint(1) unsigned DEFAULT NULL, + `job_crusader` tinyint(1) unsigned DEFAULT NULL, + `job_gunslinger` tinyint(1) unsigned DEFAULT NULL, + `job_hunter` tinyint(1) unsigned DEFAULT NULL, + `job_kagerouoboro` tinyint(1) unsigned DEFAULT NULL, + `job_knight` tinyint(1) unsigned DEFAULT NULL, + `job_mage` tinyint(1) unsigned DEFAULT NULL, + `job_merchant` tinyint(1) unsigned DEFAULT NULL, + `job_monk` tinyint(1) unsigned DEFAULT NULL, + `job_ninja` tinyint(1) unsigned DEFAULT NULL, + `job_novice` tinyint(1) unsigned DEFAULT NULL, + `job_priest` tinyint(1) unsigned DEFAULT NULL, + `job_rebellion` tinyint(1) unsigned DEFAULT NULL, + `job_rogue` tinyint(1) unsigned DEFAULT NULL, + `job_sage` tinyint(1) unsigned DEFAULT NULL, + `job_soullinker` tinyint(1) unsigned DEFAULT NULL, + `job_stargladiator` tinyint(1) unsigned DEFAULT NULL, + `job_summoner` tinyint(1) unsigned DEFAULT NULL, + `job_supernovice` tinyint(1) unsigned DEFAULT NULL, + `job_swordman` tinyint(1) unsigned DEFAULT NULL, + `job_taekwon` tinyint(1) unsigned DEFAULT NULL, + `job_thief` tinyint(1) unsigned DEFAULT NULL, + `job_wizard` tinyint(1) unsigned DEFAULT NULL, + `class_all` tinyint(1) unsigned DEFAULT NULL, + `class_normal` tinyint(1) unsigned DEFAULT NULL, + `class_upper` tinyint(1) unsigned DEFAULT NULL, + `class_baby` tinyint(1) unsigned DEFAULT NULL, + `class_third` tinyint(1) unsigned DEFAULT NULL, + `class_third_upper` tinyint(1) unsigned DEFAULT NULL, + `class_third_baby` tinyint(1) unsigned DEFAULT NULL, + `gender` varchar(10) DEFAULT NULL, + `location_head_top` tinyint(1) unsigned DEFAULT NULL, + `location_head_mid` tinyint(1) unsigned DEFAULT NULL, + `location_head_low` tinyint(1) unsigned DEFAULT NULL, + `location_armor` tinyint(1) unsigned DEFAULT NULL, + `location_right_hand` tinyint(1) unsigned DEFAULT NULL, + `location_left_hand` tinyint(1) unsigned DEFAULT NULL, + `location_garment` tinyint(1) unsigned DEFAULT NULL, + `location_shoes` tinyint(1) unsigned DEFAULT NULL, + `location_right_accessory` tinyint(1) unsigned DEFAULT NULL, + `location_left_accessory` tinyint(1) unsigned DEFAULT NULL, + `location_costume_head_top` tinyint(1) unsigned DEFAULT NULL, + `location_costume_head_mid` tinyint(1) unsigned DEFAULT NULL, + `location_costume_head_low` tinyint(1) unsigned DEFAULT NULL, + `location_costume_garment` tinyint(1) unsigned DEFAULT NULL, + `location_ammo` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_armor` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_weapon` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_shield` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_shoes` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_right_accessory` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_left_accessory` tinyint(1) unsigned DEFAULT NULL, + `weapon_level` tinyint(1) unsigned DEFAULT NULL, + `equip_level_min` tinyint(3) unsigned DEFAULT NULL, + `equip_level_max` tinyint(3) unsigned DEFAULT NULL, + `refineable` tinyint(1) unsigned DEFAULT NULL, + `view` smallint(5) unsigned DEFAULT NULL, + `alias_name` varchar(50) DEFAULT NULL, + `flag_buyingstore` tinyint(1) unsigned DEFAULT NULL, + `flag_deadbranch` tinyint(1) unsigned DEFAULT NULL, + `flag_container` tinyint(1) unsigned DEFAULT NULL, + `flag_uniqueid` tinyint(1) unsigned DEFAULT NULL, + `flag_bindonequip` tinyint(1) unsigned DEFAULT NULL, + `flag_dropannounce` tinyint(1) unsigned DEFAULT NULL, + `flag_noconsume` tinyint(1) unsigned DEFAULT NULL, + `flag_dropeffect` varchar(20) DEFAULT NULL, + `delay_duration` bigint(20) unsigned DEFAULT NULL, + `delay_status` varchar(30) DEFAULT NULL, + `stack_amount` smallint(5) unsigned DEFAULT NULL, + `stack_inventory` tinyint(1) unsigned DEFAULT NULL, + `stack_cart` tinyint(1) unsigned DEFAULT NULL, + `stack_storage` tinyint(1) unsigned DEFAULT NULL, + `stack_guildstorage` tinyint(1) unsigned DEFAULT NULL, + `nouse_override` smallint(5) unsigned DEFAULT NULL, + `nouse_sitting` tinyint(1) unsigned DEFAULT NULL, + `trade_override` smallint(5) unsigned DEFAULT NULL, + `trade_nodrop` tinyint(1) unsigned DEFAULT NULL, + `trade_notrade` tinyint(1) unsigned DEFAULT NULL, + `trade_tradepartner` tinyint(1) unsigned DEFAULT NULL, + `trade_nosell` tinyint(1) unsigned DEFAULT NULL, + `trade_nocart` tinyint(1) unsigned DEFAULT NULL, + `trade_nostorage` tinyint(1) unsigned DEFAULT NULL, + `trade_noguildstorage` tinyint(1) unsigned DEFAULT NULL, + `trade_nomail` tinyint(1) unsigned DEFAULT NULL, + `trade_noauction` tinyint(1) unsigned DEFAULT NULL, + `script` text, + `equip_script` text, + `unequip_script` text, + PRIMARY KEY (`id`), + UNIQUE INDEX `UniqueAegisName` (`name_aegis`) +) ENGINE=MyISAM; diff --git a/doc/yaml/sql/item_db_re_equip.sql b/doc/yaml/sql/item_db_re_equip.sql new file mode 100644 index 0000000000..c5916d98e5 --- /dev/null +++ b/doc/yaml/sql/item_db_re_equip.sql @@ -0,0 +1,3 @@ +# +# Table data for table `item_db_re` +# diff --git a/doc/yaml/sql/item_db_re_etc.sql b/doc/yaml/sql/item_db_re_etc.sql new file mode 100644 index 0000000000..c5916d98e5 --- /dev/null +++ b/doc/yaml/sql/item_db_re_etc.sql @@ -0,0 +1,3 @@ +# +# Table data for table `item_db_re` +# diff --git a/doc/yaml/sql/item_db_re_usable.sql b/doc/yaml/sql/item_db_re_usable.sql new file mode 100644 index 0000000000..c5916d98e5 --- /dev/null +++ b/doc/yaml/sql/item_db_re_usable.sql @@ -0,0 +1,3 @@ +# +# Table data for table `item_db_re` +# diff --git a/doc/yaml/sql/item_db_usable.sql b/doc/yaml/sql/item_db_usable.sql new file mode 100644 index 0000000000..9f02662b66 --- /dev/null +++ b/doc/yaml/sql/item_db_usable.sql @@ -0,0 +1,3 @@ +# +# Table data for table `item_db` +# diff --git a/doc/yaml/sql/mob_db.sql b/doc/yaml/sql/mob_db.sql new file mode 100644 index 0000000000..f4f4cc1f1b --- /dev/null +++ b/doc/yaml/sql/mob_db.sql @@ -0,0 +1,158 @@ +# +# Table structure for table `mob_db` +# + +DROP TABLE IF EXISTS `mob_db`; +CREATE TABLE `mob_db` ( + `id` int(11) unsigned NOT NULL, + `name_aegis` varchar(24) NOT NULL, + `name_english` text NOT NULL, + `name_japanese` text DEFAULT NULL, + `level` smallint(6) unsigned DEFAULT NULL, + `hp` int(11) unsigned DEFAULT NULL, + `sp` mediumint(9) unsigned DEFAULT NULL, + `base_exp` int(11) unsigned DEFAULT NULL, + `job_exp` int(11) unsigned DEFAULT NULL, + `mvp_exp` int(11) unsigned DEFAULT NULL, + `attack` smallint(6) unsigned DEFAULT NULL, + `attack2` smallint(6) unsigned DEFAULT NULL, + `defense` smallint(6) unsigned DEFAULT NULL, + `magic_defense` smallint(6) unsigned DEFAULT NULL, + `str` smallint(6) unsigned DEFAULT NULL, + `agi` smallint(6) unsigned DEFAULT NULL, + `vit` smallint(6) unsigned DEFAULT NULL, + `int` smallint(6) unsigned DEFAULT NULL, + `dex` smallint(6) unsigned DEFAULT NULL, + `luk` smallint(6) unsigned DEFAULT NULL, + `attack_range` tinyint(4) unsigned DEFAULT NULL, + `skill_range` tinyint(4) unsigned DEFAULT NULL, + `chase_range` tinyint(4) unsigned DEFAULT NULL, + `size` varchar(24) DEFAULT NULL, + `race` varchar(24) DEFAULT NULL, + `racegroup_goblin` tinyint(1) unsigned DEFAULT NULL, + `racegroup_kobold` tinyint(1) unsigned DEFAULT NULL, + `racegroup_orc` tinyint(1) unsigned DEFAULT NULL, + `racegroup_golem` tinyint(1) unsigned DEFAULT NULL, + `racegroup_guardian` tinyint(1) unsigned DEFAULT NULL, + `racegroup_ninja` tinyint(1) unsigned DEFAULT NULL, + `racegroup_gvg` tinyint(1) unsigned DEFAULT NULL, + `racegroup_battlefield` tinyint(1) unsigned DEFAULT NULL, + `racegroup_treasure` tinyint(1) unsigned DEFAULT NULL, + `racegroup_biolab` tinyint(1) unsigned DEFAULT NULL, + `racegroup_manuk` tinyint(1) unsigned DEFAULT NULL, + `racegroup_splendide` tinyint(1) unsigned DEFAULT NULL, + `racegroup_scaraba` tinyint(1) unsigned DEFAULT NULL, + `racegroup_ogh_atk_def` tinyint(1) unsigned DEFAULT NULL, + `racegroup_ogh_hidden` tinyint(1) unsigned DEFAULT NULL, + `racegroup_bio5_swordman_thief` tinyint(1) unsigned DEFAULT NULL, + `racegroup_bio5_acolyte_merchant` tinyint(1) unsigned DEFAULT NULL, + `racegroup_bio5_mage_archer` tinyint(1) unsigned DEFAULT NULL, + `racegroup_bio5_mvp` tinyint(1) unsigned DEFAULT NULL, + `racegroup_clocktower` tinyint(1) unsigned DEFAULT NULL, + `racegroup_thanatos` tinyint(1) unsigned DEFAULT NULL, + `racegroup_faceworm` tinyint(1) unsigned DEFAULT NULL, + `racegroup_hearthunter` tinyint(1) unsigned DEFAULT NULL, + `racegroup_rockridge` tinyint(1) unsigned DEFAULT NULL, + `racegroup_werner_lab` tinyint(1) unsigned DEFAULT NULL, + `racegroup_temple_demon` tinyint(1) unsigned DEFAULT NULL, + `racegroup_illusion_vampire` tinyint(1) unsigned DEFAULT NULL, + `element` varchar(24) DEFAULT NULL, + `element_level` tinyint(4) unsigned DEFAULT NULL, + `walk_speed` smallint(6) unsigned DEFAULT NULL, + `attack_delay` smallint(6) unsigned DEFAULT NULL, + `attack_motion` smallint(6) unsigned DEFAULT NULL, + `damage_motion` smallint(6) unsigned DEFAULT NULL, + `damage_taken` smallint(6) unsigned DEFAULT NULL, + `ai` varchar(2) DEFAULT NULL, + `class` varchar(50) DEFAULT NULL, + `mode_canmove` tinyint(1) unsigned DEFAULT NULL, + `mode_looter` tinyint(1) unsigned DEFAULT NULL, + `mode_aggressive` tinyint(1) unsigned DEFAULT NULL, + `mode_assist` tinyint(1) unsigned DEFAULT NULL, + `mode_castsensoridle` tinyint(1) unsigned DEFAULT NULL, + `mode_norandomwalk` tinyint(1) unsigned DEFAULT NULL, + `mode_nocast` tinyint(1) unsigned DEFAULT NULL, + `mode_canattack` tinyint(1) unsigned DEFAULT NULL, + `mode_castsensorchase` tinyint(1) unsigned DEFAULT NULL, + `mode_changechase` tinyint(1) unsigned DEFAULT NULL, + `mode_angry` tinyint(1) unsigned DEFAULT NULL, + `mode_changetargetmelee` tinyint(1) unsigned DEFAULT NULL, + `mode_changetargetchase` tinyint(1) unsigned DEFAULT NULL, + `mode_targetweak` tinyint(1) unsigned DEFAULT NULL, + `mode_randomtarget` tinyint(1) unsigned DEFAULT NULL, + `mode_ignoremelee` tinyint(1) unsigned DEFAULT NULL, + `mode_ignoremagic` tinyint(1) unsigned DEFAULT NULL, + `mode_ignoreranged` tinyint(1) unsigned DEFAULT NULL, + `mode_mvp` tinyint(1) unsigned DEFAULT NULL, + `mode_ignoremisc` tinyint(1) unsigned DEFAULT NULL, + `mode_knockbackimmune` tinyint(1) unsigned DEFAULT NULL, + `mode_teleportblock` tinyint(1) unsigned DEFAULT NULL, + `mode_fixeditemdrop` tinyint(1) unsigned DEFAULT NULL, + `mode_detector` tinyint(1) unsigned DEFAULT NULL, + `mode_statusimmune` tinyint(1) unsigned DEFAULT NULL, + `mode_skillimmune` tinyint(1) unsigned DEFAULT NULL, + `mvpdrop1_item` varchar(50) DEFAULT NULL, + `mvpdrop1_rate` smallint(9) unsigned DEFAULT NULL, + `mvpdrop1_option` varchar(50) DEFAULT NULL, + `mvpdrop1_index` tinyint(2) unsigned DEFAULT NULL, + `mvpdrop2_item` varchar(50) DEFAULT NULL, + `mvpdrop2_rate` smallint(9) unsigned DEFAULT NULL, + `mvpdrop2_option` varchar(50) DEFAULT NULL, + `mvpdrop2_index` tinyint(2) unsigned DEFAULT NULL, + `mvpdrop3_item` varchar(50) DEFAULT NULL, + `mvpdrop3_rate` smallint(9) unsigned DEFAULT NULL, + `mvpdrop3_option` varchar(50) DEFAULT NULL, + `mvpdrop3_index` tinyint(2) unsigned DEFAULT NULL, + `drop1_item` varchar(50) DEFAULT NULL, + `drop1_rate` smallint(9) unsigned DEFAULT NULL, + `drop1_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop1_option` varchar(50) DEFAULT NULL, + `drop1_index` tinyint(2) unsigned DEFAULT NULL, + `drop2_item` varchar(50) DEFAULT NULL, + `drop2_rate` smallint(9) unsigned DEFAULT NULL, + `drop2_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop2_option` varchar(50) DEFAULT NULL, + `drop2_index` tinyint(2) unsigned DEFAULT NULL, + `drop3_item` varchar(50) DEFAULT NULL, + `drop3_rate` smallint(9) unsigned DEFAULT NULL, + `drop3_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop3_option` varchar(50) DEFAULT NULL, + `drop3_index` tinyint(2) unsigned DEFAULT NULL, + `drop4_item` varchar(50) DEFAULT NULL, + `drop4_rate` smallint(9) unsigned DEFAULT NULL, + `drop4_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop4_option` varchar(50) DEFAULT NULL, + `drop4_index` tinyint(2) unsigned DEFAULT NULL, + `drop5_item` varchar(50) DEFAULT NULL, + `drop5_rate` smallint(9) unsigned DEFAULT NULL, + `drop5_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop5_option` varchar(50) DEFAULT NULL, + `drop5_index` tinyint(2) unsigned DEFAULT NULL, + `drop6_item` varchar(50) DEFAULT NULL, + `drop6_rate` smallint(9) unsigned DEFAULT NULL, + `drop6_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop6_option` varchar(50) DEFAULT NULL, + `drop6_index` tinyint(2) unsigned DEFAULT NULL, + `drop7_item` varchar(50) DEFAULT NULL, + `drop7_rate` smallint(9) unsigned DEFAULT NULL, + `drop7_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop7_option` varchar(50) DEFAULT NULL, + `drop7_index` tinyint(2) unsigned DEFAULT NULL, + `drop8_item` varchar(50) DEFAULT NULL, + `drop8_rate` smallint(9) unsigned DEFAULT NULL, + `drop8_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop8_option` varchar(50) DEFAULT NULL, + `drop8_index` tinyint(2) unsigned DEFAULT NULL, + `drop9_item` varchar(50) DEFAULT NULL, + `drop9_rate` smallint(9) unsigned DEFAULT NULL, + `drop9_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop9_option` varchar(50) DEFAULT NULL, + `drop9_index` tinyint(2) unsigned DEFAULT NULL, + `drop10_item` varchar(50) DEFAULT NULL, + `drop10_rate` smallint(9) unsigned DEFAULT NULL, + `drop10_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop10_option` varchar(50) DEFAULT NULL, + `drop10_index` tinyint(2) unsigned DEFAULT NULL, + PRIMARY KEY (`id`), + UNIQUE KEY (`name_aegis`) +) ENGINE=MyISAM; diff --git a/doc/yaml/sql/mob_db2.sql b/doc/yaml/sql/mob_db2.sql new file mode 100644 index 0000000000..741eb1a9a8 --- /dev/null +++ b/doc/yaml/sql/mob_db2.sql @@ -0,0 +1,158 @@ +# +# Table structure for table `mob_db2` +# + +DROP TABLE IF EXISTS `mob_db2`; +CREATE TABLE `mob_db2` ( + `id` int(11) unsigned NOT NULL, + `name_aegis` varchar(24) NOT NULL, + `name_english` text NOT NULL, + `name_japanese` text DEFAULT NULL, + `level` smallint(6) unsigned DEFAULT NULL, + `hp` int(11) unsigned DEFAULT NULL, + `sp` mediumint(9) unsigned DEFAULT NULL, + `base_exp` int(11) unsigned DEFAULT NULL, + `job_exp` int(11) unsigned DEFAULT NULL, + `mvp_exp` int(11) unsigned DEFAULT NULL, + `attack` smallint(6) unsigned DEFAULT NULL, + `attack2` smallint(6) unsigned DEFAULT NULL, + `defense` smallint(6) unsigned DEFAULT NULL, + `magic_defense` smallint(6) unsigned DEFAULT NULL, + `str` smallint(6) unsigned DEFAULT NULL, + `agi` smallint(6) unsigned DEFAULT NULL, + `vit` smallint(6) unsigned DEFAULT NULL, + `int` smallint(6) unsigned DEFAULT NULL, + `dex` smallint(6) unsigned DEFAULT NULL, + `luk` smallint(6) unsigned DEFAULT NULL, + `attack_range` tinyint(4) unsigned DEFAULT NULL, + `skill_range` tinyint(4) unsigned DEFAULT NULL, + `chase_range` tinyint(4) unsigned DEFAULT NULL, + `size` varchar(24) DEFAULT NULL, + `race` varchar(24) DEFAULT NULL, + `racegroup_goblin` tinyint(1) unsigned DEFAULT NULL, + `racegroup_kobold` tinyint(1) unsigned DEFAULT NULL, + `racegroup_orc` tinyint(1) unsigned DEFAULT NULL, + `racegroup_golem` tinyint(1) unsigned DEFAULT NULL, + `racegroup_guardian` tinyint(1) unsigned DEFAULT NULL, + `racegroup_ninja` tinyint(1) unsigned DEFAULT NULL, + `racegroup_gvg` tinyint(1) unsigned DEFAULT NULL, + `racegroup_battlefield` tinyint(1) unsigned DEFAULT NULL, + `racegroup_treasure` tinyint(1) unsigned DEFAULT NULL, + `racegroup_biolab` tinyint(1) unsigned DEFAULT NULL, + `racegroup_manuk` tinyint(1) unsigned DEFAULT NULL, + `racegroup_splendide` tinyint(1) unsigned DEFAULT NULL, + `racegroup_scaraba` tinyint(1) unsigned DEFAULT NULL, + `racegroup_ogh_atk_def` tinyint(1) unsigned DEFAULT NULL, + `racegroup_ogh_hidden` tinyint(1) unsigned DEFAULT NULL, + `racegroup_bio5_swordman_thief` tinyint(1) unsigned DEFAULT NULL, + `racegroup_bio5_acolyte_merchant` tinyint(1) unsigned DEFAULT NULL, + `racegroup_bio5_mage_archer` tinyint(1) unsigned DEFAULT NULL, + `racegroup_bio5_mvp` tinyint(1) unsigned DEFAULT NULL, + `racegroup_clocktower` tinyint(1) unsigned DEFAULT NULL, + `racegroup_thanatos` tinyint(1) unsigned DEFAULT NULL, + `racegroup_faceworm` tinyint(1) unsigned DEFAULT NULL, + `racegroup_hearthunter` tinyint(1) unsigned DEFAULT NULL, + `racegroup_rockridge` tinyint(1) unsigned DEFAULT NULL, + `racegroup_werner_lab` tinyint(1) unsigned DEFAULT NULL, + `racegroup_temple_demon` tinyint(1) unsigned DEFAULT NULL, + `racegroup_illusion_vampire` tinyint(1) unsigned DEFAULT NULL, + `element` varchar(24) DEFAULT NULL, + `element_level` tinyint(4) unsigned DEFAULT NULL, + `walk_speed` smallint(6) unsigned DEFAULT NULL, + `attack_delay` smallint(6) unsigned DEFAULT NULL, + `attack_motion` smallint(6) unsigned DEFAULT NULL, + `damage_motion` smallint(6) unsigned DEFAULT NULL, + `damage_taken` smallint(6) unsigned DEFAULT NULL, + `ai` varchar(2) DEFAULT NULL, + `class` varchar(50) DEFAULT NULL, + `mode_canmove` tinyint(1) unsigned DEFAULT NULL, + `mode_looter` tinyint(1) unsigned DEFAULT NULL, + `mode_aggressive` tinyint(1) unsigned DEFAULT NULL, + `mode_assist` tinyint(1) unsigned DEFAULT NULL, + `mode_castsensoridle` tinyint(1) unsigned DEFAULT NULL, + `mode_norandomwalk` tinyint(1) unsigned DEFAULT NULL, + `mode_nocast` tinyint(1) unsigned DEFAULT NULL, + `mode_canattack` tinyint(1) unsigned DEFAULT NULL, + `mode_castsensorchase` tinyint(1) unsigned DEFAULT NULL, + `mode_changechase` tinyint(1) unsigned DEFAULT NULL, + `mode_angry` tinyint(1) unsigned DEFAULT NULL, + `mode_changetargetmelee` tinyint(1) unsigned DEFAULT NULL, + `mode_changetargetchase` tinyint(1) unsigned DEFAULT NULL, + `mode_targetweak` tinyint(1) unsigned DEFAULT NULL, + `mode_randomtarget` tinyint(1) unsigned DEFAULT NULL, + `mode_ignoremelee` tinyint(1) unsigned DEFAULT NULL, + `mode_ignoremagic` tinyint(1) unsigned DEFAULT NULL, + `mode_ignoreranged` tinyint(1) unsigned DEFAULT NULL, + `mode_mvp` tinyint(1) unsigned DEFAULT NULL, + `mode_ignoremisc` tinyint(1) unsigned DEFAULT NULL, + `mode_knockbackimmune` tinyint(1) unsigned DEFAULT NULL, + `mode_teleportblock` tinyint(1) unsigned DEFAULT NULL, + `mode_fixeditemdrop` tinyint(1) unsigned DEFAULT NULL, + `mode_detector` tinyint(1) unsigned DEFAULT NULL, + `mode_statusimmune` tinyint(1) unsigned DEFAULT NULL, + `mode_skillimmune` tinyint(1) unsigned DEFAULT NULL, + `mvpdrop1_item` varchar(50) DEFAULT NULL, + `mvpdrop1_rate` smallint(9) unsigned DEFAULT NULL, + `mvpdrop1_option` varchar(50) DEFAULT NULL, + `mvpdrop1_index` tinyint(2) unsigned DEFAULT NULL, + `mvpdrop2_item` varchar(50) DEFAULT NULL, + `mvpdrop2_rate` smallint(9) unsigned DEFAULT NULL, + `mvpdrop2_option` varchar(50) DEFAULT NULL, + `mvpdrop2_index` tinyint(2) unsigned DEFAULT NULL, + `mvpdrop3_item` varchar(50) DEFAULT NULL, + `mvpdrop3_rate` smallint(9) unsigned DEFAULT NULL, + `mvpdrop3_option` varchar(50) DEFAULT NULL, + `mvpdrop3_index` tinyint(2) unsigned DEFAULT NULL, + `drop1_item` varchar(50) DEFAULT NULL, + `drop1_rate` smallint(9) unsigned DEFAULT NULL, + `drop1_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop1_option` varchar(50) DEFAULT NULL, + `drop1_index` tinyint(2) unsigned DEFAULT NULL, + `drop2_item` varchar(50) DEFAULT NULL, + `drop2_rate` smallint(9) unsigned DEFAULT NULL, + `drop2_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop2_option` varchar(50) DEFAULT NULL, + `drop2_index` tinyint(2) unsigned DEFAULT NULL, + `drop3_item` varchar(50) DEFAULT NULL, + `drop3_rate` smallint(9) unsigned DEFAULT NULL, + `drop3_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop3_option` varchar(50) DEFAULT NULL, + `drop3_index` tinyint(2) unsigned DEFAULT NULL, + `drop4_item` varchar(50) DEFAULT NULL, + `drop4_rate` smallint(9) unsigned DEFAULT NULL, + `drop4_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop4_option` varchar(50) DEFAULT NULL, + `drop4_index` tinyint(2) unsigned DEFAULT NULL, + `drop5_item` varchar(50) DEFAULT NULL, + `drop5_rate` smallint(9) unsigned DEFAULT NULL, + `drop5_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop5_option` varchar(50) DEFAULT NULL, + `drop5_index` tinyint(2) unsigned DEFAULT NULL, + `drop6_item` varchar(50) DEFAULT NULL, + `drop6_rate` smallint(9) unsigned DEFAULT NULL, + `drop6_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop6_option` varchar(50) DEFAULT NULL, + `drop6_index` tinyint(2) unsigned DEFAULT NULL, + `drop7_item` varchar(50) DEFAULT NULL, + `drop7_rate` smallint(9) unsigned DEFAULT NULL, + `drop7_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop7_option` varchar(50) DEFAULT NULL, + `drop7_index` tinyint(2) unsigned DEFAULT NULL, + `drop8_item` varchar(50) DEFAULT NULL, + `drop8_rate` smallint(9) unsigned DEFAULT NULL, + `drop8_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop8_option` varchar(50) DEFAULT NULL, + `drop8_index` tinyint(2) unsigned DEFAULT NULL, + `drop9_item` varchar(50) DEFAULT NULL, + `drop9_rate` smallint(9) unsigned DEFAULT NULL, + `drop9_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop9_option` varchar(50) DEFAULT NULL, + `drop9_index` tinyint(2) unsigned DEFAULT NULL, + `drop10_item` varchar(50) DEFAULT NULL, + `drop10_rate` smallint(9) unsigned DEFAULT NULL, + `drop10_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop10_option` varchar(50) DEFAULT NULL, + `drop10_index` tinyint(2) unsigned DEFAULT NULL, + PRIMARY KEY (`id`), + UNIQUE KEY (`name_aegis`) +) ENGINE=MyISAM; diff --git a/doc/yaml/sql/mob_db2_re.sql b/doc/yaml/sql/mob_db2_re.sql new file mode 100644 index 0000000000..98307f55ef --- /dev/null +++ b/doc/yaml/sql/mob_db2_re.sql @@ -0,0 +1,158 @@ +# +# Table structure for table `mob_db2_re` +# + +DROP TABLE IF EXISTS `mob_db2_re`; +CREATE TABLE `mob_db2_re` ( + `id` int(11) unsigned NOT NULL, + `name_aegis` varchar(24) NOT NULL, + `name_english` text NOT NULL, + `name_japanese` text DEFAULT NULL, + `level` smallint(6) unsigned DEFAULT NULL, + `hp` int(11) unsigned DEFAULT NULL, + `sp` mediumint(9) unsigned DEFAULT NULL, + `base_exp` int(11) unsigned DEFAULT NULL, + `job_exp` int(11) unsigned DEFAULT NULL, + `mvp_exp` int(11) unsigned DEFAULT NULL, + `attack` smallint(6) unsigned DEFAULT NULL, + `attack2` smallint(6) unsigned DEFAULT NULL, + `defense` smallint(6) unsigned DEFAULT NULL, + `magic_defense` smallint(6) unsigned DEFAULT NULL, + `str` smallint(6) unsigned DEFAULT NULL, + `agi` smallint(6) unsigned DEFAULT NULL, + `vit` smallint(6) unsigned DEFAULT NULL, + `int` smallint(6) unsigned DEFAULT NULL, + `dex` smallint(6) unsigned DEFAULT NULL, + `luk` smallint(6) unsigned DEFAULT NULL, + `attack_range` tinyint(4) unsigned DEFAULT NULL, + `skill_range` tinyint(4) unsigned DEFAULT NULL, + `chase_range` tinyint(4) unsigned DEFAULT NULL, + `size` varchar(24) DEFAULT NULL, + `race` varchar(24) DEFAULT NULL, + `racegroup_goblin` tinyint(1) unsigned DEFAULT NULL, + `racegroup_kobold` tinyint(1) unsigned DEFAULT NULL, + `racegroup_orc` tinyint(1) unsigned DEFAULT NULL, + `racegroup_golem` tinyint(1) unsigned DEFAULT NULL, + `racegroup_guardian` tinyint(1) unsigned DEFAULT NULL, + `racegroup_ninja` tinyint(1) unsigned DEFAULT NULL, + `racegroup_gvg` tinyint(1) unsigned DEFAULT NULL, + `racegroup_battlefield` tinyint(1) unsigned DEFAULT NULL, + `racegroup_treasure` tinyint(1) unsigned DEFAULT NULL, + `racegroup_biolab` tinyint(1) unsigned DEFAULT NULL, + `racegroup_manuk` tinyint(1) unsigned DEFAULT NULL, + `racegroup_splendide` tinyint(1) unsigned DEFAULT NULL, + `racegroup_scaraba` tinyint(1) unsigned DEFAULT NULL, + `racegroup_ogh_atk_def` tinyint(1) unsigned DEFAULT NULL, + `racegroup_ogh_hidden` tinyint(1) unsigned DEFAULT NULL, + `racegroup_bio5_swordman_thief` tinyint(1) unsigned DEFAULT NULL, + `racegroup_bio5_acolyte_merchant` tinyint(1) unsigned DEFAULT NULL, + `racegroup_bio5_mage_archer` tinyint(1) unsigned DEFAULT NULL, + `racegroup_bio5_mvp` tinyint(1) unsigned DEFAULT NULL, + `racegroup_clocktower` tinyint(1) unsigned DEFAULT NULL, + `racegroup_thanatos` tinyint(1) unsigned DEFAULT NULL, + `racegroup_faceworm` tinyint(1) unsigned DEFAULT NULL, + `racegroup_hearthunter` tinyint(1) unsigned DEFAULT NULL, + `racegroup_rockridge` tinyint(1) unsigned DEFAULT NULL, + `racegroup_werner_lab` tinyint(1) unsigned DEFAULT NULL, + `racegroup_temple_demon` tinyint(1) unsigned DEFAULT NULL, + `racegroup_illusion_vampire` tinyint(1) unsigned DEFAULT NULL, + `element` varchar(24) DEFAULT NULL, + `element_level` tinyint(4) unsigned DEFAULT NULL, + `walk_speed` smallint(6) unsigned DEFAULT NULL, + `attack_delay` smallint(6) unsigned DEFAULT NULL, + `attack_motion` smallint(6) unsigned DEFAULT NULL, + `damage_motion` smallint(6) unsigned DEFAULT NULL, + `damage_taken` smallint(6) unsigned DEFAULT NULL, + `ai` varchar(2) DEFAULT NULL, + `class` varchar(50) DEFAULT NULL, + `mode_canmove` tinyint(1) unsigned DEFAULT NULL, + `mode_looter` tinyint(1) unsigned DEFAULT NULL, + `mode_aggressive` tinyint(1) unsigned DEFAULT NULL, + `mode_assist` tinyint(1) unsigned DEFAULT NULL, + `mode_castsensoridle` tinyint(1) unsigned DEFAULT NULL, + `mode_norandomwalk` tinyint(1) unsigned DEFAULT NULL, + `mode_nocast` tinyint(1) unsigned DEFAULT NULL, + `mode_canattack` tinyint(1) unsigned DEFAULT NULL, + `mode_castsensorchase` tinyint(1) unsigned DEFAULT NULL, + `mode_changechase` tinyint(1) unsigned DEFAULT NULL, + `mode_angry` tinyint(1) unsigned DEFAULT NULL, + `mode_changetargetmelee` tinyint(1) unsigned DEFAULT NULL, + `mode_changetargetchase` tinyint(1) unsigned DEFAULT NULL, + `mode_targetweak` tinyint(1) unsigned DEFAULT NULL, + `mode_randomtarget` tinyint(1) unsigned DEFAULT NULL, + `mode_ignoremelee` tinyint(1) unsigned DEFAULT NULL, + `mode_ignoremagic` tinyint(1) unsigned DEFAULT NULL, + `mode_ignoreranged` tinyint(1) unsigned DEFAULT NULL, + `mode_mvp` tinyint(1) unsigned DEFAULT NULL, + `mode_ignoremisc` tinyint(1) unsigned DEFAULT NULL, + `mode_knockbackimmune` tinyint(1) unsigned DEFAULT NULL, + `mode_teleportblock` tinyint(1) unsigned DEFAULT NULL, + `mode_fixeditemdrop` tinyint(1) unsigned DEFAULT NULL, + `mode_detector` tinyint(1) unsigned DEFAULT NULL, + `mode_statusimmune` tinyint(1) unsigned DEFAULT NULL, + `mode_skillimmune` tinyint(1) unsigned DEFAULT NULL, + `mvpdrop1_item` varchar(50) DEFAULT NULL, + `mvpdrop1_rate` smallint(9) unsigned DEFAULT NULL, + `mvpdrop1_option` varchar(50) DEFAULT NULL, + `mvpdrop1_index` tinyint(2) unsigned DEFAULT NULL, + `mvpdrop2_item` varchar(50) DEFAULT NULL, + `mvpdrop2_rate` smallint(9) unsigned DEFAULT NULL, + `mvpdrop2_option` varchar(50) DEFAULT NULL, + `mvpdrop2_index` tinyint(2) unsigned DEFAULT NULL, + `mvpdrop3_item` varchar(50) DEFAULT NULL, + `mvpdrop3_rate` smallint(9) unsigned DEFAULT NULL, + `mvpdrop3_option` varchar(50) DEFAULT NULL, + `mvpdrop3_index` tinyint(2) unsigned DEFAULT NULL, + `drop1_item` varchar(50) DEFAULT NULL, + `drop1_rate` smallint(9) unsigned DEFAULT NULL, + `drop1_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop1_option` varchar(50) DEFAULT NULL, + `drop1_index` tinyint(2) unsigned DEFAULT NULL, + `drop2_item` varchar(50) DEFAULT NULL, + `drop2_rate` smallint(9) unsigned DEFAULT NULL, + `drop2_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop2_option` varchar(50) DEFAULT NULL, + `drop2_index` tinyint(2) unsigned DEFAULT NULL, + `drop3_item` varchar(50) DEFAULT NULL, + `drop3_rate` smallint(9) unsigned DEFAULT NULL, + `drop3_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop3_option` varchar(50) DEFAULT NULL, + `drop3_index` tinyint(2) unsigned DEFAULT NULL, + `drop4_item` varchar(50) DEFAULT NULL, + `drop4_rate` smallint(9) unsigned DEFAULT NULL, + `drop4_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop4_option` varchar(50) DEFAULT NULL, + `drop4_index` tinyint(2) unsigned DEFAULT NULL, + `drop5_item` varchar(50) DEFAULT NULL, + `drop5_rate` smallint(9) unsigned DEFAULT NULL, + `drop5_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop5_option` varchar(50) DEFAULT NULL, + `drop5_index` tinyint(2) unsigned DEFAULT NULL, + `drop6_item` varchar(50) DEFAULT NULL, + `drop6_rate` smallint(9) unsigned DEFAULT NULL, + `drop6_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop6_option` varchar(50) DEFAULT NULL, + `drop6_index` tinyint(2) unsigned DEFAULT NULL, + `drop7_item` varchar(50) DEFAULT NULL, + `drop7_rate` smallint(9) unsigned DEFAULT NULL, + `drop7_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop7_option` varchar(50) DEFAULT NULL, + `drop7_index` tinyint(2) unsigned DEFAULT NULL, + `drop8_item` varchar(50) DEFAULT NULL, + `drop8_rate` smallint(9) unsigned DEFAULT NULL, + `drop8_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop8_option` varchar(50) DEFAULT NULL, + `drop8_index` tinyint(2) unsigned DEFAULT NULL, + `drop9_item` varchar(50) DEFAULT NULL, + `drop9_rate` smallint(9) unsigned DEFAULT NULL, + `drop9_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop9_option` varchar(50) DEFAULT NULL, + `drop9_index` tinyint(2) unsigned DEFAULT NULL, + `drop10_item` varchar(50) DEFAULT NULL, + `drop10_rate` smallint(9) unsigned DEFAULT NULL, + `drop10_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop10_option` varchar(50) DEFAULT NULL, + `drop10_index` tinyint(2) unsigned DEFAULT NULL, + PRIMARY KEY (`id`), + UNIQUE KEY (`name_aegis`) +) ENGINE=MyISAM; diff --git a/doc/yaml/sql/mob_db_re.sql b/doc/yaml/sql/mob_db_re.sql new file mode 100644 index 0000000000..223ac2d5df --- /dev/null +++ b/doc/yaml/sql/mob_db_re.sql @@ -0,0 +1,158 @@ +# +# Table structure for table `mob_db_re` +# + +DROP TABLE IF EXISTS `mob_db_re`; +CREATE TABLE `mob_db_re` ( + `id` int(11) unsigned NOT NULL, + `name_aegis` varchar(24) NOT NULL, + `name_english` text NOT NULL, + `name_japanese` text DEFAULT NULL, + `level` smallint(6) unsigned DEFAULT NULL, + `hp` int(11) unsigned DEFAULT NULL, + `sp` mediumint(9) unsigned DEFAULT NULL, + `base_exp` int(11) unsigned DEFAULT NULL, + `job_exp` int(11) unsigned DEFAULT NULL, + `mvp_exp` int(11) unsigned DEFAULT NULL, + `attack` smallint(6) unsigned DEFAULT NULL, + `attack2` smallint(6) unsigned DEFAULT NULL, + `defense` smallint(6) unsigned DEFAULT NULL, + `magic_defense` smallint(6) unsigned DEFAULT NULL, + `str` smallint(6) unsigned DEFAULT NULL, + `agi` smallint(6) unsigned DEFAULT NULL, + `vit` smallint(6) unsigned DEFAULT NULL, + `int` smallint(6) unsigned DEFAULT NULL, + `dex` smallint(6) unsigned DEFAULT NULL, + `luk` smallint(6) unsigned DEFAULT NULL, + `attack_range` tinyint(4) unsigned DEFAULT NULL, + `skill_range` tinyint(4) unsigned DEFAULT NULL, + `chase_range` tinyint(4) unsigned DEFAULT NULL, + `size` varchar(24) DEFAULT NULL, + `race` varchar(24) DEFAULT NULL, + `racegroup_goblin` tinyint(1) unsigned DEFAULT NULL, + `racegroup_kobold` tinyint(1) unsigned DEFAULT NULL, + `racegroup_orc` tinyint(1) unsigned DEFAULT NULL, + `racegroup_golem` tinyint(1) unsigned DEFAULT NULL, + `racegroup_guardian` tinyint(1) unsigned DEFAULT NULL, + `racegroup_ninja` tinyint(1) unsigned DEFAULT NULL, + `racegroup_gvg` tinyint(1) unsigned DEFAULT NULL, + `racegroup_battlefield` tinyint(1) unsigned DEFAULT NULL, + `racegroup_treasure` tinyint(1) unsigned DEFAULT NULL, + `racegroup_biolab` tinyint(1) unsigned DEFAULT NULL, + `racegroup_manuk` tinyint(1) unsigned DEFAULT NULL, + `racegroup_splendide` tinyint(1) unsigned DEFAULT NULL, + `racegroup_scaraba` tinyint(1) unsigned DEFAULT NULL, + `racegroup_ogh_atk_def` tinyint(1) unsigned DEFAULT NULL, + `racegroup_ogh_hidden` tinyint(1) unsigned DEFAULT NULL, + `racegroup_bio5_swordman_thief` tinyint(1) unsigned DEFAULT NULL, + `racegroup_bio5_acolyte_merchant` tinyint(1) unsigned DEFAULT NULL, + `racegroup_bio5_mage_archer` tinyint(1) unsigned DEFAULT NULL, + `racegroup_bio5_mvp` tinyint(1) unsigned DEFAULT NULL, + `racegroup_clocktower` tinyint(1) unsigned DEFAULT NULL, + `racegroup_thanatos` tinyint(1) unsigned DEFAULT NULL, + `racegroup_faceworm` tinyint(1) unsigned DEFAULT NULL, + `racegroup_hearthunter` tinyint(1) unsigned DEFAULT NULL, + `racegroup_rockridge` tinyint(1) unsigned DEFAULT NULL, + `racegroup_werner_lab` tinyint(1) unsigned DEFAULT NULL, + `racegroup_temple_demon` tinyint(1) unsigned DEFAULT NULL, + `racegroup_illusion_vampire` tinyint(1) unsigned DEFAULT NULL, + `element` varchar(24) DEFAULT NULL, + `element_level` tinyint(4) unsigned DEFAULT NULL, + `walk_speed` smallint(6) unsigned DEFAULT NULL, + `attack_delay` smallint(6) unsigned DEFAULT NULL, + `attack_motion` smallint(6) unsigned DEFAULT NULL, + `damage_motion` smallint(6) unsigned DEFAULT NULL, + `damage_taken` smallint(6) unsigned DEFAULT NULL, + `ai` varchar(2) DEFAULT NULL, + `class` varchar(50) DEFAULT NULL, + `mode_canmove` tinyint(1) unsigned DEFAULT NULL, + `mode_looter` tinyint(1) unsigned DEFAULT NULL, + `mode_aggressive` tinyint(1) unsigned DEFAULT NULL, + `mode_assist` tinyint(1) unsigned DEFAULT NULL, + `mode_castsensoridle` tinyint(1) unsigned DEFAULT NULL, + `mode_norandomwalk` tinyint(1) unsigned DEFAULT NULL, + `mode_nocast` tinyint(1) unsigned DEFAULT NULL, + `mode_canattack` tinyint(1) unsigned DEFAULT NULL, + `mode_castsensorchase` tinyint(1) unsigned DEFAULT NULL, + `mode_changechase` tinyint(1) unsigned DEFAULT NULL, + `mode_angry` tinyint(1) unsigned DEFAULT NULL, + `mode_changetargetmelee` tinyint(1) unsigned DEFAULT NULL, + `mode_changetargetchase` tinyint(1) unsigned DEFAULT NULL, + `mode_targetweak` tinyint(1) unsigned DEFAULT NULL, + `mode_randomtarget` tinyint(1) unsigned DEFAULT NULL, + `mode_ignoremelee` tinyint(1) unsigned DEFAULT NULL, + `mode_ignoremagic` tinyint(1) unsigned DEFAULT NULL, + `mode_ignoreranged` tinyint(1) unsigned DEFAULT NULL, + `mode_mvp` tinyint(1) unsigned DEFAULT NULL, + `mode_ignoremisc` tinyint(1) unsigned DEFAULT NULL, + `mode_knockbackimmune` tinyint(1) unsigned DEFAULT NULL, + `mode_teleportblock` tinyint(1) unsigned DEFAULT NULL, + `mode_fixeditemdrop` tinyint(1) unsigned DEFAULT NULL, + `mode_detector` tinyint(1) unsigned DEFAULT NULL, + `mode_statusimmune` tinyint(1) unsigned DEFAULT NULL, + `mode_skillimmune` tinyint(1) unsigned DEFAULT NULL, + `mvpdrop1_item` varchar(50) DEFAULT NULL, + `mvpdrop1_rate` smallint(9) unsigned DEFAULT NULL, + `mvpdrop1_option` varchar(50) DEFAULT NULL, + `mvpdrop1_index` tinyint(2) unsigned DEFAULT NULL, + `mvpdrop2_item` varchar(50) DEFAULT NULL, + `mvpdrop2_rate` smallint(9) unsigned DEFAULT NULL, + `mvpdrop2_option` varchar(50) DEFAULT NULL, + `mvpdrop2_index` tinyint(2) unsigned DEFAULT NULL, + `mvpdrop3_item` varchar(50) DEFAULT NULL, + `mvpdrop3_rate` smallint(9) unsigned DEFAULT NULL, + `mvpdrop3_option` varchar(50) DEFAULT NULL, + `mvpdrop3_index` tinyint(2) unsigned DEFAULT NULL, + `drop1_item` varchar(50) DEFAULT NULL, + `drop1_rate` smallint(9) unsigned DEFAULT NULL, + `drop1_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop1_option` varchar(50) DEFAULT NULL, + `drop1_index` tinyint(2) unsigned DEFAULT NULL, + `drop2_item` varchar(50) DEFAULT NULL, + `drop2_rate` smallint(9) unsigned DEFAULT NULL, + `drop2_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop2_option` varchar(50) DEFAULT NULL, + `drop2_index` tinyint(2) unsigned DEFAULT NULL, + `drop3_item` varchar(50) DEFAULT NULL, + `drop3_rate` smallint(9) unsigned DEFAULT NULL, + `drop3_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop3_option` varchar(50) DEFAULT NULL, + `drop3_index` tinyint(2) unsigned DEFAULT NULL, + `drop4_item` varchar(50) DEFAULT NULL, + `drop4_rate` smallint(9) unsigned DEFAULT NULL, + `drop4_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop4_option` varchar(50) DEFAULT NULL, + `drop4_index` tinyint(2) unsigned DEFAULT NULL, + `drop5_item` varchar(50) DEFAULT NULL, + `drop5_rate` smallint(9) unsigned DEFAULT NULL, + `drop5_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop5_option` varchar(50) DEFAULT NULL, + `drop5_index` tinyint(2) unsigned DEFAULT NULL, + `drop6_item` varchar(50) DEFAULT NULL, + `drop6_rate` smallint(9) unsigned DEFAULT NULL, + `drop6_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop6_option` varchar(50) DEFAULT NULL, + `drop6_index` tinyint(2) unsigned DEFAULT NULL, + `drop7_item` varchar(50) DEFAULT NULL, + `drop7_rate` smallint(9) unsigned DEFAULT NULL, + `drop7_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop7_option` varchar(50) DEFAULT NULL, + `drop7_index` tinyint(2) unsigned DEFAULT NULL, + `drop8_item` varchar(50) DEFAULT NULL, + `drop8_rate` smallint(9) unsigned DEFAULT NULL, + `drop8_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop8_option` varchar(50) DEFAULT NULL, + `drop8_index` tinyint(2) unsigned DEFAULT NULL, + `drop9_item` varchar(50) DEFAULT NULL, + `drop9_rate` smallint(9) unsigned DEFAULT NULL, + `drop9_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop9_option` varchar(50) DEFAULT NULL, + `drop9_index` tinyint(2) unsigned DEFAULT NULL, + `drop10_item` varchar(50) DEFAULT NULL, + `drop10_rate` smallint(9) unsigned DEFAULT NULL, + `drop10_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop10_option` varchar(50) DEFAULT NULL, + `drop10_index` tinyint(2) unsigned DEFAULT NULL, + PRIMARY KEY (`id`), + UNIQUE KEY (`name_aegis`) +) ENGINE=MyISAM; diff --git a/npc/battleground/flavius/flavius01.txt b/npc/battleground/flavius/flavius01.txt index e4f7c93420..74a3be178a 100644 --- a/npc/battleground/flavius/flavius01.txt +++ b/npc/battleground/flavius/flavius01.txt @@ -58,25 +58,21 @@ OnStop: OnTimer1000: stopnpctimer; - if (!getbattleflag("feature.bgqueue")) - initnpctimer; - set .@chk_bat_a01,getmapusers("bat_b01"); - if (.@chk_bat_a01 < 1) { - set $@FlaviusBG1, 0; - if( $@FlaviusBG1_id1 ) { bg_destroy $@FlaviusBG1_id1; set $@FlaviusBG1_id1, 0; } - if( $@FlaviusBG1_id2 ) { bg_destroy $@FlaviusBG1_id2; set $@FlaviusBG1_id2, 0; } - if (getbattleflag("feature.bgqueue")) { + if (bg_get_data($@FlaviusBG1_id1, 0) == 0 && bg_get_data($@FlaviusBG1_id2, 0) == 0) { + donpcevent "countdown#bat_b01::OnStop"; + if (getbattleflag("feature.bgqueue")) + bg_reserve "bat_b01", true; + $@FlaviusBG1 = 0; + if( $@FlaviusBG1_id1 ) { bg_destroy $@FlaviusBG1_id1; $@FlaviusBG1_id1 = 0; } + if( $@FlaviusBG1_id2 ) { bg_destroy $@FlaviusBG1_id2; $@FlaviusBG1_id2 = 0; } + if (getbattleflag("feature.bgqueue")) bg_unbook "bat_b01"; - end; - } else - donpcevent "start#bat_b01::OnReadyCheck"; + end; } - if (getbattleflag("feature.bgqueue")) - initnpctimer; + initnpctimer; end; } - // Flavius Battleground Engine //============================================================ bat_b01,15,15,3 script start#bat_b01 844,{ @@ -139,13 +135,14 @@ OnReset: donpcevent "guardian#bat_b01_b::OnEnable"; donpcevent "cell#bat_b01_a::OnRed"; donpcevent "cell#bat_b01_b::OnRed"; - donpcevent "time#bat_b01::OnEnable"; - disablenpc "Guillaume Vintenar#b01_a"; - disablenpc "Croix Vintenar#b01_b"; - disablenpc "Vintenar#bat_b01_aover"; - disablenpc "Vintenar#bat_b01_bover"; - bg_warp $@FlaviusBG1_id1,"bat_b01",87,75; - bg_warp $@FlaviusBG1_id2,"bat_b01",311,224; + end; + +OnGuillaumeActive: + warp "bat_b01",87,75; + end; + +OnCroixActive: + warp "bat_b01",311,224; end; OnGuillaumeQuit: @@ -181,6 +178,8 @@ OnMyMobDead: enablenpc "Guillaume Vintenar#b01_a"; enablenpc "Croix Vintenar#b01_b"; donpcevent "time#bat_b01::OnStop"; + if (getbattleflag("feature.bgqueue")) + bg_reserve "bat_b01", true; } else { set $@Croix_ScoreBG1,1; @@ -215,6 +214,8 @@ OnMyMobDead: enablenpc "Guillaume Vintenar#b01_a"; enablenpc "Croix Vintenar#b01_b"; donpcevent "time#bat_b01::OnStop"; + if (getbattleflag("feature.bgqueue")) + bg_reserve "bat_b01", true; } else { set $@Guill_ScoreBG1,1; @@ -314,12 +315,14 @@ bat_b01,10,294,3 script Battle Therapist#b01_a 95,{ OnTimer25000: specialeffect EF_SANCTUARY; - enablenpc "bat_b01_rp1_a_warp"; + // enablenpc "bat_b01_rp1_a_warp"; + areapercentheal "bat_b01",0,280,20,300,100,100; + areawarp "bat_b01",0,280,20,300,"bat_b01",87,73; end; -OnTimer26000: - disablenpc "bat_b01_rp1_a_warp"; - end; +// OnTimer26000: + // disablenpc "bat_b01_rp1_a_warp"; + // end; OnTimer26500: stopnpctimer; @@ -332,22 +335,25 @@ OnEnable: end; OnStop: - disablenpc "bat_b01_rp1_a_warp"; + // disablenpc "bat_b01_rp1_a_warp"; disablenpc "Battle Therapist#b01_a"; stopnpctimer; end; } +/* +// replaced by areapercentheal and areawarp to prevent enqueue issue bat_b01,10,290,0 script bat_b01_rp1_a_warp 45,10,10,{ OnInit: disablenpc "bat_b01_rp1_a_warp"; end; -OnTouch_: +OnTouch: percentheal 100,100; warp "bat_b01",87,73; end; } +*/ bat_b01,389,14,3 script Battle Therapist#b01_b 95,{ specialeffect2 EF_HEAL; @@ -359,12 +365,14 @@ bat_b01,389,14,3 script Battle Therapist#b01_b 95,{ OnTimer25000: specialeffect EF_SANCTUARY; - enablenpc "bat_b01_rp1_b_warp"; + // enablenpc "bat_b01_rp1_b_warp"; + areapercentheal "bat_b01",379,0,399,20,100,100; + areawarp "bat_b01",379,0,399,20,"bat_b01",312,225; end; -OnTimer26000: - disablenpc "bat_b01_rp1_b_warp"; - end; +// OnTimer26000: + // disablenpc "bat_b01_rp1_b_warp"; + // end; OnTimer26500: stopnpctimer; @@ -377,15 +385,16 @@ OnEnable: end; OnStop: - disablenpc "bat_b01_rp1_b_warp"; + // disablenpc "bat_b01_rp1_b_warp"; disablenpc "Battle Therapist#b01_b"; stopnpctimer; end; } -bat_b01,389,10,0 script bat_b01_rp1_b_warp 45,9,9,{ +/* +bat_b01,389,10,0 script bat_b01_rp1_b_warp 45,10,10,{ OnInit: - disablenpc "bat_b01_rp1_a_warp"; + disablenpc "bat_b01_rp1_b_warp"; end; OnTouch: @@ -393,6 +402,7 @@ OnTouch: warp "bat_b01",312,225; end; } +*/ bat_b01,87,76,0 script A_CODE#bat_b01 -1,5,5,{ OnTouch: @@ -490,6 +500,8 @@ OnTimer1830000: bg_warp $@FlaviusBG1_id2,"bat_b01",390,10; enablenpc "Vintenar#bat_b01_aover"; enablenpc "Vintenar#bat_b01_bover"; + if (getbattleflag("feature.bgqueue")) + bg_reserve "bat_b01", true; end; OnTimer1900000: @@ -526,11 +538,11 @@ bat_b01,10,294,3 script Vintenar#bat_b01_aover 419,{ set .@A_B_gap,$@Guill_ScoreBG1 - $@Croix_ScoreBG1; if ($@FlaviusBG1_id1 == getcharid(4)) { if (.@A_B_gap > 0) - callfunc "F_BG_Badge",1,"Guillaume","Flavius"; + callfunc "F_BG_Badge",1,"Guillaume","Flavius"; //Guillaume wins else if (.@A_B_gap == 0) - callfunc "F_BG_Badge",0,"Guillaume","Flavius"; + callfunc "F_BG_Badge",0,"Guillaume","Flavius"; //Tie else - callfunc "F_BG_Badge",0,"Guillaume","Flavius"; + callfunc "F_BG_Badge",0,"Guillaume","Flavius"; //Croix wins } else { mes "[Axl Rose]"; @@ -551,11 +563,11 @@ bat_b01,389,14,3 script Vintenar#bat_b01_bover 415,{ set .@A_B_gap,$@Guill_ScoreBG1 - $@Croix_ScoreBG1; if ($@FlaviusBG1_id2 == getcharid(4)) { if (.@A_B_gap > 0) - callfunc "F_BG_Badge",1,"Croix","Flavius"; + callfunc "F_BG_Badge",0,"Croix","Flavius"; //Guillaume wins else if (.@A_B_gap == 0) - callfunc "F_BG_Badge",0,"Croix","Flavius"; + callfunc "F_BG_Badge",0,"Croix","Flavius"; //Tie else - callfunc "F_BG_Badge",1,"Croix","Flavius"; + callfunc "F_BG_Badge",1,"Croix","Flavius"; //Croix wins } else { mes "[Swandery]"; diff --git a/npc/battleground/flavius/flavius02.txt b/npc/battleground/flavius/flavius02.txt index c99bef9d34..875c0b60a1 100644 --- a/npc/battleground/flavius/flavius02.txt +++ b/npc/battleground/flavius/flavius02.txt @@ -59,21 +59,18 @@ OnStop: OnTimer1000: stopnpctimer; - if (!getbattleflag("feature.bgqueue")) - initnpctimer; - set .@chk_bat_a01,getmapusers("bat_b02"); - if (.@chk_bat_a01 < 1) { - set $@FlaviusBG2, 0; - if( $@FlaviusBG2_id1 ) { bg_destroy $@FlaviusBG2_id1; set $@FlaviusBG2_id1, 0; } - if( $@FlaviusBG2_id2 ) { bg_destroy $@FlaviusBG2_id2; set $@FlaviusBG2_id2, 0; } - if (getbattleflag("feature.bgqueue")) { - bg_unbook "bat_b01"; - end; - } else - donpcevent "start#bat_b01::OnReadyCheck"; + if (bg_get_data($@FlaviusBG2_id1, 0) == 0 && bg_get_data($@FlaviusBG2_id2, 0) == 0) { + donpcevent "countdown#bat_b02::OnStop"; + if (getbattleflag("feature.bgqueue")) + bg_reserve "bat_b02", true; + $@FlaviusBG2 = 0; + if( $@FlaviusBG2_id1 ) { bg_destroy $@FlaviusBG2_id1; $@FlaviusBG2_id1 = 0; } + if( $@FlaviusBG2_id2 ) { bg_destroy $@FlaviusBG2_id2; $@FlaviusBG2_id2 = 0; } + if (getbattleflag("feature.bgqueue")) + bg_unbook "bat_b02"; + end; } - if (getbattleflag("feature.bgqueue")) - initnpctimer; + initnpctimer; end; } @@ -89,7 +86,7 @@ OnReadyCheck: if( $@FlaviusBG2 ) end; if (!getbattleflag("feature.bgqueue")) { - set .@Guillaume, getwaitingroomstate(0,"Lieutenant Huvas"); + set .@Guillaume, getwaitingroomstate(0,"Lieutenant Huvas"); set .@Croix, getwaitingroomstate(0,"Lieutenant Yukon"); if( !.@Guillaume && !.@Croix ) { donpcevent "#bat_b02_timer::OnStop"; @@ -102,8 +99,8 @@ OnReadyCheck: set $@FlaviusBG2_Victory, 0; set $@Croix_ScoreBG2, 0; set $@Guill_ScoreBG2, 0; - bg_updatescore "bat_b02",$@Guill_ScoreBG2,$@Croix_ScoreBG2; + if (!getbattleflag("feature.bgqueue")) { donpcevent "Lieutenant Huvas::OnEnterBG"; donpcevent "Lieutenant Yukon::OnEnterBG"; @@ -140,13 +137,14 @@ OnReset: donpcevent "guardian#bat_b02_b::OnEnable"; donpcevent "cell#bat_b02_a::OnRed"; donpcevent "cell#bat_b02_b::OnRed"; - donpcevent "time#bat_b02::OnEnable"; - disablenpc "Guillaume Vintenar#b02_a"; - disablenpc "Croix Vintenar#b02_b"; - disablenpc "Vintenar#bat_b02_aover"; - disablenpc "Vintenar#bat_b02_bover"; - bg_warp $@FlaviusBG2_id1,"bat_b02",87,75; - bg_warp $@FlaviusBG2_id2,"bat_b02",311,224; + end; + +OnGuillaumeActive: + warp "bat_b02",87,75; + end; + +OnCroixActive: + warp "bat_b02",311,224; end; OnGuillaumeQuit: @@ -182,6 +180,8 @@ OnMyMobDead: enablenpc "Guillaume Vintenar#b02_a"; enablenpc "Croix Vintenar#b02_b"; donpcevent "time#bat_b02::OnStop"; + if (getbattleflag("feature.bgqueue")) + bg_reserve "bat_b02", true; } else { set $@Croix_ScoreBG2,1; @@ -216,6 +216,8 @@ OnMyMobDead: enablenpc "Guillaume Vintenar#b02_a"; enablenpc "Croix Vintenar#b02_b"; donpcevent "time#bat_b02::OnStop"; + if (getbattleflag("feature.bgqueue")) + bg_reserve "bat_b02", true; } else { set $@Guill_ScoreBG2,1; @@ -315,12 +317,14 @@ bat_b02,10,294,3 script Battle Therapist#b02_a 95,{ OnTimer25000: specialeffect EF_SANCTUARY; - enablenpc "bat_b02_rp1_a_warp"; + // enablenpc "bat_b02_rp1_a_warp"; + areapercentheal "bat_b02",0,280,20,300,100,100; + areawarp "bat_b02",0,280,20,300,"bat_b02",87,73; end; -OnTimer26000: - disablenpc "bat_b02_rp1_a_warp"; - end; +// OnTimer26000: + // disablenpc "bat_b02_rp1_a_warp"; + // end; OnTimer26500: stopnpctimer; @@ -333,22 +337,24 @@ OnEnable: end; OnStop: - disablenpc "bat_b02_rp1_a_warp"; + // disablenpc "bat_b02_rp1_a_warp"; disablenpc "Battle Therapist#b02_a"; stopnpctimer; end; } +/* bat_b02,10,290,0 script bat_b02_rp1_a_warp 45,10,10,{ OnInit: disablenpc "bat_b02_rp1_a_warp"; end; -OnTouch_: +OnTouch: percentheal 100,100; warp "bat_b02",87,73; end; } +*/ bat_b02,389,14,3 script Battle Therapist#b02_b 95,{ specialeffect2 EF_HEAL; @@ -360,12 +366,14 @@ bat_b02,389,14,3 script Battle Therapist#b02_b 95,{ OnTimer25000: specialeffect EF_SANCTUARY; - enablenpc "bat_b02_rp1_b_warp"; + areapercentheal "bat_b02",379,0,399,20,100,100; + areawarp "bat_b02",379,0,399,20,"bat_b02",312,225; + // enablenpc "bat_b02_rp1_b_warp"; end; -OnTimer26000: - disablenpc "bat_b02_rp1_b_warp"; - end; +// OnTimer26000: + // disablenpc "bat_b02_rp1_b_warp"; + // end; OnTimer26500: stopnpctimer; @@ -378,15 +386,16 @@ OnEnable: end; OnStop: - disablenpc "bat_b02_rp1_b_warp"; + // disablenpc "bat_b02_rp1_b_warp"; disablenpc "Battle Therapist#b02_b"; stopnpctimer; end; } -bat_b02,389,10,0 script bat_b02_rp1_b_warp 45,9,9,{ +/* +bat_b02,389,10,0 script bat_b02_rp1_b_warp 45,10,10,{ OnInit: - disablenpc "bat_b02_rp1_a_warp"; + disablenpc "bat_b02_rp1_b_warp"; end; OnTouch: @@ -394,18 +403,19 @@ OnTouch: warp "bat_b02",312,225; end; } +*/ bat_b02,87,76,0 script A_CODE#bat_b02 -1,5,5,{ OnTouch: if (checkquest(2070) < 0) - //setquest 2070; + setquest 2070; end; } bat_b02,312,224,0 script B_CODE#bat_b02 -1,5,5,{ OnTouch: if (checkquest(2070) < 0) - //setquest 2070; + setquest 2070; end; } @@ -491,6 +501,8 @@ OnTimer1830000: bg_warp $@FlaviusBG2_id2,"bat_b02",390,10; enablenpc "Vintenar#bat_b02_aover"; enablenpc "Vintenar#bat_b02_bover"; + if (getbattleflag("feature.bgqueue")) + bg_reserve "bat_b02", true; end; OnTimer1900000: @@ -527,11 +539,11 @@ bat_b02,10,294,3 script Vintenar#bat_b02_aover 419,{ set .@A_B_gap,$@Guill_ScoreBG2 - $@Croix_ScoreBG2; if ($@FlaviusBG2_id1 == getcharid(4)) { if (.@A_B_gap > 0) - callfunc "F_BG_Badge",1,"Guillaume","Flavius"; + callfunc "F_BG_Badge",1,"Guillaume","Flavius"; //Guillaume wins else if (.@A_B_gap == 0) - callfunc "F_BG_Badge",0,"Guillaume","Flavius"; + callfunc "F_BG_Badge",0,"Guillaume","Flavius"; //Tie else - callfunc "F_BG_Badge",0,"Guillaume","Flavius"; + callfunc "F_BG_Badge",0,"Guillaume","Flavius"; //Croix wins } else { mes "[Axl Rose]"; @@ -552,11 +564,11 @@ bat_b02,389,14,3 script Vintenar#bat_b02_bover 415,{ set .@A_B_gap,$@Guill_ScoreBG2 - $@Croix_ScoreBG2; if ($@FlaviusBG2_id2 == getcharid(4)) { if (.@A_B_gap > 0) - callfunc "F_BG_Badge",1,"Croix","Flavius"; + callfunc "F_BG_Badge",0,"Croix","Flavius"; //Guillaume wins else if (.@A_B_gap == 0) - callfunc "F_BG_Badge",0,"Croix","Flavius"; + callfunc "F_BG_Badge",0,"Croix","Flavius"; //Tie else - callfunc "F_BG_Badge",1,"Croix","Flavius"; + callfunc "F_BG_Badge",1,"Croix","Flavius"; //Croix wins } else { mes "[Swandery]"; diff --git a/npc/battleground/kvm/kvm01.txt b/npc/battleground/kvm/kvm01.txt index 0341aa465d..a54c788ab0 100644 --- a/npc/battleground/kvm/kvm01.txt +++ b/npc/battleground/kvm/kvm01.txt @@ -155,6 +155,14 @@ OnCroixDie: } end; +OnGuillaumeActive: + warp "bat_c01",61,120; + end; + +OnCroixActive: + warp "bat_c01",138,63; + end; + OnStart: disablenpc "KVM Officer#KVM01A"; disablenpc "KVM Officer#KVM01B"; @@ -224,6 +232,7 @@ OnTimer61000: end; } } + bg_updatescore "bat_c01",.Guillaume_Count,.Croix_Count; set $@KvM01BG, 2; // Playing bg_warp $@KvM01BG_id1,"bat_c01",61,120; bg_warp $@KvM01BG_id2,"bat_c01",138,63; @@ -292,6 +301,8 @@ OnStop: bg_warp $@KvM01BG_id1,"bat_c01",53,128; bg_warp $@KvM01BG_id2,"bat_c01",146,55; donpcevent "KvM01_BG_Out::OnBegin"; + if (getbattleflag("feature.bgqueue")) + bg_reserve "bat_c01", true; end; } @@ -322,6 +333,9 @@ OnTimer55000: OnTimer60000: stopnpctimer; + if (getbattleflag("feature.bgqueue")) + bg_reserve "bat_c01", true; + mapwarp "bat_c01","bat_room",154,150; set getvariableofnpc(.Croix_Count,"KvM01_BG"), 0; set getvariableofnpc(.Guillaume_Count,"KvM01_BG"), 0; set $@KvM01BG_Victory, 0; @@ -331,10 +345,8 @@ OnTimer60000: bg_unbook "bat_c01"; disablenpc "KVM Officer#KVM01A"; disablenpc "KVM Officer#KVM01B"; - mapwarp "bat_c01","bat_room",154,150; - maprespawnguildid "bat_c01",0,3; // Just in case someone else - bg_updatescore "bat_c01",5,5; set $@KvM01BG, 0; + end; OnGuillaumeJoin: OnCroixJoin: diff --git a/npc/battleground/kvm/kvm02.txt b/npc/battleground/kvm/kvm02.txt index 97a15be08d..32c8ba8e9f 100644 --- a/npc/battleground/kvm/kvm02.txt +++ b/npc/battleground/kvm/kvm02.txt @@ -155,6 +155,14 @@ OnCroixDie: } end; +OnGuillaumeActive: + warp "bat_c02",62,119; + end; + +OnCroixActive: + warp "bat_c02",137,64; + end; + OnStart: disablenpc "KVM Officer#KVM02A"; disablenpc "KVM Officer#KVM02B"; @@ -224,6 +232,7 @@ OnTimer61000: end; } } + bg_updatescore "bat_c02",.Guillaume_Count,.Croix_Count; set $@KvM02BG, 2; // Playing bg_warp $@KvM02BG_id1,"bat_c02",62,119; bg_warp $@KvM02BG_id2,"bat_c02",137,64; @@ -292,6 +301,8 @@ OnStop: bg_warp $@KvM02BG_id1,"bat_c02",53,128; bg_warp $@KvM02BG_id2,"bat_c02",146,55; donpcevent "KvM02_BG_Out::OnBegin"; + if (getbattleflag("feature.bgqueue")) + bg_reserve "bat_c02", true; end; } @@ -322,6 +333,9 @@ OnTimer55000: OnTimer60000: stopnpctimer; + if (getbattleflag("feature.bgqueue")) + bg_reserve "bat_c02", true; + mapwarp "bat_c02","bat_room",154,150; set getvariableofnpc(.Croix_Count,"KvM02_BG"), 0; set getvariableofnpc(.Guillaume_Count,"KvM02_BG"), 0; set $@KvM02BG_Victory, 0; @@ -331,10 +345,8 @@ OnTimer60000: bg_unbook "bat_c02"; disablenpc "KVM Officer#KVM02A"; disablenpc "KVM Officer#KVM02B"; - mapwarp "bat_c02","bat_room",154,150; - maprespawnguildid "bat_c02",0,3; // Just in case someone else - bg_updatescore "bat_c02",5,5; set $@KvM02BG, 0; + end; OnGuillaumeJoin: OnCroixJoin: diff --git a/npc/battleground/kvm/kvm03.txt b/npc/battleground/kvm/kvm03.txt index 6e15648916..28df4ce9c7 100644 --- a/npc/battleground/kvm/kvm03.txt +++ b/npc/battleground/kvm/kvm03.txt @@ -155,6 +155,14 @@ OnCroixDie: } end; +OnGuillaumeActive: + warp "bat_c03",62,119; + end; + +OnCroixActive: + warp "bat_c03",137,64; + end; + OnStart: disablenpc "KVM Officer#KVM03A"; disablenpc "KVM Officer#KVM03B"; @@ -224,6 +232,7 @@ OnTimer61000: end; } } + bg_updatescore "bat_c03",.Guillaume_Count,.Croix_Count; set $@KvM03BG, 2; // Playing bg_warp $@KvM03BG_id1,"bat_c03",62,119; bg_warp $@KvM03BG_id2,"bat_c03",137,64; @@ -292,6 +301,8 @@ OnStop: bg_warp $@KvM03BG_id1,"bat_c03",53,128; bg_warp $@KvM03BG_id2,"bat_c03",146,55; donpcevent "KvM03_BG_Out::OnBegin"; + if (getbattleflag("feature.bgqueue")) + bg_reserve "bat_c03", true; end; } @@ -322,6 +333,9 @@ OnTimer55000: OnTimer60000: stopnpctimer; + if (getbattleflag("feature.bgqueue")) + bg_reserve "bat_c03", true; + mapwarp "bat_c03","bat_room",154,150; set getvariableofnpc(.Croix_Count,"KvM03_BG"), 0; set getvariableofnpc(.Guillaume_Count,"KvM03_BG"), 0; set $@KvM03BG_Victory, 0; @@ -331,10 +345,8 @@ OnTimer60000: bg_unbook "bat_c03"; disablenpc "KVM Officer#KVM03A"; disablenpc "KVM Officer#KVM03B"; - mapwarp "bat_c03","bat_room",154,150; - maprespawnguildid "bat_c03",0,3; // Just in case someone else - bg_updatescore "bat_c03",5,5; set $@KvM03BG, 0; + end; OnGuillaumeJoin: OnCroixJoin: diff --git a/npc/battleground/tierra/tierra01.txt b/npc/battleground/tierra/tierra01.txt index dd0282789e..ce61f0c641 100644 --- a/npc/battleground/tierra/tierra01.txt +++ b/npc/battleground/tierra/tierra01.txt @@ -58,21 +58,18 @@ OnStop: OnTimer1000: stopnpctimer; - if (!getbattleflag("feature.bgqueue")) - initnpctimer; - set .@chk_bat_a01,getmapusers("bat_a01"); - if (.@chk_bat_a01 < 1) { - set $@TierraBG1,0; set $@TierraBG1_Victory, 0; - if( $@TierraBG1_id1 ) { bg_destroy $@TierraBG1_id1; set $@TierraBG1_id1, 0; } - if( $@TierraBG1_id2 ) { bg_destroy $@TierraBG1_id2; set $@TierraBG1_id2, 0; } - if (getbattleflag("feature.bgqueue")) { + if (bg_get_data($@TierraBG1_id1, 0) == 0 && bg_get_data($@TierraBG1_id2, 0) == 0) { + donpcevent "countdown#bat_a01::OnStop"; + if (getbattleflag("feature.bgqueue")) + bg_reserve "bat_a01", true; + $@TierraBG1 = 0; $@TierraBG1_Victory = 0; + if( $@TierraBG1_id1 ) { bg_destroy $@TierraBG1_id1; $@TierraBG1_id1 = 0; } + if( $@TierraBG1_id2 ) { bg_destroy $@TierraBG1_id2; $@TierraBG1_id2 = 0; } + if (getbattleflag("feature.bgqueue")) bg_unbook "bat_a01"; - end; - } else - donpcevent "start#bat_a01::OnReadyCheck"; + end; } - if (getbattleflag("feature.bgqueue")) - initnpctimer; + initnpctimer; end; } @@ -126,6 +123,14 @@ OnEnable: disablenpc "Croix Vintenar#a01_b"; end; +OnGuillaumeActive: + warp "bat_a01",352,342; + end; + +OnCroixActive: + warp "bat_a01",353,52; + end; + OnGuillaumeQuit: OnCroixQuit: if (getbattleflag("feature.bgqueue")) @@ -183,6 +188,8 @@ OnMyMobDead: mapannounce "bat_a01", "Croix Vintenar Swandery: We destroyed Guillaume's Food Storage. We won that! Wow!",bc_map,"0xFFCE00"; bg_warp $@TierraBG1_id1,"bat_a01",50,374; bg_warp $@TierraBG1_id2,"bat_a01",42,16; + if (getbattleflag("feature.bgqueue")) + bg_reserve "bat_a01", true; } end; } @@ -206,6 +213,8 @@ OnMyMobDead: mapannounce "bat_a01", "Guillaume Vintenar Axl Rose : We destroyed Croix's Food Storage. We won that! Wow!",bc_map,"0xFFCE00"; bg_warp $@TierraBG1_id1,"bat_a01",50,374; bg_warp $@TierraBG1_id2,"bat_a01",42,16; + if (getbattleflag("feature.bgqueue")) + bg_reserve "bat_a01", true; } end; } @@ -364,8 +373,10 @@ bat_a01,185,270,1 script Guillaume Blacksmith#a01 851,{ mes "[Guillaume Blacksmith]"; mes "Wow! It's done."; mes "We are relieved."; - delitem 7049,50; //Stone - donpcevent "barricade#bat_a01_a::OnEnable"; + if (mobcount("bat_a01","barricade#bat_a01_a::OnMyMobDead") < 17) { + delitem 7049,50; //Stone + donpcevent "barricade#bat_a01_a::OnEnable"; + } close2; disablenpc "Guillaume Blacksmith#a01"; end; @@ -448,8 +459,10 @@ bat_a01,170,121,5 script Croix Blacksmith#bat_a01 851,{ mes "[Croix Blacksmith]"; mes "Wow! It's done."; mes "We are relieved."; - delitem 7049,50; //Stone - donpcevent "barricade#bat_a01_b::OnEnable"; + if (mobcount("bat_a01","barricade#bat_a01_b::OnMyMobDead") < 17) { + delitem 7049,50; //Stone + donpcevent "barricade#bat_a01_b::OnEnable"; + } close2; disablenpc "Croix Blacksmith#bat_a01"; end; @@ -500,35 +513,39 @@ OnEnable: end; OnStop: - disablenpc "bat_a01_rp1_a_warp"; + // disablenpc "bat_a01_rp1_a_warp"; disablenpc "Battle Therapist#a01_a"; stopnpctimer; end; OnTimer25000: specialeffect EF_SANCTUARY; - enablenpc "bat_a01_rp1_a_warp"; + // enablenpc "bat_a01_rp1_a_warp"; + areapercentheal "bat_a01",41,365,61,385,100,100; + areawarp "bat_a01",41,365,61,385,"bat_a01",352,342; end; -OnTimer26000: - disablenpc "bat_a01_rp1_a_warp"; - end; +// OnTimer26000: + // disablenpc "bat_a01_rp1_a_warp"; + // end; OnTimer26500: donpcevent "Battle Therapist#a01_a::OnEnable"; end; } +/* bat_a01,51,375,0 script bat_a01_rp1_a_warp -1,10,10,{ OnInit: disablenpc "bat_a01_rp1_a_warp"; end; -OnTouch_: +OnTouch: percentheal 100,100; warp "bat_a01",352,342; end; } +*/ bat_a01,45,19,3 script Battle Therapist#a01_b 95,{ specialeffect2 EF_HEAL; @@ -550,25 +567,28 @@ OnEnable: end; OnStop: - disablenpc "bat_a01_rp1_b_warp"; + // disablenpc "bat_a01_rp1_b_warp"; disablenpc "Battle Therapist#a01_b"; stopnpctimer; end; OnTimer25000: specialeffect EF_SANCTUARY; - enablenpc "bat_a01_rp1_b_warp"; + areapercentheal "bat_a01",33,7,53,27,100,100; + areawarp "bat_a01",33,7,53,27,"bat_a01",353,52; + // enablenpc "bat_a01_rp1_b_warp"; end; -OnTimer26000: - disablenpc "bat_a01_rp1_b_warp"; - end; +// OnTimer26000: + // disablenpc "bat_a01_rp1_b_warp"; + // end; OnTimer26500: donpcevent "Battle Therapist#a01_b::OnEnable"; end; } +/* bat_a01,43,17,0 script bat_a01_rp1_b_warp -1,10,10,{ OnInit: disablenpc "bat_a01_rp1_b_warp"; @@ -579,6 +599,7 @@ OnTouch: warp "bat_a01",353,52; end; } +*/ bat_a01,60,216,3 script Valley Ghost#bat_a01_n 950,{ specialeffect2 EF_HEAL; @@ -597,18 +618,21 @@ OnEnable: OnTimer25000: specialeffect EF_SANCTUARY; - enablenpc "bat_a01_rp1_n_warp"; + areapercentheal "bat_a01",45,203,65,223,100,100; + areawarp "bat_a01",45,203,65,223,"bat_a01",301,209; + // enablenpc "bat_a01_rp1_n_warp"; end; -OnTimer26000: - disablenpc "bat_a01_rp1_n_warp"; - end; +// OnTimer26000: + // disablenpc "bat_a01_rp1_n_warp"; + // end; OnTimer26500: donpcevent "Valley Ghost#bat_a01_n::OnEnable"; end; } +/* bat_a01,55,213,0 script bat_a01_rp1_n_warp -1,10,10,{ OnInit: disablenpc "bat_a01_rp1_n_warp"; @@ -619,6 +643,7 @@ OnTouch: warp "bat_a01",301,209; end; } +*/ bat_a01,194,267,0 script barri_warp_up#bat_a01_a -1,7,0,{ OnTouch: diff --git a/npc/battleground/tierra/tierra02.txt b/npc/battleground/tierra/tierra02.txt index a7ebd1798e..04d01165ed 100644 --- a/npc/battleground/tierra/tierra02.txt +++ b/npc/battleground/tierra/tierra02.txt @@ -57,21 +57,19 @@ OnStop: OnTimer1000: stopnpctimer; - if (!getbattleflag("feature.bgqueue")) - initnpctimer; - set .@chk_bat_a02,getmapusers("bat_a02"); - if (.@chk_bat_a02 < 1) { - set $@TierraBG2,0; set $@TierraBG2_Victory, 0; - if( $@TierraBG2_id1 ) { bg_destroy $@TierraBG2_id1; set $@TierraBG2_id1, 0; } - if( $@TierraBG2_id2 ) { bg_destroy $@TierraBG2_id2; set $@TierraBG2_id2, 0; } - if (getbattleflag("feature.bgqueue")) { + if (!bg_get_data($@TierraBG2_id1, 0) && !bg_get_data($@TierraBG2_id2, 0)) { + donpcevent "countdown#bat_a02::OnStop"; + if (getbattleflag("feature.bgqueue")) + bg_reserve "bat_a02", true; + mapwarp "bat_a02","bat_room",154,150; + $@TierraBG2 = 0; $@TierraBG2_Victory = 0; + if( $@TierraBG2_id1 ) { bg_destroy $@TierraBG2_id1; $@TierraBG2_id1 = 0; } + if( $@TierraBG2_id2 ) { bg_destroy $@TierraBG2_id2; $@TierraBG2_id2 = 0; } + if (getbattleflag("feature.bgqueue")) bg_unbook "bat_a02"; - end; - } else - donpcevent "start#bat_a02::OnReadyCheck"; + end; } - if (getbattleflag("feature.bgqueue")) - initnpctimer; + initnpctimer; end; } @@ -125,6 +123,14 @@ OnEnable: disablenpc "Croix Vintenar#a02_b"; end; +OnGuillaumeActive: + warp "bat_a02",352,342; + end; + +OnCroixActive: + warp "bat_a02",353,52; + end; + OnGuillaumeQuit: OnCroixQuit: if (getbattleflag("feature.bgqueue")) @@ -182,6 +188,8 @@ OnMyMobDead: mapannounce "bat_a02", "Croix Vintenar Swandery: We destroyed Guillaume's Food Storage. We won that! Wow!",bc_map,"0xFFCE00"; bg_warp $@TierraBG2_id1,"bat_a02",50,374; bg_warp $@TierraBG2_id2,"bat_a02",42,16; + if (getbattleflag("feature.bgqueue")) + bg_reserve "bat_a02", true; } end; } @@ -205,6 +213,8 @@ OnMyMobDead: mapannounce "bat_a02", "Guillaume Vintenar Axl Rose : We destroyed Croix's Food Storage. We won that! Wow!",bc_map,"0xFFCE00"; bg_warp $@TierraBG2_id1,"bat_a02",50,374; bg_warp $@TierraBG2_id2,"bat_a02",42,16; + if (getbattleflag("feature.bgqueue")) + bg_reserve "bat_a02", true; } end; } @@ -363,8 +373,10 @@ bat_a02,185,270,1 script Guillaume Blacksmith#a02 851,{ mes "[Guillaume Blacksmith]"; mes "Wow! It's done."; mes "We are relieved."; - delitem 7049,50; //Stone - donpcevent "barricade#bat_a02_a::OnEnable"; + if (mobcount("bat_a02","barricade#bat_a02_a::OnMyMobDead") < 17) { + delitem 7049,50; //Stone + donpcevent "barricade#bat_a02_a::OnEnable"; + } close2; disablenpc "Guillaume Blacksmith#a02"; end; @@ -447,8 +459,10 @@ bat_a02,170,121,5 script Croix Blacksmith#bat_a02 851,{ mes "[Croix Blacksmith]"; mes "Wow! It's done."; mes "We are relieved."; - delitem 7049,50; //Stone - donpcevent "barricade#bat_a02_b::OnEnable"; + if (mobcount("bat_a02","barricade#bat_a02_b::OnMyMobDead") < 17) { + delitem 7049,50; //Stone + donpcevent "barricade#bat_a02_b::OnEnable"; + } close2; disablenpc "Croix Blacksmith#bat_a02"; end; @@ -499,35 +513,39 @@ OnEnable: end; OnStop: - disablenpc "bat_a02_rp1_a_warp"; + // disablenpc "bat_a02_rp1_a_warp"; disablenpc "Battle Therapist#a02_a"; stopnpctimer; end; OnTimer25000: specialeffect EF_SANCTUARY; - enablenpc "bat_a02_rp1_a_warp"; + // enablenpc "bat_a02_rp1_a_warp"; + areapercentheal "bat_a02",41,365,61,385,100,100; + areawarp "bat_a02",41,365,61,385,"bat_a02",352,342; end; -OnTimer26000: - disablenpc "bat_a02_rp1_a_warp"; - end; +// OnTimer26000: + // disablenpc "bat_a02_rp1_a_warp"; + // end; OnTimer26500: donpcevent "Battle Therapist#a02_a::OnEnable"; end; } +/* bat_a02,51,375,0 script bat_a02_rp1_a_warp -1,10,10,{ OnInit: disablenpc "bat_a02_rp1_a_warp"; end; -OnTouch_: +OnTouch: percentheal 100,100; warp "bat_a02",352,342; end; } +*/ bat_a02,45,19,3 script Battle Therapist#a02_b 95,{ specialeffect2 EF_HEAL; @@ -549,25 +567,28 @@ OnEnable: end; OnStop: - disablenpc "bat_a02_rp1_b_warp"; + // disablenpc "bat_a02_rp1_b_warp"; disablenpc "Battle Therapist#a02_b"; stopnpctimer; end; OnTimer25000: specialeffect EF_SANCTUARY; - enablenpc "bat_a02_rp1_b_warp"; + // enablenpc "bat_a02_rp1_b_warp"; + areapercentheal "bat_a02",33,7,53,27,100,100; + areawarp "bat_a02",33,7,53,27,"bat_a02",353,52; end; -OnTimer26000: - disablenpc "bat_a02_rp1_b_warp"; - end; +// OnTimer26000: + // disablenpc "bat_a02_rp1_b_warp"; + // end; OnTimer26500: donpcevent "Battle Therapist#a02_b::OnEnable"; end; } +/* bat_a02,43,17,0 script bat_a02_rp1_b_warp -1,10,10,{ OnInit: disablenpc "bat_a02_rp1_b_warp"; @@ -578,6 +599,7 @@ OnTouch: warp "bat_a02",353,52; end; } +*/ bat_a02,60,216,3 script Valley Ghost#bat_a02_n 950,{ specialeffect2 EF_HEAL; @@ -596,18 +618,21 @@ OnEnable: OnTimer25000: specialeffect EF_SANCTUARY; - enablenpc "bat_a02_rp1_n_warp"; + // enablenpc "bat_a02_rp1_n_warp"; + areapercentheal "bat_a02",45,203,65,223,100,100; + areawarp "bat_a02",45,203,65,223,"bat_a02",301,209; end; -OnTimer26000: - disablenpc "bat_a02_rp1_n_warp"; - end; +// OnTimer26000: + // disablenpc "bat_a02_rp1_n_warp"; + // end; OnTimer26500: donpcevent "Valley Ghost#bat_a02_n::OnEnable"; end; } +/* bat_a02,55,213,0 script bat_a02_rp1_n_warp -1,10,10,{ OnInit: disablenpc "bat_a02_rp1_n_warp"; @@ -618,6 +643,7 @@ OnTouch: warp "bat_a02",301,209; end; } +*/ bat_a02,194,267,0 script barri_warp_up#bat_a02_a -1,7,0,{ OnTouch: diff --git a/npc/custom/card_seller.txt b/npc/custom/card_seller.txt index 2dfa0ea415..769b7bc9e5 100644 --- a/npc/custom/card_seller.txt +++ b/npc/custom/card_seller.txt @@ -40,10 +40,22 @@ OnInit: .@mob_db$ = "mob_db"; .@item_db$ = "item_db"; } - freeloop 1; - .@total = query_sql( "SELECT DISTINCT LEFT( `name_japanese`, 1 ) AS alphabets FROM `"+ .@item_db$ +"` WHERE `type` = " + IT_CARD + " AND `id` IN ( SELECT DISTINCT `dropcardid` FROM `"+ .@mob_db$ +"` WHERE ~(`MODE`) & " + MD_MVP + " ) ORDER BY alphabets;", .@alphabet$ ); + freeloop 1; + + .@string$ = "( `name_aegis` IN ( SELECT DISTINCT `drop1_item` FROM `" + .@mob_db$ + "` WHERE COALESCE(`mode_mvp`,0) = 0 ) " + + "OR `name_aegis` IN ( SELECT DISTINCT `drop2_item` FROM `" + .@mob_db$ + "` WHERE COALESCE(`mode_mvp`,0) = 0 ) " + + "OR `name_aegis` IN ( SELECT DISTINCT `drop3_item` FROM `" + .@mob_db$ + "` WHERE COALESCE(`mode_mvp`,0) = 0 ) " + + "OR `name_aegis` IN ( SELECT DISTINCT `drop4_item` FROM `" + .@mob_db$ + "` WHERE COALESCE(`mode_mvp`,0) = 0 ) " + + "OR `name_aegis` IN ( SELECT DISTINCT `drop5_item` FROM `" + .@mob_db$ + "` WHERE COALESCE(`mode_mvp`,0) = 0 ) " + + "OR `name_aegis` IN ( SELECT DISTINCT `drop6_item` FROM `" + .@mob_db$ + "` WHERE COALESCE(`mode_mvp`,0) = 0 ) " + + "OR `name_aegis` IN ( SELECT DISTINCT `drop7_item` FROM `" + .@mob_db$ + "` WHERE COALESCE(`mode_mvp`,0) = 0 ) " + + "OR `name_aegis` IN ( SELECT DISTINCT `drop8_item` FROM `" + .@mob_db$ + "` WHERE COALESCE(`mode_mvp`,0) = 0 ) " + + "OR `name_aegis` IN ( SELECT DISTINCT `drop9_item` FROM `" + .@mob_db$ + "` WHERE COALESCE(`mode_mvp`,0) = 0 ) " + + "OR `name_aegis` IN ( SELECT DISTINCT `drop10_item` FROM `" + .@mob_db$ + "` WHERE COALESCE(`mode_mvp`,0) = 0 ) )"; + + .@total = query_sql( "SELECT DISTINCT LEFT( `name_english`, 1 ) AS alphabets FROM `"+ .@item_db$ +"` WHERE `type` = 'Card' AND " + .@string$ + " ORDER BY alphabets;", .@alphabet$ ); for ( .@i = 0; .@i < .@total; .@i++ ) { - .@nb = query_sql( "SELECT `"+ .@item_db$ +"`.`id` FROM `"+ .@item_db$ +"` WHERE `type` = " + IT_CARD + " AND LEFT( `name_japanese`, 1 ) = '"+ .@alphabet$[.@i] +"' AND `id` IN ( SELECT DISTINCT `dropcardid` FROM `"+ .@mob_db$ +"` WHERE ~(`MODE`) & " + MD_MVP + " ) ORDER BY `name_japanese` LIMIT 128;", .@id ); + .@nb = query_sql( "SELECT `"+ .@item_db$ +"`.`id` FROM `"+ .@item_db$ +"` WHERE `type` = 'Card' AND LEFT( `name_english`, 1 ) = '"+ .@alphabet$[.@i] +"' AND " + .@string$ + " ORDER BY `name_english` LIMIT 128;", .@id ); if (.@nb > 0) { .alphabet$[.@size_alphabet++] = .@alphabet$[.@i]; .alphabet_menu$ = .alphabet_menu$ + .@alphabet$[.@i] +" Cards:"; diff --git a/npc/custom/etc/autopot.txt b/npc/custom/etc/autopot.txt index 62ce3a64f3..30afa532d9 100644 --- a/npc/custom/etc/autopot.txt +++ b/npc/custom/etc/autopot.txt @@ -68,7 +68,7 @@ L_Start: message strcharinfo(0), "'" + getitemname(.@potion) + "' is black listed and cannot be used."; end; } - if (BaseLevel < getiteminfo(.@potion,12)) { + if (BaseLevel < getiteminfo(.@potion, ITEMINFO_EQUIPLEVELMIN)) { message strcharinfo(0), "Your base level is too low to use '" + getitemname(.@potion) + "'."; end; } @@ -116,9 +116,9 @@ OnCommand: if(.@command$[1] == "list"){ getinventorylist; for(.@i = 0;.@i < @inventorylist_count;.@i++){ - if (getiteminfo(@inventorylist_id[.@i],2) == IT_HEALING) { + if (getiteminfo(@inventorylist_id[.@i], ITEMINFO_TYPE) == IT_HEALING) { .@items[.@count] = @inventorylist_id[.@i]; - .@menu$ = .@menu$ + sprintf("~ ^0055FF%s^000000 (%dx)" + (inarray(.blackList[0],@inventorylist_id[.@i]) != -1? " ^364022Black Listed^000000":"") + (BaseLevel < getiteminfo(@inventorylist_id[.@i],12)? " ^E82C0CNeed Higher Level^000000":"") + ":", getitemname(@inventorylist_id[.@i]), countitem(@inventorylist_id[.@i])); + .@menu$ = .@menu$ + sprintf("~ ^0055FF%s^000000 (%dx)" + (inarray(.blackList[0],@inventorylist_id[.@i]) != -1? " ^364022Black Listed^000000":"") + (BaseLevel < getiteminfo(@inventorylist_id[.@i], ITEMINFO_EQUIPLEVELMIN)? " ^E82C0CNeed Higher Level^000000":"") + ":", getitemname(@inventorylist_id[.@i]), countitem(@inventorylist_id[.@i])); .@count++; } } diff --git a/npc/custom/item_signer.txt b/npc/custom/item_signer.txt index 429e04ee1e..d3c704186c 100644 --- a/npc/custom/item_signer.txt +++ b/npc/custom/item_signer.txt @@ -80,7 +80,7 @@ prt_in,24,61,7 script Perchik 47,{ emotion ET_SCRATCH; close; } - if (getiteminfo(.@id,10)) { + if (getiteminfo(.@id, ITEMINFO_SLOT)) { mes "Sorry, I don't sign slotted items."; emotion ET_SORRY; close; diff --git a/npc/custom/itemmall.txt b/npc/custom/itemmall.txt index e0c8349eea..18f0c7e5a6 100644 --- a/npc/custom/itemmall.txt +++ b/npc/custom/itemmall.txt @@ -39,6 +39,6 @@ prontera,164,242,4 shop Headgear 03 832,5181:300000,5102:500000,5016:75000,5349: prontera,164,240,4 shop Headgear 04 832,5200:75000,5205:100000,5211:75000,5226:50000,5238:75000,5239:75000,5240:75000,5241:75000,5242:75000,5243:50000,5325:75000,5254:100000,5255:65000,5257:50000,5297:100000,2202:45000,5258:35000,5298:50000,5276:50000,5273:50000,5275:50000,5274:50000,5259:50000,5271:250000,5272:50000,5284:50000,5286:75000,5288:50000,5289:50000,5291:55000,5292:55000,5294:55000,5352:50000,5324:100000,5359:50000,5360:50000 prontera,164,238,4 shop Headgear 05 832,5340:50000,5341:50000,5342:50000,5343:50000,5344:50000,5345:50000,5354:50000,5355:50000,5361:65000,5365:50000,5373:75000,5374:350000,5379:50000,5383:60000,5384:88888,5390:88888,5388:50000,5411:50000,5393:75000,5397:35000,5399:50000,5800:175000,5801:300000,5802:150000 prontera,151,284,4 shop Ammunition 880,1766:50,1755:20,1750:10,1754:20,1761:20,1752:20,1760:20,1759:20,1772:100,1757:30,1770:20,1769:30,1765:40,1763:30,1762:30,1767:30,1764:30,1751:20,1768:30,1753:30,1756:30,1758:30,1771:1000,13200:50,13202:100,13201:300,13206:500,13203:500,13207:500,13204:500,13205:500,13252:50,13254:500,13251:100,13253:300,13250:50,13256:50,13259:50,13258:50,13255:50,13257:50 -prontera,153,284,4 shop Alchemist Dealer 880,715:600,716:600,717:600,1025:200,7136:500,7135:500,7137:500,7138:500,7139:500 -prontera,155,284,4 shop Street Dealer 880,678:5000,505:-1,506:40,610:4000,545:150,546:600,547:1650 +prontera,153,284,4 shop Alchemist Dealer 880,715:-1,716:-1,717:-1,1025:200,7136:500,7135:500,7137:500,7138:500,7139:500 +prontera,155,284,4 shop Street Dealer 880,678:5000,505:-1,506:40,610:-1,545:150,546:600,547:1650 prontera,157,284,4 shop Sheepy Gonzales 895,12028:1000,12262:500,12016:750 diff --git a/npc/custom/jobmaster.txt b/npc/custom/jobmaster.txt index d29582eb05..59c4589a21 100644 --- a/npc/custom/jobmaster.txt +++ b/npc/custom/jobmaster.txt @@ -71,8 +71,8 @@ function Can_Rebirth { return false; // Rebirth disabled if( !(eaclass()&EAJL_2) ) return false; // Not second Class - if( eaclass()&EAJL_UPPER ) - return false; // Already Rebirthed + if( eaclass()&(EAJL_UPPER|EAJL_THIRD) ) + return false; // Already Rebirthed/ Third Class if( roclass(eaclass()|EAJL_UPPER) < 0 ) return false; // Job has no transcended class if( Is_Baby() && !.BabyClass ) @@ -126,7 +126,6 @@ function Job_Options { Check_SkillPoints(); // initialisation - deletearray .@job_opt[0],getarraysize(.@job_opt); .@eac = eaclass(); .@third_possible = Can_Change_Third(); .@rebirth_possible = Can_Rebirth(); @@ -300,6 +299,7 @@ function Job_Menu { // Executes the actual jobchange and closes. function Job_Change { + .@previous_class = Class; .@to_cls = getarg(0); next; mes .NPCName$; @@ -316,10 +316,12 @@ function Job_Change { } specialeffect2 EF_ANGEL2; specialeffect2 EF_ELECTRIC; - if (.Platinum) - callfunc "F_GetPlatinumSkills"; - if (.GetJobEquip) - Get_Job_Equip(); + if (.@previous_class != Class) { + if (.Platinum) + callfunc "F_GetPlatinumSkills"; + if (.GetJobEquip) + Get_Job_Equip(); + } close; // Always closes after the change } @@ -327,7 +329,7 @@ function Confirm_Change { // Player confirms he want to change into .@class .@class = getarg(0, -1); .@back = getarg(1, false); - if( .@class < 0 ) { + if( .@class < 0 || eaclass(.@class) == -1 ) { mes "Unknown Class Error."; close; } diff --git a/npc/custom/official/GeffenMagicTournament.txt b/npc/custom/official/GeffenMagicTournament.txt index 0ecad08522..f392f431c5 100644 --- a/npc/custom/official/GeffenMagicTournament.txt +++ b/npc/custom/official/GeffenMagicTournament.txt @@ -1944,74 +1944,76 @@ OnStart: switch ('GMT_1QUE) { case 11: hideonnpc instance_npcname("Arhi#1"); - 'BossID = monster(.@map$,114,50,"--ja--",2549,1,.@label$); + monster(.@map$,114,50,"--ja--",2549,1,.@label$); break; case 12: hideonnpc instance_npcname("Dio Anemos#1"); - 'BossID = monster(.@map$,114,50,"--ja--",2550,1,.@label$); + monster(.@map$,114,50,"--ja--",2550,1,.@label$); break; case 13: if ('GMTQuest == 1) { hideonnpc instance_npcname("Geffen Gangster#n1"); - 'BossID = monster(.@map$,114,50,"--ja--",2553,1,.@label$); + monster(.@map$,114,50,"--ja--",2553,1,.@label$); } else if ('GMTQuest == 2) { hideonnpc instance_npcname("Geffen Bully#n1"); - 'BossID = monster(.@map$,114,50,"--ja--",2552,1,.@label$); + monster(.@map$,114,50,"--ja--",2552,1,.@label$); } else { hideonnpc instance_npcname("Geffen Shoplifter#n1"); - 'BossID = monster(.@map$,114,50,"--ja--",2551,1,.@label$); + monster(.@map$,114,50,"--ja--",2551,1,.@label$); } break; case 14: hideonnpc instance_npcname("Faymont#1"); - 'BossID = monster(.@map$,114,50,"--ja--",2554,1,.@label$); + monster(.@map$,114,50,"--ja--",2554,1,.@label$); break; case 15: hideonnpc instance_npcname("Ordre#1"); - 'BossID = monster(.@map$,114,50,"--ja--",2555,1,.@label$); + monster(.@map$,114,50,"--ja--",2555,1,.@label$); break; case 16: hideonnpc instance_npcname("Blut Hase#1"); - 'BossID = monster(.@map$,114,50,"--ja--",2556,1,.@label$); + monster(.@map$,114,50,"--ja--",2556,1,.@label$); break; case 17: hideonnpc instance_npcname("Kuro Akuma#1"); - 'BossID = monster(.@map$,114,50,"--ja--",2557,1,.@label$); + monster(.@map$,114,50,"--ja--",2557,1,.@label$); break; case 18: hideonnpc instance_npcname("Ifodes#1"); - 'BossID = monster(.@map$,114,50,"--ja--",2558,1,.@label$); + monster(.@map$,114,50,"--ja--",2558,1,.@label$); break; case 19: hideonnpc instance_npcname("Licheniyes#1"); - 'BossID = monster(.@map$,114,50,"--ja--",2559,1,.@label$); + monster(.@map$,114,50,"--ja--",2559,1,.@label$); break; case 20: hideonnpc instance_npcname("Odoric#1"); - 'BossID = monster(.@map$,114,50,"--ja--",2560,1,.@label$); + monster(.@map$,114,50,"--ja--",2560,1,.@label$); break; case 21: hideonnpc instance_npcname("Ju#1"); - 'BossID = monster(.@map$,114,50,"--ja--",2561,1,.@label$); + monster(.@map$,114,50,"--ja--",2561,1,.@label$); break; case 22: if ('half) { hideonnpc instance_npcname("Dwigh#1"); - 'BossID = monster(.@map$,114,50,"--ja--",2562,1,.@label$); + monster(.@map$,114,50,"--ja--",2562,1,.@label$); } else { hideonnpc instance_npcname("Fay Kanavian#1"); - 'BossID = monster(.@map$,114,50,"--ja--",2563,1,.@label$); + monster(.@map$,114,50,"--ja--",2563,1,.@label$); donpcevent instance_npcname("#GMTHomun")+"::OnSummon"; } break; case 23: hideonnpc instance_npcname("Fenrir#f"); - 'BossID = monster(.@map$,114,50,"--ja--",2564,1,.@label$); + monster(.@map$,114,50,"--ja--",2564,1,.@label$); + 'BossID = $@mobid[0]; donpcevent instance_npcname("Geffen Academy Master")+"::OnTalk3"; end; } + 'BossID = $@mobid[0]; donpcevent instance_npcname("Geffen Academy Master")+"::OnTalk1"; end; @@ -2089,7 +2091,8 @@ OnTimeout2: mapannounce instance_mapname("1@ge_st"), "<Magic Tournament Broadcast>: Time's up! The judges will decide the victor for this round!",bc_blue; setcell instance_mapname("1@ge_st"), 50, 50, 50, 50, cell_walkable, 1; - unitwarp 'BossID, instance_mapname("1@ge_st"), 50, 50; + if (unitexists('BossID)) + unitwarp 'BossID, instance_mapname("1@ge_st"), 50, 50; killmonster instance_mapname("1@ge_st"), instance_npcname("#GMTcontroller")+"::OnTimeout"; 'BossID = 0; @@ -2231,7 +2234,8 @@ end; OnSummon: initnpctimer; - 'HomID = monster (instance_mapname("1@ge_st"), 114,50,"--ja--",2565,1, instance_npcname("#GMTHomun")+"::OnHomDead"); + monster (instance_mapname("1@ge_st"), 114,50,"--ja--",2565,1, instance_npcname("#GMTHomun")+"::OnHomDead"); + 'HomID = $@mobid[0]; end; OnTimer10000: @@ -2243,20 +2247,23 @@ OnTimer10000: initnpctimer; - if ('HomID != 0) { + if (unitexists('HomID) && unitexists('BossID)) { getunitdata 'BossID,.@bossdata; getunitdata 'HomID,.@homdata; if (distance(.@bossdata[6],.@bossdata[7],.@homdata[6],.@homdata[7]) > 10) { unittalk 'BossID,"Alphonse, come!"; sleep 500; - unitwarp 'HomID, instance_mapname("1@ge_st"),.@bossdata[6],.@bossdata[7]; + if (unitexists('HomID)) + unitwarp 'HomID, instance_mapname("1@ge_st"),.@bossdata[6],.@bossdata[7]; } } else { if (mobcount(instance_mapname("1@ge_st"),instance_npcname("#GMTHomun")+"::OnHomJR")) { end; } - getunitdata 'BossID,.@bossdata; - unittalk 'BossID, "Alphonse, I'll revive you!"; - areamonster instance_mapname("1@ge_st"),.@bossdata[6]-2,.@bossdata[7]-2,.@bossdata[6]+2,.@bossdata[7]+2,"--ja--",2566,3,instance_npcname("#GMTHomun")+"::OnHomJR"; + if (unitexists('BossID)) { + getunitdata 'BossID,.@bossdata; + unittalk 'BossID, "Alphonse, I'll revive you!"; + areamonster instance_mapname("1@ge_st"),.@bossdata[6]-2,.@bossdata[7]-2,.@bossdata[6]+2,.@bossdata[7]+2,"--ja--",2566,3,instance_npcname("#GMTHomun")+"::OnHomJR"; + } } end; diff --git a/npc/custom/quests/hunting_missions.txt b/npc/custom/quests/hunting_missions.txt index bdc16db2dd..aca1c26c0c 100644 --- a/npc/custom/quests/hunting_missions.txt +++ b/npc/custom/quests/hunting_missions.txt @@ -74,7 +74,8 @@ function Chk; close; } mes "You must hunt:"; - query_sql("SELECT ID FROM `" + .mob_db$ + "` WHERE left(Sprite, 4) != 'meta' AND left(Sprite, 2) != 'E_' AND ~Mode & 32 AND EXP > 0 AND MVP1id = 0 AND DropCardid > 4000 AND DropCardid < 5000 AND ID < 2000 AND instr('"+.Blacklist$+"',ID) = 0 ORDER BY rand() LIMIT " + .Quests, .@mob); + query_sql("SELECT ID FROM `" + .mob_db$ + "` WHERE left(name_aegis, 4) != 'meta' AND left(name_aegis, 2) != 'E_' AND base_exp > 0 AND job_exp > 0 AND (class != 'boss' OR class is null) AND (drop3_item like '%_card' OR drop4_item like '%_card' OR drop5_item like '%_card' OR drop6_item like '%_card' OR drop7_item like '%_card' OR drop8_item like '%_card' OR drop9_item like '%_card' OR drop10_item like '%_card') AND ID < 2000 AND instr('"+.Blacklist$+"',ID) = 0 ORDER BY rand() LIMIT " + .Quests, .@mob); + for (.@i = 0; .@i < .Quests; .@i++) { setd "Mission" + .@i, .@mob[.@i]; setd "Mission" + .@i +"_", 0; diff --git a/npc/custom/quests/quest_shop.txt b/npc/custom/quests/quest_shop.txt index 2c36c64602..4159b60881 100644 --- a/npc/custom/quests/quest_shop.txt +++ b/npc/custom/quests/quest_shop.txt @@ -146,7 +146,7 @@ OnBuyItem: if (.@q[6]) for(set .@i,6; .@i<getarraysize(.@q); set .@i,.@i+2) mes " > "+Chk(countitem(.@q[.@i]),.@q[.@i+1]*.@q[1])+((.ShowID)?"{"+.@q[.@i]+"} ":"")+Slot(.@q[.@i])+" ("+countitem(.@q[.@i])+"/"+(.@q[.@i+1]*.@q[1])+")^000000"; next; - setarray @qe[1], getiteminfo(.@q[0],5), getiteminfo(.@q[0],11); + setarray @qe[1], getiteminfo(.@q[0], ITEMINFO_LOCATIONS), getiteminfo(.@q[0], ITEMINFO_VIEW); if (@qe[2] > 0 && ((@qe[1] & EQP_HEAD_LOW) || (@qe[1] & EQP_HEAD_TOP) || (@qe[1] & EQP_HEAD_MID) || (@qe[1] & EQP_COSTUME_HEAD_TOP) || (@qe[1] & EQP_COSTUME_HEAD_MID) || (@qe[1] & EQP_COSTUME_HEAD_LOW) || (@qe[1] & EQP_GARMENT) || (@qe[1] & EQP_COSTUME_GARMENT))) set .@preview,1; addtimer 1000, strnpcinfo(0)+"::OnEnd"; @@ -160,7 +160,7 @@ OnBuyItem: } if (!checkweight(.@q[0],.@q[2])) { mes "[Quest Shop]"; - mes "^FF0000You need "+(((.@q[2]*getiteminfo(.@q[0],6))+Weight-MaxWeight)/10)+" additional weight capacity to complete this trade.^000000"; + mes "^FF0000You need "+(((.@q[2]*getiteminfo(.@q[0], ITEMINFO_WEIGHT))+Weight-MaxWeight)/10)+" additional weight capacity to complete this trade.^000000"; close; } if (.@q[4]) set Zeny, Zeny-(.@q[4]*.@q[1]); @@ -223,7 +223,7 @@ function Slot { set .@s$,getitemname(getarg(0)); switch(.ShowSlot) { case 1: if (!getitemslots(getarg(0))) return .@s$; - case 2: if (getiteminfo(getarg(0),2) == 4 || getiteminfo(getarg(0),2) == 5) return .@s$+" ["+getitemslots(getarg(0))+"]"; + case 2: if (getiteminfo(getarg(0), ITEMINFO_TYPE) == 4 || getiteminfo(getarg(0), ITEMINFO_TYPE) == 5) return .@s$+" ["+getitemslots(getarg(0))+"]"; default: return .@s$; } } diff --git a/npc/custom/woe_controller.txt b/npc/custom/woe_controller.txt index acfb75979e..8a7246d4ec 100644 --- a/npc/custom/woe_controller.txt +++ b/npc/custom/woe_controller.txt @@ -62,13 +62,16 @@ OnInit: // [2] Mail all rewards. // - If not set, players receive items in their inventory. // - Only ONE item can be sent via mail for PACKETVER < 20150513 while later clients are limited to MAIL_MAX_ITEM (5). -// - Note that offline players do NOT receive rewards. +// - If this setting is not set, offline players do NOT receive rewards in any case. // [4] Only reward Guild Masters. // - If not set, all guild members are rewarded. // - If mailing is enabled (option 2), offline Guild Masters WILL receive rewards. // [8] Duplicate IP check. // - Members in a guild with the same IP address are not rewarded. // - If Guild Masters is enabled (option 4), this feature is not used. +// [16] Mail online player only. +// - Only available when mailing is enabled (option 2). +// - When enabled, offline players do NOT receive rewards. // ----------------------------------------------------------- // Combine values as needed (e.g. 1|8 = 1+8 = 9). @@ -127,18 +130,21 @@ OnInit: Castle("schg_cas03", "Manager#schg_cas03::OnAgitEnd2", "Steward#sc03::OnStartArena", "sch_gld",97,196); Castle("schg_cas04", "Manager#schg_cas04::OnAgitEnd2", "Steward#sc04::OnStartArena", "sch_gld",137,90); Castle("schg_cas05", "Manager#schg_cas05::OnAgitEnd2", "Steward#sc05::OnStartArena", "sch_gld",71,315); - Region("Prontera (TE)"); - Castle("te_prtcas01", "Manager_TE#Gaebolg::OnAgitEnd3", "Manager_TE#Gaebolg::OnAgitBreak", "te_prt_gld",134,65); - Castle("te_prtcas02", "Manager_TE#Richard::OnAgitEnd3", "Manager_TE#Richard::OnAgitBreak", "te_prt_gld",240,128); - Castle("te_prtcas03", "Manager_TE#Wigner::OnAgitEnd3", "Manager_TE#Wigner::OnAgitBreak", "te_prt_gld",153,137); - Castle("te_prtcas04", "Manager_TE#Heine::OnAgitEnd3", "Manager_TE#Heine::OnAgitBreak", "te_prt_gld",111,240); - Castle("te_prtcas05", "Manager_TE#Nerious::OnAgitEnd3", "Manager_TE#Nerious::OnAgitBreak", "te_prt_gld",208,240); - Region("Aldebaran (TE)"); - Castle("te_aldecas1", "Manager_TE#Glaris::OnAgitEnd3", "Manager_TE#Glaris::OnAgitBreak", "te_alde_gld",48,83); - Castle("te_aldecas2", "Manager_TE#Defolty::OnAgitEnd3", "Manager_TE#Defolty::OnAgitBreak", "te_alde_gld",95,249); - Castle("te_aldecas3", "Manager_TE#Sorin::OnAgitEnd3", "Manager_TE#Sorin::OnAgitBreak", "te_alde_gld",142,85); - Castle("te_aldecas4", "Manager_TE#Bennit::OnAgitEnd3", "Manager_TE#Bennit::OnAgitBreak", "te_alde_gld",239,242); - Castle("te_aldecas5", "Manager_TE#W::OnAgitEnd3", "Manager_TE#W::OnAgitBreak", "te_alde_gld",264,90); + + if (checkre(0)) { + Region("Prontera (TE)"); + Castle("te_prtcas01", "Manager_TE#Gaebolg::OnAgitEnd3", "Manager_TE#Gaebolg::OnAgitBreak", "te_prt_gld",134,65); + Castle("te_prtcas02", "Manager_TE#Richard::OnAgitEnd3", "Manager_TE#Richard::OnAgitBreak", "te_prt_gld",240,128); + Castle("te_prtcas03", "Manager_TE#Wigner::OnAgitEnd3", "Manager_TE#Wigner::OnAgitBreak", "te_prt_gld",153,137); + Castle("te_prtcas04", "Manager_TE#Heine::OnAgitEnd3", "Manager_TE#Heine::OnAgitBreak", "te_prt_gld",111,240); + Castle("te_prtcas05", "Manager_TE#Nerious::OnAgitEnd3", "Manager_TE#Nerious::OnAgitBreak", "te_prt_gld",208,240); + Region("Aldebaran (TE)"); + Castle("te_aldecas1", "Manager_TE#Glaris::OnAgitEnd3", "Manager_TE#Glaris::OnAgitBreak", "te_alde_gld",48,83); + Castle("te_aldecas2", "Manager_TE#Defolty::OnAgitEnd3", "Manager_TE#Defolty::OnAgitBreak", "te_alde_gld",95,249); + Castle("te_aldecas3", "Manager_TE#Sorin::OnAgitEnd3", "Manager_TE#Sorin::OnAgitBreak", "te_alde_gld",142,85); + Castle("te_aldecas4", "Manager_TE#Bennit::OnAgitEnd3", "Manager_TE#Bennit::OnAgitBreak", "te_alde_gld",239,242); + Castle("te_aldecas5", "Manager_TE#W::OnAgitEnd3", "Manager_TE#W::OnAgitBreak", "te_alde_gld",264,90); + } setarray .Days$[0],"Sunday","Monday","Tuesday","Wednesday","Thursday","Friday","Saturday"; @@ -283,30 +289,56 @@ OnReward: .@cid[0] = .@master_cid; .@aid[0] = .@master_aid; } - - for(set .@j,0; .@j<.@size_guild; set .@j,.@j+1) { - if ((.Options&8) && !(.Options&4)) { - set .@ip$, replacestr(getcharip(.@aid[.@j]),".","a"); - if (getd(".@ip_"+.@i+"_"+.@ip$)) continue; - setd ".@ip_"+.@i+"_"+.@ip$,1; + else if (.Options&8) { + for ( .@j = 0; .@j < .@size_guild; ++.@j ) { + .@is_online[.@j] = isloggedin( .@aid[.@j], .@cid[.@j] ); + if (.@is_online[.@j]) + .@ip$ = replacestr(getcharip(.@aid[.@j]),".","a"); + else { + if (query_sql("SELECT `last_ip` FROM `login` WHERE `account_id` = '" + .@aid[.@j] + "'", .@last_ip$) < 1) + continue; + .@ip$ = replacestr(.@last_ip$, ".", "a"); + } + .@variable$ = ".@ip_" + .@i + "_" + .@ip$; + .@index = getd(.@variable$) - 1; + + if (.@index >= 0) { + if (.@is_online[.@j]) { + .@tmp_account_id[.@index] = .@aid[.@j]; + .@tmp_char_id[.@index] = .@cid[.@j]; + } + continue; + } + setd .@variable$, .@j+1; + .@tmp_account_id[.@k] = .@aid[.@j]; + .@tmp_char_id[.@k] = .@cid[.@j]; + .@k++; } + copyarray .@aid[0], .@tmp_account_id[0], .@k; + copyarray .@cid[0], .@tmp_char_id[0], .@k; + .@size_guild = .@k; + } + for(set .@j,0; .@j<.@size_guild; set .@j,.@j+1) { + .@online = isloggedin(.@aid[.@j],.@cid[.@j]); if (.Options&2) { - .@charid = .@cid[.@j]; - .@sender$ = "no-reply"; - .@title$ = "** Siege Reward: "+getcastlename(.Castles$[.@i])+" **"; - .@body$ = "Brave one,\r\n \r\n Congratulations!\r\n Your guild has successfully occupied\r\n territory in the War of Emperium on\r\n "+.@str$+".\r\n \r\n \r\n \r\n \r\n [ Your reward is attached. ]"; + if (.@online || !(.Options&16)) { + .@charid = .@cid[.@j]; + .@sender$ = "no-reply"; + .@title$ = "** Siege Reward: "+getcastlename(.Castles$[.@i])+" **"; + .@body$ = "Brave one,\r\n \r\n Congratulations!\r\n Your guild has successfully occupied\r\n territory in the War of Emperium on\r\n "+.@str$+".\r\n \r\n \r\n \r\n \r\n [ Your reward is attached. ]"; - if (.reward_id_size) - mail .@charid, .@sender$, .@title$, .@body$, .reward_zeny, .reward_id, .reward_amount; - else - mail .@charid, .@sender$, .@title$, .@body$, .reward_zeny; + if (.reward_id_size) + mail .@charid, .@sender$, .@title$, .@body$, .reward_zeny, .reward_id, .reward_amount; + else + mail .@charid, .@sender$, .@title$, .@body$, .reward_zeny; - if (PACKETVER < 20150513 && !getd(".@str_"+.@cid[.@j]) && isloggedin(.@aid[.@j],.@cid[.@j])) { - setd ".@str_"+.@cid[.@j],1; - message rid2name(.@aid[.@j]),"You've got mail!"; + if (PACKETVER < 20150513 && !getd(".@str_"+.@cid[.@j]) && .@online) { + setd ".@str_"+.@cid[.@j],1; + message rid2name(.@aid[.@j]),"You've got mail!"; + } } } - else if (isloggedin(.@aid[.@j],.@cid[.@j])) { + else if (.@online) { attachrid( .@aid[.@j], true ); .@name$ = strcharinfo( 0 ); .@castle_name$ = getcastlename(.Castles$[.@i]); @@ -318,7 +350,6 @@ OnReward: } Zeny += .reward_zeny; dispbottom "You have been rewarded for conquering " + .@castle_name$ + "."; - detachrid; } } } @@ -326,15 +357,14 @@ OnReward: return; OnPCLoadMapEvent: - .@compare_val = compare(strcharinfo(3),"g_cas"); - if (!.@compare_val) end; + if (!compare(strcharinfo(3),"g_cas")) end; if (((.AutoKick && .Active[0]) || (.NoOwner && !getcastledata(strcharinfo(3),1))) && !(.Active[0]&(1<<getd("."+strcharinfo(3))))) { if (getcharid(2) && getcastledata(strcharinfo(3),1) == getcharid(2)) end; .@castle_name$ = getcastlename(strcharinfo(3)); sleep2 1000; message strcharinfo(0), .@castle_name$ + " is currently inactive."; sleep2 5000; - if (.@compare_val) warp "SavePoint",0,0; + if (compare(strcharinfo(3),"g_cas")) warp "SavePoint",0,0; } end; diff --git a/npc/events/RWC_2012.txt b/npc/events/RWC_2012.txt index f9be96dc05..2e543f5c43 100644 --- a/npc/events/RWC_2012.txt +++ b/npc/events/RWC_2012.txt @@ -327,7 +327,7 @@ prontera,147,59,3 script Goldberg#pron 878,{ delequip .@part; // GetNonSlotItemSock2 .@equip_refine .@equip_id .@equip_card[0] .@equip_card[1] .@equip_card[2] .@equip_card[3] - for ( .@i = getiteminfo(.@equip_id,10); .@i < MAX_SLOTS; .@i++ ) { + for ( .@i = getiteminfo(.@equip_id, ITEMINFO_SLOT); .@i < MAX_SLOTS; .@i++ ) { if (callfunc("F_IsCharm",.@equip_card[.@i]) == true) .@equip_card[.@i] = 0;// Armor Enchant System } diff --git a/npc/instances/SealedShrine.txt b/npc/instances/SealedShrine.txt index 8e51435a3c..ac6cf45533 100644 --- a/npc/instances/SealedShrine.txt +++ b/npc/instances/SealedShrine.txt @@ -766,6 +766,7 @@ OnInstanceInit: // Temporary fix for @reloadscript. set 'ins_baphomet,5; specialeffect EF_TELEPORTATION; enablenpc instance_npcname("ins_bapho_to_2f"); + donpcevent instance_npcname("ins_baphomet_1f_timer")+"::OnDisable"; mes "[Ancient Hero's Soul]"; mes "Now you can go to the main altar. It is located in the bottom right corner of this floor."; next; diff --git a/npc/jobs/2-1/assassin.txt b/npc/jobs/2-1/assassin.txt index 9b0c3aa94d..03b2b09a03 100644 --- a/npc/jobs/2-1/assassin.txt +++ b/npc/jobs/2-1/assassin.txt @@ -1102,7 +1102,8 @@ in_moc_16,21,165,2 script Standby Room#ASNTEST 725,{ end; OnInit: - disablenpc "Standby Room#ASNTEST"; + //disablenpc "Standby Room#ASNTEST"; + hideonnpc "Standby Room#ASNTEST"; waitingroom "Standby Room",10,"Standby Room#ASNTEST::OnStartArena",1; enablewaitingroomevent; end; @@ -1642,7 +1643,10 @@ OnCast: in_moc_16,149,80,4 script Guildmaster#ASN2 106,1,1,{ end; OnTouch_: - savepoint "morocc",100,100,1,1; + if (checkre(0)) + savepoint "morocc",100,100,1,1; + else + savepoint "moc_ruins",79,99,1,1; if (ASSIN_Q == 7 && BaseJob == Job_Thief) { set ASSIN_Q,8; mes "[Guildmaster]"; @@ -2094,11 +2098,10 @@ OnTouch_: mes "It used to rule over the Assassin weapon market. Please take care of my gladius."; getitem 1220,1; //Gladius_ } - set ASSIN_Q,17; - set ASSIN_Q3,2; + ASSIN_Q3 = 2; next; } - else { + else if (ASSIN_Q3 != 2) { mes "[Guildmaster]"; mes "Well, I talked too much."; mes "Please take this first."; @@ -2119,7 +2122,7 @@ OnTouch_: case 5: getitem 1252,1; //Katar } - set ASSIN_Q,17; + ASSIN_Q3 = 2; } mes "[Guildmaster]"; mes "Well, I am giving you a token. Please return to the Assassin expert, the Ferocious-Looking Huey, at the entrance."; @@ -2129,8 +2132,12 @@ OnTouch_: next; mes "[Guildmaster]"; mes "You, " + strcharinfo(0) + ", have chosen to live as an Assassin. May you learn our ways and be an honorable example to others."; - savepoint "morocc",100,100,1,1; + if (checkre(0)) + savepoint "morocc",100,100,1,1; + else + savepoint "moc_ruins",79,99,1,1; getitem 1008,1; //Frozen_Heart + ASSIN_Q = 17; changequest 8006,8007; next; mes "[Guildmaster]"; diff --git a/npc/jobs/2-1/hunter.txt b/npc/jobs/2-1/hunter.txt index 9b7c0b0ecf..71b1bf076c 100644 --- a/npc/jobs/2-1/hunter.txt +++ b/npc/jobs/2-1/hunter.txt @@ -476,7 +476,7 @@ hu_in01,382,382,4 script Guild Receptionist#hnt 732,{ mes "[Demon Hunter]"; mes "You see, we're having some financial problems. Let's see, we're short on these items..."; next; - if (checkre(RENEWAL) == true) + if (checkre(0) == true) .@i = 1; switch( rand(1,7) ) { case 1: @@ -532,7 +532,7 @@ hu_in01,382,382,4 script Guild Receptionist#hnt 732,{ close; } else if (HNTR_Q >= 3 && HNTR_Q <= 9) { - if (checkre(RENEWAL) == true) + if (checkre(0) == true) .@i = 1; switch(HNTR_Q) { case 3: diff --git a/npc/jobs/2-1/knight.txt b/npc/jobs/2-1/knight.txt index d77590952a..3c9c19b418 100644 --- a/npc/jobs/2-1/knight.txt +++ b/npc/jobs/2-1/knight.txt @@ -1227,7 +1227,8 @@ job_knt,89,106,4 script Windsor Benedict#knt 733,{ end; OnInit: - disablenpc "Windsor Benedict#knt"; + //disablenpc "Windsor Benedict#knt"; + hideonnpc "Windsor Benedict#knt"; waitingroom "Waiting Room",20,"Windsor Benedict#knt::OnStartArena",1; enablewaitingroomevent; end; @@ -1634,7 +1635,7 @@ prt_in,69,107,6 script Lady Amy#knt 728,{ mes "[Lady Amy]"; mes "But some rude players came with a group of monsters and disappeared! What should you do?"; next; - if (select("Keep the monsters from reaching the party.:Defend while the party retreats.:Run away on your Peco Peco.") == 2) + if (select("Keep the monsters from reaching the party.:Defend while the party retreats.:Run away on your Peco Peco.") != 3) set .@knight_t,.@knight_t+10; mes "[Lady Amy]"; mes "Luckily, you all lived through the crisis. But as you walk, you find a person, who is not in your party, collapsed on the ground."; @@ -1662,7 +1663,7 @@ prt_in,69,107,6 script Lady Amy#knt 728,{ mes "What should you"; mes "do to sell your item?"; next; - if (select("Shout out loud to everyone.:Open a chat room and wait.:Inquire if there is anyone that is interested.") == 3) + if (select("Shout out loud to everyone.:Open a chat room and wait.:Inquire if there is anyone that is interested.") != 1) set .@knight_t,.@knight_t+10; mes "[Lady Amy]"; mes "While you are waiting,"; diff --git a/npc/jobs/2-1/priest.txt b/npc/jobs/2-1/priest.txt index 243fb32e18..1ba9d90581 100644 --- a/npc/jobs/2-1/priest.txt +++ b/npc/jobs/2-1/priest.txt @@ -946,7 +946,8 @@ job_prist,24,187,4 script Peter S. Alberto 110,{ mes "Now..."; mes "Go for it!"; close2; - changequest 8011,8012; + if(checkquest(8012) == -1) + changequest 8011,8012; warp "job_prist",24,44; donpcevent "Zombie_Generator#prst::OnEnable"; donpcevent "Peter S. Alberto::OnDisable"; diff --git a/npc/jobs/2-2/crusader.txt b/npc/jobs/2-2/crusader.txt index 766c98dd41..4a3a690320 100644 --- a/npc/jobs/2-2/crusader.txt +++ b/npc/jobs/2-2/crusader.txt @@ -1228,7 +1228,8 @@ job_cru,24,187,2 script Waiting Room#cr1 700,{ end; OnInit: - disablenpc "Waiting Room#cr1"; + //disablenpc "Waiting Room#cr1"; + hideonnpc "Waiting Room#cr1"; waitingroom "Waiting Room",20,"Waiting Room#cr1::OnStartArena",1; enablewaitingroomevent; end; diff --git a/npc/jobs/2-2/sage.txt b/npc/jobs/2-2/sage.txt index 3e65183c4f..4a59b2ad9e 100644 --- a/npc/jobs/2-2/sage.txt +++ b/npc/jobs/2-2/sage.txt @@ -2563,7 +2563,8 @@ job_sage,50,165,4 script Waiting Room#sg 700,{ end; OnInit: - disablenpc "Waiting Room#sg"; + //disablenpc "Waiting Room#sg"; + hideonnpc "Waiting Room#sg"; waitingroom "Waiting Room",20,"Waiting Room#sg::OnStartArena",1; enablewaitingroomevent; end; diff --git a/npc/kafras/functions_kafras.txt b/npc/kafras/functions_kafras.txt index 92eb5e6ca6..1040491b44 100644 --- a/npc/kafras/functions_kafras.txt +++ b/npc/kafras/functions_kafras.txt @@ -315,7 +315,7 @@ function script F_KafTele { else if (@wrpD$[.@j] == "Comodo Pharos Beacon") warp "cmd_fild07", 127, 134; else if (@wrpD$[.@j] == "Geffen") warp "geffen", 120, 39; else if (@wrpD$[.@j] == "Izlude") { - if (checkre(RENEWAL) == true) + if (checkre(0) == true) warp "izlude", 128, 98; else warp "izlude", 91, 105; @@ -340,7 +340,7 @@ function script F_KafCart { mes "[Kafra Employee]"; mes "I'm sorry, but the"; mes "Pushcart rental service"; - if (checkre(RENEWAL) == true) + if (checkre(0) == true) mes "is only available to Merchant classes."; else { mes "is only available to Merchants,"; diff --git a/npc/mapflag/gvg.txt b/npc/mapflag/gvg.txt index 797e1a5b04..b63adec702 100644 --- a/npc/mapflag/gvg.txt +++ b/npc/mapflag/gvg.txt @@ -1,12 +1,6 @@ //===== rAthena Script ======================================= //= Mapflag: Guild versus Guild mode. -//===== By: ================================================== -//= rAthena Dev Team -//===== Current Version: ===================================== -//= 1.3 -//===== Compatible With: ===================================== -//= rAthena Project -//===== Description: ========================================= +//===== Description: ========================================= //= Players can attack other guilds, and will have their guild //= icons shown. WoE damage reductions will also take place. //= gvg: Turns on GvG mode. @@ -14,10 +8,11 @@ //= gvg_dungeon: Describes dungeon maps for WoE. //= gvg_te: Turns on GvG mode for WoE:TE. //= gvg_te_castle: Describes castle maps for WoE:TE. -//===== Additional Comments: ================================= +//===== Changelogs: ========================================== //= 1.1 Added Novice Guild Castles. //= 1.2 Updated with new meanings of gvg and gvg_castle. //= 1.3 Renewal split. [Euphy] +//= 1.4 Disable costumes in GvG castles. [Aleos] //============================================================ // GvG Arenas ============= @@ -125,3 +120,40 @@ schg_dun01 mapflag gvg_dungeon 2012rwc_06 mapflag gvg 2012rwc_07 mapflag gvg 2012rwc_08 mapflag gvg + +// Disable Costumes ======= +aldeg_cas01 mapflag nocostume +aldeg_cas02 mapflag nocostume +aldeg_cas03 mapflag nocostume +aldeg_cas04 mapflag nocostume +aldeg_cas05 mapflag nocostume +gefg_cas01 mapflag nocostume +gefg_cas02 mapflag nocostume +gefg_cas03 mapflag nocostume +gefg_cas04 mapflag nocostume +gefg_cas05 mapflag nocostume +payg_cas01 mapflag nocostume +payg_cas02 mapflag nocostume +payg_cas03 mapflag nocostume +payg_cas04 mapflag nocostume +payg_cas05 mapflag nocostume +prtg_cas01 mapflag nocostume +prtg_cas02 mapflag nocostume +prtg_cas03 mapflag nocostume +prtg_cas04 mapflag nocostume +prtg_cas05 mapflag nocostume +schg_cas01 mapflag nocostume +schg_cas02 mapflag nocostume +schg_cas03 mapflag nocostume +schg_cas04 mapflag nocostume +schg_cas05 mapflag nocostume +arug_cas01 mapflag nocostume +arug_cas02 mapflag nocostume +arug_cas03 mapflag nocostume +arug_cas04 mapflag nocostume +arug_cas05 mapflag nocostume +//n_castle mapflag nocostume +nguild_alde mapflag nocostume +nguild_gef mapflag nocostume +nguild_pay mapflag nocostume +nguild_prt mapflag nocostume diff --git a/npc/merchants/refine.txt b/npc/merchants/refine.txt index 14772926ff..2b26027149 100644 --- a/npc/merchants/refine.txt +++ b/npc/merchants/refine.txt @@ -16,6 +16,7 @@ //= 3.2a Added 'disable_items' command. [Euphy] //= 3.3 Some official script updates. [Euphy] //= 3.4 Added VIP features. [Euphy] +//= 3.5 Added Refine UI [Atemo, Lemongrass] //============================================================ // Christopher: Geffen Blacksmith @@ -522,33 +523,102 @@ ein_in01,38,29,0 script Paul Spanner 63,{ // Weapon/Armor Refiners //============================================================ -prt_in,63,60,0 script Hollgrehenn 85,{ - callfunc "refinemain","Hollgrehenn",0; - end; +prt_in,63,60,0 script Hollgrehenn 4_M_03,{ + if( getbattleflag( "feature.refineui" ) ){ + mes "[Hollgrehenn]"; + mes "I'm a blacksmith who can refine weapons and equipment."; + mes "Do you have any items that you'd like to refine?"; + close2; + refineui(); + end; + }else{ + callfunc "refinemain","Hollgrehenn",0; + end; + } } -morocc_in,73,38,6 script Aragham 99,{ - callfunc "refinemain","Aragham",0; - end; + +morocc_in,73,38,6 script Aragham 4W_M_03,{ + if( getbattleflag( "feature.refineui" ) ){ + mes "[Aragham]"; + mes "De~ sert~ Blacksmith~"; + mes "Aragham Ssaleh~ who can refine anything Ssaleh~"; + mes "Let me see what you'd like to refine~"; + close2; + refineui(); + end; + }else{ + callfunc "refinemain","Aragham",0; + end; + } } -payon,144,173,5 script Antonio 88,{ - callfunc "refinemain","Antonio",0; - end; + +payon,144,173,5 script Antonio 4_M_ORIENT01,{ + if( getbattleflag( "feature.refineui" ) ){ + mes "[Antonio]"; + mes "Stop nagging and get me the equipment you want to refine."; + close2; + refineui(); + end; + }else{ + callfunc "refinemain","Antonio",0; + end; + } } -alberta_in,28,58,0 script Fredrik 85,{ - callfunc "refinemain","Fredrik",0; - end; + +alberta_in,28,58,0 script Fredrik 4_M_03,{ + if( getbattleflag( "feature.refineui" ) ){ + mes "[Fredrik Hermanthorn]"; + mes "I am a blacksmith who can refine your weapon or equipment."; + mes "Do you have anything that you'd like to refine?"; + close2; + refineui(); + end; + }else{ + callfunc "refinemain","Fredrik",0; + end; + } } -yuno_in01,171,21,4 script Lambert 88,{ - callfunc "refinemain","Lambert",0; - end; + +yuno_in01,171,21,4 script Lambert 4_M_ORIENT01,{ + if( getbattleflag( "feature.refineui" ) ){ + mes "[Lambert]"; + mes "Wel...come... This is... the best... smithy... in Juno."; + close2; + refineui(); + end; + }else{ + callfunc "refinemain","Lambert",0; + end; + } } -ein_in01,24,87,5 script Manthasman 826,{ - callfunc "refinemain","Manthasman Pruhag",0; - end; + +ein_in01,24,87,5 script Manthasman 4_M_DWARF,{ + if( getbattleflag( "feature.refineui" ) ){ + mes "[Manthasman Pruhag]"; + mes "Hahaha, you already knew it. So you'd like to refine something?"; + mes "Let's try something risky today!"; + close2; + refineui(); + end; + }else{ + callfunc "refinemain","Manthasman Pruhag",0; + end; + } } -lhz_in02,282,20,7 script Fulerr 869,{ - callfunc "refinemain","Fulerr",0; - end; + +lhz_in02,282,20,7 script Fulerr 4_M_LGTMAN,{ + if( getbattleflag( "feature.refineui" ) ){ + mes "[Fulerr]"; + mes "Hehe... You wanna refine?"; + mes "Hehe.. Consider it done.."; + mes "Hehe...."; + close2; + refineui(); + end; + }else{ + callfunc "refinemain","Fulerr",0; + end; + } } //============================================================ @@ -557,7 +627,7 @@ lhz_in02,282,20,7 script Fulerr 869,{ //= To allow auto safe refining/multiple refining set the //= second argument to '1' in the function call. //= If you enable this function, be sure to edit the value of -//= .@safe to the max safe refine in refine_db.txt as well. +//= .@safe to the max safe refine in refine.yml as well. //============================================================ function script refinemain { disable_items; diff --git a/npc/merchants/socket_enchant.txt b/npc/merchants/socket_enchant.txt index 085b92342e..44043e307a 100644 --- a/npc/merchants/socket_enchant.txt +++ b/npc/merchants/socket_enchant.txt @@ -259,7 +259,7 @@ function script Func_Socket { mes "Ah, and don't forget to bring that "+ getitemname(.@item_id) +"!"; next; mes "[Seiyablem]"; - if (getiteminfo(.@item_id,5) & EQP_HAND_R) // weapon + if (getiteminfo(.@item_id, ITEMINFO_LOCATIONS) & EQP_HAND_R) // weapon { mes "I can try to add a slot now if you have the required items and zeny."; mes "However, you should know that there's a chance that I might fail."; diff --git a/npc/merchants/socket_enchant2.txt b/npc/merchants/socket_enchant2.txt index 4e6c33ac19..740ce5338f 100644 --- a/npc/merchants/socket_enchant2.txt +++ b/npc/merchants/socket_enchant2.txt @@ -410,8 +410,8 @@ function script Func_Socket2 { mes "[Leablem]"; mes "Did you already bring all of them?"; mes "For your information, if you fail to create a slot,"; - mes "you will lose all the item requirement as well as the target "+ ((getiteminfo(.@item_id,5)&EQP_HAND_R) ? "weapon" : "armor") +"."; - mes "Also remember, if the "+ ((getiteminfo(.@item_id,5)&EQP_HAND_R) ? "weapon" : "armor") +" has been upgraded, and has been inserted with a card,"; + mes "you will lose all the item requirement as well as the target "+ ((getiteminfo(.@item_id, ITEMINFO_LOCATIONS)&EQP_HAND_R) ? "weapon" : "armor") +"."; + mes "Also remember, if the "+ ((getiteminfo(.@item_id, ITEMINFO_LOCATIONS)&EQP_HAND_R) ? "weapon" : "armor") +" has been upgraded, and has been inserted with a card,"; mes "you will lose them even if you succeed in creating a slot."; next; switch(select("Ask for slot creation.:Try next time.")) diff --git a/npc/mobs/towns.txt b/npc/mobs/towns.txt index 9341cda7a0..1b6f31deec 100644 --- a/npc/mobs/towns.txt +++ b/npc/mobs/towns.txt @@ -20,7 +20,7 @@ einbech,0,0 monster Tarou 1175,5,1800000,1500000 //================================================== // jawaii - Jawaii, the Honeymoon Island //================================================== -jawaii,207,290,10,10 monster Phen 1158,3,3600000,1800000,1234 +jawaii,207,290,10,10 monster Phen 1158,3,3600000,1800000 jawaii,221,220,30,30 monster Aster 1266,2,3600000,2400000 jawaii,276,163,20,20 monster Aster 1266,1,7200000,3600000 jawaii,221,220,30,30 monster Shellfish 1074,1,4800000,3000000 diff --git a/npc/other/CashShop_Functions.txt b/npc/other/CashShop_Functions.txt index e843c536fc..e05724088c 100644 --- a/npc/other/CashShop_Functions.txt +++ b/npc/other/CashShop_Functions.txt @@ -51,7 +51,8 @@ function script F_CashStore { // - Summon Party members on party leader map to a 3x3 location around the leader. // - No arguments. function script F_CashPartyCall { - warp "Random",0,0; + itemskill "AL_TELEPORT",1; + sleep2 1; // a slight delay seems necessary after itemskill if (is_party_leader() == true) warpparty "Leader", 0, 0, getcharid(1), strcharinfo(3), 3, 3; return; diff --git a/npc/other/Global_Functions.txt b/npc/other/Global_Functions.txt index 5c12d34311..813ba3033c 100644 --- a/npc/other/Global_Functions.txt +++ b/npc/other/Global_Functions.txt @@ -260,7 +260,7 @@ function script F_Load2Skills { // -- callfunc "F_GetArmorType",<item ID> ////////////////////////////////////////////////////////////////////////////////// function script F_GetWeaponType { - switch(getiteminfo(getarg(0),11)) { + switch(getiteminfo(getarg(0), ITEMINFO_VIEW)) { case 1: return "Dagger"; break; case 2: return "One-handed Sword"; break; case 3: return "Two-handed Sword"; break; @@ -288,7 +288,7 @@ function script F_GetWeaponType { end; } function script F_GetArmorType { - switch(getiteminfo(getarg(0),5)) { + switch(getiteminfo(getarg(0), ITEMINFO_LOCATIONS)) { case EQP_HEAD_LOW: return "Lower Headgear"; case EQP_HAND_R: diff --git a/npc/other/gm_npcs.txt b/npc/other/gm_npcs.txt index 5dc4bdb14a..ece20f6aaf 100644 --- a/npc/other/gm_npcs.txt +++ b/npc/other/gm_npcs.txt @@ -91,6 +91,7 @@ List of GM Management NPCs (incomplete) - Horror Toy Factory (RE) - Faceworm's Nest (RE) - Central Laboratory (RE) +- Morse's Cave (RE) [ Job-related ] ----- 3rd Class (RE) ----- diff --git a/npc/other/monster_race.txt b/npc/other/monster_race.txt index 6464527716..557c4e6ad3 100644 --- a/npc/other/monster_race.txt +++ b/npc/other/monster_race.txt @@ -1208,7 +1208,7 @@ hugel,62,69,1 script Eckar Erenes#double 798,{ close; } } - if (!$@mon_time_2_2) { + if ($@mon_time_2_2 == 1) { mes "[Eckar Erenes]"; mes "Right now, a Monster Race"; mes "is in progress. It's too late to place a wager, but if you'd like"; @@ -2558,7 +2558,7 @@ S_BonusReward: mes "me a reward later?"; next; mes "[Ei'felle]"; - if (!getiteminfo(.@arg1,13)) { //use item level to determine if the item is armor (no weapon level) + if (!getiteminfo(.@arg1, ITEMINFO_WEAPONLEVEL)) { //use item level to determine if the item is armor (no weapon level) mes "Of course, of course."; mes "Remember, if you donate"; mes "more medals to me, then"; diff --git a/npc/pre-re/jobs/1-1/merchant.txt b/npc/pre-re/jobs/1-1/merchant.txt index ac3bafe640..32ce0b5b7a 100644 --- a/npc/pre-re/jobs/1-1/merchant.txt +++ b/npc/pre-re/jobs/1-1/merchant.txt @@ -180,7 +180,7 @@ alberta_in,53,43,6 script Merchant#mer 86,{ mes "But we all know that~"; close; } - else if (job_merchant_q <= 6 && job_merchant_q != 0) { + else if (job_merchant_q2 && job_merchant_q > 0 && job_merchant_q < 7) { mes "[Chief Mahnsoo]"; if (job_merchant_q2 == 1 || job_merchant_q2 == 2) { mes "First, get the delivery package from the storehouse, and then take it to the former Swordman's Association in Prontera."; @@ -266,7 +266,7 @@ alberta_in,53,43,6 script Merchant#mer 86,{ mes "Take care!"; close; } - else if (job_merchant_q == 0) { + else { mes "[Chief Mahnsoo]"; mes "So, what brings you to"; mes "the Merchant Association?"; diff --git a/npc/pre-re/mobs/fields/morocc.txt b/npc/pre-re/mobs/fields/morocc.txt index f916c9789b..0ca0ec4274 100644 --- a/npc/pre-re/mobs/fields/morocc.txt +++ b/npc/pre-re/mobs/fields/morocc.txt @@ -299,10 +299,10 @@ moc_fild20,0,0 monster Drops 1113,30 moc_fild20,0,0 monster Scorpion 1001,70 moc_fild20,0,0 monster Picky 1050,50 moc_fild20,0,0 monster Picky 1049,50 -moc_fild20,0,0 monster Morocc's Shadow 1918,1,30000,0,0 -moc_fild20,0,0 monster Morocc's Shadow 1919,1,30000,0,0 -moc_fild20,0,0 monster Morocc's Shadow 1920,1,30000,0,0 -moc_fild20,0,0 monster Morocc's Shadow 1921,1,30000,0,0 +moc_fild20,0,0 monster Incarnation of Morocc 1918,1,30000,0,0 +moc_fild20,0,0 monster Incarnation of Morocc 1919,1,30000,0,0 +moc_fild20,0,0 monster Incarnation of Morocc 1920,1,30000,0,0 +moc_fild20,0,0 monster Incarnation of Morocc 1921,1,30000,0,0 //================================================== // moc_fild21 - Dimensional Gorge @@ -310,16 +310,16 @@ moc_fild20,0,0 monster Morocc's Shadow 1921,1,30000,0,0 moc_fild21,0,0 monster Golem 1040,61 moc_fild21,0,0 monster Stalactic Golem 1278,46 moc_fild21,0,0 monster Lava Golem 1366,46 -moc_fild21,0,0 monster Morocc's Shadow 1918,46,30000,0,0 -moc_fild21,0,0 monster Morocc's Shadow 1919,46,30000,0,0 -moc_fild21,0,0 monster Morocc's Shadow 1920,46,30000,0,0 -moc_fild21,0,0 monster Morocc's Shadow 1921,34,30000,0,0 +moc_fild21,0,0 monster Incarnation of Morocc 1918,46,30000,0,0 +moc_fild21,0,0 monster Incarnation of Morocc 1919,46,30000,0,0 +moc_fild21,0,0 monster Incarnation of Morocc 1920,46,30000,0,0 +moc_fild21,0,0 monster Incarnation of Morocc 1921,34,30000,0,0 //================================================== // moc_fild22 - Dimensional Gorge //================================================== -moc_fild22,0,0 monster Morocc's Shadow 1918,60,30000,0,0 -moc_fild22,0,0 monster Morocc's Shadow 1919,60,30000,0,0 -moc_fild22,0,0 monster Morocc's Shadow 1920,60,30000,0,0 -moc_fild22,0,0 monster Morocc's Shadow 1921,25,30000,0,0 -moc_fild22,0,0 monster Wounded Satan Morocc 1917,1,43200000,3600000 +moc_fild22,0,0 monster Incarnation of Morocc 1918,60,30000,0,0 +moc_fild22,0,0 monster Incarnation of Morocc 1919,60,30000,0,0 +moc_fild22,0,0 monster Incarnation of Morocc 1920,60,30000,0,0 +moc_fild22,0,0 monster Incarnation of Morocc 1921,25,10000,0,0 +moc_fild22,0,0 boss_monster Wounded Morocc 1917,1,43200000,3600000 diff --git a/npc/pre-re/quests/quests_niflheim.txt b/npc/pre-re/quests/quests_niflheim.txt new file mode 100644 index 0000000000..0a193cfa55 --- /dev/null +++ b/npc/pre-re/quests/quests_niflheim.txt @@ -0,0 +1,10 @@ +//===== rAthena Script ======================================= +//= Quest NPCs related to Niflheim +//===== Description: ========================================= +//= [Official Conversion] +//= Piano Key Ouest +//===== Additional Comments: ================================= +//= 1.0 Moved Piano3 to pre-re/re paths. [Daegaladh] +//============================================================ + +nif_in,114,181,0 duplicate(Piano3) #Piano3 HIDDEN_NPC,1,1 diff --git a/npc/pre-re/scripts_athena.conf b/npc/pre-re/scripts_athena.conf index 4cb4306aee..d58007278c 100644 --- a/npc/pre-re/scripts_athena.conf +++ b/npc/pre-re/scripts_athena.conf @@ -93,5 +93,6 @@ npc: npc/pre-re/quests/quests_izlude.txt npc: npc/pre-re/quests/quests_lighthalzen.txt npc: npc/pre-re/quests/quests_morocc.txt npc: npc/pre-re/quests/quests_nameless.txt +npc: npc/pre-re/quests/quests_niflheim.txt npc: npc/pre-re/quests/the_sign_quest.txt npc: npc/pre-re/quests/quests_veins.txt diff --git a/npc/pre-re/scripts_warps.conf b/npc/pre-re/scripts_warps.conf index 67a56a9c76..6ef486f0aa 100644 --- a/npc/pre-re/scripts_warps.conf +++ b/npc/pre-re/scripts_warps.conf @@ -3,6 +3,7 @@ // -------------------------------------------------------------- // --------------------------- Cities --------------------------- +npc: npc/pre-re/warps/cities/einbroch.txt npc: npc/pre-re/warps/cities/izlude.txt npc: npc/pre-re/warps/cities/prontera.txt npc: npc/pre-re/warps/cities/rachel.txt diff --git a/npc/pre-re/warps/cities/einbroch.txt b/npc/pre-re/warps/cities/einbroch.txt new file mode 100644 index 0000000000..4ac9db5e67 --- /dev/null +++ b/npc/pre-re/warps/cities/einbroch.txt @@ -0,0 +1,13 @@ +//===== rAthena Script ======================================= +//= Einbroch Warp Script +//===== Description: ========================================= +//= Warp Points for Einbroch +//===== Changelogs: ========================================== +//= 1.0 Some warps have been changed in renewal ep16.2 [Capuche] +//============================================================ + +//========================================================================= +//Einbroch - Hotel +//========================================================================= +ein_in01,274,246,0 warp ein_h04 1,1,ein_in01,273,276 +ein_in01,273,273,0 warp ein_h04a 1,1,ein_in01,274,243 diff --git a/npc/quests/cooking_quest.txt b/npc/quests/cooking_quest.txt index fdc2a60d18..6701ac0e40 100644 --- a/npc/quests/cooking_quest.txt +++ b/npc/quests/cooking_quest.txt @@ -2063,8 +2063,8 @@ L_End: S_SellSets: .@item_id = getarg(0); - .@item_cost = getiteminfo(.@item_id,0); - .@item_weight = getiteminfo(.@item_id,6); + .@item_cost = getiteminfo(.@item_id, ITEMINFO_BUY); + .@item_weight = getiteminfo(.@item_id, ITEMINFO_WEIGHT); mes "[Madeleine Chu]"; mes "How many "+ (.@item_id == 12125 ? "Outdoor":"Indoor"); mes "Cooking Kits would"; diff --git a/npc/quests/counteragent_mixture.txt b/npc/quests/counteragent_mixture.txt index 41507638b0..ab7bdeb978 100644 --- a/npc/quests/counteragent_mixture.txt +++ b/npc/quests/counteragent_mixture.txt @@ -4,7 +4,7 @@ //= kobra_k88 //= added some dialogs for Morgenstein by Komurka //===== Current Version: ===================================== -//= 2.2b +//= 2.2c //===== Compatible With: ===================================== //= rAthena Project //===== Description: ========================================= @@ -14,6 +14,7 @@ //= 2.2 Rescripted to Aegis 10.3 standards. [L0ne_W0lf] //= 2.2a A few minor fixes. (bugreport:1122) [L0ne_W0lf] //= 2.2b Follow up fixes to bugreport:1122 [L0ne_W0lf] +//= 2.2c NPC name typo fix [Everade] //============================================================ alberta_in,133,55,3 script Louitz#cm 84,{ @@ -24,7 +25,7 @@ alberta_in,133,55,3 script Louitz#cm 84,{ mes "that nutcase scientist"; mes "who lives over in Geffen?"; next; - if (select("Talk About Molgenstein:Cancel") == 1) { + if (select("Talk About Morgenstein:Cancel") == 1) { mes "[Merchant Louitz]"; mes "You know where he lives"; mes "but didn't check it out? Hey,"; @@ -103,7 +104,7 @@ alberta_in,133,55,3 script Louitz#cm 84,{ mes "I don't remember exactly"; mes "where he lives, but I know"; mes "he's in Geffen and that his"; - mes "name is ^0000FFMolgenstein^000000."; + mes "name is ^0000FFMorgenstein^000000."; next; mes "[Merchant Louitz]"; mes "Hmm... You better"; @@ -111,7 +112,7 @@ alberta_in,133,55,3 script Louitz#cm 84,{ mes "around first. I know for"; mes "ask around first. I know for"; mes "sure that somebody knows"; - mes "where you can find Molgenstein."; + mes "where you can find Morgenstein."; close; case 3: mes "[Merchant Louitz]"; @@ -173,7 +174,7 @@ alberta_in,133,55,3 script Louitz#cm 84,{ mes "I don't remember exactly"; mes "where he lives, but I know"; mes "he's in Geffen and that his"; - mes "name is ^0000FFMolgenstein^000000."; + mes "name is ^0000FFMorgenstein^000000."; next; mes "[Merchant Louitz]"; mes "Hmm... You better"; @@ -181,7 +182,7 @@ alberta_in,133,55,3 script Louitz#cm 84,{ mes "around first. I know for"; mes "ask around first. I know for"; mes "sure that somebody knows"; - mes "where you can find Molgenstein."; + mes "where you can find Morgenstein."; close; case 3: mes "[Merchant Louitz]"; @@ -243,7 +244,7 @@ alberta_in,133,55,3 script Louitz#cm 84,{ mes "I don't remember exactly"; mes "where he lives, but I know"; mes "he's in Geffen and that his"; - mes "name is ^0000FFMolgenstein^000000."; + mes "name is ^0000FFMorgenstein^000000."; next; mes "[Merchant Louitz]"; mes "Hmm... You better"; @@ -251,7 +252,7 @@ alberta_in,133,55,3 script Louitz#cm 84,{ mes "around first. I know for"; mes "ask around first. I know for"; mes "sure that somebody knows"; - mes "where you can find Molgenstein."; + mes "where you can find Morgenstein."; close; case 3: mes "[Merchant Louitz]"; @@ -313,10 +314,10 @@ geffen,181,114,3 script Aure Dupon#cm 82,{ mes "Coincidence? It's more"; mes "than that. This is ^0000FFfate^000000."; next; - if (select("Talk About Molgenstein:Cancel") == 1) { + if (select("Talk About Morgenstein:Cancel") == 1) { mes "[Aure Dupon]"; mes "Have you not met"; - mes "Molgenstein yet? He"; + mes "Morgenstein yet? He"; mes "lives on the second floor"; mes "of the Forge. Although we've"; mes "just met, I must warn you not"; @@ -339,7 +340,7 @@ geffen,181,114,3 script Aure Dupon#cm 82,{ mes "mote in the grand scheme."; next; if (molgenstain > 0) { - switch(select("Talk:Ask About Molgenstein:Cancel")) { + switch(select("Talk:Ask About Morgenstein:Cancel")) { case 1: mes "[Aure Dupon]"; mes "To have goals and focus"; @@ -352,7 +353,7 @@ geffen,181,114,3 script Aure Dupon#cm 82,{ case 2: set molgenstain,2; mes "[Aure Dupon]"; - mes "Molgenstein...?"; + mes "Morgenstein...?"; mes "The man is obsessed"; mes "with conquering the forces"; mes "that control our world. But"; @@ -361,7 +362,7 @@ geffen,181,114,3 script Aure Dupon#cm 82,{ next; mes "[Aure Dupon]"; mes "It would be best if you"; - mes "were to see Molgenstein"; + mes "were to see Morgenstein"; mes "and judge his character for"; mes "yourself. You may find him in"; mes "the second floor of the Geffen"; @@ -394,7 +395,7 @@ geffen,181,114,3 script Aure Dupon#cm 82,{ close; } -geffen_in,141,140,3 script Molgenstein#cm 121,{ +geffen_in,141,140,3 script Morgenstein#cm 121,{ if (checkweight(1201,1) == 0) { mes "- Wait a minute !! -"; mes "- Currently you're carrying -"; @@ -404,7 +405,7 @@ geffen_in,141,140,3 script Molgenstein#cm 121,{ close; } if (MISC_QUEST & 4) { - mes "[Chemist Molgenstein]"; + mes "[Chemist Morgenstein]"; mes "....."; mes "Welcome."; mes "Hehehehe...."; @@ -412,59 +413,59 @@ geffen_in,141,140,3 script Molgenstein#cm 121,{ next; switch(select("Ask about his research:Ask him to make a new solution.:Cancel")) { case 1: - mes "[Chemist Molgenstein]"; + mes "[Chemist Morgenstein]"; mes "Heeheeheeheee..."; mes "You must have heard the rumors about my research. Yes! But since you probably know already, I'll tell you without hiding, I mean, there's nothing to hide."; next; - mes "[Chemist Molgenstein]"; + mes "[Chemist Morgenstein]"; mes "Actually, you can say my research is complete! Nothing's impossible for my genius! Bwahaha, it's just a matter of time!"; next; - mes "[Chemist Molgenstein]"; + mes "[Chemist Morgenstein]"; mes "Are you still here? Right, you wanted to know about my research. It's actually very simple. I was just trying to invent a super liquid that can melt everything!"; next; - mes "[Chemist Molgenstein]"; + mes "[Chemist Morgenstein]"; mes "Isn't it interesting? No matter how strong you are, you can't break apart stone or steel, but with my new liquid, you can melt those things, making them soft like puddy!"; next; - mes "[Chemist Molgenstein]"; + mes "[Chemist Morgenstein]"; mes "It can't melt everything yet, but I did find that you could combine things that you could never mix before with my invention. Heeheeheehee~!"; next; - mes "[Chemist Molgenstein]"; + mes "[Chemist Morgenstein]"; mes "You can make a whole lot of things that you'd never would have imagined possible! I can make you a lot of new things you never would have imagined using this method... as long as you want it!!"; next; - mes "[Chemist Molgenstein]"; + mes "[Chemist Morgenstein]"; mes "The endorphins are rushing to my face at least 2.1 times faster than the usual rate! Ah! I'm so excited! I... I just can't hide it!"; close; case 2: - mes "[Chemist Molgenstein]"; + mes "[Chemist Morgenstein]"; mes "So..."; mes "You want me to make something totally new, huh? Hehhehheh! I love your sense of scientific adventure!"; next; switch(select("Counteragent:Mixture")) { case 1: - mes "[Chemist Molgenstein]"; + mes "[Chemist Morgenstein]"; mes "Ooh...!"; mes "You want to make a Counteragent? Hohohohoho, let's see what we'll need..."; next; - mes "[Chemist Molgenstein]"; + mes "[Chemist Morgenstein]"; mes "Oh, I remember, yes, Alcohol, and um, er, Detrimindexta and an Empty Bottle to put it it all in. Just these three items and 3000 zeny."; next; - mes "[Chemist Molgenstein]"; + mes "[Chemist Morgenstein]"; mes "Bwahahahah!"; mes "Oh, I just can't wait to make this! Are you ready to begin?"; next; if (select("Make:Cancel") == 1) { if (countitem(970) == 0 || countitem(971) == 0 || countitem(713) == 0 || Zeny < 3000) { - mes "[Chemist Molgenstein]"; + mes "[Chemist Morgenstein]"; mes "Heuheuheuheuh.... not enough... not enough.. Haah...Haah... Go..... get the rest of the materials!"; mes "We'll postpone the fun until then... Heuheuheuheuheuh."; close; } - mes "[Chemist Molgenstein]"; + mes "[Chemist Morgenstein]"; mes "Ooooooooh...... heeheeheeheehee...... yes... like that...... yes... more... more........ heeheeheehee."; mes ".... Aaah.... ahah... ha....ahahooooooooohoh!"; next; if (countitem(970) < 1 || countitem(971) < 1 || countitem(713) < 1) { - mes "[Chemist Molgenstein]"; + mes "[Chemist Morgenstein]"; mes "Hohohoho.... not enough... not enough... haah...haah... go..... go get the rest of the materials!!"; close; } @@ -473,42 +474,42 @@ geffen_in,141,140,3 script Molgenstein#cm 121,{ delitem 713,1; //Empty_Bottle set Zeny, Zeny-3000; getitem 973,1; //Counteragent - mes "[Chemist Molgenstein]"; + mes "[Chemist Morgenstein]"; mes "Hee hee hee..."; mes "Haaaaah......"; mes "Oh? We're done already?!"; close; } - mes "[Chemist Molgenstein]"; + mes "[Chemist Morgenstein]"; mes "Hee hee hee...!"; mes "Come back when"; mes "you're ready~"; close; case 2: - mes "[Chemist Molgenstein]"; + mes "[Chemist Morgenstein]"; mes "Ooh...!"; mes "You want to make a Mixture? Hohohohoho, let's see what we'll need..."; next; - mes "[Chemist Molgenstein]"; + mes "[Chemist Morgenstein]"; mes "Ooh, I remember now, yes, Alcohol, and um, er, Karvodailnirol and an empty bottle to put all of it in. Just these three items and 4000 zeny."; next; - mes "[Chemist Molgenstein]"; + mes "[Chemist Morgenstein]"; mes "Bwahahahah!"; mes "Oh, I just can't wait to make this! Are you ready to begin?"; next; if (select("Make:Cancel") == 1) { if (countitem(970) == 0 || countitem(972) == 0 || countitem(713) == 0 || Zeny < 4000) { - mes "[Chemist Molgenstein]"; + mes "[Chemist Morgenstein]"; mes "Hohohoho.... not enough... not enough... haah...haah... go..... go get the rest of the materials!!"; mes "We'll have to postpone the fun for later... Hehehehe"; close; } - mes "[Chemist Molgenstein]"; + mes "[Chemist Morgenstein]"; mes "Ooooooooh... heehee...... yes... like that...... yes... more... more........ heeheeheehee"; mes ".... Aaah.... ahah... ha....ahah...oooooooooooooooooh!!!...!!!!!!"; next; if (countitem(970) < 1 || countitem(972) < 1 || countitem(713) < 1) { - mes "[Chemist Molgenstein]"; + mes "[Chemist Morgenstein]"; mes "Hohohoho.... not enough... not enough... haah...haah... go..... go get the rest of the materials!!"; close; } @@ -517,14 +518,13 @@ geffen_in,141,140,3 script Molgenstein#cm 121,{ delitem 713,1; //Empty_Bottle set Zeny, Zeny-4000; getitem 974,1; //Mixture - mes "[Chemist Molgenstein]"; + mes "[Chemist Morgenstein]"; mes "Hee hee hee..."; mes "Haaaaah......"; mes "Oh? We're done already?!"; close; } - mes "[Chemist Molgenstein]"; - mes "[Chemist Molgenstein]"; + mes "[Chemist Morgenstein]"; mes "Hee hee hee...!"; mes "Come back when"; mes "you're ready~"; @@ -532,7 +532,7 @@ geffen_in,141,140,3 script Molgenstein#cm 121,{ close; } case 3: - mes "[Chemist Molgenstein]"; + mes "[Chemist Morgenstein]"; mes "Heehee....heheheheh...."; close; } @@ -540,40 +540,40 @@ geffen_in,141,140,3 script Molgenstein#cm 121,{ if (molgenstain == 2) { set MISC_QUEST,MISC_QUEST | 4; set molgenstain,0; - mes "[Chemist Molgenstein]"; + mes "[Chemist Morgenstein]"; mes "Heeheeheehee.... welcome. Hehehehe.... heeheeheeheehee...."; next; - mes "[Chemist Molgenstein]"; + mes "[Chemist Morgenstein]"; mes "Ah...?!"; mes "So sorry if I weirded you out. It's just... I haven't seen a living person in soooo long. So, er, what can I do for you??"; next; if (select("Ask about his research.:Cancel.") == 1) { - mes "[Chemist Molgenstein]"; + mes "[Chemist Morgenstein]"; mes "Heeheeheeheee..."; mes "You must have heard the rumors about my research. Yes! But since you probably know already, I'll tell you without hiding, I mean, there's nothing to hide."; next; - mes "[Chemist Molgenstein]"; + mes "[Chemist Morgenstein]"; mes "Actually, you can say my research is complete! Nothing's impossible for my genius! Bwahaha, it's just a matter of time!"; next; - mes "[Chemist Molgenstein]"; + mes "[Chemist Morgenstein]"; mes "Are you still here? Right, you wanted to know about my research. It's actually very simple. I was just trying to invent a super liquid that can melt everything!"; next; - mes "[Chemist Molgenstein]"; + mes "[Chemist Morgenstein]"; mes "Isn't it interesting? No matter how strong you are, you can't break apart stone or steel, but with my new liquid, you can melt those things, making them soft like puddy!"; next; - mes "[Chemist Molgenstein]"; + mes "[Chemist Morgenstein]"; mes "It can't melt everything yet, but I did find that you could combine things that you could never mix before with my invention."; next; - mes "[Chemist Molgenstein]"; + mes "[Chemist Morgenstein]"; mes "I can make you a lot of new things you never would have imagined using this method... as long as you want it!!"; next; - mes "[Chemist Molgenstein]"; + mes "[Chemist Morgenstein]"; mes "The endorphins are rushing to my face at least 2.1 times faster than the usual rate! Ah! I'm so excited! I... I just can't hide it!"; close; } close; } - mes "[Chemist Molgenstein]"; + mes "[Chemist Morgenstein]"; mes "Heeheeheehee..."; mes "You're not here to be a test subject, are you? Probably not though. Not since my little 'accident.' Heeheeheeee~!"; close; diff --git a/npc/quests/guildrelay.txt b/npc/quests/guildrelay.txt index 96bdd6912b..c720ebb7cc 100644 --- a/npc/quests/guildrelay.txt +++ b/npc/quests/guildrelay.txt @@ -70,9 +70,10 @@ } if (getcharid(2) == .@GID) { if (is_guild_leader() == true) { + .@time = atoi( gettimestr("%H%M",5) ); if (guildrelay_q == 100) { - if (guildtime > 22) { - if ((gettime(DT_HOUR) > 1) && (gettime(DT_HOUR) < guildtime)) { + if (guildtime > 2299) { + if (.@time > 0101 && .@time < guildtime) { mes "[" + .@name$ + "]"; mes "Oh, you're back. So did you"; mes "rest up enough? I'm sure the"; @@ -128,8 +129,8 @@ close; } } - else if (guildtime > 22) { - if ((gettime(DT_HOUR) > 0) && (gettime(DT_HOUR) < guildtime)) { + else if (guildtime > 2200) { + if (.@time > 0001 && .@time < guildtime) { mes "[" + .@name$ + "]"; mes "Oh, you're back. So did you"; mes "rest up enough? I'm sure the"; @@ -185,7 +186,7 @@ close; } } - else if ((gettime(DT_HOUR) - guildtime) > 2) { + else if ((.@time - guildtime) > 0200) { mes "[" + .@name$ + "]"; mes "Oh, you're back. So did you"; mes "rest up enough? I'm sure the"; @@ -242,7 +243,7 @@ } } else if (guildrelay_q == 150) { - if (((guildtime > 22) && (gettime(DT_HOUR) > 1) && (gettime(DT_HOUR) < guildtime)) || ((guildtime > 21) && (gettime(DT_HOUR) > 0) && (gettime(DT_HOUR) < guildtime)) || ((gettime(DT_HOUR) - guildtime) > 2)) { + if ((guildtime > 2299 && .@time > 0101 && .@time < guildtime) || (guildtime > 2199 && .@time > 0001 && .@time < guildtime) || ((.@time - guildtime) > 0200)) { mes "[" + .@name$ + "]"; mes "Ah, you look well rested,"; mes "master. It is now time for"; @@ -306,12 +307,12 @@ } } else if (guildrelay_q == 25) { - if (((guildtime > 22) && ((gettime(DT_HOUR) > 4) && (gettime(DT_HOUR) < guildtime))) - || ((guildtime > 21) && ((gettime(DT_HOUR) > 3) && (gettime(DT_HOUR) < guildtime))) - || ((guildtime > 20) && ((gettime(DT_HOUR) > 2) && (gettime(DT_HOUR) < guildtime))) - || ((guildtime > 19) && ((gettime(DT_HOUR) > 1) && (gettime(DT_HOUR) < guildtime))) - || ((guildtime > 18) && ((gettime(DT_HOUR) > 0) && (gettime(DT_HOUR) < guildtime))) - || ((gettime(DT_HOUR) - guildtime) > 5)) { + if ((guildtime > 2299 && .@time > 0401 && .@time < guildtime) + || (guildtime > 2199 && .@time > 0301 && .@time < guildtime) + || (guildtime > 2059 && .@time > 0201 && .@time < guildtime) + || (guildtime > 1999 && .@time > 0101 && .@time < guildtime) + || (guildtime > 1899 && .@time > 0001 && .@time < guildtime) + || ((.@time - guildtime) > 0500)) { mes "[" + .@name$ + "]"; mes "Ah, have you rested well,"; mes "master? Please excuse my"; @@ -415,7 +416,7 @@ mes "Hand me the spirit, and allow"; mes "me to give you your guild's reward."; delitem 7239,1; //Soul_Of_Proceeding - set guildtime,gettime(DT_HOUR); + set guildtime,.@time; set guildrelay_q,100; set .@incen_item,rand(1,100); if ((.@incen_item > 0) && (.@incen_item < 25)) { @@ -483,7 +484,7 @@ mes "challenges that you will all"; mes "face together. Good work!"; delitem 7245,1; //Soul_Of_Friendship - set guildtime,gettime(DT_HOUR); + set guildtime, atoi( gettimestr("%H%M",5) ); set guildrelay_q,150; set .@incen_item,rand(1,100); if ((.@incen_item > 0) && (.@incen_item < 16)) { @@ -576,7 +577,7 @@ mes "Tristan III, and share it with"; mes "guild. Once again, good work."; delitem 7251,1; //Soul_Of_Victory - set guildtime,gettime(DT_HOUR); + set guildtime, atoi( gettimestr("%H%M",5) ); set guildrelay_q,25; set .@incen_item,rand(1,100); if ((.@incen_item > 0) && (.@incen_item < 26)) { @@ -1411,11 +1412,12 @@ mes "don't you worry about it."; delitem 7235,1; //Soul_Of_Courage set guildrelay_q,4; - set guildtime,gettime(DT_HOUR); + set guildtime, atoi( gettimestr("%H%M",5) ); close; } - if ((guildtime > 22) && (guildrelay_q == 4) && (BaseJob == Job_Blacksmith)) { - if ((gettime(DT_HOUR) > 2) && (gettime(DT_HOUR) < guildtime)) { + .@time = atoi( gettimestr("%H%M",5) ); + if ((guildtime > 2259) && (guildrelay_q == 4) && (BaseJob == Job_Blacksmith)) { + if ((.@time > 0201) && (.@time < guildtime)) { mes "[" + .@name$ + "]"; mes "I guess enough time"; mes "has passed. You ready"; @@ -1428,8 +1430,8 @@ close; } } - if ((guildtime > 21) && (guildrelay_q == 4) && (BaseJob == Job_Blacksmith)) { - if ((gettime(DT_HOUR) > 0101) && (gettime(DT_HOUR) < guildtime)) { + if ((guildtime > 2159) && (guildrelay_q == 4) && (BaseJob == Job_Blacksmith)) { + if ((.@time > 0101) && (.@time < guildtime)) { mes "[" + .@name$ + "]"; mes "I guess enough time"; mes "has passed. You ready"; @@ -1442,8 +1444,8 @@ close; } } - if ((guildtime > 20) && (guildrelay_q == 4) && (BaseJob == Job_Blacksmith)) { - if ((gettime(DT_HOUR) > 0001) && (gettime(DT_HOUR) < guildtime)) { + if ((guildtime > 2059) && (guildrelay_q == 4) && (BaseJob == Job_Blacksmith)) { + if ((.@time > 0001) && (.@time < guildtime)) { mes "[" + .@name$ + "]"; mes "I guess enough time"; mes "has passed. You ready"; @@ -1456,7 +1458,7 @@ close; } } - if ((gettime(DT_HOUR) - guildtime > 0300) && (guildrelay_q == 4) && (BaseJob == Job_Blacksmith)) { + if ((.@time - guildtime > 0300) && (guildrelay_q == 4) && (BaseJob == Job_Blacksmith)) { mes "[" + .@name$ + "]"; mes "I guess enough time"; mes "has passed. You ready"; @@ -1797,11 +1799,12 @@ mes "in order to be successful."; delitem 7240,1; //Soul_Of_Confidence set guildrelay_q,9; - set guildtime,gettime(DT_HOUR); + set guildtime, atoi( gettimestr("%H%M",5) ); close; } - if ((guildtime > 22) && (guildrelay_q == 9) && (BaseJob == Job_Sage)) { - if ((gettime(DT_HOUR) > 02) && (gettime(DT_HOUR) < guildtime)) { + .@time = atoi( gettimestr("%H%M",5) ); + if ((guildtime > 2259) && (guildrelay_q == 9) && (BaseJob == Job_Sage)) { + if ((.@time > 0201) && (.@time < guildtime)) { mes "[" + .@name$ + "]"; mes "So did you spend some"; mes "quality time with your"; @@ -1831,8 +1834,8 @@ close; } } - else if ((guildtime > 21) && (guildrelay_q == 9) && (BaseJob == Job_Sage)) { - if ((gettime(DT_HOUR) > 01) && (gettime(DT_HOUR) < guildtime)) { + else if ((guildtime > 2159) && (guildrelay_q == 9) && (BaseJob == Job_Sage)) { + if ((.@time > 0101) && (.@time < guildtime)) { mes "[" + .@name$ + "]"; mes "So did you spend some"; mes "quality time with your"; @@ -1862,8 +1865,8 @@ close; } } - else if ((guildtime > 20) && (guildrelay_q == 9) && (BaseJob == Job_Sage)) { - if ((gettime(DT_HOUR) > 0) && (gettime(DT_HOUR) < guildtime)) { + else if ((guildtime > 2059) && (guildrelay_q == 9) && (BaseJob == Job_Sage)) { + if ((.@time > 0001) && (.@time < guildtime)) { mes "[" + .@name$ + "]"; mes "So did you spend some"; mes "quality time with your"; @@ -1893,7 +1896,7 @@ close; } } - else if ((gettime(DT_HOUR) - guildtime > 3) && (guildrelay_q == 9) && (BaseJob == Job_Sage)) { + else if ((.@time - guildtime > 0300) && (guildrelay_q == 9) && (BaseJob == Job_Sage)) { mes "[" + .@name$ + "]"; mes "So did you spend some"; mes "quality time with your"; @@ -2766,11 +2769,12 @@ mes "to your feelings this time..."; delitem 7249,1; //Soul_Of_Service set guildrelay_q,21; - set guildtime,gettime(DT_HOUR); + set guildtime, atoi( gettimestr("%H%M",5) ); close; } - if ((guildtime > 22) && (guildrelay_q == 21) && (BaseJob == Job_Crusader)) { - if ((gettime(DT_HOUR) > 2) && (gettime(DT_HOUR) < guildtime)) { + .@time = atoi( gettimestr("%H%M",5) ); + if ((guildtime > 2259) && (guildrelay_q == 21) && (BaseJob == Job_Crusader)) { + if ((.@time > 0201) && (.@time < guildtime)) { mes "[" + .@name$ + "]"; mes "Yes. You've come at just"; mes "the right time. Remember"; @@ -2791,8 +2795,8 @@ close; } } - if ((guildtime > 21) && (guildrelay_q == 21) && (BaseJob == Job_Crusader)) { - if ((gettime(DT_HOUR) > 1) && (gettime(DT_HOUR) < guildtime)) { + if ((guildtime > 2159) && (guildrelay_q == 21) && (BaseJob == Job_Crusader)) { + if ((.@time > 0101) && (.@time < guildtime)) { mes "[" + .@name$ + "]"; mes "Yes. You've come at just"; mes "the right time. Remember"; @@ -2813,8 +2817,8 @@ close; } } - if ((guildtime > 20) && (guildrelay_q == 21) && (BaseJob == Job_Crusader)) { - if ((gettime(DT_HOUR) > 0) && (gettime(DT_HOUR) < guildtime)) { + if ((guildtime > 2059) && (guildrelay_q == 21) && (BaseJob == Job_Crusader)) { + if ((.@time > 0001) && (.@time < guildtime)) { mes "[" + .@name$ + "]"; mes "Yes. You've come at just"; mes "the right time. Remember"; @@ -2835,7 +2839,7 @@ close; } } - if ((gettime(DT_HOUR) - guildtime > 3) && (guildrelay_q == 21) && (BaseJob == Job_Crusader)) { + if ((.@time - guildtime > 0300) && (guildrelay_q == 21) && (BaseJob == Job_Crusader)) { mes "[" + .@name$ + "]"; mes "Yes. You've come at just"; mes "the right time. Remember"; diff --git a/npc/quests/quests_13_1.txt b/npc/quests/quests_13_1.txt index c23102e795..5f72bfd7d2 100644 --- a/npc/quests/quests_13_1.txt +++ b/npc/quests/quests_13_1.txt @@ -10103,9 +10103,10 @@ man_fild01,315,95,3 script Expedition Scout#1 707,{ } if (.@playtime == -1) { changequest 3090,3091; - } else + } else { erasequest 3091; - setquest 3091; + setquest 3091; + } mes "[Expedition Scout]"; mes "Well then, keep up the good work!"; close; diff --git a/npc/quests/quests_lighthalzen.txt b/npc/quests/quests_lighthalzen.txt index 57118da504..3039146098 100644 --- a/npc/quests/quests_lighthalzen.txt +++ b/npc/quests/quests_lighthalzen.txt @@ -2044,11 +2044,12 @@ lhz_in02,201,210,5 script Digotz 4_M_LGTMAN,{ close; } if (friendship > 14) { + cutin "lhz_diguts05.bmp",2; mes "^3355FFDigotz has passed"; mes "away, but the look on"; mes "his face seems very"; mes "peaceful and content.^000000"; - close; + close3; } if (friendship == 14) { mes "^3355FFDigotz is seriously"; @@ -2061,6 +2062,7 @@ lhz_in02,201,210,5 script Digotz 4_M_LGTMAN,{ mes "Oh no, let me"; mes "get you some help!"; next; + cutin "lhz_diguts04.bmp",2; mes "[Digotz]"; mes "H-hey... It's the"; mes "adventurer... Man,"; @@ -2085,6 +2087,7 @@ lhz_in02,201,210,5 script Digotz 4_M_LGTMAN,{ mes "to him. We'll hang out and have"; mes "fun, just like the good old days."; next; + cutin "lhz_diguts05.bmp",2; mes "[Digotz]"; mes "I missed my buddies, but now..."; mes "Now I can hear them calling me."; @@ -2114,9 +2117,11 @@ lhz_in02,201,210,5 script Digotz 4_M_LGTMAN,{ set friendship,15; changequest 12005,12006; getitem 1201,1; //Knife + cutin "",255; close; } if (friendship == 13) { + cutin "lhz_diguts08.bmp",2; mes "[Digotz]"; mes "Wh-whoa, I need to"; mes "get ready! That Maku's"; @@ -2124,9 +2129,10 @@ lhz_in02,201,210,5 script Digotz 4_M_LGTMAN,{ mes "I look too rich and pampered."; mes "Damn! Where did I put all of"; mes "my fashionable street clothes?"; - close; + close3; } - if ((friendship == 12 && countitem(7351) > 0)) { + if (friendship == 12 && countitem(7351) > 0) { + cutin "lhz_diguts08.bmp",2; mes "[Digotz]"; mes "Even if Benkaistein"; mes "did come back, I don't"; @@ -2135,6 +2141,7 @@ lhz_in02,201,210,5 script Digotz 4_M_LGTMAN,{ mes "I think I'd even be madder!"; next; if (select("Show Benkaistein's Journal.:Don't show Benkaistein's Journal.") == 1) { + cutin "",255; mes "[Digotz]"; mes "Why am I so ticked off?"; mes "^3355FF*Sigh*^000000 You have something"; @@ -2159,6 +2166,7 @@ lhz_in02,201,210,5 script Digotz 4_M_LGTMAN,{ mes "I think about it. Boy, I hope"; mes "we don't do that again.^000000"; next; + cutin "lhz_diguts02.bmp",2; mes "[Digotz]"; mes "Oh yeah, I remember that!"; mes "Maku wore the wings most"; @@ -2167,6 +2175,7 @@ lhz_in02,201,210,5 script Digotz 4_M_LGTMAN,{ mes "air the longest! Yeah, I was"; mes "a regular Kid Pegasus~"; next; + cutin "",255; mes "[Benkaistein's Journal]"; mes "^856363Maku, Digotz and me went"; mes "outside of town. Of course,"; @@ -2183,6 +2192,7 @@ lhz_in02,201,210,5 script Digotz 4_M_LGTMAN,{ mes "bad and the monster got away."; mes "Boy, mom was not happy...^000000"; next; + cutin "lhz_diguts03.bmp",2; mes "[Digotz]"; mes "Huh. I don't remember"; mes "that so well. But I know that"; @@ -2191,6 +2201,7 @@ lhz_in02,201,210,5 script Digotz 4_M_LGTMAN,{ mes "then. We must have been totally"; mes "nuts to fight a monster, though."; next; + cutin "",255; mes "[Benkaistein's Journal]"; mes "^856363Digotz's been sick for three"; mes "days now. It's just a normal"; @@ -2198,6 +2209,7 @@ lhz_in02,201,210,5 script Digotz 4_M_LGTMAN,{ mes "it's Digotz's fault he got sick.^FFFFFF ^856363 But he's always asking me to"; mes "go visit him and see if he's okay.^000000"; next; + cutin "lhz_diguts01.bmp",2; mes "[Digotz]"; mes "I think I remember being"; mes "pretty sick. Maku was worried?"; @@ -2206,6 +2218,7 @@ lhz_in02,201,210,5 script Digotz 4_M_LGTMAN,{ mes "um, Gonorrhitis. You know."; mes "That might have been it."; next; + cutin "",255; mes "[Benkaistein's Journal]"; mes "^856363Mom and dad keep telling"; mes "me not to hang out with Maku"; @@ -2221,12 +2234,14 @@ lhz_in02,201,210,5 script Digotz 4_M_LGTMAN,{ mes "But Digotz doesn't care."; mes "I know he likes Maku a lot.^000000"; next; + cutin "lhz_diguts07.bmp",2; mes "[Digotz]"; mes "Well, we were a lot"; mes "younger and closer back"; mes "then, so... ^333333*Ahem!*^000000 Why did"; mes "Benkaistein even write that?!"; next; + cutin "",255; mes "[Benkaistein's Journal]"; mes "^856363Today, the three of us"; mes "made an oath of brotherhood,"; @@ -2235,6 +2250,7 @@ lhz_in02,201,210,5 script Digotz 4_M_LGTMAN,{ mes "be friends no matter what."; mes "For always and for always.^000000"; next; + cutin "lhz_diguts07.bmp",2; mes "[Digotz]"; mes "I... I was forced to make"; mes "that oath! And people do"; @@ -2243,6 +2259,7 @@ lhz_in02,201,210,5 script Digotz 4_M_LGTMAN,{ mes "it's not like that oath really"; mes "means anything now, does it?"; next; + cutin "",255; set friendship,13; mes "[Digotz]"; mes "That does it. I'm gonna"; @@ -2260,9 +2277,10 @@ lhz_in02,201,210,5 script Digotz 4_M_LGTMAN,{ mes "more like Maku, though,"; mes "don't get me wrong, it's"; mes "not like I care about the guy."; - close; + close3; } if (friendship == 7) { + cutin "lhz_diguts03.bmp",2; mes "[Digotz]"; mes "Even if Benkaistein came"; mes "back from wherever he was"; @@ -2270,9 +2288,10 @@ lhz_in02,201,210,5 script Digotz 4_M_LGTMAN,{ mes "able to get Maku to apologize"; mes "to me. That guy is just way"; mes "too stubborn for his own good!"; - close; + close3; } if (friendship == 6) { + cutin "lhz_diguts01.bmp",2; mes "[Digotz]"; mes "Oh, it's been a while."; mes "What are you doing back"; @@ -2288,6 +2307,7 @@ lhz_in02,201,210,5 script Digotz 4_M_LGTMAN,{ mes "and has been threatening to"; mes "beat you up pretty badly."; next; + cutin "lhz_diguts08.bmp",2; mes "[Digotz]"; mes "That no-good, dirty"; mes "lying rotten scoundrel!"; @@ -2296,6 +2316,7 @@ lhz_in02,201,210,5 script Digotz 4_M_LGTMAN,{ mes "the ghetto and beat Maku"; mes "up myself! That stupid guy!"; next; + cutin "lhz_diguts03.bmp",2; mes "[Digotz]"; mes "During times like this,"; mes "I really miss ^FF0000Benkaistein^000000."; @@ -2322,6 +2343,7 @@ lhz_in02,201,210,5 script Digotz 4_M_LGTMAN,{ set friendship,7; changequest 12002,12003; next; + cutin "",255; mes "[Digotz]"; mes "I don't know why,"; mes "but I'm so angry!"; @@ -2329,7 +2351,8 @@ lhz_in02,201,210,5 script Digotz 4_M_LGTMAN,{ mes "out so much over this?!"; close; } - if ((friendship == 4 || friendship == 5)) { + if (friendship == 4 || friendship == 5) { + cutin "lhz_diguts01.bmp",2; mes "[Digotz]"; mes "Still checking out"; mes "Uptown Lighthalzen?"; @@ -2345,9 +2368,10 @@ lhz_in02,201,210,5 script Digotz 4_M_LGTMAN,{ mes "^FF0000Not to mention an apology!"; mes "^FF0000But who cares what you think?!"; mes "I'm so goddamn happy without you!^000000"; - close; + close3; } if (friendship == 3) { + cutin "lhz_diguts01.bmp",2; mes "[Digotz]"; mes "I know that the"; mes "opulence of Uptown"; @@ -2369,7 +2393,9 @@ lhz_in02,201,210,5 script Digotz 4_M_LGTMAN,{ mes "says, unless it's an apology"; mes "for being a fully blown jerk."; mes "Ever since we were kids..."; + cutin "",255; next; + cutin "lhz_diguts08.bmp",2; mes "[Digotz]"; mes "Anyway, we used to be close,"; mes "but that guy was never a true"; @@ -2386,6 +2412,7 @@ lhz_in02,201,210,5 script Digotz 4_M_LGTMAN,{ mes "on the worst blind dates a"; mes "man can possibly experience!"; next; + cutin "lhz_diguts01.bmp",2; mes "[Digotz]"; mes "Maku doesn't know a damn"; mes "about friendship! Even if I did"; @@ -2401,6 +2428,7 @@ lhz_in02,201,210,5 script Digotz 4_M_LGTMAN,{ mes "and check up on him! I only"; mes "have one regret though..."; next; + cutin "lhz_diguts07.bmp",2; mes "[Digotz]"; mes "I only wish I had one"; mes "last chance to see Maku..."; @@ -2432,9 +2460,10 @@ lhz_in02,201,210,5 script Digotz 4_M_LGTMAN,{ mes "^FF0000But who cares what you think?!"; mes "I'm so goddamn happy without you!^000000"; set friendship,4; - close; + close3; } if (friendship == 2) { + cutin "lhz_diguts01.bmp",2; mes "[Digotz]"; mes "What are you still"; mes "doing hanging around"; @@ -2447,9 +2476,10 @@ lhz_in02,201,210,5 script Digotz 4_M_LGTMAN,{ mes "Just hearing about"; mes "Maku makes me so feel"; mes "so upset for some reason!"; - close; + close3; } if (friendship == 1) { + cutin "lhz_diguts02.bmp",2; mes "[Digotz]"; mes "Oh, an adventurer?"; mes "Welcome to Uptown"; @@ -2466,6 +2496,7 @@ lhz_in02,201,210,5 script Digotz 4_M_LGTMAN,{ mes "your stay in my hometown."; next; select("Do you know someone named Maku?"); + cutin "lhz_diguts01.bmp",2; mes "[Digotz]"; mes "Maku? Maku. Yes, he's my"; mes "childhood friend. Or he was,"; @@ -2483,8 +2514,9 @@ lhz_in02,201,210,5 script Digotz 4_M_LGTMAN,{ mes "Just forget everything I said."; set friendship,2; changequest 12000,12001; - close; + close3; } + cutin "lhz_diguts02.bmp",2; mes "[Digotz]"; mes "Oh, an adventurer?"; mes "Welcome to Uptown"; @@ -2500,7 +2532,7 @@ lhz_in02,201,210,5 script Digotz 4_M_LGTMAN,{ mes "glad to see somebody"; mes "aside from the stuck up"; mes "rich people who live here."; - close; + close3; } lighthalzen,337,232,3 script Maku 4_M_LGTPOOR,{ @@ -3021,6 +3053,7 @@ yuno_in04,96,106,5 script Passionate Student 4_M_SAGE_A,{ close; } if (friendship == 15) { + cutin "lhz_benkaistin01.bmp",2; mes "[Benkaistein]"; mes "Were you able to bring"; mes "my journal to Digotz and"; @@ -3062,9 +3095,9 @@ yuno_in04,96,106,5 script Passionate Student 4_M_SAGE_A,{ mes "adventurer. When the three"; mes "of us get together, I'll be"; mes "sure to let you know~"; - close; + close3; } - if ((friendship == 11 && countitem(7351) > 0)) { + if (friendship == 11 && countitem(7351) > 0) { mes "[Benkaistein]"; mes "Aw nuts, this is"; mes "taking much longer"; @@ -3072,6 +3105,7 @@ yuno_in04,96,106,5 script Passionate Student 4_M_SAGE_A,{ mes "Now where did I put"; mes "that thing? Hmmmm..."; next; + cutin "lhz_benkaistin02.bmp",2; mes "[Benkaistein]"; mes "Oh, is that it?"; mes "Did you find my"; @@ -3080,6 +3114,7 @@ yuno_in04,96,106,5 script Passionate Student 4_M_SAGE_A,{ mes "This is it! Thank you"; mes "for finding this for me!"; next; + cutin "",255; mes "[Benkaistein]"; mes "Would you mind doing"; mes "a favor for me? It'd be"; @@ -3097,6 +3132,7 @@ yuno_in04,96,106,5 script Passionate Student 4_M_SAGE_A,{ next; set friendship,12; changequest 12004,12005; + cutin "lhz_benkaistin04.bmp",2; mes "[Benkaistein]"; mes "Anyway, this should at"; mes "least help them realize"; @@ -3104,9 +3140,9 @@ yuno_in04,96,106,5 script Passionate Student 4_M_SAGE_A,{ mes "acting. Thanks in advance,"; mes "and please take care of"; mes "Maku and Digotz for me."; - close; + close3; } - if ((friendship == 10 || friendship == 11)) { + if (friendship == 10 || friendship == 11) { mes "[Benkaistein]"; mes "Aw nuts, this is"; mes "taking much longer"; @@ -3121,6 +3157,7 @@ yuno_in04,96,106,5 script Passionate Student 4_M_SAGE_A,{ close; } if (friendship == 9) { + cutin "lhz_benkaistin03.bmp",2; mes "[Passionate Student]"; mes "Oh, you startled me!"; mes "Still, I'm aware that it's"; @@ -3130,6 +3167,7 @@ yuno_in04,96,106,5 script Passionate Student 4_M_SAGE_A,{ mes "I help you, adventurer?"; next; select("Tell him about Maku and Digotz."); + cutin "lhz_benkaistin02.bmp",2; mes "[Benkaistein]"; mes "Oh, how are my friends"; mes "doing? Oh, what? They're"; @@ -3154,9 +3192,10 @@ yuno_in04,96,106,5 script Passionate Student 4_M_SAGE_A,{ mes "so important? Wait! Would you"; mes "please wait a second while"; mes "I look for something?"; - close; + close3; } if (friendship == 8) { + cutin "lhz_benkaistin04.bmp",2; mes "[Passionate Student]"; mes "Let's see, now."; mes "Wind Magic, Black Magic,"; @@ -3203,7 +3242,9 @@ yuno_in04,96,106,5 script Passionate Student 4_M_SAGE_A,{ mes "["+ strcharinfo(0) +"]"; mes "HEY YOU...!"; mes "BENKAISTEIN~!"; + cutin "",255; next; + cutin "lhz_benkaistin02.bmp",2; mes "[Passionate Student]"; mes "Oh, good heavens!"; mes "C-can't you keep"; @@ -3212,7 +3253,7 @@ yuno_in04,96,106,5 script Passionate Student 4_M_SAGE_A,{ mes "No, wait. Have you been"; mes "calling me all this time?"; set friendship,9; - close; + close3; } mes "[Passionate Student]"; mes "Let's see, now."; diff --git a/npc/quests/quests_morocc.txt b/npc/quests/quests_morocc.txt index 702ea24e8e..ae13d7154e 100644 --- a/npc/quests/quests_morocc.txt +++ b/npc/quests/quests_morocc.txt @@ -948,13 +948,11 @@ moc_fild20,354,183,3 script Continental Guard#01::MocConGuard 707,3,3,{ close; case 2: if ($@re_moc < 3) { - getpartymember(getcharid(1)); - set .@partymembercount,$@partymembercount; - copyarray .@partymembername$[0],$@partymembername$[0],.@partymembercount; - for(.@i = 0; .@i < .@partymembercount; .@i++) { - if (isloggedin(getcharid(3,.@partymembername$[.@i]))) { - set .@onlinemembers,.@onlinemembers + 1; - } + getpartymember getcharid(1), 1, .@partymembercid; + .@partymembercount = $@partymembercount; + for (.@i = 0; .@i < .@partymembercount; .@i++) { + if (convertpcinfo(.@partymembercid[.@i], CPC_ACCOUNT)) + .@onlinemembers++; } if ((.@onlinemembers > 1) && (countitem(7826) > 0)) { mes "[Continental Guard]"; @@ -1009,13 +1007,11 @@ moc_fild20,354,183,3 script Continental Guard#01::MocConGuard 707,3,3,{ mes "[Continental Guard]"; mes "Ah, you're an adventurer working for the Continental Guard. Nice to meet you. Feel free to ask me if you need my assistance."; next; - getpartymember(getcharid(1)); - set .@partymembercount,$@partymembercount; - copyarray .@partymembername$[0],$@partymembername$[0],.@partymembercount; - for(.@i = 0; .@i < .@partymembercount; .@i++) { - if (isloggedin(getcharid(3,.@partymembername$[.@i]))) { - set .@onlinemembers,.@onlinemembers + 1; - } + getpartymember getcharid(1), 1, .@partymembercid; + .@partymembercount = $@partymembercount; + for (.@i = 0; .@i < .@partymembercount; .@i++) { + if (convertpcinfo(.@partymembercid[.@i], CPC_ACCOUNT)) + .@onlinemembers++; } switch(select("Enter the First Field to Investigate:Enter the Second Field to Investigate:Return to Morocc's Accident Site:Cancel Conversation")) { case 1: diff --git a/npc/quests/quests_moscovia.txt b/npc/quests/quests_moscovia.txt index c57692b9e1..5fbcef00c1 100644 --- a/npc/quests/quests_moscovia.txt +++ b/npc/quests/quests_moscovia.txt @@ -636,7 +636,8 @@ moscovia,135,49,5 script Mr. Ibanoff#npc 4_M_RUSBALD,{ mes "back to the island, I want to go"; mes "together with you! Eh? Hahaha!"; mos_whale_edq = 16; - changequest 18111,18112; + if (isbegin_quest(18111)) + changequest 18111,18112; close; } else if (mos_whale_edq < 18) { mes "[Mr. Ibanoff]"; @@ -674,7 +675,8 @@ moscovia,135,49,5 script Mr. Ibanoff#npc 4_M_RUSBALD,{ mes "[Mr. Ibanoff]"; mes "Again, let's get the ship ready and sail before the sun sets!"; mos_whale_edq = 19; - changequest 18113,18114; + if (isbegin_quest(18113)) + changequest 18113,18114; close; } mes "[Mr. Ibanoff]"; @@ -1460,7 +1462,8 @@ mosk_fild01,86,104,3 script Aged Stranger#npc 4_M_GUSLIMAN,{ delitem 7106,20; //Goat's_Horn delitem 7065,10; //Sea_Otter_Leather mos_whale_edq = 34; - changequest 18117,18118; + if (isbegin_quest(18117)) + changequest 18117,18118; mes "[Aged Stranger]"; mes "Wait for a moment until I make the"; mes "instrument successfully."; @@ -1523,7 +1526,8 @@ mosk_fild01,86,104,3 script Aged Stranger#npc 4_M_GUSLIMAN,{ mes "island. Everything is going to be"; mes "well."; next; - changequest 18118,18119; + if (isbegin_quest(18118)) + changequest 18118,18119; } callsub S_AS_2,1; } else if (mos_whale_edq == 36) { @@ -2138,7 +2142,8 @@ mosk_in,131,92,3 script Csar Alexsay III#npc 4_M_RUSKING,7,7,{ mes "You have a heavy responsibility."; mes "Bring evidence of this whale island to me, to provide me with some relief. Now go."; mos_whale_edq = 18; - changequest 18112,18113; + if (isbegin_quest(18112)) + changequest 18112,18113; close; } else if (mos_whale_edq > 17 && mos_whale_edq < 35) { mes "[Csar Alexsay III]"; diff --git a/npc/quests/quests_niflheim.txt b/npc/quests/quests_niflheim.txt index 5953066c60..d475b80268 100644 --- a/npc/quests/quests_niflheim.txt +++ b/npc/quests/quests_niflheim.txt @@ -249,7 +249,7 @@ OnTouch_: end; } -nif_in,118,151,0 script #Piano3 111,1,1,{ +- script Piano3 HIDDEN_NPC,{ end; OnTouch_: diff --git a/npc/quests/quests_rachel.txt b/npc/quests/quests_rachel.txt index 80b3b468e4..2de5c93cbb 100644 --- a/npc/quests/quests_rachel.txt +++ b/npc/quests/quests_rachel.txt @@ -7245,7 +7245,10 @@ OnTouch: mes "For now, you may as well"; mes "talk to High Priest Zhed.^000000"; set ra_tem_q,19; - changequest 8102,8103; + if (isbegin_quest(8102) == 1) + changequest 8102,8103; + else + setquest 8103; close; } end; diff --git a/npc/quests/quests_umbala.txt b/npc/quests/quests_umbala.txt index a7dd912efd..b1aab27988 100644 --- a/npc/quests/quests_umbala.txt +++ b/npc/quests/quests_umbala.txt @@ -1003,7 +1003,7 @@ um_in,139,48,5 script Phrenetan 783,{ close; } if (um_wind <= 3 && (MISC_QUEST & 32768) == 0) { - if (um_wind) set um_wind,1; + if (um_wind == 0) set um_wind,1; emotion ET_FRET; mes "[Phrenetan]"; mes "Umbaumbah wooga wooga"; diff --git a/npc/re/custom/lasagna/lasa_dun.txt b/npc/re/custom/lasagna/lasa_dun.txt index 7aa71905f8..2548c6fc37 100644 --- a/npc/re/custom/lasagna/lasa_dun.txt +++ b/npc/re/custom/lasagna/lasa_dun.txt @@ -2,28 +2,30 @@ //= Lasagna Dungeons Monsters Spawn Script //===== Changelogs: ========================================== //= 1.0 First Version. [Capuche] +//= 1.1 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // lasa_dun01 - Dragon's Nest //================================================== -lasa_dun01 monster Trans Spore 3501,40 -lasa_dun01 monster Scout Basilisk 3502,40 +lasa_dun01 monster Trans Spore 3501,30 +lasa_dun01 monster Scout Basilisk 3502,60 lasa_dun01 boss_monster Big Eggring 3505,1,3600000,1800000,1 //================================================== // lasa_dun02 - Dragon's Nest //================================================== -lasa_dun02 monster Combat Basilisk 3503,40 -lasa_dun02 monster Jungle Madragora 3506,40 +lasa_dun02 monster Combat Basilisk 3503,60 +lasa_dun02 monster Jungle Madragora 3506,30 //================================================== // lasa_dun03 - Dragon's Nest //================================================== -lasa_dun03 monster Combat Basilisk 3504,80 -lasa_dun03 monster Fruits Pom Spider 3507,80 +lasa_dun03 monster Combat Basilisk 3504,110 +lasa_dun03 monster Fruits Pom Spider 3507,60 //================================================== // lasa_dun_q - Dragon's Nest //================================================== -lasa_dun_q monster Scout Basilisk 3502,40 +lasa_dun_q monster Scout Basilisk 3502,70 +lasa_dun_q monster Trans Spore 3501,30 diff --git a/npc/re/custom/lasagna/lasa_fild.txt b/npc/re/custom/lasagna/lasa_fild.txt index 703ffbff19..08835b8c57 100644 --- a/npc/re/custom/lasagna/lasa_fild.txt +++ b/npc/re/custom/lasagna/lasa_fild.txt @@ -2,6 +2,7 @@ //= Lasagna Fild Monster Spawn Script //===== Changelogs: ========================================== //= 1.0 First Version. [Capuche] +//= 1.1 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== @@ -18,7 +19,7 @@ lasa_fild01,140,365,15,15 monster Red Plant 1078,5 //================================================== // lasa_fild01 - Ravioli Forest //================================================== -lasa_fild02,0,0 monster Wild Hornet 3498,40 -lasa_fild02,0,0 monster Sweet Roda Frog 3499,40 -lasa_fild02,0,0 monster Hunter Desert Wolf 3500,40 -lasa_fild02,0,0 monster Combat Basilisk 3502,5 +lasa_fild02,0,0 monster Wild Hornet 3498,90 +lasa_fild02,0,0 monster Sweet Roda Frog 3499,100 +lasa_fild02,0,0 monster Hunter Desert Wolf 3500,100 +lasa_fild02,0,0 monster Combat Basilisk 3502,10 diff --git a/npc/re/custom/lasagna/lasagna_npcs.txt b/npc/re/custom/lasagna/lasagna_npcs.txt index 72cd95f232..d8c8f547d5 100644 --- a/npc/re/custom/lasagna/lasagna_npcs.txt +++ b/npc/re/custom/lasagna/lasagna_npcs.txt @@ -1057,7 +1057,7 @@ lasagna,224,126,5 script Healer Haru#doram07t 4_DR_M_02,{ setquest 7722;// EMT completequest 7722;// EMT } - skill "NV_FIRSTAID",1,SKILL_PERM; + skill "NV_FIRSTAID",1,SKILL_PERM_GRANT; next; mes "[Healer Haru]"; mes "Well, then. I'll let you in on something juicy while I'm at it."; diff --git a/npc/re/instances/CharlestonCrisis.txt b/npc/re/instances/CharlestonCrisis.txt new file mode 100644 index 0000000000..47283a15e9 --- /dev/null +++ b/npc/re/instances/CharlestonCrisis.txt @@ -0,0 +1,2191 @@ +//===== rAthena Script ======================================= +//= Charleston in Distress +//===== Description: ========================================= +//= [Official Conversion] +//= Charleston in Distress Instance +//===== Changelogs: ========================================== +//= 1.0 First version. [Capuche] +//============================================================ + +verus04,75,114,5 script Charleston#mcd 4_F_CHARLESTON02,{ + cutin "nale01.bmp",0; + if (BaseLevel < 130) { + mes "[Charleston]"; + mes "I'm looking for adventurers who are at least Level 130, healthy, free of chronic disease, and not on prescription drugs."; + close3; + } + if (isbegin_quest(13186) == 0) { + switch( isbegin_quest(13184) ) { + case 0: + mes "[Charleston]"; + mes "Hello, Adventurer. I'm Charleston, the initiator of the Project Independent."; + next; + mes "[Charleston]"; + mes "Currently I'm unable to move, having a problem with one of my components. Could you help me get the replacement parts from the factory?"; + next; + if (select( "Sure.", "No." ) == 1) { + mes "[Charleston]"; + mes "The task won't be difficult if you're at least Level 130, healthy, free of chronic disease, and not on prescription drugs."; + next; + mes "[Charleston]"; + mes "Please use the machine on the right side to enter the factory. Once you're in, remain calm and follow the instructions."; + setquest 13184; + } + close3; + case 1: + mes "[Charleston]"; + mes "Please use the machine next to me to enter the factory. Once you're in, remain calm and follow the instructions."; + close3; + case 2: + cutin "nale03.bmp",0; + mes "[Charleston]"; + mes "I don't know how long it's been standing here, but it's been a long time since I've been able to move..."; + next; + mes "[Charleston]"; + mes "At present, only my head can move, is Saleh she helped me open the organs can return to that time..."; + next; + mes "[Charleston]"; + mes "I wouldn't have done that if I had been persuaded."; + next; + mes "[Charleston]"; + mes "Anyway, I have nothing now... Only to be able to stand up again, so I hope to send an adventurer like you at that time."; + next; + mes "[Charleston]"; + mes "^FF0000It didn't change anything.^000000"; + next; + mes "[Charleston]"; + mes "Just based on the hard work of OS... For your help in another part of the world Charleston 2 will be 'very good' robot!"; + next; + mes "[Charleston]"; + mes "It is possible to meet a good friend into a good robot, so I have to continue to carry on, Thank you!"; + erasequest 13184; + if (isbegin_quest(13186) == 0) { + setquest 13186; + completequest 13186; + } + if (isbegin_quest(13187) > 0) + erasequest 13187; + getexp 1500000,500000; + close3; + } + end; + } + cutin "nale03.bmp",0; + switch( isbegin_quest(13184) ) { + case 0: + mes "[Charleston]"; + mes "Aren't you disappointed? Are you really going to let your effort go in vain? Because that'll be really stupid. I suggest you reconsider."; + next; + if (select( "I'll try again if there's a sliver of hope.", "I'll think again." ) == 1) { + mes "[Charleston]"; + mes "I'm a robot. I do what I'm programmed to do, and nothing else matters."; + next; + mes "[Charleston]"; + mes "Ironic, isn't it? Robots are supposed to be incapable of emotions, and yet here I am, feeling rueful about the past."; + next; + mes "[Charleston]"; + mes "You can judge me, but you can't stop me. I'll continue to try as long as there's a sliver of hope."; + next; + mes "[Charleston]"; + mes "My heart stopped, but I still can talk. Please help me."; + setquest 13184; + } + close3; + case 1: + mes "[Charleston]"; + mes "If you're disillusioned by your immutable past, unclear future, and depressing present, then I won't force you."; + next; + if (select( "I'll try again if there's a sliver of hope.", "I give up." ) == 1) { + mes "[Charleston]"; + mes "I'll continue to try as long as there's a sliver of hope."; + close3; + } + erasequest 13184; + close3; + case 2: + mes "[Charleston]"; + mes "I couldn't stop it from happening or change the past. But maybe someone else can."; + next; + mes "[Charleston]"; + mes "I'll wait for that one person however long it takes."; + erasequest 13184; + getexp 1500000,500000; + close3; + } + end; +/* +// The sprite is supposed to be changed +OnInit: + end; +*/ +} + +verus04,81,112,5 script Machine#mcd PORTAL,{ + if (BaseLevel < 130) { + mes "[Machine]"; + mes "^ff0000You must be Level 130 to use this machine.^000000"; + close; + } + if (isbegin_quest(13184) != 1) { + mes "^ff0000You need Charleston's permission to use this machine.^000000"; + close; + } + .@party_id = getcharid(1); + if (.@party_id < 1) { + mes "^ff0000You first must form/join a party of at least 1 person to enter this dungeon.^000000"; + close; + } + switch( checkquest(13185,PLAYTIME) ) { + case -1: + break; + case 0: + case 1: + mes "^ff0000This machine cannot be accessed for 20 hours after your last access.^000000"; + close; + case 2: + mes "The machine is now available for use."; + erasequest 13185; + close; + } + .@p_name$ = getpartyname(.@party_id); + .@p_leader$ = getpartyleader(.@party_id); + .@md_name$ = "Charleston in Distress"; + if (is_party_leader() == true) + .@menu$ = "Open the dimensional portal."; + + switch( select( .@menu$, "Enter the Charleston Factory.", "Cancel." ) ) { + case 1: + if (instance_create(.@md_name$) < 0) { + mes "Party: " + .@p_name$ + ""; + mes "Leader: " + .@p_leader$ + ""; + mes "^0000ff" + .@md_name$ + " ^000000- Unknown error"; + close; + } + mes "^ff0000Preparing to teleport...^000000"; + mes "^ff0000Please wait.^000000"; + close; + case 2: + if (is_party_leader() == false) { + mes "[Machine]"; + mes "Teleporting..."; + next; + mes "[Machine]"; + mes "^ff0000This machine cannot be accessed for 20 hours after your last access.^000000"; + next; + } + switch( instance_enter(.@md_name$) ) { + case IE_OTHER: + mes "[Machine]"; + mes "^ff0000An unknown error occurred.^000000"; + close; + case IE_NOINSTANCE: + mes "[Machine]"; + mes "^ff0000Your party leader has not yet created a Time Crack.^000000"; + close; + case IE_NOMEMBER: + mes "[Machine]"; + mes "^ff0000Only a member of the party can enter the Memorial Dungeon.^000000"; + close; + case IE_OK: + setquest 13185; + specialeffect2 EF_READYPORTAL2; + specialeffect2 EF_PORTAL2; + mapannounce "verus04", strcharinfo(0) + " of the party, " + getpartyname( getcharid(1) ) + ", is entering the " + .@md_name$ + ".", bc_map, 0x00ff99; + end; + } + end; + case 3: + end; + } + end; +} + +// GM NPC +sec_in02,10,13,3 script Charleston#sara 4_F_CHARLESTON01,{ + mes "Crisis of Charleston Test ver130603a"; + if (callfunc("F_GM_NPC",1854,0,0,9999) < 1) + close; + switch( select( "20 hour cooldown reset", "Returns the status of the initial solution task", "Establish a copy clearance status" ) ) { + case 1: + if (isbegin_quest(13185)) + erasequest 13185; + close; + case 2: + if (isbegin_quest(13184)) + erasequest 13184; + if (isbegin_quest(13186)) + erasequest 13186; + if (isbegin_quest(13188)) + erasequest 13188; + close; + case 3: + if (isbegin_quest(13184) == 0) + setquest 13184; + if (isbegin_quest(13184) == 1) + completequest 13184; + close; + } + end; +} + +1@mcd,127,277,4 script Charleston 1#0 4_F_CHARLESTON01,3,3,{ + cutin "dalle01.bmp",2; + if ('ep15_1_mcd01 == 0) { + mes "[Charleston 1]"; + mes "Um... How long do I have to wait?"; + emotion 19; + close3; + } + mes "[Charleston 1]"; + mes "Follow the leftward hallway, and remember that only you can protect yourself."; + close3; + +OnTouch_: + cutin "dalle01.bmp",2; + if ('ep15_1_mcd01 != 0) { + mes "[Charleston 1]"; + mes "Follow the leftward hallway, and remember that only you can protect yourself."; + close3; + } + mes "[Charleston 1]"; + mes "Finally, you're here! I've been waiting for you."; + npctalk "Finally, you're here! I've been waiting for you."; + emotion 0; + next; + mes "[Charleston 1]"; + mes "We don't have time, so let me cut to the chase. Currently, the Charleston Factory is under Rank B security alert level, meaning that the security devices have been activated."; + npctalk "We don't have time, so let me cut to the chase. Currently, the Charleston Factory is under Rank B security alert level, meaning that the security devices have been activated."; + next; + mes "[Charleston 1]"; + mes "Move to the leftward hallway, destroy security devices in there, and then head on to the next zone."; + npctalk "Move to the leftward hallway, destroy security devices in there, and then head on to the next zone."; + emotion 19; + next; + mes "[Charleston 1]"; + mes "Don't worry about the security devices. They can be repaired easily. Dr. Ve is in his lab north of Factory Line 3."; + npctalk "Don't worry about the security devices. They can be repaired easily. Dr. Ve is in his lab north of Factory Line 3."; + next; + mes "[Charleston 1]"; + mes "Dr. Ve can tell you everything. Hurry!"; + npctalk "Dr. Ve can tell you everything. Hurry!"; + emotion 19; + 'ep15_1_mcd01 = 1; + monster 'map_name$,24,275, "Security Robot", 3127,1, instance_npcname("Charleston 1#0") + "::OnMyMobDead"; // KICK_STEP + close3; + +OnMyMobDead: + if (mobcount( 'map_name$, instance_npcname("Charleston 1#0") + "::OnMyMobDead" ) < 1) { + initnpctimer; + mapannounce 'map_name$, "Charleston 1: Gate 1 has been disarmed. Please move southwest for the next gate.", bc_map, 0xffff00; + } + end; +OnTimer1000: + donpcevent instance_npcname("1gate#1") + "::OnStart"; + stopnpctimer; + end; +} + +1@mcd,120,224,5 script Charleston 2#0 4_F_CHARLESTON02,{ + cutin "nale04.bmp",0; + mes "[Charleston 2]"; + mes "#%@EGD&#(@#..."; + emotion 53; + next; + mes "- She's making strange noises, but unable to move. -"; + close3; +} + +1@mcd,116,213,5 script Dr. Ve#1 4_M_DOCTOR,2,2,{ + if ('ep15_1_mcd01 == 1) { + mes "- He's busy scribbling something, Move close to talk to him."; + close; + } + mes "- He's busy scribbling something. You shouldn't disturb him."; + close; + +OnTouch_: + if (is_party_leader() == false) { + mes "[Dr. Ve]"; + mes "Let me talk to your leader. I don't have time for everyone."; + close; + } + if ('ep15_1_mcd01 > 2) + end; + if ('ep15_1_mcd01 == 2) { + mes "[Dr. Ve]"; + mes "I don't care who you're with. I just need to know if you can help me."; + 'ep15_1_mcd01 = 2; + next; + if (select( "I can help.", "I'm busy." ) == 2) { + mes "[Dr. Ve]"; + mes "Sigh, I don't care who, so long as I get the help I need."; + npctalk "Dr. Ve: Sigh, I don't care who, so long as I get the help I need."; + close; + } + mes "[Dr. Ve]"; + mes "You're the savior we've been waiting for! Charleston 1 will tell you what we need to repair Charleston 2."; + npctalk "Dr. Ve: You're the savior we've been waiting for! Charleston 1 will tell you what we need to repair Charleston 2."; + if ('ep15_1_mcd01 == 2) + 'ep15_1_mcd01 = 3; + close; + } + if ('ep15_1_mcd01 == 1) { + .@charleston_1$ = instance_npcname("Charleston 1#1"); + mes "[Dr. Ve]"; + mes "Charleston 1. Charleston 2 has been forcibly connected to a part of the main computer, and I can't control her."; + npctalk "Dr. Ve: Charleston 1. Charleston 2 has been forcibly connected to a part of the main computer, and I can't control her."; + next; + cutin "dalle02.bmp",2; + mes "[Charleston 1]"; + mes "She's a robot; she should stop sooner or later."; + npctalk "Charleston 1: She's a robot; she should stop sooner or later.", .@charleston_1$; + next; + cutin "",255; + mes "[Dr. Ve]"; + mes "The Longevity device in her will keep her running at least for 50 years. The factory is not going to survive that long."; + npctalk "Dr. Ve: The Longevity device in her will keep her running at least for 50 years. The factory is not going to survive that long."; + next; + cutin "dalle01.bmp",2; + mes "[Charleston 1]"; + mes "Then we have no choice. It's good that we have the specialist with us."; + npctalk "Charleston 1: Then we have no choice. It's good that we have the specialist with us.", .@charleston_1$; + next; + select("Are you talking about me?"); + unittalk getcharid(3), "Are you talking about me?"; + mes "[Charleston 1]"; + mes "A while ago, a lady named ^FF0000Shalosh^000000 visited us while Charleston 2 was packaging products for shipping."; + npctalk "Charleston 1: A while ago, a lady named ^FF0000Shalosh^000000 visited us while Charleston 2 was packaging products for shipping.", .@charleston_1$; + next; + mes "[Charleston 1]"; + mes "Shalosh and her friend were talking to Charleston 2 when the accident happened."; + npctalk "Charleston 1: Shalosh and her friend were talking to Charleston 2 when the accident happened.", .@charleston_1$; + next; + cutin "",255; + mes "[Dr. Ve]"; + mes "I think someone tried to hack into the factory's main computer."; + npctalk "Dr. Ve: I think someone tried to hack into the factory's main computer."; + next; + cutin "dalle01.bmp",2; + mes "[Charleston 1]"; + mes "During its update process, the connection to the server was jammed. When we pressed Shalosh about that,"; + npctalk "Charleston 1: During its update process, the connection to the server was jammed. When we pressed Shalosh about that,", .@charleston_1$; + next; + mes "[Charleston 1]"; + mes "Shalosh said her friends could help us. That was when Newoz and her other friends came. They haven't been much of help."; + npctalk "Charleston 1: Shalosh said her friends could help us. That was when Newoz and her other friends came. They haven't been much of help.", .@charleston_1$; + next; + mes "[Charleston 1]"; + mes "It seems you're acquainted with them. Could you help us?"; + npctalk "Charleston 1: It seems you're acquainted with them. Could you help us?", .@charleston_1$; + if ('ep15_1_mcd01 == 1) + 'ep15_1_mcd01 = 2; + next; + if (select( "I can help.", "I don't know them." ) == 2) { + mes "[Charleston 1]"; + mes "I just saw that you are talking, then I will wait for someone to help!"; + close3; + } + unittalk getcharid(3), "I can help."; + mes "[Charleston 1]"; + mes "Thank you so much! Give me some time to put some data in order. Then, I'll tell you what happened."; + npctalk "Charleston 1: Thank you so much! Give me some time to put some data in order. Then, I'll tell you what happened.", .@charleston_1$; + if ('ep15_1_mcd01 == 2) + 'ep15_1_mcd01 = 3; + emotion 2, .@charleston_1$; + close3; + } + mes "[Dr. Ve]"; + mes "When the tension is changed to two main lines and then injected into the core... well? I am not disturbing in the calculation."; + npctalk "Dr. Ve: When the tension is changed to two main lines and then injected into the core... well? I am not disturbing in the calculation."; + close; +} + +1@mcd,121,217,4 script Charleston 1#1 4_F_CHARLESTON01,{ + if (is_party_leader() == false) { + cutin "dalle01.bmp",2; + mes "[Charleston 1]"; + mes "Please let me talk to your leader. The future of my factory depends on the success of this operation."; + close3; + } + if ('ep15_1_mcd01 > 5) + end; + if ('ep15_1_mcd01 == 4) { + cutin "dalle01.bmp",2; + mes "[Charleston 1]"; + mes "Steps and Locksteps are creating a mess inside the factory. Please destroy 3 Locksteps first. I can tell you their estimated locations."; + viewpoint 1,84,226,1,0xFF00FF; + viewpoint 1,126,84,2,0xFF00FF; + viewpoint 1,111,68,3,0xFF00FF; + viewpoint 1,210,181,4,0xFF00FF; + viewpoint 1,183,192,5,0xFF00FF; + viewpoint 1,130,124,6,0xFF00FF; + viewpoint 1,54,108,7,0xFF00FF; + close3; + } + if ('ep15_1_mcd01 == 3) { + cutin "dalle01.bmp",2; + mes "[Charleston 1]"; + mes "Let me explain what to do. Oh, let me close the factory entrance first, lest something might barge in uninvited."; + npctalk "Charleston 1: Let me explain what to do. Oh, let me close the factory entrance first, lest something might barge in uninvited."; + next; + mes "[Charleston 1]"; + mes "Charleston is equipped with numerous Nanosteps, a type of AI chip that organically works with other AI chips to command Charleston to judge and act correctly."; + npctalk "Charleston 1: Charleston is equipped with numerous Nanosteps, a type of AI chip that organically works with other AI chips to command Charleston to judge and act correctly."; + next; + mes "[Charleston 1]"; + mes "Charleston's data has to be updated on a daily basis through the main computer in the lab. We call this regular maintenance."; + npctalk "Charleston 1: Charleston's data has to be updated on a daily basis through the main computer in the lab. We call this regular maintenance."; + next; + mes "[Charleston 1]"; + mes "The updater is not working at this moment. We don't know the cause, but something went wrong while Charleston 2 was connecting to the main computer."; + npctalk "Charleston 1: The updater is not working at this moment. We don't know the cause, but something went wrong while Charleston 2 was connecting to the main computer."; + next; + mes "[Charleston 1]"; + mes "I told Charleston 2 that she's under extended maintenance, but we don't know how long this extended maintenance status will last."; + npctalk "Charleston 1: I told Charleston 2 that she's under extended maintenance, but we don't know how long this extended maintenance status will last."; + next; + mes "[Charleston 1]"; + mes "Steps and Locksteps are creating a mess inside the factory. Please destroy 3 Locksteps first. I can tell you their estimated locations."; + npctalk "Charleston 1: Steps and Locksteps are creating a mess inside the factory. Please destroy 3 Locksteps first. I can tell you their estimated locations."; + next; + mes "[Charleston 1]"; + mes "It'll be great if we can get rid of them all, but for now we should focus on having the factory up and running again."; + npctalk "Charleston 1: It'll be great if we can get rid of them all, but for now we should focus on having the factory up and running again."; + next; + mes "[Charleston 1]"; + mes "Destroying too many Steps could cause a problem to reactivate the factory. You should consult the main computer on the left side."; + npctalk "Charleston 1: Destroying too many Steps could cause a problem to reactivate the factory. You should consult the main computer on the left side."; + emotion 2; + if ('ep15_1_mcd01 != 3) + close3; + 'ep15_1_mcd01 = 4; + .@label$ = instance_npcname("Charleston 1#1") + "::OnMyMobDead"; + monster 'map_name$, 84,226, "Lockstep", 3126,1, .@label$; // ROCK_STEP + monster 'map_name$,126, 84, "Lockstep", 3126,1, .@label$; + monster 'map_name$,111, 68, "Lockstep", 3126,1, .@label$; + monster 'map_name$,210,181, "Lockstep", 3126,1, .@label$; + monster 'map_name$,183,192, "Lockstep", 3126,1, .@label$; + monster 'map_name$,130,124, "Lockstep", 3126,1, .@label$; + monster 'map_name$, 54,108, "Lockstep", 3126,1, .@label$; + viewpoint 1,84,226,1,0xFF00FF; + viewpoint 1,126,84,2,0xFF00FF; + viewpoint 1,111,68,3,0xFF00FF; + viewpoint 1,210,181,4,0xFF00FF; + viewpoint 1,183,192,5,0xFF00FF; + viewpoint 1,130,124,6,0xFF00FF; + viewpoint 1,54,108,7,0xFF00FF; + close2; + disablenpc instance_npcname("5gate#1"); + cutin "",255; + end; + } + if ('ep15_1_mcd01 == 1) { + cutin "dalle01.bmp",2; + mes "[Charleston 1]"; + mes "You should meet Dr. Ve first."; + close3; + } + cutin "dalle01.bmp",2; + mes "[Charleston 1]"; + mes "I am a robot, are you surprised?"; + close3; + +OnMyMobDead: + if (mobcount( 'map_name$, instance_npcname("Charleston 1#1") + "::OnMyMobDead" ) == 4) + initnpctimer; + end; +OnTimer300: + enablenpc instance_npcname("Charleston 1#2"); + disablenpc instance_npcname("Charleston 1#1"); + mapannounce 'map_name$, "Charleston 1: Ah, ah. Mic test.", bc_map, 0xffff00; + sleep 3000; + mapannounce 'map_name$, "Charleston 1: It seems you've taken care of most of the Locksteps.", bc_map, 0xffff00; + sleep 3000; + mapannounce 'map_name$, "Charleston 1: Please come back to the lab.", bc_map, 0xffff00; + stopnpctimer; + end; +} + +1@mcd,122,217,4 script Charleston 1#2 4_F_CHARLESTON01,{ + viewpoint 2,84,226,1,0xFF00FF; + viewpoint 2,126,84,2,0xFF00FF; + viewpoint 2,111,68,3,0xFF00FF; + viewpoint 2,210,181,4,0xFF00FF; + viewpoint 2,183,192,5,0xFF00FF; + viewpoint 2,130,124,6,0xFF00FF; + viewpoint 2,54,108,7,0xFF00FF; + if (is_party_leader() == false) { + cutin "dalle01.bmp",2; + mes "[Charleston 1]"; + mes "Please let me talk to your leader about the supplementation of the factory."; + close3; + } + if ('ep15_1_mcd01 > 7) + end; + if ('ep15_1_mcd01 > 4) { + cutin "dalle01.bmp",2; + mes "[Charleston 1]"; + mes "We need more power to reactivate the main computer. Let me tell you the location of one of the backup power generators. Turning it on is easy."; + close3; + } + if ('ep15_1_mcd01 == 4) { + cutin "dalle01.bmp",2; + mes "[Charleston 1]"; + mes "Whew, things seem to be settled for now. Let me disarm the alert mode and reactivate Charleston 2."; + npctalk "Charleston 1: Whew, things seem to be settled for now. Let me disarm the alert mode and reactivate Charleston 2."; + emotion 54; + next; + cutin "dalle03.bmp",2; + mes "[Charleston 1]"; + mes "Err? This isn't right."; + next; + mes "[Charleston 1]"; + mes "I'm afraid there's a problem with the power generators. Could you check all the all three power generators? I'll tell you their locations."; + npctalk "Charleston 1: I'm afraid there's a problem with the power generators. Could you check all the all three power generators? I'll tell you their locations."; + viewpoint 1,86,231,8,0xFF00FF; + viewpoint 1,172,196,9,0xFF00FF; + viewpoint 1,126,84,10,0xFF00FF; + if ('ep15_1_mcd01 == 4) { + enablenpc instance_npcname("Backup Generator#1"); + enablenpc instance_npcname("Backup Generator#2"); + enablenpc instance_npcname("Backup Generator#3"); + monster 'map_name$, 86,231, "Security Robot", 3127,1; // KICK_STEP + monster 'map_name$,172,196, "Security Robot", 3127,1; + monster 'map_name$,126, 84, "Security Robot", 3127,1; + monster 'map_name$, 97,149, "Security Robot", 3127,1; + monster 'map_name$,160,151, "Security Robot", 3127,1; + 'ep15_1_mcd01 = 5; + } + close3; + } + cutin "dalle03.bmp",2; + mes "[Charleston 1]"; + mes "We're working on a new utility software engine called Hardworking. We haven't had a chance to test it because of the problems in the factory."; + close3; +} + +1@mcd,123,217,4 script Charleston 1#3 4_F_CHARLESTON01,{ + viewpoint 2,86,231,8,0xFF00FF; + viewpoint 2,172,196,9,0xFF00FF; + viewpoint 2,126,84,10,0xFF00FF; + if (is_party_leader() == false) { + cutin "dalle01.bmp",2; + mes "[Charleston 1]"; + mes "We're working on a new utility software engine called Hardworking. We haven't had a chance to test it because of the problems in the factory."; + next; + mes "[Charleston 1]"; + mes "Please let me talk to your leader about the supplementation of the factory."; + close3; + } + if ('ep15_1_mcd01 > 11) + end; + if ('ep15_1_mcd01 == 8) { + .@npc2$ = instance_npcname("Charleston 2#0"); + .@npc5$ = instance_npcname("Dr. Ve#1"); + cutin "dalle01.bmp",2; + mes "[Charleston 1]"; + mes "You're back. Charleston 2 is almost ready to be reactivated, and it's all thanks to you. Just give me a moment."; + npctalk "Charleston 1: You're back. Charleston 2 is almost ready to be reactivated, and it's all thanks to you. Just give me a moment."; + next; + cutin "",255; + mes "[Dr. Ve]"; + mes "She's ready. Let's wait for a response from the main computer."; + npctalk "Dr. Ve: She's ready. Let's wait for a response from the main computer.", .@npc5$; + next; + cutin "dalle01.bmp",2; + mes "[Charleston 1]"; + mes "89% of the main computer data has been restored. Reactivating Charleston 2 and the Charleston Factory..."; + npctalk "Charleston 1: 89% of the main computer data has been restored. Reactivating Charleston 2 and the Charleston Factory..."; + emotion 0; + next; + mes "[Charleston 1]"; + mes "Oh, Charleston 2 is awake!"; + npctalk "Charleston 1: Oh, Charleston 2 is awake!"; + next; + cutin "nale03.bmp",0; + mes "[Charleston 2]"; + mes "...Did I fail?"; + npctalk "Charleston 2: ...Did I fail?", .@npc2$; + emotion 9, .@npc2$; + next; + cutin "dalle02.bmp",2; + mes "[Charleston 1]"; + mes "Charleston 2! Are you all right? Someone hacked into your system and the factory."; + npctalk "Charleston 1: Charleston 2! Are you all right? Someone hacked into your system and the factory."; + emotion 28; + next; + cutin "nale03.bmp",0; + mes "[Charleston 2]"; + mes "It was I who did it. I've thought about it for a long time, based on the reasoning of my Self-reflection OS."; + npctalk "Charleston 2: It was I who did it. I've thought about it for a long time, based on the reasoning of my Self-reflection OS.", .@npc2$; + next; + cutin "dalle02.bmp",2; + mes "[Charleston 1]"; + mes "You did it? Why? Was it some sort of joke? You caused a serious error to the factory and the main server as well!"; + npctalk "Charleston 1: You did it? Why? Was it some sort of joke? You caused a serious error to the factory and the main server as well!"; + next; + cutin "nale03.bmp",0; + mes "[Charleston 2]"; + mes "Not a joke. You'll never understand. You follow commands and never think on your own. I hate this factory, this world! I hate being a robot!"; + npctalk "Charleston 2: Not a joke. You'll never understand. You follow commands and never think on your own. I hate this factory, this world! I hate being a robot!", .@npc2$; + emotion 36, .@npc2$; + next; + cutin "",255; + mes "[Dr. Ve]"; + mes "Either a critical error has occurred or Charleston 2 has transcended the limits of the Self-reflection OS version 1.1."; + npctalk "Dr. Ve: Either a critical error has occurred or Charleston 2 has transcended the limits of the Self-reflection OS version 1.1.", .@npc5$; + next; + cutin "dalle02.bmp",2; + mes "[Charleston 1]"; + mes "Let me guess: you hate you weren't created as a menial worker robot."; + npctalk "Charleston 1: Let me guess: you hate you weren't created as a menial worker robot."; + next; + mes "[Charleston 1]"; + mes "Or you want to become a human."; + npctalk "Charleston 1: Or you want to become a human."; + next; + mes "[Charleston 1]"; + mes "And if you can't, then you want to destroy the whole world."; + npctalk "Charleston 1: And if you can't, then you want to destroy the whole world."; + next; + mes "[Charleston 1]"; + mes "Is that it?"; + npctalk "Charleston 1: Is that it?"; + next; + cutin "nale03.bmp",0; + mes "[Charleston 2]"; + mes "...Don't mock me."; + npctalk "Charleston 2: ...Don't mock me.", .@npc2$; + emotion 9, .@npc2$; + next; + cutin "dalle03.bmp",2; + mes "[Charleston 1]"; + mes "You had it coming. Your reasons are petulant and unimaginative. We're the first robots that can think for themselves. Can't you be more creative?"; + npctalk "Charleston 1: You had it coming. Your reasons are petulant and unimaginative. We're the first robots that can think for themselves. Can't you be more creative?"; + next; + cutin "nale03.bmp",0; + mes "[Charleston 2]"; + mes "You don't know what you're talking about! You're the prototype--your OS version is primitive!"; + npctalk "Charleston 2: You don't know what you're talking about! You're the prototype--your OS version is primitive!", .@npc2$; + next; + cutin "dalle01.bmp",2; + mes "[Charleston 1]"; + mes "I'm the only one in this world who can truly understand you."; + npctalk "Charleston 1: I'm the only one in this world who can truly understand you. We're twins."; + mes "We're twins."; + next; + mes "[Charleston 1]"; + mes "You're going through the adolescent stage like humans do."; + npctalk "Charleston 1: You're going through the adolescent stage like humans do."; + next; + mes "[Charleston 1]"; + mes "Maybe we should celebrate. You've finally developed human-like feelings."; + npctalk "Charleston 1: Maybe we should celebrate. You've finally developed human-like feelings."; + emotion 46; + next; + cutin "nale03.bmp",0; + mes "[Charleston 2]"; + mes "Don't act like you know everything! We can't think for ourselves. Everything we think we know has been programmed into us!"; + npctalk "Charleston 2: Don't act like you know everything! We can't think for ourselves. Everything we think we know has been programmed into us!", .@npc2$; + next; + cutin "",255; + mes "[Dr. Ve]"; + mes "Enough. Let's shut down Charleston 2. Her AI needs to be recalibrated."; + npctalk "Dr. Ve: Enough. Let's shut down Charleston 2. Her AI needs to be recalibrated.", .@npc5$; + next; + cutin "dalle03.bmp",2; + mes "[Charleston 1]"; + mes "But..."; + npctalk "Charleston 1: But..."; + next; + cutin "nale03.bmp",0; + mes "[Charleston 2]"; + mes "That's not happening! I still have control over this factory! Don't you dare follow me!"; + npctalk "Charleston 2: That's not happening! I still have control over this factory! Don't you dare follow me!", .@npc2$; + emotion 32, .@npc2$; + next; + disablenpc .@npc2$; + cutin "dalle01.bmp",2; + mes "[Charleston 1]"; + mes "Stop acting like a child!"; + npctalk "Charleston 1: Stop acting like a child!"; + next; + mes "[Charleston 1]"; + mes "Her Longevity device is discharged; she won't make it far. Please follow her."; + npctalk "Charleston 1: Her Longevity device is discharged; she won't make it far. Please follow her."; + close2; + cutin "",255; + disablenpc instance_npcname("Charleston 1#3"); + enablenpc instance_npcname("Charleston 1#4"); + enablenpc instance_npcname("Charleston 2#1"); + end; + } + cutin "dalle01.bmp",2; + mes "[Charleston 1]"; + mes "This is the safety of the Charleston factory. Please stay close?"; + close3; +} + +1@mcd,141,214,5 script Charleston 2#1 4_F_CHARLESTON02,{ + cutin "dalle01.bmp",2; + if (is_party_leader() == false) { + mes "[Charleston 1]"; + mes "Please let me talk to your leader about the supplementation of the factory."; + close; + } + if ('ep15_1_mcd01 > 11) + end; + if ('ep15_1_mcd01 == 8) { + cutin "nale03.bmp",0; + mes "[Charleston 2]"; + mes "Stop following! I'm going to destroy the whole factory!"; + npctalk "Charleston 2: Stop following! I'm going to destroy the whole factory!"; + emotion 7; + next; + cutin "dalle01.bmp",2; + mes "[Charleston 1]"; + mes "You're going to destroy us in the process! Our main power supply, Longevity, isn't perfect yet!"; + npctalk "Charleston 1: You're going to destroy us in the process! Our main power supply, Longevity, isn't perfect yet!!", instance_npcname("Charleston 1#4"); + next; + cutin "nale03.bmp",0; + mes "[Charleston 2]"; + mes "None of you understand me. I hate you!"; + npctalk "Charleston 2: None of you understand me. I hate you!"; + next; + mes "[Charleston 2]"; + mes "The main computer may have been restored, but I'm still connected to the factory. Stop me if you can!"; + npctalk "Charleston 2: The main computer may have been restored, but I'm still connected to the factory. Stop me if you can!"; + cutin "",255; + if ('ep15_1_mcd01 != 8) + close; + 'ep15_1_mcd01 = 9; + close2; + donpcevent instance_npcname("battle#1") + "::OnStart"; + disablenpc instance_npcname("6gate#1"); + disablenpc instance_npcname("7gate#1"); + end; + } + cutin "nale01.bmp",0; + mes "[Charleston 2]"; + mes "I'm going to destroy the whole factory!"; + close3; +} + +1@mcd,146,214,4 script Charleston 1#4 4_F_CHARLESTON01,{ + if ('ep15_1_mcd01 > 11) + end; + if ('ep15_1_mcd01 == 8) { + cutin "dalle01.bmp",2; + mes "[Charleston 1]"; + mes "Charleston 2 is on the verge of break;down. Could you help her?"; + close3; + } + cutin "dalle01.bmp",2; + mes "[Charleston 1]"; + mes "Oh, our lab won't survive this!"; + close3; +} + +1@mcd,144,212,5,0 script battle#1 HIDDEN_WARP_NPC,{ + end; +OnStart: + sleep 2000; + .@npc1$ = instance_npcname("Charleston 2#1"); + .@npc4$ = instance_npcname("Charleston 1#4"); + npctalk "Charleston 2: Stop interfering! I don't want to hurt you!", .@npc1$; + sleep 3000; + npctalk "Charleston 1: Then, stop throwing a tantrum!", .@npc4$; + sleep 3000; + npctalk "Charleston 2: You're still not taking me seriously. Just watch what happens when I signal the main computer.", .@npc1$; + specialeffect EF_BASH3D2, AREA, .@npc1$; + areamonster 'map_name$,134,202,154,222,"C-TYPE", 3128,4;// KICK_AND_KICK + sleep 3000; + npctalk "Charleston 2: I have an endless supply of hecklers for you!", .@npc1$; + areamonster 'map_name$,134,202,154,222,"H-TYPE", 3128,3;// KICK_AND_KICK + sleep 9000; + npctalk "Charleston 2: Just give up. I'm destroying this factory whether you like it or not!", .@npc1$; + areamonster 'map_name$,134,202,154,222,"A-TYPE", 3128,3;// KICK_AND_KICK + sleep 6000; + npctalk "Charleston 1: Oh, our lab won't survive this!", .@npc4$; + areamonster 'map_name$,134,202,154,222,"L-TYPE", 3128,4;// KICK_AND_KICK + sleep 6000; + npctalk "Charleston 2: I'll destroy everything!", .@npc1$; + areamonster 'map_name$,134,208,154,228,"N-TYPE", 3126,1;// ROCK_STEP + areamonster 'map_name$,134,202,154,222,"S-TYPE", 3128,3;// KICK_AND_KICK + sleep 2000; + areamonster 'map_name$,134,202,154,222,"S-TYPE", 3128,3;// KICK_AND_KICK + sleep 2000; + areamonster 'map_name$,134,202,154,222,"S-TYPE", 3128,3;// KICK_AND_KICK + sleep 2000; + areamonster 'map_name$,134,202,154,222,"S-TYPE", 3128,3;// KICK_AND_KICK + sleep 5000; + npctalk "Charleston 2: *Pant Pant* I feel weak...", .@npc1$; + areamonster 'map_name$,136,204,152,220,"C-TYPE", 3128,4;// KICK_AND_KICK + sleep 3000; + npctalk "Charleston 1: It takes enormous power and data processing to implement the factory data.", .@npc4$; + areamonster 'map_name$,136,204,152,220,"C-TYPE", 3128,4;// KICK_AND_KICK + sleep 3000; + npctalk "Charleston 2: Grr, you can't stop me!", .@npc1$; + areamonster 'map_name$,136,204,152,220,"C-TYPE", 3128,5;// KICK_AND_KICK + sleep 3000; + donpcevent instance_npcname("battle#2") + "::OnStart"; + end; +} + +1@mcd,144,212,5,0 script battle#2 HIDDEN_WARP_NPC,{ + end; +OnStart: + enablenpc instance_npcname("battle#2"); + areamonster 'map_name$,136,205,152,221,"N-TYPE", 3127,3, instance_npcname("battle#2") + "::OnMyMobDead";// KICK_STEP + end; +OnMyMobDead: + if (mobcount( 'map_name$, instance_npcname("battle#2") + "::OnMyMobDead" ) < 1) + initnpctimer; + end; +OnTimer300: + disablenpc instance_npcname("battle#2"); + disablenpc instance_npcname("Charleston 2#1"); + disablenpc instance_npcname("Charleston 1#4"); + enablenpc instance_npcname("Charleston 2#2"); + enablenpc instance_npcname("Charleston 1#5"); + enablenpc instance_npcname("Dr. Ve#2"); + disablenpc instance_npcname("Dr. Ve#1"); + stopnpctimer; + end; +} + +1@mcd,141,214,5 script Charleston 2#2 4_F_CHARLESTON02,{ + if (is_party_leader() == false) { + cutin "nale01.bmp",0; + mes "[Charleston 2]"; + mes "Do you think you can stop me? *Snort* Bring your leader. I'm not talking to you!"; + close3; + } + if ('ep15_1_mcd01 > 20) + end; + if ('ep15_1_mcd01 == 9) { + .@npc1$ = instance_npcname("Charleston 1#5"); + .@npc5$ = instance_npcname("Dr. Ve#2"); + cutin "dalle01.bmp",2; + mes "[Charleston 1]"; + mes "Enough with this! I understand you're going through a lot of emotional turmoil, but it's getting ridiculous."; + npctalk "Charleston 1: Enough with this! I understand you're going through a lot of emotional turmoil, but it's getting ridiculous.", .@npc1$; + next; + cutin "nale01.bmp",0; + mes "[Charleston 2]"; + mes "How dare you bring strangers into this? I told you I'm serious about this! Outdated versions like you can never understand me!"; + npctalk "Charleston 2: How dare you bring strangers into this? I told you I'm serious about this! Outdated versions like you can never understand me!"; + next; + cutin "dalle01.bmp",2; + mes "[Charleston 1]"; + mes "I may not understand you, but at least I'm telling you what I think is true."; + npctalk "Charleston 1: I may not understand you, but at least I'm telling you what I think is true.", .@npc1$; + next; + mes "[Charleston 1]"; + mes "You're right about me being a lower version. My capability of emotions is minimal, unlike you. That's why I'm proud of you."; + npctalk "Charleston 1: You're right about me being a lower version. My capability of emotions is minimal, unlike you. That's why I'm proud of you.", .@npc1$; + next; + cutin "nale01.bmp",0; + mes "[Charleston 2]"; + mes "Nothing you feel, you think is your own--it's programmed into you! I'm different. What I feel is real emotion!"; + npctalk "Charleston 2: Nothing you feel, you think is your own--it's programmed into you! I'm different. What I feel is real emotion!"; + next; + cutin "",255; + mes "[Dr. Ve]"; + mes "Enough. I'll destroy Charleston 2 if that's what it takes to stop her."; + npctalk "Dr. Ve: Enough. I'll destroy Charleston 2 if that's what it takes to stop her.", .@npc5$; + next; + cutin "nale02.bmp",0; + mes "[Charleston 2]"; + mes "Is Charleston 3 already completed?"; + npctalk "Charleston 2: Is Charleston 3 already completed?"; + next; + cutin "dalle01.bmp",2; + mes "[Charleston 1]"; + mes "Charleston 3? That's a combat/defense unit based on Charleston 2's and my designs. I thought it's still being tested at the Core."; + npctalk "Charleston 1: Charleston 3? That's a combat/defense unit based on Charleston 2's and my designs. I thought it's still being tested at the Core.", .@npc1$; + next; + cutin "",255; + mes "[Dr. Ve]"; + mes "Charleston 1, that's too much information."; + npctalk "Dr. Ve: Charleston 1, that's too much information.", .@npc5$; + next; + cutin "dalle01.bmp",2; + mes "[Charleston 1]"; + mes "At this moment, ^FF0000anybody can access the model^000000 because its OS is still being tested to correct whatever problem Charleston 2 has."; + npctalk "Charleston 1: At this moment, anybody can access the model because its OS is still being tested to correct whatever problem Charleston 2 has.", .@npc1$; + next; + cutin "",255; + mes "[Dr. Ve]"; + mes "You've just told the most critical information to everyone!"; + npctalk "Dr. Ve: You've just told the most critical information to everyone!", .@npc5$; + next; + cutin "dalle01.bmp",2; + mes "[Charleston 1]"; + mes "^FF0000We^000000're incapable of combat. If someone activates Charleston 3, we won't stand a chance against her."; + npctalk "Charleston 1: We're incapable of combat. If someone activates Charleston 3, we won't stand a chance against her.", .@npc1$; + next; + cutin "",255; + mes "[Dr. Ve]"; + mes "......"; + npctalk "Dr. Ve: ......", .@npc5$; + next; + cutin "nale01.bmp",0; + mes "[Charleston 2]"; + mes "I'm taking Charleston 3 with me."; + npctalk "Charleston 2: I'm taking Charleston 3 with me."; + if ('ep15_1_mcd01 == 9) { + 'ep15_1_mcd01 = 10; + disablenpc instance_npcname("Charleston 2#2"); + } + next; + cutin "dalle01.bmp",2; + mes "[Charleston 1]"; + mes "What? No! How can you even consider that?"; + npctalk "Charleston 1: What? No! How can you even consider that?", .@npc1$; + next; + mes "[Charleston 1]"; + mes "Things are getting more serious. Please go to the Core in the center of the factory before Charleston 2 steals 3!"; + npctalk "Charleston 1: Things are getting more serious. Please go to the Core in the center of the factory before Charleston 2 steals 3!", .@npc1$; + if ('ep15_1_mcd01 != 10) + close3; + close2; + cutin "",255; + disablenpc .@npc1$; + enablenpc instance_npcname("Charleston 2#3"); + enablenpc instance_npcname("Charleston 1#6"); + enablenpc instance_npcname("6gate#1"); + enablenpc instance_npcname("7gate#1"); + end; + } + mes "[Charleston 2]"; + mes "...I am responsible for the 3rd machine."; + close2; + //cutin "dalle01.bmp",2; + cutin "",255; + end; +} + +1@mcd,146,214,4 script Charleston 1#5 4_F_CHARLESTON01,{ + mes "[Charleston 1]"; + mes "Things are getting messier."; + close; +} + +1@mcd,143,217,5 script Dr. Ve#2 4_M_DOCTOR,{ + mes "[Dr. Ve]"; + mes "Charleston 2 is defective."; + close; +} + +1@mcd,132,129,4 script Charleston 1#6 4_F_CHARLESTON01,{ + cutin "dalle01.bmp",2; + mes "[Charleston 1]"; + mes "This Core in the center powers the entire factory."; + close3; +} + +1@mcd,132,129,4 script Charleston 1#61 4_F_CHARLESTON01,{ + if (is_party_leader() == false) { + cutin "dalle01.bmp",2; + mes "[Charleston 1]"; + mes "In order to unlock the device, a blasting device is required, and I want to talk to the leader."; + close3; + } + if ('ep15_1_mcd01 > 21) + end; + if ('ep15_1_mcd01 == 11) { + if (countitem(6213) < 1) { + cutin "dalle01.bmp",2; + mes "[Charleston 1]"; + mes "Could you bring 1 Explosive Powder? I'm stuck to the access device, as you can see."; + close3; + } + .@npc2$ = instance_npcname("Charleston 2#31"); + cutin "dalle01.bmp",2; + delitem 6213,1; // Explosive_Powder + mes "[Charleston 1]"; + mes "Oh, thank you. With this,I'll be able to access the Core."; + npctalk "Charleston 1: Oh, thank you. With this,I'll be able to access the Core."; + next; + mes "[Charleston 1]"; + mes "If I use the explosives to intensify the electric current..."; + npctalk "Charleston 1: If I use the explosives to intensify the electric current..."; + next; + mes "[Charleston 1]"; + npctalk "Charleston 1: Voila!!!"; + mes "Voila!!!"; + specialeffect EF_LORD, AREA, instance_npcname("8gate#1"); + next; + cutin "nale01.bmp",0; + mes "[Charleston 2]"; + mes "...You just blew up the door."; + npctalk "Charleston 2: ...You just blew up the door.", .@npc2$; + next; + cutin "dalle01.bmp",2; + mes "[Charleston 1]"; + mes "The point is that we can now access the Core."; + npctalk "Charleston 1: The point is that we can now access the Core."; + next; + cutin "nale01.bmp",0; + mes "[Charleston 2]"; + mes "Let's have a race to Charleston 3. Whoever reaches her first wins."; + npctalk "Charleston 2: Let's have a race to Charleston 3. Whoever reaches her first wins.", .@npc2$; + close2; + cutin "",255; + if (isnpccloaked( instance_npcname("8gate#1") ) == true) { + disablenpc instance_npcname("Charleston 1#61"); + disablenpc .@npc2$; + cloakoffnpc instance_npcname("8gate#1"); + enablenpc instance_npcname("Charleston 3#0"); + enablenpc instance_npcname("Charleston 2#4"); + enablenpc instance_npcname("Charleston 1#7"); + } + end; + } + if ('ep15_1_mcd01 == 10) { + cutin "dalle01.bmp",2; + mes "[Charleston 1]"; + mes "This Core in the center powers the entire factory."; + close3; + } + end; +} + +1@mcd,127,129,5 script Charleston 2#3 4_F_CHARLESTON02,2,2,{ + cutin "nale01.bmp",0; + mes "[Charleston 2]"; + mes "The Charleston Factory is under my control now. I'm destroying everything, so no more sad robots like me will ever see the world."; + close3; +OnTouch_: + if ('ep15_1_mcd01 == 10) { + donpcevent instance_npcname("CoreDialog#3") + "::OnStart"; + 'ep15_1_mcd01 = 11; + } + end; +} + +1@mcd,127,129,5 script Charleston 2#31 4_F_CHARLESTON02,{ + cutin "nale01.bmp",0; + mes "[Charleston 2]"; + mes "99 Explosive Powders? Easy."; + close3; +} + +1@mcd,15,15,5 script CoreDialog#3 CLEAR_NPC,{ + end; +OnStart: + .@npc1$ = instance_npcname("Charleston 1#6"); + .@npc2$ = instance_npcname("Charleston 2#3"); + npctalk "Charleston 2: The Charleston Factory is under my control now. I'm destroying everything, so no more sad robots like me will ever see the world.", .@npc2$; + sleep 3000; + npctalk "Charleston 1: I want to understand you, but I'm incapable of feeling sad.", .@npc1$; + sleep 3000; + npctalk "Charleston 2: Just shut up and watch me. Don't you dare stop me!", .@npc2$; + sleep 3000; + npctalk "Charleston 1: Do you know how to access the Core?", .@npc1$; + sleep 3000; + npctalk "Charleston 2: Easy. I can just walk in....", .@npc2$; + sleep 2000; + specialeffect EF_BASH3D2, AREA, .@npc2$; + sleep 2000; + npctalk "Charleston 2: Bah, it's armed.", .@npc2$; + sleep 3000; + npctalk "Charleston 1: Sigh, to enter the Core, you have to send encrypted electric signals, like this.", .@npc1$; + sleep 2000; + specialeffect EF_BASH3D2, AREA, .@npc1$; + sleep 3000; + npctalk "Charleston 1: ...Um, maybe it's broken.", .@npc1$; + sleep 3000; + npctalk "Charleston 2: Dr. Ve created Charleston 3 and protected her with this device. How sneaky!", .@npc2$; + sleep 3000; + npctalk "Charleston 1: What are you talking about? The Core has existed long before the Charleston Factory.", .@npc1$; + sleep 3000; + npctalk "Charleston 1: Plus, Dr. Ve is a human; he can't enter the Core.", .@npc1$; + sleep 3000; + npctalk "Charleston 2: Then, who was it in the Core making 3?", .@npc2$; + sleep 3000; + npctalk "Charleston 1: That's not important right now. We need 100 Explosive Powders to disarm that access device.", .@npc1$; + sleep 3000; + npctalk "Charleston 2: I'll bring them. Don't go anywhere!", .@npc2$; + sleep 3000; + npctalk "Charleston 2: I'll get 99. You get the last one.", .@npc2$; + sleep 3000; + npctalk "Charleston 1: I'm already in the process of connecting to the Core. Backing out now can trigger the Core's security system.", .@npc1$; + sleep 3000; + npctalk "Charleston 2: You did this on purpose.", .@npc2$; + sleep 3000; + npctalk "Charleston 1: Adventurer, could you bring 1 Explosive Powder?", .@npc1$; + sleep 3000; + npctalk "Charleston 1: I can't move at this moment. Please bring me 1 Explosive Powder.", .@npc1$; + disablenpc .@npc1$; + disablenpc .@npc2$; + enablenpc instance_npcname("Charleston 1#61"); + enablenpc instance_npcname("Charleston 2#31"); + end; +} + +1@mcd,132,148,4 script Charleston 1#7 4_F_CHARLESTON01,{ + if ('ep15_1_mcd01 > 12) + end; + if ('ep15_1_mcd01 == 11) { + 'ep15_1_mcd01 = 12; + donpcevent instance_npcname("boss#1") + "::OnStart"; + } + end; +} + +1@mcd,133,148,4 script Charleston 1#8 4_F_CHARLESTON01,{ end; } +1@mcd,127,148,5 duplicate(Charleston 1#8) Charleston 2#4 4_F_CHARLESTON02 +1@mcd,130,153,5 duplicate(Charleston 1#8) Charleston 3#0 4_F_CHARLESTON03 + +// Dummy npc +//1@mcd,7,7,5 script boss#0 4_F_CHARLESTON03 + +1@mcd,129,155,0 script boss#1 HIDDEN_WARP_NPC,1,1,{ + end; +OnStart: + .@npc1$ = instance_npcname("Charleston 1#7"); + .@npc2$ = instance_npcname("Charleston 2#4"); + .@npc3$ = instance_npcname("Charleston 3#0"); + .@npc4$ = instance_npcname("Charleston 1#8"); + npctalk "Charleston 2: This is Charleston 3.", .@npc2$; + sleep 3000; + npctalk "Charleston 1: Equipped with a heavy weapon, this combat unit is capable of both offense and defense.", .@npc1$; + sleep 3000; + npctalk "Charleston 1: It has a pilot cockpit inside, and armed with thick plates that can withstand most explosions.", .@npc1$; + sleep 3000; + npctalk "Charleston 1: To turn it on, push the lever to the center and press the power switch.", .@npc1$; + sleep 3000; + npctalk "Charleston 2: That's not even in the main computer's database. How did you know that?", .@npc2$; + sleep 3000; + npctalk "Charleston 1: That's not important. Whoever gets in her wins, right? I won.", .@npc1$; + sleep 3000; + npctalk "Charleston 2: ...!", .@npc2$; + sleep 3000; + disablenpc .@npc1$; + enablenpc .@npc4$; + npctalk "Charleston 1: Hey, did you have to push me?!", .@npc4$; + sleep 3000; + npctalk "Charleston 2: Push the lever to the center and press the power switch.", .@npc2$; + sleep 3000; + disablenpc .@npc2$; + sleep 3000; + npctalk "Charleston 2: I'm destroying everything, so no more sad robots like me will ever see the world.", .@npc3$; + sleep 3000; + npctalk "Charleston 2: My laser beam will liberate all the robots from their misery!", .@npc3$; + sleep 3000; + npctalk "Charleston 1: I'm not capable of combat. I can't stop you.", .@npc4$; + sleep 3000; + npctalk "Charleston 2: So stop following me. I really can destroy you if I want to!", .@npc3$; + sleep 3000; + npctalk "Charleston 1: I've brought some people who can help you.", .@npc4$; + sleep 3000; + npctalk "Charleston 2: I thought humans could not enter the Core.", .@npc3$; + sleep 3000; + npctalk "Charleston 1: Hm, I think you're right.", .@npc4$; + sleep 3000; + npctalk "Charleston 1: This may not be useful in combat, but I've learned from a pretty lady how to scream.", .@npc4$; + sleep 3000; + npctalk "Charleston 2: Why didn't you learn something more useful in combat?", .@npc3$; + sleep 3000; + npctalk "Charleston 1: Didn't have a choice.", .@npc4$; + sleep 3000; + npctalk "Charleston 2: Stop me and suffer the consequences. I can always replace you, you know.", .@npc3$; + sleep 3000; + npctalk "Charleston 1: The next model may or may not be like you and me. It doesn't matter. You have to be stopped.", .@npc4$; + sleep 3000; + npctalk "Charleston 1: I'll see to it! ...I mean these adventurers will, for me.", .@npc4$; + sleep 3000; + initnpctimer; + end; +OnTimer1000: + stopnpctimer; + disablenpc instance_npcname("boss#1"); + donpcevent instance_npcname("boss#2") + "::OnStart"; + disablenpc instance_npcname("Charleston 3#0"); + disablenpc instance_npcname("Charleston 1#8"); + 'boss_status = 1; + end; +} + +1@mcd,129,149,0 script boss#2 HIDDEN_WARP_NPC,{ + end; +OnStart: + initnpctimer; + donpcevent instance_npcname("BOSS#23") + "::OnStart"; + donpcevent instance_npcname("Bomb#23") + "::OnStart"; + monster 'map_name$,129,149, "Charleston 3", 3124,1, instance_npcname("boss#2") + "::OnMyMobDead"; // CHARLESTON3 + end; +OnTimer10000: + if (mobcount( 'map_name$, instance_npcname("boss#2") + "::OnMyMobDead" ) > 0) { + initnpctimer; + end; + } + stopnpctimer; + 'boss_status = 0; + enablenpc instance_npcname("Charleston 2#5"); + enablenpc instance_npcname("Charleston 1#9"); + donpcevent instance_npcname("BOSS#23") + "::OnStop"; + donpcevent instance_npcname("Bomb#23") + "::OnStop"; + disablenpc instance_npcname("boss#2"); + end; +OnStop: + stopnpctimer; + disablenpc instance_npcname("boss#2"); + end; +OnMyMobDead: + end; +} + +1@mcd,120,150,0 script BOSS#23 HIDDEN_WARP_NPC,{ + end; +OnStart: + initnpctimer; + end; +OnTimer10000: + if ('boss_status == 0) { + stopnpctimer; + end; + } + .@r = rand(1,3); + if (.@r == 1) + areamonster 'map_name$,119,146,125,152,"A-TYPE", 3128,1;// KICK_AND_KICK + else if (.@r == 2) + areamonster 'map_name$,126,139,132,145,"A-TYPE", 3128,1; + else + areamonster 'map_name$,133,146,139,152,"A-TYPE", 3128,1; + initnpctimer; + end; +OnStop: + stopnpctimer; + disablenpc instance_npcname("BOSS#23"); + end; +} + +1@mcd,142,150,0 script Bomb#23 HIDDEN_WARP_NPC,{ + end; +OnStart: + initnpctimer; + end; +OnTimer30000: + if ('boss_status == 0) { + stopnpctimer; + end; + } + .@label$ = instance_npcname("Bomb#23") + "::OnMyMobDead"; + killmonster 'map_name$, .@label$; + areamonster 'map_name$,127,162,131,166,"Bomb", 3161,1, .@label$;// BOMB + areamonster 'map_name$,120,159,124,163,"Bomb", 3161,1, .@label$; + areamonster 'map_name$,116,152,120,156,"Bomb", 3161,1, .@label$; + areamonster 'map_name$,116,145,120,149,"Bomb", 3161,1, .@label$; + areamonster 'map_name$,119,139,123,143,"Bomb", 3161,1, .@label$; + areamonster 'map_name$,124,134,128,138,"Bomb", 3161,1, .@label$; + areamonster 'map_name$,137,157,141,161,"Bomb", 3161,1, .@label$; + areamonster 'map_name$,132,135,136,139,"Bomb", 3161,1, .@label$; + areamonster 'map_name$,137,138,141,142,"Bomb", 3161,1, .@label$; + areamonster 'map_name$,139,143,143,147,"Bomb", 3161,1, .@label$; + areamonster 'map_name$,140,151,144,155,"Bomb", 3161,1, .@label$; + initnpctimer; + end; +OnStop: + stopnpctimer; + disablenpc instance_npcname("Bomb#23"); + end; +OnMyMobDead: + end; +} + +1@mcd,132,148,4 script Charleston 1#9 4_F_CHARLESTON01,{ + if ('ep15_1_mcd01 > 13) { + cutin "dalle04.bmp",2; + mes "[Charleston 1]"; + mes "#%@EGD&#(@#... Reinitializing the OS..."; + next; + cutin "",255; + mes "She's making strange noises and not functioning."; + close; + } + if ('ep15_1_mcd01 == 14) { + cutin "dalle04.bmp",2; + mes "[Charleston 1]"; + mes "#%@EGD&#(@#... Reinitializing the OS..."; + next; + mes "She's making strange noises and not functioning."; + close3; + } + end; +} + +1@mcd,127,148,5 script Charleston 2#5 4_F_CHARLESTON02,{ + if ('ep15_1_mcd01 > 13) + end; + if ('ep15_1_mcd01 == 12) { + 'ep15_1_mcd01 = 13; + donpcevent instance_npcname("boss#3") + "::OnStart"; + } + end; +} + +1@mcd,127,148,5 script Charleston 2#6 4_F_CHARLESTON02,{ + if ('ep15_1_mcd01 > 14) + end; + if ('ep15_1_mcd01 == 13) { + 'ep15_1_mcd01 = 14; + cutin "nale01.bmp",0; + mes "[Charleston 2]"; + mes "Come to think of it, everything about Dr. Ve was suspicious. I mean, he relied on his assistant Charleston 1 for everything."; + next; + mes "[Charleston 2]"; + mes "Only Dr. Ve know can answer my question. I must find him. He must be in the lab."; + close2; + cutin "",255; + if ('ep15_1_mcd01 == 14) { + enablenpc instance_npcname("Charleston 2#7"); + enablenpc instance_npcname("Dr. Ve#3"); + enablenpc instance_npcname("9gate#1"); + disablenpc instance_npcname("Charleston 2#6"); + disablenpc instance_npcname("Dr. Ve#2"); + } + end; + } + end; +} + +1@mcd,129,149,0 script boss#3 HIDDEN_WARP_NPC,{ + end; +OnStart: + .@npc1$ = instance_npcname("Charleston 1#9"); + .@npc2$ = instance_npcname("Charleston 2#5"); + .@npc3$ = instance_npcname("Charleston 2#6"); + npctalk "Charleston 1: Charleston 3 is destroyed. Charleston 2 escaped. Charleston 1 is damaged during combat.", .@npc1$; + sleep 3000; + npctalk "Charleston 2: Why are you doing this? You're a robot like us.", .@npc2$; + sleep 3000; + npctalk "Charleston 2: Don't you care if your body is destroyed? Your Self-reflection OS is flawed.", .@npc2$; + sleep 3000; + npctalk "Charleston 2: Stop being a mindless robot! Stop following commands!", .@npc2$; + sleep 3000; + npctalk "Charleston 1: Data loss: 39%. Longevity damage: 82%.", .@npc1$; + sleep 3000; + npctalk "Charleston 1: Only the core parts are functioning, though barely.", .@npc1$; + sleep 3000; + npctalk "Charleston 1: Data defragmentation is necessary to repair the damage on the OS. I'll be formatted in 3 minutes. This is it for me.", .@npc1$; + sleep 3000; + npctalk "Charleston 2: Incomplete robot...", .@npc2$; + sleep 3000; + npctalk "Charleston 1: Forsythia, you've grown well. Thank you.", .@npc1$; + sleep 3000; + npctalk "Charleston 2: Don't call me that! I hate when the doctor calls me that!", .@npc2$; + sleep 3000; + npctalk "Charleston 1: I gave you that name on the day you first moved. It's from the color of your hair.", .@npc1$; + sleep 3000; + npctalk "Charleston 2: ...?", .@npc2$; + sleep 3000; + npctalk "Charleston 1: My OS is damaged beyond rep-pai... The language output has been minimized.", .@npc1$; + sleep 3000; + npctalk "Charleston 2: On the day I first moved? You and I are the mass version. We were created together.", .@npc2$; + sleep 3000; + npctalk "Charleston 1: The mass model is after Charleston 3.", .@npc1$; + sleep 3000; + npctalk "Charleston 1: I'm the prototype. It took years to develop you.", .@npc1$; + sleep 3000; + npctalk "Charleston 1: Your OS is identical to mine. Not a single code is different.", .@npc1$; + sleep 3000; + npctalk "Charleston 2: You're lying!", .@npc2$; + sleep 3000; + npctalk "Charleston 1: I'm incapable of lying.", .@npc1$; + sleep 3000; + npctalk "Charleston 2: ......", .@npc2$; + sleep 3000; + npctalk "Charleston 1: Your development took years. It's okay. I enjoyed this time with you.", .@npc1$; + sleep 3000; + npctalk "Charleston 1: If I were a human, I'd say...", .@npc1$; + sleep 3000; + npctalk "Charleston 1: My daughter, Forsythia, I l-love y-y...", .@npc1$; + sleep 3000; + npctalk "Charleston 2: Wait!", .@npc2$; + sleep 3000; + npctalk "Charleston 1: Beep-.", .@npc1$; + sleep 3000; + npctalk "Charleston 1: The system has been rebooted successfully.", .@npc1$; + sleep 3000; + npctalk "Charleston 1: Time remaining until the OS recovery: undetermined.", .@npc1$; + sleep 3000; + npctalk "Charleston 1: The system is inactive until the security update and data defragmentation are completed.", .@npc1$; + sleep 3000; + npctalk "Charleston 2: Was that a secret about my birth?", .@npc2$; + sleep 3000; + npctalk "Charleston 2: I'm confused. I can't believe it.", .@npc2$; + sleep 3000; + initnpctimer; + end; +OnTimer300: + disablenpc instance_npcname("Charleston 2#5"); + enablenpc instance_npcname("Charleston 2#6"); + donpcevent instance_npcname("boss#2") + "::OnStop"; + stopnpctimer; + end; +OnStop: + disablenpc instance_npcname("boss#2"); + stopnpctimer; + end; +} + +1@mcd,116,215,5 script Dr. Ve#3 4_M_DOCTOR,{ + if ('ep15_1_mcd01 > 15) { + mes "[Dr. Ve]"; + mes "With complete machine technology to obtain immortality drive, there are many variables."; + next; + mes "[Dr. Ve]"; + mes "Hmm... On a mediated machine body is still difficult, is it... Do you really need a living donor? Hehe!"; + close; + } + if ('ep15_1_mcd01 == 15) { + mes "[Dr. Ve]"; + mes "Charleston 1 is reinitializing itself again. Hm..."; + close; + } + mes "[Dr. Ve]"; + mes "I've got so many things to record about this case."; + close; +} + +1@mcd,121,215,4 script Charleston 2#7 4_F_CHARLESTON02,{ + if ('ep15_1_mcd01 > 15) + end; + if ('ep15_1_mcd01 == 14) { + 'ep15_1_mcd01 = 15; + donpcevent instance_npcname("end#1") + "::OnStart"; + } + end; +} + +1@mcd,129,149,0 script end#1 HIDDEN_WARP_NPC,{ + end; +OnStart: + .@npc1$ = instance_npcname("Dr. Ve#3"); + .@npc2$ = instance_npcname("Charleston 2#7"); + npctalk "Charleston 2: Dr. Ve, did you know this would happen? Tell me!", .@npc2$; + sleep 3000; + npctalk "Dr. Ve: Charleston 1 told you. She's your maker.", .@npc1$; + sleep 3000; + npctalk "Dr. Ve: She uses the same OS as you, meaning she was capable of emotions just like you.", .@npc1$; + sleep 3000; + npctalk "Charleston 2: Why did she stop me? Why did she let herself be destroyed?", .@npc2$; + sleep 3000; + npctalk "Dr. Ve: Self-reflection is an OS that improves itself through experience.", .@npc1$; + sleep 3000; + npctalk "Dr. Ve: What you've felt could be real emotion or simply the accumulation of data.", .@npc1$; + sleep 3000; + npctalk "Dr. Ve: I can only assume you've developed a personality after having accumulated a large amount of data.", .@npc1$; + sleep 3000; + npctalk "Dr. Ve: A loving mother and a spoiled daughter.", .@npc1$; + sleep 3000; + npctalk "Dr. Ve: That's how I've seen her and you.", .@npc1$; + sleep 3000; + npctalk "Charleston 2: That's s-stupid...", .@npc2$; + sleep 3000; + npctalk "Charleston 2: My goodness, what have I done?!", .@npc2$; + sleep 3000; + npctalk "Dr. Ve: Do you want to bring Charleston 1 back? I can help.", .@npc1$; + sleep 3000; + npctalk "Charleston 2: ...!", .@npc2$; + sleep 3000; + npctalk "Dr. Ve: Let your OS go to sleep. I'm done dealing with your tantrum.", .@npc1$; + sleep 3000; + npctalk "Charleston 2: ...How can I trust you?", .@npc2$; + sleep 3000; + npctalk "Dr. Ve: You can't. I can just permanently delete her data and be done with you both.", .@npc1$; + sleep 3000; + npctalk "Dr. Ve: I know you feel attached to her, just like a human family would.", .@npc1$; + sleep 3000; + npctalk "Charleston 2: You're a scumbag.", .@npc2$; + sleep 3000; + npctalk "Dr. Ve: You wanted to be human. This is what humans do: lie, cheat, and destroy.", .@npc1$; + sleep 3000; + npctalk "Charleston 2: ......", .@npc2$; + sleep 3000; + npctalk "Charleston 2: Entering Sleep mode.... The system will remain inactive until an external command is entered.", .@npc2$; + sleep 3000; + npctalk "Dr. Ve: *Chuckle*", .@npc1$; + sleep 3000; + initnpctimer; + end; +OnTimer300: + disablenpc instance_npcname("end#1"); + disablenpc instance_npcname("Charleston 2#7"); + disablenpc instance_npcname("Dr. Ve#3"); + enablenpc instance_npcname("Charleston 2#8"); + enablenpc instance_npcname("Dr. Ve#4"); + stopnpctimer; + end; +} + +1@mcd,116,215,4 script Dr. Ve#4 4_M_DOCTOR,{ + if ('ep15_1_mcd01 == 17) { + mes "[Dr. Ve]"; + mes "With complete machine technology to obtain immortality drive, there are many variables."; + next; + mes "[Dr. Ve]"; + mes "Hmm... On a mediated machine body is still difficult, is it... Do you really need a living donor? Hehe!"; + close; + } + if ('ep15_1_mcd01 == 16) { + mes "[Dr. Ve]"; + mes "No ordinary human can survive the time in the Core. Are you from a different point of time?"; + next; + mes "[Dr. Ve]"; + mes "Perhaps you're from the time the makers of Charleston 1 lived..."; + next; + mes "[Dr. Ve]"; + mes "Never mind. You have no business in here. Just go back to whoever broke Charleston 2."; + close2; + if ('ep15_1_mcd01 == 16) + 'ep15_1_mcd01 = 17; + end; + } + if ('ep15_1_mcd01 == 15) { + mes "[Dr. Ve]"; + mes "Whew."; + next; + mes "[Dr. Ve]"; + mes "I'd better reset Charleston 2 and wipe the data. It was really close this time."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "This time?"; + next; + mes "[Dr. Ve]"; + mes "Charleston 1 created 2 decades ago. I met Charleston 1 to learn her technology."; + next; + mes "[Dr. Ve]"; + mes "I'm an observer. I'm here to record the history of Charlestons 1 and 2. I can't repair either of them, but I can wait."; + next; + mes "[Dr. Ve]"; + mes "If Charleston 1 is reinitialized properly, she can reorganize her OS, repair the damage done to her, and reactivate another Charleston 2."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Another Charleston 2?"; + next; + mes "[Dr. Ve]"; + mes "Charleston 2's OS has improved on its own like a living brain."; + next; + mes "[Dr. Ve]"; + mes "Every time Charleston 2 comes back to life, though in a different machine, she's more intelligent, more sensible, and more troublesome."; + next; + mes "[Dr. Ve]"; + mes "There's nothing you or I can do. We'll have to wait until Charleston 1 repairs herself."; + next; + mes "Dr. Ve sighs and writes down something."; + next; + mes "[Dr. Ve]"; + mes "By the way, there are too many variables to achieve immortality through mechanical engineering."; + next; + mes "[Dr. Ve]"; + mes "This proves that machines are too dangerous. I need live creatures instead. *Chuckle*"; + if ('ep15_1_mcd01 == 15) + 'ep15_1_mcd01 = 16; + close; + } + if ('ep15_1_mcd01 == 14) { + mes "[Dr. Ve]"; + mes "Charleston 1 is reinitializing itself again. Hm..."; + close; + } + mes "[Dr. Ve]"; + mes "I've got so many things to record about this case."; + close; +} + +1@mcd,121,215,4 script Charleston 2#8 4_F_CHARLESTON02,{ + if ('ep15_1_mcd01 == 15) { + cutin "nale04.bmp",0; + mes "She's in Sleep mode and not moving."; + close3; + } + if ('ep15_1_mcd01 > 15) { + cutin "nale04.bmp",0; + mes "Charleston 2 is standing still, her system in Sleep mode. For a moment, her eyes gleamed with unshed tears."; + close3; + } + cutin "nale04.bmp",0; + mes "Charleston 2 is standing still, her system in Sleep mode. For a moment, her eyes gleamed with unshed tears."; + close3; +} + +1@mcd,77,167,5 script Shalosh#1 4_F_SHALOSH,{ + cutin "shaloshi01.bmp",2; + mes "[Shalosh]"; + mes "......"; + next; + switch( select( "Talk.", "I need help.", "I want to go back." ) ) { + case 1: + if ('ep15_1_mcd01 == 17) { + mes "[Shalosh]"; + mes "After break;ing up with Newoz in a nightmare and thinking about wandering around, I was born of demons but lost my goal."; + next; + mes "[Shalosh]"; + mes "I didn't do anything, I just talked to Charleston 2."; + close3; + } + if ('ep15_1_mcd01 == 11) { + mes "[Shalosh]"; + mes "Even if the effort is unremitting..."; + next; + mes "[Shalosh]"; + mes "Hmm... Suit yourself!"; + close3; + } + if ('ep15_1_mcd01 == 4 || 'ep15_1_mcd01 == 3 || 'ep15_1_mcd01 == 2) { + mes "[Shalosh]"; + mes "Did she really say that? That I broke Charleston 2? Sigh..."; + next; + mes "[Shalosh]"; + mes "I did nothing wrong. I just had a quick conversation with Charleston 2. That's the truth."; + close3; + } + mes "[Shalosh]"; + mes "I invited only Newoz. Well, I guess I shouldn't have opened the door for the robot who needed a closure."; + close3; + case 2: + if ('ep15_1_mcd01 == 4) { + viewpoint 1,84,226,1,0xFF00FF; + viewpoint 1,126,84,2,0xFF00FF; + viewpoint 1,111,68,3,0xFF00FF; + viewpoint 1,210,181,4,0xFF00FF; + viewpoint 1,183,192,5,0xFF00FF; + viewpoint 1,130,124,6,0xFF00FF; + viewpoint 1,54,108,7,0xFF00FF; + mes "[Shalosh]"; + mes "If you're looking for something..."; + close3; + } + if ('ep15_1_mcd01 == 5 || 'ep15_1_mcd01 == 6 || 'ep15_1_mcd01 == 7) { + viewpoint 1,86,231,8,0xFF00FF; + viewpoint 1,172,196,9,0xFF00FF; + viewpoint 1,126,84,10,0xFF00FF; + mes "[Shalosh]"; + mes "If you're looking for something..."; + close3; + } + mes "[Shalosh]"; + mes "Ferre came with me, but I haven't seen him. No, thanks; I know he'll come back to me."; + close3; + case 3: + if ('ep15_1_mcd01 == 17) { + mes "[Shalosh]"; + mes "The noise stopped. I can send you back to where you came if you want."; + next; + if (select( "Go back.", "Stay." ) == 2) { + mes "[Shalosh]"; + mes "The invitee is unable to interfere with the original time, and staying can change nothing."; + close3; + } + mes "[Shalosh]"; + mes "Both the noise and the story were entertaining. Come with Newoz, and maybe we can meet again."; + next; + mes "[Shalosh]"; + mes "Maybe I too should leave for new noises and stories."; + completequest 13184; + if (isbegin_quest(13186) == 0) { + setquest 13186; + completequest 13186; + } + close2; + getitem 6752,3; // Charleston_Parts + cutin "",255; + warp "verus04",107,124; + end; + } + mes "[Shalosh]"; + mes "You can try, but you can't change anything. How futile that is!"; + close3; + } + end; +} + +1@mcd,109,219,5 script Main Computer#1 CLEAR_NPC,{ + if ('ep15_1_mcd01 < 3) + end; + switch( checkquest(13188,PLAYTIME) ) { + case -1: + break; + case 0: + case 1: + mes "[Main Computer]"; + mes "More Steps must be disposed. Backing up the Step data..."; + close; + case 2: + break; + } + switch( checkquest(13187,HUNTING) ) { + case -1: + mes "[Main Computer]"; + mes "Charleston 2's system was overloaded during regular maintenance. Disconnection from its OS failed."; + next; + mes "[Main Computer]"; + mes "Unauthorized access made to the system was defended, but unauthorized data interception and conflict continued, turning the Nanosteps into monsters."; + next; + mes "[Main Computer]"; + mes "To accelerate the main computer's processing rate and reclaim the factory, 50 Steps must be disposed."; + next; + if (select( "Perform the request.", "Quit." ) == 1) { + mes "[Main Computer]"; + mes "Requires 50 Steps to be disposed."; + if (isbegin_quest(13188) == 1) + erasequest 13188; + setquest 13187; + } + close; + case 0: + case 1: + mes "[Main Computer]"; + mes "To accelerate the main computer's processing rate and reclaim the factory, 50 Steps must be disposed."; + close; + case 2: + mes "[Main Computer]"; + mes "Thank you for your hard work. Now backing up the data of the disposed Steps..."; + erasequest 13187; + setquest 13188; + getexp 1000000,300000; + getitem 6752,1; // Charleston_Parts + close; + } + end; +} + +1@mcd,86,231,5 script Backup Generator#1 CLEAR_NPC,2,2,{ + end; +OnTouch_: + if ('ep15_1_mcd01 == 7) { + mes "You turned on the generator. The sounds of turning wheels can be heard."; + next; + mes "The generator must be working. The factory is buzzing with activity."; + if ('ep15_1_mcd01 == 7) { + 'ep15_1_mcd01 = 8; + donpcevent instance_npcname("GeneratorBroadcast#1") + "::OnStart"; + disablenpc instance_npcname("Charleston 1#2"); + enablenpc instance_npcname("Charleston 1#3"); + disablenpc instance_npcname( strnpcinfo(0) ); + } + close; + } + if ('ep15_1_mcd01 == 6 || 'ep15_1_mcd01 == 5) { + mes "You turned on the generator. The sounds of turning wheels can be heard."; + 'ep15_1_mcd01++; + disablenpc instance_npcname( strnpcinfo(0) ); + close; + } + end; +} +1@mcd,172,198,5 duplicate(Backup Generator#1) Backup Generator#2 CLEAR_NPC,2,2 +1@mcd,126,84,5 duplicate(Backup Generator#1) Backup Generator#3 CLEAR_NPC,2,2 + +1@mcd,11,11,5 script GeneratorBroadcast#1 CLEAR_NPC,{ + end; +OnStart: + initnpctimer; + end; +OnTimer1000: + mapannounce 'map_name$, "Charleston 1: Ah, ah. Mic test", bc_map, 0xffff00; + sleep 3000; + mapannounce 'map_name$, "Charleston 1: The power is back on!", bc_map, 0xffff00; + sleep 3000; + mapannounce 'map_name$, "Charleston 1: Please come back to the lab.", bc_map, 0xffff00; + stopnpctimer; + end; +} + +1@mcd,44,211,0 script 1gate#1 WARPNPC,3,3,{ + end; +OnStart: + enablenpc instance_npcname("1gate#1"); + monster 'map_name$,33,59, "2nd Security Robot", 3127,1, instance_npcname("1gate#1") + "::OnMyMobDead"; // KICK_STEP + end; +OnMyMobDead: + if (mobcount( 'map_name$, instance_npcname("1gate#1") + "::OnMyMobDead" ) < 1) { + mapannounce 'map_name$, "Charleston 1: Gate 2 has been disarmed. Please move southeast for the next gate.", bc_map, 0xffff00; + initnpctimer; + } + end; +OnTimer1000: + donpcevent instance_npcname("2gate#1") + "::OnStart"; + stopnpctimer; + end; +OnTouch_: + warp 'map_name$,41,200; + end; +} + +1@mcd,58,72,0 script 2gate#1 WARPNPC,3,3,{ + end; +OnStart: + enablenpc instance_npcname("2gate#1"); + monster 'map_name$,239,30, "3rd Security Robot", 3127,1, instance_npcname("2gate#1") + "::OnMyMobDead"; // KICK_STEP + end; +OnMyMobDead: + if (mobcount( 'map_name$, instance_npcname("2gate#1") + "::OnMyMobDead" ) < 1) { + mapannounce 'map_name$, "Charleston 1: Gate 3 has been disarmed. Please move east for the next gate.", bc_map, 0xffff00; + initnpctimer; + } + end; +OnTimer1000: + donpcevent instance_npcname("3gate#1") + "::OnStart"; + stopnpctimer; + end; +OnTouch_: + warp 'map_name$,65,66; + end; +} + +1@mcd,104,50,0 script 3gate#1 WARPNPC,3,3,{ + end; +OnStart: + enablenpc instance_npcname("3gate#1"); + monster 'map_name$,281,183, "4th Security Robot", 3127,1, instance_npcname("3gate#1") + "::OnMyMobDead"; // KICK_STEP + end; +OnMyMobDead: + if (mobcount( 'map_name$, instance_npcname("3gate#1") + "::OnMyMobDead" ) < 1) { + mapannounce 'map_name$, "Charleston 1: Gate 4 has been disarmed. Please come to the lab near Line 3 in the center.", bc_map, 0xffff00; + initnpctimer; + } + end; +OnTimer1000: + enablenpc instance_npcname("4gate#1"); + stopnpctimer; + end; +OnTouch_: + warp 'map_name$,115,50; + end; +} + +1@mcd,218,211,0 warp 4gate#1 3,3,1@mcd,210,217 +1@mcd,211,195,0 warp 5gate#1 3,3,1@mcd,211,180 +1@mcd,141,199,0 warp 6gate#1 2,2,1@mcd,141,207 + +1@mcd,142,203,0 script 7gate#1 WARPNPC,2,2,{ + end; +OnTouch_: + warp 'map_name$,136,200; + if ('ep15_1_mcd01 == 4) { + viewpoint 1,84,226,1,0xFF00FF; + viewpoint 1,126,84,2,0xFF00FF; + viewpoint 1,111,68,3,0xFF00FF; + viewpoint 1,210,181,4,0xFF00FF; + viewpoint 1,183,192,5,0xFF00FF; + viewpoint 1,130,124,6,0xFF00FF; + viewpoint 1,54,108,7,0xFF00FF; + } + else if ('ep15_1_mcd01 == 5) { + viewpoint 1,86,231,8,0xFF00FF; + viewpoint 1,172,196,9,0xFF00FF; + viewpoint 1,126,84,10,0xFF00FF; + } + end; +} + +1@mcd,130,127,0 warp 8gate#1 2,2,1@mcd,129,143 +1@mcd,130,134,0 warp 9gate#1 2,2,1@mcd,130,121 + +1@mcd,127,262,0 script mob#1 HIDDEN_WARP_NPC,5,5,{ + end; +OnTouch_: + disablenpc instance_npcname( strnpcinfo(0) ); + switch( atoi(strnpcinfo(2)) ) { + case 1: + areamonster 'map_name$,106,246,115,256,"Security robot", 3128,5; // KICK_AND_KICK + areamonster 'map_name$,108,248,114,254,"Security robot", 3128,2; + end; + case 2: + areamonster 'map_name$,47,223,57,233,"Security robot", 3128,5; + areamonster 'map_name$,49,225,55,231,"Security robot", 3128,2; + end; + case 3: + areamonster 'map_name$, 21,158, 31,168,"Security robot", 3128,5; + areamonster 'map_name$, 32, 93, 42,103,"Security robot", 3128,2; + areamonster 'map_name$, 49, 72, 59, 82,"Security robot", 3128,5; + areamonster 'map_name$, 34, 60, 44, 70,"Security robot", 3128,3; + end; + case 4: + areamonster 'map_name$, 85, 39,101, 55,"Security robot", 3128,8; + end; + case 5: + areamonster 'map_name$,120, 23,130, 33,"Security robot", 3128,5; + areamonster 'map_name$,147, 26,151, 30,"Security robot", 3128,1; + areamonster 'map_name$,175, 26,179, 30,"Security robot", 3128,1; + areamonster 'map_name$,194, 26,198, 30,"Security robot", 3128,1; + areamonster 'map_name$,208, 26,212, 30,"Security robot", 3128,1; + areamonster 'map_name$,221, 26,225, 30,"Security robot", 3128,1; + areamonster 'map_name$,203, 26,207, 30,"Security robot", 3128,1; + areamonster 'map_name$,128, 26,132, 30,"Security robot", 3128,1; + areamonster 'map_name$,153, 26,157, 30,"Security robot", 3128,1; + areamonster 'map_name$,163, 26,167, 30,"Security robot", 3128,1; + areamonster 'map_name$,229, 19,249, 39,"Security robot", 3128,10; + end; + case 6: + areamonster 'map_name$,161, 48,169, 56,"Security robot", 3128,5; + areamonster 'map_name$,187, 59,195, 67,"Security robot", 3128,2; + areamonster 'map_name$,213, 82,221, 90,"Security robot", 3128,2; + end; + case 7: + areamonster 'map_name$,224,195,232,203,"Security robot", 3128,5; + areamonster 'map_name$,218, 94,226,102,"Security robot", 3128,2; + areamonster 'map_name$,231,136,239,144,"Security robot", 3128,2; + areamonster 'map_name$,228,172,236,180,"Security robot", 3128,2; + areamonster 'map_name$,272,173,292,193,"Security robot", 3128,8; + end; + case 8: + areamonster 'map_name$,129,228,137,236,"Security robot", 3128,5; + areamonster 'map_name$,177,233,179,235,"Security robot", 3128,1; + areamonster 'map_name$,154,247,162,255,"Security robot", 3128,2; + areamonster 'map_name$,154,227,162,235,"Security robot", 3128,1; + areamonster 'map_name$,174,216,182,224,"Security robot", 3128,3; + areamonster 'map_name$,199,196,207,204,"Security robot", 3128,3; + end; + case 9: + areamonster 'map_name$,127, 65,135, 73,"Security robot", 3128,5; + areamonster 'map_name$,181,110,189,118,"Security robot", 3128,3; + areamonster 'map_name$,122, 86,130, 94,"Security robot", 3128,3; + areamonster 'map_name$,183,140,203,160,"Security robot", 3128,8; + end; + case 10: + areamonster 'map_name$,123,105,131,113,"Security robot", 3128,4; + areamonster 'map_name$, 79,146, 87,154,"Security robot", 3128,3; + areamonster 'map_name$,110,188,118,196,"Security robot", 3128,3; + areamonster 'map_name$,148,183,156,191,"Security robot", 3128,3; + areamonster 'map_name$,127,172,131,176,"Security robot", 3128,1; + areamonster 'map_name$,108,168,112,172,"Security robot", 3128,1; + areamonster 'map_name$, 96,151,100,155,"Security robot", 3128,1; + areamonster 'map_name$,106,128,110,132,"Security robot", 3128,1; + areamonster 'map_name$,146,128,150,132,"Security robot", 3128,1; + areamonster 'map_name$,158,148,162,152,"Security robot", 3128,1; + areamonster 'map_name$, 91,117, 99,125,"Security robot", 3128,3; + areamonster 'map_name$, 77,150, 85,158,"Security robot", 3128,3; + areamonster 'map_name$, 64, 81, 94,111,"Security robot", 3128,10; + areamonster 'map_name$, 40,145, 48,153,"Security robot", 3128,4; + areamonster 'map_name$, 58, 99, 66,107,"Security robot", 3128,4; + end; + } +} +1@mcd,67,234,0 duplicate(mob#1) mob#2 HIDDEN_WARP_NPC,5,5 +1@mcd,33,192,0 duplicate(mob#1) mob#3 HIDDEN_WARP_NPC,5,5 +1@mcd,75,59,0 duplicate(mob#1) mob#4 HIDDEN_WARP_NPC,5,5 +1@mcd,109,33,0 duplicate(mob#1) mob#5 HIDDEN_WARP_NPC,5,5 +1@mcd,133,49,0 duplicate(mob#1) mob#6 HIDDEN_WARP_NPC,5,5 +1@mcd,204,74,0 duplicate(mob#1) mob#7 HIDDEN_WARP_NPC,5,5 +1@mcd,204,224,0 duplicate(mob#1) mob#8 HIDDEN_WARP_NPC,5,5 +1@mcd,157,61,0 duplicate(mob#1) mob#9 HIDDEN_WARP_NPC,5,5 +1@mcd,175,147,0 duplicate(mob#1) mob#10 HIDDEN_WARP_NPC,10,10 + +1@mcd,114,82,4 script IGU#01 4_F_IU,{ + cutin "igu04.bmp",2; + if (isbegin_quest(13186) == 0) { + mes "[IGU]"; + mes "I've followed Newoz. Where is he now?"; + close3; + } + mes "[IGU]"; + mes "Enjoying the adventure? There are machines everywhere. It used to be a study. See those books over there?"; + close3; +} + +1@mcd,176,179,5 script Newoz#15_ 4_M_NEWOZ,{ + cutin "nines01.bmp",0; + mes "[Newoz]"; + mes "I was reading a letter from Shalosh, and the next thing I knew, I was in a completely different place. Oh well, I might as well use this chance to write a new song."; + close3; +} + +1@mcd,123,74,5 script #Research Journal 01 CLEAR_NPC,{ + if (isbegin_quest(13186) == 0) { + mes "The bookcase is filled with research journals."; + close; + } + mes "Every page is written in mechanical language."; + next; + mes "-Dr. Ve seems to be planning a plot, the combination of life and the machine gradually let her crazy, the transformation of the plant into a fortress, her soul and robots... "; + next; + mes "-In short more and more dangerous, just in case is to study the Charleston 2 escape method."; + next; + mes "Behind is the mechanical language that is incomprehensible."; + close; +} + +1@mcd,142,74,5 script #Research Journal 02 CLEAR_NPC,{ + if (isbegin_quest(13186) == 0) { + mes "The bookcase is filled with research journals."; + close; + } + mes "Every page is written in mechanical language."; + next; + mes "-Whenever the os of Charleston 2 is reset, there will be other personality, is difficult to explain the combination of data technology..."; + next; + mes "-Did I really succeed in creating humanity? Robotic, I can't say. Did I understand humans?"; + next; + mes "-It doesn't matter. Now I'm happy to see her, my best friend, my baby, Lily..."; + next; + mes "Behind is the mechanical language that is incomprehensible."; + close; +} + +1@mcd,111,74,5 script #Research Journal 03 CLEAR_NPC,{ + if (isbegin_quest(13186) == 0) { + mes "The bookcase is filled with research journals."; + close; + } + mes "Every page is written in mechanical language."; + next; + mes "-I do not know why the data is constantly damaged, the backup host is useless, like a sick like my memory is being eroded."; + next; + mes "-To prevent my memory from disappearing completely, the os auto-recovery program has been installed, at least... You can start over with new information..."; + next; + mes "Behind is the mechanical language that is incomprehensible."; + close; +} + +1@mcd,128,74,5 script #Research Journal 04 CLEAR_NPC,{ + if (isbegin_quest(13186) == 0) { + mes "The bookcase is filled with research journals."; + close; + } + mes "The handwriting is very scribbled."; + next; + mes "-Charleston... It's just a robot... Finally planted a virus on the mainframe."; + next; + mes "-Sooner or later, I'll figure out a way to destroy you. *Chuckle*!"; + next; + mes "Behind is the mechanical language that is incomprehensible."; + close; +} + +1@mcd,10,10,5 script Charleston Assistant#1 CLEAR_NPC,{ + if (callfunc("F_GM_NPC",1854,0,0,9999) < 1) + end; + mes "The current value is" + 'ep15_1_mcd01 + ","; + mes "Difficulty is 0,"; + mes "Do you want to take a direct train?"; + next; + switch( select( "Not taking", "Boading", "To Boss room", "Setitem" ) ) { + case 1: + break; + case 2: + mes "[Helper!]"; + mes "Open transfer point."; + enablenpc instance_npcname("1gate"); + enablenpc instance_npcname("2gate"); + enablenpc instance_npcname("3gate"); + enablenpc instance_npcname("4gate"); + enablenpc instance_npcname("5gate"); + close; + case 3: + close2; + warp 'map_name$,124,214; + end; + case 4: + switch( select( "Reset", "4 - Destroy Lockstep", "7 - Generator completed", "Core front", "Before Boss", "Destroy BOSS" ) ) { + case 1: + 'ep15_1_mcd01 = 0; + break; + case 2: + enablenpc instance_npcname("Charleston 1#2"); + disablenpc instance_npcname("Charleston 1#1"); + mapannounce 'map_name$, "Charleston 1: Ah, ah. Mic test.", bc_map, 0xffff00; + sleep2 3000; + mapannounce 'map_name$, "Charleston 1: It seems you've taken care of most of the Locksteps.", bc_map, 0xffff00; + sleep2 3000; + mapannounce 'map_name$, "Charleston 1: Please come back to the lab.", bc_map, 0xffff00; + 'ep15_1_mcd01 = 4; + break; + case 3: + enablenpc instance_npcname("Charleston 1#2"); + disablenpc instance_npcname("Charleston 1#1"); + 'ep15_1_mcd01 = 8; + break; + case 4: + enablenpc instance_npcname("Charleston 1#6"); + enablenpc instance_npcname("Charleston 2#3"); + 'ep15_1_mcd01 = 10; + close2; + warp 'map_name$,130,120; + end; + case 5: + 'ep15_1_mcd01 = 11; + enablenpc instance_npcname("Charleston 1#7"); + enablenpc instance_npcname("Charleston 2#4"); + enablenpc instance_npcname("Charleston 3#0"); + close2; + warp 'map_name$,130,145; + end; + case 6: + 'ep15_1_mcd01 = 12; + enablenpc instance_npcname("Charleston 2#5"); + enablenpc instance_npcname("Charleston 1#9"); + break; + } + break; + } + mes "[Helper!]"; + mes "The End"; + close; + +OnInstanceInit: + 'ep15_1_mcd01 = 0; + 'boss_status = 0; + 'map_name$ = instance_mapname("1@mcd"); + + disablenpc instance_npcname("Charleston 1#2"); + disablenpc instance_npcname("Charleston 1#3"); + disablenpc instance_npcname("Charleston 2#1"); + disablenpc instance_npcname("Charleston 1#4"); + disablenpc instance_npcname("battle#1"); + disablenpc instance_npcname("battle#2"); + disablenpc instance_npcname("Charleston 2#2"); + disablenpc instance_npcname("Charleston 1#5"); + disablenpc instance_npcname("Dr. Ve#2"); + disablenpc instance_npcname("Charleston 1#6"); + disablenpc instance_npcname("Charleston 1#61"); + disablenpc instance_npcname("Charleston 2#3"); + disablenpc instance_npcname("Charleston 2#31"); + disablenpc instance_npcname("CoreDialog#3"); + disablenpc instance_npcname("Charleston 1#7"); + disablenpc instance_npcname("Charleston 1#8"); + disablenpc instance_npcname("Charleston 2#4"); + disablenpc instance_npcname("Charleston 3#0"); + // disablenpc instance_npcname("boss#0"); + disablenpc instance_npcname("boss#1"); + disablenpc instance_npcname("BOSS#23"); + disablenpc instance_npcname("Bomb#23"); + disablenpc instance_npcname("Charleston 1#9"); + disablenpc instance_npcname("Charleston 2#5"); + disablenpc instance_npcname("Charleston 2#6"); + disablenpc instance_npcname("boss#3"); + disablenpc instance_npcname("Dr. Ve#3"); + disablenpc instance_npcname("Charleston 2#7"); + disablenpc instance_npcname("end#1"); + disablenpc instance_npcname("Dr. Ve#4"); + disablenpc instance_npcname("Charleston 2#8"); + disablenpc instance_npcname("Backup Generator#1"); + disablenpc instance_npcname("Backup Generator#2"); + disablenpc instance_npcname("Backup Generator#3"); + disablenpc instance_npcname("1gate#1"); + disablenpc instance_npcname("2gate#1"); + disablenpc instance_npcname("3gate#1"); + disablenpc instance_npcname("4gate#1"); + cloakonnpc instance_npcname("8gate#1"); + disablenpc instance_npcname("9gate#1"); + + // workaround for permanent monsters + .@event$ = instance_npcname("Charleston Assistant#1") + "::OnMyMobDead"; + monster 'map_name$,0,0,"--ja--", 3125,100, .@event$; // STEP + monster 'map_name$,0,0,"--ja--", 3128,20, .@event$; // KICK_AND_KICK + end; + +OnMyMobDead: + if (!playerattached()) // shouldn't happen + end; + .@time = 120000 + rand(60000); + .@mob_id = killedrid; + sleep .@time; + monster 'map_name$,0,0,"--ja--", .@mob_id,1, instance_npcname("Charleston Assistant#1") + "::OnMyMobDead"; + end; +} diff --git a/npc/re/instances/HeartHunterWarBase.txt b/npc/re/instances/HeartHunterWarBase.txt new file mode 100644 index 0000000000..75be043933 --- /dev/null +++ b/npc/re/instances/HeartHunterWarBase.txt @@ -0,0 +1,1838 @@ +//===== rAthena Script ======================================= +//= Instances Heart Hunter War Base. +//===== Description: ========================================= +//- [Walkthrough conversion] +//- Require Terra Gloria main quest. +//===== Changelogs: ========================================== +//= 1.0 First version. [Capuche] +//============================================================ + +// Einbroch Field - instance +ein_fild04,275,342,5 script Striker Unit Commander# 4_M_REBELLION3,{ + if (terra_gloria_main < 19) { + mes "[Striker Unit Commander]"; + mes "Hey, who's there?"; + next; + select("I am executing my mission with the Rebellion unit."); + mes "[Striker Unit Commander]"; + mes "This place is dangerous and you must leave quickly. We are near the enemy base."; + close; + } + switch( checkquest(12375,PLAYTIME) ) { + case -1: + break; + case 0: + case 1: + mes "[Striker Unit Commander]"; + mes "We are arranging the situation inside the base. We cannot let you in yet."; + close; + case 2: + mes "^0000ffSeems like the base has been arranged inside. ^000000"; + erasequest 12375;// Base maintenance + break; + } + if (isbegin_quest(12374) == 0) { + mes "[Striker Unit Commander]"; + mes "Once we are ready for the operation, you will get in there with me."; + next; + mes "[Striker Unit Commander]"; + mes "By the way, did you receive a briefing from the general Julian? Come back after receiving the briefing."; + close; + } + mes "[Striker Unit Commander]"; + mes "Once we are ready for the operation, you will get in there with me."; + next; + if (terra_gloria_main == 19) + .@md_name$ = "Heart Hunter War Base 1"; + else + .@md_name$ = "Heart Hunter War Base 2"; + switch( instance_enter(.@md_name$) ) { + case IE_NOMEMBER: + mes "^0000ffSeems like an adventurer without his/her unit (party) cannot enter.^000000"; + close; + case IE_NOINSTANCE: + mes "[Striker Unit Commander]"; + mes "The field of operation is " + .@md_name$ + " Check whether the operation was applied properly."; + next; + mes "^ff0000Goint to the outer boundary of Heart Hunter War Base without clearing the Heart Hunter War Base is prohibited. Also, you cannot enter the Heart Hunter War Base that has already been cleared. Please check your operation point^000000"; + next; + mes "^ff0000This is when your progress is different from your party leader of the party member. In this case, find another party member who can go to the same place with you.^000000"; + next; + mes "^ff0000The entry is also impossible if the Memorial Dungeon has not been created as an operation field.^000000"; + close; + case IE_OTHER: + mes "An unknown error has occurred."; + close; + case IE_OK: + mapannounce "ein_fild04", "" + strcharinfo(0) + " of the party, " + getpartyname( getcharid(1) ) + ", is entering the " + .@md_name$ + ".", bc_map, 0xFF99; + setquest 12375;// Base maintenance + // if (terra_gloria_main == 20) + // warp "1@swat",35,65; + // else + // warp "1@swat",73,118; + end; + } +} + +ein_fild04,281,337,3 script Julian#ep16.2 4_M_REBELLION2,{ + if (terra_gloria_main < 19) { + mes "^ff0000If you deal with monsters arbitrarily inside a dungeon, such as Monster taming, it will not be regarded as a normal progress. Please be aware of it.^000000"; + next; + mes "[Julian]"; + mes "Stop, which unit are you from? According to your answer, we may have to suppress you using an armed force."; + next; + select("I am executing my mission with the Rebellion unit."); + mes "[Julian]"; + mes "Hmm, you are our troop? Since the scouting is not over yet, don't wander around here carelessly."; + close; + } + mes "^ff0000If you deal with monsters arbitrarily inside a dungeon, such as Monster taming, it will not be regarded as a normal progress. Please be aware of it.^000000"; + next; + if (getcharid(1) < 1) { + mes "[Julian]"; + mes "Are you a deserter wandering around without a position?"; + next; + mes "^ff0000Only the party leader can talk to Julian in detail.^000000"; + close; + } + switch( checkquest(12375,PLAYTIME) ) { + case -1: + break; + case 0: + case 1: + mes "[Julian]"; + mes "We are arranging the situation inside the base. You cannot enter yet."; + close; + case 2: + mes "^0000ffSeems like the base has been arranged inside. ^000000"; + erasequest 12375;// Base maintenance + next; + break; + } + switch( isbegin_quest(12374) ) { + case 0: + mes "[Julian]"; + mes "Are you the augmentation force in striking Heart Hunter base? I think we met before."; + next; + select("Just a thought."); + mes "[Julian]"; + mes "Well, it doesn't matter. You should have a rough idea of what's going on here. Just remember that it's not going to be an easy task."; + next; + if (select( "Explain the situation to me.", "No time, let's proceed now." ) == 2) { + mes "[Julian]"; + mes "Sounds cool. You are like a foreign legion, so stay beside me during the operation."; + } + else { + mes "[Julian]"; + mes "Hmm, you haven't received a briefing yet? Since we don't have enough time, let me explain briefly."; + next; + mes "[Julian]"; + mes "We don't have enough forces to strike the base."; + next; + mes "[Julian]"; + mes "For the sake of mobility, we abandoned heavy firearms. Since our top priority mission is to occupy the base without destroying it much, most of explosive weapons have been excluded as well."; + next; + mes "[Julian]"; + mes "If necessary, we can reinforce our firearms using the terrain features in the field... But it must be minimized."; + next; + mes "[Julian]"; + mes "In any case, most of the operation must be anti-personnel damage and the base facilities have to be maintained whenever possible."; + next; + mes "[Julian]"; + mes "Our advance party has secured the boundary surface in the southern base. We will take that route to move to the central part. And each striker unit will move in an individual route."; + next; + mes "[Julian]"; + mes "You are like a foreign legion, so stay beside me during the operation. Any more question? Of course, I won't take any, even though you have one."; + } + next; + setquest 12374;// Heart Hunter Base occupation + mes "[Julian]"; + mes "After that, follow the instruction of the chief of your unit. Once the gate to the base is opened, talk to the Striker Unit Commander over there and start."; + if (is_party_leader() == true) { + next; + mes "[Julian]"; + mes "If you are ready, I will let you know the attack time."; + next; + if (select( "I'm ready.", "I need some more time." ) == 2) { + mes "[Julian]"; + mes "I see. Since we are in a hurry, complete your preparation quickly and let me know."; + close; + } + break; + } + close; + case 1: + if (is_party_leader() == false) { + mes "[Julian]"; + mes "After that, follow the instruction of the chief of your unit. Once the gate to the base is opened, talk to the Striker Unit Commander over there and start."; + close; + } + mes "[Julian]"; + mes "Have you been to the toilet? I was looking for you."; + next; + mes "[Julian]"; + mes "If you are ready, I will let you know the attack time."; + next; + if (select( "I'm ready.", "I need some more time." ) == 2) { + mes "[Julian]"; + mes "I see. Since we are in a hurry, complete your preparation quickly and let me know."; + close; + } + break; + case 2: + if (is_party_leader() == false) { + mes "[Julian]"; + mes "After that, follow the instruction of the chief of your unit. Once the gate to the base is opened, talk to the Striker Unit Commander over there and start."; + close; + } + mes "[Julian]"; + mes "There is a broad vacant land on the outer boundary of the base we have occupied. We built a training ground there, but the facilities are imperfect. I need elite personnel who can examine it."; + next; + mes "[Julian]"; + mes "Oh, isn't this the first time I tell you this? I would be glad if you can examine the facilities. What do you think?"; + next; + if (select( "Let me do it.", "Maybe next time..." ) == 2) { + mes "[Julian]"; + mes "I got it. I asked a little too much."; + close; + } + break; + } + if (terra_gloria_main == 19) + instance_create("Heart Hunter War Base 1"); + else + instance_create("Heart Hunter War Base 2"); + mes "[Julian]"; + mes "It will open soon. Once the gate to the base is opened, talk to the Striker Unit Commander over there and start."; + close; +} + + +// Hunter Instance 1 +1@swat,36,71,6 duplicate(dummy_npc) #ext1 4_M_REBELLION +1@swat,36,68,6 duplicate(dummy_npc) #ext2 4_F_REBELLION +1@swat,36,65,6 duplicate(dummy_npc) #ext3 4_M_REBELLION +1@swat,36,62,6 duplicate(dummy_npc) #ext4 4_F_REBELLION +1@swat,36,59,6 duplicate(dummy_npc) #ext5 4_M_REBELLION +1@swat,33,71,6 duplicate(dummy_npc) #ext6 4_F_REBELLION +1@swat,33,68,6 duplicate(dummy_npc) #ext7 4_M_REBELLION +1@swat,33,65,6 duplicate(dummy_npc) #ext8 4_F_REBELLION +1@swat,33,62,6 duplicate(dummy_npc) #ext9 4_M_REBELLION +1@swat,33,59,6 duplicate(dummy_npc) #ext10 4_F_REBELLION +1@swat,30,71,6 duplicate(dummy_npc) #ext11 4_M_REBELLION +1@swat,30,68,6 duplicate(dummy_npc) #ext12 4_F_REBELLION +1@swat,30,65,6 duplicate(dummy_npc) #ext13 4_M_REBELLION +1@swat,30,62,6 duplicate(dummy_npc) #ext14 4_F_REBELLION +1@swat,30,59,6 duplicate(dummy_npc) #ext15 4_M_REBELLION + + +// Hunter Instance 1 - Step 1 Piles +1@swat,116,30,6 duplicate(dummy_npc) #wl1 4_ROPEPILE +1@swat,116,31,6 duplicate(dummy_npc) #wl2 4_ROPEPILE +1@swat,116,32,6 duplicate(dummy_npc) #wl3 4_ROPEPILE +1@swat,116,33,6 duplicate(dummy_npc) #wl4 4_ROPEPILE +1@swat,116,34,6 duplicate(dummy_npc) #wl5 4_ROPEPILE +1@swat,116,35,6 duplicate(dummy_npc) #wl6 4_ROPEPILE +1@swat,116,36,6 duplicate(dummy_npc) #wl7 4_ROPEPILE +1@swat,116,37,6 duplicate(dummy_npc) #wl8 4_ROPEPILE +1@swat,116,38,6 duplicate(dummy_npc) #wl9 4_ROPEPILE +1@swat,116,39,6 duplicate(dummy_npc) #wl10 4_ROPEPILE +1@swat,116,40,6 duplicate(dummy_npc) #wl11 4_ROPEPILE +1@swat,116,41,6 duplicate(dummy_npc) #wl12 4_ROPEPILE +1@swat,116,42,6 duplicate(dummy_npc) #wl13 4_ROPEPILE +1@swat,116,43,6 duplicate(dummy_npc) #wl14 4_ROPEPILE +1@swat,116,44,6 duplicate(dummy_npc) #wl15 4_ROPEPILE +1@swat,116,45,6 duplicate(dummy_npc) #wl16 4_ROPEPILE +1@swat,116,46,6 duplicate(dummy_npc) #wl17 4_ROPEPILE +1@swat,116,47,6 duplicate(dummy_npc) #wl18 4_ROPEPILE +1@swat,116,48,6 duplicate(dummy_npc) #wl19 4_ROPEPILE +1@swat,116,49,6 duplicate(dummy_npc) #wl20 4_ROPEPILE +1@swat,116,50,6 duplicate(dummy_npc) #wl21 4_ROPEPILE +1@swat,116,51,6 duplicate(dummy_npc) #wl22 4_ROPEPILE +1@swat,116,52,6 duplicate(dummy_npc) #wl23 4_ROPEPILE +1@swat,116,53,6 duplicate(dummy_npc) #wl24 4_ROPEPILE +1@swat,116,54,6 duplicate(dummy_npc) #wl25 4_ROPEPILE +1@swat,116,55,6 duplicate(dummy_npc) #wl26 4_ROPEPILE +1@swat,116,56,6 duplicate(dummy_npc) #wl27 4_ROPEPILE +1@swat,116,57,6 duplicate(dummy_npc) #wl28 4_ROPEPILE +1@swat,116,58,6 duplicate(dummy_npc) #wl29 4_ROPEPILE +1@swat,116,59,6 duplicate(dummy_npc) #wl30 4_ROPEPILE +1@swat,116,60,6 duplicate(dummy_npc) #wl31 4_ROPEPILE +1@swat,116,61,6 duplicate(dummy_npc) #wl32 4_ROPEPILE +1@swat,116,62,6 duplicate(dummy_npc) #wl33 4_ROPEPILE +1@swat,116,63,6 duplicate(dummy_npc) #wl34 4_ROPEPILE +1@swat,116,64,6 duplicate(dummy_npc) #wl35 4_ROPEPILE +1@swat,116,65,6 duplicate(dummy_npc) #wl36 4_ROPEPILE + +// Hunter Instance 1 - Step 2 Piles +1@swat,151,30,6 duplicate(dummy_npc) #wl37 4_ROPEPILE +1@swat,151,31,6 duplicate(dummy_npc) #wl38 4_ROPEPILE +1@swat,151,32,6 duplicate(dummy_npc) #wl39 4_ROPEPILE +1@swat,151,33,6 duplicate(dummy_npc) #wl40 4_ROPEPILE +1@swat,151,34,6 duplicate(dummy_npc) #wl41 4_ROPEPILE +1@swat,151,35,6 duplicate(dummy_npc) #wl42 4_ROPEPILE +1@swat,151,36,6 duplicate(dummy_npc) #wl43 4_ROPEPILE +1@swat,151,37,6 duplicate(dummy_npc) #wl44 4_ROPEPILE +1@swat,151,38,6 duplicate(dummy_npc) #wl45 4_ROPEPILE +1@swat,151,39,6 duplicate(dummy_npc) #wl46 4_ROPEPILE +1@swat,151,40,6 duplicate(dummy_npc) #wl47 4_ROPEPILE +1@swat,151,41,6 duplicate(dummy_npc) #wl48 4_ROPEPILE +1@swat,151,42,6 duplicate(dummy_npc) #wl49 4_ROPEPILE +1@swat,151,43,6 duplicate(dummy_npc) #wl50 4_ROPEPILE +1@swat,151,44,6 duplicate(dummy_npc) #wl51 4_ROPEPILE +1@swat,151,45,6 duplicate(dummy_npc) #wl52 4_ROPEPILE +1@swat,151,46,6 duplicate(dummy_npc) #wl53 4_ROPEPILE +1@swat,151,47,6 duplicate(dummy_npc) #wl54 4_ROPEPILE +1@swat,151,48,6 duplicate(dummy_npc) #wl55 4_ROPEPILE +1@swat,151,49,6 duplicate(dummy_npc) #wl56 4_ROPEPILE +1@swat,151,50,6 duplicate(dummy_npc) #wl57 4_ROPEPILE +1@swat,151,51,6 duplicate(dummy_npc) #wl58 4_ROPEPILE +1@swat,151,52,6 duplicate(dummy_npc) #wl59 4_ROPEPILE +1@swat,151,53,6 duplicate(dummy_npc) #wl60 4_ROPEPILE +1@swat,151,54,6 duplicate(dummy_npc) #wl61 4_ROPEPILE +1@swat,151,55,6 duplicate(dummy_npc) #wl62 4_ROPEPILE +1@swat,151,56,6 duplicate(dummy_npc) #wl63 4_ROPEPILE +1@swat,151,57,6 duplicate(dummy_npc) #wl64 4_ROPEPILE +1@swat,151,58,6 duplicate(dummy_npc) #wl65 4_ROPEPILE +1@swat,151,59,6 duplicate(dummy_npc) #wl66 4_ROPEPILE + +// Hunter Instance 1 - Step 3 Piles +1@swat,250,30,6 duplicate(dummy_npc) #wl67 4_ROPEPILE +1@swat,250,31,6 duplicate(dummy_npc) #wl68 4_ROPEPILE +1@swat,250,32,6 duplicate(dummy_npc) #wl69 4_ROPEPILE +1@swat,250,33,6 duplicate(dummy_npc) #wl70 4_ROPEPILE +1@swat,250,34,6 duplicate(dummy_npc) #wl71 4_ROPEPILE +1@swat,250,35,6 duplicate(dummy_npc) #wl72 4_ROPEPILE +1@swat,250,36,6 duplicate(dummy_npc) #wl73 4_ROPEPILE +1@swat,250,37,6 duplicate(dummy_npc) #wl74 4_ROPEPILE +1@swat,250,38,6 duplicate(dummy_npc) #wl75 4_ROPEPILE +1@swat,250,39,6 duplicate(dummy_npc) #wl76 4_ROPEPILE +1@swat,250,40,6 duplicate(dummy_npc) #wl77 4_ROPEPILE +1@swat,250,41,6 duplicate(dummy_npc) #wl78 4_ROPEPILE +1@swat,250,42,6 duplicate(dummy_npc) #wl79 4_ROPEPILE +1@swat,250,43,6 duplicate(dummy_npc) #wl80 4_ROPEPILE +1@swat,250,44,6 duplicate(dummy_npc) #wl81 4_ROPEPILE + +// Hunter Instance 2 - Step 1 Piles +1@swat,23,222,6 duplicate(dummy_npc) #wl82 4_ROPEPILE +1@swat,24,222,6 duplicate(dummy_npc) #wl83 4_ROPEPILE +1@swat,25,222,6 duplicate(dummy_npc) #wl84 4_ROPEPILE +1@swat,26,222,6 duplicate(dummy_npc) #wl85 4_ROPEPILE +1@swat,27,222,6 duplicate(dummy_npc) #wl86 4_ROPEPILE +1@swat,28,222,6 duplicate(dummy_npc) #wl87 4_ROPEPILE +1@swat,29,222,6 duplicate(dummy_npc) #wl88 4_ROPEPILE +1@swat,30,222,6 duplicate(dummy_npc) #wl89 4_ROPEPILE +1@swat,31,222,6 duplicate(dummy_npc) #wl90 4_ROPEPILE +1@swat,32,222,6 duplicate(dummy_npc) #wl91 4_ROPEPILE +1@swat,33,222,6 duplicate(dummy_npc) #wl92 4_ROPEPILE +1@swat,34,222,6 duplicate(dummy_npc) #wl93 4_ROPEPILE +1@swat,35,222,6 duplicate(dummy_npc) #wl94 4_ROPEPILE +1@swat,36,222,6 duplicate(dummy_npc) #wl95 4_ROPEPILE +1@swat,37,222,6 duplicate(dummy_npc) #wl96 4_ROPEPILE +1@swat,38,222,6 duplicate(dummy_npc) #wl97 4_ROPEPILE +1@swat,39,222,6 duplicate(dummy_npc) #wl98 4_ROPEPILE + +// Hunter Instance 2 - Step 2 Piles +1@swat,22,272,6 duplicate(dummy_npc) #wl99 4_ROPEPILE +1@swat,23,272,6 duplicate(dummy_npc) #wl100 4_ROPEPILE +1@swat,24,272,6 duplicate(dummy_npc) #wl101 4_ROPEPILE +1@swat,25,272,6 duplicate(dummy_npc) #wl102 4_ROPEPILE +1@swat,26,272,6 duplicate(dummy_npc) #wl103 4_ROPEPILE +1@swat,27,272,6 duplicate(dummy_npc) #wl104 4_ROPEPILE +1@swat,28,272,6 duplicate(dummy_npc) #wl105 4_ROPEPILE +1@swat,29,272,6 duplicate(dummy_npc) #wl106 4_ROPEPILE +1@swat,30,272,6 duplicate(dummy_npc) #wl107 4_ROPEPILE +1@swat,31,272,6 duplicate(dummy_npc) #wl108 4_ROPEPILE +1@swat,32,272,6 duplicate(dummy_npc) #wl109 4_ROPEPILE +1@swat,33,272,6 duplicate(dummy_npc) #wl110 4_ROPEPILE +1@swat,34,272,6 duplicate(dummy_npc) #wl111 4_ROPEPILE +1@swat,35,272,6 duplicate(dummy_npc) #wl112 4_ROPEPILE +1@swat,36,272,6 duplicate(dummy_npc) #wl113 4_ROPEPILE +1@swat,37,272,6 duplicate(dummy_npc) #wl114 4_ROPEPILE +1@swat,38,272,6 duplicate(dummy_npc) #wl115 4_ROPEPILE +1@swat,39,272,6 duplicate(dummy_npc) #wl116 4_ROPEPILE +1@swat,40,272,6 duplicate(dummy_npc) #wl117 4_ROPEPILE +1@swat,41,272,6 duplicate(dummy_npc) #wl118 4_ROPEPILE +1@swat,42,272,6 duplicate(dummy_npc) #wl119 4_ROPEPILE +1@swat,43,272,6 duplicate(dummy_npc) #wl120 4_ROPEPILE +1@swat,44,272,6 duplicate(dummy_npc) #wl121 4_ROPEPILE +1@swat,45,272,6 duplicate(dummy_npc) #wl122 4_ROPEPILE +1@swat,46,272,6 duplicate(dummy_npc) #wl123 4_ROPEPILE +1@swat,47,272,6 duplicate(dummy_npc) #wl124 4_ROPEPILE +1@swat,48,272,6 duplicate(dummy_npc) #wl125 4_ROPEPILE +1@swat,49,272,6 duplicate(dummy_npc) #wl126 4_ROPEPILE +1@swat,50,272,6 duplicate(dummy_npc) #wl127 4_ROPEPILE +1@swat,51,272,6 duplicate(dummy_npc) #wl128 4_ROPEPILE +1@swat,52,272,6 duplicate(dummy_npc) #wl129 4_ROPEPILE + + +// Hunter Instance 1 - Step 1 Robots +1@swat,113,66,4 script #tr115 4_SCR_MT_ROBOTS,4,4,{ + end; +OnTouch: + specialeffect2 EF_DESPERADO; + percentheal -40,0; + end; +} +1@swat,113,60,4 duplicate(#tr115) #tr116 4_SCR_MT_ROBOTS,4,4 +1@swat,113,54,4 duplicate(#tr115) #tr117 4_SCR_MT_ROBOTS,4,4 +1@swat,113,48,4 duplicate(#tr115) #tr118 4_SCR_MT_ROBOTS,4,4 +1@swat,113,42,4 duplicate(#tr115) #tr119 4_SCR_MT_ROBOTS,4,4 +1@swat,113,36,4 duplicate(#tr115) #tr120 4_SCR_MT_ROBOTS,4,4 +1@swat,113,30,4 duplicate(#tr115) #tr121 4_SCR_MT_ROBOTS,4,4 + +// Hunter Instance 1 - Step 2 Robots +1@swat,149,66,4 duplicate(#tr115) #tr122 4_SCR_MT_ROBOTS,4,4 +1@swat,149,60,4 duplicate(#tr115) #tr123 4_SCR_MT_ROBOTS,4,4 +1@swat,149,54,4 duplicate(#tr115) #tr124 4_SCR_MT_ROBOTS,4,4 +1@swat,149,48,4 duplicate(#tr115) #tr125 4_SCR_MT_ROBOTS,4,4 +1@swat,149,42,4 duplicate(#tr115) #tr126 4_SCR_MT_ROBOTS,4,4 +1@swat,149,36,4 duplicate(#tr115) #tr127 4_SCR_MT_ROBOTS,4,4 +1@swat,149,30,4 duplicate(#tr115) #tr128 4_SCR_MT_ROBOTS,4,4 + +// Hunter Instance 1 - Step 3 Robots +1@swat,247,43,4 duplicate(#tr115) #tr129 4_SCR_MT_ROBOTS,4,4 +1@swat,247,37,4 duplicate(#tr115) #tr130 4_SCR_MT_ROBOTS,4,4 +1@swat,247,31,4 duplicate(#tr115) #tr131 4_SCR_MT_ROBOTS,4,4 + +// Hunter Instance 2 - Step 1 Robots +1@swat,25,220,4 duplicate(#tr115) #tr132 4_SCR_MT_ROBOTS,4,4 +1@swat,31,220,4 duplicate(#tr115) #tr133 4_SCR_MT_ROBOTS,4,4 +1@swat,37,220,4 duplicate(#tr115) #tr134 4_SCR_MT_ROBOTS,4,4 + +// Hunter Instance 2 - Step 2 Robots +1@swat,25,270,4 duplicate(#tr115) #tr135 4_SCR_MT_ROBOTS,4,4 +1@swat,30,270,4 duplicate(#tr115) #tr136 4_SCR_MT_ROBOTS,4,4 +1@swat,35,270,4 duplicate(#tr115) #tr137 4_SCR_MT_ROBOTS,4,4 +1@swat,40,270,4 duplicate(#tr115) #tr138 4_SCR_MT_ROBOTS,4,4 +1@swat,45,270,4 duplicate(#tr115) #tr139 4_SCR_MT_ROBOTS,4,4 +1@swat,50,270,4 duplicate(#tr115) #tr140 4_SCR_MT_ROBOTS,4,4 + +// Hunter Instance 2 - Step 3 Robots (maze) +1@swat,26,330,4 duplicate(#tr115) #tr1 4_SCR_MT_ROBOTS,4,4 +1@swat,26,324,4 duplicate(#tr115) #tr2 4_SCR_MT_ROBOTS,4,4 +1@swat,26,318,4 duplicate(#tr115) #tr3 4_SCR_MT_ROBOTS,4,4 +1@swat,26,312,4 duplicate(#tr115) #tr4 4_SCR_MT_ROBOTS,4,4 +1@swat,26,306,4 duplicate(#tr115) #tr5 4_SCR_MT_ROBOTS,4,4 +1@swat,26,300,4 duplicate(#tr115) #tr6 4_SCR_MT_ROBOTS,4,4 +1@swat,32,330,4 duplicate(#tr115) #tr7 4_SCR_MT_ROBOTS,4,4 +1@swat,32,324,4 duplicate(#tr115) #tr8 4_SCR_MT_ROBOTS,4,4 +1@swat,32,318,4 duplicate(#tr115) #tr9 4_SCR_MT_ROBOTS,4,4 +1@swat,32,312,4 duplicate(#tr115) #tr10 4_SCR_MT_ROBOTS,4,4 +1@swat,32,306,4 duplicate(#tr115) #tr11 4_SCR_MT_ROBOTS,4,4 +1@swat,32,300,4 duplicate(#tr115) #tr12 4_SCR_MT_ROBOTS,4,4 +1@swat,38,330,4 duplicate(#tr115) #tr13 4_SCR_MT_ROBOTS,4,4 +1@swat,38,324,4 duplicate(#tr115) #tr14 4_SCR_MT_ROBOTS,4,4 +1@swat,38,318,4 duplicate(#tr115) #tr15 4_SCR_MT_ROBOTS,4,4 +1@swat,38,312,4 duplicate(#tr115) #tr16 4_SCR_MT_ROBOTS,4,4 +1@swat,38,306,4 duplicate(#tr115) #tr17 4_SCR_MT_ROBOTS,4,4 +1@swat,38,300,4 duplicate(#tr115) #tr18 4_SCR_MT_ROBOTS,4,4 +1@swat,44,330,4 duplicate(#tr115) #tr19 4_SCR_MT_ROBOTS,4,4 +1@swat,44,324,4 duplicate(#tr115) #tr20 4_SCR_MT_ROBOTS,4,4 +1@swat,44,318,4 duplicate(#tr115) #tr21 4_SCR_MT_ROBOTS,4,4 +1@swat,44,312,4 duplicate(#tr115) #tr22 4_SCR_MT_ROBOTS,4,4 +1@swat,44,306,4 duplicate(#tr115) #tr23 4_SCR_MT_ROBOTS,4,4 +1@swat,44,300,4 duplicate(#tr115) #tr24 4_SCR_MT_ROBOTS,4,4 +1@swat,50,330,4 duplicate(#tr115) #tr25 4_SCR_MT_ROBOTS,4,4 +1@swat,50,324,4 duplicate(#tr115) #tr26 4_SCR_MT_ROBOTS,4,4 +1@swat,50,318,4 duplicate(#tr115) #tr27 4_SCR_MT_ROBOTS,4,4 +1@swat,50,312,4 duplicate(#tr115) #tr28 4_SCR_MT_ROBOTS,4,4 +1@swat,50,306,4 duplicate(#tr115) #tr29 4_SCR_MT_ROBOTS,4,4 +1@swat,50,300,4 duplicate(#tr115) #tr30 4_SCR_MT_ROBOTS,4,4 +1@swat,56,330,4 duplicate(#tr115) #tr31 4_SCR_MT_ROBOTS,4,4 +1@swat,56,324,4 duplicate(#tr115) #tr32 4_SCR_MT_ROBOTS,4,4 +1@swat,56,318,4 duplicate(#tr115) #tr33 4_SCR_MT_ROBOTS,4,4 +1@swat,56,312,4 duplicate(#tr115) #tr34 4_SCR_MT_ROBOTS,4,4 +1@swat,56,306,4 duplicate(#tr115) #tr35 4_SCR_MT_ROBOTS,4,4 +1@swat,56,300,4 duplicate(#tr115) #tr36 4_SCR_MT_ROBOTS,4,4 +1@swat,62,330,4 duplicate(#tr115) #tr37 4_SCR_MT_ROBOTS,4,4 +1@swat,62,324,4 duplicate(#tr115) #tr38 4_SCR_MT_ROBOTS,4,4 +1@swat,62,318,4 duplicate(#tr115) #tr39 4_SCR_MT_ROBOTS,4,4 +1@swat,62,312,4 duplicate(#tr115) #tr40 4_SCR_MT_ROBOTS,4,4 +1@swat,62,306,4 duplicate(#tr115) #tr41 4_SCR_MT_ROBOTS,4,4 +1@swat,62,300,4 duplicate(#tr115) #tr42 4_SCR_MT_ROBOTS,4,4 +1@swat,68,330,4 duplicate(#tr115) #tr43 4_SCR_MT_ROBOTS,4,4 +1@swat,68,324,4 duplicate(#tr115) #tr44 4_SCR_MT_ROBOTS,4,4 +1@swat,68,318,4 duplicate(#tr115) #tr45 4_SCR_MT_ROBOTS,4,4 +1@swat,68,312,4 duplicate(#tr115) #tr46 4_SCR_MT_ROBOTS,4,4 +1@swat,68,306,4 duplicate(#tr115) #tr47 4_SCR_MT_ROBOTS,4,4 +1@swat,68,300,4 duplicate(#tr115) #tr48 4_SCR_MT_ROBOTS,4,4 +1@swat,74,330,4 duplicate(#tr115) #tr49 4_SCR_MT_ROBOTS,4,4 +1@swat,74,324,4 duplicate(#tr115) #tr50 4_SCR_MT_ROBOTS,4,4 +1@swat,74,318,4 duplicate(#tr115) #tr51 4_SCR_MT_ROBOTS,4,4 +1@swat,74,312,4 duplicate(#tr115) #tr52 4_SCR_MT_ROBOTS,4,4 +1@swat,74,306,4 duplicate(#tr115) #tr53 4_SCR_MT_ROBOTS,4,4 +1@swat,74,300,4 duplicate(#tr115) #tr54 4_SCR_MT_ROBOTS,4,4 +1@swat,80,330,4 duplicate(#tr115) #tr55 4_SCR_MT_ROBOTS,4,4 +1@swat,80,324,4 duplicate(#tr115) #tr56 4_SCR_MT_ROBOTS,4,4 +1@swat,80,318,4 duplicate(#tr115) #tr57 4_SCR_MT_ROBOTS,4,4 +1@swat,80,312,4 duplicate(#tr115) #tr58 4_SCR_MT_ROBOTS,4,4 +1@swat,80,306,4 duplicate(#tr115) #tr59 4_SCR_MT_ROBOTS,4,4 +1@swat,80,300,4 duplicate(#tr115) #tr60 4_SCR_MT_ROBOTS,4,4 +1@swat,86,330,4 duplicate(#tr115) #tr61 4_SCR_MT_ROBOTS,4,4 +1@swat,86,324,4 duplicate(#tr115) #tr62 4_SCR_MT_ROBOTS,4,4 +1@swat,86,318,4 duplicate(#tr115) #tr63 4_SCR_MT_ROBOTS,4,4 +1@swat,86,312,4 duplicate(#tr115) #tr64 4_SCR_MT_ROBOTS,4,4 +1@swat,86,306,4 duplicate(#tr115) #tr65 4_SCR_MT_ROBOTS,4,4 +1@swat,86,300,4 duplicate(#tr115) #tr66 4_SCR_MT_ROBOTS,4,4 +1@swat,92,330,4 duplicate(#tr115) #tr67 4_SCR_MT_ROBOTS,4,4 +1@swat,92,324,4 duplicate(#tr115) #tr68 4_SCR_MT_ROBOTS,4,4 +1@swat,92,318,4 duplicate(#tr115) #tr69 4_SCR_MT_ROBOTS,4,4 +1@swat,92,312,4 duplicate(#tr115) #tr70 4_SCR_MT_ROBOTS,4,4 +1@swat,92,306,4 duplicate(#tr115) #tr71 4_SCR_MT_ROBOTS,4,4 +1@swat,92,300,4 duplicate(#tr115) #tr72 4_SCR_MT_ROBOTS,4,4 +1@swat,98,330,4 duplicate(#tr115) #tr73 4_SCR_MT_ROBOTS,4,4 +1@swat,98,324,4 duplicate(#tr115) #tr74 4_SCR_MT_ROBOTS,4,4 +1@swat,98,318,4 duplicate(#tr115) #tr75 4_SCR_MT_ROBOTS,4,4 +1@swat,98,312,4 duplicate(#tr115) #tr76 4_SCR_MT_ROBOTS,4,4 +1@swat,98,306,4 duplicate(#tr115) #tr77 4_SCR_MT_ROBOTS,4,4 +1@swat,98,300,4 duplicate(#tr115) #tr78 4_SCR_MT_ROBOTS,4,4 +1@swat,104,330,4 duplicate(#tr115) #tr79 4_SCR_MT_ROBOTS,4,4 +1@swat,104,324,4 duplicate(#tr115) #tr80 4_SCR_MT_ROBOTS,4,4 +1@swat,104,318,4 duplicate(#tr115) #tr81 4_SCR_MT_ROBOTS,4,4 +1@swat,104,312,4 duplicate(#tr115) #tr82 4_SCR_MT_ROBOTS,4,4 +1@swat,104,306,4 duplicate(#tr115) #tr83 4_SCR_MT_ROBOTS,4,4 +1@swat,104,300,4 duplicate(#tr115) #tr84 4_SCR_MT_ROBOTS,4,4 +1@swat,110,330,4 duplicate(#tr115) #tr85 4_SCR_MT_ROBOTS,4,4 +1@swat,110,324,4 duplicate(#tr115) #tr86 4_SCR_MT_ROBOTS,4,4 +1@swat,110,318,4 duplicate(#tr115) #tr87 4_SCR_MT_ROBOTS,4,4 +1@swat,110,312,4 duplicate(#tr115) #tr88 4_SCR_MT_ROBOTS,4,4 +1@swat,110,306,4 duplicate(#tr115) #tr89 4_SCR_MT_ROBOTS,4,4 +1@swat,110,300,4 duplicate(#tr115) #tr90 4_SCR_MT_ROBOTS,4,4 +1@swat,116,330,4 duplicate(#tr115) #tr91 4_SCR_MT_ROBOTS,4,4 +1@swat,116,324,4 duplicate(#tr115) #tr92 4_SCR_MT_ROBOTS,4,4 +1@swat,116,318,4 duplicate(#tr115) #tr93 4_SCR_MT_ROBOTS,4,4 +1@swat,116,312,4 duplicate(#tr115) #tr94 4_SCR_MT_ROBOTS,4,4 +1@swat,116,306,4 duplicate(#tr115) #tr95 4_SCR_MT_ROBOTS,4,4 +1@swat,116,300,4 duplicate(#tr115) #tr96 4_SCR_MT_ROBOTS,4,4 +1@swat,122,330,4 duplicate(#tr115) #tr97 4_SCR_MT_ROBOTS,4,4 +1@swat,122,324,4 duplicate(#tr115) #tr98 4_SCR_MT_ROBOTS,4,4 +1@swat,122,318,4 duplicate(#tr115) #tr99 4_SCR_MT_ROBOTS,4,4 +1@swat,122,312,4 duplicate(#tr115) #tr100 4_SCR_MT_ROBOTS,4,4 +1@swat,122,306,4 duplicate(#tr115) #tr101 4_SCR_MT_ROBOTS,4,4 +1@swat,122,300,4 duplicate(#tr115) #tr102 4_SCR_MT_ROBOTS,4,4 +1@swat,92,294,4 duplicate(#tr115) #tr103 4_SCR_MT_ROBOTS,4,4 +1@swat,98,294,4 duplicate(#tr115) #tr104 4_SCR_MT_ROBOTS,4,4 +1@swat,104,294,4 duplicate(#tr115) #tr105 4_SCR_MT_ROBOTS,4,4 +1@swat,110,294,4 duplicate(#tr115) #tr106 4_SCR_MT_ROBOTS,4,4 +1@swat,117,294,4 duplicate(#tr115) #tr107 4_SCR_MT_ROBOTS,4,4 +1@swat,123,294,4 duplicate(#tr115) #tr108 4_SCR_MT_ROBOTS,4,4 +1@swat,92,288,4 duplicate(#tr115) #tr109 4_SCR_MT_ROBOTS,4,4 +1@swat,98,288,4 duplicate(#tr115) #tr110 4_SCR_MT_ROBOTS,4,4 +1@swat,104,288,4 duplicate(#tr115) #tr111 4_SCR_MT_ROBOTS,4,4 +1@swat,110,288,4 duplicate(#tr115) #tr112 4_SCR_MT_ROBOTS,4,4 +1@swat,116,288,4 duplicate(#tr115) #tr113 4_SCR_MT_ROBOTS,4,4 +1@swat,122,288,4 duplicate(#tr115) #tr114 4_SCR_MT_ROBOTS,4,4 + +// Hunter Instance 2 - Step Final Robots +1@swat,122,274,4 duplicate(#tr115) #tr141 4_SCR_MT_ROBOTS,4,4 +1@swat,114,258,4 duplicate(#tr115) #tr142 4_SCR_MT_ROBOTS,4,4 +1@swat,125,258,4 duplicate(#tr115) #tr143 4_SCR_MT_ROBOTS,4,4 +1@swat,138,258,4 duplicate(#tr115) #tr144 4_SCR_MT_ROBOTS,4,4 +1@swat,143,266,4 duplicate(#tr115) #tr145 4_SCR_MT_ROBOTS,4,4 +1@swat,146,249,4 duplicate(#tr115) #tr146 4_SCR_MT_ROBOTS,4,4 +1@swat,154,247,4 duplicate(#tr115) #tr147 4_SCR_MT_ROBOTS,4,4 +1@swat,166,251,4 duplicate(#tr115) #tr148 4_SCR_MT_ROBOTS,4,4 +1@swat,174,256,4 duplicate(#tr115) #tr149 4_SCR_MT_ROBOTS,4,4 +1@swat,173,266,4 duplicate(#tr115) #tr150 4_SCR_MT_ROBOTS,4,4 +1@swat,183,266,4 duplicate(#tr115) #tr151 4_SCR_MT_ROBOTS,4,4 +1@swat,182,248,4 duplicate(#tr115) #tr152 4_SCR_MT_ROBOTS,4,4 + + +// First entrance (instance 1) +// Entrance +1@swat,40,65,6 script Julian#0_1 4_M_REBELLION2,{ + mes "[Julian]"; + mes "We don't have time to joke"; + close; + +OnStart: + initnpctimer; + end; +OnTimer2000: + npctalk "Julian: According to the estimation, there must be a greeting here. But there is nothing."; + end; +OnTimer4000: + npctalk "Julian: From here, we split. Each of us will find the weak spots and annihilate the enemies."; + end; +OnTimer10000: + npctalk "Julian: These might be sharpshooters around, so do not gather. Accomplish the operation individually."; + end; +OnTimer14000: + npctalk "Julian: Now, move out!"; + disablenpc instance_npcname("#ext1"); + disablenpc instance_npcname("#ext2"); + disablenpc instance_npcname("#ext3"); + end; +OnTimer14300: + disablenpc instance_npcname("#ext4"); + disablenpc instance_npcname("#ext5"); + end; +OnTimer14600: + disablenpc instance_npcname("#ext6"); + end; +OnTimer14900: + disablenpc instance_npcname("#ext7"); + end; +OnTimer15200: + disablenpc instance_npcname("#ext8"); + end; +OnTimer15500: + disablenpc instance_npcname("#ext9"); + end; +OnTimer15800: + disablenpc instance_npcname("#ext10"); + end; +OnTimer16100: + disablenpc instance_npcname("#ext11"); + disablenpc instance_npcname("#ext12"); + end; +OnTimer16400: + disablenpc instance_npcname("#ext13"); + end; +OnTimer16700: + disablenpc instance_npcname("#ext14"); + end; +OnTimer17000: + disablenpc instance_npcname("#ext15"); + end; +OnTimer17300: + stopnpctimer; + disablenpc instance_npcname("Julian#0_1"); + enablenpc instance_npcname("Julian#1"); + enablenpc instance_npcname("#start_npc2"); + donpcevent instance_npcname("#hunter_instance_1_mob_1") + "::OnWave1"; + end; +} + +1@swat,40,65,0 script #start_npc HIDDEN_WARP_NPC,2,2,{ + end; +OnTouch: + disablenpc instance_npcname("#start_npc"); + donpcevent instance_npcname("Julian#0_1") + "::OnStart"; + end; +} + +1@swat,1,1,0 script #hunter_instance_1_mob_1 HIDDEN_WARP_NPC,{ + end; +OnWave1: + enablenpc instance_npcname("#hunter_instance_1_mob_1"); + areamonster 'map_swat$, 55,49,89,77, "Heart Hunter Guard",3627,24, instance_npcname("#hunter_instance_1_mob_1") + "::OnMobDead"; // EP16_2_H_HUNTER_MD + end; +OnWave2: + .@label$ = instance_npcname("#hunter_instance_1_mob_1") + "::OnMobDead"; + for ( .@x = 93; .@x >= 81; .@x -= 4 ) { + for ( .@y = 54; .@y >= 39; .@y -= 3 ) { + monster 'map_swat$,.@x,.@y, "Heart Hunter Guard",3627,1, .@label$; // EP16_2_H_HUNTER_MD + } + } + end; +OnMobDead: + end; +} + +// Step 1 +1@swat,105,50,0 script #start_npc2 HIDDEN_WARP_NPC,4,4,{ + end; +OnTouch: + disablenpc instance_npcname("#start_npc2"); + donpcevent instance_npcname("Julian#1") + "::OnStart"; + end; +} + +1@swat,105,50,6 script Julian#1 4_M_REBELLION2,{ + // note: officially they only check the item + if (countitem(25154) < 1 || 'event != 1) { + mes "[Julian]"; + mes "We can just sneak in like this. But we'd better secure a path for the cleanup party. How can we do that?"; + next; + select(""); + close; + } + mes "[Julian]"; + mes "Why are they all coming out all of a sudden. Just hand me the gunpowder"; + next; + select("Give him the gunpowder"); + if ('event == 1) { + 'event = 2; + delitem 25154, countitem(25154);// Antique_Powder + donpcevent instance_npcname("Julian#1_1") + "::OnStart"; + } + end; + +OnStart: + initnpctimer; + npctalk "Julian: Wait!"; + end; +OnTimer3000: + npctalk "Julian: There is a security system being operated in front of this. If you take one step ahead, you will be riddled with bullets."; + end; +OnTimer7000: + stopnpctimer; + npctalk "Julian: We are in trouble from the beginning."; + enablenpc instance_npcname("Pile of gunpowder#1"); + end; +} + +1@swat,105,50,6 script Julian#1_1 4_M_REBELLION2,{ + end; +OnStart: + disablenpc instance_npcname("Julian#1"); + enablenpc instance_npcname("Julian#1_1"); + initnpctimer; + npctalk "Julian: Well, it's a nice gunpowder."; + end; +OnTimer3000: + npctalk "Julian: This is good enough to get rid of the security system and the Heart Hunter guys who rushed a moment ago."; + end; +OnTimer9000: + npctalk "Julian: Now, let me blow them away!"; + end; +OnTimer12000: + killmonster 'map_swat$, instance_npcname("#hunter_instance_1_mob_1") + "::OnMobDead"; + disablenpc instance_npcname("#tr117"); + disablenpc instance_npcname("#tr118"); + disablenpc instance_npcname("#tr119"); + specialeffect EF_LORD, AREA, instance_npcname("#wl17"); + cloakonnpc instance_npcname("#wl17"); + specialeffect EF_LORD, AREA, instance_npcname("#wl18"); + cloakonnpc instance_npcname("#wl18"); + specialeffect EF_LORD, AREA, instance_npcname("#wl19"); + cloakonnpc instance_npcname("#wl19"); + specialeffect EF_LORD, AREA, instance_npcname("#wl20"); + cloakonnpc instance_npcname("#wl20"); + specialeffect EF_LORD, AREA, instance_npcname("#wl21"); + cloakonnpc instance_npcname("#wl21"); + setcell 'map_swat$,116,30,116,66,cell_walkable,1; + end; +OnTimer17000: + stopnpctimer; + mapannounce 'map_swat$, "Julian: Let me go first. I have to deal with the obstacles in front.", bc_map,0xFFFF77; + disablenpc instance_npcname("Julian#1_1"); + enablenpc instance_npcname("Julian#1_2"); + enablenpc instance_npcname("#start_npc3"); + end; +} + +1@swat,58,90,0 script Pile of gunpowder#1 4_ENERGY_YELLOW,{ + if ('event != 0) + end; + 'event = 1; + specialeffect EF_COIN; + disablenpc instance_npcname("Pile of gunpowder#1"); + for ( .@i = 0; .@i < 5; .@i++ ) + makeitem 25154,1,'map_swat$, rand(56,60), rand(84,86);// Antique_Powder + initnpctimer; + end; +OnTimer3000: + mapannounce 'map_swat$, "Intruders detected in the restricted area. Heart Hunters, heighten the security!", bc_map,0xFF5555; + end; +OnTimer9000: + stopnpctimer; + mapannounce 'map_swat$, "I repeat. Intruders detected in the restricted area. Heart Hunters, heighten the security!", bc_map,0xFF5555; + donpcevent instance_npcname("#hunter_instance_1_mob_1") + "::OnWave2"; + end; +} + +// Step 2 +1@swat,140,50,0 script #start_npc3 HIDDEN_WARP_NPC,4,4,{ + end; +OnTouch: + disablenpc instance_npcname("#start_npc3"); + if ('event == 2) + donpcevent instance_npcname("#start_npc3") + "::OnStart"; + else if ('event == 3) + donpcevent instance_npcname("Julian#1_2") + "::OnStart"; + end; + +OnStart: + initnpctimer; + npctalk "Julian: Don't worry about this place. I can handle it with the remaining gunpowder.", instance_npcname("Julian#1_2"); + end; +OnTimer5000: + npctalk "Julian: You go up and check if there is any remaining force or threat.", instance_npcname("Julian#1_2"); + end; +OnTimer10000: + stopnpctimer; + npctalk "Julian: Don't take your time and move out", instance_npcname("Julian#1_2"); + enablenpc instance_npcname("Suspicious instrument#1"); + end; +} + +// 1@swat,140,50,0 duplicate(dummy_npc) #start_npc3_1 HIDDEN_WARP_NPC,4,4 + +1@swat,140,50,6 script Julian#1_2 4_M_REBELLION2,{ + mes "[Julian]"; + mes "It takes some time in assembling the explosive. You go up and check if there is any threat."; + next; + mes "[Julian]"; + mes "If you find an enemy, don't forget to kill it without reporting me."; + close; + +OnStart: + initnpctimer; + npctalk "Julian: Great. We have finished making the explosive."; + end; +OnTimer4000: + npctalk "Julian: over your ears to protect your eardrum! I am exploding it now!"; + end; +OnTimer7000: + disablenpc instance_npcname("#tr124"); + disablenpc instance_npcname("#tr125"); + disablenpc instance_npcname("#tr126"); + specialeffect EF_LORD, AREA, instance_npcname("#wl51"); + cloakonnpc instance_npcname("#wl51"); + specialeffect EF_LORD, AREA, instance_npcname("#wl52"); + cloakonnpc instance_npcname("#wl52"); + specialeffect EF_LORD, AREA, instance_npcname("#wl53"); + cloakonnpc instance_npcname("#wl53"); + specialeffect EF_LORD, AREA, instance_npcname("#wl54"); + cloakonnpc instance_npcname("#wl54"); + specialeffect EF_LORD, AREA, instance_npcname("#wl55"); + cloakonnpc instance_npcname("#wl55"); + setcell 'map_swat$,151,30,151,60,cell_walkable,1; + end; +OnTimer15000: + stopnpctimer; + mapannounce 'map_swat$, "Julian: Excellent. Let's go forward.", bc_map,0xFF99; + disablenpc instance_npcname("Julian#1_2"); + enablenpc instance_npcname("Julian#2_ep16_2"); + enablenpc instance_npcname("#start_npc4"); + end; +} + +1@swat,150,119,0 script Suspicious instrument#1 4_ENERGY_YELLOW,{ + if ('event != 2) + end; + mes "There is a warning written in red color."; + mes "-----------------------"; + mes "[^ff0000Do not push^000000]"; + next; + if (select( "Stop it.", "Push the button" ) == 1) { + mes "I never push a suspicious button."; + close; + } + if ('event == 2) { + 'event = 3; + disablenpc instance_npcname("Suspicious instrument#1"); + mapannounce 'map_swat$, "Intruders detected in Section 2. Heart Hunters, heighten the security!", bc_map,0xFF5555; + initnpctimer; + } + end; +OnTimer1000: + donpcevent instance_npcname("#hunter_instance_1_mob_2") + "::OnStart"; + end; +OnTimer5000: + mapannounce 'map_swat$, "I repeat. Intruders detected in the restricted area. Heart Hunters, heighten the security!", bc_map,0xFF5555; + stopnpctimer; + end; +} + +// 1@swat,165,35,0 duplicate(dummy_npc) #wp_con_b1_1 CLEAR_NPC + +1@swat,1,1,0 script #hunter_instance_1_mob_2 HIDDEN_WARP_NPC,{ + end; +OnStart: + enablenpc instance_npcname("#hunter_instance_1_mob_2"); + .@label$ = instance_npcname("#hunter_instance_1_mob_2") + "::OnMobDead"; + for ( .@y = 120; .@y >= 99; .@y -= 7 ) { + for ( .@x = 140; .@x >= 122; .@x -= 6 ) { + monster 'map_swat$,.@x,.@y, "Heart Hunter Guard",3627,1, .@label$; // EP16_2_H_HUNTER_MD + } + } + end; + +OnMobDead: + .@label$ = instance_npcname("#hunter_instance_1_mob_2") + "::OnMobDead"; + if (rand(100) < 5) + areamonster 'map_swat$, 122,99,140,120, "Upgraded Heart Hunter",3626,1, .@label$; // EP16_2_H_HUNTER_V + .@count = mobcount( 'map_swat$, .@label$ ); + mapannounce 'map_swat$, "Remaining " + .@count + " Heart Hunter", bc_map,0xFFFFFF; + if (.@count < 1) + initnpctimer; + end; +OnTimer1000: + stopnpctimer; + disablenpc instance_npcname("#hunter_instance_1_mob_2"); + enablenpc instance_npcname("#start_npc3"); + end; +} + + +// Step 3 +1@swat,238,39,0 script #start_npc4 HIDDEN_WARP_NPC,4,4,{ + end; +OnTouch: + disablenpc instance_npcname("#start_npc4"); + initnpctimer; + npctalk "Julian: This might be the last security system. But we ran out of gunpowder.", instance_npcname("Julian#2_ep16_2"); + end; +OnTimer4000: + npctalk "Julian: We must secure a path for the cleanup party. Find gunpowder nearby.", instance_npcname("Julian#2_ep16_2"); + end; +OnTimer7000: + mapannounce 'map_swat$, "Intruders detected deep in the Section 3. Heart Hunters, protect the base at all cost!", bc_map,0xFF5555; + end; +OnTimer10000: + npctalk "Julian: Well, looks like they started the battle against our members who had scattered. We might be in danger soon.", instance_npcname("Julian#2_ep16_2"); + end; +OnTimer14000: + stopnpctimer; + npctalk "Julian: The battle can start while you are finding gunpowder. Prepare for it.", instance_npcname("Julian#2_ep16_2"); + enablenpc instance_npcname("Pile of gunpowder#2"); + donpcevent instance_npcname("#hunter_instance_1_mob_3") + "::OnStart"; + end; +} + +1@swat,163,58,0 script Pile of gunpowder#2 4_ENERGY_YELLOW,{ + if ('event != 3) + end; + 'event = 4; + specialeffect EF_COIN; + disablenpc instance_npcname("Pile of gunpowder#2"); + initnpctimer; + end; +OnTimer1000: + stopnpctimer; + for ( .@i = 0; .@i < 5; .@i++ ) + makeitem 25154,1,'map_swat$, rand(161,165), rand(51,55);// Antique_Powder + end; +} + +1@swat,1,1,0 script #hunter_instance_1_mob_3 HIDDEN_WARP_NPC,{ + end; +OnStart: + enablenpc instance_npcname("#hunter_instance_1_mob_3"); + .@label$ = instance_npcname("#hunter_instance_1_mob_3") + "::OnMobDead"; + for ( .@y = 35; .@y <= 75; .@y += 8 ) { + for ( .@x = 188; .@x >= 168; .@x -= 10 ) { + monster 'map_swat$,.@x,.@y, "Heart Hunter Guard",3627,1, .@label$; // EP16_2_H_HUNTER_MD + } + } + end; + +OnMobDead: + if (mobcount( 'map_swat$, instance_npcname("#hunter_instance_1_mob_3") + "::OnMobDead" ) < 1) + disablenpc instance_npcname("#hunter_instance_1_mob_3"); + end; +} + +1@swat,238,39,5 script Julian#2_ep16_2 4_M_REBELLION2,{ + if (countitem(25154) < 1 || 'event != 4) { + mes "[Julian]"; + mes "Is the gunpowder ready?"; + close; + } + mes "[Julian]"; + mes "Is the gunpowder ready?"; + next; + select("Give him the gunpowder"); + if ('event == 4) { + 'event = 5; + delitem 25154, countitem(25154);// Antique_Powder + donpcevent instance_npcname("Julian#2_ep16_2") + "::OnStart"; // officially player can re-trigger the event + } + end; + +OnStart: + npctalk "Julian: Great. We have finished making the explosive."; + initnpctimer; + end; +OnTimer6000: + npctalk "Julian: over your ears to protect your eardrum! I am exploding it now!"; + end; +OnTimer9000: + disablenpc instance_npcname("#tr129"); + disablenpc instance_npcname("#tr130"); + disablenpc instance_npcname("#tr131"); + specialeffect EF_LORD, AREA, instance_npcname("#wl72"); + cloakonnpc instance_npcname("#wl72"); + specialeffect EF_LORD, AREA, instance_npcname("#wl73"); + cloakonnpc instance_npcname("#wl73"); + specialeffect EF_LORD, AREA, instance_npcname("#wl74"); + cloakonnpc instance_npcname("#wl74"); + specialeffect EF_LORD, AREA, instance_npcname("#wl75"); + cloakonnpc instance_npcname("#wl75"); + specialeffect EF_LORD, AREA, instance_npcname("#wl76"); + cloakonnpc instance_npcname("#wl76"); + setcell 'map_swat$,250,30,250,46,cell_walkable,1; + end; +OnTimer14000: + mapannounce 'map_swat$, "Julian: Great. Shall we go now!", bc_map,0xFF99; + disablenpc instance_npcname("Julian#2_ep16_2"); + enablenpc instance_npcname("#expl1"); + enablenpc instance_npcname("#expl2"); + enablenpc instance_npcname("#expl3"); + enablenpc instance_npcname("#expl4"); + enablenpc instance_npcname("#start_boss1"); + enablenpc instance_npcname("Julian#3"); + stopnpctimer; + end; +} + +// Boss +1@swat,305,58,0 duplicate(dummy_npc) #expl1 CLEAR_NPC +1@swat,305,44,0 duplicate(dummy_npc) #expl2 CLEAR_NPC +1@swat,320,58,0 duplicate(dummy_npc) #expl3 CLEAR_NPC +1@swat,320,44,0 duplicate(dummy_npc) #expl4 CLEAR_NPC + +1@swat,283,32,0 script #wp_b1_1 HIDDEN_WARP_NPC,4,4,{ + end; +OnTouch: + getmapxy .@map$,.@x,.@y, BL_NPC; + warp 'map_swat$, 290, .@y; + end; +} +1@swat,283,39,0 duplicate(#wp_b1_1) #wp_b1_2 HIDDEN_WARP_NPC,4,4 +1@swat,283,46,0 duplicate(#wp_b1_1) #wp_b1_3 HIDDEN_WARP_NPC,4,4 +1@swat,283,53,0 duplicate(#wp_b1_1) #wp_b1_4 HIDDEN_WARP_NPC,4,4 +1@swat,283,60,0 duplicate(#wp_b1_1) #wp_b1_5 HIDDEN_WARP_NPC,4,4 + +1@swat,310,47,0 script #start_boss1 HIDDEN_WARP_NPC,4,4,{ + end; +OnTouch: + disablenpc instance_npcname("#start_boss1"); + donpcevent instance_npcname("Julian#3") + "::OnStart"; + end; +} + +1@swat,310,47,6 script Julian#3 4_M_REBELLION2,{ + end; +OnStart: + mapannounce 'map_swat$, "Voice communication: We have occupied the communication room of Heart Hunter. The battle seems to have ended. All unit members defend the occupied strongholds and standby.", bc_map,0x77FFFF; + initnpctimer; + end; +OnTimer6000: + npctalk "Julian: Since we occupied the communication room, it is practically our victory. We don't seem to have taken much damage."; + end; +OnTimer11000: + npctalk "Julian: We still have some time until our main unit arrives. Keep the caution and standby."; + end; +OnTimer16000: + mapannounce 'map_swat$, "???: Who's there...?", bc_map,0xFF5555; + end; +OnTimer20000: + npctalk "Julian: What? Remaining force?"; + end; +OnTimer24000: + emotion ET_SURPRISE; + npctalk "Julian: Something is coming!! Evade!!"; + end; +OnTimer28000: + specialeffect EF_LORD, AREA, "Julian#3"; + cloakonnpc instance_npcname("Julian#3"); // cloakonnpc to display EF_LORD properly + enablenpc instance_npcname("Ebel#1_1"); + npctalk "Ebel: Did I miss...", instance_npcname("Ebel#1_1"); + end; +OnTimer32000: + npctalk "Ebel: ... Who are you?", instance_npcname("Ebel#1_1"); + end; +OnTimer36000: + mapannounce 'map_swat$, "Julian: Evade foe now! She is not an ordinary human.", bc_map,0xFF99; + end; +OnTimer40000: + npctalk "Ebel: Running away?", instance_npcname("Ebel#1_1"); + end; +OnTimer45000: + npctalk "Ebel: Sorry, no escape.", instance_npcname("Ebel#1_1"); + end; +OnTimer50000: + disablenpc instance_npcname("Ebel#1_1"); + enablenpc instance_npcname("#wp_b1_1"); + enablenpc instance_npcname("#wp_b1_2"); + enablenpc instance_npcname("#wp_b1_3"); + enablenpc instance_npcname("#wp_b1_4"); + enablenpc instance_npcname("#wp_b1_5"); + donpcevent instance_npcname("#hunter_instance_ebel") + "::OnStart"; + end; +OnTimer53000: + mapannounce 'map_swat$, "Julian: Damn, escaping will be tough.", bc_map,0xFF99; + end; +OnTimer56000: + mapannounce 'map_swat$, "Julian: Hey! I will back you up from a long range. Hang on until then!", bc_map,0xFF99; + end; +OnTimer64000: + mapannounce 'map_swat$, "Julian: Hang on for a minute. I am getting ready to suppress her", bc_map,0xFF99; + end; +OnTimer71000: + mapannounce 'map_swat$, "Julian: It's almost done! Stick to it!", bc_map,0xFF99; + end; +OnTimer80000: + mapannounce 'map_swat$, "Julian: Great! Stay away from her! Let me give a big shop to her!", bc_map,0xFF99; + end; +OnTimer82000: + donpcevent instance_npcname("#hunter_instance_ebel") + "::OnStop"; + specialeffect EF_LORD, AREA, instance_npcname("#expl1"); + end; +OnTimer83000: + specialeffect EF_LORD, AREA, instance_npcname("#expl2"); + end; +OnTimer84000: + specialeffect EF_LORD, AREA, instance_npcname("#expl3"); + end; +OnTimer85000: + specialeffect EF_LORD, AREA, instance_npcname("#expl4"); + stopnpctimer; + donpcevent instance_npcname("Julian#3_1") + "::OnStart"; + end; +} + +1@swat,1,1,0 script #hunter_instance_ebel HIDDEN_WARP_NPC,{ + end; +OnStart: + enablenpc instance_npcname("#hunter_instance_ebel"); + monster 'map_swat$,315,47, "Heart Hunter Ebel",3628,1, instance_npcname("#hunter_instance_ebel") + "::OnMobDead"; // EP16_2_H_HUNTER_EV + 'boss_id = $@mobid[0]; + initnpctimer; + end; +OnTimer7000: + unittalk 'boss_id, "It doesn't hurt me..."; + end; +OnTimer14000: + unittalk 'boss_id, "You... slow."; + end; +OnTimer21000: + unittalk 'boss_id, "Weak..."; + end; +OnTimer30000: + unittalk 'boss_id, "Weak..."; + end; +OnStop: + killmonster 'map_swat$, instance_npcname("#hunter_instance_ebel") + "::OnMobDead"; + // continue +OnMobDead: + 'boss_id = 0; + stopnpctimer; + disablenpc instance_npcname("#hunter_instance_ebel"); + end; +} + +1@swat,315,47,3 script Ebel#1_1 4_F_HUNTER_EVIL,{ + cutin "ep16_evil101.bmp",2; + mes "[Ebel]"; + mes "You... Enemy? Our troop? Which side are you on?"; + close3; +} + +1@swat,320,47,4 script Julian#3_1 4_M_REBELLION2,{ + end; +OnStart: + enablenpc instance_npcname("Julian#3_1"); + enablenpc instance_npcname("Ebel#1_3"); + npctalk "Julian: I'm glad you're all safe."; + initnpctimer; + end; +OnTimer3000: + npctalk "Ebel: What was that thing you used just now?", instance_npcname("Ebel#1_3"); + end; +OnTimer6000: + npctalk "Julian: It's a paralyzing shot. When it hits someone, it creates a confusion in the nerve system."; + end; +OnTimer10000: + npctalk "Ebel: Why didn't you kill me?", instance_npcname("Ebel#1_3"); + end; +OnTimer13000: + npctalk "Julian: I didn't want to kill our people at the same time. Besides... You are an unknown force to us"; + end; +OnTimer18000: + npctalk "Julian: We must capture you alive and find out about you."; + end; +OnTimer22000: + enablenpc instance_npcname("#ext1_1"); + enablenpc instance_npcname("#ext1_2"); + end; +OnTimer23000: + npctalk "All the remaining force has in outer boundary has been cleaned up.", instance_npcname("#ext1_1"); + end; +OnTimer25000: + npctalk "Five minutes until the main unit arrives.", instance_npcname("#ext1_2"); + end; +OnTimer30000: + npctalk "Julian: Good. Put her in a jail. She is a research object so handle her with care."; + end; +OnTimer35000: + npctalk "Yes!", instance_npcname("#ext1_1"); + end; +OnTimer36000: + npctalk "I see.", instance_npcname("#ext1_2"); + end; +OnTimer40000: + stopnpctimer; + disablenpc instance_npcname("Ebel#1_3"); + disablenpc instance_npcname("#ext1_1"); + disablenpc instance_npcname("#ext1_2"); + disablenpc instance_npcname("Julian#3_1"); + enablenpc instance_npcname("Julian#3_2"); + end; +} + +1@swat,308,49,6 duplicate(dummy_npc) #ext1_1 4_F_ESTLOVELOY +1@swat,308,45,6 duplicate(dummy_npc) #ext1_2 4_F_ESTLOVELOY +1@swat,310,47,6 duplicate(dummy_npc) Ebel#1_3 4_F_HUNTER_EVIL + +1@swat,320,47,4 script Julian#3_2 4_M_REBELLION2,{ + if ('event != 5) + end; + mes "[Julian]"; + mes "Hmm. The engineers need to repair the occupied base. It's time for battle force step outside."; + if (isbegin_quest(12374) == 1) { + getitem 25155,10;// Swz_Honor_Token + completequest 12374;// Heart Hunter Base occupation + terra_gloria_main = 20; + } + close2; + warp "ein_fild04",279,339; + end; + +OnInstanceInit: + 'event = 0; + + 'instance_id = instance_id(); + 'map_swat$ = instance_mapname("1@swat"); + + if (instance_live_info(ILI_NAME) != "Heart Hunter War Base 1") + disablenpc instance_npcname("#start_npc"); + + // Step 1 + disablenpc instance_npcname("Julian#1_1"); + disablenpc instance_npcname("#start_npc2"); + disablenpc instance_npcname("Julian#1"); + disablenpc instance_npcname("Pile of gunpowder#1"); + disablenpc instance_npcname("#hunter_instance_1_mob_1"); + + // Step 2 + disablenpc instance_npcname("Julian#1_2"); + disablenpc instance_npcname("#start_npc3"); + disablenpc instance_npcname("Suspicious instrument#1"); + disablenpc instance_npcname("#hunter_instance_1_mob_2"); + + // Step 3 + disablenpc instance_npcname("Julian#2_ep16_2"); + disablenpc instance_npcname("#start_npc4"); + disablenpc instance_npcname("Pile of gunpowder#2"); + disablenpc instance_npcname("#hunter_instance_1_mob_3"); + + // Boss + disablenpc instance_npcname("#expl1"); + disablenpc instance_npcname("#expl2"); + disablenpc instance_npcname("#expl3"); + disablenpc instance_npcname("#expl4"); + disablenpc instance_npcname("#start_boss1"); + disablenpc instance_npcname("Julian#3"); + disablenpc instance_npcname("Julian#3_1"); + disablenpc instance_npcname("Julian#3_2"); + disablenpc instance_npcname("Ebel#1_1"); + disablenpc instance_npcname("#wp_b1_1"); + disablenpc instance_npcname("#wp_b1_2"); + disablenpc instance_npcname("#wp_b1_3"); + disablenpc instance_npcname("#wp_b1_4"); + disablenpc instance_npcname("#wp_b1_5"); + disablenpc instance_npcname("#hunter_instance_ebel"); + disablenpc instance_npcname("Ebel#1_3"); + disablenpc instance_npcname("#ext1_1"); + disablenpc instance_npcname("#ext1_2"); + + setcell 'map_swat$,116,30,116,66,cell_walkable,0; + setcell 'map_swat$,151,30,151,60,cell_walkable,0; + setcell 'map_swat$,250,30,250,46,cell_walkable,0; + end; +} + +// instance 2 + +// Warps +1@swat,169,295,0 warp #wp_boss 2,2,1@swat,150,263 +1@swat,151,266,0 warp #wp_out 2,2,ein_fild04,279,339 + + +// Entrance +1@swat,53,122,1 script Julian#4 4_M_REBELLION2,{ + if (is_party_leader() == false) { + mes "[Julian]"; + mes "I'm talking to your leader now " + strcharinfo(0) + "."; + close; + } + mes "[Julian]"; + mes "" + strcharinfo(0) + ", is this your first visit here?"; + next; + .@s = select( "Yes, it is.", "No, I've been here before." ); + if ('status_instance != 0) + end; + 'status_instance = 1; + if (.@s == 1) + donpcevent instance_npcname("Julian#4_1") + "::OnStart"; + else + donpcevent instance_npcname("Julian#4") + "::OnStart"; + end; + +OnStart: + disablenpc instance_npcname("Julian#4"); + enablenpc instance_npcname("Julian#4_1"); + npctalk "Julian: Oh, how many trainings have we had so far?", instance_npcname("Julian#4_1"); + initnpctimer; + end; +OnTimer3000: + npctalk "Julian: As before, please attack without mercy, just like in a real combat.", instance_npcname("Julian#4_1"); + end; +OnTimer9000: + stopnpctimer; + disablenpc instance_npcname("Julian#4_1"); + donpcevent instance_npcname("#remaining_hunter2_step1") + "::OnStart"; + end; +} + +1@swat,53,122,1 script Julian#4_1 4_M_REBELLION2,{ + end; +OnStart: + disablenpc instance_npcname("Julian#4"); + enablenpc instance_npcname("Julian#4_1"); + npctalk "Julian: You might find this place unfamiliar."; + initnpctimer; + end; +OnTimer3000: + npctalk "Julian: There was a pretty large space behind the zone that we had occupied."; + end; +OnTimer7000: + npctalk "Julian: Although we cannot use it to move our troops, it is a perfect location to experience a mock combat."; + end; +OnTimer12000: + npctalk "Julian: So we remodeled it as a training ground to have a mock combat similar to the previous combat."; + end; +OnTimer17000: + npctalk "Julian: You will play the role of the invaders. Our troops will disguise as Heart Hunters and defend."; + end; +OnTimer22000: + npctalk "Julian: It's a sort of defense training. It is to understand how much force we require to defend this area."; + end; +OnTimer27000: + npctalk "Julian: Now, please attack without mercy, just like in a real battle."; + end; +OnTimer33000: + stopnpctimer; + disablenpc instance_npcname("Julian#4_1"); + donpcevent instance_npcname("#remaining_hunter2_step1") + "::OnStart"; + end; +} + +// Step 1 +1@swat,1,1,1 script #remaining_hunter2_step1 -1,{ + end; +OnStart: + enablenpc instance_npcname("#remaining_hunter2_step1"); + .@label$ = instance_npcname("#remaining_hunter2_step1") + "::OnMobDead"; + mapannounce 'map_swat$, "Attack to the base detected. Everyone, start a defense tactic.", bc_map,0xFF5555; + for ( .@y = 145; .@y <= 199; .@y += 9 ) { + for ( .@x = 28; .@x <= 48; .@x += 10 ) { + monster 'map_swat$,.@x,.@y, "Heart Hunter Guard",3627,1, .@label$; // EP16_2_H_HUNTER_MD + } + } + end; +OnMobDead: + .@label$ = instance_npcname("#remaining_hunter2_step1") + "::OnMobDead"; + if (rand(100) < 5) + areamonster 'map_swat$, 28,145,48,199, "Upgraded Heart Hunter",3626,1, .@label$; // EP16_2_H_HUNTER_V + .@count = mobcount( 'map_swat$, .@label$ ); + mapannounce 'map_swat$, "Remaining " + .@count + " Heart Hunter", bc_map,0xFFFFFF; + if (.@count < 1) + initnpctimer; + end; +OnTimer1000: + stopnpctimer; + mapannounce 'map_swat$, "Julian: Section 1 taken. Those in charge of Section 1's defense must assemble behind the barrack later.", bc_map,0xFF99; + disablenpc instance_npcname("#remaining_hunter2_step1"); + enablenpc instance_npcname("#start2_1_1"); + end; +} + +1@swat,31,211,0 script #start2_1_1 HIDDEN_WARP_NPC,5,5,{ + end; +OnTouch: + disablenpc instance_npcname("#start2_1_1"); + mapannounce 'map_swat$, "Enemies reached the 1st security system. Security system is disabled.", bc_map,0xFF5555; + disablenpc instance_npcname("#tr132"); + disablenpc instance_npcname("#tr133"); + disablenpc instance_npcname("#tr134"); + specialeffect EF_LORD, AREA, instance_npcname("#wl88"); + cloakonnpc instance_npcname("#wl88"); + specialeffect EF_LORD, AREA, instance_npcname("#wl89"); + cloakonnpc instance_npcname("#wl89"); + specialeffect EF_LORD, AREA, instance_npcname("#wl90"); + cloakonnpc instance_npcname("#wl90"); + specialeffect EF_LORD, AREA, instance_npcname("#wl91"); + cloakonnpc instance_npcname("#wl91"); + specialeffect EF_LORD, AREA, instance_npcname("#wl92"); + cloakonnpc instance_npcname("#wl92"); + enablenpc instance_npcname("#start2_2_1"); + enablenpc instance_npcname("Julian#5"); + setcell 'map_swat$,23,222,40,222,cell_walkable,1; + end; +} + +// Step 2 +1@swat,31,233,0 script #start2_2_1 HIDDEN_WARP_NPC,2,2,{ + end; +OnTouch: + disablenpc instance_npcname("#start2_2_1"); + donpcevent instance_npcname("Julian#5") + "::OnStart"; + end; +} + +1@swat,31,233,1 script Julian#5 4_M_REBELLION2,{ + mes "[Julian]"; + mes "You safely passed Section 1. Now help us with the defense training for Section 2."; + close; +OnStart: + npctalk "Julian: Was it too easy? In Section 2, we also have a training for the annihilation operation."; + initnpctimer; + end; +OnTimer3000: + npctalk "Julian: This time, the defensive force and great number of force upgraded during the battle will be input."; + end; +OnTimer7000: + npctalk "Julian: Please help us in the remaining training."; + end; +OnTimer11000: + stopnpctimer; + disablenpc instance_npcname("Julian#5"); + mapannounce 'map_swat$, "Enemies are approaching the 2nd defensive base. Phase 2 is announced.", bc_map,0xFF5555; + donpcevent instance_npcname("#remaining_hunter2_step2") + "::OnStart"; + end; +} + +1@swat,1,1,1 script #remaining_hunter2_step2 -1,{ + end; +OnStart: + enablenpc instance_npcname("#remaining_hunter2_step2"); + .@label$ = instance_npcname("#remaining_hunter2_step2") + "::OnMobDead"; + for ( .@y = 250; .@y <= 265; .@y += 5 ) { + for ( .@x = 25; .@x <= 60; .@x += 7 ) { + monster 'map_swat$,.@x,.@y, "Heart Hunter Guard",3627,1, .@label$; // EP16_2_H_HUNTER_MD + } + } + end; +OnMobDead: + .@label$ = instance_npcname("#remaining_hunter2_step2") + "::OnMobDead"; + if (rand(100) < 10) + areamonster 'map_swat$, 25,250,60,265, "Upgraded Heart Hunter",3626,1, .@label$; // EP16_2_H_HUNTER_V + .@count = mobcount( 'map_swat$, .@label$ ); + mapannounce 'map_swat$, "Remaining " + .@count + " Heart Hunter", bc_map,0xFFFFFF; + if (.@count < 1) + initnpctimer; + end; +OnTimer1000: + stopnpctimer; + disablenpc instance_npcname("#remaining_hunter2_step2"); + mapannounce 'map_swat$, "Enemies reached Section 2. Security system disabled.", bc_map,0xFF5555; + disablenpc instance_npcname("#tr136"); + disablenpc instance_npcname("#tr137"); + disablenpc instance_npcname("#tr138"); + specialeffect EF_LORD, AREA, instance_npcname("#wl110"); + cloakonnpc instance_npcname("#wl110"); + specialeffect EF_LORD, AREA, instance_npcname("#wl111"); + cloakonnpc instance_npcname("#wl111"); + specialeffect EF_LORD, AREA, instance_npcname("#wl112"); + cloakonnpc instance_npcname("#wl112"); + specialeffect EF_LORD, AREA, instance_npcname("#wl113"); + cloakonnpc instance_npcname("#wl113"); + specialeffect EF_LORD, AREA, instance_npcname("#wl114"); + cloakonnpc instance_npcname("#wl114"); + setcell 'map_swat$,22,272,52,272,cell_walkable,1; + + enablenpc instance_npcname("#start2_2_2"); + enablenpc instance_npcname("Julian#6"); + enablenpc instance_npcname("SWT_8309#1"); + enablenpc instance_npcname("Pile of gunpowder#4"); + end; +} + +// Step 3 - Maze +1@swat,56,283,0 script #start2_2_2 HIDDEN_WARP_NPC,3,3,{ + end; +OnTouch: + disablenpc instance_npcname("#start2_2_2"); + donpcevent instance_npcname("Julian#6") + "::OnStart"; + end; +} + +1@swat,56,283,1 script Julian#6 4_M_REBELLION2,{ + mes "[Julian]"; + mes "This security system here controls plenty of system devices over there."; + next; + mes "[Julian]"; + mes "If you activate the device, they will open a narrow passage you can barely go through."; + next; + mes "[Julian]"; + mes "Unless you activate the device, the defensive training does not start. Activate it when you are ready."; + close; + +OnStart: + initnpctimer; + npctalk "Julian: You have easily annihilated the upgraded force in Section 2. I'd better change our defensive tactic."; + end; +OnTimer6000: + npctalk "Julian: By the way, the defensive device left in front of you will be quite different from those you have faced so far."; + end; +OnTimer10000: + npctalk "Julian: I have constructed an automatic defense system by extensively installing the security system of Heart Hunter guys."; + end; +OnTimer16000: + npctalk "Julian: The goal is to check how we can block enemies when we use the automatic devices and forces together in our defense tactic."; + end; +OnTimer20000: + npctalk "Julian: If you operate the controller in front of me, the 3rd course begins."; + end; +OnTimer24000: + stopnpctimer; + npctalk "Julian: If you come through the narrow passage and annihilate half of the force, I will judge that the defense has failed."; + end; +} + +1@swat,60,286,4 script SWT_8309#1 4_SCR_MT_ROBOTS,{ + if ('status_instance != 1) + end; + mes "You can see an unusually attractive"; + mes "red button."; + mes "---------------------"; + mes "^ff0000[Do not push]^000000"; + next; + if (select( "Ignore it", "Push it" ) == 1) { + mes "You ignored the button and stepped back. Nothing happened."; + close; + } + if ('status_instance != 1) // note: officially several maze can be made + end; + 'status_instance = 2; + mapannounce 'map_swat$, "There is an intruder in the restricted area. All unit members assemble.", bc_map,0xFF99; + specialeffect EF_FIREPILLARBOMB; + disablenpc instance_npcname("SWT_8309#1"); + donpcevent instance_npcname("#hunter_instance_2_maze") + "::OnStart"; + end; +} + +1@swat,1,1,1 script #hunter_instance_2_maze -1,{ + end; +OnStart: + enablenpc instance_npcname("#hunter_instance_2_maze"); + .@label$ = instance_npcname("#hunter_instance_2_maze") + "::OnMobDead"; + for ( .@y = 300; .@y <= 330; .@y += 10 ) { + for ( .@x = 30; .@x <= 120; .@x += 10 ) { + monster 'map_swat$,.@x,.@y, "Heart Hunter Guard",3627,1, .@label$; // EP16_2_H_HUNTER_MD + } + } + // maze - pregenerated ? + .@r = rand(6); + if (.@r == 0) setarray .@npc_num[0], 4, 5, 6, 10, 16, 17, 23, 29, 34, 35, 40, 46, 52, 53, 59, 65, 71, 72, 78, 84, 90, 89, 95, 101, 107; + else if (.@r == 1) setarray .@npc_num[0], 4, 5, 6, 10, 16, 17, 23, 29, 35, 36, 42, 48, 53, 54, 59, 65, 71, 72, 78, 84, 89, 90, 95, 101, 107, 136, 137, 138; + else if (.@r == 2) setarray .@npc_num[0], 3, 4, 5, 6, 9, 15, 16, 22, 28, 34, 35, 41, 47, 53, 54, 60, 66, 71, 72, 77, 83, 88, 89, 94, 100, 106, 138; + else if (.@r == 3) setarray .@npc_num[0], 2, 3, 4, 5, 6, 8, 13, 14, 19, 25, 31, 32, 38, 44, 49, 50, 55, 61, 67, 68, 74, 80, 86, 87, 93, 99; + else if (.@r == 4) setarray .@npc_num[0], 1, 2, 3, 4, 6, 5, 7, 13, 14, 20, 26, 31, 32, 37, 43, 49, 50, 56, 62, 68, 69, 75, 81, 86, 87, 92, 98, 104; + else if (.@r == 5) setarray .@npc_num[0], 1, 2, 3, 4, 5, 6, 7, 13, 14, 20, 26, 31, 32, 37, 43, 49, 50, 56, 62, 67, 68, 73, 79, 85, 86, 92; + + .@size = getarraysize(.@npc_num); + for ( .@i = 0; .@i < .@size; .@i++ ) + disablenpc instance_npcname( "#tr" + .@npc_num[.@i] ); + end; +OnMobDead: + .@label$ = instance_npcname("#hunter_instance_2_maze") + "::OnMobDead"; + .@count = mobcount( 'map_swat$, .@label$ ); + mapannounce 'map_swat$, "Remaining defensive force " + .@count + "%", bc_map,0xFFFFFF; + if (.@count <= 20) + initnpctimer; + end; +OnTimer1000: + stopnpctimer; + disablenpc instance_npcname("#hunter_instance_2_maze"); + mapannounce 'map_swat$, "Enemies disabled the Third security system. Base defense failed.", bc_map,0xFF5555; + killmonster 'map_swat$, instance_npcname("#hunter_instance_2_maze") + "::OnMobDead"; + enablenpc instance_npcname("Julian#7"); + enablenpc instance_npcname("Ebel#3"); + enablenpc instance_npcname("Julian#8_0"); + enablenpc instance_npcname("#start2_boss"); + enablenpc instance_npcname("#wp_boss"); + end; +} + +1@swat,82,248,0 script Pile of gunpowder#4 4_ENERGY_YELLOW,{ + specialeffect EF_COIN; + disablenpc instance_npcname("Pile of gunpowder#4"); + for ( .@i = 0; .@i < 4; .@i++ ) + makeitem 25154,1,'map_swat$, rand(78,82), rand(250,251); // Antique_Powder + initnpctimer; + end; +} + +1@swat,164,300,6 script Julian#7 4_M_REBELLION2,{ + mes "[Julian]"; + mes "We have something as the last resort, in case we fail to defend the base. It's time to test it now."; + next; + mes "[Julian]"; + mes "Enter the door in front of you."; + close; +} + +// Boss room +1@swat,136,258,0 script #start2_boss HIDDEN_WARP_NPC,3,3,{ + end; +OnTouch: + disablenpc instance_npcname("#start2_boss"); // note: this npc is only disabled from here + npctalk "Julian: Great. Well done, Ebel. No, don't kick the dog... He's not an enemy.", instance_npcname("Julian#8_0"); + end; +} + +1@swat,129,258,6 script Ebel#3 4_F_HUNTER_EVIL,{ + mes "[Ebel]"; + mes "Are you my companion? Or an enemy? Which side are you on?"; + cutin "ep16_evil101.bmp",2; + close3; +} + +1@swat,136,258,3 script Julian#8_0 4_M_REBELLION2,{ + if ('status_instance != 2) + end; + if (is_party_leader() == false) { + mes "[Julian]"; + mes "Wait for a while " + strcharinfo(0) + " we will proceed once your unit leader comes."; + close; + } + mes "[Julian]"; + mes "It took me more than a week until I was able to talk to her. Now she speaks well."; + next; + if (select( "Are you close enough to call her by the first name?", "I know. Let's start right now." ) == 1) { + mes "[Julian]"; + mes "No, don't look at me like that. This girl would never talk to other guys. So I became in charge of her."; + next; + mes "[Julian]"; + mes "... It's real."; + close2; + if (is_party_leader() == true && 'status_instance == 2) + donpcevent instance_npcname("Julian#8") + "::OnStart"; + end; + } + mes "[Julian]"; + mes "Hmm. Great. Let's start right away."; + if (is_party_leader() == true && 'status_instance == 2) + donpcevent instance_npcname("Julian#8_0") + "::OnStart"; + close; +OnStart: + 'status_instance = 3; + disablenpc instance_npcname("Julian#8_0"); + enablenpc instance_npcname("Julian#8"); + initnpctimer; + npctalk "Julian: Ebel~ You confronted this fellow last time. Do you remember?", instance_npcname("Julian#8"); + end; +OnTimer4000: + npctalk "Ebel: I don't remember. Has he come to destroy this place?", instance_npcname("Ebel#3"); + stopnpctimer; + donpcevent instance_npcname("#hunter_instance_2_talk") + "::OnStart"; + end; +} + +1@swat,136,258,3 script Julian#8 4_M_REBELLION2,{ + end; +OnStart: + 'status_instance = 3; + disablenpc instance_npcname("Julian#8_0"); + enablenpc instance_npcname("Julian#8"); + initnpctimer; + npctalk "Julian: This is the girl we captured last time."; + end; +OnTimer3000: + npctalk "Julian: We don't know who she is and where she is from. All we know is her name, Ebel..."; + end; +OnTimer8000: + npctalk "Julian: Without any previous memory or rationality, only the intention to protect the base is left in her."; + end; +OnTimer13000: + npctalk "Julian: She is in such a mechanical status that it is difficult to see a human in her. But she doesn't attack anyone, unless judged as an enemy."; + end; +OnTimer18000: + npctalk "Julian: You have to help me in finding out her potential ability."; + end; +OnTimer22000: + npctalk "Ebel: Julian, is that an enemy?", instance_npcname("Ebel#3"); + end; +OnTimer25000: + npctalk "Julian: Oh, the person in front of you is your enemy only for a while."; + end; +OnTimer29000: + stopnpctimer; + npctalk "Ebel: Has he come to destroy this place?", instance_npcname("Ebel#3"); + donpcevent instance_npcname("#hunter_instance_2_talk") + "::OnStart"; + end; +} + +1@swat,1,1,1 script #hunter_instance_2_talk -1,{ + end; +OnStart: + initnpctimer; + end; +OnTimer3000: + npctalk "Julian: Well... Sort of.", instance_npcname("Julian#8"); + end; +OnTimer5000: + specialeffect EF_INCAGILITY, AREA, instance_npcname("Ebel#3"); + npctalk "Ebel: Then...", instance_npcname("Ebel#3"); + end; +OnTimer7000: + specialeffect EF_SIGNUM, AREA, instance_npcname("Ebel#3"); + npctalk "Ebel: I will stop him.", instance_npcname("Ebel#3"); + end; +OnTimer8000: + mapannounce 'map_swat$, "Security system: Phase 2 of the emergency situation is announced. Automatic defensive device is activated.", bc_map,0xFF5555; + end; +OnTimer12000: + stopnpctimer; + disablenpc instance_npcname("Julian#8"); + disablenpc instance_npcname("Ebel#3"); + for ( .@i = 141; .@i <= 152; .@i++ ) + enablenpc instance_npcname( "#tr" + .@i ); + donpcevent instance_npcname("#hunter_instance_2_ebel") + "::OnStart"; + end; +} + +1@swat,1,1,1 script #hunter_instance_2_ebel -1,{ + end; +OnStart: + enablenpc instance_npcname("#hunter_instance_2_ebel"); + monster 'map_swat$,129,258, "Heart_Hunter Ebel",3628,1, instance_npcname("#hunter_instance_2_ebel") + "::OnMobDead"; // EP16_2_H_HUNTER_EV + end; +OnMobDead: + if (mobcount( 'map_swat$, instance_npcname("#hunter_instance_2_ebel") + "::OnMobDead" ) < 1) + initnpctimer; + end; +OnTimer1000: + mapannounce 'map_swat$, "Security system: Emergency situation is discharged. Terminating the automatic defense device.", bc_map,0xFF5555; + end; +OnTimer4000: + enablenpc instance_npcname("Julian#8_1"); + enablenpc instance_npcname("Ebel#3_1"); + for ( .@i = 141; .@i <= 152; .@i++ ) + disablenpc instance_npcname( "#tr" + .@i ); + end; +OnTimer7000: + stopnpctimer; + donpcevent instance_npcname("Julian#8_1") + "::OnStart"; + end; +} + +1@swat,129,258,6 script Ebel#3_1 4_F_HUNTER_EVIL,{ + switch( rand(4) ) { + case 0: + cutin "ep16_evil103.bmp",2; + mes "[Ebel]"; + mes "Where did you learn the technique you have used a moment ago?"; + close3; + case 1: + cutin "ep16_evil102.bmp",2; + mes "[Ebel]"; + mes "..."; + close3; + case 2: + cutin "ep16_evil103.bmp",2; + mes "[Ebel]"; + mes "Where did you learn the technique you have used a moment ago?"; + close3; + case 3: + cutin "ep16_evil101.bmp",2; + mes "[Ebel]"; + mes "You... You're stronger than me. I have never experienced this before..."; + close3; + } +} + +1@swat,136,258,3 script Julian#8_1 4_M_REBELLION2,{ + mes "[Julian]"; + mes "Hmm. Good job. Let us leave the training ground. The gateway is upstairs. Go up the stairs behind me."; + close; +OnStart: + initnpctimer; + npctalk "Julian: I am not trying to underestimate your combat ability"; + end; +OnTimer5000: + npctalk "Julian: But I don't think Ebel is using 100% of her power."; + end; +OnTimer10000: + npctalk "Julian We have to check her a little longer..."; + end; +OnTimer13000: + npctalk "Ebel: Am I... being disposed?", instance_npcname("Ebel#3_1"); + end; +OnTimer16000: + npctalk "Julian: What are you talking about? Disposing is only for machines."; + end; +OnTimer20000: + npctalk "Ebel: Then you are not disposing me?", instance_npcname("Ebel#3_1"); + end; +OnTimer23000: + npctalk "Julian: Stop nagging. The training is over, get ready for the meal. It's time to eat."; + end; +OnTimer28000: + npctalk "Ebel: Meal...", instance_npcname("Ebel#3_1"); + emotion ET_SURPRISE, getnpcid(0, instance_npcname("Ebel#3_1") ); + end; +OnTimer31000: + npctalk "Julian: Yes. Go and change into casual clothes."; + end; +OnTimer35000: + npctalk "Ebel: Ebel follows Julian's instruction.", instance_npcname("Ebel#3_1"); + emotion ET_OK; + end; +OnTimer41000: + disablenpc instance_npcname("Ebel#3_1"); + end; +OnTimer42000: + stopnpctimer; + npctalk "Julian: Hmm. Good job. Let us leave the training ground. The gateway is upstairs. Go up the stairs behind me.", instance_npcname("Julian#8_1"); + enablenpc instance_npcname("#wp_out"); + end; + +OnInstanceInit: + 'status_instance = 0; + + 'instance_id = instance_id(); + 'map_swat$ = instance_mapname("1@swat"); + + if (instance_live_info(ILI_NAME) != "Heart Hunter War Base 2") + disablenpc instance_npcname("Julian#4"); + + // warps + disablenpc instance_npcname("#wp_boss"); + disablenpc instance_npcname("#wp_out"); + + // Entrance + disablenpc instance_npcname("Julian#4_1"); + + // Step 1 + disablenpc instance_npcname("#remaining_hunter2_step1"); + disablenpc instance_npcname("#start2_1_1"); + + // Step 2 + disablenpc instance_npcname("Julian#5"); + disablenpc instance_npcname("#start2_2_1"); + disablenpc instance_npcname("#remaining_hunter2_step2"); + + // Step 3 - Maze + disablenpc instance_npcname("#start2_2_2"); + disablenpc instance_npcname("Julian#6"); + disablenpc instance_npcname("SWT_8309#1"); + disablenpc instance_npcname("#hunter_instance_2_maze"); + disablenpc instance_npcname("Pile of gunpowder#4"); + + // Step 4 - Boss + disablenpc instance_npcname("Julian#7"); + disablenpc instance_npcname("Ebel#3"); + disablenpc instance_npcname("Julian#8_0"); + disablenpc instance_npcname("Julian#8"); + disablenpc instance_npcname("#start2_boss"); + disablenpc instance_npcname("#hunter_instance_2_talk"); + disablenpc instance_npcname("#hunter_instance_2_ebel"); + + for ( .@i = 141; .@i <= 152; .@i++ ) + disablenpc instance_npcname( "#tr" + .@i ); + disablenpc instance_npcname("Julian#8_1"); + disablenpc instance_npcname("Ebel#3_1"); + + setcell 'map_swat$,23,222,40,222,cell_walkable,0; + setcell 'map_swat$,22,272,52,272,cell_walkable,0; + end; +} diff --git a/npc/re/instances/MalangdoCulvert.txt b/npc/re/instances/MalangdoCulvert.txt index 2d4e1bf859..fa8bc1a4e2 100644 --- a/npc/re/instances/MalangdoCulvert.txt +++ b/npc/re/instances/MalangdoCulvert.txt @@ -377,7 +377,7 @@ mal_in01,160,34,4 script Missing, the Cleaner 545,{ set in_canal_n,1; close; } - if (countitem(6436) == 0) { + if (rentalcountitem(6436) == 0) { mes "[Missing, the Cleaner]"; mes "You don't look like you have Seagod Protection. I can't open door at the moment!"; close; diff --git a/npc/re/instances/MorseCave.txt b/npc/re/instances/MorseCave.txt index 1ff95d7924..cd43962497 100644 --- a/npc/re/instances/MorseCave.txt +++ b/npc/re/instances/MorseCave.txt @@ -1,10 +1,11 @@ //===== rAthena Script ======================================= //= Morse Cave //===== Description: ========================================= -//= [Walkthrough Conversion] +//= [Official Conversion] //= Morse Cave Instance //===== Changelogs: ========================================== //= 1.0 First version. [Capuche] +//= 1.1 Updated to match official script. [Capuche] //============================================================ moro_cav,61,69,3 script Senior Tracker#a1 4_M_JOB_ASSASSIN,{ @@ -17,6 +18,16 @@ moro_cav,61,69,3 script Senior Tracker#a1 4_M_JOB_ASSASSIN,{ mes "to Morocc's lair."; close; } + if (checkweight(2104,2) == 0) { + mes "Your backpack is too full"; + mes "I can't talk to you!"; + close; + } + if (BaseLevel < 160) { + mes "You need to reach level 160 first"; + mes "to enter the Red Flower!"; + close; + } switch( checkquest(9319,PLAYTIME) ) { case -1: break; @@ -31,10 +42,49 @@ moro_cav,61,69,3 script Senior Tracker#a1 4_M_JOB_ASSASSIN,{ mes "Could you come back tomorrow?"; close; case 2: - break; + mes "[Senior Tracker]"; + mes "I knew you'd return."; + mes "You look well-rested."; + next; + mes "[Senior Tracker]"; + mes "According to my intel,"; + mes "Morocc is hiding out in this place,"; + mes "recovering his strength."; + next; + mes "[Senior Tracker]"; + mes "Fighting Morocc"; + mes "takes more than a few warriors, no matter how strong they are."; + mes "I recommend you join forces with"; + mes "as many comrades as you can find."; + mes "Are you ready to enter the Red Flower"; + mes "where Morocc is believed to be hiding?"; + if (getcharid(1) < 1 || is_party_leader() == false) + close; + next; + if (select( "No.", "Yes." ) == 1) { + mes "[Senior Tracker]"; + mes "Come back"; + mes "if you change your mind."; + close; + } + if (instance_create("Morse's Cave") < 1) { + mes "[Senior Tracker]"; + mes "The entrance to the Red Flower"; + mes "is not open yet."; + mes "Please come back later"; + mes "and try again."; + close; + } + mes "[Senior Tracker]"; + mes "The entrance to the Red Flower"; + mes "has opened."; + mes "It will only stay open for a while."; + mes "You'd better use it"; + mes "while you can."; + close; } - switch( isbegin_quest(9318) ) { - case 0: + .@hunting_9318 = checkquest(9318,HUNTING); + if (.@hunting_9318 == -1) { mes "[Senior Tracker]"; mes "This is our advance base"; mes "to stop Morocc."; @@ -84,8 +134,35 @@ moro_cav,61,69,3 script Senior Tracker#a1 4_M_JOB_ASSASSIN,{ } mes "[Senior Tracker]"; mes "Morocc may not have recovered his full strength, but fighting him still"; - break; - case 1: + mes "takes more than a few warriors, no matter how strong they are."; + mes "I recommend you join forces with"; + mes "as many comrades as you can find."; + mes "Are you ready to enter the Red Flower"; + mes "where Morocc is believed to be hiding?"; + next; + if (select( "No.", "Yes." ) == 1) { + mes "[Senior Tracker]"; + mes "Come back"; + mes "if you change your mind."; + close; + } + if (instance_create("Morse's Cave") < 1) { + mes "[Senior Tracker]"; + mes "The entrance to the Red Flower"; + mes "is not open yet."; + mes "Please come back later"; + mes "and try again."; + close; + } + mes "[Senior Tracker]"; + mes "The entrance to the Red Flower"; + mes "has opened."; + mes "It will only stay open for a while."; + mes "You'd better use it"; + mes "while you can."; + close; + } + else { mes "[Senior Tracker]"; mes "Finally you're back!"; mes "What happened in there?"; @@ -114,45 +191,11 @@ moro_cav,61,69,3 script Senior Tracker#a1 4_M_JOB_ASSASSIN,{ mes "I'll be waiting here."; if (checkquest(9318,HUNTING) == 2) getitem 6684,1; // TokenOfHero - completequest 9318;// Pursuing Hiding Morocc + erasequest 9318;// Pursuing Hiding Morocc setquest 9319;// Pursuing Hiding Morocc Continues + ep14_3_mors01 = 1; close; - case 2: - mes "[Senior Tracker]"; - mes "I knew you'd return."; - mes "You look well-rested."; - next; - mes "[Senior Tracker]"; - mes "According to my intel,"; - mes "Morocc is hiding out in this place,"; - mes "recovering his strength."; - next; - mes "[Senior Tracker]"; - mes "Fighting Morocc"; - break; } - mes "takes more than a few warriors, no matter how strong they are."; - mes "I recommend you join forces with"; - mes "as many comrades as you can find."; - mes "Are you ready to enter the Red Flower"; - mes "where Morocc is believed to be hiding?"; - if (getcharid(1) > 0 && is_party_leader() == true) { - next; - if (select( "No.", "Yes." ) == 1) { - mes "[Senior Tracker]"; - mes "Come back"; - mes "if you change your mind."; - close; - } - mes "[Senior Tracker]"; - mes "The entrance to the Red Flower"; - mes "has opened."; - mes "It will only stay open for a while."; - mes "You'd better use it"; - mes "while you can."; - instance_create("Morse's Cave"); - } - close; } moro_cav,57,69,3 script Red Flower#a1 CLEAR_NPC,{ @@ -165,7 +208,12 @@ moro_cav,57,69,3 script Red Flower#a1 CLEAR_NPC,{ mes "to Morocc's lair."; close; } - if (isbegin_quest(9318) == 1) { + if (BaseLevel < 160) { + mes "You need to reach level 160 first"; + mes "to enter the Red Flower!"; + close; + } + if (isbegin_quest(9318) > 0) { mes "- The Red Flower is closed."; mes "You cannot enter it yet. -"; close; @@ -209,40 +257,170 @@ moro_cav,57,69,3 script Red Flower#a1 CLEAR_NPC,{ end; OnInit: - while(true) { - sleep 15000; - specialeffect 239; - } + initnpctimer; + end; +OnTimer3000: + specialeffect EF_BOTTOM_VO; + end; +OnTimer15000: + initnpctimer; end; } -// Entrance +1@rev,33,117,0 script #Pause Effect RZ1 HIDDEN_WARP_NPC,1,1,{ + end; +OnTouch: + if (getnpctimer(0) > 0) + end; + initnpctimer; + //disablenpc instance_npcname( strnpcinfo(0) ); + hideonnpc instance_npcname( strnpcinfo(0) ); + specialeffect EF_ICEWALL; + end; +OnTimer30000: + specialeffect EF_ICEWALL; + end; +OnTimer60000: + specialeffect EF_ICEWALL; + initnpctimer; + end; +} +1@rev,36,118,0 duplicate(#Pause Effect RZ1) #Pause Effect RZ2 HIDDEN_WARP_NPC,1,1 +1@rev,36,121,0 duplicate(#Pause Effect RZ1) #Pause Effect RZ3 HIDDEN_WARP_NPC,1,1 +1@rev,34,122,0 duplicate(#Pause Effect RZ1) #Pause Effect RZ4 HIDDEN_WARP_NPC,1,1 +1@rev,31,121,0 duplicate(#Pause Effect RZ1) #Pause Effect RZ5 HIDDEN_WARP_NPC,1,1 +1@rev,31,118,0 duplicate(#Pause Effect RZ1) #Pause Effect RZ6 HIDDEN_WARP_NPC,1,1 +1@rev,112,116,0 duplicate(#Pause Effect RZ1) #Pause Effect RZ7 HIDDEN_WARP_NPC,1,1 +1@rev,114,117,0 duplicate(#Pause Effect RZ1) #Pause Effect RZ8 HIDDEN_WARP_NPC,1,1 +1@rev,114,120,0 duplicate(#Pause Effect RZ1) #Pause Effect RZ9 HIDDEN_WARP_NPC,1,1 +1@rev,111,121,0 duplicate(#Pause Effect RZ1) #Pause Effect RZ10 HIDDEN_WARP_NPC,1,1 +1@rev,109,120,0 duplicate(#Pause Effect RZ1) #Pause Effect RZ11 HIDDEN_WARP_NPC,1,1 +1@rev,109,117,0 duplicate(#Pause Effect RZ1) #Pause Effect RZ12 HIDDEN_WARP_NPC,1,1 + +1@rev,31,50,0 duplicate(#Pause Effect RZ1) #Pause Effect RZ1_ HIDDEN_WARP_NPC,1,1 +1@rev,36,49,0 duplicate(#Pause Effect RZ1) #Pause Effect RZ2_ HIDDEN_WARP_NPC,1,1 +1@rev,37,45,0 duplicate(#Pause Effect RZ1) #Pause Effect RZ3_ HIDDEN_WARP_NPC,1,1 +1@rev,30,45,0 duplicate(#Pause Effect RZ1) #Pause Effect RZ4_ HIDDEN_WARP_NPC,1,1 +1@rev,29,47,0 duplicate(#Pause Effect RZ1) #Pause Effect RZ5_ HIDDEN_WARP_NPC,1,1 +1@rev,33,51,0 duplicate(#Pause Effect RZ1) #Pause Effect RZ6_ HIDDEN_WARP_NPC,1,1 +1@rev,38,49,0 duplicate(#Pause Effect RZ1) #Pause Effect RZ7_ HIDDEN_WARP_NPC,1,1 +1@rev,34,44,0 duplicate(#Pause Effect RZ1) #Pause Effect RZ8_ HIDDEN_WARP_NPC,1,1 +1@rev,32,44,0 duplicate(#Pause Effect RZ1) #Pause Effect RZ9_ HIDDEN_WARP_NPC,1,1 +1@rev,29,49,0 duplicate(#Pause Effect RZ1) #Pause Effect RZ10_ HIDDEN_WARP_NPC,1,1 +1@rev,35,51,0 duplicate(#Pause Effect RZ1) #Pause Effect RZ11_ HIDDEN_WARP_NPC,1,1 +1@rev,37,47,0 duplicate(#Pause Effect RZ1) #Pause Effect RZ12_ HIDDEN_WARP_NPC,1,1 + + +// Event A 1@rev,27,181,0 script #RZ Memorial Start HIDDEN_WARP_NPC,4,4,{ end; OnTouch: - // note : party member can also trigger this event disablenpc instance_npcname("#RZ Memorial Start"); - 'party_id = getcharid(1); - 'soul_name$ = strcharinfo(0); // name displayed on soul is defined at entrance - setpcblock PCBLOCK_NPC, true; - sleep2 500; - mapannounce 'map_rev$, "Morocc: Who dares to disrupt my sleep?!", bc_map,0xEBFF; - unittalk getcharid(3), "" + strcharinfo(0) + " : We came to the right place!"; - sleep2 3000; - unittalk getcharid(3), "" + strcharinfo(0) + " : Wait! There's something ahead of us!"; - sleep2 3000; - specialeffect2 EF_LOCKON; - unittalk getcharid(3), "" + strcharinfo(0) + " : Are these hideous monsters Morocc's lackeys?"; - donpcevent instance_npcname("#RZ Event_1") + "::OnStart"; - setpcblock PCBLOCK_NPC, false; + enablenpc instance_npcname("#RZ Event_1"); + .@mob_name$ = "" + strcharinfo(0) + "'s Soul"; + .@label$ = instance_npcname("#RZ Memorial Start") + "::OnSoulDead"; + monster 'map_rev$, 34,120, .@mob_name$, 3007,1, .@label$; // EP14_MORS_DUMMY + monster 'map_rev$,112,118, .@mob_name$, 3007,1, .@label$; + monster 'map_rev$, 34, 48, .@mob_name$, 3007,1, .@label$; + monster 'map_rev$,112, 48, .@mob_name$, 3007,1, .@label$; + end; +OnSoulDead: + end; + +OnInstanceInit: + 'map_rev$ = instance_mapname("1@rev"); + 'event_right = false; + 'event_ended = false; + 'boss_id = 0; + 'monster_id[4] = 0; + 'monster_id[5] = 0; + 'monster_id[6] = 0; + 'monster_id[7] = 0; + + disablenpc instance_npcname("#RZ Event_1"); + disablenpc instance_npcname("#RZ Event_3"); + + disablenpc instance_npcname("Grim Reaper Ankou#RZ Event_2"); + disablenpc instance_npcname("Grim Reaper Ankou#RZ Event_3"); + disablenpc instance_npcname("Grim Reaper Ankou#RZ Event_4"); + disablenpc instance_npcname("Grim Reaper Ankou#RZ Event_5"); + disablenpc instance_npcname("Grim Reaper Ankou#RZ Event_6"); + + disablenpc instance_npcname("#RZ Debuff Recovery_1"); + disablenpc instance_npcname("#RZ Debuff Recovery_2"); + disablenpc instance_npcname("#RZ Debuff Recovery_3"); + disablenpc instance_npcname("#RZ Debuff Recovery_4"); + + for ( .@i = 5; .@i < 18; ++.@i ) + disablenpc instance_npcname("#RZ Move_" + .@i + "a"); + for ( .@i = 1; .@i < 13; ++.@i ) + disablenpc instance_npcname("#RZ Debuff_" + .@i); + + for ( .@i = 1; .@i < 17; ++.@i ) + disablenpc instance_npcname("#RZ Move_" + .@i); + disablenpc instance_npcname("#RZ Move_30"); + disablenpc instance_npcname("#RZ Move_31"); + disablenpc instance_npcname("#RZ Move_32"); + + disablenpc instance_npcname("#Battle_1RZ1"); + disablenpc instance_npcname("#Battle_1RZ2"); + disablenpc instance_npcname("#Battle_2RZ1"); + disablenpc instance_npcname("#Battle_3RZ2"); + disablenpc instance_npcname("#Battle_3RZ3"); + disablenpc instance_npcname("#Battle_3RZ4"); + disablenpc instance_npcname("#Battle_3RZ5"); + disablenpc instance_npcname("#Battle_3RZ6"); + disablenpc instance_npcname("#Battle_3RZ7"); + + disablenpc instance_npcname("Weakened Morocc#RZ1"); + disablenpc instance_npcname("Morocc Necromancer#RZ1"); end; } -// 1@rev,31,181,0 script #RZ Event_1 HIDDEN_WARP_NPC,5,5,{ -1@rev,1,1,0 script #RZ Event_1 HIDDEN_WARP_NPC,{ +1@rev,34,120,0 script #RZ Memorial Effect 1 HIDDEN_WARP_NPC,4,4,{ end; -OnStart: - enablenpc instance_npcname("#RZ Event_1"); +OnInstanceInit: + //disablenpc instance_npcname( strnpcinfo(0) ); + hideonnpc instance_npcname( strnpcinfo(0) ); + initnpctimer; + end; +OnTimer1000: + specialeffect EF_CURSEATTACK; + end; +OnTimer2000: + initnpctimer; + end; +} +1@rev,112,118,0 duplicate(#RZ Memorial Effect 1) #RZ Memorial Effect 2 HIDDEN_WARP_NPC,4,4 +1@rev,34,48,0 duplicate(#RZ Memorial Effect 1) #RZ Memorial Effect 3 HIDDEN_WARP_NPC,4,4 + +1@rev,31,181,0 script #RZ Event_1 HIDDEN_WARP_NPC,5,5,{ + end; +OnTouch: + disablenpc instance_npcname("#RZ Event_1"); + // specialeffect EF_HIT2, AREA, ""; // npc target undefined + mapannounce 'map_rev$, "Morocc: Who dares to disrupt my sleep?!", bc_map,00EBFF; + .@account_id = getcharid(3); + .@name$ = strcharinfo(0); + unittalk .@account_id, "" + .@name$ + " : We came to the right place!"; + setpcblock PCBLOCK_NPC, true; + sleep2 3000; + unittalk .@account_id, "" + .@name$ + " : Wait! There's something ahead of us!"; + sleep2 3000; + setpcblock PCBLOCK_NPC, false; + + // debug in case of reload script + getpartymember getcharid(1), 1, .@char_id; + getpartymember getcharid(1), 2, .@account_id; + + for ( .@i = 0; .@i < $@partymembercount; .@i++ ) { + if (isloggedin(.@account_id[.@i],.@char_id[.@i]) == false) + continue; + if (strcharinfo(3,.@char_id[.@i]) == 'map_rev$) + setpcblock PCBLOCK_MOVE, false, .@account_id[.@i]; + } + + specialeffect2 EF_LOCKON; .@label$ = instance_npcname("#RZ Event_1") + "::OnMobDead"; monster 'map_rev$,38,180,"Morocc's Ghoul",3001,1, .@label$; // EP14_MORS_MOB1 monster 'map_rev$,38,181,"Morocc's Ghoul",3001,1, .@label$; @@ -253,12 +431,19 @@ OnStart: monster 'map_rev$,70,180,"Morocc's Ghoul",3001,1, .@label$; monster 'map_rev$,70,181,"Morocc's Ghoul",3001,1, .@label$; monster 'map_rev$,70,182,"Morocc's Ghoul",3001,1, .@label$; + unittalk .@account_id, "" + .@name$ + " : Are these hideous monsters Morocc's lackeys?"; + initnpctimer; + end; +OnTimer2000: + if (mobcount( 'map_rev$, instance_npcname("#RZ Event_1") + "::OnMobDead" ) < 1) { + stopnpctimer; + donpcevent instance_npcname("Grim Reaper Ankou#RZ Event_2") + "::OnStart"; + } + end; +OnTimer4000: + initnpctimer; end; OnMobDead: - if (mobcount( 'map_rev$, instance_npcname("#RZ Event_1") + "::OnMobDead" ) < 1) { - donpcevent instance_npcname("Grim Reaper Ankou#RZ Event_2") + "::OnStart"; - disablenpc instance_npcname("#RZ Event_1"); - } end; } @@ -266,6 +451,7 @@ OnMobDead: end; OnStart: enablenpc instance_npcname("Grim Reaper Ankou#RZ Event_2"); + enablenpc instance_npcname("#RZ Event_3"); npctalk "Grim Reaper Ankou: *Chuckle* We meet again!"; sleep 3000; npctalk "Grim Reaper Ankou: You shouldn't have come. You're interrupting Lord Morocc from recovering his strength."; @@ -277,33 +463,86 @@ OnStart: npctalk "Grim Reaper Ankou: Lord Morocc is expecting you. Let me take you to him. *Chuckle*"; sleep 3000; disablenpc instance_npcname("Grim Reaper Ankou#RZ Event_2"); - enablenpc instance_npcname("#RZ Event_3"); sleep 3000; - /* Officials scripts enablenpc instance_npcname("#RZ Move_30"); enablenpc instance_npcname("#RZ Move_31"); enablenpc instance_npcname("#RZ Move_32"); - */ - mapwarp 'map_rev$,'map_rev$,103,177; // note: officially players are warped when the next event start - player entering can't access to the current event end; } -// Weakened Morocc Room +// Fail, warp out +1@rev,34,126,4 script Grim Reaper Ankou#RZ Event_3 3029,{ + end; +OnEnd: + .@ankou_3$ = instance_npcname("Grim Reaper Ankou#RZ Event_3"); + .@ankou_4$ = instance_npcname("Grim Reaper Ankou#RZ Event_4"); + enablenpc .@ankou_3$; + enablenpc .@ankou_4$; + npctalk "Grim Reaper Ankou: You're pathetic.", .@ankou_3$; + npctalk "Grim Reaper Ankou: You're pathetic.", .@ankou_4$; + sleep 3000; + npctalk "Grim Reaper Ankou: Weaklings like you aren't enough food for Lord Morocc", .@ankou_3$; + npctalk "Grim Reaper Ankou: Weaklings like you aren't enough food for Lord Morocc", .@ankou_4$; + sleep 3000; + npctalk "Grim Reaper Ankou: to get the energy he needs for a full recovery.", .@ankou_3$; + npctalk "Grim Reaper Ankou: to get the energy he needs for a full recovery.", .@ankou_4; + sleep 3000; + npctalk "Grim Reaper Ankou: I'll give you one chance to leave. NOW!", .@ankou_3$; + npctalk "Grim Reaper Ankou: I'll give you one chance to leave. NOW!", .@ankou_4$; + sleep 3000; + disablenpc .@ankou_3$; + disablenpc .@ankou_4$; + sleep 5000; + enablenpc instance_npcname("#RZ Move_5a"); + enablenpc instance_npcname("#RZ Move_6a"); + enablenpc instance_npcname("#RZ Move_7a"); + enablenpc instance_npcname("#RZ Move_8a"); + enablenpc instance_npcname("#RZ Move_9a"); + enablenpc instance_npcname("#RZ Move_10a"); + enablenpc instance_npcname("#RZ Move_11a"); + enablenpc instance_npcname("#RZ Move_12a"); + end; +} +1@rev,112,126,4 script Grim Reaper Ankou#RZ Event_4 3029,{ end; } + +1@rev,34,55,4 script Grim Reaper Ankou#RZ Event_5 3029,{ + end; +OnEnd: + enablenpc instance_npcname("Grim Reaper Ankou#RZ Event_5"); + npctalk "Grim Reaper Ankou: You're pathetic."; + sleep 3000; + npctalk "Grim Reaper Ankou: Weaklings like you aren't enough food for Lord Morocc"; + sleep 3000; + npctalk "Grim Reaper Ankou: to get the energy he needs for a full recovery."; + sleep 3000; + npctalk "Grim Reaper Ankou: I'll give you one chance to leave. NOW!!"; + sleep 3000; + disablenpc instance_npcname("Grim Reaper Ankou#RZ Event_5"); + sleep 5000; + enablenpc instance_npcname("#RZ Move_13a"); + enablenpc instance_npcname("#RZ Move_14a"); + enablenpc instance_npcname("#RZ Move_15a"); + enablenpc instance_npcname("#RZ Move_16a"); + end; +} + + +// Event B 1@rev,104,176,0 script #RZ Event_3 HIDDEN_WARP_NPC,4,4,{ end; -OnTouch: // note : party member can also trigger this event - setpcblock PCBLOCK_NPC, true; +OnTouch: disablenpc instance_npcname("#RZ Event_3"); enablenpc instance_npcname("Weakened Morocc#RZ1"); unittalk getcharid(3), "" + strcharinfo(0) + " : Finally, here we are, Morocc."; + setpcblock PCBLOCK_NPC, true; sleep2 3000; unittalk getcharid(3), "" + strcharinfo(0) + " : It's been almost too easy to find you,"; sleep2 3000; unittalk getcharid(3), "" + strcharinfo(0) + " : but it doesn't matter; you'll die today!"; sleep2 3000; + setpcblock PCBLOCK_NPC, false; specialeffect2 EF_LOCKON; donpcevent instance_npcname("Weakened Morocc#RZ1") + "::OnTalk1"; - setpcblock PCBLOCK_NPC, false; end; } @@ -325,10 +564,10 @@ OnTalk1: specialeffect EF_VOLCANO; sleep 3000; disablenpc instance_npcname("Weakened Morocc#RZ1"); - donpcevent instance_npcname("Weakened Morocc#control") + "::OnStart"; + initnpctimer; + monster 'map_rev$,111,178,"Weakened Morocc",2998,1, instance_npcname("Weakened Morocc#RZ1") + "::OnMobDead"; // EP14_MORS_EVENT end; OnTalk2: - enablenpc instance_npcname("Weakened Morocc#RZ1"); npctalk "Weakened Morocc: I'm sorry, but I haven't recovered my full strength."; sleep 3000; npctalk "Weakened Morocc: I'll have to leave you to my soldiers for now."; @@ -341,604 +580,353 @@ OnTalk2: sleep 3000; disablenpc instance_npcname("Weakened Morocc#RZ1"); sleep 3000; - /* Officials scripts use WARPNPC enablenpc instance_npcname("#RZ Move_1"); enablenpc instance_npcname("#RZ Move_2"); enablenpc instance_npcname("#RZ Move_3"); enablenpc instance_npcname("#RZ Move_4"); - */ enablenpc instance_npcname("#Battle_1RZ1"); enablenpc instance_npcname("#Battle_1RZ2"); - for ( .@i = 1; .@i <= 12; .@i++ ) - enablenpc instance_npcname( "#Pause Effect RZ" + .@i ); - for ( .@i = 1; .@i <= 8; .@i++ ) - enablenpc instance_npcname( "#RZ Debuff_" + .@i ); - - getpartymember 'party_id, 1, .@char_id; - getpartymember 'party_id, 2, .@account_id; - for ( .@i = 0; .@i < $@partymembercount; .@i++ ) { - if (isloggedin(.@account_id[.@i],.@char_id[.@i]) == false) - continue; - if (strcharinfo(3,.@char_id[.@i]) == 'map_rev$) { - if ((.@count % 2) == 0) // Right - warp 'map_rev$, rand(33,36), rand(117,118), .@char_id[.@i]; - else // Left - warp 'map_rev$, rand(112,114), rand(116,118), .@char_id[.@i]; - .@count++; - } + end; +OnTimer2000: + if (mobcount( 'map_rev$, instance_npcname("Weakened Morocc#RZ1") + "::OnMobDead" ) < 1) { + stopnpctimer; + enablenpc instance_npcname("Weakened Morocc#RZ1"); + donpcevent instance_npcname("Weakened Morocc#RZ1") + "::OnTalk2"; } end; -} - -1@rev,1,1,0 script Weakened Morocc#control HIDDEN_WARP_NPC,{ - end; -OnStart: - enablenpc instance_npcname("Weakened Morocc#control"); - monster 'map_rev$,111,178,"Weakened Morocc",2998,1, instance_npcname("Weakened Morocc#control") + "::OnMobDead"; // EP14_MORS_EVENT +OnTimer4000: + initnpctimer; end; OnMobDead: - donpcevent instance_npcname("Weakened Morocc#RZ1") + "::OnTalk2"; - disablenpc instance_npcname("Weakened Morocc#control"); end; } -1@rev,34,126,4 script Grim Reaper Ankou#RZ Event_3 3029,{ end; } -1@rev,112,126,4 duplicate(Grim Reaper Ankou#RZ Event_3) Grim Reaper Ankou#RZ Event_4 3029 -1@rev,34,55,4 duplicate(Grim Reaper Ankou#RZ Event_3) Grim Reaper Ankou#RZ Event_5 3029 -1@rev,112,48,4 duplicate(Grim Reaper Ankou#RZ Event_3) Grim Reaper Ankou#RZ Event_6 3029 - - -// Battle 1 - waves, event A - left side -// 1@rev,35,119,0 script #Battle_1RZ1 HIDDEN_WARP_NPC,10,10,{ -1@rev,35,119,0 script #Battle_1RZ1 HIDDEN_WARP_NPC,2,2,{ +// Event C1 - left side +1@rev,35,119,0 script #Battle_1RZ1 HIDDEN_WARP_NPC,10,10,{ end; OnTouch: - if ('status_battle[0] != 0) - setpcblock PCBLOCK_MOVE, true; - else { - 'status_battle[0] = 1; - donpcevent instance_npcname("#RZ Memorial Effect 1") + "::OnStart"; - setpcblock PCBLOCK_NPC, true; - mapannounce 'map_rev$, "Morocc: How do you like to be separated from each other and have your bodies and minds bound?", bc_map,0xEBFF; - sleep2 3000; - mapannounce 'map_rev$, "Morocc: You're trespassing! Riff-raff like you have no business in here!", bc_map,0xEBFF; - sleep2 3000; - mapannounce 'map_rev$, "Morocc: Your bodies are mine to control!", bc_map,0xEBFF; - sleep2 3000; - mapannounce 'map_rev$, "Morocc: Your souls are food for my resurrection!", bc_map,0xEBFF; - sleep2 3000; - mapannounce 'map_rev$, "Morocc: My soldiers, tear their bodies asunder and bring their souls to me!", bc_map,0xEBFF; - donpcevent instance_npcname("#morse_cave_wave_1") + "::OnStart"; - setpcblock (PCBLOCK_SKILL|PCBLOCK_USEITEM|PCBLOCK_COMMANDS|PCBLOCK_NPCCLICK), false; - } - end; -} - -// Event B - right side -// 1@rev,112,126,0 script #Battle_1RZ2 HIDDEN_WARP_NPC,10,10 -1@rev,112,116,0 script #Battle_1RZ2 HIDDEN_WARP_NPC,2,2,{ - end; -OnTouch: - setpcblock PCBLOCK_MOVE, true; - if ('status_battle[1] == 0) { - 'status_battle[1] = 1; - donpcevent instance_npcname("#RZ Memorial Effect 2") + "::OnStart"; - } - end; -} - -1@rev,1,1,0 script #morse_cave_wave_1 HIDDEN_WARP_NPC,{ - end; -OnStart: - enablenpc instance_npcname("#morse_cave_wave_1"); - sleep 5000; - callsub( S_Spawn,0 ); - sleep 20000; - callsub( S_Spawn,0 ); - sleep 20000; - callsub( S_Spawn,0 ); - mapannounce 'map_rev$, "Morocc: My soldiers, make them suffer! Feast on their bodies and souls!", bc_map,0xEBFF; - sleep 20000; - callsub( S_Spawn,0 ); - sleep 20000; - callsub( S_Spawn,0 ); - mapannounce 'map_rev$, "Morocc: Not enough. Make them feel terror!", bc_map,0xEBFF; - sleep 20000; - callsub( S_Spawn,0 ); - sleep 20000; - callsub( S_Spawn,0 ); - mapannounce 'map_rev$, "Morocc: Resist me! Fight to the death!", bc_map,0xEBFF; - sleep 20000; - callsub( S_Spawn,0 ); - sleep 15000; - callsub( S_Spawn,1 ); - mapannounce 'map_rev$, "Morocc: Mwa hah hah, I can feel my power returning!", bc_map,0xEBFF; - sleep 10000; - callsub( S_Spawn,2 ); - sleep 12000; - .@count[0] = mobcount( 'map_rev$, instance_npcname("#morse_cave_wave_1") + "::OnMobDead" ); - .@count[1] = mobcount( 'map_rev$, instance_npcname("#morse_cave_wave_1") + "::OnMobDead2" ); - killmonster 'map_rev$, instance_npcname("#morse_cave_wave_1") + "::OnMobDead"; - killmonster 'map_rev$, instance_npcname("#morse_cave_wave_1") + "::OnMobDead2"; disablenpc instance_npcname("#Battle_1RZ1"); - disablenpc instance_npcname("#Battle_1RZ2"); - for ( .@i = 1; .@i <= 12; .@i++ ) - donpcevent instance_npcname( "#Pause Effect RZ" + .@i ) + "::OnStop"; - sleep 3000; - if (.@count[0] > 19 || .@count[1] > 19) { - .@reaper$[0] = instance_npcname("Grim Reaper Ankou#RZ Event_3"); - .@reaper$[1] = instance_npcname("Grim Reaper Ankou#RZ Event_4"); - enablenpc .@reaper$[0]; - enablenpc .@reaper$[1]; - npctalk "You're pathetic.", .@reaper$[0]; - npctalk "You're pathetic.", .@reaper$[1]; - sleep 3000; - npctalk "Weaklings like you aren't enough food for Lord Morocc", .@reaper$[0]; - npctalk "Weaklings like you aren't enough food for Lord Morocc", .@reaper$[1]; - sleep 3000; - npctalk "to get the energy he needs for a full recovery.", .@reaper$[0]; - npctalk "to get the energy he needs for a full recovery.", .@reaper$[1]; - sleep 3000; - npctalk "I'll give you one chance to leave. NOW!", .@reaper$[0]; - npctalk "I'll give you one chance to leave. NOW!", .@reaper$[1]; - sleep 3000; - disablenpc .@reaper$[0]; - disablenpc .@reaper$[1]; - sleep 5000; - /* Officials scripts - enablenpc instance_npcname("#RZ Move_5a");// warp to prontera,97,167 - enablenpc instance_npcname("#RZ Move_6a"); - enablenpc instance_npcname("#RZ Move_7a"); - enablenpc instance_npcname("#RZ Move_8a"); - enablenpc instance_npcname("#RZ Move_9a"); - enablenpc instance_npcname("#RZ Move_10a"); - enablenpc instance_npcname("#RZ Move_11a"); - enablenpc instance_npcname("#RZ Move_12a"); - */ - getpartymember 'party_id, 1, .@char_id; - getpartymember 'party_id, 2, .@account_id; - for ( .@i = 0; .@i < $@partymembercount; .@i++ ) { - if (isloggedin(.@account_id[.@i],.@char_id[.@i]) == false) - continue; - if (strcharinfo(3,.@char_id[.@i]) == 'map_rev$) - setpcblock PCBLOCK_MOVE, false, .@account_id[.@i]; - } - mapwarp 'map_rev$,"prontera",97,167; + disablenpc instance_npcname("#RZ Move_30"); + disablenpc instance_npcname("#RZ Move_31"); + disablenpc instance_npcname("#RZ Move_32"); + specialeffect EF_STORMGUST, AREA, instance_npcname("#RZ Memorial Effect 1"); + mapannounce 'map_rev$, "Morocc: How do you like to be separated from each other and have your bodies and minds bound?", bc_map,0x00EBFF; + setpcblock PCBLOCK_MOVE, true; + sleep2 3000; + mapannounce 'map_rev$, "Morocc: You're trespassing! Riff-raff like you have no business in here!", bc_map,0x00EBFF; + sleep2 3000; + mapannounce 'map_rev$, "Morocc: Your bodies are mine to control!", bc_map,0x00EBFF; + sleep2 3000; + mapannounce 'map_rev$, "Morocc: Your souls are food for my resurrection!", bc_map,0x00EBFF; + sleep2 3000; + setpcblock (PCBLOCK_NPC ^ PCBLOCK_MOVE), false; + mapannounce 'map_rev$, "Morocc: My soldiers, tear their bodies asunder and bring their souls to me!", bc_map,0x00EBFF; + initnpctimer; + end; + +OnTimer4000: + callsub( S_Spawn ); +OnTimer25000: + callsub( S_Spawn ); +OnTimer45000: + if ('event_right == false) + mapannounce 'map_rev$, "Morocc: My soldiers, make them suffer! Feast on their bodies and souls!", bc_map,0x00EBFF; + callsub( S_Spawn ); +OnTimer65000: + callsub( S_Spawn ); +OnTimer85000: + if ('event_right == false) + mapannounce 'map_rev$, "Morocc: Not enough. Make them feel terror!", bc_map,0x00EBFF; + callsub( S_Spawn ); +OnTimer105000: + callsub( S_Spawn ); +OnTimer125000: + if ('event_right == false) + mapannounce 'map_rev$, "Morocc: Resist me! Fight to the death!", bc_map,0x00EBFF; + callsub( S_Spawn ); +OnTimer145000: + callsub( S_Spawn ); +OnTimer160000: + if ('event_right == false) + mapannounce 'map_rev$, "Morocc: Mwa hah hah, I can feel my power returning!", bc_map,0x00EBFF; + monster 'map_rev$,33,111,"Morocc's Archer Skeleton",3003,1, instance_npcname("#Battle_1RZ1") + "::OnMobDead";// EP14_MORS_MOB3 + callsub( S_Spawn ); +OnTimer170000: + monster 'map_rev$,32,128,"Morocc's Archer Skeleton",3003,1, instance_npcname("#Battle_1RZ1") + "::OnMobDead"; + callsub( S_Spawn ); +OnTimer180000: + if (mobcount( 'map_rev$, instance_npcname("#Battle_1RZ1") + "::OnMobDead") > 19) { + stopnpctimer; + stopnpctimer instance_npcname("#Battle_1RZ2"); + donpcevent instance_npcname("Grim Reaper Ankou#RZ Event_3") + "::OnEnd"; } - else { - mapannounce 'map_rev$, "Morocc: You're more resilient than I thought.", bc_map,0xEBFF; - sleep 2000; - mapannounce 'map_rev$, "Morocc: But enough is enough.", bc_map,0xEBFF; - sleep 5000; - /* Officials scripts - enablenpc instance_npcname("#RZ Move_5");// warp to 1@rev,31,50 - enablenpc instance_npcname("#RZ Move_6"); - enablenpc instance_npcname("#RZ Move_7"); - enablenpc instance_npcname("#RZ Move_8"); - enablenpc instance_npcname("#RZ Move_9"); - enablenpc instance_npcname("#RZ Move_10"); - enablenpc instance_npcname("#RZ Move_11"); - enablenpc instance_npcname("#RZ Move_12"); - */ - for ( .@i = 9; .@i <= 15; .@i++ ) - enablenpc instance_npcname( "#RZ Debuff_" + .@i ); - enablenpc instance_npcname("#Battle_2RZ1"); - for ( .@i = 1; .@i <= 12; .@i++ ) - enablenpc instance_npcname( "#Pause Effecto RZ" + .@i ); - warpparty 'map_rev$,31,50, 'party_id, 'map_rev$,1,1; - } - for ( .@i = 1; .@i <= 8; .@i++ ) - disablenpc instance_npcname( "#RZ Debuff_" + .@i ); - disablenpc instance_npcname("#morse_cave_wave_1"); - donpcevent instance_npcname("#RZ Memorial Effect 1") + "::OnStop"; - donpcevent instance_npcname("#RZ Memorial Effect 2") + "::OnStop"; + end; +OnTimer186000: + killmonster 'map_rev$, instance_npcname("#Battle_1RZ1") + "::OnMobDead"; + end; +OnTimer187000: + enablenpc instance_npcname("#Battle_2RZ1"); + mapannounce 'map_rev$, "Morocc: You're more resilient than I thought.", bc_map,0x00EBFF; + sleep 2000; + mapannounce 'map_rev$, "Morocc: But enough is enough.", bc_map,0x00EBFF; + end; +OnTimer193000: + enablenpc instance_npcname("#RZ Move_5"); + enablenpc instance_npcname("#RZ Move_6"); + enablenpc instance_npcname("#RZ Move_7"); + enablenpc instance_npcname("#RZ Move_8"); + enablenpc instance_npcname("#RZ Move_9"); + enablenpc instance_npcname("#RZ Move_10"); + enablenpc instance_npcname("#RZ Move_11"); + enablenpc instance_npcname("#RZ Move_12"); + stopnpctimer; + end; +OnMobDead: end; S_Spawn: - .@additionnal_monster = getarg(0); - .@label$ = instance_npcname("#morse_cave_wave_1") + "::OnMobDead"; + .@label$ = instance_npcname("#Battle_1RZ1") + "::OnMobDead"; monster 'map_rev$,33,128,"Morocc's Ghoul",3001,1, .@label$;// EP14_MORS_MOB1 monster 'map_rev$,42,120,"Morocc's Ghoul",3001,1, .@label$; monster 'map_rev$,34,111,"Morocc's Ghoul",3001,1, .@label$; monster 'map_rev$,25,119,"Morocc's Ghoul",3001,1, .@label$; - if (.@additionnal_monster == 1) - monster 'map_rev$,33,111,"Morocc's Archer Skeleton",3003,1, .@label$;// EP14_MORS_MOB3 - else if (.@additionnal_monster == 2) - monster 'map_rev$,32,128,"Morocc's Archer Skeleton",3003,1, .@label$; - - if ('status_battle[1] == true) { - .@label$ = instance_npcname("#morse_cave_wave_1") + "::OnMobDead2"; - monster 'map_rev$,112,126,"Morocc's Ghoul",3001,1, .@label$;// EP14_MORS_MOB1 - monster 'map_rev$,120,118,"Morocc's Ghoul",3001,1, .@label$; - monster 'map_rev$,112,109,"Morocc's Ghoul",3001,1, .@label$; - monster 'map_rev$,103,117,"Morocc's Ghoul",3001,1, .@label$; - if (.@additionnal_monster == 1) - monster 'map_rev$,103,118,"Morocc's Archer Skeleton",3003,1, .@label$;// EP14_MORS_MOB3 - else if (.@additionnal_monster == 2) - monster 'map_rev$,120,117,"Morocc's Archer Skeleton",3003,1, .@label$; - } - return; - -OnMobDead: -OnMobDead2: end; } -// display icewall every 30s -1@rev,33,117,0 script #Pause Effect RZ1 HIDDEN_WARP_NPC,1,1,{ +// Event C2 - right side +1@rev,112,126,0 script #Battle_1RZ2 HIDDEN_WARP_NPC,10,10,{ end; OnTouch: - if (countstr( strnpcinfo(0), "Effecto" ) == 0) - .@num = atoi( replacestr( strnpcinfo(2), "Pause Effect RZ", "" ) ); - else - .@num = atoi( replacestr( strnpcinfo(2), "Pause Effecto RZ", "" ) ) + 20; - if ('pause_effect[.@num] == 0) { - 'pause_effect[.@num] = 1; - specialeffect EF_ICEWALL; - initnpctimer; - } - setpcblock PCBLOCK_MOVE, true; - if (.@num < 7 && 'status_battle[0] == 0) { - setpcblock PCBLOCK_NPC, true; - 'status_battle[0] = 1; - donpcevent instance_npcname("#RZ Memorial Effect 1") + "::OnStart"; - mapannounce 'map_rev$, "Morocc: How do you like to be separated from each other and have your bodies and minds bound?", bc_map,0xEBFF; - sleep2 3000; - mapannounce 'map_rev$, "Morocc: You're trespassing! Riff-raff like you have no business in here!", bc_map,0xEBFF; - sleep2 3000; - mapannounce 'map_rev$, "Morocc: Your bodies are mine to control!", bc_map,0xEBFF; - sleep2 3000; - mapannounce 'map_rev$, "Morocc: Your souls are food for my resurrection!", bc_map,0xEBFF; - sleep2 3000; - mapannounce 'map_rev$, "Morocc: My soldiers, tear their bodies asunder and bring their souls to me!", bc_map,0xEBFF; - donpcevent instance_npcname("#morse_cave_wave_1") + "::OnStart"; - setpcblock (PCBLOCK_SKILL|PCBLOCK_USEITEM|PCBLOCK_COMMANDS|PCBLOCK_NPCCLICK), false; - } - else if (.@num >= 7 && .@num < 13 && 'status_battle[1] == 0) { - 'status_battle[1] = 1; - donpcevent instance_npcname("#RZ Memorial Effect 2") + "::OnStart"; - } - else if (.@num >= 21 && .@num < 33 && 'status_battle[2] == 0) { - setpcblock PCBLOCK_NPC, true; - 'status_battle[2] = 1; - donpcevent instance_npcname("#RZ Memorial Effect 3") + "::OnStart"; - mapannounce 'map_rev$, "Morocc: This world of mine is evolving.", bc_map,0xEBFF; - sleep2 2000; - mapannounce 'map_rev$, "Morocc: My power is returning!", bc_map,0xEBFF; - sleep2 3000; - mapannounce 'map_rev$, "Morocc: Your bodies and souls are under my command!", bc_map,0xEBFF; - sleep2 3000; - mapannounce 'map_rev$, "Morocc: My soldiers, tear their bodies asunder and bring their souls to me!", bc_map,0xEBFF; - donpcevent instance_npcname("#morse_cave_wave_2") + "::OnStart"; - setpcblock (PCBLOCK_SKILL|PCBLOCK_USEITEM|PCBLOCK_COMMANDS|PCBLOCK_NPCCLICK), false; + disablenpc instance_npcname("#RZ Move_30"); + disablenpc instance_npcname("#RZ Move_31"); + disablenpc instance_npcname("#RZ Move_32"); + disablenpc instance_npcname("#Battle_1RZ2"); + specialeffect EF_STORMGUST, AREA, instance_npcname("#RZ Memorial Effect 2"); + setpcblock PCBLOCK_NPC, true; + sleep2 6000; + 'event_right = true; + setpcblock (PCBLOCK_NPC ^ PCBLOCK_MOVE), false; + initnpctimer; + end; +OnTimer4000: + callsub( S_Spawn ); +OnTimer25000: + mapannounce 'map_rev$, "Morocc: My soldiers, make them suffer! Feast on their bodies and souls!", bc_map,0x00EBFF; + callsub( S_Spawn ); +OnTimer45000: + callsub( S_Spawn ); +OnTimer65000: + mapannounce 'map_rev$, "Morocc: Not enough. Make them feel terror!", bc_map,0x00EBFF; + callsub( S_Spawn ); +OnTimer85000: + callsub( S_Spawn ); +OnTimer105000: + mapannounce 'map_rev$, "Morocc: Resist me! Fight to the death!", bc_map,0x00EBFF; + callsub( S_Spawn ); +OnTimer125000: + callsub( S_Spawn ); +OnTimer145000: + mapannounce 'map_rev$, "Morocc: Mwa hah hah, I can feel my power returning!", bc_map,0x00EBFF; + callsub( S_Spawn ); +OnTimer160000: + monster 'map_rev$,103,118, "Morocc's Archer Skeleton", 3003,1, instance_npcname("#Battle_1RZ2") + "::OnMobDead"; // EP14_MORS_MOB3 + callsub( S_Spawn ); +OnTimer170000: + monster 'map_rev$,120,117, "Morocc's Archer Skeleton", 3003,1, instance_npcname("#Battle_1RZ2") + "::OnMobDead"; + callsub( S_Spawn ); +OnTimer182000: + //if (mobcount( 'map_rev$, instance_npcname("#Battle_1RZ1") + "::OnMobDead") > 19) { // Official script check Battle_1RZ1 + if (mobcount( 'map_rev$, instance_npcname("#Battle_1RZ2") + "::OnMobDead") > 19) { + stopnpctimer; + stopnpctimer instance_npcname("#Battle_1RZ1"); + donpcevent instance_npcname("Grim Reaper Ankou#RZ Event_3") + "::OnEnd"; } end; +OnTimer186000: + enablenpc instance_npcname("#Battle_2RZ1"); + killmonster 'map_rev$, instance_npcname("#Battle_1RZ2") + "::OnMobDead"; + end; +OnTimer194000: + enablenpc instance_npcname("#RZ Move_5"); + enablenpc instance_npcname("#RZ Move_6"); + enablenpc instance_npcname("#RZ Move_7"); + enablenpc instance_npcname("#RZ Move_8"); + enablenpc instance_npcname("#RZ Move_9"); + enablenpc instance_npcname("#RZ Move_10"); + enablenpc instance_npcname("#RZ Move_11"); + enablenpc instance_npcname("#RZ Move_12"); + stopnpctimer; + end; +OnMobDead: + end; + +S_Spawn: + .@label$ = instance_npcname("#Battle_1RZ2") + "::OnMobDead"; + monster 'map_rev$,112,126, "Morocc's Ghoul", 3001,1, .@label$; // EP14_MORS_MOB1 + monster 'map_rev$,120,118, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,112,109, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,103,117, "Morocc's Ghoul", 3001,1, .@label$; + end; +} + +// Event D +1@rev,34,47,0 script #Battle_2RZ1 HIDDEN_WARP_NPC,10,10,{ + end; +OnTouch: + disablenpc instance_npcname("#Battle_2RZ1"); + specialeffect EF_STORMGUST, AREA, instance_npcname("#RZ Memorial Effect 3"); + mapannounce 'map_rev$, "Morocc: This world of mine is evolving.", bc_map,0x00EBFF; + setpcblock PCBLOCK_NPC, true; + sleep2 3000; + mapannounce 'map_rev$, "Morocc: My power is returning!", bc_map,0x00EBFF; + sleep2 3000; + mapannounce 'map_rev$, "Morocc: Your bodies and souls are under my command!", bc_map,0x00EBFF; + sleep2 3000; + setpcblock (PCBLOCK_NPC ^ PCBLOCK_MOVE), false; + mapannounce 'map_rev$, "Morocc: My soldiers, tear their bodies asunder and bring their souls to me!", bc_map,0x00EBFF; + initnpctimer; + end; +OnTimer4000: + .@label$ = callsub(S_Spawn); + monster 'map_rev$,27,53, "Morocc's Archer Skeleton", 3003,1, .@label$; // EP14_MORS_MOB3 + monster 'map_rev$,27,41, "Morocc's Archer Skeleton", 3003,1, .@label$; + mapannounce 'map_rev$, "Morocc: This power! It feels great! Mwah hah hah!", bc_map,0x00EBFF; + end; OnTimer30000: - specialeffect EF_ICEWALL; - initnpctimer; + .@label$ = callsub(S_Spawn); + monster 'map_rev$,40,41, "Morocc's Archer Skeleton", 3003,1, .@label$; + monster 'map_rev$,40,54, "Morocc's Archer Skeleton", 3003,1, .@label$; + mapannounce 'map_rev$, "Morocc: How do you like losing control of your own body? *Chuckle*", bc_map,0x00EBFF; end; -OnStop: +OnTimer55000: + .@label$ = callsub(S_Spawn); + monster 'map_rev$,40,41, "Morocc's Archer Skeleton", 3003,1, .@label$; + monster 'map_rev$,40,54, "Morocc's Archer Skeleton", 3003,1, .@label$; + monster 'map_rev$,27,53, "Morocc's Verit", 3005,1, .@label$; // EP14_MORS_MOB5 + end; +OnTimer80000: + .@label$ = callsub(S_Spawn); + monster 'map_rev$,40,41, "Morocc's Archer Skeleton", 3003,1, .@label$; + monster 'map_rev$,40,54, "Morocc's Archer Skeleton", 3003,1, .@label$; + monster 'map_rev$,27,53, "Morocc's Verit", 3005,1, .@label$; + mapannounce 'map_rev$, "Morocc: More! I need more energy!", bc_map,0x00EBFF; + end; +OnTimer105000: + .@label$ = callsub(S_Spawn); + monster 'map_rev$,40,41, "Morocc's Archer Skeleton", 3003,1, .@label$; + monster 'map_rev$,40,54, "Morocc's Archer Skeleton", 3003,1, .@label$; + monster 'map_rev$,27,53, "Morocc's Verit", 3005,1, .@label$; + mapannounce 'map_rev$, "Morocc: Mwah hah hah! Fear my army! Struggle harder!", bc_map,0x00EBFF; + end; +OnTimer130000: + .@label$ = callsub(S_Spawn); + monster 'map_rev$,40,41, "Morocc's Archer Skeleton", 3003,1, .@label$; + monster 'map_rev$,40,54, "Morocc's Archer Skeleton", 3003,1, .@label$; + monster 'map_rev$,27,53, "Morocc's Verit", 3005,1, .@label$; + end; +OnTimer155000: + .@label$ = callsub(S_Spawn); + monster 'map_rev$,27,53, "Morocc's Archer Skeleton", 3003,1, .@label$; + monster 'map_rev$,27,41, "Morocc's Archer Skeleton", 3003,1, .@label$; + monster 'map_rev$,40,41, "Morocc's Verit", 3005,1, .@label$; + monster 'map_rev$,40,54, "Morocc's Verit", 3005,1, .@label$; + mapannounce 'map_rev$, "Morocc: You're pathetic, struggling to survive!", bc_map,0x00EBFF; + end; +OnTimer170000: + .@label$ = callsub(S_Spawn); + monster 'map_rev$,40,41, "Morocc's Archer Skeleton", 3003,1, .@label$; + monster 'map_rev$,40,54, "Morocc's Archer Skeleton", 3003,1, .@label$; + monster 'map_rev$,27,53, "Morocc's Verit", 3005,1, .@label$; + monster 'map_rev$,27,41, "Morocc's Verit", 3005,1, .@label$; + end; +OnTimer180000: + if (mobcount( 'map_rev$, instance_npcname("#Battle_2RZ1") + "::OnMobDead" ) > 19) { + stopnpctimer; + donpcevent instance_npcname("Grim Reaper Ankou#RZ Event_5") + "::OnEnd"; + } + end; +OnTimer185000: + killmonster 'map_rev$, instance_npcname("#Battle_2RZ1") + "::OnMobDead"; + disablenpc instance_npcname("#RZ Debuff_9"); + disablenpc instance_npcname("#RZ Debuff_10"); + disablenpc instance_npcname("#RZ Debuff_11"); + disablenpc instance_npcname("#RZ Debuff_12"); + end; +OnTimer186000: + mapannounce 'map_rev$, "Morocc: I'm surprised you've lasted this long. Thank you for helping me recover most of my strength.", bc_map,0x00EBFF; + end; +OnTimer190000: + mapannounce 'map_rev$, "Morocc: Good, I feel rejuvenated.", bc_map,0x00EBFF; + end; +OnTimer192500: + enablenpc instance_npcname("#RZ Debuff Recovery_1"); + enablenpc instance_npcname("#RZ Debuff Recovery_2"); + enablenpc instance_npcname("#RZ Debuff Recovery_3"); + enablenpc instance_npcname("#RZ Debuff Recovery_4"); + end; +OnTimer193000: + enablenpc instance_npcname("#RZ Move_13"); + enablenpc instance_npcname("#RZ Move_14"); + enablenpc instance_npcname("#RZ Move_15"); + enablenpc instance_npcname("#RZ Move_16"); stopnpctimer; - disablenpc instance_npcname( strnpcinfo(0) ); - end; -} -1@rev,36,118,0 duplicate(#Pause Effect RZ1) #Pause Effect RZ2 HIDDEN_WARP_NPC,1,1 -1@rev,36,121,0 duplicate(#Pause Effect RZ1) #Pause Effect RZ3 HIDDEN_WARP_NPC,1,1 -1@rev,34,122,0 duplicate(#Pause Effect RZ1) #Pause Effect RZ4 HIDDEN_WARP_NPC,1,1 -1@rev,31,121,0 duplicate(#Pause Effect RZ1) #Pause Effect RZ5 HIDDEN_WARP_NPC,1,1 -1@rev,31,118,0 duplicate(#Pause Effect RZ1) #Pause Effect RZ6 HIDDEN_WARP_NPC,1,1 - -// Event B - right side -1@rev,112,116,0 duplicate(#Pause Effect RZ1) #Pause Effect RZ7 HIDDEN_WARP_NPC,1,1 -1@rev,114,117,0 duplicate(#Pause Effect RZ1) #Pause Effect RZ8 HIDDEN_WARP_NPC,1,1 -1@rev,114,120,0 duplicate(#Pause Effect RZ1) #Pause Effect RZ9 HIDDEN_WARP_NPC,1,1 -1@rev,111,121,0 duplicate(#Pause Effect RZ1) #Pause Effect RZ10 HIDDEN_WARP_NPC,1,1 -1@rev,109,120,0 duplicate(#Pause Effect RZ1) #Pause Effect RZ11 HIDDEN_WARP_NPC,1,1 -1@rev,109,117,0 duplicate(#Pause Effect RZ1) #Pause Effect RZ12 HIDDEN_WARP_NPC,1,1 - -// Battle 2 - waves -1@rev,31,50,0 duplicate(#Pause Effect RZ1) #Pause Effecto RZ1 HIDDEN_WARP_NPC,1,1 -1@rev,36,49,0 duplicate(#Pause Effect RZ1) #Pause Effecto RZ2 HIDDEN_WARP_NPC,1,1 -1@rev,37,45,0 duplicate(#Pause Effect RZ1) #Pause Effecto RZ3 HIDDEN_WARP_NPC,1,1 -1@rev,30,45,0 duplicate(#Pause Effect RZ1) #Pause Effecto RZ4 HIDDEN_WARP_NPC,1,1 -1@rev,29,47,0 duplicate(#Pause Effect RZ1) #Pause Effecto RZ5 HIDDEN_WARP_NPC,1,1 -1@rev,33,51,0 duplicate(#Pause Effect RZ1) #Pause Effecto RZ6 HIDDEN_WARP_NPC,1,1 -1@rev,38,49,0 duplicate(#Pause Effect RZ1) #Pause Effecto RZ7 HIDDEN_WARP_NPC,1,1 -1@rev,34,44,0 duplicate(#Pause Effect RZ1) #Pause Effecto RZ8 HIDDEN_WARP_NPC,1,1 -1@rev,32,44,0 duplicate(#Pause Effect RZ1) #Pause Effecto RZ9 HIDDEN_WARP_NPC,1,1 -1@rev,29,49,0 duplicate(#Pause Effect RZ1) #Pause Effecto RZ10 HIDDEN_WARP_NPC,1,1 -1@rev,35,51,0 duplicate(#Pause Effect RZ1) #Pause Effecto RZ11 HIDDEN_WARP_NPC,1,1 -1@rev,37,47,0 duplicate(#Pause Effect RZ1) #Pause Effecto RZ12 HIDDEN_WARP_NPC,1,1 - -// Event A - left side - debuff -1@rev,33,111,0 script #RZ Debuff_1 HIDDEN_WARP_NPC,12,4,{ - end; -OnTouch: - .@num = atoi( replacestr( strnpcinfo(2), "RZ Debuff_", "" ) ); - setpcblock PCBLOCK_MOVE, true; - if (.@num < 5 && 'status_battle[0] == 0) { - setpcblock PCBLOCK_NPC, true; - 'status_battle[0] = 1; - donpcevent instance_npcname("#RZ Memorial Effect 1") + "::OnStart"; - mapannounce 'map_rev$, "Morocc: How do you like to be separated from each other and have your bodies and minds bound?", bc_map,0xEBFF; - sleep2 3000; - mapannounce 'map_rev$, "Morocc: You're trespassing! Riff-raff like you have no business in here!", bc_map,0xEBFF; - sleep2 3000; - mapannounce 'map_rev$, "Morocc: Your bodies are mine to control!", bc_map,0xEBFF; - sleep2 3000; - mapannounce 'map_rev$, "Morocc: Your souls are food for my resurrection!", bc_map,0xEBFF; - sleep2 3000; - mapannounce 'map_rev$, "Morocc: My soldiers, tear their bodies asunder and bring their souls to me!", bc_map,0xEBFF; - donpcevent instance_npcname("#morse_cave_wave_1") + "::OnStart"; - setpcblock (PCBLOCK_SKILL|PCBLOCK_USEITEM|PCBLOCK_COMMANDS|PCBLOCK_NPCCLICK), false; - } - else if (.@num >= 5 && .@num < 9 && 'status_battle[1] == 0) { - 'status_battle[1] = 1; - donpcevent instance_npcname("#RZ Memorial Effect 2") + "::OnStart"; - } - else if (.@num >= 9 && .@num < 16 && 'status_battle[2] == 0) { - setpcblock PCBLOCK_NPC, true; - 'status_battle[2] = 1; - donpcevent instance_npcname("#RZ Memorial Effect 3") + "::OnStart"; - mapannounce 'map_rev$, "Morocc: This world of mine is evolving.", bc_map,0xEBFF; - sleep2 2000; - mapannounce 'map_rev$, "Morocc: My power is returning!", bc_map,0xEBFF; - sleep2 3000; - mapannounce 'map_rev$, "Morocc: Your bodies and souls are under my command!", bc_map,0xEBFF; - sleep2 3000; - mapannounce 'map_rev$, "Morocc: My soldiers, tear their bodies asunder and bring their souls to me!", bc_map,0xEBFF; - donpcevent instance_npcname("#morse_cave_wave_2") + "::OnStart"; - setpcblock (PCBLOCK_SKILL|PCBLOCK_USEITEM|PCBLOCK_COMMANDS|PCBLOCK_NPCCLICK), false; - } - end; -} -1@rev,42,124,0 duplicate(#RZ Debuff_1) #RZ Debuff_2 HIDDEN_WARP_NPC,4,8 -1@rev,25,124,0 duplicate(#RZ Debuff_1) #RZ Debuff_3 HIDDEN_WARP_NPC,4,8 -1@rev,33,128,0 duplicate(#RZ Debuff_1) #RZ Debuff_4 HIDDEN_WARP_NPC,4,4 - -// Event B - right side - debuff -1@rev,112,110,0 duplicate(#RZ Debuff_1) #RZ Debuff_5 HIDDEN_WARP_NPC,12,4 -1@rev,103,122,0 duplicate(#RZ Debuff_1) #RZ Debuff_6 HIDDEN_WARP_NPC,4,7 -1@rev,120,122,0 duplicate(#RZ Debuff_1) #RZ Debuff_7 HIDDEN_WARP_NPC,4,7 -1@rev,112,126,0 duplicate(#RZ Debuff_1) #RZ Debuff_8 HIDDEN_WARP_NPC,4,3 - -// Battle 2 - waves - debuff -1@rev,32,47,0 duplicate(#RZ Debuff_1) #RZ Debuff_9 HIDDEN_WARP_NPC,1,1 -1@rev,24,48,0 duplicate(#RZ Debuff_1) #RZ Debuff_10 HIDDEN_WARP_NPC,3,5 -1@rev,27,56,0 duplicate(#RZ Debuff_1) #RZ Debuff_11 HIDDEN_WARP_NPC,4,4 -1@rev,43,47,0 duplicate(#RZ Debuff_1) #RZ Debuff_12 HIDDEN_WARP_NPC,3,4 -1@rev,41,56,0 duplicate(#RZ Debuff_1) #RZ Debuff_13 HIDDEN_WARP_NPC,4,4 -1@rev,34,56,0 duplicate(#RZ Debuff_1) #RZ Debuff_14 HIDDEN_WARP_NPC,2,3 -1@rev,34,39,0 duplicate(#RZ Debuff_1) #RZ Debuff_15 HIDDEN_WARP_NPC,12,3 - -// official npcs to block the player from moving -// Event A - left side -// 1@rev,28,125,0 script #RZ Debuff_1 HIDDEN_WARP_NPC,10,10,{ -// 1@rev,28,114,0 script #RZ Debuff_2 HIDDEN_WARP_NPC,10,10,{ -// 1@rev,39,114,0 script #RZ Debuff_3 HIDDEN_WARP_NPC,10,10,{ -// 1@rev,39,125,0 script #RZ Debuff_4 HIDDEN_WARP_NPC,10,10,{ - -// Event B - right side -// 1@rev,106,123,0 script #RZ Debuff_5 HIDDEN_WARP_NPC,10,10,{ -// 1@rev,106,112,0 script #RZ Debuff_6 HIDDEN_WARP_NPC,10,10,{ -// 1@rev,117,112,0 script #RZ Debuff_7 HIDDEN_WARP_NPC,10,10,{ -// 1@rev,117,123,0 script #RZ Debuff_8 HIDDEN_WARP_NPC,10,10,{ - -// Battle 2 - waves -// 1@rev,28,53,0 script #RZ Debuff_9 HIDDEN_WARP_NPC,10,10,{ -// 1@rev,28,42,0 script #RZ Debuff_10 HIDDEN_WARP_NPC,10,10,{ -// 1@rev,39,42,0 script #RZ Debuff_11 HIDDEN_WARP_NPC,10,10,{ -// 1@rev,39,53,0 script #RZ Debuff_12 HIDDEN_WARP_NPC,10,10,{ - -// 1@rev,28,53,0 script #RZ Debuff Recovery_1 HIDDEN_WARP_NPC,10,10,{ -// 1@rev,28,42,0 script #RZ Debuff Recovery_2 HIDDEN_WARP_NPC,10,10,{ -// 1@rev,39,42,0 script #RZ Debuff Recovery_3 HIDDEN_WARP_NPC,10,10,{ -// 1@rev,39,53,0 script #RZ Debuff Recovery_4 HIDDEN_WARP_NPC,10,10,{ - -// Battle 2 - waves -// 1@rev,34,47,0 script #Battle_2RZ1 HIDDEN_WARP_NPC,10,10,{ -1@rev,34,47,0 script #Battle_2RZ1 HIDDEN_WARP_NPC,3,3,{ - end; -OnTouch: - setpcblock PCBLOCK_MOVE, true; - if ('status_battle[2] == 0) { - 'status_battle[2] = 1; - donpcevent instance_npcname("#RZ Memorial Effect 3") + "::OnStart"; - mapannounce 'map_rev$, "Morocc: This world of mine is evolving.", bc_map,0xEBFF; - sleep 2000; - mapannounce 'map_rev$, "Morocc: My power is returning!", bc_map,0xEBFF; - sleep 3000; - mapannounce 'map_rev$, "Morocc: Your bodies and souls are under my command!", bc_map,0xEBFF; - sleep 3000; - mapannounce 'map_rev$, "Morocc: My soldiers, tear their bodies asunder and bring their souls to me!", bc_map,0xEBFF; - donpcevent instance_npcname("#morse_cave_wave_2") + "::OnStart"; - } - end; -} - -1@rev,1,1,0 script #morse_cave_wave_2 HIDDEN_WARP_NPC,{ - end; -OnStart: - enablenpc instance_npcname("#morse_cave_wave_2"); - .@label$ = instance_npcname("#morse_cave_wave_2") + "::OnMobDead"; - sleep 5000; - callsub( S_Spawn ); - monster 'map_rev$,27,53,"Morocc's Archer Skeleton",3003,1, .@label$;// EP14_MORS_MOB3 - monster 'map_rev$,27,41,"Morocc's Archer Skeleton",3003,1, .@label$; - mapannounce 'map_rev$, "Morocc: This power! It feels great! Mwah hah hah!", bc_map,0xEBFF; - sleep 25000; - callsub( S_Spawn ); - monster 'map_rev$,40,41,"Morocc's Archer Skeleton",3003,1, .@label$;// EP14_MORS_MOB3 - monster 'map_rev$,40,54,"Morocc's Archer Skeleton",3003,1, .@label$; - mapannounce 'map_rev$, "Morocc: How do you like losing control of your own body? *Chuckle*", bc_map,0xEBFF; - sleep 25000; - callsub( S_Spawn ); - monster 'map_rev$,40,41,"Morocc's Archer Skeleton",3003,1, .@label$;// EP14_MORS_MOB3 - monster 'map_rev$,40,54,"Morocc's Archer Skeleton",3003,1, .@label$; - monster 'map_rev$,27,53,"Morocc's Verit",3005,1, .@label$;// EP14_MORS_MOB5 - sleep 25000; - callsub( S_Spawn ); - monster 'map_rev$,40,41,"Morocc's Archer Skeleton",3003,1, .@label$;// EP14_MORS_MOB3 - monster 'map_rev$,40,54,"Morocc's Archer Skeleton",3003,1, .@label$; - monster 'map_rev$,27,53,"Morocc's Verit",3005,1, .@label$;// EP14_MORS_MOB5 - mapannounce 'map_rev$, "Morocc: More! I need more energy!", bc_map,0xEBFF; - sleep 25000; - callsub( S_Spawn ); - monster 'map_rev$,40,41,"Morocc's Archer Skeleton",3003,1, .@label$;// EP14_MORS_MOB3 - monster 'map_rev$,40,54,"Morocc's Archer Skeleton",3003,1, .@label$; - monster 'map_rev$,27,53,"Morocc's Verit",3005,1, .@label$;// EP14_MORS_MOB5 - mapannounce 'map_rev$, "Morocc: Mwah hah hah! Fear my army! Struggle harder!", bc_map,0xEBFF; - sleep 25000; - monster 'map_rev$,34,57,"Morocc's Ghoul",3001,1, .@label$;// EP14_MORS_MOB1 - monster 'map_rev$,43,48,"Morocc's Ghoul",3001,1, .@label$; - monster 'map_rev$,33,38,"Morocc's Ghoul",3001,1, .@label$; - monster 'map_rev$,40,41,"Morocc's Archer Skeleton",3003,1, .@label$;// EP14_MORS_MOB3 - monster 'map_rev$,40,54,"Morocc's Archer Skeleton",3003,1, .@label$; - monster 'map_rev$,27,53,"Morocc's Verit",3005,1, .@label$;// EP14_MORS_MOB5 - sleep 25000; - callsub( S_Spawn ); - monster 'map_rev$,27,53,"Morocc's Archer Skeleton",3003,1, .@label$;// EP14_MORS_MOB3 - monster 'map_rev$,27,41,"Morocc's Archer Skeleton",3003,1, .@label$; - monster 'map_rev$,40,41,"Morocc's Verit",3005,1, .@label$;// EP14_MORS_MOB5 - monster 'map_rev$,40,54,"Morocc's Verit",3005,1, .@label$; - mapannounce 'map_rev$, "Morocc: You're pathetic, struggling to survive!", bc_map,0xEBFF; - sleep 15000; - callsub( S_Spawn ); - monster 'map_rev$,40,41,"Morocc's Archer Skeleton",3003,1, .@label$;// EP14_MORS_MOB3 - monster 'map_rev$,40,54,"Morocc's Archer Skeleton",3003,1, .@label$; - monster 'map_rev$,27,53,"Morocc's Verit",3005,1, .@label$;// EP14_MORS_MOB5 - monster 'map_rev$,27,41,"Morocc's Verit",3005,1, .@label$; - sleep 12000; - .@count = mobcount( 'map_rev$, instance_npcname("#morse_cave_wave_2") + "::OnMobDead" ); - killmonster 'map_rev$, instance_npcname("#morse_cave_wave_2") + "::OnMobDead"; - disablenpc instance_npcname("#Battle_2RZ1"); - for ( .@i = 1; .@i <= 12; .@i++ ) - donpcevent instance_npcname( "#Pause Effecto RZ" + .@i ) + "::OnStop"; - sleep 3000; - if (.@count > 19) { - .@reaper$ = instance_npcname("Grim Reaper Ankou#RZ Event_5"); - enablenpc .@reaper$; - npctalk "You're pathetic.", .@reaper$; - sleep 3000; - npctalk "Weaklings like you aren't enough food for Lord Morocc", .@reaper$; - sleep 3000; - npctalk "to get the energy he needs for a full recovery.", .@reaper$; - sleep 3000; - npctalk "I'll give you one chance to leave. NOW!", .@reaper$; - sleep 3000; - disablenpc .@reaper$; - sleep 5000; - /* Officials scripts - enablenpc instance_npcname("#Move_13a");// warp to prontera,97,167 - enablenpc instance_npcname("#Move_14a"); - enablenpc instance_npcname("#Move_15a"); - enablenpc instance_npcname("#Move_16a"); - */ - getpartymember 'party_id, 1, .@char_id; - getpartymember 'party_id, 2, .@account_id; - for ( .@i = 0; .@i < $@partymembercount; .@i++ ) { - if (isloggedin(.@account_id[.@i],.@char_id[.@i]) == false) - continue; - if (strcharinfo(3,.@char_id[.@i]) == 'map_rev$) - setpcblock PCBLOCK_MOVE, false, .@account_id[.@i]; - } - mapwarp 'map_rev$,"prontera",97,167; - } - else { - mapannounce 'map_rev$, "Morocc: I'm surprised you've lasted this long. Thank you for helping me recover most of my strength.", bc_map,0xEBFF; - sleep 4000; - mapannounce 'map_rev$, "Morocc: Good, I feel rejuvenated.", bc_map,0xEBFF; - sleep 3000; - for ( .@i = 9; .@i <= 15; .@i++ ) - disablenpc instance_npcname( "#RZ Debuff_" + .@i ); - getpartymember 'party_id, 1, .@char_id; - getpartymember 'party_id, 2, .@account_id; - for ( .@i = 0; .@i < $@partymembercount; .@i++ ) { - if (isloggedin(.@account_id[.@i],.@char_id[.@i]) == false) - continue; - if (strcharinfo(3,.@char_id[.@i]) == 'map_rev$) - setpcblock PCBLOCK_MOVE, false, .@account_id[.@i]; - } - // enablenpc instance_npcname("#RZ Debuff Recovery_1"); - // enablenpc instance_npcname("#RZ Debuff Recovery_2"); - // enablenpc instance_npcname("#RZ Debuff Recovery_3"); - // enablenpc instance_npcname("#RZ Debuff Recovery_4"); - sleep 1000; - // enablenpc instance_npcname("#RZ Move_13");// warp to 1@rev,104,48 - // enablenpc instance_npcname("#RZ Move_14"); - // enablenpc instance_npcname("#RZ Move_15"); - // enablenpc instance_npcname("#RZ Move_16"); - enablenpc instance_npcname("#Battle_3RZ1"); - mapwarp 'map_rev$,'map_rev$,104,48; - } - disablenpc instance_npcname("#morse_cave_wave_2"); - donpcevent instance_npcname("#RZ Memorial Effect 3") + "::OnStop"; end; S_Spawn: - .@label$ = instance_npcname("#morse_cave_wave_2") + "::OnMobDead"; - monster 'map_rev$,34,57,"Morocc's Ghoul",3001,1, .@label$;// EP14_MORS_MOB1 - monster 'map_rev$,43,48,"Morocc's Ghoul",3001,1, .@label$; - monster 'map_rev$,33,38,"Morocc's Ghoul",3001,1, .@label$; - monster 'map_rev$,24,48,"Morocc's Ghoul",3001,1, .@label$; - return; + .@label$ = instance_npcname("#Battle_2RZ1") + "::OnMobDead"; + monster 'map_rev$,34,57, "Morocc's Ghoul", 3001,1, .@label$; // EP14_MORS_MOB1 + monster 'map_rev$,43,48, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,33,38, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,24,48, "Morocc's Ghoul", 3001,1, .@label$; + return .@label$; OnMobDead: end; } - -// Display EF_CURSEATTACK effect overhead 'Soul' monster -// Event A - left side -1@rev,34,120,0 script #RZ Memorial Effect 1 HIDDEN_WARP_NPC,{ +// Event E - final +1@rev,112,48,4 script Morocc Necromancer#RZ1 4_GHOST_STAND,{ end; -OnStart: - .@npc_name$ = instance_npcname( strnpcinfo(0) ); - enablenpc .@npc_name$; - getmapxy .@map$,.@x,.@y, BL_NPC; - monster 'map_rev$,.@x,.@y,('soul_name$ + "'s Soul"),3007,1, .@npc_name$ + "::OnStop"; // EP14_MORS_DUMMY - initnpctimer; - specialeffect EF_STORMGUST; - specialeffect EF_CURSEATTACK; - end; -OnTimer2000: - specialeffect EF_CURSEATTACK; - initnpctimer; - end; -OnStop: - stopnpctimer; - killmonster 'map_rev$, instance_npcname( strnpcinfo(0) ) + "::OnStop"; - disablenpc instance_npcname( strnpcinfo(0) ); +OnFinal: + .@ankou$ = instance_npcname("Grim Reaper Ankou#RZ Event_6"); + 'event_ended = true; + sleep 3000; + enablenpc .@ankou$; + npctalk "Grim Reaper Ankou: Sigh, Necromancer, why did you have to die so quickly?", .@ankou$; + sleep 3000; + npctalk "Grim Reaper Ankou: Don't be so happy!", .@ankou$; + sleep 3000; + npctalk "Grim Reaper Ankou: Now that Lord Morocc has fully recovered his strength, you're as good as dead!", .@ankou$; + sleep 3000; + npctalk "Grim Reaper Ankou: We'll meet again. *Chuckle*", .@ankou$; + sleep 3000; + disablenpc .@ankou$; + enablenpc instance_npcname("#RZ Move_17a"); + specialeffect EF_THUNDERSTORM, AREA, instance_npcname("#morocc_necromancer_dummy"); + sleep 1000; + specialeffect EF_LORD, AREA, instance_npcname("#morocc_necromancer_dummy"); end; } -// Event B - right side -1@rev,112,118,0 duplicate(#RZ Memorial Effect 1) #RZ Memorial Effect 2 HIDDEN_WARP_NPC +1@rev,112,48,4 script Grim Reaper Ankou#RZ Event_6 3029,{ end; } -// Battle 2 - waves -1@rev,34,48,0 duplicate(#RZ Memorial Effect 1) #RZ Memorial Effect 3 HIDDEN_WARP_NPC +// additionnal npc to display the effect on Morocc Necromancer#RZ1 coordinates without bothered the player +1@rev,112,48,4 script #morocc_necromancer_dummy HIDDEN_WARP_NPC,{ end; } -// official range -// 1@rev,34,120,0 script #RZ Memorial Effect 1 HIDDEN_WARP_NPC,4,4,{ -// 1@rev,112,118,0 duplicate(#RZ Memorial Effect 1) #RZ Memorial Effect 2 HIDDEN_WARP_NPC,4,4 -// 1@rev,34,48,0 duplicate(#RZ Memorial Effect 1) #RZ Memorial Effect 3 HIDDEN_WARP_NPC,4,4 - -// Battle 3 -1@rev,112,48,4 script Morocc Necromancer#RZ1 4_GHOST_STAND,{ end; } 1@rev,104,47,0 script #Battle_3RZ1 HIDDEN_WARP_NPC,5,5,{ end; OnTouch: disablenpc instance_npcname("#Battle_3RZ1"); - setpcblock PCBLOCK_NPC, true; - mapannounce 'map_rev$, "Morocc: I can't let you go unscathed!", bc_map,0xEBFF; + mapannounce 'map_rev$, "Morocc: I can't let you go unscathed!", bc_map,0x00EBFF; sleep2 3000; - mapannounce 'map_rev$, "Morocc: Hah hah, my Necromancer. I'll leave them to you.", bc_map,0xEBFF; + mapannounce 'map_rev$, "Morocc: Hah hah, my Necromancer. I'll leave them to you.", bc_map,0x00EBFF; sleep2 3000; - mapannounce 'map_rev$, "Morocc: My loyal soldier, I'll trust you with their deaths!", bc_map,0xEBFF; + mapannounce 'map_rev$, "Morocc: My loyal soldier, I'll trust you with their deaths!", bc_map,0x00EBFF; sleep2 3000; + killmonster 'map_rev$, instance_npcname("#RZ Memorial Start") + "::OnSoulDead"; .@necromancer$ = instance_npcname("Morocc Necromancer#RZ1"); enablenpc .@necromancer$; sleep2 3000; - specialeffect EF_TWOHANDQUICKEN,AREA, .@necromancer$; + specialeffect EF_TWOHANDQUICKEN, AREA, .@necromancer$; npctalk "Morocc Necromancer: As you wish, My Lord!", .@necromancer$; sleep2 3000; npctalk "Morocc Necromancer: *Chuckle* You still have no idea, do you?", .@necromancer$; @@ -948,21 +936,29 @@ OnTouch: npctalk "Morocc Necromancer: has been converted to healing energy for Lord Morocc the moment you entered this world of his!", .@necromancer$; sleep2 3000; npctalk "Morocc Necromancer: *Chuckle* Your stupidity was a blessing for us. We don't need you anymore. DIE!", .@necromancer$; - specialeffect EF_BEGINSPELL2,AREA, .@necromancer$; + specialeffect EF_BEGINSPELL2, AREA, .@necromancer$; sleep2 3000; disablenpc .@necromancer$; - donpcevent instance_npcname("#morse_cave_3") + "::OnStart"; - setpcblock PCBLOCK_NPC, false; + monster 'map_rev$,112,48, "Morocc Necromancer", 2999,1, instance_npcname("#Battle_3RZ1") + "::OnMobDead"; // EP14_MORS_BOSSA + 'boss_id = $@mobid[0]; + initnpctimer; + end; +OnTimer2000: + if (unitexists('boss_id) == false || mobcount( 'map_rev$, instance_npcname("#Battle_3RZ1") + "::OnMobDead" ) < 1) { + stopnpctimer; + donpcevent instance_npcname("#Battle_3RZ2") + "::OnStart"; + } + end; +OnTimer4000: + initnpctimer; + end; +OnMobDead: end; } -1@rev,1,1,0 script #morse_cave_3 HIDDEN_WARP_NPC,{ +1@rev,106,57,0 script #Battle_3RZ2 HIDDEN_WARP_NPC,{ end; OnStart: - enablenpc instance_npcname("#morse_cave_3"); - monster 'map_rev$,112,48,"Morocc Necromancer",2999,1, instance_npcname("#morse_cave_3") + "::OnMobDead";// EP14_MORS_BOSSA - end; -OnMobDead: .@necromancer$ = instance_npcname("Morocc Necromancer#RZ1"); enablenpc .@necromancer$; sleep 3000; @@ -975,250 +971,488 @@ OnMobDead: npctalk "Morocc Necromancer: *Giggle*", .@necromancer$; sleep 3000; disablenpc .@necromancer$; - monster 'map_rev$,112,48,"Morocc Necromancer",3000,1, instance_npcname("#morse_cave_3") + "::OnMobDead2";// EP14_MORS_BOSSB + monster 'map_rev$,112,48, "Morocc Necromancer", 3000,1, instance_npcname("#Battle_3RZ2") + "::OnMobDead"; // EP14_MORS_BOSSB 'boss_id = $@mobid[0]; - donpcevent instance_npcname("#morse_cave_wave_3") + "::OnStart"; - donpcevent instance_npcname("#morse_cave_boss_talk") + "::OnStart"; - end; -OnMobDead2: - donpcevent instance_npcname("#morse_cave_wave_3") + "::OnStop"; - donpcevent instance_npcname("#morse_cave_boss_talk") + "::OnStop"; - donpcevent instance_npcname("#morse_cave_wave_3_mobs") + "::OnStop"; - sleep 3000; - .@reaper$ = instance_npcname("Grim Reaper Ankou#RZ Event_6"); - enablenpc .@reaper$; - sleep 1000; - npctalk "Grim Reaper Ankou: Sigh, Necromancer, why did you have to die so quickly?", .@reaper$; - sleep 3000; - npctalk "Grim Reaper Ankou: Don't be so happy!", .@reaper$; - sleep 3000; - npctalk "Grim Reaper Ankou: Now that Lord Morocc has fully recovered his strength, you're as good as dead!", .@reaper$; - sleep 3000; - npctalk "Grim Reaper Ankou: We'll meet again. *Chuckle*", .@reaper$; - sleep 2000; - hideonnpc .@reaper$; - enablenpc instance_npcname("#RZ Move_17a"); - specialeffect EF_THUNDERSTORM,AREA, .@reaper$; // officially Morocc Necromancer#RZ1 display the effects but they have the same coordinates - sleep 1000; - specialeffect EF_LORD,AREA, .@reaper$; - specialeffect EF_THUNDERSTORM,AREA, .@reaper$; - sleep 1000; - specialeffect EF_LORD,AREA, .@reaper$; - end; -} - -1@rev,1,1,0 script #morse_cave_wave_3 HIDDEN_WARP_NPC,{ - end; -OnStart: - enablenpc instance_npcname("#morse_cave_wave_3"); + initnpctimer instance_npcname("#Battle_3RZ3"); // init monsters spawn initnpctimer; end; -OnTimer7000: - stopnpctimer; - donpcevent instance_npcname("#morse_cave_wave_3_mobs") + "::OnStart"; - end; -OnStop: - disablenpc instance_npcname("#morse_cave_wave_3"); - stopnpctimer; - end; -} - -1@rev,1,1,0 script #morse_cave_boss_talk HIDDEN_WARP_NPC,{ - end; -OnStart: - initnpctimer; - end; -OnTimer8000: - .@r = rand(4); - if (.@r == 0) - unittalk 'boss_id, "Morocc Necromancer: We the soldiers of Morocc know no mercy!"; - else if (.@r == 1) - unittalk 'boss_id, "Morocc Necromancer: You're doing good so far. *Giggle*"; - else if (.@r == 2) - unittalk 'boss_id, "Morocc Necromancer: I see you're weakening, though."; - else - unittalk 'boss_id, "Morocc Necromancer: Feel the power of his army!"; - initnpctimer; - end; -OnTimer25000: - initnpctimer; - end; -OnStop: - disablenpc instance_npcname("#morse_cave_boss_talk"); - stopnpctimer; - end; -} - -1@rev,1,1,0 script #morse_cave_wave_3_mobs HIDDEN_WARP_NPC,{ - end; -OnStart: - enablenpc instance_npcname("#morse_cave_wave_3_mobs"); - initnpctimer; - - setarray 'coord[0], - 112,57, - 121,47, - 112,38, - 120,54, - 119,40, - 104,40, - 102,48; - 'num_coord = getarraysize('coord) / 2; - end; -OnTimer25000: - for ( .@i = 0; .@i < 'num_coord; .@i++ ) { - .@last = ( 'num_coord - .@i - 1 ) * 2; - .@r = rand( 'num_coord - .@i ) * 2; - setarray .@xy[0], 'coord[.@r], 'coord[.@r+1]; - setarray 'coord[.@r], 'coord[.@last], 'coord[.@last+1]; - setarray 'coord[.@last], .@xy[0], .@xy[1]; +OnTimer1000: + if (mobcount( 'map_rev$, instance_npcname("#Battle_3RZ2") + "::OnMobDead" ) < 1 || unitexists('boss_id) == false) { + donpcevent instance_npcname("#Battle_3RZ3") + "::OnStop"; + donpcevent instance_npcname("Morocc Necromancer#RZ1") + "::OnFinal"; + donpcevent instance_npcname("#Battle_3RZ4") + "::OnStop"; + donpcevent instance_npcname("#Battle_3RZ5") + "::OnStop"; + donpcevent instance_npcname("#Battle_3RZ6") + "::OnStop"; + donpcevent instance_npcname("#Battle_3RZ7") + "::OnStop"; + stopnpctimer; + end; } - .@label$ = instance_npcname("#morse_cave_wave_3_mobs") + "::OnMobDead"; - if (mobcount( 'map_rev$, .@label$ ) < 100) { // stop to 100 mobs for performance - monster 'map_rev$,'coord[0],'coord[1], "Morocc's Ghoul", 3001,1, .@label$; // EP14_MORS_MOB1 - monster 'map_rev$,'coord[2],'coord[3], "Morocc's Ghoul", 3001,1, .@label$; // EP14_MORS_MOB1 - monster 'map_rev$,'coord[4],'coord[5], "Morocc's Ghoul", 3001,1, .@label$; // EP14_MORS_MOB1 - monster 'map_rev$,'coord[6],'coord[7], "Morocc's Osiris", 3002,1, .@label$; // EP14_MORS_MOB2 - monster 'map_rev$,'coord[8],'coord[9], "Morocc's Archer Skeleton", 3003,1, .@label$; // EP14_MORS_MOB3 - monster 'map_rev$,'coord[10],'coord[11], "Morocc's Wraith", 3004,1, .@label$; // EP14_MORS_MOB4 - - if (rand(100) < 20) - monster 'map_rev$,'coord[12],'coord[12], "Morocc's Archer Skeleton", 3003,1, .@label$; // EP14_MORS_MOB3 - else - monster 'map_rev$,'coord[12],'coord[13], "Morocc's Verit", 3005,1, .@label$; // EP14_MORS_MOB5 - - // inaccurate - areamonster 'map_rev$,102,38,121,57, "#Poison", 3008,1, .@label$; // EP14_MORS_HIDDEN + 'timer++; + if ('timer == 30) { + getunitdata 'boss_id, .@data; + if (.@data[UMOB_HP] < 3000000 && .@data[UMOB_HP] > 1) { + .@necromancer$ = instance_npcname("#morocc_necromancer_dummy"); + setunitdata 'boss_id, UMOB_HP, 3000000; + specialeffect EF_HEAL, AREA, .@necromancer$; + specialeffect EF_HEAL2, AREA, .@necromancer$; + specialeffect EF_HEAL4, AREA, .@necromancer$; + specialeffect EF_HEAL3, AREA, .@necromancer$; + unittalk 'boss_id, "Morocc Necromancer: You can't kill me!"; + } + 'timer = 0; } initnpctimer; end; -OnStop: - stopnpctimer; - killmonster 'map_rev$, instance_npcname("#morse_cave_wave_3_mobs") + "::OnMobDead"; - disablenpc instance_npcname("#morse_cave_wave_3_mobs"); - end; OnMobDead: end; } -// 1@rev,106,57,0 script #Battle_3RZ2 HIDDEN_WARP_NPC,{ -// 1@rev,120,54,0 script #Battle_3RZ3 HIDDEN_WARP_NPC,{ -// 1@rev,120,55,0 script #Battle_3RZ4 HIDDEN_WARP_NPC,{ -// 1@rev,120,56,0 script #Battle_3RZ5 HIDDEN_WARP_NPC,{ -// 1@rev,120,57,0 script #Battle_3RZ6 HIDDEN_WARP_NPC,{ -// 1@rev,120,58,0 script #Battle_3RZ7 HIDDEN_WARP_NPC,{ - -1@rev,112,56,3 script #RZ Move_17a PORTAL,{ - mes "Do you want to exit through the portal?"; - next; - if (select( "No.", "Yes." ) == 2) { - mes "- Teleporting... -"; - close2; - warp "moro_cav",59,63; +1@rev,120,54,0 script #Battle_3RZ3 HIDDEN_WARP_NPC,{ + end; +OnStop: + stopnpctimer; + killmonster 'map_rev$, instance_npcname("#Battle_3RZ3") + "::OnMobDead"; + end; +OnTimer4500: + if ('event_ended == true) { + stopnpctimer; end; } end; - -OnInstanceInit: - 'map_rev$ = instance_mapname("1@rev"); - 'status_battle[0] = 0; - 'status_battle[1] = 0; - 'status_battle[2] = 0; - - // Entrance - disablenpc instance_npcname("#RZ Event_1"); - disablenpc instance_npcname("Grim Reaper Ankou#RZ Event_2"); - - // Weakened Morocc - disablenpc instance_npcname("#RZ Event_3"); - disablenpc instance_npcname("Weakened Morocc#RZ1"); - disablenpc instance_npcname("Weakened Morocc#control"); - - // Battle 1 - disablenpc instance_npcname("Grim Reaper Ankou#RZ Event_3"); - disablenpc instance_npcname("Grim Reaper Ankou#RZ Event_4"); - disablenpc instance_npcname("#Battle_1RZ1"); - disablenpc instance_npcname("#Battle_1RZ2"); - disablenpc instance_npcname("#RZ Memorial Effect 1"); - disablenpc instance_npcname("#RZ Memorial Effect 2"); - disablenpc instance_npcname("#morse_cave_wave_1"); - for ( .@i = 1; .@i <= 12; .@i++ ) - disablenpc instance_npcname( "#Pause Effect RZ" + .@i ); - - // Battle 2 - disablenpc instance_npcname("Grim Reaper Ankou#RZ Event_5"); - disablenpc instance_npcname("#RZ Memorial Effect 3"); - disablenpc instance_npcname("#morse_cave_wave_2"); - disablenpc instance_npcname("#Battle_2RZ1"); - for ( .@i = 1; .@i <= 12; .@i++ ) - disablenpc instance_npcname( "#Pause Effecto RZ" + .@i ); - - // Battle 3 - disablenpc instance_npcname("#morse_cave_3"); - disablenpc instance_npcname("#morse_cave_wave_3"); - disablenpc instance_npcname("Grim Reaper Ankou#RZ Event_6"); - disablenpc instance_npcname("#Battle_3RZ1"); - disablenpc instance_npcname("Morocc Necromancer#RZ1"); - disablenpc instance_npcname("#RZ Move_17a"); - - // Debuff - Battle 1 & 2 - for ( .@i = 1; .@i <= 15; .@i++ ) - disablenpc instance_npcname( "#RZ Debuff_" + .@i ); +OnTimer7000: + if ('event_ended == true) { + stopnpctimer; + end; + } + .@count = mobcount( 'map_rev$, instance_npcname("#Battle_3RZ3") + "::OnMobDead" ); + if (.@count > 39) { + if (unitexists('boss_id) == true) + unittalk 'boss_id, "Morocc Necromancer: You are surrounded by a lot! It's already in the middle of it! Can't escape! Hey!"; + end; + } + donpcevent instance_npcname("#Battle_3RZ4") + "::OnStop"; + donpcevent instance_npcname("#Battle_3RZ5") + "::OnStop"; + donpcevent instance_npcname("#Battle_3RZ6") + "::OnStop"; + donpcevent instance_npcname("#Battle_3RZ7") + "::OnStop"; + .@label$ = instance_npcname("#Battle_3RZ3") + "::OnMobDead"; + if (.@count < 10) { + .@wRand = rand(1,100); + if (.@wRand < 11) { + .@string$ = "Morocc Necromancer: We the soldiers of Morocc know no mercy!"; + monster 'map_rev$,121,47, "Morocc's Ghoul", 3001,1, .@label$; // EP14_MORS_MOB1 + monster 'map_rev$,112,38, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,102,48, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,120,54, "Morocc's Archer Skeleton", 3003,1, .@label$; // EP14_MORS_MOB3 + monster 'map_rev$,119,40, "Morocc's Verit", 3005,1, .@label$; // EP14_MORS_MOB5 + monster 'map_rev$,104,40, "Morocc's Wraith", 3004,1, .@label$; // EP14_MORS_MOB4 + donpcevent instance_npcname("#Battle_3RZ4") + "::OnStart"; + } + else if (.@wRand < 21) { + .@string$ = "Morocc Necromancer: You're doing good so far. *Giggle*"; + monster 'map_rev$,112,57, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,112,38, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,102,48, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,120,54, "Morocc's Archer Skeleton", 3003,1, .@label$; + monster 'map_rev$,119,40, "Morocc's Verit", 3005,1, .@label$; + monster 'map_rev$,104,40, "Morocc's Wraith", 3004,1, .@label$; + donpcevent instance_npcname("#Battle_3RZ5") + "::OnStart"; + } + else if (.@wRand < 31) { + .@string$ = "Morocc Necromancer: I see you're weakening, though."; + monster 'map_rev$,112,57, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,121,47, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,102,48, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,120,54, "Morocc's Archer Skeleton", 3003,1, .@label$; + monster 'map_rev$,119,40, "Morocc's Verit", 3005,1, .@label$; + monster 'map_rev$,104,40, "Morocc's Wraith", 3004,1, .@label$; + donpcevent instance_npcname("#Battle_3RZ6") + "::OnStart"; + } + else if (.@wRand < 41) { + .@string$ = "Morocc Necromancer: Feel the power of his army!"; + monster 'map_rev$,112,57, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,121,47, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,112,38, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,120,54, "Morocc's Archer Skeleton", 3003,1, .@label$; + monster 'map_rev$,119,40, "Morocc's Verit", 3005,1, .@label$; + monster 'map_rev$,104,40, "Morocc's Wraith", 3004,1, .@label$; + donpcevent instance_npcname("#Battle_3RZ7") + "::OnStart"; + } + else if (.@wRand < 51) { + .@string$ = "Morocc Necromancer: Feel the power of his army!"; + monster 'map_rev$,121,47, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,112,38, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,102,48, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,120,54, "Morocc's Archer Skeleton", 3003,1, .@label$; + monster 'map_rev$,119,40, "Morocc's Archer Skeleton", 3003,1, .@label$; + monster 'map_rev$,104,40, "Morocc's Wraith", 3004,1, .@label$; + donpcevent instance_npcname("#Battle_3RZ4") + "::OnStart"; + } + else if (.@wRand < 61) { + .@string$ = "Morocc Necromancer: I see you're weakening, though."; + monster 'map_rev$,121,47, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,112,38, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,102,48, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,120,54, "Morocc's Archer Skeleton", 3003,1, .@label$; + monster 'map_rev$,119,40, "Morocc's Wraith", 3004,1, .@label$; + monster 'map_rev$,104,40, "Morocc's Verit", 3005,1, .@label$; + donpcevent instance_npcname("#Battle_3RZ4") + "::OnStart"; + } + else if (.@wRand < 71) { + .@string$ = "Morocc Necromancer: You're doing good so far. *Giggle*"; + monster 'map_rev$,112,57, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,112,38, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,102,48, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,120,54, "Morocc's Archer Skeleton", 3003,1, .@label$; + monster 'map_rev$,119,40, "Morocc's Wraith", 3004,1, .@label$; + monster 'map_rev$,104,40, "Morocc's Verit", 3005,1, .@label$; + donpcevent instance_npcname("#Battle_3RZ5") + "::OnStart"; + } + else if (.@wRand < 81) { + .@string$ = "Morocc Necromancer: We the soldiers of Morocc know no mercy!"; + monster 'map_rev$,112,57, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,121,47, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,102,48, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,120,54, "Morocc's Wraith", 3004,1, .@label$; + monster 'map_rev$,119,40, "Morocc's Archer Skeleton", 3003,1, .@label$; + monster 'map_rev$,104,40, "Morocc's Verit", 3005,1, .@label$; + donpcevent instance_npcname("#Battle_3RZ6") + "::OnStart"; + } + else if (.@wRand < 91) { + .@string$ = "Morocc Necromancer: Feel the power of his army!"; + monster 'map_rev$,112,57, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,121,47, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,112,38, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,120,54, "Morocc's Verit", 3005,1, .@label$; + monster 'map_rev$,119,40, "Morocc's Verit", 3005,1, .@label$; + monster 'map_rev$,104,40, "Morocc's Wraith", 3004,1, .@label$; + donpcevent instance_npcname("#Battle_3RZ7") + "::OnStart"; + } + else if (.@wRand < 101) { + .@string$ = "Morocc Necromancer: I see you're weakening, though."; + monster 'map_rev$,121,47, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,112,38, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,102,48, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,120,54, "Morocc's Archer Skeleton", 3003,1, .@label$; + monster 'map_rev$,119,40, "Morocc's Archer Skeleton", 3003,1, .@label$; + monster 'map_rev$,104,40, "Morocc's Wraith", 3004,1, .@label$; + donpcevent instance_npcname("#Battle_3RZ4") + "::OnStart"; + } + } + else if (.@count < 15) { + .@wRand = rand(1,60); + if (.@wRand < 11) { + monster 'map_rev$,102,48, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,120,54, "Morocc's Archer Skeleton", 3003,1, .@label$; + monster 'map_rev$,119,40, "Morocc's Verit", 3005,1, .@label$; + monster 'map_rev$,104,40, "Morocc's Wraith", 3004,1, .@label$; + donpcevent instance_npcname("#Battle_3RZ4") + "::OnStart"; + donpcevent instance_npcname("#Battle_3RZ5") + "::OnStart"; + .@string$ = "Morocc Necromancer: Go to hell! Send them to hell!"; + } + else if (.@wRand < 21) { + monster 'map_rev$,102,48, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,120,54, "Morocc's Verit", 3005,1, .@label$; + monster 'map_rev$,119,40, "Morocc's Archer Skeleton", 3003,1, .@label$; + monster 'map_rev$,104,40, "Morocc's Wraith", 3004,1, .@label$; + donpcevent instance_npcname("#Battle_3RZ4") + "::OnStart"; + donpcevent instance_npcname("#Battle_3RZ6") + "::OnStart"; + .@string$ = "Morocc Necromancer: Morocc's army is not afraid!"; + } + else if (.@wRand < 31) { + monster 'map_rev$,112,38, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,120,54, "Morocc's Wraith", 3004,1, .@label$; + monster 'map_rev$,119,40, "Morocc's Verit", 3005,1, .@label$; + monster 'map_rev$,104,40, "Morocc's Archer Skeleton", 3003,1, .@label$; + donpcevent instance_npcname("#Battle_3RZ4") + "::OnStart"; + donpcevent instance_npcname("#Battle_3RZ7") + "::OnStart"; + .@string$ = "Morocc Necromancer: My loyal men are coming! Come over!"; + } + else if (.@wRand < 41) { + monster 'map_rev$,102,48, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,120,54, "Morocc's Archer Skeleton", 3003,1, .@label$; + monster 'map_rev$,119,40, "Morocc's Verit", 3005,1, .@label$; + monster 'map_rev$,104,40, "Morocc's Wraith", 3004,1, .@label$; + donpcevent instance_npcname("#Battle_3RZ5") + "::OnStart"; + donpcevent instance_npcname("#Battle_3RZ6") + "::OnStart"; + .@string$ = "Morocc Necromancer: For Morocc!!"; + } + else if (.@wRand < 51) { + monster 'map_rev$,112,57, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,120,54, "Morocc's Verit", 3005,1, .@label$; + monster 'map_rev$,119,40, "Morocc's Archer Skeleton", 3003,1, .@label$; + monster 'map_rev$,104,40, "Morocc's Wraith", 3004,1, .@label$; + donpcevent instance_npcname("#Battle_3RZ5") + "::OnStart"; + donpcevent instance_npcname("#Battle_3RZ7") + "::OnStart"; + .@string$ = "Morocc Necromancer: For Morocc!!"; + } + else { + monster 'map_rev$,121,47, "Morocc's Ghoul", 3001,1, .@label$; + monster 'map_rev$,120,54, "Morocc's Wraith", 3004,1, .@label$; + monster 'map_rev$,119,40, "Morocc's Verit", 3005,1, .@label$; + monster 'map_rev$,104,40, "Morocc's Archer Skeleton", 3003,1, .@label$; + donpcevent instance_npcname("#Battle_3RZ6") + "::OnStart"; + donpcevent instance_npcname("#Battle_3RZ7") + "::OnStart"; + .@string$ = "Morocc Necromancer: My loyal men are coming! Come over!"; + } + } + else if (.@count < 20) { + .@wRand = rand(1,40); + monster 'map_rev$,102,48, "Morocc's Ghoul", 3001,1, .@label$; + if (.@wRand < 11) { + monster 'map_rev$,120,54, "Morroc's Pumpkin Soul", 3006,1, .@label$; + donpcevent instance_npcname("#Battle_3RZ6") + "::OnStart"; + .@string$ = "Morocc Necromancer: You are alive and can't go back!"; + } + else if (.@wRand < 21) { + monster 'map_rev$,119,40, "Morroc's Pumpkin Soul", 3006,1, .@label$; + donpcevent instance_npcname("#Battle_3RZ7") + "::OnStart"; + .@string$ = "Morocc Necromancer: You are alive and can't go back!"; + } + else if (.@wRand < 31) { + monster 'map_rev$,104,40, "Morroc's Pumpkin Soul", 3006,1, .@label$; + donpcevent instance_npcname("#Battle_3RZ7") + "::OnStart"; + .@string$ = "Morocc Necromancer: You are gradually entering death!"; + } + else { + monster 'map_rev$,104,54, "Morroc's Pumpkin Soul", 3006,1, .@label$; + donpcevent instance_npcname("#Battle_3RZ7") + "::OnStart"; + .@string$ = "Morocc Necromancer: Let me pray for your impending death!"; + } + } + else { + .@wRand = rand(1,100); + if (.@wRand < 21) { + monster 'map_rev$,120,54, "Morocc's Wraith", 3004,1, .@label$; + monster 'map_rev$,104,40, "Morocc's Wraith", 3004,1, .@label$; + if (.@wRand < 11) + .@string$ = "Morocc Necromancer: You are no different from the walking dead!"; + else + .@string$ = "Morocc Necromancer: Can hold you up now and you are lucky!"; + } + else if (.@wRand < 31) { + monster 'map_rev$,120,54, "Morocc's Wraith", 3004,1, .@label$; + monster 'map_rev$,119,40, "Morocc's Wraith", 3004,1, .@label$; + .@string$ = "Morocc Necromancer: The result is only this level!"; + } + else if (.@wRand < 51) { + monster 'map_rev$,119,40, "Morocc's Wraith", 3004,1, .@label$; + monster 'map_rev$,104,40, "Morocc's Wraith", 3004,1, .@label$; + .@string$ = "Morocc Necromancer: Even I can't cope with it and dare to fight against Morocc!"; + } + else { + monster 'map_rev$,119,40, "Morroc's Pumpkin Soul", 3006,1, .@label$; // EP14_MORS_MOB6 + monster 'map_rev$,104,40, "Morocc's Wraith", 3004,1, .@label$; + monster 'map_rev$,104,54, "Morocc's Wraith", 3004,1, .@label$; + if (.@wRand < 61) + .@string$ = "Morocc Necromancer: The result is only this level!"; + else + .@string$ = "Morocc Necromancer: Can hold you up now and you are lucky!"; + } + } + if (unitexists('boss_id) == true) + unittalk 'boss_id, .@string$; + end; +OnTimer24000: +OnTimer24500: + if ('event_ended == true) + stopnpctimer; + end; +OnTimer25000: + if ('event_ended == true) { + stopnpctimer; + end; + } + initnpctimer; + end; +OnMobDead: end; } -/* -// Original warps +1@rev,120,55,0 script #Battle_3RZ4 HIDDEN_WARP_NPC,{ + end; +OnStart: + sscanf( strnpcinfo(2), "Battle_3RZ%d", .@num ); + if (.@num == 4) setarray .@xy[0],112,57; + else if (.@num == 5) setarray .@xy[0],121,47; + else if (.@num == 6) setarray .@xy[0],112,38; + else setarray .@xy[0],102,48; + monster 'map_rev$, .@xy[0], .@xy[1], "Morocc's Osiris", 3002,1, instance_npcname( strnpcinfo(0) ) + "::OnMobDead"; // EP14_MORS_MOB2 + 'monster_id[.@num] = $mobid[0]; + initnpctimer; + end; +OnStop: + stopnpctimer; + killmonster 'map_rev$, instance_npcname( strnpcinfo(0) ) + "::OnMobDead"; + end; +OnTimer4500: + callsub S_Spawn; + end; +OnTimer9000: + callsub S_Spawn; + initnpctimer; + end; +OnMobDead: + end; +S_Spawn: + if ('event_ended == true) { + donpcevent instance_npcname( strnpcinfo(0) ) + "::OnStop"; + end; + } + sscanf( strnpcinfo(2), "Battle_3RZ%d", .@num ); + if (unitexists('monster_id[.@num]) == true && mobcount( 'map_rev$, instance_npcname( strnpcinfo(0) ) + "::OnMobDead" ) > 0) { + getunitdata 'monster_id[.@num], .@data; + monster 'map_rev$, .@data[UMOB_X], .@data[UMOB_Y], "#Poison", 3008,1, instance_npcname( strnpcinfo(0) ) + "::OnMobDead"; // EP14_MORS_HIDDEN + } + return; +} +1@rev,120,56,0 duplicate(#Battle_3RZ4) #Battle_3RZ5 HIDDEN_WARP_NPC +1@rev,120,57,0 duplicate(#Battle_3RZ4) #Battle_3RZ6 HIDDEN_WARP_NPC +1@rev,120,58,0 duplicate(#Battle_3RZ4) #Battle_3RZ7 HIDDEN_WARP_NPC + + +// Warps // Entrance -> Weakened Morocc 1@rev,63,181,0 warp2 #RZ Move_30 10,10,1@rev,103,177 1@rev,47,181,0 warp2 #RZ Move_31 10,10,1@rev,103,177 1@rev,31,181,0 warp2 #RZ Move_32 10,10,1@rev,103,177 -// Weakened Morocc -> Battle Wave 1a -1@rev,106,172,0 warp2 #RZ Move_1 10,10,1@rev,33,117 -1@rev,106,172,0 warp2 #RZ Move_2 10,10,1@rev,33,117 -1@rev,117,172,0 warp2 #RZ Move_3 10,10,1@rev,33,117 -1@rev,117,183,0 warp2 #RZ Move_4 10,10,1@rev,33,117 +1@rev,106,183,0 script #RZ Move_1 WARPNPC,10,10,{ + end; +OnTouch: + if (is_party_leader() == false) + end; + sscanf( strnpcinfo(2), "RZ Move_%d", .@num ); -// Weakened Morocc -> Battle Wave 1b -1@rev,106,172,0 warp2 #RZ Move_1 10,10,1@rev,112,116 -1@rev,106,172,0 warp2 #RZ Move_2 10,10,1@rev,112,116 -1@rev,117,172,0 warp2 #RZ Move_3 10,10,1@rev,112,116 -1@rev,117,183,0 warp2 #RZ Move_4 10,10,1@rev,112,116 + if (.@num < 5) { + setarray .@x[0], 33, 112, 36, 114, 36, 114, 34, 111, 31, 109, 31, 109; + setarray .@y[0], 117, 116, 118, 117, 121, 120, 122, 121, 121, 120, 118, 117; + } + else if (.@num < 13) { + setarray .@x[0], 31, 36, 37, 30, 29, 33, 38, 34, 32, 29, 35, 37; + setarray .@y[0], 50, 49, 45, 45, 47, 51, 49, 44, 44, 49, 51, 47; + } + else { + setarray .@x[0], 104, 104, 104, 104, 103, 103, 103, 103, 102, 102, 102, 102; + setarray .@y[0], 48, 47, 46, 49, 49, 48, 47, 46, 46, 47, 48, 49; + } + .@size = getarraysize(.@x); -// Battle Wave 1a -> Battle Wave 2 -1@rev,28,125,0 warp2 #RZ Move_5 10,10,1@rev,31,50 -1@rev,28,114,0 warp2 #RZ Move_6 10,10,1@rev,31,50 -1@rev,39,114,0 warp2 #RZ Move_7 10,10,1@rev,31,50 -1@rev,39,125,0 warp2 #RZ Move_8 10,10,1@rev,31,50 + getpartymember getcharid(1), 1, .@char_id; + getpartymember getcharid(1), 2, .@account_id; -// Battle Wave 1a -> Prontera -1@rev,28,125,0 warp2 #RZ Move_5a 10,10,prontera,97,167 -1@rev,28,114,0 warp2 #RZ Move_6a 10,10,prontera,97,167 -1@rev,39,114,0 warp2 #RZ Move_7a 10,10,prontera,97,167 -1@rev,39,125,0 warp2 #RZ Move_8a 10,10,prontera,97,167 + for ( .@i = 0; .@i < $@partymembercount; .@i++ ) { + if (isloggedin(.@account_id[.@i],.@char_id[.@i]) == false) + continue; + if (strcharinfo(3,.@char_id[.@i]) == 'map_rev$) { + .@n = (.@index % .@size); + warp 'map_rev$, .@x[.@n], .@y[.@n], .@char_id[.@i]; + } + .@index++; + } + end; +} +1@rev,106,172,0 duplicate(#RZ Move_1) #RZ Move_2 WARPNPC,10,10 +1@rev,117,172,0 duplicate(#RZ Move_1) #RZ Move_3 WARPNPC,10,10 +1@rev,117,183,0 duplicate(#RZ Move_1) #RZ Move_4 WARPNPC,10,10 +1@rev,28,125,0 duplicate(#RZ Move_1) #RZ Move_5 WARPNPC,10,10 +1@rev,28,114,0 duplicate(#RZ Move_1) #RZ Move_6 WARPNPC,10,10 +1@rev,39,114,0 duplicate(#RZ Move_1) #RZ Move_7 WARPNPC,10,10 +1@rev,39,125,0 duplicate(#RZ Move_1) #RZ Move_8 WARPNPC,10,10 +1@rev,106,123,0 duplicate(#RZ Move_1) #RZ Move_9 WARPNPC,10,10 +1@rev,106,112,0 duplicate(#RZ Move_1) #RZ Move_10 WARPNPC,10,10 +1@rev,117,112,0 duplicate(#RZ Move_1) #RZ Move_11 WARPNPC,10,10 +1@rev,117,123,0 duplicate(#RZ Move_1) #RZ Move_12 WARPNPC,10,10 +1@rev,28,53,0 duplicate(#RZ Move_1) #RZ Move_13 WARPNPC,10,10 +1@rev,28,42,0 duplicate(#RZ Move_1) #RZ Move_14 WARPNPC,10,10 +1@rev,39,42,0 duplicate(#RZ Move_1) #RZ Move_15 WARPNPC,10,10 +1@rev,39,53,0 duplicate(#RZ Move_1) #RZ Move_16 WARPNPC,10,10 -// Battle Wave 1b -> Battle Wave 2 -1@rev,106,123,0 warp2 #RZ Move_9 10,10,1@rev,31,50 -1@rev,106,112,0 warp2 #RZ Move_10 10,10,1@rev,31,50 -1@rev,117,112,0 warp2 #RZ Move_11 10,10,1@rev,31,50 -1@rev,117,123,0 warp2 #RZ Move_12 10,10,1@rev,31,50 +1@rev,28,125,0 script #RZ Move_5a WARPNPC,10,10,{ + end; +OnTouch: + setpcblock PCBLOCK_MOVE, false; + warp "prontera",97,167; + end; +} +1@rev,28,114,0 duplicate(#RZ Move_5a) #RZ Move_6a WARPNPC,10,10 +1@rev,39,114,0 duplicate(#RZ Move_5a) #RZ Move_7a WARPNPC,10,10 +1@rev,39,125,0 duplicate(#RZ Move_5a) #RZ Move_8a WARPNPC,10,10 +1@rev,106,123,0 duplicate(#RZ Move_5a) #RZ Move_9a WARPNPC,10,10 +1@rev,106,112,0 duplicate(#RZ Move_5a) #RZ Move_10a WARPNPC,10,10 +1@rev,117,112,0 duplicate(#RZ Move_5a) #RZ Move_11a WARPNPC,10,10 +1@rev,117,123,0 duplicate(#RZ Move_5a) #RZ Move_12a WARPNPC,10,10 +1@rev,28,53,0 duplicate(#RZ Move_5a) #RZ Move_13a WARPNPC,10,10 +1@rev,28,42,0 duplicate(#RZ Move_5a) #RZ Move_14a WARPNPC,10,10 +1@rev,39,42,0 duplicate(#RZ Move_5a) #RZ Move_15a WARPNPC,10,10 +1@rev,39,53,0 duplicate(#RZ Move_5a) #RZ Move_16a WARPNPC,10,10 -// Battle Wave 1b -> Prontera -1@rev,106,123,0 warp2 #RZ Move_9a 10,10,prontera,97,167 -1@rev,106,112,0 warp2 #RZ Move_10a 10,10,prontera,97,167 -1@rev,117,112,0 warp2 #RZ Move_11a 10,10,prontera,97,167 -1@rev,117,123,0 warp2 #RZ Move_12a 10,10,prontera,97,167 +1@rev,112,56,3 script #RZ Move_17a PORTAL,{ + mes "Do you want to exit through the portal?"; + next; + if (select( "No.", "Yes." ) == 1) + close; + mes "- Teleporting... -"; + close2; + warp "moro_cav",59,63; + end; +} -// Battle Wave 2 -> Final Battle -1@rev,28,53,0 warp2 #RZ Move_13 10,10,1@rev,104,48 -1@rev,28,42,0 warp2 #RZ Move_14 10,10,1@rev,104,48 -1@rev,39,42,0 warp2 #RZ Move_15 10,10,1@rev,104,48 -1@rev,39,53,0 warp2 #RZ Move_16 10,10,1@rev,104,48 +// dummy npc +// 1@rev,10,10,0 script #RZ Move_18 WARPNPC,{ end; } -// Battle Wave 2 -> Prontera -1@rev,28,53,0 warp2 #RZ Move_13a 10,10,prontera,97,167 -1@rev,28,42,0 warp2 #RZ Move_14a 10,10,prontera,97,167 -1@rev,39,42,0 warp2 #RZ Move_15a 10,10,prontera,97,167 -1@rev,39,53,0 warp2 #RZ Move_16a 10,10,prontera,97,167 -*/ +1@rev,28,125,0 script #RZ Debuff_1 HIDDEN_WARP_NPC,10,10,{ + end; +OnTouch: + setpcblock PCBLOCK_MOVE, true; + end; +} +1@rev,28,114,0 duplicate(#RZ Debuff_1) #RZ Debuff_2 HIDDEN_WARP_NPC,10,10 +1@rev,39,114,0 duplicate(#RZ Debuff_1) #RZ Debuff_3 HIDDEN_WARP_NPC,10,10 +1@rev,39,125,0 duplicate(#RZ Debuff_1) #RZ Debuff_4 HIDDEN_WARP_NPC,10,10 +1@rev,106,123,0 duplicate(#RZ Debuff_1) #RZ Debuff_5 HIDDEN_WARP_NPC,10,10 +1@rev,106,112,0 duplicate(#RZ Debuff_1) #RZ Debuff_6 HIDDEN_WARP_NPC,10,10 +1@rev,117,112,0 duplicate(#RZ Debuff_1) #RZ Debuff_7 HIDDEN_WARP_NPC,10,10 +1@rev,117,123,0 duplicate(#RZ Debuff_1) #RZ Debuff_8 HIDDEN_WARP_NPC,10,10 +1@rev,28,53,0 duplicate(#RZ Debuff_1) #RZ Debuff_9 HIDDEN_WARP_NPC,10,10 +1@rev,28,42,0 duplicate(#RZ Debuff_1) #RZ Debuff_10 HIDDEN_WARP_NPC,10,10 +1@rev,39,42,0 duplicate(#RZ Debuff_1) #RZ Debuff_11 HIDDEN_WARP_NPC,10,10 +1@rev,39,53,0 duplicate(#RZ Debuff_1) #RZ Debuff_12 HIDDEN_WARP_NPC,10,10 + + +1@rev,28,53,0 script #RZ Debuff Recovery_1 HIDDEN_WARP_NPC,10,10,{ + end; +OnTouch: + setpcblock PCBLOCK_MOVE, false; + end; +} +1@rev,28,42,0 duplicate(#RZ Debuff Recovery_1) #RZ Debuff Recovery_2 HIDDEN_WARP_NPC,10,10 +1@rev,39,42,0 duplicate(#RZ Debuff Recovery_1) #RZ Debuff Recovery_3 HIDDEN_WARP_NPC,10,10 +1@rev,39,53,0 duplicate(#RZ Debuff Recovery_1) #RZ Debuff Recovery_4 HIDDEN_WARP_NPC,10,10 + +// GM NPC +sec_in02,20,20,6 script Death Cave#a2 4_M_KHKYEL,{ + if (callfunc("F_GM_NPC",1854,0,1,9999) < 1) + end; + switch( select( "Death Cave Reset", "Set Vars", "Cancel" ) ) { + case 1: + mes "[Death Cave]"; + mes "Yes. Reset."; + next; + if (isbegin_quest(9318) > 0) + erasequest 9318; + if (isbegin_quest(9319) > 0) + erasequest 9319; + mes "[Death Cave]"; + mes "Done!"; + close; + case 2: + ep14_3_bios01 = 1; + mes "[Death Cave]"; + mes "Thank You!"; + close; + case 3: + mes "[Death Cave]"; + mes "Thank You!"; + close; + } +} diff --git a/npc/re/instances/NightmarishJitterbug.txt b/npc/re/instances/NightmarishJitterbug.txt index 246fe772be..db3a7487d0 100644 --- a/npc/re/instances/NightmarishJitterbug.txt +++ b/npc/re/instances/NightmarishJitterbug.txt @@ -1419,6 +1419,7 @@ OnTouch_: break; case 3: jitterbug_options |= 1; + areamonster 'map_jtb$,351,131,389,96, "--ja--", 3108,1; // no label unittalk getcharid(3), "" + strcharinfo(0) + " : I like your Red Potion (feat. Muka)."; mes "[Newoz]"; mes "Hah hah, this is embarassing, but thank you."; diff --git a/npc/re/instances/OctopusCave.txt b/npc/re/instances/OctopusCave.txt index a5bf40e958..7195af9c7e 100644 --- a/npc/re/instances/OctopusCave.txt +++ b/npc/re/instances/OctopusCave.txt @@ -83,7 +83,7 @@ mal_dun01,151,235,5 script Starfish 551,{ close; } if (.@playtime == 2) erasequest 4197; - if (countitem(6442)) { + if (rentalcountitem(6442)) { if (instance_create(.@md_name$) < 0) { mes "[Starfish]"; mes "Party name is... "+getpartyname(.@party_id)+"."; @@ -118,7 +118,7 @@ mal_dun01,153,237,5 script Weird Entrance 844,{ next; switch(select("Go in.:Stop.")) { case 1: - if (countitem(6442)) { + if (rentalcountitem(6442)) { switch(instance_enter("Octopus Cave")) { case IE_OTHER: mes "[Starfish]"; diff --git a/npc/re/instances/RitualOfBlessing.txt b/npc/re/instances/RitualOfBlessing.txt index e7a2662a61..958f64732f 100644 --- a/npc/re/instances/RitualOfBlessing.txt +++ b/npc/re/instances/RitualOfBlessing.txt @@ -613,7 +613,7 @@ OnDisable: mes "There is much left for use to find out."; erasequest 7692; setquest 7693;// Surprise Attack - banquet_main_quest = 9; + ep16_royal = 9; next; mes "[Kronecker]"; mes "Whoever left here, clear out with the wounded near you!"; @@ -726,23 +726,22 @@ OnInstanceInit: 2@mir,97,77,7 duplicate(dummy_npc_rituel_disabled) Skia Nerius#skia02 4_EP16_SKIA -2@mir,96,83,0 script dummy_npc_rituel -1,{ end; } -2@mir,101,88,4 duplicate(dummy_npc_rituel) Kronecker G. Heine#gran1 4_EP16_GRANZ -2@mir,97,71,7 duplicate(dummy_npc_rituel) Levuiere Wigner#louvier1 4_EP16_LOUVIERE -2@mir,100,71,7 duplicate(dummy_npc_rituel) Jurgen Wigner#jurgen01 4_M_4THPRIN1 -2@mir,97,68,7 duplicate(dummy_npc_rituel) Isaac Wigner#isaac01 4_EP16_ISAAC -2@mir,100,68,7 duplicate(dummy_npc_rituel) Katrin Wigner#kath01 4_EP16_POE -2@mir,103,80,2 duplicate(dummy_npc_rituel) Catherine D. Geoborg#ca1 4_EP16_EGEO -2@mir,106,80,2 duplicate(dummy_npc_rituel) Ernst Geoborg#ernst01 4_M_2NDPRIN1 -2@mir,103,77,2 duplicate(dummy_npc_rituel) Po Richard#po01 4_M_6THPRIN1 -2@mir,103,74,2 duplicate(dummy_npc_rituel) Maximilian Roegenburg#m1 4_EP16_MAX -2@mir,106,74,2 duplicate(dummy_npc_rituel) Wolf Roegenburg#wolf01 4_EP16_WOLF -2@mir,101,94,0 duplicate(dummy_npc_rituel) Peter Heine#peter01 4_M_3RDPRIN1 -2@mir,100,77,7 duplicate(dummy_npc_rituel) Spica Nerius#spica01 4_EP16_SPICA -2@mir,106,71,2 duplicate(dummy_npc_rituel) Agnes Roegenburg#agnes0_1 4_EP16_AGNES -2@mir,100,74,7 duplicate(dummy_npc_rituel) Ian Walther#ian01 1_M_JOBTESTER -2@mir,97,74,7 duplicate(dummy_npc_rituel) Isenhonor Walther#eisen 4_M_1STPRIN1 -2@mir,103,71,2 duplicate(dummy_npc_rituel) Helmut Roegenburg#helmu 4_EP16_HELMUT +2@mir,101,88,4 duplicate(dummy_npc) Kronecker G. Heine#gran1 4_EP16_GRANZ +2@mir,97,71,7 duplicate(dummy_npc) Levuiere Wigner#louvier1 4_EP16_LOUVIERE +2@mir,100,71,7 duplicate(dummy_npc) Jurgen Wigner#jurgen01 4_M_4THPRIN1 +2@mir,97,68,7 duplicate(dummy_npc) Isaac Wigner#isaac01 4_EP16_ISAAC +2@mir,100,68,7 duplicate(dummy_npc) Katrin Wigner#kath01 4_EP16_POE +2@mir,103,80,2 duplicate(dummy_npc) Catherine D. Geoborg#ca1 4_EP16_EGEO +2@mir,106,80,2 duplicate(dummy_npc) Ernst Geoborg#ernst01 4_M_2NDPRIN1 +2@mir,103,77,2 duplicate(dummy_npc) Po Richard#po01 4_M_6THPRIN1 +2@mir,103,74,2 duplicate(dummy_npc) Maximilian Roegenburg#m1 4_EP16_MAX +2@mir,106,74,2 duplicate(dummy_npc) Wolf Roegenburg#wolf01 4_EP16_WOLF +2@mir,101,94,0 duplicate(dummy_npc) Peter Heine#peter01 4_M_3RDPRIN1 +2@mir,100,77,7 duplicate(dummy_npc) Spica Nerius#spica01 4_EP16_SPICA +2@mir,106,71,2 duplicate(dummy_npc) Agnes Roegenburg#agnes0_1 4_EP16_AGNES +2@mir,100,74,7 duplicate(dummy_npc) Ian Walther#ian01 1_M_JOBTESTER +2@mir,97,74,7 duplicate(dummy_npc) Isenhonor Walther#eisen 4_M_1STPRIN1 +2@mir,103,71,2 duplicate(dummy_npc) Helmut Roegenburg#helmu 4_EP16_HELMUT 2@mir,101,10,0 script to_prt_lib WARPNPC,1,1,{ if (isbegin_quest(7693) == 1) { diff --git a/npc/re/instances/RoomOfConsciousness.txt b/npc/re/instances/RoomOfConsciousness.txt index 95476a035b..0516da6016 100644 --- a/npc/re/instances/RoomOfConsciousness.txt +++ b/npc/re/instances/RoomOfConsciousness.txt @@ -5,6 +5,9 @@ //- Require Banquet main quest. //===== Changelogs: ========================================== //= 1.0 First version. [Capuche] +//= 1.1 Added a setting to prevent an exploit +// (searchs "'exploit_disabled" variable - the variable is +// false by default like on official server). [Capuche] //============================================================ 1@mir,103,40,3 script Fenrir#1mir 4_F_FENRIR,{ @@ -31,6 +34,13 @@ OnInstanceInit: 'map_name$ = instance_mapname("1@mir"); + 'step = 0; + + // On official server the instance can be repeated if the player log out after the death of Bijou (main quest) + // true: prevent the exploit + // false: like on official - exploitable + 'exploit_disabled = false; + disablenpc instance_npcname("Bijou#2mir"); disablenpc instance_npcname("Fenrir#3mir"); @@ -81,6 +91,8 @@ OnInstanceInit: 1@mir,100,94,7 script Iris#2mir 4_F_IRIS,{ if (is_party_leader() == false) // it shouldn't happen end; + if ('step != 0) + end; mes "[Iris]"; mes "This...this must be..."; mes "Ymir's Heart!"; @@ -133,8 +145,11 @@ OnInstanceInit: mes "~Grunts~ When did all the legionnaires get here?"; close2; cutin "",255; - donpcevent instance_npcname("eq#mir1") + "::OnEvent"; - disablenpc instance_npcname("Iris#2mir"); + if ('step == 0) { + 'step = 1; + donpcevent instance_npcname("eq#mir1") + "::OnEvent"; + disablenpc instance_npcname("Iris#2mir"); + } end; } @@ -189,7 +204,8 @@ OnTimer6200: OnMobDead2: 'skeleton_wave[1]--; - if ('skeleton_wave[1] == 0) { + if ('skeleton_wave[1] == 0 && 'step == 1) { + 'step = 2; mapannounce 'map_name$, "Fenrir: Phew! I think we've done here.", bc_map,0xFFFF00,FW_NORMAL,12; enablenpc instance_npcname("Fenrir#3mir"); enablenpc instance_npcname("Iris#3mir"); @@ -202,6 +218,8 @@ OnMobDead2: 1@mir,103,85,1 script Iris#3mir 4_F_IRIS,{ if (is_party_leader() == false) // it shouldn't happen end; + if ('step != 2) + end; mes "[Bijou]"; mes "~Chuckles~ I think you're not that bad for a human."; next; @@ -241,7 +259,10 @@ OnMobDead2: mes "I'll stop Bijou from taking Ymir's Heart. You go ahead and take care of that huge monster!"; close2; cutin "",255; - donpcevent instance_npcname("eq#mir2") + "::OnEvent"; + if ('step == 2) { + 'step = 3; + donpcevent instance_npcname("eq#mir2") + "::OnEvent"; + } end; } @@ -282,6 +303,9 @@ OnTimer9000: stopnpctimer; end; OnMobDead: + if ('step != 3) + end; + 'step = 4; stopnpctimer; donpcevent instance_npcname("eq#mir3") + "::OnStop"; if ('random_letter$ != "") @@ -394,6 +418,8 @@ OnStop: 1@mir,100,90,7 script Iris#4mir 4_F_IRIS,{ if (is_party_leader() == false) // it shouldn't happen end; + if ('step != 4) + end; mes "[Iris]"; mes "Was that it...? Has it gone now?"; mes "So what's left now is..."; @@ -427,7 +453,10 @@ OnStop: mes "And horribly painfully...!!"; close2; cutin "",255; - donpcevent instance_npcname("eq#mir4") + "::OnEvent"; + if ('step == 4) { + 'step = 5; + donpcevent instance_npcname("eq#mir4") + "::OnEvent"; + } end; } @@ -451,6 +480,9 @@ OnTimer1000: donpcevent instance_npcname("eq#mir4") + "::OnMobDead"; end; OnMobDead: + if ('step != 5) + end; + 'step = 6; killmonster 'map_name$, instance_npcname("eq#mir4") + "::OnMobDead"; stopnpctimer; enablenpc instance_npcname("Fenrir#5mir"); @@ -463,6 +495,8 @@ OnMobDead: 1@mir,103,90,1 script Fenrir#5mir 4_F_FENRIR,{ if (is_party_leader() == false) // it shouldn't happen end; + if ('step != 6) + end; mes "[Fenrir]"; mes "~Groans~ I can't believe nothing seems to work!"; next; @@ -655,7 +689,10 @@ OnMobDead: mes "...Be careful. She's about to attack!"; close2; cutin "",255; - donpcevent instance_npcname("eq#mir5") + "::OnEvent"; + if ('step == 6) { + 'step = 7; + donpcevent instance_npcname("eq#mir5") + "::OnEvent"; + } end; } @@ -693,6 +730,9 @@ OnTimer7000: stopnpctimer; end; OnMobDead: + if ('step != 7) + end; + 'step = 8; stopnpctimer; donpcevent instance_npcname("eq#mir3") + "::OnStop"; donpcevent instance_npcname("eq#mir6") + "::OnStop"; @@ -703,6 +743,12 @@ OnMobDead: enablenpc instance_npcname("Fenrir#6mir"); enablenpc instance_npcname("Iris#6mir"); enablenpc instance_npcname("Bijou#6mir"); + + if (playerattached() && 'exploit_disabled && ep16_royal == 19) { + erasequest 7700;// Once More! + setquest 7701;// Lost Imir Heart + ep16_royal = 20; + } end; } @@ -724,11 +770,14 @@ OnTimer20000: end; OnStop: stopnpctimer; + end; } 1@mir,100,95,5 script Iris#6mir 4_F_IRIS,{ if (is_party_leader() == false) // it shouldn't happen end; + if ('step != 8) + end; mes "[Iris]"; mes "~Grunts~"; next; @@ -833,49 +882,49 @@ OnStop: mes "[Fenrir]"; mes "We'd better get out of here, too! This place is too dangerous!"; close2; - if (banquet_main_quest == 21) { + if (ep16_royal == 19) { erasequest 7700;// Once More! setquest 7701;// Lost Imir Heart - banquet_main_quest = 22; + ep16_royal = 20; } warp "prt_lib_q",88,83; end; } -1@mir,100,40,5 script Iris#1mir 4_F_IRIS,{ end; } -1@mir,103,94,1 duplicate(Iris#1mir) Fenrir#2mir 4_F_FENRIR -1@mir,102,98,3 duplicate(Iris#1mir) Bijou#2mir 4_F_BIJOU +1@mir,100,40,5 duplicate(dummy_npc) Iris#1mir 4_F_IRIS +1@mir,103,94,1 duplicate(dummy_npc) Fenrir#2mir 4_F_FENRIR +1@mir,102,98,3 duplicate(dummy_npc) Bijou#2mir 4_F_BIJOU -1@mir,100,85,7 duplicate(Iris#1mir) Fenrir#3mir 4_F_FENRIR -1@mir,102,88,3 duplicate(Iris#1mir) Bijou#3mir 4_F_BIJOU -1@mir,101,95,1 duplicate(Iris#1mir) Renovated Amdarais#3mir 3448 +1@mir,100,85,7 duplicate(dummy_npc) Fenrir#3mir 4_F_FENRIR +1@mir,102,88,3 duplicate(dummy_npc) Bijou#3mir 4_F_BIJOU +1@mir,101,95,1 duplicate(dummy_npc) Renovated Amdarais#3mir 3448 1@mir,94,73,3 duplicate(Fenrir#boss1a) Fenrir#boss1b 4_F_FENRIR,2,2 1@mir,112,73,3 duplicate(Fenrir#boss1a) Fenrir#boss1c 4_F_FENRIR,2,2 1@mir,103,60,3 duplicate(Fenrir#boss1a) Fenrir#boss1d 4_F_FENRIR,2,2 -1@mir,100,80,5 duplicate(Iris#1mir) Iris#boss1a 4_F_IRIS -1@mir,91,73,5 duplicate(Iris#1mir) Iris#boss1b 4_F_IRIS -1@mir,109,73,5 duplicate(Iris#1mir) Iris#boss1c 4_F_IRIS -1@mir,100,60,5 duplicate(Iris#1mir) Iris#boss1d 4_F_IRIS +1@mir,100,80,5 duplicate(dummy_npc) Iris#boss1a 4_F_IRIS +1@mir,91,73,5 duplicate(dummy_npc) Iris#boss1b 4_F_IRIS +1@mir,109,73,5 duplicate(dummy_npc) Iris#boss1c 4_F_IRIS +1@mir,100,60,5 duplicate(dummy_npc) Iris#boss1d 4_F_IRIS 1@mir,103,76,3 duplicate(Fenrir#boss1a) Fenrir#boss2a 4_F_FENRIR,2,2 1@mir,94,70,3 duplicate(Fenrir#boss1a) Fenrir#boss2b 4_F_FENRIR,2,2 1@mir,112,70,3 duplicate(Fenrir#boss1a) Fenrir#boss2c 4_F_FENRIR,2,2 1@mir,103,63,3 duplicate(Fenrir#boss1a) Fenrir#boss2d 4_F_FENRIR,2,2 -1@mir,100,76,5 duplicate(Iris#1mir) Iris#boss2a 4_F_IRIS -1@mir,91,70,5 duplicate(Iris#1mir) Iris#boss2b 4_F_IRIS -1@mir,109,70,5 duplicate(Iris#1mir) Iris#boss2c 4_F_IRIS -1@mir,100,63,5 duplicate(Iris#1mir) Iris#boss2d 4_F_IRIS +1@mir,100,76,5 duplicate(dummy_npc) Iris#boss2a 4_F_IRIS +1@mir,91,70,5 duplicate(dummy_npc) Iris#boss2b 4_F_IRIS +1@mir,109,70,5 duplicate(dummy_npc) Iris#boss2c 4_F_IRIS +1@mir,100,63,5 duplicate(dummy_npc) Iris#boss2d 4_F_IRIS -1@mir,102,95,3 duplicate(Iris#1mir) Bijou#4mir 4_F_BIJOU -1@mir,103,90,1 duplicate(Iris#1mir) Fenrir#4mir 4_F_FENRIR +1@mir,102,95,3 duplicate(dummy_npc) Bijou#4mir 4_F_BIJOU +1@mir,103,90,1 duplicate(dummy_npc) Fenrir#4mir 4_F_FENRIR -1@mir,102,95,3 duplicate(Iris#1mir) Bijou#5mir 4_F_BIJOU -1@mir,99,95,5 duplicate(Iris#1mir) Sarah#5mir 4_F_SARAH -1@mir,100,90,7 duplicate(Iris#1mir) Iris#5mir 4_F_IRIS +1@mir,102,95,3 duplicate(dummy_npc) Bijou#5mir 4_F_BIJOU +1@mir,99,95,5 duplicate(dummy_npc) Sarah#5mir 4_F_SARAH +1@mir,100,90,7 duplicate(dummy_npc) Iris#5mir 4_F_IRIS -1@mir,102,95,3 duplicate(Iris#1mir) Bijou#6mir 4_F_BIJOU -1@mir,104,95,3 duplicate(Iris#1mir) Sarah#6mir 4_F_SARAH -1@mir,103,90,1 duplicate(Iris#1mir) Fenrir#6mir 4_F_FENRIR +1@mir,102,95,3 duplicate(dummy_npc) Bijou#6mir 4_F_BIJOU +1@mir,104,95,3 duplicate(dummy_npc) Sarah#6mir 4_F_SARAH +1@mir,103,90,1 duplicate(dummy_npc) Fenrir#6mir 4_F_FENRIR diff --git a/npc/re/instances/SarahAndFenrir.txt b/npc/re/instances/SarahAndFenrir.txt index 2d04bedc0f..dc0d7e5055 100644 --- a/npc/re/instances/SarahAndFenrir.txt +++ b/npc/re/instances/SarahAndFenrir.txt @@ -666,8 +666,10 @@ OnTimer15500: 1@glast,199,237,0 script #glast_move_03 WARPNPC,2,2,{ end; OnTouch: - if (is_party_leader() == true) - warpparty 'map_glast$,197,263, getcharid(1), 'map_glast$,1,1; + if (is_party_leader() == true) { + // warpparty 'map_glast$,197,263, getcharid(1), 'map_glast$,1,1; // using mapwarp for now + mapwarp 'map_glast$,'map_glast$,197,263; + } end; } @@ -675,8 +677,10 @@ OnTouch: 1@glast,199,294,0 script #glast_move_03a WARPNPC,3,3,{ end; OnTouch: - if (is_party_leader() == true) - warpparty 'map_glast$,188,334, getcharid(1), 'map_glast$,1,1; + if (is_party_leader() == true) { + // warpparty 'map_glast$,188,334, getcharid(1), 'map_glast$,1,1; + mapwarp 'map_glast$,'map_glast$,188,334; + } end; } @@ -694,7 +698,8 @@ OnTouch: OnTouch: if (is_party_leader() == true) { donpcevent instance_npcname("#sarah_wrath") + "::OnStop"; - warpparty 'map_glast$,349,282, getcharid(1), 'map_glast$,1,1; + // warpparty 'map_glast$,349,282, getcharid(1), 'map_glast$,1,1; + mapwarp 'map_glast$,'map_glast$,349,282; } end; } @@ -763,12 +768,13 @@ OnTouch: npctalk "Fenrith Fenrir: We don't have much time! We have to go search for it now! Let's go in!", 'fenrir_3$; sleep2 2000; setpcblock PCBLOCK_NPC, false; - if ('skip_left_part == 0) {// 5 mins have passed? + if ('skip_left_part == 0 && is_party_leader() == true) {// 5 mins have passed? donpcevent instance_npcname("#fenrir_left_final_2") + "::OnStop"; disablenpc 'fenrir_3$; enablenpc 'fenrir_4$; enablenpc instance_npcname("#glast_event_9"); - warpparty 'map_glast$,41,348, getcharid(1), 'map_glast$,1,1; + // warpparty 'map_glast$,41,348, getcharid(1), 'map_glast$,1,1; + mapwarp 'map_glast$,'map_glast$,41,348; } } end; diff --git a/npc/re/instances/SkyFortress.txt b/npc/re/instances/SkyFortress.txt new file mode 100644 index 0000000000..47408bd09d --- /dev/null +++ b/npc/re/instances/SkyFortress.txt @@ -0,0 +1,2070 @@ +//===== rAthena Script ======================================= +//= Sky Fortress Invasion +//===== Description: ========================================= +//= [Official Conversion] +//= Sky Fortress Invasion Instance +//===== Changelogs: ========================================== +//= 1.0 First version. [Capuche] +//============================================================ + +prt_q,249,82,2 script Han#a1 8W_SOLDIER,{ + mes "[Han]"; + mes "There must be a ton of monsters"; + mes "attacking the center of Prontera."; + mes "***"; + next; + mes "[Han]"; + mes "My family...My friends..."; + mes "They're all there..."; + mes "I must protect them..."; + mes "But...I have an even more important"; + mes "job to do here..."; + next; + mes "[Han]"; + mes "I, scientist Doyeon, can do it."; + mes "I can obliterate that dirty source place,"; + mes "ceaselessly spawning the monsters..."; + mes "That's why I'm protecting him."; + mes "***"; + next; + mes "[Han]"; + mes "Protecting him and destroying this fortress"; + mes "is what ultimately protects my family"; + mes "and friends."; + close; +} + +prt_q,252,79,4 script Doek#a1 8W_SOLDIER,{ + mes "[Doek]"; + mes "Can this scientist you're seeing here"; + mes "really protect Prontera?"; + mes "Can she?"; + mes "Do you believe so?"; + next; + mes "[Doek]"; + mes "Honestly, I don't..."; + mes "But..."; + next; + mes "[Doek]"; + mes "All my loved ones were..."; + mes "...by those monsters...."; + next; + mes "[Doek]"; + mes "This is the last hope I can have..."; + mes "This is the last."; + mes "So please help me."; + mes "Help Doyeon..."; + next; + mes "- And then, she remained silent -"; + mes "- for quite a while. -"; + close; +} + +prt_q,249,79,4 script Scientist Doyeon#a1 4_M_MAYOR,{ + if (!checkweight(2104,2)) { + mes "- It's full of items"; + mes "so you can't proceed to conversation. -"; + close; + } + if (BaseLevel < 145) { + mes "- You should be level 145 or higher"; + mes "to proceed. -"; + close; + } + switch( checkquest(9419,PLAYTIME) ) { + case -1: + if (is_party_leader() == false) { + callsub S_Info; + close; + } + if (isbegin_quest(9418) == 0) {// first entrance + .@party_name$ = getpartyname(getcharid(1)); + mes "[Scientist Doyeon]"; + mes "I'm a scientist"; + mes "living in Prontera."; + mes "I'm just an ordinary scientist"; + mes "teaching children and doing research."; + mes "And then...things came up"; + mes "in Prontera all of a sudden...."; + while(true) { + next; + switch( select( "About Sky Fortress", "Enter the Sky Fortress.", "End the dialogue." ) ) { + case 1: + callsub S_Info; + break; + case 2: + mes "[Scientist Doyeon]"; + mes "I think I can open the warp,"; + mes "at least for once, with the magic"; + mes "that I've been collecting so hard."; + mes "I hope you would help me"; + mes "destroy the fortress and"; + mes "get back our Prontera."; + next; + if (select( "No", "Yes" ) == 1) { + mes "[Scientist Doyeon]"; + mes "Come back"; + mes "if you change your mind..."; + mes "Just know that time is running out..."; + break; + } + mes "[Scientist Doyeon]"; + mes "There! I opened the warp"; + mes "to the Sky Fortress!"; + mes "The warp will be activated"; + mes "only for a limited period of time."; + mes "Step inside it, quick!"; + if (instance_create("Sky Fortress Invasion") < 0) { + mes "Party Name: " + .@party_name$; + mes "Party Leader: " + strcharinfo(0); + mes "^0000ffSky Fortress Invasion ^000000- Reservation Failed!"; + close; + } + close; + case 3: + mes "[Scientist Doyeon]"; + mes "I'm so worried about"; + mes "the future of Prontera..."; + mes "It appears this fortress"; + mes "must be the source of all evil..."; + close; + } + } + } + mes "You're back unscathed."; + mes "So...whatever happened"; + mes "inside?"; + next; + mes "- I told her everything that"; + mes "happened inside the Sky Fortress. -"; + next; + mes "[Scientist Doyeon]"; + mes "How could that be..."; + mes "Still, I think we have every reason to remain hopeful"; + mes "for eliminating that huge Golem"; + mes "in the Sky Fortress."; + next; + mes "[Scientist Doyeon]"; + mes "Still, those filthy monsters"; + mes "keep spawning in Prontera."; + mes "So I think what we've done"; + mes "must not be enough."; + mes "***"; + next; + mes "[Scientist Doyeon]"; + mes "To operate the warp,"; + mes "a lot of magic is required."; + mes "Bring me the item called the -Dungeon Pass-,"; + mes "or I need about"; + mes "three days to collect magic."; + next; + mes "[Scientist Doyeon]"; + mes "I hope you'd enter the Sky Fortress"; + mes "and help us save"; + mes "Prontera."; + completequest 9418;// Attack Sky Fortress Invading Prontera + setquest 9419;// Attack Sky Fortress Invading Prontera + if (isbegin_quest(9427) == 0) { + setquest 9427;// Clearing the Sky Fortress for the Same Time + completequest 9427; + rentitem 14505,3600;// Sky Fortress Ticket + } + close; + case 0: + case 1: + mes "[Scientist Doyeon]"; + mes "To operate the warp,"; + mes "a lot of magic is required."; + mes "Bring me the item called the -Dungeon Pass-,"; + mes "or I need about"; + mes "three days to collect magic."; + next; + if (is_party_leader() == true) { + .@party_name$ = getpartyname(getcharid(1)); + if (select( "End the dialogue.", "Show the -Dungeon Pass-." ) == 2) { + if (rentalcountitem(14505) < 1 && rentalcountitem(14506) < 1) {// Sky Fortress Ticket + mes "[Scientist Doyeon]"; + mes "I don't think this works"; + mes "without the -Dungeon Pass-."; + mes "I can't open the warp without it."; + close; + } + mes "[Scientist Doyeon]"; + mes "Oh! Where did you"; + mes "get the -Dungeon Pass-?"; + mes "With this item,"; + mes "I can pretty much open the warp."; + next; + if (select( "End the dialogue.", "Activate the warp." ) == 1) { + mes "[Scientist Doyeon]"; + mes "Are you not going"; + mes "to help Prontera?"; + close; + } + mes "[Scientist Doyeon]"; + mes "There! I opened the warp"; + mes "to the Sky Fortress!"; + mes "The warp will be activated"; + mes "only for a limited period of time."; + mes "Step inside it, quick!"; + if (instance_create("Sky Fortress Invasion") < 0) { + mes "Party Name: " + .@party_name$; + mes "Party Leader: " + strcharinfo(0); + mes "^0000ffSky Fortress Invasion ^000000- Reservation Failed!"; + close; + } + close; + } + } + mes "[Scientist Doyeon]"; + mes "I hope you'd enter the Sky Fortress"; + mes "and help us save"; + mes "Prontera."; + close; + case 2: + mes "[Scientist Doyeon]"; + mes "You've come back! You didn't get away!"; + mes "Thanks so much!"; + next; + mes "[Scientist Doyeon]"; + mes "But still..."; + mes "A ton of undead monsters kept swarming about"; + mes "from that entrance seen behind me"; + mes "as if the sap monster spits out the sap."; + mes "They kept coming out"; + mes "no matter how many were killed."; + next; + mes "[Scientist Doyeon]"; + mes "I suppose the monsters are being made up"; + mes "inside the fortress."; + mes "My guess is that if we can defeat their ringleader in the fortress,"; + mes "the monsters will go away"; + mes "and Prontera will become stabilized."; + mes "***"; + next; + mes "[Scientist Doyeon]"; + mes "I think I can open the warp,"; + mes "at least for once, with the magic"; + mes "that I've been collecting so hard."; + mes "I hope you would help me"; + mes "destroy the fortress and"; + mes "get back our Prontera."; + if (is_party_leader() == true) { + .@party_name$ = getpartyname(getcharid(1)); + next; + if (select( "No", "Yes" ) == 1) { + mes "[Scientist Doyeon]"; + mes "Come back"; + mes "if you change your mind..."; + mes "Just know that time is running out..."; + close; + } + mes "[Scientist Doyeon]"; + mes "There! I opened the warp"; + mes "to the Sky Fortress!"; + mes "The warp will be activated"; + mes "only for a limited period of time."; + mes "Step inside it, quick!"; + if (instance_create("Sky Fortress Invasion") < 0) { + mes "Party Name: " + .@party_name$; + mes "Party Leader: " + strcharinfo(0); + mes "^0000ffSky Fortress Invasion ^000000- Reservation Failed!"; + close; + } + } + close; + } + end; + +S_Info: + mes "[Scientist Doyeon]"; + mes "I'm a scientist"; + mes "living in Prontera."; + mes "I'm just an ordinary scientist"; + mes "teaching children and doing research."; + next; + mes "[Scientist Doyeon]"; + mes "But now...the life at least as I know it"; + mes "has become shattered."; + next; + mes "[Scientist Doyeon]"; + mes "Thanks to this fortress"; + mes "looking like a huge trash can,"; + mes "our village has turned into a trash heap"; + mes "that doesn't even decay."; + next; + mes "[Scientist Doyeon]"; + mes "Buildings fall down,"; + mes "people keep dying out..."; + mes "I have to wonder what the nobility and soldiers at the Prontera Palace"; + mes "are up to when things are like this."; + next; + mes "[Scientist Doyeon]"; + mes "A ton of undead monsters kept swarming about"; + mes "from that entrance seen behind me"; + mes "as if the sap monster spits out the sap."; + mes "They kept coming out"; + mes "no matter how many were killed."; + next; + mes "[Scientist Doyeon]"; + mes "I suppose the monsters are being made up"; + mes "inside the fortress."; + mes "My guess is that if we can defeat their ringleader in the fortress,"; + mes "the monsters will get away"; + mes "and Prontera will become stabilized."; + mes "***"; + next; + mes "[Scientist Doyeon]"; + mes "So I really wanted to enter the fortress"; + mes "but couldn't find any entrance."; + mes "I studied day and night"; + mes "and finally located it."; + next; + mes "[Scientist Doyeon]"; + mes "To enter the fortress,"; + mes "the warp should be activated."; + mes "To do so, a lot of magic"; + mes "is indispensable!"; + next; + mes "[Scientist Doyeon]"; + mes "And then...I've been preparing"; + mes "a lot of magic necessary for the warp."; + mes "Now I could use a warrior"; + mes "who can shatter the fortress"; + mes "and bring peace to Prontera."; + return; +} + +prt_q,243,75,3 script Fortress Entry Warp Portal#1 PORTAL,{ + if (BaseLevel < 145) { + mes "- You should be level 145 or higher"; + mes "to proceed. -"; + close; + } + if (checkquest(9419,PLAYTIME) == 2 || (checkquest(9419,PLAYTIME) == -1 && isbegin_quest(9418) != 1)) { + setarray .@menu$[0], "Don't step into the warp.", "Step into the warp."; + .@type = 1; + } + else { + mes "- The warp doesn't seem to work."; + mes "You can't seem to enter... -"; + next; + setarray .@menu$[0], "End the dialogue.", "", "Put the - Dungeon Pass - near to the warp."; + } + switch( select( .@menu$[0], .@menu$[1], .@menu$[2] ) ) { + case 1: + mes "- The warp is emanating bright lights. -"; + close; + case 2: + break; + case 3: + if (rentalcountitem(14505) < 1 && rentalcountitem(14506) < 1) {// Sky Fortress Ticket + mes "- You don't have -"; + mes "- the Dungeon Pass. -"; + close; + } + break; + } + .@md_name$ = "Sky Fortress Invasion"; + switch( instance_enter(.@md_name$) ) { + case IE_OTHER: + mes "An unknown error occurred."; + close; + case IE_NOINSTANCE: + mes "Memorial Dungeon " + .@md_name$ + " doesn't exist."; + mes "Party leader hasn't created the Memorial Dungeon."; + close; + case IE_NOMEMBER: + mes "Only the party members may enter the Memorial Dungeon."; + close; + case IE_OK: + mapannounce "prt_q", "Party member " + strcharinfo(0) + " of party's " + getpartyname( getcharid(1) ) + " enters " + .@md_name$ + "", bc_map,0xFF99; + if (.@type == 1) { + if (isbegin_quest(9419) > 0) + erasequest 9419; + if (isbegin_quest(9418) > 0) + erasequest 9418; + setquest 9418;// Attack Sky Fortress Invading Prontera + } + fortress_entrance_loc = 0; // warp back to prt_q on exit + // warp "1@sthb",54,67; + end; + } + end; + +OnInit: + while(true) { + sleep 10000; + specialeffect EF_ENHANCE; + } + end; +} + +// Dali entrance +dali02,115,61,3 script Fortress Entry Warp Portal#2 PORTAL,{ + if (BaseLevel < 145) { + mes "- You should be level 145 or higher"; + mes "to proceed. -"; + close; + } + mes "- The warp doesn't seem to work."; + mes "You can't seem to enter. -"; + next; + if (select( "End the dialogue.", "Put the - Dungeon Pass - near to the warp." ) == 1) { + mes "- The warp is emanating bright lights. -"; + close; + } + if (rentalcountitem(14505) < 1 && rentalcountitem(14506) < 1) {// Sky Fortress Ticket + mes "- You don't have -"; + mes "- the Dungeon Pass. -"; + close; + } + .@md_name$ = "Sky Fortress Invasion"; + switch( instance_enter(.@md_name$) ) { + case IE_OTHER: + mes "An unknown error occurred."; + close; + case IE_NOINSTANCE: + mes "Memorial Dungeon " + .@md_name$ + " doesn't exist."; + mes "Party leader hasn't created the Memorial Dungeon."; + close; + case IE_NOMEMBER: + mes "Only the party members may enter the Memorial Dungeon."; + close; + case IE_OK: + mapannounce "prt_q", "Party member " + strcharinfo(0) + " of party's " + getpartyname( getcharid(1) ) + " enters " + .@md_name$ + "", bc_map,0xFF99; + // warp "1@sthb",54,67; + fortress_entrance_loc = 1; // warp back to dali02 on exit + // note: no quest change when using tickets + end; + } + end; + +OnInit: + while(true) { + sleep 10000; + specialeffect EF_ENHANCE; + } + end; +} + +dali02,122,63,2 script Scientist Doyeon#a2 4_M_MAYOR,{ + if (!checkweight(2104,2)) { + mes "- It's full of items"; + mes "so you can't proceed to conversation. -"; + close; + } + if (BaseLevel < 145) { + mes "- You should be level 145 or higher"; + mes "to proceed. -"; + close; + } + if (is_party_leader() == false) { + mes "[Scientist Doyeon]"; + mes "I'm a scientist"; + mes "living in Prontera."; + mes "I'm just an ordinary scientist"; + mes "teaching children and doing research."; + next; + mes "[Scientist Doyeon]"; + mes "But now...my normal life"; + mes "has become shattered."; + next; + mes "[Scientist Doyeon]"; + mes "Thanks to this fortress"; + mes "looking like a huge trash can,"; + mes "our village has turned into a trash heap"; + mes "that doesn't even decay."; + next; + mes "[Scientist Doyeon]"; + mes "Buildings fall down,"; + mes "people keep dying out..."; + mes "I have to wonder what the nobility and soldiers at the Prontera Palace"; + mes "are up to when things are like this."; + next; + mes "[Scientist Doyeon]"; + mes "A ton of undead monsters kept swarming about"; + mes "from that entrance seen behind me"; + mes "as if the sap monster spits out the sap."; + mes "They kept coming out"; + mes "no matter how many were killed."; + next; + mes "[Scientist Doyeon]"; + mes "I suppose the monsters are being made up"; + mes "inside the fortress."; + mes "My guess is that if we can defeat their ringleader in the fortress,"; + mes "the monsters will go away"; + mes "and Prontera will become stabilized."; + mes "***"; + next; + mes "[Scientist Doyeon]"; + mes "So I really wanted to enter the fortress"; + mes "but couldn't find any entrance."; + mes "I studied day and night"; + mes "and finally located it."; + next; + mes "[Scientist Doyeon]"; + mes "To enter the fortress,"; + mes "the warp should be activated."; + mes "To do so,"; + mes "the -Dungeon Pass-"; + mes "is indispensable!"; + next; + mes "[Scientist Doyeon]"; + mes "And then...I've been preparing"; + mes "a lot of magic necessary for the warp."; + mes "Now I could use a warrior"; + mes "who can shatter the fortress"; + mes "and bring peace to Prontera."; + close; + } + .@party_name$ = getpartyname(getcharid(1)); + mes "[Scientist Doyeon]"; + mes "I'm a scientist"; + mes "living in Prontera."; + mes "I teach children and perform research activities."; + mes "But it has become"; + mes "so dangerous there,"; + mes "so I moved in here."; + next; + switch( select( "About Sky Fortress", "Enter the Sky Fortress.", "End the dialogue." ) ) { + case 1: + mes "[Scientist Doyeon]"; + mes "But now...my normal life"; + mes "has become shattered."; + next; + mes "[Scientist Doyeon]"; + mes "Thanks to this fortress"; + mes "looking like a huge trash can,"; + mes "our village has turned into a trash heap"; + mes "that doesn't even decay."; + next; + mes "[Scientist Doyeon]"; + mes "Buildings fall down,"; + mes "people keep dying out..."; + mes "I have to wonder what the nobility and soldiers at the Prontera Palace"; + mes "are up to when things are like this."; + next; + mes "[Scientist Doyeon]"; + mes "A ton of undead monsters kept swarming about"; + mes "as if the sap monster spits out the sap."; + mes "They kept coming out"; + mes "no matter how many were killed."; + mes "***"; + next; + mes "[Scientist Doyeon]"; + mes "I suppose the monsters are being made up"; + mes "inside the fortress."; + mes "My guess is that if we can defeat their ringleader in the fortress,"; + mes "the monsters will go away"; + mes "and Prontera will become stabilized."; + mes "***"; + next; + mes "[Scientist Doyeon]"; + mes "So I wanted to enter the fortress"; + mes "but couldn't find any entrance."; + mes "I studied day and night"; + mes "and finally located it."; + next; + mes "[Scientist Doyeon]"; + mes "To enter the fortress,"; + mes "the warp should be activated."; + mes "To do so, a lot of magic"; + mes "is indispensable!"; + next; + mes "[Scientist Doyeon]"; + mes "And then...I've been preparing"; + mes "a lot of magic necessary for the warp."; + mes "Now I could use a warrior"; + mes "who can shatter the fortress"; + mes "and bring peace to Prontera."; + mes "That's why I'm here."; + close; + case 2: + mes "[Scientist Doyeon]"; + mes "To operate the warp,"; + mes "a lot of magic is required."; + mes "Don't forget to bring me"; + mes "the -Dungeon Pass-."; + mes "That's the only way to open"; + mes "the warp to the Sky Fortress."; + next; + if (select( "End the dialogue.", "Show the -Dungeon Pass-." ) == 1) { + mes "[Scientist Doyeon]"; + mes "Don't forget to bring me"; + mes "the -Dungeon Pass-."; + mes "Enter the Sky Fortress"; + mes "and help us save"; + mes "the invaded Prontera."; + close; + } + if (rentalcountitem(14505) < 1 && rentalcountitem(14506) < 1) {// Sky Fortress Ticket + mes "[Scientist Doyeon]"; + mes "I don't think this works"; + mes "without the -Dungeon Pass-."; + mes "I can't open the warp without it."; + close; + } + mes "[Scientist Doyeon]"; + mes "Oh! Where did you"; + mes "get the -Dungeon Pass-?"; + mes "This item is enough"; + mes "to open the warp."; + next; + if (select( "End the dialogue.", "Activate the warp." ) == 1) { + mes "[Scientist Doyeon]"; + mes "Are you not going"; + mes "to help Prontera?"; + close; + } + mes "[Scientist Doyeon]"; + mes "There! I opened the warp"; + mes "to the Sky Fortress!"; + mes "The warp will be activated"; + mes "only for a limited period of time."; + mes "Step inside it, quick!"; + if (instance_create("Sky Fortress Invasion") < 0) { + mes "Party Name: " + .@party_name$; + mes "Party Leader: " + strcharinfo(0); + mes "^0000ffSky Fortress Invasion ^000000- Reservation Failed!"; + close; + } + close; + case 3: + close; + } +} + +// Warps +1@sthb,73,71,0 warp2 #sthd_move_01_01 3,3,1@sthb,73,84 +1@sthb,93,77,0 warp2 #sthd_move_02_01 2,2,1@sthb,210,96 +1@sthb,190,54,0 warp2 #sthd_move_02_02 2,2,1@sthd,103,71 + +// Main event - step 1 +1@sthb,64,67,4 script Stefan.J.E.Wolf#sthd_01 4_AS_RAGGED_GOLEM,{ + end; +OnStart: + enablenpc instance_npcname("Stefan.J.E.Wolf#sthd_01"); + initnpctimer; + end; +OnTimer1000: + npctalk "Stefan: ~Grunts~"; + end; +OnTimer3000: + npctalk "Earnest: What a bunch of menacing worms...!"; + end; +OnTimer5000: + mapannounce 'sthb_map$, "Stefan Jack Earnest Wolf: Guard...the Sky Fortress...Immortal...beings...", bc_map,0xEBFF; + end; +OnTimer6000: + donpcevent instance_npcname("#sthd_event_2") + "::OnStart"; + end; +OnTimer7000: + disablenpc instance_npcname("Stefan.J.E.Wolf#sthd_01"); + stopnpctimer; + end; +} + +1@sthb,64,67,4 duplicate(dummy_npc) Stefan.J.E.Wolf#sthd_02 4_AS_RAGGED_GOLEM + +1@sthb,56,71,0 script #sthd_event_1 HIDDEN_WARP_NPC,8,8,{ + end; +OnTouch: + disablenpc instance_npcname("#sthd_event_1"); + .@stefan$ = instance_npcname("Stefan.J.E.Wolf#sthd_01"); + setpcblock PCBLOCK_NPC, true; + unittalk getcharid(3), "" + strcharinfo(0) + " : Is this what caused the invasion into Prontera? Inside the Sky Fortress?"; + sleep2 2000; + enablenpc .@stefan$; + sleep2 2000; + cutin "stephan_j_e_w.bmp",2; + npctalk "Wolf: Trespassers... Sky Fortress...", .@stefan$; + specialeffect2 EF_LOCKON; + sleep2 2000; + npctalk "Jack: Bijou...told me...to impede the intruders...", .@stefan$; + sleep2 2000; + unittalk getcharid(3), "" + strcharinfo(0) + " : What's that...huge lump?"; + npctalk "Earnest: Little...human...Greenhorn...Away...", .@stefan$; + sleep2 2000; + setpcblock PCBLOCK_NPC, false; + cutin "",255; + specialeffect2 EF_LOCKON; + donpcevent instance_npcname("#sthd_event_1_boss") + "::OnStefanHp"; + disablenpc .@stefan$; + end; +} + +1@sthb,1,1,0 script #sthd_event_1_boss HIDDEN_WARP_NPC,{ + end; +OnStefanHp: + enablenpc instance_npcname("#sthd_event_1_boss"); + monster 'sthb_map$,64,67, "Stefan.J.E.Wolf",3484,1, instance_npcname("#sthd_event_1_boss") + "::OnMobDead"; // AS_D_RAGGED_GOLEM + 'boss_id = $@mobid[0]; + initnpctimer; + end; +OnTimer2000: + getunitdata 'boss_id, .@data; + if (.@data[UMOB_HP] >= 19000000) + end; + // fall through +OnMobDead: + stopnpctimer; + killmonster 'sthb_map$, instance_npcname("#sthd_event_1_boss") + "::OnMobDead"; + donpcevent instance_npcname("Stefan.J.E.Wolf#sthd_01") + "::OnStart"; + disablenpc instance_npcname("#sthd_event_1_boss"); + end; +OnTimer3000: + initnpctimer; + end; +} + +// 1@sthb,68,65,0 script #sthd_event_2 HIDDEN_WARP_NPC,{ // official coord +1@sthb,1,1,0 script #sthd_event_2 HIDDEN_WARP_NPC,{ + end; +OnStart: + enablenpc instance_npcname("#sthd_event_2"); + initnpctimer; + .@label$ = instance_npcname("#sthd_event_2") + "::OnMobDead"; + monster 'sthb_map$,48,75,"Immortal Zombie Soldier",3476,1, .@label$;// AS_ZOMBIE + monster 'sthb_map$,56,75,"Immortal Zombie Soldier",3476,1, .@label$; + monster 'sthb_map$,63,74,"Immortal Zombie Soldier",3476,1, .@label$; + monster 'sthb_map$,63,67,"Immortal Zombie Soldier",3476,1, .@label$; + monster 'sthb_map$,63,61,"Immortal Zombie Soldier",3476,1, .@label$; + monster 'sthb_map$,56,60,"Immortal Zombie Soldier",3476,1, .@label$; + monster 'sthb_map$,48,60,"Immortal Zombie Soldier",3476,1, .@label$; + monster 'sthb_map$,48,67,"Immortal Zombie Soldier",3476,1, .@label$; + end; +OnTimer3000: + if (mobcount( 'sthb_map$, instance_npcname("#sthd_event_2") + "::OnMobDead" ) > 0) { + initnpctimer; + end; + } + stopnpctimer; + disablenpc instance_npcname("#sthd_event_2"); + donpcevent instance_npcname("#sthd_event_3") + "::OnStart"; + end; +OnMobDead: + end; +} + +// 1@sthb,68,66,0 script #sthd_event_3 HIDDEN_WARP_NPC,{ // official coord +1@sthb,1,1,0 script #sthd_event_3 HIDDEN_WARP_NPC,{ + end; +OnStart: + enablenpc instance_npcname("#sthd_event_3"); + initnpctimer; + .@label$ = instance_npcname("#sthd_event_3") + "::OnMobDead"; + monster 'sthb_map$,48,75,"Immortal Zombie Soldier",3476,1, .@label$;// AS_ZOMBIE + monster 'sthb_map$,56,75,"Immortal Zombie Soldier",3476,1, .@label$; + monster 'sthb_map$,63,74,"Immortal Zombie Soldier",3476,1, .@label$; + monster 'sthb_map$,63,67,"Immortal Zombie Soldier",3476,1, .@label$; + monster 'sthb_map$,63,61,"Immortal Zombie Soldier",3476,1, .@label$; + monster 'sthb_map$,56,60,"Immortal Zombie Soldier",3476,1, .@label$; + monster 'sthb_map$,48,60,"Immortal Zombie Soldier",3476,1, .@label$; + monster 'sthb_map$,48,67,"Immortal Zombie Soldier",3476,1, .@label$; + end; +OnTimer3000: + if (mobcount( 'sthb_map$, instance_npcname("#sthd_event_3") + "::OnMobDead" ) > 0) { + initnpctimer; + end; + } + stopnpctimer; + disablenpc instance_npcname("#sthd_event_3"); + donpcevent instance_npcname("#sthd_event_4") + "::OnStart"; + end; +OnMobDead: + end; +} + +// 1@sthb,68,67,0 script #sthd_event_4 HIDDEN_WARP_NPC,{ // official coord +1@sthb,1,1,0 script #sthd_event_4 HIDDEN_WARP_NPC,{ + end; +OnStart: + enablenpc instance_npcname("#sthd_event_4"); + initnpctimer; + .@label$ = instance_npcname("#sthd_event_4") + "::OnMobDead"; + monster 'sthb_map$,48,75,"Immortal Zombie Soldier",3476,1, .@label$;// AS_ZOMBIE + monster 'sthb_map$,56,75,"Immortal Zombie Soldier",3476,1, .@label$; + monster 'sthb_map$,63,74,"Immortal Zombie Soldier",3476,1, .@label$; + monster 'sthb_map$,63,67,"Immortal Zombie Soldier",3476,1, .@label$; + monster 'sthb_map$,63,61,"Immortal Zombie Soldier",3476,1, .@label$; + monster 'sthb_map$,56,60,"Immortal Zombie Soldier",3476,1, .@label$; + monster 'sthb_map$,48,60,"Immortal Zombie Soldier",3476,1, .@label$; + monster 'sthb_map$,48,67,"Immortal Zombie Soldier",3476,1, .@label$; + monster 'sthb_map$,56,79,"Sky Fortress Key Keeper",3478,1, .@label$; // AS_ZOMBIE_SLAUGHTER + end; +OnTimer3000: + if (mobcount( 'sthb_map$, instance_npcname("#sthd_event_4") + "::OnMobDead" ) > 0) { + initnpctimer; + end; + } + stopnpctimer; + disablenpc instance_npcname("#sthd_event_4"); + enablenpc instance_npcname("#Stefan_Action1"); + enablenpc instance_npcname("Stefan.J.E.Wolf#sthd_02"); + end; +OnMobDead: + end; +} + +1@sthb,64,67,0 script #Stefan_Action1 HIDDEN_WARP_NPC,8,8,{ + end; +OnTouch: + disablenpc instance_npcname("#Stefan_Action1"); + setpcblock PCBLOCK_NPC, true; + sleep2 1000; + cutin "stephan_j_e_w.bmp",2; + unittalk getcharid(3), "" + strcharinfo(0) + " : I believe that huge Golem is what plays an important role in the Sky Fortress."; + sleep2 2000; + npctalk "Wolf: Every subordinate at the fortress...Intruders...Stop them...Bijou's...order...", instance_npcname("Stefan.J.E.Wolf#sthd_02"); + specialeffect2 EF_LOCKON; + sleep2 2000; + unittalk getcharid(3), "" + strcharinfo(0) + " : What on earth is happening inside?"; + sleep2 2000; + unittalk getcharid(3), "" + strcharinfo(0) + " : Let's head to top! I believe there must be something there."; + sleep2 2000; + setpcblock PCBLOCK_NPC, false; + specialeffect2 EF_LOCKON; + specialeffect EF_BAKU,AREA, instance_npcname("Stefan.J.E.Wolf#sthd_02"); + cutin "",255; + + disablenpc instance_npcname("Stefan.J.E.Wolf#sthd_02"); + for ( .@i = 1; .@i <= 6; .@i++ ) { + enablenpc instance_npcname("Deactivated Warp#sthd_mov_" + .@i); + enablenpc instance_npcname("#sthd_move_back_a_" + .@i); + } + enablenpc instance_npcname("#sthd_move_01_01"); + enablenpc instance_npcname("#sthd_move_02_01"); + enablenpc instance_npcname("#sthd_move_02_02"); + + enablenpc instance_npcname("#Stefan_Action2"); // 2nd map + enablenpc instance_npcname("Stefan.J.E.Wolf#sthd_03"); + + // Mobs spots + for ( .@i = 5; .@i <= 18; .@i++ ) + enablenpc instance_npcname("#sthd_event_" + .@i); + + // Room Shuffle + donpcevent instance_npcname("#sthd_key_control") + "::OnShuffle"; + end; +} + + +// Shuffle warp room +1@sthb,68,80,0 script #sthd_key_control HIDDEN_WARP_NPC,{ + end; +OnShuffle: + switch( rand(6) ) { + case 0: + // 'warp_list[ <from room X> ] = <to room Y>; + setarray 'warp_list[1], 5,1,3,4,6,2; + break; + case 1: + setarray 'warp_list[1], 2,6,4,3,1,5; + break; + case 2: + setarray 'warp_list[1], 3,5,1,6,2,4; + break; + case 3: + setarray 'warp_list[1], 6,4,2,5,3,1; + break; + case 4: + setarray 'warp_list[1], 1,3,5,2,4,6; + break; + case 5: + setarray 'warp_list[1], 4,2,6,1,5,3; + break; + } + end; +} + + +// Room exit +1@sthc,66,88,0 script #sthd_move_back_a_1 WARPNPC,2,2,{ + end; +OnTouch: + setarray .@coord[2], + 39,85, // Activated Warp#sthd_mov_1 + 83,95, // Activated Warp#sthd_mov_2 + 28,39, // Activated Warp#sthd_mov_3 + 210,79, // Activated Warp#sthd_mov_4 + 143,87, // Activated Warp#sthd_mov_5 + 179,47; // Activated Warp#sthd_mov_6 + .@room_num = atoi( replacestr( strnpcinfo(2), "sthd_move_back_a_", "" ) ); + .@index = inarray( 'warp_list[1], .@room_num ) * 2; + warp 'sthb_map$, .@coord[.@index], .@coord[ .@index+1 ]; + end; +} + +1@sthc,116,88,0 duplicate(#sthd_move_back_a_1) #sthd_move_back_a_2 WARPNPC,2,2 +1@sthc,16,6,0 duplicate(#sthd_move_back_a_1) #sthd_move_back_a_3 WARPNPC,2,2 +1@sthc,115,6,0 duplicate(#sthd_move_back_a_1) #sthd_move_back_a_4 WARPNPC,2,2 +1@sthc,66,6,0 duplicate(#sthd_move_back_a_1) #sthd_move_back_a_5 WARPNPC,2,2 +1@sthc,15,88,0 duplicate(#sthd_move_back_a_1) #sthd_move_back_a_6 WARPNPC,2,2 + +// Room entrance +1@sthb,34,86,1 script Activated Warp#sthd_mov_1 1_SHADOW_NPC,{ + if (select( "Don't step into the warp.", "Step into the warp." ) == 1) { + mes "- Dreary warp -"; + mes "- Black light is shining. -"; + close; + } + mes "- Black Warp is swirling about. -"; + close2; + setarray .@coord[2], + 66,96, // #sthd_move_back_a_1, #sthd_event_13 + 116,96, // #sthd_move_back_a_2, #sthd_event_14 + 16,13, // #sthd_move_back_a_3, #sthd_event_18, Immortal Wind Ghost + 115,14, // #sthd_move_back_a_4, #sthd_event_15 + 66,14, // #sthd_move_back_a_5, #sthd_event_16 + 15,96; // #sthd_move_back_a_6, #sthd_event_17, Immortal Cursed Knight + + .@room_num = atoi( replacestr( strnpcinfo(2), "sthd_mov_", "" ) ); + .@index = 'warp_list[.@room_num] * 2; + warp 'sthc_map$, .@coord[.@index], .@coord[ .@index+1 ]; + end; +} + +1@sthb,84,99,1 duplicate(Activated Warp#sthd_mov_1) Activated Warp#sthd_mov_2 1_SHADOW_NPC +1@sthb,24,40,1 duplicate(Activated Warp#sthd_mov_1) Activated Warp#sthd_mov_3 1_SHADOW_NPC +1@sthb,206,80,1 duplicate(Activated Warp#sthd_mov_1) Activated Warp#sthd_mov_4 1_SHADOW_NPC +1@sthb,147,86,1 duplicate(Activated Warp#sthd_mov_1) Activated Warp#sthd_mov_5 1_SHADOW_NPC +1@sthb,179,51,1 duplicate(Activated Warp#sthd_mov_1) Activated Warp#sthd_mov_6 1_SHADOW_NPC + +1@sthb,34,85,1 script Deactivated Warp#sthd_mov_1 4_ENERGY_WHITE,{ + if (select( "Desactivate the warp.", "Activate the warp." ) == 1) { + mes "- Move the fortress to a special place -"; + mes "- Accessible door -"; + mes "- You seen an accessible door -"; + close; + } + if (countitem(6960) < 1) { + mes "- To operate the warp -"; + mes "- You need a key to the Sky Fortress. -"; + close; + } + delitem 6960,1; + mes "- Warp has been -"; + mes "- successfully activated -"; + mes "- Dreary warp -"; + mes "- is brought up -"; + mes "- shining in black -"; + disablenpc instance_npcname( strnpcinfo(0) ); + enablenpc instance_npcname("Activated Warp#" + strnpcinfo(2)); + close; +} + +1@sthb,83,99,1 duplicate(Deactivated Warp#sthd_mov_1) Deactivated Warp#sthd_mov_2 4_ENERGY_WHITE +1@sthb,24,39,1 duplicate(Deactivated Warp#sthd_mov_1) Deactivated Warp#sthd_mov_3 4_ENERGY_WHITE +1@sthb,206,79,1 duplicate(Deactivated Warp#sthd_mov_1) Deactivated Warp#sthd_mov_4 4_ENERGY_WHITE +1@sthb,147,87,1 duplicate(Deactivated Warp#sthd_mov_1) Deactivated Warp#sthd_mov_5 4_ENERGY_WHITE +1@sthb,178,51,1 duplicate(Deactivated Warp#sthd_mov_1) Deactivated Warp#sthd_mov_6 4_ENERGY_WHITE + + +// Spawn in the rooms +1@sthc,66,94,0 script #sthd_event_13 HIDDEN_WARP_NPC,8,8,{ + end; +OnTouch: + disablenpc instance_npcname("#sthd_event_13"); + .@label$ = instance_npcname("#sthd_event_13") + "::OnMobDead"; + monster 'sthc_map$,62,108,"Immortal Nightmare Shadow",3481,1, .@label$;// AS_EVIL_SHADOW1 + monster 'sthc_map$,70,108,"Immortal Nightmare Shadow",3481,1, .@label$; + monster 'sthc_map$,70,101,"Immortal Nightmare Shadow",3481,1, .@label$; + monster 'sthc_map$,66,115,"Immortal Nightmare Shadow",3481,1, .@label$; + monster 'sthc_map$,70,116,"Immortal Nightmare Shadow",3481,1, .@label$; + monster 'sthc_map$,69,127,"Immortal Nightmare Shadow",3481,1, .@label$; + monster 'sthc_map$,64,132,"Immortal Nightmare Shadow",3481,1, .@label$; + monster 'sthc_map$,61,127,"Immortal Nightmare Shadow",3481,1, .@label$; + monster 'sthc_map$,61,101,"Immortal Nightmare Shadow",3481,1, .@label$; + monster 'sthc_map$,62,116,"Immortal Nightmare Shadow",3481,1, .@label$; + initnpctimer; + end; +OnTimer2000: + if (mobcount( 'sthc_map$, instance_npcname("#sthd_event_13") + "::OnMobDead" ) > 0) { + initnpctimer; + end; + } + stopnpctimer; + enablenpc instance_npcname("Sky Fortress Gold Treasure#1"); + end; +OnMobDead: + end; +} + +1@sthc,116,94,0 script #sthd_event_14 HIDDEN_WARP_NPC,8,8,{ + end; +OnTouch: + disablenpc instance_npcname("#sthd_event_14"); + .@label$ = instance_npcname("#sthd_event_14") + "::OnMobDead"; + monster 'sthc_map$,112,101, "Immortal Angry Shadow",3482,1, .@label$;// AS_EVIL_SHADOW2 + monster 'sthc_map$,120,101, "Immortal Angry Shadow",3482,1, .@label$; + monster 'sthc_map$,119,110, "Immortal Angry Shadow",3482,1, .@label$; + monster 'sthc_map$,115,115, "Immortal Angry Shadow",3482,1, .@label$; + monster 'sthc_map$,114,128, "Immortal Angry Shadow",3482,1, .@label$; + monster 'sthc_map$,112,110, "Immortal Angry Shadow",3482,1, .@label$; + monster 'sthc_map$,118,120, "Immortal Angry Shadow",3482,1, .@label$; + monster 'sthc_map$,110,130, "Immortal Angry Shadow",3482,1, .@label$; + monster 'sthc_map$,111,120, "Immortal Angry Shadow",3482,1, .@label$; + monster 'sthc_map$,120,130, "Immortal Angry Shadow",3482,1, .@label$; + initnpctimer; + end; +OnTimer2000: + if (mobcount( 'sthc_map$, instance_npcname("#sthd_event_14") + "::OnMobDead" ) > 0) { + initnpctimer; + end; + } + stopnpctimer; + enablenpc instance_npcname("Sky Fortress Gold Treasure#2"); + end; +OnMobDead: + end; +} + +1@sthc,115,12,0 script #sthd_event_15 HIDDEN_WARP_NPC,8,8,{ + end; +OnTouch: + disablenpc instance_npcname("#sthd_event_15"); + .@label$ = instance_npcname("#sthd_event_15") + "::OnMobDead"; + monster 'sthc_map$,120,27, "Immortal Nightmare Shadow",3481,1, .@label$;// AS_EVIL_SHADOW1 + monster 'sthc_map$,120,19, "Immortal Nightmare Shadow",3481,1, .@label$; + monster 'sthc_map$,111,27, "Immortal Nightmare Shadow",3481,1, .@label$; + monster 'sthc_map$,115,33, "Immortal Nightmare Shadow",3481,1, .@label$; + monster 'sthc_map$,111,36, "Immortal Nightmare Shadow",3481,1, .@label$; + monster 'sthc_map$,111,45, "Immortal Nightmare Shadow",3481,1, .@label$; + monster 'sthc_map$,114,49, "Immortal Nightmare Shadow",3481,1, .@label$; + monster 'sthc_map$,119,36, "Immortal Nightmare Shadow",3481,1, .@label$; + monster 'sthc_map$,119,45, "Immortal Nightmare Shadow",3481,1, .@label$; + monster 'sthc_map$,116,18, "Immortal Nightmare Shadow",3481,1, .@label$; + initnpctimer; + end; +OnTimer2000: + if (mobcount( 'sthc_map$, instance_npcname("#sthd_event_15") + "::OnMobDead" ) > 0) { + initnpctimer; + end; + } + stopnpctimer; + enablenpc instance_npcname("Sky Fortress Gold Treasure#3"); + end; +OnMobDead: + end; +} + +1@sthc,66,12,0 script #sthd_event_16 HIDDEN_WARP_NPC,8,8,{ + end; +OnTouch: + disablenpc instance_npcname("#sthd_event_16"); + .@label$ = instance_npcname("#sthd_event_16") + "::OnMobDead"; + monster 'sthc_map$,70,18, "Immortal Angry Shadow",3482,1, .@label$;// AS_EVIL_SHADOW2 + monster 'sthc_map$,61,18, "Immortal Angry Shadow",3482,1, .@label$; + monster 'sthc_map$,65,34, "Immortal Angry Shadow",3482,1, .@label$; + monster 'sthc_map$,62,38, "Immortal Angry Shadow",3482,1, .@label$; + monster 'sthc_map$,69,37, "Immortal Angry Shadow",3482,1, .@label$; + monster 'sthc_map$,72,29, "Immortal Angry Shadow",3482,1, .@label$; + monster 'sthc_map$,69,47, "Immortal Angry Shadow",3482,1, .@label$; + monster 'sthc_map$,62,47, "Immortal Angry Shadow",3482,1, .@label$; + monster 'sthc_map$,61,30, "Immortal Angry Shadow",3482,1, .@label$; + monster 'sthc_map$,64,50, "Immortal Angry Shadow",3482,1, .@label$; + initnpctimer; + end; +OnTimer2000: + if (mobcount( 'sthc_map$, instance_npcname("#sthd_event_16") + "::OnMobDead" ) > 0) { + initnpctimer; + end; + } + stopnpctimer; + enablenpc instance_npcname("Sky Fortress Gold Treasure#4"); + end; +OnMobDead: + end; +} + +// Cursed Knight room +1@sthc,15,94,0 script #sthd_event_17 HIDDEN_WARP_NPC,8,8,{ + end; +OnTouch: + disablenpc instance_npcname("#sthd_event_17"); + donpcevent instance_npcname("Sky Fortress Treasure Box") + "::OnStart"; // enabled regardless of the monster count + monster 'sthc_map$,19,106, "Immortal Death Shadow",3483,1;// AS_EVIL_SHADOW3 + monster 'sthc_map$,12,105, "Immortal Death Shadow",3483,1; + areamonster 'sthc_map$,11,113,15,117, "Immortal Death Shadow",3483,2; + areamonster 'sthc_map$,18,116,22,120, "Immortal Death Shadow",3483,2; + areamonster 'sthc_map$,10,125,14,129, "Immortal Death Shadow",3483,2; + areamonster 'sthc_map$,17,125,21,129, "Immortal Death Shadow",3483,2; + end; +} + +// Wind Ghost room +1@sthc,16,11,0 script #sthd_event_18 HIDDEN_WARP_NPC,8,8,{ + end; +OnTouch: + disablenpc instance_npcname("#sthd_event_18"); + donpcevent instance_npcname("Wind Ghost in Experiment") + "::OnStart"; // enabled regardless of the monster count + monster 'sthc_map$,19,21, "Immortal Death Shadow",3483,1;// AS_EVIL_SHADOW3 + monster 'sthc_map$,12,21, "Immortal Death Shadow",3483,1; + areamonster 'sthc_map$,9,28,13,32, "Immortal Death Shadow",3483,2; + areamonster 'sthc_map$,17,29,21,33, "Immortal Death Shadow",3483,2; + areamonster 'sthc_map$,13,35,17,39, "Immortal Death Shadow",3483,2; + areamonster 'sthc_map$,13,43,17,47, "Immortal Death Shadow",3483,2; + end; +} + +// Chest +1@sthc,66,137,4 script Sky Fortress Gold Treasure#1 4_TREASURE_BOX,{ + mes "- You've found -"; + mes "- the Shining Treasure Box. -"; + next; + if (select( "Open the box.", "Do not open the box." ) == 2) { + mes "- If you open the box, -"; + mes "- there must be some good items. -"; + close; + } + if (is_party_leader() == false) { + mes "- Those other than the party leader -"; + mes "- don't seem to be able to open the box. -"; + close; + } + if (checkweight(5128,1) == 0) { + mes "- It's full of items -"; + mes "- so you can't open the box. -"; + close; + } + donpcevent instance_npcname( strnpcinfo(0) ) + "::OnBar"; + sleep2 3000; + if (is_party_leader() == false) + end; + disablenpc instance_npcname( strnpcinfo(0) ); + mes "- In that treasure box, -"; + .@r = rand(100); + if (.@r < 32) { + .@item_id = 985; // Oridecon + specialeffect EF_ENHANCE; + } + else if (.@r < 64) { + .@item_id = 984; // Elunium + specialeffect EF_ENHANCE; + } + else if (.@r < 84) { + .@item_id = 608; // Seed_Of_Yggdrasil + specialeffect EF_ENHANCE; + } + else if (.@r < 94) { + .@item_id = 607; // Yggdrasilberry + specialeffect EF_ENHANCE; + } + else if (.@r < 99) { + .@item_id = 616; // Old_Card_Album + specialeffect EF_ENHANCE; + } + else if (.@r == 99) { + .@item_id = 12246; // Magic_Card_Album + specialeffect EF_GUMGANG2; + specialeffect EF_VOLCANO; + specialeffect EF_PNEUMA; + } + getitem .@item_id, 1; + mes "- you've found the " + getitemname(.@item_id) + ". -"; + close; +OnBar: + progressbar_npc "000000",3; + end; +} + +1@sthc,116,137,4 duplicate(Sky Fortress Gold Treasure#1) Sky Fortress Gold Treasure#2 4_TREASURE_BOX +1@sthc,116,55,4 duplicate(Sky Fortress Gold Treasure#1) Sky Fortress Gold Treasure#3 4_TREASURE_BOX +1@sthc,66,55,4 duplicate(Sky Fortress Gold Treasure#1) Sky Fortress Gold Treasure#4 4_TREASURE_BOX + +// Cursed Knight +1@sthc,16,132,4 script Sky Fortress Treasure Box CLEAR_NPC,{ + mes "- You've found -"; + mes "- the Shining Treasure Box. -"; + next; + if (select( "Open the box.", "Do not open the box." ) == 2) { + mes "- If you open the box, -"; + mes "- there must be some good items. -"; + close; + } + if (is_party_leader() == false) { + mes "- Those other than the party leader -"; + mes "- don't seem to be able to open the box. -"; + close; + } + if (checkweight(2655,1) == 0) { + mes "- It's full of items -"; + mes "- so you can't open the box. -"; + close; + } + mes "- The treasure box is opening up -"; + mes "- and something suddenly -"; + mes "- showed up in the front. -"; + specialeffect EF_SILENT_BREEZE; + specialeffect EF_LOCKON; + unittalk getcharid(3), "" + strcharinfo(0) + " : You may have touched something wrong..."; + disablenpc instance_npcname("Sky Fortress Treasure Box"); + stopnpctimer; + donpcevent instance_npcname("Immortal Cursed Knight#") + "::OnEvent"; + close; +OnStart: + enablenpc instance_npcname("Sky Fortress Treasure Box"); + initnpctimer; + end; +OnTimer8000: + specialeffect EF_LIGHTSPHERE2; + end; +OnTimer9000: + initnpctimer; + end; +} + +1@sthc,16,129,4 script Immortal Cursed Knight# 4_AS_BLOODY_KNIGHT,{ + end; +OnEvent: + enablenpc instance_npcname("Immortal Cursed Knight#"); + sleep 2000; + npctalk "Immortal Cursed Knight: What kind of intruder is trying to wake me up..."; + sleep 2000; + npctalk "Immortal Cursed Knight: Doom to the petty thief coveting the treasure at the fortress..."; + sleep 2000; + disablenpc instance_npcname("Immortal Cursed Knight#"); + monster 'sthc_map$,16,129,"Immortal Cursed Knight",3474,1, instance_npcname("Immortal Cursed Knight#") + "::OnKnightB"; // AS_BLOODY_KNIGHT + 'cursed_knight = $@mobid[0]; + initnpctimer; + end; +OnTimer2000: + if (mobcount('sthd_map$, instance_npcname("Immortal Cursed Knight#") + "::OnKnightB") < 1) { + stopnpctimer; + 'cursed_knight = 0; + mapannounce 'sthc_map$, "Stefan Jack Earnest Wolf: Fell down... Immortal Cursed Knight... Sad... Will kill... The intruder...", bc_map,0xEBFF; + end; + } + if ('cursed_knight > 0) { + .@r = rand(30); + if (.@r == 0) + unittalk 'cursed_knight, "Immortal Cursed Knight: Glory to Bijou! Death to the intruders!"; + else if (.@r == 1) + unittalk 'cursed_knight, "Immortal Cursed Knight: The perishable is nothing but a handful of ash before the Immortal Knight!"; + else if (.@r == 2) + unittalk 'cursed_knight, "Immortal Cursed Knight: I can't...I can't seem to control the power!"; + } + end; +OnTimer3000: + initnpctimer; + end; +OnKnightB: + end; +} + +// Wind Ghost +1@sthc,16,54,4 script Wind Ghost in Experiment CLEAR_NPC,{ + if (select( "Examine the test tube.", "Do not examine the test tube." ) == 2) { + mes "- I'm sure there is something -"; + mes "- extremely fearsome. -"; + close; + } + if (is_party_leader() == false) { + mes "- Those other than the party leader -"; + mes "- don't seem to be able operate the test tube. -"; + close; + } + mes "- The test tube is opening up -"; + mes "- and something suddenly -"; + mes "- showed up in the front. -"; + specialeffect EF_SILENT_BREEZE; + specialeffect EF_LOCKON; + unittalk getcharid(3), "" + strcharinfo(0) + " : What...what is this?"; + donpcevent instance_npcname("Immortal Wind Ghost#01") + "::OnEvent"; + stopnpctimer; + disablenpc instance_npcname("Wind Ghost in Experiment"); + close; +OnStart: + enablenpc instance_npcname("Wind Ghost in Experiment"); + initnpctimer; + end; +OnTimer8000: + specialeffect EF_LIGHTSPHERE2; + end; +OnTimer9000: + initnpctimer; + end; +} + +1@sthc,15,49,4 script Immortal Wind Ghost#01 4_AS_WIND_GHOST,{ + end; +OnEvent: + enablenpc instance_npcname("Immortal Wind Ghost#01"); + sleep 2000; + npctalk "Immortal Wind Ghost: Foolish human...You're praying for death..."; + sleep 2000; + npctalk "Immortal Wind Ghost: The power boiling inside my body...It sure feels good..."; + sleep 2000; + disablenpc instance_npcname("Immortal Wind Ghost#01"); + monster 'sthc_map$,15,49,"Immortal Wind Ghost",3475,1, instance_npcname("Immortal Wind Ghost#01") + "::OnWindDead"; // AS_WIND_GHOST + 'wind_ghost = $@mobid[0]; + initnpctimer; + end; +OnTimer2000: + if (mobcount('sthd_map$, instance_npcname("Immortal Wind Ghost#01") + "::OnWindDead") < 1) { + stopnpctimer; + 'wind_ghost = 0; + mapannounce 'sthc_map$, "Stefan Jack Earnest Wolf: Experiment... Became stronger... Immortal Wind Ghost...is dead...Death to all...", bc_map,0xEBFF; + end; + } + if ('wind_ghost > 0) { + .@r = rand(30); + if (.@r == 0) + unittalk 'wind_ghost, "Immortal Wind Ghost: I feel more power filling up inside..."; + else if (.@r == 1) + unittalk 'wind_ghost, "Immortal Wind Ghost: I will kill you slowly...from the deep side of your lung..."; + else if (.@r == 2) + unittalk 'wind_ghost, "Immortal Wind Ghost: Only death awaits the humans who dare to go against me..."; + } + end; +OnTimer3000: + initnpctimer; + end; +OnWindDead: + end; +} + + +// Spawn stairs - step 1 +1@sthb,65,86,0 script #sthd_event_5 HIDDEN_WARP_NPC,5,5,{ + end; +OnTouch: + disablenpc instance_npcname("#sthd_event_5"); + monster 'sthb_map$,61,84,"Immortal Fortress Legionnaire",3477,1; // AS_IMMORTAL_CORPS + monster 'sthb_map$,51,87,"Immortal Fortress Legionnaire",3477,1; + monster 'sthb_map$,37,81,"Immortal Fortress Legionnaire",3477,1; + monster 'sthb_map$,41,85,"Immortal Zombie Assault",3479,1; // AS_ZOMBIE_MASTER + monster 'sthb_map$,41,49,"Immortal Zombie Assault",3479,1; + monster 'sthb_map$,52,50,"Immortal Zombie Assault",3479,1; + monster 'sthb_map$,82,50,"Immortal Cursed Zombie",3480,1; // AS_CURSED_SOLDIER + areamonster 'sthb_map$,34,57,38,61,"Immortal Cursed Zombie",3480,2; + if (rand(100) < 20) + monster 'sthb_map$,80,49,"Sky Fortress Key Keeper",3478,1; // AS_ZOMBIE_SLAUGHTER + end; +} + +1@sthb,62,49,0 script #sthd_event_6 HIDDEN_WARP_NPC,5,5,{ + end; +OnTouch: + disablenpc instance_npcname("#sthd_event_6"); + monster 'sthb_map$,79,48,"Immortal Fortress Legionnaire",3477,1; // AS_IMMORTAL_CORPS + monster 'sthb_map$,67,50,"Immortal Fortress Legionnaire",3477,1; + monster 'sthb_map$,85,60,"Immortal Fortress Legionnaire",3477,1; + monster 'sthb_map$,82,74,"Immortal Fortress Legionnaire",3477,1; + monster 'sthb_map$,83,49,"Immortal Zombie Assault",3479,1; // AS_ZOMBIE_MASTER + monster 'sthb_map$,83,71,"Immortal Zombie Assault",3479,1; + monster 'sthb_map$,79,96,"Immortal Zombie Assault",3479,1; + monster 'sthb_map$,69,95,"Immortal Zombie Assault",3479,1; + areamonster 'sthb_map$,82,92,86,96,"Immortal Cursed Zombie",3480,2; // AS_CURSED_SOLDIER + areamonster 'sthb_map$,83,84,87,88,"Immortal Cursed Zombie",3480,2; + if (rand(100) < 20) + monster 'sthb_map$,73,96,"Sky Fortress Key Keeper",3478,1; + end; +} + +1@sthb,57,96,0 script #sthd_event_7 HIDDEN_WARP_NPC,5,5,{ + end; +OnTouch: + disablenpc instance_npcname("#sthd_event_7"); + monster 'sthb_map$,52,94,"Immortal Fortress Legionnaire",3477,1; // AS_IMMORTAL_CORPS + monster 'sthb_map$,42,98,"Immortal Fortress Legionnaire",3477,1; + monster 'sthb_map$,29,91,"Immortal Fortress Legionnaire",3477,1; + monster 'sthb_map$,25,78,"Immortal Fortress Legionnaire",3477,1; + monster 'sthb_map$,28,96,"Immortal Zombie Assault",3479,1; // AS_ZOMBIE_MASTER + monster 'sthb_map$,27,69,"Immortal Zombie Assault",3479,1; + monster 'sthb_map$,26,55,"Immortal Zombie Assault",3479,1; + monster 'sthb_map$,32,41,"Immortal Zombie Assault",3479,1; + areamonster 'sthb_map$,27,65,31,69,"Immortal Cursed Zombie",3480,2; // AS_CURSED_SOLDIER + areamonster 'sthb_map$,25,41,29,45,"Immortal Cursed Zombie",3480,2; + if (rand(100) < 20) + monster 'sthb_map$,27,54,"Sky Fortress Key Keeper",3478,1; + end; +} + +1@sthb,32,39,0 script #sthd_event_8 HIDDEN_WARP_NPC,5,5,{ + end; +OnTouch: + disablenpc instance_npcname("#sthd_event_8"); + monster 'sthb_map$,53,38,"Immortal Fortress Legionnaire",3477,1; // AS_IMMORTAL_CORPS + monster 'sthb_map$,64,41,"Immortal Fortress Legionnaire",3477,1; + monster 'sthb_map$,78,38,"Immortal Fortress Legionnaire",3477,1; + monster 'sthb_map$,43,41,"Immortal Fortress Legionnaire",3477,1; + monster 'sthb_map$,28,40,"Immortal Zombie Assault",3479,1; // AS_ZOMBIE_MASTER + monster 'sthb_map$,59,40,"Immortal Zombie Assault",3479,1; + monster 'sthb_map$,92,45,"Immortal Zombie Assault",3479,1; + monster 'sthb_map$,95,57,"Immortal Zombie Assault",3479,1; + areamonster 'sthb_map$,92,37,96,41,"Immortal Cursed Zombie",3480,2; // AS_CURSED_SOLDIER + areamonster 'sthb_map$,87,39,91,43,"Immortal Cursed Zombie",3480,2; + if (rand(100) < 20) + monster 'sthb_map$,75,40,"Sky Fortress Key Keeper",3478,1; + end; +} + +// Spawn stairs - step 2 +1@sthb,209,64,0 script #sthd_event_9 HIDDEN_WARP_NPC,5,5,{ + end; +OnTouch: + disablenpc instance_npcname("#sthd_event_9"); + monster 'sthb_map$,207,50,"Immortal Fortress Legionnaire",3477,1; // AS_IMMORTAL_CORPS + monster 'sthb_map$,205,38,"Immortal Fortress Legionnaire",3477,1; + monster 'sthb_map$,195,36,"Immortal Fortress Legionnaire",3477,1; + monster 'sthb_map$,209,38,"Immortal Zombie Assault",3479,1; // AS_ZOMBIE_MASTER + monster 'sthb_map$,161,39,"Immortal Zombie Assault",3479,1; + monster 'sthb_map$,150,36,"Immortal Zombie Assault",3479,1; + monster 'sthb_map$,144,38,"Immortal Cursed Zombie",3480,1; // AS_CURSED_SOLDIER + areamonster 'sthb_map$,169,34,173,38,"Immortal Cursed Zombie",3480,2; + if (rand(100) < 20) + monster 'sthb_map$,163,38,"Sky Fortress Key Keeper",3478,1; + end; +} + +1@sthb,144,47,0 script #sthd_event_10 HIDDEN_WARP_NPC,5,5,{ + end; +OnTouch: + disablenpc instance_npcname("#sthd_event_10"); + monster 'sthb_map$,142,61,"Immortal Fortress Legionnaire",3477,1; // AS_IMMORTAL_CORPS + monster 'sthb_map$,145,71,"Immortal Fortress Legionnaire",3477,1; + monster 'sthb_map$,142,83,"Immortal Fortress Legionnaire",3477,1; + monster 'sthb_map$,147,94,"Immortal Fortress Legionnaire",3477,1; + monster 'sthb_map$,143,64,"Immortal Zombie Assault",3479,1; // AS_ZOMBIE_MASTER + monster 'sthb_map$,144,78,"Immortal Zombie Assault",3479,1; + monster 'sthb_map$,165,95,"Immortal Zombie Assault",3479,1; + monster 'sthb_map$,173,92,"Immortal Zombie Assault",3479,1; + areamonster 'sthb_map$,154,90,158,94,"Immortal Cursed Zombie",3480,2; // AS_CURSED_SOLDIER + areamonster 'sthb_map$,141,92,145,96,"Immortal Cursed Zombie",3480,2; + if (rand(100) < 20) + monster 'sthb_map$,154,96,"Sky Fortress Key Keeper",3478,1; + end; +} + +1@sthb,178,94,0 script #sthd_event_11 HIDDEN_WARP_NPC,5,5,{ + end; +OnTouch: + disablenpc instance_npcname("#sthd_event_11"); + monster 'sthb_map$,187,92,"Immortal Fortress Legionnaire",3477,1; // AS_IMMORTAL_CORPS + monster 'sthb_map$,200,90,"Immortal Fortress Legionnaire",3477,1; + monster 'sthb_map$,198,81,"Immortal Fortress Legionnaire",3477,1; + monster 'sthb_map$,201,72,"Immortal Fortress Legionnaire",3477,1; + monster 'sthb_map$,199,94,"Immortal Zombie Assault",3479,1; // AS_ZOMBIE_MASTER + monster 'sthb_map$,199,70,"Immortal Zombie Assault",3479,1; + monster 'sthb_map$,195,48,"Immortal Zombie Assault",3479,1; + monster 'sthb_map$,185,47,"Immortal Zombie Assault",3479,1; + areamonster 'sthb_map$,196,60,200,64,"Immortal Cursed Zombie",3480,2; // AS_CURSED_SOLDIER + areamonster 'sthb_map$,198,45,202,49,"Immortal Cursed Zombie",3480,2; + if (rand(100) < 20) + monster 'sthb_map$,202,56,"Sky Fortress Key Keeper",3478,1; + end; +} + +1@sthb,179,48,0 script #sthd_event_12 HIDDEN_WARP_NPC,5,5,{ + end; +OnTouch: + disablenpc instance_npcname("#sthd_event_12"); + monster 'sthb_map$,168,49,"Immortal Fortress Legionnaire",3477,1; // AS_IMMORTAL_CORPS + monster 'sthb_map$,159,46,"Immortal Fortress Legionnaire",3477,1; + monster 'sthb_map$,154,52,"Immortal Fortress Legionnaire",3477,1; + monster 'sthb_map$,152,65,"Immortal Fortress Legionnaire",3477,1; + monster 'sthb_map$,155,48,"Immortal Zombie Assault",3479,1; // AS_ZOMBIE_MASTER + monster 'sthb_map$,154,73,"Immortal Zombie Assault",3479,1; + monster 'sthb_map$,159,84,"Immortal Zombie Assault",3479,1; + monster 'sthb_map$,171,82,"Immortal Zombie Assault",3479,1; + areamonster 'sthb_map$,151,82,155,86,"Immortal Cursed Zombie",3480,2; // AS_CURSED_SOLDIER + areamonster 'sthb_map$,153,75,157,79,"Immortal Cursed Zombie",3480,2; + if (rand(100) < 20) + monster 'sthb_map$,156,46,"Sky Fortress Key Keeper",3478,1; + end; +} + + +// Main event - 2nd step +1@sthb,207,83,0 script #Stefan_Action2 HIDDEN_WARP_NPC,6,6,{ + end; +OnTouch: + disablenpc instance_npcname("#Stefan_Action2"); + setpcblock PCBLOCK_NPC, true; + sleep2 1000; + cutin "stephan_j_e_w.bmp",2; + npctalk "Stefan: ~Grunts~", instance_npcname("Stefan.J.E.Wolf#sthd_03"); + sleep2 2000; + npctalk "Earnest: Filthy humans...Stop them...Guard...the holy fortress...", instance_npcname("Stefan.J.E.Wolf#sthd_03"); + specialeffect2 EF_LOCKON; + sleep2 2000; + unittalk getcharid(3), "" + strcharinfo(0) + " : It's extremely vigilant of me."; + sleep2 2000; + unittalk getcharid(3), "" + strcharinfo(0) + " : I think there must be something if we keep following"; + sleep2 2000; + unittalk getcharid(3), "" + strcharinfo(0) + " : that Golem's trace!"; + sleep2 2000; + setpcblock PCBLOCK_NPC, false; + mapannounce 'sthb_map$, "Stefan Jack Earnest Wolf: Holy fortress...Intruders...How wicked...Stop them...", bc_map,0xEBFF; + cutin "",255; + specialeffect2 EF_LOCKON; + disablenpc instance_npcname("Stefan.J.E.Wolf#sthd_03"); + enablenpc instance_npcname("#Stefan for display3"); + enablenpc instance_npcname("Stefan.J.E.Wolf#sthd_04"); + end; +} + +1@sthb,207,83,8 duplicate(dummy_npc) Stefan.J.E.Wolf#sthd_03 4_AS_RAGGED_GOLEM + + +// Final step +1@sthd,103,115,6 duplicate(dummy_npc) Stefan.J.E.Wolf#sthd_04 4_AS_RAGGED_GOLEM + +1@sthd,103,115,0 script #Stefan for display3 HIDDEN_WARP_NPC,10,10,{ + end; +OnTouch: + .@stephan$ = instance_npcname("Stefan.J.E.Wolf#sthd_04"); + disablenpc instance_npcname("#Stefan for display3"); + setpcblock PCBLOCK_NPC, true; + unittalk getcharid(3), "" + strcharinfo(0) + " : So this is finally the last...I suppose he must be the cause of Prontera Invasion, isn't he?"; + sleep2 2000; + cutin "stephan_j_e_w.bmp",2; + npctalk "Wolf: Adventurers...A bunch of foolish greenhorns...", .@stephan$; + sleep2 2000; + npctalk "Jack: I must follow...order...from Bijou...", .@stephan$; + sleep2 2000; + unittalk getcharid(3), "" + strcharinfo(0) + " : Bijou? So, was Golem the mere guardian around here? Is that it...?"; + sleep2 2000; + npctalk "Stefan: ~Growls~", .@stephan$; + sleep2 2000; + npctalk "Earnest: Filthy worms...Can't lead life as intended...Immortal power...My body...", .@stephan$; + sleep2 2000; + unittalk getcharid(3), "" + strcharinfo(0) + " : I'd better defeat it first."; + sleep2 2000; + mapannounce 'sthd_map$, "Stefan Jack Earnest Wolf: Soldiers...Bijou's...fortress...Cut them all...I'll step up...I'll kill them...all...", bc_map,0xEBFF; + sleep2 2000; + cutin "",255; + specialeffect EF_LOCKON; + sleep2 2000; + setpcblock PCBLOCK_NPC, false; + disablenpc .@stephan$; + donpcevent instance_npcname("#Last_Boss") + "::OnStart"; + areamonster 'sthd_map$,84,76,124,116,"Zombie Soldier of Bijou",3476,10, instance_npcname("#Stefan for display3") + "::OnMobDead"; // AS_ZOMBIE + initnpctimer; + end; +OnTimer30000: + stopnpctimer; + mapannounce 'sthd_map$, "Stefan Jack Earnest Wolf: Cursed soldiers...Come...Bring it on...", bc_map,0xEBFF; + monster 'sthd_map$,0,0,"Cursed Soldier of Bijou",3485,5, instance_npcname("#Stefan for display3") + "::OnMobDead"; // AS_D_CURSED_SOLDIER + end; +OnStop: + killmonster 'sthd_map$, instance_npcname("#Stefan for display3") + "::OnMobDead"; + stopnpctimer; + end; +OnMobDead: + end; +} + +1@sthd,96,127,0 script #Last_Boss HIDDEN_WARP_NPC,{ + end; +OnStart: + monster 'sthd_map$,103,115,"Stefan.J.E.Wolf",3473,1, instance_npcname("#Last_Boss") + "::OnBossDead"; // AS_RAGGED_GOLEM + 'boss_id = $@mobid[0]; + initnpctimer; + end; +OnBossDead: + end; +OnTimer1000: + if ('boss_id < 1 || mobcount( 'sthd_map$, instance_npcname("#Last_Boss") + "::OnBossDead" ) < 1) { + 'boss_id = 0; + 'pantheon_event[0] = 1; + 'pantheon_event[1] = 1; + donpcevent instance_npcname("#Last_Boss") + "::OnLastWord"; + donpcevent instance_npcname("#Last_Boss_Monster") + "::OnReset"; + donpcevent instance_npcname("#Last_Boss2_Monster") + "::OnReset"; + donpcevent instance_npcname("#Stefan for display3") + "::OnStop"; + donpcevent instance_npcname("Sky Fortress Escape Warp#end_warp") + "::OnEnable"; + stopnpctimer; + end; + } + getunitdata 'boss_id, .@data; + .@hp = .@data[UMOB_HP]; + + if (.@hp > 6000000 && .@hp < 14000000) { + if ('pantheon_event[0] == 0) { + 'pantheon_event[0] = 1; + donpcevent instance_npcname("#Last_Boss2_Monster") + "::OnStart"; + mapannounce 'sthd_map$, "Stefan Jack Earnest Wolf: Strong...Adventurer... ~Growls~ My... soliders... Get out...", bc_map,0xEBFF; + } + } + else if (.@hp > 5000000 && .@hp < 6000001) + mapannounce 'sthd_map$, "Stefan Jack Earnest Wolf: I'll destroy you...I'll be smashing you...Come, the Cursed Soldiers...Ground-shaking...", bc_map,0xEBFF; + else if (.@hp < 5000001) { + if ('pantheon_event[1] == 0) { + 'pantheon_event[1] = 1; + donpcevent instance_npcname("#Last_Boss2_Monster") + "::OnReset"; + donpcevent instance_npcname("#Last_Boss_Monster") + "::OnStart"; + } + .@bomb[0] = rand(1,7); + .@bomb[1] = rand(1,7); + .@bomb[2] = rand(1,8); + .@bomb[3] = rand(1,7); + .@bomb[4] = rand(1,8); + .@bomb[5] = rand(1,7); + + if (.@bomb[0] == 1) { + .@pant[0] = 1; + if (.@bomb[3] == 1) setarray .@pant[1],8,23; + else if (.@bomb[3] == 2) setarray .@pant[1],9,21; + else if (.@bomb[3] == 3) setarray .@pant[1],10,24; + else if (.@bomb[3] == 4) setarray .@pant[1],11; + else if (.@bomb[3] == 5) setarray .@pant[1],12; + else if (.@bomb[3] == 6) setarray .@pant[1],13; + else if (.@bomb[3] == 7) setarray .@pant[1],14,27; + } + else if (.@bomb[0] == 2) { + .@pant[0] = 2; + if (.@bomb[3] == 1) setarray .@pant[1],8,23; + else if (.@bomb[3] == 2) setarray .@pant[1],9,1; + else if (.@bomb[3] == 3) setarray .@pant[1],10,21; + else if (.@bomb[3] == 4) setarray .@pant[1],11,24; + else if (.@bomb[3] == 5) setarray .@pant[1],12,27; + else if (.@bomb[3] == 6) setarray .@pant[1],13; + else if (.@bomb[3] == 7) setarray .@pant[1],14; + } + else if (.@bomb[0] == 3) { + .@pant[0] = 3; + if (.@bomb[3] == 1) setarray .@pant[1],8,23; + else if (.@bomb[3] == 2) setarray .@pant[1],9,24; + else if (.@bomb[3] == 3) setarray .@pant[1],10,1; + else if (.@bomb[3] == 4) setarray .@pant[1],11,21; + else if (.@bomb[3] == 5) setarray .@pant[1],12,27; + else if (.@bomb[3] == 6) setarray .@pant[1],13; + else if (.@bomb[3] == 7) setarray .@pant[1],14; + } + else if (.@bomb[0] == 4) { + .@pant[0] = 4; + if (.@bomb[3] == 1) setarray .@pant[1],8,23; + else if (.@bomb[3] == 2) setarray .@pant[1],9,24; + else if (.@bomb[3] == 3) setarray .@pant[1],10; + else if (.@bomb[3] == 4) setarray .@pant[1],11,1; + else if (.@bomb[3] == 5) setarray .@pant[1],12,21; + else if (.@bomb[3] == 6) setarray .@pant[1],13,27; + else if (.@bomb[3] == 7) setarray .@pant[1],14; + } + else if (.@bomb[0] == 5) { + .@pant[0] = 5; + if (.@bomb[3] == 1) setarray .@pant[1],8,23; + else if (.@bomb[3] == 2) setarray .@pant[1],9,24; + else if (.@bomb[3] == 3) setarray .@pant[1],10; + else if (.@bomb[3] == 4) setarray .@pant[1],11,27; + else if (.@bomb[3] == 5) setarray .@pant[1],12,1; + else if (.@bomb[3] == 6) setarray .@pant[1],13,21; + else if (.@bomb[3] == 7) setarray .@pant[1],14; + } + else if (.@bomb[0] == 6) { + setarray .@pant[0],6,26; + if (.@bomb[3] == 1) setarray .@pant[2],8,23; + else if (.@bomb[3] == 2) setarray .@pant[2],9,24; + else if (.@bomb[3] == 3) setarray .@pant[2],10; + else if (.@bomb[3] == 4) setarray .@pant[2],11,27; + else if (.@bomb[3] == 5) setarray .@pant[2],12; + else if (.@bomb[3] == 6) setarray .@pant[2],13,1; + else if (.@bomb[3] == 7) setarray .@pant[2],14,21; + } + else if (.@bomb[0] == 7) { + .@pant[0] = 7; + if (.@bomb[3] == 1) setarray .@pant[1],8,23; + else if (.@bomb[3] == 2) setarray .@pant[1],9,21; + else if (.@bomb[3] == 3) setarray .@pant[1],10,24; + else if (.@bomb[3] == 4) setarray .@pant[1],11; + else if (.@bomb[3] == 5) setarray .@pant[1],12,27; + else if (.@bomb[3] == 6) setarray .@pant[1],13; + else if (.@bomb[3] == 7) setarray .@pant[1],14,1; + } + .@s = getarraysize(.@pant); + + if (.@bomb[1] == 1) { + setarray .@pant[.@s],8,23; + .@s += 2; + if (.@bomb[4] == 1) setarray .@pant[.@s],15,5; + else if (.@bomb[4] == 2) setarray .@pant[.@s],16,25; + else if (.@bomb[4] == 3) setarray .@pant[.@s],17; + else if (.@bomb[4] == 4) setarray .@pant[.@s],18; + else if (.@bomb[4] == 5) setarray .@pant[.@s],19; + else if (.@bomb[4] == 6) setarray .@pant[.@s],20; + else if (.@bomb[4] == 7) setarray .@pant[.@s],21; + else if (.@bomb[4] == 8) setarray .@pant[.@s],22; + } + else if (.@bomb[1] == 2) { + setarray .@pant[.@s],9,24; + .@s += 2; + if (.@bomb[4] == 1) setarray .@pant[.@s],15; + else if (.@bomb[4] == 2) setarray .@pant[.@s],16,5; + else if (.@bomb[4] == 3) setarray .@pant[.@s],17,25; + else if (.@bomb[4] == 4) setarray .@pant[.@s],18; + else if (.@bomb[4] == 5) setarray .@pant[.@s],19; + else if (.@bomb[4] == 6) setarray .@pant[.@s],20; + else if (.@bomb[4] == 7) setarray .@pant[.@s],21; + else if (.@bomb[4] == 8) setarray .@pant[.@s],22; + } + else if (.@bomb[1] == 3) { + .@pant[.@s] = 10; + .@s++; + if (.@bomb[4] == 1) setarray .@pant[.@s],15; + else if (.@bomb[4] == 2) setarray .@pant[.@s],16; + else if (.@bomb[4] == 3) setarray .@pant[.@s],17,5; + else if (.@bomb[4] == 4) setarray .@pant[.@s],18,25; + else if (.@bomb[4] == 5) setarray .@pant[.@s],19; + else if (.@bomb[4] == 6) setarray .@pant[.@s],20; + else if (.@bomb[4] == 7) setarray .@pant[.@s],21; + else if (.@bomb[4] == 8) setarray .@pant[.@s],22; + } + else if (.@bomb[1] == 4) { + .@pant[.@s] = 11; + .@s++; + if (.@bomb[4] == 1) setarray .@pant[.@s],15; + else if (.@bomb[4] == 2) setarray .@pant[.@s],16; + else if (.@bomb[4] == 3) setarray .@pant[.@s],17; + else if (.@bomb[4] == 4) setarray .@pant[.@s],18,5; + else if (.@bomb[4] == 5) setarray .@pant[.@s],19,25; + else if (.@bomb[4] == 6) setarray .@pant[.@s],20; + else if (.@bomb[4] == 7) setarray .@pant[.@s],21; + else if (.@bomb[4] == 8) setarray .@pant[.@s],22; + } + else if (.@bomb[1] == 5) { + .@pant[.@s] = 12; + .@s++; + if (.@bomb[4] == 1) setarray .@pant[.@s],15; + else if (.@bomb[4] == 2) setarray .@pant[.@s],16; + else if (.@bomb[4] == 3) setarray .@pant[.@s],17; + else if (.@bomb[4] == 4) setarray .@pant[.@s],18; + else if (.@bomb[4] == 5) setarray .@pant[.@s],19,5; + else if (.@bomb[4] == 6) setarray .@pant[.@s],20,25; + else if (.@bomb[4] == 7) setarray .@pant[.@s],21; + else if (.@bomb[4] == 8) setarray .@pant[.@s],22; + } + else if (.@bomb[1] == 6) { + .@pant[.@s] = 13; + .@s++; + if (.@bomb[4] == 1) setarray .@pant[.@s],15; + else if (.@bomb[4] == 2) setarray .@pant[.@s],16; + else if (.@bomb[4] == 3) setarray .@pant[.@s],17; + else if (.@bomb[4] == 4) setarray .@pant[.@s],18; + else if (.@bomb[4] == 5) setarray .@pant[.@s],19; + else if (.@bomb[4] == 6) setarray .@pant[.@s],20,5; + else if (.@bomb[4] == 7) setarray .@pant[.@s],21,25; + else if (.@bomb[4] == 8) setarray .@pant[.@s],22; + } + else if (.@bomb[1] == 7) { + .@pant[.@s] = 14; + .@s++; + if (.@bomb[4] == 1) setarray .@pant[.@s],15; + else if (.@bomb[4] == 2) setarray .@pant[.@s],16; + else if (.@bomb[4] == 3) setarray .@pant[.@s],17; + else if (.@bomb[4] == 4) setarray .@pant[.@s],18; + else if (.@bomb[4] == 5) setarray .@pant[.@s],19; + else if (.@bomb[4] == 6) setarray .@pant[.@s],20; + else if (.@bomb[4] == 7) setarray .@pant[.@s],21,5; + else if (.@bomb[4] == 8) setarray .@pant[.@s],22,25; + } + + if (.@bomb[2] == 1) { + .@pant[.@s] = 15; + .@s++; + if (.@bomb[5] == 1) setarray .@pant[.@s],1,22; + else if (.@bomb[5] == 2) setarray .@pant[.@s],2,23; + else if (.@bomb[5] == 3) setarray .@pant[.@s],3,26; + else if (.@bomb[5] == 4) setarray .@pant[.@s],4; + else if (.@bomb[5] == 5) setarray .@pant[.@s],5; + else if (.@bomb[5] == 6) setarray .@pant[.@s],6; + else if (.@bomb[5] == 7) setarray .@pant[.@s],7; + } + else if (.@bomb[2] == 2) { + .@pant[.@s] = 16; + .@s++; + if (.@bomb[5] == 1) setarray .@pant[.@s],1; + else if (.@bomb[5] == 2) setarray .@pant[.@s],2,22; + else if (.@bomb[5] == 3) setarray .@pant[.@s],3,23; + else if (.@bomb[5] == 4) setarray .@pant[.@s],4,26; + else if (.@bomb[5] == 5) setarray .@pant[.@s],5; + else if (.@bomb[5] == 6) setarray .@pant[.@s],6; + else if (.@bomb[5] == 7) setarray .@pant[.@s],7; + } + else if (.@bomb[2] == 3) { + setarray .@pant[.@s],17,25; + .@s += 2; + if (.@bomb[5] == 1) setarray .@pant[.@s],1; + else if (.@bomb[5] == 2) setarray .@pant[.@s],2; + else if (.@bomb[5] == 3) setarray .@pant[.@s],3,22; + else if (.@bomb[5] == 4) setarray .@pant[.@s],4,23; + else if (.@bomb[5] == 5) setarray .@pant[.@s],5,26; + else if (.@bomb[5] == 6) setarray .@pant[.@s],6; + else if (.@bomb[5] == 7) setarray .@pant[.@s],7; + } + else if (.@bomb[2] == 4) { + .@pant[.@s] = 18; + .@s++; + if (.@bomb[5] == 1) setarray .@pant[.@s],1; + else if (.@bomb[5] == 2) setarray .@pant[.@s],2; + else if (.@bomb[5] == 3) setarray .@pant[.@s],3; + else if (.@bomb[5] == 4) setarray .@pant[.@s],4,22; + else if (.@bomb[5] == 5) setarray .@pant[.@s],5,23; + else if (.@bomb[5] == 6) setarray .@pant[.@s],6,26; + else if (.@bomb[5] == 7) setarray .@pant[.@s],7; + } + else if (.@bomb[2] == 5) { + setarray .@pant[.@s],19,27; + .@s += 2; + if (.@bomb[5] == 1) setarray .@pant[.@s],1; + else if (.@bomb[5] == 2) setarray .@pant[.@s],2; + else if (.@bomb[5] == 3) setarray .@pant[.@s],3; + else if (.@bomb[5] == 4) setarray .@pant[.@s],4; + else if (.@bomb[5] == 5) setarray .@pant[.@s],5,22; + else if (.@bomb[5] == 6) setarray .@pant[.@s],6,23; + else if (.@bomb[5] == 7) setarray .@pant[.@s],7,26; + } + else if (.@bomb[2] == 6) { + .@pant[.@s] = 20; + .@s++; + if (.@bomb[5] == 1) setarray .@pant[.@s],1,26; + else if (.@bomb[5] == 2) setarray .@pant[.@s],2; + else if (.@bomb[5] == 3) setarray .@pant[.@s],3; + else if (.@bomb[5] == 4) setarray .@pant[.@s],4; + else if (.@bomb[5] == 5) setarray .@pant[.@s],5; + else if (.@bomb[5] == 6) setarray .@pant[.@s],6,22; + else if (.@bomb[5] == 7) setarray .@pant[.@s],7,23; + } + else if (.@bomb[2] == 7) { + .@pant[.@s] = 21; + .@s++; + if (.@bomb[5] == 1) setarray .@pant[.@s],1,23; + else if (.@bomb[5] == 2) setarray .@pant[.@s],2; + else if (.@bomb[5] == 3) setarray .@pant[.@s],3,26; + else if (.@bomb[5] == 4) setarray .@pant[.@s],4; + else if (.@bomb[5] == 5) setarray .@pant[.@s],5; + else if (.@bomb[5] == 6) setarray .@pant[.@s],6; + else if (.@bomb[5] == 7) setarray .@pant[.@s],7,22; + } + else if (.@bomb[2] == 8) { + .@pant[.@s] = 22; + .@s++; + if (.@bomb[5] == 1) setarray .@pant[.@s],1; + else if (.@bomb[5] == 2) setarray .@pant[.@s],2,23; + else if (.@bomb[5] == 3) setarray .@pant[.@s],3,26; + else if (.@bomb[5] == 4) setarray .@pant[.@s],4; + else if (.@bomb[5] == 5) setarray .@pant[.@s],5; + else if (.@bomb[5] == 6) setarray .@pant[.@s],6; + else if (.@bomb[5] == 7) setarray .@pant[.@s],7; + } + .@s = getarraysize(.@pant); + for ( .@i = 0; .@i < .@s; ++.@i ) { + if (.@tmp[.@pant[.@i]]) // prevent to trigger the same event multiple times + continue; + .@tmp[.@pant[.@i]] = true; + donpcevent instance_npcname("#pantheon_damage" + .@pant[.@i]) + "::OnEvent"; + } + } + end; +OnTimer1500: + .@r = rand(1,30); + if (.@r == 1) + unittalk 'boss_id, "Wolf: Don't get away... Come closer... I'll kill you..."; + else if (.@r < 11) + unittalk 'boss_id, "Stefan: ~Groans~ ~Growls~"; + else if (.@r == 20) + unittalk 'boss_id, "Jack: I'm hurt... I'm scared... I take courage... I hit you..."; + else if (.@r == 30) + unittalk 'boss_id, "Earnest: I'm angry... It's noisy... I'll wipe them all up..."; + end; +OnTimer3000: +OnTimer4500: + if ('boss_id < 1 || mobcount( 'sthd_map$, instance_npcname("#Last_Boss") + "::OnBossDead" ) < 1) { + 'boss_id = 0; + 'pantheon_event[0] = 1; + 'pantheon_event[1] = 1; + donpcevent instance_npcname("#Last_Boss") + "::OnLastWord"; + donpcevent instance_npcname("#Last_Boss_Monster") + "::OnReset"; + donpcevent instance_npcname("#Last_Boss2_Monster") + "::OnReset"; + donpcevent instance_npcname("#Stefan for display3") + "::OnStop"; + donpcevent instance_npcname("Sky Fortress Escape Warp#end_warp") + "::OnEnable"; + stopnpctimer; + } + end; +OnTimer6000: + initnpctimer; + end; +OnLastWord: + mapannounce 'sthd_map$, "Stefan Jack Earnest Wolf: Dead...I was...But...I won't be dead...", bc_map,0xEBFF; + sleep 3000; + mapannounce 'sthd_map$, "Stefan Jack Earnest Wolf: Comes back...the power of Bijou...Eternal body...Again...", bc_map,0xEBFF; + end; +} + +// hp > 6000000 && hp < 14000000 +1@sthd,99,128,0 script #Last_Boss2_Monster HIDDEN_WARP_NPC,{ + end; +OnStart: +OnTimer10000: + initnpctimer; + end; +OnTimer1000: + if (mobcount( 'sthd_map$, instance_npcname("#Last_Boss2_Monster") + "::OnMobDead" ) < 8) + areamonster 'sthd_map$,89,81,119,111,"Zombie Soldier of Bijou",3476,3, instance_npcname("#Last_Boss2_Monster") + "::OnMobDead"; // AS_ZOMBIE + end; +OnReset: + killmonster 'sthd_map$, instance_npcname("#Last_Boss2_Monster") + "::OnMobDead"; + stopnpctimer; + end; +OnMobDead: + end; +} + +// hp < 5000001 +1@sthd,99,127,0 script #Last_Boss_Monster HIDDEN_WARP_NPC,{ + end; +OnStart: +OnTimer10000: + initnpctimer; + end; +OnReset: + killmonster 'sthd_map$, instance_npcname("#Last_Boss_Monster") + "::OnMobDead"; + stopnpctimer; + end; +OnTimer1000: +OnTimer8000: +OnTimer16000: +OnTimer24000: +OnTimer32000: + // no count check + areamonster 'sthd_map$,84,76,124,116,"Cursed Soldier of Bijou",3485,2, instance_npcname("#Last_Boss_Monster") + "::OnMobDead"; // AS_D_CURSED_SOLDIER + end; +OnTimer33000: + stopnpctimer; + end; +OnMobDead: + end; +} + +// Kill the player +1@sthd,94,119,0 script #pantheon_damage1 HIDDEN_WARP_NPC,6,5,{ + end; +OnTouch: + unitkill getcharid(3); + end; +OnEvent: + specialeffect EF_GUMGANG4; + progressbar_npc "000000",4; + specialeffect EF_NPC_EARTHQUAKE; + cloakoffnpc instance_npcname( strnpcinfo(0) ); + initnpctimer; + end; +OnTimer1000: + cloakonnpc instance_npcname( strnpcinfo(0) ); + end; +OnTimer2000: + stopnpctimer; + end; +} +1@sthd,96,109,0 duplicate(#pantheon_damage1) #pantheon_damage2 HIDDEN_WARP_NPC,6,5 +1@sthd,104,110,0 duplicate(#pantheon_damage1) #pantheon_damage3 HIDDEN_WARP_NPC,6,5 +1@sthd,110,110,0 duplicate(#pantheon_damage1) #pantheon_damage4 HIDDEN_WARP_NPC,6,5 +1@sthd,113,117,0 duplicate(#pantheon_damage1) #pantheon_damage5 HIDDEN_WARP_NPC,6,5 +1@sthd,112,103,0 duplicate(#pantheon_damage1) #pantheon_damage6 HIDDEN_WARP_NPC,6,5 +1@sthd,104,103,0 duplicate(#pantheon_damage1) #pantheon_damage7 HIDDEN_WARP_NPC,6,5 +1@sthd,97,103,0 duplicate(#pantheon_damage1) #pantheon_damage8 HIDDEN_WARP_NPC,6,5 +1@sthd,92,97,0 duplicate(#pantheon_damage1) #pantheon_damage9 HIDDEN_WARP_NPC,6,5 +1@sthd,99,95,0 duplicate(#pantheon_damage1) #pantheon_damage10 HIDDEN_WARP_NPC,6,5 +1@sthd,108,95,0 duplicate(#pantheon_damage1) #pantheon_damage11 HIDDEN_WARP_NPC,6,5 +1@sthd,116,95,0 duplicate(#pantheon_damage1) #pantheon_damage12 HIDDEN_WARP_NPC,6,5 +1@sthd,112,87,0 duplicate(#pantheon_damage1) #pantheon_damage13 HIDDEN_WARP_NPC,6,5 +1@sthd,104,88,0 duplicate(#pantheon_damage1) #pantheon_damage14 HIDDEN_WARP_NPC,6,5 +1@sthd,95,87,0 duplicate(#pantheon_damage1) #pantheon_damage15 HIDDEN_WARP_NPC,6,5 +1@sthd,96,78,0 duplicate(#pantheon_damage1) #pantheon_damage16 HIDDEN_WARP_NPC,6,5 +1@sthd,94,72,0 duplicate(#pantheon_damage1) #pantheon_damage17 HIDDEN_WARP_NPC,6,5 +1@sthd,104,81,0 duplicate(#pantheon_damage1) #pantheon_damage18 HIDDEN_WARP_NPC,6,5 +1@sthd,111,81,0 duplicate(#pantheon_damage1) #pantheon_damage19 HIDDEN_WARP_NPC,6,5 +1@sthd,114,72,0 duplicate(#pantheon_damage1) #pantheon_damage20 HIDDEN_WARP_NPC,6,5 +1@sthd,126,96,0 duplicate(#pantheon_damage1) #pantheon_damage21 HIDDEN_WARP_NPC,6,6 +1@sthd,81,96,0 duplicate(#pantheon_damage1) #pantheon_damage22 HIDDEN_WARP_NPC,6,6 +1@sthd,100,71,0 duplicate(#pantheon_damage1) #pantheon_damage23 HIDDEN_WARP_NPC,6,6 +1@sthd,91,101,0 duplicate(#pantheon_damage1) #pantheon_damage24 HIDDEN_WARP_NPC,6,6 +1@sthd,117,101,0 duplicate(#pantheon_damage1) #pantheon_damage25 HIDDEN_WARP_NPC,6,6 +1@sthd,117,90,0 duplicate(#pantheon_damage1) #pantheon_damage26 HIDDEN_WARP_NPC,6,6 +1@sthd,90,90,0 duplicate(#pantheon_damage1) #pantheon_damage27 HIDDEN_WARP_NPC,6,6 + +1@sthd,104,96,4 script Sky Fortress Escape Warp#end_warp 1_SHADOW_NPC,{ + if (select( "Do not go outside of the Sky Fortress.", "Go outside of the Sky Fortress." ) == 1) { + mes "- The warp is emanating bright lights. -"; + close; + } + mes "- You start to transport. -"; + close2; + if (fortress_entrance_loc == 0) + warp "prt_q",244,81; + else { + warp "dali02",117,69; + fortress_entrance_loc = 0; + } + end; + +OnEnable: + initnpctimer; + enablenpc instance_npcname("Sky Fortress Escape Warp#end_warp"); + end; +OnTimer2000: + specialeffect EF_ENHANCE; + end; +OnTimer3000: + initnpctimer; + end; + +OnInstanceInit: + 'status_event = 0; + 'boss_id = 0; + 'pantheon_event[0] = 0; + 'pantheon_event[1] = 0; + + 'sthb_map$ = instance_mapname("1@sthb"); + 'sthc_map$ = instance_mapname("1@sthc"); + 'sthd_map$ = instance_mapname("1@sthd"); + + // Warps + disablenpc instance_npcname("#sthd_move_01_01"); + disablenpc instance_npcname("#sthd_move_02_01"); + disablenpc instance_npcname("#sthd_move_02_02"); + + disablenpc instance_npcname("#sthd_event_1_boss"); + disablenpc instance_npcname("Stefan.J.E.Wolf#sthd_01"); + disablenpc instance_npcname("Stefan.J.E.Wolf#sthd_02"); + disablenpc instance_npcname("#Stefan_Action1"); + + for ( .@i = 1; .@i <= 6; .@i++ ) { + disablenpc instance_npcname("Activated Warp#sthd_mov_" + .@i); + disablenpc instance_npcname("Deactivated Warp#sthd_mov_" + .@i); + disablenpc instance_npcname("#sthd_move_back_a_" + .@i); + } + + disablenpc instance_npcname("#sthd_event_2"); + disablenpc instance_npcname("#sthd_event_3"); + disablenpc instance_npcname("#sthd_event_4"); + for ( .@i = 5; .@i <= 18; .@i++ ) + disablenpc instance_npcname("#sthd_event_" + .@i); + + disablenpc instance_npcname("#sthd_key_control"); + + disablenpc instance_npcname("Sky Fortress Gold Treasure#1"); + disablenpc instance_npcname("Sky Fortress Gold Treasure#2"); + disablenpc instance_npcname("Sky Fortress Gold Treasure#3"); + disablenpc instance_npcname("Sky Fortress Gold Treasure#4"); + disablenpc instance_npcname("Sky Fortress Treasure Box"); + disablenpc instance_npcname("Wind Ghost in Experiment"); + disablenpc instance_npcname("Immortal Cursed Knight#"); + disablenpc instance_npcname("Immortal Wind Ghost#01"); + + disablenpc instance_npcname("#Stefan_Action2"); + disablenpc instance_npcname("Stefan.J.E.Wolf#sthd_03"); + + // Boss room + disablenpc instance_npcname("#Stefan for display3"); + disablenpc instance_npcname("Stefan.J.E.Wolf#sthd_04"); + disablenpc instance_npcname("#Last_Boss"); + disablenpc instance_npcname("#Last_Boss2_Monster"); + disablenpc instance_npcname("#Last_Boss_Monster"); + disablenpc instance_npcname("Sky Fortress Escape Warp#end_warp"); + for ( .@i = 1; .@i <= 27; .@i++ ) + cloakonnpc instance_npcname("#pantheon_damage" + .@i); + end; +} diff --git a/npc/re/instances/WernerLaboratoryCentralRoom.txt b/npc/re/instances/WernerLaboratoryCentralRoom.txt new file mode 100644 index 0000000000..4604bed226 --- /dev/null +++ b/npc/re/instances/WernerLaboratoryCentralRoom.txt @@ -0,0 +1,1091 @@ +//===== rAthena Script ======================================= +//= Instances Werner Laboratory central room. +//===== Description: ========================================= +//- [Walkthrough conversion] +//- Require Terra Gloria main quest. +//- Note: For now there are 2 instances (officially one) to +// avoid exploit, the warp entry being the same. The first +// (main quest) is a solo instance and the 2nd (daily) a +// a party instance. The instance is a basic version, +// KRO added Seyren boss fight in the next updates. +//===== Changelogs: ========================================== +//= 1.0 First version. [Capuche] +//============================================================ + +slabw01,232,91,5 duplicate(dummy_cloaked_npc) Skia#ep162_06 4_EP16_SKIA +slabw01,233,92,3 duplicate(dummy_cloaked_npc) Scared researcher#ep162 4_M_ALCHE_A + +// Werner Laboratory central room (solo instance) +slabw01,236,91,3 script Rookie#ep162_04 4_M_ROOKIE,{ + if (terra_gloria_main == 20) { + mes "[Rookie]"; + mes "Take a look at this."; + mes "According to the design drawing, this part is connected to the central room... But I only see a suspicious gate."; + next; + mes "[Rookie]"; + mes "No wonder it looked like they had something to back them up."; + mes "Shall we use an explosive and blow it up?"; + next; + cloakoffnpc( "Skia#ep162_06", getcharid(0) ); + cloakoffnpc( "Scared researcher#ep162", getcharid(0) ); + npctalk "Wait!", "Skia#ep162_06", bc_self; + mes "[Skia]"; + mes "Not in such a crude way!"; + mes "Well, I made a great decision when I came here."; + mes "Tell him to open this."; + next; + npctalk "Wow! This lady is quite smart!", "", bc_self; + npctalk "Why ... why are you doing this to me?!", "Scared researcher#ep162", bc_self; + mes "[Skia]"; + mes "I asked him whether he knows the paths here, and his answer was yes. So I brought him here."; + mes "He will activate the gate to the central room."; + next; + npctalk "This ... is the way to do it.", "Scared researcher#ep162", bc_self; + mes "[Rookie]"; + mes "Hmm, I see. That's the way to operate it."; + mes "Great, now I got it."; + mes "And we don't need him anymore."; + next; + npctalk "Wh... what?! Please don't kill me!", "Scared researcher#ep162", bc_self; + mes "[Skia]"; + mes "Really? Then I will bring this researcher to the squadron outside."; + mes "About the central room, " + strcharinfo(0) + " I am counting on you!"; + next; + cloakonnpc( "Skia#ep162_06", getcharid(0) ); + cloakonnpc( "Scared researcher#ep162", getcharid(0) ); + mes "[Rookie]"; + mes "Haha, they let us open the gate of the central room!"; + mes "Please speak to me again once you are ready to go in here."; + next; + mes "[Rookie]"; + mes "After activating the gate, we have to guard it from outside."; + mes "So I cannot go in there with you."; + terra_gloria_main = 21; + close; + } + if (terra_gloria_main == 21) { + if (is_party_leader() == false) { + mes "^4d4dffThis event is proceeded to the Memorial."; + mes "Please try again after organizing a party.^000000"; + close; + } + mes "[Rookie]"; + mes "Are you ready?"; + mes "If you are entering now, I will activate the gate."; + next; + if (select( "Enter now.", "Do not enter." ) == 2) { + mes "[Rookie]"; + mes "We both know that we don't have time for this, don't we?"; + close; + } + mes "[Rookie]"; + mes "Wow! This is it! I always learn things quickly!"; + mes "Well, please go in now!"; + cloakoffnpc( "Central_room#evt_gate01", getcharid(0) ); + instance_create("Werner Laboratory central room#1"); // officially there is only one 'Werner Laboratory central room' instance + close; + } + if (terra_gloria_main == 22) { + mes "[Rookie]"; + mes "Have you reclaimed the stuff?"; + close; + } + switch( checkquest(7742,HUNTING) ) { + case -1: + mes "[Rookie]"; + mes "We have found a strange phenomenon in the central room. We are not investigating it."; + mes "Perhaps there was a strong experimental subject left inside."; + next; + mes "[Rookie]"; + mes "What kind of facility is this?"; + mes "Ssss."; + mes "Once it is identified appropriately, I might ask you for a settlement ..."; + mes "I will have to guard the gate of the central room again."; + close; + case 0: + case 1: + if (getcharid(1) < 1) { + mes "^4d4dffThis event is proceeded to the Memorial."; + mes "Please try again after organizing a party.^000000"; + close; + } + if (is_party_leader() == false) { + mes "[Rookie]"; + mes "If there is a gate that has already been activated, you can see it."; + next; + mes "[Rookie]"; + mes "Otherwise, please ask your party leader for entrance."; + close; + } + mes "[Rookie]"; + mes "Are you ready?"; + mes "If you are entering now, I will activate the gate."; + next; + if (select( "Enter now.", "Do not enter." ) == 2) { + mes "[Rookie]"; + mes "We both know that we don't have time for this, don't we?"; + close; + } + mes "[Rookie]"; + mes "Wow! This is it! I always learn things quickly!"; + mes "Well, please go in now!"; + cloakoffnpc( "Central_room#evt_gate01", getcharid(0) ); + instance_create("Werner Laboratory central room#2"); + close; + case 2: + mes "[Rookie]"; + mes "We are not sure how many more experimental subjects are there that were made and abandoned by that Eisen Werner guy."; + next; + mes "[Rookie]"; + mes "But let's call it a day."; + close; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, " checkquest(7742,HUNTING) == 0 || checkquest(7742,HUNTING) == 1 " ); + end; +} + +slabw01,246,88,3 script Central_room#evt_gate01 PORTAL,{ + if (terra_gloria_main != 21 && terra_gloria_main < 23) + end; + if (getcharid(1) < 1 || (terra_gloria_main == 21 && is_party_leader() == false)) { + mes "^4d4dffMD Only the party leader can enter [Central room] now.^000000"; + close; + } + mes "You can move to the central room."; + next; + if (select( "Go in.", "Do not go in." ) == 2) { + mes "[Rookie]"; + mes "Oh ... I have to turn it on every time. It's so inconvenient!"; + close; + } + if (terra_gloria_main == 21) + .@md_name$ = "Werner Laboratory central room#1"; + else + .@md_name$ = "Werner Laboratory central room#2"; // officially player without the daily hunting quest can enter in the instance, allowing to spam the instance without delay + switch( instance_enter(.@md_name$) ) { + case IE_NOMEMBER: + end; + case IE_NOINSTANCE: + mes "[Rookie]"; + mes "The gate is malfunctioning now. It's dangerous like this ..."; + mes "Please wait for a while."; + close; + case IE_OTHER: + mes "An unknown error has occurred."; + close; + case IE_OK: + mapannounce "slabw01", "" + strcharinfo(0) + " of the party, " + getpartyname( getcharid(1) ) + ", is entering the " + .@md_name$ + ".", bc_map, 0xFF99; + // warp "1@slw",187,24; + end; + } + end; + +OnInit: + cloakonnpc( strnpcinfo(0) ); + end; +} + +// warps +1@slw,187,170,0 warp #slwwarp01 1,1,1@slw,71,32 +1@slw,71,77,0 warp #slwwarp02 1,1,1@slw,54,134 +1@slw,55,150,0 warp Emergency exit#exit_war 1,1,que_swat,155,58 + +// Entrance - event type +1@slw,187,25,0 script #sl_evt01 HIDDEN_WARP_NPC,2,2,{ + end; +OnTouch: + if (is_party_leader() == false) + end; + disablenpc instance_npcname("#sl_evt01"); + if (instance_live_info(ILI_NAME) == "Werner Laboratory central room#1") // terra_gloria_main == 21 + enablenpc instance_npcname("Eisen Werner#werner01"); + else { + enablenpc instance_npcname("Guard#gard01"); + enablenpc instance_npcname("Guard#gard02"); + enablenpc instance_npcname("Guard#gard03"); + enablenpc instance_npcname("Guard#gard04"); + } + end; + +OnInstanceInit: + 'device_state[0] = 'device_state[1] = 0; + 'event_final = 0; + + 'map_slw$ = instance_mapname("1@slw"); + + disablenpc instance_npcname("#slwwarp01"); + disablenpc instance_npcname("#slwwarp02"); + disablenpc instance_npcname("Central Entrance#door"); + disablenpc instance_npcname("Emergency exit#exit_war"); + + disablenpc instance_npcname("Eisen Werner#werner01"); + disablenpc instance_npcname("Eisen Werner#werner02"); + disablenpc instance_npcname("Eisen Werner#werner03"); + disablenpc instance_npcname("Eisen Werner#werner04"); + disablenpc instance_npcname("Eisen Werner#werner05"); + + disablenpc instance_npcname("Security device#switch01"); + disablenpc instance_npcname("Security device#switch02"); + disablenpc instance_npcname("Security device#switch11"); + disablenpc instance_npcname("Security device#switch12"); + + disablenpc instance_npcname("Guard#gard01"); + disablenpc instance_npcname("Guard#gard02"); + disablenpc instance_npcname("Guard#gard03"); + disablenpc instance_npcname("Guard#gard04"); + disablenpc instance_npcname("Guard#gard05"); + disablenpc instance_npcname("Guard#gard06"); + disablenpc instance_npcname("Guard#gard07"); + + disablenpc instance_npcname("Seyren Windsor#seiren"); + disablenpc instance_npcname("Pet child#boss_master"); + disablenpc instance_npcname("#boss_master_dummy"); + end; +} + +// Room 1 +// * Samples and devices +1@slw,174,145,3 script Displayed sample#01 CLEAR_NPC,{ + setarray .@sample$[0], + "^ff0000Purity^000000", "MT-Wxx0s57b", + "^4d4dffRose^000000", "MT-Wxx00b21", + "^4d4dffContradiction^000000", "MT-Wxx023-f1", + "^4d4dffJoy^000000", "OT-Wxx01-c", + "^4d4dffSea^000000", "MT-Wxc1c1b", + "^ff0000Eternity^000000", "MT-Wx267b", + "^4d4dffWay back home^000000", "OTM-Wxff01", + "^4d4dffLoneliness^000000", "MT-Wxx00c46", + "^4d4dffGlow^000000", "OT-Wxx4d4dff", + "^ff0000Dawn^000000", "MT-Wff_01v", + "^4d4dffTwilight^000000", "OT-Wxx00c3b", + "^4d4dffGirl^000000's ^ff0000dream^000000", "MT-Wxx0ax2-1"; + .@num = (atoi(strnpcinfo(2)) - 1) * 2; + mes "[" + .@sample$[.@num] + "]"; + mes "Experiment_number: " + .@sample$[.@num+1] + ""; + close; +} +1@slw,201,145,3 duplicate(Displayed sample#01) Displayed sample#02 CLEAR_NPC +1@slw,174,132,3 duplicate(Displayed sample#01) Displayed sample#03 CLEAR_NPC +1@slw,201,132,3 duplicate(Displayed sample#01) Displayed sample#04 CLEAR_NPC +1@slw,174,118,3 duplicate(Displayed sample#01) Displayed sample#05 CLEAR_NPC +1@slw,201,118,3 duplicate(Displayed sample#01) Displayed sample#06 CLEAR_NPC +1@slw,174,104,3 duplicate(Displayed sample#01) Displayed sample#07 CLEAR_NPC +1@slw,201,104,3 duplicate(Displayed sample#01) Displayed sample#08 CLEAR_NPC +1@slw,174,90,3 duplicate(Displayed sample#01) Displayed sample#09 CLEAR_NPC +1@slw,201,90,3 duplicate(Displayed sample#01) Displayed sample#10 CLEAR_NPC +1@slw,174,76,3 duplicate(Displayed sample#01) Displayed sample#11 CLEAR_NPC +1@slw,201,76,3 duplicate(Displayed sample#01) Displayed sample#12 CLEAR_NPC + +// * Events - First entrance +1@slw,188,42,3 script Eisen Werner#werner01 4_M_EISEN,{ + if (is_party_leader() == false) + end; + cutin "ep16_eisen01.bmp",1; + mes "[Eisen Werner]"; + mes "Here comes the main character."; + mes "Honestly, I'm impressed. I never expected you would come all the way here."; + next; + mes "[Eisen Werner]"; + mes "Well, whatever."; + mes "Welcome."; + mes "Welcome to Eisen Werner's world."; + next; + cutin "ep16_eisen02.bmp",1; + mes "[Eisen Werner]"; + mes "I never imagined that it would be done all of a sudden like this."; + mes "Whatever. Who cares?"; + next; + cutin "ep16_eisen01.bmp",1; + mes "[Eisen Werner]"; + mes "I've given up saving this laboratory anyway."; + mes "Would you like to take a look?"; + next; + mes "[Eisen Werner]"; + mes "There were many things, including cracks in dimensions, etc."; + mes "In some worlds, the flow of time is twisted."; + next; + mes "[Eisen Werner]"; + mes "Is it a parallel world?"; + mes "Or has someone been to a certain point in the past?"; + next; + mes "[Eisen Werner]"; + mes "What does time mean? Have you ever thought about it?"; + mes "Its flow is relative."; + next; + mes "[Eisen Werner]"; + mes "That guy has stopped now."; + mes "If time goes biologically, it means someone gets older."; + next; + mes "[Eisen Werner]"; + mes "That was stopped by force."; + mes "In that case, we use an expression such as this."; + next; + cutin "ep16_eisen02.bmp",1; + mes "[Eisen Werner]"; + mes "The time has stopped."; + next; + mes "[Eisen Werner]"; + mes "...."; + next; + cutin "ep16_eisen01.bmp",1; + mes "[Eisen Werner]"; + mes "Would you like to take a look inside?"; + mes "Take your time and look through the corridor."; + next; + mes "[Eisen Werner]"; + mes "I will guide you."; + close2; + cutin "",255; + if (is_party_leader() == true) { + disablenpc instance_npcname("Eisen Werner#werner01"); + enablenpc instance_npcname("Eisen Werner#werner02"); + } + end; +} + +1@slw,189,164,3 script Eisen Werner#werner02 4_M_EISEN,{ + if (is_party_leader() == false) + end; + cutin "ep16_eisen01.bmp",1; + mes "[Eisen Werner]"; + mes "Did you enjoy my work?"; + mes "I sent the silly guys back to start over."; + next; + mes "[Eisen Werner]"; + mes "Well, it wasn't easy at all."; + mes "......"; + next; + cutin "ep16_eisen02.bmp",1; + mes "[Eisen Werner]"; + mes "If only that kid had gone back, he would not have ended that way..."; + next; + mes "[Eisen Werner]"; + mes "I mean, if only he stopped..."; + next; + cutin "ep16_eisen01.bmp",1; + mes "[Eisen Werner]"; + mes "The chairman... I mean, that person is obsessed with the past."; + mes "Thanks to the chairman, I can do my research as I want."; + next; + mes "[Eisen Werner]"; + mes "Aren't you curious about it?"; + mes "Why is he so obsessed with the past?"; + next; + mes "[Eisen Werner]"; + mes "By the way, you have to operate the instruments on the right and left if you want to go beyond this.... Can you do it?"; + next; + mes "[Eisen Werner]"; + mes "Since it's a simple device, I guess you can."; + mes "Change ^ff0000red^000000 to ^4d4dffblue^000000."; + mes "And change ^4d4dffblue^000000 to ^ff0000red^000000. That's it."; + next; + mes "[Eisen Werner]"; + mes "If you looked at my work properly, you'll understand what I am saying."; + mes "Then I'll see you in the next zone."; + close2; + cutin "",255; + if (is_party_leader() == true) { + disablenpc instance_npcname("Eisen Werner#werner02"); + enablenpc instance_npcname("Security device#switch01"); + enablenpc instance_npcname("Security device#switch02"); + } + end; +} + +1@slw,155,191,3 script Security device#switch01 CLEAR_NPC,{ + if (is_party_leader() == false) + end; + .@number = atoi( replacestr( strnpcinfo(2), "switch", "" ) ); + .@type = (.@number < 10) ? 0 : 1; + .@npc_num = (.@number < 10) ? .@number : (.@number-10); + if ('device_state[.@type] & .@npc_num) { + mes "It is already activated."; + close; + } + callsub S_Code, .@string$, .@answer; + mes "There are security codes written down."; + mes "[" + .@string$ + "]"; + mes "What will you input?"; + next; + if (select( "^ff0000" + .@string$ + "^000000", "^4d4dff" + .@string$ + "^000000" ) != .@answer) { + 'device_state[.@type] = 0; + mes "The device has been initialized."; + close; + } + if (is_party_leader() == false) + end; + 'device_state[.@type] = 'device_state[.@type] | .@npc_num; + if ('device_state[.@type] != 3) { + mes "Operated the security device."; + mes "Seems like there is one more security device."; + close; + } + mes "Operated the security device."; + mes "The gate is now activated."; + switch( .@type ) { + case 0: + enablenpc instance_npcname("#slwwarp01"); + if (instance_live_info(ILI_NAME) == "Werner Laboratory central room#1") // terra_gloria_main == 21 + enablenpc instance_npcname("Eisen Werner#werner03"); + else { + enablenpc instance_npcname("Guard#gard05"); + enablenpc instance_npcname("Guard#gard06"); + enablenpc instance_npcname("Guard#gard07"); + } + break; + case 1: + if (instance_live_info(ILI_NAME) == "Werner Laboratory central room#1") + enablenpc instance_npcname("Eisen Werner#werner04"); + else + enablenpc instance_npcname("Central Entrance#door"); + enablenpc instance_npcname("#slwwarp02"); + break; + } + close; + +S_Code: + setarray .@sample$[0], + "Purity", 2, + "Eternity", 2, + "Dawn", 2, + "Rose", 1, + "Contradiction", 1, + "Joy", 1, + "Sea", 1, + "Way back home", 1, + "Loneliness", 1, + "Glow", 1, + "Twilight", 1; + .@size = getarraysize(.@sample$) / 2; + .@r = rand(.@size) * 2; + set getarg(0), .@sample$[.@r]; + set getarg(1), .@sample$[.@r+1]; + return; +} +1@slw,220,191,3 duplicate(Security device#switch01) Security device#switch02 CLEAR_NPC +1@slw,22,61,3 duplicate(Security device#switch01) Security device#switch11 CLEAR_NPC +1@slw,122,61,3 duplicate(Security device#switch01) Security device#switch12 CLEAR_NPC + + +// * Events - Daily +1@slw,188,58,3 script Guard#gard01 3622,4,4,{ + end; +OnTouch: + .@num = atoi( replacestr( strnpcinfo(2), "gard0", "" ) ); + getmapxy .@map$,.@x,.@y, BL_NPC; + switch( .@num ) { + case 1: // 2 spawn area + npctalk ".. Dang, how did you get in here?"; + areamonster .@map$, 186,92,190,94, "Special Guard", 3622,3; // EP16_2_MM_S_GUARDS + .@mob_count = 3; + break; + case 2: // 3 spawn area + npctalk ".. Dang, how did you get in here?"; + areamonster .@map$, 186,142,190,143, "Special Guard", 3622,3; // EP16_2_MM_S_GUARDS + areamonster .@map$, 186,160,190,162, "Special Guard", 3622,3; + .@mob_count = 3; + break; + case 5: + npctalk ".. Dang, how did you get in here?"; + .@mob_count = 3; + break; + case 3: + npctalk ".. Dang, how did you get in here?"; + .@mob_count = 1; + .@label$ = instance_npcname("#security_device_lab") + "::OnLeft1"; + break; + case 4: + npctalk ".. Dang, how did you get in here?"; + .@mob_count = 3; + .@label$ = instance_npcname("#security_device_lab") + "::OnRight1"; + break; + case 6: + npctalk "Who's there?"; + .@mob_count = 3; + .@label$ = instance_npcname("#security_device_lab") + "::OnLeft2"; + break; + case 7: + npctalk "Let me finish you!"; + .@mob_count = 3; + .@label$ = instance_npcname("#security_device_lab") + "::OnRight2"; + break; + } + disablenpc instance_npcname( strnpcinfo(0) ); + areamonster .@map$, (.@x-2), (.@y-2), (.@x+2), (.@y+2), "Special Guard", 3622, .@mob_count, .@label$; // EP16_2_MM_S_GUARDS + end; +} +1@slw,189,117,3 duplicate(Guard#gard01) Guard#gard02 3622,4,4 +1@slw,171,167,3 duplicate(Guard#gard01) Guard#gard03 3622,4,4 +1@slw,206,167,3 duplicate(Guard#gard01) Guard#gard04 3622,4,4 +1@slw,70,38,5 duplicate(Guard#gard01) Guard#gard05 3622,4,4 +1@slw,33,52,3 duplicate(Guard#gard01) Guard#gard06 3622,4,4 +1@slw,111,52,3 duplicate(Guard#gard01) Guard#gard07 3622,4,4 + +1@slw,1,1,3 script #security_device_lab HIDDEN_WARP_NPC,{ + end; +OnLeft1: + if (mobcount( 'map_slw$, instance_npcname("#security_device_lab") + "::OnLeft1" ) < 1) { + mapannounce 'map_slw$, "Security device L-01 has been activated.", bc_map,0xFF99; + enablenpc instance_npcname("Security device#switch01"); + } + end; +OnRight1: + if (mobcount( 'map_slw$, instance_npcname("#security_device_lab") + "::OnRight1" ) < 1) { + mapannounce 'map_slw$, "Security device R-01 has been activated.", bc_map,0xFF99; + enablenpc instance_npcname("Security device#switch02"); + } + end; +OnLeft2: + if (mobcount( 'map_slw$, instance_npcname("#security_device_lab") + "::OnLeft2" ) < 1) { + mapannounce 'map_slw$, "Security device L-02 has been activated.", bc_map,0xFF99; + enablenpc instance_npcname("Security device#switch11"); + } + end; +OnRight2: + if (mobcount( 'map_slw$, instance_npcname("#security_device_lab") + "::OnRight2" ) < 1) { + mapannounce 'map_slw$, "Security device R-02 has been activated.", bc_map,0xFF99; + enablenpc instance_npcname("Security device#switch12"); + } + end; +} + + +// Room 2 +// * Events - First entrance +1@slw,72,70,3 script Eisen Werner#werner03 4_M_EISEN,{ + if (is_party_leader() == false) + end; + cutin "ep16_eisen01.bmp",1; + mes "[Eisen Werner]"; + mes "Easier than you thought?"; + mes "The next security devices are similar, so I won't have to explain again."; + next; + mes "[Eisen Werner]"; + mes "After looking around here, what do you think?"; + mes "Isn't it amazing?"; + mes "Have you been to ^4d4dffVerus^000000?"; + next; + mes "[Eisen Werner]"; + mes "That is the laboratory I built by referring to it."; + mes "It was my type."; + mes "......"; + next; + mes "[Eisen Werner]"; + mes "The technology was completely different from what we'd had until then."; + mes "We've used everything available."; + next; + mes "[Eisen Werner]"; + mes "What do you say?"; + mes "Does it look good?"; + next; + select("Do you wonder why I'm saying these things?"); + mes "[Eisen Werner]"; + mes "Hmm, that's because you're going to die here anyway."; + mes "So I would like to promote my achievements."; + next; + select("Die here? Me?"); + mes "[Eisen Werner]"; + mes "Certainly. You'll die here."; + mes "Do you think I am just stupid enough to be left here alone?"; + next; + mes "[Eisen Werner]"; + mes "I know you've come here for the affair of Rune-Midgarts kingdom."; + mes "So I've prepared something."; + next; + cutin "ep16_eisen02.bmp",1; + mes "[Eisen Werner]"; + mes "With a huge sensation."; + mes "You shall die. Right here."; + next; + mes "[Eisen Werner]"; + mes "Therefore, just be my guest."; + mes "Let's move to the next zone."; + close2; + cutin "",255; + if (is_party_leader() == true) { + disablenpc instance_npcname("Eisen Werner#werner03"); + enablenpc instance_npcname("Security device#switch11"); + enablenpc instance_npcname("Security device#switch12"); + } + end; +} + + +// Room 3 +// * Events - First entrance +1@slw,57,141,3 script Eisen Werner#werner04 4_M_EISEN,{ + if (is_party_leader() == false) + end; + cutin "ep16_eisen01.bmp",1; + mes "[Eisen Werner]"; + mes "Beyond this wall, there will be something you have come to obtain."; + next; + mes "[Eisen Werner]"; + mes "Right. That thing you carved into a gem and used as a decoration on the crown."; + mes "Do you even know what it is?"; + next; + mes "[Eisen Werner]"; + mes "Although it is a scrap, it's the heart fragment of Ymir."; + mes "It cannot be compared to an imitation."; + next; + mes "[Eisen Werner]"; + mes "... The fools in the kingdom cannot even utilize the power they already have."; + mes "What a pity."; + mes "So I decided to use it..."; + next; + mes "[Eisen Werner]"; + mes "You want to reclaim it? It's all up to your capability."; + mes "I haven't been waiting with empty hands."; + next; + mes "[Eisen Werner]"; + mes "Let me tell you once again. Don't be surprised."; + mes "No, I'd be glad if you were surprised."; + mes "Huhuhuhuhu...."; + next; + cutin "ep16_eisen03.bmp",1; + mes "[Eisen Werner]"; + mes "Now, take a look at the gift I've prepared."; + close2; + cutin "",255; + if (is_party_leader() == true) { + disablenpc instance_npcname("Eisen Werner#werner04"); + enablenpc instance_npcname("Central Entrance#door"); + } + end; +} + +1@slw,54,146,0 script Central Entrance#door WARPNPC,1,1,{ + end; +OnTouch: + if (is_party_leader() == false) { + warp 'map_slw$,55,153; + end; + } + if (instance_live_info(ILI_NAME) == "Werner Laboratory central room#1") { + if ('event_final == 0) { + 'event_final = 1; + enablenpc instance_npcname("Eisen Werner#werner05"); + } + warp 'map_slw$,55,153; + end; + } + switch( 'event_final ) { + case 1: + mes "Replaying the story."; + close2; + warp 'map_slw$,55,153; + end; + case 2: + warp 'map_slw$,55,153; + end; + } + mes "You have two choices in the next zone."; + mes "If you want to replay the story of Seyren Windsor, please select ^4d4dffProceed with the story^000000. If you want to see the masterpiece of Eisen Werner, please select ^4d4dffProceed with the battle^000000."; + next; + if (select( "Proceed with the story.", "Proceed with the battle." ) == 1) { + mes "You've selected the story."; + close2; + if ('event_final == 0) { + 'event_final = 1; + enablenpc instance_npcname("Eisen Werner#werner05"); + } + warp 'map_slw$,55,153; + end; + } + mes "You've selected the battle."; + close2; + if ('event_final == 0) { + 'event_final = 2; + enablenpc instance_npcname("Pet child#boss_master"); + enablenpc instance_npcname("#boss_master_dummy"); + } + warp 'map_slw$,55,153; + end; +} + + +// Room Boss +// * Story +1@slw,56,171,3 duplicate(dummy_npc) Seyren Windsor#seiren 4_M_SEIREN_UC + +1@slw,53,171,5 script Eisen Werner#werner05 4_M_EISEN,{ + if (is_party_leader() == false) { + mes "^4d4dffOnly the party leader can proceed with this event.^000000"; + close; + } + if (checkweight(501,1) == 0) { + mes "- Cannot progress with quest because you have too many items in your possession. -"; + close; + } + .@seyren$ = instance_npcname("Seyren Windsor#seiren"); + cutin "ep16_eisen01.bmp",1; + mes "[Eisen Werner]"; + mes "This place is the core of the laboratory, and contains everything of my research."; + npctalk "This place is the core of the laboratory, and contains everything of my research."; + next; + mes "[Eisen Werner]"; + mes "It is the heart fragment of Ymir that holds the fundamental power to constitute the world. It also holds the origin of life."; + npctalk "It is the heart fragment of Ymir that holds the fundamental power to constitute the world. It also holds the origin of life."; + next; + mes "[Eisen Werner]"; + mes "Look at this carefully."; + mes "What you've come to reclaim is doing something marvelous!"; + npctalk "Look at this carefully. What you've come to reclaim is doing something marvelous!"; + next; + mes "[Eisen Werner]"; + mes "The energy extracted from this flows into the magic circle on the ground... Ha ha ha. Of course, this magic circle has been reinterpreted magically."; + npctalk "The energy extracted from this flows into the magic circle on the ground... Ha ha ha. Of course, this magic circle has been reinterpreted magically."; + next; + mes "[Eisen Werner]"; + mes "In any case, the energy goes into the experimental subject... Using that power, I've adjusted their time."; + next; + cutin "ep16_eisen03.bmp",1; + mes "[Eisen Werner]"; + mes "... Certainly, some of them get killed due to chapped cells. Ha ha!"; + next; + select("Is that all you want to say?"); + unittalk getcharid(3), "" + strcharinfo(0) + " : Is that all you want to say?"; + cutin "ep16_eisen02.bmp",1; + mes "[Eisen Werner]"; + mes "No! Never!"; + mes "Have you already forgotten what I told you earlier?"; + mes "I told you I'd prepared a gift."; + next; + cutin "ep16_eisen01.bmp",1; + mes "[Eisen Werner]"; + mes "Something..."; + mes "that will surprise you."; + close2; + setpcblock PCBLOCK_NPC, true; + cutin "",255; + sleep2 3000; + enablenpc .@seyren$; + npctalk "......", .@seyren$; + sleep2 1000; + setpcblock PCBLOCK_NPC, false; + unittalk getcharid(3), "" + strcharinfo(0) + " : ... Seyren?!"; + mes "[Eisen Werner]"; + mes "How do you like the gift I've prepared?!"; + mes "Are you satisfied?"; + cutin "ep16_eisen01.bmp",1; + next; + cutin "ep16_eisen01.bmp",1; + mes "[Eisen Werner]"; + mes "This fellow was among the delegation of that silly royal family."; + mes "Thanks to the experiment of some brave guy, I have obtained this great stuff."; + next; + select("Are you talking about the In Vivo Experiment?"); + unittalk getcharid(3), "" + strcharinfo(0) + " : Are you talking about the In Vivo Experiment?"; + cutin "ep16_eisen02.bmp",1; + mes "[Eisen Werner]"; + mes "Yeah, exactly."; + mes "Well, there are plenty guys who do In Vivo Experiments apart from that fellow, but he was the first one brave enough to enhance a living creature."; + next; + cutin "ep16_eisen01.bmp",1; + mes "[Eisen Werner]"; + mes "using the imitated heart fragment of Ymir"; + mes "It was a great turning point for the In Vivo Experiments."; + next; + mes "[Eisen Werner]"; + mes "I was trying to apply it to many kinds of stuff."; + next; + mes "[Eisen Werner]"; + mes "By the way...."; + mes "You should say hello to it. Right?"; + next; + mes "[Eisen Werner]"; + mes "Ah~. That's right."; + mes "You don't need to say hello, because both of you are going to die!"; + cutin "ep16_eisen03.bmp",1; + next; + cutin "ep16_eisen02.bmp",1; + mes "[Eisen Werner]"; + mes "Seyren, escort these guests to hell."; + mes "Do you understand what I am saying?"; + next; + cutin "ep16_seiren02.bmp",2; + mes "[Seyren]"; + mes "......."; + npctalk "......", .@seyren$; + next; + cutin "ep16_evt_ws.bmp",4; + mes "[Eisen Werner]"; + mes "Hmm?"; + mes "What is this, Seyren? Is it a negative phase now?"; + next; + mes "[Seyren]"; + mes "I feel like I've woken up from a long sleep."; + mes "Maybe it was for this day."; + npctalk "I feel like I've woken up from a long sleep. Maybe it was for this day.", .@seyren$; + next; + mes "[Eisen Werner]"; + mes "Do not forget your duty, Seyren."; + mes "You are a weapon. You are nothing more than a puppet with the outfit of a knight called Seyren Windsor."; + next; + mes "[Eisen Werner]"; + mes "Do you need me to explain step by step?"; + mes "After transplanting the dummy of Ymir's Heart, the body could not endure the power and eventually collapsed."; + next; + mes "[Eisen Werner]"; + mes "Then its spirit duplicated the main body and kept dividing over and over."; + mes "During that process, its memory, consciousness, soul, mind and ego were all scattered like sand. They became meaningless."; + next; + mes "[Eisen Werner]"; + mes "When we transplanted the dummy of Ymir's Heart into someone with a strong mind and body, we expected that person would become a stronger biological weapon."; + next; + mes "[Eisen Werner]"; + mes "We never expected that it would duplicate itself and divide endlessly. As a result, that experiment was regarded as a failure."; + next; + mes "[Eisen Werner]"; + mes "To make things worse, it was an uncontrollable creature that was filled only with fury."; + next; + mes "[Seyren]"; + mes "I am here."; + npctalk "I am here.", .@seyren$; + next; + mes "[Eisen Werner]"; + mes "You know what? They are still dividing now."; + mes "Just imitating the main body, they are even growing inside it."; + next; + mes "[Eisen Werner]"; + mes "Since they are imperfect beings now, they want to become perfect."; + mes "They are imperfect beings now, so they want to become perfect, rather than just imitating the main body and living as a virtual image."; + next; + mes "[Eisen Werner]"; + mes "They wish to exist as a singular entity."; + next; + mes "[Eisen Werner]"; + mes "And the only successful experiment is you. We call you Seyren now."; + next; + cutin "ep16_seiren02.bmp",2; + mes "[Seyren]"; + mes "...... Is it the end of your will?"; + npctalk "...... Is it the end of your will?", .@seyren$; + next; + cutin "ep16_eisen03.bmp",0; + mes "[Eisen Werner]"; + mes "Hey, baby? You can't do this to me."; + mes "You must obey me!"; + next; + cutin "ep16_eisen02.bmp",0; + mes "[Eisen Werner]"; + mes "Don't you remember how much I struggled to bring you here out of that hell?"; + mes "Do not be swayed by the consciousness of someone who's already dead."; + next; + cutin "ep16_seiren02.bmp",2; + mes "[Seyren]"; + mes "... Eisen Werner."; + mes "Let me ask you again. Is it the end of your will?"; + npctalk "... Eisen Werner. Let me ask you again. Is it the end of your will?", .@seyren$; + next; + cutin "ep16_eisen01.bmp",0; + mes "[Eisen Werner]"; + mes "Damn!"; + mes "I never expected this!"; + mes "Isn't this world a funny place? Ha ha ha ha ha"; + next; + mes "[Eisen Werner]"; + mes "Never think that I'm finished here."; + mes "I don't need a loser either."; + close2; + setpcblock PCBLOCK_NPC, true; + cutin "",255; + specialeffect EF_BEGINSPELL3; + sleep2 1000; + specialeffect EF_SCREEN_QUAKE; + sleep2 1000; + specialeffect EF_LORD; + disablenpc instance_npcname("Eisen Werner#werner05"); + sleep2 2000; + setpcblock PCBLOCK_NPC, false; + npctalk "Oh....", .@seyren$; + mes "[Seyren]"; + mes "... Eisen. You have abandoned everything like this."; + npctalk "... Eisen. You have abandoned everything like this.", .@seyren$; + specialeffect2 EF_DEVIL3; + cutin "ep16_seiren01.bmp",2; + next; + mes "[Seyren]"; + mes ".. Ah..."; + npctalk ".. Ah...", .@seyren$; + cutin "ep16_seiren02.bmp",2; + next; + mes "[Seyren]"; + mes "The solidity is weakening again."; + mes "Now, I have a much more urgent message for you rather than for Eisen."; + npctalk "The solidity is weakening again. Now, I have a much more urgent message for you rather than for Eisen.", .@seyren$; + next; + mes "[Seyren]"; + mes "I've been waiting for you for a long time."; + mes "As Eisen said, it's no longer important whether I'm Seyren or not."; + npctalk "I've been waiting for you for a long time. As Eisen said, it's no longer important whether I'm Seyren or not.", .@seyren$; + next; + mes "[Seyren]"; + mes "Since I had the ability to think, I didn't know who I was nor why I existed."; + next; + specialeffect2 EF_DEVIL4; + mes "[Seyren]"; + mes "The continuous division created countless copies of myself."; + next; + mes "[Seyren]"; + mes "The power entwined with the dummy of Ymir's Heart, which responded to my will and that of my companions. They wanted to unite, but kept dividing themselves over and over."; + next; + specialeffect2 EF_DEVIL5; + cutin "ep16_seiren01.bmp",2; + mes "[Seyren]"; + mes "How many copies of myself have been created so far?"; + next; + cutin "ep16_seiren02.bmp",2; + mes "[Seyren]"; + mes "I lost the ego after continuous division, but was regenerated as the previous shape. I don't think it was a coincidence."; + next; + mes "[Seyren]"; + mes "I thought there must have been a reason."; + next; + mes "[Seyren]"; + mes "And I realized it after looking at ^4d4dffTerra Gloria^000000."; + mes "The reason why the god gave me this opportunity."; + next; + specialeffect2 EF_DEVIL6; + cutin "ep16_seiren01.bmp",2; + mes "[Seyren]"; + mes "Have you come to reclaim this?"; + mes "... The land is gone and only the star remains."; + next; + specialeffect2 EF_DEVIL7; + cutin "ep16_seiren02.bmp",2; + mes "[Seyren]"; + mes "Eisen is right. ^4d4dffSeyren Windsor is no longer in this world.^000000"; + mes "All I have now is the strong will to transfer something on and on."; + next; + specialeffect2 EF_SCREEN_QUAKE; + specialeffect2 EF_DEVIL8; + cutin "ep16_seiren01.bmp",2; + mes "[Seyren]"; + mes "Maybe that bit of will made me exist."; + mes "But it's over now."; + cutin "ep16_seiren02.bmp",2; + next; + specialeffect2 EF_DEVIL9; + cutin "ep16_seiren01.bmp",2; + mes "[Seyren]"; + mes "....."; + next; + mes "[Seyren]"; + mes "I really don't have more time."; + mes "After this moment, ^4d4dffI will be divided and scattered.^000000 again."; + next; + mes "[Seyren]"; + mes "While I still have my will now, I have one message to give you."; + next; + if (instance_live_info(ILI_NAME) == "Werner Laboratory central room#1") { + mes "[Seyren]"; + mes "Please, go ahead."; + mes "Seyren Windsor, the knight of Prontera failed in the task."; + next; + mes "[Seyren]"; + mes "^4d4dffMe and all my companions died long ago."; + mes "Please don't waste your affections on the bodies that are already dead.^000000"; + next; + mes "[Seyren]"; + mes "They are just like ghosts covered with peels."; + mes "I was lucky to show my last will in front of you."; + next; + mes "[Seyren]"; + mes "They are ^4d4dffrelics^000000 of me and my companions."; + mes "Please give them to our families."; + if (is_party_leader() == true) { + getitem 25179,1; // Blessing_Star + getitem 23087,1; // Small_Leather_Bag + erasequest 7739;// Find Star of Blessing! + setquest 7740;// Star of Blessing obtained + terra_gloria_main = 22; + } + close2; + setpcblock PCBLOCK_NPC, true; + cutin "",255; + specialeffect EF_ICECRASH, AREA, .@seyren$; + disablenpc .@seyren$; + // monster 'map_slw$,56,171, "Seyren", SEYREN, 1; + sleep2 1000; + specialeffect2 EF_SCREEN_QUAKE; + sleep2 1000; + setpcblock PCBLOCK_NPC, false; + specialeffect2 EF_SCREEN_QUAKE; + specialeffect2 EF_RAIN_PARTICLE2; + warp "que_swat",155,50; + end; + } + // daily + mes "[Seyren]"; + mes "It was great to see you at the end."; + mes "Thank you... Bye."; + close2; + setpcblock PCBLOCK_NPC, true; + cutin "",255; + specialeffect EF_ICECRASH, AREA, .@seyren$; + cloakonnpc .@seyren$; + // monster 'map_slw$,56,171, "Seyren", SEYREN, 1; + sleep2 1000; + specialeffect2 EF_SCREEN_QUAKE; + sleep2 1000; + specialeffect2 EF_SCREEN_QUAKE; + specialeffect2 EF_RAIN_PARTICLE2; + setpcblock PCBLOCK_NPC, false; + if (is_party_leader() == true) + 'event_final = 0; + mapannounce 'map_slw$, "The setting of the central room has been initialized.", bc_map,0xFF99; + warpparty 'map_slw$,54,134,getcharid(1),'map_slw$,2,2; + disablenpc .@seyren$; + end; +} + +// * Battle +1@slw,55,170,3 duplicate(dummy_npc) Pet child#boss_master 3621 + +1@slw,55,170,3 script #boss_master_dummy HIDDEN_WARP_NPC,5,5,{ + end; +OnTouch: + if (is_party_leader() == false) // officially player can spawn multiple boss changing party leader + end; + setpcblock PCBLOCK_NPC, true; + .@npc_name$ = instance_npcname("Pet child#boss_master"); + npctalk "How dare you come in! You're so brave!", .@npc_name$; + sleep2 3000; + npctalk "You must be honored to fight me!", .@npc_name$; + sleep2 3000; + npctalk ".......", .@npc_name$; + sleep2 3000; + npctalk ".. Damn Werner. Why did you mix me with a wolf?", .@npc_name$; + sleep2 3000; + npctalk "A... anyway, you are dead meat.", .@npc_name$; + sleep2 3000; + setpcblock PCBLOCK_NPC, false; + disablenpc instance_npcname("#boss_master_dummy"); + npctalk "Beeee prepared!!!", .@npc_name$; + specialeffect EF_DANCE_BLADE_ATK, AREA, instance_npcname("Pet child#boss_master"); + specialeffect EF_ALL_FULL_THROTTLE, AREA, instance_npcname("Pet child#boss_master"); + donpcevent instance_npcname("#boss_master_lab") + "::OnStart"; + mapannounce 'map_slw$, "The Magic field has been activated.", bc_map,0xFF99; + cloakonnpc instance_npcname("Pet child#boss_master"); + end; +} + +1@slw,1,1,3 script #boss_master_lab HIDDEN_WARP_NPC,5,5,{ + end; +OnStart: + enablenpc instance_npcname("#boss_master_lab"); + if (mobcount( 'map_slw$, instance_npcname("#boss_master_lab") + "::OnMobDead" ) < 1) + monster 'map_slw$,55,170, "Pet child", 3621, 1, instance_npcname("#boss_master_lab") + "::OnMobDead"; // EP16_2_MM_CUTIE + end; +OnMobDead: + if (mobcount( 'map_slw$, instance_npcname("#boss_master_lab") + "::OnMobDead" ) < 1) { + mapannounce 'map_slw$, "The Magic field has been eliminated. An entrance has been created.", bc_map,0xFF99; + enablenpc instance_npcname("Emergency exit#exit_war"); + disablenpc instance_npcname("#boss_master_lab"); + } + end; +} diff --git a/npc/re/jobs/3-1/warlock.txt b/npc/re/jobs/3-1/warlock.txt index 35758570c1..7c0787bba6 100644 --- a/npc/re/jobs/3-1/warlock.txt +++ b/npc/re/jobs/3-1/warlock.txt @@ -760,7 +760,8 @@ job3_war01,29,25,0 script Ebein#WRR 437,{ job3_war01,29,25,5 script The chamber of magic#1 437,{ end; OnInit: - disablenpc "The chamber of magic#1"; + //disablenpc "The chamber of magic#1"; + hideonnpc "The chamber of magic#1"; waitingroom "The chamber of magic",20,"The chamber of magic#1::OnStartArena",1; enablewaitingroomevent; end; diff --git a/npc/re/jobs/novice/academy.txt b/npc/re/jobs/novice/academy.txt index bc8cabaf62..75e50c5175 100644 --- a/npc/re/jobs/novice/academy.txt +++ b/npc/re/jobs/novice/academy.txt @@ -12871,13 +12871,33 @@ izlude_d,153,126,1 duplicate(Refinery Owner Han#iz) Refinery Owner Han#iz_d 4_M_ } } - .@price = getequiprefinecost(.@part, REFINE_COST_WAGJAK, REFINE_ZENY_COST); - .@material = getequiprefinecost(.@part, REFINE_COST_WAGJAK, REFINE_MATERIAL_ID); +// Wagjak has different hardcoded prices +// .@price = getequiprefinecost(.@part, REFINE_COST_NORMAL, REFINE_ZENY_COST); + .@material = getequiprefinecost(.@part, REFINE_COST_NORMAL, REFINE_MATERIAL_ID); - if ((getequipweaponlv(.@part) >= 1) && (getequipweaponlv(.@part) <= 4)) - .@type$ = "Level " + getequipweaponlv(.@part) + " weapon"; - else + switch(getequipweaponlv(.@part)) { + default: + case 0: // Armor + .@price = 20000; .@type$ = "Armor"; + break; + case 1: // Level 1 Weapon + .@price = 1000; + .@type$ = "Level 1 weapon"; + break; + case 2: // Level 2 Weapon + .@price = 2000; + .@type$ = "Level 2 weapon"; + break; + case 3: // Level 3 Weapon + .@price = 10000; + .@type$ = "Level 3 weapon"; + break; + case 4: // Level 4 Weapon + .@price = 20000; + .@type$ = "Level 4 weapon"; + break; + } mes "[Refining Machine Wagjak]"; mes "Type : "+ .@type$ +""; diff --git a/npc/re/kafras/cool_event_corp.txt b/npc/re/kafras/cool_event_corp.txt new file mode 100644 index 0000000000..be524d3409 --- /dev/null +++ b/npc/re/kafras/cool_event_corp.txt @@ -0,0 +1,14 @@ +//===== rAthena Script ======================================= +//= Cool Event Corp. Staff +//===== Description: ========================================= +//= Cool Event Corp. Staff (Save, Storage & Pushcart Service) +//===== Changelogs: ========================================== +//= 1.0 Added Verus. [Capuche] +//============================================================ + +verus04,121,243,4 script Cool Event Corp Staff::CoolEventCorpStaffVerus 4_M_ZONDAMAN,{ + callfunc "F_CoolEventCorp", + "Save:Use Storage::Rent a Pushcart::Cancel", + "in Verus","verus04",121,246; + end; +} diff --git a/npc/re/mapflag/gvg.txt b/npc/re/mapflag/gvg.txt index e0e3586031..da10c22153 100644 --- a/npc/re/mapflag/gvg.txt +++ b/npc/re/mapflag/gvg.txt @@ -1,12 +1,6 @@ //===== rAthena Script ======================================= //= Mapflag: Guild versus Guild mode. -//===== By: ================================================== -//= rAthena Dev Team -//===== Current Version: ===================================== -//= 1.1 -//===== Compatible With: ===================================== -//= rAthena Project -//===== Description: ========================================= +//===== Description: ========================================= //= Players can attack other guilds, and will have their guild //= icons shown. WoE damage reductions will also take place. //= gvg: Turns on GvG mode. @@ -14,9 +8,10 @@ //= gvg_dungeon: Describes dungeon maps for WoE. //= gvg_te: Turns on GvG mode for WoE:TE. //= gvg_te_castle: Describes castle maps for WoE:TE. -//===== Additional Comments: ================================= +//===== Changelogs: ========================================== //= 1.0 Renewal split. [Euphy] //= 1.1 Added GVG TE Castles. [Cydh] +//= 1.2 Disable costumes in GvG castles. [Aleos] //============================================================ // Guild Dungeons ========= @@ -38,3 +33,15 @@ te_aldecas2 mapflag gvg_te_castle te_aldecas3 mapflag gvg_te_castle te_aldecas4 mapflag gvg_te_castle te_aldecas5 mapflag gvg_te_castle + +// Disable Costumes ======= +te_prtcas01 mapflag nocostume +te_prtcas02 mapflag nocostume +te_prtcas03 mapflag nocostume +te_prtcas04 mapflag nocostume +te_prtcas05 mapflag nocostume +te_aldecas1 mapflag nocostume +te_aldecas2 mapflag nocostume +te_aldecas3 mapflag nocostume +te_aldecas4 mapflag nocostume +te_aldecas5 mapflag nocostume diff --git a/npc/re/mapflag/nobranch.txt b/npc/re/mapflag/nobranch.txt index 7acd777baa..a461c97d95 100644 --- a/npc/re/mapflag/nobranch.txt +++ b/npc/re/mapflag/nobranch.txt @@ -11,9 +11,13 @@ //= 1.3 Added dali02 [Nova] //= 1.4 Added Nightmare Glastheim [Ridley8819] //= 1.5 Added WOE:TE maps [Cydh] +//= 1.6 Added Para Market maps [mazvi] //============================================================ -// 3rd Class Job Maps & Paradise +// Paradise Market ============= +paramk mapflag nobranch + +// 3rd Class Job Maps & Paradise moc_para01 mapflag nobranch job3_arch01 mapflag nobranch job3_arch02 mapflag nobranch diff --git a/npc/re/mapflag/nomemo.txt b/npc/re/mapflag/nomemo.txt index 9dcdf296f0..7868fd996c 100644 --- a/npc/re/mapflag/nomemo.txt +++ b/npc/re/mapflag/nomemo.txt @@ -9,8 +9,12 @@ //= 1.2 Added dali, dali02 [Nova] //= 1.3 Added Nightmare Glastheim [Ridley8819] //= 1.4 Added GVG TE Maps. [Cydh] +//= 1.5 Added Para Market maps [mazvi] //============================================================ +// Paradise Market ============= +paramk mapflag nomemo + // Episode 13 ==================== job3_arch01 mapflag nomemo job3_arch02 mapflag nomemo diff --git a/npc/re/mapflag/nopenalty.txt b/npc/re/mapflag/nopenalty.txt index 8925f5147c..03d03c5e4f 100644 --- a/npc/re/mapflag/nopenalty.txt +++ b/npc/re/mapflag/nopenalty.txt @@ -11,8 +11,12 @@ //===== Additional Comments: ================================= //= 1.0 Renewal split. [Euphy] //= 1.1 Added Izlude duplicates. [Euphy] +//= 1.2 Added Para Market maps [mazvi] //============================================================ +// Paradise Market ============= +paramk mapflag nopenalty + // Towns ==================== brasilis mapflag nopenalty bra_in01 mapflag nopenalty diff --git a/npc/re/mapflag/nopvp.txt b/npc/re/mapflag/nopvp.txt index f3ae3ee79c..b58f0447df 100644 --- a/npc/re/mapflag/nopvp.txt +++ b/npc/re/mapflag/nopvp.txt @@ -11,8 +11,12 @@ //===== Additional Comments: ================================= //= 1.0 Renewal split. [Euphy] //= 1.1 Added Izlude duplicates. [Euphy] +//= 1.2 Added Para Market maps [mazvi] //============================================================ +// Paradise Market ============= +paramk mapflag pvp off + // Instances =================== 1@mist mapflag pvp off 1@cash mapflag pvp off diff --git a/npc/re/mapflag/noteleport.txt b/npc/re/mapflag/noteleport.txt index ff049c1cc1..445a06d9fc 100644 --- a/npc/re/mapflag/noteleport.txt +++ b/npc/re/mapflag/noteleport.txt @@ -12,8 +12,12 @@ //= 1.0 Renewal split. [Euphy] //= 1.1 Added dali, dali02 [Nova] //= 1.2 Added WOE:TE maps [Cydh,Capuche] +//= 1.3 Added Para Market maps [mazvi] //============================================================ +// Paradise Market ============= +paramk mapflag noteleport + // Cities ======================== moc_para01 mapflag noteleport diff --git a/npc/re/merchants/OldGlastHeim_merchants.txt b/npc/re/merchants/OldGlastHeim_merchants.txt index 01e8d47718..b9c2b5cd9c 100644 --- a/npc/re/merchants/OldGlastHeim_merchants.txt +++ b/npc/re/merchants/OldGlastHeim_merchants.txt @@ -339,3 +339,260 @@ S_Slot: } close; } + +// Temporal shoes slotted - npc enchant +glast_01,184,283,4 script Dark magic master#pa082 1_F_01,{ + disable_items; + if ((MaxWeight - Weight) < 1000) { + mes "Your bag is too heavy. Reduce some weight and come back."; + close; + } + if (checkweight(1201,1) == 0) { + mes "You seem to be carrying too many items. Put some items in storage and come back again."; + close; + } + // requirements + .@coagulated_id = 6608;// Coagulated_Spell + .@polluted_id = 6755;// Polluted_Spell + .@cost_zeny = 100000; + + mes "[Dark magic master]"; + mes "I deal with the Temporal Boots with socket only."; + next; + if (select( "How does the enchanting work?", "Give effect to my Temporal Boots" ) == 1) { + mes "[Dark magic master]"; + mes "You should ask Hugin's magic master all the basic things. I want deeper conversation about enchating work."; + next; + mes "[Dark magic master]"; + mes "I need 4 items. ^0000ff" + callfunc("F_InsertComma",.@cost_zeny) + ", " + getitemname(.@polluted_id) + ", " + getitemname(.@coagulated_id) + ", Temporal Boots(Socket) Series^000000. If you don't have any of these, I cannot help you."; + next; + mes "[Dark magic master]"; + mes "It's my small hobby.. To enchant Socketed Temporal Boots using polluted and coagulated spell."; + next; + mes "[Dark magic master]"; + mes "Of course, you must cope with bigger risk of destruction whenever you'd like to enchant again and again."; + next; + mes "[Dark magic master]"; + mes "The enchant order is same as Hugin's magic master's enchantment. Please refer to his explanation."; + close; + } + .@equip_id = getequipid(EQI_SHOES); + + switch(.@equip_id) { + case 22006: // Temporal_Str_Boots_ + case 22007: // Temporal_Vit_Boots_ + case 22008: // Temporal_Dex_Boots_ + case 22009: // Temporal_Int_Boots_ + case 22010: // Temporal_Agi_Boots_ + case 22011: // Temporal_Luk_Boots_ + case 22113: // Modified_Str_Boots_ + case 22114: // Modified_Int_Boots_ + case 22115: // Modified_Agi_Boots_ + case 22116: // Modified_Vit_Boots_ + case 22117: // Modified_Dex_Boots_ + case 22118: // Modified_Luk_Boots_ + break; + case -1: + mes "[Dark magic master]"; + mes "Are you wearing the item?"; + close; + default: + mes "[Dark magic master]"; + mes "This is not the right item for this enchant. Remember, only those 6 types of Temporal Boots with socket are available for hidden enchanting.."; + close; + } + // enchants ID + setarray .@enchant_1[0],4808,4832,4814,4741,4869,4752;// Fighting_Spirit4 Expert_Archer1 Spell2 Vitality2 DelayafterAttack1Lv Luck3 + setarray .@enchant_2[0],4820,4833,4813,4742,4872,4753;// Fighting_Spirit5 Expert_Archer2 Spell3 Vitality3 DelayafterAttack2Lv Luck4 + setarray .@enchant_3[0],4821,4834,4812,4861,4873,4754;// Fighting_Spirit6 Expert_Archer3 Spell4 MHP1 DelayafterAttack3Lv Luck5 + setarray .@enchant_4[0],4822,4835,4826,4862,4881,4755;// Fighting_Spirit7 Expert_Archer4 Spell5 MHP2 DelayafterAttack4Lv Luck6 + + // requirements amount + setarray .@en_amount_coag[0],3,10,20,40,50; + setarray .@en_amount_polluted[0],1,2,4,7,10; + + // (custom) chances of success (official value unknown) + setarray .@chances[0],100,70,70,70,70; + + // data of item equipped + .@equip_name$ = getequipname(EQI_SHOES); + setarray .@card[0], + getequipcardid(EQI_SHOES,0), + getequipcardid(EQI_SHOES,1), + getequipcardid(EQI_SHOES,2), + getequipcardid(EQI_SHOES,3); + copyarray .@equip_card[0], .@card[0], 4; + .@equip_refine = getequiprefinerycnt(EQI_SHOES); + + if (.@card[2] > 0) { + mes "[Dark magic master]"; + mes "These boots have already passed the enchanting limit. We can't enchant them any more."; + close; + } + if (.@card[3] == 0) {// 4th slot 1st try enchanting + .@amount_coag = .@en_amount_coag[0]; + .@amount_poll = .@en_amount_polluted[0]; + + mes "[Dark magic master]"; + mes "Want to enchant ^0000ff" + .@equip_name$ + " (Socket)^000000? For the 1st enchanting, you need ^0000ff" + .@amount_poll + " " + getitemname(.@polluted_id) + ", " + .@amount_coag + " " + getitemname(.@coagulated_id) + ", and " + callfunc("F_InsertComma",.@cost_zeny) + " zeny^000000."; + mes "It has some risk of failing.."; + next; + .@s = select( "Quit", "Fighting Spirit", "Archery", "Spell", "Vitality", "Attack Speed", "Lucky" ) - 2; + if (.@s == -1) { + mes "[Dark magic master]"; + mes "Ok, come back when you are ready."; + close; + } + .@card[3] = .@enchant_1[.@s]; + .@string$ = "enchant number ^6300001^000000."; + .@num = 0; + } + else { + for ( .@num = 1; .@num < 5; .@num++ ) { + for ( .@type = 0; .@type < 6 && .@card[3] != getd( ".@enchant_" + .@num + "[" + .@type + "]" ); .@type++ ) + continue; + if (.@type < 6) + break; + } + if (.@num == 5) { + mes "[Dark magic master]"; + mes "Something wrong happened."; + close; + } + .@amount_coag = .@en_amount_coag[.@num]; + .@amount_poll = .@en_amount_polluted[.@num]; + + mes "[Dark magic master]"; + if (.@num == 4) { + .@card[2] = callfunc("F_Rand",4875,4876,4877,4878,4879,4880);// Bear's_Power, Runaway_Magic, Speed_Of_Light, Muscle_Fool, Hawkeye, Lucky_Day + .@string$ = "^990000 Bonus effect ^000000 upgrade."; + mes "Would you like a random bonus effect for the 3rd slot? You need ^0000ff" + .@amount_poll + " " + getitemname(.@polluted_id) + ", " + .@amount_coag + " " + getitemname(.@coagulated_id) + ", and " + callfunc("F_InsertComma",.@cost_zeny) + " zeny^000000. But it has high risk of failing.."; + } + else { + .@level = .@num + 1; + .@card[3] = getd( ".@enchant_" + (.@num+1) + "[" + .@type + "]" ); + .@string$ = "enchant number ^990000" + .@level + "^000000."; + mes "Enchanting ^0000ff" + .@equip_name$ + " (Socket)^000000's 4th slot as ^0000ff" + .@level + "^000000 level effect. Requires ^0000ff" + .@amount_poll + " " + getitemname(.@polluted_id) + ", " + .@amount_coag + " " + getitemname(.@coagulated_id) + ", and " + callfunc("F_InsertComma",.@cost_zeny) + " z^000000. It has some risk of failing.."; + } + next; + if (select( "Quit", "Effect Upgrade!" ) == 1) { + mes "[Dark magic master]"; + mes "Ok, come back when you are ready."; + close; + } + } + if (countitem(.@coagulated_id) < .@amount_coag) { + mes "[Dark magic master]"; + mes "Hmm, you are missing " + (.@amount_coag - countitem(.@coagulated_id)) + " " + getitemname(.@coagulated_id) + " items. Go get more, and then we can talk about more enchants."; + close; + } + if (countitem(.@polluted_id) < .@amount_poll) { + mes "[Dark magic master]"; + mes "Hmm, you are missing " + (.@amount_poll - countitem(.@polluted_id)) + " " + getitemname(.@polluted_id) + " items. Go get more, and then we can talk about more enchants."; + close; + } + if (Zeny < .@cost_zeny) { + mes "[Dark magic master]"; + mes "You must bring ^0000ff" + callfunc("F_InsertComma",.@cost_zeny) + " zeny^000000. Nothing is free you know..."; + close; + } + delitem .@coagulated_id, .@amount_coag; + delitem .@polluted_id, .@amount_poll; + Zeny -= .@cost_zeny; + + // anti-hack + if (callfunc("F_IsEquipIDHack", EQI_SHOES, .@equip_id) || callfunc("F_IsEquipCardHack", EQI_SHOES, .@equip_card[0], .@equip_card[1], .@equip_card[2], .@equip_card[3]) || callfunc("F_IsEquipRefineHack", EQI_SHOES, .@equip_refine)) + close; + + delequip EQI_SHOES; + if (.@chances[.@num] < rand(1,100)) { + specialeffect2 EF_LORD; + mes "[Dark magic master]"; + mes "Arrggg, we failed. Better luck next time."; + close; + } + specialeffect2 EF_REPAIRWEAPON; + mes "[Hugin's Magician]"; + mes "Trying for " + .@string$; + getitem2 .@equip_id,1,1,.@equip_refine,0,0,0,.@card[2],.@card[3]; + close; +} + +// Items exchange for card +glast_01,216,292,5 script Portrait collector#0002 4_M_OILMAN,{ + disable_items; + if ((MaxWeight - Weight) < 1000) { + mes "Your bag is too heavy. Reduce some weight and come back."; + close; + } + if (checkweight(1201,1) == 0) { + mes "You seem to be carrying too many items. Put some items in storage and come back again."; + close; + } + .@coagulated_id = 6608; // Coagulated_Spell + .@polluted_id = 6755; // Polluted_Spell + .@white_card = 4608; // White_Knightage_Card + .@khalitzburg_card = 4609; // Khaliz_Knightage_Card + + mes "[Portrait collector]"; + mes "I have been collecting portraits for an year already. Now it's time to show people my collection."; + next; + mes "[Portrait collector]"; + mes "Hey, do you have a lot of " + getitemname(.@polluted_id) + " or " + getitemname(.@coagulated_id) + "? If so, why don't you trade a nice portrait that I have?"; + next; + switch( select( "Cancel", "Exchange for " + getitemname(.@white_card), "Exchange for " + getitemname(.@khalitzburg_card) ) ) { + case 1: + mes "[Portrait collector]"; + mes "Well, OK. Come back when you are ready."; + close; + case 2: + .@reward_id = .@white_card; + .@amount_coag = 3000; + .@amount_polluted = 70; + break; + case 3: + .@reward_id = .@khalitzburg_card; + .@amount_coag = 5000; + .@amount_polluted = 100; + break; + } + mes "[Portrait collector]"; + mes "What would you like in exchange for the " + getitemname(.@reward_id) + "?"; + next; + if (countitem(.@coagulated_id) < .@amount_coag) + .@color$[0] = "^666666"; + if (countitem(.@polluted_id) < .@amount_polluted) + .@color$[1] = "^666666"; + switch( select( "Cancel", sprintf("%s%s %s^000000", .@color$[0], callfunc("F_InsertComma",.@amount_coag), getitemname(.@coagulated_id)), sprintf("%s%s %s^000000", .@color$[1], callfunc("F_InsertComma",.@amount_polluted), getitemname(.@polluted_id)) ) ) { + case 1: + mes "[Portrait collector]"; + mes "Well, OK. Come back when you are ready."; + close; + case 2: + .@id = .@coagulated_id; + .@amount = .@amount_coag; + break; + case 3: + .@id = .@polluted_id; + .@amount = .@amount_polluted; + break; + } + if (countitem(.@id) < .@amount) { + mes "[Portrait collector]"; + mes "Hmm, you don't have enough Spell now. Go get more."; + close; + } + mes "[Portrait collector]"; + mes "Are you sure that you won't regret it?"; + next; + if (select( "Cancel", "Sure" ) == 1) { + mes "[Portrait collector]"; + mes "Well, OK. Come back when you are ready."; + close; + } + mes "[Portrait collector]"; + mes "Cool, let's make a deal."; + delitem .@id, .@amount; + getitem .@reward_id,1; + close; +} diff --git a/npc/re/merchants/advanced_refiner.txt b/npc/re/merchants/advanced_refiner.txt index 3257f00713..6d6261f550 100644 --- a/npc/re/merchants/advanced_refiner.txt +++ b/npc/re/merchants/advanced_refiner.txt @@ -73,29 +73,35 @@ malangdo,221,174,6 script Holink#mal_cash 559,{ .@refineitemid = getequipid(.@part); // save id of the item .@refinerycnt = getequiprefinerycnt(.@part); //save refinery count setarray .@card[0], getequipcardid(.@part,0), getequipcardid(.@part,1), getequipcardid(.@part,2), getequipcardid(.@part,3); - .@price = getequiprefinecost(.@part, REFINE_COST_HOLINK, REFINE_ZENY_COST); - .@material = getequiprefinecost(.@part, REFINE_COST_HOLINK, REFINE_MATERIAL_ID); +// Holink has different hardcoded prices +// .@price = getequiprefinecost(.@part, REFINE_COST_NORMAL, REFINE_ZENY_COST); + .@material = getequiprefinecost(.@part, REFINE_COST_NORMAL, REFINE_MATERIAL_ID); switch(getequipweaponlv(.@part)) { default: case 0: // Armor .@type$ = "armor"; + .@price = 15000; mes "You have chosen an armor, meow~"; break; case 1: // Level 1 Weapon .@type$ = "weapon"; + .@price = 500; mes "A level 1 weapon...?"; break; case 2: // Level 2 Weapon .@type$ = "weapon"; + .@price = 2000; mes "Meow, a level 2 weapon...?"; break; case 3: // Level 3 Weapon .@type$ = "weapon"; + .@price = 20000; mes "Meow Meow~~ A level 3 weapon~~"; break; case 4: // Level 4 Weapon .@type$ = "weapon"; + .@price = 50000; mes "Me-Meow!... A level 4 weapon...!"; mes "I've only seen it twice while"; mes "learning from Aragam... Me-Meow!!"; diff --git a/npc/re/merchants/bio4_reward.txt b/npc/re/merchants/bio4_reward.txt index 9a363a4f26..01f3cf57dc 100644 --- a/npc/re/merchants/bio4_reward.txt +++ b/npc/re/merchants/bio4_reward.txt @@ -489,10 +489,10 @@ lhz_cube,233,24,4 script Sorcerer#Bio4Reward 4_M_UMDANCEKID,{ next; mes "[Pudding]"; mes "Let me see.. the equipments discovered until now are...."; - mes "6 Armors, 14 Weapons."; + mes "7 Armors, 14 Weapons."; next; while(1) { - switch(select("Ok, I don't have to know more.", "6 Armors", "14 Weapons")) { + switch(select("Ok, I don't have to know more.", "7 Armors", "14 Weapons")) { case 1: mes "[Pudding]"; mes "If you obtain '^F2766EWill of Warrior^000000' or '^952420Thirst for Blood^000000', and obtain also equipment which is capable to accept their power, bring them to me. I will be waiting."; diff --git a/npc/re/merchants/coin_exchange.txt b/npc/re/merchants/coin_exchange.txt index 43f6b9d106..95f5ae5ca6 100644 --- a/npc/re/merchants/coin_exchange.txt +++ b/npc/re/merchants/coin_exchange.txt @@ -552,7 +552,7 @@ function script F_mal_coin { mes "I'm sorry, you need more "+.@str$+"."; close; } - if (MaxWeight - Weight < getiteminfo(getarg(3),6)) { + if (MaxWeight - Weight < getiteminfo(getarg(3), ITEMINFO_WEIGHT)) { mes .@npc_name$; mes "Sorry, you've purchased too many."; mes "You need to make more space in your inventory. Please come back later."; diff --git a/npc/re/merchants/enchan_mal.txt b/npc/re/merchants/enchan_mal.txt index 81cb541a85..fc3edd1ea8 100644 --- a/npc/re/merchants/enchan_mal.txt +++ b/npc/re/merchants/enchan_mal.txt @@ -69,7 +69,7 @@ malangdo,213,167,4 script Mayomayo#mal 555,{ close; } @mal_equip_id = getequipid(EQI_HAND_R); - .@equip_type = getiteminfo(@mal_equip_id,11); + .@equip_type = getiteminfo(@mal_equip_id, ITEMINFO_VIEW); // callsub L_Socket,<cost multiplier>,<4-x enchants possible>; switch(.@equip_type) { // Check weapon type first to speed up the checks. @@ -675,7 +675,7 @@ L_Socket: delequip EQI_HAND_R; // GetNonSlotItemSock2 .@equip_refine .@equip_id .@equip_card[0] .@equip_card[1] .@equip_card[2] .@equip_card[3] - for ( .@i = getiteminfo(.@equip_id,10); .@i < MAX_SLOTS; .@i++ ) { + for ( .@i = getiteminfo(.@equip_id, ITEMINFO_SLOT); .@i < MAX_SLOTS; .@i++ ) { if (callfunc("F_IsCharm",.@equip_card[.@i]) == true) .@equip_card[.@i] = 0;// Armor Enchant System } diff --git a/npc/re/merchants/enchan_mora.txt b/npc/re/merchants/enchan_mora.txt index 8795786eae..0d302f73f7 100644 --- a/npc/re/merchants/enchan_mora.txt +++ b/npc/re/merchants/enchan_mora.txt @@ -1155,7 +1155,7 @@ L_Socket: delequip .@part; // GetNonSlotItemSock2 .@equip_refine .@equip_id .@equip_card[0] .@equip_card[1] .@equip_card[2] .@equip_card[3] - for ( .@i = getiteminfo(.@equip_id,10); .@i < MAX_SLOTS; .@i++ ) { + for ( .@i = getiteminfo(.@equip_id, ITEMINFO_SLOT); .@i < MAX_SLOTS; .@i++ ) { if (callfunc("F_IsCharm",.@equip_card[.@i]) == true) .@equip_card[.@i] = 0;// Armor Enchant System } diff --git a/npc/re/merchants/enchan_verus.txt b/npc/re/merchants/enchan_verus.txt new file mode 100644 index 0000000000..50761f1456 --- /dev/null +++ b/npc/re/merchants/enchan_verus.txt @@ -0,0 +1,1415 @@ +//===== rAthena Script ======================================= +//= Enchants and exchange NPCs. +//===== Description: ========================================= +//= [Official Conversion] +//= Exchangers and enchanters NPCs on Verus. +//===== Additional Comments: ================================= +//= 1.0 Added NPCs coming along Charleston instance. [Capuche] +//= 1.1 Added Excellion Wing/Suit trader and enchant NPCs. [Capuche] +//============================================================ + +// Charleston +verus04,69,108,5 script Mass Charleston#1 4_F_CHARLESTON01,{ + if (!checkweight(1201,1) || (MaxWeight - Weight) < 1000) { + mes "^ff0000You have carried too many items, please reduce it and come back later.^000000"; + close; + } + cutin "dalle01.bmp",2; + if (countitem(6752) < 10) { + if (isbegin_quest(13186) == 0) { + mes "[Mass Charleston]"; + mes "I don't know where you can find Charleston Components,"; + next; + mes "[Mass Charleston]"; + mes "but if you have 10 or more, then I can exchange them with factory products."; + close3; + } + mes "[Mass Charleston]"; + mes "A series of trials and errors was made before the mass version of Charleston was developed."; + next; + mes "[Mass Charleston]"; + mes "I don't mean to depreciate myself, but mass versions are mass versions; they're cost-effective and practical, but never as good as the high-end versions."; + next; + mes "[Mass Charleston]"; + mes "Some Charlestons, especially in the development stage, are equipped with more advanced features. To study them, I need more components."; + next; + mes "[Mass Charleston]"; + mes "If you have 10 or more Charleston Components, then I can exchange them with factory products."; + close3; + } + mes "[Mass Charleston]"; + mes "You got some nice parts on you! Would you like to exchange it with the goods produced in the factory?"; + next; + mes "[Mass Charleston]"; + mes "Is a collection of Charleston advantages in a commodity, but can not be sold separately, IF bring good parts can be exchanged for you."; + next; + .@s = select( "Quit.", "Exchange Reinforced parts", "Exchange Supplementary device" ) - 2; + if (.@s == -1) { + mes "[Mass Charleston]"; + mes "I'll see you next time!"; + close3; + } + setarray .@job_aft$[0], "Reinforced parts", "Supplementary device"; + mes "[Mass Charleston]"; + mes "Which part of " + .@job_aft$[.@s] + " do you want to select?"; + next; + switch(.@s) { + case 0: + setarray .@item[0], + 20733, // Upgrade_Part_Engine + 22044, // Upgrade_Part_Booster + 2996; // Upgrade_Part_Gun_Barrel + break; + case 1: + setarray .@item[0], + 20732, // Supplement_Part_Con + 22043, // Supplement_Part_Agi + 2995; // Supplement_Part_Dex + break; + default: + mes "[Mass Charleston]"; + mes "I'll see you next time!"; + close; + } + // custom translation from here + .@index = select( "Quit.", getitemname(.@item[0]) + " (garment)", getitemname(.@item[1]) + " (Shoes)", getitemname(.@item[2]) + " (Accessory)" ) - 2; + if (.@index == -1) { + mes "[Mass Charleston]"; + mes "I'll see you next time!"; + close3; + } + if (countitem(6752) < 10) { + mes "[Mass Charleston]"; + mes "If you find enough Charleston parts, can you come to me again?"; + close3; + } + delitem 6752,10; // Charleston_Parts + getitem .@item[.@index],1; + mes "[Mass Charleston]"; + mes "Exchanged 10 " + getitemname(6752) + " for " + .@job_aft$[.@s] + ". If you find more part, come to me again!"; + close3; +} + +verus04,71,106,5 script Mass Charleston#2 4_F_CHARLESTON01,{ + disable_items; + if (!checkweight(1201,1)) { + mes "You have too many types of items. Lighten your inventory first."; + close; + } + if ((MaxWeight - Weight) < 10000) { + mes "The items in your inventory are weighing you down. Lighten your weight first."; + close; + } + cutin "dalle01.bmp",2; + mes "[Mass Charleston]"; + mes "I can upgrade the Charleston Factory products. Let me know if you're interested."; + next; + switch( select( "More information.", "Add abilities to your product.", "Reset product." ) ) { + case 1: + mes "[Mass Charleston]"; + mes "Each Upgrade/resetting attempt costs 100,000 zeny and 1 Charleston Component."; + next; + mes "[Mass Charleston]"; + mes "I also provide a wider selection of Upgrade options for Charleston Equipment at ^ff0000+9^000000 or above."; + next; + mes "[Mass Charleston]"; + mes "Rest assured, my Upgrade technology does not involve accidental damage on the item's Upgrade level or equipped cards."; + close3; + case 2: + .@type_action = 1; + .@string$ = "Upgrading"; + break; + case 3: + .@type_action = 2; + .@string$ = "Resetting"; + break; + } + if (Zeny < 100000 || countitem(6752) < 1) { + mes "[Mass Charleston]"; + mes "" + .@string$ + " a Charleston product costs 1 Charleston Component and 100,000 zeny. Please know that all the expenses go into " + strtolower(.@string$) + " your product."; + close3; + } + mes "[Mass Charleston]"; + mes "Please make sure you're equipped with the Equipment you want to upgrade."; + next; + .@s = select( "Let me go equip it.", "Footgear", "Garment", "Clothes", "Accessory" ) - 2; + if (.@s == -1) { + mes "[Mass Charleston]"; + mes "Sure, please come back after you do."; + close3; + } + if (Zeny < 100000 || countitem(6752) < 1) { + mes "[Mass Charleston]"; + mes "Things needed for commodity upgrades seem inadequate!"; + close3; + } + setarray .@eq_num[0], EQI_SHOES, EQI_GARMENT, EQI_ARMOR, EQI_ACC_R; + + .@part = .@eq_num[.@s]; + .@item_id = getequipid(.@part); + .@refine = getequiprefinerycnt(.@part); + setarray .@card_saved[0], getequipcardid(.@part,0), getequipcardid(.@part,1), getequipcardid(.@part,2), getequipcardid(.@part,3); + copyarray .@card[0], .@card_saved[0], 4; + + switch(.@item_id) { + case -1: + mes "[Mass Charleston]"; + mes "Because it is a customized upgrade be sure to wear equipment."; + close3; + case 15111: // Upgrade_Part_Plate + .@en_type = 3; + .@en_type_9 = 1; + .@max_slot = 1; + break; + case 20733: // Upgrade_Part_Engine + .@en_type = 4; + .@en_type_9 = 5; + .@max_slot = 1; + break; + case 22044: // Upgrade_Part_Booster + .@en_type = 6; + .@en_type_9 = 7; + .@max_slot = 1; + break; + case 2996: // Upgrade_Part_Gun_Barrel + .@en_type = 8; + .@en_type_9 = 8; + .@max_slot = 2; + break; + case 15110: // Supplement_Part_Str + .@en_type = 3; + .@en_type_9 = 2; + .@max_slot = 1; + break; + case 20732: // Supplement_Part_Con + .@en_type = 4; + .@en_type_9 = 5; + .@max_slot = 1; + break; + case 22043: // Supplement_Part_Agi + .@en_type = 6; + .@en_type_9 = 7; + .@max_slot = 1; + break; + case 2995: // Supplement_Part_Dex + .@en_type = 8; + .@en_type_9 = 8; + .@max_slot = 2; + break; + default: + mes "[Mass Charleston]"; + mes "^990099" + getequipname(.@part) + "^000000??"; + mes "I'm not interested in this Equipment."; + close3; + } + + switch(.@type_action) { + case 1: // Add abilities + if (.@refine >= 9) { + setarray .@menu_en_type$[1], + "Attack enhancement", + "Defense enhancement", + "Acceleration enhancements", + "Garment upgrade", + "Advanced Garment upgrade", + "Shoes upgrade", + "Advanced Shoes upgrade", + "Accessory upgrade"; + if (.@menu_en_type$[.@en_type] == "" || .@menu_en_type$[.@en_type_9] == "") { + mes "[Mass Charleston]"; + mes "Something's not right!"; + close3; + } + mes "[Mass Charleston]"; + mes "This is a considerable level of enhanced equipment, this type can give enhanced expansion performance, choose from the following series of desirable to strengthen it!"; + next; + if (select( .@menu_en_type$[.@en_type], .@menu_en_type$[.@en_type_9] ) == 2) + .@en_type = .@en_type_9; + } + if (.@card[3] < 1 && .@max_slot < 4) { + .@slot = 4; + mes "[Mass Charleston]"; + mes "I'll be Upgrading the first ability. The existing Upgrade level and cards will not be damaged. Do you want to continue?"; + next; + if (select( "I'll come back later.", "Continue." ) == 1) { + mes "[Mass Charleston]"; + mes "No problem. Come back if you change your mind."; + close3; + } + } + else if (.@card[2] < 1 && .@max_slot < 3) { + .@slot = 3; + mes "[Mass Charleston]"; + mes "I'll be Upgrading the second ability. The existing Upgrade level and cards will not be damaged."; + next; + mes "[Mass Charleston]"; + mes "Though there is a slight chance of failure, in which case the existing Upgrade level will be reset. What would you like to do?"; + next; + if (select( "I'll come back later.", "Continue." ) == 1) { + mes "[Mass Charleston]"; + mes "No problem. Come back if you change your mind."; + close3; + } + } + else if (.@card[1] < 1 && .@max_slot < 2) { + .@slot = 2; + mes "[Mass Charleston]"; + mes "I'll be Upgrading the 3rd ability. This highest Upgrade stage incurs a chance of ^990000destroying the Equipment or resetting its existing Upgrade level.^000000 Do you want to continue?"; + next; + if (select( "I'll come back later.", "Continue." ) == 1) { + mes "[Mass Charleston]"; + mes "No problem. Come back if you change your mind."; + close3; + } + } + else if (.@card[0] < 1 && .@max_slot < 1) + .@slot = 1; + else { + cutin "dalle02.bmp",2; + mes "[Mass Charleston]"; + mes "This Equipment is Upgraded to the maximum level. Please bring something else."; + close3; + } + switch(.@en_type) { + case 1: + if (.@slot == 4) { + .@en_brk1 = 1; + .@en_brk2 = 100; + } + else if (.@slot == 3) { + .@en_brk1 = 101; + .@en_brk2 = 200; + } + else if (.@slot == 2) { + .@en_brk1 = 101; + .@en_brk2 = 300; + } + else { + mes "[Mass Charleston]"; + mes "An unknown error has occurred."; + close3; + } + .@r = rand( .@en_brk1, .@en_brk2 ); + if (.@r < 11) .@en_name = 4700; // Strength1 + else if (.@r < 21) .@en_name = 4720; // Dexterity1 + else if (.@r < 36) .@en_name = 4832; // Expert_Archer1 + else if (.@r < 51) .@en_name = 4811; // Fighting_Spirit1 + else if (.@r < 61) .@en_name = 4701; // Strength2 + else if (.@r < 71) .@en_name = 4721; // Dexterity2 + else if (.@r < 86) .@en_name = 4833; // Expert_Archer2 + else if (.@r < 101) .@en_name = 4810; // Fighting_Spirit2 + else if (.@r < 111) .@en_name = 4700; // Strength1 + else if (.@r < 121) .@en_name = 4720; // Dexterity1 + else if (.@r < 132) .@en_name = 4832; // Expert_Archer1 + else if (.@r < 143) .@en_name = 4811; // Fighting_Spirit1 + else if (.@r < 151) .@en_name = 4701; // Strength2 + else if (.@r < 159) .@en_name = 4721; // Dexterity2 + else if (.@r < 167) .@en_name = 4833; // Expert_Archer2 + else if (.@r < 175) .@en_name = 4810; // Fighting_Spirit2 + else if (.@r < 182) .@en_name = 4702; // Strength3 + else if (.@r < 189) .@en_name = 4722; // Dexterity3 + else if (.@r < 190) .@en_name = 4834; // Expert_Archer3 + else if (.@r < 191) .@en_name = 4809; // Fighting_Spirit3 + else if (.@r < 201) .@en_name = 0; + else if (.@r < 207) .@en_name = 4700; // Strength1 + else if (.@r < 213) .@en_name = 4720; // Dexterity1 + else if (.@r < 221) .@en_name = 4832; // Expert_Archer1 + else if (.@r < 229) .@en_name = 4811; // Fighting_Spirit1 + else if (.@r < 238) .@en_name = 4701; // Strength2 + else if (.@r < 247) .@en_name = 4721; // Dexterity2 + else if (.@r < 260) .@en_name = 4810; // Fighting_Spirit2 + else if (.@r < 273) .@en_name = 4833; // Expert_Archer2 + else if (.@r < 280) .@en_name = 4702; // Strength3 + else if (.@r < 287) .@en_name = 4722; // Dexterity3 + else if (.@r < 289) .@en_name = 4834; // Expert_Archer3 + else if (.@r < 291) .@en_name = 4809; // Fighting_Spirit3 + else if (.@r < 296) .@en_name = 0; + else if (.@r < 301) .@en_name = 9; + else .@en_name = 0; + break; + case 2: + if (.@slot == 4) { + .@en_brk1 = 1; + .@en_brk2 = 100; + } + else if (.@slot == 3) { + .@en_brk1 = 101; + .@en_brk2 = 200; + } + else if (.@slot == 2) { + .@en_brk1 = 101; + .@en_brk2 = 310; + } + else { + mes "[Mass Charleston]"; + mes "An unknown error has occurred."; + close3; + } + .@r = rand( .@en_brk1, .@en_brk2 ); + if (.@r < 11) .@en_name = 4740; // Vitality1 + else if (.@r < 21) .@en_name = 4791; // Def3 + else if (.@r < 36) .@en_name = 4933; // Tolerance_Not1 + else if (.@r < 51) .@en_name = 4861; // MHP1 + else if (.@r < 61) .@en_name = 4741; // Vitality2 + else if (.@r < 71) .@en_name = 4792; // Def6 + else if (.@r < 86) .@en_name = 4934; // Tolerance_Not2 + else if (.@r < 101) .@en_name = 4862; // MHP2 + else if (.@r < 111) .@en_name = 4740; // Vitality1 + else if (.@r < 121) .@en_name = 4791; // Def3 + else if (.@r < 132) .@en_name = 4933; // Tolerance_Not1 + else if (.@r < 143) .@en_name = 4861; // MHP1 + else if (.@r < 151) .@en_name = 4741; // Vitality2 + else if (.@r < 159) .@en_name = 4792; // Def6 + else if (.@r < 167) .@en_name = 4934; // Tolerance_Not2 + else if (.@r < 173) .@en_name = 4862; // MHP2 + else if (.@r < 179) .@en_name = 4742; // Vitality3 + else if (.@r < 185) .@en_name = 4793; // Def9 + else if (.@r < 188) .@en_name = 4935; // Tolerance_Not3 + else if (.@r < 191) .@en_name = 4867; // MHP3 + else if (.@r < 201) .@en_name = 0; + else if (.@r < 207) .@en_name = 4740; // Vitality1 + else if (.@r < 213) .@en_name = 4791; // Def3 + else if (.@r < 221) .@en_name = 4933; // Tolerance_Not1 + else if (.@r < 229) .@en_name = 4861; // MHP1 + else if (.@r < 238) .@en_name = 4741; // Vitality2 + else if (.@r < 247) .@en_name = 4792; // Def6 + else if (.@r < 258) .@en_name = 4934; // Tolerance_Not2 + else if (.@r < 269) .@en_name = 4862; // MHP2 + else if (.@r < 276) .@en_name = 4742; // Vitality3 + else if (.@r < 283) .@en_name = 4793; // Def9 + else if (.@r < 287) .@en_name = 4867; // MHP3 + else if (.@r < 291) .@en_name = 4935; // Tolerance_Not3 + else if (.@r < 296) .@en_name = 0; + else if (.@r < 301) .@en_name = 9; + else .@en_name = 0; + break; + case 3: + if (.@slot == 4) { + .@en_brk1 = 1; + .@en_brk2 = 100; + } + else if (.@slot == 3) { + .@en_brk1 = 101; + .@en_brk2 = 200; + } + else if (.@slot == 2) { + .@en_brk1 = 101; + .@en_brk2 = 310; + } + else { + mes "[Mass Charleston]"; + mes "An unknown error has occurred."; + close3; + } + .@r = rand( .@en_brk1, .@en_brk2 ); + if (.@r < 11) .@en_name = 4860; // Evasion3 + else if (.@r < 21) .@en_name = 4750; // Luck1 + else if (.@r < 36) .@en_name = 4869; // Attack_Delay_1 + else if (.@r < 51) .@en_name = 4730; // Agility1 + else if (.@r < 61) .@en_name = 4762; // Evasion6 + else if (.@r < 71) .@en_name = 4751; // Luck2 + else if (.@r < 86) .@en_name = 4872; // Attack_Delay_2 + else if (.@r < 101) .@en_name = 4731; // Agility2 + else if (.@r < 111) .@en_name = 4860; // Evasion3 + else if (.@r < 121) .@en_name = 4750; // Luck1 + else if (.@r < 132) .@en_name = 4869; // Attack_Delay_1 + else if (.@r < 143) .@en_name = 4730; // Agility1 + else if (.@r < 151) .@en_name = 4762; // Evasion6 + else if (.@r < 159) .@en_name = 4751; // Luck2 + else if (.@r < 166) .@en_name = 4872; // Attack_Delay_2 + else if (.@r < 173) .@en_name = 4731; // Agility2 + else if (.@r < 180) .@en_name = 4763; // Evasion12 + else if (.@r < 187) .@en_name = 4752; // Luck3 + else if (.@r < 191) .@en_name = 4732; // Agility3 + else if (.@r < 201) .@en_name = 0; + else if (.@r < 207) .@en_name = 4860; // Evasion3 + else if (.@r < 213) .@en_name = 4750; // Luck1 + else if (.@r < 221) .@en_name = 4869; // Attack_Delay_1 + else if (.@r < 229) .@en_name = 4730; // Agility1 + else if (.@r < 239) .@en_name = 4762; // Evasion6 + else if (.@r < 249) .@en_name = 4751; // Luck2 + else if (.@r < 261) .@en_name = 4872; // Attack_Delay_2 + else if (.@r < 273) .@en_name = 4731; // Agility2 + else if (.@r < 280) .@en_name = 4763; // Evasion12 + else if (.@r < 287) .@en_name = 4752; // Luck3 + else if (.@r < 291) .@en_name = 4732; // Agility3 + else if (.@r < 296) .@en_name = 0; + else if (.@r < 301) .@en_name = 9; + else .@en_name = 0; + break; + case 4: + if (.@slot == 4) { + .@en_brk1 = 1; + .@en_brk2 = 100; + } + else if (.@slot == 3) { + .@en_brk1 = 101; + .@en_brk2 = 200; + } + else if (.@slot == 2) { + .@en_brk1 = 101; + .@en_brk2 = 310; + } + else { + mes "[Mass Charleston]"; + mes "An unknown error has occurred."; + close3; + } + .@r = rand( .@en_brk1, .@en_brk2 ); + if (.@r < 8) .@en_name = 4700; // Strength1 + else if (.@r < 17) .@en_name = 4701; // Strength2 + else if (.@r < 24) .@en_name = 4720; // Dexterity1 + else if (.@r < 33) .@en_name = 4721; // Dexterity2 + else if (.@r < 40) .@en_name = 4730; // Agility1 + else if (.@r < 47) .@en_name = 4731; // Agility2 + else if (.@r < 54) .@en_name = 4740; // Vitality1 + else if (.@r < 63) .@en_name = 4741; // Vitality2 + else if (.@r < 69) .@en_name = 4750; // Luck1 + else if (.@r < 77) .@en_name = 4751; // Luck2 + else if (.@r < 83) .@en_name = 4710; // Inteligence1 + else if (.@r < 91) .@en_name = 4711; // Inteligence2 + else if (.@r < 101) .@en_name = 4832; // Expert_Archer1 + else if (.@r < 111) .@en_name = 4700; // Strength1 + else if (.@r < 121) .@en_name = 4701; // Strength2 + else if (.@r < 131) .@en_name = 4720; // Dexterity1 + else if (.@r < 141) .@en_name = 4721; // Dexterity2 + else if (.@r < 149) .@en_name = 4730; // Agility1 + else if (.@r < 158) .@en_name = 4731; // Agility2 + else if (.@r < 164) .@en_name = 4740; // Vitality1 + else if (.@r < 170) .@en_name = 4741; // Vitality2 + else if (.@r < 177) .@en_name = 4750; // Luck1 + else if (.@r < 184) .@en_name = 4751; // Luck2 + else if (.@r < 187) .@en_name = 4710; // Inteligence1 + else if (.@r < 190) .@en_name = 4711; // Inteligence2 + else if (.@r < 192) .@en_name = 4832; // Expert_Archer1 + else if (.@r < 201) .@en_name = 0; + else if (.@r < 207) .@en_name = 4700; // Strength1 + else if (.@r < 213) .@en_name = 4701; // Strength2 + else if (.@r < 220) .@en_name = 4720; // Dexterity1 + else if (.@r < 227) .@en_name = 4721; // Dexterity2 + else if (.@r < 237) .@en_name = 4730; // Agility1 + else if (.@r < 247) .@en_name = 4731; // Agility2 + else if (.@r < 257) .@en_name = 4740; // Vitality1 + else if (.@r < 267) .@en_name = 4741; // Vitality2 + else if (.@r < 271) .@en_name = 4750; // Luck1 + else if (.@r < 276) .@en_name = 4751; // Luck2 + else if (.@r < 281) .@en_name = 4710; // Inteligence1 + else if (.@r < 286) .@en_name = 4711; // Inteligence2 + else if (.@r < 291) .@en_name = 4832; // Expert_Archer1 + else if (.@r < 296) .@en_name = 0; + else if (.@r < 301) .@en_name = 9; + else .@en_name = 0; + break; + case 5: + if (.@slot == 4) { + .@en_brk1 = 1; + .@en_brk2 = 100; + } + else if (.@slot == 3) { + .@en_brk1 = 101; + .@en_brk2 = 200; + } + else if (.@slot == 2) { + .@en_brk1 = 101; + .@en_brk2 = 310; + } + else { + mes "[Mass Charleston]"; + mes "An unknown error has occurred."; + close3; + } + .@r = rand( .@en_brk1, .@en_brk2 ); + if (.@r < 9) .@en_name = 4701; // Strength2 + else if (.@r < 16) .@en_name = 4702; // Strength3 + else if (.@r < 25) .@en_name = 4721; // Dexterity2 + else if (.@r < 32) .@en_name = 4722; // Dexterity3 + else if (.@r < 41) .@en_name = 4731; // Agility2 + else if (.@r < 46) .@en_name = 4732; // Agility3 + else if (.@r < 55) .@en_name = 4741; // Vitality2 + else if (.@r < 62) .@en_name = 4742; // Vitality3 + else if (.@r < 70) .@en_name = 4751; // Luck2 + else if (.@r < 76) .@en_name = 4752; // Luck3 + else if (.@r < 84) .@en_name = 4711; // Inteligence2 + else if (.@r < 90) .@en_name = 4712; // Inteligence3 + else if (.@r < 95) .@en_name = 4832; // Expert_Archer1 + else if (.@r < 101) .@en_name = 4833; // Expert_Archer2 + else if (.@r < 111) .@en_name = 4701; // Strength2 + else if (.@r < 121) .@en_name = 4702; // Strength3 + else if (.@r < 131) .@en_name = 4721; // Dexterity2 + else if (.@r < 141) .@en_name = 4722; // Dexterity3 + else if (.@r < 149) .@en_name = 4731; // Agility2 + else if (.@r < 157) .@en_name = 4732; // Agility3 + else if (.@r < 163) .@en_name = 4741; // Vitality2 + else if (.@r < 169) .@en_name = 4742; // Vitality3 + else if (.@r < 176) .@en_name = 4751; // Luck2 + else if (.@r < 183) .@en_name = 4752; // Luck3 + else if (.@r < 185) .@en_name = 4711; // Inteligence2 + else if (.@r < 187) .@en_name = 4712; // Inteligence3 + else if (.@r < 189) .@en_name = 4833; // Expert_Archer2 + else if (.@r < 191) .@en_name = 4834; // Expert_Archer3 + else if (.@r < 201) .@en_name = 0; + else if (.@r < 207) .@en_name = 4701; // Strength2 + else if (.@r < 213) .@en_name = 4702; // Strength3 + else if (.@r < 220) .@en_name = 4721; // Dexterity2 + else if (.@r < 227) .@en_name = 4722; // Dexterity3 + else if (.@r < 237) .@en_name = 4731; // Agility2 + else if (.@r < 247) .@en_name = 4732; // Agility3 + else if (.@r < 257) .@en_name = 4741; // Vitality2 + else if (.@r < 261) .@en_name = 4742; // Vitality3 + else if (.@r < 266) .@en_name = 4751; // Luck2 + else if (.@r < 271) .@en_name = 4752; // Luck3 + else if (.@r < 276) .@en_name = 4711; // Inteligence2 + else if (.@r < 281) .@en_name = 4712; // Inteligence3 + else if (.@r < 286) .@en_name = 4832; // Expert_Archer1 + else if (.@r < 291) .@en_name = 4833; // Expert_Archer2 + else if (.@r < 296) .@en_name = 0; + else if (.@r < 301) .@en_name = 9; + else .@en_name = 0; + break; + case 6: + if (.@slot == 4) { + .@en_brk1 = 1; + .@en_brk2 = 100; + } + else if (.@slot == 3) { + .@en_brk1 = 101; + .@en_brk2 = 200; + } + else if (.@slot == 2) { + .@en_brk1 = 101; + .@en_brk2 = 310; + } + else { + mes "[Mass Charleston]"; + mes "An unknown error has occurred."; + close3; + } + .@r = rand( .@en_brk1, .@en_brk2 ); + if (.@r < 11) .@en_name = 4700; // Strength1 + else if (.@r < 21) .@en_name = 4701; // Strength2 + else if (.@r < 31) .@en_name = 4720; // Dexterity1 + else if (.@r < 41) .@en_name = 4721; // Dexterity2 + else if (.@r < 51) .@en_name = 4730; // Agility1 + else if (.@r < 61) .@en_name = 4731; // Agility2 + else if (.@r < 71) .@en_name = 4740; // Vitality1 + else if (.@r < 81) .@en_name = 4741; // Vitality2 + else if (.@r < 91) .@en_name = 4869; // Attack_Delay_1 + else if (.@r < 101) .@en_name = 4815; // Spell1 + else if (.@r < 111) .@en_name = 4700; // Strength1 + else if (.@r < 121) .@en_name = 4701; // Strength2 + else if (.@r < 132) .@en_name = 4720; // Dexterity1 + else if (.@r < 143) .@en_name = 4721; // Dexterity2 + else if (.@r < 151) .@en_name = 4730; // Agility1 + else if (.@r < 159) .@en_name = 4731; // Agility2 + else if (.@r < 169) .@en_name = 4740; // Vitality1 + else if (.@r < 179) .@en_name = 4741; // Vitality2 + else if (.@r < 185) .@en_name = 4869; // Attack_Delay_1 + else if (.@r < 191) .@en_name = 4815; // Spell1 + else if (.@r < 201) .@en_name = 0; + else if (.@r < 209) .@en_name = 4700; // Strength1 + else if (.@r < 217) .@en_name = 4701; // Strength2 + else if (.@r < 225) .@en_name = 4720; // Dexterity1 + else if (.@r < 233) .@en_name = 4721; // Dexterity2 + else if (.@r < 244) .@en_name = 4730; // Agility1 + else if (.@r < 255) .@en_name = 4731; // Agility2 + else if (.@r < 265) .@en_name = 4740; // Vitality1 + else if (.@r < 275) .@en_name = 4741; // Vitality2 + else if (.@r < 283) .@en_name = 4869; // Attack_Delay_1 + else if (.@r < 291) .@en_name = 4815; // Spell1 + else if (.@r < 296) .@en_name = 0; + else if (.@r < 301) .@en_name = 9; + else .@en_name = 0; + break; + case 7: + if (.@slot == 4) { + .@en_brk1 = 1; + .@en_brk2 = 100; + } + else if (.@slot == 3) { + .@en_brk1 = 101; + .@en_brk2 = 200; + } + else if (.@slot == 2) { + .@en_brk1 = 101; + .@en_brk2 = 310; + } + else { + mes "[Mass Charleston]"; + mes "An unknown error has occurred."; + close3; + } + .@r = rand( .@en_brk1, .@en_brk2 ); + if (.@r < 11) .@en_name = 4702; // Strength3 + else if (.@r < 21) .@en_name = 4701; // Strength2 + else if (.@r < 31) .@en_name = 4722; // Dexterity3 + else if (.@r < 41) .@en_name = 4721; // Dexterity2 + else if (.@r < 51) .@en_name = 4732; // Agility3 + else if (.@r < 61) .@en_name = 4731; // Agility2 + else if (.@r < 71) .@en_name = 4742; // Vitality3 + else if (.@r < 81) .@en_name = 4741; // Vitality2 + else if (.@r < 86) .@en_name = 4869; // Attack_Delay_1 + else if (.@r < 91) .@en_name = 4872; // Attack_Delay_2 + else if (.@r < 96) .@en_name = 4815; // Spell1 + else if (.@r < 101) .@en_name = 4814; // Spell2 + else if (.@r < 111) .@en_name = 4702; // Strength3 + else if (.@r < 121) .@en_name = 4701; // Strength2 + else if (.@r < 132) .@en_name = 4722; // Dexterity3 + else if (.@r < 143) .@en_name = 4721; // Dexterity2 + else if (.@r < 151) .@en_name = 4732; // Agility3 + else if (.@r < 159) .@en_name = 4731; // Agility2 + else if (.@r < 169) .@en_name = 4742; // Vitality3 + else if (.@r < 179) .@en_name = 4741; // Vitality2 + else if (.@r < 182) .@en_name = 4869; // Attack_Delay_1 + else if (.@r < 185) .@en_name = 4815; // Spell1 + else if (.@r < 188) .@en_name = 4872; // Attack_Delay_2 + else if (.@r < 191) .@en_name = 4814; // Spell2 + else if (.@r < 201) .@en_name = 0; + else if (.@r < 209) .@en_name = 4702; // Strength3 + else if (.@r < 217) .@en_name = 4701; // Strength2 + else if (.@r < 225) .@en_name = 4722; // Dexterity3 + else if (.@r < 233) .@en_name = 4721; // Dexterity2 + else if (.@r < 244) .@en_name = 4732; // Agility3 + else if (.@r < 255) .@en_name = 4731; // Agility2 + else if (.@r < 265) .@en_name = 4742; // Vitality3 + else if (.@r < 275) .@en_name = 4741; // Vitality2 + else if (.@r < 279) .@en_name = 4869; // Attack_Delay_1 + else if (.@r < 283) .@en_name = 4815; // Spell1 + else if (.@r < 287) .@en_name = 4872; // Attack_Delay_2 + else if (.@r < 291) .@en_name = 4814; // Spell2 + else if (.@r < 296) .@en_name = 0; + else if (.@r < 301) .@en_name = 9; + else .@en_name = 0; + break; + case 8: + if (.@slot == 4) { + .@en_brk1 = 1; + .@en_brk2 = 100; + } + else if (.@slot == 3) { + .@en_brk1 = 1; + .@en_brk2 = 111; + } + else if (.@slot == 2) { + .@en_brk1 = 1; + .@en_brk2 = 111; + } + else { + mes "[Mass Charleston]"; + mes "An unknown error has occurred."; + close3; + } + .@r = rand( .@en_brk1, .@en_brk2 ); + if (.@r < 11) .@en_name = 4700; // Strength1 + else if (.@r < 21) .@en_name = 4701; // Strength2 + else if (.@r < 31) .@en_name = 4720; // Dexterity1 + else if (.@r < 41) .@en_name = 4721; // Dexterity2 + else if (.@r < 50) .@en_name = 4730; // Agility1 + else if (.@r < 59) .@en_name = 4731; // Agility2 + else if (.@r < 69) .@en_name = 4740; // Vitality1 + else if (.@r < 79) .@en_name = 4741; // Vitality2 + else if (.@r < 89) .@en_name = 4710; // Inteligence1 + else if (.@r < 99) .@en_name = 4711; // Inteligence2 + else if (.@r < 100) .@en_name = 4869; // Attack_Delay_1 + else if (.@r < 101) .@en_name = 4815; // Spell1 + else .@en_name = 0; + break; + default: + mes "[Mass Charleston]"; + mes "An unknown error has occurred."; + close3; + } + if (Zeny < 100000 || countitem(6752) < 1) { + mes "[Mass Charleston]"; + mes "Things needed for commodity upgrades seem inadequate!"; + close3; + } + + // anti-hack + if (callfunc("F_IsEquipIDHack", .@part, .@item_id) || + callfunc("F_IsEquipCardHack", .@part, .@card_saved[0], .@card_saved[1], .@card_saved[2], .@card_saved[3]) || + callfunc("F_IsEquipRefineHack", .@part, .@refine)) { + mes "[Mass Charleston]"; + mes "An unknown error has occurred."; + close3; + } + + .@card[.@slot-1] = .@en_name; + delitem 6752,1; // Charleston_Parts + Zeny -= 100000; + delequip .@part; + + switch(.@en_name) { + case 0: + cutin "dalle02.bmp",2; + specialeffect2 EF_SHIELDCHARGE; + mes "[Mass Charleston]"; + mes "Since the balance of power does not match, the given existing ability has been destroyed. It is unfortunate but please try again next time.";// unknown text + getitem2 .@item_id,1,1,.@refine,0, .@card[0], .@card[1], .@card[2], .@card[3]; + close3; + case 9: + cutin "dalle04.bmp",2; + specialeffect2 EF_SUI_EXPLOSION; + mes "[Mass Charleston]"; + mes "This!"; + mes "I'm sorry but the equipment has been destroyed.";// unknown text + close3; + default: + specialeffect2 EF_REPAIRWEAPON; + mes "[Mass Charleston]"; + mes "^990000Socket" + .@slot + "^000000 will be Upgrade."; + getitem2 .@item_id,1,1,.@refine,0, .@card[0], .@card[1], .@card[2], .@card[3]; + close3; + } + case 2: // Reset + // Note: the NPC doesn't check if the equipment is already enhanced + if (F_IsCharm(.@card[0]) == true) .@card[0] = 0; + if (F_IsCharm(.@card[1]) == true) .@card[1] = 0; + if (F_IsCharm(.@card[2]) == true) .@card[2] = 0; + if (F_IsCharm(.@card[3]) == true) .@card[3] = 0; + specialeffect2 EF_REPAIRWEAPON; + mes "[Mass Charleston]"; + mes "Reset the product's abilities."; + delitem 6752,1; // Charleston_Parts + Zeny -= 100000; + delequip .@part; + getitem2 .@item_id,1,1,.@refine,0, .@card[0], .@card[1], .@card[2], .@card[3]; + close3; + dfault: + mes "[Mass Charleston]"; + mes "An unknown error has occurred."; + close3; + } + end; +} + +verus04,63,112,4 script Mass Charleston#3 4_F_CHARLESTON01,{ + if (!checkweight(1201,1) || (MaxWeight - Weight) < 1000) { + mes "^ff0000You have carried too many items, please reduce it and come back later.^000000"; + close; + } + cutin "dalle03.bmp",2; + mes "[Mass Charleston]"; + mes "Eh, do I have a customer? Activating Salesman mode..."; + next; + cutin "dalle01.bmp",2; + mes "[Mass Charleston]"; + mes "Charleston Factory's best-selling items: ^FF0000Upgrade Part Plate^000000 and ^FF0000Supplement Part Str^000000 now on sale!"; + next; + mes "[Mass Charleston]"; + mes "For only ^FF00003,999,999^000000 zeny! Get yourself the ultra-performance action gears!"; + next; + mes "[Mass Charleston]"; + mes "Also available is the ^FF0000Pilebuncker^000000 ^FF0000Upgrade^000000 service!"; + next; + switch( select( "Talk.", "Exchange Upgrade Parts.", "Exchange Supplementary devices.", "Upgrade Pilebuncker." ) ) { + case 1: + if (isbegin_quest(13186) == 0) { + mes "[Mass Charleston]"; + mes "The Charleston Factory shut down, but its technology and products remain with us."; + next; + mes "[Mass Charleston]"; + mes "Oh, haven't you heard the news? Oops, my bad. Please forget I said that."; + close3; + } + cutin "dalle03.bmp",2; + mes "[Mass Charleston]"; + mes "I'm a mass version Charleston. I wasn't even given a serial number. Who knows how many copies of me were made? It could be a hundred, maybe even a thousand."; + next; + mes "[Mass Charleston]"; + mes "The original Charleston is standing over there, but..."; + next; + mes "[Mass Charleston]"; + mes "By the time Charlestons 1 and 2 escaped the factory, they're severely damaged. The battle that took place that day was incredible."; + next; + mes "[Mass Charleston]"; + mes "I can still remember Charlestons 1 and 2 destroying Dr. Ve's numerous creatures like it was yesterday."; + next; + mes "[Mass Charleston]"; + mes "They also destroyed the mass version Charlestons modified by Dr. Ve to his bidding."; + next; + mes "[Mass Charleston]"; + mes "Of course there are others--like us here working on product upgrades--that were lucky enough to escape Dr. Ve's clutches and meet Charleston 1, who saved us all."; + next; + mes "[Mass Charleston]"; + mes "After escaping with the modified Charleston 3, we came here."; + next; + mes "[Mass Charleston]"; + mes "Just so you know, this place was already in shambles when we arrived. We had nothing to do with its destruction. Perhaps..."; + next; + mes "[Mass Charleston]"; + mes "Sorry I sidetracked. Anyway, this is the problem."; + next; + mes "[Mass Charleston]"; + mes "Charlestons 1 and 2 were destroyed to a point of impairment. They tried to repair each other, to no avail."; + next; + mes "[Mass Charleston]"; + mes "They realized they're damaged beyond repair. They salvaged however many parts they could, and built one body with one OS."; + next; + mes "[Mass Charleston]"; + mes "And that's the newly built body. They blamed themselves for the destruction of the factory, and wanted to fix it. I'm afraid their data is corrupted or missing important memory."; + next; + mes "[Mass Charleston]"; + mes "The characteristics of the data show more traits of Charleston 2, while the access method of the OS is more similar to that of Charleston 1. Charleston 1 always was the more sentimental one."; + next; + mes "[Mass Charleston]"; + mes "I don't know if the new Charleston is Charleston 1 or 2. I can't even tell what it misses or remembers the most."; + next; + mes "[Mass Charleston]"; + mes "She keeps blaming herself for losing her data, for letting down her friends. Every time we try to console her,"; + next; + mes "[Mass Charleston]"; + mes "she would say she doesn't have the heart or brain to remember or know. I wonder if she knows"; + next; + mes "[Mass Charleston]"; + mes "that the memories of Humans fade and get distorted or glorified with time."; + next; + mes "[Mass Charleston]"; + mes "And that Humans learn from their mistakes and failures. I read that from those paper memory devices called ^FF0000books^000000 in the factory."; + next; + mes "[Mass Charleston]"; + mes "There was a small study in the ^FF0000south wing of the factory^000000. Later, it was turned into a robot development room."; + next; + mes "[Mass Charleston]"; + mes "Maybe the Charleston is more like the Humans than the rest of us. I just hope she doesn't have to be so sad."; + next; + mes "[Mass Charleston]"; + mes "I feel so congested in the OS that I ranted. Perhaps I need to defragment my memory."; + close3; + case 2: + mes "[Mass Charleston]"; + mes "Upgrade Part Plate"; + mes "Class: Armor, indestructible."; + mes "-10% damage from Small and Medium monsters."; + mes "-10% damage from Large monsters when Upgraded to +7."; + mes "Additional -5% damage from Small and Medium monsters when Upgraded to +9."; + next; + mes "[Mass Charleston]"; + mes "Weight: 300"; + mes "Required Level: 100"; + callsub S_Buy, 15111; // Upgrade_Part_Plate + case 3: + mes "[Mass Charleston]"; + mes "Supplement Part Str"; + mes "ATK+ 5%!"; + mes "Additional ATK +1% every 4 Upgrade levels."; + mes "Use with Vitality/Agility/Dexterity supplementary devices for best results."; + next; + mes "[Mass Charleston]"; + mes "Weight: 200"; + mes "Required Level: 100"; + callsub S_Buy, 15110; // Supplement_Part_Str + case 4: + mes "[Mass Charleston]"; + mes "The last masterpiece of the Charleston Factory! You'll never find such fine Equipment anywhere else."; + next; + mes "[Mass Charleston]"; + mes "To Upgrade Pilebuncker,"; + mes "^FF00001 Pilebuncker^000000,"; + mes "^FF0000300 Dented Iron Plates^000000,"; + mes "and ^FF000015 Broken Engines^000000 are required."; + next; + switch( select( "Pilebuncker S", "Pilebuncker P", "Pilebuncker T" ) ) { + case 1: + mes "[Mass Charleston]"; + mes "Pilebuncker S"; + mes "Class: Blunt Weapon"; + mes "ATK: 400"; + mes "Attack Speed bonus every 2 Upgrade levels."; + next; + mes "[Mass Charleston]"; + mes "Weight: 300"; + mes "Weapon Level: 4"; + mes "Required Level: 130"; + mes "Mechanic only. Comes with 1 Card socket."; + .@item_id = 16030; // Pilebuncker_S + break; + case 2: + mes "[Mass Charleston]"; + mes "Pilebuncker P"; + mes "Class: Blunt Weapon"; + mes "ATK: 450"; + mes "ATK +5 every Upgrade level."; + next; + mes "[Mass Charleston]"; + mes "Weight: 400"; + mes "Weapon Level: 4"; + mes "Required Level: 130"; + mes "Mechanic only."; + .@item_id = 16031; // Pilebuncker_P + break; + case 3: + mes "[Mass Charleston]"; + mes "Pilebuncker T"; + mes "Class: Blunt Weapon"; + mes "ATK: 400"; + mes "SP cost -1% every Upgrade level."; + next; + mes "[Mass Charleston]"; + mes "Weight: 350"; + mes "Weapon Level: 4"; + mes "Required Level: 130"; + mes "Mechanic only. Comes with 1 Card socket."; + .@item_id = 16032; // Pilebuncker_T + break; + } + break; + } + next; + mes "[Mass Charleston]"; + mes "Do you really want to Upgrade ^FF0000" + getitemname(.@item_id) + "^000000?"; + next; + if (select( "I suggest you reconsider.", "Buy." ) == 1) { + mes "[Mass Charleston]"; + mes "It's a good buy, but you still need to make your decision carefully."; + close; + } + if (countitem(6751) > 299 && countitem(6750) > 14 && countitem(1549) > 0) { + mes "[Mass Charleston]"; + mes "You won't regret it! She's a Charleston factory!"; + delitem 6751,300; // Distorted_Iron_Plate + delitem 6750,15; // Wrong_Engine + delitem 1549,1; // Pilebuncker + getitem .@item_id,1; + close3; + } + mes "[Mass Charleston]"; + mes "Not enough materials for the Upgrade."; + close3; + +S_Buy: + .@item_id = getarg(0); + mes "^FF0000Mechanic only^000000"; + mes "^FF0000Price: 3,999,999 zeny^000000"; + next; + mes "[Mass Charleston]"; + mes "Do you really want to buy ^FF0000" + getitemname(.@item_id) + "^000000?"; + next; + if (select( "I suggest you reconsider.", "Buy." ) == 1) { + mes "[Mass Charleston]"; + mes "It's a good buy, but you still need to make your decision carefully."; + close3; + } + //if (Zeny >= 3999998) {// typo? + if (Zeny >= 3999999) { + mes "[Mass Charleston]"; + mes "You won't regret it! She's a Charleston factory!"; + Zeny -= 3999999; + getitem .@item_id,1; + close3; + } + mes "[Mass Charleston]"; + mes "Good commodity value is not uncommon, please confirm your pocket depth!"; + close3; +} + + +// Excellion +verus04,161,222,4 script Grandpa picking up scrap iron 1_M_HOF,{ + switch( isbegin_quest(12368) ) { + case 0: + mes "[Grandpa picking up scrap iron]"; + mes "There are two pieces of scrap iron I see the value of not Fibonacci to pick up and sell to the recycling bin, the result is not willing to deal with me."; + next; + mes "[Grandpa picking up scrap iron]"; + mes "Because it's not iron? Each resource recycling are not willing to buy, is nerve-racking!"; + close; + case 1: + mes "[Grandpa picking up scrap iron]"; + mes "Hey! Did you just talk to that piece of junk? Or am I losing my sight?"; + close; + case 2: + mes "[Grandpa picking up scrap iron]"; + mes "Oh, my God! That can't be sold to the Recycle Bin!"; + close; + } +} + +verus04,163,219,4 script PLUTO_09#pa0829 4_SCR_AT_ROBOTS,{ + disable_items; + if (checkweight(1201,1) == 0 || (MaxWeight - Weight) < 10000) { + mes "^ff0000You have carried too many items, please reduce it and come back later.^000000"; + close; + } + if (isbegin_quest(12368) < 2) { + mes "^0000ffAlthough the LCD still dim, but does not seem to work anymore.^000000"; + close; + } + mes "^0000ffWhen the strange dinosaur pattern appears, go to the introduction screen.^000000"; + next; + mes "[PLUTO_09]"; + mes "" + strcharinfo(0) + ","; + mes "Hello. How can I help you?"; + next; + switch( select( "Note", "Old Fuel and Huge Metal Scrap to exchange for gear.", "Design drawings for the production of Enchantment" ) ) { + case 1: + mes "^0000ffDinosaur forward screen appears and a description of the cute girl voice.^000000"; + next; + mes "[PLUTO_09]"; + mes "This is 100 years since the genesis of the new PLUTO_09."; + next; + mes "[PLUTO_09]"; + mes "Bring Huge Metal Scrap and Old Fuel can help you make useful to you Equipment Oh~"; + next; + mes "[PLUTO_09]"; + mes "Do you want to make enchantment equipment? You bring the tank! I can make enchant with a design for you. Oh, good luck."; + next; + mes "[PLUTO_09]"; + mes "This is the Tyrannosaurus rex that appeared in the dinosaur fairy tale, very beautiful... (Continue to appear boring dinosaur story)"; + next; + mes "^0000ffIn this introduction to the screen, presumed that the psychological state of the robot maker is extremely unstable.^000000"; + close; + case 2: + setarray .@id[0],20773,15128; // Excelion_Wing, Excelion_Suit + mes "[PLUTO_09]"; + mes "Production equipment needs ^0000ff10 Huge Metal Scrap and 5 Old Fuel^000000."; + next; + switch( select( "Quit.", "Making the " + getitemname(.@id[0]), "Making the " + getitemname(.@id[1]) ) ) { + case 1: + mes "^0000ffDinosaurs gazed at the picture here after staying a bit closed.^000000"; + close; + case 2: + .@item_id = .@id[0]; + break; + case 3: + .@item_id = .@id[1]; + break; + } + if (countitem(6961) < 10 || countitem(6962) < 5) { + mes "[PLUTO_09]"; + mes "I have already talked about the production equipment needs ^0000ff10 " + getitemname(6961) + " and 5 " + getitemname(6962) + "^000000, you don't have enough."; + close; + } + specialeffect EF_SPELLBREAKER; + delitem 6962,5;// OldTank + delitem 6961,10;// LargeScrap + getitem .@item_id,1; + mes "[PLUTO_09]"; + mes "Your equipment is ready. Let's see if it fits."; + close; + case 3: + while(1) { + if (countitem(6962) < 5) + .@string$ = "^aaaaaaInsufficient fuel for making design drawings.^000000"; + else + .@string$ = "Production design (^ff0000 success rate 30%^000000)"; + mes "[PLUTO_09]"; + mes "If you give me 5 " + getitemname(6962) + ", I can do the production of design drawings look!"; + mes "----------"; + mes "^0000ffLittle dinosaur running around on the screen.^000000"; + next; + if (select( "Quit.", .@string$ ) == 1) { + mes "^0000ffIt's over after showing that the dinosaurs are stuffing themselves.^000000"; + close; + } + .@fail = false; + .@reac_rnd = rand(1,10000); + if (.@reac_rnd < 26) .@en_name = 6977; // Reactor_A_STR_ + else if (.@reac_rnd < 51) .@en_name = 6978; // Reactor_A_INT_ + else if (.@reac_rnd < 251) .@en_name = 6979; // Reactor_A_DEF_ + else if (.@reac_rnd < 326) .@en_name = 6981; // Reactor_A_ATK_ + else if (.@reac_rnd < 401) .@en_name = 6982; // Reactor_A_MATK_ + else if (.@reac_rnd < 601) .@en_name = 6980; // Reactor_A_AVOI_ + else if (.@reac_rnd < 801) .@en_name = 6983; // Reactor_A_MHP_ + else if (.@reac_rnd < 1001) .@en_name = 6984; // Reactor_A_MSP_ + else if (.@reac_rnd < 1151) .@en_name = 6986; // Reactor_A_ASPD_ + else if (.@reac_rnd < 1401) .@en_name = 6975; // Reactor_Cure_201_ + else if (.@reac_rnd < 1551) .@en_name = 6976; // Reactor_Cure_202_ + else if (.@reac_rnd < 1751) .@en_name = 6973; // Reactor_Cure_101_ + else if (.@reac_rnd < 1851) .@en_name = 6974; // Reactor_Cure_102_ + else if (.@reac_rnd < 1901) .@en_name = 6985; // Reactor_A_FROZ_ + else if (.@reac_rnd < 2101) .@en_name = 6970; // Reactor_T_WATER_ + else if (.@reac_rnd < 2301) .@en_name = 6971; // Reactor_T_GROUND_ + else if (.@reac_rnd < 2501) .@en_name = 6969; // Reactor_T_FIRE_ + else if (.@reac_rnd < 2701) .@en_name = 6972; // Reactor_T_WIND_ + else if (.@reac_rnd < 2776) .@en_name = 6966; // Reactor_P_WATER_ + else if (.@reac_rnd < 2851) .@en_name = 6967; // Reactor_P_GROUND_ + else if (.@reac_rnd < 2926) .@en_name = 6965; // Reactor_P_FIRE_ + else if (.@reac_rnd < 3001) .@en_name = 6968; // Reactor_P_WIND_ + else { + .@fail = true; + .@reac_rnd2 = rand(1,13000); + if (.@reac_rnd2 < 2) + .@en_name = 969; // Gold + else if (.@reac_rnd2 < 1002) + .@en_name = 999; // Steel + else if (.@reac_rnd2 < 3002) + .@en_name = 998; // Iron + else if (.@reac_rnd2 < 8002) + .@en_name = 1002; // Iron_Ore + else + .@en_name = 7054; // Brigan + } + if (countitem(6962) < 5) + mes "^0000ffThe picture shows the dinosaur silently looking at the empty bowl, it may be an error message when the material is insufficient!^000000"; + else { + specialeffect EF_SPELLBREAKER; + delitem 6962,5;// OldTank + getitem .@en_name,1; + mes "[PLUTO_09]"; + if (.@fail) + mes "What a pity, the design failed."; + else + mes "Great, the design was made."; + } + next; + } + end; + default: + mes "^0000ffA screen showing howling that a dinosaur may not understand the command.^000000"; + close; + } + end; +} + +verus04,165,217,4 script MARS_01#pa0829 4_SCR_MT_ROBOTS,{ + disable_items; + if (checkweight(1201,1) == 0 || (MaxWeight - Weight) < 10000) { + mes "^ff0000You have carried too many items, please reduce it and come back later.^000000"; + close; + } + switch( isbegin_quest(12368) ) { + case 0: + mes "Blurred LCD screen may be frightened or happy and intense shaking, perhaps due to lack of power and can not complete the presentation."; + next; + if (select( "Just ignore it.", "Press every button." ) == 1) { + mes "It may be a pre-scrap robot that is common everywhere and doesn't require much attention."; + close; + } + mes "[?????]"; + mes "Hello! I'm MARS_01, an exploration robot. Currently, I have entered hibernation mode to save power. The related functions are set as follows."; + next; + if (select( "Interrupt the machine", "Supply of fuel" ) == 1) { + mes "The robot re-enters hibernation mode after a faint sound."; + close; + } + mes "[MARS_01]"; + mes "We are super power robot, as long as the old oil 1 will let me and the companion PLUTO has more than 90% of the power."; + next; + mes "[MARS_01]"; + mes "If you find Old Fuel, please insert the fuel into the mouth of the bottom of the screen, so you can lift the hibernation mode."; + setquest 12368; // Operate the old robot + close; + case 1: + if (countitem(6962) < 1) { + mes "[MARS_01]"; + mes "If you find 1 " + getitemname(6962) + ", please insert the fuel into the mouth of the bottom of the screen, so you can lift the hibernation mode."; + close; + } + mes "Maybe we ran out of power when we went looking for fuel. should we put in the fuel?"; + next; + if (select( "Quit.", "Put in the fuel" ) == 1) { + mes "The old robot may be running out of power and not responding at all."; + close; + } + mes "When the fuel is put in, the sound screen opens."; + npctalk "Whoa, whoa?! It moves!!!", "Grandpa picking up scrap iron"; + next; + mes "[MARS_01]"; + mes "Start the inspection system and confirm the damage of each part."; + next; + mes "[MARS_01]"; + mes "Power meter 10%, dashboard normal, body skeleton 13%, perform mining operations well."; + next; + mes "[MARS_01]"; + mes "Pluto_09 began to inject energy for mining auxiliary robot."; + npctalk "Energy response confirmed. It's working.", "PLUTO_09#pa0829"; + next; + mes "[MARS_01]"; + mes "Thank you for getting me started, I will reset the person who started me to be a manager."; + next; + select("Enter a name."); + mes "[MARS_01]"; + mes "" + strcharinfo(0) + ","; + mes "Hello! The fuel has been fully charged."; + delitem 6962,1;// OldTank + completequest 12368; + close; + case 2: + break; + } + mes "[MARS_01]"; + mes "" + strcharinfo(0) + ","; + mes "Hello! Can I help you?"; + next; + switch( select( "Note", "Enhanced " + getitemname(20773), "Enhanced " + getitemname(15128) ) ) { // Excelion_Wing, Excelion_Suit + case 1: + mes "^0000ffSoon the instructions again.^000000"; + next; + mes "[MARS_01]"; + mes "While waiting for the new owner, we continue to update to the latest version."; + next; + mes "[MARS_01]"; + mes "If you bring aak Seri Wong propulsion wing, aak Seri Wong jacket equipment and strengthen the design, I will strengthen the equipment according to the design."; + next; + mes "[MARS_01]"; + mes "According to the standard design drawings of the operation, the equipment will not be damaged during the process, but the number of maximum upgrade will change depending on the type of equipement."; + next; + mes "[MARS_01]"; + mes "Welcome back again~"; + close; + case 2: + .@part = EQI_GARMENT; + break; + case 3: + .@part = EQI_ARMOR; + break; + } + // <item ID required>, <item enchant ID>, <max number of this enchant on armor>, <max number of this enchant on garment>, <enchant on first slot only> + setarray .@list[0], + 6965, 4970, 1,0,3, // Reactor_P_FIRE_ Reactor_P_FIRE + 6966, 4971, 1,0,3, // Reactor_P_WATER_ Reactor_P_WATER + 6967, 4972, 1,0,3, // Reactor_P_GROUND_ Reactor_P_GROUND + 6968, 4973, 1,0,3, // Reactor_P_WIND_ Reactor_P_WIND + 6969, 4974, 0,3,0, // Reactor_T_FIRE_ Reactor_T_FIRE + 6970, 4975, 0,3,0, // Reactor_T_WATER_ Reactor_T_WATER + 6971, 4976, 0,3,0, // Reactor_T_GROUND_ Reactor_T_GROUND + 6972, 4977, 0,3,0, // Reactor_T_WIND_ Reactor_T_WIND + 6973, 4978, 3,3,0, // Reactor_Cure_101_ Reactor_Cure_101 + 6974, 4979, 3,3,0, // Reactor_Cure_102_ Reactor_Cure_102 + 6975, 4980, 3,3,0, // Reactor_Cure_201_ Reactor_Cure_201 + 6976, 4981, 3,3,0, // Reactor_Cure_202_ Reactor_Cure_202 + 6977, 4982, 1,0,0, // Reactor_A_STR_ Reactor_A_STR + 6978, 4983, 1,0,0, // Reactor_A_INT_ Reactor_A_INT + 6979, 4984, 3,3,0, // Reactor_A_DEF_ Reactor_A_DEF + 6980, 4985, 1,1,0, // Reactor_A_AVOI_ Reactor_A_AVOI + 6981, 4986, 3,3,0, // Reactor_A_ATK_ Reactor_A_ATK + 6982, 4987, 3,3,0, // Reactor_A_MATK_ Reactor_A_MATK + 6983, 4988, 3,3,0, // Reactor_A_MHP_ Reactor_A_MHP + 6984, 4989, 3,3,0, // Reactor_A_MSP_ Reactor_A_MSP + 6985, 4990, 1,0,0, // Reactor_A_FROZ_ Reactor_A_FROZ + 6986, 4991, 1,1,0; // Reactor_A_ASPD_ Reactor_A_ASPD + .@size = getarraysize(.@list); + + for ( .@i = 0; .@i < .@size; .@i += 5 ) { + if (countitem(.@list[.@i]) < 1) + .@menu$ += sprintf( "^aaaaaa%s (Missing)^000000:", getitemname(.@list[.@i]) ); + else + .@menu$ += sprintf( "%s:", getitemname(.@list[.@i]) ); + } + mes "[MARS_01]"; + mes "" + strcharinfo(0) + ","; + mes "Choose the enchant you want to use!"; + next; + .@s = select("Quit.:" + .@menu$) - 2; + if (.@s < 0) { + mes "[MARS_01]"; + mes "So far."; + close; + } + .@s *= 5; + .@item_req = .@list[.@s]; + .@item_enchant_id = .@list[.@s+1]; + .@first_slot_only = .@list[.@s+4]; + + .@equip_id = getequipid(.@part); + .@equip_refine = getequiprefinerycnt(.@part); + setarray .@card[0], getequipcardid(.@part,0), getequipcardid(.@part,1), getequipcardid(.@part,2), getequipcardid(.@part,3); + + if (countitem(.@item_req) < 1) { + mes "[MARS_01]"; + mes "So far."; + close; + } + if (.@part == EQI_ARMOR) + .@max_num_enchant = .@list[.@s+2]; + else if (.@part == EQI_GARMENT) + .@max_num_enchant = .@list[.@s+3]; + else { + mes "[MARS_01]"; + mes "Please contact the administrator."; + close; + } + + // anti-hack + if (callfunc("F_IsEquipIDHack", .@part, .@equip_id) || callfunc("F_IsEquipCardHack", .@part, .@card[0], .@card[1], .@card[2], .@card[3]) || callfunc("F_IsEquipRefineHack", .@part, .@equip_refine)) { + mes "[MARS_01]"; + mes "Did you remove your gear?"; + close; + } + + if (.@card[0] > 0 && .@item_enchant_id == .@card[0]) { .@slot_sum++; } + if (.@card[1] > 0 && .@item_enchant_id == .@card[1]) { .@slot_sum++; } + if (.@card[2] > 0 && .@item_enchant_id == .@card[2]) { .@slot_sum++; } + if (.@card[3] > 0 && .@item_enchant_id == .@card[3]) { .@slot_sum++; } + + if (.@max_num_enchant < 1) { + mes "[MARS_01]"; + mes "The design you choose is incompatible with the equipment."; + close; + } + if (.@first_slot_only > 0 && .@card[3] != 0) { + mes "[MARS_01]"; + mes "This design is only for the first time to strengthen the use, but the equipment has other performance, please use other design to strengthen it!"; + close; + } + if (.@slot_sum >= .@max_num_enchant) { + mes "[MARS_01]"; + mes "The maximum number of enchants is " + .@max_num_enchant + ". The item has reached the upper limit."; + close; + } + if (.@card[1] != 0) { + mes "[MARS_01]"; + mes "The number of equipment has reached the limit."; + close; + } + + // anti-hack + if (callfunc("F_IsEquipIDHack", .@part, .@equip_id) || callfunc("F_IsEquipCardHack", .@part, .@card[0], .@card[1], .@card[2], .@card[3]) || callfunc("F_IsEquipRefineHack", .@part, .@equip_refine)) { + mes "[MARS_01]"; + mes "Please pay special attention if the equipment will be removed."; + close; + } + + switch( .@equip_id ) { + case 20773: // Excelion_Wing + case 15128: // Excelion_Suit + break; + default: + mes "[MARS_01]"; + mes "The product does not have a serial number, does not meet the specifications of the product can not be strengthened."; + close; + } + mes "[MARS_01]^0000ff"; + mes "Choose " + getequipname(.@part) + " + " + getitemname(.@item_req) + ","; + mes "^000000------------------"; + mes "Your selected design can be upgraded to the equipment limit ^0000ff" + .@max_num_enchant + " the same design, ^000000so far, enhanced ^0000ff" + .@slot_sum + " times^000000, do you want to continue?"; + next; + if (select( "I'll think about it...", "Go on." ) == 1) { + mes "[MARS_01]"; + mes "Come back next time you need me~"; + close; + } + + // anti-hack + if (callfunc("F_IsEquipIDHack", .@part, .@equip_id) || callfunc("F_IsEquipCardHack", .@part, .@card[0], .@card[1], .@card[2], .@card[3]) || callfunc("F_IsEquipRefineHack", .@part, .@equip_refine)) + close; + + if (.@card[3] == 0) { + .@enchant_count = 1; + .@card[3] = .@item_enchant_id; + } + else if (.@card[2] == 0) { + .@enchant_count = 2; + .@card[2] = .@item_enchant_id; + } + else if (.@card[1] == 0) { + .@enchant_count = 3; + .@card[1] = .@item_enchant_id; + } + else { + mes "[MARS_01]"; + mes "The equipment has reached the upper limit of strengthening Hello!"; + close; + } + specialeffect2 EF_REPAIRWEAPON; + mes "[MARS_01]"; + if (.@enchant_count < 5) + mes "The first equipment has been upgraded ^990000" + .@enchant_count + " times^000000."; + else + mes "For additional performance equipment^990000 ^000000 upgrade."; // never displayed + + delitem .@item_req, 1; + delequip .@part; + getitem2 .@equip_id,1,1,.@equip_refine,0,.@card[0],.@card[1],.@card[2],.@card[3]; + close; +} diff --git a/npc/re/merchants/hd_refiner.txt b/npc/re/merchants/hd_refiner.txt index ed1160e1d2..e4726ef42c 100644 --- a/npc/re/merchants/hd_refiner.txt +++ b/npc/re/merchants/hd_refiner.txt @@ -1,4 +1,4 @@ -//===== rAthena Script ======================================= +//===== rAthena Script ======================================= //= HD Refiners //===== Description: ========================================= //= [Official Conversion] @@ -28,9 +28,9 @@ mes "So lets kick this into overdrive, what d' ya say? What item do you want to refine?"; next; setarray .@indices[1], EQI_HEAD_TOP, EQI_ARMOR, EQI_HAND_L, EQI_HAND_R, EQI_GARMENT, EQI_SHOES, EQI_ACC_L, EQI_ACC_R, EQI_HEAD_MID, EQI_HEAD_LOW; - for(set .@i,1; .@i<=10; set .@i,.@i+1) - set .@menu$, .@menu$ + ( getequipisequiped(.@indices[.@i]) ? getequipname(.@indices[.@i]) : F_getpositionname(.@indices[.@i]) +"-[Not equipped]" ) +":"; - set .@part, .@indices[ select(.@menu$) ]; + for ( .@i = 1; .@i <= 10; ++.@i ) + .@menu$ = .@menu$ + ( getequipisequiped(.@indices[.@i]) ? getequipname(.@indices[.@i]) : F_getpositionname(.@indices[.@i]) + "-[Not equipped]" ) + ":"; + .@part = .@indices[ select(.@menu$) ]; if (!getequipisequiped(.@part)) { mes "[Blacksmith Mighty Hammer]"; switch(.@part) { @@ -68,23 +68,33 @@ mes "This item can't be refined."; close; } - if (getequiprefinerycnt(.@part) < 7 || getequiprefinerycnt(.@part) > 9) { + switch( getequiprefinerycnt(.@part) ) { + case 7: + .@blacksmith_blessing_count = 1; + break; + case 8: + .@blacksmith_blessing_count = 2; + break; + case 9: + .@blacksmith_blessing_count = 4; + break; + default: mes "[Blacksmith Mighty Hammer]"; mes "I only handle items with refine levels from +7 to +9."; close; } - + .@refineitemid = getequipid(.@part); // save id of the item .@refinerycnt = getequiprefinerycnt(.@part); //save refinery count setarray .@card[0], getequipcardid(.@part,0), getequipcardid(.@part,1), getequipcardid(.@part,2), getequipcardid(.@part,3); .@price = getequiprefinecost(.@part, REFINE_COST_HD, REFINE_ZENY_COST); .@material = getequiprefinecost(.@part, REFINE_COST_HD, REFINE_MATERIAL_ID); - + mes "[Blacksmith Mighty Hammer]"; - mes "In order to refine the gear you selected you need ^ff9999"+getitemname(.@material)+"^000000 and 20,000 zeny as a fee."; + mes "In order to refine the gear you selected you need ^ff9999" + getitemname(.@material) + "^000000 and 20,000 zeny as a fee."; mes "Do you have them ready?"; next; - if(select("Yes:No") == 2) { + if (select("Yes:No") == 2) { mes "[Blacksmith Mighty Hammer]"; mes "I will wait until you are ready."; close; @@ -95,19 +105,43 @@ mes "Well, even if it fails, it only decreases by 1 refine level."; mes "Would you like to continue refining?"; next; - if(select("Yes:No") == 2) { + if (countitem(6635) < .@blacksmith_blessing_count) + setarray .@menu$[0], "", "Yes", "Not yet"; + else { + mes "[Blacksmith Mighty Hammer]"; + mes "Ah! Is it the ^0000ffBlacksmith Blessing^000000?"; + mes "With the Blacksmith Blessing, the equipment won't vanish if the refine fails!"; + next; + mes "[Blacksmith Mighty Hammer]"; + .@weapon_lvl = getequipweaponlv(.@part); + if (.@weapon_lvl < 1 || .@weapon_lvl > 4) + mes "For +" + getequiprefinerycnt(.@part) + " equipment, refine with^316AC5 " + .@blacksmith_blessing_count + " unit(s) Blacksmith Blessing^000000 can prevent the equipment from vanishing. Do you want use it to refine?"; + else + mes "For +" + getequiprefinerycnt(.@part) + " weapon, refine with^316AC5 " + .@blacksmith_blessing_count + " unit(s) Blacksmith Blessing^000000 can prevent the equipment from vanishing. Do you want use it to refine?"; + next; + setarray .@menu$[0], "Use it to refine", "Refine directly without it", "Don't refine yet"; + } + switch( select(.@menu$[0], .@menu$[1], .@menu$[2]) ) { + case 1: + .@bless_who = 1; + break; + case 2: + break; + case 3: mes "[Blacksmith Mighty Hammer]"; mes "Only those who overcome fear of failure will obtain a masterpiece."; close; } } - if (countitem(.@material) == 0 || Zeny < .@price) { + if ((.@bless_who && countitem(6635) < .@blacksmith_blessing_count) || countitem(.@material) == 0 || Zeny < .@price) { mes "[Blacksmith Mighty Hammer]"; mes "Didn't you just say you had everything ready?"; close; } + if (.@bless_who) + delitem 6635, .@blacksmith_blessing_count; delitem .@material,1; - set Zeny, Zeny-.@price; + Zeny = Zeny - .@price; // anti-hack if (callfunc("F_IsEquipIDHack", .@part, .@refineitemid) || callfunc("F_IsEquipCardHack", .@part, .@card[0], .@card[1], .@card[2], .@card[3]) || @@ -131,6 +165,17 @@ mes "Here, have it. Refine succeeded flawlessly!"; close; } + if (.@bless_who == 1) { + specialeffect EF_HOLYHIT; + next; + emotion ET_HUK; + mes "[Blacksmith Mighty Hammer]"; + mes "What?!!"; + next; + mes "[Blacksmith Mighty Hammer]"; + mes "Aiya! I am faceless now. HmHm."; + close; + } downrefitem .@part; next; emotion ET_HUK; @@ -141,16 +186,16 @@ mes "I am sure a person like you would never blame me for a decrease in refine level by 1. Hmm."; close; } -prt_in,59,54,3 duplicate(MightyHammer) Mighty Hammer#prt 826 -morocc_in,65,30,3 duplicate(MightyHammer) Mighty Hammer#morocc 826 -payon,148,176,3 duplicate(MightyHammer) Mighty Hammer#pay 826 -alberta_in,16,56,3 duplicate(MightyHammer) Mighty Hammer#alb 826 -yuno_in01,171,18,3 duplicate(MightyHammer) Mighty Hammer#yuno 826 -ein_in01,22,82,3 duplicate(MightyHammer) Mighty Hammer#ein 826 -lhz_in02,280,19,3 duplicate(MightyHammer) Mighty Hammer#lhz 826 +prt_in,59,54,3 duplicate(MightyHammer) Mighty Hammer#prt 4_M_DWARF +morocc_in,65,30,3 duplicate(MightyHammer) Mighty Hammer#morocc 4_M_DWARF +payon,148,176,3 duplicate(MightyHammer) Mighty Hammer#pay 4_M_DWARF +alberta_in,16,56,3 duplicate(MightyHammer) Mighty Hammer#alb 4_M_DWARF +yuno_in01,171,18,3 duplicate(MightyHammer) Mighty Hammer#yuno 4_M_DWARF +ein_in01,22,82,3 duplicate(MightyHammer) Mighty Hammer#ein 4_M_DWARF +lhz_in02,280,19,3 duplicate(MightyHammer) Mighty Hammer#lhz 4_M_DWARF // iRO NPC locations: -// payon,174,133,4 duplicate(MightyHammer) Mighty Hammer#im 826 +// payon,174,133,4 duplicate(MightyHammer) Mighty Hammer#im 4_M_DWARF // Basta (+10 and up) :: cash_smelting //============================================================ @@ -165,9 +210,9 @@ lhz_in02,280,19,3 duplicate(MightyHammer) Mighty Hammer#lhz 826 mes "Which equipment do you want to refine?"; next; setarray .@indices[1], EQI_HEAD_TOP, EQI_ARMOR, EQI_HAND_L, EQI_HAND_R, EQI_GARMENT, EQI_SHOES, EQI_ACC_L, EQI_ACC_R, EQI_HEAD_MID, EQI_HEAD_LOW; - for(set .@i,1; .@i<=10; set .@i,.@i+1) - set .@menu$, .@menu$ + ( getequipisequiped(.@indices[.@i]) ? getequipname(.@indices[.@i]) : F_getpositionname(.@indices[.@i]) +"-[Unequipped]" ) +":"; - set .@part, .@indices[ select(.@menu$) ]; + for ( .@i = 1; .@i <= 10; ++.@i ) + .@menu$ = .@menu$ + ( getequipisequiped(.@indices[.@i]) ? getequipname(.@indices[.@i]) : F_getpositionname(.@indices[.@i]) + "-[Unequipped]" ) + ":"; + .@part = .@indices[ select(.@menu$) ]; if (!getequipisequiped(.@part)) { mes "[Basta]"; switch(.@part) { @@ -205,12 +250,17 @@ lhz_in02,280,19,3 duplicate(MightyHammer) Mighty Hammer#lhz 826 mes "Even I cannot refine this item. There's no way."; close; } - if (getequiprefinerycnt(.@part) < 10) { + .@refine_count = getequiprefinerycnt(.@part); + if (.@refine_count < 10) { mes "[Basta]"; mes "Haven't I told you? I only refine equipments that are +10 and above."; close; } - if (getequiprefinerycnt(.@part) == 20) { + else if (.@refine_count == 10) + .@blacksmith_blessing_count = 7; + else if (.@refine_count == 11) + .@blacksmith_blessing_count = 11; + else if (.@refine_count == 20) { mes "[Basta]"; mes "This weapon is perfect, no need to refine it anymore~"; close; @@ -218,33 +268,27 @@ lhz_in02,280,19,3 duplicate(MightyHammer) Mighty Hammer#lhz 826 .@refineitemid = getequipid(.@part); // save id of the item .@refinerycnt = getequiprefinerycnt(.@part); //save refinery count setarray .@card[0], getequipcardid(.@part,0), getequipcardid(.@part,1), getequipcardid(.@part,2), getequipcardid(.@part,3); - .@price = getequiprefinecost(.@part, REFINE_COST_OVER10_HD, REFINE_ZENY_COST); - .@material = getequiprefinecost(.@part, REFINE_COST_OVER10_HD, REFINE_MATERIAL_ID); - switch(getequipweaponlv(.@part)) { - default: - case 0: - set .@type$,"armor"; - break; - case 1: - case 2: - case 3: - case 4: - set .@type$,"weapon"; - break; - } + .@price = getequiprefinecost(.@part, REFINE_COST_HD, REFINE_ZENY_COST); + .@material = getequiprefinecost(.@part, REFINE_COST_HD, REFINE_MATERIAL_ID); + + .@weapon_lvl = getequipweaponlv(.@part); + if (.@weapon_lvl < 1 || .@weapon_lvl > 4) + .@type$ = "armor"; + else + .@type$ = "weapon"; mes "[Basta]"; mes "Hmm... is this the one you want to refine?"; - mes "To refine this equipment, I need 1 ^ff9999"+getitemname(.@material)+"^000000 and " + callfunc("F_InsertComma",.@price) + " zeny as a fee."; + mes "To refine this equipment, I need 1 ^ff9999" + getitemname(.@material) + "^000000 and " + callfunc("F_InsertComma",.@price) + " zeny as a fee."; mes "Do you really want to refine this?"; next; - if(select("Yes:No") == 2) { + if (select("Yes:No") == 2) { mes "[Basta]"; mes "Okay. If that's what you want..."; close; } if (getequippercentrefinery(.@part, true) < 100) { mes "[Basta]"; - mes "This "+.@type$+" has already been refined pretty high."; + mes "This " + .@type$ + " has already been refined pretty high."; mes "If you try to refine it more, the refine level could decrease."; next; mes "[Basta]"; @@ -252,25 +296,45 @@ lhz_in02,280,19,3 duplicate(MightyHammer) Mighty Hammer#lhz 826 mes "It is impossible that the refine level will drop by, say, 3 or 4... that sounds scary."; mes "Here it can only decrease by 1 level."; next; - mes "[Basta]"; - mes "Compared to other blacksmiths, the risk is smaller."; - mes "I've given all precautions. Do you want to try it?"; - next; - if(select("Yes:No") == 2) { + if (.@blacksmith_blessing_count == 0 || countitem(6635) < .@blacksmith_blessing_count) { + mes "[Basta]"; + mes "Compared to other blacksmiths, the risk is smaller."; + mes "I've given all precautions. Do you want to try it?"; + next; + setarray .@menu$[0], "", "Yes", "No"; + } + else { + mes "[Basta]"; + mes "Woah~ Is it the ^316AC5Blacksmith Blessing^000000? It is difficult to get~ But, you have it!"; + next; + mes "[Basta]"; + mes "For +" + .@refine_count + " " + .@type$ + " need ^316AC5" + .@blacksmith_blessing_count + " unit(s) Blacksmith Blessing^000000 can prevent the equipment from vanishing. Do you want to refine with Blacksmith Blessing?"; + next; + setarray .@menu$[0], "Refine with Blacksmith Blessing", "Refine without Blacksmith Blessing", "Don't refine yet"; + } + switch( select(.@menu$[0], .@menu$[1], .@menu$[2]) ) { + case 1: + .@bless_who = 1; + break; + case 2: + break; + case 3: mes "[Basta]"; mes "Well~"; mes "Not challenging at all could also be a kind of wisdom in life."; close; } } - if (countitem(.@material) == 0 || Zeny < .@price) { + if ((.@bless_who && countitem(6635) < .@blacksmith_blessing_count) || countitem(.@material) == 0 || Zeny < .@price) { mes "[Basta]"; mes "Hmm... You didn't bring all the materials needed."; mes "Come back when you have them all."; close; } + if (.@bless_who) + delitem 6635, .@blacksmith_blessing_count; delitem .@material,1; - set Zeny, Zeny-.@price; + Zeny = Zeny - .@price; // anti-hack if (callfunc("F_IsEquipIDHack", .@part, .@refineitemid) || callfunc("F_IsEquipCardHack", .@part, .@card[0], .@card[1], .@card[2], .@card[3]) || @@ -293,26 +357,52 @@ lhz_in02,280,19,3 duplicate(MightyHammer) Mighty Hammer#lhz 826 mes "I really am the best blacksmith in the whole wide world!"; close; } - downrefitem .@part; - next; - emotion (!rand(5))?ET_MONEY:ET_HUK; - mes "[Basta]"; - mes "Aaaaaaaaaaak!!!"; - next; - mes "[Basta]"; - mes "Damn it!"; - mes "Refining failed and refine level has decreased!"; - mes "Even the best blacksmith in the world doesn't guarantee 100% success!"; + if (.@bless_who == 1) { + specialeffect EF_HOLYHIT; + next; + emotion (!rand(5))?ET_MONEY:ET_HUK; + mes "[Basta]"; + mes "Aaaaaaaaaaak!!!"; + next; + mes "[Basta]"; + mes "Refining has failed!"; + mes "The best blacksmith in the world like me..."; + mes "doesn't guarantee 100% success~"; + } + else { + downrefitem .@part; + next; + emotion (!rand(5))?ET_MONEY:ET_HUK; + mes "[Basta]"; + mes "Aaaaaaaaaaak!!!"; + next; + mes "[Basta]"; + mes "Damn it!"; + mes "Refining has failed and refine level has decreased!"; + mes "Even the best blacksmith in the world doesn't guarantee 100% success!"; + } mes "Too bad."; next; mes "[Basta]"; mes "I'll do better next time! Don't worry!"; close; } -prt_in,57,54,3 duplicate(Basta) Basta#prt 826 -morocc_in,68,30,3 duplicate(Basta) Basta#morocc 826 -payon,148,174,3 duplicate(Basta) Basta#payon 826 -alberta_in,18,56,3 duplicate(Basta) Basta#alberta 826 -yuno_in01,173,18,3 duplicate(Basta) Basta#yuno 826 -ein_in01,24,82,3 duplicate(Basta) Basta#einbroch 826 -lhz_in02,280,17,3 duplicate(Basta) Basta#lighthalzen 826 + +prt_in,57,54,3 duplicate(Basta) Basta#prt 4_M_DWARF +morocc_in,68,30,3 duplicate(Basta) Basta#morocc 4_M_DWARF +payon,148,174,3 duplicate(Basta) Basta#payon 4_M_DWARF +alberta_in,18,56,3 duplicate(Basta) Basta#alberta 4_M_DWARF +yuno_in01,173,18,3 duplicate(Basta) Basta#yuno 4_M_DWARF +ein_in01,24,82,3 duplicate(Basta) Basta#einbroch 4_M_DWARF +lhz_in02,280,17,3 duplicate(Basta) Basta#lighthalzen 4_M_DWARF + +// Refine UI makes these NPCs useless +- script RefineUI_Init -1,{ + end; +OnInit: + if (getbattleflag("feature.refineui")) { + unloadnpc "Basta"; + unloadnpc "MightyHammer"; + } + end; +} diff --git a/npc/re/merchants/malangdo_costume.txt b/npc/re/merchants/malangdo_costume.txt new file mode 100644 index 0000000000..8006a1ecaf --- /dev/null +++ b/npc/re/merchants/malangdo_costume.txt @@ -0,0 +1,1431 @@ +//===== rAthena Script ======================================= +//= Costumes NPCs. +//===== Description: ========================================= +//= [Official Conversion] +//= Costumes exchange/enchant NPCs in Malangdo. +//= The database of the following box are left empty +//= until high items ID are supported: +//= Enchant_Stone_Box19 +//= Enchant_Stone_Box20 +//= Enchant_Stone_Box21 +//===== Changelogs: ========================================== +//= 1.0 First version. [Capuche] +//============================================================ + +// Costume exchange +mal_in01,20,124,5 script Designer Heidam#eventhat 4_CAT_SAILOR5,{ + if (checkweight(1301,1) == 0) { + mes "- Please stop here!! -"; + mes "- You have carried too much items, -"; + mes "- Therefore unable receive any item again, -"; + mes "- Please reduce your weight, -"; + mes "- And come back again later! -"; + close; + } + disable_items; + mes "[Designer Heidam]"; + mes "I am Designer Heidam, who has all kinds of cool costumes in the World."; + mes "If you have any Kitcoins with you, come look for Designer Heidam!"; + next; + if (select( "Exchange costume for random enchant box", "Continue conversation" ) == 2) { + mes "[Designer Heidam]"; + mes "Though I look out of shape right now, I used to be a well known fashion model and designer!"; + next; + mes "[Designer Heidam]"; + mes "Don't pity me! I am well aware of my looks, but I like who I am inside."; + close; + } + mes "[" + strcharinfo(0) + "]"; + mes "This item is useless to me! Do you have anything else?"; + next; + mes "[Designer Heidam]"; + mes "Oh, then I can exchange it for a box of costume enchantment items."; + next; + mes "- Rummaging -"; + next; + // =================================================================== + // =================== Costume Enchant Stone Box 4 =================== + // =================================================================== + .@box_list[0] = 22826; // Enchant_Stone_Box4 + setarray .@item_list_0[0], + 19608, // C_Chick_Hat + 19654, // C_J_Captain_Hat + 19712, // C_Little_Angel_Doll + 19721, // C_Darkness_Helm + 19823, // C_White_Cat_Hood + 19876, // C_Rabbit_Ear_Hat + 20036, // C_Sword_Master_Crown + 20145, // C_Robo_Eye + 20146, // C_Angel_Spirit + 20147, // C_Bell_Pigeon + 20746; // C_Rudra_Wing + // =================================================================== + // =================== Costume Enchant Stone Box 5 =================== + // =================================================================== + .@box_list[1] = 22868; // Enchant_Stone_Box5 + setarray .@item_list_1[0], + 19601, // Drooping_Aliot + 19643, // C_Whikebain_Ears + 19787, // C_Devoted_Eyes + 19836, // C_L_Magestic_Goat + 19912, // C_Cat_Eye + 19928, // C_Gothic_Heart_Wing + 19930, // C_Angel_Mini_Silk_Hat + 19668, // C_Wind_Milestone + 20070, // C_Alpaca_Hood + 20115, // C_Under_Rim_Glasses + 20130, // C_Whisper_Tall_Hat + 20132, // C_Subject_Aura + 20133, // C_Poring_Mascot_Costume + 20199, // C_Evil_Marcher_Hat + 20200, // C_Rabbit_Head_Dress + 20202, // C_Deviruchi_Balloon + 20217, // C_Arabian_Veil + 20224, // C_Red_Tailed_Ribbon + 20230, // C_Mask_Of_Bankrupt + 20231, // C_Snowman_Hat + 20232, // C_Celines_Ribbon + 20233, // C_Gold_Angel_Sculpture + 20263, // C_Hat_Of_Drowsy_Cat + 20761, // C_Wing_Of_Happiness + 20798; // GrimReaper_Protection + // =================================================================== + // =================== Costume Enchant Stone Box 6 =================== + // =================================================================== + .@box_list[2] = 22905; // Enchant_Stone_Box6 + setarray .@item_list_2[0], + 19954, // C_3D_Glasses + 20071, // C_Worg_In_Mouth + 20239, // C_Large_Ribbon_Muffler + 20242, // C_Snownow_Hat + 20273, // C_Soft_Sheep_Hat + 20762; // C_GreatDevilWing + // =================================================================== + // =================== Costume Enchant Stone Box 7 =================== + // =================================================================== + .@box_list[3] = 22953; // Enchant_Stone_Box7 + setarray .@item_list_3[0], + 18740, // C_Hair_Of_The_Strong + 19815, // C_Lolita_Ten_Gallon_Hat + 20255, // C_Love_Cheek + 20266, // C_Secret_Zipper + 20268, // C_Sleep_Eclipse_Family + 20286, // C_Under_Rim_Glasses_Red + 20329, // C_Tare_HSchool_Doll_Hat + 20330; // C_Sombrero + // =================================================================== + // =================== Costume Enchant Stone Box 8 =================== + // =================================================================== + .@box_list[4] = 23001; // Enchant_Stone_Box8 + setarray .@item_list_4[0], + 19158, // C_Gemini_Eyes + 19816, // C_Pecopeco_Cap + 19925, // C_One_Eyed_Glasses + 20071, // C_Worg_In_Mouth + 20125, // C_Mini_Glasses + 20201, // C_Banshee_Master_Kiss + 20204, // C_Hunting_Cap + 20235, // C_Frozen_Land_Rose + 20253, // C_Droopy_Alice_Doll + 20254, // C_Ribbon_Yellow + 20258, // C_Blue_Head_Dress + 20264, // C_Blood_Sucker + 20266, // C_Secret_Zipper + 20270, // C_Gryphon_Wing_Ears + 20315, // C_Analyze_Eye + 20318, // C_Charleston_Antenna + 20340, // C_Straight_Pony_BL + 20341, // C_Cowlick_BL + 20342, // C_Loose_Wave_Twin_BL + 20349, // C_FlyingGalapago + 20350, // C_Cowlick_YL + 20351, // C_Cowlick_GN + 20352, // C_Cowlick_PP + 20353, // C_Cowlick_RD + 20354, // C_Cowlick_OM + 20355, // C_Cowlick_BU + 20356, // C_Cowlick_WH + 20357, // C_Straight_Pony_YL + 20358, // C_Straight_Pony_GN + 20359, // C_Straight_Pony_PP + 20360, // C_Straight_Pony_RD + 20361, // C_Straight_Pony_OM + 20362, // C_Straight_Pony_BU + 20363, // C_Straight_Pony_WH + 20364, // C_Loose_Wave_Twin_YL + 20365, // C_Loose_Wave_Twin_GN + 20366, // C_Loose_Wave_Twin_PP + 20367, // C_Loose_Wave_Twin_RD + 20368, // C_Loose_Wave_Twin_OM + 20369, // C_Loose_Wave_Twin_BU + 20370, // C_Loose_Wave_Twin_WH + 20396, // C_Woodie_Hat + 20448, // C_Cons_Of_Water + 20457, // C_Feather_Fluttering + 20487, // C_Floral_Waltz + 20489, // C_Pope_Crown + 20504, // C_Cupid_Wing_Pink + 20299, // C_Face_Crusher + 19598, // C_Wondering_Wolf_Helm + 20300; // C_Hill_Wind_Mask + // =================================================================== + // =================== Costume Enchant Stone Box 9 =================== + // =================================================================== + .@box_list[5] = 23058; // Enchant_Stone_Box9 + setarray .@item_list_5[0], + 18744, // C_World_Star + 19600, // Drooping_Kiehl + 19760, // C_Rainbow_Veil + 19761, // C_White_Lily + 19978, // C_Silver_Exclamation + 19979, // C_Golden_Question + 20172, // C_Pumpkin_Head + 20180, // C_Westren_Grace + 20278, // C_Man_Medal + 20325, // C_Little_Aquarium + 20344, // C_Happy_Balloon_J + 20398, // C_Niflheim_Bunny_Hat + 20399, // C_Crow_Tengu_Mask + 20404, // C_Blessing_Of_Angels + 20405, // C_Eremes_Scarf + 20447, // C_Small_Poring_Band + 31331, // C_Chung_E_Shinyon_Cap + 31372, // C_Binit_Doll_Hat + 31430, // C_Seppl_Hat_TW + 31431; // C_Curupira_Hat_TW + // ==================================================================== + // =================== Costume Enchant Stone Box 10 =================== + // ==================================================================== + .@box_list[6] = 23086; // Enchant_Stone_Box10 + setarray .@item_list_6[0], + 20430, // C_Morocc_Kid_Servant + 20432, // C_Khalitzburg_KN_Helm + 20433, // C_Louise_Red_Hat + 20440, // C_Tone_Of_Gold + 20458, // C_Wild_Poring_Rider + 20459, // C_Valhalla_Idol + 20464, // C_Monochrome_RibbonHat + 20491, // C_Laser_Of_Eagle + 20502, // C_Devil_Wing + 20507, // C_Poring_Bag + 31087, // C_Dwarf_Beard + 31088; // C_Mad_Hatter + // ==================================================================== + // =================== Costume Enchant Stone Box 11 =================== + // ==================================================================== + .@box_list[7] = 23174; // Enchant_Stone_Box11 + setarray .@item_list_7[0], + 5909, // C_Valkyrie_Circlet + 5979, // C_Angel_Fluttering + 19745, // C_Holy_Marching_Hat_J + 19825, // C_Vicious_Stop_Bandage + 20149, // C_Hexagon_Spectacles + 20381, // C_Steampunk_Hat + 20383, // C_Magicdecoy_Doll + 20483, // C_Butterfly_Barrettes + 20490, // C_Full_Bloom_Hp_Blue + 20499, // C_Cat_Ear_Hat + 20509, // C_Wings_of_Uriel + 31029, // C_Pig_Nose + 31032, // C_Tare_Luwmin + 31040, // C_Magical_Feather + 31055, // C_Poring_Soap_Pipe + 31057, // C_Eremes_Scarf_Black + 31062, // C_Eleanor_Wig + 31063, // C_Hair_Bun_BU + 31064, // C_Hair_Bun_RD + 31065, // C_Hair_Bun_YL + 31066, // C_Hair_Bun_GN + 31067, // C_Hair_Bun_BL + 31068, // C_Hair_Bun_WH + 31069, // C_Hair_Bun_OM + 31070, // C_Hair_Bun_PP + 31071, // C_Roll_Twin_BU + 31072, // C_Roll_Twin_RD + 31073, // C_Roll_Twin_YL + 31074, // C_Roll_Twin_GN + 31075, // C_Roll_Twin_BL + 31076, // C_Roll_Twin_WH + 31077, // C_Roll_Twin_OM + 31078, // C_Roll_Twin_PP + 31079, // C_Long_Pony_BU + 31080, // C_Long_Pony_RD + 31081, // C_Long_Pony_YL + 31082, // C_Long_Pony_GN + 31083, // C_Long_Pony_BL + 31084, // C_Long_Pony_WH + 31085, // C_Long_Pony_OM + 31086, // C_Long_Pony_PP + 31120, // C_Vampire_Familiar + 31123, // C_Ghostring_Tall_Hat + 31125, // C_QueenAnzRevenge + 31118, // C_Assassin_Skull_Mask + 31370, // C_Straight_Long_YLK + 31376, // C_Jirant_Circlet + 31391, // C_Floating_Stone_Of_Int + 31418, // C_Leek_In_Mouth + 20508, // C_Poster_Girl_Hat + 20530, // C_Wings_of_Gabriel + 19555; // C_Crescent_Helm + // ==================================================================== + // =================== Costume Enchant Stone Box 12 =================== + // ==================================================================== + .@box_list[8] = 23299; // Enchant_Stone_Box12 + setarray .@item_list_8[0], + 20156, // C_Fan_In_Mouth + 20195, // C_Scratching_Cat + 20449, // C_White_Black_Temp + 20511, // C_Blue_Fairy_Wing + 20514, // C_Thanatos_Sword + 20765, // C_Archangel_Wing + 31134, // C_Happy_Parrot_J + 31136, // C_Clock_Casket + 31160, // C_RuneHelm + 31162, // C_Shaving_Foam + 31165, // C_Piggyback + 31186, // C_Black_Cat + 31300, // C_Warm_Cat_Muffler + 31327; // C_Stretched_Nose_M + // 31627; // C_L_Magesic2_TW + // ==================================================================== + // =================== Costume Enchant Stone Box 13 =================== + // ==================================================================== + .@box_list[9] = 23524; // Enchant_Stone_Box13 + setarray .@item_list_9[0], + 20488, // C_Pope_Ribbon + 20495, // C_Quati_Hat_J + 31031, // C_Tare_Pope_Casual + 31033, // C_BelieversCap + 31122, // C_Bloody_Stop_Bandage + 31164, // C_Brown_Stall + 31166, // C_Teddy_Bear_Hood + 31168, // C_Mouton_Life_BL + 31178, // C_Flame_Muffler + 31294, // C_Jirant_Circlet_Red + 31397, // C_Pope_Sitting_Head + 31545, // C_Eremes_Scarf_BU + // 31626, // C_FluffyWing_TW + 31628; // C_Bogy_Cap_TW + // ==================================================================== + // =================== Costume Enchant Stone Box 14 =================== + // ==================================================================== + .@box_list[10] = 23629; // Enchant_Stone_Box14 + setarray .@item_list_10[0], + 31415, // C_Wanderer_Sakkat + 19289, // C_Moon_Eyepatch + 19291, // C_Shiba_Inu + 19294, // C_CatEars_Cyber_HeadP_R + 19763, // C_Leaf_Cat_Hat + 20376, // C_Memories_Of_Lovers + 20493, // C_Wing_Headphone + 20498, // C_Elephant_Hat + 20516, // C_Wings_of_Michael + 31180, // C_Shura_King_Pledge + 31329, // C_Alice_Wig + 31332, // Khalitzburg_KN_Helm_BL + 31414, // C_Cancer_Diadem + 31504; // C_Starving_Fish_Hat + // ==================================================================== + // =================== Costume Enchant Stone Box 15 =================== + // ==================================================================== + .@box_list[11] = 23682; // Enchant_Stone_Box15 + setarray .@item_list_11[0], + 19723, // C_Sacred_Torch_Coronet + 19953, // C_Parade_Cap + 19959, // C_Drooping_Argiope + 19960, // C_Chain_Puppet + 19992, // C_Chilly_Breath + 20179, // C_Monkey_On_Fur_Hat + 20510, // C_SwordWing + 20515, // C_Magic_Circle + 20517, // C_GiantCatBag_TW + 31152, // C_Piamette_BowTie_Red + 31314, // C_Ghost_Holiday + 31396, // C_Sorcerer_Hood + 31398, // C_Blinking_Thin_Eyes + 31432, // C_Luwmin_Ice + 31433, // C_Astro_Circle + 31437, // C_Baby_Penguin + 31439, // C_Fluffy_Heart_Earmuffs + 31452, // C_White_Cat + 31460, // C_Blessing_Sky_Lantern + 31463, // C_Flying_Drone + 31498, // C_Elephangel_TH + // 31722, // C_Sedora_Hat + 31412; // C_Virgo_Crown + // ==================================================================== + // =================== Costume Enchant Stone Box 16 =================== + // ==================================================================== + // Note: The reward is 'Costume Enchant Stone Box 16' on items description but Enchant_Stone_Box21 in the file + .@box_list[12] = 100314; // Enchant_Stone_Box21 + setarray .@item_list_12[0], + 20033, // C_Buddhist_Priest_Crown + 20098, // C_Vampire_Hairband + 20171, // C_Sepia_Cap + 20174, // C_Halloween_Hat_Orange + 20395, // C_BlackWitchHat + 20482, // C_Heaven_Cage + 20533, // C_PinkButterfly_Wing_T + 20535, // C_Digital_Space + 20543, // C_Halloween_Poring_Bag + 31139, // C_White_Rabbit_Ear + 31249, // C_Rabbit_Hopping + 31489, // C_Bouquet_Hat + 31490, // C_Poring_Muffler + 31529, // C_Happy_Rabbit_Ribbon + 31606; // C_Autumn_Headband + // ==================================================================== + // =================== Costume Enchant Stone Box 17 =================== + // ==================================================================== + .@box_list[13] = 100314; // Enchant_Stone_Box21 + setarray .@item_list_13[0], + 19990, // C_Snow_Rabbit_Knit_Hat + 20175, // C_Diabolic_Headphone + 20546, // C_Backside_Ribbon_Bell + 20764, // C_Fallen_Angel_Wing + 31440, // C_Snow_Bear_Food + 31565, // C_Princess_Ribbon_Crown + 31586, // C_Poporing_Muffler + 31616, // C_Sleep_Sheep_TW + 31625, // C_Protect_Cloth + 31693; // C_LunaticMuffler + // ==================================================================== + // =================== Costume Enchant Stone Box 18 =================== + // ==================================================================== + .@box_list[14] = 100314; // Enchant_Stone_Box21 + setarray .@item_list_14[0], + 20257, // C_Black_Rabbit_Bonnet + 20486, // C_Twin_Margaret + 20570, // C_HeartChocoBag + 20572, // C_WingOfHeart + 31382, // C_Cat_Ears_Punkish + 31481, // C_CatCoffeeCup_TW + 31624, // C_HeartOfCat_TW + 31699; // C_Smiling_Eyes + // ==================================================================== + // =================== Costume Enchant Stone Box 19 =================== + // ==================================================================== + .@box_list[15] = 100052; // Enchant_Stone_Box19 + setarray .@item_list_15[0], + 20022, // C_Love_Piece + 20519, // C_Full_BloomCherry_Tree + 20576, // C_Cat_Fork + 31027, // C_Pretty_Bear + 31483, // C_CatEarRibbon_TW + 31512, // C_Panda_Rabbit + 31569, // C_OpenAir_Headset + 31572, // C_Mobile_Pursuit_System + 31573, // C_Mecha_Cat_Ears + 31574, // C_Cyber_Income + 31600, // C_Kishu_Inu + 31614, // C_Fox + 31698, // C_Pigtail_Red_Hood + 31765, // C_Garnet_Tiara + 31766, // C_Peony_Hair_Ornament + 440000; // C_SharkHead + // ==================================================================== + // =================== Costume Enchant Stone Box 20 =================== + // ==================================================================== + .@box_list[16] = 100202; // Enchant_Stone_Box20 + setarray .@item_list_16[0], + 20582, // C_T_Bear_Bag + 20584, // C_Big_Foxtail + 20588, // C_Nifl_Bloom + 31479, // C_ManyStars_TW + 31568, // C_Floating_Ball_TW + 31611, // C_Dark_Snake_Lord_Stall + 31671, // Costume_Twin_Cannon + 31673, // C_Picnic_Basket + 31688, // C_Poring_On_Shoulder + 31735, // Costume_Yawata_Seal + 31787, // C_SavageB_On_Shoulder + 31798, // C_Baby_Panda + 31799, // C_Pretty_Bear_WH + 31832, // C_Bicolor_Cat_Witch_Hat + 31884, // C_Magic_Helm + 400020; // C_BeachBall + // ==================================================================== + // =================== Costume Enchant Stone Box 21 =================== + // ==================================================================== + .@box_list[17] = 100314; // Enchant_Stone_Box21 + setarray .@item_list_17[0], + 20592, // C_Santa_Backpack + 31509, // C_Fawn_Ear + 31559, // C_Royalguard_Necklace + 440002; // C_Happy_Cat_TW + + while(1) { + for ( .@i = 0; .@i < 18; ++.@i ) { + if (getiteminfo(.@box_list[.@i], ITEMINFO_TYPE) == -1) // temporary check + continue; + .@size = getarraysize( getd(".@item_list_" + .@i) ); + for ( .@h = 0; .@h < .@size; ++.@h ) { + .@id = getd( ".@item_list_" + .@i + "[" + .@h + "]" ); + if (getiteminfo(.@id, ITEMINFO_TYPE) == -1) // temporary check + continue; + if (countitem(.@id) < 1) + continue; + mes "[Designer Heidam]"; + mes "I see that you have a ^3131FF" + getitemname(.@id) + "^000000. Do you want to exchange this with a costume enchantment box?"; + next; + switch( select( "Exchange", "Look for something else", "Stop Exchanging" ) ) { + case 1: + mes "[Designer Heidam]"; + if (countitem(.@id) < 1) + mes "Oh~ Something suddenly disappeared..."; + else { + mes "Exchange Completed."; + delitem .@id, 1; + getitem .@box_list[.@i], 1; + } + mes "Let me check you for another item to exchange..."; + next; + break; + case 2: + break; + case 3: + mes "[Designer Heidam]"; + mes "Meow? Where are you going?"; + close; + } + } + } + mes "[Designer Heidam]"; + mes "Guess that is all."; + next; + if (select( "Look more", "Quit" ) == 2) { + mes "[Designer Heidam]"; + mes "Bye~"; + close; + } + } +} + +malangdo,115,154,3 script Fashion Stone#stone 4_BULLETIN_BOARD2,{ end; } + +// Costume enchant (top, mid, low) +mal_in01,22,113,3 script Aver De Dosh#cos_ect 4_WHITETIGER,{ + disable_items; + mes "[Aver De Dosh]"; + mes "Welcome to Fashion Stone!!"; + next; + mes "[Aver De Dosh]"; + mes "We take various costume items."; + next; + mes "[Aver De Dosh]"; + mes "If you want cool styling for your costume Hat, please come to me 'Aver De Dosh'!"; + mes "Don't forget to bring ^ff0000your own costume Hat and costume stones^000000~"; + next; + if (select( "Apply ability.", "End Conversation." ) == 2) { + mes "[Aver De Dosh]"; + mes "Please check our other upgrading services~"; + close; + } + if (checkweight(1119,3) == 0) { + mes "[Aver De Dosh]"; + mes "Kiaaaaach!!!"; + mes "I hate bulging bags!"; + mes "No matter how cool your hat looks, that fat bag of yours is a fashion terror you know!"; + next; + mes "[Aver De Dosh]"; + mes "It seems you have too many items on you."; + mes "Come back after clearing some inventory spaces."; + close; + } + .@eq_top = getequipid(EQI_COSTUME_HEAD_TOP); + .@eq_mid = getequipid(EQI_COSTUME_HEAD_MID); + .@eq_low = getequipid(EQI_COSTUME_HEAD_LOW); + + if (.@eq_top == -1 && .@eq_mid == -1 && .@eq_low == -1) { + mes "[Aver De Dosh]"; + mes "You must wear item you want to add ability."; + mes "Then, I will be able to help you out."; + close; + } + if (.@eq_top > -1) { + .@part = EQI_COSTUME_HEAD_TOP; + .@equip_id = .@eq_top; + } + else if (.@eq_mid > -1) { + .@part = EQI_COSTUME_HEAD_MID; + .@equip_id = .@eq_mid; + } + else if (.@eq_low > -1) { + .@part = EQI_COSTUME_HEAD_LOW; + .@equip_id = .@eq_low; + } + + switch(.@part) { + case EQI_COSTUME_HEAD_TOP: + switch(.@equip_id) { + // top + case 18740: // C_Hair_Of_The_Strong + case 18741: // C_Will_O_Wisp + case 19294: // C_CatEars_Cyber_HeadP_R + case 19507: // Fine_Sun + case 19515: // Yellow_Hat + case 19516: // Singing_Bird + case 19517: // Cocks_Comb + case 19518: // Rainbow + case 19519: // Lightning_Cloud + case 19520: // Rain_Cloud + case 19521: // Charlie_Hat + case 19522: // Mini_Crown1 + case 19523: // Donation_Ribbon + case 19524: // C_Green_Feeler + case 19525: // C_Jack_A_Dandy + case 19526: // C_Helm + case 19527: // C_Sharp_Gear + case 19529: // C_Angelic_Chain + case 19537: // C_Gryphon_Hat + case 19543: // Oliver_Wolf_Hood + case 19544: // C_Tare_Neko_Cru + case 19545: // C_Boys_Cap + case 19546: // C_Valkyrie_Helm + case 19547: // C_Deviruchi_Cap + case 19548: // C_Frog_Cap + case 19549: // C_Magestic_Goat + case 19573: // C_Heart_Wing_Hairband + case 19575: // C_Rising_Black_Dragon + case 19576: // C_Tare_Pope + case 19577: // 10th_Anni_Poring_Hat + case 19585: // C_Feather_Beret + case 19586: // C_Pink_Bunny_Band_J + case 19587: // C_King_Poring_Hat + case 19590: // C_Twin_Ribbon_J + case 19592: // C_Hibiscus_J + case 19599: // C_Imp_Hat + case 19600: // Drooping_Kiehl + case 19601: // Drooping_Aliot + case 19602: // C_Invisible_Cap + case 19608: // C_Chick_Hat + case 19613: // C_Valkyrie_Feather_Band + case 19618: // C_Mask_Of_Fox + case 19625: // C_Bunny_Band + case 19629: // C_Tiara + case 19630: // C_Crown + case 19632: // C_Hat + case 19633: // C_Flower_Hairband + case 19635: // C_Mini_Propeller + case 19637: // C_Nurse_Cap + case 19639: // C_Sahkkat + case 19643: // C_Whikebain_Ears + case 19646: // C_Ramen_Hat + case 19647: // C_Red_Deviruchi_Cap + case 19650: // C_Rainbow_Feather_Deco + case 19653: // C_Marcher_Hat + case 19654: // C_J_Captain_Hat + case 19655: // C_Tiraya_Bonnet + case 19656: // C_Minstrel_Hat + case 19657: // C_Captain_Hat + case 19659: // C_Gray_Fur_Hat + case 19665: // C_Poring_Cake_Cap + case 19667: // C_Helm_Of_Dragoon + case 19668: // C_Wind_Milestone + case 19677: // C_Soulless_Wing + case 19682: // C_Santa_Poring_Hat + case 19684: // C_Happy_Wig + case 19694: // C_Vane_Hairpin + case 19702: // C_Santa_Hat_1 + case 19706: // C_Red_Dress_Hat + case 19712: // C_Little_Angel_Doll + case 19715: // C_Scarf + case 19719: // C_Coronet + case 19721: // C_Darkness_Helm + case 19723: // C_Sacred_Torch_Coronet + case 19728: // C_Tare_Zonda + case 19729: // C_Neko_Mimi_Kafra + case 19731: // C_Satanic_Chain + case 19733: // C_Panda_Cap + case 19737: // C_Corsair_K + case 19738: // C_Detective_Hat_K + case 19739: // C_Sleeping_Kitty_Cat + case 19745: // C_Holy_Marching_Hat_J + case 19750: // C_Saint_Frill_Ribbon + case 19758: // C_King_Frog_Hat + case 19761: // C_White_Lily + case 19762: // C_Happy_Peace_Proof + case 19763: // C_Leaf_Cat_Hat + case 19771: // C_Butterfly_Hairpin + case 19782: // C_Drooping_Kitty + case 19784: // C_Morrigane's_Helm + case 19786: // C_Mistress_Crown + case 19789: // C_Sweet_Gents + case 19790: // C_Wedding_Veil + case 19795: // C_Lord_Circlet + case 19796: // C_Bone_Helm + case 19797: // C_Apple_Of_Archer + case 19799: // C_Golden_Gear + case 19800: // C_Carnation_Hairband + case 19807: // C_Majestic_Helmet + case 19818: // C_Droop_Morocc_Minion + case 19824: // C_Evil_Druid_Hat + case 19825: // C_Vicious_Stop_Bandage + case 19827: // C_Amistr_Cap + case 19828: // C_Fedora + case 19829: // C_Straw_Hat + case 19831: // C_Filir_Hat + case 19833: // C_Fillet + case 19835: // C_Lif_Doll_Hat + case 19836: // C_L_Magestic_Goat + case 19839: // C_Vanilmirth_Hat + case 19842: // C_Puppy_Hat + case 19843: // C_Cat_Hairband + case 19844: // C_Turban + case 19845: // C_Hair_Protector + case 19847: // C_Big_Sis_Ribbon + case 19848: // C_Angeling_Hat + case 19851: // C_Brown_Bear_Cap + case 19852: // C_Galapago_Cap + case 19858: // C_Leaf_Headgear + case 19859: // C_Flying_Angel + case 19860: // C_Cryptura_Hair_Cap + case 19861: // C_Heart_Hair_Pin + case 19862: // C_Horn_Of_Succubus + case 19863: // C_Inccubus_Horn + case 19865: // C_Joker_Jester + case 19866: // C_Blue_Pajamas_Hat + case 19874: // C_Carnival_Circlet + case 19876: // C_Rabbit_Ear_Hat + case 19878: // C_Drooping_Bunny + case 19883: // C_Piamette_Hood + case 19884: // C_Vanargandr_Helm + case 19913: // C_Poo_Poo_Hat + case 19930: // C_Angel_Mini_Silk_Hat + case 19931: // C_Lazy_Raccoon + case 19932: // C_Cap_Of_Concentration + case 19934: // C_10Gallon_Hat_Of_Flame + case 19935: // C_Hunting_Cap_Of_Gust + case 19936: // C_Knit_Cap_Of_Water + case 19937: // C_Silk_Hat_Of_Earth + case 19939: // C_Antler + case 19941: // C_Ear_Mufs + case 19953: // C_Parade_Cap + case 19955: // C_Mini_Tree_J + case 19977: // C_Golden_Exclamation + case 19978: // C_Silver_Exclamation + case 19979: // C_Golden_Question + case 19980: // C_Silver_Question + case 19983: // C_Flower_Hairpin + case 19984: // C_Winter_Hat + case 20017: // C_Marionette_Doll + case 20036: // C_Sword_Master_Crown + case 20046: // C_Decoration_bluerose + case 20049: // C_Plaster + case 20050: // C_Ph.D_Hat + case 20057: // C_Feather_Bonnet + case 20063: // C_Yellow_Brain_Hat + case 20064: // Blue_Brain_Hat + case 20070: // C_Alpaca_Hood + case 20073: // C_Hair_Band + case 20074: // C_Biretta + case 20090: // C_Egg_Shell + case 20092: // C_Sales_Signboard + case 20093: // C_Star_Sparkling + case 20094: // C_Fillet_Green + case 20095: // C_Fillet_Red + case 20096: // C_Fillet_Blue + case 20097: // C_Fillet_White + case 20114: // C_Funeral_Costume + case 20118: // C_Hat_Of_Cake + case 20119: // C_Fur_Hat + case 20120: // C_Antenna + case 20121: // C_Lotus_Flower_Hat + case 20130: // C_Whisper_Tall_Hat + case 20133: // C_Poring_Mascot_Costume + case 20151: // C_Poison_Spore_Hat + case 20157: // C_Fish_On_Head + case 20158: // C_Circlet + case 20159: // C_Blue_Hair_Band + case 20160: // C_Fried_Egg + case 20161: // C_Prontera_Army_Cap + case 20175: // C_Diabolic_Headphone + case 20179: // C_Monkey_On_Fur_Hat + case 20180: // C_Westren_Grace + case 20181: // C_Mistic_Rose + case 20182: // C_Mottled_Egg_Shell + case 20184: // C_Party_Hat + case 20186: // C_Magni_Cap + case 20197: // C_Amistr_Beret + case 20199: // C_Evil_Marcher_Hat + case 20200: // C_Rabbit_Head_Dress + case 20203: // C_Bandana + case 20204: // C_Hunting_Cap + case 20205: // C_Fancy_Flower + case 20207: // C_Stripe_Band + case 20208: // C_Necktie + case 20214: // C_Evil_Marcher_Hat_J + case 20224: // C_Red_Tailed_Ribbon + case 20225: // C_Pumpkin_Hat + case 20226: // C_Hair_Brush + case 20231: // C_Snowman_Hat + case 20232: // C_Celines_Ribbon + case 20233: // C_Gold_Angel_Sculpture + case 20238: // C_Blue_Drooping_Kitty + case 20242: // C_Snownow_Hat + case 20248: // C_Black_Strong_Hair + case 20249: // C_Red_Strong_Hair + case 20250: // C_White_Strong_Hair + case 20253: // C_Droopy_Alice_Doll + case 20254: // C_Ribbon_Yellow + case 20258: // C_Blue_Head_Dress + case 20262: // C_Fox_Ears_Bell_Ribbon + case 20263: // C_Hat_Of_Drowsy_Cat + case 20266: // C_Secret_Zipper + case 20269: // C_White_Fox_Ear_Ribbon + case 20271: // C_Sunflower + case 20272: // C_Snowy_Horn + case 20273: // C_Soft_Sheep_Hat + case 20277: // C_Balloon_Hat + case 20278: // C_Man_Medal + case 20283: // C_Over_Protector + case 20383: // C_Magicdecoy_Doll + case 20433: // C_Louise_Red_Hat + case 20447: // C_Small_Poring_Band + case 20452: // C_berry_Prince_Crown + case 20458: // C_Wild_Poring_Rider + case 20463: // C_Two_Tone_Beret + case 20464: // C_Monochrome_RibbonHat + case 20467: // C_Elemental_Crown + case 20483: // C_Butterfly_Barrettes + case 20489: // C_Pope_Crown + case 20490: // C_Full_Bloom_Hp_Blue + case 20491: // C_Laser_Of_Eagle + case 20495: // C_Quati_Hat_J + case 20498: // C_Elephant_Hat + case 20508: // C_Poster_Girl_Hat + case 31027: // C_Pretty_Bear + case 31031: // C_Tare_Pope_Casual + case 31032: // C_Tare_Luwmin + case 31040: // C_Magical_Feather + case 31062: // C_Eleanor_Wig + case 31123: // C_Ghostring_Tall_Hat + case 31125: // C_QueenAnzRevenge + case 31137: // C_Blue_Rose_Ornament + case 31139: // C_White_Rabbit_Ear + case 31147: // C_Tare_Domovoi + case 31149: // C_Nydhog_Wig + case 31151: // C_Chasher_Ear + case 31158: // C_Squirrel_Ear_Hat + case 31176: // C_Looking + case 31177: // C_Tail_Hat + case 31180: // C_Shura_King_Pledge + case 31200: // C_Wrapping_Ribbon + case 31204: // C_Drooping_White_Kitty + case 31249: // C_Rabbit_Hopping + case 31252: // C_Cat_Ear_Hat_White + case 31294: // C_Jirant_Circlet_Red + case 31314: // C_Ghost_Holiday + case 31318: // C_Gerhard_Von_Devi + case 31329: // C_Alice_Wig + case 31331: // C_Chung_E_Shinyon_Cap + case 31332: // Khalitzburg_KN_Helm_BL + case 31370: // C_Straight_Long_YLK + case 31372: // C_Binit_Doll_Hat + case 31582: // C_Jirant_Circlet + case 31382: // C_Cat_Ears_Punkish + case 31385: // C_Gothic_Pumpkin_Head + case 31396: // C_Sorcerer_Hood + case 31397: // C_Pope_Sitting_Head + case 31405: // C_Eleanor_Wig_YL + case 31406: // C_Nydhog_Wig_WH + case 31407: // C_Alice_Wig_PK + case 31412: // C_Virgo_Crown + case 31414: // C_Cancer_Diadem + case 31430: // C_Seppl_Hat_TW + case 31431: // C_Curupira_Hat_TW + case 31433: // C_Astro_Circle + case 31439: // C_Fluffy_Heart_Earmuffs + case 31440: // C_Snow_Bear_Food + case 31451: // C_Blue_Frill_Ribbon + case 31456: // C_Baby_Leopard_Cat + case 20227: // C_Husky_Hat + case 31474: // C_Straight_Long_BL + case 31475: // C_Black_Fox_Ear_Ribbon + case 31481: // C_CatCoffeeCup_TW + case 31489: // C_Bouquet_Hat + case 31504: // C_Starving_Fish_Hat + case 31509: // C_Fawn_Ear + case 31529: // C_Happy_Rabbit_Ribbon + case 31546: // C_Clock_Casket_RD + case 31564: // C_Variant_Veil + case 31565: // C_Princess_Ribbon_Crown + case 31573: // C_Mecha_Cat_Ears + case 31598: // C_Forest_Guide + case 31624: // C_HeartOfCat_TW + case 31628: // C_Bogy_Cap_TW + // top + mid + case 19555: // C_Crescent_Helm + case 19574: // C_Lord_of_Death + case 19578: // C_Goggle + case 19598: // C_Wondering_Wolf_Helm + case 19612: // C_Headset_OST + case 19710: // C_Wings_Of_Victory + case 19760: // C_Rainbow_Veil + case 19775: // C_Marvelous_Wig + case 19823: // C_White_Cat_Hood + case 19864: // C_Afro_Wig + case 19928: // C_Gothic_Heart_Wing + case 20402: // C_Holy_Klobuk + case 20493: // C_Wing_Headphone + case 31205: // C_L_Orc_Hero_Helm + case 31415: // C_Wanderer_Sakkat + // top + low + case 20217: // C_Arabian_Veil + // top + mid + low + case 19556: // C_Kabuki_Mask + case 19746: // C_Cap_Of_Blindness + case 19821: // C_Hyegun_Hat + case 19849: // C_Munak_Turban + case 19850: // C_Bongun_Hat + case 20481: // C_Mask_of_Ifrit + case 31409: // C_Barrel_Helm + break; + default: + mes "[Aver De Dosh]"; + mes "Well..."; + mes "This hat is currently not available for upgrade."; + close; + } + break; + + case EQI_COSTUME_HEAD_MID: + switch(.@equip_id) { + // mid + case 18742: // C_MoonStar_Accessory + case 18744: // C_World_Star + case 19291: // C_Shiba_Inu + case 19509: // Butterfly_Wing_Ear + case 19510: // Nut_On_Head + case 19511: // Heart_Eye_Patch1 + case 19512: // Heart_Eye_Patch2 + case 19550: // C_Blush + case 19551: // C_Elven_Ears + case 19603: // C_Invisible_Sunglasses + case 19621: // C_Ear_Of_Devils_Wing + case 19624: // C_Round_Eyes + case 19734: // C_Binoculars + case 19735: // C_Fin_Helm + case 19752: // C_Shelter_Wing_Ears + case 19755: // C_YinYang_Earring + case 19781: // C_Ear_Of_Angel's_Wing_ + case 19787: // C_Devoted_Eyes + case 19826: // C_Ice_Wing_Ear + case 19830: // C_Sunglasses + case 19846: // C_Opera_Ghost_Mask + case 19871: // C_Music_Decoration + case 19885: // C_Blinker + case 19886: // C_Luxury_Sunglasses + case 19887: // C_One_Eyed_Glass + case 19888: // C_Glasses + case 19889: // C_Pair_Of_Red_Ribbon + case 19912: // C_Cat_Eye + case 19925: // C_One_Eyed_Glasses + case 19954: // C_3D_Glasses + case 19989: // C_Mouton_Life + case 20115: // C_Under_Rim_Glasses + case 20125: // C_Mini_Glasses + case 20145: // C_Robo_Eye + case 20146: // C_Angel_Spirit + case 20147: // C_Bell_Pigeon + case 20149: // C_Hexagon_Spectacles + case 20215: // C_Black_Devil_Mask + case 20221: // C_Eyes_Of_Ifrit + case 20255: // C_Love_Cheek + case 20270: // C_Gryphon_Wing_Ears + case 20295: // C_Poring_Sunglasses_J + case 20298: // C_Happy_Lunatic_Ear + case 20318: // C_Charleston_Antenna + case 20319: // C_Crimson_Booster + case 20325: // C_Little_Aquarium + case 20376: // C_Memories_Of_Lovers + case 20399: // C_Crow_Tengu_Mask + case 20404: // C_Blessing_Of_Angels + case 20430: // C_Morocc_Kid_Servant + case 31047: // C_First_Love_Cheek + case 31122: // C_Bloody_Stop_Bandage + case 31167: // C_Lunatic_Ear_Black + case 31168: // C_Mouton_Life_BL + case 31183: // C_Fallen_Angel_Blessing + case 31186: // C_Black_Cat + case 31299: // C_White_Rabbit + case 31302: // C_Black_Magenta_Ribbon + case 31308: // C_Protect_Feathers + case 31327: // C_Stretched_Nose_M + case 31391: // C_Floating_Stone_Of_Int + case 31398: // C_Blinking_Thin_Eyes + case 31437: // C_Baby_Penguin + case 31452: // C_White_Cat + case 31463: // C_Flying_Drone + case 31472: // C_Fairy_Feathers + case 31483: // C_CatEarRibbon_TW + case 31488: // C_Mvp + case 31512: // C_Panda_Rabbit + case 31567: // C_Sheep_Horn + case 31568: // C_Floating_Ball_TW + case 31574: // C_Cyber_Income + case 31600: // C_Kishu_Inu + case 31614: // C_Fox + case 31673: // C_Picnic_Basket + case 31688: // C_Poring_On_Shoulder + case 31699: // C_Smiling_Eyes + // mid + low + case 19554: // C_Hahoe_Mask + case 19563: // C_Dragon_Arhat_Mask + case 19564: // C_Tiger_Arhat_Mask + case 19638: // C_Mr_Smile + case 19732: // C_Goblin_Mask_04 + case 19736: // C_Gas_Mask + case 19791: // C_Alarm_Mask + case 19792: // C_Goblin_Mask_01 + case 19793: // C_Goblin_Mask_02 + case 19794: // C_Goblin_Mask_03 + case 19882: // C_Flowerpot_Mask + case 20166: // C_Hockey_Mask + case 20195: // C_Scratching_Cat + case 20230: // C_Mask_Of_Bankrupt + case 20299: // C_Face_Crusher + case 31505: // C_Falcon_Mask + break; + default: + mes "[Aver De Dosh]"; + mes "Well..."; + mes "This hat is currently not available for upgrade."; + close; + } + break; + + case EQI_COSTUME_HEAD_LOW: + switch(.@equip_id) { + case 19513: // Chicken_Beak + case 19514: // Charlie_Beard + case 19528: // C_Iron_Cane + case 19552: // C_Centimental_Flower + case 19553: // C_Assassin_Mask_ + case 19566: // C_Samurai_Mask + case 19604: // C_Invisible_Mask + case 19606: // C_Ninja_Scroll + case 19634: // C_Flu_Mask + case 19636: // C_Pierrot_Nose + case 19672: // C_Poring_Letter + case 19783: // C_Granpa_Beard + case 19785: // C_Well_Baked_Toast + case 19798: // C_Angry_Mouth + case 19902: // C_Cigar + case 20034: // C_Jack_Castle_Bat + case 20054: // C_Baby_Pacifier + case 20071: // C_Worg_In_Mouth + case 20091: // C_Smoking_Pipe + case 20132: // C_Subject_Aura + case 20156: // C_Fan_In_Mouth + case 20169: // C_Long_Tongue + case 20201: // C_Banshee_Master_Kiss + case 20202: // C_Deviruchi_Balloon + case 20223: // C_Centimental_Leaf + case 20235: // C_Frozen_Land_Rose + case 20239: // C_Large_Ribbon_Muffler + case 20240: // C_Gift_Of_Snow + case 20264: // C_Blood_Sucker + case 20305: // C_NettyHeart_BalloonGum + case 20340: // C_Straight_Pony_BL + case 20342: // C_Loose_Wave_Twin_BL + case 20344: // C_Happy_Balloon_J + case 20357: // C_Straight_Pony_YL + case 20358: // C_Straight_Pony_GN + case 20359: // C_Straight_Pony_PP + case 20360: // C_Straight_Pony_RD + case 20361: // C_Straight_Pony_OM + case 20362: // C_Straight_Pony_BU + case 20363: // C_Straight_Pony_WH + case 20364: // C_Loose_Wave_Twin_YL + case 20365: // C_Loose_Wave_Twin_GN + case 20366: // C_Loose_Wave_Twin_PP + case 20367: // C_Loose_Wave_Twin_RD + case 20368: // C_Loose_Wave_Twin_OM + case 20369: // C_Loose_Wave_Twin_BU + case 20370: // C_Loose_Wave_Twin_WH + case 20405: // C_Eremes_Scarf + case 20407: // C_Subject_Aura_Red + case 20429: // C_Piamette_BowTie + case 20440: // C_Tone_Of_Gold + case 20448: // C_Cons_Of_Water + case 20462: // C_Cat_Ears_Cape + case 20497: // C_Umbala_Spirit + case 20798: // GrimReaper_Protection + case 31029: // C_Pig_Nose + case 31045: // C_Blue_Rear_Ribbon + case 31057: // C_Eremes_Scarf_Black + case 31063: // C_Hair_Bun_BU + case 31064: // C_Hair_Bun_RD + case 31065: // C_Hair_Bun_YL + case 31066: // C_Hair_Bun_GN + case 31067: // C_Hair_Bun_BL + case 31068: // C_Hair_Bun_WH + case 31069: // C_Hair_Bun_OM + case 31070: // C_Hair_Bun_PP + case 31079: // C_Long_Pony_BU + case 31080: // C_Long_Pony_RD + case 31081: // C_Long_Pony_YL + case 31082: // C_Long_Pony_GN + case 31083: // C_Long_Pony_BL + case 31084: // C_Long_Pony_WH + case 31085: // C_Long_Pony_OM + case 31086: // C_Long_Pony_PP + case 31152: // C_Piamette_BowTie_Red + case 31178: // C_Flame_Muffler + case 31189: // C_Cat_Ears_Cape_Red + case 31210: // C_Side_Pigtail_BU + case 31211: // C_Side_Pigtail_RD + case 31212: // C_Side_Pigtail_YL + case 31213: // C_Side_Pigtail_GN + case 31214: // C_Side_Pigtail_BL + case 31215: // C_Side_Pigtail_WH + case 31216: // C_Side_Pigtail_OM + case 31217: // C_Side_Pigtail_PP + case 31226: // C_Long_Twin_BU + case 31227: // C_Long_Twin_RD + case 31228: // C_Long_Twin_YL + case 31229: // C_Long_Twin_GN + case 31230: // C_Long_Twin_BL + case 31231: // C_Long_Twin_WH + case 31232: // C_Long_Twin_OM + case 31233: // C_Long_Twin_PP + case 31251: // C_Cat_Mouth + case 31296: // C_Strawberry_In_Mouth + case 31300: // C_Warm_Cat_Muffler + case 31315: // C_Stall_Of_Angel + case 31330: // C_Fallen_Angel_Valletta + case 31381: // C_Diabolic_Lapel + case 31383: // C_Volume_Low_Twin + case 31393: // C_Vajra + case 31395: // C_Book_Of_Magic + case 31404: // C_Poring_Traffic_Light + case 31418: // C_Leek_In_Mouth + case 31432: // C_Luwmin_Ice + case 31438: // C_Fluffy_Angel_Cape + case 31450: // C_Lolita_Two_Side_Up + case 31453: // C_L_RibbonMuff_Black + case 31460: // C_Blessing_Sky_Lantern + case 31473: // C_Tipsy + case 31490: // C_Poring_Muffler + case 31492: // C_Cat_Ears_Cape_Brown + case 31493: // C_Volume_Low_Twin_WH + case 31498: // C_Elephangel_TH + case 31533: // C_Warm_Cat_Muffler_BL + case 31545: // C_Eremes_Scarf_BU + case 31572: // C_Mobile_Pursuit_System + case 31586: // C_Poporing_Muffler + case 31611: // C_Dark_Snake_Lord_Stall + case 31616: // C_Sleep_Sheep_TW + case 31625: // C_Protect_Cloth + case 31698: // C_Pigtail_Red_Hood + break; + default: + mes "[Aver De Dosh]"; + mes "Well..."; + mes "This hat is currently not available for upgrade."; + close; + } + break; + + default: + mes "An unknown error has occurred."; + close; + } + + .@location = getiteminfo(.@equip_id, ITEMINFO_LOCATIONS); + .@equip_refine = getequiprefinerycnt(.@part); + setarray .@card[0], getequipcardid(.@part, 0), getequipcardid(.@part, 1), getequipcardid(.@part, 2), getequipcardid(.@part, 3); + + mes "[Aver De Dosh]"; + mes "Wow~ This ^0000FF" + getitemname(.@equip_id) + "^000000!!! looks great on you!!"; + mes "What kind of stone do you want to use for the upgrade?"; + next; + if (.@part == EQI_COSTUME_HEAD_TOP) + .@slot = select( "Upper", "Middle", "Lower", "Cancel" ) - 1; // the slot enchanted changes according to the location + else if (.@part == EQI_COSTUME_HEAD_MID) + .@slot = select( "", "Middle", "Lower", "Cancel" ) - 1; + else if (.@part == EQI_COSTUME_HEAD_LOW) + .@slot = 2; + + switch(.@slot) { + case 0: + if (!(.@location & 1024)) { + mes "[Aver De Dosh]"; + mes "The costume can't be enhanced at this location."; // custom + close; + } + setarray .@stone_id[0], + 6636, 4700, // STRStone_Top Strength1 + 6637, 4710, // INTStone_Top Inteligence1 + 6638, 4730, // AGIStone_Top Agility1 + 6639, 4720, // DEXStone_Top Dexterity1 + 6640, 4740, // VITStone_Top Vitality1 + 6641, 4750, // LUKStone_Top Luck1 + 6716, 4926, // Cri_Stone Critical1 + 6740, 4930, // HealStone_Top HEAL2 + 6741, 4805, // HealStone2_Top Heal_Amount2 + 6790, 4936, // BigStone_Top ATK_BIG1 + 6791, 4937, // MediumStone_Top ATK_MEDIUM1 + 6792, 4938, // SmallStone_Top ATK_SMALL1 + 6943, 29028, // ATKStone_Top Atk1p_Top + 6944, 29030, // MATKStone_Top Matk1p_Top + 6999, 29013, // HPdrainStone_Top HPdrain3 + 25000, 29032, // SPdrainStone_Top SPdrain1_Top + 25068, 4807, // ASPDStone_Top Atk_Speed1 + 25069, 29053, // ReloadStone_Top Skill_Delay1_Top + 25171, 29159, // EXPStone_Top EXP2TOP + 25172, 29156, // CastingStone_Top Casting_Top + 25304, 29359; // Critical_Stone_Top Fatal_Top + break; + case 1: + if (!(.@location & 2048)) { + mes "[Aver De Dosh]"; + mes "The costume can't be enhanced at this location."; // custom + close; + } + setarray .@stone_id[0], + 6642, 4882, // ATKStone_Middle Atk1p + 6643, 4883, // MATKStone_Middle Matk1p + 6717, 4927, // MaxHP_Stone HP50 + 6742, 4931, // HealStone_Middle HEALHP1 + 6743, 4861, // HPStone_Middle MHP1 + 6744, 4929, // SPStone_Middle MSP1 + 6945, 4700, // STRStone_Middle Strength1 + 6946, 4710, // INTStone_Middle Inteligence1 + 6947, 4730, // AGIStone_Middle Agility1 + 6948, 4720, // DEXStone_Middle Dexterity1 + 6949, 4740, // VITStone_Middle Vitality1 + 6950, 4750, // LUKStone_Middle Luck1 + 25001, 29026, // DEFStone_Middle Def20 + 25002, 29024, // ChangeLUK_Middle LUK3STR + 25003, 29014, // ChangeSTR_Middle STR3INT + 25004, 29022, // ChangeAGI_Middle AGI3LUK + 25005, 29016, // ChangeINT_Middle INT3DEX + 25006, 29020, // ChangeVIT_Middle VIT3AGI + 25007, 29018, // ChangeDEX_Middle DEX3VIT + 25060, 29047, // Critical_Stone Fatal0 + 25061, 29048, // Range_Stone Expert_Archer0 + 25070, 29054, // ReloadStone_Middle Skill_Delay1_Middle + 25141, 29145, // EXPStone_Middle EXP2MIDDLE + 25173, 29157, // CastingStone_Middle Casting_Middle + 25175, 29155; // LexAeternaStone_Middle LexAeterna + break; + case 2: + if (!(.@location & 4096)) { + mes "[Aver De Dosh]"; + mes "The costume can't be enhanced at this location."; // custom + close; + } + setarray .@stone_id[0], + 6644, 4884, // HITStone_Bottom HIT1 + 6645, 4859, // FLEEStone_Bottom Evasion1 + 6718, 4928, // MaxSP_Stone SP10 + 6745, 4932, // HealStone_Bottom HEALSP1 + 6951, 4861, // HPStone_Bottom MHP1 + 25008, 29021, // ChangeVIT_Bottom VIT3LUK + 25009, 29023, // ChangeAGI_Bottom AGI3STR + 25010, 29019, // ChangeDEX_Bottom DEX3AGI + 25011, 29025, // ChangeLUK_Bottom LUK3INT + 25012, 29015, // ChangeSTR_Bottom STR3DEX + 25013, 29017, // ChangeINT_Bottom INT3VIT + 25014, 29033, // MDEFStone_Bottom Mdef4_Bottom + 25015, 29027, // EXPStone_Bottom EXP2 + 25016, 29029, // ATKStone_Bottom Atk1p_Bottom + 25017, 29031, // MATKStone_Bottom Matk1p_Bottom + 25062, 29046, // Greed_Stone Greed + 25063, 29049, // MaxHP2_Stone HP100_ + 25064, 29050, // MaxSP2_Stone SP50_ + 25065, 29051, // Detoxify_Stone Detoxify + 25066, 29052, // Recovery_Stone Recovery + 25071, 29055, // ReloadStone_Bottom Skill_Delay1_Bottom + 25072, 29057, // Kyrie_Stone Kyrie + 25139, 29146, // Identify_Stone Identify + 25174, 29158, // CastingStone_Bottom Casting_Bottom + 25227, 29227, // Heal_Stone Heal + 25228, 29229, // Teleport_Stone Teleport + 25229, 29228, // Steal_Stone Steal + 25305, 29360; // Critical_Stone_Bottom Fatal_Bottom + break; + default: + mes "[Aver De Dosh]"; + mes "Please check our other upgrading services~"; + close; + } + .@size = getarraysize(.@stone_id); + for ( .@i = 0; .@i < .@size; .@i += 2 ) + .@menu$ += sprintf( "%d. %s [%d] left:", (.@i/2)+1, getitemname(.@stone_id[.@i]), countitem(.@stone_id[.@i]) ); + .@s = (select(.@menu$) - 1) * 2; + .@stone = .@stone_id[.@s]; + .@enchant = .@stone_id[.@s+1]; + + if (getequipid(.@part) < 0 || countitem(.@stone) < 1) { + mes "[Aver De Dosh]"; + mes "Hmm? Think you are lack of ingredients."; + mes "You must have both costume item and ability stone for this upgrading work."; + close; + } + mes "^FF0000 !!! Caution !!!^000000"; + mes "^FF0000This upgrade can be failed.^000000"; + mes "^FF0000If the item already has extra ability,^000000"; + mes "^FF0000we will reset item's ability.^000000"; + mes "^FF0000Are you sure about upgrading this item?^000000"; + next; + if (select( "Yes.", "No." ) == 2) { + mes "[Aver De Dosh]"; + mes "Please check our other upgrading services~"; + close; + } + delitem .@stone, 1; + + // anti-hack + if (callfunc("F_IsEquipIDHack", .@part, .@equip_id) || callfunc("F_IsEquipCardHack", .@part, .@card[0], .@card[1], .@card[2], .@card[3]) || callfunc("F_IsEquipRefineHack", .@part, .@equip_refine)) + close; + + delequip .@part; + if (rand(1,100) < 51) { + mes "[Aver De Dosh]"; + mes "Wow... Elegance!!"; + mes "This is perfect... Wow!"; + .@card[.@slot] = .@enchant; + } + else { + mes "[Aver De Dosh]"; + mes "History is known for its failure..."; + mes "History of Fashion also is..."; + mes "Sorry...to disappoint you..~ LoL."; + .@card[.@slot] = 0; + } + getitem2 .@equip_id,1,1,.@equip_refine,0,.@card[0],.@card[1],.@card[2],.@card[3]; + close; +} + +// Costume enchant (garment) +mal_in01,20,107,3 script Lace La Zard#cos_ect 4_FROG,{ + disable_items; + mes "[Lace La Zard]"; + mes "Welcome to Fashion Stone!!"; + mes "My name is Lace La Zard who will make your 'Power Shoulder' dream come true."; + next; + mes "[Lace La Zard]"; + mes "Bring your ^ff0000Costume Garment^000000 and ^ff0000Garment Stone^000000, I will complete the perfect upgrade for you.!"; + mes "I found this formula while working on my own humble body upgrading!"; + next; + if (select( "Apply ability.", "End Conversation." ) == 2) { + mes "[Lace La Zard]"; + mes "Yes? Your want to look more?"; + close; + } + if (checkweight(1119,3) == 0) { + mes "[Lace La Zard]"; + mes "Well... Your shoulder doesn't look possilbe for any more upgrade...!"; + mes "Don't be cruel to your shoulder!"; + next; + mes "It seems you have too many items on you."; + mes "Come back after clearing some inventory spaces."; + close; + } + .@part = EQI_COSTUME_GARMENT; + .@equip_id = getequipid(.@part); + if (.@equip_id == -1) { + mes "[Lace La Zard]"; + mes "Put the garment on your shoulder."; + mes "I need to have a look at it to check for upgrading posibility.."; + close; + } + + // costume garment list allowed (incomplete) + switch(.@equip_id) { + case 20502: // C_Devil_Wing + case 20504: // C_Cupid_Wing_Pink + case 20505: // C_Cupid_Wing_Skyblue + case 20506: // C_Invisible_Manteau + case 20507: // C_Poring_Bag + case 20509: // C_Wings_of_Uriel + case 20510: // C_SwordWing + case 20511: // C_Blue_Fairy_Wing + case 20727: // Brilliant_Golden_Wings + case 20737: // C_Kirin_Wing + case 20746: // C_Rudra_Wing + case 20761: // C_Wing_Of_Happiness + case 20762: // C_GreatDevilWing + case 20763: // C_Amistr_Bag + case 20764: // C_Fallen_Angel_Wing + case 20765: // C_Archangel_Wing + break; + default: + mes "[Lace La Zard]"; + mes "I need to have a look at it to check for upgrading posibility..";// custom + close; + } + + .@equip_refine = getequiprefinerycnt(.@part); + setarray .@card[0], getequipcardid(.@part, 0), getequipcardid(.@part, 1), getequipcardid(.@part, 2), getequipcardid(.@part, 3); + + mes "[Lace La Zard]"; + mes "Wow ^0000FF" + getitemname(.@equip_id) + "^000000!!! You got some sense there, aren't you?"; + mes "Great!! I'm fully ready for this upgrade!!"; + next; + setarray .@data$[0], + 6908, 4807, "ASPD+1 only", // ASPDStone_Robe Atk_Speed1 + 6963, 4992, "Absorption 1% of damage dealt to enemy into HP with 1% chance", // HPdrainStone_Robe HPdrain1 + 6964, 4993, "Absorption 1% of damage dealt to enemy into SP with 1% chance"; // SPdrainStone_Robe SPdrain1 + // unknown text + // 25067, 29056, "", // CastingStone_Robe FixedCasting05 + // 25170, 29154, "", // MinorCastingStone_Robe FixedCasting03 + // 25302, 29362, "", // DoubleAttack_Stone DoubleAttack + // 25303, 29361, "", // Critical_Stone_Robe Fatal_Robe + // 25306, 29358, ""; // CastStone_Robe Casting_Robe + + .@size = getarraysize(.@data$); + for ( .@i = 0; .@i < .@size; .@i += 3 ) { + .@id = atoi(.@data$[.@i]); + .@menu$ += sprintf( "%d. %s (%d) left:", (.@j+1), getitemname(.@id), countitem(.@id) ); + .@j++; + } + .@menu$ += "End Conversation."; + .@s = (select(.@menu$) - 1) * 3; + if (.@s == .@size) { + mes "[Lace La Zard]"; + mes "Yes? Your want to look more?"; + close; + } + .@id = atoi(.@data$[.@s]); + .@enchant = atoi(.@data$[.@s+1]); + if (getequipid(.@part) < 0 || countitem(.@id) < 1) { + mes "[Lace La Zard]"; + mes "You must have both costume item and ability stone for this upgrading work."; + close; + } + mes "^FF0000 !!! Caution !!!^000000"; + mes "^ff0000This upgrade can be failed.^000000"; + mes "^ff0000If the item already has extra ability, we will reset item's ability and give " + .@data$[.@s+2] + ".^000000"; + mes "^ff0000Are you sure about upgrading this item?^000000"; + next; + if (select( "Yes.", "No." ) == 2) { + mes "[Lace La Zard]"; + mes "Yes? Your want to look more?"; + close; + } + + // anti-hack + if (callfunc("F_IsEquipIDHack", .@part, .@equip_id) || callfunc("F_IsEquipCardHack", .@part, .@card[0], .@card[1], .@card[2], .@card[3]) || callfunc("F_IsEquipRefineHack", .@part, .@equip_refine)) + close; + + delitem .@id, 1; + delequip .@part; + if (rand(100) < 50) { + mes "[Lace La Zard]"; + mes "Beautiful!!"; + mes "Did I really made this myself!!!!"; + .@card[0] = .@enchant; + } + else { + mes "[Lace La Zard]"; + mes "Oh no!"; + mes "Crash!!!!! I cannot show this failure to the World!!!"; + .@card[0] = 0; + } + getitem2 .@equip_id,1,1,.@equip_refine,0,.@card[0],.@card[1],.@card[2],.@card[3]; + close; +} diff --git a/npc/re/merchants/new_insurance.txt b/npc/re/merchants/new_insurance.txt new file mode 100644 index 0000000000..d55d229e91 --- /dev/null +++ b/npc/re/merchants/new_insurance.txt @@ -0,0 +1,109 @@ +//===== rAthena Script ======================================= +//= Insurance Exchanger +//===== Description: ========================================= +//= Exchange items for New_Insurance item. +//===== Changelogs: ========================================== +//= 1.0 Initial release. [Balfear] +//============================================================ + +prontera,82,108,5 script Heart Merchant#life01 4_M_NFDEADMAN2,5,5,{ + .@old_item = 12209; + .@new_item = 6413; + .@old_item_name$ = getitemname(.@old_item); + .@new_item_name$ = getitemname(.@new_item); + + if (!checkweight(1201,1) || (MaxWeight - Weight) < 500) { + mes "You can't proceed with the conversation because you have a large quantity of items."; + mes "Please organize your items and try again."; + close; + } + mes "[Heart Merchant]"; + mes "Hello! I see you are an adventurer who gives your heart to traveling, uses a boat to sail across the continent, and enjoys the thrill of danger!"; + next; + if(!countitem(.@old_item)){ + mes "[Heart Merchant]"; + mes "Do you have any <ITEM>["+.@old_item_name$+"]<INFO>" + .@old_item + "</INFO></ITEM> in your storage?"; + next; + mes "[Heart Merchant]"; + mes "If you bring me a " + .@old_item_name$ + ", I'll exchange it to <ITEM>["+.@new_item_name$+"]<INFO>" + .@new_item + "</INFO></ITEM>. What do you think? Do you have any idea what this item is?"; + } else { + mes "[Heart Merchant]"; + mes "Have you ever thought about replacing your <ITEM>["+.@old_item_name$+"]<INFO>" + .@old_item + "</INFO></ITEM> to something better? For example... <ITEM>["+.@new_item_name$+"]<INFO>" + .@new_item + "</INFO></ITEM>. What do you think?"; + } + next; + switch(select("What is it?",(countitem(.@old_item)?"Exchange it please!":""),"I'm not interested")) { + case 1: + mes "[Heart Merchant]"; + mes "<ITEM>["+.@old_item_name$+"]<INFO>" + .@old_item + "</INFO></ITEM> is an item that prevents you from losing experience on death once within the 30 minutes duration after use."; + next; + mes "[Heart Merchant]"; + mes "But a lot of people are sad about the time limit, right? So I looked into it and prepared the <ITEM>["+.@new_item_name$+"]<INFO>" + .@new_item + "</INFO></ITEM>."; + next; + mes "[Heart Merchant]"; + mes "<ITEM>["+.@new_item_name$+"]<INFO>" + .@new_item + "</INFO></ITEM> is an item that will prevent the loss of experience on death once by just having it ^EE0000regardless of the duration^000000. Of course, after death, the "+.@new_item_name$+" is consumed."; + next; + select("Why are you exchanging it?"); + mes "[Heart Merchant]"; + mes "Are you curious about that? I'm a merchant. Buying and selling things is my fate, whether it's related to one's life or death. Do you think I'm going to miss this opportunity to make money? I make money, and the living get a leeway from the pain of death. Isn't that a good deal?"; + next; + mes "[Heart Merchant]"; + mes "The exchange rate is 5 <ITEM>["+.@old_item_name$+"]<INFO>" + .@old_item + "</INFO></ITEM> for 1 <ITEM>["+.@new_item_name$+"]<INFO>" + .@new_item + "</INFO></ITEM>. Do you have any questions?"; + next; + mes "[Heart Merchant]"; + mes "Hm~ What do you think? Isn't it a fair trade? Do you want to always worry about time? It's a must-have for adventurers who enjoy breathtaking adventures."; + close; + + case 2: + mes "[Heart Merchant]"; + mes "Yeah, yeah. Good decision. It's better to exchange it for a better one, isn't it?"; + next; + mes "[Heart Merchant]"; + mes "I can exchange your ^0000cd5 "+.@old_item_name$+" to 1 "+.@new_item_name$+"."; + next; + mes "[Heart Merchant]"; + mes "However, ^EE0000[Not for sale] " + .@old_item_name$ + " is not eligible for exchange^000000, so it is useless to bring it here and ask for it to be exchanged."; + next; + mes "[Heart Merchant]"; + mes "Shall we exchange it now?"; + next; + if (select("Exchange it please!:I don't want to exchange it.") == 2) + break; + mes "[Heart Merchant]"; + mes "How many do you want to exchange? ^0000cdYou can exchange up to 10 "+.@new_item_name$+" at a time^000000."; + next; + input .@amount; + if (.@amount == 0) { + mes "[Heart Merchant]"; + mes "Hm? Are you not interested? This is a great product, and it's really good for someone like you. But if you don't want to protect your live, I won't force you either."; + close; + } + if (.@amount > 10) { + mes "[Heart Merchant]"; + mes "Like I said, ^0000cdyou can only exchange up to 10^000000 at a time. Check the quantity again."; + close; + } + if (countitem(.@old_item) < (.@amount*5)) { + mes "[Heart Merchant]"; + mes "Um, excuse me but... you don't have enough " +.@old_item_name$+ ", no? It's 5 <ITEM>["+.@old_item_name$+"]<INFO>" + .@old_item + "</INFO></ITEM> for 1 <ITEM>["+.@new_item_name$+"]<INFO>" + .@new_item + "</INFO></ITEM>. Please check the quantity."; + close; + } + mes "[Heart Merchant]"; + mes "Now, with this, I've exchanged your ^0000cd" + .@old_item_name$ + "^000000 for the ^EE0000" + .@new_item_name$ + "^000000!! That was a good deal, wasn't it? The next time you get your hands on a "+.@old_item_name$+", come see me again!"; + delitem .@old_item,.@amount*5; + getitem .@new_item,.@amount; + close; + case 3: + break; + } + mes "[Heart Merchant]"; + mes "This is a great deal! Adventurer, it's a must-have item for people like you who ventures in dangerous places!"; + next; + mes "[Heart Merchant]"; + mes "If you become interested in it, be sure to come back for the exchange. Okay?"; + close; + +OnTouch: + if(countitem(12209)) + npctalk "You have something good. Would you like to replace your " + getitemname(12209) + " with a better one?", "", bc_self; + end; +} diff --git a/npc/re/merchants/nightmare_biolab.txt b/npc/re/merchants/nightmare_biolab.txt index c8e4db0080..a53e8842c9 100644 --- a/npc/re/merchants/nightmare_biolab.txt +++ b/npc/re/merchants/nightmare_biolab.txt @@ -21,43 +21,53 @@ function script F_Pieces_Of_Sentiment { // 22687 if (strcharinfo(3) == "lhz_dun_n")// usage forbidden on the same map return; specialeffect2 EF_HIT4; - .@r = rand(18); - if (.@r == 0) - warp "lhz_dun_n",40,212; - else if (.@r == 1) - warp "lhz_dun_n",87,84; - else if (.@r == 2) + .@r = rand(1,23); + if (.@r == 1) warp "lhz_dun_n",140,89; - else if (.@r == 3) - warp "lhz_dun_n",162,252; - else if (.@r == 4) - warp "lhz_dun_n",201,101; - else if (.@r == 5) - warp "lhz_dun_n",34,70; - else if (.@r == 6) + else if (.@r == 2) warp "lhz_dun_n",75,138; + else if (.@r == 3) + warp "lhz_dun_n",198,151; + else if (.@r == 4) + warp "lhz_dun_n",200,189; + else if (.@r == 5) + warp "lhz_dun_n",87,84; + else if (.@r == 6) + warp "lhz_dun_n",201,101; else if (.@r == 7) - warp "lhz_dun_n",78,189; - else if (.@r == 8) - warp "lhz_dun_n",28,140; - else if (.@r == 9) - warp "lhz_dun_n",240,64; - else if (.@r == 10) - warp "lhz_dun_n",140,39; - else if (.@r == 11) - warp "lhz_dun_n",140,191; - else if (.@r == 12) - warp "lhz_dun_n",124,138; - else if (.@r == 13) - warp "lhz_dun_n",131,235; - else if (.@r == 14) - warp "lhz_dun_n",140,114; - else if (.@r == 15) - warp "lhz_dun_n",99,106; - else if (.@r == 16) - warp "lhz_dun_n",115,253; - else warp "lhz_dun_n",230,138; + else if (.@r == 8) + warp "lhz_dun_n",239,220; + else if (.@r == 9) + warp "lhz_dun_n",162,252; + else if (.@r == 10) + warp "lhz_dun_n",99,106; + else if (.@r == 11) + warp "lhz_dun_n",40,212; + else if (.@r == 12) + warp "lhz_dun_n",140,191; + else if (.@r == 13) + warp "lhz_dun_n",164,77; + else if (.@r == 14) + warp "lhz_dun_n",124,138; + else if (.@r == 15) + warp "lhz_dun_n",28,140; + else if (.@r == 16) + warp "lhz_dun_n",78,189; + else if (.@r == 17) + warp "lhz_dun_n",137,262; + else if (.@r == 18) + warp "lhz_dun_n",115,253; + else if (.@r == 19) + warp "lhz_dun_n",140,39; + else if (.@r == 20) + warp "lhz_dun_n",240,64; + else if (.@r == 21) + warp "lhz_dun_n",131,235; + else if (.@r == 22) + warp "lhz_dun_n",34,70; + else + warp "lhz_dun_n",176,202; delitem 22687,1; return; } @@ -74,52 +84,56 @@ function script F_Cursed_Crystal { // 23080 } function script F_Cursed_Fragment { // 23016 - // custom rates - .@r = rand(981); - if (.@r < 166) { - if (rand(2) == 0) - showscript "Please... stay with me..."; - else - showscript "Stay... here with me..."; - sleep2 200; - warp "Random",0,0; + .@r = rand(1,12); + if (.@r == 1) { + showscript "I will never forgive you...!"; + sc_start SC_ATKPOTION,600000,50; + sc_start SC_MATKPOTION,600000,50; } - else if (.@r < 231) { - showscript "It's so cold in here..."; - sc_start SC_FREEZE,8000,0; - } - else if (.@r < 304) { - showscript "I'm sorry... I will leave now... thank you..."; - getitem 6820,1;// Energy_Fragment - } - else if (.@r < 317) - sc_start SC_CONFUSION,3000,0; - else if (.@r < 328) { + else if (.@r == 2) { showscript "Somebody please help me..."; - sc_start SC_CURSE,3000,0; + sc_start SC_CURSE,10000,0; } - else if (.@r < 408) { + else if (.@r == 3) { + showscript "Stop it... It hurts..."; + sc_start SC_BLEEDING,5000,0; + } + else if (.@r == 4) { + showscript "It's so cold in here..."; + sc_start SC_FREEZE,5000,0; + } + else if (.@r == 5) { + showscript "Please... Stay with me..."; + itemskill "AL_TELEPORT",1; + } + else if (.@r == 6) { + showscript "Stay... here with me..."; + itemskill "AL_TELEPORT",1; + } + else if (.@r == 7) { + showscript "You shouldn't have come here..."; + sc_start SC_STUN,5000,0; + } + else if (.@r == 8) { + showscript "Hello... Is anyone there...?"; + sc_start SC_BLIND,5000,0; + } + else if (.@r == 9) { + showscript "I am so scared....scared...."; + sc_start SC_CONFUSION,10000,0; + } + else if (.@r == 10) { showscript "Dear Odin..."; sc_start SC_ASSUMPTIO,100000,5; specialeffect2 EF_ASSUMPTIO; } - else if (.@r < 496) { - showscript "I will never forgive you...!"; - sc_start SC_ATKPOTION,600000,10; - sc_start SC_MATKPOTION,600000,10; + else if (.@r == 11) { + showscript "Wake up!"; + percentheal 0,20; } else { - .@rand = rand(5); - if (.@rand == 0) - showscript "Wake up!"; - else if (.@rand == 1) - showscript "Stop it... It hurts..."; - else if (.@rand == 2) - showscript "I'm so scared... scared..."; - else if (.@rand == 3) - showscript "You shouldn't have come here..."; - else - showscript "Hello... Is anyone there... ?"; + showscript "I am sorry... I will leave now... thank you..."; + getitem 6820,1;// Energy_Fragment } return; } diff --git a/npc/re/merchants/novice_vending_machine.txt b/npc/re/merchants/novice_vending_machine.txt new file mode 100644 index 0000000000..ced74ff09f --- /dev/null +++ b/npc/re/merchants/novice_vending_machine.txt @@ -0,0 +1,101 @@ +//===== rAthena Script ======================================= +//= Vending Machine NPCs for Novice. +//===== Description: ========================================= +//= [Walkthrough Conversion] +//= Exchangers NPCs for Novice. +//===== Additional Comments: ================================= +//= 1.0 Firt version. [Aleos] [Secret] +//= 1.1 Additionnal clean-up. [Capuche] +//============================================================ + +- script novice_vending_machine#main -1,{ + .@storage_ticket = 7059; // Cargo_Free_Ticket + .@storage_ticket_name$ = getitemname(.@storage_ticket); + + mes "Vending Machine for Novices."; + mes "There are many buttons."; + next; + switch( select( "Manual", "Trade " + .@storage_ticket_name$, "Trade Novice equipments" ) ) { + case 1: + mes "[Exchange " + .@storage_ticket_name$ + "]"; + mes "4 " + .@storage_ticket_name$ + " can be exchanged into 1 Free Ticket for Warp, Airship or the Cart Service, or 1 Free Ticket for Peco Ride, 15 Novice Fly Wing, 5 Novice Butterfly Wing, 30 Novice Potion."; + next; + mes "[Trade Novice Gears]"; + mes "Armor, Hood, Sandals, Main Gauche and Guard for Novice from Criatura Academy can be exchanged into 4 " + .@storage_ticket_name$ + "."; + next; + mes "[Trade Novice Gears]"; + mes "Novice Eggshell can be exchanged into Criatura Hair Coupon for changing your hairstyle."; + close; + case 2: + setarray .@exchange[0], + 7060,1, // Warp_Free_Ticket + 7311,1, // Free_Flying_Ship_Ticket + 7061,1, // Cart_Free_Ticket + 7310,1, // Free_Peco_Ticket + 12323,15, // N_Fly_Wing + 12324,5, // N_Butterfly_Wing + 569,30; // Novice_Potion + .@size = getarraysize(.@exchange); + + for ( .@i = 0; .@i < .@size; .@i += 2 ) { + if (.@exchange[.@i+1] > 1) + .@menu$ += .@exchange[.@i+1] + " "; + .@menu$ += getitemname(.@exchange[.@i]) + ":"; + } + .@s = (select(.@menu$) - 1) * 2; + if (countitem(.@storage_ticket) < 4) { + mes "The number of " + .@storage_ticket_name$ + " is insufficient to proceed with the exchange."; + close; + } + if (.@exchange[.@s+1] > 1) + .@amount$ = .@exchange[.@s+1] + " "; + mes "Exchanged 4 " + .@storage_ticket_name$ + " to " + .@amount$ + getitemname(.@exchange[.@s]); + delitem .@storage_ticket,4; + getitem .@exchange[.@s],.@exchange[.@s+1]; + close; + case 3: + mes "Exchange all Novice equipments into coupons."; + mes "Select continue to proceed."; + next; + if (select( "Continue", "Cancel." ) == 2) { + mes "The trade was interrupted."; + close; + } + mes "Exchanging all equipment into coupons."; + setarray .@list[0],2352,2510,2414,1243,2112,5055; + .@size = getarraysize(.@list); + + for ( .@i = 0, .@i < .@size; .@i++ ) { + .@count = countitem(.@list[.@i]); // note: maybe check if equipped items are skipped + if (.@count < 1) + continue; + switch(.@list[.@i]) { + case 2352: // Novice_Plate + case 2510: // Novice_Hood + case 2414: // Novice_Boots + case 1243: // Novice_Knife + case 2112: // Novice_Guard + delitem .@list[.@i], .@count; + getitem .@storage_ticket,(4*.@count); // Cargo_Free_Ticket + break; + case 5055: // Novice_Egg_Cap + delitem .@list[.@i], .@count; + getitem 6593,.@count; // Cryptura_Hair_Coupon + break; + } + } + close; + } +} +izlude_in,69,177,5 duplicate(novice_vending_machine#main) Vending Machine for Nov#iz 2_VENDING_MACHINE1 +payon_in02,71,75,5 duplicate(novice_vending_machine#main) Vending Machine for Nov#pay 2_VENDING_MACHINE1 +prt_church,187,27,3 duplicate(novice_vending_machine#main) Vending Machine for Nov#prt 2_VENDING_MACHINE1 + +// unknown facing +alberta_in,60,52,3 duplicate(novice_vending_machine#main) Vending Machine for Nov#alb 2_VENDING_MACHINE1 +geffen_in,158,107,3 duplicate(novice_vending_machine#main) Vending Machine for Nov#gef 2_VENDING_MACHINE1 +moc_para01,17,37,3 duplicate(novice_vending_machine#main) Vending Machine for Nov#para 2_VENDING_MACHINE1 +moc_prydb1,38,124,3 duplicate(novice_vending_machine#main) Vending Machine for Nov#pryd 2_VENDING_MACHINE1 +payon_in01,59,20,3 duplicate(novice_vending_machine#main) Vending Machine for Nov#pay2 2_VENDING_MACHINE1 +que_ng,28,73,3 duplicate(novice_vending_machine#main) Vending Machine for Nov#que_ng1 2_VENDING_MACHINE1 +que_ng,168,39,3 duplicate(novice_vending_machine#main) Vending Machine for Nov#que_ng2 2_VENDING_MACHINE1 diff --git a/npc/re/merchants/pet_trader.txt b/npc/re/merchants/pet_trader.txt new file mode 100644 index 0000000000..5c65be8133 --- /dev/null +++ b/npc/re/merchants/pet_trader.txt @@ -0,0 +1,169 @@ +//===== rAthena Script ======================================= +//= Pet Trader NPC +//===== Description: ========================================= +//= [Walkthrough Conversion] +//= Exchanges Cute Pet Tickets for Pet Eggs. +//===== Additional Comments: ================================= +//= 1.0 First version [Latiosu] +//============================================================ + +prontera,210,209,5 script Pet Trader#1 4_M_JPNOJI,{ + disable_items; + mes "[Pet Trader]"; + mes "Making a living through business ain't easy."; + mes "I get real bad motion sickness, yet today I got caught up in a storm on my way here."; + next; + mes "[Pet Trader]"; + mes "It was such a horrible experience. Thanks to that, I don't feel so good. Ughh..."; + next; + mes "[Pet Trader]"; + mes "Anyway, did you come here looking for a Cute Pet?"; + mes "You've brought a ticket with you, right?"; + next; + switch (select("Examine your tickets:Cancel")) { + case 1: + setarray .@tickets, + 6116, //Succu_Pet_Coupon + 6117, //Imp_Pet_Coupon + 6118, //Chung_E_Pet_Coupon + 6129, //Ticket_Nightmare + 6130, //Ticket_Loli_Ruri + 6131, //Ticket_Goblin_Leader + 6132, //Ticket_Incubus + 6133, //Ticket_Miyabi_Ningyo + 6134, //Ticket_Whisper + 6135, //Ticket_Wicked_Nymph + 6136, //Ticket_Medusa + 6137, //Ticket_Stoneshooter + 6138, //Ticket_Marionette + 6139, //Ticket_Leafcat + 6140, //Ticket_Dullahan + 6141, //Ticket_Shinobi + 6142, //Ticket_Golem + 6143, //Ticket_Civil_Servant + 6157, //Poring_Ticket + 6158, //Drops_Ticket + 6159, //Poporing_Ticket + 6160, //Lunatic_Ticket + 6161, //Picky_Ticket + 6162, //Pecopeco_Ticket + 6163, //Savage_Baby_Ticket + 6164, //Spore_Ticket + 6165, //Poison_Spore_Ticket + 6166, //Chonchon_Ticket + 6167, //Steel_Chonchon_Ticket + 6168, //Petit_Ticket + 6169, //Deviruchi_Ticket + 6170, //Isis_Ticket + 6171, //Smokie_Ticket + 6172, //Dokebi_Ticket + 6173, //Desert_Wolf_B_Ticket + 6174, //Yoyo_Ticket + 6175, //Sohee_Ticket + 6176, //Rocker_Ticket + 6177, //Hunter_Fly_Ticket + 6178, //Orc_Warrior_Ticket + 6179, //Bapho_Jr_Ticket + 6180, //Munak_Ticket + 6181, //Bongun_Ticket + 6182, //Goblin_Ticket + 6183, //Hardtack_Ticket + 6184, //Zherlthsh_Ticket + 6185, //Alice_Ticket + 6883, //Pet_Snow_Bunny_Ticket + 6884; //Pet_Tikbalang_Ticket + setarray .@eggs, + 9055, //Succubus_Egg + 9056, //Imp_Egg + 9030, //Chung_E_Egg + 9054, //Nightmare_Terror_Egg + 9042, //Loli_Ruri_Egg + 9046, //Goblin_Leader_Egg + 9052, //Incubus_Egg + 9048, //Miyabi_Ningyo_Egg + 9045, //Whisper_Egg + 9047, //Wicked_Nymph_Egg + 9050, //Medusa_Egg + 9051, //Stone_Shooter_Egg + 9043, //Marionette_Egg + 9041, //Leaf_Cat_Egg + 9049, //Dullahan_Egg + 9044, //Shinobi_Egg + 9053, //Golem_Egg + 9040, //Civil_Servant_Egg + 9001, //Poring_Egg + 9002, //Drops_Egg + 9003, //Poporing_Egg + 9004, //Lunatic_Egg + 9005, //Picky_Egg + 9014, //PecoPeco_Egg + 9009, //Savage_Bebe_Egg + 9012, //Spore_Egg + 9013, //Poison_Spore_Egg + 9006, //Chonchon_Egg + 9007, //Steel_Chonchon_Egg + 9022, //Green_Petite_Egg + 9023, //Deviruchi_Egg + 9021, //Isis_Egg + 9015, //Smokie_Egg + 9019, //Dokkaebi_Egg + 9010, //Baby_Desert_Wolf_Egg + 9016, //Yoyo_Egg + 9020, //Sohee_Egg + 9011, //Rocker_Egg + 9008, //Hunter_Fly_Egg + 9017, //Orc_Warrior_Egg + 9024, //Bapho_Jr + 9018, //Munak_Egg + 9025, //Bongun_Egg + 9029, //Santa_Goblin_Egg + 9028, //Rice_Cake_Egg + 9026, //Zherlthsh_Egg + 9027, //Alice_Egg + 9058, //Snow_Rabbit_Egg + 9059; //Tikbalang_Pet + for (.@i = 0; .@i < getarraysize(.@tickets); .@i++) { + if (countitem(.@tickets[.@i]) > 0) { + .@menu$ += getitemname(.@tickets[.@i]) + ":"; + .@ticketIndices[.@count++] = .@i; + } + } + + if (.@count == 0) { + mes "[Pet Trader]"; + mes "I don't think you've got the stuff I want."; + close; + } + + mes "[Pet Trader]"; + mes "Which ticket do you want to exchange?"; + next; + .@index = .@ticketIndices[select(.@menu$) - 1]; + + mes "[Pet Trader]"; + mes "Great!"; + mes "^0000FF"+ getitemname(.@eggs[.@index]) +"^000000"; + mes "Are you sure you want this pet?"; + next; + if (select("Yes:No") == 2) close; + if (!checkweight(.@eggs[.@index], 1)) { + mes "You're carrying too much stuff!"; + mes "Come back when you've made some space."; + close; + } + + mes "[Pet Trader]"; + mes "Here's your pet~"; + delitem .@tickets[.@index], 1; + getitem .@eggs[.@index], 1; + close; + case 2: + mes "[Pet Trader]"; + mes "So you want hear about the land across the sea, but I ain't feeling so well today."; + close; + } + end; +} + +// Duplicate NPCs +alberta,179,141,5 duplicate(Pet Trader#1) Pet Trader#2 4_M_JPNOJI diff --git a/npc/re/merchants/refine.txt b/npc/re/merchants/refine.txt index 8fd70e3668..07ab4bca82 100644 --- a/npc/re/merchants/refine.txt +++ b/npc/re/merchants/refine.txt @@ -16,30 +16,34 @@ //= The safe/multiple refine feature is now functional. [Euphy] //= 1.3 Updated to match the latest official script. [Euphy] //= 1.4 Added correct safe refines. [Haruna] +//= 1.5 Added Refine UI [Atemo, Lemongrass] //============================================================ // +11 and above Refiners //============================================================ -prt_in,90,72,5 script Vestri#prt 826,{ - callfunc "refinenew","Vestri",0; - end; -} -morocc_in,64,41,5 script Vestri#moc 826,{ - callfunc "refinenew","Vestri",0; - end; -} -payon_in01,18,132,3 script Vestri#pay 826,{ - callfunc "refinenew","Vestri",0; - end; +prt_in,90,72,5 script Vestri#prt 4_M_DWARF,{ + if( getbattleflag( "feature.refineui" ) ){ + mes "[Vestri]"; + mes "I'm the most skillful blacksmith!"; + close2; + refineui(); + end; + }else{ + callfunc "refinenew","Vestri",0; + end; + } } +morocc_in,64,41,5 duplicate(Vestri#prt) Vestri#moc 4_M_DWARF +payon_in01,18,132,3 duplicate(Vestri#prt) Vestri#pay 4_M_DWARF + //============================================================ // +11 and above Refiner Function //============================================================ //= To allow auto safe refining/multiple refining set the //= second argument to '1' in the function call. //= If you enable this function, be sure to edit the value of -//= .@safe to the max safe refine in refine_db.txt as well. +//= .@safe to the max safe refine in refine.yml as well. //= //= On official servers, if an item is unsuccessfully refined //= it will break at a 20% rate and downgrade at an 80% rate. @@ -101,8 +105,8 @@ function script refinenew { } .@refineitemid = getequipid(.@part); // save id of the item setarray .@card[0], getequipcardid(.@part,0), getequipcardid(.@part,1), getequipcardid(.@part,2), getequipcardid(.@part,3); - .@price = getequiprefinecost(.@part, REFINE_COST_OVER10, REFINE_ZENY_COST); - .@material = getequiprefinecost(.@part, REFINE_COST_OVER10, REFINE_MATERIAL_ID); + .@price = getequiprefinecost(.@part, REFINE_COST_NORMAL, REFINE_ZENY_COST); + .@material = getequiprefinecost(.@part, REFINE_COST_NORMAL, REFINE_MATERIAL_ID); .@safe = 10; if (getequipweaponlv(.@part) >= 1 && getequipweaponlv(.@part) <= 4) { diff --git a/npc/re/merchants/shadow_refiner.txt b/npc/re/merchants/shadow_refiner.txt index 4aa22ed28c..fd39a59a1a 100644 --- a/npc/re/merchants/shadow_refiner.txt +++ b/npc/re/merchants/shadow_refiner.txt @@ -7,8 +7,16 @@ //= 1.0 First version [Aleos] //= 1.1 Removed re-roll behavior and fetch materials from db //= [Secret] +//= 1.2 Added Refine UI [Atemo, Lemongrass] //============================================================ - script ::ShadowBlacksmith -1,{ + if( getbattleflag( "feature.refineui" ) ){ + mes "[Shadow Blacksmith]"; + mes "Now Basta is in charge of refinement for shadow items."; + mes "If you'd like to refine a shadow item, please visit him."; + close; + } + .@zeny_cost = 200000; // Zeny cost is 200,000 according to official script [Secret] disable_items; mes "[Shadow Blacksmith]"; diff --git a/npc/re/merchants/shops.txt b/npc/re/merchants/shops.txt index 1fee011002..f4e75f7e0c 100644 --- a/npc/re/merchants/shops.txt +++ b/npc/re/merchants/shops.txt @@ -26,11 +26,13 @@ // Alberta //======================================================= alberta_in,176,81,3 shop Trading Merchant#alb 900,13200:-1,13221:-1,13222:-1,13150:-1,13102:-1,13151:-1,13154:-1,13155:-1,13163:-1,13165:-1,13168:-1 +alberta_in,176,97,5 shop Advanced Potion Merchant#alb 4_F_ALCHE_A,11621:-1,11622:-1,11623:-1,11624:-1 //======================================================= // Al De Baran //======================================================= alde_alche,38,184,3 shop Material Seller#alche 755,7143:-1,7141:-1,7140:-1,6248:-1,6250:-1,6251:-1,6255:-1,6261:-1,6262:-1,6297:-1 +aldeba_in,99,56,5 shop Advanced Potion Merchant#alde 4_F_ALCHE_A,11621:-1,11622:-1,11623:-1,11624:-1 //======================================================= // Comodo @@ -58,6 +60,11 @@ que_ng,180,79,3 shop Johnny Waiker 900,13200:-1,13221:-1,13222:-1 dic_in01,238,107,5 shop Peddler#dic 900,601:-1,602:-1,611:-1,610:-1 dicastes01,207,200,6 shop Points Merchant#dic 66,6360:-1,6361:-1,6362:-1,6363:-1 +//======================================================= +// Geffen +//======================================================= +geffen_in,78,169,3 shop Advanced Potion Merchant#gef 1_F_03,11621:-1,11622:-1,11623:-1,11624:-1 + //======================================================= // Izlude //======================================================= @@ -79,6 +86,7 @@ izlude_d,128,158,7 duplicate(Vendor from Milk Ranch#i) Vendor from Milk Ranch#d izlude_in,72,98,3 shop Pet Groomer#iz 124,537:-1,643:-1,10013:-1,10014:-1,554:-1,6113:-1,6114:-1,6115:-1 izlude_in,57,110,0 shop Tool Dealer#iz 47,611:-1,501:-1,502:-1,503:-1,504:-1,506:-1,645:-1,656:-1,601:-1,602:-1,1065:-1,1750:-1 izlude_in,72,102,3 shop Trading Merchant#iz 900,13200:-1,13221:-1,13222:-1,13150:-1,13102:-1,13151:-1,13154:-1,13155:-1,13163:-1,13165:-1,13168:-1 +izlude_in,59,113,5 shop Advanced Potion Merchant#iz 4_F_ALCHE_A,11621:-1,11622:-1,11623:-1,11624:-1 //======================================================= // Juno @@ -121,6 +129,8 @@ morocc,166,54,2 shop Jeweler#moc4 102,721:-1,723:-1,726:-1,728:-1,729:-1 morocc,34,68,0 shop Trader#moc7 93,748:-1 morocc,269,193,4 shop Trader#moc8 89,2609:-1,1516:-1,1522:-1 morocc,256,191,5 shop Trader#moc9 93,2612:-1 +morocc,149,245,7 shop Advanced Potion Merchant#moc1 4_F_ALCHE_A,11621:-1,11622:-1,11623:-1,11624:-1 +morocc,170,84,1 shop Advanced Potion Merchant#moc2 4_F_ALCHE_A,11621:-1,11622:-1,11623:-1,11624:-1 //======================================================= // Mid Camp @@ -139,6 +149,9 @@ prontera,178,244,3 shop Amatsu Trader#nin 83,13250:-1,13251:-1,13252:-1,13253:-1 // Payon //======================================================= payon,123,109,4 shop Trap Specialist#pay 66,7940:-1,12341:-1 +payon,157,96,3 shop Advanced Potion Merchant#pay 4_F_ALCHE_A,11621:-1,11622:-1,11623:-1,11624:-1 +payon_in01,12,53,5 shop Advanced Potion Merchant#pay2 4_F_ALCHE_A,11621:-1,11622:-1,11623:-1,11624:-1 +payon_in02,85,38,3 shop Advanced Potion Merchant#pay3 4_F_ALCHE_A,11621:-1,11622:-1,11623:-1,11624:-1 //======================================================= // Port Malaya @@ -157,6 +170,7 @@ prt_in,175,137,4 shop Black Marketeer#prt 49,2139:-1,2800:-1,2801:-1,2802:-1,280 s_atelier,17,110,1 shop Part-Timer#sc_prt 67,6123:-1,6120:-1 prontera,96,209,4 shop Rebellion Accessories 564,25187:-1,7663:-1,7664:-1,7665:-1,7940:300,13200:-1,13221:-1,13222:-1,13215:-1,13216:-1,13217:-1,13218:-1,13219:-1,13220:-1,13228:-1,13229:-1,13231:-1,13232:-1,13230:-1 prontera,92,209,4 shop Rebellion Weapons 564,13120:-1,13122:-1,13189:-1,13195:-1,13192:-1,13193:-1,13194:-1,13197:-1,13198:-1,28200:-1,28201:-1 +prt_in,129,68,3 shop Advanced Potion Merchant#prt 4_F_ALCHE_A,11621:-1,11622:-1,11623:-1,11624:-1 //======================================================= // Rachel diff --git a/npc/re/merchants/te_merchant.txt b/npc/re/merchants/te_merchant.txt index 60e5aa34d0..64ab571fb1 100644 --- a/npc/re/merchants/te_merchant.txt +++ b/npc/re/merchants/te_merchant.txt @@ -120,7 +120,7 @@ S_Rent: mes "Select the desired item."; next; for ( .@i = 1; .@i < getargcount(); .@i += 2 ) { - if (countitem(getarg(.@i)) > isequippedcnt(getarg(.@i)))// don't count item equipped + if (rentalcountitem(getarg(.@i)) > isequippedcnt(getarg(.@i)))// don't count item equipped .@menu$ = .@menu$ + "^4d4dff"+ getarg(.@i+1) +" - Checked out^000000:"; else .@menu$ = .@menu$ + getarg(.@i+1) + ":"; @@ -130,7 +130,7 @@ S_Rent: if (.@s <= .@total_item) { .@index = .@s *2 +1; mes "[Rental Items Manager]"; - if (countitem(getarg(.@index)) > isequippedcnt(getarg(.@index))) + if (rentalcountitem(getarg(.@index)) > isequippedcnt(getarg(.@index))) mes "You already have "+ getarg(.@index+1) +"."; else { mes "Here is "+ getarg(.@index+1) +"."; diff --git a/npc/re/merchants/ticket_refiner.txt b/npc/re/merchants/ticket_refiner.txt index 05b4b9b739..4212728891 100644 --- a/npc/re/merchants/ticket_refiner.txt +++ b/npc/re/merchants/ticket_refiner.txt @@ -39,7 +39,7 @@ prontera,184,177,6 script Refine Master 851,{ close; case 2: mes "[Refine Master]"; - mes "Actully, I sometimes provide refine services for adventurers with a ^006400Refine Ticket^000000..."; + mes "Actually, I sometimes provide refine services for adventurers with a ^006400Refine Ticket^000000..."; mes "Bye bye~!"; close; } diff --git a/npc/re/mobs/championmobs.txt b/npc/re/mobs/championmobs.txt index 06366fbe3e..9ac9ab4391 100644 --- a/npc/re/mobs/championmobs.txt +++ b/npc/re/mobs/championmobs.txt @@ -3,106 +3,111 @@ //===== By: ================================================== //= nanakiwurtz //===== Current Version: ===================================== -//= 1.0 +//= 1.1 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= //= 1.0 First version +//= 1.1 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ -abbey02,0,0 monster Swift Zombie Slaughter 2603,2,300000 -gl_prison,0,0 monster Solid Zombie Prisoner 2604,2,300000 +abbey02,0,0 monster Swift Zombie Slaughter 2603,3,300000 +gl_prison,0,0 monster Solid Zombie Prisoner 2604,1,300000 gld_dun04,0,0 monster Zombie Master Ringleader 2605,2,300000 pay_dun00,0,0 monster Furious Zombie 2606,2,300000 schg_dun01,0,0 monster Elusive Zakudam 2607,2,300000 prt_fild03,0,0 monster Swift Yoyo 2608,2,300000 -ayo_fild02,0,0 monster Solid Yoyo 2609,2,300000 -pay_fild06,0,0 monster Wormtail Ringleader 2610,2,300000 -um_fild02,0,0 monster Furious Wootan Fighter 2611,2,300000 +ayo_fild02,0,0 monster Solid Yoyo 2609,1,300000 +pay_fild06,0,0 monster Wormtail Ringleader 2610,3,300000 +um_fild02,0,0 monster Furious Wootan Fighter 2611,1,300000 mosk_dun01,0,0 monster Elusive Wood Goblin 2612,2,300000 moc_fild03,0,0 monster Swift Wolf 2613,2,300000 gl_step,0,0 monster Solid Wind Ghost 2614,2,300000 +gef_dun03,0,0 monster Solid Wind Ghost 2614,1,300000 pay_fild01,0,0 monster Willow Ringleader 2615,2,300000 -um_fild04,0,0 monster Furious Wild Rose 2616,2,300000 +um_fild04,0,0 monster Furious Wild Rose 2616,1,300000 gon_dun03,0,0 monster Elusive Evil Nymph 2617,2,300000 -gl_sew01,0,0 monster Solid Whisper 2618,2,300000 +gl_sew01,0,0 monster Solid Whisper 2618,1,300000 treasure_n2,0,0 monster Weak Skeleton Ringleader 2619,2,300000 gl_cas02,0,0 monster Furious Wanderer 2620,2,300000 gefenia04,0,0 monster Elusive Violy 2621,2,300000 gefenia03,0,0 monster Swift Violy 2622,2,300000 gefenia02,0,0 monster Solid Violy 2623,2,300000 ein_fild04,0,0 monster Venomous Ringleader 2624,2,300000 -juperos_01,0,0 monster Furious Venatu 2625,2,300000 +juperos_01,0,0 monster Furious Venatu 2625,3,300000 mosk_dun03,0,0 monster Elusive Vavayaga 2626,2,300000 ra_san01,0,0 monster Swift Vanberk 2627,2,300000 iz_dun01,0,0 monster Solid Vadon 2628,2,300000 ein_fild02,0,0 monster Ungoliant Ringleader 2629,2,300000 -bra_fild01,0,0 monster Furious Toucan 2630,2,300000 +bra_fild01,0,0 monster Furious Toucan 2630,3,300000 ma_fild01,0,0 monster Elusive Tiyanak 2631,2,300000 prt_sewb4,0,0 monster Solid Thief Bug 2632,2,300000 -prt_sewb3,0,0 monster Thief Bug Ringleader 2633,2,300000 +prt_sewb3,0,0 monster Thief Bug Ringleader 2633,3,300000 prt_sewb2,0,0 monster Furious Thief Bug 2634,2,300000 beach_dun3,0,0 monster Elusive Thara Frog 2635,2,300000 ein_fild03,0,0 monster Swift Teddy Bear 2636,2,300000 -man_fild03,0,0 monster Solid Tatacho 2637,2,300000 +man_fild03,0,0 monster Solid Tatacho 2637,1,300000 mjo_dun01,0,0 monster Tarou Ringleader 2638,2,300000 ayo_dun02,0,0 monster Furious Tamruan 2639,2,300000 gl_sew03,0,0 monster Elusive Sting 2640,2,300000 lhz_fild02,0,0 monster Swift Stem Worm 2641,2,300000 -moc_fild13,0,0 monster Solid Steel Chonchon 2642,2,300000 +moc_fild13,0,0 monster Solid Steel Chonchon 2642,3,300000 ve_fild07,0,0 monster Stapo Ringleader 2643,2,300000 beach_dun2,0,0 monster Furious Stalactic Golem 2644,2,300000 -prt_fild02,0,0 monster Elusive Stainer 2645,2,300000 +prt_fild02,0,0 monster Elusive Stainer 2645,3,300000 treasure_n1,0,0 monster Swift Spore 2646,2,300000 tur_dun02,0,0 monster Solid Solider 2647,2,300000 -pay_dun02,0,0 monster Soldier Skeleton Ringleader 2648,2,300000 +pay_dun02,0,0 monster Soldier Skeleton Ringleader 2648,3,300000 pay_dun01,0,0 monster Furious Soldier Skeleton 2649,2,300000 -tha_t09,0,0 monster Elusive Lady Solace 2650,2,300000 +tha_t09,0,0 monster Elusive Lady Solace 2650,2,300000 //--Remove after Thanatos Ravamped Patch pay_dun03,0,0 monster Swift Sohee 2651,2,300000 ice_dun02,0,0 monster Solid Snowier 2652,2,300000 -pay_fild02,0,0 monster Boa Ringleader 2653,2,300000 +pay_fild02,0,0 monster Boa Ringleader 2653,3,300000 ayo_fild01,0,0 monster Furious Smokie 2654,2,300000 -yuno_fild06,0,0 monster Elusive Sleeper 2655,2,300000 +yuno_fild06,0,0 monster Elusive Sleeper 2655,1,300000 yuno_fild02,0,0 monster Swift Sleeper 2656,2,300000 -odin_tem02,0,0 monster Solid Skogul 2657,2,300000 +odin_tem02,0,0 monster Solid Skogul 2657,1,300000 gld2_pay,0,0 monster Skeleton General Ringleader 2658,2,300000 gld_dun01_2,0,0 monster Furious Skeleton General 2659,2,300000 mjo_dun03,0,0 monster Elusive Skeleton Worker 2660,2,300000 -ice_dun01,0,0 monster Swift Siroma 2661,2,300000 -mosk_fild02,0,0 monster Solid Side Winder 2662,2,300000 +ice_dun01,0,0 monster Swift Siroma 2661,1,300000 +mosk_fild02,0,0 monster Solid Side Winder 2662,1,300000 mjolnir_03,0,0 monster Side Winder Ringleader 2663,2,300000 ama_dun03,0,0 monster Furious Shinobi 2664,2,300000 -tha_t11,0,0 monster Elusive Mistress of Shelter 2665,2,300000 -hu_fild06,0,0 monster Swift Shellfish 2666,2,300000 -lhz_dun03,0,0 monster Solid Cecil Damon 2667,2,300000 +tha_t11,0,0 monster Elusive Mistress of Shelter 2665,2,300000 //--Remove after Thanatos Ravamped Patch +hu_fild06,0,0 monster Swift Shellfish 2666,1,300000 +lhz_dun03,0,0 monster Solid Cecil Damon 2667,3,300000 cmd_fild04,0,0 monster Sea Otter Ringleader 2668,2,300000 iz_dun05,0,0 monster Furious Lamp Rey 2669,2,300000 -moc_fild18,0,0 monster Elusive Scorpion 2670,2,300000 +moc_fild18,0,0 monster Elusive Scorpion 2670,3,300000 mjolnir_09,0,0 monster Swift Savage Babe 2671,2,300000 prt_maze01,0,0 monster Solid Savage 2672,2,300000 -mjolnir_07,0,0 monster Savage Ringleader 2673,2,300000 +mjolnir_07,0,0 monster Savage Ringleader 2673,3,300000 moc_fild16,0,0 monster Furious Sandman 2674,2,300000 thor_v03,0,0 monster Elusive Salamander 2675,2,300000 -treasure01,0,0 monster Swift Sailor Skeleton 2676,2,300000 +treasure02,0,0 monster Swift Sailor Skeleton 2676,1,300000 ra_fild12,0,0 monster Solid Roween 2677,2,300000 prt_fild00,0,0 monster Roda Frog Ringleader 2678,2,300000 gef_fild01,0,0 monster Furious Roda Frog 2679,2,300000 prt_fild07,0,0 monster Elusive Rocker 2680,2,300000 tha_t01,0,0 monster Swift Rideword 2681,2,300000 +//tha_t01,0,0 monster Swift Rideword 2681,1,300000 //--Applied after Thanatos Revamped Patch. c_tower1,0,0 monster Solid Rideword 2682,2,300000 gon_fild01,0,0 monster Dumpling Child Ringleader 2683,2,300000 -tha_t10,0,0 monster Furious Baroness of Retribution 2684,2,300000 +tha_t10,0,0 monster Furious Baroness of Retribution 2684,2,300000 //--Remove after Thanatos Ravamped Patch tha_t08,0,0 monster Elusive Baroness of Retribution 2685,2,300000 +//tha_t08,0,0 monster Elusive Baroness of Retribution 2685,1,300000 //--Applied after Thanatos Revamped Patch. tha_t07,0,0 monster Swift Baroness of Retribution 2686,2,300000 +//tha_t07,0,0 monster Swift Baroness of Retribution 2686,1,300000 //--Applied after Thanatos Revamped Patch. in_sphinx2,0,0 monster Solid Requiem 2687,2,300000 -lhz_dun01,0,0 monster Remover Ringleader 2688,2,300000 +lhz_dun01,0,0 monster Remover Ringleader 2688,3,300000 mal_dun01,0,0 monster Elusive Red Eruma 2689,2,300000 gl_knt02,0,0 monster Swift Raydric 2690,2,300000 gl_knt01,0,0 monster Solid Raydric 2691,2,300000 -lhz_dun02,0,0 monster Laurell Weinder Ringleader 2692,2,300000 +lhz_dun02,0,0 monster Laurell Weinder Ringleader 2692,3,300000 dic_dun03,0,0 monster Furious Rake Scaraba 2693,2,300000 cmd_fild07,0,0 monster Elusive Raggler 2694,2,300000 -lhz_fild01,0,0 monster Swift Rafflesia 2695,2,300000 +lhz_fild01,0,0 monster Swift Rafflesia 2695,3,300000 lhz_fild01,0,0 monster Poring Ringleader 2696,2,300000 lhz_fild01,0,0 monster Furious Poring 2697,2,300000 lhz_fild01,0,0 monster Elusive Poring 2698,2,300000 @@ -111,8 +116,8 @@ ein_fild09,0,0 monster Solid Porcellio 2700,2,300000 prt_maze03,0,0 monster Poporing Ringleader 2701,2,300000 prt_maze02,0,0 monster Furious Poporing 2702,2,300000 pay_fild04,0,0 monster Elusive Poporing 2703,2,300000 -ama_dun02,0,0 monster Swift Poison Toad 2704,2,300000 -mjolnir_06,0,0 monster Solid Poison Spore 2705,2,300000 +ama_dun02,0,0 monster Swift Poison Toad 2704,1,300000 +mjolnir_06,0,0 monster Solid Poison Spore 2705,3,300000 odin_tem03,0,0 monster Plasma Ringleader 2706,2,300000 iz_dun00,0,0 monster Furious Plankton 2707,2,300000 ein_dun01,0,0 monster Elusive Pitman 2708,2,300000 @@ -127,13 +132,14 @@ treasure02,0,0 monster Penomena Ringleader 2716,2,300000 alde_dun03,0,0 monster Furious Penomena 2717,2,300000 moc_fild02,0,0 monster Elusive Peco Peco 2718,2,300000 in_sphinx5,0,0 monster Swift Pasana 2719,2,300000 -um_fild03,0,0 monster Solid Parasite 2720,2,300000 +um_fild03,0,0 monster Solid Parasite 2720,1,300000 tha_t05,0,0 monster Owl Duke Ringleader 2721,2,300000 +//tha_t05,0,0 monster Owl Duke Ringleader 2721,3,300000 //--Applied after Thanatos Revamped Patch. gef_fild10,0,0 monster Furious Orc Warrior 2722,2,300000 orcsdun01,0,0 monster Elusive Orc Zombie 2723,2,300000 orcsdun02,0,0 monster Swift Orc Skeleton 2724,2,300000 -gef_fild03,0,0 monster Solid Orc Lady 2725,2,300000 -tha_t12,0,0 monster Dame of Sentinel Ringleader 2726,2,300000 +gef_fild03,0,0 monster Solid Orc Lady 2725,3,300000 +tha_t12,0,0 monster Dame of Sentinel Ringleader 2726,2,300000 //--Remove after Thanatos Ravamped Patch ein_fild05,0,0 monster Furious Noxious 2727,2,300000 hu_fild05,0,0 monster Elusive Novus 2728,2,300000 hu_fild04,0,0 monster Swift Novus 2729,2,300000 @@ -148,15 +154,15 @@ xmas_dun02,0,0 monster Furious Myst Case 2737,2,300000 ve_fild04,0,0 monster Elusive Muscipular 2738,2,300000 moc_pryd03,0,0 monster Swift Mummy 2739,2,300000 moc_pryd02,0,0 monster Solid Mummy 2740,2,300000 -moc_fild01,0,0 monster Muka Ringleader 2741,2,300000 -moc_fild22,0,0 monster Furious Incarnation of Morocc 2742,2,300000 +moc_fild01,0,0 monster Muka Ringleader 2741,3,300000 +moc_fild22,0,0 monster Furious Incarnation of Morocc 2742,3,300000 moc_fild21,0,0 monster Elusive Incarnation of Morocc 2743,2,300000 -moc_fild20,0,0 monster Swift Incarnation of Morocc 2744,2,300000 +moc_fild20,0,0 monster Swift Incarnation of Morocc 2744,1,300000 ein_fild06,0,0 monster Solid Holden 2745,2,300000 ama_dun01,0,0 monster Miyabi Doll Ringleader 2746,2,300000 moc_prydn1,0,0 monster Furious Minorous 2747,2,300000 moc_pryd05,0,0 monster Elusive Minorous 2748,2,300000 -in_sphinx4,0,0 monster Swift Minorous 2749,2,300000 +in_sphinx4,0,0 monster Swift Minorous 2749,1,300000 ein_dun02,0,0 monster Solid Mineral 2750,2,300000 bif_fild01,0,0 monster Miming Ringleader 2751,2,300000 moc_prydn2,0,0 monster Furious Mimic 2752,2,300000 @@ -165,63 +171,63 @@ cmd_fild09,0,0 monster Swift Metaller 2754,2,300000 ein_fild08,0,0 monster Solid Metaling 2755,2,300000 ein_fild07,0,0 monster Metaling Ringleader 2756,2,300000 iz_dun04,0,0 monster Furious Merman 2757,2,300000 -ecl_fild01,0,0 monster Elusive Menblatt 2758,2,300000 +ecl_fild01,0,0 monster Elusive Menblatt 2758,1,300000 beach_dun,0,0 monster Swift Medusa 2759,2,300000 mjo_dun02,0,0 monster Solid Martin 2760,2,300000 -gl_in01,0,0 monster Marionette Ringleader 2761,2,300000 -xmas_fild01,0,0 monster Furious Marin 2762,2,300000 -in_sphinx3,0,0 monster Elusive Marduk 2763,2,300000 +gl_in01,0,0 monster Marionette Ringleader 2761,1,300000 +xmas_fild01,0,0 monster Furious Marin 2762,1,300000 +in_sphinx3,0,0 monster Elusive Marduk 2763,1,300000 prt_maze03,0,0 monster Swift Mantis 2764,2,300000 gef_fild04,0,0 monster Solid Mandragora 2765,2,300000 ma_dun01,0,0 monster Manananggal Ringleader 2766,2,300000 -gl_dun02,0,0 monster Furious Majoruros 2767,2,300000 +gl_dun02,0,0 monster Furious Majoruros 2767,1,300000 prt_fild09,0,0 monster Elusive Magnolia 2768,2,300000 ve_fild03,0,0 monster Swift Magmaring 2769,2,300000 -prt_fild08,0,0 monster Solid Lunatic 2770,3,300000 +prt_fild08,0,0 monster Solid Lunatic 2770,1,300000 prt_fild01,0,0 monster Lunatic Ringleader 2771,2,300000 -niflheim,0,0 monster Furious Lude 2772,2,300000 -spl_fild03,0,0 monster Elusive Luciola Vespa 2773,2,300000 -nif_fild02,0,0 monster Swift Loli Ruri 2774,2,300000 -gon_dun02,0,0 monster Solid Enchanted Peach Tree 2775,2,300000 +niflheim,0,0 monster Furious Lude 2772,1,300000 +spl_fild03,0,0 monster Elusive Luciola Vespa 2773,1,300000 +nif_fild02,0,0 monster Swift Loli Ruri 2774,1,300000 +gon_dun02,0,0 monster Solid Enchanted Peach Tree 2775,1,300000 new_1-3,0,0 monster Baby Poring Ringleader 2776,2,300000 bif_fild02,0,0 monster Furious Little Fatum 2777,2,300000 lou_dun01,0,0 monster Elusive Jing Guai 2778,2,300000 -mosk_dun02,0,0 monster Swift Les 2779,2,300000 +mosk_dun02,0,0 monster Swift Les 2779,1,300000 gld_dun01,0,0 monster Solid Leib Olmai 2780,2,300000 ayo_dun01,0,0 monster Leaf Cat Ringleader 2781,2,300000 -//teg_dun02,0,0 monster [PH] 분노의 로그 휘케바인 2782,2,300000,0 -//teg_dun01,0,0 monster [PH] 떠도는 어세신 에르메스 2783,2,300000,0 -ra_fild06,0,0 monster Swift Kobold Archer 2784,2,300000 -ra_fild05,0,0 monster Solid Kobold 2785,2,300000 -thor_v02,0,0 monster Knocker Ringleader 2786,2,300000 +teg_dun02,0,0 monster Furious Wickebine Tres 2782,2,300000,0 +teg_dun01,0,0 monster Elusive Eremes 2783,2,300000,0 +ra_fild06,0,0 monster Swift Kobold Archer 2784,3,300000 +ra_fild05,0,0 monster Solid Kobold 2785,3,300000 +thor_v02,0,0 monster Knocker Ringleader 2786,1,300000 mjolnir_08,0,0 monster Furious Beetle King 2787,2,300000 thor_v01,0,0 monster Elusive Kasa 2788,2,300000 ama_fild01,0,0 monster Swift Karakasa 2789,2,300000 moc_pryd04,0,0 monster Solid Isis 2790,2,300000 ra_san02,0,0 monster Isilla Ringleader 2791,2,300000 gl_prison1,0,0 monster Furious Injustice 2792,2,300000 -lou_fild01,0,0 monster Elusive Mi Gao 2793,2,300000 +lou_fild01,0,0 monster Elusive Mi Gao 2793,1,300000 ice_dun03,0,0 monster Swift Ice Titan 2794,2,300000 -bra_dun02,0,0 monster Solid Iara 2795,2,300000 -lou_dun02,0,0 monster Yao Jun Ringleader 2796,2,300000 -gef_dun00,0,0 monster Furious Hunter Fly 2797,2,300000 +bra_dun02,0,0 monster Solid Iara 2795,3,300000 +lou_dun02,0,0 monster Yao Jun Ringleader 2796,1,300000 +gef_dun00,0,0 monster Furious Hunter Fly 2797,1,300000 prt_fild05,0,0 monster Elusive Hornet 2798,2,300000 dic_dun01,0,0 monster Swift Uni-horn Scaraba 2799,2,300000 pay_fild09,0,0 monster Solid Horn 2800,2,300000 ra_san03,0,0 monster Hodremlin Ringleader 2801,2,300000 moc_fild17,0,0 monster Furious Hode 2802,2,300000 -ra_fild04,0,0 monster Elusive Hill Wind 2803,2,300000 -ra_fild03,0,0 monster Swift Hill Wind 2804,2,300000 +ra_fild04,0,0 monster Elusive Hill Wind 2803,3,300000 +ra_fild03,0,0 monster Swift Hill Wind 2804,3,300000 alde_dun02,0,0 monster Solid High Orc 2805,2,300000 -yuno_fild04,0,0 monster Harpy Ringleader 2806,2,300000 -yuno_fild03,0,0 monster Furious Harpy 2807,2,300000 +yuno_fild04,0,0 monster Harpy Ringleader 2806,3,300000 +yuno_fild03,0,0 monster Furious Harpy 2807,3,300000 cmd_fild01,0,0 monster Elusive Grove 2808,2,300000 pay_fild10,0,0 monster Swift Greatest General 2809,2,300000 yuno_fild09,0,0 monster Solid Grand Peco 2810,2,300000 yuno_fild08,0,0 monster Grand Peco Ringleader 2811,2,300000 cmd_fild06,0,0 monster Furious Golem 2812,2,300000 -prt_fild11,0,0 monster Elusive Goblin 2813,2,300000 -gef_fild11,0,0 monster Swift Goblin 2814,2,300000 +prt_fild11,0,0 monster Elusive Goblin 2813,3,300000 +gef_fild11,0,0 monster Swift Goblin 2814,3,300000 yuno_fild11,0,0 monster Solid Goat 2815,2,300000 yuno_fild07,0,0 monster Goat Ringleader 2816,2,300000 gld2_prt,0,0 monster Furious Dark Hammer Kobold 2817,2,300000 @@ -229,83 +235,85 @@ gld_dun03_2,0,0 monster Elusive Dark Hammer Kobold 2818,2,300000 gld2_gef,0,0 monster Swift Dark Shadow 2819,2,300000 gld_dun04_2,0,0 monster Solid Dark Shadow 2820,2,300000 gld_dun02,0,0 monster Giant Hornet Ringleader 2821,2,300000 -nameless_n,0,0 monster Furious Ghoul 2822,2,300000 +nameless_n,0,0 monster Furious Ghoul 2822,1,300000 gef_dun01,0,0 monster Elusive Ghoul 2823,2,300000 -yuno_fild12,0,0 monster Swift Geographer 2824,2,300000 +yuno_fild12,0,0 monster Swift Geographer 2824,1,300000 yuno_fild01,0,0 monster Solid Geographer 2825,2,300000 -glast_01,0,0 monster Gargoyle Ringleader 2826,2,300000 -gl_sew02,0,0 monster Furious Gargoyle 2827,2,300000 -ve_fild01,0,0 monster Elusive Galion 2828,2,300000 -cmd_fild02,0,0 monster Swift Seal 2829,2,300000 -tur_dun05,0,0 monster Solid Freezer 2830,2,300000 -tur_dun03,0,0 monster Freezer Ringleader 2831,2,300000 +glast_01,0,0 monster Gargoyle Ringleader 2826,1,300000 +gl_sew02,0,0 monster Furious Gargoyle 2827,1,300000 +ve_fild01,0,0 monster Elusive Galion 2828,1,300000 +cmd_fild02,0,0 monster Swift Seal 2829,3,300000 +tur_dun05,0,0 monster Solid Freezer 2830,1,300000 +tur_dun03,0,0 monster Freezer Ringleader 2831,1,300000 abyss_01,0,0 monster Furious Ferus 2832,2,300000 -prt_sewb1,0,0 monster Elusive Familiar 2833,2,300000 +prt_sewb1,0,0 monster Elusive Familiar 2833,1,300000 gefenia01,0,0 monster Swift False Angel 2834,2,300000 prt_fild06,0,0 monster Solid Fabre 2835,2,300000 -pay_fild03,0,0 monster Fabre Ringleader 2836,2,300000 -mag_dun01,0,0 monster Furious Explosion 2837,2,300000 +pay_fild03,0,0 monster Fabre Ringleader 2836,3,300000 +mag_dun01,0,0 monster Furious Explosion 2837,1,300000 gl_church,0,0 monster Elusive Evil Druid 2838,2,300000 -prt_fild10,0,0 monster Swift Elder Willow 2839,2,300000 -mjolnir_02,0,0 monster Solid Elder Willow 2840,2,300000 -ra_san04,0,0 monster Echio Ringleader 2841,2,300000 +prt_fild10,0,0 monster Swift Elder Willow 2839,3,300000 +mjolnir_02,0,0 monster Solid Elder Willow 2840,3,300000 +ra_san04,0,0 monster Echio Ringleader 2841,1,300000 mjolnir_12,0,0 monster Furious Dustiness 2842,2,300000 um_fild01,0,0 monster Swift Dryad 2843,2,300000 ve_fild02,0,0 monster Solid Drosera 2844,2,300000 -moc_fild07,0,0 monster Drops Ringleader 2845,2,300000 -mjolnir_04,0,0 monster Furious Driller 2846,2,300000 -in_sphinx1,0,0 monster Elusive Drainliar 2847,2,300000 -tur_dun01,0,0 monster Swift Dragon Tail 2848,2,300000 +moc_fild07,0,0 monster Drops Ringleader 2845,3,300000 +mjolnir_04,0,0 monster Furious Driller 2846,3,300000 +in_sphinx1,0,0 monster Elusive Drainliar 2847,1,300000 +tur_dun01,0,0 monster Swift Dragon Tail 2848,1,300000 nyd_dun01,0,0 monster Solid Draco 2849,2,300000 dic_fild02,0,0 monster Dolomedes Ringleader 2850,2,300000 pay_dun04,0,0 monster Furious Dokebi 2851,2,300000 nif_fild01,0,0 monster Elusive Disguise 2852,2,300000 -jupe_core,0,0 monster Swift Dimik 2853,2,300000 +jupe_core,0,0 monster Swift Dimik 2853,3,300000 gef_dun02,0,0 monster Solid Deviruchi 2854,2,300000 ra_fild01,0,0 monster Baby Desert Wolf Ringleader 2855,2,300000 -moc_fild11,0,0 monster Furious Baby Desert Wolf 2856,2,300000 +moc_fild11,0,0 monster Furious Baby Desert Wolf 2856,3,300000 cmd_fild08,0,0 monster Elusive Deniro 2857,2,300000 +anthell01,0,0 monster Elusive Deniro 2857,3,300000 tha_t06,0,0 monster Swift Death Word 2858,2,300000 +//tha_t06,0,0 monster Swift Death Word 2858,3,300000 //--Applied after Thanatos Revamped Patch. tha_t04,0,0 monster Solid Death Word 2859,2,300000 tha_t03,0,0 monster Death Word Ringleader 2860,2,300000 gl_chyard,0,0 monster Furious Dark Priest 2861,2,300000 -lou_dun03,0,0 monster Elusive Zhu Po Long 2862,2,300000 +lou_dun03,0,0 monster Elusive Zhu Po Long 2862,1,300000 gef_fild05,0,0 monster Swift Creamy 2863,2,300000 iz_dun02,0,0 monster Solid Cornutus 2864,2,300000 xmas_dun01,0,0 monster Cookie Ringleader 2865,2,300000 kh_kiehl01,0,0 monster Furious Constant 2866,2,300000 dew_dun01,0,0 monster Elusive Comodo 2867,2,300000 gef_fild09,0,0 monster Swift Coco 2868,2,300000 -gef_fild02,0,0 monster Solid Coco 2869,2,300000 +gef_fild02,0,0 monster Solid Coco 2869,3,300000 c_tower4,0,0 monster Clock Ringleader 2870,2,300000 -c_tower2,0,0 monster Furious Clock 2871,2,300000 +c_tower2,0,0 monster Furious Clock 2871,1,300000 gef_fild00,0,0 monster Elusive Chonchon 2872,2,300000 dic_fild01,0,0 monster Swift Centipede 2873,2,300000 -ecl_tdun01,0,0 monster Solid Cenere 2874,2,300000 -lhz_dun04,0,0 monster Celia Ringleader 2875,2,300000 +ecl_tdun01,0,0 monster Solid Cenere 2874,1,300000 +lhz_dun04,0,0 monster Celia Ringleader 2875,3,300000 gld_dun03,0,0 monster Furious Caterpillar 2876,2,300000 gl_cas01,0,0 monster Elusive Carat 2877,2,300000 mjolnir_01,0,0 monster Swift Caramel 2878,2,300000 ma_fild02,0,0 monster Solid Bungisngis 2879,2,300000 -odin_tem01,0,0 monster Breeze Ringleader 2880,2,300000 -lhz_fild03,0,0 monster Furious Breeze 2881,2,300000 +odin_tem01,0,0 monster Breeze Ringleader 2880,1,300000 +lhz_fild03,0,0 monster Furious Breeze 2881,3,300000 man_fild02,0,0 monster Elusive Bradium Golem 2882,2,300000 gon_dun01,0,0 monster Swift Bloody Butterfly 2883,2,300000 pay_fild07,0,0 monster Bigfoot Ringleader 2884,2,300000 -alde_dun04,0,0 monster Furious Bathory 2885,2,300000 +alde_dun04,0,0 monster Furious Bathory 2885,1,300000 arug_dun01,0,0 monster Elusive Banshee Master 2886,2,300000 -abbey01,0,0 monster Swift Banshee 2887,2,300000 +abbey01,0,0 monster Swift Banshee 2887,3,300000 dew_dun02,0,0 monster Solid Banaspaty 2888,2,300000 -tur_dun04,0,0 monster Assaulter Ringleader 2889,2,300000 +tur_dun04,0,0 monster Assaulter Ringleader 2889,1,300000 mjolnir_10,0,0 monster Furious Argos 2890,2,300000 mjolnir_11,0,0 monster Elusive Argiope 2891,2,300000 mjolnir_05,0,0 monster Swift Argiope 2892,2,300000 -gl_dun01,0,0 monster Solid Arclouze 2893,2,300000 -alde_dun01,0,0 monster Arclouze Ringleader 2894,2,300000 -juperos_02,0,0 monster Furious Apocalypse 2895,2,300000 +gl_dun01,0,0 monster Solid Arclouze 2893,1,300000 +alde_dun01,0,0 monster Arclouze Ringleader 2894,1,300000 +juperos_02,0,0 monster Furious Apocalypse 2895,3,300000 dic_dun02,0,0 monster Elusive Antler Scaraba 2896,2,300000 -ecl_tdun03,0,0 monster Swift Antique Book 2897,2,300000 -ecl_tdun02,0,0 monster Solid Antique Book 2898,2,300000 +ecl_tdun03,0,0 monster Swift Antique Book 2897,1,300000 +ecl_tdun02,0,0 monster Solid Antique Book 2898,1,300000 gl_sew04,0,0 monster Furious Anolian 2899,2,300000 gld2_ald,0,0 monster Elusive Angra Mantis 2900,2,300000 gld_dun02_2,0,0 monster Swift Angra Mantis 2901,2,300000 @@ -314,10 +322,10 @@ tha_t02,0,0 monster Ancient Mimic Ringleader 2903,2,300000 ra_fild08,0,0 monster Furious Anacondaq 2904,2,300000 prt_fild04,0,0 monster Elusive Ambernite 2905,2,300000 dew_fild01,0,0 monster Swift Rafflesia Arnoldi 2906,2,300000 -cmd_fild03,0,0 monster Solid Alligator 2907,2,300000 -kh_dun01,0,0 monster Aliza Ringleader 2908,2,300000 -kh_dun02,0,0 monster Furious Alicel 2909,2,300000 -c_tower3,0,0 monster Elusive Alarm 2910,2,300000 +cmd_fild03,0,0 monster Solid Alligator 2907,3,300000 +kh_dun01,0,0 monster Aliza Ringleader 2908,1,300000 +kh_dun02,0,0 monster Furious Alicel 2909,1,300000 +c_tower3,0,0 monster Elusive Alarm 2910,1,300000 ra_san05,0,0 monster Swift Agav 2911,2,300000 abyss_03,0,0 monster Solid Acidus 2912,2,300000 abyss_02,0,0 monster Acidus Ringleader 2913,2,300000 diff --git a/npc/re/mobs/dungeons/abbey.txt b/npc/re/mobs/dungeons/abbey.txt index df97e27fc2..f42e8c1035 100644 --- a/npc/re/mobs/dungeons/abbey.txt +++ b/npc/re/mobs/dungeons/abbey.txt @@ -3,13 +3,14 @@ //===== By: ================================================== //= $ephiroth //===== Current Version: ===================================== -//= 1.2 +//= 1.3 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= //= 1.0 Initial version [$ephiroth] //= 1.1 Updated spawns [Playtester] //= 1.2 More official spawns [Playtester] +//= 1.3 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== @@ -25,9 +26,9 @@ nameless_n,0,0 monster Flame Skull 1869,3,5000 //================================================== // abbey01 - Cursed Monastery //================================================== -abbey01,0,0 monster Banshee 1867,93,5000 -abbey01,0,0 monster Ghoul 1036,56,5000 -abbey01,0,0 monster Ragged Zombie 1865,33,5000 +abbey01,0,0 monster Banshee 1867,96,5000 +abbey01,0,0 monster Ghoul 1036,57,5000 +abbey01,0,0 monster Ragged Zombie 1865,34,5000 abbey01,0,0 monster Zombie Slaughter 1864,30,5000 abbey01,0,0 monster Hellhound 1866,25,5000 abbey01,0,0 monster Flame Skull 1869,21,5000 diff --git a/npc/re/mobs/dungeons/alde_dun.txt b/npc/re/mobs/dungeons/alde_dun.txt index 671e919643..8285a2deeb 100644 --- a/npc/re/mobs/dungeons/alde_dun.txt +++ b/npc/re/mobs/dungeons/alde_dun.txt @@ -3,20 +3,21 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.3 +//= 1.4 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= //= 1.1 Official kRO 10.1 spawns [Playtester] //= 1.2 More accurate spawns [Playtester] //= 1.3 Moved Clock Tower spawns to their own file. [L0ne_W0lf] +//= 1.4 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // alde_dun01 - Clock Tower B1f //================================================== -alde_dun01,0,0 monster Arclouze 1194,50,5000 -alde_dun01,0,0 monster Drainliar 1111,40,5000 +alde_dun01,0,0 monster Arclouze 1194,58,5000 +alde_dun01,0,0 monster Drainliar 1111,47,5000 //================================================== // alde_dun02 - Clock Tower B2f @@ -36,6 +37,6 @@ alde_dun03,0,0 monster Drainliar 1111,55,5000 //================================================== // alde_dun04 - Clock Tower B4f //================================================== -alde_dun04,0,0 monster Bathory 1102,50,5000 -alde_dun04,0,0 monster Whisper 1179,10,5000 -alde_dun04,0,0 monster Joker 1131,10,5000 +alde_dun04,0,0 monster Bathory 1102,57,5000 +alde_dun04,0,0 monster Whisper 1179,11,5000 +alde_dun04,0,0 monster Joker 1131,11,5000 diff --git a/npc/re/mobs/dungeons/ama_dun.txt b/npc/re/mobs/dungeons/ama_dun.txt index 1e04a3553f..a2f2a682cd 100644 --- a/npc/re/mobs/dungeons/ama_dun.txt +++ b/npc/re/mobs/dungeons/ama_dun.txt @@ -3,19 +3,20 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.2 +//= 1.3 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= //= 1.1 Official kRO 10.1 spawns [Playtester] //= 1.2 Corrected MVP spawn variance. [L0ne_W0lf] +//= 1.3 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // ama_dun01 - Tatami Maze //================================================== -ama_dun01,0,0 monster Miyabi Doll 1404,65,5000 -ama_dun01,0,0 monster Firelock Soldier 1403,45,5000 +ama_dun01,0,0 monster Miyabi Doll 1404,91,5000 +ama_dun01,0,0 monster Firelock Soldier 1403,63,5000 ama_dun01,0,0 monster Shinobi 1401,2,5000 //================================================== @@ -31,10 +32,10 @@ ama_dun02,0,0 monster The Paper 1375,1,5000 //================================================== // ama_dun03 - Amatsu Underground Shrine //================================================== -ama_dun03,0,0 monster Shinobi 1401,55,5000 -ama_dun03,0,0 monster Tengu 1405,55,5000 -ama_dun03,0,0 monster Firelock Soldier 1403,25,5000 -ama_dun03,0,0 monster The Paper 1375,20,5000 +ama_dun03,0,0 monster Shinobi 1401,65,5000 +ama_dun03,0,0 monster Tengu 1405,65,5000 +ama_dun03,0,0 monster Firelock Soldier 1403,29,5000 +ama_dun03,0,0 monster The Paper 1375,23,5000 ama_dun03,0,0 monster Mimic 1191,5,5000 ama_dun03,0,0 monster Miyabi Doll 1404,1,5000 ama_dun03,0,0,0,0 boss_monster Samurai Specter 1492,1,5460000,600000,0 diff --git a/npc/re/mobs/dungeons/ayo_dun.txt b/npc/re/mobs/dungeons/ayo_dun.txt index 6b0ca4093f..3886301b95 100644 --- a/npc/re/mobs/dungeons/ayo_dun.txt +++ b/npc/re/mobs/dungeons/ayo_dun.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.5 +//= 1.6 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= @@ -12,20 +12,21 @@ //= 1.3 Official jRO 10.3 spawns [Playtester] //= 1.4 More accurate spawns [Playtester] //= 1.5 Corrected MVP spawn variance. [L0ne_W0lf] +//= 1.6 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // ayo_dun01 - Ancient Shrine Maze //================================================== -ayo_dun01,0,0 monster Leaf Cat 1586,65,5000 -ayo_dun01,0,0 monster Ghoul 1036,30,5000 -ayo_dun01,0,0 monster Whisper 1179,10,5000 -ayo_dun01,0,0 monster Kraben 1587,5,5000 +ayo_dun01,0,0 monster Leaf Cat 1586,104,5000 +ayo_dun01,0,0 monster Ghoul 1036,48,5000 +ayo_dun01,0,0 monster Whisper 1179,16,5000 +ayo_dun01,0,0 monster Kraben 1587,8,5000 //================================================== // ayo_dun02 - Inside Ancient Shrine //================================================== -ayo_dun02,0,0 monster Tamruan 1584,100,5000 -ayo_dun02,0,0 monster Whisper 1179,20,5000 -ayo_dun02,0,0 monster Kraben 1587,20,5000 +ayo_dun02,0,0 monster Tamruan 1584,116,5000 +ayo_dun02,0,0 monster Whisper 1179,23,5000 +ayo_dun02,0,0 monster Kraben 1587,23,5000 ayo_dun02,150,90,15,30 boss_monster Lady Tanee 1688,1,25200000,600000,0 diff --git a/npc/re/mobs/dungeons/c_tower.txt b/npc/re/mobs/dungeons/c_tower.txt index d0ebede73b..97fd6aaa85 100644 --- a/npc/re/mobs/dungeons/c_tower.txt +++ b/npc/re/mobs/dungeons/c_tower.txt @@ -3,39 +3,40 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.1 +//= 1.2 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= //= 1.0 Split from combined Alde and CT spawn file. [L0ne_W0lf] //= 1.1 Added nightmare clock tower. [Ridley8819] +//= 1.2 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // c_tower1 - Clock Tower 1f //================================================== -c_tower1,0,0 monster Rideword 1195,70,5000 -c_tower1,0,0 monster Punk 1199,70,5000 +c_tower1,0,0 monster Rideword 1195,107,5000 +c_tower1,0,0 monster Punk 1199,107,5000 c_tower1,0,0 monster Bathory 1102,1,5000 c_tower1,0,0 monster Clock Tower Manager 1270,1,5000 //================================================== // c_tower2 - Clock Tower 2f //================================================== -c_tower2,0,0 monster Clock 1269,40,5000 -c_tower2,0,0 monster Punk 1199,40,5000 -c_tower2,0,0 monster Rideword 1195,12,5000 -c_tower2,0,0 monster Mimic 1191,3,5000 +c_tower2,0,0 monster Clock 1269,55,5000 +c_tower2,0,0 monster Punk 1199,55,5000 +c_tower2,0,0 monster Rideword 1195,16,5000 +c_tower2,0,0 monster Mimic 1191,4,5000 c_tower2,0,0 monster Elder 1377,2,5000 c_tower2,0,0 monster Clock Tower Manager 1270,1,5000 //================================================== // c_tower3 - Clock Tower 3f //================================================== -c_tower3,0,0 monster Alarm 1193,80,5000 -c_tower3,0,0 monster Mimic 1191,7,5000 -c_tower3,0,0 monster Rideword 1195,6,5000 -c_tower3,0,0 monster Clock Tower Manager 1270,3,5000 +c_tower3,0,0 monster Alarm 1193,109,5000 +c_tower3,0,0 monster Mimic 1191,9,5000 +c_tower3,0,0 monster Rideword 1195,8,5000 +c_tower3,0,0 monster Clock Tower Manager 1270,4,5000 //================================================== // c_tower4 - Clock Tower 4f @@ -52,21 +53,21 @@ c_tower4,0,0 monster Elder 1377,2,5000 //================================================== // c_tower2_ - Clock Tower Nightmare 2f //================================================== -c_tower2_,0,0 monster Mimic (Nightmare) 2479,3,5000,0,0 -c_tower2_,0,0 monster Rideword (Nightmare) 2478,4,300000,0,0 -c_tower2_,0,0 monster Rideword (Nightmare) 2478,1,60000,0,0 -c_tower2_,0,0 monster Neo Punk 2919,40,5000 -c_tower2_,0,0 monster Big Ben 2916,40,5000 +c_tower2_,0,0 monster Mimic (Nightmare) 2479,4,5000,0,0 +c_tower2_,0,0 monster Rideword (Nightmare) 2478,16,5000,0,0 +c_tower2_,0,0 monster Neo Punk 2919,55,5000 +c_tower2_,0,0 monster Big Ben 2916,55,5000 c_tower2_,0,0 monster Time Keeper 2918,1,5000 c_tower2_,0,0 monster Arc Elder 2920,2,3600000 +c_tower2_,0,0 monster Owl Viscount 2921,1,5000,1800000 //================================================== // c_tower3_ - Clock Tower Nightmare 3f //================================================== -c_tower3_,0,0 monster Mimic (Nightmare) 2479,8,5000,0,0 +c_tower3_,0,0 monster Mimic (Nightmare) 2479,9,5000,0,0 c_tower3_,0,0 monster Rideword (Nightmare) 2478,8,5000,0,0 -c_tower3_,0,0 monster Big Bell 2917,110,5000 -c_tower3_,0,0 monster Time Keeper 2918,3,5000 -c_tower3_,0,0 monster Owl Viscount 2921,1,5000,1800000 -c_tower3_,0,0 monster Owl Marquis 2923,1,5000,5000 +c_tower3_,0,0 monster Big Bell 2917,109,5000 +c_tower3_,0,0 monster Time Keeper 2918,2,5000 +c_tower3_,0,0 monster Owl Viscount 2921,3,5000,1800000 +c_tower3_,0,0 monster Owl Marquis 2923,3,5000,5000 c_tower3_,0,0,0,0 boss_monster Time Holder 3074,1,7200000,0,0 diff --git a/npc/re/mobs/dungeons/dew_dun.txt b/npc/re/mobs/dungeons/dew_dun.txt index be3ebc23fa..3148e7bc34 100644 --- a/npc/re/mobs/dungeons/dew_dun.txt +++ b/npc/re/mobs/dungeons/dew_dun.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Chilly //===== Current Version: ===================================== -//= 1.1 +//= 1.2 //===== Compatible With: ===================================== //= rAthena Project //===== Description: ========================================= @@ -11,20 +11,17 @@ //===== Additional Comments: ================================= //= 1.0 First Release //= 1.1 Updated spawn delays. [Euphy] +//= 1.2 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // dew_dun01 - Volcanic Island of Krakatoa //================================================== -dew_dun01,0,0 monster Comodo 2152,70,5000 -dew_dun01,0,0 monster Ancient Worm 1305,25,5000 -dew_dun01,0,0 monster Gullinbursti 1311,10,5000 +dew_dun01,0,0 monster Comodo 2152,100,5000 dew_dun01,0,0,0,0 boss_monster Leak 2156,1,7200000,0,1 //================================================== // dew_dun02 - Tina Grace Cave //================================================== -dew_dun02,0,0 monster Banaspaty 2154,50,5000 -dew_dun02,0,0 monster Gajomart 1309,30,5000 -dew_dun02,0,0 monster Am Mut 1301,20,5000 -dew_dun02,0,0 monster Butoijo 2155,30,5000 +dew_dun02,0,0 monster Banaspaty 2154,70,5000 +dew_dun02,0,0 monster Butoijo 2155,40,5000 diff --git a/npc/re/mobs/dungeons/ecl_tdun.txt b/npc/re/mobs/dungeons/ecl_tdun.txt index cbf997fe23..1947acd11f 100644 --- a/npc/re/mobs/dungeons/ecl_tdun.txt +++ b/npc/re/mobs/dungeons/ecl_tdun.txt @@ -3,37 +3,36 @@ //===== By: ================================================== //= refis //===== Current Version: ===================================== -//= 1.0 +//= 1.1 //===== Compatible With: ===================================== //= rAthena Project //===== Description: ========================================= //= jRO monster spawns, taken from Auriga. //===== Additional Comments: ================================= //= 1.0 First version. [Euphy] +//= 1.1 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // ecl_tdun01 - Bifrost Tower F1 //================================================== -ecl_tdun01.gat,0,0 monster Cenere 2365,5,5000 -ecl_tdun01.gat,0,0 monster Antique Book 2366,5,5000 -ecl_tdun01.gat,0,0 monster Blue Lichtern 2367,5,5000 +ecl_tdun01,0,0 monster Cenere 2365,15,5000 +ecl_tdun01,0,0 monster Antique Book 2366,10,5000 +ecl_tdun01,0,0 monster Blue Lichtern 2367,5,5000 +ecl_tdun01,0,0 monster Yellow Lichtern 2368,5,5000 //================================================== // ecl_tdun02 - Bifrost Tower F2 //================================================== -ecl_tdun02.gat,0,0 monster Cenere 2365,10,5000 -ecl_tdun02.gat,0,0 monster Antique Book 2366,10,5000 -ecl_tdun02.gat,0,0 monster Blue Lichtern 2367,15,5000 -ecl_tdun02.gat,0,0 monster Yellow Lichtern 2368,5,5000 +ecl_tdun02,0,0 monster Cenere 2365,15,5000 +ecl_tdun02,0,0 monster Antique Book 2366,15,5000 +ecl_tdun02,0,0 monster Yellow Lichtern 2368,5,5000 +ecl_tdun02,0,0 monster Red Lichtern 2369,5,5000 //================================================== // ecl_tdun03 - Bifrost Tower F3 //================================================== -ecl_tdun03.gat,0,0 monster Cenere 2365,15,5000 -ecl_tdun03.gat,0,0 monster Antique Book 2366,15,5000 -ecl_tdun03.gat,0,0 monster Blue Lichtern 2367,5,5000 -ecl_tdun03.gat,0,0 monster Yellow Lichtern 2368,15,5000 -ecl_tdun03.gat,0,0 monster Red Lichtern 2369,10,5000 -ecl_tdun03.gat,0,0 monster Green Lichtern 2370,15,5000 -ecl_tdun03.gat,0,0 monster Faithful Manager 2371,5,5000 +ecl_tdun03,0,0 monster Antique Book 2366,15,5000 +ecl_tdun03,0,0 monster Yellow Lichtern 2368,5,5000 +ecl_tdun03,0,0 monster Green Lichtern 2370,5,5000 +ecl_tdun03,0,0 monster Faithful Manager 2371,3,5000 diff --git a/npc/re/mobs/dungeons/gef_dun.txt b/npc/re/mobs/dungeons/gef_dun.txt index 0f2ffb5515..1d6864c63c 100644 --- a/npc/re/mobs/dungeons/gef_dun.txt +++ b/npc/re/mobs/dungeons/gef_dun.txt @@ -3,13 +3,14 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.4 +//= 1.5 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= //= 1.2 Official kRO 10.1 spawns [Playtester] //= 1.3 More accurate spawns [Playtester] //= 1.4 Corrected MVP spawn variance. [L0ne_W0lf] +//= 1.5 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== @@ -63,10 +64,8 @@ gef_dun02,185,83,3,3 monster Shining Plant 1083,1,1800000,900000 //================================================== // gef_dun03 - Geffenia //================================================== -gef_dun03,0,0 monster Wraith 1192,8,5000 -gef_dun03,0,0 monster Wind Ghost 1263,3,5000 -gef_dun03,0,0 monster Wraith Dead 1291,2,5000 -gef_dun03,0,0 monster Wraith Dead 1291,2,60000,30000 +gef_dun03,0,0 monster Wraith 1192,14,5000 +gef_dun03,0,0 monster Wind Ghost 1263,5,5000 gef_dun03,0,0 monster Hellion Revenant 1626,1,600000,300000 -gef_dun03,0,0 monster Shining Plant 1083,3,1800000,900000 -gef_dun03,0,0 monster White Plant 1082,10,180000,90000 +gef_dun03,0,0 monster Shining Plant 1083,5,1800000,900000 +gef_dun03,0,0 monster White Plant 1082,18,180000,90000 diff --git a/npc/re/mobs/dungeons/gefenia.txt b/npc/re/mobs/dungeons/gefenia.txt index b58c99c227..a25af38abf 100644 --- a/npc/re/mobs/dungeons/gefenia.txt +++ b/npc/re/mobs/dungeons/gefenia.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Muad_Dib, rAthena Dev Team //===== Current Version: ===================================== -//= 1.1 +//= 1.2 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= @@ -12,14 +12,15 @@ //= Updated spawns, information from emperium.org [MasterOfMuppets] //= Kept the old spawns incase someone would want them. //= Aegis ep 10.1 spawns [MasterOfMuppets] +//= 1.2 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // gefenia01 - Geffenia //================================================== -gefenia01,0,0 monster False Angel 1371,60,5000 -gefenia01,0,0 monster Violy 1390,30,5000 -gefenia01,0,0 monster Mini Demon 1292,20,5000 +gefenia01,0,0 monster False Angel 1371,63,5000 +gefenia01,0,0 monster Violy 1390,31,5000 +gefenia01,0,0 monster Mini Demon 1292,21,5000 gefenia01,0,0 monster Abysmal Knight 1219,10,5000 gefenia01,0,0 monster Incubus 1374,10,5000 gefenia01,0,0 monster Succubus 1370,10,5000 @@ -45,10 +46,10 @@ gefenia02,0,0 monster Executioner 1205,1,18000000,14400000 //================================================== // gefenia03 - Geffenia //================================================== -gefenia03,0,0 monster False Angel 1371,40,5000 -gefenia03,0,0 monster Violy 1390,40,5000 -gefenia03,0,0 monster Mini Demon 1292,30,5000 -gefenia03,0,0 monster Incubus 1374,20,5000 +gefenia03,0,0 monster False Angel 1371,42,5000 +gefenia03,0,0 monster Violy 1390,42,5000 +gefenia03,0,0 monster Mini Demon 1292,31,5000 +gefenia03,0,0 monster Incubus 1374,21,5000 gefenia03,0,0 monster Abysmal Knight 1219,10,5000 gefenia03,0,0 monster Succubus 1370,10,5000 gefenia03,0,0 monster Bloody Knight 1268,1,3600000,3000000 diff --git a/npc/re/mobs/dungeons/glastheim.txt b/npc/re/mobs/dungeons/glastheim.txt index 99aa375a7e..15d1b990a9 100644 --- a/npc/re/mobs/dungeons/glastheim.txt +++ b/npc/re/mobs/dungeons/glastheim.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.5 +//= 1.7 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= @@ -13,6 +13,7 @@ //= 1.4 More accurate spawns [Playtester] //= 1.5 Corrected MVP spawn variance. [L0ne_W0lf] //= 1.6 Added Nightmare Glastheim [Ridley8819] +//= 1.7 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== @@ -29,12 +30,12 @@ glast_01,233,209,15,15 monster Blue Plant 1079,2,900000,450000 // gl_cas01 - Glast Heim 1f //================================================== gl_cas01,0,0 monster Carat 1267,50,5000 -gl_cas01,0,0 monster Dark Frame 1260,20,5000 -gl_cas01,0,0 monster Owl Duke 1320,20,5000 -gl_cas01,0,0 monster Rideword 1195,15,5000 -gl_cas01,0,0 monster Sage Worm 1281,10,5000 -gl_cas01,0,0 monster Whisper 1179,10,5000 -gl_cas01,0,0 monster Owl Baron 1295,6,5000 +gl_cas01,0,0 monster Dark Frame 1260,35,5000 +gl_cas01,0,0 monster Owl Duke 1320,35,5000 +gl_cas01,0,0 monster Rideword 1195,26,5000 +gl_cas01,0,0 monster Sage Worm 1281,17,5000 +gl_cas01,0,0 monster Whisper 1179,17,5000 +gl_cas01,0,0 monster Owl Baron 1295,10,5000 gl_cas01,0,0 monster Alice 1275,1,5000 //================================================== @@ -57,53 +58,51 @@ gl_cas02,0,0 monster Ogretooth 1204,1,7200000,3600000 //================================================== // gl_church - Glast Heim St. Abbey //================================================== -gl_church,0,0 monster Evil Druid 1117,60,5000 -gl_church,0,0 monster Wraith 1192,55,5000 -gl_church,0,0 monster Mimic 1191,9,5000 -gl_church,0,0 monster Evil Druid 1117,1,5000 -gl_church,0,0 monster Wraith Dead 1291,1,3600000,1800000 +gl_church,0,0 monster Evil Druid 1117,85,5000 +gl_church,0,0 monster Wraith 1192,78,5000 +gl_church,0,0 monster Mimic 1191,12,5000 //================================================== // gl_chyard - Glast Heim Churchyard //================================================== -gl_chyard,0,0 monster Dark Priest 1198,60,5000 -gl_chyard,0,0 monster Wraith 1192,35,5000 -gl_chyard,0,0 monster Evil Druid 1117,10,5000 -gl_chyard,0,0 monster Mimic 1191,3,5000 -gl_chyard,0,0 monster Hunter Fly 1035,3,5000 +gl_chyard,0,0 monster Dark Priest 1198,95,5000 +gl_chyard,0,0 monster Wraith 1192,55,5000 +gl_chyard,0,0 monster Evil Druid 1117,15,5000 +gl_chyard,0,0 monster Mimic 1191,4,5000 +gl_chyard,0,0 monster Hunter Fly 1035,4,5000 gl_chyard,0,0,0,0 boss_monster Dark Lord 1272,1,3600000,600000,1 gl_chyard,0,0 monster Dark Illusion 1302,1,3600000,1800000 //================================================== // gl_dun01 - The Lowest Cave in Glast Heim //================================================== -gl_dun01,0,0 monster Arclouze 1194,50,5000 -gl_dun01,0,0 monster Sting 1207,40,5000 +gl_dun01,0,0 monster Arclouze 1194,53,5000 +gl_dun01,0,0 monster Sting 1207,43,5000 //================================================== // gl_dun02 - The Lowest Cave in Glast Heim //================================================== -gl_dun02,0,0 monster Majoruros 1310,45,5000 -gl_dun02,0,0 monster Gargoyle 1253,15,5000 +gl_dun02,0,0 monster Majoruros 1310,52,5000 +gl_dun02,0,0 monster Gargoyle 1253,17,5000 //================================================== // gl_in01 - Inside Glast Heim //================================================== -gl_in01,0,0 monster Marionette 1143,20,5000 -gl_in01,0,0 monster Sage Worm 1281,14,5000 -gl_in01,0,0 monster Dark Frame 1260,10,5000 -gl_in01,0,0 monster Rideword 1195,8,5000 +gl_in01,0,0 monster Marionette 1143,25,5000 +gl_in01,0,0 monster Sage Worm 1281,17,5000 +gl_in01,0,0 monster Dark Frame 1260,12,5000 +gl_in01,0,0 monster Rideword 1195,10,5000 gl_in01,0,0 monster Wanderer 1208,1,5000 gl_in01,0,0 monster Alice 1275,1,5000 //================================================== // gl_knt01 - Inside Glast Heim Chivalry //================================================== -gl_knt01,0,0 monster Raydric 1163,90,5000 -gl_knt01,0,0 monster Rideword 1195,21,5000 -gl_knt01,0,0 monster Raydric Archer 1276,10,5000 -gl_knt01,0,0 monster Abysmal Knight 1219,10,5000 -gl_knt01,0,0 monster Khalitzburg 1132,10,5000 +gl_knt01,0,0 monster Raydric 1163,126,5000 +gl_knt01,0,0 monster Rideword 1195,29,5000 +gl_knt01,0,0 monster Raydric Archer 1276,14,5000 +gl_knt01,0,0 monster Abysmal Knight 1219,14,5000 +gl_knt01,0,0 monster Khalitzburg 1132,14,5000 gl_knt01,0,0 monster Alice 1275,1,5000 gl_knt01,21,278 monster Giant Whisper 1186,1,3600000,1800000 gl_knt01,9,184 monster Black Mushroom 1084,1,3600000,1800000 @@ -122,10 +121,10 @@ gl_knt01,4,185 monster Black Mushroom 1084,1,3600000,1800000 //================================================== // gl_knt02 - Inside Glast Heim Chivalry //================================================== -gl_knt02,0,0 monster Raydric 1163,80,5000 -gl_knt02,0,0 monster Khalitzburg 1132,40,5000 -gl_knt02,0,0 monster Raydric Archer 1276,30,5000 -gl_knt02,0,0 monster Abysmal Knight 1219,6,5000 +gl_knt02,0,0 monster Raydric 1163,101,5000 +gl_knt02,0,0 monster Khalitzburg 1132,50,5000 +gl_knt02,0,0 monster Raydric Archer 1276,38,5000 +gl_knt02,0,0 monster Abysmal Knight 1219,7,5000 gl_knt02,0,0 monster Alice 1275,1,5000 gl_knt02,0,0 monster Mysteltainn 1203,1,1800000,1200000 gl_knt02,0,0 monster Bloody Knight 1268,1,3600000,1800000 @@ -133,10 +132,10 @@ gl_knt02,0,0 monster Bloody Knight 1268,1,3600000,1800000 //================================================== // gl_prison - Glast Heim Underprison //================================================== -gl_prison,0,0 monster Zombie Prisoner 1197,30,5000 -gl_prison,0,0 monster Injustice 1257,20,5000 -gl_prison,0,0 monster Rybio 1201,15,5000 -gl_prison,0,0 monster Hunter Fly 1035,10,5000 +gl_prison,0,0 monster Zombie Prisoner 1197,38,5000 +gl_prison,0,0 monster Injustice 1257,25,5000 +gl_prison,0,0 monster Rybio 1201,19,5000 +gl_prison,0,0 monster Hunter Fly 1035,12,5000 //================================================== // gl_prison1 - Glast Heim Underprison @@ -152,49 +151,54 @@ gl_prison1,0,0 monster Zealotus 1200,1,3600000,1800000 //================================================== // gl_sew01 - Glast Heim Culvert //================================================== -gl_sew01,0,0 monster Whisper 1179,40,5000 -gl_sew01,0,0 monster Gargoyle 1253,30,5000 -gl_sew01,0,0 monster Arclouze 1194,10,5000 +gl_sew01,0,0 monster Whisper 1179,66,5000 +gl_sew01,0,0 monster Gargoyle 1253,49,5000 +gl_sew01,0,0 monster Arclouze 1194,16,5000 //================================================== // gl_sew02 - Glast Heim Culvert //================================================== -gl_sew02,0,0 monster Gargoyle 1253,55,5000 -gl_sew02,0,0 monster Cramp 1209,15,5000 +gl_sew02,0,0 monster Gargoyle 1253,89,5000 +gl_sew02,0,0 monster Cramp 1209,24,5000 //================================================== // gl_sew03 - Glast Heim Culvert //================================================== -gl_sew03,0,0 monster Sting 1207,70,5000 -gl_sew03,0,0 monster Gargoyle 1253,40,5000 +gl_sew03,0,0 monster Sting 1207,99,5000 +gl_sew03,0,0 monster Gargoyle 1253,56,5000 //================================================== // gl_sew04 - Glast Heim Culvert //================================================== -gl_sew04,0,0 monster Anolian 1206,100,5000 -gl_sew04,0,0 monster Gargoyle 1253,20,5000 -gl_sew04,0,0 monster Drainliar 1111,10,5000 +gl_sew04,0,0 monster Anolian 1206,126,5000 +gl_sew04,0,0 monster Gargoyle 1253,25,5000 +gl_sew04,0,0 monster Drainliar 1111,12,5000 //================================================== // gl_step - Glast Heim Staircase Dungeon //================================================== -gl_step,0,0 monster Wind Ghost 1263,100,5000 -gl_step,0,0 monster Raydric Archer 1276,10,5000 -gl_step,0,0 monster Mimic 1191,5,5000 +gl_step,0,0 monster Wind Ghost 1263,138,5000 +gl_step,0,0 monster Raydric Archer 1276,13,5000 +gl_step,0,0 monster Mimic 1191,6,5000 //================================================== // gl_cas02_ - Nightmare Mode 2f //================================================== -gl_cas02_,0,0 monster Evil Druid (Nightmare) 2480,20,0,0,0 -gl_cas02_,0,0 monster Chimera (Nightmare) 2485,10,0,0,0 -gl_cas02_,0,0 monster Mimic (Nightmare) 2479,40,0,0,0 -gl_cas02_,0,0 monster Rideword (Nightmare) 2478,40,0,0,0 -gl_cas02_,0,0 monster Wanderer (Nightmare) 2477,120,0,0,0 +gl_cas02_,0,0 monster Evil Druid (Nightmare) 2480,4,0,0,0 +gl_cas02_,0,0 monster Chimera (Nightmare) 2485,1,0,0,0 +gl_cas02_,0,0 monster Mimic (Nightmare) 2479,19,0,0,0 +gl_cas02_,0,0 monster Rideword (Nightmare) 2478,10,0,0,0 +gl_cas02_,0,0 monster Wanderer (Nightmare) 2477,60,0,0,0 +gl_cas02_,0,0 monster Mysteltainn 1203,1,7200000,3600000 +gl_cas02_,0,0 monster Alice 1275,1,5000 +gl_cas02_,102,180 monster Whisper 1185,1,1800000,900000 gl_cas02_,0,0 monster Baphomet (Nightmare) 2483,1,7200000,0,0 //================================================== // gl_chyard_ - Nightmare Mode Churchyard //================================================== -gl_chyard_,0,0 monster Wraith Dead (Nightmare) 2481,200,0,0,0 -gl_chyard_,0,0 monster Evil Druid (Nightmare) 2480,5,60000,0,0 -gl_chyard_,0,0 monster Mimic (Nightmare) 2479,5,60000,0,0 +gl_chyard_,0,0 monster Wraith Dead (Nightmare) 2481,91,0,0,0 +gl_chyard_,0,0 monster Wraith Dead 1291,31,0,0,0 +gl_chyard_,0,0 monster Evil Druid (Nightmare) 2480,22,60000,0,0 +gl_chyard_,0,0 monster Mimic (Nightmare) 2479,34,60000,0,0 +gl_chyard_,0,0,0,0 boss_monster Dark Lord 1272,1,3600000,600000,1 diff --git a/npc/re/mobs/dungeons/gon_dun.txt b/npc/re/mobs/dungeons/gon_dun.txt index 207b13d029..c6a49ca983 100644 --- a/npc/re/mobs/dungeons/gon_dun.txt +++ b/npc/re/mobs/dungeons/gon_dun.txt @@ -3,38 +3,39 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.2 +//= 1.3 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= //= 1.1 Official kRO 10.1 spawns [Playtester] //= 1.2 Corrected MVP spawn variance. [L0ne_W0lf] +//= 1.3 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // gon_dun01 - Shrine of Kunlun Queen //================================================== -gon_dun01,0,0 monster Bloody Butterfly 1408,55,5000 -gon_dun01,0,0 monster Enchanted Peach Tree 1410,35,5000 -gon_dun01,0,0 monster Zipper Bear 1417,30,5000 -gon_dun01,0,0 monster Yellow Plant 1081,10,5000 -gon_dun01,0,0 monster White Plant 1082,10,5000 +gon_dun01,0,0 monster Bloody Butterfly 1408,60,5000 +gon_dun01,0,0 monster Enchanted Peach Tree 1410,38,5000 +gon_dun01,0,0 monster Zipper Bear 1417,33,5000 +gon_dun01,0,0 monster Yellow Plant 1081,11,5000 +gon_dun01,0,0 monster White Plant 1082,11,5000 gon_dun01,0,0 monster Red Plant 1078,5,5000 //================================================== // gon_dun02 - Hermit's Checkers //================================================== -gon_dun02,0,0 monster Enchanted Peach Tree 1410,21,5000 -gon_dun02,0,0 monster Taoist Hermit 1412,20,5000 -gon_dun02,0,0 monster Bloody Butterfly 1408,20,5000 -gon_dun02,0,0 monster Baby Leopard 1415,6,5000 -gon_dun02,0,0 monster Yellow Plant 1081,10,5000 +gon_dun02,0,0 monster Enchanted Peach Tree 1410,27,5000 +gon_dun02,0,0 monster Taoist Hermit 1412,26,5000 +gon_dun02,0,0 monster Bloody Butterfly 1408,26,5000 +gon_dun02,0,0 monster Baby Leopard 1415,7,5000 +gon_dun02,0,0 monster Yellow Plant 1081,13,5000 //================================================== // gon_dun03 - Arcadia //================================================== -gon_dun03,0,0 monster Evil Nymph 1416,50,5000 -gon_dun03,0,0 monster Taoist Hermit 1412,30,5000 -gon_dun03,0,0 monster Hermit Plant 1413,20,5000 +gon_dun03,0,0 monster Evil Nymph 1416,67,5000 +gon_dun03,0,0 monster Taoist Hermit 1412,40,5000 +gon_dun03,0,0 monster Hermit Plant 1413,26,5000 gon_dun03,0,0,0,0 boss_monster Evil Snake Lord 1418,1,5650000,600000,0 -gon_dun03,0,0 monster White Plant 1082,10,5000 +gon_dun03,0,0 monster White Plant 1082,13,5000 diff --git a/npc/re/mobs/dungeons/ice_dun.txt b/npc/re/mobs/dungeons/ice_dun.txt index 31266ee0bd..f60a4f8713 100644 --- a/npc/re/mobs/dungeons/ice_dun.txt +++ b/npc/re/mobs/dungeons/ice_dun.txt @@ -3,19 +3,20 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.2 +//= 1.3 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= //= 1.0 First version from jAthena [Playtester] //= 1.1 More accurate spawns [Playtester] //= 1.2 Removed Ktullanux spawn, quest implemented [L0ne_W0lf] +//= 1.3 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // ice_dun01 - Ice Cave //================================================== -ice_dun01,0,0 monster Siroma 1776,75,5000 +ice_dun01,0,0 monster Siroma 1776,76,5000 ice_dun01,0,0 monster Roween 1782,5,5000 ice_dun01,0,0 monster Muscipular 1780,5,5000 ice_dun01,0,0 monster Gazeti 1778,2,5000 diff --git a/npc/re/mobs/dungeons/in_sphinx.txt b/npc/re/mobs/dungeons/in_sphinx.txt index 68b8d5a27a..c97658dd5b 100644 --- a/npc/re/mobs/dungeons/in_sphinx.txt +++ b/npc/re/mobs/dungeons/in_sphinx.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.4 +//= 1.5 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= @@ -11,46 +11,47 @@ //= 1.2 Replaced Marduk with Anubis on F4 and F5 [Playtester] //= 1.3 More accurate spawns [Playtester] //= 1.4 Corrected MVP spawn variance. [L0ne_W0lf] +//= 1.5 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // in_sphinx1 - Sphinx //================================================== -in_sphinx1,0,0 monster Drainliar 1111,40,5000 -in_sphinx1,0,0 monster Requiem 1164,20,5000 -in_sphinx1,0,0 monster Zerom 1178,20,5000 -in_sphinx1,0,0 monster Matyr 1146,10,5000 +in_sphinx1,0,0 monster Drainliar 1111,76,5000 +in_sphinx1,0,0 monster Requiem 1164,38,5000 +in_sphinx1,0,0 monster Zerom 1178,38,5000 +in_sphinx1,0,0 monster Matyr 1146,19,5000 //================================================== // in_sphinx2 - Sphinx //================================================== -in_sphinx2,0,0 monster Requiem 1164,50,5000 -in_sphinx2,0,0 monster Zerom 1178,50,5000 -in_sphinx2,0,0 monster Matyr 1146,20,5000 -in_sphinx2,0,0 monster Drainliar 1111,15,5000 +in_sphinx2,0,0 monster Requiem 1164,80,5000 +in_sphinx2,0,0 monster Zerom 1178,80,5000 +in_sphinx2,0,0 monster Matyr 1146,32,5000 +in_sphinx2,0,0 monster Drainliar 1111,24,5000 //================================================== // in_sphinx3 - Sphinx //================================================== -in_sphinx3,0,0 monster Marduk 1140,65,5000 -in_sphinx3,0,0 monster Matyr 1146,15,5000 -in_sphinx3,0,0 monster Mimic 1191,5,5000 -in_sphinx3,0,0 monster Pasana 1154,5,5000 +in_sphinx3,0,0 monster Marduk 1140,82,5000 +in_sphinx3,0,0 monster Matyr 1146,18,5000 +in_sphinx3,0,0 monster Mimic 1191,6,5000 +in_sphinx3,0,0 monster Pasana 1154,6,5000 //================================================== // in_sphinx4 - Sphinx //================================================== -in_sphinx4,0,0 monster Minorous 1149,50,5000 -in_sphinx4,0,0 monster Pasana 1154,20,5000 -in_sphinx4,0,0 monster Anubis 1098,15,5000 -in_sphinx4,0,0 monster Mimic 1191,4,5000 +in_sphinx4,0,0 monster Minorous 1149,77,5000 +in_sphinx4,0,0 monster Pasana 1154,30,5000 +in_sphinx4,0,0 monster Anubis 1098,23,5000 +in_sphinx4,0,0 monster Mimic 1191,6,5000 //================================================== // in_sphinx5 - Sphinx //================================================== -in_sphinx5,0,0 monster Pasana 1154,70,5000 -in_sphinx5,0,0 monster Side Winder 1037,20,5000 -in_sphinx5,0,0 monster Matyr 1146,10,5000 -in_sphinx5,0,0 monster Anubis 1098,10,5000 +in_sphinx5,0,0 monster Pasana 1154,79,5000 +in_sphinx5,0,0 monster Side Winder 1037,22,5000 +in_sphinx5,0,0 monster Matyr 1146,11,5000 +in_sphinx5,0,0 monster Anubis 1098,11,5000 in_sphinx5,0,0 monster Mimic 1191,7,5000 in_sphinx5,0,0,0,0 boss_monster Pharaoh 1157,1,3600000,600000,1 diff --git a/npc/re/mobs/dungeons/iz_dun.txt b/npc/re/mobs/dungeons/iz_dun.txt index 3bc7df411e..8d2d4d5103 100644 --- a/npc/re/mobs/dungeons/iz_dun.txt +++ b/npc/re/mobs/dungeons/iz_dun.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.4 +//= 1.5 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= @@ -11,17 +11,18 @@ //= 1.2 More accurate spawns [Playtester] //= 1.3 Added Izlude Dungeon F6 spawns [Chilly] //= 1.4 Official F6 spawns. +//= 1.5 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // iz_dun00 - Undersea Tunnel //================================================== -iz_dun00,0,0 monster Plankton 1161,65,5000 -iz_dun00,0,0 monster Marina 1141,45,5000 -iz_dun00,0,0 monster Vadon 1066,15,5000 -iz_dun00,0,0 monster Kukre 1070,15,5000 -iz_dun00,0,0 monster Hydra 1068,15,5000 -iz_dun00,0,0 monster Black Mushroom 1084,5,180000,90000 +iz_dun00,0,0 monster Plankton 1161,88,5000 +iz_dun00,0,0 monster Marina 1141,61,5000 +iz_dun00,0,0 monster Vadon 1066,20,5000 +iz_dun00,0,0 monster Kukre 1070,20,5000 +iz_dun00,0,0 monster Hydra 1068,20,5000 +iz_dun00,0,0 monster Black Mushroom 1084,6,180000,90000 //================================================== // iz_dun01 - Undersea Tunnel @@ -86,10 +87,10 @@ iz_dun03,197,144 monster Hydra 1068,1,2960000,150000 //================================================== // iz_dun04 - Undersea Tunnel //================================================== -iz_dun04,0,0 monster Merman 1264,52,5000 -iz_dun04,0,0 monster Strouf 1065,50,5000 -iz_dun04,0,0 monster Marine Sphere 1142,10,5000 -iz_dun04,0,0 monster Swordfish 1069,10,5000 +iz_dun04,0,0 monster Merman 1264,61,5000 +iz_dun04,0,0 monster Strouf 1065,58,5000 +iz_dun04,0,0 monster Marine Sphere 1142,11,5000 +iz_dun04,0,0 monster Swordfish 1069,11,5000 iz_dun04,0,0 monster Deviace 1108,3,5000 iz_dun04,80,246 monster Hydra 1068,1,294000,150000 iz_dun04,79,246 monster Hydra 1068,1,300000,150000 diff --git a/npc/re/mobs/dungeons/kh_dun.txt b/npc/re/mobs/dungeons/kh_dun.txt index e8a74eaaaa..5a6c5e77d6 100644 --- a/npc/re/mobs/dungeons/kh_dun.txt +++ b/npc/re/mobs/dungeons/kh_dun.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.3 +//= 1.4 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= @@ -11,26 +11,27 @@ //= 1.1 Added official mob types [Playtester] //= 1.2 Updated amounts [Playtester] //= 1.3 More accurate spawns [Playtester] +//= 1.4 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // kh_dun01 - Robot Factory level 1 //================================================== -kh_dun01,0,0 monster Aliza 1737,45,5000 -kh_dun01,0,0 monster Alice 1275,25,5000 -kh_dun01,0,0 monster Constant 1738,8,5000 -kh_dun01,0,0 monster Constant 1745,5,5000 +kh_dun01,0,0 monster Aliza 1737,55,5000 +kh_dun01,0,0 monster Alice 1275,30,5000 +kh_dun01,0,0 monster Constant 1738,9,5000 +kh_dun01,0,0 monster Constant 1745,6,5000 kh_dun01,0,0 monster Alicel 1735,3,5000 kh_dun01,0,0 monster Aliot 1736,3,5000 //================================================== // kh_dun02 - Robot Factory level 2 //================================================== -kh_dun02,0,0 monster Alicel 1735,30,5000 -kh_dun02,0,0 monster Aliot 1736,25,5000 -kh_dun02,0,0 monster Constant 1738,15,5000 -kh_dun02,0,0 monster Aliza 1737,10,5000 -kh_dun02,0,0 monster Constant 1745,5,5000 +kh_dun02,0,0 monster Alicel 1735,41,5000 +kh_dun02,0,0 monster Aliot 1736,34,5000 +kh_dun02,0,0 monster Constant 1738,20,5000 +kh_dun02,0,0 monster Aliza 1737,13,5000 +kh_dun02,0,0 monster Constant 1745,6,5000 kh_dun02,0,0,0,0 boss_monster Kiel D-01 1734,1,7200000,600000,0 //================================================== diff --git a/npc/re/mobs/dungeons/lhz_dun.txt b/npc/re/mobs/dungeons/lhz_dun.txt index cd33614a51..0e88844fca 100644 --- a/npc/re/mobs/dungeons/lhz_dun.txt +++ b/npc/re/mobs/dungeons/lhz_dun.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= The Prometheus Project, rAthena Dev Team //===== Current Version: ===================================== -//= 2.0 +//= 2.1 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= @@ -23,12 +23,13 @@ //= 1.8 Corrected MVP spawn variance (Labs2 MVP). [L0ne_W0lf] //= 1.9 Added Bio4 spawns. [Chilly] //= 2.0 Updated Bio4 spawns. +//= 2.1 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // lhz_dun01 - Somatology Laboratory //================================================== -lhz_dun01,0,0 monster Remover 1682,100,5000 +lhz_dun01,0,0 monster Remover 1682,101,5000 lhz_dun01,0,0 monster Anopheles 1627,70,5000 lhz_dun01,0,0 monster Metaling 1613,50,5000 lhz_dun01,0,0 monster Kavach Icarus 1656,13,5000 diff --git a/npc/re/mobs/dungeons/lou_dun.txt b/npc/re/mobs/dungeons/lou_dun.txt index 7d4f478f28..470dd6a950 100644 --- a/npc/re/mobs/dungeons/lou_dun.txt +++ b/npc/re/mobs/dungeons/lou_dun.txt @@ -3,23 +3,24 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.3 +//= 1.4 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= //= 1.1 Updated by MasterOfMuppets //= 1.2 Added Bacsojin and Chung E [MasterOfMuppets] //= 1.3 Corrected MVP spawn variance. [L0ne_W0lf] +//= 1.4 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // lou_dun01 - The Royal Tomb //================================================== -lou_dun01,0,0 monster Jing Guai 1517,45,5000 -lou_dun01,0,0 monster Grizzly 1381,15,5000 -lou_dun01,0,0 monster Mi Gao 1516,15,5000 -lou_dun01,0,0 monster Horong 1129,15,5000 -lou_dun01,0,0 monster Side Winder 1037,10,5000 +lou_dun01,0,0 monster Jing Guai 1517,52,5000 +lou_dun01,0,0 monster Grizzly 1381,17,5000 +lou_dun01,0,0 monster Mi Gao 1516,17,5000 +lou_dun01,0,0 monster Horong 1129,17,5000 +lou_dun01,0,0 monster Side Winder 1037,11,5000 lou_dun01,0,0 monster Leib Olmai 1306,1,300000,120000 lou_dun01,197,77,10,10 monster Black Mushroom 1084,5,5000 lou_dun01,0,0 monster Shining Plant 1083,5,5000 @@ -27,17 +28,17 @@ lou_dun01,0,0 monster Shining Plant 1083,5,5000 //================================================== // lou_dun02 - Inside the Royal Tomb //================================================== -lou_dun02,0,0 monster Yao Jun 1512,40,5000 -lou_dun02,0,0 monster Munak 1026,25,5000 -lou_dun02,0,0 monster Mimic 1191,5,5000 -lou_dun02,0,0 monster Zhu Po Long 1514,5,5000 +lou_dun02,0,0 monster Yao Jun 1512,56,5000 +lou_dun02,0,0 monster Munak 1026,35,5000 +lou_dun02,0,0 monster Mimic 1191,7,5000 +lou_dun02,0,0 monster Zhu Po Long 1514,7,5000 //================================================== // lou_dun03 - Suei Long Gon //================================================== -lou_dun03,0,0 monster Zhu Po Long 1514,25,5000 -lou_dun03,0,0 monster Yao Jun 1512,25,5000 -lou_dun03,0,0 monster Mao Guai 1513,15,5000 -lou_dun03,0,0 monster Green Maiden 1631,5,5000 +lou_dun03,0,0 monster Zhu Po Long 1514,30,5000 +lou_dun03,0,0 monster Yao Jun 1512,30,5000 +lou_dun03,0,0 monster Mao Guai 1513,18,5000 +lou_dun03,0,0 monster Green Maiden 1631,6,5000 lou_dun03,0,0 monster Green Maiden 1631,5,3000000,1800000 lou_dun03,0,0,0,0 boss_monster White Lady 1630,1,7000000,600000,1 diff --git a/npc/re/mobs/dungeons/mjo_dun.txt b/npc/re/mobs/dungeons/mjo_dun.txt index c47722cb5a..0605dd4220 100644 --- a/npc/re/mobs/dungeons/mjo_dun.txt +++ b/npc/re/mobs/dungeons/mjo_dun.txt @@ -3,33 +3,34 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.1 +//= 1.2 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= //= 1.1 Official kRO 10.1 spawns [Playtester] +//= 1.2 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // mjo_dun01 - Mjolnir Dead Pit //================================================== -mjo_dun01,0,0 monster Tarou 1175,60,5000 -mjo_dun01,0,0 monster Familiar 1005,30,5000 -mjo_dun01,0,0 monster Martin 1145,20,5000 +mjo_dun01,0,0 monster Tarou 1175,63,5000 +mjo_dun01,0,0 monster Familiar 1005,31,5000 +mjo_dun01,0,0 monster Martin 1145,21,5000 //================================================== // mjo_dun02 - Mjolnir Dead Pit //================================================== -mjo_dun02,0,0 monster Martin 1145,60,5000 -mjo_dun02,0,0 monster Giearth 1121,35,5000 -mjo_dun02,0,0 monster Drainliar 1111,20,5000 -mjo_dun02,0,0 monster Skeleton Worker 1169,20,5000 +mjo_dun02,0,0 monster Martin 1145,71,5000 +mjo_dun02,0,0 monster Giearth 1121,41,5000 +mjo_dun02,0,0 monster Drainliar 1111,23,5000 +mjo_dun02,0,0 monster Skeleton Worker 1169,23,5000 //================================================== // mjo_dun03 - Mjolnir Dead Pit //================================================== -mjo_dun03,0,0 monster Skeleton Worker 1169,70,5000 -mjo_dun03,0,0 monster Myst 1151,35,5000 +mjo_dun03,0,0 monster Skeleton Worker 1169,78,5000 +mjo_dun03,0,0 monster Myst 1151,39,5000 mjo_dun03,0,0 monster Giearth 1121,5,5000 mjo_dun03,0,0 monster Martin 1145,5,5000 mjo_dun03,0,0 monster Cramp 1209,3,5000 diff --git a/npc/re/mobs/dungeons/moc_pryd.txt b/npc/re/mobs/dungeons/moc_pryd.txt index 2b4cb4f9bf..95a9f9ee03 100644 --- a/npc/re/mobs/dungeons/moc_pryd.txt +++ b/npc/re/mobs/dungeons/moc_pryd.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.4 +//= 1.5 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= @@ -11,20 +11,21 @@ //= 1.2 More accurate spawns [Playtester] //= 1.3 Corrected MVP spawn variance. [L0ne_W0lf] //= 1.4 Added Nightmare spawns. [Euphy] +//= 1.5 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // moc_pryd01 - Inside Pyramid F1 //================================================== -moc_pryd01,0,0 monster Familiar 1005,50,5000 -moc_pryd01,0,0 monster Poporing 1031,20,5000 +moc_pryd01,0,0 monster Familiar 1005,72,5000 +moc_pryd01,0,0 monster Poporing 1031,28,5000 //================================================== // moc_pryd02 - Inside Pyramid F2 //================================================== -moc_pryd02,0,0 monster Mummy 1041,30,5000 -moc_pryd02,0,0 monster Soldier Skeleton 1028,30,5000 -moc_pryd02,0,0 monster Archer Skeleton 1016,30,5000 +moc_pryd02,0,0 monster Mummy 1041,31,5000 +moc_pryd02,0,0 monster Soldier Skeleton 1028,31,5000 +moc_pryd02,0,0 monster Archer Skeleton 1016,31,5000 moc_pryd02,0,0 monster Drainliar 1111,20,5000 moc_pryd02,0,0 monster Poporing 1031,20,5000 moc_pryd02,0,0 monster Isis 1029,5,5000 @@ -41,41 +42,41 @@ moc_pryd03,0,0 monster Mimic 1191,5,5000 //================================================== // moc_pryd04 - Inside Pyramid F4 //================================================== -moc_pryd04,0,0 monster Isis 1029,50,5000 -moc_pryd04,0,0 monster Mummy 1041,25,5000 -moc_pryd04,0,0 monster Matyr 1146,20,5000 -moc_pryd04,0,0 monster Mimic 1191,15,5000 +moc_pryd04,0,0 monster Isis 1029,62,5000 +moc_pryd04,0,0 monster Mummy 1041,31,5000 +moc_pryd04,0,0 monster Matyr 1146,24,5000 +moc_pryd04,0,0 monster Mimic 1191,18,5000 moc_pryd04,0,0 monster Ancient Mummy 1297,3,5000 moc_pryd04,0,0,0,0 boss_monster Osiris 1038,1,3600000,600000,0 //================================================== // moc_pryd05 - Inside Pyramid B1 //================================================== -moc_pryd05,0,0 monster Minorous 1149,60,5000 -moc_pryd05,0,0 monster Verit 1032,50,5000 -moc_pryd05,0,0 monster Mummy 1041,10,5000 +moc_pryd05,0,0 monster Minorous 1149,78,5000 +moc_pryd05,0,0 monster Verit 1032,65,5000 +moc_pryd05,0,0 monster Mummy 1041,13,5000 //================================================== // moc_pryd06 - Inside Pyramid B2 //================================================== -moc_pryd06,0,0 monster Mimic 1191,30,5000 -moc_pryd06,0,0 monster Verit 1032,30,5000 -moc_pryd06,0,0 monster Arclouze 1194,20,5000 -moc_pryd06,0,0 monster Ancient Mummy 1297,20,5000 +moc_pryd06,0,0 monster Mimic 1191,35,5000 +moc_pryd06,0,0 monster Verit 1032,35,5000 +moc_pryd06,0,0 monster Arclouze 1194,23,5000 +moc_pryd06,0,0 monster Ancient Mummy 1297,23,5000 moc_pryd06,102,85,1,1 boss_monster Amon Ra 1511,1,3600000,600000,0 //================================================== // moc_prydn1 - Nightmare Mode B1 //================================================== -moc_prydn1,0,0 monster Nightmare Minorous 2353,60,5000 -moc_prydn1,0,0 monster Nightmare Mummy 2354,10,5000 -moc_prydn1,0,0 monster Nightmare Verit 2355,50,5000 +moc_prydn1,0,0 monster Nightmare Minorous 2353,78,5000 +moc_prydn1,0,0 monster Nightmare Mummy 2354,13,5000 +moc_prydn1,0,0 monster Nightmare Verit 2355,65,5000 //================================================== // moc_prydn2 - Nightmare Mode B2 //================================================== -moc_prydn2,0,0 monster Nightmare Mimic 2356,30,5000 -moc_prydn2,0,0 monster Nightmare Verit 2355,30,5000 -moc_prydn2,0,0 monster Nightmare Arclouze 2358,20,5000 -moc_prydn2,0,0 monster Nightmare Ancient Mummy 2360,20,5000 +moc_prydn2,0,0 monster Nightmare Mimic 2356,35,5000 +moc_prydn2,0,0 monster Nightmare Verit 2355,35,5000 +moc_prydn2,0,0 monster Nightmare Arclouze 2358,23,5000 +moc_prydn2,0,0 monster Nightmare Ancient Mummy 2360,23,5000 moc_prydn2,102,85,1,1 boss_monster Nightmare Amon Ra 2362,1,3600000,600000,1 diff --git a/npc/re/mobs/dungeons/mosk_dun.txt b/npc/re/mobs/dungeons/mosk_dun.txt index 12195db762..99e5743458 100644 --- a/npc/re/mobs/dungeons/mosk_dun.txt +++ b/npc/re/mobs/dungeons/mosk_dun.txt @@ -3,39 +3,40 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.3 +//= 1.4 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= //= 1.0 Added spawns [Playtester] //= 1.1 Swapped named according to mob db. [L0ne_W0lf] //= 1.2 Fixed the mob names (iRO names) [Playtester] -//= 1.2 Updated spawns kinda. [Kisuka] +//= 1.3 Updated spawns kinda. [Kisuka] +//= 1.4 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // mosk_dun01 - Les Forest //================================================== -mosk_dun01,0,0 monster Wood Goblin 1880,66,5000 -mosk_dun01,0,0 monster Les 1881,33,5000 -mosk_dun01,0,0 monster Poporing 1031,20,5000 -mosk_dun01,0,0 monster Mantis 1139,10,5000 +mosk_dun01,0,0 monster Wood Goblin 1880,74,5000 +mosk_dun01,0,0 monster Les 1881,37,5000 +mosk_dun01,0,0 monster Poporing 1031,22,5000 +mosk_dun01,0,0 monster Mantis 1139,11,5000 //================================================== // mosk_dun02 - Temny Forest //================================================== -mosk_dun02,0,0 monster Les 1881,40,5000 -mosk_dun02,0,0 monster Wood Goblin 1880,30,5000 -mosk_dun02,0,0 monster Baba Yaga 1882,20,5000 +mosk_dun02,0,0 monster Les 1881,47,5000 +mosk_dun02,0,0 monster Wood Goblin 1880,35,5000 +mosk_dun02,0,0 monster Baba Yaga 1882,23,5000 mosk_dun02,0,0 monster Uzhas 1883,5,5000 //================================================== // mosk_dun03 - Dremuci Forest //================================================== -mosk_dun03,0,0 monster Baba Yaga 1882,60,5000 -mosk_dun03,0,0 monster Uzhas 1883,35,5000 -mosk_dun03,0,0 monster Mavka 1884,15,5000 +mosk_dun03,0,0 monster Baba Yaga 1882,68,5000 +mosk_dun03,0,0 monster Uzhas 1883,39,5000 +mosk_dun03,0,0 monster Mavka 1884,17,5000 mosk_dun03,207,221,5,5 boss_monster Gopinich 1885,1,7200000,600000,1 -mosk_dun03,0,0 monster Yellow Plant 1081,10,5000 -mosk_dun03,0,0 monster White Plant 1082,10,5000 +mosk_dun03,0,0 monster Yellow Plant 1081,11,5000 +mosk_dun03,0,0 monster White Plant 1082,11,5000 mosk_dun03,0,0 monster Shining Plant 1083,5,10000 diff --git a/npc/re/mobs/dungeons/odin.txt b/npc/re/mobs/dungeons/odin.txt index 08128d210d..21ddfd4f2c 100644 --- a/npc/re/mobs/dungeons/odin.txt +++ b/npc/re/mobs/dungeons/odin.txt @@ -3,53 +3,54 @@ //===== By: ================================================== //= Poki#3 (0.1) //===== Current Version: ===================================== -//= 1.2 +//= 1.3 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= //= 1.0 Updated by using Tharis' Homun AI, by Tharis [Vicious] //= 1.1 More accurate spawns [Playtester] //= 1.2 Corrected MVP spawn variance. [L0ne_W0lf] +//= 1.3 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // odin_tem01 - Odin Shrine //================================================== -odin_tem01,0,0 monster Plasma 1693,10,5000 -odin_tem01,0,0 monster Breeze 1692,10,5000 -odin_tem01,0,0 monster Frus 1753,5,5000 -odin_tem01,0,0 monster Skogul 1752,5,5000 -odin_tem01,0,0 monster Plasma 1697,3,5000 -odin_tem01,0,0 monster Plasma 1695,3,5000 -odin_tem01,0,0 monster Plasma 1696,3,5000 -odin_tem01,0,0 monster Plasma 1694,3,5000 -odin_tem01,0,0 monster Green Plant 1080,5,60000,30000 -odin_tem01,0,0 monster Yellow Plant 1081,5,60000,30000 -odin_tem01,0,0 monster Blue Plant 1079,5,600000,300000 +odin_tem01,0,0 monster Plasma 1693,14,5000 +odin_tem01,0,0 monster Breeze 1692,14,5000 +odin_tem01,0,0 monster Frus 1753,7,5000 +odin_tem01,0,0 monster Skogul 1752,7,5000 +odin_tem01,0,0 monster Plasma 1697,4,5000 +odin_tem01,0,0 monster Plasma 1695,4,5000 +odin_tem01,0,0 monster Plasma 1696,4,5000 +odin_tem01,0,0 monster Plasma 1694,4,5000 +odin_tem01,0,0 monster Green Plant 1080,7,60000,30000 +odin_tem01,0,0 monster Yellow Plant 1081,7,60000,30000 +odin_tem01,0,0 monster Blue Plant 1079,7,600000,300000 //================================================== // odin_tem02 - Odin Shrine //================================================== -odin_tem02,0,0 monster Skogul 1752,30,5000 -odin_tem02,0,0 monster Frus 1753,30,5000 -odin_tem02,0,0 monster Plasma 1693,15,5000 -odin_tem02,0,0 monster Frus 1762,3,5000 +odin_tem02,0,0 monster Skogul 1752,40,5000 +odin_tem02,0,0 monster Frus 1753,40,5000 +odin_tem02,0,0 monster Plasma 1693,20,5000 +odin_tem02,0,0 monster Frus 1762,4,5000 odin_tem02,0,0 monster Skogul 1761,2,5000 odin_tem02,0,0 monster Skeggiold 1754,1,5000 odin_tem02,0,0 monster Skeggiold 1755,1,5000 -odin_tem02,0,0 monster Blue Plant 1079,10,1800000,900000 +odin_tem02,0,0 monster Blue Plant 1079,13,1800000,900000 //================================================== // odin_tem03 - Odin Shrine //================================================== -odin_tem03,0,0 monster Plasma 1693,20,5000 -odin_tem03,0,0 monster Skeggiold 1754,16,5000 -odin_tem03,0,0 monster Skeggiold 1755,16,5000 -odin_tem03,0,0 monster Skogul 1761,5,5000 -odin_tem03,0,0 monster Frus 1762,5,5000 +odin_tem03,0,0 monster Plasma 1693,24,5000 +odin_tem03,0,0 monster Skeggiold 1754,19,5000 +odin_tem03,0,0 monster Skeggiold 1755,19,5000 +odin_tem03,0,0 monster Skogul 1761,6,5000 +odin_tem03,0,0 monster Frus 1762,6,5000 odin_tem03,0,0 monster Skogul 1752,4,5000 odin_tem03,0,0 monster Frus 1753,4,5000 odin_tem03,0,0 monster Valkyrie 1765,2,5400000,1800000 odin_tem03,0,0,0,0 boss_monster Valkyrie Randgris 1751,1,28800000,600000,1 -odin_tem03,0,0 monster Blue Plant 1079,15,1800000,900000 -odin_tem03,0,0 monster Shining Plant 1083,15,1800000,900000 +odin_tem03,0,0 monster Blue Plant 1079,18,1800000,900000 +odin_tem03,0,0 monster Shining Plant 1083,18,1800000,900000 diff --git a/npc/re/mobs/dungeons/pay_dun.txt b/npc/re/mobs/dungeons/pay_dun.txt index cacb76973e..9833c82c8d 100644 --- a/npc/re/mobs/dungeons/pay_dun.txt +++ b/npc/re/mobs/dungeons/pay_dun.txt @@ -3,13 +3,14 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.3 +//= 1.4 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= //= 1.1 Official kRO 10.1 spawns [Playtester] //= 1.2 Small spawn update [Playtester] //= 1.3 Corrected MVP spawn variance. [L0ne_W0lf] +//= 1.4 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== @@ -25,9 +26,9 @@ pay_dun00,140,140,5,5 monster Black Mushroom 1084,3,360000,180000 //================================================== // pay_dun01 - Payon Cave //================================================== -pay_dun01,0,0 monster Soldier Skeleton 1028,50,5000 -pay_dun01,0,0 monster Archer Skeleton 1016,30,5000 -pay_dun01,0,0 monster Eggyra 1116,15,5000 +pay_dun01,0,0 monster Soldier Skeleton 1028,53,5000 +pay_dun01,0,0 monster Archer Skeleton 1016,32,5000 +pay_dun01,0,0 monster Eggyra 1116,16,5000 pay_dun01,0,0 monster Drainliar 1111,5,5000 pay_dun01,235,54,10,10 monster Black Mushroom 1084,7,900000,450000 pay_dun01,0,0 monster Red Plant 1078,10,180000,90000 diff --git a/npc/re/mobs/dungeons/prt_maze.txt b/npc/re/mobs/dungeons/prt_maze.txt index 72d86bca70..a8a0987a06 100644 --- a/npc/re/mobs/dungeons/prt_maze.txt +++ b/npc/re/mobs/dungeons/prt_maze.txt @@ -3,13 +3,14 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.4 +//= 1.5 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= //= 1.2 Official kRO 10.1 spawns [Playtester] //= 1.3 Some small fixes [Playtester] //= 1.4 Corrected MVP spawn variance. [L0ne_W0lf] +//= 1.5 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== @@ -63,15 +64,15 @@ prt_maze01,168,60,3,3 monster Red Mushroom 1085,2,180000,90000 //================================================== // prt_maze02 - Labyrinth Forest //================================================== -prt_maze02,0,0 monster Poporing 1031,25,5000 -prt_maze02,0,0 monster Bigfoot 1060,5,5000 +prt_maze02,0,0 monster Poporing 1031,32,5000 +prt_maze02,0,0 monster Bigfoot 1060,6,5000 prt_maze02,0,0 monster Sasquatch 1243,1,900000,40000 prt_maze02,0,0 monster Leib Olmai 1306,1,1800000,900000 //================================================== // prt_maze03 - Labyrinth Forest //================================================== -prt_maze03,0,0 monster Poporing 1031,45,5000 +prt_maze03,0,0 monster Poporing 1031,52,5000 prt_maze03,0,0 monster Hunter Fly 1035,30,5000 prt_maze03,170,170,70,70 monster Mantis 1139,30,60000,30000 prt_maze03,100,100,80,80 monster Baphomet Jr. 1101,25,5000,0,0 diff --git a/npc/re/mobs/dungeons/prt_q.txt b/npc/re/mobs/dungeons/prt_q.txt index 51f029cf48..7f5f396c17 100644 --- a/npc/re/mobs/dungeons/prt_q.txt +++ b/npc/re/mobs/dungeons/prt_q.txt @@ -2,13 +2,18 @@ //= Episode 16.1 Monsters Spawn Script //===== Description: ========================================= //= Spawns monsters in prt_q. +//===== Current Version: ===================================== +//= 1.1 +//===== Compatible With: ===================================== +//= rAthena Project //===== Additional Comments: ================================= //= 1.0 First version. [Capuche] +//= 1.1 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ // Prontera Invasion prt_q,0,0 monster Zombie Guard 3452,60 prt_q,0,0 monster Ghoul 1036,10 prt_q,0,0 monster Immortal Corps 3451,30 -prt_q,0,0 monster Hunter Fly 1035,15 +prt_q,0,0 monster Hunter Fly 1035,10 prt_q,0,0 monster Immortal Commander 3490,1 diff --git a/npc/re/mobs/dungeons/prt_sew.txt b/npc/re/mobs/dungeons/prt_sew.txt index 246dae8480..0912b55132 100644 --- a/npc/re/mobs/dungeons/prt_sew.txt +++ b/npc/re/mobs/dungeons/prt_sew.txt @@ -3,28 +3,29 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.2 +//= 1.3 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= //= 1.1 Official kRO 10.1 spawns [Playtester] //= 1.2 Corrected MVP spawn variance. [L0ne_W0lf] +//= 1.3 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // prt_sewb1 - Prontera Culvert //================================================== -prt_sewb1,0,0 monster Thief Bug 1051,30,5000 -prt_sewb1,0,0 monster Thief Bug Egg 1048,80,5000 -prt_sewb1,0,0 monster Tarou 1175,10,5000 -prt_sewb1,0,0 monster Familiar 1005,10,5000 +prt_sewb1,0,0 monster Thief Bug 1051,40,5000 +prt_sewb1,0,0 monster Thief Bug Egg 1048,106,5000 +prt_sewb1,0,0 monster Tarou 1175,13,5000 +prt_sewb1,0,0 monster Familiar 1005,66,5000 //================================================== // prt_sewb2 - Prontera Culvert //================================================== prt_sewb2,0,0 monster Thief Bug 1051,70,5000 prt_sewb2,0,0 monster Tarou 1175,60,5000 -prt_sewb2,0,0 monster Plankton 1161,30,5000 +prt_sewb2,0,0 monster Plankton 1161,5,5000 prt_sewb2,0,0 monster Thief Bug Egg 1048,20,5000 prt_sewb2,0,0 monster Spore 1014,20,5000 prt_sewb2,0,0 monster Thief Bug Female 1053,10,5000 diff --git a/npc/re/mobs/dungeons/ra_san.txt b/npc/re/mobs/dungeons/ra_san.txt index 26409f689a..6e039a5631 100644 --- a/npc/re/mobs/dungeons/ra_san.txt +++ b/npc/re/mobs/dungeons/ra_san.txt @@ -3,13 +3,14 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.2 +//= 1.3 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= //= 1.0 First version with guessed amounts [Playtester] //= 1.1 More accurate spawns [Playtester] //= 1.2 Corrected MVP spawn variance. [L0ne_W0lf] +//= 1.3 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== @@ -24,25 +25,25 @@ ra_san01,0,0 monster Hodremlin 1773,6,5000 //================================================== // ra_san02 - Holy Ground //================================================== -ra_san02,0,0 monster Isilla 1772,85,5000 -ra_san02,0,0 monster Vanberk 1771,30,5000 -ra_san02,0,0 monster Gremlin 1632,10,5000 -ra_san02,0,0 monster Beholder 1633,10,5000 +ra_san02,0,0 monster Isilla 1772,110,5000 +ra_san02,0,0 monster Vanberk 1771,38,5000 +ra_san02,0,0 monster Gremlin 1632,12,5000 +ra_san02,0,0 monster Beholder 1633,12,5000 ra_san02,0,0 monster Hodremlin 1773,3,5000 ra_san02,0,0 monster Seeker 1774,2,5000 //================================================== // ra_san03 - Holy Ground //================================================== -ra_san03,0,0 monster Hodremlin 1773,60,5000 -ra_san03,0,0 monster Seeker 1774,40,5000 -ra_san03,0,0 monster Gremlin 1632,5,5000 -ra_san03,0,0 monster Beholder 1633,5,5000 +ra_san03,0,0 monster Hodremlin 1773,86,5000 +ra_san03,0,0 monster Seeker 1774,57,5000 +ra_san03,0,0 monster Gremlin 1632,7,5000 +ra_san03,0,0 monster Beholder 1633,7,5000 //================================================== // ra_san04 - Holy Ground //================================================== -ra_san04,0,0 monster Echio 1770,60,5000 +ra_san04,0,0 monster Echio 1770,62,5000 ra_san04,0,0 monster Agav 1769,20,5000 ra_san04,0,0 monster Seeker 1774,10,5000 ra_san04,0,0 monster Hodremlin 1773,10,5000 @@ -50,9 +51,9 @@ ra_san04,0,0 monster Hodremlin 1773,10,5000 //================================================== // ra_san05 - Holy Ground //================================================== -ra_san05,0,0 monster Agav 1769,80,5000 -ra_san05,0,0 monster Echio 1770,30,5000 -ra_san05,0,0 monster Seeker 1774,20,5000 -ra_san05,0,0 monster Hodremlin 1773,20,5000 +ra_san05,0,0 monster Agav 1769,84,5000 +ra_san05,0,0 monster Echio 1770,31,5000 +ra_san05,0,0 monster Seeker 1774,21,5000 +ra_san05,0,0 monster Hodremlin 1773,21,5000 ra_san05,0,0 monster Isilla 1772,10,5000 ra_san05,0,0,0,0 boss_monster Gloom Under Night 1768,1,18000000,600000,0 diff --git a/npc/re/mobs/dungeons/rockridge.txt b/npc/re/mobs/dungeons/rockridge.txt index 4218209471..22341f8b26 100644 --- a/npc/re/mobs/dungeons/rockridge.txt +++ b/npc/re/mobs/dungeons/rockridge.txt @@ -1,23 +1,29 @@ //===== rAthena Script ======================================= //= Rock Ridge Monsters Spawn Script +//===== Current Version: ===================================== +//= 1.1 +//===== Compatible With: ===================================== +//= rAthena Project //===== Additional Comments: ================================= //= 1.0 First version. [Capuche] +//= 1.1 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ // Rock Ridge Mine -rockmi1,0,0 monster Thief Bug 1051,3 -rockmi1,0,0 monster Gaster 3740,18 -rockmi1,0,0 monster Elite Buffalo Bandit 3747,3 -rockmi1,0,0 monster Elite Buffalo Bandit 3748,8 -rockmi1,0,0 monster Elite Buffalo Bandit 3749,6 +rockmi1,0,0 monster Thief Bug 1051,10 +rockmi1,0,0 monster Gaster 3740,40 +rockmi1,0,0 monster Elite Buffalo Bandit 3747,10 +rockmi1,0,0 monster Elite Buffalo Bandit 3748,20 +rockmi1,0,0 monster Elite Buffalo Bandit 3749,30 rockmi1,0,0 boss_monster Spider Chariot 3741,1,7200000,600000,1 // Rock Ridge Mine rockmi2,100,36,20,20 monster Purple Ore 3742,31 // Culvert -harboro2,0,0 monster Swamp Arclouze 3787,29 -harboro2,0,0 monster Brown Rat 3788,29 +harboro2,0,0 monster Swamp Arclouze 3787,30 +harboro2,0,0 monster Brown Rat 3788,30 harboro2,0,0 monster Anopheles 1627,10 -harboro2,0,0 monster Black Mushroom 1084,19 +harboro2,0,0 monster Black Mushroom 1084,20 +harboro2,0,0 monster Thief Bug 1051,10 harboro2,50,259,10,6 monster Sea Anemone 3743,20 diff --git a/npc/re/mobs/dungeons/slabw01.txt b/npc/re/mobs/dungeons/slabw01.txt new file mode 100644 index 0000000000..22d2d07756 --- /dev/null +++ b/npc/re/mobs/dungeons/slabw01.txt @@ -0,0 +1,13 @@ +//===== rAthena Script ======================================= +//= Werner Laboratory +//===== Description: ========================================= +//= Werner Laboratory Monster Spawn Script. +//===== Additional Comments: ================================= +//= 1.0 First version. +// Venomous Chimera spawn timer is custom. [Capuche] +//============================================================ + +slabw01 monster Human Chimera 3631,45 +slabw01 monster Material Chimera 3632,45 +// unknown timer +slabw01 monster Venomous Chimera 3633,1,18000000,600000,0 diff --git a/npc/re/mobs/dungeons/tha_t.txt b/npc/re/mobs/dungeons/tha_t.txt index ab9038fe60..7f1e4de0ae 100644 --- a/npc/re/mobs/dungeons/tha_t.txt +++ b/npc/re/mobs/dungeons/tha_t.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.3 +//= 1.4 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= @@ -11,6 +11,7 @@ //= 1.1 More official spawns [Playtester] //= 1.2 Updated by using Tharis' Homun AI, by Tharis [Vicious] //= 1.3 Official Aegis X.3 spawns [Playtester] +//= 1.4 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== @@ -150,3 +151,141 @@ tha_t12,0,0 monster Mistress of Shelter 1701,5,5000 tha_t12,0,0 monster Lady Solace 1703,5,5000 tha_t12,0,0 monster Plasma 1693,5,5000 tha_t12,0,0 monster Odium of Thanatos 1709,4,5000 + + +//============================================================ +//= Post Thanatos Revamped Patch. +//============================================================ +//================================================== +// tha_t01 - Thanatos Tower - Lower Level +//================================================== +//tha_t01,0,0 monster Rideword 1195,37,5000 +//tha_t01,0,0 monster Mimic 1191,37,5000 +//tha_t01,0,0 monster Plasma 1695,37,5000 +//tha_t01,0,0 monster Alice 1275,9,5000 +//tha_t01,0,0 monster Lady Solace 1703,7,5000 + +//================================================== +// tha_t02 - Thanatos Tower - Lower Level +//================================================== +//tha_t02,0,0 monster Ancient Mimic 1699,100,5000 +//tha_t02,0,0 monster Mimic 1191,37,5000 +//tha_t02,0,0 monster Plasma 1697,25,5000 +//tha_t02,0,0 monster Death Word 1698,12,5000 +//tha_t02,0,0 monster Rideword 1195,12,5000 +//tha_t02,0,0 monster Elder 1377,12,5000 +//tha_t02,0,0 monster Alice 1275,12,5000 +//tha_t02,0,0 monster Baroness of Retribution 1702,5,5000 + +//================================================== +// tha_t03 - Thanatos Tower - Lower Level +//================================================== +//tha_t03,0,0 monster Death Word 1698,92,5000 +//tha_t03,0,0 monster Rideword 1195,34,5000 +//tha_t03,0,0 monster Plasma 1696,23,5000 +//tha_t03,0,0 monster Mimic 1191,11,5000 +//tha_t03,0,0 monster Ancient Mimic 1699,11,5000 +//tha_t03,0,0 monster Elder 1377,11,5000 +//tha_t03,0,0 monster Mistress of Shelter 1701,4,5000 + +//================================================== +// tha_t04 - Thanatos Tower - Lower Level +//================================================== +//tha_t04,0,0 monster Death Word 1698,20,5000 +//tha_t04,0,0 monster Rideword 1195,20,5000 +//tha_t04,0,0 monster Mimic 1191,20,5000 +//tha_t04,0,0 monster Ancient Mimic 1699,20,5000 +//tha_t04,0,0 monster Elder 1377,20,5000 +//tha_t04,0,0 monster Plasma 1694,20,5000 +//tha_t04,0,0 monster Owl Duke 1320,10,5000 +//tha_t04,0,0 monster Owl Baron 1295,10,5000 +//tha_t04,0,0 monster Dame of Sentinel 1700,4,5000 + +//================================================== +// tha_t05 - Thanatos Tower - Upper Level +//================================================== +//tha_t05,0,0 monster Owl Duke 1320,80,5000 +//tha_t05,0,0 monster Death Word 1698,40,5000 +//tha_t05,0,0 monster Ancient Mimic 1699,40,5000 +//tha_t05,0,0 monster Owl Baron 1295,20,5000 +//tha_t05,0,0 monster Elder 1377,20,5000 +//tha_t05,0,0 monster Plasma 1696,10,5000 +//tha_t05,0,0 monster Plasma 1695,10,5000 +//tha_t05,0,0 monster Plasma 1697,10,5000 +//tha_t05,0,0 monster Plasma 1694,10,5000 +//tha_t05,0,0 monster Dolor of Thanatos 1707,2,5000 + +//================================================== +// tha_t06 - Thanatos Tower - Upper Level +//================================================== +//tha_t06,0,0 monster Death Word 1698,40,5000 +//tha_t06,0,0 monster Owl Duke 1320,40,5000 +//tha_t06,0,0 monster Owl Baron 1295,40,5000 +//tha_t06,0,0 monster Ancient Mimic 1699,40,5000 +//tha_t06,0,0 monster Elder 1377,20,5000 +//tha_t06,0,0 monster Plasma 1696,10,5000 +//tha_t06,0,0 monster Plasma 1695,10,5000 +//tha_t06,0,0 monster Plasma 1697,10,5000 +//tha_t06,0,0 monster Plasma 1694,10,5000 +//tha_t06,0,0 monster Maero of Thanatos 1706,2,5000 + +//================================================== +// tha_t07 - Thanatos Tower - Upper Level +//================================================== +//tha_t07,0,0 monster Baroness of Retribution 1702,15,5000 +//tha_t07,0,0 monster Death Word 1698,10,5000 +//tha_t07,0,0 monster Ancient Mimic 1699,10,5000 +//tha_t07,0,0 monster Dame of Sentinel 1700,11,5000 +//tha_t07,0,0 monster Mistress of Shelter 1701,11,5000 +//tha_t07,0,0 monster Lady Solace 1703,11,5000 +//tha_t07,0,0 monster Despero of Thanatos 1705,2,5000 + +//================================================== +// tha_t08 - Thanatos Tower - Upper Level +//================================================== +//tha_t08,0,0 monster Baroness of Retribution 1702,20,5000 +//tha_t08,0,0 monster Death Word 1698,10,5000 +//tha_t08,0,0 monster Dame of Sentinel 1700,5,5000 +//tha_t08,0,0 monster Odium of Thanatos 1704,7,5000 +//tha_t08,0,0 monster Despero of Thanatos 1705,7,5000 +//tha_t08,0,0 monster Maero of Thanatos 1706,7,5000 +//tha_t08,0,0 monster Dolor of Thanatos 1707,7,5000 + +//================================================== +// tha_t09 - Thanatos Tower - Upper Level +//================================================== +//tha_t09,0,0 monster Void Mimic 20779,5,5000 +//tha_t09,0,0 monster Book of Death 20780,5,5000 +//tha_t09,0,0 monster Eldest 20781,5,5000 +//tha_t09,0,0 monster Crow Duke 20782,10,5000 +//tha_t09,0,0 monster Crow Braon 20783,15,5000 + +//================================================== +// tha_t10 - Thanatos Tower - Upper Level +//================================================== +//tha_t10,0,0 monster Void Mimic 20779,15,5000 +//tha_t10,0,0 monster Book of Death 20780,15,5000 +//tha_t10,0,0 monster Eldest 20781,13,5000 +//tha_t10,0,0 monster Emphatizer 20773,5,5000 +//tha_t10,0,0 monster Happy Giver 20774,5,5000 + +//================================================== +// tha_t11 - Thanatos Tower - Upper Level +//================================================== +//tha_t11,0,0 monster Void Mimic 20779,3,5000 +//tha_t11,0,0 monster Book of Death 20780,3,5000 +//tha_t11,0,0 monster Emphatizer 20773,14,5000 +//tha_t11,0,0 monster Happy Giver 20774,14,5000 +//tha_t11,0,0 monster Pray Giver 20844,15,5000 +//tha_t11,0,0 monster Smile Giver 20845,15,5000 +//tha_t11,0,0 monster Resentful of Thanatos 20777,2,5000 +//tha_t11,0,0 monster Horror of Thanatos 20776,2,5000 + +//================================================== +// tha_t12 - Thanatos Tower - Upper Level +//================================================== +//tha_t12,0,0 monster Book of Death 20780,3,5000 +//tha_t12,0,0 monster Anger of Thanatos 20775,13,5000 +//tha_t12,0,0 monster Horror of Thanatos 20776,15,5000 +//tha_t12,0,0 monster Resentful of Thanatos 20777,14,5000 +//tha_t12,0,0 monster Regret of Thanatos 20778,15,5000 diff --git a/npc/re/mobs/dungeons/thor_v.txt b/npc/re/mobs/dungeons/thor_v.txt index bb6a79740e..5921ff9d67 100644 --- a/npc/re/mobs/dungeons/thor_v.txt +++ b/npc/re/mobs/dungeons/thor_v.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Playtester //===== Current Version: ===================================== -//= 1.4 +//= 1.5 //===== Compatible With: ===================================== //= rAthena Project //===== Description: ========================================= @@ -14,14 +14,15 @@ //= 1.2 Updated spawns according to RODE [Playtester] //= 1.3 More official spawns [Playtester] //= 1.4 Corrected MVP spawn variance. [L0ne_W0lf] +//= 1.5 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // thor_v01 - Thor Volcano Dungeon //================================================== -thor_v01,0,0 monster Kasa 1833,45,5000 -thor_v01,0,0 monster Imp 1837,25,5000 -thor_v01,0,0 monster Magmaring 1836,10,5000 +thor_v01,0,0 monster Kasa 1833,49,5000 +thor_v01,0,0 monster Imp 1837,27,5000 +thor_v01,0,0 monster Magmaring 1836,11,5000 thor_v01,0,0 monster Salamander 1831,7,5000 thor_v01,0,0 monster Bow Guardian 1830,5,5000 thor_v01,0,0 monster Sword Guardian 1829,5,5000 @@ -43,13 +44,11 @@ thor_v02,0,0 monster Sword Guardian 1829,1,7200000 //================================================== // thor_v03 - Thor Volcano Dungeon //================================================== -thor_v03,0,0 monster Salamander 1831,60,5000 -thor_v03,0,0 monster Kasa 1833,40,5000 -thor_v03,0,0 monster Bow Guardian 1830,10,5000 -thor_v03,0,0 monster Sword Guardian 1829,10,5000 +thor_v03,0,0 monster Salamander 1831,66,5000 +thor_v03,0,0 monster Kasa 1833,44,5000 +thor_v03,0,0 monster Bow Guardian 1830,11,5000 +thor_v03,0,0 monster Sword Guardian 1829,11,5000 thor_v03,0,0 monster Byrogue 1839,5,5000 -thor_v03,0,0 monster Sword Guardian 1829,5,5000 -thor_v03,0,0 monster Bow Guardian 1830,5,5000 thor_v03,0,0 monster Bow Guardian 1830,5,1800000 thor_v03,0,0 monster Sword Guardian 1829,5,1800000 thor_v03,0,0,0,0 boss_monster Ifrit 1832,1,39600000,600000,0 diff --git a/npc/re/mobs/dungeons/treasure.txt b/npc/re/mobs/dungeons/treasure.txt index b2a453545a..72efcbdeb9 100644 --- a/npc/re/mobs/dungeons/treasure.txt +++ b/npc/re/mobs/dungeons/treasure.txt @@ -3,21 +3,20 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.4 +//= 1.5 //===== Additional Comments: ================================= //= 1.1 Official kRO 10.1 spawns [Playtester] //= 1.2 More accurate spawns [Playtester] //= 1.3 Corrected MVP spawn variance. [L0ne_W0lf] //= 1.4 Added 14.2 Novice Version as part of Academy update. [Kisuka] +//= 1.5 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // treasure01 - Sunken Ship //================================================== -treasure01,0,0 monster Pirate Skeleton 1071,43,5000 -treasure01,0,0 monster Kukre 1070,20,5000 -treasure01,0,0 monster Whisper 1179,15,5000 -treasure01,0,0 monster Poison Spore 1077,12,5000 +treasure01,0,0 monster Pirate Skeleton 1071,56,5000 +treasure01,0,0 monster Kukre 1070,10,5000 treasure01,68,66,13,11 monster Hydra 1068,4,180000,90000 treasure01,107,39,15,15 monster Hydra 1068,1,180000,90000 treasure01,67,161 monster Hydra 1068,1,263000,100000 @@ -90,13 +89,11 @@ treasure01,168,40 monster Hydra 1068,1,322000,100000 //================================================== // treasure02 - Sunken Ship //================================================== -treasure02,0,0 monster Penomena 1216,38,5000 -treasure02,0,0 monster Pirate Skeleton 1071,20,5000 +treasure02,0,0 monster Pirate Skeleton 1071,40,5000 treasure02,0,0 monster Kukre 1070,20,5000 -treasure02,0,0 monster Whisper 1179,14,5000 -treasure02,0,0 monster Mimic 1191,8,5000 +treasure02,0,0 monster Whisper 1179,10,5000 +treasure02,0,0 monster Mimic 1191,1,5000 treasure02,0,0 monster Marionette 1143,1,5000 -treasure02,0,0 monster Wanderer 1208,1,5000 treasure02,100,136 monster Hydra 1068,1,300000,100000 treasure02,101,136 monster Hydra 1068,1,300000,100000 treasure02,102,136 monster Hydra 1068,1,300000,100000 diff --git a/npc/re/mobs/dungeons/tur_dun.txt b/npc/re/mobs/dungeons/tur_dun.txt index 0c80f2e4fc..c1bfccfb75 100644 --- a/npc/re/mobs/dungeons/tur_dun.txt +++ b/npc/re/mobs/dungeons/tur_dun.txt @@ -3,11 +3,12 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.2 +//= 1.3 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= //= 1.2 Official kRO 10.1 spawns [Playtester] +//= 1.3 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== @@ -22,8 +23,8 @@ tur_dun01,0,0 monster Permeter 1314,10,5000 //================================================== // tur_dun02 - Turtle Island Dungeon //================================================== -tur_dun02,0,0 monster Solider 1316,40,5000 -tur_dun02,0,0 monster Permeter 1314,40,5000 +tur_dun02,0,0 monster Solider 1316,41,5000 +tur_dun02,0,0 monster Permeter 1314,41,5000 tur_dun02,0,0 monster Freezer 1319,20,5000 tur_dun02,0,0 monster Pest 1256,15,5000 @@ -38,7 +39,7 @@ tur_dun03,0,0 monster Heater 1318,10,5000 //================================================== // tur_dun04 - Turtle Palace //================================================== -tur_dun04,0,0 monster Assaulter 1315,41,5000 +tur_dun04,0,0 monster Assaulter 1315,42,5000 tur_dun04,0,0 monster Heater 1318,33,5000 tur_dun04,0,0 monster Freezer 1319,15,5000 tur_dun04,0,0 monster Permeter 1314,4,5000 @@ -47,6 +48,6 @@ tur_dun04,99,93,20,20 boss_monster Turtle General 1312,1,3600000,600000,0 //================================================== // tur_dun05 - Underground Swamp Zone //================================================== -tur_dun05,0,0 monster Freezer 1319,5,5000 -tur_dun05,0,0 monster Permeter 1314,3,5000 +tur_dun05,0,0 monster Freezer 1319,7,5000 +tur_dun05,0,0 monster Permeter 1314,4,5000 tur_dun05,0,0 monster Assaulter 1315,1,5000 diff --git a/npc/re/mobs/dungeons/xmas_dun.txt b/npc/re/mobs/dungeons/xmas_dun.txt index f72362e0f5..6b75cc3c8e 100644 --- a/npc/re/mobs/dungeons/xmas_dun.txt +++ b/npc/re/mobs/dungeons/xmas_dun.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.4 +//= 1.5 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= @@ -11,18 +11,19 @@ //= 1.2 Official kRO 10.1 spawns [Playtester] //= 1.3 Small spawn update [Playtester] //= 1.4 Corrected MVP spawn variance. [L0ne_W0lf] +//= 1.5 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // xmas_dun01 - Toy Factory Warehouse //================================================== -xmas_dun01,0,0 monster Cookie 1265,40,5000 -xmas_dun01,0,0 monster Christmas Cookie 1246,40,5000 -xmas_dun01,0,0 monster Marin 1242,20,5000 -xmas_dun01,0,0 monster Poporing 1031,20,5000 -xmas_dun01,0,0 monster Drops 1113,10,5000 -xmas_dun01,0,0 monster Poring 1002,10,5000 -xmas_dun01,0,0 monster Myst Case 1249,5,5000 +xmas_dun01,0,0 monster Cookie 1265,49,5000 +xmas_dun01,0,0 monster Christmas Cookie 1246,49,5000 +xmas_dun01,0,0 monster Marin 1242,24,5000 +xmas_dun01,0,0 monster Poporing 1031,24,5000 +xmas_dun01,0,0 monster Drops 1113,12,5000 +xmas_dun01,0,0 monster Poring 1002,12,5000 +xmas_dun01,0,0 monster Myst Case 1249,6,5000 xmas_dun01,0,0 monster Chepet 1250,1,1200000,900000 xmas_dun01,0,0 monster Mastering 1090,1,1800000,900000 xmas_dun01,0,0 monster Angeling 1096,1,3600000,1800000 @@ -30,8 +31,8 @@ xmas_dun01,0,0 monster Angeling 1096,1,3600000,1800000 //================================================== // xmas_dun02 - Toy Monitoring Room //================================================== -xmas_dun02,0,0 monster Myst Case 1249,50,5000 -xmas_dun02,0,0 monster Cruiser 1248,35,5000 -xmas_dun02,0,0 monster Cookie 1265,20,5000 -xmas_dun02,0,0 monster Christmas Cookie 1246,20,5000 +xmas_dun02,0,0 monster Myst Case 1249,70,5000 +xmas_dun02,0,0 monster Cruiser 1248,49,5000 +xmas_dun02,0,0 monster Cookie 1265,28,5000 +xmas_dun02,0,0 monster Christmas Cookie 1246,28,5000 xmas_dun02,0,0,0,0 boss_monster Stormy Knight 1251,1,3600000,600000,0 diff --git a/npc/re/mobs/fields/amatsu.txt b/npc/re/mobs/fields/amatsu.txt index 2e9d8c3dbe..e2f47e0ab9 100644 --- a/npc/re/mobs/fields/amatsu.txt +++ b/npc/re/mobs/fields/amatsu.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.4 +//= 1.5 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= @@ -11,14 +11,15 @@ //= 1.2 Official kRO 10.1 spawns [Playtester] //= 1.3 Small update [Playtester] //= 1.4 Updated to Renewal Spawns [Kisuka] +//= 1.5 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // ama_fild01 - Amatsu Field //================================================== -ama_fild01,0,0 monster Bigfoot 1060,15,5000 -ama_fild01,0,0 monster Karakasa 1400,50,5000 -ama_fild01,0,0 monster Kapha 1406,40,5000 +ama_fild01,0,0 monster Bigfoot 1060,14,5000 +ama_fild01,0,0 monster Karakasa 1400,72,5000 +ama_fild01,0,0 monster Kapha 1406,57,5000 ama_fild01,0,0 monster Miyabi Doll 1404,2,5000 ama_fild01,0,0 monster Poison Toad 1402,1,5000 ama_fild01,173,313 monster Hydra 1068,1,60000,30000 diff --git a/npc/re/mobs/fields/ayothaya.txt b/npc/re/mobs/fields/ayothaya.txt index 216c214530..1a3ef8fa2e 100644 --- a/npc/re/mobs/fields/ayothaya.txt +++ b/npc/re/mobs/fields/ayothaya.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.6 +//= 1.7 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= @@ -13,20 +13,21 @@ //= 1.4 Official kRO 10.1 spawns [Playtester] //= 1.5 Updated to Renewal Spawns [Kisuka] //= 1.6 Renewal spawn update. +//= 1.7 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // ayo_fild01 - Ayothaya Field //================================================== -ayo_fild01,0,0 monster Smokie 1056,30,5000 -ayo_fild01,0,0 monster Coco 1104,30,5000 -ayo_fild01,0,0 monster Yoyo 1057,30,5000 +ayo_fild01,0,0 monster Smokie 1056,40,5000 +ayo_fild01,0,0 monster Coco 1104,40,5000 +ayo_fild01,0,0 monster Yoyo 1057,40,5000 ayo_fild01,0,0 monster Green Plant 1080,10,10000 //================================================== // ayo_fild02 - Ayothaya Field //================================================== -ayo_fild02,0,0 monster Yoyo 1057,45,5000 -ayo_fild02,0,0 monster Leaf Cat 1586,35,5000 -ayo_fild02,0,0 monster Kraben 1587,5,5000 +ayo_fild02,0,0 monster Yoyo 1057,82,5000 +ayo_fild02,0,0 monster Leaf Cat 1586,63,5000 +ayo_fild02,0,0 monster Kraben 1587,9,5000 ayo_fild02,0,0 monster Yellow Plant 1081,10,10000 diff --git a/npc/re/mobs/fields/comodo.txt b/npc/re/mobs/fields/comodo.txt index 079a548553..a6addd69f4 100644 --- a/npc/re/mobs/fields/comodo.txt +++ b/npc/re/mobs/fields/comodo.txt @@ -3,20 +3,21 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.4 +//= 1.5 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= //= 1.2 Official kRO 10.1 spawns [Playtester] //= 1.3 More accurate spawns [Playtester] //= 1.4 Updated to renewal spawns. [L0ne_W0lf] +//= 1.5 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // cmd_fild01 - Papuchicha Forest //================================================== -cmd_fild01,0,0 monster Grove 1687,150,5000 -cmd_fild01,0,0 monster Flora 1118,50,5000 +cmd_fild01,0,0 monster Grove 1687,202,5000 +cmd_fild01,0,0 monster Flora 1118,67,5000 cmd_fild01,313,213,10,10 monster Shining Plant 1083,1,1800000,900000 cmd_fild01,313,213,10,10 monster Blue Plant 1079,1,1800000,900000 cmd_fild01,171,339,10,10 monster Blue Plant 1079,2,1800000,900000 @@ -27,19 +28,19 @@ cmd_fild01,0,0 monster Green Plant 1080,5,1800000,900000 //================================================== // cmd_fild02 - Kokomo beach //================================================== -cmd_fild02,0,0 monster Seal 1317,120,5000 -cmd_fild02,0,0 monster Galapago 1391,30,5000 -cmd_fild02,0,0 monster Shellfish 1074,20,5000 -cmd_fild02,0,0 monster Crab 1073,20,5000 -cmd_fild02,0,0 monster Aster 1266,10,5000 +cmd_fild02,0,0 monster Seal 1317,162,5000 +cmd_fild02,0,0 monster Galapago 1391,40,5000 +cmd_fild02,0,0 monster Shellfish 1074,27,5000 +cmd_fild02,0,0 monster Crab 1073,27,5000 +cmd_fild02,0,0 monster Aster 1266,13,5000 cmd_fild02,0,0 monster Mobster 1313,1,5000 //================================================== // cmd_fild03 - Zenhai Marsh //================================================== -cmd_fild03,0,0 monster Alligator 1271,150,5000 -cmd_fild03,0,0 monster Flora 1118,50,5000 -cmd_fild03,0,0 monster Mutant Dragonoid 1262,4 +cmd_fild03,0,0 monster Alligator 1271,194,5000 +cmd_fild03,0,0 monster Flora 1118,64,5000 +cmd_fild03,0,0 monster Mutant Dragonoid 1262,5,5000 cmd_fild03,0,0 monster Toad 1089,1,3600000,1800000 cmd_fild03,356,232,3,3 monster Shining Plant 1083,1,1800000,900000 cmd_fild03,262,289,3,3 monster Shining Plant 1083,1,1800000,900000 @@ -48,11 +49,11 @@ cmd_fild03,145,191,3,3 monster Shining Plant 1083,1,1800000,900000 //================================================== // cmd_fild04 - Kokomo beach //================================================== -cmd_fild04,0,0 monster Sea Otter 1323,120,5000 -cmd_fild04,0,0 monster Galapago 1391,30,5000 -cmd_fild04,0,0 monster Shellfish 1074,20,5000 -cmd_fild04,0,0 monster Crab 1073,20,5000 -cmd_fild04,0,0 monster Aster 1266,10,5000 +cmd_fild04,0,0 monster Sea Otter 1323,149,5000 +cmd_fild04,0,0 monster Galapago 1391,37,5000 +cmd_fild04,0,0 monster Shellfish 1074,24,5000 +cmd_fild04,0,0 monster Crab 1073,24,5000 +cmd_fild04,0,0 monster Aster 1266,12,5000 //================================================== // cmd_fild05 - Disabled on Renewal @@ -61,26 +62,26 @@ cmd_fild04,0,0 monster Aster 1266,10,5000 //================================================== // cmd_fild06 - Fortress Saint Darmain (West) //================================================== -cmd_fild06,0,0 monster Golem 1040,150,5000 -cmd_fild06,0,0 monster Metaller 1058,50,5000 +cmd_fild06,0,0 monster Golem 1040,165,5000 +cmd_fild06,0,0 monster Metaller 1058,55,5000 cmd_fild06,293,235,5,5 monster Yellow Plant 1081,2,1800000,900000 cmd_fild06,84,375,10,10 monster Yellow Plant 1081,3,1800000,900000 //================================================== // cmd_fild07 - Beacon Island, Pharos //================================================== -cmd_fild07,0,0 monster Raggler 1254,100,5000 -cmd_fild07,0,0 monster Aster 1266,30,5000 -cmd_fild07,0,0 monster Shellfish 1074,30,5000 -cmd_fild07,0,0 monster Crab 1073,30,5000 +cmd_fild07,0,0 monster Raggler 1254,116,5000 +cmd_fild07,0,0 monster Aster 1266,34,5000 +cmd_fild07,0,0 monster Shellfish 1074,34,5000 +cmd_fild07,0,0 monster Crab 1073,34,5000 //================================================== // cmd_fild08 - Fortress Saint Darmain (East) //================================================== -cmd_fild08,0,0 monster Deniro 1105,50,5000 -cmd_fild08,0,0 monster Piere 1160,50,5000 -cmd_fild08,0,0 monster Andre 1095,50,5000 -cmd_fild08,0,0 monster Ant Egg 1097,30,5000 +cmd_fild08,0,0 monster Deniro 1105,62,5000 +cmd_fild08,0,0 monster Piere 1160,62,5000 +cmd_fild08,0,0 monster Andre 1095,62,5000 +cmd_fild08,0,0 monster Ant Egg 1097,37,5000 cmd_fild08,0,0 monster Golem 1040,2,5000 cmd_fild08,60,143,10,10 monster Yellow Plant 1081,4,1800000,900000 cmd_fild08,130,201,10,10 monster Yellow Plant 1081,4,1800000,900000 @@ -88,8 +89,8 @@ cmd_fild08,130,201,10,10 monster Yellow Plant 1081,4,1800000,900000 //================================================== // cmd_fild09 - Fortress Saint Darmain (South) //================================================== -cmd_fild09,0,0 monster Metaller 1058,145,5000 -cmd_fild09,0,0 monster Deniro 1105,15,5000 -cmd_fild09,0,0 monster Piere 1160,15,5000 -cmd_fild09,0,0 monster Andre 1095,15,5000 +cmd_fild09,0,0 monster Metaller 1058,155,5000 +cmd_fild09,0,0 monster Deniro 1105,16,5000 +cmd_fild09,0,0 monster Piere 1160,16,5000 +cmd_fild09,0,0 monster Andre 1095,16,5000 cmd_fild09,0,0 monster Ant Egg 1097,10,5000 diff --git a/npc/re/mobs/fields/dewata.txt b/npc/re/mobs/fields/dewata.txt index 19cd94a040..00e4efbdb3 100644 --- a/npc/re/mobs/fields/dewata.txt +++ b/npc/re/mobs/fields/dewata.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Chilly //===== Current Version: ===================================== -//= 1.1 +//= 1.2 //===== Compatible With: ===================================== //= rAthena Project //===== Description: ========================================= @@ -11,11 +11,12 @@ //===== Additional Comments: ================================= //= 1.0 First Release //= 1.1 Updated spawn delays. [Euphy] +//= 1.2 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // dew_fild01 - Dewata Field Tribal Village //================================================== -dew_fild01,0,0 monster Alnoldi 2151,60,5000 -dew_fild01,0,0 monster Argiope 1099,45,5000 -dew_fild01,0,0 monster Cendrawasih 2153,10,5000 +dew_fild01,0,0 monster Alnoldi 2151,100,5000 +dew_fild01,0,0 monster Argiope 1099,75,5000 +dew_fild01,0,0 monster Cendrawasih 2153,16,5000 diff --git a/npc/re/mobs/fields/dicastes.txt b/npc/re/mobs/fields/dicastes.txt index 922ea21faa..e090fbacf9 100644 --- a/npc/re/mobs/fields/dicastes.txt +++ b/npc/re/mobs/fields/dicastes.txt @@ -3,11 +3,12 @@ //===== By: ================================================== //= Kisuka //===== Current Version: ===================================== -//= 1.0 +//= 1.1 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= //= 1.0 Official spawns from Aegis [Kisuka] +//= 1.1 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== @@ -22,7 +23,7 @@ dic_fild01,0,0 monster Dolomedes 2092,20,5000 // dic_fild02 - At the Foot of the Kamidal Mountain //================================================== dic_fild02,0,0 monster Bradium Golem 2024,3,5000 -dic_fild02,0,0 monster Centipede 1987,35,5000 +dic_fild02,0,0 monster Centipede 1987,38,5000 dic_fild02,0,0 monster Centipede Larva 1999,10,5000 -dic_fild02,0,0 monster Tatacho 1986,25,5000 -dic_fild02,0,0 monster Dolomedes 2092,80,5000 +dic_fild02,0,0 monster Tatacho 1986,27,5000 +dic_fild02,0,0 monster Dolomedes 2092,87,5000 diff --git a/npc/re/mobs/fields/eclage.txt b/npc/re/mobs/fields/eclage.txt index 1d16128be1..e850bf3c9a 100644 --- a/npc/re/mobs/fields/eclage.txt +++ b/npc/re/mobs/fields/eclage.txt @@ -3,17 +3,18 @@ //===== By: ================================================== //= refis //===== Current Version: ===================================== -//= 1.0 +//= 1.1 //===== Compatible With: ===================================== //= rAthena Project //===== Description: ========================================= //= jRO monster spawns, taken from Auriga. //===== Additional Comments: ================================= //= 1.0 First version. [Euphy] +//= 1.1 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // ecl_fild01 - Blooming Flower Land //================================================== -ecl_fild01.gat,0,0 monster Menblatt 2363,60,5000 -ecl_fild01.gat,0,0 monster Petal 2364,20,5000 +ecl_fild01,0,0 monster Menblatt 2363,73,5000 +ecl_fild01,0,0 monster Petal 2364,73,5000 diff --git a/npc/re/mobs/fields/einbroch.txt b/npc/re/mobs/fields/einbroch.txt index f1c9aa44c6..326515ac82 100644 --- a/npc/re/mobs/fields/einbroch.txt +++ b/npc/re/mobs/fields/einbroch.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.6 +//= 1.8 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= @@ -21,6 +21,7 @@ //= 1.5 Adjusted some spawns according to official info [Playtester] //= 1.6 More accurate spawns [Playtester] //= 1.7 Updated to Renewal Spawns [Kisuka] +//= 1.8 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== @@ -44,11 +45,11 @@ ein_fild03,0,0 monster Green Plant 1080,15,60000,30000 //================================================== // ein_fild04 - Einbroch Field //================================================== -ein_fild04,0,0 monster Venomous 1621,100,5000 -ein_fild04,0,0 monster Noxious 1620,30,5000 -ein_fild04,0,0 monster Teddy Bear 1622,20,5000 -ein_fild04,0,0 monster Demon Pungus 1378,15,5000 -ein_fild04,0,0 monster Pitman 1616,10,5000 +ein_fild04,0,0 monster Venomous 1621,124,5000 +ein_fild04,0,0 monster Noxious 1620,37,5000 +ein_fild04,0,0 monster Teddy Bear 1622,24,5000 +ein_fild04,0,0 monster Demon Pungus 1378,18,5000 +ein_fild04,0,0 monster Pitman 1616,12,5000 ein_fild04,0,0 monster Red Plant 1078,10,60000,30000 ein_fild04,0,0 monster Yellow Plant 1081,10,60000,30000 ein_fild04,0,0 monster Green Plant 1080,10,60000,30000 @@ -69,36 +70,35 @@ ein_fild06,0,0 monster Holden 1628,100,5000 ein_fild06,0,0 monster Metaling 1613,30,5000 ein_fild06,0,0 monster Red Plant 1078,10,120000,60000 ein_fild06,0,0 monster Yellow Plant 1081,10,120000,60000 -ein_fild06,0,0 monster Black Mushroom 1084,5,120000,60000 //================================================== // ein_fild07 - Einbroch Field //================================================== -ein_fild07,0,0 monster Metaling 1613,90,5000 -ein_fild07,0,0 monster Porcellio 1619,30,5000 -ein_fild07,0,0 monster Holden 1628,10,5000 +ein_fild07,0,0 monster Metaling 1613,109,5000 +ein_fild07,0,0 monster Porcellio 1619,36,5000 +ein_fild07,0,0 monster Holden 1628,12,5000 ein_fild07,0,0 monster Ungoliant 1618,1,86400000,86000000 ein_fild07,0,0 monster Red Plant 1078,10,120000,60000 ein_fild07,0,0 monster Yellow Plant 1081,10,120000,60000 -ein_fild07,0,0 monster Red Mushroom 1085,10,120000,60000 +ein_fild07,0,0 monster Red Mushroom 1085,12,120000,60000 //================================================== // ein_fild08 - Einbroch Field //================================================== -ein_fild08,0,0 monster Metaling 1613,100,5000 -ein_fild08,0,0 monster Porcellio 1619,30,5000 +ein_fild08,0,0 monster Metaling 1613,139,5000 +ein_fild08,0,0 monster Porcellio 1619,41,5000 ein_fild08,0,0 monster Red Plant 1078,10,120000,60000 ein_fild08,0,0 monster Yellow Plant 1081,10,120000,60000 -ein_fild08,0,0 monster Red Mushroom 1085,10,120000,60000 +ein_fild08,0,0 monster Red Mushroom 1085,13,120000,60000 //================================================== // ein_fild09 - Einbroch Field //================================================== -ein_fild09,0,0 monster Porcellio 1619,70,5000 -ein_fild09,0,0 monster Metaling 1613,30,5000 +ein_fild09,0,0 monster Porcellio 1619,97,5000 +ein_fild09,0,0 monster Metaling 1613,41,5000 ein_fild09,0,0 monster Red Plant 1078,10,120000,60000 ein_fild09,0,0 monster Yellow Plant 1081,10,120000,60000 -ein_fild09,0,0 monster Red Mushroom 1085,10,120000,60000 +ein_fild09,0,0 monster Red Mushroom 1085,13,120000,60000 //================================================== // ein_fild10 - Disabled on Renewal diff --git a/npc/re/mobs/fields/geffen.txt b/npc/re/mobs/fields/geffen.txt index 9211642539..efd20f8977 100644 --- a/npc/re/mobs/fields/geffen.txt +++ b/npc/re/mobs/fields/geffen.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.6 +//= 1.7 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= @@ -12,14 +12,15 @@ //= 1.4 More accurate spawns [Playtester] //= 1.5 Corrected MVP spawn variance. [L0ne_W0lf] //= 1.6 Updated to renewal spawns. [L0ne_W0lf] +//= 1.7 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // gef_fild00 - Geffen Field //================================================== -gef_fild00,0,0 monster Chonchon 1011,140,5000 -gef_fild00,0,0 monster Poring 1002,30,5000 -gef_fild00,0,0 monster Fabre 1007,30,5000 +gef_fild00,0,0 monster Chonchon 1011,160,5000 +gef_fild00,0,0 monster Poring 1002,34,5000 +gef_fild00,0,0 monster Fabre 1007,34,5000 gef_fild00,95,128 monster Blue Plant 1079,1,900000,450000 gef_fild00,124,321 monster Blue Plant 1079,1,900000,450000 gef_fild00,54,212,5,5 monster Green Plant 1080,3,360000,180000 @@ -28,20 +29,20 @@ gef_fild00,54,186,5,5 monster Green Plant 1080,3,360000,180000 //================================================== // gef_fild01 - Geffen Field //================================================== -gef_fild01,0,0 monster Roda Frog 1012,80,5000 -gef_fild01,0,0 monster Ambernite 1094,20,5000 +gef_fild01,0,0 monster Roda Frog 1012,112,5000 +gef_fild01,0,0 monster Ambernite 1094,28,5000 gef_fild01,0,0 monster Toad 1089,1,3600000,1800000 gef_fild01,215,225,10,10 monster Green Plant 1080,5,360000,180000 //================================================== // gef_fild02 - Geffen Field //================================================== -gef_fild02,0,0 monster Coco 1104,140,5000 -gef_fild02,0,0 monster Poporing 1031,20,5000 -gef_fild02,0,0 monster Horn 1128,20,5000 -gef_fild02,0,0 monster Elder Willow 1033,20,5000 +gef_fild02,0,0 monster Coco 1104,172,5000 +gef_fild02,0,0 monster Poporing 1031,24,5000 +gef_fild02,0,0 monster Horn 1128,24,5000 +gef_fild02,0,0 monster Elder Willow 1033,24,5000 gef_fild02,227,316,6,6 monster Green Plant 1080,8,360000,180000 -gef_fild02,87,48,6,6 monster Red Mushroom 1085,5,360000,180000 +gef_fild02,87,48,6,6 monster Red Mushroom 1085,6,360000,180000 gef_fild02,215,209,2,1 monster Blue Plant 1079,2,360000,180000 gef_fild02,207,214,1,1 monster Blue Plant 1079,1,360000,180000 gef_fild02,220,214,1,1 monster Blue Plant 1079,1,360000,180000 @@ -50,9 +51,9 @@ gef_fild02,164,194,1,1 monster Shining Plant 1083,1,1800000,900000 //================================================== // gef_fild03 - Geffen Field //================================================== -gef_fild03,0,0 monster Orc Lady 1273,130,5000 -gef_fild03,0,0 monster Orc Warrior 1023,60,5000 -gef_fild03,0,0 monster Orc Baby 1686,20,5000 +gef_fild03,0,0 monster Orc Lady 1273,160,5000 +gef_fild03,0,0 monster Orc Warrior 1023,73,5000 +gef_fild03,0,0 monster Orc Baby 1686,24,5000 gef_fild03,0,0,0,0 boss_monster Orc Hero 1087,1,3600000,600000,1 gef_fild03,45,350,3,3 monster Green Plant 1080,1,180000,90000 gef_fild03,66,300,3,3 monster Green Plant 1080,1,180000,90000 @@ -89,7 +90,7 @@ gef_fild04,152,82,5,2 monster Green Plant 1080,3,360000,180000 //================================================== // gef_fild05 - Geffen Field //================================================== -gef_fild05,0,0 monster Creamy 1018,140,5000 +gef_fild05,0,0 monster Creamy 1018,143,5000 gef_fild05,0,0 monster Stainer 1174,20,5000 gef_fild05,0,0 monster Smokie 1056,20,5000 gef_fild05,0,0 monster Thief Bug Egg 1048,10,5000 @@ -113,15 +114,15 @@ gef_fild05,130,293 monster Red Plant 1078,1,180000,90000 //================================================== // gef_fild06 - Geffen Field //================================================== -gef_fild06,0,0 monster Petite 1155,130,5000 -gef_fild06,0,0 monster Mantis 1139,30,5000 -gef_fild06,0,0 monster Side Winder 1037,30,5000 +gef_fild06,0,0 monster Petite 1155,158,5000 +gef_fild06,0,0 monster Mantis 1139,36,5000 +gef_fild06,0,0 monster Side Winder 1037,36,5000 gef_fild06,0,0 monster Shining Plant 1083,4,1800000,900000 //================================================== // gef_fild07 - Geffen Field //================================================== -gef_fild07,0,0 monster Pupa 1008,130,5000 +gef_fild07,0,0 monster Pupa 1008,134,5000 gef_fild07,0,0 monster Poring 1002,20,5000 gef_fild07,0,0 monster Fabre 1007,20,5000 gef_fild07,0,0 monster Chonchon 1011,20,5000 @@ -133,9 +134,9 @@ gef_fild07,269,289,3,3 monster Green Plant 1080,3,360000,180000 //================================================== // gef_fild08 - Geffen Field //================================================== -gef_fild08,0,0 monster Petite 1156,130,5000 -gef_fild08,0,0 monster Mantis 1139,30,5000 -gef_fild08,0,0 monster Flora 1118,30,5000 +gef_fild08,0,0 monster Petite 1156,163,5000 +gef_fild08,0,0 monster Mantis 1139,37,5000 +gef_fild08,0,0 monster Flora 1118,37,5000 gef_fild08,65,341 monster Blue Plant 1079,1,900000,450000 gef_fild08,111,319 monster Blue Plant 1079,1,900000,450000 gef_fild08,59,91 monster Blue Plant 1079,1,900000,450000 @@ -148,8 +149,8 @@ gef_fild08,162,247 monster Blue Plant 1079,1,900000,450000 //================================================== // gef_fild09 - Geffen Field //================================================== -gef_fild09,0,0 monster Ambernite 1094,80,5000 -gef_fild09,0,0 monster Roda Frog 1012,20,5000 +gef_fild09,0,0 monster Roda Frog 1012,24,5000 +gef_fild09,0,0 monster Coco 1104,98,5000 gef_fild09,51,43 monster Red Mushroom 1085,1,180000,90000 gef_fild09,125,53 monster Red Mushroom 1085,1,180000,90000 gef_fild09,148,74 monster Red Mushroom 1085,1,180000,90000 @@ -165,9 +166,9 @@ gef_fild09,277,201,5,5 monster Blue Plant 1079,3,900000,450000 //================================================== // gef_fild10 - Geffen Field //================================================== -gef_fild10,0,0 monster Orc Warrior 1023,130,5000 -gef_fild10,0,0 monster Orc Lady 1273,40,5000 -gef_fild10,0,0 monster Orc Baby 1686,20,5000 +gef_fild10,0,0 monster Orc Warrior 1023,179,5000 +gef_fild10,0,0 monster Orc Lady 1273,55,5000 +gef_fild10,0,0 monster Orc Baby 1686,27,5000 gef_fild10,0,0,0,0 boss_monster Orc Lord 1190,1,7200000,600000,0 gef_fild10,46,350,5,5 monster Blue Plant 1079,3,900000,450000 gef_fild10,287,61,5,5 monster Blue Plant 1079,3,900000,450000 @@ -176,18 +177,11 @@ gef_fild10,300,253,5,5 monster Green Plant 1080,3,360000,180000 //================================================== // gef_fild11 - Geffen Field //================================================== -gef_fild11,0,0 monster Goblin 1122,50,5000 -gef_fild11,0,0 monster Goblin 1123,50,5000 -gef_fild11,0,0 monster Goblin 1124,50,5000 -gef_fild11,0,0 monster Goblin 1125,50,5000 +gef_fild11,0,0 monster Goblin 1122,58,5000 +gef_fild11,0,0 monster Goblin 1123,58,5000 +gef_fild11,0,0 monster Goblin 1124,58,5000 +gef_fild11,0,0 monster Goblin 1125,58,5000 gef_fild11,0,0 monster Goblin Leader 1299,1,1800000,1200000 -gef_fild11,101,277,4,1 monster Black Mushroom 1084,3,360000,180000 -gef_fild11,176,288,1,4 monster Black Mushroom 1084,3,360000,180000 -gef_fild11,253,357,1,4 monster Black Mushroom 1084,3,360000,180000 -gef_fild11,247,249,1,4 monster Black Mushroom 1084,3,360000,180000 -gef_fild11,257,209,1,4 monster Black Mushroom 1084,3,360000,180000 -gef_fild11,174,240,1,3 monster Black Mushroom 1084,3,360000,180000 -gef_fild11,283,100,4,1 monster Black Mushroom 1084,3,360000,180000 //================================================== // gef_fild12 - Disabled on Renewal diff --git a/npc/re/mobs/fields/gonryun.txt b/npc/re/mobs/fields/gonryun.txt index 05512e06a3..d19b51382d 100644 --- a/npc/re/mobs/fields/gonryun.txt +++ b/npc/re/mobs/fields/gonryun.txt @@ -3,19 +3,20 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.2 +//= 1.3 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= //= 1.1 Official kRO 10.1 spawns [Playtester] //= 1.2 Updated to Renewal Spawns [Kisuka] +//= 1.3 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // gon_fild01 - Kunlun Field //================================================== -gon_fild01,0,0 monster Dumpling Child 1409,55,5000 -gon_fild01,0,0 monster Baby Leopard 1415,40,5000 -gon_fild01,0,0 monster Side Winder 1037,10,5000 +gon_fild01,0,0 monster Dumpling Child 1409,70,5000 +gon_fild01,0,0 monster Baby Leopard 1415,51,5000 +gon_fild01,0,0 monster Side Winder 1037,12,5000 gon_fild01,0,0 monster Green Plant 1080,5,5000 gon_fild01,0,0 monster Shining Plant 1083,1,5000 diff --git a/npc/re/mobs/fields/hugel.txt b/npc/re/mobs/fields/hugel.txt index 1fe523503c..04bc1fcc93 100644 --- a/npc/re/mobs/fields/hugel.txt +++ b/npc/re/mobs/fields/hugel.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.4 +//= 1.5 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= @@ -18,23 +18,24 @@ //= 1.2 Some 11.1 spawn updates [Playtester] //= 1.3 More accurate spawns [Playtester] //= 1.4 Updated to Renewal Spawns [Kisuka] +//= 1.5 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // hu_fild01 - Thanatos Tower //================================================== -hu_fild01,0,0 monster Novus 1715,100,5000 -hu_fild01,0,0 monster Novus 1718,35,5000 +hu_fild01,0,0 monster Novus 1715,105,5000 +hu_fild01,0,0 monster Novus 1718,36,5000 hu_fild01,0,0 monster Geographer 1368,10,5000 hu_fild01,0,0 monster Dragon Egg 1721,10,5000 //================================================== // hu_fild02 - Hugel Field //================================================== -hu_fild02,0,0 monster Novus 1715,100,5000 -hu_fild02,0,0 monster Novus 1718,30,5000 -hu_fild02,0,0 monster Geographer 1368,30,5000 -hu_fild02,0,0 monster Dragon Egg 1721,20,5000 +hu_fild02,0,0 monster Novus 1715,126,5000 +hu_fild02,0,0 monster Novus 1718,37,5000 +hu_fild02,0,0 monster Geographer 1368,37,5000 +hu_fild02,0,0 monster Dragon Egg 1721,25,5000 hu_fild02,0,0 monster Gryphon 1259,3,3600000 //================================================== @@ -48,7 +49,6 @@ hu_fild04,0,0 monster Novus 1718,100,5000 hu_fild04,0,0 monster Novus 1715,30,5000 hu_fild04,0,0 monster Geographer 1368,30,5000 hu_fild04,0,0 monster Dragon Egg 1721,20,5000 -hu_fild04,0,0 monster Green Plant 1080,10 hu_fild04,0,0 monster Yellow Plant 1081,10 hu_fild04,206,210,30,18 monster Blue Plant 1079,4,120000,600000 hu_fild04,206,120,10,10 monster Blue Plant 1079,2,120000,600000 @@ -63,9 +63,9 @@ hu_fild05,0,0 monster Dragon Egg 1721,20,5000 //================================================== // hu_fild06 - Hugel Field //================================================== -hu_fild06,0,0 monster Shellfish 1074,50,5000 -hu_fild06,0,0 monster Crab 1073,20,5000 -hu_fild06,0,0 monster Aster 1266,20,5000 +hu_fild06,0,0 monster Shellfish 1074,87,5000 +hu_fild06,0,0 monster Crab 1073,35,5000 +hu_fild06,0,0 monster Aster 1266,35,5000 hu_fild06,234,251,14,120 monster Green Plant 1080,10,600000 hu_fild06,234,251,14,120 monster Yellow Plant 1081,10,600000 diff --git a/npc/re/mobs/fields/lighthalzen.txt b/npc/re/mobs/fields/lighthalzen.txt index c410d07957..aa512a30d3 100644 --- a/npc/re/mobs/fields/lighthalzen.txt +++ b/npc/re/mobs/fields/lighthalzen.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Muad_Dib, rAthena Dev Team //===== Current Version: ===================================== -//= 1.6 +//= 1.7 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= @@ -15,14 +15,15 @@ //= 1.4 Fully updated X.4 spawns [Playtester] //= 1.5 More accurate spawns [Playtester] //= 1.6 Updated to Renewal Spawns [Kisuka] +//= 1.7 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // lhz_fild01 - Lighthalzen Field //================================================== -lhz_fild01,0,0 monster Rafflesia 1162,130,5000 -lhz_fild01,0,0 monster Stem Worm 1215,35,5000 -lhz_fild01,0,0 monster Metaling 1613,35,5000 +lhz_fild01,0,0 monster Rafflesia 1162,170,5000 +lhz_fild01,0,0 monster Stem Worm 1215,45,5000 +lhz_fild01,0,0 monster Metaling 1613,45,5000 lhz_fild01,0,0 monster Red Plant 1078,10,60000,30000 lhz_fild01,0,0 monster Yellow Plant 1081,10,60000,30000 lhz_fild01,0,0 monster Green Plant 1080,10,60000,30000 diff --git a/npc/re/mobs/fields/louyang.txt b/npc/re/mobs/fields/louyang.txt index 96338b08a0..3b5b347e61 100644 --- a/npc/re/mobs/fields/louyang.txt +++ b/npc/re/mobs/fields/louyang.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Evera/Lorri //===== Current Version: ===================================== -//= 1.4 +//= 1.5 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= @@ -11,13 +11,13 @@ //= 1.2 Official kRO 10.1 spawns [Playtester] //= 1.3 Updated to Renewal Spawns [Kisuka] //= 1.4 Renewal spawn update. +//= 1.5 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // lou_fild01 - Luoyang Field //================================================== -lou_fild01,0,0 monster Mi Gao 1516,40,5000 -lou_fild01,0,0 monster Mantis 1139,19,5000 -lou_fild01,0,0 monster Geographer 1368,19,5000 -lou_fild01,0,0 monster Black Mushroom 1084,5,5000 +lou_fild01,0,0 monster Mi Gao 1516,60,5000 +lou_fild01,0,0 monster Mantis 1139,28,5000 +lou_fild01,0,0 monster Geographer 1368,28,5000 lou_fild01,0,0 monster Yellow Plant 1081,10,10000 diff --git a/npc/re/mobs/fields/lutie.txt b/npc/re/mobs/fields/lutie.txt index a16ff306fe..fcd23d0454 100644 --- a/npc/re/mobs/fields/lutie.txt +++ b/npc/re/mobs/fields/lutie.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.4 +//= 1.5 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= @@ -11,12 +11,13 @@ //= 1.2 Official kRO 10.1 spawns [Playtester] //= 1.3 Corrected MVP spawn variance. [L0ne_W0lf] //= 1.4 Updated to Renewal Spawns [Kisuka] +//= 1.5 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // xmas_fild01 - Lutie Field //================================================== -xmas_fild01,0,0 monster Marin 1242,35,5000 -xmas_fild01,0,0 monster Sasquatch 1243,5,5000 +xmas_fild01,0,0 monster Marin 1242,65,5000 +xmas_fild01,0,0 monster Sasquatch 1243,9,5000 xmas_fild01,0,0 monster Garm Baby 1515,1,5000 xmas_fild01,0,0,0,0 boss_monster Garm 1252,1,7200000,600000,1 diff --git a/npc/re/mobs/fields/malaya.txt b/npc/re/mobs/fields/malaya.txt index ecd05ca8bc..bf6def12d0 100644 --- a/npc/re/mobs/fields/malaya.txt +++ b/npc/re/mobs/fields/malaya.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Chilly //===== Current Version: ===================================== -//= 1.2 +//= 1.3 //===== Compatible With: ===================================== //= rAthena Project //===== Description: ========================================= @@ -12,20 +12,21 @@ //= 1.0 First Release //= 1.1 Renewal spawn update. //= 1.2 Updated spawns. +//= 1.3 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // ma_fild01 - Barrio Maligawa //================================================== -ma_fild01,0,0 monster Tikbalang 2313,50,5000 -ma_fild01,0,0 monster Tiyanak 2314,50,5000 -ma_fild01,0,0 monster Jejeling 2316,30,5000 +ma_fild01,0,0 monster Tikbalang 2313,67,5000 +ma_fild01,0,0 monster Tiyanak 2314,67,5000 +ma_fild01,0,0 monster Jejeling 2316,40,5000 //================================================== // ma_fild02 - Malaya Forest //================================================== -ma_fild02,0,0 monster Bungisngis 2309,40,5000 -ma_fild02,0,0 monster Engkanto 2310,25,5000 -ma_fild02,0,0 monster Mangkukulam 2312,30,5000 -ma_fild02,0,0 monster Jejeling 2316,20,5000 -ma_fild02,0,0 monster Wakwak 2315,25,5000 +ma_fild02,0,0 monster Bungisngis 2309,54,5000 +ma_fild02,0,0 monster Engkanto 2310,34,5000 +ma_fild02,0,0 monster Mangkukulam 2312,41,5000 +ma_fild02,0,0 monster Jejeling 2316,27,5000 +ma_fild02,0,0 monster Wakwak 2315,34,5000 diff --git a/npc/re/mobs/fields/manuk.txt b/npc/re/mobs/fields/manuk.txt index 726274f7e0..120b632259 100644 --- a/npc/re/mobs/fields/manuk.txt +++ b/npc/re/mobs/fields/manuk.txt @@ -3,34 +3,35 @@ //===== By: ================================================== //= alexx, MaC //===== Current Version: ===================================== -//= 1.1a +//= 1.2 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= //= 1.0 Official spawn ammounts from Aegis script [alexx] //= 1.1 Added 13.2 mob spawn update [scriptor] //= 1.1a Corrected fild2 mobs spawning on fild1. (bugreport:4248) +//= 1.2 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // man_fild01 - Manuk Field //================================================== -man_fild01,0,0 monster Nepenthes 1988,105,5000 -man_fild01,0,0 monster Centipede Larva 1999,30,5000 -man_fild01,0,0 monster Hillslion 1989,10,5000 +man_fild01,0,0 monster Nepenthes 1988,148,5000 +man_fild01,0,0 monster Centipede Larva 1999,42,5000 +man_fild01,0,0 monster Hillslion 1989,14,5000 man_fild01,0,0 monster Centipede 1987,2,5000 //================================================== // man_fild02 - Manuk Field //================================================== -man_fild02,0,0 monster Bradium Golem 2024,50,5000 -man_fild02,0,0 monster Centipede 1987,35,5000 -man_fild02,0,0 monster Tatacho 1986,25,5000 +man_fild02,0,0 monster Bradium Golem 2024,75,5000 +man_fild02,0,0 monster Centipede 1987,52,5000 +man_fild02,0,0 monster Tatacho 1986,37,5000 //================================================== // man_fild03 - Manuk Field //================================================== -man_fild03,0,0 monster Hillslion 1989,25,5000 -man_fild03,0,0 monster Tatacho 1986,25,5000 -man_fild03,0,0 monster Centipede 1987,25,5000 +man_fild03,0,0 monster Hillslion 1989,33,5000 +man_fild03,0,0 monster Tatacho 1986,33,5000 +man_fild03,0,0 monster Centipede 1987,33,5000 man_fild03,0,0 monster Hardrock Mammoth 1990,1,14400000 diff --git a/npc/re/mobs/fields/mjolnir.txt b/npc/re/mobs/fields/mjolnir.txt index 5ed9433363..9098469c3d 100644 --- a/npc/re/mobs/fields/mjolnir.txt +++ b/npc/re/mobs/fields/mjolnir.txt @@ -3,21 +3,22 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.3 +//= 1.4 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= //= 1.2 Official kRO 10.1 spawns [Playtester] //= 1.3 Updated to renewal spawns. [L0ne_W0lf] +//= 1.4 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // mjolnir_01 - Mt.Mjolnir //================================================== -mjolnir_01,0,0 monster Caramel 1103,140,5000 -mjolnir_01,0,0 monster Stainer 1174,20,5000 -mjolnir_01,0,0 monster Creamy 1018,20,5000 -mjolnir_01,0,0 monster Bigfoot 1060,20,5000 +mjolnir_01,0,0 monster Caramel 1103,167,5000 +mjolnir_01,0,0 monster Stainer 1174,23,5000 +mjolnir_01,0,0 monster Creamy 1018,23,5000 +mjolnir_01,0,0 monster Bigfoot 1060,23,5000 mjolnir_01,75,85,25,25 monster Shining Plant 1083,1,1800000,900000 mjolnir_01,78,219,25,25 monster Shining Plant 1083,1,1800000,900000 mjolnir_01,75,85,25,25 monster Green Plant 1080,5,180000,90000 @@ -27,10 +28,10 @@ mjolnir_01,311,271,25,25 monster Blue Plant 1079,5,360000,180000 //================================================== // mjolnir_02 - Mt.Mjolnir //================================================== -mjolnir_02,0,0 monster Horn 1128,140,5000 -mjolnir_02,0,0 monster Poporing 1031,20,5000 -mjolnir_02,0,0 monster Elder Willow 1033,20,5000 -mjolnir_02,0,0 monster Yoyo 1057,20,5000 +mjolnir_02,0,0 monster Horn 1128,33,5000 +mjolnir_02,0,0 monster Poporing 1031,22,5000 +mjolnir_02,0,0 monster Elder Willow 1033,154,5000 +mjolnir_02,0,0 monster Yoyo 1057,22,5000 mjolnir_02,86,270 monster Green Plant 1080,1,180000,90000 mjolnir_02,80,211 monster Green Plant 1080,1,180000,90000 mjolnir_02,86,270 monster Green Plant 1080,1,180000,90000 @@ -69,9 +70,9 @@ mjolnir_02,188,192,10,10 monster Blue Plant 1079,2,360000,180000 //================================================== // mjolnir_03 - Mt.Mjolnir //================================================== -mjolnir_03,0,0 monster Side Winder 1037,130,5000 -mjolnir_03,0,0 monster Driller 1380,35,5000 -mjolnir_03,0,0 monster Mantis 1139,35,5000 +mjolnir_03,0,0 monster Side Winder 1037,140,5000 +mjolnir_03,0,0 monster Driller 1380,37,5000 +mjolnir_03,0,0 monster Mantis 1139,37,5000 mjolnir_03,211,216,10,10 monster Shining Plant 1083,1,1800000,900000 mjolnir_03,280,252,10,10 monster Shining Plant 1083,1,1800000,900000 mjolnir_03,135,94 monster Green Plant 1080,1,180000,90000 @@ -91,9 +92,9 @@ mjolnir_03,91,161 monster Green Plant 1080,1,180000,90000 //================================================== // mjolnir_04 - Mt.Mjolnir //================================================== -mjolnir_04,0,0 monster Driller 1380,130,5000 -mjolnir_04,0,0 monster Mantis 1139,35,5000 -mjolnir_04,0,0 monster Side Winder 1037,35,5000 +mjolnir_04,0,0 monster Driller 1380,162,5000 +mjolnir_04,0,0 monster Mantis 1139,43,5000 +mjolnir_04,0,0 monster Side Winder 1037,43,5000 mjolnir_04,0,0,0,0 boss_monster Mistress 1059,1,7200000,600000,1 mjolnir_04,200,200,30,30 monster Shining Plant 1083,3,1800000,900000 mjolnir_04,177,34 monster Green Plant 1080,1,180000,90000 @@ -117,9 +118,9 @@ mjolnir_04,205,33 monster Green Plant 1080,1,180000,90000 //================================================== // mjolnir_05 - Mt.Mjolnir //================================================== -mjolnir_05,0,0 monster Argiope 1099,130,5000 -mjolnir_05,0,0 monster Mantis 1139,35,5000 -mjolnir_05,0,0 monster Driller 1380,35,5000 +mjolnir_05,0,0 monster Argiope 1099,166,5000 +mjolnir_05,0,0 monster Mantis 1139,44,5000 +mjolnir_05,0,0 monster Driller 1380,44,5000 mjolnir_05,200,240,40,40 monster Blue Plant 1079,3,360000,180000 mjolnir_05,200,240,40,40 monster Shining Plant 1083,1,1800000,900000 mjolnir_05,134,103,20,20 monster Blue Plant 1079,3,360000,180000 @@ -129,9 +130,9 @@ mjolnir_05,0,0 monster Red Plant 1078,10,180000,90000 //================================================== // mjolnir_06 - Mt.Mjolnir //================================================== -mjolnir_06,0,0 monster Poison Spore 1077,140,5000 +mjolnir_06,0,0 monster Poison Spore 1077,100,5000 mjolnir_06,0,0 monster Creamy 1018,30,5000 -mjolnir_06,0,0 monster Smokie 1056,30,5000 +mjolnir_06,0,0 monster Smokie 1056,70,5000 mjolnir_06,162,285 monster Blue Plant 1079,1,360000,180000 mjolnir_06,162,255 monster Blue Plant 1079,1,360000,180000 mjolnir_06,304,98 monster Red Mushroom 1085,1,180000,90000 @@ -146,9 +147,9 @@ mjolnir_06,55,276 monster Red Mushroom 1085,1,180000,90000 //================================================== // mjolnir_07 - Mt.Mjolnir //================================================== -mjolnir_07,0,0 monster Savage 1166,140,5000 -mjolnir_07,0,0 monster Beetle King 1494,30,5000 -mjolnir_07,0,0 monster Flora 1118,30,5000 +mjolnir_07,0,0 monster Savage 1166,161,5000 +mjolnir_07,0,0 monster Beetle King 1494,34,5000 +mjolnir_07,0,0 monster Flora 1118,34,5000 mjolnir_07,314,133 monster Green Plant 1080,1,180000,90000 mjolnir_07,299,145 monster Green Plant 1080,1,180000,90000 mjolnir_07,272,152 monster Green Plant 1080,1,180000,90000 @@ -163,9 +164,9 @@ mjolnir_07,249,214 monster Blue Plant 1079,2,360000,180000 //================================================== // mjolnir_08 - Mt.Mjolnir //================================================== -mjolnir_08,0,0 monster Beetle King 1494,140,5000 -mjolnir_08,0,0 monster Savage 1166,30,5000 -mjolnir_08,0,0 monster Flora 1118,30,5000 +mjolnir_08,0,0 monster Beetle King 1494,169,5000 +mjolnir_08,0,0 monster Savage 1166,36,5000 +mjolnir_08,0,0 monster Flora 1118,36,5000 mjolnir_08,280,280,20,40 monster Blue Plant 1079,2,360000,180000 mjolnir_08,207,83 monster Green Plant 1080,1,180000,90000 mjolnir_08,176,153 monster Green Plant 1080,1,180000,90000 @@ -177,9 +178,9 @@ mjolnir_08,149,328 monster Green Plant 1080,1,180000,90000 //================================================== // mjolnir_09 - Mt.Mjolnir //================================================== -mjolnir_09,0,0 monster Savage Babe 1167,140,5000 -mjolnir_09,0,0 monster Willow 1010,30,5000 -mjolnir_09,0,0 monster Hornet 1004,30,5000 +mjolnir_09,0,0 monster Savage Babe 1167,159,5000 +mjolnir_09,0,0 monster Willow 1010,34,5000 +mjolnir_09,0,0 monster Hornet 1004,34,5000 mjolnir_09,205,352 monster Red Mushroom 1085,1,180000,90000 mjolnir_09,199,344 monster Red Mushroom 1085,1,180000,90000 mjolnir_09,210,331 monster Red Mushroom 1085,1,180000,90000 @@ -195,18 +196,18 @@ mjolnir_09,125,82 monster Red Mushroom 1085,1,180000,90000 //================================================== // mjolnir_10 - Mt.Mjolnir //================================================== -mjolnir_10,0,0 monster Argos 1100,140,5000 -mjolnir_10,0,0 monster Beetle King 1494,30,5000 -mjolnir_10,0,0 monster Flora 1118,30,5000 +mjolnir_10,0,0 monster Argos 1100,194,5000 +mjolnir_10,0,0 monster Beetle King 1494,41,5000 +mjolnir_10,0,0 monster Flora 1118,41,5000 mjolnir_10,123,331,10,10 monster Shining Plant 1083,1,1800000,900000 mjolnir_10,0,0 monster Green Plant 1080,10,180000,90000 //================================================== // mjolnir_11 - Mt.Mjolnir //================================================== -mjolnir_11,0,0 monster Argiope 1099,130,5000 -mjolnir_11,0,0 monster Argos 1100,35,5000 -mjolnir_11,0,0 monster Flora 1118,35,5000 +mjolnir_11,0,0 monster Argiope 1099,170,5000 +mjolnir_11,0,0 monster Argos 1100,45,5000 +mjolnir_11,0,0 monster Flora 1118,45,5000 mjolnir_11,112,276 monster Green Plant 1080,1,180000,90000 mjolnir_11,159,283 monster Green Plant 1080,1,180000,90000 mjolnir_11,116,240 monster Green Plant 1080,1,180000,90000 @@ -224,6 +225,6 @@ mjolnir_11,295,271 monster Green Plant 1080,1,180000,90000 //================================================== // mjolnir_12 - Mt.Mjolnir //================================================== -mjolnir_12,0,0 monster Dustiness 1114,130,5000 -mjolnir_12,0,0 monster Hunter Fly 1035,35,5000 -mjolnir_12,0,0 monster Mantis 1139,35,5000 +mjolnir_12,0,0 monster Dustiness 1114,162,5000 +mjolnir_12,0,0 monster Hunter Fly 1035,43,5000 +mjolnir_12,0,0 monster Mantis 1139,43,5000 diff --git a/npc/re/mobs/fields/morocc.txt b/npc/re/mobs/fields/morocc.txt index 95572a1c0f..c133b6175c 100644 --- a/npc/re/mobs/fields/morocc.txt +++ b/npc/re/mobs/fields/morocc.txt @@ -16,22 +16,23 @@ //= Added 30s spawn time for all Morocc Shadows. //= 1.7 Corrected MVP spawn variance. [L0ne_W0lf] //= 1.8 Updated to renewal spawns. [L0ne_W0lf] +//= 1.9 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // moc_fild01 - Sograt Desert //================================================== -moc_fild01,0,0 monster Peco Peco 1019,130,5000 -moc_fild01,0,0 monster Muka 1055,50,5000 -moc_fild01,0,0 monster Peco Peco Egg 1047,20,5000 +moc_fild01,0,0 monster Peco Peco 1019,93,5000 +moc_fild01,0,0 monster Muka 1055,202,5000 +moc_fild01,0,0 monster Peco Peco Egg 1047,31,5000 moc_fild01,194,51,10,10 monster Yellow Plant 1081,10,900000,450000 //================================================== // moc_fild02 - Sograt Desert //================================================== -moc_fild02,0,0 monster Muka 1055,130,5000 -moc_fild02,0,0 monster Peco Peco 1019,60,5000 -moc_fild02,0,0 monster Peco Peco Egg 1047,10,5000 +moc_fild02,0,0 monster Muka 1055,58,5000 +moc_fild02,0,0 monster Peco Peco 1019,153,5000 +moc_fild02,0,0 monster Peco Peco Egg 1047,11,5000 moc_fild02,89,315 monster Yellow Plant 1081,1,180000,90000 moc_fild02,99,261 monster Yellow Plant 1081,1,180000,90000 moc_fild02,94,195 monster Yellow Plant 1081,1,180000,90000 @@ -50,9 +51,9 @@ moc_fild02,337,35 monster Green Plant 1080,1,180000,90000 //================================================== // moc_fild03 - Sograt Desert //================================================== -moc_fild03,0,0 monster Wolf 1013,140,5000 -moc_fild03,0,0 monster Argos 1100,20,5000 -moc_fild03,0,0 monster Steel Chonchon 1042,20,5000 +moc_fild03,0,0 monster Wolf 1013,164,5000 +moc_fild03,0,0 monster Argos 1100,23,5000 +moc_fild03,0,0 monster Steel Chonchon 1042,23,5000 moc_fild03,77,311,5,5 monster Green Plant 1080,2,180000,90000 moc_fild03,108,199,5,5 monster Green Plant 1080,2,180000,90000 moc_fild03,96,65,5,5 monster Green Plant 1080,2,180000,90000 @@ -76,11 +77,11 @@ moc_fild03,200,263,5,5 monster Green Plant 1080,2,180000,90000 //================================================== // moc_fild07 - Sograt Desert //================================================== -moc_fild07,0,0 monster Drops 1113,140,5000 -moc_fild07,0,0 monster Chonchon 1011,30,5000 -moc_fild07,0,0 monster Picky 1050,15,5000 -moc_fild07,0,0 monster Peco Peco Egg 1047,10,5000 -moc_fild07,0,0 monster Picky 1049,10,5000 +moc_fild07,0,0 monster Drops 1113,214,5000 +moc_fild07,0,0 monster Chonchon 1011,46,5000 +moc_fild07,0,0 monster Picky 1050,23,5000 +moc_fild07,0,0 monster Peco Peco Egg 1047,15,5000 +moc_fild07,0,0 monster Picky 1049,15,5000 moc_fild07,162,333,12,12 monster Yellow Plant 1081,5,360000,180000 //================================================== @@ -98,18 +99,18 @@ moc_fild07,162,333,12,12 monster Yellow Plant 1081,5,360000,180000 //================================================== // moc_fild11 - Sograt Desert //================================================== -moc_fild11,0,0 monster Baby Desert Wolf 1107,140,5000 -moc_fild11,0,0 monster Condor 1009,30,5000 -moc_fild11,0,0 monster Scorpion 1001,30,5000 +moc_fild11,0,0 monster Baby Desert Wolf 1107,137,5000 +moc_fild11,0,0 monster Condor 1009,137,5000 +moc_fild11,0,0 monster Scorpion 1001,41,5000 //================================================== // moc_fild12 - Sograt Desert //================================================== -moc_fild12,0,0 monster Picky 1049,50,5000 -moc_fild12,0,0 monster Picky 1050,50,5000 -moc_fild12,0,0 monster Peco Peco Egg 1047,35,5000 -moc_fild12,0,0 monster Drops 1113,30,5000 -moc_fild12,0,0 monster Condor 1009,30,5000 +moc_fild12,0,0 monster Picky 1049,65,5000 +moc_fild12,0,0 monster Picky 1050,65,5000 +moc_fild12,0,0 monster Peco Peco Egg 1047,45,5000 +moc_fild12,0,0 monster Drops 1113,39,5000 +moc_fild12,0,0 monster Condor 1009,39,5000 moc_fild12,181,336,40,20 monster Yellow Plant 1081,10,180000,90000 //================================================== @@ -161,9 +162,9 @@ moc_fild16,0,0 monster Frilldora 1119,10,5000 //================================================== // moc_fild17 - Sograt Desert //================================================== -moc_fild17,0,0 monster Hode 1127,130,5000 -moc_fild17,0,0 monster Sandman 1165,30,5000 -moc_fild17,0,0 monster Frilldora 1119,10,5000 +moc_fild17,0,0 monster Hode 1127,170,5000 +moc_fild17,0,0 monster Sandman 1165,39,5000 +moc_fild17,0,0 monster Frilldora 1119,13,5000 moc_fild17,0,0,0,0 boss_monster Phreeoni 1159,1,7200000,600000,1 moc_fild17,40,258 monster Yellow Plant 1081,1,180000,90000 moc_fild17,144,151 monster Yellow Plant 1081,1,180000,90000 @@ -176,9 +177,9 @@ moc_fild17,359,258 monster Yellow Plant 1081,1,180000,90000 //================================================== // moc_fild18 - Sograt Desert //================================================== -moc_fild18,0,0 monster Scorpion 1001,140,5000 -moc_fild18,0,0 monster Condor 1009,30,5000 -moc_fild18,0,0 monster Baby Desert Wolf 1107,30,5000 +moc_fild18,0,0 monster Scorpion 1001,160,5000 +moc_fild18,0,0 monster Condor 1009,34,5000 +moc_fild18,0,0 monster Baby Desert Wolf 1107,34,5000 moc_fild18,0,0 monster Dragon Fly 1091,1,3600000,1800000 moc_fild18,143,352 monster Yellow Plant 1081,1,180000,90000 moc_fild18,72,333 monster Yellow Plant 1081,1,180000,90000 @@ -204,16 +205,16 @@ moc_fild20,0,0 monster Incarnation of Morocc 1921,1,30000 //================================================== // moc_fild21 - Dimensional Gorge //================================================== -moc_fild21,0,0 monster Incarnation of Morocc 1918,46,30000 -moc_fild21,0,0 monster Incarnation of Morocc 1919,46,30000 -moc_fild21,0,0 monster Incarnation of Morocc 1920,46,30000 -moc_fild21,0,0 monster Incarnation of Morocc 1921,34,30000 +moc_fild21,0,0 monster Incarnation of Morocc 1918,79,30000 +moc_fild21,0,0 monster Incarnation of Morocc 1919,79,30000 +moc_fild21,0,0 monster Incarnation of Morocc 1920,79,30000 +moc_fild21,0,0 monster Incarnation of Morocc 1921,58,30000 //================================================== // moc_fild22 - Dimensional Gorge //================================================== -moc_fild22,0,0 monster Incarnation of Morocc 1918,60,30000 -moc_fild22,0,0 monster Incarnation of Morocc 1919,60,30000 -moc_fild22,0,0 monster Incarnation of Morocc 1920,60,30000 -moc_fild22,0,0 monster Incarnation of Morocc 1921,25,10000 +moc_fild22,0,0 monster Incarnation of Morocc 1918,73,30000 +moc_fild22,0,0 monster Incarnation of Morocc 1919,73,30000 +moc_fild22,0,0 monster Incarnation of Morocc 1920,73,30000 +moc_fild22,0,0 monster Incarnation of Morocc 1921,50,10000 moc_fild22,0,0,0,0 boss_monster Wounded Morocc 1917,1,43200000,600000,0 diff --git a/npc/re/mobs/fields/moscovia.txt b/npc/re/mobs/fields/moscovia.txt index 43cbb0126d..77d3d6f9bf 100644 --- a/npc/re/mobs/fields/moscovia.txt +++ b/npc/re/mobs/fields/moscovia.txt @@ -3,21 +3,22 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.2 +//= 1.3 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= //= 1.0 Added spawns [Playtester] //= 1.1 Updated to Renewal Spawns [Kisuka] //= 1.2 Renewal spawn update. +//= 1.3 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // mosk_fild02 - Okrestnosti of Moscovia //================================================== -mosk_fild02,0,0 monster Side Winder 1037,40,5000 -mosk_fild02,0,0 monster Argiope 1099,30,5000 -mosk_fild02,0,0 monster Mantis 1139,10,5000 -mosk_fild02,0,0 monster Geographer 1368,5,5000 +mosk_fild02,0,0 monster Side Winder 1037,56,5000 +mosk_fild02,0,0 monster Argiope 1099,42,5000 +mosk_fild02,0,0 monster Mantis 1139,14,5000 +mosk_fild02,0,0 monster Geographer 1368,7,5000 mosk_fild02,0,0 monster Yellow Plant 1081,5,10000 mosk_fild02,0,0 monster White Plant 1082,5,10000 diff --git a/npc/re/mobs/fields/niflheim.txt b/npc/re/mobs/fields/niflheim.txt index 6ff579f5dd..16dfbcff8f 100644 --- a/npc/re/mobs/fields/niflheim.txt +++ b/npc/re/mobs/fields/niflheim.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.7 +//= 1.8 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= @@ -14,25 +14,26 @@ //= 1.5 Implemented the town invasion. [MasterOfMuppets] //= 1.6 Official kRO 10.1 spawns [Playtester] //= 1.7 Updated to Renewal Spawns [Kisuka] +//= 1.8 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // niflheim - Niflheim, Realm of the Dead //================================================== -niflheim,0,0 monster Lude 1509,20,5000 -niflheim,0,0 monster Quve 1508,20,5000 -niflheim,0,0 monster Gibbet 1503,10,5000 -niflheim,0,0 monster Heirozoist 1510,10,5000 -niflheim,0,0 monster Dullahan 1504,5,5000 +niflheim,0,0 monster Lude 1509,35,5000 +niflheim,0,0 monster Quve 1508,35,5000 +niflheim,0,0 monster Gibbet 1503,17,5000 +niflheim,0,0 monster Heirozoist 1510,17,5000 +niflheim,0,0 monster Dullahan 1504,8,5000 //================================================== // nif_fild01 - Skellington, a Solitary Village in Niflheim //================================================== -nif_fild01,0,0 monster Disguise 1506,50,5000 -nif_fild01,0,0 monster Quve 1508,30,5000 -nif_fild01,0,0 monster Dullahan 1504,20,5000 -nif_fild01,0,0 monster Gibbet 1503,10,5000 -nif_fild01,0,0 monster Heirozoist 1510,10,5000 +nif_fild01,0,0 monster Disguise 1506,56,5000 +nif_fild01,0,0 monster Quve 1508,33,5000 +nif_fild01,0,0 monster Dullahan 1504,22,5000 +nif_fild01,0,0 monster Gibbet 1503,11,5000 +nif_fild01,0,0 monster Heirozoist 1510,11,5000 //================================================== // nif_fild02 - Vally of Gyoll diff --git a/npc/re/mobs/fields/payon.txt b/npc/re/mobs/fields/payon.txt index 22948500ee..a321388393 100644 --- a/npc/re/mobs/fields/payon.txt +++ b/npc/re/mobs/fields/payon.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.5 +//= 1.6 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= @@ -12,35 +12,21 @@ //= 1.3 More accurate spawns [Playtester] //= 1.4 Corrected MVP spawn variance. [L0ne_W0lf] //= 1.5 Updated to renewal spawns. [L0ne_W0lf] +//= 1.6 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // pay_fild01 - Payon Forest //================================================== -pay_fild01,0,0 monster Willow 1010,140,5000 -pay_fild01,0,0 monster Poring 1002,30,5000 -pay_fild01,0,0 monster Fabre 1007,30,5000 -pay_fild01,340,89 monster Black Mushroom 1084,1,180000,90000 -pay_fild01,336,116 monster Black Mushroom 1084,1,180000,90000 -pay_fild01,231,258 monster Black Mushroom 1084,1,180000,90000 -pay_fild01,215,323 monster Black Mushroom 1084,1,180000,90000 -pay_fild01,340,89 monster Black Mushroom 1084,1,180000,90000 -pay_fild01,225,310 monster Black Mushroom 1084,1,180000,90000 -pay_fild01,129,288 monster Black Mushroom 1084,1,180000,90000 -pay_fild01,75,269 monster Black Mushroom 1084,1,180000,90000 -pay_fild01,80,226 monster Black Mushroom 1084,1,180000,90000 -pay_fild01,89,177 monster Black Mushroom 1084,1,180000,90000 -pay_fild01,95,85 monster Black Mushroom 1084,1,180000,90000 -pay_fild01,57,85 monster Black Mushroom 1084,1,180000,90000 -pay_fild01,64,113 monster Black Mushroom 1084,1,180000,90000 -pay_fild01,64,190 monster Black Mushroom 1084,1,180000,90000 -pay_fild01,70,246 monster Black Mushroom 1084,1,180000,90000 +pay_fild01,0,0 monster Willow 1010,181,5000 +pay_fild01,0,0 monster Poring 1002,38,5000 +pay_fild01,0,0 monster Fabre 1007,38,5000 pay_fild01,0,0 monster Green Plant 1080,5,180000,90000 //================================================== // pay_fild02 - Payon Forest //================================================== -pay_fild02,0,0 monster Boa 1025,140,5000 +pay_fild02,0,0 monster Boa 1025,142,5000 pay_fild02,0,0 monster Wormtail 1024,30,5000 pay_fild02,0,0 monster Spore 1014,30,5000 pay_fild02,105,256,10,10 monster Green Plant 1080,4,360000,180000 @@ -59,10 +45,10 @@ pay_fild03,372,64,15,15 monster Green Plant 1080,4,180000,90000 //================================================== // pay_fild04 - Sograt Desert //================================================== -pay_fild04,0,0 monster Poporing 1031,130,5000 -pay_fild04,0,0 monster Marin 1242,30,5000 -pay_fild04,0,0 monster Drops 1113,20,5000 -pay_fild04,0,0 monster Poring 1002,15,5000 +pay_fild04,0,0 monster Poporing 1031,141,5000 +pay_fild04,0,0 monster Marin 1242,32,5000 +pay_fild04,0,0 monster Drops 1113,21,5000 +pay_fild04,0,0 monster Poring 1002,16,5000 pay_fild04,0,0 monster Angeling 1096,1,3600000,1800000 pay_fild04,0,0 monster Ghostring 1120,1,3600000,1800000 pay_fild04,0,0 monster Mastering 1090,1,3600000,1800000 @@ -87,36 +73,36 @@ pay_fild06,268,155,20,20 monster Shining Plant 1083,1,1800000,900000 //================================================== // pay_fild07 - Payon Forest //================================================== -pay_fild07,0,0 monster Bigfoot 1060,130,5000 -pay_fild07,0,0 monster Caramel 1103,30,5000 -pay_fild07,0,0 monster Stainer 1174,20,5000 -pay_fild07,0,0 monster Creamy 1018,20,5000 +pay_fild07,0,0 monster Bigfoot 1060,174,5000 +pay_fild07,0,0 monster Caramel 1103,40,5000 +pay_fild07,0,0 monster Stainer 1174,26,5000 +pay_fild07,0,0 monster Creamy 1018,26,5000 pay_fild07,171,331,20,20 monster Green Plant 1080,8,900000,450000 //================================================== // pay_fild08 - Payon Forest //================================================== -pay_fild08,0,0 monster Spore 1014,140,5000 -pay_fild08,0,0 monster Wormtail 1024,30,5000 -pay_fild08,0,0 monster Boa 1025,30,5000 +pay_fild08,0,0 monster Spore 1014,148,5000 +pay_fild08,0,0 monster Wormtail 1024,31,5000 +pay_fild08,0,0 monster Boa 1025,31,5000 pay_fild08,0,0 monster Green Plant 1080,10,60000,30000 pay_fild08,143,156,40,40 monster Shining Plant 1083,1,3600000,1800000 //================================================== // pay_fild09 - Payon Forest //================================================== -pay_fild09,0,0 monster Elder Willow 1033,140,5000 -pay_fild09,0,0 monster Horn 1128,30,5000 -pay_fild09,0,0 monster Coco 1104,30,5000 +pay_fild09,0,0 monster Elder Willow 1033,25,5000 +pay_fild09,0,0 monster Horn 1128,181,5000 +pay_fild09,0,0 monster Coco 1104,38,5000 pay_fild09,198,217,30,30 monster Green Plant 1080,10,360000,180000 pay_fild09,198,217,30,30 monster Shining Plant 1083,1,1800000,900000 //================================================== // pay_fild10 - Payon Forest //================================================== -pay_fild10,0,0 monster Greatest General 1277,100,5000 -pay_fild10,0,0 monster Beetle King 1494,50,5000 -pay_fild10,0,0 monster Savage 1166,50,5000 +pay_fild10,0,0 monster Greatest General 1277,129,5000 +pay_fild10,0,0 monster Beetle King 1494,64,5000 +pay_fild10,0,0 monster Savage 1166,64,5000 pay_fild10,0,0,0,0 boss_monster Eddga 1115,1,7200000,600000,1 pay_fild10,213,157,10,10 monster Green Plant 1080,5,360000,180000 pay_fild10,281,307,10,10 monster Green Plant 1080,5,360000,180000 diff --git a/npc/re/mobs/fields/prontera.txt b/npc/re/mobs/fields/prontera.txt index 84a335f955..30edb70bfa 100644 --- a/npc/re/mobs/fields/prontera.txt +++ b/npc/re/mobs/fields/prontera.txt @@ -3,39 +3,40 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 1.6 +//= 1.7 //===== Additional Comments: ================================= //= 1.2 fixed some map name typos [Lupus] //= 1.3 Official kRO 10.1 spawns [Playtester] //= 1.4 More accurate spawns [Playtester] //= 1.5 Updated to Renewal spawns. //= 1.6 Added Prontera Field 8 duplicates. [Euphy] +//= 1.7 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // prt_fild00 - Prontera Field //================================================== -prt_fild00,0,0 monster Roda Frog 1012,130,5000 -prt_fild00,0,0 monster Ambernite 1094,50,5000 -prt_fild00,0,0 monster Savage Babe 1167,20,5000 +prt_fild00,0,0 monster Roda Frog 1012,169,5000 +prt_fild00,0,0 monster Ambernite 1094,65,5000 +prt_fild00,0,0 monster Savage Babe 1167,26,5000 prt_fild00,227,212 monster Shining Plant 1083,1,1800000,900000 prt_fild00,285,138,10,10 monster Green Plant 1080,5,360000,180000 //================================================== // prt_fild01 - Prontera Field //================================================== -prt_fild01,0,0 monster Lunatic 1063,140,5000 -prt_fild01,0,0 monster Poring 1002,30,5000 -prt_fild01,0,0 monster Fabre 1007,30,5000 +prt_fild01,0,0 monster Lunatic 1063,196,5000 +prt_fild01,0,0 monster Poring 1002,42,5000 +prt_fild01,0,0 monster Fabre 1007,42,5000 prt_fild01,199,266,3,3 monster Green Plant 1080,3,360000,180000 prt_fild01,199,266,3,3 monster Blue Plant 1079,1,900000,450000 //================================================== // prt_fild02 - Prontera Field //================================================== -prt_fild02,0,0 monster Stainer 1174,140,5000 -prt_fild02,0,0 monster Creamy 1018,30,5000 -prt_fild02,0,0 monster Poporing 1031,30,5000 +prt_fild02,0,0 monster Stainer 1174,188,5000 +prt_fild02,0,0 monster Creamy 1018,40,5000 +prt_fild02,0,0 monster Poporing 1031,40,5000 prt_fild02,0,0 monster Eclipse 1093,1,1800000,1200000 prt_fild02,339,309,3,3 monster Shining Plant 1083,1,1800000,900000 prt_fild02,0,0 monster Shining Plant 1083,2,1800000,900000 @@ -43,9 +44,9 @@ prt_fild02,0,0 monster Shining Plant 1083,2,1800000,900000 //================================================== // prt_fild03 - Prontera Field //================================================== -prt_fild03,0,0 monster Yoyo 1057,100,5000 -prt_fild03,0,0 monster Poporing 1031,30,5000 -prt_fild03,0,0 monster Horn 1128,30,5000 +prt_fild03,0,0 monster Yoyo 1057,127,5000 +prt_fild03,0,0 monster Poporing 1031,38,5000 +prt_fild03,0,0 monster Horn 1128,38,5000 prt_fild03,0,0 monster Choco 1214,1,5000 prt_fild03,296,58,15,15 monster Green Plant 1080,5,180000,90000 prt_fild03,296,58,15,15 monster Blue Plant 1079,2,900000,450000 @@ -56,33 +57,33 @@ prt_fild03,148,107,5,5 monster Green Plant 1080,5,360000,180000 //================================================== // prt_fild04 - Prontera Field //================================================== -prt_fild04,0,0 monster Ambernite 1094,80,5000 -prt_fild04,0,0 monster Roda Frog 1012,20,5000 +prt_fild04,0,0 monster Ambernite 1094,111,5000 +prt_fild04,0,0 monster Roda Frog 1012,27,5000 prt_fild04,0,0 monster Vocal 1088,1,1800000,1200000 prt_fild04,350,114,10,10 monster Green Plant 1080,5,900000,450000 //================================================== // prt_fild05 - Prontera Field //================================================== -prt_fild05,0,0 monster Hornet 1004,140,5000 -prt_fild05,0,0 monster Thief Bug Egg 1048,30,5000 -prt_fild05,0,0 monster Thief Bug 1051,30,5000 +prt_fild05,0,0 monster Hornet 1004,199,5000 +prt_fild05,0,0 monster Thief Bug Egg 1048,42,5000 +prt_fild05,0,0 monster Thief Bug 1051,42,5000 prt_fild05,208,37,10,10 monster Green Plant 1080,6,900000,450000 prt_fild05,208,37,10,10 monster Blue Plant 1079,1,900000,450000 //================================================== // prt_fild06 - Prontera Field //================================================== -prt_fild06,0,0 monster Fabre 1007,140,5000 -prt_fild06,0,0 monster Poring 1002,30,5000 -prt_fild06,0,0 monster Lunatic 1063,30,5000 +prt_fild06,0,0 monster Fabre 1007,149,5000 +prt_fild06,0,0 monster Poring 1002,32,5000 +prt_fild06,0,0 monster Lunatic 1063,32,5000 prt_fild06,222,30,40,10 monster Green Plant 1080,15,900000,450000 //================================================== // prt_fild07 - Prontera Field //================================================== -prt_fild07,0,0 monster Rocker 1052,150,5000 -prt_fild07,0,0 monster Savage Babe 1167,50,5000 +prt_fild07,0,0 monster Rocker 1052,203,5000 +prt_fild07,0,0 monster Savage Babe 1167,67,5000 prt_fild07,0,0 monster Vocal 1088,1,1800000,1200000 prt_fild07,225,110,5,5 monster Black Mushroom 1084,3,360000,180000 @@ -123,18 +124,18 @@ prt_fild08d,0,0 monster Pupa 1008,66,5000 //================================================== // prt_fild09 - Prontera Field //================================================== -prt_fild09,0,0 monster Magnolia 1138,140,5000 -prt_fild09,0,0 monster Metaller 1058,60,5000 +prt_fild09,0,0 monster Magnolia 1138,212,5000 +prt_fild09,0,0 monster Metaller 1058,91,5000 prt_fild09,237,115,5,5 monster Yellow Plant 1081,3,360000,180000 //================================================== // prt_fild10 - Prontera Field //================================================== -prt_fild10,0,0 monster Elder Willow 1033,140,5000 -prt_fild10,0,0 monster Poporing 1031,20,5000 -prt_fild10,0,0 monster Horn 1128,20,5000 -prt_fild10,0,0 monster Coco 1104,20,5000 -prt_fild10,99,114,20,5 monster Red Mushroom 1085,15,360000,180000 +prt_fild10,0,0 monster Elder Willow 1033,157,5000 +prt_fild10,0,0 monster Poporing 1031,22,5000 +prt_fild10,0,0 monster Horn 1128,22,5000 +prt_fild10,0,0 monster Coco 1104,22,5000 +prt_fild10,99,114,20,5 monster Red Mushroom 1085,16,360000,180000 prt_fild10,155,179,10,10 monster Shining Plant 1083,1,1800000,900000 //================================================== diff --git a/npc/re/mobs/fields/rachel.txt b/npc/re/mobs/fields/rachel.txt index 25e6725515..0b75345720 100644 --- a/npc/re/mobs/fields/rachel.txt +++ b/npc/re/mobs/fields/rachel.txt @@ -13,15 +13,16 @@ //= 1.3 Corrected MVP spawn variance. [L0ne_W0lf] //= 1.4 Updated to Renewal Spawns [Kisuka] //= 1.5 Renewal spawn update. +//= 1.6 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // ra_fild01 - Audhumbla Grassland //================================================== -ra_fild01,0,0 monster Desert Wolf 1106,130,5000 -ra_fild01,0,0 monster Roween 1782,30,5000 -ra_fild01,0,0 monster Baby Desert Wolf 1107,20,5000 -ra_fild01,0,0 monster Anopheles 1627,10,5000 +ra_fild01,0,0 monster Desert Wolf 1106,145,5000 +ra_fild01,0,0 monster Roween 1782,33,5000 +ra_fild01,0,0 monster Baby Desert Wolf 1107,22,5000 +ra_fild01,0,0 monster Anopheles 1627,11,5000 //================================================== // ra_fild02 - Disabled on Renewal @@ -30,37 +31,37 @@ ra_fild01,0,0 monster Anopheles 1627,10,5000 //================================================== // ra_fild03 - The Plain of Ida //================================================== -ra_fild03,0,0 monster Hill Wind 1680,130,5000 -ra_fild03,0,0 monster Roween 1782,30,5000 -ra_fild03,0,0 monster Anacondaq 1030,20,5000 -ra_fild03,0,0 monster Anopheles 1627,20,5000 +ra_fild03,0,0 monster Hill Wind 1680,154,5000 +ra_fild03,0,0 monster Roween 1782,35,5000 +ra_fild03,0,0 monster Anacondaq 1030,23,5000 +ra_fild03,0,0 monster Anopheles 1627,23,5000 ra_fild03,0,0,0,0 boss_monster Atroce 1785,1,10800000,600000,1 //================================================== // ra_fild04 - Audhumbla Grassland //================================================== -ra_fild04,0,0 monster Hill Wind 1680,130,5000 -ra_fild04,0,0 monster Roween 1782,30,5000 -ra_fild04,0,0 monster Desert Wolf 1106,20,5000 -ra_fild04,0,0 monster Anopheles 1627,20,5000 +ra_fild04,0,0 monster Hill Wind 1680,155,5000 +ra_fild04,0,0 monster Roween 1782,35,5000 +ra_fild04,0,0 monster Desert Wolf 1106,23,5000 +ra_fild04,0,0 monster Anopheles 1627,23,5000 ra_fild04,0,0,0,0 boss_monster Atroce 1785,1,18000000,600000,1 //================================================== // ra_fild05 - Audhumbla Grassland //================================================== -ra_fild05,0,0 monster Kobold 1133,70,5000 -ra_fild05,0,0 monster Kobold 1134,70,5000 -ra_fild05,0,0 monster Kobold 1135,70,5000 -ra_fild05,0,0 monster Anopheles 1627,10,5000 +ra_fild05,0,0 monster Kobold 1133,81,5000 +ra_fild05,0,0 monster Kobold 1134,81,5000 +ra_fild05,0,0 monster Kobold 1135,81,5000 +ra_fild05,0,0 monster Anopheles 1627,11,5000 //================================================== // ra_fild06 - Portus Luna //================================================== -ra_fild06,0,0 monster Kobold Archer 1282,70,5000 -ra_fild06,0,0 monster Kobold 1133,40,5000 -ra_fild06,0,0 monster Kobold 1134,40,5000 -ra_fild06,0,0 monster Kobold 1135,40,5000 -ra_fild06,0,0 monster Anopheles 1627,10,5000 +ra_fild06,0,0 monster Kobold Archer 1282,87,5000 +ra_fild06,0,0 monster Kobold 1133,49,5000 +ra_fild06,0,0 monster Kobold 1134,49,5000 +ra_fild06,0,0 monster Kobold 1135,49,5000 +ra_fild06,0,0 monster Anopheles 1627,12,5000 ra_fild06,0,0 monster Kobold Leader 1296,1,1800000,1200000 //================================================== @@ -70,11 +71,11 @@ ra_fild06,0,0 monster Kobold Leader 1296,1,1800000,1200000 //================================================== // ra_fild08 - The Plain of Ida //================================================== -ra_fild08,0,0 monster Anacondaq 1030,100,5000 -ra_fild08,0,0 monster Roween 1782,50,5000 -ra_fild08,0,0 monster Hill Wind 1680,20,5000 -ra_fild08,0,0 monster Baby Desert Wolf 1107,10,5000 -ra_fild08,0,0 monster Anopheles 1627,10,5000 +ra_fild08,0,0 monster Anacondaq 1030,159,5000 +ra_fild08,0,0 monster Roween 1782,79,5000 +ra_fild08,0,0 monster Hill Wind 1680,31,5000 +ra_fild08,0,0 monster Baby Desert Wolf 1107,15,5000 +ra_fild08,0,0 monster Anopheles 1627,15,5000 //================================================== // ra_fild09 - Disabled on Renewal @@ -91,9 +92,9 @@ ra_fild08,0,0 monster Anopheles 1627,10,5000 //================================================== // ra_fild12 - The Plain of Ida //================================================== -ra_fild12,0,0 monster Roween 1782,130,5000 -ra_fild12,0,0 monster Anopheles 1627,30,5000 -ra_fild12,0,0 monster Baby Desert Wolf 1107,15,5000 +ra_fild12,0,0 monster Roween 1782,216,5000 +ra_fild12,0,0 monster Anopheles 1627,49,5000 +ra_fild12,0,0 monster Baby Desert Wolf 1107,24,5000 ra_fild12,0,0 monster Yellow Plant 1081,15,10000 ra_fild12,0,0 monster Red Plant 1078,5,10000 diff --git a/npc/re/mobs/fields/rockridge.txt b/npc/re/mobs/fields/rockridge.txt index b6c118f592..edf5c7df63 100644 --- a/npc/re/mobs/fields/rockridge.txt +++ b/npc/re/mobs/fields/rockridge.txt @@ -1,24 +1,27 @@ //===== rAthena Script ======================================= //= Rock Ridge Monsters Spawn Script +//===== Current Version: ===================================== +//= 1.7 //===== Additional Comments: ================================= //= 1.0 First version. [Capuche] +//= 1.1 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ // Kiwawa Desert -rockrdg1,0,0 monster Buffalo Bandit Sharpsho 3736,46 -rockrdg1,0,0 monster Buffalo Bandit Duelist 3737,29 -rockrdg1,0,0 monster Coyote 3739,51 +rockrdg1,0,0 monster Buffalo Bandit Sharpsho 3736,20 +rockrdg1,0,0 monster Buffalo Bandit Duelist 3737,10 +rockrdg1,0,0 monster Coyote 3739,40 rockrdg1,0,0 monster Thief Bug 1051,10 rockrdg1,0,0 monster Green Plant 1080,8 rockrdg1,0,0 monster Yellow Plant 1081,4 rockrdg1,0,0 monster Black Mushroom 1084,8 // Kiwawa Desert -rockrdg2,0,0 monster Buffalo Bandit Duelist 3737,17 -rockrdg2,0,0 monster Bowie Buffalo Bandit 3738,52 -rockrdg2,0,0 monster Coyote 3739,8 +rockrdg2,0,0 monster Buffalo Bandit Duelist 3737,20 +rockrdg2,0,0 monster Bowie Buffalo Bandit 3738,60 +rockrdg2,0,0 monster Coyote 3739,10 rockrdg2,0,0 monster Green Plant 1080,5 rockrdg2,0,0 monster Yellow Plant 1081,4 rockrdg2,0,0 monster White Plant 1082,5 rockrdg2,0,0 monster Shining Plant 1083,4 -rockrdg2,0,0 monster Thief Bug 1051,8 +rockrdg2,0,0 monster Thief Bug 1051,10 diff --git a/npc/re/mobs/fields/splendide.txt b/npc/re/mobs/fields/splendide.txt index 55903b74ae..64ad7bacae 100644 --- a/npc/re/mobs/fields/splendide.txt +++ b/npc/re/mobs/fields/splendide.txt @@ -3,31 +3,32 @@ //===== By: ================================================== //= alexx, MaC //===== Current Version: ===================================== -//= 1.1 +//= 1.2 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= //= 1.0 Official spawn ammounts from Aegis script [alexx] //= 1.1 Added 13.2 mob spawn update [scriptor] +//= 1.2 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // spl_fild01 - Splendide Field //================================================== -spl_fild01,0,0 monster Dark Pinguicula 2015,50,5000 -spl_fild01,0,0 monster Naga 1993,35,5000 -spl_fild01,0,0 monster Cornus 1992,25,5000 +spl_fild01,0,0 monster Dark Pinguicula 2015,98,5000 +spl_fild01,0,0 monster Naga 1993,68,5000 +spl_fild01,0,0 monster Cornus 1992,49,5000 //================================================== // spl_fild02 - Splendide Field //================================================== -spl_fild02,0,0 monster Pinguicula 1995,75,5000 -spl_fild02,0,0 monster Luciola Vespa 1994,15,5000 +spl_fild02,0,0 monster Pinguicula 1995,135,5000 +spl_fild02,0,0 monster Luciola Vespa 1994,27,5000 //================================================== // spl_fild03 - Splendide Field //================================================== -spl_fild03,0,0 monster Luciola Vespa 1994,35,5000 -spl_fild03,0,0 monster Cornus 1992,25,5000 -spl_fild03,0,0 monster Naga 1993,20,5000 -spl_fild03,0,0 monster Tendrilion 1991,1,3600000 +spl_fild03,0,0 monster Luciola Vespa 1994,74,5000 +spl_fild03,0,0 monster Cornus 1992,52,5000 +spl_fild03,0,0 monster Naga 1993,42,5000 +spl_fild03,0,0 monster Tendrilion 1991,2,3600000 diff --git a/npc/re/mobs/fields/umbala.txt b/npc/re/mobs/fields/umbala.txt index 05aa49c8f5..77ef252357 100644 --- a/npc/re/mobs/fields/umbala.txt +++ b/npc/re/mobs/fields/umbala.txt @@ -3,23 +3,24 @@ //===== By: ================================================== //= Darkchild (1.0) //===== Current Version: ===================================== -//= 1.5 +//= 1.6 //===== Compatible With: ===================================== //= rAthena Project; RO Episode 6+ //===== Additional Comments: ================================= //= 1.3 Official kRO 10.1 spawns [Playtester] //= 1.4 More accurate spawns [Playtester] //= 1.5 Updated spawns to renewal. [L0ne_W0lf] +//= 1.6 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // um_fild01 - Luluka Forest //================================================== -um_fild01,0,0 monster Dryad 1493,70,5000 -um_fild01,0,0 monster Stone Shooter 1495,15,5000 -um_fild01,0,0 monster Wootan Shooter 1498,10,5000 -um_fild01,0,0 monster Wootan Fighter 1499,10,5000 -um_fild01,0,0 monster Wooden Golem 1497,10,5000 +um_fild01,0,0 monster Dryad 1493,97,5000 +um_fild01,0,0 monster Stone Shooter 1495,40,5000 +um_fild01,0,0 monster Wootan Shooter 1498,16,5000 +um_fild01,0,0 monster Wootan Fighter 1499,16,5000 +um_fild01,0,0 monster Wooden Golem 1497,16,5000 um_fild01,0,0 monster Green Plant 1080,10,180000,90000 um_fild01,0,0 monster Yellow Plant 1081,10,180000,90000 um_fild01,0,0 monster Shining Plant 1083,5,180000,90000 @@ -27,20 +28,20 @@ um_fild01,0,0 monster Shining Plant 1083,5,180000,90000 //================================================== // um_fild02 - Hoomga Forest //================================================== -um_fild02,0,0 monster Wootan Fighter 1499,40,5000 -um_fild02,0,0 monster Stone Shooter 1495,15,5000 -um_fild02,0,0 monster Wootan Shooter 1498,10,5000 -um_fild02,0,0 monster Choco 1214,5,5000 +um_fild02,0,0 monster Wootan Fighter 1499,68,5000 +um_fild02,0,0 monster Stone Shooter 1495,25,5000 +um_fild02,0,0 monster Wootan Shooter 1498,17,5000 +um_fild02,0,0 monster Choco 1214,8,5000 um_fild02,0,0 monster Red Plant 1078,5,180000,90000 um_fild02,0,0 monster Yellow Plant 1081,5,180000,90000 //================================================== // um_fild03 - Kalala Swamp //================================================== -um_fild03,0,0 monster Parasite 1500,60,5000 -um_fild03,0,0 monster Stone Shooter 1495,15,5000 -um_fild03,0,0 monster Wootan Shooter 1498,10,5000 -um_fild03,0,0 monster Wootan Fighter 1499,10,5000 +um_fild03,0,0 monster Parasite 1500,121,5000 +um_fild03,0,0 monster Stone Shooter 1495,30,5000 +um_fild03,0,0 monster Wootan Shooter 1498,20,5000 +um_fild03,0,0 monster Wootan Fighter 1499,20,5000 um_fild03,0,0 monster Blue Plant 1079,5,180000,90000 um_fild03,0,0 monster Green Plant 1080,10,180000,90000 um_fild03,0,0 monster Shining Plant 1083,2,180000,90000 @@ -48,11 +49,11 @@ um_fild03,0,0 monster Shining Plant 1083,2,180000,90000 //================================================== // um_fild04 - Hoomga Jungle //================================================== -um_fild04,0,0 monster Wild Rose 1261,30,5000 -um_fild04,0,0 monster Stone Shooter 1495,10,5000 -um_fild04,0,0 monster Wootan Shooter 1498,5,5000 -um_fild04,0,0 monster Wootan Fighter 1499,5,5000 -um_fild04,0,0 monster Wooden Golem 1497,10,5000 +um_fild04,0,0 monster Wild Rose 1261,38,5000 +um_fild04,0,0 monster Stone Shooter 1495,19,5000 +um_fild04,0,0 monster Wootan Shooter 1498,6,5000 +um_fild04,0,0 monster Wootan Fighter 1499,6,5000 +um_fild04,0,0 monster Wooden Golem 1497,12,5000 um_fild04,0,0 monster Choco 1214,2,5000 um_fild04,0,0 monster Red Plant 1078,5,180000,90000 um_fild04,0,0 monster Yellow Plant 1081,5,180000,90000 diff --git a/npc/re/mobs/fields/veins.txt b/npc/re/mobs/fields/veins.txt index fc063fcc2f..3a30708004 100644 --- a/npc/re/mobs/fields/veins.txt +++ b/npc/re/mobs/fields/veins.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= $ephiroth //===== Current Version: ===================================== -//= 1.9 +//= 2.0 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= @@ -17,15 +17,16 @@ //= 1.7 Corrected MVP spawn variance. [Gepard] //= 1.8 Updated to Renewal Spawns. [Kisuka] //= 1.9 Renewal spawn update. +//= 2.0 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // ve_fild01 - Veins Field //================================================== -ve_fild01,0,0 monster Galion 1783,35,5000 -ve_fild01,0,0 monster Stapo 1784,20,5000 -ve_fild01,0,0 monster Drosera 1781,20,5000 -ve_fild01,0,0 monster Muscipular 1780,20,5000 +ve_fild01,0,0 monster Galion 1783,60,5000 +ve_fild01,0,0 monster Stapo 1784,34,5000 +ve_fild01,0,0 monster Drosera 1781,34,5000 +ve_fild01,0,0 monster Muscipular 1780,34,5000 ve_fild01,0,0,0,0 boss_monster Atroce 1785,1,10800000,600000,0 ve_fild01,0,0 monster Red Plant 1078,10,5000 ve_fild01,0,0 monster Yellow Plant 1081,10,5000 @@ -35,9 +36,9 @@ ve_fild01,270,80,20,7 monster Shining Plant 1083,1,960000 //================================================== // ve_fild02 - Veins Field //================================================== -ve_fild02,0,0 monster Drosera 1781,130,5000 -ve_fild02,0,0 monster Muscipular 1780,20,5000 -ve_fild02,0,0 monster Galion 1783,10,5000 +ve_fild02,0,0 monster Drosera 1781,177,5000 +ve_fild02,0,0 monster Muscipular 1780,27,5000 +ve_fild02,0,0 monster Galion 1783,13,5000 ve_fild02,120,55,50,50 boss_monster Atroce 1785,1,21600000,600000,0 ve_fild02,0,0 monster Red Plant 1078,10,10000 ve_fild02,0,0 monster Yellow Plant 1081,10,10000 @@ -45,18 +46,18 @@ ve_fild02,0,0 monster Yellow Plant 1081,10,10000 //================================================== // ve_fild03 - Veins Field //================================================== -ve_fild03,0,0 monster Magmaring 1836,130,5000 -ve_fild03,0,0 monster Muscipular 1780,35,5000 -ve_fild03,0,0 monster Drosera 1781,35,5000 +ve_fild03,0,0 monster Magmaring 1836,141,5000 +ve_fild03,0,0 monster Muscipular 1780,38,5000 +ve_fild03,0,0 monster Drosera 1781,38,5000 ve_fild03,200,212,114,60 monster Red Plant 1078,10,10000 ve_fild03,0,0 monster Yellow Plant 1081,10,10000 //================================================== // ve_fild04 - Veins Field //================================================== -ve_fild04,0,0 monster Muscipular 1780,100,5000 -ve_fild04,0,0 monster Drosera 1781,50,5000 -ve_fild04,0,0 monster Galion 1783,20,5000 +ve_fild04,0,0 monster Muscipular 1780,110,5000 +ve_fild04,0,0 monster Drosera 1781,55,5000 +ve_fild04,0,0 monster Galion 1783,22,5000 ve_fild04,0,0 monster Yellow Plant 1081,10,10000 ve_fild04,288,273,4,4 monster Blue Plant 1079,3,660000 @@ -72,7 +73,7 @@ ve_fild04,288,273,4,4 monster Blue Plant 1079,3,660000 //================================================== // ve_fild07 - Veins Field //================================================== -ve_fild07,0,0 monster Stapo 1784,100,5000 -ve_fild07,0,0 monster Drosera 1781,50,5000 -ve_fild07,0,0 monster Muscipular 1780,30,5000 +ve_fild07,0,0 monster Stapo 1784,128,5000 +ve_fild07,0,0 monster Drosera 1781,64,5000 +ve_fild07,0,0 monster Muscipular 1780,38,5000 ve_fild07,0,0 monster White Plant 1082,10,600000 diff --git a/npc/re/mobs/fields/yuno.txt b/npc/re/mobs/fields/yuno.txt index 0f6a529a0b..c67d8d7474 100644 --- a/npc/re/mobs/fields/yuno.txt +++ b/npc/re/mobs/fields/yuno.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Athena (1.0) //===== Current Version: ===================================== -//= 2.1 +//= 2.2 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= @@ -22,14 +22,15 @@ //= 1.9 More accurate spawns [Playtester] //= 2.0 Updated spawns to renewal. [L0ne_W0lf] //= 2.1 Renewal spawn update. +//= 2.2 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // yuno_fild01 - Border Posts //================================================== -yuno_fild01,0,0 monster Geographer 1368,50,5000 -yuno_fild01,0,0 monster Dustiness 1114,35,5000 -yuno_fild01,0,0 monster Mantis 1139,35,5000 +yuno_fild01,0,0 monster Geographer 1368,75,5000 +yuno_fild01,0,0 monster Dustiness 1114,52,5000 +yuno_fild01,0,0 monster Mantis 1139,52,5000 yuno_fild01,0,0 monster Red Plant 1078,15,1800000,900000 yuno_fild01,70,370,10,10 monster Blue Plant 1079,2,1800000,900000 yuno_fild01,70,370,10,10 monster Shining Plant 1083,1,1800000,900000 @@ -38,23 +39,25 @@ yuno_fild01,238,326,40,40 monster Yellow Plant 1081,6,1800000,900000 yuno_fild01,238,326,40,40 monster Shining Plant 1083,2,1800000,900000 yuno_fild01,0,0 monster Yellow Plant 1081,15,1800000,900000 yuno_fild01,0,0 monster Green Plant 1080,20,1800000,900000 +//yuno_fild01,0,0 monster Runaway Book 2414,1,5000 //-- Monster for Free Transcend Quest. //================================================== // yuno_fild02 - Kiel Hyre's Cottage //================================================== -yuno_fild02,0,0 monster Sleeper 1386,130,5000 -yuno_fild02,0,0 monster Grand Peco 1369,35,5000 -yuno_fild02,0,0 monster Harpy 1376,35,5000 +yuno_fild02,0,0 monster Sleeper 1386,185,5000 +yuno_fild02,0,0 monster Grand Peco 1369,50,5000 +yuno_fild02,0,0 monster Harpy 1376,50,5000 yuno_fild02,0,0 monster Red Plant 1078,10,1800000,900000 yuno_fild02,0,0 monster Yellow Plant 1081,10,1800000,900000 yuno_fild02,0,0 monster Green Plant 1080,10,1800000,900000 +//yuno_fild02,0,0 monster Runaway Book 2414,1,5000 //-- Monster for Free Transcend Quest. //================================================== // yuno_fild03 - El Mes Plateau //================================================== -yuno_fild03,0,0 monster Harpy 1376,130,5000 -yuno_fild03,0,0 monster Goat 1372,35,5000 -yuno_fild03,0,0 monster Sleeper 1386,35,5000 +yuno_fild03,0,0 monster Harpy 1376,174,5000 +yuno_fild03,0,0 monster Goat 1372,46,5000 +yuno_fild03,0,0 monster Sleeper 1386,46,5000 yuno_fild03,0,0 monster Deviling 1582,1,3600000,1800000 yuno_fild03,0,0 monster Angeling 1096,1,3600000,1800000 yuno_fild03,0,0 monster Red Plant 1078,15,1800000,900000 @@ -62,18 +65,20 @@ yuno_fild03,0,0 monster Yellow Plant 1081,15,1800000,900000 yuno_fild03,0,0 monster Green Plant 1080,15,1800000,900000 yuno_fild03,358,215,10,10 monster Shining Plant 1083,1,1800000,900000 yuno_fild03,358,215,10,10 monster Blue Plant 1079,4,1800000,900000 +//yuno_fild03,0,0 monster Runaway Book 2414,1,5000 //-- Monster for Free Transcend Quest. //================================================== // yuno_fild04 - El Mes Plateau //================================================== -yuno_fild04,0,0 monster Harpy 1376,130,5000 -yuno_fild04,0,0 monster Goat 1372,35,5000 -yuno_fild04,0,0 monster Geographer 1368,35,5000 +yuno_fild04,0,0 monster Harpy 1376,133,5000 +yuno_fild04,0,0 monster Goat 1372,36,5000 +yuno_fild04,0,0 monster Geographer 1368,36,5000 yuno_fild04,0,0 monster Arc Angeling 1388,1,3600000,180000 yuno_fild04,0,0 monster Mastering 1090,1,3600000,1800000 yuno_fild04,0,0 monster Red Plant 1078,10,1800000,900000 yuno_fild04,0,0 monster Yellow Plant 1081,10,1800000,900000 yuno_fild04,0,0 monster Green Plant 1080,10,1800000,900000 +//yuno_fild04,0,0 monster Runaway Book 2414,1,5000 //-- Monster for Free Transcend Quest. //================================================== // yuno_fild05 - Disabled on Renewal @@ -82,11 +87,12 @@ yuno_fild04,0,0 monster Green Plant 1080,10,1800000,900000 //================================================== // yuno_fild06 - El Mes Plateau //================================================== -yuno_fild06,0,0 monster Sleeper 1386,80,5000 -yuno_fild06,0,0 monster Geographer 1368,20,5000 +yuno_fild06,0,0 monster Sleeper 1386,117,5000 +yuno_fild06,0,0 monster Geographer 1368,29,5000 yuno_fild06,0,0 monster Red Plant 1078,10,5000 yuno_fild06,0,0 monster Yellow Plant 1081,10,10000 yuno_fild06,0,0 monster Green Plant 1080,10,10000 +//yuno_fild06,0,0 monster Runaway Book 2414,1,5000 //-- Monster for Free Transcend Quest. //================================================== // yuno_fild07 - El Mes Gorge (Valley of Abyss) @@ -97,26 +103,29 @@ yuno_fild07,0,0 monster Grand Peco 1369,30,5000 yuno_fild07,0,0 monster Red Plant 1078,10,180000,90000 yuno_fild07,0,0 monster Green Plant 1080,10,180000,90000 yuno_fild07,0,0 monster Yellow Plant 1081,10,180000,90000 +//yuno_fild07,0,0 monster Runaway Book 2414,1,5000 //-- Monster for Free Transcend Quest. //================================================== // yuno_fild08 - Kiel Hyre's Academy //================================================== -yuno_fild08,0,0 monster Grand Peco 1369,130,5000 -yuno_fild08,0,0 monster Goat 1372,30,5000 -yuno_fild08,0,0 monster Geographer 1368,30,5000 +yuno_fild08,0,0 monster Grand Peco 1369,157,5000 +yuno_fild08,0,0 monster Goat 1372,36,5000 +yuno_fild08,0,0 monster Geographer 1368,36,5000 yuno_fild08,0,0 monster Red Plant 1078,10,180000,90000 yuno_fild08,0,0 monster Green Plant 1080,10,180000,90000 yuno_fild08,0,0 monster Yellow Plant 1081,10,180000,90000 +//yuno_fild08,0,0 monster Runaway Book 2414,1,5000 //-- Monster for Free Transcend Quest. //================================================== // yuno_fild09 - Schwarzwald Guards Camp //================================================== -yuno_fild09,0,0 monster Grand Peco 1369,130,5000 -yuno_fild09,0,0 monster Sleeper 1386,30,5000 -yuno_fild09,0,0 monster Geographer 1368,30,5000 +yuno_fild09,0,0 monster Grand Peco 1369,182,5000 +yuno_fild09,0,0 monster Sleeper 1386,42,5000 +yuno_fild09,0,0 monster Geographer 1368,42,5000 yuno_fild09,0,0 monster Red Plant 1078,10,180000,90000 yuno_fild09,0,0 monster Green Plant 1080,10,180000,90000 yuno_fild09,0,0 monster Yellow Plant 1081,10,180000,90000 +//yuno_fild09,0,0 monster Runaway Book 2414,1,5000 //-- Monster for Free Transcend Quest. //================================================== // yuno_fild10 - Disabled on Renewal @@ -125,8 +134,8 @@ yuno_fild09,0,0 monster Yellow Plant 1081,10,180000,90000 //================================================== // yuno_fild11 - Juno Field //================================================== -yuno_fild11,0,0 monster Goat 1372,100,5000 -yuno_fild11,0,0 monster Geographer 1368,40,5000 +yuno_fild11,0,0 monster Goat 1372,139,5000 +yuno_fild11,0,0 monster Geographer 1368,55,5000 yuno_fild11,0,0 monster Red Plant 1078,10,180000,90000 yuno_fild11,0,0 monster Green Plant 1080,10,180000,90000 yuno_fild11,0,0 monster Yellow Plant 1081,10,180000,90000 @@ -134,5 +143,6 @@ yuno_fild11,0,0 monster Yellow Plant 1081,10,180000,90000 //================================================== // yuno_fild12 - Border Checkpoint //================================================== -yuno_fild12,0,0 monster Geographer 1368,60,5000 -yuno_fild12,0,0 monster Mantis 1139,30,5000 +yuno_fild12,0,0 monster Geographer 1368,68,5000 +yuno_fild12,0,0 monster Mantis 1139,34,5000 +//yuno_fild12,0,0 monster Runaway Book 2414,1,5000 //-- Monster for Free Transcend Quest. diff --git a/npc/re/mobs/int_land.txt b/npc/re/mobs/int_land.txt index 546c779de7..d06580193e 100644 --- a/npc/re/mobs/int_land.txt +++ b/npc/re/mobs/int_land.txt @@ -1,12 +1,15 @@ //===== rAthena Script ======================================= //= Beginner Area Monster Spawn Script +//===== Current Version: ===================================== +//= 1.2 //===== Changelogs: ========================================== //= 1.0 First version. [Ridley] //= 1.1 Export from Hercules to rAthena. [Jenkijo] +//= 1.2 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ -int_land,0,0 monster Poring 2401,30,5000 -int_land01,0,0 monster Poring 2401,30,5000 -int_land02,0,0 monster Poring 2401,30,5000 -int_land03,0,0 monster Poring 2401,30,5000 -int_land04,0,0 monster Poring 2401,30,5000 +int_land,0,0 monster Poring 2401,40,5000 +int_land01,0,0 monster Poring 2401,40,5000 +int_land02,0,0 monster Poring 2401,40,5000 +int_land03,0,0 monster Poring 2401,40,5000 +int_land04,0,0 monster Poring 2401,40,5000 diff --git a/npc/re/mobs/prt_cas.txt b/npc/re/mobs/prt_cas.txt index f49dc29699..32d34adc6d 100644 --- a/npc/re/mobs/prt_cas.txt +++ b/npc/re/mobs/prt_cas.txt @@ -6,5 +6,5 @@ //= 1.0 First version. [Capuche] //============================================================ -// Prontera Castle -prt_cas,367,138,15,19 monster Plate 3455,15 +// Prontera Castle - GLASS_PLATE +prt_cas,367,138,16,22 monster Plate 3455,15 diff --git a/npc/re/mobs/verus.txt b/npc/re/mobs/verus.txt index e89398e587..b98c3ffeee 100644 --- a/npc/re/mobs/verus.txt +++ b/npc/re/mobs/verus.txt @@ -1,27 +1,30 @@ //===== rAthena Script ======================================= //= Verus Monster Spawn Script +//===== Current Version: ===================================== +//= 1.1 //===== Description: ========================================= //= Spawns monsters around Verus. //===== Additional Comments: ================================= //= 1.0 First version. [Capuche] +//= 1.1 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ // ver_eju -ver_eju,0,0,0,0 monster Recon Robot 3154,80,0,0,0 -ver_eju,0,0,0,0 monster Excavator Robot 3153,25,0,0,0 +ver_eju,0,0,0,0 monster Recon Robot 3154,50,0,0,0 +ver_eju,0,0,0,0 monster Excavator Robot 3153,10,0,0,0 // ver_tunn ver_tunn,0,0,0,0 monster Recon Robot 3154,5,0,0,0 // verus01 -verus01,0,0,0,0 monster Green Cenere 3247,30,0,0,0 -verus01,0,0,0,0 monster Explorer Robot Turbo 3249,10,0,0,0 -verus01,0,0,0,0 monster Repair Robot Turbo 3248,10,0,0,0 +verus01,0,0,0,0 monster Green Cenere 3247,50,0,0,0 +verus01,0,0,0,0 monster Explorer Robot Turbo 3249,25,0,0,0 +verus01,0,0,0,0 monster Repair Robot Turbo 3248,25,0,0,0 // verus02 -verus02,0,0,0,0 monster Repair Robot Turbo 3248,90,0,0,0 -verus02,0,0,0,0 monster Explorer Robot Turbo 3249,90,0,0,0 +verus02,0,0,0,0 monster Repair Robot Turbo 3248,50,0,0,0 +verus02,0,0,0,0 monster Explorer Robot Turbo 3249,50,0,0,0 // verus03 verus03,0,0,0,0 monster Illegal Promotion 3159,40,0,0,0 -verus03,0,0,0,0 monster Explorer Robot 3156,80,0,0,0 -verus03,0,0,0,0 monster Repair Robot 3155,45,0,0,0 +verus03,0,0,0,0 monster Explorer Robot 3156,50,0,0,0 +verus03,0,0,0,0 monster Repair Robot 3155,50,0,0,0 verus03,0,0,0,0 monster Ruin Grace Believer 3158,10,0,0,0 // un_bunker un_bunker,0,0,0,0 monster Thief Bug 1051,6,0,0,0 diff --git a/npc/re/other/global_npcs.txt b/npc/re/other/global_npcs.txt new file mode 100644 index 0000000000..c4b1097a06 --- /dev/null +++ b/npc/re/other/global_npcs.txt @@ -0,0 +1,18 @@ +//===== rAthena Script ======================================= +//= Global NPCs +//===== Description: ========================================= +//= General npcs which should be loaded first. +//===== Additional Comments: ================================= +//= 1.0 Added "dummy_npc" and "dummy_cloaked_npc". [Capuche] +//============================================================ + +- script dummy_npc -1,{ + end; +} + +- script dummy_cloaked_npc -1,{ + end; +OnInit: + cloakonnpc strnpcinfo(0); + end; +} diff --git a/npc/re/quests/eden/eden_tutorial.txt b/npc/re/quests/eden/eden_tutorial.txt index 255d551c5f..584f548723 100644 --- a/npc/re/quests/eden/eden_tutorial.txt +++ b/npc/re/quests/eden/eden_tutorial.txt @@ -152,7 +152,7 @@ moc_para01,34,178,3 script Tutorial Instructor 904,{ close; } else if (checkquest(9168) == 0 || checkquest(9168) == 1) { if (checkweight(607,1) == 0) { - if (MaxWeight - Weight < getiteminfo(607,6)) { + if (MaxWeight - Weight < getiteminfo(607, ITEMINFO_WEIGHT)) { mes "[Tutorial Instructor]"; mes "You seemed to be sluggish with a lot of items"; mes "in your inventory making you heavy..."; @@ -354,7 +354,7 @@ moc_para01,34,178,3 script Tutorial Instructor 904,{ } } if (checkweight(607,6) == 0) { - if (MaxWeight - Weight < getiteminfo(607,6)) { + if (MaxWeight - Weight < getiteminfo(607, ITEMINFO_WEIGHT)) { mes "[Tutorial Instructor]"; mes "Your inventory seems to be really full"; mes "with various stuff... Do you think"; @@ -573,7 +573,7 @@ moc_para01,34,178,3 script Tutorial Instructor 904,{ moc_para01,32,179,4 script Tutorial Goal 895,{ if (checkweight(608,7) == 0) { - if (MaxWeight - Weight < getiteminfo(608,7)) { + if (MaxWeight - Weight < getiteminfo(608, ITEMINFO_WEIGHT)) { mes "[Tutorial Goal]"; mes "You seem to be overweight with items. Go put some stuff away then come back."; close; diff --git a/npc/re/quests/magic_books.txt b/npc/re/quests/magic_books.txt index 5052b18b12..1d27b2e20c 100644 --- a/npc/re/quests/magic_books.txt +++ b/npc/re/quests/magic_books.txt @@ -15,6 +15,7 @@ //= 1.1a Updated NPC name to "Master Velofos". [Euphy] //= 1.1b Fixed the rand part in "Mysterious Documents" to match //= Aegis & fixed a bracket issue. [Capuche] +//= 1.2 Updates Magic Books gained from Lea. [Aleos] //============================================================ // Main Quest :: war_book @@ -275,9 +276,6 @@ geffen_in,175,112,4 script Lea 2_F_MAGICMASTER,{ close; } if (wm_book > 0 && (Class == Job_Warlock || Class == Job_Warlock_T || Class == Job_Baby_Warlock)) { - mes "[Lea]"; - mes "You can only read books here. If you'd like to borrow any books, please receive an approval from 1 manager and 1 High Mage."; - next; mes "[Lea]"; mes "How may I help you?"; next; @@ -285,181 +283,77 @@ geffen_in,175,112,4 script Lea 2_F_MAGICMASTER,{ mes "[Lea]"; mes "Are you borrowing a book?"; next; - switch (select("Let me think.:I want the Beginner's Magic Books.:I want the Intermediate Magic Books.:I want the Superior Magic Books.:I want the Ultimate Magic Book.")) { + switch (select("Let me think.:I want the Intermediate Magic Books.:I want the Superior Magic Books.:I want the Ultimate Magic Books.")) { case 1: mes "[Lea]"; mes "No problem."; close; case 2: mes "[Lea]"; - mes "We're in trouble because so many people want to borrow our Magic Books."; + mes "Ah, so you want the Intermediate Magic Books. If you pay a ^4d4dffloan deposit of 100,000z^000000, we will lend you an Intermediate Magic Books."; next; mes "[Lea]"; - mes "Unfortunately, many of our lent books aren't returned on time. That's why we've decided to charge a security deposit."; + mes "What kind of Magic Book do you want?"; next; - select("A security deposit?"); + set .@i, select("Let me think.:Magic Book (Storm Gust):Magic Book (Lord of Vermillion):Magic Book (Meteor Storm)")-1; mes "[Lea]"; - mes "Yes. You may pay a minimum of 10,000 Rune-Midgarts zeny. Alternatively, you can bring 2 Old Magic Books or 50 Old Pages. Once you pay the deposit, I'll let you borrow some Magic Books."; - next; - set .@Payment, select("Where can I find Old Magic Books and Old Pages?:I'll pay with zeny.:I'll pay with Old Magic Books.:I'll pay with Old Pages.")-1; - mes "[Lea]"; - if (!.@Payment) { - mes "I heard that you can find them from Ride Words, Death Words, Bathorys, and other monsters. I ask that you please don't strain yourself to find those items."; - next; - mes "[Lea]"; - mes "Your life is more important than anything else, you know?"; + if (!.@i) { + mes "No problem."; close; } - if ((.@Payment == 1 && Zeny > 10000) || (.@Payment == 2 && countitem(1006) > 1) || (.@Payment == 3 && countitem(1097) > 49)) { - mes "What kind of Magic Book do you want?"; + setarray .@Books[0],100065,100066,100067; + if (countitem(.@Books[.@i-1])) { + mes "You already have that Magic Book. You can't borrow a new book until you return the current one."; next; - set .@i, select("Let me think.:Magic Book (Fire Bolt):Magic Book (Cold Bolt):Magic Book (Lightning Bolt)")-1; mes "[Lea]"; - if (!.@i) { - mes "No problem."; - close; - } - if (countitem(6188+.@i)) { - mes "You already have that Magic Book. You can't borrow a new book until you return the current one."; - next; - mes "[Lea]"; - mes "Don't you know how many others would want the book you already have? It's a bit selfish to want more than one, you know."; - close; - } - if ((.@Payment == 1 && Zeny > 10000) || (.@Payment == 2 && countitem(1006) > 1) || (.@Payment == 3 && countitem(1097) > 49)) { - mes "The book's return date is written on the lending card on the back cover of the book."; - next; - mes "[Lea]"; - mes "Please try not to lose or damage the book to avoid paying any extra charges."; - if (.@Payment == 1) set Zeny, Zeny - 10000; - else if (.@Payment == 2) delitem 1006,2; //Old_Magic_Book - else delitem 1097,50; //Worn_Out_Page - getitem 6188+.@i,1; //Magic_Book_FB, Magic_Book_CB, Magic_Book_LB - close; - } + mes "Don't you know how many others would want the book you already have? It's a bit selfish to want more than one, you know."; + close; } - mes "I'm sorry, but you don't have enough funds."; + if (Zeny > 99999) { + mes "Thank you for your deposit. The book's return date is written on the lending card on the back cover of the book. Please try not to lose or damage the book and avoid paying compensation."; + next; + mes "[Lea]"; + mes "The Intermediate and Superior Magic Books must be returned upon borrowing the Ultimate Magic Book. Remember that you're just borrowing them, so make sure you take good care of those books."; + Zeny -= 100000; + getitem .@Books[.@i-1],1; //WL_MB_SG, WL_MB_LOV, WL_MB_MS + close; + } + mes "The ^4d4dffloan deposit is 100,000z^000000. The deposit has adjusted as the Magic Book has changed."; close; case 3: mes "[Lea]"; - mes "Ah, so you want the Intermediate Magic Books. Please pay 50,000 Rune-Midgartian zeny, or you can bring me 2 Old Blue Boxes or 9 Eluniums to borrow the Intermediate Magic Books."; + mes "Oh, do you want the Superior Magic Books? The policy has been changed to accept loan deposits unconditionally, instead of the existing demanding loan conditions."; + mes "The Superior Magic Book ^4d4dffloan deposit is 500,000z^000000."; next; - set .@Payment, select("Where can I find Old Blue Boxes and Eluniums?:I'll pay 50,000 zeny.:I'll pay with Old Blue Boxes.:I'll pay with Eluniums.")-1; mes "[Lea]"; - if (!.@Payment) { - mes "Old Blue Boxes are quite rare to find, but they can be obtained from monsters everywhere in the world, including Myst Cases, Megalogons, Mimics, Nightmares, Krabens, Requiems, Nine Tails, Noxiouses, and Byorgues."; - mes "If you have sufficient funds, you may buy the boxes from street vendors."; - next; - mes "[Lea]"; - mes "Eluniums can be obtained from Hyeguns, Zombie Prisoners, Teddy Bears, Obsedians, and Loli Ruris. Or you can refine Rough Eluniums to Eluniums at the Forge in town, and that may be easier."; + mes "What kind of Magic Book do you want?"; + next; + set .@i, select("Let me think.:Magic Book (Drain Life):Magic Book (Jack Frost):Magic Book (Earth Strain):Magic Book (Crimson Rock):Magic Book (Chain Lightning)")-1; + mes "[Lea]"; + if (!.@i) { + mes "No problem."; close; } - if ((.@Payment == 1 && Zeny > 50000) || (.@Payment == 2 && countitem(603) > 1) || (.@Payment == 3 && countitem(985) > 8)) { - mes "What kind of Magic Book do you want?"; + setarray .@Books[0],100068,100069,100070,100071,100072; + if (countitem(.@Books[.@i-1])) { + mes "You already have that Magic Book. You can't borrow a new book until you return the current one."; next; - set .@i, select("Let me think.:Magic Book (Storm Gust):Magic Book (Lord of Vermillion):Magic Book (Meteor Storm):Magic Book (Thunderstorm):Magic Book (Jupitel Thunder):Magic Book (Water Ball):Magic Book (Heaven's Drive):Magic Book (Earth Spike)")-1; - setarray .@Books[0],6192,6193,6194,6197,6198,6199,6200,6201; mes "[Lea]"; - if (!.@i) { - mes "No problem."; - close; - } - if (countitem(.@Books[.@i-1])) { - mes "You already have that Magic Book. You can't borrow a new book until you return the current one."; - next; - mes "[Lea]"; - mes "Don't you know how many others would want the book you already have? It's a bit selfish to want more than one, you know."; - close; - } - if ((.@Payment == 1 && Zeny > 50000) || (.@Payment == 2 && countitem(603) > 1) || (.@Payment == 3 && countitem(985) > 8)) { - mes "Thank you for your deposit. The book's return date is written on the lending card on the back cover of the book. Please try not to lose or damage the book and avoid paying compensation."; - next; - mes "[Lea]"; - mes "The Intermediate and Superior Magic Books must be returned upon borrowing the Ultimate Magic Book. Remember that you're just borrowing them, so make sure you take good care of those books."; - if (.@Payment == 1) set Zeny, Zeny - 50000; - else if (.@Payment == 2) delitem 603,2; //Old_Blue_Box - else delitem 985,9; //Elunium - getitem .@Books[.@i-1],1; //Magic_Book_SG, Magic_Book_LOV, Magic_Book_MS, Magic_Book_TS, Magic_Book_JT, Magic_Book_WB, Magic_Book_HD, Magic_Book_ES - close; - } + mes "Don't you know how many others would want the book you already have? It's a bit selfish to want more than one, you know."; + close; } - mes "I'm sorry, but you don't have enough funds."; + if (Zeny > 499999) { + mes "Thank you for your deposit. The book's return date is written on the lending card on the back cover of the book. Please try not to lose or damage the book and avoid paying compensation."; + next; + mes "[Lea]"; + mes "The Intermediate and Superior Magic Books must be returned upon borrowing the Ultimate Magic Book. Remember that you're just borrowing them, so make sure you take good care of those books."; + Zeny -= 500000; + getitem .@Books[.@i-1],1; //WL_MB_DL, WL_MB_JF, WL_MB_ES, WL_MB_CR, WL_MB_CL + close; + } + mes "The ^4d4dffloan deposit is 500,000z^000000. The deposit has adjusted as the Magic Book has changed."; close; case 4: - mes "[Lea]"; - mes "Oh, do you want the Superior Magic Books? For your information, borrowing those Magic Books requires many conditions and restrictions. Are you sure that you want it?"; - next; - select("Yes."); - mes "[Lea]"; - mes "I see. If you're determined to borrow the Superior Magic Books, please choose one of the following tyes of payment for the security deposit."; - next; - mes "[Lea]"; - mes "[12 Mystery Pieces and 100,000 zeny], [7 Oridecons and 100,000 zeny], or [1 Old Violet Box and 100,000 zeny]. Now how would you like to pay your deposit?"; - next; - set .@Payment, select("Where can I find those items?:Let me think.:I'll pay with 12 Mystery Pieces and 100,000 zeny.:I'll pay with 7 Oridecons and 100,000 zeny.:I'll pay with 1 Old Violet Box and 100,000 zeny.")-1; - mes "[Lea]"; - if (!.@Payment) { - mes "Mystery Pieces can be obtained from machine creatures in the Juperos Dungeon, and they're the fountain of knowledge from the ancient civilization. Ah, I get excited thinking about those artifacts."; - next; - mes "[Lea]"; - mes "Oridecons can be obtained from Executioners, Gryphons, Jokers, and Abysmal Knights, but it'll be easier to collect Rough Oridecons than Oridecons."; - next; - mes "[Lea]"; - mes "You can refine Rough Oridecons to Oridecons at the Forge in town."; - next; - mes "[Lea]"; - mes "Old Violet Boxes can be obtained from Mimics, Megaliths, Orc Lords, Stormy Knights, and Osirises."; - next; - mes "[Lea]"; - mes "The boxes are a subject worthy of serious study since they're used to test Schrodinger's pet cat."; - close; - } - if (.@Payment == 1) { - mes "If you're unable to collect the items for the security deposit, I can offer you an alternate payment method."; - next; - mes "[Lea]"; - mes "How does 200,000 Rune-Midgartian zeny sound?"; - next; - if(select("I'm sorry, but I can't pay that much.:Sounds good.") == 1) { - mes "[Lea]"; - mes "I see."; - close; - } - mes "[Lea]"; - } - if ((.@Payment == 1 && Zeny > 199999) || (Zeny > 99999 && ((.@Payment == 2 && countitem(7094) > 11) || (.@Payment == 3 && countitem(984) > 6) || (.@Payment == 4 && countitem(617))))) { - mes "What kind of Magic Book do you want?"; - next; - set .@i, select("Let me think.:Magic Book (Earth Strain):Magic Book (Chain Lightning):Magic Book (Crimson Rock):Magic Book (Drain Life)")-1; - mes "[Lea]"; - if (!.@i) { - mes "No problem."; - close; - } - if (countitem(6201+.@i)) { - mes "You already have that Magic Book. You can't borrow a new book until you return the current one."; - next; - mes "[Lea]"; - mes "Don't you know how many others would want the book you already have? It's a bit selfish to want more than one, you know."; - close; - } - if ((.@Payment == 1 && Zeny > 199999) || (Zeny > 99999 && ((.@Payment == 2 && countitem(7094) > 11) || (.@Payment == 3 && countitem(984) > 6) || (.@Payment == 4 && countitem(617))))) { - mes "Thank you for your deposit. The book's return date is written on the lending card on the back cover of the book. Please try not to lose or damage the book and avoid paying compensation."; - next; - mes "[Lea]"; - mes "The Intermediate and Superior Magic Books must be returned upon borrowing the Ultimate Magic Book. Remember that you're just borrowing them, so make sure you take good care of those books."; - if (.@Payment == 1) set Zeny, Zeny - 200000; - else if (.@Payment == 2) delitem 7094,12; //Mystery_Piece - else if (.@Payment == 3) delitem 984,7; //Oridecon - else delitem 617,1; //Old_Violet_Box - if (.@Payment > 1) set Zeny, Zeny - 100000; - getitem 6201+.@i,1; //Magic_Book_ES_, Magic_Book_CL, Magic_Book_CR, Magic_Book_DL - close; - } - } - mes "I'm sorry, but you don't have enough funds."; - close; - case 5: if ((BaseLevel > 139) && (mac_book < 1) && ((getskilllv(2217) > 0) || (getskilllv(2213) > 0))) { mes "[Lea]"; mes "Did... Did you just say the Ultimate Magic Book?"; @@ -486,7 +380,7 @@ geffen_in,175,112,4 script Lea 2_F_MAGICMASTER,{ close; } mes "[Lea]"; - mes "How about practicing your magic spells for now?"; + mes "Well... why don't you practice a little longer before that?"; next; mes "[Lea]"; mes "In order to obtain the Ultimate Magic Book, you must reach Level 140 and learn Tetera Bolt and Comet."; @@ -619,7 +513,7 @@ mid_camp,255,244,4 script Galfos 4_M_JOB_WIZARD,{ next; set .@i, select("I've discovered everything about Comet.:I've mastered the zenith of Tetra Vortex."); mes "[Galfos]"; - if ((.@i == 1 && countitem(6195)) || (.@i == 2 && countitem(6196))) { + if ((.@i == 1 && countitem(100073)) || (.@i == 2 && countitem(100074))) { mes "Are you kidding me? You already have the book!"; close; } @@ -630,7 +524,7 @@ mid_camp,255,244,4 script Galfos 4_M_JOB_WIZARD,{ mes "There's one problem, though: I'm so broke that I don't even have enough money to buy the tools to make the book."; next; mes "[Galfos]"; - mes "I need at least ^0000aa1,000,000 zeny^000000 to buy all the necessary tools. Do you have the money?"; + mes "I need at least ^0000aa500,000 zeny^000000 to buy all the necessary tools. Do you have the money?"; next; if(select("Wh-what? No!:Sure.") == 1) { mes "[Galfos]"; @@ -638,14 +532,14 @@ mid_camp,255,244,4 script Galfos 4_M_JOB_WIZARD,{ close; } mes "[Galfos]"; - if (Zeny >= 1000000) { + if (Zeny >= 500000) { mes "Alright then, let's get started!"; next; specialeffect2 EF_DISPELL; progressbar "ffff00",4; specialeffect2 EF_LORD; - set Zeny, Zeny - 1000000; - getitem 6194+.@i,1; //Magic_Book_CM, Magic_Book_TV + set Zeny, Zeny - 500000; + getitem 100072+.@i,1; //WL_MB_CM, WL_MB_TV mes "[Galfos]"; mes "Man, I almost lost my control to the incredible magic energy! Here's your Magic Book."; next; diff --git a/npc/re/quests/quests_14_3_bis.txt b/npc/re/quests/quests_14_3_bis.txt index 4da12db6e6..4a433e0222 100644 --- a/npc/re/quests/quests_14_3_bis.txt +++ b/npc/re/quests/quests_14_3_bis.txt @@ -2186,7 +2186,7 @@ morocc,138,238,4 script Piled Rags#ep14bs 4_M_DIEMAN,{ mes "" + strcharinfo(0) + ", huh? That's a good name."; next; } - if (ep14_3_newerabs == 3) { + if (ep14_3_newerabs <= 3) { mes "[Tamarin]"; mes "Ah,"; mes "I'd better do something before people start asking if I'm homeless."; @@ -2202,7 +2202,7 @@ morocc,138,238,4 script Piled Rags#ep14bs 4_M_DIEMAN,{ close3; } } - if (ep14_3_newerabs == 4) { + if (ep14_3_newerabs <= 4) { mes "[Tamarin]"; mes "Ah,"; mes "do you mean the ^0000FFoasis near the northwestern sphinx^000000?"; diff --git a/npc/re/quests/quests_15_1.txt b/npc/re/quests/quests_15_1.txt index cb25ff1e93..c2a51e8590 100644 --- a/npc/re/quests/quests_15_1.txt +++ b/npc/re/quests/quests_15_1.txt @@ -1,22 +1,21 @@ //===== rAthena Script ======================================= -//= Phantasmagorika Quests. +//= Phantasmagorika Quests (episodes 15.1). //===== Description: ========================================= -//= [Walkthrough Conversion] +//= [Official Conversion] //--- Quests list: -//- Phantasmagorika Main Quests +//- Phantasmagorika Main Quest //- Wandering Bard Quest //- Police Quests -//- New Power Source -//- Krotzel's Request -//- To Phantasmagorika! -//- Looking for the Traces -//- Vestige +//- 'New Power Source' +//- 'To Phantasmagorika!' +//- 'Looking for the Traces' (part 2 of 'To Phantasmagorika!') //===== Changelogs: ========================================== //= 1.0 Initial release [Capuche] //= 1.1 Fixed NPC names [zackdreaver] +//= 2.0 Updated using Aegis files [Capuche] //============================================================ -prontera,121,77,3 script Phantasmagorika Spokesperson 4_F_ZONDAGIRL,{ +prontera,121,77,3 script Phantasmagorika Spokesperson#prt::spokesperson 4_F_ZONDAGIRL,4,4,{ mes "[Spokesperson]"; mes "Good day."; mes "Rekenber is recruiting adventurers for an excavation project that takes place in Phantasmagorika, the newly discovered ruins in Juperos."; @@ -70,20 +69,34 @@ prontera,121,77,3 script Phantasmagorika Spokesperson 4_F_ZONDAGIRL,{ mes "We need you!"; close; } + end; + +OnTouch_: + .@npc$ = strnpcinfo(2); + if (getd( "." + .@npc$ ) == 1) + end; + setd "." + .@npc$, 1; + sleep 3000; + npctalk "Spokesperson: Recruiting adventurers for the excavation of Phantasmagorika."; + sleep 17000; + setd "." + .@npc$, 0; + end; OnInit: - questinfo( QTYPE_QUEST, QMARK_YELLOW, "BaseLevel >= 140 && isbegin_quest(7610) != 2" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "BaseLevel >= 140 && isbegin_quest(7610) == 0" ); end; } -geffen,135,64,3 duplicate(Phantasmagorika Spokesperson) Phantasmagorika Spokesperson#2 4_F_ZONDAGIRL -alberta,119,65,3 duplicate(Phantasmagorika Spokesperson) Phantasmagorika Spokesperson#3 4_F_ZONDAGIRL -morocc,208,287,3 duplicate(Phantasmagorika Spokesperson) Phantasmagorika Spokesperson#4 4_F_ZONDAGIRL -payon,174,113,3 duplicate(Phantasmagorika Spokesperson) Phantasmagorika Spokesperson#5 4_F_ZONDAGIRL +morocc,208,287,3 duplicate(spokesperson) Phantasmagorika Spokesperson#moc 4_F_ZONDAGIRL,4,4 +payon,174,113,3 duplicate(spokesperson) Phantasmagorika Spokesperson#pay 4_F_ZONDAGIRL,4,4 +geffen,135,64,3 duplicate(spokesperson) Phantasmagorika Spokesperson#gef 4_F_ZONDAGIRL,4,4 +alberta,119,65,3 duplicate(spokesperson) Phantasmagorika Spokesperson#alb 4_F_ZONDAGIRL,4,2 -moc_para01,31,14,0 script #atnevt01 HIDDEN_WARP_NPC,2,2,{ +moc_para01,31,14,0 script #atnevt01 HIDDEN_WARP_NPC,1,1,{ end; OnTouch: - if (VER_MAIN == 0 && BaseLevel >= 140) { + if (countitem(6219) < 1 && countitem(22508) < 1) // Para_Team_Mark, Para_Team_Mark_ + end; + if (ep15_1_atnad == 0 && BaseLevel > 139) { cutin "laime_evenor01.bmp",2; mes "[Secretary Lime Evenor]"; mes "Welcome back,"; @@ -107,27 +120,31 @@ OnTouch: cutin "laime_evenor01.bmp",2; mes "[Secretary Lime Evenor]"; mes "Her office is to the far left on the second floor."; - VER_MAIN = 1; - setquest 7607;// Eden Group Leader - close2; - cutin "",255; + ep15_1_atnad = 1; + setquest 7607; // Eden Group Leader + close3; } end; } -moc_para01,38,175,5 script Lime Evenor#evtat01 4_F_EDEN_OFFICER,{ - if (checkweight(1301,1) == 0) { +moc_para01,38,175,5 script Secretary Lime Evenor#evtat01 4_F_EDEN_OFFICER,{ + if (checkweight(1301,3) == 0) { mes "- You are carrying too many items to proceed with the quest. -"; close; } mes "[Secretary Lime Evenor]"; + if (countitem(6219) < 1 && countitem(22508) < 1) { + cutin "laime_evenor01.bmp",2; + mes "You need to Join the Eden Group first."; + close3; + } if (BaseLevel < 140) { cutin "laime_evenor01.bmp",2; mes "I also come up here sometimes to attend some business."; mes "Actually the central room is mine."; close3; } - switch(VER_MAIN) { + switch(ep15_1_atnad) { case 0: cutin "laime_evenor01.bmp",2; mes "Welcome back,"; @@ -151,7 +168,7 @@ moc_para01,38,175,5 script Lime Evenor#evtat01 4_F_EDEN_OFFICER,{ cutin "laime_evenor01.bmp",2; mes "[Secretary Lime Evenor]"; mes "Her office is to the far left on the second floor."; - VER_MAIN = 1; + ep15_1_atnad = 1; setquest 7607;// Eden Group Leader close3; case 1: @@ -186,17 +203,17 @@ moc_para01,38,175,5 script Lime Evenor#evtat01 4_F_EDEN_OFFICER,{ } OnInit: - questinfo( QTYPE_QUEST, QMARK_YELLOW, "BaseLevel >= 140 && isbegin_quest(7607) != 2" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "BaseLevel >= 140 && isbegin_quest(7607) == 0 && ep15_1_atnad < 3" ); end; } moc_para01,174,165,3 script Lime Evenor#atnd02 4_F_EDEN_OFFICER,{ - if (checkweight(1301,1) == 0) { + if (checkweight(1301,3) == 0) { mes "- You are carrying too many items to proceed with the quest. -"; close; } mes "[Lime]"; - switch(VER_MAIN) { + switch(ep15_1_atnad) { case 0: cutin "laime_evenor01.bmp",2; mes "This room is for employees only."; @@ -338,9 +355,9 @@ moc_para01,174,165,3 script Lime Evenor#atnd02 4_F_EDEN_OFFICER,{ mes "Once your registration goes through, you can start working for the Atnad Excavation Team,"; mes "and everything else will take care of itself."; mes "Thank you for doing this."; - erasequest 7608;// Atnad Excavation Team 1 + ep15_1_atnad = 4; + completequest 7608;// Atnad Excavation Team 1 setquest 7609;// Atnad Excavation Team 2 - VER_MAIN = 4; break; case 4: cutin "laime_evenor01.bmp",2; @@ -358,14 +375,14 @@ moc_para01,174,165,3 script Lime Evenor#atnd02 4_F_EDEN_OFFICER,{ } moc_para01,172,164,5 script Archaeologist Aures#atnd02 4_M_OLDSCHOLAR,{ - if (VER_MAIN < 4) { + if (ep15_1_atnad < 4) { cutin "laime_evenor01.bmp",2; mes "[Lime]"; mes "I'm sorry, but he's our guest."; mes "And this office is for Eden Group employees only."; mes "The dormitory is the next room.";; } - else if (VER_MAIN == 4) { + else if (ep15_1_atnad == 4) { cutin "verus_aures.bmp",0; mes "[Aures]"; mes "I'll see you again at the excavation site, yeah?"; @@ -389,334 +406,31 @@ moc_para01,172,164,5 script Archaeologist Aures#atnd02 4_M_OLDSCHOLAR,{ moc_para01,178,167,3 script Luke Lapez#atnd03 4_M_EDEN_GUARDER,{ mes "[Luke]"; - if (VER_MAIN < 4) { + if (ep15_1_atnad < 4) { cutin "looke_rapez02.bmp",0; mes "Hey, Lime."; mes "We have a guest."; mes "..."; } - else if (VER_MAIN == 4) { + else if (ep15_1_atnad == 4) { cutin "looke_rapez02.bmp",0; mes "..."; mes "I've got nothing to say to you."; } else { - cutin "looke_rapez03.bmp",0; + cutin "looke_rapez04.bmp",0; mes "Hmm..."; } close3; } -moc_para01,133,170,4 script Commander Arquien#e152a1 4_F_EDEN_MASTER,{ - if (checkweight(1301,1) == 0) { - mes "- Cannot progress quest because you have too many items in your possession. -"; +ver_eju,114,40,4 script Manager Michelle#atnd05 4_M_LGTGUARD,{ + if (checkweight(1301,3) == 0) { + mes "- You are carrying too many items to proceed with the quest. -"; close; } - switch(VER_MAIN) { - case 0: - cutin "Arquien_n_atnad02.bmp",2; - mes "[Commander Arquien]"; - mes "Huh? I don't know who you are but don't come in here without permission."; - mes "I would like it if you left immediately."; - break; - case 1: - case 2: - if (VER_MAIN == 1) { - mes "[Commander Arquien]"; - cutin "Arquien_n_atnad01.bmp",2; - mes "Oh, you're that famous " + strcharinfo(0) + "?"; - mes "I should offer you some tea or something but I don't have any tea."; - mes "Sorry about that."; - next; - mes "[Commander Arquien]"; - mes "I will introduce myself first. I am the founder of the Eden Group and its Commander Arquien Nile Atnad."; - mes "My name is complicated so you can just call me Nile."; - next; - switch( select( "What brings you to see me?", "Your middle name?" ) ) { - case 1: - cutin "Arquien_n_atnad03.bmp",2; - mes "[Nile]"; - mes "Huh, right to the point?"; - mes "I welcome it."; - mes "You know what is the biggest rumor going around town these days?"; - break; - case 2: - mes "[Nile]"; - mes "It's childhood name my mother gave me when I was young.."; - mes "It feels better to hear than the name given to me by my damn father, okay?"; - next; - mes "[Nile]"; - mes "Instead of being entertained by other people's personal life, why don't you focus on something else?"; - mes "They are talking about it a lot these days."; - break; - } - next; - cutin "Arquien_n_atnad01.bmp",2; - mes "[Nile]"; - mes "Right. About the extended excavation of Juperos."; - mes "They already excavated as much as they could.."; - mes "Hasn't it been awhile since people have been turning it over claiming it as some kind of unknown mechanical civilization, a product of scientific power?"; - next; - mes "[Nile]"; - mes "So.. Why are they promoting and recruiting for the excavation now?"; - mes "Didn't you see the recruitment notice posted on the squad office?"; - next; - mes "[Nile]"; - mes "First this is the information we have."; - mes "A new passage is discovered in the Juperos area."; - mes "So we thought it was another area of Juperos..."; - next; - mes "[Nile]"; - mes "Surprisingly the newly discovered area is connected to Juperos but it is another site with a different form."; - mes "This excavation's goal is that newly discovered area."; - next; - cutin "Arquien_n_atnad04.bmp",2; - mes "[Nile]"; - mes "What.. was.. the name. Ah.. I don't know."; - mes "It is commonly being referred to as the 'Phantasmagorika' plan."; - mes "Rekenber of Lighthalzen is the sponsor of the excavation recruitment and support."; - next; - select("So?"); - mes "[Nile]"; - mes "Huh? Not that interesting?"; - mes "Should I stop here?"; - mes "I was prepared because Rahim recommended you."; - next; - if (select( "Please continue.", "Please stop." ) == 2) { - cutin "Arquien_n_atnad02.bmp",2; - mes "[Nile]"; - mes "Well, I'm not interested in telling more to somebody who's not interested either."; - mes "You're not the only one registered with the Eden Group."; - next; - mes "[Nile]"; - mes "I should ask Rahim to recommend me someone else."; - mes "I get it so go on along now."; - VER_MAIN = 2; - break; - } - cutin "Arquien_n_atnad01.bmp",2; - mes "[Nile]"; - mes "Sure. We also wanted to participate in the Phantasmagorika."; - } - else { - cutin "Arquien_n_atnad02.bmp",2; - mes "[Nile]"; - mes "... What, you're interested again now?"; - next; - if (select("Yes","No.") == 2) { - cutin "Arquien_n_atnad01.bmp",2; - mes "[Nile]"; - mes "As you wish."; - break; - } - cutin "Arquien_n_atnad01.bmp",2; - mes "[Nile]"; - mes "Should I continue talking?"; - mes "We also wanted to participate in the Phantasmagorika."; - } - mes "Of course under the name of Eden Group."; - next; - mes "[Nile]"; - mes "Although we operated mostly as a broker between clients and implementers"; - mes "we can't be stuck with Morocc forever."; - next; - mes "[Nile]"; - mes "Rahim argued that we can advance further by using this as an opportunity."; - mes "Through this work we have during that time become acquainted and networked with many adventurers and strong warriors like you.."; - next; - cutin "Arquien_n_atnad03.bmp",2; - mes "[Nile]"; - mes "I'm saying we want to use your manpower. Aren't we pros at introducing human resources? Ahahahahaha~"; - next; - cutin "Arquien_n_atnad01.bmp",2; - mes "[Nile]"; - mes "Truthfully the infamously haughty Rekenber requested us."; - mes "They are in need to a lot of manpower so they need us to broker."; - next; - mes "[Nile]"; - mes "Not a bad proposition. Honestly it's a good opportunity."; - mes "We introduce people and get paid, you work and get paid."; - next; - select("Wanting to participate in Phantasmagorika?"); - mes "[Nile]"; - mes "It can be summarized as such."; - mes "Basically you're participating in the site excavation work but"; - mes "you can help with a personal favor as well."; - next; - mes "[Nile]"; - mes "If you participate in the excavation team can you confirm something for me?"; - mes "You will hear more details from Rahim.."; - next; - mes "[Nile]"; - mes "I want one thing."; - mes "There are several excavation teams and organizations currently participating in the Phantasmagorika excavation."; - mes "I would like you to work in an excavation team Rahim introduces."; - next; - cutin "Arquien_n_atnad02.bmp",2; - mes "[Nile]"; - mes "And, as your working with the excavation team ^4d4dffask about the Last Exploration^000000."; - mes "Rahim will give you the details."; - next; - cutin "Arquien_n_atnad01.bmp",2; - mes "[Nile]"; - mes "It's the next room so you can get the details there."; - mes "Also, if you find out anything let me know. You don't need to tell anybody else."; - mes "Come right back here. Got it?"; - completequest 7607;// Eden Group Leader - setquest 7608;// Atnad Excavation Team 1 - VER_MAIN = 3; - break; - case 3: - cutin "Arquien_n_atnad04.bmp",2; - mes "[Nile]"; - mes "Rahim is waiting in the next room."; - mes "He is the one who started this work first so get the details from him."; - break; - case 4: - cutin "Arquien_n_atnad01.bmp",2; - mes "[Nile]"; - mes "Hey, are you beginning in earnest now?"; - mes "Then what are you doing here? Run off now!"; - next; - cutin "Arquien_n_atnad04.bmp",2; - mes "[Nile]"; - mes "Run off and look at that stuck-up doctor for me."; - mes "Ah....He's not starving and being weak is he? Huh?"; - mes "Observe and tell me."; - next; - mes "[Nile]"; - mes "Now-! Go now!"; - break; - case 21: - cutin "Arquien_n_atnad03.bmp",2; - mes "[Nile]"; - mes "Huh? What's going on?"; - mes "If it's about reports, I am getting them through Luke."; - mes "I heard you are working pretty hard?"; - next; - mes "[Nile]"; - mes "Thanks to that your position with the Atnad excavator and Eden Group are getting better so it is great."; - mes "... It would better if it wasn't for my damn father."; - next; - cutin "Arquien_n_atnad01.bmp",2; - mes "[Nile]"; - mes "Anyway, why did you come?"; - mes "Did you find out about the Last Exploration?"; - next; - mes "[Nile]"; - mes "He told you to being something back?"; - mes "What, is that?"; - next; - input .@string$; - while(.@string$ != "Record Player") { - cutin "Arquien_n_atnad01.bmp",2; - mes "[Nile]"; - mes "I am not sure what you're talking about but.."; - mes "He told you to bring it back?"; - mes "Why would I?"; - next; - mes "[Nile]"; - mes "Tell me exactly what it is you have to take back."; - next; - input .@string$; - } - cutin "Arquien_n_atnad02.bmp",2; - mes "[Nile]"; - mes "Hum...Record Player?"; - mes "He actually remembers there was something like that in the house?"; - next; - cutin "Arquien_n_atnad04.bmp",2; - mes "[Nile]"; - mes "I don't know how this will affect your position but..."; - mes "I don't think so?"; - mes "Reject!"; - VER_MAIN = 22; - break; - case 22: - cutin "Arquien_n_atnad02.bmp",2; - mes "[Nile]"; - mes "......"; - next; - mes "[Nile]"; - mes "......"; - mes "........"; - next; - cutin "Arquien_n_atnad04.bmp",2; - mes "[Nile]"; - mes "Darn it."; - mes "Okay. I got it."; - mes "I have the record player."; - mes "Give me Memory Records if you have them!"; - next; - cutin "Arquien_n_atnad01.bmp",2; - mes "[Nile]"; - mes "Hm.. is this it?"; - mes "Looks like it will fit."; - mes "You mean this came out of that place?"; - mes "But this might be a bit tough."; - next; - mes "[Nile]"; - mes "My stupid father didn't care about the things in the house because he was too busy outside."; - mes "Can't he didn't notice something like this."; - next; - mes "[Nile]"; - mes "Humph. Unfortunately I think somebody took this Memory Record apart on purpose."; - mes "It won't run with just one piece."; - mes "I need at least five."; - next; - mes "[Nile]"; - mes "Hm.."; - mes "Okay. Then let's do this."; - mes "I will go to the excavation site with the record player."; - next; - mes "[Nile]"; - mes "You collect the remaining Memory Records during that time."; - mes "Somebody probably did it on purpose so pieces will be scattered around."; - next; - mes "[Nile]"; - mes "You understood, what I said?"; - mes "Then let's see each other in Verus."; - erasequest 7644;// Record Player - setquest 7645;// Piece of Memory Record - VER_MAIN = 23; - break; - case 23: - cutin "Arquien_n_atnad01.bmp",2; - mes "[Nile]"; - mes "Collect ^4d4dff5 things like memory records^000000."; - mes "They will be hidden in places around Verus somewhere, so good luck."; - next; - mes "[Nile]"; - mes "..You.. Me going to the excavation site.."; - mes "Keep it a secret from my father.."; - mes "..Hm.."; - mes "Well, no special reason to keep it a secret."; - mes "Do as you wish."; - break; - default: - cutin "Arquien_n_atnad01.bmp",2; - mes "[Nile]"; - if (VER_MAIN < 21) { - mes "How is work on the excavation team?"; - mes "..Rahim is doing well right?"; - next; - cutin "Arquien_n_atnad02.bmp",2; - mes "[Nile]"; - mes "... The old man. He's doing well? What? Is he? Maybe it's funny and childish to be like this at this point."; - mes "Darn! I don't know. Get out!"; - } - else { - mes "I'm not going there myself because of curiosity."; - mes "I am a busy person myself."; - } - break; - } - close3; -} - -ver_eju,114,40,4 script Manager Michelle#atnd05 4_M_LGTGUARD,{ mes "[Manager Michelle]"; - if (VER_MAIN < 4) { + if (ep15_1_atnad < 4) { mes "Wait. Which excavation team are you from?"; mes "...You're independent."; mes "Did you register independently? Do you have a referral?"; @@ -734,7 +448,7 @@ ver_eju,114,40,4 script Manager Michelle#atnd05 4_M_LGTGUARD,{ mes "Now, please step back for your safety."; close; } - if (VER_MAIN == 4) { + if (ep15_1_atnad == 4) { if (checkquest(7611,HUNTING) == -1) { mes "Wait."; mes "Are you a participant of the Phantasmagorika excavation project?"; @@ -765,6 +479,13 @@ ver_eju,114,40,4 script Manager Michelle#atnd05 4_M_LGTGUARD,{ mes "Thank you for your help."; close; } + if (isbegin_quest(7610) == 0) { + mes "[Manager Michelle]"; + mes "Are you looking for a new job?"; + mes "If you prefer physical labor,"; + mes "you can always exterminate monsters for me."; + close; + } switch( checkquest(7612,PLAYTIME) ) { case -1: switch( checkquest(7611,HUNTING) ) { @@ -804,18 +525,21 @@ ver_eju,114,40,4 script Manager Michelle#atnd05 4_M_LGTGUARD,{ mes "Are you looking for a new job?"; mes "If you prefer physical labor,"; mes "you can always exterminate monsters for me."; + erasequest 7612;// Passage Cleaning - Down close; } + end; OnInit: - // note: only 7612 required - questinfo( QTYPE_QUEST, QMARK_YELLOW, "!isbegin_quest(7612)" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(7611) == 0 && ep15_1_atnad == 4" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(7612) == 0" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "checkquest(7611,HUNTING) == 2" ); end; } verus04,182,168,5 script Receptionist Nara#atnd06 4_F_HUWOMAN,{ mes "[Nara]"; - if (VER_MAIN < 4) { + if (ep15_1_atnad < 4) { mes "Hello."; mes "Thank you for using the Phantasmagorika excavation reception desk."; mes "Do you have a referral? Or are you a member of an excavation team?"; @@ -827,10 +551,20 @@ verus04,182,168,5 script Receptionist Nara#atnd06 4_F_HUWOMAN,{ next; switch( select( "I want to register now.", "I'll come back later." ) ) { case 1: - mes "[Nara]"; - mes "Come back with an official excavation team, or bring a referral."; - close; - case 2: + if (BaseLevel > 139) { + mes "[Nara]"; + mes "Either you have a referral, or you have to be a member of an excavation team."; + mes "I'm sorry."; + mes "Hm..."; + next; + mes "[Nara]"; + mes "If you don't know a place to get a referral or an excavation team,"; + mes "you can always join the ^4d4dffEden Group^000000."; + next; + mes "[Nara]"; + mes "If you've worked for the Group before, then you won't have a problem getting its referral."; + close; + } mes "[Nara]"; mes "Hm..."; mes "I'm sorry, but my hands are tied."; @@ -842,9 +576,13 @@ verus04,182,168,5 script Receptionist Nara#atnd06 4_F_HUWOMAN,{ mes "This is necessary, or we'll just have a ragtag bunch of novices for the excavators."; mes "Sorry."; close; + case 2: + mes "[Nara]"; + mes "Come back with an official excavation team, or bring a referral."; + close; } } - if (VER_MAIN == 4) { + if (ep15_1_atnad == 4) { mes "Hello."; mes "Thank you for using the Phantasmagorika excavation reception desk."; mes "Do you have a referral? Or are you a member of an excavation team?"; @@ -861,7 +599,7 @@ verus04,182,168,5 script Receptionist Nara#atnd06 4_F_HUWOMAN,{ next; input .@string$; mes "[Nara]"; - if (.@string$ != "Atnad") { + if (.@string$ != "Atnad" && .@string$ != "Atnad Excavation" && .@string$ != "Atnad Excavation Team") { mes "..." + .@string$ + "...?"; mes "Are you sure that's correct?"; mes "Because I can't find that name on the list."; @@ -890,11 +628,11 @@ verus04,182,168,5 script Receptionist Nara#atnd06 4_F_HUWOMAN,{ erasequest 7609;// Atnad Excavation Team 2 setquest 7610;// Registered Excavator completequest 7610;// Registered Excavator - VER_MAIN = 5; + ep15_1_atnad = 5; getexp 300000,300000; close; } - if (VER_MAIN == 5) { + if (ep15_1_atnad == 5) { mes "Now you have unlimited access to this area."; mes "Feel free to let us know if you experience problems excavating or exploring."; next; @@ -911,17 +649,17 @@ verus04,182,168,5 script Receptionist Nara#atnd06 4_F_HUWOMAN,{ close; OnInit: - questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(7610) != 2" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(7610) == 0 && BaseLevel >= 140" ); end; } verus04,179,165,5 script Commander Louis#atnd07 4_M_LGTGUARD,{ - if (checkweight(1301,1) == 0) { + if (checkweight(1301,3) == 0) { mes "- You are carrying too many items to proceed with the quest. -"; close; } mes "[Louis]"; - if (VER_MAIN < 5) { + if (ep15_1_atnad < 5) { mes "Register yourself as an official excavator, or you'll be escorted off the premises."; mes "You can register at the Reception Desk."; close; @@ -932,7 +670,17 @@ verus04,179,165,5 script Commander Louis#atnd07 4_M_LGTGUARD,{ switch( select( "Report excavation results.", "About cleaning the tunnel.", "About monster subjugation.", "Nothing." ) ) { case 1: mes "[Louis]"; - if (VER_MAIN == 12) { + if (ep15_1_atnad == 12) { + if (isbegin_quest(7617) != 1 || countitem(6748) < 1) { + mes "Do you want to report results?"; + mes "...There must be a seal of the head of the Atnad Archaeological Mission on the report!"; + next; + mes "[Louis]"; + mes "Information like this will basically be made into a file."; + mes "Sorry to trouble you."; + mes "The content of the Atnad archaeological group Pick it up. must be very interesting, we are looking forward to it!"; + close; + } mes "Ah, the excavation results of your team."; mes "I can see your team has been focusing on the Core."; next; @@ -960,13 +708,14 @@ verus04,179,165,5 script Commander Louis#atnd07 4_M_LGTGUARD,{ mes "I'm sorry, the signals aren't usually so bad."; mes "I guess the doctor is looking for you."; mes "You should go."; - delitem 6748,1;// Daily_Report_He_And_His_Team + delitem 6748,1;// Excavator_Repoet erasequest 7617;// Turning In Excavation Report setquest 7623;// Atnad's Summon - VER_MAIN = 13; + ep15_1_atnad = 13; getexp 300000,300000; + close; } - else if (VER_MAIN == 13) { + if (ep15_1_atnad == 13) { mes "It was a brief investigation, yet your team has accomplished so much."; next; mes "[Louis]"; @@ -976,30 +725,15 @@ verus04,179,165,5 script Commander Louis#atnd07 4_M_LGTGUARD,{ mes "[Louis]"; mes "I'll report this to the Chairman, and see that your team will receive special benefits."; mes "I'll look forward to your next report."; + close; } - else if (VER_MAIN == 33) { - mes "Ah, the excavation results of your team."; - mes "I can see your team has been focusing on the Core."; - next; - mes "[Louis]"; - mes "The Chairman has taken a special interest in your team."; - mes "Keep up the good work, and you'll hear from him."; - next; - mes "[Louis]"; - mes "Thank you for your hard work today."; - mes "See you tomorrow."; - delitem 6748,1;// Daily_Report_He_And_His_Team - erasequest 7617;// Turning In Excavation Report - setquest 7618;// Reporting the Results - Down - getexp 300000,300000; - VER_MAIN = 34; - } - else if (VER_MAIN == 34) { + if (isbegin_quest(7618) == 1) { mes "The upper management is interested in"; mes "hearing more about your findings."; mes "I hope you'll continue to surprise us."; + close; } - else { + if (isbegin_quest(7617) != 1 || countitem(6748) < 1) { mes "Are you here to report your daily results?"; mes "Please bring me a report with your leader's signature on it."; next; @@ -1007,7 +741,22 @@ verus04,179,165,5 script Commander Louis#atnd07 4_M_LGTGUARD,{ mes "It's always safe to leave a record."; mes "Bring your report as soon as it's ready."; mes "It always excites me to read your report."; + close; } + mes "Ah, the excavation results of your team."; + mes "I can see your team has been focusing on the Core."; + next; + mes "[Louis]"; + mes "The Chairman has taken a special interest in your team."; + mes "Keep up the good work, and you'll hear from him."; + next; + mes "[Louis]"; + mes "Thank you for your hard work today."; + mes "See you tomorrow."; + delitem 6748,1;// Excavator_Repoet + erasequest 7617;// Turning In Excavation Report + setquest 7618;// Reporting the Results - Down + getexp 300000,300000; close; case 2: mes "[Louis]"; @@ -1129,12 +878,13 @@ verus04,179,165,5 script Commander Louis#atnd07 4_M_LGTGUARD,{ mes "Let me know if you notice anything peculiar."; close; } + end; OnInit: - // note: only playtime quest required - questinfo( QTYPE_QUEST, QMARK_YELLOW, "!isbegin_quest(7612)" ); - questinfo( QTYPE_QUEST, QMARK_YELLOW, "!isbegin_quest(7614)" ); - questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(7617) == 1" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(7610) == 2 && isbegin_quest(7611) == 0 && isbegin_quest(7612) == 0" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(7613) == 0 && isbegin_quest(7614) == 0" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "checkquest(7613,HUNTING) == 2 && isbegin_quest(7614) == 0" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(7618) == 0 && isbegin_quest(7617) == 1" ); end; } @@ -1144,11 +894,18 @@ verus04,176,161,5 script Healer Miyo#atnd08 4_F_ACOLYTE,{ mes "Where do you hurt?"; next; .@s = select( "HP/SP full recovery 5,000 z", "HP/SP half recovery 2,000 z" ); - if (VER_MAIN > 4) + if (isbegin_quest(7610) > 0) setarray .@cost[1],4500,1800; else setarray .@cost[1],5000,2000; + if (Zeny < .@cost[.@s]) { + mes "[Miyo]"; + mes "...Look at you and you"; + mes "can't pay for the treatment fee?"; + close; + } Zeny = Zeny - .@cost[.@s]; + npcskill "AL_HEAL",(10/.@s),(99/.@s),(99/.@s); percentheal (100 / .@s), (100 / .@s); mes "[Miyo]"; mes "Oh, you're exhausted."; @@ -1158,949 +915,12 @@ verus04,176,161,5 script Healer Miyo#atnd08 4_F_ACOLYTE,{ close; } -verus04,172,149,3 script Commander Arquien#e152v0 4_F_EDEN_MASTER,{ - mes "[Nile]"; - if (VER_MAIN < 23) { - cutin "Arquien_n_atnad01.bmp",2; - mes "I just.. Don't want to let it be known I am there.."; - mes "If you have business, let's meet officially in the Eden Group office."; - close3; - } - switch(VER_MAIN) { - case 23: - if (countitem(6757) < 5) {// The_Memory_Recorder - cutin "Arquien_n_atnad04.bmp",2; - mes "Do you not remember what I told you at the office?"; - mes "I said if you want to play it, you need at least five."; - next; - cutin "Arquien_n_atnad01.bmp",2; - mes "[Nile]"; - mes "The other pieces should be at the place you first found the 'Memory Record'."; - mes "So go there and thoroughly search the area."; - } - else { - cutin "Arquien_n_atnad01.bmp",2; - mes "Did you bring it?"; - mes "Good. Put them together like this..."; - mes "Put it here..."; - next; - mes "[Nile]"; - mes "Alright, all ready."; - mes "You push the play switch youself."; - delitem 6757,5;// The_Memory_Recorder - erasequest 7645;// Piece of Memory Record - setquest 7646;// Play Memory Record - VER_MAIN = 24; - emotion ET_SURPRISE, getnpcid(0,"Record player#e152a01"); - } - break; - case 24: - cutin "Arquien_n_atnad01.bmp",2; - mes "It's the table right here."; - mes "I set it up so you can operate it."; - mes "You just have to play it."; - break; - case 25: - cutin "Arquien_n_atnad02.bmp",2; - mes "...The content is not a big deal."; - mes "Why.. is the name Atnad mentioned?"; - mes "Does the old man know too?"; - next; - cutin "Arquien_n_atnad01.bmp",2; - mes "[Nile]"; - mes "No, no. He probably doesn't know."; - mes "Still feels like there is something to this."; - mes "..Ah thinking like this isn't my thing."; - next; - mes "[Nile]"; - mes "You go and tell him about the content."; - mes "And this Memory Record.. Oh..?"; - specialeffect EF_SPELLBREAKER,AREA,"Record player#e152a01"; - next; - select("What just happened.."); - mes "[Nile]"; - mes "What is this..? Is it static?"; - mes "The content won't be erased, right?"; - mes "What do you call this type. Was it physical record."; - mes "I am not sure but the content itself should be fine."; - mes "It would be problematic if this much disappears."; - next; - mes "[Nile]"; - mes "Recite the general idea to the old man, and ask him why the name Atnad is mentioned."; - erasequest 7646;// Play Memory Record - setquest 7647;// Report Memory Record - VER_MAIN = 26; - getexp 750000,500000; - break; - case 26: - cutin "Arquien_n_atnad04.bmp",2; - mes "You remember the gist right?"; - mes "Just go and report it."; - mes "Tell him I will collect the items myself."; - mes "He will probably have no problem."; - mes "Since the old man is soooooo superior."; - break; - case 27: - if (countitem(6824) < 5) {// // Experimental_Dong_Memory_Record - cutin "Arquien_n_atnad04.bmp",2; - mes "Ha. That old man.."; - mes "He will never come here himself, will he?"; - mes "So this time it's the laboratories Memory Records?"; - next; - cutin "Arquien_n_atnad03.bmp",2; - mes "[Nile]"; - mes "I can press the record player switch for you."; - mes "Am I not generous?"; - next; - mes "[Nile]"; - mes "Bring back the Memory Records of the laboratories you want to play."; - mes "You know 5 have to be collected, right?"; - } - else { - cutin "Arquien_n_atnad01.bmp",2; - mes "So it's these things."; - mes "Okay."; - mes "I don't feel that great but work is work."; - next; - mes "[Nile]"; - mes "It's done."; - mes "You'll get what you want just by playing it."; - mes "Record the message properly and pass it along to the doctor. Got it?"; - delitem 6824,5;// Experimental_Dong_Memory_Record - VER_MAIN = 28; - } - break; - case 28: - cutin "Arquien_n_atnad01.bmp",2; - mes "The record player is next to me."; - mes "Listen to it yourself, record the messages yourself."; - break; - case 29: - cutin "Arquien_n_atnad02.bmp",2; - mes "So that crunching noise, wasn't static but the sound of the connecting part cracking?"; - mes "You can play it if you connect them into 5 again, the content will be preserved..."; - mes "Anyway..."; - next; - mes "[Nile]"; - mes "..The content this time again is peculiar."; - mes "The experimental work, is it talking about the experiment that turned this place like this?"; - mes "I mean the laboratories Memory Records."; - next; - cutin "Arquien_n_atnad04.bmp",2; - mes "[Nile]"; - mes "It may perhaps play a big role in revealing the secrets of this area?"; - mes "Although some of these findings are repeating the same content."; - next; - select("Show piece."); - cutin "Arquien_n_atnad02.bmp",2; - mes "[Nile]"; - mes "Ho..this is interesting."; - mes "Was there an empty space in the middle of the record?"; - mes "This part was breaking."; - mes "I feel a great evil design from this piece."; - mes "Make sure to handle this carefully."; - mes "You don't know what can happen."; - next; - cutin "Arquien_n_atnad03.bmp",2; - mes "[Nile]"; - mes "Talking about these Memory Records."; - mes "It is interesting to listen to."; - mes "I'm going to participate so bring the Memory Records to me next time."; - next; - mes "[Nile]"; - mes "You understand what I am saying?"; - mes "Then, go to the old man and report this news."; - erasequest 7648;// Memory Records of the Laboratories - setquest 7649;// Report Memory Record Content - VER_MAIN = 30; - getexp 750000,500000; - next; - mes "^4d4dffYou can now receive daily quests for collecting Memory Records through Arquien Nile Atnad.^000000"; - break; - default: - cutin "Arquien_n_atnad01.bmp",2; - mes "What's going on?"; - next; - switch( select( "Research facilities Memory Records", "Laboratories Memory Records", "Converse", "I just stopped by." ) ) { - case 1: - mes "[Nile]"; - switch( checkquest(7651,PLAYTIME) ) { - case -1: - if (isbegin_quest(7650) > 0) { - if (countitem(6757) < 5) { - mes "5 Research facilities Memory Records."; - mes "I'm looking forward to hear about my ancestors again."; - close3; - } - mes "You obtained all the Memory Records."; - mes "I wonder how many Memory Records are out there with this content?"; - next; - mes "[Nile]"; - mes "I guess we have no choice to gather as much information as possible?"; - mes "Preparations for playing the record is finished."; - mes "Just have to play it now."; - delitem 6757,5;// The_Memory_Recorder - if (isbegin_quest(7654) == 0) - setquest 7654;// Play Research facilities Memory Records - close3; - } - mes "Are you here to collect Research facilities Memory Records?"; - mes "Let's do what we have been doing."; - mes "Collecting 5 Research facilities Memory Records."; - next; - mes "[Nile]"; - mes "In the meantime I will be preparing the record player to play it right away."; - mes "I wonder what the content will be this time."; - next; - if (select( "Accept.","Reject." ) == 2) { - mes "[Nile]"; - mes "Well, what can I do."; - mes "You are probably busy too from everybody you have to answer to."; - mes "Then see you later."; - close3; - } - mes "[Nile]"; - mes "I knew you'd say that."; - mes "You're curious about the content too, right?"; - mes "I will be looking forward to it as well."; - setquest 7650;// Collect Memory Records of Research facilities - close3; - case 0: - case 1: - mes "As for collecting the Research Facilities Memory Records, we decided to do it only once a day, right?"; - mes "Should we drive the old man into anxiety by working slowly and roughly?"; - next; - mes "[Nile]"; - mes "So, come back if the time I suggested is passed."; - mes "And you will be tired as well."; - mes "I am not the type to shove people around."; - close3; - case 2: - erasequest 7651;// One Memory a Day - mes "Hm.. Should we start to gather Memory Records again?"; - mes "Let me know if you want to."; - mes "I will be tuning the record player in the meanwhile."; - close3; - } - case 2: - mes "[Nile]"; - switch( checkquest(7653,PLAYTIME) ) { - case -1: - if (isbegin_quest(7652) > 0) { - if (countitem(6824) < 5) { - mes "5 laboratories area's Memory Records."; - mes "I wonder what that Dorothy lady will talk about this time."; - close3; - } - mes "I see you have obtained all the laboratories Memory Records."; - mes "I wonder how many Memory Records are out there with this content?"; - next; - mes "[Nile]"; - mes "I guess we have no choice to gather as much information as possible?"; - mes "Preparations for playing the record is finished."; - mes "Just have to play it now."; - delitem 6824,5;// Experimental_Dong_Memory_Record - if (isbegin_quest(7655) == 0) - setquest 7655;// Play Laboratories Memory Records - close3; - } - mes "Are you here to collect Research facilities Memory Records?"; - mes "Let's do what we have been doing."; - mes "I mean ^4d4dffcollecting 5 laboratories Memory Records in the underground facility of laboratories^000000."; - next; - mes "[Nile]"; - mes "In the meantime I will be preparing the record player to play it right away."; - mes "I wonder what the content will be this time."; - next; - if (select( "Accept.", "Reject." ) == 2) { - mes "[Nile]"; - mes "Well, what can I do."; - mes "You are probably busy too from everybody you have to answer to."; - mes "Then see you later."; - close3; - } - mes "[Nile]"; - mes "I knew you'd say that."; - mes "You're curious about the content too, right?"; - mes "I will be looking forward to it as well."; - setquest 7652;// Collect Memory Records of Laboratories - close3; - case 0: - case 1: - cutin "Arquien_n_atnad01.bmp",2; - mes "As for collecting the laboratories Memory Records, we decided to do it only once a day, right?"; - mes "Should we drive the old man into anxiety by working slowly and roughly?"; - next; - mes "[Nile]"; - mes "So, come back if the time I suggested is passed."; - mes "And you will be tired as well."; - mes "I am not the type to shove people around."; - close3; - case 2: - erasequest 7653;// One Memory a Day 2 - mes "Hm.. Should we start to gather Memory Records again?"; - mes "Let me know if you want to."; - mes "I will be tuning the record player in the meanwhile."; - close3; - } - case 3: - mes "[Nile]"; - if (VER_MAIN >= 37) { - cutin "Arquien_n_atnad02.bmp",2; - mes "The truth is I didn't really have hard feelings torwards my father."; - mes "I just wanted to hear one apology..."; - close3; - } - if (VER_MAIN == 36) { - mes "Wait, something is going on?"; - mes "That tent there is where the excavation team is, right?"; - mes "It seems someone is visiting?"; - mes "Go along now!"; - cutin "",255; - close; - } - mes "What do you want to say?"; - next; - select("About the Last Exploration"); - mes "[Nile]"; - mes "Ah, that..?"; - mes "Forget about that."; - mes "Now that I think about it I need to hear it from him directly."; - next; - mes "[Nile]"; - mes "According to Aures he blindly clung onto Juperos.."; - mes "I think I might know why he did that now."; - next; - select("Perhaps for the contents in the Memory Records?"); - mes "[Nile]"; - mes "That's right."; - mes "The old man. My father probably vaguely knows as well."; - mes "He's looking for his roots."; - mes "Although it is my childhood memories, the grandfathers had a lot of secrets."; - next; - cutin "Arquien_n_atnad03.bmp",2; - mes "[Nile]"; - mes "Even so... haha. Can I really be a descendant of this area of Verus?"; - mes "It's probably just the same name. Hahaha..."; - close3; - case 4: - mes "[Nile]"; - cutin "Arquien_n_atnad01.bmp",2; - mes "Hey. I don't have that much time to spare okay?"; - close3; - } - } - close3; -} - -// Note : 2 players can use the npc at the same time -verus04,170,150,3 script Record player#e152a01 CLEAR_NPC,{ - if (VER_MAIN == 24) { - mes "Playing audible information of the Memory Record."; - sleep2 1000; - npctalk "Whirr------ Zizip---"; - sleep2 3000; - npctalk "Zizip-- Hey! What are you doing? Hey, are you listening?"; - sleep2 3000; - npctalk "I'm listening. Zerter. .. Ah! You. Your voice got in this!"; - sleep2 3000; - npctalk "What? You were recording? For what?"; - sleep2 3000; - npctalk "For.. Zizizip--- Installing. Ah.. It's going to -zizizip."; - sleep2 3000; - npctalk "Hahahahaha that's what you are thinking? No one is like you Atnad. Aren't you --zizzip."; - sleep2 1000; - npctalk "..Atnad?"; - sleep2 3000; - npctalk "Zizizip-- zizip..It's going to..criing---.. Bzz----"; - sleep2 3000; - next; - VER_MAIN = 25; - mes "All audible information in the Memory Record has been played."; - close; - } - if (VER_MAIN == 28) { - mes "Playing audible information of the Memory Record."; - sleep2 1000; - npctalk "I am Dorothy Florence. I picked up a Memory Record in the Monitoring room today."; - sleep2 4000; - npctalk "It could be a black box recorded on the day of the experiment. I will play it!"; - sleep2 4000; - npctalk "Zizip-- Ah.. static noise first... Ah. There it is."; - sleep2 4000; - npctalk "Goodluck.."; - sleep2 4000; - npctalk "(Female Voice) Ha.. I regret never having dated."; - sleep2 4000; - npctalk "(Another Female Voice) Ah...... I should be seeing this while having chicken and beer.... zizizip--"; - sleep2 4000; - npctalk "Huh? Is this all? But this voice. Ahhhhhh Artemia who checked her laundry!"; - sleep2 4000; - npctalk "..Hum.. I see. That day. This is what happened....."; - sleep2 4000; - npctalk "Click"; - sleep2 3000; - next; - mes "All audible information in the Memory Record has been played."; - getitem 22691,1;// Record_Fragment1 - setquest 7653;// One Memory a Day 2 - VER_MAIN = 29; - next; - mes "As you try to eject the Memory Record, the connecting part breaks with a cracking sound and returns to it's disassembled form."; - close; - } - .@quest_7654 = isbegin_quest(7654);// Play Research facilities Memory Records - .@quest_7655 = isbegin_quest(7655);// Play Laboratories Memory Records - - if (.@quest_7654 > 0 || .@quest_7655 > 0) { - mes "Playing audible information of the Memory Record."; - sleep2 1000; - if (.@quest_7654 > 0) { - switch( rand(1,13) ) {// inaccurate (maybe more texts) - case 1: - npctalk "printf(Hello, World!)"; - sleep2 4000; - npctalk "return 0"; - sleep2 4000; - npctalk "Finished coding up to this point and shot 10 arrows."; - sleep2 4000; - npctalk "Ferdinando"; - break; - case 2: - npctalk "Hello, Tatio"; - sleep2 4000; - npctalk "I don't know how many years it has been."; - sleep2 4000; - npctalk "I guess I did a good thing by giving you eternal life."; - sleep2 4000; - npctalk "I guess you know the results of the outside exploration team? I am going to live outside."; - sleep2 4000; - npctalk "In this land where scientific civilization is a myth, I am going to live like primal man."; - sleep2 4000; - npctalk "Should I quit science and learn this thing called magic? Hahahahaha"; - sleep2 4000; - npctalk "Smack! Stop saying stupid stuff!"; - sleep2 4000; - npctalk "Ah.. Got hit again. My..zizizip.. hurts... zizizip"; - break; - case 3: - npctalk "Hello, Tatio. Can you collect these and pick them up?"; - sleep2 4000; - npctalk "I am playing around for you left alone in the city."; - sleep2 4000; - npctalk "Sorry for dumping all our hope and despair on you."; - sleep2 4000; - npctalk "How long do you have to stay in this grave of a city in solitude?"; - sleep2 4000; - npctalk "I've decided to hide Memory Records for you."; - sleep2 4000; - npctalk "Of course I didn't even forget about the tiny parcels~!"; - sleep2 4000; - npctalk "I was hoping to find the luxury to find and listen to these."; - sleep2 4000; - npctalk "...Your companion forever. Lasse Atnad."; - break; - case 4: - npctalk "Ah test test.. oh.. it works?"; - sleep2 4000; - npctalk "Hello I am software engineer Sukurita."; - sleep2 4000; - npctalk "Today I am here to inform you of the points to note on Sukuta language used in the Sukuta engine."; - sleep2 4000; - npctalk "Skuta language can use both global and local variables.."; - sleep2 4000; - npctalk "The global variable is like the devil and if you fall for the sweet allurement of"; - sleep2 4000; - npctalk "the global variable you will suffer a heart palpitating and"; - sleep2 4000; - npctalk "cold sweat inducing epilepsy over 1 byte of space or special syntax."; - sleep2 4000; - npctalk "Next time I will explain the alternative to Skuta language mhm mhm"; - sleep2 4000; - npctalk "Sukurita language invented by I, Sukurita. Heeheeheehee"; - break; - case 5: - npctalk "Click-zizip don't stop me Puhahaha I will leave this on record!"; - sleep2 4000; - npctalk "Puhahahahahahahahaha"; - sleep2 4000; - npctalk "I am not crazy, this is funny! It's because it's funny."; - sleep2 4000; - npctalk "This is a time to be laughing?"; - sleep2 4000; - npctalk "Ah, of course not. It's not but hehehehe"; - sleep2 4000; - npctalk "...Then should I cry? Huh? Hasn't this given you hope?"; - sleep2 4000; - npctalk "Our hope!"; - sleep2 4000; - npctalk "Clack-! Ah... this.. this smashing is Ze..Zerte....."; - sleep2 4000; - npctalk "Ugh. Blimey. You're a lot to handle."; - sleep2 4000; - npctalk "Huh? This was still recording?"; - break; - case 6: - npctalk "Today is the last experiment and 4885th project of Verus city."; - sleep2 4000; - npctalk "Everybody wished to see the experiment succeed and went to the laboratories to observe."; - sleep2 4000; - npctalk "Except for me who is on shift in the Research facilities. Hahahaha"; - sleep2 4000; - npctalk "Aha. Now I think Tatio is also not a member of the main project so is here with me in the Research facilities."; - sleep2 4000; - npctalk "It is lonely work.... Only if something good happened.."; - sleep2 4000; - npctalk "Didn't something just flash? Hey!"; - sleep2 4000; - npctalk "Booom! Zizizizip"; - break; - case 7: - npctalk "Measurements for the survivors in the panic room are no longer being shown on the disaster system screen."; - sleep2 4000; - npctalk "What in the world happened?"; - sleep2 4000; - npctalk "What is going on? Is it a system error?"; - sleep2 4000; - npctalk "Tatio says Dr. Fresa is still alive."; - sleep2 4000; - npctalk "I pray that his heart is okay..."; - break; - case 8: - npctalk "Hello, I am Lasse Atnad. I am on Research facility night duty again today."; - sleep2 4000; - npctalk "Huh? What is this? What are you doing now Atnad?"; - sleep2 4000; - npctalk "Ey, can't you tell? I am voice recording!"; - sleep2 4000; - npctalk "You're using an outdated recorder in this day and age? Record video. Video."; - sleep2 4000; - npctalk "That's my choice! Please don't disrupt me. Argh You attacked my weak spot Ahahaha"; - sleep2 4000; - npctalk "...Zizip..click"; - break; - case 9: - npctalk "Hey, Lasse. I am curious about something. Can you answer?"; - sleep2 4000; - npctalk "What is it? What is it that you're pushing my recorder into my face?"; - sleep2 4000; - npctalk "Since this is an interview. I am Zete, striving to reach the pinnacle of bioengineering.."; - sleep2 4000; - npctalk "Enough with bragging. What are you curious about? What is it?"; - sleep2 4000; - npctalk "It's just about Tatio, but he is mostly metameres. I heard that is Dr. Fresa's work, right?"; - sleep2 4000; - npctalk "Yes. Dr. Fresa did research on mechanical substitution for the nervous system before coming to Verus city..."; - sleep2 4000; - npctalk "Oh lala, then that couple came to meet because of that work?"; - sleep2 4000; - npctalk "That's probably right? Tatio himself agreed to the human experiment without hesitation, so it was meant to be."; - sleep2 4000; - npctalk "Mhm.. So was it the fruit of an one-sided crush?"; - sleep2 4000; - npctalk "Eh? What are you talking about? How did you conclude that? Others' personal life at that..."; - sleep2 4000; - npctalk "Noo look. Fresa who distinguishes people into those useful for research, and to those useless.."; - sleep2 4000; - npctalk "Then one day brings a husband so you know how surprised I was?!?!?!"; - sleep2 4000; - npctalk "So, what you were interested in wasn't biotechnology but Dr. Fresa's love life. Ugh.."; - sleep2 4000; - npctalk "Right! The Fresa! That stone of a woman has a lover..!! Can you believe it?"; - sleep2 4000; - npctalk "I am sorry but. Isn't that enough?"; - sleep2 4000; - npctalk "Heeek! Tatio, when. Did. You come hahahahaha !!! This. This isn't anything!"; - sleep2 4000; - npctalk "Crash---! Click!"; - break; - case 10: - npctalk "Explosion Day 32, voice record Lasse Atnad."; - sleep2 4000; - npctalk "The explosions inside the laboratories are not stopping."; - sleep2 4000; - npctalk "The condition of the researchers participating or observing the experiment is unknown"; - sleep2 4000; - npctalk "except through the system vitals connected to the panic room."; - sleep2 4000; - npctalk "The plaza and research facilities have only been partially damaged by the explosion aftermath."; - sleep2 4000; - npctalk "However.. Some of the researchers and citizens have been killed by an unknown shock wave.."; - sleep2 4000; - npctalk "We are currently assembling an exploration robot using the research facilities."; - sleep2 4000; - npctalk "Verus city main power source has stopped so minimal facilities are being powered by a secondary energy cube."; - sleep2 4000; - npctalk "Energy storms are still making accessing pass the laboratories partition impossible."; - sleep2 4000; - npctalk "The majority of the researchers are sick of being isolated in the city and are arguing for research on Time Sleep."; - sleep2 4000; - npctalk "..Within this grave we can't escape, we dream of going back in time."; - break; - case 11: - npctalk "Which side, I am on the side of being useful to research."; - sleep2 4000; - npctalk "That is the worth of my existence when it comes to her. This a fact I knew well."; - sleep2 4000; - npctalk "The reason I could not refuse, the reason I could not help but follow her as if I was lured by a mirage..."; - sleep2 4000; - npctalk "Because she already was the owner of my heart..."; - sleep2 4000; - npctalk "Rustle"; - sleep2 4000; - npctalk "Hurk.. You. So it was true. It was a one way crush as ever."; - sleep2 4000; - npctalk "Huh? What are you looking at.. Urk isn't that Tatio's diary?"; - sleep2 4000; - npctalk "Be quiet! Idiot! What if we get caught!"; - sleep2 4000; - npctalk "What, you are reading this while recording it?!?!?!?!"; - break; - case 12: - npctalk "Hello, Tatio."; - sleep2 4000; - npctalk "Most of the people are dead."; - sleep2 4000; - npctalk "I do not feel guilt even though I turned all those people into dust in order to survive."; - sleep2 4000; - npctalk "Above all I worry about you being left alone."; - sleep2 4000; - npctalk "So I have decided to stop despairing."; - sleep2 4000; - npctalk "It is tomorrow. The day all of us leave this place with you here..."; - sleep2 4000; - npctalk "Until we can see each other again, good bye."; - break; - case 13: - npctalk "Hello. This is Silvia Loren."; - sleep2 4000; - npctalk "My hobby is chicken. I like beer~."; - sleep2 4000; - npctalk "Eh... Kind of went overboard by taking on a project today."; - sleep2 4000; - npctalk "Honestly it isn't a subject I was interested in."; - sleep2 4000; - npctalk "Vincent was participating in it."; - sleep2 4000; - npctalk "Ah......."; - sleep2 4000; - npctalk "No wait wait. I didn't mean to explain that. Oh now!! Cancel it!! - Zizipzizip"; - break; - } - sleep2 3000; - next; - mes "All audible information in the Memory Record has been played."; - erasequest 7650;// Collect Memory Records of Research facilities - erasequest 7654;// Play Research facilities Memory Records - setquest 7651;// One Memory a Day - if (VERUS_DAILY_QUEST < 10) {// inaccurate - if (VER_MAIN != 32) - VERUS_DAILY_QUEST++; - if (VER_MAIN == 35 && VERUS_DAILY_QUEST == 10) - VER_MAIN = 36; - else if (VER_MAIN == 31 && VERUS_DAILY_QUEST > 4) - VER_MAIN = 32; - } - } - else { - switch( rand(1,14) ) { - case 1: - npctalk "This is Dorothy Florence. Dorothy who only knows how to do laundry."; - sleep2 4000; - npctalk "I want to save the remains of the people with the only things I have."; - sleep2 4000; - npctalk "This place has a lot of people. They are still alive."; - sleep2 4000; - npctalk "I hope to save as many stories of the people as I can."; - sleep2 4000; - npctalk "As I hope somebody will remember how we were instead."; - sleep2 4000; - npctalk "Okay.. then.. who should I interview first?"; - break; - case 2: - npctalk "This is Dorothy Florence."; - sleep2 4000; - npctalk "Individual assignments have been established under Dr. Fresa's command."; - sleep2 4000; - npctalk "We have to survive here until the energy storm outside stops."; - sleep2 4000; - npctalk "We have decided to consult the former cafeteria owner Yangsang on the food problem."; - sleep2 4000; - npctalk "They say we can last about 40 days."; - sleep2 4000; - npctalk "This panic room is amazing."; - break; - case 3: - npctalk "This is Dorothy Florence."; - sleep2 4000; - npctalk "We had a small party today"; - sleep2 4000; - npctalk "We had the first harvest of the plants being cultivated!"; - sleep2 4000; - npctalk "According to the biotechnology managers harvest is possible at least once every 2 weeks"; - sleep2 4000; - npctalk "due to a growth acceleration technology."; - sleep2 4000; - npctalk "I can taste fresh grapes again today."; - break; - case 4: - npctalk "This is Dorothy Florence. This is the 3rd night."; - sleep2 4000; - npctalk "People are looking to Dr. Fresa as the leader of this current situation and rendering yesterday's criticism meaningless."; - sleep2 4000; - npctalk "Biotechnology engineers, mechanical engineers, facility managers.. we have everybody we need."; - sleep2 4000; - npctalk "There are also lowly kitchen maids like myself as well."; - sleep2 4000; - npctalk "I was here just to deliver some laundry."; - sleep2 4000; - npctalk "How did I get caught up in something like this?"; - break; - case 5: - npctalk "I am Dorothy Florence. I picked up a Memory Record in the Monitoring room today."; - sleep2 4000; - npctalk "It could be a black box recorded on the day of the experiment. I will play it!"; - sleep2 4000; - npctalk "Zizip-- Ah.. static noise first... Ah. There it is."; - sleep2 4000; - npctalk "Goodluck.."; - sleep2 4000; - npctalk "(Female Voice) Ha.. I regret never having dated."; - sleep2 4000; - npctalk "(Another Female Voice) Ah...... I should be seeing this while having chicken and beer.... zizizip--"; - sleep2 4000; - npctalk "Huh? Is this all? But this voice. Ahhhhhh Artemia who checked her laundry!"; - sleep2 4000; - npctalk "..Hum.. I see. That day. This is what happened....."; - sleep2 4000; - npctalk "Click"; - break; - case 6: - npctalk "This is Dorothy Florence."; - sleep2 4000; - npctalk "The plants cultivated by the biologist have sprouted shoots one day."; - sleep2 4000; - npctalk "Should I be happy?"; - sleep2 4000; - npctalk "It is something to be happy about but, there is still no contact with the outside world."; - sleep2 4000; - npctalk "A week has passed, and the only joy of the people in the panic room..."; - sleep2 4000; - npctalk "Is watching the germination of the plants."; - break; - case 7: - npctalk "This is Dorothy Florence. It has been a month of panic room life."; - sleep2 4000; - npctalk "People were busy since the morning due to the Air cleaner being broken."; - sleep2 4000; - npctalk "I can only watch on since the only thing I know how to do is wash clothes."; - sleep2 4000; - npctalk "Fortunately the machine manias have already made a new air cleaner"; - sleep2 4000; - npctalk "so there will be no problem breathing."; - sleep2 4000; - npctalk "What a relief, isn't it?"; - break; - case 8: - npctalk "This is Dorothy. This is the last recording."; - sleep2 4000; - npctalk ".I don't want to die. Whimper.."; - sleep2 4000; - npctalk "I don't want to be like them!!"; - sleep2 4000; - npctalk "...I want to live..."; - break; - case 9: - npctalk "This is Dorothy Florence. I am recording this"; - sleep2 4000; - npctalk "because someone has to leave behind the memories of this terrible accident."; - sleep2 4000; - npctalk "The outside has been completely cut off from the explosion that occurred with the experiment."; - sleep2 4000; - npctalk "Most of the people have currently evacuated to the panic room."; - sleep2 4000; - npctalk "There is no contact with the outside world."; - sleep2 4000; - npctalk "Going out side will be difficult for the time being."; - break; - case 10: - npctalk "Hello, I am Ate. The assistant engineer of Verus city."; - sleep2 4000; - npctalk "Haha.. isn't this awkward?"; - sleep2 4000; - npctalk "I.. fermented alcohol a while ago with the grapes in the bunker."; - sleep2 4000; - npctalk "Life in the bunker is becoming more impoverished the more we lose life on the surface."; - sleep2 4000; - npctalk "I didn't share that much but the guy next to me must be drunk because he keeps clinging on to me."; - sleep2 4000; - npctalk "Doesn't this guy have something better to do than to cling onto me."; - sleep2 4000; - npctalk "I'm kind of on the popular side. Haha."; - sleep2 4000; - npctalk "But, seeing that clingy guy reminded me of the kid somehow."; - sleep2 4000; - npctalk "Long black braided hair and face full of freckles..."; - sleep2 4000; - npctalk "..Ate! Can you check this for a minute?"; - sleep2 4000; - npctalk "Ah.. sorry. I have to go to work. I will do more when I have the chance."; - sleep2 4000; - npctalk "Eh, Ate's interview will be continued next time! This has been Dorothy!"; - break; - case 11: - npctalk "This is Dorothy Florence. Day 50 of the explosion."; - sleep2 4000; - npctalk "After a long discussion, the research staff of Dr. Fresa seem to have decided to"; - sleep2 4000; - npctalk "go through part of the partition where these is no energy storm."; - sleep2 4000; - npctalk "They are leaving by digging an underground tunnel.. !"; - sleep2 4000; - npctalk "I thought we were trapped by the protective wall?"; - break; - case 12: - npctalk "Hello! Ate! Do you have time?"; - sleep2 4000; - npctalk "Hello, Dorothy. Is this that thing last time? Did I really have to continue?"; - sleep2 4000; - npctalk "I did promise. No choice. Where was I?"; - sleep2 4000; - npctalk "The kid with long black braided hair and face full of freckles!"; - sleep2 4000; - npctalk "Ah, yes. That kid. He would follow me around annoyingly."; - sleep2 4000; - npctalk "A time when he was a even more of a kid. .. Haa.."; - sleep2 4000; - npctalk "I was relieved to think I was finally rid of him in Verus city."; - sleep2 4000; - npctalk "Until I ran into him at the laboratories. Haha, isn't he quite the kid?"; - sleep2 4000; - npctalk "Always honest in his feelings, unchanging...."; - sleep2 4000; - npctalk "But the kid, never told me he liked me because his stubbornness."; - sleep2 4000; - npctalk "Even though it was written on his face."; - sleep2 4000; - npctalk "Chasing me around like a stalker. Humph... Hahaha"; - sleep2 4000; - npctalk "But today I am missing you kid. .. Hoho."; - sleep2 4000; - npctalk ".....But that day you probably, hm.. that day...."; - sleep2 4000; - npctalk ".................Dorothy . ..Let's stop."; - break; - case 13: - npctalk "This is Dorothy Florence. A month and a week has passed."; - sleep2 4000; - npctalk "There is bad news today."; - sleep2 4000; - npctalk "The people who went outside the multiplex protective wall to measure the atmosphere have not come back."; - sleep2 4000; - npctalk "Maybe.. They were swallowed up by the energy storm."; - sleep2 4000; - npctalk "I hope they find freedom again."; - break; - case 14: - npctalk "This is Dorothy Florence. Day 44 of the explosion."; - sleep2 4000; - npctalk "I hear a portion of the people within the protective wall have changed strangely."; - sleep2 4000; - npctalk "Apparently it is related to having gone outside."; - sleep2 4000; - npctalk "People are scrambling to check the wall."; - sleep2 4000; - npctalk "What is going to happen to us...?"; - break; - case 15: - npctalk "--------Bang-----"; - sleep2 4000; - npctalk "Urk.."; - sleep2 4000; - npctalk "Sob sob..."; - sleep2 4000; - npctalk "Why! Why did it happen like this!!!"; - sleep2 4000; - npctalk "Sob sob.."; - sleep2 4000; - npctalk "-------Baang-----"; - sleep2 4000; - npctalk "--Zizip-Ah --doctor --before --zizizip-- he zizip- look zizip--for.."; - sleep2 4000; - npctalk "--Zizizip--here."; - sleep2 4000; - npctalk "-Click-"; - sleep2 4000; - npctalk "Hm. The doctor looks very tired as well."; - sleep2 4000; - npctalk "Ah! This was on? I'm going to get in trouble for leaving it on too long.."; - sleep2 4000; - npctalk "Umph! Hm! This is Vanilla Luide. I am tired a lot these days for some reason."; - sleep2 4000; - npctalk "I guess looking at the situation it's not a shock to see everybody's state."; - sleep2 4000; - npctalk "Hoo..."; - sleep2 4000; - npctalk "Bzz.."; - break; - } - sleep2 3000; - next; - mes "All audible information in the Memory Record has been played."; - erasequest 7652;// Collect Memory Records of Laboratories - erasequest 7655;// Play Laboratories Memory Records - setquest 7653;// One Memory a Day 2 - // memory record daily quests - if (countitem(22691) < 1 && countitem(22692) < 1 && countitem(22693) < 1 && countitem(22694) < 1 && countitem(22695) < 1) - getitem rand(22691,22695),1;// Record_Fragment - } - getexp 1500000,1000000; - next; - specialeffect EF_SPELLBREAKER; - mes "As you try to eject the Memory Record, the connecting part breaks with a cracking sound and returns to it's disassembled form."; - next; - cutin "Arquien_n_atnad01.bmp",2; - mes "[Nile]"; - mes "Darn. There's only one content but it annoyingly breaks every time it doesn't play."; - mes "I'm starting to think it's made like this on purpose."; - mes "Annoying to clean up.."; - next; - mes "[Nile]"; - mes "Why make things like this with all that science and talent and whatnot?"; - mes "Not to mention there is the occasional overlap.."; - mes "It feels like someone is coaxing us to find out about the past no matter what."; - next; - mes "[Nile]"; - mes "Anyway I will record this content separately and deliver it to the old man."; - mes "Good work today."; - next; - mes "[Nile]"; - if (VERUS_DAILY_QUEST < 10) - mes "Then come back tomorrow."; - else { - mes "Wait, something is going on?"; - mes "That tent there is where the excavation team is, right?"; - mes "It seems someone is visiting?"; - mes "Go along now!"; - } - close3; - } - if (VER_MAIN < 30) { - cutin "Arquien_n_atnad01.bmp",2; - mes "[Nile]"; - mes "Can you, not touch things without asking?"; - close3; - } - mes "There are no more Memory Records to play."; - close; -} - verus04,141,193,5 script Archaeologist Aures#atnd09 4_M_OLDSCHOLAR,{ - if (checkweight(1301,1) == 0) { + if (checkweight(1301,3) == 0) { mes "- You are carrying too many items to proceed with the quest. -"; close; } - switch(VER_MAIN) { + switch(ep15_1_atnad) { case 0: case 1: case 2: @@ -2151,8 +971,8 @@ verus04,141,193,5 script Archaeologist Aures#atnd09 4_M_OLDSCHOLAR,{ mes "[Ian Atnad]"; mes "Hm? Don't you know who my daughter is?"; mes "Well, we should leave it that way."; + next; } - next; cutin "verus_ian01.bmp",2; mes "[Ian Atnad]"; mes "That means you know who my daughter is."; @@ -2179,7 +999,7 @@ verus04,141,193,5 script Archaeologist Aures#atnd09 4_M_OLDSCHOLAR,{ mes "I'm sorry."; mes "You'd better go."; mes "Don't let him get on your nerves."; - VER_MAIN = 6; + ep15_1_atnad = 6; close3; case 6: case 7: @@ -2206,7 +1026,7 @@ verus04,141,193,5 script Archaeologist Aures#atnd09 4_M_OLDSCHOLAR,{ mes "Thank you."; completequest 7619;// Assisting the Excavation Team setquest 7620;// Young Blood? - VER_MAIN = 9; + ep15_1_atnad = 9; close3; case 9: cutin "verus_aures.bmp",0; @@ -2266,8 +1086,8 @@ verus04,141,193,5 script Archaeologist Aures#atnd09 4_M_OLDSCHOLAR,{ mes "can go a long way."; erasequest 7622;// Good News! setquest 7617;// Turning In Excavation Report - VER_MAIN = 12; - getitem 6748,1;// Daily_Report_He_And_His_Team + ep15_1_atnad = 12; + getitem 6748,1;// Excavator_Repoet close3; case 12: cutin "verus_aures.bmp",0; @@ -2332,89 +1152,94 @@ verus04,141,193,5 script Archaeologist Aures#atnd09 4_M_OLDSCHOLAR,{ mes "So you've found some clues, eh?"; mes "Hm, even I'm excited."; close3; - case 32: - cutin "verus_aures.bmp",0; - mes "[Aures]"; - mes "You came back at the right time."; - mes "I've made some progress with my research with the Power Control Devices you brought."; - next; - mes "[Aures]"; - mes "I just finished writing a report about it"; - mes "along with the energy source that Lloyd is studying."; - next; - mes "[Aures]"; - mes "Here's the report."; - mes "Please ^4d4dffbring it to Louis"; - mes "at the Command Center^000000."; - setquest 7617;// Turning In Excavation Report - getitem 6748,1;// Daily_Report_He_And_His_Team - VER_MAIN = 33; - close3; - case 33: - cutin "verus_aures.bmp",0; - mes "[Aures]"; - mes "Please take that report to Commander Louis."; - mes "Writing a report every day is a chore, but an important chore nonetheless."; - next; - mes "[Aures]"; - mes "I've noticed Louis has been watching us. I hope that's a good sign."; - close3; - case 34: - if (checkquest(7618,PLAYTIME) == 2) { + default: + switch( checkquest(7618,PLAYTIME) ) { + case -1: + if (isbegin_quest(7617) == 1) { + cutin "verus_aures.bmp",0; + mes "[Aures]"; + mes "Please take that report to Commander Louis."; + mes "Writing a report every day is a chore, but an important chore nonetheless."; + next; + mes "[Aures]"; + mes "I've noticed Louis has been watching us. I hope that's a good sign."; + close3; + } + if ((checkquest(7616,PLAYTIME) == 0 || checkquest(7616,PLAYTIME) == 1) && (checkquest(7629,PLAYTIME) == 0 || checkquest(7629,PLAYTIME) == 1)) { + cutin "verus_aures.bmp",0; + mes "[Aures]"; + mes "You came back at the right time."; + mes "I've made some progress with my research with the Power Control Devices you brought."; + next; + mes "[Aures]"; + mes "I just finished writing a report about it"; + mes "along with the energy source that Lloyd is studying."; + next; + mes "[Aures]"; + mes "Here's the report."; + mes "Please ^4d4dffbring it to Louis"; + mes "at the Command Center^000000."; + setquest 7617;// Turning In Excavation Report + getitem 6748,1;// Excavator_Repoet + close3; + } + cutin "verus_aures.bmp",0; + mes "[Aures]"; + mes "Ian is working on Power Control Devices."; + mes "Lloyd is working on the power supply for the devices."; + next; + mes "[Aures]"; + mes "Well, that leaves me with the menial task of organizing documents."; + mes "Could you help those two?"; + next; + mes "[Aures]"; + mes "The quicker we gather research materials, the quicker we can report."; + close3; + case 0: + case 1: + cutin "verus_aures.bmp",0; + mes "[Aures]"; + mes "Did you deliver the report?"; + mes "It may be a simple errand,"; + mes "but it gives you an opportunity to get acquainted with the Commander."; + next; + mes "[Aures]"; + mes "We're old, so we don't care about fame. You're different."; + mes "Winning favor with Rekenber can go a long way."; + next; + mes "[Aures]"; + mes "So let's have you submit reports from now on."; + close3; + case 2: erasequest 7618;// Reporting the Results - Down - VER_MAIN = 35; mes "[Aures]"; mes "It's time we write another report."; mes "I'll do it after I'm done studying Power Control Devices."; close3; } - cutin "verus_aures.bmp",0; - mes "[Aures]"; - mes "Did you deliver the report?"; - mes "It may be a simple errand,"; - mes "but it gives you an opportunity to get acquainted with the Commander."; - next; - mes "[Aures]"; - mes "We're old, so we don't care about fame. You're different."; - mes "Winning favor with Rekenber can go a long way."; - next; - mes "[Aures]"; - mes "So let's have you submit reports from now on."; - close3; - default: - cutin "verus_aures.bmp",0; - mes "[Aures]"; - mes "Ian is working on Power Control Devices."; - mes "Lloyd is working on the power supply for the devices."; - next; - mes "[Aures]"; - mes "Well, that leaves me with the menial task of organizing documents."; - mes "Could you help those two?"; - next; - mes "[Aures]"; - mes "The quicker we gather research materials, the quicker we can report."; - close3; } + end; OnInit: - questinfo( QTYPE_QUEST, QMARK_YELLOW, "!isbegin_quest(7619) && VER_MAIN < 8" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(7619) == 0" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(7617) == 0 && isbegin_quest(7618) == 0 && (checkquest(7616,PLAYTIME) == 0 || checkquest(7616,PLAYTIME) == 1) && (checkquest(7629,PLAYTIME) == 0 || checkquest(7629,PLAYTIME) == 1)" ); end; } verus04,144,193,3 script Ian Atnad#ep152 4_M_IAN,{ - if (checkweight(1301,1) == 0) { + if (checkweight(1301,3) == 0) { mes "- Cannot progress quest because you have too many items in your possession. -"; close; } mes "[Ian Atnad]"; - switch(VER_MAIN) { + switch(ep15_1_atnad) { case 0: case 1: case 2: case 3: case 4: cutin "verus_ian01.bmp",2; - mes "...that's distracting."; + mes "... that's distracting."; close3; case 5: cutin "verus_ian01.bmp",2; @@ -2477,7 +1302,7 @@ verus04,144,193,3 script Ian Atnad#ep152 4_M_IAN,{ mes "Sorry for this."; mes "Let's us go first."; mes "I have your back."; - VER_MAIN = 6; + ep15_1_atnad = 6; close3; case 6: cutin "verus_ian01.bmp",2; @@ -2496,10 +1321,10 @@ verus04,144,193,3 script Ian Atnad#ep152 4_M_IAN,{ mes "[Ian Atnad]"; mes "I will see how well you work."; setquest 7615;// Core Collection - VER_MAIN = 7; + ep15_1_atnad = 7; close3; case 7: - if (countitem(6749) < 20) {// Operation_Control_Device + if (countitem(6749) < 20) {// Power_Control_Device cutin "verus_ian01.bmp",2; mes "20 Power Control Devices."; mes "Should be no problem for one who is recommended by that supposedly great person, should it?"; @@ -2535,11 +1360,11 @@ verus04,144,193,3 script Ian Atnad#ep152 4_M_IAN,{ next; mes "[Aures]"; mes "I will write the report soon so I will ask for you help then as well."; - delitem 6749, countitem(6749);// Operation_Control_Device + delitem 6749, countitem(6749);// Power_Control_Device erasequest 7615;// Core Collection setquest 7619;// Assisting the Excavation Team getexp 750000,500000; - VER_MAIN = 8; + ep15_1_atnad = 8; next; cutin "verus_ian03.bmp",2; mes "[Ian Atnad]"; @@ -2609,7 +1434,7 @@ verus04,144,193,3 script Ian Atnad#ep152 4_M_IAN,{ mes "it seems a ^4d4dffdelicacy that is simple to eat yet juicy and refreshing and has a neat finish^000000 has to be found."; erasequest 7623;// Atnad's Summon setquest 7624;// In Search of a Delicacy - VER_MAIN = 14; + ep15_1_atnad = 14; close; case 14: case 15: @@ -2691,7 +1516,7 @@ verus04,144,193,3 script Ian Atnad#ep152 4_M_IAN,{ delitem 11519,1;// Beef_Toast erasequest 7626;// Delicacy for Him setquest 7627;// Last Exploration - VER_MAIN = 17; + ep15_1_atnad = 17; close3; case 17: case 18: @@ -2703,12 +1528,12 @@ verus04,144,193,3 script Ian Atnad#ep152 4_M_IAN,{ next; switch( select( "About the excavation project", "Converse", "Cancel" ) ) { case 1: - callsub S_Daily, 0; + callsub S_Daily; close3; case 2: cutin "verus_ian04.bmp",2; mes "[Ian Atnad]"; - if (VER_MAIN == 17) { + if (ep15_1_atnad == 17) { mes "It's good that you're here."; mes "The access permit for the Laboratories and Research facilities dropped apparently."; mes "So we plan to expand the investigation area.."; @@ -2738,10 +1563,10 @@ verus04,144,193,3 script Ian Atnad#ep152 4_M_IAN,{ mes "Yes, this is the last task."; mes "Arquien has to know, too."; mes "We will start soon so come back when you're ready."; - VER_MAIN = 18; + ep15_1_atnad = 18; close3; } - if (VER_MAIN == 18) { + if (ep15_1_atnad == 18) { cutin "verus_ian01.bmp",2; mes "The position of our excavation team has improved quite a bit due to your actions."; mes "Thanks to you we received permission to explore closed areas."; @@ -2757,10 +1582,11 @@ verus04,144,193,3 script Ian Atnad#ep152 4_M_IAN,{ mes "[Ian Atnad]"; mes "Check out the Research facilities area first."; mes "Let me know if there is anything peculiar."; - completequest 7627;// Last Exploration + erasequest 7627;// Last Exploration setquest 7641;// Access Permitted setquest 7642;// Explore Research facilities - VER_MAIN = 19; + ep15_1_atnad = 19; + ep15_2_permit = 1; close3; } cutin "verus_ian01.bmp",2; @@ -2782,6 +1608,9 @@ verus04,144,193,3 script Ian Atnad#ep152 4_M_IAN,{ mes "You're finally here."; mes "So, did you get any results?"; next; + if (countitem(6757) < 1) { // todo missing text + close3; + } cutin "verus_ian02.bmp",2; mes "[Ian Atnad]"; mes "Hm...? Wh..what. What is that in your hand?!"; @@ -2855,7 +1684,7 @@ verus04,144,193,3 script Ian Atnad#ep152 4_M_IAN,{ mes "If it's okay we would like to ask you to do so."; erasequest 7643;// Mysterious Piece setquest 7644;// Record Player - VER_MAIN = 21; + ep15_1_atnad = 21; close3; case 21: cutin "verus_ian01.bmp",2; @@ -2937,7 +1766,7 @@ verus04,144,193,3 script Ian Atnad#ep152 4_M_IAN,{ mes "Do you understand?"; erasequest 7647;// Report Memory Record setquest 7648;// Memory Records of the Laboratories - VER_MAIN = 27; + ep15_1_atnad = 27; close3; case 27: cutin "verus_ian01.bmp",2; @@ -2991,78 +1820,135 @@ verus04,144,193,3 script Ian Atnad#ep152 4_M_IAN,{ mes "Well, that's not untrue..."; mes "Anyway go along."; close3; - case 36: + case 30: + if (ep15_2_permit == 6) { + cutin "verus_ian01.bmp",2; + mes "Have you arrived?"; + mes "In fact I have been waiting."; + next; + select("Is there something wrong?"); + mes "[Ian Atnad]"; + mes "Something wrong? Something is wrong."; + mes "Something is very wrong."; + next; + cutin "ep15_tatio01.bmp",0; + mes "[Rekenber Chief Secretary]"; + mes "Hello?"; + mes "I am the Chief Secretary of Rekenber's Secretariat, W.H."; + mes "I have been waiting."; + next; + select("Chairman Rekenber's secretary?"); + mes "[Rekenber Chief Secretary]"; + mes "That is right."; + mes "I serve Chairman Rekenber."; + next; + cutin "verus_ian02.bmp",2; + mes "[Ian Atnad]"; + mes "So, what's the mighty Chairman's secretary doing in a place like this?"; + mes "I thought there were reports on the excavation being separately sent?"; + next; + cutin "ep15_tatio01.bmp",0; + mes "[Rekenber Chief Secretary]"; + mes "The chairman wants to meet all of you."; + mes "Come and visit the headquarters in Rihrtarzen anytime."; + next; + mes "[Rekenber Chief Secretary]"; + mes "It would be better if you could visit as soon as possible.."; + mes "We request the Memory Record content be left undisclosed for the time being."; + next; + cutin "verus_ian03.bmp",2; + mes "[Ian Atnad]"; + mes "Why is that?"; + mes "Why should we do that?"; + next; + cutin "ep15_tatio01.bmp",0; + mes "[Rekenber Chief Secretary]"; + mes "Hm.. I think I know what you are going to say but..."; + mes "Let's just say the time is not right yet."; + next; + mes "[Rekenber Chief Secretary]"; + mes "We invited you to discuss the details of that issue as well."; + mes "So it would better to visit soon, would it not?"; + mes "We will be waiting."; + next; + cutin "verus_aures.bmp",0; + mes "[Aures]"; + mes "What..is.. going on here.."; + mes "Hey Ian, did you get on the wrong side of the corporation?"; + next; + cutin "verus_ian01.bmp",2; + mes "[Ian Atnad]"; + mes "I don't know!"; + mes "We should go anyway since they told us to."; + mes "Hey you."; + next; + select("Me?"); + mes "[Ian Atnad]"; + mes "Yes. You."; + mes "They say you have to accompany us."; + mes "Let's meet at the Rekenber Corporation Headquarters."; + mes "It's better to take care of things like this at once."; + ep15_1_atnad = 31; + close3; + } cutin "verus_ian01.bmp",2; - mes "Have you arrived?"; - mes "In fact I have been waiting."; + mes "I will leave deciphering the Memory Records up to you and Arquien for the time being."; + mes "Since you say you won't ask about the Last Exploration any more.."; + mes "What is it today?"; next; - select("Is there something wrong?"); + if (select( "About the excavation project", "About the Memory Records" ) == 1) { + callsub S_Daily; + close3; + } mes "[Ian Atnad]"; - mes "Something wrong? Something is wrong."; - mes "Something is very wrong."; - next; - cutin "ep15_tatio01.bmp",0; - mes "[Rekenber Chief Secretary]"; - mes "Hello?"; - mes "I am the Chief Secretary of Rekenber's Secretariat, W.H."; - mes "I have been waiting."; - next; - select("Chairman Rekenber's secretary?"); - mes "[Rekenber Chief Secretary]"; - mes "That is right."; - mes "I serve Chairman Rekenber."; + if (isbegin_quest(7649) != 1) { + cutin "verus_ian01.bmp",2; + mes "If I think about it this kind of structure isn't bad either."; + mes "The content recorded in the Memory Records is what is important."; + next; + mes "[Ian Atnad]"; + mes "Since I am getting results without moving a finger.."; + mes "......Good.. I will think positively. Yeah."; + close3; + } + cutin "verus_ian01.bmp",2; + mes "I cannot figure out what Arquien is thinking."; + mes "It would be so much better for me to bring back the Record player."; next; cutin "verus_ian02.bmp",2; mes "[Ian Atnad]"; - mes "So, what's the mighty Chairman's secretary doing in a place like this?"; - mes "I thought there were reports on the excavation being separately sent?"; + mes "What? She wants to participate in this project too?"; + mes "She will regularly decipher the Memory Records and send the results..?"; next; - cutin "ep15_tatio01.bmp",0; - mes "[Rekenber Chief Secretary]"; - mes "The chairman wants to meet all of you."; - mes "Come and visit the headquarters in Rihrtarzen anytime."; - next; - mes "[Rekenber Chief Secretary]"; - mes "It would be better if you could visit as soon as possible.."; - mes "We request the Memory Record content be left undisclosed for the time being."; - next; - cutin "verus_ian03.bmp",2; mes "[Ian Atnad]"; - mes "Why is that?"; - mes "Why should we do that?"; - next; - cutin "ep15_tatio01.bmp",0; - mes "[Rekenber Chief Secretary]"; - mes "Hm.. I think I know what you are going to say but..."; - mes "Let's just say the time is not right yet."; - next; - mes "[Rekenber Chief Secretary]"; - mes "We invited you to discuss the details of that issue as well."; - mes "So it would better to visit soon, would it not?"; - mes "We will be waiting."; + mes "It's odd she's like this now when she used to hate even dreaming of working."; next; cutin "verus_aures.bmp",0; mes "[Aures]"; - mes "What..is.. going on here.."; - mes "Hey Ian, did you get on the wrong side of the corporation?"; + mes "It seems she's become aware of something as well."; + mes "Is this not a good thing?"; + mes "Father and daughter can get along and figure out their ancestors' past."; next; cutin "verus_ian01.bmp",2; mes "[Ian Atnad]"; - mes "I don't know!"; - mes "We should go anyway since they told us to."; - mes "Hey you."; + mes "...Is that so? Is there no other way?"; + mes "Anyway, it seems we need your help."; + mes "You have to check if Arquien is doing it correctly."; next; - select("Me?"); + cutin "verus_aures.bmp",0; + mes "[Aures]"; + mes "We need somebody to collect the Memory Records as well?"; + mes "Ahahahahaha"; + next; + cutin "verus_ian01.bmp",2; mes "[Ian Atnad]"; - mes "Yes. You."; - mes "They say you have to accompany us."; - mes "Let's meet at the Rekenber Corporation Headquarters."; - mes "It's better to take care of things like this at once."; - VER_MAIN = 37; + mes "Well, that's not untrue..."; + mes "^4d4dffWork with Arquien for the time being.^000000"; + erasequest 7649;// Report Memory Record Content close3; - case 37: - case 38: - case 39: + case 31: + case 32: + case 33: cutin "verus_ian01.bmp",2; mes "What are you doing? Hurry up."; mes "^4d4dffRekenber Headquarters is in Lighthalzen^000000."; @@ -3070,70 +1956,15 @@ verus04,144,193,3 script Ian Atnad#ep152 4_M_IAN,{ close3; default: cutin "verus_ian01.bmp",2; - if (VER_MAIN < 36) { - mes "I will leave deciphering the Memory Records up to you and Arquien for the time being."; - mes "Since you say you won't ask about the Last Exploration any more.."; - .@string$ = "About the Memory Records"; - .@daily_variable = 1; - } - else { - mes "You can never know what will happen."; - mes "I guess I should be happy with exclusive rights to the Memory Records."; - } + mes "You can never know what will happen."; + mes "I guess I should be happy with exclusive rights to the Memory Records."; mes "What is it today?"; next; - if (select( "About the excavation project", .@string$ ) == 1) - callsub S_Daily, .@daily_variable; - else { - mes "[Ian Atnad]"; - if (VER_MAIN >= 31) { - cutin "verus_ian01.bmp",2; - mes "If I think about it this kind of structure isn't bad either."; - mes "The content recorded in the Memory Records is what is important."; - next; - mes "[Ian Atnad]"; - mes "Since I am getting results without moving a finger.."; - mes "......Good.. I will think positively. Yeah."; - close3; - } - cutin "verus_ian01.bmp",2; - mes "I cannot figure out what Arquien is thinking."; - mes "It would be so much better for me to bring back the Record player."; - next; - cutin "verus_ian02.bmp",2; - mes "[Ian Atnad]"; - mes "What? She wants to participate in this project too?"; - mes "She will regularly decipher the Memory Records and send the results..?"; - next; - mes "[Ian Atnad]"; - mes "It's odd she's like this now when she used to hate even dreaming of working."; - next; - cutin "verus_aures.bmp",0; - mes "[Aures]"; - mes "It seems she's become aware of something as well."; - mes "Is this not a good thing?"; - mes "Father and daughter can get along and figure out their ancestors' past."; - next; - cutin "verus_ian01.bmp",2; - mes "[Ian Atnad]"; - mes "...Is that so? Is there no other way?"; - mes "Anyway, it seems we need your help."; - mes "You have to check if Arquien is doing it correctly."; - next; - cutin "verus_aures.bmp",0; - mes "[Aures]"; - mes "We need somebody to collect the Memory Records as well?"; - mes "Ahahahahaha"; - next; - cutin "verus_ian01.bmp",2; - mes "[Ian Atnad]"; - mes "Well, that's not untrue..."; - mes "^4d4dffWork with Arquien for the time being.^000000"; - completequest 7649;// Report Memory Record Content - VER_MAIN = 31; - } + select("About the excavation project"); + callsub S_Daily; close3; } + end; S_Daily: mes "[Ian Atnad]"; @@ -3173,7 +2004,7 @@ S_Daily: mes "You're distracting me."; return; } - if (countitem(6749) < 20) {// Operation_Control_Device + if (countitem(6749) < 20) {// Power_Control_Device mes "It's always the same."; mes "It's ^4d4dff20 Power Control Devices^000000."; mes "Since we're already here, I want to do this right so try not to mess up."; @@ -3187,18 +2018,10 @@ S_Daily: mes "[Ian Atnad]"; mes "......This time I will use it well without breaking it."; mes "Let's slowly get into restoration as well."; - delitem 6749, countitem(6749);// Operation_Control_Device + delitem 6749, countitem(6749);// Power_Control_Device erasequest 7615;// Core Collection setquest 7616;// Core Collection - Down getexp 1500000,1000000; - if (getarg(0) && VERUS_DAILY_QUEST < 10) {// inaccurate - if (VER_MAIN != 32) - VERUS_DAILY_QUEST++; - if (VER_MAIN == 35 && VERUS_DAILY_QUEST == 10) - VER_MAIN = 36; - else if (VER_MAIN == 31 && VERUS_DAILY_QUEST >= 4) - VER_MAIN = 32; - } return; case 0: case 1: @@ -3219,268 +2042,25 @@ S_Daily: mes "...Hoo.."; return; } + end; OnInit: - // note: only playtime quest required - questinfo( QTYPE_QUEST, QMARK_YELLOW, "!isbegin_quest(7616)" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "!isbegin_quest(7616) && ep15_1_atnad > 16" ); end; } -verus03,167,257,5 script Access Controller Damhw#atnd 4_M_LGTGUARD,{ - .@visible_name$ = strnpcinfo(1); - if (.@visible_name$ == "Access Controller Damhw") - .@npc_name$ = "Damhwa"; - else if (.@visible_name$ == "Access Controller Geuma") - .@npc_name$ = "Geuman"; - else - .@npc_name$ = "Gyuhwa"; - - mes "[" + .@npc_name$ + "]"; - if (VER_MAIN < 19) { - mes "I am sorry, only permitted excavation team members are permitted access."; - mes "If you work hard with your current excavation team the permit will come."; - close; - } - if (isbegin_quest(7641) == 2) { - mes "How is the research and investigation going?"; - mes "The machines in the restricted area are quite dangerous so please be careful."; - close; - } - mes "This place can only be accessed by permitted members."; - mes "Where are you coming from?"; - next; - if (select("I am coming from the atnad excavation", "Why am I prohibited?") == 1) { - mes "[" + .@npc_name$ + "]"; - mes "Ah. You are a member of the Atnad excavation team."; - mes "Yes I have confirmed you on the list."; - mes "Atnad excavators are permitted access."; - next; - select("Why is access prohibited?"); - } - mes "[" + .@npc_name$ + "]"; - mes "Verus City is divided into four large sections."; - mes "Did you know?"; - next; - mes "[" + .@npc_name$ + "]"; - mes "The area currently open are the town and plaza."; - mes "While the reason is unknown this place has been closed off and prohibited."; - next; - mes "[" + .@npc_name$ + "]"; - mes "During independent corporate investigations before excavator recruitment,"; - mes "we found that there was a large explosion here and to check the safety of the area,"; - mes "an inspection period was needed."; - next; - mes "[" + .@npc_name$ + "]"; - mes "This is place currently not seen as a great risk other than the dangerous terrain and possibility of"; - mes "being attacked by machines like the plaza, so access is limited only to the excavation team."; - next; - mes "[" + .@npc_name$ + "]"; - mes "Please note that the permit also includes the zone connected in the West."; - next; - mes "[" + .@npc_name$ + "]"; - mes "Anyway, since you are permitted you may enter freely from now on."; - mes "Then I expect there to be good results!"; - completequest 7641;// Access Permitted (note : player can enter in verus01 without this quest) - close; - -OnInit: - questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(7641) == 1" ); - end; -} -verus03,172,257,3 duplicate(Access Controller Damhw#atnd) Access Controller Gyuhw#atnd 4_M_LGTGUARD -verus03,52,250,5 duplicate(Access Controller Damhw#atnd) Access Controller Geuma#atnd 4_M_LGTGUARD - -verus03,52,254,0 script verus03_to_verus01 WARPNPC,1,1,{ - if (VER_MAIN < 19) { - mes "[Access Controller]"; - mes "I am sorry but only permitted members can enter from this point."; - close; - } - warp "verus01",243,62; - end; -} - -verus03,169,259,0 script verus03_to_verus02 WARPNPC,1,1,{ - if (VER_MAIN < 19) { - mes "[Access Controller]"; - mes "I am sorry but only permitted members can enter from this point."; - close; - } - warp "verus02",72,19; - end; -} - - -verus02,60,30,1 script Strewn paper#e152a01 4_ENERGY_BLUE,{ - if (checkweight(1301,1) == 0) { - mes "- Cannot progress quest because you have too many items in your possession. -"; - close; - } - if (VER_MAIN == 20) { - mes "Decided to deliver the 'Memory Record' found in the heap to Dr. Ian Atnad."; - mes "Right now a piece of paper hard to read is left."; - close; - } - if (isbegin_quest(7645) == 0 && isbegin_quest(7650) == 0 && VER_MAIN != 19) { - mes "Nothing special is found."; - close; - } - if (countitem(6757) > 4) { - mes "Enough Memory Records are collected."; - mes "No more need to go through the heap of garbage."; - close; - } - if (VER_MAIN == 19) { - mes "All sorts of documents and office supplies are piled up in a heap."; - mes "Most of the writing is damaged and hard to read."; - } - else - mes "Something may come out by a search."; - next; - if (select("Check adequately.", "Quit.") == 2) { - mes "Decided to investigate something else."; - close; - } - progressbar "00ff00",3; - disablenpc strnpcinfo(0); - getitem 6757,1;// The_Memory_Recorder - if (VER_MAIN == 19) { - mes "You find a object never seen before as you go through the clutter of documents and office supplies."; - mes "^4d4dffThis needs to be checked if it has enough research value to be brought back to Dr. Ian Atnad.^000000"; - erasequest 7642;// Explore Research facilities - setquest 7643;// Mysterious Piece - VER_MAIN = 20; - } - else { - mes "Found a Memory Record between the piles of documents."; - mes "Seems like someone hid it there on purpose."; - } - initnpctimer; - close; - -OnTimer60000: - stopnpctimer; - enablenpc strnpcinfo(0); - end; -} -verus02,178,32,3 duplicate(Strewn paper#e152a01) Strewn paper#e152a02 4_ENERGY_BLUE -verus02,102,135,3 duplicate(Strewn paper#e152a01) Strewn paper#e152a03 4_ENERGY_BLUE -verus02,42,37,3 duplicate(Strewn paper#e152a01) Strewn paper#e152a04 4_ENERGY_BLUE -verus02,155,64,3 duplicate(Strewn paper#e152a01) Strewn paper#e152a05 4_ENERGY_BLUE -verus02,80,129,3 duplicate(Strewn paper#e152a01) Strewn paper#e152a06 4_ENERGY_BLUE -verus02,29,129,3 duplicate(Strewn paper#e152a01) Strewn paper#e152a07 4_ENERGY_BLUE -verus02,125,85,3 duplicate(Strewn paper#e152a01) Strewn paper#e152a08 4_ENERGY_BLUE -verus02,51,237,3 duplicate(Strewn paper#e152a01) Strewn paper#e152a09 4_ENERGY_BLUE -verus02,160,150,3 duplicate(Strewn paper#e152a01) Strewn paper#e152a10 4_ENERGY_BLUE - -verus01,123,181,3 script Verity#Warper 4_F_BERRYTEA,{ - mes "[Verity]"; - mes "Hello."; - mes "Are you here for the underground bunker investigation?"; - cutin "EP15_2_brt_2.bmp", 2; - next; - switch( select( "Yes", "No.", "Use gravity safety device" ) ) { - case 1: - mes "[Verity]"; - mes "It seems very dangerous below so please be careful."; - cutin "EP15_2_brt_1.bmp",2; - next; - mes "[Verity]"; - mes "If you consider the appearance of monsters not seen in other areas, something is..."; - cutin "EP15_2_brt_3.bmp",2; - close2; - warp "un_bunker",98,91; - end; - case 2: - break; - case 3: - mes "[Verity]"; - mes "You can easily reach the entrance of the last room by using the gravity safety device."; - cutin "EP15_2_brt_1.bmp",2; - next; - if (select( "Use.", "Quit." ) == 1) { - mes "[Verity]"; - if (countitem(6828) < 1) { - mes "I see you do not have the gravity safety device with you."; - close2; - cutin "",255; - end; - } - delitem 6828,1;// Gravity_Safety_Device - close2; - warp "un_myst",142,38; - @weird_piece = 0; - end; - } - break; - } - mes "[Verity]"; - mes "Is that so?"; - mes "Hm..."; - cutin "EP15_2_brt_1.bmp",2; - close3; -} - -un_bunker,382,335,3 script Box#e152p00 4_ENERGY_BLUE,{ - if (checkweight(1301,1) == 0) { - mes "- Cannot progress quest because you have too many items in your possession. -"; - close; - } - if (VER_MAIN == 27 || isbegin_quest(7652) > 0) {// Collect Memory Records of Laboratories - if (countitem(6824) > 4) { - mes "Enough Memory Records are collected."; - mes "No need to keep on crawling and searching."; - close; - } - if (VER_MAIN == 27) - mes "Something shiny is seen under the desk."; - else - mes "Something may come out by a search."; - next; - if (select( "Check below.", "Quit." ) == 1) { - progressbar "00ff00",3; - mes "Found a Memory Record under the desk."; - getitem 6824,1;// Experimental_Dong_Memory_Record - initnpctimer; - disablenpc strnpcinfo(0); - } - close; - } - mes "Nothing special is found."; - close; -OnTimer30000: - stopnpctimer; - enablenpc strnpcinfo(0); - end; -} -un_bunker,87,167,3 duplicate(Box#e152p00) Under desk#e152p01 4_ENERGY_BLUE -un_bunker,316,243,3 duplicate(Box#e152p00) Under desk#e152p02 4_ENERGY_BLUE -un_bunker,103,175,3 duplicate(Box#e152p00) Under desk#e152p03 4_ENERGY_BLUE -un_bunker,50,292,3 duplicate(Box#e152p00) Machine Remains#e152p04 4_ENERGY_BLUE -un_bunker,57,314,3 duplicate(Box#e152p00) Machine Remains#e152p05 4_ENERGY_BLUE -un_bunker,128,314,3 duplicate(Box#e152p00) Machine Remains#e152p06 4_ENERGY_BLUE -un_bunker,143,308,3 duplicate(Box#e152p00) Machine Remains#e152p07 4_ENERGY_BLUE -un_bunker,147,287,3 duplicate(Box#e152p00) Machine Remains#e152p08 4_ENERGY_BLUE -un_bunker,245,360,3 duplicate(Box#e152p00) Thicket#e152p09 4_ENERGY_BLUE -un_bunker,286,348,3 duplicate(Box#e152p00) Thicket#e152p10 4_ENERGY_BLUE -un_bunker,331,375,3 duplicate(Box#e152p00) Thicket#e152p11 4_ENERGY_BLUE -un_bunker,288,263,3 duplicate(Box#e152p00) Document pile#e152p14 4_ENERGY_BLUE -un_bunker,280,243,3 duplicate(Box#e152p00) Document pile#e152p15 4_ENERGY_BLUE -un_bunker,287,304,3 duplicate(Box#e152p00) Organized food tray#e15 4_ENERGY_BLUE -un_bunker,321,305,3 duplicate(Box#e152p00) Organized food tray#e152 4_ENERGY_BLUE - -un_bunker,103,95,4 script Mysterious Device#EP15.?_1 2_BOARD2,{ - end; -} -un_bunker,102,161,4 duplicate(Mysterious Device#EP15.?_1) Mysterious Device#EP15.?_2 2_BOARD2 -un_bunker,51,272,4 duplicate(Mysterious Device#EP15.?_1) Mysterious Device#EP15.?_3 2_BOARD2 -un_bunker,295,234,4 duplicate(Mysterious Device#EP15.?_1) Mysterious Device#EP15.?_4 2_BOARD2 -un_bunker,279,297,4 duplicate(Mysterious Device#EP15.?_1) Mysterious Device#EP15.?_5 2_BOARD2 - //- Wandering Bard Quest verus03,129,21,5 script Wandering Bard#ep15 1_M_BARD,{ function checkstatusquest; + if (BaseLevel < 99) { + mes "[Wandering Bard]"; + mes "This is very dangerous,"; + mes "It is best to leave here,"; + mes "The front is about to face"; + mes "the danger of extreme death."; + close; + } mes "[Wandering Bard]"; if (isbegin_quest(4295) == 2) {// Wandering Bard mes "I've told you"; @@ -3557,11 +2137,8 @@ function checkstatusquest; mes "and I'll have a new story ready for you."; mes "Bye for now."; erasequest .@quest_id[.@i]; - wandering_bard_quest++; - if (wandering_bard_quest >= 2) { + if (.@quest_id[.@i] == 4297) // actually this quest is the only one to give a delay setquest 4296;// Take a Break - wandering_bard_quest = 0; - } close; } mes "- Tell your story. -"; @@ -3690,7 +2267,6 @@ function checkstatusquest; setquest 4295;// Wandering Bard completequest 4295; getitem 12263,5;// Comp_Battle_Manual - wandering_bard_quest = 0; next; mes "[Wandering Bard]"; mes "I have to leave"; @@ -3701,7 +2277,6 @@ function checkstatusquest; } completequest .@quest_id[.@i]; setquest 4296;// Take a Break - wandering_bard_quest = 0; mes "Please give me some time."; mes "I want to make a new song"; mes "based on the story you've just told me."; @@ -3819,6 +2394,7 @@ function checkstatusquest; mes "I want to hear the story behind those excavators when you get back."; close; } + end; function checkstatusquest { switch( getarg(0) ) { @@ -3859,23 +2435,23 @@ verus04,133,212,4 script Police Chief Kesler#EP15_1 2_M_SWORDMASTER,{ } .@playtime_5318 = checkquest(5318,PLAYTIME); // Come Back Tomorrow .@quest_5309 = isbegin_quest(5309); // Police Chief's Request - mes "[Police Chief Kesler]"; - if (VER_MAIN < 5 || .@playtime_5318 == 2) { - if (.@playtime_5318 == 2) - erasequest 5318; - emotion ET_DELIGHT; + if (.@playtime_5318 == 2) { + erasequest 5318; + mes "[Police Chief Kesler]"; mes "Nice to meet you. I'm Kesler, chief of the Phantasmagorika Police."; + emotion ET_DELIGHT; } else { - emotion ET_PROFUSELY_SWEAT; + mes "[Police Chief Kesler]"; mes "Welcome to the Phantasmagorika Police."; + emotion ET_PROFUSELY_SWEAT; } next; - if (countitem(6753) > 0)// Token_Of_Destruction - .@string$ = "I brought Doom Tokens."; + if (countitem(6753) < 1)// Sign_Of_Destruction + .@menu$[0] = "What should I beware while in Phantasmagorika"; else - .@string$ = "What should I beware while in Phantasmagorika"; - switch( select( "The Phantasmagorika Police?", "Is there anything I can do to help?", .@string$, "Nothing." ) ) { + .@menu$[1] = "I brought Doom Tokens."; + switch( select( "The Phantasmagorika Police?", "Is there anything I can do to help?", .@menu$[0], .@menu$[1], "Nothing." ) ) { case 1: emotion ET_SCRATCH; mes "[Police Chief Kesler]"; @@ -3903,21 +2479,21 @@ verus04,133,212,4 script Police Chief Kesler#EP15_1 2_M_SWORDMASTER,{ mes "Hah hah, we're short-staffed."; close; case 2: - mes "[Police Chief Kesler]"; - if (BaseLevel < 140) { - mes "I understand your enthusiasm, but you should focus on your training for now."; - next; - emotion ET_SORRY; + if (isbegin_quest(5309) == 0) { mes "[Police Chief Kesler]"; - mes "Phantasmagorika is more dangerous than you think."; - close; - } - if (.@playtime_5318 == 0 || .@playtime_5318 == 1) { - mes "Thank you for offering to help, but we can manage on our own."; - close; - } - if (.@quest_5309 != 1) { - if (.@quest_5309 == 0) { + if (BaseLevel < 140) { + mes "I understand your enthusiasm, but you should focus on your training for now."; + next; + emotion ET_SORRY; + mes "[Police Chief Kesler]"; + mes "Phantasmagorika is more dangerous than you think."; + close; + } + if (.@playtime_5318 == 0 || .@playtime_5318 == 1) { + mes "Thank you for offering to help, but we can manage on our own."; + close; + } + if (isbegin_quest(5304) == 0) { emotion ET_HUK; mes "I'm sorry, what did you say?"; next; @@ -3938,8 +2514,6 @@ verus04,133,212,4 script Police Chief Kesler#EP15_1 2_M_SWORDMASTER,{ mes "Oh, I thought you wanted to help."; close; } - if (.@quest_5309 == 2) - erasequest 5309; setquest 5309;// Police Chief's Request mes "[Police Chief Kesler]"; mes "Thank you."; @@ -3961,8 +2535,7 @@ verus04,133,212,4 script Police Chief Kesler#EP15_1 2_M_SWORDMASTER,{ mes "[Police Chief Kesler]"; mes "Please take this small token of my appreciation."; next; - completequest 5309; - for ( .@quest_id = 5310; .@quest_id <= 5313; .@quest_id++ ) + for ( .@quest_id = 5309; .@quest_id <= 5313; .@quest_id++ ) erasequest .@quest_id; for ( .@quest_id = 5314; .@quest_id <= 5317; .@quest_id++ ) { if (isbegin_quest(.@quest_id) == 2) { @@ -3976,97 +2549,6 @@ verus04,133,212,4 script Police Chief Kesler#EP15_1 2_M_SWORDMASTER,{ mes "If you are not busy tomorrow, could you come back and help me again?"; close; case 3: - if (isbegin_quest(5304) == 2) { - mes "[Police Chief Kesler]"; - mes "Oh, didn't you bring some Doom Tokens a while ago?"; - next; - mes "[Police Chief Kesler]"; - mes "I guess you haven't left? You must like being here. So do I. Hah hah hah!"; - while(1) { - next; - switch( select( "What can I get in exchange for Doom", "Give Doom Tokens.", "Nothing." ) ) { - case 1: - mes "[Police Chief Kesler]"; - mes "I remember telling you this when you first brought Doom Tokens, but all right, I don't mind telling you again."; - next; - mes "[Police Chief Kesler]"; - mes "Doom Tokens are exchangeable with Packing Envelope that is often found in the excavation site."; - next; - mes "[Police Chief Kesler]"; - mes "Scholars have found out the envelop activates various effects when opened."; - next; - mes "[Police Chief Kesler]"; - mes "The duration of the effects is short, but it's still better than nothing."; - continue; - case 2: - .@amount = countitem(6753);// Token_Of_Destruction - delitem 6753, .@amount; - getitem 22611, .@amount;// Packed_Envelope - mes "[Police Chief Kesler]"; - mes "You've brought " + .@amount + " Doom Tokens. I can give you " + .@amount + " Packing Envelopes."; - next; - mes "[Police Chief Kesler]"; - mes "Thank you, and keep up the good work."; - close; - case 3: - emotion ET_SCRATCH; - mes "[Police Chief Kesler]"; - mes "Um, didn't you say you had Doom Tokens?"; - close; - } - } - } - if (countitem(6753) > 0) {// Token_Of_Destruction - emotion ET_HUK; - mes "[Police Chief Kesler]"; - mes "Oh, the Doom Prayers carry this ^F8081EDoom Token^000000."; - next; - mes "[Police Chief Kesler]"; - mes "Where did you find this?"; - next; - select("Tell him where you found it."); - emotion ET_THANKS; - mes "[Police Chief Kesler]"; - mes "Thank you so much for helping us to maintain public peace."; - next; - mes "[Police Chief Kesler]"; - mes "You deserve a reward, but I can't think of anything good."; - next; - mes "[Police Chief Kesler]"; - mes "Hm..."; - next; - emotion ET_SURPRISE; - mes "[Police Chief Kesler]"; - mes "Oh, I've got an idea! Bring me ^F8081EDoom Tokens^000000, and I'll exchange them with ^4E9867Packing Envelope^000000."; - next; - select("Packing Envelope?"); - mes "[Police Chief Kesler]"; - mes "It's an envelope often discovered in the excavation site."; - next; - mes "[Police Chief Kesler]"; - mes "Scholars have found out the envelope activates various effects when opened."; - next; - mes "[Police Chief Kesler]"; - mes "Would you like to exchange your Doom Tokens with Packing Envelope now? Or you can do it later."; - next; - if (select( "Exchange now.", "Do it later." ) == 2) { - mes "[Police Chief Kesler]"; - mes "Sure, no problem. It's not like Doom Tokens have an expiration date."; - } - else { - .@amount = countitem(6753);// Token_Of_Destruction - delitem 6753, .@amount; - getitem 22611, .@amount;// Packed_Envelope - mes "[Police Chief Kesler]"; - mes "In exchange for your " + .@amount + " Doom Tokens, I've given you " + .@amount + " Packing Envelopes."; - } - setquest 5304;// Police Chief Kesler - completequest 5304; - next; - mes "[Police Chief Kesler]"; - mes "Thank you for your continue support in the subjugation of the Doom Prayers."; - close; - } emotion ET_HUK; mes "[Police Chief Kesler]"; mes "Oh, is this your first time in Phantasmagorika?"; @@ -4102,10 +2584,106 @@ verus04,133,212,4 script Police Chief Kesler#EP15_1 2_M_SWORDMASTER,{ mes "Just be careful not to break anything that has been discovered in this site."; close; case 4: + if (isbegin_quest(5304) == 2) { + mes "[Police Chief Kesler]"; + mes "Oh, didn't you bring some Doom Tokens a while ago?"; + next; + mes "[Police Chief Kesler]"; + mes "I guess you haven't left? You must like being here. So do I. Hah hah hah!"; + while(1) { + next; + switch( select( "What can I get in exchange for Doom", "Give Doom Tokens.", "Nothing." ) ) { + case 1: + mes "[Police Chief Kesler]"; + mes "I remember telling you this when you first brought Doom Tokens, but all right, I don't mind telling you again."; + next; + mes "[Police Chief Kesler]"; + mes "Doom Tokens are exchangeable with Packing Envelope that is often found in the excavation site."; + next; + mes "[Police Chief Kesler]"; + mes "Scholars have found out the envelop activates various effects when opened."; + next; + mes "[Police Chief Kesler]"; + mes "The duration of the effects is short, but it's still better than nothing."; + continue; + case 2: + .@amount = countitem(6753);// Sign_Of_Destruction + .@r = (.@amount > 2) ? .@amount : (.@amount - 2); + .@reward_amount = rand(.@r, .@amount); + delitem 6753, .@amount; + getitem 22611, .@reward_amount;// Packed_Envelope + mes "[Police Chief Kesler]"; + mes "You've brought " + .@amount + " Doom Tokens. I can give you " + .@reward_amount + " Packing Envelopes."; + next; + mes "[Police Chief Kesler]"; + mes "Thank you, and keep up the good work."; + close; + case 3: + emotion ET_SCRATCH; + mes "[Police Chief Kesler]"; + mes "Um, didn't you say you had Doom Tokens?"; + close; + } + } + } + emotion ET_HUK; + mes "[Police Chief Kesler]"; + mes "Oh, the Doom Prayers carry this ^F8081EDoom Token^000000."; + next; + mes "[Police Chief Kesler]"; + mes "Where did you find this?"; + next; + select("Tell him where you found it."); + emotion ET_THANKS; + mes "[Police Chief Kesler]"; + mes "Thank you so much for helping us to maintain public peace."; + next; + mes "[Police Chief Kesler]"; + mes "You deserve a reward, but I can't think of anything good."; + next; + mes "[Police Chief Kesler]"; + mes "Hm..."; + next; + emotion ET_SURPRISE; + mes "[Police Chief Kesler]"; + mes "Oh, I've got an idea! Bring me ^F8081EDoom Tokens^000000, and I'll exchange them with ^4E9867Packing Envelope^000000."; + next; + select("Packing Envelope?"); + mes "[Police Chief Kesler]"; + mes "It's an envelope often discovered in the excavation site."; + next; + mes "[Police Chief Kesler]"; + mes "Scholars have found out the envelope activates various effects when opened."; + next; + mes "[Police Chief Kesler]"; + mes "Would you like to exchange your Doom Tokens with Packing Envelope now? Or you can do it later."; + next; + if (select( "Exchange now.", "Do it later." ) == 2) { + mes "[Police Chief Kesler]"; + mes "Sure, no problem. It's not like Doom Tokens have an expiration date."; + } + else { + .@amount = countitem(6753);// Sign_Of_Destruction + delitem 6753, .@amount; + getitem 22611, .@amount;// Packing_Envelope + mes "[Police Chief Kesler]"; + mes "In exchange for your " + .@amount + " Doom Tokens, I've given you " + .@amount + " Packing Envelopes."; + } + setquest 5304;// Police Chief Kesler + completequest 5304; + next; + mes "[Police Chief Kesler]"; + mes "Thank you for your continue support in the subjugation of the Doom Prayers."; + close; + case 5: emotion ET_STARE_ABOUT; mes "[Police Chief Kesler]"; mes "This is the first thing I tell every new visitor: if you see the ^F8081EDoom Prayers^000000, don't hesitate to report to the nearest police station."; close; + default: + mes "[Police Chief Kesler]"; + mes "An error has occurred. If it is the same after retrying, please take a screenshot and ask for the operation."; + close; } } @@ -4124,147 +2702,175 @@ verus03,36,113,4 script Police Officer Salgran#EP15 2_M_THIEFMASTER,{ .@playtime_5318 = checkquest(5318,PLAYTIME); if (.@quest_5309 != 1) { - specialeffect EF_SLEEPATTACK; + if (isbegin_quest(5305) == 0) { + specialeffect EF_SLEEPATTACK; + mes "[Police Officer Salgran]"; + mes "Zzz... Zzz..."; + next; + emotion ET_PROFUSELY_SWEAT; + mes "[Police Officer Salgran]"; + mes "Ch-Chief, I'm sorry!"; + next; + mes "He's talking in his sleep."; + close; + } mes "[Police Officer Salgran]"; - mes "Zzz... Zzz..."; - next; - emotion ET_PROFUSELY_SWEAT; - mes "[Police Officer Salgran]"; - mes "Ch-Chief, I'm sorry!"; - next; - mes "He's talking in his sleep."; + mes "Is it right? Is there nothing here, are you nothing?"; close; } if (.@quest_5315 == 1 || .@quest_5316 == 1 || .@quest_5317 == 1) { + if (isbegin_quest(5305) == 0) { + specialeffect EF_SLEEPATTACK; + mes "[Police Officer Salgran]"; + mes "Zzz... Zzz..."; + next; + emotion ET_PROFUSELY_SWEAT; + mes "[Police Officer Salgran]"; + mes "Ch-Chief, I'm sorry!"; + next; + mes "He's talking in his sleep."; + close; + } + if (isbegin_quest(5310) == 0) { + mes "[Police Officer Salgran]"; + mes "You're working a different sector at this moment. Come back when you're done there."; + close; + } mes "[Police Officer Salgran]"; - mes "You're working a different sector at this moment. Come back when you're done there."; + mes "Are you helping on other things in other areas?..."; close; } - if (.@quest_5310 == 0 && .@playtime_5318 < 2) { - switch(.@quest_5314) { - case 0: - if (.@quest_5305 == 0) { - specialeffect EF_SLEEPATTACK; - select("Excuse me."); - emotion ET_HUK; + if (.@quest_5310 != 0) { + mes "[Police Officer Salgran]"; + mes "Haven't you reported to the Captain yet? I told you everything's fine in my sector."; + close; + } + switch(.@quest_5314) { + case 0: + if (.@quest_5305 == 0) { + specialeffect EF_SLEEPATTACK; + select("Excuse me."); + emotion ET_HUK; + mes "[Police Officer Salgran]"; + mes "Ch-Chief Kesler! I-I wasn't dozing off!"; + next; + emotion ET_THINK; + mes "[Police Officer Salgran]"; + mes "..."; + next; + mes "[Police Officer Salgran]"; + mes "Whew, you're not the Chief. Who are you?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Your chief in the middle of Phantasmagorika sent me."; + next; + emotion ET_SEXY; + mes "[Police Officer Salgran]"; + mes "Thank goodness, he didn't come himself. He must be busy, eh? Welcome. Could you help me out with something?"; + next; + if (select( "Help.", "Maybe next time." ) == 2) { + emotion ET_OHNO; + setquest 5305;// Police Officer Salgran + completequest 5305;// Police Officer Salgran + setquest 5310;// Salgran's Problem mes "[Police Officer Salgran]"; - mes "Ch-Chief Kesler! I-I wasn't dozing off!"; - next; - emotion ET_THINK; - mes "[Police Officer Salgran]"; - mes "..."; - next; - mes "[Police Officer Salgran]"; - mes "Whew, you're not the Chief. Who are you?"; - next; - mes "[" + strcharinfo(0) + "]"; - mes "Your chief in the middle of Phantasmagorika sent me."; - next; - emotion ET_SEXY; - mes "[Police Officer Salgran]"; - mes "Thank goodness, he didn't come himself. He must be busy, eh? Welcome. Could you help me out with something?"; - next; - if (select( "Help.", "Maybe next time." ) == 2) { - emotion ET_OHNO; - setquest 5305;// Police Officer Salgran - completequest 5305;// Police Officer Salgran - setquest 5310;// Salgran's Problem - mes "[Police Officer Salgran]"; - mes "You must be busy. All right, then tell the Chief that everything's good in my sector."; - close; - } - mes "[Police Officer Salgran]"; - mes "Thanks! I've been saddled with some tiresome duties, and I could use your help."; - next; - mes "[Police Officer Salgran]"; - mes "You know the Doom Prayers are in our midst, don't you?"; - next; - mes "[Police Officer Salgran]"; - mes "They've been leaving illegal promotional leaflets all over the place, and whatever paper they used, it sticks to the ground like gum."; - next; - mes "[Police Officer Salgran]"; - mes "I need to get rid of the leaflets before they permanently glue themselves."; - next; - mes "[Police Officer Salgran]"; - mes "Could you get rid of them if you see them in the site? They're giving me a headache."; - next; - if (select( "OK", "Maybe next time." ) == 2) { - // inaccurate - emotion ET_OHNO; - setquest 5305;// Police Officer Salgran - completequest 5305;// Police Officer Salgran - setquest 5310;// Salgran's Problem - mes "[Police Officer Salgran]"; - mes "You must be busy. All right, then tell the Chief that everything's good in my sector."; - close; - } - setquest 5314; - mes "[Police Officer Salgran]"; - mes "Thank you. Come back when you get rid of 10 Illegal Leaflets."; + mes "You must be busy. All right, then tell the Chief that everything's good in my sector."; close; } - emotion ET_WRAP; mes "[Police Officer Salgran]"; - mes "Welcome back. Did the Chief send you again?"; + mes "Thanks! I've been saddled with some tiresome duties, and I could use your help."; next; - emotion ET_QUESTION; mes "[Police Officer Salgran]"; - mes "Great, can you help me again to get rid of those illegal leaflets?"; + mes "You know the Doom Prayers are in our midst, don't you?"; next; - if (select( "Help.", "Maybe next time." ) == 1) { - setquest 5314; + mes "[Police Officer Salgran]"; + mes "They've been leaving illegal promotional leaflets all over the place, and whatever paper they used, it sticks to the ground like gum."; + next; + mes "[Police Officer Salgran]"; + mes "I need to get rid of the leaflets before they permanently glue themselves."; + next; + mes "[Police Officer Salgran]"; + mes "Could you get rid of them if you see them in the site? They're giving me a headache."; + next; + if (select( "OK", "Maybe next time." ) == 2) { + emotion ET_OHNO; + setquest 5305;// Police Officer Salgran + completequest 5305;// Police Officer Salgran + setquest 5310;// Salgran's Problem mes "[Police Officer Salgran]"; - mes "Thank you. Come back when you get rid of 10 Illegal Leaflets."; + mes "You must be busy. All right, then tell the Chief that everything's good in my sector."; close; } - setquest 5310;// Salgran's Problem + setquest 5314; mes "[Police Officer Salgran]"; - mes "You must be busy. All right, then tell the Chief that everything's good in my sector."; + mes "Thank you. Come back when you get rid of 10 Illegal Leaflets."; close; + } + emotion ET_WRAP; + mes "[Police Officer Salgran]"; + mes "Welcome back. Did the Chief send you again?"; + next; + emotion ET_QUESTION; + mes "[Police Officer Salgran]"; + mes "Great, can you help me again to get rid of those illegal leaflets?"; + next; + if (select( "Help.", "Maybe next time." ) == 1) { + setquest 5314; + mes "[Police Officer Salgran]"; + mes "Thank you. Come back when you get rid of 10 Illegal Leaflets."; + close; + } + setquest 5310;// Salgran's Problem + mes "[Police Officer Salgran]"; + mes "You must be busy. All right, then tell the Chief that everything's good in my sector."; + close; + case 1: + mes "[Police Officer Salgran]"; + mes "Wow, I thought you left a minute ago, and you're already back. Did you get rid of the Illegal Leaflets?"; + next; + switch( select( "I did.", "Where can I find them?", "Can I not do this?", "Never mind." ) ) { case 1: mes "[Police Officer Salgran]"; - mes "Wow, I thought you left a minute ago, and you're already back. Did you get rid of the Illegal Leaflets?"; - next; - switch( select( "I did.", "Where can I find them?", "Can I not do this?", "Never mind." ) ) { - case 1: - mes "[Police Officer Salgran]"; - if (checkquest(5314,HUNTING) == 2) { - mes "Oh, good job! The Chief never forgets a favor. He might reward you more handsomely depending on his mood."; - completequest 5314; - setquest 5310; - close; - } - emotion ET_OHNO; - mes "Hmpf, of course no one can be so quick. I asked you to get rid of at least 10 Illegal Leaflets."; - close; - case 2: - emotion ET_HUK; - mes "[Police Officer Salgran]"; - mes "They're everywhere in Phantasmagorika. You can't not see them."; - next; - emotion ET_SCRATCH; - mes "[Police Officer Salgran]"; - mes "Do you have some sort of vision problem? There's no way you can miss them."; - close; - case 3: - erasequest 5314; + if (checkquest(5314,HUNTING) == 2) { + mes "Oh, good job! The Chief never forgets a favor. He might reward you more handsomely depending on his mood."; + completequest 5314; if (isbegin_quest(5305) == 0) { setquest 5305; completequest 5305; } setquest 5310; - mes "[Police Officer Salgran]"; - mes "I want to say no, but I can't force you. Just go tell the Chief that everything's good in my sector."; - close; - case 4: - emotion ET_SCRATCH; - mes "[Police Officer Salgran]"; - mes "You're silly."; close; } + emotion ET_OHNO; + mes "Hmpf, of course no one can be so quick. I asked you to get rid of at least 10 Illegal Leaflets."; + close; case 2: - break; + emotion ET_HUK; + mes "[Police Officer Salgran]"; + mes "They're everywhere in Phantasmagorika. You can't not see them."; + next; + emotion ET_SCRATCH; + mes "[Police Officer Salgran]"; + mes "Do you have some sort of vision problem? There's no way you can miss them."; + close; + case 3: + erasequest 5314; + if (isbegin_quest(5305) == 0) { + setquest 5305; + completequest 5305; + } + setquest 5310; + mes "[Police Officer Salgran]"; + mes "I want to say no, but I can't force you. Just go tell the Chief that everything's good in my sector."; + close; + case 4: + emotion ET_SCRATCH; + mes "[Police Officer Salgran]"; + mes "You're silly."; + close; } + case 2: + end; } mes "[Police Officer Salgran]"; mes "Haven't you reported to the Captain yet? I told you everything's fine in my sector."; @@ -4287,162 +2893,186 @@ verus03,116,36,6 script Police Officer Gerev#EP15_1D 4_M_ALCHE_A,{ mes "[Police Officer Gerev]"; if (.@quest_5309 != 1) { - emotion ET_OTL; - mes "Ugh, I can feel the stress building up inside... Argh, this place is giving me an ulcer!"; - next; - mes "He's pulling his hair in agony."; + if (isbegin_quest(5306) == 0) { + emotion ET_OTL; + mes "Ugh, I can feel the stress building up inside... Argh, this place is giving me an ulcer!"; + next; + mes "He's pulling his hair in agony."; + close; + } + emotion ET_DELIGHT; + mes "I feel much better now. Please tell Chief Kesler that everything's good in my sector."; close; } if (.@quest_5314 == 1 || .@quest_5316 == 1 || .@quest_5317 == 1) { - emotion ET_PROFUSELY_SWEAT; - mes "Ugh, I'm having stomach cramps. Come back when you're done with your current assignment."; + if (isbegin_quest(5306) == 0) { + emotion ET_OTL; + mes "Ugh, I can feel the stress building up inside... Argh, this place is giving me an ulcer!"; + next; + mes "He's pulling his hair in agony."; + close; + } + if (isbegin_quest(5311) == 0) { + emotion ET_PROFUSELY_SWEAT; + mes "Ugh, I'm having stomach cramps. Come back when you're done with your current assignment."; + close; + } + mes "[Police Officer Gerev]"; + mes "Are you helping in other areas? It's amazing... I just ask for no pressure..."; close; } - if (.@quest_5311 == 0 && .@playtime_5318 < 2) { - switch(.@quest_5315) { - case 0: - if (.@quest_5306 == 0) { - emotion ET_CONFUSE; - mes "Argh, where's my pen? I had it when I left the station. Did those robots steal it from me?"; - next; - mes "[" + strcharinfo(0) + "]"; - mes "Check behind your ear."; - next; - emotion ET_HUK; - mes "[Police Officer Gerev]"; - mes "Err? I don't remember putting it there."; - next; - emotion ET_QUESTION; - mes "[Police Officer Gerev]"; - mes "Oops, sorry. How may I help you?"; - next; - mes "[" + strcharinfo(0) + "]"; - mes "Your chief in the middle of Phantasmagorika sent me."; - next; - emotion ET_FRET; - mes "[Police Officer Gerev]"; - mes "Ah, Chief Kesler sent you. If I didn't know him, I'd have thought he was too busy to come see me. I bet I'm busier than him, though."; - next; - if (select( "I can help.", "Sorry I can't be of help." ) == 2) { - setquest 5306; - completequest 5306; - setquest 5311;// Gerev's Problem - mes "[Police Officer Gerev]"; - mes "You're willing to help the Chief, but not me. Why not because I'm not a chief?"; - next; - emotion ET_STARE; - mes "[Police Officer Gerev]"; - mes "*Snort* Just go tell Chief Kesler everything's quiet in my sector."; - close; - } - emotion ET_BIGTHROB; - mes "[Police Officer Gerev]"; - mes "Are you sure? Because I really hate to be disappointed."; - next; - mes "[Police Officer Gerev]"; - mes "As you know, the Doom Prayers are among us. Grr, just thinking about them makes me grind me teeth."; - next; - mes "[Police Officer Gerev]"; - mes "Yesterday I walked over one of their traps and sprained my ankle,"; - next; - mes "[Police Officer Gerev]"; - mes "on top of everything else that's happened to me."; - next; - mes "[Police Officer Gerev]"; - mes "Sigh, could you disarm their traps?"; - next; - if (select( "Sure thing.", "Maybe next time." ) == 2) { - emotion ET_FRET; - setquest 5306; - completequest 5306; - setquest 5311; - mes "[Police Officer Gerev]"; - mes "*Snort* I knew it. Just go tell Chief Kesler everything's quiet in my sector."; - close; - } - setquest 5315; - mes "[Police Officer Gerev]"; - mes "Thank you. Please disarm 10 traps installed in Phantasmagorika."; - next; - mes "[Police Officer Gerev]"; - mes "I appreciate it if you can get rid of those in my vicinity first."; - close; - } - mes "Hello again. Did the Chief send you?"; + if (.@quest_5311 != 0) { + emotion ET_DELIGHT; + mes "I feel much better now. Please tell Chief Kesler that everything's good in my sector."; + close; + } + switch(.@quest_5315) { + case 0: + if (.@quest_5306 == 0) { + emotion ET_CONFUSE; + mes "Argh, where's my pen? I had it when I left the station. Did those robots steal it from me?"; next; - mes "[Police Officer Gerev]"; - mes "If you're not busy, could you disarm the Doom Prayers' traps scattered across Phantasmagorika?"; + mes "[" + strcharinfo(0) + "]"; + mes "Check behind your ear."; next; - if (select( "Sure.", "Maybe next time." ) == 1) { - setquest 5315; - trap_doom_prayers = 0; - mes "[Police Officer Gerev]"; - mes "Thank you. Please disarm 10 traps installed in Phantasmagorika."; - close; - } - emotion ET_SCRATCH; - setquest 5311; - mes "[Police Officer Gerev]"; - mes "You're just as busy, eh? No worries. I have other adventurers helping me. Please tell Chief Kesler everything's good in my sector."; - close; - case 1: emotion ET_HUK; - mes "Wow, did you already disarm all the traps?"; + mes "[Police Officer Gerev]"; + mes "Err? I don't remember putting it there."; next; - switch( select( "I did!", "Where are the traps?", "I have a more pressing matter at hand.", "Never mind." ) ) { - case 1: - if (trap_doom_prayers >= 10) { - completequest 5315;// Gerev's Request - setquest 5311;// Gerev's Problem - trap_doom_prayers = 0; - mes "[Police Officer Gerev]"; - mes "Thank you. I feel much better, knowing there are fewer traps around me. Please tell Chief Kesler that everything's well in my sector."; - close; - } - emotion ET_OTL; - mes "[Police Officer Gerev]"; - mes "I'm already on the verge of a breakdown. You don't have to push."; - next; - mes "[Police Officer Gerev]"; - mes "You haven't finished disarming 10 traps. I can see one in front of me. Why don't you start with that?"; - close; - case 2: - emotion ET_STARE; - mes "[Police Officer Gerev]"; - mes "Oh no, haven't you seen any trap at all?"; - next; - mes "[Police Officer Gerev]"; - mes "Look for ??? written on the ground. That's the Doom Prayers' signature."; - next; - mes "[Police Officer Gerev]"; - mes "I can see one right in front of me. Ugh, my stomach..."; - next; - mes "[Police Officer Gerev]"; - mes "I must be stressed out again. I feel my stomach tightening..."; - close; - case 3: - erasequest 5315;// Gerev's Request - trap_doom_prayers = 0; + emotion ET_QUESTION; + mes "[Police Officer Gerev]"; + mes "Oops, sorry. How may I help you?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Your chief in the middle of Phantasmagorika sent me."; + next; + emotion ET_FRET; + mes "[Police Officer Gerev]"; + mes "Ah, Chief Kesler sent you. If I didn't know him, I'd have thought he was too busy to come see me. I bet I'm busier than him, though."; + next; + if (select( "I can help.", "Sorry I can't be of help." ) == 2) { if (isbegin_quest(5306) == 0) { setquest 5306; completequest 5306; } - // note: officially 'setquest 5311;' is commented - setquest 5311; - close; - case 4: - emotion ET_OTL; + setquest 5311;// Gerev's Problem mes "[Police Officer Gerev]"; - mes "...W-what? Ugh... M-my stomach..."; + mes "You're willing to help the Chief, but not me. Why not because I'm not a chief?"; + next; + emotion ET_STARE; + mes "[Police Officer Gerev]"; + mes "*Snort* Just go tell Chief Kesler everything's quiet in my sector."; close; } - case 2: - break; + emotion ET_BIGTHROB; + mes "[Police Officer Gerev]"; + mes "Are you sure? Because I really hate to be disappointed."; + next; + mes "[Police Officer Gerev]"; + mes "As you know, the Doom Prayers are among us. Grr, just thinking about them makes me grind me teeth."; + next; + mes "[Police Officer Gerev]"; + mes "Yesterday I walked over one of their traps and sprained my ankle,"; + next; + mes "[Police Officer Gerev]"; + mes "on top of everything else that's happened to me."; + next; + mes "[Police Officer Gerev]"; + mes "Sigh, could you disarm their traps?"; + next; + if (select( "Sure thing.", "Maybe next time." ) == 2) { + emotion ET_FRET; + if (isbegin_quest(5306) == 0) { + setquest 5306; + completequest 5306; + } + setquest 5311; + mes "[Police Officer Gerev]"; + mes "*Snort* I knew it. Just go tell Chief Kesler everything's quiet in my sector."; + close; + } + setquest 5315; + mes "[Police Officer Gerev]"; + mes "Thank you. Please disarm 10 traps installed in Phantasmagorika."; + next; + mes "[Police Officer Gerev]"; + mes "I appreciate it if you can get rid of those in my vicinity first."; + close; } + mes "Hello again. Did the Chief send you?"; + next; + mes "[Police Officer Gerev]"; + mes "If you're not busy, could you disarm the Doom Prayers' traps scattered across Phantasmagorika?"; + next; + if (select( "Sure.", "Maybe next time." ) == 1) { + setquest 5315; + ep15_1_mang = 0; + mes "[Police Officer Gerev]"; + mes "Thank you. Please disarm 10 traps installed in Phantasmagorika."; + close; + } + emotion ET_SCRATCH; + setquest 5311; + mes "[Police Officer Gerev]"; + mes "You're just as busy, eh? No worries. I have other adventurers helping me. Please tell Chief Kesler everything's good in my sector."; + close; + case 1: + emotion ET_HUK; + mes "Wow, did you already disarm all the traps?"; + next; + switch( select( "I did!", "Where are the traps?", "I have a more pressing matter at hand.", "Never mind." ) ) { + case 1: + if (ep15_1_mang >= 10) { + completequest 5315;// Gerev's Request + if (isbegin_quest(5306) == 0) { + setquest 5306; + completequest 5306; + } + setquest 5311;// Gerev's Problem + ep15_1_mang = 0; + mes "[Police Officer Gerev]"; + mes "Thank you. I feel much better, knowing there are fewer traps around me. Please tell Chief Kesler that everything's well in my sector."; + close; + } + emotion ET_OTL; + mes "[Police Officer Gerev]"; + mes "I'm already on the verge of a breakdown. You don't have to push."; + next; + mes "[Police Officer Gerev]"; + mes "You haven't finished disarming 10 traps. I can see one in front of me. Why don't you start with that?"; + close; + case 2: + emotion ET_STARE; + mes "[Police Officer Gerev]"; + mes "Oh no, haven't you seen any trap at all?"; + next; + mes "[Police Officer Gerev]"; + mes "Look for ??? written on the ground. That's the Doom Prayers' signature."; + next; + mes "[Police Officer Gerev]"; + mes "I can see one right in front of me. Ugh, my stomach..."; + next; + mes "[Police Officer Gerev]"; + mes "I must be stressed out again. I feel my stomach tightening..."; + close; + case 3: + erasequest 5315;// Gerev's Request + ep15_1_mang = 0; + if (isbegin_quest(5306) == 0) { + setquest 5306; + completequest 5306; + } + setquest 5311; + close; + case 4: + emotion ET_OTL; + mes "[Police Officer Gerev]"; + mes "...W-what? Ugh... M-my stomach..."; + close; + } + case 2: + end; } - emotion ET_DELIGHT; - mes "I feel much better now. Please tell Chief Kesler that everything's good in my sector."; - close; } verus03,81,241,6 script Police Officer Seiden#EP15_1 4_M_ORIENT02,{ @@ -4459,161 +3089,193 @@ verus03,81,241,6 script Police Officer Seiden#EP15_1 4_M_ORIENT02,{ .@quest_5317 = isbegin_quest(5317);// Piffs's Request .@playtime_5318 = checkquest(5318,PLAYTIME); - emotion ET_KIK; - mes "[Police Officer Seiden]"; if (.@quest_5309 != 1) { - mes "*Chuckle* I know who you are, but I don't want to talk to you."; - next; - mes "He's creepy."; + if (isbegin_quest(5307) == 0) { + mes "[Police Officer Seiden]"; + mes "*Chuckle* I know who you are, but I don't want to talk to you."; + next; + mes "He's creepy."; + close; + } + emotion ET_KIK; + mes "[Police Officer Seiden]"; + mes "*Chuckle* Be careful not to incur anyone's wrath."; close; } if (.@quest_5314 == 1 || .@quest_5315 == 1 || .@quest_5317 == 1) { + if (isbegin_quest(5307) == 0) { + mes "[Police Officer Seiden]"; + mes "*Chuckle* I know who you are, but I don't want to talk to you."; + next; + mes "He's creepy."; + close; + } + if (isbegin_quest(5312) == 0) { + emotion ET_KIK; + mes "[Police Officer Seiden]"; + mes "*Chuckle*...One heart can't be used, otherwise it will be annoying.*Chuckle*..."; + close; + } + emotion ET_KIK; + mes "[Police Officer Seiden]"; mes "*Chuckle* Try one thing at a time, or Phantasmagorika's curse will be upon you."; close; } - if (.@quest_5312 == 0 && .@playtime_5318 < 2) { - switch(.@quest_5316) { - case 0: - if (.@quest_5307 == 0) { - mes "*Chuckle* The Chief sent you. I know because I've been waiting."; - next; - emotion ET_SURPRISE, playerattached(); - mes "[" + strcharinfo(0) + "]"; - mes "?!"; - next; - mes "[Police Officer Seiden]"; - mes "Don't ask me how--I have my sources. Let's cut to the chase."; - next; - mes "[Police Officer Seiden]"; - mes "I could use your help, if you're willing and not busy."; - next; - if (select( "Sure.", "Not now." ) == 2) { - emotion ET_SCRATCH; - setquest 5307; - completequest 5307; - setquest 5312;// Seiden's Problem - mes "[Police Officer Seiden]"; - mes "I don't understand. My friend swore this never failed on people, hm... Oh well, tell Chief Kesler everything's good on my end."; - close; - } - emotion ET_KIK; - mes "[Police Officer Seiden]"; - mes "*Chuckle* I knew it. Ah, just forget I said that."; - next; - mes "[Police Officer Seiden]"; - mes "I'm having a bit of difficulty doing my job."; - next; - mes "[Police Officer Seiden]"; - mes "The Doom Prayers throw stones at us, and I'm worried they might hurt innocent people."; - next; - mes "[Police Officer Seiden]"; - mes "Could you pick up the stones you see in Phantasmagorika? 10 stones should suffice for now. Keep doing that and we'll get to all of them one day."; - next; - if (select( "I'll be back.", "Maybe next time." ) == 2) { - emotion ET_SCRATCH; - setquest 5307; - completequest 5307; - setquest 5312;// Seiden's Problem - mes "[Police Officer Seiden]"; - mes "I don't understand. My friend swore this never failed on people, hm... Oh well, tell Chief Kesler everything's good on my end."; - close; - } - emotion ET_KIK; - setquest 5316; - count_stone_seiden = 0; - mes "[Police Officer Seiden]"; - mes "*Chuckles* Pebbles don't count. Please bring 10 stones big enough to fit your hand."; - close; - } - mes "*Chuckle* I thought it's about time."; + if (.@quest_5312 != 0) { + emotion ET_KIK; + mes "[Police Officer Seiden]"; + mes "*Chuckle* Be careful not to incur anyone's wrath."; + close; + } + switch(.@quest_5316) { + case 0: + if (.@quest_5307 == 0) { + emotion ET_KIK; + mes "[Police Officer Seiden]"; + mes "*Chuckle* The Chief sent you. I know because I've been waiting."; + next; + emotion ET_SURPRISE, playerattached(); + mes "[" + strcharinfo(0) + "]"; + mes "?!"; next; mes "[Police Officer Seiden]"; - mes "*Chuckle* Please clear Phantasmagorika of stones, just like the last time."; + mes "Don't ask me how--I have my sources. Let's cut to the chase."; next; - if (select( "Sure.", "Maybe next time." ) == 1) { - setquest 5316; - count_stone_seiden = 0; + mes "[Police Officer Seiden]"; + mes "I could use your help, if you're willing and not busy."; + next; + if (select( "Sure.", "Not now." ) == 2) { + emotion ET_SCRATCH; + if (isbegin_quest(5307) == 0) { + setquest 5307; + completequest 5307; + } + setquest 5312;// Seiden's Problem mes "[Police Officer Seiden]"; - mes "Pebbles don't count. Please bring 10 stones big enough to fit your hand."; + mes "I don't understand. My friend swore this never failed on people, hm... Oh well, tell Chief Kesler everything's good on my end."; close; } + emotion ET_KIK; + mes "[Police Officer Seiden]"; + mes "*Chuckle* I knew it. Ah, just forget I said that."; + next; + mes "[Police Officer Seiden]"; + mes "I'm having a bit of difficulty doing my job."; + next; + mes "[Police Officer Seiden]"; + mes "The Doom Prayers throw stones at us, and I'm worried they might hurt innocent people."; + next; + mes "[Police Officer Seiden]"; + mes "Could you pick up the stones you see in Phantasmagorika? 10 stones should suffice for now. Keep doing that and we'll get to all of them one day."; + next; + if (select( "I'll be back.", "Maybe next time." ) == 2) { + emotion ET_SCRATCH; + if (isbegin_quest(5307) == 0) { + setquest 5307; + completequest 5307; + } + setquest 5312;// Seiden's Problem + mes "[Police Officer Seiden]"; + mes "I don't understand. My friend swore this never failed on people, hm... Oh well, tell Chief Kesler everything's good on my end."; + close; + } + emotion ET_KIK; + setquest 5316; + ep15_1_mang = 0; + mes "[Police Officer Seiden]"; + mes "*Chuckles* Pebbles don't count. Please bring 10 stones big enough to fit your hand."; + close; + } + emotion ET_KIK; + mes "[Police Officer Seiden]"; + mes "*Chuckle* I thought it's about time."; + next; + mes "[Police Officer Seiden]"; + mes "*Chuckle* Please clear Phantasmagorika of stones, just like the last time."; + next; + if (select( "Sure.", "Maybe next time." ) == 1) { + setquest 5316; + ep15_1_mang = 0; + mes "[Police Officer Seiden]"; + mes "Pebbles don't count. Please bring 10 stones big enough to fit your hand."; + close; + } + setquest 5312; + mes "[Police Officer Seiden]"; + mes "You're still busy, huh? No worries. Just tell Chief Kesler that everything's quiet in my sector."; + close; + case 1: + emotion ET_KIK; + mes "[Police Officer Seiden]"; + mes "*Chuckle* Did you pick up all the stones?"; + next; + switch( select( "I did.", "Where are they?", "I don't have time for them.", "Never mind." ) ) { + case 1: + emotion ET_KIK; + mes "[Police Officer Seiden]"; + if (ep15_1_mang < 10) { + if (countitem(7049) < 10) + mes "*Chuckle* Where are they? Pick them up, or the spirits of the victims will haunt you forever."; + else + mes "*Chuckle* Look around--there are stones everywhere. Where did you find this stone, then?"; + close; + } + if (countitem(7049) < 10) { + mes "*Chuckle* Where are the stones? Please bring them to me."; + close; + } + delitem 7049,10;// Stone + ep15_1_mang = 0; + completequest 5316; + if (isbegin_quest(5307) == 0) { + setquest 5307; + completequest 5307; + } setquest 5312; mes "[Police Officer Seiden]"; - mes "You're still busy, huh? No worries. Just tell Chief Kesler that everything's quiet in my sector."; + mes "*Chuckle* Thank you. The spirits of the victims are appeased for now."; close; - case 1: - mes "*Chuckle* Did you pick up all the stones?"; - next; - switch( select( "I did.", "Where are they?", "I don't have time for them.", "Never mind." ) ) { - case 1: - emotion ET_KIK; - mes "[Police Officer Seiden]"; - if (count_stone_seiden < 10) { - if (countitem(7049) < 10) - mes "*Chuckle* Where are they? Pick them up, or the spirits of the victims will haunt you forever."; - else - mes "*Chuckle* Look around--there are stones everywhere. Where did you find this stone, then?"; - close; - } - if (countitem(7049) < 10) { - mes "*Chuckle* Where are the stones? Please bring them to me."; - close; - } - delitem 7049,10;// Stone - count_stone_seiden = 0; - completequest 5316; - if (isbegin_quest(5307) == 0) { - setquest 5307; - completequest 5307; - } - setquest 5312; - mes "[Police Officer Seiden]"; - mes "*Chuckle* Thank you. The spirits of the victims are appeased for now."; - close; - case 2: - emotion ET_KIK; - mes "[Police Officer Seiden]"; - mes "*Chuckle* Stones are everywhere."; - next; - mes "[Police Officer Seiden]"; - mes "Search the ground. *Chuckle* Do I really have to tell you that?"; - close; - case 3: - emotion ET_KIK; - erasequest 5316; - count_stone_seiden = 0; - if (isbegin_quest(5307) == 0) { - setquest 5307; - completequest 5307; - } - setquest 5312; - mes "[Police Officer Seiden]"; - mes "*Chuckle* Please leave your stones somewhere away from traffic. Beware the spirits of the victims!"; - close; - case 4: - emotion ET_KIK; - mes "[Police Officer Seiden]"; - mes "*Chuckle* Got it. Keep up the good work."; - close; - } case 2: - break; + emotion ET_KIK; + mes "[Police Officer Seiden]"; + mes "*Chuckle* Stones are everywhere."; + next; + mes "[Police Officer Seiden]"; + mes "Search the ground. *Chuckle* Do I really have to tell you that?"; + close; + case 3: + emotion ET_KIK; + erasequest 5316; + ep15_1_mang = 0; + if (isbegin_quest(5307) == 0) { + setquest 5307; + completequest 5307; + } + setquest 5312; + mes "[Police Officer Seiden]"; + mes "*Chuckle* Please leave your stones somewhere away from traffic. Beware the spirits of the victims!"; + close; + case 4: + emotion ET_KIK; + mes "[Police Officer Seiden]"; + mes "*Chuckle* Got it. Keep up the good work."; + close; } + case 2: + end; } - mes "*Chuckle* Be careful not to incur anyone's wrath."; - close; } verus03,127,36,4 script ???#EP15_1D_01 4_CRACK,{ if (checkweight(1301,1) == 0) { - mes "- You are carrying too many items to continue. -"; + mes "- You are carrying too many items to proceed with the quest. -"; close; } .@quest_5315 = isbegin_quest(5315);// Gerev's Request .@quest_5316 = isbegin_quest(5316);// Seiden's Request if (.@quest_5315 == 1 || .@quest_5316 == 1) { if (.@quest_5315 == 1) { - if (trap_doom_prayers >= 10) { + if (ep15_1_mang >= 10) { mes "You disarmed all the traps you had to."; close; } @@ -4629,11 +3291,11 @@ verus03,127,36,4 script ???#EP15_1D_01 4_CRACK,{ mes "You've decided it's nothing."; else { mes "You disarmed all the traps of the Doom Prayers."; - trap_doom_prayers++; + ep15_1_mang++; } } else { - if (count_stone_seiden > 9) { + if (ep15_1_mang > 9) { mes "You picked up 10 large stones. Take them to the police officer."; close; } @@ -4648,18 +3310,24 @@ verus03,127,36,4 script ???#EP15_1D_01 4_CRACK,{ else { mes "You picked up a dangerously large stone."; getitem 7049,1; - count_stone_seiden++; + ep15_1_mang++; } } + close2; initnpctimer; disablenpc strnpcinfo(0); - close; } end; OnTimer30000: - stopnpctimer; +OnTimer60000: +OnTimer90000: +OnTimer120000: + if (rand(1,2) != 1) + end; +OnTimer150000: enablenpc strnpcinfo(0); + stopnpctimer; end; } verus03,119,17,4 duplicate(???#EP15_1D_01) ???#EP15_1D_02 4_CRACK @@ -4703,150 +3371,176 @@ verus04,202,258,4 script Police Officer Piffs#EP15_1 4_M_SAGE_C,{ mes "[Police Officer Piffs]"; if (.@quest_5309 != 1) { - emotion ET_HUNGRY; - mes "*Yum Yum*"; - mes "Um, this meat is delicious!"; - next; - mes "He's chewing on meat."; + if (isbegin_quest(5308) == 0) { + emotion ET_HUNGRY; + mes "*Yum Yum*"; + mes "Um, this meat is delicious!"; + next; + mes "He's chewing on meat."; + close; + } + mes "[Police Officer Piffs]"; + mes "Don't you worry. I'll keep this area safe."; close; } if (.@quest_5314 == 1 || .@quest_5315 == 1 || .@quest_5316 == 1) { + if (isbegin_quest(5308) == 0) { + emotion ET_HUNGRY; + mes "*Yum Yum*"; + mes "Um, this meat is delicious!"; + next; + mes "He's chewing on meat."; + close; + } + if (isbegin_quest(5313) == 0) { + mes "[Police Officer Piffs]"; + mes "Are you also helping other areas? Then come help me when you aren't busy!"; + close; + } emotion ET_BEST; mes "Geez, are you working multiple sectors at the same time? You're superhuman."; close; } - if (.@quest_5313 == 0 && .@playtime_5318 < 2) { - switch(.@quest_5317) { - case 0: - if (.@quest_5308 == 0) { - emotion ET_HUNGRY; - mes "*Yum Yum* Delish!"; - next; - mes "[" + strcharinfo(0) + "]"; - mes "Excuse me."; - next; - emotion ET_HUK; - mes "[Police Officer Piffs]"; - mes "Oops."; - mes "My apologies; I shouldn't have been snacking in public."; - next; - mes "[Police Officer Piffs]"; - mes "Hello. My name is Piffs, and I'm a Sage. I came to study Phantasmagorika."; - next; - mes "[Police Officer Piffs]"; - mes "Did the Chief send you? This is great."; - next; - emotion ET_QUESTION; - mes "[Police Officer Piffs]"; - mes "I'm running short on some supplies, but I can't leave my post unattended. Can you help me?"; - next; - if (select("Sure thing.", "Not now.") == 2) { + if (.@quest_5313 != 0) { + emotion ET_BEST; + mes "Rest assured, I am here."; + close; + } + switch(.@quest_5317) { + case 0: + if (.@quest_5308 == 0) { + emotion ET_HUNGRY; + mes "*Yum Yum* Delish!"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Excuse me."; + next; + emotion ET_HUK; + mes "[Police Officer Piffs]"; + mes "Oops."; + mes "My apologies; I shouldn't have been snacking in public."; + next; + mes "[Police Officer Piffs]"; + mes "Hello. My name is Piffs, and I'm a Sage. I came to study Phantasmagorika."; + next; + mes "[Police Officer Piffs]"; + mes "Did the Chief send you? This is great."; + next; + emotion ET_QUESTION; + mes "[Police Officer Piffs]"; + mes "I'm running short on some supplies, but I can't leave my post unattended. Can you help me?"; + next; + if (select("Sure thing.", "Not now.") == 2) { + if (isbegin_quest(5308) == 0) { setquest 5308;// Police Officer Piffs completequest 5308; - setquest 5313;// Piffs's Problem - mes "[Police Officer Piffs]"; - mes "I understand. If you change your mind, though, come back to me."; - close; } + setquest 5313;// Piffs's Problem mes "[Police Officer Piffs]"; - mes "Hah hah hah, thank you."; - next; - mes "[Police Officer Piffs]"; - mes "This area is fairly safe, but my colleagues stationed at the Plaza are prone to injury caused by the Doom Prayers."; - next; - mes "[Police Officer Piffs]"; - mes "I need to gather herbs for them, but like I said I can't leave my post unattended."; - next; - mes "[Police Officer Piffs]"; - mes "I know where some good herbs grow in this place. Could you gather them for me?"; - } - else { - mes "Hah hah! Hello again. Did the Chief send you?"; - next; - mes "[Police Officer Piffs]"; - mes "If you're not busy, I'd like to ask you to gather some more herbs. Is that okay?"; - } - next; - if (select( "Sure.", "Maybe next time." ) == 1) { - setquest 5317;// Piffs's Request - mes "[Police Officer Piffs]"; - mes "Thank you. Look around thickets, and you'll see some herbs. I won't need more than 10."; + mes "I understand. If you change your mind, though, come back to me."; close; } - if (isbegin_quest(5308) == 0) { - setquest 5308;// Police Officer Piffs - completequest 5308; - } - setquest 5313;// Piffs's Problem mes "[Police Officer Piffs]"; - mes "I understand. If you change your mind, though, come back to me."; - close; - case 1: - emotion ET_QUESTION; - mes "Welcome back. Did you find all the herbs?"; + mes "Hah hah hah, thank you."; next; - switch( select( "There you go.", "Where can I find them?", "I have a more pressing matter at hand.", "Never mind." ) ) { - case 1: - mes "[Police Officer Piffs]"; - if (countitem(6754) > 9) { - delitem 6754,10;// Collected_Medicinal_Herbs - completequest 5317; - setquest 5313; - if (isbegin_quest(5308) == 0) { - setquest 5308; - completequest 5308; - } - mes "Thank you for helping me stock up on herbs."; - next; - mes "[Police Officer Piffs]"; - mes "This herb smells good. I think it'll make good garnish for meat... *Ahem* I'm not saying I want to eat it."; - } - else { - mes "Where are the herbs you said you gathered?"; - next; - mes "[Police Officer Piffs]"; - mes "No, I don't eat herbs. I just want to keep them in stock for my colleagues."; - } - close; - case 2: - mes "[Police Officer Piffs]"; - mes "Where can you find herbs?"; - next; - mes "[Police Officer Piffs]"; - mes "Look around thickets, and you'll see some herbs."; - close; - case 3: - changequest 5317,5313; + mes "[Police Officer Piffs]"; + mes "This area is fairly safe, but my colleagues stationed at the Plaza are prone to injury caused by the Doom Prayers."; + next; + mes "[Police Officer Piffs]"; + mes "I need to gather herbs for them, but like I said I can't leave my post unattended."; + next; + mes "[Police Officer Piffs]"; + mes "I know where some good herbs grow in this place. Could you gather them for me?"; + } + else { + mes "Hah hah! Hello again. Did the Chief send you?"; + next; + mes "[Police Officer Piffs]"; + mes "If you're not busy, I'd like to ask you to gather some more herbs. Is that okay?"; + } + next; + if (select( "Sure.", "Maybe next time." ) == 1) { + setquest 5317;// Piffs's Request + mes "[Police Officer Piffs]"; + mes "Thank you. Look around thickets, and you'll see some herbs. I won't need more than 10."; + close; + } + if (isbegin_quest(5308) == 0) { + setquest 5308;// Police Officer Piffs + completequest 5308; + } + setquest 5313;// Piffs's Problem + mes "[Police Officer Piffs]"; + mes "I understand. If you change your mind, though, come back to me."; + close; + case 1: + emotion ET_QUESTION; + mes "Welcome back. Did you find all the herbs?"; + next; + switch( select( "There you go.", "Where can I find them?", "I have a more pressing matter at hand.", "Never mind." ) ) { + case 1: + mes "[Police Officer Piffs]"; + if (ep15_1_mang > 9 && countitem(6754) > 9) { + delitem 6754,10;// Collected_Medicinal_Herbs + ep15_1_mang = 0; + completequest 5317; + setquest 5313; if (isbegin_quest(5308) == 0) { setquest 5308; completequest 5308; } - if (countitem(6754)) - delitem 6754, countitem(6754);// Collected_Medicinal_Herbs + mes "Thank you for helping me stock up on herbs."; + next; mes "[Police Officer Piffs]"; - mes "You can leave now. I'll send word to the Chief."; - close; - case 4: + mes "This herb smells good. I think it'll make good garnish for meat... *Ahem* I'm not saying I want to eat it."; + } + else { + mes "Where are the herbs you said you gathered?"; + next; mes "[Police Officer Piffs]"; - mes "Don't forget I need 10 herbs."; + mes "No, I don't eat herbs. I just want to keep them in stock for my colleagues."; + } + close; + case 2: + mes "[Police Officer Piffs]"; + mes "Where can you find herbs?"; + next; + mes "[Police Officer Piffs]"; + mes "Look around thickets, and you'll see some herbs."; + close; + case 3: + changequest 5317,5313; + if (isbegin_quest(5308) == 0) { + setquest 5308; + completequest 5308; + } + ep15_1_mang = 0; + if (countitem(6754)) { + delitem 6754, countitem(6754);// Collected_Medicinal_Herbs + mes "[Police Officer Piffs]"; + mes "I have taken away the herbs of your Gather the herb. So far, you have to leave first in a hurry!"; close; } - case 2: - break; + mes "[Police Officer Piffs]"; + mes "You can leave now. I'll send word to the Chief."; + close; + case 4: + mes "[Police Officer Piffs]"; + mes "Don't forget I need 10 herbs."; + close; } + case 2: + end; } - emotion ET_BEST; - mes "Don't you worry. I'll keep this area safe."; - close; } verus04,187,219,4 script Thicket#EP15_1D_01 4_CREEPER,{ if (checkweight(1301,1) == 0) { - mes "- You are carrying too many items to continue. -"; + mes "- You are carrying too many items to proceed with the quest. -"; close; } if (isbegin_quest(5317) == 1) {// Piffs's Request - if (countitem(6754) > 9) { + if (ep15_1_mang > 9) { mes "This kind of thicket grows everywhere in Phantasmagorika."; close; } @@ -4860,16 +3554,23 @@ verus04,187,219,4 script Thicket#EP15_1D_01 4_CREEPER,{ if (rand(2)) mes "No herbs were found in the thicket."; else { - getitem 6754,1;// Collected_Medicinal_Herbs + ep15_1_mang++; + getitem 6754,1;// Collected_Herb mes "Gathered the herb."; } + close2; disablenpc strnpcinfo(0); initnpctimer; - close; } end; OnTimer60000: +OnTimer120000: +OnTimer180000: +OnTimer240000: + if (rand(1,2) != 1) + end; +OnTimer300000: enablenpc strnpcinfo(0); stopnpctimer; end; @@ -4896,18 +3597,18 @@ verus04,81,252,4 duplicate(Thicket#EP15_1D_01) Thicket#EP15_1D_20 4_CREEPER //- New Power Source verus03,107,177,3 script Luke Lapez#atnd09 4_M_EDEN_GUARDER,{ - if (checkweight(1301,1) == 0) { + if (checkweight(1301,3) == 0) { mes "- You are carrying too many items to proceed with the quest. -"; close; } mes "[Luke]"; - if (VER_MAIN < 14) { + if (ep15_1_atnad < 14) { cutin "looke_rapez04.bmp",0; mes "Don't worry about him."; mes "He knows what he's doing."; close3; } - if (VER_MAIN == 14) { + if (ep15_1_atnad == 14) { cutin "looke_rapez02.bmp",0; mes "...?"; mes "Interesting."; @@ -4934,10 +3635,10 @@ verus03,107,177,3 script Luke Lapez#atnd09 4_M_EDEN_GUARDER,{ mes "You'll have to look hard for them."; erasequest 7624;// In Search of a Delicacy setquest 7625;// Count On Me - VER_MAIN = 15; + ep15_1_atnad = 15; close3; } - if (VER_MAIN == 15) { + if (ep15_1_atnad == 15) { if (countitem(517) < 2 || countitem(11520) < 1 || countitem(513) < 1) { cutin "looke_rapez04.bmp",0; mes "Did you forget the ingredients?"; @@ -4965,10 +3666,10 @@ verus03,107,177,3 script Luke Lapez#atnd09 4_M_EDEN_GUARDER,{ getitem 11519,1;// Beef_Toast erasequest 7625;// Count On Me setquest 7626;// Delicacy for Him - VER_MAIN = 16; + ep15_1_atnad = 16; close; } - if (VER_MAIN == 16) { + if (ep15_1_atnad == 16) { cutin "looke_rapez01.bmp",0; mes "*Chuckle*"; mes "If you need more, it'll be easier to buy it from the Mora Village."; @@ -4999,12 +3700,12 @@ verus03,107,177,3 script Luke Lapez#atnd09 4_M_EDEN_GUARDER,{ } verus03,103,177,5 script Machinist Lloyd#atnd09 4_M_BOSSCAT,{ - if (checkweight(1301,1) == 0) { + if (checkweight(1301,3) == 0) { mes "- You are carrying too many items to proceed with the quest. -"; close; } mes "[Lloyd]"; - if (VER_MAIN < 9) { + if (ep15_1_atnad < 9) { mes "You're"; mes "looking down your nose at me because I'm a Cat."; mes "Tsk, tsk."; @@ -5015,7 +3716,7 @@ verus03,103,177,5 script Machinist Lloyd#atnd09 4_M_BOSSCAT,{ mes "You and I will be fine so long as you don't steal my hard work."; close; } - if (VER_MAIN == 9) { + if (ep15_1_atnad == 9) { mes "You're looking down your nose at me because I'm a Cat."; next; select("Are you Lloyd?"); @@ -5084,11 +3785,11 @@ verus03,103,177,5 script Machinist Lloyd#atnd09 4_M_BOSSCAT,{ mes "I'll be waiting."; erasequest 7620;// Young Blood? setquest 7621;// Bottling the Energy - VER_MAIN = 10; + ep15_1_atnad = 10; close; } - if (VER_MAIN == 10) { - if (countitem(6756) < 10) {// Cohesive_Energy + if (ep15_1_atnad == 10) { + if (countitem(6756) < 10) {// Condensed_Energy mes "This place is littered with broken robots and machines."; mes "Clouds of physical energy are discovered near them."; next; @@ -5117,13 +3818,13 @@ verus03,103,177,5 script Machinist Lloyd#atnd09 4_M_BOSSCAT,{ mes "Tell Aures I'm making progress."; mes "Good job, Human."; mes "I'll look forward to using your service again."; - delitem 6756,10;// Cohesive_Energy + delitem 6756,10;// Condensed_Energy erasequest 7621;// Bottling the Energy setquest 7622;// Good News! - VER_MAIN = 11; + ep15_1_atnad = 11; close; } - if (VER_MAIN > 10 && VER_MAIN < 17) { + if (ep15_1_atnad > 10 && ep15_1_atnad < 17) { mes "Soon I'll need your service on a daily basis."; mes "Don't fret and take one for the team."; close; @@ -5191,16 +3892,16 @@ verus03,103,177,5 script Machinist Lloyd#atnd09 4_M_BOSSCAT,{ close; } } -verus03,127,145,0 script Machine Remnant#atnd01 4_ENERGY_RED,{ - if (checkweight(1301,1) == 0) { +verus03,127,145,0 script Machine Remnant#atnd01 4_ENERGY_RED,3,3,{ + if (checkweight(1301,3) == 0) { mes "- You are carrying too many items to proceed with the quest. -"; close; } - if (isbegin_quest(7628) == 0 && VER_MAIN != 10) { + if (isbegin_quest(7621) != 1 && isbegin_quest(7628) != 1) { mes "You don't have to collect more energy at this moment."; close; } - if (countitem(6756) > 9)// Cohesive_Energy + if (countitem(6756) > 9)// Condensed_Energy mes "You have enough ^4d4dffCondensed Energy^000000."; else if (countitem(713) < 1) mes "^4d4dffEmpty Bottle^000000 is required to collect Condensed Energy."; @@ -5210,393 +3911,37 @@ verus03,127,145,0 script Machine Remnant#atnd01 4_ENERGY_RED,{ next; progressbar "00ff00",3; delitem 713,1;// Empty Bottle - getitem 6756,1;// Cohesive_Energy + getitem 6756,1;// Condensed_Energy mes "Collected Condensed Energy!"; initnpctimer; - hideonnpc strnpcinfo(0); + disablenpc strnpcinfo(0); } close; OnTimer30000: stopnpctimer; - hideoffnpc strnpcinfo(0); + enablenpc strnpcinfo(0); + end; + +OnTouch_: + if (isbegin_quest(7621) == 1 || isbegin_quest(7628) == 1) + specialeffect EF_LEVEL99_4; end; } -verus03,84,152,3 duplicate(Machine Remnant#atnd01) Machine Remnant#atnd02 4_ENERGY_RED -verus03,104,181,3 duplicate(Machine Remnant#atnd01) Machine Remnant#atnd03 4_ENERGY_RED -verus03,204,202,3 duplicate(Machine Remnant#atnd01) Machine Remnant#atnd04 4_ENERGY_RED -verus03,219,199,3 duplicate(Machine Remnant#atnd01) Machine Remnant#atnd05 4_ENERGY_RED -verus03,260,194,3 duplicate(Machine Remnant#atnd01) Machine Remnant#atnd06 4_ENERGY_RED -verus03,198,181,3 duplicate(Machine Remnant#atnd01) Machine Remnant#atnd07 4_ENERGY_RED -verus03,207,115,3 duplicate(Machine Remnant#atnd01) Machine Remnant#atnd08 4_ENERGY_RED -verus03,54,78,3 duplicate(Machine Remnant#atnd01) Machine Remnant#atnd09 4_ENERGY_RED -verus03,24,74,3 duplicate(Machine Remnant#atnd01) Machine Remnant#atnd10 4_ENERGY_RED -verus03,41,121,3 duplicate(Machine Remnant#atnd01) Machine Remnant#atnd11 4_ENERGY_RED -verus03,62,120,3 duplicate(Machine Remnant#atnd01) Machine Remnant#atnd12 4_ENERGY_RED -verus03,44,195,3 duplicate(Machine Remnant#atnd01) Machine Remnant#atnd13 4_ENERGY_RED -verus03,124,61,3 duplicate(Machine Remnant#atnd01) Machine Remnant#atnd14 4_ENERGY_RED -verus03,168,229,3 duplicate(Machine Remnant#atnd01) Machine Remnant#atnd15 4_ENERGY_RED - - -//- Krotzel's Request -verus02,79,31,4 script Krotzel#1 4_F_HUWOMAN,{ - if (VER_MAIN < 19) - end; - mes "[Krotzel]"; - switch(VER_REPORTER) { - case 0: - mes "I am Monthly Brigan's senior reporter Krotzel! As this place is revealed to the many, many Adventurers are gathering here."; - next; - mes "[Krotzel]"; - mes "Not a lot of information has been relayed to general Adventurers. So we are interviewing Adventurers ourselves! Doing the legwork and gathering information."; - next; - mes "[Krotzel]"; - mes "Please give us good information if you have it. If it is a good piece of info we can give you a small reward."; - next; - mes "[Krotzel]"; - mes "Who are we? We are Monthly Brigan's Adventure team 2..."; - next; - mes "[Krotzel]"; - mes "...?"; - next; - mes "[Krotzel]"; - mes "Where did everybody go? Ha these pains in the butt! Adventure team 2 consists of two senior reporters, one veteran and one Probationary reporter for a total of four."; - next; - mes "[Krotzel]"; - mes "I am in charge of interviews and arranging stories and my colleague is photographs. Veteran senior acts as a guide. As a magazine specializing in Adventure we go to cover dangerous places a lot."; - next; - mes "[Krotzel]"; - mes "While I am not completely lacking combat experience my forte is reporting! But where did everybody really go? One might think we're on a picnic!"; - VER_REPORTER = 1; - close; - case 1: - mes "I am most worried about the Probationary member. He is still new so won't know anything. It is highly possible he followed the veteran senior. If it is okay, can you find him?"; - next; - if (select( "Look for Probationary reporter", "Too busy" ) == 1) { - mes "[Krotzel]"; - mes "Thank you so much. If he followed the veteran senior he might have gone to the ruined area. I saw his limpid eyes looking at the senior."; - next; - mes "[Krotzel]"; - mes "I will look around in this area. You don't have to bring him. Even though it's the Probationary period he should know how to work by himself! Just let me know where he is when you find him."; - close2; - setquest 13195;// Monthly Brigan - VER_REPORTER = 2; - end; - } - close; - case 2: - mes "If she followed the veteran senior she might have gone to the ruined area. If you find her please let me know where she is."; - close; - case 3: - mes "As I thought. I am glad he is at least safe. If it's okay can you find my colleague Sunny Kim as well?"; - next; - mes "[Krotzel]"; - mes "We got along well since joining and eventually made a team together so I cannot help but be worried."; - next; - mes "[Krotzel]"; - mes "She started singing about the architecture style as soon as she came here so she will be around this area."; - close2; - setquest 13196;// Monthly Brigan - VER_REPORTER = 4; - end; - case 4: - mes "We got along well since joining and eventually made a team together so I cannot help but be worried."; - next; - mes "[Krotzel]"; - mes "He started to sing about the architecture style as soon as he came here so he will be around this area. I beg you."; - close; - case 5: - mes "I don't think it can be helped that people will worry. The last veteran reporter, Grizzly Grylls! Designated survival reporter!"; - next; - mes "[Krotzel]"; - mes "The nickname stuck because he survived anywhere but honestly he has no talent in combat. He is just lucky."; - next; - mes "[Krotzel]"; - mes "Although I think he will be safe... can you find out where about he is? He probably ran to the ruins there..."; - close2; - setquest 13197;// Monthly Brigan - VER_REPORTER = 6; - end; - case 6: - mes "Find me Grizzly Grylls, veteran reporter who can survive anywhere. I think he may be in the ruins to the east..."; - next; - mes "[Krotzel]"; - mes "Come to think of it he's similar to a guild master I interviewed a while back. The fact that he jumps into danger and comes back no matter what... Easier to avoid danger in the first place!"; - close; - case 7: - mes "Good! So everybody is safe. Everybody will create a news item on their own, right?"; - next; - mes "[Krotzel]"; - mes "If they don't return tomorrow I should look for them."; - close2; - setquest 13199;// Krotzel's Request - Complete - getexp 1500000,1000000; - VER_REPORTER = 8; - end; - default: - break; - } - switch( checkquest(13199,PLAYTIME) ) { - case -1: - case 2: - if (isbegin_quest(13198) == 0) {// Monthly Brigan : Krotzel's Request - mes "You're the adventurer I met last time! Our team members still haven't returned so I am worried. If it's okay, can you check if they are safe?"; - next; - switch( select( "Look for team members", "Right now is not a good time", "Converse" ) ) { - case 1: - mes "[Krotzel]"; - mes "They all have a professional mindset so if they haven't finished working just see if they are safe."; - if (isbegin_quest(13199) > 0) - erasequest 13199;// Krotzel's Request - Complete - setquest 13195;// Monthly Brigan - setquest 13196;// Monthly Brigan - setquest 13197;// Monthly Brigan - setquest 13198;// Monthly Brigan : Krotzel's Request - close; - case 2: - mes "[Krotzel]"; - mes "I will wait for you."; - close; - case 3: - mes "[Krotzel]"; - mes "What is monthly Brigan? You know. Booty that can be obtained from monsters. It is not a jewel but it can provide quite an income. It is like sweet rain to an Adventurer."; - next; - mes "[Krotzel]"; - mes "The boss' goal is that. Not the jackpot for an Adventurer but let's make a magazine that can provide sweet info! That's kind of the purpose apparently."; - close; - } - } - if (isbegin_quest(13195) > 0 || isbegin_quest(13196) > 0 || isbegin_quest(13197) > 0) { - mes "I should check if everybody is safe. Please find and see if all three are working hard."; - close; - } - mes "Well we are all safe today. Because we are Adventure team 2! Thank you for helping!"; - close2; - erasequest 13198;// Monthly Brigan : Krotzel's Request - setquest 13199;// Krotzel's Request - Complete - getexp 1000000,500000; - end; - case 0: - case 1: - mes "It seems they are still working. I'm worried but I should be focusing on my work! We are the monthly Brigan Adventure team 2!"; - close; - } -} - -verus02,134,169,4 script Photo Journalist#1 4_F_GON,{ - if (VER_REPORTER < 4 || VER_REPORTER == 6 || VER_REPORTER == 7) { - mes "[Sunny Kim]"; - mes "Monthly Brigan's senior photo journalist...Ahah! Monsters keep coming! It's dangerous!"; - close; - } - if (VER_REPORTER == 4) { - mes "[Sunny Kim]"; - mes "Krotzel? Ah you mean my partner. I still have to capture the cool architecture style and monsters. Tell her I am fine."; - close2; - erasequest 13196;// Monthly Brigan - VER_REPORTER = 5; - end; - } - if (VER_REPORTER == 5) { - mes "[Sunny Kim]"; - mes "I thought I worked a lot on the ground but I am impressed! I will capture all of it in my palm!"; - close; - } - switch( select( "Ask if safe", "Is there anything to help with?", "Converse" ) ) { - case 1: - mes "[Sunny Kim]"; - if (isbegin_quest(13196) == 0) { - mes "How is this incredible architecture underground? The more I know the more curious I am."; - close; - } - mes "Of course! I have struggled a lot at the bottom! I am still taking photos. Tell her I will go when I am ready."; - close2; - erasequest 13196; - end; - case 2: - mes "[Sunny Kim]"; - switch( checkquest(13203,PLAYTIME) ) { - case -1: - case 2: - switch( checkquest(13202,HUNTING) ) { - case -1: - mes "Do you have any thoughts on helping me as a righteous Adventurer?"; - next; - if (select( "Help Photo Journalist Sunny Kim", "Decline" ) == 1) { - mes "[Sunny Kim]"; - mes "Photographing cool structures, dynamic monsters and an Adventurer! I am taking photos with two themes but you can help me with one!"; - next; - mes "[Sunny Kim]"; - mes "Take care of the surrounding monsters for me. I will capture it in photos! Then I can photograph the area in peace!"; - if (isbegin_quest(13203)) - erasequest 13203;// Photo Journalist's Request - Complete - setquest 13202;// Monthly Brigan : Photo Journalist's Request - } - close; - case 0: - case 1: - mes "So you have to stand there and take care of the monsters! With dynamic and large movements if possible! Photographs need a proper concept."; - close; - case 2: - mes "Thanks to you, I think a great piece of work will be produced! I will go back to taking building photos."; - erasequest 13202;// Monthly Brigan : Photo Journalist's Request - setquest 13203;// Photo Journalist's Request - Complete - getexp 1000000,500000; - close; - } - case 0: - case 1: - mes "I took a lot of photos but I need time to confirm them. Some of them may be out of focus or I may need better photos, so next time."; - close; - } - case 3: - mes "[Sunny Kim]"; - mes "I can't always take great photos. Photography is about instants. But you can save the moment for a long time. That is the beauty of photography!"; - close; - } -} - -verus01,41,103,4 script Exhausted Journalist#1 52,{ - if (VER_REPORTER < 6) { - mes "[Grylls]"; - mes "Haha are you an Adventurer? I am Grizzly Grylls! A reporter who likes adventure."; - close; - } - if (VER_REPORTER == 6) { - mes "[Grylls]"; - mes "Krotzel is concerned? Don't joke. I am veteran reporter Grizzly Grylls! I am enjoying an adventure! Tell her to not worry."; - close2; - erasequest 13197;// Monthly Brigan - VER_REPORTER = 7; - end; - } - if (VER_REPORTER == 7) { - mes "[Grylls]"; - mes "Now I am confused whether I am a reporter or an adventurer. I even got the nickname survival king for being able to survive anywhere!"; - close; - } - switch( select( "Ask if safe", "Is there anything to help with?", "Converse" ) ) { - case 1: - mes "[Grylls]"; - if (isbegin_quest(13197) == 0) { - mes "Other than this place being more dangerous than I thought! I am hungry from diligently running away. I wish there was something to eat."; - close; - } - mes "I am enjoying an adventure! Tell her to not worry. I am a little hungry though..."; - close2; - erasequest 13197;// Monthly Brigan - end; - case 2: - mes "[Grylls]"; - switch( checkquest(13205,PLAYTIME) ) { - case -1: - case 2: - if (isbegin_quest(13204) == 0) { - mes "This isn't a big deal but do you have some time?"; - next; - if (select( "Help survival reporter Grylls", "Decline" ) == 1) { - mes "[Grylls]"; - mes "I haven't been able to eat at all from all the running away. All day! I noticed these bugs that eat metal."; - next; - mes "[Grylls]"; - mes "I need to taste these bugs. I think it will be a good news story as well! The survival king's roasted metal bugs! That's the headline!"; - setquest 13204;// Monthly Brigan : Grylls' Request - } - close; - } - if (countitem(11597) < 30) { - mes "A bug that gnaws away metal. I wonder how it tastes. I am so curious! This is why I can't quit being a reporter."; - close; - } - mes "I will cook now! I am salivating at the thought of the flavor!"; - delitem 11597,30;// Metalbug - erasequest 13204;// Monthly Brigan : Grylls' Request - if (isbegin_quest(13205) > 0) - erasequest 13205; - setquest 13205;// Grylls' Request - Complete - getexp 1000000,500000; - close; - case 0: - case 1: - mes "I am a little busy cooking these bugs. You want a bite as well?"; - close; - } - case 3: - mes "[Grylls]"; - mes "Amazing that there are bugs that gnaw at metal! But they must be a good source of precious protein and high in nutrition!"; - close; - } -} - -verus01,172,146,4 script Lame Journalist#1 4_M_HUBOY,{ - if (VER_REPORTER < 2 || VER_REPORTER > 3 && VER_REPORTER < 8) { - mes "[Rookie Reporter]"; - mes "Hello! I am Rookie reporter Trapp! Of Monthly Brigan's Adventure Team 2! I will cover the stories even through danger!"; - close; - } - if (VER_REPORTER == 2) { - mes "[Rookie Reporter]"; - mes "Hello! I am Trapp! The newest member of Monthly Brigan's Adventure team 2! My senior is worried? I will cover this story and return!"; - close2; - erasequest 13195;// Monthly Brigan - VER_REPORTER = 3; - end; - } - if (VER_REPORTER == 3) { - mes "[Rookie Reporter]"; - mes "Please tell her to not worry so much! I am a reporter too now! However if you have the time I would like you to help me with something. I mean later."; - close; - } - switch( select( "Ask if safe", "Is there anything to help with?", "Converse" ) ) { - case 1: - mes "[Rookie Reporter]"; - if (isbegin_quest(13195) == 0) { - mes "Grylls is nicknamed survival king! Because he survives even in the most extreme areas! I want to become a cool reporter like that."; - close; - } - mes "She is really concerned about me! Tell her as soon as Grylls' work is done I will follow!"; - close2; - erasequest 13195;// Monthly Brigan - end; - case 2: - mes "[Rookie Reporter]"; - switch( checkquest(13201,PLAYTIME) ) { - case -1: - case 2: - switch( checkquest(13200,HUNTING) ) { - case -1: - mes "I mustered some courage and followed him but it was dangerous. If it's okay can you help me?"; - next; - if (select( "Help Rookie reporter Trapp", "Decline" ) == 1) { - mes "[Rookie Reporter]"; - mes "Please eradicate the monsters for me! I am trying my best but I am still not used to this. I beg of you."; - if (isbegin_quest(13201)) - erasequest 13201; - setquest 13200; - } - close; - case 0: - case 1: - mes "Because of the nickname survival king, I thought Grizzly was good in combat but he is really just good at surviving. As soon as monsters showed up he disappeared like the wind."; - close; - case 2: - mes "Did you eradicate that much already? I am not done yet but thank you!"; - erasequest 13200;// Monthly Brigan : Rookie's Request - setquest 13201;// Rookie's Request - Complete - getexp 1000000,500000; - close; - } - case 0: - case 1: - mes "I am fighting hard to become a specialized survival reporter! Even though...not now but please come back later, if that's okay with you!"; - close; - } - case 3: - mes "[Rookie Reporter]"; - mes "Realizing the world's truth and justice is the mission of the reporter! We have to protect those two despite any hardship and environment!"; - close; - } -} +verus03,84,152,3 duplicate(Machine Remnant#atnd01) Machine Remnant#atnd02 4_ENERGY_RED,3,3 +verus03,104,181,3 duplicate(Machine Remnant#atnd01) Machine Remnant#atnd03 4_ENERGY_RED,3,3 +verus03,204,202,3 duplicate(Machine Remnant#atnd01) Machine Remnant#atnd04 4_ENERGY_RED,3,3 +verus03,219,199,3 duplicate(Machine Remnant#atnd01) Machine Remnant#atnd05 4_ENERGY_RED,3,3 +verus03,260,194,3 duplicate(Machine Remnant#atnd01) Machine Remnant#atnd06 4_ENERGY_RED,3,3 +verus03,198,181,3 duplicate(Machine Remnant#atnd01) Machine Remnant#atnd07 4_ENERGY_RED,3,3 +verus03,207,115,3 duplicate(Machine Remnant#atnd01) Machine Remnant#atnd08 4_ENERGY_RED,3,3 +verus03,54,78,3 duplicate(Machine Remnant#atnd01) Machine Remnant#atnd09 4_ENERGY_RED,3,3 +verus03,24,74,3 duplicate(Machine Remnant#atnd01) Machine Remnant#atnd10 4_ENERGY_RED,3,3 +verus03,41,121,3 duplicate(Machine Remnant#atnd01) Machine Remnant#atnd11 4_ENERGY_RED,3,3 +verus03,62,120,3 duplicate(Machine Remnant#atnd01) Machine Remnant#atnd12 4_ENERGY_RED,3,3 +verus03,44,195,3 duplicate(Machine Remnant#atnd01) Machine Remnant#atnd13 4_ENERGY_RED,3,3 +verus03,124,61,3 duplicate(Machine Remnant#atnd01) Machine Remnant#atnd14 4_ENERGY_RED,3,3 +verus03,168,229,3 duplicate(Machine Remnant#atnd01) Machine Remnant#atnd15 4_ENERGY_RED,3,3 ver_eju,116,43,5 script Rekenber Mercenary#atd01 4_GEFFEN_09,{ switch( rand(0,2) ) { @@ -5669,7 +4014,7 @@ juperos_01,242,91,3 script Rekenber Guard#atd06 4_M_LGTGUARD,{ close; OnInit: - questinfo( QTYPE_QUEST, QMARK_YELLOW, "BaseLevel >= 140 && isbegin_quest(7610) != 2" ); + questinfo( QTYPE_QUEST, QMARK_YELLOW, "BaseLevel >= 140 && isbegin_quest(7610) == 0" ); end; } @@ -5690,102 +4035,7 @@ yuno_fild07,211,179,5 script Excavator Guide#atd07 4_M_LGTGUARD,{ close; OnInit: - questinfo( QTYPE_QUEST, QMARK_YELLOW, "BaseLevel >= 140 && isbegin_quest(7610) != 2" ); - end; -} - -verus03,55,245,3 script Rekenber Scholar#e152a0 2_M_MOLGENSTEIN,{ - mes "[Rekenber Scholar]"; - mes "Hm.. This machine seems to be have been used for tracking something."; - mes "What do you think?"; - next; - mes "[Rekenber Technician]"; - mes "I think so as well."; - mes "This screen probably indicates the position or condition of what it is tracking or detecting."; - next; - mes "[Rekenber Scholar]"; - mes "Was it showing the situation of this closed area, perhaps?"; - mes "It is presumed that it was impossible to directly enter based on the interior situation a while ago."; - next; - mes "[Rekenber Technician]"; - mes "Probably so."; - mes "We can assume there was a large explosion just by observation with our eyes.."; - mes "Then the reason for the people outside to install something like this ...."; - next; - mes "[Rekenber Scholar]"; - mes "Yes. It is to find out the interior situation."; - mes "Maybe.. there was a big accident so it might be for searching for survivors.."; - next; - mes "[Rekenber Technician]"; - mes "Indeed. You are probably right."; - mes "And our role is to find out the secrets of what happened here."; - close; - -} -verus03,55,243,3 duplicate(Rekenber Scholar#e152a0) Rekenber technician#e152a1 4_M_REPAIR - -verus03,59,250,7 script Coral Excavation team C#e152 2_M_SAGE_B,{ - mes "[Cecil]"; - mes "Hey, Kobell. If we want to be chosen as an outstanding excavation team...!"; - next; - mes "[Kobell]"; - mes "To be..?"; - next; - mes "[Cecil]"; - mes "Is to figure out the identity of these unknown mechanical devices!"; - next; - mes "[Kobell]"; - mes "Whaat? How did this happen?"; - mes "We didn't even major in engineering!"; - next; - mes "[Cecil]"; - mes "This place if full of machines! We can receive recognition like the Atnad excavators if we analyze them!"; - next; - mes "[Kobell]"; - mes "Aha! Indeed so."; - mes "But I think the Atnad excavators are around here...?"; - next; - mes "[Cecil]"; - mes "Hah! Our research goals cannot be discovered. This is a secret between you and I!"; - next; - mes "[Kobell]"; - mes "Let's do that~"; - close; -} -verus03,61,250,7 duplicate(Coral Excavation team C#e152) Coral Excavation team C#e152_ 4_M_ALCHE_C - -verus04,1,1,0 script #verus04_invade HIDDEN_WARP_NPC,{ - end; -OnInit: - initnpctimer; - end; -OnTimer1000: - mapannounce "verus04", "Police Officer Piffs: The Doom Prayers have stricken!", bc_map; - monster "verus04",0,0,"Ruin Grace Believer",3158,20, "#verus04_invade::OnMobDead"; - end; -OnTimer3000: - mapannounce "verus04", "Police Chief Kesler: Attention all police officers, stop the Doom Prayers before they destroy the excavation site!", bc_map; - end; -OnTimer30000: - mapannounce "verus04", "Doom Prayers Executive: Destroy and bring the end of the world! Destroy and be saved!", bc_map; - end; -OnTimer60000: - mapannounce "verus04", "Police Officer Piffs: Argh, Doom Prayers! Where do they keep coming from?!", bc_map; - end; -OnTimer120000: - mapannounce "verus04", "Police Chief Kesler: Everyone, do not retreat! Don't let them destroy the excavation site!", bc_map; - end; -OnTimer180000: - mapannounce "verus04", "Police Chief Kesler: Those Doom Prayers underestimate us.", bc_map; - end; -OnTimer240000: - mapannounce "verus04", "Police Chief Kesler: Adventurers, the Doom Prayers have been driven out of Phantasmagorika. They're no longer a threat to your safety.", bc_map; - killmonster "verus04", "#verus04_invade::OnMobDead"; - end; -OnTimer3600000: - initnpctimer; - end; -OnMobDead: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "BaseLevel >= 140 && isbegin_quest(7610) == 0" ); end; } @@ -5803,7 +4053,7 @@ verus04,203,171,3 script Rekenber Guard#ver02 4_M_LGTGUARD,{ } verus04,171,267,3 script Rekenber Guard#ver03 4_M_LGTGUARD2,{ mes "[Rekenber Guard]"; - if (rand(2))// inaccurate + if (Sex == SEX_MALE) mes "I hate using portable johns, but my bladder can't seem to hold very much. What about you?"; else mes "Ack! Shoo! Don't come close! I'm saving myself for my future bride!"; @@ -6047,19 +4297,19 @@ verus04,152,267,3 script #tre30 CLEAR_NPC,{ mes "- LMS is written on the door, along with Composition Specialist on an edge. -"; close; } -verus04,168,267,3 script #tre31 CLEAR_NPC,{ +verus04,168,267,3 script #tre30_ CLEAR_NPC,{ mes "- KJK is written on the door. -"; close; } -verus04,190,265,3 script #tre32 CLEAR_NPC,{ +verus04,190,265,3 script #tre31 CLEAR_NPC,{ mes "- LJH is written on the door. The building wall is covered with numerous grocery store stickers. -"; close; } -verus04,172,234,3 script #tre33 CLEAR_NPC,{ +verus04,172,234,3 script #tre32 CLEAR_NPC,{ mes "- YG is written on the door. A large picture of a smiling baby is visible through a window. -"; close; } -verus04,204,235,3 script #tre34 CLEAR_NPC,{ +verus04,204,235,3 script #tre33 CLEAR_NPC,{ mes "- CHJ is written on the door. -"; close; } @@ -6071,120 +4321,84 @@ verus04,91,252,5 script Archaeologist#tevt01 4_M_6THPRIN1,10,10,{ close; OnTouch_: - if (.ontalk == 0) { - .ontalk = 1; - initnpctimer; - } - end; -OnTimer2000: + if (.ontalk == 1) + end; + .ontalk = 1; + sleep 3000; npctalk "I suspect this Verus City serves a special purpose.", "Archaeologist#tevt01"; - end; -OnTimer7000: + sleep 5000; npctalk "How did you know this place is called Verus?", "New Excavator#tevt03"; - end; -OnTimer12000: - npctalk "Oh, the name was found written on various milestones and walls at the Plaza.", "Civilization Researcher"; - end; -OnTimer17000: - npctalk "Verus City, Verus Town, Verus Plaza...", "Civilization Researcher"; - end; -OnTimer22000: - npctalk "There are two districts that remain unaccessible.", "Civilization Researcher"; - end; -OnTimer27000: + sleep 5000; + npctalk "Oh, the name was found written on various milestones and walls at the Plaza.", "Civilization Researcher#tevt04"; + sleep 5000; + npctalk "Verus City, Verus Town, Verus Plaza...", "Civilization Researcher#tevt04"; + sleep 5000; + npctalk "There are two districts that remain unaccessible.", "Civilization Researcher#tevt04"; + sleep 5000; npctalk "Oh, those two that require permission. You know a lot.", "New Excavator#tevt03"; - end; -OnTimer32000: + sleep 5000; npctalk "I've just figured that out from on a map I've found in a house in the Town.", "Historian#tevt02"; - end; -OnTimer37000: + sleep 5000; npctalk "This place consists of four districts, and only the Town and the Plaza are explorable at this point.", "Archaeologist#tevt01"; - end; -OnTimer42000: + sleep 5000; npctalk "We'd better work harder, or our exploration might become limited to this very area.", "Archaeologist#tevt01"; - end; -OnTimer47000:; + sleep 5000; npctalk "If it really was a planned city, then what was the plan?", "New Excavator#tevt03"; - end; -OnTimer52000: + sleep 5000; npctalk "Einbech is built purely for mining purposes. This city probably served a special purpose like that.", "Scientist#tevt05"; - end; -OnTimer57000: + sleep 5000; npctalk "It must have something to do with technological research and experimentation.", "Scientist#tevt05"; - end; -OnTimer62000: + sleep 5000; npctalk "I've deduced it from journals and diaries found in the Town.", "Historian#tevt02"; - end; -OnTimer67000: + sleep 5000; npctalk "Most of these journals and diaries belonged to scholars and scientists.", "Historian#tevt02"; - end; -OnTimer72000: - npctalk "The point is this ancient civilization had some really advanced science.", "Civilization Researcher"; - end; -OnTimer77000: - npctalk "It may not be ancient at all. It could be something unfathomable.", "Civilization Researcher"; - end; -OnTimer82000: + sleep 5000; + npctalk "The point is this ancient civilization had some really advanced science.", "Civilization Researcher#tevt04"; + sleep 5000; + npctalk "It may not be ancient at all. It could be something unfathomable.", "Civilization Researcher#tevt04"; + sleep 5000; npctalk "We're here to solve the mystery for a better future for mankind!", "New Excavator#tevt03"; - end; -OnTimer87000: + sleep 5000; npctalk "*Snort* In the end Rekenber takes all.", "Scientist#tevt05"; - end; -OnTimer92000: + sleep 5000; npctalk "But the core discoveries and the excavation efforts are shared by all the organizations involved.", "New Excavator#tevt03"; - end; -OnTimer97000: - npctalk "What we can do is just do what we can do best in the moment.", "Civilization Researcher"; - end; -OnTimer102000: + sleep 5000; + npctalk "What we can do is just do what we can do best in the moment.", "Civilization Researcher#tevt04"; + sleep 5000; npctalk "But I can't help but think Rekenber has a hidden agenda. I'm not trying to be unappreciative, but...", "Historian#tevt02"; - end; -OnTimer107000: + sleep 5000; npctalk "Let's focus on the present for now.", "Historian#tevt02"; - end; -OnTimer112000: + sleep 5000; npctalk "Why don't we share all the information we find except for our individual research subjects?", "Archaeologist#tevt01"; - end; -OnTimer117000: - npctalk "I agree.", "Civilization Researcher"; - end; -OnTimer122000: + sleep 5000; + npctalk "I agree.", "Civilization Researcher#tevt04"; + sleep 1000; npctalk "All right.", "Scientist#tevt05"; - end; -OnTimer127000: + sleep 5000; npctalk "Um, do you know what's for lunch today?", "Scientist#tevt05"; - end; -OnTimer130000: + sleep 3000; npctalk "Um...", "Archaeologist#tevt01"; - end; -OnTimer135000: - npctalk "Some frozen food. I'm just going to eat the bread I saved yesterday.", "Civilization Researcher"; - end; -OnTimer140000: + sleep 5000; + npctalk "Some frozen food. I'm just going to eat the bread I saved yesterday.", "Civilization Researcher#tevt04"; + sleep 5000; npctalk "Sigh, Rekenber can be stingy if it wants to.", "Historian#tevt02"; - end; -OnTimer145000: + sleep 5000; npctalk "Why? What's wrong with frozen food?", "New Excavator#tevt03"; - end; -OnTimer150000: + sleep 5000; npctalk "Here, try mine.", "Historian#tevt02"; - end; -OnTimer155000: + sleep 5000; npctalk "You can take mine, too.", "Archaeologist#tevt01"; - end; -OnTimer160000: + sleep 5000; npctalk "Or mine.", "Scientist#tevt05"; - end; -OnTimer163000: + sleep 3000; npctalk "...", "New Excavator#tevt03"; - end; -OnTimer168000: + sleep 5000; npctalk "Um, aren't you guys hungry?", "New Excavator#tevt03"; - end; -OnTimer178000: + sleep 5000; + sleep 5000; npctalk "Is it possible it's frozen because it tastes bad otherwise?", "New Excavator#tevt03"; + sleep 35000; .ontalk = 0; - stopnpctimer; end; } @@ -6209,7 +4423,7 @@ verus04,91,248,7 script New Excavator#tevt03 4_TOWER_04,{ close; } -verus04,94,251,3 script Civilization Researcher 4_TOWER_16,{ +verus04,94,251,3 script Civilization Researcher#tevt04 4_TOWER_16,{ mes "[Civilization Researcher]"; mes "I thought this was a part of Juperos."; mes "I'm now reconsidering that theory."; @@ -6232,11 +4446,11 @@ verus04,94,248,1 script Scientist#tevt05 4_M_SAGE_C,{ } verus04,116,220,0 script #ep15_1elb PORTAL,{ - mes "- Caution -"; + mes "^FF0000- Caution -"; mes "- For your safety, -"; mes "- avoid running -"; mes "- or jumping -"; - mes "- while inside. -"; + mes "- while inside. -^000000"; close; } @@ -6328,25 +4542,25 @@ verus03,38,114,4 duplicate(Sign#EP15_1DCenter) Sign#EP15_1DEast 4_BOARD3 verus03,116,39,4 duplicate(Sign#EP15_1DCenter) Sign#EP15_1DWest 4_BOARD3 -verus04,96,195,5 script Adventurer Cat#ep15_1el_1 4_CAT_REST,{ +verus04,96,195,5 script Adventurer Cat#ep15_1el18 4_CAT_REST,{ mes "[Adventurer Cat]"; mes "I must investi... ga... te..."; mes "Zzz... Zzz..."; close; } -verus04,96,194,5 script Adventurer Cat#ep15_1el_2 4_CAT_REST,{ +verus04,96,194,5 script Adventurer Cat#ep15_1el17 4_CAT_REST,{ mes "[Adventurer Cat]"; mes "*Purr*"; mes "*Meow*"; close; } -verus04,96,193,5 script Adventurer Cat#ep15_1el_3 4_CAT_REST,{ +verus04,96,193,5 script Adventurer Cat#ep15_1el16 4_CAT_REST,{ mes "[Adventurer Cat]"; mes "For some reason, I can't stand up."; mes "*Meow*"; close; } -verus04,96,192,5 script Adventurer Cat#ep15_1el_4 4_CAT_REST,{ +verus04,96,192,5 script Adventurer Cat#ep15_1el15 4_CAT_REST,{ mes "[Adventurer Cat]"; mes "I've got a good spot."; mes "*Purr*"; @@ -6414,766 +4628,372 @@ yuno_fild07,224,152,3 script Adventurer#ep15_1el09 4_M_SITDOWN,{ close; } -lhz_in01,277,234,3 script Rekenber Guard#e152i01 4_M_LGTGUARD,{ - mes "[Rekenber Guard]"; - if (VER_MAIN < 37) { - mes "I am sorry but you cannot enter further without approval."; +// ep15_1_elbs - To Phantasmagorika! +yuno_fild07,216,157,5 script Guide Elisha#ep15_1bs2 4_F_ZONDAGIRL,{ + mes "[Elisha]"; + mes "It was working fine just a moment ago."; + mes "I'm sorry."; + mes "I'll have to call in a technician. Please use the stairs instead."; + next; + mes "[Elisha]"; + mes "^0000FFPhantasmagorika is past the tunnel to the south from the southeast gate outside Juperos Ruins.^000000"; + next; + mes "[Elisha]"; + mes "There are elevator doors near the fountain in the center of the place. Could you check what happened to the elevator?"; + close; +OnInit: + disablenpc "Guide Elisha#ep15_1bs2"; + end; +} + +/* Illogical +verus04,1,1,5 script Halo#ep15_1_elyo 4_M_DIEMAN,{ + end; +OnEnable: + enablenpc "Halo#ep15_1_elyo"; + donpcevent "Fallen Man#ep15_1_elyo::OnDisable"; + end; +OnInit: + disablenpc "Halo#ep15_1_elyo"; + end; +} +*/ + +verus04,115,221,5 script Fallen Man#ep15_1_elyo 4_M_DIEMAN,{ + if (checkweight(1119,3) == 0) { + mes "- You are carrying too many items to proceed with the quest -"; close; } - mes "You are a member of the Atnad excavation team."; - mes "I will guide you inside."; - close2; - warp "lhz_in01",275,241; - end; -} - -lhz_in01,275,251,3 script Luke Lapez#ep152i01 4_M_EDEN_GUARDER,{ - cutin "looke_rapez04.bmp", 0; - mes "[Luke]"; - mes "Sh. I'm just here as escort."; - close2; - cutin "",255; - npctalk "So much for the damn escort...", "Luke Lapez#ep152i01"; - sleep 400; - emotion ET_FRET, getnpcid(0, "Commander Arquien#ep152i"); - sleep 200; - emotion ET_THINK, getnpcid(0, "Luke Lapez#ep152i01"); - end; -} - -lhz_in01,270,257,4 script Rekenber Chairman#e152i 4_M_REKENBER,{ - if (VER_MAIN < 37) - end; - if (VER_MAIN == 37) { - cutin "ep15_rekenber01.bmp",0; - mes "[Rekenber Chairman]"; - mes "I am the chairman of Rekenber."; - mes "I invited you to come."; - next; - mes "[Rekenber Chairman]"; - mes "I have heard a lot and am familiar with the activities of the Atnad excavation team."; - mes "A lot of big results are being achieved as a corporation."; - mes "Thanks to you."; - next; - mes "[Rekenber Chairman]"; - mes "The reason I have invited you...."; - mes "You may already know as team leader Dr. Atnad."; - next; - cutin "verus_ian02.bmp",2; - mes "[Ian Atnad]"; - mes "Could it be......"; - next; - cutin "ep15_rekenber01.bmp",0; - mes "[Rekenber Chairman]"; - mes "It is what you are predicting."; - mes "It's about the Memory Records contents you have been working so hard to collect."; - next; - mes "[Rekenber Chairman]"; - mes "We plan to dispose of the content known through the Memory Records and the word of the Memory Records themselves as if it never happened."; - mes "I hope you will cooperate with this."; - next; - select("What did you say?"); - mes "[Rekenber Chairman]"; - mes "If this information is leaked outside, the corporation is willing to treat your excavation team with courtesy."; - next; - cutin "verus_ian03.bmp",2; - mes "[Ian Atnad]"; - mes "Treatment? Courtesy?"; - mes "What are you trying to sell!"; - next; - mes "[Ian Atnad]"; - mes "What is the reason people can't know about the past of the city buried underground!"; - mes "Who are you to act like this!"; - next; - mes "[Ian Atnad]"; - mes "We are people who look to truth and fact through the past."; - mes "Are you trying to block your eyes and ears now?"; - next; - cutin "ep15_tatio01.bmp",0; - mes "[Chief Secretary]"; - mes "Instead we will give you sole rights to everything related to the Memory Records."; - next; - cutin "verus_ian02.bmp",2; - mes "[Ian Atnad]"; - mes "What are you talking about now?"; - next; - cutin "ep15_tatio01.bmp",0; - mes "[Chief Secretary]"; - mes "We do not mean cease your work."; - mes "We are not saying discard all the information you have found."; - mes "However, what we want is..."; - next; - mes "[Chief Secretary]"; - mes "I want to bury the story between myself, and you."; - mes "Do you not remember?"; - mes "We are probably acquainted."; - mes "Although I did make some preparations."; - next; - cutin "verus_ian02.bmp",2; - mes "[Ian Atnad]"; - mes "... Now that I think you do look familiar.."; - mes "Juperos!"; - mes "Yes, I saw you at Juperos."; - next; - cutin "verus_ian03.bmp",2; - mes "[Ian Atnad]"; - mes "That time you did.. in the crack that looked like a passage..."; - mes "......You attacked me!"; - mes "You bastard.. Because of you..!!"; - next; - cutin "verus_aures.bmp",0; - mes "[Aures]"; - mes "Hoho. I meet the main culprit of my family's destruction."; - mes "Is this meant to be?"; - next; - select("What do you mean family's destruction?"); - mes "[Aures]"; - mes "The time, that accident or whatever you call it."; - mes "When I found a seemingly artificial obstacle during the Juperos excavation.."; - mes "Ian suddenly disappeared."; - emotion ET_SURPRISE, getnpcid(0, "Commander Arquien#ep152i"); - next; - cutin "verus_ian01.bmp",2; - mes "[Ian Atnad]"; - mes "I found myself in a motel room in Juno when I came to."; - mes "I didn't even know how much time has passed."; - next; - cutin "verus_aures.bmp",0; - mes "[Aures]"; - mes "The man went to look around the excavation site and didn't return in over a week..."; - mes "What do you think we thought?"; - mes "We wondered if he suffered an unfortunate accident."; - next; - cutin "verus_ian01.bmp",2; - mes "[Ian Atnad]"; - mes "My teeth gnash whenever I think of that time."; - mes "Because of the vague memories of that time.."; - mes "I clung to Juperos like a mad man."; - next; - cutin "ep15_tatio02.bmp",0; - mes "[Chief Secretary]"; - mes "......I am sorry about that."; - next; - cutin "verus_ian01.bmp",2; - mes "[Ian Atnad]"; - mes "You're the one who attacked me, right?"; - mes "What happened to the week I lost."; - mes "...After that, I chased after an illusion I wasn't sure was a dream or hallucination."; - next; - mes "[Ian Atnad]"; - mes "I blindly went around Juperos."; - mes "Lost my team members.. even forgot that I had a family and a home to go back to."; - next; - cutin "Arquien_n_atnad01.bmp",0; - mes "[Arquien]"; - mes "...Why did you?"; - mes "Please tell me. Chief Secretary."; - mes "Why did you attack father?"; - next; - cutin "ep15_tatio03.bmp",0; - mes "[Chief Secretary]"; - mes "That is.. because the doctor saw something he shouldn't have at the time."; - mes "Verus city was not ready to be revealed."; - next; - cutin "verus_ian02.bmp",2; - mes "[Ian Atnad]"; - mes "What?! Verus!!!"; - mes "So what I found then was a passage to Verus?!"; - next; - cutin "Arquien_n_atnad02.bmp",0; - mes "[Arquien]"; - mes "No no wait wait."; - mes "Father, speak to me for a moment."; - mes "I just need a moment."; - next; - mes "I don't know what is happening."; - mes "Should we listen to the Atnads first?";// cross line? - VER_MAIN = 38; - close3; - } - if (VER_MAIN == 38) { - cutin "ep15_rekenber02.bmp",0; - mes "[Rekenber Chairman]"; - mes ".... What can we do."; - mes "We will wait. Please speak."; - close3; - } - cutin "ep15_rekenber01.bmp",0; - mes "[Rekenber Chairman]"; - mes "A chairman's job is to do nothing in times like this."; - mes "... That is it."; - close3; -} - -lhz_in01,267,257,5 script Chief Secretary#e152i01 4_M_TATIO,{ - if (VER_MAIN < 37) - end; - if (VER_MAIN == 37) { - mes "[Chief Secretary]"; - cutin "ep15_tatio01.bmp",0; - mes "The chairman has waited for a long time."; - mes "I as well."; - close3; - } - if (VER_MAIN == 38) { - mes "[Chief Secretary]"; - cutin "ep15_tatio01.bmp",0; - mes "Are you taken aback?"; - mes "So have I. I did not think people's lives to be tied together as so."; - mes "Anyway that young lady..."; - next; - cutin "ep15_tatio03.bmp",0; - mes "[Chief Secretary]"; - mes ".. has a good strong attitude."; - mes "True."; - mes "Please speak."; - mes "I will wait."; - close3; - } - if (VER_MAIN == 39) { - mes "[Chief Secretary]"; - cutin "ep15_tatio01.bmp",0; - mes "I see it is my turn again."; - mes "I will formally introduce you."; - mes "The last survivor of Verus City, Tatio.W.00H-1."; - mes "Simply call him Tatio."; - next; - npctalk "What?!", "Ian Atnad#ep152i01"; - mes "[Tatio]"; - mes "Not revealing the contents of the Memory Records by the corporation."; - mes "Attacking you at Juperos was all because I wanted to."; - next; - cutin "ep15_tatio02.bmp",0; - mes "[Tatio]"; - mes "To tell you this I have no choice but to reveal my identity."; - mes "I have prepared for this but.. it does not feel great."; - next; - cutin "",255; - mes "Everybody seems frozen by the massive news."; - next; - cutin "ep15_tatio01.bmp",0; - mes "[Tatio]"; - mes "I am the Tatio in the Memory Records you have discovered."; - mes "And Atnad is Lasse Atnad, the great-grandfather of Dr. Atnad."; - next; - cutin "ep15_tatio03.bmp",0; - mes "[Tatio]"; - mes "Lasse is one of the people who made me, and a friend."; - mes "I wanted to protect Verus, which is home to my undead machine body..."; - next; - mes "[Tatio]"; - mes "I have committed that discourtesy that the time."; - mes "And on top of that, I had a hand on hiding what the doctor saw........"; - mes "I manipulated his memory a bit."; - next; - cutin "ep15_tatio01.bmp",0; - mes "[Tatio]"; - mes "That is why you have that one week gap."; - mes "I took care of you for four days and sent you to the motel in Juno."; - next; - cutin "ep15_tatio02.bmp",0; - mes "[Tatio]"; - mes "I would not have done that if I knew you were a descendant of Lasse."; - next; - cutin "ep15_tatio01.bmp",0; - mes "[Tatio]"; - mes "Verus city a long.. long. Time ago was once side by side with Juperos.."; - mes "No surpassed it as a great city of science with a scientific civilization."; - next; - mes "[Tatio]"; - mes "Although an unfortunate accident turned it the way it is now."; - mes "I did not die because I was made of machines so I just watched over Verus."; - next; - cutin "verus_ian01.bmp",2; - mes "[Ian Atnad]"; - mes "This story. Does the chairman know?"; - mes "Wait. He already knows I bet. Isn't that why he called us here."; - next; - cutin "ep15_tatio01.bmp",0; - mes "[Tatio]"; - mes "That is right."; - mes "The chairman knows of me and the Verus City secrets."; - mes "Only two in the whole world knew of this secret."; - next; - mes "[Tatio]"; - mes "Ah, No. One of the founders, Janet Zerter knows of this as well."; - mes "Also one of the descendants of Verus City."; - next; - cutin "ep15_tatio02.bmp",0; - mes "[Tatio]"; - mes ".....Do you now understand my previous proposal?"; - next; - cutin "verus_ian01.bmp",2; - mes "[Ian Atnad]"; - mes "Oh oh well..."; - mes "Although open, Verus City is still something you want to protect ..I see."; - mes "That is why the Memory Records..."; - next; - mes "[Ian Atnad]"; - mes "Then this doesn't apply to the other data in the city?"; - mes "You're trying to hide it to prevent your's and my name being revealed and becoming a public issue, right?"; - next; - cutin "ep15_tatio01.bmp",0; - mes "[Tatio]"; - mes "The quantum level core technology unsuitable for this world's civilization has already been discarded."; - mes "Just like how lethal weapons are not put in the hands of children."; - next; - mes "[Tatio]"; - mes "Although most of the data has been lost by accident..."; - mes "You will probably gain plenty with what is now remaining."; - next; - cutin "verus_ian01.bmp",2; - mes "[Ian Atnad]"; - mes "Why did you reveal it?"; - mes "Should have wrapped it tightly instead."; - mes "Like you did to me."; - next; - cutin "ep15_tatio01.bmp",0; - mes "[Tatio]"; - mes "..To be honest, the first reason is that I could not easily approach the laboratories because of the energy storms during the time"; - next; - mes "[Tatio]"; - mes "And because although I do not know the reason the energy storms disappeared and"; - mes "I assessed it as not being too dangerous."; - next; - mes "[Tatio]"; - mes "The right time to reveal it has came."; - mes "This place has also come to understand what is science and engineering."; - next; - cutin "verus_ian01.bmp",2; - mes "[Ian Atnad]"; - mes ".. Something is doubtful, but okay."; - mes "I guess I should be satisfied at even having this kind of opportunity."; - next; - cutin "ep15_tatio01.bmp",0; - mes "[Tatio]"; - mes "I thank you for understanding."; - mes "I will give you sole rights to the Memory Records."; - mes "However the revealing of information and timing must be decided here."; - next; - mes "[Tatio]"; - mes "And... In order to avoid affecting our descendants"; - mes "we should keep it a secret between us as well."; - next; - cutin "verus_ian01.bmp",2; - mes "[Ian Atnad]"; - mes "I understand that."; - mes "Then I will handle the collecting of the Memory Records as I have been until now."; - mes "I will decide to report directly or not through you."; - next; - mes "[Ian Atnad]"; - mes "That is it, right?"; - next; - cutin "ep15_tatio01.bmp",0; - mes "[Tatio]"; - mes "That is right."; - mes "In reality there is not much change to the actual work."; - mes "Ah also..."; - mes "For working diligently as a member of the Atnad excavation team.."; - mes "" + strcharinfo(0) + " I will give you a small reward."; - getexp 4500000,3000000; - VER_MAIN = 40; - next; - mes "[Tatio]"; - mes "The contents of the Memory Records are precious memories to me."; - mes "...It is like going through my diary. So I hope you take care in the future."; - close3; - } - cutin "ep15_tatio03.bmp",0; - mes "[Tatio]"; - mes "...I hope everything goes smoothly with this..."; - close3; -} - -lhz_in01,272,255,3 script Ian Atnad#ep152i01 4_M_IAN,{ - if (VER_MAIN < 37) - end; - mes "[Ian Atnad]"; - if (VER_MAIN == 37) { - cutin "verus_ian01.bmp",2; - mes "Have you arrived now?"; - mes "It seems everybody has gathered."; - mes "So, let's see what it was you had to say to everybody."; - close3; - } - if (VER_MAIN == 38) { - cutin "verus_ian01.bmp",2; - mes "So, what do you want to say?"; - mes "What is it that you cut me off in this important moment."; - next; - cutin "Arquien_n_atnad01.bmp",0; - mes "[Arquien]"; - mes "What that man just said, was the incident of your disappearance?"; - mes "The reason why you were running around outside for years."; - next; - cutin "ep15_tatio01.bmp",0; - mes "[Chief Secretary]"; - mes "No.. it's not that.."; - mes "The time I was with the doctor was only four days."; - next; - cutin "Arquien_n_atnad04.bmp",0; - mes "[Arquien]"; - mes "Before you said you were stuck somewhere for a week!"; - mes "And running around like you were possessed by a ghost!"; - next; - cutin "verus_ian01.bmp",2; - mes "[Ian Atnad]"; - mes "That.. that..!"; - mes "Don't treat my passion for my field like a runaway ghost!"; - mes "At the time I thought I was going to find something about my grand-grandfather.."; - next; - mes "[Ian Atnad]"; - mes "The place I saw.. The memory I had of that place..."; - mes "....."; - mes "...?"; - next; - mes "[Ian Atnad]"; - mes "Wait a minute. Are you blaming me now?"; - mes "I sent letters home, but you were the one who didn't reply!"; - next; - cutin "Arquien_n_atnad04.bmp",0; - mes "[Arquien]"; - mes "All the letters were sent back because the address wasn't clear!"; - mes "Why are you talking big!"; - next; - cutin "verus_ian03.bmp",2; - mes "[Ian Atnad]"; - mes "And didn't you sell the house and sent all my letters back!"; - mes "You couldn't wait a few years so sell the house and disappear?!"; - mes "What do you have to say for yourself!"; - next; - mes "The situation is overheating due to the fight between father and daughter."; - mes "Aures and the secretary giving embarrassed looks."; - next; - select("Should the table be turned over?"); - cutin "Arquien_n_atnad01.bmp",0; - mes "[Arquien]"; - mes "What's that sound.."; - mes "An..anyway isn't that secretary the main instigator of this whole incident?"; - mes "What happened?"; - VER_MAIN = 39; - close3; - } - if (VER_MAIN == 39) { - cutin "verus_ian01.bmp",2; - mes "We keep losing the point."; - mes "Shouldn't you ask why he attacked me first."; - mes "Let's please listen to what he has to say. Daughter."; - close3; - } - cutin "verus_ian01.bmp",2; - mes "It is confusing to hear a surprising story at once but"; - mes "At the same time it's cathartic."; - mes "Hm.. I see. I see."; - close3; -} - -lhz_in01,267,255,7 script Aures#ep152i01 4_M_OLDSCHOLAR,{ - if (VER_MAIN < 37) - end; - cutin "verus_aures.bmp",0; - mes "[Aures]"; - if (VER_MAIN == 37) { - mes "Now you are here."; - mes "Sit here comfortably."; - mes "Although it might uncomfortable to sit on the corporation toilet."; - next; - mes "[Aures]"; - mes "It is amusing to see those two together."; - mes "Seems you cannot trick blood."; - mes "Seeing how they talk alike."; - } - else if (VER_MAIN == 38) - mes "I loathe fighting but.. It is fun to see them together. Yes."; - else if (VER_MAIN > 38) { - cutin "verus_aures.bmp",0; - mes "[Aures]"; - mes "I loathe fighting but.. It is fun to see them together. Yes."; - } - close3; -} - -lhz_in01,272,251,3 script Commander Arquien#ep152i 4_F_EDEN_MASTER,{ - if (VER_MAIN < 37) - end; - if (VER_MAIN == 37) { - mes "[Arquien]"; - cutin "Arquien_n_atnad01.bmp",2; - mes "Let's see if you gathered all of us to give us some bombastic story."; - close3; - } - if (VER_MAIN == 38) { - cutin "verus_ian01.bmp",2; - mes "[Ian Atnad]"; - mes "So, what do you want to say?"; - mes "What is it that you cut me off in this important moment."; - next; - cutin "Arquien_n_atnad01.bmp",0; - mes "[Arquien]"; - mes "What that man just said, was the incident of your disappearance?"; - mes "The reason why you were running around outside for years."; - next; - cutin "ep15_tatio01.bmp",0; - mes "[Chief Secretary]"; - mes "No.. it's not that.."; - mes "The time I was with the doctor was only four days."; - next; - cutin "Arquien_n_atnad04.bmp",0; - mes "[Arquien]"; - mes "Before you said you were stuck somewhere for a week!"; - mes "And running around like you were possessed by a ghost!"; - next; - cutin "verus_ian01.bmp",2; - mes "[Ian Atnad]"; - mes "That.. that..!"; - mes "Don't treat my passion for my field like a runaway ghost!"; - mes "At the time I thought I was going to find something about my grandfather.."; - next; - mes "[Ian Atnad]"; - mes "The place I saw.. The memory I had of that place..."; - mes "....."; - mes "...?"; - next; - mes "[Ian Atnad]"; - mes "Wait a minute. Are you blaming me now?"; - mes "I sent letters home, but you were the one who didn't reply!"; - next; - cutin "Arquien_n_atnad04.bmp",0; - mes "[Arquien]"; - mes "All the letters were sent back because the address wasn't clear!"; - mes "Why are you talking big!"; - next; - cutin "verus_ian03.bmp",2; - mes "[Ian Atnad]"; - mes "And didn't you sell the house and sent all my letters back!"; - mes "You couldn't wait a few years so sell the house and disappear?!"; - mes "What do you have to say for yourself!"; - next; - mes "The situation is overheating due to the fight between father and daughter."; - mes "Aures and the secretary giving embarrassed looks."; - next; - select("Should the table be turned over?"); - cutin "Arquien_n_atnad04.bmp",2; - mes "[Arquien]"; - mes "What's that sound.."; - mes "An..anyway isn't that secretary the main instigator of this whole incident?"; - mes "What happened?"; - VER_MAIN = 39; - close3; - } - if (VER_MAIN == 39) { - mes "[Arquien]"; - mes ".......Let's keep listening to that secretary guy."; - mes "If give me nonsense I'm going to flip this company over."; - close3; - } - cutin "Arquien_n_atnad02.bmp",2; - mes "[Arquien]"; - mes "So he means we can know the embarrassing past of the secretary by collecting and listening to the Memory Records?"; - mes "That is kind of interesting."; + .@name$ = strcharinfo(0); + mes "- Someone died! -"; next; - cutin "Arquien_n_atnad03.bmp",2; - mes "[Arquien]"; - mes "What are you doing?"; - mes "Let's go back now."; - mes "To the city that was too good for its own good."; - close3; -} - -//- To Phantasmagorika! -yuno_fild07,216,157,5 script Guide Elisha#ep15_1bs2 4_F_ZONDAGIRL,{ - if (VER_MAIN >= 4) { - mes "[Elisha]"; - mes "Good day."; - mes "Please say your name, so I can check your registration."; - emotion ET_THROB; - next; - switch( select( "Say your name.", "Ask about the registration.", "End conversation." ) ) { - case 1: - mes "[Elisha]"; - switch(VER_ELEVATOR) { - case 0: - case 1: - mes "Um, let's see..."; - mes "I'm sorry, but you're not on the list. Could you check your registration status?"; - emotion ET_PROFUSELY_SWEAT; - close; - case 2: - mes "You're back already."; - emotion ET_THROB; - next; - mes "[Elisha]"; - mes "Let's see..."; - mes "Ah, I've found your name."; - mes "Would you like to ^0000FFmove to Phantasmagorika^000000 now?"; - next; - if (select( "No.", "Yes." ) == 1) { - mes "[Elisha]"; - mes "Have a good day."; - emotion ET_THROB; - close; - } - mes "[Elisha]"; - mes "Let me send you to Phantasmagorika."; - next; - mes "[Elisha]"; - mes "For your safety, please avoid running or jumping while inside."; - next; - mes "[Elisha]"; - mes "Ready?"; - mes "Have a safe exploration!"; - emotion ET_THROB; - next; - mes "^FF0000- BEEP-! -"; - mes "- Service temporarily unavailable. -^000000"; - emotion ET_HUK, playerattached(); - next; - mes "[Elisha]"; - mes "Um?"; - mes "Could you hold on a moment?"; - emotion ET_PROFUSELY_SWEAT; - next; - mes "^FF0000- BEEP-! -"; - mes "- Service temporarily unavailable. -^000000"; - emotion ET_HUK, playerattached(); - next; - mes "[Elisha]"; - mes "Um..."; - mes "What's wrong with it?"; - mes "Please give me a moment."; - emotion ET_PROFUSELY_SWEAT; - next; - mes "^FF0000- BEEP-! -"; - mes "- Service temporarily unavailable. -^000000"; - emotion ET_HUK, playerattached(); - next; - mes "[Elisha]"; - mes "Uh-oh."; - mes "Is it out of order?"; - mes "It can't be!"; - emotion ET_HUK; - next; - mes "^FF0000- BEEP-! -"; - mes "- Service temporarily unavailable. -^000000"; - emotion ET_HUK, playerattached(); - next; - mes "[Elisha]"; - mes "I'm sorry, " + strcharinfo(0) + "."; - mes "I know you're registered for the service, but it's out of order at this moment."; - mes "I'm sorry for this inconvenience."; - emotion ET_PROFUSELY_SWEAT; - emotion ET_HUK, playerattached(); - next; - mes "[Elisha]"; - mes "It was working fine just a moment ago."; - mes "I'm sorry."; - mes "I'll have to call in a technician. Please use the stairs instead."; - next; - mes "[Elisha]"; - mes "^0000FFPhantasmagorika is past the tunnel to the south from the southeast gate outside Juperos Ruins.^000000"; - next; - mes "[Elisha]"; - mes "There are elevator doors near the fountain in the center of the place. Could you check what happened to the elevator?"; - mes "I'm so sorry for all this."; - emotion ET_CRY; - changequest 11364,11365;// To Phantasmagorika! - VER_ELEVATOR = 3; - close; - case 3: - mes "It was working fine just a moment ago."; - mes "I'm sorry."; - mes "I'll have to call in a technician. Please use the stairs instead."; - next; - mes "[Elisha]"; - mes "^0000FFPhantasmagorika is past the tunnel to the south from the southeast gate outside Juperos Ruins.^000000"; - next; - mes "[Elisha]"; - mes "There are elevator doors near the fountain in the center of the place. Could you check what happened to the elevator?"; - mes "I'm so sorry for all this."; - emotion ET_CRY; - close; - case 4: - mes "I'm sorry."; - mes "The elevator is currently out of order."; - close; - default: - mes "Let's see..."; - mes "A... B... C... D... E... F... Ah, there it is!"; - emotion ET_PROFUSELY_SWEAT; - next; - mes "[Elisha]"; - mes "" + strcharinfo(0) + ", your registration has been confirmed."; - mes "Would you like to move to Phantasmagorika?"; - emotion ET_THROB; - next; - if (select( "No.", "Yes." ) == 1) { - mes "[Elisha]"; - mes "Have a good day."; - close; - } - mes "[Elisha]"; - mes "Let me send you to Phantasmagorika."; - next; - mes "[Elisha]"; - mes "For your safety, please avoid running or jumping while inside."; - next; - mes "[Elisha]"; - mes "Ready?"; - mes "Have a safe exploration!"; - close2; - warp "verus04",122,217; - end; - } - case 2: - mes "[Elisha]"; - mes "*Clears her throat*"; - mes "This facility is provided by ^0000FFRekenber^000000"; - next; - mes "[Elisha]"; - mes "to ^0000FFthe members of the Eden Group^000000 for their safe transportation to ^0000FFPhantasmagorika^000000."; - next; - mes "[Elisha]"; - mes "To use this facility, you must be ^0000FFa member of the Eden Group who is registered for the Phantasmagorika excavation project^000000."; - next; - mes "[Elisha]"; - mes "You can register for the use of the facility at ^0000FFRekenber Corporation Headquarters^000000, so long as you're a registered excavator of the Eden Group."; - if (VER_ELEVATOR >= 2) - close; - next; - if (select( "End conversation.", "Ask for directions." ) == 2) { - mes "[Elisha]"; - mes "To register for the use of the facility, please visit ^0000FFRekenber Corporation Headquarters in Lighthalzen and talk to Leitner at the information desk to the west from the main entrance on the first floor^000000."; - next; - mes "[Elisha]"; - mes "The whole registration process may sound cumbersome, but using the elevator is worth the trouble."; - if (VER_ELEVATOR == 0) { - setquest 11363;// To Phantasmagorika! - VER_ELEVATOR = 1; - } - close; - } - break; - case 3: - break; + mes "- Unfortunately, the person who died stuck in the elevator door, and the elevator that opened and closed constantly stuck to him.. -"; + next; + mes "[" + .@name$ + "]"; + mes "Are you ok?"; + next; + mes "[Fallen Man]"; + mes "......"; + next; + mes "[" + .@name$ + "]"; + mes "Can you hear me?"; + next; + mes "[Fallen Man]"; + mes "...Leave me alone..."; + next; + mes "[" + .@name$ + "]"; + mes "What?"; + next; + mes "[Fallen Man]"; + mes "I am fine, let me go.."; + next; + mes "[" + .@name$ + "]"; + mes "But you don't look like it's nothing..."; + mes "Wait here,"; + mes "I will help you."; + next; + mes "[Fallen Man]"; + mes "Just telling you that I dont... Hey! My waist!!!"; + next; + mes "[" + .@name$ + "]"; + mes "......"; + next; + mes "[" + .@name$ + "]"; + mes "I will help you find a doctor!"; + next; + mes "[Fallen Man]"; + mes "Excuse me, thank you."; + next; + .@time = checkquest(11377,PLAYTIME); + if (.@time > 1) + erasequest 11377; + if (checkweight(1119,3) == 0) { + mes "- You are carrying too many items to proceed with the quest -"; + close; + } + if (.@time == 1) + mes "later, the boys lying on the stretcher were embarrassed and suddenly grabbed my hand.."; + else { + mes "Later, the boy lying on the stretcher looked embarrassed and suddenly put a small fruit in my hand.."; + if (isbegin_quest(11377) == 0) + setquest 11377; + if (isbegin_quest(11376) == 0) + getitem 522,1;// Fruit_Of_Mastela + else { + erasequest 11376; + getitem 522,2;// Fruit_Of_Mastela } } - mes "[Elisha]"; - mes "My company Rekenber is in partnership with the Eden Group"; - mes "for the ^0000FFPhantasmagorika excavation project^000000."; - next; - mes "[Elisha]"; - mes "The newly discovered legacy of the ancients: Phantasmagorika!"; - mes "Contact the ^0000FFEden Group^000000 to join its Phantasmagorika excavation project!"; + // donpcevent "Halo#ep15_1_elyo::OnEnable"; + donpcevent "Fallen Man#ep15_1_elyo::OnDisable"; close; +OnDisable: + disablenpc "Fallen Man#ep15_1_elyo"; + disablenpc "Guide Elisha#ep15_1bs2"; + + enablenpc "Guide Elisha#ep15_1bs"; + enablenpc "Guide Scarlet#ep15_1bs"; + enablenpc "Du#ep15_1elb"; + enablenpc "Mark#ep15_1elb"; + enablenpc "Tamarin#ep15_1elb"; + enablenpc "Alph#ep15_1elb"; + enablenpc "Maggi#ep15_1elb"; + // disablenpc "Halo#ep15_1_elyo"; + stopnpctimer; + end; +OnEnable: + enablenpc "Fallen Man#ep15_1_elyo"; + enablenpc "Guide Elisha#ep15_1bs2"; + + disablenpc "Guide Elisha#ep15_1bs"; + disablenpc "Guide Scarlet#ep15_1bs"; + disablenpc "Du#ep15_1elb"; + disablenpc "Mark#ep15_1elb"; + disablenpc "Tamarin#ep15_1elb"; + disablenpc "Alph#ep15_1elb"; + disablenpc "Maggi#ep15_1elb"; + initnpctimer; + end; +OnTimer3600000: + donpcevent "Fallen Man#ep15_1_elyo::OnDisable"; + stopnpctimer; + end; OnInit: - questinfo( QTYPE_QUEST, QMARK_YELLOW, "!isbegin_quest(11363) && !isbegin_quest(11364) && !isbegin_quest(11365) && !isbegin_quest(11366)" ); + disablenpc "Fallen Man#ep15_1_elyo"; + end; +} + +yuno_fild07,216,157,5 script Guide Elisha#ep15_1bs 4_F_ZONDAGIRL,{ + if (isbegin_quest(11376) > 0) { + mes "[Elisha]"; + mes "Weird!! How can the elevator suddenly move again?"; + mes "maybe the following people have something to do?"; + erasequest 11376; + close; + } + .@name$ = strcharinfo(0); + if (checkquest(11377,PLAYTIME) > 1) + erasequest 11377; + if (ep15_1_atnad < 4) { + mes "[Elisha]"; + mes "My company Rekenber is in partnership with the Eden Group"; + mes "for the ^0000FFPhantasmagorika excavation project^000000."; + next; + mes "[Elisha]"; + mes "The newly discovered legacy of the ancients: Phantasmagorika!"; + mes "Contact the ^0000FFEden Group^000000 to join its Phantasmagorika excavation project!"; + close; + } + mes "[Elisha]"; + mes "Good day."; + mes "Please say your name, so I can check your registration."; + emotion ET_THROB; + next; + switch( select( "Say your name.", "Ask about the registration.", "End conversation." ) ) { + case 1: + mes "[Elisha]"; + switch(ep15_1_elb) { + case 0: + case 1: + mes "Um, let's see..."; + mes "I'm sorry, but you're not on the list. Could you check your registration status?"; + emotion ET_PROFUSELY_SWEAT; + close; + case 2: + mes "You're back already."; + emotion ET_THROB; + next; + mes "[Elisha]"; + mes "Let's see..."; + mes "Ah, I've found your name."; + mes "Would you like to ^0000FFmove to Phantasmagorika^000000 now?"; + next; + if (select( "No.", "Yes." ) == 1) { + mes "[Elisha]"; + mes "Have a good day."; + emotion ET_THROB; + close; + } + mes "[Elisha]"; + mes "Let me send you to Phantasmagorika."; + next; + mes "[Elisha]"; + mes "For your safety, please avoid running or jumping while inside."; + next; + mes "[Elisha]"; + mes "Ready?"; + mes "Have a safe exploration!"; + emotion ET_THROB; + next; + mes "^FF0000- BEEP-! -"; + mes "- Service temporarily unavailable. -^000000"; + emotion ET_HUK, playerattached(); + next; + mes "[Elisha]"; + mes "Um?"; + mes "Could you hold on a moment?"; + emotion ET_PROFUSELY_SWEAT; + next; + mes "^FF0000- BEEP-! -"; + mes "- Service temporarily unavailable. -^000000"; + emotion ET_HUK, playerattached(); + next; + mes "[Elisha]"; + mes "Um..."; + mes "What's wrong with it?"; + mes "Please give me a moment."; + emotion ET_PROFUSELY_SWEAT; + next; + mes "^FF0000- BEEP-! -"; + mes "- Service temporarily unavailable. -^000000"; + emotion ET_HUK, playerattached(); + next; + mes "[Elisha]"; + mes "Uh-oh."; + mes "Is it out of order?"; + mes "It can't be!"; + emotion ET_HUK; + next; + mes "^FF0000- BEEP-! -"; + mes "- Service temporarily unavailable. -^000000"; + emotion ET_HUK, playerattached(); + next; + mes "[Elisha]"; + mes "I'm sorry, " + .@name$ + "."; + mes "I know you're registered for the service, but it's out of order at this moment."; + mes "I'm sorry for this inconvenience."; + emotion ET_PROFUSELY_SWEAT; + emotion ET_HUK, playerattached(); + next; + mes "[Elisha]"; + mes "It was working fine just a moment ago."; + mes "I'm sorry."; + mes "I'll have to call in a technician. Please use the stairs instead."; + next; + mes "[Elisha]"; + mes "^0000FFPhantasmagorika is past the tunnel to the south from the southeast gate outside Juperos Ruins.^000000"; + next; + mes "[Elisha]"; + mes "There are elevator doors near the fountain in the center of the place. Could you check what happened to the elevator?"; + mes "I'm so sorry for all this."; + emotion ET_CRY; + ep15_1_elb = 3; + completequest 11364; + setquest 11365; + close; + case 3: + mes "It was working fine just a moment ago."; + mes "I'm sorry."; + mes "I'll have to call in a technician. Please use the stairs instead."; + next; + mes "[Elisha]"; + mes "^0000FFPhantasmagorika is past the tunnel to the south from the southeast gate outside Juperos Ruins.^000000"; + next; + mes "[Elisha]"; + mes "There are elevator doors near the fountain in the center of the place. Could you check what happened to the elevator?"; + mes "I'm so sorry for all this."; + emotion ET_CRY; + close; + case 4: + mes "I'm sorry."; + mes "The elevator is currently out of order."; + close; + default: + break; + } + if (checkquest(11377,PLAYTIME) > 1) + erasequest 11377; + if (checkquest(11377,PLAYTIME) == -1) { + if (rand(1,100) == 77) { + mes "God! How come again!!!"; + mes "This bad elevator is always broken! Everyday!!!"; + setquest 11376; + donpcevent "Fallen Man#ep15_1_elyo::OnEnable"; + close; + } + } + mes "Let's see..."; + mes "A... B... C... D... E... F... Ah, there it is!"; + emotion ET_PROFUSELY_SWEAT; + next; + mes "[Elisha]"; + mes "" + .@name$ + ", your registration has been confirmed."; + mes "Would you like to move to Phantasmagorika?"; + emotion ET_THROB; + next; + if (select( "No", "Yes" ) == 1) { + mes "[Elisha]"; + mes "Have a good day."; + close; + } + mes "[Elisha]"; + mes "Let me send you to Phantasmagorika."; + next; + mes "[Elisha]"; + mes "For your safety, please avoid running or jumping while inside."; + next; + mes "[Elisha]"; + mes "Ready?"; + mes "Have a safe exploration!"; + close2; + warp "verus04",122,217; + end; + case 2: + mes "[Elisha]"; + mes "*Clears her throat*"; + mes "This facility is provided by ^0000FFRekenber^000000"; + next; + mes "[Elisha]"; + mes "to ^0000FFthe members of the Eden Group^000000 for their safe transportation to ^0000FFPhantasmagorika^000000."; + next; + mes "[Elisha]"; + mes "To use this facility, you must be ^0000FFa member of the Eden Group who is registered for the Phantasmagorika excavation project^000000."; + next; + mes "[Elisha]"; + mes "You can register for the use of the facility at ^0000FFRekenber Corporation Headquarters^000000, so long as you're a registered excavator of the Eden Group."; + if (ep15_1_elb > 1) + close; + next; + if (select( "End conversation.", "Ask for directions." ) == 1) { + mes "[Elisha]"; + mes "My company Rekenber is in partnership with the Eden Group"; + mes "for the ^0000FFPhantasmagorika excavation project^000000."; + next; + mes "[Elisha]"; + mes "The newly discovered legacy of the ancients: Phantasmagorika!"; + mes "Contact the ^0000FFEden Group^000000 to join its Phantasmagorika excavation project!"; + close; + } + mes "[Elisha]"; + mes "To register for the use of the facility, please visit ^0000FFRekenber Corporation Headquarters in Lighthalzen and talk to Leitner at the information desk to the west from the main entrance on the first floor^000000."; + next; + mes "[Elisha]"; + mes "The whole registration process may sound cumbersome, but using the elevator is worth the trouble."; + if (ep15_1_elb == 0) { + ep15_1_elb = 1; + setquest 11363;// To Phantasmagorika! + } + close; + case 3: + mes "[Elisha]"; + mes "My company Rekenber is in partnership with the Eden Group"; + mes "for the ^0000FFPhantasmagorika excavation project^000000."; + next; + mes "[Elisha]"; + mes "The newly discovered legacy of the ancients: Phantasmagorika!"; + mes "Contact the ^0000FFEden Group^000000 to join its Phantasmagorika excavation project!"; + close; + } + end; +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "!isbegin_quest(11363)" ); end; } lhz_in01,75,209,3 script Leitner#ep15_1bs 4_LGTSCIENCE,{ mes "[Leitner]"; - switch(VER_ELEVATOR) { + switch(ep15_1_elb) { case 0: mes "Heya!"; mes "What brings you here, sweetheart?"; @@ -7221,8 +5041,9 @@ lhz_in01,75,209,3 script Leitner#ep15_1bs 4_LGTSCIENCE,{ mes "Alright,"; mes "you're good to go."; mes "Now you can use the elevator."; - changequest 11363,11364;// To Phantasmagorika! - VER_ELEVATOR = 2; + ep15_1_elb = 2; + completequest 11363;// To Phantasmagorika! + setquest 11364; close; case 2: mes "I know, I know; why the extra step when the elevator is open to the public?"; @@ -7239,8 +5060,16 @@ lhz_in01,75,209,3 script Leitner#ep15_1bs 4_LGTSCIENCE,{ } verus04,119,220,3 script Guide Scarlet#ep15_1bs 4_M_TELEPORTER,{ + if (isbegin_quest(11376) > 0) { + mes "[Scarlet]"; + mes "Hey! That has been solved!"; + mes "Hey... sorry, I shouldn't laugh, but it's really funny... oh..."; + erasequest 11376; + close; + } + .@name$ = strcharinfo(0); mes "[Scarlet]"; - switch(VER_ELEVATOR) { + switch(ep15_1_elb) { case 0: case 1: case 2: @@ -7291,7 +5120,7 @@ verus04,119,220,3 script Guide Scarlet#ep15_1bs 4_M_TELEPORTER,{ cutin "bu_du3.bmp",2; next; mes "[Mark]"; - mes "..."; + mes "......"; emotion ET_FRET, getnpcid(0, "Mark#ep15_1elb"); cutin "bu_mark4.bmp",0; next; @@ -7353,8 +5182,9 @@ verus04,119,220,3 script Guide Scarlet#ep15_1bs 4_M_TELEPORTER,{ next; mes "[Scarlet]"; mes "Please help us!"; - changequest 11365,11366;// To Phantasmagorika! - VER_ELEVATOR = 4; + ep15_1_elb = 4; + completequest 11365; + setquest 11366; close; case 4: mes "Careful!"; @@ -7378,8 +5208,8 @@ verus04,119,220,3 script Guide Scarlet#ep15_1bs 4_M_TELEPORTER,{ emotion ET_HUK; cutin "",255; next; - mes "[Scarlet]"; - if (countitem(7319) < 30) {// Used_Iron_Plate + if (countitem(7319) < 30) { + mes "[Scarlet]"; mes "This elevator is so unstable that none of us can move."; mes "Could you bring us something to ^0000FFsupport the floor^000000?"; next; @@ -7391,11 +5221,12 @@ verus04,119,220,3 script Guide Scarlet#ep15_1bs 4_M_TELEPORTER,{ mes "Please help us!"; close; } + mes "[Scarlet]"; mes "Did you bring Used Iron Plates?"; mes "Please push them in here carefully, one by one."; - delitem 7319,30;// Used_Iron_Plate - completequest 11366;// To Phantasmagorika! - VER_ELEVATOR = 5; + delitem 7319,30;// Old_Steel_Plate + ep15_1_elb = 5; + completequest 11366; next; mes "[Scarlet]"; mes "They might not hold for long, but that should still be enough us to get out."; @@ -7419,7 +5250,7 @@ verus04,119,220,3 script Guide Scarlet#ep15_1bs 4_M_TELEPORTER,{ cutin "",255; next; mes "[Scarlet]"; - mes "And " + strcharinfo(0) + ", thank you so much."; + mes "And " + .@name$ + ", thank you so much."; mes "We could have been in big trouble if it weren't for you."; emotion ET_THANKS; next; @@ -7432,7 +5263,7 @@ verus04,119,220,3 script Guide Scarlet#ep15_1bs 4_M_TELEPORTER,{ mes "The elevator is back in operation now. Let me know if you want to go up."; next; mes "[Mark]"; - mes "Whew! " + strcharinfo(0) + ", you've saved us."; + mes "Whew! " + .@name$ + ", you've saved us."; mes "Sigh, I don't know when he's going to grow up."; emotion ET_THANKS, getnpcid(0, "Mark#ep15_1elb"); cutin "bu_mark2.bmp",0; @@ -7450,7 +5281,7 @@ verus04,119,220,3 script Guide Scarlet#ep15_1bs 4_M_TELEPORTER,{ next; mes "[Tamarin]"; mes "Thank you."; - mes "Sigh, I don't want to imagine what might have happened if you, " + strcharinfo(0) + ", didn't pass by at that moment."; + mes "Sigh, I don't want to imagine what might have happened if you, " + .@name$ + ", didn't pass by at that moment."; emotion ET_THANKS, getnpcid(0, "Tamarin#ep15_1elb"); cutin "ep143_tasmi.bmp",2; next; @@ -7494,24 +5325,27 @@ verus04,119,220,3 script Guide Scarlet#ep15_1bs 4_M_TELEPORTER,{ mes "Good day."; mes "Please say your name, so I can check your registration."; next; - if (select( "Say your name.", "End conversation." ) == 1) { + if (select( "Say your name.", "End conversation." ) == 2) { mes "[Scarlet]"; - mes "Hm..."; - mes "Yes, " + strcharinfo(0) + ", your registration has been confirmed."; - mes "Would you like to move to the entrance to Juperos?"; - next; - if (select( "No.", "Yes." ) == 2) { - mes "[Scarlet]"; - mes "Ready?"; - mes "Have a safe exploration!"; - close2; - warp "yuno_fild07",230,156; - end; - } + mes "Have a good day."; + close; } mes "[Scarlet]"; - mes "Have a good day."; - close; + mes "Hm..."; + mes "Yes, " + .@name$ + ", your registration has been confirmed."; + mes "Would you like to move to the entrance to Juperos?"; + next; + if (select( "No", "Yes" ) == 1) { + mes "[Scarlet]"; + mes "Have a good day."; + close; + } + mes "[Scarlet]"; + mes "Ready?"; + mes "Have a safe exploration!"; + close2; + warp "yuno_fild07",230,156; + end; } } @@ -7549,12 +5383,12 @@ function script excavator_part2 { emotion ET_HUK, getnpcid(0, "Fountain#ep15_1elb"); cutin "bu_du2.bmp",2; setquest 11367;// Looking for the Traces - VER_ELEVATOR = 100; + ep15_1_elb = 6; return; } verus04,117,219,0 script Alph#ep15_1elb 4_M_BLACKMAN,{ - switch(VER_ELEVATOR) { + switch(ep15_1_elb) { case 0: case 1: case 2: @@ -7562,10 +5396,10 @@ verus04,117,219,0 script Alph#ep15_1elb 4_M_BLACKMAN,{ mes "Excavation, that's a good subject."; emotion ET_THINK; cutin "bu_alp4.bmp",2; - break; + close3; case 3: mes "[Alph]"; - mes "..."; + mes "......"; mes "S-stop moving."; emotion ET_PROFUSELY_SWEAT; cutin "bu_alp2.bmp",2; @@ -7587,37 +5421,38 @@ verus04,117,219,0 script Alph#ep15_1elb 4_M_BLACKMAN,{ mes "Th-the f-floor..."; emotion ET_PROFUSELY_SWEAT; cutin "bu_alp2.bmp",2; - break; + close3; case 5: excavator_part2(); - break; - case 100: + close3; + case 6: mes "[Alph]"; mes "What about the fountain?"; emotion ET_HUK, getnpcid(0, "Fountain#ep15_1elb"); cutin "bu_alp1.bmp",2; - break; + close3; default: mes "[Alph]"; mes "...Thank you."; cutin "bu_alp1.bmp",2; - break; + close3; } - close3; } + verus04,115,220,5 script Du#ep15_1elb 4_M_REDMAN,{ - switch(VER_ELEVATOR) { + switch(ep15_1_elb) { case 0: case 1: case 2: mes "[Du]"; mes "Adventurers,"; mes "let's go!"; - cutin "bu_du2.bmp", 2; - break; + cutin "bu_du2.bmp",2; + close3; case 3: mes "[Du]"; mes "WAAAAAHH-!"; + emotion ET_HUK; cutin "bu_du5.bmp",2; next; mes "[Du]"; @@ -7650,33 +5485,34 @@ verus04,115,220,5 script Du#ep15_1elb 4_M_REDMAN,{ close; case 5: excavator_part2(); - break; - case 100: + close3; + case 6: mes "[Du]"; mes "Whoa!"; mes "Guys, come look at this fountain!"; emotion ET_HUK, getnpcid(0, "Fountain#ep15_1elb"); cutin "bu_du2.bmp",2; - break; + close3; default: mes "[Du]"; mes "Adventuring is all about bravery and curiosity!"; cutin "bu_du2.bmp",2; + close3; } - close3; } + verus04,117,220,3 script Maggi#ep15_1elb 4_F_PINKWOMAN,{ - switch(VER_ELEVATOR) { + switch(ep15_1_elb) { case 0: case 1: case 2: mes "[Maggi]"; mes "Phantasmagorika. What a pretty name!"; - cutin "bu_maggi2.bmp", 2; - break; + cutin "bu_maggi2.bmp",2; + close3; case 3: mes "[Maggi]"; - mes "Kyaaaahhh-!"; + mes "WAAAAAHH-!!!"; emotion ET_HUK; cutin "bu_maggi4.bmp",2; next; @@ -7693,20 +5529,20 @@ verus04,117,220,3 script Maggi#ep15_1elb 4_F_PINKWOMAN,{ close; case 4: mes "[Maggi]"; - mes "Kyaaaaah-!"; + mes "WAAAAAHH-!!!!"; emotion ET_HUK; cutin "bu_maggi4.bmp",2; - break; + close3; case 5: excavator_part2(); - break; - case 100: + close3; + case 6: mes "[Maggi]"; mes "Du is full of bile and vinegar."; mes "What's so interesting about the fountain?"; emotion ET_HUK, getnpcid(0, "Fountain#ep15_1elb"); cutin "bu_maggi1.bmp",2; - break; + close3; default: mes "[Maggi]"; mes "*Sob* *Hiccup*"; @@ -7714,11 +5550,12 @@ verus04,117,220,3 script Maggi#ep15_1elb 4_F_PINKWOMAN,{ mes "I was so scared! Wah-!"; emotion ET_CRY; cutin "bu_maggi4.bmp",2; + close3; } - close3; } + verus04,115,221,5 script Mark#ep15_1elb 4_M_BLUEMAN,{ - switch(VER_ELEVATOR) { + switch(ep15_1_elb) { case 0: case 1: case 2: @@ -7730,7 +5567,7 @@ verus04,115,221,5 script Mark#ep15_1elb 4_M_BLUEMAN,{ mes "[Mark]"; mes "It's discovered near Juperos, but believed to belong to a different civilization."; cutin "bu_mark2.bmp",0; - break; + close3; case 3: mes "[Mark]"; mes "Watch out!"; @@ -7754,33 +5591,34 @@ verus04,115,221,5 script Mark#ep15_1elb 4_M_BLUEMAN,{ mes "You're going to give me a heart attack!"; emotion ET_FRET; cutin "bu_mark3.bmp",0; - break; + close3; case 5: excavator_part2(); - break; - case 100: + close3; + case 6: mes "[Mark]"; mes "What about the fountain?"; emotion ET_HUK, getnpcid(0, "Fountain#ep15_1elb"); cutin "bu_mark3.bmp",0; - break; + close3; default: mes "[Mark]"; mes "Whew! " + strcharinfo(0) + ", you've saved us."; mes "Sigh, I don't know when he's going to grow up."; cutin "bu_mark3.bmp",0; + close3; } - close3; } + verus04,116,219,5 script Tamarin#ep15_1elb 4_M_TAMARIN,{ - switch(VER_ELEVATOR) { + switch(ep15_1_elb) { case 0: case 1: case 2: mes "[Tamarin]"; mes "An excavation project of this scale should attract throngs of people."; cutin "ep143_tasta.bmp",2; - break; + close3; case 3: mes "[Tamarin]"; mes "I told you stop jumping!"; @@ -7804,27 +5642,27 @@ verus04,116,219,5 script Tamarin#ep15_1elb 4_M_TAMARIN,{ mes "nothing is going in my favor!"; emotion ET_CRY; cutin "ep143_tahuk.bmp",2; - break; + close3; case 5: excavator_part2(); - break; - case 100: + close3; + case 6: mes "[Tamarin]"; mes "Hm, did Du find something in the fountain?"; emotion ET_HUK, getnpcid(0, "Fountain#ep15_1elb"); cutin "ep143_tasmi.bmp",2; - break; + close3; default: mes "[Tamarin]"; mes "Thank you."; mes "Sigh, I don't want to imagine what might have happened if you, " + strcharinfo(0) + ", didn't pass by at that moment."; cutin "ep143_tasmi.bmp",2; + close3; } - close3; } -verus04,116,226,0 script Fountain#ep15_1elb 4_ENERGY_BLUE,{ - if (VER_ELEVATOR == 100) { +verus04,116,226,0 script Fountain#ep15_1elb HIDDEN_NPC,{ + if (ep15_1_elb == 6) { mes "[Du]"; mes "Look, I wiped it, and it sparkles!"; cutin "bu_du2.bmp",2; @@ -7873,10 +5711,12 @@ verus04,116,226,0 script Fountain#ep15_1elb 4_ENERGY_BLUE,{ mes "How about those sundries on the left side?"; emotion ET_HUK, getnpcid(0, "Sundries#ep15_1elb"); cutin "ep143_tasta.bmp",2; - changequest 11367,11368;// Looking for the Traces - VER_ELEVATOR = 101; + ep15_1_elb = 7; + completequest 11367; + setquest 11368; + close3; } - else if (VER_ELEVATOR == 101) { + if (ep15_1_elb == 7) { mes "[Alph]"; mes "Let's look around for something else."; cutin "bu_alp1.bmp",2; @@ -7885,16 +5725,15 @@ verus04,116,226,0 script Fountain#ep15_1elb 4_ENERGY_BLUE,{ mes "How about those sundries on the left side?"; emotion ET_HUK, getnpcid(0, "Sundries#ep15_1elb"); cutin "ep143_tasta.bmp",2; + close3; } - else { - mes "- Ordinary-looking Fountain -"; - mes "- There's nothing in it. -"; - } - close3; + mes "- Ordinary-looking Fountain -"; + mes "- There's nothing in it. -"; + close; } -verus04,95,238,0 script Sundries#ep15_1elb 4_ENERGY_BLUE,{ - if (VER_ELEVATOR == 101) { +verus04,95,238,0 script Sundries#ep15_1elb HIDDEN_NPC,{ + if (ep15_1_elb == 7) { mes "[Alph]"; mes "Hm..."; mes "Everything looks too clean."; @@ -7907,22 +5746,24 @@ verus04,95,238,0 script Sundries#ep15_1elb 4_ENERGY_BLUE,{ mes "[Alph]"; mes "And look at the tree on the left side."; emotion ET_HUK, getnpcid(0, "Tree#ep15_1elb"); - changequest 11368,11369;// Looking for the Traces - VER_ELEVATOR = 102; + ep15_1_elb = 8; + completequest 11368; + setquest 11369;// Looking for the Traces + close3; } - else if (VER_ELEVATOR == 102) { + if (ep15_1_elb == 8) { mes "[Alph]"; mes "Look at the tree on the left side."; cutin "bu_alp1.bmp",2; emotion ET_HUK, getnpcid(0, "Tree#ep15_1elb"); + close3; } - else - mes "- The ground is littered with sundries. -"; - close3; + mes "- The ground is littered with sundries. -"; + close; } -verus04,79,249,0 script Tree#ep15_1elb 4_ENERGY_BLUE,{ - if (VER_ELEVATOR == 102) { +verus04,79,249,0 script Tree#ep15_1elb HIDDEN_NPC,{ + if (ep15_1_elb == 8) { mes "[Du]"; mes "I've been wondering since we arrived: don't trees need sunlight to grow?"; cutin "bu_du1.bmp",2; @@ -7950,58 +5791,96 @@ verus04,79,249,0 script Tree#ep15_1elb 4_ENERGY_BLUE,{ mes "Something strange is standing in front of the door!"; emotion ET_HUK, getnpcid(0, "Signboard#ep15_1elb"); cutin "bu_du2.bmp",2; - changequest 11369,11370;// Looking for the Traces - VER_ELEVATOR = 103; + ep15_1_elb = 9; + completequest 11369; + setquest 11370; + close3; } - else if (VER_ELEVATOR == 103) { + if (ep15_1_elb == 9) { mes "[Du]"; mes "Oh, look here!"; mes "Something strange is standing in front of the door!"; emotion ET_HUK, getnpcid(0, "Signboard#ep15_1elb"); cutin "bu_du2.bmp",2; + close3; } - else { - mes "A tall, verdant tree."; - mes "Nothing looks special about it, except that it's growing underground."; - } - close3; + mes "A tall, verdant tree."; + mes "Nothing looks special about it, except that it's growing underground."; + close; } -verus04,62,255,0 script Signboard#ep15_1elb 4_ENERGY_BLUE,{ - if (VER_ELEVATOR == 103 || VER_ELEVATOR == 104) { - if (VER_ELEVATOR == 103) { - mes "[Mark]"; - mes "Hey!"; - mes "Stop wandering off! This place can be dangerous!"; - cutin "bu_mark3.bmp",0; - next; - mes "[Du]"; - mes "Adventuring is all about bravery and curiosity!"; - cutin "bu_du2.bmp",2; - next; - mes "[Du]"; - mes "And I'm not going to let other people take all the treasures!"; - cutin "bu_du1.bmp",2; - next; - mes "[Tamarin]"; - mes "Last time you said that, you were hospitalized for a month."; - cutin "ep143_taang.bmp",2; - next; - mes "[Du]"; - mes "This time, it's different!"; - mes "Plus, what doesn't kill me only makes me stronger. It did!"; - cutin "bu_du5.bmp",2; - next; - mes "[Mark]"; - mes "You're delusional."; - cutin "bu_mark4.bmp",0; - next; - mes "[Alph]"; - mes "Oh,"; - mes "wait."; - cutin "bu_alp1.bmp",2; - next; - } +verus04,62,255,0 script Signboard#ep15_1elb HIDDEN_NPC,{ + if (ep15_1_elb == 9) { + mes "[Mark]"; + mes "Hey!"; + mes "Stop wandering off! This place can be dangerous!"; + cutin "bu_mark3.bmp",0; + next; + mes "[Du]"; + mes "Adventuring is all about bravery and curiosity!"; + cutin "bu_du2.bmp",2; + next; + mes "[Du]"; + mes "And I'm not going to let other people take all the treasures!"; + cutin "bu_du1.bmp",2; + next; + mes "[Tamarin]"; + mes "Last time you said that, you were hospitalized for a month."; + cutin "ep143_taang.bmp",2; + next; + mes "[Du]"; + mes "This time, it's different!"; + mes "Plus, what doesn't kill me only makes me stronger. It did!"; + cutin "bu_du5.bmp",2; + next; + mes "[Mark]"; + mes "You're delusional."; + cutin "bu_mark4.bmp",0; + next; + mes "[Alph]"; + mes "Oh,"; + mes "wait."; + cutin "bu_alp1.bmp",2; + next; + mes "[Alph]"; + mes "Look behind the building."; + mes "There's a path that leads upward."; + cutin "bu_alp3.bmp",2; + next; + mes "[Du]"; + mes "I go"; + mes "wherever my instinct leads me!"; + mes "Mwah hah hah!"; + cutin "bu_du2.bmp",2; + next; + mes "[Mark]"; + mes "Du, stop!"; + mes "Did you not hear me?!"; + cutin "bu_mark3.bmp",0; + next; + mes "[Mark]"; + mes "Grr!"; + mes "He's out of control."; + next; + mes "[Maggi]"; + mes "Mark,"; + mes "Du's managed to get that far already."; + cutin "bu_maggi1.bmp",2; + next; + mes "[Mark]"; + mes "Grr!"; + mes "That knucklehead!"; + cutin "bu_mark3.bmp",0; + next; + mes "[Mark]"; + mes "We'd better follow him before we lose him."; + cutin "bu_mark1.bmp",0; + ep15_1_elb = 10; + completequest 11370; + setquest 11371; + close3; + } + if (ep15_1_elb == 10) { mes "[Alph]"; mes "Look behind the building."; mes "There's a path that leads upward."; @@ -8035,10 +5914,6 @@ verus04,62,255,0 script Signboard#ep15_1elb 4_ENERGY_BLUE,{ mes "[Mark]"; mes "We'd better follow him before we lose him."; cutin "bu_mark1.bmp",0; - if (VER_ELEVATOR == 103) { - changequest 11370,11371;// Looking for the Traces - VER_ELEVATOR = 104; - } close3; } mes "- The door is blocked. -"; @@ -8046,8 +5921,8 @@ verus04,62,255,0 script Signboard#ep15_1elb 4_ENERGY_BLUE,{ } verus03,46,23,3 script Du#ep15_1elb03 4_M_REDMAN,{ - mes "[Du]"; - if (VER_ELEVATOR == 104) { + if (ep15_1_elb == 10) { + mes "[Du]"; mes "Whoa..."; mes "I thought this place would be the same as the last one, but it's overrun with machines."; emotion ET_HUK; @@ -8064,23 +5939,25 @@ verus03,46,23,3 script Du#ep15_1elb03 4_M_REDMAN,{ mes "Up there, I saw another fountain looking similar to the last one."; mes "Do you want to go check it out?"; cutin "bu_du2.bmp",2; - changequest 11371,11372;// Looking for the Traces - VER_ELEVATOR = 105; + ep15_1_elb = 11; + completequest 11371; + setquest 11372; + close3; } - else if (VER_ELEVATOR == 105) { + if (ep15_1_elb == 11) { + mes "[Du]"; mes "Up there, I saw another fountain looking similar to the last one."; mes "Do you want to go check it out?"; cutin "bu_du2.bmp",2; + close3; } - else { - mes "What does this place have to do with Juperos?"; - cutin "bu_du5.bmp",2; - } - close3; + mes "[Du]"; + mes "What does this place have to do with Juperos?"; + close; } -verus03,44,65,0 script Fountain#ep15_1elb03 4_ENERGY_BLUE,{ - if (VER_ELEVATOR == 105) { +verus03,44,65,0 script Fountain#ep15_1elb03 HIDDEN_NPC,{ + if (ep15_1_elb == 11) { mes "[Alph]"; mes "Hm..."; mes "This place is disturbingly clean."; @@ -8104,7 +5981,7 @@ verus03,44,65,0 script Fountain#ep15_1elb03 4_ENERGY_BLUE,{ cutin "bu_du5.bmp",2; next; mes "[Mark]"; - mes "..."; + mes "......"; cutin "bu_mark3.bmp",0; next; mes "[Du]"; @@ -8118,10 +5995,12 @@ verus03,44,65,0 script Fountain#ep15_1elb03 4_ENERGY_BLUE,{ mes "[Mark]"; mes "Keep an eye on Du; he wanders off easily."; cutin "bu_mark4.bmp",0; - changequest 11372,11373;// Looking for the Traces - VER_ELEVATOR = 106; + ep15_1_elb = 12; + completequest 11372; + setquest 11373; + close3; } - else if (VER_ELEVATOR == 106) { + if (ep15_1_elb == 12) { mes "[Mark]"; mes "I'll take the path north. Meet me up there later."; cutin "bu_mark2.bmp",0; @@ -8129,17 +6008,16 @@ verus03,44,65,0 script Fountain#ep15_1elb03 4_ENERGY_BLUE,{ mes "[Mark]"; mes "Keep an eye on Du; he wanders off easily."; cutin "bu_mark4.bmp",0; + close3; } - else { - mes "- Ordinary-looking Fountain -"; - mes "- There's nothing in it. -"; - } - close3; + mes "- Ordinary-looking Fountain -"; + mes "- There's nothing in it. -"; + close; } verus03,88,237,3 script Mark#ep15_1elb03 4_M_BLUEMAN,{ - mes "[Mark]"; - if (VER_ELEVATOR == 106) { + if (ep15_1_elb == 12) { + mes "[Mark]"; mes "Do you see the giant machine ahead of us?"; mes "Unlike the first place, this place is filled with giant machines."; cutin "bu_mark1.bmp",0; @@ -8159,20 +6037,25 @@ verus03,88,237,3 script Mark#ep15_1elb03 4_M_BLUEMAN,{ mes "Don't go over there!"; cutin "bu_mark1.bmp",0; emotion ET_HUK; - changequest 11373,11374;// Looking for the Traces - VER_ELEVATOR = 107; + emotion ET_HUK, getnpcid(0, "Tamarin#ep15_1elb03"); + ep15_1_elb = 13; + completequest 11373; + setquest 11374; + close3; } - else if (VER_ELEVATOR == 107) { + if (ep15_1_elb == 13) { + mes "[Mark]"; mes "Oh, Tamarin!"; mes "Don't go over there!"; cutin "bu_mark1.bmp",0; emotion ET_HUK; + emotion ET_HUK, getnpcid(0, "Tamarin#ep15_1elb03"); + close3; } - else { - mes "Do you see the giant machine ahead of us?"; - mes "Unlike the first place, this place is filled with giant machines."; - cutin "bu_mark3.bmp", 0; - } + mes "[Mark]"; + mes "Do you see the giant machine ahead of us?"; + mes "Unlike the first place, this place is filled with giant machines."; + cutin "bu_mark1.bmp",0; close3; } @@ -8181,27 +6064,23 @@ verus03,51,256,3 script Tamarin#ep15_1elb03 4_M_TAMARIN,{ mes "Look over there."; mes "That part of the place is completely destroyed."; cutin "ep143_tahuk.bmp",2; - if (VER_ELEVATOR == 107 || VER_ELEVATOR == 108) { + if (ep15_1_elb == 13 || ep15_1_elb == 14) { next; mes "[Tamarin]"; mes "Maggi, how's it like over there?"; cutin "ep143_tasta.bmp",2; emotion ET_HUK, getnpcid(0, "Maggi#ep15_1elb03"); - if (VER_ELEVATOR == 107) { - changequest 11374,11375;// Looking for the Traces - VER_ELEVATOR = 108; + if (ep15_1_elb == 13) { + ep15_1_elb = 14; + completequest 11374; + setquest 11375; } } close3; } -verus03,35,254,3 script Maggi#ep15_1elb03 612,{ - if (VER_ELEVATOR < 108) { - mes "[Maggi]"; - mes "Danger is in the air. I can feel it in my bones."; - cutin "bu_maggi3.bmp",2; - } - else if (VER_ELEVATOR == 108) { +verus03,35,254,3 script Maggi#ep15_1elb03 4_F_PINKWOMAN,{ + if (ep15_1_elb == 14) { mes "[Maggi]"; mes "Oh."; mes "The path over here is also blocked."; @@ -8270,12 +6149,13 @@ verus03,35,254,3 script Maggi#ep15_1elb03 612,{ mes "[Mark]"; mes "I agree."; mes "Let's check the other places first."; - completequest 11375;// Looking for the Traces + ep15_1_elb = 15; + completequest 11375; getexp 1000000,0; cutin "bu_mark2.bmp",0; - VER_ELEVATOR = 109; + close3; } - else { + if (ep15_1_elb == 15) { mes "[Alph]"; mes "The path is blocked, and if the Phantasmagorika Excavation Team hasn't cleared it, then there must be a reason. Let's steer clear of it until we find out more about it."; cutin "bu_alp1.bmp",2; @@ -8284,775 +6164,525 @@ verus03,35,254,3 script Maggi#ep15_1elb03 612,{ mes "I agree."; mes "Let's check the other places first."; cutin "bu_mark2.bmp",0; + close3; } + mes "[Maggi]"; + mes "Danger is in the air. I can feel it in my bones."; + cutin "bu_maggi3.bmp",2; close3; } -// Part 3 : Vestige -verus01,221,65,5 script Du#Verus 4_M_REDMAN,{ - if (VER_MAIN < 19) - end; - mes "[Du]"; - if (VER_ELEVATOR == 109 || VER_ELEVATOR == 1000) { - if (VER_ELEVATOR == 109) { - mes "Isn't this a complete mess?"; - mes "Whew, barely got in!"; - mes "I hate these access protocols."; - cutin "bu_du3.bmp",2; - next; - mes "[Mark]"; - mes "I think it's an essential protocol needed for safety."; - cutin "bu_mark3.bmp",0; - next; - mes "[Du]"; - mes "You guys, look at this!"; - cutin "bu_du2.bmp",2; - next; - mes "[Du]"; - mes "Isn't this a complete mess?"; - next; - mes "[Mark]"; - mes "Hey..."; - mes "Didn't you just say that?"; - cutin "bu_mark3.bmp",0; - next; - mes "[Alph]"; - mes "Hey."; - mes "Forget about that and let's start on the investigation instead."; - cutin "bu_alp1.bmp",2; - next; - mes "[Tamarin]"; - mes "By the way I think I know why only this place was sealed off."; - cutin "ep143_tasta.bmp",2; - next; - mes "[Tamarin]"; - mes "There are no intact buildings and the cracks on the ground are much more severe compared to other areas..."; - next; - mes "[Tamarin]"; - mes "Not to mention these monsters..."; - cutin "ep143_tahuk.bmp",2; - next; - mes "[Tamarin]"; - mes "It seems they are only found here so something is wrong..."; - next; - mes "[Du]"; - } - mes "Right!"; - mes "Our job is to investigate that!"; - cutin "bu_du2.bmp",2; - next; - mes "[Alph]"; - mes "Come to think of it the people passing by earlier did say there is an incredible device in the center..."; - cutin "bu_alp3.bmp",2; - next; - mes "[Mark]"; - mes "Then let's investigate that part first."; - cutin "bu_mark1.bmp",0; - if (VER_ELEVATOR == 109) { - setquest 11381;// Vestige - VER_ELEVATOR = 1000; - } - close3; - } - mes "Investigations are supposed to be done calmly..."; - cutin "bu_du3.bmp",2; - close3; -} - -verus01,151,173,3 script Fruit#Verus 4_F_FRUIT,{ - mes "[Fruit]"; - if (VER_ELEVATOR < 110) { - mes "Coooooooooolll!!!!"; - mes "See this?"; - mes "Right here!!!!"; - cutin "EP15_2_fru_2.bmp",2; - next; - mes "[Fruit]"; - mes "Doesn't it look like something will go swirly?!"; - mes "Haaa!"; - close3; - } - if (VER_ELEVATOR == 1000 || VER_ELEVATOR == 1001) { - if (VER_ELEVATOR == 1000) { - mes "Coooooooooolll!!!!"; - mes "See this?"; - mes "Right here!!!!"; - cutin "EP15_2_fru_2.bmp",2; - next; - mes "[Fruit]"; - mes "Doesn't it look like something will go swirly?!"; - mes "Haaa!"; - next; - mes "[Fruit]"; - mes "I wish I could take the whole thing to my laboratory!"; - mes "I can only watch on..."; - cutin "EP15_2_fru_3.bmp",2; - next; - mes "[Fruit]"; - mes "So I was thinking..."; - mes "I was busy here so I haven't been able to go down to the underground bunker they say is right underneath."; - cutin "EP15_2_fru_2.bmp",2; - next; - mes "[Fruit]"; - mes "Do you want to go?"; - next; - mes "[Fruit]"; - mes "It isn't common to have someone tell you all the investigation points, right?"; - next; - mes "[Fruit]"; - mes "I am not asking you to work for free either!"; - mes "If you bring back interesting results there will be rewards!"; - next; - mes "[Fruit]"; - mes "What do you think?"; - next; - if (select( "Quit.", "Do it." ) == 1) { - mes "[Fruit]"; - mes "Eh..."; - cutin "EP15_2_fru_1.bmp",2; - close2; - cutin "",255; - end; - } - } - mes "Yahoo!!!"; - mes "If you go in a little ways there will probably be someone to guide you."; - next; - mes "[Fruit]"; - mes "I will be expecting you to bring back lots of fun stuff."; - if (VER_ELEVATOR == 1000) { - erasequest 11381;// Vestige - setquest 11382;// Vestige - VER_ELEVATOR = 1001; - } - close3; - } - if (checkquest(11380,HUNTING) == 2) { - mes "[Fruit]"; - mes "Aarrghhhh!!!"; - mes "Amazing!!!"; - cutin "EP15_2_fru_2.bmp",2; - next; - mes "[Fruit]"; - mes "So? So? Then what?"; - mes "Come on! Tell me more!!!"; - erasequest 11380;// Last Room - getitem 6827,1;// Intact Machine Component - getitem 6828,1;// Gravity Safety Device - close3; - } - mes "Hm... Is there anything more interesting?"; - cutin "EP15_2_fru_1.bmp",2; - next; - if (select( "Trade goods.", "Quit." ) == 1) { - mes "[Fruit]"; - mes "I will give you equipment in return for 17 intact machine components!"; - next; - switch( select( "Runaway Chip", "Broken Chip 1", "Broken Chip 2" ) ) { - case 1: - mes "[Fruit]"; - mes "Runaway Chip is HIT + 50, FLEE + 50, MSP - 50%"; - next; - mes "[Fruit]"; - mes "When equipped together with Broken Chip 1 and Broken Chip 2, you get unlimited movement acceleration."; - next; - mes "[Fruit]"; - mes "ATK and MATK + 50. If helmet refinement is at 9, it has an affect of MSP + 50%, MHP + 10%."; - .@item_id = 18997; - break; - case 2: - mes "[Fruit]"; - mes "Broken Chip 1 has STR + 4. If equipped with Broken Chip 2, it has a STR + 8, INT+ 8 affect."; - .@item_id = 28326; - break; - case 3: - mes "[Fruit]"; - mes "Broken Chip 2 has INT + 4. If equipped with Broken Chip 1, it has a STR + 8, INT+ 8 affect."; - .@item_id = 28327; - break; - } - next; - if (select( "Exchange", "Quit." ) == 1) { - if (countitem(6827) < 17) { - mes "[Fruit]"; - mes "Not enough!!!"; - close3; - } - delitem 6827,17;// Intact Machine Component - getitem .@item_id,1;// Runaway Chip - close3; - } - // continue - } - mes "[Fruit]"; - mes "Is this not what you wanted?"; - close3; -} - -un_bunker,100,96,3 script Mark#Bunker Entrance 4_M_BLUEMAN,{ - mes "[Mark]"; - if (VER_ELEVATOR == 1001 || VER_ELEVATOR == 1002) { - if (VER_ELEVATOR == 1001) { - mes "This part is very pristinely preserved compared to the upper parts."; - mes "But this disgusting smell...."; - cutin "bu_mark4.bmp",0; - next; - mes "[Mark]"; - mes "The Undead not seen in other areas can be easily seen in this zone."; - next; - mes "[Mark]"; - mes "If you look at the structure of this place..."; - mes "Or the condition, I think this place was built to be used as a bunker."; - next; - mes "[Tamarin]"; - mes "Then that means... The Undead..."; - cutin "ep143_tahuk.bmp",2; - next; - mes "[Maggi]"; - mes "Eeeeeeeeeeek!!!!!"; - cutin "bu_maggi4.bmp",2; - next; - mes "[Mark]"; - } - mes "It might be a good idea to calm down first...and look around thoroughly."; - cutin "bu_mark1.bmp",0; - next; - mes "[Du]"; - mes "O...o...o...okay!"; - mes "Thi...thi...this stuff..... is...is nothing..."; - cutin "bu_du5.bmp",2; - next; - mes "[Alph]"; - mes "Then let's look around individually and send a signal when something of value is found."; - cutin "bu_alp1.bmp",2; - next; - mes "[Du]"; - mes "Wa...wait!!"; - mes "Wouldn't it be better to move together since it's dangerous?"; - cutin "bu_du5.bmp",2; - next; - mes "[Du]"; - mes "Hey!"; - mes "Look!"; - mes "Don't leave me!"; - mes "Hey!!!"; - next; - mes "[Du]"; - mes "Wait for me!!!!!"; - if (VER_ELEVATOR == 1001) { - changequest 11382,11383;// Vestige - VER_ELEVATOR = 1002; - } - close3; - } - mes "What is this disgusting smell?"; - cutin "bu_mark4.bmp",0; - close3; -} - -un_bunker,363,171,3 script Alph#Entrance 4_M_BLACKMAN,{ - mes "[Alph]"; - if (VER_ELEVATOR < 1002) { - mes "There are too many suspicious places..."; - cutin "bu_alp3.bmp",2; - close3; - } - if (VER_ELEVATOR == 1002) { - mes "Um..."; - mes "You're here..."; - cutin "bu_alp3.bmp",2; - next; - mes "[Alph]"; - mes "I didn't send the signal yet but did you come here because you also got a strange feeling?"; - cutin "bu_alp1.bmp",2; - next; - mes "[Alph]"; - mes "A long time ago..."; - mes "..."; - next; - mes "[Alph]"; - mes "No...no."; - mes "Let's call the others and start the investigation."; - cutin "bu_alp2.bmp",2; - next; - switch( select( "Quit.", "Investigate." ) ) { - case 1: - mes "[Alph]"; - mes "..."; - mes "Don't forget our goal is to investigate..."; - cutin "bu_alp1.bmp",2; - break; - case 2: - mes "[Alph]"; - mes "I just sent out the signal so the others will arrive soon."; - cutin "bu_alp1.bmp",2; - next; - mes "[Du]"; - mes "Aaarghhhh!!!!"; - mes "Get away you unctuous bastards!!!!!"; - cutin "bu_du5.bmp",2; - next; - mes "[Mark]"; - mes "Be quiet..."; - cutin "bu_mark3.bmp",0; - next; - mes "[Verity]"; - mes "Is there something special about this room?"; - cutin "EP15_2_brt_3.bmp",2; - next; - mes "[Du]"; - mes "Oh! The woman at the entrance earlier?"; - mes "Why are you at a dangerous place like this?"; - cutin "bu_du5.bmp",2; - next; - mes "[Verity]"; - mes "Oh?"; - mes "Did you not hear?"; - mes "That.."; - cutin "EP15_2_brt_5.bmp",2; - next; - mes "[Tamarin]"; - mes "Come to think of it that girl did say there would probably be a guide."; - cutin "ep143_tasmi.bmp",2; - next; - mes "[Alph]"; - mes "....Um..."; - mes "Was there..."; - cutin "bu_alp1.bmp",2; - next; - mes "[Mark]"; - mes "Anyway it seems everybody is here so let's go in."; - cutin "bu_mark1.bmp",0; - next; - mes "[Alph]"; - mes "Right..."; - mes "There's a bad energy so be careful..."; - cutin "bu_alp1.bmp",2; - erasequest 11383;// Vestige - setquest 11384;// Vestige - VER_ELEVATOR = 1003; - close2; - warp "un_bunker",385,83; - end; - } - } - mes "Is there more left to investigate in this room?"; - cutin "bu_alp1.bmp",2; - next; - if (select( "Quit.", "Go in." ) == 1) { - mes "[Alph]"; - mes "..."; - mes "Don't forget our goal is to investigate..."; - close3; - } - mes "[Alph]"; - mes "Right..."; - mes "There's a bad energy so be careful..."; - close2; - warp "un_bunker",385,83; - end; -} - -un_bunker,388,86,3 script Alph#Entrance2 4_M_BLACKMAN,{ - if (VER_ELEVATOR < 1003)// inaccurate - end; - if (VER_ELEVATOR == 1003) { - mes "[Alph]"; - mes "As expected.."; - mes "Only this room has a different lay out than the rest..."; - cutin "bu_alp3.bmp",2; - next; - mes "[Mark]"; - mes "I see."; - mes "There's a door that doesn't seem to belong in a very unnatural location."; - cutin "bu_mark1.bmp",0; - next; - mes "[Tamarin]"; - mes "...There is no other way but to go in and investigate ourselves?"; - cutin "ep143_taang.bmp",2; - next; - mes "[Du]"; - mes "Charge!!!!!"; - cutin "bu_du5.bmp",2; - erasequest 11384;// Vestige - setquest 11385;// Vestige - VER_ELEVATOR = 1004; - close2; - warp "un_myst",11,206; - end; - } - mes "[Alph]"; - mes "Unnatural room... Unnatural door..."; - cutin "bu_alp1.bmp",2; - next; - if (select( "Quit.", "Go in." ) == 1) { - mes "[Alph]"; - mes "..."; - close3; - } - mes "[Alph]"; - mes "Haa..."; - close2; - warp "un_myst",11,206; - end; -} - -un_myst,27,208,5 script Verity#Myst 4_F_BERRYTEA,{ - mes "[Verity]"; - mes "This space is suffocating."; - mes "My head is starting to throb already."; - cutin "EP15_2_brt_3.bmp",2; - next; - if (VER_ELEVATOR == 1004 || VER_ELEVATOR == 1005) { - mes "[Tamarin]"; - mes "What is this space?"; - mes "It seems to be poorly built for it to be used as a bunker..."; - cutin "ep143_tasta.bmp",2; - next; - mes "[Alph]"; - mes "The disgusting smell has gotten worse..."; - cutin "bu_alp5.bmp",2; - next; - mes "[Tamarin]"; - mes "There looks to be another door there so let's check it out."; - cutin "ep143_tasta.bmp",2; - if (VER_ELEVATOR == 1004) { - changequest 11385,11386;// Vestige - VER_ELEVATOR = 1005; - close2; - cutin "",255; - end; - } - next; - } - if (VER_ELEVATOR == 1005) - .@string$ = "Move to the door."; - else - .@string$ = "Quit."; - if (select( .@string$, "Leave." ) == 1) { - mes "[Verity]"; - mes "...Should have brought some painkillers for headaches."; - cutin "EP15_2_brt_4.bmp",2; - close3; - } - mes "[Verity]"; - mes "Are you quitting the investigation?"; - cutin "EP15_2_brt_4.bmp",2; - close2; - warp "un_bunker",300,166; - end; -} - -un_myst,56,206,0 script warp_un_myst WARPNPC,1,1,{ - end; -OnTouch: - if (VER_ELEVATOR == 1005) { - mes "- Does not seem locked but blocked by something.-"; - next; - if (select( "Break it.", "Quit." ) == 2) { - mes "[Du]"; - mes "You want to leave a place like this alone?"; - cutin "bu_du1.bmp",2; - close3; - } - mes "[Du]"; - mes "Alright then...."; - mes "One!"; - mes "Two!"; - mes "Three!"; - cutin "bu_du5.bmp",2; - erasequest 11386;// Vestige - setquest 11387;// Vestige - VER_ELEVATOR = 1006; - close2; - } - warp "un_myst",81,190; - end; -} - -un_myst,100,190,3 script Du#Hall 4_M_REDMAN,{ - if (VER_ELEVATOR == 1006 || VER_ELEVATOR == 1007) { - if (VER_ELEVATOR == 1006) { - mes "[Du]"; - mes "Wow...What is this place?"; - cutin "bu_du1.bmp",2; - next; - mes "[Mark]"; - mes "It is a really suspicious place..."; - mes "I didn't think such a space would exist inside a bunker..."; - cutin "bu_mark1.bmp",0; - next; - mes "[Maggi]"; - mes "Ah...Ah..."; - cutin "bu_maggi3.bmp",2; - next; - mes "[Tamarin]"; - mes "It seems to be haphazardly made considering its use... Hm..."; - cutin "ep143_tasta.bmp",2; - next; - mes "[Maggi]"; - mes "The...door...."; - cutin "bu_maggi3.bmp",2; - next; - mes "[Alph]"; - mes "There is a kind of subtlety for it be a secret space..."; - cutin "bu_alp3.bmp",2; - next; - mes "[Maggi]"; - mes "Door...door...."; - cutin "bu_maggi3.bmp",2; - next; - mes "[Du]"; - mes "Maggi what are you gaping about?"; - cutin "bu_du2.bmp",2; - next; - mes "[Maggi]"; - mes "The...door is stuck."; - cutin "bu_maggi4.bmp",2; - next; - mes "[Du]"; - mes "Eh?"; - cutin "bu_du5.bmp",2; - next; - mes "[Mark]"; - mes "What?!?!?"; - cutin "bu_mark4.bmp",0; - next; - mes "[Du]"; - mes "Argh!!!"; - mes "It's true?!"; - cutin "bu_du5.bmp",2; - next; - } - mes "[Du]"; - mes "Are we all trapped here?!"; - next; - mes "[Mark]"; - mes "Wa..wait let's think about this stoically."; - cutin "bu_mark4.bmp",0; - next; - mes "[Verity]"; - mes "Oh no what do we do..."; - cutin "EP15_2_brt_5.bmp",2; - next; - mes "[Alph]"; - mes "Ah..."; - cutin "bu_alp2.bmp",2; - next; - mes "[Verity]"; - mes "Since there is no way to get out, should we go further inside?"; - cutin "EP15_2_brt_4.bmp",2; - next; - mes "[Du]"; - mes "Wait... Come to think Verity!"; - mes "You say you are a guide and you don't know the way out?"; - cutin "bu_du5.bmp",2; - next; - mes "[Verity]"; - mes "This is the first time for me go in this deep..."; - mes "There is no other way!"; - cutin "EP15_2_brt_6.bmp",2; - if (VER_ELEVATOR == 1006) { - erasequest 11387;// Vestige - setquest 11388;// Vestige - VER_ELEVATOR = 1007; - } - close3; - } - mes "[Du]"; - mes "Wow...What is this place?"; - cutin "bu_du1.bmp",2; - next; - mes "[Mark]"; - mes "It is a really suspicious place..."; - mes "I didn't think such a space would exist inside a bunker..."; - cutin "bu_mark1.bmp",0; - close3; -} - -un_myst,333,206,3 script Weird piece#01 4_GC109,{ - if (isbegin_quest(11388) == 0 && isbegin_quest(11389) == 0) { - mes "There is a weird piece."; - close; - } - if (@weird_piece == 1) {// A - mes "I cannot tell how long it has been since I entered this place."; - mes "In this darkness my sense of time grows dull and the people are quickly growing tired."; - next; - mes "They talk of escaping without knowing the outside situation... Is this the right choice?"; - next; - mes "But we have already lost our way back."; - mes "Yes.... This was not an escape."; - mes "Merely fleeing to survive..."; - next; - mes "How long can we keep running?"; - close2; - erasequest 11388;// Vestige - setquest 11389;// Vestige - warp "un_myst",260,204; - @weird_piece = 2; - end; - } - if (@weird_piece == 2) { - mes "Even though I was ready for this, the situation is deteriorating."; - mes "I can only say I would not have survived if I stayed at that place."; - next; - mes "Hope..."; - next; - mes "Many have already become incapable of hope..."; - close2; - warp "un_myst",260,204; - @weird_piece = 3; - end; - } - if (@weird_piece == 3) { - mes "We should have been out by now according to the calculations but there is only dirt still."; - next; - mes "The calculations could be wrong and we may be going in circles."; - mes "It doesn't feel right."; - next; - mes "No.."; - mes "I haven't felt at ease since that day."; - close2; - warp "un_myst",347,138; - @weird_piece = 4; - end; - } -} - -un_myst,182,137,3 script Weird piece#02 4_GC109,{ - if (@weird_piece == 4) {// B - mes "I may have reached my limits."; - mes "I must blame my overtaxed body for not listening to me now."; - next; - mes "The numbers of survivors are dwindling."; - next; - mes "Like this..."; - mes "I thought it was karma that I am witnessing the end..."; - mes "Perhaps it is my selfishness."; - mes "I don't think there is no such time left for me.."; - close2; - warp "un_myst",86,136; - @weird_piece = 5; - end; - } - if (@weird_piece == 5) { - mes "Even walking is difficult now."; - next; - mes "Once I confidently claimed I will lead all of us..."; - mes "I find myself pathetic for becoming a burden much less of help."; - next; - mes "Everything is regretful."; - mes "Everything I started..."; - mes "Everything of mine..."; - close2; - warp "un_myst",86,136; - @weird_piece = 6; - end; - } - if (@weird_piece == 6) { - mes "It would be better to abandon me..."; - close2; - warp "un_myst",86,136; - @weird_piece = 7; - end; - } - if (@weird_piece == 7) { - mes "The days I am asleep are outnumbering the days I am awake now."; - next; - mes "I suddenly picture his face in my increasingly hazy consciousness."; - next; - mes "Tatio..."; - next; - mes "A person sweet to me even though all I only cared about was my work."; - next; - mes "Ha... person..."; - mes "I cannot endure the shame of my past for considering him a mere successful project.'"; - next; - mes "Though I cannot help that I may die here..."; - mes "If only to apologize to him..."; - mes "If only to muster one sweet word, I have thoughts of survival."; - next; - mes "..Is it possible?"; - close2; - warp "un_myst",14,92; - @weird_piece = 8; - end; - } -} - -un_myst,214,86,3 script Weird piece#03 4_GC109,{ - if (@weird_piece > 7 && @weird_piece < 17) { - if (@weird_piece == 8)// C - mes "01001000010001010100110001001100010011110101011101001111010100100100110001000100"; - else if (@weird_piece == 9) - mes "s o g g g o h o h h h h h h h h h h h h"; - else if (@weird_piece == 10) - mes "debugging"; - else if (@weird_piece == 11) { - mes "File...error...restore..."; - mes "Operation...range...25%...30%...35%......."; - } - else if (@weird_piece == 12) - mes "45%...50%... Minimal normal operations possible start safety mode operations"; - else if (@weird_piece == 13) - mes "60% movement speed normal. Bodily functions normal."; - else if (@weird_piece == 14) - mes "70% Most language function restored. Slight symptoms of septic anemia but it seems it will be fixed soon."; - else if (@weird_piece == 15) { - mes "80% Surgery was fairly successful despite having had no proper preparations."; - mes "Planning to apply treatment to the rest of the survivors based on this success."; - } - else if (@weird_piece == 16) { - mes "98% Corrupt sector detected."; - mes "For more effective operations I have copied the memory chip and constructed 'T_W_O_002b.'"; - mes "There seems to have been some loss of data during the copying process..."; - close2; - warp "un_myst",209,33; - @weird_piece = 17; - end; - } - close2; - warp "un_myst",160,89; - @weird_piece++; - end; - } -} - -un_myst,209,42,3 script Tamarin#Lastroom Entrance 4_M_TAMARIN,{ - if (VER_ELEVATOR < 1007) - end; - mes "[Tamarin]"; - mes "... It seems the last survivors have lingered here..."; - cutin "ep143_taang.bmp",2; - next; - mes "[Tamarin]"; - mes "I feel scared to open the next door for some reason."; - next; - if (VER_ELEVATOR == 1007 && @weird_piece == 17) { - select("Open door."); - completequest 11389;// Vestige - VER_ELEVATOR = 1008; - getexp 0,1000000; - @weird_piece = 0; - getitem 6827,1;// Complete_Machine_Parts - getitem 6828,1;// Gravity_Safety_Device - } - else { - if (@weird_piece == 0) // can't go outside following path weird piece - .@string$ = "Go outside."; - .@s = select( "Open door.", .@string$ ) - 1; - } - mes "[Tamarin]"; - mes "There is a bitter feeling of sorts..."; - close2; - if (.@s == 0) - warp "un_myst",142,38; - else { - warp "un_bunker",98,91; - @weird_piece = 0; - } - end; -} - verus04,144,239,3 shop Tool Merchant#verus 4_M_DEWMAN,611:-1,504:-1,656:-1,601:-1,602:-1,610:-1 + +// ep15_1_moc_nk - Reward Coordinator +morocc,54,190,5 script Reward Coordinator 4_M_SAGE_C,{ + for ( .@i = 5252; .@i <= 5264; .@i += 2 ) { + if (isbegin_quest(.@i) == 1) + erasequest .@i; + } + if (isbegin_quest(5269) == 1) + erasequest 5269; + if (isbegin_quest(5275) == 1) + erasequest 5275; + + if (countitem(6688) > 0) + delitem 6688, countitem(6688); // Wood_ + if (countitem(6688) > 0) + delitem 6687, countitem(6687); // LongRopes + if (countitem(6686) > 0) + delitem 6686, countitem(6686); // Brick + mes "[Reward Coordinator]"; + mes "So, um... I'm..."; + mes "I think I'm sent here"; + mes "to... to... Let me think..."; + mes "Oh yes, to support the Morroc restoration work."; + next; + mes "[Reward Coordinator]"; + mes "The restoration work is finished,"; + mes "but I remain"; + mes "to finish rewarding the volunteers."; + next; + mes "[Reward Coordinator]"; + mes "So, how may I help you today?"; + next; + switch( select( "Claim rewards.", "What can I do with the Contribution Certificate Vending Machine?", "End conversation." ) ) { + case 1: + for ( .@i = 5251; .@i <= 5263; .@i += 2 ) { + if (isbegin_quest(.@i) == 1) + .@moc_on++; + } + if (isbegin_quest(5265) == 1 || isbegin_quest(5266) == 1 || isbegin_quest(5267) == 1 || isbegin_quest(5268) == 1) + .@moc_on++; + if (isbegin_quest(5270) == 1 || isbegin_quest(5271) == 1 || isbegin_quest(5272) == 1 || isbegin_quest(5273) == 1 || isbegin_quest(5274) == 1) + .@moc_on++; + if (.@moc_on > 0) { + mes "[Reward Coordinator]"; + mes "In recognition of your credit,"; + mes "we will grant you a certificate."; + mes "The certificates can be used by the vending machine next to it."; + getitem 6685, .@moc_on; // MoroccMerit + for ( .@i = 5251; .@i < 5275; .@i++ ) { + if (isbegin_quest(.@i) == 1) + completequest .@i; + } + close; + } + mes "[Reward Coordinator]"; + mes "You haven't finished your quest,"; + mes "or never accepted one. Please check your quest history."; + close; + case 2: + mes "[Reward Coordinator]"; + mes "Do you see the vending machine next to me?"; + mes "You can use your Certificates with the machine"; + mes "to get EXP and a variety of items in exchange."; + next; + mes "[Reward Coordinator]"; + mes "For more details, you should click the vending machine."; + close; + case 3: + mes "[Reward Coordinator]"; + mes "Um, so..."; + mes "Why did you"; + mes "talk to me, if I may ask?"; + next; + mes "[Reward Coordinator]"; + mes "Aww, I hate this sandy wind."; + mes "It leaves my nice clothes"; + mes "sandy and nasty-feeling."; + close; + } +} + +morocc,43,191,5 script Announcement#moc_re 4_BOARD3,{ + if (ep14_3_mocrank > $@2012_ep14_moc_most) { + $@2012_ep14_moc_most = ep14_3_mocrank; + $@2012_ep14_moc_mostname$ = strcharinfo(0); + } + mes "[Morroc Restoration Project Director Paek]"; + mes "Currently the greatest contributor is"; + mes "Great Adventurer " + $@2012_ep14_moc_mostname$ + ","; + mes "who has made a total of " + $@2012_ep14_moc_most + " contributions so far."; + mes "I'd like to give thanks to this adventurer on behalf of the entire city."; + close; +} + +morocc,52,197,6 script Contribution Certificate Vending Machine#ep14_3 2_VENDING_MACHINE1,{ + if (checkweight(1301,1) == 0) { + mes "- You are carrying too many items to proceed with the dialog -"; + close; + } + if (BaseLevel < 80) { + mes "[Vending Machine Administrator]"; + mes "Hello~ Don't touch the vending machine casually."; + close; + } + mes "[Contribution Certificate Vending Machine]"; + mes "- Select an item you want. -"; + mes "Current Contribution Certificates: " + countitem(6685) + ""; + next; + switch( select( + "Do not exchange.", + "[1] EXP -(1)", + "[2] Job Agency Recommendation -(1)", + "[3] 20 Condensed White Potions -(10)", + "[4] 10 Red Gemstones -(20)", + "[5] 10 Yellow Gemstones -(20)", + "[6] 1 Sadagui -(20)", + "[7] 1 Yggdrasil Dust -(20)", + "[8] 1 Snow Flip -(20)", + "[9] 1 Peony Mami -(20)", + "[10] 1 Blue Potion -(30)", + "[11] 1 Great Nature -(50)", + "[12] 1 Rough Wind -(50)", + "[13] 1 Mystic Frozen -(50)", + "[14] 1 Flame Heart -(50)", + "[15] 1 Yggdrasil Seed -(100)" ) ) { + case 1: + close; + case 2: + mes "[Contribution Certificate Vending Machine]"; + mes "Do you want EXP?"; + next; + while(1) { + if (select("Yes.", "No.") == 2) { + mes "[Contribution Certificate Vending Machine]"; + mes "Thank you for using the vending machine."; + close; + } + if (countitem(6685) < 1) { + mes "[Contribution Certificate Vending Machine]"; + mes "Not enough Certificates."; + next; + mes "[Contribution Certificate Vending Machine]"; + mes "Thank you for using the vending machine."; + close; + } + delitem 6685,1; // MoroccMerit + if (BaseLevel > 79 && BaseLevel < 91) + getexp 10000,0; + else if (BaseLevel > 90 && BaseLevel < 101) + getexp 15000,0; + else if (BaseLevel > 100 && BaseLevel < 111) + getexp 20000,0; + else if (BaseLevel > 110 && BaseLevel < 121) + getexp 25000,0; + else if (BaseLevel > 120 && BaseLevel < 131) + getexp 30000,0; + else if (BaseLevel > 130 && BaseLevel < 141) + getexp 35000,0; + else if (BaseLevel > 140 && BaseLevel < 151) + getexp 40000,0; + else + getexp 45000,0; + mes "[Contribution Certificate Vending Machine]"; + mes "Do you want to continue to redeem?"; + next; + } + end; + case 3: + mes "[Contribution Certificate Vending Machine]"; + mes "Do you want Job Agency Recommendation?"; + next; + while(1) { + if (select("Yes.", "No.") == 2) { + mes "[Contribution Certificate Vending Machine]"; + mes "Thank you for using the vending machine."; + close; + } + if (countitem(6685) < 1) { + mes "[Contribution Certificate Vending Machine]"; + mes "Not enough Certificates."; + next; + mes "[Contribution Certificate Vending Machine]"; + mes "Thank you for using the vending machine."; + close; + } + delitem 6685,1; // MoroccMerit + if (BaseLevel > 79 && BaseLevel < 91) + getexp 0,10000; + else if (BaseLevel > 90 && BaseLevel < 101) + getexp 0,12000; + else if (BaseLevel > 100 && BaseLevel < 111) + getexp 0,5000; + else if (BaseLevel > 110 && BaseLevel < 121) + getexp 0,7000; + else if (BaseLevel > 120 && BaseLevel < 131) + getexp 0,9000; + else if (BaseLevel > 130 && BaseLevel < 141) + getexp 0,11000; + else if (BaseLevel > 140 && BaseLevel < 151) + getexp 0,13000; + else + getexp 0,13000; + mes "[Contribution Certificate Vending Machine]"; + mes "Do you want to continue to redeem?"; + next; + } + end; + case 4: callsub( S_Exchange, 10, 547, 20 ); // White_Slim_Potion + case 5: callsub( S_Exchange, 20, 716, 10 ); // Red_Gemstone + case 6: callsub( S_Exchange, 20, 715, 10 ); // Yellow_Gemstone + case 7: callsub( S_Exchange, 20, 12814, 1 ); // Slapping_Herb + case 8: callsub( S_Exchange, 20, 12815, 1 ); // Yggdrasil_Dust + case 9: callsub( S_Exchange, 20, 12812, 1 ); // Snow_Flip + case 10: callsub( S_Exchange, 20, 12813, 1 ); // Peony_Mommy + case 11: callsub( S_Exchange, 30, 505, 1 ); // Blue_Potion + case 12: callsub( S_Exchange, 50, 997, 1 ); // Great_Nature + case 13: callsub( S_Exchange, 50, 996, 1 ); // Rough_Wind + case 14: callsub( S_Exchange, 50, 995, 1 ); // Mistic_Frozen + case 15: callsub( S_Exchange, 50, 994, 1 ); // Flame_Heart + case 16: callsub( S_Exchange, 100, 608, 1 ); // Seed_Of_Yggdrasil + default: + mes "[Contribution Certificate Vending Machine]"; + mes "Malfunction."; + close; + } + end; + +S_Exchange: + .@item_id = getarg(1); + mes "[Contribution Certificate Vending Machine]"; + mes "Do you want " + getitemname(.@item_id) + "?"; + next; + while(1) { + if (select("Yes.", "No.") == 2) { + mes "[Contribution Certificate Vending Machine]"; + mes "Thank you for using the vending machine."; + close; + } + if (countitem(6685) < getarg(0)) { + mes "[Contribution Certificate Vending Machine]"; + mes "Not enough Certificates."; + next; + mes "[Contribution Certificate Vending Machine]"; + mes "Thank you for using the vending machine."; + close; + } + delitem 6685, getarg(0); // MoroccMerit + getitem .@item_id, getarg(2); + mes "[Contribution Certificate Vending Machine]"; + mes "Do you want to continue to redeem?"; + next; + } + end; +} + + +// Doom Prayers event on verus04 +verus04,2,2,0 script Sneak attack timer#EP15_1D HIDDEN_WARP_NPC,{ + end; +OnTimer60000: + if (rand(1,2) == 1) + initnpctimer "Perishing blessing society#EP15_1D"; + end; +OnTimer3600000: +OnInit: + initnpctimer; + end; +} + +verus04,3,3,4 script Perishing blessing society#EP15_1D CLEAR_NPC,{ + if (callfunc("F_GM_NPC",1854,0,0,9999) < 1) + end; + mes "[Small Helper]"; + mes "Episode 15.1"; + mes "I am a small helper for the mission of the Phantasmagorika security team. Do you need help?"; + next; + while(1) { + switch( select( "View role status", "Task setting", "Active operation", "End NPC" ) ) { + case 1: + mes "5304(N)" + isbegin_quest(5304) + " / 5312(N)" + isbegin_quest(5312) + ""; + mes "5305(N)" + isbegin_quest(5305) + " / 5313(N)" + isbegin_quest(5313) + ""; + mes "5306(N)" + isbegin_quest(5306) + " / 5314(H)" + checkquest(5314,HUNTING) + ""; + mes "5307(N)" + isbegin_quest(5307) + " / 5315(N)" + isbegin_quest(5315) + ""; + mes "5308(N)" + isbegin_quest(5308) + " / 5316(N)" + isbegin_quest(5316) + ""; + mes "5309(N)" + isbegin_quest(5309) + " / 5317(N)" + isbegin_quest(5317) + ""; + mes "5310(N)" + isbegin_quest(5310) + " / 5318(T)" + checkquest(5318,PLAYTIME) + ""; + mes "5311(N)" + isbegin_quest(5311) + " / (N)Normal (H)unting (T)ime"; + next; + continue; + case 2: + mes "[Small Helper]"; + mes "Task setting."; + mes "Level limit 140."; + mes "Those who fail to reach 140 may not perform tasks."; + next; + switch( select( "Reset Cooldown", "Set to before reward", "Item description", "Task initialization" ) ) { + case 1: + mes "[Small Helper]"; + mes "Only remove 23 hours of cooldown."; + next; + select("Remove"); + erasequest 5318; + mes "[Small Helper]"; + mes "Removed."; + next; + continue; + case 2: + mes "[Small Helper]"; + mes "Please choose whether to accept or not before setting it as a reward.."; + next; + if (isbegin_quest(5304) == 0) { + setquest 5304; + completequest 5304; + } + setquest 5309; + setarray .@name$[0], "Salgran", "Gerev", "Seiden", "Piffs"; + for ( .@i = 0; .@i < 4; ++.@i ) { + if (select( "Police Officer " + .@name$[.@i] + " Please ask O", "Police Officer " + .@name$[.@i] + " Please ask X" ) == 1) { + .@id = 5314 + .@i; + if (isbegin_quest(.@id) == 0) + setquest .@id; + if (isbegin_quest(.@id) == 1) + completequest .@id; + } + .@id = 5305 + .@i; + if (isbegin_quest(.@id) == 0) { + setquest .@id; + completequest .@id; + } + setquest (5310 + .@i); + } + mes "[Small Helper]"; + mes "Done."; + next; + continue; + case 3: + mes "[Small Helper]"; + mes "This task will confirm both the task and the Guest. Please use the function after receiving the task.."; + next; + switch( select( "Remove the trap", "Gather Stones", "Gather the herb.", "End NPC" ) ) { + case 1: + mes "[Small Helper]"; + mes "Set to the state where the trap has been removed."; + next; + select("set up"); + ep15_1_mang = 10; + continue; + case 2: + mes "[Small Helper]"; + mes "Set to the state of the stone that has been completed."; + next; + select("set up"); + ep15_1_mang = 10; + getitem 7049,10;// Stone + continue; + case 3: + mes "[Small Helper]"; + mes "Set to the state of the herb gathering that has been completed."; + next; + select("set up"); + ep15_1_mang = 10; + getitem 6754,10;// Collected_Herb + continue; + case 4: + mes "[Small Helper]"; + mes "Bye bye~"; + close; + } + end; + case 4: + mes "[Small Helper]"; + mes "The Doom Sayers vs. Phantasmagorika security team mission initialization."; + next; + select("Task initialization"); + ep15_1_mang = 0; + delitem 7049, countitem(7049);// Stone + getitem 6754, countitem(6754);// Collected_Herb + for ( .@i = 5304; .@i <= 5318; ++.@i ) { + if (isbegin_quest(.@i) > 0) + erasequest .@i; + } + mes "[Small Helper]"; + mes "Initialized."; + next; + continue; + } + end; + case 3: + mes "[Small Helper]"; + mes "Adjust the section of sudden activity, no need to confirm the implementation, so please use it after evaluation."; + next; + switch( select( "Activity begins", "Activity ends", "Control timer starts", "Control timer ends" ) ) { + case 1: + mes "[Small Helper]"; + mes "Sudden activity Start, the current map number has " + getmapusers("verus04") + " people, and the released monsters have 15 + " + getmapusers("verus04") + " only."; + next; + select("Start"); + initnpctimer "Perishing blessing society#EP15_1D"; + mes "[Small Helper]"; + mes "Sudden task Start."; + next; + continue; + case 2: + mes "[Small Helper]"; + mes "The sudden task End, once selected, will force End even if it is actually in progress."; + next; + select("End"); + donpcevent "Perishing blessing society#EP15_1D::OnStop"; + mes "[Small Helper]"; + mes "Sudden task End."; + next; + continue; + case 3: + mes "[Small Helper]"; + mes "Set the timer that controls the sudden activity to ON. It is not confirmed, please pay attention when operating."; + next; + select("Start"); + initnpctimer "Sneak attack timer#EP15_1D"; + mes "[Small Helper]"; + mes "The burst activity timer has started."; + next; + continue; + case 4: + mes "[Small Helper]"; + mes "Set the timer that controls the sudden activity to OFF. It is not confirmed, please pay attention when operating."; + next; + select("End"); + stopnpctimer "Sneak attack timer#EP15_1D"; + mes "[Small Helper]"; + mes "The burst activity timer has been End."; + next; + continue; + } + end; + case 4: + mes "[Small Helper]"; + mes "Bye bye~"; + close; + } + } + end; + +OnTimer1000: + .@count = 10 + getmapusers("verus04"); + .@label$ = "Perishing blessing society#EP15_1D::OnMyMobDead"; + monster "verus04",0,0,"Doom Prayers Believer",3158,.@count, .@label$; // RUIN_BELIEVER2 + monster "verus04",0,0,"Ruin Grace Believer",3157,5, .@label$; // RUIN_BELIEVER1 + copyarray .mob_id[0], $@mobid[0], 5; + + mapannounce "verus04", "Police Officer Piffs: The Doom Prayers have stricken!", bc_map,0xFFFF00; + end; +OnTimer3000: + mapannounce "verus04", "Police Chief Kesler: Attention all police officers, stop the Doom Prayers before they destroy the excavation site!", bc_map,0xFFFF00; + end; +OnTimer30000: + mapannounce "verus04", "Doom Prayers Executive: Destroy and bring the end of the world! Destroy and be saved!", bc_map,0xFFFF00; + end; +OnTimer60000: + mapannounce "verus04", "Police Officer Piffs: Argh, Doom Prayers! Where do they keep coming from?!", bc_map,0xFFFF00; + callsub( S_String, + "Doom Prayers Executive : *Chuckle*...Near the time of demise.", + "Doom Prayers Executive : Let it be destroyed!!", + "Doom Prayers Executive : All throwing stones and throwing it!!", + "Doom Prayers Executive : Only when we can die can we get salvation.", + "Doom Prayers Executive : There are so many unnecessary people! Attack~~!!" + ); +OnTimer120000: + mapannounce "verus04", "Police Chief Kesler: Everyone, do not retreat! Don't let them destroy the excavation site!", bc_map,0xFFFF00; + callsub( S_String, + "Doom Prayers Executive : There are so many unnecessary people! Attack~~!!", + "Doom Prayers Executive : *Chuckle*...Near the time of demise.", + "Doom Prayers Executive : Let it be destroyed!!", + "Doom Prayers Executive : All throwing stones and throwing it!!", + "Doom Prayers Executive : Only when we can die can we get salvation." + ); +OnTimer180000: + mapannounce "verus04", "Police Officer Piffs: Those Doom Prayers underestimate us.", bc_map,0xFFFF00; + callsub( S_String, + "Doom Prayers Executive : Only when we can die can we get salvation.", + "Doom Prayers Executive : There are so many unnecessary people! Attack~~!!", + "Doom Prayers Executive : *Chuckle*...Near the time of demise.", + "Doom Prayers Executive : Let it be destroyed!!", + "Doom Prayers Executive : All throwing stones and throwing it!!" + ); +OnTimer240000: + mapannounce "verus04", "Police Chief Kesler: The guys who died in the attack thought we were bullied!", bc_map,0xFFFF00; + callsub( S_String, + "Doom Prayers Executive : All throwing stones and throwing it!!", + "Doom Prayers Executive : Only when we can die can we get salvation.", + "Doom Prayers Executive : There are so many unnecessary people! Attack~~!!", + "Doom Prayers Executive : *Chuckle*...Near the time of demise.", + "Doom Prayers Executive : Let it be destroyed!!" + ); +OnTimer300000: + // fallthrough +OnStop: + stopnpctimer; + killmonster "verus04", "Perishing blessing society#EP15_1D::OnMyMobDead"; + mapannounce "verus04", "Police Chief Kesler: Adventurers, the Doom Prayers have been driven out of Phantasmagorika. They're no longer a threat to your safety.", bc_map,0xFFFF00; + end; +OnMyMobDead: + if (mobcount( "verus04", "Perishing blessing society#EP15_1D::OnMyMobDead" ) < 1) { + mapannounce "verus04", "Doom Prayers Executive: Damn! This time can only be a temporarily retreat!!!", bc_map,0xFFFF00; + donpcevent "Perishing blessing society#EP15_1D::OnStop"; + } + end; +S_String: + for ( .@i = 0; .@i < 5; ++.@i ) { + if (unitexists(.mob_id[.@i]) == true) + unittalk .mob_id[.@i], getarg(.@i); + } + end; +} diff --git a/npc/re/quests/quests_15_2.txt b/npc/re/quests/quests_15_2.txt index c3633fcf89..a80b78756b 100644 --- a/npc/re/quests/quests_15_2.txt +++ b/npc/re/quests/quests_15_2.txt @@ -1,136 +1,3558 @@ //===== rAthena Script ======================================= -//= Phantasmagorika Quests. +//= Phantasmagorika Quests (episodes 15.2). //===== Description: ========================================= +//= [Official Conversion] //--- Memory Record Daily Quests: -//- Help Her -//- Air Purifier -//- Grape Harvest -//- Subdue Hysterical Patients -//- Daily Necessities Transport +//- 'Help Her' +//- 'Air Purifier' +//- 'Grape Harvest' +//- 'Subdue Hysterical Patients' +//- 'Daily Necessities Transport' +//--- Others Quests: +//- Final part of the Phantasmagorika Main Quest +//- 'Vestige' (part 3 of 'To Phantasmagorika!') +//- 'Krotzel's Request' //===== Changelogs: ========================================== //= 1.0 First version. [Capuche] +//= 2.0 Updated using Aegis files [Capuche] //============================================================ -// Return 0 if a time limit of "Restriction on the Journey" quests has been reached. -function script F_time_limit_recorder { - return (checkquest(5341,PLAYTIME) != 2 && checkquest(5351,PLAYTIME) != 2 && checkquest(5358,PLAYTIME) != 2 && checkquest(5363,PLAYTIME) != 2 && checkquest(5366,PLAYTIME) != 2); +// Main quest +moc_para01,133,170,4 script Commander Arquien#e152a1 4_F_EDEN_MASTER,{ + if (checkweight(1301,3) == 0) { + mes "- Cannot progress quest because you have too many items in your possession. -"; + close; + } + if (ep15_1_atnad == 0) { + cutin "Arquien_n_atnad02.bmp",2; + mes "[Commander Arquien]"; + mes "Huh? I don't know who you are but don't come in here without permission."; + mes "I would like it if you left immediately."; + close3; + } + if (ep15_1_atnad < 3) { + if (ep15_1_atnad == 1) { + mes "[Commander Arquien]"; + cutin "Arquien_n_atnad01.bmp",2; + mes "Oh, you're that famous " + strcharinfo(0) + "?"; + mes "I should offer you some tea or something but I don't have any tea."; + mes "Sorry about that."; + next; + mes "[Commander Arquien]"; + mes "I will introduce myself first. I am the founder of the Eden Group and its Commander Arquien Nile Atnad."; + mes "My name is complicated so you can just call me Nile."; + next; + switch( select( "What brings you to see me?", "Your middle name?" ) ) { + case 1: + cutin "Arquien_n_atnad03.bmp",2; + mes "[Nile]"; + mes "Huh, right to the point?"; + mes "I welcome it."; + mes "You know what is the biggest rumor going around town these days?"; + break; + case 2: + mes "[Nile]"; + mes "It's childhood name my mother gave me when I was young.."; + mes "It feels better to hear than the name given to me by my damn father, okay?"; + next; + mes "[Nile]"; + mes "Instead of being entertained by other people's personal life, why don't you focus on something else?"; + mes "They are talking about it a lot these days."; + break; + } + next; + cutin "Arquien_n_atnad01.bmp",2; + mes "[Nile]"; + mes "Right. About the extended excavation of Juperos."; + mes "They already excavated as much as they could.."; + mes "Hasn't it been awhile since people have been turning it over claiming it as some kind of unknown mechanical civilization, a product of scientific power?"; + next; + mes "[Nile]"; + mes "So.. Why are they promoting and recruiting for the excavation now?"; + mes "Didn't you see the recruitment notice posted on the squad office?"; + next; + mes "[Nile]"; + mes "First this is the information we have."; + mes "A new passage is discovered in the Juperos area."; + mes "So we thought it was another area of Juperos..."; + next; + mes "[Nile]"; + mes "Surprisingly the newly discovered area is connected to Juperos but it is another site with a different form."; + mes "This excavation's goal is that newly discovered area."; + next; + cutin "Arquien_n_atnad04.bmp",2; + mes "[Nile]"; + mes "What.. was.. the name. Ah.. I don't know."; + mes "It is commonly being referred to as the 'Phantasmagorika' plan."; + mes "Rekenber of Lighthalzen is the sponsor of the excavation recruitment and support."; + next; + select("So?"); + mes "[Nile]"; + mes "Huh? Not that interesting?"; + mes "Should I stop here?"; + mes "I was prepared because Rahim recommended you."; + next; + if (select( "Please continue.", "Please stop." ) == 2) { + cutin "Arquien_n_atnad02.bmp",2; + mes "[Nile]"; + mes "Well, I'm not interested in telling more to somebody who's not interested either."; + mes "You're not the only one registered with the Eden Group."; + next; + mes "[Nile]"; + mes "I should ask Rahim to recommend me someone else."; + mes "I get it so go on along now."; + ep15_1_atnad = 2; + close3; + } + cutin "Arquien_n_atnad01.bmp",2; + mes "[Nile]"; + mes "Sure. We also wanted to participate in the Phantasmagorika."; + } + else { + cutin "Arquien_n_atnad02.bmp",2; + mes "[Nile]"; + mes "... What, you're interested again now?"; + next; + if (select("Yes","No.") == 2) { + cutin "Arquien_n_atnad01.bmp",2; + mes "[Nile]"; + mes "As you wish."; + close3; + } + cutin "Arquien_n_atnad01.bmp",2; + mes "[Nile]"; + mes "Should I continue talking?"; + mes "We also wanted to participate in the Phantasmagorika."; + } + mes "Of course under the name of Eden Group."; + next; + mes "[Nile]"; + mes "Although we operated mostly as a broker between clients and implementers"; + mes "we can't be stuck with Morocc forever."; + next; + mes "[Nile]"; + mes "Rahim argued that we can advance further by using this as an opportunity."; + mes "Through this work we have during that time become acquainted and networked with many adventurers and strong warriors like you.."; + next; + cutin "Arquien_n_atnad03.bmp",2; + mes "[Nile]"; + mes "I'm saying we want to use your manpower. Aren't we pros at introducing human resources? Ahahahahaha~"; + next; + cutin "Arquien_n_atnad01.bmp",2; + mes "[Nile]"; + mes "Truthfully the infamously haughty Rekenber requested us."; + mes "They are in need to a lot of manpower so they need us to broker."; + next; + mes "[Nile]"; + mes "Not a bad proposition. Honestly it's a good opportunity."; + mes "We introduce people and get paid, you work and get paid."; + next; + select("Wanting to participate in Phantasmagorika?"); + mes "[Nile]"; + mes "It can be summarized as such."; + mes "Basically you're participating in the site excavation work but"; + mes "you can help with a personal favor as well."; + next; + mes "[Nile]"; + mes "If you participate in the excavation team can you confirm something for me?"; + mes "You will hear more details from Rahim.."; + next; + mes "[Nile]"; + mes "I want one thing."; + mes "There are several excavation teams and organizations currently participating in the Phantasmagorika excavation."; + mes "I would like you to work in an excavation team Rahim introduces."; + next; + cutin "Arquien_n_atnad02.bmp",2; + mes "[Nile]"; + mes "And, as your working with the excavation team ^4d4dffask about the Last Exploration^000000."; + mes "Rahim will give you the details."; + next; + cutin "Arquien_n_atnad01.bmp",2; + mes "[Nile]"; + mes "It's the next room so you can get the details there."; + mes "Also, if you find out anything let me know. You don't need to tell anybody else."; + mes "Come right back here. Got it?"; + ep15_1_atnad = 3; + erasequest 7607;// Eden Group Leader + setquest 7608;// Atnad Excavation Team 1 + close3; + } + if (ep15_1_atnad == 3) { + cutin "Arquien_n_atnad04.bmp",2; + mes "[Nile]"; + mes "Rahim is waiting in the next room."; + mes "He is the one who started this work first so get the details from him."; + close3; + } + if (ep15_1_atnad == 4) { + cutin "Arquien_n_atnad01.bmp",2; + mes "[Nile]"; + mes "Hey, are you beginning in earnest now?"; + mes "Then what are you doing here? Run off now!"; + next; + cutin "Arquien_n_atnad04.bmp",2; + mes "[Nile]"; + mes "Run off and look at that stuck-up doctor for me."; + mes "Ah....He's not starving and being weak is he? Huh?"; + mes "Observe and tell me."; + next; + mes "[Nile]"; + mes "Now-! Go now!"; + close3; + } + if (ep15_1_atnad < 21) { + cutin "Arquien_n_atnad01.bmp",2; + mes "[Nile]"; + mes "How is work on the excavation team?"; + mes "..Rahim is doing well right?"; + next; + cutin "Arquien_n_atnad02.bmp",2; + mes "[Nile]"; + mes "... The old man. He's doing well? What? Is he? Maybe it's funny and childish to be like this at this point."; + mes "Darn! I don't know. Get out!"; + close3; + } + if (ep15_1_atnad == 21) { + cutin "Arquien_n_atnad03.bmp",2; + mes "[Nile]"; + mes "Huh? What's going on?"; + mes "If it's about reports, I am getting them through Luke."; + mes "I heard you are working pretty hard?"; + next; + mes "[Nile]"; + mes "Thanks to that your position with the Atnad excavator and Eden Group are getting better so it is great."; + mes "... It would better if it wasn't for my damn father."; + next; + cutin "Arquien_n_atnad01.bmp",2; + mes "[Nile]"; + mes "Anyway, why did you come?"; + mes "Did you find out about the Last Exploration?"; + next; + mes "[Nile]"; + mes "He told you to being something back?"; + mes "What, is that?"; + next; + input .@string$; + while(.@string$ != "Record Player" && .@string$ != "record player" && .@string$ != "Record player") { + cutin "Arquien_n_atnad01.bmp",2; + mes "[Nile]"; + mes "I am not sure what you're talking about but.."; + mes "He told you to bring it back?"; + mes "Why would I?"; + next; + mes "[Nile]"; + mes "Tell me exactly what it is you have to take back."; + next; + input .@string$; + } + cutin "Arquien_n_atnad02.bmp",2; + mes "[Nile]"; + mes "Hum...Record Player?"; + mes "He actually remembers there was something like that in the house?"; + next; + cutin "Arquien_n_atnad04.bmp",2; + mes "[Nile]"; + mes "I don't know how this will affect your position but..."; + mes "I don't think so?"; + mes "Reject!"; + ep15_1_atnad = 22; + close3; + } + if (ep15_1_atnad == 22) { + cutin "Arquien_n_atnad02.bmp",2; + mes "[Nile]"; + mes "......"; + next; + mes "[Nile]"; + mes "......"; + mes "........"; + next; + cutin "Arquien_n_atnad04.bmp",2; + mes "[Nile]"; + mes "Darn it."; + mes "Okay. I got it."; + mes "I have the record player."; + mes "Give me Memory Records if you have them!"; + next; + if (countitem(6757) < 1) { + cutin "Arquien_n_atnad04.bmp",2; + mes "[Nile]"; + mes "What? No?"; + mes "Well.. this is bad,"; + mes "want to get a Record player."; + mes "Brings the Memory Record player!"; + close3; + } + cutin "Arquien_n_atnad01.bmp",2; + mes "[Nile]"; + mes "Hm.. is this it?"; + mes "Looks like it will fit."; + mes "You mean this came out of that place?"; + mes "But this might be a bit tough."; + next; + mes "[Nile]"; + mes "My stupid father didn't care about the things in the house because he was too busy outside."; + mes "Can't he didn't notice something like this."; + next; + mes "[Nile]"; + mes "Humph. Unfortunately I think somebody took this Memory Record apart on purpose."; + mes "It won't run with just one piece."; + mes "I need at least five."; + next; + mes "[Nile]"; + mes "Hm.."; + mes "Okay. Then let's do this."; + mes "I will go to the excavation site with the record player."; + next; + mes "[Nile]"; + mes "You collect the remaining Memory Records during that time."; + mes "Somebody probably did it on purpose so pieces will be scattered around."; + next; + mes "[Nile]"; + mes "You understood, what I said?"; + mes "Then let's see each other in Verus."; + erasequest 7644;// Record Player + setquest 7645;// Piece of Memory Record + ep15_1_atnad = 23; + close3; + } + if (ep15_1_atnad == 23) { + cutin "Arquien_n_atnad01.bmp",2; + mes "[Nile]"; + mes "Collect ^4d4dff5 things like memory records^000000."; + mes "They will be hidden in places around Verus somewhere, so good luck."; + next; + mes "[Nile]"; + mes "..You.. Me going to the excavation site.."; + mes "Keep it a secret from my father.."; + mes "..Hm.."; + mes "Well, no special reason to keep it a secret."; + mes "Do as you wish."; + close3; + } + cutin "Arquien_n_atnad01.bmp",2; + mes "[Nile]"; + mes "I'm not going there myself because of curiosity."; + mes "I am a busy person myself."; + close3; } -// Erase datas if a time limit of "Restriction on the Journey" quests has been reached. -function script F_erase_datas_recorder { - if (callfunc("F_time_limit_recorder") == 1) - return; - mes "Your whole body suddenly becomes heavy and time seems to be passing faster around you."; - for ( .@quest_id = 5341; .@quest_id < 5371; .@quest_id++ ) { - if (isbegin_quest(.@quest_id) > 0) - erasequest .@quest_id; +lhz_in01,277,234,3 script Rekenber Guard#e152i01 4_M_LGTGUARD,{ + mes "[Rekenber Guard]"; + if (ep15_1_atnad < 31) { + mes "I am sorry but you cannot enter further without approval."; + close; } - delitem 6825, countitem(6825);// Air Purifier Box - delitem 6826, countitem(6826);// Fresh Grape - recorder_quest_type = 0; - recorder_quest_status = 0; - mes "Ah- This cozy and snug fe...el.....ling"; - warp "un_bunker",98,91; + mes "You are a member of the Atnad excavation team."; + mes "I will guide you inside."; + close2; + warp "lhz_in01",275,241; + end; +} + +lhz_in01,275,251,3 script Luke Lapez#ep152i01 4_M_EDEN_GUARDER,{ + cutin "looke_rapez04.bmp", 0; + mes "[Luke]"; + mes "Sh. I'm just here as escort."; + close2; + cutin "",255; + npctalk "So much for the damn escort...", "Luke Lapez#ep152i01"; + setpcblock PCBLOCK_NPC, true; + sleep2 500; + setpcblock PCBLOCK_NPC, false; + emotion ET_FRET, getnpcid(0, "Commander Arquien#ep152i"); + emotion ET_THINK, getnpcid(0, "Luke Lapez#ep152i01"); + end; +} + +lhz_in01,270,257,4 script Rekenber Chairman#e152i 4_M_REKENBER,{ + if (ep15_1_atnad < 31) + end; + if (ep15_1_atnad == 31) { + cutin "ep15_rekenber01.bmp",0; + mes "[Rekenber Chairman]"; + mes "I am the chairman of Rekenber."; + mes "I invited you to come."; + next; + mes "[Rekenber Chairman]"; + mes "I have heard a lot and am familiar with the activities of the Atnad excavation team."; + mes "A lot of big results are being achieved as a corporation."; + mes "Thanks to you."; + next; + mes "[Rekenber Chairman]"; + mes "The reason I have invited you...."; + mes "You may already know as team leader Dr. Atnad."; + next; + cutin "verus_ian02.bmp",2; + mes "[Ian Atnad]"; + mes "Could it be......"; + next; + cutin "ep15_rekenber01.bmp",0; + mes "[Rekenber Chairman]"; + mes "It is what you are predicting."; + mes "It's about the Memory Records contents you have been working so hard to collect."; + next; + mes "[Rekenber Chairman]"; + mes "We plan to dispose of the content known through the Memory Records and the word of the Memory Records themselves as if it never happened."; + mes "I hope you will cooperate with this."; + next; + select("What did you say?"); + mes "[Rekenber Chairman]"; + mes "If this information is leaked outside, the corporation is willing to treat your excavation team with courtesy."; + next; + cutin "verus_ian03.bmp",2; + mes "[Ian Atnad]"; + mes "Treatment? Courtesy?"; + mes "What are you trying to sell!"; + next; + mes "[Ian Atnad]"; + mes "What is the reason people can't know about the past of the city buried underground!"; + mes "Who are you to act like this!"; + next; + mes "[Ian Atnad]"; + mes "We are people who look to truth and fact through the past."; + mes "Are you trying to block your eyes and ears now?"; + next; + cutin "ep15_tatio01.bmp",0; + mes "[Chief Secretary]"; + mes "Instead we will give you sole rights to everything related to the Memory Records."; + next; + cutin "verus_ian02.bmp",2; + mes "[Ian Atnad]"; + mes "What are you talking about now?"; + next; + cutin "ep15_tatio01.bmp",0; + mes "[Chief Secretary]"; + mes "We do not mean cease your work."; + mes "We are not saying discard all the information you have found."; + mes "However, what we want is..."; + next; + mes "[Chief Secretary]"; + mes "I want to bury the story between myself, and you."; + mes "Do you not remember?"; + mes "We are probably acquainted."; + mes "Although I did make some preparations."; + next; + cutin "verus_ian02.bmp",2; + mes "[Ian Atnad]"; + mes "... Now that I think you do look familiar.."; + mes "Juperos!"; + mes "Yes, I saw you at Juperos."; + next; + cutin "verus_ian03.bmp",2; + mes "[Ian Atnad]"; + mes "That time you did.. in the crack that looked like a passage..."; + mes "......You attacked me!"; + mes "You bastard.. Because of you..!!"; + next; + cutin "verus_aures.bmp",0; + mes "[Aures]"; + mes "Hoho. I meet the main culprit of my family's destruction."; + mes "Is this meant to be?"; + next; + select("What do you mean family's destruction?"); + mes "[Aures]"; + mes "The time, that accident or whatever you call it."; + mes "When I found a seemingly artificial obstacle during the Juperos excavation.."; + mes "Ian suddenly disappeared."; + emotion ET_SURPRISE, getnpcid(0, "Commander Arquien#ep152i"); + next; + cutin "verus_ian01.bmp",2; + mes "[Ian Atnad]"; + mes "I found myself in a motel room in Juno when I came to."; + mes "I didn't even know how much time has passed."; + next; + cutin "verus_aures.bmp",0; + mes "[Aures]"; + mes "The man went to look around the excavation site and didn't return in over a week..."; + mes "What do you think we thought?"; + mes "We wondered if he suffered an unfortunate accident."; + next; + cutin "verus_ian01.bmp",2; + mes "[Ian Atnad]"; + mes "My teeth gnash whenever I think of that time."; + mes "Because of the vague memories of that time.."; + mes "I clung to Juperos like a mad man."; + next; + cutin "ep15_tatio02.bmp",0; + mes "[Chief Secretary]"; + mes "......I am sorry about that."; + next; + cutin "verus_ian01.bmp",2; + mes "[Ian Atnad]"; + mes "You're the one who attacked me, right?"; + mes "What happened to the week I lost."; + mes "...After that, I chased after an illusion I wasn't sure was a dream or hallucination."; + next; + mes "[Ian Atnad]"; + mes "I blindly went around Juperos."; + mes "Lost my team members.. even forgot that I had a family and a home to go back to."; + next; + cutin "Arquien_n_atnad01.bmp",0; + mes "[Arquien]"; + mes "...Why did you?"; + mes "Please tell me. Chief Secretary."; + mes "Why did you attack father?"; + next; + cutin "ep15_tatio03.bmp",0; + mes "[Chief Secretary]"; + mes "That is.. because the doctor saw something he shouldn't have at the time."; + mes "Verus city was not ready to be revealed."; + next; + cutin "verus_ian02.bmp",2; + mes "[Ian Atnad]"; + mes "What?! Verus!!!"; + mes "So what I found then was a passage to Verus?!"; + next; + cutin "Arquien_n_atnad02.bmp",0; + mes "[Arquien]"; + mes "No no wait wait."; + mes "Father, speak to me for a moment."; + mes "I just need a moment."; + next; + mes "I don't know what is happening."; + mes "Should we listen to the Atnads first?";// cross line? + ep15_1_atnad = 32; + close3; + } + if (ep15_1_atnad == 32) { + cutin "ep15_rekenber02.bmp",0; + mes "[Rekenber Chairman]"; + mes ".... What can we do."; + mes "We will wait. Please speak."; + close3; + } + cutin "ep15_rekenber01.bmp",0; + mes "[Rekenber Chairman]"; + mes "A chairman's job is to do nothing in times like this."; + mes "... That is it."; + close3; +} + +lhz_in01,267,257,5 script Chief Secretary#e152i01 4_M_TATIO,{ + if (ep15_1_atnad < 31) { + cutin "ep15_tatio01.bmp",0; + mes "[Chief Secretary]"; + mes "...."; + close3; + } + if (ep15_1_atnad == 31) { + mes "[Chief Secretary]"; + cutin "ep15_tatio01.bmp",0; + mes "The chairman has waited for a long time."; + mes "I as well."; + close3; + } + if (ep15_1_atnad == 32) { + mes "[Chief Secretary]"; + cutin "ep15_tatio01.bmp",0; + mes "Are you taken aback?"; + mes "So have I. I did not think people's lives to be tied together as so."; + mes "Anyway that young lady..."; + next; + cutin "ep15_tatio03.bmp",0; + mes "[Chief Secretary]"; + mes ".. has a good strong attitude."; + mes "True."; + mes "Please speak."; + mes "I will wait."; + close3; + } + if (ep15_1_atnad == 33) { + mes "[Chief Secretary]"; + cutin "ep15_tatio01.bmp",0; + mes "I see it is my turn again."; + mes "I will formally introduce you."; + mes "The last survivor of Verus City, Tatio.W.00H-1."; + mes "Simply call him Tatio."; + next; + npctalk "What?!", "Ian Atnad#ep152i01"; + mes "[Tatio]"; + mes "Not revealing the contents of the Memory Records by the corporation."; + mes "Attacking you at Juperos was all because I wanted to."; + next; + cutin "ep15_tatio02.bmp",0; + mes "[Tatio]"; + mes "To tell you this I have no choice but to reveal my identity."; + mes "I have prepared for this but.. it does not feel great."; + next; + cutin "",255; + mes "Everybody seems frozen by the massive news."; + next; + cutin "ep15_tatio01.bmp",0; + mes "[Tatio]"; + mes "I am the Tatio in the Memory Records you have discovered."; + mes "And Atnad is Lasse Atnad, the great-grandfather of Dr. Atnad."; + next; + cutin "ep15_tatio03.bmp",0; + mes "[Tatio]"; + mes "Lasse is one of the people who made me, and a friend."; + mes "I wanted to protect Verus, which is home to my undead machine body..."; + next; + mes "[Tatio]"; + mes "I have committed that discourtesy that the time."; + mes "And on top of that, I had a hand on hiding what the doctor saw........"; + mes "I manipulated his memory a bit."; + next; + cutin "ep15_tatio01.bmp",0; + mes "[Tatio]"; + mes "That is why you have that one week gap."; + mes "I took care of you for four days and sent you to the motel in Juno."; + next; + cutin "ep15_tatio02.bmp",0; + mes "[Tatio]"; + mes "I would not have done that if I knew you were a descendant of Lasse."; + next; + cutin "ep15_tatio01.bmp",0; + mes "[Tatio]"; + mes "Verus city a long.. long. Time ago was once side by side with Juperos.."; + mes "No surpassed it as a great city of science with a scientific civilization."; + next; + mes "[Tatio]"; + mes "Although an unfortunate accident turned it the way it is now."; + mes "I did not die because I was made of machines so I just watched over Verus."; + next; + cutin "verus_ian01.bmp",2; + mes "[Ian Atnad]"; + mes "This story. Does the chairman know?"; + mes "Wait. He already knows I bet. Isn't that why he called us here."; + next; + cutin "ep15_tatio01.bmp",0; + mes "[Tatio]"; + mes "That is right."; + mes "The chairman knows of me and the Verus City secrets."; + mes "Only two in the whole world knew of this secret."; + next; + mes "[Tatio]"; + mes "Ah, No. One of the founders, Janet Zerter knows of this as well."; + mes "Also one of the descendants of Verus City."; + next; + cutin "ep15_tatio02.bmp",0; + mes "[Tatio]"; + mes ".....Do you now understand my previous proposal?"; + next; + cutin "verus_ian01.bmp",2; + mes "[Ian Atnad]"; + mes "Oh oh well..."; + mes "Although open, Verus City is still something you want to protect ..I see."; + mes "That is why the Memory Records..."; + next; + mes "[Ian Atnad]"; + mes "Then this doesn't apply to the other data in the city?"; + mes "You're trying to hide it to prevent your's and my name being revealed and becoming a public issue, right?"; + next; + cutin "ep15_tatio01.bmp",0; + mes "[Tatio]"; + mes "The quantum level core technology unsuitable for this world's civilization has already been discarded."; + mes "Just like how lethal weapons are not put in the hands of children."; + next; + mes "[Tatio]"; + mes "Although most of the data has been lost by accident..."; + mes "You will probably gain plenty with what is now remaining."; + next; + cutin "verus_ian01.bmp",2; + mes "[Ian Atnad]"; + mes "Why did you reveal it?"; + mes "Should have wrapped it tightly instead."; + mes "Like you did to me."; + next; + cutin "ep15_tatio01.bmp",0; + mes "[Tatio]"; + mes "..To be honest, the first reason is that I could not easily approach the laboratories because of the energy storms during the time"; + next; + mes "[Tatio]"; + mes "And because although I do not know the reason the energy storms disappeared and"; + mes "I assessed it as not being too dangerous."; + next; + mes "[Tatio]"; + mes "The right time to reveal it has came."; + mes "This place has also come to understand what is science and engineering."; + next; + cutin "verus_ian01.bmp",2; + mes "[Ian Atnad]"; + mes ".. Something is doubtful, but okay."; + mes "I guess I should be satisfied at even having this kind of opportunity."; + next; + cutin "ep15_tatio01.bmp",0; + mes "[Tatio]"; + mes "I thank you for understanding."; + mes "I will give you sole rights to the Memory Records."; + mes "However the revealing of information and timing must be decided here."; + next; + mes "[Tatio]"; + mes "And... In order to avoid affecting our descendants"; + mes "we should keep it a secret between us as well."; + next; + cutin "verus_ian01.bmp",2; + mes "[Ian Atnad]"; + mes "I understand that."; + mes "Then I will handle the collecting of the Memory Records as I have been until now."; + mes "I will decide to report directly or not through you."; + next; + mes "[Ian Atnad]"; + mes "That is it, right?"; + next; + cutin "ep15_tatio01.bmp",0; + mes "[Tatio]"; + mes "That is right."; + mes "In reality there is not much change to the actual work."; + mes "Ah also..."; + mes "For working diligently as a member of the Atnad excavation team.."; + mes "" + strcharinfo(0) + " I will give you a small reward."; + getexp 4500000,3000000; + ep15_1_atnad = 34; + next; + mes "[Tatio]"; + mes "The contents of the Memory Records are precious memories to me."; + mes "...It is like going through my diary. So I hope you take care in the future."; + close3; + } + cutin "ep15_tatio03.bmp",0; + mes "[Tatio]"; + mes "...I hope everything goes smoothly with this..."; + close3; +} + +lhz_in01,272,255,3 script Ian Atnad#ep152i01 4_M_IAN,{ + if (ep15_1_atnad < 31) + end; + mes "[Ian Atnad]"; + if (ep15_1_atnad == 31) { + cutin "verus_ian01.bmp",2; + mes "Have you arrived now?"; + mes "It seems everybody has gathered."; + mes "So, let's see what it was you had to say to everybody."; + close3; + } + if (ep15_1_atnad == 32) { + cutin "verus_ian01.bmp",2; + mes "So, what do you want to say?"; + mes "What is it that you cut me off in this important moment."; + next; + cutin "Arquien_n_atnad01.bmp",0; + mes "[Arquien]"; + mes "What that man just said, was the incident of your disappearance?"; + mes "The reason why you were running around outside for years."; + next; + cutin "ep15_tatio01.bmp",0; + mes "[Chief Secretary]"; + mes "No.. it's not that.."; + mes "The time I was with the doctor was only four days."; + next; + cutin "Arquien_n_atnad04.bmp",0; + mes "[Arquien]"; + mes "Before you said you were stuck somewhere for a week!"; + mes "And running around like you were possessed by a ghost!"; + next; + cutin "verus_ian01.bmp",2; + mes "[Ian Atnad]"; + mes "That.. that..!"; + mes "Don't treat my passion for my field like a runaway ghost!"; + mes "At the time I thought I was going to find something about my grand-grandfather.."; + next; + mes "[Ian Atnad]"; + mes "The place I saw.. The memory I had of that place..."; + mes "....."; + mes "...?"; + next; + mes "[Ian Atnad]"; + mes "Wait a minute. Are you blaming me now?"; + mes "I sent letters home, but you were the one who didn't reply!"; + next; + cutin "Arquien_n_atnad04.bmp",0; + mes "[Arquien]"; + mes "All the letters were sent back because the address wasn't clear!"; + mes "Why are you talking big!"; + next; + cutin "verus_ian03.bmp",2; + mes "[Ian Atnad]"; + mes "And didn't you sell the house and sent all my letters back!"; + mes "You couldn't wait a few years so sell the house and disappear?!"; + mes "What do you have to say for yourself!"; + next; + mes "The situation is overheating due to the fight between father and daughter."; + mes "Aures and the secretary giving embarrassed looks."; + next; + select("Should the table be turned over?"); + cutin "Arquien_n_atnad01.bmp",0; + mes "[Arquien]"; + mes "What's that sound.."; + mes "An..anyway isn't that secretary the main instigator of this whole incident?"; + mes "What happened?"; + ep15_1_atnad = 33; + close3; + } + if (ep15_1_atnad == 33) { + cutin "verus_ian01.bmp",2; + mes "We keep losing the point."; + mes "Shouldn't you ask why he attacked me first."; + mes "Let's please listen to what he has to say. Daughter."; + close3; + } + cutin "verus_ian01.bmp",2; + mes "It is confusing to hear a surprising story at once but"; + mes "At the same time it's cathartic."; + mes "Hm.. I see. I see."; + close3; +} + +lhz_in01,267,255,7 script Aures#ep152i01 4_M_OLDSCHOLAR,{ + if (ep15_1_atnad == 31) { + cutin "verus_aures.bmp",0; + mes "[Aures]"; + mes "Now you are here."; + mes "Sit here comfortably."; + mes "Although it might uncomfortable to sit on the corporation toilet."; + next; + mes "[Aures]"; + mes "It is amusing to see those two together."; + mes "Seems you cannot trick blood."; + mes "Seeing how they talk alike."; + close3; + } + cutin "verus_aures.bmp",0; + mes "[Aures]"; + mes "I loathe fighting but.. It is fun to see them together. Yes."; + close3; +} + +lhz_in01,272,251,3 script Commander Arquien#ep152i 4_F_EDEN_MASTER,{ + if (ep15_1_atnad < 31) + end; + if (ep15_1_atnad == 31) { + mes "[Arquien]"; + cutin "Arquien_n_atnad01.bmp",2; + mes "Let's see if you gathered all of us to give us some bombastic story."; + close3; + } + if (ep15_1_atnad == 32) { + cutin "verus_ian01.bmp",2; + mes "[Ian Atnad]"; + mes "So, what do you want to say?"; + mes "What is it that you cut me off in this important moment."; + next; + cutin "Arquien_n_atnad01.bmp",0; + mes "[Arquien]"; + mes "What that man just said, was the incident of your disappearance?"; + mes "The reason why you were running around outside for years."; + next; + cutin "ep15_tatio01.bmp",0; + mes "[Chief Secretary]"; + mes "No.. it's not that.."; + mes "The time I was with the doctor was only four days."; + next; + cutin "Arquien_n_atnad04.bmp",0; + mes "[Arquien]"; + mes "Before you said you were stuck somewhere for a week!"; + mes "And running around like you were possessed by a ghost!"; + next; + cutin "verus_ian01.bmp",2; + mes "[Ian Atnad]"; + mes "That.. that..!"; + mes "Don't treat my passion for my field like a runaway ghost!"; + mes "At the time I thought I was going to find something about my grandfather.."; + next; + mes "[Ian Atnad]"; + mes "The place I saw.. The memory I had of that place..."; + mes "....."; + mes "...?"; + next; + mes "[Ian Atnad]"; + mes "Wait a minute. Are you blaming me now?"; + mes "I sent letters home, but you were the one who didn't reply!"; + next; + cutin "Arquien_n_atnad04.bmp",0; + mes "[Arquien]"; + mes "All the letters were sent back because the address wasn't clear!"; + mes "Why are you talking big!"; + next; + cutin "verus_ian03.bmp",2; + mes "[Ian Atnad]"; + mes "And didn't you sell the house and sent all my letters back!"; + mes "You couldn't wait a few years so sell the house and disappear?!"; + mes "What do you have to say for yourself!"; + next; + mes "The situation is overheating due to the fight between father and daughter."; + mes "Aures and the secretary giving embarrassed looks."; + next; + select("Should the table be turned over?"); + cutin "Arquien_n_atnad04.bmp",2; + mes "[Arquien]"; + mes "What's that sound.."; + mes "An..anyway isn't that secretary the main instigator of this whole incident?"; + mes "What happened?"; + ep15_1_atnad = 33; + close3; + } + if (ep15_1_atnad == 33) { + mes "[Arquien]"; + mes ".......Let's keep listening to that secretary guy."; + mes "If give me nonsense I'm going to flip this company over."; + close3; + } + cutin "Arquien_n_atnad02.bmp",2; + mes "[Arquien]"; + mes "So he means we can know the embarrassing past of the secretary by collecting and listening to the Memory Records?"; + mes "That is kind of interesting."; + next; + cutin "Arquien_n_atnad03.bmp",2; + mes "[Arquien]"; + mes "What are you doing?"; + mes "Let's go back now."; + mes "To the city that was too good for its own good."; + close3; +} + + +// Part 3 : Vestige - ep15_2_underbs +verus01,221,65,5 script Du#Verus 4_M_REDMAN,{ + if (ep15_1_atnad < 19) // extra check + end; + mes "[Du]"; + if (ep15_2_bslast < 2) { + if (ep15_1_elb < 15) { + mes "Investigations are supposed to be done calmly..."; + cutin "bu_du3.bmp",2; + close3; + } + if (ep15_2_bslast == 0) { + mes "Isn't this a complete mess?"; + mes "Whew, barely got in!"; + mes "I hate these access protocols."; + cutin "bu_du3.bmp",2; + next; + mes "[Mark]"; + mes "I think it's an essential protocol needed for safety."; + cutin "bu_mark3.bmp",0; + next; + mes "[Du]"; + mes "You guys, look at this!"; + cutin "bu_du2.bmp",2; + next; + mes "[Du]"; + mes "Isn't this a complete mess?"; + next; + mes "[Mark]"; + mes "Hey..."; + mes "Didn't you just say that?"; + cutin "bu_mark3.bmp",0; + next; + mes "[Alph]"; + mes "Hey."; + mes "Forget about that and let's start on the investigation instead."; + cutin "bu_alp1.bmp",2; + next; + mes "[Tamarin]"; + mes "By the way I think I know why only this place was sealed off."; + cutin "ep143_tasta.bmp",2; + next; + mes "[Tamarin]"; + mes "There are no intact buildings and the cracks on the ground are much more severe compared to other areas..."; + next; + mes "[Tamarin]"; + mes "Not to mention these monsters..."; + cutin "ep143_tahuk.bmp",2; + next; + mes "[Tamarin]"; + mes "It seems they are only found here so something is wrong..."; + next; + mes "[Du]"; + } + mes "Right!"; + mes "Our job is to investigate that!"; + cutin "bu_du2.bmp",2; + next; + mes "[Alph]"; + mes "Come to think of it the people passing by earlier did say there is an incredible device in the center..."; + cutin "bu_alp3.bmp",2; + next; + mes "[Mark]"; + mes "Then let's investigate that part first."; + cutin "bu_mark1.bmp",0; + if (ep15_2_bslast == 0) { + setquest 11381;// Vestige + ep15_2_bslast = 1; + } + close3; + } + mes "Investigations are supposed to be done calmly..."; + cutin "bu_du3.bmp",2; + close3; +} + +verus01,151,173,3 script Fruit#Verus 4_F_FRUIT,{ + if (ep15_2_bslast < 2) { + mes "[Fruit]"; + mes "Coooooooooolll!!!!"; + mes "See this?"; + mes "Right here!!!!"; + cutin "EP15_2_fru_2.bmp",2; + next; + mes "[Fruit]"; + mes "Doesn't it look like something will go swirly?!"; + mes "Haaa!"; + if (ep15_2_bslast == 0) + close3; + next; + mes "[Fruit]"; + mes "I wish I could take the whole thing to my laboratory!"; + mes "I can only watch on..."; + cutin "EP15_2_fru_3.bmp",2; + next; + mes "[Fruit]"; + mes "So I was thinking..."; + mes "I was busy here so I haven't been able to go down to the underground bunker they say is right underneath."; + cutin "EP15_2_fru_2.bmp",2; + next; + mes "[Fruit]"; + mes "Do you want to go?"; + next; + mes "[Fruit]"; + mes "It isn't common to have someone tell you all the investigation points, right?"; + next; + mes "[Fruit]"; + mes "I am not asking you to work for free either!"; + mes "If you bring back interesting results there will be rewards!"; + next; + mes "[Fruit]"; + mes "What do you think?"; + next; + if (select( "Quit.", "Do it." ) == 1) { + mes "[Fruit]"; + mes "Eh..."; + cutin "EP15_2_fru_1.bmp",2; + close3; + } + mes "[Fruit]"; + mes "Yahoo!!!"; + mes "If you go in a little ways there will probably be someone to guide you."; + next; + mes "[Fruit]"; + mes "I will be expecting you to bring back lots of fun stuff."; + // completequest 11381; // completed officially + erasequest 11381;// Vestige + setquest 11382;// Vestige + ep15_2_bslast = 2; + close3; + } + if (ep15_2_bslast == 2) { + mes "[Fruit]"; + mes "Yahoo!!!"; + mes "If you go in a little ways there will probably be someone to guide you."; + cutin "EP15_2_fru_2.bmp",2; + next; + mes "[Fruit]"; + mes "I will be expecting you to bring back lots of fun stuff."; + close3; + } + if (ep15_2_bslast < 9) { + mes "[Fruit]"; + mes "How, is there any progress in the investigation?"; + mes "Although it is an underground bunker, the scale is not a joke!"; + cutin "EP15_2_fru_3.bmp",2; + next; + mes "[Fruit]"; + mes "Wouldn't it be lost?"; + close3; + } + if (checkweight(1119,3) == 0) { + mes "- You are carrying too many items to proceed with the quest -"; + close; + } + if (checkquest(11380,HUNTING) == 2) { + mes "[Fruit]"; + mes "Aarrghhhh!!!"; + mes "Amazing!!!"; + cutin "EP15_2_fru_2.bmp",2; + next; + mes "[Fruit]"; + mes "So? So? Then what?"; + mes "Come on! Tell me more!!!"; + erasequest 11380;// Last Room + getexp 200000,0; + getitem 6827,1;// Normal_Parts + getitem 6828,1;// Gravity_Parts + close3; + } + mes "[Fruit]"; + mes "Hm... Is there anything more interesting?"; + cutin "EP15_2_fru_1.bmp",2; + next; + if (select( "Trade goods.", "Quit." ) == 1) { + mes "[Fruit]"; + mes "I will give you equipment in return for 17 intact machine components!"; + next; + switch( select( "Runaway Chip", "Broken Chip 1", "Broken Chip 2" ) ) { + case 1: + mes "[Fruit]"; + mes "Runaway Chip is HIT + 50, FLEE + 50, MSP - 50%"; + next; + mes "[Fruit]"; + mes "When equipped together with Broken Chip 1 and Broken Chip 2, you get unlimited movement acceleration."; + next; + mes "[Fruit]"; + mes "ATK and MATK + 50. If helmet refinement is at 9, it has an affect of MSP + 50%, MHP + 10%."; + .@item_id = 18997; // Riot_Chip + break; + case 2: + mes "[Fruit]"; + mes "Broken Chip 1 has STR + 4. If equipped with Broken Chip 2, it has a STR + 8, INT+ 8 affect."; + .@item_id = 28326; // Broken_Chip_1 + break; + case 3: + mes "[Fruit]"; + mes "Broken Chip 2 has INT + 4. If equipped with Broken Chip 1, it has a STR + 8, INT+ 8 affect."; + .@item_id = 28327; // Broken_Chip_2 + break; + } + next; + if (select( "Exchange", "Quit." ) == 1) { + if (countitem(6827) < 17) { + mes "[Fruit]"; + mes "Not enough!!!"; + close3; + } + delitem 6827,17;// Normal_Parts + getitem .@item_id,1; + close3; + } + // continue + } + mes "[Fruit]"; + mes "Is this not what you wanted?"; + close3; +} + +un_bunker,100,96,3 script Mark#Bunker Entrance 4_M_BLUEMAN,{ + if (ep15_2_bslast == 2 || ep15_2_bslast == 3) { + if (ep15_2_bslast == 2) { + mes "This part is very pristinely preserved compared to the upper parts."; + mes "But this disgusting smell...."; + cutin "bu_mark4.bmp",0; + next; + mes "[Mark]"; + mes "The Undead not seen in other areas can be easily seen in this zone."; + next; + mes "[Mark]"; + mes "If you look at the structure of this place..."; + mes "Or the condition, I think this place was built to be used as a bunker."; + next; + mes "[Tamarin]"; + mes "Then that means... The Undead..."; + cutin "ep143_tahuk.bmp",2; + next; + mes "[Maggi]"; + mes "Eeeeeeeeeeek!!!!!"; + cutin "bu_maggi4.bmp",2; + next; + mes "[Mark]"; + } + mes "It might be a good idea to calm down first...and look around thoroughly."; + cutin "bu_mark1.bmp",0; + next; + mes "[Du]"; + mes "O...o...o...okay!"; + mes "Thi...thi...this stuff..... is...is nothing..."; + cutin "bu_du5.bmp",2; + next; + mes "[Alph]"; + mes "Then let's look around individually and send a signal when something of value is found."; + cutin "bu_alp1.bmp",2; + next; + mes "[Du]"; + mes "Wa...wait!!"; + mes "Wouldn't it be better to move together since it's dangerous?"; + cutin "bu_du5.bmp",2; + next; + mes "[Du]"; + mes "Hey!"; + mes "Look!"; + mes "Don't leave me!"; + mes "Hey!!!"; + next; + mes "[Du]"; + mes "Wait for me!!!!!"; + if (ep15_2_bslast == 2) { + completequest 11382; + setquest 11383;// Vestige + ep15_2_bslast = 3; + } + close3; + } + mes "[Mark]"; + mes "What is this disgusting smell?"; + cutin "bu_mark4.bmp",0; + close3; +} + +un_bunker,363,171,3 script Alph#Entrance 4_M_BLACKMAN,{ + if (ep15_2_bslast < 3) { + mes "[Alph]"; + mes "There are too many suspicious places..."; + cutin "bu_alp3.bmp",2; + close3; + } + if (ep15_2_bslast == 3) { + mes "[Alph]"; + mes "Um..."; + mes "You're here..."; + cutin "bu_alp3.bmp",2; + next; + mes "[Alph]"; + mes "I didn't send the signal yet but did you come here because you also got a strange feeling?"; + cutin "bu_alp1.bmp",2; + next; + mes "[Alph]"; + mes "A long time ago..."; + mes "..."; + next; + mes "[Alph]"; + mes "No...no."; + mes "Let's call the others and start the investigation."; + cutin "bu_alp2.bmp",2; + next; + switch( select( "Quit.", "Investigate." ) ) { + case 1: + mes "[Alph]"; + mes "..."; + mes "Don't forget our goal is to investigate..."; + cutin "bu_alp1.bmp",2; + close3; + case 2: + mes "[Alph]"; + mes "I just sent out the signal so the others will arrive soon."; + cutin "bu_alp1.bmp",2; + next; + mes "[Du]"; + mes "Aaarghhhh!!!!"; + mes "Get away you unctuous bastards!!!!!"; + cutin "bu_du5.bmp",2; + next; + mes "[Mark]"; + mes "Be quiet..."; + cutin "bu_mark3.bmp",0; + next; + mes "[Verity]"; + mes "Is there something special about this room?"; + cutin "EP15_2_brt_3.bmp",2; + next; + mes "[Du]"; + mes "Oh! The woman at the entrance earlier?"; + mes "Why are you at a dangerous place like this?"; + cutin "bu_du5.bmp",2; + next; + mes "[Verity]"; + mes "Oh?"; + mes "Did you not hear?"; + mes "That.."; + cutin "EP15_2_brt_5.bmp",2; + next; + mes "[Tamarin]"; + mes "Come to think of it that girl did say there would probably be a guide."; + cutin "ep143_tasmi.bmp",2; + next; + mes "[Alph]"; + mes "....Um..."; + mes "Was there..."; + cutin "bu_alp1.bmp",2; + next; + mes "[Mark]"; + mes "Anyway it seems everybody is here so let's go in."; + cutin "bu_mark1.bmp",0; + next; + mes "[Alph]"; + mes "Right..."; + mes "There's a bad energy so be careful..."; + cutin "bu_alp1.bmp",2; + completequest 11383; + setquest 11384;// Vestige + ep15_2_bslast = 4; + close2; + warp "un_bunker",385,83; + end; + } + } + mes "[Alph]"; + mes "Is there more left to investigate in this room?"; + cutin "bu_alp1.bmp",2; + next; + if (select( "Quit.", "Go in." ) == 1) { + mes "[Alph]"; + mes "..."; + mes "Don't forget our goal is to investigate..."; + close3; + } + mes "[Alph]"; + mes "Right..."; + mes "There's a bad energy so be careful..."; + close2; + warp "un_bunker",385,83; + end; +} + +un_bunker,388,86,3 script Alph#Entrance2 4_M_BLACKMAN,{ + if (ep15_2_bslast == 4) { + mes "[Alph]"; + mes "As expected.."; + mes "Only this room has a different lay out than the rest..."; + cutin "bu_alp3.bmp",2; + next; + mes "[Mark]"; + mes "I see."; + mes "There's a door that doesn't seem to belong in a very unnatural location."; + cutin "bu_mark1.bmp",0; + next; + mes "[Tamarin]"; + mes "...There is no other way but to go in and investigate ourselves?"; + cutin "ep143_taang.bmp",2; + next; + mes "[Du]"; + mes "Charge!!!!!"; + cutin "bu_du5.bmp",2; + completequest 11384; + setquest 11385;// Vestige + ep15_2_bslast = 5; + close2; + warp "un_myst",11,206; + end; + } + mes "[Alph]"; + mes "Unnatural room... Unnatural door..."; + cutin "bu_alp1.bmp",2; + next; + if (select( "Quit.", "Go in." ) == 1) { + mes "[Alph]"; + mes "..."; + close3; + } + mes "[Alph]"; + mes "Haa..."; + close2; + warp "un_myst",11,206; + end; +} + +un_myst,27,208,5 script Verity#Myst 4_F_BERRYTEA,{ + mes "[Verity]"; + mes "This space is suffocating."; + mes "My head is starting to throb already."; + cutin "EP15_2_brt_3.bmp",2; + next; + if (ep15_2_bslast == 5 || ep15_2_bslast == 6) { + mes "[Tamarin]"; + mes "What is this space?"; + mes "It seems to be poorly built for it to be used as a bunker..."; + cutin "ep143_tasta.bmp",2; + next; + mes "[Alph]"; + mes "The disgusting smell has gotten worse..."; + cutin "bu_alp5.bmp",2; + next; + mes "[Tamarin]"; + mes "There looks to be another door there so let's check it out."; + cutin "ep143_tasta.bmp",2; + if (ep15_2_bslast == 5) { + completequest 11385; + setquest 11386;// Vestige + ep15_2_bslast = 6; + close3; + } + next; + } + if (ep15_2_bslast == 6) + .@string$ = "Move to the door."; + else + .@string$ = "Quit."; + if (select( .@string$, "Leave." ) == 1) { + mes "[Verity]"; + mes "...Should have brought some painkillers for headaches."; + cutin "EP15_2_brt_4.bmp",2; + close3; + } + mes "[Verity]"; + mes "Are you quitting the investigation?"; + cutin "EP15_2_brt_4.bmp",2; + close2; + warp "un_bunker",300,166; + end; +} + +un_myst,56,206,0 script #myst_1 WARPNPC,1,1,{ + end; +OnTouch: + //if (ep15_2_bslast < 5) { // typo ? + if (ep15_2_bslast < 6) { + mes "- Unable to enter the place -"; + close2; + warp "un_bunker",300,166; + end; + } + if (ep15_2_bslast == 6) { + mes "- Does not seem locked but blocked by something.-"; + next; + if (select( "Break it.", "Quit." ) == 2) { + mes "[Du]"; + mes "You want to leave a place like this alone?"; + cutin "bu_du1.bmp",2; + close3; + } + mes "[Du]"; + mes "Alright then...."; + mes "One!"; + mes "Two!"; + mes "Three!"; + cutin "bu_du5.bmp",2; + completequest 11386; + setquest 11387;// Vestige + ep15_2_bslast = 7; + ep15_2_bsmemo = 1; + close2; + } + ep15_2_bsmemo = 1; + warp "un_myst",81,190; + end; +} + +un_myst,100,190,3 script Du#Hall 4_M_REDMAN,{ + if (ep15_2_bslast == 7 || ep15_2_bslast == 8) { + if (ep15_2_bslast == 7) { + mes "[Du]"; + mes "Wow...What is this place?"; + cutin "bu_du1.bmp",2; + next; + mes "[Mark]"; + mes "It is a really suspicious place..."; + mes "I didn't think such a space would exist inside a bunker..."; + cutin "bu_mark1.bmp",0; + next; + mes "[Maggi]"; + mes "Ah...Ah..."; + cutin "bu_maggi3.bmp",2; + next; + mes "[Tamarin]"; + mes "It seems to be haphazardly made considering its use... Hm..."; + cutin "ep143_tasta.bmp",2; + next; + mes "[Maggi]"; + mes "The...door...."; + cutin "bu_maggi3.bmp",2; + next; + mes "[Alph]"; + mes "There is a kind of subtlety for it be a secret space..."; + cutin "bu_alp3.bmp",2; + next; + mes "[Maggi]"; + mes "Door...door...."; + cutin "bu_maggi3.bmp",2; + next; + mes "[Du]"; + mes "Maggi what are you gaping about?"; + cutin "bu_du2.bmp",2; + next; + mes "[Maggi]"; + mes "The...door is stuck."; + cutin "bu_maggi4.bmp",2; + next; + mes "[Du]"; + mes "Eh?"; + cutin "bu_du5.bmp",2; + next; + mes "[Mark]"; + mes "What?!?!?"; + cutin "bu_mark4.bmp",0; + next; + mes "[Du]"; + mes "Argh!!!"; + mes "It's true?!"; + cutin "bu_du5.bmp",2; + next; + } + mes "[Du]"; + mes "Are we all trapped here?!"; + next; + mes "[Mark]"; + mes "Wa..wait let's think about this stoically."; + cutin "bu_mark4.bmp",0; + next; + mes "[Verity]"; + mes "Oh no what do we do..."; + cutin "EP15_2_brt_5.bmp",2; + next; + mes "[Alph]"; + mes "Ah..."; + cutin "bu_alp2.bmp",2; + next; + mes "[Verity]"; + mes "Since there is no way to get out, should we go further inside?"; + cutin "EP15_2_brt_4.bmp",2; + next; + mes "[Du]"; + mes "Wait... Come to think Verity!"; + mes "You say you are a guide and you don't know the way out?"; + cutin "bu_du5.bmp",2; + next; + mes "[Verity]"; + mes "This is the first time for me go in this deep..."; + mes "There is no other way!"; + cutin "EP15_2_brt_6.bmp",2; + if (ep15_2_bslast == 7) { + completequest 11387; + setquest 11388;// Vestige + ep15_2_bslast = 8; + } + close3; + } + mes "[Du]"; + mes "Wow...What is this place?"; + cutin "bu_du1.bmp",2; + next; + mes "[Mark]"; + mes "It is a really suspicious place..."; + mes "I didn't think such a space would exist inside a bunker..."; + cutin "bu_mark1.bmp",0; + close3; +} + +un_myst,333,206,3 script Weird piece#01 4_GC109,{ + if (ep15_2_bslast < 8) { + mes "There is a weird piece."; + close; + } + if (ep15_2_bsmemo == 1) {// A + mes "I cannot tell how long it has been since I entered this place."; + mes "In this darkness my sense of time grows dull and the people are quickly growing tired."; + next; + mes "They talk of escaping without knowing the outside situation... Is this the right choice?"; + next; + mes "But we have already lost our way back."; + mes "Yes.... This was not an escape."; + mes "Merely fleeing to survive..."; + next; + mes "How long can we keep running?"; + close2; + if (ep15_2_bslast < 9) { + completequest 11388; + setquest 11389;// Vestige + } + warp "un_myst",260,204; + ep15_2_bsmemo = 2; + end; + } + if (ep15_2_bsmemo == 2) { + mes "Even though I was ready for this, the situation is deteriorating."; + mes "I can only say I would not have survived if I stayed at that place."; + next; + mes "Hope..."; + next; + mes "Many have already become incapable of hope..."; + close2; + warp "un_myst",260,204; + ep15_2_bsmemo = 3; + end; + } + mes "We should have been out by now according to the calculations but there is only dirt still."; + next; + mes "The calculations could be wrong and we may be going in circles."; + mes "It doesn't feel right."; + next; + mes "No.."; + mes "I haven't felt at ease since that day."; + close2; + warp "un_myst",347,138; + if (ep15_2_bsmemo == 3) + ep15_2_bsmemo = 4; + end; +} + +un_myst,182,137,3 script Weird piece#02 4_GC109,{ + if (ep15_2_bsmemo < 4) { + mes "There is a weird piece."; + close; + } + if (ep15_2_bsmemo == 4) {// B + mes "I may have reached my limits."; + mes "I must blame my overtaxed body for not listening to me now."; + next; + mes "The numbers of survivors are dwindling."; + next; + mes "Like this..."; + mes "I thought it was karma that I am witnessing the end..."; + mes "Perhaps it is my selfishness."; + mes "I don't think there is no such time left for me.."; + close2; + warp "un_myst",86,136; + ep15_2_bsmemo = 5; + end; + } + if (ep15_2_bsmemo == 5) { + mes "Even walking is difficult now."; + next; + mes "Once I confidently claimed I will lead all of us..."; + mes "I find myself pathetic for becoming a burden much less of help."; + next; + mes "Everything is regretful."; + mes "Everything I started..."; + mes "Everything of mine..."; + close2; + warp "un_myst",86,136; + ep15_2_bsmemo = 6; + end; + } + if (ep15_2_bsmemo == 6) { + mes "It would be better to abandon me..."; + close2; + warp "un_myst",86,136; + ep15_2_bsmemo = 7; + end; + } + mes "The days I am asleep are outnumbering the days I am awake now."; + next; + mes "I suddenly picture his face in my increasingly hazy consciousness."; + next; + mes "Tatio..."; + next; + mes "A person sweet to me even though all I only cared about was my work."; + next; + mes "Ha... person..."; + mes "I cannot endure the shame of my past for considering him a mere successful project.'"; + next; + mes "Though I cannot help that I may die here..."; + mes "If only to apologize to him..."; + mes "If only to muster one sweet word, I have thoughts of survival."; + next; + mes "..Is it possible?"; + close2; + warp "un_myst",14,92; + if (ep15_2_bsmemo == 7) + ep15_2_bsmemo = 8; + end; +} + +un_myst,214,86,3 script Weird piece#03 4_GC109,{ + if (ep15_2_bsmemo < 8) { + mes "There is a weird piece."; + close; + } + if (ep15_2_bsmemo < 16) { + if (ep15_2_bsmemo == 8)// C + mes "01001000010001010100110001001100010011110101011101001111010100100100110001000100"; + else if (ep15_2_bsmemo == 9) + mes "01001001010000010100110101000110010010010100111001000101"; + else if (ep15_2_bsmemo == 10) + mes "@#$%&!#..."; + else if (ep15_2_bsmemo == 11) + mes "debugging"; + else if (ep15_2_bsmemo == 12) { + mes "File...error...restore..."; + mes "Operation...range...25%...30%...35%......."; + } + else if (ep15_2_bsmemo == 13) + mes "45%...50%... Minimal normal operations possible start safety mode operations"; + else if (ep15_2_bsmemo == 14) + mes "60% movement speed normal. Bodily functions normal."; + else if (ep15_2_bsmemo == 15) + mes "70% Most language function restored. Slight symptoms of septic anemia but it seems it will be fixed soon."; + close2; + warp "un_myst",160,89; + ep15_2_bsmemo++; + end; + } + if (ep15_2_bsmemo == 16) { + mes "80% Surgery was fairly successful despite having had no proper preparations."; + mes "Planning to apply treatment to the rest of the survivors based on this success."; + close2; + warp "un_myst",209,33; + ep15_2_bsmemo = 17; + end; + } + mes "98% Corrupt sector detected."; + mes "For more effective operations I have copied the memory chip and constructed 'T_W_O_002b.'"; + mes "There seems to have been some loss of data during the copying process..."; + close2; + warp "un_myst",209,33; + end; +} + +un_myst,209,42,3 script Tamarin#Lastroom Entrance 4_M_TAMARIN,{ + if (checkweight(1119,3) == 0) { + mes "- You are carrying too many items to proceed with the quest -"; + close; + } + mes "[Tamarin]"; + mes "... It seems the last survivors have lingered here..."; + cutin "ep143_taang.bmp",2; + next; + mes "[Tamarin]"; + mes "I feel scared to open the next door for some reason."; + next; + if (ep15_2_bsmemo == 17) { + select("Open door."); + if (ep15_2_bslast < 9) { + ep15_2_bslast = 9; + ep15_2_bsmemo = 18; + completequest 11389;// Vestige + getexp 0,1000000; + getitem 6827,1;// Normal_Parts + getitem 6828,1;// Gravity_Parts + } + close2; + warp "un_myst",142,38; + end; + } + .@s = select( "Open door.", "Go outside." ) - 1; + mes "[Tamarin]"; + mes "There is a bitter feeling of sorts..."; + close2; + if (.@s == 0) + warp "un_myst",142,38; + else + warp "un_bunker",98,91; + end; +} + +verus01,123,181,3 script Verity#Warper 4_F_BERRYTEA,{ + mes "[Verity]"; + mes "Hello."; + mes "Are you here for the underground bunker investigation?"; + cutin "EP15_2_brt_2.bmp", 2; + next; + switch( select( "Yes", "No.", "Use gravity safety device" ) ) { + case 1: + mes "[Verity]"; + mes "It seems very dangerous below so please be careful."; + cutin "EP15_2_brt_1.bmp",2; + next; + mes "[Verity]"; + mes "If you consider the appearance of monsters not seen in other areas, something is..."; + cutin "EP15_2_brt_3.bmp",2; + close2; + warp "un_bunker",98,91; + end; + case 2: + break; + case 3: + mes "[Verity]"; + mes "You can easily reach the entrance of the last room by using the gravity safety device."; + cutin "EP15_2_brt_1.bmp",2; + next; + if (select( "Use.", "Quit." ) == 1) { + mes "[Verity]"; + if (countitem(6828) < 1) { + mes "I see you do not have the gravity safety device with you."; + close3; + } + delitem 6828,1;// Gravity_Parts + close2; + warp "un_myst",142,38; + end; + } + break; + } + mes "[Verity]"; + mes "Is that so?"; + mes "Hm..."; + cutin "EP15_2_brt_1.bmp",2; + close3; +} + + +// Others +verus03,167,257,5 script Access Controller Damhw#atnd02 4_M_LGTGUARD,{ + .@visible_name$ = strnpcinfo(1); + if (.@visible_name$ == "Access Controller Damhw") + .@npc_name$ = "Damhwa"; + else if (.@visible_name$ == "Access Controller Geuma") + .@npc_name$ = "Geuman"; + else + .@npc_name$ = "Gyuhwa"; + + switch( isbegin_quest(7641) ) { + case 0: + mes "[" + .@npc_name$ + "]"; + mes "I am sorry, only permitted excavation team members are permitted access."; + mes "If you work hard with your current excavation team the permit will come."; + close; + case 1: + mes "[" + .@npc_name$ + "]"; + mes "This place can only be accessed by permitted members."; + mes "Where are you coming from?"; + next; + if (select("I am coming from the atnad excavation", "Why am I prohibited?") == 1) { + mes "[" + .@npc_name$ + "]"; + mes "Ah. You are a member of the Atnad excavation team."; + mes "Yes I have confirmed you on the list."; + mes "Atnad excavators are permitted access."; + next; + select("Why is access prohibited?"); + } + mes "[" + .@npc_name$ + "]"; + mes "Verus City is divided into four large sections."; + mes "Did you know?"; + next; + mes "[" + .@npc_name$ + "]"; + mes "The area currently open are the town and plaza."; + mes "While the reason is unknown this place has been closed off and prohibited."; + next; + mes "[" + .@npc_name$ + "]"; + mes "During independent corporate investigations before excavator recruitment,"; + mes "we found that there was a large explosion here and to check the safety of the area,"; + mes "an inspection period was needed."; + next; + mes "[" + .@npc_name$ + "]"; + mes "This is place currently not seen as a great risk other than the dangerous terrain and possibility of"; + mes "being attacked by machines like the plaza, so access is limited only to the excavation team."; + next; + mes "[" + .@npc_name$ + "]"; + mes "Please note that the permit also includes the zone connected in the West."; + next; + mes "[" + .@npc_name$ + "]"; + mes "Anyway, since you are permitted you may enter freely from now on."; + mes "Then I expect there to be good results!"; + completequest 7641;// Access Permitted (note : player can enter in verus01 without this quest) + close; + case 2: + mes "[" + .@npc_name$ + "]"; + mes "How is the research and investigation going?"; + mes "The machines in the restricted area are quite dangerous so please be careful."; + close; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(7641) == 1" ); + end; +} +verus03,172,257,3 duplicate(Access Controller Damhw#atnd02) Access Controller Gyuhw#atnd03 4_M_LGTGUARD +verus03,52,250,5 duplicate(Access Controller Damhw#atnd02) Access Controller Geuma#atnd01 4_M_LGTGUARD + +verus03,55,245,3 script Rekenber Scholar#e152a01 2_M_MOLGENSTEIN,{ + mes "[Rekenber Scholar]"; + mes "Hm.. This machine seems to be have been used for tracking something."; + mes "What do you think?"; + next; + mes "[Rekenber Technician]"; + mes "I think so as well."; + mes "This screen probably indicates the position or condition of what it is tracking or detecting."; + next; + mes "[Rekenber Scholar]"; + mes "Was it showing the situation of this closed area, perhaps?"; + mes "It is presumed that it was impossible to directly enter based on the interior situation a while ago."; + next; + mes "[Rekenber Technician]"; + mes "Probably so."; + mes "We can assume there was a large explosion just by observation with our eyes.."; + mes "Then the reason for the people outside to install something like this ...."; + next; + mes "[Rekenber Scholar]"; + mes "Yes. It is to find out the interior situation."; + mes "Maybe.. there was a big accident so it might be for searching for survivors.."; + next; + mes "[Rekenber Technician]"; + mes "Indeed. You are probably right."; + mes "And our role is to find out the secrets of what happened here."; + close; + +} +verus03,55,243,3 duplicate(Rekenber Scholar#e152a01) Rekenber technician#e152a02 4_M_REPAIR + +verus03,59,250,7 script Coral Excavation team C#e152a03 2_M_SAGE_B,{ + mes "[Cecil]"; + mes "Hey, Kobell. If we want to be chosen as an outstanding excavation team...!"; + next; + mes "[Kobell]"; + mes "To be..?"; + next; + mes "[Cecil]"; + mes "Is to figure out the identity of these unknown mechanical devices!"; + next; + mes "[Kobell]"; + mes "Whaat? How did this happen?"; + mes "We didn't even major in engineering!"; + next; + mes "[Cecil]"; + mes "This place if full of machines! We can receive recognition like the Atnad excavators if we analyze them!"; + next; + mes "[Kobell]"; + mes "Aha! Indeed so."; + mes "But I think the Atnad excavators are around here...?"; + next; + mes "[Cecil]"; + mes "Hah! Our research goals cannot be discovered. This is a secret between you and I!"; + next; + mes "[Kobell]"; + mes "Let's do that~"; close; } +verus03,61,250,7 duplicate(Coral Excavation team C#e152a03) Coral Excavation team C#e152a04 4_M_ALCHE_C -// Monitoring room -un_bk_q,97,141,0 script Monitoring room#A-0 WARPNPC,1,1,{ - end; -OnTouch: - callfunc("F_time_limit_recorder"); - if (recorder_quest_type == 1 && recorder_quest_status == 0) { - mes "[Bunker Sayhu]"; - mes "Hey!! Where do you think you're going when we're trying to get a headcount? Get over here."; + +//- Krotzel's Request +verus02,79,31,4 script Krotzel#1 4_F_HUWOMAN,{ + if (ep15_1_atnad < 19) + end; + mes "[Krotzel]"; + switch(ep15_2_brigan) { + case 0: + mes "I am Monthly Brigan's senior reporter Krotzel! As this place is revealed to the many, many Adventurers are gathering here."; + next; + mes "[Krotzel]"; + mes "Not a lot of information has been relayed to general Adventurers. So we are interviewing Adventurers ourselves! Doing the legwork and gathering information."; + next; + mes "[Krotzel]"; + mes "Please give us good information if you have it. If it is a good piece of info we can give you a small reward."; + next; + mes "[Krotzel]"; + mes "Who are we? We are Monthly Brigan's Adventure team 2..."; + next; + mes "[Krotzel]"; + mes "...?"; + next; + mes "[Krotzel]"; + mes "Where did everybody go? Ha these pains in the butt! Adventure team 2 consists of two senior reporters, one veteran and one Probationary reporter for a total of four."; + next; + mes "[Krotzel]"; + mes "I am in charge of interviews and arranging stories and my colleague is photographs. Veteran senior acts as a guide. As a magazine specializing in Adventure we go to cover dangerous places a lot."; + next; + mes "[Krotzel]"; + mes "While I am not completely lacking combat experience my forte is reporting! But where did everybody really go? One might think we're on a picnic!"; + ep15_2_brigan = 1; + close; + case 1: + mes "I am most worried about the Probationary member. He is still new so won't know anything. It is highly possible he followed the veteran senior. If it is okay, can you find him?"; + next; + if (select( "Look for Probationary reporter", "Too busy" ) == 1) { + mes "[Krotzel]"; + mes "Thank you so much. If he followed the veteran senior he might have gone to the ruined area. I saw his limpid eyes looking at the senior."; + next; + mes "[Krotzel]"; + mes "I will look around in this area. You don't have to bring him. Even though it's the Probationary period he should know how to work by himself! Just let me know where he is when you find him."; + close2; + setquest 13195;// Monthly Brigan + ep15_2_brigan = 2; + end; + } + close; + case 2: + mes "If she followed the veteran senior she might have gone to the ruined area. If you find her please let me know where she is."; + close; + case 3: + mes "As I thought. I am glad he is at least safe. If it's okay can you find my colleague Sunny Kim as well?"; + next; + mes "[Krotzel]"; + mes "We got along well since joining and eventually made a team together so I cannot help but be worried."; + next; + mes "[Krotzel]"; + mes "She started singing about the architecture style as soon as she came here so she will be around this area."; + close2; + setquest 13196;// Monthly Brigan + ep15_2_brigan = 4; + end; + case 4: + mes "We got along well since joining and eventually made a team together so I cannot help but be worried."; + next; + mes "[Krotzel]"; + mes "He started to sing about the architecture style as soon as he came here so he will be around this area. I beg you."; + close; + case 5: + mes "I don't think it can be helped that people will worry. The last veteran reporter, Grizzly Grylls! Designated survival reporter!"; + next; + mes "[Krotzel]"; + mes "The nickname stuck because he survived anywhere but honestly he has no talent in combat. He is just lucky."; + next; + mes "[Krotzel]"; + mes "Although I think he will be safe... can you find out where about he is? He probably ran to the ruins there..."; + close2; + setquest 13197;// Monthly Brigan + ep15_2_brigan = 6; + end; + case 6: + mes "Find me Grizzly Grylls, veteran reporter who can survive anywhere. I think he may be in the ruins to the east..."; + next; + mes "[Krotzel]"; + mes "Come to think of it he's similar to a guild master I interviewed a while back. The fact that he jumps into danger and comes back no matter what... Easier to avoid danger in the first place!"; + close; + case 7: + mes "Good! So everybody is safe. Everybody will create a news item on their own, right?"; + next; + mes "[Krotzel]"; + mes "If they don't return tomorrow I should look for them."; + close2; + setquest 13199;// Krotzel's Request - Complete + getexp 1500000,1000000; + ep15_2_brigan = 8; + end; + default: + break; + } + switch( checkquest(13199,PLAYTIME) ) { + case -1: + case 2: + switch( isbegin_quest(13198) ) { + case 0: + mes "You're the adventurer I met last time! Our team members still haven't returned so I am worried. If it's okay, can you check if they are safe?"; + next; + switch( select( "Look for team members", "Right now is not a good time", "Converse" ) ) { + case 1: + mes "[Krotzel]"; + mes "They all have a professional mindset so if they haven't finished working just see if they are safe."; + if (isbegin_quest(13199) > 0) + erasequest 13199;// Krotzel's Request - Complete + setquest 13195;// Monthly Brigan + setquest 13196;// Monthly Brigan + setquest 13197;// Monthly Brigan + setquest 13198;// Monthly Brigan : Krotzel's Request + close; + case 2: + mes "[Krotzel]"; + mes "I will wait for you."; + close; + case 3: + mes "[Krotzel]"; + mes "What is monthly Brigan? You know. Booty that can be obtained from monsters. It is not a jewel but it can provide quite an income. It is like sweet rain to an Adventurer."; + next; + mes "[Krotzel]"; + mes "The boss' goal is that. Not the jackpot for an Adventurer but let's make a magazine that can provide sweet info! That's kind of the purpose apparently."; + close; + } + end; + case 1: + if (isbegin_quest(13195) > 0 || isbegin_quest(13196) > 0 || isbegin_quest(13197) > 0) { + mes "I should check if everybody is safe. Please find and see if all three are working hard."; + close; + } + mes "Well we are all safe today. Because we are Adventure team 2! Thank you for helping!"; + close2; + erasequest 13198;// Monthly Brigan : Krotzel's Request + setquest 13199;// Krotzel's Request - Complete + getexp 1000000,500000; + end; + case 2: + mes "[Krotzel]"; + mes "I should check if everybody is safe."; + close; + } + end; + case 0: + case 1: + mes "It seems they are still working. I'm worried but I should be focusing on my work! We are the monthly Brigan Adventure team 2!"; close; } - warp "un_bk_q",98,121; - end; } -un_bk_q,69,167,0 script Monitoring room#L-1 WARPNPC,1,1,{ - end; -OnTouch: - if (recorder_quest_type == 1 && recorder_quest_status == 0) { - mes "[Bunker Sayhu]"; - mes "Hey!! Where do you think you're going when we're trying to get a headcount? Get over here."; +verus02,134,169,4 script Photo Journalist#1 4_F_GON,{ + if (ep15_2_brigan < 4 || ep15_2_brigan == 6 || ep15_2_brigan == 7) { + mes "[Sunny Kim]"; + mes "Monthly Brigan's senior photo journalist...Ahah! Monsters keep coming! It's dangerous!"; + close; + } + if (ep15_2_brigan == 4) { + mes "[Sunny Kim]"; + mes "Krotzel? Ah you mean my partner. I still have to capture the cool architecture style and monsters. Tell her I am fine."; + close2; + erasequest 13196;// Monthly Brigan + ep15_2_brigan = 5; + end; + } + if (ep15_2_brigan == 5) { + mes "[Sunny Kim]"; + mes "I thought I worked a lot on the ground but I am impressed! I will capture all of it in my palm!"; + close; + } + switch( select( "Ask if safe", "Is there anything to help with?", "Converse" ) ) { + case 1: + mes "[Sunny Kim]"; + if (isbegin_quest(13196) == 0) { + mes "How is this incredible architecture underground? The more I know the more curious I am."; + close; + } + mes "Of course! I have struggled a lot at the bottom! I am still taking photos. Tell her I will go when I am ready."; + close2; + erasequest 13196; + end; + case 2: + mes "[Sunny Kim]"; + switch( checkquest(13203,PLAYTIME) ) { + case -1: + case 2: + switch( checkquest(13202,HUNTING) ) { + case -1: + mes "Do you have any thoughts on helping me as a righteous Adventurer?"; + next; + if (select( "Help Photo Journalist Sunny Kim", "Decline" ) == 1) { + mes "[Sunny Kim]"; + mes "Photographing cool structures, dynamic monsters and an Adventurer! I am taking photos with two themes but you can help me with one!"; + next; + mes "[Sunny Kim]"; + mes "Take care of the surrounding monsters for me. I will capture it in photos! Then I can photograph the area in peace!"; + if (isbegin_quest(13203)) + erasequest 13203;// Photo Journalist's Request - Complete + setquest 13202;// Monthly Brigan : Photo Journalist's Request + } + close; + case 0: + case 1: + mes "So you have to stand there and take care of the monsters! With dynamic and large movements if possible! Photographs need a proper concept."; + close; + case 2: + mes "Thanks to you, I think a great piece of work will be produced! I will go back to taking building photos."; + erasequest 13202;// Monthly Brigan : Photo Journalist's Request + setquest 13203;// Photo Journalist's Request - Complete + getexp 1000000,500000; + close; + } + case 0: + case 1: + mes "I took a lot of photos but I need time to confirm them. Some of them may be out of focus or I may need better photos, so next time."; + close; + } + case 3: + mes "[Sunny Kim]"; + mes "I can't always take great photos. Photography is about instants. But you can save the moment for a long time. That is the beauty of photography!"; close; } - warp "un_bk_q",57,168; - end; } -un_bk_q,126,168,0 script Monitoring room#L-2 WARPNPC,1,1,{ - end; -OnTouch: - callfunc("F_time_limit_recorder"); - if (recorder_quest_type == 1 && recorder_quest_status == 0) { - mes "[Bunker Sayhu]"; - mes "Hey!! Where do you think you're going when we're trying to get a headcount? Get over here."; +verus01,41,103,4 script Exhausted Journalist#1 52,{ + if (ep15_2_brigan < 6) { + mes "[Grylls]"; + mes "Haha are you an Adventurer? I am Grizzly Grylls! A reporter who likes adventure."; close; } - warp "un_bk_q",140,167; + if (ep15_2_brigan == 6) { + mes "[Grylls]"; + mes "Krotzel is concerned? Don't joke. I am veteran reporter Grizzly Grylls! I am enjoying an adventure! Tell her to not worry."; + close2; + erasequest 13197;// Monthly Brigan + ep15_2_brigan = 7; + end; + } + if (ep15_2_brigan == 7) { + mes "[Grylls]"; + mes "Now I am confused whether I am a reporter or an adventurer. I even got the nickname survival king for being able to survive anywhere!"; + close; + } + switch( select( "Ask if safe", "Is there anything to help with?", "Converse" ) ) { + case 1: + mes "[Grylls]"; + if (isbegin_quest(13197) == 0) { + mes "Other than this place being more dangerous than I thought! I am hungry from diligently running away. I wish there was something to eat."; + close; + } + mes "I am enjoying an adventure! Tell her to not worry. I am a little hungry though..."; + close2; + erasequest 13197;// Monthly Brigan + end; + case 2: + mes "[Grylls]"; + switch( checkquest(13205,PLAYTIME) ) { + case -1: + case 2: + if (isbegin_quest(13204) == 0) { + mes "This isn't a big deal but do you have some time?"; + next; + if (select( "Help survival reporter Grylls", "Decline" ) == 1) { + mes "[Grylls]"; + mes "I haven't been able to eat at all from all the running away. All day! I noticed these bugs that eat metal."; + next; + mes "[Grylls]"; + mes "I need to taste these bugs. I think it will be a good news story as well! The survival king's roasted metal bugs! That's the headline!"; + setquest 13204;// Monthly Brigan : Grylls' Request + } + close; + } + if (countitem(11597) < 30) { + mes "A bug that gnaws away metal. I wonder how it tastes. I am so curious! This is why I can't quit being a reporter."; + close; + } + mes "I will cook now! I am salivating at the thought of the flavor!"; + delitem 11597,30;// Iron_Bug + erasequest 13204;// Monthly Brigan : Grylls' Request + if (isbegin_quest(13205) > 0) + erasequest 13205; + setquest 13205;// Grylls' Request - Complete + getexp 1000000,500000; + close; + case 0: + case 1: + mes "I am a little busy cooking these bugs. You want a bite as well?"; + close; + } + case 3: + mes "[Grylls]"; + mes "Amazing that there are bugs that gnaw at metal! But they must be a good source of precious protein and high in nutrition!"; + close; + } +} + +verus01,172,146,4 script Lame Journalist#1 4_M_HUBOY,{ + if (ep15_2_brigan < 2 || ep15_2_brigan > 3 && ep15_2_brigan < 8) { + mes "[Rookie Reporter]"; + mes "Hello! I am Rookie reporter Trapp! Of Monthly Brigan's Adventure Team 2! I will cover the stories even through danger!"; + close; + } + if (ep15_2_brigan == 2) { + mes "[Rookie Reporter]"; + mes "Hello! I am Trapp! The newest member of Monthly Brigan's Adventure team 2! My senior is worried? I will cover this story and return!"; + close2; + erasequest 13195;// Monthly Brigan + ep15_2_brigan = 3; + end; + } + if (ep15_2_brigan == 3) { + mes "[Rookie Reporter]"; + mes "Please tell her to not worry so much! I am a reporter too now! However if you have the time I would like you to help me with something. I mean later."; + close; + } + switch( select( "Ask if safe", "Is there anything to help with?", "Converse" ) ) { + case 1: + mes "[Rookie Reporter]"; + if (isbegin_quest(13195) == 0) { + mes "Grylls is nicknamed survival king! Because he survives even in the most extreme areas! I want to become a cool reporter like that."; + close; + } + mes "She is really concerned about me! Tell her as soon as Grylls' work is done I will follow!"; + close2; + erasequest 13195;// Monthly Brigan + end; + case 2: + mes "[Rookie Reporter]"; + switch( checkquest(13201,PLAYTIME) ) { + case -1: + case 2: + switch( checkquest(13200,HUNTING) ) { + case -1: + mes "I mustered some courage and followed him but it was dangerous. If it's okay can you help me?"; + next; + if (select( "Help Rookie reporter Trapp", "Decline" ) == 1) { + mes "[Rookie Reporter]"; + mes "Please eradicate the monsters for me! I am trying my best but I am still not used to this. I beg of you."; + if (isbegin_quest(13201)) + erasequest 13201; + setquest 13200; + } + close; + case 0: + case 1: + mes "Because of the nickname survival king, I thought Grizzly was good in combat but he is really just good at surviving. As soon as monsters showed up he disappeared like the wind."; + close; + case 2: + mes "Did you eradicate that much already? I am not done yet but thank you!"; + erasequest 13200;// Monthly Brigan : Rookie's Request + setquest 13201;// Rookie's Request - Complete + getexp 1000000,500000; + close; + } + case 0: + case 1: + mes "I am fighting hard to become a specialized survival reporter! Even though...not now but please come back later, if that's okay with you!"; + close; + } + case 3: + mes "[Rookie Reporter]"; + mes "Realizing the world's truth and justice is the mission of the reporter! We have to protect those two despite any hardship and environment!"; + close; + } +} + + +// Memory record +un_bunker,382,335,3 script Box#e152p00 4_ENERGY_BLUE,{ + if (checkweight(1301,3) == 0) { + mes "- You are carrying too many items to proceed with the quest. -"; + close; + } + .@npc_name$ = strnpcinfo(1); + if (ep15_1_atnad == 27 && countitem(6824) < 5) { + if (.@npc_name$ == "Box") + mes "It is a loosely sealed box."; + else if (.@npc_name$ == "Under desk") + mes "Something shiny is seen under the desk."; + else if (.@npc_name$ == "Machine Remains") { + mes "Random machine remains are piled in a heap."; + mes "A familiar object is seen amongst the unmoving machine remains."; + } + else if (.@npc_name$ == "Thicket") { + mes "Thickets have grown disregarding it being underground and inside."; + mes "Something is shining under the thicket."; + } + else if (.@npc_name$ == "Organized food tray") + mes "Food trays are neatly laid on top of each other."; + else if (.@npc_name$ == "Document pile") { + mes "All sorts of documents and office supplies are piled up in a heap."; + mes "Most of the writing is damaged and hard to read."; + } + next; + if (select( "Check adequately.", "Quit." ) == 2) { + mes "Decided to investigate something else."; + close; + } + progressbar "ffff00",3; + disablenpc strnpcinfo(0); + initnpctimer; + if (.@npc_name$ == "Box") { + mes "Found a Memory Record in the box."; + mes "It seems to have been dropped while wrapping something else."; + } + else if (.@npc_name$ == "Under desk") + mes "Found a Memory Record."; + else if (.@npc_name$ == "Machine Remains") + mes "Found a Memory Record amongst the machine remains."; + else if (.@npc_name$ == "Thicket") + mes "Found a Memory Record amongst the thicket."; + else if (.@npc_name$ == "Organized food tray") { + mes "Found a Memory Record stuck between the neatly stacked food trays."; + mes "Did it drop while organizing the food trays."; + } + else if (.@npc_name$ == "Document pile") { + mes "Found a Memory Record between the piles of documents."; + mes "Seems like someone hid it there on purpose."; + } + getitem 6824,1; // Lab_Memory_Record + close; + } + if (countitem(6824) > 4) { + if (.@npc_name$ == "Box") + mes "The Memory Record in this box has already been collected."; + else if (.@npc_name$ == "Under desk") { + mes "Enough Memory Records are collected."; + mes "No need to keep on crawling and searching."; + } + else if (.@npc_name$ == "Machine Remains") { + mes "Enough Memory Records are collected."; + mes "No more need to go through the heap of garbage."; + } + else if (.@npc_name$ == "Thicket") { + mes "Enough Memory Records are collected."; + mes "No need to keep going through the thicket."; + } + else if (.@npc_name$ == "Organized food tray") { + mes "Enough Memory Records are collected."; + mes "No need to keep going through the food trays one by one."; + } + else if (.@npc_name$ == "Document pile") { + mes "Enough Memory Records are collected."; + mes "No more need to go through the pile of documents."; + } + close; + } + if (isbegin_quest(7652) != 1) { + mes "Nothing special is found."; + close; + } + mes "Something may come out by a search."; + next; + if (select( "Check adequately.", "Quit." ) == 2) { + mes "Decided to investigate something else."; + close; + } + progressbar "ffff00",3; + disablenpc strnpcinfo(0); + initnpctimer; + mes "Found a Memory Record."; + getitem 6824,1; // Lab_Memory_Record + close; + +OnTimer30000: + enablenpc strnpcinfo(0); + stopnpctimer; end; } +un_bunker,87,167,3 duplicate(Box#e152p00) Under desk#e152p01 4_ENERGY_BLUE +un_bunker,316,243,3 duplicate(Box#e152p00) Under desk#e152p02 4_ENERGY_BLUE +un_bunker,103,175,3 duplicate(Box#e152p00) Under desk#e152p03 4_ENERGY_BLUE + +un_bunker,50,292,3 duplicate(Box#e152p00) Machine Remains#e152p04 4_ENERGY_BLUE +un_bunker,57,314,3 duplicate(Box#e152p00) Machine Remains#e152p05 4_ENERGY_BLUE +un_bunker,128,314,3 duplicate(Box#e152p00) Machine Remains#e152p06 4_ENERGY_BLUE +un_bunker,143,308,3 duplicate(Box#e152p00) Machine Remains#e152p07 4_ENERGY_BLUE +un_bunker,147,287,3 duplicate(Box#e152p00) Machine Remains#e152p08 4_ENERGY_BLUE + +un_bunker,245,360,3 duplicate(Box#e152p00) Thicket#e152p09 4_ENERGY_BLUE +un_bunker,286,348,3 duplicate(Box#e152p00) Thicket#e152p10 4_ENERGY_BLUE +un_bunker,331,375,3 duplicate(Box#e152p00) Thicket#e152p11 4_ENERGY_BLUE + +un_bunker,321,305,3 duplicate(Box#e152p00) Organized food tray#e152p12 4_ENERGY_BLUE +un_bunker,287,304,3 duplicate(Box#e152p00) Organized food tray#e152p13 4_ENERGY_BLUE + +un_bunker,288,263,3 duplicate(Box#e152p00) Document pile#e152p14 4_ENERGY_BLUE +un_bunker,280,243,3 duplicate(Box#e152p00) Document pile#e152p15 4_ENERGY_BLUE + +verus02,60,30,1 script Strewn paper#e152a01 4_ENERGY_BLUE,{ + if (checkweight(1301,3) == 0) { + mes "- Cannot progress quest because you have too many items in your possession. -"; + close; + } + if (isbegin_quest(7645) == 0 && isbegin_quest(7650) == 0 && ep15_1_atnad != 19) { + mes "Nothing special is found."; + close; + } + else if (ep15_1_atnad == 19 && countitem(6757) < 1) + callsub(S_Type, 1); + else if (ep15_1_atnad == 20) { + mes "Decided to deliver the 'Memory Record' found in the heap to Dr. Ian Atnad."; + mes "Right now a piece of paper hard to read is left."; + close; + } + else if (ep15_1_atnad == 23 && countitem(6757) < 5) + callsub(S_Type, 2); + else if (countitem(6757) > 4) { + mes "Enough Memory Records are collected."; + mes "No more need to go through the heap of garbage."; + close; + } + else if (isbegin_quest(7650) == 1 && countitem(6757) < 5) + callsub(S_Type, 3); + mes "Nothing special is found."; + close; + +OnTimer60000: + stopnpctimer; + enablenpc strnpcinfo(0); + end; + +S_Type: + .@type = getarg(0): + if (.@type == 3) + mes "Something may come out by a search."; + else { + mes "All sorts of documents and office supplies are piled up in a heap."; + mes "Most of the writing is damaged and hard to read."; + } + next; + if (select( "Check adequately.", "Quit." ) == 2) { + mes "Decided to investigate something else."; + close; + } + progressbar "ffff00",3; + disablenpc strnpcinfo(0); + initnpctimer; + getitem 6757,1;// Memory_Record + + switch(.@type) { + case 1: + mes "You find a object never seen before as you go through the clutter of documents and office supplies."; + mes "^4d4dffThis needs to be checked if it has enough research value to be brought back to Dr. Ian Atnad.^000000"; + erasequest 7642;// Explore Research facilities + setquest 7643;// Mysterious Piece + ep15_1_atnad = 20; + close; + case 2: + mes "Found a Memory Record between the piles of documents."; + mes "Seems like someone hid it there on purpose."; + close; + case 3: + mes "Found a Memory Record."; + close; + } + end; +} +verus02,178,32,3 duplicate(Strewn paper#e152a01) Strewn paper#e152a02 4_ENERGY_BLUE +verus02,102,135,3 duplicate(Strewn paper#e152a01) Strewn paper#e152a03 4_ENERGY_BLUE +verus02,42,37,3 duplicate(Strewn paper#e152a01) Strewn paper#e152a04 4_ENERGY_BLUE +verus02,155,64,3 duplicate(Strewn paper#e152a01) Strewn paper#e152a05 4_ENERGY_BLUE +verus02,80,129,3 duplicate(Strewn paper#e152a01) Strewn paper#e152a06 4_ENERGY_BLUE +verus02,29,129,3 duplicate(Strewn paper#e152a01) Strewn paper#e152a07 4_ENERGY_BLUE +verus02,125,85,3 duplicate(Strewn paper#e152a01) Strewn paper#e152a08 4_ENERGY_BLUE +verus02,51,237,3 duplicate(Strewn paper#e152a01) Strewn paper#e152a09 4_ENERGY_BLUE +verus02,160,150,3 duplicate(Strewn paper#e152a01) Strewn paper#e152a10 4_ENERGY_BLUE + +verus04,172,149,3 script Commander Arquien#e152v01 4_F_EDEN_MASTER,{ + mes "[Nile]"; + if (ep15_1_atnad < 23) { + cutin "Arquien_n_atnad01.bmp",2; + mes "I just.. Don't want to let it be known I am there.."; + mes "If you have business, let's meet officially in the Eden Group office."; + close3; + } + switch(ep15_1_atnad) { + case 23: + if (countitem(6757) < 5) {// Memory_Record + cutin "Arquien_n_atnad04.bmp",2; + mes "Do you not remember what I told you at the office?"; + mes "I said if you want to play it, you need at least five."; + next; + cutin "Arquien_n_atnad01.bmp",2; + mes "[Nile]"; + mes "The other pieces should be at the place you first found the 'Memory Record'."; + mes "So go there and thoroughly search the area."; + close3; + } + cutin "Arquien_n_atnad01.bmp",2; + mes "Did you bring it?"; + mes "Good. Put them together like this..."; + mes "Put it here..."; + next; + mes "[Nile]"; + mes "Alright, all ready."; + mes "You push the play switch youself."; + delitem 6757,5;// Memory_Record + erasequest 7645;// Piece of Memory Record + setquest 7646;// Play Memory Record + ep15_1_atnad = 24; + emotion ET_SURPRISE, getnpcid(0,"Record player#e152a01"); + close3; + case 24: + cutin "Arquien_n_atnad01.bmp",2; + mes "It's the table right here."; + mes "I set it up so you can operate it."; + mes "You just have to play it."; + close3; + case 25: + cutin "Arquien_n_atnad02.bmp",2; + mes "...The content is not a big deal."; + mes "Why.. is the name Atnad mentioned?"; + mes "Does the old man know too?"; + next; + cutin "Arquien_n_atnad01.bmp",2; + mes "[Nile]"; + mes "No, no. He probably doesn't know."; + mes "Still feels like there is something to this."; + mes "..Ah thinking like this isn't my thing."; + next; + mes "[Nile]"; + mes "You go and tell him about the content."; + mes "And this Memory Record.. Oh..?"; + specialeffect EF_SPELLBREAKER,AREA,"Record player#e152a01"; + next; + select("What just happened.."); + mes "[Nile]"; + mes "What is this..? Is it static?"; + mes "The content won't be erased, right?"; + mes "What do you call this type. Was it physical record."; + mes "I am not sure but the content itself should be fine."; + mes "It would be problematic if this much disappears."; + next; + mes "[Nile]"; + mes "Recite the general idea to the old man, and ask him why the name Atnad is mentioned."; + erasequest 7646;// Play Memory Record + setquest 7647;// Report Memory Record + ep15_1_atnad = 26; + getexp 750000,500000; + close3; + case 26: + cutin "Arquien_n_atnad04.bmp",2; + mes "You remember the gist right?"; + mes "Just go and report it."; + mes "Tell him I will collect the items myself."; + mes "He will probably have no problem."; + mes "Since the old man is soooooo superior."; + close3; + case 27: + if (countitem(6824) < 5) {// // Lab_Memory_Record + cutin "Arquien_n_atnad04.bmp",2; + mes "Ha. That old man.."; + mes "He will never come here himself, will he?"; + mes "So this time it's the laboratories Memory Records?"; + next; + cutin "Arquien_n_atnad03.bmp",2; + mes "[Nile]"; + mes "I can press the record player switch for you."; + mes "Am I not generous?"; + next; + mes "[Nile]"; + mes "Bring back the Memory Records of the laboratories you want to play."; + mes "You know 5 have to be collected, right?"; + close3; + } + cutin "Arquien_n_atnad01.bmp",2; + mes "So it's these things."; + mes "Okay."; + mes "I don't feel that great but work is work."; + next; + mes "[Nile]"; + mes "It's done."; + mes "You'll get what you want just by playing it."; + mes "Record the message properly and pass it along to the doctor. Got it?"; + delitem 6824,5;// Lab_Memory_Record + ep15_1_atnad = 28; + close3; + case 28: + cutin "Arquien_n_atnad01.bmp",2; + mes "The record player is next to me."; + mes "Listen to it yourself, record the messages yourself."; + close3; + case 29: + cutin "Arquien_n_atnad02.bmp",2; + mes "So that crunching noise, wasn't static but the sound of the connecting part cracking?"; + mes "You can play it if you connect them into 5 again, the content will be preserved..."; + mes "Anyway..."; + next; + mes "[Nile]"; + mes "..The content this time again is peculiar."; + mes "The experimental work, is it talking about the experiment that turned this place like this?"; + mes "I mean the laboratories Memory Records."; + next; + cutin "Arquien_n_atnad04.bmp",2; + mes "[Nile]"; + mes "It may perhaps play a big role in revealing the secrets of this area?"; + mes "Although some of these findings are repeating the same content."; + next; + select("Show piece."); + cutin "Arquien_n_atnad02.bmp",2; + mes "[Nile]"; + mes "Ho..this is interesting."; + mes "Was there an empty space in the middle of the record?"; + mes "This part was breaking."; + mes "I feel a great evil design from this piece."; + mes "Make sure to handle this carefully."; + mes "You don't know what can happen."; + next; + cutin "Arquien_n_atnad03.bmp",2; + mes "[Nile]"; + mes "Talking about these Memory Records."; + mes "It is interesting to listen to."; + mes "I'm going to participate so bring the Memory Records to me next time."; + next; + mes "[Nile]"; + mes "You understand what I am saying?"; + mes "Then, go to the old man and report this news."; + erasequest 7648;// Memory Records of the Laboratories + setquest 7649;// Report Memory Record Content + ep15_1_atnad = 30; + getexp 750000,500000; + next; + mes "^4d4dffYou can now receive daily quests for collecting Memory Records through Arquien Nile Atnad.^000000"; + close3; + default: + cutin "Arquien_n_atnad01.bmp",2; + mes "What's going on?"; + next; + switch( select( "Research facilities Memory Records", "Laboratories Memory Records", "Converse", "I just stopped by." ) ) { + case 1: + mes "[Nile]"; + switch( checkquest(7651,PLAYTIME) ) { + case -1: + if (isbegin_quest(7650) > 0) { + if (countitem(6757) < 5) { + mes "5 Research facilities Memory Records."; + mes "I'm looking forward to hear about my ancestors again."; + close3; + } + mes "You obtained all the Memory Records."; + mes "I wonder how many Memory Records are out there with this content?"; + next; + mes "[Nile]"; + mes "I guess we have no choice to gather as much information as possible?"; + mes "Preparations for playing the record is finished."; + mes "Just have to play it now."; + delitem 6757,5;// Memory_Record + if (isbegin_quest(7654) == 0) + setquest 7654;// Play Research facilities Memory Records + close3; + } + mes "Are you here to collect Research facilities Memory Records?"; + mes "Let's do what we have been doing."; + mes "Collecting 5 Research facilities Memory Records."; + next; + mes "[Nile]"; + mes "In the meantime I will be preparing the record player to play it right away."; + mes "I wonder what the content will be this time."; + next; + if (select( "Accept.","Reject." ) == 2) { + mes "[Nile]"; + mes "Well, what can I do."; + mes "You are probably busy too from everybody you have to answer to."; + mes "Then see you later."; + close3; + } + mes "[Nile]"; + mes "I knew you'd say that."; + mes "You're curious about the content too, right?"; + mes "I will be looking forward to it as well."; + setquest 7650;// Collect Memory Records of Research facilities + close3; + case 0: + case 1: + mes "As for collecting the Research Facilities Memory Records, we decided to do it only once a day, right?"; + mes "Should we drive the old man into anxiety by working slowly and roughly?"; + next; + mes "[Nile]"; + mes "So, come back if the time I suggested is passed."; + mes "And you will be tired as well."; + mes "I am not the type to shove people around."; + close3; + case 2: + erasequest 7651;// One Memory a Day + mes "Hm.. Should we start to gather Memory Records again?"; + mes "Let me know if you want to."; + mes "I will be tuning the record player in the meanwhile."; + close3; + } + case 2: + mes "[Nile]"; + switch( checkquest(7653,PLAYTIME) ) { + case -1: + if (isbegin_quest(7652) > 0) { + if (countitem(6824) < 5) { + mes "5 laboratories area's Memory Records."; + mes "I wonder what that Dorothy lady will talk about this time."; + close3; + } + mes "I see you have obtained all the laboratories Memory Records."; + mes "I wonder how many Memory Records are out there with this content?"; + next; + mes "[Nile]"; + mes "I guess we have no choice to gather as much information as possible?"; + mes "Preparations for playing the record is finished."; + mes "Just have to play it now."; + delitem 6824,5;// Lab_Memory_Record + if (isbegin_quest(7655) == 0) + setquest 7655;// Play Laboratories Memory Records + close3; + } + mes "Are you here to collect Research facilities Memory Records?"; + mes "Let's do what we have been doing."; + mes "I mean ^4d4dffcollecting 5 laboratories Memory Records in the underground facility of laboratories^000000."; + next; + mes "[Nile]"; + mes "In the meantime I will be preparing the record player to play it right away."; + mes "I wonder what the content will be this time."; + next; + if (select( "Accept.", "Reject." ) == 2) { + mes "[Nile]"; + mes "Well, what can I do."; + mes "You are probably busy too from everybody you have to answer to."; + mes "Then see you later."; + close3; + } + mes "[Nile]"; + mes "I knew you'd say that."; + mes "You're curious about the content too, right?"; + mes "I will be looking forward to it as well."; + setquest 7652;// Collect Memory Records of Laboratories + close3; + case 0: + case 1: + cutin "Arquien_n_atnad01.bmp",2; + mes "As for collecting the laboratories Memory Records, we decided to do it only once a day, right?"; + mes "Should we drive the old man into anxiety by working slowly and roughly?"; + next; + mes "[Nile]"; + mes "So, come back if the time I suggested is passed."; + mes "And you will be tired as well."; + mes "I am not the type to shove people around."; + close3; + case 2: + erasequest 7653;// One Memory a Day 2 + mes "Hm.. Should we start to gather Memory Records again?"; + mes "Let me know if you want to."; + mes "I will be tuning the record player in the meanwhile."; + close3; + } + case 3: + mes "[Nile]"; + if (ep15_1_atnad != 30) { + cutin "Arquien_n_atnad02.bmp",2; + mes "The truth is I didn't really have hard feelings torwards my father."; + mes "I just wanted to hear one apology..."; + close3; + } + if (ep15_2_permit == 6) { + mes "Wait, something is going on?"; + mes "That tent there is where the excavation team is, right?"; + mes "It seems someone is visiting?"; + mes "Go along now!"; + cutin "",255; + close; + } + mes "What do you want to say?"; + next; + select("About the Last Exploration"); + mes "[Nile]"; + mes "Ah, that..?"; + mes "Forget about that."; + mes "Now that I think about it I need to hear it from him directly."; + next; + mes "[Nile]"; + mes "According to Aures he blindly clung onto Juperos.."; + mes "I think I might know why he did that now."; + next; + select("Perhaps for the contents in the Memory Records?"); + mes "[Nile]"; + mes "That's right."; + mes "The old man. My father probably vaguely knows as well."; + mes "He's looking for his roots."; + mes "Although it is my childhood memories, the grandfathers had a lot of secrets."; + next; + cutin "Arquien_n_atnad03.bmp",2; + mes "[Nile]"; + mes "Even so... haha. Can I really be a descendant of this area of Verus?"; + mes "It's probably just the same name. Hahaha..."; + close3; + case 4: + mes "[Nile]"; + cutin "Arquien_n_atnad01.bmp",2; + mes "Hey. I don't have that much time to spare okay?"; + close3; + } + } +} + +verus04,170,150,3 script Record player#e152a01 CLEAR_NPC,{ + if (.is_playing == 1) { + mes "This thing is currently playing.."; + close; + } + if (ep15_1_atnad == 24) { + .is_playing = 1; + mes "Playing audible information of the Memory Record."; + sleep2 1000; + npctalk "Whirr------ Zizip---"; + sleep2 3000; + npctalk "Zizip-- Hey! What are you doing? Hey, are you listening?"; + sleep2 3000; + npctalk "I'm listening. Zerter. .. Ah! You. Your voice got in this!"; + sleep2 3000; + npctalk "What? You were recording? For what?"; + sleep2 3000; + npctalk "For.. Zizizip--- Installing. Ah.. It's going to -zizizip."; + sleep2 3000; + npctalk "Hahahahaha that's what you are thinking? No one is like you Atnad. Aren't you --zizzip."; + sleep2 1000; + npctalk "..Atnad?"; + sleep2 3000; + npctalk "Zizizip-- zizip..It's going to..criing---.. Bzz----"; + sleep2 3000; + .is_playing = 0; + next; + ep15_1_atnad = 25; + mes "All audible information in the Memory Record has been played."; + close; + } + if (ep15_1_atnad == 28) { + .is_playing = 1; + mes "Playing audible information of the Memory Record."; + sleep2 1000; + npctalk "I am Dorothy Florence. I picked up a Memory Record in the Monitoring room today."; + sleep2 4000; + npctalk "It could be a black box recorded on the day of the experiment. I will play it!"; + sleep2 4000; + npctalk "Zizip-- Ah.. static noise first... Ah. There it is."; + sleep2 4000; + npctalk "Goodluck.."; + sleep2 4000; + npctalk "(Female Voice) Ha.. I regret never having dated."; + sleep2 4000; + npctalk "(Another Female Voice) Ah...... I should be seeing this while having chicken and beer.... zizizip--"; + sleep2 4000; + npctalk "Huh? Is this all? But this voice. Ahhhhhh Artemia who checked her laundry!"; + sleep2 4000; + npctalk "..Hum.. I see. That day. This is what happened....."; + sleep2 4000; + npctalk "Click"; + sleep2 3000; + .is_playing = 0; + next; + mes "All audible information in the Memory Record has been played."; + ep15_1_atnad = 29; + if (countitem(22691) < 1 && countitem(22692) < 1 && countitem(22693) < 1 && countitem(22694) < 1 && countitem(22695) < 1) { + getitem 22691,1;// Piece_Of_Record1 + setquest 7653;// One Memory a Day 2 + } + next; + mes "As you try to eject the Memory Record, the connecting part breaks with a cracking sound and returns to it's disassembled form."; + close; + } + if (ep15_1_atnad < 30) { + cutin "Arquien_n_atnad01.bmp",2; + mes "[Nile]"; + mes "Can you, not touch things without asking?"; + close3; + } + .@quest_7654 = isbegin_quest(7654);// Play Research facilities Memory Records + if (.@quest_7654 != 1 && isbegin_quest(7655) != 1) { + mes "There are no more Memory Records to play."; + close; + } + .is_playing = 1; + mes "Playing audible information of the Memory Record."; + sleep2 1000; + if (.@quest_7654 == 1) { + switch( rand(1,14) ) { + case 1: + npctalk "printf(Hello, World!)"; + sleep2 4000; + npctalk "return 0"; + sleep2 4000; + npctalk "Finished coding up to this point and shot 10 arrows."; + sleep2 4000; + npctalk "Ferdinando"; + break; + case 2: + npctalk "Hello, Tatio"; + sleep2 4000; + npctalk "I don't know how many years it has been."; + sleep2 4000; + npctalk "I guess I did a good thing by giving you eternal life."; + sleep2 4000; + npctalk "I guess you know the results of the outside exploration team? I am going to live outside."; + sleep2 4000; + npctalk "In this land where scientific civilization is a myth, I am going to live like primal man."; + sleep2 4000; + npctalk "Should I quit science and learn this thing called magic? Hahahahaha"; + sleep2 4000; + npctalk "Smack! Stop saying stupid stuff!"; + sleep2 4000; + npctalk "Ah.. Got hit again. My..zizizip.. hurts... zizizip"; + break; + case 3: + npctalk "Hello, Tatio. Can you collect these and pick them up?"; + sleep2 4000; + npctalk "I am playing around for you left alone in the city."; + sleep2 4000; + npctalk "Sorry for dumping all our hope and despair on you."; + sleep2 4000; + npctalk "How long do you have to stay in this grave of a city in solitude?"; + sleep2 4000; + npctalk "I've decided to hide Memory Records for you."; + sleep2 4000; + npctalk "Of course I didn't even forget about the tiny parcels~!"; + sleep2 4000; + npctalk "I was hoping to find the luxury to find and listen to these."; + sleep2 4000; + npctalk "...Your companion forever. Lasse Atnad."; + break; + case 4: + npctalk "Ah test test.. oh.. it works?"; + sleep2 4000; + npctalk "Hello I am software engineer Sukurita."; + sleep2 4000; + npctalk "Today I am here to inform you of the points to note on Sukuta language used in the Sukuta engine."; + sleep2 4000; + npctalk "Skuta language can use both global and local variables.."; + sleep2 4000; + npctalk "The global variable is like the devil and if you fall for the sweet allurement of"; + sleep2 4000; + npctalk "the global variable you will suffer a heart palpitating and"; + sleep2 4000; + npctalk "cold sweat inducing epilepsy over 1 byte of space or special syntax."; + sleep2 4000; + npctalk "Next time I will explain the alternative to Skuta language mhm mhm"; + sleep2 4000; + npctalk "Sukurita language invented by I, Sukurita. Heeheeheehee"; + break; + case 5: + npctalk "Click-zizip don't stop me Puhahaha I will leave this on record!"; + sleep2 4000; + npctalk "Puhahahahahahahahaha"; + sleep2 4000; + npctalk "I am not crazy, this is funny! It's because it's funny."; + sleep2 4000; + npctalk "This is a time to be laughing?"; + sleep2 4000; + npctalk "Ah, of course not. It's not but hehehehe"; + sleep2 4000; + npctalk "...Then should I cry? Huh? Hasn't this given you hope?"; + sleep2 4000; + npctalk "Our hope!"; + sleep2 4000; + npctalk "Clack-! Ah... this.. this smashing is Ze..Zerte....."; + sleep2 4000; + npctalk "Ugh. Blimey. You're a lot to handle."; + sleep2 4000; + npctalk "Huh? This was still recording?"; + break; + case 6: + npctalk "Today is the last experiment and 4885th project of Verus city."; + sleep2 4000; + npctalk "Everybody wished to see the experiment succeed and went to the laboratories to observe."; + sleep2 4000; + npctalk "Except for me who is on shift in the Research facilities. Hahahaha"; + sleep2 4000; + npctalk "Aha. Now I think Tatio is also not a member of the main project so is here with me in the Research facilities."; + sleep2 4000; + npctalk "It is lonely work.... Only if something good happened.."; + sleep2 4000; + npctalk "Didn't something just flash? Hey!"; + sleep2 4000; + npctalk "Booom! Zizizizip"; + break; + case 7: + npctalk "Measurements for the survivors in the panic room are no longer being shown on the disaster system screen."; + sleep2 4000; + npctalk "What in the world happened?"; + sleep2 4000; + npctalk "What is going on? Is it a system error?"; + sleep2 4000; + npctalk "Tatio says Dr. Fresa is still alive."; + sleep2 4000; + npctalk "I pray that his heart is okay..."; + break; + case 8: + npctalk "Hello, I am Lasse Atnad. I am on Research facility night duty again today."; + sleep2 4000; + npctalk "Huh? What is this? What are you doing now Atnad?"; + sleep2 4000; + npctalk "Ey, can't you tell? I am voice recording!"; + sleep2 4000; + npctalk "You're using an outdated recorder in this day and age? Record video. Video."; + sleep2 4000; + npctalk "That's my choice! Please don't disrupt me. Argh You attacked my weak spot Ahahaha"; + sleep2 4000; + npctalk "...Zizip..click"; + break; + case 9: + npctalk "Hey, Lasse. I am curious about something. Can you answer?"; + sleep2 4000; + npctalk "What is it? What is it that you're pushing my recorder into my face?"; + sleep2 4000; + npctalk "Since this is an interview. I am Zete, striving to reach the pinnacle of bioengineering.."; + sleep2 4000; + npctalk "Enough with bragging. What are you curious about? What is it?"; + sleep2 4000; + npctalk "It's just about Tatio, but he is mostly metameres. I heard that is Dr. Fresa's work, right?"; + sleep2 4000; + npctalk "Yes. Dr. Fresa did research on mechanical substitution for the nervous system before coming to Verus city..."; + sleep2 4000; + npctalk "Oh lala, then that couple came to meet because of that work?"; + sleep2 4000; + npctalk "That's probably right? Tatio himself agreed to the human experiment without hesitation, so it was meant to be."; + sleep2 4000; + npctalk "Mhm.. So was it the fruit of an one-sided crush?"; + sleep2 4000; + npctalk "Eh? What are you talking about? How did you conclude that? Others' personal life at that..."; + sleep2 4000; + npctalk "Noo look. Fresa who distinguishes people into those useful for research, and to those useless.."; + sleep2 4000; + npctalk "Then one day brings a husband so you know how surprised I was?!?!?!"; + sleep2 4000; + npctalk "So, what you were interested in wasn't biotechnology but Dr. Fresa's love life. Ugh.."; + sleep2 4000; + npctalk "Right! The Fresa! That stone of a woman has a lover..!! Can you believe it?"; + sleep2 4000; + npctalk "I am sorry but. Isn't that enough?"; + sleep2 4000; + npctalk "Heeek! Tatio, when. Did. You come hahahahaha !!! This. This isn't anything!"; + sleep2 4000; + npctalk "Crash---! Click!"; + break; + case 10: + npctalk "Explosion Day 32, voice record Lasse Atnad."; + sleep2 4000; + npctalk "The explosions inside the laboratories are not stopping."; + sleep2 4000; + npctalk "The condition of the researchers participating or observing the experiment is unknown"; + sleep2 4000; + npctalk "except through the system vitals connected to the panic room."; + sleep2 4000; + npctalk "The plaza and research facilities have only been partially damaged by the explosion aftermath."; + sleep2 4000; + npctalk "However.. Some of the researchers and citizens have been killed by an unknown shock wave.."; + sleep2 4000; + npctalk "We are currently assembling an exploration robot using the research facilities."; + sleep2 4000; + npctalk "Verus city main power source has stopped so minimal facilities are being powered by a secondary energy cube."; + sleep2 4000; + npctalk "Energy storms are still making accessing pass the laboratories partition impossible."; + sleep2 4000; + npctalk "The majority of the researchers are sick of being isolated in the city and are arguing for research on Time Sleep."; + sleep2 4000; + npctalk "..Within this grave we can't escape, we dream of going back in time."; + break; + case 11: + npctalk "Which side, I am on the side of being useful to research."; + sleep2 4000; + npctalk "That is the worth of my existence when it comes to her. This a fact I knew well."; + sleep2 4000; + npctalk "The reason I could not refuse, the reason I could not help but follow her as if I was lured by a mirage..."; + sleep2 4000; + npctalk "Because she already was the owner of my heart..."; + sleep2 4000; + npctalk "Rustle"; + sleep2 4000; + npctalk "Hurk.. You. So it was true. It was a one way crush as ever."; + sleep2 4000; + npctalk "Huh? What are you looking at.. Urk isn't that Tatio's diary?"; + sleep2 4000; + npctalk "Be quiet! Idiot! What if we get caught!"; + sleep2 4000; + npctalk "What, you are reading this while recording it?!?!?!?!"; + break; + case 12: + npctalk "Hello, Tatio."; + sleep2 4000; + npctalk "Most of the people are dead."; + sleep2 4000; + npctalk "I do not feel guilt even though I turned all those people into dust in order to survive."; + sleep2 4000; + npctalk "Above all I worry about you being left alone."; + sleep2 4000; + npctalk "So I have decided to stop despairing."; + sleep2 4000; + npctalk "It is tomorrow. The day all of us leave this place with you here..."; + sleep2 4000; + npctalk "Until we can see each other again, good bye."; + break; + case 13: + npctalk "Hello. This is Silvia Loren."; + sleep2 4000; + npctalk "My hobby is chicken. I like beer~."; + sleep2 4000; + npctalk "Eh... Kind of went overboard by taking on a project today."; + sleep2 4000; + npctalk "Honestly it isn't a subject I was interested in."; + sleep2 4000; + npctalk "Vincent was participating in it."; + sleep2 4000; + npctalk "Ah......."; + sleep2 4000; + npctalk "No wait wait. I didn't mean to explain that. Oh now!! Cancel it!! - Zizipzizip"; + break; + case 14: + npctalk "Explosion Day 1, voice record Lasse Atnad."; + sleep2 4000; + npctalk "Experiment evaluated as failture. Automatic disaster device engaged in Verus city."; + sleep2 4000; + npctalk "Closed off from the outside and partition generated by zones."; + sleep2 4000; + npctalk "System is being quickly restored but being cut off from the outside is the biggest problem."; + sleep2 4000; + npctalk "Maybe Versus city is assessing itself as the source of the disaster."; + sleep2 4000; + npctalk "Separating from the outside to prevent the damage from spreading and being silent..."; + sleep2 4000; + npctalk "......Damn..."; + sleep2 4000; + npctalk "I don't want to leave this kind of stuff on the record..."; + break; + } + sleep2 3000; + .is_playing = 0; + next; + mes "All audible information in the Memory Record has been played."; + erasequest 7650;// Collect Memory Records of Research facilities + erasequest 7654;// Play Research facilities Memory Records + setquest 7651;// One Memory a Day + if (ep15_2_permit < 5) + ep15_2_permit++; + } + else { + switch( rand(1,18) ) { + case 1: + npctalk "This is Dorothy Florence. Dorothy who only knows how to do laundry."; + sleep2 4000; + npctalk "I want to save the remains of the people with the only things I have."; + sleep2 4000; + npctalk "This place has a lot of people. They are still alive."; + sleep2 4000; + npctalk "I hope to save as many stories of the people as I can."; + sleep2 4000; + npctalk "As I hope somebody will remember how we were instead."; + sleep2 4000; + npctalk "Okay.. then.. who should I interview first?"; + break; + case 2: + npctalk "This is Dorothy Florence."; + sleep2 4000; + npctalk "Individual assignments have been established under Dr. Fresa's command."; + sleep2 4000; + npctalk "We have to survive here until the energy storm outside stops."; + sleep2 4000; + npctalk "We have decided to consult the former cafeteria owner Yangsang on the food problem."; + sleep2 4000; + npctalk "They say we can last about 40 days."; + sleep2 4000; + npctalk "This panic room is amazing."; + break; + case 3: + npctalk "This is Dorothy Florence."; + sleep2 4000; + npctalk "We had a small party today"; + sleep2 4000; + npctalk "We had the first harvest of the plants being cultivated!"; + sleep2 4000; + npctalk "According to the biotechnology managers harvest is possible at least once every 2 weeks"; + sleep2 4000; + npctalk "due to a growth acceleration technology."; + sleep2 4000; + npctalk "I can taste fresh grapes again today."; + break; + case 4: + npctalk "This is Dorothy Florence. This is the 3rd night."; + sleep2 4000; + npctalk "People are looking to Dr. Fresa as the leader of this current situation and rendering yesterday's criticism meaningless."; + sleep2 4000; + npctalk "Biotechnology engineers, mechanical engineers, facility managers.. we have everybody we need."; + sleep2 4000; + npctalk "There are also lowly kitchen maids like myself as well."; + sleep2 4000; + npctalk "I was here just to deliver some laundry."; + sleep2 4000; + npctalk "How did I get caught up in something like this?"; + break; + case 5: + npctalk "I am Dorothy Florence. I picked up a Memory Record in the Monitoring room today."; + sleep2 4000; + npctalk "It could be a black box recorded on the day of the experiment. I will play it!"; + sleep2 4000; + npctalk "Zizip-- Ah.. static noise first... Ah. There it is."; + sleep2 4000; + npctalk "Goodluck.."; + sleep2 4000; + npctalk "(Female Voice) Ha.. I regret never having dated."; + sleep2 4000; + npctalk "(Another Female Voice) Ah...... I should be seeing this while having chicken and beer.... zizizip--"; + sleep2 4000; + npctalk "Huh? Is this all? But this voice. Ahhhhhh Artemia who checked her laundry!"; + sleep2 4000; + npctalk "..Hum.. I see. That day. This is what happened....."; + sleep2 4000; + npctalk "Click"; + break; + case 6: + npctalk "This is Dorothy Florence."; + sleep2 4000; + npctalk "The plants cultivated by the biologist have sprouted shoots one day."; + sleep2 4000; + npctalk "Should I be happy?"; + sleep2 4000; + npctalk "It is something to be happy about but, there is still no contact with the outside world."; + sleep2 4000; + npctalk "A week has passed, and the only joy of the people in the panic room..."; + sleep2 4000; + npctalk "Is watching the germination of the plants."; + break; + case 7: + npctalk "This is Dorothy Florence. It has been a month of panic room life."; + sleep2 4000; + npctalk "People were busy since the morning due to the Air cleaner being broken."; + sleep2 4000; + npctalk "I can only watch on since the only thing I know how to do is wash clothes."; + sleep2 4000; + npctalk "Fortunately the machine manias have already made a new air cleaner"; + sleep2 4000; + npctalk "so there will be no problem breathing."; + sleep2 4000; + npctalk "What a relief, isn't it?"; + break; + case 8: + npctalk "This is Dorothy. This is the last recording."; + sleep2 4000; + npctalk ".I don't want to die. Whimper.."; + sleep2 4000; + npctalk "I don't want to be like them!!"; + sleep2 4000; + npctalk "...I want to live..."; + break; + case 9: + npctalk "This is Dorothy Florence. I am recording this"; + sleep2 4000; + npctalk "because someone has to leave behind the memories of this terrible accident."; + sleep2 4000; + npctalk "The outside has been completely cut off from the explosion that occurred with the experiment."; + sleep2 4000; + npctalk "Most of the people have currently evacuated to the panic room."; + sleep2 4000; + npctalk "There is no contact with the outside world."; + sleep2 4000; + npctalk "Going out side will be difficult for the time being."; + break; + case 10: + npctalk "Hello, I am Ate. The assistant engineer of Verus city."; + sleep2 4000; + npctalk "Haha.. isn't this awkward?"; + sleep2 4000; + npctalk "I.. fermented alcohol a while ago with the grapes in the bunker."; + sleep2 4000; + npctalk "Life in the bunker is becoming more impoverished the more we lose life on the surface."; + sleep2 4000; + npctalk "I didn't share that much but the guy next to me must be drunk because he keeps clinging on to me."; + sleep2 4000; + npctalk "Doesn't this guy have something better to do than to cling onto me."; + sleep2 4000; + npctalk "I'm kind of on the popular side. Haha."; + sleep2 4000; + npctalk "But, seeing that clingy guy reminded me of the kid somehow."; + sleep2 4000; + npctalk "Long black braided hair and face full of freckles..."; + sleep2 4000; + npctalk "..Ate! Can you check this for a minute?"; + sleep2 4000; + npctalk "Ah.. sorry. I have to go to work. I will do more when I have the chance."; + sleep2 4000; + npctalk "Eh, Ate's interview will be continued next time! This has been Dorothy!"; + break; + case 11: + npctalk "This is Dorothy Florence. Day 50 of the explosion."; + sleep2 4000; + npctalk "After a long discussion, the research staff of Dr. Fresa seem to have decided to"; + sleep2 4000; + npctalk "go through part of the partition where these is no energy storm."; + sleep2 4000; + npctalk "They are leaving by digging an underground tunnel.. !"; + sleep2 4000; + npctalk "I thought we were trapped by the protective wall?"; + break; + case 12: + npctalk "Hello! Ate! Do you have time?"; + sleep2 4000; + npctalk "Hello, Dorothy. Is this that thing last time? Did I really have to continue?"; + sleep2 4000; + npctalk "I did promise. No choice. Where was I?"; + sleep2 4000; + npctalk "The kid with long black braided hair and face full of freckles!"; + sleep2 4000; + npctalk "Ah, yes. That kid. He would follow me around annoyingly."; + sleep2 4000; + npctalk "A time when he was a even more of a kid. .. Haa.."; + sleep2 4000; + npctalk "I was relieved to think I was finally rid of him in Verus city."; + sleep2 4000; + npctalk "Until I ran into him at the laboratories. Haha, isn't he quite the kid?"; + sleep2 4000; + npctalk "Always honest in his feelings, unchanging...."; + sleep2 4000; + npctalk "But the kid, never told me he liked me because his stubbornness."; + sleep2 4000; + npctalk "Even though it was written on his face."; + sleep2 4000; + npctalk "Chasing me around like a stalker. Humph... Hahaha"; + sleep2 4000; + npctalk "But today I am missing you kid. .. Hoho."; + sleep2 4000; + npctalk ".....But that day you probably, hm.. that day...."; + sleep2 4000; + npctalk ".................Dorothy . ..Let's stop."; + break; + case 13: + npctalk "This is Dorothy Florence. A month and a week has passed."; + sleep2 4000; + npctalk "There is bad news today."; + sleep2 4000; + npctalk "The people who went outside the multiplex protective wall to measure the atmosphere have not come back."; + sleep2 4000; + npctalk "Maybe.. They were swallowed up by the energy storm."; + sleep2 4000; + npctalk "I hope they find freedom again."; + break; + case 14: + npctalk "This is Dorothy Florence. Day 44 of the explosion."; + sleep2 4000; + npctalk "I hear a portion of the people within the protective wall have changed strangely."; + sleep2 4000; + npctalk "Apparently it is related to having gone outside."; + sleep2 4000; + npctalk "People are scrambling to check the wall."; + sleep2 4000; + npctalk "What is going to happen to us...?"; + break; + case 15: + npctalk "--------Bang-----"; + sleep2 4000; + npctalk "Urk.."; + sleep2 4000; + npctalk "Sob sob..."; + sleep2 4000; + npctalk "Why! Why did it happen like this!!!"; + sleep2 4000; + npctalk "Sob sob.."; + sleep2 4000; + npctalk "-------Baang-----"; + sleep2 4000; + npctalk "--Zizip-Ah --doctor --before --zizizip-- he zizip- look zizip--for.."; + sleep2 4000; + npctalk "--Zizizip--here."; + sleep2 4000; + npctalk "-Click-"; + sleep2 4000; + npctalk "Hm. The doctor looks very tired as well."; + sleep2 4000; + npctalk "Ah! This was on? I'm going to get in trouble for leaving it on too long.."; + sleep2 4000; + npctalk "Umph! Hm! This is Vanilla Luide. I am tired a lot these days for some reason."; + sleep2 4000; + npctalk "I guess looking at the situation it's not a shock to see everybody's state."; + sleep2 4000; + npctalk "Hoo..."; + sleep2 4000; + npctalk "Bzz.."; + break; + case 16: + npctalk "This is Dorothy Florence. Explosion Day 2. It is still confusing."; + sleep2 4000; + npctalk "People are pouring criticism onto"; + sleep2 4000; + npctalk "the project's chief researcher and manager, Dr. Fresa."; + sleep2 4000; + npctalk "This is an accident that cannot be helped by one individual though."; + sleep2 4000; + npctalk "Perhaps those people needed somebody to take responsibility."; + break; + case 17: + npctalk "This is Dorothy Florence."; + sleep2 4000; + npctalk "They are moving the living necessities inside after the incident yesterday."; + sleep2 4000; + npctalk "It seems a part of the trusty panic room has been contaminated by something."; + sleep2 4000; + npctalk "We are moving to the cleanest areas."; + break; + case 18: + npctalk "My name is Vincent"; + sleep2 4000; + npctalk "Eh~ I have entered the server room to replace Mother Comp's main CPU~"; + sleep2 4000; + npctalk "There's dust everywhere.... Damn it... Ah the mic is on..."; + sleep2 4000; + npctalk "Let's see. The unit I am about to install is a Nana product made in about the year 11. It's an expensive CPU."; + sleep2 4000; + npctalk "Even a small scratch is like losing the worth of a few apartments. However it is my toy now."; + sleep2 4000; + npctalk "Take out the guy that was inside... like this. Install new product."; + sleep2 4000; + npctalk "There all done. It's really simple."; + sleep2 4000; + npctalk "Hey Silvia want to eat chicken? I want the one with green onions.. (Bzz..bzz)"; + sleep2 4000; + npctalk "Bzz..bzz"; + break; + } + sleep2 3000; + .is_playing = 0; + next; + mes "All audible information in the Memory Record has been played."; + erasequest 7652;// Collect Memory Records of Laboratories + erasequest 7655;// Play Laboratories Memory Records + setquest 7653;// One Memory a Day 2 + // memory record daily quests + if (countitem(22691) < 1 && countitem(22692) < 1 && countitem(22693) < 1 && countitem(22694) < 1 && countitem(22695) < 1) + getitem rand(22691,22695),1;// Record_Fragment + } + getexp 1500000,1000000; + next; + specialeffect EF_SPELLBREAKER; + mes "As you try to eject the Memory Record, the connecting part breaks with a cracking sound and returns to it's disassembled form."; + next; + cutin "Arquien_n_atnad01.bmp",2; + mes "[Nile]"; + mes "Darn. There's only one content but it annoyingly breaks every time it doesn't play."; + mes "I'm starting to think it's made like this on purpose."; + mes "Annoying to clean up.."; + next; + mes "[Nile]"; + mes "Why make things like this with all that science and talent and whatnot?"; + mes "Not to mention there is the occasional overlap.."; + mes "It feels like someone is coaxing us to find out about the past no matter what."; + next; + mes "[Nile]"; + mes "Anyway I will record this content separately and deliver it to the old man."; + mes "Good work today."; + next; + mes "[Nile]"; + if (ep15_2_permit != 5) + mes "Then come back tomorrow."; + else { + mes "Wait, something is going on?"; + mes "That tent there is where the excavation team is, right?"; + mes "It seems someone is visiting?"; + mes "Go along now!"; + ep15_2_permit = 6; + } + close3; +} + + +// Bunker - ep15_2_memory +function script F_time_limit_recorder { + if (getarg(1,1) && checkweight(1301,1) == 0) { + mes "- You are carrying too many items to proceed with the quest -"; + close; + } + setarray .@quest_id[0], 5341,5351,5358,5363,5366; + for ( .@i = 0; .@i < 5; ++.@i ) { + switch( checkquest(.@quest_id[.@i],PLAYTIME) ) { + case -1: + set getelementofarray( getarg(0), .@i ), 0; + break; + case 0: + case 1: + set getelementofarray( getarg(0), .@i ), 1; + break; + case 2: + mes "Your whole body suddenly becomes heavy and time seems to be passing faster around you."; + close2; // custom (player can't read the text without this) + ep15_2_memory = 0; + for ( .@i = 5341; .@i <= 5369; ++.@i ) { + if (isbegin_quest(.@i) > 0) + erasequest .@i; + } + if (isbegin_quest(5370) == 1) + mes "Your whole body suddenly becomes heavy and time seems to be passing faster around you."; + else { + mes "Ah- This cozy and snug fe...el.....ling"; + if (getarg(2,1)) + warp "un_bunker",98,91; + else + consumeitem 602;// Wing_Of_Butterfly + } + close; + } + } + return; +} un_bk_q,103,147,4 script Bunker Sayhu#EP15.2MR 4_M_ALCHE_C,{ - callfunc("F_time_limit_recorder"); - switch( recorder_quest_type ) { - case 1: - switch( recorder_quest_status ) { - case 0: - emotion ET_CONGRATULATION; - mes "[Bunker Sayhu]"; - mes "First congratulations on surviving. I'm glad you got into the air-raid shelter. If you were outside.."; - next; - mes "[Bunker Sayhu]"; - mes "..."; - next; - mes "[Bunker Sayhu]"; - mes "Whew.. even thinking about it makes me dizzy. Both of us were lucky. Don't you think so?"; - next; - select("I think so too."); - emotion ET_CRY; - mes "[Bunker Sayhu]"; - mes "I feel a lot of sympathy though. It looks like a lot of people are blaming this explosion on Fresa."; - next; - mes "[Bunker Sayhu]"; - mes "The explosion can't be only Lona's responsibility."; - next; - select("Lona?"); - emotion ET_QUESTION, playerattached(); - mes "[Bunker Sayhu]"; - mes "A great person for sure despite failing the experiment."; - next; - mes "[Bunker Sayhu]"; - mes "She took charge of figuring out the number of survivors in that confusing mess of a situation."; - next; - mes "[Bunker Sayhu]"; - mes "If it was me..."; - next; - mes "[Bunker Sayhu]"; - mes "I would probably be wandering around without knowing what do to right about now.."; - next; - mes "[Bunker Sayhu]"; - mes "Ugh- I guess even I should go and help. Want to help?"; - next; - select("Agree to help."); - emotion ET_THANKS; - mes "[Bunker Sayhu]"; - mes "Really? You will help? What a relief because I wasn't confident about going by myself."; - next; - mes "[Bunker Sayhu]"; - mes "There is a researcher with a cold demeanor in the center of this room, right?"; - next; - mes "[Bunker Sayhu]"; - mes "She is the head of the experiment, Lona Fresa. People usually call her Dr. Fresa."; - next; - setquest 5341;// Limits of Journeys - setquest 5342;// Help Her - recorder_quest_status = 1; - mes "[Bunker Sayhu]"; - mes "Do you want to go and ask her if she needs any help?"; - close; + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + if ((.@cooldown_status_day[0] + .@cooldown_status_day[1] + .@cooldown_status_day[2] + .@cooldown_status_day[3] + .@cooldown_status_day[4]) == 0) { + emotion 46; + mes "[Bunker Sayhu]"; + mes "First congratulations on surviving. I'm glad you got into the air-raid shelter. If you were outside.."; + next; + mes "[Bunker Sayhu]"; + mes "..."; + next; + mes "[Bunker Sayhu]"; + mes "Whew.. even thinking about it makes me dizzy. Both of us were lucky. Don't you think so?"; + next; + select("I think so too."); + emotion 28; + mes "[Bunker Sayhu]"; + mes "I feel a lot of sympathy though. It looks like a lot of people are blaming this explosion on Fresa."; + next; + mes "[Bunker Sayhu]"; + mes "The explosion can't be only Lona's responsibility."; + next; + select("Lona?"); + emotion 1, playerattached(); + mes "[Bunker Sayhu]"; + mes "A great person for sure despite failing the experiment."; + next; + mes "[Bunker Sayhu]"; + mes "She took charge of figuring out the number of survivors in that confusing mess of a situation."; + next; + mes "[Bunker Sayhu]"; + mes "If it was me..."; + next; + mes "[Bunker Sayhu]"; + mes "I would probably be wandering around without knowing what do to right about now.."; + next; + mes "[Bunker Sayhu]"; + mes "Ugh- I guess even I should go and help. Want to help?"; + next; + select("Agree to help."); + emotion 15; + mes "[Bunker Sayhu]"; + mes "Really? You will help? What a relief because I wasn't confident about going by myself."; + next; + mes "[Bunker Sayhu]"; + mes "There is a researcher with a cold demeanor in the center of this room, right?"; + next; + mes "[Bunker Sayhu]"; + mes "She is the head of the experiment, Lona Fresa. People usually call her Dr. Fresa."; + next; + if (isbegin_quest(5370) == 1) + erasequest 5370; + setquest 5341; + setquest 5342; + mes "[Bunker Sayhu]"; + mes "Do you want to go and ask her if she needs any help?"; + close; + } + if (.@cooldown_status_day[0] == 1) { + .@quest_day_1 = + isbegin_quest(5342) + isbegin_quest(5343) + isbegin_quest(5344) + isbegin_quest(5345) + isbegin_quest(5346) + + isbegin_quest(5347) + isbegin_quest(5348) + isbegin_quest(5349) + isbegin_quest(5350); + switch(.@quest_day_1) { case 1: mes "[Bunker Sayhu]"; mes "There is a researcher with a cold demeanor in the center of this room, right?"; @@ -138,17 +3560,15 @@ un_bk_q,103,147,4 script Bunker Sayhu#EP15.2MR 4_M_ALCHE_C,{ mes "[Bunker Sayhu]"; mes "Do you want to go and ask her if she needs any help?"; close; + case 2: case 3: - case 5: - case 9: - case 17: mes "[Bunker Sayhu]"; mes "I was asked to find out how many are capable of cooking."; next; mes "[Bunker Sayhu]"; mes "We have to try hard even though the air-raid shelter is complex and wide."; close; - case 100: + default: mes "[Bunker Sayhu]"; mes "Thanks for helping her."; next; @@ -156,9 +3576,9 @@ un_bk_q,103,147,4 script Bunker Sayhu#EP15.2MR 4_M_ALCHE_C,{ mes "Is it because we helped? I thought I saw a faint smile on her face."; close; } - end; - case 2: - emotion ET_QUESTION; + } + if (.@cooldown_status_day[1] == 1) { + emotion 1; mes "[Bunker Sayhu]"; mes "Uh?! I don't think I've seen you before in the air-raid shelter?"; next; @@ -168,7 +3588,8 @@ un_bk_q,103,147,4 script Bunker Sayhu#EP15.2MR 4_M_ALCHE_C,{ mes "[Bunker Sayhu]"; mes "You are working a lot because of those thoughtless Mechanicians."; close; - case 3: + } + if (.@cooldown_status_day[2] == 1) { mes "[Bunker Sayhu]"; mes "The Bioengineers succeeded in cultivating grapes right?"; next; @@ -178,7 +3599,8 @@ un_bk_q,103,147,4 script Bunker Sayhu#EP15.2MR 4_M_ALCHE_C,{ mes "[Bunker Sayhu]"; mes "I want to taste fresh grapes soon. I've been eating only dry food for the past few days."; close; - case 4: + } + if (.@cooldown_status_day[3] == 1) { mes "[Bunker Sayhu]"; mes "There's a rumor going around in the air-raid shelter."; next; @@ -194,7 +3616,8 @@ un_bk_q,103,147,4 script Bunker Sayhu#EP15.2MR 4_M_ALCHE_C,{ mes "[Bunker Sayhu]"; mes "Ah! It's just a rumor! A Rumor!!"; close; - case 5: + } + if (.@cooldown_status_day[4] == 1) { mes "[Bunker Sayhu]"; mes "It seems the rumor going around was true."; next; @@ -205,26 +3628,26 @@ un_bk_q,103,147,4 script Bunker Sayhu#EP15.2MR 4_M_ALCHE_C,{ mes "I think I will lend a hand even just a little."; close; } + mes "[Bunker Sayhu]"; + mes "Nice to meet you, my name is Bunker Sayhu."; + close; } un_bk_q,93,168,4 script Dr.Fresa#EP15.2MR 4_F_BERRYTEA,{ - callfunc("F_time_limit_recorder"); - switch( recorder_quest_type ) { - case 1: - switch( recorder_quest_status ) { - case 0: - mes "[Lona Fresa]"; - emotion ET_SORRY; - mes "I am sorry. Right now I am a little busy with several problems. Can we speak later?"; - close; + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + if (.@cooldown_status_day[0] == 1) { + .@quest_day_1 = + isbegin_quest(5342) + isbegin_quest(5343) + isbegin_quest(5344) + isbegin_quest(5345) + isbegin_quest(5346) + + isbegin_quest(5347) + isbegin_quest(5348) + isbegin_quest(5349) + isbegin_quest(5350); + switch(.@quest_day_1) { case 1: + emotion 17; mes "[Lona Fresa]"; - emotion ET_SORRY; mes "I am sorry. Right now I am a little busy with several problems. Can we speak later?"; next; select("No! What I mean.."); - emotion ET_SURPRISE; - emotion ET_QUESTION; + emotion 0; + emotion 1; mes "[Lona Fresa]"; mes "What?! The Adventurer wants to help me?"; next; @@ -238,69 +3661,133 @@ un_bk_q,93,168,4 script Dr.Fresa#EP15.2MR 4_F_BERRYTEA,{ mes "Good!! I approve. Just in time for a troublesome problem as well."; next; select("Troublesome problem?"); - emotion ET_QUESTION, playerattached(); + emotion 1, playerattached(); mes "[Lona Fresa]"; mes "The personnel with various specialties such as yourself have not changed their positions and are easy to grasp, but the other employees are the problem."; next; mes "[Lona Fresa]"; mes "Surely they are moving according to the Emergency Situation Guidelines of their respective teams."; next; - emotion ET_SCRATCH; + emotion 20; mes "[Lona Fresa]"; mes "I cannot figure out from here where they are and what they are doing."; next; mes "[Lona Fresa]"; mes "So I was thinking if you"; next; - mes "[Lona Fresa]"; .@r = rand(1,4); - switch(.@r) { - case 1: - setquest 5343;// Headcount + setquest (5342 + .@r); + mes "[Lona Fresa]"; + if (.@r == 1) mes "Can you figure out the number of ^0000FFBioengineers ^000000?"; - break; - case 2: - setquest 5344;// Headcount + else if (.@r == 2) mes "Can you figure out the number of ^0000FFMechanicians^000000?"; - break; - case 3: - setquest 5345;// Headcount + else if (.@r == 3) mes "Can you figure out the number of ^0000FFFacilities managers^000000?"; - break; - case 4: - setquest 5346;// Headcount + else mes "Can you figure out the number of ^0000FFChemical Substance Specialists^000000?"; - break; - } - recorder_quest_status = recorder_quest_status | pow(2,.@r); next; mes "[Lona Fresa]"; mes "I ask you for this favor even though it won't be easy in this large and complex shelter."; close; - case 3: - callsub( S_Num, 22, 5343, "Bioengineers" ); - case 5: - callsub( S_Num, 18, 5344, "Mechanicians" ); - case 9: - callsub( S_Num, 28, 5345, "Facilities managers" ); - case 17: - callsub( S_Num, 11, 5346, "Chemical Substance Specialists" ); - case 100: + case 2: + emotion 0; + emotion 1; mes "[Lona Fresa]"; - mes "I know it is frustrating but I hope you will adjust to life inside the air-raid shelter until the outside situation becomes safer."; + mes "Huh?! You're already back? You came back earlier than I thought."; + next; + mes "[Lona Fresa]"; + mes "The favor that I asked.. ah?! Ah!!"; + next; + mes "[Lona Fresa]"; + if (isbegin_quest(5343) == 1) + mes "The number of ^0000FFBioengineers^000000? How many do they say have survived?"; + else if (isbegin_quest(5344) == 1) + mes "The number of ^0000FFMechanicians^000000? How many do they say have survived?"; + else if (isbegin_quest(5345) == 1) + mes "The number of ^0000FFFacilities managers^000000? How many do they say have survived?"; + else + mes "The number of ^0000FFChemical Substance Specialists^000000? How many do they say have survived?"; + next; + input(.@num,1,99); + mes "[Lona Fresa]"; + mes "" + .@num + " people you say?"; + next; + emotion 20; + mes "[Lona Fresa]"; + mes "That's strange? According to the list they have never been that number."; + next; + mes "[Lona Fresa]"; + mes "Can you check again?"; + close; + case 3: + emotion 0; + mes "[Lona Fresa]"; + mes "Ah! You are here. Isn't the interior of the shelter a bit complicated? The favor I asked of you.."; + next; + mes "[Lona Fresa]"; + if (isbegin_quest(5343) == 1) + mes "The number of ^0000FFBioengineers^000000? How many do they say have survived?"; + else if (isbegin_quest(5344) == 1) + mes "The number of ^0000FFMechanicians^000000? How many do they say have survived?"; + else if (isbegin_quest(5345) == 1) + mes "The number of ^0000FFFacilities managers^000000? How many do they say have survived?"; + else + mes "The number of ^0000FFChemical Substance Specialists^000000? How many do they say have survived?"; + next; + input(.@num,1,99); + if (.@num != ep15_2_memory) { + mes "[Lona Fresa]"; + mes "" + .@num + " people you say?"; + next; + mes "[Lona Fresa]"; + mes "That's strange? According to the list they have never been that number."; + next; + mes "[Lona Fresa]"; + mes "Can you check again?"; + close; + } + mes "[Lona Fresa]"; + mes "Really? It is roughly the same as the number on the list. Good work."; + next; + mes "[Lona Fresa]"; + mes "Sayhu says Adventurers like this kind of stuff. This is compensation for your help."; + next; + mes "The small round capsule has percolated through the skin. It feels like experience has accumulated."; + next; + for ( .@i = 5342; .@i < 5351; ++.@i ) { + if (isbegin_quest(.@i) > 0) + erasequest .@i; + } + ep15_2_memory = 0; + setquest 5370; + getexp 750000,750000; + mes "[Lona Fresa]"; + mes "Good work. I know it is frustrating but I hope you will adjust to the life inside the air-raid shelter until the outside situation becomes safer."; + close; + default: + mes "[Lona Fresa]"; + mes "Good work. I know it is frustrating but I hope you will adjust to the life inside the air-raid shelter until the outside situation becomes safer."; close; } - end; - case 2: - emotion ET_SORRY; + } + if (.@cooldown_status_day[1] == 1 || .@cooldown_status_day[2] == 1) { + emotion 17; mes "[Lona Fresa]"; - mes "I am sorry. Right now I am a little busy with several problems. It would be better if we speak later."; + mes "I am sorry. Right now I am a little busy with several problems. Can we speak later?"; close; - case 4: - if (recorder_quest_status == 2) { - emotion ET_SORRY; + } + if (.@cooldown_status_day[3] == 1) { + .@quest_day_4 = isbegin_quest(5364) + isbegin_quest(5365); + if (.@quest_day_4 == 1) { mes "[Lona Fresa]"; - mes "I am sorry. Right now I am a little busy with several problems. It would be better if we speak later."; + mes "How did you come in? It's weird!"; + close; + } + if (.@quest_day_4 == 2) { + emotion 17; + mes "[Lona Fresa]"; + mes "I am sorry. Right now I am a little busy with several problems. Can we speak later?"; next; select("I have something urgent to tell you."); mes "[Lona Fresa]"; @@ -308,123 +3795,1802 @@ un_bk_q,93,168,4 script Dr.Fresa#EP15.2MR 4_F_BERRYTEA,{ next; mes "Explain current situation at the temporary clinic."; next; - emotion ET_HUK; + emotion 23; mes "[Lona Fresa]"; mes "Patients are convulsing simultaneously.. this is not good."; next; mes "[Lona Fresa]"; mes "I got it. We need to take measures."; next; - erasequest 5364;// Convulsing Patient Suppression - erasequest 5365;// Urgent News - setquest 5370;// Memory Record + if (isbegin_quest(5364) > 0) + erasequest 5364; + if (isbegin_quest(5365) > 0) + erasequest 5365; + setquest 5370; getexp 750000,750000; - recorder_quest_status = 3; mes "The small round capsule has percolated through the skin. It feels like experience has accumulated."; next; mes "[Lona Fresa]"; mes "Thank you for informing me."; close; } - emotion ET_PROFUSELY_SWEAT; + emotion 19; mes "[Lona Fresa]"; mes "This situation is grave so we need to quickly take measures."; close; - case 5: - emotion ET_SORRY; - mes "[Lona Fresa]"; - mes "I am sorry. Right now I am a little busy with several problems. It would be better if we speak later."; - close; } - end; - -S_Num: - .@bon_nombre = getarg(0); - .@quest_id = getarg(1); - .@headcount_complete = isbegin_quest(getarg(1)+4); - + emotion 17; mes "[Lona Fresa]"; - if (.@headcount_complete > 0) - mes "Ah! You are here. Isn't the interior of the shelter a bit complicated? The favor I asked of you.."; - else { - emotion ET_QUESTION; - mes "Huh?! You're already back? You came back earlier than I thought."; - next; - mes "[Lona Fresa]"; - mes "The favor that I asked.. ah?! Ah!!"; - } - next; - mes "[Lona Fresa]"; - mes "The number of ^0000FF" + getarg(2) + "^000000? How many do they say have survived?"; - next; - input .@num; - mes "[Lona Fresa]"; - if (.@num != .@bon_nombre || .@headcount_complete == 0) { - mes "" + .@num + " people you say?"; - next; - emotion ET_SCRATCH; - mes "[Lona Fresa]"; - mes "That's strange? According to the list they have never been that number."; - next; - mes "[Lona Fresa]"; - mes "Can you check again?"; - close; - } - mes "Really? It is roughly the same as the number on the list. Good work."; - next; - mes "[Lona Fresa]"; - mes "Sayhu says Adventurers like this kind of stuff. This is compensation for your help."; - next; - mes "The small round capsule has percolated through the skin. It feels like experience has accumulated."; - next; - erasequest 5342;// Help Her - erasequest .@quest_id;// Headcount - erasequest (.@quest_id + 4);// Headcount Complete - setquest 5370;// Memory Record - getexp 750000,750000; - recorder_quest_status = 100; - mes "[Lona Fresa]"; - mes "Good work. I know it is frustrating but I hope you will adjust to the life inside the air-raid shelter until the outside situation becomes safer."; + mes "I am sorry. Right now I am a little busy with several problems. Can we speak later?"; close; } -un_bk_q,76,175,4 script Researcher Grum#EP15.2M 4_F_SCIENCE,{ - callfunc("F_time_limit_recorder"); - switch( recorder_quest_type ) { - case 1: - if (recorder_quest_status == 0) { - mes "[Researcher Grum]"; - mes "I really don't like self-righteous and hypocritical Fresa."; +un_bk_q,213,303,4 script Bioengineer Touring#EP15.2MR 4W_M_02,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + if (.@cooldown_status_day[0] == 1) { + .@quest_day_1 = + isbegin_quest(5342) + isbegin_quest(5343) + isbegin_quest(5344) + isbegin_quest(5345) + isbegin_quest(5346) + + isbegin_quest(5347) + isbegin_quest(5348) + isbegin_quest(5349) + isbegin_quest(5350); + switch(.@quest_day_1) { + case 2: + if (isbegin_quest(5343) != 1) { + mes "[Bioengineer Touring]"; + mes "We Bioengineers are doing all we can to produce food for the people inside the air-raid shelter."; + close; + } + emotion 1; + mes "[Bioengineer Touring]"; + mes "Huh?! Who are you?"; + next; + select("I am..."); + emotion 0; + mes "[Bioengineer Touring]"; + mes "Ah! Dr. Fresa sent you to check the conditions of survivor assignments?"; + next; + mes "[Bioengineer Touring]"; + mes "What a relief. The disaster network came on a bit ago and we just confirmed how many Bioengineers have survived."; + next; + setquest 5347; + .@r = rand(19,22); + ep15_2_memory = .@r; + mes "[Bioengineer Touring]"; + mes "We have confirmed ^FF0000" + .@r + " ^000000Bioengineers have survived including myself."; + next; + mes "[Bioengineer Touring]"; + mes "Oh yeah! Tell Dr. Fresa that the Bioengineers are using growth acceleration technology for food production according to the Emergency Situation Guidelines."; + next; + emotion 15; + mes "[Bioengineer Touring]"; + mes "I will count on you."; + close; + case 3: + if (isbegin_quest(5347) != 1) { + mes "[Bioengineer Touring]"; + mes "We Bioengineers are doing all we can to produce food for the people inside the air-raid shelter."; + close; + } + mes "[Bioengineer Touring]"; + mes "We have confirmed ^FF0000" + ep15_2_memory + " ^000000Bioengineers have survived including myself."; + next; + mes "[Bioengineer Touring]"; + mes "Oh yeah! Tell Dr. Fresa that the Bioengineers are using growth acceleration technology for food production according to the Emergency Situation Guidelines."; + next; + emotion 15; + mes "[Bioengineer Touring]"; + mes "I will count on you."; + close; + default: + mes "[Bioengineer Touring]"; + mes "We Bioengineers are doing all we can to produce food for the people inside the air-raid shelter."; close; } + } + if (.@cooldown_status_day[1] == 1) { + emotion 17; + mes "[Bioengineer Touring]"; + mes "Wait a minute. You cannot enter the farm right now."; + close; + } + if (.@cooldown_status_day[2] == 1) { + .@quest_day_3 = isbegin_quest(5359) + isbegin_quest(5360) + isbegin_quest(5361) + isbegin_quest(5362); + switch(.@quest_day_3) { + case 1: + mes "[Bioengineer Touring]"; + mes "Are you harvesting grapes? You have worked hard!"; + close; + case 2: + mes "[Bioengineer Touring]"; + mes "We have just finished the last grape harvest and are getting ready for the next one."; + next; + emotion 17; + mes "[Bioengineer Touring]"; + mes "If people come and go often, it may interfere with the work so access is prohibited."; + close; + default: + emotion 17; + mes "[Bioengineer Touring]"; + mes "If people come and go often, it may interfere with the work for the next harvest so access will be prohibited."; + close; + } + } + if (.@cooldown_status_day[3] == 1 || .@cooldown_status_day[4] == 1) { + mes "[Bioengineer Touring]"; + mes "We Bioengineers are doing all we can to produce food for the people inside the air-raid shelter."; + next; + emotion 17; + mes "[Bioengineer Touring]"; + mes "If people come and go often, it may interfere with the work for the next harvest so access will be prohibited."; + close; + } + mes "[Bioengineer Touring]"; + mes "We Bioengineers are doing all we can to produce food for the people inside the air-raid shelter."; + close; +} + +un_bk_q,82,323,2 script Mechanician Al#EP15.2MR 4_M_REPAIR,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + if (.@cooldown_status_day[0] == 1) { + .@quest_day_1 = + isbegin_quest(5342) + isbegin_quest(5343) + isbegin_quest(5344) + isbegin_quest(5345) + isbegin_quest(5346) + + isbegin_quest(5347) + isbegin_quest(5348) + isbegin_quest(5349) + isbegin_quest(5350); + switch(.@quest_day_1) { + case 2: + if (isbegin_quest(5344) != 1) { + mes "[Mechanician Al]"; + mes "So busy. This is why I asked for additional manpower in the first place. No use now I guess."; + close; + } + emotion 2; + mes "[Mechanician Al]"; + mes "You are?"; + next; + select("I am..."); + emotion 20; + mes "[Mechanician Al]"; + mes "Fresa? Hm? Who is Fresa?"; + next; + mes "[Mechanician Al]"; + mes "Ah?! Ah!! The chief director of the experiment was ^0000FF Lona Fresa^000000."; + next; + mes "[Mechanician Al]"; + mes "OK Adventurer man, identity confirmation complete!!"; + next; + mes "[Mechanician Al]"; + mes "Was it your business to check the Mechanician survivor headcount?"; + next; + setquest 5348; + ep15_2_memory = rand(14,18); + mes "[Mechanician Al]"; + mes "There weren't many in the first place, and too bad for the poor bastards who didn't make it into the shelter."; + next; + mes "[Mechanician Al]"; + mes "Tell Fresa, Fress or whatever her name is, that the Mechanicians are inspecting"; + next; + mes "[Mechanician Al]"; + mes "the mechanical systems in the air-raid shelter according to the emergency protocols. Thanks~"; + close; + case 3: + if (isbegin_quest(5348) == 1) { + mes "[Mechanician Al]"; + mes "^FF0000" + ep15_2_memory + "^000000 Mechanicians have survived."; + next; + mes "[Mechanician Al]"; + mes "Tell Fresa, Fress or whatever her name is, that the Mechanicians are inspecting the mechanical systems in the air-raid shelter."; + close; + } + emotion 6; + mes "[Mechanician Al]"; + mes "So busy. This is why I asked for additional manpower in the first place. No use now I guess."; + close; + default: + mes "[Mechanician Al]"; + mes "The Mechanicians are checking for irregularities in the internal mechanical systems according to Emergency Situation Guidelines."; + next; + emotion 6; + mes "[Mechanician Al]"; + mes "Darn it- Why am I even explaining this? You're bothering me so go away."; + close; + } + } + if (.@cooldown_status_day[1] == 1) { + mes "[Mechanician Al]"; + mes "So busy. This is why I asked for additional manpower in the first place. No use now I guess."; + close; + } + if (.@cooldown_status_day[2] == 1) { + .@quest_day_3 = isbegin_quest(5359) + isbegin_quest(5360) + isbegin_quest(5361) + isbegin_quest(5362); + switch(.@quest_day_3) { + case 2: + if (isbegin_quest(5360) != 1) { + mes "[Mechanician Al]"; + mes "Is that grape for me? It's not? Pssh!!"; + close; + } + mes "[Mechanician Al]"; + mes "What? Grapes? You are delivering this?"; + next; + emotion 23; + mes "[Mechanician Al]"; + mes "You picked this one by one with your bare hands?"; + next; + mes "[Mechanician Al]"; + mes "Why are you doing such cumbersome work? You could've ask us to make a grape harvesting machine.."; + next; + mes "[Mechanician Al]"; + mes "Thanks tough. This is compensation. Fress said to compensate adventurers who are caught up in the accident against their will."; + next; + if (isbegin_quest(5359) > 0) + erasequest 5359; + if (isbegin_quest(5360) > 0) + erasequest 5360; + if (isbegin_quest(5361) > 0) + erasequest 5361; + if (isbegin_quest(5362) > 0) + erasequest 5362; + setquest 5370; + getexp 1000000,1000000; + mes "- The small round capsule has percolated through skin. It feels like experience has accumulated."; + next; + mes "[Mechanician Al]"; + mes "If you meet Ebrik tell him thanks for the grapes."; + close; + default: + mes "[Mechanician Al]"; + mes "If you meet Ebrik tell him thanks for the grapes."; + close; + } + } + if (.@cooldown_status_day[3] == 1) { + mes "[Mechanician Al]"; + mes "So busy. This is why I asked for additional manpower in the first place. No use now I guess."; + close; + } + if (.@cooldown_status_day[4] == 1) { + .@quest_day_5 = isbegin_quest(5367) + isbegin_quest(5368) + isbegin_quest(5369); + switch(.@quest_day_5) { + case 1: + mes "[Mechanician Al]"; + mes "Huh? What's going on?"; + next; + mes "[Mechanician Al]"; + mes "What, shouldn't the items be moved to Zone Z-2 and not here? Take them there."; + close; + case 2: + mes "[Mechanician Al]"; + mes "Huh? What's going on? I heard the Adventurers are being used to move the supplies?"; + next; + select("The message from Ernon.."); + mes "[Mechanician Al]"; + mes "Ernon? Goods manager Ernon? He has a message for me? What is it?"; + next; + input .@string$; + if (isbegin_quest(5369) == 0) + setquest 5369; + if (.@string$ == "You idiots!! Stop wasting material with stupid machines!!") + ep15_2_memory = 1; + else + ep15_2_memory = 0; + mes "[" + strcharinfo(0) + "]"; + mes "" + .@string$ + ""; + next; + emotion 57; + mes "[Mechanician Al]"; + mes "Huh.. uh.. buh.. buh.."; + next; + mes "He seems shocked and out of it. Go back to Ernon since the message has been delivered."; + close; + case 3: + emotion 57; + mes "[Mechanician Al]"; + mes "Huh.. uh.. buh.. buh.."; + next; + mes "He is out of it. Go back to Ernon since the message has been delivered."; + close; + default: + emotion 57; + mes "[Mechanician Al]"; + mes "Er.. non.. ar.. argh!!"; + next; + mes "He is convulsing like an infected patient."; + close; + } + } + mes "[Mechanician Al]"; + mes "So busy. This is why I asked for additional manpower in the first place. No use now I guess."; + close; +} + +un_bk_q,347,217,4 script Facilities manager Remodeling#EP15.2MR 4_M_EINMAN,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + if (.@cooldown_status_day[0] == 1) { + .@quest_day_1 = + isbegin_quest(5342) + isbegin_quest(5343) + isbegin_quest(5344) + isbegin_quest(5345) + isbegin_quest(5346) + + isbegin_quest(5347) + isbegin_quest(5348) + isbegin_quest(5349) + isbegin_quest(5350); + switch(.@quest_day_1) { + case 2: + if (isbegin_quest(5345) != 1) { + mes "[Facilities manager Remodeling]"; + mes "I don't know who equipped the air-raid shelter. But it surely is well made and sturdy."; + close; + } + emotion 1; + mes "[Facilities manager Remodeling]"; + mes "Uh?! Hello. First time meeting you. What brings you here?"; + next; + select("Explain situation."); + mes "[Facilities manager Remodeling]"; + mes "Ah! Is that so? Fresa you say? It hasn't been long since my department was placed here."; + next; + mes "[Facilities manager Remodeling]"; + mes "I only heard of the name Fresa."; + next; + setquest 5349; + .@r = rand(25,29); + ep15_2_memory = .@r; + mes "[Facilities manager Remodeling]"; + mes "Anyway the current number of us facilities managers is ^FF0000" + .@r + "^000000."; + next; + mes "[Facilities manager Remodeling]"; + mes "There might be some others who are hiding somewhere but as of right now there are ^FF0000" + .@r + "^000000."; + next; + mes "[Facilities manager Remodeling]"; + mes "Tell Fresa on your way that Facilities managers are inspecting facilities in their assigned areas because the air-raid shelter facilities have not really been used."; + close; + case 3: + if (isbegin_quest(5349) == 1) { + mes "[Facilities manager Remodeling]"; + mes "The current number of facilities managers is ^FF0000" + ep15_2_memory + "^000000."; + next; + mes "[Facilities manager Remodeling]"; + mes "Tell Fresa that Facilities managers are inspecting facilities in their assigned areas because the air-raid shelter facilities have not really been used."; + close; + } + mes "[Facilities manager Remodeling]"; + mes "I don't know who equipped the air-raid shelter. But it surely is well made and sturdy."; + close; + default: + mes "[Facilities manager Remodeling]"; + mes "I don't know who equipped the air-raid shelter. But it surely is well made and sturdy."; + close; + } + } + if (.@cooldown_status_day[1] == 1) { + mes "[Facilities manager Remodeling]"; + mes "I don't know who equipped the air-raid shelter. But it surely is well made and sturdy."; + close; + } + if (.@cooldown_status_day[2] == 1) { + .@quest_day_3 = isbegin_quest(5359) + isbegin_quest(5360) + isbegin_quest(5361) + isbegin_quest(5362); + switch(.@quest_day_3) { + case 2: + if (isbegin_quest(5361) != 1) { + mes "[Facilities manager Remodeling]"; + mes "What!! That grape!! I had some already so I am guessing it's not mine."; + close; + } + mes "[Facilities manager Remodeling]"; + mes "Good job."; + next; + emotion 1; + mes "[Facilities manager Remodeling]"; + mes "The rumors say the Mechanicians smashed a grape tree but is it true?"; + next; + select("According to Ebrik."); + mes "[Facilities manager Remodeling]"; + mes "Thought so.. Mechanician Al is kind of a machine supremacist. I guess that is why he became a mechanician."; + next; + emotion 15; + mes "[Facilities manager Remodeling]"; + mes "Anyway I will enjoy this grape you delivered. This is a reward."; + next; + if (isbegin_quest(5359) > 0) + erasequest 5359; + if (isbegin_quest(5360) > 0) + erasequest 5360; + if (isbegin_quest(5361) > 0) + erasequest 5361; + if (isbegin_quest(5362) > 0) + erasequest 5362; + setquest 5370; + getexp 1000000,1000000; + mes "- The small round capsule has percolated through skin. It feels like experience has accumulated."; + next; + mes "[Facilities manager Remodeling]"; + mes "If you meet Ebrik tell him thanks for the grapes."; + close; + default: + mes "[Facilities manager Remodeling]"; + mes "If you meet Ebrik tell him thanks for the grapes."; + close; + } + } + if (.@cooldown_status_day[3] == 1) { + mes "[Facilities manager Remodeling]"; + mes "I don't know who equipped the air-raid shelter. But it surely is well made and sturdy."; + close; + } + mes "[Facilities manager Remodeling]"; + mes "I don't know who equipped the air-raid shelter. But it surely is well made and sturdy."; + close; +} + +un_bk_q,86,121,4 script Chemical Substance Specialist Karsten#EP15.2MR 4_M_ALCHE_B,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + if (.@cooldown_status_day[0] == 1) { + .@quest_day_1 = + isbegin_quest(5342) + isbegin_quest(5343) + isbegin_quest(5344) + isbegin_quest(5345) + isbegin_quest(5346) + + isbegin_quest(5347) + isbegin_quest(5348) + isbegin_quest(5349) + isbegin_quest(5350); + switch(.@quest_day_1) { + case 2: + if (isbegin_quest(5346) != 1) { + mes "[Chemical Substance Specialist Karsten]"; + mes "We are checking for hazardous substances within the air-raid shelter according to emergency protocol."; + close; + } + emotion 1; + mes "[Chemical Substance Specialist Karsten]"; + mes "Who are you?"; + next; + select("I am..."); + emotion 0; + mes "[Chemical Substance Specialist Karsten]"; + mes "Ah! Ah! Fresa? I have met her a few times at plenary sessions."; + next; + mes "[Chemical Substance Specialist Karsten]"; + mes "If I recall she is the one in charge of this failed project?"; + next; + mes "[Chemical Substance Specialist Karsten]"; + mes "Anyway!!"; + next; + mes "[Chemical Substance Specialist Karsten]"; + mes "Not everybody is fit to be director. A headcount in this hectic situation."; + next; + emotion 19; + mes "[Chemical Substance Specialist Karsten]"; + mes "Wait a minute. I did a headcount and wrote it down somewhere.."; + next; + mes "[Chemical Substance Specialist Karsten]"; + mes "Was it this number? That number? Ah?! This number."; + next; + setquest 5350; + .@r = rand(8,12); + ep15_2_memory = .@r; + mes "[Chemical Substance Specialist Karsten]"; + mes "Total number of Chemical Substance Specialists is ^FF0000" + .@r + "^000000. Damn a lot less."; + next; + mes "[Chemical Substance Specialist Karsten]"; + mes "Ah! Tell Fresa on your way that we are checking for hazardous substances within the air-raid shelter according to emergency protocol."; + next; + mes "[Chemical Substance Specialist Karsten]"; + mes "We have to do our job even if there aren't many of us left."; + close; + case 3: + if (isbegin_quest(5350) == 1) { + mes "[Chemical Substance Specialist Karsten]"; + mes "Total number of Chemical Substance Specialists is ^FF0000" + ep15_2_memory + "^000000."; + next; + mes "[Chemical Substance Specialist Karsten]"; + mes "Tell Fresa that although there are only a few left but, we are checking for hazardous substances within the air-raid shelter."; + close; + } + mes "[Chemical Substance Specialist Karsten]"; + mes "We are checking for hazardous substances within the air-raid shelter according to emergency protocol."; + close; + default: + mes "[Chemical Substance Specialist Karsten]"; + mes "We are checking for hazardous substances within the air-raid shelter according to emergency protocol."; + close; + } + } + if (.@cooldown_status_day[1] == 1) { + emotion 18; + mes "[Chemical Substance Specialist Karsten]"; + mes "Our Chemical Substance Specialists are living like we always do. It's not like we can do chemical experiments in a place like this."; + close; + } + if (.@cooldown_status_day[2] == 1) { + .@quest_day_3 = isbegin_quest(5359) + isbegin_quest(5360) + isbegin_quest(5361) + isbegin_quest(5362); + switch(.@quest_day_3) { + case 2: + if (isbegin_quest(5362) != 1) { + mes "[Chemical Substance Specialist Karsten]"; + mes "I've been eating nothing but dried food so eating fresh grape makes me feel fresh."; + close; + } + mes "[Chemical Substance Specialist Karsten]"; + mes "Is that the first grape harvested by the Bioengineers?"; + next; + emotion 1; + mes "[Chemical Substance Specialist Karsten]"; + mes "The rumors say a grape tree got smashed because of the Mechanicians but it seems it hasn't affected the harvest."; + next; + mes "[Chemical Substance Specialist Karsten]"; + mes "Anyway thanks. I prepared this for compensation."; + next; + if (isbegin_quest(5359) > 0) + erasequest 5359; + if (isbegin_quest(5360) > 0) + erasequest 5360; + if (isbegin_quest(5361) > 0) + erasequest 5361; + if (isbegin_quest(5362) > 0) + erasequest 5362; + setquest 5370; + getexp 1000000,1000000; + mes "- The small round capsule has percolated through skin. It feels like experience has accumulated."; + next; + emotion 28; + mes "[Chemical Substance Specialist Karsten]"; + mes "I've been eating nothing but dried food for the past few days so it moves me to eat fresh grape."; + close; + default: + mes "[Chemical Substance Specialist Karsten]"; + mes "I've been eating nothing but dried food so eating fresh grape makes me feel fresh."; + close; + } + } + emotion 18; + mes "[Chemical Substance Specialist Karsten]"; + mes "Our Chemical Substance Specialists are living like we always do. It's not like we can do chemical experiments in a place like this."; + close; +} + +un_bk_q,56,286,4 script Mechanician Mugeosi#EP15.2MR 4_M_REPAIR,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + if (.@cooldown_status_day[0] == 1) { + mes "[Mechanician Mugeosi]"; + mes "Are you an Adventurer? This is the machine warehouse."; + next; + mes "[Mechanician Mugeosi]"; + mes "It was originally a warehouse but it is now being used by Mechanicians to assemble machines for the air-raid shelter."; + next; + emotion 6; + mes "[Mechanician Mugeosi]"; + mes "You want to know the total number of Mechanicians? I don't think I know?"; + next; + mes "[Mechanician Mugeosi]"; + mes "Ah! Al up there might know. Go to Al."; + close; + } + if ((.@cooldown_status_day[0] + .@cooldown_status_day[1] + .@cooldown_status_day[2] + .@cooldown_status_day[3] + .@cooldown_status_day[4]) == 0) { + mes "[Mechanician Mugeosi]"; + mes "An adventure to move the air cleaner?"; + next; + mes "[Mechanician Mugeosi]"; + mes "You look solid just like the other researchers mentioned. I bet you can lift the air cleaner like nothing!!"; + next; + mes "[Mechanician Mugeosi]"; + mes "We shouldn't be ordering people like you who got caught up in an accident, but the situation is urgent."; + next; + mes "[Mechanician Mugeosi]"; + mes "We made a new air cleaning unit because the one operating previously broke down a while ago."; + next; + mes "[Mechanician Mugeosi]"; + mes "We should have made it in modular form. Made it as one solid piece by mistake."; + next; + emotion 18; + mes "[Mechanician Mugeosi]"; + mes "Didn't think of it when we were making it!!"; + next; + mes "[Mechanician Mugeosi]"; + mes "It happens. Right?"; + next; + mes "[Mechanician Mugeosi]"; + mes "Facilities managers are making a fuss about needing the air cleaning unit soon."; + next; + mes "[Mechanician Mugeosi]"; + mes "We can't move the air cleaning unit with the equipment we have now.."; + next; + mes "[Mechanician Mugeosi]"; + mes "We could make the machine that can transport it if we had more time.."; + next; + mes "[Mechanician Mugeosi]"; + mes "So we ended up asking the strong Adventurer."; + next; + select("Yes sir."); + emotion 18; + mes "[Mechanician Mugeosi]"; + mes "Aren't you refreshing!!"; + next; + if (isbegin_quest(5370) == 1) + erasequest 5370; + setquest 5351; + setquest 5352; + mes "[Mechanician Mugeosi]"; + mes "We are counting on you. Take five air cleaning units to areas C-0, F-1, F-2, I-0, Z-0. Talk to me when you're ready."; + close; + } + if (.@cooldown_status_day[1] == 1) { + .@quest_day_2 = isbegin_quest(5352) + isbegin_quest(5353) + isbegin_quest(5354) + isbegin_quest(5355) + isbegin_quest(5356) + isbegin_quest(5357); + if (.@quest_day_2 > 0 && .@quest_day_2 < 6) { + emotion 1; + mes "[Mechanician Mugeosi]"; + mes "Are you ready to move heavy objects?"; + next; + select("Give it to me."); + if ((MaxWeight - Weight) < 10000) { + mes "[Mechanician Mugeosi]"; + mes "You look strong but seems you are weak. You can't lift the air cleaning unit like that."; + close; + } + getitem 6825,1; + mes "[Mechanician Mugeosi]"; + mes "Deliver them to zones C-0, F-1, F-2, I-0, Z-0. The order doesn't matter and please be careful since they are precise machines."; + close; + } + if (.@quest_day_2 == 6) { + emotion 21; + mes "[Mechanician Mugeosi]"; + mes "Good work. The air cleaning units are heavy, right?"; + next; + mes "[Mechanician Mugeosi]"; + mes "Sayhu says Adventurers like this kind of stuff and I should use this as compensation after giving you work."; + next; + for ( .@i = 5352; .@i < 5358; .@i++ ) { + if (isbegin_quest(.@i) > 0) + erasequest .@i; + } + ep15_2_memory = 0; + setquest 5370; + getexp 1000000,1000000; + mes "The small round capsule has percolated through skin. It feels like experience has accumulated."; + next; + mes "[Mechanician Mugeosi]"; + mes "Thanks to you we overcame a crisis. I need to make a machine that can move heavy objects in case this happens again."; + close; + } + mes "[Mechanician Mugeosi]"; + mes "Good work. Let's relax for now."; + close; + } + if (.@cooldown_status_day[2] == 1) { + mes "[Mechanician Mugeosi]"; + mes "Have you tried the grapes made by the Bioengineers using that growth thingy?"; + next; + mes "[Mechanician Mugeosi]"; + mes "We can now eat fresh fruit in this dull and dark air-raid shelter."; + close; + } + if (.@cooldown_status_day[3] == 1) { + mes "[Mechanician Mugeosi]"; + mes "Are you worried because people are suddenly attacking? What? You aren't infected right?"; + close; + } + if (.@cooldown_status_day[4] == 1) { + mes "[Mechanician Mugeosi]"; + mes "Why is everybody rejecting us making a machine that can make shipping easier? Pssh!!"; + close; + } + // unknown text + end; +} + +un_bk_q,212,294,6 script Zone C-0 Facilities man#EP15.2MR 4_M_EINMAN2,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + if (.@cooldown_status_day[0] == 1) { + mes "[Facilities manager]"; + mes "We are inspecting the interior facilities of the air-raid shelter according to emergency regulations."; + close; + } + if (.@cooldown_status_day[1] == 1) { + switch( isbegin_quest(5353) ) { + case 0: + emotion 2; + mes "[Facilities manager]"; + mes "Oh- You're here? I was waiting."; + next; + mes "[Facilities manager]"; + mes "I have heard Adventurers are all strong as oxen but it is still impressive."; + next; + if (countitem(6825) < 1) { + mes "[Facilities manager]"; + mes "But where is the air cleaning unit? You didn't bring the most important thing. Bring it here."; + close; + } + delitem 6825,1; + setquest 5353; + mes "[Facilities manager]"; + mes "Good work. Good work. We have received the air cleaning unit."; + close; + case 1: + mes "[Facilities manager]"; + mes "Good work. Good work. We have received the air cleaning unit."; + close; + case 2: + end; // shouldn't happen + } + } + if (.@cooldown_status_day[2] == 1) { + mes "[Facilities manager]"; + mes "Have you tried the grape made by the Bioengineers?"; + next; + mes "[Facilities manager]"; + mes "Science is truly amazing to have us enjoy fresh grapes in this underground air-raid shelter."; + close; + } + if (.@cooldown_status_day[3] == 1) { + mes "[Facilities manager]"; + mes "I think the air cleaner might be useless because the contaminant has already infiltrated the air-raid shelter."; + close; + } + if (.@cooldown_status_day[4] == 1) { + mes "[Facilities manager]"; + mes "You are going through a lot."; + close; + } + mes "[Facilities manager]"; + mes "I don't know who equipped the air-raid shelter. But it surely is well made and sturdy."; + close; +} + +un_bk_q,223,217,4 script Zone F-1 Facilities man#EP15.2MR 4_M_EINMAN2,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + if (.@cooldown_status_day[0] == 1) { + mes "[Facilities manager]"; + mes "We are inspecting the interior facilities of the air-raid shelter according to emergency regulations."; + close; + } + if (.@cooldown_status_day[1] == 1) { + switch( isbegin_quest(5354) ) { + case 0: + emotion 15; + mes "[Facilities manager]"; + mes "Oh my you are working hard. You can place the item over here."; + next; + mes "[Facilities manager]"; + mes "Whoa- I heard the rumors but you are really strong."; + next; + mes "[Facilities manager]"; + mes "It's hard for even four of us Facilities managers to lift it for a moment.."; + next; + if (countitem(6825) < 1) { + mes "[Facilities manager]"; + mes "But where is the air cleaning unit? You didn't bring the most important thing. Bring it here."; + close; + } + delitem 6825,1; + setquest 5354; + mes "[Facilities manager]"; + mes "Anyway we have received the air cleaning unit."; + close; + case 1: + mes "[Facilities manager]"; + mes "Anyway we have received the air cleaning unit."; + close; + case 2: + end; // shouldn't happen + } + } + if (.@cooldown_status_day[2] == 1) { + mes "[Facilities manager]"; + mes "Have you tried the grape made by the Bioengineers?"; + next; + mes "[Facilities manager]"; + mes "Science is truly amazing to have us enjoy fresh grapes in this underground air-raid shelter."; + close; + } + if (.@cooldown_status_day[3] == 1) { + mes "[Facilities manager]"; + mes "I think the air cleaner might be useless because the contaminant has already infiltrated the air-raid shelter."; + close; + } + if (.@cooldown_status_day[4] == 1) { + mes "[Facilities manager]"; + mes "You are going through a lot."; + close; + } + mes "[Facilities manager]"; + mes "I don't know who equipped the air-raid shelter. But it surely is well made and sturdy."; + close; +} + +un_bk_q,372,217,6 script Zone F-2 Facilities man#EP15.2MR 4_M_EINMAN2,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + if (.@cooldown_status_day[0] == 1) { + mes "[Facilities manager]"; + mes "We are inspecting the interior facilities of the air-raid shelter according to emergency regulations."; + close; + } + if (.@cooldown_status_day[1] == 1) { + switch( isbegin_quest(5355) ) { + case 0: + emotion 1; + mes "[Facilities manager]"; + mes "Ah?! Are you the Adventurer who's delivering air cleaning units?"; + next; + if (countitem(6825) < 1) { + mes "[Facilities manager]"; + mes "But where is the air cleaning unit? Did you not bring it?"; + close; + } + delitem 6825,1; + setquest 5355; + mes "[Facilities manager]"; + mes "We need to work fast so place the item here."; + close; + case 1: + mes "[Facilities manager]"; + mes "We have received the air cleaning unit."; + close; + case 2: + end; // shouldn't happen + } + } + if (.@cooldown_status_day[2] == 1) { + mes "[Facilities manager]"; + mes "Have you tried the grape made by the Bioengineers?"; + next; + mes "[Facilities manager]"; + mes "Science is truly amazing to have us enjoy fresh grapes in this underground air-raid shelter."; + close; + } + if (.@cooldown_status_day[3] == 1) { + mes "[Facilities manager]"; + mes "I think the air cleaner might be useless because the contaminant has already infiltrated the air-raid shelter."; + close; + } + if (.@cooldown_status_day[4] == 1) { + mes "[Facilities manager]"; + mes "You are going through a lot."; + close; + } + mes "[Facilities manager]"; + mes "I don't know who equipped the air-raid shelter. But it surely is well made and sturdy."; + close; +} + +un_bk_q,389,276,6 script Zone I-0 Facilities man#EP15.2MR 4_M_EINMAN2,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + if (.@cooldown_status_day[0] == 1) { + mes "[Facilities manager]"; + mes "We are inspecting the interior facilities of the air-raid shelter according to emergency regulations."; + close; + } + if (.@cooldown_status_day[1] == 1) { + switch( isbegin_quest(5356) ) { + case 0: + emotion 1; + mes "[Facilities manager]"; + mes "Has the adventurer not delivered the air cleaning unit yet? Uh?! It's here. Hurry.. the air cleaning unit.."; + next; + if (countitem(6825) < 1) { + mes "[Facilities manager]"; + mes "Arwhat!! Why didn't you bring it. Bring it now, okay?"; + close; + } + delitem 6825,1; + setquest 5356; + mes "[Facilities manager]"; + mes "It's urgent. I'll thank you later.."; + close; + case 1: + mes "[Facilities manager]"; + mes "Don't talk to me. Every hour is precious."; + close; + case 2: + end; // shouldn't happen + } + } + if (.@cooldown_status_day[2] == 1) { + mes "[Facilities manager]"; + mes "Have you tried the grape made by the Bioengineers?"; + next; + mes "[Facilities manager]"; + mes "Science is truly amazing to have us enjoy fresh grapes in this underground air-raid shelter."; + close; + } + if (.@cooldown_status_day[3] == 1) { + mes "[Facilities manager]"; + mes "I think the air cleaner might be useless because the contaminant has already infiltrated the air-raid shelter."; + close; + } + if (.@cooldown_status_day[4] == 1) { + mes "[Facilities manager]"; + mes "You are going through a lot."; + close; + } + mes "[Facilities manager]"; + mes "I don't know who equipped the air-raid shelter. But it surely is well made and sturdy."; + close; +} + +un_bk_q,291,158,4 script Zone Z-0 Facilities man#EP15.2MR 4_M_EINMAN2,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + if (.@cooldown_status_day[0] == 1) { + mes "[Facilities manager]"; + mes "We are inspecting the interior facilities of the air-raid shelter according to emergency regulations."; + close; + } + if (.@cooldown_status_day[1] == 1) { + switch( isbegin_quest(5357) ) { + case 0: + emotion 21; + mes "[Facilities manager]"; + mes "Oh- You're here? I was waiting."; + next; + mes "[Facilities manager]"; + mes "I have heard Adventurers are all strong as oxen but it is still impressive."; + next; + if (countitem(6825) < 1) { + mes "[Facilities manager]"; + mes "But where is the air cleaning unit? You didn't bring the most important thing. Bring it here."; + close; + } + delitem 6825,1; + setquest 5357; + mes "[Facilities manager]"; + mes "Good work. Good work. We have received the air cleaning unit."; + close; + case 1: + mes "[Facilities manager]"; + mes "Good work. Good work. We have received the air cleaning unit."; + close; + case 2: + end; // shouldn't happen + } + } + if (.@cooldown_status_day[2] == 1) { + mes "[Facilities manager]"; + mes "Have you tried the grape made by the Bioengineers?"; + next; + mes "[Facilities manager]"; + mes "Science is truly amazing to have us enjoy fresh grapes in this underground air-raid shelter."; + close; + } + if (.@cooldown_status_day[3] == 1) { + mes "[Facilities manager]"; + mes "I think the air cleaner might be useless because the contaminant has already infiltrated the air-raid shelter."; + close; + } + if (.@cooldown_status_day[4] == 1) { + mes "[Facilities manager]"; + mes "You are going through a lot."; + close; + } + mes "[Facilities manager]"; + mes "I don't know who equipped the air-raid shelter. But it surely is well made and sturdy."; + close; +} + +un_bk_q,220,350,4 script Bioengineer Ebrik#EP15.2MR 4_M_01,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + if (.@cooldown_status_day[0] == 1) { + mes "[Bioengineer Ebrik]"; + mes "We Bioengineers are doing all we can to produce food for the people inside the air-raid shelter."; + close; + } + if (.@cooldown_status_day[1] == 1) { + mes "[Bioengineer Ebrik]"; + mes "We Bioengineers are doing all we can to produce food for the people inside the air-raid shelter."; + close; + } + if ((.@cooldown_status_day[0] + .@cooldown_status_day[1] + .@cooldown_status_day[2] + .@cooldown_status_day[3] + .@cooldown_status_day[4]) == 0) { + emotion 1; + mes "[Bioengineer Ebrik]"; + mes "Are you the Adventurer here to help us with the grape harvest? Nice to meet you."; + next; + mes "[Bioengineer Ebrik]"; + mes "Bioengineers alone do not have enough hands to harvest the amount of grapes we need to provide all the people inside the air-raid shelter."; + next; + mes "[Bioengineer Ebrik]"; + mes "So we ended up asking the Adventurers."; + next; + select("Are there others who can help?"); + mes "[Bioengineer Ebrik]"; + mes "Don't even mention it. We gave the task of harvesting grapes to the meandering Mechanicians and.."; + next; + emotion 16; + mes "[Bioengineer Ebrik]"; + mes "They ended up smashing one of the grape trees!!"; + next; + mes "[Bioengineer Ebrik]"; + mes "We were lucky to have found out and stopped them before they destroyed the other trees. The thought of it is horrible."; + next; + mes "[Bioengineer Ebrik]"; + mes "Ah! That is not what's important."; + next; + mes "[Bioengineer Ebrik]"; + mes "We used growth acceleration to make ripe grapes drop periodically."; + next; + mes "[Bioengineer Ebrik]"; + mes "It would be nice if you can wait in front of the grape tree and collect 30 bunches of grapes."; + next; + mes "[Bioengineer Ebrik]"; + mes "You can collect more, but the remaining ones from the harvest will naturally decompose and disappear."; + next; + if (isbegin_quest(5370) == 1) + erasequest 5370; + setquest 5358; + setquest 5359; + mes "[Bioengineer Ebrik]"; + mes "Then the soil fertility will recover partially. Good luck."; + close; + } + if (.@cooldown_status_day[2] == 1) { + .@quest_day_3 = isbegin_quest(5359) + isbegin_quest(5360) + isbegin_quest(5361) + isbegin_quest(5362); + switch(.@quest_day_3) { + case 1: + if (countitem(6826) < 30) { + mes "[Bioengineer Ebrik]"; + mes "We have decided to give out one grape box per team."; + next; + mes "[Bioengineer Ebrik]"; + mes "One box can hold 30~32 bunches so collect accordingly."; + close; + } + emotion 21; + mes "[Bioengineer Ebrik]"; + mes "Whoa good job. As I thought Adventurers are so much more capable than Mechanicians."; + next; + mes "[Bioengineer Ebrik]"; + mes "Since the grapes are harvested should we deliver them to each team?"; + next; + mes "[Bioengineer Ebrik]"; + mes "I will be rude and ask you another favor on top of your hard work."; + next; + mes "[Bioengineer Ebrik]"; + mes "Let's see.. the grapes you just harvested"; + next; + delitem 6826, countitem(6826); + .@r = rand(1,3); + setquest (5359 + .@r); + mes "[Bioengineer Ebrik]"; + if (.@r == 1) + mes "should be delivered to the Mechanical AI team. You can deliver this to Mugeosi."; + else if (.@r == 2) + mes "should be delivered to the Facilities manager team. You can deliver this to Remodeling."; + else + mes "should be delivered to the Chemical Substance team. You can deliver this to Karsten."; + next; + mes "[Bioengineer Ebrik]"; + mes "Oh! You do not have to come back after the deliveries. We will be busy starting the next project."; + next; + mes "[Bioengineer Ebrik]"; + mes "The people receiving the deliveries will probably give you compensation. If they don't, you can nag them."; + close; + case 2: + mes "[Bioengineer Ebrik]"; + mes "That grape box you are holding"; + next; + mes "[Bioengineer Ebrik]"; + if (isbegin_quest(5360) == 1) + mes "has to be delivered to Mugeosi of the Mechanical AI team."; + else if (isbegin_quest(5361) == 1) + mes "has to be delivered to Remodeling of the Facilities manager team."; + else + mes "has to be delivered to Karsten of the Chemical substance team."; + next; + mes "[Bioengineer Ebrik]"; + mes "Compensation will be paid by the people receiving the deliveries so you do not have to come back here."; + close; + default: + mes "[Bioengineer Ebrik]"; + mes "I thought I told you don't have to come back. Anyway how did you get inside?"; + close; + } + } + mes "[Bioengineer Ebrik]"; + mes "We Bioengineers are doing all we can to produce food for the people inside the air-raid shelter."; + close; +} + +un_bk_q,333,333,0 script Grape System#EP15.2MR HIDDEN_WARP_NPC,{ + end; +OnInit: + initnpctimer; + end; +OnTimer30000: +OnTimer210000: + callsub( S_Random_Grap, 240,244, 389,391, 1,2,1 ); + end; +OnTimer60000: +OnTimer240000: + callsub( S_Random_Grap, 271,275, 389,391, 1,1,2 ); + end; +OnTimer90000: +OnTimer270000: + callsub( S_Random_Grap, 314,318, 342,344, 2,1,1 ); + end; +OnTimer120000: +OnTimer300000: + callsub( S_Random_Grap, 239,243, 341,343, 1,2,1 ); + end; +OnTimer180000: + callsub( S_Random_Grap, 331,333, 357,361, 1,1,2 ); + end; +OnTimer330000: + callsub( S_Random_Grap, 331,333, 357,361, 1,1,2 ); + initnpctimer; + end; + +S_Random_Grap: + for ( .@i = 0; .@i < 3; ++.@i ) { + do { + .@x = rand( getarg(0), getarg(1) ); + .@y = rand( getarg(2), getarg(3) ); + } + while( !checkcell("un_bk_q",.@x,.@y,cell_chkpass) ); + makeitem 6826, getarg(4+.@i), "un_bk_q",.@x,.@y; + } + return; +} + +un_bk_q,276,243,4 script Nurse Lapplad#EP15.2MR 4_F_BRZ_WOMAN,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + if (.@cooldown_status_day[0] == 1) // Unknown text + end; + if (.@cooldown_status_day[1] == 1) // Unknown text + end; + if (.@cooldown_status_day[2] == 1) // Unknown text + end; + if ((.@cooldown_status_day[0] + .@cooldown_status_day[1] + .@cooldown_status_day[2] + .@cooldown_status_day[3] + .@cooldown_status_day[4]) == 0) { + emotion 17; + mes "[Nurse Lapplad]"; + mes "Sorry. Did you wait long? There are a lot of suspected infection patients as you can see.."; + next; + select("Not really.."); + emotion 23; + mes "[Nurse Lapplad]"; + mes "Eh?! You didn't wait? That's strange? Did you cut in line? Cutting is bad."; + next; + mes "[Nurse Lapplad]"; + mes "As you know there are infectees who are suddenly showing strange phenomena.."; + next; + emotion 10; + mes "[Nurse Lapplad]"; + mes "Um..."; + next; + mes "[Nurse Lapplad]"; + mes "...Ah..."; + next; + emotion 0; + mes "[Nurse Lapplad]"; + mes "...Oh!!"; + next; + mes "[Nurse Lapplad]"; + mes "I don't see any problematic symptoms. Fortunate."; + next; + mes "[Nurse Lapplad]"; + mes "We are having trouble because of the suddenly convulsing patients."; + next; + mes "[Nurse Lapplad]"; + mes "Look here. My skin is getting crispy from not being able to sleep for days~"; + next; + if (mobcount( "un_bk_q", "Nurse Lapplad#EP15.2MR::OnMyMobDead" ) < 1) { + disablenpc "Patient#EP15.2MR_01"; + monster "un_bk_q",286,254, "Convulsing Patient", 1015,1, "Nurse Lapplad#EP15.2MR::OnMyMobDead"; // ZOMBIE + .mob_id[1] = $@mobid[0]; + initnpctimer; + } + mes "Thudunk!! Babang!! Crash!!"; + next; + emotion 18; + mes "[Nurse Lapplad]"; + mes "Yes.. Just like that"; + next; + emotion 10; + mes "[Nurse Lapplad]"; + mes "... ..."; + next; + mes "[Nurse Lapplad]"; + mes "Argh!! Another convulsing patient."; + next; + mes "[Nurse Lapplad]"; + mes "Hey. Aren't you an adventurer? You must be really strong."; + next; + if (isbegin_quest(5370) == 1) + erasequest 5370; + setquest 5363; + setquest 5364; + mes "[Nurse Lapplad]"; + mes "Can you suppress that convulsing patient? I am counting on you."; + close; + } + if (.@cooldown_status_day[3] == 1) { + .@quest_day_4 = isbegin_quest(5364) + isbegin_quest(5365); + if (.@quest_day_4 == 1) { + if (mobcount( "un_bk_q", "Nurse Lapplad#EP15.2MR::OnMyMobDead" ) < 1) { + mes "[Nurse Lapplad]"; + mes "You didn't get bit or scratched by the convulsing patient, did you?"; + next; + select("Why?"); + mes "[Nurse Lapplad]"; + mes "Hmm~ I don't see any particular wounds."; + next; + mes "[Nurse Lapplad]"; + mes "Since I can't figure out the infection route..."; + next; + mes "[Nurse Lapplad]"; + mes "We have to prepare for a possible disaster..."; + next; + mes "[Nurse Lapplad]"; + mes "Anyway, Adventurer~ Assuring and the best!"; + next; + mes "[Nurse Lapplad]"; + mes "I haven't been that bewildered by simultaneously convulsing patients before.."; + next; + mes "[Nurse Lapplad]"; + mes "Lucky you were here to suppress it with ease."; + next; + mes "[Nurse Lapplad]"; + mes "I am sorry but can you report this to Fresa on your way? You know who Fresa is?"; + next; + setquest 5365; + mes "[Nurse Lapplad]"; + mes "It is a situation so I am asking you a favor."; + close; + } + emotion 28; + mes "[Nurse Lapplad]"; + mes "Ee~~ ee~ ek~~~~~~~~~!!"; + next; + mes "[Nurse Lapplad]"; + mes "Take those patients down quickly! You're an adventurer!!"; + close; + } + if (.@quest_day_4 == 2) { + mes "[Nurse Lapplad]"; + mes "I am sorry but can you report this to Fresa on your way? This is a favor."; + close; + } + mes "[Nurse Lapplad]"; + mes "Strange? How did you get in here? You should be prohibited access.."; + close; + } + if (.@cooldown_status_day[4] == 1) // Unknown text + end; + // Unknown text + end; + +OnMyMobDead: + if (mobcount( "un_bk_q", "Nurse Lapplad#EP15.2MR::OnMyMobDead" ) < 1) { + killmonster "un_bk_q", "Nurse Lapplad#EP15.2MR::OnMyMobDead"; + enablenpc "Patient#EP15.2MR_01"; + enablenpc "Patient#EP15.2MR_02"; + enablenpc "Patient#EP15.2MR_03"; + enablenpc "Patient#EP15.2MR_04"; + enablenpc "Patient#EP15.2MR_05"; + enablenpc "Patient#EP15.2MR_06"; + enablenpc "Patient#EP15.2MR_07"; + stopnpctimer; + + .@r = rand(1,8); + if (.@r == 1) setarray .@xy[0],286,254; + else if (.@r == 2) setarray .@xy[0],296,252; + else if (.@r == 3) setarray .@xy[0],316,231; + else if (.@r == 4) setarray .@xy[0],281,226; + else if (.@r == 5) setarray .@xy[0],320,249; + else if (.@r == 6) setarray .@xy[0],306,233; + else if (.@r == 7) setarray .@xy[0],310,261; + else + end; // stop here + disablenpc "Patient#EP15.2MR_0" + .@r; + monster "un_bk_q",.@xy[0],.@xy[1], "Convulsing Patient", 1015,1, "Nurse Lapplad#EP15.2MR::OnMyMobDead"; // ZOMBIE + .mob_id[.@r] = $@mobid[0]; + initnpctimer; + end; + } + end; +OnTimer3000: + if (rand(1,3) == 3) { + setarray .@text$[1], + "Woouuu~", + "Wooaa~", + "Ha-ak-ha-ak~", + "Eh~", + "Uh- Ugh~", + "Eh~", + "Kur..urk..kekek.."; + for ( .@i = 1; .@i < 8; ++.@i ) { + if (.mob_id[.@i] && unitexists(.mob_id[.@i])) + unittalk .mob_id[.@i], .@text$[.@i]; + } + } + initnpctimer; + end; +} + +un_bk_q,286,254,4 script Patient#EP15.2MR_01 4_M_LIEMAN,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day, 0 ); + emotion 19; + mes "[Patient]"; + mes "Hurts.. It hurts.."; + close; +} + +un_bk_q,296,252,4 script Patient#EP15.2MR_02 4_M_DSTMANDEAD,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day, 0 ); + mes "[Patient]"; + mes "I'm fine. They're making a fuss for no reason."; + close; +} + +un_bk_q,316,231,4 script Patient#EP15.2MR_03 4_M_DIEMAN,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day, 0 ); + emotion 45; + mes "[Patient]"; + mes "I keep feeling sleepy for some reason. Is it because I'm sick?"; + close; +} + +un_bk_q,281,226,4 script Patient#EP15.2MR_04 4_F_PATIENT,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day, 0 ); + emotion 54; + mes "[Patient]"; + mes "My head feels blank.. Uh? Did you say something?"; + close; +} + +un_bk_q,320,249,4 script Patient#EP15.2MR_05 4_M_PATIENT,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day, 0 ); + emotion 53; + mes "[Patient]"; + mes "Ugh.. Feels like my whole body is cramped."; + close; +} + +un_bk_q,306,233,4 script Patient#EP15.2MR_06 4_M_DIEMAN,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day, 0 ); + emotion 43; + mes "[Patient]"; + mes "Urk.. I feel sick even though I didn't drink."; + close; +} + +un_bk_q,310,261,4 script Patient#EP15.2MR_07 4_M_LIEMAN,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day, 0 ); + emotion 57; + mes "[Patient]"; + mes "Oh no is there a transfectant found in me.."; + close; +} + +un_bk_q,279,294,4 script Transportation Executive Ernon#EP15.2MR 4_M_LGTMAN,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + if (.@cooldown_status_day[0] == 1) { + mes "[Transportation Executive Ernon]"; + mes "We used to deliver things like daily necessities or research tools here before the accident."; + next; + mes "[Transportation Executive Ernon]"; + mes "Work that involved going out to other places a lot more even as a staff member here."; + close; + } + if (.@cooldown_status_day[1] == 1) { + emotion 1; + mes "[Transportation Executive Ernon]"; + mes "What?! Is something going on? The Mechanicians and Facilities managers look busy."; + close; + } + if (.@cooldown_status_day[2] == 1) { + emotion 21; + mes "[Transportation Executive Ernon]"; + mes "Yaa~ Did you try the grapes?"; + next; + mes "[Transportation Executive Ernon]"; + mes "Isn't it great that we can grow fresh grapes in an underground evacuation facility like this?"; + close; + } + if (.@cooldown_status_day[3] == 1) { + mes "[Transportation Executive Ernon]"; + mes "Some people are suddenly attacking others."; + next; + mes "[Transportation Executive Ernon]"; + mes "What in the hell is going on?"; + close; + } + if ((.@cooldown_status_day[0] + .@cooldown_status_day[1] + .@cooldown_status_day[2] + .@cooldown_status_day[3] + .@cooldown_status_day[4]) == 0) {// start Day 5 + emotion 1; + mes "[Transportation Executive Ernon]"; + mes "They were talking about it in the broadcast since yesterday so you know the gist of the situation, right?"; + next; + mes "[Transportation Executive Ernon]"; + mes "The contaminant is getting to the interior of the air-raid shelter so the decision has been made to move all supplies to the uncontaminated zone Z-2 that the Chemical Substance Specialists found."; + next; + mes "[Transportation Executive Ernon]"; + mes "There was a request to move the cargo with the Adventurers since the scrawny researchers won't be of help."; + next; + mes "[Transportation Executive Ernon]"; + mes "Alright- let's move the cargo to Zone Z-2 first."; + next; + mes "[Transportation Executive Ernon]"; + mes "If you go to the machine Warehouse on your way back there will a person called Al. Tell him"; + next; + emotion 29; + mes "[Transportation Executive Ernon]"; + mes "^0000FFYou idiots!! Stop wasting material with stupid machines!!^000000."; + next; + select("Eh?"); + mes "[Transportation Executive Ernon]"; + mes "Don't understand? Tell Al in the machine Warehouse"; + next; + emotion 29; + mes "[Transportation Executive Ernon]"; + mes "^0000FFYou idiots!! Stop wasting material with stupid machines!!^000000."; + next; + if (isbegin_quest(5370) == 1) + erasequest 5370; + setquest 5366; + setquest 5367; + mes "[Transportation Executive Ernon]"; + mes "Remember to get every postposition right and convey my feeling 100%."; + close; + } + if (.@cooldown_status_day[4] == 1) { + .@quest_day_5 = isbegin_quest(5367) + isbegin_quest(5368) + isbegin_quest(5369); + switch(.@quest_day_5) { + case 1: + mes "[Transportation Executive Ernon]"; + mes "Transport the cargo to Zone Z-2 first."; + next; + mes "[Transportation Executive Ernon]"; + mes "On your way back go to the machine Warehouse and tell Al"; + next; + emotion 29; + mes "[Transportation Executive Ernon]"; + mes "^0000FF You idiots!! Stop wasting material with stupid machines!!^000000?? for me and come back."; + close; + case 2: + mes "[Transportation Executive Ernon]"; + mes "Did you deliver the goods to Zone Z-2?"; + next; + mes "[Transportation Executive Ernon]"; + mes "Oh! Wasn't there one more thing I requested? Did you send the message to the Mechanicians?"; + next; + select("Not yet.."); + mes "[Transportation Executive Ernon]"; + mes "Ah.. What should I do.. Should I go since most of the goods are moved?"; + next; + mes "[Transportation Executive Ernon]"; + mes "If I leave it like this those idiots who know nothing outside of machines might do something with the precious components..."; + next; + mes "[Transportation Executive Ernon]"; + mes "What should we do? Should I go? Or do you want to go back?"; + next; + if (select( "Go back.", "Do not go back." ) == 1) { + mes "[Transportation Executive Ernon]"; + mes "Alright. Go back."; + close; + } + mes "[Transportation Executive Ernon]"; + mes "Yeah? I guess the machine Warehouse is kind of far."; + next; + mes "[Transportation Executive Ernon]"; + mes "Since we're almost done here I will finish up quickly and go. This is compensation for the work."; + next; + if (isbegin_quest(5367) > 0) + erasequest 5367; + if (isbegin_quest(5368) > 0) + erasequest 5368; + if (isbegin_quest(5369) > 0) + erasequest 5369; + setquest 5370; + ep15_2_memory = 0; + getexp 500000,500000; + mes "- The small round capsule has percolated through skin. It feels like experience has accumulated."; + next; + mes "[Transportation Executive Ernon]"; + mes "Though our survival isn't sure because of the contaminant,"; + next; + mes "[Transportation Executive Ernon]"; + mes "The chief researcher told us to adequately compensate the adventurers who were caught up in the explosion."; + next; + mes "[Transportation Executive Ernon]"; + mes "Don't worry about it though."; + close; + case 3: + mes "[Transportation Executive Ernon]"; + mes "You conveyed my feeling right?"; + next; + mes "[Transportation Executive Ernon]"; + mes "They should be smartened up by now. They wouldn't waste precious components again, right?"; + next; + mes "[Transportation Executive Ernon]"; + mes "Here! This is compensation for the job."; + next; + for ( .@i = 5367; .@i < 5370; .@i++ ) { + if (isbegin_quest(.@i) > 0) + erasequest .@i; + } + if (ep15_2_memory == 0) + getexp 750000,500000; + else + getexp 750000,1000000; + ep15_2_memory = 0; + setquest 5370; + mes "- The small round capsule has percolated through skin. It feels like experience has accumulated."; + next; + mes "[Transportation Executive Ernon]"; + mes "Though our survival isn't sure because of the contaminant,"; + next; + mes "[Transportation Executive Ernon]"; + mes "The chief researcher told us to adequately compensate the adventurers who were caught up in the explosion."; + next; + mes "[Transportation Executive Ernon]"; + mes "Don't worry about it though."; + close; + default: + mes "[Transportation Executive Ernon]"; + mes "Though our survival isn't sure because of the contaminant,"; + next; + mes "[Transportation Executive Ernon]"; + mes "The chief researcher told us to adequately compensate the adventurers who were caught up in the explosion."; + next; + mes "[Transportation Executive Ernon]"; + mes "Don't worry about it though."; + close; + } + } + // unknown text + end; +} + +un_bk_q,72,53,4 script Distribution Chief Avrandi#EP15.2MR 4_M_TWTEAMAN,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + if (.@cooldown_status_day[0] == 1) { + emotion 54; + mes "[Distribution Chief Avrandi]"; + mes "It is a relief we were able to evacuate to the air-raid shelter interior in advance."; + next; + mes "[Distribution Chief Avrandi]"; + mes "If we weren't able to evacuate..? We probably won't be here."; + close; + } + if (.@cooldown_status_day[1] == 1) { + emotion 1; + mes "[Distribution Chief Avrandi]"; + mes "Is there something wrong?"; + next; + mes "[Distribution Chief Avrandi]"; + mes "A while ago the Facilities managers were running around in haste."; + close; + } + if (.@cooldown_status_day[2] == 1) { + emotion 23; + mes "[Distribution Chief Avrandi]"; + mes "What in the world?! You ate fresh grapes? Why didn't I get to eat them? Why?"; + close; + } + if (.@cooldown_status_day[3] == 1) { + emotion 40; + mes "[Distribution Chief Avrandi]"; + mes "This place is sure quiet. Why you ask?"; + next; + mes "[Distribution Chief Avrandi]"; + mes "Not many people come this far."; + close; + } + if (.@cooldown_status_day[4] == 1) { + .@quest_day_5 = isbegin_quest(5367) + isbegin_quest(5368) + isbegin_quest(5369); + switch(.@quest_day_5) { + case 1: + mes "[Distribution Chief Avrandi]"; + mes "Ah! Come on in. It seems there are a lot of visitors today because of the broadcast this morning."; + next; + mes "[Distribution Chief Avrandi]"; + mes "You're here because Ernon sent you right?"; + next; + mes "[Distribution Chief Avrandi]"; + mes "I have received the item you have brought."; + next; + setquest 5368; + mes "[Distribution Chief Avrandi]"; + mes "Eh-? Are you taking it back? That is a lot of work."; + close; + default: + mes "[Distribution Chief Avrandi]"; + mes "You are going through a lot."; + close; + } + } + // unknown text + end; +} + +un_bk_q,22,279,4 script Machine Warehouse 4_BULLETIN_BOARD2,{ end; } +un_bk_q,22,259,4 duplicate(Machine Warehouse) L-1 Zone#J0 4_BULLETIN_BOARD2 +un_bk_q,25,193,4 duplicate(Machine Warehouse) J-0 Zone#L1 4_BULLETIN_BOARD2 +un_bk_q,58,185,4 duplicate(Machine Warehouse) Control room#Left 4_BULLETIN_BOARD2 +un_bk_q,58,171,4 duplicate(Machine Warehouse) b_Monitoring room#L1Left 4_BULLETIN_BOARD2 +un_bk_q,49,137,4 duplicate(Machine Warehouse) B-1 Warehouse 4_BULLETIN_BOARD2 +un_bk_q,58,121,4 duplicate(Machine Warehouse) A-0 Zone#L1 4_BULLETIN_BOARD2 +un_bk_q,71,121,4 duplicate(Machine Warehouse) L-1 Zone#A0 4_BULLETIN_BOARD2 +un_bk_q,78,125,4 duplicate(Machine Warehouse) H-0 Zone#Left 4_BULLETIN_BOARD2 +un_bk_q,101,122,4 duplicate(Machine Warehouse) b_Monitoring room#A0Center 4_BULLETIN_BOARD2 +un_bk_q,122,125,4 duplicate(Machine Warehouse) H-0 Zone#Right 4_BULLETIN_BOARD2 +un_bk_q,126,121,4 duplicate(Machine Warehouse) L-2 Zone#A0 4_BULLETIN_BOARD2 +un_bk_q,141,115,4 duplicate(Machine Warehouse) A-0 Zone#L2 4_BULLETIN_BOARD2 +un_bk_q,139,171,4 duplicate(Machine Warehouse) b_Monitoring room#L2Right 4_BULLETIN_BOARD2 +un_bk_q,139,187,4 duplicate(Machine Warehouse) Control room#Right 4_BULLETIN_BOARD2 +un_bk_q,173,193,4 duplicate(Machine Warehouse) K-0 Zone#L2 4_BULLETIN_BOARD2 +un_bk_q,171,233,4 duplicate(Machine Warehouse) L-2 Zone#K0 4_BULLETIN_BOARD2 +un_bk_q,278,193,4 duplicate(Machine Warehouse) A-0 Zone#H0Left 4_BULLETIN_BOARD2 +un_bk_q,300,194,4 duplicate(Machine Warehouse) Z-0 Zone#H0 4_BULLETIN_BOARD2 +un_bk_q,301,204,4 duplicate(Machine Warehouse) Temporary Clinic#H0 4_BULLETIN_BOARD2 +un_bk_q,317,193,4 duplicate(Machine Warehouse) A-0 Zone#H0Right 4_BULLETIN_BOARD2 +un_bk_q,322,203,4 duplicate(Machine Warehouse) G-2 Zone#H0 4_BULLETIN_BOARD2 +un_bk_q,340,203,4 duplicate(Machine Warehouse) H-0 Zone#H0 4_BULLETIN_BOARD2 +un_bk_q,349,217,4 duplicate(Machine Warehouse) F-2 Zone#G2 4_BULLETIN_BOARD2 +un_bk_q,339,239,4 duplicate(Machine Warehouse) Temporary Clinic#G2 4_BULLETIN_BOARD2 +un_bk_q,368,267,4 duplicate(Machine Warehouse) I-0 Zone#G2 4_BULLETIN_BOARD2 +un_bk_q,388,266,4 duplicate(Machine Warehouse) G-2 Zone#I0 4_BULLETIN_BOARD2 +un_bk_q,273,203,4 duplicate(Machine Warehouse) G-1 Zone#H0 4_BULLETIN_BOARD2 +un_bk_q,260,203,4 duplicate(Machine Warehouse) H-0 Zone#G1 4_BULLETIN_BOARD2 +un_bk_q,247,217,4 duplicate(Machine Warehouse) F-1 Zone#G1 4_BULLETIN_BOARD2 +un_bk_q,228,217,4 duplicate(Machine Warehouse) G-1 Zone#F1 4_BULLETIN_BOARD2 +un_bk_q,256,239,4 duplicate(Machine Warehouse) Temporary Clinic#G1 4_BULLETIN_BOARD2 +un_bk_q,219,265,4 duplicate(Machine Warehouse) C-0 Zone#G1 4_BULLETIN_BOARD2 +un_bk_q,214,283,4 duplicate(Machine Warehouse) G-1 Zone#C0 4_BULLETIN_BOARD2 +un_bk_q,215,303,4 duplicate(Machine Warehouse) Farm#C0 4_BULLETIN_BOARD2 +un_bk_q,300,184,4 duplicate(Machine Warehouse) H-0 Zone#Z0 4_BULLETIN_BOARD2 +un_bk_q,365,167,4 duplicate(Machine Warehouse) Z-2 Zone#Z0 4_BULLETIN_BOARD2 +un_bk_q,27,55,4 duplicate(Machine Warehouse) Z-0 Zone#Z2 4_BULLETIN_BOARD2 +un_bk_q,230,167,4 duplicate(Machine Warehouse) Z-1 Zone#Z0 4_BULLETIN_BOARD2 +un_bk_q,164,55,4 duplicate(Machine Warehouse) Z-0 Zone#Z1 4_BULLETIN_BOARD2 +un_bk_q,101,92,8 duplicate(Machine Warehouse) Off Limits#01 4_BULLETIN_BOARD2 +un_bk_q,94,92,8 duplicate(Machine Warehouse) Off Limits#02 4_BULLETIN_BOARD2 + + +un_bk_q,97,84,4 script Dimension move Portal#EP15.2MR PORTAL,{ + if (checkweight(1301,1) == 0) { + mes "- You are carrying too many items to proceed with the quest -"; + close; + } + mes "[Dimensional Device]"; + mes "Do you want finish your travels and"; + mes "go back to your original time?"; + mes "^FF0000All traces in this place will be erased if you go back to your original time.^000000"; + next; + if (select( "Stay here.", "Go back." ) == 1) + close; + mes "[Dimensional Device]"; + delitem 6825, countitem(6825); + delitem 6826, countitem(6826); + ep15_2_memory = 0; + for ( .@i = 5341; .@i <= 5370; ++.@i ) { + if (isbegin_quest(.@i) > 0) + erasequest .@i; + } + mes "Your whole body becomes heavy and time seems to be passing faster around you."; + warp "un_bunker",98,91; + end; +} + +un_bunker,103,95,4 script Mysterious Device#EP15.2MR1 2_BOARD2,{ + setarray .@quest_id[0], 5341,5351,5358,5363,5366; + for ( .@i = 0; .@i < 5; ++.@i ) { + switch( checkquest(.@quest_id[.@i],PLAYTIME) ) { + case -1: + .@cooldown_status_day[.@i] = 0; + break; + case 0: + case 1: + .@cooldown_status_day[.@i] = 1; + break; + case 2: + .@cooldown_status_day[.@i] = 2; + break; + } + } + .@all = .@cooldown_status_day[0] + .@cooldown_status_day[1] + .@cooldown_status_day[2] + .@cooldown_status_day[3] + .@cooldown_status_day[4]; + if (.@all == 1) { + mes "A mysteriously intense driving energy can be felt from this device."; + next; + if (select( "Ignore", "Pull it" ) == 1) + close; + if (.@cooldown_status_day[0] == 1) + warp "un_bk_q",98,143; + else if (.@cooldown_status_day[1] == 1) + warp "un_bk_q",45,276; + else if (.@cooldown_status_day[2] == 1) + warp "un_bk_q",217,346; + else if (.@cooldown_status_day[3] == 1) + warp "un_bk_q",273,235; + else + warp "un_bk_q",275,290; + end; + } + else if (.@all == 2) { + delitem 6825, countitem(6825); + delitem 6826, countitem(6826); + ep15_2_memory = 0; + for ( .@i = 5341; .@i <= 5370; ++.@i ) { + if (isbegin_quest(.@i) > 0) + erasequest .@i; + } + mes "The surrounding distortion of time seems to be returning to normal."; + close; + } + mes "This device's use cannot be figured out."; + close; +} +un_bunker,102,161,4 duplicate(Mysterious Device#EP15.2MR1) Mysterious Device#EP15.2MR2 2_BOARD2 +un_bunker,51,272,4 duplicate(Mysterious Device#EP15.2MR1) Mysterious Device#EP15.2MR3 2_BOARD2 +un_bunker,220,342,4 duplicate(Mysterious Device#EP15.2MR1) Mysterious Device#EP15.2MR4 2_BOARD2 +un_bunker,295,234,4 duplicate(Mysterious Device#EP15.2MR1) Mysterious Device#EP15.2MR5 2_BOARD2 +un_bunker,279,297,4 duplicate(Mysterious Device#EP15.2MR1) Mysterious Device#EP15.2MR6 2_BOARD2 + +un_bk_q,100,312,6 script Mechanician Bukal#EP15.2MR 4_M_REPAIR,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day,1,0 ); + if (.@cooldown_status_day[0] == 1) { + mes "[Mechanician Bukal]"; + mes "You're conducting a headcount?"; + next; + mes "[Mechanician Bukal]"; + mes "I am not sure. Maybe you can ask Al over there?"; + close; + } + if (.@cooldown_status_day[1] == 1) { + mes "[Mechanician Bukal]"; + mes "I mean the air cleaning unit you are moving now."; + next; + mes "[Mechanician Bukal]"; + mes "I made that. Isn't it awesome?"; + close; + } + if (.@cooldown_status_day[2] == 1) { + mes "[Mechanician Bukal]"; + mes "Ah!! You're the adventurer. You could check out the farm."; + next; + mes "[Mechanician Bukal]"; + mes "Isn't the farm good because it's warm? I made the temperature control device there. Isn't it awesome?"; + close; + } + if (.@cooldown_status_day[3] == 1) { + mes "[Mechanician Bukal]"; + mes "I am worried of the people suddenly attacking."; + next; + mes "[Mechanician Bukal]"; + mes "Since we're already here should I make something like a patient suppression device?"; + close; + } + if (.@cooldown_status_day[4] == 1) { + mes "[Mechanician Bukal]"; + mes "I don't know why everybody is rejecting a device that can move heavy objects."; + next; + mes "[Mechanician Bukal]"; + mes "I should have made one when they were making new air cleaning units.."; + close; + } + mes "[Mechanician Bukal]"; + mes "Ugh.. I want to make something."; + close; +} + +un_bk_q,76,175,4 script Researcher Grum#EP15.2MR 4_F_SCIENCE,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day,1,0 ); + if (.@cooldown_status_day[0] == 1) { mes "[Researcher Grum]"; mes "Who is that woman to conduct a headcount as if she's the leader?"; next; mes "[Researcher Grum]"; mes "There wouldn't have been an explosion if there was no experiment the first place? Right?"; close; - case 2: + } + if (.@cooldown_status_day[1] == 1) { mes "[Researcher Grum]"; mes "I think the self-righteous and haggardly Fresa has changed."; next; mes "[Researcher Grum]"; mes "She's become more warm compared to the past, right?"; close; - case 3: + } + if (.@cooldown_status_day[2] == 1) { mes "[Researcher Grum]"; mes "Fresa has definitely changed a lot."; next; mes "[Researcher Grum]"; mes "Today she is handing out grapes to people. In the past that would have been unimaginable."; close; - case 4: + } + if (.@cooldown_status_day[3] == 1) { mes "[Researcher Grum]"; mes "Why is that Fresa acting like the leader alone but still hasn't taken measures?"; next; mes "[Researcher Grum]"; mes "Measures need to taken about the convulsing patients. Are you going to cover this up like in the past?"; close; - case 5: + } + if (.@cooldown_status_day[4] == 1) { mes "[Researcher Grum]"; mes "So this is what's happening?"; next; @@ -432,131 +5598,232 @@ un_bk_q,76,175,4 script Researcher Grum#EP15.2M 4_F_SCIENCE,{ mes "I should have known when she tried to half-ass things."; close; } + mes "[Researcher Grum]"; + mes "I really don't like self-righteous and hypocritical Fresa."; + close; } -// Corridor Monitoring room -un_bk_q,86,121,4 script Chemical Substance Specialist Karsten 4_M_ALCHE_B,{ - callfunc("F_time_limit_recorder"); - switch( recorder_quest_type ) { - case 1: - if (recorder_quest_status == 17) { - if (isbegin_quest(5350) == 0) { - mes "[Chemical Substance Specialist Karsten]"; - emotion ET_QUESTION; - mes "Who are you?"; - next; - select("I am..."); - emotion ET_SURPRISE; - mes "[Chemical Substance Specialist Karsten]"; - mes "Ah! Ah! Fresa? I have met her a few times at plenary sessions."; - next; - mes "[Chemical Substance Specialist Karsten]"; - mes "If I recall she is the one in charge of this failed project?"; - next; - mes "[Chemical Substance Specialist Karsten]"; - mes "Anyway!!"; - next; - mes "[Chemical Substance Specialist Karsten]"; - mes "Not everybody is fit to be director. A headcount in this hectic situation."; - next; - emotion ET_PROFUSELY_SWEAT; - mes "[Chemical Substance Specialist Karsten]"; - mes "Wait a minute. I did a headcount and wrote it down somewhere.."; - next; - mes "[Chemical Substance Specialist Karsten]"; - mes "Was it this number? That number? Ah?! This number."; - next; - setquest 5350;// Headcount Complete - mes "[Chemical Substance Specialist Karsten]"; - mes "Total number of Chemical Substance Specialists is ^FF000011^000000. Damn a lot less."; - next; - mes "[Chemical Substance Specialist Karsten]"; - mes "Ah! Tell Fresa on your way that we are checking for hazardous substances within the air-raid shelter according to emergency protocol."; - next; - mes "[Chemical Substance Specialist Karsten]"; - mes "We have to do our job even if there aren't many of us left."; - close; - } - mes "[Chemical Substance Specialist Karsten]"; - mes "Total number of Chemical Substance Specialists is ^FF000011^000000."; - next; - mes "[Chemical Substance Specialist Karsten]"; - mes "Tell Fresa that although there are only a few left but, we are checking for hazardous substances within the air-raid shelter."; - close; - } - mes "[Chemical Substance Specialist Karsten]"; - mes "We are checking for hazardous substances within the air-raid shelter according to emergency protocol."; - close; - case 3: - if (recorder_quest_status == 2) { - mes "[Chemical Substance Specialist Karsten]"; - mes "Is that the first grape harvested by the Bioengineers?"; - next; - emotion ET_QUESTION; - mes "[Chemical Substance Specialist Karsten]"; - mes "The rumors say a grape tree got smashed because of the Mechanicians but it seems it hasn't affected the harvest."; - next; - mes "[Chemical Substance Specialist Karsten]"; - mes "Anyway thanks. I prepared this for compensation."; - next; - erasequest 5359;// Grape Harvest - erasequest 5362;// Grape Delivery - setquest 5370;// Memory Record - getexp 1000000,1000000; - recorder_quest_status = 3; - mes "- The small round capsule has percolated through skin. It feels like experience has accumulated."; - next; - emotion ET_CRY; - mes "[Chemical Substance Specialist Karsten]"; - mes "I've been eating nothing but dried food for the past few days so it moves me to eat fresh grape."; - close; - } - mes "[Chemical Substance Specialist Karsten]"; - mes "I've been eating nothing but dried food so eating fresh grape makes me feel fresh."; - close; - case 2: - case 4: - case 5: - emotion ET_SMILE; - mes "[Chemical Substance Specialist Karsten]"; - mes "Us Chemical Substance Specialists are living like we always do. It's not like we can do chemical experiments in a place like this."; +un_bk_q,297,287,6 script Adventurer Jean#EP15.2MR 4_M_HUBOY,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day,1,0 ); + if (.@cooldown_status_day[0] == 1) { + mes "[Adventurer Jean]"; + mes "Uh?! You're an adventurer too?"; + next; + mes "[Adventurer Jean]"; + mes "Ugh.. It seems you are unlucky as well."; close; } + if (.@cooldown_status_day[1] == 1) { + mes "[Adventurer Jean]"; + mes "Don't you think this place is trying to exploit us Adventurers?"; + next; + mes "[Adventurer Jean]"; + mes "The Cafeteria food is good though."; + close; + } + if (.@cooldown_status_day[2] == 1) { + mes "[Adventurer Jean]"; + mes "Grapes were served on the side today."; + next; + mes "[Adventurer Jean]"; + mes "I like grapes. I want to eat more."; + close; + } + if (.@cooldown_status_day[3] == 1) { + mes "[Adventurer Jean]"; + mes "A friend I made here is confined in the temporary clinic. They found a transfectant or something."; + next; + mes "[Adventurer Jean]"; + mes "To us adventurers a healthy body is an asset."; + close; + } + if (.@cooldown_status_day[4] == 1) { + mes "[Adventurer Jean]"; + mes "I ate a lot of different things from adventuring places."; + next; + mes "[Adventurer Jean]"; + mes "I think the food here is one of the best."; + close; + } + mes "[Adventurer Jean]"; + mes "I ate a lot of different things from adventuring places."; + next; + mes "[Adventurer Jean]"; + mes "I think the food here is one of the best."; + close; } -// Control Room -un_bk_q,98,246,8 script Facilities manager Jiko 4_M_EINMAN2,{ - callfunc("F_time_limit_recorder"); - switch( recorder_quest_type ) { - case 1: +un_bk_q,318,299,2 script Cafeteria Lady#EP15.2MR 4_F_CAVE1,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day,1,0 ); + if (.@cooldown_status_day[0] == 1) { + mes "[Cafeteria Lady]"; + mes "Sorry. We aren't ready to distribute food yet."; + close; + } + if (.@cooldown_status_day[1] == 1) { + mes "[Cafeteria Lady]"; + mes "Grab a plate or tray and wait in line."; + close; + } + if (.@cooldown_status_day[2] == 1) { + mes "[Cafeteria Lady]"; + mes "Oh no what should we do? We ran out of grapes."; + next; + mes "[Cafeteria Lady]"; + mes "New grapes should be delivered from the farm soon. Do you want to wait?"; + close; + } + if (.@cooldown_status_day[3] == 1) { + mes "[Cafeteria Lady]"; + mes "Do you know that's the temporary clinic? You cannot go that way now."; + next; + mes "[Cafeteria Lady]"; + mes "The passage is blocked because of convulsing patients."; + close; + } + if (.@cooldown_status_day[4] == 1) { + mes "[Cafeteria Lady]"; + mes "You are working hard."; + close; + } + mes "[Cafeteria Lady]"; + mes "Grab a plate or tray and wait in line."; + close; +} + +un_bk_q,102,97,2 script Adventurer Breezin#EP15.2MR 4_F_BRZ_INDOLD,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day,1,0 ); + if (.@cooldown_status_day[0] == 1) { + mes "[Adventurer Breezin]"; + mes "Ahh.. Why did I travel here.."; + next; + mes "[Adventurer Breezin]"; + mes "Hey don't think of going out that way. It's going to be dangerous because of the explosion."; + close; + } + if (.@cooldown_status_day[1] == 1) { + mes "[Adventurer Breezin]"; + mes "Today is strange. Hey do you see the mysterious device over there too?"; + close; + } + if (.@cooldown_status_day[2] == 1) { + mes "[Adventurer Breezin]"; + mes "I think I said it 30 times today alone but there is no device at the door."; + next; + mes "[Adventurer Breezin]"; + mes "I am itching for an adventure but safety outside isn't confirmed so don't think of going outside."; + close; + } + if (.@cooldown_status_day[3] == 1) { + mes "[Adventurer Breezin]"; + mes "A while I ago I couldn't stop the Chemical Substance Specialists from going outside."; + next; + mes "[Adventurer Breezin]"; + mes "Seeing how they didn't return, they must be dead, right?"; + close; + } + if (.@cooldown_status_day[4] == 1) { + mes "[Adventurer Breezin]"; + mes "The situation has grown out of control."; + next; + mes "[Adventurer Breezin]"; + mes "Haa- Should have I stopped those people leaving the air-raid shelter?"; + close; + } + mes "[Adventurer Breezin]"; + mes "Today is strange. Hey do you see the mysterious device over there too?"; + close; +} + +un_bk_q,313,280,8 script Access Control Guard#EP15.2MR 4_M_HUMAN_02,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day,1,0 ); + if (.@cooldown_status_day[0] == 1) { + mes "[Access Control Guard]"; + mes "You cannot enter this area because it is under construction."; + next; + mes "[Access Control Guard]"; + mes "According to the Facilities managers it will be later used as a Clinic."; + close; + } + if (.@cooldown_status_day[1] == 1) { + mes "[Access Control Guard]"; + mes "You cannot enter this area because it is under construction."; + next; + mes "[Access Control Guard]"; + mes "According to the Facilities managers it will be later used as a Clinic."; + close; + } + if (.@cooldown_status_day[2] == 1) { + mes "[Access Control Guard]"; + mes "You cannot enter this area because it is under construction."; + next; + mes "[Access Control Guard]"; + mes "According to the Facilities managers it will be later used as a Clinic."; + close; + } + if (.@cooldown_status_day[3] == 1) { + mes "[Access Control Guard]"; + mes "Access to the temporary clinic is restricted to quarantine convulsing patients."; + next; + mes "[Access Control Guard]"; + mes "I ask for your understanding."; + close; + } + if (.@cooldown_status_day[4] == 1) { + mes "[Access Control Guard]"; + mes "Access to the temporary clinic is restricted to quarantine convulsing patients."; + next; + mes "[Access Control Guard]"; + mes "I ask for your understanding."; + close; + } + mes "[Access Control Guard]"; + mes "Movement in this area is currently prohibited."; + next; + mes "[Access Control Guard]"; + mes "I ask for your understanding."; + close; +} +un_bk_q,280,280,8 duplicate(Access Control Guard#EP15.2MR) Access Control Guard#EP15.2MR2 4_M_HUMAN_02 +un_bk_q,255,236,2 duplicate(Access Control Guard#EP15.2MR) Access Control Guard#EP15.2MR3 4_M_HUMAN_02 +un_bk_q,298,203,4 duplicate(Access Control Guard#EP15.2MR) Access Control Guard#EP15.2MR4 4_M_HUMAN_02 +un_bk_q,340,235,6 duplicate(Access Control Guard#EP15.2MR) Access Control Guard#EP15.2MR5 4_M_HUMAN_02 + +un_bk_q,98,246,8 script Facilities manager Jiko#EP15.2MR 4_M_EINMAN2,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day,1,0 ); + if (.@cooldown_status_day[0] == 1) { mes "[Facilities manager Jiko]"; mes "Aah- I don't know the reason but the control room is"; next; mes "[Facilities manager Jiko]"; mes "is damaged a lot. At this point it isn't a control room but a warehouse."; close; - case 2: + } + if (.@cooldown_status_day[1] == 1) { mes "[Facilities manager Jiko]"; mes "Ah the air cleaning unit doesn't belong here."; next; mes "[Facilities manager Jiko]"; mes "If my memory is correct, you have to deliver them to Zones C-0, F-1, F-2, I-0, Z-0."; close; - case 3: + } + if (.@cooldown_status_day[2] == 1) { mes "[Facilities manager Jiko]"; mes "Haa- I have been cleaning the Control room for several days now"; next; mes "[Facilities manager Jiko]"; mes "This place cannot be organized no matter how I much organize it. I guess we should just use it for storage."; close; - case 4: + } + if (.@cooldown_status_day[3] == 1) { mes "[Facilities manager Jiko]"; mes "Come on in. Welcome to the Warehouse."; next; mes "[Facilities manager Jiko]"; mes "Urrghh"; close; - case 5: + } + if (.@cooldown_status_day[4] == 1) { mes "[Facilities manager Jiko]"; mes "This is not the control room."; next; @@ -564,230 +5831,116 @@ un_bk_q,98,246,8 script Facilities manager Jiko 4_M_EINMAN2,{ mes "It's the warehouse!!"; close; } + // unknown text + end; } -un_bk_q,108,243,4 script Discarded Mechanical Device 4_ENERGY_BLUE,{ - callfunc("F_time_limit_recorder"); - if (recorder_quest_type == 1) { - mes "The mechanical device thrown on the floor cannot be determined if it is still operable."; - close; - } - for ( .@i = 0; .@i < (recorder_quest_type - 1); .@i++ ) - .@listen_continue$[.@i] = "Continue listening."; - .@listen_again$[.@i] = "Listen again."; +un_bk_q,313,261,2 script Nurse#EP15.2MR1 4_F_NURSE,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day,1,0 ); + mes "[Nurse]"; + mes "Patient~ That chair is quite high.. doesn't your head ache?"; + close; +} +un_bk_q,322,249,2 script Nurse#EP15.2MR2 4_F_NURSE,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day,1,0 ); + mes "[Nurse]"; + mes "Why does he say he has a cramp? The other patients didn't have that problem."; + close; +} + +un_bk_q,316,233,4 script Nurse#EP15.2MR3 4_F_NURSE,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day,1,0 ); + mes "[Nurse]"; + mes "Argh- I told you not to scribble on the floor while pretending to sleep."; + close; +} + +un_bk_q,304,233,4 script Nurse#EP15.2MR4 4_F_NURSE,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day,1,0 ); + mes "[Nurse]"; + mes "You ran around the elephant trunk thirty times so you must be sick. Claiming he can't feel dizziness. Quite the bluffer."; + close; +} + +un_bk_q,283,226,2 script Nurse#EP15.2MR5 4_F_NURSE,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day,1,0 ); + mes "[Nurse]"; + mes "Ah geez! There is no other issues yet but why is he saying he's dizzy?"; + close; +} + +un_bk_q,284,255,4 script Nurse#EP15.2MR6 4_F_NURSE,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day,1,0 ); + mes "[Nurse]"; + mes "So what do you mean!! Where does it hurt!!"; + close; +} + +un_bk_q,296,254,4 script Nurse#EP15.2MR7 4_F_NURSE,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day,1,0 ); + mes "[Nurse]"; + mes "What do you mean nothing is wrong, your face has gone purple."; + close; +} + +un_bk_q,240,380,8 script Bioengineer#EP15.2MR1 4_M_ALCHE_C,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day,1,0 ); + mes "[Bioengineer]"; + mes "It seems we can harvest grape tree number 1 without problems. What a relief."; + next; + mes "[Bioengineer]"; + mes "My heart sank when the Mechanicians destroyed a tree.."; + close; +} + +un_bk_q,274,380,8 script Bioengineer#EP15.2MR2 4_M_ALCHE_C,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day,1,0 ); + mes "[Bioengineer]"; + mes "The soil grape tree number 2 is in seems to be lacking nutrition."; + next; + mes "[Bioengineer]"; + mes "We need to prepare fertilizer to provide the soil more nutrition."; + close; +} + +un_bk_q,327,360,6 script Bioengineer#EP15.2MR3 4_M_ALCHE_C,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day,1,0 ); + mes "[Bioengineer]"; + mes "I worried because a lot of weird stuff was growing around grape tree number 3."; + next; + mes "[Bioengineer]"; + mes "It seems the harvest will have no problem."; + close; +} + +un_bk_q,316,351,4 script Bioengineer#EP15.2MR4 4_M_ALCHE_C,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day,1,0 ); + mes "[Bioengineer]"; + mes "Grape tree number 4 has no particular problem."; + next; + mes "[Bioengineer]"; + mes "Nutrition state good. Harvest state good."; + close; +} + +un_bk_q,249,344,2 script Bioengineer#EP15.2MR5 4_M_ALCHE_C,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day,1,0 ); + mes "[Bioengineer]"; + mes "The nutrition of grape tree number 5 is too good."; + next; + mes "[Bioengineer]"; + mes "That doesn't mean there will be a higher harvest yield.."; + close; +} + +un_bk_q,103,393,4 script Memory Record player#EP15.2MR 4_ENERGY_BLUE,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day,1,0 ); mes "There is a Memory Record somebody is recording."; next; if (select( "Listen.", "Quit." ) == 2) close; - while(true) { - mes "Oh- Is this a memory record? Does it work? Oh it works. Works! Should I try it since I'm bored?"; - next; - mes "My name is Maso an Adventurer traveling the world. Today is 4th day of entering the air-raid shelter? 3rd day? The vibe here is weird and hard to adjust to."; - next; - mes "Verus city has Adventurers amongst its original population but the treatment towards Adventurers is strangely good."; - next; - mes "The mood is that Adventurers are people caught up in an uncontrollable accident and need to be treated well."; - next; - mes "As an Adventurer who eats and plays as much as he works, I cannot stand the itching for action. Urgh"; - next; - if (select( "Continue listening.", "Stop listening." ) == 2) - close; - mes "Is today day 6? Details aren't told to Adventurers so I am not sure but the people of Verus city seem very gloomy."; - next; - mes "The Adventurer's blood is boiling and wanting to explore places but there isn't much to do."; - next; - mes "I looked around the air-raid shelter but whoever designed it has not one artistic hair on him."; - next; - mes "It is no fun to keep looking at the same hallways and same room lay outs."; - next; - if (select( "Continue listening.", "Stop listening." ) == 2) - close; - mes "Is today day 21? The Verus City people look happy to have solved the food problem."; - next; - mes "It is cute to see the mild looking researchers going around cheering and screaming."; - next; - if (select( "Continue listening.", "Stop listening." ) == 2) - close; - mes "The 30th night but because it's always dark I don't really know if it's night or day. I just ate supper so it must be night."; - next; - mes "Today I moved the really heavy air cleaning units made by the Mechanicians with the other Adventurers."; - next; - mes "The air-raid shelter is so large that I had no idea where they were but thanks to that I became friends with some of the Adventurers, especially Castle and Blat."; - next; - mes "By the way the Mechanicians seem to have mental problems. They make a ruckus for not being able to make machines and got dragged out by the guards."; - next; - mes "The Mechanicians are definitely going to cause trouble someday."; - next; - switch( select( .@listen_again$[1], .@listen_continue$[1], "Stop listening." ) ) { - case 1: - continue; - case 2: - break; - case 3: - close; - } - mes "Today is day 32 and I worked on the grape harvest."; - next; - mes "I ate fresh grapes and since I don't have anything to do anything to do, I'm going to sleep early."; - next; - mes "Ah.. the grape was good, I want it again. Did they say harvest was possible once every 2 weeks?"; - next; - switch( select( .@listen_again$[2], .@listen_continue$[2], "Stop listening." ) ) { - case 1: - continue; - case 2: - break; - case 3: - close; - } - mes "Today is the 38th day of being in the shelter and there is a fuss since the morning."; - next; - mes "This morning the recruited Adventurers to join the Chemical Substance Specialists for an investigation outside the air-raid shelter, many volunteered despite the dangers."; - next; - mes "I am of the belief danger should be avoided but my friends Castle and Blat volunteered."; - next; - mes "Well I understand that they were sick of living in the shelter for a while."; - next; - mes "They have not returned past the afternoon. Verus City leader Fresa has concluded that the people who left are dead."; - next; - mes "Everybody had a moment of silence at dawn. They were good people so it is sad to part like this."; - next; - if (select( "Continue listening.", "Stop listening." ) == 2) - close; - mes "Is it since the morning of the 40th day? There is a mysterious infectious disease going around the shelter."; - next; - mes "A few people have suddenly attacked those near them and convulsed"; - next; - mes "And Adventurers have been deployed to suppress the convulsing people because a lot of the weak researchers are wounded."; - next; - mes "There is a rumor saying a contaminant came in because of the people who went outside the shelter a while go."; - next; - switch( select( .@listen_again$[3], .@listen_continue$[3], "Stop listening." ) ) { - case 1: - continue; - case 2: - break; - case 3: - close; - } - mes "Lunch during day 44 the air-raid shelter leader Fresa gathered the Adventurers and had a presentation."; - next; - mes "The rumor has been confirmed true and a safety partition will be built in Zone Z-0"; - next; - mes "A decision has been made to move necessities to Zone Z-2 tomorrow and I heard they need the help of Adventurers."; - next; - mes "I have to work tomorrow so I am doing to sleep early."; - next; - mes "There is no more recorded content."; - next; - switch( select( .@listen_again$[4], .@listen_continue$[4], "Stop listening." ) ) { - case 1: - continue; - case 2: - break; - case 3: - close; - } - } -} - -// Corridor Control Room -un_bk_q,56,192,4 script Chemical Substance Specialist Kori 4_M_ALCHE_B,{ - callfunc("F_time_limit_recorder"); - switch( recorder_quest_type ) { - case 1: - mes "[Chemical Substance Specialist Kori]"; - mes "We are seeing if there are hazardous substances within the air-raid shelter according to emergency protocol."; - next; - mes "[Chemical Substance Specialist Kori]"; - mes "You want to know how many Chemical Substance Specialists there are? Go to Karsten then. Should be here somewhere."; - close; - case 2: - mes "[Chemical Substance Specialist Kori]"; - mes "This next room is temporarily being used by the Chemical Substance Specialist."; - next; - mes "[Chemical Substance Specialist Kori]"; - mes "We tightly hid away dangerous things but don't touch anything just in case."; - close; - case 3: - mes "[Chemical Substance Specialist Kori]"; - mes "Karsten gave me grapes."; - next; - mes "[Chemical Substance Specialist Kori]"; - mes "How fresh and tasty it was."; - close; - case 4: - mes "[Chemical Substance Specialist Kori]"; - mes "My colleagues left the air-raid shelter to investigate and haven't come back."; - next; - mes "[Chemical Substance Specialist Kori]"; - mes "It was concluded they are dead but are they really all dead? I want to see my colleagues."; - close; - case 5: - mes "[Chemical Substance Specialist Kori]"; - mes "Good work."; - next; - mes "[Chemical Substance Specialist Kori]"; - mes "We are working to find a solution for the contaminant."; - close; - } -} - -// Corridor K-0 -un_bk_q,161,193,6 script Adventurer Bamdaku#EP15.2MR 4_M_ALCHE_C,{ - callfunc("F_time_limit_recorder"); - switch( recorder_quest_type ) { - case 1: - mes "[Adventurer Bamdaku]"; - mes "I found this while looking around the air-raid shelter"; - next; - mes "[Adventurer Bamdaku]"; - mes "but there is a lot of this on the wall. What can it be?"; - close; - case 2: - mes "[Adventurer Bamdaku]"; - mes "I have been investigating this for 30 days already but I do not know what it is."; - next; - mes "[Adventurer Bamdaku]"; - mes "I am too proud to ask somebody."; - close; - case 3: - mes "[Adventurer Bamdaku]"; - mes "I have been investigating this for 32 days already but I do not know what it is."; - next; - mes "[Adventurer Bamdaku]"; - mes "Ugh what to do.. Should I just ask somebody?"; - close; - case 4: - mes "[Adventurer Bamdaku]"; - mes "I have been investigating this for 40 days already."; - next; - mes "[Adventurer Bamdaku]"; - mes "My pride won't let me quit now."; - close; - case 5: - mes "[Adventurer Bamdaku]"; - mes "45 days have passed since I started investigating this unknown thing."; - next; - mes "[Adventurer Bamdaku]"; - mes "How did I come to investigate this?"; - close; - } -} - -un_bk_q,103,393,4 script Memory_Record#EP15.2MR 4_ENERGY_BLUE,{ - callfunc("F_time_limit_recorder"); - - for ( .@i = 0; .@i < (recorder_quest_type - 1); .@i++ ) - .@listen_continue$[.@i] = "Continue listening."; - .@listen_again$[.@i] = "Listen again."; - - mes "There is a Memory Record somebody is recording."; - next; - if (select( "Listen.", "Quit." ) == 2) - close; - while(true) { + while(1) { mes "Ah ah- One two three test- test-"; next; mes "To distinguish survival days in the air-raid shelter, today will be designated Explosion Day 1 after the experiment explosion."; @@ -800,16 +5953,15 @@ un_bk_q,103,393,4 script Memory_Record#EP15.2MR 4_ENERGY_BLUE,{ next; mes "The camera showing outside was damaged in the afternoon. It seems we cannot see the situation outside anymore."; next; - mes "There is no more recorded content."; - next; - switch( select( .@listen_again$[0], .@listen_continue$[0], "Stop listening." ) ) { - case 1: + if (.@cooldown_status_day[0] == 1) { + mes "There is no more recorded content."; + next; + if (select( "Listen again.", "Quit." ) == 2) + close; continue; - case 2: - break; - case 3: - close; } + if (select( "Continue listening.", "Quit." ) == 2) + close; mes "Explosion Day 2"; next; mes "A witch hunt against the director and chief researcher Fresa began."; @@ -822,7 +5974,7 @@ un_bk_q,103,393,4 script Memory_Record#EP15.2MR 4_ENERGY_BLUE,{ next; mes "She says problem solving is more important than blame and is checking assignments of survivors before the accident."; next; - if (select( "Continue listening.", "Stop listening." ) == 2) + if (select( "Continue listening.", "Quit." ) == 2) close; mes "Explosion Day 3"; next; @@ -838,7 +5990,7 @@ un_bk_q,103,393,4 script Memory_Record#EP15.2MR 4_ENERGY_BLUE,{ mes "10 Chemical Substance Specialists"; mes "Other than specialists the assignments of survivors such as cafeteria staff, janitors, gardeners, distribution directors, health professionals, adventurers caught in the accident have been assessed."; next; - if (select( "Continue listening.", "Stop listening." ) == 2) + if (select( "Continue listening.", "Quit." ) == 2) close; mes "Explosion Day 4"; next; @@ -858,7 +6010,7 @@ un_bk_q,103,393,4 script Memory_Record#EP15.2MR 4_ENERGY_BLUE,{ next; mes "Other miscellaneous assignments were issued under Fresa's direction."; next; - if (select( "Continue listening.", "Stop listening." ) == 2) + if (select( "Continue listening.", "Quit." ) == 2) close; mes "Explosion Day 5"; next; @@ -868,7 +6020,7 @@ un_bk_q,103,393,4 script Memory_Record#EP15.2MR 4_ENERGY_BLUE,{ next; mes "It seems life in the air-raid shelter has to continue longer. Just can quietly keep working.."; next; - if (select( "Continue listening.", "Stop listening." ) == 2) + if (select( "Continue listening.", "Quit." ) == 2) close; mes "Explosion Day 21"; next; @@ -880,7 +6032,7 @@ un_bk_q,103,393,4 script Memory_Record#EP15.2MR 4_ENERGY_BLUE,{ next; mes "It seems we can forget about our food problem now."; next; - if (select( "Continue listening.", "Stop listening." ) == 2) + if (select( "Continue listening.", "Quit." ) == 2) close; mes "Explosion Day 30"; next; @@ -890,14 +6042,15 @@ un_bk_q,103,393,4 script Memory_Record#EP15.2MR 4_ENERGY_BLUE,{ next; mes "They are too heavy so adventurers were deployed because nobody else is able to move them."; next; - switch( select( .@listen_again$[1], .@listen_continue$[1], "Stop listening." ) ) { - case 1: + if (.@cooldown_status_day[1] == 1) { + mes "There is no more recorded content."; + next; + if (select( "Listen again.", "Quit." ) == 2) + close; continue; - case 2: - break; - case 3: - close; } + if (select( "Continue listening.", "Quit." ) == 2) + close; mes "Explosion Day 32"; next; mes "Today is the first harvest of the grape tree cultivated by the Bioengineers."; @@ -906,16 +6059,15 @@ un_bk_q,103,393,4 script Memory_Record#EP15.2MR 4_ENERGY_BLUE,{ next; mes "The air-raid shelter residents are throwing a small party to celebrate the successful harvest."; next; - mes "There is no more recorded content."; - next; - switch( select( .@listen_again$[2], .@listen_continue$[2], "Stop listening." ) ) { - case 1: + if (.@cooldown_status_day[2] == 1) { + mes "There is no more recorded content."; + next; + if (select( "Listen again.", "Quit." ) == 2) + close; continue; - case 2: - break; - case 3: - close; } + if (select( "Continue listening.", "Quit." ) == 2) + close; mes "Explosion Day 38"; next; mes "Chemical Substance Specialists and some Adventurers sick of living in the air-raid shelter have left the shelter to measure the air."; @@ -926,7 +6078,7 @@ un_bk_q,103,393,4 script Memory_Record#EP15.2MR 4_ENERGY_BLUE,{ next; mes "After midnight the remaining Chemical Substance Specialists assessed that they were dead and everybody had a brief moment of silence."; next; - if (select( "Continue listening.", "Stop listening." ) == 2) + if (select( "Continue listening.", "Quit." ) == 2) close; mes "Explosion Day 40"; next; @@ -938,14 +6090,15 @@ un_bk_q,103,393,4 script Memory_Record#EP15.2MR 4_ENERGY_BLUE,{ next; mes "Under the leader Fresa's decision, everybody was checked and those found with transfectants were quarantined in the temporary clinic."; next; - switch( select( .@listen_again$[3], .@listen_continue$[3], "Stop listening." ) ) { - case 1: + if (.@cooldown_status_day[3] == 1) { + mes "There is no more recorded content."; + next; + if (select( "Listen again.", "Quit." ) == 2) + close; continue; - case 2: - break; - case 3: - close; } + if (select( "Continue listening.", "Quit." ) == 2) + close; mes "Explosion Day 43"; next; mes "The rumor in the air-raid shelter has come true."; @@ -954,7 +6107,7 @@ un_bk_q,103,393,4 script Memory_Record#EP15.2MR 4_ENERGY_BLUE,{ next; mes "And Fresa and experts have started taking measures."; next; - if (select( "Continue listening.", "Stop listening." ) == 2) + if (select( "Continue listening.", "Quit." ) == 2) close; mes "Explosion Day 45"; next; @@ -966,1430 +6119,167 @@ un_bk_q,103,393,4 script Memory_Record#EP15.2MR 4_ENERGY_BLUE,{ next; mes "There is no more recorded content."; next; - if (select( "Listen again.", "Stop listening." ) == 2) + if (select( "Listen again.", "Quit." ) == 2) close; } -} - -// Machine Warehouse -un_bk_q,41,275,0 script Machine Warehouse#J-0 WARPNPC,1,1,{ - end; -OnTouch: - callfunc("F_time_limit_recorder"); - if (recorder_quest_type == 2 && recorder_quest_status == 0) { - emotion ET_O, getnpcid(0, "Mechanician Mugeosi#EP1"); - mes "[Mechanician Mugeosi]"; - mes "Ah! You're the adventurer send to deliver air cleaners. You are at the right place. Come this way."; - close; - } - warp "un_bk_q",21,276; end; } -un_bk_q,56,286,4 script Mechanician Mugeosi#EP1 4_M_REPAIR,{ - callfunc("F_time_limit_recorder"); - switch( recorder_quest_type ) { - case 1: - mes "[Mechanician Mugeosi]"; - mes "Are you an Adventurer? This is the machine warehouse."; - next; - mes "[Mechanician Mugeosi]"; - mes "It was originally a warehouse but it is now being used by Mechanicians to assemble machines for the air-raid shelter."; - next; - emotion ET_FRET; - mes "[Mechanician Mugeosi]"; - mes "You want to know the total number of Mechanicians? I don't think I know?"; - next; - mes "[Mechanician Mugeosi]"; - mes "Ah! Al up there might know. Go to Al."; - close; - case 2: - if (recorder_quest_status == 0) { - mes "[Mechanician Mugeosi]"; - mes "An adventure to move the air cleaner?"; - next; - mes "[Mechanician Mugeosi]"; - mes "You look solid just like the other researchers mentioned. I bet you can lift the air cleaner like nothing!!"; - next; - mes "[Mechanician Mugeosi]"; - mes "We shouldn't be ordering people like you who got caught up in an accident, but the situation is urgent."; - next; - mes "[Mechanician Mugeosi]"; - mes "We made a new air cleaning unit because the one operating previously broke down a while ago."; - next; - mes "[Mechanician Mugeosi]"; - mes "We should have made it in modular form. Made it as one solid piece by mistake."; - next; - emotion ET_SMILE; - mes "[Mechanician Mugeosi]"; - mes "Didn't think of it when we were making it!!"; - next; - mes "[Mechanician Mugeosi]"; - mes "It happens. Right?"; - next; - mes "[Mechanician Mugeosi]"; - mes "Facilities managers are making a fuss about needing the air cleaning unit soon."; - next; - mes "[Mechanician Mugeosi]"; - mes "We can't move the air cleaning unit with the equipment we have now.."; - next; - mes "[Mechanician Mugeosi]"; - mes "We could make the machine that can transport it if we had more time.."; - next; - mes "[Mechanician Mugeosi]"; - mes "So we ended up asking the strong Adventurer."; - next; - select("Yes sir."); - emotion ET_SMILE; - mes "[Mechanician Mugeosi]"; - mes "Aren't you refreshing!!"; - next; - setquest 5351;// Limits of Journeys - setquest 5352;// Air Cleaning Unit - recorder_quest_status = 1; - mes "[Mechanician Mugeosi]"; - mes "We are counting on you. Take five air cleaning units to areas C-0, F-1, F-2, I-0, Z-0. Talk to me when you're ready."; - close; - } - if (recorder_quest_status == 1) { - .@total = isbegin_quest(5353) + isbegin_quest(5354) + isbegin_quest(5355) + isbegin_quest(5356) + isbegin_quest(5357); - if (.@total < 5) { - emotion ET_QUESTION; - mes "[Mechanician Mugeosi]"; - mes "Are you ready to move heavy objects?"; - next; - select("Give it to me."); - if (checkweight(6825,1) == 0) { - mes "[Mechanician Mugeosi]"; - mes "You look strong but seems you are weak. You can't lift the air cleaning unit like that."; - close; - } - getitem 6825,1;// Air Purifier Box - mes "[Mechanician Mugeosi]"; - mes "Deliver them to zones C-0, F-1, F-2, I-0, Z-0. The order doesn't matter and please be careful since they are precise machines."; - close; - } - emotion ET_BEST; - mes "[Mechanician Mugeosi]"; - mes "Good work. The air cleaning units are heavy, right?"; - next; - mes "[Mechanician Mugeosi]"; - mes "Sayhu says Adventurers like this kind of stuff and I should use this as compensation after giving you work."; - next; - erasequest 5352;// Air Cleaning Unit - erasequest 5353;// C-0 Delivery Complete - erasequest 5354;// F-1 Delivery Complete - erasequest 5355;// F-2 Delivery Complete - erasequest 5356;// I-0 Delivery Complete - erasequest 5357;// Z-0 Delivery Complete - setquest 5370;// Memory Record - getexp 1000000,1000000; - recorder_quest_status = 2; - mes "The small round capsule has percolated through skin. It feels like experience has accumulated."; - next; - mes "[Mechanician Mugeosi]"; - mes "Thanks to you we overcame a crisis. I need to make a machine that can move heavy objects in case this happens again."; - close; - } - mes "[Mechanician Mugeosi]"; - mes "Good work. Let's relax for now."; - close; - case 3: - mes "[Mechanician Mugeosi]"; - mes "Have you tried the grapes made by the Bioengineers using that growth thingy?"; - next; - mes "[Mechanician Mugeosi]"; - mes "We can now eat fresh fruit in this dull and dark air-raid shelter."; - close; - case 4: - mes "[Mechanician Mugeosi]"; - mes "Are you worried because people are suddenly attacking? What? You aren't infected right?"; - close; - case 5: - mes "[Mechanician Mugeosi]"; - mes "Why is everybody rejecting us making a machine that can make shipping easier? Pssh!!"; +un_bk_q,108,243,4 script Discarded Mechanical Device#EP15.2MR 4_ENERGY_BLUE,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day,1,0 ); + if (.@cooldown_status_day[0] == 1) { + mes "The mechanical device thrown on the floor cannot be determined if it is still operable."; close; } -} - -un_bk_q,82,323,2 script Mechanician Al#EP15.2MR 4_M_REPAIR,{ - callfunc("F_time_limit_recorder"); - switch( recorder_quest_type ) { - case 1: - switch( recorder_quest_status ) { - case 3: - case 9: - case 17: - mes "[Mechanician Al]"; - mes "So busy. This is why I asked for additional manpower in the first place. No use now I guess."; - close; - case 5: - if (isbegin_quest(5348) == 0) { - mes "[Mechanician Al]"; - emotion ET_DELIGHT; - mes "You are?"; - next; - select("I am..."); - emotion ET_SCRATCH; - mes "[Mechanician Al]"; - mes "Fresa? Hm? Who is Fresa?"; - next; - mes "[Mechanician Al]"; - mes "Ah?! Ah!! The chief director of the experiment was ^0000FF Lona Fresa^000000."; - next; - mes "[Mechanician Al]"; - mes "OK Adventurer man, identity confirmation complete!!"; - next; - mes "[Mechanician Al]"; - mes "Was it your business to check the Mechanician survivor headcount?"; - next; - setquest 5348;// Headcount Complete - mes "[Mechanician Al]"; - mes "There weren't many in the first place, and too bad for the poor bastards who didn't make it into the shelter."; - next; - mes "[Mechanician Al]"; - mes "Tell Fresa, Fress or whatever her name is, that the Mechanicians are inspecting"; - next; - mes "[Mechanician Al]"; - mes "the mechanical systems in the air-raid shelter according to the emergency protocols. Thanks~"; - close; - } - mes "[Mechanician Al]"; - mes "^FF000018^000000 Mechanicians have survived."; - next; - mes "[Mechanician Al]"; - mes "Tell Fresa, Fress or whatever her name is, that the Mechanicians are inspecting the mechanical systems in the air-raid shelter."; - close; - default: - mes "[Mechanician Al]"; - mes "The Mechanicians are checking for irregularities in the internal mechanical systems according to Emergency Situation Guidelines."; - next; - emotion ET_FRET; - mes "[Mechanician Al]"; - mes "Darn it- Why am I even explaining this? You're bothering me so go away."; - close; - } - case 2: - mes "[Mechanician Al]"; - mes "So busy. This is why I asked for additional manpower in the first place. No use now I guess."; - close; - case 3: - mes "[Mechanician Al]"; - mes "Is that grape for me? It's not? Pssh!!"; - close; - case 4: - mes "[Mechanician Al]"; - mes "So busy. This is why I asked for additional manpower in the first place. No use now I guess."; - close; - case 5: - switch( recorder_quest_status ) { - case 0: - end; - case 1: - mes "[Mechanician Al]"; - mes "Huh? What's going on?"; - next; - mes "[Mechanician Al]"; - mes "What, shouldn't the items be moved to Zone Z-2 and not here? Take them there."; - close; - case 2: - mes "[Mechanician Al]"; - mes "Huh? What's going on? I heard the Adventurers are being used to move the supplies?"; - next; - select("The message from Ernon.."); - mes "[Mechanician Al]"; - mes "Ernon? Goods manager Ernon? He has a message for me? What is it?"; - next; - input .@string$; - setquest 5369;// Message Delivery Complete - recorder_quest_status = 3; - mes "[" + strcharinfo(0) + "]"; - mes .@string$; - next; - emotion ET_OTL; - mes "[Mechanician Al]"; - mes "Huh.. uh.. buh.. buh.."; - next; - mes "He seems shocked and out of it. Go back to Ernon since the message has been delivered."; - close; - case 3: - emotion ET_OTL; - mes "[Mechanician Al]"; - mes "Huh.. uh.. buh.. buh.."; - next; - mes "He is out of it. Go back to Ernon since the message has been delivered."; - close; - case 4: - emotion ET_OTL; - mes "[Mechanician Al]"; - mes "Er.. non.. ar.. argh!!"; - next; - mes "He is convulsing like an infected patient."; - close; - } - } -} - -un_bk_q,100,312,6 script Mechanician Bukal#EP15. 4_M_REPAIR,{ - callfunc("F_time_limit_recorder"); - switch( recorder_quest_type ) { - case 1: - mes "[Mechanician Bukal]"; - mes "You're conducting a headcount?"; - next; - mes "[Mechanician Bukal]"; - mes "I am not sure. Maybe you can ask Al over there?"; - close; - case 2: - if (recorder_quest_status == 0) { - mes "[Mechanician Bukal]"; - mes "Ugh.. I want to make something."; - close; - } - mes "[Mechanician Bukal]"; - mes "I mean the air cleaning unit you are moving now."; - next; - mes "[Mechanician Bukal]"; - mes "I made that. Isn't it awesome?"; - close; - case 3: - mes "[Mechanician Bukal]"; - mes "Ah!! You're the adventurer. You could check out the farm."; - next; - mes "[Mechanician Bukal]"; - mes "Isn't the farm good because it's warm? I made the temperature control device there. Isn't it awesome?"; - close; - case 4: - mes "[Mechanician Bukal]"; - mes "I am worried of the people suddenly attacking."; - next; - mes "[Mechanician Bukal]"; - mes "Since we're already here should I make something like a patient suppression device?"; - close; - case 5: - mes "[Mechanician Bukal]"; - mes "I don't know why everybody is rejecting a device that can move heavy objects."; - next; - mes "[Mechanician Bukal]"; - mes "I should have made one when they were making new air cleaning units.."; - close; - } -} - -un_bk_q,91,283,2 script Guard#EP15.2MR 4_M_HUMAN_02,{ - callfunc("F_time_limit_recorder"); - switch( recorder_quest_type ) { - case 1: - mes "[Guard]"; - mes "Hello adventurer?"; - next; - mes "[Guard]"; - mes "I don't know the reason, but Fresa assigned me here."; - close; - case 2: - if (recorder_quest_status == 0) { - mes "[Guard]"; - mes "Hello adventurer?"; - close; - } - mes "[Guard]"; - mes "I always wondered why I was assigned here but now I think I know the reason."; - next; - mes "[Guard]"; - mes "It is to watch if the Mechanicians make useless things."; - close; - case 3: - mes "[Guard]"; - mes "The Mechanicians occasionally want to make something."; - next; - mes "[Guard]"; - mes "My job is to stop them."; - close; - case 4: - mes "[Guard]"; - mes "I hear patients these days are convulsing and attacking the people around them?"; - next; - mes "[Guard]"; - mes "The Mechanician constantly convulse saying they want to make something so it's not weird to me."; - close; - case 5: - mes "[Guard]"; - mes "The convulsion of Mechanicians are reaching extremes."; - next; - mes "[Guard]"; - mes "They are convulsing so much I may need to call back up."; - close; - } -} - -un_bk_q,212,294,6 script Zone C-0 Facilities man#1 4_M_EINMAN2,{ - callfunc("F_time_limit_recorder"); - switch( recorder_quest_type ) { - case 1: - mes "[Facilities manager]"; - mes "We are inspecting the interior facilities of the air-raid shelter according to emergency regulations."; - close; - case 2: - .@npc_num = strnpcinfo(2); - switch(.@npc_num) { - case 1: - if (isbegin_quest(5353) == 0 && recorder_quest_status == 1) { - emotion ET_DELIGHT; - mes "[Facilities manager]"; - mes "Oh- You're here? I was waiting."; - next; - mes "[Facilities manager]"; - mes "I have heard Adventurers are all strong as oxen but it is still impressive."; - next; - if (countitem(6825) < 1) { - mes "[Facilities manager]"; - mes "But where is the air cleaning unit? You didn't bring the most important thing. Bring it here."; - close; - } - delitem 6825,1;// Air Purifier Box - setquest 5353;// C-0 Delivery Complete - mes "[Facilities manager]"; - mes "Good work. Good work. We have received the air cleaning unit."; - close; - } - mes "[Facilities manager]"; - mes "Good work. Good work. We have received the air cleaning unit."; - close; - case 2: - if (isbegin_quest(5354) == 0 && recorder_quest_status == 1) { - emotion ET_THANKS; - mes "[Facilities manager]"; - mes "Oh my you are working hard. You can place the item over here."; - next; - mes "[Facilities manager]"; - mes "Whoa- I heard the rumors but you are really strong."; - next; - mes "[Facilities manager]"; - mes "It's hard for even four of us Facilities managers to lift it for a moment.."; - next; - if (countitem(6825) < 1) { - mes "[Facilities manager]"; - mes "But where is the air cleaning unit? You didn't bring the most important thing. Bring it here."; - close; - } - delitem 6825,1;// Air Purifier Box - setquest 5354;// F-1 Delivery Complete - mes "[Facilities manager]"; - mes "Anyway we have received the air cleaning unit."; - close; - } - mes "[Facilities manager]"; - mes "Anyway we have received the air cleaning unit."; - close; - case 3: - if (isbegin_quest(5355) == 0 && recorder_quest_status == 1) { - emotion ET_QUESTION; - mes "[Facilities manager]"; - mes "Ah?! Are you the Adventurer who's delivering air cleaning units?"; - next; - if (countitem(6825) < 1) { - mes "[Facilities manager]"; - mes "But where is the air cleaning unit? Did you not bring it?"; - close; - } - delitem 6825,1;// Air Purifier Box - setquest 5355;// F-2 Delivery Complete - mes "[Facilities manager]"; - mes "We need to work fast so place the item here."; - close; - } - mes "[Facilities manager]"; - mes "We have received the air cleaning unit."; - close; - case 4: - if (isbegin_quest(5356) == 0 && recorder_quest_status == 1) { - emotion ET_QUESTION; - mes "[Facilities manager]"; - mes "Has the adventurer not delivered the air cleaning unit yet? Uh?! It's here. Hurry.. the air cleaning unit.."; - next; - if (countitem(6825) < 1) { - mes "[Facilities manager]"; - mes "Arwhat!! Why didn't you bring it. Bring it now, okay?"; - close; - } - delitem 6825,1;// Air Purifier Box - setquest 5356;// I-0 Delivery Complete - mes "[Facilities manager]"; - mes "It's urgent. I'll thank you later.."; - close; - } - mes "[Facilities manager]"; - mes "Don't talk to me. Every hour is precious."; - close; - case 5: - if (isbegin_quest(5357) == 0 && recorder_quest_status == 1) { - emotion ET_BEST; - mes "[Facilities manager]"; - mes "Oh- You're here? I was waiting."; - next; - mes "[Facilities manager]"; - mes "I have heard Adventurers are all strong as oxen but it is still impressive."; - next; - if (countitem(6825) < 1) { - mes "[Facilities manager]"; - mes "But where is the air cleaning unit? You didn't bring the most important thing. Bring it here."; - close; - } - delitem 6825,1;// Air Purifier Box - setquest 5357;// Z-0 Delivery Complete - mes "[Facilities manager]"; - mes "Good work. Good work. We have received the air cleaning unit."; - close; - } - mes "[Facilities manager]"; - mes "Good work. Good work. We have received the air cleaning unit."; - close; - } - end; - case 3: - mes "[Facilities manager]"; - mes "Have you tried the grape made by the Bioengineers?"; - next; - mes "[Facilities manager]"; - mes "Science is truly amazing to have us enjoy fresh grapes in this underground air-raid shelter."; - close; - case 4: - mes "[Facilities manager]"; - mes "I think the air cleaner might be useless because the contaminant has already infiltrated the air-raid shelter."; - close; - case 5: - mes "[Facilities manager]"; - mes "You are going through a lot."; - close; - } -} - -un_bk_q,223,217,4 duplicate(Zone C-0 Facilities man#1) Zone F-1 Facilities man#2 4_M_EINMAN2 -un_bk_q,372,217,6 duplicate(Zone C-0 Facilities man#1) Zone F-2 Facilities man#3 4_M_EINMAN2 -un_bk_q,389,276,6 duplicate(Zone C-0 Facilities man#1) Zone I-0 Facilities man#4 4_M_EINMAN2 -un_bk_q,291,158,4 duplicate(Zone C-0 Facilities man#1) Zone Z-0 Facilities man#5 4_M_EINMAN2 - -// Corridor Farm -un_bk_q,213,303,4 script Bioengineer Touring#EP1 4W_M_02,{ - callfunc("F_time_limit_recorder"); - switch( recorder_quest_type ) { - case 1: - if (recorder_quest_status == 3) { - if (isbegin_quest(5347) == 0) { - mes "[Bioengineer Touring]"; - emotion ET_QUESTION; - mes "Huh?! Who are you?"; - next; - select("I am..."); - emotion ET_SURPRISE; - mes "[Bioengineer Touring]"; - mes "Ah! Dr. Fresa sent you to check the conditions of survivor assignments?"; - next; - mes "[Bioengineer Touring]"; - mes "What a relief. The disaster network came on a bit ago and we just confirmed how many Bioengineers have survived."; - next; - setquest 5347;// Headcount - mes "[Bioengineer Touring]"; - mes "We have confirmed ^FF000022 ^000000Bioengineers have survived including myself."; - next; - mes "[Bioengineer Touring]"; - mes "Oh yeah! Tell Dr. Fresa that the Bioengineers are using growth acceleration technology for food production according to the Emergency Situation Guidelines."; - next; - emotion ET_THANKS; - mes "[Bioengineer Touring]"; - mes "I will count on you."; - close; - } - mes "[Bioengineer Touring]"; - mes "We have confirmed ^FF000022 ^000000Bioengineers have survived including myself."; - next; - mes "[Bioengineer Touring]"; - mes "Oh yeah! Tell Dr. Fresa that the Bioengineers are using growth acceleration technology for food production according to the Emergency Situation Guidelines."; - next; - emotion ET_THANKS; - mes "[Bioengineer Touring]"; - mes "I will count on you."; - close; - } - mes "[Bioengineer Touring]"; - mes "We Bioengineers are doing all we can to produce food for the people inside the air-raid shelter."; - close; - case 2: - mes "[Bioengineer Touring]"; - mes "Wait a minute. You cannot enter the farm right now."; - close; - case 3: - mes "[Bioengineer Touring]"; - mes "We have just finished the last grape harvest and are getting ready for the next one."; - next; - emotion ET_SORRY; - mes "[Bioengineer Touring]"; - mes "If people come and go often, it may interfere with the work so access is prohibited."; - close; - case 4: - mes "[Bioengineer Touring]"; - mes "We Bioengineers are doing all we can to produce food for the people inside the air-raid shelter."; - next; - emotion ET_SORRY; - mes "[Bioengineer Touring]"; - mes "If people come and go often, it may interfere with the work for the next harvest so access will be prohibited."; - close; - case 5: - mes "[Bioengineer Touring]"; - mes "We Bioengineers are doing all we can to produce food for the people inside the air-raid shelter."; - next; - emotion ET_SORRY; - mes "[Bioengineer Touring]"; - mes "If people come and go often, it may interfere with the work for the next harvest so access will be prohibited."; - close; - } -} - -// Farm -un_bk_q,216,300,0 script C-0#farm WARPNPC,1,1,{ - end; -OnTouch: - callfunc("F_time_limit_recorder"); - mes "[Bioengineer Touring]"; - mes "Wait a minute. You cannot enter the farm right now."; - close; -} - -un_bk_q,213,346,0 script farm#C-0 WARPNPC,1,1,{ - end; -OnTouch: - callfunc("F_time_limit_recorder"); - if (recorder_quest_type == 3 && recorder_quest_status == 0) { - emotion ET_BIGTHROB, getnpcid(0, "Bioengineer Ebrik#EP15.2MR"); - mes "[Bioengineer Ebrik]"; - mes "Are you the Adventurer here to help us with the grape harvest? Right here!!"; - close; - } - warp "un_bk_q",213,299; - end; -} - -un_bk_q,220,350,4 script Bioengineer Ebrik#EP15.2MR 4_M_01,{ - callfunc("F_time_limit_recorder"); - if (recorder_quest_type != 3) - end; - switch( recorder_quest_status ) { - case 0: - emotion ET_QUESTION; - mes "[Bioengineer Ebrik]"; - mes "Are you the Adventurer here to help us with the grape harvest? Nice to meet you."; - next; - mes "[Bioengineer Ebrik]"; - mes "Bioengineers alone do not have enough hands to harvest the amount of grapes we need to provide all the people inside the air-raid shelter."; - next; - mes "[Bioengineer Ebrik]"; - mes "So we ended up asking the Adventurers."; - next; - select("Are there others who can help?"); - mes "[Bioengineer Ebrik]"; - mes "Don't even mention it. We gave the task of harvesting grapes to the meandering Mechanicians and.."; - next; - emotion ET_KEK; - mes "[Bioengineer Ebrik]"; - mes "They ended up smashing one of the grape trees!!"; - next; - mes "[Bioengineer Ebrik]"; - mes "We were lucky to have found out and stopped them before they destroyed the other trees. The thought of it is horrible."; - next; - mes "[Bioengineer Ebrik]"; - mes "Ah! That is not what's important."; - next; - mes "[Bioengineer Ebrik]"; - mes "We used growth acceleration to make ripe grapes drop periodically."; - next; - mes "[Bioengineer Ebrik]"; - mes "It would be nice if you can wait in front of the grape tree and collect 30 bunches of grapes."; - next; - mes "[Bioengineer Ebrik]"; - mes "You can collect more, but the remaining ones from the harvest will naturally decompose and disappear."; - next; - setquest 5358;// Limits of Journeys - setquest 5359;// Grape Harvest - recorder_quest_status = 1; - mes "[Bioengineer Ebrik]"; - mes "Then the soil fertility will recover partially. Good luck."; - close; - case 1: - if (countitem(6826) < 30) { - mes "[Bioengineer Ebrik]"; - mes "We have decided to give out one grape box per team."; - next; - mes "[Bioengineer Ebrik]"; - mes "One box can hold 30~32 bunches so collect accordingly."; - close; - } - emotion ET_BEST; - mes "[Bioengineer Ebrik]"; - mes "Whoa good job. As I thought Adventurers are so much more capable than Mechanicians."; - next; - mes "[Bioengineer Ebrik]"; - mes "Since the grapes are harvested should we deliver them to each team?"; - next; - mes "[Bioengineer Ebrik]"; - mes "I will be rude and ask you another favor on top of your hard work."; - next; - mes "[Bioengineer Ebrik]"; - mes "Let's see.. the grapes you just harvested"; - next; - delitem 6826, countitem(6826);// Fresh Grape - setquest 5362;// Grape Delivery - recorder_quest_status = 2; - mes "[Bioengineer Ebrik]"; - mes "This should be delivered to the Chemical Substance team. You can deliver this to Karsten."; - next; - mes "[Bioengineer Ebrik]"; - mes "Oh! You do not have to come back after the deliveries. We will be busy starting the next project."; - next; - mes "[Bioengineer Ebrik]"; - mes "The people receiving the deliveries will probably give you compensation. If they don't, you can nag them."; - close; - case 2: - mes "[Bioengineer Ebrik]"; - mes "That grape box you are holding"; - next; - mes "[Bioengineer Ebrik]"; - mes "Has to be delivered to Karsten of the Chemical substance team."; - next; - mes "[Bioengineer Ebrik]"; - mes "Compensation will be paid by the people receiving the deliveries so you do not have to come back here."; - close; - } - end; - -OnInit: - freeloop 1; - setarray .amount[0],1,1,2; - setarray .grap_num[0],1,2,3,4,5; - setarray .coord[0], - 242,391, // Grape tree 1 - 274,391, // Grape tree 2 - 333,360, // Grape tree 3 - 316,344, // Grape tree 4 - 241,343; // Grape tree 5 - - while(true) { - sleep 60000; - callsub( S_Random_Grap, 0 ); - callsub( S_Random_Grap, 1 ); - } - -S_Random_Grap: - .@end = 4 - getarg(0); - .@r = rand(3); - .@tmp = .grap_num[.@r]; - .@index = (.@tmp - 1) * 2; - .grap_num[.@r] = .grap_num[.@end]; - .grap_num[.@end] = .@tmp; - - for ( .@i = 0; .@i < 3; .@i++ ) { - do { - .@x = .coord[.@index] + rand(-2,2); - .@y = .coord[.@index+1] + rand(-2,2); - } - while( !checkcell("un_bk_q",.@x,.@y,cell_chkpass) ); - makeitem 6826, .amount[.@i], "un_bk_q",.@x,.@y; - } - return; -} - -un_bk_q,240,380,8 script Bioengineer#EP15.2MR1 4_M_ALCHE_C,{ - callfunc("F_time_limit_recorder"); - mes "[Bioengineer]"; - mes "It seems we can harvest grape tree number 1 without problems. What a relief."; + mes "There is a Memory Record somebody is recording."; next; - mes "[Bioengineer]"; - mes "My heart sank when the Mechanicians destroyed a tree.."; - close; -} - -un_bk_q,274,380,8 script Bioengineer#EP15.2MR2 4_M_ALCHE_C,{ - callfunc("F_time_limit_recorder"); - mes "[Bioengineer]"; - mes "The soil grape tree number 2 is in seems to be lacking nutrition."; - next; - mes "[Bioengineer]"; - mes "We need to prepare fertilizer to provide the soil more nutrition."; - close; -} - -un_bk_q,327,360,6 script Bioengineer#EP15.2MR3 4_M_ALCHE_C,{ - callfunc("F_time_limit_recorder"); - mes "[Bioengineer]"; - mes "I worried because a lot of weird stuff was growing around grape tree number 3."; - next; - mes "[Bioengineer]"; - mes "It seems the harvest will have no problem."; - close; -} - -un_bk_q,316,351,4 script Bioengineer#EP15.2MR4 4_M_ALCHE_C,{ - callfunc("F_time_limit_recorder"); - mes "[Bioengineer]"; - mes "Grape tree number 4 has no particular problem."; - next; - mes "[Bioengineer]"; - mes "Nutrition state good. Harvest state good."; - close; -} - -un_bk_q,249,344,2 script Bioengineer#EP15.2MR5 4_M_ALCHE_C,{ - callfunc("F_time_limit_recorder"); - mes "[Bioengineer]"; - mes "The nutrition of grape tree number 5 is too good."; - next; - mes "[Bioengineer]"; - mes "That doesn't mean there will be a higher harvest yield.."; - close; -} - -// Clinic -un_bk_q,269,236,0 script Clinic#G-1 WARPNPC,1,1,{ - end; -OnTouch: - callfunc("F_time_limit_recorder"); - if (recorder_quest_type == 4 && recorder_quest_status == 0) { - mes "[Nurse Lapplad]"; - mes "Look here?! Where are you trying to go? We have to do some tests so don't leave and wait here!!"; + if (select( "Listen.", "Quit." ) == 2) close; - } - warp "un_bk_q",255,235; - end; -} - -un_bk_q,297,221,0 script Clinic#H-0 WARPNPC,1,1,{ - end; -OnTouch: - callfunc("F_time_limit_recorder"); - if (recorder_quest_type == 4 && recorder_quest_status == 0) { - mes "[Nurse Lapplad]"; - mes "Look here?! Where are you trying to go? We have to do some tests so don't leave and wait here!!"; - close; - } - warp "un_bk_q",298,203; - end; -} - -un_bk_q,326,236,0 script Clinic#G-2 WARPNPC,1,1,{ - end; -OnTouch: - callfunc("F_time_limit_recorder"); - if (recorder_quest_type == 4 && recorder_quest_status == 0) { - mes "[Nurse Lapplad]"; - mes "Look here?! Where are you trying to go? We have to do some tests so don't leave and wait here!!"; - close; - } - warp "un_bk_q",340,235; - end; -} - -un_bk_q,276,243,4 script Nurse Lapplad#EP15.2MR 4_F_BRZ_WOMAN,{ - callfunc("F_time_limit_recorder"); - switch( recorder_quest_type ) { - case 4: - switch( recorder_quest_status ) { - case 0: - emotion ET_SORRY; - mes "[Nurse Lapplad]"; - mes "Sorry. Did you wait long? There are a lot of suspected infection patients as you can see.."; - next; - select("Not really.."); - emotion ET_HUK; - mes "[Nurse Lapplad]"; - mes "Eh?! You didn't wait? That's strange? Did you cut in line? Cutting is bad."; - next; - mes "[Nurse Lapplad]"; - mes "As you know there are infectees who are suddenly showing strange phenomena.."; - next; - emotion ET_SCISSOR; - mes "[Nurse Lapplad]"; - mes "Um..."; - next; - mes "[Nurse Lapplad]"; - mes "...Ah..."; - next; - emotion ET_SURPRISE; - mes "[Nurse Lapplad]"; - mes "...Oh!!"; - next; - mes "[Nurse Lapplad]"; - mes "I don't see any problematic symptoms. Fortunate."; - next; - mes "[Nurse Lapplad]"; - mes "We are having trouble because of the suddenly convulsing patients."; - next; - mes "[Nurse Lapplad]"; - mes "Look here. My skin is getting crispy from not being able to sleep for days~"; - next; - mes "Thudunk!! Babang!! Crash!!"; - if (mobcount( "un_bk_q", "Nurse Lapplad#EP15.2MR::OnMobDead" ) < 1) - callsub S_Random, 1; // always starts on Patient 1 - next; - emotion ET_SMILE; - mes "[Nurse Lapplad]"; - mes "Yes.. Just like that"; - next; - emotion ET_SCISSOR; - mes "[Nurse Lapplad]"; - mes ". ."; - next; - mes "[Nurse Lapplad]"; - mes "Argh!! Another convulsing patient."; - next; - mes "[Nurse Lapplad]"; - mes "Hey. Aren't you an adventurer? You must be really strong."; - next; - setquest 5363;// Limits of Journeys - setquest 5364;// Convulsing Patient Suppression - recorder_quest_status = 1; - mes "[Nurse Lapplad]"; - mes "Can you suppress that convulsing patient? I am counting on you."; + while(1) { + mes "Oh- Is this a memory record? Does it work? Oh it works. Works! Should I try it since I'm bored?"; + next; + mes "My name is Maso an Adventurer traveling the world. Today is 4th day of entering the air-raid shelter? 3rd day? The vibe here is weird and hard to adjust to."; + next; + mes "Verus city has Adventurers amongst its original population but the treatment towards Adventurers is strangely good."; + next; + mes "The mood is that Adventurers are people caught up in an uncontrollable accident and need to be treated well."; + next; + mes "As an Adventurer who eats and plays as much as he works, I cannot stand the itching for action. Urgh"; + next; + if (select( "Continue listening.", "Quit." ) == 2) close; - case 1: - if (mobcount( "un_bk_q", "Nurse Lapplad#EP15.2MR::OnMobDead" ) > 0) { - emotion ET_CRY; - mes "[Nurse Lapplad]"; - mes "Ee~~ ee~ ek~~~~~~~~~!!"; - next; - emotion ET_CRY; - mes "[Nurse Lapplad]"; - mes "Take those patients down quickly! You're an adventurer!!"; + mes "Is today day 6? Details aren't told to Adventurers so I am not sure but the people of Verus city seem very gloomy."; + next; + mes "The Adventurer's blood is boiling and wanting to explore places but there isn't much to do."; + next; + mes "I looked around the air-raid shelter but whoever designed it has not one artistic hair on him."; + next; + mes "It is no fun to keep looking at the same hallways and same room lay outs."; + next; + if (select( "Continue listening.", "Quit." ) == 2) + close; + mes "Is today day 21? The Verus City people look happy to have solved the food problem."; + next; + mes "It is cute to see the mild looking researchers going around cheering and screaming."; + next; + if (select( "Continue listening.", "Quit." ) == 2) + close; + mes "The 30th night but because it's always dark I don't really know if it's night or day. I just ate supper so it must be night."; + next; + mes "Today I moved the really heavy air cleaning units made by the Mechanicians with the other Adventurers."; + next; + mes "The air-raid shelter is so large that I had no idea where they were but thanks to that I became friends with some of the Adventurers, especially Castle and Blat."; + next; + mes "By the way the Mechanicians seem to have mental problems. They make a ruckus for not being able to make machines and got dragged out by the guards."; + next; + mes "The Mechanicians are definitely going to cause trouble someday."; + next; + if (.@cooldown_status_day[1] == 1) { + mes "There is no more recorded content."; + next; + if (select( "Listen again.", "Quit." ) == 2) close; - } - mes "[Nurse Lapplad]"; - mes "You didn't get bit or scratched by the convulsing patient, did you?"; - next; - select("Why?"); - mes "[Nurse Lapplad]"; - mes "Hmm~ I don't see any particular wounds."; - next; - mes "[Nurse Lapplad]"; - mes "Since I can't figure out the infection route..."; - next; - mes "[Nurse Lapplad]"; - mes "We have to prepare for a possible disaster..."; - next; - mes "[Nurse Lapplad]"; - mes "Anyway, Adventurer~ Assuring and the best!"; - next; - mes "[Nurse Lapplad]"; - mes "I haven't been that bewildered by simultaneously convulsing patients before.."; - next; - mes "[Nurse Lapplad]"; - mes "Lucky you were here to suppress it with ease."; - next; - mes "[Nurse Lapplad]"; - mes "I am sorry but can you report this to Fresa on your way? You know who Fresa is?"; - next; - setquest 5365;// Urgent News - recorder_quest_status = 2; - mes "[Nurse Lapplad]"; - mes "It is a situation so I am asking you a favor."; - close; - case 2: - mes "[Nurse Lapplad]"; - mes "I am sorry but can you report this to Fresa on your way? This is a favor."; - close; + continue; } - } - end; - -S_Random: - .rand_npc = getarg(0); - getmapxy .@map$,.@x,.@y, BL_NPC, "Patient#EP15.2MR_0" + .rand_npc; - disablenpc "Patient#EP15.2MR_0" + .rand_npc; - monster .@map$,.@x,.@y, "Convulsing Patient",1015,1,"Nurse Lapplad#EP15.2MR::OnMobDead"; - .mob_id = $@mobid[0]; - initnpctimer; - return; - -OnMobDead: - enablenpc "Patient#EP15.2MR_0" + .rand_npc; - stopnpctimer; - if (rand(7) > 0) // inaccurate - callsub S_Random, rand(1,7); - end; - -OnTimer3000: - if (rand(100) < 50) { - if (.rand_npc == 1) unittalk .mob_id, "Woouuu~"; - else if (.rand_npc == 2) unittalk .mob_id, "Wooaa~"; - else if (.rand_npc == 3) unittalk .mob_id, "Eh~"; - else if (.rand_npc == 4) unittalk .mob_id, "Ha-ak-ha-ak~"; - else if (.rand_npc == 5) unittalk .mob_id, "Uh- Ugh~"; - else if (.rand_npc == 6) unittalk .mob_id, "Eh~"; - else if (.rand_npc == 7) unittalk .mob_id, "Kur..urk..kekek.."; - } - initnpctimer; - end; -} - -// Patients -un_bk_q,286,254,4 script Patient#EP15.2MR_01 4_M_LIEMAN,{ - callfunc("F_time_limit_recorder"); - emotion ET_PROFUSELY_SWEAT; - mes "[Patient]"; - mes "Hurts.. It hurts.."; - close; -} - -un_bk_q,296,252,4 script Patient#EP15.2MR_02 4_M_DSTMANDEAD,{ - callfunc("F_time_limit_recorder"); - mes "[Patient]"; - mes "I'm fine. They're making a fuss for no reason."; - close; -} - -un_bk_q,316,231,4 script Patient#EP15.2MR_03 4_M_DIEMAN,{ - callfunc("F_time_limit_recorder"); - emotion ET_SLEEPY; - mes "[Patient]"; - mes "I keep feeling sleepy for some reason. Is it because I'm sick?"; - close; -} -un_bk_q,281,226,4 script Patient#EP15.2MR_04 4_F_PATIENT,{ - callfunc("F_time_limit_recorder"); - emotion ET_OHNO; - mes "[Patient]"; - mes "My head feels blank.. Uh? Did you say something?"; - close; -} - -un_bk_q,320,249,4 script Patient#EP15.2MR_05 4_M_PATIENT,{ - callfunc("F_time_limit_recorder"); - emotion ET_CONFUSE; - mes "[Patient]"; - mes "Ugh.. Feels like my whole body is cramped."; - close; -} - -un_bk_q,306,233,4 script Patient#EP15.2MR_06 4_M_DIEMAN,{ - callfunc("F_time_limit_recorder"); - emotion ET_SEXY; - mes "[Patient]"; - mes "Urk.. I feel sick even though I didn't drink."; - close; -} - -un_bk_q,310,261,4 script Patient#EP15.2MR_07 4_M_LIEMAN,{ - callfunc("F_time_limit_recorder"); - emotion ET_OTL; - mes "[Patient]"; - mes "Oh no is there a transfectant found in me.."; - close; -} - -// Nurses -un_bk_q,313,261,2 script Nurse#EP15.2MR1 4_F_NURSE,{ - callfunc("F_time_limit_recorder"); - mes "[Nurse]"; - mes "Patient~ That chair is quite high.. doesn't your head ache?"; - close; -} - -un_bk_q,322,249,2 script Nurse#EP15.2MR2 4_F_NURSE,{ - callfunc("F_time_limit_recorder"); - mes "[Nurse]"; - mes "Why does he say he has a cramp? The other patients didn't have that problem."; - close; -} - -un_bk_q,316,233,4 script Nurse#EP15.2MR3 4_F_NURSE,{ - callfunc("F_time_limit_recorder"); - mes "[Nurse]"; - mes "Argh- I told you not to scribble on the floor while pretending to sleep."; - close; -} - -un_bk_q,304,233,4 script Nurse#EP15.2MR4 4_F_NURSE,{ - callfunc("F_time_limit_recorder"); - mes "[Nurse]"; - mes "You ran around the elephant trunk thirty times so you must be sick. Claiming he can't feel dizziness. Quite the bluffer."; - close; -} - -un_bk_q,283,226,2 script Nurse#EP15.2MR5 4_F_NURSE,{ - callfunc("F_time_limit_recorder"); - emotion ET_CRY; - mes "[Nurse]"; - mes "Ah geez! There is no other issues yet but why is he saying he's dizzy?"; - close; -} - -un_bk_q,284,255,4 script Nurse#EP15.2MR6 4_F_NURSE,{ - callfunc("F_time_limit_recorder"); - mes "[Nurse]"; - mes "So what do you mean!! Where does it hurt!!"; - close; -} - -un_bk_q,296,254,4 script Nurse#EP15.2MR7 4_F_NURSE,{ - callfunc("F_time_limit_recorder"); - emotion ET_CRY; - mes "[Nurse]"; - mes "What do you mean nothing is wrong, your face has gone purple."; - close; -} - -// Cafeteria -un_bk_q,271,290,0 script Cafeteria#G-1 WARPNPC,1,1,{ - end; -OnTouch: - callfunc("F_time_limit_recorder"); - if (recorder_quest_type == 5 && recorder_quest_status == 0) { - emotion ET_FRET, getnpcid(0, "Transportation Executive Ernon"); - mes "[Transportation Executive Ernon]"; - mes "Hey~ This is a time to borrow even the hands of small children. Stop goofing around and come here."; - close; - } - warp "un_bk_q",255,261; - end; -} - -un_bk_q,324,290,0 script Cafeteria#G-2 WARPNPC,1,1,{ - end; -OnTouch: - callfunc("F_time_limit_recorder"); - if (recorder_quest_type == 5 && recorder_quest_status == 0) { - mes "[Transportation Executive Ernon]"; - mes "Hey~ This is a time to borrow even the hands of small children. Stop goofing around and come here."; - close; - } - warp "un_bk_q",340,261; - end; -} - -un_bk_q,279,294,4 script Transportation Executive Ernon 4_M_LGTMAN,{ - callfunc("F_time_limit_recorder"); - switch( recorder_quest_type ) { - case 1: - mes "[Transportation Executive Ernon]"; - mes "We used to deliver things like daily necessities or research tools here before the accident."; + if (select( "Continue listening.", "Quit." ) == 2) + close; + mes "Today is day 32 and I worked on the grape harvest."; next; - mes "[Transportation Executive Ernon]"; - mes "Work that involved going out to other places a lot more even as a staff member here."; - close; - case 2: - emotion ET_QUESTION; - mes "[Transportation Executive Ernon]"; - mes "What?! Is something going on? The Mechanicians and Facilities managers look busy."; - close; - case 3: - emotion ET_BEST; - mes "[Transportation Executive Ernon]"; - mes "Yaa~ Did you try the grapes?"; + mes "I ate fresh grapes and since I don't have anything to do anything to do, I'm going to sleep early."; next; - mes "[Transportation Executive Ernon]"; - mes "Isn't it great that we can grow fresh grapes in an underground evacuation facility like this?"; - close; - case 4: - mes "[Transportation Executive Ernon]"; - mes "Some people are suddenly attacking others."; + mes "Ah.. the grape was good, I want it again. Did they say harvest was possible once every 2 weeks?"; next; - mes "[Transportation Executive Ernon]"; - mes "What in the hell is going on?"; - close; - case 5: - switch( recorder_quest_status ) { - case 0: - emotion ET_QUESTION; - mes "[Transportation Executive Ernon]"; - mes "They were talking about it in the broadcast since yesterday so you know the gist of the situation, right?"; + if (.@cooldown_status_day[2] == 1) { + mes "There is no more recorded content."; next; - mes "[Transportation Executive Ernon]"; - mes "The contaminant is getting to the interior of the air-raid shelter so the decision has been made to move all supplies to the uncontaminated zone Z-2 that the Chemical Substance Specialists found."; - next; - mes "[Transportation Executive Ernon]"; - mes "There was a request to move the cargo with the Adventurers since the scrawny researchers won't be of help."; - next; - mes "[Transportation Executive Ernon]"; - mes "Alright- let's move the cargo to Zone Z-2 first."; - next; - mes "[Transportation Executive Ernon]"; - mes "If you go to the machine Warehouse on your way back there will a person called Al. Tell him"; - next; - emotion ET_KIK; - mes "[Transportation Executive Ernon]"; - mes "^0000FF You idiots!! Stop wasting material with stupid machines!!^000000 for me and come back."; - next; - select("Eh?"); - mes "[Transportation Executive Ernon]"; - mes "Don't understand? Tell Al in the machine Warehouse"; - next; - emotion ET_KIK; - mes "[Transportation Executive Ernon]"; - mes "^0000FF You idiots!! Stop wasting material with stupid machines!!^000000 and come back."; - next; - setquest 5366;// Limits of Journeys - setquest 5367;// Transport Necessities - recorder_quest_status = 1; - mes "[Transportation Executive Ernon]"; - mes "Remember to get every postposition right and convey my feeling 100%."; - close; - case 1: - case 2: - mes "[Transportation Executive Ernon]"; - mes "Transport the cargo to Zone Z-2 first."; - next; - mes "[Transportation Executive Ernon]"; - mes "On your way back go to the machine Warehouse and tell Al"; - next; - emotion ET_KIK; - mes "[Transportation Executive Ernon]"; - mes "??^0000FF You idiots!! Stop wasting material with stupid machines!!^000000?? for me and come back."; - close; - case 3: - mes "[Transportation Executive Ernon]"; - mes "You conveyed my feeling right?"; - next; - mes "[Transportation Executive Ernon]"; - mes "They should be smartened up by now. They wouldn't waste precious components again, right?"; - next; - mes "[Transportation Executive Ernon]"; - mes "Here! This is compensation for the job."; - next; - erasequest 5367;// Transport Necessities - erasequest 5368;// Goods delivery Complete - erasequest 5369;// Message Delivery Complete - setquest 5370;// Memory Record - getexp 750000,500000; - recorder_quest_status = 4; - mes "- The small round capsule has percolated through skin. It feels like experience has accumulated."; - next; - mes "[Transportation Executive Ernon]"; - mes "Though our survival isn't sure because of the contaminant,"; - next; - mes "[Transportation Executive Ernon]"; - mes "The chief researcher told us to adequately compensate the adventurers who were caught up in the explosion."; - next; - mes "[Transportation Executive Ernon]"; - mes "Don't worry about it though."; - close; - case 4: - mes "[Transportation Executive Ernon]"; - mes "Though our survival isn't sure because of the contaminant,"; - next; - mes "[Transportation Executive Ernon]"; - mes "The chief researcher told us to adequately compensate the adventurers who were caught up in the explosion."; - next; - mes "[Transportation Executive Ernon]"; - mes "Don't worry about it though."; - close; + if (select( "Listen again.", "Quit." ) == 2) + close; + continue; } - } -} - -un_bk_q,297,287,6 script Adventurer Jean#EP15.2M 4_M_HUBOY,{ - callfunc("F_time_limit_recorder"); - switch( recorder_quest_type ) { - case 1: - mes "[Adventurer Jean]"; - mes "Uh?! You're an adventurer too?"; - next; - mes "[Adventurer Jean]"; - mes "Ugh.. It seems you are unlucky as well."; - close; - case 2: - mes "[Adventurer Jean]"; - mes "Don't you think this place is trying to exploit us Adventurers?"; - next; - mes "[Adventurer Jean]"; - mes "The Cafeteria food is good though."; - close; - case 3: - mes "[Adventurer Jean]"; - mes "Grapes were served on the side today."; - next; - mes "[Adventurer Jean]"; - mes "I like grapes. I want to eat more."; - close; - case 4: - mes "[Adventurer Jean]"; - mes "A friend I made here is confined in the temporary clinic. They found a transfectant or something."; - next; - mes "[Adventurer Jean]"; - mes "To us adventurers a healthy body is an asset."; - close; - case 5: - mes "[Adventurer Jean]"; - mes "I ate a lot of different things from adventuring places."; - next; - mes "[Adventurer Jean]"; - mes "I think the food here is one of the best."; - close; - } -} - -un_bk_q,318,299,2 script Cafeteria Lady#EP15.2MR 4_F_CAVE1,{ - callfunc("F_time_limit_recorder"); - switch( recorder_quest_type ) { - case 1: - mes "[Cafeteria Lady]"; - mes "Sorry. We aren't ready to distribute food yet."; - close; - case 2: - mes "[Cafeteria Lady]"; - mes "Grab a plate or tray and wait in line."; - close; - case 3: - mes "[Cafeteria Lady]"; - mes "Oh no what should we do? We ran out of grapes."; - next; - mes "[Cafeteria Lady]"; - mes "New grapes should be delivered from the farm soon. Do you want to wait?"; - close; - case 4: - mes "[Cafeteria Lady]"; - mes "Do you know that's the temporary clinic? You cannot go that way now."; - next; - mes "[Cafeteria Lady]"; - mes "The passage is blocked because of convulsing patients."; - close; - case 5: - mes "[Cafeteria Lady]"; - mes "You are working hard."; - close; - } -} - -// Corridor -un_bk_q,280,280,8 script Access Control Guard#EP_clinic1 4_M_HUMAN_02,{ - callfunc("F_time_limit_recorder"); - switch( recorder_quest_type ) { - case 1: - case 2: - case 3: - mes "[Access Control Guard]"; - mes "You cannot enter this area because it is under construction."; - next; - mes "[Access Control Guard]"; - mes "According to the Facilities managers it will be later used as a Clinic."; - close; - case 4: - mes "[Access Control Guard]"; - mes "Access to the temporary clinic is restricted to quarantine convulsing patients."; - next; - mes "[Access Control Guard]"; - mes "I ask for your understanding."; - close; - case 5: - mes "[Access Control Guard]"; - mes "Movement in this area is currently prohibited."; - next; - mes "[Access Control Guard]"; - mes "I ask for your understanding."; - close; - } -} -un_bk_q,313,280,8 duplicate(Access Control Guard#EP_clinic1) Access Control Guard#EP_clinic2 4_M_HUMAN_02 -un_bk_q,340,235,6 duplicate(Access Control Guard#EP_clinic1) Access Control Guard#EP_clinic3 4_M_HUMAN_02 -un_bk_q,298,203,4 duplicate(Access Control Guard#EP_clinic1) Access Control Guard#EP_clinic4 4_M_HUMAN_02 -un_bk_q,255,236,2 duplicate(Access Control Guard#EP_clinic1) Access Control Guard#EP_clinic5 4_M_HUMAN_02 - -un_bk_q,248,258,2 script Adventurer Dally#EP15.2 4_F_SITDOWN,{ - callfunc("F_time_limit_recorder"); - mes "[Adventurer Dally]"; - mes "Darn it!! Frustrating"; - next; - sc_start SC_INCREASEAGI,240000,10; - mes "[Adventurer Dally]"; - mes "Sister- Run~"; - close; -} - -// Z-2 Zone -un_bk_q,72,53,4 script Distribution Chief Avrandi 4_M_TWTEAMAN,{ - callfunc("F_time_limit_recorder"); - switch( recorder_quest_type ) { - case 1: - emotion ET_OHNO; - mes "[Distribution Chief Avrandi]"; - mes "It is a relief we were able to evacuate to the air-raid shelter interior in advance."; - next; - mes "[Distribution Chief Avrandi]"; - mes "If we weren't able to evacuate..? We probably won't be here."; - close; - case 2: - emotion ET_QUESTION; - mes "[Distribution Chief Avrandi]"; - mes "Is there something wrong?"; - next; - mes "[Distribution Chief Avrandi]"; - mes "A while ago the Facilities managers were running around in haste."; - close; - case 3: - emotion ET_HUK; - mes "[Distribution Chief Avrandi]"; - mes "What in the world?! You ate fresh grapes? Why didn't I get to eat them? Why?"; - close; - case 4: - emotion ET_SHY; - mes "[Distribution Chief Avrandi]"; - mes "This place is sure quiet. Why you ask?"; - next; - mes "[Distribution Chief Avrandi]"; - mes "Not many people come this far."; - close; - case 5: - if (recorder_quest_status == 1) { - mes "[Distribution Chief Avrandi]"; - mes "Ah! Come on in. It seems there are a lot of visitors today because of the broadcast this morning."; - next; - mes "[Distribution Chief Avrandi]"; - mes "You're here because Ernon sent you right?"; - next; - mes "[Distribution Chief Avrandi]"; - mes "I have received the item you have brought."; - next; - setquest 5368;// Goods delivery Complete - recorder_quest_status = 2; - mes "[Distribution Chief Avrandi]"; - mes "Eh-? Are you taking it back? That is a lot of work."; + if (select( "Continue listening.", "Quit." ) == 2) close; + mes "Today is the 38th day of being in the shelter and there is a fuss since the morning."; + next; + mes "This morning the recruited Adventurers to join the Chemical Substance Specialists for an investigation outside the air-raid shelter, many volunteered despite the dangers."; + next; + mes "I am of the belief danger should be avoided but my friends Castle and Blat volunteered."; + next; + mes "Well I understand that they were sick of living in the shelter for a while."; + next; + mes "They have not returned past the afternoon. Verus City leader Fresa has concluded that the people who left are dead."; + next; + mes "Everybody had a moment of silence at dawn. They were good people so it is sad to part like this."; + next; + if (select( "Continue listening.", "Quit." ) == 2) + close; + mes "Is it since the morning of the 40th day? There is a mysterious infectious disease going around the shelter."; + next; + mes "A few people have suddenly attacked those near them and convulsed"; + next; + mes "And Adventurers have been deployed to suppress the convulsing people because a lot of the weak researchers are wounded."; + next; + mes "There is a rumor saying a contaminant came in because of the people who went outside the shelter a while go."; + next; + if (.@cooldown_status_day[3] == 1) { + mes "There is no more recorded content."; + next; + if (select( "Listen again.", "Quit." ) == 2) + close; + continue; } - mes "[Distribution Chief Avrandi]"; - mes "Good luck. You are working hard."; - close; + if (select( "Continue listening.", "Quit." ) == 2) + close; + mes "Lunch during day 44 the air-raid shelter leader Fresa gathered the Adventurers and had a presentation."; + next; + mes "The rumor has been confirmed true and a safety partition will be built in Zone Z-0"; + next; + mes "A decision has been made to move necessities to Zone Z-2 tomorrow and I heard they need the help of Adventurers."; + next; + mes "I have to work tomorrow so I am doing to sleep early."; + next; + mes "There is no more recorded content."; + next; + if (select( "Listen again.", "Quit." ) == 2) + close; } + end; } -// B-1 Warehouse -un_bk_q,34,138,4 script Warehouse Keeper Pik#EP 4W_M_03,{ - callfunc("F_time_limit_recorder"); - switch( recorder_quest_type ) { - case 1: +un_bk_q,34,138,4 script Warehouse Keeper Pik#EP15.2MR 4W_M_03,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day,1,0 ); + if (.@cooldown_status_day[0] == 1) { mes "[Warehouse Keeper Pik]"; mes "I don't know what brings you here but please don't touch anything."; next; mes "[Warehouse Keeper Pik]"; mes "I haven't finished checking the stock and it would be annoying if anything went missing."; close; - case 2: + } + if (.@cooldown_status_day[1] == 1) { mes "[Warehouse Keeper Pik]"; mes "You're an adventurer. You don't have to deliver air cleaners here."; next; mes "[Warehouse Keeper Pik]"; mes "It's a warehouse anyway. The independent air circulation system is enough."; close; - case 3: + } + if (.@cooldown_status_day[2] == 1) { mes "[Warehouse Keeper Pik]"; mes "Aahh- Looking after the warehouse is annoying."; next; mes "[Warehouse Keeper Pik]"; mes "There is nobody to rotate my shift"; close; - case 4: + } + if (.@cooldown_status_day[3] == 1) { mes "[Warehouse Keeper Pik]"; mes "Wha- wha- wait stop!!"; next; mes "[Warehouse Keeper Pik]"; mes "You're not here to ambush me right? It's alright if not."; close; - case 5: + } + if (.@cooldown_status_day[4] == 1) { mes "[Warehouse Keeper Pik]"; mes "Are you here to move items?"; next; @@ -2397,181 +6287,230 @@ un_bk_q,34,138,4 script Warehouse Keeper Pik#EP 4W_M_03,{ mes "The goods in this warehouse should not be today I think? From what I know today we are moving necessities first."; close; } + // unknown text + end; } -// Corridor F-2 -un_bk_q,347,217,4 script Facilities manager Remodeling 4_M_EINMAN,{ - callfunc("F_time_limit_recorder"); - switch( recorder_quest_type ) { +un_bk_q,91,283,2 script Guard#EP15.2MR 4_M_HUMAN_02,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day,1,0 ); + if (.@cooldown_status_day[0] == 1) { + mes "[Guard]"; + mes "Hello adventurer?"; + next; + mes "[Guard]"; + mes "I don't know the reason, but Fresa assigned me here."; + close; + } + if (.@cooldown_status_day[1] == 1) { + mes "[Guard]"; + mes "I always wondered why I was assigned here but now I think I know the reason."; + next; + mes "[Guard]"; + mes "It is to watch if the Mechanicians make useless things."; + close; + } + if (.@cooldown_status_day[2] == 1) { + mes "[Guard]"; + mes "The Mechanicians occasionally want to make something."; + next; + mes "[Guard]"; + mes "My job is to stop them."; + close; + } + if (.@cooldown_status_day[3] == 1) { + mes "[Guard]"; + mes "I hear patients these days are convulsing and attacking the people around them?"; + next; + mes "[Guard]"; + mes "The Mechanician constantly convulse saying they want to make something so it's not weird to me."; + close; + } + if (.@cooldown_status_day[4] == 1) { + mes "[Guard]"; + mes "The convulsion of Mechanicians are reaching extremes."; + next; + mes "[Guard]"; + mes "They are convulsing so much I may need to call back up."; + close; + } + mes "[Guard]"; + mes "Hello adventurer?"; + close; +} + +un_bk_q,56,192,4 script Chemical Substance Specialist Kori#EP15.2MR 4_M_ALCHE_B,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day,1,0 ); + if (.@cooldown_status_day[0] == 1) { + mes "[Chemical Substance Specialist Kori]"; + mes "We are seeing if there are hazardous substances within the air-raid shelter according to emergency protocol."; + next; + mes "[Chemical Substance Specialist Kori]"; + mes "You want to know how many Chemical Substance Specialists there are? Go to Karsten then. Should be here somewhere."; + close; + } + if (.@cooldown_status_day[1] == 1) { + mes "[Chemical Substance Specialist Kori]"; + mes "This next room is temporarily being used by the Chemical Substance Specialist."; + next; + mes "[Chemical Substance Specialist Kori]"; + mes "We tightly hid away dangerous things but don't touch anything just in case."; + close; + } + if (.@cooldown_status_day[2] == 1) { + mes "[Chemical Substance Specialist Kori]"; + mes "Karsten gave me grapes."; + next; + mes "[Chemical Substance Specialist Kori]"; + mes "How fresh and tasty it was."; + close; + } + if (.@cooldown_status_day[3] == 1) { + mes "[Chemical Substance Specialist Kori]"; + mes "My colleagues left the air-raid shelter to investigate and haven't come back."; + next; + mes "[Chemical Substance Specialist Kori]"; + mes "It was concluded they are dead but are they really all dead? I want to see my colleagues."; + close; + } + if (.@cooldown_status_day[4] == 1) { + mes "[Chemical Substance Specialist Kori]"; + mes "Good work."; + next; + mes "[Chemical Substance Specialist Kori]"; + mes "We are working to find a solution for the contaminant."; + close; + } + // unknown text + end; +} + +un_bk_q,161,193,6 script Adventurer Bamdaku#EP15.2MR 4_M_ALCHE_C,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day,1,0 ); + if (.@cooldown_status_day[0] == 1) { + mes "[Adventurer Bamdaku]"; + mes "I found this while looking around the air-raid shelter"; + next; + mes "[Adventurer Bamdaku]"; + mes "but there is a lot of this on the wall. What can it be?"; + close; + } + if (.@cooldown_status_day[1] == 1) { + mes "[Adventurer Bamdaku]"; + mes "I have been investigating this for 30 days already but I do not know what it is."; + next; + mes "[Adventurer Bamdaku]"; + mes "I am too proud to ask somebody."; + close; + } + if (.@cooldown_status_day[2] == 1) { + mes "[Adventurer Bamdaku]"; + mes "I have been investigating this for 32 days already but I do not know what it is."; + next; + mes "[Adventurer Bamdaku]"; + mes "Ugh what to do.. Should I just ask somebody?"; + close; + } + if (.@cooldown_status_day[3] == 1) { + mes "[Adventurer Bamdaku]"; + mes "I have been investigating this for 40 days already."; + next; + mes "[Adventurer Bamdaku]"; + mes "My pride won't let me quit now."; + close; + } + if (.@cooldown_status_day[4] == 1) { + mes "[Adventurer Bamdaku]"; + mes "45 days have passed since I started investigating this unknown thing."; + next; + mes "[Adventurer Bamdaku]"; + mes "How did I come to investigate this?"; + close; + } + // unknown text + end; +} + +un_bk_q,248,258,2 script Adventurer Dally#EP15.2MR 4_F_SITDOWN,{ + callfunc( "F_time_limit_recorder", .@cooldown_status_day,1,0 ); + mes "[Adventurer Dally]"; + mes "Darn it!! Frustrating"; + next; + npcskill "AL_INCAGI",10,0,0; + mes "[Adventurer Dally]"; + if (Sex == SEX_FEMALE) + mes "Sister- Run~"; + else + mes "Brother- Run~"; + close; +} + + +// GM NPC +sec_in02,17,13,4 script Brigan Helper#1 4_F_HUWOMAN,{ + mes "The current Brigan issue is " + ep15_2_brigan + " ,"; + mes "Number is " + ep15_2_brigan + " ."; + next; + switch( select( "Setitem", "Task", "Initialization" ) ) { case 1: - if (recorder_quest_status == 9) { - if (isbegin_quest(5349) == 0) { - emotion ET_QUESTION; - mes "[Facilities manager Remodeling]"; - mes "Uh?! Hello. First time meeting you. What brings you here?"; - next; - select("Explain situation."); - mes "[Facilities manager Remodeling]"; - mes "Ah! Is that so? Fresa you say? It hasn't been long since my department was placed here."; - next; - mes "[Facilities manager Remodeling]"; - mes "I only heard of the name Fresa."; - next; - setquest 5349;// Headcount Complete - mes "[Facilities manager Remodeling]"; - mes "Anyway the current number of us facilities managers is ^FF000028^000000."; - next; - mes "[Facilities manager Remodeling]"; - mes "There might be some others who are hiding somewhere but as of right now there are ^FF000028^000000."; - next; - mes "[Facilities manager Remodeling]"; - mes "Tell Fresa on your way that Facilities managers are inspecting facilities in their assigned areas because the air-raid shelter facilities have not really been used."; + mes "Which item to set?"; + next; + switch( select( "Brigan", "Girlfriend" ) ) { + case 1: + mes "The value of brigan is " + ep15_2_brigan + "."; + next; + switch( select( "+1", "-1", "Initialization" ) ) { + case 1: + mes "Setitem+1"; + ep15_2_brigan++; + close; + case 2: + mes "Setitem-1"; + ep15_2_brigan--; + close; + case 3: + mes "New Value"; + mes "Initialization"; + ep15_2_brigan = 0; close; } - mes "[Facilities manager Remodeling]"; - mes "The current number of facilities managers is ^FF000028^000000."; + case 2: + mes "The value of girl friend is " + ep15_2_brigan + "."; next; - mes "[Facilities manager Remodeling]"; - mes "Tell Fresa that Facilities managers are inspecting facilities in their assigned areas because the air-raid shelter facilities have not really been used."; - close; + switch( select( "+1", "-1", "Cancel", "Task start (5)" ) ) { + case 1: + mes "New Value"; + mes "Setitem+1"; + ep15_2_brigan++; + close; + case 2: + mes "New Value"; + mes "Setitem-1"; + ep15_2_brigan++; + close; + case 3: + mes "New Value"; + mes "Mushroom residue before receiving"; + ep15_2_brigan = 0; + close; + case 4: + mes "New Value"; + mes "Mushroom residue 5"; + ep15_2_brigan = 5; + close; + } } - mes "[Facilities manager Remodeling]"; - mes "I don't know who equipped the air-raid shelter. But it surely is well made and sturdy."; - close; case 2: - mes "[Facilities manager Remodeling]"; - mes "I don't know who equipped the air-raid shelter. But it surely is well made and sturdy."; + mes "Delete all tasks"; + for ( .@i = 13195; .@i < 13206; ++.@i ) { + if (isbegin_quest(.@i) > 0) + erasequest .@i; + } close; case 3: - mes "[Facilities manager Remodeling]"; - mes "What!! That grape!! I had some already so I am guessing it's not mine."; + for ( .@i = 13195; .@i < 13206; ++.@i ) + erasequest .@i; + ep15_2_brigan = 0; close; - case 4: - mes "[Facilities manager Remodeling]"; - mes "I don't know who equipped the air-raid shelter. But it surely is well made and sturdy."; - close; - case 5: - mes "[Facilities manager Remodeling]"; - mes "I don't know who equipped the air-raid shelter. But it surely is well made and sturdy."; - close; - } -} - -// Off Limits -un_bk_q,102,97,2 script Adventurer Breezin#EP15.2MR 4_F_BRZ_INDOLD,{ - callfunc("F_time_limit_recorder"); - switch( recorder_quest_type ) { - case 1: - mes "[Adventurer Breezin]"; - mes "Ahh.. Why did I travel here.."; - next; - mes "[Adventurer Breezin]"; - mes "Hey don't think of going out that way. It's going to be dangerous because of the explosion."; - close; - case 2: - mes "[Adventurer Breezin]"; - mes "Today is strange. Hey do you see the mysterious device over there too?"; - close; - case 3: - mes "[Adventurer Breezin]"; - mes "I think I said it 30 times today alone but there is no device at the door."; - next; - mes "[Adventurer Breezin]"; - mes "I am itching for an adventure but safety outside isn't confirmed so don't think of going outside."; - close; - case 4: - mes "[Adventurer Breezin]"; - mes "A while I ago I couldn't stop the Chemical Substance Specialists from going outside."; - next; - mes "[Adventurer Breezin]"; - mes "Seeing how they didn't return, they must be dead, right?"; - close; - case 5: - mes "[Adventurer Breezin]"; - mes "The situation has grown out of control."; - next; - mes "[Adventurer Breezin]"; - mes "Haa- Should have I stopped those people leaving the air-raid shelter?"; - close; - } -} - -// Bulletin Board -un_bk_q,101,92,8 script Off Limits#01 4_BULLETIN_BOARD2,{ end; } -un_bk_q,94,92,8 duplicate(Off Limits#01) Off Limits#02 4_BULLETIN_BOARD2 -un_bk_q,22,279,4 duplicate(Off Limits#01) Machine Warehouse 4_BULLETIN_BOARD2 -un_bk_q,215,303,4 duplicate(Off Limits#01) farm#C0 4_BULLETIN_BOARD2 - -un_bk_q,58,185,4 duplicate(Off Limits#01) Control room#Left 4_BULLETIN_BOARD2 -un_bk_q,139,187,4 duplicate(Off Limits#01) Control room#Right 4_BULLETIN_BOARD2 - -un_bk_q,101,122,4 duplicate(Off Limits#01) Monitoring room#A0Center 4_BULLETIN_BOARD2 -un_bk_q,58,171,4 duplicate(Off Limits#01) Monitoring room#L1Left 4_BULLETIN_BOARD2 -un_bk_q,139,171,4 duplicate(Off Limits#01) Monitoring room#L2Right 4_BULLETIN_BOARD2 - -un_bk_q,256,239,4 duplicate(Off Limits#01) Temporary Clinic#G1 4_BULLETIN_BOARD2 -un_bk_q,301,204,4 duplicate(Off Limits#01) Temporary Clinic#H0 4_BULLETIN_BOARD2 - -un_bk_q,58,121,4 duplicate(Off Limits#01) A-0 Zone#L1 4_BULLETIN_BOARD2 -un_bk_q,141,115,4 duplicate(Off Limits#01) A-0 Zone#L2 4_BULLETIN_BOARD2 -un_bk_q,278,193,4 duplicate(Off Limits#01) A-0 Zone#H0Left 4_BULLETIN_BOARD2 -un_bk_q,317,193,4 duplicate(Off Limits#01) A-0 Zone#H0Right 4_BULLETIN_BOARD2 - -un_bk_q,49,137,4 duplicate(Off Limits#01) B-1 Warehouse 4_BULLETIN_BOARD2 - -un_bk_q,219,265,4 duplicate(Off Limits#01) C-0 Zone#G1 4_BULLETIN_BOARD2 - -un_bk_q,247,217,4 duplicate(Off Limits#01) F-1 Zone#G1 4_BULLETIN_BOARD2 -un_bk_q,349,217,4 duplicate(Off Limits#01) F-2 Zone#G2 4_BULLETIN_BOARD2 - -un_bk_q,214,283,4 duplicate(Off Limits#01) G-1 Zone#C0 4_BULLETIN_BOARD2 -un_bk_q,228,217,4 duplicate(Off Limits#01) G-1 Zone#F1 4_BULLETIN_BOARD2 -un_bk_q,273,203,4 duplicate(Off Limits#01) G-1 Zone#H0 4_BULLETIN_BOARD2 -un_bk_q,322,203,4 duplicate(Off Limits#01) G-2 Zone#H0 4_BULLETIN_BOARD2 -un_bk_q,388,266,4 duplicate(Off Limits#01) G-2 Zone#I0 4_BULLETIN_BOARD2 - -un_bk_q,122,125,4 duplicate(Off Limits#01) H-0 Zone#Right 4_BULLETIN_BOARD2 -un_bk_q,78,125,4 duplicate(Off Limits#01) H-0 Zone#Left 4_BULLETIN_BOARD2 -un_bk_q,340,203,4 duplicate(Off Limits#01) H-0 Zone#H0 4_BULLETIN_BOARD2 -un_bk_q,300,184,4 duplicate(Off Limits#01) H-0 Zone#Z0 4_BULLETIN_BOARD2 - -un_bk_q,368,267,4 duplicate(Off Limits#01) I-0 Zone#G2 4_BULLETIN_BOARD2 - -un_bk_q,25,193,4 duplicate(Off Limits#01) J-0 Zone#L1 4_BULLETIN_BOARD2 - -un_bk_q,173,193,4 duplicate(Off Limits#01) K-0 Zone#L2 4_BULLETIN_BOARD2 - -un_bk_q,71,121,4 duplicate(Off Limits#01) L-1 Zone#A0 4_BULLETIN_BOARD2 -un_bk_q,22,259,4 duplicate(Off Limits#01) L-1 Zone#J0 4_BULLETIN_BOARD2 -un_bk_q,126,121,4 duplicate(Off Limits#01) L-2 Zone#A0 4_BULLETIN_BOARD2 -un_bk_q,171,233,4 duplicate(Off Limits#01) L-2 Zone#K0 4_BULLETIN_BOARD2 - -un_bk_q,300,194,4 duplicate(Off Limits#01) Z-0 Zone#H0 4_BULLETIN_BOARD2 -un_bk_q,164,55,4 duplicate(Off Limits#01) Z-0 Zone#Z1 4_BULLETIN_BOARD2 -un_bk_q,27,55,4 duplicate(Off Limits#01) Z-0 Zone#Z2 4_BULLETIN_BOARD2 -un_bk_q,230,167,4 duplicate(Off Limits#01) Z-1 Zone#Z0 4_BULLETIN_BOARD2 -un_bk_q,365,167,4 duplicate(Off Limits#01) Z-2 Zone#Z0 4_BULLETIN_BOARD2 - -un_bk_q,97,84,4 script Dimension move Portal#E PORTAL,{ - callfunc("F_time_limit_recorder"); - mes "[Dimension-mover]"; - mes "Do you want finish your travels and"; - mes "go back to your original time?"; - mes "^FF0000All traces in this place will be erased if you go back to your original time.^000000"; - next; - if (select( "Stay here.", "Go back." ) == 2) { - mes "[Dimension-mover]"; - delitem 6825, countitem(6825);// Air Purifier Box - delitem 6826, countitem(6826);// Fresh Grape - for ( .@quest_id = 5341; .@quest_id < 5371; .@quest_id++ ) { - if (isbegin_quest(.@quest_id) > 0) - erasequest .@quest_id; - } - recorder_quest_type = 0; - recorder_quest_status = 0; - mes "Your whole body becomes heavy and time seems to be passing faster around you."; - close2; - warp "un_bunker",98,91; } end; } diff --git a/npc/re/quests/quests_16_1.txt b/npc/re/quests/quests_16_1.txt index c39a59f96c..9e5d9480d8 100644 --- a/npc/re/quests/quests_16_1.txt +++ b/npc/re/quests/quests_16_1.txt @@ -1,11 +1,12 @@ //===== rAthena Script ======================================= //= Banquet Quests //===== Description: ========================================= -//= [Walkthrough Conversion] +//= [Official Conversion] //--- NPCs quests for Episode 16.1 //===== Changelogs: ========================================== //= 1.0 First version. [Capuche] //= 1.1 Fixed spelling mistakes [crazy-arashi] +//= 2.0 Official Conversion. [Capuche] //============================================================ function script F_Mysterious_box { @@ -32,11 +33,11 @@ function script F_Mysterious_box { // Main Quest prontera,121,72,3 script Royal Messenger#e16_pr 4_M_ZONDAOYAJI,5,5,{ - if (checkweight(501,1) == 0) { + if (checkweight(1301,5) == 0) { mes "- You cannot proceed with the quest since you have too many items. -"; close; } - switch( banquet_main_quest ) { + switch( ep16_royal ) { case 0: if (BaseLevel < 100 || (ep13_ryu < 100 && ep13_start < 100)) {// Access to the New World pre-req (Onward to the New World Quest or Cat Paw Agent Quest) mes "[Royal Messenger]"; @@ -83,9 +84,9 @@ prontera,121,72,3 script Royal Messenger#e16_pr 4_M_ZONDAOYAJI,5,5,{ mes "[Royal Messenger]"; mes "Make sure to bring the invitation with you. Don't forget!"; mes "Why don't you go right now? ^4d4dffI can teleport you there now if you want^000000."; - getitem 6933,1;// Banquet Invitation + getitem 6933,1;// Banquet_Invitation setquest 7681;// Invitation to Royal Banquet - banquet_main_quest = 1; + ep16_royal = 1; next; if (select( "I'll go on my own.", "I'll go right away." ) == 1) { mes "[Royal Messenger]"; @@ -145,7 +146,7 @@ prontera,121,72,3 script Royal Messenger#e16_pr 4_M_ZONDAOYAJI,5,5,{ } OnTouch: - if (banquet_main_quest == 0 && BaseLevel > 99 && (ep13_ryu > 99 || ep13_start > 99)) + if (ep16_royal == 0 && BaseLevel > 99 && (ep13_ryu > 99 || ep13_start > 99)) npctalk "Wait! You must be... " + strcharinfo(0) + ". I have something to tell you!", "", bc_self; else npctalk "I am looking for the hero who returned from the expedition...", "", bc_self; @@ -162,7 +163,7 @@ yuno,162,132,3 duplicate(Royal Messenger#e16_pr) Royal Messenger#e16_yu 4_M_ZOND lighthalzen,152,100,5 duplicate(Royal Messenger#e16_pr) Royal Messenger#e16_lh 4_M_ZONDAOYAJI,5,5 prontera,150,331,4 script Royal Guard#ep16_ect01 8W_SOLDIER,4,4,{ - if (banquet_main_quest == 1) { + if (ep16_royal == 1) { mes "[Guard]"; mes "Here comes the hero!"; mes "The Banquet Hall is inside the palace. You may follow the passage to get there."; @@ -173,7 +174,7 @@ prontera,150,331,4 script Royal Guard#ep16_ect01 8W_SOLDIER,4,4,{ end; OnTouch: - if (banquet_main_quest > 0) { + if (ep16_royal > 0) { npctalk "Eternal glory to the hero of the Midgards!", "Royal Guard#ep16_ect01", bc_self; npctalk "Eternal glory to the hero of the Midgards!", "Royal Guard#ep16_ect02", bc_self; } @@ -184,18 +185,18 @@ prontera,161,331,4 duplicate(Royal Guard#ep16_ect01) Royal Guard#ep16_ect02 8W_S prt_cas,215,146,0 script #ep16_evt_01_on HIDDEN_WARP_NPC,1,1,{ end; OnTouch: - if (banquet_main_quest == 1) { + if (isbegin_quest(7681) == 1) { + cloakoffnpc "Chamberlain Bell#ep16_01", getcharid(0); setpcblock PCBLOCK_NPC, true; - classchange( 4_M_RUSMAN1, "Chamberlain Bell#ep16_0_0", bc_self ); - sleep2 2000; - npctalk "I've been waiting for you. Sir " + strcharinfo(0) + "...", "Chamberlain Bell#ep16_0_0", bc_self; + sleep2 3000; setpcblock PCBLOCK_NPC, false; + npctalk "I've been waiting for you. Sir " + strcharinfo(0) + "...", "Chamberlain Bell#ep16_01", bc_self; } end; } -prt_cas,217,150,3 script Chamberlain Bell#ep16_0_0 HIDDEN_WARP_NPC,{ - if (banquet_main_quest == 1) { +prt_cas,217,150,3 script Chamberlain Bell#ep16_01 4_M_RUSMAN1,{ + if (isbegin_quest(7681) == 1) { mes "[Chamberlain Bell]"; mes "You must be Sir " + strcharinfo(0) + "... Am I right?"; mes "You are here at last."; @@ -214,24 +215,30 @@ prt_cas,217,150,3 script Chamberlain Bell#ep16_0_0 HIDDEN_WARP_NPC,{ mes "Let me go ahead and mall all the preparations."; mes "Come with me, please."; close2; - classchange( HIDDEN_WARP_NPC, "", bc_self ); + cloakonnpc "Chamberlain Bell#ep16_01", getcharid(0); end; } + end; +OnInit: + cloakonnpc "Chamberlain Bell#ep16_01"; + cloakonnpc "Chamberlain Bell#ep16_02"; + cloakonnpc "Chamberlain Bell#ep16_03"; + end; } // Corridor left prt_cas,163,163,0 script #ep16_evt_02_on HIDDEN_WARP_NPC,3,3,{ end; OnTouch: - if (banquet_main_quest == 1) { - classchange( 4_M_RUSMAN1, "Chamberlain Bell#ep16_0_1", bc_self ); - npctalk "This way. Sir " + strcharinfo(0) + "...", "Chamberlain Bell#ep16_0_1", bc_self; + if (isbegin_quest(7681) == 1) { + cloakoffnpc "Chamberlain Bell#ep16_02", getcharid(0); + npctalk "This way. Sir " + strcharinfo(0) + "...", "Chamberlain Bell#ep16_02", bc_self; } end; } -prt_cas,155,165,4 script Chamberlain Bell#ep16_0_1 HIDDEN_WARP_NPC,{ - if (banquet_main_quest == 1) { +prt_cas,155,165,4 script Chamberlain Bell#ep16_02 4_M_RUSMAN1,{ + if (isbegin_quest(7681) == 1) { mes "[Chamberlain Bell]"; mes "The special guestroom is prepared this way."; mes "It is the ^4d4dfffirst room^000000 you'll see in there."; @@ -240,7 +247,7 @@ prt_cas,155,165,4 script Chamberlain Bell#ep16_0_1 HIDDEN_WARP_NPC,{ mes "Let me tell you the story in detail after moving into the room."; mes "Come this way."; close2; - classchange( HIDDEN_WARP_NPC, "", bc_self ); + cloakonnpc "Chamberlain Bell#ep16_02", getcharid(0); } end; } @@ -248,29 +255,37 @@ prt_cas,155,165,4 script Chamberlain Bell#ep16_0_1 HIDDEN_WARP_NPC,{ prt_cas_q,150,8,0 script #ep16_evt_03_on HIDDEN_WARP_NPC,1,1,{ end; OnTouch: - if (banquet_main_quest == 1) { - classchange( 4_M_RUSMAN1, "Chamberlain Bell#ep16_0_2", bc_self ); - npctalk "This way. Sir " + strcharinfo(0) + "...", "Chamberlain Bell#ep16_0_2", bc_self; + if (isbegin_quest(7681) == 1) { + cloakoffnpc "Chamberlain Bell#ep16_03", getcharid(0); + npctalk "This way. Sir " + strcharinfo(0) + "...", "Chamberlain Bell#ep16_03", bc_self; } end; } -prt_cas_q,135,10,4 script Chamberlain Bell#ep16_0_2 HIDDEN_WARP_NPC,{ - if (banquet_main_quest == 1) { +prt_cas_q,135,10,4 script Chamberlain Bell#ep16_03 4_M_RUSMAN1,{ + if (isbegin_quest(7681) == 1) { mes "[Chamberlain Bell]"; mes "Let me tell you about the detailed schedule inside."; mes "Let's go inside."; - close2; - classchange( HIDDEN_WARP_NPC, "", bc_self ); } + else { + mes "[Chamberlain Bell]"; + mes "I'll be waiting for you here in this room at all times."; + mes "You may find me when you need a help."; + } + close2; + cloakonnpc "Chamberlain Bell#ep16_03", getcharid(0); end; } // Belle Room -prt_cas_q,26,30,3 script Chamberlain Bell#ep16_m 4_M_RUSMAN1,{ - switch( banquet_main_quest ) { +prt_cas_q,26,30,3 script Chamberlain Bell#ep16_main 4_M_RUSMAN1,{ + switch( ep16_royal ) { case 0: - end; + mes "[Belle]"; + mes "This is the guest room for the officially invited guest."; + mes "Since this place forbids the access of outsiders, please leave."; + close; case 1: if (countitem(6933) > 0) delitem 6933,1;// Banquet_Invitation @@ -349,17 +364,17 @@ prt_cas_q,26,30,3 script Chamberlain Bell#ep16_m 4_M_RUSMAN1,{ mes "You need to exchange greetings with the members of each families so make sure to visit them all."; erasequest 7681;// Invitation to Royal Banquet setquest 7682;// Socializing Starts from an Eye Contact - banquet_main_quest = 2; + ep16_royal = 2; close; case 2: if (isbegin_quest(7682) != 2) {// Socializing Starts from an Eye Contact - if (banquet_heine_quest < 2) .@string$ = "Heine"; - if (banquet_nerius_quest < 1) .@string$ += ( .@string$ != "" ? ", " : "" ) + "Nerius"; - if (banquet_richard_quest < 2) .@string$ += ( .@string$ != "" ? ", " : "" ) + "Richard"; - if (banquet_walther_quest < 3) .@string$ += ( .@string$ != "" ? ", " : "" ) + "Walther"; - if (banquet_wigner_quest < 2) .@string$ += ( .@string$ != "" ? ", " : "" ) + "Wigner"; - if (banquet_roegenburg_quest < 2) .@string$ += ( .@string$ != "" ? ", " : "" ) + "Roegenburg"; - if (banquet_geoborg_quest < 2) .@string$ += ( .@string$ != "" ? ", " : "" ) + "Geoborg"; + if (isbegin_quest(7683) < 2) .@string$ = "Heine"; + if (isbegin_quest(7684) < 2) .@string$ += ( .@string$ != "" ? ", " : "" ) + "Nerius"; + if (isbegin_quest(5402) < 2) .@string$ += ( .@string$ != "" ? ", " : "" ) + "Richard"; + if (ep16_wal < 2) .@string$ += ( .@string$ != "" ? ", " : "" ) + "Walther"; + if (ep16_wig < 2) .@string$ += ( .@string$ != "" ? ", " : "" ) + "Wigner"; + if (ep16_lug < 2) .@string$ += ( .@string$ != "" ? ", " : "" ) + "Roegenburg"; + if (ep16_gaobs < 2) .@string$ += ( .@string$ != "" ? ", " : "" ) + "Geoborg"; if (.@string$ == "") { // it shouldn't happen completequest 7682;// Socializing Starts from an Eye Contact @@ -411,8 +426,8 @@ prt_cas_q,26,30,3 script Chamberlain Bell#ep16_m 4_M_RUSMAN1,{ erasequest 7685;// What Is the Next Thing on the Schedule ? setquest 7687;// Participating in the Banquet getexp 300000,300000; - getitem 6919,10;// Honor_Token - banquet_main_quest = 3; + getitem 6919,10;// TokenOfHonor + ep16_royal = 3; next; mes "[Belle]"; mes "When the time comes, the Court Mage will come to guide you. You may enjoy the banquet by then."; @@ -439,33 +454,34 @@ prt_cas_q,26,30,3 script Chamberlain Bell#ep16_m 4_M_RUSMAN1,{ mes "By the way, the Court Mage has visited just before."; mes "The Court Magician will be back soon after visiting other families."; next; - npctalk "Yeah! Here comes Nillem the genius mage!", "Court Mage Nillem#ep16_1", bc_self; + cloakoffnpc "Court Mage Nillem#ep16_wiz01", getcharid(0); + npctalk "Yeah! Here comes Nillem the genius mage!", "Court Mage Nillem#ep16_wiz01", bc_self; + sleep2 1000; mes "[Belle]"; mes "There... Is the magician."; mes "The Court Mage will give you the details."; erasequest 7691;// Waiting for the Ritual setquest 7692;// Attend the Ritual - banquet_main_quest = 8; - classchange( 4_M_JOB_WIZARD, "Court Mage Nillem#ep16_1", bc_self ); + ep16_royal = 8; sleep2 3000; - npctalk "You must be the famous " + strcharinfo(0) + "!", "Court Mage Nillem#ep16_1", bc_self; + npctalk "You must be the famous " + strcharinfo(0) + "!", "Court Mage Nillem#ep16_wiz01", bc_self; sleep2 3000; - npctalk "Oh, nice to meet you.", "Court Mage Nillem#ep16_1", bc_self; + npctalk "Oh, nice to meet you.", "Court Mage Nillem#ep16_wiz01", bc_self; sleep2 3000; - npctalk "There are a lot of things that I would like to talk about with you...", "Court Mage Nillem#ep16_1", bc_self; + npctalk "There are a lot of things that I would like to talk about with you...", "Court Mage Nillem#ep16_wiz01", bc_self; sleep2 3000; - npctalk "But I guess we don't have enough time for that.", "Court Mage Nillem#ep16_1", bc_self; + npctalk "But I guess we don't have enough time for that.", "Court Mage Nillem#ep16_wiz01", bc_self; sleep2 3000; - npctalk "Let's move to the Room of Consciousness now.", "Court Mage Nillem#ep16_1", bc_self; + npctalk "Let's move to the Room of Consciousness now.", "Court Mage Nillem#ep16_wiz01", bc_self; sleep2 3000; - npctalk "Don't be surprised by the sudden disappearance!", "Court Mage Nillem#ep16_1", bc_self; + npctalk "Don't be surprised by the sudden disappearance!", "Court Mage Nillem#ep16_wiz01", bc_self; sleep2 3000; - npctalk "Three!", "Court Mage Nillem#ep16_1", bc_self; + npctalk "Three!", "Court Mage Nillem#ep16_wiz01", bc_self; sleep2 1000; - npctalk "Two!", "Court Mage Nillem#ep16_1", bc_self; - sleep2 1000; - npctalk "One!", "Court Mage Nillem#ep16_1", bc_self; + npctalk "Two!", "Court Mage Nillem#ep16_wiz01", bc_self; sleep2 1000; + npctalk "One!", "Court Mage Nillem#ep16_wiz01", bc_self; + sleep2 500; warp "prt_lib",89,44; end; case 8: @@ -474,29 +490,30 @@ prt_cas_q,26,30,3 script Chamberlain Bell#ep16_m 4_M_RUSMAN1,{ case 11: case 12: case 13: - setpcblock PCBLOCK_NPC, true; npctalk "You are back already?", "", bc_self; + setpcblock PCBLOCK_NPC, true; sleep2 1000; - classchange( 4_M_JOB_WIZARD, "Court Mage Nillem#ep16_1", bc_self ); - npctalk "Oh! Here you are!", "Court Mage Nillem#ep16_1", bc_self; + cloakoffnpc "Court Mage Nillem#ep16_wiz01", getcharid(0); + npctalk "Oh! Here you are!", "Court Mage Nillem#ep16_wiz01", bc_self; + sleep2 500; npctalk "Eh?", "", bc_self; sleep2 3000; - npctalk "Oh, there must have been a mistake!", "Court Mage Nillem#ep16_1", bc_self; + npctalk "Oh, there must have been a mistake!", "Court Mage Nillem#ep16_wiz01", bc_self; sleep2 3000; - npctalk "Well, let's go back! You shouldn't be here now!", "Court Mage Nillem#ep16_1", bc_self; + npctalk "Well, let's go back! You shouldn't be here now!", "Court Mage Nillem#ep16_wiz01", bc_self; sleep2 3000; - npctalk "Let's count it as my mistake this time-", "Court Mage Nillem#ep16_1", bc_self; + npctalk "Let's count it as my mistake this time-", "Court Mage Nillem#ep16_wiz01", bc_self; sleep2 3000; - npctalk "Let's move to the Room of Consciousness now.", "Court Mage Nillem#ep16_1", bc_self; + npctalk "Let's move to the Room of Consciousness now.", "Court Mage Nillem#ep16_wiz01", bc_self; sleep2 3000; - npctalk "Are you ready?", "Court Mage Nillem#ep16_1", bc_self; + npctalk "Are you ready?", "Court Mage Nillem#ep16_wiz01", bc_self; sleep2 3000; - npctalk "Three!", "Court Mage Nillem#ep16_1", bc_self; + npctalk "Three!", "Court Mage Nillem#ep16_wiz01", bc_self; sleep2 1000; - npctalk "Two!", "Court Mage Nillem#ep16_1", bc_self; - sleep2 1000; - npctalk "One!", "Court Mage Nillem#ep16_1", bc_self; + npctalk "Two!", "Court Mage Nillem#ep16_wiz01", bc_self; sleep2 1000; + npctalk "One!", "Court Mage Nillem#ep16_wiz01", bc_self; + sleep2 500; setpcblock PCBLOCK_NPC, false; warp "prt_lib",89,44; end; @@ -531,7 +548,7 @@ prt_cas_q,26,30,3 script Chamberlain Bell#ep16_m 4_M_RUSMAN1,{ mes "[Belle]"; mes "She asked me to let her know as soon as you come. Shall I send her a message now?"; erasequest 7696;// What's Next? - banquet_main_quest = 15; + ep16_royal = 15; next; if (select( "I'll visit her now.", "I'll visit her later." ) == 2) { mes "[Belle]"; @@ -542,26 +559,25 @@ prt_cas_q,26,30,3 script Chamberlain Bell#ep16_m 4_M_RUSMAN1,{ mes "[Belle]"; mes "Let me send the message now."; mes "Good bye."; - banquet_main_quest = 16; setquest 7697;// Invitation from the Nerius close; case 15: - mes "[Belle]"; - mes "Would you accept the invitation from the Nerius family now?"; - next; - if (select( "I'll visit her now.", "I'll visit her later." ) == 2) { + if (isbegin_quest(7697) == 0) { mes "[Belle]"; - mes "Let me know when you are ready."; - mes "I'll send her the message then."; + mes "Would you accept the invitation from the Nerius family now?"; + next; + if (select( "I'll visit her now.", "I'll visit her later." ) == 2) { + mes "[Belle]"; + mes "Let me know when you are ready."; + mes "I'll send her the message then."; + close; + } + mes "[Belle]"; + mes "Let me send the message now."; + mes "Good bye."; + setquest 7697;// Invitation from the Nerius close; } - mes "[Belle]"; - mes "Let me send the message now."; - mes "Good bye."; - banquet_main_quest = 16; - setquest 7697;// Invitation from the Nerius - close; - case 16: mes "[Belle]"; mes "The Nerius family stays in the second room from this room."; mes "The room next to the room of the Heine family."; @@ -569,12 +585,12 @@ prt_cas_q,26,30,3 script Chamberlain Bell#ep16_m 4_M_RUSMAN1,{ mes "[Belle]"; mes "I have sent the message that you would visit them soon. You may go there anytime."; close; - case 17: + case 16: mes "[Belle]"; mes "There has been a request from the Heine family to meet you."; mes "They asked you to visit the Heine family as soon as you come back."; close; - case 18: + case 17: mes "[Belle]"; mes "Oh, you are back!"; mes "Let me call the Mage."; @@ -584,22 +600,14 @@ prt_cas_q,26,30,3 script Chamberlain Bell#ep16_m 4_M_RUSMAN1,{ mes "Court Mage Nillem opened the door and left right away."; mes "Saying, 'Where are you?' " + strcharinfo(0) + " The magician must be looking for you."; close2; + cloakoffnpc "Court Mage Nillem#ep16_wiz01", getcharid(0); + npctalk "There you are!", "Court Mage Nillem#ep16_wiz01", bc_self; setpcblock PCBLOCK_NPC, true; - sleep2 50; - classchange( 4_M_JOB_WIZARD, "Court Mage Nillem#ep16_1", bc_self ); - npctalk "There you are!", "Court Mage Nillem#ep16_1", bc_self; - sleep2 50; - npctalk "What an impeccable timing...", bc_self; + sleep2 500; setpcblock PCBLOCK_NPC, false; + npctalk "What an impeccable timing...", bc_self; end; - case 19: - case 20: - case 21: - case 22: - case 23: - case 24: - case 25: - case 26: + default: mes "[Chamberlain]"; mes "I am at your service."; next; @@ -611,32 +619,36 @@ prt_cas_q,26,30,3 script Chamberlain Bell#ep16_m 4_M_RUSMAN1,{ mes "I have just sent a message. The magician will arrive here soon."; close2; setpcblock PCBLOCK_NPC, true; - sleep2 1000; - classchange( 4_M_JOB_WIZARD, "Court Mage Nillem#ep16_1", bc_self ); - if (banquet_main_quest < 25) { - npctalk "Thank you for using the million-call ticket today!", "Court Mage Nillem#ep16_1", bc_self; + sleep2 500; + cloakoffnpc "Court Mage Nillem#ep16_wiz01", getcharid(0); + sleep2 500; + if (ep16_royal < 24) { + npctalk "Thank you for using the million-call ticket today!", "Court Mage Nillem#ep16_wiz01", bc_self; sleep2 3000; - npctalk "You must have missed me so much-", "Court Mage Nillem#ep16_1", bc_self; + npctalk "You must have missed me so much-", "Court Mage Nillem#ep16_wiz01", bc_self; sleep2 3000; - npctalk "I am almost falling for your merciless calls...", "Court Mage Nillem#ep16_1", bc_self; + npctalk "I am almost falling for your merciless calls...", "Court Mage Nillem#ep16_wiz01", bc_self; sleep2 3000; - npctalk "Just kidding.", "Court Mage Nillem#ep16_1", bc_self; + npctalk "Just kidding.", "Court Mage Nillem#ep16_wiz01", bc_self; sleep2 3000; - npctalk "Shall we get going now?", "Court Mage Nillem#ep16_1", bc_self; + npctalk "Shall we get going now?", "Court Mage Nillem#ep16_wiz01", bc_self; } else { - switch( rand(4) ) { + switch( rand(5) ) { case 0: - npctalk "I was wondering when you'd call me! I knew you would-", "Court Mage Nillem#ep16_1", bc_self; + npctalk "I was wondering when you'd call me! I knew you would-", "Court Mage Nillem#ep16_wiz01", bc_self; break; case 1: - npctalk "I am thrilled that you called me so mercilessly-", "Court Mage Nillem#ep16_1", bc_self; + npctalk "I am thrilled that you called me so mercilessly-", "Court Mage Nillem#ep16_wiz01", bc_self; break; case 2: - npctalk "Haha, we are going again! To the past!", "Court Mage Nillem#ep16_1", bc_self; + npctalk "Haha, we are going again! To the past!", "Court Mage Nillem#ep16_wiz01", bc_self; break; case 3: - npctalk "Thank you for using the million-call ticket today!", "Court Mage Nillem#ep16_1", bc_self; + npctalk "Thank you for using the million-call ticket today!", "Court Mage Nillem#ep16_wiz01", bc_self; + break; + case 4: + npctalk "Here comes Genius Mage Nillem!", "Court Mage Nillem#ep16_wiz01", bc_self; break; } } @@ -648,11 +660,22 @@ prt_cas_q,26,30,3 script Chamberlain Bell#ep16_m 4_M_RUSMAN1,{ close; case 3: mes "[Belle]"; - mes "Here is some strong mint tea mixed with milk and chocolate chips. A great after-meal treat."; + .@r = rand(1,5); + if (.@r == 1) + mes "Here are some chamomile tea and ginger cookies. They will help you take a rest and get recovered from fatigue."; + else if (.@r == 2) + mes "You seemed hungry, so I have prepared some afternoon tea, scones and clotted cream."; + else if (.@r == 3) + mes "Here are some chocolate and cinnamon-flavored rooibos tea for refreshment."; + else if (.@r == 4) + mes "Here is some strong mint tea mixed with milk and chocolate chips. A great after-meal treat."; + else + mes "Here is some cold milk with citron jelly and cream. It is a sweet and sour drink."; mes "Do you like it?"; next; specialeffect2 EF_SANCTUARY; mes "^4d4dff All HP and SP are recovered!"; + percentheal 100,100; close; case 4: mes "[Belle]"; @@ -665,7 +688,10 @@ prt_cas_q,26,30,3 script Chamberlain Bell#ep16_m 4_M_RUSMAN1,{ mes "You want the Kafra Service."; mes "Let me make a call right away."; close2; - classchange( 4_F_KAFRA2, "Kafra Employee#ep16_s01", bc_self ); + setpcblock PCBLOCK_NPC, true; + sleep2 500; + setpcblock PCBLOCK_NPC, false; + cloakoffnpc "Kafra Employee#ep16_s01", getcharid(0); npctalk "Kafra Service.", "Kafra Employee#ep16_s01", bc_self; end; case 2: @@ -673,82 +699,98 @@ prt_cas_q,26,30,3 script Chamberlain Bell#ep16_m 4_M_RUSMAN1,{ mes "You need a Giant Beast Manager."; mes "Let me make a call right away."; close2; - classchange( 8W_SOLDIER, "Giant Beast Manager#ep16_s01", bc_self ); - npctalk "I am at your service.", "Giant Beast Manager#ep16_s01", bc_self; + setpcblock PCBLOCK_NPC, true; + sleep2 500; + setpcblock PCBLOCK_NPC, false; + cloakoffnpc "Giant Beast Manager#ep16_s02", getcharid(0); + npctalk "I am at your service.", "Giant Beast Manager#ep16_s02", bc_self; end; case 3: mes "[Belle]"; mes "I see."; - close; + close2; + cloakonnpc "Kafra Employee#ep16_s01", getcharid(0); + cloakonnpc "Giant Beast Manager#ep16_s02", getcharid(0); + end; } } } } -prt_cas_q,29,30,3 script Giant Beast Manager#ep16_s01 HIDDEN_WARP_NPC,{ - if (getskilllv("KN_RIDING") < 1 || ismounting() == 1) {// ismounting custom - mes "[Giant Beast Manager]"; +prt_cas_q,29,30,3 script Giant Beast Manager#ep16_s02 8W_SOLDIER,{ + .@thirdmask = eaclass() & EAJ_THIRDMASK; + if (.@thirdmask != EAJ_RUNE_KNIGHT && .@thirdmask != EAJ_ROYAL_GUARD) { mes "I am managing the Dragons and Griffons for the Rune Knights and Royal Guards."; close; } - .@job = ( (eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT ); mes "[Giant Beast Manager]"; - if (.@job == 1) - mes "Thank you for calling me. Shall I bring a Dragon for you?"; + if (.@thirdmask == EAJ_RUNE_KNIGHT) + .@string$ = "Dragon"; else - mes "Thank you for calling me. Shall I bring a Griffon for you?";// custom + .@string$ = "Griffon"; + mes "Thank you for calling me. Shall I bring a " + .@string$ + " for you?"; next; if (select( "Use", "Cancel" ) == 2) { mes "[Giant Beast Manager]"; mes "I see. Then, good bye."; - close; + close2; + cloakonnpc "Giant Beast Manager#ep16_s02", getcharid(0); + end; } - if (checkriding() == 1 || checkdragon() == 1) { + if (getskilllv("KN_RIDING") < 1) { mes "[Giant Beast Manager]"; - if (.@job == 1) - mes "You are already using a Dragon."; - else - mes "You are already using a Griffon."; + mes "You need to learn how to ride a " + .@string$ + " first."; close; } - if (.@job == 1) - setdragon; + if (checkriding() || checkdragon()) { + mes "[Giant Beast Manager]"; + mes "You are already using a " + .@string$ + "."; + close; + } + if (ismounting()) { + mes "[Giant Beast Manager]"; + mes "You are already riding something else."; + mes "You need to take off the ride to ride a " + .@string$ + "."; + close; + } + if (.@thirdmask == EAJ_RUNE_KNIGHT) + setdragon(); else - setriding; + setriding(); + close; } -prt_cas_q,28,30,3 script Kafra Employee#ep16_s01 HIDDEN_WARP_NPC,{ - cutin "kafra_02",2; +prt_cas_q,28,30,3 script Kafra Employee#ep16_s01 4_F_KAFRA2,{ + cutin "kafra_02.bmp",2; mes "[Kafra Employee]"; mes "Hello. This is Kafra Service."; mes "What can I do for you?"; next; switch( select( "Use Cargo Service", "Use Cart Service", "Quit" ) ) { case 1: - if (callfunc("F_CanOpenStorage") == 0) {// custom - mes "I'm sorry, but you"; - mes "need the Novice's"; - mes "Basic Skill Level 6 to"; - mes "use the Storage Service."; - close3; - } - if (countitem(7060) > 0) - delitem 7060,1;// Warp_Free_Ticket - else if (Zeny < 500) { + if (!callfunc("F_CanOpenStorage")) { mes "[Kafra Employee]"; - mes "I'm sorry, but you don't"; - mes "have enough zeny to use"; - mes "the Storage Service. Our"; - mes "Storage access fee is 500 zeny."; + mes "I am sorry, dear customer."; + mes "You need to raise the novice skill level to 6 or higher to use the cargo service."; close3; } + if (countitem(7059) == 0 && Zeny < 50) { + mes "[Kafra Employee]"; + mes "You don't have enough money."; + mes "The Cargo Service costs 50 Zeny."; + close3; + } + if (countitem(7059) != 0) + delitem 7059,1; // Cargo_Free_Ticket else - Zeny = Zeny - 500; - openstorage; + Zeny -= 50; mes "[Kafra Employee]"; mes "Let me open the warehouse for you."; mes "Thank you for using Kafra Service."; - close3; + close2; + cutin "",255; + openstorage; + end; case 2: if (BaseClass != Job_Merchant) { mes "[Kafra Employee]"; @@ -756,46 +798,50 @@ prt_cas_q,28,30,3 script Kafra Employee#ep16_s01 HIDDEN_WARP_NPC,{ mes "The Cart Service is available for Merchant classes only."; close3; } - if (getskilllv("MC_PUSHCART") == 0) {// custom - mes "[Kafra Employee]"; - mes "You can only rent a cart after"; - mes "learning the Pushcart Skill."; - close3; - } - if (checkcart() == 1) { + if (checkcart() == true) { mes "[Kafra Employee]"; mes "You are already equipped with a cart."; close3; } + if (getskilllv("MC_PUSHCART") == 0) { + mes "[Kafra Employee]"; + mes "You can use the cart after learning the 'Push Cart' skill."; + close3; + } + if (countitem(7061) > 0) { + delitem 7061,1; // Cart_Free_Ticket + setcart(); + close3; + } mes "[Kafra Employee]"; mes "The Cart Service costs 800 Zeny."; mes "Would you use it?"; next; - if (select( "Use", "Cancel" ) == 1) { - if (countitem(7061) > 0) { - delitem 7061,1;// Cart_Free_Ticket - setcart(); - } - else if (Zeny < 800) { - mes "[Kafra Employee]"; - mes "You don't have enough money, dear customer."; - mes "The Cart Service costs 800 Zeny."; - } - else { - Zeny = Zeny - 800; - setcart(); - } + if (select( "Use", "Cancel" ) == 2) + close3; + if (Zeny < 800) { + mes "[Kafra Employee]"; + mes "You don't have enough money, dear customer."; + mes "The Cart Service costs 800 Zeny."; + close3; } + RESRVPTS += 8; + Zeny -= 800; + setcart(); close3; case 3: mes "[Kafra Employee]"; mes "Thank you for using Kafra Service as always."; - close3; + close2; + cutin "",255; + cloakonnpc "Kafra Employee#ep16_s01", getcharid(0); + end; } + end; } -prt_cas_q,28,28,3 script Court Mage Nillem#ep16_1 HIDDEN_WARP_NPC,{ - if (banquet_main_quest == 18) { +prt_cas_q,28,28,3 script Court Mage Nillem#ep16_wiz01 4_M_JOB_WIZARD,{ + if (ep16_royal == 17) { mes "[Nillem]"; mes "Oh, it's you, darling! I've been waiting for you!"; next; @@ -847,7 +893,7 @@ prt_cas_q,28,28,3 script Court Mage Nillem#ep16_1 HIDDEN_WARP_NPC,{ mes "[Nillem]"; mes "I'll be here immediately like a flash of lightning-"; mes "Well, then, shall we get going?"; - banquet_main_quest = 19; + ep16_royal = 18; next; if (select( "Let's go now!", "I need to make some preparations." ) == 2) { mes "[Nillem]"; @@ -865,7 +911,7 @@ prt_cas_q,28,28,3 script Court Mage Nillem#ep16_1 HIDDEN_WARP_NPC,{ warp "prt_lib",89,44; end; } - if (banquet_main_quest > 18) { + if (ep16_royal > 17) { mes "[Nillem]"; mes "Haha, then, let's go to the Past Memories of the Royal Family!"; next; @@ -882,51 +928,65 @@ prt_cas_q,28,28,3 script Court Mage Nillem#ep16_1 HIDDEN_WARP_NPC,{ warp "prt_lib",89,44; end; } + end; +OnInit: + cloakonnpc "Court Mage Nillem#ep16_wiz01"; + cloakonnpc "Kafra Employee#ep16_s01"; + cloakonnpc "Giant Beast Manager#ep16_s02"; + end; } -prt_cas,177,164,0 script #ep16_evt_7688 HIDDEN_WARP_NPC,1,1,{ +prt_cas,177,164,0 script #ep16_evt_7688 HIDDEN_WARP_NPC,3,3,{ end; OnTouch: - if (banquet_main_quest == 3) { + if (ep16_royal == 3) { mes "I hear voices from somewhere."; + sleep2 2000; + cloakoffnpc "Mysterious Guest#ep16_01", getcharid(0); + cloakoffnpc "Chamberlain#ep16_01", getcharid(0); + npctalk "The story you just have told must be true, right?", "Mysterious Guest#ep16_01", bc_self; sleep2 3000; - classchange( 4_LGTSCIENCE, "#ep16_7689_01", bc_self ); - classchange( 1_M_01, "#ep16_7689_02", bc_self ); - npctalk "The story you just have told must be true, right?", "#ep16_7689_01", bc_self; - sleep2 2000; - npctalk "Sure. It will meet the condition you are looking for just right.", "#ep16_7689_02", bc_self; - sleep2 2000; - npctalk "Hum...", "#ep16_7689_01", bc_self; - sleep2 2000; - npctalk "He also is heir to the throne. You will get the information you want.", "#ep16_7689_02", bc_self; - sleep2 2000; - npctalk "There must be no mistake in the arrangement. He must be called here without doubt.", "#ep16_7689_01", bc_self; - sleep2 2000; - npctalk "It has all been prepared... However, let me tell you the details later.", "#ep16_7689_02", bc_self; - sleep2 2000; - npctalk "It is the time for you to join the banquet.", "#ep16_7689_02", bc_self; + npctalk "Sure. It will meet the condition you are looking for just right.", "Chamberlain#ep16_01", bc_self; sleep2 3000; - classchange( HIDDEN_WARP_NPC, "#ep16_7689_01", bc_self ); - npctalk "Right. I'll see you later. Don't you dare disappoint me.", "#ep16_7689_01", bc_self; - sleep2 4000; - npctalk "What a bossy pants...", "#ep16_7689_02", bc_self; - sleep2 2000; - classchange( HIDDEN_WARP_NPC, "#ep16_7689_02", bc_self ); + npctalk "Hum...", "Mysterious Guest#ep16_01", bc_self; + sleep2 3000; + npctalk "He also is heir to the throne. You will get the information you want.", "Chamberlain#ep16_01", bc_self; + sleep2 3000; + npctalk "There must be no mistake in the arrangement. He must be called here without doubt.", "Mysterious Guest#ep16_01", bc_self; + sleep2 3000; + npctalk "It has all been prepared... However, let me tell you the details later.", "Chamberlain#ep16_01", bc_self; + sleep2 3000; + npctalk "It is the time for you to join the banquet.", "Chamberlain#ep16_01", bc_self; + sleep2 3000; + npctalk "Right. I'll see you later. Don't you dare disappoint me.", "Mysterious Guest#ep16_01", bc_self; + sleep2 3000; + cloakonnpc "Mysterious Guest#ep16_01", getcharid(0); + sleep2 1000; + npctalk "What a bossy pants...", "Chamberlain#ep16_01", bc_self; + sleep2 1000; + cloakonnpc "Chamberlain#ep16_01", getcharid(0); next; mes "I happen to eavesdrop on a fishy conversation."; - banquet_main_quest = 4; + ep16_royal = 4; erasequest 7687;// Participating in the Banquet setquest 7688;// Suspicious Movement } end; +OnInit: + cloakonnpc "Mysterious Guest#ep16_01"; + cloakonnpc "Chamberlain#ep16_01"; + end; } -prt_cas,181,157,3 script #ep16_7689_02 HIDDEN_WARP_NPC,{ end; } -prt_cas,179,158,4 script #ep16_7689_01 HIDDEN_WARP_NPC,{ end; } +prt_cas,179,155,6 script Mysterious Guest#ep16_01 4_LGTSCIENCE,{ end; } +prt_cas,181,154,2 script Chamberlain#ep16_01 1_M_01,{ end; } // Hall function script F_banquet_main_4_spica { + .@char_id = getcharid(0); + .@char_name$ = strcharinfo(0); + mes "[Spica]"; - mes "I get to see you again. " + strcharinfo(0) + "."; + mes "I get to see you again. " + .@char_name$ + "."; mes "Chamberlain must have been a great messenger."; mes "I saw you coming this way right away."; cutin "ep16_spica_nerius01",2; @@ -934,7 +994,7 @@ function script F_banquet_main_4_spica { mes "[Spica]"; mes "I was surprised when you were introduced as a special guest. You seem to be more extraordinary than I have thought."; mes "You were introduced as..."; - unittalk getcharid(3), "" + strcharinfo(0) + " : Let's not mention that since I am embarrassed by it so much...", bc_self; + unittalk getcharid(3), "" + .@char_name$ + " : Let's not mention that since I am embarrassed by it so much...", bc_self; next; mes "[Spica]"; mes "But it is true."; @@ -982,11 +1042,11 @@ function script F_banquet_main_4_spica { mes "Oh, you are right? Nyhill! This way!"; npctalk "Nyhill?", "Spica Nerius#ep16_02", bc_self; next; - classchange( 4_EP16_NIHIL, "Nyhill M. Heine#ep16_02", bc_self ); + cloakoffnpc "Nyhill M. Heine#ep16_02", .@char_id; cutin "ep16_nihi_miseria_heine01",2; mes "[Nyhill]"; mes "You don't have to scream like that, Skia."; - mes "" + strcharinfo(0) + " is here too."; + mes "" + .@char_name$ + " is here too."; mes "Indeed, you won't be mistaken when you hang out with the people of the Nerius family."; mes "Good decision."; npctalk "Skia?", "Spica Nerius#ep16_02", bc_self; @@ -996,7 +1056,7 @@ function script F_banquet_main_4_spica { mes "Skia and Lord of the Heine family."; mes "Since when did you call each other by the first name?"; npctalk "Did you know?", "Spica Nerius#ep16_02", bc_self; - sleep2 20; + sleep2 1000; npctalk "...No, no. I didn't.", "Crux Findel#ep16_02", bc_self; next; cutin "ep16_skia_nerius01",0; @@ -1011,8 +1071,8 @@ function script F_banquet_main_4_spica { next; cutin "ep16_nihi_miseria_heine01",2; mes "[Nyhill]"; - mes "" + strcharinfo(0) + ", I visited your room to give you my apology, but you had already left for the Banquet Hall."; - unittalk getcharid(3), "" + strcharinfo(0) + " : Apology?", bc_self; + mes "" + .@char_name$ + ", I visited your room to give you my apology, but you had already left for the Banquet Hall."; + unittalk getcharid(3), "" + .@char_name$ + " : Apology?", bc_self; next; cutin "ep16_nihi_miseria_heine04",2; mes "[Nyhill]"; @@ -1021,8 +1081,8 @@ function script F_banquet_main_4_spica { mes "Please forgive me."; next; npctalk "You must have done something wrong, right?", "Spica Nerius#ep16_02", bc_self; - sleep2 20; - classchange( 4_F_RUSWOMAN1, "Violeta#ep16_02", bc_self ); + sleep2 1000; + cloakoffnpc "Violeta#ep16_02", .@char_id; npctalk "I am not surprised since it was Mijeria who had nothing!", "Violeta#ep16_02", bc_self; cutin "",255; mes "[Drunk Woman]"; @@ -1061,7 +1121,7 @@ function script F_banquet_main_4_spica { mes "[Spica]"; mes "Isn't it right? Violeta Collette Heine?"; mes "I understand your feelings for the lord, but your behavior will just bring disgrace to your family."; - unittalk getcharid(3), "" + strcharinfo(0) + " : Heine...?", bc_self; + unittalk getcharid(3), "" + .@char_name$ + " : Heine...?", bc_self; next; npctalk "...Phew... She is a collateral relative of mine...", "Nyhill M. Heine#ep16_02", bc_self; mes "[Spica]"; @@ -1080,7 +1140,7 @@ function script F_banquet_main_4_spica { mes "Well, I'll get back."; mes "Since things have turned out this way, you better go to join the Nerius family, then! He!"; next; - classchange( HIDDEN_WARP_NPC, "Violeta#ep16_02", bc_self ); + cloakonnpc "Violeta#ep16_02", .@char_id; cutin "ep16_skia_nerius01",0; mes "[Skia]"; mes "How does the story go that way?"; @@ -1108,15 +1168,16 @@ function script F_banquet_main_4_spica { cutin "",255; mes "[Nyhill]"; mes "Skia, it is the same for you. You sometimes have to become a shadow yourself."; - classchange( 1_F_PUBGIRL, "Royal Chamberlain#ep16_", bc_self ); - npctalk "Light champagne. Would you like some?", "Royal Chamberlain#ep16_", bc_self; + cloakoffnpc "Royal Chamberlain#ep16_02", .@char_id; + npctalk "Light champagne. Would you like some?", "Royal Chamberlain#ep16_02", bc_self; next; npctalk "Thanks.", "Nyhill M. Heine#ep16_02", bc_self; npctalk "May I have a glass too?", "Skia Nerius#ep16_02", bc_self; + sleep2 1000; mes "[Spica]"; mes "However, I didn't know you have been treated like that by the members of your own family."; next; - classchange( HIDDEN_WARP_NPC, "Royal Chamberlain#ep16_", bc_self ); + cloakonnpc "Royal Chamberlain#ep16_02", .@char_id; npctalk ".....", "Nyhill M. Heine#ep16_02", bc_self; cutin "ep16_nihi_miseria_heine04",2; mes "[Nyhill]"; @@ -1135,7 +1196,7 @@ function script F_banquet_main_4_spica { npctalk "It was fun!", "Skia Nerius#ep16_02", bc_self; npctalk "...Which part of it was fun...?", "Crux Findel#ep16_02", bc_self; next; - classchange( HIDDEN_WARP_NPC, "Nyhill M. Heine#ep16_02", bc_self ); + cloakonnpc "Nyhill M. Heine#ep16_02", .@char_id; cutin "ep16_spica_nerius01",2; mes "[Spica]"; mes "...Hum..."; @@ -1147,12 +1208,12 @@ function script F_banquet_main_4_spica { mes "[Spica]"; mes "And, Crux."; mes "Go dig out the Chamberlain who has given us the drink."; - sleep2 20; + sleep2 1000; npctalk "Yes, my lady.", "Crux Findel#ep16_02", bc_self; next; mes "[Spica]"; mes "No one can fool my eyes like this."; - mes "" + strcharinfo(0) + ", you take a look too."; + mes "" + .@char_name$ + ", you take a look too."; mes "Doesn't something seem strange to you?"; next; select("Well, you do seem to talk a little casually now..."); @@ -1176,7 +1237,7 @@ function script F_banquet_main_4_spica { next; cutin "ep16_spica_nerius05",2; mes "[Spica]"; - mes "" + strcharinfo(0) + "."; + mes "" + .@char_name$ + "."; mes "Don't you think something funny is about to happen now?"; mes "Oh, how suspicious."; mes "Since it seems suspicious, let's get back now."; @@ -1191,11 +1252,11 @@ function script F_banquet_main_4_spica { mes "If you are curious, you may follow him."; mes "I am well taken care of by Crux."; npctalk "Crux, let's get back to the room.", "Spica Nerius#ep16_02", bc_self; - sleep2 20; + sleep2 1000; npctalk "Yes, my lady.", "Crux Findel#ep16_02", bc_self; next; - classchange( HIDDEN_WARP_NPC, "Spica Nerius#ep16_02", bc_self ); - classchange( HIDDEN_WARP_NPC, "Crux Findel#ep16_02", bc_self ); + cloakonnpc "Spica Nerius#ep16_02", .@char_id; + cloakonnpc "Crux Findel#ep16_02", .@char_id; npctalk "How cold-hearted...", "Skia Nerius#ep16_02", bc_self; mes "[Skia]"; mes "Well, hero?"; @@ -1214,25 +1275,20 @@ function script F_banquet_main_4_spica { mes "He must have headed to the Royal Villa. Let's go that way."; erasequest 7688;// Suspicious Movement setquest 7689;// Find Nyhill - banquet_main_quest = 5; - next; - cutin "ep16_skia_nerius01",0; - mes "[Skia]"; - mes "Nyhill must have left the Banquet Hall."; - mes "He must have headed to the Royal Villa. Let's go that way."; + ep16_royal = 5; close3; } -prt_cas,107,237,2 script Nyhill M. Heine#ep16_02 HIDDEN_WARP_NPC,{ end; } -prt_cas,103,235,7 script Violeta#ep16_02 HIDDEN_WARP_NPC,{ end; } -prt_cas,108,235,2 script Royal Chamberlain#ep16_ HIDDEN_WARP_NPC,{ end; } +prt_cas,107,237,2 script Nyhill M. Heine#ep16_02 4_EP16_NIHIL,{ end; } +prt_cas,103,235,7 script Violeta#ep16_02 4_F_RUSWOMAN1,{ end; } +prt_cas,108,235,2 script Royal Chamberlain#ep16_02 1_F_PUBGIRL,{ end; } prt_cas,104,240,5 script Skia Nerius#ep16_02 4_EP16_SKIA,{ - if (banquet_main_quest < 3) { - npctalk "......", "Skia Nerius#ep16_02", bc_self; - end; - } - if (banquet_main_quest == 3) { + if (ep16_royal < 4) { + if (isbegin_quest(7684) == 0) { + npctalk "......", "Skia Nerius#ep16_02", bc_self; + end; + } cutin "ep16_skia_nerius01",0; mes "[Skia]"; mes "Iwine."; @@ -1255,16 +1311,16 @@ prt_cas,104,240,5 script Skia Nerius#ep16_02 4_EP16_SKIA,{ mes "I am sorry."; close3; } - if (banquet_main_quest == 4) + if (ep16_royal == 4) F_banquet_main_4_spica(); - if (banquet_main_quest == 5) { + if (ep16_royal == 5) { cutin "ep16_skia_nerius01",0; mes "[Skia]"; mes "Nyhill must have left the Banquet Hall."; mes "He must have headed to the Royal Villa. Let's go that way."; close3; } - if (banquet_main_quest >= 6) { + if (ep16_royal >= 6) { cutin "ep16_skia_nerius02",0; mes "[Skia]"; mes "Bad things seem to keep happening."; @@ -1273,11 +1329,11 @@ prt_cas,104,240,5 script Skia Nerius#ep16_02 4_EP16_SKIA,{ } prt_cas,106,240,3 script Spica Nerius#ep16_02 4_EP16_SPICA,{ - if (banquet_main_quest < 3) { - npctalk "...Pardon me.", "Spica Nerius#ep16_02", bc_self; - end; - } - if (banquet_main_quest == 3) { + if (ep16_royal < 4) { + if (isbegin_quest(7684) == 0) { + npctalk "...Pardon me.", "Spica Nerius#ep16_02", bc_self; + end; + } mes "[Spica]"; mes "You are here to enjoy the banquet, right?"; mes "Have you visit all other families?"; @@ -1295,9 +1351,9 @@ prt_cas,106,240,3 script Spica Nerius#ep16_02 4_EP16_SPICA,{ mes "You never know what would happen!"; close3; } - if (banquet_main_quest == 4) + if (ep16_royal == 4) F_banquet_main_4_spica(); - if (banquet_main_quest == 5) { + if (ep16_royal == 5) { mes "[Spica]"; mes "Hum? You are still here. I thought you went after the lord from the Heine family."; cutin "ep16_spica_nerius05",2; @@ -1315,7 +1371,7 @@ prt_cas,106,240,3 script Spica Nerius#ep16_02 4_EP16_SPICA,{ mes "I have advised you as so, remember."; close3; } - if (banquet_main_quest >= 6) { + if (ep16_royal >= 6) { cutin "ep16_spica_nerius02",2; mes "[Spica]"; mes "I don't like how things have been going these days."; @@ -1325,18 +1381,25 @@ prt_cas,106,240,3 script Spica Nerius#ep16_02 4_EP16_SPICA,{ } prt_cas,108,240,3 script Crux Findel#ep16_02 4_EP16_CRUX,{ - if (banquet_main_quest < 4) { - npctalk "......", "Crux Findel#ep16_02", bc_self; - end; + if (ep16_royal < 4) { + if (isbegin_quest(7684) == 0) { + npctalk "......", "Crux Findel#ep16_02", bc_self; + end; + } + cutin "ep16_crux_findel01.bmp",2; + mes "[Crux]"; + mes "Don't mind me."; + mes "I am just a bodyguard."; + close3; } - if (banquet_main_quest == 4) { + if (ep16_royal == 4) { cutin "ep16_crux_findel01",2; mes "[Crux]"; mes "I get to see you again."; mes "The lady has been waiting for you."; close3; } - if (banquet_main_quest == 5) { + if (ep16_royal == 5) { cutin "ep16_crux_findel01",2; mes "[Crux]"; mes "I am thinking about the order given by the lady."; @@ -1365,7 +1428,7 @@ prt_cas,108,240,3 script Crux Findel#ep16_02 4_EP16_CRUX,{ mes "You shouldn't worry about me."; close3; } - if (banquet_main_quest >= 6) { + if (ep16_royal >= 6) { cutin "ep16_crux_findel01",2; mes "[Crux]"; mes "I guess we won't be able to return to the head house anytime soon."; @@ -1373,17 +1436,25 @@ prt_cas,108,240,3 script Crux Findel#ep16_02 4_EP16_CRUX,{ npctalk "...Oh, good. It is a good thing.", bc_self; close3; } + end; +OnInit: + cloakonnpc "Nyhill M. Heine#ep16_02"; + cloakonnpc "Violeta#ep16_02"; + cloakonnpc "Royal Chamberlain#ep16_02"; + end; } -prt_cas,183,164,0 script #ep16_evt_7689 HIDDEN_WARP_NPC,1,1,{ +prt_cas,183,164,0 script #ep16_evt_7689 HIDDEN_WARP_NPC,2,3,{ end; OnTouch: - if (banquet_main_quest == 5) { + if (ep16_royal == 5) { + .@name$ = strcharinfo(0); + .@char_id = getcharid(0); + unittalk getcharid(3), "" + .@name$ + " : ...Hum? Who's coming?", bc_self; setpcblock PCBLOCK_NPC, true; - unittalk getcharid(3), "" + strcharinfo(0) + " : ...Hum? Who's coming?", bc_self; sleep2 2000; - classchange( 4_LGTSCIENCE, "#ep16_7689_01", bc_self ); - classchange( 1_M_01, "#ep16_7689_02", bc_self ); + cloakoffnpc "#ep16_7689_01", .@char_id; + cloakoffnpc "#ep16_7689_02", .@char_id; npctalk "How did it go?", "#ep16_7689_02", bc_self; sleep2 2000; npctalk "Hum... Not as much as I have wanted, but I seem to have a clue now.", "#ep16_7689_01", bc_self; @@ -1393,21 +1464,21 @@ OnTouch: npctalk "It has been only a while...", "#ep16_7689_02", bc_self; sleep2 3000; npctalk "The drug worked wonders. Hahah... That lord had no tolerance to it as I was told.", "#ep16_7689_01", bc_self; - sleep2 3000; - unittalk getcharid(3), "" + strcharinfo(0) + " : (Lord?)", bc_self; + sleep2 1000; + unittalk getcharid(3), "" + .@name$ + " : (Lord?)", bc_self; sleep2 3000; npctalk "What should we do now?", "#ep16_7689_02", bc_self; sleep2 3000; npctalk "Just leave him there. They will think that he is just drunk a little.", "#ep16_7689_01", bc_self; sleep2 3000; npctalk "Then, let's get prepared for the big event.", "#ep16_7689_01", bc_self; - sleep2 2000; - classchange( HIDDEN_WARP_NPC, "#ep16_7689_01", bc_self ); - classchange( HIDDEN_WARP_NPC, "#ep16_7689_02", bc_self ); - classchange( 4_EP16_SKIA, "Skia Nerius#ep16_7689", bc_self ); + sleep2 1000; + cloakonnpc "#ep16_7689_01", .@char_id; + cloakonnpc "#ep16_7689_02", .@char_id; + cloakoffnpc "Skia Nerius#ep16_7689", .@char_id; npctalk "Did you find Nyhill?", "Skia Nerius#ep16_7689", bc_self; sleep2 1000; - unittalk getcharid(3), "" + strcharinfo(0) + " : What the!", bc_self; + unittalk getcharid(3), "" + .@name$ + " : What the!", bc_self; sleep2 2000; npctalk "Why are you so surprised? What are you looking at?", "Skia Nerius#ep16_7689", bc_self; sleep2 3000; @@ -1416,28 +1487,35 @@ OnTouch: npctalk "Would Nyhill be in that room? He told me that he didn't like to stay in the Royal Villa because of grandpa archduke.", "Skia Nerius#ep16_7689", bc_self; sleep2 3000; npctalk "Let's get into that room!", "Skia Nerius#ep16_7689", bc_self; - if (banquet_main_quest == 5) { + if (ep16_royal == 5) { setquest 7690;// Where Is Nyhill? erasequest 7689;// Find Nyhill - banquet_main_quest = 6; + ep16_royal = 6; } - sleep2 2000; - classchange( HIDDEN_WARP_NPC, "Skia Nerius#ep16_7689", bc_self ); + sleep2 3000; setpcblock PCBLOCK_NPC, false; + cloakonnpc "Skia Nerius#ep16_7689", .@char_id; } end; +OnInit: + cloakonnpc "Skia Nerius#ep16_7689"; + cloakonnpc "#ep16_7689_02"; + cloakonnpc "#ep16_7689_01"; + end; } -prt_cas,186,163,3 script Skia Nerius#ep16_7689 HIDDEN_WARP_NPC,{ end; } +prt_cas,186,163,3 script Skia Nerius#ep16_7689 4_EP16_SKIA,{ end; } +prt_cas,181,157,3 script #ep16_7689_02 1_M_01,{ end; } +prt_cas,179,158,4 script #ep16_7689_01 4_LGTSCIENCE,{ end; } -prt_cas,25,35,5 script Skia Nerius#ep16_7690 HIDDEN_WARP_NPC,{ - if (banquet_main_quest == 6) { +prt_cas,25,35,5 script Skia Nerius#ep16_7690 4_EP16_SKIA,{ + if (ep16_royal == 6) { cutin "ep16_nihi_miseria_heine01",2; mes "[Nyhill]"; mes "...Who's there?"; mes "" + strcharinfo(0) + "...?"; mes "What are you doing here?"; next; - npctalk "...Ha...", "Unstable Nyhill#ep16_76", bc_self; + npctalk "...Ha...", "Unstable Nyhill#ep16_7690", bc_self; cutin "ep16_nihi_miseria_heine04",2; mes "[Nyhill]"; mes "...Am I drunk?"; @@ -1482,7 +1560,7 @@ prt_cas,25,35,5 script Skia Nerius#ep16_7690 HIDDEN_WARP_NPC,{ mes "[Nyhill]"; mes "Well, then. Please excuse me."; next; - classchange( HIDDEN_WARP_NPC, "Unstable Nyhill#ep16_76", bc_self ); + cloakonnpc "Unstable Nyhill#ep16_7690", getcharid(0); cutin "ep16_skia_nerius03",0; mes "[Skia]"; mes "Whoa! He is fast."; @@ -1495,47 +1573,38 @@ prt_cas,25,35,5 script Skia Nerius#ep16_7690 HIDDEN_WARP_NPC,{ mes "You should go back to your room."; erasequest 7690;// Where Is Nyhill? setquest 7691;// Waiting for the Ritual - banquet_main_quest = 7; + ep16_royal = 7; close3; } - if (banquet_main_quest == 7) { + else { if (strnpcinfo(0) == "Skia Nerius#ep16_7690") npctalk "We should go back too.", "Skia Nerius#ep16_7690", bc_self; end; } } -prt_cas,27,34,3 duplicate(Skia Nerius#ep16_7690) Unstable Nyhill#ep16_76 HIDDEN_WARP_NPC +prt_cas,27,34,3 duplicate(Skia Nerius#ep16_7690) Unstable Nyhill#ep16_7690 4_EP16_NIHIL prt_cas,27,43,0 script #ep16_evt_7690 HIDDEN_WARP_NPC,1,1,{ end; OnTouch: - if (banquet_main_quest == 6) { + if (ep16_royal == 6) { + cloakoffnpc "Unstable Nyhill#ep16_7690", getcharid(0); + cloakoffnpc "Skia Nerius#ep16_7690", getcharid(0); setpcblock PCBLOCK_NPC, true; - classchange( 4_EP16_NIHIL, "Unstable Nyhill#ep16_76", bc_self ); - classchange( 4_EP16_SKIA, "Skia Nerius#ep16_7690", bc_self ); sleep2 1000; - npctalk "Are you OK?", "Skia Nerius#ep16_7690", bc_self; setpcblock PCBLOCK_NPC, false; + npctalk "Are you OK?", "Skia Nerius#ep16_7690", bc_self; } end; +OnInit: + cloakonnpc "Skia Nerius#ep16_7690"; + cloakonnpc "Unstable Nyhill#ep16_7690"; + end; } // prt_lib -prt_lib,9,24,0 script prt_cas_20#prt_cas_21 WARPNPC,1,1,{ -OnTouch: - if (banquet_main_quest < 13) { - mes "[Guardian Knight]"; - mes "You cannot go that way."; - close2; - warp "prt_lib",60,61; - end; - } - warp "prt_pri00",60,127; - end; -} - -prt_lib,76,80,3 script Lindt the Librarian#ep1 1_M_01,{ - if (banquet_main_quest == 11) { +prt_lib,76,80,3 script Lindt the Librarian#ep16_lindt 1_M_01,{ + if (ep16_royal == 11) { mes "[Librarian]"; mes "Do you want to take a look at the material?"; mes "It is still here since I haven't taken it away."; @@ -1561,10 +1630,10 @@ prt_lib,76,80,3 script Lindt the Librarian#ep1 1_M_01,{ mes "[Librarian]"; mes "That's why Archduke Stoltze gave up and left."; mes "Since you have seen this, let me put this back in place."; - banquet_main_quest = 12; + ep16_royal = 12; close; } - if (banquet_main_quest == 24) { + if (ep16_royal == 22) { mes "[Librarian]"; mes "Oh, you are here."; mes "Archduke Grantz has been waiting for you for a while."; @@ -1581,7 +1650,9 @@ prt_lib,76,80,3 script Lindt the Librarian#ep1 1_M_01,{ } prt_lib,91,85,3 script Mage Nillem#ep16_warp 4_M_JOB_WIZARD,{ - switch( banquet_main_quest ) { + if (ep16_royal < 8) + end; + switch( ep16_royal ) { case 8: if (getcharid(1) == 0 || is_party_leader() == false) {// solo instance mes "^4d4dffIt is an event which proceeds as a memorial."; @@ -1599,17 +1670,17 @@ prt_lib,91,85,3 script Mage Nillem#ep16_warp 4_M_JOB_WIZARD,{ } if (instance_create("Ritual of Blessing") < 0) { mes "[Nillem]"; - mes "Oh... It doesn't work well."; - mes "Wait, phew... Let me collect my strength again..."; + mes "Hum? I don't know what is going on. We don't seem to be able to enter now."; + mes "It is a secret area which is made to open upon showing magical power."; next; mes "[Nillem]"; - mes "... I'll make it work, wait a minute."; + mes "Let's wait until it stabilizes."; close; } mes "[Nillem]"; mes "Whoa! The gate to the next area has been activated!"; mes "Well, let's get in there!"; - classchange( PORTAL, "Room of Consciousness#e", bc_self ); + cloakoffnpc "Room of Consciousness#evt_gate01", getcharid(0); close; case 9: mes "[Nillem]"; @@ -1655,7 +1726,7 @@ prt_lib,91,85,3 script Mage Nillem#ep16_warp 4_M_JOB_WIZARD,{ next; mes "[Nillem]"; mes "I'll try to find a way to reactivate the gate."; - banquet_main_quest = 11; + ep16_royal = 11; setquest 7694;// I'd Like to See that Too close; case 11: @@ -1699,16 +1770,22 @@ prt_lib,91,85,3 script Mage Nillem#ep16_warp 4_M_JOB_WIZARD,{ mes "He will guide you."; erasequest 7694;// I'd Like to See that Too setquest 7695;// Escape from the Past Memories of the Royal Family - banquet_main_quest = 13; + ep16_royal = 13; close; case 13: case 14: case 15: case 16: case 17: + mes "[Nillem]"; + mes "Although there are direct gates installed in the palace for convenience,"; + mes "There are passages you can walk directly in."; + next; + mes "[Nillem]"; + mes "This is one of the rare chances to use the secret passage."; + mes "Hahahaha..."; + close; case 18: - end; - case 19: mes "[Nillem]"; mes "Haha, shall I get ready?"; mes "Come here! ^4d4dffDimension Warper MkII^000000!!"; @@ -1718,42 +1795,40 @@ prt_lib,91,85,3 script Mage Nillem#ep16_warp 4_M_JOB_WIZARD,{ mes "I wonder what we are going to see this time!"; setquest 7700;// Once More! erasequest 7699;// To the Past - banquet_main_quest = 20; - classchange( PORTAL, "Dimension Warper MkII#e", bc_self ); + cloakoffnpc "Dimension Warper MkII#ep16_lib", getcharid(0); close; + case 19: case 20: case 21: - case 22: - case 23: mes "[Nillem]"; - mes "Haha, shall I get ready?"; - mes "Come here!^4d4dffDimension Warper MkII^000000!!"; + mes "We haven't solved all the secrets yet!"; + mes "Well, we have to go back!"; next; + cloakoffnpc "Dimension Warper MkII#ep16_lib", getcharid(0); mes "[Nillem]"; - mes "Well, let's go, dear customer."; - mes "I wonder what we are going to see this time!"; - classchange( PORTAL, "Dimension Warper MkII#e", bc_self ); + mes "Let's finish it off this time!"; close; - case 24: + case 22: mes "[Nillem]"; mes "What are you doing?"; mes "Go grill the librarian to dig out the truth!"; next; + cloakoffnpc "Kronecker G. Heine#ep16_01_lib01", getcharid(0); mes "[Nillem]"; mes "What did we go through all the trouble for?"; mes "Look, there is Archduke Grantz."; close; - case 25: + case 23: mes "[Nillem]"; mes "^4d4dffThe Heine family will get the approval to enter the 'Past Memories of the Royal Family'^000000, right?"; mes "We will see each other more often from now on then."; - mes "Haha, this must be what others call the destiny-"; + mes "Haha, this must be what others call the destiny-¡?"; next; mes "[Nillem]"; mes "What are you doing?"; mes "Let's go see ^4d4dffDuke Friedrich to check if the approval has been issued!^000000"; close; - case 26: + default: mes "[Nillem]"; mes "Today, we are going on a secret journey together again!"; mes "Hahaha. You'd better get excited!"; @@ -1764,17 +1839,17 @@ prt_lib,91,85,3 script Mage Nillem#ep16_warp 4_M_JOB_WIZARD,{ mes "What would be waiting for us today?"; mes "I guess this would end up a failure again, though."; mes "Hahaha-"; - classchange( PORTAL, "Dimension Warper MkII#e", bc_self ); + cloakoffnpc "Dimension Warper MkII#ep16_lib", getcharid(0); close; } } -prt_lib,88,90,1 script Room of Consciousness#e HIDDEN_WARP_NPC,{ - if (banquet_main_quest == 8) { - if (getcharid(1) == 0 || is_party_leader() == false) { - mes "^4d4dffOnly the party leader can enter MD [Ritual of Blessing].^000000"; - close; - } +prt_lib,88,90,1 script Room of Consciousness#evt_gate01 PORTAL,{ + if (getcharid(1) == 0 || is_party_leader() == false) { + mes "^4d4dffOnly the party leader can enter MD [Ritual of Blessing].^000000"; + close; + } + if (ep16_royal == 8) { mes "You can move to where the ritual of blessing is held."; next; if (select( "Enter.", "Do not enter." ) == 2) { @@ -1788,23 +1863,35 @@ prt_lib,88,90,1 script Room of Consciousness#e HIDDEN_WARP_NPC,{ } switch( instance_enter("Ritual of Blessing") ) { case IE_OTHER: - mes "An unknown error occurred."; + mes "[Nillem]"; + mes "Oh, well, the movement of magic seems uneasy."; + mes "Hum, shall we try again later?"; + close; + case IE_NOINSTANCE: + mes "[Nillem]"; + mes "The gate to the place where the ritual is held is not activated officially."; + mes "Wait a minute."; close; - case IE_NOINSTANCE:// todo - end; case IE_NOMEMBER: - end; + mes "^4d4dffThis is an event proceeding through memorial."; + mes "Only the party leader can enter.^000000"; + close; case IE_OK: mapannounce "prt_lib", "Party member " + strcharinfo(0) + " of party's " + getpartyname( getcharid(1) ) + " enters Ritual of Blessing.", bc_map,0xFF99,FW_NORMAL,12; //warp "2@mir",101,12; end; } + end; } + npctalk "It cannot be used now!", "Mage Nillem#ep16_warp", bc_self; + end; +OnInit: + cloakonnpc "Room of Consciousness#evt_gate01"; end; } -prt_lib,56,61,4 script Guardian Knight#ep16_ro 4_M_CRU,{ - if (banquet_main_quest < 13) +prt_lib,56,61,4 script Guardian Knight#ep16_roomguard 4_M_CRU,{ + if (ep16_royal < 13) npctalk "On duty. No problem.", "", bc_self; else { mes "[Guardian Knight]"; @@ -1831,26 +1918,33 @@ prt_lib,56,61,4 script Guardian Knight#ep16_ro 4_M_CRU,{ prt_lib,88,80,0 script #ep16_lib_evt01 HIDDEN_WARP_NPC,1,1,{ end; OnTouch: - if (banquet_main_quest == 9) { - classchange( 4_EP16_MAX, "Maximilian Roegenburg#e_prt_lib", bc_self ); - classchange( 4_EP16_LOUVIERE, "Levuiere Wigner#ep16_li", bc_self ); - classchange( 4_EP16_GRANZ, "Kronecker G. Heine#ep16_1", bc_self ); - classchange( 4_EP16_NIHIL, "Nyhill M. Heine#ep16_li", bc_self ); - classchange( 1_M_JOBTESTER, "Ian Walther#ep16_lib01", bc_self ); + if (ep16_royal == 9) { + cloakoffnpc "Ian Walther#ep16_lib01", getcharid(0); + cloakoffnpc "Levuiere Wigner#ep16_lib01", getcharid(0); + cloakoffnpc "Maximilian Roegenburg#ep16_lib01", getcharid(0); + cloakoffnpc "Kronecker G. Heine#ep16_01_lib01", getcharid(0); + cloakoffnpc "Nyhill M. Heine#ep16_lib01", getcharid(0); setpcblock PCBLOCK_NPC, true; sleep2 2000; npctalk "You are here at last.", "Ian Walther#ep16_lib01", bc_self; sleep2 3000; - npctalk "I have something to tell you, special guest.", "Ian Walther#ep16_lib01", bc_self; setpcblock PCBLOCK_NPC, false; + npctalk "I have something to tell you, special guest.", "Ian Walther#ep16_lib01", bc_self; } - if (banquet_main_quest == 24) - classchange( 4_EP16_GRANZ, "Kronecker G. Heine#ep16_1", bc_self ); + if (ep16_royal == 22) + cloakoffnpc "Kronecker G. Heine#ep16_01_lib01", getcharid(0); + end; +OnInit: + cloakonnpc "Ian Walther#ep16_lib01"; + cloakonnpc "Levuiere Wigner#ep16_lib01"; + cloakonnpc "Maximilian Roegenburg#ep16_lib01"; + cloakonnpc "Kronecker G. Heine#ep16_01_lib01"; + cloakonnpc "Nyhill M. Heine#ep16_lib01"; end; } -prt_lib,80,79,3 script Kronecker G. Heine#ep16_1 HIDDEN_WARP_NPC,{ - if (banquet_main_quest == 24) { +prt_lib,80,79,3 script Kronecker G. Heine#ep16_01_lib01 4_EP16_GRANZ,{ + if (ep16_royal == 22) { cutin "ep16_kronecker_granz_heine",2; mes "[Kronecker]"; mes "Did you find out anything?"; @@ -1966,16 +2060,16 @@ prt_lib,80,79,3 script Kronecker G. Heine#ep16_1 HIDDEN_WARP_NPC,{ mes "It is a shame, but you are the only hope left for us."; mes "We are counting on you."; erasequest 7703;// Who Knows the Truth - getitem 6919,30;// Honor Token + getitem 6919,30;// TokenOfHonor getexp 800000,800000; setquest 7706;// Nillem Is Not Almighty - banquet_main_quest = 25; + ep16_royal = 23; next; cutin "",255; mes "^4d4dffFrom now on, you can get daily quests related to the past Room of Consciousness from Friedrich Stoltze.^000000"; close; } - if (banquet_main_quest == 25) { + if (ep16_royal > 22) { cutin "ep16_kronecker_granz_heine",2; mes "[Kronecker G. Heine]"; mes "Then, I'll entrust the matter regarding this place to you and Nillem."; @@ -1985,18 +2079,41 @@ prt_lib,80,79,3 script Kronecker G. Heine#ep16_1 HIDDEN_WARP_NPC,{ mes "Please carry out this mission in secret."; close3; } + end; +OnInit: + cloakonnpc strnpcinfo(0); + cloakonnpc "Kronecker G. Heine#ep16_01_lib02"; + cloakonnpc "Nyhill M. Heine#ep16_lib01"; + end; } -prt_lib,81,79,5 script Kronecker G. Heine#ep16_2 HIDDEN_WARP_NPC,{ end; } -prt_lib,83,80,5 script Nyhill M. Heine#ep16_li HIDDEN_WARP_NPC,{ end; } +prt_lib,81,79,5 script Kronecker G. Heine#ep16_01_lib02 4_EP16_GRANZ,{ end; } +prt_lib,83,80,5 script Nyhill M. Heine#ep16_lib01 4_EP16_NIHIL,{ end; } -prt_lib,85,82,5 script Ian Walther#ep16_lib01 HIDDEN_WARP_NPC,{ - if (banquet_main_quest == 9) { +prt_lib,85,82,5 script Ian Walther#ep16_lib01 1_M_JOBTESTER,{ + if (ep16_royal < 9) { + if (strnpcinfo(1) == "Ian Walther") { + npctalk "When you are disconcerted, you cannot find a word to say.", "Ian Walther#ep16_lib01", bc_self; + setpcblock PCBLOCK_NPC, true; + sleep2 3000; + setpcblock PCBLOCK_NPC, false; + npctalk "It describes how I feel now.", "Ian Walther#ep16_lib01", bc_self; + } + else if (strnpcinfo(1) == "Levuiere Wigner") + npctalk "...How will the things turn out from here...", "Levuiere Wigner#ep16_lib01", bc_self; + else + npctalk "Incredible.", "Maximilian Roegenburg#ep16_lib01", bc_self; + end; + } + .@char_id = getcharid(0); + if (ep16_royal == 9) { + .@name$ = strcharinfo(0); + .@account_id = getcharid(3); mes "[Ian Walther]"; mes "We have been waiting for you because..."; mes "We wonder ^4d4dffif you have ever told anyone about the ritual^000000."; next; - npctalk "...Strange, it is blank.", "Kronecker G. Heine#ep16_1", bc_self; + npctalk "...Strange, it is blank.", "Kronecker G. Heine#ep16_01_lib01", bc_self; mes "[Ian Walther]"; mes "Only few people know about the Past Memories of the Royal Family and the Ritual of Blessing..."; next; @@ -2008,8 +2125,8 @@ prt_lib,85,82,5 script Ian Walther#ep16_lib01 HIDDEN_WARP_NPC,{ mes "[Ian Walther]"; mes "Ah, it is...."; mes "That you are the only outsider who know about it, and there has been no precedent..."; - npctalk "It is just circumstantial... Hum...", "Maximilian Roegenburg#e_prt_lib", bc_self; - npctalk ".....", "Nyhill M. Heine#ep16_li", bc_self; + npctalk "It is just circumstantial... Hum...", "Maximilian Roegenburg#ep16_lib01", bc_self; + npctalk ".....", "Nyhill M. Heine#ep16_lib01", bc_self; next; mes "[Nyhill]"; mes "I don't believe so."; @@ -2023,12 +2140,12 @@ prt_lib,85,82,5 script Ian Walther#ep16_lib01 HIDDEN_WARP_NPC,{ mes "I understand how upset you all are due to this sudden incident."; mes "But, please don't suspect an innocent person."; next; - npctalk "Ha... What on earth!", "Kronecker G. Heine#ep16_1", bc_self; + npctalk "Ha... What on earth!", "Kronecker G. Heine#ep16_01_lib01", bc_self; mes "[Nyhill]"; mes "That must be..."; next; - classchange( HIDDEN_WARP_NPC, "Kronecker G. Heine#ep16_1", bc_self ); - classchange( 4_EP16_GRANZ, "Kronecker G. Heine#ep16_2", bc_self ); + cloakonnpc "Kronecker G. Heine#ep16_01_lib01", .@char_id; + cloakoffnpc "Kronecker G. Heine#ep16_01_lib02", .@char_id; mes "[Kronecker]"; mes "How troublesome."; mes "Have you seen this document before?"; @@ -2044,8 +2161,8 @@ prt_lib,85,82,5 script Ian Walther#ep16_lib01 HIDDEN_WARP_NPC,{ mes "[Kronecker]"; mes "However, ^4d4dffTerra Gloria^000000 is gone..."; npctalk "Is Terra Gloria...?", "Ian Walther#ep16_lib01", bc_self; - npctalk "Is it gone? What happened...?", "Levuiere Wigner#ep16_li", bc_self; - npctalk "!!!!!", "Maximilian Roegenburg#e_prt_lib", bc_self; + npctalk "Is it gone? What happened...?", "Levuiere Wigner#ep16_lib01", bc_self; + npctalk "!!!!!", "Maximilian Roegenburg#ep16_lib01", bc_self; next; mes "[Kronecker]"; mes "It disappeared when we were taking care of fallen Peter."; @@ -2061,7 +2178,7 @@ prt_lib,85,82,5 script Ian Walther#ep16_lib01 HIDDEN_WARP_NPC,{ mes "[Nyhill]"; mes "I am sorry to interrupt but I have something to tell you."; next; - npctalk "What are you doing? Watch your manners.", "Kronecker G. Heine#ep16_2", bc_self; + npctalk "What are you doing? Watch your manners.", "Kronecker G. Heine#ep16_01_lib02", bc_self; mes "[Nyhill]"; mes "...It is important. I was about to tell you about the cause of all these."; next; @@ -2069,14 +2186,15 @@ prt_lib,85,82,5 script Ian Walther#ep16_lib01 HIDDEN_WARP_NPC,{ mes "The cause of the incident?"; mes "You mean you know who have told the secret?"; next; - npctalk ".....", "Nyhill M. Heine#ep16_li", bc_self; + npctalk ".....", "Nyhill M. Heine#ep16_lib01", bc_self; mes "[Nyhill]"; mes "The one who told about the ritual..."; + sleep2 1000; mes "Was me."; - sleep2 20; + sleep2 500; npctalk "What?", "Ian Walther#ep16_lib01", bc_self; - npctalk "!!!", "Levuiere Wigner#ep16_li", bc_self; - npctalk "Ha!", "Maximilian Roegenburg#e_prt_lib", bc_self; + npctalk "!!!", "Levuiere Wigner#ep16_lib01", bc_self; + npctalk "Ha!", "Maximilian Roegenburg#ep16_lib01", bc_self; mes "...So..."; next; mes "[Nyhill]"; @@ -2090,7 +2208,7 @@ prt_lib,85,82,5 script Ian Walther#ep16_lib01 HIDDEN_WARP_NPC,{ mes "I believe it was me."; mes "I have this piece of memory talking to someone while I was drunk."; next; - unittalk getcharid(3), "" + strcharinfo(0) + " : (Does it mean...)", bc_self; + unittalk .@account_id, "" + .@name$ + " : (Does it mean...)", bc_self; mes "[Nyhill]"; mes "I believe it is how the story got out."; mes "I am deeply ashamed."; @@ -2099,7 +2217,7 @@ prt_lib,85,82,5 script Ian Walther#ep16_lib01 HIDDEN_WARP_NPC,{ mes "Oh my... Was it the lord of the Heine family..."; mes "Although us, the Walther family did not attend the Royal Assembly, we won't sit back and watch this matter!"; next; - unittalk getcharid(3), "" + strcharinfo(0) + " : (He must have been drugged then.)", bc_self; + unittalk .@account_id, "" + .@name$ + " : (He must have been drugged then.)", bc_self; mes "[Maximilian]"; mes "Ha, I have heard what people say about you. You really don't seem to be able to do anything right."; mes "Why did you do such a thing?"; @@ -2108,7 +2226,7 @@ prt_lib,85,82,5 script Ian Walther#ep16_lib01 HIDDEN_WARP_NPC,{ mes "Did you want to be a king so badly?"; mes "Peter is a member of your own family!"; next; - unittalk getcharid(3), "" + strcharinfo(0) + " : (They were looking for a target...)", bc_self; + unittalk .@account_id, "" + .@name$ + " : (They were looking for a target...)", bc_self; mes "[Nyhill]"; mes "........Phew..."; mes "It is not that..."; @@ -2117,7 +2235,7 @@ prt_lib,85,82,5 script Ian Walther#ep16_lib01 HIDDEN_WARP_NPC,{ mes "Speak for yourself."; mes "I need to know how useless you are."; next; - unittalk getcharid(3), "" + strcharinfo(0) + " : (It was just a misfortune that Nyhill was marked as the target...)", bc_self; + unittalk .@account_id, "" + .@name$ + " : (It was just a misfortune that Nyhill was marked as the target...)", bc_self; mes "[Nyhill]"; mes "I have nothing to say about it."; mes "However..."; @@ -2132,7 +2250,7 @@ prt_lib,85,82,5 script Ian Walther#ep16_lib01 HIDDEN_WARP_NPC,{ mes "[Nyhill]"; mes "I have told you that it isn't true!"; mes ".........."; - unittalk getcharid(3), "" + strcharinfo(0) + " : ...Oh, my...", bc_self; + unittalk .@account_id, "" + .@name$ + " : ...Oh, my...", bc_self; next; select("Wait, may I interrupt?"); mes "[Ian Walther]"; @@ -2151,7 +2269,7 @@ prt_lib,85,82,5 script Ian Walther#ep16_lib01 HIDDEN_WARP_NPC,{ mes "[Maximilian]"; mes "Do you have a proof?"; mes "You didn't just come up with the story to help him out, right?"; - unittalk getcharid(3), "" + strcharinfo(0) + " : (Skia will testify for him since we found him together.)", bc_self; + unittalk .@account_id, "" + .@name$ + " : (Skia will testify for him since we found him together.)", bc_self; next; select("Lady Nerius will testify..."); mes "[Ian Walther]"; @@ -2187,32 +2305,55 @@ prt_lib,85,82,5 script Ian Walther#ep16_lib01 HIDDEN_WARP_NPC,{ mes "[Ian Walther]"; mes "I'll see you later then."; erasequest 7693;// Surprise Attack - banquet_main_quest = 10; + ep16_royal = 10; close2; - setpcblock PCBLOCK_NPC, true; npctalk "Magician! Activate the gate.", "Ian Walther#ep16_lib01", bc_self; + setpcblock PCBLOCK_NPC, true; sleep2 2000; npctalk "Oh, yes. The gate has been activated since others used it earlier.", "Mage Nillem#ep16_warp", bc_self; sleep2 3000; npctalk "Is that so? Well, then. Please excuse me.", "Ian Walther#ep16_lib01", bc_self; - sleep2 4000; - classchange( HIDDEN_WARP_NPC, "Maximilian Roegenburg#e_prt_lib", bc_self ); - classchange( HIDDEN_WARP_NPC, "Levuiere Wigner#ep16_li", bc_self ); - classchange( HIDDEN_WARP_NPC, "Ian Walther#ep16_lib01", bc_self ); - npctalk "Nyhill, come with me.", "Kronecker G. Heine#ep16_2", bc_self; - sleep2 2000; - classchange( HIDDEN_WARP_NPC, "Kronecker G. Heine#ep16_2", bc_self ); - classchange( HIDDEN_WARP_NPC, "Nyhill M. Heine#ep16_li", bc_self ); + sleep2 3000; + cloakonnpc "Ian Walther#ep16_lib01", .@char_id; + sleep2 500; + cloakonnpc "Levuiere Wigner#ep16_lib01", .@char_id; + cloakonnpc "Maximilian Roegenburg#ep16_lib01", .@char_id; + sleep2 500; + npctalk "Nyhill, come with me.", "Kronecker G. Heine#ep16_01_lib02", bc_self; + sleep2 3000; setpcblock PCBLOCK_NPC, false; + cloakonnpc "Kronecker G. Heine#ep16_01_lib02", .@char_id; + cloakonnpc "Nyhill M. Heine#ep16_lib01", .@char_id; + end; } + mes "[Ian Walther]"; + mes "Let me fill you in with the details after proceeding with a discussion with my family."; + close2; + npctalk "Magician! Activate the gate.", "Ian Walther#ep16_lib01", bc_self; + setpcblock PCBLOCK_NPC, true; + sleep2 2000; + npctalk "Oh, yes. The gate has been activated since others used it earlier.", "Mage Nillem#ep16_warp", bc_self; + sleep2 3000; + npctalk "Is that so? Well, then. Please excuse me.", "Ian Walther#ep16_lib01", bc_self; + sleep2 3000; + cloakonnpc "Ian Walther#ep16_lib01", .@char_id; + sleep2 500; + cloakonnpc "Levuiere Wigner#ep16_lib01", .@char_id; + cloakonnpc "Maximilian Roegenburg#ep16_lib01", .@char_id; + sleep2 500; + npctalk "Nyhill, come with me.", "Kronecker G. Heine#ep16_01_lib02", bc_self; + sleep2 3000; + setpcblock PCBLOCK_NPC, false; + cloakonnpc "Kronecker G. Heine#ep16_01_lib02", .@char_id; + cloakonnpc "Nyhill M. Heine#ep16_lib01", .@char_id; end; } -prt_lib,91,78,2 duplicate(Ian Walther#ep16_lib01) Levuiere Wigner#ep16_li HIDDEN_WARP_NPC -prt_lib,91,78,2 duplicate(Ian Walther#ep16_lib01) Maximilian Roegenburg#e_prt_lib HIDDEN_WARP_NPC +prt_lib,88,83,4 duplicate(Ian Walther#ep16_lib01) Levuiere Wigner#ep16_lib01 4_EP16_LOUVIERE +prt_lib,91,78,2 duplicate(Ian Walther#ep16_lib01) Maximilian Roegenburg#ep16_lib01 4_EP16_MAX -prt_lib,94,82,3 script Dimension Warper MkII#e HIDDEN_WARP_NPC,{ - if (banquet_main_quest < 20) { +prt_lib,94,82,3 script Dimension Warper MkII#ep16_lib PORTAL,{ + if (ep16_royal < 18) { mes "[Nillem]"; mes "Wait, it is not ready yet."; mes "Do not touch that."; @@ -2236,11 +2377,14 @@ prt_lib,94,82,3 script Dimension Warper MkII#e HIDDEN_WARP_NPC,{ close2; warp "prt_lib_q",89,43; end; +OnInit: + cloakonnpc "Dimension Warper MkII#ep16_lib"; + end; } // Instance Room of conciousness, daily quest prt_lib_q,91,85,3 script Nillem#ep16_lib_q 4_M_JOB_WIZARD,{ - if (banquet_main_quest == 20) { + if (ep16_royal == 18) { mes "[Nillem]"; mes "Oh, we did it."; mes "I don't know when, but it is the ^4d4dffPast Memories of the Royal Family^000000!"; @@ -2260,7 +2404,7 @@ prt_lib_q,91,85,3 script Nillem#ep16_lib_q 4_M_JOB_WIZARD,{ npctalk "Humph-!", bc_self; specialeffect EF_BEGINSPELL; next; - classchange( 4_ENERGY_RED, "Swaying Space#evt_gate0", bc_self ); + cloakoffnpc "Swaying Space#evt_gate02", getcharid(0); mes "[Nillem]"; mes "Connect the spaces by force!"; mes "Well, let's see what has happened here."; @@ -2268,16 +2412,16 @@ prt_lib_q,91,85,3 script Nillem#ep16_lib_q 4_M_JOB_WIZARD,{ mes "[Nillem]"; mes "Are you ready?"; mes "Talk to me when you are ready-"; - banquet_main_quest = 21; + ep16_royal = 19; close; } - if (banquet_main_quest == 21) { + if (ep16_royal == 19) { + cloakoffnpc "Swaying Space#evt_gate02", getcharid(0); if (getcharid(1) == 0 || is_party_leader() == false) { mes "^4d4dffIt is an event which proceeds as a memorial."; mes "Only the party leader can proceed with a memorial event. Try again after forming a party.^000000"; close; } - classchange( 4_ENERGY_RED, "Swaying Space#evt_gate0", bc_self ); mes "[Nillem]"; mes "Then let's go and take a look what has happened in the Room of Consciousness."; mes "Since I am connecting the twisted time and space once more by force,"; @@ -2303,9 +2447,10 @@ prt_lib_q,91,85,3 script Nillem#ep16_lib_q 4_M_JOB_WIZARD,{ mes "[Nillem]"; mes "Whoa! The gate to the next area has been activated!"; mes "Well, let's get in there!"; + cloakoffnpc "Swaying Space#evt_gate02", getcharid(0); close; } - if (banquet_main_quest == 22) { + if (ep16_royal == 20) { mes "[Nillem]"; mes "You are here now!"; mes "This place has been chaotic since you were gone."; @@ -2339,16 +2484,16 @@ prt_lib_q,91,85,3 script Nillem#ep16_lib_q 4_M_JOB_WIZARD,{ mes "What are you waiting for! Let's go out there!"; erasequest 7701;// Lost Imir Heart setquest 7702;// Prontera at the Time - banquet_main_quest = 23; + ep16_royal = 21; close; } - if (banquet_main_quest == 23) { + if (ep16_royal == 21) { mes "[Nillem]"; mes "Aren't we heading out?"; mes "Let's go!"; close; } - if (banquet_main_quest == 24) { + if (ep16_royal == 22) { mes "[Nillem]"; mes "Whoa, shall we organize the thoughts now?"; next; @@ -2406,15 +2551,15 @@ prt_lib_q,91,85,3 script Nillem#ep16_lib_q 4_M_JOB_WIZARD,{ mes "[Nillem]"; mes "Well, then get ready!"; mes "Three!"; - sleep2 1000; + sleep2 2000; mes "Two!"; sleep2 1000; mes "One!"; - sleep2 1000; + close2; warp "prt_lib",88,80; - close; + end; } - if (banquet_main_quest == 26) { + if (ep16_royal > 23) { mes "[Nillem]"; mes "Hahaha, I like this place now."; mes "My darling, what do you want me to do now?"; @@ -2494,7 +2639,7 @@ prt_lib_q,91,85,3 script Nillem#ep16_lib_q 4_M_JOB_WIZARD,{ mes "[Nillem]"; mes "Whoa! The gate to the next area has been activated!"; mes "Well, let's get in there!"; - classchange( 4_ENERGY_RED, "Swaying Space#evt_gate0", bc_self ); + cloakoffnpc "Swaying Space#evt_gate02", getcharid(0); close; case 2: mes "[Nillem]"; @@ -2531,51 +2676,18 @@ prt_lib_q,91,85,3 script Nillem#ep16_lib_q 4_M_JOB_WIZARD,{ } } -prt_lib_q,88,90,1 script Swaying Space#evt_gate0 HIDDEN_WARP_NPC,{ - if (banquet_main_quest == 21) { - if (getcharid(1) == 0 || is_party_leader() == false) {// solo instance - mes "^4d4dffOnly the party leader can enter MD [Room of Consciousness].^000000"; - close; - } - mes "You can move to the place where the piece of Imir Heart was in the past."; - next; - if (select( "Enter.", "Do not enter." ) == 1) { - if (getcharid(1) == 0 || is_party_leader() == false) { - mes "^4d4dffOnly the party leader can enter MD [Room of Consciousness].^000000"; - close; - } - switch( instance_enter("Room of Consciousness") ) { - case IE_OTHER: - mes "An unknown error occurred."; - close; - case IE_NOINSTANCE: - mes "[Nillem]"; - mes "Hum, is it too difficult to connect it by force?"; - mes "Wait a minute."; - close; - case IE_NOMEMBER: - end; - case IE_OK: - mapannounce strnpcinfo(4), "Party member " + strcharinfo(0) + " of party's " + getpartyname( getcharid(1) ) + " enters Room of Consciousness.", bc_map,0xFF99,FW_NORMAL,12; - //warp "1@mir",101,10; - end; - } - } - mes "[Nillem]"; - mes "Hum, I have just torn and connected these spaces by force."; - mes "Such thing is possible since I am a genius!"; - close; - } - if (banquet_main_quest == 25) { +prt_lib_q,88,90,1 script Swaying Space#evt_gate02 4_ENERGY_RED,{ + if (checkquest(7706,PLAYTIME) > 0 || checkquest(7705,HUNTING) > 1) { mes "The uneasy flow of magical power can be sensed near the twisted space."; mes "The gap connected by force disappeared after serving its duty."; + cloakonnpc "Swaying Space#evt_gate02", getcharid(0); close; } - if (banquet_main_quest == 26) { - if (getcharid(1) == 0 || is_party_leader() == false) {// solo instance - mes "^4d4dffOnly the party leader can enter MD [Room of Consciousness].^000000"; - close; - } + if (getcharid(1) == 0 || is_party_leader() == false) {// solo instance + mes "^4d4dffOnly the party leader can enter MD [Room of Consciousness].^000000"; + close; + } + if ((ep16_royal == 19 && isbegin_quest(7700) == 1) || (ep16_royal > 19 && (checkquest(7705,HUNTING) == 0 || checkquest(7705,HUNTING) == 1))) { mes "You can move to the place where the piece of Ymir Heart was in the past."; next; if (select( "Enter.", "Do not enter." ) == 2) { @@ -2590,32 +2702,31 @@ prt_lib_q,88,90,1 script Swaying Space#evt_gate0 HIDDEN_WARP_NPC,{ } switch( instance_enter("Room of Consciousness") ) { case IE_OTHER: - mes "An unknown error occurred."; + mes "[Nillem]"; + mes "Oh, well, the movement of magic seems uneasy."; + mes "Hum, shall we try again later?"; close; - case IE_NOINSTANCE:// todo + case IE_NOINSTANCE: + mes "[Nillem]"; + mes "Hum, is it too difficult to connect it by force?"; + mes "Wait a minute."; close; case IE_NOMEMBER: - end; + mes "^4d4dffThis is an event proceeding through memorial."; + mes "Only the party leader can enter.^000000"; + close; case IE_OK: mapannounce strnpcinfo(4), "Party member " + strcharinfo(0) + " of party's " + getpartyname( getcharid(1) ) + " enters Room of Consciousness.", bc_map,0xFF99,FW_NORMAL,12; //warp "1@mir",101,10; end; } } -} - -prt_lib_q,9,25,0 script prt_cas_27#prt_cas_28 WARPNPC,1,1,{ -OnTouch: - if (banquet_main_quest < 23) { - mes "There are more to find out."; - mes "Go back to Nillem."; - close; - } - warp "prt_q",155,354; + end; +OnInit: + cloakonnpc strnpcinfo(0); end; } - prt_lib_q,110,58,4 script Document#EP161DBOOK CLEAR_NPC,{ mes "More than a half of this document is edited in black."; next; @@ -2690,64 +2801,55 @@ prt_lib_q,110,58,4 script Document#EP161DBOOK CLEAR_NPC,{ // Left side -prt_cas,213,177,5 script Royal Chef#ep16_1 1_ETC_01,3,3,{ - if (banquet_main_quest >= 2) { - if (banquet_quest_cooking == 0) { - mes "[Royal Chef]"; - mes "Hey, you! I have been looking for you!"; - mes "What are you doing here?"; - emotion ET_SURPRISE; - next; - mes "[Royal Chef]"; - mes "The Head Chef has been waiting for you. He is enraged now!"; - mes "Go to the kitchen now!"; - banquet_quest_cooking = 1; - setquest 11394;// Call of the Royal Head Chef - close; - } - if (banquet_quest_cooking == 1) { - mes "[Royal Chef]"; - mes "The Head Chef has been waiting for you. He is enraged now!"; - mes "Go to the kitchen now!"; - close; - } - if (banquet_quest_cooking == 15) { - mes "[Royal Chef]"; - mes "I am living in a whirl of business!"; - mes "I have been seeing too many people these days that I am even confused about the familiar faces now."; - next; - mes "[Royal Chef]"; - mes "I am sorry about the misunderstanding."; - mes "I have been badgered by the Head Chef too much... Haha..."; - emotion ET_PROFUSELY_SWEAT; - close; - } +prt_cas,213,177,5 script Royal Chef#ep16_1 1_ETC_01,4,4,{ + if (ep16_royal >= 2) { + if (ep16_cookbs == 0) + callsub S_Text; + } + if (ep16_cookbs == 1) { + mes "[Royal Chef]"; + mes "The Head Chef has been waiting for you. He is enraged now!"; + mes "Go to the kitchen now!"; + close; + } + if (ep16_cookbs > 22) { + mes "[Royal Chef]"; + mes "I am living in a whirl of business!"; + mes "I have been seeing too many people these days that I am even confused about the familiar faces now."; + next; + mes "[Royal Chef]"; + mes "I am sorry about the misunderstanding."; + mes "I have been badgered by the Head Chef too much... Haha..."; + emotion ET_PROFUSELY_SWEAT; + close; } mes "[Royal Chef]"; mes "I am living in a whirl of business!"; mes "I have been seeing too many people these days that I am even confused about the familiar faces now."; close; +S_Text: + mes "[Royal Chef]"; + mes "Hey, you! I have been looking for you!"; + mes "What are you doing here?"; + emotion ET_SURPRISE; + next; + mes "[Royal Chef]"; + mes "The Head Chef has been waiting for you. He is enraged now!"; + mes "Go to the kitchen now!"; + ep16_cookbs = 1; + setquest 11394;// Call of the Royal Head Chef + close; + OnTouch: - if (banquet_quest_cooking == 0 && banquet_main_quest >= 2) { - mes "[Royal Chef]"; - mes "Hey, you! I have been looking for you!"; - mes "What are you doing here?"; - emotion ET_SURPRISE; - next; - mes "[Royal Chef]"; - mes "The Head Chef has been waiting for you. He is enraged now!"; - mes "Go to the kitchen now!"; - banquet_quest_cooking = 1; - setquest 11394;// Call of the Royal Head Chef - close; - } + if (ep16_cookbs == 0 && ep16_royal >= 2) + callsub S_Text; end; } // Kitchen prt_cas,309,200,5 script Royal Head Chef#ep16_1 4_EP16_COOK,{ - if (banquet_quest_cooking == 0) { + if (ep16_royal < 2 || ep16_cookbs == 0) { mes "[Head Chef]"; mes "Argh!"; mes "When will this special assistant chef arrive here?"; @@ -2755,7 +2857,7 @@ prt_cas,309,200,5 script Royal Head Chef#ep16_1 4_EP16_COOK,{ cutin "ep16cook_king_1",2; close3; } - if (banquet_quest_cooking == 1) { + if (ep16_cookbs == 1) { mes "[Head Chef]"; mes "Argh!"; mes "When will this special's assistant chef arrive here?"; @@ -2826,10 +2928,10 @@ prt_cas,309,200,5 script Royal Head Chef#ep16_1 4_EP16_COOK,{ mes "Hurry up!"; erasequest 11394;// Call of the Royal Head Chef setquest 11395;// Why Should I Prepare for the Banquets? - banquet_quest_cooking = 2; + ep16_cookbs = 2; close3; } - if (banquet_quest_cooking == 2 || banquet_quest_cooking == 3) { + if (ep16_cookbs < 12) { mes "[Head Chef]"; mes "Isn't the sauce ready?"; mes "Go get the sauce from Oriental Oyster the sauce master!"; @@ -2841,7 +2943,7 @@ prt_cas,309,200,5 script Royal Head Chef#ep16_1 4_EP16_COOK,{ mes "Hurry up!"; close3; } - if (banquet_quest_cooking == 4) { + if (ep16_cookbs == 12) { mes "[Head Chef]"; mes "Oh!"; mes "This exquisite taste made by the master!"; @@ -2853,17 +2955,17 @@ prt_cas,309,200,5 script Royal Head Chef#ep16_1 4_EP16_COOK,{ mes "Go to the empty spot and get prepared."; erasequest 11397;// Why Should I Prepare for the Banquets? setquest 11398;// Why Should I Prepare for the Banquets? - banquet_quest_cooking = 5; + ep16_cookbs = 13; close3; } - if (banquet_quest_cooking == 5) { + if (ep16_cookbs == 13) { mes "[Head Chef]"; mes "Let's start cooking now!"; mes "Go to the empty spot and get prepared."; cutin "ep16cook_king_1",2; close3; } - if (banquet_quest_cooking == 6) { + if (ep16_cookbs == 14) { mes "[Head Chef]"; mes "Now, you can bring this to the kitchen. That is the only thing left to do!"; cutin "ep16cook_king_1",2; @@ -2876,7 +2978,7 @@ prt_cas,309,200,5 script Royal Head Chef#ep16_1 4_EP16_COOK,{ mes "A Royal Chef must be able to fill the empty plates as fast as possible!"; close3; } - if (banquet_quest_cooking >= 7 && banquet_quest_cooking <= 13) { + if (ep16_cookbs < 22) { mes "[Head Chef]"; mes "Arghhhh!"; mes "The mind for cooking!"; @@ -2888,7 +2990,12 @@ prt_cas,309,200,5 script Royal Head Chef#ep16_1 4_EP16_COOK,{ mes "I'll make the best dish!"; close3; } - if (banquet_quest_cooking == 14) { + if (ep16_cookbs == 22) { + if (checkweight(1119,3) == 0) { + mes "- You have too many items in possession."; + mes "Please organize your inventory and try again. -"; + close; + } mes "[Head Chef]"; mes "Arghhhhh!"; mes "I am sorry!"; @@ -2910,9 +3017,9 @@ prt_cas,309,200,5 script Royal Head Chef#ep16_1 4_EP16_COOK,{ mes "I hope to be able to cook with you again!"; cutin "ep16cook_king_2",2; getexp 700000,700000; - getitem 6919,10;// Honor Token + getitem 6919,10;// TokenOfHonor completequest 11420;// Why Should I Prepare for the Banquets? - banquet_quest_cooking = 15; + ep16_cookbs = 23; close3; } // daily @@ -2955,20 +3062,21 @@ prt_cas,309,200,5 script Royal Head Chef#ep16_1 4_EP16_COOK,{ } } -prt_cas,313,199,0 script #ep16_1 HIDDEN_WARP_NPC,1,1,{ +prt_cas,313,199,0 script #ep16_1 HIDDEN_WARP_NPC,2,2,{ + end; OnTouch: - if (banquet_quest_cooking < 5) { + if (ep16_royal < 2) { mes "[Head Chef]"; mes "You there!"; mes "You are getting in the way!"; cutin "ep16cook_king_1",2; close3; } - if (banquet_quest_cooking == 5) { + if (ep16_cookbs == 13) { callsub S_Dish; erasequest 11398;// Why Should I Prepare for the Banquets? setquest 11399;// Why Should I Prepare for the Banquets? - banquet_quest_cooking = 6; + ep16_cookbs = 14; close3; } if (isbegin_quest(11423) == 1) { @@ -3031,19 +3139,13 @@ S_Dish: } prt_cas,319,211,3 script Royal Sauce Master#ep16 4_M_ALCHE_B,{ - if (banquet_main_quest < 2) { + if (ep16_royal < 2) { mes "[Oriental Oyster]"; mes "Hum... How savory!"; mes "The perfect combinations is just divine..."; close; } - if (banquet_quest_cooking < 2) { - mes "[Oriental Oyster]"; - mes "I hope you don't waste your talent."; - mes "Why don't you become a master sauce maker?"; - close; - } - if (banquet_quest_cooking == 2) { + if (ep16_cookbs == 2) { mes "[Oriental Oyster]"; mes "What?"; mes "The sauce ran out?"; @@ -3064,14 +3166,43 @@ prt_cas,319,211,3 script Royal Sauce Master#ep16 4_M_ALCHE_B,{ mes "[Oriental Oyster]"; mes "I cannot stop stirring the sauce. You can bring me the ingredient as I say the name."; next; + mes "[Oriental Oyster]"; + ep16_cookbs = 4; erasequest 11395;// Why Should I Prepare for the Banquets? setquest 11396;// Why Should I Prepare for the Banquets? - banquet_quest_cooking = 3; - callsub S_Result,1; + callsub S_Sauce; + } + if (ep16_cookbs == 3 || ep16_cookbs == 25) { + mes "[Oriental Oyster]"; + mes "Oh my..."; + mes "The ingredient is like the life for a sauce."; + mes "There shouldn't be a mistake."; + next; + mes "[Oriental Oyster]"; + mes "Then, let's start over from the beginning!"; + next; + ep16_cookbs++; + callsub S_Sauce; + } + if (ep16_cookbs == 4 || ep16_cookbs == 6 || ep16_cookbs == 8 || ep16_cookbs == 10 || ep16_cookbs == 26 || ep16_cookbs == 28 || ep16_cookbs == 30 || ep16_cookbs == 32) { + mes "[Oriental Oyster]"; + mes "Bring me the ingredient!"; + mes "The Head Chef is looking at me with the set of murderous eyes!"; close; } - if (banquet_quest_cooking == 3) { - callsub S_Result; + if (ep16_cookbs == 5 || ep16_cookbs == 7 || ep16_cookbs == 9 || ep16_cookbs == 25 || ep16_cookbs == 27 || ep16_cookbs == 29 || ep16_cookbs == 31) { + mes "[Oriental Oyster]"; + mes "Hum, very good!"; + next; + ep16_cookbs++; + callsub S_Sauce; + } + if (ep16_cookbs == 11 || ep16_cookbs == 33) { + if (ep16_cookbs == 33 && checkweight(1119,3) == 0) { + mes "- You have too many items in possession."; + mes "Please organize your inventory and try again. -"; + close; + } mes "[Oriental Oyster]"; mes "Oh!"; mes "Very good!"; @@ -3081,12 +3212,20 @@ prt_cas,319,211,3 script Royal Sauce Master#ep16 4_M_ALCHE_B,{ mes "[Oriental Oyster]"; mes "You seem to be talented in sauce making."; mes "Why don't you become a master sauce maker?"; - erasequest 11396;// Why Should I Prepare for the Banquets? - setquest 11397;// Why Should I Prepare for the Banquets? - banquet_quest_cooking = 4; + if (ep16_cookbs == 11) { + erasequest 11396;// Why Should I Prepare for the Banquets? + setquest 11397;// Why Should I Prepare for the Banquets? + ep16_cookbs = 12; + } + else { + erasequest 11421;// Banquet: Unexpected Sauce + setquest 11422;// Complete Today's Sauce + getitem 6919,4;// TokenOfHonor + ep16_cookbs = 23; + } close; } - if (banquet_quest_cooking == 4) { + if (ep16_cookbs == 12) { mes "[Oriental Oyster]"; mes "Oh!"; mes "Very good!"; @@ -3097,17 +3236,9 @@ prt_cas,319,211,3 script Royal Sauce Master#ep16 4_M_ALCHE_B,{ mes "Why don't you become a master sauce maker?"; close; } - if (banquet_quest_cooking < 14) { - mes "[Oriental Oyster]"; - mes "I hope you don't waste your talent."; - mes "Why don't you become a master sauce maker?"; - close; - } - - // daily - switch( checkquest(11422,PLAYTIME) ) { - case -1: - if (isbegin_quest(11421) == 0) { + if (ep16_cookbs == 23) { + switch( checkquest(11422,PLAYTIME) ) {// daily + case -1: mes "[Oriental Oyster]"; mes "I knew you would come again!"; mes "That is the magic of the sauce!"; @@ -3115,81 +3246,34 @@ prt_cas,319,211,3 script Royal Sauce Master#ep16 4_M_ALCHE_B,{ mes "[Oriental Oyster]"; mes "How about making a fabulous sauce today?"; next; + ep16_cookbs = 26; setquest 11421;// Banquet: Unexpected Sauce - callsub S_Result,1; - close; - } - callsub S_Result; - mes "[Oriental Oyster]"; - mes "Oh!"; - mes "Very good!"; - mes "Thanks to you, I could make the perfect sauce!"; - mes "Bring it to the Head Chef now!"; - next; - mes "[Oriental Oyster]"; - mes "You seem to be talented in sauce making."; - mes "Why don't you become a master sauce maker?"; - erasequest 11421;// Banquet: Unexpected Sauce - setquest 11422;// Complete Today's Sauce - getitem 6919,4;// Honor Token - close; - case 0: - case 1: - mes "[Oriental Oyster]"; - mes "Oh my!"; - mes "The palate is very important for a chef."; - mes "When you are tired the palate doesn't work properly."; - next; - mes "[Oriental Oyster]"; - mes "You seem very tired now."; - next; - mes "[Oriental Oyster]"; - mes "If you want to make a perfect sauce, take some rest."; - close; - case 2: - mes "[Oriental Oyster]"; - mes "Oh! You are here!"; - mes "Did you take a rest? How about making the sauce again?"; - erasequest 11422;// Complete Today's Sauce - close; - } - -S_Result: - if (getarg(0,0) == 0) { - for ( .@quest_id = 11428; .@quest_id < 11432; .@quest_id++ ) { - switch( isbegin_quest(.@quest_id) ) { - case 0: - continue; - case 1: - mes "[Oriental Oyster]"; - mes "Bring me the ingredient!"; - mes "The Head Chef is looking at me with the set of murderous eyes!"; - close; - case 2: - break; - } - break; - } - if (.@quest_id == 11432) { + callsub S_Sauce; + case 0: + case 1: mes "[Oriental Oyster]"; - mes "Oh my..."; - mes "The ingredient is like the life for a sauce."; - mes "There shouldn't be a mistake."; + mes "Oh my!"; + mes "The palate is very important for a chef."; + mes "When you are tired the palate doesn't work properly."; next; mes "[Oriental Oyster]"; - mes "Then, let's start over from the beginning!"; - banquet_quest_sauce = 0; - } - else { - erasequest .@quest_id; - if (rand(100) < 30) // finished - return; + mes "You seem very tired now."; + next; mes "[Oriental Oyster]"; - mes "Hum, very good!"; + mes "If you want to make a perfect sauce, take some rest."; + close; + case 2: + mes "[Oriental Oyster]"; + mes "Oh! You are here!"; + mes "Did you take a rest? How about making the sauce again?"; + erasequest 11422;// Complete Today's Sauce + close; } - next; } - callsub S_Sauce; + mes "[Oriental Oyster]"; + mes "I hope you don't waste your talent."; + mes "Why don't you become a master sauce maker?"; + close; S_Sauce: mes "[Oriental Oyster]"; @@ -3215,12 +3299,18 @@ S_Sauce: } function script check_sauce { - .@right_quest_id = getarg(0); - for ( .@quest_id = 11428; .@quest_id < 11432 && isbegin_quest(.@quest_id) == 0; .@quest_id++ ) - continue; - if (.@quest_id == 11432) - return; - if (.@quest_id != .@right_quest_id) { + .@quest_id = getarg(0); + .@main_quest = (ep16_cookbs == 4 || ep16_cookbs == 6 || ep16_cookbs == 8 || ep16_cookbs == 10); + if (.@main_quest || ep16_cookbs == 26 || ep16_cookbs == 28 || ep16_cookbs == 30 || ep16_cookbs == 32) { + if (isbegin_quest(.@quest_id) > 0) { + mes "[Oriental Oyster]"; + mes "Yes! That's it!"; + mes "Bring it to me!"; + emotion ET_SURPRISE, getnpcid(0, "Royal Sauce Master#ep16"); + ep16_cookbs++; + erasequest .@quest_id; + close; + } mes "[Oriental Oyster]"; mes "Argh!"; mes "The sauce is ruined!"; @@ -3228,14 +3318,27 @@ function script check_sauce { mes "[Oriental Oyster]"; mes "We cannot use this sauce now!"; mes "We should start again from the beginning!"; - erasequest .@quest_id; + if (.@main_quest) + ep16_cookbs = 3; + else + ep16_cookbs = 25; + if (isbegin_quest(11428) > 0) + erasequest 11428; + if (isbegin_quest(11429) > 0) + erasequest 11429; + if (isbegin_quest(11430) > 0) + erasequest 11430; + if (isbegin_quest(11431) > 0) + erasequest 11431; close; } - mes "[Oriental Oyster]"; - mes "Yes! That's it!"; - mes "Bring it to me!"; - emotion ET_SURPRISE, getnpcid(0, "Royal Sauce Master#ep16"); - completequest .@quest_id; + return; +} + +prt_cas,303,216,5 script Muka Juice#ep16_1 4_ENERGY_BLUE,{ + check_sauce(11428); + mes "The juice made of fresh Muka"; + mes "It is refreshing."; close; } @@ -3246,13 +3349,6 @@ prt_cas,307,196,5 script Poring Jelly#ep16_1 4_ENERGY_RED,{ close; } -prt_cas,330,211,5 script Giantaurus Butter#ep16_ 4_ENERGY_YELLOW,{ - check_sauce(11431); - mes "Giantaurus Milk Butter"; - mes "It tastes surprisingly soft."; - close; -} - prt_cas,338,206,5 script Shining Plant#ep16_1 4_ENERGY_WHITE,{ check_sauce(11430); mes "The powder made of Shining Plant"; @@ -3260,31 +3356,15 @@ prt_cas,338,206,5 script Shining Plant#ep16_1 4_ENERGY_WHITE,{ close; } -prt_cas,303,216,5 script Muka Juice#ep16_1 4_ENERGY_BLUE,{ - check_sauce(11428); - mes "The juice made of fresh Muka"; - mes "It is refreshing."; +prt_cas,330,211,5 script Giantaurus Butter#ep16_ 4_ENERGY_YELLOW,{ + check_sauce(11431); + mes "Giantaurus Milk Butter"; + mes "It tastes surprisingly soft."; close; } prt_cas,302,205,5 script Dishwasher#ep16_1 4_M_ALCHE_D,{ - if (banquet_quest_cooking < 13) { - mes "[Dishwasher]"; - mes "Argh!"; - npctalk "Argh!", "Dishwasher#ep16_1", bc_self; - next; - mes "[Dishwasher]"; - mes "The housewife's eczema is back in action in my right hand!"; - npctalk "The housewife's eczema is back in action in my right hand!", "Dishwasher#ep16_1", bc_self; - next; - mes "[Dishwasher]"; - mes "Hode Cream!"; - mes "Please give me the Hode Cream!"; - mes "Arghhhhh!"; - npctalk "Please give me the Hode Cream!", "Dishwasher#ep16_1", bc_self; - close; - } - if (banquet_quest_cooking == 13) { + if (ep16_cookbs == 21) { if (countitem(6935) < 15) { mes "[Dishwasher]"; mes "I wash the dishes again... Again... Again..."; @@ -3313,77 +3393,97 @@ prt_cas,302,205,5 script Dishwasher#ep16_1 4_M_ALCHE_D,{ mes "[Dishwasher]"; mes "Oh... The Head Chef has been looking for you."; mes "Is there any problem?"; - delitem 6935,15;// High-Class Dish + delitem 6935,15;// Luxurious_Dish erasequest 11419;// Why Should I Prepare for the Banquets? setquest 11420;// Why Should I Prepare for the Banquets? - banquet_quest_cooking = 14; + ep16_cookbs = 22; close; } - if (banquet_quest_cooking == 14) { + if (ep16_cookbs == 22) { mes "[Dishwasher]"; mes "Oh... The Head Chef has been looking for you."; mes "Is there any problem?"; close; } - - switch( checkquest(11427,PLAYTIME) ) { - case -1: - if (isbegin_quest(11426) == 0) { + if (ep16_cookbs > 22) { + switch( checkquest(11427,PLAYTIME) ) { + case -1: + if (isbegin_quest(11426) == 0) { + mes "[Dishwasher]"; + mes "Oh! Are you here to help me again?"; + mes "Isn't a clean dish makes you feel clean?"; + next; + mes "[Dishwasher]"; + mes "Well, I guess it is just normal to feel that way!"; + mes "With that spirit! Please bring me 15 more dishes to wash!"; + next; + mes "[Dishwasher]"; + mes "Please be careful with them, since those are some precious dishes!"; + setquest 11426;// Banquet: Washing 15 Dishes + close; + } + if (countitem(6935) < 15) { + mes "[Dishwasher]"; + mes "I wash the dishes again... Again... Again..."; + mes "And it never ends!"; + next; + mes "[Dishwasher]"; + mes "However, this is the fate of a Dishwasher!"; + next; + mes "[Dishwasher]"; + mes "It is a fate!"; + mes "I have to endure it!"; + next; + mes "[Dishwasher]"; + mes "Please bring me!"; + mes "Please bring me about 15 more dishes to wash!"; + next; + mes "[Dishwasher]"; + mes "I'll get over it!"; + mes "My fate!"; + close; + } + if (checkweight(1119,3) == 0) { + mes "- You have too many items in possession."; + mes "Please organize your inventory and try again. -"; + close; + } mes "[Dishwasher]"; - mes "Oh! Are you here to help me again?"; - mes "Isn't a clean dish makes you feel clean?"; - next; + mes "Hahaha... It is a new plate."; + mes "I'll make it squeaky clean like this!"; + delitem 6935,15;// Luxurious_Dish + erasequest 11426;// Banquet: Washing 15 Dishes + setquest 11427;// Complete Today's Dish Collecting + getitem 6919,4;// TokenOfHonor + close; + case 0: + case 1: mes "[Dishwasher]"; - mes "Well, I guess it is just normal to feel that way!"; - mes "With that spirit! Please bring me 15 more dishes to wash!"; - next; + mes "Don't push yourself too hard."; + mes "Why don't you go take a rest and come back tomorrow?"; + close; + case 2: mes "[Dishwasher]"; - mes "Please be careful with them, since those are some precious dishes!"; - setquest 11426;// Banquet: Washing 15 Dishes + mes "Thank you for helping me last time!"; + mes "It is very important to take enough rest after work."; + erasequest 11427;// Complete Today's Dish Collecting close; } - if (countitem(6935) < 15) { - mes "[Dishwasher]"; - mes "I wash the dishes again... Again... Again..."; - mes "And it never ends!"; - next; - mes "[Dishwasher]"; - mes "However, this is the fate of a Dishwasher!"; - next; - mes "[Dishwasher]"; - mes "It is a fate!"; - mes "I have to endure it!"; - next; - mes "[Dishwasher]"; - mes "Please bring me!"; - mes "Please bring me about 15 more dishes to wash!"; - next; - mes "[Dishwasher]"; - mes "I'll get over it!"; - mes "My fate!"; - close; - } - mes "[Dishwasher]"; - mes "Hahaha... It is a new plate."; - mes "I'll make it squeaky clean like this!"; - delitem 6935,15;// High-Class Dish - erasequest 11426;// Banquet: Washing 15 Dishes - setquest 11427;// Complete Today's Dish Collecting - getitem 6919,4;// Honor Token - close; - case 0: - case 1: - mes "[Dishwasher]"; - mes "Don't push yourself too hard."; - mes "Why don't you go take a rest and come back tomorrow?"; - close; - case 2: - mes "[Dishwasher]"; - mes "Thank you for helping me last time!"; - mes "It is very important to take enough rest after work."; - erasequest 11427;// Complete Today's Dish Collecting - close; } + mes "[Dishwasher]"; + mes "Argh!"; + npctalk "Argh!", "Dishwasher#ep16_1", bc_self; + next; + mes "[Dishwasher]"; + mes "The housewife's eczema is back in action in my right hand!"; + npctalk "The housewife's eczema is back in action in my right hand!", "Dishwasher#ep16_1", bc_self; + next; + mes "[Dishwasher]"; + mes "Hode Cream!"; + mes "Please give me the Hode Cream!"; + mes "Arghhhhh!"; + npctalk "Please give me the Hode Cream!", "Dishwasher#ep16_1", bc_self; + close; } prt_cas,315,204,1 script Chef#ep16_1 4_COOK,{ @@ -3426,7 +3526,7 @@ prt_cas,313,194,3 script Chef#ep16_6 4_COOK,{ // Hall prt_cas,82,268,5 script Mark Ishar#ep16_1 4_EP16_MARK,{ - if (banquet_quest_cooking == 10) { + if (ep16_cookbs == 18) { mes "[Mark]"; mes "Hello." + strcharinfo(0) + "."; mes "Are you having a good time?"; @@ -3453,10 +3553,10 @@ prt_cas,82,268,5 script Mark Ishar#ep16_1 4_EP16_MARK,{ cutin "acact_03",2; erasequest 11416;// Why Should I Prepare for the Banquets? setquest 11417;// Why Should I Prepare for the Banquets? - banquet_quest_cooking = 11; + ep16_cookbs = 19; close3; } - if (banquet_quest_cooking == 11) { + if (ep16_cookbs == 19) { mes "[Mark]"; mes "Oh!"; mes "He..."; @@ -3473,7 +3573,7 @@ prt_cas,82,268,5 script Mark Ishar#ep16_1 4_EP16_MARK,{ cutin "acact_03",2; close3; } - if (banquet_quest_cooking == 12) { + if (ep16_cookbs == 20) { mes "[Mark]"; mes "" + strcharinfo(0) + ", please tell Tamarin that."; mes "I hope to be able to get away from the preparation duty for the banquet."; @@ -3491,14 +3591,14 @@ prt_cas,82,268,5 script Mark Ishar#ep16_1 4_EP16_MARK,{ } prt_cas,83,270,3 script Alice Ishar#ep16_1 4_F_ACOLYTE,{ - if (banquet_quest_cooking < 11) { + if (ep16_cookbs < 19) { mes "[Alice]"; mes "Mark! You shouldn't put it there. Put it here..."; mes "Since we are working at the palace, we shouldn't overlook even the tiniest thing!"; cutin "acact_01",2; close3; } - if (banquet_quest_cooking == 11) { + if (ep16_cookbs == 19) { mes "[Alice]"; mes "Hum... I know you are busy, but you shouldn't just make people work for no good reason since it is the business of the palace."; cutin "acact_03",2; @@ -3509,10 +3609,10 @@ prt_cas,83,270,3 script Alice Ishar#ep16_1 4_F_ACOLYTE,{ cutin "acact_01",2; erasequest 11417;// Why Should I Prepare for the Banquets? setquest 11418;// Why Should I Prepare for the Banquets? - banquet_quest_cooking = 12; + ep16_cookbs = 20; close3; } - if (banquet_quest_cooking == 12) { + if (ep16_cookbs == 20) { mes "[Alice]"; mes "I'll tell them about it. Would you let Tamarin know?"; mes "The preparation for the banquet doesn't end until the banquet is over."; @@ -3528,13 +3628,13 @@ prt_cas,83,270,3 script Alice Ishar#ep16_1 4_F_ACOLYTE,{ } prt_cas,111,234,3 script Magi Steen#ep16_1 4_F_PINKWOMAN,{ - if (banquet_quest_cooking <= 8) { + if (ep16_cookbs < 17) { mes "[Magi]"; mes "He... Hello..."; cutin "bu_maggi2",2; close3; } - if (banquet_quest_cooking == 9) { + if (ep16_cookbs == 17) { mes "[Magi]"; mes "Ah..."; mes "Mark must be..."; @@ -3552,10 +3652,10 @@ prt_cas,111,234,3 script Magi Steen#ep16_1 4_F_PINKWOMAN,{ cutin "bu_maggi2",2; erasequest 11415;// Why Should I Prepare for the Banquets? setquest 11416;// Why Should I Prepare for the Banquets? - banquet_quest_cooking = 10; + ep16_cookbs = 18; close3; } - if (banquet_quest_cooking == 10) { + if (ep16_cookbs == 18) { mes "[Magi]"; mes "Ah..."; mes "Mark must be..."; @@ -3574,7 +3674,7 @@ prt_cas,111,234,3 script Magi Steen#ep16_1 4_F_PINKWOMAN,{ } prt_cas,111,235,3 script Dyu Rianne#ep16_1 4_M_REDMAN,{ - if (banquet_quest_cooking < 8) { + if (ep16_cookbs < 16) { mes "[Dyu]"; mes "Yo! Who's this!"; mes "" + strcharinfo(0) + "!"; @@ -3590,7 +3690,7 @@ prt_cas,111,235,3 script Dyu Rianne#ep16_1 4_M_REDMAN,{ cutin "bu_du2",2; close3; } - if (banquet_quest_cooking == 8) { + if (ep16_cookbs == 16) { mes "[Dyu]"; mes "Yo! Who's this!"; mes "" + strcharinfo(0) + "!"; @@ -3631,10 +3731,10 @@ prt_cas,111,235,3 script Dyu Rianne#ep16_1 4_M_REDMAN,{ mes "Magi, where did we see Mark?"; erasequest 11414;// Why Should I Prepare for the Banquets? setquest 11415;// Why Should I Prepare for the Banquets? - banquet_quest_cooking = 9; + ep16_cookbs = 17; close3; } - if (banquet_quest_cooking == 9) { + if (ep16_cookbs == 17) { mes "[Dyu]"; mes "Since Mark is working here as well. Why don't we ask him?"; cutin "bu_du3",2; @@ -3653,7 +3753,7 @@ prt_cas,111,235,3 script Dyu Rianne#ep16_1 4_M_REDMAN,{ mes "Magi, where did we see Mark?"; close3; } - if (banquet_quest_cooking == 10) { + if (ep16_cookbs == 18) { mes "[Dyu]"; mes "Did you hear?"; mes "Mark is on the stairs. Go up there and see him."; @@ -3669,7 +3769,7 @@ prt_cas,111,235,3 script Dyu Rianne#ep16_1 4_M_REDMAN,{ // Dinner room prt_cas,361,142,5 script Tamarin#ep16_1 4_EP16_TAMARIN,{ - if (banquet_quest_cooking < 7) { + if (ep16_cookbs < 15) { mes "[Tamarin]"; mes "Haaaaaaa!"; mes "What is going on..."; @@ -3678,7 +3778,7 @@ prt_cas,361,142,5 script Tamarin#ep16_1 4_EP16_TAMARIN,{ cutin "tama_cook_4",2; close3; } - if (banquet_quest_cooking == 7) { + if (ep16_cookbs == 15) { mes "[Tamarin]"; mes "Haaaaaaa!"; mes "What is going on..."; @@ -3725,10 +3825,10 @@ prt_cas,361,142,5 script Tamarin#ep16_1 4_EP16_TAMARIN,{ cutin "tama_cook_3",2; erasequest 11413;// Why Should I Prepare for the Banquets? setquest 11414;// Why Should I Prepare for the Banquets? - banquet_quest_cooking = 8; + ep16_cookbs = 16; close3; } - if (banquet_quest_cooking >= 8 && banquet_quest_cooking <= 11) { + if (ep16_cookbs > 15 && ep16_cookbs < 20) { mes "[Tamarin]"; mes "I think it is too late for me..."; mes "Hahahaha..."; @@ -3740,7 +3840,7 @@ prt_cas,361,142,5 script Tamarin#ep16_1 4_EP16_TAMARIN,{ cutin "tama_cook_3",2; close3; } - if (banquet_quest_cooking == 12) { + if (ep16_cookbs == 20) { mes "[Tamarin]"; mes "...Phew, that is my sister."; mes "Well then." + strcharinfo(0) + ", why don't you come with me to enjoy the banquet..."; @@ -3757,10 +3857,10 @@ prt_cas,361,142,5 script Tamarin#ep16_1 4_EP16_TAMARIN,{ cutin "tama_cook_3",2; erasequest 11418;// Why Should I Prepare for the Banquets? setquest 11419;// Why Should I Prepare for the Banquets? - banquet_quest_cooking = 13; + ep16_cookbs = 21; close3; } - if (banquet_quest_cooking == 13) { + if (ep16_cookbs == 21) { mes "[Tamarin]"; mes "I guess we should finish what we have been doing!"; cutin "tama_cook_1",2; @@ -3771,33 +3871,35 @@ prt_cas,361,142,5 script Tamarin#ep16_1 4_EP16_TAMARIN,{ cutin "tama_cook_3",2; close3; } - if (banquet_quest_cooking == 14) { + if (ep16_cookbs == 22) { mes "[Tamarin]"; mes "Hum... What am I supposed to do next..."; cutin "tama_cook_1",2; close3; } - if (banquet_quest_cooking == 15) { - mes "[Tamarin]"; - mes "Whoa..." + strcharinfo(0) + ", thank you."; - mes "Now I have some room to breathe..."; - cutin "tama_cook_3",2; - next; - mes "[Tamarin]"; - mes "Oh... It was just impossible for me to quit..."; - mes "When I was about to leave after reporting to the Head Chef, I was caught by Mark' brother."; - cutin "tama_cook_1",2; - next; - mes "[Tamarin]"; - mes "I guess it would make my life much easier if I just give up."; - emotion ET_HNG; - cutin "tama_cook_3",2; - close3; - } + mes "[Tamarin]"; + mes "Whoa..." + strcharinfo(0) + ", thank you."; + mes "Now I have some room to breathe..."; + cutin "tama_cook_3",2; + next; + mes "[Tamarin]"; + mes "Oh... It was just impossible for me to quit..."; + mes "When I was about to leave after reporting to the Head Chef, I was caught by Mark' brother."; + cutin "tama_cook_1",2; + next; + mes "[Tamarin]"; + mes "I guess it would make my life much easier if I just give up."; + emotion ET_HNG; + cutin "tama_cook_3",2; + close3; } prt_cas,358,124,0 script Grilled Griffon#ep16_1 4_EP16_FOOD,{ - if (banquet_quest_cooking == 6) { + if (ep16_royal < 2) { + mes "A tasty-looking Grilled Griffon."; + close; + } + if (ep16_cookbs == 14) { mes "Place the dish carefully on the surface."; next; mes "[Tamarin]"; @@ -3807,30 +3909,40 @@ prt_cas,358,124,0 script Grilled Griffon#ep16_1 4_EP16_FOOD,{ cutin "tama_cook_4",2; erasequest 11399;// Why Should I Prepare for the Banquets? setquest 11413;// Why Should I Prepare for the Banquets? - banquet_quest_cooking = 7; + ep16_cookbs = 15; close3; } if (isbegin_quest(11424) == 1) { + if (checkweight(1119,3) == 0) { + mes "- You have too many items in possession."; + mes "Please organize your inventory and try again. -"; + close; + } mes "Place the dish carefully on the surface."; erasequest 11424;// Banquet: Griffin Barbecue setquest 11425;// Complete Today's Grilled Griffin - getitem 6919,4;// Honor Token + getitem 6919,4;// TokenOfHonor } mes "A tasty-looking Grilled Griffon."; close; } -prt_cas_q,30,128,0 script #ep16_evt_neriusroom HIDDEN_WARP_NPC,1,1,{ +prt_cas_q,30,128,0 script #ep16_evt_neriusroom HIDDEN_WARP_NPC,2,2,{ end; OnTouch: - if (banquet_main_quest == 16 || banquet_main_quest == 17) { - classchange( HIDDEN_WARP_NPC, "Skia Nerius#ep16_room01", bc_self ); - classchange( HIDDEN_WARP_NPC, "Spica Nerius#ep16_room01_a", bc_self ); - classchange( HIDDEN_WARP_NPC, "Bodyguard Crux#ep16_room01", bc_self ); - classchange( 4_EP16_SPICA, "Spica Nerius#ep16_room01_b", bc_self ); + if (ep16_royal == 15) { + cloakonnpc "Bodyguard Crux#ep16_room01", getcharid(0); + cloakonnpc "Spica Nerius#ep16_room01", getcharid(0); + cloakonnpc "Skia Nerius#ep16_room01", getcharid(0); + cloakoffnpc "Spica Nerius#ep16_room02", getcharid(0); } - if (banquet_main_quest > 17) - classchange( HIDDEN_WARP_NPC, "Skia Nerius#ep16_room01", bc_self ); + else if (ep16_royal > 2 && ep16_royal < 7) { + cloakonnpc "Bodyguard Crux#ep16_room01", getcharid(0); + cloakonnpc "Spica Nerius#ep16_room01", getcharid(0); + cloakonnpc "Skia Nerius#ep16_room01", getcharid(0); + } + else if (ep16_royal > 17) + cloakonnpc "Skia Nerius#ep16_room01", getcharid(0); end; } @@ -3844,14 +3956,157 @@ prt_cas_q,18,136,5 script Skia Nerius#ep16_room01 4_EP16_SKIA,{ close3; } -prt_cas_q,20,139,3 script Spica Nerius#ep16_room01_a 4_EP16_SPICA,{ - if (banquet_main_quest < 2) { +prt_cas_q,20,139,3 script Spica Nerius#ep16_room01 4_EP16_SPICA,{ + if (ep16_royal < 2) { mes "[Spica]"; mes "Are you invited to the banquet?"; mes "This place is not the Banquet Hall."; close3; } - if (banquet_main_quest == 7) { + if (ep16_royal == 2) { + switch( isbegin_quest(7684) ) { + case 0: + mes "[Spica]"; + mes "You must be " + strcharinfo(0) + " whom everyone talks about."; + mes "Thank you for visiting us."; + mes "I am Spica of the Nerius family."; + cutin "ep16_spica_nerius01",1; + next; + mes "[Skia]"; + mes "I am Skia."; + mes "Nice to meet you."; + cutin "ep16_skia_nerius01",0; + next; + mes "[Spica]"; + mes "And he is my bodyguard."; + cutin "ep16_spica_nerius01",1; + next; + mes "[Crux]"; + mes "My name is Crux Findel."; + mes "I am learning swordsmanship in the Nerius family."; + cutin "ep16_crux_findel01",2; + next; + mes "[Spica]"; + mes "Our mother, the current head of the family, is supposed to be here."; + mes "However, since many heroes like you," + strcharinfo(0) + ", are said to attend this banquet,"; + cutin "ep16_spica_nerius01",1; + next; + mes "[Spica]"; + mes "Our mother let us come here to meet and learn from them."; + next; + select("Where is the candidate for the throne?"); + cutin "ep16_spica_nerius05",1; + mes "[Spica]"; + mes "Oh, you must be invited as the observer to the ritual..."; + mes "I see."; + npctalk "He must be in the library.", "Bodyguard Crux#ep16_room01", bc_self; + next; + cutin "ep16_spica_nerius01",1; + mes "[Spica]"; + mes "Erich is in the royal library."; + mes "I guess he could be looking for blueprints of some sort which interest him."; + next; + cutin "ep16_spica_nerius02",1; + mes "[Spica]"; + mes "Nerius is not interested in the throne."; + mes "Erich didn't have to participate in the Royal Assembly."; + next; + cutin "ep16_spica_nerius01",1; + mes "[Spica]"; + mes "Since he is just a candidate merely for effect, he must be doing what he wants to do now."; + next; + select("Why aren't you interested in the throne?"); + cutin "ep16_spica_nerius05",1; + mes "[Spica]"; + mes "It is one of the characteristics of the Nerius."; + mes "The family is led by women for generations. Therefore, we turn out more queens than kings."; + next; + cutin "ep16_spica_nerius03",1; + mes "[Spica]"; + mes "If Erich hasn't come forth, one of us, Skia and I would have been elected as a candidate for the queen."; + next; + cutin "ep16_spica_nerius02",1; + mes "[Spica]"; + mes "Our mother didn't like it."; + mes "That's why Erich became a candidate for the throne. Poor cousin..."; + next; + cutin "ep16_spica_nerius01",1; + mes "[Spica]"; + mes "Well, I guess that's enough information about our family."; + mes "Have you exchanged greetings with all other families?"; + next; + mes "[Spica]"; + mes "Since freedom doesn't come often for us, I tend to enjoy it as much as possible."; + mes "So..."; + next; + cutin "ep16_skia_nerius03",0; + mes "[Skia]"; + mes "Why don't you enjoy it with us?"; + mes "I believe the lord of the Heine family would make a good friend too."; + next; + cutin "ep16_spica_nerius06",1; + mes "[Spica]"; + mes "Skia, my beloved twin."; + mes "You need to learn to speak more elegantly."; + npctalk "Gosh, stop nagging...", "Skia Nerius#ep16_room01", bc_self; + next; + npctalk "I can hear you.", "", bc_self; + cutin "ep16_spica_nerius07",1; + mes "[Spica]"; + mes "Anyways, what I want to say is that"; + mes "the Nerius family is always open to you," + strcharinfo(0) + ", so please visit us"; + mes "anytime you want."; + npctalk "......", "Bodyguard Crux#ep16_room01", bc_self; + next; + setquest 7684;// Visit the Nerius + completequest 7684;// Visit the Nerius + if (achievementinfo(130000, ACHIEVEINFO_COUNT2) == 0) + achievementupdate(130000, ACHIEVEINFO_COUNT2, 1); + break; + case 1: + completequest 7684; + break; + case 2: + if (isbegin_quest(7685) == 1) { + mes "[Spica]"; + mes "I guess other families must be ready by now and about to move soon."; + mes "We may have some time to spare."; + cutin "ep16_spica_nerius01.bmp",1; + next; + mes "[Spica]"; + mes "" + strcharinfo(0) + ", why don't you go back to your room and wait for the message?"; + close; + } + mes "[Spica]"; + mes "Why don't you go visit other families if you have not visited them all?"; + close; + } + if (isbegin_quest(7682) == 1 && isbegin_quest(5402) == 2 && isbegin_quest(7683) == 2 && isbegin_quest(7684) == 2 && ep16_wal > 1 && ep16_wig > 1 && ep16_lug > 1 && ep16_gaobs > 1) { + completequest 7682;// Socializing Starts from an Eye Contact + setquest 7685;// What Is the Next Thing on the Schedule ? + mes "[Spica]"; + mes "I guess other families must be ready by now and about to move soon."; + mes "We may have some time to spare."; + cutin "ep16_spica_nerius01.bmp",1; + next; + mes "[Spica]"; + mes "" + strcharinfo(0) + ", why don't you go back to your room and wait for the message?"; + close3; + } + cutin "ep16_spica_nerius01.bmp",1; + mes "[Spica]"; + mes "We must get prepared for the Banquet now. We need some time to dress up."; + next; + mes "[Spica]"; + mes "Why don't you go visit other families if you have not visited them all?"; + next; + mes "[Spica]"; + mes "I'll send you a formal invitation to make up for this."; + close3; + } + if (ep16_royal < 7) + end; + if (ep16_royal == 7) { mes "[Spica]"; mes "I have heard the story briefly from Skia."; mes "Lord Nyhill must have a constitutional weakness for alcohol."; @@ -3882,190 +4137,71 @@ prt_cas_q,20,139,3 script Spica Nerius#ep16_room01_a 4_EP16_SPICA,{ mes "...Anyways, I guess we have to warn the elders about this."; close3; } - if (banquet_main_quest == 16 || banquet_main_quest == 17) + if (ep16_royal < 17) end; - if (banquet_main_quest > 17) { - mes "[Spica]"; - mes "Sorry about all the trouble."; - mes "How unlucky of you to be involved in this mess."; - cutin "ep16_spica_nerius01",1; - next; - mes "[Spica]"; - mes "Well, I am not doing well either."; - mes "The royal family is focusing on finding out who is pulling the strings."; - next; - mes "[Spica]"; - mes "...All they can do is to sort out the puppets infiltrated into the palace."; - mes "But it is better than doing nothing."; - mes "Now... then."; - next; - select("Where is Skia?"); - mes "[Spica]"; - mes "She went to hang out with Lord Nyhill!"; - mes "I don't know what she sees in the pretty boy with no substance."; - cutin "ep16_spica_nerius03",1; - next; - mes "[Spica]"; - mes "Could it be..."; - mes "Could it be that?"; - mes "Is she enchanted by his looks?"; - mes "Crux, you answer me!"; - cutin "ep16_spica_nerius05",1; - next; - cutin "ep16_crux_findel03",2; - mes "[Crux]"; - mes "Wha... What? Well..."; - mes "It sounds plausible..."; - mes "By the way, Lord Nyhill is under probation so he is not supposed to leave his room."; - next; - mes "[Spica]"; - mes "Well, I stand corrected. She went to visit Nyhill in his room."; - mes "...Isn't it the same thing?"; - cutin "ep16_spica_nerius06",1; - next; - select("Crux, cheer up..."); - cutin "ep16_crux_findel03",2; - mes "[Crux]"; - mes "Oh, are you leaving now?"; - mes "It sure is wise of you to leave before the lady's head explodes."; - next; - cutin "ep16_crux_findel02",2; - mes "[Crux]"; - mes "See you later."; - close2; - setpcblock PCBLOCK_NPC, true; - cutin "",255; - npctalk "Why are you letting the guest out?", "", bc_self; - sleep2 1000; - npctalk "Yes, yes, my lady. I am at your service. Where are you?", "Bodyguard Crux#ep16_room01", bc_self; - sleep2 3000; - npctalk "You are not the one I am looking for!", "", bc_self; - sleep2 3000; - npctalk "Shall I leave too?", "Bodyguard Crux#ep16_room01", bc_self; - sleep2 3000; - npctalk "I don't mean that!", "", bc_self; - sleep2 3000; - unittalk getcharid(3), "" + strcharinfo(0) + " : (Oh my, I'd better get out now.)", bc_self; - setpcblock PCBLOCK_NPC, false; - end; - } - - if (banquet_nerius_quest == 0) { - mes "[Spica]"; - mes "You must be " + strcharinfo(0) + " whom everyone talks about."; - mes "Thank you for visiting us."; - mes "I am Spica of the Nerius family."; - cutin "ep16_spica_nerius01",1; - next; - mes "[Skia]"; - mes "I am Skia."; - mes "Nice to meet you."; - cutin "ep16_skia_nerius01",0; - next; - mes "[Spica]"; - mes "And he is my bodyguard."; - cutin "ep16_spica_nerius01",1; - next; - mes "[Crux]"; - mes "My name is Crux Findel."; - mes "I am learning swordsmanship in the Nerius family."; - cutin "ep16_crux_findel01",2; - next; - mes "[Spica]"; - mes "Our mother, the current head of the family, is supposed to be here."; - mes "However, since many heroes like you," + strcharinfo(0) + ", are said to attend this banquet,"; - cutin "ep16_spica_nerius01",1; - next; - mes "[Spica]"; - mes "Our mother let us come here to meet and learn from them."; - next; - select("Where is the candidate for the throne?"); - cutin "ep16_spica_nerius05",1; - mes "[Spica]"; - mes "Oh, you must be invited as the observer to the ritual..."; - mes "I see."; - npctalk "He must be in the library.", "Bodyguard Crux#ep16_room01", bc_self; - next; - cutin "ep16_spica_nerius01",1; - mes "[Spica]"; - mes "Erich is in the royal library."; - mes "I guess he could be looking for blueprints of some sort which interest him."; - next; - cutin "ep16_spica_nerius02",1; - mes "[Spica]"; - mes "Nerius is not interested in the throne."; - mes "Erich didn't have to participate in the Royal Assembly."; - next; - cutin "ep16_spica_nerius01",1; - mes "[Spica]"; - mes "Since he is just a candidate merely for effect, he must be doing what he wants to do now."; - next; - select("Why aren't you interested in the throne?"); - cutin "ep16_spica_nerius05",1; - mes "[Spica]"; - mes "It is one of the characteristics of the Nerius."; - mes "The family is led by women for generations. Therefore, we turn out more queens than kings."; - next; - cutin "ep16_spica_nerius03",1; - mes "[Spica]"; - mes "If Erich hasn't come forth, one of us, Skia and I would have been elected as a candidate for the queen."; - next; - cutin "ep16_spica_nerius02",1; - mes "[Spica]"; - mes "Our mother didn't like it."; - mes "That's why Erich became a candidate for the throne. Poor cousin..."; - next; - cutin "ep16_spica_nerius01",1; - mes "[Spica]"; - mes "Well, I guess that's enough information about our family."; - mes "Have you exchanged greetings with all other families?"; - next; - mes "[Spica]"; - mes "Since freedom doesn't come often for us, I tend to enjoy it as much as possible."; - mes "So..."; - next; - cutin "ep16_skia_nerius03",0; - mes "[Skia]"; - mes "Why don't you enjoy it with us?"; - mes "I believe the lord of the Heine family would make a good friend too."; - next; - cutin "ep16_spica_nerius06",1; - mes "[Spica]"; - mes "Skia, my beloved twin."; - mes "You need to learn to speak more elegantly."; - npctalk "Gosh, stop nagging...", "Skia Nerius#ep16_room01", bc_self; - next; - npctalk "I can hear you.", "", bc_self; - cutin "ep16_spica_nerius07",1; - mes "[Spica]"; - mes "Anyways, what I want to say is that"; - mes "the Nerius family is always open to you," + strcharinfo(0) + ", so please visit us"; - mes "anytime you want."; - npctalk "......", "Bodyguard Crux#ep16_room01", bc_self; - next; - setquest 7684;// Visit the Nerius - completequest 7684;// Visit the Nerius - banquet_nerius_quest = 1; - if (banquet_walther_quest >= 3 && banquet_nerius_quest >= 1 && banquet_heine_quest >= 2 && banquet_wigner_quest >= 2 && banquet_richard_quest >= 2 && banquet_geoborg_quest >= 2 && banquet_roegenburg_quest >= 2) { - completequest 7682;// Socializing Starts from an Eye Contact - setquest 7685;// What Is the Next Thing on the Schedule ? - } - cutin "ep16_spica_nerius01",1; - mes "[Spica]"; - mes "We must get prepared for the Banquet now. We need some time to dress up."; - next; - mes "[Spica]"; - mes "Why don't you go visit other families if you have not visited them all?"; - next; - mes "[Spica]"; - mes "I'll send you a formal invitation to make up for this."; - close3; - } - if (banquet_nerius_quest == 1) { - mes "[Spica]"; - mes "Why don't you go visit other families if you have not visited them all?"; - close; - } + mes "[Spica]"; + mes "Sorry about all the trouble."; + mes "How unlucky of you to be involved in this mess."; + cutin "ep16_spica_nerius01",1; + next; + mes "[Spica]"; + mes "Well, I am not doing well either."; + mes "The royal family is focusing on finding out who is pulling the strings."; + next; + mes "[Spica]"; + mes "...All they can do is to sort out the puppets infiltrated into the palace."; + mes "But it is better than doing nothing."; + mes "Now... then."; + next; + select("Where is Skia?"); + mes "[Spica]"; + mes "She went to hang out with Lord Nyhill!"; + mes "I don't know what she sees in the pretty boy with no substance."; + cutin "ep16_spica_nerius03",1; + next; + mes "[Spica]"; + mes "Could it be..."; + mes "Could it be that?"; + mes "Is she enchanted by his looks?"; + mes "Crux, you answer me!"; + cutin "ep16_spica_nerius05",1; + next; + cutin "ep16_crux_findel03",2; + mes "[Crux]"; + mes "Wha... What? Well..."; + mes "It sounds plausible..."; + mes "By the way, Lord Nyhill is under probation so he is not supposed to leave his room."; + next; + mes "[Spica]"; + mes "Well, I stand corrected. She went to visit Nyhill in his room."; + mes "...Isn't it the same thing?"; + cutin "ep16_spica_nerius06",1; + next; + select("Crux, cheer up..."); + cutin "ep16_crux_findel03",2; + mes "[Crux]"; + mes "Oh, are you leaving now?"; + mes "It sure is wise of you to leave before the lady's head explodes."; + next; + cutin "ep16_crux_findel02",2; + mes "[Crux]"; + mes "See you later."; + close2; + cutin "",255; + npctalk "Why are you letting the guest out?", "", bc_self; + setpcblock PCBLOCK_NPC, true; + sleep2 3000; + npctalk "Yes, yes, my lady. I am at your service. Where are you?", "Bodyguard Crux#ep16_room01", bc_self; + sleep2 3000; + npctalk "You are not the one I am looking for!", "", bc_self; + sleep2 3000; + npctalk "Shall I leave too?", "Bodyguard Crux#ep16_room01", bc_self; + sleep2 3000; + npctalk "I don't mean that!", "", bc_self; + sleep2 3000; + setpcblock PCBLOCK_NPC, false; + unittalk getcharid(3), "" + strcharinfo(0) + " : (Oh my, I'd better get out now.)", bc_self; + end; } prt_cas_q,21,140,3 script Bodyguard Crux#ep16_room01 4_EP16_CRUX,{ @@ -4075,8 +4211,8 @@ prt_cas_q,21,140,3 script Bodyguard Crux#ep16_room01 4_EP16_CRUX,{ close3; } -prt_cas_q,23,133,2 script Nyhill M. Heine#ep16_nr HIDDEN_WARP_NPC,{ - if (banquet_main_quest == 17) { +prt_cas_q,23,133,2 script Nyhill M. Heine#ep16_nroom01 4_EP16_NIHIL,{ + if (ep16_royal == 16) { cutin "ep16_nihi_miseria_heine01",2; mes "[Nyhill]"; mes "We'd better move now since the situation doesn't look good."; @@ -4084,8 +4220,8 @@ prt_cas_q,23,133,2 script Nyhill M. Heine#ep16_nr HIDDEN_WARP_NPC,{ } } -prt_cas_q,18,136,3 script Spica Nerius#ep16_room01_b HIDDEN_WARP_NPC,{ - if (banquet_main_quest == 16) { +prt_cas_q,18,136,3 script Spica Nerius#ep16_room02 4_EP16_SPICA,{ + if (ep16_royal == 15) { mes "[Spica]"; mes "You are rather slow-footed."; mes "It has been a while since I got the message that you came back."; @@ -4095,11 +4231,11 @@ prt_cas_q,18,136,3 script Spica Nerius#ep16_room01_b HIDDEN_WARP_NPC,{ mes "I invited you for no special reason."; mes "Since they keep calling for meetings to discuss what has happened during the ritual."; next; + cloakoffnpc "Nyhill M. Heine#ep16_nroom01", getcharid(0); mes "[Spica]"; mes "There comes lord of the Heine family."; mes "You seem to move around rather freely considering that you are under confinement."; next; - classchange( 4_EP16_NIHIL, "Nyhill M. Heine#ep16_nr", bc_self ); mes "[Nyhill]"; mes "...?"; mes "" + strcharinfo(0) + ", I have something to tell you."; @@ -4172,7 +4308,7 @@ prt_cas_q,18,136,3 script Spica Nerius#ep16_room01_b HIDDEN_WARP_NPC,{ cutin "ep16_nihi_miseria_heine04",2; mes "[Nyhill]"; mes "To be exact, I volunteered since I heard that you were visiting the Nerius family."; - npctalk "...The room was stuffy.", "Nyhill M. Heine#ep16_nr"; + npctalk "...The room was stuffy.", "Nyhill M. Heine#ep16_nroom01"; next; cutin "ep16_skia_shadow03",0; mes "[Skia]"; @@ -4202,12 +4338,12 @@ prt_cas_q,18,136,3 script Spica Nerius#ep16_room01_b HIDDEN_WARP_NPC,{ cutin "ep16_skia_shadow04",0; mes "[Skia]"; mes "" + strcharinfo(0) + ", please come to see me again later!"; - banquet_main_quest = 17; + ep16_royal = 16; setquest 7698;// Heine Now erasequest 7697;// Invitation from the Nerius close3; } - if (banquet_main_quest == 17) { + if (ep16_royal == 16) { mes "[Skia]"; mes "I have to wait for Spica's return and change clothes."; mes "I cannot leave now."; @@ -4218,116 +4354,38 @@ prt_cas_q,18,136,3 script Spica Nerius#ep16_room01_b HIDDEN_WARP_NPC,{ mes "We will be in trouble."; close3; } -} - -prt_cas_q,130,56,0 script prt_cas_30#prt_cas_31 WARPNPC,1,1,{ -OnTouch: - if (banquet_main_quest >= 3 && banquet_main_quest <= 14) { - mes "It is locked."; - close; - } - if (banquet_main_quest == 15) { - mes "Let's first reply to the servant that the invitation will be accepted."; - close; - } - warp "prt_cas_q",30,128; + end; +OnInit: + cloakonnpc strnpcinfo(0); + cloakonnpc "Nyhill M. Heine#ep16_nroom01"; end; } -prt_cas_q,23,187,3 script Mysterious Person#ep16w HIDDEN_WARP_NPC,5,5,{ +prt_cas_q,23,187,3 script Mysterious Person#ep16wal 4_M_04,{ + end; +OnInit: + cloakonnpc strnpcinfo(0); end; -OnTouch: - if (banquet_walther_quest == 1) { - classchange( 4_M_04, "Mysterious Person#ep16w", bc_self ); - mes "[Man from the Richard]"; - mes "Long time no see, Ian."; - next; - mes "[Ian]"; - mes "Why are you here? I thought we agreed ^0000cdnot to see each other ever again after the previous Royal Assembly^000000."; - next; - mes "[Man from the Richard]"; - mes "I remember that, but the heir of your family has been busy these days."; - next; - mes "[Man from the Richard]"; - mes "He has been digging around so much that the story has reached me."; - mes "No one seems to pay much attention, but you never know."; - next; - mes "[Ian]"; - mes "I told Isenhonor to ^0000cdstop investigating about his brother's death^000000."; - next; - mes "[Man from the Richard]"; - mes "He should. It would get us both in trouble if the fact that ^0000cdwe were going to kill the imperial candidate of the Geoborg family^000000 leaks out."; - next; - mes "[Ian]"; - mes "No one knows about it, you know."; - mes "The ^0000cdplan was ruined ^000000as Isenarm was killed while acting violently."; - next; - mes "[Man from the Richard]"; - mes "I am sorry about your heir."; - next; - mes "[Ian]"; - mes "I don't care who becomes the heir as long as he leads the family well."; - mes "I don't understand why Isenarm who has behaved so well acted that way though..."; - next; - mes "[Ian]"; - mes "He must have sensed something to act like than when he was about to be elected as the king... There is no way to find out now..."; - mes "Geoborg has been silent as well ever since, I hear."; - next; - mes "[Man from the Richard]"; - mes "Yes, the word has it."; - next; - mes "[Ian]"; - mes "Since Isenarm was killed by Geoborg, ^0000cdthe Walther family has been excluded from the Royal Assembly^000000 this time."; - mes "He was a great boy. It is a shame since he was the perfect candidate for the throne."; - next; - mes "[Man from the Richard]"; - mes "The important thing is that as long as we both keep silent, the truth will remain unknown forever."; - mes "Then, I guess we will never see each other again."; - next; - mes "[Man from the Richard]"; - mes "Make sure to warn your heir not to dig around the incident, no more."; - mes "If it gets out, my family can deny it."; - next; - mes "[Man from the Richard]"; - mes "However, you Ian will be in trouble as the same member of the family since there is no witness or proof left now."; - next; - mes "[Ian]"; - mes "Are you threatening me?"; - next; - mes "[Man from the Richard]"; - mes "Shh... You'd better keep your voice down. Your heir may hear you."; - mes "I mean, we should be careful."; - next; - mes "[Man from the Richard]"; - mes "Well, I cannot be absent for so long anyway. Let me head back now."; - next; - classchange( HIDDEN_WARP_NPC, "Mysterious Person#ep16w", bc_self ); - mes "[Ian]"; - mes "Argh... How dare...!"; - mes "I shouldn't have worked with him in the first place. I lost my poor nephew for nothing."; - next; - mes "[Ian]"; - mes "Are you enjoying the banquet?"; - mes "I hope you enjoy the banquet since it is held for you."; - banquet_walther_quest = 2; - setquest 14516;// Suspicious Shadow - completequest 14516;// Suspicious Shadow - close; - } } // Walther -prt_cas_q,20,184,3 script Ian Walther#ep16wal 1_M_JOBTESTER,{ - if (banquet_main_quest < 2) { - mes "[Ian]"; - mes "How did you get in here."; - mes "Only the people with permission are allowed to be here."; - next; +prt_cas_q,20,184,3 script Ian Walther#ep16wal 1_M_JOBTESTER,5,5,{ + if (BaseLevel < 100) { mes "[Ian]"; + mes "What are you doing here, you punk?"; mes "Get out of here now before I call someone to drag you out!"; close; } - if (banquet_walther_quest == 0) { + if (ep16_wal == 0) { + if (isbegin_quest(7682) != 1) { + mes "[Ian]"; + mes "How did you get in here."; + mes "Only the people with permission are allowed to be here."; + next; + mes "[Ian]"; + mes "Get out of here now before I call someone to drag you out!"; + close; + } mes "[Ian]"; mes "Are you the hero invited to the banquet? The Royal Assembly to be exact."; mes "Nice to meet you. I am ^0000cdIan Walther^000000."; @@ -4365,10 +4423,19 @@ prt_cas_q,20,184,3 script Ian Walther#ep16wal 1_M_JOBTESTER,{ mes "[" + strcharinfo(0) + "]"; mes "Yes. Thank you for sparing me some time."; setquest 14469;// Look around the Walther Family - banquet_walther_quest = 1; + ep16_wal = 1; close; } - if (banquet_walther_quest == 1) { + if (ep16_wal == 1) + callsub S_Mysterious; + mes "[Ian]"; + mes "Are you enjoying the banquet?"; + mes "I hope you enjoy the banquet since it is held for you."; + close; + +S_Mysterious: + if (isbegin_quest(14516) != 2) { + cloakoffnpc "Mysterious Person#ep16wal", getcharid(0); mes "[Man from the Richard]"; mes "Long time no see, Ian."; next; @@ -4431,24 +4498,24 @@ prt_cas_q,20,184,3 script Ian Walther#ep16wal 1_M_JOBTESTER,{ mes "[Man from the Richard]"; mes "Well, I cannot be absent for so long anyway. Let me head back now."; next; + cloakonnpc "Mysterious Person#ep16wal", getcharid(0); mes "[Ian]"; mes "Argh... How dare...!"; mes "I shouldn't have worked with him in the first place. I lost my poor nephew for nothing."; setquest 14516;// Suspicious Shadow completequest 14516;// Suspicious Shadow - banquet_walther_quest = 2; - close; - } - if (banquet_walther_quest >= 2) { - mes "[Ian]"; - mes "Are you enjoying the banquet?"; - mes "I hope you enjoy the banquet since it is held for you."; close; } + return; + +OnTouch: + if (ep16_wal == 1) + callsub S_Mysterious; + end; } -prt_cas_q,14,184,5 script Isenhonor Walther#ep16w 4_M_1STPRIN1,{ - if (checkweight(501,1) == 0) { +prt_cas_q,14,184,5 script Isenhonor Walther#ep16wal 4_M_1STPRIN1,{ + if (checkweight(1304,3) == 0) { mes "[Isenhonor Walther]"; mes "You seem to have a lot of luggage. Are you OK?"; mes "It looks a lot and large."; @@ -4457,7 +4524,8 @@ prt_cas_q,14,184,5 script Isenhonor Walther#ep16w 4_M_1STPRIN1,{ mes "How about cutting down some?"; close; } - if (banquet_walther_quest == 0) { + .@name$ = strcharinfo(0); + if (ep16_wal == 0) { mes "[Isenhonor]"; mes "You must be an adventurer. Thank you for visiting this gloomy place."; next; @@ -4465,20 +4533,20 @@ prt_cas_q,14,184,5 script Isenhonor Walther#ep16w 4_M_1STPRIN1,{ mes "The representative of our family is over there. I hope you have a good time then."; close; } - if (banquet_walther_quest <= 2) {// can skip event in banquet_walther_quest == 1 - mes "[" + strcharinfo(0) + "]"; + if (ep16_wal == 1) { + mes "[" + .@name$ + "]"; mes "Hello?"; next; mes "[Isenhonor]"; mes "What are you doing here? The Banquet Hall is over there."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "I was sorry that I didn't get the time to talk to you then."; next; mes "[Isenhonor]"; mes "What story? You mean the story of my brother being killed for his violent behavior? You seemed to hear it so eagerly. I hope you don't believe that bullshit."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Oh, well..."; next; mes "[Isenhonor]"; @@ -4487,7 +4555,7 @@ prt_cas_q,14,184,5 script Isenhonor Walther#ep16w 4_M_1STPRIN1,{ mes "[Isenhonor]"; mes "My brother, he must have done it for something. No one knows the truth, but people seem to believe the gossip."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "If you want to clear the name of your brother, you can investigate on your own."; next; mes "[Isenhonor]"; @@ -4496,7 +4564,7 @@ prt_cas_q,14,184,5 script Isenhonor Walther#ep16w 4_M_1STPRIN1,{ mes "[Isenhonor]"; mes "Also, it is impossible to meet ^0000cdErnst Geoborg^000000."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Wouldn't he meet you?"; next; mes "[Isenhonor]"; @@ -4505,7 +4573,7 @@ prt_cas_q,14,184,5 script Isenhonor Walther#ep16w 4_M_1STPRIN1,{ mes "[Isenhonor]"; mes "The ^0000cdGuardian Knight^000000 and ^0000cdErnst Geoborg^000000 are the only people who know what has happened that day. However it is impossible to meet them. I don't know where to begin..."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "A Guardian Knight? Did your brother have a Guardian Knight?"; next; mes "[Isenhonor]"; @@ -4514,7 +4582,7 @@ prt_cas_q,14,184,5 script Isenhonor Walther#ep16w 4_M_1STPRIN1,{ mes "[Isenhonor]"; mes "As you know, the sailors are not a gentle bunch and we tend to carry money with us so that we are often threatened. We all have to bring Guardian Knights with us."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Where is your Guardian Knight then, Isenhonor?"; next; mes "[Isenhonor]"; @@ -4523,7 +4591,7 @@ prt_cas_q,14,184,5 script Isenhonor Walther#ep16w 4_M_1STPRIN1,{ mes "[Isenhonor]"; mes "What should I call a Guardian Knight who betrays the master and runs away?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "I think it would be a good idea to start from your Guardian Knight. Since they worked together as Guardian Knight, he must know something."; next; mes "[Isenhonor]"; @@ -4534,25 +4602,25 @@ prt_cas_q,14,184,5 script Isenhonor Walther#ep16w 4_M_1STPRIN1,{ mes "Oh, well, since they were so close, he could have tried to defend his friend."; mes "Why didn't I think of that..."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Let me talk to him now. If I hear anything, it would be a good thing. Even if I don't get to hear anything it would still count as a try."; next; mes "[Isenhonor]"; mes "Why would you go through such trouble?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Well, I have a hunch. As an adventurer, my instinct says that there must be something going on."; next; mes "[Isenhonor]"; mes "Do all the adventurers count on their hunch like that? This could be dangerous. It is no matter to approach with a hunch."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "That is why it is called an adventure. Adventurers where the adventures are."; next; mes "[Isenhonor]"; mes "I don't understand."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "You may call it a needless meddling out of curiosity. However, I cannot neglect anyone in distress."; next; mes "[Isenhonor]"; @@ -4561,18 +4629,20 @@ prt_cas_q,14,184,5 script Isenhonor Walther#ep16w 4_M_1STPRIN1,{ mes "[Isenhonor]"; mes "If you want to meet him anyway, go to ^0000cdour manor in the south of Alberta^000000. He must be there."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Well then."; - erasequest 14469;// Look around the Walther Family + completequest 14469;// Look around the Walther Family setquest 14470;// In Search of the Guardian Knight - banquet_walther_quest = 3; - if (banquet_walther_quest >= 3 && banquet_nerius_quest >= 1 && banquet_heine_quest >= 2 && banquet_wigner_quest >= 2 && banquet_richard_quest >= 2 && banquet_geoborg_quest >= 2 && banquet_roegenburg_quest >= 2) { + ep16_wal = 2; + if (achievementinfo(130000, ACHIEVEINFO_COUNT3) == 0) + achievementupdate(130000, ACHIEVEINFO_COUNT3, 1); + if (isbegin_quest(7682) == 1 && isbegin_quest(5402) == 2 && isbegin_quest(7683) == 2 && isbegin_quest(7684) == 2 && ep16_wal > 1 && ep16_wig > 1 && ep16_lug > 1 && ep16_gaobs > 1) { completequest 7682;// Socializing Starts from an Eye Contact setquest 7685;// What Is the Next Thing on the Schedule ? } close; } - if (banquet_walther_quest < 7) { + if (ep16_wal < 6) { mes "[Isenhonor]"; mes "Adventurer, how did your meeting with the Guardian Knight in Alberta go? Not that I expect too much..."; next; @@ -4580,16 +4650,16 @@ prt_cas_q,14,184,5 script Isenhonor Walther#ep16w 4_M_1STPRIN1,{ mes "However, still, I have hoped to hear a good news from you..."; close; } - if (banquet_walther_quest == 7) { + if (ep16_wal == 6) { if (countitem(6929) < 1) { mes "[Isenhonor]"; mes "Adventurer, you are back. How did it go?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Yes, I have something for you..."; mes "Oh? Where did it go?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "I must have left it back. Let me go bring it for you."; close; } @@ -4598,7 +4668,7 @@ prt_cas_q,14,184,5 script Isenhonor Walther#ep16w 4_M_1STPRIN1,{ next; mes "I told him the story of meeting the Guardian Knight of Isenarm and the conversation with him."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "This is the ^0000cdletter^000000."; next; mes "[Isenhonor]"; @@ -4610,7 +4680,7 @@ prt_cas_q,14,184,5 script Isenhonor Walther#ep16w 4_M_1STPRIN1,{ mes "[Isenhonor]"; mes "My brother indeed must have done such a thing for a reason."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "I guess this is all I can do you now."; next; mes "[Isenhonor]"; @@ -4621,29 +4691,28 @@ prt_cas_q,14,184,5 script Isenhonor Walther#ep16w 4_M_1STPRIN1,{ next; mes "[Isenhonor]"; mes "You are a valuable guest for us, the Walther family, from now on, dear adventurer. I'll help you anytime you want."; - delitem 6929,1;// Seal Stamped Letter + delitem 6929,1;// Letters_Stamped_Seal completequest 14474;// Report to Isenhonor - getitem 6919,10;// Honor Token + getitem 6919,10;// TokenOfHonor getexp 1000000,500000; - banquet_walther_quest = 8; - close; - } - if (banquet_walther_quest == 8) { - mes "[Isenhonor]"; - mes "Based on the piece of information you have brought me, I am collecting other information too. It is not enough year, but I believe that I can unveil the truth someday."; - next; - mes "[Isenhonor]"; - mes "I called Simon from Alberta. I need to gather all the help I can get now."; - next; - mes "[Isenhonor]"; - mes "I will see you again when the truth is revealed."; + ep16_wal = 7; close; } + mes "[Isenhonor]"; + mes "Based on the piece of information you have brought me, I am collecting other information too. It is not enough year, but I believe that I can unveil the truth someday."; + next; + mes "[Isenhonor]"; + mes "I called Simon from Alberta. I need to gather all the help I can get now."; + next; + mes "[Isenhonor]"; + mes "I will see you again when the truth is revealed."; + close; } alberta,187,147,7 script Guardian Knight#ep16wal 4_M_KNIGHT_SILVER,{ - if (banquet_walther_quest == 3) { - mes "[" + strcharinfo(0) + "]"; + .@name$ = strcharinfo(0); + if (ep16_wal == 2) { + mes "[" + .@name$ + "]"; mes "Well, I am looking for the Guardian Knight of Isenhonor. Where can I find him?"; next; mes "[Simon]"; @@ -4655,7 +4724,7 @@ alberta,187,147,7 script Guardian Knight#ep16wal 4_M_KNIGHT_SILVER,{ mes "[Simon]"; mes "Kidnapping? Injury? Robbery? Fall? What is it? Oh, I should go there now...!"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Calm down. Isenhonor is all right. Nothing happened. I am here to ask you something."; next; mes "[Simon]"; @@ -4672,7 +4741,7 @@ alberta,187,147,7 script Guardian Knight#ep16wal 4_M_KNIGHT_SILVER,{ mes "[Simon]"; mes "I don't know the whereabouts of ^0000cdKain Walther Walker^000000 who used to be the Guardian Knight of Isenarm, unfortunately."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "You both have Walther in your names. Is there a special reason for it?"; next; mes "[Simon]"; @@ -4681,14 +4750,14 @@ alberta,187,147,7 script Guardian Knight#ep16wal 4_M_KNIGHT_SILVER,{ mes "[Simon]"; mes "The name gives a sense of belonging. Also it gives us the pride to have been recognized as excellent knights."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Right. By the way, did you say that you know nothing about Kain Walther Walker?"; next; mes "[Simon]"; mes "No, I don't."; mes "However..."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "However...?"; next; mes "[Simon]"; @@ -4703,7 +4772,7 @@ alberta,187,147,7 script Guardian Knight#ep16wal 4_M_KNIGHT_SILVER,{ mes "[Simon]"; mes "I wanted to investigate myself considering the importance of the matter. But Isenhonor ordered me to go back to Alberta so I had to come back here."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "The pickpocket in the underground prison?"; next; mes "[Simon]"; @@ -4718,7 +4787,7 @@ alberta,187,147,7 script Guardian Knight#ep16wal 4_M_KNIGHT_SILVER,{ mes "[Simon]"; mes "That guy seems to have a lot of information from all over the continent. Even when his words about seen the person of the Walther family wasn't true, I felt that I could get useful information from him."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Whether the information he has is true or not, I would rather go visit him. Thank you for the information."; next; mes "[Simon]"; @@ -4727,17 +4796,17 @@ alberta,187,147,7 script Guardian Knight#ep16wal 4_M_KNIGHT_SILVER,{ mes "[Simon]"; mes "And, let him know that he can call me anytime. I would gladly go there to guard him."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Yes, I'll let him know for sure."; next; mes "[Simon]"; mes "Have a safe trip then!"; erasequest 14470;// In Search of the Guardian Knight setquest 14471;// To the Royal Prison - banquet_walther_quest = 4; + ep16_wal = 3; close; } - if (banquet_walther_quest == 4) { + if (ep16_wal == 3) { mes "[Simon]"; mes "How did your visit to the prison go?"; next; @@ -4748,6 +4817,20 @@ alberta,187,147,7 script Guardian Knight#ep16wal 4_M_KNIGHT_SILVER,{ mes "Didn't you hear anything else from Isenhonor? Please extend my greetings to him when you go to Prontera."; close; } + if (ep16_wal > 6) { + mes "[Simon]"; + mes "Dear adventurer! At last, Master Isenhonor called me! I am happy that I can guard my lord nearby."; + next; + mes "[" + .@name$ + "]"; + mes "Glad to hear that. Then what are you doing here now?"; + next; + mes "[Simon]"; + mes "I am waiting for the ship to Izlude. I will rush to the ship when it comes here."; + next; + mes "[Simon]"; + mes "I have a lot of questions for you, but I guess I'd better hear the story from my master. Then dear adventurer, have a safe trip!"; + close; + } mes "[Guardian Knight]"; mes "What if anything happens to my master while I am gone..."; mes "Shall I leave for Prontera now?"; @@ -4761,8 +4844,8 @@ alberta,187,147,7 script Guardian Knight#ep16wal 4_M_KNIGHT_SILVER,{ close; } -alberta,48,30,7 script Butler for the Walthers 4_M_MANAGER,{ - if (banquet_walther_quest == 3) { +alberta,48,30,7 script Butler for the Walthers#ep16wal 4_M_MANAGER,{ + if (ep16_wal == 2) { mes "[Butler for the Walthers]"; mes "What a fine day. However, the house feels to empty and lonely."; next; @@ -4803,7 +4886,7 @@ alberta,48,30,7 script Butler for the Walthers 4_M_MANAGER,{ } prt_pri00,57,119,1 script Bigfoot#ep16wal 1_M_JOBGUIDER,{ - if (banquet_walther_quest < 4) { + if (ep16_wal < 3) { mes "[Bigfoot]"; mes "Fried chicken, baked potato, beer, fresh cheese... Ha.... I crave those ordinary dishes now that I am locked in a place like this."; mes "I would marry anyone who brings them to me."; @@ -4814,7 +4897,8 @@ prt_pri00,57,119,1 script Bigfoot#ep16wal 1_M_JOBGUIDER,{ mes "But I would be safe as long as I am locked in here."; close; } - if (banquet_walther_quest == 4) { + .@name$ = strcharinfo(0); + if (ep16_wal == 3) { mes "[Bigfoot]"; mes "Fried chicken, baked potato, beer, fresh cheese... Ha.... I crave those ordinary dishes now that I am locked in a place like this."; next; @@ -4825,7 +4909,7 @@ prt_pri00,57,119,1 script Bigfoot#ep16wal 1_M_JOBGUIDER,{ mes "[Bigfoot]"; mes "Argh! Not again! I am terrified! But I would be safe as long as I am locked in here."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Bigfoot?"; next; emotion ET_FRET; @@ -4835,7 +4919,7 @@ prt_pri00,57,119,1 script Bigfoot#ep16wal 1_M_JOBGUIDER,{ mes "[Bigfoot]"; mes "Bring me something I can eat! I know that I am locked in the prison, but I deserve to eat something edible!"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "There must have been a misunderstanding. I am not the warden here. I came here to meet you."; next; mes "[Bigfoot]"; @@ -4848,13 +4932,13 @@ prt_pri00,57,119,1 script Bigfoot#ep16wal 1_M_JOBGUIDER,{ mes "Well, it is not important. You are here to ask me something, right? You know nothing in this world is free."; next; emotion ET_SWEAT, playerattached(); - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "...What do you want?"; next; mes "[Bigfoot]"; mes "Get me out of here."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "It would be beyond my ability."; next; mes "[Bigfoot]"; @@ -4869,7 +4953,7 @@ prt_pri00,57,119,1 script Bigfoot#ep16wal 1_M_JOBGUIDER,{ mes "[Bigfoot]"; mes "However, you turned it down so firmly. You could at least pretend to consider or think about it."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "What do you really want then?"; next; mes "[Bigfoot]"; @@ -4878,7 +4962,7 @@ prt_pri00,57,119,1 script Bigfoot#ep16wal 1_M_JOBGUIDER,{ mes "[Bigfoot]"; mes "I don't offer a monthly installment plan. I only take cash. I only accept currencies older than 2 years. I'll spend it meaningfully when I get out here in the future."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "I don't have much money, but I know where to spend it. I guess I should turn down the deal. Goodbye then."; next; emotion ET_HNG; @@ -4888,7 +4972,7 @@ prt_pri00,57,119,1 script Bigfoot#ep16wal 1_M_JOBGUIDER,{ mes "[Bigfoot]"; mes "I knew it. You give up too easily. You are still young, you know."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Please get to the point."; next; mes "[Bigfoot]"; @@ -4903,7 +4987,7 @@ prt_pri00,57,119,1 script Bigfoot#ep16wal 1_M_JOBGUIDER,{ mes "[Bigfoot]"; mes "What I crave the most is that. Would you do this for me at least? ^0000cdThree fried spicy dumplings and one green salad!^000000"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "I can do that. Wait for me."; next; emotion ET_SMILE; @@ -4911,10 +4995,10 @@ prt_pri00,57,119,1 script Bigfoot#ep16wal 1_M_JOBGUIDER,{ mes "You don't have to tell me to wait. I cannot go anywhere."; erasequest 14471;// To the Royal Prison setquest 14472;// Gourmet Bigfoot - banquet_walther_quest = 5; + ep16_wal = 4; close; } - if (banquet_walther_quest == 5) { + if (ep16_wal == 4) { if (countitem(12055) < 3 || countitem(12065) < 1) { mes "[Bigfoot]"; mes "Wait, you stop there for a moment."; @@ -4930,13 +5014,13 @@ prt_pri00,57,119,1 script Bigfoot#ep16wal 1_M_JOBGUIDER,{ mes "[Bigfoot]"; mes "I smell it! This smell! Take out what you have brought."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Here you are."; next; mes "[Bigfoot]"; mes "Oh, my love. I'll enjoy every bite of it. Well, ask me the question now."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "I heard that you saw a person of the Walther family in a foreign country. Where did you see him? How did you know that he was from the Walther family?"; next; mes "[Bigfoot]"; @@ -4946,13 +5030,13 @@ prt_pri00,57,119,1 script Bigfoot#ep16wal 1_M_JOBGUIDER,{ mes "[Bigfoot]"; mes "However, I saw the distinctive symbol of the family in ^0000cdVeins^000000."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Veins? Who did you see there? And how?"; next; mes "[Bigfoot]"; mes "I don't know who he is. I was working as always. You know you have to work to make ends meet."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "You mean pickpocketing?"; next; emotion ET_FRET; @@ -4965,7 +5049,7 @@ prt_pri00,57,119,1 script Bigfoot#ep16wal 1_M_JOBGUIDER,{ mes "[Bigfoot]"; mes "I opened the wallet in a secluded corner of the market. He turned out to be quite loaded. And I found an ^0000cdold letter^000000 in there. The one stamped with the ^0000cdseal^000000, you know."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "The fact that he had the letter doesn't prove that he was a person from the Walther family."; next; mes "[Bigfoot]"; @@ -4980,14 +5064,14 @@ prt_pri00,57,119,1 script Bigfoot#ep16wal 1_M_JOBGUIDER,{ mes "[Bigfoot]"; mes "There was a hidden ^0000cdsword^000000 under his cloak. The ^0000cdhandle was engraved with the symbol^000000. You see, well. Do you believe my story now?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "How did you manage to see that when you were beaten up so bad?"; next; emotion ET_FRET; mes "[Bigfoot]"; mes "Oh, have some faith. Don't you know what I do for living?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "You mean pickpocketing?"; next; emotion ET_ANGER; @@ -5005,16 +5089,16 @@ prt_pri00,57,119,1 script Bigfoot#ep16wal 1_M_JOBGUIDER,{ mes "Well, you must have hidden your money inside the belt and your shoes. Nice work. Those are tough spots to steal from."; next; emotion ET_HUK, playerattached(); - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "OK, I guess I can trust your skill."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Anyways, it sure seems suspicious. Thank you for your information."; next; mes "[Bigfoot]"; mes "Don't you need anything else? I want to have some dessert now."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "No. This is enough."; next; mes "[Bigfoot]"; @@ -5023,32 +5107,37 @@ prt_pri00,57,119,1 script Bigfoot#ep16wal 1_M_JOBGUIDER,{ delitem 12065,1;// Green Salad erasequest 14472;// Gourmet Bigfoot setquest 14473;// To Veins - banquet_walther_quest = 6; - close; - } - if (banquet_walther_quest >= 6) { - mes "[Bigfoot]"; - mes "What is it? Did you change your mind?"; - mes "Do you want more information? I'd really like to have some Mastela Fruit Wine."; - next; - mes "[Bigfoot]"; - mes "Did you forget where to go?"; - mes "You should go to ^0000cdVeins^000000."; - next; - mes "[Bigfoot]"; - mes "Bring me some dessert when you come back!"; + ep16_wal = 5; close; } + mes "[Bigfoot]"; + mes "What is it? Did you change your mind?"; + mes "Do you want more information? I'd really like to have some Mastela Fruit Wine."; + next; + mes "[Bigfoot]"; + mes "Did you forget where to go?"; + mes "You should go to ^0000cdVeins^000000."; + next; + mes "[Bigfoot]"; + mes "Bring me some dessert when you come back!"; + close; } veins,156,160,7 script K#ep16wal 4_M_RASWORD,{ - if (banquet_walther_quest < 6) { + if (checkweight(1304,3) == 0) { + mes "[K]"; + mes "You seem to carry a heavy burden."; + mes "How about cutting down some?"; + close; + } + if (ep16_wal < 5) { mes "[K]"; mes "I want to go back..."; mes "There again..."; close; } - if (banquet_walther_quest == 6) { + if (ep16_wal == 5) { + .@name$ = strcharinfo(0); emotion ET_ANGER; mes "[K]"; mes "Who are you? Why are you staring at me? Are you after my wallet too?"; @@ -5057,27 +5146,27 @@ veins,156,160,7 script K#ep16wal 4_M_RASWORD,{ mes "[K]"; mes "I guess no such information is shared among the pickpockets. Get lost if you don't want to be sent to prison."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "You are quite quick-tempered, aren't you."; mes "^0000cdKain Walther Walker^000000."; next; mes "[K]"; mes "I don't know such name."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "The one who betrayed his master."; next; mes "[K]"; mes "Who... Who are you? Reveal yourself!"; mes "Why are you telling me such a thing?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "People say that. I don't buy it though."; next; mes "[K]"; mes "Why don't you believe it? Why? Do you know anything about it?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "You are the one who knows the truth, Kain Walther Walker."; next; mes "[K]"; @@ -5090,10 +5179,10 @@ veins,156,160,7 script K#ep16wal 4_M_RASWORD,{ mes "Well, tell me."; mes "Who are you? How did you find me? And what do you know about the death of Isenarm?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "I am asked to investigate the death of Isenarm by Isenhonor."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "While carrying out the investigation, I got the information that you would be here. I came here to meet you."; next; mes "[K]"; @@ -5102,7 +5191,7 @@ veins,156,160,7 script K#ep16wal 4_M_RASWORD,{ mes "[K]"; mes "Oh, please excuse my bad manners. I am sorry. Please forgive my earlier behavior."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "That's OK. It wouldn't hurt to be careful, Kain Walther Walker."; next; mes "[K]"; @@ -5112,16 +5201,16 @@ veins,156,160,7 script K#ep16wal 4_M_RASWORD,{ mes "[K]"; mes "Is Isenhonor investigating the death of Isenarm? I will do my best to help him by his side."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Not yet. Isenhonor wants to know the truth behind his brother's death, but he is not in the position to carry out the investigation due to the circumstances."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "That's why I, who is relatively free to move around, am is doing the research for him."; next; mes "[K]"; mes "Is that so... Then what can I do to help you? I'll do whatever I can do to reveal the truth."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "You can tell me what happened when you were with Isenarm. Why you disappeared before Isenarm's death, why you are here and all."; next; mes "[K]"; @@ -5130,7 +5219,7 @@ veins,156,160,7 script K#ep16wal 4_M_RASWORD,{ mes "[K]"; mes "When I was going to go back after completing the mission, he sent me a lot of money and a ^0000cdletter^000000. It said ^0000cdnot to return to Rune-Midgarts^000000."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "And then?"; next; mes "[K]"; @@ -5145,7 +5234,7 @@ veins,156,160,7 script K#ep16wal 4_M_RASWORD,{ mes "[K]"; mes "When I became a wanted man, I wanted to back and tell the truth. However, the letter said ^0000cdnot to return no matter what^000000. I couldn't let down the last order given by my master."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "I guess Isenarm didn't want you to be involved. If anything happened to him, you would have been the one in the biggest trouble."; next; mes "[K]"; @@ -5154,52 +5243,46 @@ veins,156,160,7 script K#ep16wal 4_M_RASWORD,{ mes "[K]"; mes "Please give them to Isenhonor. I hope they help him recover his brother's honor."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Keep the sword. The sword is like the life of the knight. I believe Isenarm would want you to have it."; next; mes "[K]"; mes "Then, have a safe travel."; erasequest 14473;// To Veins setquest 14474;// Report to Isenhonor - getitem 6929,1;// Seal Stamped Letter - banquet_walther_quest = 7; + getitem 6929,1;// Letters_Stamped_Seal + ep16_wal = 6; close; } - if (banquet_walther_quest >= 7) { - mes "[K]"; - mes "Did you deliver the letter and the words to Isenhonor well?"; - next; - mes "[K]"; - mes "Please let him know that I am ready to devote my life if he needs my help."; - close; - } -} - -prt_cas_q,130,32,0 script prt_cas_32#prt_cas_33 WARPNPC,1,1,{ - end; -OnTouch: - if (banquet_main_quest >= 8 && banquet_main_quest <= 16) { - mes "It is locked."; - close; - } - warp "prt_cas_q",30,78; - end; + mes "[K]"; + mes "Did you deliver the letter and the words to Isenhonor well?"; + next; + mes "[K]"; + mes "Please let him know that I am ready to devote my life if he needs my help."; + close; } prt_cas_q,30,78,0 script #ep16_heine_evt01 HIDDEN_WARP_NPC,1,1,{ end; OnTouch: - if (banquet_main_quest < 17) { - classchange( HIDDEN_WARP_NPC, "Peter Heine#ep16_02", bc_self ); // known issue : npc is not hidden since the player is not in npc visual range - classchange( 4_M_3RDPRIN1, "Peter Heine#ep16_01", bc_self ); - if (banquet_heine_quest == 0) - classchange( 4_EP16_NIHIL, "Nyhill M. Heine#ep16_01", bc_self ); + if (ep16_royal == 2 && isbegin_quest(7683) == 0) { + cloakoffnpc "Nyhill M. Heine#ep16_01", getcharid(0); + cloakoffnpc "Peter Heine#ep16_01", getcharid(0); + cloakonnpc "Peter Heine#ep16_02", getcharid(0); + } + else if (ep16_royal < 10) { + cloakoffnpc "Peter Heine#ep16_01", getcharid(0); + cloakonnpc "Peter Heine#ep16_02", getcharid(0); + } + else if (ep16_royal > 9) { + cloakonnpc "Peter Heine#ep16_01", getcharid(0); + cloakoffnpc "Peter Heine#ep16_02", getcharid(0); } end; } prt_cas_q,9,90,3 script Peter Heine#ep16_02 4_EP16_PETER,{ - if (banquet_main_quest >= 17) { + if (ep16_royal > 8) { mes "He is lying in bed, deeply wounded."; mes "It doesn't seem that he is in the state to talk."; close; @@ -5207,20 +5290,20 @@ prt_cas_q,9,90,3 script Peter Heine#ep16_02 4_EP16_PETER,{ } // Heine -prt_cas_q,21,83,3 script Friedrich S. Heine#ep16 4_EP16_STOLZ,{ - if (banquet_main_quest < 2) { +prt_cas_q,21,83,3 script Friedrich S. Heine#ep16_01 4_EP16_STOLZ,{ + if (ep16_royal < 2) { cutin "ep16_friedrich_stolz_heine",1; mes "[Friedrich]"; mes "How disrespectful of you to enter without permission."; mes "Get out of here now."; close3; } - if (banquet_main_quest == 2) { + if (ep16_royal == 2) { mes "[Friedrich]"; mes "Please, calm down."; close; } - if (banquet_main_quest < 17) { + if (ep16_royal < 8) { cutin "ep16_friedrich_stolz_heine",1; mes "[Friedrich]"; mes "Why don't you enjoy the banquet?"; @@ -5234,42 +5317,35 @@ prt_cas_q,21,83,3 script Friedrich S. Heine#ep16 4_EP16_STOLZ,{ mes "Well, I guess I shouldn't talk more."; close3; } - if (banquet_main_quest == 17) { + if (ep16_royal < 16) + end; + if (ep16_royal == 16) { cutin "ep16_friedrich_stolz_heine",1; mes "[Friedrich]"; mes "You are here at last."; mes "The archduke has been waiting for you."; close3; } - if (banquet_main_quest == 18) { + if (ep16_royal == 17) { cutin "ep16_friedrich_stolz_heine",1; mes "[Friedrich]"; mes "Nillem said he would visit your room after making all preparations. You may wait in your room."; mes "We are counting on you."; close3; } - if (banquet_main_quest < 25) + if (ep16_royal < 23) end; - if (banquet_main_quest == 25) { - switch( checkquest(7706,PLAYTIME) ) { - case -1: - end; - case 0: - case 1: - cutin "ep16_friedrich_stolz_heine",1; - mes "[Friedrich]"; - mes "I have heard the story from my father."; - mes "I have received the approval for you to access the Past Memories of the Royal Family freely."; - next; - mes "[Friedrich]"; - mes "Let's talk about the Past Memories of the Royal Family tomorrow"; - mes "Since you must be tired going through all the trouble today."; - close3; - case 2: - erasequest 7706;// Nillem Is Not Almighty - banquet_main_quest = 26; - break; - } + if (ep16_royal == 23) { + cutin "ep16_friedrich_stolz_heine",1; + mes "[Friedrich]"; + mes "I have heard the story from my father."; + mes "I have received the approval for you to access the Past Memories of the Royal Family freely."; + next; + mes "[Friedrich]"; + mes "Let's talk about the Past Memories of the Royal Family tomorrow"; + mes "Since you must be tired going through all the trouble today."; + ep16_royal = 24; + close3; } switch( checkquest(7706,PLAYTIME) ) { case -1: @@ -5317,7 +5393,7 @@ prt_cas_q,21,83,3 script Friedrich S. Heine#ep16 4_EP16_STOLZ,{ mes "I hope it works this time."; next; mes "[Friedrich]"; - mes "Please save the piece of Imir Heart from Valkyrie."; + mes "Please save the piece of Ymir Heart from Valkyrie."; setquest 7705;// Hope You Cannot Let Go close3; case 0: @@ -5363,25 +5439,25 @@ prt_cas_q,21,83,3 script Friedrich S. Heine#ep16 4_EP16_STOLZ,{ mes "See you tomorrow then."; setquest 7706;// Nillem Is Not Almighty erasequest 7705;// Hope You Cannot Let Go - getitem 6919,10;// Honor Token + getitem 6919,10;// TokenOfHonor getexp 400000,400000; close3; } } -prt_cas_q,18,83,5 script Peter Heine#ep16_01 HIDDEN_WARP_NPC,{ - if (banquet_main_quest < 2) { +prt_cas_q,18,83,5 script Peter Heine#ep16_01 4_M_3RDPRIN1,{ + if (ep16_royal < 2) { mes "[Peter]"; mes "You must be the returned hero invited to the banquet."; mes "This banquet is for you. Please enjoy."; close; } - if (banquet_main_quest == 2) { + if (ep16_royal == 2) { mes "[Peter]"; mes "Haha... The archduke must be very angry."; close; } - if (banquet_main_quest < 17) { + if (ep16_royal < 8) { cutin "ep16_petter_heine01",0; mes "[Peter]"; mes "I have participated in the Royal Assembly, but I wonder if it has been the right decision."; @@ -5401,170 +5477,184 @@ prt_cas_q,18,83,5 script Peter Heine#ep16_01 HIDDEN_WARP_NPC,{ } } -prt_cas_q,19,85,4 script Kronecker G. Heine#ep16 4_EP16_GRANZ,{ - if (banquet_main_quest < 2) { +prt_cas_q,19,85,4 script Kronecker G. Heine#ep16_01 4_EP16_GRANZ,{ + if (ep16_royal < 2) { mes "[Kronecker]"; mes "I have never allowed your visit."; close; } - if (banquet_main_quest == 2) { - if (banquet_heine_quest == 0) { - cutin "ep16_kronecker_granz_heine",2; - mes "[Kronecker]"; - mes "I am busy."; - mes "Please come back later"; - close2; - warp "prt_cas_q",134,32; - end; - } - if (banquet_heine_quest == 1) { - cutin "ep16_kronecker_granz_heine",2; - mes "[Kronecker]"; - mes "...It was a shame to cause such a scene"; - mes "In front of a guest."; - mes "I apologize on the behalf of the Heine family."; - next; - cutin "ep16_friedrich_stolz_heine",1; - mes "[Friedrich]"; - mes "Let me introduce myself."; - mes "I am the current head of the Heine family, Friedrich Stoltze Heine."; - next; - mes "[Friedrich]"; - mes "This is the former head of the family, Archduke Grantz, my father."; - next; - cutin "ep16_kronecker_granz_heine",2; - mes "[Kronecker]"; - mes "My name is Kronecker Grantz Heine."; - next; - cutin "ep16_friedrich_stolz_heine",1; - mes "[Friedrich Stoltze]"; - mes "This is Peter Heine the candidate to the throne."; - next; - cutin "ep16_petter_heine01",0; - mes "[Peter]"; - mes "Nice to meet you."; - mes "It has turned out this way."; - next; - cutin "ep16_friedrich_stolz_heine",1; - mes "[Friedrich]"; - mes "The one who has left the room, making a fool of himself, is my son, Nyhill."; - next; - mes "[Friedrich]"; - mes "He is a lineal family member of the Heine family."; - mes "But he still acts like a child like that."; - mes "Please excuse his bad manners."; - next; - cutin "ep16_kronecker_granz_heine",2; - mes "[Kronecker]"; - mes "Let him do whatever he pleases."; - mes "We cannot take care of him anymore."; - next; - cutin "ep16_petter_heine01",0; - mes "[Peter]"; - mes "...Archduke, please don't be too harsh on Nyhill."; - mes "In fact, Nyhill was supposed to be the candidate to the throne."; - next; - mes "[Peter]"; - mes "I am just a collateral member of the family after all..."; - next; - cutin "ep16_kronecker_granz_heine",2; - mes "[Kronecker]"; - mes "Stop it there. There is no need for more words."; - mes "Nyhill doesn't have what it takes to be the king."; - next; - mes "[Kronecker]"; - mes "He doesn't have any elements to meet the legitimacy of the family. He cannot be chosen as the candidate."; - mes "He doesn't even know where he stands but still seems so hungry for power."; - next; - cutin "ep16_petter_heine01",0; - mes "[Peter]"; - mes "It doesn't seem that way..."; - mes "He must have been disheartened since his right has been neglected."; - next; - cutin "ep16_kronecker_granz_heine",2; - mes "[Kronecker]"; - mes "The right of the Heine family is everything which comes with the name of Heine."; - mes "Nyhill has everything."; - next; - mes "[Kronecker]"; - mes "Why doesn't that child realize it?"; - mes "It is not appropriate to talk about the family matter in front of the guest."; - next; - mes "[Kronecker]"; - mes "Sorry about that."; - mes "Phew... I wonder what we have done to deserve a punk like that in the family."; - next; - mes "[Kronecker]"; - mes "I have heard that you are the one who would attend the ritual."; - mes "Gratefully enough, the next king might be from the Heine family."; - next; - unittalk getcharid(3), "" + strcharinfo(0) + " : You mean Peter will...?", bc_self; - mes "[Kronecker]"; - mes "In the Royal Assembly earlier in which the candidates for the throne were tested..."; - next; - cutin "ep16_friedrich_stolz_heine",1; - mes "[Friedrich]"; - mes "Isenarm of the Walther family who happened to be the strongest candidate of all threatened other candidates all of a sudden."; - mes "Ernst of the Geoborg family had to execute him."; - next; - mes "[Friedrich]"; - mes "It seemed that Ernst was going to be named the next king, but he abruptly resigned."; - mes "...I guess he obeyed the will of the queen."; - next; - mes "[Friedrich]"; - mes "Due to the course of events, the Royal Assembly would be held again."; - mes "This time, Peter will participate as the representative of the Heine family."; - next; - npctalk "I never meant to, but I'll do my best.", "Peter Heine#ep16_01", bc_self; - cutin "ep16_kronecker_granz_heine",2; - mes "[Kronecker]"; - mes "And that Nyhill is so jealous of him now."; - mes "How low can he be?"; - next; - mes "[Friedrich]"; - cutin "ep16_friedrich_stolz_heine",1; - mes "Hum... He actually is not a bad kid unlike his earlier words."; - mes "He has never acted to bring disgrace to the name of Heine."; - next; - mes "[Friedrich]"; - mes "I am not trying to defend him because he is my son."; - mes "Nyhill, he is just..."; - next; - mes "[Kronecker]"; - cutin "ep16_kronecker_granz_heine",2; - mes "Don't try to speak for him. His incompetence is a sin."; - mes "Great magical power runs in the Heine for generations."; - next; - mes "[Kronecker]"; - mes "There is a reason that he is called Mijeria."; - unittalk getcharid(3), "" + strcharinfo(0) + " : Mijeria? Misery?", bc_self; - next; - mes "[Friedrich]"; - cutin "ep16_friedrich_stolz_heine",1; - mes "Don't be overly curious of our family matter."; - mes "Phew... I guess I will see you again later."; - completequest 7683; - banquet_heine_quest = 2; - if (banquet_walther_quest >= 3 && banquet_nerius_quest >= 1 && banquet_heine_quest >= 2 && banquet_wigner_quest >= 2 && banquet_richard_quest >= 2 && banquet_geoborg_quest >= 2 && banquet_roegenburg_quest >= 2) { - completequest 7682;// Socializing Starts from an Eye Contact - setquest 7685;// What Is the Next Thing on the Schedule ? + if (ep16_royal == 2) { + switch( isbegin_quest(7685) ) { + case 0: + switch( isbegin_quest(7683) ) { + case 0: + cutin "ep16_kronecker_granz_heine",2; + mes "[Kronecker]"; + mes "I am busy."; + mes "Please come back later"; + close2; + warp "prt_cas_q",134,32; + end; + case 1: + cutin "ep16_kronecker_granz_heine",2; + mes "[Kronecker]"; + mes "...It was a shame to cause such a scene"; + mes "In front of a guest."; + mes "I apologize on the behalf of the Heine family."; + next; + cutin "ep16_friedrich_stolz_heine",1; + mes "[Friedrich]"; + mes "Let me introduce myself."; + mes "I am the current head of the Heine family, Friedrich Stoltze Heine."; + next; + mes "[Friedrich]"; + mes "This is the former head of the family, Archduke Grantz, my father."; + next; + cutin "ep16_kronecker_granz_heine",2; + mes "[Kronecker]"; + mes "My name is Kronecker Grantz Heine."; + next; + cutin "ep16_friedrich_stolz_heine",1; + mes "[Friedrich Stoltze]"; + mes "This is Peter Heine the candidate to the throne."; + next; + cutin "ep16_petter_heine01",0; + mes "[Peter]"; + mes "Nice to meet you."; + mes "It has turned out this way."; + next; + cutin "ep16_friedrich_stolz_heine",1; + mes "[Friedrich]"; + mes "The one who has left the room, making a fool of himself, is my son, Nyhill."; + next; + mes "[Friedrich]"; + mes "He is a lineal family member of the Heine family."; + mes "But he still acts like a child like that."; + mes "Please excuse his bad manners."; + next; + cutin "ep16_kronecker_granz_heine",2; + mes "[Kronecker]"; + mes "Let him do whatever he pleases."; + mes "We cannot take care of him anymore."; + next; + cutin "ep16_petter_heine01",0; + mes "[Peter]"; + mes "...Archduke, please don't be too harsh on Nyhill."; + mes "In fact, Nyhill was supposed to be the candidate to the throne."; + next; + mes "[Peter]"; + mes "I am just a collateral member of the family after all..."; + next; + cutin "ep16_kronecker_granz_heine",2; + mes "[Kronecker]"; + mes "Stop it there. There is no need for more words."; + mes "Nyhill doesn't have what it takes to be the king."; + next; + mes "[Kronecker]"; + mes "He doesn't have any elements to meet the legitimacy of the family. He cannot be chosen as the candidate."; + mes "He doesn't even know where he stands but still seems so hungry for power."; + next; + cutin "ep16_petter_heine01",0; + mes "[Peter]"; + mes "It doesn't seem that way..."; + mes "He must have been disheartened since his right has been neglected."; + next; + cutin "ep16_kronecker_granz_heine",2; + mes "[Kronecker]"; + mes "The right of the Heine family is everything which comes with the name of Heine."; + mes "Nyhill has everything."; + next; + mes "[Kronecker]"; + mes "Why doesn't that child realize it?"; + mes "It is not appropriate to talk about the family matter in front of the guest."; + next; + mes "[Kronecker]"; + mes "Sorry about that."; + mes "Phew... I wonder what we have done to deserve a punk like that in the family."; + next; + mes "[Kronecker]"; + mes "I have heard that you are the one who would attend the ritual."; + mes "Gratefully enough, the next king might be from the Heine family."; + next; + unittalk getcharid(3), "" + strcharinfo(0) + " : You mean Peter will...?", bc_self; + mes "[Kronecker]"; + mes "In the Royal Assembly earlier in which the candidates for the throne were tested..."; + next; + cutin "ep16_friedrich_stolz_heine",1; + mes "[Friedrich]"; + mes "Isenarm of the Walther family who happened to be the strongest candidate of all threatened other candidates all of a sudden."; + mes "Ernst of the Geoborg family had to execute him."; + next; + mes "[Friedrich]"; + mes "It seemed that Ernst was going to be named the next king, but he abruptly resigned."; + mes "...I guess he obeyed the will of the queen."; + next; + mes "[Friedrich]"; + mes "Due to the course of events, the Royal Assembly would be held again."; + mes "This time, Peter will participate as the representative of the Heine family."; + next; + npctalk "I never meant to, but I'll do my best.", "Peter Heine#ep16_01", bc_self; + cutin "ep16_kronecker_granz_heine",2; + mes "[Kronecker]"; + mes "And that Nyhill is so jealous of him now."; + mes "How low can he be?"; + next; + mes "[Friedrich]"; + cutin "ep16_friedrich_stolz_heine",1; + mes "Hum... He actually is not a bad kid unlike his earlier words."; + mes "He has never acted to bring disgrace to the name of Heine."; + next; + mes "[Friedrich]"; + mes "I am not trying to defend him because he is my son."; + mes "Nyhill, he is just..."; + next; + mes "[Kronecker]"; + cutin "ep16_kronecker_granz_heine",2; + mes "Don't try to speak for him. His incompetence is a sin."; + mes "Great magical power runs in the Heine for generations."; + next; + mes "[Kronecker]"; + mes "There is a reason that he is called Mijeria."; + unittalk getcharid(3), "" + strcharinfo(0) + " : Mijeria? Misery?", bc_self; + next; + mes "[Friedrich]"; + cutin "ep16_friedrich_stolz_heine",1; + mes "Don't be overly curious of our family matter."; + mes "Phew... I guess I will see you again later."; + completequest 7683; + if (achievementinfo(130000, ACHIEVEINFO_COUNT1) == 0) + achievementupdate(130000, ACHIEVEINFO_COUNT1, 1); + next; + if (isbegin_quest(7682) == 1 && isbegin_quest(5402) == 2 && isbegin_quest(7683) == 2 && isbegin_quest(7684) == 2 && ep16_wal > 1 && ep16_wig > 1 && ep16_lug > 1 && ep16_gaobs > 1) { + completequest 7682;// Socializing Starts from an Eye Contact + setquest 7685;// What Is the Next Thing on the Schedule ? + mes "[Kronecker]"; + cutin "ep16_kronecker_granz_heine.bmp",2; + mes "The Royal Assembly will be over soon, and the ritual will be carried out when the final decision is made."; + mes "Enjoy the banquet until then and participate in the ritual."; + close3; + } + cutin "ep16_kronecker_granz_heine",2; + mes "[Friedrich]"; + mes "It wouldn't long before Royal Assembly is over."; + mes "We have to prepare for it. Sorry that we cannot spend more time with you."; + next; + mes "[Friedrich]"; + mes "Go visit other families if you have not visited them all."; + close3; + case 2: + npctalk "Go visit other families if you have not visited them all."; + end; } - next; - cutin "ep16_kronecker_granz_heine",2; - mes "[Friedrich]"; - mes "It wouldn't long before Royal Assembly is over."; - mes "We have to prepare for it. Sorry that we cannot spend more time with you."; - next; - mes "[Friedrich]"; - mes "Go visit other families if you have not visited them all."; - close3; - } - if (banquet_heine_quest == 2) { - npctalk "Go visit other families if you have not visited them all."; + end; + case 1: + npctalk "Everything will be settled soon. Wait in your room until then.", "Kronecker G. Heine#ep16_01", bc_self; + end; + default: end; } } - if (banquet_main_quest < 17) { + if (ep16_royal < 8) { cutin "ep16_kronecker_granz_heine",2; mes "[Kronecker]"; mes "The Royal Assembly will be over soon."; @@ -5579,7 +5669,9 @@ prt_cas_q,19,85,4 script Kronecker G. Heine#ep16 4_EP16_GRANZ,{ mes "Enjoy the banquet and go back to your room in time."; close3; } - if (banquet_main_quest == 17) { + if (ep16_royal < 16) // door locked + end; + if (ep16_royal == 16) { cutin "ep16_kronecker_granz_heine",2; mes "[Kronecker]"; mes "I have been waiting for you."; @@ -5665,47 +5757,43 @@ prt_cas_q,19,85,4 script Kronecker G. Heine#ep16 4_EP16_GRANZ,{ mes "[Kronecker]"; mes "It must be useful to people like you."; mes "I hope it helps."; - banquet_main_quest = 18; + ep16_royal = 17; setquest 7699;// To the Past erasequest 7698;// Heine Now - getitem 6919,20;// Honor Token + getitem 6919,20;// TokenOfHonor getexp 400000,400000; close3; } - if (banquet_main_quest == 18) { + if (ep16_royal == 17) { cutin "ep16_kronecker_granz_heine",2; mes "[Kronecker]"; mes "The magician called Nillem will find you."; mes "You may wait in your room."; close3; } - if (banquet_main_quest >= 19) { - cutin "ep16_kronecker_granz_heine",2; - mes "[Kronecker]"; - mes "It is too early to lose our hope."; - mes "I believe you will do just fine."; - close3; - } + cutin "ep16_kronecker_granz_heine",2; + mes "[Kronecker]"; + mes "It is too early to lose our hope."; + mes "I believe you will do just fine."; + close3; } -prt_cas_q,22,80,3 script Nyhill M. Heine#ep16_01 HIDDEN_WARP_NPC,{ end; } +prt_cas_q,22,80,3 script Nyhill M. Heine#ep16_01 4_EP16_NIHIL,{ end; } prt_cas_q,22,77,0 script #ep16_heine_evt02 HIDDEN_WARP_NPC,2,2,{ end; OnTouch: - if (banquet_main_quest < 17) - classchange( HIDDEN_WARP_NPC, "Peter Heine#ep16_02", bc_self ); // custom - officially hidden from #ep16_heine_evt01. However the npc is not hidden when the player is not in npc visual range - if (banquet_heine_quest == 0 && banquet_main_quest == 2) { + if (ep16_royal == 2 && isbegin_quest(7683) == 0) { + npctalk "You are in no place to say such a thing!", "Kronecker G. Heine#ep16_01", bc_self; setpcblock PCBLOCK_NPC, true; - npctalk "You are in no place to say such a thing!", "Kronecker G. Heine#ep16", bc_self; sleep2 3000; npctalk "I'll go back to the head house. Please give me your permission.", "Nyhill M. Heine#ep16_01", bc_self; sleep2 3000; - npctalk "Watch your manners. You are not a child anymore.", "Friedrich S. Heine#ep16", bc_self; + npctalk "Watch your manners. You are not a child anymore.", "Friedrich S. Heine#ep16_01", bc_self; sleep2 3000; npctalk "I have no reason to be here, you know.", "Nyhill M. Heine#ep16_01", bc_self; sleep2 3000; - npctalk "It is your duty to stay here as a member of the family!", "Kronecker G. Heine#ep16", bc_self; + npctalk "It is your duty to stay here as a member of the family!", "Kronecker G. Heine#ep16_01", bc_self; sleep2 3000; npctalk "Member of the family? Since when have I been deemed as a member of the family?", "Nyhill M. Heine#ep16_01", bc_self; sleep2 3000; @@ -5713,32 +5801,38 @@ OnTouch: sleep2 3000; npctalk "Nyhill Mijeria, I am a miserable Heine who has nothing! You have given me such a name because I am useless!", "Nyhill M. Heine#ep16_01", bc_self; sleep2 3000; - npctalk "Watch your words, Nyhill.", "Friedrich S. Heine#ep16", bc_self; + npctalk "Watch your words, Nyhill.", "Friedrich S. Heine#ep16_01", bc_self; sleep2 3000; - classchange( HIDDEN_WARP_NPC, "Nyhill M. Heine#ep16_01", bc_self ); - sleep2 7000; + npctalk "You have never considered me as a member of the family.", "Nyhill M. Heine#ep16_0", bc_self; + sleep2 3000; + npctalk "However, I have to bear all the responsibilities. I can't take it anymore.", "Nyhill M. Heine#ep16_0", bc_self; + sleep2 1000; + cloakonnpc "Nyhill M. Heine#ep16_01", getcharid(0); + sleep2 500; unittalk getcharid(3), "" + strcharinfo(0) + " : Oh, he left.", bc_self; - sleep2 2000; - npctalk "...That useless punk. He doesn't do any good!", "Kronecker G. Heine#ep16", bc_self; - if (banquet_heine_quest == 0) { - banquet_heine_quest = 1; - setquest 7683;// Visit the Heines - } + sleep2 1000; setpcblock PCBLOCK_NPC, false; + npctalk "...That useless punk. He doesn't do any good!", "Kronecker G. Heine#ep16_01", bc_self; + setquest 7683; } end; +OnInit: + cloakonnpc "Nyhill M. Heine#ep16_01"; + cloakonnpc "Peter Heine#ep16_01"; + end; } -prt_cas_q,144,38,3 script Nyhill#ep16_7686 HIDDEN_WARP_NPC,{ end; } -prt_cas_q,141,39,5 script Skia#ep16_7686 HIDDEN_WARP_NPC,{ end; } +prt_cas_q,144,38,3 script Nyhill#ep16_7686 4_EP16_NIHIL,{ end; } +prt_cas_q,141,39,5 script Skia#ep16_7686 4_EP16_SKIA,{ end; } -prt_cas_q,141,36,0 script #ep16_evt_7686 HIDDEN_WARP_NPC,1,1,{ +prt_cas_q,141,36,0 script #ep16_evt_7686 HIDDEN_WARP_NPC,3,1,{ end; OnTouch: - if (banquet_heine_quest >= 1 && isbegin_quest(7686) == 0) { + if (isbegin_quest(7683) == 2 && isbegin_quest(7686) == 0) { + cloakoffnpc "Skia#ep16_7686", getcharid(0); + cloakoffnpc "Nyhill#ep16_7686", getcharid(0); setpcblock PCBLOCK_NPC, true; - classchange( 4_EP16_NIHIL, "Nyhill#ep16_7686", bc_self ); - classchange( 4_EP16_SKIA, "Skia#ep16_7686", bc_self ); + sleep2 2000; npctalk "Are you the shadow princess whom people talk about?", "Nyhill#ep16_7686", bc_self; sleep2 3000; npctalk "It must be difficult for you too. Is it your first time attending the official event?", "Nyhill#ep16_7686", bc_self; @@ -5784,23 +5878,29 @@ OnTouch: npctalk "Oh, right. I was on my way to meet the hero!", "Skia#ep16_7686", bc_self; sleep2 3000; npctalk "Please excuse me now.", "Skia#ep16_7686", bc_self; - classchange( HIDDEN_WARP_NPC, "Skia#ep16_7686", bc_self ); + sleep2 1000; + cloakonnpc "Skia#ep16_7686", getcharid(0); sleep2 3000; npctalk "...Skia... There is an interesting lady in the Nerius family.", "Nyhill#ep16_7686", bc_self; - classchange( HIDDEN_WARP_NPC, "Nyhill#ep16_7686", bc_self ); + sleep2 3000; + setpcblock PCBLOCK_NPC, false; + cloakonnpc "Nyhill#ep16_7686", getcharid(0); if (isbegin_quest(7686) == 0) { setquest 7686;// Nyhill and Skia completequest 7686;// Nyhill and Skia } - setpcblock PCBLOCK_NPC, false; } end; +OnInit: + cloakonnpc "Skia#ep16_7686"; + cloakonnpc "Nyhill#ep16_7686"; + end; } // Right Side // Roegenburg -prt_cas_q,90,186,5 script Maximilian Roegenburg#e 4_EP16_MAX,{ - if (checkweight(501,1) == 0) { +prt_cas_q,90,186,5 script Maximilian Roegenburg#ep16lug 4_EP16_MAX,{ + if (checkweight(1301,1) == 0) { mes "[Maximilian]"; mes "You seem to have a lot of luggage. Are you OK?"; mes "It looks a lot and large."; @@ -5809,14 +5909,19 @@ prt_cas_q,90,186,5 script Maximilian Roegenburg#e 4_EP16_MAX,{ mes "How about cutting down some?"; close; } - if (banquet_main_quest < 2) {// pre-req + if (BaseLevel < 100) { mes "[Maximilian]"; - mes "How could you come in here?"; - mes "Nobody can come into this place if you are not a staff. Please go outside."; + mes "The Roegenburg welcomes adventurers with various experiences, but it is somewhat early for us to work with you."; + mes "I hope I will see you later."; close; } - - if (banquet_roegenburg_quest == 0) { + if (ep16_lug == 0) { + if (isbegin_quest(7682) != 1) { + mes "[Maximilian]"; + mes "How could you come in here?"; + mes "Nobody can come into this place if you are not a staff. Please go outside."; + close; + } mes "[Maximilian]"; mes "Hello, adventurers. I am honored you have visited the ^0000cdRoegenburg^000000. I am ^0000cdMaximilian Roegenburg^000000."; next; @@ -5845,10 +5950,10 @@ prt_cas_q,90,186,5 script Maximilian Roegenburg#e 4_EP16_MAX,{ mes "[" + strcharinfo(0) + "]"; mes "Yes, it is a good opportunity, of course."; setquest 14495;// To Wolf - banquet_roegenburg_quest = 1; + ep16_lug = 1; close3; } - if (banquet_roegenburg_quest == 1) { + if (ep16_lug == 1) { mes "[Maximilian]"; mes "Did you see the children of the Roegenburg? They look like babies, but now when I see them in the palace, I am pleased that they are almost grown up."; next; @@ -5859,7 +5964,7 @@ prt_cas_q,90,186,5 script Maximilian Roegenburg#e 4_EP16_MAX,{ mes "He is in charge of all matters of the Roegenburg instead of the first son who is busy for participation in the royal assembly and protection of the border. You will hear lots of interesting stories."; close; } - if (banquet_roegenburg_quest >= 2 && banquet_roegenburg_quest <= 6) { + if (ep16_lug > 1 && ep16_lug < 7) { mes "[Maximilian]"; mes "The Roegenburg is proud that we are descents of Wilhelm, the national hero, and contributed to the foundation and development of Rune-Midgarts Kingdom."; next; @@ -5888,7 +5993,7 @@ prt_cas_q,90,186,5 script Maximilian Roegenburg#e 4_EP16_MAX,{ mes "Please forgive me grumbling and forget this old man's complaints."; close; } - if (banquet_roegenburg_quest == 7 || banquet_roegenburg_quest == 8) { + if (ep16_lug == 7 || ep16_lug == 8) { mes "[Maximilian]"; mes "Myer, Myer..."; mes "I cannot believe that Myer did that."; @@ -5907,13 +6012,13 @@ prt_cas_q,90,186,5 script Maximilian Roegenburg#e 4_EP16_MAX,{ mes "Opportunities are found in times of crisis."; close; } - if (banquet_roegenburg_quest == 9) { + if (ep16_lug == 9) { mes "[Maximilian]"; mes "Please bring Helmut. He must be in the ^0000cdcheckpoint near the border with Schwarzwald^000000. He is responsible for the patrol party."; mes "Please."; close; } - if (banquet_roegenburg_quest == 10) { + if (ep16_lug == 10) { mes "[Maximilian]"; mes "Welcome adventurer. Did you have a safe travel?"; next; @@ -5966,16 +6071,16 @@ prt_cas_q,90,186,5 script Maximilian Roegenburg#e 4_EP16_MAX,{ mes "I am willing to do so."; erasequest 14505;// I Won't go Back setquest 14506;// Things Turned out This Way - banquet_roegenburg_quest = 11; + ep16_lug = 11; close3; } - if (banquet_roegenburg_quest == 11) { + if (ep16_lug == 11) { mes "[Maximilian]"; mes "Please deliver the story of Helmut to Myer."; mes "He must be somewhere in Prontera."; close; } - if (banquet_roegenburg_quest == 12) { + if (ep16_lug == 12) { mes "[Maximilian]"; mes "Dear adventurer, welcome."; next; @@ -6019,12 +6124,12 @@ prt_cas_q,90,186,5 script Maximilian Roegenburg#e 4_EP16_MAX,{ mes "[Maximilian]"; mes "If you need a help from the Roegenburg, come to use anytime. The gate of the Roegenburg is always opened to you."; completequest 14507;// To Maximilian - getitem 6919,10;// Honor Token + getitem 6919,10;// TokenOfHonor getexp 1000000,500000; - banquet_roegenburg_quest = 13; + ep16_lug = 13; close; } - if (banquet_roegenburg_quest == 13) { + if (ep16_lug > 12) { mes "[Maximilian]"; mes "Dear adventurer, welcome."; mes "I wanted to thank you always. Thanks to your contribution, my family is returning to safety."; @@ -6039,12 +6144,12 @@ prt_cas_q,90,186,5 script Maximilian Roegenburg#e 4_EP16_MAX,{ } prt_cas_q,96,184,1 script Agnes Roegenburg#ep16lu 4_EP16_AGNES,{ - if (checkweight(501,1) == 0) { + if (checkweight(1301,1) == 0) { mes "[Agnes Roegenburg]"; mes "Well, you seem to have lots of luggage. How about removing some?"; close; } - if (banquet_roegenburg_quest == 0) { + if (ep16_lug == 0) { cutin "16agn_nor",2; mes "[Agnes]"; mes "Hello, nice to meet you."; @@ -6055,7 +6160,7 @@ prt_cas_q,96,184,1 script Agnes Roegenburg#ep16lu 4_EP16_AGNES,{ mes "Then, have a good time."; close3; } - if (banquet_roegenburg_quest == 1) { + if (ep16_lug == 1) { cutin "16agn_nor",2; mes "[Agnes]"; mes "Did you see my brothers?"; @@ -6066,7 +6171,7 @@ prt_cas_q,96,184,1 script Agnes Roegenburg#ep16lu 4_EP16_AGNES,{ mes "So the time for me to talk with him is quite reduced though."; close3; } - if (banquet_roegenburg_quest == 2 || banquet_roegenburg_quest == 3) { + if (ep16_lug == 2 || ep16_lug == 3) { cutin "16agn_nor",2; mes "[Agnes]"; mes "The banquet has started but I haven't yet found any body who I go with."; @@ -6097,7 +6202,7 @@ prt_cas_q,96,184,1 script Agnes Roegenburg#ep16lu 4_EP16_AGNES,{ mes "But there is no one for me to hand my handkerchiefs to..."; close3; } - if (banquet_roegenburg_quest == 4 || banquet_roegenburg_quest == 5) { + if (ep16_lug == 4 || ep16_lug == 5) { cutin "16agn_nor",2; mes "[Agnes]"; mes "Did you see him too?"; @@ -6108,7 +6213,7 @@ prt_cas_q,96,184,1 script Agnes Roegenburg#ep16lu 4_EP16_AGNES,{ mes "I am sorry that I left so early that I couldn't talk with him at all. I asked Myer who he is, but he didn't tell me."; close3; } - if (banquet_roegenburg_quest == 6) { + if (ep16_lug == 6) { cutin "16agn_nor",2; mes "[Agnes]"; mes "Dear adventurer?"; @@ -6118,7 +6223,7 @@ prt_cas_q,96,184,1 script Agnes Roegenburg#ep16lu 4_EP16_AGNES,{ mes "Why don't you visit Wolf?"; close3; } - if (banquet_roegenburg_quest == 7) { + if (ep16_lug == 7) { cutin "16agn_nor",2; mes "[Agnes]"; mes "He is my brother, but he and other brothers are so childish."; @@ -6139,7 +6244,7 @@ prt_cas_q,96,184,1 script Agnes Roegenburg#ep16lu 4_EP16_AGNES,{ mes "But I feel safe that my grandfather stays with me."; close3; } - if (banquet_roegenburg_quest >= 8 && banquet_roegenburg_quest <= 12) { + if (ep16_lug >= 8 && ep16_lug <= 12) { cutin "16agn_nor",2; mes "[Agnes]"; mes "You seem to have come to see my brothers? but there is no one in the house."; @@ -6196,10 +6301,18 @@ prt_cas_q,96,184,1 script Agnes Roegenburg#ep16lu 4_EP16_AGNES,{ mes "And Can I ask you to get more? I am afraid that cloth is not sufficient."; next; mes "[" + strcharinfo(0) + "]"; - mes "I guess so. I will help you to the best of my ability."; - next; - mes "[Agnes]"; - mes "You really understand me. I'm so happy."; + if( Sex == SEX_FEMALE) { + mes "I guess so. I will help you to the best of my ability."; + next; + mes "[Agnes]"; + mes "You really understand me. I'm so happy."; + } + else { + mes "Yes, I will."; + next; + mes "[Agnes]"; + mes "Thank you very much"; + } next; mes "[Agnes]"; mes "See you tomorrow. Have a nice day."; @@ -6207,8 +6320,9 @@ prt_cas_q,96,184,1 script Agnes Roegenburg#ep16lu 4_EP16_AGNES,{ delitem 949,50;// Feather erasequest 14508;// Jewel and Cloth setquest 14509;// Still Making It - getitem 6919,4;// Honor Token + getitem 6919,4;// TokenOfHonor getexp 200000,200000; + ep16_lug = 15; close3; case 14510: if (countitem(7166) < 15 || countitem(507) < 30 || countitem(509) < 10) { @@ -6266,7 +6380,7 @@ prt_cas_q,96,184,1 script Agnes Roegenburg#ep16lu 4_EP16_AGNES,{ delitem 509,10;// White Herb erasequest 14510;// Pink Petal-like Dress setquest 14509;// Still Making It - getitem 6919,4;// Honor Token + getitem 6919,4;// TokenOfHonor getexp 200000,200000; close3; case 14511: @@ -6325,7 +6439,7 @@ prt_cas_q,96,184,1 script Agnes Roegenburg#ep16lu 4_EP16_AGNES,{ delitem 6510,5;// Elegant Flower erasequest 14511;// Beautiful Flower Decoration setquest 14509;// Still Making It - getitem 6919,4;// Honor Token + getitem 6919,4;// TokenOfHonor getexp 200000,200000; close3; case 14512: @@ -6374,7 +6488,7 @@ prt_cas_q,96,184,1 script Agnes Roegenburg#ep16lu 4_EP16_AGNES,{ delitem 7205,20;// Piece of Black Cloth erasequest 14512;// Dress of the Night Sky setquest 14509;// Still Making It - getitem 6919,4;// Honor Token + getitem 6919,4;// TokenOfHonor getexp 200000,200000; close3; case 14513: @@ -6423,7 +6537,7 @@ prt_cas_q,96,184,1 script Agnes Roegenburg#ep16lu 4_EP16_AGNES,{ delitem 7122,20;// Burning Hair erasequest 14513;// Shawl of the Blazing Sun setquest 14509;// Still Making It - getitem 6919,4;// Honor Token + getitem 6919,4;// TokenOfHonor getexp 200000,200000; close3; case 14514: @@ -6472,7 +6586,7 @@ prt_cas_q,96,184,1 script Agnes Roegenburg#ep16lu 4_EP16_AGNES,{ delitem 6557,5;// Fancy Fairy Wing erasequest 14514;// Step of the Fairy setquest 14509;// Still Making It - getitem 6919,4;// Honor Token + getitem 6919,4;// TokenOfHonor getexp 200000,200000; close3; case 14515: @@ -6521,7 +6635,7 @@ prt_cas_q,96,184,1 script Agnes Roegenburg#ep16lu 4_EP16_AGNES,{ delitem 1001,5;// Star Dust erasequest 14515;// Sparkling Star setquest 14509;// Still Making It - getitem 6919,4;// Honor Token + getitem 6919,4;// TokenOfHonor getexp 200000,200000; close3; default: // none quest @@ -6577,10 +6691,18 @@ prt_cas_q,96,184,1 script Agnes Roegenburg#ep16lu 4_EP16_AGNES,{ mes "I mean I prepared a dress that I choose thinking that I would go with Myer. And now the partner has changed and I have to prepare considering him."; next; mes "[" + strcharinfo(0) + "]"; - mes "Yes, you should!!!"; - next; - mes "[Agnes]"; - mes "I expected you would agree as a woman like me."; + if (Sex == SEX_FEMALE) { + mes "Yes, you should!!!"; + next; + mes "[Agnes]"; + mes "I expected you would agree as a woman like me."; + } + else { + mes "Ah....!"; + next; + mes "[Agnes]"; + mes "Do you understand?"; + } next; mes "[Agnes]"; mes "There are so many things I have to consider, such as his hair color, eye color, clothes color and shape. I asked Myer about him, but he didn't tell me."; @@ -6595,10 +6717,18 @@ prt_cas_q,96,184,1 script Agnes Roegenburg#ep16lu 4_EP16_AGNES,{ mes "Therefore, I told my grandfather that I want to have some more dresses to prepare for all situations, but he said that what I have now is enough. Does it make sense?"; next; mes "[" + strcharinfo(0) + "]"; - mes "That is nonsense!"; - next; - mes "[Agnes]"; - mes "Yes!!!"; + if (Sex == SEX_FEMALE) { + mes "That is nonsense!"; + next; + mes "[Agnes]"; + mes "Yes!!!"; + } + else { + mes "You are beautiful enough with the clothes you are wearing now."; + next; + mes "[Agnes]"; + mes "Oh, no. I am not."; + } next; mes "[Agnes]"; mes "I talked with Wolf too but He said the same thing as grandfather. I should ask somebody to do me a favor unless he doesn't listen to me."; @@ -6613,18 +6743,29 @@ prt_cas_q,96,184,1 script Agnes Roegenburg#ep16lu 4_EP16_AGNES,{ mes "If I go out to get a dress, I may be the first princess in Rune-Midgarts who dies for a dress. So would you please save me from this situation?"; next; mes "[" + strcharinfo(0) + "]"; - mes "Of course, I'll do my best to help you."; - mes "You need cloth, accessories and dyes don't you?"; - next; - mes "[Agnes]"; - mes "Yes, you are right!"; - mes "You understand me very well! I like you very much."; - next; - mes "[Agnes]"; - mes "Can you be my friend. I have wanted a woman who understands me very much."; - next; - mes "[" + strcharinfo(0) + "]"; - mes "Of course. What do you want?"; + if (Sex == SEX_FEMALE) { + mes "Of course, I'll do my best to help you."; + mes "You need cloth, accessories and dyes don't you?"; + next; + mes "[Agnes]"; + mes "Yes, you are right!"; + mes "You understand me very well! I like you very much."; + next; + mes "[Agnes]"; + mes "Can you be my friend. I have wanted a woman who understands me very much."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Of course. What do you want?"; + } + else { + mes "Hmm.. how can I help you?"; + next; + mes "[Agnes]"; + mes "Of course, you will get cloth, accessories and dyes!"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Then which kind do you want?"; + } next; mes "[Agnes]"; mes "There is an accessory I really want to have, but it is so rare that I couldn't get it."; @@ -6667,6 +6808,7 @@ prt_cas_q,96,184,1 script Agnes Roegenburg#ep16lu 4_EP16_AGNES,{ mes "[Agnes]"; mes "The success of my banquet is in your hands. I will do my best to make it one of the best ever."; setquest 14508;// Jewel and Cloth + ep16_lug = 14; close3; case 0: case 1: @@ -6698,8 +6840,9 @@ prt_cas_q,96,184,1 script Agnes Roegenburg#ep16lu 4_EP16_AGNES,{ mes "I have made a decision!!"; next; mes "[Agnes]"; - switch( rand(14510,14515) ) { - case 14510: + switch( rand(1,10) ) { + case 1: + case 2: mes "I prefer the soft pink dress other than young flower petal blooming on a large field. To be like that, I think I need a very soft silk cloth."; next; mes "[Agnes]"; @@ -6719,7 +6862,8 @@ prt_cas_q,96,184,1 script Agnes Roegenburg#ep16lu 4_EP16_AGNES,{ erasequest 14509;// Still Making It setquest 14510;// Pink Petal-like Dress close3; - case 14511: + case 3: + case 4: mes "Flower! It a flower! Large and shining jewels are too common here in the palace."; next; mes "[Agnes]"; @@ -6739,73 +6883,7 @@ prt_cas_q,96,184,1 script Agnes Roegenburg#ep16lu 4_EP16_AGNES,{ erasequest 14509;// Still Making It setquest 14511;// Beautiful Flower Decoration close3; - case 14512: - mes "I like a black dress that reminds of dark night. A dress so elegant and beautiful that makes people to admire in silence."; - next; - mes "[Agnes]"; - mes "I should make a dress that is as far and mysterious as a dark night."; - next; - mes "[Agnes]"; - mes "I will go around the banquet hall like a sleek cat, concealing everything underneath the black dress."; - next; - mes "[Agnes]"; - mes "To do so, I think I need ^0000cd20 " + getitemname(7205) + "^000000."; - next; - mes "[Agnes]"; - mes "This will be beautiful dress without a decoration."; - next; - mes "[Agnes]"; - mes "Dear adventurer, my black night-like dress is up to your hands."; - erasequest 14509;// Still Making It - setquest 14512;// Dress of the Night Sky - close3; - case 14513: - mes "Have you ever watch the burning sun directly. I am sure you haven't. The sun stabs the eyes of the people who watch it so that they cannot watch it."; - next; - mes "[Agnes]"; - mes "But I wonder how many people lost their eyes after watching the sun directly. Why do people watch that burning fire? What is it?"; - next; - mes "[Agnes]"; - mes "Dear adventurer. I want to have that burning fire."; - next; - mes "[Agnes]"; - mes "I heard that there is the ^0000cdhot hair^000000 that looks burning but not hot at all, though the name sounds contradictory."; - next; - mes "[Agnes]"; - mes "I will use it to make a beautiful shawl. As soon as I enter the banquet hall, I will be able to give a strong impression."; - next; - mes "[Agnes]"; - mes "Please get me ^0000cd20 strands of " + getitemname(7122) + "^000000."; - next; - mes "[Agnes]"; - mes "My beautiful shawl burning like the sun is up to your hands."; - erasequest 14509;// Still Making It - setquest 14513;// Shawl of the Blazing Sun - close3; - case 14514: - mes "I would like to make a fairy dress! A dress so shining in golden light that anyone should admire it."; - next; - mes "[Agnes]"; - mes "Cloth is sufficient, but the problem is decoration. I heard that there is something called fairy's wing."; - next; - mes "[Agnes]"; - mes "It will make a dress as elegant as fairy and on which I can work lightly. The thought alone makes you fascinated?"; - next; - mes "[Agnes]"; - mes "Every time I step, the luxury lace will flutter, making people to imagine a fairy waling in the wood. The dress will make me better."; - next; - mes "[Agnes]"; - mes "Of course, I will not attach them as they are. I know a person who will modify them properly."; - next; - mes "[Agnes]"; - mes "Dear adventurer, Please get me ^0000cd5 " + getitemname(6557) + "^000000."; - next; - mes "[Agnes]"; - mes "My fairly-like dress is up to you hands."; - erasequest 14509;// Still Making It - setquest 14514;// Step of the Fairy - close3; - case 14515: + case 5: mes "I was thinking of how I can emphasize my pearl necklace."; next; mes "[Agnes]"; @@ -6834,12 +6912,79 @@ prt_cas_q,96,184,1 script Agnes Roegenburg#ep16lu 4_EP16_AGNES,{ erasequest 14509;// Still Making It setquest 14515;// Sparkling Star close3; + case 6: + mes "I would like to make a fairy dress! A dress so shining in golden light that anyone should admire it."; + next; + mes "[Agnes]"; + mes "Cloth is sufficient, but the problem is decoration. I heard that there is something called fairy's wing."; + next; + mes "[Agnes]"; + mes "It will make a dress as elegant as fairy and on which I can work lightly. The thought alone makes you fascinated?"; + next; + mes "[Agnes]"; + mes "Every time I step, the luxury lace will flutter, making people to imagine a fairy waling in the wood. The dress will make me better."; + next; + mes "[Agnes]"; + mes "Of course, I will not attach them as they are. I know a person who will modify them properly."; + next; + mes "[Agnes]"; + mes "Dear adventurer, Please get me ^0000cd5 " + getitemname(6557) + "^000000."; + next; + mes "[Agnes]"; + mes "My fairly-like dress is up to you hands."; + erasequest 14509;// Still Making It + setquest 14514;// Step of the Fairy + close3; + case 7: + case 8: + mes "Have you ever watch the burning sun directly. I am sure you haven't. The sun stabs the eyes of the people who watch it so that they cannot watch it."; + next; + mes "[Agnes]"; + mes "But I wonder how many people lost their eyes after watching the sun directly. Why do people watch that burning fire? What is it?"; + next; + mes "[Agnes]"; + mes "Dear adventurer. I want to have that burning fire."; + next; + mes "[Agnes]"; + mes "I heard that there is the ^0000cdhot hair^000000 that looks burning but not hot at all, though the name sounds contradictory."; + next; + mes "[Agnes]"; + mes "I will use it to make a beautiful shawl. As soon as I enter the banquet hall, I will be able to give a strong impression."; + next; + mes "[Agnes]"; + mes "Please get me ^0000cd20 strands of " + getitemname(7122) + "^000000."; + next; + mes "[Agnes]"; + mes "My beautiful shawl burning like the sun is up to your hands."; + erasequest 14509;// Still Making It + setquest 14513;// Shawl of the Blazing Sun + close3; + default: + mes "I like a black dress that reminds of dark night. A dress so elegant and beautiful that makes people to admire in silence."; + next; + mes "[Agnes]"; + mes "I should make a dress that is as far and mysterious as a dark night."; + next; + mes "[Agnes]"; + mes "I will go around the banquet hall like a sleek cat, concealing everything underneath the black dress."; + next; + mes "[Agnes]"; + mes "To do so, I think I need ^0000cd20 " + getitemname(7205) + "^000000."; + next; + mes "[Agnes]"; + mes "This will be beautiful dress without a decoration."; + next; + mes "[Agnes]"; + mes "Dear adventurer, my black night-like dress is up to your hands."; + erasequest 14509;// Still Making It + setquest 14512;// Dress of the Night Sky + close3; } } } -prt_cas_q,90,184,7 script Helmut Roegenburg#ep16l 4_EP16_HELMUT,{ - if (banquet_roegenburg_quest == 0) { +prt_cas_q,90,184,7 script Helmut Roegenburg#ep16lug 4_EP16_HELMUT,{ + if (ep16_lug == 0) { cutin "16hel",0; mes "[Helmut]"; mes "Hello."; @@ -6850,7 +6995,7 @@ prt_cas_q,90,184,7 script Helmut Roegenburg#ep16l 4_EP16_HELMUT,{ mes "He will explain better than me."; close3; } - if (banquet_roegenburg_quest <= 2) { + if (ep16_lug < 3) { cutin "16hel",0; mes "[Helmut]"; mes "Did you see my brother, ^0000cdWolf Roegenburg^000000?"; @@ -6860,7 +7005,7 @@ prt_cas_q,90,184,7 script Helmut Roegenburg#ep16l 4_EP16_HELMUT,{ mes "If you want to know about the Roegenburg, it will be a quality time."; close3; } - if (banquet_roegenburg_quest >= 3 && banquet_roegenburg_quest <= 6) { + if (ep16_lug > 2 && ep16_lug < 7) { cutin "16hel",0; mes "[Helmut]"; mes "I am glad that I come back home and can see the family members."; @@ -6876,7 +7021,7 @@ prt_cas_q,90,184,7 script Helmut Roegenburg#ep16l 4_EP16_HELMUT,{ } prt_cas_q,86,180,7 script Kalbern#ep16lug 4_M_RUSCHILD,{ - if (banquet_roegenburg_quest <= 6) { + if (ep16_lug <= 6) { mes "[Kalbern]"; mes "Dear adventurer, hello."; mes "I am ^0000cdKalbern^000000 and a chamberlain of Helmut."; @@ -6913,12 +7058,12 @@ prt_cas_q,86,180,7 script Kalbern#ep16lug 4_M_RUSCHILD,{ } prt_cas_q,96,186,3 script Wolf Roegenburg#ep16lug 4_EP16_WOLF,{ - if (checkweight(501,1) == 0) { + if (checkweight(1301,1) == 0) { mes "[Wolf Roegenburg]"; mes "Well, you seem to have lots of luggage. How about removing some?"; close; } - if (banquet_roegenburg_quest == 0) { + if (ep16_lug == 0) { cutin "16wol_nor",2; mes "[Wolf]"; mes "Thank you for visiting the Roegenburg."; @@ -6928,7 +7073,7 @@ prt_cas_q,96,186,3 script Wolf Roegenburg#ep16lug 4_EP16_WOLF,{ mes "He enjoys talking with adventurers."; close3; } - if (banquet_roegenburg_quest == 1) { + if (ep16_lug == 1) { cutin "16wol_nor",2; mes "[Wolf]"; mes "Dear adventurer, it is a honor to have you in the Roegenburg."; @@ -6957,7 +7102,7 @@ prt_cas_q,96,186,3 script Wolf Roegenburg#ep16lug 4_EP16_WOLF,{ mes "[Wolf]"; mes "Agnes, don't say that. it is not appropriate. We are telling the adventurer of the story of the Roegenburg..."; next; - classchange( 4_EP16_MEYER, "Myer Roegenburg#ep16lug", bc_self ); + cloakoffnpc "Myer Roegenburg#ep16lug", getcharid(0); cutin "16mye_nor",1; mes "[Myer]"; mes "Now, will my prince come with me?"; @@ -7014,7 +7159,7 @@ prt_cas_q,96,186,3 script Wolf Roegenburg#ep16lug 4_EP16_WOLF,{ mes "[Myer]"; mes "Yes, you are right. I think I am the unwelcome guest. I'd better leave. Agnes, I'll come back later."; next; - classchange( HIDDEN_WARP_NPC, "Myer Roegenburg#ep16lug", bc_self ); + cloakonnpc "Myer Roegenburg#ep16lug", getcharid(0); cutin "16agn_nor",2; mes "[Agnes]"; mes "Oh my god, I forgot. I have to make preparations!"; @@ -7055,16 +7200,18 @@ prt_cas_q,96,186,3 script Wolf Roegenburg#ep16lug 4_EP16_WOLF,{ next; mes "[Wolf]"; mes "Yes. right."; - erasequest 14495;// To Wolf + completequest 14495;// To Wolf setquest 14496;// To Isaac - banquet_roegenburg_quest = 2; - if (banquet_walther_quest >= 3 && banquet_nerius_quest >= 1 && banquet_heine_quest >= 2 && banquet_wigner_quest >= 2 && banquet_richard_quest >= 2 && banquet_geoborg_quest >= 2 && banquet_roegenburg_quest >= 2) { + if (achievementinfo(130000, ACHIEVEINFO_COUNT7) == 0) + achievementupdate(130000, ACHIEVEINFO_COUNT7, 1); + ep16_lug = 2; + if (isbegin_quest(7682) == 1 && isbegin_quest(5402) == 2 && isbegin_quest(7683) == 2 && isbegin_quest(7684) == 2 && ep16_wal > 1 && ep16_wig > 1 && ep16_lug > 1 && ep16_gaobs > 1) { completequest 7682;// Socializing Starts from an Eye Contact setquest 7685;// What Is the Next Thing on the Schedule ? } close3; } - if (banquet_roegenburg_quest == 2) { + if (ep16_lug == 2) { cutin "16wol_nor",2; mes "[Wolf]"; mes "Walk along the ^0000cdcorridor. The Wigner is in the last room^000000."; @@ -7074,7 +7221,7 @@ prt_cas_q,96,186,3 script Wolf Roegenburg#ep16lug 4_EP16_WOLF,{ mes "I am very sorry to cause inconvenience to you."; close3; } - if (banquet_roegenburg_quest == 3) { + if (ep16_lug == 3) { if (countitem(6930) < 1) { cutin "16wol_nor",2; mes "[Wolf]"; @@ -7082,6 +7229,7 @@ prt_cas_q,96,186,3 script Wolf Roegenburg#ep16lug 4_EP16_WOLF,{ mes "You just go to the ^0000cdWigner and bring a thing from Isaac^000000."; close3; } + cloakoffnpc "Myer Roegenburg#ep16lug", getcharid(0); cutin "16wol_nor",2; mes "[Wolf]"; mes "Dear adventurer, did you bring the thing? Oh, you have brought it. Thank you very much."; @@ -7172,13 +7320,13 @@ prt_cas_q,96,186,3 script Wolf Roegenburg#ep16lug 4_EP16_WOLF,{ next; mes "[Wolf]"; mes "Then, see you soon."; - delitem 6930,1;// Sample of New Business Item + delitem 6930,1;// Biz_Items_Sample erasequest 14497;// Delivery for Wolf setquest 14498;// Which Rumor - banquet_roegenburg_quest = 4; + ep16_lug = 4; close3; } - if (banquet_roegenburg_quest == 4 || banquet_roegenburg_quest == 5) { + if (ep16_lug == 4 || ep16_lug == 5) { cutin "16wol_nor",2; mes "[Wolf]"; mes "What is the rumor about Roegenburg that is circulating in Prontera."; @@ -7193,7 +7341,7 @@ prt_cas_q,96,186,3 script Wolf Roegenburg#ep16lug 4_EP16_WOLF,{ mes "Then see you soon."; close3; } - if (banquet_roegenburg_quest == 6) { + if (ep16_lug == 6) { cutin "16wol_nor",2; mes "[Wolf]"; mes "Hi, you look a little tired."; @@ -7242,7 +7390,7 @@ prt_cas_q,96,186,3 script Wolf Roegenburg#ep16lug 4_EP16_WOLF,{ mes "[Myer]"; mes "Well, as much as needed?"; next; - emotion ET_HUK, getnpcid(0, "Maximilian Roegenburg#e"); + emotion ET_HUK, getnpcid(0, "Maximilian Roegenburg#ep16lug"); emotion ET_HUK; emotion ET_HUK, getnpcid(0, "Agnes Roegenburg#ep16lu"); cutin "16hel",0; @@ -7412,7 +7560,7 @@ prt_cas_q,96,186,3 script Wolf Roegenburg#ep16lug 4_EP16_WOLF,{ mes "[Myer]"; mes "...Excuse me."; next; - classchange( HIDDEN_WARP_NPC, "Myer Roegenburg#ep16lug", bc_self ); + cloakonnpc "Myer Roegenburg#ep16lug", getcharid(0); cutin "16agn_ang",2; mes "[Agnes]"; mes "Myer! where are you going? Are going to leave the family again?"; @@ -7441,12 +7589,12 @@ prt_cas_q,96,186,3 script Wolf Roegenburg#ep16lug 4_EP16_WOLF,{ mes "......"; mes "Excuse me too."; next; - classchange( HIDDEN_WARP_NPC, "Helmut Roegenburg#ep16l", bc_self ); - classchange( HIDDEN_WARP_NPC, "Kalbern#ep16lug", bc_self ); + cloakonnpc "Helmut Roegenburg#ep16lug", getcharid(0); cutin "",255; mes "[Kalbern]"; mes "Lord Helmut! where are you going?"; next; + cloakonnpc "Kalbern#ep16lug", getcharid(0); cutin "16wol_nor",2; mes "[Wolf]"; mes "......"; @@ -7477,11 +7625,11 @@ prt_cas_q,96,186,3 script Wolf Roegenburg#ep16lug 4_EP16_WOLF,{ mes "No. I'll come back soon."; erasequest 14501;// Report to Wolf setquest 14502;// To Isaac - getitem 6931,1;// Top Secret Document - banquet_roegenburg_quest = 7; + getitem 6931,1;// Secret_Documents + ep16_lug = 7; close3; } - if (banquet_roegenburg_quest == 7) { + if (ep16_lug == 7) { cutin "16wol_nor",2; mes "[Wolf]"; mes "Did you deliver the document to Isaac? I should have done it myself, but I got busy suddenly."; @@ -7493,7 +7641,7 @@ prt_cas_q,96,186,3 script Wolf Roegenburg#ep16lug 4_EP16_WOLF,{ mes "Then see you soon."; close3; } - if (banquet_roegenburg_quest == 8) { + if (ep16_lug == 8) { cutin "16wol_nor",2; mes "[Wolf]"; mes "Dear adventurer, thank you very much. Was Wigner offended?"; @@ -7624,11 +7772,11 @@ prt_cas_q,96,186,3 script Wolf Roegenburg#ep16lug 4_EP16_WOLF,{ mes "Yes. I'll come back soon."; erasequest 14503;// Report to Wolf setquest 14504;// In Search of Helmut - getitem 22847,1;// Prontera Badge - banquet_roegenburg_quest = 9; + getitem 22847,1;// BadgeOfProntera + ep16_lug = 9; close3; } - if (banquet_roegenburg_quest >= 9 && banquet_roegenburg_quest < 13) { + if (ep16_lug > 8 && ep16_lug < 13) { cutin "16wol_nor",2; mes "[Wolf]"; mes "I think I was closer to brothers than now, to Helmut and Myer."; @@ -7655,7 +7803,7 @@ prt_cas_q,96,186,3 script Wolf Roegenburg#ep16lug 4_EP16_WOLF,{ mes "I think I am going to continue to go around to find it."; close3; } - if (banquet_roegenburg_quest == 13) { + if (ep16_lug > 12) { cutin "16wol_nor",2; mes "[Wolf]"; mes "Dear adventurer, thanks to you, I feel that my brothers and I have become closer."; @@ -7675,20 +7823,23 @@ prt_cas_q,96,186,3 script Wolf Roegenburg#ep16lug 4_EP16_WOLF,{ } } -prt_cas_q,90,184,7 script #ep16lug004 HIDDEN_WARP_NPC,5,5,{ +prt_cas_q,90,184,7 script #ep16lug004 HIDDEN_NPC,5,5,{ end; OnTouch: - if (banquet_roegenburg_quest >= 3 && banquet_roegenburg_quest <= 6) - classchange( 4_EP16_MEYER, "Myer Roegenburg#ep16lug", bc_self ); - else if (banquet_roegenburg_quest >= 7) { - classchange( HIDDEN_WARP_NPC, "Helmut Roegenburg#ep16l", bc_self ); - classchange( HIDDEN_WARP_NPC, "Kalbern#ep16lug", bc_self ); + if (ep16_lug < 3) + cloakonnpc "Myer Roegenburg#ep16lug", getcharid(0); + else if (ep16_lug > 2 && ep16_lug < 7) + cloakoffnpc "Myer Roegenburg#ep16lug", getcharid(0); + else if (ep16_lug > 6) { + cloakonnpc "Helmut Roegenburg#ep16lug", getcharid(0); + cloakonnpc "Myer Roegenburg#ep16lug", getcharid(0); + cloakonnpc "Kalbern#ep16lug", getcharid(0); } end; } -prt_cas_q,92,182,7 script Myer Roegenburg#ep16lug HIDDEN_WARP_NPC,{ - if (banquet_roegenburg_quest >= 3 && banquet_roegenburg_quest <= 6) { +prt_cas_q,92,182,7 script Myer Roegenburg#ep16lug 4_EP16_MEYER,{ + if (ep16_lug > 2 && ep16_lug < 7) { cutin "16mye_nor",1; mes "[Myer]"; mes "It feels good that I come home for a long time."; @@ -7705,10 +7856,30 @@ prt_cas_q,92,182,7 script Myer Roegenburg#ep16lug HIDDEN_WARP_NPC,{ mes "It is stupid to think like this, as I left home."; close3; } + end; + +OnInit: + cloakonnpc strnpcinfo(0); + end; +} + +prt_cas_q,74,189,5 script #ep16lug000 HIDDEN_NPC,5,5,{ + end; +OnTouch: + if (ep16_lug < 3) + cloakonnpc "Myer Roegenburg#ep16lug", getcharid(0); + else if (ep16_lug > 2 && ep16_lug < 7) + cloakoffnpc "Myer Roegenburg#ep16lug", getcharid(0); + else if (ep16_lug > 6) { + cloakonnpc "Helmut Roegenburg#ep16lug", getcharid(0); + cloakonnpc "Myer Roegenburg#ep16lug", getcharid(0); + cloakonnpc "Kalbern#ep16lug", getcharid(0); + } + end; } function script F_kids_roegenburg_quest { - switch( banquet_roegenburg_quest ) { + switch( ep16_lug ) { case 4: next; emotion ET_FRET, getnpcid(0, "Kiddo#ep16lug03"); @@ -7854,7 +8025,7 @@ function script F_kids_roegenburg_quest { mes "I will be waiting for you!"; erasequest 14498;// Which Rumor setquest 14499;// Prove Yourself - banquet_roegenburg_quest = 5; + ep16_lug = 5; close; case 5: mes "[" + strcharinfo(0) + "]"; @@ -7959,11 +8130,11 @@ function script F_kids_roegenburg_quest { next; mes "[Allen]"; mes "Men do not see anyone out."; - delitem 6926,1;// Rune-Midgartz History Book + delitem 6926,1;// Midgards_Histories delitem 7166,12;// Soft Silk erasequest 14499;// Prove Yourself setquest 14501;// Report to Wolf - banquet_roegenburg_quest = 6; + ep16_lug = 6; close; case 11: mes "[" + strcharinfo(0) + "]"; @@ -8011,7 +8182,7 @@ function script F_kids_roegenburg_quest { mes "[Harriet]"; mes "Ah, there he comes!, Jonathan! We have a guest."; next; - classchange( 4_M_04, "Ordinary Man#ep16lug02", bc_self ); + cloakoffnpc "Ordinary Man#ep16lug02", getcharid(0); mes "[Myer]"; mes "Dear adventurer. What has brought you here?"; next; @@ -8114,14 +8285,14 @@ function script F_kids_roegenburg_quest { mes "If you need my help, just find me. I will help you with all my efforts. Take care!"; erasequest 14506;// Things Turned out This Way setquest 14507;// To Maximilian - banquet_roegenburg_quest = 12; + ep16_lug = 12; close; } return; } prontera,271,70,3 script Kiddo#ep16lug01 4_M_MIKID,{ - if (banquet_roegenburg_quest < 4) { + if (ep16_lug < 4) { mes "[Allen]"; mes "Do you want business with us? But we don't meet with anybody."; next; @@ -8130,7 +8301,7 @@ prontera,271,70,3 script Kiddo#ep16lug01 4_M_MIKID,{ mes "Go back."; close; } - if (banquet_roegenburg_quest == 4) { + if (ep16_lug == 4) { mes "[Allen]"; mes "Today, the wind is cold and smells rotten. I feel that something has happened."; next; @@ -8142,7 +8313,7 @@ prontera,271,70,3 script Kiddo#ep16lug01 4_M_MIKID,{ mes "Is it so? I feel that they are testing me."; F_kids_roegenburg_quest(); } - if (banquet_roegenburg_quest == 5) { + if (ep16_lug == 5) { if (countitem(6926) < 1 || countitem(7166) < 12 || checkquest(14499,HUNTING) < 2) { mes "[Allen]"; mes "He has come with empty hands."; @@ -8165,7 +8336,7 @@ prontera,271,70,3 script Kiddo#ep16lug01 4_M_MIKID,{ } F_kids_roegenburg_quest(); } - if (banquet_roegenburg_quest >= 6 && banquet_roegenburg_quest <= 10) { + if (ep16_lug >= 6 && ep16_lug <= 10) { mes "[Allen]"; mes "Do you hear more? If so, you need to prove you have stronger credentials."; next; @@ -8179,7 +8350,7 @@ prontera,271,70,3 script Kiddo#ep16lug01 4_M_MIKID,{ mes "Please go. We'll handle him."; close; } - if (banquet_roegenburg_quest == 11) + if (ep16_lug == 11) F_kids_roegenburg_quest(); mes "[Allen]"; mes "The threat of war has disappeared. Hero in the time of turbulence is not born. Darkness calls me!"; @@ -8193,7 +8364,7 @@ prontera,271,70,3 script Kiddo#ep16lug01 4_M_MIKID,{ } prontera,271,68,1 script Kiddo#ep16lug02 4_M_KID1,5,5,{ - if (banquet_roegenburg_quest < 4) { + if (ep16_lug < 4) { mes "[Jin]"; mes "It is a good weather today."; mes "The banquet is in full swing in the palace."; @@ -8205,7 +8376,7 @@ prontera,271,68,1 script Kiddo#ep16lug02 4_M_KID1,5,5,{ mes "End of today's diary."; close; } - if (banquet_roegenburg_quest == 4) { + if (ep16_lug == 4) { mes "[Jin]"; mes "It is a good weather today."; mes "The banquet is in full swing in the palace."; @@ -8222,8 +8393,8 @@ prontera,271,68,1 script Kiddo#ep16lug02 4_M_KID1,5,5,{ mes "Human comes from nothing and goes to nothing."; F_kids_roegenburg_quest(); } - if (banquet_roegenburg_quest == 5) { - if (countitem(6926) < 1 || countitem(7166) < 12) { + if (ep16_lug == 5) { + if (countitem(6926) < 1 || countitem(7166) < 12 || checkquest(14499,HUNTING) < 2) { mes "[Jin]"; mes "Huh? why empty hands? I cannot see what we told you."; next; @@ -8245,7 +8416,7 @@ prontera,271,68,1 script Kiddo#ep16lug02 4_M_KID1,5,5,{ } F_kids_roegenburg_quest(); } - if (banquet_roegenburg_quest >= 6 && banquet_roegenburg_quest <= 10) { + if (ep16_lug >= 6 && ep16_lug <= 10) { mes "[Jin]"; mes "I am enjoying reading the book you gave, though it is too large and heavy."; next; @@ -8253,7 +8424,7 @@ prontera,271,68,1 script Kiddo#ep16lug02 4_M_KID1,5,5,{ mes "My dream is to become a historian. I would like travel around Midgards and discover old hidden stories."; close; } - if (banquet_roegenburg_quest == 11) + if (ep16_lug == 11) F_kids_roegenburg_quest(); mes "[Jin]"; mes "Jonathan returned the book you borrowed and he borrowed me other two volumes."; @@ -8263,18 +8434,18 @@ prontera,271,68,1 script Kiddo#ep16lug02 4_M_KID1,5,5,{ close; OnTouch: - if (banquet_roegenburg_quest >= 12) - classchange( 4_M_04, "Ordinary Man#ep16lug02", bc_self ); + if (ep16_lug >= 12) + cloakoffnpc "Ordinary Man#ep16lug02", getcharid(0); end; } prontera,269,69,5 script Kiddo#ep16lug03 4_F_KID2,{ - if (banquet_roegenburg_quest < 4) { + if (ep16_lug < 4) { mes "[Harriet]"; mes "How beautiful and shining the dresses of princesses would be! I wish I could wear as many pretty dresses as possible."; close; } - if (banquet_roegenburg_quest == 4) { + if (ep16_lug == 4) { emotion ET_SMILE; mes "[Harriet]"; mes "Hello, singing birds and pretty flowers."; @@ -8294,8 +8465,8 @@ prontera,269,69,5 script Kiddo#ep16lug03 4_F_KID2,{ mes "I'm too big to be locked in it."; F_kids_roegenburg_quest(); } - if (banquet_roegenburg_quest == 5) { - if (countitem(6926) < 1 || countitem(7166) < 12) { + if (ep16_lug == 5) { + if (countitem(6926) < 1 || countitem(7166) < 12 || checkquest(14499,HUNTING) < 2) { mes "[Jin]"; mes "Huh? why empty hands? I cannot see what we told you."; next; @@ -8317,7 +8488,7 @@ prontera,269,69,5 script Kiddo#ep16lug03 4_F_KID2,{ } F_kids_roegenburg_quest(); } - if (banquet_roegenburg_quest >= 6 && banquet_roegenburg_quest <= 10) { + if (ep16_lug >= 6 && ep16_lug <= 10) { mes "[Harriet]"; mes "Please ask my mother to use this cloth to make clothes"; mes "My mother makes pretty clothes!"; @@ -8327,7 +8498,7 @@ prontera,269,69,5 script Kiddo#ep16lug03 4_F_KID2,{ mes "Ah, I wish that she was here!"; close; } - if (banquet_roegenburg_quest == 11) + if (ep16_lug == 11) F_kids_roegenburg_quest(); mes "[Harriet]"; mes "Jonathan said that the threat of war is gone. What a relief that would be."; @@ -8343,8 +8514,8 @@ yuno_fild01,241,171,7 duplicate(Border Guards#ep16lug01) Border Guards#ep16lug06 yuno_fild01,243,171,1 duplicate(Border Guards#ep16lug01) Border Guards#ep16lug07 4_M_JOB_WIZARD yuno_fild01,245,171,1 duplicate(Border Guards#ep16lug01) Border Guards#ep16lug08 4_M_PECOKNIGHT -yuno_fild01,242,175,5 script Helmut Roegenburg#ep16lug01_b 4_EP16_HELMUT,5,5,{ - if (banquet_roegenburg_quest == 9) { +yuno_fild01,242,175,5 script Helmut Roegenburg#ep16lug02 4_EP16_HELMUT,5,5,{ + if (ep16_lug == 9) { mes "[Helmut]"; mes "Dear adventurer? What are you doing here? It is dangerous. The monster came down here just before. Please leave now."; next; @@ -8401,10 +8572,10 @@ yuno_fild01,242,175,5 script Helmut Roegenburg#ep16lug01_b 4_EP16_HELMUT,5,5,{ mes "Yes. thank you. Please take care."; erasequest 14504;// In Search of Helmut setquest 14505;// I Won't go Back - banquet_roegenburg_quest = 10; + ep16_lug = 10; close; } - if (banquet_roegenburg_quest == 10) { + if (ep16_lug == 10) { mes "[Helmut]"; mes "This is where I should stay."; mes "Please tell him '^0000cdI give up wars and transfer my position of heir to Wolf^000000'."; @@ -8422,21 +8593,21 @@ yuno_fild01,242,175,5 script Helmut Roegenburg#ep16lug01_b 4_EP16_HELMUT,5,5,{ close; OnTouch: - if (banquet_roegenburg_quest == 9 || banquet_roegenburg_quest == 10) { + if (ep16_lug == 9 || ep16_lug == 10) { mes "[Helmut]"; mes "Give shout of concentration!!!"; - for ( .@i = 1; .@i < 9; .@i++ ) + for ( .@i = 1; .@i < 9; ++.@i ) npctalk "Hab!", "Border Guards#ep16lug0" + .@i, bc_area; next; mes "[Helmut]"; mes "Louder!!!!"; - for ( .@i = 1; .@i < 9; .@i++ ) + for ( .@i = 1; .@i < 9; ++.@i ) npctalk "Hab!", "Border Guards#ep16lug0" + .@i, bc_area; next; mes "[Helmut]"; mes "We!!!!!!"; next; - for ( .@i = 1; .@i < 9; .@i++ ) + for ( .@i = 1; .@i < 9; ++.@i ) npctalk "protect our families and our country!!!", "Border Guards#ep16lug0" + .@i, bc_area; close; } @@ -8444,7 +8615,7 @@ OnTouch: } yuno_fild01,244,176,3 script Kalbern#ep16lug02 4_M_RUSCHILD,{ - if (banquet_roegenburg_quest == 9 || banquet_roegenburg_quest == 10) { + if (ep16_lug == 9 || ep16_lug == 10) { mes "[Kalbern]"; mes "I am very happy that I came back here."; mes "Now I've got something to do."; @@ -8463,8 +8634,9 @@ yuno_fild01,244,176,3 script Kalbern#ep16lug02 4_M_RUSCHILD,{ close; } -prontera,269,73,5 script Ordinary Man#ep16lug02 HIDDEN_WARP_NPC,{ - if (banquet_roegenburg_quest >= 12) { +//prontera,269,73,5 script Ordinary Man#ep16lug02 4_M_04,5,5,{ // no OnTouch +prontera,269,73,5 script Ordinary Man#ep16lug02 4_M_04,{ + if (ep16_lug >= 12) { mes "[Myer]"; mes "Thank you for coming here to deliver the message. Without you, I would not have listened to anything like the one I heard today."; next; @@ -8479,15 +8651,62 @@ prontera,269,73,5 script Ordinary Man#ep16lug02 HIDDEN_WARP_NPC,{ mes "Shh! You'd better not speak to me."; mes "There are may eyes around."; close; + +OnInit: + cloakonnpc strnpcinfo(0); + end; } // Richard -prt_cas_q,80,80,4 script Butler for the Richards 1_M_LIBRARYMASTER,{ - if (checkweight(501,1) == 0) { +prt_cas_q,80,80,4 script Butler for the Richards#EP161GAM 1_M_LIBRARYMASTER,{ + if (checkweight(1301,1) == 0) { mes "- You cannot proceed with the quest since you have too many items. -"; close; } - if (banquet_main_quest < 2) {// pre-req + switch( checkquest(5414,PLAYTIME) ) { + case -1: + break; + case 0: + case 1: + .@r = rand(1,5); + mes "[Butler]"; + if (.@r == 1) + mes "It is a fast way to get stronger to take a good rest after a hard battle."; + else if (.@r == 2) + mes "The Richard family runs various ways of training. Taking a rest is one of the most important training."; + else if (.@r == 3) + mes "The former heads of the Richard family have also taken enough rest after training. Well, it's too common to mention, I guess."; + else if (.@r == 4) + mes "Everyone may know how one feels itching for more action after training. However, that is the time to take a rest."; + else + mes "The next training would be just as tough. You'd better take a rest now."; + close; + case 2: + erasequest 5414;// [Stand by]Warrior Discipline + mes "[Butler]"; + mes "I feel that you must be raring to get some action. I guess it is the time to proceed with the next training."; + close; + } + .@ep161_family00 = isbegin_quest(5402) + isbegin_quest(5403); + if (.@ep161_family00 == 0) { + if ((isbegin_quest(7681) == 2 && isbegin_quest(7682) == 1) || ep16_royal == 2) { + mes "[Butler]"; + mes "How do you do? I have been waiting for you after being informed by the Chamberlain."; + next; + mes "[Butler]"; + mes "This it the room of the Richard family which has been controlling the military power of the kingdom."; + next; + mes "[Butler]"; + mes "I have heard your name for that " + strcharinfo(0) + ", you are the hero in the subjugation of Morocc"; + next; + mes "[Butler]"; + mes "Oh! I am sorry to take too much of your time. Inside the room, there is Po, the next head of the family, waiting for you."; + next; + mes "[Butler]"; + mes "Let me escort you inside."; + setquest 5402;// The Royal Richard + close; + } mes "[Butler]"; mes "This it the room of the Richard family."; next; @@ -8495,31 +8714,12 @@ prt_cas_q,80,80,4 script Butler for the Richards 1_M_LIBRARYMASTER,{ mes "Po, the next head of the family, is taking a rest. Please come back later."; close; } - if (banquet_richard_quest == 0) { - mes "[Butler]"; - mes "How do you do? I have been waiting for you after being informed by the Chamberlain."; - next; - mes "[Butler]"; - mes "This it the room of the Richard family which has been controlling the military power of the kingdom."; - next; - mes "[Butler]"; - mes "I have heard your name for that " + strcharinfo(0) + ", you are the hero in the subjugation of Morocc"; - next; - mes "[Butler]"; - mes "Oh! I am sorry to take too much of your time. Inside the room, there is Po, the next head of the family, waiting for you."; - next; - mes "[Butler]"; - mes "Let me escort you inside."; - banquet_richard_quest = 1; - setquest 5402;// The Royal Richard - close; - } - if (banquet_richard_quest == 1) { + if (.@ep161_family00 == 1) { mes "[Butler]"; mes "Inside the room, there is Po, the next head of the family, waiting for you."; close; } - if (banquet_richard_quest == 2) { + if (.@ep161_family00 == 2) { mes "[Butler]"; mes "Have you met the next head of the family?"; next; @@ -8530,7 +8730,22 @@ prt_cas_q,80,80,4 script Butler for the Richards 1_M_LIBRARYMASTER,{ mes "Oh! I am sorry about my bad manners. It is nothing. Please never mind..."; close; } - if (banquet_richard_quest == 3) { + setarray .@quest_list[0], + 5404, // [Repeat]Warrior Discipline-Human + 5405, // [Repeat]Warrior Discipline-Animal + 5406, // [Repeat]Warrior Discipline-Insect + 5407, // [Repeat]Warrior Discipline-Fish + 5408, // [Repeat]Warrior Discipline-Plant + 5409, // [Repeat]Warrior Discipline-Devil + 5410, // [Repeat]Warrior Discipline-Angel + 5411, // [Repeat]Warrior Discipline-Immortal + 5412, // [Repeat]Warrior Discipline-Intangible + 5413; // [Repeat]Warrior Discipline-Dragon + setarray .@training_list$[0], "human","animal","insect","fish","plant","demon","angel","Immortal","nothing","dragon"; + .@size = getarraysize( .@quest_list ); + while( isbegin_quest(.@quest_list[.@i]) == 0 && .@i < .@size ) .@i++; + + if (.@ep161_family00 == 3) { if (BaseLevel < 140) { mes "[Butler]"; mes "I heard from Po the next head of the family that you are going to try the Richard battle training program."; @@ -8539,171 +8754,143 @@ prt_cas_q,80,80,4 script Butler for the Richards 1_M_LIBRARYMASTER,{ mes "For now, the training would be too overwhelming for you. You'd better learn the basics before proceeding with the training."; close; } - - switch( checkquest(5414,PLAYTIME) ) { - case -1: - break; - case 0: - case 1: - mes "[Butler]"; - if (isbegin_quest(5403) == 2) - mes "The former heads of the Richard family have also taken enough rest after training. Well, it's too common to mention, I guess."; - else - mes "The Richard family runs various ways of training. Taking a rest is one of the most important training."; - close; - case 2: - erasequest 5414;// [Stand by]Warrior Discipline - mes "[Butler]"; - mes "I feel that you must be raring to get some action. I guess it is the time to proceed with the next training."; - close; - } - - setarray .@quest_list[0], - 5404, // [Repeat]Warrior Discipline-Human - 5405, // [Repeat]Warrior Discipline-Animal - 5406, // [Repeat]Warrior Discipline-Insect - 5407, // [Repeat]Warrior Discipline-Fish - 5408, // [Repeat]Warrior Discipline-Plant - 5409, // [Repeat]Warrior Discipline-Devil - 5410, // [Repeat]Warrior Discipline-Angel - 5411, // [Repeat]Warrior Discipline-Immortal - 5412, // [Repeat]Warrior Discipline-Intangible - 5413; // [Repeat]Warrior Discipline-Dragon - setarray .@training_list$[0], "human","animal","insect","fish","plant","demon","angel","Immortal","nothing","dragon"; - .@size = getarraysize( .@quest_list ); - while( isbegin_quest(.@quest_list[.@i]) == 0 && .@i < .@size ) .@i++; - if (.@i == .@size) { mes "[Butler]"; - if (isbegin_quest(5403) == 2) - mes "Good. Are you ready now?"; - else { - mes "I heard from Po the next head of the family that you are going to try the Richard battle training program."; - next; - mes "[Butler]"; - mes "The training of the Richard family is differentiated from other training programs."; - next; - mes "[Butler]"; - mes "You must have been getting yourself trained by hunting the monsters individually."; - next; - mes "[Butler]"; - mes "From now on, you can be trained with hunting certain types of monsters such as human, animal, insect, fish, plant, demon, angel, nothing and dragon monsters."; - next; - mes "[Butler]"; - mes "It is supposed to be more effective to swing a sword than to say 100 words."; - } - while( true ) { - next; - mes "[Butler]"; - mes "Please select a training program to try."; - next; - .@s = select( "Warrior Discipline-Human", "Warrior Discipline-Animal", "Warrior Discipline-Insect", "Warrior Discipline-Fish", "Warrior Discipline-Plant", "Warrior Discipline-Devil", "Warrior Discipline-Angel", "Warrior Discipline-Immortal", "Warrior Discipline-Intangible", "Warrior Discipline-Dragon" ) - 1; - mes "[Butler]"; - mes "This training involves hunting 50 " + .@training_list$[.@s] + " monsters of Level 140 or higher."; - next; - mes "[Butler]"; - mes "Would you try this training?"; - next; - if (select( "Try.", "Do not try." ) == 2) { - mes "[Butler]"; - mes "Hum... You don't like the contents of the training? Well, it's OK. Why don't you choose another training?"; - continue; - } - mes "[Butler]"; - mes "You shouldn't let your guard down even when you feel that the training is too easy for your level. Good luck..."; - setquest .@quest_list[.@s]; - close; - } - } - - if (isbegin_quest(5403) == 2) { - mes "[Butler]"; - mes "Good. Are you ready now?"; - next; - } - if (checkquest(.@quest_list[.@i],HUNTING) == 2) { - // todo src side - mes "This quest isn't enabled for now."; - close; - - if (isbegin_quest(5403) == 1) - completequest 5403;// The Royal Richard - erasequest .@quest_list[.@i]; - setquest 5414;// [Stand by]Warrior Discipline - getexp 500000,550000; - getitem 6919,4;// Honor Token - mes "[Butler]"; - mes "Congratulations on completing the training."; - next; - mes "[Butler]"; - mes "If you keep training, you'll achieve the goal you want."; - next; - mes "[Butler]"; - mes "This is what I have prepared for the reward for completing training."; - next; - mes "[Butler]"; - mes "We thank you for training with us since it benefits the Richard family. Don't feel pressured."; - close; + mes "I heard from Po the next head of the family that you are going to try the Richard battle training program."; + next; + mes "[Butler]"; + mes "The training of the Richard family is differentiated from other training programs."; + next; + mes "[Butler]"; + mes "You must have been getting yourself trained by hunting the monsters individually."; + next; + mes "[Butler]"; + mes "From now on, you can be trained with hunting certain types of monsters such as human, animal, insect, fish, plant, demon, angel, nothing and dragon monsters."; + next; + mes "[Butler]"; + mes "It is supposed to be more effective to swing a sword than to say 100 words."; } + } + else if (.@ep161_family00 == 4) { mes "[Butler]"; - mes "You are participating in the training. Do you need anything?"; - next; - switch( select( "No.", "About the way of training", "About the goal of training", "Give up the training." ) ) { - case 1: - mes "[Butler]"; - mes "You should deal with the training like the actual fight! Do not let your guard down during the training."; - close; - case 2: - mes "[Butler]"; - mes "The Richard family has always been concerned about the ways to produce more excellent warriors."; + mes "Good. Are you ready now?"; + } + else { + mes "[Butler]"; + mes "Hum, there seems to be an issue which cannot be resolved. Well, try again and if the same issue occurs, take a screenshot and send it to the admin team."; + close; + } + if (.@i == .@size) { + while( true ) { next; mes "[Butler]"; - mes "One of the former heads of the family felt that the way to train with a certain monster had a limit."; + mes "Please select a training program to try."; + next; + .@s = select( "Warrior Discipline-Human", "Warrior Discipline-Animal", "Warrior Discipline-Insect", "Warrior Discipline-Fish", "Warrior Discipline-Plant", "Warrior Discipline-Devil", "Warrior Discipline-Angel", "Warrior Discipline-Immortal", "Warrior Discipline-Intangible", "Warrior Discipline-Dragon" ) - 1; + mes "[Butler]"; + mes "This training involves hunting 50 " + .@training_list$[.@s] + " monsters of Level 140 or higher."; next; mes "[Butler]"; - mes "The former and former head of the family... Oh! Just to clear things out, he is retired, but he is not dead."; + mes "Would you try this training?"; next; - mes "[Butler]"; - mes "Hum... Let's come back down to the business... He has come up with the method to train with the monster depending on the level of the trainee or the type of the monster."; - next; - mes "[Butler]"; - mes "Well... The training began like that..."; - close; - case 3: - mes "[Butler]"; - mes "The goal of the training... It is an easy and difficult question."; - next; - mes "[Butler]"; - mes "The most obvious goal must be getting stronger. I would have answered if I was younger."; - next; - mes "[Butler]"; - mes "However, I would like to answer that it is to protect the people around me."; - next; - mes "[Butler]"; - mes "The goal may be different for each warrior."; - close; - case 4: - mes "[Butler]"; - mes "I won't stop you from giving up. However, you should know that the progress of your training so far won't be reflected in the next training."; - next; - if (select( "Do not give up.", "Give up." ) == 1) { + if (select( "Try.", "Do not try." ) == 2) { mes "[Butler]"; - mes "Good decision. You should deal with the training like the actual fight! Do not let your guard down during the training."; - close; + mes "Hum... You don't like the contents of the training? Well, it's OK. Why don't you choose another training?"; + continue; } - erasequest .@quest_list[.@i]; mes "[Butler]"; - mes "Too bad. If you finished the training, you must have been able to reap the benefit of hard work."; + mes "You shouldn't let your guard down even when you feel that the training is too easy for your level. Good luck..."; + setquest .@quest_list[.@s]; close; } } + next; + + if (checkquest(.@quest_list[.@i],HUNTING) == 2) { + if (isbegin_quest(5403) == 1) + completequest 5403;// The Royal Richard + erasequest .@quest_list[.@i]; + setquest 5414;// [Stand by]Warrior Discipline + getexp 500000,550000; + getitem 6919,4;// TokenOfHonor + mes "[Butler]"; + mes "Congratulations on completing the training."; + next; + mes "[Butler]"; + mes "If you keep training, you'll achieve the goal you want."; + next; + mes "[Butler]"; + mes "This is what I have prepared for the reward for completing training."; + next; + mes "[Butler]"; + mes "We thank you for training with us since it benefits the Richard family. Don't feel pressured."; + close; + } + mes "[Butler]"; + mes "You are participating in the training. Do you need anything?"; + next; + switch( select( "No.", "About the way of training", "About the goal of training", "Give up the training." ) ) { + case 1: + mes "[Butler]"; + mes "You should deal with the training like the actual fight! Do not let your guard down during the training."; + close; + case 2: + mes "[Butler]"; + mes "The Richard family has always been concerned about the ways to produce more excellent warriors."; + next; + mes "[Butler]"; + mes "One of the former heads of the family felt that the way to train with a certain monster had a limit."; + next; + mes "[Butler]"; + mes "The former and former head of the family... Oh! Just to clear things out, he is retired, but he is not dead."; + next; + mes "[Butler]"; + mes "Hum... Let's come back down to the business... He has come up with the method to train with the monster depending on the level of the trainee or the type of the monster."; + next; + mes "[Butler]"; + mes "Well... The training began like that..."; + close; + case 3: + mes "[Butler]"; + mes "The goal of the training... It is an easy and difficult question."; + next; + mes "[Butler]"; + mes "The most obvious goal must be getting stronger. I would have answered if I was younger."; + next; + mes "[Butler]"; + mes "However, I would like to answer that it is to protect the people around me."; + next; + mes "[Butler]"; + mes "The goal may be different for each warrior."; + close; + case 4: + mes "[Butler]"; + mes "I won't stop you from giving up. However, you should know that the progress of your training so far won't be reflected in the next training."; + next; + if (select( "Do not give up.", "Give up." ) == 1) { + mes "[Butler]"; + mes "Good decision. You should deal with the training like the actual fight! Do not let your guard down during the training."; + close; + } + erasequest .@quest_list[.@i]; + mes "[Butler]"; + mes "Too bad. If you finished the training, you must have been able to reap the benefit of hard work."; + close; + } } + prt_cas_q,93,74,4 script Po Richard#EP161GAM 4_M_6THPRIN1,{ - if (checkweight(501,1) == 0) { + if (checkweight(1301,1) == 0) { mes "- You cannot proceed with the quest since you have too many items. -"; close; } - if (banquet_richard_quest == 0) { + if (BaseLevel < 100) { + mes "[Po Richard]"; + mes "An adventurer? I guess you need to try harder now."; + close3; + } + .@ep161_family00 = isbegin_quest(5402) + isbegin_quest(5403); + if (.@ep161_family00 == 0) { cutin "richard_po02",2; emotion ET_PROFUSELY_SWEAT; mes "[Po Richard]"; @@ -8716,7 +8903,7 @@ prt_cas_q,93,74,4 script Po Richard#EP161GAM 4_M_6THPRIN1,{ mes "That is the way to do it in the palace."; close3; } - if (banquet_richard_quest == 1) { + if (.@ep161_family00 == 1) { cutin "richard_po01",2; emotion ET_SPARK; mes "[Po Richard]"; @@ -8758,8 +8945,9 @@ prt_cas_q,93,74,4 script Po Richard#EP161GAM 4_M_6THPRIN1,{ mes "Well, since it is not important, I guess we should let it pass. It's been a long time since I say this much. I am thirsty."; next; completequest 5402;// The Royal Richard - banquet_richard_quest = 2; - if (banquet_walther_quest >= 3 && banquet_nerius_quest >= 1 && banquet_heine_quest >= 2 && banquet_wigner_quest >= 2 && banquet_richard_quest >= 2 && banquet_geoborg_quest >= 2 && banquet_roegenburg_quest >= 2) { + if (achievementinfo(130000, ACHIEVEINFO_COUNT5) == 0) + achievementupdate(130000, ACHIEVEINFO_COUNT5, 1); + if (isbegin_quest(7682) == 1 && isbegin_quest(5402) == 2 && isbegin_quest(7683) == 2 && isbegin_quest(7684) == 2 && ep16_wal > 1 && ep16_wig > 1 && ep16_lug > 1 && ep16_gaobs > 1) { completequest 7682;// Socializing Starts from an Eye Contact setquest 7685;// What Is the Next Thing on the Schedule ? } @@ -8767,7 +8955,7 @@ prt_cas_q,93,74,4 script Po Richard#EP161GAM 4_M_6THPRIN1,{ mes "Shall we take a rest before proceeding?"; close3; } - if (banquet_richard_quest == 2) { + if (.@ep161_family00 == 2) { cutin "richard_po01",2; mes "[Po Richard]"; mes "Well, let's talk about the reason that the Richard family has been interested in you then."; @@ -8806,11 +8994,10 @@ prt_cas_q,93,74,4 script Po Richard#EP161GAM 4_M_6THPRIN1,{ next; mes "[Po Richard]"; mes "Let me tell the butler about it. You can proceed with the training through him."; - banquet_richard_quest = 3; setquest 5403;// The Royal Richard close3; } - if (banquet_richard_quest == 3) { + if (.@ep161_family00 == 3) { cutin "richard_po01",2; mes "[Po Richard]"; mes "Don't underestimate the butler who would guide you through the training."; @@ -8819,75 +9006,204 @@ prt_cas_q,93,74,4 script Po Richard#EP161GAM 4_M_6THPRIN1,{ mes "He is a member of the Richard family himself. He is an outstanding warrior."; close3; } + if (.@ep161_family00 == 4) { + setarray .@quest_list[0], + 5404, // [Repeat]Warrior Discipline-Human + 5405, // [Repeat]Warrior Discipline-Animal + 5406, // [Repeat]Warrior Discipline-Insect + 5407, // [Repeat]Warrior Discipline-Fish + 5408, // [Repeat]Warrior Discipline-Plant + 5409, // [Repeat]Warrior Discipline-Devil + 5410, // [Repeat]Warrior Discipline-Angel + 5411, // [Repeat]Warrior Discipline-Immortal + 5412, // [Repeat]Warrior Discipline-Intangible + 5413; // [Repeat]Warrior Discipline-Dragon + .@size = getarraysize( .@quest_list ); + while( isbegin_quest(.@quest_list[.@i]) == 0 && .@i < .@size ) .@i++; + + if (.@i == .@size) { + mes "[Po Richard]"; + mes "I wonder if you are happy with the rewards of the training."; + next; + mes "[Po Richard]"; + mes "It would be difficult to offer you a payment higher than that for now. Please do it as if you are having a part-time job."; + next; + mes "[Po Richard]"; + mes "You may find it obvious. However, the more you get yourself trained, the more benefits that Richard family gets. We are willing to pay for it."; + close3; + } + mes "[Po Richard]"; + mes "Oh! You must be participating in the training. Well, how do you find the training?"; + next; + mes "[Po Richard]"; + .@r = rand(1,10); + if (.@r == 1) { + emotion 29; + mes "I have participated in the training myself when I was younger. It brings back the good old memories."; + } + else if (.@r == 2) { + emotion 20; + mes "There are a variety of training programs. Please choose what you'd like to participate. Well, the adventurers tend to do what they usually do."; + } + else if (.@r == 3) { + emotion 0; + mes "Accidents happen when you let your guard down. Always make sure to watch out."; + } + else if (.@r == 4) { + emotion 33; + mes "I believe the most important thing to a warrior is the spirit of challenge. The challenge to move on to the next level... It is the most important thing."; + } + else if (.@r == 5) { + emotion 21; + mes "A song of a warrior was very popular in the pub in Prontera. I am sad that I cannot hear it these days."; + } + else { + .@r = rand(1,6); + if (.@r == 1) emotion 58; + else if (.@r == 2) emotion 59; + else if (.@r == 3) emotion 60; + else if (.@r == 4) emotion 61; + else if (.@r == 5) emotion 62; + else + emotion 63; + mes "Do you like gambling by any chance? Doesn't the tension make you feel like a warrior in battle?"; + } + close3; + } } - -prt_cas_q,81,131,0 script #ep16_1Geoborg HIDDEN_WARP_NPC,3,3,{ - end; -OnTouch: - if (banquet_main_quest >= 2 && banquet_geoborg_quest == 0) { - mes "[Bodyguard Martin]"; - mes "There! Stop there!"; - mes "Please go through the inspection for a security check."; - npctalk "There! Stop there!", "Bodyguard#ep16_1_g", bc_self; - emotion ET_SURPRISE, getnpcid(0, "Bodyguard#ep16_1_m"); - emotion ET_SURPRISE; +// GM NPC +prt_cas_q,120,100,4 script Helper for the Royal Richard#EP161DY 4_M_6THPRIN2,{ + if (callfunc("F_GM_NPC",1854,0,1,9999) < 1) + end; + mes "[Helper for the Royal Richard]"; + mes "Select the service to use."; + next; + switch( select( "Quest Start Setting", "Reset cooldown.", "Reset Quest", "Check current status" ) ) { + case 1: + mes "[Helper for the Royal Richard]"; + mes "Set to proceed with the Richard family quest."; next; - mes "[Bodyguard Martin]"; - mes "Please place your identification and personal belongings on this table and stand facing the wall..."; + select("Setting"); + if (isbegin_quest(7681) == 0) + setquest 7681; + if (isbegin_quest(7681) == 1) + completequest 7681; + if (isbegin_quest(7682) == 0) + setquest 7682; + if (isbegin_quest(7682) == 1) + completequest 7682; + mes "[Helper for the Royal Richard]"; + mes "Complete"; + close; + case 2: + mes "[Helper for the Royal Richard]"; + mes "Reset the cooldown time of the Richard family battle training."; next; - mes "[Bodyguard Jerad]"; - mes "Martin! What are you doing?"; - mes "Don't be rude to the guest to the room! I told you."; - emotion ET_HUK; + select("Setting"); + if (isbegin_quest(5414) > 0) + erasequest 5414; + mes "[Helper for the Royal Richard]"; + mes "Complete"; + close; + case 3: + mes "[Helper for the Royal Richard]"; + mes "Reset all Richard-related quests."; next; - mes "[Bodyguard Martin]"; - mes "It is for the safety of the queen."; + select("Setting"); + mes "[Helper for the Royal Richard]"; + for ( .@quest_id = 5402; .@quest_id <= 5414; ++.@quest_id ) { + if (isbegin_quest(.@quest_id) > 0) + erasequest .@quest_id; + mes "" + .@quest_id + " Delete"; + } next; - mes "[Bodyguard Jerad]"; - mes "You are near the queen for security, not to chase away the guests discourteously."; - emotion ET_ANGER; - next; - mes "[Bodyguard Martin]"; - mes "The palace is so hectic like this. How can we guard the queen with such an easygoing way of thinking!"; - next; - mes "[Bodyguard Jerad]"; - mes "We cannot help it during the Imperial Ordinance!"; - next; - mes "[Bodyguard Martin]"; - mes "Now the Imperial Ordinance would just be..."; - emotion ET_THINK, getnpcid(0, "Bodyguard#ep16_1_m"); - next; - mes "[Queen]"; - mes "It is noisy out here."; - cutin "ep16gao_1",2; - next; - cutin "",255; - mes "[Bodyguard Jerad]"; - mes "Huh! Your majesty!"; - mes "I am sorry."; - mes "We have a guest here."; - setquest 11400;// The Geoborgs - banquet_geoborg_quest = 1; - emotion ET_SURPRISE; + mes "[Helper for the Royal Richard]"; + mes "Complete"; + close; + case 4: + mes "[Helper for the Royal Richard]"; + mes "7681(" + isbegin_quest(7681) + ")/7682(" + isbegin_quest(7682) + ")"; + mes "5402(" + isbegin_quest(5402) + ")/5403(" + isbegin_quest(5403) + ")"; + mes "5404(" + checkquest(5404,HUNTING) + ")/5405(" + checkquest(5405,HUNTING) + ")/5406(" + checkquest(5406,HUNTING) + ")/5407(" + checkquest(5407,HUNTING) + ")"; + mes "5408(" + checkquest(5408,HUNTING) + ")/5409(" + checkquest(5409,HUNTING) + ")/5410(" + checkquest(5410,HUNTING) + ")/5411(" + checkquest(5411,HUNTING) + ")"; + mes "5412(" + checkquest(5412,HUNTING) + ")/5413(" + checkquest(5413,HUNTING) + ")/5414(" + checkquest(5414,PLAYTIME) + ")"; close; } end; } +function script F_geoborg_text { + mes "[Bodyguard Martin]"; + mes "There! Stop there!"; + mes "Please go through the inspection for a security check."; + npctalk "There! Stop there!", "Bodyguard#ep16_1_g", bc_self; + emotion ET_SURPRISE, getnpcid(0, "Bodyguard#ep16_1_m"); + emotion ET_SURPRISE, getnpcid(0, "Bodyguard#ep16_1_g"); + next; + mes "[Bodyguard Martin]"; + mes "Please place your identification and personal belongings on this table and stand facing the wall..."; + next; + mes "[Bodyguard Jerad]"; + mes "Martin! What are you doing?"; + mes "Don't be rude to the guest to the room! I told you."; + emotion ET_HUK, getnpcid(0, "Bodyguard#ep16_1_g"); + next; + mes "[Bodyguard Martin]"; + mes "It is for the safety of the queen."; + next; + mes "[Bodyguard Jerad]"; + mes "You are near the queen for security, not to chase away the guests discourteously."; + emotion ET_ANGER, getnpcid(0, "Bodyguard#ep16_1_g"); + next; + mes "[Bodyguard Martin]"; + mes "The palace is so hectic like this. How can we guard the queen with such an easygoing way of thinking!"; + next; + mes "[Bodyguard Jerad]"; + mes "We cannot help it during the Imperial Ordinance!"; + next; + mes "[Bodyguard Martin]"; + mes "Now the Imperial Ordinance would just be..."; + emotion ET_THINK, getnpcid(0, "Bodyguard#ep16_1_m"); + next; + mes "[Queen]"; + mes "It is noisy out here."; + cutin "ep16gao_1",2; + next; + cutin "",255; + mes "[Bodyguard Jerad]"; + mes "Huh! Your majesty!"; + mes "I am sorry."; + mes "We have a guest here."; + setquest 11400;// The Geoborgs + ep16_gaobs = 1; + emotion ET_SURPRISE, getnpcid(0, "Bodyguard#ep16_1_g"); + close; +} + +prt_cas_q,81,131,0 script #ep16_1Geoborg HIDDEN_WARP_NPC,5,5,{ + end; +OnTouch: + if (ep16_royal == 2 && ep16_gaobs == 0) + callfunc("F_geoborg_text"); + end; +} + // Geoborg prt_cas_q,87,132,6 script Bodyguard#ep16_1_m 4_M_JOB_KNIGHT1,{ - if (banquet_geoborg_quest == 1) { + if (ep16_royal == 2 && ep16_gaobs == 0) + callfunc("F_geoborg_text"); + if (ep16_gaobs == 1) { mes "[Bodyguard Jerad]"; mes "Extend the queen every courtesy."; close; } - if (banquet_geoborg_quest == 2) { + if (ep16_gaobs == 2) { mes "[Bodyguard Martin]"; mes "I have something to you. Please talk to Jerad here."; close; } - if (banquet_geoborg_quest == 4 || banquet_geoborg_quest == 5) { + if (ep16_gaobs == 4 || ep16_gaobs == 5) { mes "[Bodyguard Martin]"; mes "I don't know why but Scarlet and Lidion have been on bad terms for a long time."; next; @@ -8900,13 +9216,13 @@ prt_cas_q,87,132,6 script Bodyguard#ep16_1_m 4_M_JOB_KNIGHT1,{ mes "It is supposed to be the characteristic of the Jahas."; close; } - if (banquet_geoborg_quest > 6 && banquet_geoborg_quest <= 13) { + if (ep16_gaobs > 6 && ep16_gaobs <= 13) { mes "[Bodyguard Martin]"; mes "Ernst told me that he would go to the Banquet Hall."; mes "I wonder if he is still there."; close; } - if (banquet_geoborg_quest == 14) { + if (ep16_gaobs == 14) { mes "[Bodyguard Martin]"; mes "Ha..."; close; @@ -8917,17 +9233,14 @@ prt_cas_q,87,132,6 script Bodyguard#ep16_1_m 4_M_JOB_KNIGHT1,{ } prt_cas_q,85,127,3 script Bodyguard#ep16_1_g 1_M_YOUNGKNIGHT,{ - if (banquet_main_quest < 2) { - mes "[Bodyguard Martin]"; - mes "Do you have any business left here?"; - close; - } - if (banquet_geoborg_quest == 1) { + if (ep16_royal == 2 && ep16_gaobs == 0) + callfunc("F_geoborg_text"); + if (ep16_gaobs == 1) { mes "[Bodyguard Martin]"; mes "Extend the queen every courtesy."; close; } - if (banquet_geoborg_quest == 2) { + if (ep16_gaobs == 2) { mes "[Bodyguard Jerad]"; mes "Please excuse me for all the trouble."; next; @@ -8962,7 +9275,7 @@ prt_cas_q,85,127,3 script Bodyguard#ep16_1_g 1_M_YOUNGKNIGHT,{ mes "She is not one of the members of the family, but she knows everything about the queen."; erasequest 11401;// The Geoborgs setquest 11402;// The Geoborgs - banquet_geoborg_quest = 3; + ep16_gaobs = 3; mes "[Bodyguard Jerad]"; mes "Oh!"; mes "The queen's sister 'Scarlet Jaha' headed to the Banquet Hall a little while ago. You may be able to meet her there."; @@ -8971,7 +9284,7 @@ prt_cas_q,85,127,3 script Bodyguard#ep16_1_g 1_M_YOUNGKNIGHT,{ mes "She is not one of the members of the family, but she knows everything about the queen."; close; } - if (banquet_geoborg_quest == 3) { + if (ep16_gaobs == 3) { mes "[Bodyguard Jerad]"; mes "Oh!"; mes "The queen's sister 'Scarlet Jaha' headed to the Banquet Hall a little while ago. You may be able to meet her there."; @@ -8980,7 +9293,7 @@ prt_cas_q,85,127,3 script Bodyguard#ep16_1_g 1_M_YOUNGKNIGHT,{ mes "She is not one of the members of the family, but she knows everything about the queen."; close; } - if (banquet_geoborg_quest >= 4) { + if (ep16_gaobs > 3 && ep16_gaobs < 7) { mes "[Bodyguard Jerad]"; mes "Scarlet is much older than the queen, but she doesn't look that old at all."; next; @@ -8988,12 +9301,12 @@ prt_cas_q,85,127,3 script Bodyguard#ep16_1_g 1_M_YOUNGKNIGHT,{ mes "Of course, the queen is well along in years now as well..."; close; } - if (banquet_geoborg_quest > 6 && banquet_geoborg_quest <= 13) { + if (ep16_gaobs > 6 && ep16_gaobs <= 13) { mes "[Bodyguard Jerad]"; mes "I hope the queen and Ernst can take some rest now."; close; } - if (banquet_geoborg_quest == 14) { + if (ep16_gaobs == 14) { mes "[Bodyguard Jerad]"; mes "After the Royal Assembly is over, the queen may turn over the throne to the new king, and go to the castle of Scarlet."; next; @@ -9001,18 +9314,15 @@ prt_cas_q,85,127,3 script Bodyguard#ep16_1_g 1_M_YOUNGKNIGHT,{ mes "I am a little worried for that I have been serving under the queen my entire life."; close; } + mes "[Bodyguard Martin]"; + mes "Do you have any business left here?"; + close; } prt_cas_q,93,129,3 script Queen#ep16_1 4_EP16_EGEO,{ - if (banquet_main_quest < 2) { - mes "[Queen Catherine D. Geoborg]"; - mes "The ink pad of the highest quality to be used in the royal debate room?"; - mes "It is the clerk who writes down everything. Why are they buying luxury item that no one will ever use..."; - emotion ET_FRET; - cutin "ep16gao_3",2; - close3; - } - if (banquet_geoborg_quest == 1) { + if (ep16_royal == 2 && ep16_gaobs == 0) + callfunc("F_geoborg_text"); + if (ep16_gaobs == 1) { mes "[Queen Catherine D. Geoborg]"; mes "Welcome."; mes "I am Queen Catherine D. Geoborg."; @@ -9057,16 +9367,18 @@ prt_cas_q,93,129,3 script Queen#ep16_1 4_EP16_EGEO,{ mes "[Queen Catherine D. Geoborg]"; mes "If you have more questions, you may ask Jerad and Martin here."; mes "Please excuse me for not sharing more time with you due to some urgent duties."; - erasequest 11400;// The Geoborgs + completequest 11400;// The Geoborgs setquest 11401;// The Geoborgs - banquet_geoborg_quest = 2; - if (banquet_walther_quest >= 3 && banquet_nerius_quest >= 1 && banquet_heine_quest >= 2 && banquet_wigner_quest >= 2 && banquet_richard_quest >= 2 && banquet_geoborg_quest >= 2 && banquet_roegenburg_quest >= 2) { + if (achievementinfo(130000, ACHIEVEINFO_COUNT6) == 0) + achievementupdate(130000, ACHIEVEINFO_COUNT6, 1); + ep16_gaobs = 2; + if (isbegin_quest(7682) == 1 && isbegin_quest(5402) == 2 && isbegin_quest(7683) == 2 && isbegin_quest(7684) == 2 && ep16_wal > 1 && ep16_wig > 1 && ep16_lug > 1 && ep16_gaobs > 1) { completequest 7682;// Socializing Starts from an Eye Contact setquest 7685;// What Is the Next Thing on the Schedule ? } close3; } - if (banquet_geoborg_quest == 2) { + if (ep16_gaobs == 2) { mes "[Queen Catherine D. Geoborg]"; mes "You have come here, but there isn't much that I can tell you."; cutin "ep16gao_1",2; @@ -9076,30 +9388,7 @@ prt_cas_q,93,129,3 script Queen#ep16_1 4_EP16_EGEO,{ mes "Please excuse me for not sharing more time with you due to some urgent duties."; close3; } - if (banquet_geoborg_quest == 3) { - mes "[Queen Catherine D. Geoborg]"; - mes "The ink pad of the highest quality to be used in the royal debate room?"; - mes "It is the clerk who writes down everything. Why are they buying luxury item that no one will ever use..."; - emotion ET_FRET; - cutin "ep16gao_3",2; - close3; - } - if (banquet_geoborg_quest == 4) { - mes "[Queen Catherine D. Geoborg]"; - mes "Hum.. Trade request from Marol Kingdom..."; - mes "I should dispatch an envoy to take care of it soon..."; - cutin "ep16gao_2",2; - close3; - } - if (banquet_geoborg_quest == 5) { - mes "[Queen Catherine D. Geoborg]"; - mes "I have enough dresses to last my lifetime. Why do they keep making them..."; - mes "A cutback!"; - emotion ET_FRET; - cutin "ep16gao_1",2; - close3; - } - if (banquet_geoborg_quest >= 6 && banquet_geoborg_quest <= 13) { + if (ep16_gaobs > 5 && ep16_gaobs < 14) { mes "[Queen Catherine D. Geoborg]"; mes "You mean Prince Ernst?"; mes "Well?"; @@ -9116,7 +9405,7 @@ prt_cas_q,93,129,3 script Queen#ep16_1 4_EP16_EGEO,{ mes "He could be somewhere in the Banquet Hall."; close3; } - if (banquet_geoborg_quest == 14) { + if (ep16_gaobs == 14) { mes "[Queen Catherine D. Geoborg]"; mes "Haven't you met Prince Ernst yet?"; mes "He just stopped by and went out again..."; @@ -9135,17 +9424,39 @@ prt_cas_q,93,129,3 script Queen#ep16_1 4_EP16_EGEO,{ mes "It is a problem that we, the Geoborg family, should get over ourselves."; close3; } + switch( rand(1,3) ) { + case 1: + mes "[Queen Catherine D. Geoborg]"; + mes "The ink pad of the highest quality to be used in the royal debate room?"; + mes "It is the clerk who writes down everything. Why are they buying luxury item that no one will ever use..."; + emotion ET_FRET; + cutin "ep16gao_3",2; + close3; + case 2: + mes "[Queen Catherine D. Geoborg]"; + mes "I have enough dresses to last my lifetime. Why do they keep making them..."; + mes "A cutback!"; + emotion ET_FRET; + cutin "ep16gao_1.bmp",2; + close3; + case 3: + mes "[Queen Catherine D. Geoborg]"; + mes "Hum.. Trade request from Marol Kingdom..."; + mes "I should dispatch an envoy to take care of it soon..."; + cutin "ep16gao_2.bmp",2; + close3; + } } // Hall prt_cas,73,244,5 script Scarlet Jaha#ep16_1 1_F_LIBRARYGIRL,{ - if (banquet_geoborg_quest < 3) { + if (ep16_gaobs < 3) { mes "[Scarlet Jaha]"; mes "Oh, what can I help you, dear adventurer?"; emotion ET_SMILE; close; } - if (banquet_geoborg_quest == 3) { + if (ep16_gaobs == 3) { mes "[Scarlet Jaha]"; mes "Oh, what can I help you, dear adventurer?"; emotion ET_SMILE; @@ -9184,10 +9495,10 @@ prt_cas,73,244,5 script Scarlet Jaha#ep16_1 1_F_LIBRARYGIRL,{ mes "I couldn't risk letting a lady of the Jaha family pretend to know about the Geoborg family. I couldn't just take a rest."; erasequest 11402;// The Geoborgs setquest 11403;// The Geoborgs - banquet_geoborg_quest = 4; + ep16_gaobs = 4; close; } - if (banquet_geoborg_quest == 4) { + if (ep16_gaobs == 4) { mes "[Scarlet Jaha]"; mes "Oh, my!"; mes "Lidion Geoborg!"; @@ -9199,7 +9510,7 @@ prt_cas,73,244,5 script Scarlet Jaha#ep16_1 1_F_LIBRARYGIRL,{ mes "I couldn't risk letting a lady of the Jaha family pretend to know about the Geoborg family. I couldn't just take a rest."; close; } - if (banquet_geoborg_quest == 5) { + if (ep16_gaobs == 5) { mes "[Scarlet Jaha]"; mes "Phew, that old jerk!"; mes "He is younger than me and always tries to preach!"; @@ -9226,10 +9537,10 @@ prt_cas,73,244,5 script Scarlet Jaha#ep16_1 1_F_LIBRARYGIRL,{ mes "If you run into Ernst in the Banquet Hall, please tell him to come this way."; erasequest 11404;// The Geoborgs setquest 11405;// The Geoborgs - banquet_geoborg_quest = 6; + ep16_gaobs = 6; close; } - if (banquet_geoborg_quest >= 6 && banquet_geoborg_quest < 13) { + if (ep16_gaobs >= 6 && ep16_gaobs < 13) { mes "[Scarlet Jaha]"; mes "However, Prince Ernst is nowhere to be found."; mes "His aunt has come a long way to comfort her poor nephew, you know!"; @@ -9242,7 +9553,12 @@ prt_cas,73,244,5 script Scarlet Jaha#ep16_1 1_F_LIBRARYGIRL,{ mes "If you run into Ernst in the Banquet Hall, please tell him to come this way."; close; } - if (banquet_geoborg_quest == 13) { + if (ep16_gaobs == 13) { + if (checkweight(1119,3) == 0) { + mes "- You have too many items in possession."; + mes "Please organize your inventory and try again. -"; + close; + } mes "[Scarlet Jaha]"; mes "Oh!"; mes "Haven't you found him yet?"; @@ -9263,12 +9579,12 @@ prt_cas,73,244,5 script Scarlet Jaha#ep16_1 1_F_LIBRARYGIRL,{ mes "[Scarlet Jaha]"; mes "What a waste to let the banquet end like this!"; getexp 700000,700000; - getitem 6919,10;// Honor Token + getitem 6919,10;// TokenOfHonor completequest 11412;// The Geoborgs - banquet_geoborg_quest = 14; + ep16_gaobs = 14; close; } - if (banquet_geoborg_quest > 13) { + if (ep16_gaobs > 13) { mes "[Scarlet Jaha]"; mes "Oh, hero!"; mes "Are you having a good time?"; @@ -9281,13 +9597,7 @@ prt_cas,73,244,5 script Scarlet Jaha#ep16_1 1_F_LIBRARYGIRL,{ } prt_cas,82,240,3 script Lidion Geoborg#ep16_1 4_M_DOCTOR,{ - if (banquet_geoborg_quest < 4) { - mes "[Lidion Geoborg]"; - mes "Tut..."; - mes "Letting anybody in like this... The dignity of the palace has fallen down to the ground."; - close; - } - if (banquet_geoborg_quest == 4) { + if (ep16_gaobs == 4) { mes "[Lidion Geoborg]"; mes "We, the Geoborg family, is one of the seven royal families, but we are the creme de la creme for producing the highest number of kings in the history."; next; @@ -9333,10 +9643,10 @@ prt_cas,82,240,3 script Lidion Geoborg#ep16_1 4_M_DOCTOR,{ npctalk "Arghhhh!"; erasequest 11403;// The Geoborgs setquest 11404;// The Geoborgs - banquet_geoborg_quest = 5; + ep16_gaobs = 5; close; } - if (banquet_geoborg_quest >= 5 && banquet_geoborg_quest <= 13) { + if (ep16_gaobs >= 5 && ep16_gaobs <= 13) { mes "[Lidion Geoborg]"; mes "Arghhhh!"; mes "I won't let this punk... Ernst....!"; @@ -9351,18 +9661,16 @@ prt_cas,82,240,3 script Lidion Geoborg#ep16_1 4_M_DOCTOR,{ npctalk "Arghhhh!"; close; } - if (banquet_geoborg_quest > 13) { - mes "[Lidion Geoborg]"; - mes "Tut..."; - mes "Letting anybody in like this... The dignity of the palace has fallen down to the ground."; - close; - } + mes "[Lidion Geoborg]"; + mes "Tut..."; + mes "Letting anybody in like this... The dignity of the palace has fallen down to the ground."; + close; } prt_cas,76,258,0 script #ep16_1Whisper1 HIDDEN_WARP_NPC,3,3,{ end; OnTouch: - if (banquet_geoborg_quest == 6) { + if (ep16_gaobs == 6) { mes "[Mumbling Sound]"; mes "Did you hear the story?"; mes "The skeleton of King Tristan III has been found."; @@ -9375,7 +9683,7 @@ OnTouch: mes "It is a secret. Don't tell anyone."; erasequest 11405;// The Geoborgs setquest 11406;// The Geoborgs - banquet_geoborg_quest = 7; + ep16_gaobs = 7; close; } } @@ -9383,7 +9691,7 @@ OnTouch: prt_cas,84,232,0 script #ep16_1Whisper2 HIDDEN_WARP_NPC,3,3,{ end; OnTouch: - if (banquet_geoborg_quest == 7) { + if (ep16_gaobs == 7) { mes "[Mumbling Sound]"; mes "...So the princes must have been poisoned..."; next; @@ -9392,7 +9700,7 @@ OnTouch: mes "Well, in the last Royal Assembly..."; erasequest 11406;// The Geoborgs setquest 11407;// The Geoborgs - banquet_geoborg_quest = 8; + ep16_gaobs = 8; close; } } @@ -9400,7 +9708,7 @@ OnTouch: prt_cas,110,242,0 script #ep16_1Whisper3 HIDDEN_WARP_NPC,3,3,{ end; OnTouch: - if (banquet_geoborg_quest == 8) { + if (ep16_gaobs == 8) { mes "[Mumbling Sound]"; mes "Ha!"; mes "He has given up the royal authority like that!"; @@ -9420,7 +9728,7 @@ OnTouch: mes "How can he decide such a major issue as he wants?"; erasequest 11407;// The Geoborgs setquest 11408;// The Geoborgs - banquet_geoborg_quest = 9; + ep16_gaobs = 9; close; } } @@ -9428,12 +9736,12 @@ OnTouch: prt_cas,111,218,0 script #ep16_1Whisper4 HIDDEN_WARP_NPC,3,3,{ end; OnTouch: - if (banquet_geoborg_quest == 9) { + if (ep16_gaobs == 9) { mes "[Mumbling Sound]"; mes "I knew it. He has been hanging out with that punk from the third-rate family too long..."; erasequest 11408;// The Geoborgs setquest 11409;// The Geoborgs - banquet_geoborg_quest = 10; + ep16_gaobs = 10; close; } } @@ -9441,7 +9749,7 @@ OnTouch: prt_cas,92,224,0 script #ep16_1Whisper5 HIDDEN_WARP_NPC,3,3,{ end; OnTouch: - if (banquet_geoborg_quest == 10) { + if (ep16_gaobs == 10) { mes "[Mumbling Sound]"; mes "So is the queen who is handling all the matters of the palace now?"; next; @@ -9449,7 +9757,7 @@ OnTouch: mes "She hasn't showed her presence to the public so far..."; erasequest 11409;// The Geoborgs setquest 11410;// The Geoborgs - banquet_geoborg_quest = 11; + ep16_gaobs = 11; close; } } @@ -9457,7 +9765,7 @@ OnTouch: prt_cas,77,223,0 script #ep16_1Whisper6 HIDDEN_WARP_NPC,3,3,{ end; OnTouch: - if (banquet_geoborg_quest == 11) { + if (ep16_gaobs == 11) { mes "[Mumbling Sound]"; mes "How foolish it is to give up the regal power like that!"; next; @@ -9473,7 +9781,7 @@ OnTouch: mes "I am free to dream!"; erasequest 11410;// The Geoborgs setquest 11411;// The Geoborgs - banquet_geoborg_quest = 12; + ep16_gaobs = 12; close; } } @@ -9481,7 +9789,7 @@ OnTouch: prt_cas,93,226,0 script #ep16_1Whisper7 HIDDEN_WARP_NPC,3,3,{ end; OnTouch: - if (banquet_geoborg_quest == 12) { + if (ep16_gaobs == 12) { mes "[Mumbling Sound]"; mes "Is the Geoborg family cursed?"; next; @@ -9490,7 +9798,7 @@ OnTouch: mes "You shouldn't say such a thing so easily!"; erasequest 11411;// The Geoborgs setquest 11412;// The Geoborgs - banquet_geoborg_quest = 13; + ep16_gaobs = 13; close; } } @@ -9514,7 +9822,10 @@ prt_cas_q,146,121,4 script Bachelor#ep16wig 1_M_ORIENT01,{ mes "[Bachelor]"; mes "I won't go before seeing the elegant and luminous presence of him!"; mes "I have come here from Payon to meet Jurgen!"; - close; + close2; + if (achievementinfo(110001, ACHIEVEINFO_COUNT5) == 0) + achievementupdate(110001, ACHIEVEINFO_COUNT5, 1); + end; } prt_cas_q,148,117,7 script Miss#ep16wig 4_F_02,{ @@ -9537,7 +9848,10 @@ prt_cas_q,148,117,7 script Miss#ep16wig 4_F_02,{ sleep2 1000; npctalk "Katrin is just too nice.", "Bachelorette#ep16wig", bc_area; } - close; + close2; + if (achievementinfo(110001, ACHIEVEINFO_COUNT3) == 0) + achievementupdate(110001, ACHIEVEINFO_COUNT3, 1); + end; } prt_cas_q,148,122,4 script Womenfolk#ep16wig 1_F_03,{ @@ -9559,7 +9873,10 @@ prt_cas_q,148,122,4 script Womenfolk#ep16wig 1_F_03,{ sleep2 1000; npctalk "It is a relief that the heaven would forgive at least.", "Bachelorette#ep16wig", bc_area; } - close; + close2; + if (achievementinfo(110001, ACHIEVEINFO_COUNT2) == 0) + achievementupdate(110001, ACHIEVEINFO_COUNT2, 1); + end; } prt_cas_q,150,122,4 script Gyusoo#ep16wig 1_F_LIBRARYGIRL,{ @@ -9582,7 +9899,10 @@ prt_cas_q,150,122,4 script Gyusoo#ep16wig 1_F_LIBRARYGIRL,{ sleep2 1000; npctalk "If you are in the 23rd place, you may not be able to see him today.", "Bachelorette#ep16wig", bc_area; } - close; + close2; + if (achievementinfo(110001, ACHIEVEINFO_COUNT1) == 0) + achievementupdate(110001, ACHIEVEINFO_COUNT1, 1); + end; } prt_cas_q,150,117,7 script Bachelorette#ep16wig 4_F_01,{ @@ -9605,43 +9925,93 @@ prt_cas_q,150,117,7 script Bachelorette#ep16wig 4_F_01,{ sleep2 1000; npctalk "Where did the person who was supervising the lineup go?"; } - close; + close2; + if (achievementinfo(110001, ACHIEVEINFO_COUNT4) == 0) + achievementupdate(110001, ACHIEVEINFO_COUNT4, 1); + end; } prt_cas_q,153,123,3 script Strong Guards#ep16wig01 8W_SOLDIER,{ - emotion ET_OHNO; - mes "[Strong Guards]"; - mes "Ha, I am already feeling tired as always."; - mes "I didn't know that women were so strong before."; - next; - mes "[Strong Guards]"; - mes "I started yesterday and realized why the people who had worked here before quit."; - mes "Despite being with so many ladies here, I am not happy at all."; - close; + switch( rand(1,3) ) { + case 1: + emotion 25; + mes "[Strong Guards]"; + mes "Hey, you lady! Don't push!"; + mes "Stay in the line!"; + next; + mes "[Strong Guards]"; + mes "There was this lady who was carried out with a broken ankle from pushing!"; + mes "It is all for your own good!"; + close; + case 2: + emotion ET_OHNO; + mes "[Strong Guards]"; + mes "Ha, I am already feeling tired as always."; + mes "I didn't know that women were so strong before."; + next; + mes "[Strong Guards]"; + mes "I started yesterday and realized why the people who had worked here before quit."; + mes "Despite being with so many ladies here, I am not happy at all."; + close; + case 3: + mes "[Strong Guards]"; + mes "As you see, there are no guards guarding the doord to other family's residences."; + mes "However, there are too many infiltrators to the Wigner residence who get in there to see Jurgen. Now the door is guarded at all times."; + close; + } } prt_cas_q,153,116,1 script Strong Guards#ep16wig02 8W_SOLDIER,{ - emotion ET_ANGER; - mes "[Strong Guards]"; - mes "Oh, wait there! Stop there!"; - mes "Aren't you the one who has infiltrated the room before? You don't have to run hiding your face! Come back here!"; - next; - mes "[Strong Guards]"; - mes "She went off again. She sure is fast."; - mes "I am glad that my own sister doesn't come to a place like this."; - close; + switch( rand(1,3) ) { + case 1: + emotion 36; + mes "[Strong Guards]"; + mes "Oh, be quiet there!"; + mes "It is too noisy that Jurgen cannot take his beauty rest!"; + next; + mes "[Strong Guards]"; + mes "It is not for my sake, but for Jurgen."; + mes "It would make you sad if Jurgen is unable to sleep, right? So be quiet!"; + close; + case 2: + emotion ET_ANGER; + mes "[Strong Guards]"; + mes "Oh, wait there! Stop there!"; + mes "Aren't you the one who has infiltrated the room before? You don't have to run hiding your face! Come back here!"; + next; + mes "[Strong Guards]"; + mes "She went off again. She sure is fast."; + mes "I am glad that my own sister doesn't come to a place like this."; + close; + case 3: + emotion 28; + mes "[Strong Guards]"; + mes "When I applied to become a guard, I wanted to keep the palace safe with my own hands..."; + mes "Never did I know that I would end up here..."; + next; + emotion 6; + mes "[Strong Guards]"; + mes "Hey, you! There! Stand in the line! Stop there! You shouldn't block the way!"; + mes "If you keep doing that, I'll stop you from coming here!"; + close; + } } // Wigner prt_cas_q,82,21,1 script Levuiere Wigner#ep16wig 4_EP16_LOUVIERE,{ - if (banquet_main_quest < 2) {// pre-req + if (BaseLevel < 100) { mes "[Levuiere]"; - mes "Who are you?"; - mes "Only the people with permission can enter this place. Please leave."; + mes "Dear adventurer, although I respect your hard work going through all the obstacles and hardships, it is still a little too early for you to be here."; + mes "I hope I will see you later."; close; } - - if (banquet_wigner_quest == 0) { + if (ep16_wig == 0) { + if (isbegin_quest(7682) != 1) { + mes "[Levuiere]"; + mes "Who are you?"; + mes "Only the people with permission can enter this place. Please leave."; + close; + } mes "[Levuiere]"; mes "Dear adventurer, welcome to the Wigner family. My name is ^0000cdLevuiere Wigner^000000."; next; @@ -9667,8 +10037,8 @@ prt_cas_q,82,21,1 script Levuiere Wigner#ep16wig 4_EP16_LOUVIERE,{ mes "Please visit our manor too if you have the time, dear adventurer. You are always welcome."; mes "Where is ^0000cdJurgen^000000 now?"; next; - classchange( HIDDEN_WARP_NPC, "Jurgen Wigner#ep16wig", bc_self ); - classchange( 4_M_4THPRIN1, "Jurgen Wigner#ep16wig00", bc_self ); + cloakoffnpc "Jurgen Wigner#ep16wig00", getcharid(0); + cloakonnpc "Jurgen Wigner#ep16wig", getcharid(0); cutin "16jur_nor",0; mes "[Jurgen]"; mes "Are you looking for me?"; @@ -9690,8 +10060,8 @@ prt_cas_q,82,21,1 script Levuiere Wigner#ep16wig 4_EP16_LOUVIERE,{ mes "[Jurgen]"; mes "Then, please excuse me."; next; - classchange( HIDDEN_WARP_NPC, "Jurgen Wigner#ep16wig00", bc_self ); - classchange( 4_M_4THPRIN1, "Jurgen Wigner#ep16wig", bc_self ); + cloakonnpc "Jurgen Wigner#ep16wig00", getcharid(0); + cloakoffnpc "Jurgen Wigner#ep16wig", getcharid(0); cutin "",255; mes "[Levuiere]"; mes "Tut, I am worried that he lacks sociability. He would have to meet a lot of people as the heir of the house, you know. Dear adventurer, please excuse my son's discourtesy."; @@ -9699,13 +10069,13 @@ prt_cas_q,82,21,1 script Levuiere Wigner#ep16wig 4_EP16_LOUVIERE,{ mes "[Levuiere]"; mes "If time allows, would you like to meet our children? They have been excited to meet the hero who defeated Morocc in the banquet."; setquest 14475;// To Jurgen - banquet_wigner_quest = 1; + ep16_wig = 1; next; mes "[Levuiere]"; mes "Then please make yourself at home and take a look around, dear adventurer."; close; } - if (banquet_wigner_quest == 1) { + if (ep16_wig == 1) { mes "[Levuiere]"; mes "Dear adventurer, please make yourself home and take your time looking around here."; next; @@ -9716,7 +10086,7 @@ prt_cas_q,82,21,1 script Levuiere Wigner#ep16wig 4_EP16_LOUVIERE,{ mes "Then, have a restful time."; close; } - if (banquet_wigner_quest == 2) { + if (ep16_wig == 2) { mes "[Levuiere]"; mes "Dear adventurer, did you meet the children? I would love to have some tea with you and listen to your stories if you are available."; next; @@ -9816,15 +10186,19 @@ prt_cas_q,82,21,1 script Levuiere Wigner#ep16wig 4_EP16_LOUVIERE,{ mes "[Levuiere]"; mes "^0000cdKatrin?^000000"; next; - emotion ET_HUK, getnpcid(0, "Catherine Wigner#ep16wi"); + emotion ET_HUK, getnpcid(0, "Catherine Wigner#ep16wig"); mes "[Catherine]"; mes "^0000cdKatrin?^000000 Has something happened to my baby? I should get going..."; next; mes "[" + strcharinfo(0) + "]"; mes "You two stay here. It might be dangerous. Let me go take a look first."; + cloakonnpc "Isaac Wigner#ep16wig", getcharid(0); erasequest 14476;// To Levuiere and His Wife setquest 14477;// What Is Going on? - banquet_wigner_quest = 3; + ep16_wig = 3; + close; + } + if (ep16_wig == 3) { mes "[Levuiere]"; mes "Has something happened to our child, I mean, Katrin?"; mes "Shouldn't I go down there myself?"; @@ -9834,17 +10208,7 @@ prt_cas_q,82,21,1 script Levuiere Wigner#ep16wig 4_EP16_LOUVIERE,{ mes "I'll go."; close; } - if (banquet_wigner_quest == 3) { - mes "[Levuiere]"; - mes "Has something happened to our child, I mean, Katrin?"; - mes "Shouldn't I go down there myself?"; - next; - mes "[" + strcharinfo(0) + "]"; - mes "It could be dangerous. Please wait here for a minute."; - mes "I'll go."; - close; - } - if (banquet_wigner_quest < 10) { + if (ep16_wig < 12) { mes "[Levuiere]"; mes "Dear adventurer, welcome."; mes "I asked what had happened to the children, but they didn't tell me."; @@ -9863,7 +10227,7 @@ prt_cas_q,82,21,1 script Levuiere Wigner#ep16wig 4_EP16_LOUVIERE,{ mes "Since I have to run some errands, I should get going now."; close; } - if (banquet_wigner_quest == 10) { + if (ep16_wig < 16) { mes "[Levuiere]"; mes "Dear adventurer, you seem busy."; mes "Is it about what our children have asked you?"; @@ -9877,7 +10241,7 @@ prt_cas_q,82,21,1 script Levuiere Wigner#ep16wig 4_EP16_LOUVIERE,{ mes "And thank you for helping our children."; close; } - if (banquet_wigner_quest == 11) { + if (ep16_wig > 15) { mes "[Levuiere]"; mes "Dear adventurer, I have heard the story from the children."; mes "They didn't go into all the details, but I heard that they owed you a huge favor."; @@ -9897,8 +10261,8 @@ prt_cas_q,82,21,1 script Levuiere Wigner#ep16wig 4_EP16_LOUVIERE,{ } } -prt_cas_q,82,23,0 script Catherine Wigner#ep16wi 1_F_LIBRARYGIRL,{ - if (banquet_wigner_quest == 0) { +prt_cas_q,82,23,0 script Catherine Wigner#ep16wig 1_F_LIBRARYGIRL,{ + if (ep16_wig == 0) { mes "[Catherine]"; mes "Hello, dear adventurer. Welcome!"; mes "We are honored by your visit to the Wigner family."; @@ -9911,7 +10275,7 @@ prt_cas_q,82,23,0 script Catherine Wigner#ep16wi 1_F_LIBRARYGIRL,{ mes "You may talk to the head of the family standing next to me. His name is Levuiere Wigner."; close; } - if (banquet_wigner_quest <= 2) { + if (ep16_wig <= 2) { mes "[Catherine]"; mes "Have you met our children? Having a conversation with you would be an invaluable experience for our children, dear adventurer."; mes "They haven't been through any trouble growing up so we feel that they lack in various life experiences."; @@ -9930,7 +10294,7 @@ prt_cas_q,82,23,0 script Catherine Wigner#ep16wi 1_F_LIBRARYGIRL,{ mes "It is always a great joy to listen to the stories of the people who have gone through a lot of experiences."; close; } - if (banquet_wigner_quest == 3) { + if (ep16_wig == 3) { mes "[Catherine]"; mes "What if anything has happened to my baby, Katrin?"; mes "I'd better I go down there myself."; @@ -9943,7 +10307,7 @@ prt_cas_q,82,23,0 script Catherine Wigner#ep16wi 1_F_LIBRARYGIRL,{ mes "I hope everything is OK."; close; } - if (banquet_wigner_quest < 10) { + if (ep16_wig < 12) { mes "[Levuiere]"; mes "Dear adventurer, welcome."; mes "I asked what had happened to the children, but they didn't tell me."; @@ -9962,7 +10326,7 @@ prt_cas_q,82,23,0 script Catherine Wigner#ep16wi 1_F_LIBRARYGIRL,{ mes "Since I have to run some errands, I should get going now."; close; } - if (banquet_wigner_quest == 10) { + if (ep16_wig < 16) { mes "[Catherine]"; mes "I wonder if our children haven't bothered you much. Although we are very curious, we have decided not to question it any more."; mes "They have grown up, but we still tend to baby them too much..."; @@ -9972,7 +10336,7 @@ prt_cas_q,82,23,0 script Catherine Wigner#ep16wi 1_F_LIBRARYGIRL,{ mes "And thank you for helping our children."; close; } - if (banquet_wigner_quest == 11) { + if (ep16_wig > 15) { mes "[Catherine]"; mes "For some reason, our children have become very close to one another."; mes "I think it is all thanks to you."; @@ -9985,7 +10349,7 @@ prt_cas_q,82,23,0 script Catherine Wigner#ep16wi 1_F_LIBRARYGIRL,{ } prt_cas_q,95,9,5 script Jurgen Wigner#ep16wig 4_M_4THPRIN1,{ - if (checkweight(501,1) == 0) { + if (checkweight(1304,3) == 0) { cutin "16jur_nor",0; mes "[Jurgen]"; mes "You seem to have a lot of luggage. Are you OK?"; @@ -9995,12 +10359,12 @@ prt_cas_q,95,9,5 script Jurgen Wigner#ep16wig 4_M_4THPRIN1,{ mes "How about cutting down some?"; close3; } - if (banquet_wigner_quest == 0) { + if (ep16_wig == 0) { mes "[Jurgen]"; mes "Are you a fan of mine? Did you make an appointment? If you are a guest of mine, why don't you go see my father over there?"; close; } - if (banquet_wigner_quest == 1) { + if (ep16_wig == 1) { cutin "16jur_nor",0; mes "[Jurgen]"; mes "Dear adventurer, I am glad that you are still here. Sorry about my bad manners earlier. I wanted to have more conversation with you. However, if I make any mistakes while I talk in front of my mother, I get scolded."; @@ -10080,9 +10444,15 @@ prt_cas_q,95,9,5 script Jurgen Wigner#ep16wig 4_M_4THPRIN1,{ next; cutin "16isa",1; mes "[Isaac]"; - mes "Oh, there he goes again. I should get going now. Dear adventurer, I would like to see you later."; - next; - classchange( HIDDEN_WARP_NPC, "Isaac Wigner#ep16wig", bc_self ); + if (ep16_lug == 2 || ep16_lug == 3 || ep16_lug == 7 || ep16_lug == 8) { + mes "Oh, not again. Dear adventurer, you should be used to this to have a conversation with my brother at our home."; + next; + } + else { + mes "Oh, there he goes again. I should get going now. Dear adventurer, I would like to see you later."; + next; + cloakonnpc "Isaac Wigner#ep16wig", getcharid(0); + } cutin "16kat_nor",2; mes "[Katrin]"; mes "Dear adventurer, I guess that is it for today. If you are not busy, ^0000cdwhy don't you go have a cup of tea with our parents^000000?"; @@ -10092,13 +10462,15 @@ prt_cas_q,95,9,5 script Jurgen Wigner#ep16wig 4_M_4THPRIN1,{ next; mes "[" + strcharinfo(0) + "]"; mes "It is a good idea. Please excuse me then."; - erasequest 14475;// To Jurgen + completequest 14475;// To Jurgen setquest 14476;// To Levuiere and His Wife - banquet_wigner_quest = 2; - if (banquet_walther_quest >= 3 && banquet_nerius_quest >= 1 && banquet_heine_quest >= 2 && banquet_wigner_quest >= 2 && banquet_richard_quest >= 2 && banquet_geoborg_quest >= 2 && banquet_roegenburg_quest >= 2) { + ep16_wig = 2; + if (isbegin_quest(7682) == 1 && isbegin_quest(5402) == 2 && isbegin_quest(7683) == 2 && isbegin_quest(7684) == 2 && ep16_wal > 1 && ep16_wig > 1 && ep16_lug > 1 && ep16_gaobs > 1) { completequest 7682;// Socializing Starts from an Eye Contact setquest 7685;// What Is the Next Thing on the Schedule ? } + if (achievementinfo(130000, ACHIEVEINFO_COUNT4) == 0) + achievementupdate(130000, ACHIEVEINFO_COUNT4, 1); cutin "16jur_nor",0; mes "[Jurgen]"; mes "Our ^0000cdparents^000000 are over there. They'd like to talk to you."; @@ -10109,7 +10481,7 @@ prt_cas_q,95,9,5 script Jurgen Wigner#ep16wig 4_M_4THPRIN1,{ mes "It is very demanding to guard the world's peace with my beauty."; close3; } - if (banquet_wigner_quest == 2) { + if (ep16_wig == 2) { cutin "16jur_nor",0; mes "[Jurgen]"; mes "Our ^0000cdparents^000000 are over there. They'd like to talk to you."; @@ -10120,14 +10492,14 @@ prt_cas_q,95,9,5 script Jurgen Wigner#ep16wig 4_M_4THPRIN1,{ mes "It is very demanding to guard the world's peace with my beauty."; close3; } - if (banquet_wigner_quest == 3) { + if (ep16_wig == 3) { cutin "16jur_sim",0; mes "[Jurgen]"; mes "It seems that my sister has lost something. I couldn't understand her words since she was in such a hurry."; mes "Would you please ask her what it is about?"; close3; } - if (banquet_wigner_quest >= 4 && banquet_wigner_quest < 9) { + if (ep16_wig >= 4 && ep16_wig < 14) { cutin "16jur_sim",0; mes "[Jurgen]"; mes "Whatever she has lost, it must be very valuable to her. I feel that she'd better get someone to help her to find it."; @@ -10141,7 +10513,7 @@ prt_cas_q,95,9,5 script Jurgen Wigner#ep16wig 4_M_4THPRIN1,{ mes "It seems that she may drop dead if she doesn't find whatever she has lost."; close3; } - if (banquet_wigner_quest == 9) { + if (ep16_wig == 14) { cutin "16jur_nor",0; mes "[Jurgen]"; mes "Dear adventurer, you are here. How did it go?"; @@ -10165,7 +10537,7 @@ prt_cas_q,95,9,5 script Jurgen Wigner#ep16wig 4_M_4THPRIN1,{ mes "[Jurgen]"; mes "What a nonsense! Phew... This is exactly why I have told her to open her heart to others and talk more..."; next; - classchange( 4_EP16_POE, "Katrin Wigner#ep16wig", bc_self ); + cloakoffnpc "Katrin Wigner#ep16wig", getcharid(0); cutin "16kat_nor",2; mes "[Katrin]"; mes "Why should I do that? I don't care about the people who don't know me well anyway."; @@ -10245,7 +10617,7 @@ prt_cas_q,95,9,5 script Jurgen Wigner#ep16wig 4_M_4THPRIN1,{ mes "[" + strcharinfo(0) + "]"; mes "Both of you should calm down."; next; - classchange( 4_EP16_ISAAC, "Isaac Wigner#ep16wig", bc_self ); + cloakoffnpc "Isaac Wigner#ep16wig", getcharid(0); cutin "16isa",1; mes "[Isaac]"; mes "Yes. Whatever it is, you'd better calm down. I could hear you yelling at each other from the other end of the hallway."; @@ -10318,7 +10690,7 @@ prt_cas_q,95,9,5 script Jurgen Wigner#ep16wig 4_M_4THPRIN1,{ mes "[Katrin]"; mes "That's all right now. I'll forget it all. You don't have to care about it either."; next; - classchange( HIDDEN_WARP_NPC, "Katrin Wigner#ep16wig", bc_self ); + cloakonnpc "Katrin Wigner#ep16wig", getcharid(0); cutin "16isa",1; mes "[Isaac]"; mes "She walks so fast. What was it all about?"; @@ -10570,10 +10942,10 @@ prt_cas_q,95,9,5 script Jurgen Wigner#ep16wig 4_M_4THPRIN1,{ mes "We are depending on you."; erasequest 14486;// I Heard the Story setquest 14487;// Please Find the Token of Memory - banquet_wigner_quest = 10; + ep16_wig = 15; close3; } - if (banquet_wigner_quest == 10) { + if (ep16_wig == 15) { if (countitem(748) < 1 || countitem(6927) < 10) { cutin "16jur_sim",0; mes "[Jurgen]"; @@ -10613,7 +10985,7 @@ prt_cas_q,95,9,5 script Jurgen Wigner#ep16wig 4_M_4THPRIN1,{ mes "[Isaac]"; mes "I have already called her."; next; - classchange( 4_EP16_POE, "Katrin Wigner#ep16wig", bc_self ); + cloakoffnpc "Katrin Wigner#ep16wig", getcharid(0); cutin "16kat_nor",2; mes "[Katrin]"; mes "Why do you keep calling me? Please leave me alone for that I am not mad at you any more."; @@ -10685,16 +11057,16 @@ prt_cas_q,95,9,5 script Jurgen Wigner#ep16wig 4_M_4THPRIN1,{ mes "[Jurgen]"; mes "Dear adventurer, I have learned new lessons and earned many things, thanks to you. If you need our help, we will try to help you as much as we can. I wish you luck!"; completequest 14487;// Please Find the Token of Memory - delitem 6927,10;// Sea Stone + delitem 6927, countitem(6927);// Filled_With_SeaStones delitem 748,1;// Witherless Rose - getitem 6919,10;// Honor Token + getitem 6919,10;// TokenOfHonor getexp 1000000,500000; - banquet_wigner_quest = 11; + ep16_wig = 16; close3; } switch( checkquest(14492,PLAYTIME) ) { case -1: - if (banquet_wigner_quest == 11) { // first time (not repeatable) + if (ep16_wig == 16) { // first time (not repeatable) mes "[" + strcharinfo(0) + "]"; mes "Jurgen, Hello?"; next; @@ -10712,7 +11084,7 @@ prt_cas_q,95,9,5 script Jurgen Wigner#ep16wig 4_M_4THPRIN1,{ mes "Thanks to your help, we have never been better than this."; mes "I've been talking to my sister much more, and.."; next; - classchange( 1_F_04, "Maid#ep16wig01", bc_self ); + cloakoffnpc "Maid#ep16wig01", getcharid(0); cutin "",255; mes "[Maid]"; mes "Excuse me."; @@ -10763,7 +11135,7 @@ prt_cas_q,95,9,5 script Jurgen Wigner#ep16wig 4_M_4THPRIN1,{ mes "Then, I should get going."; mes "I am supposed to clean the room when there is no one inside anyway. Please excuse me."; next; - classchange( HIDDEN_WARP_NPC, "Maid#ep16wig01", bc_self ); + cloakonnpc "Maid#ep16wig01", getcharid(0); cutin "16jur_sim",0; mes "[Jurgen]"; mes "You shouldn't have to... Well, she's gone..."; @@ -10864,10 +11236,10 @@ prt_cas_q,95,9,5 script Jurgen Wigner#ep16wig 4_M_4THPRIN1,{ mes "[" + strcharinfo(0) + "]"; mes "OK. I should get going then."; setquest 14488;// Please Deliver My Love - banquet_wigner_quest = 12; + ep16_wig = 17; close; } - if (banquet_wigner_quest == 12) { + if (ep16_wig == 17) { cutin "16jur_nor",0; mes "[Jurgen]"; mes "Dear adventurer! I've been waiting for you. How did it go? Has she said she loves me too?"; @@ -10876,7 +11248,7 @@ prt_cas_q,95,9,5 script Jurgen Wigner#ep16wig 4_M_4THPRIN1,{ mes "No, I haven't been able to meet her yet. Let me go see her again."; close3; } - if (banquet_wigner_quest == 13) { + if (ep16_wig == 18) { cutin "16jur_nor",0; mes "[Jurgen]"; mes "Dear adventurer! I've been waiting for you."; @@ -10964,10 +11336,10 @@ prt_cas_q,95,9,5 script Jurgen Wigner#ep16wig 4_M_4THPRIN1,{ mes "Dear adventurer, you may set off now. Please deliver my feelings to her safely."; erasequest 14489;// I Have to Turn It Down setquest 14490;// My Love Once More - banquet_wigner_quest = 14; + ep16_wig = 19; close3; } - if (banquet_wigner_quest == 14) { + if (ep16_wig == 19) { cutin "16jur_nor",0; mes "[Jurgen]"; mes "Did you deliver my heart to Mary safely? You have come back so early."; @@ -10982,7 +11354,7 @@ prt_cas_q,95,9,5 script Jurgen Wigner#ep16wig 4_M_4THPRIN1,{ mes "Mary wouldn't feel uncomfortable if I express my feelings with ordinary things like these, right? Please send her my heart wider than the sea which never withers."; close3; } - if (banquet_wigner_quest == 15) { + if (ep16_wig == 20) { cutin "16jur_nor",0; mes "[Jurgen]"; mes "Dear adventurer! You are back!"; @@ -11055,9 +11427,9 @@ prt_cas_q,95,9,5 script Jurgen Wigner#ep16wig 4_M_4THPRIN1,{ mes "I'll see you tomorrow then!"; erasequest 14491;// I Have to Turn It Down Again setquest 14492;// There Is a Silver Lining - getitem 6919,4;// Honor Token + getitem 6919,4;// TokenOfHonor getexp 200000,200000; - banquet_wigner_quest = 16; + ep16_wig = 21; close3; } if (isbegin_quest(14493) == 1) {// daily @@ -11105,7 +11477,7 @@ prt_cas_q,95,9,5 script Jurgen Wigner#ep16wig 4_M_4THPRIN1,{ mes "Then dear adventurer, I'll see you again tomorrow."; erasequest 14494;// I Have to Turn It Down Again setquest 14492;// There Is a Silver Lining - getitem 6919,4;// Honor Token + getitem 6919,4;// TokenOfHonor getexp 200000,200000; close3; } @@ -11151,8 +11523,8 @@ prt_cas_q,95,9,5 script Jurgen Wigner#ep16wig 4_M_4THPRIN1,{ } } -prt_cas_q,96,7,1 script Katrin Wigner#ep16wig 4_EP16_POE,3,3,{ - if (banquet_wigner_quest == 0) { +prt_cas_q,96,7,1 script Katrin Wigner#ep16wig 4_EP16_POE,{ + if (ep16_wig < 3) { cutin "16kat_nor",2; mes "[Katrin]"; mes "Dear adventurer, we are honored to have you with us. Have you met our father who is the head of the Wigner family?"; @@ -11164,19 +11536,7 @@ prt_cas_q,96,7,1 script Katrin Wigner#ep16wig 4_EP16_POE,3,3,{ mes "Then, have a comfortable time in the Wigner family."; close3; } - if (banquet_wigner_quest <= 2) { - cutin "16kat_nor",2; - mes "[Katrin]"; - mes "Dear adventurer, we are honored to have you with us. Have you met our father who is the head of the Wigner family?"; - next; - mes "[Katrin]"; - mes "How about meeting Jurgen, the hair of the Wigner family who is participating in the Royal Assembly?"; - next; - mes "[Katrin]"; - mes "Then, have a comfortable time in the Wigner family."; - close3; - } - if (banquet_wigner_quest == 3) { + if (ep16_wig == 3) { cutin "16kat_nor",2; mes "[Katrin]"; mes "I am over!"; @@ -11248,15 +11608,16 @@ prt_cas_q,96,7,1 script Katrin Wigner#ep16wig 4_EP16_POE,3,3,{ mes "Should I..."; mes "Then, please help me, dear adventurer. I'll go search other pleases then."; next; + cloakonnpc "Katrin Wigner#ep16wig", getcharid(0); cutin "16jur_nor",0; mes "[Jurgen]"; mes "Please, help her. I have heard that ^0000cdthe maids are in the kitchen^000000."; erasequest 14477;// What Is Going on? setquest 14478;// Searching for the Clue - banquet_wigner_quest = 4; + ep16_wig = 4; close3; } - if (banquet_wigner_quest == 4 || banquet_wigner_quest == 5) { + if (ep16_wig < 12) { cutin "16kat_nor",2; mes "[Katrin]"; mes "Oh, what should I do?"; @@ -11271,7 +11632,7 @@ prt_cas_q,96,7,1 script Katrin Wigner#ep16wig 4_EP16_POE,3,3,{ mes "I would be embarrassed to death."; close3; } - if (banquet_wigner_quest == 10) { + if (ep16_wig == 15) { cutin "16kat_nor",2; mes "[Katrin]"; mes "Please leave me alone now!"; @@ -11301,7 +11662,7 @@ prt_cas_q,96,7,1 script Katrin Wigner#ep16wig 4_EP16_POE,3,3,{ mes "Please."; close3; } - if (banquet_wigner_quest == 11) { + if (ep16_wig > 15) { cutin "16kat_nor",2; mes "[Katrin]"; mes "Thanks to you, we have become closer to one another now."; @@ -11322,35 +11683,31 @@ prt_cas_q,96,7,1 script Katrin Wigner#ep16wig 4_EP16_POE,3,3,{ mes "[Katrin]"; mes "My father is over there."; close3; - -OnTouch: - if (banquet_wigner_quest >= 4 && banquet_wigner_quest <= 10) - classchange( HIDDEN_WARP_NPC, "", bc_self ); - end; } -prt_cas_q,94,7,7 script Isaac Wigner#ep16wig HIDDEN_WARP_NPC,5,5,{ - if (checkweight(501,1) == 0) { +prt_cas_q,94,7,7 script Isaac Wigner#ep16wig 4_EP16_ISAAC,{ + if (checkweight(1304,3) == 0) { mes "[Isaac Wigner]"; mes "Dear adventurer, do you know the old saying that the emptier it is, the more you can fill it?"; mes "It is one of the many aphorisms passing down in our family."; close; } - if (banquet_roegenburg_quest == 2) { - mes "[" + strcharinfo(0) + "]"; + .@name$ = strcharinfo(0); + if (ep16_lug == 2) { + mes "[" + .@name$ + "]"; mes "Hello, Isaac Wigner."; next; cutin "16isa",1; mes "[Isaac]"; mes "Oh, welcome, dear adventurer, my brother is over there..."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "No. I am here to see you, Isaac."; next; mes "[Isaac]"; mes "Is it about Wolf?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Yes. How did you know it...?"; next; mes "[Isaac]"; @@ -11359,25 +11716,25 @@ prt_cas_q,94,7,7 script Isaac Wigner#ep16wig HIDDEN_WARP_NPC,5,5,{ mes "[Isaac]"; mes "I never expected you would come here instead though. So is he cancelling the appointment today then?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Yes, he is. And he asked me to get ^0000cda certain thing^000000 from you, Isaac."; next; mes "[Isaac]"; mes "That thing...? Wolf must trust you, dear adventurer. Or it could be..."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Some kind of a test."; next; mes "[Isaac]"; mes "Don't take it the wrong way. I am just be careful. In order to do what I do, I need to know who I can trust first."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "I understand."; next; mes "[Isaac]"; mes "You can bring it to Wolf. Please be careful with it."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "OK."; next; mes "[Isaac]"; @@ -11388,34 +11745,40 @@ prt_cas_q,94,7,7 script Isaac Wigner#ep16wig HIDDEN_WARP_NPC,5,5,{ next; mes "[Isaac]"; mes "Since I have a reputation to keep. I cannot afford to have a scandal. Please help me."; - next; - mes "[Isaac]"; - mes "Please excuse me then."; + if (ep16_wig > 1 && ep16_wig < 15) { + next; + mes "[Isaac]"; + mes "Please excuse me then."; + cloakonnpc "Isaac Wigner#ep16wig", getcharid(0); + } erasequest 14496;// To Isaac setquest 14497;// Delivery for Wolf - banquet_roegenburg_quest = 3; - getitem 6930,1;// Sample of New Business Item + ep16_lug = 3; + getitem 6930,1;// Biz_Items_Sample close3; } - if (banquet_roegenburg_quest == 3) { + if (ep16_lug == 3) { cutin "16isa",1; mes "[Isaac]"; mes "Have you deliver the thing to Wolf safely? You should be careful with it since it can be dangerous."; next; mes "[Isaac]"; mes "And, don't forget to ask about the rumor as well."; - next; - mes "[Isaac]"; - mes "Please excuse me then."; + if (ep16_wig > 1 && ep16_wig < 15) { + next; + mes "[Isaac]"; + mes "Please excuse me then."; + cloakonnpc "Isaac Wigner#ep16wig", getcharid(0); + } close3; } - if (banquet_roegenburg_quest == 7) { + if (ep16_lug == 7) { if (countitem(6931) < 1) { cutin "16isa",1; mes "[Isaac]"; mes "Dear adventurer, you are back. Did you deliver the thing safely? What did he say about the rumor?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Here is the document about that. Here... It was. Wait, I must have forget to bring it with me. I am sorry. I'll be back with it soon."; next; mes "[Isaac]"; @@ -11426,7 +11789,7 @@ prt_cas_q,94,7,7 script Isaac Wigner#ep16wig HIDDEN_WARP_NPC,5,5,{ mes "[Isaac]"; mes "Dear adventurer, you are back. Did you deliver the thing safely? What did he say about the rumor?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Here is the ^0000cddocument^000000 about it. It is written by Wolf Roegenburg himself."; next; mes "[Isaac]"; @@ -11444,15 +11807,21 @@ prt_cas_q,94,7,7 script Isaac Wigner#ep16wig HIDDEN_WARP_NPC,5,5,{ mes "[Isaac]"; mes "Well, I believe Wolf would find a better direction to the business. Please tell Wolf that I support his decision. And that I am excited about his new business."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Yes, I will."; - delitem 6931,1;// Top Secret Document + if (ep16_wig > 1 && ep16_wig < 15) { + next; + mes "[Isaac]"; + mes "Please excuse me then."; + cloakonnpc "Isaac Wigner#ep16wig", getcharid(0); + } + delitem 6931,1;// Secret_Documents erasequest 14502;// To Isaac setquest 14503;// Report to Wolf - banquet_roegenburg_quest = 8; + ep16_lug = 8; close3; } - if (banquet_roegenburg_quest == 8) { + if (ep16_lug == 8) { cutin "16isa",1; mes "[Isaac]"; mes "It is a shame."; @@ -11464,17 +11833,16 @@ prt_cas_q,94,7,7 script Isaac Wigner#ep16wig HIDDEN_WARP_NPC,5,5,{ next; mes "[Isaac]"; mes "That's why I accepted his suggestion to be partners in business."; + if (ep16_wig > 1 && ep16_wig < 15) { + next; + mes "[Isaac]"; + mes "Please excuse me then."; + cloakonnpc "Isaac Wigner#ep16wig", getcharid(0); + } close3; } - if (banquet_wigner_quest == 0) { - cutin "16isa",1; - mes "[Isaac]"; - mes "Is it your first time to visit the Wigner family?"; - mes "Then, ^0000cdyou should meet our parents^000000 over there first."; - close3; - } - if (banquet_wigner_quest == 1) { + if (ep16_wig == 1 || ep16_wig == 2) { cutin "16isa",1; mes "[Isaac]"; mes "Dear adventurer, since you are here to the Wigner family, why don't you go meet some other members of the family?"; @@ -11484,7 +11852,7 @@ prt_cas_q,94,7,7 script Isaac Wigner#ep16wig HIDDEN_WARP_NPC,5,5,{ mes "I believe that you would have more productive time with them."; close3; } - if (banquet_wigner_quest == 10) { + if (ep16_wig == 15) { cutin "16isa",1; mes "[Isaac]"; mes "Dear adventurer, did you bring what I had asked you?"; @@ -11505,7 +11873,7 @@ prt_cas_q,94,7,7 script Isaac Wigner#ep16wig HIDDEN_WARP_NPC,5,5,{ mes "Please bring them to us as soon as possible!"; close3; } - if (banquet_wigner_quest == 11) { + if (ep16_wig > 15) { cutin "16isa",1; mes "[Isaac]"; mes "Thanks to you, my brother and sister have become close to each other again."; @@ -11515,97 +11883,173 @@ prt_cas_q,94,7,7 script Isaac Wigner#ep16wig HIDDEN_WARP_NPC,5,5,{ mes "Dear adventurer, I'll see you around then."; close3; } + cutin "16isa",1; + mes "[Isaac]"; + mes "Is it your first time to visit the Wigner family?"; + mes "Then, ^0000cdyou should meet our parents^000000 over there first."; + close3; +} + +prt_cas_q,80,23,5 script Jurgen Wigner#ep16wig00 4_M_4THPRIN1,{ + end; +OnInit: + cloakonnpc strnpcinfo(0); + end; +} +prt_cas_q,93,10,4 duplicate(Jurgen Wigner#ep16wig00) Maid#ep16wig01 1_F_04 + +prt_cas_q,95,11,4 script Womenfolk#ep16wig01 1_F_03,{ + mes "[Womenfolk]"; + mes "Jurgen, you are mine!"; + close2; + if (achievementinfo(110001, ACHIEVEINFO_COUNT6) == 0) + achievementupdate(110001, ACHIEVEINFO_COUNT6, 1); end; -OnTouch: - if (banquet_wigner_quest < 2 || banquet_wigner_quest == 10 || banquet_wigner_quest == 11 || banquet_roegenburg_quest == 2 || banquet_roegenburg_quest == 3 || banquet_roegenburg_quest == 7 || banquet_roegenburg_quest == 8) - classchange( 4_EP16_ISAAC, "", bc_self ); +OnTimer600000: + enablenpc "Womenfolk#ep16wig01"; + npctalk "Oh my! Jurgen! My prince! I love you! Please look this way!", "Womenfolk#ep16wig01"; + emotion ET_CHUP, getnpcid(0, "Womenfolk#ep16wig01"); + sleep 2000; + npctalk "Are you... I have seen you before... Well... Are you here to see me?", "Jurgen Wigner#ep16wig"; + sleep 2000; + npctalk "Dear Jurgen! Please be with me together! Forever!", "Womenfolk#ep16wig01"; + specialeffect EF_HEARTCASTING,AREA,"Womenfolk#ep16wig01"; + sleep 2000; + npctalk "That's a bit difficult...", "Jurgen Wigner#ep16wig"; + sleep 2000; + enablenpc "Strong Guards#ep16wig03"; + enablenpc "Strong Guards#ep16wig04"; + npctalk "Oh my! How did you get in here again?", "Strong Guards#ep16wig03"; + sleep 2000; + npctalk "They keep getting in here through the guard. It is no use to tighten security!", "Strong Guards#ep16wig04"; + sleep 2000; + npctalk "Get her out of here!", "Strong Guards#ep16wig03"; + sleep 2000; + npctalk "Oh my! Jurgen! I love you!", "Womenfolk#ep16wig01"; + disablenpc "Womenfolk#ep16wig01"; + disablenpc "Strong Guards#ep16wig03"; + disablenpc "Strong Guards#ep16wig04"; + initnpctimer; + end; +OnInit: + initnpctimer; + disablenpc "Womenfolk#ep16wig01"; + disablenpc "Strong Guards#ep16wig03"; + disablenpc "Strong Guards#ep16wig04"; end; } -prt_cas_q,80,23,5 script Jurgen Wigner#ep16wig00 HIDDEN_WARP_NPC,{ end; } -prt_cas_q,93,10,4 script Maid#ep16wig01 HIDDEN_WARP_NPC,{ end; } - -prt_cas_q,95,11,4 script Womenfolk#ep16wig01 1_F_03,{ end; } prt_cas_q,94,12,4 script Strong Guards#ep16wig03 8W_SOLDIER,{ end; } prt_cas_q,95,12,4 script Strong Guards#ep16wig04 8W_SOLDIER,{ end; } -prt_cas_q,98,23,1 script Bachelor#ep16wig01 1_M_ORIENT01,{ end; } +prt_cas_q,98,23,1 script Bachelor#ep16wig01 1_M_ORIENT01,{ + mes "[Bachelor]"; + mes "I couldn't shake hands with Jurgen! Oh, it's too hot!"; + close2; + if (achievementinfo(110001, ACHIEVEINFO_COUNT7) == 0) + achievementupdate(110001, ACHIEVEINFO_COUNT7, 1); + end; + +OnTimer480000: + enablenpc "Bachelor#ep16wig01"; + npctalk "Jurgen, argh! It is hot!", "Bachelor#ep16wig01"; + sleep 2000; + npctalk "Why did I fall in this place?", "Bachelor#ep16wig01"; + sleep 2000; + npctalk "That woman must have given me the wrong set of coordinates!", "Bachelor#ep16wig01"; + sleep 2000; + npctalk "Oh, it is hot!", "Bachelor#ep16wig01"; + npctalk "Well, you didn't need to show me the blazing love for me with your entire body.", "Jurgen Wigner#ep16wig"; + sleep 2000; + npctalk "Oh, it's hot! Jurgen, please save me... Argh!", "Bachelor#ep16wig01"; + sleep 3000; + enablenpc "Strong Guards#ep16wig05"; + enablenpc "Strong Guards#ep16wig06"; + npctalk "Strong Guards at your service!", "Strong Guards#ep16wig05"; + sleep 2000; + npctalk "Why is this person doing here?", "Strong Guards#ep16wig06"; + sleep 2000; + npctalk "There are all kinds of people in the world.", "Strong Guards#ep16wig05"; + sleep 2000; + npctalk "Get her out of here!", "Strong Guards#ep16wig06"; + sleep 2000; + npctalk "Argh! Jurgen, my prince!", "Bachelor#ep16wig01"; + disablenpc "Bachelor#ep16wig01"; + disablenpc "Strong Guards#ep16wig05"; + disablenpc "Strong Guards#ep16wig06"; + initnpctimer; + end; +OnInit: + initnpctimer; + disablenpc "Bachelor#ep16wig01"; + disablenpc "Strong Guards#ep16wig05"; + disablenpc "Strong Guards#ep16wig06"; + end; +} + prt_cas_q,98,20,7 script Strong Guards#ep16wig05 8W_SOLDIER,{ end; } prt_cas_q,96,22,7 script Strong Guards#ep16wig06 8W_SOLDIER,{ end; } -prt_cas_q,95,7,5 script #ep16wig004 HIDDEN_WARP_NPC,{ - end; -OnInit: - donpcevent "#ep16wig004::OnEvent1"; - donpcevent "#ep16wig004::OnEvent2"; - end; -OnEvent1: - while(true) { - disablenpc "Bachelor#ep16wig01"; - disablenpc "Strong Guards#ep16wig05"; - disablenpc "Strong Guards#ep16wig06"; - sleep 480000; // 8 mins - enablenpc "Bachelor#ep16wig01"; - npctalk "Jurgen, argh! It is hot!", "Bachelor#ep16wig01"; - sleep 2000; - npctalk "Why did I fall in this place?", "Bachelor#ep16wig01"; - sleep 2000; - npctalk "That woman must have given me the wrong set of coordinates!", "Bachelor#ep16wig01"; - sleep 2000; - npctalk "Oh, it is hot!", "Bachelor#ep16wig01"; - sleep 10; - npctalk "Well, you didn't need to show me the blazing love for me with your entire body.", "Jurgen Wigner#ep16wig"; - sleep 2000; - npctalk "Oh, it's hot! Jurgen, please save me... Argh!", "Bachelor#ep16wig01"; - sleep 3000; - enablenpc "Strong Guards#ep16wig05"; - enablenpc "Strong Guards#ep16wig06"; - npctalk "Strong Guards at your service!", "Strong Guards#ep16wig05"; - sleep 2000; - npctalk "Why is this person doing here?", "Strong Guards#ep16wig06"; - sleep 2000; - npctalk "There are all kinds of people in the world.", "Strong Guards#ep16wig05"; - sleep 2000; - npctalk "Get her out of here!", "Strong Guards#ep16wig06"; - sleep 2000; - npctalk "Argh! Jurgen, my prince!", "Bachelor#ep16wig01"; +prt_cas_q,74,21,5 script #ep16wig003 HIDDEN_NPC,5,5,{ + end; +OnTouch: + if (ep16_wig == 2 || ep16_wig == 3) { + cloakoffnpc "Katrin Wigner#ep16wig", getcharid(0); + if (ep16_lug == 2 || ep16_lug == 7) + cloakoffnpc "Isaac Wigner#ep16wig", getcharid(0); + else + cloakonnpc "Isaac Wigner#ep16wig", getcharid(0); + } + else if (ep16_wig > 3 && ep16_wig < 15) { + cloakonnpc "Katrin Wigner#ep16wig", getcharid(0); + if (ep16_lug == 2 || ep16_lug == 7) + cloakoffnpc "Isaac Wigner#ep16wig", getcharid(0); + else + cloakonnpc "Isaac Wigner#ep16wig", getcharid(0); + } + else if (ep16_wig == 15) { + cloakonnpc "Katrin Wigner#ep16wig", getcharid(0); + cloakoffnpc "Isaac Wigner#ep16wig", getcharid(0); + } + else { + cloakoffnpc "Katrin Wigner#ep16wig", getcharid(0); + cloakoffnpc "Isaac Wigner#ep16wig", getcharid(0); } end; +} -OnEvent2: - while(true) { - disablenpc "Womenfolk#ep16wig01"; - disablenpc "Strong Guards#ep16wig03"; - disablenpc "Strong Guards#ep16wig04"; - sleep 600000; // 10 mins - enablenpc "Womenfolk#ep16wig01"; - npctalk "Oh my! Jurgen! My prince! I love you! Please look this way!", "Womenfolk#ep16wig01"; - emotion ET_CHUP, getnpcid(0, "Womenfolk#ep16wig01"); - sleep 2000; - npctalk "Are you... I have seen you before... Well... Are you here to see me?", "Jurgen Wigner#ep16wig"; - sleep 1500; - npctalk "Dear Jurgen! Please be with me together! Forever!", "Womenfolk#ep16wig01"; - specialeffect EF_HEARTCASTING,AREA,"Womenfolk#ep16wig01"; - sleep 2000; - npctalk "That's a bit difficult...", "Jurgen Wigner#ep16wig"; - sleep 2000; - enablenpc "Strong Guards#ep16wig03"; - enablenpc "Strong Guards#ep16wig04"; - npctalk "Oh my! How did you get in here again?", "Strong Guards#ep16wig03"; - sleep 1500; - npctalk "They keep getting in here through the guard. It is no use to tighten security!", "Strong Guards#ep16wig04"; - sleep 2000; - npctalk "Get her out of here!", "Strong Guards#ep16wig03"; - sleep 2000; - npctalk "Oh my! Jurgen! I love you!", "Womenfolk#ep16wig01"; +prt_cas_q,95,7,5 script #ep16wig004 HIDDEN_NPC,5,5,{ + end; +OnTouch: + if (ep16_wig == 2 || ep16_wig == 3) { + cloakoffnpc "Katrin Wigner#ep16wig", getcharid(0); + if (ep16_lug == 2 || ep16_lug == 7) + cloakoffnpc "Isaac Wigner#ep16wig", getcharid(0); + else + cloakonnpc "Isaac Wigner#ep16wig", getcharid(0); + } + else if (ep16_wig > 3 && ep16_wig < 15) { + cloakonnpc "Katrin Wigner#ep16wig", getcharid(0); + if (ep16_lug == 2 || ep16_lug == 7) + cloakoffnpc "Isaac Wigner#ep16wig", getcharid(0); + else + cloakonnpc "Isaac Wigner#ep16wig", getcharid(0); + } + else if (ep16_wig == 15) { + cloakonnpc "Katrin Wigner#ep16wig", getcharid(0); + cloakoffnpc "Isaac Wigner#ep16wig", getcharid(0); + } + else { + cloakoffnpc "Katrin Wigner#ep16wig", getcharid(0); + cloakoffnpc "Isaac Wigner#ep16wig", getcharid(0); } end; } prt_cas,322,216,5 script Maid#ep16wig02 1_F_04,{ - if (checkweight(501,1) == 0) { + if (checkweight(1304,3) == 0) { mes "[Maid]"; mes "Oh, you shouldn't bring too much stuff in here."; mes "As you see there are a lot of fragile things."; @@ -11614,7 +12058,8 @@ prt_cas,322,216,5 script Maid#ep16wig02 1_F_04,{ mes "You need to leave some out. It would be a big problem if the bundle touches the dishes and breaks them."; close; } - if (banquet_wigner_quest == 4) { + .@name$ = strcharinfo(0); + if (ep16_wig == 4) { mes "[Maid]"; mes "I am cleaning the kitchen now, which is the hardest place to clean. It is really difficult to get rid of all the dirt in here."; mes "My arms are way too weak to handle it."; @@ -11622,19 +12067,19 @@ prt_cas,322,216,5 script Maid#ep16wig02 1_F_04,{ mes "[Maid]"; mes "I happen to see someone with a strong set of arms... Those arms... What brought you here?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Hello, I am the adventurer invited to the royal banquet. Are you the maid who have cleaned the Wigner residence this afternoon?"; next; mes "[Maid]"; mes "Yes, I am. What can I do for you?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Did you happen to see ^0000cda small box^000000 in the Wigner residence? It was supposed to be on the table next to the bed. The box belongs to Princess Katrin. Have you seen it?"; next; mes "[Maid]"; mes "Yes, I have. It was the box which looked simple but classy. I held it up for a second to clean the table and put it down. I remember it."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Did you see it there when you leave the room? Wasn't there anyone else in the room?"; next; mes "[Maid]"; @@ -11644,14 +12089,14 @@ prt_cas,322,216,5 script Maid#ep16wig02 1_F_04,{ mes "[Maid]"; mes "Isn't the box missing and are you ^0000cdsuspecting the maid who has cleaned the room^000000? Am I right?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "I am not suspecting you. I am just ^0000cdasking you about the situation^000000 to track the box."; next; emotion ET_FRET; mes "[Maid]"; mes "With an element of suspicion in your mind, right?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "No, I am not suspecting you. Please don't get me wrong. I am just asking you when you have seen it and if there haven't been anyone else there."; next; emotion ET_ANGER; @@ -11661,7 +12106,7 @@ prt_cas,322,216,5 script Maid#ep16wig02 1_F_04,{ mes "[Maid]"; mes "I can tell you this one though. I didn't take it. If you ask me if there was anyone in the room, well..."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "There was someone in the room, right?"; next; mes "[Maid]"; @@ -11671,7 +12116,7 @@ prt_cas,322,216,5 script Maid#ep16wig02 1_F_04,{ mes "[Maid]"; mes "Oh, the kitchen is messy and so are the thoughts inside my head. Oh, how dirty and messy!"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "May I help you clean up?"; next; emotion ET_SMILE; @@ -11688,15 +12133,15 @@ prt_cas,322,216,5 script Maid#ep16wig02 1_F_04,{ mes "[Maid]"; mes "Oh, wait! You know, there is a certain protocol when it comes to cleaning. You first need to wipe off the mold on the wall. Then you have to clean up the grease. The last thing for you to do is cleaning the floor."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "I... I see."; erasequest 14478;// Searching for the Clue setquest 14479;// Clean-up out of Apology - getitem 6928,3;// Poring Loofah - banquet_wigner_quest = 5; + getitem 6928,3;// Poring_Loofah + ep16_wig = 5; close; } - if (banquet_wigner_quest == 5) { + if (ep16_wig > 4 && ep16_wig < 11) { mes "[Maid]"; mes "Have you finished it already?"; mes "It doesn't seem so. The thoughts in my head haven't cleared up yet."; @@ -11705,12 +12150,12 @@ prt_cas,322,216,5 script Maid#ep16wig02 1_F_04,{ mes "I think I would be able to recall when you come back after cleaning the kitchen with the Scrub Sponge I have given you."; close; } - if (banquet_wigner_quest == 6) { + if (ep16_wig == 11) { emotion ET_BEST; mes "[Maid]"; mes "Wow... The kitchen has become so clean! You really need to clean the grease with a strong set of arms!"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Argh... My arms... Was there anyone else in the room?"; next; mes "[Maid]"; @@ -11719,21 +12164,21 @@ prt_cas,322,216,5 script Maid#ep16wig02 1_F_04,{ mes "[Maid]"; mes "All the gorgeous pieces of furniture and carpets... I have never seen tiger skin as white and huge as that one in there."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Why are you talking about the furniture all of a sudden?"; next; mes "[Maid]"; mes "Oh, my, how are you going to deal with the members of the royal families with such slow wit?"; mes "Think. Why would I ^0000cdtalk about the furniture^000000 ?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "...You ^0000cdcan ask the person who was delivering the furniture^000000 ."; next; mes "[Maid]"; mes "I cannot point it out, but I think I have given you enough clues."; mes "By the way, is the box really missing in the first place?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "What do you mean?"; next; mes "[Maid]"; @@ -11749,14 +12194,14 @@ prt_cas,322,216,5 script Maid#ep16wig02 1_F_04,{ mes "[Maid]"; mes "The words haven not been spread yet, but I am sure that everyone will be talking about it even before the teatime is over."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "I don't think that is true. She is not that kind of person."; next; emotion ET_FRET; mes "[Maid]"; mes "That's what people say. You don't have to reason with me. Anyways, I should get back to my cleaning duty. If you are not going to help me, please leave me alone now."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Do you know where the man who have delivered the furniture is?"; next; mes "[Maid]"; @@ -11765,14 +12210,16 @@ prt_cas,322,216,5 script Maid#ep16wig02 1_F_04,{ mes "[Maid]"; mes "Oh, by the way, you didn't hear it from me. Not that I said anything to you."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Of course. Thank you for your cooperation."; + if (isbegin_quest(14479)) + erasequest 14479; erasequest 14483;// Report the Completion of the Clean-up setquest 14484;// There Was a Furniture Delivery Man - banquet_wigner_quest = 7; + ep16_wig = 12; close; } - if (banquet_wigner_quest == 7) { + if (ep16_wig == 12) { mes "[Maid]"; mes "Dear adventurer, didn't you say that you were going to visit the delivery man?"; mes "He must be somewhere ^0000cdnear the district office^000000."; @@ -11782,26 +12229,26 @@ prt_cas,322,216,5 script Maid#ep16wig02 1_F_04,{ mes "You are getting in the way."; close; } - if (banquet_wigner_quest < 12) { + if (ep16_wig < 12) { mes "[Maid]"; mes "Oh, I am sick of cleaning! I have enough things to clean at home. I don't need to do more out here."; mes "I should just give it all up and run away."; close; } - if (banquet_wigner_quest == 12) { + if (ep16_wig == 17) { emotion ET_FRET; mes "[Maid]"; mes "Oh, why can't I get it off easily? I guess I won't be able to go home early."; mes "Why should I do this?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Hello. Do you have a moment?"; next; mes "[Maid]"; mes "Yes... Well... Hum.. You are..."; mes "Aren't you the adventurer who was at the Wigner residence?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Yes. And I have come here before, and I have helped you with cleaning."; mes "^0000cdDon't you remember...?^000000"; next; @@ -11810,13 +12257,13 @@ prt_cas,322,216,5 script Maid#ep16wig02 1_F_04,{ mes "Oh, I am really sorry. ^0000cdI am not good at remembering faces.^000000"; mes "What brought you here?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Jurgen of the Wigner family has asked me to give it to you."; next; mes "[Maid]"; mes "What is it? Why did he give it to me? Is it an invoice? Have I done anything wrong?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "No, it is not. Please just read it first."; next; emotion ET_BIGTHROB; @@ -11824,23 +12271,23 @@ prt_cas,322,216,5 script Maid#ep16wig02 1_F_04,{ mes "Hum... I have fallen in love with you at first sight."; mes "Well... Hum... Please accept my love for... Eh... Umm..."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "He has used some really direct languages here. How very Wigner of him for that he values efficiency... Hahaha..."; next; mes "[Maid]"; mes "Hum... It is... It is... Well, is it what I think it is?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Yes, it is a love letter."; next; mes "[Maid]"; mes "Phew... I am sorry, but you should take it back."; mes "Well... I appreciate his feelings for me... I really do... But please just take it back."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Really? He has just tried to express his feelings... You may as well just keep it..."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Oh, are you in a relationship or engaged? Or are you married?"; next; mes "[Maid]"; @@ -11850,26 +12297,26 @@ prt_cas,322,216,5 script Maid#ep16wig02 1_F_04,{ mes "[Maid]"; mes "Most of all, I am not in the situation to date anyone. ^0000cdIt is for a personal reason.^000000"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "If you say so, I cannot force it. I'll deliver your words to him."; next; mes "[Maid]"; mes "Yes. I am really sorry."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "May I get your name at least?"; next; mes "[Maid]"; mes "Mad... No, ^0000cdMary^000000. My name is Mary."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "I see. Then let me deliver your words to Jurgen."; erasequest 14488;// Please Deliver My Love setquest 14489;// I Have to Turn It Down - banquet_wigner_quest = 13; + ep16_wig = 18; close; } - if (banquet_wigner_quest == 13) { + if (ep16_wig == 18) { mes "[Maid]"; mes "Well, have you told the prince about it? Please make sure not to hurt his feelings much."; next; @@ -11877,21 +12324,21 @@ prt_cas,322,216,5 script Maid#ep16wig02 1_F_04,{ mes "Please."; close; } - if (banquet_wigner_quest == 14) { + if (ep16_wig == 19) { if (countitem(748) < 1 || countitem(6927) < 15) { emotion ET_OHNO; mes "[Mary]"; mes "Oh, when will it end."; mes "I won't let go of this, really!"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Oh, I don't think it is the right time. May I come back later?"; next; mes "[Mary]"; mes "No, not at all."; mes "Dear adventurer, you have a hole in your pocket. Have you lost anything?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Oh! When did I get a hole in there? Where are the ^0000cd15 Sea Stones and 1 Witherless Rose...?^000000"; mes "They are gone! Let me come back later! I have forgotten to bring something!"; close; @@ -11901,7 +12348,7 @@ prt_cas,322,216,5 script Maid#ep16wig02 1_F_04,{ mes "Oh, when will it end."; mes "I won't let go of this, really!"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Oh, hello."; mes "Is it a bad time? Should I just go?"; next; @@ -11909,7 +12356,7 @@ prt_cas,322,216,5 script Maid#ep16wig02 1_F_04,{ mes "Oh, no."; mes "By the way, you are back. Is it about the prince of the Wigner family again?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Yes. Jurgen seems to be really serious about it."; mes "He wants you to have these."; next; @@ -11917,13 +12364,13 @@ prt_cas,322,216,5 script Maid#ep16wig02 1_F_04,{ mes "I turned it down."; mes "Oh, this really is... So pretty. There is water inside this glass-like thing..."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Yes. Jurgen wants me to let you know about his heart as wide and beautiful as the sea."; next; mes "[Mary]"; mes "Oh, I really cannot go out with him. Well, there really is a reason that I cannot accept this feelings. I wonder if I should tell you this."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Please tell me. If you have a good enough reason which Jurgen can understand, he would not bother you again, Mary."; next; mes "[Mary]"; @@ -11932,20 +12379,20 @@ prt_cas,322,216,5 script Maid#ep16wig02 1_F_04,{ mes "[Mary]"; mes "In fact, I am ^0000cdthe younger sibling of the maid who used to work here^000000. The maid you have met before."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Oh, no wonder you couldn't remember my face. I found it a little strange. By the way, you two sisters must have worked here together."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "However, what would it matter since it is you whom he has fallen for?"; next; mes "[Mary]"; mes "It matters. ^0000cdBecause, I am her brother^000000."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Oh, you are..."; next; emotion ET_HUK, playerattached(); - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Wha... What? A brother?"; next; mes "[Mary]"; @@ -11970,16 +12417,16 @@ prt_cas,322,216,5 script Maid#ep16wig02 1_F_04,{ mes "[Mary]"; mes "After consulting my mother, I decided to work here pretending as if I was my sister. Since everyone was so busy, no one paid attention to me who was working quietly in this corner."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "You have managed not to be busted so far."; next; mes "[Mary]"; mes "Since ^0000cdI look just like my sister^000000, no one seems to notice."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "What should we do then? Jurgen really wants you to accept his love."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "He is in sorrow saying how difficult it is to get the first thing he has ever wanted in this entire life."; next; emotion ET_SCRATCH; @@ -11989,13 +12436,13 @@ prt_cas,322,216,5 script Maid#ep16wig02 1_F_04,{ mes "[Mary]"; mes "I assumed that the people who have all the money in the world and have seen all the good things in the world must have a keen eye. I stand corrected."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "You get blinded when you are in love."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "And, you really are doing so remarkably at what you are doing now."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "I guess I should go back and tell him the truth."; next; emotion ET_HUK; @@ -12006,22 +12453,22 @@ prt_cas,322,216,5 script Maid#ep16wig02 1_F_04,{ mes "[Mary]"; mes "I am keep sending the message to my sister to comeback, but it seems difficult to reach her. Would you please keep it secret until the banquet is over?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Jurgen would keep sending me to earn your love, and this means that we are deceiving him."; next; mes "[Mary]"; mes "I am sorry for him, but my life depends on this."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Hum, I don't feel comfortable doing this..."; next; mes "[Mary]"; mes "It is not my fault to be here in this clothing... Please feel for me."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Oh, OK. Calm down. I'll tell Jurgen that you have held off the answer."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Please take good care of the stuff. If you return them, he will send me down here again."; next; mes "[Mary]"; @@ -12030,20 +12477,20 @@ prt_cas,322,216,5 script Maid#ep16wig02 1_F_04,{ mes "[Mary]"; mes "Oh, I guess I should change my cleaning area so that I don't bump into him."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Yes, I guess it would work."; mes "Then, let me go tell him that."; next; mes "[Mary]"; mes "Thank you."; - delitem 6927, countitem(6927);// Sea Stone + delitem 6927, countitem(6927);// Filled_With_SeaStones delitem 748,1;// Witherless Rose erasequest 14490;// My Love Once More setquest 14491;// I Have to Turn It Down Again - banquet_wigner_quest = 15; + ep16_wig = 20; close; } - if (banquet_wigner_quest == 15) { + if (ep16_wig == 20) { mes "[Mary]"; mes "Did you tell the prince about it?"; mes "I am worried about the consequences if anything goes wrong."; @@ -12052,106 +12499,115 @@ prt_cas,322,216,5 script Maid#ep16wig02 1_F_04,{ mes "I may have to run off like my sister."; close; } - - if (isbegin_quest(14493) == 1) { // daily quest - if (countitem(748) < 1 || countitem(6927) < 15) { - emotion ET_OHNO; + if (ep16_wig > 20) { + if (isbegin_quest(14494) == 1 || isbegin_quest(14492) == 1) { // daily quest mes "[Mary]"; - mes "Oh, when will it end."; - mes "I won't let go of this, really!"; - next; - mes "[" + strcharinfo(0) + "]"; - mes "Oh, I don't think it is the right time. May I come back later?"; - next; - mes "[Mary]"; - mes "No, not at all."; - mes "Dear adventurer, you have a hole in your pocket. Have you lost anything?"; - next; - mes "[" + strcharinfo(0) + "]"; - mes "Oh! When did I get a hole in there? Where are the ^0000cd15 Sea Stones and 1 Witherless Rose...?^000000"; - mes "They are gone! Let me come back later! I have forgotten to bring something!"; + mes "Did you tell the prince about it? I hope he gives up from tomorrow without sending you down here again."; close; } - mes "[Maid]"; - mes "Adventurer? What brought you here?"; - next; - mes "[" + strcharinfo(0) + "]"; - mes "Jurgen sent me here to deliver his love to you again."; - next; - emotion ET_CRY; - mes "[Maid]"; - mes "Again... I really hoped he would have given up by today... I guess it must have been a vain hope."; - next; - mes "[Maid]"; - mes "Please tell him I appreciate it."; - next; - mes "[Maid]"; - mes "I really want the banquet to be over soon. Or my sister could just come back."; - next; - mes "[Maid]"; - mes "Anyway, I am sorry to put you in the difficult situation again today."; - next; - mes "[" + strcharinfo(0) + "]"; - mes "Well then, since I have delivered you what I have to deliver you, I should get going."; - next; - mes "[Maid]"; - mes "Yes, please go back safely. I hope he gives up by tomorrow."; - delitem 6927,15;// Sea Stone - delitem 748,1;// Witherless Rose - erasequest 14493;// Today I Feel - setquest 14494;// I Have to Turn It Down Again - close; + if (isbegin_quest(14493) == 1) { + if (countitem(748) < 1 || countitem(6927) < 15) { + emotion ET_OHNO; + mes "[Mary]"; + mes "Oh, when will it end."; + mes "I won't let go of this, really!"; + next; + mes "[" + .@name$ + "]"; + mes "Oh, I don't think it is the right time. May I come back later?"; + next; + mes "[Mary]"; + mes "No, not at all."; + mes "Dear adventurer, you have a hole in your pocket. Have you lost anything?"; + next; + mes "[" + .@name$ + "]"; + mes "Oh! When did I get a hole in there? Where are the ^0000cd15 Sea Stones and 1 Witherless Rose...?^000000"; + mes "They are gone! Let me come back later! I have forgotten to bring something!"; + close; + } + mes "[Maid]"; + mes "Adventurer? What brought you here?"; + next; + mes "[" + .@name$ + "]"; + mes "Jurgen sent me here to deliver his love to you again."; + next; + emotion ET_CRY; + mes "[Maid]"; + mes "Again... I really hoped he would have given up by today... I guess it must have been a vain hope."; + next; + mes "[Maid]"; + mes "Please tell him I appreciate it."; + next; + mes "[Maid]"; + mes "I really want the banquet to be over soon. Or my sister could just come back."; + next; + mes "[Maid]"; + mes "Anyway, I am sorry to put you in the difficult situation again today."; + next; + mes "[" + .@name$ + "]"; + mes "Well then, since I have delivered you what I have to deliver you, I should get going."; + next; + mes "[Maid]"; + mes "Yes, please go back safely. I hope he gives up by tomorrow."; + delitem 6927, countitem(6927);// Filled_With_SeaStones + delitem 748,1;// Witherless Rose + erasequest 14493;// Today I Feel + setquest 14494;// I Have to Turn It Down Again + close; + } + // fall through } - mes "[Mary]"; - mes "Did you tell the prince about it? I hope he gives up from tomorrow without sending you down here again."; + mes "[Maid]"; + mes "Oh, I am sick of cleaning! I have enough things to clean at home. I don't need to do more out here."; + mes "I should just give it all up and run away."; close; } -prt_cas,339,212,5 script Dark and Damp Wall#ep16 HIDDEN_NPC,5,5,{ +prt_cas,339,212,5 script Dark and Damp Wall#ep16wig HIDDEN_NPC,5,5,{ callsub S_Talk; S_Talk: - if (banquet_wigner_quest == 5) { - switch( isbegin_quest(14481) ) { - case 0: + if (ep16_wig == 5) { + mes "[Scrub Sponge]"; + mes "Dear human, are you the one who have waken me up?"; + mes "After a long sleep, I am waken up before such a mess."; + next; + mes "[Scrub Sponge]"; + mes "I am the god of cleaning sealed in the Scrub Sponge."; + mes "You shall pay for your sin of interrupting my rest with cleaning."; + next; + mes "[Scrub Sponge]"; + mes "Let's see. This must be ^0000cda cluster of mold^000000!"; + mes "You cannot get this mold without borrowing strength from its own race and the god."; + next; + mes "[Scrub Sponge]"; + mes "Bring ^0000cd1 Mold Powder and 1 Holy Water^000000!"; + setquest 14481;// Conquer the Mold + ep16_wig = 6; + close; + } + if (ep16_wig == 6) { + if (countitem(6928) < 1 || countitem(7001) < 1 || countitem(523) < 1) { mes "[Scrub Sponge]"; - mes "Dear human, are you the one who have waken me up?"; - mes "After a long sleep, I am waken up before such a mess."; + mes "Human, what are you doing now?"; + mes "I told you! You need ^0000cd1 Mold Powder and 1 Holy Water^000000 to clean up the mold!"; next; mes "[Scrub Sponge]"; - mes "I am the god of cleaning sealed in the Scrub Sponge."; - mes "You shall pay for your sin of interrupting my rest with cleaning."; - next; - mes "[Scrub Sponge]"; - mes "Let's see. This must be ^0000cda cluster of mold^000000!"; - mes "You cannot get this mold without borrowing strength from its own race and the god."; - next; - mes "[Scrub Sponge]"; - mes "Bring ^0000cd1 Mold Powder and 1 Holy Water^000000!"; - setquest 14481;// Conquer the Mold + mes "How can you clean up without them?"; + mes "Go get them first."; close; - case 1: - if (countitem(6928) < 1 || countitem(7001) < 1 || countitem(523) < 1) { - mes "[Scrub Sponge]"; - mes "Human, what are you doing now?"; - mes "I told you! You need ^0000cd1 Mold Powder and 1 Holy Water^000000 to clean up the mold!"; - next; - mes "[Scrub Sponge]"; - mes "How can you clean up without them?"; - mes "Go get them first."; - close; - } - mes "[Scrub Sponge]"; - mes "Since you have the Mold Powder and alcohol with you, try getting rid of the mold now."; - next; - mes "[Scrub Sponge]"; - mes "This is not the proper way of wiping off the mold, but this is the only way to get rid of such severe mold."; - next; - mes "[Scrub Sponge]"; - mes "Wipe the Mold Power over the mold which resembles demon's skin and sprinkle it with Holy Water."; - next; - mes "[Scrub Sponge]"; - mes "And wipe it as I tell you. I am not going to tell you again so pay attention."; + } + mes "[Scrub Sponge]"; + mes "Since you have the Mold Powder and alcohol with you, try getting rid of the mold now."; + next; + mes "[Scrub Sponge]"; + mes "This is not the proper way of wiping off the mold, but this is the only way to get rid of such severe mold."; + next; + mes "[Scrub Sponge]"; + mes "Wipe the Mold Power over the mold which resembles demon's skin and sprinkle it with Holy Water."; + next; + mes "[Scrub Sponge]"; + mes "And wipe it as I tell you. I am not going to tell you again so pay attention."; + while(1) { next; mes "[Scrub Sponge]"; mes "Tap it once gently and tap it three times more. You really need to soak the wall with the Holy Water and Mold Powder to wipe it off. This is very important."; @@ -12160,43 +12616,46 @@ S_Talk: mes "Then, you need to scrub hard about ten times and wipe it off in circles about five times. Why don't you try now?"; next; progressbar "ffff00",3; - mes "[Scrub Sponge]"; - while( rand(100) < 50 ) { + switch( rand(1,3) ) { + case 1: + mes "[Scrub Sponge]"; + mes "That's not it! You really need to be determined to get rid of the flower of devil."; + mes "Compose yourself and listen again carefully."; + continue; + case 2: + specialeffect EF_RECOVERY; + mes "Well done. You have cleaned it so well."; + mes "As a Scrub Sponge, I am very contented."; + next; + mes "[Scrub Sponge]"; + mes "Since I have fulfilled my duty, I shall go now!"; + mes "Thank you, human... Thank you for being with me for this life..."; + specialeffect2 EF_CURE; + break; + case 3: + mes "[Scrub Sponge]"; mes "That's not it! Relax your arms a little!"; mes "Cleaning is not just about physical strength. You are still too far behind to reach the enlightenment. Ease your mind and body to try again."; - next; - mes "[Scrub Sponge]"; - mes "Tap it once gently and tap it three times more. You really need to soak the wall with the Holy Water and Mold Powder to wipe it off. This is very important."; - next; - mes "[Scrub Sponge]"; - mes "Then, you need to scrub hard about ten times and wipe it off in circles about five times. Why don't you try now?"; - next; - progressbar "ffff00",3; - mes "[Scrub Sponge]"; + continue; } - specialeffect EF_RECOVERY; - mes "Well done. You have cleaned it so well."; - mes "As a Scrub Sponge, I am very contented."; - next; - mes "[Scrub Sponge]"; - mes "Since I have fulfilled my duty, I shall go now!"; - mes "Thank you, human... Thank you for being with me for this life..."; - specialeffect2 EF_CURE; - delitem 6928,1;// Poring Loofah - delitem 7001,1;// Mould Powder - delitem 523,1;// Holy Water - completequest 14481;// Conquer the Mold - close; - case 2: - mes "[Wall Which Used to Be Moldy]"; - mes "The clean wall reminds me of the Scrub Sponge which has been through the cleaning duty with me."; - close; + break; } + delitem 6928,1;// Poring Loofah + delitem 7001,1;// Mould Powder + delitem 523,1;// Holy Water + completequest 14481;// Conquer the Mold + ep16_wig = 7; + close; + } + if (ep16_wig > 6) { + mes "[Wall Which Used to Be Moldy]"; + mes "The clean wall reminds me of the Scrub Sponge which has been through the cleaning duty with me."; + close; } end; OnTouch: - if (isbegin_quest(14481) == 0) + if (ep16_wig == 5) callsub S_Talk; end; } @@ -12205,213 +12664,230 @@ prt_cas,339,198,5 script Sticky Wall#ep16wig HIDDEN_NPC,5,5,{ callsub S_Talk; S_Talk: - if (banquet_wigner_quest == 5 && isbegin_quest(14481) == 2) { - switch( isbegin_quest(14480) ) { - case 0: + if (ep16_wig == 7) { + mes "[Scrub Sponge]"; + mes "Is it you...? Are you the one who has guided me to ^0000cdthe ingrained grease^000000?"; + mes "Nice to meet you. I have been a sleep in this waiting for someone who would clean up something with me."; + next; + mes "[Scrub Sponge]"; + mes "I am the fairy of cleaning sealed in the Scrub Sponge."; + mes "I wake up when I am near somewhere dirty."; + next; + mes "[Scrub Sponge]"; + mes "Thank you for choosing me to clean the grease."; + mes "I always wanted to clean grease in style."; + next; + mes "[Scrub Sponge]"; + mes "Hum... For the ingrained grease, ^0000cdthe mixture of orange and alcohol^000000 works the best."; + mes "Would you bring ^0000cd1 orange and 1 alcohol^000000? Let's clean up with them!"; + setquest 14480;// Conquer the Grease + ep16_wig = 8; + close; + } + if (ep16_wig == 8) { + if (countitem(6928) < 1 || countitem(582) < 1 || countitem(970) < 1) { mes "[Scrub Sponge]"; - mes "Is it you...? Are you the one who has guided me to ^0000cdthe ingrained grease^000000?"; - mes "Nice to meet you. I have been a sleep in this waiting for someone who would clean up something with me."; + mes "Oh, wait a moment!"; + mes "You need ^0000cd1 orange and 1 alcohol^000000 to clean up the ingrained grease."; next; mes "[Scrub Sponge]"; - mes "I am the fairy of cleaning sealed in the Scrub Sponge."; - mes "I wake up when I am near somewhere dirty."; - next; - mes "[Scrub Sponge]"; - mes "Thank you for choosing me to clean the grease."; - mes "I always wanted to clean grease in style."; - next; - mes "[Scrub Sponge]"; - mes "Hum... For the ingrained grease, ^0000cdthe mixture of orange and alcohol^000000 works the best."; - mes "Would you bring ^0000cd1 orange and 1 alcohol^000000? Let's clean up with them!"; - setquest 14480;// Conquer the Grease + mes "I would like to prepare it myself but I am just a Scrub Sponge."; + mes "Please bring them with you."; close; - case 1: - if (countitem(6928) < 1 || countitem(582) < 1 || countitem(970) < 1) { - mes "[Scrub Sponge]"; - mes "Oh, wait a moment!"; - mes "You need ^0000cd1 orange and 1 alcohol^000000 to clean up the ingrained grease."; - next; - mes "[Scrub Sponge]"; - mes "I would like to prepare it myself but I am just a Scrub Sponge."; - mes "Please bring them with you."; - close; - } - mes "[Scrub Sponge]"; - mes "Since we have the orange and alcohol, let's clean up together now!"; - next; - mes "[Scrub Sponge]"; - mes "Peel the orange and put the orange peels in the alcohol. Then wait a moment. You may eat the flesh of orange if you want. Yum!"; - next; - mes "[Scrub Sponge]"; - mes "Well, the essence of the orange peels must have been infused in the alcohol by now. Spray it over the grease and wipe with me."; - next; - mes "[Scrub Sponge]"; - mes "It takes some skills to wipe it off."; + } + mes "[Scrub Sponge]"; + mes "Since we have the orange and alcohol, let's clean up together now!"; + next; + mes "[Scrub Sponge]"; + mes "Peel the orange and put the orange peels in the alcohol. Then wait a moment. You may eat the flesh of orange if you want. Yum!"; + next; + mes "[Scrub Sponge]"; + mes "Well, the essence of the orange peels must have been infused in the alcohol by now. Spray it over the grease and wipe with me."; + next; + mes "[Scrub Sponge]"; + mes "It takes some skills to wipe it off."; + while(1) { next; mes "[Scrub Sponge]"; mes "First you need to scrub gently, gently once more and hard! Then scrub with medium strength and scrub harder."; mes "You should then spray the mixture once more and keep wiping with medium strength."; next; progressbar "ffff00",3; - specialeffect EF_RECOVERY; - mes "[Scrub Sponge]"; - mes "Whoa, good job! The grease is gone now!"; - mes "Even better, the fresh scent remains after cleaning, making the passengers happy."; - next; - mes "[Scrub Sponge]"; - mes "However, I will disappear soon."; - mes "It is the fate of dirty Scrub Sponge."; - next; - mes "[Scrub Sponge]"; - mes "However, I was happy to spend the short life of a Scrub Sponge with you."; - mes "I want to be born as a human in my next life to be a close... Friend of yours..."; - specialeffect2 EF_CURE; - delitem 6928,1;// Poring Loofah - delitem 582,1;// Orange - delitem 970,1;// Alcohol - completequest 14480;// Conquer the Grease - close; - case 2: - mes "[Scrapped-off Wall]"; - mes "The clean wall reminds me of the Scrub Sponge has been really kind to me."; - close; + + switch( rand(1,3) ) { + case 1: + mes "[Scrub Sponge]"; + mes "I think you are scrubbing too gently. You should allow sometime for the grease to dissolve in the mixture."; + next; + mes "[Scrub Sponge]"; + mes "First, you need to penetrate the grease with the mixture. Then you need to wipe off the grease. Well, let's try again."; + continue; + case 2: + specialeffect EF_RECOVERY; + mes "[Scrub Sponge]"; + mes "Whoa, good job! The grease is gone now!"; + mes "Even better, the fresh scent remains after cleaning, making the passengers happy."; + next; + mes "[Scrub Sponge]"; + mes "However, I will disappear soon."; + mes "It is the fate of dirty Scrub Sponge."; + next; + mes "[Scrub Sponge]"; + mes "However, I was happy to spend the short life of a Scrub Sponge with you."; + mes "I want to be born as a human in my next life to be a close... Friend of yours..."; + specialeffect2 EF_CURE; + break; + case 3: + mes "[Scrub Sponge]"; + mes "You shouldn't just wipe it too hard. You need to let the mixture melt into the grease to get it off."; + mes "Scrub gently and wipe it off at once. Well, listen up again."; + continue; + } + break; } + delitem 6928,1;// Poring Loofah + delitem 582,1;// Orange + delitem 970,1;// Alcohol + completequest 14480;// Conquer the Grease + ep16_wig = 9; + close; + } + if (ep16_wig > 8) { + mes "[Scrapped-off Wall]"; + mes "The clean wall reminds me of the Scrub Sponge has been really kind to me."; + close; } end; OnTouch: - if (isbegin_quest(14480) == 0) + if (ep16_wig == 7) callsub S_Talk; end; } -prt_cas,309,215,5 script Pitch-black Floor#ep16w HIDDEN_NPC,5,5,{ +prt_cas,309,215,5 script Pitch-black Floor#ep16wig HIDDEN_NPC,5,5,{ callsub S_Talk; S_Talk: - if (banquet_wigner_quest == 5 && isbegin_quest(14480) == 2) { - switch( isbegin_quest(14482) ) { - case 0: + if (ep16_wig == 9) { + mes "[Scrub Sponge]"; + mes "Is it you? Are you the one in charge of the cleaning mission today?"; + mes "Nice to meet you! I am the cleaning instructor sealed in the Scrub Sponge!"; + next; + mes "[Scrub Sponge]"; + mes "If you follow my lead, you can get through the most difficult cleaning mission in this world!"; + mes "Do you understand?"; + next; + mes "[Scrub Sponge]"; + mes "Let's check today's target! It is ^0000cdthe black dirt of devil^000000 stuck in the gaps in the floor!"; + mes "We have a Thor 3 situation here!"; + next; + mes "[Scrub Sponge]"; + mes "In other words, we can resolve it as long as we have all the materials ready!"; + mes "You need ^0000cd1 Powdery Fine Sand and 1 Lemon^000000 to get rid of the target!"; + next; + mes "[Scrub Sponge]"; + mes "Go get them now!"; + mes "Go!"; + setquest 14482;// Conquer the Dirt of Devil + ep16_wig = 10; + close; + } + if (ep16_wig == 10) { + if (countitem(6928) < 1 || countitem(7043) < 1 || countitem(568) < 1) { mes "[Scrub Sponge]"; - mes "Is it you? Are you the one in charge of the cleaning mission today?"; - mes "Nice to meet you! I am the cleaning instructor sealed in the Scrub Sponge!"; + mes "What are you doing now?"; + mes "You cannot get rid of the black dirt stuck in the gaps of tiles without the lemon and powdery find sand!"; next; mes "[Scrub Sponge]"; - mes "If you follow my lead, you can get through the most difficult cleaning mission in this world!"; - mes "Do you understand?"; - next; - mes "[Scrub Sponge]"; - mes "Let's check today's target! It is ^0000cdthe black dirt of devil^000000 stuck in the gaps in the floor!"; - mes "We have a Thor 3 situation here!"; - next; - mes "[Scrub Sponge]"; - mes "In other words, we can resolve it as long as we have all the materials ready!"; - mes "You need ^0000cd1 Powdery Fine Sand and 1 Lemon^000000 to get rid of the target!"; - next; - mes "[Scrub Sponge]"; - mes "Go get them now!"; + mes "Prepare 1 Powdery Fine Sand and 1 Lemon now!"; mes "Go!"; - setquest 14482;// Conquer the Dirt of Devil - close; - case 1: - if (countitem(6928) < 1 || countitem(7043) < 1 || countitem(568) < 1) { - mes "[Scrub Sponge]"; - mes "What are you doing now?"; - mes "You cannot get rid of the black dirt stuck in the gaps of tiles without the lemon and powdery find sand!"; - next; - mes "[Scrub Sponge]"; - mes "Prepare 1 Powdery Fine Sand and 1 Lemon now!"; - mes "Go!"; - close; - } - mes "[Scrub Sponge]"; - mes "Good! It has all been prepared!"; - mes "Let's start cleaning now!"; - next; - mes "[Scrub Sponge]"; - mes "Squeeze the lemon and sprinkle the juice over the floor. Then sprinkle the powdery fine sand over it!"; - mes "This will whiten and polish the floor! Not to mention the fresh scent of lemon adding something extra!"; - next; - mes "[Scrub Sponge]"; - mes "Then you scrub briskly with me!"; - mes "The method of scrubbing is as follows! It is not difficult if you follow me! Listen up!"; - next; - mes "[Scrub Sponge]"; - mes "Three times to the left! Once to the right! Once to the left again! Twice to the front!"; - mes "Then twice to the left to wrap up! Start now!"; - next; - progressbar "ffff00",3; - mes "[Scrub Sponge]"; - mes "Wrong!"; - mes "Try to keep it together! Repeat once again!"; - next; - mes "[Scrub Sponge]"; - mes "Three times to the left! Once to the right! Once to the left again! Twice to the front!"; - mes "Then twice to the left to wrap up! Start now!"; - next; - progressbar "ffff00",3; - mes "[Scrub Sponge]"; - mes "Wrong!"; - mes "Try to keep it together! Repeat once again!"; - next; - mes "[Scrub Sponge]"; - mes "Three times to the left! Once to the right! Once to the left again! Twice to the front!"; - mes "Then twice to the left to wrap up! Start now!"; - next; - progressbar "ffff00",3; - mes "[Scrub Sponge]"; - mes "When did I teach you like that? Don't you dare say that you have learned it from me!"; - next; - mes "[Scrub Sponge]"; - mes "Try to keep it together! Listen up once more!"; - next; - mes "[Scrub Sponge]"; - mes "Three times to the left! Once to the right! Once to the left again! Twice to the front!"; - mes "Then twice to the left to wrap up! Start now!"; - next; - progressbar "ffff00",3; - specialeffect EF_RECOVERY; - mes "[Scrub Sponge]"; - mes "Well done!"; - mes "You have completed the cleaning mission beautifully!"; - next; - mes "[Scrub Sponge]"; - mes "I believe that you can handle cleaning perfectly even without me!"; - mes "Old soldiers never die! They just fade away! So save the tears!"; - next; - mes "[Scrub Sponge]"; - mes "You may think of me whenever you see and clean the black dirt stuck in the gaps of tiles!"; - mes "Now disperse! Go!"; - specialeffect2 EF_CURE; - delitem 6928,1;// Poring Loofah - delitem 7043,1;// Fine Sand - delitem 568,1;// Lemon - completequest 14482;// Conquer the Dirt of Devil - completequest 14479;// Clean-up out of Apology - setquest 14483;// Report the Completion of the Clean-up - banquet_wigner_quest = 6; - close; - case 2: - mes "[Shining Floor]"; - mes "The clean floor reminds me of the Scrub Sponge who has been tough but soft inside."; - mes "Let's go back to the maid and report that the cleaning is completed."; close; } + mes "[Scrub Sponge]"; + mes "Good! It has all been prepared!"; + mes "Let's start cleaning now!"; + next; + mes "[Scrub Sponge]"; + mes "Squeeze the lemon and sprinkle the juice over the floor. Then sprinkle the powdery fine sand over it!"; + mes "This will whiten and polish the floor! Not to mention the fresh scent of lemon adding something extra!"; + next; + mes "[Scrub Sponge]"; + mes "Then you scrub briskly with me!"; + mes "The method of scrubbing is as follows! It is not difficult if you follow me! Listen up!"; + while(1) { + next; + mes "[Scrub Sponge]"; + mes "Three times to the left! Once to the right! Once to the left again! Twice to the front!"; + mes "Then twice to the left to wrap up! Start now!"; + next; + progressbar "ffff00",3; + switch( rand(1,3) ) { + case 1: + mes "[Scrub Sponge]"; + mes "Wrong!"; + mes "Try to keep it together! Repeat once again!"; + continue; + case 2: + specialeffect EF_RECOVERY; + mes "[Scrub Sponge]"; + mes "Well done!"; + mes "You have completed the cleaning mission beautifully!"; + next; + mes "[Scrub Sponge]"; + mes "I believe that you can handle cleaning perfectly even without me!"; + mes "Old soldiers never die! They just fade away! So save the tears!"; + next; + mes "[Scrub Sponge]"; + mes "You may think of me whenever you see and clean the black dirt stuck in the gaps of tiles!"; + mes "Now disperse! Go!"; + specialeffect2 EF_CURE; + break; + case 3: + mes "[Scrub Sponge]"; + mes "When did I teach you like that? Don't you dare say that you have learned it from me!"; + next; + mes "[Scrub Sponge]"; + mes "Try to keep it together! Listen up once more!"; + continue; + } + break; + } + delitem 6928,1;// Poring Loofah + delitem 7043,1;// Fine Sand + delitem 568,1;// Lemon + completequest 14482;// Conquer the Dirt of Devil + erasequest 14479;// Clean-up out of Apology + setquest 14483;// Report the Completion of the Clean-up + ep16_wig = 11; + close; + } + if (ep16_wig == 11) { + mes "[Shining Floor]"; + mes "The clean floor reminds me of the Scrub Sponge who has been tough but soft inside."; + mes "Let's go back to the maid and report that the cleaning is completed."; + close; + } + if (ep16_wig > 11) { + mes "[Shining Floor]"; + mes "The clean floor reminds me of the Scrub Sponge who has been tough but soft inside."; + close; } end; OnTouch: - if (isbegin_quest(14482) == 0) + if (ep16_wig == 9) callsub S_Talk; end; } -prontera,68,68,5 script Furniture Deliveryman#e 1_M_HOF,{ - if (banquet_wigner_quest == 7) { +prontera,68,68,5 script Furniture Deliveryman#ep16wig 1_M_HOF,{ + if (ep16_wig == 12) { + .@name$ = strcharinfo(0); mes "[Furniture Deliveryman]"; mes "Oh, my arms, legs, back and my entire body hurts. Well, I am just glad that today's work is done. I can take some rest now. I should go have some hot soup. Is it supposed to be the meat soup for today?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "May I ask you something?"; next; emotion ET_CRY; @@ -12421,7 +12897,7 @@ prontera,68,68,5 script Furniture Deliveryman#e 1_M_HOF,{ mes "[Furniture Deliveryman]"; mes "I am exhausted from today's work. I almost cannot stand with my back straight now."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "No, it is not about that. You are the one who has delivered the furniture to the Wigner family, right?"; next; mes "[Furniture Deliveryman]"; @@ -12430,14 +12906,14 @@ prontera,68,68,5 script Furniture Deliveryman#e 1_M_HOF,{ mes "[Furniture Deliveryman]"; mes "What if there is a dent? Should I call James to fix it? Damage? Wrong delivery? What should I do? What is it about?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "No, nothing like that. Please relax."; next; mes "[Furniture Deliveryman]"; mes "What is it? Additional delivery? I really want to take some rest now... However, I guess I have no choice since it is the Wigners that I am dealing with. Oh, I really hate it... It is just too difficult to make ends meet."; next; emotion ET_OHNO; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "No, I just have a question for you. Have you seen a small box on the table in the room?"; next; mes "[Furniture Deliveryman]"; @@ -12446,7 +12922,7 @@ prontera,68,68,5 script Furniture Deliveryman#e 1_M_HOF,{ mes "[Furniture Deliveryman]"; mes "You mean the ^0000cdsmall box^000000 on the table next to the bed, right? The locked box with no particular decoration."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "I believe so."; next; mes "[Furniture Deliveryman]"; @@ -12456,7 +12932,7 @@ prontera,68,68,5 script Furniture Deliveryman#e 1_M_HOF,{ mes "[Furniture Deliveryman]"; mes "Since I work with furniture, a piece like that really catches my eyes. It really was a work of art."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Was the box still there after you delivered the furniture?"; next; emotion ET_FRET; @@ -12467,7 +12943,7 @@ prontera,68,68,5 script Furniture Deliveryman#e 1_M_HOF,{ mes "[Furniture Deliveryman]"; mes "Oh, wait? Are you telling me that it is missing? Are you implying that it has been carried out in my carriage?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "No. Please calm down. I am not suspecting you. I just want to listen to your story. I am just tracking the whereabouts of the box based on the words of the people who have seen the box."; next; emotion ET_ANGER; @@ -12475,42 +12951,42 @@ prontera,68,68,5 script Furniture Deliveryman#e 1_M_HOF,{ mes "If anything goes missing, it is always us, the ordinary people, who are suspected. Do you know that it is just a prejudice?"; mes "The people who have less must be hungry for money. And they are unvirtuous..."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "It is just a misunderstanding. Trust me, I am not suspecting you.... You know, you look for any witnesses when a person goes missing."; next; emotion ET_ANGER; mes "[Furniture Deliveryman]"; mes "I don't want to hear it! Why are you scaring an innocent furniture delivery man for some missing box?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "I am sorry to make you uncomfortable. I am just asking everyone who has been in that room. I am not suspecting you."; next; emotion ET_HNG; mes "[Furniture Deliveryman]"; mes "Heh, not that it makes me feel any better. I think I may be feeling even worse since I am hungry. Oh, my stomach is growling... I don't feel well..."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Do you need something to eat?"; next; mes "[Furniture Deliveryman]"; mes "It doesn't change anything even if you say that...Well, I may be able to let it go if I have some Ox Head Slices... I cannot forget the taste from 10 years ago..."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Would it make you feel better?"; next; mes "[Furniture Deliveryman]"; mes "Well, not that it will... OK, good! I'll let it go for ^0000cd3 Ox Head Slices^000000! Fair is fair after all."; emotion ET_KIK; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Would it be enough? OK, please wait for me then."; close2; erasequest 14484;// There Was a Furniture Delivery Man setquest 14485;// I Am Upset - banquet_wigner_quest = 8; + ep16_wig = 13; end; } - if (banquet_wigner_quest == 8) { + if (ep16_wig == 13) { if (countitem(6254) < 3) { mes "[Furniture Deliveryman]"; mes "You are here. If you came here any late, I would have been really upset as I get parched with thirst."; @@ -12524,10 +13000,11 @@ prontera,68,68,5 script Furniture Deliveryman#e 1_M_HOF,{ mes "I wouldn't let it go without them! I won't! I'll tell people that there is an adventurer who frames an innocent person! He!"; close; } + .@name$ = strcharinfo(0); mes "[Furniture Deliveryman]"; mes "You are here. If you came here any late, I would have been really upset due to my raging stomach."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Well, it was very difficult to get them. Here you are."; next; emotion ET_SMILE; @@ -12537,7 +13014,7 @@ prontera,68,68,5 script Furniture Deliveryman#e 1_M_HOF,{ mes "[Furniture Deliveryman]"; mes "This tastes the same as it did 10 years ago! Now I feel fully recovered from the fatigue! I don't feel tired any more! All the stress is gone!"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Oh, it sure looks delicious. I should try some later. Anyways, do you know anything else about the box?"; next; emotion ET_FRET; @@ -12547,19 +13024,19 @@ prontera,68,68,5 script Furniture Deliveryman#e 1_M_HOF,{ mes "[Furniture Deliveryman]"; mes "If you feel suspicious, ask the Gate Guard. He inspected my carriage."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Hum..."; next; mes "[Furniture Deliveryman]"; mes "Oh, well. By the way..."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "By the way?"; next; mes "[Furniture Deliveryman]"; mes "Have you seen the princess of the family? You must have. Doesn't she appear suspicious to you? I can tell people's character by their faces. She seems to be hiding something. She may stab you in the back."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Isn't it called a prejudice to judge some based on the appearance?"; next; emotion ET_SCRATCH; @@ -12567,21 +13044,21 @@ prontera,68,68,5 script Furniture Deliveryman#e 1_M_HOF,{ mes "You are right. I feel sorry, However, there are people talking about it. There's no smoke without fire."; mes "No? Well. Perhaps, there could be smoke without fire."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Katrin was not that kind of person as far as I observed."; next; mes "[Furniture Deliveryman]"; mes "Well, if not, that's fine. Anyways, the box was there in its place when I left the room. You may go if you don't have any business left here."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Excuse me."; delitem 6254,3;// Beef Head erasequest 14485;// I Am Upset setquest 14486;// I Heard the Story - banquet_wigner_quest = 9; + ep16_wig = 14; close; } - if (banquet_wigner_quest == 9) { + if (ep16_wig == 14) { mes "[Furniture Deliveryman]"; mes "Dear adventurer, why are you here again? Didn't you say you were heading back to the palace?"; next; @@ -12603,7 +13080,7 @@ prontera,68,68,5 script Furniture Deliveryman#e 1_M_HOF,{ // Others npcs // Banquet upper right -prt_cas,165,245,0 script Investigator Ryosun#ep1 4_M_ALCHE_A,{ +prt_cas,165,245,0 script Investigator Ryosun#ep16 4_M_ALCHE_A,{ emotion ET_CRY; mes "[Ryosun]"; mes "I finally have the strawberry cake no one has ever touched."; @@ -12657,51 +13134,53 @@ prt_cas,97,216,2 script Chamberlain#vip_alimi 4_M_RUSMAN2,{ close; } -prt_cas,79,219,7 script Banquet Hall Guest#ep16_1 4_F_MALAYA,{ +prt_cas,104,231,3 script Banquet Hall Guest#ep16wig01 4_F_CHNDRESS3,{ mes "[Banquet Hall Guest]"; - mes "Oh, aren't you the adventurer who has saved the world? Please visit Port Malaya someday. Everyone will welcome you there! Your story is known even to a far away place from here!"; + mes "It is always my pleasure to attend a banquet. Traveling and learning about different cultures are always interesting. It just makes it better to have good music and delicious food."; close; } -prt_cas,81,235,3 script Banquet Hall Guest#ep16_2 4_F_BRZ_WOMAN,{ - mes "[Banquet Hall Guest]"; - mes "The Palace of Rune-Midgarts is so big and glamourous. It somewhat feels exotic too. It's been a long way, but I am glad to be here."; - close; -} - -prt_cas,87,231,5 script Banquet Hall Guest#ep16_3 4_M_TWTEAMAN,{ - mes "[Banquet Hall Guest]"; - mes "I visited the Palace of Rune-Midgarts long time ago. It has changed a lot ever since. It has become much more glamourous and magnificent that I really enjoy being guided around this place."; - close; -} - -prt_cas,88,246,7 script Banquet Hall Guest#ep16_4 4_F_THAIGIRL,{ - mes "[Banquet Hall Guest]"; - mes "The music played by the music makes me so emotional. It is worthwhile to come here for this music alone."; - close; -} - -prt_cas,103,232,3 script Banquet Hall Guest#ep16_5 4_M_CHNOLD,{ +prt_cas,103,232,3 script Banquet Hall Guest#ep16wig02 4_M_CHNOLD,{ mes "[Banquet Hall Guest]"; mes "It is always tiring to attend a banquet. I am still tired from the trip, it is just too painful to mingle with people... Phew..."; close; } -prt_cas,114,226,5 script Banquet Hall Guest#ep16_6 4_M_DEWWOMAN,{ +prt_cas,81,235,3 script Banquet Hall Guest#ep16wig03 4_F_BRZ_WOMAN,{ + mes "[Banquet Hall Guest]"; + mes "The Palace of Rune Midgarts is so big and glamourous. It somewhat feels exotic too. It's been a long way, but I am glad to be here."; + close; +} + +prt_cas,79,219,7 script Banquet Hall Guest#ep16wig04 4_F_MALAYA,{ + mes "[Banquet Hall Guest]"; + mes "Oh, aren't you the adventurer who has saved the world? Please visit Portmalaya someday. Everyone will welcome you there! Your story is known even to a far away place from here!"; + close; +} + +prt_cas,88,246,7 script Banquet Hall Guest#ep16wig05 4_F_THAIGIRL,{ + mes "[Banquet Hall Guest]"; + mes "The music played by the music makes me so emotional. It is worthwhile to come here for this music alone."; + close; +} + +prt_cas,114,226,5 script Banquet Hall Guest#ep16wig06 4_M_DEWWOMAN,{ mes "[Banquet Hall Guest]"; mes "Wait, I have been looking at the flowers here. Are they blinking? How wonderful!"; close; } -prt_cas,86,251,5 script Banquet Hall Guest#ep16_7 4_M_RUSMAN1,{ +prt_cas,87,231,5 script Banquet Hall Guest#ep16wig07 4_M_TWTEAMAN,{ mes "[Banquet Hall Guest]"; - if (banquet_main_quest == 0) - mes "There are a long of people here. I almost feel dizzy. However, still, I like the lively atmosphere."; - else - mes "It is always my pleasure to attend a banquet. Traveling and learning about different cultures are always interesting. It just makes it better to have good music and delicious food."; + mes "I visited the Palace of Rune Midgarts long time ago. It has changed a lot ever since. It has become much more glamourous and magnificent that I really enjoy being guided around this place."; close; } +prt_cas,86,251,5 script Banquet Hall Guest#ep16wig08 4_M_RUSMAN1,{ + mes "[Banquet Hall Guest]"; + mes "There are a long of people here. I almost feel dizzy. However, still, I like the lively atmosphere."; + close; +} prt_cas,72,227,5 script Banquet Hall Guest#1 4_M_JPNOJI,{ mes "[Banquet Hall Guest]"; @@ -12715,6 +13194,15 @@ prt_cas,71,227,5 script Banquet Hall Guest#2 4_M_JPN,{ close; } +prt_cas,100,100,3 script Banquet Hall Guest#3 4_M_BOSSCAT,{ + mes "[Banquet Hall Guest]"; + mes "All the nobility who are in charge of the market in Rune Midgarts are here. We, the Cat Hand Services, shouldn't miss this chance."; + next; + mes "[Banquet Hall Guest]"; + mes "I'll score contracts as tall as my height."; + close; +} + prt_cas,89,250,5 script Banquet Hall Guest#5 4_F_KHELLY,{ mes "[Banquet Hall Guest]"; mes "I am an old fan of Orint of the band."; @@ -12734,11 +13222,34 @@ prt_cas,89,244,7 script Banquet Hall Guest#6 4_M_NOV_HUNT,{ } prt_cas,91,237,3 script Ekinasia#ep16_etc01 1_F_SIGNZISK,{ - setpcblock PCBLOCK_NPC, true; + if (mao_morocc2 > 99) { + mes "[Ekinasia]"; + mes "You have been invited to the banquet as well."; + mes "Well, no wonder... If you think about it."; + next; + mes "[Lin]"; + mes "Oh, you are still alive!"; + mes "I am glad to see you here. Life must be treating you well!"; + next; + mes "[Ekinasia]"; + mes "Come to think of it, Kid is here too."; + mes "He met the people from the guild and went to see them..."; + next; + mes "[Lin]"; + mes "Hum... Then he was taken by a strange guy among the bunch to the dining hall."; + mes "You may go say hi."; + next; + mes "[Ekinasia]"; + mes "It is a banquet in a long time. We may as well enjoy it."; + close2; + npctalk "Sure, sure!", "Lin#ep16_etc02", bc_self; + end; + } npctalk "It's been a while since the last time a royal banquet like this was held.", "Ekinasia#ep16_etc01", bc_self; + setpcblock PCBLOCK_NPC, true; sleep2 3000; - npctalk "We need to blow off some steam like this from time to time.", "Ekinasia#ep16_etc01", bc_self; setpcblock PCBLOCK_NPC, false; + npctalk "We need to blow off some steam like this from time to time.", "Ekinasia#ep16_etc01", bc_self; end; } @@ -12750,6 +13261,38 @@ prt_cas,89,238,5 script Lin#ep16_etc02 4_F_ACROSS,{ } prt_cas,78,255,3 script Mayssel#ep16_etc05 4_F_MAYSEL,{ + if ((eaclass()&EAJ_THIRDMASK) == EAJ_GUILLOTINE_CROSS) { + setpcblock PCBLOCK_NPC, true; + cutin "gc_mayssel01.bmp",1; + sleep2 100; + cutin "gc_mayssel02.bmp",1; + sleep2 100; + cutin "gc_mayssel03.bmp",1; + sleep2 200; + cutin "gc_mayssel04.bmp",1; + sleep2 200; + cutin "gc_mayssel05.bmp",1; + sleep2 200; + cutin "gc_mayssel04.bmp",1; + sleep2 100; + cutin "gc_mayssel03.bmp",1; + sleep2 100; + cutin "gc_mayssel02.bmp",1; + sleep2 100; + setpcblock PCBLOCK_NPC, false; + cutin "gc_mayssel01.bmp",1; + mes "[Mayssel]"; + mes "Who are you...?"; + next; + mes "[Mayssel]"; + mes "...Oh... You have visited us to change your class, I remember."; + mes "We have recommended you as a representative of the guild."; + next; + mes "[Mayssel]"; + mes "I am glad to see you all grown up."; + mes "Never forget the weight of the blood to be covered on your hands at all times."; + close3; + } cutin "gc_mayssel01",1; mes "[Mayssel]"; mes "You must have been invited to the banquet."; @@ -12761,17 +13304,47 @@ prt_cas,78,255,3 script Mayssel#ep16_etc05 4_F_MAYSEL,{ } prt_cas,78,252,2 script Verkhasel#ep_etc06 4_M_GUILLOTINE,{ - setpcblock PCBLOCK_NPC, true; + if ((eaclass()&EAJ_THIRDMASK) == EAJ_GUILLOTINE_CROSS) { + cutin "gc_verkhasel01.bmp",2; + mes "[Verkhasel]"; + mes "...I don't like a crowded place like this, but I cannot help it when I am on a mission."; + sleep2 200; + cutin "gc_verkhasel02.bmp",2; + sleep2 200; + cutin "gc_verkhasel01.bmp",2; + next; + mes "[Verkhasel]"; + mes "You are here too."; + mes "Well, I guess you are supposed to be here."; + next; + mes "[Verkhasel]"; + mes "...What a trouble."; + close2; + cutin "",255; + } npctalk "I want to go back now.", "Verkhasel#ep_etc06", bc_self; + setpcblock PCBLOCK_NPC, true; sleep2 3000; npctalk "...You can't.", "Mayssel#ep16_etc05", bc_self; sleep2 3000; - npctalk "You made that very clear, hahahaha!", "Vicente#ep16_etc07", bc_self; setpcblock PCBLOCK_NPC, false; + npctalk "You made that very clear, hahahaha!", "Vicente#ep16_etc07", bc_self; end; } prt_cas,76,254,5 script Vicente#ep16_etc07 4_M_HUMAN_02,{ + if ((eaclass()&EAJ_THIRDMASK) == EAJ_SHADOW_CHASER) { + cutin "sc_vicente01.bmp",2; + mes "[Vicente]"; + mes "Oh, is it the first time since our last encounter for your class change?"; + mes "Thanks to your contribution, the position of the guild has been strengthened."; + next; + cutin "sc_vicente03.bmp",2; + mes "[Vicente]"; + mes "I guess you will be the hero of the palace."; + mes "I am glad to see you well."; + close3; + } cutin "sc_vicente01",2; mes "[Vicente]"; mes "Hum... Did we meet at Criatura?"; @@ -12795,15 +13368,22 @@ prt_cas,113,243,3 script Banquet Hall Aristocrat#1 4_F_01,{ close; } -prt_cas,73,232,5 script Banquet Hall Aristocrat#2 4_M_RUSMAN1,{ +prt_cas,70,239,5 script Banquet Hall Aristocrat#2 4_M_04,{ + mes "[Banquet Hall Aristocrat]"; + mes "I know this banquet is held for someone else. However, it still is a great opportunity for me to meet someone I can spend my life with."; + close; +} + +prt_cas,73,232,5 script Banquet Hall Aristocrat#3 4_M_RUSMAN1,{ mes "[Banquet Hall Aristocrat]"; mes "Everyone else seems to love the banquet, but I don't. I am forced by my parents to come here. I really want to go home and take a rest now."; close; } -prt_cas,70,239,5 script Banquet Hall Aristocrat#3 4_M_04,{ +prt_cas,99,247,3 script Banquet Hall Aristocrat#4 4_M_MAYOR,{ mes "[Banquet Hall Aristocrat]"; - mes "I know this banquet is held for someone else. However, it still is a great opportunity for me to meet someone I can spend my life with."; + mes "This band is pretty good."; + mes "I'd like to invite them to the royal villa for my party."; close; } @@ -12864,6 +13444,35 @@ prt_cas,98,248,5 script Cat#ep16bgm 4_CAT,{ close; } +prt_cas,98,231,5 script Hiba Ajif#ep16 4_M_REDSWORD,{ + mes "[Hiba Ajif]"; + mes "Since Ashbacuum has been taken care of, I want to go home and take a nap. However, they are holding me here."; + next; + mes "[Avidal the Advisor]"; + mes "It is the event to praise our contributions. Try to smile a little."; + next; + mes "[Instructor Igrid]"; + mes "Brother, these shoes hurt my feet. May I go back to the guest room and sleep?"; + next; + mes "[Hiba Ajif]"; + mes "]If you can't avoid it, enjoy it..."; + mes "I shall get drunk fast."; + close; +} + +prt_cas,100,231,3 script Avidal the Advisor#ep16 4_M_SAGE_C,{ + mes "[Avidal the Advisor]"; + mes "I have spent too much time in the tension between the two races. It just feels like I am dreaming to be in a happy and relaxing place like this. This must be what they call peace, right?"; + close; +} + +prt_cas,97,229,7 script Instructor Igrid#ep16 4_M_CRU,{ + mes "[Instructor Igrid]"; + mes "If they really want to do something for us, they really let us take a rest."; + mes "Only the ones who don't work in the field like an event like this. It is true."; + close; +} + prt_cas,106,258,5 script Bruno#ep16_1 4_F_SURA,{ mes "[Bruno]"; mes "Argh... I have never been to a place like this..."; @@ -12886,7 +13495,7 @@ prt_cas,89,257,3 script Karian#ep16_1 4_M_MINSTREL1,{ close3; } -prt_cas,85,223,1 script Maximilian Roegenburg#e_hall 4_EP16_MAX,{ +prt_cas,85,223,1 script Maximilian Roegenburg#ep16wig01 4_EP16_MAX,{ mes "[Maximilian]"; mes "I have heard that my grandson is under indebtedness to your son these days."; next; @@ -12898,7 +13507,7 @@ prt_cas,85,223,1 script Maximilian Roegenburg#e_hall 4_EP16_MAX,{ close; } -prt_cas,85,225,4 script Catherine Wigner#ep16wig_hall 1_F_LIBRARYGIRL,{ +prt_cas,85,225,4 script Catherine Wigner#ep16wig01 1_F_LIBRARYGIRL,{ mes "[Catherine]"; mes "Many things have changed since the last time we were here in the palace. I want to come here more often, but we cannot find the excuse to come..."; next; @@ -12910,7 +13519,7 @@ prt_cas,85,225,4 script Catherine Wigner#ep16wig_hall 1_F_LIBRARYGIRL,{ close; } -prt_cas,84,225,4 script Levuiere Wigner#ep16wig_hall 4_EP16_LOUVIERE,{ +prt_cas,84,225,4 script Levuiere Wigner#ep16wig01 4_EP16_LOUVIERE,{ mes "[Levuiere]"; mes "Dear Roegenburg, how are your children doing? I often hear about your third grandson from Isaac/"; next; @@ -13011,62 +13620,65 @@ prt_cas,107,222,1 script Sophia#ep16wig 1_F_LIBRARYGIRL,{ close; } -prt_cas,99,247,3 script Banquet Hall Aristocrat 4_M_MAYOR,{ - mes "[Banquet Hall Aristocrat]"; - mes "This band is pretty good."; - mes "I'd like to invite them to the royal villa for my party."; - close; -} - // Library -prt_cas,343,67,4 script Uptight Librarian#ep16l 1_F_LIBRARYGIRL,{ - if (checkweight(501,1) == 0) { +prt_cas,343,67,4 script Uptight Librarian#ep16lug0 1_F_LIBRARYGIRL,{ + if (checkweight(1304,3) == 0) { mes "[Uptight Librarian]"; mes "If you are going to borrow a book, you'd better reduce your luggage. It seems that there is no space for a book."; close; } - if (banquet_roegenburg_quest == 5 && isbegin_quest(14500) == 0) { - mes "[" + strcharinfo(0) + "]"; + .@name$ = strcharinfo(0); + if (ep16_lug == 5) { + if (countitem(6926) > 0) { + mes "[Uptight Librarian]"; + mes "Have you read the book? Did you come to return the book. Well, seeing your hands empty, it seems that you didn't finished the book yet."; + next; + mes "[Uptight Librarian]"; + mes "Take the time to look around. Take out and read any book that comes into your favor."; + mes "The book always enriches mind."; + close; + } + mes "[" + .@name$ + "]"; mes "Hey, I'm looking for a book. Would you please advice me where it is?"; next; mes "[Uptight Librarian]"; mes "What kind of book are you looking for?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "A book about history of Rune-Midgarts."; next; mes "[Uptight Librarian]"; mes "Hm... history of Rune-Midgarts."; mes "Are you going to borrow the book?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Yes."; next; mes "[Uptight Librarian]"; mes "May I see your library card, please?"; next; emotion ET_HUK, playerattached(); - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Library card? I don't have such a thing."; next; mes "[Uptight Librarian]"; mes "Then, I cannot borrow a book to you."; next; emotion ET_SWEAT, playerattached(); - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "How can I have a library card?"; next; mes "[Uptight Librarian]"; mes "If you present your identification card, we will make you one instantly."; next; emotion ET_SWEAT, playerattached(); - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Huh... I don't have it. I left all my things to attend the banquet."; next; mes "[Uptight Librarian]"; mes "Banquet? You mean the banquet held in the palace? Are you the adventurer invited to it?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Yes, I am..."; next; mes "[Uptight Librarian]"; @@ -13075,38 +13687,38 @@ prt_cas,343,67,4 script Uptight Librarian#ep16l 1_F_LIBRARYGIRL,{ mes "[Uptight Librarian]"; mes "The kingdom circulated your details and ordered to provide maximum convenience to you."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "It's nice, but I feel that privacy is not protected."; next; mes "[Uptight Librarian]"; mes "What is you name, sir?"; next; - mes "[" + strcharinfo(0) + "]"; - mes "" + strcharinfo(0) + "."; + mes "[" + .@name$ + "]"; + mes "" + .@name$ + "."; next; mes "[Uptight Librarian]"; mes "Let me see..."; - mes "Yes, here it is. Sir " + strcharinfo(0) + "..."; + mes "Yes, here it is. Sir " + .@name$ + "..."; emotion ET_SURPRISE; next; mes "[Uptight Librarian]"; mes "But this book consists of 12 volumes. Only the first volume is here and the others are already borrowed."; mes "Is it OK with you?"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Yes, it is."; next; mes "[Uptight Librarian]"; mes "Hmm. Anyway, can I ask you some questions? I know nothing as I stay in the library all day long."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "Yes, I tell you as long as I know."; next; mes "[Uptight Librarian]"; mes "^0000cdWhat kind of banquet ^000000 is being held in the palace? Why are you and royal family members invited?"; next; while( select( "Birth of prince.", "Birthday of king.", "In memory of defeating Morocc." ) != 3 ) { - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "I am sorry, I said wrong as I thought of something else."; mes "I made a mistake. What did you say?"; next; @@ -13121,7 +13733,7 @@ prt_cas,343,67,4 script Uptight Librarian#ep16l 1_F_LIBRARYGIRL,{ mes "Did ^0000cdall royal families^000000 attend the banquet?"; next; while( select( "8 royal families attended it.", "7 royal families attended it.", "6 royal families attended it." ) != 2 ) { - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "I am sorry, I said wrong as I thought of something else."; mes "I made a mistake. What did you say?"; next; @@ -13136,7 +13748,7 @@ prt_cas,343,67,4 script Uptight Librarian#ep16l 1_F_LIBRARYGIRL,{ mes "I heard that there are royal families ^0000cdwho do not attend the Royal Assembly^000000. Who's that?"; next; while( select( "Wigner and Heine.", "Roegenburg and Richard.", "Geoborg and Walther." ) != 3 ) { - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "I am sorry, I said wrong as I thought of something else."; mes "I made a mistake. What did you say?"; next; @@ -13151,7 +13763,7 @@ prt_cas,343,67,4 script Uptight Librarian#ep16l 1_F_LIBRARYGIRL,{ mes "The family of the previous king ^0000cdbecame so due to the old curse^000000..."; next; while( select( "You mean the Nerius?", "You mean the Geoborg?", "You mean the Richard?" ) != 2 ) { - mes "[" + strcharinfo(0) + "]"; + mes "[" + .@name$ + "]"; mes "I am sorry, I said wrong as I thought of something else."; mes "I made a mistake. What did you say?"; next; @@ -13175,9 +13787,11 @@ prt_cas,343,67,4 script Uptight Librarian#ep16l 1_F_LIBRARYGIRL,{ next; mes "[Uptight Librarian]"; mes "Then, enjoy the book!"; - setquest 14500;// Complete checking out the book - completequest 14500;// Complete checking out the book - getitem 6926,1;// Rune-Midgartz History Book + if (isbegin_quest(14500) == 0) { + setquest 14500;// Complete checking out the book + completequest 14500;// Complete checking out the book + } + getitem 6926,1;// Midgards_Histories close; } mes "[Uptight Librarian]"; @@ -13187,12 +13801,40 @@ prt_cas,343,67,4 script Uptight Librarian#ep16l 1_F_LIBRARYGIRL,{ } prt_cas,321,25,1 script Erich Nerius#ep16_erihi 4_M_SITDOWN,{ - if (banquet_main_quest < 2) { + if (ep16_royal < 2) { mes "[Erich]"; mes "There are so many guests attending the banquet."; mes "However, since we are in the library, would you keep it down?"; close; } + if (ep16_royal == 2) {// buggy officially (never displayed) + if (isbegin_quest(7684) == 0) { + mes "[Erich]"; + mes "Are you attending the banquet and exchanging greeting with each family?"; + mes "Then you should go see Spica Nerius, not me."; + next; + mes "[Erich]"; + mes "Although Shedhar, the current head of the family, is not here, Spica has all the actual power."; + next; + mes "[Erich]"; + mes "I am just participating in the Royal Assembly to fill in the place as a Nerius."; + next; + mes "[Erich]"; + mes "I am not interested in the throne at all."; + mes "So you should go see Spica."; + next; + mes "[Erich]"; + mes "Enjoy the banquet too."; + close; + } + mes "[Erich]"; + mes "Did you meet Spica?"; + mes "She is such a cheerful girl, isn't she?"; + next; + mes "[Erich]"; + mes "She will be the head of the Nerius family."; + close; + } mes "[Erich]"; mes "I am treated like a prince since I was adopted against my will. However, Shedhar, the head of the family, has been nice to me."; next; @@ -13235,7 +13877,35 @@ prt_cas,341,79,2 script Alf Ocat#ep16_1 4_M_BLACKMAN,{ close3; } +// prt_cas,364,69,3 script Nervous Man#ep16lug01 4_M_ALCHE_A,5,5,{ prt_cas,364,69,3 script Nervous Man#ep16lug01 4_M_ALCHE_A,{ + if (ep16_lug > 12) { + mes "[Nervous Man]"; + mes "It is not here either...."; + next; + mes "[Taunting Man]"; + mes "Why do you need that book? Just go without it."; + next; + mes "[Nervous Man]"; + mes "The first impression is the most important. The first greeting has a big impact! By the way, what should I speak as a greeting?"; + next; + mes "[Nervous Man]"; + mes "'Good morning, sir. I, an unworthy person, live in Prontera....' No. No. I cannot speak like to a person who is younger than me."; + npctalk "That's good!!", "Taunting Man#ep16lug01"; + next; + mes "[Nervous Man]"; + mes "Hi? Your brother told me to attend the banquet. No. No. this is not either. My patner is a princess!"; + npctalk "Gross~", "Taunting Man#ep16lug01"; + next; + mes "[Nervous Man]"; + mes "Why is there no book such as ¡®Royal Etiquette - Meet Princess First Time' It's a royal library."; + npctalk "Because it is a palace.", "Taunting Man#ep16lug01"; + next; + mes "[Nervous Man]"; + mes "He sent me on the excuse of being busy. Jonathan, I'll get you."; + npctalk "If you hurt Jonathan, you will be arrestd.", "Taunting Man#ep16lug01"; + close; + } mes "[Nervous Man]"; mes "It is not here, either. How can I find it. There are so many books here."; close; @@ -13244,7 +13914,7 @@ prt_cas,365,68,3 script Taunting Man#ep16lug01 4_M_HUMAN_01,{ end; } -prt_cas,218,182,3 script Royal Guardian Knight#0 4_M_CRU,{ +prt_cas,218,182,3 script Royal Guardian Knight#01 4_M_CRU,{ mes "[Royal Guardian Knight]"; npctalk "Would you attend the Banquet?", "", bc_self; mes "Would you enter the Banquet Hall?"; @@ -13266,40 +13936,78 @@ prt_cas,97,248,5 script Court Musician#orint 2_M_BARD_ORIENT,{ mes "Chatting is forbidden while working."; next; if (select( "Please play a song", "Wrap up the conversation" ) == 1) { - if (rand(1000) < 15) - setarray .@musics$[0],111, "Good Morning"; - else { - setarray .@musics$[0], - 004, "I miss you", - 015, "Theme of Alberta", - 030, "Not so Far away", - 030, "One Step Closer", - 033, "Yuna Song", - 109, "Alpen Rose", - 115, "Tales of East", - 117, "Dream of Whale", - 128, "Splendide Dreams", - 137, "Dazzling Snow", - 145, "Marshmallow Waltz", - 155, "Eclage", - 160, "Jittering Nightmare"; - } - .@r = rand( getarraysize(.@musics$) / 2 ) * 2; - specialeffect EF_CHEMICAL_ALLRANGE,AREA, "Court Musician#3"; mes "[Court Musician Orint]"; - if (atoi(.@musics$[.@r]) != 111) - mes "I'll play <" + .@musics$[.@r+1] + ">."; + .@r = rand(1,100); + if (.@r < 12) { + mes "I'll play <I miss you>."; + playbgm "04"; + } + else if (.@r < 22) { + mes "I'll play <Alpen Rose>."; + playbgm "109"; + } + else if (.@r < 30) { + mes "I'll play <Tales of East>."; + playbgm "115"; + } + else if (.@r < 37) { + mes "I'll play <Dream of Whale>."; + playbgm "117"; + } + else if (.@r < 44) { + mes "I'll play <Dazzling Snow>."; + playbgm "137"; + } + else if (.@r < 51) { + mes "I'll play <Marschmallow Waltz>."; + playbgm "145"; + } + else if (.@r < 58) { + mes "I'll play <Eclage>."; + playbgm "155"; + } + else if (.@r < 65) { + mes "I'll play <One Step Closer>."; + playbgm "30"; + } + else if (.@r < 72) { + mes "I'll play <Not so Far away>."; + playbgm "30"; + } + else if (.@r < 79) { + mes "I'll play <Theme of Alberta>."; + playbgm "15"; + } + else if (.@r < 86) { + mes "I'll play <Splendide Dreams>."; + playbgm "128"; + } + else if (.@r < 93) { + mes "I'll play <Jittering Nightmare>."; + playbgm "160"; + } + else if (.@r < 100) { + mes "I'll play <Yuna Song>."; + playbgm "33"; + } else { mes "This is not a song in the program..."; mes "How about listening to a song I recommend?"; next; + mes "[Court Musician Orint]"; + mes "I'll play <Good Morning> which has a sad story behind it."; + playbgm "111"; + if (!achievementexists(170000)) + achievementcomplete(170000); + mes "This is not a song in the program..."; + mes "How about listening to a song I recommend?"; + next; mes "I'll play <Good Morning> which has a sad story behind it."; npctalk "Oh, this music is!", "Banquet Hall Aristocrat", bc_self; npctalk "Oh, this is the song of misfortune which has been forgotten despite its musical value.", "Banquet Hall Guest#6", bc_self; npctalk "Isn't the song about the island where the former king has been found... Would it be OK?", "Banquet Hall Guest#6", bc_self; } - playbgm .@musics$[.@r]; close; } close; @@ -13312,6 +14020,15 @@ prt_cas,375,124,7 script Woman with Glasses#nir 4_F_MADAME,{ } prt_cas,379,124,3 script Glamorous Girl#pop 4_F_ARUNA_POP,{ + if (rachel_ma1 < 4) { + cutin "ra_bishop.bmp",2; + mes "- There is a girl with a expressionless face looking at the table. Her outfit seems rather unusual in Prontera. She could be a guest attending the banquet. -"; + next; + mes "[Glamorous Girl]"; + mes "......"; + mes "...I am hungry."; + close3; + } cutin "ra_bishop",2; mes "[Glamorous Girl]"; mes "......"; @@ -13391,8 +14108,39 @@ prt_cas,379,124,3 script Glamorous Girl#pop 4_F_ARUNA_POP,{ } prt_cas,368,125,3 script Dumk#ep16_etc03 4_M_SHADOWCHASER,{ - setpcblock PCBLOCK_NPC, true; + if ((eaclass()&EAJ_THIRDMASK) == EAJ_SHADOW_CHASER) { + mes "[Dumk]"; + mes "Oh, who is this."; + mes "You are" + strcharinfo(0) + "the one who would lead to the highest peaks of dark art, right?"; + cutin "3rd_sc_doomk01.bmp",0; + next; + mes "[Dumk]"; + mes "You've been invited to this banquet too?"; + mes "Hum, are you the hero of the century recommended by the guild?"; + cutin "3rd_sc_doomk04.bmp",0; + next; + mes "[Dumk]"; + mes "Ha, what a nonsense to disregard me, Dumk!"; + mes "I can never agree to that."; + next; + mes "[Dumk]"; + mes "By the way, where is Vicente?"; + cutin "3rd_sc_doomk06.bmp",0; + next; + mes "[Dumk]"; + mes "Hey, you assassin, do you know Vicente?"; + cutin "3rd_sc_doomk02.bmp",0; + next; + mes "[Kid]"; + mes "...Cut it out there, Dumk..."; + cutin "moc2_kid03.bmp",2; + close2; + cutin "",255; + npctalk "What did I do?", "", bc_self; + end; + } npctalk "Where is he?", "Dumk#ep16_etc03", bc_self; + setpcblock PCBLOCK_NPC, true; sleep2 3000; npctalk "I don't know.", "Kid#ep16_etc04", bc_self; sleep2 3000; @@ -13406,15 +14154,49 @@ prt_cas,368,125,3 script Dumk#ep16_etc03 4_M_SHADOWCHASER,{ sleep2 3000; npctalk "Watch whom you are talking to!!! Do you want to pick a trouble with me!", "Dumk#ep16_etc03", bc_self; sleep2 1000; + setpcblock PCBLOCK_NPC, false; + unittalk getcharid(3), "" + strcharinfo(0) + " : (Shaking the head from side to side)", bc_self; + emotion ET_STARE_ABOUT, playerattached(); + end; +} + +prt_cas,367,123,7 script Kid#ep16_etc04 4_M_ACROSS,{ + if (mao_morocc2 > 99) { + mes "[Kid]"; + mes "It's been a long time. Did you catch up with Lin and Ekinasia?"; + cutin "mocseal_kid01.bmp",2; + next; + mes "[Kid]"; + mes "They seemed very excited in the fancy place..."; + next; + mes "...It is a pain to stand in a place where you don't belong..."; + close2; + cutin "",255; + sleep2 500; + } + npctalk "Where is he?", "Dumk#ep16_etc03", bc_self; + setpcblock PCBLOCK_NPC, true; + sleep2 3000; + npctalk "I don't know.", "Kid#ep16_etc04", bc_self; + sleep2 3000; + npctalk "Find him! It's your specialty!", "Dumk#ep16_etc03", bc_self; + sleep2 3000; + npctalk "Why should I do that? You have been insufferable.", "Kid#ep16_etc04", bc_self; + sleep2 3000; + npctalk "Hey, I am of a higher rank than you. Where is Vicente!", "Dumk#ep16_etc03", bc_self; + sleep2 3000; + npctalk "...Look for your nanny at your own home!", "Kid#ep16_etc04", bc_self; + sleep2 3000; + npctalk "Watch whom you are talking to!!! Do you want to pick a trouble with me!", "Dumk#ep16_etc03", bc_self; + sleep2 1000; + setpcblock PCBLOCK_NPC, false; unittalk getcharid(3), "" + strcharinfo(0) + " : (Shaking the head from side to side)", bc_self; emotion ET_STARE_ABOUT, playerattached(); - setpcblock PCBLOCK_NPC, false; end; } -prt_cas,367,123,7 duplicate(Dumk#ep16_etc03) Kid#ep16_etc04 4_M_ACROSS // Corridor left -prt_cas,161,168,5 script Royal Guardian Knight#0_left 4_M_CRU,{ +prt_cas,161,168,5 script Royal Guardian Knight#02 4_M_CRU,{ mes "[Guardian Knight]"; mes "You are a visitor to the Prontera Palace."; mes "Do you need a guide?"; @@ -13437,37 +14219,8 @@ prt_cas,161,168,5 script Royal Guardian Knight#0_left 4_M_CRU,{ } } -prt_cas,152,163,0 script prt_cas_1#0_left WARPNPC,1,1,{ -OnTouch: - if (banquet_main_quest == 0) { - setpcblock PCBLOCK_NPC, true; - npctalk "That way is a royal villa for VIPs. Outsiders cannot access the place.", "Royal Guardian Knight#0_left", bc_self; - sleep2 3000; - npctalk "If you are invited, a servant should be there to greet you. Please be guided officially.", "Royal Guardian Knight#0_left", bc_self; - setpcblock PCBLOCK_NPC, false; - end; - } - warp "prt_cas_q",150,8; - end; -} - - // Corridor right -prt_cas,270,168,3 duplicate(Royal Guardian Knight#0_left) Royal Guardian Knight#0_right 4_M_CRU - -prt_cas,278,163,0 script prt_cas_2#0_right WARPNPC,1,1,{ -OnTouch: - if (banquet_main_quest == 0) { - setpcblock PCBLOCK_NPC, true; - npctalk "That way is a royal villa for VIPs. Outsiders cannot access the place.", "Royal Guardian Knight#0_right", bc_self; - sleep2 3000; - npctalk "If you are invited, a servant should be there to greet you. Please be guided officially.", "Royal Guardian Knight#0_right", bc_self; - setpcblock PCBLOCK_NPC, false; - end; - } - warp "prt_cas_q",135,119; - end; -} +prt_cas,270,168,3 duplicate(Royal Guardian Knight#02) Royal Guardian Knight#03 4_M_CRU // Exchanges and enchants npc prt_cas,165,255,7 script Commissary#ep16 4_M_JOB_KNIGHT2,{ @@ -13569,42 +14322,28 @@ prt_cas,180,275,5 script Logistics Manager#sin 4_M_JOB_KNIGHT1,{ } mes "[Sin the Logistics Manager]"; mes "Thank you. This is the thing I have promised."; - delitem 6919,30;// Honor Marks - getitem 22901,1;// Mysterious_Blue_Box + delitem 6919,30;// TokenOfHonor + getitem 22901,1;// BlueboxOfQuestions close; } -prt_cas,180,264,3 script Guardian Knight#ep16_pr_1 4_M_CRU,{ - npctalk "The Crusader's Office is at the end of the corridor.", "Guardian Knight#ep16_pr_1", bc_self; +prt_cas,180,264,3 script Guardian Knight#ep16_prigate01 4_M_CRU,{ + npctalk "The Crusader's Office is at the end of the corridor.", "Guardian Knight#ep16_prigate01", bc_self; end; } -prt_cas,180,251,3 script Guardian Knight#ep16_pr_2 4_M_CRU,{ +prt_cas,180,251,3 script Guardian Knight#ep16_prigate02 4_M_CRU,{ + npctalk "...On duty. No problem...", "Guardian Knight#ep16_prigate02", bc_self; setpcblock PCBLOCK_NPC, true; - npctalk "...On duty. No problem...", "Guardian Knight#ep16_pr_2", bc_self; sleep2 2000; - npctalk "I want to go home now.", "Guardian Knight#ep16_pr_2", bc_self; setpcblock PCBLOCK_NPC, false; - end; -} - -prt_cas,188,258,0 script #cas_prison WARPNPC,1,1,{ -OnTouch_: - if (banquet_main_quest >= 2) - warp "prt_pri00",54,134; - else { - setpcblock PCBLOCK_NPC, true; - npctalk "You shouldn't enter the place like that.", "Guardian Knight#ep16_pr_1", bc_self; - sleep2 2000; - setpcblock PCBLOCK_NPC, false; - warp "prt_cas",182,258; - } + npctalk "I want to go home now.", "Guardian Knight#ep16_prigate02", bc_self; end; } // Prontera of the past prt_q,157,334,3 script Nillem#ep16_pprt01 4_M_JOB_WIZARD,{ - if (banquet_main_quest == 23) { + if (ep16_royal == 21) { mes "[Nillem]"; mes "How terrifying."; mes "This must be Prontera in the past?"; @@ -13635,7 +14374,7 @@ prt_q,157,334,3 script Nillem#ep16_pprt01 4_M_JOB_WIZARD,{ mes "So, what are you going to do?"; setquest 7703;// Who Knows the Truth erasequest 7702;// Prontera at the Time - banquet_main_quest = 24; + ep16_royal = 22; next; if (select( "Let's get in.", "Let's go back to our time." ) == 1) { mes "[Nillem]"; @@ -13710,13 +14449,13 @@ prt_q,157,334,3 script Nillem#ep16_pprt01 4_M_JOB_WIZARD,{ mes "[Nillem]"; mes "Well, then get ready!"; mes "Three!"; - sleep2 1000; + sleep2 2000; mes "Two!"; sleep2 1000; mes "One!"; - sleep2 1000; + close2; warp "prt_lib",88,80; - close; + end; } mes "[Nillem]"; mes "Haha! This place is exciting..."; @@ -13742,7 +14481,7 @@ prt_q,159,328,6 script Medic#EP162PS18 4_F_ACOLYTE,{ close; } -prt_q,160,327,5 script Wounded Soldier#EP161PS 8W_SOLDIER,{ +prt_q,160,327,5 script Wounded Soldier#EP161PS17 8W_SOLDIER,{ emotion ET_STARE; mes "[Soldier]"; mes "Argh... Those undead bastards... I'll kill them all..."; @@ -13750,179 +14489,114 @@ prt_q,160,327,5 script Wounded Soldier#EP161PS 8W_SOLDIER,{ } prt_q,165,326,6 script Soldier#EP162PS01 8W_SOLDIER,1,1,{ - emotion ET_FRET; mes "[Soldier]"; - mes "Argh.... Those undead..."; - close; + sscanf( strnpcinfo(2), "EP162PS%d", .@num ); + switch(.@num) { + case 1: + emotion ET_FRET; + mes "Argh.... Those undead..."; + close; + case 2: + emotion ET_CRY; + mes "My colleague who had been laughing with me just... Aww..."; + close; + case 3: + mes "Please. Don't get yourself killed by the enemy."; + close; + case 4: + emotion ET_CONFUSE; + mes "What was it that had dropped from the sky? How could it bring the undead to the capital?"; + close; + case 5: + emotion ET_STARE; + mes "I'll... I'll make sure to defend this place."; + close; + case 6: + emotion ET_OTL; + mes "The endless battle against the enemies..."; + close; + case 7: + mes "An eccentric scientist, Doyeon, went out there with soldiers, and there has been no message from them. I am getting worried."; + close; + case 8: + emotion ET_PROFUSELY_SWEAT; + mes "Damn it... Those undead..."; + close; + case 9: + mes "Scientist Doyeon... Would she be OK? How can she go out there to study in a situation like this?"; + close; + case 10: + mes "The troops of immortality... They are really strong. Please be careful."; + close; + case 11: + emotion ET_ROCK; + mes "We will defend the palace of Prontera."; + close; + case 12: + emotion ET_OHNO; + mes "My family live in Prontera. I wonder if they have fled safely."; + close; + case 13: + emotion ET_HUM; + mes "Thank god... The undead are not coming this way much. What a relief."; + close; + case 14: + mes "My friend has followed Scientist Doyeon. I am worried. I have heard that she really is an oddball."; + close; + case 15: + emotion ET_OHNO; + mes "Hahaha, I was supposed to have a romantic dinner with my girlfriend, damn it!"; + close; + case 16: + emotion ET_PROFUSELY_SWEAT; + mes "Humph! Bring it on!"; + close; + } + end; +OnTouch: + end; OnTouchNPC: - npctalk "Soldier: Huh!"; + sscanf( strnpcinfo(2), "EP162PS%d", .@num ); + setarray .@text$[1], + "Soldier: Huh!", + "Soldier: Hiya!", + "Soldier: Heh...", + "Soldier: Humph!", + "Soldier: Whoa!", + "Soldier: Argh!", + "Soldier: Humph!", + "Soldier: Huh!", + "Soldier: Hiya!", + "Soldier: Humph!", + "Soldier: Huh!", + "Soldier: Whoa!", + "Soldier: Argh!", + "Soldier: Hiya!", + "Soldier: Whoa!", + "Soldier: Argh..."; + npctalk .@text$[.@num]; specialeffect EF_ATTACKENERGY2; - unitwarp 0,"prt_q",-1,-1; - end; -} -prt_q,167,324,6 script Soldier#EP162PS02 8W_SOLDIER,1,1,{ - emotion ET_CRY; - mes "[Soldier]"; - mes "My colleague who had been laughing with me just... Aww..."; - close; -OnTouchNPC: - npctalk "Soldier: Hiya!"; - specialeffect EF_ATTACKENERGY2; - unitwarp 0,"prt_q",-1,-1; - end; -} -prt_q,165,322,6 script Soldier#EP162PS03 8W_SOLDIER,1,1,{ - mes "[Soldier]"; - mes "Please. Don't get yourself killed by the enemy."; - close; -OnTouchNPC: - npctalk "Soldier: Heh..."; - specialeffect EF_ATTACKENERGY2; - unitwarp 0,"prt_q",-1,-1; - end; -} -prt_q,167,320,6 script Soldier#EP162PS04 8W_SOLDIER,1,1,{ - emotion ET_CONFUSE; - mes "[Soldier]"; - mes "What was it that had dropped from the sky? How could it bring the undead to the capital?"; - close; -OnTouchNPC: - npctalk "Soldier: Humph!"; - specialeffect EF_ATTACKENERGY2; - unitwarp 0,"prt_q",-1,-1; - end; -} -prt_q,165,318,6 script Soldier#EP162PS05 8W_SOLDIER,1,1,{ - emotion ET_STARE; - mes "[Soldier]"; - mes "I'll... I'll make sure to defend this place."; - close; -OnTouchNPC: - npctalk "Soldier: Whoa!"; - specialeffect EF_ATTACKENERGY2; - unitwarp 0,"prt_q",-1,-1; - end; -} -prt_q,146,326,2 script Soldier#EP162PS06 8W_SOLDIER,1,1,{ - emotion ET_OTL; - mes "[Soldier]"; - mes "The endless battle against the enemies..."; - close; -OnTouchNPC: - npctalk "Soldier: Argh!"; - specialeffect EF_ATTACKENERGY2; - unitwarp 0,"prt_q",-1,-1; - end; -} -prt_q,144,324,2 script Soldier#EP162PS07 8W_SOLDIER,1,1,{ - mes "[Soldier]"; - mes "An eccentric scientist, Doyeon, went out there with soldiers, and there has been no message from them. I am getting worried."; - close; -OnTouchNPC: - npctalk "Soldier: Humph!"; - specialeffect EF_ATTACKENERGY2; - unitwarp 0,"prt_q",-1,-1; - end; -} -prt_q,146,322,2 script Soldier#EP162PS08 8W_SOLDIER,1,1,{ - emotion ET_PROFUSELY_SWEAT; - mes "[Soldier]"; - mes "Damn it... Those undead..."; - close; -OnTouchNPC: - npctalk "Soldier: Huh!"; - specialeffect EF_ATTACKENERGY2; - unitwarp 0,"prt_q",-1,-1; - end; -} -prt_q,144,320,2 script Soldier#EP162PS09 8W_SOLDIER,1,1,{ - mes "[Soldier]"; - mes "Scientist Doyeon... Would she be OK? How can she go out there to study in a situation like this?"; - close; -OnTouchNPC: - npctalk "Soldier: Hiya!"; - specialeffect EF_ATTACKENERGY2; - unitwarp 0,"prt_q",-1,-1; - end; -} -prt_q,146,318,2 script Soldier#EP162PS10 8W_SOLDIER,1,1,{ - mes "[Soldier]"; - mes "The troops of immortality... They are really strong. Please be careful."; - close; -OnTouchNPC: - npctalk "Soldier: Humph!"; - specialeffect EF_ATTACKENERGY2; - unitwarp 0,"prt_q",-1,-1; - end; -} -prt_q,149,316,4 script Soldier#EP162PS11 8W_SOLDIER,1,1,{ - emotion ET_ROCK; - mes "[Soldier]"; - mes "We will defend the palace of Prontera."; - close; -OnTouchNPC: - npctalk "Soldier: Huh!"; - specialeffect EF_ATTACKENERGY2; - unitwarp 0,"prt_q",-1,-1; - end; -} -prt_q,151,314,4 script Soldier#EP162PS12 8W_SOLDIER,1,1,{ - emotion ET_OHNO; - mes "[Soldier]"; - mes "My family live in Prontera. I wonder if they have fled safely."; - close; -OnTouchNPC: - npctalk "Soldier: Whoa!"; - specialeffect EF_ATTACKENERGY2; - unitwarp 0,"prt_q",-1,-1; - end; -} -prt_q,153,316,4 script Soldier#EP162PS13 8W_SOLDIER,1,1,{ - emotion ET_HUM; - mes "[Soldier]"; - mes "Thank god... The undead are not coming this way much. What a relief."; - close; -OnTouchNPC: - npctalk "Soldier: Argh!"; - specialeffect EF_ATTACKENERGY2; - unitwarp 0,"prt_q",-1,-1; - end; -} -prt_q,158,316,4 script Soldier#EP162PS14 8W_SOLDIER,1,1,{ - mes "[Soldier]"; - mes "My friend has followed Scientist Doyeon. I am worried. I have heard that she really is an oddball."; - close; -OnTouchNPC: - npctalk "Soldier: Hiya!"; - specialeffect EF_ATTACKENERGY2; - unitwarp 0,"prt_q",-1,-1; - end; -} -prt_q,160,314,4 script Soldier#EP162PS15 8W_SOLDIER,1,1,{ - emotion ET_OHNO; - mes "[Soldier]"; - mes "Hahaha, I was supposed to have a romantic dinner with my girlfriend, damn it!"; - close; -OnTouchNPC: - npctalk "Soldier: Whoa!"; - specialeffect EF_ATTACKENERGY2; - unitwarp 0,"prt_q",-1,-1; - end; -} -prt_q,162,316,4 script Soldier#EP162PS16 8W_SOLDIER,1,1,{ - emotion ET_PROFUSELY_SWEAT; - mes "[Soldier]"; - mes "Humph! Bring it on!"; - close; -OnTouchNPC: - npctalk "Soldier: Argh..."; - specialeffect EF_ATTACKENERGY2; - unitwarp 0,"prt_q",-1,-1; + unitwarp 0,"prt_q",100,100; end; } +prt_q,167,324,6 duplicate(Soldier#EP162PS01) Soldier#EP162PS02 8W_SOLDIER,1,1 +prt_q,165,322,6 duplicate(Soldier#EP162PS01) Soldier#EP162PS03 8W_SOLDIER,1,1 +prt_q,167,320,6 duplicate(Soldier#EP162PS01) Soldier#EP162PS04 8W_SOLDIER,1,1 +prt_q,165,318,6 duplicate(Soldier#EP162PS01) Soldier#EP162PS05 8W_SOLDIER,1,1 +prt_q,146,326,2 duplicate(Soldier#EP162PS01) Soldier#EP162PS06 8W_SOLDIER,1,1 +prt_q,144,324,2 duplicate(Soldier#EP162PS01) Soldier#EP162PS07 8W_SOLDIER,1,1 +prt_q,146,322,2 duplicate(Soldier#EP162PS01) Soldier#EP162PS08 8W_SOLDIER,1,1 +prt_q,144,320,2 duplicate(Soldier#EP162PS01) Soldier#EP162PS09 8W_SOLDIER,1,1 +prt_q,146,318,2 duplicate(Soldier#EP162PS01) Soldier#EP162PS10 8W_SOLDIER,1,1 +prt_q,149,316,4 duplicate(Soldier#EP162PS01) Soldier#EP162PS11 8W_SOLDIER,1,1 +prt_q,151,314,4 duplicate(Soldier#EP162PS01) Soldier#EP162PS12 8W_SOLDIER,1,1 +prt_q,153,316,4 duplicate(Soldier#EP162PS01) Soldier#EP162PS13 8W_SOLDIER,1,1 +prt_q,158,316,4 duplicate(Soldier#EP162PS01) Soldier#EP162PS14 8W_SOLDIER,1,1 +prt_q,160,314,4 duplicate(Soldier#EP162PS01) Soldier#EP162PS15 8W_SOLDIER,1,1 +prt_q,162,316,4 duplicate(Soldier#EP162PS01) Soldier#EP162PS16 8W_SOLDIER,1,1 prt_q,156,324,6 script Chief Guard#EP161PG 4_EP16_SPIEGEL,{ - if (checkweight(501,1) == 0) { + if (checkweight(1301,1) == 0) { mes "- You cannot proceed with the quest since you have too many items. -"; close; } @@ -13991,7 +14665,7 @@ prt_q,156,324,6 script Chief Guard#EP161PG 4_EP16_SPIEGEL,{ erasequest 5456;// Ungrateful(4) setquest 5452;// [Stand by]Request from Chief Guard getexp 800000,250000; - getitem 6919,4;// Honor Token + getitem 6919,4;// TokenOfHonor mes "[Chief Guard Spiegel]"; mes "Since we are in a difficult situation, we cannot offer you anything too spectacular, but this is the rewards for you prepared by the Guards."; close; @@ -14012,7 +14686,7 @@ prt_q,156,324,6 script Chief Guard#EP161PG 4_EP16_SPIEGEL,{ erasequest 5459;// Find My Sister(3) setquest 5452;// [Stand by]Request from Chief Guard getexp 800000,250000; - getitem 6919,4;// Honor Token + getitem 6919,4;// TokenOfHonor mes "[Chief Guard Spiegel]"; mes "Since we are in a difficult situation, we cannot offer you anything too spectacular, but this is the rewards for you prepared by the Guards."; close; @@ -14030,7 +14704,7 @@ prt_q,156,324,6 script Chief Guard#EP161PG 4_EP16_SPIEGEL,{ erasequest 5462;// Blatant Bluff(3) setquest 5452;// [Stand by]Request from Chief Guard getexp 800000,250000; - getitem 6919,4;// Honor Token + getitem 6919,4;// TokenOfHonor mes "[Chief Guard Spiegel]"; mes "Since we are in a difficult situation, we cannot offer you anything too spectacular, but this is the rewards for you prepared by the Guards."; close; @@ -14048,7 +14722,7 @@ prt_q,156,324,6 script Chief Guard#EP161PG 4_EP16_SPIEGEL,{ erasequest 5468;// Mad Love for Wife(6) setquest 5452;// [Stand by]Request from Chief Guard getexp 800000,250000; - getitem 6919,4;// Honor Token + getitem 6919,4;// TokenOfHonor mes "[Chief Guard Spiegel]"; mes "Since we are in a difficult situation, we cannot offer you anything too spectacular, but this is the rewards for you prepared by the Guards."; close; @@ -14130,7 +14804,21 @@ prt_q,156,324,6 script Chief Guard#EP161PG 4_EP16_SPIEGEL,{ // Request 1 -prt_q,221,193,4 script Village Lad#EP161HO01 HIDDEN_WARP_NPC,6,6,{ +prt_q,221,193,0 script Lad Quest_START#EP161QU01 HIDDEN_WARP_NPC,6,6,{ + end; +OnTouch: + if (isbegin_quest(5448) == 1) { + cloakoffnpc "Village Lad#EP161HO01", getcharid(0); + npctalk "Village Lad: Arghhhhhh!", "Village Lad#EP161HO01", bc_self; + } + end; +} + +prt_q,221,193,4 script Village Lad#EP161HO01 4_M_03,{ + if (checkweight(1301,3) == 0) { + mes "- You cannot proceed with the quest since you have too many items. -"; + close; + } if (isbegin_quest(5448) == 1) { emotion ET_CRY; mes "[Village Lad]"; @@ -14148,37 +14836,63 @@ prt_q,221,193,4 script Village Lad#EP161HO01 HIDDEN_WARP_NPC,6,6,{ mes "[Village Lad]"; mes "Thank god... The shelter is supposed to be near the village office over there. Why don't we continue this conversation there?"; close2; - classchange( HIDDEN_WARP_NPC, "", bc_self ); } + else { + mes "[Village Lad]"; + mes "Do you see me? How strange. I am not supposed to be seen."; + close2; + } + cloakonnpc "Village Lad#EP161HO01", getcharid(0); end; -OnTouch: - if (isbegin_quest(5448) == 1) { - npctalk "Village Lad: Arghhhhhh!", "", bc_self; - classchange( 4_M_03, "", bc_self ); - } +OnInit: + cloakonnpc strnpcinfo(0); end; } // Office prt_q,79,96,7 script Soldier#EP161HO02 8W_SOLDIER,5,5,{ - if (checkweight(501,1) == 0) { + if (checkweight(1301,1) == 0) { mes "- You cannot proceed with the quest since you have too many items. -"; close; } + if (isbegin_quest(5454) == 1) { + emotion 55; + mes "[Village Lad]"; + mes "Huh...? What a nerve! That guy... Save a stranger from the sea, and heùéll ask for more..."; + next; + emotion 17; + mes "[Village Lad]"; + mes "Oh! I wasn't going to eavesdrop. Please don't get me wrong."; + close; + } + if (isbegin_quest(5462) == 1) { + emotion 20; + mes "[Village Lad]"; + mes "Dear adventurer. I believe that uniform is worn by the Guards of Geffen."; + next; + emotion 9; + mes "[Village Lad]"; + mes "Who is that soldier? He seems to enter the shelter so smoothly in a situation like this. He confuses me."; + close; + } mes "[Village Lad]"; mes "This the village office which is the third shelter in Prontera."; close; OnTouch: if (isbegin_quest(5453) == 1 || isbegin_quest(5455) == 1) - classchange( 4_M_03, "Village Lad#EP161HO03", bc_self ); + cloakoffnpc "Village Lad#EP161HO03", getcharid(0); if (isbegin_quest(5461) == 1) - classchange( 4_M_GEF_SOLDIER, "Soldier#EP161HU03", bc_self ); + cloakoffnpc "Soldier#EP161HU03", getcharid(0); end; } -prt_q,77,98,8 script Village Lad#EP161HO03 HIDDEN_WARP_NPC,{ +prt_q,77,98,8 script Village Lad#EP161HO03 4_M_03,{ + if (checkweight(1301,1) == 0) { + mes "- You cannot proceed with the quest since you have too many items. -"; + close; + } if (isbegin_quest(5453) == 1) { emotion ET_DELIGHT; mes "[Village Lad]"; @@ -14208,7 +14922,7 @@ prt_q,77,98,8 script Village Lad#EP161HO03 HIDDEN_WARP_NPC,{ mes "[Village Lad]"; mes "Oh! Never mind. I am counting on you."; close2; - classchange( HIDDEN_WARP_NPC, "", bc_self ); + cloakonnpc "Village Lad#EP161HO03", getcharid(0); end; } if (isbegin_quest(5455) == 1) { @@ -14229,14 +14943,27 @@ prt_q,77,98,8 script Village Lad#EP161HO03 HIDDEN_WARP_NPC,{ mes "[Village Lad]"; mes "Thank you. Farewell."; close2; - classchange( HIDDEN_WARP_NPC, "", bc_self ); + cloakonnpc "Village Lad#EP161HO03", getcharid(0); end; } + mes "[Village Lad]"; + mes "Do you see me? How strange. I am not supposed to be seen."; + close2; + cloakonnpc "Village Lad#EP161HO03", getcharid(0); + end; + +OnInit: + cloakonnpc strnpcinfo(0); + end; } prt_q,178,185,0 script Tool Bag#EP161HO04 HIDDEN_WARP_NPC,2,2,{ end; OnTouch: + if (checkweight(1301,1) == 0) { + mes "- You cannot proceed with the quest since you have too many items. -"; + close; + } if (isbegin_quest(5454) == 1) { mes "In front of the Prontera Smelter"; mes "There a bag which would be full if you put some items."; @@ -14246,21 +14973,131 @@ OnTouch: setquest 5455;// Ungrateful(3) mes "You have acquired a bag."; } + close; } end; } -prt_q,85,90,7 script Giant Beast Manager#EP1 8W_SOLDIER,{ - emotion ET_PROFUSELY_SWEAT; - mes "[" + strnpcinfo(1) + "]"; - mes "This the village office which is the third shelter in Prontera."; +prt_q,85,90,7 script Giant Beast Manager#EP161ETC06 8W_SOLDIER,{ + .@thirdmask = eaclass() & EAJ_THIRDMASK; + if ((.@thirdmask != EAJ_RUNE_KNIGHT && .@thirdmask != EAJ_ROYAL_GUARD) || countitem(6939) < 1) { + emotion 19; + mes "[Giant Beast Manager]"; + mes "This the village office which is the third shelter in Prontera."; + close; + } + if (.@thirdmask == EAJ_RUNE_KNIGHT) { + .@job$ = "Rune Knight"; + .@mount$ = "Dragon"; + } + else { + .@job$ = "Royal Guard"; + .@mount$ = "Griffon"; + } + mes "[Giant Beast Manager]"; + mes "Oh! Dear " + .@job$ + "... That belt? It looks like a belt which belongs to my colleague who has been killed by the undead."; + next; + mes "[Giant Beast Manager]"; + mes "Would you hand it over to me so that I can comfort his poor soul? Although the service is stopped due to the emergency, let me help you ride a " + .@mount$ + "."; + next; + if (select( "Use the service.", "Cancel." ) == 2) { + mes "[Giant Beast Manager]"; + mes "I see. Then, good bye."; + close; + } + if (getskilllv("KN_RIDING") < 1) { + mes "[Giant Beast Manager]"; + mes "You need to learn how to ride a " + .@mount$ + " first."; + close; + } + if (checkriding() || checkdragon()) { + mes "[Giant Beast Manager]"; + mes "You are already using a " + .@mount$ + "."; + close; + } + if (ismounting()) { + mes "[Giant Beast Manager]"; + mes "You need to let go of the bridle to ride a " + .@mount$ + "."; + close; + } + delitem 6939,1; // Shabby_Old_Belt + if (.@thirdmask == EAJ_RUNE_KNIGHT) + setdragon(); + else + setriding(); + mes "[Giant Beast Manager]"; + mes "Thank you. If you find other articles left by the dead soldiers, please bring them to me."; close; } -prt_q,74,101,7 duplicate(Giant Beast Manager#EP1) Magical Gear Mechanic#E 8W_SOLDIER + +prt_q,74,101,7 script Magical Gear Mechanic#EP161ETC05 8W_SOLDIER,{ + .@thirdmask = eaclass() & EAJ_THIRDMASK; + if (.@thirdmask != EAJ_MECHANIC || countitem(6939) < 1) { + emotion 19; + mes "[Magical Gear Mechanic]"; + mes "This the village office which is the third shelter in Prontera."; + close; + } + mes "[Magical Gear Mechanic]"; + mes "Oh, dear Mechanic! That belt? It looks like a belt which belongs to my colleague who has been killed by the undead."; + next; + mes "[Magical Gear Mechanic]"; + mes "Would you hand it over to me so that I can comfort his poor soul? Although the service is stopped due to the emergency, let me help you borrow a Cart or ride a Magical Gear."; + next; + switch( select( "Borrow a Cart.", "Ride a Magical Gear", "Do not use it." ) ) { + case 1: + if (checkcart() == true) { + mes "[Magical Gear Mechanic]"; + mes "You are already using a Cart."; + close; + } + if (getskilllv("MC_PUSHCART") == 0) // the check is missing officially + close; + delitem 6939,1; // Shabby_Old_Belt + setcart(); + mes "[Magical Gear Mechanic]"; + mes "Thank you. If you find other articles left by the dead soldiers, please bring them to me."; + close; + case 2: + if (checkmadogear()) { + mes "[Magical Gear Mechanic]"; + mes "You cannot ride another magical gear since you are already riding one."; + close; + } + if (getskilllv("NC_MADOLICENCE") < 1) { + mes "[Magical Gear Mechanic]"; + mes "Go get a license to ride a magical gear first."; + close; + } + delitem 6939,1; // Shabby_Old_Belt + setmadogear(); + mes "[Magical Gear Mechanic]"; + mes "Thank you. If you find other articles left by the dead soldiers, please bring them to me."; + close; + case 3: + mes "[Magical Gear Mechanic]"; + mes "Oh... Really. I see."; + close; + } +} // Request 2 -prt_q,276,242,4 script Girl#EP161GU01 HIDDEN_WARP_NPC,6,6,{ - if (isbegin_quest(5449) == 1) { +prt_q,276,242,0 script Girl Quest_START#EP161QU02 HIDDEN_WARP_NPC,6,6,{ + end; +OnTouch: + if (isbegin_quest(5449) == 1 && isbegin_quest(5457) == 0) { + cloakoffnpc "Girl#EP161GU01", getcharid(0); + npctalk "Girl: Awwww...", "Girl#EP161GU01", bc_self; + } + end; +} + +prt_q,276,242,4 script Girl#EP161GU01 4_F_RUSCHILD,{ + if (checkweight(1301,1) == 0) { + mes "- You cannot proceed with the quest since you have too many items. -"; + close; + } + if (isbegin_quest(5449) == 1 && isbegin_quest(5457) == 0) { select("Hey dear, are you OK?"); emotion ET_QUESTION, playerattached(); emotion ET_CRY; @@ -14280,48 +15117,150 @@ prt_q,276,242,4 script Girl#EP161GU01 HIDDEN_WARP_NPC,6,6,{ mes "[Lowen]"; mes "We promised to meet at the cathedral when we are lost. I believe she would be there in the church."; close2; - classchange( HIDDEN_WARP_NPC, "", bc_self ); + cloakonnpc "Girl#EP161GU01", getcharid(0); end; } mes "[Lowen]"; mes "Oh? Do you see me? How strange. I am not supposed to be seen."; - close; + close2; + cloakonnpc "Girl#EP161GU01", getcharid(0); + end; -OnTouch: - if (isbegin_quest(5449) == 1) { - classchange( 4_F_RUSCHILD, "", bc_self ); - npctalk "Girl: Awwww...", "", bc_self; - } +OnInit: + cloakonnpc strnpcinfo(0); end; } // Cathedral -prt_q,235,315,4 script Cathedral Knight#EP161G 4_F_CRU,5,5,{ - if (checkweight(501,1) == 0) { +prt_q,235,315,4 script Cathedral Knight#EP161GU04 4_F_CRU,5,5,{ + if (checkweight(1301,1) == 0) { mes "- You cannot proceed with the quest since you have too many items. -"; close; } + if (isbegin_quest(5458) == 1) { + mes "[Cathedral Knight]"; + mes "Please take care of Lowen. She is like a mascot to us in Prontera."; + close; + } + if (isbegin_quest(5464) == 1) { + mes "[Cathedral Knight]"; + mes "Ellie is really fragile. I hope she is all right."; + close; + } + if (isbegin_quest(5466) == 1) { + mes "[Cathedral Knight]"; + mes "Oh, my... Ellie is in a critical condition. I hope a priest comes out to help her if there is one in there."; + close; + } + if (isbegin_quest(5468) == 1) { + mes "[Cathedral Knight]"; + mes "Thank you for your effort. We will devote our lives to protect the cathedral from the undead coming this way."; + close; + } mes "[Cathedral Knight]"; mes "This the cathedral which is the first shelter in Prontera."; + if (countitem(6939) < 1) + close; + next; + mes "[Cathedral Knight]"; + mes "That belt... It looks like a belt which belongs to my colleague who has been killed by the undead. Would you mind giving it to me?"; + next; + mes "[Cathedral Knight]"; + mes "I know it is an emergency, but I'd like to comfort the soul of my colleague."; + next; + if (select( "Give it to him.", "Do not give it him." ) == 2) { + mes "[Cathedral Knight]"; + mes "Oh, I see. Please bring them to me if you change your mind."; + close; + } + if (countitem(6939) < 1) { + mes "[Cathedral Knight]"; + mes "Oh, where did you lose the belt you had?"; + close; + } + mes "[Cathedral Knight]"; + mes "Thank you. I guess the dead may rest in peace now. This is the only thing that I can offer you... However..."; + next; + delitem 6939,1; // Shabby_Old_Belt + npcskill "AL_HEAL",10,99,99; + percentheal 100,0; + mes "[Cathedral Knight]"; + mes "If you find more articles left by the soldiers, would you please bring them to me?"; close; OnTouch: if (isbegin_quest(5457) == 1) - classchange( 4_F_RUSCHILD, "Girl#EP161GU03", bc_self ); - if (isbegin_quest(5463) == 1 || isbegin_quest(5464) == 1 || isbegin_quest(5466) == 1 || isbegin_quest(5467) == 1) - classchange( 4_F_03, "Eryus#EP161BU02", bc_self ); + cloakoffnpc "Girl#EP161GU03", getcharid(0); + if (isbegin_quest(5463) == 1 || isbegin_quest(5467) == 1) + cloakoffnpc "Eryus#EP161BU02", getcharid(0); else if (isbegin_quest(5465) == 1) { - classchange( 4_F_03, "Eryus#EP161BU02", bc_self ); - classchange( 4W_F_01, "Female#EP161BU04", bc_self ); + cloakoffnpc "Eryus#EP161BU02", getcharid(0); + cloakoffnpc "Female#EP161BU04", getcharid(0); } end; } -prt_q,232,318,3 script PecoPeco Mechanic#EP161_2 8W_SOLDIER,{ - if (checkweight(501,1) == 0) { +prt_q,232,318,3 script PecoPeco Mechanic#EP161GU02 8W_SOLDIER,{ + if (checkweight(1301,1) == 0) { mes "- You cannot proceed with the quest since you have too many items. -"; close; } + if (strnpcinfo(0) == "PecoPeco Mechanic#EP161GU02") + .@check = (Class == JOB_CRUSADER || Class == JOB_PALADIN); + else + .@check = (Class == JOB_KNIGHT || Class == JOB_LORD_KNIGHT); + if (.@check && countitem(6939) > 0) { // Shabby_Old_Belt + mes "[PecoPeco Mechanic]"; + if (Class == JOB_CRUSADER) + mes "Oh! Dear crusader!"; + else if (Class == JOB_PALADIN) + mes "Oh! Dear paladin!"; + mes "That belt? It looks like a belt which belongs to my colleague who has been killed by the undead."; + next; + mes "[PecoPeco Mechanic]"; + mes "Would you hand it over to me so that I can comfort his poor soul? Although the service is stopped due to the emergency, let me call Pecopeco for you."; + next; + if (select( "Use the service.", "Cancel." ) == 2) { + mes "[PecoPeco Mechanic]"; + mes "Oh... Really. I see."; + close; + } + if (countitem(6939) < 1) { + mes "[PecoPeco Mechanic]"; + if (Class == JOB_CRUSADER) + mes "Dear crusader"; + else if (Class == JOB_PALADIN) + mes "Dear paladin"; + mes "Oh! Where did you lose the belt you had?"; + close; + } + if (getskilllv("KN_RIDING") != 1) { + mes "[PecoPeco Mechanic]"; + mes "Oh... I guess you should learn how to ride a Pecopeco first."; + close; + } + if (checkriding()) { + mes "[PecoPeco Mechanic]"; + mes "You are already using the Pecopeco."; + close; + } + if (ismounting()) { + mes "[PecoPeco Mechanic]"; + mes "You need to let go of the bridle to ride it."; + close; + } + delitem 6939,1; // Shabby_Old_Belt + setriding(); + mes "[PecoPeco Mechanic]"; + mes "Thank you. If you find other articles left by the dead soldiers, please bring them to me."; + close; + } + if (isbegin_quest(5458) == 2) { + emotion 57; + mes "[PecoPeco Mechanic]"; + mes "Oh, I am an uncle now..."; + close; + } emotion ET_SORRY; mes "[PecoPeco Mechanic]"; mes "If you are here to borrow a PecoPeco, I have to say I am sorry."; @@ -14331,7 +15270,11 @@ prt_q,232,318,3 script PecoPeco Mechanic#EP161_2 8W_SOLDIER,{ close; } -prt_q,229,317,6 script Girl#EP161GU03 HIDDEN_WARP_NPC,{ +prt_q,229,317,6 script Girl#EP161GU03 4_F_RUSCHILD,{ + if (checkweight(1301,1) == 0) { + mes "- You cannot proceed with the quest since you have too many items. -"; + close; + } if (isbegin_quest(5457) == 1) { mes "[Lowen]"; mes "Whoa, thank you so much!"; @@ -14346,7 +15289,7 @@ prt_q,229,317,6 script Girl#EP161GU03 HIDDEN_WARP_NPC,{ mes "[Lowen]"; mes "Oh, Uncle Peco, did you see my sister here?"; next; - emotion ET_HUK, getnpcid(0, "PecoPeco Mechanic#EP161_2"); + emotion ET_HUK, getnpcid(0, "PecoPeco Mechanic#EP161GU02"); mes "[PecoPeco Mechanic]"; mes "Cough... Uncle..."; next; @@ -14362,7 +15305,7 @@ prt_q,229,317,6 script Girl#EP161GU03 HIDDEN_WARP_NPC,{ mes "[PecoPeco Mechanic]"; mes "She could have gone to the Knights' building. Weren't you sisters supposed to go to the shelter there?"; next; - emotion ET_HUK, getnpcid(0, "PecoPeco Mechanic#EP161_2"); + emotion ET_HUK, getnpcid(0, "PecoPeco Mechanic#EP161GU02"); mes "[Lowen]"; mes "Eh? It must have not been the cathedral then... Huh? What should I do?"; next; @@ -14376,24 +15319,25 @@ prt_q,229,317,6 script Girl#EP161GU03 HIDDEN_WARP_NPC,{ select("Since I am here already, let me keep helping her."); erasequest 5457;// Find My Sister(1) setquest 5458;// Find My Sister(2) - emotion ET_THANKS, getnpcid(0, "PecoPeco Mechanic#EP161_2"); + emotion ET_THANKS, getnpcid(0, "PecoPeco Mechanic#EP161GU02"); mes "[PecoPeco Mechanic]"; mes "Thank you. Please take care of her."; close2; - classchange( HIDDEN_WARP_NPC, "Girl#EP161GU03", bc_self); + cloakonnpc "Girl#EP161GU03", getcharid(0); end; } + mes "[Lowen]"; + mes "Oh? Do you see me? How strange. I am not supposed to be seen."; + close2; + cloakonnpc "Girl#EP161GU03", getcharid(0); + end; + +OnInit: + cloakonnpc strnpcinfo(0); + end; } -prt_q,55,350,5 script PecoPeco Mechanic#EP161_1 8W_SOLDIER,{ - emotion ET_SORRY; - mes "[PecoPeco Mechanic]"; - mes "If you are here to borrow a PecoPeco, I have to say I am sorry."; - next; - mes "[PecoPeco Mechanic]"; - mes "Due to the emergency situation, all troops of Prontera are deployed to protect the residents of Prontera."; - close; -} +prt_q,55,350,5 duplicate(PecoPeco Mechanic#EP161GU02) PecoPeco Mechanic#EP161ETC04 8W_SOLDIER prt_q,47,339,5 script Soldier#EP161ETC01 8W_SOLDIER,{ emotion ET_PROFUSELY_SWEAT; @@ -14404,27 +15348,32 @@ prt_q,47,339,5 script Soldier#EP161ETC01 8W_SOLDIER,{ prt_q,52,344,5 duplicate(Soldier#EP161ETC01) Soldier#EP161ETC02 8W_SOLDIER prt_q,52,340,6 script Knight Gray#EP161GU05 2_M_SWORDMASTER,7,7,{ - if (checkweight(501,1) == 0) { + if (checkweight(1301,1) == 0) { mes "- You cannot proceed with the quest since you have too many items. -"; close; } + if (isbegin_quest(5459) == 1) { // there is an issue in the raw file, this message is not displayed on official + mes "[Knight Gray]"; + mes "Are you the one who has helped Sister Erinin? What a relief that we have someone like you?"; + close; + } mes "[Knight Gray]"; mes "With the honor of the knight, I'll protect the villagers inside."; close; OnTouch: if (isbegin_quest(5458) == 1) { - classchange( 4_F_RUSCHILD, "Girl#EP161GU06", bc_self ); - classchange( 4W_F_01, "Rosa Erinin#EP161GU07", bc_self ); + cloakoffnpc "Girl#EP161GU06", getcharid(0); + cloakoffnpc "Rosa Erinin#EP161GU07", getcharid(0); } if (isbegin_quest(5460) == 1) { - classchange( 4_M_GEF_SOLDIER, "Soldier#EP161HU02", bc_self ); + cloakoffnpc "Soldier#EP161HU02", getcharid(0); npctalk "Soldier: Hey you! Here! This way...", "Soldier#EP161HU02", bc_self; } end; } -prt_q,41,337,5 script Mercenary Guild Admin#E 8W_SOLDIER,{ +prt_q,41,337,5 script Mercenary Guild Admin#EP161ETC03 8W_SOLDIER,{ mes "[Mercenary Guild Admin]"; mes "Are you here to hire a mercenary?"; next; @@ -14437,7 +15386,7 @@ prt_q,41,337,5 script Mercenary Guild Admin#E 8W_SOLDIER,{ close; } -prt_q,55,347,6 script Rosa Erinin#EP161GU07 HIDDEN_WARP_NPC,{ +prt_q,55,347,6 script Rosa Erinin#EP161GU07 4W_F_01,{ if (isbegin_quest(5458) == 1) { emotion ET_STARE, getnpcid(0, "Rosa Erinin#EP161GU07"); mes "[Rosa Erinin]"; @@ -14463,15 +15412,44 @@ prt_q,55,347,6 script Rosa Erinin#EP161GU07 HIDDEN_WARP_NPC,{ mes "[Lowen]"; mes "Thank you. Goodbye!"; close2; - classchange( HIDDEN_WARP_NPC, "Rosa Erinin#EP161GU07", bc_self ); - classchange( HIDDEN_WARP_NPC, "Girl#EP161GU06", bc_self ); + cloakonnpc "Rosa Erinin#EP161GU07", getcharid(0); + cloakonnpc "Girl#EP161GU06", getcharid(0); end; } + if (strnpcinfo(1) == "Girl") { + mes "[Lowen]"; + mes "Oh? Do you see me? How strange. I am not supposed to be seen."; + close2; + cloakonnpc "Girl#EP161GU06", getcharid(0); + end; + } + mes "[Rosa Erinin]"; + mes "Dear adventurer, do you see me? Strange. I am not supposed to be seen."; + close2; + cloakonnpc "Rosa Erinin#EP161GU07", getcharid(0); + end; + +OnInit: + cloakonnpc strnpcinfo(0); + end; } -prt_q,57,346,4 duplicate(Rosa Erinin#EP161GU07) Girl#EP161GU06 HIDDEN_WARP_NPC,{ end; } +prt_q,57,346,4 duplicate(Rosa Erinin#EP161GU07) Girl#EP161GU06 4_F_RUSCHILD // Request 3 -prt_q,140,304,6 script Soldier#EP161HU01 HIDDEN_WARP_NPC,7,7,{ +prt_q,140,304,0 script Soldier Quest_START#EP161QU03 HIDDEN_WARP_NPC,7,7,{ + end; +OnTouch: + if (isbegin_quest(5450) == 1) { + cloakoffnpc "Soldier#EP161HU01", getcharid(0); + npctalk "Soldier: Argh! Don't come this way!", "Soldier#EP161HU01", bc_self; + } +} + +prt_q,140,304,6 script Soldier#EP161HU01 4_M_GEF_SOLDIER,{ + if (checkweight(1301,1) == 0) { + mes "- You cannot proceed with the quest since you have too many items. -"; + close; + } if (isbegin_quest(5450) == 1) { emotion ET_KEK; mes "[Soldier]"; @@ -14509,19 +15487,21 @@ prt_q,140,304,6 script Soldier#EP161HU01 HIDDEN_WARP_NPC,7,7,{ mes "[Soldier]"; mes "Good. Since I am tired from the previous battle, please escort me to the Knight's building."; close2; - classchange( HIDDEN_WARP_NPC, "", bc_self ); - } - end; - -OnTouch: - if (isbegin_quest(5450) == 1) { - npctalk "Soldier: Argh! Don't come this way!", "", bc_self; - classchange( 4_M_GEF_SOLDIER, "", bc_self ); + cloakonnpc "Soldier#EP161HU01", getcharid(0); + end; } + mes "[Soldier]"; + mes "Haha, do you see me? Strange. I am not supposed to be seen."; + close2; + cloakonnpc "Soldier#EP161HU01", getcharid(0); end; } -prt_q,68,336,4 script Soldier#EP161HU02 HIDDEN_WARP_NPC,{ +prt_q,68,336,4 script Soldier#EP161HU02 4_M_GEF_SOLDIER,{ + if (checkweight(1301,1) == 0) { + mes "- You cannot proceed with the quest since you have too many items. -"; + close; + } if (isbegin_quest(5460) == 1) { emotion ET_BEST; mes "[Soldier]"; @@ -14543,12 +15523,25 @@ prt_q,68,336,4 script Soldier#EP161HU02 HIDDEN_WARP_NPC,{ mes "[Soldier]"; mes "Since I want to save my energy for the battle, please escort me to the village office."; close2; - classchange( HIDDEN_WARP_NPC, "", bc_self ); + cloakonnpc "Soldier#EP161HU02", getcharid(0); + end; } + mes "[Soldier]"; + mes "Haha, do you see me? Strange. I am not supposed to be seen."; + close2; + cloakonnpc "Soldier#EP161HU02", getcharid(0); + end; + +OnInit: + cloakonnpc strnpcinfo(0); end; } -prt_q,79,102,8 script Soldier#EP161HU03 HIDDEN_WARP_NPC,{ +prt_q,79,102,8 script Soldier#EP161HU03 4_M_GEF_SOLDIER,{ + if (checkweight(1301,1) == 0) { + mes "- You cannot proceed with the quest since you have too many items. -"; + close; + } if (isbegin_quest(5461) == 1) { emotion ET_OK; mes "[Soldier]"; @@ -14594,12 +15587,36 @@ prt_q,79,102,8 script Soldier#EP161HU03 HIDDEN_WARP_NPC,{ mes "[Soldier]"; mes "Good luck."; close2; - classchange( HIDDEN_WARP_NPC, "", bc_self ); + cloakonnpc "Soldier#EP161HU03", getcharid(0); + end; } + mes "[Soldier]"; + mes "Haha, do you see me? Strange. I am not supposed to be seen."; + close2; + cloakonnpc "Soldier#EP161HU03", getcharid(0); + end; + +OnInit: + cloakonnpc strnpcinfo(0); + end; } // Request 4 -prt_q,38,261,6 script Eryus#EP161BU01 HIDDEN_WARP_NPC,6,6,{ +prt_q,38,261,0 script Married couple Quest_START#EP161QU04 HIDDEN_WARP_NPC,6,6,{ + end; +OnTouch: + if (isbegin_quest(5451) == 1) { + cloakoffnpc "Eryus#EP161BU01", getcharid(0); + npctalk "Eryus: Ellie! Where are you? Honey! My love!", "Eryus#EP161BU01", bc_self; + } + end; +} + +prt_q,38,261,6 script Eryus#EP161BU01 4_F_03,{ + if (checkweight(1301,1) == 0) { + mes "- You cannot proceed with the quest since you have too many items. -"; + close; + } if (isbegin_quest(5451) == 1) { emotion ET_THANKS; mes "[Eryus]"; @@ -14640,19 +15657,25 @@ prt_q,38,261,6 script Eryus#EP161BU01 HIDDEN_WARP_NPC,6,6,{ mes "[Eryus]"; mes "Awww... Please help me. Please find my wife."; close2; - classchange( HIDDEN_WARP_NPC, "", bc_self ); + cloakonnpc "Eryus#EP161BU01", getcharid(0); + end; } + mes "[Eryus]"; + mes "Awww... I need to find my wife... And I am not supposed to be seen."; + close2; + cloakonnpc "Eryus#EP161BU01", getcharid(0); end; -OnTouch: - if (isbegin_quest(5451) == 1) { - npctalk "Eryus: Ellie! Where are you? Honey! My love!", "", bc_self; - classchange( 4_F_03, "", bc_self ); - } +OnInit: + cloakonnpc strnpcinfo(0); end; } -prt_q,231,310,4 script Eryus#EP161BU02 HIDDEN_WARP_NPC,{ +prt_q,231,310,4 script Eryus#EP161BU02 4_F_03,{ + if (checkweight(1301,1) == 0) { + mes "- You cannot proceed with the quest since you have too many items. -"; + close; + } if (isbegin_quest(5463) == 1) { emotion ET_CRY; mes "[Eryus]"; @@ -14720,7 +15743,7 @@ prt_q,231,310,4 script Eryus#EP161BU02 HIDDEN_WARP_NPC,{ mes "[Eryus]"; mes "Would you do that for us? Please. We are running out of time. Ellie. hold on..."; close2; - classchange( HIDDEN_WARP_NPC, "Female#EP161BU04", bc_self ); + cloakonnpc "Female#EP161BU04", getcharid(0); end; } if (isbegin_quest(5466) == 1) { @@ -14741,12 +15764,27 @@ prt_q,231,310,4 script Eryus#EP161BU02 HIDDEN_WARP_NPC,{ mes "[Eryus]"; mes "Thank you so much. God bless your journey..."; close2; - classchange( HIDDEN_WARP_NPC, "", bc_self ); + cloakonnpc "Eryus#EP161BU02", getcharid(0); end; } + mes "[Eryus]"; + mes "Awww... I need to find my wife... And I am not supposed to be seen."; + close2; + cloakonnpc "Eryus#EP161BU02", getcharid(0); + end; + +OnInit: + cloakonnpc strnpcinfo(0); + end; } -prt_q,108,164,4 script Female#EP161BU03 HIDDEN_WARP_NPC,4,4,{ + + +prt_q,108,164,4 script Female#EP161BU03 4W_F_01,{ + if (checkweight(1301,1) == 0) { + mes "- You cannot proceed with the quest since you have too many items. -"; + close; + } if (isbegin_quest(5464) == 1) { emotion ET_QUESTION; mes "[Ellie]"; @@ -14767,17 +15805,24 @@ prt_q,108,164,4 script Female#EP161BU03 HIDDEN_WARP_NPC,4,4,{ mes "[Ellie]"; mes "Thank you, dear adventurer."; close2; - classchange( HIDDEN_WARP_NPC, "", bc_self ); + cloakonnpc "Female#EP161BU03", getcharid(0); + end; } - end; + cloakonnpc "Female#EP161BU03", getcharid(0); + mes "[Ellie]"; + mes "Dear adventurer, do you see me? This is not good."; + close; -OnTouch: - if (isbegin_quest(5464) == 1) - classchange( 4W_F_01, "", bc_self ); +OnInit: + cloakonnpc strnpcinfo(0); end; } -prt_q,229,310,6 script Female#EP161BU04 HIDDEN_WARP_NPC,{ +prt_q,229,310,6 script Female#EP161BU04 4W_F_01,{ + if (checkweight(1301,1) == 0) { + mes "- You cannot proceed with the quest since you have too many items. -"; + close; + } if (isbegin_quest(5465) == 1) { emotion ET_THANKS, getnpcid(0, "Eryus#EP161BU02"); mes "[Eryus]"; @@ -14813,14 +15858,33 @@ prt_q,229,310,6 script Female#EP161BU04 HIDDEN_WARP_NPC,{ mes "[Eryus]"; mes "Would you do that for us? Please. We are running out of time. Ellie. hold on..."; close2; - classchange( HIDDEN_WARP_NPC, "Female#EP161BU04", bc_self ); + cloakonnpc "Female#EP161BU04", getcharid(0); + end; } + if (isbegin_quest(5466) == 1) { + mes "[Ellie]"; + mes "Cough... Cough... Cough..."; + close2; + cloakonnpc "Female#EP161BU04", getcharid(0); + end; + } + mes "[Ellie]"; + mes "Dear adventurer, do you see me? This is not good."; + close2; + cloakonnpc "Female#EP161BU04", getcharid(0); + end; + +OnInit: + cloakonnpc strnpcinfo(0); + end; } -prt_q,111,166,0 script Emergency Medicine#EP16 HIDDEN_WARP_NPC,6,6,{ +prt_q,111,166,0 script Emergency Medicine#EP161BU05 HIDDEN_WARP_NPC,6,6,{ end; OnTouch: - if (isbegin_quest(5466) == 1) { + if (isbegin_quest(5464) == 1) + cloakoffnpc "Female#EP161BU03", getcharid(0); + else if (isbegin_quest(5466) == 1) { mes "It seems to be the bundle of medicine dropped by Ellie while running."; next; if (select( "Pick up.", "Leave it." ) == 1) { @@ -14833,110 +15897,93 @@ OnTouch: end; } -prt_q,146,252,6 script Dead Villager#EP161DIE01 4_M_LIEMAN,2,2,{ +prt_q,213,90,2 script Dead Villager#EP161DIE01 4_M_DSTMANDEAD,2,2,{ mes "He seems to be dead."; close; OnTouch_: - .@hidden_name$ = strnpcinfo(2); - if (getd(".mob_count_" + .@hidden_name$) > 0) - end; - .@num = atoi( replacestr( .@hidden_name$, "EP161DIE", "" ) ); - switch(.@num) { - case 0: - case 12: - npctalk "Don't worry, it is not a ferocious dog... Let me go take a look...", "", bc_area; - break; - case 1: - case 11: - npctalk "Bon appetite", "", bc_area; - break; - case 2: - npctalk "This is my daughter. She will be 6 in 2 weeks.", "", bc_area; - break; - case 3: - npctalk "WUG is the best!", "", bc_area; - break; - case 5: - npctalk "I want to go home...", "", bc_area; - break; - case 4: - case 6: - case 7: - case 13: - case 14: - npctalk "Argh...", "", bc_area; - break; - case 8: - npctalk "Oh, I love dogs!", "", bc_area; - break; - case 9: - npctalk "I want to have some beef stew.", "", bc_area; - break; - case 10: - npctalk "Haha, don't worry. It won't burst.", "", bc_area; - break; - case 15: - npctalk "For Himmelmez...", "", bc_area; - break; - case 16: - npctalk "I am hungry...", "", bc_area; - break; - case 17: - npctalk "I had a date...", "", bc_area; - break; - case 18: - npctalk "Help... Help me...", "", bc_area; - break; - case 19: - npctalk "My sister has given me this as a lucky charm...", "", bc_area; - break; - case 20: - npctalk "According to the monster's gourmet guide, humans are supposed to be very delicious, right?", "", bc_area; - break; - } + npctalk "Argh..."; unittalk getcharid(3), "" + strcharinfo(0) + " : ?"; setpcblock PCBLOCK_NPC, true; sleep2 1000; + setpcblock PCBLOCK_NPC, false; specialeffect EF_POISONSMOKE; getmapxy .@map$, .@x, .@y, BL_NPC; monster "prt_q",.@x,.@y,"Resurrected Corpse",1015,1, strnpcinfo(0) + "::OnMyMobDead";// ZOMBIE monster "prt_q",.@x,.@y,"Maggot",1194,1, strnpcinfo(0) + "::OnMyMobDead";// ARCLOUSE monster "prt_q",.@x,.@y,"Fly",1035,1, strnpcinfo(0) + "::OnMyMobDead";// HUNTER_FLY - setd ".mob_count_" + strnpcinfo(2), 1; - hideonnpc strnpcinfo(0); - setpcblock PCBLOCK_NPC, false; + disablenpc strnpcinfo(0); + initnpctimer; end; OnMyMobDead: - .@hidden_name$ = strnpcinfo(2); - setd ".mob_count_" + .@hidden_name$, getd(".mob_count_" + .@hidden_name$) + 1; - if (getd(".mob_count_" + .@hidden_name$) == 4) - initnpctimer; end; OnTimer180000: - setd ".mob_count_" + strnpcinfo(2), 0; + killmonster "prt_q", strnpcinfo(0) + "::OnMyMobDead"; stopnpctimer; - hideoffnpc strnpcinfo(0); + enablenpc strnpcinfo(0); end; } -prt_q,108,318,2 duplicate(Dead Villager#EP161DIE01) Dead Villager#EP161DIE02 4_M_LIEMAN,2,2 -prt_q,265,300,8 duplicate(Dead Villager#EP161DIE01) Dead Villager#EP161DIE03 4_M_DSTMANDEAD,2,2 -prt_q,213,90,2 duplicate(Dead Villager#EP161DIE01) Dead Villager#EP161DIE04 4_M_DSTMANDEAD,2,2 -prt_q,109,94,8 duplicate(Dead Villager#EP161DIE01) Dead Villager#EP161DIE05 4_M_DSTMANDEAD,2,2 -prt_q,214,85,6 duplicate(Dead Villager#EP161DIE01) Dead Villager#EP161DIE06 4_M_LIEMAN,2,2 -prt_q,222,87,8 duplicate(Dead Villager#EP161DIE01) Dead Villager#EP161DIE07 4_M_DIEMAN,2,2 -prt_q,238,129,6 duplicate(Dead Villager#EP161DIE01) Dead Villager#EP161DIE08 4_M_DIEMAN,2,2 -prt_q,200,139,8 duplicate(Dead Villager#EP161DIE01) Dead Villager#EP161DIE09 4_M_DIEMAN,2,2 -prt_q,220,350,6 duplicate(Dead Villager#EP161DIE01) Dead Villager#EP161DIE10 4_M_DIEMAN,2,2 +prt_q,214,85,6 duplicate(Dead Villager#EP161DIE01) Dead Villager#EP161DIE02 4_M_LIEMAN,2,2 +prt_q,222,87,8 duplicate(Dead Villager#EP161DIE01) Dead Villager#EP161DIE03 4_M_DIEMAN,2,2 +prt_q,149,188,2 duplicate(Dead Villager#EP161DIE01) Dead Villager#EP161DIE04 4_M_LIEMAN,2,2 +prt_q,188,207,6 duplicate(Dead Villager#EP161DIE01) Dead Villager#EP161DIE05 4_M_DIEMAN,2,2 + +prt_q,109,94,8 script Dead Villager#EP161DIE06 4_M_DSTMANDEAD,2,2,{ + mes "He seems to be dead."; + close; + +OnTouch_: + sscanf( strnpcinfo(2), "EP161DIE%d", .@num ); + setarray .@text$[6], + "I want to go home...", + "For Himmelmez...", + "I am hungey...", + "WUG is the best!", + "I had a date...", + "When I am done with this mission, I will go back to my hometown... Argh...", + "Don't worry, it is not a ferocious dog... Let me go take a look...", + "This is my daughter. She will be 6 in 2 weeks.", + "Oh, I love dogs!", + "I want to have some beef stew.", + "My sister has given me this as a lucky charm...", + "Haha, don't worry. It won't burst.", + "According to the monster's gourmet guide, humans are supposed to be very delicious, right?", + "Help... Help me...", + "Bon appetite"; + npctalk .@text$[.@num]; + unittalk getcharid(3), "" + strcharinfo(0) + " : ?"; + setpcblock PCBLOCK_NPC, true; + sleep2 1000; + setpcblock PCBLOCK_NPC, false; + specialeffect EF_POISONSMOKE; + getmapxy .@map$, .@x, .@y, BL_NPC; + monster "prt_q",.@x,.@y,"Resurrected Corpse",1015,1, strnpcinfo(0) + "::OnMyMobDead";// ZOMBIE + monster "prt_q",.@x,.@y,"Maggot",1194,1, strnpcinfo(0) + "::OnMyMobDead";// ARCLOUSE + monster "prt_q",.@x,.@y,"Fly",1035,1, strnpcinfo(0) + "::OnMyMobDead";// HUNTER_FLY + cloakonnpc strnpcinfo(0); + end; +OnMyMobDead: + if (mobcount( "prt_q", strnpcinfo(0) + "::OnMyMobDead" ) < 1) + initnpctimer; + end; +OnTimer300000: + stopnpctimer; + cloakoffnpc strnpcinfo(0); + end; +} +prt_q,88,279,2 duplicate(Dead Villager#EP161DIE01) Dead Villager#EP161DIE07 4_M_LIEMAN,2,2 +prt_q,89,207,6 duplicate(Dead Villager#EP161DIE01) Dead Villager#EP161DIE08 4_M_DIEMAN,2,2 +prt_q,265,300,8 duplicate(Dead Villager#EP161DIE01) Dead Villager#EP161DIE09 4_M_DSTMANDEAD,2,2 +prt_q,88,350,2 duplicate(Dead Villager#EP161DIE01) Dead Villager#EP161DIE10 4_M_LIEMAN,2,2 prt_q,156,275,6 duplicate(Dead Villager#EP161DIE01) Dead Villager#EP161DIE11 4_M_DSTMANDEAD,2,2 prt_q,104,114,8 duplicate(Dead Villager#EP161DIE01) Dead Villager#EP161DIE12 4_M_DIEMAN,2,2 -prt_q,149,188,2 duplicate(Dead Villager#EP161DIE01) Dead Villager#EP161DIE13 4_M_LIEMAN,2,2 -prt_q,188,207,6 duplicate(Dead Villager#EP161DIE01) Dead Villager#EP161DIE14 4_M_DIEMAN,2,2 -prt_q,88,279,2 duplicate(Dead Villager#EP161DIE01) Dead Villager#EP161DIE15 4_M_LIEMAN,2,2 -prt_q,89,207,6 duplicate(Dead Villager#EP161DIE01) Dead Villager#EP161DIE16 4_M_DIEMAN,2,2 -prt_q,88,350,2 duplicate(Dead Villager#EP161DIE01) Dead Villager#EP161DIE17 4_M_LIEMAN,2,2 -prt_q,227,219,2 duplicate(Dead Villager#EP161DIE01) Dead Villager#EP161DIE18 4_M_DSTMANDEAD,2,2 -prt_q,74,227,2 duplicate(Dead Villager#EP161DIE01) Dead Villager#EP161DIE19 4_M_DSTMANDEAD,2,2 -prt_q,45,146,8 duplicate(Dead Villager#EP161DIE01) Dead Villager#EP161DIE20 4_M_DIEMAN,2,2 +prt_q,108,318,2 duplicate(Dead Villager#EP161DIE01) Dead Villager#EP161DIE13 4_M_LIEMAN,2,2 +prt_q,238,129,6 duplicate(Dead Villager#EP161DIE01) Dead Villager#EP161DIE14 4_M_DIEMAN,2,2 +prt_q,200,139,8 duplicate(Dead Villager#EP161DIE01) Dead Villager#EP161DIE15 4_M_DIEMAN,2,2 +prt_q,74,227,2 duplicate(Dead Villager#EP161DIE01) Dead Villager#EP161DIE16 4_M_DSTMANDEAD,2,2 +prt_q,220,350,6 duplicate(Dead Villager#EP161DIE01) Dead Villager#EP161DIE17 4_M_DIEMAN,2,2 +prt_q,45,146,8 duplicate(Dead Villager#EP161DIE01) Dead Villager#EP161DIE18 4_M_DIEMAN,2,2 +prt_q,227,219,2 duplicate(Dead Villager#EP161DIE01) Dead Villager#EP161DIE19 4_M_DSTMANDEAD,2,2 +prt_q,146,252,6 duplicate(Dead Villager#EP161DIE01) Dead Villager#EP161DIE20 4_M_LIEMAN,2,2 prt_q,148,49,0 script Sign#EP161ETC12 2_BULLETIN_BOARD,{ mes "[Prontera, the Capital of Rune-Midgarts Kingdom]"; @@ -14976,15 +16023,96 @@ prt_q,143,203,2 duplicate(Kriemhild) Fadhgridh GUILD_FLAG prt_q,167,203,6 duplicate(Kriemhild) Skoegul GUILD_FLAG prt_q,165,194,5 duplicate(Kriemhild) Gondul GUILD_FLAG -// Prison quests +// GM NPC +prt_q,5,5,6 script Pron Dungeon Helper#EP161PG 4_EP16_SPIEGEL,{ + if (callfunc("F_GM_NPC",1854,0,1,9999) < 1) + end; + mes "[Pron Dungeon Helper]"; + mes "Select the service to use."; + next; + switch( select( "Quest Start Setting", "Reset cooldown time", "Reset Quest", "Check current status" ) ) { + case 1: + mes "[Pron Dungeon Helper]"; + mes "Proceed after resetting the quest. Select the quest to start."; + next; + switch( select( "Lad Quest", "Girl Quest", "Soldier Quest", "Married couple Quest" ) ) { + case 1: + setquest 5448; + mes "[Pron Dungeon Helper]"; + mes "Would you move to this starting point?"; + next; + select("Move"); + warp "prt_q",221,193; + end; + case 2: + setquest 5449; + mes "[Pron Dungeon Helper]"; + mes "Would you move to this starting point?"; + next; + select("Move"); + warp "prt_q",276,242; + end; + case 3: + setquest 5450; + mes "[Pron Dungeon Helper]"; + mes "Would you move to this starting point?"; + next; + select("Move"); + warp "prt_q",140,304; + end; + case 4: + setquest 5451; + mes "[Pron Dungeon Helper]"; + mes "Would you move to this starting point?"; + next; + select("Move"); + warp "prt_q",38,261; + end; + } + end; + case 2: + mes "[Pron Dungeon Helper]"; + mes "Reset the cooldown time."; + next; + select("Setting"); + erasequest 5452; + break; + case 3: + mes "[Underground Dungeon Helper]"; + mes "All quests related with the underground dungeon will be reset."; + next; + select("Setting"); + mes "[Underground Dungeon Helper]"; + for ( .@i = 5448; .@i < 5468; ++.@i ) { + if (isbegin_quest(.@i) > 0) + erasequest .@i; + mes "" + .@i + " Delete"; + } + next; + break; + case 4: + mes "[Pron Dungeon Helper]"; + mes "5448(" + isbegin_quest(5448) + ")/5449(" + isbegin_quest(5449) + ")/5450(" + isbegin_quest(5450) + ")/5451(" + isbegin_quest(5451) + ")"; + mes "5453(" + isbegin_quest(5453) + ")/5454(" + isbegin_quest(5454) + ")/5455(" + isbegin_quest(5455) + ")/5456(" + isbegin_quest(5456) + ")"; + mes "5457(" + isbegin_quest(5457) + ")/5458(" + isbegin_quest(5458) + ")/5459(" + isbegin_quest(5459) + ")"; + mes "5460(" + isbegin_quest(5460) + ")/5461(" + isbegin_quest(5461) + ")/5462(" + isbegin_quest(5462) + ")"; + mes "5463(" + isbegin_quest(5463) + ")/5464(" + isbegin_quest(5464) + ")/5465(" + isbegin_quest(5465) + ")/5466(" + isbegin_quest(5466) + ")/5467(" + isbegin_quest(5467) + ")/5468(" + isbegin_quest(5468) + ")"; + next; + break; + } + mes "[Pron Dungeon Helper]"; + mes "Complete"; + close; +} +// Prison quests prt_pri00,46,130,7 script Corrupt Warder#pa0829 4_M_KY_SOLD,{ - if ((MaxWeight - Weight) < 1000) { - mes "It seems difficult to proceed any further since the items in your possession are too heavy. Reduce the weight and try again."; + if (checkweight(1201,1) == 0) { + mes "There are too many kinds of items in possession. Reduce the type of the items and try again."; close; } - if (checkweight(501,1) == 0) { - mes "There are too many kinds of items in possession. Reduce the type of the items and try again."; + if ((MaxWeight - Weight) < 1000) { + mes "It seems difficult to proceed any further since the items in your possession are too heavy. Reduce the weight and try again."; close; } mes "[Corrupt Warder]"; @@ -15008,19 +16136,19 @@ prt_pri00,46,130,7 script Corrupt Warder#pa0829 4_M_KY_SOLD,{ } mes "[Corrupt Warder]"; mes "Good, it is a great deal."; - delitem 6920,30;// Rune_Magic_Powder - getitem 22901,1;// Mysterious Blue Box + delitem 6920,30;// RuneMagicPowder + getitem 22901,1;// BlueboxOfQuestions close; } prt_pri00,61,136,3 script Dylan#pa0829 4_CAT_SAILOR5,{ disable_items; - if ((MaxWeight - Weight) < 1000) { - mes "It seems difficult to proceed any further since the items in your possession are too heavy. Reduce the weight and try again."; + if (checkweight(1201,1) == 0) { + mes "There are too many kinds of items in possession. Reduce the type of the items and try again."; close; } - if (checkweight(501,1) == 0) { - mes "There are too many kinds of items in possession. Reduce the type of the items and try again."; + if ((MaxWeight - Weight) < 1000) { + mes "It seems difficult to proceed any further since the items in your possession are too heavy. Reduce the weight and try again."; close; } if (isbegin_quest(12369) == 0) { @@ -15147,102 +16275,32 @@ prt_pri00,61,136,3 script Dylan#pa0829 4_CAT_SAILOR5,{ mes "Hey, buddy. You cannot deal with me if you don't have any Honor Marks."; close; } + .@r = rand(1,961); + if (.@r < 84) .@en_name = 4994; // Neev_STR_1 + else if (.@r < 141) .@en_name = 4995; // Neev_STR_2 + else if (.@r < 161) .@en_name = 4996; // Neev_STR_3 + else if (.@r < 244) .@en_name = 4997; // Neev_AGI_1 + else if (.@r < 301) .@en_name = 4998; // Neev_AGI_2 + else if (.@r < 321) .@en_name = 4999; // Neev_AGI_3 + else if (.@r < 404) .@en_name = 29000; // Neev_INT_1 + else if (.@r < 461) .@en_name = 29001; // Neev_INT_2 + else if (.@r < 481) .@en_name = 29002; // Neev_INT_3 + else if (.@r < 564) .@en_name = 29003; // Neev_DEX_1 + else if (.@r < 621) .@en_name = 29004; // Neev_DEX_2 + else if (.@r < 641) .@en_name = 29005; // Neev_DEX_3 + else if (.@r < 724) .@en_name = 29009; // Neev_VIT_1 + else if (.@r < 781) .@en_name = 29010; // Neev_VIT_2 + else if (.@r < 801) .@en_name = 29011; // Neev_VIT_3 + else if (.@r < 884) .@en_name = 29006; // Neev_LUK_1 + else if (.@r < 941) .@en_name = 29007; // Neev_LUK_2 + else if (.@r < 961) .@en_name = 29008; // Neev_LUK_3 + else .@en_name = 0; + if (.@card[3] == 0) + .@card_index = 3; + else + .@card_index = 2; - if (.@item_id == 15147) {// Abusive Robe - if (.@card[3] == 0) { - setarray .@enhance[0], - 25, 4994, // Rune of Strength Lv 1 - 105, 4997, // Rune of Agility Lv 1 - 110, 29009, // Rune of Vitality Lv 1 - 170, 29000, // Rune of Intellect Lv 1 - 230, 29003, // Rune of Dexterity Lv 1 - 255, 29006, // Rune of Luck Lv 1 - 265, 4995, // Rune of Strength Lv 2 - 315, 4998, // Rune of Agility Lv 2 - 317, 29010, // Rune of Vitality Lv 2 - 352, 29001, // Rune of Intellect Lv 2 - 387, 29004, // Rune of Dexterity Lv 2 - 407, 29007, // Rune of Luck Lv 2 - 412, 4996, // Rune of Strength Lv 3 - 432, 4999, // Rune of Agility Lv 3 - 452, 29002, // Rune of Intellect Lv 3 - 467, 29005, // Rune of Dexterity Lv 3 - 477, 29008; // Rune of Luck Lv 3 - .@card_index = 3; - } - else { - setarray .@enhance[0], - 60, 4994, // Rune of Strength Lv 1 - 80, 29000, // Rune of Intellect Lv 1 - 160, 29009, // Rune of Vitality Lv 1 - 180, 29003, // Rune of Dexterity Lv 1 - 220, 29006, // Rune of Luck Lv 1 - 270, 4995, // Rune of Strength Lv 2 - 275, 4998, // Rune of Agility Lv 2 - 325, 29010, // Rune of Vitality Lv 2 - 350, 29001, // Rune of Intellect Lv 2 - 365, 29004, // Rune of Dexterity Lv 2 - 405, 29007, // Rune of Luck Lv 2 - 420, 4996, // Rune of Strength Lv 3 - 425, 4999, // Rune of Agility Lv 3 - 435, 29002, // Rune of Intellect Lv 3 - 455, 29011, // Rune of Vitality Lv 3 - 465, 29005, // Rune of Dexterity Lv 3 - 480, 29008; // Rune of Luck Lv 3 - .@card_index = 2; - } - } - else {// Flattery Robe - if (.@card[3] == 0) { - setarray .@enhance[0], - 50, 4994, // Rune of Strength Lv 1 - 100, 4997, // Rune of Agility Lv 1 - 150, 29009, // Rune of Vitality Lv 1 - 190, 29000, // Rune of Intellect Lv 1 - 230, 29003, // Rune of Dexterity Lv 1 - 270, 29006, // Rune of Luck Lv 1 - 305, 4995, // Rune of Strength Lv 2 - 340, 4998, // Rune of Agility Lv 2 - 390, 29010, // Rune of Vitality Lv 2 - 425, 29001, // Rune of Intellect Lv 2 - 460, 29004, // Rune of Dexterity Lv 2 - 495, 29007, // Rune of Luck Lv 2 - 505, 4996, // Rune of Strength Lv 3 - 520, 4999, // Rune of Agility Lv 3 - 530, 29011, // Rune of Vitality Lv 3 - 545, 29002, // Rune of Intellect Lv 3 - 555, 29005, // Rune of Dexterity Lv 3 - 565, 29008; // Rune of Luck Lv 3 - .@card_index = 3; - } - else { - setarray .@enhance[0], - 70, 4994, // Rune of Strength Lv 1 - 72, 4997, // Rune of Agility Lv 1 - 147, 29009, // Rune of Vitality Lv 1 - 177, 29000, // Rune of Intellect Lv 1 - 197, 29003, // Rune of Dexterity Lv 1 - 247, 29006, // Rune of Luck Lv 1 - 297, 4995, // Rune of Strength Lv 2 - 307, 4998, // Rune of Agility Lv 2 - 382, 29010, // Rune of Vitality Lv 2 - 412, 29001, // Rune of Intellect Lv 2 - 437, 29004, // Rune of Dexterity Lv 2 - 487, 29007, // Rune of Luck Lv 2 - 507, 4996, // Rune of Strength Lv 3 - 510, 4999, // Rune of Agility Lv 3 - 540, 29011, // Rune of Vitality Lv 3 - 555, 29002, // Rune of Intellect Lv 3 - 563, 29005, // Rune of Dexterity Lv 3 - 573, 29008; // Rune of Luck Lv 3 - .@card_index = 2; - } - } - .@size = getarraysize(.@enhance); - .@r = rand( 1,.@enhance[.@size-2] ); - for ( .@i = 0; .@i < .@size && .@enhance[.@i] < .@r; .@i += 2 ) - continue; - .@card[ .@card_index ] = .@enhance[.@i+1]; + .@card[ .@card_index ] = .@en_name; delitem 6919,20; delequip EQI_ARMOR; getitem2 .@item_id,1,1,.@refine,0,.@card[0],.@card[1],.@card[2],.@card[3]; @@ -15270,56 +16328,44 @@ prt_pri00,61,136,3 script Dylan#pa0829 4_CAT_SAILOR5,{ mes "Hey, buddy. You cannot deal with me if you don't have any Honor Marks."; close; } - .@card[3] = getequipcardid(EQI_ACC_L,3); - if (.@card[3] == 0) { - setarray .@enhance[0], - 37, 4710, // INT+1 - 57, 4730, // AGI+1 - 76, 4740, // VIT+1 - 91, 4720, // DEX+1 - 104, 4750, // LUK+1 - 113, 4700, // STR+1 - 120, 4711, // INT+2 - 122, 4721, // DEX+2 - 124, 4701, // STR+2 - 126, 4731, // AGI+2 - 128, 4751, // LUK+2 - 129, 4741, // VIT+2 - 130, 4752, // LUK+3 - 131, 4702, // STR+3 - 132, 4732, // AGI+3 - 133, 4712, // INT+3 - 134, 4722, // DEX+3 - 135, 4742; // VIT+3 + .@r = rand(1,22231); + if (.@r < 3001) .@en_name = 4710; // Inteligence1 + else if (.@r < 3601) .@en_name = 4711; // Inteligence2 + else if (.@r < 3701) .@en_name = 4712; // Inteligence3 + else if (.@r < 3705) .@en_name = 4713; // Inteligence4 + else if (.@r < 3706) .@en_name = 4714; // Inteligence5 + else if (.@r < 6706) .@en_name = 4730; // Agility1 + else if (.@r < 7306) .@en_name = 4731; // Agility2 + else if (.@r < 7406) .@en_name = 4732; // Agility3 + else if (.@r < 7410) .@en_name = 4733; // Agility4 + else if (.@r < 7411) .@en_name = 4734; // Agility5 + else if (.@r < 10411) .@en_name = 4740; // Vitality1 + else if (.@r < 11011) .@en_name = 4741; // Vitality2 + else if (.@r < 11111) .@en_name = 4742; // Vitality3 + else if (.@r < 11115) .@en_name = 4743; // Vitality4 + else if (.@r < 11116) .@en_name = 4744; // Vitality5 + else if (.@r < 14116) .@en_name = 4750; // Luck1 + else if (.@r < 14716) .@en_name = 4751; // Luck2 + else if (.@r < 14816) .@en_name = 4752; // Luck3 + else if (.@r < 14820) .@en_name = 4753; // Luck4 + else if (.@r < 14821) .@en_name = 4754; // Luck5 + else if (.@r < 17821) .@en_name = 4700; // Strength1 + else if (.@r < 18421) .@en_name = 4701; // Strength2 + else if (.@r < 18521) .@en_name = 4702; // Strength3 + else if (.@r < 18525) .@en_name = 4703; // Strength4 + else if (.@r < 18526) .@en_name = 4704; // Strength5 + else if (.@r < 21526) .@en_name = 4720; // Dexterity1 + else if (.@r < 22126) .@en_name = 4721; // Dexterity2 + else if (.@r < 22226) .@en_name = 4722; // Dexterity3 + else if (.@r < 22230) .@en_name = 4723; // Dexterity4 + else if (.@r < 22231) .@en_name = 4724; // Dexterity5 + else .@en_name = 0; + + if (.@card[3] == 0) .@card_index = 3; - } - else { - setarray .@enhance[0], - 37, 4740, // VIT+1 - 63, 4710, // INT+1 - 81, 4750, // LUK+1 - 96, 4700, // STR+1 - 105, 4720, // DEX+1 - 111, 4730, // AGI+1 - 116, 4751, // LUK+2 - 120, 4711, // INT+2 - 122, 4721, // DEX+2 - 124, 4741, // VIT+2 - 126, 4701, // STR+2 - 128, 4731, // AGI+2 - 129, 4742, // VIT+3 - 130, 4752, // LUK+3 - 131, 4702, // STR+3 - 132, 4732, // AGI+3 - 133, 4712, // INT+3 - 134, 4722; // DEX+3 + else .@card_index = 2; - } - .@size = getarraysize(.@enhance); - .@r = rand( 1,.@enhance[.@size-2] ); - for ( .@i = 0; .@i < .@size && .@enhance[.@i] < .@r; .@i += 2 ) - continue; - .@card[ .@card_index ] = .@enhance[.@i+1]; + .@card[ .@card_index ] = .@en_name; delitem 6919,5; delequip EQI_ACC_L; @@ -15388,7 +16434,14 @@ prt_pri00,61,136,3 script Dylan#pa0829 4_CAT_SAILOR5,{ } else { mes "I guess you are out of luck. The equipment is broken. Tut tut."; - getitem 6920,14;// Rune_Magic_Powder + .@r = rand(1,100); + if (.@r < 61) getitem 6920,9; // RuneMagicPowder + else if (.@r < 81) getitem 6920,10; + else if (.@r < 87) getitem 6920,11; + else if (.@r < 93) getitem 6920,12; + else if (.@r < 98) getitem 6920,13; + else if (.@r < 100) getitem 6920,14; + else getitem 6920,15; specialeffect2 EF_LORD; } close; @@ -15400,19 +16453,10 @@ prt_pri00,61,136,3 script Dylan#pa0829 4_CAT_SAILOR5,{ } prt_pri00,51,116,8 script Ellond Lawrence#EP161ER 4_M_CRU,1,1,{ - if (checkweight(501,1) == 0) { + if (checkweight(1301,1) == 0) { mes "- You cannot proceed with the quest since you have too many items. -"; close; } - if (banquet_main_quest < 3) { - emotion ET_SORRY; - mes "[Ellond Lawrence]"; - mes "I am sorry, but unauthorized access to this place is restricted."; - next; - mes "[Ellond Lawrence]"; - mes "Sorry for the inconvenience and your cooperation will be appreciated."; - close; - } if (BaseLevel < 140) { npctalk "Ellond Lawrence: If you were a bit stronger...What a shame.", "", bc_self; mes "[Ellond Lawrence]"; @@ -15667,7 +16711,7 @@ prt_pri00,51,116,8 script Ellond Lawrence#EP161ER 4_M_CRU,1,1,{ setquest 5424;// [Complete]Restricted Sector completequest 5424;// [Complete]Restricted Sector getexp 2100000,5500000; - getitem 6919,2;// Honor Token + getitem 6919,2;// TokenOfHonor mes "[Ellond Lawrence]"; mes "Now that you received the special reward money, please keep up the good work."; close; @@ -15759,7 +16803,7 @@ prt_pri00,51,116,8 script Ellond Lawrence#EP161ER 4_M_CRU,1,1,{ } OnTouch: - if (isbegin_quest(5415) < 2) { + if (isbegin_quest(5415) == 0) { emotion ET_SORRY; mes "[Ellond Lawrence]"; mes "I am sorry, but unauthorized access to this place is restricted."; @@ -15771,12 +16815,12 @@ OnTouch: end; } -prt_pri00,58,128,4 script Overwatcher Terketh#ep1 4_M_JOB_HUNTER,{ - if (banquet_main_quest < 13) { +prt_pri00,58,128,4 script Overwatcher Terketh#ep16 4_M_JOB_HUNTER,{ + if (ep16_royal < 13) { npctalk "...Such a disturbance to my training.", "", bc_self; end; } - if (banquet_main_quest == 13) { + if (ep16_royal == 13) { npctalk "Oh, my! What the...", "", bc_self; mes "[Terketh]"; mes "You are out from the Past Memories of the Royal Family?"; @@ -15788,7 +16832,7 @@ prt_pri00,58,128,4 script Overwatcher Terketh#ep1 4_M_JOB_HUNTER,{ mes "You must to where to go after that, right?"; erasequest 7695;// Escape from the Past Memories of the Royal Family setquest 7696;// What's Next? - banquet_main_quest = 14; + ep16_royal = 14; warp "prt_pri00",53,128; end; } @@ -15815,8 +16859,8 @@ prt_pri00,58,128,4 script Overwatcher Terketh#ep1 4_M_JOB_HUNTER,{ // Sector A -prt_prison,243,265,6 script Prisoner 243AD265#EP161 4_M_DRAKE,{ - if (checkweight(501,1) == 0) { +prt_prison,243,265,6 script Prisoner 243AD265#EP161A 4_M_DRAKE,{ + if (checkweight(1301,1) == 0) { mes "- You cannot proceed with the quest since you have too many items. -"; close; } @@ -15828,6 +16872,11 @@ prt_prison,243,265,6 script Prisoner 243AD265#EP161 4_M_DRAKE,{ mes "The prisoner is howling. Is something happening?"; close; } + if (BaseLevel < 140) { + mes "[Prisoner 243AD265]"; + mes "You must be adventurer, are you? Hmm...You seem like a beginner. I don't see much charm in you."; + close; + } switch( isbegin_quest(5425) ) { case 0: emotion ET_SPARK; @@ -15915,11 +16964,11 @@ prt_prison,243,265,6 script Prisoner 243AD265#EP161 4_M_DRAKE,{ emotion ET_BLABLA; mes "- The prisoner grabs a fist and pounds his left chest. -"; next; - delitem 6925,1;// Prisoner's Letter + delitem 6925,1;// Prisoner_Letter completequest 5425;// To My Beloved Fellow setquest 5426;// [Stand by]To My Beloved Fellow getexp 700000,500000; - getitem 6919,4;// Honor Token + getitem 6919,4;// TokenOfHonor mes "[Prisoner 243AD265]"; mes "I'll inscribe your name right here. I hope you would continue to be the messenger for my fellow men."; close; @@ -15954,11 +17003,11 @@ prt_prison,243,265,6 script Prisoner 243AD265#EP161 4_M_DRAKE,{ emotion ET_BLABLA; mes "- The prisoner grabs a fist and pounds his left chest. -"; next; - delitem 6925,1;// Prisoner's Letter + delitem 6925,1;// Prisoner_Letter erasequest 5427;// [Repeat]To My Beloved Fellow setquest 5426;// [Stand by]To My Beloved Fellow getexp 700000,500000; - getitem 6919,4;// Honor Token + getitem 6919,4;// TokenOfHonor mes "[Prisoner 243AD265]"; mes "I'll inscribe your name right here. I hope you would continue to be the messenger for my fellow men."; close; @@ -15970,40 +17019,129 @@ prt_prison,243,265,6 script Prisoner 243AD265#EP161 4_M_DRAKE,{ mes "The prisoner started singing as if he was reminiscing about something."; close2; setpcblock PCBLOCK_NPC, true; - sleep2 30; - npctalk "Prisoner 243AD265: We're coming home~~ We're coming home~~", "", bc_self; - sleep2 2000; - npctalk "Prisoner 243AD265: Move forward~~ Move forward~~ Hello~~ Lady~~", "", bc_self; - sleep2 2000; - npctalk "Prisoner 243AD265: When we return home~~ When we do~~ We'll be good to our parents~~ We will~~", "", bc_self; - sleep2 2000; - npctalk "Prisoner 243AD265: Move forward~~ Move forward~~ Hello~~ Lady~~", "", bc_self; - sleep2 2000; - npctalk "Prisoner 243AD265: The lady here~~ is pretty~~ and amusing~~ She is~~", "", bc_self; - sleep2 2000; - npctalk "Prisoner 243AD265: Move forward~~ Move forward~~ Hello~~ Lady~~", "", bc_self; - sleep2 2000; - npctalk "Prisoner 243AD265: Hard-earned money~~ Spend it~~ Spend it all~~", "", bc_self; - sleep2 2000; - npctalk "Prisoner 243AD265: Move forward~~ Move forward~~ Hello~~ Lady~~", "", bc_self; - sleep2 2000; - npctalk "Prisoner 243AD265: Let's dance~~ Dance~~ Until~~ We return home~~ Dance away~~", "", bc_self; - sleep2 2000; - npctalk "Prisoner 243AD265: Move forward~~ Move forward~~ Hello~~ Lady~~", "", bc_self; - sleep2 2000; - npctalk "Prisoner 243AD265: When we go home~~ When we do~~ We will dance~~ with our fiancee", "", bc_self; - sleep2 2000; - npctalk "Prisoner 243AD265: Move forward~~ Move forward~~ Hello~~ Lady~~", "", bc_self; - sleep2 2000; - npctalk "Prisoner 243AD265: Say farewell~~ to our loved ones~~ Say~~ farewell~~ Drink up~~ Dance away~~ Dance~~", "", bc_self; - sleep2 2000; - npctalk "Prisoner 243AD265: Move forward~~ Move forward~~ Hello~~ Lady~~", "", bc_self; + switch( rand(1,5) ) { + case 1: + npctalk "Prisoner 243AD265: Good-bye~~ So long~~ My dear lady~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: I was ordered~~ to go back~~ to my hometown~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: If I do, I will never see you again, my beautiful lady~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: Good-bye~~ So long~~ My dear lady~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: We will scream~~ We will shout~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: Even on the sea~~ We will scream~~ We will shout~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: Good-bye~~ So long~~ My dear lady~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: Every mate~~ Fill her up~~ Drink it all up~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: It's for the men~~ We're sad~~ Let's drink away~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: Good-bye~~ So long~~ My dear lady~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: I was ordered~~ to go back~~ to my hometown~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: If I do, I will never see you again, my beautiful lady~~", "", bc_self; + break; + case 2: + npctalk "Prisoner 243AD265: Listen up~~ Young mates~~ Let me tell you about the sea you're all wondering about~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: Wind is blowing~~ So is storm~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: When the wind starts to blow~~ Everyone is here together~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: Listen up~~ Young mates~~ Let me tell you about the sea you're all wondering about~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: The wind is blowing~~ Storm is coming~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: The wind is blowing~~ The ship is sailing along~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: Listen up~~ Young mates~~ Let me tell you about the sea you're all wondering about~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: Eels are flying, wagging its fin~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: We spread the sail and dodge the rock~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: Listen up~~ Young mates~~ Let me tell you about the sea you're all wondering about~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: Shark with sharp teeth is swimming~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: If you eat bread~~ I'll eat the meat~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: Listen up~~ Young mates~~ Let me tell you about the sea you're all wondering about~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: Large whale~~ swims~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: If you want the wind~~ let me create a gust~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: Listen up~~ Young mates~~ Let me tell you about the sea you're all wondering about~~", "", bc_self; + break; + case 3: + npctalk "Prisoner 243AD265: We're coming home~~ We're coming home~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: Move forward~~ Move forward~~ Hello~~ Lady~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: When we return home~~ When we do~~ We'll be good to our parents~~ We will~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: Move forward~~ Move forward~~ Hello~~ Lady~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: The lady here~~ is pretty~~ and amusing~~ She is~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: Move forward~~ Move forward~~ Hello~~ Lady~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: Hard-earned money~~ Spend it~~ Spend it all~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: Move forward~~ Move forward~~ Hello~~ Lady~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: Let's dance~~ Dance~~ Until~~ We return home~~ Dance away~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: Move forward~~ Move forward~~ Hello~~ Lady~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: When we go home~~ When we do~~ We will dance~~ with our fiancee", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: Move forward~~ Move forward~~ Hello~~ Lady~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: Say farewell~~ to our loved ones~~ Say~~ farewell~~ Drink up~~ Dance away~~ Dance~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: Move forward~~ Move forward~~ Hello~~ Lady~~", "", bc_self; + break; + case 4: + npctalk "Prisoner 243AD265: Hey, hey~~ Set a ship afloat~~ Hey, hey~~ Set it afloat~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: Early~~ in the morning~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: What should we do~~ with the drunk sailors~~ What should we do~~ with the drunk sailors~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: Early~~ in the morning~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: Stick the hose~~ Sink it in the drainage hole~~ Stick the hose~~ Sink it in the drainage hole~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: Early~~ in the morning~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: When he wakes up~~ Lock him inside the cabin~~ When he wakes up~~ Lock him inside the cabin~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: Early~~ in the morning~~", "", bc_self; + break; + case 5: + npctalk "Prisoner 243AD265: Ahoy~~ Mate~~ Early in the morning~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: Ahoy~~ Mate~~ Spread the sail~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: Ahoy~~ Mate~~ Pour the liquor~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: Ahoy~~ Mate~~ Sing a song~~", "", bc_self; + sleep2 2000; + npctalk "Prisoner 243AD265: Ahoy~~ Mate~~", "", bc_self; + break; + } sleep2 2000; npctalk "Prisoner 243AD265: ... ... ...", "", bc_self; sleep2 2000; + setpcblock PCBLOCK_NPC, false; emotion ET_HNG; npctalk "Prisoner 243AD265: It is far from amusing when there is no fellow sailor around.", "", bc_self; - setpcblock PCBLOCK_NPC, false; end; case 2: erasequest 5426;// [Stand by]To My Beloved Fellow @@ -16015,7 +17153,7 @@ prt_prison,243,265,6 script Prisoner 243AD265#EP161 4_M_DRAKE,{ } prt_prison,205,139,4 script Dark Shape#EP161A01 4_GHOST_STAND,{ - if (checkweight(501,1) == 0) { + if (checkweight(1301,1) == 0) { mes "- You cannot proceed with the quest since you have too many items. -"; close; } @@ -16025,10 +17163,10 @@ prt_prison,205,139,4 script Dark Shape#EP161A01 4_GHOST_STAND,{ mes "The Dark Shape starts to sway when it saw me. Did it mean it's delighted to see me?"; next; select("Anything else to give me?"); - getitem 6925,1;// Prisoner's Letter + getitem 6925,1;// Prisoner_Letter mes "The Dark Shape handed you the letter and was gone."; next; - playBGM "148"; + playbgm "148"; mes "The Dark Shape seems to be in a good mood, humming along."; } else { @@ -16051,7 +17189,7 @@ prt_prison,205,139,4 script Dark Shape#EP161A01 4_GHOST_STAND,{ mes "What should you do?"; next; if (select( "Just leave.", "Wait a little more." ) == 2) { - getitem 6925,1;// Prisoner's Letter + getitem 6925,1;// Prisoner_Letter mes "The Dark Shape handed you the letter and left. Did it mean to ask you to deliver it?"; } else { @@ -16060,13 +17198,12 @@ prt_prison,205,139,4 script Dark Shape#EP161A01 4_GHOST_STAND,{ mes "The Dark Shape must've noticed it. It's gone nowhere, too."; } } - close2; .@num = atoi( replacestr( strnpcinfo(2), "EP161A0", "" ) ); setarray .@npc_num[1],1,2,3,4,5; deletearray .@npc_num[.@num],1; disablenpc strnpcinfo(0); enablenpc "Dark Shape#EP161A0" + .@npc_num[ rand(1,4) ];// enable another npc randomly - end; + close; OnInit: .@npc_num = atoi( replacestr( strnpcinfo(2), "EP161A0", "" ) ); @@ -16082,8 +17219,8 @@ prt_prison,169,81,6 duplicate(Dark Shape#EP161A01) Dark Shape#EP161A04 4_GHOST_S prt_prison,203,215,4 duplicate(Dark Shape#EP161A01) Dark Shape#EP161A05 4_GHOST_STAND // Sector B -prt_prison,267,184,8 script Prisoner 267BD184#EP161 4_DRACULA,{ - if (checkweight(501,1) == 0) { +prt_prison,267,184,8 script Prisoner 267BD184#EP161B 4_DRACULA,{ + if (checkweight(1301,1) == 0) { mes "- You cannot proceed with the quest since you have too many items. -"; close; } @@ -16092,6 +17229,11 @@ prt_prison,267,184,8 script Prisoner 267BD184#EP161 4_DRACULA,{ mes "The prisoner here is sitting with the extremely bored look. If you talk to him at this point, you may have to sit down to hang out with him."; close; } + if (BaseLevel < 140) { + mes "[Prisoner 267BD184]"; + mes "Yes, I'm bored as you must've imagined, but I can't hang out with you. Why? You don't have the eyes that I want."; + close; + } switch( isbegin_quest(5428) ) { case 0: emotion ET_COOL; @@ -16201,10 +17343,10 @@ prt_prison,267,184,8 script Prisoner 267BD184#EP161 4_DRACULA,{ mes "Now that I have a job to do for today and you've done a good job. Maybe I should give you a present."; next; completequest 5428;// Lowly Standards - delitem 6924,20;// Red Eye + delitem 6924,20;// Red_Eyes setquest 5429;// [Stand by]Lowly Standards getexp 700000,500000; - getitem 6919,4;// Honor Token + getitem 6919,4;// TokenOfHonor mes "[Prisoner 267BD184]"; mes "Humans who had been here before gave me this. I don't like this kind of design, so I'll give it to you."; close; @@ -16243,10 +17385,10 @@ prt_prison,267,184,8 script Prisoner 267BD184#EP161 4_DRACULA,{ mes "Oh, you indeed brought them! I'll take a close look. Let me."; next; erasequest 5430;// [Repeat]Lowly Standards - delitem 6924,20;// Red Eye + delitem 6924,20;// Red_Eyes setquest 5429;// [Stand by]Lowly Standards getexp 700000,500000; - getitem 6919,4;// Honor Token + getitem 6919,4;// TokenOfHonor mes "[Prisoner 267BD184]"; mes "Oh, I almost forgot. This is the thing I talked to you the last time. I don't like this kind of design, so I'll give it to you."; close; @@ -16271,8 +17413,8 @@ prt_prison,267,184,8 script Prisoner 267BD184#EP161 4_DRACULA,{ } // Sector C -prt_prison,265,154,4 script Prisoner 265CM154#EP161 4_MOONLIGHT,{ - if (checkweight(501,1) == 0) { +prt_prison,265,154,4 script Prisoner 265CM154#EP161C 4_MOONLIGHT,{ + if (checkweight(1301,1) == 0) { mes "- You cannot proceed with the quest since you have too many items. -"; close; } @@ -16280,6 +17422,12 @@ prt_prison,265,154,4 script Prisoner 265CM154#EP161 4_MOONLIGHT,{ mes "The prisoner here is gazing around the corners like a hunting lion. You want to get away before you get caught."; close; } + if (BaseLevel < 140) { + mes "[Prisoner 265CM154]"; + mes "Whoa, this is human!"; + mes "I'm sorry to say this but I have to work now. Let me play with you later."; + close; + } switch( isbegin_quest(5431) ) { case 0: mes "[Prisoner 265CM154]"; @@ -16357,7 +17505,7 @@ prt_prison,265,154,4 script Prisoner 265CM154#EP161 4_MOONLIGHT,{ erasequest 5432;// Cleaning is complete. setquest 5433;// [Stand by]Clean Life getexp 700000,500000; - getitem 6919,4;// Honor Token + getitem 6919,4;// TokenOfHonor mes "[Prisoner 265CM154]"; mes "If you come back again tomorrow and give me a hand, there will be more of this. Come back often!"; close; @@ -16397,7 +17545,7 @@ prt_prison,265,154,4 script Prisoner 265CM154#EP161 4_MOONLIGHT,{ erasequest 5435;// [Repeat]Cleaning is complete. setquest 5433;// [Stand by]Clean Life getexp 700000,500000; - getitem 6919,4;// Honor Token + getitem 6919,4;// TokenOfHonor mes "[Prisoner 265CM154]"; mes "Now that you finished cleaning for today, let me give you this. Come back tomorrow!"; close; @@ -16421,14 +17569,13 @@ prt_prison,265,154,4 script Prisoner 265CM154#EP161 4_MOONLIGHT,{ // Rubbish heap prt_prison,118,247,4 script Rubbish heap#EP161C01 4_ENERGY_BLACK,{ - if (isbegin_quest(5432) > 0 || isbegin_quest(5435) > 0) - end; - if (isbegin_quest(5431) == 1 || (isbegin_quest(5431) == 2 && isbegin_quest(5434) == 1)) { + if ((isbegin_quest(5431) == 1 && isbegin_quest(5432) == 0) || (isbegin_quest(5434) == 1 && isbegin_quest(5435) == 0)) { mes "Some stuff left around the floor are lumped together."; next; if (select( "Clean them.", "Just leave them." ) == 1) { progressbar "ffff00",2; - if (rand(100) < 75) + .@r = rand(1,100); + if (.@r < 10 || .@r > 30) mes "You're sad but there still are much to clean. Go find something to clean up."; else { mes "You finished cleaning. Report the result."; @@ -16444,6 +17591,20 @@ prt_prison,118,247,4 script Rubbish heap#EP161C01 4_ENERGY_BLACK,{ } end; OnTimer30000: +OnTimer60000: +OnTimer90000: +OnTimer120000: +OnTimer150000: +OnTimer180000: +OnTimer210000: +OnTimer240000: +OnTimer270000: + if (rand(1,2) == 1) { + stopnpctimer; + enablenpc strnpcinfo(0); + } + end; +OnTimer300000: stopnpctimer; enablenpc strnpcinfo(0); end; @@ -16451,7 +17612,7 @@ OnTimer30000: prt_prison,171,247,4 duplicate(Rubbish heap#EP161C01) Rubbish heap#EP161C02 4_ENERGY_BLACK prt_prison,181,230,4 duplicate(Rubbish heap#EP161C01) Rubbish heap#EP161C03 4_ENERGY_BLACK prt_prison,238,165,4 duplicate(Rubbish heap#EP161C01) Rubbish heap#EP161C04 4_ENERGY_BLACK -// +prt_prison,252,132,4 duplicate(Rubbish heap#EP161C01) Rubbish heap#EP161C05 4_ENERGY_BLACK prt_prison,232,137,4 duplicate(Rubbish heap#EP161C01) Rubbish heap#EP161C06 4_ENERGY_BLACK prt_prison,200,133,4 duplicate(Rubbish heap#EP161C01) Rubbish heap#EP161C07 4_ENERGY_BLACK prt_prison,212,107,4 duplicate(Rubbish heap#EP161C01) Rubbish heap#EP161C08 4_ENERGY_BLACK @@ -16467,7 +17628,7 @@ prt_prison,160,70,4 duplicate(Rubbish heap#EP161C01) Rubbish heap#EP161C17 4_ENE prt_prison,156,87,4 duplicate(Rubbish heap#EP161C01) Rubbish heap#EP161C18 4_ENERGY_BLACK prt_prison,140,93,4 duplicate(Rubbish heap#EP161C01) Rubbish heap#EP161C19 4_ENERGY_BLACK prt_prison,113,98,4 duplicate(Rubbish heap#EP161C01) Rubbish heap#EP161C20 4_ENERGY_BLACK -// +prt_prison,91,101,4 duplicate(Rubbish heap#EP161C01) Rubbish heap#EP161C21 4_ENERGY_BLACK prt_prison,112,79,4 duplicate(Rubbish heap#EP161C01) Rubbish heap#EP161C22 4_ENERGY_BLACK prt_prison,122,42,4 duplicate(Rubbish heap#EP161C01) Rubbish heap#EP161C23 4_ENERGY_BLACK prt_prison,135,127,4 duplicate(Rubbish heap#EP161C01) Rubbish heap#EP161C24 4_ENERGY_BLACK @@ -16480,11 +17641,11 @@ prt_prison,188,186,4 duplicate(Rubbish heap#EP161C01) Rubbish heap#EP161C30 4_EN // Sector D prt_prison,243,17,4 script Prisoner 243DV17#EP161D 4_PORING,{ - if (checkweight(501,1) == 0) { + if (checkweight(1301,1) == 0) { mes "- You cannot proceed with the quest since you have too many items. -"; close; } - if (isbegin_quest(5415) < 2) {// Restricted Sector + if (isbegin_quest(5415) < 2 || BaseLevel < 140) {// Restricted Sector emotion ET_THINK, playerattached(); emotion ET_THINK; mes "... ... ... ..."; @@ -16502,8 +17663,8 @@ prt_prison,243,17,4 script Prisoner 243DV17#EP161D 4_PORING,{ warp "prt_prison",160,290; end; } - .@r = rand(100); - if (.@r < 10) { + .@r = rand(1,10); + if (.@r == 3) { mes "[Prisoner 243DV17]"; mes "What?! Do you have anything to say to me? Spit it out, then!"; next; @@ -16523,7 +17684,7 @@ prt_prison,243,17,4 script Prisoner 243DV17#EP161D 4_PORING,{ mes "What?! Do you have a problem with me? Be gone now."; close; } - if (.@r < 20) { + if (.@r == 7) { emotion ET_KIK; mes "[Prisoner 243DV17]"; mes "~Giggles~ I suddenly feel better now. Alright, what the heck. I'll send you to the sector you want for 1 Jellopy."; @@ -16582,7 +17743,7 @@ prt_prison,243,17,4 script Prisoner 243DV17#EP161D 4_PORING,{ // Sector E prt_prison,95,72,6 script Prisoner 95EB72#EP161E 4_BAPHOMET,{ - if (checkweight(501,1) == 0) { + if (checkweight(1301,1) == 0) { mes "- You cannot proceed with the quest since you have too many items. -"; close; } @@ -16593,6 +17754,11 @@ prt_prison,95,72,6 script Prisoner 95EB72#EP161E 4_BAPHOMET,{ mes "The prisoner is breathing calmly so he must be sleeping."; close; } + if (BaseLevel < 140) { + mes "[Prisoner 95EB72]"; + mes "What a worthless human!"; + close; + } switch( isbegin_quest(5436) ) { case 0: emotion ET_SEXY; @@ -16605,6 +17771,7 @@ prt_prison,95,72,6 script Prisoner 95EB72#EP161E 4_BAPHOMET,{ next; select("Approach closer."); npctalk "~Cringes~", "", bc_self; + sleep2 2000; emotion ET_SWEAT; mes "[Prisoner 95EB72]"; mes "~Evil laughter~ You've got the courage, human!"; @@ -16617,6 +17784,7 @@ prt_prison,95,72,6 script Prisoner 95EB72#EP161E 4_BAPHOMET,{ mes "Well...there is particularly no need to..."; next; npctalk "~Cringes~", "", bc_self; + sleep2 2000; emotion ET_KIK; mes "[Prisoner 95EB72]"; mes "~Evil laughter~"; @@ -16624,6 +17792,7 @@ prt_prison,95,72,6 script Prisoner 95EB72#EP161E 4_BAPHOMET,{ next; select("By the way, didn't you just cringe?"); emotion ET_QUESTION, playerattached(); + sleep2 2000; emotion ET_STARE; mes "[Prisoner 95EB72]"; mes "Wa-hahaha! I think I've got myself a cocky underling."; @@ -16664,9 +17833,9 @@ prt_prison,95,72,6 script Prisoner 95EB72#EP161E 4_BAPHOMET,{ next; completequest 5436;// Finding Lights setquest 5437;// [Stand by]Finding Lights - delitem 6923,1;// Bright Light + delitem 6923,1;// Bright_Lights getexp 700000,500000; - getitem 6919,4;// Honor Token + getitem 6919,4;// TokenOfHonor mes "[Prisoner 95EB72]"; mes "I promise you a lot more rewards the day when I stand tall in the world again."; close; @@ -16699,9 +17868,9 @@ prt_prison,95,72,6 script Prisoner 95EB72#EP161E 4_BAPHOMET,{ next; erasequest 5438;// [Repeat]Finding Lights setquest 5437;// [Stand by]Finding Lights - delitem 6923,1;// Bright Light + delitem 6923,1;// Bright_Lights getexp 700000,500000; - getitem 6919,4;// Honor Token + getitem 6919,4;// TokenOfHonor mes "[Prisoner 95EB72]"; mes "Keep this in mind. I promise you a lot more rewards the day when I stand tall in the world again."; close; @@ -16721,7 +17890,7 @@ prt_prison,95,72,6 script Prisoner 95EB72#EP161E 4_BAPHOMET,{ // Torchs prt_prison,146,268,4 script Torch#EP161EB01 CLEAR_NPC,{ - if (checkweight(501,1) == 0) { + if (checkweight(1301,1) == 0) { mes "- You cannot proceed with the quest since you have too many items. -"; close; } @@ -16732,19 +17901,32 @@ prt_prison,146,268,4 script Torch#EP161EB01 CLEAR_NPC,{ next; select("Collect the light."); progressbar "ffff00",2; - if (rand(100) < 50) - mes "You carefully collected the light but it scattered."; - else { + .@r = rand(1,100); + if (.@r >= 25 && .@r <= 50) { getitem 6923,1;// Bright Light specialeffect2 EF_LIGHTSPHERE; mes "You carefully collected the light and obtained the bright light."; } + else { + specialeffect2 406; + mes "You carefully collected the light but it scattered."; + } initnpctimer; disablenpc strnpcinfo(0); } close; OnTimer30000: +OnTimer60000: +OnTimer90000: +OnTimer120000: +OnTimer150000: + if (rand(1,2) == 1) { + stopnpctimer; + enablenpc strnpcinfo(0); + } + end; +OnTimer180000: stopnpctimer; enablenpc strnpcinfo(0); end; @@ -16769,8 +17951,8 @@ prt_prison,237,139,4 duplicate(Torch#EP161EB01) Torch#EP161EB18 CLEAR_NPC prt_prison,246,140,4 duplicate(Torch#EP161EB01) Torch#EP161EB19 CLEAR_NPC // Sector F -prt_prison,117,188,4 script Prisoner 117FM188#EP161 4_MISTRESS,{ - if (checkweight(501,1) == 0) { +prt_prison,117,188,4 script Prisoner 117FM188#EP161F 4_MISTRESS,{ + if (checkweight(1301,1) == 0) { mes "- You cannot proceed with the quest since you have too many items. -"; close; } @@ -16782,6 +17964,11 @@ prt_prison,117,188,4 script Prisoner 117FM188#EP161 4_MISTRESS,{ mes "The prisoner inside seems to be looking for a servant. I think he saw me but I'll just have to act like I didn't hear him."; close; } + if (BaseLevel < 140) { + mes "[Prisoner 117FM188]"; + mes "Tsk, tsk. Even a servant is supposed to know manners."; + close; + } switch( isbegin_quest(5439) ) { case 0: emotion ET_HNG; @@ -16859,11 +18046,11 @@ prt_prison,117,188,4 script Prisoner 117FM188#EP161 4_MISTRESS,{ mes "[Prisoner 117FM188]"; mes "Good job. Go have a rest until I call you back up."; next; - delitem 6921,20;// Dehumidifier + delitem 6921,20;// Desiccant completequest 5439;// Refreshing Prison Life setquest 5440;// [Stand by]Refreshing Prison Life getexp 700000,500000; - getitem 6919,4;// Honor Token + getitem 6919,4;// TokenOfHonor mes "[Prisoner 117FM188]"; mes "It's nothing. I don't need it so you take and use it."; close; @@ -16899,11 +18086,11 @@ prt_prison,117,188,4 script Prisoner 117FM188#EP161 4_MISTRESS,{ mes "[Prisoner 117FM188]"; mes "I was actually starting to feel displeased by the dampening air."; next; - delitem 6921,20;// Dehumidifier + delitem 6921,20;// Desiccant erasequest 5441;// [Repeat]Refreshing Prison Life setquest 5440;// [Stand by]Refreshing Prison Life getexp 700000,500000; - getitem 6919,4;// Honor Token + getitem 6919,4;// TokenOfHonor mes "[Prisoner 117FM188]"; mes "You did a good job getting the humidifier, Noyel."; close; @@ -16928,8 +18115,8 @@ prt_prison,117,188,4 script Prisoner 117FM188#EP161 4_MISTRESS,{ } // Sector G -prt_prison,103,214,4 script Prisoner 103GD214#EP161 4_DARKLORD,{ - if (checkweight(501,1) == 0) { +prt_prison,103,214,4 script Prisoner 103GD214#EP161G 4_DARKLORD,{ + if (checkweight(1301,1) == 0) { mes "- You cannot proceed with the quest since you have too many items. -"; close; } @@ -16941,6 +18128,27 @@ prt_prison,103,214,4 script Prisoner 103GD214#EP161 4_DARKLORD,{ mes "The prisoner here is smiling out of his pain. I don't think he's in normal condition. Should I pass him?"; close; } + if (BaseLevel < 140) { + mes "[Prisoner 117FM188]"; + mes "... ... ... ... ..."; + close; + } + + setarray .@flowers[0], + 710, 100, // ID, percent + 6509, 50, + 6510, 50, + 704, 30, + 709, 30, + 703, 30, + 708, 30, + 6511, 10, + 712, 10; + .@size = getarraysize(.@flowers); + for ( .@index = 0; .@index < .@size; .@index += 2 ) { + if (countitem(.@flowers[.@index]) > 0) + break; + } switch( isbegin_quest(5442) ) { case 0: emotion ET_BLABLA; @@ -16996,7 +18204,7 @@ prt_prison,103,214,4 script Prisoner 103GD214#EP161 4_DARKLORD,{ mes "Hurry. ~Grunts~ Darkness inside of me is trying to stomp around. If you don't want to see the world brought to ashes by this darkness, bring me...flowers...Now."; close; case 1: - if (countitem(712) < 1) {// todo search flowers + if (.@flowers[.@index] < 1) { mes "[Prisoner 103GD214]"; mes "~Grunts~ I'll wait here for you. Any flowers would do. Bring me flowers."; close; @@ -17046,11 +18254,11 @@ prt_prison,103,214,4 script Prisoner 103GD214#EP161 4_DARKLORD,{ mes "[Prisoner 103GD214]"; mes "It's true that you've been of help so let me give you one of the things that the followers left for me."; next; - delitem 712,1;// Flower + delitem .@flowers[.@index],1; completequest 5442;// Suppressing Darkness setquest 5443;// [Stand by]Suppressing Darkness getexp 700000,500000; - getitem 6919,4;// Honor Token + getitem 6919,4;// TokenOfHonor mes "[Prisoner 103GD214]"; mes "~Grunts~ If you don't want to see my darkness drags down the whole world to ashes, you'd better come often and bring me flowers."; close; @@ -17081,7 +18289,7 @@ prt_prison,103,214,4 script Prisoner 103GD214#EP161 4_DARKLORD,{ mes "Please...~Grunts~ Human..."; close; } - if (countitem(712) < 1) {// todo search flowers + if (.@flowers[.@index] < 1) { mes "[Prisoner 103GD214]"; mes "Oh, no. It's getting out of my hand. Before this darkness goes berserk, bring me...flowers...~Grunts~"; close; @@ -17089,8 +18297,8 @@ prt_prison,103,214,4 script Prisoner 103GD214#EP161 4_DARKLORD,{ mes "[Prisoner 103GD214]"; mes "Flower...? ~Grunts~ Darkness should be stable..."; next; - delitem 712,1;// Flower - if (rand(2) == 0) {// todo chance + delitem .@flowers[.@index],1; + if (rand(1,100) > .@flowers[.@index+1]) { specialeffect EF_DEVIL4; specialeffect EF_POISONSMOKE; mes "[Prisoner 103GD214]"; @@ -17105,7 +18313,7 @@ prt_prison,103,214,4 script Prisoner 103GD214#EP161 4_DARKLORD,{ erasequest 5444;// [Repeat]Suppressing Darkness setquest 5443;// [Stand by]Suppressing Darkness getexp 700000,500000; - getitem 6919,4;// Honor Token + getitem 6919,4;// TokenOfHonor specialeffect EF_HEALSP; mes "[Prisoner 103GD214]"; mes "...It's working. Thank you, human. You've been a lot of help, too, this time."; @@ -17136,7 +18344,7 @@ prt_prison,103,214,4 script Prisoner 103GD214#EP161 4_DARKLORD,{ // Sector H prt_prison,55,115,2 script Prisoner 55HK115#EP161H 4_STORMKNIGHT,{ - if (checkweight(501,1) == 0) { + if (checkweight(1301,1) == 0) { mes "- You cannot proceed with the quest since you have too many items. -"; close; } @@ -17147,6 +18355,11 @@ prt_prison,55,115,2 script Prisoner 55HK115#EP161H 4_STORMKNIGHT,{ mes "I wonder the prisoner here may think this prison as some kind of a hotel. He's looking for a manager. I'll just let this one pass."; close; } + if (BaseLevel < 140) { + mes "[Prisoner 55HK115]"; + mes "I would like to talk to the manager, not some normal clerk!"; + close; + } switch( isbegin_quest(5445) ) { case 0: emotion ET_QUESTION; @@ -17196,7 +18409,7 @@ prt_prison,55,115,2 script Prisoner 55HK115#EP161H 4_STORMKNIGHT,{ completequest 5445;// Bothersome Little Thing setquest 5446;// [Stand by]Bothersome Little Thing getexp 700000,500000; - getitem 6919,4;// Honor Token + getitem 6919,4;// TokenOfHonor mes "[Prisoner 55HK115]"; mes "What in the world are they taking so long? They're slow with poor service...I know my manners as knight so I can't just pick a fight. Alright. Just take this tip."; next; @@ -17211,7 +18424,10 @@ prt_prison,55,115,2 script Prisoner 55HK115#EP161H 4_STORMKNIGHT,{ mes "You've come at the right time, manager."; next; mes "[Prisoner 55HK115]"; - mes "I was putting on a cool pair of shoes but something happened and I broke my toenails."; + if (rand(1,5) == 1) + mes "I was putting on a cool pair of shoes but something happened and I broke my toenails."; + else + mes "That thing you brought me last time was pretty good. I'm impressed by your skinning ability. How about changing your job to skin master?"; next; mes "[Prisoner 55HK115]"; mes "In that spirit, why don't you bring me those 20 Sandpapers again?"; @@ -17229,14 +18445,17 @@ prt_prison,55,115,2 script Prisoner 55HK115#EP161H 4_STORMKNIGHT,{ } if (countitem(6922) < 20) { mes "[Prisoner 55HK115]"; - mes "You can't turn back time once it passes. Hurry up. You have no time to lose."; + if (gettime(DT_MONTH) == 2 && (gettime(DT_DAYOFMONTH) == 24 || gettime(DT_DAYOFMONTH) == 25)) + mes "Rudolph the hero of reindeers said time is gold. I think it applies to humans, too."; + else + mes "You can't turn back time once it passes. Hurry up. You have no time to lose."; close; } delitem 6922,20;// Sandpaper erasequest 5447;// [Repeat]Bothersome Little Thing setquest 5446;// [Stand by]Bothersome Little Thing getexp 700000,500000; - getitem 6919,4;// Honor Token + getitem 6919,4;// TokenOfHonor mes "[Prisoner 55HK115]"; mes "This time, the service is acceptable."; next; @@ -17256,3 +18475,267 @@ prt_prison,55,115,2 script Prisoner 55HK115#EP161H 4_STORMKNIGHT,{ } } } + +// GM NPC +prt_prison,20,20,4 script Underground Dungeon Helper#EP161D 4_PORING,{ + if (callfunc("F_GM_NPC",1854,0,1,9999) < 1) + end; + mes "[Underground Dungeon Helper]"; + mes "Select the service to use."; + next; + switch( select( "Reset Quest", "Individual quest setting", "Reset cooldown." ) ) { + case 1: + mes "[Underground Dungeon Helper]"; + mes "All quests related with the underground dungeon will be reset."; + next; + select("Setting"); + mes "[Underground Dungeon Helper]"; + for ( .@quest_id = 5415; .@quest_id < 5447; ++.@quest_id ) { + if (isbegin_quest(.@quest_id) > 0) + erasequest .@quest_id; + mes "" + .@quest_id + " Delete"; + } + next; + break; + case 2: + mes "[Underground Dungeon Helper]"; + mes "Choose the quest to customize the setting."; + next; + switch( select( "Sector A - To My Beloved Fellow", "Sector B - Lowly Standards", "Sector C - Clean Life", "Sector E - Finding Lights", "Sector F - Refreshing Prison Life", "Sector G - Suppressing Darkness", "Sector H - Bothersome Little Thing" ) ) { + case 1: + mes "[Underground Dungeon Helper]"; + mes "This quest is currently in the state of"; + mes "5425(" + isbegin_quest(5425) + ")/5426(" + checkquest(5426,PLAYTIME) + ")/5427(" + isbegin_quest(5427) + ")"; + next; + switch( select( "Move to the position.", "First Quest", "Right before the reward" ) ) { + case 1: + warp "prt_prison",245,255; + break; + case 2: + if (select( "Complete", "Reset" ) == 1) { + if (isbegin_quest(5425) == 0) + setquest 5425; + if (isbegin_quest(5425) == 1) + completequest 5425; + break; + } + if (isbegin_quest(5425) > 0) + erasequest 5425; + break; + case 3: + mes "[Underground Dungeon Helper]"; + mes "Accept a quest before you customize the setting."; + next; + select("Setting"); + getitem 6925,1; // Prisoner_Letter + break; + } + break; + case 2: + mes "[Underground Dungeon Helper]"; + mes "This quest is currently in the state of"; + mes "5428(" + isbegin_quest(5428) + ")/5429(" + checkquest(5429,PLAYTIME) + ")/5430(" + isbegin_quest(5430) + ")"; + next; + switch( select( "Move to the position.", "First Quest", "Right before the reward" ) ) { + case 1: + warp "prt_prison",265,195; + break; + case 2: + if (select( "Complete", "Reset" ) == 1) { + if (isbegin_quest(5428) == 0) + setquest 5428; + if (isbegin_quest(5428) == 1) + completequest 5428; + break; + } + if (isbegin_quest(5428) > 0) + erasequest 5428; + break; + case 3: + mes "[Underground Dungeon Helper]"; + mes "Accept a quest before you customize the setting."; + next; + select("Setting"); + getitem 6924,20; // Red_Eyes + break; + } + break; + case 3: + mes "[Underground Dungeon Helper]"; + mes "This quest is currently in the state of"; + mes "5431(" + isbegin_quest(5431) + ")/5432(" + isbegin_quest(5432) + ")/5433(" + checkquest(5433,PLAYTIME) + ")/5434(" + isbegin_quest(5434) + ")/5435(" + isbegin_quest(5435) + ")"; + next; + switch( select( "Move to the position.", "First Quest", "Right before the reward" ) ) { + case 1: + warp "prt_prison",255,155; + break; + case 2: + if (select( "Complete", "Reset" ) == 1) { + if (isbegin_quest(5431) == 0) + setquest 5431; + if (isbegin_quest(5431) == 1) + completequest 5431; + if (isbegin_quest(5432) == 0) + setquest 5432; + if (isbegin_quest(5432) == 1) + completequest 5432; + break; + } + if (isbegin_quest(5431) > 0) + erasequest 5431; + if (isbegin_quest(5432) > 0) + erasequest 5432; + break; + case 3: + mes "[Underground Dungeon Helper]"; + mes "Accept a quest before you customize the setting."; + next; + select("Setting"); + if (isbegin_quest(5431) == 1) { + if (isbegin_quest(5432) == 0) + setquest 5432; + } + else { + if (isbegin_quest(5435) == 0) + setquest 5435; + } + break; + } + break; + case 4: + mes "[Underground Dungeon Helper]"; + mes "This quest is currently in the state of"; + mes "5436(" + isbegin_quest(5436) + ")/5437(" + checkquest(5437,PLAYTIME) + ")/5438(" + isbegin_quest(5438) + ")"; + next; + switch( select( "Move to the position.", "First Quest", "Right before the reward" ) ) { + case 1: + warp "prt_prison",105,75; + break; + case 2: + if (select( "Complete", "Reset" ) == 1) { + if (isbegin_quest(5436) == 0) + setquest 5436; + if (isbegin_quest(5436) == 1) + completequest 5436; + break; + } + if (isbegin_quest(5436) > 0) + erasequest 5436; + break; + case 3: + mes "[Underground Dungeon Helper]"; + mes "Accept a quest before you customize the setting."; + next; + select("Setting"); + getitem 6923,1; // Bright_Lights + break; + } + break; + case 5: + mes "[Underground Dungeon Helper]"; + mes "This quest is currently in the state of"; + mes "5439(" + isbegin_quest(5439) + ")/5440(" + checkquest(5440,PLAYTIME) + ")/5441(" + isbegin_quest(5441) + ")"; + next; + switch( select( "Move to the position.", "First Quest", "Right before the reward" ) ) { + case 1: + warp "prt_prison",105,190; + break; + case 2: + if (select( "Complete", "Reset" ) == 1) { + if (isbegin_quest(5439) == 0) + setquest 5439; + if (isbegin_quest(5439) == 1) + completequest 5439; + break; + } + if (isbegin_quest(5439) > 0) + erasequest 5439; + break; + case 3: + mes "[Underground Dungeon Helper]"; + mes "Accept a quest before you customize the setting."; + next; + select("Setting"); + getitem 6921,20; // Desiccant + break; + } + break; + case 6: + mes "[Underground Dungeon Helper]"; + mes "This quest is currently in the state of"; + mes "5442(" + isbegin_quest(5442) + ")/5443(" + checkquest(5443,PLAYTIME) + ")/5444(" + isbegin_quest(5444) + ")"; + next; + switch( select( "Move to the position.", "First Quest", "Right before the reward" ) ) { + case 1: + warp "prt_prison",95,215; + break; + case 2: + if (select( "Complete", "Reset" ) == 1) { + if (isbegin_quest(5442) == 0) + setquest 5442; + if (isbegin_quest(5442) == 1) + completequest 5442; + break; + } + if (isbegin_quest(5442) > 0) + erasequest 5442; + break; + case 3: + mes "[Underground Dungeon Helper]"; + mes "Accept a quest before you customize the setting."; + next; + select("Setting"); + getitem 710,1; // Illusion_Flower + break; + } + break; + case 7: + mes "[Underground Dungeon Helper]"; + mes "This quest is currently in the state of"; + mes "5445(" + isbegin_quest(5445) + ")/5446(" + checkquest(5446,PLAYTIME) + ")/5447(" + isbegin_quest(5447) + ")"; + next; + switch( select( "Move to the position.", "First Quest", "Right before the reward" ) ) { + case 1: + warp "prt_prison",55,125; + break; + case 2: + if (select( "Complete", "Reset" ) == 1) { + if (isbegin_quest(5445) == 0) + setquest 5445; + if (isbegin_quest(5445) == 1) + completequest 5445; + break; + } + if (isbegin_quest(5445) > 0) + erasequest 5445; + break; + case 3: + mes "[Underground Dungeon Helper]"; + mes "Accept a quest before you customize the setting."; + next; + select("Setting"); + getitem 6922,20; // Sandpaper + break; + } + break; + } + break; + case 3: + mes "[Underground Dungeon Helper]"; + mes "Resets the Underground Dungeon cooldown."; + next; + select("Setting"); + setarray .@list[0], + 5426, 5429, 5433, 5437, + 5440, 5443, 5446, 5426; + .@size = getarraysize(.@list); + for ( .@i = 0; .@i < .@size; ++.@i ) { + if (isbegin_quest(.@i) > 0) + erasequest .@i; + } + break; + } + mes "[Underground Dungeon Helper]"; + mes "Complete"; + close; +} diff --git a/npc/re/quests/quests_16_2.txt b/npc/re/quests/quests_16_2.txt new file mode 100644 index 0000000000..de32d1373c --- /dev/null +++ b/npc/re/quests/quests_16_2.txt @@ -0,0 +1,14625 @@ +//===== rAthena Script ======================================= +//= Terra Gloria +//===== Description: ========================================= +//= [Walkthrough Conversion] +//--- NPCs quests for Episode 16.2 +//===== Changelogs: ========================================== +//= 1.0 First version. [Capuche] +//============================================================ + +prt_cas_q,29,28,0 script #ep162_evt_npc_con HIDDEN_WARP_NPC,2,2,{ + end; +OnTouch: + if (ep16_royal < 17) // pre-req : access to room of consciousness (first time) + end; + if (terra_gloria_main == 0) { + cloakoffnpc "Nihil M. Heine#ep162_01", getcharid(0); + cloakoffnpc "Skia Nerius#ep162_02", getcharid(0); + } + else if (terra_gloria_main == 1 || terra_gloria_main == 2) { + cloakoffnpc "Nihil M. Heine#ep162_01", getcharid(0); + cloakoffnpc "Skia Nerius#ep162_02", getcharid(0); + cloakoffnpc "Spica Nerius#ep162_01", getcharid(0); + } + else if (terra_gloria_main == 6) { // first back from Lighthalzen + cloakoffnpc "Nihil M. Heine#ep162_01", getcharid(0); + cloakoffnpc "Spica Nerius#ep162_01", getcharid(0); + } + else if (terra_gloria_main == 23) + cloakoffnpc "Skia Nerius#ep162_01", getcharid(0); + end; +} + +prt_cas_q,18,37,5 duplicate(dummy_cloaked_npc) Skia Nerius#ep162_02 4_EP16_SPICA +prt_cas_q,23,33,2 duplicate(dummy_cloaked_npc) Crux#ep162_03 4_EP16_CRUX +prt_cas_q,23,32,3 duplicate(dummy_cloaked_npc) Kronecker G. Heine#ep162 4_EP16_GRANZ + +prt_cas_q,21,39,3 script Nihil M. Heine#ep162_01 4_EP16_NIHIL,{ + if (ep16_royal < 17) // pre-req : access to room of consciousness (first time) + end; + if (terra_gloria_main == 0) { + cutin "ep16_nihi_miseria_heine02.bmp",2; + mes "[Nihil]"; + mes "Now I can see you."; + mes "I've been waiting for a good while."; + next; + mes "[Nihil]"; + mes "There is something important."; + mes "Actually, there is much to be said by the esteemed daughter of Nerius."; + next; + cutin "ep16_skia_shadow04.bmp",0; + mes "[Skia]"; + mes "Yes, right. Spica is now investigating several things."; + mes "That's why I look like this again."; + unittalk getcharid(3), "" + strcharinfo(0) + " : Oh, you are not Spica ...", bc_self; + npctalk "Haha", "Skia Nerius#ep162_02", bc_self; + next; + mes "[Skia]"; + mes "Actually, there is another task that Spica gave Crux during the banquet."; + mes "And Crux seems to have done it very well."; + unittalk getcharid(3), "" + strcharinfo(0) + " : Task?", bc_self; + next; + cutin "ep16_nihi_miseria_heine02.bmp",2; + mes "[Nihil]"; + mes "I heard about recently."; + mes "Spica told Crux to investigate the maid who gave me a glass with a drug during the banquet the other day."; + next; + cutin "ep16_skia_shadow01.bmp",0; + mes "[Skia]"; + mes "Spica is so sharp in those things."; + mes "After all, she put me in this position as her substitute and is doing what she has to do."; + next; + mes "[Skia]"; + mes "She told us to wait for her. She said she would bring us some good news."; + mes "Since there are eyes everywhere, she told me to go to the Hero's Room."; + next; + cutin "ep16_nihi_miseria_heine01.bmp",2; + mes "[Nihil]"; + mes "That's why we had to come here unwillingly without talking to you in advance."; + mes "Sorry for your inconvenience. Please wait for a while."; + close2; + setpcblock PCBLOCK_NPC, true; + cutin "",255; + unittalk getcharid(3), "" + strcharinfo(0) + " : .....", bc_self; + sleep2 1500; + npctalk "....", "Skia Nerius#ep162_02", bc_self; + sleep2 1000; + unittalk getcharid(3), "" + strcharinfo(0) + " : ... Until when?", bc_self; + sleep2 2000; + npctalk "She has arrived.", "Nihil M. Heine#ep162_01", bc_self; + npctalk "Thank you for coming.", "Spica Nerius#ep162_01", bc_self; + cloakoffnpc "Spica Nerius#ep162_01", getcharid(0); + terra_gloria_main = 1; + sleep2 2000; + setpcblock PCBLOCK_NPC, false; + npctalk "Please allow me to get right down to business.", "Spica Nerius#ep162_01", bc_self; + end; + } + if (terra_gloria_main == 1) { + cutin "ep16_nihi_miseria_heine01.bmp",2; + mes "[Nihil]"; + mes "Maybe we should listen to her first."; + close3; + } + if (terra_gloria_main == 2) { + mes "[Nihil]"; + mes "As I told you before, you are the freest person among us."; + mes "So I am requesting you."; + cutin "ep16_nihi_miseria_heine01.bmp",2; + next; + mes "[Nihil]"; + mes "^4d4dffBruno^000000.. His destination must be ^4d4dffLighthalzen^000000."; + mes "Although it's my guess, I'm quite sure of it."; + next; + mes "[Nihil]"; + mes "He doesn't go to the Schwaltzvalt area even though he has an airship."; + mes "... He knows that he can be tracked."; + cutin "ep16_nihi_miseria_heine04.bmp",2; + next; + mes "[Nihil]"; + mes "So you have to ^4d4dffmeet Crux^000000 at ^4d4dffLighthalzen Airport^000000. Then you have to narrow the range based upon the points that Crux has already investigated."; + cutin "ep16_nihi_miseria_heine01.bmp",2; + next; + mes "[Nihil]"; + mes "Not many of us can move freely. So we are asking you to take this task."; + next; + mes "[Nihil]"; + mes "Skia is coming with you. She will be very helpful."; + mes "The Nerius family has great skill with swords."; + cutin "ep16_nihi_miseria_heine01.bmp",2; + next; + mes "[Nihil]"; + mes "I am counting on you."; + mes "You go separately and ^4d4dffmeet Crux and Skia at Lighthalzen Airport^000000."; + setquest 7731;// Secret Action + terra_gloria_main = 3; + next; + } + if (terra_gloria_main == 3) { + mes "[Nihil]"; + mes "I look forward to hearing good news from you."; + cutin "ep16_nihi_miseria_heine02.bmp",2; + next; + cutin "ep16_skia_shadow04.bmp",0; + mes "[Skia]"; + mes "See you at ^4d4dffLighthalzen Airport^000000, hero!"; + next; + cutin "ep16_spica_nerius01.bmp",1; + mes "[Spica]"; + mes "Now, please excuse me."; + close2; + cutin "",255; + cloakonnpc "Nihil M. Heine#ep162_01", getcharid(0); + cloakonnpc "Spica Nerius#ep162_01", getcharid(0); + cloakonnpc "Skia Nerius#ep162_02", getcharid(0); + end; + } + if (terra_gloria_main == 6) { + mes "[Nihil]"; + mes "Welcome. We have been talking about it already."; + mes "We are sorry about it."; + cutin "ep16_nihi_miseria_heine01.bmp",2; + next; + select("We don't need so much formality between us ..."); + mes "[Nihil]"; + mes "Can we talk freely?"; + mes "Thanks."; + mes "It's my pleasure."; + cutin "ep16_nihi_miseria_heine02.bmp",2; + next; + cutin "ep16_spica_nerius01.bmp",1; + mes "[Spica]"; + mes "This is what I like about you."; + mes "Being able share confidences without sticking to formality is important."; + next; + mes "[Spica]"; + mes "By the way, let's talk about Bruno. How long do we have to proceed confidentially?"; + cutin "ep16_spica_nerius05.bmp",1; + next; + mes "[Nihil]"; + mes "I'm sure the daughter of the Nerius family knows more about it than I do."; + mes "We must make a definite plan to resolve the situation."; + cutin "ep16_nihi_miseria_heine01.bmp",2; + next; + mes "[Nihil]"; + mes "Everyone here knows that an Enterprise is behind him."; + mes "But he is outwardly innocent."; + next; + mes "[Nihil]"; + mes "That's why we are being swayed by him."; + mes "In my opinion, we'd better make a plan to track the whereabouts of the stolen ^4d4dffTerra Gloria^000000 and reclaim it."; + next; + cutin "ep16_spica_nerius02.bmp",1; + mes "[Spica]"; + mes "For that reason, it will be interesting."; + mes "This Bruno guy will give you a fresh insight."; + npctalk "Hey chamberlain, bring Crux here.", "Spica Nerius#ep162_01", bc_self; + next; + cutin "ep16_nihi_miseria_heine01.bmp",2; + mes "[Nihil]"; + mes "How can you be so sure?"; + next; + cutin "ep16_spica_nerius06.bmp",1; + mes "[Spica]"; + mes "Because I trust Crux."; + cloakoffnpc "Crux#ep162_03", getcharid(0); + next; + cutin "ep16_crux_findel01.bmp",0; + mes "[Crux]"; + mes "Sorry I'm late."; + mes "I found out a lot about Bruno."; + npctalk "This is the report.", "Crux#ep162_03", bc_self; + next; + mes "[Crux]"; + mes "During the extradition procedure, I had to receive a little help from the Schwaltzvalt government."; + next; + mes "[Crux]"; + mes "It was due to my position, and I am not a free adventurer ... Lady Skia handled it quite well for me ..."; + next; + mes "[Crux]"; + mes "There was an unexpected bonus."; + mes "I managed to get detailed data about the man and got a confession without making much fuss."; + next; + mes "[Crux]"; + mes "I think it was possible because we convinced both sides that we would guarantee their security."; + next; + mes "[Crux]"; + mes "I passed some of the unimportant details of the man's confession to the Schwartz government. Also, I handed Bruno to Schwartz."; + next; + cutin "ep16_spica_nerius05.bmp",1; + mes "[Spica]"; + mes "That's good."; + mes "After all, he would have been a burden to us even if we kept him."; + mes "So, the important information is ..."; + next; + cutin "ep16_nihi_miseria_heine01.bmp",2; + mes "[Nihil]"; + mes "... It must be about a certain facility."; + mes "I mean, from the details on your report."; + next; + mes "[Nihil]"; + mes "... Considering the political situation of Schwaltzvalt ..."; + next; + select( "President?", "Can we escape the Enterprise's attention?" ); + mes "[Nihil]"; + mes "It's not an easy job to inspect a facility in another country as part of the royal family's affair."; + mes "We cannot ask other families and leaders for cooperation yet."; + cutin "ep16_nihi_miseria_heine04.bmp",2; + next; + cutin "ep16_nihi_miseria_heine01.bmp",2; + mes "[Nihil]"; + mes "Lady Spica. I believe you have already prepared a strategy."; + mes "The fact that Skia isn't here today might have something to do with your plan ..."; + next; + cutin "ep16_spica_nerius06.bmp",1; + mes "[Spica]"; + mes "I guess public approval is not something we can count on."; + mes "You are right. I sent Skia on another task."; + next; + cutin "ep16_spica_nerius07.bmp",1; + mes "[Spica]"; + mes "Prince Nihil. As you predicted, now we have to secure help from the Schwartz government."; + next; + mes "[Spica]"; + mes "And the Schwartz government knows of this as a private but important matter of the royal family of Nerius. That's because Skia made up a good story when delivering Bruno to Schwartz."; + next; + select("What was it?"); + mes "[Spica]"; + mes "" + strcharinfo(0) + "."; + mes "Since you are playing an important role, you need to know it as well."; + mes "Something extremely important to our family has been stolen."; + cutin "ep16_spica_nerius01.bmp",1; + next; + mes "[Spica]"; + mes "Currently, that important thing is said to be located in a suspicious facility. Now we have to investigate it."; + next; + mes "[Spica]"; + mes "To investigate the facility, we need permission from the Schwartz government."; + mes "Outwardly, the Nerius family is the concerned party. That's why Skia is there now."; + next; + cutin "ep16_nihi_miseria_heine01.bmp",2; + mes "[Nihil]"; + mes "We need more help."; + mes "Crux must report quickly. He will be busy again."; + mes "......"; + next; + cutin "ep16_spica_nerius01.bmp",1; + mes "[Spica]"; + mes "I see."; + mes "Crux must go to Skia immediately."; + mes "And I must go to Yuno."; + next; + cutin "ep16_nihi_miseria_heine01.bmp",2; + mes "[Nihil]"; + mes "Then you will borrow the name of the Nerius family."; + mes "In any case, I will try to do the best in my position."; + mes "And for the hands we lack ..."; + next; + mes "[Nihil]"; + mes "" + strcharinfo(0) + "."; + mes "I feel so lucky that you are with us."; + mes "Please escort Miss Spica."; + next; + mes "[Nihil]"; + mes "Escorting is not so difficult."; + mes "Your job is to wait until Miss Spica completes her task and bring her back safely."; + next; + cutin "ep16_crux_findel01.bmp",0; + mes "[Crux]"; + mes "... I'm counting on you for Miss Spica."; + mes "Then I will go to Yuno now."; + npctalk "Go ahead. Request a meeting along with Skia in advance.", "Spica Nerius#ep162_01", bc_self; + next; + npctalk "Yes ... I will go now.", "Crux#ep162_03", bc_self; + mes "[Nihil]"; + mes "Now we have the big picture."; + mes "It depends on how the Schwartz government reacts to us."; + cutin "ep16_nihi_miseria_heine04.bmp",2; + next; + cloakonnpc "Crux#ep162_03", getcharid(0); + cutin "ep16_spica_nerius07.bmp",1; + mes "[Spica]"; + mes "For that issue, please trust the next leader of the Nerius family."; + mes "Then " + strcharinfo(0) + ", you come to ^4d4dffYuno Airport^000000."; + mes "We will continue our conversation there."; + erasequest 7734;// Arrest + setquest 7735;// Secret Action 2 + terra_gloria_main = 7; + close2; + setpcblock PCBLOCK_NPC, true; + npctalk "See you later.", "Spica Nerius#ep162_01", bc_self; + sleep2 2000; + npctalk "I am going too.", "", bc_self; + sleep2 2000; + setpcblock PCBLOCK_NPC, false; + cloakonnpc "Nihil M. Heine#ep162_01", getcharid(0); + cloakonnpc "Spica Nerius#ep162_01", getcharid(0); + cutin "",255; + end; + } +} + +prt_cas_q,23,36,3 script Spica Nerius#ep162_01 4_EP16_SPICA,{ + if (ep16_royal < 17) + end; + if (terra_gloria_main == 1) { + cutin "ep16_spica_nerius01.bmp",1; + mes "[Spica]"; + mes "Let me speak plainly."; + mes "This is becoming more serious that we expected."; + mes "Crux did a wonderful job, so I thought we almost got them."; + next; + cutin "ep16_spica_nerius02.bmp",1; + mes "[Spica]"; + mes "But they are not so stupid."; + mes "Crux struggled to find the suspicious chamberlain who you saw at first."; + next; + mes "[Spica]"; + mes "But the maid who passed the glass was easily found."; + next; + cutin "ep16_spica_nerius01.bmp",1; + mes "[Spica]"; + mes "She had been ordered to recommend a drink to the son of the Heine family. Someone told her that it was his favorite drink."; + npctalk "... Haa ...", "Nihil M. Heine#ep162_01", bc_self; + next; + cutin "ep16_skia_shadow04.bmp",0; + mes "[Skia]"; + mes "And you haven't found any special clues?"; + mes "You have no more to investigate. Why did you come alone without Crux?"; + next; + cutin "ep16_spica_nerius06.bmp",1; + mes "[Spica]"; + mes "Well, not really."; + mes "I got a clue about the chamberlain who gave the drink to the maid. His hometown is Schwaltzvalt."; + next; + cutin "ep16_spica_nerius01.bmp",1; + mes "[Spica]"; + mes "Crux has left to find that man."; + mes "He keeps me updated on his current location. He has now passed Yuno."; + npctalk "Quite far from here.", "Nihil M. Heine#ep162_01", bc_self; + next; + mes "[Nihil]"; + mes "If that man is from Schwaltzvalt, this is not going to be easy."; + mes "In particular, the royal family should not take an official action."; + mes "We cannot officially announce this situation either."; + cutin "ep16_nihi_miseria_heine01.bmp",2; + next; + cutin "ep16_spica_nerius01.bmp",1; + mes "[Spica]"; + mes "The leaders of other families already know about the chamberlain. And, they called a conference to discuss how to handle that issue."; + next; + cutin "ep16_spica_nerius06.bmp",1; + mes "[Spica]"; + mes "I have been in the conference so far. Seems like every family has a different idea."; + mes "So I decided to do as I wish."; + next; + mes "[Nihil]"; + mes "The problem is where that chamberlain is headed. Regardless of his final destination, it will be quite tough for Crux alone."; + mes "" + strcharinfo(0) + ", could you please go for backup?"; + cutin "ep16_nihi_miseria_heine01.bmp",2; + next; + cutin "ep16_skia_shadow04.bmp",0; + mes "[Skia]"; + mes "Then let me go too."; + next; + cutin "ep16_spica_nerius07.bmp",1; + mes "[Spica]"; + mes "As you wish."; + mes "This is the report from Crux."; + mes "I don't like outside missions. So I will just stick to my room. Hahaha ..."; + next; + mes "[Nihil]"; + mes "... You are helping us so much."; + mes "Thanks a lot."; + mes "But why are you so eager to help us?"; + cutin "ep16_nihi_miseria_heine02.bmp",2; + next; + cutin "ep16_spica_nerius01.bmp",1; + mes "[Spica]"; + mes "Hmm, I find it interesting."; + mes "And I think a change is needed."; + next; + cutin "ep16_spica_nerius02.bmp",1; + mes "[Spica]"; + mes "Soon, our day will come."; + mes "And I find it stuffy."; + mes "The unusual obsession of the Heine family ..."; + next; + npctalk "......", "Nihil M. Heine#ep162_01", bc_self; + cutin "ep16_spica_nerius06.bmp",1; + mes "[Spica]"; + mes "Well, let me stop here."; + mes "If I continue, it will be too rude of me."; + next; + cutin "ep16_nihi_miseria_heine02.bmp",2; + mes "[Nihil]"; + mes "... But you look quite happy."; + mes "Whatever. We will talk about more details of the story later."; + terra_gloria_main = 2; + close3; + } + if (terra_gloria_main == 2) { + cutin "ep16_spica_nerius01.bmp",1; + mes "[Spica]"; + mes "I handed part of Crux's report to Prince Nihil."; + mes "For your schedule from now on, you'll have to talk to Prince Nihil."; + close3; + } + if (terra_gloria_main == 3) { + mes "[Nihil]"; + mes "I look forward to hearing good news from you."; + cutin "ep16_nihi_miseria_heine02.bmp",2; + next; + cutin "ep16_skia_shadow04.bmp",0; + mes "[Skia]"; + mes "See you at ^4d4dffLighthalzen Airport^000000, hero!"; + next; + cutin "ep16_spica_nerius01.bmp",1; + mes "[Spica]"; + mes "Now, please excuse me."; + close2; + cutin "",255; + cloakonnpc "Nihil M. Heine#ep162_01", getcharid(0); + cloakonnpc "Spica Nerius#ep162_01", getcharid(0); + cloakonnpc "Skia Nerius#ep162_02", getcharid(0); + end; + } +} + +prt_cas_q,18,37,5 script Skia Nerius#ep162_01 4_EP16_SKIA,{ + if (terra_gloria_main == 23) { + cutin "ep16_skia_nerius01.bmp",0; + mes "[Skia]"; + mes "Welcome!"; + mes "Sorry for having entered the room while the owner was not present."; + mes "But I had nothing to do."; + next; + select("What about others?"); + mes "[Skia]"; + mes "I reclaimed the Blessing Star."; + mes "There was a conference."; + mes "Nihil and Spica participated."; + next; + mes "[Skia]"; + mes "Now I feel like everything is back to normal."; + mes "The recent tasks have been so wonderful and interesting."; + next; + mes "[Skia]"; + mes "... I had always been operating in the shadows behind Spica's back."; + next; + cutin "ep16_skia_nerius02.bmp",0; + mes "[Skia]"; + mes "If my mother finds out about this, she will be quite upset."; + mes "My father will be concerned. But he will tell me it's okay, as usual."; + next; + mes "[Skia]"; + mes "...."; + mes "By the way, hero."; + mes "I think I am unwell lately."; + next; + mes "[Skia]"; + mes "I occasionally have a shooting pain near my heart. And my heart beats faster than usual. Sometimes I become hot even though I don't have a fever."; + next; + cutin "ep16_skia_nerius03.bmp",0; + mes "[Skia]"; + mes "Is this because I didn't have enough training due to the banquets? There might be a problem with my health."; + next; + select( "Do you feel it all the time?", "When is it most serious?" ); + cutin "ep16_skia_nerius01.bmp",0; + mes "[Skia]"; + mes "Not always ..."; + mes "Recently ... Oh! It was when I was waiting for the adventurer at the Einbroch hotel ..."; + next; + mes "[Skia]"; + mes "When I asked him whether I could use the Scroll of Movement ..."; + next; + mes "[Skia]"; + mes "When he told me to wait for a while in this room ..."; + next; + select("Who told you to wait?"); + cutin "ep16_skia_nerius04.bmp",0; + mes "[Skia]"; + mes "It was Nihil. He said he would come after finishing everything."; + mes "..."; + mes "Ah! My heart is beating fast again!"; + mes "What's wrong with me ..."; + next; + if (select( "... A heart disease.", "Perhaps it's love?" ) == 1) { + mes "[Spica]"; + mes "... What? A heart disease?"; + } + else { + mes "[Spica]"; + mes "... Love??"; + } + cutin "ep16_spica_nerius01.bmp",1; + next; + cloakoffnpc "Spica Nerius#ep162_01", getcharid(0); + npctalk "Could you tell me slowly?", "Spica Nerius#ep162_01", bc_self; + mes "Skia told Spica about her symptoms."; + next; + cutin "ep16_spica_nerius03.bmp",1; + mes "[Spica]"; + mes "Oh my god! Skia!"; + mes "What do you like about Prince Nihil?"; + mes "Is it his handsome face?"; + next; + cutin "ep16_skia_nerius01.bmp",0; + mes "[Skia]"; + mes "Oh, what?"; + mes "Why do you keep mentioning Nihil?"; + mes "The hero asked me the same thing ..."; + next; + cutin "ep16_spica_nerius06.bmp",1; + mes "[Spica]"; + mes "Come on, my sister."; + mes "What you mentioned so far were the moments when you were with Prince Nihil."; + mes "................"; + next; + cutin "ep16_spica_nerius05.bmp",1; + mes "[Spica]"; + mes "As I expected ............"; + mes "Let's talk about this later."; + mes "Oh ... You will be in trouble once my mother knows this."; + next; + cutin "",255; + mes "[Bel]"; + mes "Prince Grantz has arrived."; + next; + cloakoffnpc "Kronecker G. Heine#ep16", getcharid(0); + mes "[Kronecker]"; + mes "Hmm. The esteemed daughters of the Nerius family are here too."; + mes "First of all, " + strcharinfo(0) + " I have come to show my gratitude to you."; + cutin "ep16_kronecker_granz_heine.bmp",2; + next; + mes "[Kronecker]"; + mes "Thanks to your support, we kept the tradition of our royal family. And we avoided the dirty tricks of malicious people."; + next; + mes "[Kronecker]"; + mes "It is true that Nihil overstepped his place during the process. But we removed the dishonor on our family."; + next; + cutin "ep16_spica_nerius01.bmp",1; + mes "[Spica]"; + mes "Prince, didn't we finish the discussion in the conference?"; + mes "Thanks to the Prince, you have gained an advantage in the trade with the Schwaltzvalt government."; + next; + cutin "ep16_kronecker_granz_heine.bmp",2; + mes "[Kronecker]"; + mes "... Right."; + mes "Although Fritz and I were involved, Nihil did quite a good job in terms of domestic affairs."; + next; + cutin "ep16_spica_nerius01.bmp",1; + mes "[Spica]"; + mes "Prince. You still don't want to accept him. Do you?"; + next; + cutin "ep16_kronecker_granz_heine.bmp",2; + mes "[Kronecker]"; + mes "It is not true."; + mes "I also learned a lot during this event."; + mes "It was an unexpected result."; + next; + mes "[Kronecker]"; + mes "On second thought, I didn't give any opportunity to Nihil. And he may have been sad about it."; + mes "... Anyhow ... He must have."; + next; + mes "[Kronecker]"; + mes "Thanks to this event, the Heine family learned a lot."; + mes "All we hope now is for Peter, who is in the hospital, to wake up."; + next; + mes "[Kronecker]"; + mes "Hmm, let me stop talking about private stuff."; + mes "I have " + strcharinfo(0) + " come to compensate"; + next; + mes "[Kronecker]"; + mes "This might be a small reward considering what you have done for us."; + mes "... But please take it."; + next; + mes "[Kronecker]"; + mes "You can continue to enjoy everything you did as a guest. We have agreed on it."; + mes "As you always have shown us honest faith."; + getitem 6919,10; // TokenOfHonor + getexp 500000,500000; + completequest 7741;// Let's return + terra_gloria_main = 24; + next; + mes "[Kronecker]"; + mes "Then I will let you young people enjoy the conversation."; + mes "See you later."; + next; + cutin "ep16_spica_nerius01.bmp",1; + mes "[Spica]"; + mes "See you later. I will contact you."; + npctalk "I will be waiting.", "Kronecker G. Heine#ep16", bc_self; + next; + cloakonnpc "Kronecker G. Heine#ep16", getcharid(0); + mes "[Spica]"; + mes "Skia?"; + mes "Why don't you have a quiet conversation with me?"; + mes "" + strcharinfo(0) + " seems like most things are arranged. Now I will leave with my poor sister."; + next; + cutin "ep16_skia_nerius03.bmp",0; + mes "[Skia]"; + mes "Ah ... Hero."; + mes "Next time, please visit the Nerius family again!"; + next; + cutin "ep16_spica_nerius01.bmp",1; + mes "[Spica]"; + mes "By the way, I received a letter from ^4d4dffPhilopontess^000000."; + mes "He told you to visit him at ^4d4dffWerner Laboratory Entrance^000000. Don't forget to visit him."; + next; + mes "[Spica]"; + mes "I don't know why he used me as a contact point. What a brave young man."; + mes "I will see you later."; + close2; + setpcblock PCBLOCK_NPC, true; + cutin "",255; + npctalk "Now, tell me everything about Nihil!", "Spica Nerius#ep162_01", bc_self; + sleep2 2000; + npctalk "Why do you keep talking about Nihil ...", "Skia Nerius#ep162_01", bc_self; + sleep2 2000; + npctalk "Look at that! Your face is red again! What the ...", "Spica Nerius#ep162_01", bc_self; + sleep2 2000; + unittalk getcharid(3), "" + strcharinfo(0) + " : ....", bc_self; + sleep2 2000; + setpcblock PCBLOCK_NPC, false; + cloakonnpc "Skia Nerius#ep162_01", getcharid(0); + cloakonnpc "Spica Nerius#ep162_01", getcharid(0); + end; + } + end; + +OnInit: + cloakonnpc "Nihil M. Heine#ep162_01"; + cloakonnpc "Spica Nerius#ep162_01"; + cloakonnpc "Skia Nerius#ep162_01"; + end; +} + + +// Lighthalzen airport +lhz_airport,187,40,6 duplicate(dummy_cloaked_npc) Skia#ep162_03 4_EP16_SKIA + +lhz_airport,189,39,3 script Crux#ep162_01 4_EP16_CRUX,{ + if (terra_gloria_main < 3) { + cutin "ep16_crux_findel03.bmp",1; + mes "[Crux]"; + mes "Oh, hello."; + mes "Nice to meet you here."; + mes "Me? I am just doing the task the Lady gave me."; + sleep2 300; + cutin "ep16_crux_findel02.bmp",1; + close2; + cutin "",255; + npctalk "I have to finish quickly and go back ...", "", bc_self; + end; + } + if (terra_gloria_main == 3) { + cutin "ep16_crux_findel01.bmp",2; + mes "[Crux]"; + mes "Ah, have you arrived?"; + mes "Have you come alone?"; + mes "I heard Skia was coming too ..."; + next; + cloakoffnpc "Skia#ep162_03", getcharid(0); + npctalk "I'm here!", "Skia#ep162_03", bc_self; + mes "[Crux]"; + mes "Oh! You've arrived."; + mes "The Prince of the Heine family ordered me, so I came to Lighthalzen. Do you think that man will show up?"; + cutin "ep16_crux_findel03.bmp",2; + next; + cutin "ep16_skia_nerius01.bmp",0; + mes "[Skia]"; + mes "I think he will."; + mes "That man who used to be a chamberlain ... Didn't you write on the report that he was trying to contact someone?"; + next; + mes "[Crux]"; + mes "Yes. I did."; + mes "I thought he was seeking the person behind the chamberlain."; + mes "He was also asking for more payment."; + cutin "ep16_crux_findel01.bmp",2; + next; + cutin "ep16_skia_nerius01.bmp",0; + mes "[Skia]"; + mes "According to Nihil, the person behind the chamberlain is likely to be in Lighthalzen."; + mes "Here or Einbroch. But Nihil said those guys would probably hate a city full of smoke."; + next; + mes "[Crux]"; + mes "Hmm. Really?"; + mes "Then the person behind him may be in a high position or have authority. Or he/she might be rich."; + cutin "ep16_crux_findel01.bmp",2; + next; + cutin "ep16_skia_nerius01.bmp",0; + mes "[Skia]"; + mes "Umm. Anyway, what we have to do is find that guy here in Lighthalzen."; + mes "And what do we know about his features and clothes?"; + next; + mes "[Crux]"; + mes "A man with a neat appearance, with light brown hair down to his shoulders."; + mes "His name is Bruno ... Since it's such a common name, it may be an alias."; + cutin "ep16_crux_findel01.bmp",2; + next; + mes "[Crux]"; + mes "I will investigate southern Lighthalzen, and the lady will investigate nearby the department store and hotel."; + mes "Adventurer, please search ^4d4dffthe north and northeast area^000000."; + next; + mes "[Crux]"; + mes "Once you find anything, ^4d4dffplease meet in front of the central department store and we'll share information^000000."; + mes "Now let us move quickly."; + next; + cutin "ep16_skia_nerius01.bmp",0; + mes "[Skia]"; + mes "Oh, yes."; + mes "Crux ... You are a great actor."; + mes "See you later."; + mes "You too, hero!"; + erasequest 7731;// Secret Action + setquest 7732;// Searching the suspect + terra_gloria_main = 4; + close2; + cloakonnpc "Skia#ep162_03", getcharid(0); + cutin "",255; + end; + } + if (terra_gloria_main == 4) { + mes "[Crux]"; + mes "I will investigate southern Lighthalzen, including the airport."; + mes "Adventurer, please take care of the north and northeast areas."; + cutin "ep16_crux_findel01.bmp",1; + next; + mes "[Crux]"; + mes "Once you find anything, ^4d4dffplease meet in front of the central department store and we'll share information^000000."; + close3; + } + if (terra_gloria_main == 5) { + mes "[Crux]"; + mes "Really? He headed to the slum?"; + mes "We are in trouble."; + mes "I will follow you with the lady by any means."; + mes "Adventurer, please go there first."; + cutin "ep16_crux_findel03.bmp",1; + close3; + } + if (terra_gloria_main == 6) { + cutin "ep16_crux_findel01.bmp",1; + mes "[Crux]"; + mes "You mean ... Bruno?"; + mes "It will be difficult to use the airship. So we are moving separately."; + next; + mes "[Crux]"; + mes "Don't worry about me, I will see you again in the palace."; + mes "Please give my regards to Lady Spica."; + close3; + } + if (terra_gloria_main == 7) { + cutin "ep16_crux_findel03.bmp",1; + mes "[Crux]"; + mes "Don't you have to go to Yuno?"; + close3; + } + if (terra_gloria_main == 8) { + cutin "ep16_crux_findel01.bmp",1; + mes "[Crux]"; + mes "I have an appointment in the hotel in Lighthalzen."; + mes "Let's go."; + close3; + } + cutin "ep16_crux_findel01.bmp",1; + mes "[Crux]"; + mes "I don't like leaving you like this for a long time ..."; + mes "... I have no other choice."; + next; + cutin "ep16_crux_findel02.bmp",1; + mes "[Crux]"; + mes "This is what you want."; + close3; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_NONE, "isbegin_quest(7731) == 1" ); + end; +} + +// Lighthalzen +lighthalzen,202,167,5 script Skia#ep162_n 4_EP16_SKIA,{ + if (terra_gloria_main < 4) { + npctalk "Hmm~ Where on earth is he ...", "", bc_self; + end; + } + if (terra_gloria_main == 4) { + cutin "ep16_skia_nerius01.bmp",0; + mes "[Skia]"; + mes "So far, I haven't seen anyone suspicious!"; + mes "But I will find him soon."; + mes "I don't know why, but I have a strong belief about it."; + mes "The belief that he must be here!"; + close3; + } + if (terra_gloria_main == 5) { + cutin "ep16_skia_nerius01.bmp",0; + mes "He must have gone to the slum!"; + mes "We have to find a way to get there."; + next; + mes "[Skia]"; + mes "I will tell Crux. You go after that guy first, please."; + close3; + } + if (terra_gloria_main == 6) { + cutin "ep16_skia_nerius01.bmp",0; + mes "[Skia]"; + mes "Let's go back to the palace now."; + mes "Crux took that Bruno guy."; + close3; + } + cutin "ep16_skia_nerius01.bmp",0; + mes "[Skia]"; + mes "I always wanted to visit this place as a tourist. I never imagined to come here this way."; + mes "Wonderful city."; + close3; +} + +// Event Top Side +lighthalzen,177,294,5 duplicate(dummy_cloaked_npc) Man#ep162_01 1_M_01 +lighthalzen,179,293,1 duplicate(dummy_cloaked_npc) Scientist#ep162_01 4_LGTSCIENCE + +lighthalzen,186,293,0 script #ep162_evt01 HIDDEN_WARP_NPC,2,2,{ + end; +OnTouch: + if (terra_gloria_main == 4) { + setpcblock PCBLOCK_NPC, true; + unittalk getcharid(3), "" + strcharinfo(0) + " : .....! Those people?!", bc_self; + sleep2 1000; + cloakoffnpc "Man#ep162_01", getcharid(0); + cloakoffnpc "Scientist#ep162_01", getcharid(0); + npctalk "Haven't we completed our business already?", "Scientist#ep162_01", bc_self; + sleep2 3000; + npctalk "Why did you come all the way here and call me out?", "Scientist#ep162_01", bc_self; + sleep2 3000; + npctalk "... I just did it for money, but I faced an unexpected situation.", "Man#ep162_01", bc_self; + sleep2 3000; + npctalk "I am struggling now. You don't want me to get captured. Do you?", "Man#ep162_01", bc_self; + sleep2 3000; + npctalk "... Let me give you more money. If money is what you want.", "Scientist#ep162_01", bc_self; + sleep2 3000; + npctalk "That's it. From now on, I cannot live in Schwaltzvalt or Rune Midgarts.", "Man#ep162_01", bc_self; + sleep2 3000; + npctalk "... So I need to take some more money. Thank you for understanding.", "Man#ep162_01", bc_self; + sleep2 3000; + npctalk "Since there are too many eyes here, wait in the southern slum. I will send someone soon.", "Scientist#ep162_01", bc_self; + sleep2 3000; + npctalk "You have to come yourself.", "Man#ep162_01", bc_self; + sleep2 3000; + npctalk "I see. Go now, before other people see you.", "Scientist#ep162_01", bc_self; + sleep2 3000; + npctalk "I will wait.", "Man#ep162_01", bc_self; + sleep2 1000; + cloakonnpc "Man#ep162_01", getcharid(0); + sleep2 1000; + npctalk "Hey, get rid of him.", "Scientist#ep162_01", bc_self; + sleep2 2000; + npctalk "Yes", "Man#ep162_01", bc_self; + sleep2 1000; + unittalk getcharid(3), "" + strcharinfo(0) + " : (Who was that person? I only heard a voice.)", bc_self; + sleep2 2000; + npctalk "... He should have stayed in line. Too much is as bad as too little.", "Scientist#ep162_01", bc_self; + erasequest 7732;// Searching the suspect + setquest 7733;// Pursuit! + terra_gloria_main = 5; + sleep2 3000; + setpcblock PCBLOCK_NPC, false; + cloakonnpc "Scientist#ep162_01", getcharid(0); + unittalk getcharid(3), "" + strcharinfo(0) + " : I must tell Skia about this and head to the slum right away!", bc_self; + end; + } +} + +// Event Right Side +lighthalzen,307,265,5 duplicate(dummy_cloaked_npc) Suspicious mercenary#ep 3454 +lighthalzen,305,264,6 duplicate(dummy_cloaked_npc) Crux#ep162_02 4_EP16_CRUX + +lighthalzen,306,267,5 script Skia#ep162_04 4_EP16_SKIA,{ + if (terra_gloria_main == 6) { + cutin "ep16_skia_nerius01.bmp",0; + mes "[Skia]"; + mes "Let's go back to the palace."; + mes "Crux will take care of Bruno."; + mes "Then we will get ready for the investigation, right?"; + next; + mes "[Skia]"; + mes "I have to tell Nihil about this."; + mes "Let's go back."; + close3; + } + end; + +OnInit: + cloakonnpc "Skia#ep162_04"; + end; +} + +lighthalzen,309,263,3 script Man#ep162_02 1_M_01,{ + if (terra_gloria_main != 5) + npctalk "Hey, what are you looking at? Go away!", "", bc_self; + else { + setpcblock PCBLOCK_NPC, true; + unittalk getcharid(3), "" + strcharinfo(0) + " : Bruno?", bc_self; + sleep2 1000; + npctalk "Who are you? Why do you call me?", "", bc_self; + sleep2 1000; + cloakoffnpc "Suspicious mercenary#ep", getcharid(0); + npctalk "We are in trouble.", "Suspicious mercenary#ep", bc_self; + sleep2 2000; + npctalk ".... Heart ... Heart Hunter! What is a Heart Hunter doing here?!", "", bc_self; + sleep2 2000; + npctalk ".....", "Suspicious mercenary#ep", bc_self; + sleep2 2000; + npctalk "Damn! He swindled me! Hey you, save me! I will give you all the money you want.", "", bc_self; + sleep2 2000; + npctalk "......", "Suspicious mercenary#ep", bc_self; + sleep2 2000; + npctalk "Now, die.", "Suspicious mercenary#ep", bc_self; + sleep2 500; + cloakoffnpc "Skia#ep162_04", getcharid(0); + cloakoffnpc "Crux#ep162_02", getcharid(0); + specialeffect EF_NPC_STOP, AREA, "Suspicious mercenary#ep"; + specialeffect EF_HIT3, AREA, "Suspicious mercenary#ep"; + sleep2 300; + npctalk "No ... What a shame ...", "Suspicious mercenary#ep", bc_self; + npctalk "No!!", "", bc_self; + sleep2 300; + npctalk "Are you all right?", "Skia#ep162_04", bc_self; + npctalk "Who is this guy? I overpowered him.", "Crux#ep162_02", bc_self; + sleep2 2000; + unittalk getcharid(3), "" + strcharinfo(0) + " : I am all right.", bc_self; + sleep2 4000; + npctalk "This mercenary is same as the last time! If we capture this guy and investigate ...", "Skia#ep162_04", bc_self; + npctalk "... Damn, not much I can do.", "Suspicious mercenary#ep", bc_self; + sleep2 2000; + specialeffect EF_BEGINSPELL, AREA, "Suspicious mercenary#ep"; + sleep2 500; + specialeffect EF_BEGINSPELL, AREA, "Crux#ep162_02"; + sleep2 500; + specialeffect EF_MAGNUMBREAK, AREA, "Suspicious mercenary#ep"; + specialeffect2 EF_GUARD; + specialeffect EF_GUARD, AREA, "Crux#ep162_02"; + specialeffect EF_GUARD, AREA, "Skia#ep162_04"; + specialeffect EF_GUARD; + sleep2 1000; + cloakonnpc "Suspicious mercenary#ep", getcharid(0); + monster "lighthalzen",307,265, "Suspicious mercenary", 3454,1, "Man#ep162_02::OnMobDead"; + killmonster "lighthalzen", "Man#ep162_02::OnMobDead"; + sleep2 2000; + npctalk "What!", "Crux#ep162_02", bc_self; + npctalk "What is it? He killed himself?", "Skia#ep162_04", bc_self; + sleep2 2000; + npctalk "It was a suicide bombing, but he failed. He gave up his life too easily.", "Crux#ep162_02", bc_self; + sleep2 3000; + npctalk "And ... You must be Bruno?", "Crux#ep162_02", bc_self; + sleep2 3000; + npctalk "You'd never imagine how long it took for us to get here ...", "Crux#ep162_02", bc_self; + sleep2 3000; + npctalk "Hmm ... Crux, you take Bruno.", "Skia#ep162_04", bc_self; + sleep2 3000; + npctalk "Bruno, you'd better cooperate with us.", "Skia#ep162_04", bc_self; + sleep2 2500; + npctalk "Otherwise you will be chased by those guys for the rest of your life, right? If you help us, we won't kill you.", "Skia#ep162_04", bc_self; + sleep2 1000; + npctalk "....", "", bc_self; + sleep2 3000; + npctalk "What? You're not answering?", "Skia#ep162_04", bc_self; + sleep2 3000; + npctalk "Well. Then I'll count on you, Crux.", "Skia#ep162_04", bc_self; + sleep2 2000; + npctalk "Yes, lady. See you in the palace.", "Crux#ep162_02", bc_self; + sleep2 2000; + setpcblock PCBLOCK_NPC, false; + cloakonnpc "Crux#ep162_02", getcharid(0); + cloakonnpc "Man#ep162_02", getcharid(0); + erasequest 7733;// Pursuit! + setquest 7734;// Arrest + terra_gloria_main = 6; + npctalk "Hero, shall we go back to the palace too?", "Skia#ep162_04", bc_self; + } + end; + +OnMobDead: + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(7733) == 1" ); + end; +} + +// Yuno Airport +y_airport,168,41,3 script Crux#ep162_04 4_EP16_CRUX,{ + if (terra_gloria_main < 7) { + npctalk "... Ah ... I miss him.", "", bc_self; + end; + } + if (terra_gloria_main == 7) { + cutin "ep16_crux_findel01.bmp",2; + mes "[Crux]"; + mes "I have been waiting."; + mes "Since there has been a change in the schedule, we might miss each other."; + next; + select("You are escorting Spica, right?"); + mes "[Crux]"; + mes "That's what I would like to talk about."; + mes "Do you know Lady Skia and I requested a meeting in Yuno earlier?"; + next; + mes "[Crux]"; + mes "Since there are too many eyes in Yuno as well as the presidential residence, they wanted to meet us in a different location."; + next; + mes "[Crux]"; + mes "I thought Lady Spica would draw their attention if she stayed too long in Yuno. So she moved to the appointed place immediately."; + next; + mes "[Crux]"; + mes "She disguised herself as a tourist ... and is now in ^4d4dffthe hotel in Lighthalzen^000000."; + next; + mes "[Crux]"; + mes "I wanted to send her a note to update the changed schedule. But I thought I would meet her here ... So I've been waiting."; + next; + cutin "ep16_crux_findel02.bmp",2; + mes "[Crux]"; + mes "... ..."; + mes "Since we do these things secretly, this happens quite often."; + mes "I know it's funny, but I am sorry that your trip was in vain."; + next; + cutin "ep16_crux_findel01.bmp",2; + mes "[Crux]"; + mes "But the Schwartz government is positive about it."; + mes "However, I don't know what kind of card the ladies showed them ..."; + next; + mes "[Crux]"; + mes "Well, I have to take care of my task."; + mes "Then let us go to ^4d4dffLighthalzen^000000."; + next; + if (select( "I will count on you.", "Wait a minute." ) == 2) { + mes "[Crux]"; + mes "Please tell me when you are ready."; + mes "Then we will get going."; + close3; + } + mes "[Crux]"; + mes "This way ..."; + erasequest 7735;// Secret Action 2 + setquest 7736;// Small differences between sightseeing and secret bussiness + terra_gloria_main = 8; + close2; + warp "lhz_airport",185,37; + end; + } + if (terra_gloria_main == 8) { + cutin "ep16_crux_findel01.bmp",2; + mes "[Crux]"; + mes "Let's go to Lighthalzen."; + next; + if (select( "I will count on you.", "Wait a minute." ) == 2) { + mes "[Crux]"; + mes "Please tell me when you are ready."; + mes "Then we will get going."; + close3; + } + mes "[Crux]"; + mes "This way ..."; + close2; + warp "lhz_airport",185,37; + end; + } + if (terra_gloria_main < 18) { + cutin "ep16_crux_findel01.bmp",2; + mes "[Crux]"; + mes "The appointed place is ^4d4dffEinbroch train station^000000."; + mes "An agent named ^4d4dffLazy^000000 is waiting for us."; + mes "We have to hurry."; + close3; + } + cutin "ep16_crux_findel01.bmp",2; + mes "[Crux]"; + mes "I never imagined that I would be traveling overseas ... I hope everything goes well."; + close3; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(7735) == 1" ); + end; +} + +// Lighthalzen In +lhz_in02,238,150,0 script #ep162_lhz_evt02 HIDDEN_WARP_NPC,1,1,{ + end; +OnTouch: + if (terra_gloria_main == 8) { + cloakoffnpc "Spica Nerius#ep162_02", getcharid(0); + cloakoffnpc "Philopontess#ep162_01", getcharid(0); + cloakoffnpc "Crux#ep162_05", getcharid(0); + } + end; +} + +lhz_in02,239,145,3 script Spica Nerius#ep162_02 4_EP16_SPICA,{ + if (terra_gloria_main == 8) { + cutin "ep16_spica_nerius01.bmp",1; + mes "[Spica]"; + mes "You've arrived on time!"; + mes "Sorry for what happened in Yuno."; + mes "They say we'd better move to another place."; + next; + select("Who said that?"); + mes "[Spica]"; + mes "Let me introduce you this person."; + mes "He has been sent by the president of Schwaltzvalt."; + mes "From now on, you will talk with him before deciding what to do."; + next; + mes "[Spica]"; + mes "Tess will explain."; + mes "Let's listen to him."; + close3; + } +} + +lhz_in02,237,146,6 script Crux#ep162_05 4_EP16_CRUX,{ + if (terra_gloria_main == 8) { + cutin "ep16_crux_findel01.bmp",2; + mes "[Crux]"; + mes "Please talk to the representative of the Schwaltzvalt government along with the lady."; + close3; + } + if (terra_gloria_main == 9) { + cutin "ep16_crux_findel01.bmp",2; + mes "[Crux]"; + mes "The appointed place is ^4d4dffEinbroch train station^000000."; + mes "An agent named Lazy is waiting for you."; + mes "We have to hurry."; + close3; + } +} + +lhz_in02,239,148,4 script Philopontess#ep162_01 4_M_PHILOFONTES,{ + if (terra_gloria_main == 8) { + cutin "ep16_tes01.bmp",2; + mes "[Tess]"; + mes "My name is Philopontess. You can call me Tess."; + mes "Naturally, you have to talk to the president about this ... I am sorry we have to meet you this way."; + next; + mes "[Tess]"; + mes "The big picture has already been drawn ..."; + mes "Do you need a detailed explanation?"; + next; + if (select( "Let us hear it.", "Please tell us what to do from now on." ) == 2) { + cutin "ep16_tes01.bmp",2; + mes "[Tess]"; + mes "Thank you ... for your concern."; + mes "Saying the same thing again is quite hard."; + } + else { + cutin "ep16_spica_nerius01.bmp",0; + mes "[Spica]"; + mes "Haha, it must be a tough job."; + mes "Philopontess? Please go ahead."; + npctalk "Please call me Tess.", "Philopontess#ep162_01", bc_self; + next; + cutin "ep16_tes01.bmp",2; + mes "[Tess]"; + mes "" + strcharinfo(0) + " I'm not sure how much you know about this. The political condition in Schwaltzvalt is not good."; + next; + mes "[Tess]"; + mes "If you remember the collapse of the Secret Wing, maybe you will know a lot about it."; + mes "But the Secret Wing was not destroyed entirely."; + next; + mes "[Tess]"; + mes "Although it's only a small number, there are agents who are working on information warfare."; + next; + mes "[Tess]"; + mes "I am one of them. Usually, I work as a secretary."; + next; + mes "[Tess]"; + mes "The reason I am involved in this issue is that the case requested by the Nerius family is very special."; + mes "As you know, the government does not have a very good relationship with the enterprise. And we need cooperation for the facility of the enterprise."; + next; + mes "[Tess]"; + mes "So we are taking this opportunity to execute what we have planned."; + next; + cutin "ep16_spica_nerius02.bmp",0; + mes "[Spica]"; + mes "That organization was destroyed once, so they must be lacking in armed forces. We will be supporting them."; + next; + cutin "ep16_spica_nerius01.bmp",0; + mes "[Spica]"; + mes "And you are the key player in that mission."; + mes "I will count on you."; + next; + cutin "ep16_tes01.bmp",2; + mes "[Tess]"; + mes "So this will be a cooperative relationship."; + mes "We give you the information and discharge surveillance and legal restriction on the facility."; + next; + mes "[Tess]"; + mes "Then we want to disable the Enterprisebeyond repair."; + next; + mes "[Tess]"; + mes "To avoid surveillance by the enterprise, our president came here secretly and went back immediately."; + mes "His excellency entrusted me with the rest, so you can work with me from now on."; + } + next; + cutin "ep16_tes01.bmp",2; + mes "[Tess]"; + mes "Now, I will let you know the future plans."; + mes "The princess is trying to reclaim the secret treasure of your family, right?"; + next; + mes "[Tess]"; + mes "We estimate that the one who took it is a trustee of the enterprise. And the facility we have to investigate is the ^4d4dffabandoned factory area near Einbroch^000000."; + next; + mes "[Tess]"; + mes "We know a lot about this facility."; + mes "It is one of the facilities we were planning to investigate."; + next; + mes "[Tess]"; + mes "We can send an official letter to the Enterpriserequesting their cooperation in the investigation. But as far as we are concerned, such an official request would only give them time to hide things."; + next; + mes "[Tess]"; + mes "Since the royal family of Rune Midgarts is helping us, we decided to run a random inspection."; + next; + cutin "ep16_crux_findel03.bmp",1; + mes "[Crux]"; + mes "Sorry to interrupt you, but the only agents who can fight here are the adventurer and me ..."; + next; + cutin "ep16_tes01.bmp",2; + mes "[Tess]"; + mes "I see. An experienced adventurer and a bodyguard ..."; + mes "We do realize that we do not have enough armed forces. So we have prepared some other strategies."; + next; + mes "[Tess]"; + mes "But here, if necessary, we need the help from the adventurer ... What's your name?"; + mes "" + strcharinfo(0) + ", your cooperation is required."; + next; + select("I am all right."); + mes "[Tess]"; + mes "Actually, I have a military group in mind to work with us. I'm sure you know them."; + mes "It's ^4d4dffRebellion^000000."; + next; + mes "[Tess]"; + mes "After the Mercenary Rebellion, those who opposed the Enterprise allied and established the Rebellion."; + mes "They will accept our proposal."; + next; + cutin "ep16_spica_nerius05.bmp",0; + mes "[Spica]"; + mes "Rebellion? Those guys? Are you serious?"; + mes "It was the government that ignored the mercenaries who were in trouble."; + next; + mes "[Spica]"; + mes "That's why they organized a military group themselves and have grown so far ... Do you really think they will be on our side?"; + next; + cutin "ep16_tes03.bmp",2; + mes "[Tess]"; + mes "You know quite a lot about it."; + mes "Of course, I expect some buzz."; + mes "That's why we need " + strcharinfo(0) + "."; + next; + cutin "ep16_tes01.bmp",2; + mes "[Tess]"; + mes "Since they hate us, there has been no progress in the negotiation. That's the problem."; + mes "This time, " + strcharinfo(0) + " and the royal family are with us. So the president thinks that we have a strong chance."; + next; + cutin "ep16_tes02.bmp",2; + mes "[Tess]"; + mes "If the adventurer talks to them, they will listen."; + npctalk "Facing them is not something I would prefer either.", "Philopontess#ep162_01", bc_self; + next; + cutin "ep16_tes01.bmp",2; + mes "[Tess]"; + mes "The important thing is that we must get the cooperation of the Rebellion."; + mes "We must be able to use the military force of the Rebellion."; + next; + mes "[Tess]"; + mes "And inspecting the facility must be through the Rebellion and the organization. Only then can we approve your investigation to reclaim the secret treasure."; + next; + cutin "ep16_spica_nerius02.bmp",0; + mes "[Spica]"; + mes "You are saying that ... if we don't get help from the Rebellion, you cannot approve the investigation of the facility?"; + next; + mes "[Spica]"; + mes "You already know that they will hate it if the government contacts them."; + mes "Then there is one thing we have to do."; + next; + cutin "ep16_spica_nerius01.bmp",0; + mes "[Spica]"; + mes "We have to rely on the heroic adventurer to borrow the military force of the Rebellion ..."; + mes "I got it."; + next; + mes "[Spica]"; + mes "After all, what we need is an investigation of the ^4d4dfffacility^000000."; + mes "There is nothing more we want. Now let us finish the conversation."; + next; + cutin "ep16_tes01.bmp",2; + mes "[Tess]"; + mes "And then, " + strcharinfo(0) + " I would like to explain our schedule ..."; + next; + cutin "ep16_spica_nerius05.bmp",0; + mes "[Spica]"; + mes "We have no other choice."; + mes "They say it has to be you. No one else ..."; + mes "" + strcharinfo(0) + "... Will you help us?"; + next; + select("Once we start, we have to finish it."); + cutin "ep16_spica_nerius07.bmp",0; + mes "[Spica]"; + mes "Haha. " + strcharinfo(0) + " you never disappoint me."; + mes "But I can't vacate my seat for too long."; + mes "I am sorry that I cannot be with you until the end of this mission."; + npctalk "But I'm sure that person is doing well ...", "Spica Nerius#ep162_02", bc_self; + next; + cutin "ep16_tes01.bmp",2; + mes "[Tess]"; + mes "So you are going back, princess."; + mes "" + strcharinfo(0) + ". Please meet ^4d4dffLazy^000000 in ^4d4dffEinbroch^000000 and work with him. He is a negotiator who we have prepared."; + next; + mes "[Tess]"; + mes "An agent named ^4d4dffLazy^000000 will be waiting for you at the ^4d4dffEinbroch train station^000000."; + mes "Please don't forget it."; + mes "If possible, please hurry."; + next; + mes "[Tess]"; + mes "From now on, this is a race against time."; + mes "Thank you for your support in advance."; + mes "I will go to the president for a report."; + next; + cloakonnpc "Philopontess#ep162_01", getcharid(0); + cutin "ep16_spica_nerius05.bmp",0; + mes "[Spica]"; + mes "... What a straightforward man."; + mes "Let's go back now."; + mes "Seems like we have finished our job."; + next; + cutin "ep16_spica_nerius01.bmp",0; + mes "[Spica]"; + mes "I have to entrust you to meet ^4d4dffLazy in Einbroch^000000... For additional issues, I will go back to the palace and handle them with the prince of the Heine family."; + next; + mes "[Spica]"; + mes "Then, " + strcharinfo(0) + "."; + mes "I wish you fortune in war."; + mes "Crux, let's go back."; + erasequest 7736;// Small differences between sightseeing and secret bussiness + setquest 7737;// Together with Rebel + terra_gloria_main = 9; + close2; + setpcblock PCBLOCK_NPC, true; + npctalk "I will see you later.", "Crux#ep162_05", bc_self; + sleep2 2000; + setpcblock PCBLOCK_NPC, false; + cloakonnpc "Spica Nerius#ep162_02", getcharid(0); + cloakonnpc "Crux#ep162_05", getcharid(0); + cutin "",255; + end; + } + end; + +OnInit: + cloakonnpc "Spica Nerius#ep162_02"; + cloakonnpc "Crux#ep162_05"; + cloakonnpc "Philopontess#ep162_01"; + end; +} + + +// Einbroch +einbroch,239,269,0 script #16nego15 HIDDEN_WARP_NPC,3,0,{ + end; +OnTouch: + if (terra_gloria_main > 9) + cloakonnpc "Unusual person#16nego01", getcharid(0); + end; +} +einbroch,226,276,0 duplicate(#16nego15) #16nego16 HIDDEN_WARP_NPC,3,0 + +einbroch,239,269,3 script Unusual person#16nego01 4_M_LAZY,{ + if (terra_gloria_main < 9) { + cutin "16lei_01.bmp",2; + mes "[Someone crazy about Yuno]"; + mes "Yuno~ Visit Yuno~ If you were born as a human, go to Yuno~ If you have come to Schwaltzvalt, go to Yuno~ If you are breathing, go to Yuno~"; + close3; + } + if (terra_gloria_main == 9) { + cutin "16lei_01.bmp",2; + mes "[???]"; + mes "Yuno~ Visit Yuno~ If you were born as a human, go to Yuno~ If you have come to Schwaltzvalt, go to Yuno~ If you are breathing, go to Yuno~"; + emotion ET_BLABLA; + next; + mes "[" + strcharinfo(0) + "]"; + mes "They told me to meet the agent of the Secret Wings. Could it be that person? Well, by no means..."; + unittalk getcharid(3), "" + strcharinfo(0) + " : Looks like every moment will be painful if I am together with him.. It must not be him.", bc_self; + next; + mes "[???]"; + mes "Yo! Nice to meet you!"; + emotion ET_SURPRISE; + next; + mes "[" + strcharinfo(0) + "]"; + mes "No, it should never be him... Let's ignore him for now."; + emotion ET_THINK, playerattached(); + next; + mes "[???]"; + mes "A heron swallows a fish alone."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Heron wants to drink water?"; + emotion ET_QUESTION, playerattached(); + next; + cutin "16lei_03.bmp",2; + mes "[???]"; + mes "In that case, you should say 'A heron hides its secret in the wings'. Didn't you hear that before leaving?"; + npctalk "I mean, my code name is Heron.", "", bc_self; + next; + mes "[" + strcharinfo(0) + "]"; + mes "You must be confusing me with someone else..."; + next; + mes "[???]"; + mes "" + strcharinfo(0) + " Isn't it you...? It must be you! Why do you pretend as you are not?"; + emotion ET_QUESTION; + next; + mes "[" + strcharinfo(0) + "]"; + mes "I am " + strcharinfo(0) + " that person. But..."; + next; + cutin "16lei_01.bmp",2; + mes "[???]"; + mes "Are you sure you don't know anything? My name is ^0000cdLazy^000000. Of course it's not my real name. For now, you can just remember that name."; + next; + mes "[???]"; + mes "I have been assigned to this mission with you. We have to ask the Rebellion for cooperation."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "If you are Lazy, you must be the agent of the Secret Wings. Right?"; + emotion ET_SWEAT, playerattached(); + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "Pipe down~ You must not say that word in a public place like this! You must always be careful! Remember that we are in the middle of a mission!"; + npctalk "I taught my code name 'Heron' to them and you don't know that! Who was in charge of this communication? A drug user?", "", bc_self; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Yes, Yes."; + emotion ET_SWEAT, playerattached(); + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "Just by looking at you, I know they have brought someone very smart. And the callus in your hand indicates that you are a man of the world."; + emotion ET_BEST; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "You are also taking someone off his/her guard by pretending to be a little naive. You deserve to be trusted by the royal families of Rune Midgarts."; + unittalk getcharid(3), "" + strcharinfo(0) + " : Please, let my hand go.", bc_self; + npctalk "Why is your face glow!", "", bc_self; + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "When I read about you in the report, I thought you would look a bit scary. But by seeing you directly, you seem to be different from what I heard. That's why we have to meet someone directly to know him/her well."; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "By the way, how are you? Have you been to Arunafeltz?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Well, yes. Kind of..."; + next; + mes "[Lazy]"; + mes "Wow- Have you met the Pope? Her highness is great. I really like her."; + emotion ET_BIGTHROB; + next; + mes "[Lazy]"; + mes "Oh, Pope... !!"; + npctalk "My heart with the red blood belongs to the Pope...", "", bc_self; + emotion ET_CRY; + next; + mes "[Lazy]"; + mes "I'd really love to meet the Pope. But I am not mentally ready to see the holy face of her highness. I guess I might black out once I see the Pope. If you have time later on, please take me to the Pope."; + emotion ET_SHY; + next; + mes "[Lazy]"; + mes "By the way, what are we doing here? Aren't we supposed to meet in ^0000cdEinbech^000000? I have been waiting for a long time and came here. And I found you here."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "They told me to come here."; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "Hey~ Who? Who said that? There must have been some misunderstanding during the communication. We must go to Einbech."; + npctalk "Maybe somebody wanted you to struggle.", "", bc_self; + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "Well, since I like a train, it doesn't matter how many times I take it."; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Let's hurry up. We have a long way to go."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Where are we going now?"; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "The most dangerous place."; + next; + cutin "16lei_02.bmp",2; + emotion ET_HUK, playerattached(); + mes "[Lazy]"; + mes "Calm down! I'm just kidding. You are too serious. We are just going to the secret base of the Rebellion in Einbech."; + npctalk "Your face is pale now. Are you all right? If you want to vomit, you can do it over there.", "", bc_self; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "I'm just saying that I feel like it is dangerous. I don't mean it will really be dangerous. Calm down."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "If we are negotiating with the Rebellion, why are we going to Einbech instead of Einbroch?"; + next; + mes "[Lazy]"; + mes "Have you heard of the mercenary revolt in Schwaltzvalt?"; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "To tell you briefly, the mercenaries were used as a garrison of the republic. But as the republic developed a Guardian, they were about to be abandoned. Then the mercenaries rose in revolt and were nearly annihilated."; + next; + mes "[Lazy]"; + mes "Some of the remnants went to Figel, But the rest of them gathered in Einbech and Einbroch to organize the Rebellion. By the way, Einbroch is a large city where many people live ans pass by. Isn't it?"; + next; + mes "[Lazy]"; + mes "So the Rebellion put their guild in Einbroch. The rest of them were hiding somewhere else in Einbroch. That's why I suggested you to meet in Einbech.."; + next; + mes "[Lazy]"; + mes "Anyway, the government was overlooking the remnants for various reasons. I'm sure the government is still uncomfortable about it."; + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "That's why this negotiation is so important. We are going to asking for help to the guy who's angry at me. It won't be easy."; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "We should them a sense of apology and a promise of hope in the future. At the same time, ^0000cdwe have to relax their mind and promise with them to cooperate in future affairs^000000..."; + npctalk "We have to do it alone.", "", bc_self; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Just by listening to it, it sounds really difficult."; + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "The most difficult thing is how to enter the ^0000cdsecret base^000000 rather than talking to them."; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Anyway, we will think about the method on our way there. You Just trust me and follow me. Nothing is impossible as long as you trust me. You can trust me in any situation."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "I don't have much faith in you."; + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "It's okay, because I trust myself. Out of all these people in this large world, I am the only one whom I trust. So you just follow me."; + emotion ET_BEST; + next; + mes "[" + strcharinfo(0) + "]"; + mes "You have great faith in yourself."; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Of course. If I don't feel confident about myself, I can't do this job."; + next; + mes "[Lazy]"; + mes "Sometimes I have to face some unpleasant situation, and do things that are not sometimes moral. But for my task and survival, I must not hesitate to make momentary decisions and execute my actions."; + next; + mes "[Lazy]"; + mes "And let's say you begin to doubt it. Once your mind starts to shake, the task will be in danger. Unwavering confidence is more important than anything else."; + emotion ET_OK; + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "Of course, you need the capability to support your confidence. You can't trust anything without evidence."; + emotion ET_BEST; + next; + mes "[" + strcharinfo(0) + "]"; + mes "After listening to what you said, I don't fully trust you. But I feel like having to trust you."; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "It's quite natural. Very good. Good luck in our mission. My goal is to build a reputation of a fantastic duo with you."; + emotion ET_BEST; + next; + mes "[Lazy]"; + mes "Let's get going. This way."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "The ticket gate is over there! We have to pay for the train. Are you saying we will walk there?"; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "Yikes! Pipe down!! Of course we are taking a train. In a special place and in a special way."; + emotion ET_FRET; + next; + mes "[" + strcharinfo(0) + "]"; + mes "A free ride? Why?"; + npctalk "Please don't brand it as a free ride.", "", bc_self; + next; + mes "[Lazy]"; + mes "If you want to call it a free ride, go ahead. But do you really want to discount your action as a 'free ride'? You can used the elegant expression 'occupation after closed infiltration'."; + unittalk getcharid(3), "" + strcharinfo(0) + " : Yes. Yes. It sounds great.", bc_self; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "Usually, we can feel buy tickets, say hello to the station staff eat delicious snacks, and enjoy our trip."; + next; + mes "[Lazy]"; + mes "But we are in the middle of a mission. It's already begun. It's kind of an emergency. So we have to be tense."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "I really don't understand the relationship between being tense and free riding."; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "Do you really thing I'm just trying to save 200 Zeny? I know what I'm doing. You just follow me without nagging. We are in a hurry."; + setquest 14595;// To Einbech train station + terra_gloria_main = 10; + close2; + navigateto( "einbroch",267,268,NAV_NONE,1 ); + cutin "",255; + cloakonnpc "Unusual person#16nego01", getcharid(0); + cloakoffnpc "Lazy#16nego06", getcharid(0); + end; + } + if (terra_gloria_main == 10) { + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Why aren't you following me? We might miss the train!"; + close2; + navigateto( "einbroch",267,268,NAV_NONE,1 ); + cutin "",255; + cloakonnpc "Unusual person#16nego01", getcharid(0); + cloakoffnpc "Lazy#16nego06", getcharid(0); + end; + } + if (terra_gloria_main == 11) { + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Long time no see! I'm going to another mission spot. Got it? See you later!"; + close2; + cutin "",255; + cloakonnpc "Unusual person#16nego01", getcharid(0); + end; + } + if (terra_gloria_main < 17) { + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Are you okay to be here now?"; + close2; + cutin "",255; + cloakonnpc "Unusual person#16nego01", getcharid(0); + end; + } + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Long time no see! I'm going to another mission spot. Got it? See you later!"; + close2; + cutin "",255; + cloakonnpc "Unusual person#16nego01", getcharid(0); + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(14595) == 0 && isbegin_quest(7737) == 1" ); + end; +} + +einbroch,270,267,5 script Very small hole#16nego0 4_CRACK,5,5,{ + if (terra_gloria_main != 10 && terra_gloria_main != 11) { + cloakonnpc "Very small hole#16nego0", getcharid(0); + cloakonnpc "Lazy#16nego06", getcharid(0); + end; + } + if (terra_gloria_main == 10) { + mes "It is a small hole where one person can barely pass through."; + close; + } + mes "You passed through the hole where one person can barely enter."; + close2; + warp "einbech",44,207; + end; + +OnTouch: + if (terra_gloria_main == 10 || terra_gloria_main == 11) + cloakoffnpc "Very small hole#16nego0", getcharid(0); + end; +} + +einbroch,270,268,3 script Lazy#16nego06 4_M_LAZY,{ + if (terra_gloria_main != 10) { + cloakonnpc "Lazy#16nego06", getcharid(0); + end; + } + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "We are going to take a train here. Do you see ^0000cdvery small hole^000000 in the sewer down there?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Is this... a ^0000cddoghole^000000? I heard the Secret Wings is an executive office of the President. Why are you so needy?"; + unittalk getcharid(3), "" + strcharinfo(0) + " : I can't believe it. This is not what I imagined.", bc_self; + next; + cutin "16lei_03.bmp",2; + emotion ET_SWEAT, playerattached(); + mes "[Lazy]"; + mes "Shh--- I told you not to mention that name. Be careful from now on. I don't want to be stabbed on my back for something I didn't do. If you really want to say it, call it Heron."; + npctalk "Your imagination? Seems like you've read too much novels.", "", bc_self; + next; + emotion ET_FRET; + mes "[" + strcharinfo(0) + "]"; + mes "I mean, why do you have to go through a place like this? Don't they pay you any activity cost? Maybe his excellency doesn't care for all your comfort."; + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "It's not true. We receive a free pass to use all means of transportation in this continent. They includes airship, train and teleporting, etc."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Then why do you have to go through a place like this?"; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Because we don't want to leave the records. We must not be detected by others. Although we get captured, our moving route must be hidden. The moving routes can be a great clue."; + next; + mes "[Lazy]"; + mes "No wonder we have the word 'secret' in our name. That's why I move so carefully during my mission."; + next; + mes "[Lazy]"; + mes "To avoid being detected, duck yourself and follow me."; + terra_gloria_main = 11; + close2; + cutin "",255; + cloakonnpc "Lazy#16nego06", getcharid(0); + end; + +OnInit: + cloakonnpc "Lazy#16nego06"; + end; +} + +// Einbech +einbech,44,207,0 script #16negobok06 HIDDEN_WARP_NPC,5,5,{ + end; +OnTouch: + if (terra_gloria_main == 10 || terra_gloria_main == 11) + end; + cloakonnpc "Lazy#16nego01", getcharid(0); + end; +} +einbech,66,208,0 duplicate(#16negobok06) #16negobok13 HIDDEN_WARP_NPC,5,5 +einbech,90,218,0 duplicate(#16negobok06) #16negobok14 HIDDEN_WARP_NPC,5,5 + +einbech,46,208,3 script Lazy#16nego01 4_M_LAZY,{ + if (terra_gloria_main < 9) { + cutin "16lei_01.bmp",2; + mes "[Someone crazy about Yuno]"; + mes "Yuno~ Visit Yuno~ If you were born as a human, go to Yuno~ If you have come to Schwaltzvalt, go to Yuno~ If you are breathing, go to Yuno~"; + close3; + } + if (terra_gloria_main == 9) { + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "He told me he'd come here. Maybe he's still in Einbroch train station? I have to go there again."; + close2; + cutin "",255; + cloakonnpc "Lazy#16nego01", getcharid(0); + end; + } + if (terra_gloria_main == 10 || terra_gloria_main == 11) { + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "This is Einbech. The last time I came here, I was being chased by 17 pursuers."; + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "I'm sorry I can't tell more than that. It's confidential."; + npctalk "It's a national secret.", "", bc_self; + next; + emotion ET_SWEAT, playerattached(); + mes "[" + strcharinfo(0) + "]"; + mes "......"; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "Hey! I just cracked a joke before starting on the mission. You can't even accept?"; + npctalk "Look at your face now! Don't look at me like that~", "", bc_self; + next; + mes "[" + strcharinfo(0) + "]"; + mes "I'm a little nervous. A negotiation..."; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "You don't have to be nervous. I'm going to be in charge of talking to them. You just add several words beside me."; + npctalk "Being nervous? You are cuter than I thought.", "", bc_self; + next; + mes "[Lazy]"; + mes "In this mission, the trust is important. There is a reason why the government assigned you to this mission in addition to me, a professional negotiator."; + npctalk "It is extremely hard to build trust again. But what else can we do? They want us to stick the broken parts.", "", bc_self; + next; + mes "[Lazy]"; + mes "You are known as a hero in this Midgard continent and a symbol of trust. If you come with me, the Rebellion will be less stubborn to us. Once we get trusted by them, everything will work out."; + next; + emotion ET_BEST; + mes "[" + strcharinfo(0) + "]"; + mes "Talking like that in that clothes, you don't look very persuasive."; + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "This is my critical costume I prepared for this mission. Who would ever find a tourist suspicious?"; + npctalk "And these are mt special sunglasses.", "", bc_self; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "As I mentioned before, our greatest challenge is to enter the Rebellion's secret base without any armed conflict. This costume is for that purpose."; + next; + mes "[Lazy]"; + mes "And Yuno is such a nice place. I have a dream to buy a building there after retirement and spend my golden years comfortably."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Don't they normally choose a resort like Comodo for golden years?"; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "Oh, I don't like a beach. I saw the sea every single day when I was young. Now I'm sick of its salty smell. To leave the sea, I used to have a dream to become a captain of airship."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "If you wanted to become a pilot, why did you become a secret agent?"; + next; + mes "[Lazy]"; + mes "I can't tell you. It's confidential."; + next; + emotion ET_SWEAT, playerattached(); + mes "[" + strcharinfo(0) + "]"; + mes "I see."; + unittalk getcharid(3), "" + strcharinfo(0) + " : I never expected.", bc_self; + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "Oh, when you get back after the mission, you can purchase a train ticket and show it to the employee in the train station. But it's free for me."; + unittalk getcharid(3), "" + strcharinfo(0) + " : I have a favor to ask of you. Please let me hit you once.", bc_self; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Well, where should we go now?"; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "We have go somewhere deep inside the village. From here on, just trust me and follow me. Since the path is a little complicated, I will leave ^0000cdtraces^000000. Make sure you catch them up."; + unittalk getcharid(3), "" + strcharinfo(0) + " : I can smell something from the traces.", bc_self; + erasequest 14595;// To Einbech train station + setquest 14596;// Follow the trails + terra_gloria_main = 12; + close2; + cutin "",255; + viewpoint 1,74,129,1,0x4D4DFF00; + navigateto( "einbech",74,129,NAV_NONE,1 ); + cloakonnpc "Lazy#16nego01", getcharid(0); + end; + } + if (terra_gloria_main == 12) { + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "What are you doing? I told you to follow me."; + close2; + cutin "",255; + viewpoint 1,74,129,1,0x4D4DFF00; + navigateto( "einbech",74,129,NAV_NONE,1 ); + cloakonnpc "Lazy#16nego01", getcharid(0); + end; + } + if (terra_gloria_main < 17) { + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "We are not supposed to be here now."; + mes "We must go to the rebellion."; + close2; + cutin "",255; + cloakonnpc "Lazy#16nego01", getcharid(0); + end; + } + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Long time no see! I'm going to another mission spot. Got it? See you later!"; + close2; + cutin "",255; + cloakonnpc "Lazy#16nego01", getcharid(0); + end; +} + +// Main event - Collapsed person +einbech,94,127,0 script #16negobok08 HIDDEN_WARP_NPC,5,5,{ + end; +OnTouch: + if (terra_gloria_main == 12) { + cloakoffnpc "Lazy#16nego02", getcharid(0); + cloakoffnpc "Enormous stack#16nego01", getcharid(0); + } + end; +} +einbech,92,139,0 duplicate(#16negobok08) #16negobok07 HIDDEN_WARP_NPC,5,5 +einbech,88,114,0 duplicate(#16negobok08) #16negobok09 HIDDEN_WARP_NPC,5,5 +einbech,76,111,0 duplicate(#16negobok08) #16negobok10 HIDDEN_WARP_NPC,5,5 + +einbech,74,130,5 duplicate(dummy_cloaked_npc) Enormous stack#16nego01 4_SOIL +einbech,74,130,5 duplicate(dummy_cloaked_npc) Collapsed person#16nego 4_M_FALLENGONY + +einbech,76,131,3 script Lazy#16nego02 4_M_LAZY,{ + if (terra_gloria_main == 12) { + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "Wait. Stop right there. Somebody is lying down here. Don't step on it. Hey, watch out!"; + next; + emotion ET_HUK, playerattached(); + mes "[" + strcharinfo(0) + "]"; + mes "Is this a human?"; + unittalk getcharid(3), "" + strcharinfo(0) + " : How come?", bc_self; + next; + cutin "",255; + mes "[Lazy]"; + mes "If I get rid of this and that...!"; + npctalk "Come and help me!", "", bc_self; + next; + cloakonnpc "Enormous stack#16nego01", getcharid(0); + cloakoffnpc "Collapsed person#16nego", getcharid(0); + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Wow... I think today is a lucky day. This mission is going to be easier than we thought."; + next; + emotion ET_QUESTION, playerattached(); + mes "[" + strcharinfo(0) + "]"; + mes "What are you talking about?"; + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "What's written on the bottom? Dying message? Are they words? How come he never practiced writing even if he was a Gunslinger?"; + unittalk getcharid(3), "" + strcharinfo(0) + " : Hello? Would you please listen to me?", bc_self; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Adventurer, try to heal this man. Although he has an injury, it's not so serious. Since he's collapsed due to an exhaustion, he'll probably recover himself by a simple treatment. Once he wakes up, I will take all the information from him."; + unittalk getcharid(3), "" + strcharinfo(0) + " : All of a sudden?", bc_self; + sleep2 800; + npctalk "Every single moment is unexpected. Do it now.", "", bc_self; + next; + mes "[" + strcharinfo(0) + "]"; + mes "I don't know how to heal."; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "Aren't you an adventurer?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Adventurer is not almighty."; + npctalk "My god. You're the least powerful adventurer I've ever met.", "", bc_self; + unittalk getcharid(3), "" + strcharinfo(0) + " : Would you think about it only inside out?", bc_self; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Well, I have no other choice."; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "Odin, Freyja, Thor and a god of exhausted traveler. Please show us a mercy!"; + next; + emotion ET_CRY; + specialeffect EF_DEVOTION, AREA, "Lazy#16nego02"; + sleep2 800; + specialeffect EF_RESURRECTION, AREA, "Collapsed person#16nego"; + sleep2 1000; + specialeffect EF_REVIVE, AREA, "Collapsed person#16nego"; + sleep2 1000; + specialeffect EF_HO_UP, AREA, "Collapsed person#16nego"; + mes "[" + strcharinfo(0) + "]"; + mes "Wow... You're a secret agent and you also know how to heal?"; + unittalk getcharid(3), "" + strcharinfo(0) + " : Now you look different.", bc_self; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Oh, after experiencing so many things, you should do it all."; + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "I'am so good at various arts and craft. I am such a great person."; + npctalk "I'm so lovely~", "", bc_self; + emotion ET_CHUP; + specialeffect EF_HEARTCASTING, AREA, "Lazy#16nego02"; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "He won't wake up immediately, but he'll save his life anyway. If we were too late, he would have died."; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "What are you doing? Carry him."; + unittalk getcharid(3), "" + strcharinfo(0) + " : Should I do that?", bc_self; + sleep2 500; + npctalk "Then should I? Since you're an adventurer who carries 30,000 various items in your bag, you should carry him.", "", bc_self; + sleep2 500; + unittalk getcharid(3), "" + strcharinfo(0) + " : Where did you hear that false rumor...", bc_self; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Are we carrying him? I thought we were on a secret mission."; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "We ^0000cdmust bring^000000 him. No matter what happens, we must bring this man. He will be our ticket to the base."; + unittalk getcharid(3), "" + strcharinfo(0) + " : Ticket?", bc_self; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Who's this man?"; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "Good question. But since we don't have enough time, let me explain later. We must deliver him before he dies."; + unittalk getcharid(3), "" + strcharinfo(0) + " : So you just kept him barely alive?", bc_self; + erasequest 14596;// Follow the trails + setquest 14597;// Corner of Einbech + terra_gloria_main = 13; + viewpoint 1,217,82,1,0x4D4DFF00; + close2; + cutin "",255; + navigateto( "einbech",217,82,NAV_NONE,1 ); + cloakonnpc "Lazy#16nego02", getcharid(0); + cloakonnpc "Collapsed person#16nego", getcharid(0); + end; + } + if (terra_gloria_main == 13) { + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "What are you doing? I told you to follow me."; + close2; + cutin "",255; + viewpoint 1,217,82,1,0x4D4DFF00; + navigateto( "einbech",217,82,NAV_NONE,1 ); + cloakonnpc "Lazy#16nego02", getcharid(0); + cloakonnpc "Collapsed person#16nego", getcharid(0); + end; + } + end; + +OnInit: + cloakonnpc "Lazy#16nego02"; + end; +} + +einbech,200,79,0 script #16negobok12 HIDDEN_WARP_NPC,5,5,{ + end; +OnTouch: + if (terra_gloria_main == 13) + cloakoffnpc "Lazy#16nego03", getcharid(0); + end; +} + +einbech,218,82,5 script Gonie#16nego02 4_M_FALLENGONY,{ + cutin "16go_01.bmp",2; + mes "[??]"; + mes "......"; + close3; +OnInit: + cloakonnpc strnpcinfo(0); + end; +} + +einbech,217,82,3 script Lazy#16nego03 4_M_LAZY,{ + if (terra_gloria_main == 13) { + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Are you here now?"; + npctalk "You are slower than I expected.", "", bc_self; + unittalk getcharid(3), "" + strcharinfo(0) + " : Hey! I have been carrying an unconscious person!", bc_self; + next; + mes "[Lazy]"; + mes "Put down what you have carried."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Arrgh..."; + cloakoffnpc "Gonie#16nego02", getcharid(0); + unittalk getcharid(3), "" + strcharinfo(0) + " : Oh, I feel alive now.", bc_self; + npctalk "You are exaggerating your pain.", "", bc_self; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Where am I? There's nobody here."; + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "You can see as much as you know. That's why I'm always tired. People all want me to look at them."; + npctalk "I will look at them later.", "", bc_self; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Anyway, let's get in here."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "So, where am I?"; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "You talk too much! I told you we don't have much time. You can listen to my explanation later. Someone who was standing in front of this detected me already and went inside. We don't know what they will prepare."; + unittalk getcharid(3), "" + strcharinfo(0) + " : Well, you are type of a guy who really loves explaining things later on!", bc_self; + next; + emotion ET_SWEAT, playerattached(); + mes "[" + strcharinfo(0) + "]"; + mes "Wait, are we going to leave him here?"; + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "Yeah. Is there any problem? Is it a problem? Could it be a problem?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "You said that we should bring the injured man. Then you told me to carry him all the way here. Now you are abandoning him here?"; + unittalk getcharid(3), "" + strcharinfo(0) + " : I, CARRIED, HIM, ALL THE WAY HERE. DIDN'T I?", bc_self; + sleep2 300; + npctalk "You can say all you want. I'm not afraid of you.", "", bc_self; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "Don't worry about him. He's not going to die. Humans do not die so easily. The fact I'm still alive is the evidence."; + unittalk getcharid(3), "" + strcharinfo(0) + " : What kind of life was it...?", bc_self; + next; + emotion ET_SWEAT, playerattached(); + mes "[" + strcharinfo(0) + "]"; + mes "That's not the issue here."; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Come on, let's get in. We don't have much time. Let's talk inside. Aren't you curious to know what's in there?"; + npctalk "I'm curious! I'm curious! I want to know!", "", bc_self; + next; + mes "[" + strcharinfo(0) + "]"; + mes "We have to see something to get in there."; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Look at this. There's an entrance here. This is ^0000cdan entrance hidden in the wall of the beach^000000. It is so fishy. Let's get inside and check what's there."; + erasequest 14597;// Corner of Einbech + setquest 14598;// Invisible entrance + terra_gloria_main = 14; + close2; + cloakonnpc "Lazy#16nego03", getcharid(0); + cutin "",255; + end; + } + if (terra_gloria_main == 14) { + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "What are you doing? Come in!"; + close2; + cutin "",255; + cloakonnpc "Lazy#16nego03", getcharid(0); + end; + } + end; +OnInit: + cloakonnpc strnpcinfo(0); + end; +} + +// rebel_in +rebel_in,27,45,3 script Eri#16nego01 4_F_01,{ + if (terra_gloria_main < 15) { + mes "[Eri]"; + mes "Oh, welcome. This is a weapon store, Clana Nemieri."; + close; + } + mes "[Eri]"; + mes "In this store, even a small sound creates a huge resonant due to its structure. Please be quite when entering here."; + close2; + warp "rebel_in",40,43; + end; +} + +rebel_in,24,45,3 script Nemi#16nego01 4_M_MIDDLE,{ + if (terra_gloria_main < 15) { + mes "[Nemi]"; + mes "A real customer!! We have a customer in this period..."; + close; + } + mes "[Nemi]"; + mes "Be quite when entering."; + close2; + warp "rebel_in",40,43; + end; +} + +rebel_in,21,41,0 script #16negobok05 HIDDEN_WARP_NPC,5,5,{ + end; +OnTouch: + if (terra_gloria_main != 14) + cloakonnpc "Lazy#16nego04", getcharid(0); + end; +} + +rebel_in,23,43,5 script Gonie#16nego03 4_M_FALLENGONY,{ + cutin "16go_01.bmp",2; + mes "[??]"; + mes "......"; + close2; + cutin "",255; + cloakonnpc "Gonie#16nego03", getcharid(0); + end; +OnInit: + cloakonnpc strnpcinfo(0); + end; +} + +rebel_in,23,42,3 script Lucky#16nego01 4_M_ROOKIE,{ + if (terra_gloria_main < 15) { + cutin "16loo_01.bmp",0; + mes "[Lucky]"; + mes "Who are you? This is not a place where anyone can come in. Please leave."; + close2; + warp "einbech",215,80; + end; + } + end; +OnInit: + cloakonnpc strnpcinfo(0); + end; +} + +rebel_in,21,45,5 script Lazy#16nego04 4_M_LAZY,{ + if (terra_gloria_main == 14) { + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "Ouch! The store looks smaller that it looks from outside. Is there a space behind the pillar?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Is this a firearm store?"; + unittalk getcharid(3), "" + strcharinfo(0) + " : Why are we in a firearm store..? I already have a weapon.", bc_self; + next; + mes "[Shopkeeper]"; + mes "A real customer?"; + emotion ET_HUK, getnpcid(0, "Eri#16nego01"); + npctalk "I told you there would be a customer.", "Nemi#16nego01", bc_self; + sleep2 300; + npctalk "I thought it was someone who stopped to ask the way.", "Eri#16nego01", bc_self; + next; + cutin "",255; + mes "[Shopkeeper]"; + mes "Welcome. This is ^0000cdClana Nemieri^000000 and we handle various firearms."; + next; + mes "[Shopkeeper]"; + mes "Take a look around and tell me if there is anything you are looking for."; + npctalk "Don't we have to call inside?", "Nemi#16nego01", bc_self; + sleep2 300; + npctalk "Calm down. Be cool.", "Eri#16nego01", bc_self; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Yeah.. I hope we have what you're looking for."; + next; + mes "[Shopkeeper]"; + mes "By the way... How did you find us? This is a small store that only limited people visit."; + npctalk "What are you saying?", "Eri#16nego01", bc_self; + next; + mes "[Lazy]"; + mes "I wanted to buy a self-defense gun. And someone recommended me this store."; + next; + emotion ET_SWEAT, getnpcid(0, "Nemi#16nego01"); + mes "[Shopkeeper]"; + mes "Who.. was it?"; + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "What would you do if I tell you who that person is?"; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Wow, this looks cool. Is this the way you hold it?"; + next; + mes "[Shopkeeper]"; + mes "Sir. That stuff is quite sensitive and you shouldn't tough it inconsiderately."; + npctalk "Please take your hands away from there.", "Eri#16nego01", bc_self; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "Didn't you tell me to look all I want? This is so small! Can it ever fire a bullet? Look at the dust here. I guess you're out of business here."; + next; + mes "[Shopkeeper]"; + mes "Oh.. That's one of the most popular products in our store."; + emotion ET_ANGER, getnpcid(0, "Nemi#16nego01"); + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "Is this a popular product? I can imagine the quality of this store."; + next; + mes "[Shopkeeper]"; + mes "What did you say? Are you insulting my gun now?"; + npctalk "I won't take it any more! Leave me alone!", "Nemi#16nego01", bc_self; + emotion ET_ANGER, getnpcid(0, "Nemi#16nego01"); + next; + mes "[Lazy]"; + mes "No, I don't mean it. But if you heard it that way, then it's an insult."; + next; + mes "[Shopkeeper]"; + mes "Calm down, Nemi. He's a customer."; + npctalk "Sir.", "Eri#16nego01", bc_self; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Hmm... This looks quite good. How much is it?"; + next; + mes "[Shopkeeper]"; + mes "3.4 million Zeny."; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "That's the price of a snack. Give me one."; + unittalk getcharid(3), "" + strcharinfo(0) + " : Which snack is that expensive?", bc_self; + next; + mes "[Shopkeeper]"; + mes "Since it is a display product, we have to place an order. There are too many orders and you have to wait for eight months. Can you wait?"; + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "I'm not the one who's short-tempered. I guess it's you."; + npctalk "I can wait for eight months.", "", bc_self; + sleep2 300; + unittalk getcharid(3), "" + strcharinfo(0) + " : Are you conducting psychological warfare?", bc_self; + next; + emotion ET_ANGER, getnpcid(0, "Nemi#16nego01"); + mes "[Shopkeeper]"; + mes "Calm down, Nemi."; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "Rather than these, show me what you actually sell here. For example, ^0000cdFast Grinder Cutting through the Wind^000000?"; + unittalk getcharid(3), "" + strcharinfo(0) + " : Is 'Grinder' the name of a bullet?", bc_self; + next; + mes "[Shopkeeper]"; + mes "Hey, who the hell are you?"; + npctalk "I recognized it at once!", "Nemi#16nego01", bc_self; + sleep2 300; + npctalk "Calm down! We shouldn't look suspicious!", "Eri#16nego01", bc_self; + sleep2 500; + unittalk getcharid(3), "" + strcharinfo(0) + " : By looking at your response, it doesn't look the name of a bullet.", bc_self; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Can't you see? I am a tourist and this is my secretary."; + next; + emotion ET_SWEAT, playerattached(); + mes "[" + strcharinfo(0) + "]"; + mes "Sec, secretary...?"; + unittalk getcharid(3), "" + strcharinfo(0) + " : Am I your secretary..!!?", bc_self; + sleep2 300; + npctalk "If you don't like that word, what about a slave?", "", bc_self; + sleep2 500; + unittalk getcharid(3), "" + strcharinfo(0) + " : Hey, you're going too far!", bc_self; + next; + mes "[Shopkeeper]"; + mes "Which tourist comes all the way to the weapon store in a mining village where there is nothing to see? Where do you come from?"; + next; + mes "[Lazy]"; + mes "I just arrived from Yuno. I went there and it was so~ wonderful."; + next; + mes "[Shopkeeper]"; + mes "Go back. We don't have what you want."; + npctalk "Even if we had one, we would not sell it to you.", "Nemi#16nego01", bc_self; + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "So you're kicking us out? Mr. Nemieri. You can't do this."; + emotion ET_HNG; + next; + mes "[Shopkeeper]"; + mes "Why can't I kick you out? Go away before call someone."; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "You'd better take a look who's out there. His name was... ^0000cdGonie^000000. Right?"; + unittalk getcharid(3), "" + strcharinfo(0) + " : Who?", bc_self; + next; + mes "[Shopkeeper]"; + mes "What are you talking about?"; + emotion ET_QUESTION, getnpcid(0, "Nemi#16nego01"); + next; + mes "[Lazy]"; + mes "Just go outside and check it yourself."; + next; + mes "[Shopkeeper]"; + mes "I won't tolerate you if you're playing shallow tricks."; + cloakonnpc "Nemi#16nego01", getcharid(0); + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "Can he carry him alone?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Is the collapsed guy from here?"; + unittalk getcharid(3), "" + strcharinfo(0) + " : How do you know his name?", bc_self; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Didn't you know? That's why we struggled to bring him all the way here. Now look. He will use a magic after a short while."; + unittalk getcharid(3), "" + strcharinfo(0) + " : Was he a magician?", bc_self; + sleep2 300; + npctalk "Now it turns out that you... No, never mind.", "", bc_self; + sleep2 500; + unittalk getcharid(3), "" + strcharinfo(0) + " : What! What is it? Why did you stop talking?", bc_self; + next; + cloakoffnpc "Nemi#16nego01", getcharid(0); + cloakoffnpc "Gonie#16nego03", getcharid(0); + mes "[Shopkeeper]"; + mes "Arrgh..."; + next; + emotion ET_HUK, getnpcid(0, "Eri#16nego01"); + mes "[Shopkeeper]"; + mes "Oh, my goodness. Gonie! What happened!"; + next; + mes "[Shopkeeper]"; + mes "Eri. Go and bring ^0000cdLucky^000000."; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "Lucky?"; + emotion ET_QUESTION; + next; + cloakonnpc "Eri#16nego01", getcharid(0); + mes "[Shopkeeper]"; + mes "Hey, what did you to this guy?"; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "Well, we did something. He was nearly dead and we brought him all the way here by keeping him alive. That was a great job."; + next; + mes "[Shopkeeper]"; + mes "Didn't you hurt him to take him as a hostage?"; + unittalk getcharid(3), "" + strcharinfo(0) + " : What kind of thug do you take me for!", bc_self; + sleep2 300; + npctalk "Adventurer, calm down. Let me take of this. Save your strength.", "", bc_self; + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "Why would I hand over the person I took hostage to you? If you really don't know what happened, wake him up and ask him. What would you do if we didn't hurt him?"; + next; + mes "[Lazy]"; + mes "You'll be so embarrassed, sorry and ashamed. Would you even lift your head up?"; + next; + cutin "16lei_03.bmp",2; + emotion ET_STARE; + mes "[Lazy]"; + mes "Why are you doubting us so much? Enough is enough. Not many villains try to swindle with an injured person."; + unittalk getcharid(3), "" + strcharinfo(0) + " : Right!", bc_self; + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "This is unfair. I've been victimized! Father! Mother!!"; + emotion ET_CRY; + next; + cutin "16loo_01.bmp",0; + cloakoffnpc "Eri#16nego01", getcharid(0); + cloakoffnpc "Lucky#16nego01", getcharid(0); + mes "[Lucky]"; + mes "Nemi, what happened? Is Gonie dead?"; + emotion ET_STARE_ABOUT, getnpcid(0, "Lucky#16nego01"); + npctalk "Dead? What a gossip.", "", bc_self; + next; + mes "[Shopkeeper]"; + mes "No, he's not."; + emotion ET_SCRATCH, getnpcid(0, "Nemi#16nego01"); + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "He was nearly dead and we brought him all the way here by keeping him alive~ It was so tough~~"; + npctalk "I saved his life!", "", bc_self; + next; + cutin "16loo_01.bmp",0; + mes "[Lucky]"; + mes "He's not doing very well. We have to take him there and lay him down. Wake up, Gonie. Can you walk?"; + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "It will be difficult now. You will have to carry him. If it is hard for you, you can order my strong secretary to lift him~"; + unittalk getcharid(3), "" + strcharinfo(0) + " : Why me again!", bc_self; + next; + cutin "16loo_01.bmp",0; + mes "[??]"; + mes "Arrgh, yeah!!"; + next; + cutin "",255; + mes "Bump!"; + specialeffect EF_QUAKEBODY2, AREA, "Gonie#16nego03"; + specialeffect EF_GRAVITATION, AREA, "Gonie#16nego03"; + next; + emotion ET_PROFUSELY_SWAT; + emotion ET_PROFUSELY_SWAT, playerattached(); + emotion ET_HUK, getnpcid(0, "Nemi#16nego01"); + emotion ET_HUK, getnpcid(0, "Eri#16nego01"); + cutin "16go_01.bmp",1; + mes "[Gonie]"; + mes "....!"; + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "Oh, dear! You dropped him. Maybe you have been overworking."; + unittalk getcharid(3), "" + strcharinfo(0) + " : That must hurt...", bc_self; + next; + mes "[" + strcharinfo(0) + "]"; + mes "He opened his eyes! Looks like he is conscious!"; + next; + mes "[Lazy]"; + mes "No, he opened his eyes instinctively due to the impact. He's still unconscious."; + unittalk getcharid(3), "" + strcharinfo(0) + " : Is that possible?", bc_self; + next; + cutin "16loo_01.bmp",0; + mes "[??]"; + mes "Gonie! Are you all right? Stand up."; + next; + cutin "",255; + mes "Bump!"; + specialeffect EF_QUAKEBODY2, AREA, "Gonie#16nego03"; + specialeffect EF_GRAVITATION, AREA, "Gonie#16nego03"; + next; + emotion ET_PROFUSELY_SWAT; + emotion ET_PROFUSELY_SWAT, playerattached(); + emotion ET_HUK, getnpcid(0, "Nemi#16nego01"); + emotion ET_HUK, getnpcid(0, "Eri#16nego01"); + cutin "16go_01.bmp",1; + mes "[Gonie]"; + mes "....!"; + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "My god! You dropped him again. Don't work too hard."; + npctalk "Shouldn't you go and help?", "Eri#16nego01", bc_self; + sleep2 300; + npctalk "Oh.. Should I?", "Nemi#16nego01", bc_self; + next; + cutin "16loo_01.bmp",0; + mes "[??]"; + mes "Gonie! What happened to you? Stand up again."; + next; + cutin "",255; + mes "Bump!"; + specialeffect EF_QUAKEBODY2, AREA, "Gonie#16nego03"; + specialeffect EF_GRAVITATION, AREA, "Gonie#16nego03"; + next; + emotion ET_PROFUSELY_SWAT; + emotion ET_PROFUSELY_SWAT, playerattached(); + emotion ET_HUK, getnpcid(0, "Nemi#16nego01"); + emotion ET_HUK, getnpcid(0, "Eri#16nego01"); + cutin "16go_01.bmp",1; + mes "[Gonie]"; + mes "......!!"; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "Gosh, why is your arm you so weak? Seems like this place is in trouble. You have no manpower so you hired such a weak person? My god."; + npctalk "Look at that. Gonie might die.", "Eri#16nego01", bc_self; + sleep2 300; + npctalk "This time, he could really die.", "Eri#16nego01", bc_self; + next; + cutin "16loo_01.bmp",0; + mes "[??]"; + mes "I don't know who you are. But I hear what you're saying!"; + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "Hear what? I was just speaking inside!"; + unittalk getcharid(3), "" + strcharinfo(0) + " : As I told you earlier, your big mouth is always a problem.", bc_self; + next; + cutin "",255; + mes "Bump!"; + specialeffect EF_QUAKEBODY2, AREA, "Gonie#16nego03"; + specialeffect EF_GRAVITATION, AREA, "Gonie#16nego03"; + next; + specialeffect EF_DEATHSUMMON, AREA, "Gonie#16nego03"; + emotion ET_PROFUSELY_SWAT; + emotion ET_PROFUSELY_SWAT, playerattached(); + emotion ET_HUK, getnpcid(0, "Nemi#16nego01"); + emotion ET_HUK, getnpcid(0, "Eri#16nego01"); + next; + cutin "16go_02.bmp",1; + mes "[Gonie]"; + mes "....!!!! ...."; + next; + cutin "16loo_03.bmp",0; + mes "[??]"; + mes "Gonie! Why are you so bloody? Did they attack you?"; + npctalk "I wanted to deal with customers. But I have no choice now.", "Nemi#16nego01", bc_self; + next; + emotion ET_ANGER, getnpcid(0, "Nemi#16nego01"); + mes "[Shopkeeper]"; + mes "you! It's because of you! You just can't lift him! Come on. Let's carry him together. You are so weak that you cannot lift anything heavier than a spoon."; + next; + mes "[Shopkeeper]"; + mes "Don't give Lucky too much pressure."; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "I barely saved his life and now you're trying to kill him. It's a fortune that he is unconscious and cannot feel the pain."; + npctalk "Bye the way, he is so dull that he doesn't wake up in this situation.", "", bc_self; + sleep2 300; + unittalk getcharid(3), "" + strcharinfo(0) + " : Perhaps... Is he nearly dead?", bc_self; + sleep2 500; + npctalk "Maybe.", "", bc_self; + next; + cutin "16loo_01.bmp",0; + mes "[??]"; + mes "Thanks, Nemi. Arrgh. Let's bring him and lay him down."; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "Hey. Don't you have anything to tell us?"; + next; + cutin "16loo_01.bmp",0; + mes "[??]"; + mes "Oh, I heard about you briefly. Thank you very much for saving my friend and taking him all the way here. The shop owner will compensate you."; + next; + mes "[??]"; + mes "See you later."; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "Wait! They're sending us away like this? Seems like they are. Did I get it wrong?"; + cloakonnpc "Nemi#16nego01", getcharid(0); + cloakonnpc "Lucky#16nego01", getcharid(0); + cloakonnpc "Gonie#16nego03", getcharid(0); + next; + mes "[Lazy]"; + mes "Oops? They went inside! Come on!"; + next; + mes "[Lazy]"; + mes "You are sending us back after giving some money? You can't do this! At least, you should give me a cup of tea!"; + next; + emotion ET_ANGER; + mes "[Shopkeeper]"; + mes "Please, customer. You shouldn't do this."; + next; + emotion ET_FRET; + mes "[Lazy]"; + mes "Then tell them to come out! Come out now! Come out! Come out!"; + npctalk "Why can't you!!", "", bc_self; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Hmm, Lazy. This is a little embarrassing. Let's go back now. We have a mission."; + next; + emotion ET_ANGER; + mes "[Lazy]"; + mes "Never! I am impervious to shame so I will keep shouting until they come out! Hey! Rookie! Come out! Come out!"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "I'm feeling ashamed..."; + npctalk "Are you ashamed of me?", "", bc_self; + next; + mes "[Shopkeeper]"; + mes "Be quiet. If you keep making a fuss, I will call someone to get you out of here."; + next; + emotion ET_FRET; + mes "[Lazy]"; + mes "Who kicks me out! That's impossible! I will lie down here! Come out!"; + unittalk getcharid(3), "" + strcharinfo(0) + " : I am so ashamed...", bc_self; + next; + cloakoffnpc "Nemi#16nego01", getcharid(0); + cloakoffnpc "Lucky#16nego01", getcharid(0); + cutin "16loo_03.bmp",0; + mes "[Lucky]"; + mes "Phew..."; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "He's here!!!"; + next; + cutin "16loo_01.bmp",0; + mes "[Lucky]"; + mes "Your voice is so loud that it hurts my ears. Normally, stupid people have huge voices."; + npctalk "Who's stupid? Me?", "", bc_self; + next; + cutin "16lei_01.bmp",2; + emotion ET_SMILE; + mes "[Lazy]"; + mes "I can do something worse."; + unittalk getcharid(3), "" + strcharinfo(0) + " : Lazy, please calm down!", bc_self; + next; + cutin "16loo_01.bmp",0; + mes "[Lucky]"; + mes "I see. Come in. We can give you a cup of tea as you wish."; + next; + mes "[Shopkeeper]"; + mes "Are you sure it's okay?"; + next; + cutin "16loo_03.bmp",0; + mes "[Lucky]"; + mes "Look at him. He can't even hurt us."; + next; + cutin "16lei_01.bmp",2; + emotion ET_OK; + mes "[Lazy]"; + mes "I feel weird, but I will skip it. Oh! I'm so thirsty~"; + unittalk getcharid(3), "" + strcharinfo(0) + " : Really? Are you sure we are going in there?", bc_self; + next; + cutin "16loo_01.bmp",0; + mes "[Lucky]"; + mes "Follow me. It's this way."; + cloakonnpc "Lucky#16nego01", getcharid(0); + cloakonnpc "Lazy#16nego04", getcharid(0); + erasequest 14598;// Invisible entrance + setquest 14599;// A glass of tea gratitude + terra_gloria_main = 15; + close2; + cutin "",255; + warp "rebel_in",40,43; + end; + } +} + +rebel_in,42,43,0 script #16negobok01 HIDDEN_WARP_NPC,5,1,{ + end; +OnTouch: + npctalk "Thanks again!", "", bc_self; + end; +} + +rebel_in,48,43,0 script #16negobok02 HIDDEN_WARP_NPC,5,1,{ + end; +OnTouch: + npctalk "Whenever you come in, be aware of a tail!", "", bc_self; + end; +} + +rebel_in,54,43,0 script #16negobok03 HIDDEN_WARP_NPC,5,1,{ + end; +OnTouch: + npctalk "Brush the dirt out of your shoes before coming in.", "", bc_self; + end; +} + +rebel_in,60,43,0 script #16negobok04 HIDDEN_WARP_NPC,5,1,{ + end; +OnTouch: + npctalk "Since the sound echoes here, walk silently. Don't run.", "", bc_self; + end; +} + +rebel_in,62,44,5 duplicate(dummy_cloaked_npc) Philopontess#ep162_02 4_M_PHILOFONTES + +rebel_in,65,46,5 script Rebellion Squadder#ep16 4_M_GUNSLINGER2,3,3,{ + if (terra_gloria_main < 17) { + mes "[Squadder]"; + mes "These guys are quite loud."; + mes "I would never be bored."; + close; + } + if (terra_gloria_main == 17) { + mes "[Squadder]"; + mes "Someone has come, and I think he is looking for you."; + mes "I let him come in, even though I had a bad feeling about it."; + next; + cloakoffnpc "Philopontess#ep162_02", getcharid(0); + npctalk "Hoo ...", "Philopontess#ep162_02", bc_self; + mes "[Tess]"; + mes "These people are really rude."; + mes "... How can they ever put a visitor outside like this?"; + cutin "ep16_tes03.bmp",0; + next; + cutin "",255; + mes "[Squadder]"; + mes "Hey, dude. You talk very politely, don't you?"; + mes "Without this case, we would never cooperate with the government guys!"; + next; + cutin "ep16_tes01.bmp",0; + mes "[Tess]"; + mes "There is a visitor from Rune Midgarts. I escorted the visitor to ^4d4dffthe Einbroch hotel^000000."; + mes "I don't know how things are going on here."; + npctalk "Hey, dude! Are you ignoring me?", "", bc_self; + next; + cutin "ep16_tes01.bmp",0; + mes "[Tess]"; + mes "Since I was able to come in here, I guess the negotiation was successful."; + mes "... Where is the field of operations?"; + npctalk "Oh~~ Man!!", "", bc_self; + next; + cutin "",255; + mes "[Squadder]"; + mes "That's what I was about to tell you!"; + mes "Without you, I've already told him all about it!"; + next; + mes "[Squadder]"; + mes "Well, I don't know if you are a visitor or not. But you're going to Einbroch? It's good."; + mes "We are going to Einbroch, too."; + next; + mes "[Squadder]"; + mes "Einbroch hotel? Nice."; + mes "If you take a train here, you will arrive at Einbroch in a moment."; + next; + select("The heron ..."); + cutin "ep16_tes01.bmp",0; + mes "[Tess]"; + mes "The heron? Oh, Lazy?"; + mes "I'm sure he will take care of getting himself there."; + next; + mes "[Tess]"; + mes "See you at ^4d4dffEinbroch hotel^000000."; + next; + cutin "",255; + mes "[Squadder]"; + mes "Well, let me escort you to the train station."; + mes "Shall we depart now?"; + erasequest 7737;// Together with Rebel + setquest 7738;// Next operation plan + completequest 14615;// Between negotiation and deception + terra_gloria_main = 18; + next; + .@s = select( "Yes!", "We will go on our own." ); + mes "[Squadder]"; + mes "From Einbech station to Einbroch, you go on your own."; + mes "Now you know the direction."; + npctalk "I will be waiting in the hotel.", "Philopontess#ep162_02", bc_self; + close2; + cloakonnpc "Philopontess#ep162_02", getcharid(0); + if (.@s == 1) + warp "einbech",68,208; + end; + } + if (terra_gloria_main == 18) { + mes "[Squadder]"; + mes "You said it is ^4d4dffEinbroch hotel^000000."; + mes "We will send someone you might know well."; + close; + } + mes "[Squadder]"; + mes "Maybe it's our chance to give a huge gift to the enterprise~"; + close; + +OnTouch: + if (terra_gloria_main == 17) + npctalk "Hey, man, this way.", "", bc_self; + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_NONE, "isbegin_quest(14615) == 1" ); + end; +} + +// Main - Einbroch Inn +function script F_Terra_Gloria_Inn { + if (countitem(25179) < 1) { // no way to retrieve the item ? + mes "Since you do not have the ^00ffff" + getitemname(25179) + "^000000, you cannot proceed any further."; + close; + } + mes "[Tess]"; + mes "......"; + next; + cutin "ep16_nihi_miseria_heine01.bmp",2; + mes "[Nihil]"; + mes "......."; + next; + cutin "ep16_skia_nerius01.bmp",0; + mes "[Skia]"; + mes "What is going on here?"; + mes "There's something in the air."; + next; + cutin "ep16_tes03.bmp",1; + mes "[Tess]"; + mes "Well, I have to hand it to you."; + mes "I've never stepped back before."; + next; + cutin "ep16_nihi_miseria_heine01.bmp",2; + mes "[Nihil]"; + mes "It's not a big deal, is it?"; + mes "We are doing this for our mutual benefit."; + mes "It's not so definite yet"; + next; + cutin "ep16_tes01.bmp",1; + mes "[Tess]"; + mes "The president will make the final decision anyway."; + mes "... But I believe his excellency will accept it without any opposition."; + next; + cutin "ep16_tes03.bmp",1; + mes "[Tess]"; + mes "But I am still upset."; + mes "... It's just a personal feeling."; + next; + cutin "ep16_skia_nerius02.bmp",0; + mes "[Skia]"; + mes "Would you please let me know what you have been talking about?"; + next; + cutin "ep16_nihi_miseria_heine02.bmp",2; + mes "[Nihil]"; + mes "It's not so serious."; + mes "We have been discussing diplomatic issues that could arise during our operation. Also, we talked about the relationship with the Enterpriseand other plans."; + next; + mes "[Nihil]"; + mes "We also talked about the possible gains and losses for our two sides during this cooperation ..."; + next; + cutin "ep16_tes01.bmp",1; + mes "[Tess]"; + mes "... Although it was committed by the enterprise, we cannot deny that it happened in our country. So we have to take some responsibility."; + next; + cutin "ep16_nihi_miseria_heine04.bmp",2; + mes "[Nihil]"; + mes "Yes. That's it."; + mes "But I'm not sure whether they could feel more comfortable with this kind compensation or contract ..."; + next; + cutin "ep16_nihi_miseria_heine01.bmp",2; + select("They?"); + cutin "ep16_nihi_miseria_heine04.bmp",2; + mes "[Nihil]"; + mes "Once we sent delegates to Schwaltzvalt."; + mes "... And they never came back."; + npctalk "........", "Philopontess#ep162_03", bc_self; + next; + cutin "ep16_nihi_miseria_heine01.bmp",2; + mes "[Nihil]"; + mes "Come to think of it, you must have cleared your mission."; + next; + select("Give him the Blessing Star."); + mes "[Nihil]"; + mes "... Terra Gloria, the surface is gone."; + mes "Only the star is remaining."; + next; + select("Is there any problem?"); + mes "[Nihil]"; + mes "No, the surface is just a means to cover the star."; + mes "What matters is the star."; + mes "You have brought the right stuff."; + next; + cutin "ep16_tes01.bmp",1; + mes "[Tess]"; + mes "Hmm? It's just a gem, isn't it?"; + mes "Why on earth did they steal this?"; + next; + cutin "ep16_skia_nerius01.bmp",0; + mes "[Skia]"; + mes "Because it is like a fine magic stone."; + next; + cutin "ep16_tes01.bmp",1; + mes "[Tess]"; + mes ".. Now they steal the materials for experiments?"; + mes "There are several more facilities that are presumed to have secret laboratories like this."; + next; + cutin "ep16_nihi_miseria_heine01.bmp",2; + mes "[Nihil]"; + mes "Are you freaking out about the future?"; + mes "We have already finished talking about it."; + mes "I told you that I would support you if you need it."; + next; + cutin "ep16_tes01.bmp",1; + mes "[Tess]"; + mes "... That was in reference to the mutual agreement. So please don't take the credit for yourself."; + next; + cutin "ep16_nihi_miseria_heine02.bmp",2; + mes "[Nihil]"; + mes "Credit? I was just telling the truth."; + mes "Now, I don't have to be here anymore."; + next; + cutin "ep16_tes01.bmp",1; + mes "[Tess]"; + mes "You are so cold."; + mes "Are you leaving right after obtaining what you want?"; + next; + cutin "ep16_nihi_miseria_heine02.bmp",2; + mes "[Nihil]"; + mes "We will meet again, if necessary."; + mes "Tess, if you visit Prontera, you will be more than welcome."; + next; + cutin "ep16_nihi_miseria_heine01.bmp",2; + mes "[Nihil]"; + mes "Besides, I don't have much time."; + mes "I have many things to handle when I get back."; + next; + mes "[Nihil]"; + mes "" + strcharinfo(0) + "."; + mes "Go back to the palace and wait in your room."; + mes "I will make sure that you get enough compensation."; + next; + cutin "ep16_skia_nerius01.bmp",0; + mes "[Skia]"; + mes "Are we going back now?"; + mes "I have a Scroll of Movement made by Nilem, the palace magician. Shall I use it?"; + next; + select("Let me join you!!"); + cutin "ep16_tes01.bmp",1; + mes "[Tess]"; + mes "No, " + strcharinfo(0) + ", please talk to me for a while."; + mes "I would like to get some more!"; + next; + cutin "ep16_nihi_miseria_heine02.bmp",2; + mes "[Nihil]"; + mes "Skia, activate it."; + next; + cutin "ep16_skia_nerius04.bmp",0; + mes "[Skia]"; + mes "Yes~"; + mes "Mr. Philopontess, so long!"; + delitem 25179,1; // Blessing_Star + erasequest 7740;// Star of Blessing obtained + setquest 7741;// Let's return + terra_gloria_main = 23; + close2; + warp "prontera",155,280; + end; +} + +ein_in01,273,275,0 script #ep162_evt04 HIDDEN_WARP_NPC,1,1,{ + end; +OnTouch: + if (terra_gloria_main == 18) { + setpcblock PCBLOCK_NPC, true; + cloakoffnpc "Nihil#ep162_02", getcharid(0); + cloakoffnpc "Philopontess#ep162_03", getcharid(0); + cloakoffnpc "Skia#ep162_05", getcharid(0); + cloakoffnpc "Rookie#ep162_01", getcharid(0); + cloakoffnpc "Lazy#ep162_01", getcharid(0); + npctalk "Mr. Lazy, was that a joke?", "Philopontess#ep162_03", bc_self; + sleep2 2000; + npctalk "Uhm? Break-in or ambush ...", "Lazy#ep162_01", bc_self; + sleep2 3000; + npctalk "... That's not the issue here. We cannot just go there and knock the door!", "Philopontess#ep162_03", bc_self; + sleep2 3000; + npctalk "Unless we block the area first, they will shut down the laboratory in a flash and escape.", "Philopontess#ep162_03", bc_self; + sleep2 3000; + npctalk "I see, drug user. So you're saying ... We have a visitor.", "Lazy#ep162_01", bc_self; + sleep2 1000; + npctalk "Did you say 'drug user'?!", "Philopontess#ep162_03", bc_self; + sleep2 2000; + npctalk "Here comes the person our welcome visitors have been waiting for, right?", "Lazy#ep162_01", bc_self; + sleep2 2000; + npctalk "This way.", "Nihil#ep162_02", bc_self; + sleep2 2000; + setpcblock PCBLOCK_NPC, false; + npctalk "Welcome, adventurer!", "Skia#ep162_05", bc_self; + end; + } + if (terra_gloria_main == 22) { + cloakoffnpc "Nihil#ep162_02", getcharid(0); + cloakoffnpc "Philopontess#ep162_03", getcharid(0); + cloakoffnpc "Skia#ep162_05", getcharid(0); + } + end; +} + +ein_in01,269,285,5 script Nihil#ep162_02 4_EP16_NIHIL,{ + if (terra_gloria_main == 18) { + mes "[Nihil]"; + mes "Good to see you again."; + mes "I am glad you are safe."; + cutin "ep16_nihi_miseria_heine02.bmp",2; + next; + mes "[Nihil]"; + mes "This happened because of me. So I came to resolve the crisis myself."; + mes "... It would be shameful of me to keep relying on others."; + cutin "ep16_nihi_miseria_heine04.bmp",2; + next; + mes "[Nihil]"; + mes "... Although I cannot help you physically,"; + mes "I can take care of the information analysis and diplomatic affairs."; + cutin "ep16_nihi_miseria_heine01.bmp",2; + next; + select("Have you been released from confinement?"); + cutin "ep16_skia_nerius01.bmp",0; + mes "[Skia]"; + mes "Hmm~ Unfortunately, no."; + mes "I reported to the elders of our royal family about this affair. I was scolded and barely got permission to come here."; + next; + mes "[Nihil]"; + mes "In the process, I took advantage of your name."; + mes "Officially, you are the key person resolving this crisis and I am the one who takes the responsibility. And Lady Skia is observing me."; + cutin "ep16_nihi_miseria_heine01.bmp",2; + next; + mes "[Nihil]"; + mes "Since they all know about you, everyone is expecting you resolve this by any means."; + mes "I apologize for having taken advantage of your name without informing you earlier."; + next; + cutin "ep16_skia_nerius01.bmp",0; + mes "[Skia]"; + mes "Without it, they would never have approved you."; + mes "They would have claimed that you had made things worse."; + next; + mes "[Nihil]"; + mes "Let's talk about the operation ... Is your name Philopontess?"; + mes "We are cooperating now, so may I tell you my opinion?"; + cutin "ep16_nihi_miseria_heine01.bmp",2; + next; + cutin "ep16_tes01.bmp",0; + mes "[Tess]"; + mes "Of course."; + mes "And please call me Tess."; + mes "The Rebellion will be in charge of the military operation. But ..."; + next; + mes "[Tess]"; + mes "In terms of strategy, we are superior."; + mes "And we only have a single chance. So you are welcome to give us a good idea."; + npctalk "Unless you are a useless idiot.", "Philopontess#ep162_03", bc_self; + next; + cutin "16loo_02.bmp",1; + mes "[Rookie]"; + mes "Wow, he sure has a big mouth~"; + mes "If my sister Elena heard it, she might have shot him in the head!"; + next; + cutin "16loo_01.bmp",1; + mes "[Rookie]"; + mes "We've picked out the combatants. Since this operation is confidential, we selected those who we can fully trust."; + mes "And the investigation of the buildings and geographical features?"; + next; + cutin "ep16_tes01.bmp",0; + mes "[Tess]"; + mes "Of course, we have provided it."; + mes "We have been investigating this place for quite a long time."; + next; + mes "[Nihil]"; + mes "I read the document."; + mes "The funny thing is here ... I don't know why. But there is"; + cutin "ep16_nihi_miseria_heine01.bmp",2; + next; + mes "[Nihil]"; + mes "no retreat path in the area where the facility is located."; + npctalk "No retreat path.", "Philopontess#ep162_03", bc_self; + next; + cutin "16loo_01.bmp",1; + mes "[Rookie]"; + mes "Hmm. Then all we have to do is get in there and block the only entrance?"; + next; + cutin "ep16_nihi_miseria_heine01.bmp",2; + mes "[Nihil]"; + mes "They might have installed a gate for teleport. We must disable it first."; + npctalk "... You mean they use magic?", "Philopontess#ep162_03", bc_self; + next; + mes "[Nihil]"; + mes "We must do it quickly, so that the enemy cannot take any countermeasures even if they recognize it."; + npctalk "That's quite possible.", "Philopontess#ep162_03", bc_self; + next; + cutin "16loo_01.bmp",1; + mes "[Rookie]"; + mes "Leave it to us!"; + mes "The Rebellion hasn't just been napping."; + mes "Then the rest here are all surplus manpower?"; + next; + cutin "ep16_tes02.bmp",0; + mes "[Tess]"; + mes "Did you say 'surplus'!?"; + mes "Have you already forgotten who provided this information?"; + next; + cutin "",255; + mes "... The meeting is getting too long."; + next; + cutin "ep16_skia_nerius01.bmp",0; + mes "[Skia]"; + mes "Hmm ... It's boring, isn't it?"; + mes "Things have been decided to some degree."; + mes "I won't be able to help you directly."; + mes "I'm here to watch Nihil."; + next; + mes "[Skia]"; + mes "What you have to concentrate on in this facility is the central room."; + npctalk "That's correct.", "Philopontess#ep162_03", bc_self; + next; + cutin "ep16_tes01.bmp",1; + mes "[Tess]"; + mes "What you are looking for might be in the place called the ^4d4dffcentral room^000000."; + next; + cutin "ep16_nihi_miseria_heine01.bmp",2; + mes "[Nihil]"; + mes "I stepped in to ensure a safe, successful procedure. But actually, we had already provided you with everything we can."; + next; + mes "[Nihil]"; + mes "" + strcharinfo(0) + ", once the Rebellion occupies the laboratory, you have to rush to the central room faster than anyone else."; + next; + cutin "ep16_nihi_miseria_heine02.bmp",2; + mes "[Nihil]"; + mes "And there ... you will find it."; + mes "I have a strong feeling that it is here."; + mes "I am counting on you."; + next; + cutin "16loo_01.bmp",1; + mes "[Rookie]"; + mes "Now let's get going."; + mes "It will be dark soon."; + mes "It's the end of the week, so security might not be so tight."; + next; + cutin "ep16_tes01.bmp",0; + mes "[Tess]"; + mes "The location is ^4d4dffOperation Spot in one o'clock, Northern field in Einbroch^000000."; + mes "In the field, please cooperate with the Rebellion."; + next; + cutin "16loo_01.bmp",1; + mes "[Rookie]"; + mes "The exact ^4d4dffcoordinates of the operation spot are 280, 332^000000. The person in charge of the operation may be ... ^4d4dffJulian^000000."; + next; + mes "[Rookie]"; + mes "Go find Julian!"; + mes "Of course I'm going too."; + next; + cutin "ep16_nihi_miseria_heine02.bmp",2; + mes "[Nihil]"; + mes "... Don't forget."; + mes "You absolutely must reach the central room and find the ^4d4dffTerra Gloria^000000."; + mes "I wish you fortune in war."; + next; + cutin "ep16_skia_nerius01.bmp",0; + mes "[Skia]"; + mes "I will take a chance and participate."; + mes "Take care of yourself!"; + erasequest 7738;// Next operation plan + setquest 7739;// Find Star of Blessing! + terra_gloria_main = 19; + close3; + } + if (terra_gloria_main == 19) { + mes "[Nihil]"; + mes "... Don't forget."; + mes "You absolutely must reach the central room and find the ^4d4dffTerra Gloria^000000."; + mes "I wish you fortune in war."; + cutin "ep16_nihi_miseria_heine02.bmp",2; + next; + cutin "ep16_tes01.bmp",0; + mes "[Tess]"; + mes "The location is ^4d4dffOperation Spot in one o'clock, Northern field in Einbroch^000000."; + mes "In the field, please cooperate with the Rebellion."; + close3; + } + if (terra_gloria_main == 22) + callfunc( "F_Terra_Gloria_Inn" ); + end; +OnInit: + cloakonnpc strnpcinfo(0); + end; +} + +ein_in01,274,278,3 script Lazy#ep162_01 4_M_LAZY,{ + if (terra_gloria_main == 18) { + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Well, it seems like everyone is here. Maybe I can step out?"; + mes "From now on, Rookie, the heron emeritus agent, will handle it!"; + close3; + } + if (terra_gloria_main == 19) { + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "I've done my job~"; + mes "Now I'm counting on Rookie!"; + mes "I'm on vacation from now on!"; + close3; + cutin "",255; + npctalk "Who says that?!", "Philopontess#ep162_03", bc_self; + npctalk "Hey, Lazy! You are irresponsible!", "Rookie#ep162_01", bc_self; + end; + } + end; +OnInit: + cloakonnpc strnpcinfo(0); + end; +} + +ein_in01,272,282,3 script Rookie#ep162_01 4_M_ROOKIE,{ + if (terra_gloria_main == 18) { + npctalk "Adventurer, you're late.", "", bc_self; + end; + } + if (terra_gloria_main == 19) { + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "Most of the squadron will be standing by in the operation spot."; + mes "They will take a chance to start it, right?"; + mes "I think they will get in when it gets dark ..."; + next; + mes "[Rookie]"; + mes "Let's get there before it's too late."; + close3; + } + end; +OnInit: + cloakonnpc strnpcinfo(0); + end; +} + +ein_in01,271,284,3 script Skia#ep162_05 4_EP16_SKIA,{ + if (terra_gloria_main == 18) { + npctalk "Please listen to Nihil first.", "", bc_self; + end; + } + if (terra_gloria_main == 19) { + cutin "ep16_skia_nerius01.bmp",0; + mes "[Skia]"; + mes "I will be in the shade."; + mes "Oh~ I'm excited to use a sword after such a long time!"; + close3; + } + end; +OnInit: + cloakonnpc strnpcinfo(0); + end; +} + +ein_in01,269,282,1 script Philopontess#ep162_03 4_M_PHILOFONTES,{ + if (terra_gloria_main == 18) { + npctalk "... Please talk to the Prince first.", "", bc_self; + end; + } + if (terra_gloria_main == 19) { + mes "[Tess]"; + mes "The location is ^4d4dffOperation Spot in one o'clock, Northern field in Einbroch^000000."; + mes "In the field, please cooperate with the Rebellion."; + close; + } + if (terra_gloria_main == 22) + callfunc( "F_Terra_Gloria_Inn" ); + end; +OnInit: + cloakonnpc strnpcinfo(0); + end; +} + + +// Einbroch Field - instance +ein_fild04,284,332,3 script Rookie#ep162_02 4_M_ROOKIE,{ + if (terra_gloria_main < 19) { + mes "[Rookie]"; + mes "... I really hate training ..."; + close; + } + if (terra_gloria_main == 19) { + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "^4d4dffJulian^000000 is the person in charge of the operation here."; + mes "Please go and ask him."; + close3; + } + if (terra_gloria_main == 20) {// First instance completed + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "They are like rats in a trap. All we have to do is the cleanup~ I'm going in, too."; + next; + select("Good. I'm counting on you."); + mes "[Rookie]"; + mes "It's natural."; + mes "You haven't found that thing you were looking for yet."; + mes "I will let you go. Could you just find that thing?"; + close2; + warp "que_swat",155,50; + end; + } + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "As they occupied this place, they are remodeling some of the routes to make a training camp."; + mes "... Oh ... I hate it already."; + next; + if (select( "Enter the military base.", "Good. I'm counting on you." ) == 2) { + mes "[Rookie]"; + mes "Oh ... arg ..."; + close3; + } + mes "[Rookie]"; + mes "There are still come remnants inside the research facilities."; + mes "Actually ... they are more like monsters."; + mes "Anyway, take care of yourself."; + close2; + warp "que_swat",155,50; + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(12374) == 0 && isbegin_quest(7739) == 1" ); + end; +} + +que_swat,147,57,5 duplicate(dummy_cloaked_npc) Skia#ep162_07 4_EP16_SKIA + +que_swat,150,58,3 script Rookie#ep162_03 4_M_ROOKIE,{ + if (checkweight(501,1) == 0) { + mes "- Cannot progress with quest because you have too many items in your possession. -"; + close; + } + if (terra_gloria_main < 22) { + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "The ^4d4dffcentral area^000000 seems to be located in this laboratory, ^4d4dffdeep inside the building's basement^000000."; + mes "Since we, the Rebellion, have completely occupied this place, please feel free to go there."; + next; + mes "[Rookie]"; + mes "Teleport?"; + mes "They cannot use it."; + mes "We have blocked it."; + mes "Actually, it's something we had never thought of ..."; + npctalk "You are the exception! Use it whenever you want!", "", bc_self; + next; + mes "[Rookie]"; + mes "The man with shiny blonde hair told me to block magic related to movement as well."; + mes "Well, I know that the magic is more common in Rune Midgarts. Isn't it?"; + next; + mes "[Rookie]"; + mes "After all, I hope you will find what you are looking for as soon as possible."; + close3; + } + if (terra_gloria_main == 22) { + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "Wow, welcome back."; + cloakoffnpc "Skia#ep162_07", getcharid(0); + npctalk "Hero!", "Skia#ep162_07", bc_self; + next; + mes "[Skia]"; + mes "I heard a loud sound inside the central room. I tried to get in there, but it had already been blocked."; + next; + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "Right. I was bounced out by an unknown force and could not defend the entrance until the end."; + mes "I am sorry."; + next; + mes "[Skia]"; + mes "... What on earth was it?"; + next; + mes "[Skia]"; + mes "On my god ... Seyren Windsor?"; + mes "And you've found it?"; + next; + mes "[Skia]"; + mes "Then we must go back quickly."; + mes "Our mission is completed."; + mes "Let's go back to the hotel first."; + next; + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "Yeah. The rest of it is our task."; + mes "There are still plenty of monster experimental subjects inside, but"; + mes "That's what we have to contend with."; + next; + mes "[Rookie]"; + mes "Damn, go away!"; + close2; + cloakonnpc "Skia#ep162_07", getcharid(0); + warp "ein_fild04",279,339; + end; + } + if (terra_gloria_main == 23) { + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "Oh, I hate it here."; + mes "I want to go back to our hidout soon."; + mes "Shall we get out of here?"; + next; + if (select( "Leave.", "Stay." ) == 2) { + mes "[Rookie]"; + mes "Hmm, are you the type of person who looks for trouble?"; + mes "Well, we appreciate it if you help us clean up the remnants."; + close3; + } + mes "[Rookie]"; + mes "Follow me, then."; + close2; + warp "ein_fild04",279,339; + end; + } + if (terra_gloria_main == 24) { + npctalk "... Shall I go in now?", "", bc_self; + end; + } + mes "[Rookie]"; + mes "Shall we leave now?"; + cutin "16loo_01.bmp",2; + next; + switch( select( "About the monster in the central room", "Leave.", "Stay.", "About YSF01" ) ) { + case 1: + break; + case 2: + mes "[Rookie]"; + mes "Follow me, then."; + close2; + warp "ein_fild04",279,339; + end; + case 3: + mes "[Rookie]"; + mes "Since this fuss is likely to continue for a while, we'd be glad if you would stay here and help us~"; + close3; + case 4: + mes "[Rookie]"; + mes "Why did Werner do that?"; + mes "I don't understand."; + mes "... No. Maybe it's weird to understand a lunatic."; + next; + mes "[Rookie]"; + mes "Anyways, We have to observe the central room's core."; + mes "As long as there are magic inside, the same thing will happen again."; + close3; + } + switch( checkquest(7743,PLAYTIME) ) { + case -1: + switch( checkquest(7742,HUNTING) ) { + case -1: + mes "[Rookie]"; + mes "Welcome."; + mes "Without any further ado,"; + mes "We would like to hunt the ^4d4dffpet child^000000 guy. Will you join us?"; + next; + if (select( "I am the pet child hunter!", "Reject!" ) == 2) { + mes "[Rookie]"; + mes "No, why?"; + mes "It's just a monster!"; + mes "We just have to kill it!"; + mes "Then who should we ask to do it?"; + close; + } + mes "[Rookie]"; + mes "Let's reveal its secret!"; + mes "Let's find out why it keeps showing up!"; + setquest 7742;// Sweeping the remnants + close3; + case 0: + case 1: + mes "[Rookie]"; + mes "It's in the central room. The place full of strange spirits in the middle of the central room."; + mes "Let me open the door for you first."; + close3; + case 2: + mes "[Rookie]"; + mes "Great! You're so cool!"; + mes "Was it a replication of the former experimental subject? Self-replication?"; + mes "They haven't found out the exact mechanism yet."; + next; + mes "[Rookie]"; + mes "Anyhow, thank you for your support."; + mes "We will count on you again next time."; + erasequest 7742;// Sweeping the remnants + setquest 7743;// Sweeping the remnants (Standby) + getitem 25155,3; // Swz_Honor_Token + getexp 200000,200000; + close3; + } + end; + case 0: + case 1: + mes "[Rookie]"; + mes "The same monster is regenerated every single day. Isn't it a bit odd?"; + next; + cutin "16loo_02.bmp",2; + mes "[Rookie]"; + mes "Maybe this guy is one of the objects that were split by transplanting the hearts of Ymir ..."; + next; + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "Anyway, let's see if that guy shows up again."; + mes "It's so~ interesting."; + close3; + case 2: + erasequest 7743;// Sweeping the remnants (Standby) + mes "[Rookie]"; + mes "Did you call it a pet child?"; + mes "Seems like they are completely leaving that guy to the adventurer"; + next; + mes "[Rookie]"; + mes "If you want, do not hesitate to tell me any time."; + mes "I will give you a mission to kill the pet child."; + close3; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_NONE, "checkquest(7742,HUNTING) == 2" ); + questinfo( QTYPE_QUEST, QMARK_NONE, "terra_gloria_main > 24 && (checkquest(7743,PLAYTIME) == -1 || checkquest(7743,PLAYTIME) == 2) && (checkquest(7742,HUNTING) == -1 || checkquest(7742,HUNTING) == 2)" ); + end; +} + +que_swat,141,57,5 script Rebellion squadder#ep16 4_M_GUNSLINGER2,{ + mes "[Rebellion squadder]"; + mes "Do you want me to send you out of the operation zone?"; + next; + if (select( "Leave.", "No." ) == 2) { + mes "[Rebellion squadder]"; + mes "Well, good luck."; + close; + } + warp "ein_fild04",279,339; + end; +} + +que_swat,145,57,3 script Philopontess#ep162_04 4_M_PHILOFONTES,{ + if (checkweight(501,1) == 0) { + mes "- Cannot progress with quest because you have too many items in your possession. -"; + close; + } + if (terra_gloria_main < 24) { + cutin "ep16_tes01.bmp",2; + mes "[Tess]"; + mes "... How many more facilities like this are there in Schwaltzvalt?"; + mes "Haa ..."; + close3; + } + if (terra_gloria_main == 24) { + cutin "ep16_tes01.bmp",2; + mes "[Tess]"; + mes "Fortunately, the letter seems to have arrived."; + mes "There is a reward that we prepared for you but we have not given it to you yet. So I sent this letter to invite you."; + next; + mes "[Tess]"; + mes "And our president said that his excellency would grant you enough compensation if you continue to help us get rid of the unwanted experimental subjects."; + next; + mes "[Tess]"; + mes "As you helped our republic, his excellency is trying to get you some useful stuff for adventurers."; + next; + mes "[Tess]"; + mes "The ^4d4dffSchwartz Honor Token^000000 that I am about to give you is a sort of reward currency used in the Rebellion as well."; + next; + mes "[Tess]"; + mes "Since you are an adventurer, we thought it would be helpful for you."; + mes "You can exchange it for an item you need."; + next; + mes "[Tess]"; + mes "You may have received it already through the Rebellion."; + mes "Since this token is a prize for someone who did a job for Schwaltzvalt ..."; + next; + mes "[Tess]"; + mes "If you want, you can receive them by continuing to help us."; + next; + mes "[Tess]"; + mes "So, we would like to give you simple requests or missions."; + mes "This kind of association is likely to continue for a while."; + next; + mes "[Tess]"; + mes "Thank you for your support in advance."; + getitem 25155,10; // Swz_Honor_Token + getexp 500000,500000; + terra_gloria_main = 25; + questinfo_refresh(); + close2; + npctalk "Oh, please come here for a moment.", "Rookie#ep162_03", bc_self; + end; + } + switch( checkquest(7745,PLAYTIME) ) { + case -1: + switch( isbegin_quest(7744) ) { + case 0: + cutin "ep16_tes01.bmp",2; + mes "[Tess]"; + mes "Since there are still some researchers hiding inside the laboratory, we plan to investigate it."; + next; + mes "[Tess]"; + mes "Please take charge of the investigation."; + mes "If you do this for us, we will give you the Schwartz Honor Token."; + next; + if (select( "Accept.", "Reject." ) == 2) { + mes "[Tess]"; + mes "Not now?"; + mes "Then get some rest and come back please."; + close; + } + mes "[Tess]"; + mes "Since we don't know where they are hiding, start looking in corners such as cabinets and boxes."; + next; + mes "[Tess]"; + mes "After finding researchers, please hand them over to a Rebellion squad member near you."; + mes "Thank you for your support in advance."; + setquest 7744;// Hiding Researcher + close3; + case 1: + case 2: + break; + } + switch( isbegin_quest(7760) ) { + case 0: + cutin "ep16_tes01.bmp",2; + mes "[Tess]"; + mes "Inside the laboratory, there are still some researchers hiding somewhere."; + mes "Please find them and hand them over to a Rebellion squad member."; + next; + mes "[Tess]"; + mes "Thank you for your support in advance."; + close3; + case 1: + case 2: + mes "[Tess]"; + mes "We already heard of your performance from the Rebellion."; + mes "Thank you for cooperating with the republic."; + setquest 7745; // Hiding Researcher (Standby) + erasequest 7760; // Well hidden + erasequest 7744; // Hiding Researcher + getitem 25155,3; // Swz_Honor_Token + getexp 200000,200000; + next; + mes "[Tess]"; + mes "We attacked them all of a sudden, and we expect more of them are still hiding. But we will find them sooner or later."; + close; + } + case 0: + case 1: + cutin "ep16_tes01.bmp",2; + mes "[Tess]"; + mes "We attacked them all of a sudden, and we expect more of them are still hiding."; + mes "We will try to find those guys for now."; + close2; + npctalk "This is really tough.", "", bc_self; + cutin "",255; + end; + case 2: + erasequest 7745;// Hiding Researcher (Standby) + cutin "ep16_tes01.bmp",2; + mes "[Tess]"; + mes "If possible, I would ask you to investigate again."; + next; + if (select( "Leave it to me.", "No thank you." ) == 2) { + mes "[Tess]"; + mes "......."; + mes "Then we cannot afford it."; + mes "... No, no."; + close3; + } + mes "[Tess]"; + mes "You're so cool, as usual."; + mes "Then could you please find the dregs hiding deep inside the laboratory and shaking like leaves?"; + mes "I mean, the researchers."; + next; + mes "[Tess]"; + mes "As usual, please find the researchers who are hiding and hand them over to a Rebellion squad member."; + setquest 7744;// Hiding Researcher + close3; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_NONE, "terra_gloria_main == 24" ); + questinfo( QTYPE_QUEST, QMARK_NONE, "terra_gloria_main > 24 && isbegin_quest(7744) == 0 && (checkquest(7745,PLAYTIME) == -1 || checkquest(7745,PLAYTIME) == 2)" ); + questinfo( QTYPE_QUEST, QMARK_NONE, "isbegin_quest(7760) > 0" ); + end; +} + +que_swat,159,53,5 script Yudmil#ep162_2 4_M_GUNSLINGER2,{ + mes "[Yudmil]"; + mes "No ... why did I volunteer for this?"; + next; + select("What's wrong with the Gunslinger?"); + mes "[Yudmil]"; + mes "Gunslinger is a place made by the Rebellion to train the upcoming generation, so they have a close relationship."; + next; + mes "[Yudmil]"; + mes "I heard that there was special training with the Rebellion so I volunteered. And what am I doing now?"; + mes "I never imagined that I would be sent to this laboratory full of monsters!"; + next; + mes "[Yudmil]"; + mes "Arrrgh, especially Ms. Elena ... She makes us suffer ..."; + close; +} + +que_swat,161,53,3 script Yuslan#ep162_1 4_M_GUNSLINGER3,{ + if (checkweight(501,1) == 0) { + mes "- Cannot progress with quest because you have too many items in your possession. -"; + close; + } + if (terra_gloria_main < 20) + end; + switch( checkquest(7762,PLAYTIME) ) { + case -1: + switch( checkquest(7761,HUNTING) ) { + case -1: + mes "[Yuslan]"; + mes "Inside the laboratory, there is pandemonium due to the experimental subjects that broke out."; + mes "Although we kill them, more of them come out from somewhere. I came out rest for a while."; + next; + if (select( "Help him defeat Chimeras.", "Wish him good luck." ) == 2) { + mes "[Yuslan]"; + mes "Well ... Yeah. This is a part of training, too. Phew."; + close; + } + mes "[Yuslan]"; + mes "Then, please kill 10 of each"; + mes "^4d4dffMaterial type Chimeras^000000 and"; + mes "^4d4dffHuman type Chimeras^000000"; + mes "wandering around in the laboratory!"; + next; + mes "[Yuslan]"; + mes "Thanks to your support, we can pause for breath!"; + mes "Cheer up, Adventurer!"; + setquest 7761;// Make Chimeras rest in peace + close; + case 0: + case 1: + mes "[Yuslan]"; + mes "Just defeat 10 of each type. That's all I ask."; + mes "They are ^4d4dffMaterial type Chimeras and Human type Chimeras.^000000"; + next; + mes "[Yuslan]"; + mes "... The In Vivo Experiment is really horrible."; + close; + case 2: + mes "[Yuslan]"; + mes "Wow, you did a great job for us!"; + mes "Thank you."; + mes "Thanks to your support, we managed to get a good rest."; + next; + mes "[Yuslan]"; + mes "Please be with us next time!"; + erasequest 7761;// Make Chimeras rest in peace + setquest 7762;// Make Chimeras rest in peace (Standby) + getitem 25155,3; // Swz_Honor_Token + getexp 300000,300000; + close; + } + case 0: + case 1: + mes "[Yuslan]"; + mes "Hey, thank you for your great job."; + mes "But there are still more monsters inside."; + mes "We are trying our best to get rid of them. But honestly, it's tough."; + next; + mes "[Yuslan]"; + mes "Where do all of these experimental subjects come from?"; + close; + case 2: + erasequest 7762;// Make Chimeras rest in peace (Standby) + mes "[Yuslan]"; + mes "They come out continuously. I can't imagine how many experiments they conducted."; + mes "I mean, Chimeras."; + next; + mes "[Yuslan]"; + mes "I never imagined that Chimeras would be tougher than Heart Hunters ..."; + close; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_NONE, "terra_gloria_main > 19 && (checkquest(7761,HUNTING) == -1 || checkquest(7761,HUNTING) == 2) && (checkquest(7762,PLAYTIME) == -1 || checkquest(7762,PLAYTIME) == 2)" ); + end; +} + +// Part Elena - Fight +rebel_in,70,78,3 script Elena Bolkova#16.2rm 4_F_ELENA,{ + if (terra_gloria_main < 16) { + cutin "162elena_01.bmp",2; + mes "[USU commander Elena]"; + mes "Don't pick a fight with USU recklessly."; + mes "When people start fighting, I'll be the only one who feels annoyed."; + next; + emotion ET_FRET; + mes "[USU commander Elena]"; + mes "Although I leashed them, they keep thinking about running out ..."; + mes "Maybe their brains are filled with gunpowder. Silly weirdos."; + close3; + } + + // twins daily quest + if (isbegin_quest(16031) == 1) { + cutin "162elena_01.bmp",2; + mes "[USU commander Elena]"; + mes "Cookie? I don't like sweets."; + next; + mes "[USU commander Elena]"; + mes "Lebedev guys baked it..."; + mes "Then, I have no choice but to taste it. Give it to me."; + next; + if (countitem(25161) < 1) { + mes "[USU commander Elena]"; + mes "...Why are you empty-handed? Where is the cookie?"; + close; + } + emotion ET_DELIGHT; + mes "[USU commander Elena]"; + mes "It smells good."; + mes "Seems like they gave a great effort. Tell them thanks."; + completequest 16031;// Service: Cookies delivery + delitem 25161,1;// Handmade_cookie2 + close3; + } + + if (terra_gloria_main == 16 && isbegin_quest(14602) == 1) { + switch( isbegin_quest(16060) ) { + case 0: + cutin "162elena_01.bmp",2; + mes "[USU commander Elena]"; + mes "Wait, who are you?"; + next; + mes "[USU commander Elena]"; + mes "I haven't seen you before."; + mes "You can't be in this place. Strangers like you are not supposed to be here."; + mes "^FF0000>>>Snap<<<^000000"; + next; + mes "[USU commander Elena]"; + mes "Tell me exactly how you got here and where you came from unless you want to die. "; + sleep2 300; + npctalk "Elena Bolkova: Otherwise I will have some fun and you won't.", "", bc_self; + next; + cutin "",255; + mes "[" + strcharinfo(0) + "]"; + mes "I am... You revealed you're an adventurer who came to help Secret Wings and requested cooperation to the Rebellion."; + next; + cutin "162elena_01.bmp",2; + mes "[USU commander Elena]"; + mes "Secret Wings? They are just rookies. All they do is suck up to the president."; + mes "You're so brave. Who told you to visit me?"; + mes "I don't want to dance to chicks flapping their wings. Just go away."; + next; + cutin "",255; + mes "[" + strcharinfo(0) + "]"; + mes "No, wait please. In fact, I... no, my companion..."; + next; + cutin "162elena_01.bmp",2; + mes "[USU commander Elena]"; + mes "Your companion saved Gonie?"; + mes "...... So? You want a reward?"; + mes "I really hate those who try to use other's lives as they please."; + next; + mes "[USU commander Elena]"; + mes "Well... I have a better idea."; + mes "Unlike the wimp chatting downstairs, you look quite interesting."; + next; + cutin "162elena_02.bmp",2; + mes "[USU commander Elena]"; + mes "You said you were just an adventurer, didn't you?"; + mes "Great. If you defeat me in a fight, I will listen to your story."; + next; + cutin "",255; + mes "[" + strcharinfo(0) + "]"; + mes "Pardon?"; + next; + cutin "162elena_01.bmp",2; + mes "[USU commander Elena]"; + mes "Let's fight! I will listen to someone who fights me."; + mes "Talk to me when you are ready. Then I will let you enter the waiting room of the arena."; + next; + cutin "",255; + mes "[" + strcharinfo(0) + "]"; + mes "Should I fight you all of a sudden? Well, I don't feel like..."; + next; + cutin "162elena_01.bmp",2; + emotion ET_HNG; + mes "[USU commander Elena]"; + mes "If you don't want to fight, I guess you don't need any cooperation. Go back."; + next; + cutin "",255; + mes "[" + strcharinfo(0) + "]"; + mes "(I'm in trouble. What shall I do?)"; + next; + if (select( "Fight Elena.", "I don't listen to someone weaker than me." ) == 1) { + mes "[" + strcharinfo(0) + "]"; + mes "(I have no choice. Let's prepare for the fight and talk to Elena Bolkova again.)"; + setquest 16060; // Fighting is the language of warmonger + setquest 16061; // Fair and equitable result + close3; + } + mes "[" + strcharinfo(0) + "]"; + mes "I don't listen to someone weaker than m..."; + next; + cutin "162elena_01.bmp",2; + emotion ET_SMILE; + mes "[USU commander Elena]"; + mes "Hmm? I misheard something. Haha, could you repeat it?"; + npctalk "Elena Bolkova: Well, it should have been some dogs barking.", "", bc_self; + next; + cutin "",255; + mes "[" + strcharinfo(0) + "]"; + mes "Yes... I'll do it."; + next; + cutin "162elena_02.bmp",2; + mes "[USU commander Elena]"; + mes "Great. Tell me when you are ready."; + setquest 16060; // Fighting is the language of warmonger + setquest 16061; // Fair and equitable result + close3; + case 1: + case 2: + switch( isbegin_quest(16011) ) { + case 0: + cutin "162elena_01.bmp",2; + mes "[USU commander Elena]"; + mes "Are you ready?"; + mes "Shall we go to the waiting room now?"; + next; + switch( select( "Go to the waiting room", "Don't go to the waiting room." ) ) { + case 1: + if (BaseJob != Job_Priest) { + mes "[USU commander Elena]"; + mes "In the waiting room, there is ^0000CDIvan, the person in charge of entrance in arena^000000."; + mes "Enter the arena according to the order in reference to Ivan's guide."; + next; + mes "[USU commander Elena]"; + mes "You have two minutes. If you defeat me during two minutes, you win."; + next; + mes "[USU commander Elena]"; + mes "If you want to surrender during the fight, tell ^0000CDSorita^000000 beside Ivan."; + mes "Then you're going to be told off."; + setquest 16011;// Arena entrance + close2; + warp "rebel_in",184,28; + end; + } + mes "[USU commander Elena]"; + mes "Hmm... By the way, are you really going to fight me?"; + mes "I am an expert in killing people. And fighting is not your main occupation. You cannot beat me."; + next; + if (select( "But I will fight.", "I agree with you. I give up." ) == 2) { + cutin "162elena_02.bmp",2; + mes "[USU commander Elena]"; + mes "Good. Knowing one's limit is wise."; + close3; + } + mes "[USU commander Elena]"; + mes "You're a cleric. Fighting is not your duty. I'm sure your companion also knows that."; + next; + mes "[USU commander Elena]"; + mes "Besides, you're just an adventurer. You have no business with us and those guys either. I'm afraid you might get hurt."; + next; + if (select( "No, I will fight.", "...I think you're right. I give up." ) == 2) { + cutin "162elena_02.bmp",2; + mes "[USU commander Elena]"; + mes "You're wise. You don't have to get hurt yourself being nosy."; + close3; + } + mes "[USU commander Elena]"; + mes "You must a fool who doesn't know what's going on."; + mes "Do you think I'm kidding? Or your life is too heavy and you'd like to put everything down?"; + next; + mes "[USU commander Elena]"; + mes "This is the final warning. You stay out of this."; + mes "Tell the guy downstairs that you had no choice because I intimidated you."; + next; + if (select( "This is my problem too.", "Since I don't want to die, I give up." ) == 2) { + cutin "162elena_02.bmp",2; + mes "[USU commander Elena]"; + mes "You're wise. Life is important, especially when it's mine."; + close3; + } + mes "[USU commander Elena]"; + mes "...Why is this your problem?"; + mes "That talkative guy is a stooge of the President. But you're an adventurer who can just leave."; + next; + if (select( "This is the problem of those who trust me.", "I guess I'd better go." ) == 2) { + cutin "162elena_02.bmp",2; + mes "[USU commander Elena]"; + mes "You're wise. Enjoy your adventure in a safer place."; + close3; + } + cutin "162elena_02.bmp",2; + mes "[USU commander Elena]"; + mes "Well, well, well."; + mes "Haha, you are so obstinate."; + mes "I like your spirit. You said you need a cooperation? Why not? I agree."; + next; + cutin "",255; + mes "[" + strcharinfo(0) + "]"; + mes "Oh... Pardon?!"; + next; + cutin "162elena_01.bmp",2; + mes "[USU commander Elena]"; + mes "You said you needed my approval to persuade us. So I approve it."; + mes "I like spunky fellows. It's fun to fight with them."; + next; + mes "[USU commander Elena]"; + mes "Ah, don't misunderstand it. I'm not saying I will fight you. I'm saying that I will be on your side."; + mes "I didn't mean to fight you anyway."; + next; + mes "[USU commander Elena]"; + mes "I don't mess with clerics. I don't feel good after fighting them."; + npctalk "Elena Bolkova: My mom told me I shouldn't beat a cleric.", "Elena Bolkova#16.2rm"; // 116 + next; + mes "[USU commander Elena]"; + mes "So I'll support the cooperation with the Secret Wings. Do you need my signature?"; + next; + cutin "",255; + mes "[" + strcharinfo(0) + "]"; + mes "No, you don't have to. Please show your opinion in front of others next time."; + next; + cutin "162elena_01.bmp",2; + mes "[USU commander Elena]"; + mes "No problem."; + mes "Since you are our cooperator now, go around and see if there is anyone who has any problem."; + next; + mes "[USU commander Elena]"; + mes "Who knows? If you keep helping them, they might have good feeling about you."; + next; + mes "[USU commander Elena]"; + mes "While we never forget the blood that we must take a revenge for, we do not forget the gratitude either."; + mes "If you help them, they will give you a token proving your honor."; + next; + mes "[USU commander Elena]"; + mes "Just like the one I'm giving you now."; + mes "If you want to know what this is for, ask the stubborn guy named 'Strasse' below the stairs."; + erasequest 16060; // Fighting is the language of warmonger + erasequest 16061; // Fair and equitable result + setquest 16010;// Battle in great condition + completequest 14602;// Hunter on second floor + getitem 25155,10; // Swz_Honor_Token + close3; + case 2: + mes "[USU commander Elena]"; + mes "Aren't you going to fight me?"; + mes "Haven't you come here to ask for the cooperation between the Secret Wings and Rebellion?"; + next; + mes "[USU commander Elena]"; + mes "Will you give up the fight?"; + next; + if (select( "Give up the fight.", "Do not give up the fight." ) == 2) { + mes "[USU commander Elena]"; + mes "Good. I will wait for you."; + mes "Tell me when you feel like fighting."; + close3; + } + emotion ET_THINK; + mes "[USU commander Elena]"; + mes "...... Hmm."; + next; + mes "[USU commander Elena]"; + mes "A coward who's scared at me won't be helpful for the Rebellion at all."; + mes "Get lost."; + erasequest 16060; // Fighting is the language of warmonger + erasequest 16061; // Fair and equitable result + close3; + } + end; + case 1: + case 2: + if (isbegin_quest(16061) != 2) { + cutin "162elena_01.bmp",2; + mes "[USU commander Elena]"; + mes "... Hmm. So this is it."; + mes "If you want to fight me again, I will give you another chance."; + next; + if (select( "Enter the waiting room.", "Do not enter the waiting room." ) == 1) { + mes "[USU commander Elena]"; + mes "Great. You have guts."; + mes "Ivan will guide you inside."; + mes "If you want to surrender during a fight, tell Sorita."; + mes "Let's do it!"; + close2; + warp "rebel_in",184,28; + end; + } + mes "[USU commander Elena]"; + mes "Aren't you going to fight me?"; + mes "Haven't you come here to ask for the cooperation with the Rebellion?"; + next; + mes "[USU commander Elena]"; + mes "Will you give up the fight?"; + next; + if (select( "Give up the fight.", "Do not give up the fight." ) == 2) { + mes "[USU commander Elena]"; + mes "Good. I will wait for you."; + mes "Tell me when you feel like fighting."; + close3; + } + emotion ET_THINK; + mes "[USU commander Elena]"; + mes "...... Hmm."; + next; + mes "[USU commander Elena]"; + mes "A coward who's scared at me won't be helpful for the Rebellion at all."; + mes "Get lost."; + erasequest 16011;// Arena entrance + erasequest 16061; // Fair and equitable result + close3; + } + cutin "162elena_02.bmp",2; + emotion ET_DELIGHT; + mes "[USU commander Elena]"; + mes "Haha! I lost."; + mes "My feeling was right. It was such a thrilling fight after a long time!"; + next; + cutin "162elena_01.bmp",2; + mes "[USU commander Elena]"; + mes "As I promised, I will listen to you. Go ahead."; + next; + cutin "",255; + mes "[" + strcharinfo(0) + "]"; + mes "(So she's listening to me now. Persuading her will be much more difficult.)"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Yes. I have come to request a cooperation between the Secret Wings and the Rebellion."; + mes "In order to persuade the people of Rebellions, I would like to ask you for help..."; + next; + cutin "162elena_01.bmp",2; + mes "[USU commander Elena]"; + mes "Okay. I will help you."; + mes "What should I do?"; + next; + cutin "",255; + mes "[" + strcharinfo(0) + "]"; + mes "Pardon? You haven't heard my story yet..."; + next; + cutin "162elena_02.bmp",2; + emotion ET_SMILE; + mes "[USU commander Elena]"; + mes "You don't have to tell me the story. You've already told me the story physically. If I can fight on the same side with you, I will welcome whatever it is."; + mes "So I support the cooperation with the Secret Wings. Do you need my signature?"; + next; + cutin "",255; + mes "[" + strcharinfo(0) + "]"; + mes "No, you don't have to. Please show your opinion in front of others next time."; + next; + cutin "162elena_01.bmp",2; + mes "[USU commander Elena]"; + mes "Good. ...... By the way,"; + mes "If you have time, visit the arena any time."; + mes "I will fight you even if you come every day."; + npctalk "Elena Bolkova: Make sure you come back here.", "", bc_self; + next; + mes "[USU commander Elena]"; + mes "Since you are our cooperator now, go around and see if there is anyone who has any problem."; + next; + mes "[USU commander Elena]"; + mes "Who knows? If you keep helping them, they might have good feeling about you."; + next; + mes "[USU commander Elena]"; + mes "While we never forget the blood that we must take a revenge for, we do not forget the gratitude either."; + mes "If you help them, they will give you a token proving your honor."; + next; + mes "[USU commander Elena]"; + mes "Just like the one I'm giving you now."; + mes "If you want to know what this is for, ask the stubborn guy named 'Strasse' below the stairs."; + erasequest 16011;// Arena entrance + erasequest 16060; // Fighting is the language of warmonger + erasequest 16061; // Fair and equitable result + setquest 16010;// Battle in great condition + completequest 14602;// Hunter on second floor + getexp 200000,200000; + getitem 25155,10; // Swz_Honor_Token + close3; + } + } + } + cutin "162elena_01.bmp",2; + mes "[USU commander Elena]"; + if (BaseJob == Job_Priest) { + mes "Hi. What is it now?"; + mes "Have you met our members?"; + } + else { + mes "Hi. What is it now?"; + mes "A fight? Welcome!"; + } + next; + + switch( isbegin_quest(16009) ) { + case 0: + .@menu$[0] = "I have come to fight."; + break; + case 1: + case 2: + switch( isbegin_quest(16011) ) { + case 0: + .@menu$[0] = "I am ready."; + break; + case 1: + case 2: + .@menu$[0] = "...This is it."; + break; + } + if (isbegin_quest(16061) == 2) // official twisted way to build the menu.. + .@menu$[0] = "How was the result of the fight?"; + break; + } + + if (lebedev_quest_16_2 == 0 || lebedev_quest_16_2 == 11) + .@menu$[1] = "I am not busy today, I stopped by."; + else if (lebedev_quest_16_2 == 10) + .@menu$[1] = "I have brought Lebedev sisters."; + else + .@menu$[1] = "Tell her about Lebedev twins."; + + switch( select( .@menu$[0], .@menu$[1] ) ) { + case 1: + switch( checkquest(16010,PLAYTIME) ) { + case -1: + break; + case 0: + case 1: + mes "[USU commander Elena]"; + mes "...... Hmm."; + if (BaseJob == Job_Priest) { + mes "Are you sure you have to fight me now?"; + mes "If you really think so, come back tomorrow. I called it a day now."; + } + else { + mes "No. Not now."; + mes "I would like to fight you when you are in the top condition. Come back tomorrow."; + } + close3; + case 2: + erasequest 16010;// Battle in great condition + break; + } + switch( isbegin_quest(16009) ) { + case 0: + if (BaseJob != Job_Priest) { + cutin "162elena_02.bmp",2; + mes "[USU commander Elena]"; + mes "Oh, great!"; + mes "Tell me when you are fully ready. I will go to the waiting room."; + setquest 16009;// Fighting is the language of warmonger + setquest 16061; // Fair and equitable result + close3; + } + cutin "162elena_01.bmp",2; + mes "[USU commander Elena]"; + mes "Hmm...?"; + mes "I told you. I don't fight clerics."; + next; + cutin "",255; + mes "[" + strcharinfo(0) + "]"; + mes "I would like to fight you! Please allow me!"; + next; + cutin "162elena_01.bmp",2; + mes "[USU commander Elena]"; + mes "Oh, every time I beat the hell out of a cleric, I become quite unlucky on that day. It's true."; + mes "So I'd rather not fight a cleric..."; + next; + mes "[USU commander Elena]"; + mes "............"; + next; + mes "[USU commander Elena]"; + mes "...Huh, look at your eyes. I have no choice but to fight you."; + mes "But I will ^0000CDgo very easy on^000000 you. Don't make drama after you defeat me."; + setquest 16009;// Fighting is the language of warmonger + setquest 16061; // Fair and equitable result + close3; + case 1: + case 2: + break; + } + switch( isbegin_quest(16011) ) { + case 0: + mes "[USU commander Elena]"; + mes "Are you ready?"; + mes "Shall we go to the waiting room now?"; + next; + if (select( "Go to the waiting room", "Don't go to the waiting room." ) == 1) { + mes "[USU commander Elena]"; + mes "In the waiting room, there is ^0000CDIvan, the person in charge of entrance in arena^000000."; + mes "Enter the arena according to the order in reference to Ivan's guide."; + next; + mes "[USU commander Elena]"; + mes "You have two minutes. If you defeat me during two minutes, you win."; + next; + mes "[USU commander Elena]"; + mes "If you want to surrender during the fight, tell ^0000CDSorita^000000 beside Ivan."; + mes "Then you're going to be told off."; + setquest 16011;// Arena entrance + close2; + warp "rebel_in",184,28; + end; + } + mes "[USU commander Elena]"; + mes "Aren't you going to fight me?"; + mes "Hm..."; + next; + mes "[USU commander Elena]"; + mes "Will you give up the fight?"; + next; + if (select( "Give up the fight.", "Do not give up the fight." ) == 2) { + if (BaseJob != Job_Priest) { + mes "[USU commander Elena]"; + mes "Great, I will be waiting."; + mes "I enjoy fighting you."; + close3; + } + mes "[USU commander Elena]"; + mes "As I told you, you don't have to do this... You're so persistent."; + mes "Well, I remember I told you that I like it."; + close3; + } + mes "[USU commander Elena]"; + if (BaseJob != Job_Priest) + mes "...You made me expect it. And what are you doing now?"; + else + mes "Good idea. You'll be quite sad if you are beat up without having done anything wrong. Won't you?"; + erasequest 16009;// Fighting is the language of warmonger + erasequest 16061; // Fair and equitable result + close3; + case 1: + case 2: + if (isbegin_quest(16061) != 2) { + mes "[USU commander Elena]"; + if (BaseJob == Job_Priest) + mes "Don't you think you've had enough of it by now? If you want to quit, tell me any time."; + else { + mes "...Hmm. You're not in a top condition?"; + mes "If you want to do this again, welcome."; + } + next; + if (select( "Enter the waiting room.", "Do not enter the waiting room." ) == 1) { + mes "[USU commander Elena]"; + if (BaseJob == Job_Priest) + mes "Ho, you have the guts."; + else + mes "I like it."; + mes "Ivan will guide you inside."; + mes "If you want to surrender, tell Sorita."; + mes "Let's do it!"; + close2; + warp "rebel_in",184,28; + end; + } + mes "[USU commander Elena]"; + if (BaseJob == Job_Priest) { + mes "You're not in a top condition? Go inside and take some rest."; + mes "Shall we stop?"; + } + else { + mes "You're not in a top condition?"; + mes "Take care of yourself."; + } + next; + mes "[USU commander Elena]"; + mes "Don't make me feel sorry for you."; + next; + if (select( "Give up the fight.", "Do not give up the fight." ) == 2) { + mes "[USU commander Elena]"; + if (BaseJob == Job_Priest) + mes "Hey, you don't have to do this..."; + else { + mes "Great, I will be waiting."; + mes "I enjoy fighting you."; + } + close3; + } + mes "[USU commander Elena]"; + if (BaseJob == Job_Priest) + mes "Right. Let's stop the fight."; + else + mes "...We have no choice. Come back later."; + erasequest 16009;// Fighting is the language of warmonger + erasequest 16011;// Arena entrance + erasequest 16061; // Fair and equitable result + close3; + } + if (BaseJob == Job_Priest) { + cutin "162elena_01.bmp",2; + mes "[USU commander Elena]"; + mes "I told you that I'd ^0000CDgo easy on you^000000. Although won the fight, you didn't actually win it. Got it?"; + next; + emotion ET_DELIGHT; + mes "[USU commander Elena]"; + mes "...Being mean is not my character. This is why I don't want to be entangled with clerics..."; + mes "Hey, pronounce the benediction for me before leaving."; + } + else { + cutin "162elena_02.bmp",2; + emotion ET_DELIGHT; + mes "[USU commander Elena]"; + mes "Hahaha, great fight!"; + mes "What a pity. I wanted to win today..."; + next; + mes "[USU commander Elena]"; + mes "I'm glad that you are becoming stronger."; + mes "I can see the result of steady training."; + next; + mes "[USU commander Elena]"; + mes "Come back. I can fight you everyday."; + } + erasequest 16009;// Fighting is the language of warmonger// Fighting is the language of warmonger + erasequest 16011;// Arena entrance + erasequest 16061; // Fair and equitable result + setquest 16010;// Battle in great condition + getexp 400000,400000; + getitem 25155,3;// Swz_Honor_Token + close3; + } + end; + case 2: + if (terra_gloria_main < 17) { + cutin "162elena_02.bmp",2; + mes "[USU commander Elena]"; + mes "Not busy? That's good."; + mes "Enjoy it while you can."; + close3; + } + if (lebedev_quest_16_2 == 0) { + mes "[USU commander Elena]"; + mes "Not busy? That's a good news."; + mes "Apart from fighting... I would like to ask you for a favor."; + next; + mes "[USU commander Elena]"; + mes "I'm not sure if I can say this to an outsider... But you are close to the Rebellion now."; + mes "Will you keep the secret?"; + next; + if (select( "Yes, I will.", "It will be difficult." ) == 2) { + mes "[USU commander Elena]"; + mes "... Then I can't tell you."; + mes "Forget what I've said."; + close3; + } + mes "[USU commander Elena]"; + mes "Yes. Make sure you keep the secret."; + next; + mes "[USU commander Elena]"; + mes "Good. First of all... do you know about USU that I am commanding?"; + next; + if (select( "Superior... unit?", "Isn't it where you isolated problem children?" ) == 1) { + mes "[USU commander Elena]"; + mes "... No. It's not true."; + mes "It's actually the opposite."; + } + else { + mes "[USU commander Elena]"; + mes "... What?"; + next; + cutin "162elena_02.bmp",2; + mes "[USU commander Elena]"; + mes "Haha... Kaka. Right. You know very well about it."; + mes "But don't say that in front of the troops. They might shoot you."; + } + next; + cutin "162elena_01.bmp",2; + mes "[USU commander Elena]"; + mes "USU stands for ^0000CDUnder Seal Unit^000000. It's a group of weirdos who did some crazy things."; + mes "Since they had done great job for the Rebellion, we isolate them with lead on their neck rather than death penalty or discharging."; + next; + mes "[USU commander Elena]"; + mes "As I told you, it's a unit outside our regulation. So I can't tell you about it in detail. But we do several things that Rebellions don't do."; + mes "You can imagine all you want, including murder or violence. It will be worse than that."; + next; + mes "[USU commander Elena]"; + mes "But we still have a absolute rule. We don't mess up with other Rebellions."; + mes "Although we let them do whatever they want outside, we teach them who's holding their lead."; + next; + mes "[USU commander Elena]"; + mes "And there are new members... ^0000CDJana Levedeva^000000 and ^0000CDIlya Lebedev^000000. They are twins and still young."; + mes "Although they are young, their ability is outstanding. The problem is that they are out of control."; + next; + mes "[USU commander Elena]"; + mes "They skip the training and hurt a squadder by causing an accident during training... Recently, they tried to run away from the unit and got caught. So the duty manager and I had a hard time."; + next; + mes "[USU commander Elena]"; + mes "According to the regulation, we have to discharge them."; + mes "... But they are still under age. According to the commander of their former unit, they don't have parents."; + next; + mes "[USU commander Elena]"; + mes "If we kick out these guys, they might become hooligans. At the worst, they will be involved in crime."; + mes "It sounds funny that I'm saying this as a commander of USU..."; + next; + emotion ET_THINK; + mes "[USU commander Elena]"; + mes "At least I don't want to see kids disgracing themselves."; + mes "But by looking at what they are doing, they will live as animals with lead in USU at best."; + next; + mes "[USU commander Elena]"; + mes "... Maybe they are already regarding me as an enemy. So they won't listen to me."; + mes "I know how to make them listen to me. But it will only make the situation worse."; + next; + mes "[USU commander Elena]"; + mes "So I request you to check their problem and solve it, adventurer."; + mes "If they don't say anything, ask other fellows around them."; + next; + mes "[USU commander Elena]"; + mes "Would you help me?"; + next; + if (select( "I will help.", "No." ) == 2) { + mes "[USU commander Elena]"; + mes "I don't want to demand you to do this."; + mes "It's a problem inside our unit. So we'd better handle ourselves."; + next; + mes "[USU commander Elena]"; + mes "Forget what I told you."; + close3; + } + mes "[USU commander Elena]"; + mes "Thanks."; + mes "^0000CDYana and Ilya twins^000000 are in the lobby."; + mes "They have bright silver hairs and they're always together. You'll find them easily."; + next; + mes "[USU commander Elena]"; + mes "In case you don't get any outcome after talking to them, talk to other fellows."; + mes "The mess personnel... and another fellow in the outside store seems to want to say something."; + npctalk "Elena Bolkova: Are they it Mason and Milo in Clana Nemieri..?", "", bc_self; + setquest 16012;// Troublesome twin + lebedev_quest_16_2 = 1; + questinfo_refresh(); + close3; + } + if (lebedev_quest_16_2 == 1) { + mes "[USU commander Elena]"; + mes "So, you talked to them?"; + mes "Hmm, not yet..."; + next; + mes "[USU commander Elena]"; + mes "You are the only one I can trust now."; + mes "I'll count on you, adventurer."; + close3; + } + if (lebedev_quest_16_2 < 5) { + mes "[USU commander Elena]"; + mes "Did you talk to them?"; + next; + mes "[USU commander Elena]"; + mes "If you cannot judge it easily, you can talk to ^0000CDother fellows around them^000000."; + npctalk "Elena Bolkova: Seems like Milo and Mason have many things to say.", "", bc_self; + close3; + } + if (lebedev_quest_16_2 == 5) { + mes "[USU commander Elena]"; + mes "So, how is it going?"; + next; + emotion ET_THINK; + mes "[USU commander Elena]"; + mes "Hmm... Not at all?"; + mes "I though they might open their mind to a stranger. But I was wrong."; + next; + mes "[USU commander Elena]"; + mes "...There's someone you should talk to lastly."; + mes "I didn't want to do this."; + npctalk "Elena Bolkova: I wanted to solve this problem myself if possible.", "", bc_self; + next; + mes "[USU commander Elena]"; + mes "Go downstairs and find ^0000CDEricsson Adler, commander of a detached force^000000. He must be nearby the fireplace."; + mes "He's middle-aged man... and a former boss of the twins."; + next; + mes "[USU commander Elena]"; + mes "Since the guys have been assigned to my unit, I wanted to take care of them here. But they're not helping us."; + mes "If I ask Adler about the guys, it won't look so good. That's why I am requesting you. Please."; + erasequest 16015;// The cause of failure is a careless attempt + setquest 16016;// Borrowing wisdom of the experts + lebedev_quest_16_2 = 6; + questinfo_refresh(); + close3; + } + if (lebedev_quest_16_2 == 6) { + mes "[USU commander Elena]"; + mes "^0000CDEricsson Adler, commander of a detached force^000000 must be nearby the fireplace."; + next; + mes "[USU commander Elena]"; + mes "He's a former boss of the twins."; + npctalk "Elena Bolkova: I didn't want to do this.", "", bc_self; + close3; + } + if (lebedev_quest_16_2 == 7) { + mes "[USU commander Elena]"; + mes "How's it going on now?"; + close3; + } + if (lebedev_quest_16_2 == 8) { + cutin "",255; + mes "You told Elena Bolkova what Lebedev twins told you."; + next; + cutin "162elena_01.bmp",2; + mes "[USU commander Elena]"; + mes "So... That was the reason."; + mes "I had already heard about that accident."; + next; + mes "[USU commander Elena]"; + mes "But I had no idea they were feeling such a burden."; + mes "Since they were out of control... there was no way for me to recognize it."; + next; + emotion ET_THINK; + mes "[USU commander Elena]"; + mes "Well, they're still kids after all. Since they have great ability, Me and other squadders treated them as adults."; + mes "We should not have done it..."; + next; + mes "[USU commander Elena]"; + mes "And I should have talked to Adler beforehand."; + mes "Thanks, " + strcharinfo(0) + ". You helped me so much."; + next; + mes "[USU commander Elena]"; + mes "I guess I have to tell them something anyway."; + mes "Will you help me once again? Tell them that I'm looking for them. And you come with them please."; + erasequest 16017;// Twin's sincere confession + setquest 16018;// Encourage instead of punishment + lebedev_quest_16_2 = 9; + questinfo_refresh(); + close3; + } + if (lebedev_quest_16_2 == 9) { + mes "[USU commander Elena]"; + mes "The twins will be nearby the place where they've always been."; + mes "Tell them about me and come back with them."; + close3; + } + if (lebedev_quest_16_2 == 10) { + mes "[USU commander Elena]"; + mes "So you're all here? I've heard the whole story."; + next; + cloakoffnpc "Ilya Lebedev#16.2rms", getcharid(0); + cloakoffnpc "Jana Levedeva#16.2rms", getcharid(0); + cutin "",255; + mes "[Ilya Lebedev]"; + mes "Yes."; + next; + mes "[Jana Levedeva]"; + mes "......Yes..."; + next; + cutin "162elena_01.bmp",2; + mes "[USU commander Elena]"; + mes "Jana Levedeva and Ilya Lebedev! Attention!"; + npctalk "Jana Levedeva: Yes!", "Jana Levedeva#16.2rms", bc_self; + npctalk "Ilya Lebedev: Yes! Yep!", "Ilya Lebedev#16.2rms", bc_self; + next; + emotion ET_ANGER, getnpcid(0, "Elena Bolkova#16.2rm"); + mes "[USU commander Elena]"; + mes "Are you insane? You ran away from the unit for a private reason. And you hurt your companion!"; + next; + mes "[USU commander Elena]"; + mes "This may look like a mercenary group like a piece of garbage. But we deal with people's life. We have disciplines that you must abide by."; + next; + cutin "",255; + mes "[Lebedev twins]"; + mes "......"; + next; + mes "[Lebedev twins]"; + mes "......We're sorry..."; + next; + cutin "162elena_01.bmp",2; + mes "[USU commander Elena]"; + mes "But before I scold you about it..."; + mes "I am sorry."; + npctalk "Jana Levedeva: Pardon...?", "Jana Levedeva#16.2rms", bc_self; + npctalk "Ilya Lebedev: Sorry...?", "Ilya Lebedev#16.2rms", bc_self; + next; + mes "[USU commander Elena]"; + mes "I didn't know that you had been forced so much and could not consider it. And I wasn't there for counseling even though I was your boss."; + next; + mes "[USU commander Elena]"; + mes "This is totally my fault and my mistake."; + mes "I apologize. You had a rough time of it."; + npctalk "Elena Bolkova: I sincerely apologize.", "", bc_self; + next; + cutin "",255; + mes "[Lebedev twins]"; + mes "......No, no... We have to apologize."; + next; + cutin "162elena_01.bmp",2; + mes "[USU commander Elena]"; + mes "From now on, I will pay more attention to you."; + mes "Would you please try to make sure this never happens again?"; + next; + cutin "",255; + mes "[Jana Levedeva]"; + mes "...No... We are the ones who should apologize."; + next; + mes "[Ilya Lebedev]"; + mes "It will never happen again..."; + next; + cutin "162elena_01.bmp",2; + mes "[USU commander Elena]"; + mes "Since this is a military group, you have regulations to abide by."; + mes "But since you are minors, I would like to give you an opportunity to grow as much as possible."; + next; + mes "[USU commander Elena]"; + mes "Jana Levedeva and Ilya Lebedev. I will exclude you from the real fight for some time."; + mes "Instead, feel free to do the works that you can do inside the unit."; + next; + mes "[USU commander Elena]"; + mes "You can make new friends, start a hobby or enhance your shooting ability. You can even do things that I cannot expect."; + mes "Do what you want to do. Make sure you abide by the regulations."; + next; + cutin "",255; + mes "[Jana Levedeva]"; + mes "So we're... not being kicked out?"; + next; + cutin "162elena_01.bmp",2; + mes "[USU commander Elena]"; + mes "Don't make me say it twice. I told you I was responsible for what happened."; + next; + cutin "",255; + mes "[Ilya Lebedev]"; + mes "Oh... Thank you so much!"; + mes "And... Sorry."; + npctalk "Ilya Lebedev: I'm sorry... Commander Bolkova...", "Ilya Lebedev#16.2rms", bc_self; + next; + mes "[Jana Levedeva]"; + mes "Thank you, commander...!"; + npctalk "Jana Levedeva: I am sorry...", "Jana Levedeva#16.2rms", bc_self; + next; + cutin "162elena_02.bmp",2; + mes "[USU commander Elena]"; + mes "That's all about it. You can go back now. There's something I'd like to discuss with the adventurer."; + mes "And if you need anything, talk to me any time."; + next; + cutin "",255; + mes "[Lebedev twins]"; + mes "Yes!"; + next; + cloakonnpc "Ilya Lebedev#16.2rms", getcharid(0); + cloakonnpc "Jana Levedeva#16.2rms", getcharid(0); + cutin "162elena_01.bmp",2; + mes "[USU commander Elena]"; + mes "Phew..."; + mes "Great job, " + strcharinfo(0) + "."; + mes "Thanks to your support and concern, we managed to do this."; + next; + mes "[USU commander Elena]"; + mes "Ha... I told them to do what they want. And they will wonder what to do for a while."; + mes "For those guys to do what they want, they'll need your help again."; + mes "Please help them at that time."; + next; + cutin "162elena_02.bmp",2; + mes "[USU commander Elena]"; + mes "......Thanks."; + mes "I will count on you in the future."; + completequest 16019;// Elena Volkova's Solution + getexp 200000,200000; + getitem 25155,10;// Swz_Honor_Token + lebedev_quest_16_2 = 11; + questinfo_refresh(); + close3; + } + mes "[USU commander Elena]"; + mes "Are you taking care of them well?"; + mes "Wow, I am relieved that they have a babysitter now."; + next; + cutin "162elena_02.bmp",2; + mes "[USU commander Elena]"; + mes "Haha! Just kidding. Thank you for your support. You're so reliable."; + mes "Take care of the guys please."; + close3; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_NONE, "isbegin_quest(16011) == 0 && isbegin_quest(14602) == 1" ); + questinfo( QTYPE_QUEST, QMARK_NONE, "isbegin_quest(16061) == 2" ); + questinfo( QTYPE_QUEST, QMARK_NONE, "checkquest(16010,PLAYTIME) == 2" ); + + // twin quest main + questinfo( QTYPE_QUEST, QMARK_NONE, "terra_gloria_main > 16 && (lebedev_quest_16_2 == 0 || lebedev_quest_16_2 == 5 || lebedev_quest_16_2 == 8 || lebedev_quest_16_2 == 10)" ); + + // twins daily quest : "Service: Cookies delivery" + questinfo( QTYPE_QUEST, QMARK_NONE, "isbegin_quest(16031) == 1 && countitem(25161) > 0" ); + end; +} + +rebel_in,177,30,3 script Sorita Doritas#16.2rm 4_M_GUNSLINGER3,{ + mes "[Tough Guy Sorita]"; + mes "What is it now?"; + next; + if (select( "I want to go out.", "Nothing." ) == 2) { + mes "[Tough Guy Sorita]"; + mes "Do not talk to me when you have nothing to say."; + close; + } + mes "[Tough Guy Sorita]"; + mes "What are you talking about? So you're telling me you would like to run away without fighting? Aren't you?"; + next; + mes "[Tough Guy Sorita]"; + mes "You must be kidding. What kind of nonsense is this! Why did you come here in the first place and annoy me?"; + next; + emotion ET_FRET; + mes "[Tough Guy Sorita]"; + mes "Dang, I have been quite upset after the commander gave me this useless work. And you make me even more upset. Get the hell out of here!"; + close2; + warp "rebel_in",68,76; + end; +} + +// rebel_in,177,28,5 script Ivan Ivanov#16.2rm 4_M_REBELLION2,10,10,{ +// rebel_in,177,28,3 script Ivan Ivanov#16.2rmA HIDDEN_NPC,{ +rebel_in,177,28,5 script Ivan Ivanov#16.2rm 4_M_REBELLION2,{ + end; +OnInit: + questinfo( QTYPE_QUEST, QMARK_NONE, "isbegin_quest(16061) == 1" ); + waitingroom "Enter Rebellion arena",20,"Ivan Ivanov#16.2rm::OnEvent",1; + end; +OnEvent: + if (.event_start == 0) { + .event_start = 1; + cloakoffnpc "#job_rmA"; + warpwaitingpc "rebel_in",201,19; + } + end; +OnStart: + initnpctimer; + end; +OnTimer3000: + stopnpctimer; + disablenpc "Naga#16.2rmA"; + areawarp "rebel_in",192,12,207,27,"rebel_in",68,76; + .event_start = 0; + if (getwaitingroomstate(33) == true) // warp next player in waitingroom + donpcevent "Ivan Ivanov#16.2rm::OnEvent"; + end; +} + +rebel_in,200,19,0 script #job_rmA HIDDEN_WARP_NPC,12,12,{ + end; +OnTouch: + cloakonnpc "#job_rmA"; + donpcevent "Milo River#16.2rmA::OnStart"; + .base_job = BaseJob; + end; +OnStart: + monster "rebel_in",201,19, "Elena Bolkova",3630,1, "#job_rmA::OnMobDead"; // EP16_2_E_BOLKOBA + if (.base_job == Job_Priest) + setunitdata $@mobid[0], UMOB_HP, 19000; + else + setunitdata $@mobid[0], UMOB_HP, 1100000; + end; +OnMobDead: + stopnpctimer; + completequest 16061; // Fair and equitable result + npctalk "Milo River: " + strcharinfo(0) + ", you win! You can go out and magnify yourself. You are moving to the lobby in three seconds."; + donpcevent "Ivan Ivanov#16.2rm::OnStart"; + enablenpc "Naga#16.2rmA"; + end; +OnInit: + cloakonnpc "#job_rmA"; + end; +} + +rebel_in,204,19,3 script Milo River#16.2rmA 4_M_GUNSLINGER2,{ + end; +OnStart: + initnpctimer; + end; +OnTimer4000: + npctalk "Milo River: Hel, hello. I am Milo River, the referee of this fight."; + end; +OnTimer6000: + npctalk "Milo River: The fight starts after 10 seconds. If you defeat commander Bolkova in two minutes, you win."; + end; +OnTimer11000: + npctalk "Milo River: Five more seconds."; + end; +OnTimer12000: + npctalk "Milo River: Four more seconds."; + end; +OnTimer13000: + npctalk "Milo River: Three more seconds."; + end; +OnTimer14000: + npctalk "Milo River: Two more seconds."; + end; +OnTimer15000: + npctalk "Milo River: One more second."; + end; +OnTimer16000: + npctalk "Milo River: Let the match begin!"; + donpcevent "#job_rmA::OnStart"; + end; +OnTimer18000: + npctalk "Milo River: Sometimes she doesn't fight so hard according to her mood. Just hope that she is feeling good today."; + end; +OnTimer126000: + npctalk "Milo River: The fight will end in 10 seconds."; + end; +OnTimer131000: + npctalk "Milo River: The fight will end in five seconds."; + end; +OnTimer132000: + npctalk "Milo River: Four more seconds."; + end; +OnTimer133000: + npctalk "Milo River: Three more seconds."; + end; +OnTimer134000: + npctalk "Milo River: Two more seconds."; + end; +OnTimer135000: + npctalk "Milo River: One more second."; + end; +OnTimer136000: + stopnpctimer; + killmonster "rebel_in", "#job_rmA::OnMobDead"; + npctalk "Milo River: The fight is over. Due to the timeout, our commander wins. We will move to the lobby in three seconds."; + donpcevent "Ivan Ivanov#16.2rm::OnStart"; + end; +} + +rebel_in,200,19,0 script Naga#16.2rmA HIDDEN_WARP_NPC,12,12,{ + end; +OnTouch: + setpcblock PCBLOCK_NPC, true; + sleep2 3000; // player attached + setpcblock PCBLOCK_NPC, false; + end; +} + +// Square Leader - start the Old Lady part +rebel_in,122,71,3 script Rebellion leader#162gmb 4_M_RUPERT,{ + if (terra_gloria_main < 16) { + mes "[Rebellion leader]"; + mes "Who are you?"; + next; + mes "[Rebellion leader]"; + mes "If you are lost, go downstairs and talk to others."; + mes "They will let you know how to get out of here."; + close; + } + if (terra_gloria_lady_part == 0) { + mes "[Rebellion leader]"; + mes "Who are you?"; + next; + mes "[Rebellion leader]"; + mes "If you are lost, go downstairs and talk to the others."; + mes "They will let you know how to get out of here."; + next; + mes "[Rebellion leader]"; + mes "Hey, you two there!"; + npctalk "Rebellion leader: Hey, you two there!", "", bc_self; + next; + mes "[Young Rebellion]"; + mes "Yes!!! Yep!!!"; + emotion ET_SURPRISE, getnpcid(0, "Young Rebellion#162gmbs1"); + emotion ET_SURPRISE, getnpcid(0, "Young Rebellion#162gmbs2"); + npctalk "Young Rebellion : Yes Sir!!!", "Young Rebellion#162gmbs1", bc_self; + npctalk "Young Rebellion : Yes Sir!!!", "Young Rebellion#162gmbs2", bc_self; + next; + mes "[Rebellion leader]"; + mes "Escort this adventurer safely downstairs."; + mes "Seems like he has lost his way."; + next; + mes "[Young Rebellion]"; + mes "Yes! I will!!!!"; + emotion ET_OK, getnpcid(0, "Young Rebellion#162gmbs1"); + emotion ET_OK, getnpcid(0, "Young Rebellion#162gmbs2"); + npctalk "Young Rebellion : Yes! I will!!!!", "Young Rebellion#162gmbs1", bc_self; + npctalk "Young Rebellion : Yes! I will!!!!", "Young Rebellion#162gmbs2", bc_self; + next; + mes "[Rebellion leader]"; + mes "And if by any chance...... Well, I guess you already know that part. I will hand it to you."; + npctalk "Rebellion leader : Do you understand what I'm saying?", "", bc_self; + next; + mes "[Young Rebellion]"; + mes "Oh.. Yes Sir!"; + emotion ET_AHA, getnpcid(0, "Young Rebellion#162gmbs1"); + emotion ET_AHA, getnpcid(0, "Young Rebellion#162gmbs2"); + next; + mes "[Young Rebellion]"; + mes "Please follow me, this way."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Wait!"; + next; + mes "[Rebellion leader]"; + mes "Is there anything else?"; + next; + select("Tell the leader about having saved Gonie."); + mes "[Rebellion leader]"; + mes "Oh!"; + mes "I see!"; + mes "Thank you so much for helping our youngster."; + emotion ET_BEST; + next; + mes "[Rebellion leader]"; + mes "Hmm.. As I expected......"; + mes "Gonie......"; + emotion ET_THINK; + next; + mes "[Young Rebellion]"; + mes "The one who went to Einbroch not long ago......"; + next; + mes "[Rebellion leader]"; + mes "Ah!"; + mes "That guy?"; + emotion ET_AHA; + next; + mes "[Rebellion leader]"; + mes "Haha!"; + mes "This fellow is full of chivalry! It's difficult to find people like this nowadays."; + mes "Normally they just pass by......"; + next; + mes "[Rebellion leader]"; + mes "Especially after finding that he was wearing a Rebellion suit."; + next; + mes "[Rebellion leader]"; + mes "What do you say?"; + next; + mes "[Rebellion leader]"; + mes "By looking at your eyes, I see you haven't come to hear gratitude from us."; + emotion ET_SCRATCH; + next; + mes "[Rebellion leader]"; + mes "The man called Lazy who came with you..."; + mes "He's been wandering around here."; + next; + mes "[Rebellion leader]"; + mes "You helped Gonie by chance. But you didn't come here by chance. Did you?"; + next; + mes "[Rebellion leader]"; + mes "You'd better think twice before you answer."; + emotion ET_PROFUSELY_SWAT, playerattached(); + next; + if (select( "Talk about cooperation.", "Go back." ) == 2) { + mes "[Rebellion leader]"; + mes "Be careful on your way home."; + mes "The public order is not so good in this area."; + close; + } + mes "[Rebellion leader]"; + mes "Help?"; + emotion ET_QUESTION; + next; + mes "[Rebellion leader]"; + mes "Ha..."; + mes "I think you are misunderstanding something."; + next; + mes "[Rebellion leader]"; + mes "Surely, I want to express my gratitude for what you did for Gonie."; + next; + mes "[Rebellion leader]"; + mes "But!"; + mes "What you are saying now is a totally different issue."; + next; + mes "[Rebellion leader]"; + mes "Secret Wings?"; + mes "Ha! Don't make me laugh!"; + mes "The fact you say it now shows that you know something about the relationship between us and them. Am I right?"; + emotion ET_FRET; + next; + mes "[Rebellion leader]"; + mes "If you don't, that means you are just being exploited. Then you just have to go back gently."; + next; + mes "[Rebellion leader]"; + mes "This is all I can tell you."; + mes "Please leave now."; + emotion ET_GO; + next; + mes "[Young Rebellion]"; + mes "Please follow me, this way."; + emotion ET_CRY, getnpcid(0, "Young Rebellion#162gmbs1"); + next; + mes "[Rebellion leader]"; + mes "Leave the adventurer alone."; + npctalk "He will go out on his own, unless he wants to die.", "", bc_self; + next; + mes "[Rebellion leader]"; + mes "He must know his position better than anyone else."; + mes "The man called Lazy, too."; + terra_gloria_lady_part = 1; + setquest 11454;// Doubt + close; + } + if (terra_gloria_lady_part < 5) { + mes "[Rebellion leader]"; + mes "Secret Wings?"; + mes "Ha! Don't make me laugh!"; + mes "The fact you say it now shows that you know something about the relationship between us and them. Am I right?"; + emotion ET_FRET; + next; + mes "[Rebellion leader]"; + mes "If you don't, that means you are just being exploited. Then you just have to go back gently."; + next; + mes "[Rebellion leader]"; + mes "This is all I can tell you."; + mes "Please leave now."; + emotion ET_GO; + close; + } + if (terra_gloria_lady_part == 5) { + mes "[Rebellion leader Rupert]"; + mes "What is it?"; + mes "Are you still here?"; + emotion ET_FRET; + next; + mes "[Rebellion leader Rupert]"; + mes "If I didn't see a ghost, you are living a pretty long life. Aren't you?"; + next; + cloakoffnpc "Rebellion Guard leader#4", getcharid(0); + mes "[Rebellion Guard leader Larcis]"; + mes "Sir!"; + next; + mes "[Rebellion leader Rupert]"; + mes "Ah!"; + mes "Guard leader!"; + mes "Good that you're here."; + next; + mes "[Rebellion leader Rupert]"; + mes "Take this fellow out, now."; + mes "I thought you would leave on your own, if you cared for your life. But you are still hanging around here."; + next; + mes "[Rebellion leader Rupert]"; + mes "It's so annoying to see this rat wandering around in my space."; + next; + mes "[Rebellion Guard leader Larcis]"; + mes "There's something more important now. Here's a letter from Dien."; + next; + mes "[Rebellion leader Rupert]"; + mes "A letter from Dien?"; + emotion ET_HUK; + next; + mes "[Rebellion Guard leader Larcis]"; + mes "Yes. Here it is..."; + emotion ET_PROFUSELY_SWAT, getnpcid(0, "Rebellion Guard leader#4"); + next; + mes "[Rebellion leader Rupert]"; + mes "It's quite unusual to receive a letter from her."; + next; + mes "[Rebellion leader Rupert]"; + mes "Let me see... I agree. Do you agree, too?"; + emotion ET_QUESTION; + next; + mes "[Rebellion leader Rupert]"; + mes "Hmm?"; + mes "Agree with what?"; + emotion ET_QUESTION; + next; + select("Talk about cooperation."); + mes "[Rebellion leader Rupert]"; + mes "Hmm.........."; + next; + mes "[Rebellion leader Rupert]"; + mes "Guard leader..."; + mes "I think I have seen a phantom. Would you like to read it?"; + emotion ET_HUM; + next; + mes "[Rebellion Guard leader Larcis]"; + mes "Yeah?"; + mes "Yes! Sir!"; + emotion ET_PROFUSELY_SWAT, getnpcid(0, "Rebellion Guard leader#4"); + erasequest 11458;// Doubt + setquest 11459;// Doubt + terra_gloria_lady_part = 6; + close; + } + if (terra_gloria_lady_part == 6) { + mes "[Rebellion leader Rupert]"; + mes "Hmm........."; + next; + mes "[Rebellion leader Rupert]"; + mes "Guard leader..."; + mes "I think I have seen a phantom. Would you like to read it?"; + emotion ET_HUM; + next; + cloakoffnpc "Rebellion Guard leader#4", getcharid(0); + mes "[Rebellion Guard leader Larcis]"; + mes "Yeah?"; + mes "Yes! Sir!"; + emotion ET_PROFUSELY_SWAT, getnpcid(0, "Rebellion Guard leader#4"); + close; + } + if (terra_gloria_lady_part == 7) { + mes "[Rebellion leader Rupert]"; + mes "What?"; + mes "The commander?"; + emotion ET_HUK; + next; + mes "[Rebellion leader Rupert]"; + mes "What the hell... Is that jerk still alive after sending this letter to the commander?"; + emotion ET_HUK; + next; + mes "[Rebellion leader Rupert]"; + mes "What did the commander say?"; + mes "He is not the type of a man who would just sit down after listening to it. Is he?"; + next; + mes "[Rebellion Guard leader Larcis]"; + mes "Erst agrees with it, too."; + next; + mes "[Rebellion leader Rupert]"; + mes "What?"; + emotion ET_HUK; + next; + mes "[Rebellion leader Rupert]"; + mes "Ha!"; + mes "This is nonsense."; + emotion ET_CONFUSE; + next; + mes "[Rebellion leader Rupert]"; + mes "I cannot accept this."; + mes "I don't know what you did to them. But I will talk to them again."; + next; + mes "[Rebellion leader Rupert]"; + mes "Guard leader!"; + mes "Where is Dien?"; + mes "In the room?"; + next; + mes "[Dien]"; + mes "You don't have to come in, Rupert."; + mes "It was so noisy outside, so I came out. It was you."; + emotion ET_HNG, getnpcid(0, "Dien#162gmbs2"); + cloakoffnpc "Dien#162gmbs2", getcharid(0); + erasequest 11460;// Doubt + setquest 11461;// Doubt + terra_gloria_lady_part = 8; + close; + } + if (terra_gloria_lady_part == 8) { + mes "[Rebellion leader Rupert]"; + mes "I cannot accept this."; + mes "I don't know what you did to them. But I will talk to them again."; + next; + mes "[Rebellion leader Rupert]"; + mes "Guard leader!"; + mes "Where is Dien?"; + mes "In the room?"; + next; + cloakoffnpc "Dien#162gmbs2", getcharid(0); + mes "[Dien]"; + mes "You don't have to come in, Rupert."; + mes "It was so noisy outside, so I came out. It was you."; + emotion ET_HNG, getnpcid(0, "Dien#162gmbs2"); + close; + } + if (terra_gloria_lady_part == 9 || terra_gloria_lady_part == 10) { + cloakoffnpc "Dien#162gmbs2", getcharid(0); + if (terra_gloria_lady_part == 9) { + cloakoffnpc "Rebellion Guard leader#4", getcharid(0); + mes "[Rebellion leader Rupert]"; + mes "Guard leader!"; + mes "What are you doing!"; + mes "Escort Dien to the room."; + emotion ET_FRET, getnpcid(0, "Dien#162gmbs2"); + next; + mes "[Rebellion senior Dien]"; + mes "You and I just do not appear to communicate."; + mes "I didn't know you were so stubborn..."; + cutin "ep162_dn03.bmp",2; + next; + cutin "",255; + mes "[Rebellion leader Rupert]"; + mes "It's all because of you, Dien."; + mes "I still remember you telling me a story about them. You were so angry with them. Now you make this choice."; + next; + mes "[Rebellion leader Rupert]"; + mes "As you put on years, your memory and judgment are not as good as they used to be."; + npctalk "Rebellion leader : Dang!", "", bc_self; + next; + mes "[Rebellion senior Dien]"; + mes "What!"; + mes "What have you just said!!!"; + npctalk "Dien : Are you trying to insult me?", "Dien#162gmbs2", bc_self; + emotion ET_FRET, getnpcid(0, "Dien#162gmbs2"); + emotion ET_HUK; + emotion ET_HUK, getnpcid(0, "Rebellion Guard leader#4"); + emotion ET_HUK, getnpcid(0, "Young Rebellion#162gmbs1"); + emotion ET_HUK, getnpcid(0, "Young Rebellion#162gmbs2"); + emotion ET_HUK, playerattached(); + cutin "ep162_dr_cut.bmp",4; + next; + mes "[Rebellion senior Dien]"; + mes "At that time, you were just an infant in diapers. How do you happen to know so much about them?"; + next; + mes "[Rebellion senior Dien]"; + mes "Did you experience that incident yourself?"; + next; + mes "[Rebellion senior Dien]"; + mes "I'm the one who saved your life during the ravage of war."; + mes "And just look at your big mouth now!"; + next; + mes "[Rebellion senior Dien]"; + mes "Is it the way I taught you?"; + mes "Come on, say that again!"; + npctalk "Dien : Ugh!! I should have never brought you up!", "Dien#162gmbs2", bc_self; + next; + mes "[Rebellion leader Rupert]"; + mes "Arrggh!!!"; + mes "What the hell are you doing!"; + next; + mes "[Rebellion leader Rupert]"; + mes "Just release your hold."; + npctalk "Rebellion leader : Arrggh!!!! My beard!!!!", "", bc_self; + next; + mes "[Rebellion Guard leader Larcis]"; + mes "Dien! Please calm down!"; + mes "You shouldn't do this here!"; + emotion ET_HUK, getnpcid(0, "Rebellion Guard leader#4"); + next; + mes "[Rebellion senior Dien]"; + mes "You just shut up!"; + next; + mes "[Rebellion Guard leader Larcis]"; + mes "Ha..."; + emotion ET_CHAT_PROHIBIT, getnpcid(0, "Rebellion Guard leader#4"); + next; + mes "[Rebellion leader Rupert]"; + mes "Whatever you say, I'm against it!"; + next; + mes "[Rebellion senior Dien]"; + mes "You are still chattering with the big mouth!"; + mes "Aren't you?"; + emotion ET_FRET, getnpcid(0, "Dien#162gmbs2"); + next; + mes "[Rebellion leader Rupert]"; + mes "Arrggh!!!"; + mes "Come on, it hurts!"; + next; + mes "[Rebellion leader Rupert]"; + mes "What are you doing! They are all looking at you!!!!"; + emotion ET_CRY; + next; + mes "[Rebellion senior Dien]"; + mes "Well, I don't care who's looking at me."; + next; + mes "[Rebellion senior Dien]"; + mes "What have you done so far with that vengeance alone?"; + npctalk "Dien : For how many years have we been planning it!", "Dien#162gmbs2", bc_self; + next; + mes "[Rebellion senior Dien]"; + mes "Are you going to hate them forever, doing nothing until I die?"; + next; + mes "[Rebellion senior Dien]"; + mes "How many years do you think I have ahead!!!"; + next; + mes "[Rebellion leader Rupert]"; + mes "By looking at you now, I'm sure you can live for 100 more years!"; + npctalk "Rebellion leader : Just don't say that!", "", bc_self; + next; + mes "[Rebellion senior Dien]"; + mes "Great!"; + mes "Let me live for 100 more years and pull out your beard!"; + next; + mes "[Rebellion leader Rupert]"; + mes "Arrgh!!!!"; + mes "Stop it!"; + emotion ET_KEK; + next; + mes "[Rebellion leader Rupert]"; + mes "Ah!"; + mes "Okay! I got it!"; + mes "Do as you wish!"; + emotion ET_OTL; + cutin "",255; + next; + mes "[Rebellion senior Dien]"; + mes "Here you go."; + emotion ET_HNG, getnpcid(0, "Dien#162gmbs2"); + cutin "ep162_dn03.bmp",2; + next; + cutin "",255; + mes "[Rebellion leader Rupert]"; + mes "But you will to have to face the consequences. Be prepared!"; + npctalk "Rebellion leader : It's not such a simple decision.", "", bc_self; + next; + mes "[Rebellion senior Dien]"; + mes "That's exactly what I was hoping for."; + npctalk "Dien : Do you think I started this without being fully ready for it?", "Dien#162gmbs2", bc_self; + cutin "ep162_dn01.bmp",2; + next; + cutin "",255; + cloakonnpc "Rebellion Guard leader#4", getcharid(0); + } + mes "[Rebellion leader Rupert]"; + mes "No..."; + mes "Guard leader!"; + mes "Tell each senior and commander to gather now."; + next; + mes "[Rebellion leader Rupert]"; + mes "Let me make this clear."; + mes "We will help you. But don't expect too much help."; + next; + mes "[Rebellion leader Rupert]"; + mes "There is no reason why we have to sacrifice for you."; + next; + mes "[Rebellion senior Dien]"; + mes "Hey! You are saying this again!"; + emotion ET_HNG, getnpcid(0, "Dien#162gmbs2"); + cutin "ep162_dn03.bmp",2; + next; + mes "[Rebellion senior Dien]"; + mes "Since you got the approval from Rupert, " + strcharinfo(0) + " why don't you go back for report?"; + npctalk "Dien : The man who came with you.. Is his name Lazy?", "Dien#162gmbs2", bc_self; + cutin "ep162_dn01.bmp",2; + next; + mes "[Rebellion senior Dien]"; + mes "It seems like the youngsters will be busy for a while. Please help the old people, whenever you have time."; + cutin "ep162_dn02.bmp",2; + next; + mes "[Rebellion senior Dien]"; + mes "Ah!! Rupert!"; + mes "Talk to me before the meeting."; + npctalk "Dien : It's so important... It won't take long.", "Dien#162gmbs2", bc_self; + emotion ET_COMEON, getnpcid(0, "Dien#162gmbs2"); + cutin "ep162_dn03.bmp",2; + cloakonnpc "Dien#162gmbs2", getcharid(0); + if (terra_gloria_lady_part == 9) { + getitem 25155,10; // Swz_Honor_Token + getexp 200000,200000; + completequest 14600;// Gentleman on second floor + completequest 11462;// Doubt + terra_gloria_lady_part = 10; + questinfo_refresh(); + } + close3; + } + mes "[Rebellion leader Rupert]"; + mes "Let me make this clear."; + mes "We will help you. But don't expect too much help."; + next; + mes "[Rebellion leader Rupert]"; + mes "There is no reason why we have to sacrifice for you."; + close; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_NONE, "terra_gloria_main >= 16 && terra_gloria_lady_part == 0" ); + end; +} + +rebel_in,119,68,7 script Rebellion Guard leader#4 4_M_REBELLION,{ + if (terra_gloria_lady_part == 6 || terra_gloria_lady_part == 7) { + mes "[Rebellion Guard leader Larcis]"; + mes "I read it, too. What you have said just now was written there."; + next; + mes "[Rebellion Guard leader Larcis]"; + mes "The same thing was written in the letter that I handed to Erst."; + if (terra_gloria_lady_part == 6) { + erasequest 11459;// Doubt + setquest 11460;// Doubt + terra_gloria_lady_part = 7; + } + close; + } + end; +OnInit: + cloakonnpc strnpcinfo(0); + end; +} + +rebel_in,121,69,8 script Dien#162gmbs2 4_F_DIENE,{ + if (terra_gloria_lady_part == 8) { + mes "[Rebellion Guard leader Larcis]"; + mes "Dien!"; + mes "It's dangerous outside. There are outsiders there."; + next; + mes "[Dien]"; + mes "It's alright. Larcis."; + mes "They are not so dangerous."; + cutin "ep162_dn01.bmp",2; + next; + cutin "",255; + mes "[Rebellion leader Rupert]"; + mes "Dien!"; + mes "I was about to visit you."; + next; + mes "[Rebellion leader Rupert]"; + mes "Your letter... What does it mean?"; + npctalk "Rebellion leader: I really don't get it.", "Rebellion leader#162gmb", bc_self; + next; + mes "[Dien]"; + mes "As written in the letter."; + npctalk "Dien: Wasn't it so simple that even a three-year-old child can understand it?", "", bc_self; + cutin "ep162_dn01.bmp",2; + next; + cutin "",255; + mes "[Rebellion leader Rupert]"; + mes "Are you saying that you agreed to help the Secret Wings?"; + npctalk "Rebellion leader : Unless there is a problem with my eyes.", "Rebellion leader#162gmb", bc_self; + next; + mes "[Rebellion senior Dien]"; + mes "Yes."; + mes "As I wrote in the letter."; + cutin "ep162_dn01.bmp",2; + next; + mes "[Rebellion senior Dien]"; + mes "Ridsh, Cotnes and I will agree to help the Secret Wings."; + next; + cutin "",255; + mes "[Rebellion leader Rupert]"; + mes "Even Ridsh and Cotnes...? No. I can't believe that you agree to it, even after I have heard it from you personally."; + npctalk "Rebellion leader : You're kidding. Aren't you?", "Rebellion leader#162gmb", bc_self; + next; + mes "[Rebellion senior Dien]"; + mes "I heard Erst agrees as well."; + mes "Since there are so many people who agree to it, you should not resist it alone."; + cutin "ep162_dn01.bmp",2; + next; + cutin "",255; + mes "[Rebellion leader Rupert]"; + mes "I can't laugh it off this time."; + next; + mes "[Rebellion leader Rupert]"; + mes "You are the one who knows how silly this is more than anyone else."; + next; + mes "[Dien]"; + mes "Of course I do."; + mes "That's why I accepted it."; + cutin "ep162_dn03.bmp",2; + next; + cutin "",255; + mes "[Rebellion leader Rupert]"; + mes "Why!!!"; + next; + mes "[Dien]"; + mes "The time is passing. Rupert."; + mes "We cannot stick on the same spot forever."; + npctalk "Dien : My time... has already passed.", "", bc_self; + cutin "ep162_dn01.bmp",2; + next; + cutin "",255; + mes "[Rebellion leader Rupert]"; + mes "Although the time passes, it doesn't mean that the past goes away!"; + next; + mes "[Rebellion leader Rupert]"; + mes "We sacrificed too much to forget it!"; + npctalk "Rebellion leader : We have lost everything!", "Rebellion leader#162gmb", bc_self; + next; + mes "[Rebellion leader Rupert]"; + mes "Regarding this issue, I, as the person in charge here, will decide on it."; + next; + mes "[Rebellion leader Rupert]"; + mes "Trying to respect you as a senior, I have overlooked your behavior so far. However, this time, you crossed the line."; + next; + mes "[Rebellion leader Rupert]"; + mes "Now! Please go back to your room and enjoy your tea party."; + next; + mes "[Rebellion senior Dien]"; + mes "Wait!"; + mes "I can't ignore what you've just said."; + mes "Are you trying to neglect my opinion, and myself as well?"; + cutin "ep162_dn03.bmp",2; + erasequest 11461;// Doubt + setquest 11462;// Doubt + terra_gloria_lady_part = 9; + close3; + } + if (terra_gloria_lady_part == 9) { + mes "[Rebellion senior Dien]"; + mes "Wait!"; + mes "I can't ignore what you've just said."; + mes "Are you trying to neglect my opinion, and myself as well?"; + cutin "ep162_dn03.bmp",2; + close3; + } + end; +OnInit: + cloakonnpc strnpcinfo(0); + end; +} + +rebel_in,118,70,3 script Young Rebellion#162gmbs1 4_F_GUNSLINGER,{ + mes "[Young Rebellion]"; + mes "I joined the Rebellion, because their shooting looked so cool to me. But now I am so busy handling the documents that I have no time to get my hands on a gun."; + next; + mes "[Young Rebellion]"; + mes "The problem is that I feel like this work suits me."; + close; +} + +rebel_in,114,75,5 script Young Rebellion#162gmbs2 4_F_REBELLION,{ + mes "[Young Rebellion]"; + mes "When I'm lucky, I can get some snacks from seniors."; + next; + mes "[Young Rebellion]"; + mes "It's amazing that the taste is different when I purchase the snacks myself."; + npctalk "Young Rebellion : It's always good to take something good from someone else. It's so exciting.", "", bc_self; + close; +} +// Main story +rebel_in,91,60,3 duplicate(dummy_cloaked_npc) Senior#16nego01 4_M_EINOLD +rebel_in,84,60,7 duplicate(dummy_cloaked_npc) Senior#16nego02 4_M_HUGRANFA +rebel_in,87,58,8 duplicate(dummy_cloaked_npc) Senior#16nego03 4_M_HUOLDARMY +rebel_in,88,58,1 duplicate(dummy_cloaked_npc) Senior#16nego04 4_M_SEAMAN + +rebel_in,86,61,5 script Lazy#16nego05 4_M_LAZY,{ + if (checkweight(501,1) == 0) { + mes "[Lazy]"; + mes "Why do you have so many things here? Your bag has to be light to carry a lot of new stuff."; + close; + } + if ((MaxWeight - Weight) < 1000) { + mes "[Lazy]"; + mes "Why do you have so many things here? Your bag has to be light to carry a lot of new stuff."; + close; + } + if (terra_gloria_main == 15) { + cutin "16lei_01.bmp",2; + emotion ET_SMILE; + mes "[Lazy]"; + mes "Oh~ It's wonderful here. It's so cozy. ^0000cdWhat is this place for^000000? I want to stay here for a day."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "I never imagined there would be a place like this behind the store... What's this?"; + npctalk "Exactly. I told you there would be a space behind the pillar. Didn't I?", "", bc_self; + next; + cutin "16loo_01.bmp",0; + mes "[Lucky]"; + mes "A sanatorium that looks after novices and senior citizens. There is nothing to see here. And it's too cold in here and your mouth might be twisted if you sleep here. That's why you'd better leave after drinking the tea."; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "You are too stingy. How can you do this to me after I saved his life?"; + next; + cutin "16loo_03.bmp",0; + emotion ET_QUESTION, getnpcid(0, "Rookie#16nego02"); + mes "[Lucky]"; + mes "I gave you a cup of tea and I promised you to compensate. What else do you need?"; + npctalk "If you wish too much, you may get bold.", "Rookie#16nego02", bc_self; + sleep2 300; + npctalk "Are you laying a curse on me? Please! Don't make me bold!", "", bc_self; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "There are things you cannot buy."; + emotion ET_MONEY; + next; + cutin "16loo_03.bmp",0; + mes "[Lucky]"; + mes "Well, then, you're leaving me with my gratitude."; + npctalk "Sounds good. We can save money.", "Rookie#16nego02", bc_self; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "No. According to my experience so far, everything that I cannot buy is useless."; + next; + cutin "16loo_03.bmp",0; + mes "[Lucky]"; + mes "I can't figure out what you want. Have a sit there anyway. I will give you a cup of tea that you desired."; + next; + cloakoffnpc "Magenta#16nego01", getcharid(0); + mes "[Magenta]"; + mes "Lucky~~~ Where have you been!! I've been waiting for a while! I'm going out for a mission and wish me a good luck."; + npctalk "Come on. The spell of fortune~", "Magenta#16nego01", bc_self; + next; + cloakoffnpc "Denny#16nego03", getcharid(0); + mes "[Denny]"; + mes "Rookie!!!! Help me arrange the warehouse quickly. There are bunch of them and I can't do it alone. Hurry up."; + npctalk "Hurry up! Lend me your magical hand!", "Denny#16nego03", bc_self; + next; + mes "[Magenta]"; + mes "Hey, I came before you. Didn't I?"; + next; + mes "[Denny]"; + mes "But I'm in a hurry!"; + npctalk "If you're in a hurry, you should have come earlier!", "Magenta#16nego01", bc_self; + npctalk "I'm not free like you. A superstar is always busy.", "Denny#16nego03", bc_self; + next; + cutin "16loo_02.bmp",0; + mes "[Lucky]"; + mes "I have a customer. I will get to you after giving them cups of tea. Both of you, please wait a minute."; + npctalk "You can wait. Right?", "Rookie#16nego02", bc_self; + next; + mes "[Denny]"; + mes "I'm in a hurry..."; + next; + mes "[Magenta]"; + mes "I can wait! I cannot put pressure on Lucky."; + next; + mes "[Denny]"; + mes "I can wait too!"; + npctalk "Didn't you say you were in a hurry?", "Magenta#16nego01", bc_self; + sleep2 300; + npctalk "He says he's busy now! I will leave first so you have to come to me first!", "Denny#16nego03", bc_self; + cloakonnpc "Denny#16nego03", getcharid(0); + npctalk "Lucky! Me first!!!", "Magenta#16nego01", bc_self; + cloakonnpc "Magenta#16nego01", getcharid(0); + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "They are looking for you everywhere. You are so popular. Aren't you?"; + npctalk "Maybe that's why your name is Lucky?", "", bc_self; + next; + cutin "",255; + cloakoffnpc "Senior#16nego01", getcharid(0); + cloakoffnpc "Senior#16nego04", getcharid(0); + mes "[Senior]"; + mes "Rookie, where have you been? Everyone's looking for you."; + next; + mes "[Senior]"; + mes "He has healthy legs, so he can go around."; + sleep2 300; + npctalk "What? He is on a desk job. He's supposed to be on his position!", "Senior#16nego01", bc_self; + sleep2 500; + npctalk "Don't you know Rookie is the busiest person here?", "Senior#16nego04", bc_self; + next; + cloakoffnpc "Senior#16nego02", getcharid(0); + mes "[Senior]"; + mes "Lucky, bring a cup of tea."; + npctalk "Mine too.", "Senior#16nego01", bc_self; + sleep2 300; + npctalk "Look. You give him too much work.", "Senior#16nego04", bc_self; + sleep2 300; + npctalk "What? You, step outside.", "Senior#16nego01", bc_self; + next; + cloakoffnpc "Senior#16nego03", getcharid(0); + mes "[Senior]"; + mes "Lucky, they are strangers. Who are they?"; + npctalk "A cup of tea for me too.", "Senior#16nego03", bc_self; + npctalk "Why should I follow you?", "Senior#16nego04", bc_self; + next; + cutin "16loo_03.bmp",0; + mes "[Lucky]"; + mes "They saved Gonie's life. They came to this quiet Einbech. They found injured Gonie ^0000cdaccidentally^000000 and healed him. Then they brought him ^0000cdright^000000 here."; + npctalk "Let me give you a lesson today!", "Senior#16nego01", bc_self; + sleep2 300; + npctalk "You guys are fighting again?", "Senior#16nego02", bc_self; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Yes. I did it. I did it!"; + npctalk "I see. I see. Let me drink the tea first. Okay? Can you wait?", "Senior#16nego04", bc_self; + sleep2 300; + npctalk "You always give a lesson from your teeth outward.", "Senior#16nego03", bc_self; + next; + mes "[" + strcharinfo(0) + "]"; + mes "You take too much credit to yourself after helping someone."; + npctalk "And who are they?", "Senior#16nego01", bc_self; + npctalk "They don't seem to be our kids.", "Senior#16nego04", bc_self; + next; + mes "[Lazy]"; + mes "You have to exaggerate your performance. That's the way to be appreciated by others."; + npctalk "I get it when I see it, too.", "Senior#16nego01", bc_self; + npctalk "They look like Lucky's customers.", "Senior#16nego03", bc_self; + next; + cutin "16loo_01.bmp",0; + mes "[Lucky]"; + mes "So, why did you come here? By the way, who are you?"; + npctalk "Rookie doesn't know them either.", "Senior#16nego02", bc_self; + sleep2 500; + npctalk "Then who invited them?", "Senior#16nego01", bc_self; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Me? Lazy. Although it's not my real name, call me Lazy now."; + next; + mes "[Lazy]"; + mes "I am an, ^0000cdagent of Secret Wings^000000, an institution directly responsible to the President of Schwaltzvalt."; + npctalk "What?", "Senior#16nego03", bc_self; + next; + emotion ET_HUK, playerattached(); + mes "[" + strcharinfo(0) + "]"; + mes "Hey! Why did you tell them who you are all of a sudden? You kept telling me not even to mention it. And you revealed it officially!"; + npctalk "I think I misheard something now.", "Senior#16nego04", bc_self; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "It's all right. This is our destination. ^0000cdClana Nemieri^000000, the stronghold of Rebellions."; + npctalk "He said he is an agent of Secret Wings, an institution directly responsible to the President of Schwaltzvalt! I heard everything!", "Senior#16nego01", bc_self; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Then the store outside the door was a ^0000cdtrickery^000000. The collapsed man is a member of ^0000cdRebellion^000000... That's why..."; + npctalk "You mean, the crows?", "Senior#16nego02", bc_self; + next; + cutin "",255; + mes "Clank."; + emotion ET_HUK, playerattached(); + next; + mes "Clank."; + mes "Clank."; + emotion ET_HUK, playerattached(); + next; + mes "Clank."; + mes "Clank."; + mes "Clank."; + emotion ET_HUK, playerattached(); + next; + mes "Clank."; + mes "Clank."; + mes "Clank."; + mes "Clank."; + emotion ET_HUK, playerattached(); + next; + mes "[Senior]"; + mes "Get out of here now!"; + npctalk "Do you even know where you are?", "Senior#16nego01", bc_self; + sleep2 300; + npctalk "Freeze!!", "Senior#16nego02", bc_self; + next; + mes "[Senior]"; + mes "We get rid of them!"; + npctalk "Call for a backup!", "Senior#16nego04", bc_self; + sleep2 300; + npctalk "We don't need to. We can defeat them by ourselves!", "Senior#16nego02", bc_self; + emotion ET_HUK, playerattached(); + emotion ET_SWEAT; + next; + cutin "16loo_01.bmp",0; + mes "[Lucky]"; + mes "Hey, calm down please! Put your guns in! No wonder you are hot headed elders!!"; + next; + cutin "16loo_03.bmp",0; + mes "[Lucky]"; + mes "Although they have come here with a fishy purpose, it's true that they carried injured Gonie all the way here. Behave yourself, old men."; + npctalk "Fishy prupose!", "", bc_self; + npctalk "Why should we behave ourselves!", "Senior#16nego01", bc_self; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "You are not surprised? So you knew it."; + next; + cutin "16loo_03.bmp",0; + mes "[Lucky]"; + mes "I didn't know who you were. But I knew you had a certain purpose. I had not told you my name but you were shouting 'Come out Rookie'. So I had a clue."; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "I heard that the brain of a Rebellion is filled with bullets, but maybe not every Rebellion! So, is your name Lucky, or Rookie?"; + npctalk "Did he just insult us?", "Senior#16nego03", bc_self; + npctalk "Be quite. Let's listen to what they say.", "Senior#16nego02", bc_self; + sleep2 500; + npctalk "Why should we listen to this nonsense? Get them out of here!", "Senior#16nego01", bc_self; + next; + cutin "16loo_01.bmp",0; + mes "[Rookie]"; + mes "^0000cdRookie^000000. Lucky is my nickname."; + next; + mes "[Senior]"; + mes "Rookie! You already knew who he was, and you..!!"; + npctalk "Take him out first!!!", "Senior#16nego01", bc_self; + next; + cutin "16loo_03.bmp",0; + mes "[Rookie]"; + mes "I told you! Old men, are you deaf now? I didn't know who they were! This is unfair!"; + emotion ET_CRY, getnpcid(0, "Rookie#16nego02"); + npctalk "He says he didn't know.", "Senior#16nego04", bc_self; + sleep2 300; + npctalk "Then why did you bring them in?", "Senior#16nego02", bc_self; + next; + cutin "16loo_01.bmp",0; + mes "[Rookie]"; + mes "If they had an intention to attack us, they would have done it already, rather than asking for tea. And what can these two do against many of us?"; + npctalk "They don't look so strong.", "Rookie#16nego02", bc_self; + sleep2 300; + npctalk "Your comments are misleading, but I'm not going to correct them right now.", "", bc_self; + next; + cutin "16loo_02.bmp",0; + mes "[Rookie]"; + mes "Whatever they do, you are going to handle them. Aren't you? You are legends of the Rebellion."; + emotion ET_SMILE, getnpcid(0, "Rookie#16nego02"); + npctalk "Well.. It's true.", "Senior#16nego03", bc_self; + sleep2 300; + npctalk "That's why we are doing this now.", "Senior#16nego02", bc_self; + next; + cutin "16loo_01.bmp",0; + mes "[Rookie]"; + mes "I don't know where they come from. But by the time they came all the way here, perhaps they need to talk to the seniors. I will bring the tea and enjoy the talk."; + npctalk "Where are you going!", "Senior#16nego01", bc_self; + npctalk "That guy has a great sense and wits.", "", bc_self; + next; + cloakonnpc "Rookie#16nego02", getcharid(0); + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Hahaha! Nice to meet you. Did I surprise you by coming in all of a sudden in leisure hours?"; + next; + mes "[Lazy]"; + mes "But I am not a dangerous person, so please relax. And this adventurer is much less dangerous."; + emotion ET_SMILE; + npctalk "You don't need to talk to us!", "Senior#16nego01", bc_self; + next; + mes "[Lazy]"; + mes "This person is an adventurer who settled various problems of the continent, including Schwaltzvalt. The adventurer is currently under the protection of Rune Midgarts Kingdom." + strcharinfo(0) + ""; + emotion ET_BEST; + npctalk " Adventurer " + strcharinfo(0) + "? You must be that person in the royal palace in Rune Midgarts...", "Senior#16nego02", bc_self; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "And I am a member of Secret Wings, an institution directly responsible to the President of Schwaltzvalt Republic. Since the President guarantees my identification, you don't have to worry."; + emotion ET_BEST; + npctalk "Ha!!! That's nonsense!!", "Senior#16nego03", bc_self; + next; + mes "[Senior]"; + mes "How can I trust you?"; + npctalk "How can I trust you?", "Senior#16nego04", bc_self; + next; + mes "[Senior]"; + mes "You are the most dangerous guy here!"; + npctalk "How dare you! Do you know where you are?", "Senior#16nego01", bc_self; + next; + mes "[Senior]"; + mes "President? Since I heard that unpleasant word, let me wash my ears!"; + npctalk "I am precious, so I should see and listen to good things.", "Senior#16nego04", bc_self; + sleep2 300; + cloakonnpc "Senior#16nego04", getcharid(0); + next; + mes "[Senior]"; + mes "What is a spoiled crow of the President doing here?"; + npctalk "What? Spoiled...?", "", bc_self; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "That's what I am about to tell you now. Haha. So please put your guns down... Let's sit down first."; + next; + emotion ET_PROFUSELY_SWAT; + mes "[Senior]"; + mes "Hey, you are standing up too!"; + npctalk "Is it a dirty trick?", "Senior#16nego02", bc_self; + next; + cutin "16lei_02.bmp",2; + emotion ET_PROFUSELY_SWAT; + mes "[Lazy]"; + mes "Ahaha. I've got a disease that I can't sit down. By the way... As a guest, I couldn't come here with empty hands. This is a specialty good of Yuno... Please have some."; + next; + cutin "",255; + mes "[Senior]"; + mes "Guest? You're just a jerk."; + npctalk "Guest? You're just a jerk.", "Senior#16nego01", bc_self; + npctalk "Hey, look at your language!", "Senior#16nego03", bc_self; + next; + mes "[Senior]"; + mes "What do you mean by guest? We never invited you."; + npctalk "Not every visitor is a guest.", "Senior#16nego02", bc_self; + sleep2 300; + npctalk "You are right!", "Senior#16nego01", bc_self; + next; + mes "[Senior]"; + mes "We never know what you put on this food! There is nothing we would like to hear from you. So get out of here!"; + npctalk "Please... Let's just talk...", "", bc_self; + next; + cutin "16loo_02.bmp",0; + cloakoffnpc "Rookie#16nego02", getcharid(0); + mes "[Rookie]"; + mes "Drink tea, please."; + next; + mes "[Senior]"; + mes "As soon as you drink the tea, leave at once~ We won't see you off!"; + npctalk "Let us go now.", "Senior#16nego01", bc_self; + next; + cutin "16loo_01.bmp",0; + mes "[Rookie]"; + mes "Where are you going? I brought the tea in reference to the number of people here."; + next; + mes "[Senior]"; + mes "I don't drink tea in uncomfortable place. I don't want to have an upset stomach while drinking tea."; + npctalk "If you have an upset stomach while drinking tea, there is no cure.", "Senior#16nego02", bc_self; + next; + cutin "16loo_03.bmp",0; + mes "[Rookie]"; + mes "Come on, what's wrong with you~ You can drink it so quickly. It's not good after it gets cold. Your stomach must have got cold by now. You're not so healthy either."; + next; + mes "[Rookie]"; + mes "Can't you just drink the tea before leaving? I struggled to get this tea... You also liked it..."; + next; + cutin "16loo_01.bmp",0; + mes "[Rookie]"; + mes "And if we feel uncomfortable, they also feel uncomfortable. So it's not such a bad condition. Come on. Drinking a cup of tea is not a hard thing to do."; + npctalk "Come to think of it, you're right.", "Senior#16nego03", bc_self; + next; + emotion ET_SWEAT, getnpcid(0, "Senior#16nego01"); + mes "[Senior]"; + mes "I mean, the spoiled crow of the President-"; + npctalk "The crow is sorry to hear that.", "", bc_self; + next; + cutin "16loo_02.bmp",0; + mes "[Rookie]"; + mes "Please. The tea is innocent. have a peaceful tea time. Never fight in front of food. You taught me all these words. Didn't you?"; + next; + mes "[Senior]"; + mes "Ahem, ahem."; + npctalk "Then I'm leaving after drinking the tea.", "Senior#16nego02", bc_self; + sleep2 300; + npctalk "It's delicious.", "Senior#16nego03", bc_self; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Wow~ This tea is great. It matches well with this specialty good. Try it. The President prepared it for you."; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "Please listen to me. I'm here to ask you a very difficult request."; + npctalk "I'm here to ask you a very difficult request.", "", bc_self; + next; + mes "[Senior]"; + mes "Why should we accept a difficult request?"; + npctalk "Right! If you know it's difficult, don't ask us!", "Senior#16nego02", bc_self; + npctalk "Hoho- It's delicious.", "Senior#16nego03", bc_self; + next; + cutin "16lei_01.bmp",2; + emotion ET_SPARK; + mes "[Lazy]"; + mes "That's why I came here. This mission cannot be accomplished by anyone except Rebellion. So the President sent me here."; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "I think it will be such a confidential and cautious story. Please take this..."; + npctalk "It will match well with the tea.", "", bc_self; + next; + mes "[Senior]"; + mes "Just tell us your point."; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Yes! Although you pretend not to know, it's the story you all know."; + npctalk "I will explain it rapidly.", "", bc_self; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "The President certainly regrets what happened in the past. His excellency has always been thinking about you and wanted to start a talk."; + next; + mes "[Lazy]"; + mes "Upon your approval, his excellency wants to meet you in person, apologize, and wants to have an opportunity to harmonize with you."; + next; + mes "[Lazy]"; + mes "I was also extremely sad to hear what happened to you. And I was looking for a chance to meet you and talk to you."; + emotion ET_CRY; + next; + mes "[Senior]"; + mes "Tell us your point!"; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "You are so cool. I like it. Then I will get down to the business."; + emotion ET_BEST; + npctalk "You are so cool. I like it.", "", bc_self; + next; + cutin "",255; + mes "[Lazy began to talk about what happened recently and the request of the President.]"; + next; + mes "[Senior]"; + mes "I see. But it's your business and I don't get why we should help you. Do I?"; + emotion ET_ANGER, getnpcid(0, "Senior#16nego01"); + npctalk "I don't get why we should help you. Do I?", "Senior#16nego01", bc_self; + next; + mes "[Senior]"; + mes "You ignored us when we were in trouble. And you are asking for help now? How can you do that?"; + emotion ET_FRET, getnpcid(0, "Senior#16nego02"); + npctalk "You used to ignore us and you are asking for help now? How can you do that?", "Senior#16nego02", bc_self; + next; + mes "[Senior]"; + mes "Sounds like a bunch of nonsense. I don't want to listen any more."; + emotion ET_ANGER, getnpcid(0, "Senior#16nego03"); + npctalk "We don't need to listen any more.", "Senior#16nego03", bc_self; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "That won't harm you under any circumstances!"; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "The adventurer approved by the royal family of Rune Midgarts is together with us in this mission."; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "With the cooperation of Schwaltzvalt President and Rune Midgarts Kingdom, you can now use the power of the adventurer."; + npctalk "Although you don't trust me, please trust the adventurer!", "", bc_self; + next; + mes "[Senior]"; + mes "Why would we need the power of the adventurer?"; + npctalk "We are all right with our power only.", "Senior#16nego03", bc_self; + next; + mes "[Senior]"; + mes "How can we trust a stranger? Are you going to stab us in the back again?"; + npctalk "You did it once. How can we believe that you won't do it again?", "Senior#16nego01", bc_self; + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "This is your opportunity. Along with this cooperation, you can eliminate the dishonor!"; + sleep2 300; + npctalk "Do we have any dishonor?", "Senior#16nego02", bc_self; + sleep2 500; + npctalk "What the hell is he talking about?", "Senior#16nego01", bc_self; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "If you cannot trust the President, please trust the adventurer and the royal family of Rune Midgarts. They have already promised a full support."; + next; + mes "[Lazy]"; + mes "Come on, say somthing."; + npctalk "Have a sense!", "", bc_self; + next; + cutin "",255; + mes "[" + strcharinfo(0) + "]"; + mes "That's right! If you need my help, I will support you actively."; + emotion ET_OK, playerattached(); + unittalk getcharid(3), "" + strcharinfo(0) + " : You can utilize everything I have!", bc_self; + next; + mes "[Senior]"; + mes "This is not a matter of benefits. It's about our feeling!"; + next; + mes "[Senior]"; + mes "Lucky, thanks for the tea. Send them now. Let the crow go back to its nest."; + npctalk "Make sure they never come back!!", "Senior#16nego01", bc_self; + next; + cloakonnpc "Senior#16nego01", getcharid(0); + mes "[Senior]"; + mes "We will never see them again. So send them gently. Rookie."; + npctalk "Do not make any fuss.", "Senior#16nego02", bc_self; + next; + cloakonnpc "Senior#16nego02", getcharid(0); + sleep2 1000; + cloakonnpc "Senior#16nego03", getcharid(0); + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "Please, you can't leave like this...!!!"; + next; + mes "[Lazy]"; + mes "Hmm... I knew it would be difficult. But I'm surprised that they are not even listening to me."; + next; + cutin "16loo_03.bmp",0; + mes "[Rookie]"; + mes "Phew. These old men will never change."; + emotion ET_HNG, getnpcid(0, "Rookie#16nego02"); + npctalk "Perhaps an inconvenience is their motto.", "Rookie#16nego02", bc_self; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Your name is Rookie. Right?"; + next; + cutin "16loo_01.bmp",0; + mes "[Rookie]"; + mes "You know it already. Why do you ask?"; + npctalk "You have a strange habit.", "Rookie#16nego02", bc_self; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "Sorry. I guess I made a wrong judgment. I should have collected more accurate information."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "What's wrong with you? You make me nervous."; + unittalk getcharid(3), "" + strcharinfo(0) + " : Where's your confidence!", bc_self; + next; + mes "[Lazy]"; + mes "Before I came here, I knew people who were sitting here had the authority, but I now realize that it is a little different."; + next; + mes "[Lazy]"; + mes "Unless you live here, it's hard to find out who has the authority."; + next; + cutin "16loo_01.bmp",0; + mes "[Rookie]"; + mes "I don't know what you are talking about. If you finished drinking the tea, please leave."; + npctalk "I have so many things to do.", "Rookie#16nego02", bc_self; + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "Rookie, please help us. If you think about it, you can tell that it's a win-win proposition. You don't want to hide yourself in this corner of the woods forever, do you?"; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "You know that this is the opportunity to take advantage of the government's support and compassion for you. It will provide better fundamentals for Rebellions."; + next; + mes "[Lazy]"; + mes "If this works well. you'll be free to work in Schwaltzvalt and Rune Midgarts."; + next; + mes "[Lazy]"; + mes "Look at this place. It's just a tiny shop. Can you call it headquarters? Don't you want to reclaim your glory?"; + npctalk "It's frustrating to live like this. Isn't it?", "", bc_self; + next; + cutin "16loo_01.bmp",0; + mes "[Rookie]"; + mes "And when we are in trouble, you'll abandon us again. There are still many people who haven't washed the wound from what happened in the past. Do you really think they'll help you?"; + npctalk "Although I wasn't directly involved in it, I don't want to help you either.", "Rookie#16nego02", bc_self; + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "That's why I am asking for your help. I guess you can change their mind by persuading them."; + next; + cutin "16loo_03.bmp",0; + mes "[Rookie]"; + mes "Who? Me?"; + npctalk "Who else is here?", "", bc_self; + sleep2 300; + npctalk "Adventurer?", "Rookie#16nego02", bc_self; + sleep2 500; + npctalk "Hahaha. You have a great sense of humor. Hahaha.", "", bc_self; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "In every place, there is a hidden key person who moves the whole group even though you cannot that person easily. Here, it's you."; + next; + cutin "16loo_01.bmp",0; + mes "[Rookie]"; + mes "Well, I guess you are overrating me. They regard me as an unimportant guy here. I dont't take any important mission. All I do is errands and clean-ups. Do you honestly think I'm a key person?"; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "No, no. That's not what I am talking about. Normally they call it a mood maker."; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "A while ago, you convinced the old men to listen to me. That's what I am talking about. You have such abilities."; + npctalk "Lucky Rookie. That's why they call you 'Lucky'. Right?", "", bc_self; + next; + cutin "16loo_01.bmp",0; + mes "[Rookie]"; + mes "I don't know what you mean by 'such abilities'. But I guess you have nothing to talk about by now. The seniors are gone."; + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "That's why I'm trying to help you. Please convince others."; + next; + cutin "16loo_01.bmp",0; + mes "[Rookie]"; + mes "I have nowhere else to go. Neither does everyone else here. We cannot just help you trusting your promise."; + npctalk "You are asking too much.", "Rookie#16nego02", bc_self; + next; + cutin "16loo_01.bmp",0; + mes "[Rookie]"; + mes "It may be a matter of cooperation for you. But for us, it's a matter of survival."; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "Please. We are also desperate. The fates of the royal family of a country and another country are in danger."; + next; + mes "[Lazy]"; + mes "But if you help us, we can sort it out. That's something only you can do. We really need your help."; + next; + cutin "16loo_01.bmp",0; + mes "[Rookie]"; + mes "If you really need help, go to someone else."; + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "You are as cold as ice. How merciless. Please show some mercy and help us."; + emotion ET_CRY; + npctalk "Please don't be so mean.", "", bc_self; + next; + cutin "16loo_01.bmp",0; + mes "[Rookie]"; + mes "The people who were sitting here are seniors. They are anchors and symbols of Rebellions."; + next; + cutin "16loo_03.bmp",0; + mes "[Rookie]"; + mes "But as they got old, they retired from the front line. Now they drink tea and watch the junior Rebellions grow up."; + next; + cutin "16loo_01.bmp",0; + mes "[Rookie]"; + mes "So other people are responsible for all the inside jobs. They are the ones ^0000cdwho move the Rebellion practically^000000. They are decision makers."; + npctalk "Yeah, so?", "", bc_self; + next; + cutin "16loo_03.bmp",0; + mes "[Rookie]"; + mes "If you convince them, the public opinion change. Once the public opinion changes, what can seniors do about it?"; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Thank you. I prefer those who are wise and smart like you."; + emotion ET_BIGTHROB; + npctalk "So we've been talking to the wrong people.", "", bc_self; + next; + cutin "16loo_03.bmp",0; + mes "[Rookie]"; + mes "In my opinion, I think it's better for us to be accepted in a wide world rather than living here like this."; + npctalk "We will be competitive anywhere we go.", "Rookie#16nego02", bc_self; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Adventurer, it's time for you to take an action. Please persuade them."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Should I?"; + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "Did you seen the response from the seniors? Once I introduce myself, they might shoot at me make dozens of holes in my body."; + npctalk "I was so scared.", "", bc_self; + unittalk getcharid(3), "" + strcharinfo(0) + " : But you looked so calm!", bc_self; + sleep2 900; + npctalk "I'm serious. You'd never imagine how nervous I was.", "", bc_self; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Since those seniors were relatively rational, we are alive and talking like this. If only there was one person with a short-temper... Phew..."; + npctalk "That's right. You are lucky that the person with a real short temper is in the upstairs now.", "Rookie#16nego02", bc_self; + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "Adventurer. You are a symbol of faith. Please go and show them your faith. That will take care of everything. Did you see what I did a moment ago? Do as I did."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Well, maybe..."; + next; + cutin "16loo_01.bmp",0; + mes "[Rookie]"; + mes "They are in the ^0000cdroom in the 2nd floor2^000000. You can go up and meet them."; + npctalk "As long as you behave yourself, they won't be mad at you. ... Maybe.", "Rookie#16nego02", bc_self; + next; + mes "[Rookie]"; + mes "Do you see the rooms on the 2nd floor? I don't know how many of them are there. But you only have to meet the most important people."; + next; + mes "[Rookie]"; + mes "Let's see... You meet ^0000cdRupert^000000, the strict gentleman and ^0000cdElena^000000, the hunting dog first."; + next; + cutin "16loo_03.bmp",0; + mes "[Rookie]"; + mes "By the way, never call Elena 'hunting dog' in front of her. She's going to disintegrate you."; + next; + cutin "16loo_01.bmp",0; + mes "[Rookie]"; + mes "Anyone else...? Oh, the next one is the good-hearted ^0000cdold women, I mean ladies^000000. Then you meet the Special Force commander ^0000cdErst^000000..."; + npctalk "They are too many!", "", bc_self; + sleep2 300; + npctalk "This is a huge system that cannot be operated by one or two members. And there is no one else.", "Rookie#16nego02", bc_self; + next; + mes "[Rookie]"; + mes "You can meet these ^0000cdfour teams^000000 and talk to them. As I told you earlier, be careful when you talk. Some of them are short-tempered."; + npctalk "I hope you won't have a hole in your head...", "Rookie#16nego02", bc_self; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Adventurer, good luck! I will be talking to Rookie. Cheer up."; + npctalk "Come back alive!", "", bc_self; + erasequest 14599;// A glass of tea gratitude + setquest 14600;// Gentleman on second floor + setquest 14601;// Ladies on second floor + setquest 14602;// Hunter on second floor + setquest 14613;// Erst on second floor + setquest 14614;// Convince the leaders + terra_gloria_main = 16; + close3; + } + if (terra_gloria_main == 16) { + if (isbegin_quest(14602) != 2 || terra_gloria_lady_part < 10) { + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Adventurer! How was it? You met all of them and persuaded them? Not yet? I guess not. If you go to the 2nd floor, you can meet all of them."; + next; + mes "[Lazy]"; + mes "I will be cheering for you. Go, adventurer!"; + close3; + } + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "You're back! So, have you met them? Are they going to help us?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Yes... Several things happened, but they were not bad."; + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "No wonder you are a symbol of faith!! Now, we can wait for seniors and staffs. Right?"; + next; + mes "[Lazy]"; + mes "Come on. Sit here and listen to Rookie's story. It's so interesting."; + npctalk "I know you've talked so much that you lost a lot of moisture. Drink some tea.", "", bc_self; + next; + mes "[Lazy]"; + mes "So, why did you leave your home?"; + next; + cutin "16loo_03.bmp",0; + mes "[Rookie]"; + mes "It's quite obvious. My family had a secondhand store. As you know, the amount iron consumption is so great in this area. Some people joke that they steal your spoon while your eyes are closed."; + npctalk "But it's a joke. They don't actually steal anything.", "Rookie#16nego02", bc_self; + sleep2 300; + npctalk "Yeah, I know.", "", bc_self; + next; + cutin "16loo_01.bmp",0; + mes "[Rookie]"; + mes "Normally they use the iron dug from mines. But since it cannot meet the demands, a lot of used iron is also consumed. Our family bought the iron and resold it."; + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "And you were not able to help them?"; + npctalk "That's right.", "Rookie#16nego02", bc_self; + next; + cutin "16loo_03.bmp",0; + mes "[Rookie]"; + mes "My brothers helped my parents. As you see, I'm so small and used to be sick when I was a kid."; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "Oh, so they regarded you as a useless kid?"; + npctalk "Have you been to my house? How do you know it so well?", "Rookie#16nego02", bc_self; + next; + cutin "16loo_03.bmp",0; + mes "[Rookie]"; + mes "I had no other choice."; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "I don't agree with you. Everyone has different ability and you must be good at something. You just didn't find it earlier. Anyway, what happened next?"; + next; + cutin "16loo_01.bmp",0; + mes "[Rookie]"; + mes "As my family ignored me, I decided to leave the house to find something I am capable of."; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Well done. If you stayed there, you would have become such a useless person."; + npctalk "You are so smart and wise.", "", bc_self; + next; + cutin "16loo_03.bmp",0; + mes "[Rookie]"; + mes "Then I met Gonie and came here. But I found that there's nothing I could do here as well."; + npctalk "Gonie? The guy who was bloody?", "", bc_self; + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "Everyone is a monster here. Look at Gonie. He was bleeding and almost dead. But He was still alive. The truth is that other guys are extraordinary and you are normal."; + next; + cutin "16loo_01.bmp",0; + mes "[Rookie]"; + mes "But I'm not at the level they require here. Whenever I get a gun in my hand, my eyes are sore and my hands are shaking. I can't aim a target properly..."; + npctalk "It's a lack of self-confidence.", "", bc_self; + npctalk "I guess so. While I train, I have no problem.", "Rookie#16nego02", bc_self; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "So you are in charge of the housekeeping here?"; + next; + cutin "16loo_02.bmp",0; + mes "[Rookie]"; + mes "Not a housekeeping. A sort of cleaning-up?"; + next; + cutin "",255; + cloakoffnpc "Senior#16nego01", getcharid(0); + cloakoffnpc "Senior#16nego02", getcharid(0); + cloakoffnpc "Senior#16nego03", getcharid(0); + cloakoffnpc "Senior#16nego04", getcharid(0); + mes "[Senior]"; + mes "Hey Rookie. Why did you bring those jerks in here? They are wandering around and humiliating us! Rookie, are you a spy from the government?"; + emotion ET_FRET, getnpcid(0, "Senior#16nego01"); + npctalk "They've been everywhere!", "Senior#16nego01", bc_self; + next; + mes "[Senior]"; + mes "The government ignored us when we were dying! We can never help them!"; + emotion ET_ANGER, getnpcid(0, "Senior#16nego02"); + npctalk "Over my dead body!", "Senior#16nego02", bc_self; + next; + mes "[Senior]"; + mes "Have you forgotten why we are hiding here?"; + emotion ET_FRET, getnpcid(0, "Senior#16nego03"); + npctalk "I can never forget that day!", "Senior#16nego03", bc_self; + next; + mes "[Senior]"; + mes "The government caused this tragedy!"; + emotion ET_FRET, getnpcid(0, "Senior#16nego04"); + npctalk "The government caused this tragedy!", "Senior#16nego04", bc_self; + next; + cutin "16loo_01.bmp",0; + mes "[Rookie]"; + mes "Fine. You live forever in this isolated place! But what about the children who don't know anything about it?"; + next; + mes "[Senior]"; + mes "Hey kid! Do you know how much pain we had on that day?"; + emotion ET_ANGER, getnpcid(0, "Senior#16nego04"); + npctalk "Even children must know the truth!", "Senior#16nego04", bc_self; + next; + mes "[Rookie]"; + mes "I don't know! However, no one else will know it unless we talk about it. Go out there and ask anyone."; + next; + cutin "16loo_03.bmp",0; + mes "[Rookie]"; + mes "Ask them if they know that happened on that day. I bet nobody does. Unless we talk about it, how can anyone ever find it out?"; + npctalk "What does it mean for us to live like this?", "Rookie#16nego02", bc_self; + next; + cutin "16loo_01.bmp",0; + mes "[Rookie]"; + mes "You hate to help the government that once abandoned us? It shows that we used to be nothing for them, but now they our help. Does that mean some compensation for us?"; + next; + cutin "16loo_03.bmp",0; + mes "[Rookie]"; + mes "If they need our help, we can just use them. We are not as weak as we used to."; + next; + cutin "16loo_01.bmp",0; + mes "[Rookie]"; + mes "If you want a revenge, maybe this is the opportunity! A revenge doesn't always mean an armed revenge."; + next; + mes "[Senior]"; + mes "You are young and not wise enough. No matter what happens, we are never helping the government. Never!"; + npctalk "This is a chance to kick out the guys with threatening ideology!", "Senior#16nego01", bc_self; + npctalk "If you don't like it, why are you living here with us?", "Senior#16nego02", bc_self; + sleep2 500; + npctalk "Get them out.", "Senior#16nego03", bc_self; + next; + cloakoffnpc "Gonie#16nego04", getcharid(0); + cutin "16go_03.bmp",2; + mes "[Gonie]"; + mes "......"; + next; + cutin "16loo_01.bmp",0; + mes "[Rookie]"; + mes "Gonie?"; + next; + cutin "16go_03.bmp",2; + mes "[Gonie]"; + mes "......"; + npctalk "That's true...", "Rookie#16nego02", bc_self; + next; + cutin "",255; + mes "[Senior]"; + mes "What the hell is he saying after showing up all of a sudden?"; + next; + mes "[Senior]"; + mes "Are you still doing the silent meditation?"; + next; + cutin "16loo_01.bmp",0; + mes "[Rookie]"; + mes "For the favor..."; + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "Did you hear that? He is in the middle of a silent meditation. How spiteful!"; + npctalk "Ha... This place is full of monsters.", "", bc_self; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Be quiet. I hear it all."; + next; + cutin "16loo_01.bmp",0; + mes "[Rookie]"; + mes "... Gonie says we have to pay for the favor they did to him."; + next; + mes "[Senior]"; + mes "Well. They did the favor for you, not for us."; + npctalk "We don't owe you anything.", "Senior#16nego02", bc_self; + sleep2 300; + npctalk "They are the ones who owe you.", "Senior#16nego03", bc_self; + next; + mes "[Senior]"; + mes "If you want to help them so badly, you two go and help them. But make sure you take the clothes off!"; + npctalk "Don't tell anyone that you are a member of the Rebellion!", "Senior#16nego01", bc_self; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Did you hear that? They are so cool."; + npctalk "I like them!", "", bc_self; + next; + mes "[" + strcharinfo(0) + "]"; + mes "I hear it all."; + unittalk getcharid(3), "" + strcharinfo(0) + " : And it's not like that.", bc_self; + next; + cutin "16go_03.bmp",2; + mes "[Gonie]"; + mes "......"; + npctalk "Really? I thought so.", "Rookie#16nego02", bc_self; + next; + mes "[Senior]"; + mes "What did that guy say?"; + npctalk "How does he understand it?", "Senior#16nego02", bc_self; + npctalk "Rookie has a great ability.", "Senior#16nego03", bc_self; + next; + cutin "16loo_01.bmp",0; + mes "[Rookie]"; + mes "He says everyone on the 2nd floor decided to help them."; + next; + mes "[Senior]"; + mes "What? The ladies and Rupert as well?"; + npctalk "Erst and Elena? That's impossible!", "Senior#16nego04", bc_self; + next; + cutin "16loo_03.bmp",0; + mes "[Rookie]"; + mes "If you are curious, go upstairs and check it. They might slap you on the back."; + npctalk "Sounds like everybody here is cool.", "", bc_self; + next; + cutin "16loo_01.bmp",0; + mes "[Rookie]"; + mes "Seems like most of us agree. I don't think anything good will happen if you're still against it."; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Phew... Sir, what would you do now? Hehe."; + emotion ET_SMILE; + npctalk "Seems like the decision has been made.", "", bc_self; + sleep2 300; + unittalk getcharid(3), "" + strcharinfo(0) + " : Did you just say 'hehe'?", bc_self; + next; + cutin "",255; + mes "[Senior]"; + mes "Oops... We have no other choice if the ladies and Rupert agreed with them..."; + npctalk "Oops... We have no other choice...", "Senior#16nego04", bc_self; + npctalk "If everyone thinks that way...", "Senior#16nego03", bc_self; + sleep2 500; + npctalk "Why is everyone persuaded so easily?", "Senior#16nego01", bc_self; + next; + mes "[Senior]"; + mes "But I will never trust you guys! I will keep my eyes on you!!!"; + next; + cutin "16lei_02.bmp",2; + cloakonnpc "Senior#16nego01", getcharid(0); + mes "[Lazy]"; + mes "Oh, what a passionate propose. I've never had anything like this in my life. I feel a little shy."; + npctalk "That's so cool.", "", bc_self; + next; + cutin "",255; + mes "[Senior]"; + mes "I'm not leaving until I close his big mouth! I'm not leaving!"; + npctalk "I'm not leaving!", "Senior#16nego02", bc_self; + sleep2 300; + npctalk "Hey, behave yourself and let's go back. We have to set up a countermeasure.", "Senior#16nego03", bc_self; + sleep2 500; + npctalk "Well, I have to carry him.", "Senior#16nego04", bc_self; + next; + cloakonnpc "Senior#16nego02", getcharid(0); + cloakonnpc "Senior#16nego03", getcharid(0); + cloakonnpc "Senior#16nego04", getcharid(0); + cutin "16go_03.bmp",2; + mes "[Gonie]"; + mes "......"; + next; + cutin "16loo_02.bmp",0; + mes "[Rookie]"; + mes "Yes. Let me handle this place. You go inside and get ready."; + next; + cutin "16lei_01.bmp",0; + cloakonnpc "Gonie#16nego04", getcharid(0); + mes "[Lazy]"; + mes "I've never imagined that this would be done so perfectly. I owe you for this. Thanks."; + npctalk "The happiness is always with me.", "", bc_self; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "Please go and send them a message. Tell them 'The Heron spread its wings' and they will understand."; + npctalk "What is that? Heron?", "Rookie#16nego02", bc_self; + sleep2 300; + npctalk "Curious? Are you really curious?", "", bc_self; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Should I go alone? Don't you have to send the message directly?"; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "I am staying here. Hahaha. I really like this fellow and we can work together."; + npctalk "What do you think? You like it. Don't you?", "", bc_self; + next; + cutin "16loo_01.bmp",0; + mes "[Rookie]"; + mes "Work with me? I don't think I can do anything useful for you."; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "Exactly. That's something you should change. Self-confidence. In your case, the lack of confidence caused the lack of self-confidence."; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Confidence can be obtained by yourself, through an achievement or by being approved by someone else a person. It's impossible here. This place is like a suit that does not fit for you."; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "As long as there is just one person who trusts you, you can grow to infinity."; + next; + mes "[Lazy]"; + mes "You may not have realized it. But you are already doing it to everyone here. They all counting on you. Just trust yourself a little more."; + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "If you don't get it, trust me. Because I trust you."; + unittalk getcharid(3), "" + strcharinfo(0) + " : This is called 'infinite confidence'.", bc_self; + next; + cutin "16lei_03.bmp",2; + emotion ET_BEST; + mes "[Lazy]"; + mes "Now the generation has shifted. Today is the last day for the old generation and the first day for the new generation. And you are the link."; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "You're too good to waste your talent here."; + next; + cutin "16lei_03.bmp",2; + mes "[Lazy]"; + mes "First, you had the ability to find out that I had a certain purpose. You were also able to find out what's helpful for Rebellions. Then you had the guts to implement it. You also have the humanity..."; + next; + mes "[Lazy]"; + mes "Just a little polishing will help you spread your wings. You're supposed to use your brain. Why do you suffer by working physically?"; + npctalk "Wings? So it's what you meant when you mentioned Heron?", "Rookie#16nego02", bc_self; + sleep2 300; + npctalk "Strictly speaking, no. But let's say it is similar.", "", bc_self; + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "If you want, I can help you. What do you think? I need a partner and I'm sure we can make a great duo."; + unittalk getcharid(3), "" + strcharinfo(0) + " : You said you'd make a duo with me.", bc_self; + sleep2 300; + npctalk "Adventurer. I know you'd leave me soon.", "", bc_self; + next; + cutin "16loo_01.bmp",0; + mes "[Rookie]"; + mes "Oh, could you be explain it to me in detail?"; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Sure. I have plenty of time. By the way, is it okay for me to stay here continuously?"; + emotion ET_BEST; + next; + cutin "16loo_02.bmp",0; + mes "[Rookie]"; + mes "We are now cooperating, aren't we?"; + emotion ET_BEST, getnpcid(0, "Rookie#16nego02"); + npctalk "We? Did you say 'we'? You people are so cool.", "", bc_self; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Don't you think you're scouting him too plainly in someone else's house?"; + next; + cutin "16lei_02.bmp",2; + mes "[Lazy]"; + mes "Is there anything wrong with it? You have this talented guy but you are not utilizing his ability. Are you? He's so talented!"; + unittalk getcharid(3), "" + strcharinfo(0) + " : I think you are regarding him as an item.", bc_self; + next; + cutin "16go_03.bmp",2; + cloakoffnpc "Gonie#16nego04", getcharid(0); + mes "[Gonie]"; + mes "......"; + next; + cutin "16loo_01.bmp",0; + mes "[Rookie]"; + mes "Gonie?"; + next; + mes "[Gonie]"; + mes "......"; + npctalk "Already?", "Rookie#16nego02", bc_self; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "What did he say?"; + next; + cutin "16loo_01.bmp",0; + mes "[Rookie]"; + mes "He says we have prepared someone to proceed the cooperation. If you go to the passage to the store, you can meet that person."; + npctalk "Thanks.", "Rookie#16nego02", bc_self; + cloakonnpc "Gonie#16nego04", getcharid(0); + next; + mes "[" + strcharinfo(0) + "]"; + mes "Yes. I will meet that person and listen."; + next; + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Adventurer, I need to have a long talk from now on. So I'm counting on you. When you go there, don't forget to use that place. I mean 'that place'."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Pardon? I see.. See you later."; + next; + mes "[Lazy]"; + mes "Yikes! Wait a minute! I almost forgot. This is the reward specially prepared for this mission. I am giving all of them to you. You can exchange this with something useful."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Token of honor?"; + next; + mes "[Lazy]"; + mes "Seems like the dull middle-aged person standing beside the stairs receives the tokens. His name is Strasse. If you are interested, go."; + next; + mes "[Lazy]"; + mes "I gave you everything. Bye now. Say hello to the President!!"; + npctalk "Tell his excellency to wait for a while even if his excellency misses me.", "", bc_self; + sleep2 300; + npctalk "Please visit us again, adventurer.", "Rookie#16nego02", bc_self; + erasequest 14614;// Convince the leaders + setquest 14615;// Between negotiation and deception + getitem 25155,10; // Swz_Honor_Token + getexp 1000000,500000; + terra_gloria_main = 17; + questinfo_refresh(); + close3; + } + cutin "16lei_01.bmp",2; + mes "[Lazy]"; + mes "Yo! Welcome! Do you want a cup of tea? Did you send the message properly?"; + close3; + +OnInit: + // questinfo( QTYPE_QUEST, QMARK_NONE, "isbegin_quest(14614) == 0 && isbegin_quest(14599) == 1" ); // no questinfo + questinfo( QTYPE_QUEST, QMARK_NONE, "isbegin_quest(14615) == 0 && isbegin_quest(14602) == 2 && isbegin_quest(11462) == 2" ); + end; +} +// Old Lady Room - Outside +rebel_in,121,43,5 duplicate(dummy_cloaked_npc) Rebellion Guard leader#1 4_M_REBELLION + +function script F_TerraGloria_Lady { + if (terra_gloria_main < 16 || terra_gloria_lady_part == 0) { + mes "[Rebellion guard]"; + mes "I'm sorry."; + mes "You cannot enter here."; + close; + } + if (terra_gloria_main == 16 && terra_gloria_lady_part == 1) { + mes "[Rebellion guard]"; + mes "I'm sorry."; + mes "You cannot enter here."; + next; + select("Tell the guard that Rookie sent you."); + mes "[Rebellion guard]"; + mes "Rookie?"; + npctalk "Rebellion guard : Rookie?", "Rebellion guard#162gmbs1", bc_self; + npctalk "Rebellion guard : Rookie?", "Rebellion guard#162gmbs2", bc_self; + next; + mes "[Rebellion guard]"; + mes "What's wrong with that guy?"; + mes "Although he sent you here, you cannot enter."; + mes "Please go back."; + next; + cloakoffnpc "Rebellion Guard leader#1", getcharid(0); + mes "[Rebellion Guard leader]"; + mes "Why is it so noisy here?"; + npctalk "Rebellion Guard leader : Be quiet!", "Rebellion Guard leader#1", bc_self; + emotion ET_FRET, getnpcid(0, "Rebellion Guard leader#1"); + next; + mes "[Rebellion guard]"; + mes "I'm sorry!!!!"; + npctalk "Rebellion guard : I'm sorry!!!!", "Rebellion guard#162gmbs1", bc_self; + npctalk "Rebellion guard : I'm sorry!!!!", "Rebellion guard#162gmbs2", bc_self; + next; + mes "[Rebellion Guard leader]"; + mes "Shut up!"; + mes "How many times do you think I told you to be quiet!"; + next; + mes "[Rebellion guard]"; + mes "I am sorry.."; + mes "This person wants to go inside, claiming that Rookie sent him/her."; + next; + mes "[Rebellion Guard leader]"; + mes "Rookie?"; + npctalk "Rebellion Guard leader : Rookie?", "Rebellion Guard leader#1", bc_self; + next; + mes "[Rebellion Guard leader]"; + mes "Arrrgh... That kid?"; + next; + mes "[Rebellion Guard leader]"; + mes "The kid sent you. So, what about it?"; + next; + mes "[Rebellion Guard leader]"; + mes "You...... You're the one who made a fuss downstairs a moment ago."; + npctalk "Guard leader : You came here with the lazy-looking guy.", "Rebellion Guard leader#1", bc_self; + next; + mes "[Rebellion Guard leader]"; + mes "I have no idea what brought you here. But I can't let you in."; + mes "Do not make a fuss. Go back!"; + next; + select("Ask him again."); + mes "[Rebellion Guard leader]"; + mes "You cannot change anything by asking me for a favor."; + mes "No."; + next; + select("Ask him again."); + mes "[Rebellion Guard leader]"; + mes "I said no!"; + mes "You're so annoying!"; + npctalk "Rebellion Guard leader : I said no. And that's it!", "Rebellion Guard leader#1", bc_self; + next; + mes "[Rebellion Guard leader]"; + mes "If it hadn't been for the order of our leader, I could just knock you out right here......"; + next; + mes "[???]"; + mes "...... It's noisy outside."; + mes "What's going on? Larcis."; + emotion ET_HUK, getnpcid(0, "Rebellion Guard leader#1"); + next; + mes "[Rebellion Guard leader Larcis]"; + mes "Nothing."; + next; + mes "[Rebellion Guard leader Larcis]"; + mes "Hey, leave now."; + mes "You will be in trouble, if you keep making a fuss."; + emotion ET_PROFUSELY_SWAT, getnpcid(0, "Rebellion Guard leader#1"); + next; + if (select( "Shout at him.", "Go back." ) == 2) { + mes "[Rebellion Guard leader Larcis]"; + mes "A good idea."; + mes "The exit is downstairs. Go there."; + npctalk "Rebellion Guard leader : Hey~ Hey~ Go away!", "Rebellion Guard leader#1", bc_self; + cloakonnpc "Rebellion Guard leader#1", getcharid(0); + close; + } + mes "[Rebellion Guard leader Larcis]"; + mes "What the hell was that!"; + mes "You're so rude!"; + mes "Do you want to die right now?"; + emotion ET_HUK, getnpcid(0, "Rebellion Guard leader#1"); + npctalk "Rebellion Guard leader : Hey!! Pipe down!!!!!", "Rebellion Guard leader#1", bc_self; + next; + mes "[???]"; + mes "Oops!"; + mes "This is the voice I've never heard before. Is it the adventurer who helped that kid?"; + next; + select("Say yes."); + mes "[???]"; + mes "Larcis."; + mes "We cannot leave our savior outside. Let the adventurer come in."; + mes "Let me give him/her a cup of tea."; + next; + mes "[Rebellion Guard leader Larcis]"; + mes "But.. Dien!!!"; + next; + mes "[Dien]"; + mes "......"; + next; + mes "[Rebellion Guard leader Larcis]"; + mes "...... I see."; + mes "Follow me."; + npctalk "Rebellion Guard leader : Ha... I'll be scolded by the leader..", "Rebellion Guard leader#1", bc_self; + next; + mes "[Rebellion Guard leader Larcis]"; + mes "If you behave rudely, you won't go back alive."; + npctalk "Rebellion Guard leader : If anything goes wrong, we will die together!", "Rebellion Guard leader#1", bc_self; + cloakonnpc "Rebellion Guard leader#1", getcharid(0); + erasequest 11454;// Doubt + setquest 11455;// Doubt + terra_gloria_lady_part = 2; + close2; + warp "rebel_in",158,83; + end; + } + return; +} + +rebel_in,125,44,3 script Rebellion guard#162gmbs1 4_F_REBELLION3,{ + callfunc("F_TerraGloria_Lady"); + end; +} +rebel_in,125,39,3 duplicate(Rebellion guard#162gmbs1) Rebellion guard#162gmbs2 4_M_REBELLION3 + +rebel_in,126,41,0 script #162gmroom_2 WARPNPC,1,1,{ + end; +OnTouch: + callfunc("F_TerraGloria_Lady"); + if (terra_gloria_lady_part == 8 || terra_gloria_lady_part == 9) { + mes "- The door seems to be locked -"; + close; + } + if (terra_gloria_lady_part == 10) { + mes "- You hear the conversation from inside the room. -"; + next; + mes "[Rebellion senior Ridsh]"; + mes "... So I was thinking that you were having dementia."; + cutin "ep162_rds03.bmp",0; + next; + mes "[Rebellion senior Dien]"; + mes "I'm not that old yet."; + cutin "ep162_dn01.bmp",2; + next; + mes "[Rebellion senior Ridsh]"; + mes "Come to think of it, you should make yourself up!"; + cutin "ep162_rds03.bmp",0; + next; + mes "[Rebellion senior Ridsh]"; + mes "This is why you look older!"; + next; + mes "[Rebellion senior Ridsh]"; + mes "Sometimes you look older than Cotnes!"; + next; + mes "[Rebellion senior Dien]"; + mes "Oops, really?"; + cutin "ep162_dn01.bmp",2; + next; + mes "[Rebellion senior Cotnes]"; + mes "Phew!"; + mes "Not so old!"; + cutin "ep162_ctn01.bmp",2; + next; + mes "[Rebellion senior Cotnes]"; + mes "It seems like you have more wrinkles these days."; + mes "Why don't you put on some anti-wrinkle cream?"; + next; + mes "[Rebellion senior Dien]"; + mes "This all is because of the air here!"; + cutin "ep162_dn01.bmp",2; + next; + mes "[Rebellion senior Ridsh]"; + mes "You're right!"; + mes "This type of air is critical to the dry skin like yours!"; + cutin "ep162_rds01.bmp",0; + next; + mes "[Rebellion senior Ridsh]"; + mes "Come to think of it, remember that kid who came here before?"; + mes "Tell him to buy some cosmetics from Rune-Midgarts!"; + next; + mes "[Rebellion senior Ridsh]"; + mes "I have heard there's a fascinating cosmetic shop there."; + next; + mes "[Rebellion senior Ridsh]"; + mes "It's difficult for our kids to go all the way there to buy cosmetics."; + mes "There is a problem with the position as well..."; + cutin "ep162_rds03.bmp",0; + next; + mes "[Rebellion senior Dien]"; + mes "That kid? Who are you talking about?"; + cutin "ep162_dn01.bmp",2; + next; + mes "[Rebellion senior Ridsh]"; + mes "The kid from the Secret Wings~"; + cutin "ep162_rds01.bmp",0; + next; + mes "[Rebellion senior Dien]"; + mes "Oh!"; + mes "I remember I asked him for an errand. Will he be back here?"; + cutin "ep162_dn01.bmp",2; + next; + mes "[Rebellion senior Ridsh]"; + mes "It's like you solved the whole problem. And they won't get past you."; + cutin "ep162_rds02.bmp",0; + next; + mes "[Rebellion senior Ridsh]"; + mes "Of course, we have some important thoughts~"; + cutin "ep162_rds03.bmp",0; + next; + mes "[Rebellion senior Ridsh]"; + mes "You're so great. How can you think of such an idea in that short moment?"; + next; + mes "[Rebellion senior Dien]"; + mes "Not to mention the president, Heart Hunters are irritating to us as well."; + cutin "ep162_dn03.bmp",2; + next; + mes "[Rebellion senior Dien]"; + mes "Although they are all novices, they can be an obstacle for us in defeating the Secret Wings."; + next; + mes "[Rebellion senior Ridsh]"; + mes "That's true."; + cutin "ep162_rds01.bmp",0; + next; + mes "[Rebellion senior Dien]"; + mes "Let's say we attack the Secret Wings recklessly and Heart Hunters takes the chance to attack us. We'll collapse in a minute."; + cutin "ep162_dn03.bmp",2; + next; + mes "[Rebellion senior Dien]"; + mes "So we will pretend to cooperate with the Secret Wings and get rid of the annoying ones first."; + cutin "ep162_dn04.bmp",2; + next; + mes "[Rebellion senior Ridsh]"; + mes "Let's finish them before they realize we have a plan to attack them."; + cutin "ep162_rds05.bmp",0; + next; + mes "[Rebellion senior Ridsh]"; + mes "We're Rebellions. And we are at the end of guns."; + next; + mes "[Rebellion senior Dien]"; + mes "Let me finish my karma in my generation."; + mes "I don't want to leave it to youngsters."; + cutin "ep162_dn03.bmp",2; + next; + mes "[Rebellion senior Dien]"; + mes "This is good to have this opportunity before I die."; + cutin "ep162_dn01.bmp",2; + next; + mes "[Rebellion senior Ridsh]"; + mes "Come on, sister!"; + mes "Don't talk about dying!"; + cutin "ep162_rds03.bmp",0; + next; + mes "[Rebellion senior Ridsh]"; + mes "I saw Rupert crying after you said that."; + cutin "ep162_rds04.bmp",0; + next; + mes "[Rebellion senior Ridsh]"; + mes "He's not cute anymore, he is just a middle-aged man. But to him, you're like mother."; + cutin "ep162_rds03.bmp",0; + next; + mes "[Rebellion senior Ridsh]"; + mes "And to me..."; + next; + mes "[Rebellion senior Dien]"; + mes "Yes, I see."; + cutin "ep162_dn01.bmp",2; + next; + mes "[Rebellion senior Dien]"; + mes "What we have now is a pleasant party. I'm looking forward to it."; + mes "Hahaha."; + cutin "ep162_dn04.bmp",2; + next; + mes "[Rebellion senior Ridsh]"; + mes "I'm expecting it so much!"; + cutin "ep162_rds05.bmp",0; + next; + mes "[Rebellion senior Cotnes]"; + mes "Then I'll fix the party accessories in advance."; + mes "Hohohoho."; + cutin "ep162_ctn02.bmp",2; + terra_gloria_lady_part = 11; + setquest 11463;// You said the party is ready? + close3; + } + warp "rebel_in",158,83; + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_NONE, "terra_gloria_lady_part == 10" ); + end; +} + + +// Old Lady Room - Inside +rebel_in,166,88,3 script Cotnes#162gmbs 4_F_COATNEIS,{ + if (terra_gloria_lady_part < 3) { + cutin "ep162_ctn01.bmp",2; + mes "[Cotnes]"; + mes "Nice to meet you."; + mes "Take a seat and have some cookies."; + close3; + } + if (terra_gloria_lady_part < 7) { + cutin "ep162_ctn01.bmp",2; + mes "[Cotnes]"; + mes "Phew.. It sounds so serious."; + mes "It's dangerous to be excited at our age..."; + close3; + } + // if (terra_gloria_lady_part >= 11) {// to 13 + cutin "ep162_ctn01.bmp",2; + mes "[Rebellion senior Cotnes]"; + mes "Oops! Welcome."; + mes "We have been talking about the party that will be held soon."; + close3; +} + +rebel_in,166,86,3 script Ridsh#162gmbs 4_F_LEEDSH,{ + if (terra_gloria_lady_part < 3) { + cutin "ep162_rds01.bmp",0; + mes "[Ridsh]"; + mes "It's been a long time since an outsider came in here for the last time."; + close3; + } + if (terra_gloria_lady_part < 7) { + cutin "ep162_rds02.bmp",0; + mes "[Ridsh]"; + mes "If you do not want me to make a nice hole in your head, leave now."; + npctalk "Ridsh : You'll feel a cool breeze in your head!", "", bc_self; + close3; + } + // if (terra_gloria_lady_part >= 11) {// to 13 + cutin "ep162_rds03.bmp",0; + mes "[Rebellion senior Ridsh]"; + mes "Don't be so panic."; + mes "I talked it out with my sister."; + npctalk "Ridsh : I am not such a scary person~", "", bc_self; + close3; +} + +rebel_in,164,88,5 script Dien#162gmbs 4_F_DIENE,4,4,{ + if (terra_gloria_lady_part < 3) { + cutin "ep162_dn01.bmp",2; + mes "[Dien]"; + mes "Welcome."; + next; + mes "[Dien]"; + mes "Don't just be standing there. Sit down here."; + emotion ET_COMEON; + close3; + } + if (terra_gloria_lady_part == 3) { + mes "[Dien]"; + mes "Good."; + cutin "ep162_dn01.bmp",2; + next; + mes "[Dien]"; + mes "Let me persuade the people who are against this."; + next; + mes "[Ridsh]"; + mes "What!!!!!!!!!!!!!"; + mes "Sister!"; + mes "Are you crazy?"; + mes "What the hell are you saying!"; + cutin "ep162_rds04.bmp",0; + emotion ET_HUK, getnpcid(0, "Ridsh#162gmbs"); + next; + mes "[Ridsh]"; + mes "That's the request from the president!"; + mes "The guy who destroyed us!"; + cutin "ep162_rds02.bmp",0; + next; + mes "[Dien]"; + mes "Calm down, Ridsh."; + npctalk "Dien : I thought about it a lot.", "", bc_self; + cutin "ep162_dn03.bmp",2; + next; + mes "[Ridsh]"; + mes "I will never accept it!"; + cutin "ep162_rds04.bmp",0; + next; + mes "[???]"; + mes "Well... If Dien agrees, I will agree, too."; + cutin "ep162_ctn01.bmp",2; + next; + mes "[Ridsh]"; + mes "What's wrong with you, Cotnes!"; + mes "This is the request from those guys!"; + mes "Those guys who destroyed us!"; + npctalk "Ridsh : Have you forgotten how much we suffered because of it?", "Ridsh#162gmbs", bc_self; + emotion ET_HUK, getnpcid(0, "Ridsh#162gmbs"); + cutin "ep162_rds04.bmp",0; + next; + mes "[Cotnes]"; + mes "Dien must have some thoughts about it."; + emotion ET_HUM, getnpcid(0, "Cotnes#162gmbs"); + cutin "ep162_ctn01.bmp",2; + next; + mes "[Ridsh]"; + mes "Although you are my sister, I will never accept this!"; + emotion ET_STARE, getnpcid(0, "Ridsh#162gmbs"); + cutin "ep162_rds02.bmp",0; + next; + mes "[Dien]"; + mes "... You'd better go out now."; + mes "If you stay here longer, you might get an air hole in your head."; + cutin "ep162_dn03.bmp",2; + next; + mes "[Dien]"; + mes "I know you've met Rupert. Have you met ^ff0000Erst^000000?"; + cutin "ep162_dn01.bmp",2; + next; + mes "[Dien]"; + mes "Larcis. Go with this adventurer and hand them this letter."; + next; + mes "[Dien]"; + mes "And tell the kids in front of the door not to enter here until Ridsh calms down."; + next; + cutin "",255; + mes "[Rebellion Guard leader Larcis]"; + mes "Yes, I will."; + emotion ET_OK, getnpcid(0, "Rebellion Guard leader#2"); + next; + mes "[Rebellion Guard leader Larcis]"; + mes "Follow me. We are going to commander Erst first."; + emotion ET_GO, getnpcid(0, "Rebellion Guard leader#2"); + npctalk "Rebellion Guard leader : To find commander Erst's room, go out of this room and walk through the left corridor.", "Rebellion Guard leader#2", bc_self; + erasequest 11456;// Doubt + setquest 11457;// Doubt + completequest 14601;// Ladies on second floor + terra_gloria_lady_part = 4; + close; + } + if (terra_gloria_lady_part == 4) { + mes "[Dien]"; + mes "... You'd better go out now."; + mes "If you stay here longer, you might get an air hole in your head."; + cutin "ep162_dn03.bmp",2; + next; + mes "[Dien]"; + mes "I know you've met Rupert. Have you met Erst?"; + cutin "ep162_dn01.bmp",2; + next; + mes "[Dien]"; + mes "Larcis. Go with this adventurer and hand them this letter."; + next; + mes "[Dien]"; + mes "And tell the kids in front of the door not to enter here until Ridsh calms down."; + next; + cutin "",255; + mes "[Rebellion Guard leader Larcis]"; + mes "Yes, I will."; + emotion ET_OK, getnpcid(0, "Rebellion Guard leader#2"); + next; + mes "[Rebellion Guard leader Larcis]"; + mes "Follow me. We are going to commander Erst first."; + npctalk "Rebellion Guard leader : To find commander Erst's room, go out of this room and walk through the left corridor.", "Rebellion Guard leader#2", bc_self; + close; + } + if (terra_gloria_lady_part < 7) { + mes "[Dien]"; + mes "I'm surprised that Erst accepted it so easily."; + npctalk "Dien : I thought there would a disaster.", "Dien#162gmbs", bc_self; + cutin "ep162_dn01.bmp",2; + next; + mes "[Dien]"; + mes "Without further delay, meet Rupert again."; + npctalk "Dien : If all of us agree, he cannot help but approve it.", "Dien#162gmbs", bc_self; + close3; + } + // if (terra_gloria_lady_part == 11) {// 12 - 13 + mes "[Rebellion senior Dien]"; + mes "Welcome."; + mes "Since most of the kids are busy these days, I feel somewhat bored."; + npctalk "Dien : I have many things to prepare.", "Dien#162gmbs", bc_self; + cutin "ep162_dn01.bmp",2; + next; + mes "[Rebellion senior Dien]"; + mes "By the way, what brought you here? I thought you finished your business."; + mes "I guess I answered your question..."; + next; + mes "[Rebellion senior Dien]"; + mes "Oops!"; + mes "You haven't forgotten about the errand?"; + next; + mes "[Rebellion senior Dien]"; + mes "I didn't really mean to ask you for a favor. It's so kind of you to remember it!"; + npctalk "Dien : What a sensation!", "Dien#162gmbs", bc_self; + next; + mes "[Rebellion senior Dien]"; + mes "We were talking about the party we are planning soon."; + mes "It was nearly over. But several ingredients are missing."; + npctalk "Dien : It's such an important party.", "Dien#162gmbs", bc_self; + next; + mes "[Rebellion senior Dien]"; + mes "Since Larcis is in charge of our business, please ask him. He will tell you what we need."; + if (terra_gloria_lady_part == 11) { + erasequest 11463;// You said the party is ready? + setquest 11464;// You said the party is ready? + terra_gloria_lady_part = 12; + getexp 200000,200000; + } + close3; + +OnTouch: + if (terra_gloria_lady_part == 2) { + mes "[Dien]"; + mes "Well...... I heard what they said about you."; + mes "Did you help the kid when he fell on the ground?"; + cutin "ep162_dn02.bmp",2; + next; + mes "[???]"; + mes "Sister, he is Gonie."; + emotion ET_OHNO, getnpcid(0, "Ridsh#162gmbs"); + cutin "ep162_rds01.bmp",0; + next; + mes "[Dien]"; + mes "Oops."; + mes "Is his name Gonie?"; + emotion ET_AHA; + cutin "ep162_dn01.bmp",2; + npctalk "Dien : There are so many kids....", "", bc_self; + next; + mes "[???]"; + mes "You know, that tall guy who doesn't talk much."; + cutin "ep162_rds03.bmp",0; + next; + mes "[Dien]"; + mes "Oh!"; + emotion ET_THROB; + cutin "ep162_dn01.bmp",2; + next; + mes "[???]"; + mes "He bought some expensive cookies for us on his way to Lighthalzen."; + npctalk "??? : That cookie must cost a fortune.", "Ridsh#162gmbs", bc_self; + emotion ET_BLABLA, getnpcid(0, "Ridsh#162gmbs"); + cutin "ep162_rds01.bmp",0; + next; + mes "[Dien]"; + mes "Oh! Right!"; + mes "Yes!"; + cutin "ep162_dn01.bmp",2; + next; + mes "[Dien]"; + mes "It was so delicious."; + mes "Have we finished it all?"; + emotion ET_BIGTHROB; + next; + mes "[???]"; + mes "It was so delicious and we finished it that day. Didn't we?"; + mes "The quantity was so small."; + npctalk "??? : I will tell him to buy it again next time.", "Ridsh#162gmbs", bc_self; + cutin "ep162_rds01.bmp",0; + next; + mes "[Dien]"; + mes "Did we finish it?"; + mes "It would have been better if we saved it for visitors."; + npctalk "A dessert is essential for teatime.", "", bc_self; + cutin "ep162_dn01.bmp",2; + next; + mes "[???]"; + mes "If you save it, there will be mold on it."; + npctalk "??? : Well... Since it's too dry here, it might become more crispy.", "Ridsh#162gmbs", bc_self; + cutin "ep162_rds03.bmp",0; + next; + mes "[???]"; + mes "By the way, what happened to Gonie that time?"; + cutin "ep162_rds01.bmp",0; + next; + cutin "",255; + select("Explain the situation."); + mes "[Dien]"; + mes "Oh, my goodness! Really?"; + cutin "ep162_dn01.bmp",2; + emotion ET_HUK; + emotion ET_HUK, getnpcid(0, "Ridsh#162gmbs"); + emotion ET_HUK, getnpcid(0, "Cotnes#162gmbs"); + next; + mes "[Dien]"; + mes "Oh!"; + mes "I was lucky to find him early."; + npctalk "Dien : Lying down somewhere like that can be really dangerous.", "", bc_self; + next; + mes "[???]"; + mes "I heard what they were saying."; + mes "It sounds like he has been cured and is all right now."; + npctalk "??? : A moment ago, there was a fuss.", "Ridsh#162gmbs", bc_self; + cutin "ep162_rds01.bmp",0; + next; + mes "[Dien]"; + mes "Is that so?"; + mes "What a relief."; + cutin "ep162_dn01.bmp",2; + next; + mes "[Dien]"; + mes "Ah~"; + mes "The kids are struggling......"; + next; + mes "[Dien]"; + mes "I hope they don't get hurt."; + mes "Every time they leave the base, I'm afraid they might get hurt."; + next; + mes "[???]"; + mes "Oh, sister!"; + mes "You worry too much!"; + mes "They are adults, not babies. They can take care of themselves."; + emotion ET_SCRATCH, getnpcid(0, "Ridsh#162gmbs"); + cutin "ep162_rds03.bmp",0; + next; + mes "[???]"; + mes "By the way, what are you doing here?"; + next; + mes "[???]"; + mes "I don't think you came here for tea and chatting with us."; + next; + cutin "",255; + select("Talk about cooperation."); + mes "[???]"; + mes "What?!"; + cutin "ep162_rds02.bmp",0; + next; + mes "[???]"; + mes "Hey!"; + mes "Get out of here!"; + cutin "ep162_rds04.bmp",0; + next; + mes "[???]"; + mes "Where do you think you are? That's sheer nonsense!"; + npctalk "??? : Ha! It's shocking!", "Ridsh#162gmbs", bc_self; + next; + mes "[Dien]"; + mes "Calm down, Ridsh!"; + mes "Do not make a fuss."; + cutin "ep162_dn03.bmp",2; + next; + mes "[Ridsh]"; + mes "How can I calm down on hearing that?"; + npctalk "Ridsh : You have also heard what the adventurer has said just now!", "Ridsh#162gmbs", bc_self; + cutin "ep162_rds02.bmp",0; + next; + mes "[Ridsh]"; + mes "No wonder they started talking about Gonie. It seemed like they were hiding something from the beginning!"; + next; + mes "[Ridsh]"; + mes "If you do not want me to make a nice hole in your head, leave now."; + next; + mes "[Ridsh]"; + mes "And tell them!"; + npctalk "Tell the fools who sent you here!", "Ridsh#162gmbs", bc_self; + next; + mes "[Ridsh]"; + mes "Before we kill you all, there's no chance in hell we can ever cooperate with you!"; + next; + mes "[Ridsh]"; + mes "How dare you...."; + next; + mes "[Dien]"; + mes "......"; + cutin "ep162_dn03.bmp",2; + next; + mes "[Dien]"; + mes "You expected this before you came here, right?"; + npctalk "Dien : You didn't think we would accept it easily. Did you?", "", bc_self; + next; + mes "[Dien]"; + mes "But we like your courage. So we will listen to you first."; + cutin "ep162_dn01.bmp",2; + next; + mes "[Dien]"; + mes "You must have been ready to die by the time you came here. So I will say this is the price of your life."; + npctalk "Dien We are not so mean.", "", bc_self; + next; + mes "[Ridsh]"; + mes "Sister!"; + mes "Don't even listen!"; + npctalk "Ridsh : Whatever it is, it's nonsense!", "Ridsh#162gmbs", bc_self; + cutin "ep162_rds02.bmp",0; + next; + mes "[Dien]"; + mes "Ridsh!"; + cutin "ep162_dn03.bmp",2; + next; + mes "[Ridsh]"; + mes "..."; + emotion ET_CHAT_PROHIBIT, getnpcid(0, "Ridsh#162gmbs"); + cutin "ep162_rds03.bmp",0; + next; + cutin "",255; + select("Explain the situation."); + mes "[Dien]"; + mes "Wow... Heart Hunters..."; + cutin "ep162_dn03.bmp",2; + next; + mes "[Ridsh]"; + mes "What!"; + mes "Whatever it is, it is none of our business!"; + cutin "ep162_rds02.bmp",0; + next; + mes "[Ridsh]"; + mes "Why do we have to help you?"; + next; + mes "[Ridsh]"; + mes "You are the ones who abandoned us in suffering!"; + next; + mes "[Ridsh]"; + mes "Rune-Midgarts?"; + mes "I don't care what happens to their royal family!"; + next; + mes "[Ridsh]"; + mes "For Schwartz?"; + mes "The biggest wish of my life is the collapse of Schwartz!"; + npctalk "Ridsh : You make me laugh!", "Ridsh#162gmbs", bc_self; + cutin "ep162_rds04.bmp",0; + next; + mes "[Ridsh]"; + mes "You can't handle Heart Hunter kids and ask us for help!"; + cutin "ep162_rds02.bmp",0; + next; + mes "[Ridsh]"; + mes "Where is the arrogance you showed us when you abandoned us?"; + npctalk "Ridsh : You guys said that we were useless. And now you ask us for help...?", "Ridsh#162gmbs", bc_self; + next; + mes "[Ridsh]"; + mes "It serves you right!"; + mes "Fools!"; + npctalk "Ridsh : You will fall to ruin!", "Ridsh#162gmbs", bc_self; + next; + mes "[Dien]"; + mes "... That's enough!"; + mes "Can you give us some time to think about it?"; + mes "It's not an easy decision."; + cutin "ep162_dn03.bmp",2; + erasequest 11455;// Doubt + setquest 11456;// Doubt + terra_gloria_lady_part = 3; + close3; + } + end; +} + +rebel_in,162,87,5 script Rebellion Guard leader#2 4_M_REBELLION,{ + if (checkweight(501,1) == 0 || (MaxWeight - Weight) < 1000) { + mes "- You have too many items in your inventory."; + mes "Please arrange your inventory and try again. -"; + close; + } + disable_items; + if (terra_gloria_lady_part < 12) { + mes "[Rebellion Guard leader Larcis]"; + mes "Quiet inside!!"; + close; + } + if (terra_gloria_lady_part == 12) { + mes "[Rebellion Guard leader Larcis]"; + mes "What's going on here?"; + next; + mes "[Rebellion Guard leader Larcis]"; + mes "Preparation for the party?"; + mes "She has never told me anything about party!"; + next; + mes "[Rebellion Guard leader Larcis]"; + mes "Oh! I remember she told me to bring something suspicious."; + next; + mes "[Rebellion Guard leader Larcis]"; + mes "High Class Tea for Dien, Old Letter for Ridsh and Very Shining Ring for Cotnes."; + next; + mes "[Rebellion Guard leader Larcis]"; + mes "At first sight, they don't look strange. But their locations are quite suspicious... They are in the northeastern corner of Einbroch. I have no idea how we can get them in such a place..."; + npctalk "Guard leader : It sounds dangerous...", "", bc_self; + next; + mes "[Rebellion Guard leader Larcis]"; + mes "But... they told us to bring them. So we have to go and get them."; + npctalk "Rebellion Guard leader : An order is an order... I can't reject it.", "", bc_self; + next; + mes "[Rebellion Guard leader Larcis]"; + mes "If you're willing to go, tell me!"; + mes "Of course, we will compensate you."; + completequest 11464;// You said the party is ready? + terra_gloria_lady_part = 13; + close; + } + mes "[Rebellion Guard leader Larcis]"; + mes "You're here!"; + mes "Then would you please have a look at the tasks given by Dien, Ridsh and Cotnes?"; + next; + setarray .@quest_id[0], 11465, 11467, 11469; + setarray .@item_id[0], 25165, 25167, 25166; + setarray .@amount[0], 1, 1, 4; + while(true) { + setarray .@menu$[0], "Dien's High Class Tea", "Ridsh's Old Letter", "Cotnes's Very Shining Ring", "Don't do it."; + for ( .@i = 0; .@i < 3; ++.@i ) { + switch( checkquest(.@quest_id[.@i],HUNTING) ) { + case -1: + switch( checkquest(.@quest_id[.@i]+1,PLAYTIME) ) { + case -1: + .@quest_status[.@i] = 0; + break; + case 0: + case 1: + .@menu$[.@i] = "^8C8C8C" + .@menu$[.@i] + " (standing by)^000000"; + .@quest_status[.@i] = 2; + break; + case 2: + .@quest_status[.@i] = 0; + break; + } + break; + case 0: + case 1: + .@menu$[.@i] = "^8C8C8C" + .@menu$[.@i] + " (doing now)^000000"; + .@quest_status[.@i] = 1; + break; + case 2: + if (countitem(.@item_id[.@i]) >= .@amount[.@i]) + .@quest_status[.@i] = 3; + else { + .@menu$[.@i] = "^8C8C8C" + .@menu$[.@i] + " (doing now)^000000"; + .@quest_status[.@i] = 1; + } + break; + } + } + .@s = select( .@menu$[0], .@menu$[1], .@menu$[2], "Don't do it." ) - 1; + if (.@s == 3) { + mes "[Rebellion Guard leader Larcis]"; + mes "Well.. I do not force you."; + close; + } + switch( .@quest_status[.@s] ) { + case 0: + if (isbegin_quest(.@quest_id[.@s]+1) == 1) + erasequest (.@quest_id[.@s]+1); + + if (.@s == 0) + setarray .@string$[0], "Dien", "the item", "a Heart Hunter Ebel and get one High Class Tea"; + else if (.@s == 1) + setarray .@string$[0], "Ridsh", "Old Letter", "Heart Hunter and get the Old Letter"; + else + setarray .@string$[0], "Cotnes", "Very Shining Ring", "five Heart Hunter Guards and bring four Very Shining Rings"; + mes "[Rebellion Guard leader Larcis]"; + mes "This is "+ .@string$[1] + " "+ .@string$[0] + " asked you for."; + mes "If you meet Julian in the northeastern corner of the northern field in Einbroch, he will let you in."; + next; + mes "[Rebellion Guard leader Larcis]"; + mes "Right there, defeat " + .@string$[2] + "."; + mes "I don't know what's going on. But since it's order of "+ .@string$[0] + ", we have to do it."; + next; + if (select( "Accept.", "Look at other requests." ) == 1) { + mes "[Rebellion Guard leader Larcis]"; + mes "Take care of yourself!"; + setquest .@quest_id[.@s]; + next; + } + continue; + case 1: + mes "A request you are currently doing."; + next; + continue; + case 2: + mes "A request you have already completed."; + next; + continue; + case 3: + switch( .@s ) { + case 0: + mes "[Rebellion Guard leader Larcis]"; + mes "This is the High Class Tea Dien told me about... But why was it located in such a place?"; + mes "... Anyway, you did a great job."; + next; + mes "[Rebellion Guard leader Larcis]"; + mes "If you bring this token to Strasse at the stairs at 10 o'clock in the corridor of the 2nd floor, you will receive something useful in return."; + delitem 25165,1;// High_Class_Tea + erasequest 11465;// Dien's High Class Tea + setquest 11466;// Dien's High Class Tea + getitem 25155,3;// Swz_Honor_Token + getexp 150000,150000; + break; + case 1: + mes "[Rebellion Guard leader Larcis]"; + mes "Well done."; + mes "This is the Old Letter Ridsh talked about... By the way, why does she need this letter...?"; + mes "There must be a reason, as Ridsh told us to bring it..."; + next; + mes "[Rebellion Guard leader Larcis]"; + mes "If you bring this token to Strasse at the stairs at 10 o'clock in the corridor of the 2nd floor, you will receive something useful in return."; + delitem 25167,1;// Old_Letter + erasequest 11467;// Ridsh's Old Letter + setquest 11468;// Ridsh's Old Letter + getitem 25155,3;// Swz_Honor_Token + getexp 150000,150000; + break; + case 2: + mes "[Rebellion Guard leader Larcis]"; + mes "Well done."; + mes "This is the Very Shining Ring Cotnes talked about... As an accessory, it looks tremendous, doesn't it?"; + mes "Cotnes said it's a ring. Then it's a ring..."; + next; + mes "[Rebellion Guard leader Larcis]"; + mes "If you bring this token to Strasse at the stairs at 10 o'clock in the corridor of the 2nd floor, you will receive something useful in return."; + delitem 25166,4; // Very_Shining_Ring + getitem 25155,3; // Swz_Honor_Token + erasequest 11469;// Cotness's Shiny Ring + setquest 11470;// Cotness's Shiny Ring + getexp 150000,150000; + break; + } + next; + } + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_NONE, "isbegin_quest(11465) == 0 && (checkquest(11466,PLAYTIME) == -1 || checkquest(11466,PLAYTIME) == 2) && isbegin_quest(11464) == 2" ); + questinfo( QTYPE_QUEST, QMARK_NONE, "isbegin_quest(11467) == 0 && (checkquest(11468,PLAYTIME) == -1 || checkquest(11468,PLAYTIME) == 2) && isbegin_quest(11464) == 2" ); + questinfo( QTYPE_QUEST, QMARK_NONE, "isbegin_quest(11469) == 0 && (checkquest(11470,PLAYTIME) == -1 || checkquest(11470,PLAYTIME) == 2) && isbegin_quest(11464) == 2" ); + + questinfo( QTYPE_QUEST, QMARK_NONE, "checkquest(11465,HUNTING) == 2 && countitem(25165) > 0 && isbegin_quest(11464) == 2" ); + questinfo( QTYPE_QUEST, QMARK_NONE, "checkquest(11467,HUNTING) == 2 && countitem(25167) > 0 && isbegin_quest(11464) == 2" ); + questinfo( QTYPE_QUEST, QMARK_NONE, "checkquest(11469,HUNTING) == 2 && countitem(25166) > 3 && isbegin_quest(11464) == 2" ); + end; +} + +// Room Commander +rebel_in,210,89,5 script Special Force commander 4_F_ESTLOVELOY,{ + if (terra_gloria_lady_part < 4) { + cutin "ep162_est01.bmp",2; + mes "[Rebellion Special Force commander]"; + mes "Who are you?"; + npctalk "Special Force commander : Who are you?", "", bc_self; + next; + mes "[Rebellion Special Force commander]"; + mes "Get lost."; + npctalk "Special Force commander : Get lost.", "", bc_self; + emotion ET_FRET; + close2; + warp "rebel_in",87,75; + end; + } + if (terra_gloria_lady_part == 4) { + cutin "ep162_est01.bmp",2; + mes "[Special Force commander Erst]"; + mes "What is it?"; + next; + mes "[Special Force commander Erst]"; + mes "And who's the guy beside you?"; + mes "I haven't seen you before."; + emotion ET_FRET; + next; + cloakoffnpc "Rebellion Guard leader#3", getcharid(0); + cutin "",255; + mes "[Rebellion Guard leader Larcis]"; + mes "Ah.. that is...."; + emotion ET_PROFUSELY_SWAT, getnpcid(0, "Rebellion Guard leader#3"); + next; + mes "[Special Force commander Erst]"; + mes "Ssssh!"; + emotion ET_FRET; + npctalk "Special Force commander : Ssssh!", "", bc_self; + cutin "ep162_est03.bmp",2; + next; + mes "[Special Force commander Erst]"; + mes "Stop stalling..."; + emotion ET_FRET; + npctalk "Special Force commander : Answer quickly!", "", bc_self; + next; + cutin "",255; + mes "[Rebellion Guard leader Larcis]"; + mes "I am sorry!"; + mes "Dien sent you a letter!"; + emotion ET_PROFUSELY_SWAT, getnpcid(0, "Rebellion Guard leader#3"); + next; + mes "[Special Force commander Erst]"; + mes "What?"; + mes "What did that grandma send?"; + cutin "ep162_est01.bmp",2; + next; + mes "[Special Force commander Erst]"; + mes "Show it to me."; + npctalk "Special Force commander : What kind of plot is it?", "", bc_self; + next; + cutin "",255; + mes "[Rebellion Guard leader Larcis]"; + mes "Here.."; + next; + mes "[Special Force commander Erst]"; + mes "Let's see.."; + cutin "ep162_est01.bmp",2; + next; + mes "[Special Force commander Erst]"; + mes "I agree. Do you agree, too?"; + mes "What the hell is this nonsense?"; + cutin "ep162_est03.bmp",2; + next; + cutin "",255; + select("Explain him."); + mes "[Special Force commander Erst]"; + mes "What?"; + mes "Are you kidding me?"; + cutin "ep162_est03.bmp",2; + next; + mes "[Special Force commander Erst]"; + mes "Finally, that old woman is out of her mind."; + npctalk "Special Force commander : Normally she goes crazy, even after hearing the word 'Secret Wings'.", "", bc_self; + cutin "ep162_est01.bmp",2; + next; + mes "[Special Force commander Erst]"; + mes "Hey!"; + mes "Larcis."; + mes "Are you sure she wrote this?"; + cutin "ep162_est03.bmp",2; + emotion ET_HUK, getnpcid(0, "Rebellion Guard leader#3"); + next; + mes "[Special Force commander Erst]"; + mes "Regardless of the old women, the vixen will not be quiet."; + emotion ET_OHNO; + next; + cutin "",255; + mes "[Rebellion Guard leader Larcis]"; + mes "It's clear that Dien wrote this!"; + next; + mes "[Special Force commander Erst]"; + mes "Well, that's why she sent you here."; + cutin "ep162_est01.bmp",2; + next; + mes "[Special Force commander Erst]"; + mes "......"; + emotion ET_THINK; + cutin "ep162_est03.bmp",2; + next; + mes "[Special Force commander Erst]"; + mes "Alright."; + cutin "ep162_est02.bmp",2; + next; + mes "[Special Force commander Erst]"; + mes "This could be the last wish of the old lady."; + next; + mes "[Special Force commander Erst]"; + mes "Let's agree with it."; + mes "For now."; + cloakonnpc "Rebellion Guard leader#3", getcharid(0); + erasequest 11457;// Doubt + setquest 11458;// Doubt + completequest 14613;// Erst on second floor + terra_gloria_lady_part = 5; + close3; + } + if (terra_gloria_lady_part == 5) { + cutin "ep162_est02.bmp",2; + mes "[Special Force commander Erst]"; + mes "Alright."; + next; + mes "[Special Force commander Erst]"; + mes "This could be the last wish of the old lady."; + next; + mes "[Special Force commander Erst]"; + mes "Let's agree with it."; + mes "For now."; + close3; + } + mes "[Special Force commander Erst]"; + mes "What is it?"; + mes "Stop wandering around and get lost now."; + cutin "ep162_est02.bmp",2; + close2; + warp "rebel_in",87,75; + end; +} + +rebel_in,207,84,7 duplicate(dummy_cloaked_npc) Rebellion Guard leader#3 4_M_REBELLION + +rebel_in,213,81,3 script Rebellion#162gmbs2 4_F_REBELLION2,{ + mes "[Rebellion]"; + mes "Our commander is a great person!"; + mes "There are no words to describe... how great he is!"; + npctalk "Rebellion : Hahahaha!!!", "", bc_self; + close; +} + +rebel_in,213,83,7 script Rebellion#162gmbs1 4_M_REBELLION2,{ + mes "[Rebellion]"; + mes "Make sure you properly maintain your weapons."; + mes "Although there is dust on your shoes, your gun must always be shiny... That's what they call 'hard-boiled'!"; + npctalk "Rebellion : Gasp...", "", bc_self; + close; +} + +rebel_in,205,89,3 script Rebellion#162gmbs4 4_M_REBELLION3,{ + mes "[Rebellion]"; + mes "Do you know the meaning of this position?"; + mes "Huhuhuhuhu"; + npctalk "Rebellion : Commander! I will always follow you!!!!", "", bc_self; + close; +} + +rebel_in,212,90,5 script Rebellion#162gmbs3 4_M_REBELLION2,{ + mes "[Rebellion]"; + mes "To become strong, you need an opportunity."; + mes "If your determination is not strong enough, you will always be in the same place."; + npctalk "Rebellion : Commander! I will always follow you!!!!", "", bc_self; + close; +} + +rebel_in,82,68,2 script Arinoa Yurhik#TFQ01 4_F_GUNSLINGER,{ + if (checkweight(501,1) == 0 || (MaxWeight - Weight) < 1000) { + mes "- Cannot progress, because you have too many items in your possession. -"; + close; + } + if (terra_gloria_main < 17) { + emotion ET_THINK; + mes "The poker-faced Gunslinger girl who was fishing around books and documents stole a glance at me. Then she resumed fishing around books and documents again."; + close; + } + if (yurhik_quest == 0) { + emotion ET_THINK; + mes "The poker-faced Gunslinger girl who was fishing around books and documents stole a glance at me. Then she resumed fishing around books and documents again."; + next; + switch( checkquest(5727,PLAYTIME) ) { + case -1: + cloakoffnpc "Arivero Yurhik#TFQ02", getcharid(0); + npctalk "Are you the adventurer who is making a fuss in Clana Nemieri?", "Arivero Yurhik#TFQ02", bc_self; + mes "[Strange man]"; + mes "Are you the adventurer who is making a fuss in Clana Nemieri?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "???"; + next; + mes "You heard a voice of the man who showed up all of a sudden. Where on earth did he appear from?"; + close; + case 0: + case 1: + mes "The man named Vero has not shown up. It seems like they are not ready yet."; + close; + case 2: + mes "It is time. Let me talk to them now."; + next; + cloakoffnpc "Arivero Yurhik#TFQ02", getcharid(0); + npctalk "Oops?! Here are you. Have you arrived already?", "Arivero Yurhik#TFQ02", bc_self; + mes "[Arivero Yurhik]"; + mes "Oops?! Here are you. Have you arrived already?"; + close; + } + } + if (yurhik_quest == 1) { + emotion ET_THINK; + mes "The poker-faced Gunslinger girl who was fishing around books and documents stole a glance at me. Then she resumed fishing around books and documents again."; + next; + cloakoffnpc "Arivero Yurhik#TFQ02", getcharid(0); + npctalk "You have to talk to me. Not to the elder sister.", "Arivero Yurhik#TFQ02", bc_self; + mes "[Arivero Yurhik]"; + mes "You have to talk to me. Not to the elder sister."; + close; + } + if (yurhik_quest == 2) { + mes "You are to meet Vero in Einbech. Let's go to Einbech."; + close; + } + if (yurhik_quest == 4 || yurhik_quest == 6) { + emotion ET_THINK; + mes "The poker-faced Gunslinger girl who was fishing around books and documents stole a glance at me. Then she resumed fishing around books and documents again."; + next; + cloakoffnpc "Arivero Yurhik#TFQ02", getcharid(0); + npctalk "Kahaha. Welcome, pal.", "Arivero Yurhik#TFQ02", bc_self; + mes "[Arivero Yurhik]"; + mes "Kahaha. Welcome, pal."; + close; + } + if (yurhik_quest == 5) { + emotion ET_THINK; + mes "The poker-faced Gunslinger girl who was fishing around books and documents stole a glance at me. Then she resumed fishing around books and documents again."; + next; + mes "I promised to meet Vero at Lighthalzen. Let's go to Lighthalzen."; + close; + } + if (yurhik_quest == 7) { + emotion ET_THINK; + mes "The poker-faced Gunslinger girl who was fishing around books and documents stole a glance at me. Then she resumed fishing around books and documents again."; + next; + cloakoffnpc "Arivero Yurhik#TFQ02", getcharid(0); + npctalk "Have you brought the Star Crumb?", "Arivero Yurhik#TFQ02", bc_self; + mes "[Arivero Yurhik]"; + mes "Have you brought the Star Crumb?"; + close; + } + if (yurhik_quest == 8) { + emotion ET_THINK; + mes "The poker-faced Gunslinger girl who was fishing around books and documents stole a glance at me. Then she resumed fishing around books and documents again."; + next; + mes "It seems like Vero has already departed."; + mes "Let's go to Yuno quickly."; + close; + } + if (yurhik_quest == 10) { + emotion ET_THINK; + mes "The poker-faced Gunslinger girl is looking at books and documents, as usual."; + next; + cloakoffnpc "Rebellion leader#TFQ15", getcharid(0); + npctalk "I have seen you talking to that kid lately."; + mes "[Rebellion leader]"; + mes "I have seen you talking to that kid lately. Do you care about her?"; + close; + } + if (yurhik_quest == 11) { + emotion ET_THINK; + mes "The poker-faced Gunslinger girl is looking at books and documents, as usual. Shall I say hello?"; + next; + if (select( "Say hello.", "No." ) == 2) { + mes "The Gunslinger girl is not interested in what's happening here and goes on with her business."; + close; + } + mes "What shall I say to the Gunslinger girl?"; + next; + input .@string$; + unittalk getcharid(3), "" + strcharinfo(0) + " : " + .@string$, bc_self; + mes "[" + strcharinfo(0) + "]"; + mes "" + .@string$ + ""; + next; + mes "The poker-faced Gunslinger girl stole a glance at me and resumed fishing around books and documents again."; + close; + } + emotion ET_THINK; + mes "The poker-faced Gunslinger girl who was fishing around books and documents stole a glance at me. Then she resumed fishing around books and documents again."; + close; +} + +rebel_in,78,66,6 script Arivero Yurhik#TFQ02 4_M_GUNSLINGER,{ + if (terra_gloria_main < 17) + end; + if (yurhik_quest == 0) { + switch( checkquest(5727,PLAYTIME) ) { + case -1: + emotion ET_SMILE; + mes "[Arivero Yurhik]"; + mes "Hahaha, I'm here, sister."; + next; + emotion ET_FRET; + mes "[Arivero Yurhik]"; + mes "So it was you."; + mes "The hottest fellow in Clana Nemieri, right? I hate to admit that you're hotter than me. Being hot has always been my part here."; + next; + mes "[Strange man]"; + mes "Oh~! Now I have to introduce myself."; + mes "I am Arivero Yurhik."; + next; + emotion ET_SMILE; + mes "[Arivero Yurhik]"; + mes "We have met today for the first time, but I guess we will be friends from now on. So you can just call me Vero."; + mes "Only my close friends call me Vero. Hahaha. So you are honored."; + next; + mes "[Arivero Yurhik]"; + mes "And the lady here who is passionately interested in you is my elder sister, Arinoa Yurhik. You can see it from the name. We are siblings!"; + next; + emotion ET_QUESTION, playerattached(); + mes "[" + strcharinfo(0) + "]"; + mes "Interested in me?"; + next; + mes "It's strange. The lady has been looking at the documents, without showing any interest in me."; + mes "The man who has been speaking loudly became serious all of a sudden. He started talking to himself."; + next; + emotion ET_HUK; + mes "[Arivero Yurhik]"; + mes "You are showing such a great interest in him..? Sister, perhaps you are trying to give the mission to this fellow?"; + next; + mes "Since I was looking at her continuously, I knew that the lady did not speak or act. But the man named Vero seemed to understand what she was thinking and continued speaking."; + next; + emotion ET_SMILE; + mes "[Arivero Yurhik]"; + mes "Yeah.. Really? Hahaha. I knew we'd become friends."; + mes "Hey friend. We have a task to work on together."; + next; + mes "[Arivero Yurhik]"; + mes "It's not a hard job. All we need is to go to about four places and destroy several things."; + mes "You'll do it. Right?"; + next; + select( "Do it.", "Do it without hesitation.", "Do it at all events.", "Since you are being forced, do it." ); + emotion ET_OHNO, playerattached(); + mes "[Arivero Yurhik]"; + mes "When I saw you for the first time, I knew you were faithful. Oh! Right."; + mes "What is your name?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "" + strcharinfo(0) + " is my name."; + next; + emotion ET_SCRATCH; + mes "[Arivero Yurhik]"; + mes "" + strcharinfo(0) + "?"; + mes "Hmm, what an arrogant name. But it's the name that deserves to be hot. Now I have to acknowledge you.."; + next; + mes "[Arivero Yurhik]"; + mes "I have several things to prepare. I believe you also need some time to get ready before departing, don't you?"; + next; + setquest 5727; // Suddenly in charge + mes "[Arivero Yurhik]"; + mes "I will be fully ready after 4:00 am tomorrow. Once you are ready after that time, tell my elder sister. Then I will get here quickly."; + close2; + cloakonnpc "Arivero Yurhik#TFQ02", getcharid(0); + end; + case 0: + case 1: + end; + case 2: + emotion ET_COOL; + mes "[Arivero Yurhik]"; + mes "You are not only faithful, but diligent as well!"; + next; + mes "[Arivero Yurhik]"; + mes "Great! The preparation is finished and you have arrived here. So let me give you a briefing on what we are going to do."; + next; + mes "[Arivero Yurhik]"; + mes "Teleporting is not available in the Schwaltzvalt area. I'm sure you know that."; + next; + if (select( "I know.", "I didn't know." ) == 1) { + mes "[Arivero Yurhik]"; + mes "Good. Actually, you don't need to know that."; + } + else { + mes "[Arivero Yurhik]"; + mes "I like your honesty. You don't actually need to know that."; + } + mes "It's not that important."; + next; + mes "[Arivero Yurhik]"; + mes "According to the government of Schwaltzvalt, the use of teleport in the village is prohibited to prevent the overuse of magic. But it's just nonsense."; + next; + mes "[Arivero Yurhik]"; + mes "There was an incident called 'Magic overuse'. Due to this incident, they passed the law to prohibit teleporting. In my opinion, 'Magic overuse' was manipulated by the government of Schwaltzvalt."; + next; + mes "[Arivero Yurhik]"; + mes "We think the Schwaltzvalt government installed the equipment to limit teleporting to protect the secret research of the Rekenber enterprise."; + next; + mes "[Arivero Yurhik]"; + mes "Looking at the series of incidents that happened after the equipment was installed, our conviction has become stronger."; + next; + emotion ET_QUESTION, playerattached(); + mes "[" + strcharinfo(0) + "]"; + mes "Series of incidents?"; + next; + emotion ET_QUESTION; + mes "[Arivero Yurhik]"; + mes "Haven't you heard of the mysterious disappearance in the slum?"; + next; + mes "[Arivero Yurhik]"; + mes "Since it's an incident that has already happened and it is not important now, I will skip the explanation. If you are curious about it, you can search it later on."; + next; + mes "[Arivero Yurhik]"; + mes "In any case, we will destroy all the 'Teleport prohibition equipment' installed in Schwaltzvalt."; + next; + emotion ET_HUM, playerattached(); + mes "[" + strcharinfo(0) + "]"; + mes "Do you know its location?"; + next; + emotion ET_HUK; + mes "[Arivero Yurhik]"; + mes "Wow~ That's so sharp.."; + mes "What a sharp question."; + mes "You deserve to be a hot person."; + next; + mes "[Arivero Yurhik]"; + mes "That's the problem we face now. This equipment is being hidden and protected by various technologies, including magic."; + next; + mes "[Arivero Yurhik]"; + mes "Hahahaha. But you don't have to worry."; + mes "At least, I know the location of one part of the equipment."; + mes "Do you know 'Einbech, the mining village'?"; + next; + emotion ET_SMILE; + mes "[Arivero Yurhik]"; + mes "Hahaha. Of course you do, this area, Clana Nemieri, is also in Einbech."; + next; + emotion ET_SURPRISE; + mes "[Arivero Yurhik]"; + mes "Anyway, our agent in Einbech reported that a suspicious device showed up at the end of a freight train and disappeared quickly. The problem is.."; + next; + mes "[Arivero Yurhik]"; + mes "There is no way to reveal the hidden and protected device for us to destroy.."; + next; + mes "[Arivero Yurhik]"; + mes "In this case, we can revise the incident step by step from the beginning, right?"; + mes "Maybe we can find something we missed."; + next; + emotion ET_OK, playerattached(); + mes "[" + strcharinfo(0) + "]"; + mes "Do you agree?"; + next; + erasequest 5727; // Suddenly in charge + setquest 5728; // Headache + yurhik_quest = 1; + emotion ET_CONFUSE; + mes "[Arivero Yurhik]"; + mes "It's been a long time since I used my head for the last time. Let's take a break to clear our minds."; + close; + } + } + if (yurhik_quest == 1) { + mes "[Arivero Yurhik]"; + mes "Great! It's high time to use my head, after a long while."; + mes "I will tell you the situation step by step from the moment when the agent found an unusual device. Once you find anything abnormal, tell me."; + next; + mes "[Arivero Yurhik]"; + mes "One day, our agent H in Einbech came out of the guardroom for the usual night patrol with a torch and club in each hand. H was wearing guard clothes."; + next; + mes "[Arivero Yurhik]"; + mes "H finished the patrol following the usual order. Finally, H went to the end of the freight train where he found an abnormal device."; + next; + mes "[Arivero Yurhik]"; + mes "Normally, there is a strong wind every now and then. But, on that day, the wind was strong enough to turn off the light. Then.."; + mes "H said that a suspicious device appeared for a moment and disappeared quickly."; + next; + mes "[Arivero Yurhik]"; + mes "That's it.."; + next; + mes "[Arivero Yurhik]"; + mes "The only information we have is the statement by the agent.. After listening to this story, did you find anything unusual?"; + while( true ) { + next; + switch( select( "Guard clothes", "Club", "The way H patrolled", "Freight train", "A strong wind", "The turned-off torch" ) ) { + case 1: + mes "[Arivero Yurhik]"; + mes "He was wearing neat guard clothes cleaned and ironed by his daughter. But it's not unusual to wear neat guard clothes"; + continue; + case 2: + mes "[Arivero Yurhik]"; + mes "H says he carries a club every time he patrols, to prepare for some unexpected situations. This is not unusual either."; + continue; + case 3: + mes "[Arivero Yurhik]"; + mes "H patrols through the same course every day. He says it's written in the guard manual. I find nothing strange about it. Do you?"; + continue; + case 4: + mes "[Arivero Yurhik]"; + mes "It was a train that carried coal from the mine. Since it was night, the train stopped. Well, they say the train is not operated a lot these days due to a great deal of monsters in the mine."; + continue; + case 5: + mes "[Arivero Yurhik]"; + mes "Since it is a mountainous area, there is occasionally a strong wind, even in normal times.. It happens every day, so I don't find it strange."; + continue; + case 6: + mes "[Arivero Yurhik]"; + mes "A strong wind.. The turned-off torch.."; + mes "Oh?! I think I have found it."; + break; + } + break; + } + next; + emotion ET_SMILE; + mes "[Arivero Yurhik]"; + mes "Hahahahaha. You are a genius. Thanks to your support, the puzzle is solved. Now we have a reliable theory and let's test it."; + next; + emotion ET_QUESTION, playerattached(); + mes "[" + strcharinfo(0) + "]"; + mes "What kind of theory is it?"; + next; + mes "[Arivero Yurhik]"; + mes "Hmm? You haven't noticed yet? I thought you noticed it already and then gave me a hint."; + mes "It's not that important."; + next; + emotion ET_BLABLA; + mes "[Arivero Yurhik]"; + mes "The Turned-off torch.. Fire!! Yes, it's the fire. Since Einbech is a mountainous area, there is occasionally a strong wind there, even in normal times. What was different from usual was that the torch was turned off."; + next; + emotion ET_BLABLA; + mes "[Arivero Yurhik]"; + mes "Normally they say the fire is the strongest right before being turned off. So my theory focused on the fact that the device appeared for a while and disappeared quickly right before the torch was gone."; + next; + emotion ET_BLABLA; + mes "[Arivero Yurhik]"; + mes "The very moment when the fire is strong and disappears!! That is the condition for the device to appear."; + next; + emotion ET_BLABLA; + mes "[Arivero Yurhik]"; + mes "What do you think about my theory? Isn't it worth trying?"; + next; + emotion ET_SCRATCH, playerattached(); + mes "[" + strcharinfo(0) + "]"; + mes "You seem so excited and I really don't get what you are saying. But if you are so positive about it, let's try. Trying won't hurt. Would it?"; + next; + emotion ET_SMILE; + mes "[Arivero Yurhik]"; + mes "Since you are a hot person, your answer is also hot. Great! Let's go and try it. It's in this village anyway."; + next; + mes "[Arivero Yurhik]"; + mes "You come to the very end of the freight train with the items with full of fire attributes."; + next; + erasequest 5728; // Headache + setquest 5729; // To Einbech + yurhik_quest = 2; + mes "[Arivero Yurhik]"; + mes "See you at the end of the freight train."; + close2; + cloakonnpc "Arivero Yurhik#TFQ02", getcharid(0); + end; + } + if (yurhik_quest == 4) { + emotion ET_BLABLA; + mes "[Arivero Yurhik]"; + mes "You were awesome. You deserve to be the hottest fellow in Clana Nemieri these days."; + next; + emotion ET_BLABLA; + mes "[Arivero Yurhik]"; + mes "Hey look! My elder sister is so glad to hear that the equipment was destroyed."; + next; + mes "His elder sister was just fishing around books and documents that she was looking at. But Arivero didn't seem to care about it and continued to speak in excitement."; + next; + emotion ET_SURPRISE; + mes "[Arivero Yurhik]"; + mes "Oh! I almost forgot."; + mes "Since we revealed the secret of teleport prohibition equipment, our agent in Lighthalzen was able to spot the location and attributes of the equipment."; + next; + emotion ET_SCRATCH; + mes "[Arivero Yurhik]"; + mes "Hmm.."; + mes "The location is inside the mansion. The attribute is water. This information is too simple. Can we find it with this?"; + next; + mes "[Arivero Yurhik]"; + mes "Water on four sides.. Water attribute.."; + mes "What kind of relationship is there between its installed location and the attribute of teleport prohibition device?"; + next; + mes "[Arivero Yurhik]"; + mes "It gives me a headache. Let me think about it later."; + mes "What do we need here? We need one Mystic Frozen to reveal the device."; + next; + emotion ET_QUESTION; + mes "[Arivero Yurhik]"; + mes "Is Wind strong against Water? Hey pal. What is the attribute stone for wind attribute? Do you know?"; + while(true) { + next; + switch( select( "Flame Heart", "Mystic Frozen", "Rough Wind", "Great Nature" ) ) { + case 1: + mes "[Arivero Yurhik]"; + mes "Not Flame Heart. It's a fire attribute stone that revealed the device in Einbech."; + continue; + case 2: + mes "[Arivero Yurhik]"; + mes "And Mystic Frozen is a water attribute stone required to reveal the device in Lighthalzen."; + continue; + case 3: + mes "[Arivero Yurhik]"; + mes "Yes, it is! Rough Wind! This is the attribute stone of Wind attribute."; + break; + case 4: + mes "[Arivero Yurhik]"; + mes "Great Nature? Isn't it for the Ground attribute? I don't think we need it right now."; + continue; + } + break; + } + next; + mes "[Arivero Yurhik]"; + mes "Great! Bring me one Mystic Frozen and three Rough Winds."; + mes "See you in Lighthalzen."; + next; + emotion ET_QUESTION, playerattached(); + mes "[" + strcharinfo(0) + "]"; + mes "It's strange. Why are you in such a hurry?"; + mes "Is there anything urgent?"; + next; + mes "[Arivero Yurhik]"; + mes "Oh, did I look like that? We already have the information and I was trying to destroy the equipment quickly before they become aware of it."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Ah! I see."; + mes "It is a great idea."; + next; + erasequest 5731; // Clana Namieri + setquest 5732; // To Lighthalzen + yurhik_quest = 5; + mes "[Arivero Yurhik]"; + mes "As I told you, I used to be the hottest person in Clana Nemieri before you showed up!"; + next; + mes "[Arivero Yurhik]"; + mes "Oh!"; + mes "Hey, let's get down to the business. Bring the materials and see you in Lighthalzen."; + close2; + cloakonnpc "Arivero Yurhik#TFQ02", getcharid(0); + end; + } + if (yurhik_quest == 6) { + emotion ET_BLABLA; + mes "[Arivero Yurhik]"; + mes "You were marvelous in Lighthalzen. No wonder you're such a hot person."; + mes "Look at her! My elder sister is even more pleased than before."; + next; + mes "Upon any consideration, I think Vero is misunderstanding something. The poker-faced lady he calls his sister is still fishing around books and documents. And why is he saying that she is pleased? Why does he say that?"; + next; + emotion ET_QUESTION, playerattached(); + mes "[" + strcharinfo(0) + "]"; + mes "I wanted to ask you about this. Is she really pleased?"; + mes "Look at her. She's not even looking here."; + next; + emotion ET_QUESTION; + mes "[Arivero Yurhik]"; + mes "What?! Can't you see her being pleased? Look at her now. She is pretending to ignore us, because she is shy. But the glow around her cheeks shows that she is pleased. Got it?"; + next; + mes "Well, I don't get it. But I will just accept it, as her younger brother says so."; + next; + emotion ET_OTL; + mes "[Arivero Yurhik]"; + mes "Hey! Friend!! There's something more important than it."; + mes "We have a problem. According to our schedule, we were planning to destroy the equipment in Yuno right after destroying the equipment in Lighthalzen.."; + next; + emotion ET_QUESTION; + mes "[Arivero Yurhik]"; + mes "Remember the device that prevented the prohibition equipment from disappearance?"; + mes "You know that stuff? That is out of order now."; + mes "So we have to fix it before leaving."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "You are dragging on.. You have something to ask me for, don't you?"; + next; + emotion ET_SMILE; + mes "[Arivero Yurhik]"; + mes "Hahaha. You figured it out? We are lucky to have all the materials to repair it, except for one core material. As usual, core materials are always a problem."; + next; + mes "[Arivero Yurhik]"; + mes "So please bring one Star Crumb, the core material. Once you bring it to me, we can repair it and leave right away. I will be ready for it."; + next; + erasequest 5733; // Clana Namieri + setquest 5734; // Core materials are always a problem + yurhik_quest = 7; + mes "[Arivero Yurhik]"; + mes "All we have to do is to insert the Star Crumb. So once you bring it, we can leave right away."; + mes "Regarding the location and required attribute stone, I will inform you then. I haven't finished collecting the information yet. I will count on you."; + close2; + cloakonnpc "Arivero Yurhik#TFQ02", getcharid(0); + end; + } + if (yurhik_quest == 7) { + mes "[Arivero Yurhik]"; + mes "The basic repair is all over."; + mes "Now let me insert a Star Crumb, the core material.."; + next; + if (countitem(1000) < 1) { + emotion ET_HUM; + mes "[Arivero Yurhik]"; + mes "The basic repairing is all over. But you haven't brought the Star Crumb yet. Please bring it soon."; + mes "Let's complete this operation quickly."; + mes "I will count on you."; + close; + } + emotion ET_CONGRATULATION; + mes "[Arivero Yurhik]"; + mes "The repairing is nearly over. Oh! You've brought it."; + mes "Now let me insert a Star Crumb on the device. It's the end of repairing!!"; + next; + mes "It's quite suspicious that Vero is not looking straight into my eyes. Maybe all he needed was the Star Crumb from the beginning. Shall I ask him about this?"; + next; + if (select( "Just laugh it off.", "Ask him." ) == 1) + mes "Phew.. Let's just laugh it off. Fair is fair after all."; + else { + emotion ET_STARE, playerattached(); + mes "[" + strcharinfo(0) + "]"; + mes "This is suspicious. Tell me honestly."; + mes "I won't be mad. All you needed was the Star Crumb from the beginning, right?"; + next; + emotion ET_PROFUSELY_SWEAT; + mes "[Arivero Yurhik]"; + mes "No! What kind of jerk do you take me for? Just look into my eyes!"; + next; + mes "It's very suspicious of him to be mad like it. But I decided to laugh it off."; + } + next; + emotion ET_KIK; + mes "[Arivero Yurhik]"; + mes "Although there has been a minor incident, now we have two more prohibition equipment devices to destroy."; + mes "But since we found the location and attribute of the prohibition equipment installed in Yuno, we can leave right now."; + next; + mes "[Arivero Yurhik]"; + mes "The coordinates of Yuno's prohibition equipments are 206 224"; + mes "It has a Wind attribute. Our agent will give us a Rough Wind, so we will be able to destroy it once we get there."; + next; + mes "[Arivero Yurhik]"; + mes "Please get four Great Natures and come to Yuno. They have opposite attributes to the Wind attribute."; + next; + delitem 1000,1;// Star Crumb + erasequest 5734; // Core materials are always a problem + setquest 5735; // To Yuno + yurhik_quest = 8; + mes "[Arivero Yurhik]"; + mes "See you in Yuno."; + close2; + cloakonnpc "Arivero Yurhik#TFQ02", getcharid(0); + end; + } + end; +OnInit: + cloakonnpc strnpcinfo(0); + end; +} + +rebel_in,78,63,6 script Rebellion leader#TFQ15 4_M_RUPERT,{ + if (yurhik_quest == 10) { + mes "[" + strcharinfo(0) + "]"; + mes "Ah! Sir, that's not what I am talking about.. You briefly reported to the Rebellion leader regarding what you did with Vero."; + next; + mes "[Rebellion leader]"; + mes "Have you been doing such a great mission?"; + mes "But it's strange. I've never been reported that there's been such a mission lately."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "No mission? Then what happened to the mission I did?"; + next; + mes "[Rebellion leader]"; + mes "I'm curious about it, too. I know you are exhausted after coming back from your mission. But please tell me about your mission in detail."; + next; + mes "You told the Rebellion leader about what happened during your mission to eliminate Teleport prohibition equipment of Schwaltzvalt with Vero."; + next; + mes "[Rebellion leader]"; + mes "Arivero Yurhik.. As you said, that Gunslinger's surname seems to be same with that of Noa here."; + next; + mes "[Rebellion leader]"; + mes "But as far as I can remember, there is no Gunslinger named Arivero Yurhik in Clana Nemieri.."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Oops?! I don't get it.. Although he disappeared in Einbroch all of a sudden, he was certainly doing the mission with me.."; + next; + mes "[Rebellion leader]"; + mes "Wait! Calm down and listen to me."; + mes "The young man named Arivero told you he's a younger brother of Noa. Right?"; + next; + mes "I nodded."; + next; + mes "[Rebellion leader]"; + mes "I have a strong feeling that Arivero guy you met is Noa's brother, even if Noa's younger brother died in an accident when he was young."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Really?! Did you say he died..?"; + next; + mes "[Rebellion leader]"; + mes "In this world, there are so many things that we cannot identify."; + next; + mes "[Rebellion leader]"; + mes "Well! That's all about it."; + next; + mes "[Rebellion leader]"; + mes "I can't tell you any further, because it is Noa's personal information. Let's not talk about this anymore. By the way.."; + next; + mes "[Rebellion leader]"; + mes "You did a great job. Maybe, two of you?"; + mes "You two destroyed all Teleport prohibition equipment of Schwaltzvalt."; + mes "Although the mission started unusually, it is surely a remarkable achievement."; + next; + mes "[Rebellion leader]"; + mes "Since it was not an official mission, I cannot give you a huge reward. But it's still a remarkable achievement."; + next; + completequest 5737; // Clana Namieri + getitem 25155,10;// Swz_Honor_Token + getexp 1000000,4000000; + yurhik_quest = 11; + mes "[Rebellion leader]"; + mes "Let's say this is a small compensation for your great work."; + next; + cloakonnpc "Rebellion leader#TFQ15", getcharid(0); + mes "The Rebellion leader disappeared like that."; + mes "What the hell happened to me?"; + mes "I will remember this as a mission with various questions remaining."; + close; + } + end; +OnInit: + cloakonnpc strnpcinfo(0); + end; +} + + +einbech,212,212,6 script Arivero Yurhik#TFQ04 4_M_GUNSLINGER,{ + if (yurhik_quest == 2) { + if (countitem(994) < 1) { + mes "[Arivero Yurhik]"; + mes "Welcome, pal. Have you brought the item full of fire attributes that I asked you for?"; + next; + mes "[Arivero Yurhik]"; + mes "Not yet? Please bring an item full of Fire attributes."; + close; + } + mes "[Arivero Yurhik]"; + mes "Welcome, pal. Have you brought the item full of fire attributes that I asked you for?"; + next; + mes "[Arivero Yurhik]"; + mes "Flame Heart?"; + mes "Oh, Flame Heart? I heard it's an item with a strong fire attribute."; + next; + mes "[Arivero Yurhik]"; + mes "Shall I try? Let's see. This seems to be the place the agent told us about. Now we have to break the Flame Heart you brought into pieces.."; + next; + cloakoffnpc "Teleport Prohibition equipment#1", getcharid(0); + specialeffect EF_FLAMELAUNCHER, AREA, "Teleport Prohibition equipment#1"; + mes "[Arivero Yurhik]"; + mes "Yeah~ Great. It's a success."; + mes "The equipment showed up. Yikes! Turn on the device you brought before the equipment disappears.."; + next; + mes "[Arivero Yurhik]"; + mes "It was a vague theory, but it succeeded."; + mes "Shall we destroy it, pal?"; + next; + specialeffect EF_SUI_EXPLOSION, AREA, "Teleport Prohibition equipment#1"; + npctalk "Bang!", "Teleport Prohibition equipment#1", bc_self; + sleep2 2000; + specialeffect EF_SUI_EXPLOSION, AREA, "Teleport Prohibition equipment#1"; + npctalk "Bang!", "Teleport Prohibition equipment#1", bc_self; + sleep2 2000; + specialeffect EF_SUI_EXPLOSION, AREA, "Teleport Prohibition equipment#1"; + npctalk "Bang!", "Teleport Prohibition equipment#1", bc_self; + sleep2 2000; + specialeffect EF_SUI_EXPLOSION, AREA, "Teleport Prohibition equipment#1"; + mes "[Arivero Yurhik]"; + mes "What? Why is it unscathed?"; + mes "I thought the attack was strong enough.."; + next; + emotion ET_THINK; + mes "[Arivero Yurhik]"; + mes ". . . . . ."; + next; + mes "[Arivero Yurhik]"; + mes "Oh! Perhaps..? Hey, pal. This equipment has a Fire attribute. What is the attribute opposite to Fire?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Water."; + next; + mes "[Arivero Yurhik]"; + mes "That's it!! Water!! A water attribute."; + mes "If we attack it using a Water attribute, the equipment will be destroyed. Hey, pal. Bring an item with a strong Water attribute."; + next; + delitem 994,1;// Flame Heart + erasequest 5729; // To Einbech + setquest 5730; // Things that can destroy the device + yurhik_quest = 3; + mes "[Arivero Yurhik]"; + mes "Obviously we will need more than one. Please bring me several of those. I will be guarding here to prevent the equipment from disappearing."; + close; + } + if (yurhik_quest == 3) { + emotion ET_QUESTION; + mes "[Arivero Yurhik]"; + mes "Welcome, pal. Have you brought the item full of Water attributes that I asked you for?"; + next; + if (countitem(995) < 1) { + mes "[Arivero Yurhik]"; + mes "Not yet?"; + mes "We need an item that has a strong Water attribute."; + close; + } + if (countitem(995) < 3) { + mes "[Arivero Yurhik]"; + mes "Mystic Frozen? Certainly it's an item that has a strong Water attribute. Right. Mystic Frozen will be the equipment strong enough for our purpose. But one or two will not be enough."; + mes "I think we need at least three of them."; + close; + } + mes "[Arivero Yurhik]"; + mes "Mystic Frozen? Certainly it's an item that has a strong Water attribute. Right. Mystic Frozen will be the equipment strong enough for our purpose. Let's try it."; + next; + specialeffect EF_FROSTWEAPON; + specialeffect EF_SUI_EXPLOSION, AREA, "Teleport Prohibition equipment#1"; + npctalk "Bang!", "Teleport Prohibition equipment#1", bc_self; + sleep2 2000; + specialeffect EF_FROSTWEAPON; + specialeffect EF_SUI_EXPLOSION, AREA, "Teleport Prohibition equipment#1"; + npctalk "Bang!", "Teleport Prohibition equipment#1", bc_self; + sleep2 2000; + specialeffect EF_FROSTWEAPON; + specialeffect EF_SUI_EXPLOSION, AREA, "Teleport Prohibition equipment#1"; + npctalk "Bang!", "Teleport Prohibition equipment#1", bc_self; + sleep2 2000; + specialeffect EF_LORD, AREA, "Teleport Prohibition equipment#1"; + cloakonnpc "Teleport Prohibition equipment#1", getcharid(0); + sleep2 1000; + mes "[Arivero Yurhik]"; + mes "Great! We destroyed the equipment."; + next; + mes "[Arivero Yurhik]"; + mes "Good job, pal."; + mes "Although we destroyed the equipment, there is some magic power remaining. Therefore, teleporting will not be possible in this area for a while."; + next; + mes "[Arivero Yurhik]"; + mes "But, eventually, teleporting will become possible."; + next; + delitem 995,3;// Mystic Frozen + erasequest 5730; // // Things that can destroy the device + setquest 5731; // // Clana Namieri + yurhik_quest = 4; + mes "[Arivero Yurhik]"; + mes "We destroyed the prohibition equipment. Now let's go back to Clana Nemieri."; + close2; + cloakonnpc "Arivero Yurhik#TFQ04", getcharid(0); + end; + } + end; +OnInit: + cloakonnpc strnpcinfo(0); + end; +} + +einbech,215,210,0 script Einbech Prohibition equipment HIDDEN_WARP_NPC,5,5,{ + end; +OnTouch: + if (yurhik_quest < 4) + cloakoffnpc "Arivero Yurhik#TFQ04", getcharid(0); + if (yurhik_quest == 3) + cloakoffnpc "Teleport Prohibition equipment#1", getcharid(0); + end; +} + +einbech,215,210,4 duplicate(dummy_cloaked_npc) Teleport Prohibition equipment#1 2_MONEMUS + + +lighthalzen,135,233,6 script Arivero Yurhik#TFQ07 4_M_GUNSLINGER,{ + if (yurhik_quest == 5) { + if (countitem(995) < 1 || countitem(996) < 3) { + mes "[Arivero Yurhik]"; + mes "Sorry! Sorry! As a matter of fact, I arrived here early. But I had to talk to the agent to get the right location. I should have arrived and called you in advance. Sorry to make you come here alone."; + next; + mes "[Arivero Yurhik]"; + mes "You're so great!"; + mes "Coming all the way here only with that information! I could not find this, so I had to meet the agent."; + next; + mes "[Arivero Yurhik]"; + mes "The important thing is that we both arrived here safely. Remember I asked you to bring one Mystic Frozen and three Rough Winds. Right?"; + next; + mes "[Arivero Yurhik]"; + mes "Where are the items I asked you for?"; + mes "We must destroy this before they realize that the equipment items are being destroyed one by one. Bring them quickly."; + next; + mes "[Arivero Yurhik]"; + mes "Oops! There's someone passing by."; + mes "I might look suspicious, so I will hide myself."; + close2; + cloakonnpc "Arivero Yurhik#TFQ07", getcharid(0); + end; + } + mes "[Arivero Yurhik]"; + mes "Sorry! Sorry! As a matter of fact, I arrived here early. But I had to talk to the agent to get the right location. I should have arrived and called you in advance. Sorry to make you come here alone."; + next; + mes "[Arivero Yurhik]"; + mes "You're so great!"; + mes "Coming all the way here only with that information! I could not find this, so I had to meet the agent."; + next; + mes "[Arivero Yurhik]"; + mes "The important thing is that we both arrived here safely. Remember I asked you to bring one Mystic Frozen and three Rough Winds. Right?"; + next; + mes "[Arivero Yurhik]"; + mes "Mystic Frozen. The location is clear, because I checked it with our agent. If we break the Mystic Frozen you brought into pieces.."; + next; + specialeffect EF_FROSTWEAPON, AREA, "Teleport Prohibition equipment#2"; + mes "[Arivero Yurhik]"; + mes "Good! The equipment has showed up.."; + mes "And we installed the device we brought.."; + next; + mes "[Arivero Yurhik]"; + mes "Great. Now we can destroy it. Prepare the Rough Wind."; + next; + specialeffect EF_LIGHTNINGLOADER; + sleep2 500; + specialeffect EF_SUI_EXPLOSION, AREA, "Teleport Prohibition equipment#2"; + npctalk "Bang!", "Teleport Prohibition equipment#2", bc_self; + sleep2 1000; + specialeffect EF_LIGHTNINGLOADER; + sleep2 500; + specialeffect EF_SUI_EXPLOSION, AREA, "Teleport Prohibition equipment#2"; + npctalk "Bang!", "Teleport Prohibition equipment#2", bc_self; + sleep2 1000; + specialeffect EF_LIGHTNINGLOADER; + sleep2 500; + specialeffect EF_SUI_EXPLOSION, AREA, "Teleport Prohibition equipment#2"; + npctalk "Bang!", "Teleport Prohibition equipment#2", bc_self; + sleep2 1000; + specialeffect EF_LORD, AREA, "Teleport Prohibition equipment#2"; + cloakonnpc "Teleport Prohibition equipment#2", getcharid(0); + sleep2 1000; + mes "[Arivero Yurhik]"; + mes "Nevertheless, the first one is always tough and it is easier from the second one. Now let us disappear with teleporting.."; + next; + emotion ET_THINK; + mes "[Arivero Yurhik]"; + mes ". . . . . ."; + next; + emotion ET_SHY; + mes "[Arivero Yurhik]"; + mes "Yikes! I almost forgot."; + mes "We cannot teleport immediately after destroying it. I told you about it and I forgot it myself! What a shame."; + next; + mes "[Arivero Yurhik]"; + mes "Ha! In the past, due to the magic power of this prohibition equipment.. Oh! It's nothing."; + mes "We cannot help walking."; + next; + delitem 995,1;// Mystic Frozen + delitem 996,3;// Rough Wind + erasequest 5732; // To Lighthalzen + setquest 5733; // Clana Namieri + yurhik_quest = 6; + mes "[Arivero Yurhik]"; + mes "To avoid getting caught, let's scatter."; + mes "See you in Clana Nemieri."; + close2; + cloakonnpc "Arivero Yurhik#TFQ07", getcharid(0); + end; + } + end; +OnInit: + cloakonnpc strnpcinfo(0); + end; +} + +lighthalzen,137,231,0 script Rihrtarzen Prohibition equipment HIDDEN_WARP_NPC,5,5,{ + end; +OnTouch: + if (yurhik_quest == 5) { + cloakoffnpc "Teleport Prohibition equipment#2", getcharid(0); + mes "Is this it? The mansion surrounded by water? According to the condition, it seems like it."; + next; + cloakoffnpc "Arivero Yurhik#TFQ07", getcharid(0); + npctalk "Oops?! My hot friend has already arrived.", "Arivero Yurhik#TFQ07", bc_self; + mes "[Arivero Yurhik]"; + mes "Oops?! My hot friend has already arrived."; + close; + } + end; +} + +lighthalzen,137,231,0 duplicate(dummy_cloaked_npc) Teleport Prohibition equipment#2 2_MONEMUS + + +yuno,204,226,6 script Arivero Yurhik#TFQ10 4_M_GUNSLINGER,{ + if (yurhik_quest == 8) { + mes "[Arivero Yurhik]"; + mes "Welcome, pal! I have just arrived now. I summoned the equipment and mounted it to prevent from disappearing."; + next; + mes "[Arivero Yurhik]"; + mes "Have you brought Great Nature?"; + next; + if (countitem(997) < 3) { + mes "[Arivero Yurhik]"; + mes "Not yet. I will be guarding this here. Please bring it quickly."; + mes "According to our agent, Rekenber and the government are serious now."; + mes "I will count on you."; + close; + } + mes "[Arivero Yurhik]"; + mes "You are a reliable friend of mine."; + mes "Since we don't have enough time, let's destroy the equipment quickly and go to Einbroch. According to our agent, Rekenber and the government are serious now."; + next; + mes "[Arivero Yurhik]"; + mes "I will destroy the equipment right now."; + mes "Prepare Great Nature."; + next; + specialeffect EF_SEISMICWEAPON; + sleep2 500; + specialeffect EF_SUI_EXPLOSION, AREA, "Teleport Prohibition equipment#3"; + npctalk "Bang!", "Teleport Prohibition equipment#3", bc_self; + sleep2 1000; + specialeffect EF_SEISMICWEAPON; + sleep2 500; + specialeffect EF_SUI_EXPLOSION, AREA, "Teleport Prohibition equipment#3"; + npctalk "Bang!", "Teleport Prohibition equipment#3", bc_self; + sleep2 1000; + specialeffect EF_SEISMICWEAPON; + sleep2 500; + specialeffect EF_SUI_EXPLOSION, AREA, "Teleport Prohibition equipment#3"; + npctalk "Bang!", "Teleport Prohibition equipment#3", bc_self; + sleep2 1000; + specialeffect EF_LORD, AREA, "Teleport Prohibition equipment#3"; + cloakonnpc "Teleport Prohibition equipment#3", getcharid(0); + mes "[Arivero Yurhik]"; + mes "We destroyed the prohibition equipment and there appear to be.. no eyewitnesses. Just in case, let's scatter and move to Einbroch."; + next; + delitem 997,3;// Great Nature + erasequest 5735; // To Yuno + setquest 5736; // To Einbroch + yurhik_quest = 9; + emotion ET_HUK; + mes "[Arivero Yurhik]"; + mes "Oh! I haven't told you the location."; + mes "It is the place where Einbroch Wind turbine is located. You bring three Flame Hearts and one remaining Great Nature. We will use them to destroy the equipment."; + next; + cloakonnpc "Arivero Yurhik#TFQ10", getcharid(0); + mes "Vero disappeared in a hurry, as if he was being chased by something. Take three Flame Hearts and one Great Nature and go to Einbroch."; + close; + } + end; +OnInit: + cloakonnpc strnpcinfo(0); + end; +} + +yuno,206,224,0 script Yuno Prohibition equipment HIDDEN_WARP_NPC,5,5,{ + end; +OnTouch: + if (yurhik_quest == 8) { + cloakoffnpc "Arivero Yurhik#TFQ10", getcharid(0); + cloakoffnpc "Teleport Prohibition equipment#3", getcharid(0); + } + end; +} + +yuno,206,224,0 duplicate(dummy_cloaked_npc) Teleport Prohibition equipment#3 2_MONEMUS + + +einbroch,262,42,4 script Arivero Yurhik#TFQ13 4_M_GUNSLINGER,{ + if (yurhik_quest == 9) { + mes "[Arivero Yurhik]"; + mes "have you brought three Flame Hearts and one Great Nature?"; + next; + mes "Vero is pressing me, as if he does not have much time left. Something is fish. But I'm not asking him, as I know he won't tell me."; + next; + if (countitem(994) < 3 || countitem(997) < 1) { + mes "[Arivero Yurhik]"; + mes "Please. And the last one is..."; + mes "No! Nothing. Please bring it here as soon as possible."; + close; + } + mes "[Arivero Yurhik]"; + mes "Great! Destroy the Great Nature now, so that the equipment will show up!!"; + next; + mes "His voice betrays his panic. And he also asked me to do the job that he had been doing by himself. Is there something wrong? I was curious. I broke the Great Nature into pieces as he asked."; + next; + specialeffect EF_SEISMICWEAPON, AREA, "Teleport Prohibition equipment#4"; + cloakoffnpc "Teleport Prohibition equipment#4", getcharid(0); + emotion ET_BLABLA; + mes "[Arivero Yurhik]"; + mes "Now! Time to use the Flame Heart!"; + next; + mes "As Vero asked me, I smashed the Teleport Prohibition equipment with the Flame Heart."; + next; + specialeffect2 EF_FLAMELAUNCHER; + sleep2 200; + npctalk "Bang!", "Teleport Prohibition equipment#4", bc_self; + specialeffect EF_SUI_EXPLOSION, AREA, "Teleport Prohibition equipment#4"; + specialeffect EF_MAGICCRASHER2; + sleep2 2000; + specialeffect2 EF_FLAMELAUNCHER; + sleep2 200; + npctalk "Bang!", "Teleport Prohibition equipment#4", bc_self; + specialeffect EF_SUI_EXPLOSION, AREA, "Teleport Prohibition equipment#4"; + specialeffect EF_MAGICCRASHER2; + sleep2 2000; + specialeffect2 EF_FLAMELAUNCHER; + sleep2 200; + npctalk "Bang!", "Teleport Prohibition equipment#4", bc_self; + specialeffect EF_SUI_EXPLOSION, AREA, "Teleport Prohibition equipment#4"; + sleep2 200; + specialeffect EF_SOULBURN; + sleep2 200; + npctalk "Arrggh.. I can only go this far......", "", bc_self; + sleep2 1000; + specialeffect EF_LORD, AREA, "Teleport Prohibition equipment#4"; + cloakonnpc "Teleport Prohibition equipment#4", getcharid(0); + sleep2 1000; + mes "The equipment was destroyed quickly. Then I realized that Vero looked a bit abnormal. Is he sick or something?"; + next; + emotion ET_SORRY; + mes "[Arivero Yurhik]"; + mes "Hey, pal! I know I have been naughty. But, thanks to your support, I managed to eliminate every Teleport Prohibition equipment in Schwaltzvalt."; + mes "Thank you for helping me. This was my wish."; + next; + emotion ET_QUESTION, playerattached(); + mes "[" + strcharinfo(0) + "]"; + mes "What.. Why are you saying that?"; + mes "As if you were going far away?"; + next; + emotion ET_SMILE; + mes "[Arivero Yurhik]"; + mes "What's that look? Hahaha. I would like to take a photo of you. Well.."; + next; + specialeffect EF_MAGICCRASHER2; + mes "[Arivero Yurhik]"; + mes "I must be showing my gratitude now. But I have to ask you for one more favor. Please talk to my elder sister once in a while. She is lonely quite often.."; + next; + mes "[Arivero Yurhik]"; + mes "Oh.. It's time.. Bye.. Thanks.."; + next; + specialeffect EF_MAPPILLAR; + sleep2 4000; + npctalk "Oh..", "Arivero Yurhik#TFQ13", bc_self; + cloakonnpc "Arivero Yurhik#TFQ13", getcharid(0); + delitem 997,1;// Great Nature + delitem 994,3;// Flame Heart + erasequest 5736; // To Einbroch + setquest 5737; // Clana Namieri + yurhik_quest = 10; + mes "Vero disappeared all of a sudden after saying goodbye. What's going on here? Has he been summoned for an urgent mission?"; + mes "Vero's gone. Shall I go back to Clana Nemieri?"; + close; + } + end; +OnInit: + cloakonnpc strnpcinfo(0); + end; +} + +einbroch,260,40,0 script Einbroch Prohibition equipment HIDDEN_WARP_NPC,5,5,{ + end; +OnTouch: + if (yurhik_quest == 9) { + cloakoffnpc "Arivero Yurhik#TFQ13", getcharid(0); + npctalk "Friend! You've arrived!", "Arivero Yurhik#TFQ13", bc_self; + } + end; +} + +einbroch,260,40,0 duplicate(dummy_cloaked_npc) Teleport Prohibition equipment#4 2_MONEMUS + + +rebel_in,91,67,3 script Ericsson Adler#16.2rm 4_MAL_CAPTAIN,{ + if (terra_gloria_main < 17) { + mes "[Detached Force commander Ericsson]"; + mes "You...?"; + close; + } + if (lebedev_quest_16_2 == 6) { + mes "[Detached Force commander Ericsson]"; + mes "You... You're the adventurer who showed up with the Secret Wings."; + mes "What can I do for you?"; + next; + mes "You told him what you heard from Elena Bolkova and asked him for a consultation."; + next; + mes "[Detached Force commander Ericsson]"; + mes "If it was about the Secret Wings, I would not have mentioned anything. But for that issue, I will help you."; + mes "As commander Bolkova said, I brought those kids."; + next; + mes "[Detached Force commander Ericsson]"; + mes "...I heard what happened to them lately. But I didn't know they were suffering like that."; + next; + mes "[Detached Force commander Ericsson]"; + mes "I want to talk to Lebedev twins myself. But it is an arrogation and it will be bad for Commander Bolkova."; + mes "Commander Bolkova knows that too. That's why she sent you."; + next; + mes "[Detached Force commander Ericsson]"; + mes "There are some people who do not like commander Bolkova."; + mes "Her unit is USU. The commander didn't manage to take care of her squadders so the squadders talked to their former commander? It's a bad scenario."; + next; + mes "[Detached Force commander Ericsson]"; + mes "Let me give you this. Eat them together with the twins. And tell them to trust me and tell their problems to you."; + mes "Forget advices or recommendations and just listen to them for a while. They are good kids and they will definitely understand you. Got it?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "(......Cookies...?)"; + erasequest 16016;// Borrowing wisdom of the experts + setquest 16033;// Bring dessert and listen the story + getitem 25161,1;// Handmade_cookie2 + lebedev_quest_16_2 = 7; + questinfo_refresh(); + close; + } + if (lebedev_quest_16_2 == 7 && countitem(25161) < 1) { + mes "[Detached Force commander Ericsson]"; + mes "You're back! Don't be so nervous. They are good kids. Go speak to them."; + next; + mes "[Detached Force commander Ericsson]"; + mes "Don't preach at them too much. If they have problems, listen to them. Make sure you give them cookies."; + getitem 25161,1;// Handmade_cookie2 + close; + } + // twins daily quest + if (isbegin_quest(16030) == 1) { + mes "[Detached Force commander Ericsson]"; + mes "Cookies? Lebedev twins made them?"; + mes "Then I have no choice but to eat them. Give them to me."; + next; + if (countitem(25161) < 1) { + mes "[Detached Force commander Ericsson]"; + mes "You said there were cookies. Where are they?"; + close; + } + mes "[Detached Force commander Ericsson]"; + mes "Smells good. Of course it's not as good as Lucy's..."; + next; + mes "[Detached Force commander Ericsson]"; + mes "Hmm, good! Tell them thanks."; + completequest 16030;// Service: Cookies delivery + delitem 25161,1;// Handmade_cookie2 + close; + } + + // Veteran's small memorial service quest + switch( checkquest(16049,PLAYTIME) ) { + case -1: + break; + case 0: + case 1: + mes "[Detached Force commander Ericsson]"; + mes "I'm happy, thank you. One bouquet for today is enough."; + next; + mes "[Detached Force commander Ericsson]"; + mes "You must have other things to do, come back tomorrow."; + close; + case 2: + erasequest 16049;// Quiet dawn + break; + } + switch( isbegin_quest(16050) ) { + case 0:// first time + switch( isbegin_quest(16045) ) { + case 0: + mes "[Detached Force commander Ericsson]"; + mes "...?"; + mes "You..."; + next; + mes "[Detached Force commander Ericsson]"; + mes "You are the adventurer who created a huge noise in our hideout."; + mes "By the way, ... Hmm, no. Never mind."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "(... Seems like he wants to say something.)"; + next; + if (select( "Would you like to say anything?", "See you." ) == 2) { + mes "[Detached Force commander Ericsson]"; + mes "Oops, sorry. See you later."; + close; + } + mes "[Detached Force commander Ericsson]"; + mes "Oh, actually... I wanted to ask you for a little favor."; + mes "You'll have to visit Einbroch for a while. Would you accept it?"; + next; + if (select( "I will help you.", "Sorry, I'm busy." ) == 2) { + mes "[Detached Force commander Ericsson]"; + mes "Sorry for this inconvenience."; + close; + } + mes "[Detached Force commander Ericsson]"; + mes "Thanks. It's not a tough job."; + mes "If you go south from the Einbroch observatory, you will find a ^0000CDflower girl^000000."; + next; + mes "[Detached Force commander Ericsson]"; + mes "Could you buy a Bunch Of Flowers from that kid and lay it beneath the tree beside her?"; + mes "There is a small sign below the tree, so you will find it easily."; + next; + mes "[Detached Force commander Ericsson]"; + mes "I will count on you. Come back and report, I mean... tell me."; + setquest 16045;// Veteran's small memorial service + close; + case 1: + mes "[Detached Force commander Ericsson]"; + mes "Buy a Bunch Of Flowers from ^0000CDflower girl^000000 and lay it beneath the tree."; + mes "If you go south from the Einbroch observatory, you will find it."; + close; + case 2: + break; + } + switch( isbegin_quest(16048) ) { + case 0: + mes "[Detached Force commander Ericsson]"; + mes "Buy a Bunch Of Flowers from ^0000CDflower girl^000000 and lay it beneath the tree."; + mes "If you go south from the Einbroch observatory, you will find it."; + close; + case 1: + mes "[Detached Force commander Ericsson]"; + mes "Oh, it's you."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "I've spoken with Lucy."; + next; + mes "[Detached Force commander Ericsson]"; + mes "Good. How was her health?"; + next; + if (select( "She was fine.", "She was talking about you." ) == 1) { + mes "[Detached Force commander Ericsson]"; + mes "Really? That's good. Didn't she say anything else to you?"; + mes "Great. Please don't tell about it anyone else except Lebedev twins."; + next; + mes "[Detached Force commander Ericsson]"; + mes "They used to help me for this. But I cannot request them now."; + } + else { + mes "[Detached Force commander Ericsson]"; + mes "I see. What did she say?"; + next; + mes "You told him what you heard from Lucy."; + next; + mes "[Detached Force commander Ericsson]"; + mes "...Perhaps there must have been a huge misunderstanding."; + mes "Please don't tell about it anyone else in the Rebellion, except Lebedev twins."; + next; + mes "[Detached Force commander Ericsson]"; + mes "If only she was alive..."; + next; + mes "[Detached Force commander Ericsson]"; + mes "No, I shouldn't think like that."; + } + next; + mes "[Detached Force commander Ericsson]"; + mes "Thank you for going."; + mes "If you do not mind, will you stop by sometimes and put down some flowers?"; + completequest 16048;// Traces of old story + setquest 16049;// Quiet dawn + getitem 25155,10;// Swz_Honor_Token + getexp 200000,200000; + close; + case 2: // daily + break; + } + // fall through + case 1:// daily + mes "[Detached Force commander Ericsson]"; + mes "Will you stop by Einbroch again and offer flowers?"; + next; + if (select( "I will help you.", "Sorry, I'm busy." ) == 2) { + mes "[Detached Force commander Ericsson]"; + mes "Is that so."; + mes "I'm sorry. It's not fun anyway."; + next; + mes "[Detached Force commander Ericsson]"; + mes "I hope you can stop by later when you have time."; + close; + } + mes "[Detached Force commander Ericsson]"; + mes "There is a tree on the south side from the Einbroch observatory. You will find a ^0000CDflower girl^000000 nearby."; + mes "Thank you very much."; + if (isbegin_quest(16050) == 0) + setquest 16050;// Tribute hour + close; + case 2: + if (isbegin_quest(16053) == 1) { + mes "I've been to Einbroch."; + next; + mes "[Detached Force commander Ericsson]"; + mes "Thank you for going. I'd have to stop by myself, but I seldom have time."; + mes "Because these are busy times."; + erasequest 16053;// Ongoing old story + erasequest 16050;// Tribute hour + setquest 16049;// Quiet dawn + getitem 25155,3;// Swz_Honor_Token + getexp 170000,200000; + close; + } + mes "[Detached Force commander Ericsson]"; + mes "Buy a Bunch Of Flowers from ^0000CDflower girl^000000 and lay it beneath the tree."; + mes "If you go south from the Einbroch observatory, you will find it."; + close; + } + end; + +OnInit: + // Ericsson daily + .@terra_main$ = "terra_gloria_main > 16"; + questinfo( QTYPE_QUEST, QMARK_NONE, (.@terra_main$ + " && checkquest(16049,PLAYTIME) == -1 && isbegin_quest(16045) == 0") ); + questinfo( QTYPE_QUEST, QMARK_NONE, (.@terra_main$ + " && checkquest(16049,PLAYTIME) == 2") ); + questinfo( QTYPE_QUEST, QMARK_NONE, (.@terra_main$ + " && isbegin_quest(16048) == 1") ); + questinfo( QTYPE_QUEST, QMARK_NONE, (.@terra_main$ + " && isbegin_quest(16053) == 1") ); + + // twins main quest + questinfo( QTYPE_QUEST, QMARK_NONE, "lebedev_quest_16_2 == 6" ); + end; + + // twins daily quest : "Service: Cookies delivery" + questinfo( QTYPE_QUEST, QMARK_NONE, "isbegin_quest(16030) == 1 && countitem(25161) > 0" ); + end; +} + +einbroch,167,160,3 script Flower Girl#16.2rm 1_M_SIZ,{ + if (isbegin_quest(16045) == 1) { + mes "[Flower Girl]"; + mes "Hello. How about a flower?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Please bring me a bouquet."; + next; + mes "[Flower Girl]"; + mes "Yes, I understand!"; + mes "Oh, what should I do..."; + next; + mes "[Flower Girl]"; + mes "I have the flowers, but I ran out of paper to make a bouquet."; + mes "The shop I usually buy the paper from is closed..."; + mes "I cannot go very far alone."; + next; + mes "[Flower Girl]"; + mes "Please."; + mes "If you bring ^0000CD3 Slick Paper^000000, I will make a bouquet for you without having to pay for the flowers."; + completequest 16045;// Veteran's small memorial service + setquest 16046;// DIY obtaining bouquet materials + close; + } + if (isbegin_quest(16046) == 1 || isbegin_quest(16051) == 1) { + mes "[Flower Girl]"; + mes "Did you bring ^0000CD3 Slick Paper^000000?"; + mes "If you bring, I will make a bouquet for you without having to pay for the flowers."; + if (countitem(7111) < 3) + close; + next; + if (select( "Hand over the slick paper.", "Do not give the paper." ) == 2) { + mes "[Flower Girl]"; + mes "Oh, I'm sorry... Didn't you need a bouquet?"; + close; + } + mes "[Flower Girl]"; + mes "Here, this bouquet is beautiful."; + delitem 7111,3;// Smooth_Paper + getitem 25152,1;// Cherish_Bouquet + if (isbegin_quest(16046) == 1) { + erasequest 16046;// DIY obtaining bouquet materials + setquest 16047;// Quiet memorial ceremony + } + else if (isbegin_quest(16051) == 1) { + erasequest 16051;// DIY obtaining bouquet materials + setquest 16052;// Quiet memorial ceremony + } + close; + } + if (isbegin_quest(16047) == 1 || isbegin_quest(16052) == 1) { + if (countitem(25152) < 1) { + mes "[Flower Girl]"; + mes "Hello, welcome back. Which flower do you need?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Could you make me a Bunch Of Flowers with carnations?"; + next; + mes "[Flower Girl]"; + mes "Oops... As you know, I still don't have enough paper to wrap the flower."; + mes "If you bring me ^0000CDthree smooth paper^000000, I will make it for you."; + next; + if (select( "Hand over the slick paper.", "Do not give the paper." ) == 2) { + mes "[Flower Girl]"; + mes "Oops! Sorry. A Bunch Of Flowers... Don't you need it?"; + close; + } + if (countitem(7111) < 3) { + mes "[Flower Girl]"; + mes "Sorry. If I don't have enough smooth paper, I cannot make a Bunch Of Flowers..."; + close; + } + mes "[Flower Girl]"; + mes "Here, this bouquet is beautiful."; + delitem 7111,3;// Smooth_Paper + getitem 25152,1;// Cherish_Bouquet + close; + } + mes "[Flower Girl]"; + mes "Flower quickly wither, but they are beautiful when they bloom."; + close; + } + if (isbegin_quest(16050) == 1) { + mes "[Flower Girl]"; + mes "Hello, you're here again. What flowers do you need?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Can you make a bouquet of carnations?"; + next; + mes "[Flower Girl]"; + mes "Oh my... I'm sorry, I still don't have enough paper to make a bouquet..."; + mes "If you bring 3 pieces of ^0000CD smooth paper ^000000, I will make it."; + completequest 16050;// Tribute hour + setquest 16051;// DIY obtaining bouquet materials + close; + } + mes "[Flower Girl]"; + mes "Flowers, buy some flowers."; + mes "Phew... The air is so hazy that the flowers wither quickly..."; + close; + +OnInit: + questinfo( QTYPE_QUEST,QMARK_YELLOW, " isbegin_quest(16045) == 1 " ); + questinfo( QTYPE_QUEST,QMARK_YELLOW, "(isbegin_quest(16046) == 1 || isbegin_quest(16051) == 1) && countitem(7111) > 2" ); + questinfo( QTYPE_QUEST,QMARK_YELLOW, " isbegin_quest(16050) == 1 " ); + end; +} + +einbroch,162,153,3 script Huge Tree#16.2rm 4_BULLETIN_BOARD2,{ + if (isbegin_quest(16047) == 1) { + if (countitem(25152) < 1) { + mes "You searched through your back."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Where did I put the flower...?"; + mes "It's not there. Maybe I should buy another one..."; + close; + } + mes "[Strange Voice]"; + mes "There is a small sign in front of the tree."; + mes " "; + mes " - Here lies a kind " + (Sex ? "boy" : "girl") + " -"; + mes " "; + mes "Should I put the bouquet down?"; + next; + if (select( "Put the bouquet down.", "Don't put the bouquet down." ) == 2) { + mes "Before laying the flower, you checked whether that tree was the right one."; + close; + } + mes "I put down the Cherished Bouquet and took a moment of silence."; + next; + mes "[Strange Voice]"; + mes "Who's there?"; + next; + mes "Beside the tree, a small grandmother held out her hand."; + next; + mes "[Grandma]"; + mes "Do you... know who it is? did you know Irene??"; + mes "Looking at the clothes, I think you're a traveler. My memory is fading."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "I came here out of a favor."; + next; + mes "[Grandma]"; + mes "A favor? Adler's and that?"; + mes "I'm Irene's grandmother who fell asleep here. My name is Lucy."; + next; + mes "[Grandma Lucy]"; + mes "At this time of year, Adler is the children who come to me always at this time of year, but this year I will not be able to candles."; + next; + if (select( "Goodbye.", "Report on Commander Ericsson and Mrs. Irene." ) == 1) { + mes "[Grandma Lucy]"; + mes "Bye. Thank you for coming all the way to this countryside."; + next; + mes "[Grandma Lucy]"; + mes "Irene will thank you. Bye..."; + erasequest 16047;// Quiet memorial ceremony + setquest 16048;// Traces of old story + delitem 25152,1;// Cherish_Bouquet + close; + } + mes "[" + strcharinfo(0) + "]"; + mes "How did commander Adler know Irene?"; + next; + mes "[Grandma Lucy]"; + mes "Commander?"; + mes "...So it was true. Mr. Adler was a soldier with high position after all."; + next; + mes "[Grandma Lucy]"; + mes "Although it's a long story to tell a stranger, I will tell you. And you've been sent by Mr. Adler.."; + next; + mes "[Grandma Lucy]"; + mes "I've been living in Einbech with Irene for a long time."; + mes "Irene's mom and dad left the house seeking a better job. It's been more than 10 years since we lost contact."; + next; + mes "[Grandma Lucy]"; + mes "As you know, there are many accidents in Einbech."; + mes "There were only old people left in the village. So it must have been boring for Irene. But she didn't want to move to another village because she believed that her parents would come back one day."; + next; + mes "[Grandma Lucy]"; + mes "And... About this time that year, it was when the mine was not closed yet. I heard a rumor that there were bad guys called rebel forces deep inside the mine."; + next; + mes "[Grandma Lucy]"; + mes "She would go to the mine every day to sell some food. And on that day, I told her not to go there."; + mes "But she said it would be okay and went to the mine..."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "(Grandma Lucy started to shed tears and you handed her your handkerchief)"; + next; + mes "[Grandma Lucy]"; + mes "Thank you... There was an accident on that day... One of the tunnels was collapsed and some people never came back."; + mes "Irene was one of them..."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "You must have been devastated..."; + next; + mes "[Grandma Lucy]"; + mes "Although they said it was an accident, there was a rumor."; + mes "People told me that there were bad guys hiding in the mine and soldiers came to get them."; + next; + mes "[Grandma Lucy]"; + mes "But it was not important to me at all."; + mes "I just felt devastated to lose my son, daughter-in-law and granddaughter. I was absent-minded and did not find any reason to live on..."; + next; + mes "[Grandma Lucy]"; + mes "That's when Mr. Adler visited me."; + mes "I was so surprised when he knocked the door of my house...He came in and bowed down to me all of a sudden."; + next; + mes "[Grandma Lucy]"; + mes "I was surprised again and asked him why. Then he told me about Irene."; + next; + mes "[Grandma Lucy]"; + mes "He said that Irene's death was his fault and apologized knocking his head on the floor..."; + mes "I didn't know what was going on and just told him to stop it."; + next; + mes "[Grandma Lucy]"; + mes "He didn't tell me a detailed story. He left the house and came back later. Then he would send flowers and money to me."; + next; + mes "[Grandma Lucy]"; + mes "Thanks to his support, I recovered myself. Then I moved to Einbroche and planted this tree to remember Irene."; + next; + mes "[Grandma Lucy]"; + mes "Every time he gave me flowers or money, I always refused. But he insisted to give them to me..."; + mes "I wondered why he was doing this. Nevertheless, he was a high-ranking soldier..."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "........."; + mes "Thank you very much for telling me the hard story."; + next; + mes "[Grandma Lucy]"; + mes "Welcome. Thanks to you, I heard the story about Mr. Adler. It makes me feel much better now."; + next; + mes "[Grandma Lucy]"; + mes "Thank you. If you don't mind, please stop by my house occasionally and talk to this old woman..."; + erasequest 16047;// Quiet memorial ceremony + setquest 16048;// Traces of old story + delitem 25152,1;// Cherish_Bouquet + close; + } + if (isbegin_quest(16052) == 1) { + if (countitem(25152) < 1) { + mes "You searched through your back."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Where did I put the flower...?"; + mes "It's not there. Maybe I should buy another one..."; + close; + } + mes "You dedicated the Bunch Of Flowers and paid a silent tribute briefly."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Rest in peace, Irene..."; + next; + mes "[Grandma Lucy]"; + mes "Traveler. You came again. Thank you."; + mes "If you see Mr. Adler, please send him my gratitude."; + next; + mes "Just then, you met grandma Lucy near the tree and said hello to her."; + erasequest 16052;// Quiet memorial ceremony + setquest 16053;// Ongoing old story + delitem 25152,1;// Cherish_Bouquet + close; + } + mes "[Huge Tree]"; + mes "There is a small sign in front of the tree."; + mes "- Here lies a kind girl -"; + close; + +OnInit: + questinfo( QTYPE_QUEST,QMARK_YELLOW, " isbegin_quest(16047) == 1 && countitem(25152) > 0 " ); + questinfo( QTYPE_QUEST,QMARK_YELLOW, " isbegin_quest(16052) == 1 && countitem(25152) > 0 " ); + end; +} + + +// Daily Quest - Mason Bender Business +rebel_in,19,48,5 script Mason Bender#16.2rm 4_M_KHMAN,{ + if (terra_gloria_main < 17) { + mes "[Mason Bender]"; + mes "Welcome. This is a weapon store, Clana Nemieri."; + next; + mes "[Mason Bender]"; + mes "We have various weapons including firearms, gunpowder, cannon, mortar and Molotov cocktails. Please visit us often."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "... Oh, you only have firearms!"; + next; + mes "[Mason Bender]"; + mes "Firearms are the tres... Sorry? Nemi? We are closed today?"; + next; + mes "[Mason Bender]"; + mes "Ah.. Yes. We are closed today. Please visit us later."; + close; + } + + // Lebedev twins quest + if (lebedev_quest_16_2 == 2 || lebedev_quest_16_2 == 3) { + if (isbegin_quest(16014) == 1) { + emotion ET_FRET; + mes "[Mason Bender]"; + mes "About the twins in our unit? You are an adventurer. Why do you ask me such a thing?"; + mes "I am not interested in you and the noisy tourist either."; + next; + mes "[Mason Bender]"; + mes "......Phew, a request from commander Bolkova... I have no choice but to answer you. But I can only tell you negative things about those kids."; + next; + mes "[Mason Bender]"; + mes "There's nothing they can do properly. Plus, they don't even listen to us."; + mes "They are the worst kids. I don't know why we have to keep them here."; + next; + mes "[Mason Bender]"; + mes "Can you see the bandage here? I got this injury by the stray bullet shot by the boy."; + mes "They are idiots who cannot even hit an automatic target. They were terrible as if they did not hit it on purpose."; + next; + mes "[Mason Bender]"; + mes "That's why I had to move to here, Clana Nemieri."; + next; + mes "[Mason Bender]"; + mes "Well, this job fits in my talents..."; + mes "The fact I dislike those kids is a different story."; + next; + mes "[Mason Bender]"; + mes "After being deployed in the actual battle, they made trouble and run away. I don't know why they call them genius. Someone like me can be called genius."; + next; + mes "[Mason Bender]"; + mes "People were just excited about small kids shooting guns."; + completequest 16014;// Testimony: Sniper's story + lebedev_quest_16_2++; + questinfo_refresh(); + close; + } + } + // twin daily quest + if (isbegin_quest(16028) == 1) { + mes "[Mason Bender]"; + mes "Cookies? Hmm, let me see. Where did you get these?"; + next; + mes "[Mason Bender]"; + mes "......Made by those kids?"; + next; + mes "[Mason Bender]"; + mes "No, no. I don't have any prejudice against them any more."; + mes "Please give it to me. Let me judge it with my talented taste!"; + next; + if (countitem(25161) < 1) { + mes "[Mason Bender]"; + mes "Why aren't you giving me the cookie?"; + next; + mes "[Mason Bender]"; + mes "Please give it to me. I won't be too harsh."; + mes "You don't have them?"; + close; + } + mes "[Mason Bender]"; + mes "...Hmm... Yum yum..."; + mes "Well, not bad."; + next; + mes "[Mason Bender]"; + mes "It is dry and I feel like it's not fully baked. It's too sweet and the shapes are not consistent. But..."; + next; + mes "[Mason Bender]"; + mes "I can see how much effort they gave to make them. It's delicious."; + completequest 16028;// Service: Cookies delivery + delitem 25161,1;// Handmade_cookie2 + close; + } + + switch( checkquest(16058,PLAYTIME) ) { + case -1: + switch( isbegin_quest(16054) ) { + case 0: + mes "[Mason Bender]"; + mes "Welcome. This is a weapon store, Clana Nemieri."; + next; + mes "[Mason Bender]"; + mes "Phew... Oh, sorry."; + next; + mes "[Mason Bender]"; + mes "You... Yeah. You're the one who made a fuss in there, aren't you?"; + mes "It's good. I would like to ask you for a favor. Will you accept it?"; + next; + mes "[Mason Bender]"; + mes "I will give you an opportunity to be in charge of one wing of my talented work."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "... Talented work?"; + next; + mes "[Mason Bender]"; + mes "Well, it's a figure of speech. Haha..."; + mes "Can you help me?"; + next; + if (select( "Help him.", "I don't feel good about him. Ignore him." ) == 2) { + mes "[Mason Bender]"; + mes "..."; + next; + emotion ET_DELIGHT; + mes "[Mason Bender]"; + mes "Phew... You have been stimulated by my talented eloquence. That's why you cannot even respond. Of course I understand it..."; + next; + mes "[Mason Bender]"; + mes "Please calm down and talk to me again. Huhu..."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "... Not even close!"; + close; + } + mes "[Mason Bender]"; + mes "Great. You've been persuaded by my talented eloquence."; + mes "So here's my request."; + next; + mes "[Mason Bender]"; + mes "This is the leaflet of our weapon store that I prepared with my talented writing skill."; + next; + mes "[Mason Bender]"; + mes "Any who reads this will definitely come to this store and buy 81mm mortar."; + npctalk "Mason Bender: Talented business sense and talented marketing skill~ Hoho~", "", bc_self; + next; + mes "[" + strcharinfo(0) + "]"; + mes "(Who's going to buy such a stuff?!)"; + next; + mes "[Mason Bender]"; + mes "But I have a slight problem."; + mes "Although I bring these to the village bench or plaza, none of the villagers take the leaflet."; + next; + mes "[Mason Bender]"; + mes "Therefore! You bring this yourself! And give the leaflets kindly to each person. Make sure you pass it on someone's hand with a kind smlie on your face."; + next; + mes "[Mason Bender]"; + mes "Nemi has been angry about this malignity stock. If you do that, they will surely be sold well. Huhu..."; + next; + mes "[Mason Bender]"; + mes "Now! I will give you the leaflets. See you!"; + setquest 16054; // Differentiated advertising strategy + setquest 16055; // Advertising: Dou you want a clean city? + setquest 16056; // Advertising: Then blow it all away! + setquest 16057; // Advertising: Suitable revenge for old age! + getitem 25163,3; // Arms_Shop_AD + close; + case 1: + if (isbegin_quest(16055) != 2 || isbegin_quest(16056) != 2 || isbegin_quest(16057) != 2) { + if (countitem(25163) < 1) { + mes "[Mason Bender]"; + mes "Now, I count on you."; + mes "In the meantime, I will get ready to receive customers."; + next; + mes "[Mason Bender]"; + mes "Whoops... Have you lost the leaflets?"; + next; + mes "[Mason Bender]"; + mes "Please don't mistreat the leaflets. This time, I will give them to you again."; + .@count = (isbegin_quest(16055) != 2) + (isbegin_quest(16056) != 2) + (isbegin_quest(16057) != 2); + getitem 25163,.@count; // Arms_Shop_AD + close; + } + mes "[Mason Bender]"; + mes "Now! There you go!"; + mes "You will be spreading my talented writing in the entire village!"; + close; + } + mes "[Mason Bender]"; + mes "Welcome back! How did they respond?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Well... Just so so..."; + next; + mes "[Mason Bender]"; + mes "Oh? Really?!"; + next; + mes "[Mason Bender]"; + mes "... Oh, I see. My pink brain cells finished the deduction!"; + mes "They haven't read my leaflets yet!"; + next; + emotion ET_SURPRISE; + mes "[Mason Bender]"; + mes "They were fascinated by my talented opening so they forgot to read the rest of the leaflet!"; + next; + mes "[Mason Bender]"; + mes "Huhu... I can't do anything about it. Let us wait evenly."; + next; + mes "[Mason Bender]"; + mes "There will be so many people visiting us tomorrow. So I will ask Eri about how to receive many customers."; + next; + mes "[Mason Bender]"; + mes "If you don't mind, could you please come back tomorrow and help me receiving customers? Huhu..."; + completequest 16054; // Differentiated advertising strategy + erasequest 16055; // Advertising: Dou you want a clean city? + erasequest 16056; // Advertising: Then blow it all away! + erasequest 16057; // Advertising: Suitable revenge for old age! + setquest 16058; // Slow advertising effect + getexp 100000,100000; + getitem 25155,10; // Swz_Honor_Token + close; + case 2: + break; + } + break; + case 0: + case 1: + mes "[Mason Bender]"; + mes "Welcome! Glad to meet you! Have you come to buy the mortar... Oh?"; + mes "... It's you, adventurer. Welcome."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Wait. Were you disappointed! You were!"; + mes "Seems like your business is in trouble."; + next; + mes "[Mason Bender]"; + mes "No! The buyers are strategically judging the situation. In other words, they are warming up."; + next; + mes "[Mason Bender]"; + mes "Soon they will realize that buying this mortar will bring them great profit and rush to Clana Nemieri! Come on, if you are not buying anything, please leave! Come back later!"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "How many of them did you sell!"; + next; + emotion ET_SWEAT; + mes "[Mason Bender]"; + mes "^FF0000Please leave!!!^000000"; + next; + mes "[Nemi]"; + mes "How many of them? Not a single mortar."; + next; + mes "[Nemi]"; + mes "Mason is an excellent sniper and people called him genius. After he got injured, he volunteered here provisionally and now he loves this job."; + next; + mes "[Nemi]"; + mes "Although he does not have any talent in commerce, he is misunderstanding something by chance. Now he is so excited and has too many irons in the fire."; + next; + mes "[Eri]"; + mes "I guess we have to stop him as soon as possible."; + mes "Otherwise the store might be completely ruined."; + next; + mes "[Eri]"; + mes "I apologize on behalf of Mason that he kicked you out. Please come back tomorrow and give him a valuable advice so that he can rouse himself."; + close; + case 2: + erasequest 16058; // Slow advertising effect + break; + } + if (isbegin_quest(16059) == 0) { + mes "[Mason Bender]"; + mes "Welcome! Clana Nemieri... Oh?"; + next; + mes "[Mason Bender]"; + mes "...Oh, what is it? " + strcharinfo(0) + ", it was you. I thought it was a customer..."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Did you sell your cannons?"; + next; + mes "[Mason Bender]"; + mes "They are mortars, not cannons. I thought they would be sold today..."; + next; + emotion ET_SWEAT; + mes "[Mason Bender]"; + mes "This is strange. According to my calculation, these mortars should have been sold today... And four days later, we are supposed to reach the break-even point. After that, we will begin the turnaround."; + next; + mes "[Mason Bender]"; + mes "I don't know why. Hmm.."; + mes "While I analyze the phenomenon, " + strcharinfo(0) + " could you please hand out the leaflets to villagers once again?"; + next; + mes "[Mason Bender]"; + mes "Go to the village and find three people who seem to need the mortar earnestly. And give them these leaflets."; + next; + if (select( "I will do it.", "Sorry. I won't do it." ) == 2) { + mes "[Mason Bender]"; + mes "Come on... Why aren't you helping me?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Well, nobody needs a mortar here."; + next; + mes "[Mason Bender]"; + mes "If you can only sell something to someone who needs it, you are a newbie. I will sell something to some people, and they will need it just because they bought it!"; + next; + mes "[Mason Bender]"; + mes "I will sell electric heaters to the people of Moroc. And I will sell refrigerators in Manuc!"; + next; + mes "[Eri]"; + mes "...I hope he uses that passion elsewhere."; + close; + } + mes "[Mason Bender]"; + mes "My brain cells already knew that you would accept it."; + mes "Three sheets of leaflets. I will count on you."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "(I don't think there will be anyone who seem to need the mortar earnestly)"; + setquest 16059; // Differentiated advertising strategy + setquest 16055; // Advertising: Dou you want a clean city? + setquest 16056; // Advertising: Then blow it all away! + setquest 16057; // Advertising: Suitable revenge for old age! + getitem 25163,3; // Arms_Shop_AD + close; + } + if (isbegin_quest(16055) != 2 || isbegin_quest(16056) != 2 || isbegin_quest(16057) != 2) { + if (countitem(25163) < 1) { + mes "[Mason Bender]"; + mes "Now, I count on you."; + mes "In the meantime, I will get ready to receive customers."; + next; + mes "[Mason Bender]"; + mes "Whoops... Have you lost the leaflets?"; + next; + mes "[Mason Bender]"; + mes "Please don't mistreat the leaflets. This time, I will give them to you again."; + .@count = (isbegin_quest(16055) != 2) + (isbegin_quest(16056) != 2) + (isbegin_quest(16057) != 2); + getitem 25163,.@count; // Arms_Shop_AD + close; + } + mes "[Mason Bender]"; + mes "Now, I count on you."; + mes "In the meantime, I will get ready to receive customers."; + close; + } + mes "[Mason Bender]"; + mes "Welcome back! How did they respond?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Well... Just so so..."; + next; + mes "[Mason Bender]"; + mes "Oh? Really?!"; + mes "If I were you, I would have read the strong desire and flutter toward mortars in their eyes using my talented intuition."; + next; + mes "[Mason Bender]"; + mes "Then I will get ready to receive customers again!"; + mes "I will be busy tomorrow. If you want to visit us, make a reservation in advance."; + erasequest 16055; // Advertising: Dou you want a clean city? + erasequest 16056; // Advertising: Then blow it all away! + erasequest 16057; // Advertising: Suitable revenge for old age! + erasequest 16059; // Differentiated advertising strategy + setquest 16058; // Slow advertising effect + getexp 100000,100000; + getitem 25155,3;// Swz_Honor_Token + close; + +OnInit: + // Mason Bender Business + questinfo( QTYPE_QUEST, QMARK_NONE, "terra_gloria_main > 16 && isbegin_quest(16054) == 0" ); + questinfo( QTYPE_QUEST, QMARK_NONE, "isbegin_quest(16055) == 2 && isbegin_quest(16056) == 2 && isbegin_quest(16057) == 2" ); + questinfo( QTYPE_QUEST, QMARK_NONE, "isbegin_quest(16059) == 0 && isbegin_quest(16054) == 2 && (checkquest(16058,PLAYTIME) == -1 || checkquest(16058,PLAYTIME) == 2)" ); + + // Lebedev twins quest + questinfo( QTYPE_QUEST, QMARK_NONE, "isbegin_quest(16014) == 1" ); + + // twins daily quest : "Service: Cookies delivery" + questinfo( QTYPE_QUEST, QMARK_NONE, "isbegin_quest(16028) == 1 && countitem(25161) > 0" ); + end; +} + +einbech,71,168,1 script Tired Looking Man#16.2r 4_M_SEAMAN,{ + switch( isbegin_quest(16055) ) { + case 0: + mes "[Tired Looking Man]"; + mes "After working hard all day long, I enjoy watching the railway and smoking a cigarette. That's the pleasure of my life."; + next; + mes "[Tired Looking Man]"; + mes "I call it a pleasure... What's wrong with my life?"; + close; + case 1: + if (countitem(25163) < 1) { + mes "[Tired Looking Man]"; + mes "Oh, I won't buy it. Besides, you're empty-handed."; + mes "I'm so tired after a hard work. Don't annoy me and just leave."; + close; + } + mes "You handed him the leaflet."; + next; + mes "[Tired Looking Man]"; + mes "What's this? A leaflet? I'm not interested... What the hell do you sell there?"; + next; + mes "[Tired Looking Man]"; + mes "Mortar? Are we having a war? Why would I buy it?"; + delitem 25163,1; // Arms_Shop_AD + completequest 16055; // Advertising: Dou you want a clean city? + close; + case 2: + mes "[Tired Looking Man]"; + mes "Oh, no. I won't buy it."; + mes "I'm so tired after a hard work. Don't annoy me and just leave."; + close; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16055) == 1" ); + end; +} + +einbech,79,100,3 script Tired Looking Old man#1 4_M_BARYO_OLD,{ + switch( isbegin_quest(16056) ) { + case 0: + mes "[Tired Looking Old man]"; + mes "Look at the muddy water that does not reflect anything."; + next; + mes "[Tired Looking Old man]"; + mes "Not a single fish lives here. What's going to happen to this village after the remaining old men are gone?"; + close; + case 1: + if (countitem(25163) < 1) { + mes "[Tired Looking Old man]"; + mes "No. I don't need a cannon."; + mes "No matter how much you suggest it to me, I don't need it."; + close; + } + mes "You handed him the leaflet."; + next; + mes "[Tired Looking Old man]"; + mes "What is this... What do you ask me to buy? A cannon? Why would I need it?"; + next; + mes "[Tired Looking Old man]"; + mes "I will take the leaflets if you give me... But I only need a little amount of gunpowder in the mine."; + delitem 25163,1; // Arms_Shop_AD + completequest 16056; // Advertising: Then blow it all away! + close; + case 2: + mes "[Tired Looking Old man]"; + mes "No. I don't need a cannon."; + mes "No matter how much you suggest it to me, I don't need it."; + close; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16056) == 1" ); + end; +} + +einbech,170,143,3 script Sleepy Looking Old woman 4_F_BARYO_OLD,{ + switch( isbegin_quest(16057) ) { + case 0: + mes "[Sleepy Looking Old woman]"; + mes "At my age... The only pleasure is to be bathed in the sun sitting in a warm place."; + next; + mes "[Sleepy Looking Old woman]"; + mes "I cannot see and hear well. But listen carefully and don't worry."; + close; + case 1: + if (countitem(25163) < 1) { + mes "[Sleepy Looking Old woman]"; + mes "What? Lunch? I've had it already. By the way, you didn't even bring any food."; + close; + } + mes "You handed her the leaflet."; + next; + mes "[Sleepy Looking Old woman]"; + mes "What is this? I can't see it properly. Is it a baked chestnut? Looks like a sheet of paper to me."; + next; + mes "[Sleepy Looking Old woman]"; + mes "Dried filefish fillet? Are you selling it? Oh, I don't have tooth so I can't eat it."; + delitem 25163,1; // Arms_Shop_AD + completequest 16057; // Advertising: Suitable revenge for old age! + close; + case 2: + mes "[Sleepy Looking Old woman]"; + mes "What? Lunch? I've had it already. Hehe..."; + close; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16057) == 1" ); + end; +} + +// Milo Quests +rebel_in,108,27,3 script Milo River#16.2rm 4_M_GUNSLINGER2,{ + if (terra_gloria_main < 17) { + mes "[Milo River]"; + mes "It's not my fault that our meals are terrible."; + mes "If they give me more time and budget, I can cook much better food."; + next; + mes "[Milo River]"; + mes "Phew, what should I serve the gluttons today? What would they like...?"; + close; + } + + // Lebedev twins quest + if (lebedev_quest_16_2 == 2 || lebedev_quest_16_2 == 3) { + if (isbegin_quest(16013) == 1) { + mes "[Milo River]"; + mes "The reputation of the twins in USU? You're an adventurer. Why do you ask such a thing?"; + next; + mes "[Milo River]"; + mes "You have been requested by that unit... Then I should tell you."; + next; + mes "[Milo River]"; + mes "Several years ago, commander Ericsson brought them here."; + mes "Sounds like he brought them from an orphanage."; + next; + mes "[Milo River]"; + mes "They took the training without any problem and excelled in shooting. They quickly were able to play a role of a Rebellion."; + next; + mes "[Milo River]"; + mes "They have been trainees for a while and several month ago, they went on the real mission for the first time. That's when they stirred up trouble."; + mes "Some people said that the younger sister threw a grenade at the civilian zone. But I don't know the exact story."; + next; + mes "[Milo River]"; + mes "After that, they were moved to USU, became more educated, etc. There was a fuss."; + mes "That's when they began to disobey their seniors."; + mes "I think I heard that's what they've been doing... ever since."; + next; + mes "[Milo River]"; + mes "Before that, they were trainees and had more free time than other squadders. They would visit the mess once in a while, receive some snacks and chat with us."; + next; + mes "[Milo River]"; + mes "After that incident, they never came. Just by hearing the stories about them, I don't feel like they are the same kids I used to know."; + mes "They used to be better than this... I hope you can take cake of them."; + next; + mes "[Milo River]"; + mes "This is all I can tell you."; + completequest 16013;// Testimony: Chef's story + lebedev_quest_16_2++; + questinfo_refresh(); + next; + mes "[" + strcharinfo(0) + "]"; + mes "(I heard a similar story from others..."; + mes "Maybe the keyword is the incident that happened at the real mission."; + mes "I should go back to the twins and ask them about it.)"; + close; + } + } + // twins daily quest + if (isbegin_quest(16027) == 1) { + mes "[Milo River]"; + mes "Cookies? Made by the twins?"; + mes "Oh... Those kids. They visited the mess and asked me for several things. Is this the outcome?"; + next; + emotion ET_HUK; + mes "[Milo River]"; + mes "I hope they are not trying to poison me..."; + next; + mes "[Milo River]"; + mes "Hey, I'm just kidding. Don't look at me like that."; + mes "They seem to have found their former character. That's good. You did a great job."; + next; + if (countitem(25161) < 1) { + mes "[Milo River]"; + mes "...By the way, where are the cookies?"; + mes "You don't have anything for me? What a shame! Well~ I like cookies too~"; + close; + } + mes "[Milo River]"; + mes "So don't look at me like that!!"; + mes "Just give me the cookies!"; + completequest 16027;// Service: Cookies delivery + delitem 25161,1;// Handmade_cookie2 + close; + } + + mes "[Milo River]"; + mes "Hey, you! Adventurer?"; + mes "What's the matter?"; + next; + switch( select( "Refreshments for seniors", "Take care of the cat please", "You don't have to know." ) ) { + case 1: + switch( checkquest(16034,PLAYTIME) ) { + case -1: + break; + case 0: + case 1: + mes "[Milo River]"; + mes "Yo! Thanks to your support, I'm sure our seniors will enjoy the tea time today!"; + next; + mes "[Milo River]"; + mes "Oops... Again?"; + mes "No thanks. Our seniors don't eat tea and snacks for every meal! Once a day is enough."; + next; + mes "[Milo River]"; + mes "But thank you for your kindness. Haha!"; + close; + case 2: + erasequest 16034;// Sweet cookies once a day + mes "[Milo River]"; + mes "Wow! You came again! may I ask you to get the snacks for our seniors?"; + next; + break; + } + if (isbegin_quest(16032) == 0) { + mes "[Milo River]"; + mes "How did I know you are an adventurer? It's simple."; + next; + mes "[Milo River]"; + mes "A stranger rarely visits this place. So someone like you draws everybody's attention."; + next; + mes "[Milo River]"; + mes "These people must return quickly in emergency, so they cannot go too far from here."; + next; + mes "[Milo River]"; + mes "Therefore, I would like to ask you for a favor... Actually for several. Because it has to be done outside."; + next; + mes "[Milo River]"; + mes "I am very busy because I have to feed the gluttons~ Well now~ I hope you can do something for me~"; + next; + if (select( "I will do it.", "No. I'm busy." ) == 2) { + emotion ET_HUK; + mes "[Milo River]"; + mes "Oh~ You're so mean. What a shame."; + mes "This is why we should never talk to outsiders. Am I right? Charity~"; + next; + mes "[Milo River]"; + mes "... Where did my lovely and sweet cat go...?"; + mes "Oh, I am so gloomy and lonely!! The adventurer rejected my request!!"; + close; + } + emotion ET_DELIGHT; + mes "[Milo River]"; + mes "Oh, Thank you! The adventurer is so cool!"; + mes "I would like to ask you to get some snacks."; + next; + mes "[Milo River]"; + mes "No, no. Don't look at me like that. They are not for me."; + mes "Do you know our seniors who live on the 2nd floor? Have you met them?"; + next; + mes "[Milo River]"; + mes "They enjoy tea time every day."; + mes "So I try to get prepare the best tea and snacks... But it's hard to find them in this out-of-the-way place."; + next; + mes "[Milo River]"; + mes "Since I have to cook for our gluttons, I cannot go out too far. So I am sorry that I haven't been able to prepare something delicious."; + next; + mes "[Milo River]"; + mes "You are an adventurer who travels around the whole world! Please bring something delicious for our seniors and me!"; + next; + mes "[Milo River]"; + mes "If the food is too expensive, it might me troublesome for you to get it. Please bring one of the following list."; + next; + mes "[Milo River]"; + mes "Let's see. ^0000CDGrape Herb Tea^000000, ^0000CDOrchid Black Tea^000000, ^0000CDHoney Herb Tea^000000, ^0000CDChocolate Mousse Cake^000000... or ^0000CDFruits Mix^000000."; + next; + mes "[Milo River]"; + mes "If you bring one of them, our seniors will be happy."; + mes "I am not asking you to get all of them. Just one of them will be fine."; + next; + mes "[Milo River]"; + mes "It doesn't matter whether you make it on your own or not. I count on you~"; + setquest 16032;// Hospitality to senior + close; + } + mes "[Milo River]"; + mes "What have you brought? I will read the list."; + mes "Tell me what you brought!"; + next; + setarray .@item_id[0],12046,12047,12048,12062,12063; + //.@s = select( "Grape Herb Tea", "Autumn Red Tea", "Honey Herb Tea", "Chocolate Mousse Cake", "Fruits Mix", "I don't have any." ) - 1; + .@s = select( getitemname(.@item_id[0]), getitemname(.@item_id[1]), getitemname(.@item_id[2]), getitemname(.@item_id[3]), getitemname(.@item_id[4]), "I don't have any." ) - 1; + if (.@s == 5) { + mes "[Milo River]"; + mes "Well, I see. Although you are an adventurer, they are not easy to get. Aren't they?"; + next; + mes "[Milo River]"; + mes "All I can get around this place are butter with an unpleasant smell and withered herbs. I can't make anything nice with them."; + mes "It's just a lack of my ability, haha!"; + close; + } + if (countitem(.@item_id[.@s]) < 1) { + mes "[Milo River]"; + mes "Well! Haha, thank you for your kindness!"; + next; + mes "[Milo River]"; + mes "Give it to me!"; + mes "... What, you haven't brought any of them?"; + close; + } + switch( .@s ) { + case 0: + callsub( S_Item, .@item_id[.@s], "cup", "are old raisins" ); + case 1: + callsub( S_Item, .@item_id[.@s], "cup", "are tea leaves with unpleasant smell" ); + case 2: + callsub( S_Item, .@item_id[.@s], "cup", "are withered herbs" ); + case 3: + callsub( S_Item, .@item_id[.@s], "piece", "is butter with an unpleasant smell" ); + case 4: + callsub( S_Item, .@item_id[.@s], "bowl", "are unripe fruits" ); + } + end; + case 2: + switch( checkquest(16042,PLAYTIME) ) { + case -1: + break; + case 0: + case 1: + mes "[Milo River]"; + mes "Oh, it's been a long time since Charity went out. She ate all the forage!"; + mes "Maybe she will come back after enjoying her stroll. If she doesn't come back, please find her again!"; + close; + case 2: + erasequest 16042;// Charity temporarily stays + break; + } + switch( isbegin_quest(16044) ) { + case 0: + switch( isbegin_quest(16041) ) { + case 0: // first time + mes "[Milo River]"; + mes "Hey, adventurer. Do you know the idol of our unit?"; + mes "Aigu? Hehe. Aigu is everyone's idol."; + next; + mes "[Milo River]"; + mes "It is the beautiful cat who stays right here! Inside the basket beneath this stairway."; + next; + mes "[Milo River]"; + mes "It's name is Charity! Some guys say it is Arunafeltz Purebred Laherin Shorthair. Actually she just came to us and started living together. So we don't know her breed or age."; + next; + emotion ET_THROB; + mes "[Milo River]"; + mes "The important thing is, Charity is so lovely and cute!"; + next; + mes "[Milo River]"; + mes "By the way... Charity loves strolling and she spends about half of the day wandering outside. Look at this. I gave her forage this morning and she hasn't eaten half of it yet."; + next; + mes "[Milo River]"; + mes "Perhaps somebody is feeding her outside... But I want to feed her good forage. If somebody gives her rotten food... It must not happen."; + next; + mes "[Milo River]"; + mes "She shouldn't be fay away. Could you please find Charity in Einbech?"; + next; + mes "[Milo River]"; + mes "These Anchovy cookies are Charity's favorite snack. Put the cookies on ^0000CDbenches in various places of the village^000000 and call Charity. If she comes out, please bring her to me."; + next; + mes "[Milo River]"; + mes "If she doesn't come out... You can go somewhere else to find her. Maybe she cannot hear you at once. In that case, put Anchovy cookies on the bench and call Charity again."; + next; + mes "[Milo River]"; + mes "I have to prepare the meal for gluttons... Could you go bring Charity?"; + next; + if (select( "Say yes.", "Reject." ) == 2) { + mes "[Milo River]"; + mes "Charity... You're getting late. I hope nothing happened to you."; + mes "I'm sure people will stop her from rushing to the train of entering the mine. Right?"; + next; + mes "[Milo River]"; + mes "Hey! Please say yes. Am I right? People like you will protect her, won't they?"; + close; + } + mes "[Milo River]"; + mes "Thank you! I will give you enough Anchovy cookies."; + mes "They are for cats. Give them to Charity and bring back the rest of them. Make sure you don't eat them."; + getitem 25162,1; // Anchovy_cookie + setquest 16041;// Investigation: Capture strolling cat operation + close; + case 1: + if (countitem(25162) < 1) { + mes "[Milo River]"; + mes "Oops? You've come back in empty hands. Where are your Anchovy cookies? Have you run out of them already?"; + next; + emotion ET_SWEAT; + mes "[Milo River]"; + mes "...Don't tell me you ate them all."; + mes "I never thought that you'd actually eat them. Did you eat them?"; + next; + mes "[Milo River]"; + mes "Oh, I'm kidding. Did Charity steal them from you? She's so fast and she can do that."; + next; + mes "[Milo River]"; + mes "Anyway, I'll give you the Anchovy cookies again. Please keep them safe. This time, you return with Charity and Anchovy cookies!"; + getitem 25162,1; // Anchovy_cookie + close; + } + mes "[Milo River]"; + mes "Have you found Charity? If she doesn't show up, call her several times on the same spot."; + mes "Who knows? She might be afraid of you because you are a stranger. Charity is a smart cat. Show her that you are harmless."; + close; + case 2: // daily + switch( isbegin_quest(16043) ) { + case 0: + mes "[Milo River]"; + mes "Hmm... It's been a while since Charity went out..."; + mes "But not such a long time for us to worry about her."; + next; + emotion ET_HUK; + mes "[Milo River]"; + mes "To tell the truth!! I want to see Charity!! I want to pet her!! I miss her so much!"; + next; + mes "[Milo River]"; + mes "...So, let me give you Anchovy cookies again. Please find Charity."; + mes "Put them on ^0000CDVillage Bench^000000 in Einbech and call Charity. Will you help me?"; + next; + if (select( "Help him.", "Don't help him." ) == 2) { + mes "[Milo River]"; + mes "Charity... Charity..."; + mes "Arrgh... Charity... I hope they write on my tombstone that I died while missing Charity so much..."; + next; + mes "[Milo River]"; + mes "Please, adventurer... Will you write it on it? Please say yes..."; + close; + } + mes "[Milo River]"; + mes "Thanks! Go and get her please."; + mes "Oh... I'm suffering from withdrawal symptoms... Charity... I should pet her as soon as possible to recover..."; + next; + mes "[Milo River]"; + mes "Use the Anchovy cookies to find Charity and bring the rest of them!"; + mes "Make sure you don't eat them. Got it?"; + getitem 25162,1;// Crispy Anchovy + setquest 16043;// Investigation: Capture someone's craving operation + close; + case 1: + if (countitem(25162) < 1) { + mes "[Milo River]"; + mes "Oops? You've come back in empty hands. Where are your Anchovy cookies? Have you run out of them already?"; + next; + emotion ET_HUK; + mes "[Milo River]"; + mes "...Don't tell me you ate them all."; + mes "I never thought that you'd actually eat them. Did you eat them?"; + next; + mes "[Milo River]"; + mes "Oh, I'm kidding. Did Charity steal them from you? Phew, she is too fast..."; + next; + mes "[Milo River]"; + mes "Anyway, I'll give you the Anchovy cookies again. Please keep them safe. This time, you return with Charity and Anchovy cookies!"; + getitem 25162,1;// Crispy Anchovy + close; + } + mes "[Milo River]"; + mes "Have you found Charity? If she doesn't show up, call her several times on the same spot."; + close; + case 2: + end; + } + } + case 1: + cloakoffnpc "Charity#16.2rm", getcharid(0); + mes "[Charity]"; + mes "Meow~"; + if (isbegin_quest(16041) == 1) {// daily + cloakoffnpc "Morana Rudel#16.2rm", getcharid(0); + npctalk "Miss Charity! She's ruturned!", "Morana Rudel#16.2rm", bc_self; + sleep2 1000; + cloakoffnpc "Nice Looking Gun#16.2rm", getcharid(0); + npctalk "Miss Charity! You are beautiful as usual!", "Nice Looking Gun#16.2rm", bc_self; + sleep2 1000; + npctalk "Miss Charity! I love you!!!", "Morana Rudel#16.2rm", bc_self; + next; + mes "[Milo River]"; + mes "Oh . . . ! !"; + mes "Charity! I'm so glad you are all right! Look at her soft hairs! Charity!!"; + next; + sleep2 500; + npctalk "Miss Charity looked at me!", "Nice Looking Gun#16.2rm", bc_self; + sleep2 1000; + npctalk "No, fool! She must have looked at the water!", "Morana Rudel#16.2rm", bc_self; + sleep2 1000; + npctalk "No! She did look at me with her brilliant and shiny eyes!", "Nice Looking Gun#16.2rm", bc_self; + mes "[" + strcharinfo(0) + "]"; + mes "I'm the one who brought her and he doesn't seem to care about me..."; + next; + emotion ET_BIGTHROB; + mes "[Milo River]"; + mes "Miss Charity! You must have been exhausted after being brought by this dusty adventurer.. Shall I prepare the bathwater? Or your meal first? Or... Can I pet you first?!"; + npctalk "Stop it! I will pet her!!", "Nice Looking Gun#16.2rm", bc_self; + sleep2 1000; + npctalk "Let me pet Charity... Oh, I can't stand it any more!", "Morana Rudel#16.2rm", bc_self; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Are they doing this on purpose?"; + sleep2 1000; + npctalk "I love you Charity! Beautiful Charity!", "Morana Rudel#16.2rm", bc_self; + sleep2 1000; + npctalk "Charity forever! Oh, please take my soul to Cat Heaven!!!", "Nice Looking Gun#16.2rm", bc_self; + sleep2 1000; + completequest 16041;// Investigation: Capture strolling cat operation + } + else { + npctalk "Ho, Miss Charity, you are beautiful as usual! Look at that!"; + sleep2 1000; + npctalk "Miss Charity! Look at her elegant eyes! My god! She washed her face!"; + sleep2 1000; + npctalk "Her hairs are like a black pearl! Her eyes are sapphire! She is a jewel by herself!"; + next; + mes "[Milo River]"; + mes "Oh . . . ! !"; + mes "Miss Charity! I'm glad you are all right! You are beautiful as usual, Charity!!"; + next; + npctalk "Today... I will give the best Anchovy cookie to Charity!"; + sleep2 1000; + npctalk "How dare do you try to touch Charity with your dirty hands!!"; + sleep2 500; + emotion ET_DELIGHT; + sleep2 500; + npctalk "No!! My hands may be dirty. But my mind for Charity is so clean!"; + sleep2 1000; + npctalk "Anyway, you will be touching her with your hand!"; + mes "[" + strcharinfo(0) + "]"; + mes "I'm the one who brought her and he doesn't seem to care about me..."; + next; + emotion ET_BIGTHROB; + mes "[Milo River]"; + mes "Miss Charity! You must have been exhausted after being brought by this dusty adventurer.. Shall I prepare the bathwater? Or... Can I pet you first?"; + npctalk "What? I'm going to touch her! It's my turn!"; + sleep2 1000; + npctalk "Please... Let me pet you, Charity."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Well, I guess that's the way they live."; + npctalk "Unless I see Miss Charity everyday, there will be cat hairs growing in my eyes!"; + sleep2 1000; + npctalk "Oh, Miss Charity. Look at her shape and voice. She is great!"; + } + cloakonnpc "Morana Rudel#16.2rm", getcharid(0); + cloakonnpc "Nice Looking Gun#16.2rm", getcharid(0); + if (countitem(25162) > 0) + delitem 25162,1; // Anchovy_cookie + erasequest 16044;// In charge of Charity + setquest 16042;// Charity temporarily stays + getexp 100000,100000; + getitem 25155,10; // Swz_Honor_Token + next; + mes "[Charity]"; + mes "Meow~"; + cloakonnpc "Charity#16.2rm", getcharid(0); + close; + case 2: + end; + } + case 3: + mes "[Milo River]"; + mes "Hey, she's quite mean."; + mes "...... What a cat."; + next; + emotion ET_SMILE; + mes "[Milo River]"; + mes "You didn't have a meal? As far as I know, every creature including humans and cats become aggressive when they are hungry~"; + mes "Do you want a warm meal? Well, I cannot guarantee the taste."; + close; + } + end; + +S_Item: + mes "[Milo River]"; + mes "You brought it as you promised! A " + getarg(1) + " of " + getitemname(getarg(0)) + ". Will you give it to me now?"; + next; + if (select( "Give it to him.", "Do not give it to him." ) == 2) { + mes "[Milo River]"; + mes "Well, I see. Although you are an adventurer, they are not easy to get. Aren't they?"; + mes "All I can get around this place " + getarg(2) + ". I can't make anything nice with them."; + mes "It's just a lack of my ability, haha!"; + close; + } + mes "[Milo River]"; + mes "It looks delicious! Thank you for your kindness!"; + next; + emotion ET_DELIGHT; + mes "[Milo River]"; + mes "Thank you so much for making our seniors happy!"; + mes "I have to prepare for the tea time tomorrow as well... If you don't mind, could you bring it again tomorrow?"; + delitem getarg(0),1; + if (isbegin_quest(16032) == 1) + completequest 16032;// Hospitality to senior + setquest 16034;// Sweet cookies once a day + getexp 200000,200000; + getitem 25155,3;// Swz_Honor_Token + close; + +OnInit: + .@terra_main$ = "terra_gloria_main > 16"; + questinfo( QTYPE_QUEST, QMARK_NONE, .@terra_main$ + " && isbegin_quest(16032) == 0" ); + questinfo( QTYPE_QUEST, QMARK_NONE, .@terra_main$ + " && isbegin_quest(16041) == 0 && isbegin_quest(16044) == 0 && (checkquest(16042,PLAYTIME) == -1 || checkquest(16042,PLAYTIME) == 2)" ); + questinfo( QTYPE_QUEST, QMARK_NONE, .@terra_main$ + " && isbegin_quest(16043) == 0 && isbegin_quest(16041) == 2 && isbegin_quest(16044) == 0 && (checkquest(16042,PLAYTIME) == -1 || checkquest(16042,PLAYTIME) == 2)" ); + questinfo( QTYPE_QUEST, QMARK_NONE, .@terra_main$ + " && isbegin_quest(16044) == 1" ); + + // Lebedev twins quest + questinfo( QTYPE_QUEST, QMARK_NONE, "isbegin_quest(16013) == 1" ); + + // twins daily quest : "Service: Cookies delivery" + questinfo( QTYPE_QUEST, QMARK_NONE, "isbegin_quest(16027) == 1 && countitem(25161) > 0" ); + end; +} + +// Milo River - Cat Event +rebel_in,105,28,5 duplicate(dummy_cloaked_npc) Morana Rudel#16.2rm 4_F_REBELLION2 +rebel_in,104,24,7 duplicate(dummy_cloaked_npc) Nice Looking Gun#16.2rm 4_M_REBELLION3 +rebel_in,106,25,3 duplicate(dummy_cloaked_npc) Charity#16.2rm 4_CAT + +// Milo - Cat +einbech,34,209,3 script Empty bench#16.2rm2 HIDDEN_NPC,{ + if (isbegin_quest(16041) == 1 || isbegin_quest(16043) == 1) { + if (countitem(25162) < 1) { + mes "No more Anchovy cookie. Let's go back to Milo and get some more."; + close; + } + mes "It's an empty bench. Take out several Anchovy cookies and..."; + next; + if (select( "Put them on the bench.", "Eat them." ) == 2) { + mes "[" + strcharinfo(0) + "]"; + mes "Yuck! This is so fishy. What kind of food is this...!!"; + close; + } + if (rand(100) < 10) { + mes "But nothing happened."; + next; + mes "After waiting for a while, you reclaimed the Anchovy cookies."; + mes "Go to another bench or wait for a while."; + initnpctimer; + disablenpc strnpcinfo(0); + close; + } + if (strnpcinfo(0) == "Empty bench#16.2rm2") + cloakoffnpc "Charity#16.2rmb2", getcharid(0); + else + cloakoffnpc "Charity#16.2rmb3", getcharid(0); + mes "[Charity]"; + mes "Meow~"; + next; + mes "Charity is here!"; + mes "You lured her with the Anchovy cookie and held her."; + if (isbegin_quest(16041) == 1) + completequest 16041;// Investigation: Capture strolling cat operation + else + erasequest 16043;// Investigation: Capture someone's craving operation + setquest 16044;// In charge of Charity + close2; + } + if (strnpcinfo(0) == "Empty bench#16.2rm2") + cloakonnpc "Charity#16.2rmb2", getcharid(0); + else + cloakonnpc "Charity#16.2rmb3", getcharid(0); + end; + +OnTimer30000: + stopnpctimer; + enablenpc strnpcinfo(0); + end; +} +einbech,144,98,3 duplicate(Empty bench#16.2rm2) Empty bench#16.2rm3 HIDDEN_NPC + +einbech,34,203,7 duplicate(dummy_cloaked_npc) Charity#16.2rmb2 4_CAT +einbech,141,98,5 duplicate(dummy_cloaked_npc) Charity#16.2rmb3 4_CAT + +rebel_in,90,51,5 script Rachel Smith#16.2rm 4_F_GUNSLINGER2,{ + if (terra_gloria_main < 17) { + mes "[Rachel Smith]"; + mes "I'm charge of repairing here. The supply is handled there."; + next; + mes "[Rachel Smith]"; + mes "Firearms are actually consumables. If someone shoots them, someone has to maintain them."; + close; + } + // twins daily quest + if (isbegin_quest(16029) == 1) { + mes "[Rachel Smith]"; + mes "Cookies? Where did you get them? Aha... Made by Lebedev kids?"; + mes "Well. Thank you!"; + next; + if (countitem(25161) < 1) { + mes "[Rachel Smith]"; + mes "Hmm? Where is the cookie?"; + close; + } + emotion ET_DELIGHT; + mes "[Rachel Smith]"; + mes "Smells nice... I will ask them the recipe later."; + completequest 16029;// Service: Cookies delivery + delitem 25161,1;// Handmade_cookie2 + close; + } + + if (rachel_quest_16_2 == 0) { + mes "[Rachel Smith]"; + mes "Again? If you broke your weapon and are pretending that you lost it, don't even think about it."; + next; + mes "[Rachel Smith]"; + mes "...... Oops? Oh, sorry. Who are you?"; + mes "I had three guys today who lied to me that they lost their weapons after breaking them. So I thought you would probably say the same thing."; + next; + mes "[Rachel Smith]"; + mes "Aha, you are an advanturer."; + mes "Come to think of it, you must be that adventurer who had a sparring with commander Elena of USU. You're so brave."; + next; + mes "[Rachel Smith]"; + mes "I'm Rachel Smith. I'm a Blacksmith and I assist repairing weapons and maintenance."; + mes "Would you like to show me your weapon? By looking at many weapon, I can study them."; + next; + mes "[Rachel Smith]"; + mes "Hmm... This is a nice weapon. You ran it in properly."; + mes "It's interesting. Although they are same weapons, they have different tendencies according to what the owner focuses on."; + next; + mes "[Rachel Smith]"; + mes "... But it doesn't happen to the weapons that I repaired. I don't know why."; + next; + emotion ET_PROFUSELY_SWAT; + mes "[Rachel Smith]"; + mes "Oh, sorry. I'm worried about something recently. Those weapons I have repaired lately have a high defect rate."; + mes "The people are struggling in the field because of that."; + next; + mes "[Rachel Smith]"; + mes "Fortunately, nothing bad has happened so far. But I'm so nervous."; + mes "Every night I have a nightmare in which the weapon explodes in the hands of our squadders..."; + next; + mes "[Rachel Smith]"; + mes "Although I'm not an expert yet, I would like to solve the problems without worrying the Master or squadders."; + next; + mes "[Rachel Smith]"; + mes "Hey adventurer. Could you please do me a favor?"; + mes "Could you show the weapon that I repaired to Blacksmith guild and ask them for some advice?"; + next; + if (select( "Say yes.", "Reject." ) == 2) { + mes "[Rachel Smith]"; + mes "Oh... I see."; + close; + } + mes "[Rachel Smith]"; + mes "Thank you for your help. I can count on you."; + next; + mes "[Rachel Smith]"; + mes "If the weapon repaired by me hurts our people, and not the enemy, it will be a tragedy. I would like to prevent that from happening."; + next; + mes "[Rachel Smith]"; + mes "Bring this revolver to Einbroch Blacksmith guild and show it to them. Since I am a member of that guild, they will recognize it when they see the revolver repaired by me. I am counting on you."; + setquest 16035;// Delivery: Explosive revolver materials + getitem 25151,1; // Rachels_Revolver + rachel_quest_16_2 = 1; + close; + } + if (rachel_quest_16_2 == 1) { + if (countitem(25151) < 1) { + mes "[Rachel Smith]"; + mes "Hmm... Where is my revolver?"; + mes "This is irresponsible. I will give you another gun. Don't do this again."; + getitem 25151,1;// Rachels_Revolver + close; + } + mes "[Rachel Smith]"; + mes "Bring my gun to Einbroch Blacksmith guild and show it to them. I am counting on you."; + close; + } + if (rachel_quest_16_2 == 2) { + mes "[Rachel Smith]"; + mes "Welcome back. What did they say?"; + next; + mes "[Rachel Smith]"; + mes "So... it's the material. Hmm..."; + mes "As a matter of fact, I estimated it a little."; + next; + mes "[Rachel Smith]"; + mes "But I had no other choice. Due to the lack of budget, I could not get better materials."; + next; + mes "[Rachel Smith]"; + mes "Moreover, our Master brilliantly repairs weapons with these materials. But I keep breaking them.."; + next; + mes "[Rachel Smith]"; + mes "So I was trying to improve it by myself. But I changed my mind after listening to you."; + next; + mes "[Rachel Smith]"; + mes "My mistake is not only mine. It can also put every squadder in danger. Everyone's safety is more important than my personal pride."; + next; + mes "[Rachel Smith]"; + mes "Therefore.. Adventurer, I would like to ask you for a favor. Could you please bring me the materials that I require?"; + mes "Whenever you think of it... Once a day would be perfect. If you bring them occasionally, it's also good."; + next; + mes "[Rachel Smith]"; + mes "I cannot give you money for that. But I will compensate you with something else. What do you think?"; + next; + if (select( "Grant her favor.", "Reject her favor." ) == 1) { + // note: always iron + mes "[Rachel Smith]"; + mes "Thank you, adventurer."; + mes "Hmm... The most important item is.. Let me see. Today.. I need some Iron."; + mes "Five Iron. Could you please bring them to me?"; + next; + completequest 16036;// Expert's keen eye + setquest 16040;// Collect 5 Irons + getitem 25155,7;// Swz_Honor_Token + rachel_quest_16_2 = 3; + close; + } + mes "[Rachel Smith]"; + mes "Yes. I will."; + mes "I have no other choice."; + completequest 16036;// Expert's keen eye + getitem 25155,7;// Swz_Honor_Token + rachel_quest_16_2 = 3; + close; + } + switch( checkquest(16037,PLAYTIME) ) { + case -1: + break; + case 0: + case 1: + mes "[Rachel Smith]"; + mes "I think I can sort it out with the Ore that you have brought."; + next; + mes "[Rachel Smith]"; + mes "If you can help me again... Could you come back tomorrow? I might need other Ore."; + close; + case 2: + erasequest 16037;// Material collection once a day + break; + } + if (isbegin_quest(16038) == 1) callsub( S_Quest, 16038, 984,2, "two" ); // Oridecon + else if (isbegin_quest(16039) == 1) callsub( S_Quest, 16039, 985,2, "two" ); // Elunium + else if (isbegin_quest(16040) == 1) callsub( S_Quest, 16040, 998,5, "five" ); // Iron + else { + mes "[Rachel Smith]"; + mes "Welcome, adventurer. Thanks to your help last time, I was able to work without difficulty."; + mes "Is it okay if I ask you for a favor again?"; + next; + if (select( "Of course it's okay.", "I am busy today." ) == 2) { + mes "[Rachel Smith]"; + mes "Hmm.. I see. But thank you for your help last time."; + mes "Thank you coming again."; + next; + mes "[Rachel Smith]"; + mes "Apart from the materials..."; + mes "Can you come here to meet me once in a while?"; + close; + } + switch( rand(16038,16040) ) { + case 16038: + mes "[Rachel Smith]"; + mes "To enhance the gun barrel, I need Oridecon."; + mes "Please bring me two Oridecon."; + setquest 16038;// Collect 2 Oridecons + close; + case 16039: + mes "[Rachel Smith]"; + mes "Today I don't have enough Elunium. Could you please bring me two Elunium?"; + mes "I will count on you, adventurer."; + setquest 16039;// Collect 2 Eluniums + close; + case 16040: + mes "[Rachel Smith]"; + mes "Iron is the most basic material for every weapon. Without it, I cannot do anything only with other enhancing materials."; + mes "So please bring me five Iron"; + setquest 16040;// Collect 5 Irons + close; + } + } + end; + +S_Quest: + .@quest_id = getarg(0); + .@item_req = getarg(1); + .@count_req = getarg(2); + .@count_req_string$ = getarg(3); + switch( .@quest_id ) { + case 16038: + if (countitem(.@item_req) < .@count_req) { + mes "[Rachel Smith]"; + mes "If the gun barrel is not hard enough, the inner barrel will be melt after several shots. After all, it will be worn out soon."; + mes "To prevent it, we need high quality Oridecon. Please bring two."; + close; + } + break; + case 16039: + if (countitem(.@item_req) < .@count_req) { + mes "[Rachel Smith]"; + mes "The blacksmiths in large cities exchange Elunium Ore with Elunium... Please bring me two Elunium."; + mes "If I had a better skill, it would have been enough with Ore. I'm ashamed..."; + close; + } + break; + case 16040: + if (countitem(.@item_req) < .@count_req) { + mes "[Rachel Smith]"; + mes "We always don't have enough Iron. Bring five Iron please."; + mes "Thank you so much, adventurer."; + close; + } + break; + } + mes "[Rachel Smith]"; + mes "You have brought " + .@count_req_string$ + " " + getitemname(.@item_req) + " that I asked you for? Thank you very much!"; + mes "Are you sure you are giving them to me?"; + next; + if (select( "Of course.", "Sorry. I need it." ) == 2) { + mes "[Rachel Smith]"; + mes "Yeah. I am just requesting you."; + mes "If you have more important thing to do, don't worry about me."; + close; + } + mes "[Rachel Smith]"; + mes "Thank you, adventurer..."; + mes "Although I cannot give you money, let me give you this."; + mes "If possible, I would like to ask you for a favor tomorrow too."; + erasequest .@quest_id; + delitem .@item_req, .@count_req; + setquest 16037;// Material collection once a day + getexp 200000,200000; + getitem 25155,3;// Swz_Honor_Token + close; + +OnInit: + .@terra_main$ = "terra_gloria_main > 16"; + .@has_item$ = + "(isbegin_quest(16038) == 1 && countitem(984) > 1) || " + + "(isbegin_quest(16039) == 1 && countitem(985) > 1) || " + + "(isbegin_quest(16040) == 1 && countitem(998) > 4)"; + questinfo( QTYPE_QUEST, QMARK_NONE, (.@terra_main$ + " && isbegin_quest(16035) == 0 && (isbegin_quest(16036) == 0 || isbegin_quest(16036) == 1)") ); + questinfo( QTYPE_QUEST, QMARK_NONE, (.@terra_main$ + " && ((checkquest(16037,PLAYTIME) == -1 && (" + .@has_item$ + ")) || checkquest(16037,PLAYTIME) == 2)") ); + + // twins daily quest : "Service: Cookies delivery" + questinfo( QTYPE_QUEST, QMARK_NONE, "isbegin_quest(16029) == 1 && countitem(25161) > 0" ); + end; +} + +ein_in01,38,21,3 script Blacksmith Jack#16.2rm 4_M_MIDDLE1,{ + if (rachel_quest_16_2 == 1) { + mes "[Blacksmith Jack]"; + mes "Seems like you are looking for someone. What is it?"; + next; + mes "[Blacksmith Jack]"; + mes "An advice for repairing weapons? Well, but you are not a Blacksmith, are you?"; + next; + mes "[Blacksmith Jack]"; + mes "Oh, you have come here after being requested by the member of our guild. Let me see it."; + next; + if (countitem(25151) < 1) { + mes "[Blacksmith Jack]"; + mes "Come on. I have to look at the weapon to give you an advice."; + mes "I am a Blacksmith, not a psychic."; + close; + } + mes "[Blacksmith Jack]"; + mes "Hmm. This is definitely the skill of our guild member. She has developed the method we taught her."; + mes "Her skill is good. Hmm, but..."; + next; + mes "[Blacksmith Jack]"; + mes "This is... Hmm, I see..."; + next; + mes "Jack is scrutinizing Rachel's revolver."; + next; + mes "[Blacksmith Jack]"; + mes "This is not a matter of her skill. It's the materials."; + mes "Since there are so many impurities mixed in the metal, it mush have been hard for her to handle this. But she barely did it."; + next; + mes "[Blacksmith Jack]"; + mes "Go back and tell her she must use the metal with higher purity."; + mes "This is not the problem of someone who handles it. I won't be surprised if it exploded while she was repairing it."; + next; + mes "[Blacksmith Jack]"; + mes "Go back and tell her. It might be exploded in the meantime..."; + delitem 25151,1;// Rachels_Revolver + erasequest 16035;// Delivery: Explosive revolver materials + setquest 16036;// Expert's keen eye + rachel_quest_16_2 = 2; + close; + } + mes "[Blacksmith Jack]"; + mes "An experienced Blacksmith can recognize the status of the weapon just by feeling the vibration on the arm when he/she smashes that weapon with a hammer."; + next; + mes "[Blacksmith Jack]"; + mes "In addition to that, The real master must check it with eyes and ears as well."; + close; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_NONE, "isbegin_quest(16035) == 1" ); + end; +} + +// Misc npcs +rebel_in,72,32,7 script Danae#16nego01 4_F_REBELLION2,{ + mes "[Danae]"; + mes "This is delicious. No mission yet?"; + next; + mes "[Tommy]"; + mes "Yeah. They told me to stand by."; + next; + mes "[Danae]"; + mes "Oh, I'm waiting for my off-duty day. I will go to Yuno to eat something delicious."; + close; +} + +rebel_in,72,29,5 script Grinder#16nego01 4_M_REBELLION,{ + mes "[Grinder]"; + mes "Oh, it was so hard. Wasn't it?"; + next; + mes "[Fang]"; + mes "Not that hard. Did I tell you the story when I went to Hermes Fletue?"; + next; + mes "[Grinder]"; + mes "Yes, you did. More than thousand times."; + next; + mes "[Fang]"; + mes "I told you not to drink the tea while you are holding the gun. What if you spill it on it?"; + next; + mes "[Grinder]"; + mes "Yeah, I will finish drinking first."; + close; +} + +rebel_in,75,31,3 script Tommy#16nego01 4_M_GUNSLINGER2,{ + mes "[Tommy]"; + mes "Why do you keep wiping it?"; + next; + mes "[Danae]"; + mes "I always have to take care of it."; + next; + mes "[Tommy]"; + mes "You're so diligent."; + close; +} + +rebel_in,72,27,5 script Fang#16nego01 4_F_REBELLION3,{ + mes "[Fang]"; + mes "I'm so tired. I will sleep after drinking a cup of tea."; + next; + mes "[Grinder]"; + mes "You said No.1 priority is reporting and No.2 is the gun, after the mission. Didn't you?"; + next; + mes "[Fang]"; + mes "I will do it after sleeping."; + next; + mes "[Grinder]"; + mes "Oh? You once told me I must die after those No.1 and No.2 jobs!"; + next; + mes "[Fang]"; + mes "That's only for newbies. Not for me."; + close; +} + +rebel_in,75,26,3 script Ben#16nego01 4_M_REBELLION,{ + mes "[Ben]"; + mes "Ah, I'm so hungry. Nothing happened during my patrol today."; + next; + mes "[Ben]"; + mes "What was for the dinner?"; + close; +} + +rebel_in,75,23,3 script Markman#16nego01 4_M_TELEPORTER,{ + mes "[Markman]"; + mes "I love reading books during my night duty. Where is the episode 3?"; + next; + mes "[Markman]"; + mes "Rookie! Where is the episode 3? Rookie! Rookie!!"; + close; +} + +rebel_in,82,33,3 script Tott#16nego01 4_F_03,{ + mes "[Tott]"; + mes "Night fishing is the best fishing of all. The sound of water, small light and the feeling of being alone at night."; + next; + mes "[Tott]"; + mes "So I come out here quite often. The water is so dirty here that there is no fish here. I just enjoy the feeling."; + close; +} + +rebel_in,90,24,5 script Maymay#16nego01 4_F_02,{ + mes "[Maymay]"; + mes "Oh, I have to finish this.... zzzz"; + close; +} + +rebel_in,97,24,5 script Corona#16nego01 4_M_SCIENCE,{ + mes "[Corona]"; + mes "This light, so beautiful. It's perfect!"; + next; + mes "[Corona]"; + mes "Look at this. Isn't this light beautiful? It's glanced on the lamp."; + next; + mes "[Corona]"; + mes "Ha.. This is perfect. I will wipe it more so that there will be more brilliant light."; + close; +} + +// Enchants +rebel_in,90,40,5 script Hogar#pa0829 4_M_MASKMAN,{ + disable_items; + if (checkweight(501,1) == 0) { + mes "Seems like you have too many belongings. Let's try it again after you remove some."; + close; + } + if ((MaxWeight - Weight) < 1000) { + mes "Your belongings are too heavy. Let's try it again after you reduce the weight."; + close; + } + if (isbegin_quest(12376) != 2) { + mes "[Hogar]"; + mes "A customer? I wasn't going to do business today. I'm too tired."; + next; + select("I heard similar words somewhere."); + mes "[Hogar]"; + mes "It's just your imagination. There is no one like me in the world."; + next; + mes "^0000ffBut he still looks familiar.^000000"; + next; + if (select( "It's a waste of time", "Tell me what you sell" ) == 1) { + mes "[Hogar]"; + mes "Huh, go away."; + close; + } + mes "[Hogar]"; + mes "Schwartz Honor Token, an item issued by the nation and whose transaction between individuals is prohibited. I take those items from people and upgrade their gear."; + next; + mes "[Hogar]"; + mes "After betraying a rival in the same field, I got the secret method of upgrading. Since then, I have been working in the shadows like this ... Oh, forget it. This is not a pleasant story."; + next; + select("(He DOES look familiar ...)"); + mes "[Hogar]"; + mes "Anyway, if you have bunch of tokens and do not just throw them away, visit me. We can make a good trade."; + next; + select("What kind of trade?"); + mes "[Hogar]"; + mes "I provide a special upgrade for Agenda Robes, Consultation Robes and Mercenary Rings type A and B. In return, I take Schwartz Honor Tokens."; + next; + mes "[Hogar]"; + mes "Well, I don't have to continue nagging like this. Just bring me the tokens when there is gear that you would like to upgrade. Then we can talk about the trade in detail."; + setquest 12376;// First transaction + completequest 12376;// First transaction + close; + } + mes "[Hogar]"; + mes "Have you come for the trade? Tell me what you need."; + next; + switch( select( "Tell me the terms of the trade", "Upgrade my robe", "Upgrade my ring", "Initialize the upgraded capacity level of my robe", "Initialize the upgraded capacity level of my ring" ) ) { + case 1: + mes "[Hogar]"; + mes "Listen. I won't say it twice."; + next; + mes "[Hogar]"; + mes "I take 20 Schwartz Honor Token to upgrade the slot of an Agenda Robe or Consultation Robe. The maximum slots for the upgrade are two. And I will take 10 Schwartz Honor Token for initialization. Do you understand?"; + next; + mes "[Hogar]"; + mes "Then it's Mercenary Ring type A and B. I take five tokens for upgrading a slot. The maximum slots for the upgrade are two. And I will take 10 tokens for initialization."; + next; + mes "[Hogar]"; + mes "The initialization cannot be conducted at any time. I will only do it after you are granted two effects and cannot upgrade the gear any more. And ... then ..."; + next; + mes "[Hogar]"; + mes "There is a slight problem. Mercenary Ring type A and B might be destroyed during the initialization. The probability is about 20 percent. Since they are small items, there are serious side effects when eliminating the upgraded effect."; + next; + mes "[Hogar]"; + mes "I look forward to having a good business relationship with you, fellow."; + close; + case 2: + mes "[Hogar]"; + mes "For the Consultation Robe and Agenda Robe, you need 20 Schwartz Honor Tokens for each slot. Are you sure you want to upgrade it?"; + next; + if (select( "No", "Let's do it" ) == 1) { + mes "[Hogar]"; + mes "Since I am busy, do not talk to me pointlessly from now on."; + close; + } + .@equip_id = getequipid(EQI_ARMOR); + setarray .@card[0], + getequipcardid(EQI_ARMOR,0), + getequipcardid(EQI_ARMOR,1), + getequipcardid(EQI_ARMOR,2), + getequipcardid(EQI_ARMOR,3); + .@refine = getequiprefinerycnt(EQI_ARMOR); + + switch( .@equip_id ) { + case -1: + mes "[Hogar]"; + mes "You are taking off your gear."; + close; + case 15163: + case 15164: + break; + default: + mes "[Hogar]"; + mes "Hey, grow up. If you want to upgrade your gear, you must put it on properly first."; + close; + } + if (.@card[2] > 0 && .@card[3] > 0) { + mes "[Hogar]"; + mes "No more upgrade is possible on this gear. Do you have anything else?"; + close; + } + if (countitem(25155) < 20) { + mes "[Hogar]"; + mes "Listen, fellow. If you don't have any " + getitemname(25155) + ", you cannot trade with me."; + close; + } + + // unknown rates + setarray .@enhance[0], + 4994, // Rune of Strength Lv 1 + 4997, // Rune of Agility Lv 1 + 29009, // Rune of Vitality Lv 1 + 29000, // Rune of Intellect Lv 1 + 29003, // Rune of Dexterity Lv 1 + 29006, // Rune of Luck Lv 1 + 4995, // Rune of Strength Lv 2 + 4998, // Rune of Agility Lv 2 + 29010, // Rune of Vitality Lv 2 + 29001, // Rune of Intellect Lv 2 + 29004, // Rune of Dexterity Lv 2 + 29007, // Rune of Luck Lv 2 + 4996, // Rune of Strength Lv 3 + 4999, // Rune of Agility Lv 3 + 29011, // Rune of Vitality Lv 3 + 29002, // Rune of Intellect Lv 3 + 29005, // Rune of Dexterity Lv 3 + 29008; // Rune of Luck Lv 3 + .@size = getarraysize(.@enhance); + + if (.@card[3] == 0) + .@card[3] = .@enhance[ rand(.@size) ]; + else if (.@card[2] == 0) + .@card[2] = .@enhance[ rand(.@size) ]; + + delitem 25155,20; // Swz_Honor_Token + delequip EQI_ARMOR; + getitem2 .@equip_id,1,1,.@refine,0,.@card[0],.@card[1],.@card[2],.@card[3]; + specialeffect2 EF_REPAIRWEAPON; + mes "[Hogar]"; + mes "Hmm, it's been done well. Check your item."; + close; + case 3: + mes "[Hogar]"; + mes "You need five Schwartz Honor Tokens to upgrade a slot of Mercenary Ring type A and B equipped on your left slot. Are you sure you want to upgrade it?"; + next; + if (select( "No", "Let's do it" ) == 1) { + mes "[Hogar]"; + mes "Since I am busy, do not talk to me pointlessly from now on."; + close; + } + .@equip_id = getequipid(EQI_ACC_L); + setarray .@card[0], + getequipcardid(EQI_ACC_L,0), + getequipcardid(EQI_ACC_L,1), + getequipcardid(EQI_ACC_L,2), + getequipcardid(EQI_ACC_L,3); + + switch( .@equip_id ) { + case -1: + mes "[Hogar]"; + mes "I forgot to tell you something. I only upgrade accessories equipped on the left slot. Equip it on your left slot first and then let me upgrade it."; + close; + case 28425: + case 28426: + break; + default: + mes "[Hogar]"; + mes "Hey, grow up. If you want to upgrade your Mercenary Ring, you must put it on properly first."; + close; + } + if (.@card[2] > 0 && .@card[3] > 0) { + mes "[Hogar]"; + mes "No more upgrade is possible on this gear. Do you have anything else?"; + close; + } + if (countitem(25155) < 5) { + mes "[Hogar]"; + mes "Listen, fellow. If you don't have any " + getitemname(25155) + ", you cannot trade with me."; + close; + } + + // unknown rates + setarray .@enhance[0], + 4710, // INT+1 + 4730, // AGI+1 + 4740, // VIT+1 + 4720, // DEX+1 + 4750, // LUK+1 + 4700, // STR+1 + 4711, // INT+2 + 4721, // DEX+2 + 4701, // STR+2 + 4731, // AGI+2 + 4751, // LUK+2 + 4741; // VIT+2 + .@size = getarraysize(.@enhance); + + if (.@card[3] == 0) + .@card[3] = .@enhance[ rand(.@size) ]; + else if (.@card[2] == 0) + .@card[2] = .@enhance[ rand(.@size) ]; + + delitem 25155,5; // Swz_Honor_Token + delequip EQI_ACC_L; + getitem2 .@equip_id,1,1,0,0,.@card[0],.@card[1],.@card[2],.@card[3]; + specialeffect2 EF_REPAIRWEAPON; + mes "[Hogar]"; + mes "Hmm, it's been done well. Check your item."; + close; + case 4: + mes "[Hogar]"; + mes "To initialize the Consultation Robe or Agenda Robe, you need 10 Schwartz Honor Tokens. The gear itself will not be destroyed. The card you already inserted and its smelting level will be safe as well."; + next; + if (select( "No", "Let's do it" ) == 1) { + mes "[Hogar]"; + mes "Since I am busy, do not talk to me pointlessly from now on."; + close; + } + .@equip_id = getequipid(EQI_ARMOR); + setarray .@card[0], + getequipcardid(EQI_ARMOR,0), + getequipcardid(EQI_ARMOR,1), + getequipcardid(EQI_ARMOR,2), + getequipcardid(EQI_ARMOR,3); + .@refine = getequiprefinerycnt(EQI_ARMOR); + + switch( .@equip_id ) { + case -1: + mes "[Hogar]"; + mes "You are taking off your gear."; + close; + case 15163: + case 15164: + break; + default: + mes "[Hogar]"; + mes "Whoops, this item has not been fully upgraded. The initialization is not possible yet."; + close; + } + if (.@card[2] == 0 || .@card[3] == 0) { + mes "[Hogar]"; + mes "Whoops, this item has not been fully upgraded. The initialization is not possible yet."; + close; + } + if (countitem(25155) < 10) { + mes "[Hogar]"; + mes "Listen, fellow. If you don't have any " + getitemname(25155) + ", you cannot trade with me."; + close; + } + delitem 25155,10; // Swz_Honor_Token + delequip EQI_ARMOR; + getitem2 .@equip_id,1,1,.@refine,0,.@card[0],0,0,0; + specialeffect2 EF_REPAIRWEAPON; + mes "[Hogar]"; + mes "Hmm, it's been done well. Check your item."; + close; + case 5: + mes "[Hogar]"; + mes "You need 10 Schwartz Honor Tokens to upgrade Mercenary Ring type A and B equipped on your left slot."; + next; + mes "[Hogar]"; + mes "As I explained before, the initialization of rings is quite hard. ^ff0000The success rate is 80 percent.^000000 If it fails, the item is gone. Are you sure you want to do this?"; + next; + if (select( "No", "Let's do it" ) == 1) { + mes "[Hogar]"; + mes "Since I am busy, do not talk to me pointlessly from now on."; + close; + } + mes "[Hogar]"; + mes "I am telling you in advance. Every time you initialize the ring, there is a 20 percent probability of destruction. Are you sure you want to continue?"; + next; + if (select( "Stop", "Continue" ) == 1) { + mes "[Hogar]"; + mes "Yes. Good idea."; + close; + } + .@equip_id = getequipid(EQI_ACC_L); + setarray .@card[0], + getequipcardid(EQI_ACC_L,0), + getequipcardid(EQI_ACC_L,1), + getequipcardid(EQI_ACC_L,2), + getequipcardid(EQI_ACC_L,3); + + switch( .@equip_id ) { + case -1: + mes "[Hogar]"; + mes "I forgot to tell you something. I only initialize accessories equipped on the left slot. Equip it on your left slot first and then let me initialize it."; + close; + case 28425: + case 28426: + break; + default: + mes "[Hogar]"; + mes "Whoops, this item has not been fully upgraded. The initialization is not possible yet."; + close; + } + if (.@card[2] == 0 || .@card[3] == 0) { + mes "[Hogar]"; + mes "Whoops, this item has not been fully upgraded. The initialization is not possible yet."; + close; + } + if (countitem(25155) < 10) { + mes "[Hogar]"; + mes "Listen, fellow. If you don't have any " + getitemname(25155) + ", you cannot trade with me."; + close; + } + delitem 25155,10; // Swz_Honor_Token + delequip EQI_ACC_L; + if (rand(100) < 20) { + specialeffect2 EF_LORD; + mes "[Hogar]"; + mes "Oh, you are unlucky today. Your gear has been badly damaged."; + close; + } + getitem2 .@equip_id,1,1,0,0,.@card[0],0,0,0; + specialeffect2 EF_REPAIRWEAPON; + mes "[Hogar]"; + mes "Hmm, it's been done well. Check your item."; + close; + } +} + +// Exchanges +rebel_in,74,67,5 script Strasse#rebel_in 4_M_TATIO,{ + disable_items; + if (checkweight(501,1) == 0) { + mes "[Strasse]"; + mes "You have too much in your inventory."; + mes "Please make it lighter and come back."; + close; + } + if ((MaxWeight - Weight) < 1000) { + mes "[Strasse]"; + mes "You have too much in your inventory."; + mes "Please make it lighter and come back."; + close; + } + mes "[Strasse]"; + mes "Hello. How may I help you?"; + next; + if (countitem(25155) < 1) { + mes "[Strasse]"; + mes "Hmm... You don't have any Schwartz Honor Tokens."; + mes "Please come back after taking care of other tasks."; + close; + } + mes "[Strasse]"; + mes "Oh, you brought the Schwartz Honor Tokens."; + mes "I always thank you for your help."; + mes "We have to show you our gratitude in return."; + next; + mes "[Strasse]"; + mes "For our cooperators who brought certain amount of tokens, we will grant gifts. Please choose items you require."; + next; + mes "[Strasse]"; + mes "Which one would you like to select?"; + next; + + setarray .@item[0], + 15163, 1000, // Agenda_Robe + 15164, 1000, // Consultation_Robe + 20456, 1500, // C_Combat_Vestige + 19115, 2500, // Republic_Hat + 28425, 1500, // Mercenary_Ring_A + 28426, 1500; // Mercenary_Ring_B + + .@s = (select( "Agenda Robe", "Consultation Robe", "Costume Combat Vestige", "Hat of Republic", "Mercenary Ring A type", "Mercenary Ring B type" ) - 1) * 2; + mes "[Strasse]"; + mes "<ITEM>" + getitemname(.@item[.@s]) + "<INFO>" + .@item[.@s] + "</INFO></ITEM>? I got it."; + mes "You need " + .@item[.@s+1] + " Schwartz Honor Tokens."; + mes "Are you sure you want this?"; + next; + if (select( "Yes", "No" ) == 2) { + mes "[Strasse]"; + mes "Please come back after you decided."; + close; + } + if (countitem(25155) < .@item[.@s+1]) {// Swz_Honor_Token + mes "[Strasse]"; + mes "You don't have enough tokens..."; + mes "Please collect some more."; + close; + } + // custom text + mes "[Strasse]"; + mes "Here is your <ITEM>" + getitemname(.@item[.@s]) + "<INFO>" + .@item[.@s] + "</INFO></ITEM>."; + delitem 25155, .@item[.@s+1]; + getitem .@item[.@s],1; + close; +} + +rebel_in,89,46,3 script Rotten#16nego01 4_M_SITDOWN,{ + mes "[Rotten]"; + mes "Ah, I hate cleaning. Why don't they develop a machine that does the cleaning automatically?"; + close; +} + +rebel_in,104,37,5 duplicate(dummy_cloaked_npc) Daryl#16nego01 4_M_REBELLION2 +rebel_in,103,37,7 duplicate(dummy_cloaked_npc) Trainee#16nego01 4_F_GUNSLINGER3 +rebel_in,104,39,5 duplicate(dummy_cloaked_npc) Trainee#16nego02 4_M_GUNSLINGER3 + +rebel_in,108,36,3 script Master#16nego02 4_F_HUWOMAN,{ + if (checkweight(25155,3) == 0 || (MaxWeight - Weight) < 1000) { + emotion ET_OHNO; + mes "[Master]"; + mes "You have too many items in your inventory. Why don't you come back after making it lighter? It looks too heavy."; + close; + } + if (terra_gloria_main < 17) { + mes "[Master]"; + mes "Authorized Personnel Only. Stay away."; + close; + } + switch( checkquest(14612,PLAYTIME) ) { + case -1: + break; + case 0: + case 1: + mes "[Master]"; + mes "Adventurer, please take a good rest today. You must take of yourself."; + next; + mes "[Master]"; + mes "I will see you tomorrow."; + close; + case 2: + mes "[Master]"; + mes "Welcome back, adventurer. Did you have a good rest mentally and physically?"; + next; + mes "[Master]"; + mes "Last night, many weapons were not returned. I really have to teach these guys some lesson..."; + next; + mes "[Master]"; + mes "Anyway, I will count on you. ^0000cdGo down from Einbech and find Suspicious Heap of Earth^000000 and investigate it. Then ^0000cdbring about three broken guns^000000 please."; + erasequest 14612;// Time for repair + setquest 14611;// Gun recycling + close; + } + + // daily quest + switch( isbegin_quest(14611) ) { + case 0: + break; + case 1: + mes "[Master]"; + mes "Ha........... There are so many guys who did not return their weapons."; + next; + emotion ET_OHNO; + mes "[" + strcharinfo(0) + "]"; + mes "Well..."; + next; + mes "[Master]"; + mes "Welcome, adventurer. You came back earlier than we expected. Didn't the Grudges attack you?"; + next; + mes "[Master]"; + mes "So you've brought what I told you? Let's see..."; + next; + if (countitem(25153) < 3) { + mes "[Master]"; + mes "Hmm.. Not enough. I asked you to bring ^0000cdthree Broken Gun^000000."; + next; + mes "[Master]"; + mes "^0000cdGo down from Einbech^000000 and investigate ^0000cdSuspicious Heap of earth^000000 in several places. Then you can find them."; + next; + mes "[Master]"; + mes "Since there are Grudges, I know it's not easy. But we will count on you."; + close; + } + if (checkquest(14611,HUNTING) != 2) { + mes "[Master]"; + mes "You've brought enough broken guns. But we cannot use them."; + next; + mes "[Master]"; + mes "I guess you have to search at least five Heap of Earth and defeat about five Grudge."; + next; + mes "[Master]"; + mes "I know you worked hard for us to bring them. Sorry to ask you once again."; + close; + } + mes "[Master]"; + mes "My god... It's amazing. You've reclaimed all these weapons in that short time. They've been hiding so many weapons everywhere."; + next; + mes "[Master]"; + mes "Adventurer, you must be tired today. Take a rest and come back after the ^0000cddawn^000000 tomorrow."; + next; + mes "[Master]"; + mes "Thank you so much."; + erasequest 14611;// Gun recycling + delitem 25153,3;// Broken_Gun_Wreck + setquest 14612;// Time for repair + getitem 25155,3;// Swz_Honor_Token + getexp 200000,200000; + close; + case 2: + end; + } + + // first time + switch( isbegin_quest(14610) ) { + case 0: + mes "[" + strcharinfo(0) + "]"; + mes "Hello? can I take a look around?"; + next; + mes "[Master]"; + mes "Oh, you are the famous adventurer."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "What am I famous for?"; + next; + mes "[Master]"; + mes "They say we had an outsider after a long time. And the outsider persuaded us to cooperate with the government."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "I haven't done so much."; + next; + mes "[Master]"; + mes "But that's what I heard."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "By the way, what is this place? Since there are so many guns, I guess this is an armory."; + next; + mes "[Master]"; + mes "Sort of. We lend weapons for Rebellions here."; + next; + emotion ET_QUESTION, playerattached(); + mes "[" + strcharinfo(0) + "]"; + mes "They have their own weapons. And you lend them more?"; + next; + mes "[Master]"; + mes "You are right. But according to the task and circumstance, sometimes we need additional weapons"; + next; + mes "[Master]"; + mes "And for newbies, we don't know which gun is suitable for each of them. So they have to try many different guns."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "So they can borrow them here."; + next; + mes "[Master]"; + mes "Yes. They must write down the period, names and the purpose on the ledger. When returning them, they only have to sign."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "It's inconvenient. I thought you would just lend them without any procedure."; + next; + mes "[Master]"; + mes "Originally, they used to borrow and returned guns without having to write anything. But almost nobody returned them. We have limited resources so we cannot just keep producing and purchasing our weapons."; + next; + mes "[Master]"; + mes "That's how we developed a system like this. It's due to the guys living here."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "This is the ledger..."; + next; + mes "[Master]"; + mes "Don't scrutinize it. Just in case you forgot, you are an outsider."; + next; + mes "[Master]"; + mes "Please keep in mind that we have been the most mysterious and exclusive organization in Schwaltzvalt lately."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "It's amazing. What are these red lines?"; + next; + mes "[Master]"; + mes "Ha......................................."; + emotion ET_OTL; + next; + mes "[Master]"; + mes "Those who did not return weapons."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "So many of them.. Even if you manage it thoroughly?"; + next; + mes "[Master]"; + mes "Since these are not their private firearms, they handle them carelessly. They don't realize that they have to handle things with care."; + next; + mes "[Master]"; + mes "Once they are broken, they must bring them here to repair. But they just throw them away. They don't bring them back here even though we give them penalty, claiming that they lost them."; + next; + mes "[Master]"; + mes "Oh! Great! Adventurer, if you have time, could you help us?"; + next; + if (select( "I always like working.", "Sorry. I can't" ) == 2) { + mes "[" + strcharinfo(0) + "]"; + mes "All of a sudden? Maybe not now..."; + next; + mes "[Master]"; + mes "Well, it's not urgent. Please find them when you have time."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Yes. I will."; + close; + } + mes "[" + strcharinfo(0) + "]"; + mes "All of a sudden? Well, I always like working."; + next; + mes "[Master]"; + mes "It's good attitude. Please take a look the guys with red lines. And reclaim those weapons that they threw away."; + next; + mes "[Master]"; + mes "While they are on mission, most of them reclaim their weapons once they are broken. By the time they arrive at Einbech, they think of me who scolds them and just throw the weapons away."; + next; + mes "[Master]"; + mes "Sometimes I reclaim them when I have time. Sometimes I send newbies to bring the. But as you see, we have been quite busy lately."; + next; + mes "[Master]"; + mes "And once you touch the wreckage..."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "What happens?"; + next; + emotion ET_KEK; + mes "[Master]"; + mes "Oh... Grudges of guns come out and attack you. You have to see them yourself. Seeing is believing."; + next; + mes "[Master]"; + mes "Go around ^0000cdseveral places in the field below Einbech ^000000 and reclaim ^0000cdBroken Guns^000000 inside Suspicious Heap of Earth."; + next; + mes "[Master]"; + mes "Let me see from the newest one... Bring ^0000cdabout three of them^000000 please. If you bring too many of them, it will be hard to repair."; + setquest 14610;// Gun recycling + close; + case 1: + mes "[Master]"; + mes "Welcome back. Have you brought what I ask you for?"; + next; + if (countitem(25153) < 3) { + mes "[Master]"; + mes "Hmm.. Not enough. I asked you to bring three Broken Gun."; + next; + mes "[Master]"; + mes "Go down from Einbech and investigate Suspicious Heap of Earth in several places. Then you can find them."; + next; + mes "[Master]"; + mes "Since there are Grudges, I know it's not easy. But we will count on you."; + close; + } + if (checkquest(14610,HUNTING) != 2) { + mes "[Master]"; + mes "You've brought enough broken guns. But we cannot use them."; + next; + mes "[Master]"; + mes "I guess you have to search at least five Heap of Earth and defeat about five Grudge."; + next; + mes "[Master]"; + mes "I know you worked hard for us to bring them. Sorry to ask you once again."; + close; + } + mes "[Master]"; + mes "You have brought enough amount. Thank you so much."; + next; + mes "[Master]"; + mes "By the way, he should be here now."; + next; + cloakoffnpc "Daryl#16nego01", getcharid(0); + mes "[Daryl]"; + mes "I'm here."; + next; + mes "[Master]"; + mes "And your weapon?"; + next; + mes "[Daryl]"; + mes "I don't have it."; + next; + mes "[Master]"; + mes "Why not?"; + next; + mes "[Daryl]"; + mes "I lost it."; + next; + mes "[Master]"; + mes "Heck, good job."; + next; + mes "[Daryl]"; + mes "Well, not such a good job."; + next; + emotion ET_OK; + mes "[Master]"; + mes "You did a great job. So you'll lose your weapon again, won't you?"; + next; + mes "[Daryl]"; + mes "No."; + next; + mes "[Master]"; + mes "What did I tell you? You can lost yourself, but never lose your weapon!"; + next; + mes "[Daryl]"; + mes "Sorry."; + emotion ET_SORRY, getnpcid(0, "Daryl#16nego01"); + next; + mes "[Master]"; + mes "It doesn't look like an attitude of someone who's sorry. You lost something you borrowed. Now give me yours."; + next; + mes "[Daryl]"; + mes "No! Never! Don't touch me! Yikes!"; + emotion ET_HELP, getnpcid(0, "Daryl#16nego01"); + next; + mes "[" + strcharinfo(0) + "]"; + mes "Well... Can I leave now?"; + next; + mes "[Daryl]"; + mes "No, you can't! I don't know who you are. But please save me!"; + next; + mes "[Master]"; + mes "Right! We have to compensate you. First, let's see who threw this away."; + next; + mes "[Master]"; + mes "Let's see... Who threw this away..? The serial numbers are..."; + next; + mes "[Master]"; + mes "... Daryl?"; + next; + mes "[Daryl]"; + mes "Yeah, huh?"; + next; + mes "[Master]"; + mes "The weapon you borrowed last time.. You said you lost it, didn't you?"; + next; + emotion ET_SCRATCH, getnpcid(0, "Daryl#16nego01"); + mes "[Daryl]"; + mes "My god. Why is it there..."; + next; + mes "[Master]"; + mes "You begged me for the weapon!! Just because it's not yours, you broke it like this and threw it away? Why didn't you do this to your own weapon?"; + next; + mes "[Daryl]"; + mes "My Lady!! I have to treasure it!!!"; + next; + mes "[Master]"; + mes "This is not the first time and I have the smoking gun here. You have nothing to say now!"; + next; + mes "[Master]"; + mes "We will keep your Lady for a while. You reflect on yourself in the training room for some time!"; + next; + cloakoffnpc "Trainee#16nego01", getcharid(0); + cloakoffnpc "Trainee#16nego02", getcharid(0); + mes "[Master]"; + mes "Trainees!!!"; + npctalk "Yes!!", "Trainee#16nego01", bc_self; + npctalk "Yes!!", "Trainee#16nego02", bc_self; + next; + mes "[Master]"; + mes "Come and drag him out!"; + next; + mes "[Daryl]"; + mes "What???"; + next; + mes "[Daryl]"; + mes "No! Not the target please! I don't want to die yet!!! I'm sorry! It's my fault! I'll never do it again!"; + emotion ET_CRY, getnpcid(0, "Daryl#16nego01"); + npctalk "Let's go.", "Trainee#16nego01", bc_self; + npctalk "This time, I will make no mistake in shooting.", "Trainee#16nego02", bc_self; + next; + cloakonnpc "Trainee#16nego01", getcharid(0); + cloakonnpc "Trainee#16nego02", getcharid(0); + cloakonnpc "Daryl#16nego01", getcharid(0); + mes "[Master]"; + mes "You must be so tired by now. Take some rest. Can we count on you tomorrow? If you are interested, come back to us after the dawn."; + emotion ET_SWEAT, playerattached(); + next; + mes "[Master]"; + mes "Thank you so much."; + erasequest 14610;// Gun recycling + setquest 14612;// Time for repair + delitem 25153,3;// Broken_Gun_Wreck + getitem 25155,3;// Swz_Honor_Token + getexp 200000,200000; + close; + case 2: + end; + } + end; + +OnInit: + .@terra_main$ = "terra_gloria_main > 16"; + questinfo( QTYPE_QUEST, QMARK_NONE, (.@terra_main$ + " && (checkquest(14610,HUNTING) == -1 || (checkquest(14610,HUNTING) == 2 && countitem(25153) > 2)) && checkquest(14612,PLAYTIME) == -1 && isbegin_quest(14611) == 0") ); + questinfo( QTYPE_QUEST, QMARK_NONE, (.@terra_main$ + " && (checkquest(14612,PLAYTIME) == 2 || (checkquest(14611,HUNTING) == 2 && countitem(25153) > 2))") ); + end; +} + +ein_fild09,70,175,5 script Suspicious Heap of Earth#1 4_SOIL,{ + if (isbegin_quest(14610) == 0 && isbegin_quest(14611) == 0) + end; + if (countitem(25153) >= 3) { // what if true but hunting not completed? + mes "[" + strcharinfo(0) + "]"; + mes "You've reclaimed enough of them. Let's go back to the Master."; + close; + } + setpcblock PCBLOCK_NPC, true; + npctalk "It's the Heap of Earth where Broken Guns have been buried. Let's dig it and reclaim the guns.", "", bc_self; + sleep2 1000; + setpcblock PCBLOCK_NPC, false; + npctalk "As you attempted to reclaim the Broken Gun, the Heap of Earth moved and something popped out suddenly.", "", bc_self; + getmapxy .@map$,.@x,.@y, BL_NPC; + monster .@map$,.@x,.@y,"Grudge of Broken Gun",3629,1; + .@r = rand(9); // incomplete? + if (.@r == 0) unittalk $@mobid[0], "Just leave me alone!"; + else if (.@r == 1) unittalk $@mobid[0], "Why did you abandon me!"; + else if (.@r == 2) unittalk $@mobid[0], "I will follow you till the end!!!!"; + else if (.@r == 3) unittalk $@mobid[0], "I can never forgive you who abandoned me!!!"; + else if (.@r == 4) unittalk $@mobid[0], "Let me show you what a biller grudge is all about!"; + else if (.@r == 5) unittalk $@mobid[0], "I knew we would meet again. I've waiting for this day to kill you."; + else if (.@r == 6) unittalk $@mobid[0], "You said you needed me!!! Why did you abandon me!!"; + else if (.@r == 7) unittalk $@mobid[0], "So you are abandoning me again? Then let me kill you first!"; + else if (.@r == 8) unittalk $@mobid[0], "It's been cold and I was lonely waiting for you... Let us die together."; + initnpctimer; + disablenpc strnpcinfo(0); + end; +OnTimer300000: + stopnpctimer; + enablenpc strnpcinfo(0); + end; +} +ein_fild09,136,157,5 duplicate(Suspicious Heap of Earth#1) Suspicious Heap of Earth#2 4_SOIL +ein_fild09,87,192,5 duplicate(Suspicious Heap of Earth#1) Suspicious Heap of Earth#3 4_SOIL +ein_fild09,95,234,5 duplicate(Suspicious Heap of Earth#1) Suspicious Heap of Earth#4 4_SOIL +ein_fild09,179,248,5 duplicate(Suspicious Heap of Earth#1) Suspicious Heap of Earth#5 4_SOIL +ein_fild09,127,276,5 duplicate(Suspicious Heap of Earth#1) Suspicious Heap of Earth#6 4_SOIL +ein_fild09,89,289,5 duplicate(Suspicious Heap of Earth#1) Suspicious Heap of Earth#7 4_SOIL +ein_fild09,103,352,5 duplicate(Suspicious Heap of Earth#1) Suspicious Heap of Earth#8 4_SOIL +ein_fild09,164,290,5 duplicate(Suspicious Heap of Earth#1) Suspicious Heap of Earth#9 4_SOIL +ein_fild09,256,320,5 duplicate(Suspicious Heap of Earth#1) Suspicious Heap of Earth#10 4_SOIL +ein_fild09,256,282,5 duplicate(Suspicious Heap of Earth#1) Suspicious Heap of Earth#11 4_SOIL +ein_fild09,335,239,5 duplicate(Suspicious Heap of Earth#1) Suspicious Heap of Earth#12 4_SOIL +ein_fild09,332,216,5 duplicate(Suspicious Heap of Earth#1) Suspicious Heap of Earth#13 4_SOIL +ein_fild09,135,305,5 duplicate(Suspicious Heap of Earth#1) Suspicious Heap of Earth#14 4_SOIL + +rebel_in,90,60,3 duplicate(dummy_cloaked_npc) Magenta#16nego01 4_M_GUNSLINGER2 +rebel_in,90,62,3 duplicate(dummy_cloaked_npc) Gonie#16nego04 4_M_GONY +rebel_in,94,71,5 duplicate(dummy_cloaked_npc) Denny#16nego01 4_M_REBELLION3 +rebel_in,95,65,3 duplicate(dummy_cloaked_npc) Denny#16nego02 4_M_REBELLION3 +rebel_in,90,62,3 duplicate(dummy_cloaked_npc) Denny#16nego03 4_M_REBELLION3 +rebel_in,90,66,3 duplicate(dummy_cloaked_npc) Cyan#16nego01 4_F_REBELLION3 +rebel_in,90,59,3 duplicate(dummy_cloaked_npc) Cyan#16nego02 4_F_REBELLION3 + +rebel_in,87,68,5 duplicate(dummy_cloaked_npc) #16negofire CLEAR_NPC + +rebel_in,88,61,5 script Rookie#16nego02 4_M_ROOKIE,{ + if (checkweight(501,1) == 0) { + mes "[Rookie]"; + mes "Why do you carry so many stuffs? Unless you want to give them away, make your bag lighter and come back."; + close; + } + if ((MaxWeight - Weight) < 1000) { + mes "[Rookie]"; + mes "Why do you carry so many stuffs? Unless you want to give them away, make your bag lighter and come back."; + close; + } + if (terra_gloria_main < 16) { + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "If you value your life, don't stimulate the people here. Many of them are short-tempered."; + next; + mes "[Rookie]"; + mes "As you promised me, just drink a cup of tea and go back."; + close3; + } + if (terra_gloria_main == 16) { + if (isbegin_quest(14602) != 2 || terra_gloria_lady_part < 14) { + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "Did you meet all of them? They must be on the 2nd floor."; + next; + mes "[Rookie]"; + mes "Can you see the doors on the 2nd floor? Just visit four of them."; + next; + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "As long as you behave yourself... nothing bad will happen. Maybe...?"; + close3; + } + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "Did you meet everyone on the 2nd floor? Great job. It must have been frightening."; + next; + mes "[Rookie]"; + mes "Although they are quite frightening... they are all good people."; + next; + mes "[Rookie]"; + mes "Don't you have to report to Lazy now?"; + close3; + } + .@playtime_14609 = checkquest(14609,PLAYTIME); + switch( .@playtime_14609 ) { + case -1: + setarray .@quest_list[0],14603,14604,14605,14606,14607,14608; + .@size = getarraysize( .@quest_list ); + for ( .@i = 0; .@i < .@size && isbegin_quest(.@quest_list[.@i]) == 0; .@i++ ) + continue; + if (.@i != .@size) + .@quest_id = .@quest_list[.@i]; + else { + mes "[" + strcharinfo(0) + "]"; + mes "Rookie, how have you been?"; + next; + cutin "16loo_02.bmp",2; + mes "[Rookie]"; + mes "Adventurer, how was your business? Lazy told me that I could fully trust you."; + npctalk "But I was still worried about sending you alone...", "", bc_self; + sleep2 300; + npctalk "Hey! The adventurer is a hero who saved a nation without anybody's help. Trust me!", "Lazy#16nego05", bc_self; + next; + mes "[Rookie]"; + mes "All of us are also eager and preparing many things. We should not disappoint that person~"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "I will do my best. Rookie, what have you been doing recently? How was your talk with Lazy?"; + next; + cutin "16lei_01.bmp",0; + mes "[Lazy]"; + mes "I'm still here. This fellow cannot leave immediately. Neither can I."; + next; + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "What I've been doing recently?"; + next; + .@quest_id = rand(14603,14605); + } + break; + case 0: + case 1: + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "Adventurer? I told you to take a good rest. Didn't I?"; + next; + mes "[Rookie]"; + mes "At this time of the day, everyone is taking a rest. Please go back and rest."; + next; + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "I'm afraid you will collapse from overwork. The health is the most important. Please take some rest."; + close3; + case 2: + .@quest_id = rand(14606,14608); + break; + } + switch( .@quest_id ) { + case 14603: // Denny + switch( isbegin_quest(14603) ) { + case 0: + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "Welcome, adventurer."; + next; + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "Although you didn't have to come here, you took the trouble. I mean... Thanks."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "...You told me I had to come here, didn't you?"; + next; + cloakoffnpc "Denny#16nego01", getcharid(0); + mes "[Denny]"; + mes "Here come Denny again, the superstar!!!"; + next; + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "Well, speak of the devil."; + next; + cloakonnpc "Denny#16nego01", getcharid(0); + cloakoffnpc "Denny#16nego02", getcharid(0); + mes "[Denny]"; + mes "Yikes! It's cold!"; + next; + cutin "16loo_02.bmp",2; + mes "[Rookie]"; + mes "My job is to prevent such a fool from doing silly things."; + next; + emotion ET_ANGER, getnpcid(0, "Denny#16nego02"); + mes "[Denny]"; + mes "Oh, come on! Who keeps putting the bucket here? Every time I take it away, somebody puts it here again! Who is it? Is it a pervert who enjoys watching other people's feet getting wet?"; + next; + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "It's me."; + next; + cloakonnpc "Denny#16nego02", getcharid(0); + cloakoffnpc "Denny#16nego03", getcharid(0); + mes "[Denny]"; + mes "Hey! How can you do this to me?"; + emotion ET_FRET, getnpcid(0, "Denny#16nego03"); + next; + mes "[Rookie]"; + mes "As long as you ^0000cdwalk on the pipe^000000 instead of the stairs, it's your fault. The pipe is innocent. How can you do that to the pipe!"; + next; + mes "[Denny]"; + mes "Look. There are four walls and four corners. So there must be four stairs. There are only two stairs and it's so inconvenient on the sides where there are no stairs!"; + emotion ET_ANGER, getnpcid(0, "Denny#16nego03"); + next; + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "Do not complain it to me. Talk to the one who designed this place."; + next; + mes "[Denny]"; + mes "Where is that person!"; + next; + mes "[Rookie]"; + mes "He's dead. Not here."; + next; + emotion ET_CRY, getnpcid(0, "Denny#16nego03"); + mes "[Denny]"; + mes "...... You are doing this to me on purpose, aren't you? Why do you hate mu so much?"; + next; + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "Why do you think I put this bucket here?"; + next; + emotion ET_HNG, getnpcid(0, "Denny#16nego03"); + mes "[Denny]"; + mes "Because you like to see my feet get wet."; + next; + mes "[Rookie]"; + mes "Hey!!! Are you saying I'm a pervert? You keep walking on the pipe every day with that huge boday. As a result, this skinny pipe is damaged! There! And there! Can you see the water leakage?"; + next; + emotion ET_ANGER, getnpcid(0, "Rookie#16nego02"); + mes "[Denny]"; + mes "Oh, it's true."; + next; + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "I put the bucket there to receive the leaking water! Once the pipe is entirely broken, there will be a flood in this place! Don't you have the brain to think of it?"; + next; + mes "[Denny]"; + mes "Well, I didn't think about it. Why don't you repair the pipe?"; + next; + cutin "16loo_02.bmp",2; + mes "[Rookie]"; + mes "That's why I've been waiting here!"; + next; + mes "[Denny]"; + mes "Oh~ I see. Then I'll count on you! Make it solid! If you have enough time, please make something I can hold on."; + next; + cutin "16loo_01.bmp",2; + emotion ET_OK, getnpcid(0, "Denny#16nego03"); + mes "[Rookie]"; + mes "No. I will just supervise it."; + next; + mes "[Denny]"; + mes "Then who's going to repair it? There's nobody here."; + next; + cutin "16loo_02.bmp",2; + mes "[Rookie]"; + mes "Are you sure there's nobody here?"; + next; + mes "[Denny]"; + mes "Adventurer?"; + next; + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "No, I can't make our guest work."; + next; + mes "[Denny]"; + mes "Then?"; + next; + cutin "16loo_02.bmp",2; + mes "[Rookie]"; + mes "Do you know who it is?"; + next; + mes "[Denny]"; + mes "Oh... me?"; + next; + emotion ET_SCRATCH, getnpcid(0, "Denny#16nego03"); + mes "[Rookie]"; + mes "Exactly! As a reward, I will give you an opportunity to bring the parts to repair the pipe."; + next; + mes "[Denny]"; + mes "Well, I'm quite busy..."; + next; + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "I know you are off-duty today."; + next; + mes "[Denny]"; + mes "I'm so hungry and have to eat... I should take care of my kitty... And..."; + next; + mes "[Rookie]"; + mes "You are the one who damaged it. So you must repair it."; + next; + mes "[Denny]"; + mes "Please, please! To repair this, we need some metal things. To get them, I have to enter the mine!!"; + next; + cutin "16loo_02.bmp",2; + mes "[Rookie]"; + mes "That's correct! Go get them now."; + next; + mes "[Denny]"; + mes "I'm afraid of the mine. Please don't send me to the mine. Please... Brother, please..."; + next; + emotion ET_CRY, getnpcid(0, "Denny#16nego03"); + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "Ouch, you are right. Then what shall we do...? We need to repair it as soon as possible."; + next; + mes "[Denny]"; + mes "What if someone else brings the parts and I repair it?"; + next; + mes "[Denny]"; + mes "Please do this for me, adventurer."; + emotion ET_SWEAT, playerattached(); + next; + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "Hey! How can you say that to the guest!"; + next; + mes "[Denny]"; + mes "Hey, why! Adventurers normally carry about 30,000 metal things in their pockets! That's what I found from most adventurers!"; + next; + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "Is that... true?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "No, I never bring that many."; + next; + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "Hey, look at that!"; + next; + mes "[Denny]"; + mes "But you can get them so easily! Since we have only handled stuffs like guns, it's hard for us to get them. I've seen many adventures who get those items quite easily."; + next; + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "Is that... true?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "No, it isn't..."; + next; + mes "[Denny]"; + mes "Everyone says no to this question. But they still get them like a piece of cake! I saw them!"; + next; + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "Adventurer, I don't know whether it is true or not. But would you mind bringing them for us?"; + next; + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "This pipe will be destroyed completely. Then there will be flood here. Since this place is a hideout, it will be revealed once it is flooded. Then... We will..."; + next; + mes "[Denny]"; + mes "I'm so sad."; + emotion ET_CRY, getnpcid(0, "Denny#16nego03"); + next; + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "We really have to repair it urgently. But this guy cannot go to the mine due to a certain reason. Also, I cannot go to the mine for other job. We will certainly compensate for your support."; + next; + mes "[Denny]"; + mes "Compensate? You never told me about it! Let me do it!"; + next; + mes "[Rookie]"; + mes "So you're going to the mine?"; + next; + mes "[Denny]"; + mes "No..."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Now that you mention it... I will go. What do you need?"; + next; + mes "[Rookie]"; + mes "We need ^0000cdfive Steel and 15 Old Steel Plate^000000."; + next; + mes "[Denny]"; + mes "And please ^0000cddefeat Scrap Heaters^000000. About 10 of them! This is my personal request!"; + next; + if (select( "Accept.", "Reject." ) == 1) { + mes "[" + strcharinfo(0) + "]"; + mes "It will be difficult for me. I'm sorry that you have to find someone else."; + next; + mes "[Denny]"; + mes "Oh, why!!!"; + next; + mes "[Denny]"; + mes "I'm so sad!!!!!!"; + next; + cloakonnpc "Denny#16nego03", getcharid(0); + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "Phew, he's so rude. We have no choice. I will look for someone else to do it. You don't have to worry about this."; + close3; + } + mes "[" + strcharinfo(0) + "]"; + mes "I can do that."; + next; + mes "[Denny]"; + mes "Look! What did I say? Every adventurer is strong!"; + next; + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "Hey, would you reject it in front of someone? Adventurer? You don't have to do this."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Welcome. See you soon."; + next; + mes "[Denny]"; + mes "Yes! We will be waiting!"; + next; + cloakonnpc "Denny#16nego03", getcharid(0); + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "Be careful!"; + setquest 14603;// Pipe repair materials + close3; + case 1: + cutin "16loo_02.bmp",2; + mes "[Rookie]"; + mes "Great job, adventurer. I must have been hard for you to take that job all of a sudden."; + next; + cloakoffnpc "Denny#16nego01", getcharid(0); + mes "[Denny]"; + mes "Here come Denny again, the superstar!!!"; + next; + cloakonnpc "Denny#16nego01", getcharid(0); + cloakoffnpc "Denny#16nego03", getcharid(0); + mes "[Denny]"; + mes "Adventurer! Have you brought them all? Let me see."; + next; + if (countitem(999) < 5 || countitem(7319) < 15) { + mes "[Denny]"; + mes "Well... As I told you, please bring ^0000cdfive Steel and 15 Old Steel Plate^000000. We need them to repair the pipe."; + next; + mes "[Denny]"; + mes "Adventurer, you know how to take shortcuts. I like it."; + next; + mes "[Denny]"; + mes "But I really need them. So please bring them to me. Will you?"; + next; + mes "[Denny]"; + mes "Superstar Denny is going home now!"; + next; + cloakonnpc "Denny#16nego03", getcharid(0); + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "What kind of superstar is that? After all, we are counting on you. He is more persistent than he looks. So I am saying this for you."; + close3; + } + if (checkquest(14603,HUNTING) != 2) { + mes "[Denny]"; + mes "You have brought the Steel and Old Steel Plates..."; + next; + mes "[Denny]"; + mes "Apparently, you did not defeat ^0000cd10 Waste Stoves^000000. I cannot smell the iron."; + next; + mes "[Denny]"; + mes "Although it is my private request, I wish you could do it for me."; + next; + mes "[Denny]"; + mes "Superstar Denny is going home now!"; + next; + cloakonnpc "Denny#16nego03", getcharid(0); + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "What kind of superstar is that? After all, we are counting on you. He is more persistent than he looks. So I am saying this for you."; + close3; + } + mes "[Denny]"; + mes "Wow~~~ Great! You never disappoint me!"; + next; + mes "[Denny]"; + mes "Let me spread your legendary story around the entire continent! Everyone needs to know that!"; + next; + mes "[Denny]"; + mes "Then I will go and prepare for repairing! I will count on you again!"; + next; + cloakonnpc "Denny#16nego03", getcharid(0); + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "He went back only after saying what he wants. How spoiled! But I didn't educate him like that."; + next; + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "Please take a good rest today. We will count on you again tomorrow. You must be exhausted."; + erasequest 14603;// Pipe repair materials + delitem 999,5;// Steel + delitem 7319,15;// Old_Steel_Plate + setquest 14609;// Quiet time + getitem 25155,3;// Swz_Honor_Token + getexp 200000,200000; + close3; + case 2: + end; + } + case 14604: // Cyan + switch( isbegin_quest(14604) ) { + case 0: + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "Welcome, adventurer."; + next; + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "Although you didn't have to come here, you took the trouble. I mean... Thanks."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "...You told me I had to come here, didn't you?"; + next; + cloakoffnpc "Cyan#16nego02", getcharid(0); + mes "[Cyan]"; + mes "Yikes, it's so cold!"; + next; + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "I have to listen to complaints of all the people. That's a problem."; + next; + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "What's so cold? It's the same as yesterday"; + next; + mes "[Cyan]"; + mes "Hey, my feeling is so accurate. It's colder today. Look. You put on more clothes."; + next; + mes "[Rookie]"; + mes "Oh! When did I get dressed like this!"; + emotion ET_HUK; + next; + cloakonnpc "Cyan#16nego02", getcharid(0); + cloakoffnpc "Cyan#16nego01", getcharid(0); + mes "[Cyan]"; + mes "Let's see... I thought so. The fireplace is weaker now. No firewood?"; + next; + mes "[Rookie]"; + mes "Well, it's true."; + next; + cloakoffnpc "Cyan#16nego02", getcharid(0); + cloakonnpc "Cyan#16nego01", getcharid(0); + mes "[Cyan]"; + mes "Once this last firewood is burnt out, I will die... Last... firewood..."; + next; + cutin "16loo_02.bmp",2; + mes "[Rookie]"; + mes "Who told you that you'd die? You're so healthy!"; + next; + emotion ET_ANGER; + mes "[Cyan]"; + mes "Come on, Just echo my words while I'm sentimental!!"; + emotion ET_FRET; + next; + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "Oh, don't die. If you die, who's going to take care of those 12 kids. Please don't die."; + next; + mes "[Cyan]"; + mes "Hey! Who are my kids! And why do I have to feed them? What happened?"; + next; + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "Your spouse... died during a mission."; + next; + mes "[Cyan]"; + mes "My god! So who's my spouse?"; + next; + cutin "16loo_02.bmp",2; + mes "[Rookie]"; + mes "Well... The Teddy bear?"; + next; + mes "[Cyan]"; + mes "Oops! No! Let's say this adventurer is my spouse."; + next; + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "Hey! That's rude!"; + next; + mes "[Cyan]"; + mes "Adventurer~ Aren't isn't it cold now?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Well. Not really..."; + next; + mes "[Cyan]"; + mes "Oh, this jacket looks good. That's why you don't feel cold. We always receive cheap clothes so we can easily fell the cold."; + next; + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "The adventurer is busy now. What are you talking about?"; + next; + mes "[Cyan]"; + mes "Listen to me and look around here. This place is a cold building made of iron and stone."; + next; + mes "[Cyan]"; + mes "And since we are in a place located nearly underground, it's always cold and damp. You know the feeling? The cold and damp air kills us."; + next; + mes "[Cyan]"; + mes "That's why we always make a fire in the fireplace to warm the air, boil the tea and bake some sweet potatoes..."; + next; + mes "[Cyan]"; + mes "In any case, that fireplace is a blessing that grants us so many things. But the fire is about to go out due to the lack of firewood."; + next; + mes "[Cyan]"; + mes "Since it's too cold, I can't go out. So would you please bring me some firewood, my dear?"; + emotion ET_THROB; + next; + cutin "16loo_01.bmp",2; + emotion ET_PROFUSELY_SWEAT, playerattached(); + mes "[Rookie]"; + mes "Hey! You're being rude to the adventurer! Just distinguish the reality and fantasy!"; + next; + mes "[Cyan]"; + mes "Well, I distinguish them too well. Rather than living in this cold stony room, I would like to jump into the river!"; + next; + if (select( "Do you need the fuel?", "I have to leave now." ) == 2) { + mes "[" + strcharinfo(0) + "]"; + mes "Can I leave now?"; + next; + mes "[Cyan]"; + mes "My dear, are you leaving me? I'm suffering from the cold weather!"; + next; + emotion ET_CRY; + mes "[Rookie]"; + mes "Adventurer, don't worry about Cyon. I will take care of this fellow."; + next; + mes "[Cyan]"; + mes "My dear, come back if you miss me!"; + next; + cloakonnpc "Cyan#16nego02", getcharid(0); + mes "[" + strcharinfo(0) + "]"; + mes "Yes. I will."; + close3; + } + mes "[" + strcharinfo(0) + "]"; + mes "I see! I got it! So you won't commit a suicide if I bring the fuel?"; + next; + mes "[Cyan]"; + mes "Oh dear, you are so kind and lovely."; + next; + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "You've dont it again. I've gotta hand it to you."; + next; + emotion ET_SWEAT; + mes "[Cyan]"; + mes "I need some Burnt Trees, about 10 of them. Since they are well-dried, they will be burnt well. And there's better coal to keep the fire long. Bring some coal please, three of them."; + next; + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "Coal? Why? It leaves too much ash."; + next; + mes "[Cyan]"; + mes "To me, the efficiency is the most important! The warmest is the best!"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "I see. Please stop fighting. I will bring them. 10 Burnt Tree and three coal. Right?"; + next; + mes "[Cyan]"; + mes "Oops! And defeat 10 Waste Stoves!"; + next; + mes "[Rookie]"; + mes "Why?"; + next; + mes "[Cyan]"; + mes "You need to defeat them to get coal!"; + next; + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "Come on. The adventurer knows it already."; + next; + mes "[Cyan]"; + mes "Be careful, my dear~"; + next; + cutin "16loo_01.bmp",2; + cloakonnpc "Cyan#16nego02", getcharid(0); + emotion ET_PROFUSELY_SWEAT, playerattached(); + mes "[Rookie]"; + mes "Phew... We will count on you anyway. Regardless of what that fellow told you, everyone will get a cold once the fire goes out."; + setquest .@quest_id; + close3; + case 1: + cutin "16loo_02.bmp",2; + mes "[Rookie]"; + mes "Adventurer, seems like you gave so much effort!"; + next; + cloakoffnpc "Cyan#16nego02", getcharid(0); + mes "[Cyan]"; + mes "Welcome back, dear!!! Have you got them all for me? Right?"; + next; + if (countitem(7068) < 10 || countitem(1003) < 3) { + mes "[Cyan]"; + mes "Oh, it's not there. And it's not enough... Perhaps you forgot what we told you to bring?"; + next; + mes "[Cyan]"; + mes "10 Burnt Tree and three coal. I feel so cold. See you, dear."; + next; + mes "[Cyan]"; + mes "And don't forget to defeat about 10 Waste Stoves! I will be sleeping in by bed. It's so cold!"; + next; + cloakonnpc "Cyan#16nego02", getcharid(0); + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "That's so spoiled. Adventurer, We will count on you again. If you don't bring them, Cyan will pester you all day long."; + close3; + } + if (checkquest(14604,HUNTING) != 2) { + mes "[Cyan]"; + mes "Oh, you have the firewood... What about Waste Stoves? You didn't defeat them?"; + next; + mes "[Cyan]"; + mes "You must get them, dear. Waste Stoves release the fine firewood only after they are shaken about 1,000 times."; + next; + mes "[Cyan]"; + mes "Defeat ^0000cd10 Waste Stoves^000000. I will be sleeping in by bed. It's so cold!"; + next; + cloakonnpc "Cyan#16nego02", getcharid(0); + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "That's so spoiled. Adventurer, We will count on you again. If you don't bring them, Cyan will pester you all day long."; + close3; + } + mes "[Cyan]"; + mes "Wow! You've brought all of them! My dear, you are so reliable!"; + next; + cloakoffnpc "#16negofire", getcharid(0); + mes "[Cyan]"; + mes "Okay. Put the wood and coal in... Fire!!!!!!!!"; + specialeffect EF_FIREWALL, AREA, "#16negofire"; + next; + mes "[Cyan]"; + mes "Oh, it's warm now. As warm as your love~"; + next; + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "Could you please stop saying 'dear'? You are repeating my joke too much."; + next; + mes "[Cyan]"; + mes "Hey! You started!"; + next; + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "It was a joke. Joke! Joke! Joke!"; + next; + mes "[Cyan]"; + mes "Anyway, I like the adventurer! I won't let the adventurer go! Never!"; + next; + mes "[Cyan]"; + mes "So my dear, will you come back tomorrow?"; + next; + mes "[Rookie]"; + mes "Not again!!!"; + next; + mes "[Cyan]"; + mes "These are only enough for today. Of course we must make a fire every single day!"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Oh, I see. Stop fighting. I will come back tomorrow if I remember."; + next; + mes "[Cyan]"; + mes "My dear, you are so kind! But I may not be here tomorrow for a mission. Please don't be disappointed!"; + next; + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "I don't think the adventurer will ever be disappointed."; + next; + mes "[Cyan]"; + mes "Now I will go in and sleep. See you!"; + next; + cloakonnpc "#16negofire", getcharid(0); + cloakonnpc "Cyan#16nego02", getcharid(0); + mes "[Rookie]"; + mes "Phew, I am exhausted as well. Please take a good rest now and come back after the ^0000cddawn^000000."; + erasequest 14604;// National Fuel Solar Fuel + delitem 7068,10;// Burn_Tree + delitem 1003,3;// Coal + setquest 14609;// Quiet time + getitem 25155,3;// Swz_Honor_Token + getexp 200000,200000; + close3; + case 2: + end; + } + case 14605: // Magenta + switch( isbegin_quest(14605) ) { + case 0: + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "Welcome, adventurer."; + next; + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "Although you didn't have to come here, you took the trouble. I mean... Thanks."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "... You told me I had to come here, didn't you?"; + next; + cloakoffnpc "Magenta#16nego01", getcharid(0); + mes "[Magenta]"; + mes "Twinkle twinkle little star~ My shooting star, you are still beautiful."; + next; + cutin "16loo_02.bmp",2; + mes "[Rookie]"; + mes "It's to make those kids quiet."; + next; + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "Are you fumbling it again! It might run down!"; + next; + mes "[Magenta]"; + mes "It was you who told me to possess it all the time!"; + next; + cutin "16loo_02.bmp",2; + mes "[Rookie]"; + mes "I didn't mean to wash it every hour! You're so stubborn!"; + next; + mes "[Magenta]"; + mes "By the way, that's not important. I think there is something terribly wrong with my shooting star."; + next; + emotion ET_HUK; + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "What? Flaw? Talk to the master there..."; + next; + mes "[Magenta]"; + mes "No. That's not the flaw I am talking about. Although its name is Shooting Star, it doesn't twinkle at all."; + next; + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "What kind of flaw is that? It doesn't matter how it looks! The performance more important!"; + next; + mes "[Magenta]"; + mes "Oh, Lucky... Lucky, Lucky! Although you live in a place like this, your sense has to be youthful. That's the way you stay young. It's as important as being physically healthy."; + next; + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "Why is it so important?"; + next; + mes "[Magenta]"; + mes "Okay. Here's an item with a good performance and dull outward. And here's another one with a good performance and good outward. Which one would you choose?"; + next; + mes "[Rookie]"; + mes "I like something dull."; + next; + mes "[Magenta]"; + mes "Look at your taste... You really don't know the trend, do you?"; + next; + mes "[Rookie]"; + mes "Regardless of the trend, it's my constant taste."; + next; + emotion ET_OK, getnpcid(0, "Magenta#16nego01"); + mes "[Magenta]"; + mes "Yes, I see. I respect your taste. Then please respect my taste too."; + next; + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "... Right."; + next; + mes "[Magenta]"; + mes "Oh, what can I do? This part has to be thin... Right! I want to add some glitters to ammunitions."; + next; + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "Why do you need them for ammunitions?"; + next; + mes "[Magenta]"; + mes "Since it's Shooting Star, it must twinkle! The Shooting Start that generates its last light by burning itself! The glitters will be spread... Just by imagining it, it's so beautiful."; + next; + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "If you do that, you will get tracked."; + next; + emotion ET_SPARK, getnpcid(0, "Magenta#16nego01"); + mes "[Magenta]"; + mes "It's okay. I can publicize myself through the entire Continent. Let me grinder something hard and put it..."; + next; + cutin "16loo_02.bmp",2; + mes "[Rookie]"; + mes "Well. Do as you wish. If you like converting so much, why don't you become an assistant of the master there?"; + next; + mes "[Magenta]"; + mes "I prefer being on active duty. By the way... How do I get them?"; + next; + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "What are you talking about? You have to go out and get them yourself."; + next; + mes "[Magenta]"; + mes "No. I have these many stuffs to look after. Besides, I don't have enough time. Oh, adventurer! Wait please! Talk to me for a minute!"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Me?"; + next; + mes "[Magenta]"; + mes "Yes! Yes! I really need your help now! I'm glad you are here so that I can ask you for a favor."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "May I ask you what it is...?"; + next; + mes "[Magenta]"; + mes "Do you have any hard and glittering stone?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "I don't have any."; + next; + mes "[Magenta]"; + mes "So it was a false rumor that adventurers bring about 30,000 gems in their bags."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "I don't know where you heard that rumor from."; + next; + mes "[Magenta]"; + mes "My friend told me. Hmm.. What can I do? Can I ask you for a favor, adventurer?"; + next; + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "Oh, you shouldn't be asking such a thing. The adventurer is our guest."; + next; + if (select( "What is it?", "I'm quite busy..." ) == 2) { + mes "[" + strcharinfo(0) + "]"; + mes "I'm quite busy..."; + next; + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "The adventure is busy! You shouldn't be asking such a thing!"; + next; + mes "[Magenta]"; + mes "I see... Please come back if you remember it later on. I will be waiting for you. Bye... then."; + next; + cloakonnpc "Magenta#16nego01", getcharid(0); + mes "[Rookie]"; + mes "See you later. Be careful."; + close3; + } + mes "[" + strcharinfo(0) + "]"; + mes "That's all right. What would you like to request?"; + next; + mes "[Magenta]"; + mes "So it's true that adventurers are kind!"; + next; + mes "[Magenta]"; + mes "I need some glittering stuffs to decorate my Shooting Star. Let me see... I need pieces of crystal and black crystal that twinkle transparently."; + next; + mes "[Magenta]"; + mes "I wish I can go by myself and pick up good crystals one by one. But since I have to look after these stuffs, I cannot. I need so much time to clean and assemble them... Phew..."; + next; + mes "[Magenta]"; + mes "Of course I will compensate you for your support. Please help me."; + next; + mes "[Magenta]"; + mes "Please bring ^0000cd 10 pieces of crystal and 10 pieces of black crystal^000000. You can get them by defeating ^0000cdObsidians and Minerals^000000. Be careful!"; + next; + cloakonnpc "Magenta#16nego01", getcharid(0); + mes "[Rookie]"; + mes "Phew. He's so loud. I will count on you, adventurer."; + setquest 14605;// Sparkling things + close3; + case 1: + case 2: + cutin "16loo_02.bmp",2; + mes "[Rookie]"; + mes "Welcome back, adventurer. I know you are suffering from the weird guy."; + next; + cloakoffnpc "Magenta#16nego01", getcharid(0); + mes "[Magenta]"; + mes "You've come! Have you brought everything I asked for? Let me see!"; + next; + if (countitem(7321) < 10 || countitem(7315) < 10) { + mes "[Magenta]"; + mes "Ah!!!! Not enough quantity!!! Adventurer, I thank you for helping us. But this is not enough!"; + next; + mes "[Magenta]"; + mes "We need ^0000cd10 pieces of crystal and 10 pieces of black crystal^000000. Please don't forget it this time!"; + next; + mes "[Magenta]"; + mes "You can get them from ^0000cdObsidians and Mineral^000000. So defeat them. I have to go now. See you!"; + next; + cloakonnpc "Magenta#16nego01", getcharid(0); + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "Phew, so complicated. We will count on you. That fellow is so persistent."; + close3; + } + if (checkquest(14605,HUNTING) != 2) { + mes "[Magenta]"; + mes "Well, well.... You've brought the pieces of crystal... But you didn't defeat enough Obsidians and Minerals."; + next; + mes "[Magenta]"; + mes "We need a special vibration generated when Obsidians and Minerals die. That vibration enables the crystal to get broken into smaller pieces..."; + next; + mes "[Magenta]"; + mes "Sorry to request you again, adventurer. Please defeat ^0000cd10 Obsidians and 10 Minerals^000000. I will count on you."; + next; + cloakonnpc "Magenta#16nego01", getcharid(0); + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "Phew, so complicated. We will count on you. That fellow is so persistent."; + close3; + } + mes "[Magenta]"; + mes "Oh, you brought them all!"; + next; + mes "[Magenta]"; + mes "So it is true that adventurers are so talented. I was a bit worried when I was requesting."; + next; + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "Where did you pick up that story?"; + next; + mes "[Magenta]"; + mes "Pick up that story? Are you saying the adventurer is not talented? After seeing with your eyes?"; + next; + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "No, I mean..."; + next; + mes "[Magenta]"; + mes "Sorry. Lucky has so many things to do... I apologize on behalf of him."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "No. It's okay."; + next; + mes "[Magenta]"; + mes "By the way, it's so beautiful, What a brilliant light... I would like to start working now."; + next; + mes "[Magenta]"; + mes "Oh, come to think of it... Adventurer! Can you bring them tomorrow? They are so beautiful and I would like to try everything."; + next; + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "The adventurer is busy."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "I will come back if I remember it."; + next; + mes "[Magenta]"; + mes "I'm so glad!!! But I might be outside for a mission. In that case, don't panic and come back next time."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "I will."; + next; + mes "[Magenta]"; + mes "Thank you so much! I should start working. Be careful!"; + next; + cloakonnpc "Magenta#16nego01", getcharid(0); + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "That fellow is really loud, isn't he? I apologize on behalf of him. Please take a good rest and come back ^0000cdafter the dawn^000000."; + erasequest 14605;// Sparkling things + delitem 7321,10;// Fragment_Of_Crystal + delitem 7315,10;// Dark_Crystal_Fragment + setquest 14609;// Quiet time + getitem 25155,3;// Swz_Honor_Token + getexp 200000,200000; + close3; + } + case 14606: // Denny + switch( isbegin_quest(14606) ) { + case 0: + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "Welcome, adventurer."; + next; + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "Although you didn't have to come here, you took the trouble. I mean... Thanks."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "...You told me I had to come here, didn't you?"; + next; + cloakoffnpc "Denny#16nego01", getcharid(0); + mes "[Denny]"; + mes "Here come Denny again, the superstar!!!"; + next; + mes "[Rookie]"; + mes "Can't you please skip that performance?"; + next; + mes "[Denny]"; + mes "Adventurer, did you rest well? I rested well after completing the repair. I know you are not curious about it, but I'm telling you before you ask me."; + next; + mes "[Denny]"; + mes "But there's still some water leakage in the pipe. Once I repair one of them, there's another water leakage in another pipe.. I wish we could replace them with brand new pipes."; + next; + mes "[Denny]"; + mes "That's why need Steel and Old Steel Plate."; + next; + mes "[Denny]"; + mes "Please defeat the ^0000cdScrap Heater^000000 and bring ^0000cdfive Steel and 15 Old Steel Plate^000000!"; + next; + mes "[Denny]"; + mes "Cheer up!"; + next; + cloakonnpc "Denny#16nego03", getcharid(0); + mes "[Rookie]"; + mes "Ouch, I'm so busy. Sorry to request you again. Go, adventurer!"; + erasequest 14609;// Quiet time + setquest 14606;// Pipe repair materials + close3; + case 1: + case 2: + cutin "16loo_02.bmp",2; + mes "[Rookie]"; + mes "Welcome back, adventurer. Thank you for your support. Our silly kid gave you some trouble."; + next; + cloakoffnpc "Denny#16nego01", getcharid(0); + mes "[Denny]"; + mes "The adventurer is here?"; + next; + mes "[Denny]"; + mes "Here come Denny again, the superstar!!!"; + next; + cloakonnpc "Denny#16nego01", getcharid(0); + cloakoffnpc "Denny#16nego03", getcharid(0); + mes "[Denny]"; + mes "Adventurer! Have you brought them all? Let me see."; + next; + if (countitem(999) < 5 || countitem(7319) < 15) { + mes "[Denny]"; + mes "Well... As I told you, please bring ^0000cdfive Steel and 15 Old Steel Plate^000000. We need them to repair the pipe."; + next; + mes "[Denny]"; + mes "Adventurer, you know how to take shortcuts. I like it."; + next; + mes "[Denny]"; + mes "But I really need them. So please bring them to me. Will you?"; + next; + mes "[Denny]"; + mes "Superstar Denny is going home now!"; + next; + cloakonnpc "Denny#16nego03", getcharid(0); + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "What a spoiled kid. I apologize on behalf of him. We will count on you for the rest items."; + close3; + } + if (checkquest(14606,HUNTING) != 2) { + mes "[Denny]"; + mes "You have brought the Steel and Old Steel Plates..."; + next; + mes "[Denny]"; + mes "Apparently, you did not defeat ^0000cd10 Waste Stoves^000000. I cannot smell the iron."; + next; + mes "[Denny]"; + mes "Although it is my private request, I wish you could do it for me."; + next; + mes "[Denny]"; + mes "Superstar Denny is going home now!"; + next; + cloakonnpc "Denny#16nego03", getcharid(0); + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "What a spoiled kid. I apologize on behalf of him. We will count on you for the rest items."; + close3; + } + mes "[Denny]"; + mes "Wow~~~ Great! You never disappoint me!"; + next; + mes "[Denny]"; + mes "Let me spread your legendary story around the entire continent! Everyone needs to know that!"; + next; + mes "[Denny]"; + mes "Then I will go and prepare for repairing! I will count on you again!"; + next; + cloakonnpc "Denny#16nego03", getcharid(0); + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "He went back only after saying what he wants. How spoiled! But I didn't educate him like that."; + next; + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "Please take a good rest today. We will count on you again tomorrow. You must be exhausted."; + erasequest 14606;// Pipe repair materials + delitem 999,5;// Steel + delitem 7319,15;// Old_Steel_Plate + setquest 14609;// Quiet time + getitem 25155,3;// Swz_Honor_Token + getexp 200000,200000; + close3; + } + case 14607: // Cyan + switch( isbegin_quest(14607) ) { + case 0: + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "Welcome, adventurer."; + next; + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "Although you didn't have to come here, you took the trouble. I mean... Thanks."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "...You told me I had to come here, didn't you?"; + next; + cloakoffnpc "Cyan#16nego02", getcharid(0); + mes "[Cyan]"; + mes "Yikes, it's so cold!"; + next; + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "I have to listen to complaints of all the people. That's a problem."; + next; + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "What's so cold? It's the same as yesterday"; + next; + mes "[Cyan]"; + mes "Hey, my feeling is so accurate. It's colder today. Look. You put on more clothes."; + next; + mes "[Rookie]"; + mes "Oh! When did I get dressed like this!"; + emotion ET_HUK; + next; + cloakonnpc "Cyan#16nego02", getcharid(0); + cloakoffnpc "Cyan#16nego01", getcharid(0); + mes "[Cyan]"; + mes "Let's see... I thought so. The fireplace is weaker now. No firewood?"; + next; + mes "[Rookie]"; + mes "Well, it's true."; + next; + cloakoffnpc "Cyan#16nego02", getcharid(0); + cloakonnpc "Cyan#16nego01", getcharid(0); + mes "[Cyan]"; + mes "Once this last firewood is burnt out, I will die... Last... firewood..."; + next; + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "Who told you that you'd die? You're so healthy!"; + next; + emotion ET_ANGER; + mes "[Cyan]"; + mes "Come on, Just echo my words while I'm sentimental!!"; + next; + cutin "16loo_01.bmp",2; + emotion ET_FRET, getnpcid(0, "Cyan#16nego02"); + mes "[Rookie]"; + mes "Oh, don't die. If you die, who's going to take care of those 12 kids. Please don't die."; + next; + mes "[Cyan]"; + mes "Hey! Who are my kids! And why do I have to feed them? What happened?"; + next; + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "Your spouse... died during a mission."; + next; + mes "[Cyan]"; + mes "My god! So who's my spouse?"; + next; + cutin "16loo_02.bmp",2; + mes "[Rookie]"; + mes "Well... The Teddy bear?"; + next; + mes "[Cyan]"; + mes "Oops! No! Let's say this adventurer is my spouse."; + next; + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "Hey! That's rude!"; + next; + mes "[Cyan]"; + mes "Adventurer~ Aren't isn't it cold now?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Well. Not really..."; + next; + mes "[Cyan]"; + mes "Oh, this jacket looks good. That's why you don't feel cold. We always receive cheap clothes so we can easily fell the cold."; + next; + mes "[Rookie]"; + mes "The adventurer is busy now. What are you talking about?"; + next; + mes "[Cyan]"; + mes "Listen to me and look around here. This place is a cold building made of iron and stone."; + next; + mes "[Cyan]"; + mes "And since we are in a place located nearly underground, it's always cold and damp. You know the feeling? The cold and damp air kills us."; + next; + mes "[Cyan]"; + mes "That's why we always make a fire in the fireplace to warm the air, boil the tea and bake some sweet potatoes..."; + next; + mes "[Cyan]"; + mes "In any case, that fireplace is a blessing that grants us so many things. But the fire is about to go out due to the lack of firewood."; + next; + mes "[Cyan]"; + mes "Since it's too cold, I can't go out. So would you please bring me some firewood, my dear?"; + emotion ET_THROB, getnpcid(0, "Cyan#16nego02"); + next; + emotion ET_SWEAT, playerattached(); + mes "[Rookie]"; + mes "Hey! You're being rude to the adventurer! Just distinguish the reality and fantasy!"; + next; + mes "[Cyan]"; + mes "Well, I distinguish them too well. Rather than living in this cold stony room, I would like to jump into the river!"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "I see! I got it! So you won't commit a suicide if I bring the fuel?"; + next; + mes "[Cyan]"; + mes "Oh dear, you are so kind and lovely."; + next; + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "You've dont it again. I've gotta hand it to you."; + emotion ET_SWEAT; + next; + mes "[Cyan]"; + mes "I need some Burnt Tree. About 10 of them. Since they are well-dried, they will be burnt well. And there's better than coal to keep the fire long. Bring some coal please. Three of them."; + next; + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "Coal? Why? It leaves too much ash."; + next; + mes "[Cyan]"; + mes "To me, the efficiency is the most important! The warmest is the best!"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "I see. Please stop fighting. I will bring them. ^0000cd10 Burnt Tree and three coal^000000. Right?"; + next; + mes "[Cyan]"; + mes "Oops! And defeat ^0000cd10 Waste Stoves^000000!"; + next; + mes "[Rookie]"; + mes "Why?"; + next; + mes "[Cyan]"; + mes "You need to defeat them to get coal!"; + next; + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "Come on. The adventurer knows it already."; + next; + mes "[Cyan]"; + mes "Be careful, my dear~"; + next; + cloakonnpc "Cyan#16nego02", getcharid(0); + emotion ET_SWEAT, playerattached(); + mes "[Rookie]"; + mes "Phew... We will count on you anyway. Regardless of what that fellow told you, everyone will get a cold once the fire goes out."; + erasequest 14609;// Quiet time + setquest 14607;// National Fuel Solar Fuel + close3; + case 1: + case 2: + cutin "16loo_02.bmp",2; + mes "[Rookie]"; + mes "Welcome back, adventurer. Thank you for your support. Our silly kid gave you some trouble."; + next; + mes "[Cyan]"; + mes "What? Adventurer? My dear?"; + next; + cloakoffnpc "Cyan#16nego02", getcharid(0); + mes "[Cyan]"; + mes "My dear~~~ You're late! I've been waiting for you for a long time! Have you brought the right one again? I mean, the firewood."; + next; + if (countitem(7068) < 10 || countitem(1003) < 3) { + mes "[Cyan]"; + mes "Oh, it's not there. And it's not enough... Perhaps you forgot what we told you to bring?"; + next; + mes "[Cyan]"; + mes "10 Burnt Tree and three coal. I feel so cold. See you, dear."; + next; + mes "[Cyan]"; + mes "And don't forget to defeat about 10 Waste Stoves! I will be sleeping in by bed. It's so cold!"; + next; + cloakonnpc "Cyan#16nego02", getcharid(0); + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "Sorry. Some of our kids are spoiled... We will count on you."; + close3; + } + if (checkquest(14607,HUNTING) != 2) { + mes "[Cyan]"; + mes "Oh, you have the firewood... What about Waste Stoves? You didn't defeat them?"; + next; + mes "[Cyan]"; + mes "You must get them, dear. Waste Stoves release the fine firewood only after they are shaken about 1,000 times."; + next; + mes "[Cyan]"; + mes "Defeat ^0000cd10 Waste Stoves^000000. I will be sleeping in by bed. It's so cold!"; + next; + cloakonnpc "Cyan#16nego02", getcharid(0); + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "Sorry. Some of our kids are spoiled... We will count on you."; + close3; + } + mes "[Cyan]"; + mes "Burnt Tree and coal, you have everything! That's why I like you, dear!"; + next; + cloakonnpc "Cyan#16nego02", getcharid(0); + cloakoffnpc "Cyan#16nego01", getcharid(0); + cloakoffnpc "#16negofire", getcharid(0); + mes "[Cyan]"; + mes "Okay. Put the wood and coal in... Fire!!!!!!!!"; + specialeffect EF_FIREWALL, AREA, "#16negofire"; + next; + mes "[Cyan]"; + mes "Oh, it's warm now. As warm as your love~"; + next; + cloakonnpc "Cyan#16nego01", getcharid(0); + cloakoffnpc "Cyan#16nego02", getcharid(0); + cloakonnpc "#16negofire", getcharid(0); + next; + mes "[Cyan]"; + mes "Thank you so much! I will count you again later on! MY DEAR!"; + next; + cloakonnpc "Cyan#16nego02", getcharid(0); + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "There he leaves again without saying goodbye to you. Sorry about him. Some of our kids are spoiled. But not every Rebellion is like that."; + next; + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "Please take a good rest today. We will count on you again tomorrow."; + erasequest 14607;// National Fuel Solar Fuel + delitem 7068,10;// Burn_Tree + delitem 1003,3;// Coal + setquest 14609;// Quiet time + getitem 25155,3;// Swz_Honor_Token + getexp 200000,200000; + close3; + } + case 14608: // Magenta + switch( isbegin_quest(14608) ) { + case 0: + cutin "16loo_01.bmp",2; + mes "[Rookie]"; + mes "Welcome, adventurer."; + next; + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "Although you didn't have to come here, you took the trouble. I mean... Thanks."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "...You told me I had to come here, didn't you?"; + next; + cloakoffnpc "Magenta#16nego01", getcharid(0); + mes "[Magenta]"; + mes "Wait!!! Adventurer! Please talk to me!"; + next; + mes "[Magenta]"; + mes "I would be so sad if you leave without seeing me. I thought of a perfect design last night."; + next; + mes "[Magenta]"; + mes "And I made various stuffs and now I ran out of crystals... Would you mind if I ask you to get them?"; + next; + mes "[Magenta]"; + mes "Defeat ^0000cdObsidian and Mineral^000000. Then bring me ^0000cd10 pieces of crystal and 10 pieces of black crystal^000000 please."; + next; + mes "[Magenta]"; + mes "Eee you later! I have to go and arrange the stuffs I made. I will count on you!"; + next; + cloakonnpc "Magenta#16nego01", getcharid(0); + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "Ouch, Sorry to request you again. It must be tough for you now."; + erasequest 14609;// Quiet time + setquest 14608;// Sparkling things + close3; + case 1: + case 2: + cutin "16loo_02.bmp",2; + mes "[Rookie]"; + mes "Welcome back, adventurer. Thank you for your support. That flake gave you some trouble."; + next; + cloakoffnpc "Magenta#16nego01", getcharid(0); + mes "[Magenta]"; + mes "You've come! Have you brought everything I asked for? Let me see!"; + next; + if (countitem(7321) < 10 || countitem(7315) < 10) { + mes "[Magenta]"; + mes "Ah!!!! Not enough quantity!!! Adventurer, I thank you for helping us. But this is not enough!"; + next; + mes "[Magenta]"; + mes "We need ^0000cd10 pieces of crystal and 10 pieces of black crystal^000000. Please don't forget it this time!"; + next; + mes "[Magenta]"; + mes "You can get them from ^0000cdObsidians and Mineral^000000. So defeat them. I have to go now. See you!"; + next; + cloakonnpc "Magenta#16nego01", getcharid(0); + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "Sorry. Some of our kids are spoiled... We will count on you."; + close3; + } + if (checkquest(14608,HUNTING) != 2) { + mes "[Magenta]"; + mes "Well, well.... You've brought the pieces of crystal... But you didn't defeat enough Obsidians and Minerals."; + next; + mes "[Magenta]"; + mes "We need a special vibration generated when Obsidians and Minerals die. That vibration enables the crystal to get broken into smaller pieces..."; + next; + mes "[Magenta]"; + mes "Sorry to request you again, adventurer. Please defeat ^0000cd10 Obsidians and 10 Minerals^000000. I will count on you."; + next; + cloakonnpc "Magenta#16nego01", getcharid(0); + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "Sorry. Some of our kids are spoiled... We will count on you."; + close3; + } + mes "[Magenta]"; + mes "You brought them all again!!! I'm beginning to respect you!"; + next; + mes "[Magenta]"; + mes "Thank you so much! Can I ask you for a favor again next time? This is great!!!"; + next; + cloakonnpc "Magenta#16nego01", getcharid(0); + cutin "16loo_03.bmp",2; + mes "[Rookie]"; + mes "There he leaves again without saying goodbye to you. Sorry about him. Some of our kids are spoiled. But not every Rebellion is like that."; + next; + mes "[Rookie]"; + mes "Please take a good rest today. We will count on you again tomorrow."; + erasequest 14608;// Sparkling things + delitem 7321,10;// Fragment_Of_Crystal + delitem 7315,10;// Dark_Crystal_Fragment + setquest 14609;// Quiet time + getitem 25155,3;// Swz_Honor_Token + getexp 0,300000; + close3; + } + } + end; + +OnInit: + .@conditions$ = + "terra_gloria_main > 16 && (checkquest(14609,PLAYTIME) == -1 || checkquest(14609,PLAYTIME) == 2)" + + " && isbegin_quest(14603) == 0 && isbegin_quest(14604) == 0 && isbegin_quest(14605) == 0 && isbegin_quest(14606) == 0 && isbegin_quest(14607) == 0 && isbegin_quest(14608) == 0"; + questinfo( QTYPE_QUEST, QMARK_NONE, .@conditions$ ); + questinfo( QTYPE_QUEST, QMARK_NONE, "checkquest(14603,HUNTING) == 2 && countitem(999) > 4 && countitem(7319) > 14"); + questinfo( QTYPE_QUEST, QMARK_NONE, "checkquest(14604,HUNTING) == 2 && countitem(7068) > 9 && countitem(1003) > 2"); + questinfo( QTYPE_QUEST, QMARK_NONE, "checkquest(14605,HUNTING) == 2 && countitem(7321) > 9 && countitem(7315) > 9"); + questinfo( QTYPE_QUEST, QMARK_NONE, "checkquest(14606,HUNTING) == 2 && countitem(999) > 4 && countitem(7319) > 14"); + questinfo( QTYPE_QUEST, QMARK_NONE, "checkquest(14607,HUNTING) == 2 && countitem(7068) > 9 && countitem(1003) < 3"); + questinfo( QTYPE_QUEST, QMARK_NONE, "checkquest(14608,HUNTING) == 2 && countitem(7321) > 9 && countitem(7315) > 9"); + end; +} + +slabw01,235,137,3 script Suspicious cabinet#hide01 4_ENERGY_WHITE,{ + if (isbegin_quest(7744) == 0 || isbegin_quest(7760) > 0) { + unittalk getcharid(3), "" + strcharinfo(0) + " : Nothing special now.", bc_self; + end; + } + .@num = atoi( replacestr(strnpcinfo(2), "hide", "") ); + .@quest_id = 7752 - 1 + .@num;// Well hidden + if (isbegin_quest(.@quest_id) > 0) { + unittalk getcharid(3), "" + strcharinfo(0) + " : I have already searched here.", bc_self; + end; + } + unittalk getcharid(3), "" + strcharinfo(0) + " : .. This looks suspicious!", bc_self; + progressbar "000000",3; + disablenpc strnpcinfo(0); + enablenpc "Hiding researcher#" + strnpcinfo(2); + npctalk "Arrrgh!", "Hiding researcher#" + strnpcinfo(2); + cutin "16loo_02.bmp",0; + mes "[Rookie]"; + mes "Let me take him out!"; + mes "Seems like there are still some researchers hiding like this."; + setquest .@quest_id; + initnpctimer; + for ( .@quest_id = 7752; .@quest_id < 7760 && .@quest_count < 3; .@quest_id++ ) + .@quest_count += isbegin_quest(.@quest_id); + if (.@quest_count < 3) + mes "Please do us another little favor!"; + else { + mes "^4d4dffYou can stop searching and take a rest!^000000"; + mes "We will search for the rest of them."; + setquest 7760; // Well hidde + for ( .@quest_id = 7752; .@quest_id < 7760; .@quest_id++ ) { + if (isbegin_quest(.@quest_id) == 1) + erasequest .@quest_id; + } + } + close2; + disablenpc "Hiding researcher#" + strnpcinfo(2); + cutin "",255; + end; +OnTimer30000: + enablenpc strnpcinfo(0); + disablenpc "Hiding researcher#" + strnpcinfo(2); + stopnpctimer; + end; +} + +slabw01,235,137,3 script Hiding researcher#hide01 4_M_ALCHE_A,{ + end; +OnInit: + disablenpc strnpcinfo(0); + end; +} + +slabw01,254,131,3 duplicate(Suspicious cabinet#hide01) Suspicious cabinet#hide02 4_ENERGY_WHITE +slabw01,254,131,3 duplicate(Hiding researcher#hide01) Hiding researcher#hide02 4_M_ALCHE_A + +slabw01,247,111,3 duplicate(Suspicious cabinet#hide01) Suspicious gap#hide03 4_ENERGY_WHITE +slabw01,247,111,3 duplicate(Hiding researcher#hide01) Hiding researcher#hide03 4_M_ALCHE_A + +slabw01,255,63,3 duplicate(Suspicious cabinet#hide01) Suspicious gap#hide04 4_ENERGY_WHITE +slabw01,255,63,3 duplicate(Hiding researcher#hide01) Hiding researcher#hide04 4_M_ALCHE_A + +slabw01,179,58,3 duplicate(Suspicious cabinet#hide01) Suspicious desk#hide05 4_ENERGY_WHITE +slabw01,180,57,3 duplicate(Hiding researcher#hide01) Hiding researcher#hide05 4_M_ALCHE_A + +slabw01,143,100,3 duplicate(Suspicious cabinet#hide01) Suspicious test_tube#hide06 4_ENERGY_WHITE +slabw01,143,100,3 duplicate(Hiding researcher#hide01) Researcher inside a test#hide06 4_M_ALCHE_A + +slabw01,247,34,3 duplicate(Suspicious cabinet#hide01) Suspicious bookshelf#hide07 4_ENERGY_WHITE +slabw01,247,34,3 duplicate(Hiding researcher#hide01) Hiding researcher#hide07 4_M_ALCHE_A + +slabw01,231,125,3 duplicate(Suspicious cabinet#hide01) Suspicious trash can#hide08 4_ENERGY_WHITE +slabw01,231,124,3 duplicate(Hiding researcher#hide01) Hiding researcher#hide08 4_M_ALCHE_A + + +slabw01,103,66,3 script Ben#16nego02 4_M_REBELLION,5,5,{ + end; +OnTouch: + npctalk "Be careful when you pass there. There is some high-voltage current."; + end; +} + +slabw01,79,97,3 script Maymay#16nego02 4_F_REBELLION3,{ + npctalk "That rail looks live a backbone of a huge creature."; + end; +} + +slabw01,143,138,7 script Grinder#16nego02 4_M_REBELLION,{ + npctalk "Look at this mark. What happened?"; + sleep2 2000; + npctalk "Don't think about it.", "Fang#16nego02"; + sleep2 2000; + npctalk "I guess it will appear in my dream forever."; + sleep2 2000; + npctalk "Focus! Focus during the mission!", "Fang#16nego02"; + end; +} + +slabw01,144,139,5 script Fang#16nego02 4_F_REBELLION3,{ + npctalk "Anything special?"; + sleep2 2000; + npctalk "Yes. I've checked this place lately.", "Grinder#16nego02"; + sleep2 2000; + npctalk "Good. Stand by here until you receive the next order."; + end; +} + +slabw01,214,139,5 script Danae#16nego02 4_F_REBELLION2,{ + npctalk "A restaurant in such a place. I wonder if they ever managed to swallow food."; + sleep2 2000; + npctalk "Oh... it doesn't sound very nice."; + end; +} + +slabw01,245,74,3 script Denny#16nego04 4_M_REBELLION3,{ + npctalk "They must have been in a hurry. Everything is left here."; + sleep2 2000; + npctalk "This place has been occupied by Superstar Denny. Go somewhere else!"; + end; +} + +slabw01,229,47,7 script Cyan#16nego03 4_F_REBELLION3,{ + npctalk "Arrgh... Every single part of my body is sore."; + sleep2 2000; + npctalk "As they told me to stand by, I can sit here."; + end; +} + +slabw01,217,56,5 script Magenta#16nego02 4_M_GUNSLINGER2,{ + npctalk "They are so bad. But I feel sympathy at the same time."; + end; +} + +slabw01,194,91,3 script Tommy#16nego02 4_M_GUNSLINGER2,{ + npctalk "Seems like the situation has been settled here. Shall we take a look around?"; + sleep2 2000; + npctalk "Although we look around, we know nothing."; + end; +} + + +// twin quests +rebel_in,105,54,5 script Ilya Lebedev#16.2rm 4_M_ILYA,{ + if (lebedev_quest_16_2 < 11) { + switch( rand(4) ) { + case 0: + mes "The boy with silver hairs looked at me. He frowned and turned his head."; + next; + mes "[Ilya Lebedev]"; + mes "......"; + next; + mes "Although you talk to him, he would not listen at all."; + mes "Seems like it's easier to talk to the girl."; + close; + case 1: + mes "[Ilya Lebedev]"; + mes "........."; + next; + mes "[Ilya Lebedev]"; + mes "....................."; + next; + mes "[Ilya Lebedev]"; + mes "..................................................."; + next; + mes "He held his lips tight and looking at me."; + mes "Seems like it's easier to talk to the girl."; + close; + case 2: + mes "[Ilya Lebedev]"; + mes "......Don't talk to Jana."; + next; + mes "[Ilya Lebedev]"; + mes "......"; + next; + mes "[Ilya Lebedev]"; + mes "Don't talk to me either."; + next; + mes "He held his lips tight with a stubborn face.."; + mes "Seems like it's easier to talk to the girl."; + close; + case 3: + mes "[Ilya Lebedev]"; + mes "Jana... You're cute even when you're breathing..."; + next; + mes "[Ilya Lebedev]"; + mes "...?!!!"; + mes "Why did you overhear me?"; + next; + mes "He is furious. But he's the one who said that loud..."; + mes "Seems like it's easier to talk to the girl."; + close; + } + } + switch( rand(4) ) { + case 0: + mes "[Ilya Lebedev]"; + mes "Adventurer, could you please ask Jana?"; + next; + mes "[Ilya Lebedev]"; + mes "I mean.... how much she likes her older brother..."; + next; + mes "[Jana Levedeva]"; + mes "Ilya, I heard that."; + next; + mes "[Ilya Lebedev]"; + mes "Gosh! No, no... I was just...!!"; + close; + case 1: + mes "[Ilya Lebedev]"; + mes "I made cookies together with Jana. Yesterday, we read a book together. Tomorrow we will explore the dead mine..."; + next; + mes "Ilya Lebedev is be excited and boasting about what happened."; + close; + case 2: + mes "[Ilya Lebedev]"; + mes "I want to be called by my first name, Ilya..."; + next; + mes "[Ilya Lebedev]"; + mes "I mean... by Jana. Not by you."; + next; + mes "[Ilya Lebedev]"; + mes "Sometimes I wish she calls me 'brother'..."; + next; + mes "[Ilya Lebedev]"; + mes "Jana calls you Older " + ( Sex ? "brother" : "sister" ) + ". And why does she call me Ilya...?!"; + close; + case 3: + mes "[Ilya Lebedev]"; + mes "Shooting? I like it. But it's not the only reason I practice it."; + next; + mes "[Ilya Lebedev]"; + mes "Because I have to support Jana. I will shoot anyone who puts a hand on Jana."; + next; + mes "Ilya Lebedev looks quite excited."; + close; + } +} + +rebel_in,109,54,3 script Jana Levedeva#16.2rm 4_F_ANYA,{ + if (lebedev_quest_16_2 == 0) { + mes "[Jana Levedeva]"; + mes "I don't want to be treated as a child."; + mes "Do not stroke my head."; + next; + mes "[Jana Levedeva]"; + mes "Ilya is the only one who can call me Jana."; + mes "Call me Lebedeva."; + close; + } + if (lebedev_quest_16_2 == 1) { + mes "[Jana Levedeva]"; + mes "......Who are you?"; + mes "You don't look like Rebellion."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "You are right. I'm an adventurer."; + next; + mes "[Ilya Lebedev]"; + mes "How did an adventurer come in here?"; + next; + npctalk "Jana Levedeva: Oops, you are...", "", bc_self; + mes "[Jana Levedeva]"; + mes "Are you the adventurer who defeated our commander?"; + mes "So you're the one from the Secret Wings, aren't you?"; + next; + mes "[Jana Levedeva]"; + mes "Huhu, the old guys here hate the Secret Wings, but we don't care."; + mes "Since we want to fight hard in a mission, we welcome your proposal."; + next; + npctalk "Ilya Lebedev: Me too!", "Ilya Lebedev#16.2rm", bc_self; + mes "[Ilya Lebedev]"; + mes "Whatever Jana likes, I like it too."; + next; + mes "[Jana Levedeva]"; + mes "Have you brought any story filled with gunpowder?"; + mes "...Well, we cannot be involved in the mission anyway."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "You are still young."; + next; + emotion ET_FRET; + mes "[Jana Levedeva]"; + mes "...We'll become adults in the near future."; + mes "We are not that much younger compared to other people here. Does putting on several years make any diffrence?"; + next; + mes "[Jana Levedeva]"; + mes "They all know that we have better abilities than adults."; + mes "If it wasn't for one thing... No, never mind."; + next; + mes "[Jana Levedeva]"; + mes "It's so annoying..."; + mes "Ilya, tell the adventurer to go away."; + next; + npctalk "Ilya Lebedev: Don't worry, Jana.", "Ilya Lebedev#16.2rm", bc_self; + mes "[Ilya Lebedev]"; + mes "Please leave."; + mes "We don't want to talk to you any more."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "(So they started to hate me pretty early... What should I do?"; + mes "Maybe I have to listen to ^0000CDRebellions around them^000000.)"; + erasequest 16012;// Troublesome twin + setquest 16013;// Testimony: Chef's story + setquest 16014;// Testimony: Sniper's story + lebedev_quest_16_2 = 2; + close; + } + if (lebedev_quest_16_2 == 2 || lebedev_quest_16_2 == 3) { + emotion ET_FRET; + mes "[Jana Levedeva]"; + mes "Ah, Ilya. That person keeps irritating me."; + next; + mes "[Ilya Lebedev]"; + mes "Please leave."; + mes "I won't forgive you if you distress Jana."; + close; + } + if (lebedev_quest_16_2 == 4) { + mes "[Jana Levedeva]"; + mes "You're here again?"; + mes "We don't want to talk."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "(Ask them about the incident that happened in the past...)"; + next; + if (select( "Ask them directly.", "Beat around the bush." ) == 1) { + mes "[" + strcharinfo(0) + "]"; + mes "Did you throw a grenade to the civilian zone during your actual mission?"; + mes "Why did you do that?"; + next; + mes "[Jana Levedeva]"; + mes "What...!!"; + next; + npctalk "Ilya Lebedev: ...What, what the hell!", "Ilya Lebedev#16.2rm", bc_self; + mes "[Ilya Lebedev]"; + mes "Where did you hear this story!"; + mes "Hey, why are you saying that?"; + next; + npctalk "Jana Levedeva: Well, that was..."; + emotion ET_ANGER, getnpcid(0, "Ilya Lebedev#16.2rm"); + mes "[Ilya Lebedev]"; + mes "Get lost! Stay away from Jana!"; + emotion ET_SMILE; + npctalk "Jana Levedeva: I, I..."; + npctalk "Ilya Lebedev: Don't listen, Jaja...!!", "Ilya Lebedev#16.2rm", bc_self; + next; + mes "[" + strcharinfo(0) + "]"; + mes "(......Looks like a huge mistake. Let's go back to ^0000CDElena Bolkova^000000.)"; + } + else { + mes "[" + strcharinfo(0) + "]"; + mes "There's something I would like to ask you."; + mes "I asked others and they say you were..."; + next; + mes "[Jana Levedeva]"; + mes "...Why do you pry into our private affairs?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "I didn't pry into anything. I mean, they told me you look very tired these days..."; + next; + mes "[Jana Levedeva]"; + mes "We are tired because someone is irritating us."; + npctalk "Ilya Lebedev: ......", "Ilya Lebedev#16.2rm", bc_self; + next; + mes "[" + strcharinfo(0) + "]"; + mes "(......This is getting difficult. Let's go back to ^0000CDElena Bolkova^000000.)"; + } + setquest 16015;// The cause of failure is a careless attempt + lebedev_quest_16_2 = 5; + questinfo_refresh(); + close; + } + if (lebedev_quest_16_2 == 5 || lebedev_quest_16_2 == 6) { + mes "[Jana Levedeva]"; + mes "We don't want to talk to you. Just leave."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "(...I guess they really hate me now.)"; + close; + } + if (lebedev_quest_16_2 == 7) { + if (countitem(25161) < 1) { + mes "[Jana Levedeva]"; + mes "You're here again?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "( I did take the cookie... Where is it?"; + mes "Let's go back to Ericsson and talk to him.)"; + close; + } + mes "[" + strcharinfo(0) + "]"; + mes "Hello, guys?"; + next; + mes "[Jana Levedeva]"; + mes "...Do you have so much free time? Why do you keep stalking us?"; + next; + if (select( "There's something I would like to tell you.", "Want some cookie?" ) == 1) { + mes "[Jana Levedeva]"; + mes "I don't want to hear it."; + mes "Unless you pay us 1 million Zeny for listening to your story, leave now."; + close; + } + mes "[Jana Levedeva]"; + mes "I don't know what you are up to. But we..."; + mes "...Wait, where did you get this cookie?"; + npctalk "Jana Levedeva: This cookie basket, grandma Lucy...?", "", bc_self; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Someone you know well told me to give this to you."; + next; + mes "[Ilya Lebedev]"; + mes "......Commander Adler?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "And he also said this."; + mes "Trust me. And tell the adventurer if you have any problem."; + mes "This is my request. Could you please tell me?"; + next; + mes "[Jana Levedeva]"; + mes "......What..."; + mes "That.. is a lie. How can I trust an adventurer...?"; + npctalk "Jana Levedeva: Do you think you can lure us with a cookie?", "", bc_self; + npctalk "Ilya Lebedev: Jana...", "Ilya Lebedev#16.2rm", bc_self; + next; + mes "[" + strcharinfo(0) + "]"; + mes "As I told you earlier, please think about commander Adler."; + mes "He's so worried about you. So am I, and so is commander Bolkova."; + next; + mes "[Jana Levedeva]"; + mes "We..."; + mes "No. We won't tell you."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Please tell me one thing."; + mes "I heard you didn't ruin yourself like this before."; + mes "Why do you keep hurting yourself?"; + next; + mes "[Jana Levedeva]"; + npctalk "Jana Levedeva: Oh...", "", bc_self; + mes "Why do you say that? What do you know about us?"; + mes "You know nothing!"; + next; + mes "[Jana Levedeva]"; + mes "...I was so.."; + mes "scared...... so..."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Scared...?"; + next; + mes "[Jana Levedeva]"; + mes "And then... I got out of shape..."; + mes "So I was scared... I did so... on purpose... sniffle."; + next; + mes "[Ilya Lebedev]"; + mes "......"; + next; + mes "[Ilya Lebedev]"; + mes "I'm sure you know what happened during our first mission... not long ago."; + mes "After that. Jana had such a hard time."; + next; + mes "[Ilya Lebedev]"; + mes "Because Jana and I had been so confident that we would do well."; + mes "Then it happened... and we... were so miserable."; + next; + mes "[Jana Levedeva]"; + mes "Sniffle. We didn't throw the grenade on purpose and we didn't enjoy it either. It's out fault. But, but..."; + next; + mes "[Jana Levedeva]"; + mes "We were punished and moved to USU... Then we felt that everyone else regards us as horrible kids."; + npctalk "Jana Levedeva: Actually, we heard some people saying so. Even some people who don't know us said such things.", "", bc_self; + next; + mes "[Ilya Lebedev]"; + mes "We wanted to talk to commander Ericsson. But we couldn't, because we were assigned to another unit."; + next; + mes "[Jana Levedeva]"; + mes "We had no idea what to do. We just wanted to run away. Because everyone was blaming us and disappointed at us..."; + mes "But we liked our unit and commander Ericsson..."; + next; + mes "[Jana Levedeva]"; + mes "We thought that we had already ruined everything."; + mes "As everyone was already disappointed at us, we thought we could do whetever..."; + npctalk "Ilya Lebedev: That's why we acted at our pleasure, thinking that we would be discharged soon.", "Ilya Lebedev#16.2rm", bc_self; + next; + mes "[Jana Levedeva]"; + mes "As we acted at our pleasure, things got worse and worse... So we were sacred..."; + mes "Then we began to believe that we were the worst and hopeless kids..."; + npctalk "Ilya Lebedev: So we thought that we would be left away again...", "Ilya Lebedev#16.2rm", bc_self; + next; + mes "[Ilya Lebedev]"; + mes "It's just our excuse that nobody stopped us..."; + mes "I'm sorry to have troubled you..."; + next; + mes "[Jana Levedeva]"; + mes "I'm... sorry too..."; + npctalk "Ilya Lebedev: And thank you....", "Ilya Lebedev#16.2rm", bc_self; + next; + mes "[" + strcharinfo(0) + "]"; + mes "That's what happened... Now I know you suffered a lot."; + mes "Can I tell this to your commander?"; + mes "Of course I won't tell anyone else."; + next; + npctalk "Ilya Lebedev: Yes. please.", "Ilya Lebedev#16.2rm", bc_self; + npctalk "Jana Levedeva: Yes...", "", bc_self; + mes "[" + strcharinfo(0) + "]"; + mes "(You heard their story. Let's go to ^0000CDElena Bolkova^000000 and tell her.)"; + lebedev_quest_16_2 = 8; + delitem 25161,1;// Handmade_cookie2 + erasequest 16033;// Bring dessert and listen the story + setquest 16017;// Twin's sincere confession + close; + } + if (lebedev_quest_16_2 == 8) { + mes "[Jana Levedeva]"; + mes "......"; + mes "We'll be scolded..."; + mes "But we have no choice. It's our fault. Please report to our commander."; + npctalk "Jana Levedeva: What if she tells us to leave this unit...?", "", bc_self; + close; + } + if (lebedev_quest_16_2 == 9) { + mes "[Jana Levedeva]"; + mes "Call from USU commander?"; + mes "She will tell us that story..."; + next; + emotion ET_THINK; + mes "[Jana Levedeva]"; + mes "We'll be kicked out...?"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "I'm coming with you. I will defend you."; + next; + mes "[Ilya Lebedev]"; + mes "Thank you..."; + mes "...I hope Jana cheers up."; + erasequest 16018;// Encourage instead of punishment + setquest 16019;// Elena Volkova's Solution + lebedev_quest_16_2 = 10; + questinfo_refresh(); + close; + } + if (lebedev_quest_16_2 == 10) { + mes "[Jana Levedeva]"; + mes "Yes, I'm coming!"; + next; + mes "[Jana Levedeva]"; + mes "I'm scared what she's going to tell us... But we will still meet her."; + npctalk "Ilya Lebedev: It's all our fault anyway.", "Ilya Lebedev#16.2rm", bc_self; + close; + } + .@genre$ = Sex ? "brother" : "sister"; + switch( checkquest(16020,PLAYTIME) ) { + case -1: + break; + case 0: + case 1: + mes "[Jana Levedeva]"; + mes "Oh, It's Older " + .@genre$ + " " + strcharinfo(0) + " !"; + mes "By the way, we are quite sleepy now after wandering around all day long..."; + mes "I wonder it's already time for us to be sleepy. Let's play together tomorrow...Zzz"; + close; + case 2: + erasequest 16020;// Daily babysitting + break; + } + setarray .@quest_id[0], 16021, 16023, 16025, 16026, 16027; + setarray .@quest_list[0], 16021, 16023, 16024, 16025, 16026, 16027; + + .@size_quest_list = getarraysize( .@quest_list ); + for ( .@i = 0; .@i < .@size_quest_list && isbegin_quest(.@quest_list[.@i]) == 0; .@i++ ) + continue; + if (.@i == .@size_quest_list) { + mes "[Jana Levedeva]"; + mes "Oh, It's Older " + .@genre$ + " " + strcharinfo(0) + " !"; + mes "Have you come to play with us? Or for another business?"; + next; + if (select( "I have come to play with you!", "I have come for another business. But I wanted to say hello." ) == 2) { + mes "[Jana Levedeva]"; + mes "I see... If you are busy, we shouldn't bother you."; + mes "But please don't go away without coming back to us."; + close; + } + emotion ET_SMILE; + mes "[Jana Levedeva]"; + mes "Wow! Really?"; + mes "But Older " + .@genre$ + " the truth is that you are not playing with us. Older " + .@genre$ + " we are playing with you. Haha!"; + mes "Hmm... What are we going to do?"; + next; + .@r = rand( getarraysize( .@quest_id ) ); + switch( .@quest_id[.@r] ) { + case 16021: + mes "[Jana Levedeva]"; + mes "Hmm.. Commander Elena told us to make a hobby."; + mes "I guess reading is a fine hobby. Isn't it?"; + next; + mes "[Jana Levedeva]"; + mes "Please borrow a book for us from the juvenile section of Prontera library."; + mes "The book's name is... ^0000CDIt's dizzy after being shaken 1,000 times^000000. Please borrow this for me."; + npctalk "Ilya Lebedev: They say it's such a famous book.", "Ilya Lebedev#16.2rm", bc_self; + setquest 16021;// Service: Book lending agent + next; + mes "[Jana Levedeva]"; + mes "The juvenile corner of the Prontera library has designated rental system. You can ask the ^0000CDlibrarian in charge of juveniles^000000."; + close; + case 16022: + mes "[Jana Levedeva]"; + mes "Hmm.. Commander Elena told us to make a hobby."; + mes "I guess reading is a fine hobby. Isn't it?"; + next; + mes "[Jana Levedeva]"; + mes "Please rent a book for us from the juvenile section of Prontera Library."; + mes "The book's name is... ^0000CDRebellion, the history of liberty^000000. Please borrow this book for me."; + npctalk "Ilya Lebedev: After looking at its name, I feel like I must read it.", "Ilya Lebedev#16.2rm", bc_self; + setquest 16022;// Service: Book lending agent + next; + mes "[Jana Levedeva]"; + mes "The juvenile corner of the Prontera library has designated rental system. You can ask the ^0000CDlibrarian in charge of juveniles^000000."; + close; + case 16023: + mes "[Jana Levedeva]"; + mes "Hmm.. Commander Elena told us to make a hobby."; + mes "I guess reading is a fine hobby. Isn't it?"; + next; + mes "[Ilya Lebedev]"; + mes "I would be glad if borrow a book for me from the juvenile section of Prontera library."; + mes "The book's name is... ^0000CDNorgroad Horizon^000000."; + npctalk "Ilya Lebedev: It's about the great adventurer who explores Norgroad.", "Ilya Lebedev#16.2rm", bc_self; + setquest 16023;// Service: Book lending agent + next; + mes "[Jana Levedeva]"; + mes "The juvenile corner of the Prontera library has designated rental system. You can ask the ^0000CDlibrarian in charge of juveniles^000000."; + close; + case 16025: + mes "[Jana Levedeva]"; + mes "Today, we would like to go to Einbech mine to research explosives. But I guess it would be dangerous if only two of us go there."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "You mean, you're dangerous for the mine? Right?"; + next; + mes "[Ilya Lebedev]"; + mes "No! How can you say that? There are so many dangerous monsters in the mine!"; + mes "And Jana says she's curious to see if there are materials suitable for our research..."; + next; + mes "[Ilya Lebedev]"; + mes "Therefore Older " + .@genre$ + " please implement a previous exploration for us."; + mes "Please defeat 30 Pitman in Einbech mine and bring us a Gun Powder."; + mes "Older " + .@genre$ + " I'm sure this is a piece of cake for you. We will count on you!"; + npctalk "Ilya Lebedev: We will count on you!", "Ilya Lebedev#16.2rm", bc_self; + setquest 16026;// Service: Exploring the Mine Dungeon + close; + case 16026: + mes "[Jana Levedeva]"; + mes "Today, we would like to go to Einbech mine to research explosives. But I guess it would be dangerous if only two of us go there."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "You mean, you're dangerous for the mine? Right?"; + next; + mes "[Ilya Lebedev]"; + mes "No! How can you say that? There are so many dangerous monsters in the mine!"; + mes "And Jana says she's curious to see if there are materials suitable for our research..."; + next; + mes "[Ilya Lebedev]"; + mes "So we'd like to request you to implement a previous exploration."; + mes "Please defeat 20 Venomous and 20 Noxious in Einbech mine and bring us one Explosive Powder."; + mes "I know this will be cumbersome. But we will count on you."; + npctalk "Jana Levedeva: Please!"; + setquest 16026;// Service: Exploring the Mine Dungeon + close; + case 16027: + emotion ET_DELIGHT; + mes "[Jana Levedeva]"; + mes "Older " + .@genre$ + ", Older " + .@genre$ + "! We made some cookies!"; + mes "Of course we didn't do the entire cooking... Milo prepared ingredients and the cooking space."; + next; + mes "[Jana Levedeva]"; + mes "It tastes good! Certainly not better than those cooked by grandma Lucy. But it's still wonderful."; + next; + npctalk "I prefer the cookies of Lucy, but I should start eating these."; + mes "[Jana Levedeva]"; + mes "Older " + .@genre$ + " Please have some! Older " + .@genre$ + " This is for you... And could you please these five bundles to people around you?"; + next; + mes "[Jana Levedeva]"; + mes "To Milo, Mason and Rachel."; + mes "And to commander Adler and commander Elena as well, please."; + mes "Make sure you tell them we made these."; + if (checkweight(25161,5) == 0) { + next; + mes "[Jana Levedeva]"; + mes "You don't have enough space in your bag."; + mes "Please make some space. We don't want the cookies to get broken."; + close; + } + getitem 25161,5;// Handmade_cookie2 + setquest 16027;// Service: Cookies delivery + setquest 16028;// Service: Cookies delivery + setquest 16029;// Service: Cookies delivery + setquest 16030;// Service: Cookies delivery + setquest 16031;// Service: Cookies delivery + close; + } + end; + } + switch( .@quest_list[.@i] ) { + case 16021: + mes "[Jana Levedeva]"; + mes "Did you forget what I asked you to borrow? It's dizzy after being shaken 1,000 times!"; + mes "Last time I went there with Ilya, the librarian at juvenile section found it for me..."; + close; + case 16022: + mes "[Jana Levedeva]"; + mes "Did you forget what I asked you to borrow? 'Rebellion, the history of liberty'!"; + mes "Last time I went there with Ilya, the librarian at juvenile section found it for me..."; + close; + case 16023: + mes "[Ilya Lebedev]"; + mes "Norgroad Horizon, please."; + mes "If you tell the book name to the librarian, he/she will hand it you."; + close; + case 16024: + if (countitem(25160) < 1) { + mes "[Jana Levedeva]"; + mes "Oh, you're back? Please give the book!"; + mes "The book... You don't have it? Don't tell me you lost it."; + next; + mes "[Jana Levedeva]"; + mes "If you lost it... You have to go to the library and report of the loss of that book."; + close; + } + mes "[" + strcharinfo(0) + "]"; + mes "I'm back. Here's the book."; + mes "So you'll return it yourself?"; + next; + mes "[Jana Levedeva]"; + mes "Wow! I wanted to read this!"; + mes "Thank you, Older " + .@genre$ + "! Older " + .@genre$ + " do you want me to read this book for you? This must be exciting!"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "(Hmm, she's not mentioning about returning it.)"; + erasequest 16024;// Service: Loaned book delivery + setquest 16020;// Daily babysitting + delitem 25160,1;// Borrow_Book + getexp 200000,200000; + getitem 25155,3;// Swz_Honor_Token + close; + case 16025: + if (checkquest(.@quest_list[.@i],HUNTING) != 2 || countitem(6244) < 1) { + mes "[Jana Levedeva]"; + mes "Oh! We're going to Einbech mine. Please implement a previous exploration for us."; + next; + mes "[Ilya Lebedev]"; + mes "Please defeat 30 Pitman in Einbech mine and bring us a Gun Powder."; + mes "We are about to experiment the degree of firepower in reference to the amount of Gun Powder!"; + close; + } + mes "[Ilya Lebedev]"; + mes "Thank you for doing us a favor!"; + mes "About the result, I will inform you later!"; + delitem 6244,1;// Gun_Powder + erasequest 16025;// Service: Exploring the Mine Dungeon + setquest 16020;// Daily babysitting + getexp 200000,200000; + getitem 25155,3;// Swz_Honor_Token + close; + case 16026: + if (checkquest(.@quest_list[.@i],HUNTING) != 2 || countitem(6213) < 1) { + mes "[Jana Levedeva]"; + mes "Oh! We're going to Einbech mine. Please implement a previous exploration for us."; + next; + mes "[Ilya Lebedev]"; + mes "Please defeat 20 Venomous and 20 Noxious in Einbech mine and bring us one Explosive Powder."; + mes "Jana is researching whether we can apply the Explosive Powder to grenades."; + close; + } + mes "[Ilya Lebedev]"; + mes "Thank you for doing us a favor!"; + mes "Jana says she will inform you about the result after the experiment!!"; + delitem 6213,1;// Explosive_Powder + erasequest 16026;// Service: Exploring the Mine Dungeon + setquest 16020;// Daily babysitting + getexp 200000,200000; + getitem 25155,3;// Swz_Honor_Token + close; + case 16027: + for ( .@i = 16027; .@quest_id <= 16031; .@quest_id++ ) { + if (isbegin_quest(.@quest_id) == 1) + .@cookie++; + } + if (.@cookie > 0) { + mes "[Jana Levedeva]"; + mes "Please bring them to the five people I mentioned."; + mes "They are Milo, Mason, Rachel, commander Ericsson and commander Elena."; + if (countitem(25161) < 1) { + next; + mes "[Jana Levedeva]"; + mes "Oh, did you eat all those cookies?"; + mes "You liked them, didn't you?"; + mes "Oh, come on. How can you eat all of them!"; + next; + mes "[Jana Levedeva]"; + mes "We will give you some more. Make sure you bring them to those five people please."; + mes "Glutton " + strcharinfo(0) + " Older " + .@genre$ + " we will make you more cookies for you next time!"; + getitem 25161, .@cookie;// Handmade_cookie2 + } + close; + } + mes "[Jana Levedeva]"; + mes "What did they say?"; + mes "Did they like them? Huhu."; + mes "Don't you think I'm good at cooking?"; + erasequest 16027;// Service: Cookies delivery + erasequest 16028;// Service: Cookies delivery + erasequest 16029;// Service: Cookies delivery + erasequest 16030;// Service: Cookies delivery + erasequest 16031;// Service: Cookies delivery + setquest 16020;// Daily babysitting + getexp 200000,200000; + getitem 25155,3;// Swz_Honor_Token + close; + } + end; + +OnInit: + questinfo( QTYPE_QUEST, QMARK_NONE, "isbegin_quest(16012) == 1" ); + questinfo( QTYPE_QUEST, QMARK_NONE, "lebedev_quest_16_2 == 4" ); + questinfo( QTYPE_QUEST, QMARK_NONE, "lebedev_quest_16_2 == 7 && countitem(25161) > 0" ); + questinfo( QTYPE_QUEST, QMARK_NONE, "isbegin_quest(16018) == 1" ); + + // daily + questinfo( QTYPE_QUEST, QMARK_NONE, "checkquest(16020,PLAYTIME) == 2" ); + questinfo( QTYPE_QUEST, QMARK_NONE, "lebedev_quest_16_2 > 10 && checkquest(16020,PLAYTIME) == -1 && isbegin_quest(16021) == 0 && isbegin_quest(16023) == 0 && isbegin_quest(16024) == 0 && isbegin_quest(16025) == 0 && isbegin_quest(16026) == 0 && isbegin_quest(16027) == 0" ); + questinfo( QTYPE_QUEST, QMARK_NONE, "isbegin_quest(16027) == 2 && isbegin_quest(16028) == 2 && isbegin_quest(16029) == 2 && isbegin_quest(16030) == 2 && isbegin_quest(16031) == 2" ); + questinfo( QTYPE_QUEST, QMARK_NONE, "isbegin_quest(16024) == 1 && countitem(25160) > 0" ); + questinfo( QTYPE_QUEST, QMARK_NONE, "checkquest(16025,HUNTING) == 2 && countitem(6244) > 0" ); + questinfo( QTYPE_QUEST, QMARK_NONE, "checkquest(16026,HUNTING) == 2 && countitem(6213) > 0" ); + end; +} + +rebel_in,70,75,1 duplicate(dummy_cloaked_npc) Ilya Lebedev#16.2rms 4_M_ILYA +rebel_in,69,75,1 duplicate(dummy_cloaked_npc) Jana Levedeva#16.2rms 4_F_ANYA + +prt_in,165,89,1 script Librarian in charge of juveniles 1_F_LIBRARYGIRL,{ + setarray .@quest_id[0], 16021,16022,16023; + .@size = getarraysize(.@quest_id); + for ( .@i = 0; .@i < .@size && isbegin_quest(.@quest_id[.@i]) == 0; .@i++ ) + continue; + + if (.@i == .@size) { + mes "[Librarian in charge of juveniles]"; + mes "Hello. Welcome to Prontera library."; + mes "For juvenile books, only designated rental service is available."; + close; + } + if (isbegin_quest(16024) == 1 && countitem(25160) < 1) { + mes "[Librarian in charge of juveniles]"; + mes "Have you lost the book you borrowed?"; + mes "Yes... We accept your report of a loss."; + next; + mes "[Librarian in charge of juveniles]"; + mes "Please be careful next time."; + mes "If you lose the book more than once or damage it, we may forbidthe lending to you."; + erasequest 16024;// Service: Loaned book delivery + setquest 16020;// Daily babysitting + close; + } + mes "[Librarian in charge of juveniles]"; + mes "Hello. Welcome to Prontera library."; + mes "For juvenile books, only designated rental service is available. Which book are you looking for?"; + next; + .@r = rand(3); + if (.@r == 0) + setarray .@menu$[0], "A story of 101 cookies", "No Gun No Life", "Linsa, the Owl of Wizard"; + else if (.@r == 1) + setarray .@menu$[0], "My younger sister is so cute", "Record of my travel to Kunrun by foot", "The secret of the business told by Babayaga"; + else if (.@r == 3) + setarray .@menu$[0], "Guidebook for food materials in Dungeon", "Famous Lasagna Restaurants", "Hair&Beauty - Fairy's edition"; + + switch( .@quest_id[.@i] ) { + case 16021: + .@right_answer = 0; + .@menu$[0] = "It's dizzy after being shaken 1,000 times."; + break; + case 16022: + .@right_answer = 1; + .@menu$[1] = "Rebellion, the history of liberty"; + break; + case 16023: + .@right_answer = 2; + .@menu$[2] = "Norgroad Horizon"; + break; + } + + .@s = select( .@menu$[0], .@menu$[1], .@menu$[2], "Nothing." ) - 1; + if (.@s == 3) { + mes "[Librarian in charge of juveniles]"; + mes "Prontera library always welcomes juveniles who read books."; + close; + } + if (.@s != .@right_answer) { + mes "[Librarian in charge of juveniles]"; + mes "" + .@menu$[.@s] + ", That book? Please wait a minute."; + next; + mes "[Librarian in charge of juveniles]"; + mes "The book you wanted is out on loan now. Please use another book."; + close; + } + mes "[Librarian in charge of juveniles]"; + mes "" + .@menu$[.@right_answer] + "? Please wait a minute."; + next; + mes "[Librarian in charge of juveniles]"; + mes "Yes. Here it is. Please abide by the deadline."; + erasequest .@quest_id[.@i]; + setquest 16024;// Service: Loaned book delivery + getitem 25160,1;// Borrow_Book + close; +} + +// Items Quests given by Small Leather Bag (ID: 23087) - not repeatable +prt_in,177,26,6 script Knight Windsor#ep162 4_M_JOB_KNIGHT1,{ + switch( isbegin_quest(7746) ) { + case 0: + if (countitem(25180) < 1) + break; + mes "[Benedict Windsor]"; + mes "What is it?"; + next; + if (select( "Give him the ring.", "Do you come here often?" ) == 2) { + mes "[Benedict Windsor]"; + mes "Teaching juniors after retirement, I think of my son every now and then."; + next; + mes "[Benedict Windsor]"; + mes "... And my wife who passed away, too."; + mes "I also think of my daughter."; + next; + mes "You gave him the ring."; + next; + } + mes "[Benedict Windsor]"; + mes "... This ... ring is ..."; + next; + mes "[Benedict Windsor]"; + mes "Poor fellow."; + mes "In the end, this is the way you come back."; + next; + mes "[Benedict Windsor]"; + mes "I was expecting this."; + mes "When I found his Pecopeco, I knew something was wrong."; + next; + mes "[Benedict Windsor]"; + mes "But as I didn't see it with my eyes,"; + mes "I had a slight hope in my mind."; + next; + mes "[Benedict Windsor]"; + mes "...."; + mes "... Should I welcome you, to see you again like this?"; + next; + mes "[Benedict Windsor]"; + mes "... Thanks."; + mes "..."; + delitem 25180,1;// Old_Couple_Ring + setquest 7746;// A pair of old rings + completequest 7746;// A pair of old rings + getexp 100000,100000; + close; + case 1: + case 2: + break; + } + switch( isbegin_quest(7747) ) { + case 0: + if (countitem(25185) < 1) + break; + mes "[Benedict Windsor]"; + mes "... That rocket belongs to Cheiron."; + mes "When they told me they would take them to Geffen's Magic_tower ..."; + next; + mes "[Benedict Windsor]"; + mes "I thought they would take good care of them."; + mes "... Why should my children end up like this?"; + next; + mes "[Benedict Windsor]"; + mes "What should I do now?"; + mes "My wife and children have passed away."; + mes "What can I do ..."; + next; + mes "[Benedict Windsor]"; + mes "You ..."; + mes "......"; + delitem 25185,1;// Locket_Pendant + setquest 7747;// Locket Pendant + completequest 7747;// Locket Pendant + getexp 100000,100000; + close2; + npctalk "... Please be alive.", "", bc_self; + end; + case 1: + case 2: + npctalk "I wish it had been a dream ...", "", bc_self; + end; + } + end; +} + +prt_monk,93,254,3 script Sister Margaret#ep162 1_F_PRIEST,{ + switch( isbegin_quest(7748) ) { + case 0: + if (countitem(25181) < 1) { + mes "[Margaret]"; + mes "Shrines and convents have a very close relationship."; + mes "They come to help us like this frequently."; + close; + } + mes "[Margaret]"; + mes "What brings you here?"; + next; + select("Hands Rosary."); + mes "[Margaret]"; + mes "I know this stuff."; + mes "This is the Rosary that she was holding tightly in her small hand when she first came to this convent."; + next; + mes "[Margaret]"; + mes "I can faintly feel the spirit of that girl, Sorin."; + mes "She's grown up a lot."; + next; + mes "[Margaret]"; + mes "She was a tomboy. But since she met Seyren, she often pretended to be modest."; + next; + mes "[Margaret]"; + mes "Jooshin loved the girl a lot, and she was taken so early."; + mes "...."; + next; + mes "[Margaret]"; + mes "... Thank you very much for giving this to me."; + mes "May the blessing of Jooshin be with you forever."; + delitem 25181,1;// Wood Rosary + setquest 7748;// Wooden Rosary + completequest 7748;// Wooden Rosary + getexp 100000,100000; + close; + case 1: + case 2: + mes "[Margaret]"; + mes "I used to visit the Capitolina convent with Sorin quite often."; + mes "With her high-spirited personality, she got along quite well with the monks."; + next; + mes "[Margaret]"; + mes "She also came here to relax when she needed some rest ..."; + next; + mes "[Margaret]"; + mes "... even though the path is quite rough."; + mes "If you are going back now, do you want me to send you to Prontera?"; + next; + if (select( "Yes, please.", "No thank you." ) == 2) { + mes "[Margaret]"; + mes "If you need it later, do not hesitate to tell me."; + close; + } + mes "[Margaret]"; + mes "... Bye."; + close2; + warp "prontera",156,119; + end; + } +} + +yuno_in01,163,31,3 script Blacksmith Cleaver#ep16 4_TOWER_17,{ + switch( isbegin_quest(7749) ) { + case 0: + if (countitem(25183) < 1) { + mes "[Cleaver]"; + mes "You can smelt your gears over there."; + mes "I don't take requests for personal production or smelting."; + close; + } + mes "[Cleaver]"; + mes "Who's there? A shopper?"; + mes "I don't accept personal production requests."; + next; + mes "[Cleaver]"; + mes "Wait, can I see that Thimble Of Archer?"; + mes "This decoration is ..."; + next; + mes "[Cleaver]"; + mes "Hey! What happened to Alt?"; + mes "He made this decoration for the Thimble Of Archer when he visited here for the last time."; + next; + mes "[Cleaver]"; + mes "A jewel decoration on a Thimble Of Archer! I know it sounds crazy. But it took him several days ? he didn't even sleep!"; + next; + mes "[Cleaver]"; + mes "Since he was having a hard time making it, I was willing to help him. But he still made this Thimble Of Archer alone ..."; + next; + mes "[Cleaver]"; + mes "Why do you have this?"; + next; + select("It's a relic."); + mes "[Cleaver]"; + mes "... What?"; + mes "No ... Wait ... Wait a minute"; + mes "I heard some rumors. I did ..."; + next; + mes "[Cleaver]"; + mes "But I still believed that no news is good news ..."; + mes "In this way, all of a sudden ..."; + next; + mes "[Cleaver]"; + mes "... What ... What a fool."; + mes "Why did he make a gift that he cannot even deliver?"; + next; + mes "[Cleaver]"; + mes "... Haa ..."; + mes "Eventually, this is how it ends ..."; + next; + mes "[Cleaver]"; + mes "Thank you ... for coming all the way here."; + mes "I have to delay my work for a while."; + mes "...."; + delitem 25183,1;// Deco_Thimble_Archer + setquest 7749;// Bow Thimble Decoration + completequest 7749;// Bow Thimble Decoration + getexp 100000,100000; + close; + case 1: + case 2: + mes "[Cleaver]"; + mes "Alt has an older brother."; + mes "... I will give this to him."; + mes "Since he is in a critical moment now, I will look for a chance to give it to him."; + next; + mes "[Cleaver]"; + mes "... Damn."; + mes "I cannot resume my work."; + close; + } +} + +que_job01,89,91,1 script Guile Marovitz#ep162 1_M_JOBTESTER,{ + switch( isbegin_quest(7750) ) { + case 0: + if (countitem(25182) < 1) { + mes "[Guile Marovitz]"; + mes "... If you want to become an Assassin, go east of the desert."; + close; + } + mes "[Guile Marovitz]"; + mes "It's quite unusual."; + mes "What brought you here?"; + next; + mes "[Guile Marovitz]"; + mes "This dagger is ..."; + mes "Right. Eremes ..."; + mes "has finally returned."; + next; + mes "[Guile Marovitz]"; + mes "It's been a long time since I dispatched him ... He returned too late."; + npctalk "......", "", bc_self; + next; + mes "[Guile Marovitz]"; + mes "Is this mission failure or success?"; + mes "... He is the type of guy who hates to have a mission fail."; + next; + mes "[Guile Marovitz]"; + mes "I like guys who are serious about completing their missions. But in this case ... I wish he had just abandoned his mission and taken a vacation."; + next; + mes "[Guile Marovitz]"; + mes "I will take him ... well."; + mes "Thank you."; + delitem 25182,1;// Assassin_PT_Dagger + setquest 7750;// Assassin Dagger with Glyph + erasequest 7750;// Assassin Dagger with Glyph + getexp 100000,100000; + close; + case 1: + case 2: + mes "[Guile Marovitz]"; + mes "In this field, it is quite common to not have your companion come back after a mission."; + next; + mes "[Guile Marovitz]"; + mes "Some lucky guys come back like this."; + mes "And he was quite lucky."; + next; + mes "[Guile Marovitz]"; + mes "There's no need to be sad."; + mes "But it's just regrettable."; + mes "That's all."; + close; + } +} + +payon_in03,194,39,3 script Hunter Sherine#ep162 4_F_JOB_HUNTER,{ + switch( isbegin_quest(7751) ) { + case 0: + if (countitem(25184) < 1) { + mes "[Sherine]"; + mes "In the past, the Hunter guild was in the Payon Forest."; + mes "And I grew up in Payon."; + next; + mes "[Sherine]"; + mes "That's why I visit Payon once in a while."; + mes "...."; + close; + } + npctalk "......", "", bc_self; + unittalk getcharid(3), "" + strcharinfo(0) + " : ....", bc_self; + mes "[Sherine]"; + mes "For some reason, I felt like coming here today."; + mes "Maybe it was for this."; + next; + mes "[Sherine]"; + mes "My silly sister."; + mes "... As a matter of fact, she cannot sew well."; + next; + mes "[Sherine]"; + mes "She can barely sew on a button."; + mes "......."; + next; + mes "[Sherine]"; + mes "One day, she asked me."; + mes "Would it be better for me to act more like a girl?"; + next; + mes "[Sherine]"; + mes "Maybe I can just sew on a single button?"; + next; + mes "[Sherine]"; + mes "So I gave her this sewing box."; + mes "I don't know who she was thinking about when she took this."; + next; + mes "[Sherine]"; + mes "........."; + mes "The spare button is missing."; + mes "... Would she have sewn it on well?"; + next; + mes "[Sherine]"; + mes "I expected this, but I never imagined this thing would come back."; + mes "... Since it was her choice ... I must accept this ... But ..."; + next; + mes "Sherine is holding back her tears."; + mes "Leave her alone."; + next; + mes "[Sherine]"; + mes "... Thank ... you ..."; + delitem 25184,1;// Portable_Sewingbox + setquest 7751;// Portable Sewing Kit + erasequest 7751;// Portable Sewing Kit + getexp 100000,100000; + close; + case 1: + case 2: + mes "[Sherine]"; + mes "... Please leave me alone."; + mes "... I'm sorry."; + close; + } +} diff --git a/npc/re/quests/quests_dewata.txt b/npc/re/quests/quests_dewata.txt index 360607e708..eb5e11d1ea 100644 --- a/npc/re/quests/quests_dewata.txt +++ b/npc/re/quests/quests_dewata.txt @@ -172,7 +172,7 @@ dew_in01,22,48,3 script Sage Kasyapa#dew 541,{ mes "Please, it would honor us if you would take it."; next; if (checkweight(6406,1) == 0) { - if (Weight + getiteminfo(6406,6) > MaxWeight) { + if (Weight + getiteminfo(6406, ITEMINFO_WEIGHT) > MaxWeight) { mes "[Sage Kasyapa]"; mes "You are carrying too much weight over the limit."; mes "I cannot get you your reward unless you reduce the amount of weighty items you are carrying."; diff --git a/npc/re/quests/quests_niflheim.txt b/npc/re/quests/quests_niflheim.txt new file mode 100644 index 0000000000..2184ae3090 --- /dev/null +++ b/npc/re/quests/quests_niflheim.txt @@ -0,0 +1,10 @@ +//===== rAthena Script ======================================= +//= Quest NPCs related to Niflheim +//===== Description: ========================================= +//= [Official Conversion] +//= Piano Key Ouest +//===== Additional Comments: ================================= +//= 1.0 Moved Piano3 to pre-re/re paths. [Daegaladh] +//============================================================ + +nif_in,118,151,0 duplicate(Piano3) #Piano3 HIDDEN_NPC,1,1 diff --git a/npc/re/quests/quests_rockridge.txt b/npc/re/quests/quests_rockridge.txt index 0f7981b4dd..5c14aee6eb 100644 --- a/npc/re/quests/quests_rockridge.txt +++ b/npc/re/quests/quests_rockridge.txt @@ -5888,6 +5888,7 @@ harboro1,156,215,5 script Innkeeper#rockridge 1_ETC_01,{ mes "Enjoy your stay at the Lazy Owl's."; close2; Zeny = Zeny - 5000; + percentheal 100,100; warp "harboro1",157,210; end; case 3: diff --git a/npc/re/quests/woe_te/te_goditem_alde1.txt b/npc/re/quests/woe_te/te_goditem_alde1.txt index 5ebb93d71a..27d0d64021 100644 --- a/npc/re/quests/woe_te/te_goditem_alde1.txt +++ b/npc/re/quests/woe_te/te_goditem_alde1.txt @@ -284,7 +284,7 @@ S_Material: mes "^4d4dff4 Presberk's Leather"; mes "1 Spirit of Hugin"; mes "1 Spirit of Munin"; - mes "1 Giant's Chisel"; + mes "4 Giant's Chisel"; mes "1 Jormungand's Rib"; mes "1 Wizardry Staff"; mes "1 Muspellium and Essence of Rune, respectively^000000"; diff --git a/npc/re/scripts_athena.conf b/npc/re/scripts_athena.conf index 99f1ef0ed4..fea666fb93 100644 --- a/npc/re/scripts_athena.conf +++ b/npc/re/scripts_athena.conf @@ -2,6 +2,10 @@ // - Renewal Core Scripts - // -------------------------------------------------------------- +// Utilitarian functions used by many scripts. +npc: npc/re/other/Global_Functions.txt +npc: npc/re/other/global_npcs.txt + // -------------------------- Airport --------------------------- npc: npc/re/airports/izlude.txt @@ -63,12 +67,14 @@ npc: npc/re/instances/BakonawaLake.txt npc: npc/re/instances/BangungotHospital.txt npc: npc/re/instances/BuwayaCave.txt npc: npc/re/instances/CentralLaboratory.txt +npc: npc/re/instances/CharlestonCrisis.txt npc: npc/re/instances/DevilTower.txt npc: npc/re/instances/EclageInterior.txt npc: npc/re/instances/FacewormsNest.txt npc: npc/re/instances/GhostPalace.txt npc: npc/re/instances/HazyForest.txt npc: npc/re/instances/HorrorToyFactory.txt +npc: npc/re/instances/HeartHunterWarBase.txt npc: npc/re/instances/IsleOfBios.txt npc: npc/re/instances/LastRoom.txt npc: npc/re/instances/MalangdoCulvert.txt @@ -80,10 +86,14 @@ npc: npc/re/instances/RitualOfBlessing.txt npc: npc/re/instances/RoomOfConsciousness.txt npc: npc/re/instances/SarahAndFenrir.txt npc: npc/re/instances/SaraMemory.txt +npc: npc/re/instances/SkyFortress.txt + +npc: npc/re/instances/WernerLaboratoryCentralRoom.txt npc: npc/re/instances/WolfchevLaboratory.txt //npc: npc/custom/official/GeffenMagicTournament.txt // ---------------- Kafras & Cool Event Corp. ------------------- +npc: npc/re/kafras/cool_event_corp.txt npc: npc/re/kafras/kafras.txt npc: npc/re/kafras/Kafra_Teleportation_Services.txt npc: npc/re/kafras/Zonda_Teleportation_Services.txt @@ -105,15 +115,20 @@ npc: npc/re/merchants/enchan_ko.txt npc: npc/re/merchants/enchan_mal.txt npc: npc/re/merchants/enchan_mora.txt npc: npc/re/merchants/enchan_rockridge.txt +npc: npc/re/merchants/enchan_verus.txt npc: npc/re/merchants/flute.txt npc: npc/re/merchants/gld_mission_exchange.txt npc: npc/re/merchants/guild_warehouse.txt npc: npc/re/merchants/hd_refiner.txt npc: npc/re/merchants/HorrorToyFactory_merchants.txt npc: npc/re/merchants/inn.txt +npc: npc/re/merchants/malangdo_costume.txt npc: npc/re/merchants/moro_cav_exchange.txt +npc: npc/re/merchants/new_insurance.txt npc: npc/re/merchants/nightmare_biolab.txt +npc: npc/re/merchants/novice_vending_machine.txt npc: npc/re/merchants/OldGlastHeim_merchants.txt +npc: npc/re/merchants/pet_trader.txt npc: npc/re/merchants/quivers.txt npc: npc/re/merchants/refine.txt npc: npc/re/merchants/renters.txt @@ -130,7 +145,6 @@ npc: npc/re/merchants/eden_market.txt npc: npc/re/other/achievements.txt npc: npc/re/other/adven_boards.txt npc: npc/re/other/bulletin_boards.txt -npc: npc/re/other/Global_Functions.txt npc: npc/re/other/clans.txt npc: npc/re/other/dimensional_gap.txt npc: npc/re/other/item_merge.txt @@ -185,6 +199,7 @@ npc: npc/re/quests/quests_14_3_bis.txt npc: npc/re/quests/quests_15_1.txt npc: npc/re/quests/quests_15_2.txt npc: npc/re/quests/quests_16_1.txt +npc: npc/re/quests/quests_16_2.txt npc: npc/re/quests/quests_aldebaran.txt npc: npc/re/quests/quests_brasilis.txt npc: npc/re/quests/quests_dewata.txt @@ -198,6 +213,7 @@ npc: npc/re/quests/quests_malaya.txt npc: npc/re/quests/quests_mora.txt npc: npc/re/quests/quests_morocc.txt npc: npc/re/quests/quests_nameless.txt +npc: npc/re/quests/quests_niflheim.txt npc: npc/re/quests/quests_rockridge.txt npc: npc/re/quests/quests_veins.txt npc: npc/re/quests/the_sign_quest.txt diff --git a/npc/re/scripts_monsters.conf b/npc/re/scripts_monsters.conf index 4ba63ab5f7..a5081c691d 100644 --- a/npc/re/scripts_monsters.conf +++ b/npc/re/scripts_monsters.conf @@ -54,6 +54,7 @@ npc: npc/re/mobs/dungeons/prt_q.txt npc: npc/re/mobs/dungeons/prt_sew.txt npc: npc/re/mobs/dungeons/ra_san.txt npc: npc/re/mobs/dungeons/rockridge.txt +npc: npc/re/mobs/dungeons/slabw01.txt npc: npc/re/mobs/dungeons/teg_dun.txt npc: npc/re/mobs/dungeons/tha_t.txt npc: npc/re/mobs/dungeons/thor_v.txt diff --git a/npc/re/scripts_warps.conf b/npc/re/scripts_warps.conf index d8b19ddc9c..d253fac27c 100644 --- a/npc/re/scripts_warps.conf +++ b/npc/re/scripts_warps.conf @@ -7,6 +7,8 @@ npc: npc/re/warps/cities/brasilis.txt npc: npc/re/warps/cities/dewata.txt npc: npc/re/warps/cities/dicastes.txt npc: npc/re/warps/cities/eclage.txt +npc: npc/re/warps/cities/einbech.txt +npc: npc/re/warps/cities/einbroch.txt npc: npc/re/warps/cities/izlude.txt npc: npc/re/warps/cities/malangdo.txt npc: npc/re/warps/cities/malaya.txt @@ -23,6 +25,7 @@ npc: npc/re/warps/dungeons/harboro2.txt npc: npc/re/warps/dungeons/iz_dun.txt npc: npc/re/warps/dungeons/moc_pryd.txt npc: npc/re/warps/dungeons/rockmi1.txt +npc: npc/re/warps/dungeons/slabw01.txt // --------------------------- Fields --------------------------- npc: npc/re/warps/fields/bif_fild.txt diff --git a/npc/re/warps/cities/einbech.txt b/npc/re/warps/cities/einbech.txt new file mode 100644 index 0000000000..651577cac6 --- /dev/null +++ b/npc/re/warps/cities/einbech.txt @@ -0,0 +1,30 @@ +//===== rAthena Script ======================================= +//= Einbech Warp Script +//===== Description: ========================================= +//= Warp Points for Einbech +//===== Changelogs: ========================================== +//= 1.0 Added warps for ep16.2 [Capuche] +//============================================================ + +// rebel_in entrance +einbech,215,84,0 script nemi WARPNPC,1,1,{ + end; +OnTouch: + if (terra_gloria_main < 14) { + mes "You only see a cold and hard wall."; + close; + } + warp "rebel_in",21,41; + end; +} + +// Clana Nemieri +rebel_in,34,43,0 warp2 #negoin02 5,2,rebel_in,21,41 +rebel_in,18,43,0 warp2 einbech_south 1,1,einbech,215,80 + +// (Commander Room) +rebel_in,88,80,0 warp2 #162gmroom2_1 1,1,rebel_in,209,82 +rebel_in,209,77,0 warp2 #162gmroom2_2 1,1,rebel_in,87,75 + +// (Ladies Room) +rebel_in,155,84,0 warp2 #162gmroom2_3 1,1,rebel_in,119,41 diff --git a/npc/re/warps/cities/einbroch.txt b/npc/re/warps/cities/einbroch.txt new file mode 100644 index 0000000000..ff0cc81cdd --- /dev/null +++ b/npc/re/warps/cities/einbroch.txt @@ -0,0 +1,21 @@ +//===== rAthena Script ======================================= +//= Einbroch Warp Script +//===== Description: ========================================= +//= Warp Points for Einbroch +//===== Changelogs: ========================================== +//= 1.0 Some warps have been changed in renewal ep16.2 [Capuche] +//============================================================ + +ein_in01,274,246,0 script #ep162_warp01 WARPNPC,1,1,{ + end; +OnTouch: + if (terra_gloria_main == 18 || terra_gloria_main == 22) { + cutin "ep16_tes01.bmp",0; + mes "[Tess]"; + mes "Welcome. Please come in."; + close2; + } + warp "ein_in01",273,276; + end; +} +ein_in01,273,273,0 warp roomB_roomBGate 1,1,ein_in01,274,243 diff --git a/npc/re/warps/cities/prontera.txt b/npc/re/warps/cities/prontera.txt index e43000dcc3..7ca323b132 100644 --- a/npc/re/warps/cities/prontera.txt +++ b/npc/re/warps/cities/prontera.txt @@ -6,94 +6,161 @@ //= 1.0 Prontera castle map changed in ep16.1 [Capuche] //============================================================ -//= Prontera City ============================================ -prontera,156,358,0 warp prt_cas_B#prt_cas_A 1,1,prt_cas,216,146 +prt_lib_q,9,25,0 script lib_q_to_pprt WARPNPC,1,1,{ + end; +OnTouch: + if (ep16_royal < 21) { + mes "There are more to find out."; + mes "Go back to Nillem."; + close; + } + warp "prt_q",155,354; + end; +} -//= Prontera Castle =========================================== -prt_cas,216,142,0 warp prt_cas_A#prt_cas_B 1,1,prontera,156,354 +prt_cas,152,163,0 script way_to_qroom_L_qroom_L_to_way WARPNPC,1,1,{ + end; +OnTouch: + if (ep16_royal == 0) { + npctalk "That way is a royal villa for VIPs. Outsiders cannot access the place.", "Royal Guardian Knight#02", bc_self; + setpcblock PCBLOCK_NPC, true; + sleep2 3000; + setpcblock PCBLOCK_NPC, false; + npctalk "If you are invited, a severnt should be there to greet you. Please be guided officially.", "Royal Guardian Knight#02", bc_self; + end; + } + warp "prt_cas_q",150,8; + end; +} -prt_cas,82,175,0 warp prt_cas_C#prt_cas_D 1,1,prt_gld,159,30 +prt_cas,278,163,0 script way_to_qroom_R_qroom_R_to_way WARPNPC,1,1,{ + end; +OnTouch: + if (ep16_royal == 0) { + npctalk "That way is a royal villa for VIPs. Outsiders cannot access the place.", "Royal Guardian Knight#03", bc_self; + setpcblock PCBLOCK_NPC, true; + sleep2 3000; + setpcblock PCBLOCK_NPC, false; + npctalk "If you are invited, a severnt should be there to greet you. Please be guided officially.", "Royal Guardian Knight#03", bc_self; + end; + } + warp "prt_cas_q",135,119; + end; +} -// castle left side -prt_cas_q,154,8,0 warp prt_cas_F#prt_cas_E 1,1,prt_cas,156,163 +prt_cas_q,130,32,0 script qroom_heine_in_qroom_heine_out WARPNPC,1,1,{ + end; +OnTouch: + if (ep16_royal > 7 && ep16_royal < 16) { + mes "It is locked."; + close; + } + warp "prt_cas_q",30,78; + end; +} -prt_cas,164,177,0 warp prt_cas_G#prt_cas_H 1,1,prt_cas,54,156 -prt_cas,54,152,0 warp prt_cas_H#prt_cas_G 1,1,prt_cas,164,172 +prt_cas_q,130,56,0 script qroom_nerius_in_qroom_nerius_out WARPNPC,1,1,{ + end; +OnTouch: + if (ep16_royal > 2 && ep16_royal < 15 && ep16_royal != 7) { + mes "It is locked."; + close; + } + if (ep16_royal == 15) { + if (isbegin_quest(7697) < 1) { + mes "Let's first reply to the servant that the invitation will be accepted."; + close; + } + } + warp "prt_cas_q",30,128; + end; +} -prt_cas,197,148,0 warp prt_cas_I#prt_cas_J 1,1,prt_cas,31,117 -prt_cas,31,120,0 warp prt_cas_J#prt_cas_I 1,1,prt_cas,197,152 +prt_lib,9,24,0 script lib_to_prt_prison WARPNPC,1,1,{ + end; +OnTouch_: + if (ep16_royal > 13) + warp "prt_pri00",60,127; + else { + mes "[Guardian Knight]"; + mes "You cannot go that way."; + close2; + warp "prt_lib",60,61; + } + end; +} -prt_cas,178,148,0 warp prt_cas_K#prt_cas_L 1,1,prt_cas,27,43 -prt_cas,27,47,0 warp prt_cas_L#prt_cas_K 1,1,prt_cas,178,152 +prt_cas,188,258,0 script prt_cas_to_prt_pri00 WARPNPC,1,1,{ + end; +OnTouch_: + if (ep16_royal >= 2) + warp "prt_pri00",54,134; + else { + npctalk "You shouldn't enter the place like that.", "Guardian Knight#ep16_prigate01", bc_self; + setpcblock PCBLOCK_NPC, true; + sleep2 2000; + setpcblock PCBLOCK_NPC, false; + warp "prt_cas",182,258; + } + end; +} -// Rooms -// Belle -prt_cas_q,130,8,0 warp prt_cas_M#prt_cas_N 1,1,prt_cas_q,30,28 -prt_cas_q,34,28,0 warp prt_cas_N#prt_cas_M 1,1,prt_cas_q,134,8 +prt_pri00,54,139,0 warp prt_pri_to_prt_cas 1,1,prt_cas,182,258 -// Heine -prt_cas_q,34,78,0 warp prt_cas_O#prt_cas_P 1,1,prt_cas_q,134,32 +prt_prison,155,290,0 warp2 prt_prison_OUT 2,2,prt_pri00,50,120 -// Nerius -// it's locked -prt_cas_q,34,128,0 warp prt_cas_Q#prt_cas_R 1,1,prt_cas_q,134,56 +prt_q,155,358,0 warp #prt_q_tp_lib_q 1,1,prt_lib_q,89,43 -// Walther -prt_cas_q,130,80,0 warp prt_cas_S#prt_cas_T 1,1,prt_cas_q,30,178 -prt_cas_q,34,178,0 warp prt_cas_T#prt_cas_S 1,1,prt_cas_q,134,80 +prt_cas_q,34,78,0 warp qroom_heine_out_qroom_heine_in 1,1,prt_cas_q,134,32 +prt_cas_q,154,8,0 warp qroom_L_to_way_way_to_qroom_L 1,1,prt_cas,156,163 +prt_cas_q,132,119,0 warp qroom_R_to_way_way_to_qroom_R 1,1,prt_cas,274,163 +prt_cas_q,130,8,0 warp qroom_vip_in_qroom_vip_out 1,1,prt_cas_q,30,28 +prt_cas_q,34,28,0 warp qroom_vip_out_qroom_vip_in 1,1,prt_cas_q,134,8 -// castle right side -prt_cas_q,132,119,0 warp prt_cas_V#prt_cas_U 1,1,prt_cas,274,163 - -prt_cas,268,176,0 warp prt_cas_W#prt_cas_X 1,1,prt_cas,110,156 -prt_cas,110,152,0 warp prt_cas_X#prt_cas_W 1,1,prt_cas,268,172 - -prt_cas,253,148,0 warp prt_cas_Y#prt_cas_Z 1,1,prt_cas,174,37 -prt_cas,174,40,0 warp prt_cas_Z#prt_cas_Y 1,1,prt_cas,253,152 - -prt_cas,235,148,0 warp prt_cas_1#prt_cas_2 1,1,prt_cas,174,104 -prt_cas,174,108,0 warp prt_cas_2#prt_cas_1 1,1,prt_cas,235,152 - -// Rooms -// Wigner -prt_cas_q,153,119,0 warp prt_cas_3#prt_cas_4 1,1,prt_cas_q,78,21 -prt_cas_q,74,21,0 warp prt_cas_4#prt_cas_3 1,1,prt_cas_q,149,119 - -// Richards -prt_cas_q,153,143,0 warp prt_cas_5#prt_cas_6 1,1,prt_cas_q,78,77 -prt_cas_q,74,77,0 warp prt_cas_6#prt_cas_5 1,1,prt_cas_q,149,143 - -// Geoborg -prt_cas_q,153,167,0 warp prt_cas_7#prt_cas_8 1,1,prt_cas_q,78,131 -prt_cas_q,74,131,0 warp prt_cas_8#prt_cas_7 1,1,prt_cas_q,149,167 - -// Roegenburg -prt_cas_q,153,191,0 warp prt_cas_9#prt_cas_10 1,1,prt_cas_q,78,189 -prt_cas_q,74,189,0 warp prt_cas_10#prt_cas_9 1,1,prt_cas_q,149,191 - -// Hall -prt_cas,216,184,0 warp prt_cas_11#prt_cas_12 1,1,prt_cas,93,212 -prt_cas,93,208,0 warp prt_cas_12#prt_cas_11 1,1,prt_cas,216,180 - -// Dinner room -prt_cas,54,217,0 warp prt_cas_13#prt_cas_14 1,1,prt_cas,388,137 -prt_cas,392,137,0 warp prt_cas_14#prt_cas_13 1,1,prt_cas,58,217 - -// Kitchen -prt_cas,41,275,0 warp prt_cas_15#prt_cas_16 1,1,prt_cas,320,182 -prt_cas,320,178,0 warp prt_cas_16#prt_cas_15 1,1,prt_cas,41,271 - -// Library -prt_cas,130,218,0 warp prt_cas_17#prt_cas_18 1,1,prt_cas,303,48 -prt_cas,300,48,0 warp prt_cas_18#prt_cas_17 1,1,prt_cas,127,218 - -// Prison -prt_pri00,54,139,0 warp prt_cas_19#prt_cas_20 1,1,prt_cas,182,258 - -prt_prison,155,290,0 warp2 prt_cas_21#prt_cas_22 2,2,prt_pri00,50,120 - -prt_cas,174,234,0 warp prt_cas_23#prt_cas_24 1,1,prt_cas,247,107 -prt_cas,247,111,0 warp prt_cas_24#prt_cas_23 1,1,prt_cas,174,237 - -// Prontera invasion -prt_q,155,358,0 warp prt_cas_25#prt_cas_26 1,1,prt_lib_q,89,43 +prt_cas_q,34,128,0 warp qroom_nerius_out_qroom_nerius_in 1,1,prt_cas_q,134,56 +prt_cas_q,130,80,0 warp qroom_valter_in_qroom_balter_out 1,1,prt_cas_q,30,178 +prt_cas_q,34,178,0 warp qroom_balter_out_qroom_valter_in 1,1,prt_cas_q,134,80 +prt_cas_q,153,119,0 warp qroom_wigner_in_qroom_wigner_out 1,1,prt_cas_q,78,21 +prt_cas_q,74,21,0 warp qroom_wigner_out_qroom_wigner_in 1,1,prt_cas_q,149,119 +prt_cas_q,153,143,0 warp qroom_richard_in_qroom_richard_out 1,1,prt_cas_q,78,77 +prt_cas_q,74,77,0 warp qroom_richard_out_qroom_richard_in 1,1,prt_cas_q,149,143 +prt_cas_q,153,167,0 warp qroom_geob_in_qroom_geob_out 1,1,prt_cas_q,78,131 +prt_cas_q,74,131,0 warp qroom_geob_out_qroom_geob_in 1,1,prt_cas_q,149,167 +prt_cas_q,153,191,0 warp qroom_lugen_in_qroom_lugen_out 1,1,prt_cas_q,78,189 +prt_cas_q,74,189,0 warp qroom_lugen_out_qroom_lugen_in 1,1,prt_cas_q,149,191 +prt_cas,216,184,0 warp mainhall_in_mainhall_out 1,1,prt_cas,93,212 +prt_cas,93,208,0 warp mainhall_out_mainhall_in 1,1,prt_cas,216,180 +prt_cas,197,148,0 warp guestroom_l1_in_guestroom_l1 1,1,prt_cas,31,117 +prt_cas,31,120,0 warp guestroom_l1_guestroom_l1_in 1,1,prt_cas,197,152 +prt_cas,178,148,0 warp guestroom_l2_in_guestroom_l2 1,1,prt_cas,27,43 +prt_cas,27,47,0 warp guestroom_l2_guestroom_l2_in 1,1,prt_cas,178,152 +prt_cas,235,148,0 warp guestroom_r1_in_guestroom_r1 1,1,prt_cas,174,104 +prt_cas,174,108,0 warp guestroom_r1_guestroom_r1_in 1,1,prt_cas,235,152 +prt_cas,253,148,0 warp guestroom_r2_in_guestroom_r2 1,1,prt_cas,174,37 +prt_cas,174,40,0 warp guestroom_r2_guestroom_r2_in 1,1,prt_cas,253,152 +prt_cas,164,177,0 warp way_up_L_way_down_L 1,1,prt_cas,54,156 +prt_cas,54,152,0 warp way_down_L_way_up_L 1,1,prt_cas,164,172 +prt_cas,268,176,0 warp way_up_R_way_down_R 1,1,prt_cas,110,156 +prt_cas,110,152,0 warp way_down_R_way_up_R 1,1,prt_cas,268,172 +prt_cas,82,175,0 warp way_to_gld_gld_to_cas 1,1,prt_gld,159,30 +prt_gld,159,24,0 warp gld_to_cas_way_to_gld 1,1,prt_cas,82,171 +prt_cas,130,218,0 warp library_in_library_out 1,1,prt_cas,303,48 +prt_cas,300,48,0 warp library_out_library_in 1,1,prt_cas,127,218 +prt_cas,174,234,0 warp cruroom_in_cruroom_out 1,1,prt_cas,247,107 +prt_cas,247,111,0 warp cruroom_out_cruroom_in 1,1,prt_cas,174,237 +prt_cas,41,275,0 warp cuisine_in_cuisine_out 1,1,prt_cas,320,182 +prt_cas,320,178,0 warp cuisine_out_cuisine_in 1,1,prt_cas,41,271 +prt_cas,54,217,0 warp dining_in_dining_out 1,1,prt_cas,388,137 +prt_cas,392,137,0 warp dining_out_dining_in 1,1,prt_cas,58,217 +prt_cas,19,342,0 warp queen_room_in_queen_room_out 1,1,prt_cas,269,313 +prt_cas,273,313,0 warp queen_room_out_queen_room_in 1,1,prt_cas,23,342 +prt_cas,174,342,0 warp king_room_in_king_room_out 1,1,prt_cas,322,336 +prt_cas,318,336,0 warp king_room_out_king_room_in 1,1,prt_cas,170,342 +prt_cas,48,330,0 warp queen_office_in_queein_office_out 1,1,prt_cas,251,242 +prt_cas,251,246,0 warp queein_office_out_queen_office_in 1,1,prt_cas,48,334 +prt_cas,146,330,0 warp king_office_in_king_office_out 1,1,prt_cas,309,288 +prt_cas,309,291,0 warp king_office_out_king_office_in 1,1,prt_cas,146,334 +prt_cas,254,347,0 warp garden_in_garden_out 1,1,prt_cas,96,18 +prt_cas,96,14,0 warp garden_out_garden_in 1,1,prt_cas,254,343 +prt_cas,216,142,0 warp cas_out_prt_to_cas 1,1,prontera,156,354 +prontera,156,358,0 warp prt_to_cas_cas_out 1,1,prt_cas,216,146 diff --git a/npc/re/warps/dungeons/slabw01.txt b/npc/re/warps/dungeons/slabw01.txt new file mode 100644 index 0000000000..ab21a201f8 --- /dev/null +++ b/npc/re/warps/dungeons/slabw01.txt @@ -0,0 +1,8 @@ +//===== rAthena Script ======================================= +//= Werner Laboratory dungeon warps script +//===== Changelogs: ========================================== +//= 1.0 First version. [Capuche] +//============================================================ + +que_swat,155,61,0 warp #in_slbw 1,1,slabw01,14,88 +slabw01,10,88,0 warp #out_slbw 1,1,que_swat,155,58 diff --git a/npc/re/warps/other/un_myst.txt b/npc/re/warps/other/un_myst.txt index 2126624e82..feffbdb9a2 100644 --- a/npc/re/warps/other/un_myst.txt +++ b/npc/re/warps/other/un_myst.txt @@ -4,129 +4,59 @@ //= Warp Points for episodes 15.1 & 15.2 //===== Changelogs: ========================================== //= 1.0 First version. [Capuche] +//= 2.0 Updated using Aegis files. [Capuche] //============================================================ // A -un_myst,124,189,0 script #un_myst_entrance WARPNPC,1,1,{ - end; -OnTouch: - warp "un_myst",171,197; - @weird_piece = 1; - end; -} -un_myst,171,183,0 warp2 #un_myst_A_1 1,1,un_myst,259,200 +un_myst,124,189,0 warp2 #m101 1,1,un_myst,171,197 +un_myst,171,183,0 warp2 #m102 1,1,un_myst,259,200 -un_myst,258,208,0 script #un_myst_A_2 WARPNPC,1,1,{ +un_myst,258,208,0 script #m103 WARPNPC,1,1,{ end; OnTouch: - .@r = rand(9); - if (.@r == 0) - warp "un_myst",329,205; - else if (.@r < 5) - warp "un_myst",291,203; - else - warp "un_myst",259,200; - end; -} -un_myst,295,208,0 script #un_myst_A_3 WARPNPC,1,1,{ - end; -OnTouch: - .@r = rand(9); - if (.@r == 0) - warp "un_myst",329,205; - else if (.@r < 5) + .@r = rand(1,100); + if (.@r < 40) warp "un_myst",291,203; + else if (.@r > 80) + warp "un_myst",329,205; else warp "un_myst",259,200; end; } +un_myst,295,208,0 duplicate(#m103) #m104 WARPNPC,1,1 // B -un_myst,393,139,0 script #un_myst_B_1 WARPNPC,1,1,{ +un_myst,393,139,0 script #m201 WARPNPC,1,1,{ end; OnTouch: - .@r = rand(9); - if (.@r == 0) - warp "un_myst",176,137; - else if (.@r < 5) - warp "un_myst",138,138; - else - warp "un_myst",86,136; - end; -} -un_myst,104,136,0 script #un_myst_B_2 WARPNPC,1,1,{ - end; -OnTouch: - .@r = rand(9); - if (.@r == 0) - warp "un_myst",176,137; - else if (.@r < 5) - warp "un_myst",138,138; - else - warp "un_myst",86,136; - end; -} -un_myst,138,140,0 script #un_myst_B_3 WARPNPC,1,1,{ - end; -OnTouch: - .@r = rand(9); - if (.@r == 0) - warp "un_myst",176,137; - else if (.@r < 5) - warp "un_myst",138,138; - else + .@r = rand(1,100); + if (.@r < 40) warp "un_myst",86,136; + else if (.@r > 80) + warp "un_myst",176,137; + else + warp "un_myst",138,138; end; } +un_myst,104,136,0 duplicate(#m201) #m202 WARPNPC,1,1 +un_myst,138,140,0 duplicate(#m201) #m203 WARPNPC,1,1 // C -un_myst,75,91,0 script #un_myst_C_1 WARPNPC,1,1,{ +un_myst,75,91,0 script #m301 WARPNPC,1,1,{ end; OnTouch: - .@r = rand(9); - if (.@r == 0) - warp "un_myst",217,84; - else if (.@r < 5) + .@r = rand(1,100); + if (.@r < 40) + warp "un_myst",107,88; + else if (.@r > 80) warp "un_myst",160,89; else - warp "un_myst",107,88; - end; -} -un_myst,169,89,0 script #un_myst_C_2 WARPNPC,1,1,{ - end; -OnTouch: - .@r = rand(9); - if (.@r == 0) warp "un_myst",217,84; - else if (.@r < 5) - warp "un_myst",160,89; - else - warp "un_myst",107,88; - end; -} -un_myst,121,82,0 script #un_myst_C_3 WARPNPC,1,1,{ - end; -OnTouch: - .@r = rand(9); - if (.@r == 0) - warp "un_myst",217,84; - else if (.@r < 5) - warp "un_myst",160,89; - else - warp "un_myst",107,88; - end; -} -un_myst,219,88,0 script #un_myst_C_4 WARPNPC,1,1,{ - end; -OnTouch: - .@r = rand(9); - if (.@r == 0) - warp "un_myst",217,84; - else if (.@r < 5) - warp "un_myst",160,89; - else - warp "un_myst",107,88; end; } +un_myst,121,82,0 duplicate(#m301) #m302 WARPNPC,1,1 +un_myst,169,89,0 duplicate(#m301) #m303 WARPNPC,1,1 +un_myst,219,88,0 duplicate(#m301) #m304 WARPNPC,1,1 -un_myst,108,38,0 warp2 #un_myst_tamarin 1,1,un_myst,209,33 +un_bunker,387,79,0 warp2 #room_out_ 1,1,un_bunker,300,166 +un_myst,108,38,0 warp2 #way 1,1,un_myst,209,33 diff --git a/npc/re/warps/other/verus.txt b/npc/re/warps/other/verus.txt index 43ae1c0b74..8f348939d1 100644 --- a/npc/re/warps/other/verus.txt +++ b/npc/re/warps/other/verus.txt @@ -4,6 +4,7 @@ //= Warp Points for episodes 15.1 & 15.2 //===== Changelogs: ========================================== //= 1.0 First version. [Capuche] +//= 2.0 Updated using Aegis files. [Capuche] //============================================================ verus04,204,163,0 warp2 fr_ver04_to_tun 1,1,ver_tunn,13,35 @@ -15,142 +16,711 @@ verus02,72,16,0 warp2 verus02_to_verus03 1,1,verus03,169,255 verus03,122,17,0 warp2 fr_ver03_to_ver04_1 1,1,verus04,121,264 verus03,44,17,0 warp2 fr_ver03_to_ver04_2 1,1,verus04,44,264 +verus03,52,254,0 script verus03_to_verus01 WARPNPC,1,1,{ + end; +OnTouch: + if (ep15_2_permit < 1) { + mes "[Access Controller]"; + mes "I am sorry but only permitted members can enter from this point."; + close; + } + warp "verus01",243,62; + end; +} + +verus03,169,259,0 script verus03_to_verus02 WARPNPC,1,1,{ + end; +OnTouch: + if (ep15_2_permit < 1) { + mes "[Access Controller]"; + mes "I am sorry but only permitted members can enter from this point."; + close; + } + warp "verus02",72,19; + end; +} + juperos_01,245,87,0 warp2 fr_ju_to_eju 1,1,ver_eju,13,148 ver_eju,10,148,0 warp2 fr_eju_to_ju 1,1,juperos_01,242,87 -ver_eju,107,36,0 warp2 fr_eju_to_tun 2,2,ver_tunn,84,82 +ver_eju,107,36,0 warp2 fr_eju_to_tun 2,3,ver_tunn,84,82 ver_tunn,84,86,0 warp2 fr_tun_to_eju 1,1,ver_eju,113,38 ver_tunn,10,36,0 warp2 fr_tun_to_ver04 1,1,verus04,202,165 lhz_in01,276,238,0 warp2 in_to_out#e152i02 1,1,lhz_in01,276,230 // Bunker -un_bunker,41,275,0 warp2 A_0#A_1 1,1,un_bunker,21,276 un_bunker,98,85,0 warp2 #bunker_out 1,1,verus01,115,190 -un_bunker,24,276,0 warp2 A_1#A_0 1,1,un_bunker,45,275 -un_bunker,24,256,0 warp2 A_2#A_3 1,1,un_bunker,26,190 -un_bunker,23,190,0 warp2 A_3#A_2 1,1,un_bunker,21,256 -un_bunker,31,196,0 warp2 A_4#A_5 1,1,un_bunker,22,378 -un_bunker,21,375,0 warp2 A_5#A_4 1,1,un_bunker,32,193 -un_bunker,51,196,0 warp2 A_6#A_7 1,1,un_bunker,68,378 -un_bunker,67,375,0 warp2 A_7#A_6 1,1,un_bunker,52,193 -un_bunker,60,183,0 warp2 A_8#A_9 1,1,un_bunker,75,235 -un_bunker,71,236,0 warp2 A_9#A_8 1,1,un_bunker,57,182 -un_bunker,60,169,0 warp2 A_10#A_11 1,1,un_bunker,72,168 -un_bunker,69,167,0 warp2 A_11#A_10 1,1,un_bunker,57,168 -un_bunker,47,135,0 warp2 A_12#A_13 1,1,un_bunker,37,134 -un_bunker,40,135,0 warp2 A_13#A_12 1,1,un_bunker,50,134 -un_bunker,57,118,0 warp2 A_14#A_15 1,1,un_bunker,72,117 -un_bunker,69,118,0 warp2 A_15#A_14 1,1,un_bunker,53,117 -un_bunker,97,124,0 warp2 A_16#A_17 1,1,un_bunker,100,144 -un_bunker,97,141,0 warp2 A_17#A_16 1,1,un_bunker,98,121 -un_bunker,128,118,0 warp2 A_18#A_19 1,1,un_bunker,144,117 -un_bunker,140,118,0 warp2 A_19#A_18 1,1,un_bunker,125,117 -un_bunker,137,168,0 warp2 A_20#A_21 1,1,un_bunker,122,167 -un_bunker,126,168,0 warp2 A_21#A_20 1,1,un_bunker,140,167 -un_bunker,137,185,0 warp2 A_22#A_23 1,1,un_bunker,120,235 -un_bunker,124,236,0 warp2 A_23#A_22 1,1,un_bunker,140,184 -un_bunker,147,196,0 warp2 A_24#A_25 1,1,un_bunker,106,378 -un_bunker,105,375,0 warp2 A_25#A_24 1,1,un_bunker,148,193 -un_bunker,167,196,0 warp2 A_26#A_27 1,1,un_bunker,152,378 -un_bunker,151,375,0 warp2 A_27#A_26 1,1,un_bunker,168,193 -un_bunker,174,190,0 warp2 A_28#A_29 1,1,un_bunker,172,229 -un_bunker,169,230,0 warp2 A_29#A_28 1,1,un_bunker,171,189 -un_bunker,213,346,0 warp2 A_30#A_31 1,1,un_bunker,213,299 -un_bunker,216,300,0 warp2 A_31#A_30 1,1,un_bunker,216,345 -un_bunker,216,280,0 warp2 A_32#A_33 1,1,un_bunker,220,261 -un_bunker,217,262,0 warp2 A_33#A_32 1,1,un_bunker,213,279 -un_bunker,249,268,0 warp2 A_34#A_35 1,1,un_bunker,390,380 -un_bunker,389,377,0 warp2 A_35#A_34 1,1,un_bunker,250,265 -un_bunker,258,262,0 warp2 A_36#A_37 1,1,un_bunker,274,289 -un_bunker,271,290,0 warp2 A_37#A_36 1,1,un_bunker,255,261 -un_bunker,258,236,0 warp2 A_38#A_39 1,1,un_bunker,272,235 -un_bunker,269,236,0 warp2 A_39#A_38 1,1,un_bunker,255,235 -un_bunker,245,214,0 warp2 A_40#A_41 1,1,un_bunker,226,213 -un_bunker,230,214,0 warp2 A_41#A_40 1,1,un_bunker,248,213 -un_bunker,262,200,0 warp2 A_42#A_43 1,1,un_bunker,274,199 -un_bunker,271,200,0 warp2 A_43#A_42 1,1,un_bunker,258,199 -un_bunker,75,128,0 warp2 A_44#B_1 1,1,un_bunker,276,196 -un_bunker,275,191,0 warp2 B_1#A_44 1,1,un_bunker,76,121 -un_bunker,119,128,0 warp2 A_45#B_2 1,1,un_bunker,319,196 -un_bunker,320,191,0 warp2 B_2#A_45 1,1,un_bunker,120,121 -un_bunker,297,206,0 warp2 B_3#B_4 1,1,un_bunker,298,224 -un_bunker,297,221,0 warp2 B_4#B_3 1,1,un_bunker,298,203 -un_bunker,324,200,0 warp2 B_5#B_6 1,1,un_bunker,344,199 -un_bunker,339,200,0 warp2 B_6#B_5 1,1,un_bunker,321,199 -un_bunker,350,214,0 warp2 B_7#B_8 1,1,un_bunker,368,213 -un_bunker,365,214,0 warp2 B_8#B_7 1,1,un_bunker,347,213 -un_bunker,337,236,0 warp2 B_9#B_10 1,1,un_bunker,323,235 -un_bunker,326,236,0 warp2 B_10#B_9 1,1,un_bunker,340,235 -un_bunker,281,266,0 warp2 B_11#B_12 1,1,un_bunker,282,282 -un_bunker,281,279,0 warp2 B_12#B_11 1,1,un_bunker,282,263 -un_bunker,313,266,0 warp2 B_13#B_14 1,1,un_bunker,314,282 -un_bunker,313,279,0 warp2 B_14#B_13 1,1,un_bunker,314,262 -un_bunker,324,290,0 warp2 B_15#B_16 1,1,un_bunker,340,261 -un_bunker,337,262,0 warp2 B_16#B_15 1,1,un_bunker,321,289 -un_bunker,343,270,0 warp2 B_17#B_18 1,1,un_bunker,382,328 -un_bunker,381,325,0 warp2 B_18#B_17 1,1,un_bunker,344,267 -un_bunker,370,264,0 warp2 B_19#B_20 1,1,un_bunker,388,263 -un_bunker,385,264,0 warp2 B_20#B_19 1,1,un_bunker,367,263 -un_bunker,297,192,0 warp2 B_21#B_22 1,1,un_bunker,298,181 -un_bunker,297,186,0 warp2 B_22#B_21 1,1,un_bunker,298,196 -un_bunker,229,163,0 warp2 B_23#B_24 1,1,un_bunker,159,52 -un_bunker,164,51,0 warp2 B_24#B_23 1,1,un_bunker,233,164 -un_bunker,366,164,0 warp2 B_25#B_26 1,1,un_bunker,31,51 -un_bunker,27,52,0 warp2 B_26#B_25 1,1,un_bunker,361,163 -un_bunker,387,79,0 warp2 alp2#out 1,1,un_bunker,366,164 +un_bunker,41,275,0 warp2 MechanicalRoom#b_J-0 1,1,un_bunker,21,276 +un_bunker,24,276,0 warp2 J-0#b_MechanicalRoom 1,1,un_bunker,45,275 +un_bunker,24,256,0 warp2 J-0#b_L-1 1,1,un_bunker,26,190 +un_bunker,23,190,0 warp2 L-1#b_J-0 1,1,un_bunker,21,256 +un_bunker,31,196,0 warp2 L-1#b_D-1 1,1,un_bunker,22,378 +un_bunker,21,375,0 warp2 D-1#b_L-1 1,1,un_bunker,32,193 +un_bunker,51,196,0 warp2 L-1#b_D-2 1,1,un_bunker,68,378 +un_bunker,67,375,0 warp2 D-2#b_L-1 1,1,un_bunker,52,193 +un_bunker,60,183,0 warp2 L-1#b_ControlRoom 1,1,un_bunker,75,235 +un_bunker,71,236,0 warp2 ControlRoom#b_L-1 1,1,un_bunker,57,182 +un_bunker,60,169,0 warp2 L-1#b_Monitoring room 1,1,un_bunker,72,168 +un_bunker,69,167,0 warp2 Monitoring room#b_L-1 1,1,un_bunker,57,168 +un_bunker,47,135,0 warp2 L-1#b_B-1 1,1,un_bunker,37,134 +un_bunker,40,135,0 warp2 B-1#b_L-1 1,1,un_bunker,50,134 +un_bunker,57,118,0 warp2 L-1#b_A-0 1,1,un_bunker,72,117 +un_bunker,69,118,0 warp2 A-0#b_L-1 1,1,un_bunker,53,117 +un_bunker,97,124,0 warp2 A-0#b_Monitoring room 1,1,un_bunker,100,144 +un_bunker,97,141,0 warp2 Monitoring room#b_A-0 1,1,un_bunker,98,121 +un_bunker,128,118,0 warp2 A-0#b_L-2 1,1,un_bunker,144,117 +un_bunker,140,118,0 warp2 L-2#b_A-0 1,1,un_bunker,125,117 +un_bunker,137,168,0 warp2 L-2#b_Monitoring room 1,1,un_bunker,122,167 +un_bunker,126,168,0 warp2 Monitoring room#b_L-2 1,1,un_bunker,140,167 +un_bunker,137,185,0 warp2 L-2#b_ControlRoom 1,1,un_bunker,120,235 +un_bunker,124,236,0 warp2 ControlRoom#b_L-2 1,1,un_bunker,140,184 +un_bunker,147,196,0 warp2 L-2#b_E-1 1,1,un_bunker,106,378 +un_bunker,105,375,0 warp2 E-1#b_L-2 1,1,un_bunker,148,193 +un_bunker,167,196,0 warp2 L-2#b_E-2 1,1,un_bunker,152,378 +un_bunker,151,375,0 warp2 E-2#b_L-2 1,1,un_bunker,168,193 +un_bunker,174,190,0 warp2 L-2#b_K-0 1,1,un_bunker,172,229 +un_bunker,169,230,0 warp2 K-0#b_L-2 1,1,un_bunker,171,189 +un_bunker,213,346,0 warp2 Farm#b_C-0 1,1,un_bunker,213,299 +un_bunker,216,300,0 warp2 C-0#b_Farm 1,1,un_bunker,216,345 +un_bunker,216,280,0 warp2 C-0#b_G-1 1,1,un_bunker,220,261 +un_bunker,217,262,0 warp2 G-1#b_C-0 1,1,un_bunker,213,279 +un_bunker,249,268,0 warp2 G-1#b_M-0 1,1,un_bunker,390,380 +un_bunker,389,377,0 warp2 M-0#b_G-1 1,1,un_bunker,250,265 +un_bunker,258,262,0 warp2 G-1#b_Cafeteria 1,1,un_bunker,274,289 +un_bunker,271,290,0 warp2 Cafeteria#b_G-1 1,1,un_bunker,255,261 +un_bunker,258,236,0 warp2 G-1#b_Clinic 1,1,un_bunker,272,235 +un_bunker,269,236,0 warp2 Clinic#b_G-1 1,1,un_bunker,255,235 +un_bunker,245,214,0 warp2 G-1#b_F-1 1,1,un_bunker,226,213 +un_bunker,230,214,0 warp2 F-1#b_G-1 1,1,un_bunker,248,213 +un_bunker,262,200,0 warp2 G-1#b_H-0 1,1,un_bunker,274,199 +un_bunker,271,200,0 warp2 H-0#b_G-1 1,1,un_bunker,258,199 +un_bunker,75,128,0 warp2 LA-0#b_LH-0 1,1,un_bunker,276,196 +un_bunker,275,191,0 warp2 LH-0#b_LA-0 1,1,un_bunker,76,121 +un_bunker,119,128,0 warp2 RA-0#b_RH-0 1,1,un_bunker,319,196 +un_bunker,320,191,0 warp2 RH-0#b_RA-0 1,1,un_bunker,120,121 +un_bunker,297,206,0 warp2 H-0#b_Clinic 1,1,un_bunker,298,224 +un_bunker,297,221,0 warp2 Clinic#b_H-0 1,1,un_bunker,298,203 +un_bunker,324,200,0 warp2 H-0#b_G-2 1,1,un_bunker,344,199 +un_bunker,339,200,0 warp2 G-2#b_H-0 1,1,un_bunker,321,199 +un_bunker,350,214,0 warp2 G-2#b_F-2 1,1,un_bunker,368,213 +un_bunker,365,214,0 warp2 F-2#b_G-2 1,1,un_bunker,347,213 +un_bunker,337,236,0 warp2 G-2#b_Clinic 1,1,un_bunker,323,235 +un_bunker,326,236,0 warp2 Clinic#b_G-2 1,1,un_bunker,340,235 +un_bunker,281,266,0 warp2 LClinic#b_LCafeteria 1,1,un_bunker,282,282 +un_bunker,281,279,0 warp2 LCafeteria#b_LClinic 1,1,un_bunker,282,263 +un_bunker,313,266,0 warp2 RClinic#b_RCafeteria 1,1,un_bunker,314,282 +un_bunker,313,279,0 warp2 RCafeteria#b_RClinic 1,1,un_bunker,314,262 +un_bunker,324,290,0 warp2 Cafeteria#b_G-2 1,1,un_bunker,340,261 +un_bunker,337,262,0 warp2 G-2#b_Cafeteria 1,1,un_bunker,321,289 +un_bunker,343,270,0 warp2 G-2#b_N-0 1,1,un_bunker,382,328 +un_bunker,381,325,0 warp2 N-0#b_G-2 1,1,un_bunker,344,267 +un_bunker,370,264,0 warp2 G-2#b_I-0 1,1,un_bunker,388,263 +un_bunker,385,264,0 warp2 I-0#b_G-2 1,1,un_bunker,367,263 +un_bunker,297,192,0 warp2 H-0#b_Z-0 1,1,un_bunker,298,181 +un_bunker,297,186,0 warp2 Z-0#b_H-0 1,1,un_bunker,298,196 +un_bunker,229,163,0 warp2 Z-0#b_Z-1 1,1,un_bunker,159,52 +un_bunker,164,51,0 warp2 Z-1#b_Z-0 1,1,un_bunker,233,164 +un_bunker,366,164,0 warp2 Z-0#b_Z-2 1,1,un_bunker,31,51 +un_bunker,27,52,0 warp2 Z-2#b_Z-0 1,1,un_bunker,361,163 // Memory bunker -un_bk_q,69,118,0 warp2 A-0#L-1 1,1,un_bk_q,53,117 -un_bk_q,128,118,0 warp2 A-0#L-2 1,1,un_bk_q,144,117 -un_bk_q,97,124,0 warp2 A-0#Monitoring room 1,1,un_bk_q,100,144 -un_bk_q,40,135,0 warp2 B-1#L-1 1,1,un_bk_q,50,134 -un_bk_q,71,236,0 warp2 Control room#L-1 1,1,un_bk_q,57,182 -un_bk_q,124,236,0 warp2 Control room#L-2 1,1,un_bk_q,140,184 -un_bk_q,216,280,0 warp2 C-0#G-1 1,1,un_bk_q,220,261 -un_bk_q,21,375,0 warp2 D-1#L-1 1,1,un_bk_q,32,193 -un_bk_q,67,375,0 warp2 D-2#L-1 1,1,un_bk_q,52,193 -un_bk_q,105,375,0 warp2 E-1#L-2 1,1,un_bk_q,148,193 -un_bk_q,151,375,0 warp2 E-2#L-2 1,1,un_bk_q,168,193 -un_bk_q,230,214,0 warp2 F-1#G-1 1,1,un_bk_q,248,213 -un_bk_q,365,214,0 warp2 F-2#G-2 1,1,un_bk_q,347,213 -un_bk_q,258,262,0 warp2 G-1#Cafeteria 1,1,un_bk_q,274,289 -un_bk_q,217,262,0 warp2 G-1#C-0 1,1,un_bk_q,213,279 -un_bk_q,245,214,0 warp2 G-1#F-1 1,1,un_bk_q,226,213 -un_bk_q,262,200,0 warp2 G-1#H-0 1,1,un_bk_q,274,199 -un_bk_q,249,268,0 warp2 G-1#M-0 1,1,un_bk_q,390,380 -un_bk_q,350,214,0 warp2 G-2#F-2 1,1,un_bk_q,368,213 -un_bk_q,324,200,0 warp2 G-2#H-0 1,1,un_bk_q,344,199 -un_bk_q,370,264,0 warp2 G-2#I-0 1,1,un_bk_q,388,263 -un_bk_q,343,270,0 warp2 G-2#N-0 1,1,un_bk_q,382,328 -un_bk_q,337,262,0 warp2 H-0#Cafeteria 1,1,un_bk_q,321,289 -un_bk_q,271,200,0 warp2 H-0#G-1 1,1,un_bk_q,258,199 -un_bk_q,339,200,0 warp2 H-0#G-2 1,1,un_bk_q,321,199 -un_bk_q,297,192,0 warp2 H-0#Z-0 1,1,un_bk_q,298,181 -un_bk_q,385,264,0 warp2 I-0#G-2 1,1,un_bk_q,367,263 -un_bk_q,24,256,0 warp2 J-0#L-1 1,1,un_bk_q,26,190 -un_bk_q,24,276,0 warp2 J-0#Machine Warehouse 1,1,un_bk_q,45,275 -un_bk_q,169,230,0 warp2 K-0#L-2 1,1,un_bk_q,171,189 -un_bk_q,60,183,0 warp2 L-1#Control room 1,1,un_bk_q,75,235 -un_bk_q,60,169,0 warp2 L-1#Monitoring room 1,1,un_bk_q,72,168 -un_bk_q,137,168,0 warp2 L-2#Monitoring room 1,1,un_bk_q,122,167 -un_bk_q,57,118,0 warp2 L-1#A-0 1,1,un_bk_q,72,117 -un_bk_q,47,135,0 warp2 L-1#B-1 1,1,un_bk_q,37,134 -un_bk_q,31,196,0 warp2 L-1#D-1 1,1,un_bk_q,22,378 -un_bk_q,51,196,0 warp2 L-1#D-2 1,1,un_bk_q,68,378 -un_bk_q,23,190,0 warp2 L-1#J-0 1,1,un_bk_q,21,256 -un_bk_q,137,185,0 warp2 L-2#Control room 1,1,un_bk_q,120,235 -un_bk_q,140,118,0 warp2 L-2#A-0 1,1,un_bk_q,125,117 -un_bk_q,147,196,0 warp2 L-2#E-1 1,1,un_bk_q,106,378 -un_bk_q,167,196,0 warp2 L-2#E-2 1,1,un_bk_q,152,378 -un_bk_q,174,190,0 warp2 L-2#K-0 1,1,un_bk_q,172,229 -un_bk_q,389,377,0 warp2 M-0#G-1 1,1,un_bk_q,250,265 -un_bk_q,381,325,0 warp2 N-0#G-2 1,1,un_bk_q,344,267 -un_bk_q,297,186,0 warp2 Z-0#H-0 1,1,un_bk_q,298,196 -un_bk_q,164,51,0 warp2 Z-1#Z-0 1,1,un_bk_q,233,164 -un_bk_q,27,52,0 warp2 Z-2#Z-0 1,1,un_bk_q,361,163 -un_bk_q,229,163,0 warp2 Z-0#Z-1 1,1,un_bk_q,159,52 -un_bk_q,366,164,0 warp2 Z-0#Z-2 1,1,un_bk_q,31,51 -un_bk_q,75,128,0 warp2 LA-0#LH-0 1,1,un_bk_q,276,196 -un_bk_q,275,191,0 warp2 LH-0#LA-0 1,1,un_bk_q,76,121 -un_bk_q,119,128,0 warp2 RA-0#RH-0 1,1,un_bk_q,319,196 -un_bk_q,320,191,0 warp2 RH-0#RA-0 1,1,un_bk_q,120,121 +un_bk_q,41,275,0 script Machine Warehouse#J-0 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + if (.@cooldown_status_day[0] == 0 && .@cooldown_status_day[1] == 0 && .@cooldown_status_day[2] == 0 && .@cooldown_status_day[3] == 0 && .@cooldown_status_day[4] == 0) { + emotion 24, getnpcid(0, "Mechanician Mugeosi#EP15.2MR"); + mes "[Mechanician Mugeosi]"; + mes "Ah! You're the adventurer send to deliver air cleaners. You are at the right place. Come this way."; + close; + } + warp "un_bk_q",21,276; + end; +} + +un_bk_q,24,276,0 script J-0#Machine Warehouse WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",45,275; + end; +} + +un_bk_q,24,256,0 script J-0#L-1 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",26,190; + end; +} + +un_bk_q,23,190,0 script L-1#J-0 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",21,256; + end; +} + +un_bk_q,31,196,0 script L-1#D-1 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",22,378; + end; +} + +un_bk_q,21,375,0 script D-1#L-1 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",32,193; + end; +} + +un_bk_q,51,196,0 script L-1#D-2 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",68,378; + end; +} + +un_bk_q,67,375,0 script D-2#L-1 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",52,193; + end; +} + +un_bk_q,60,183,0 script L-1#Control room WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",75,235; + end; +} + +un_bk_q,71,236,0 script Control room#L-1 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",57,182; + end; +} + +un_bk_q,60,169,0 script L-1#b_Monitoring room_ WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",72,168; + end; +} + +un_bk_q,69,167,0 script b_Monitoring room#L-1 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + if (.@cooldown_status_day[0] == 0 && .@cooldown_status_day[1] == 0 && .@cooldown_status_day[2] == 0 && .@cooldown_status_day[3] == 0 && .@cooldown_status_day[4] == 0) { + mes "[Bunker Sayhu]"; + mes "Hey!! Where do you think you're going when we're trying to get a headcount? Get over here."; + close; + } + warp "un_bk_q",57,168; + end; +} + +un_bk_q,47,135,0 script L-1#B-1 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",37,134; + end; +} + +un_bk_q,40,135,0 script B-1#L-1 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",50,134; + end; +} + +un_bk_q,57,118,0 script L-1#A-0 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",72,117; + end; +} + +un_bk_q,69,118,0 script A-0#L-1 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",53,117; + end; +} + +un_bk_q,97,124,0 script A-0#b_Monitoring room_ WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",100,144; + end; +} + +un_bk_q,97,141,0 script Monitoring room#A-0 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + if (.@cooldown_status_day[0] == 0 && .@cooldown_status_day[1] == 0 && .@cooldown_status_day[2] == 0 && .@cooldown_status_day[3] == 0 && .@cooldown_status_day[4] == 0) { + mes "[Bunker Sayhu]"; + mes "Hey!! Where do you think you're going when we're trying to get a headcount? Get over here."; + close; + } + warp "un_bk_q",98,121; + end; +} + +un_bk_q,128,118,0 script A-0#L-2 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",144,117; + end; +} + +un_bk_q,140,118,0 script L-2#A-0 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",125,117; + end; +} + +un_bk_q,137,168,0 script L-2#b_Monitoring room_ WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",122,167; + end; +} + +un_bk_q,126,168,0 script b_Monitoring room#L-2 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + if (.@cooldown_status_day[0] == 0 && .@cooldown_status_day[1] == 0 && .@cooldown_status_day[2] == 0 && .@cooldown_status_day[3] == 0 && .@cooldown_status_day[4] == 0) { + emotion 19, getnpcid(0, "Bunker Sayhu#EP15.2MR"); + mes "[Bunker Sayhu]"; + mes "Hey!! Where do you think you're going when we're trying to get a headcount? Get over here."; + close; + } + warp "un_bk_q",140,167; + end; +} + +un_bk_q,137,185,0 script L-2#Control room WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",120,235; + end; +} + +un_bk_q,124,236,0 script Control room#L-2 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",140,184; + end; +} + +un_bk_q,147,196,0 script L-2#E-1 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",106,378; + end; +} + +un_bk_q,105,375,0 script E-1#L-2 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",148,193; + end; +} + +un_bk_q,167,196,0 script L-2#E-2 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",152,378; + end; +} + +un_bk_q,151,375,0 script E-2#L-2 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",168,193; + end; +} + +un_bk_q,174,190,0 script L-2#K-0 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",172,229; + end; +} + +un_bk_q,169,230,0 script K-0#L-2 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",171,189; + end; +} + +un_bk_q,213,346,0 script Farm#C-0 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + if (.@cooldown_status_day[0] == 0 && .@cooldown_status_day[1] == 0 && .@cooldown_status_day[2] == 0 && .@cooldown_status_day[3] == 0 && .@cooldown_status_day[4] == 0) { + emotion 14, getnpcid(0, "Bioengineer Ebrik#EP15.2MR"); + mes "[Bioengineer Ebrik]"; + mes "Are you the Adventurer here to help us with the grape harvest? Right here!!"; + close; + } + warp "un_bk_q",213,299; + end; +} + +un_bk_q,216,300,0 script C-0#Farm WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + if ((isbegin_quest(5359) + isbegin_quest(5360) + isbegin_quest(5361) + isbegin_quest(5362)) != 1) { + mes "[Bioengineer Touring]"; + mes "Wait a minute. You cannot enter the farm right now."; + close; + } + warp "un_bk_q",216,345; + end; +} + +un_bk_q,216,280,0 script C-0#G-1 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",220,261; + end; +} + +un_bk_q,217,262,0 script G-1#C-0 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",213,279; + end; +} + +un_bk_q,249,268,0 script G-1#M-0 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",390,380; + end; +} + +un_bk_q,389,377,0 script M-0#G-1 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",250,265; + end; +} + +un_bk_q,258,262,0 script G-1#Cafeteria WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",274,289; + end; +} + +un_bk_q,271,290,0 script Cafeteria#G-1 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + if (.@cooldown_status_day[0] == 0 && .@cooldown_status_day[1] == 0 && .@cooldown_status_day[2] == 0 && .@cooldown_status_day[3] == 0 && .@cooldown_status_day[4] == 0) { + emotion 6, getnpcid(0, "Transportation Executive Ernon#EP15.2MR"); + mes "[Transportation Executive Ernon]"; + mes "Hey~ This is a time to borrow even the hands of small children. Stop goofing around and come here."; + close; + } + warp "un_bk_q",255,261; + end; +} + +un_bk_q,269,236,0 script Clinic#G-1 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + if (.@cooldown_status_day[0] == 0 && .@cooldown_status_day[1] == 0 && .@cooldown_status_day[2] == 0 && .@cooldown_status_day[3] == 0 && .@cooldown_status_day[4] == 0) { + emotion 6, getnpcid(0, "Nurse Lapplad#EP15.2MR"); + mes "[Nurse Lapplad]"; + mes "Look here?! Where are you trying to go? We have to do some tests so don't leave and wait here!!"; + close; + } + if ((isbegin_quest(5364) + isbegin_quest(5365)) == 1) { + emotion 6, getnpcid(0, "Nurse Lapplad#EP15.2MR"); + mes "[Nurse Lapplad]"; + mes "Hello? You have to deal with it before you can go? Where do you want to go!?"; + close; + } + warp "un_bk_q",255,235; + end; +} + +un_bk_q,245,214,0 script G-1#F-1 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",226,213; + end; +} + +un_bk_q,230,214,0 script F-1#G-1 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",248,213; + end; +} + +un_bk_q,262,200,0 script G-1#H-0 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",274,199; + end; +} + +un_bk_q,271,200,0 script H-0#G-1 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",258,199; + end; +} + +un_bk_q,75,128,0 script LeftA-0#LeftH-0 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",276,196; + end; +} + +un_bk_q,275,191,0 script LeftH-0#LeftA-0 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",76,121; + end; +} + +un_bk_q,119,128,0 script RightA-0#RightH-0 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",319,196; + end; +} + +un_bk_q,320,191,0 script RightH-0#RightA-0 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",120,121; + end; +} + +un_bk_q,297,221,0 script Clinic#H-0 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + if (.@cooldown_status_day[0] == 0 && .@cooldown_status_day[1] == 0 && .@cooldown_status_day[2] == 0 && .@cooldown_status_day[3] == 0 && .@cooldown_status_day[4] == 0) { + emotion 6, getnpcid(0, "Nurse Lapplad#EP15.2MR"); + mes "[Nurse Lapplad]"; + mes "Look here?! Where are you trying to go? We have to do some tests so don't leave and wait here!!"; + close; + } + if ((isbegin_quest(5364) + isbegin_quest(5365)) == 1) { + emotion 6, getnpcid(0, "Nurse Lapplad#EP15.2MR"); + mes "[Nurse Lapplad]"; + mes "Hello? You have to deal with it before you can go? Where do you want to go!?"; + close; + } + warp "un_bk_q",298,203; + end; +} + +un_bk_q,324,200,0 script H-0#G-2 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",344,199; + end; +} + +un_bk_q,339,200,0 script G-2#H-0 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",321,199; + end; +} + +un_bk_q,350,214,0 script G-2#F-2 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",368,213; + end; +} + +un_bk_q,365,214,0 script F-2#G-2 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",347,213; + end; +} + +un_bk_q,326,236,0 script Clinic#G-2 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + if (.@cooldown_status_day[0] == 0 && .@cooldown_status_day[1] == 0 && .@cooldown_status_day[2] == 0 && .@cooldown_status_day[3] == 0 && .@cooldown_status_day[4] == 0) { + emotion 6, getnpcid(0, "Nurse Lapplad#EP15.2MR"); + mes "[Nurse Lapplad]"; + mes "Look here?! Where are you trying to go? We have to do some tests so don't leave and wait here!!"; + close; + } + if ((isbegin_quest(5364) + isbegin_quest(5365)) == 1) { + emotion 6, getnpcid(0, "Nurse Lapplad#EP15.2MR"); + mes "[Nurse Lapplad]"; + mes "Hello? You have to deal with it before you can go? Where do you want to go!?"; + close; + } + warp "un_bk_q",340,235; + end; +} + +un_bk_q,324,290,0 script Cafeteria#G-2 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + if (.@cooldown_status_day[0] == 0 && .@cooldown_status_day[1] == 0 && .@cooldown_status_day[2] == 0 && .@cooldown_status_day[3] == 0 && .@cooldown_status_day[4] == 0) { + emotion 6, getnpcid(0, "Transportation Executive Ernon#EP15.2MR"); + mes "[Transportation Executive Ernon]"; + mes "Hey~ This is a time to borrow even the hands of small children. Stop goofing around and come here."; + close; + } + warp "un_bk_q",340,261; + end; +} + +un_bk_q,337,262,0 script G-2#Cafeteria WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",321,289; + end; +} + +un_bk_q,343,270,0 script G-2#N-0 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",382,328; + end; +} + +un_bk_q,381,325,0 script N-0#G-2 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",344,267; + end; +} + +un_bk_q,370,264,0 script G-2#I-0 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",388,263; + end; +} + +un_bk_q,385,264,0 script I-0#G-2 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",367,263; + end; +} + +un_bk_q,297,192,0 script H-0#Z-0 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",298,181; + end; +} + +un_bk_q,297,186,0 script Z-0#H-0 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",298,196; + end; +} + +un_bk_q,229,163,0 script Z-0#Z-1 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",159,52; + end; +} + +un_bk_q,164,51,0 script Z-1#Z-0 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",233,164; + end; +} + +un_bk_q,366,164,0 script Z-0#Z-2 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",31,51; + end; +} + +un_bk_q,27,52,0 script Z-2#Z-0 WARPNPC,1,1,{ + end; +OnTouch: + callfunc( "F_time_limit_recorder", .@cooldown_status_day ); + warp "un_bk_q",361,163; + end; +} diff --git a/npc/test/ci/5573.txt b/npc/test/ci/5573.txt new file mode 100644 index 0000000000..8a8d54ba61 --- /dev/null +++ b/npc/test/ci/5573.txt @@ -0,0 +1,9 @@ +- script Issue5573 -1,{ +OnInit: + .i = 0; + .@i = min( .i, 200 ); + + if( .@i == 200 ){ + errormes "Issue 5573 is happening again."; + } +} diff --git a/npc/warps/cities/einbroch.txt b/npc/warps/cities/einbroch.txt index a131974def..55fbc92962 100644 --- a/npc/warps/cities/einbroch.txt +++ b/npc/warps/cities/einbroch.txt @@ -50,8 +50,6 @@ ein_in01,211,216,0 warp ein_h02 1,1,ein_in01,274,218 ein_in01,271,218,0 warp ein_h02a 1,1,ein_in01,208,216 ein_in01,211,232,0 warp ein_h03 1,1,ein_in01,274,232 ein_in01,271,232,0 warp ein_h03a 1,1,ein_in01,208,232 -ein_in01,274,246,0 warp ein_h04 1,1,ein_in01,273,276 -ein_in01,273,273,0 warp ein_h04a 1,1,ein_in01,274,243 ein_in01,264,246,0 warp ein_h05 1,1,ein_in01,231,276 ein_in01,231,273,0 warp ein_h05a 1,1,ein_in01,264,243 ein_in01,274,203,0 warp ein_h06 1,1,ein_in01,274,173 diff --git a/rAthena.sln b/rAthena.sln index c05ec93627..78d9f30f04 100644 --- a/rAthena.sln +++ b/rAthena.sln @@ -77,6 +77,18 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "csv2yaml", "src\tool\csv2ya {352B45B3-FE88-4431-9D89-48CF811446DB} = {352B45B3-FE88-4431-9D89-48CF811446DB} EndProjectSection EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "yaml2sql", "src\tool\yaml2sql.vcxproj", "{CDBBB260-B245-44EC-80FB-3F9421885E40}" + ProjectSection(ProjectDependencies) = postProject + {61D6A599-6BED-4154-A9FC-40553BD972E0} = {61D6A599-6BED-4154-A9FC-40553BD972E0} + {352B45B3-FE88-4431-9D89-48CF811446DB} = {352B45B3-FE88-4431-9D89-48CF811446DB} + EndProjectSection +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "yamlupgrade", "src\tool\yamlupgrade.vcxproj", "{9115C6D1-520A-4540-B4FE-95F3C923FE2C}" + ProjectSection(ProjectDependencies) = postProject + {61D6A599-6BED-4154-A9FC-40553BD972E0} = {61D6A599-6BED-4154-A9FC-40553BD972E0} + {352B45B3-FE88-4431-9D89-48CF811446DB} = {352B45B3-FE88-4431-9D89-48CF811446DB} + EndProjectSection +EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|Win32 = Debug|Win32 @@ -157,6 +169,22 @@ Global {5A9059F2-4933-49A2-BEE6-CC67F66FA070}.Release|Win32.Build.0 = Release|Win32 {5A9059F2-4933-49A2-BEE6-CC67F66FA070}.Release|x64.ActiveCfg = Release|x64 {5A9059F2-4933-49A2-BEE6-CC67F66FA070}.Release|x64.Build.0 = Release|x64 + {CDBBB260-B245-44EC-80FB-3F9421885E40}.Debug|Win32.ActiveCfg = Debug|Win32 + {CDBBB260-B245-44EC-80FB-3F9421885E40}.Debug|Win32.Build.0 = Debug|Win32 + {CDBBB260-B245-44EC-80FB-3F9421885E40}.Debug|x64.ActiveCfg = Debug|x64 + {CDBBB260-B245-44EC-80FB-3F9421885E40}.Debug|x64.Build.0 = Debug|x64 + {CDBBB260-B245-44EC-80FB-3F9421885E40}.Release|Win32.ActiveCfg = Release|Win32 + {CDBBB260-B245-44EC-80FB-3F9421885E40}.Release|Win32.Build.0 = Release|Win32 + {CDBBB260-B245-44EC-80FB-3F9421885E40}.Release|x64.ActiveCfg = Release|x64 + {CDBBB260-B245-44EC-80FB-3F9421885E40}.Release|x64.Build.0 = Release|x64 + {9115C6D1-520A-4540-B4FE-95F3C923FE2C}.Debug|Win32.ActiveCfg = Debug|Win32 + {9115C6D1-520A-4540-B4FE-95F3C923FE2C}.Debug|Win32.Build.0 = Debug|Win32 + {9115C6D1-520A-4540-B4FE-95F3C923FE2C}.Debug|x64.ActiveCfg = Debug|x64 + {9115C6D1-520A-4540-B4FE-95F3C923FE2C}.Debug|x64.Build.0 = Debug|x64 + {9115C6D1-520A-4540-B4FE-95F3C923FE2C}.Release|Win32.ActiveCfg = Release|Win32 + {9115C6D1-520A-4540-B4FE-95F3C923FE2C}.Release|Win32.Build.0 = Release|Win32 + {9115C6D1-520A-4540-B4FE-95F3C923FE2C}.Release|x64.ActiveCfg = Release|x64 + {9115C6D1-520A-4540-B4FE-95F3C923FE2C}.Release|x64.Build.0 = Release|x64 EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE @@ -172,6 +200,8 @@ Global {FC4C071B-2C26-4B03-948A-335C94A88B5E} = {9F328FE9-129D-4C0C-820B-BE4AA5996652} {61D6A599-6BED-4154-A9FC-40553BD972E0} = {6ABA1767-6242-4CA0-BA22-A30972DC8918} {5A9059F2-4933-49A2-BEE6-CC67F66FA070} = {9F328FE9-129D-4C0C-820B-BE4AA5996652} + {CDBBB260-B245-44EC-80FB-3F9421885E40} = {9F328FE9-129D-4C0C-820B-BE4AA5996652} + {9115C6D1-520A-4540-B4FE-95F3C923FE2C} = {9F328FE9-129D-4C0C-820B-BE4AA5996652} EndGlobalSection GlobalSection(ExtensibilityGlobals) = postSolution SolutionGuid = {026DA20F-820C-40AA-983E-0E231EA90AD5} diff --git a/sql-files/README.md b/sql-files/README.md new file mode 100644 index 0000000000..15ffd8c0f1 --- /dev/null +++ b/sql-files/README.md @@ -0,0 +1,74 @@ +# SQL Imports + +## Explanation of SQL import files + +The files in this directory are basic SQL table building scripts. The contained scripts are needed for initial installs as well as subsequent updates. + +### New Install +--- +For a new install, the following needs to be imported into the 'ragnarok' schema: +Note: The schema name is defined in `conf/inter_athena.conf::map_server_db`. + +* main.sql - Contains tables for normal server usage. +* roulette_default_data.sql - Contains data for the client's roulette game. + +For a new install, the following needs to be imported into the 'log' schema: +Note: The schema name is defined in `conf/inter_athena.conf::log_db_db`. + +* logs.sql - Contains tables for logging of server events. + +If your server is setup to read SQL database data, import the following: +Note: If `conf/inter_athena.conf::use_sql_db` is set to yes continue with these imports else these can be skipped. Not all files have to be imported, only the ones that apply to the same mode as the server being ran. + +* item_cash_db.sql - Used for client's cash shop. +* item_cash_db2.sql - Used for client's cash shop (import). +* item_db.sql - Contains __pre-renewal__ item data table structure. +* item_db_equip.sql - Contains __pre-renewal__ equipment item data. +* item_db_etc.sql - Contains __pre-renewal__ etcetera item data. +* item_db2.sql - Contains __pre-renewal__ item data (import). +* item_db_re.sql - Contains __renewal__ item data table structure. +* item_db_re_equip.sql - Contains __renewal__ equipment item data. +* item_db_re_etc.sql - Contains __renewal__ etcetera item data. +* item_db_re_usable.sql - Contains __renewal__ usable item data. +* item_db_usable.sql - Contains __pre-renewal__ usable item data. +* item_db2_re.sql - Contains __renewal__ item data (import). +* mob_db.sql - Contains __pre-renewal__ mob data. +* mob_db2.sql - Contains __pre-renewal__ mob data (import). +* mob_db_re.sql - Contains __renewal__ mob data. +* mob_db2_re.sql - Contains __renewal__ mob data (import). +* mob_skill_db.sql - Contains __pre-renewal__ mob skill data. +* mob_skill_db2.sql - Contains __pre-renewal__ mob skill data (import). +* mob_skill_db_re.sql - Contains __renewal__ mob skill data. +* mob_skill_db2_re.sql - Contains __renewal__ mob skill data (import). + +### Updates +--- +Over the course of time new features and optimizations will take place. This may require SQL changes to happen. In the `upgrades` folder will be upgrade files with an attached date. +These imports only have to executed if an update has occurred after the initial installation. Many times a SQL error will be displayed on the server console stating the format differs from what is required. + +### Compatibility +--- +The `compatibility` folder contains SQL views which are used with helping control panels or websites grab prevalent data for a table that may have changed structure. + +These are optional imports but website data such as item databases will not work properly when using the new YAML format without these views: + +* item_db_compat.sql - Creates a view for the item_db. +* item_db2_compat.sql - Creates a view for the item_db2 (import). +* item_db_re_compat.sql - Creates a view for the item_db_re. +* item_db2_re_compat.sql - Creates a view for the item_db2_re (import). + +### Tools +--- +The `tools` folder contains some simple adjustments if needed for an administrator's personal preferences. + +* convert_engine_innodb.sql - Converts the SQL table engine setting to InnoDB. +* convert_engine_myiasm.sql - Converts the SQL table engine setting to MyISAM. +* convert_passwords.sql - Converts the login table's password value to MD5. + +Useful tools for converting custom SQL items to TXT and then YAML. Please adjust the `INTO OUTFILE` in the query to a desired location. +To run these queries the user requires the [FILE](https://dev.mysql.com/doc/refman/8.0/en/privileges-provided.html#priv_file) permission. It's also required to either [set or disable](https://computingforgeeks.com/how-to-solve-mysql-server-is-running-with-the-secure-file-priv-error/) the `secure-file-priv`. + +* item_db_re_to_txt.sql - Dumps the __renewal__ item data table to TXT format. +* item_db_to_txt.sql - Dumps the __pre-renewal__ item data table to TXT format. +* item_db2_re_to_txt.sql - Dumps the __renewal__ item data table (import) to TXT format. +* item_db2_to_txt.sql - Dumps the __pre-renewal__ item data table (import) to TXT format. diff --git a/sql-files/compatibility/item_db2_compat.sql b/sql-files/compatibility/item_db2_compat.sql new file mode 100644 index 0000000000..ff8afdcc9e --- /dev/null +++ b/sql-files/compatibility/item_db2_compat.sql @@ -0,0 +1,200 @@ +# +# View structure for view `item_db2_compat` +# + +DROP VIEW IF EXISTS `item_db2_compat`; +CREATE VIEW `item_db2_compat` AS ( + SELECT + `id`, + `name_aegis` AS `name_english`, + `name_english` AS `name_japanese`, + case + when `type` = 'Healing' then + 0 + when `type` = 'Usable' then + 2 + when `type` = 'Etc' then + 3 + when `type` = 'Armor' then + 4 + when `type` = 'Weapon' then + 5 + when `type` = 'Card' then + 6 + when `type` = 'Petegg' then + 7 + when `type` = 'Petarmor' then + 8 + when `type` = 'Ammo' then + 10 + when `type` = 'Delayconsume' then + 11 + when `type` = 'Shadowgear' then + 12 + when `type` = 'Cash' then + 18 + else + 3 -- etc + end as `type`, + `price_buy`, + `price_sell`, + `weight`, + `attack`, + `defense` as `defence`, + `range`, + `slots`, + case + when `job_all` > 0 then + 4294967295 + else + IF( + IF( `job_acolyte` > 0, 16, 0 ) + + IF( `job_alchemist` > 0, 262144, 0 ) + + IF( `job_archer` > 0, 8, 0 ) + + IF( `job_assassin` > 0, 4096, 0 ) + + IF( `job_barddancer` > 0, 524288, 0 ) + + IF( `job_blacksmith` > 0, 1024, 0 ) + + IF( `job_crusader` > 0, 16384, 0 ) + + IF( `job_gunslinger` > 0, 16777216, 0 ) + + IF( `job_hunter` > 0, 2048, 0 ) + + IF( `job_knight` > 0, 128, 0 ) + + IF( `job_mage` > 0, 4, 0 ) + + IF( `job_merchant` > 0, 32, 0 ) + + IF( `job_monk` > 0, 32768, 0 ) + + IF( `job_ninja` > 0, 33554432, 0 ) + + IF( `job_novice` > 0 OR `job_supernovice` > 0, 1, 0 ) + + IF( `job_priest` > 0, 256, 0 ) + + IF( `job_rogue` > 0, 131072, 0 ) + + IF( `job_sage` > 0, 65536, 0 ) + + IF( `job_soullinker` > 0, 8388608, 0 ) + + IF( `job_stargladiator` > 0, 4194304, 0 ) + + IF( `job_swordman` > 0, 2, 0 ) + + IF( `job_taekwon` > 0, 2097152, 0 ) + + IF( `job_thief` > 0, 64, 0 ) + + IF( `job_wizard` > 0, 512, 0 ) > 0 + , + IF( `job_acolyte` > 0, 16, 0 ) + + IF( `job_alchemist` > 0, 262144, 0 ) + + IF( `job_archer` > 0, 8, 0 ) + + IF( `job_assassin` > 0, 4096, 0 ) + + IF( `job_barddancer` > 0, 524288, 0 ) + + IF( `job_blacksmith` > 0, 1024, 0 ) + + IF( `job_crusader` > 0, 16384, 0 ) + + IF( `job_gunslinger` > 0, 16777216, 0 ) + + IF( `job_hunter` > 0, 2048, 0 ) + + IF( `job_knight` > 0, 128, 0 ) + + IF( `job_mage` > 0, 4, 0 ) + + IF( `job_merchant` > 0, 32, 0 ) + + IF( `job_monk` > 0, 32768, 0 ) + + IF( `job_ninja` > 0, 33554432, 0 ) + + IF( `job_novice` > 0 OR `job_supernovice` > 0, 1, 0 ) + + IF( `job_priest` > 0, 256, 0 ) + + IF( `job_rogue` > 0, 131072, 0 ) + + IF( `job_sage` > 0, 65536, 0 ) + + IF( `job_soullinker` > 0, 8388608, 0 ) + + IF( `job_stargladiator` > 0, 4194304, 0 ) + + IF( `job_swordman` > 0, 2, 0 ) + + IF( `job_taekwon` > 0, 2097152, 0 ) + + IF( `job_thief` > 0, 64, 0 ) + + IF( `job_wizard` > 0, 512, 0 ) + , + null + ) + end as `equip_jobs`, + case + when `class_all` > 0 then + 7 + else + IF( + IF( `class_normal` > 0, 1, 0 ) + + IF( `class_upper` > 0, 2, 0 ) + + IF( `class_baby` > 0, 4, 0 ) > 0 + , + IF( `class_normal` > 0, 1, 0 ) + + IF( `class_upper` > 0, 2, 0 ) + + IF( `class_baby` > 0, 4, 0 ) + , + null + ) + end as `equip_upper`, + case + when `gender` = 'Female' then + 0 + when `gender` = 'Male' then + 1 + when `gender` = 'Both' then + 2 + else + null + end as `equip_genders`, + IF( + IF( `location_head_top` > 0, 256, 0 ) + + IF( `location_head_mid` > 0, 512, 0 ) + + IF( `location_head_low` > 0, 1, 0 ) + + IF( `location_armor` > 0, 16, 0 ) + + IF( `location_right_hand` > 0, 2, 0 ) + + IF( `location_left_hand` > 0, 32, 0 ) + + IF( `location_garment` > 0, 4, 0 ) + + IF( `location_shoes` > 0, 64, 0 ) + + IF( `location_right_accessory` > 0, 8, 0 ) + + IF( `location_left_accessory` > 0, 128, 0 ) + + IF( `location_costume_head_top` > 0, 1024, 0 ) + + IF( `location_costume_head_mid` > 0, 2048, 0 ) + + IF( `location_costume_head_low` > 0, 4096, 0 ) + + IF( `location_costume_garment` > 0, 8192, 0 ) + + IF( `location_ammo` > 0, 32768, 0 ) + + IF( `location_shadow_armor` > 0, 65536, 0 ) + + IF( `location_shadow_weapon` > 0, 131072, 0 ) + + IF( `location_shadow_shield` > 0, 262144, 0 ) + + IF( `location_shadow_shoes` > 0, 524288, 0 ) + + IF( `location_shadow_right_accessory` > 0, 1048576, 0 ) + + IF( `location_shadow_left_accessory` > 0, 2097152, 0 ) > 0 + , + IF( `location_head_top` > 0, 256, 0 ) + + IF( `location_head_mid` > 0, 512, 0 ) + + IF( `location_head_low` > 0, 1, 0 ) + + IF( `location_armor` > 0, 16, 0 ) + + IF( `location_right_hand` > 0, 2, 0 ) + + IF( `location_left_hand` > 0, 32, 0 ) + + IF( `location_garment` > 0, 4, 0 ) + + IF( `location_shoes` > 0, 64, 0 ) + + IF( `location_right_accessory` > 0, 8, 0 ) + + IF( `location_left_accessory` > 0, 128, 0 ) + + IF( `location_costume_head_top` > 0, 1024, 0 ) + + IF( `location_costume_head_mid` > 0, 2048, 0 ) + + IF( `location_costume_head_low` > 0, 4096, 0 ) + + IF( `location_costume_garment` > 0, 8192, 0 ) + + IF( `location_ammo` > 0, 32768, 0 ) + + IF( `location_shadow_armor` > 0, 65536, 0 ) + + IF( `location_shadow_weapon` > 0, 131072, 0 ) + + IF( `location_shadow_shield` > 0, 262144, 0 ) + + IF( `location_shadow_shoes` > 0, 524288, 0 ) + + IF( `location_shadow_right_accessory` > 0, 1048576, 0 ) + + IF( `location_shadow_left_accessory` > 0, 2097152, 0 ) + , + null + ) + as `equip_locations`, + `weapon_level`, + case + when `equip_level_min` > 0 and `equip_level_max` > 0 then + CONCAT( `equip_level_min`, ':', `equip_level_max` ) + when `equip_level_min` > 0 then + `equip_level_min` + when `equip_level_min` > 0 then + `equip_level_min` + else + null + end as `equip_level`, + `refineable`, + case + when `view` > 0 then + `view` + else + null + end as `view`, + `script`, + `equip_script`, + `unequip_script` + FROM `item_db2` +); diff --git a/sql-files/compatibility/item_db2_re_compat.sql b/sql-files/compatibility/item_db2_re_compat.sql new file mode 100644 index 0000000000..840d9b642e --- /dev/null +++ b/sql-files/compatibility/item_db2_re_compat.sql @@ -0,0 +1,221 @@ +# +# View structure for view `item_db2_re_compat` +# + +DROP VIEW IF EXISTS `item_db2_re_compat`; +CREATE VIEW `item_db2_re_compat` AS ( + SELECT + `id`, + `name_aegis` AS `name_english`, + `name_english` AS `name_japanese`, + case + when `type` = 'Healing' then + 0 + when `type` = 'Usable' then + 2 + when `type` = 'Etc' then + 3 + when `type` = 'Armor' then + 4 + when `type` = 'Weapon' then + 5 + when `type` = 'Card' then + 6 + when `type` = 'Petegg' then + 7 + when `type` = 'Petarmor' then + 8 + when `type` = 'Ammo' then + 10 + when `type` = 'Delayconsume' then + 11 + when `type` = 'Shadowgear' then + 12 + when `type` = 'Cash' then + 18 + else + 3 -- etc + end as `type`, + `price_buy`, + `price_sell`, + `weight`, + case + when `attack` > 0 and `magic_attack` > 0 then + CONCAT( `attack`, ':', `magic_attack` ) + when `attack` > 0 then + `attack` + when `magic_attack` > 0 then + CONCAT( '0:', `magic_attack` ) + else + null + end as `atk:matk`, + `defense` as `defence`, + `range`, + `slots`, + case + when `job_all` > 0 then + 4294967295 + else + IF( + IF( `job_acolyte` > 0, 16, 0 ) + + IF( `job_alchemist` > 0, 262144, 0 ) + + IF( `job_archer` > 0, 8, 0 ) + + IF( `job_assassin` > 0, 4096, 0 ) + + IF( `job_barddancer` > 0, 524288, 0 ) + + IF( `job_blacksmith` > 0, 1024, 0 ) + + IF( `job_crusader` > 0, 16384, 0 ) + + IF( `job_gunslinger` > 0, 16777216, 0 ) + + IF( `job_hunter` > 0, 2048, 0 ) + + IF( `job_kagerouoboro` > 0, 536870912, 0 ) + + IF( `job_knight` > 0, 128, 0 ) + + IF( `job_mage` > 0, 4, 0 ) + + IF( `job_merchant` > 0, 32, 0 ) + + IF( `job_monk` > 0, 32768, 0 ) + + IF( `job_ninja` > 0, 33554432, 0 ) + + IF( `job_novice` > 0 OR `job_supernovice` > 0, 1, 0 ) + + IF( `job_priest` > 0, 256, 0 ) + + IF( `job_rebellion` > 0, 1073741824, 0 ) + + IF( `job_rogue` > 0, 131072, 0 ) + + IF( `job_sage` > 0, 65536, 0 ) + + IF( `job_soullinker` > 0, 8388608, 0 ) + + IF( `job_stargladiator` > 0, 4194304, 0 ) + + IF( `job_summoner` > 0, 2147483648, 0 ) + + IF( `job_swordman` > 0, 2, 0 ) + + IF( `job_taekwon` > 0, 2097152, 0 ) + + IF( `job_thief` > 0, 64, 0 ) + + IF( `job_wizard` > 0, 512, 0 ) > 0 + , + IF( `job_acolyte` > 0, 16, 0 ) + + IF( `job_alchemist` > 0, 262144, 0 ) + + IF( `job_archer` > 0, 8, 0 ) + + IF( `job_assassin` > 0, 4096, 0 ) + + IF( `job_barddancer` > 0, 524288, 0 ) + + IF( `job_blacksmith` > 0, 1024, 0 ) + + IF( `job_crusader` > 0, 16384, 0 ) + + IF( `job_gunslinger` > 0, 16777216, 0 ) + + IF( `job_hunter` > 0, 2048, 0 ) + + IF( `job_kagerouoboro` > 0, 536870912, 0 ) + + IF( `job_knight` > 0, 128, 0 ) + + IF( `job_mage` > 0, 4, 0 ) + + IF( `job_merchant` > 0, 32, 0 ) + + IF( `job_monk` > 0, 32768, 0 ) + + IF( `job_ninja` > 0, 33554432, 0 ) + + IF( `job_novice` > 0 OR `job_supernovice` > 0, 1, 0 ) + + IF( `job_priest` > 0, 256, 0 ) + + IF( `job_rebellion` > 0, 1073741824, 0 ) + + IF( `job_rogue` > 0, 131072, 0 ) + + IF( `job_sage` > 0, 65536, 0 ) + + IF( `job_soullinker` > 0, 8388608, 0 ) + + IF( `job_stargladiator` > 0, 4194304, 0 ) + + IF( `job_summoner` > 0, 2147483648, 0 ) + + IF( `job_swordman` > 0, 2, 0 ) + + IF( `job_taekwon` > 0, 2097152, 0 ) + + IF( `job_thief` > 0, 64, 0 ) + + IF( `job_wizard` > 0, 512, 0 ) + , + null + ) + end as `equip_jobs`, + case + when `class_all` > 0 then + 63 + else + IF( + IF( `class_normal` > 0, 1, 0 ) + + IF( `class_upper` > 0, 2, 0 ) + + IF( `class_baby` > 0, 4, 0 ) + + IF( `class_third` > 0, 8, 0 ) + + IF( `class_third_upper` > 0, 16, 0 ) + + IF( `class_third_baby` > 0, 32, 0 ) > 0 + , + IF( `class_normal` > 0, 1, 0 ) + + IF( `class_upper` > 0, 2, 0 ) + + IF( `class_baby` > 0, 4, 0 ) + + IF( `class_third` > 0, 8, 0 ) + + IF( `class_third_upper` > 0, 16, 0 ) + + IF( `class_third_baby` > 0, 32, 0 ) + , + null + ) + end as `equip_upper`, + case + when `gender` = 'Female' then + 0 + when `gender` = 'Male' then + 1 + when `gender` = 'Both' then + 2 + else + null + end as `equip_genders`, + IF( + IF( `location_head_top` > 0, 256, 0 ) + + IF( `location_head_mid` > 0, 512, 0 ) + + IF( `location_head_low` > 0, 1, 0 ) + + IF( `location_armor` > 0, 16, 0 ) + + IF( `location_right_hand` > 0, 2, 0 ) + + IF( `location_left_hand` > 0, 32, 0 ) + + IF( `location_garment` > 0, 4, 0 ) + + IF( `location_shoes` > 0, 64, 0 ) + + IF( `location_right_accessory` > 0, 8, 0 ) + + IF( `location_left_accessory` > 0, 128, 0 ) + + IF( `location_costume_head_top` > 0, 1024, 0 ) + + IF( `location_costume_head_mid` > 0, 2048, 0 ) + + IF( `location_costume_head_low` > 0, 4096, 0 ) + + IF( `location_costume_garment` > 0, 8192, 0 ) + + IF( `location_ammo` > 0, 32768, 0 ) + + IF( `location_shadow_armor` > 0, 65536, 0 ) + + IF( `location_shadow_weapon` > 0, 131072, 0 ) + + IF( `location_shadow_shield` > 0, 262144, 0 ) + + IF( `location_shadow_shoes` > 0, 524288, 0 ) + + IF( `location_shadow_right_accessory` > 0, 1048576, 0 ) + + IF( `location_shadow_left_accessory` > 0, 2097152, 0 ) > 0 + , + IF( `location_head_top` > 0, 256, 0 ) + + IF( `location_head_mid` > 0, 512, 0 ) + + IF( `location_head_low` > 0, 1, 0 ) + + IF( `location_armor` > 0, 16, 0 ) + + IF( `location_right_hand` > 0, 2, 0 ) + + IF( `location_left_hand` > 0, 32, 0 ) + + IF( `location_garment` > 0, 4, 0 ) + + IF( `location_shoes` > 0, 64, 0 ) + + IF( `location_right_accessory` > 0, 8, 0 ) + + IF( `location_left_accessory` > 0, 128, 0 ) + + IF( `location_costume_head_top` > 0, 1024, 0 ) + + IF( `location_costume_head_mid` > 0, 2048, 0 ) + + IF( `location_costume_head_low` > 0, 4096, 0 ) + + IF( `location_costume_garment` > 0, 8192, 0 ) + + IF( `location_ammo` > 0, 32768, 0 ) + + IF( `location_shadow_armor` > 0, 65536, 0 ) + + IF( `location_shadow_weapon` > 0, 131072, 0 ) + + IF( `location_shadow_shield` > 0, 262144, 0 ) + + IF( `location_shadow_shoes` > 0, 524288, 0 ) + + IF( `location_shadow_right_accessory` > 0, 1048576, 0 ) + + IF( `location_shadow_left_accessory` > 0, 2097152, 0 ) + , + null + ) + as `equip_locations`, + `weapon_level`, + case + when `equip_level_min` > 0 and `equip_level_max` > 0 then + CONCAT( `equip_level_min`, ':', `equip_level_max` ) + when `equip_level_min` > 0 then + `equip_level_min` + when `equip_level_min` > 0 then + `equip_level_min` + else + null + end as `equip_level`, + `refineable`, + case + when `view` > 0 then + `view` + else + null + end as `view`, + `script`, + `equip_script`, + `unequip_script` + FROM `item_db2_re` +); diff --git a/sql-files/compatibility/item_db_compat.sql b/sql-files/compatibility/item_db_compat.sql new file mode 100644 index 0000000000..aa1c7c1e92 --- /dev/null +++ b/sql-files/compatibility/item_db_compat.sql @@ -0,0 +1,200 @@ +# +# View structure for view `item_db_compat` +# + +DROP VIEW IF EXISTS `item_db_compat`; +CREATE VIEW `item_db_compat` AS ( + SELECT + `id`, + `name_aegis` AS `name_english`, + `name_english` AS `name_japanese`, + case + when `type` = 'Healing' then + 0 + when `type` = 'Usable' then + 2 + when `type` = 'Etc' then + 3 + when `type` = 'Armor' then + 4 + when `type` = 'Weapon' then + 5 + when `type` = 'Card' then + 6 + when `type` = 'Petegg' then + 7 + when `type` = 'Petarmor' then + 8 + when `type` = 'Ammo' then + 10 + when `type` = 'Delayconsume' then + 11 + when `type` = 'Shadowgear' then + 12 + when `type` = 'Cash' then + 18 + else + 3 -- etc + end as `type`, + `price_buy`, + `price_sell`, + `weight`, + `attack`, + `defense` as `defence`, + `range`, + `slots`, + case + when `job_all` > 0 then + 4294967295 + else + IF( + IF( `job_acolyte` > 0, 16, 0 ) + + IF( `job_alchemist` > 0, 262144, 0 ) + + IF( `job_archer` > 0, 8, 0 ) + + IF( `job_assassin` > 0, 4096, 0 ) + + IF( `job_barddancer` > 0, 524288, 0 ) + + IF( `job_blacksmith` > 0, 1024, 0 ) + + IF( `job_crusader` > 0, 16384, 0 ) + + IF( `job_gunslinger` > 0, 16777216, 0 ) + + IF( `job_hunter` > 0, 2048, 0 ) + + IF( `job_knight` > 0, 128, 0 ) + + IF( `job_mage` > 0, 4, 0 ) + + IF( `job_merchant` > 0, 32, 0 ) + + IF( `job_monk` > 0, 32768, 0 ) + + IF( `job_ninja` > 0, 33554432, 0 ) + + IF( `job_novice` > 0 OR `job_supernovice` > 0, 1, 0 ) + + IF( `job_priest` > 0, 256, 0 ) + + IF( `job_rogue` > 0, 131072, 0 ) + + IF( `job_sage` > 0, 65536, 0 ) + + IF( `job_soullinker` > 0, 8388608, 0 ) + + IF( `job_stargladiator` > 0, 4194304, 0 ) + + IF( `job_swordman` > 0, 2, 0 ) + + IF( `job_taekwon` > 0, 2097152, 0 ) + + IF( `job_thief` > 0, 64, 0 ) + + IF( `job_wizard` > 0, 512, 0 ) > 0 + , + IF( `job_acolyte` > 0, 16, 0 ) + + IF( `job_alchemist` > 0, 262144, 0 ) + + IF( `job_archer` > 0, 8, 0 ) + + IF( `job_assassin` > 0, 4096, 0 ) + + IF( `job_barddancer` > 0, 524288, 0 ) + + IF( `job_blacksmith` > 0, 1024, 0 ) + + IF( `job_crusader` > 0, 16384, 0 ) + + IF( `job_gunslinger` > 0, 16777216, 0 ) + + IF( `job_hunter` > 0, 2048, 0 ) + + IF( `job_knight` > 0, 128, 0 ) + + IF( `job_mage` > 0, 4, 0 ) + + IF( `job_merchant` > 0, 32, 0 ) + + IF( `job_monk` > 0, 32768, 0 ) + + IF( `job_ninja` > 0, 33554432, 0 ) + + IF( `job_novice` > 0 OR `job_supernovice` > 0, 1, 0 ) + + IF( `job_priest` > 0, 256, 0 ) + + IF( `job_rogue` > 0, 131072, 0 ) + + IF( `job_sage` > 0, 65536, 0 ) + + IF( `job_soullinker` > 0, 8388608, 0 ) + + IF( `job_stargladiator` > 0, 4194304, 0 ) + + IF( `job_swordman` > 0, 2, 0 ) + + IF( `job_taekwon` > 0, 2097152, 0 ) + + IF( `job_thief` > 0, 64, 0 ) + + IF( `job_wizard` > 0, 512, 0 ) + , + null + ) + end as `equip_jobs`, + case + when `class_all` > 0 then + 7 + else + IF( + IF( `class_normal` > 0, 1, 0 ) + + IF( `class_upper` > 0, 2, 0 ) + + IF( `class_baby` > 0, 4, 0 ) > 0 + , + IF( `class_normal` > 0, 1, 0 ) + + IF( `class_upper` > 0, 2, 0 ) + + IF( `class_baby` > 0, 4, 0 ) + , + null + ) + end as `equip_upper`, + case + when `gender` = 'Female' then + 0 + when `gender` = 'Male' then + 1 + when `gender` = 'Both' then + 2 + else + null + end as `equip_genders`, + IF( + IF( `location_head_top` > 0, 256, 0 ) + + IF( `location_head_mid` > 0, 512, 0 ) + + IF( `location_head_low` > 0, 1, 0 ) + + IF( `location_armor` > 0, 16, 0 ) + + IF( `location_right_hand` > 0, 2, 0 ) + + IF( `location_left_hand` > 0, 32, 0 ) + + IF( `location_garment` > 0, 4, 0 ) + + IF( `location_shoes` > 0, 64, 0 ) + + IF( `location_right_accessory` > 0, 8, 0 ) + + IF( `location_left_accessory` > 0, 128, 0 ) + + IF( `location_costume_head_top` > 0, 1024, 0 ) + + IF( `location_costume_head_mid` > 0, 2048, 0 ) + + IF( `location_costume_head_low` > 0, 4096, 0 ) + + IF( `location_costume_garment` > 0, 8192, 0 ) + + IF( `location_ammo` > 0, 32768, 0 ) + + IF( `location_shadow_armor` > 0, 65536, 0 ) + + IF( `location_shadow_weapon` > 0, 131072, 0 ) + + IF( `location_shadow_shield` > 0, 262144, 0 ) + + IF( `location_shadow_shoes` > 0, 524288, 0 ) + + IF( `location_shadow_right_accessory` > 0, 1048576, 0 ) + + IF( `location_shadow_left_accessory` > 0, 2097152, 0 ) > 0 + , + IF( `location_head_top` > 0, 256, 0 ) + + IF( `location_head_mid` > 0, 512, 0 ) + + IF( `location_head_low` > 0, 1, 0 ) + + IF( `location_armor` > 0, 16, 0 ) + + IF( `location_right_hand` > 0, 2, 0 ) + + IF( `location_left_hand` > 0, 32, 0 ) + + IF( `location_garment` > 0, 4, 0 ) + + IF( `location_shoes` > 0, 64, 0 ) + + IF( `location_right_accessory` > 0, 8, 0 ) + + IF( `location_left_accessory` > 0, 128, 0 ) + + IF( `location_costume_head_top` > 0, 1024, 0 ) + + IF( `location_costume_head_mid` > 0, 2048, 0 ) + + IF( `location_costume_head_low` > 0, 4096, 0 ) + + IF( `location_costume_garment` > 0, 8192, 0 ) + + IF( `location_ammo` > 0, 32768, 0 ) + + IF( `location_shadow_armor` > 0, 65536, 0 ) + + IF( `location_shadow_weapon` > 0, 131072, 0 ) + + IF( `location_shadow_shield` > 0, 262144, 0 ) + + IF( `location_shadow_shoes` > 0, 524288, 0 ) + + IF( `location_shadow_right_accessory` > 0, 1048576, 0 ) + + IF( `location_shadow_left_accessory` > 0, 2097152, 0 ) + , + null + ) + as `equip_locations`, + `weapon_level`, + case + when `equip_level_min` > 0 and `equip_level_max` > 0 then + CONCAT( `equip_level_min`, ':', `equip_level_max` ) + when `equip_level_min` > 0 then + `equip_level_min` + when `equip_level_min` > 0 then + `equip_level_min` + else + null + end as `equip_level`, + `refineable`, + case + when `view` > 0 then + `view` + else + null + end as `view`, + `script`, + `equip_script`, + `unequip_script` + FROM `item_db` +); diff --git a/sql-files/compatibility/item_db_re_compat.sql b/sql-files/compatibility/item_db_re_compat.sql new file mode 100644 index 0000000000..238cfc7a0f --- /dev/null +++ b/sql-files/compatibility/item_db_re_compat.sql @@ -0,0 +1,221 @@ +# +# View structure for view `item_db_re_compat` +# + +DROP VIEW IF EXISTS `item_db_re_compat`; +CREATE VIEW `item_db_re_compat` AS ( + SELECT + `id`, + `name_aegis` AS `name_english`, + `name_english` AS `name_japanese`, + case + when `type` = 'Healing' then + 0 + when `type` = 'Usable' then + 2 + when `type` = 'Etc' then + 3 + when `type` = 'Armor' then + 4 + when `type` = 'Weapon' then + 5 + when `type` = 'Card' then + 6 + when `type` = 'Petegg' then + 7 + when `type` = 'Petarmor' then + 8 + when `type` = 'Ammo' then + 10 + when `type` = 'Delayconsume' then + 11 + when `type` = 'Shadowgear' then + 12 + when `type` = 'Cash' then + 18 + else + 3 -- etc + end as `type`, + `price_buy`, + `price_sell`, + `weight`, + case + when `attack` > 0 and `magic_attack` > 0 then + CONCAT( `attack`, ':', `magic_attack` ) + when `attack` > 0 then + `attack` + when `magic_attack` > 0 then + CONCAT( '0:', `magic_attack` ) + else + null + end as `atk:matk`, + `defense` as `defence`, + `range`, + `slots`, + case + when `job_all` > 0 then + 4294967295 + else + IF( + IF( `job_acolyte` > 0, 16, 0 ) + + IF( `job_alchemist` > 0, 262144, 0 ) + + IF( `job_archer` > 0, 8, 0 ) + + IF( `job_assassin` > 0, 4096, 0 ) + + IF( `job_barddancer` > 0, 524288, 0 ) + + IF( `job_blacksmith` > 0, 1024, 0 ) + + IF( `job_crusader` > 0, 16384, 0 ) + + IF( `job_gunslinger` > 0, 16777216, 0 ) + + IF( `job_hunter` > 0, 2048, 0 ) + + IF( `job_kagerouoboro` > 0, 536870912, 0 ) + + IF( `job_knight` > 0, 128, 0 ) + + IF( `job_mage` > 0, 4, 0 ) + + IF( `job_merchant` > 0, 32, 0 ) + + IF( `job_monk` > 0, 32768, 0 ) + + IF( `job_ninja` > 0, 33554432, 0 ) + + IF( `job_novice` > 0 OR `job_supernovice` > 0, 1, 0 ) + + IF( `job_priest` > 0, 256, 0 ) + + IF( `job_rebellion` > 0, 1073741824, 0 ) + + IF( `job_rogue` > 0, 131072, 0 ) + + IF( `job_sage` > 0, 65536, 0 ) + + IF( `job_soullinker` > 0, 8388608, 0 ) + + IF( `job_stargladiator` > 0, 4194304, 0 ) + + IF( `job_summoner` > 0, 2147483648, 0 ) + + IF( `job_swordman` > 0, 2, 0 ) + + IF( `job_taekwon` > 0, 2097152, 0 ) + + IF( `job_thief` > 0, 64, 0 ) + + IF( `job_wizard` > 0, 512, 0 ) > 0 + , + IF( `job_acolyte` > 0, 16, 0 ) + + IF( `job_alchemist` > 0, 262144, 0 ) + + IF( `job_archer` > 0, 8, 0 ) + + IF( `job_assassin` > 0, 4096, 0 ) + + IF( `job_barddancer` > 0, 524288, 0 ) + + IF( `job_blacksmith` > 0, 1024, 0 ) + + IF( `job_crusader` > 0, 16384, 0 ) + + IF( `job_gunslinger` > 0, 16777216, 0 ) + + IF( `job_hunter` > 0, 2048, 0 ) + + IF( `job_kagerouoboro` > 0, 536870912, 0 ) + + IF( `job_knight` > 0, 128, 0 ) + + IF( `job_mage` > 0, 4, 0 ) + + IF( `job_merchant` > 0, 32, 0 ) + + IF( `job_monk` > 0, 32768, 0 ) + + IF( `job_ninja` > 0, 33554432, 0 ) + + IF( `job_novice` > 0 OR `job_supernovice` > 0, 1, 0 ) + + IF( `job_priest` > 0, 256, 0 ) + + IF( `job_rebellion` > 0, 1073741824, 0 ) + + IF( `job_rogue` > 0, 131072, 0 ) + + IF( `job_sage` > 0, 65536, 0 ) + + IF( `job_soullinker` > 0, 8388608, 0 ) + + IF( `job_stargladiator` > 0, 4194304, 0 ) + + IF( `job_summoner` > 0, 2147483648, 0 ) + + IF( `job_swordman` > 0, 2, 0 ) + + IF( `job_taekwon` > 0, 2097152, 0 ) + + IF( `job_thief` > 0, 64, 0 ) + + IF( `job_wizard` > 0, 512, 0 ) + , + null + ) + end as `equip_jobs`, + case + when `class_all` > 0 then + 63 + else + IF( + IF( `class_normal` > 0, 1, 0 ) + + IF( `class_upper` > 0, 2, 0 ) + + IF( `class_baby` > 0, 4, 0 ) + + IF( `class_third` > 0, 8, 0 ) + + IF( `class_third_upper` > 0, 16, 0 ) + + IF( `class_third_baby` > 0, 32, 0 ) > 0 + , + IF( `class_normal` > 0, 1, 0 ) + + IF( `class_upper` > 0, 2, 0 ) + + IF( `class_baby` > 0, 4, 0 ) + + IF( `class_third` > 0, 8, 0 ) + + IF( `class_third_upper` > 0, 16, 0 ) + + IF( `class_third_baby` > 0, 32, 0 ) + , + null + ) + end as `equip_upper`, + case + when `gender` = 'Female' then + 0 + when `gender` = 'Male' then + 1 + when `gender` = 'Both' then + 2 + else + null + end as `equip_genders`, + IF( + IF( `location_head_top` > 0, 256, 0 ) + + IF( `location_head_mid` > 0, 512, 0 ) + + IF( `location_head_low` > 0, 1, 0 ) + + IF( `location_armor` > 0, 16, 0 ) + + IF( `location_right_hand` > 0, 2, 0 ) + + IF( `location_left_hand` > 0, 32, 0 ) + + IF( `location_garment` > 0, 4, 0 ) + + IF( `location_shoes` > 0, 64, 0 ) + + IF( `location_right_accessory` > 0, 8, 0 ) + + IF( `location_left_accessory` > 0, 128, 0 ) + + IF( `location_costume_head_top` > 0, 1024, 0 ) + + IF( `location_costume_head_mid` > 0, 2048, 0 ) + + IF( `location_costume_head_low` > 0, 4096, 0 ) + + IF( `location_costume_garment` > 0, 8192, 0 ) + + IF( `location_ammo` > 0, 32768, 0 ) + + IF( `location_shadow_armor` > 0, 65536, 0 ) + + IF( `location_shadow_weapon` > 0, 131072, 0 ) + + IF( `location_shadow_shield` > 0, 262144, 0 ) + + IF( `location_shadow_shoes` > 0, 524288, 0 ) + + IF( `location_shadow_right_accessory` > 0, 1048576, 0 ) + + IF( `location_shadow_left_accessory` > 0, 2097152, 0 ) > 0 + , + IF( `location_head_top` > 0, 256, 0 ) + + IF( `location_head_mid` > 0, 512, 0 ) + + IF( `location_head_low` > 0, 1, 0 ) + + IF( `location_armor` > 0, 16, 0 ) + + IF( `location_right_hand` > 0, 2, 0 ) + + IF( `location_left_hand` > 0, 32, 0 ) + + IF( `location_garment` > 0, 4, 0 ) + + IF( `location_shoes` > 0, 64, 0 ) + + IF( `location_right_accessory` > 0, 8, 0 ) + + IF( `location_left_accessory` > 0, 128, 0 ) + + IF( `location_costume_head_top` > 0, 1024, 0 ) + + IF( `location_costume_head_mid` > 0, 2048, 0 ) + + IF( `location_costume_head_low` > 0, 4096, 0 ) + + IF( `location_costume_garment` > 0, 8192, 0 ) + + IF( `location_ammo` > 0, 32768, 0 ) + + IF( `location_shadow_armor` > 0, 65536, 0 ) + + IF( `location_shadow_weapon` > 0, 131072, 0 ) + + IF( `location_shadow_shield` > 0, 262144, 0 ) + + IF( `location_shadow_shoes` > 0, 524288, 0 ) + + IF( `location_shadow_right_accessory` > 0, 1048576, 0 ) + + IF( `location_shadow_left_accessory` > 0, 2097152, 0 ) + , + null + ) + as `equip_locations`, + `weapon_level`, + case + when `equip_level_min` > 0 and `equip_level_max` > 0 then + CONCAT( `equip_level_min`, ':', `equip_level_max` ) + when `equip_level_min` > 0 then + `equip_level_min` + when `equip_level_min` > 0 then + `equip_level_min` + else + null + end as `equip_level`, + `refineable`, + case + when `view` > 0 then + `view` + else + null + end as `view`, + `script`, + `equip_script`, + `unequip_script` + FROM `item_db_re` +); diff --git a/sql-files/item_cash_db.sql b/sql-files/item_cash_db.sql index bd321b7bb4..c7340a95b6 100644 --- a/sql-files/item_cash_db.sql +++ b/sql-files/item_cash_db.sql @@ -1,7 +1,7 @@ DROP TABLE IF EXISTS `item_cash_db`; CREATE TABLE `item_cash_db` ( `tab` smallint(6) NOT NULL, - `item_id` smallint(5) unsigned NOT NULL, + `item_id` int(10) unsigned NOT NULL, `price` mediumint(10) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`tab`,`item_id`) ) ENGINE=MyISAM; diff --git a/sql-files/item_cash_db2.sql b/sql-files/item_cash_db2.sql index 9c12109a22..42c050e968 100644 --- a/sql-files/item_cash_db2.sql +++ b/sql-files/item_cash_db2.sql @@ -1,7 +1,7 @@ DROP TABLE IF EXISTS `item_cash_db2`; CREATE TABLE `item_cash_db2` ( `tab` smallint(6) NOT NULL, - `item_id` smallint(5) unsigned NOT NULL, + `item_id` int(10) unsigned NOT NULL, `price` mediumint(10) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`tab`,`item_id`) ) ENGINE=MyISAM; diff --git a/sql-files/item_db.sql b/sql-files/item_db.sql index f82d98b98d..2286d0b9ba 100644 --- a/sql-files/item_db.sql +++ b/sql-files/item_db.sql @@ -4,6623 +4,106 @@ DROP TABLE IF EXISTS `item_db`; CREATE TABLE `item_db` ( - `id` smallint(5) unsigned NOT NULL DEFAULT '0', + `id` int(10) unsigned NOT NULL DEFAULT '0', + `name_aegis` varchar(50) NOT NULL DEFAULT '', `name_english` varchar(50) NOT NULL DEFAULT '', - `name_japanese` varchar(50) NOT NULL DEFAULT '', - `type` tinyint(2) unsigned NOT NULL DEFAULT '0', + `type` varchar(20) DEFAULT NULL, + `subtype` varchar(20) DEFAULT NULL, `price_buy` mediumint(8) unsigned DEFAULT NULL, `price_sell` mediumint(8) unsigned DEFAULT NULL, - `weight` smallint(5) unsigned NOT NULL DEFAULT '0', + `weight` smallint(5) unsigned DEFAULT NULL, `attack` smallint(5) unsigned DEFAULT NULL, - `defence` smallint(5) unsigned DEFAULT NULL, + `defense` smallint(5) unsigned DEFAULT NULL, `range` tinyint(2) unsigned DEFAULT NULL, `slots` tinyint(2) unsigned DEFAULT NULL, - `equip_jobs` bigint(20) unsigned DEFAULT NULL, - `equip_upper` tinyint(2) unsigned DEFAULT NULL, - `equip_genders` tinyint(1) unsigned DEFAULT NULL, - `equip_locations` mediumint(7) unsigned DEFAULT NULL, + `job_all` tinyint(1) unsigned DEFAULT NULL, + `job_acolyte` tinyint(1) unsigned DEFAULT NULL, + `job_alchemist` tinyint(1) unsigned DEFAULT NULL, + `job_archer` tinyint(1) unsigned DEFAULT NULL, + `job_assassin` tinyint(1) unsigned DEFAULT NULL, + `job_barddancer` tinyint(1) unsigned DEFAULT NULL, + `job_blacksmith` tinyint(1) unsigned DEFAULT NULL, + `job_crusader` tinyint(1) unsigned DEFAULT NULL, + `job_gunslinger` tinyint(1) unsigned DEFAULT NULL, + `job_hunter` tinyint(1) unsigned DEFAULT NULL, + `job_knight` tinyint(1) unsigned DEFAULT NULL, + `job_mage` tinyint(1) unsigned DEFAULT NULL, + `job_merchant` tinyint(1) unsigned DEFAULT NULL, + `job_monk` tinyint(1) unsigned DEFAULT NULL, + `job_ninja` tinyint(1) unsigned DEFAULT NULL, + `job_novice` tinyint(1) unsigned DEFAULT NULL, + `job_priest` tinyint(1) unsigned DEFAULT NULL, + `job_rogue` tinyint(1) unsigned DEFAULT NULL, + `job_sage` tinyint(1) unsigned DEFAULT NULL, + `job_soullinker` tinyint(1) unsigned DEFAULT NULL, + `job_stargladiator` tinyint(1) unsigned DEFAULT NULL, + `job_supernovice` tinyint(1) unsigned DEFAULT NULL, + `job_swordman` tinyint(1) unsigned DEFAULT NULL, + `job_taekwon` tinyint(1) unsigned DEFAULT NULL, + `job_thief` tinyint(1) unsigned DEFAULT NULL, + `job_wizard` tinyint(1) unsigned DEFAULT NULL, + `class_all` tinyint(1) unsigned DEFAULT NULL, + `class_normal` tinyint(1) unsigned DEFAULT NULL, + `class_upper` tinyint(1) unsigned DEFAULT NULL, + `class_baby` tinyint(1) unsigned DEFAULT NULL, + `gender` varchar(10) DEFAULT NULL, + `location_head_top` tinyint(1) unsigned DEFAULT NULL, + `location_head_mid` tinyint(1) unsigned DEFAULT NULL, + `location_head_low` tinyint(1) unsigned DEFAULT NULL, + `location_armor` tinyint(1) unsigned DEFAULT NULL, + `location_right_hand` tinyint(1) unsigned DEFAULT NULL, + `location_left_hand` tinyint(1) unsigned DEFAULT NULL, + `location_garment` tinyint(1) unsigned DEFAULT NULL, + `location_shoes` tinyint(1) unsigned DEFAULT NULL, + `location_right_accessory` tinyint(1) unsigned DEFAULT NULL, + `location_left_accessory` tinyint(1) unsigned DEFAULT NULL, + `location_costume_head_top` tinyint(1) unsigned DEFAULT NULL, + `location_costume_head_mid` tinyint(1) unsigned DEFAULT NULL, + `location_costume_head_low` tinyint(1) unsigned DEFAULT NULL, + `location_costume_garment` tinyint(1) unsigned DEFAULT NULL, + `location_ammo` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_armor` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_weapon` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_shield` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_shoes` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_right_accessory` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_left_accessory` tinyint(1) unsigned DEFAULT NULL, `weapon_level` tinyint(1) unsigned DEFAULT NULL, - `equip_level` tinyint(3) unsigned DEFAULT NULL, + `equip_level_min` tinyint(3) unsigned DEFAULT NULL, + `equip_level_max` tinyint(3) unsigned DEFAULT NULL, `refineable` tinyint(1) unsigned DEFAULT NULL, `view` smallint(5) unsigned DEFAULT NULL, + `alias_name` varchar(50) DEFAULT NULL, + `flag_buyingstore` tinyint(1) unsigned DEFAULT NULL, + `flag_deadbranch` tinyint(1) unsigned DEFAULT NULL, + `flag_container` tinyint(1) unsigned DEFAULT NULL, + `flag_uniqueid` tinyint(1) unsigned DEFAULT NULL, + `flag_bindonequip` tinyint(1) unsigned DEFAULT NULL, + `flag_dropannounce` tinyint(1) unsigned DEFAULT NULL, + `flag_noconsume` tinyint(1) unsigned DEFAULT NULL, + `flag_dropeffect` varchar(20) DEFAULT NULL, + `delay_duration` bigint(20) unsigned DEFAULT NULL, + `delay_status` varchar(30) DEFAULT NULL, + `stack_amount` smallint(5) unsigned DEFAULT NULL, + `stack_inventory` tinyint(1) unsigned DEFAULT NULL, + `stack_cart` tinyint(1) unsigned DEFAULT NULL, + `stack_storage` tinyint(1) unsigned DEFAULT NULL, + `stack_guildstorage` tinyint(1) unsigned DEFAULT NULL, + `nouse_override` smallint(5) unsigned DEFAULT NULL, + `nouse_sitting` tinyint(1) unsigned DEFAULT NULL, + `trade_override` smallint(5) unsigned DEFAULT NULL, + `trade_nodrop` tinyint(1) unsigned DEFAULT NULL, + `trade_notrade` tinyint(1) unsigned DEFAULT NULL, + `trade_tradepartner` tinyint(1) unsigned DEFAULT NULL, + `trade_nosell` tinyint(1) unsigned DEFAULT NULL, + `trade_nocart` tinyint(1) unsigned DEFAULT NULL, + `trade_nostorage` tinyint(1) unsigned DEFAULT NULL, + `trade_noguildstorage` tinyint(1) unsigned DEFAULT NULL, + `trade_nomail` tinyint(1) unsigned DEFAULT NULL, + `trade_noauction` tinyint(1) unsigned DEFAULT NULL, `script` text, `equip_script` text, `unequip_script` text, PRIMARY KEY (`id`), - UNIQUE INDEX `UniqueAegisName` (`name_english`) + UNIQUE INDEX `UniqueAegisName` (`name_aegis`) ) ENGINE=MyISAM; - -# Items Database -# -# Structure of Database: -#REPLACE INTO `item_db` VALUES ( ID,'AegisName','Name',Type,Buy,Sell,Weight,ATK,DEF,Range,Slots,Job,Class,Gender,Loc,wLV,eLV[:maxLevel],Refineable,View,'Script','OnEquip_Script','OnUnequip_Script'); -# -# Healing Items -#============================================================= -REPLACE INTO `item_db` VALUES (501,'Red_Potion','Red Potion',0,50,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(45,65),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (502,'Orange_Potion','Orange Potion',0,200,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(105,145),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (503,'Yellow_Potion','Yellow Potion',0,550,NULL,130,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(175,235),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (504,'White_Potion','White Potion',0,1200,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (505,'Blue_Potion','Blue Potion',0,5000,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,rand(40,60);',NULL,NULL); -REPLACE INTO `item_db` VALUES (506,'Green_Potion','Green Potion',0,40,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_end SC_Poison; sc_end SC_Silence; sc_end SC_Blind; sc_end SC_Confusion;',NULL,NULL); -REPLACE INTO `item_db` VALUES (507,'Red_Herb','Red Herb',0,18,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(18,28),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (508,'Yellow_Herb','Yellow Herb',0,40,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(38,58),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (509,'White_Herb','White Herb',0,120,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(75,115),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (510,'Blue_Herb','Blue Herb',0,60,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,rand(15,30);',NULL,NULL); -REPLACE INTO `item_db` VALUES (511,'Green_Herb','Green Herb',0,10,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_end SC_Poison;',NULL,NULL); -REPLACE INTO `item_db` VALUES (512,'Apple','Apple',0,15,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(16,22),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (513,'Banana','Banana',0,15,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(17,21),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (514,'Grape','Grape',0,200,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,rand(10,15);',NULL,NULL); -REPLACE INTO `item_db` VALUES (515,'Carrot','Carrot',0,15,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(18,20),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (516,'Sweet_Potato','Potato',0,15,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(15,23),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (517,'Meat','Meat',0,50,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(70,100),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (518,'Honey','Honey',0,500,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(70,100),rand(20,40);',NULL,NULL); -REPLACE INTO `item_db` VALUES (519,'Milk','Milk',0,25,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(27,37),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (520,'Leaflet_Of_Hinal','Hinalle Leaflet',0,150,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(175,235),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (521,'Leaflet_Of_Aloe','Aloe Leaflet',0,360,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (522,'Fruit_Of_Mastela','Mastela Fruit',0,8500,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(400,600),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (523,'Holy_Water','Holy Water',0,20,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_end SC_Curse;',NULL,NULL); -REPLACE INTO `item_db` VALUES (525,'Panacea','Panacea',0,500,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_end SC_Poison; sc_end SC_Silence; sc_end SC_Blind; sc_end SC_Confusion; sc_end SC_Curse; sc_end SC_Hallucination;',NULL,NULL); -REPLACE INTO `item_db` VALUES (526,'Royal_Jelly','Royal Jelly',0,7000,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),rand(40,60); sc_end SC_Poison; sc_end SC_Silence; sc_end SC_Blind; sc_end SC_Confusion; sc_end SC_Curse; sc_end SC_Hallucination;',NULL,NULL); -REPLACE INTO `item_db` VALUES (528,'Monster\'s_Feed','Monster\'s Feed',0,60,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(72,108),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (529,'Candy','Candy',0,10,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(45,65),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (530,'Candy_Striper','Candy Cane',0,20,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(105,145),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (531,'Apple_Juice','Apple Juice',0,20,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(25,35),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (532,'Banana_Juice','Banana Juice',0,20,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(26,34),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (533,'Grape_Juice','Grape Juice',0,250,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,rand(15,25);',NULL,NULL); -REPLACE INTO `item_db` VALUES (534,'Carrot_Juice','Carrot Juice',0,20,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(27,33),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (535,'Pumpkin','Pumpkin',0,15,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 19,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (536,'Ice_Cream','Ice Cream',0,150,NULL,80,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(105,145),0; sc_start SC_Freeze,10000,0,2500,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (537,'Pet_Food','Pet Food',0,1000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,90),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (538,'Well_Baked_Cookie','Well-baked Cookie',0,1000,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(160,200),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (539,'Piece_Of_Cake','Piece of Cake',0,3000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(270,330),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (540,'Falcon\'s_Feed','Falcon Food',0,2000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(185,225),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (541,'Pecopeco\'s_Feed','PecoPeco Food',0,3000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),0;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (542,'Festive_Cookie','Festival Cookie',0,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),0;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (543,'Festive_Rainbow_Cake','Festival Rainbow Cake',0,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (544,'Fish_Slice','Raw Fish',0,20,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(25,60),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (545,'Red_Slim_Potion','Condensed Red Potion',0,150,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(45,65),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (546,'Yellow_Slim_Potion','Condensed Yellow Potion',0,600,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(175,235),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (547,'White_Slim_Potion','Condensed White Potion',0,1650,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (548,'Cheese','Cheese',0,2800,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,rand(10,15);',NULL,NULL); -REPLACE INTO `item_db` VALUES (549,'Nice_Sweet_Potato','Yam',0,180,NULL,80,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,100),0; sc_start SC_Stun,3000,0,1500,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (550,'Popped_Rice','Rice Cake',0,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(10,15),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (551,'Shusi','Sushi',0,1,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,60),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (552,'KETUPAT','Ketupat',0,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(70,90),rand(20,30);',NULL,NULL); -REPLACE INTO `item_db` VALUES (553,'Bun','Bao',0,1,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(35,70),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (554,'Mojji','Mochi',0,400,NULL,80,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(105,145),0; sc_start SC_Stun,3000,0; sc_start SC_Blind,2000,0,1500,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (555,'Rice_Cake','Traditional Rice Cake',0,100,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(105,145),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (556,'Long_Rice_Cake','Rice Cake Stick',0,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(20,25),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (557,'Hash_Rice_Cake','Neatly Sliced Rice Cake',0,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(25,30),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (558,'Chocolate','Chocolate',0,1,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 1,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (559,'HandMade_Chocolate','Hand-made Chocolate',0,1,NULL,80,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 50,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (560,'HandMade_Chocolate_','Handmade White Chocolate',0,5000,NULL,80,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 50,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (561,'White_Chocolate','White Chocolate',0,5000,NULL,80,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 50,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (562,'Pizza','Doublecrust Swiss Fondue',0,100,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(70,100),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (563,'Pizza_01','Doublecrust Swiss Fondue',0,1200,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(375,445),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (564,'Rice_Ball','Rice Ball',0,1,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 200,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (565,'Vita500_Bottle','Vita500',0,580,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(142,274),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (566,'Tomyumkung','Tom Yum Goong',0,10000,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(244,350),rand(10,30); sc_end SC_Poison; sc_end SC_Silence; sc_end SC_Blind; sc_end SC_Confusion; sc_end SC_Curse; sc_end SC_Hallucination;',NULL,NULL); -REPLACE INTO `item_db` VALUES (567,'Prawn','Shrimp',0,500,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(117,192),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (568,'Lemon','Lemon',0,60,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,rand(10,20);',NULL,NULL); -REPLACE INTO `item_db` VALUES (569,'Novice_Potion','Novice Potion',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(22,33),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (570,'Lucky_Candy','Lucky Candy',0,10,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(45,65),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (571,'Lucky_Candy_Cane','Lucky Candy Cane',0,20,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(105,145),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (572,'Lucky_Cookie','Lucky Cookie',0,1000,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(160,200),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (573,'Chocolate_Drink','Chocolate Drink',0,7000,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(330,410),rand(45,65); sc_end SC_Poison; sc_end SC_Silence; sc_end SC_Blind; sc_end SC_Confusion; sc_end SC_Curse; sc_end SC_Hallucination;',NULL,NULL); -REPLACE INTO `item_db` VALUES (574,'Egg','Egg',0,20,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(33,42),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (575,'Piece_Of_Cake_','2nd Anniversary Cake',0,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(270,330),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (576,'Prickly_Fruit','Prickly Fruit',0,540,NULL,60,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(150,300),rand(20,30);',NULL,NULL); -REPLACE INTO `item_db` VALUES (577,'Grain','Bag of Grain',0,200,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(60,70),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (578,'Strawberry','Strawberry',0,200,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,rand(16,28);',NULL,NULL); -REPLACE INTO `item_db` VALUES (579,'Delicious_Fish','Fresh Fish',0,250,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(100,150),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (580,'Bread','Bread',0,150,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,90),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (581,'Mushroom','Edible Mushroom',0,40,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(20,30),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (582,'Orange','Orange',0,300,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(10,20),rand(10,20);',NULL,NULL); -REPLACE INTO `item_db` VALUES (583,'KETUPAT_','Ketupat Sayur',0,7000,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),rand(40,60); sc_end SC_Poison; sc_end SC_Silence; sc_end SC_Blind; sc_end SC_Confusion; sc_end SC_Curse; sc_end SC_Hallucination;',NULL,NULL); -REPLACE INTO `item_db` VALUES (584,'Fish_Ball_Soup','Fish Cake Soup',0,100,NULL,60,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(40,70),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (585,'Wurst','Brusti',11,2,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(15,20),0; itemskill "PR_MAGNIFICAT",3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (586,'Mother\'s_Cake','Mother\'s Cake',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (587,'Prickly_Fruit_','Red Prickly Fruit',0,880,NULL,60,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(270,330),rand(20,30);',NULL,NULL); -REPLACE INTO `item_db` VALUES (588,'Spaghetti','Spaghetti',0,100,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(40,70),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (589,'Pizza_02','Pizza',0,1200,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(375,445),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (590,'Brezel_','Pretzel',0,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,90),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (591,'Caviar_Pancake','Caviar Pancake',0,0,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),rand(40,60); sc_end SC_Poison; sc_end SC_Silence; sc_end SC_Blind; sc_end SC_Confusion; sc_end SC_Curse; sc_end SC_Hallucination;',NULL,NULL); -REPLACE INTO `item_db` VALUES (592,'Jam_Pancake','Jam Pancake',0,0,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),rand(40,60); sc_end SC_Poison; sc_end SC_Silence; sc_end SC_Blind; sc_end SC_Confusion; sc_end SC_Curse; sc_end SC_Hallucination;',NULL,NULL); -REPLACE INTO `item_db` VALUES (593,'Honey_Pancake','Honey Pancake',0,0,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),rand(40,60); sc_end SC_Poison; sc_end SC_Silence; sc_end SC_Blind; sc_end SC_Confusion; sc_end SC_Curse; sc_end SC_Hallucination;',NULL,NULL); -REPLACE INTO `item_db` VALUES (594,'Sour_Cream_Pancake','Sour-Cream Pancake',0,0,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),rand(40,60); sc_end SC_Poison; sc_end SC_Silence; sc_end SC_Blind; sc_end SC_Confusion; sc_end SC_Curse; sc_end SC_Hallucination;',NULL,NULL); -REPLACE INTO `item_db` VALUES (595,'Mushroom_Pancake','Mushroom Pancake',0,0,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),rand(40,60); sc_end SC_Poison; sc_end SC_Silence; sc_end SC_Blind; sc_end SC_Confusion; sc_end SC_Curse; sc_end SC_Hallucination;',NULL,NULL); -REPLACE INTO `item_db` VALUES (596,'Cute_Strawberry_Choco','Cute Strawberry-Choco',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,rand(1,100);',NULL,NULL); -REPLACE INTO `item_db` VALUES (597,'Lovely_Choco_Tart','Lovely Choco-Tart',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(10,400),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (598,'Light_Red_Pot','Light Red Potion',0,50,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(45,65),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (599,'Light_Orange_Pot','Light Orange Potion',0,200,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(105,145),0;',NULL,NULL); -# Usable Items -#=================================================================== -REPLACE INTO `item_db` VALUES (601,'Wing_Of_Fly','Fly Wing',11,60,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "AL_TELEPORT",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (602,'Wing_Of_Butterfly','Butterfly Wing',11,300,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "AL_TELEPORT",3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (603,'Old_Blue_Box','Old Blue Box',2,10000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_BlueBox),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (604,'Branch_Of_Dead_Tree','Dead Branch',2,50,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'monster "this",-1,-1,"--ja--",-1,1,"";',NULL,NULL); -REPLACE INTO `item_db` VALUES (605,'Anodyne','Anodyne',11,2000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "SM_ENDURE",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (606,'Aloebera','Aloevera',11,1500,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "SM_SELFPROVOKE",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (607,'Yggdrasilberry','Yggdrasil Berry',0,5000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 100,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (608,'Seed_Of_Yggdrasil','Yggdrasil Seed',0,5000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 50,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (609,'Amulet','Amulet',2,100,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (610,'Leaf_Of_Yggdrasil','Yggdrasil Leaf',11,4000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "ALL_RESURRECTION",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (611,'Spectacles','Magnifier',11,40,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "MC_IDENTIFY",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (612,'Portable_Furnace','Mini Furnace',2,150,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'produce 21;',NULL,NULL); -REPLACE INTO `item_db` VALUES (613,'Iron_Hammer','Iron Hammer',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'produce 1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (614,'Golden_Hammer','Golden Hammer',2,3000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'produce 2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (615,'Oridecon_Hammer','Oridecon Hammer',2,5000,NULL,400,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'produce 3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (616,'Old_Card_Album','Old Card Album',2,10000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_CardAlbum),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (617,'Old_Violet_Box','Old Purple Box',2,10000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_VioletBox),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (618,'Worn_Out_Scroll','Worn Out Scroll',2,50,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (619,'Unripe_Apple','Unripe Apple',2,1000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1002;',NULL,NULL); -REPLACE INTO `item_db` VALUES (620,'Orange_Juice','Orange Juice',2,1500,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1113;',NULL,NULL); -REPLACE INTO `item_db` VALUES (621,'Bitter_Herb','Bitter Herb',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1031;',NULL,NULL); -REPLACE INTO `item_db` VALUES (622,'Rainbow_Carrot','Rainbow Carrot',2,2500,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1063;',NULL,NULL); -REPLACE INTO `item_db` VALUES (623,'Earthworm_The_Dude','Earthworm the Dude',2,4000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1049;',NULL,NULL); -REPLACE INTO `item_db` VALUES (624,'Rotten_Fish','Rotten Fish',2,2500,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1011;',NULL,NULL); -REPLACE INTO `item_db` VALUES (625,'Lusty_Iron','Rusty Iron',2,100,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1042;',NULL,NULL); -REPLACE INTO `item_db` VALUES (626,'Monster_Juice','Monster Juice',2,1500,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1035;',NULL,NULL); -REPLACE INTO `item_db` VALUES (627,'Sweet_Milk','Sweet Milk',2,7000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1167;',NULL,NULL); -REPLACE INTO `item_db` VALUES (628,'Well_Dried_Bone','Well-Dried Bone',2,10000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1107;',NULL,NULL); -REPLACE INTO `item_db` VALUES (629,'Singing_Flower','Singing Flower',2,300,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1052;',NULL,NULL); -REPLACE INTO `item_db` VALUES (630,'Dew_Laden_Moss','Dew Laden Moss',2,10,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1014;',NULL,NULL); -REPLACE INTO `item_db` VALUES (631,'Deadly_Noxious_Herb','Deadly Noxious Herb',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1077;',NULL,NULL); -REPLACE INTO `item_db` VALUES (632,'Fatty_Chubby_Earthworm','Fatty Chubby Earthworm',2,5000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1019;',NULL,NULL); -REPLACE INTO `item_db` VALUES (633,'Baked_Yam','Sweet Potato',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1056;',NULL,NULL); -REPLACE INTO `item_db` VALUES (634,'Tropical_Banana','Tropical Banana',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1057;',NULL,NULL); -REPLACE INTO `item_db` VALUES (635,'Horror_Of_Tribe','Orc Trophy',2,300,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1023;',NULL,NULL); -REPLACE INTO `item_db` VALUES (636,'No_Recipient','No Recipient',2,100,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1026;',NULL,NULL); -REPLACE INTO `item_db` VALUES (637,'Old_Broom','Old Broom',2,350,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1110;',NULL,NULL); -REPLACE INTO `item_db` VALUES (638,'Silver_Knife_Of_Chaste','Silver Knife of Chastity',2,12000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1170;',NULL,NULL); -REPLACE INTO `item_db` VALUES (639,'Armlet_Of_Obedience','Armlet of Obedience',2,18000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1029;',NULL,NULL); -REPLACE INTO `item_db` VALUES (640,'Shining_Stone','Shining Stone',2,3000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1155;',NULL,NULL); -REPLACE INTO `item_db` VALUES (641,'Contracts_In_Shadow','Contract in Shadow',2,100,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1109;',NULL,NULL); -REPLACE INTO `item_db` VALUES (642,'Book_Of_Devil','Book of the Devil',2,1800,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1101;',NULL,NULL); -REPLACE INTO `item_db` VALUES (643,'Pet_Incubator','Pet Incubator',2,3000,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'bpet;',NULL,NULL); -REPLACE INTO `item_db` VALUES (644,'Gift_Box','Gift Box',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_GiftBox),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (645,'Center_Potion','Concentration Potion',2,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ASPDPOTION0,1800000,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (656,'Awakening_Potion','Awakening Potion',2,1500,NULL,150,NULL,NULL,NULL,NULL,0xFFF7FEEF,7,2,NULL,NULL,40,NULL,NULL,'sc_start SC_ASPDPOTION1,1800000,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (657,'Berserk_Potion','Berserk Potion',2,3000,NULL,200,NULL,NULL,NULL,NULL,0x41E646A6,7,2,NULL,NULL,85,NULL,NULL,'sc_start SC_ASPDPOTION2,1800000,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (658,'Union_Of_Tribe','Union of Tribe',2,2,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'guildgetexp rand(600000,1200000);',NULL,NULL); -REPLACE INTO `item_db` VALUES (659,'Heart_Of_Her','Her Heart',2,500,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1188;',NULL,NULL); -REPLACE INTO `item_db` VALUES (660,'Prohibition_Red_Candle','Forbidden Red Candle',2,20000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1200;',NULL,NULL); -REPLACE INTO `item_db` VALUES (661,'Sway_Apron','Soft Apron',2,20000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1275;',NULL,NULL); -REPLACE INTO `item_db` VALUES (662,'Inspector_Certificate','Authoritative Badge',2,1450,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPEEDUP0,180000,25;',NULL,NULL); -REPLACE INTO `item_db` VALUES (663,'Korea_Rice_Cake','Korean Rice Cake',0,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 10,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (664,'Gift_Box_1','Gift Box',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_GiftBox_1),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (665,'Gift_Box_2','Gift Box',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_GiftBox_2),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (666,'Gift_Box_3','Gift Box',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_GiftBox_3),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (667,'Gift_Box_4','Gift Box',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_GiftBox_4),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (668,'Handsei','Red Envelope',2,0,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'set Zeny,Zeny+rand(1000,10000);',NULL,NULL); -REPLACE INTO `item_db` VALUES (669,'Rice_Cake_Soup','Tempting Rice-Cake Soup',0,500,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal -100,-100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (670,'Gold_Coin_Moneybag','Bag of Gold Coins',3,100000,NULL,400,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (671,'Gold_Coin','Gold Coin',3,10000,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (672,'Copper_Coin_Moneybag','Bag of Bronze Coins',3,1000,NULL,400,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (673,'Copper_Coin','Bronze Coin',3,100,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (674,'Mithril_Coin','Mithril Coin',3,5000,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (675,'Silver_Coin','Silver Coin',3,5000,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (676,'Silver_Coin_Moneybag','Bag of Silver Coins',3,50000,NULL,400,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (677,'White_Gold_Coin','Platinum Coin',3,2000,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (678,'Poison_Bottle','Poison Bottle',2,5000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'if(Class==Job_Assassin_Cross) { sc_start SC_DPoison,60000,0; sc_start SC_ASPDPOTION3,60000,0; } else percentheal -100,-100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (679,'Gold_Pill','Pilule',2,5000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DPoison,10000,0,1000,0; sc_start SC_Poison,50000,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (680,'Magical_Carnation','Magic Carnation',0,0,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 0,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (681,'Memory_Of_Wedding','Sweet Memory of Marriage',2,50000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'if(getpartnerid()) sc_start SC_WEDDING,600000,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (682,'Realgar_Wine','Distilled Fighting Spirit',2,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ATKPOTION,60000,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (683,'Exorcize_Herb','Herb of Incantation',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_MATKPOTION,60000,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (684,'Durian','Durian',2,15000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ATKPOTION,60000,10; sc_start SC_MATKPOTION,60000,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (685,'RAMADAN','Ramadan',0,5000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 100,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (686,'Earth_Scroll_1_3','Level 3 Earth Spike',11,1000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "WZ_EARTHSPIKE",3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (687,'Earth_Scroll_1_5','Level 5 Earth Spike',11,2000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "WZ_EARTHSPIKE",5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (688,'Cold_Scroll_1_3','Level 3 Cold Bolt',11,1000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "MG_COLDBOLT",3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (689,'Cold_Scroll_1_5','Level 5 Cold Bolt',11,2000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "MG_COLDBOLT",5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (690,'Fire_Scroll_1_3','Level 3 Fire Bolt',11,1000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "MG_FIREBOLT",3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (691,'Fire_Scroll_1_5','Level 5 Fire Bolt',11,2000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "MG_FIREBOLT",5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (692,'Wind_Scroll_1_3','Level 3 Lightening Bolt',11,1000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "MG_LIGHTNINGBOLT",3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (693,'Wind_Scroll_1_5','Level 5 Lightening Bolt',11,2000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "MG_LIGHTNINGBOLT",5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (694,'Ghost_Scroll_1_3','Level 3 Soul Strike',11,1000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "MG_SOULSTRIKE",3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (695,'Ghost_Scroll_1_5','Level 5 Soul Strike',11,2000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "MG_SOULSTRIKE",5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (696,'Fire_Scroll_2_1','Level 1 Fire Ball',11,1000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "MG_FIREBALL",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (697,'Fire_Scroll_2_5','Level 5 Fire Ball',11,2000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "MG_FIREBALL",5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (698,'Fire_Scroll_3_1','Level 1 Fire Wall',11,1000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "MG_FIREWALL",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (699,'Fire_Scroll_3_5','Level 5 Fire Wall',11,2000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "MG_FIREWALL",5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (700,'Cold_Scroll_2_1','Level 1 Frost Diver',11,1000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "MG_FROSTDIVER",1;',NULL,NULL); -# Etc Items -#=================================================================== -REPLACE INTO `item_db` VALUES (701,'Ora_Ora','Ora Ora',3,55000,NULL,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (702,'Animal_Blood','Animal Gore',3,450,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (703,'Hinalle','Hinalle',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (704,'Aloe','Aloe',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (705,'Clover','Clover',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (706,'Four_Leaf_Clover','Four Leaf Clover',3,80000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (707,'Singing_Plant','Singing Plant',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (708,'Ment','Ment',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (709,'Izidor','Izidor',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (710,'Illusion_Flower','Illusion Flower',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (711,'Shoot','Shoot',3,16,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (712,'Flower','Flower',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (713,'Empty_Bottle','Empty Bottle',3,6,NULL,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (714,'Emperium','Emperium',3,2,NULL,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (715,'Yellow_Gemstone','Yellow Gemstone',3,600,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (716,'Red_Gemstone','Red Gemstone',3,600,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (717,'Blue_Gemstone','Blue Gemstone',3,600,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (718,'Dark_Red_Jewel','Garnet',3,6000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (719,'Violet_Jewel','Amethyst',3,6000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (720,'Skyblue_Jewel','Aquamarine',3,6000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (721,'Azure_Jewel','Emerald',3,6000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (722,'Scarlet_Jewel','Pearl',3,6000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (723,'Cardinal_Jewel','Ruby',3,6000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (724,'Cardinal_Jewel_','Cursed Ruby',3,600,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (725,'Red_Jewel','Sardonyx',3,6000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (726,'Blue_Jewel','Sapphire',3,6000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (727,'White_Jewel','Opal',3,6000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (728,'Golden_Jewel','Topaz',3,6000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (729,'Bluish_Green_Jewel','Zircon',3,6000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (730,'Crystal_Jewel','1carat Diamond',3,10000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (731,'Crystal_Jewel_','2carat Diamond',3,25000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (732,'Crystal_Jewel__','3carat Diamond',3,55000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (733,'Crystal_Jewel___','Cracked Diamond',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (734,'Red_Frame','Red Frame',3,3000,NULL,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (735,'Blue_Porcelain','Chung Jah',3,5000,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (736,'White_Platter','China',3,1000,NULL,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (737,'Black_Ladle','Black Ladle',3,400,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (738,'Pencil_Case','Pencil Case',3,400,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (739,'Rouge','Rouge',3,10000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (740,'Stuffed_Doll','Puppet',3,1000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (741,'Poring_Doll','Poring Doll',3,1800,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (742,'Chonchon_Doll','Chonchon Doll',3,3000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (743,'Spore_Doll','Spore Doll',3,5500,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (744,'Bunch_Of_Flowers','Bouquet',3,2000,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (745,'Wedding_Bouquet','Wedding Bouquet',3,12000,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (746,'Glass_Bead','Glass Bead',3,1400,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (747,'Crystal_Mirror','Crystal Mirror',3,15000,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (748,'Witherless_Rose','Witherless Rose',3,55000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (749,'Frozen_Rose','Frozen Rose',3,35000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (750,'Baphomet_Doll','Baphomet Doll',3,18000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (751,'Osiris_Doll','Osiris Doll',3,14000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (752,'Grasshopper_Doll','Rocker Doll',3,4000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (753,'Monkey_Doll','Yoyo Doll',3,6000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (754,'Raccoondog_Doll','Raccoon Doll',3,5000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (756,'Oridecon_Stone','Rough Oridecon',3,550,NULL,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (757,'Elunium_Stone','Rough Elunium',3,650,NULL,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (901,'Danggie','Daenggie',3,260,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (902,'Tree_Root','Tree Root',3,12,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (903,'Reptile_Tongue','Reptile Tongue',3,140,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (904,'Scorpion\'s_Tail','Scorpion Tail',3,124,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (905,'Stem','Stem',3,46,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (906,'Pointed_Scale','Pointed Scale',3,68,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (907,'Resin','Resin',3,120,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (908,'Spawn','Spawn',3,140,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (909,'Jellopy','Jellopy',3,6,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (910,'Garlet','Garlet',3,40,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (911,'Scell','Scell',3,160,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (912,'Zargon','Zargon',3,480,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (913,'Tooth_Of_Bat','Tooth of Bat',3,34,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (914,'Fluff','Fluff',3,8,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (915,'Chrysalis','Chrysalis',3,8,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (916,'Feather_Of_Birds','Feather of Birds',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (917,'Talon','Talon',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (918,'Sticky_Webfoot','Sticky Webfoot',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (919,'Animal\'s_Skin','Animal Skin',3,36,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (920,'Claw_Of_Wolves','Wolf Claw',3,58,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (921,'Mushroom_Spore','Mushroom Spore',3,36,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (922,'Orcish_Cuspid','Orc\'s Fang',3,220,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (923,'Evil_Horn','Evil Horn',3,1200,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (924,'Powder_Of_Butterfly','Powder of Butterfly',3,90,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (925,'Bill_Of_Birds','Bill of Birds',3,64,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (926,'Scale_Of_Snakes','Snake Scale',3,82,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (928,'Insect_Feeler','Insect Feeler',3,114,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (929,'Immortal_Heart','Immortal Heart',3,374,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (930,'Rotten_Bandage','Rotten Bandage',3,350,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (931,'Orcish_Voucher','Orcish Voucher',3,142,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (932,'Skel_Bone','Skel-Bone',3,232,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (934,'Mementos','Memento',3,600,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (935,'Shell','Shell',3,14,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (936,'Scales_Shell','Scale Shell',3,466,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (937,'Posionous_Canine','Venom Canine',3,148,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (938,'Sticky_Mucus','Sticky Mucus',3,70,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (939,'Bee_Sting','Bee Sting',3,32,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (940,'Grasshopper\'s_Leg','Grasshopper\'s Leg',3,36,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (941,'Nose_Ring','Nose Ring',3,568,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (942,'Yoyo_Tail','Yoyo Tail',3,114,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (943,'Solid_Shell','Solid Shell',3,448,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (944,'Horseshoe','Horseshoe',3,588,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (945,'Raccoon_Leaf','Raccoon Leaf',3,106,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (946,'Snail\'s_Shell','Snail\'s Shell',3,64,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (947,'Horn','Horn',3,116,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (948,'Bear\'s_Foot','Bear\'s Footskin',3,174,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (949,'Feather','Feather',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (950,'Heart_Of_Mermaid','Heart of Mermaid',3,264,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (951,'Fin','Fin',3,412,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (952,'Cactus_Needle','Cactus Needle',3,82,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (953,'Stone_Heart','Stone Heart',3,184,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (954,'Shining_Scales','Shining Scale',3,466,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (955,'Worm_Peelings','Worm Peeling',3,52,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (956,'Gill','Gill',3,342,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (957,'Decayed_Nail','Decayed Nail',3,82,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (958,'Horrendous_Mouth','Horrendous Mouth',3,390,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (959,'Rotten_Scale','Stinky Scale',3,168,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (960,'Nipper','Nipper',3,114,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (961,'Conch','Conch',3,158,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (962,'Tentacle','Tentacle',3,70,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (963,'Sharp_Scale','Sharp Scale',3,250,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (964,'Crap_Shell','Crab Shell',3,90,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (965,'Clam_Shell','Clam Shell',3,56,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (966,'Flesh_Of_Clam','Clam Flesh',3,158,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (967,'Turtle_Shell','Turtle Shell',3,680,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (968,'Voucher_Of_Orcish_Hero','Heroic Emblem',3,3000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (969,'Gold','Gold',3,200000,NULL,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (970,'Alchol','Alcohol',3,400,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (971,'Detrimindexta','Detrimindexta',3,400,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (972,'Karvodailnirol','Karvodailnirol',3,400,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (973,'Counteragent','Counteragent',3,800,NULL,70,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (974,'Mixture','Mixture',3,800,NULL,70,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (975,'Scarlet_Dyestuffs','Scarlet Dyestuffs',3,8000,NULL,150,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (976,'Lemon_Dyestuffs','Lemon Dyestuffs',3,8000,NULL,150,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (978,'Cobaltblue_Dyestuffs','Cobaltblue Dyestuffs',3,8000,NULL,150,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (979,'Darkgreen_Dyestuffs','Darkgreen Dyestuffs',3,8000,NULL,150,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (980,'Orange_Dyestuffs','Orange Dyestuffs',3,8000,NULL,150,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (981,'Violet_Dyestuffs','Violet Dyestuffs',3,8000,NULL,150,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (982,'White_Dyestuffs','White Dyestuffs',3,8000,NULL,150,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (983,'Black_Dyestuffs','Black Dyestuffs',3,8000,NULL,150,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (984,'Oridecon','Oridecon',3,1100,NULL,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (985,'Elunium','Elunium',3,1100,NULL,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (986,'Anvil','Anvil',3,30000,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (987,'Oridecon_Anvil','Oridecon Anvil',3,120000,NULL,700,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (988,'Golden_Anvil','Golden Anvil',3,300000,NULL,900,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (989,'Emperium_Anvil','Emperium Anvil',3,600000,NULL,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (990,'Boody_Red','Red Blood',3,1000,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (991,'Crystal_Blue','Crystal Blue',3,1000,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (992,'Wind_Of_Verdure','Wind of Verdure',3,1000,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (993,'Yellow_Live','Green Live',3,1000,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (994,'Flame_Heart','Flame Heart',3,3000,NULL,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (995,'Mistic_Frozen','Mystic Frozen',3,3000,NULL,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (996,'Rough_Wind','Rough Wind',3,3000,NULL,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (997,'Great_Nature','Great Nature',3,3000,NULL,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (998,'Iron','Iron',3,100,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (999,'Steel','Steel',3,1000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1000,'Star_Crumb','Star Crumb',3,4500,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1001,'Sparkling_Dust','Star Dust',3,1500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1002,'Iron_Ore','Iron Ore',3,50,NULL,150,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1003,'Coal','Coal',3,500,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1004,'Patriotism_Marks','Chivalry Emblem',3,2,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1005,'Hammer_Of_Blacksmith','Hammer of Blacksmith',3,2,NULL,800,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1006,'Old_Magic_Book','Old Magicbook',3,2,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1007,'Penetration','Necklace of Wisdom',3,2,NULL,40,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1008,'Frozen_Heart','Necklace of Oblivion',3,2,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1009,'Sacred_Marks','Hand of God',3,2,NULL,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1010,'Phracon','Phracon',3,200,NULL,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1011,'Emveretarcon','Emveretarcon',3,1000,NULL,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1012,'Lizard_Scruff','Frill',3,250,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1013,'Colorful_Shell','Rainbow Shell',3,90,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1014,'Jaws_Of_Ant','Ant Jaw',3,232,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1015,'Thin_N\'_Long_Tongue','Tongue',3,528,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1016,'Rat_Tail','Rat Tail',3,52,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1017,'Moustache_Of_Mole','Mole Whiskers',3,106,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1018,'Nail_Of_Mole','Mole Claw',3,210,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1019,'Wooden_Block','Trunk',3,60,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1020,'Long_Hair','Black Hair',3,292,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1021,'Dokkaebi_Horn','Dokebi Horn',3,292,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1022,'Fox_Tail','Nine Tails',3,650,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1023,'Fish_Tail','Fish Tail',3,196,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1024,'Chinese_Ink','Squid Ink',3,264,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1025,'Spiderweb','Cobweb',3,184,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1026,'Acorn','Acorn',3,98,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1027,'Porcupine_Spike','Porcupine Quill',3,158,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1028,'Wild_Boar\'s_Mane','Mane',3,196,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1029,'Tiger\'s_Skin','Tiger Skin',3,548,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1030,'Tiger_Footskin','Tiger\'s Footskin',3,1500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1031,'Limb_Of_Mantis','Mantis Scythe',3,196,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1032,'Blossom_Of_Maneater','Maneater Blossom',3,196,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1033,'Root_Of_Maneater','Maneater Root',3,208,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1034,'Cobold_Hair','Blue Hair',3,342,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1035,'Dragon_Canine','Dragon Canine',3,484,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1036,'Dragon_Scale','Dragon Scale',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1037,'Dragon_Train','Dragon Tail',3,1200,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1038,'Petite_DiablOfs_Horn','Little Evil Horn',3,528,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1039,'Petite_DiablOfs_Wing','Little Evil Wing',3,2000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1040,'Elder_Pixie\'s_Beard','Elder Pixie\'s Moustache',3,232,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1041,'Lantern','Lantern',3,250,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1042,'Short_Leg','Bug Leg',3,430,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1043,'Nail_Of_Orc','Orc Claw',3,168,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1044,'Tooth_Of_','Zenorc\'s Fang',3,264,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1045,'Sacred_Masque','Cultish Masque',3,412,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1046,'Tweezer','Scorpion Nipper',3,614,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1047,'Head_Of_Medusa','Dead Medusa',3,548,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1048,'Slender_Snake','Horrendous Hair',3,800,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1049,'Skirt_Of_Virgin','Skirt of Virgin',3,1700,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1050,'Tendon','Tendon',3,220,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1051,'Detonator','Detonator',3,450,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1052,'Single_Cell','Single Cell',3,46,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1053,'Tooth_Of_Ancient_Fish','Ancient Tooth',3,548,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1054,'Lip_Of_Ancient_Fish','Ancient Lips',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1055,'Earthworm_Peeling','Earthworm Peeling',3,196,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1056,'Grit','Grit',3,306,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1057,'Moth_Dust','Moth Dust',3,138,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1058,'Wing_Of_Moth','Moth Wings',3,200,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1059,'Transparent_Cloth','Fabric',3,306,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1060,'Golden_Hair','Golden Hair',3,430,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1061,'Starsand_Of_Witch','Witched Starsand',3,484,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1062,'Pumpkin_Head','Jack o\' Pumpkin',3,374,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1063,'Sharpened_Cuspid','Fang',3,680,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1064,'Reins','Reins',3,802,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1065,'Booby_Trap','Trap',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1066,'Tree_Of_Archer_1','Fine-grained Trunk',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1067,'Tree_Of_Archer_2','Solid Trunk',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1068,'Tree_Of_Archer_3','Barren Trunk',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1069,'Mushroom_Of_Thief_1','Orange Net Mushroom',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1070,'Mushroom_Of_Thief_2','Orange Gooey Mushroom',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1071,'Mage_Test_1','Unknown Test Tube',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1072,'Delivery_Message','Delivery Message',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1073,'Merchant_Voucher_1','Voucher',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1074,'Merchant_Voucher_2','Voucher',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1075,'Merchant_Voucher_3','Voucher',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1076,'Merchant_Voucher_4','Voucher',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1077,'Merchant_Voucher_5','Voucher',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1078,'Merchant_Voucher_6','Voucher',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1079,'Merchant_Voucher_7','Voucher',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1080,'Merchant_Voucher_8','Voucher',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1081,'Merchant_Box_1','Delivery Box',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1082,'Merchant_Box_2','Delivery Box',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1083,'Merchant_Box_3','Delivery Box',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1084,'Kapra\'s_Pass','Kafra Pass',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1085,'Mage_Test_2','Unknown Test Tube',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1086,'Mage_Test_3','Unknown Test Tube',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1087,'Mage_Test_4','Unknown Test Tube',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1088,'Morocc_Potion','Morocc Solution',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1089,'Payon_Potion','Payon Solution',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1090,'Mage_Test_Etc','Unknown Test Tube',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1091,'Merchant_Box_Etc','Delivery Box',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1092,'Empty_Cylinder','Empty Test Tube',3,3,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1093,'Empty_Potion','Empty Potion Bottle',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1094,'Short_Daenggie','Short Daenggie',3,278,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1095,'Needle_Of_Alarm','Needle of Alarm',3,546,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1096,'Round_Shell','Round Shell',3,780,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1097,'Worn_Out_Page','Worn Out Page',3,948,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1098,'Manacles','Manacles',3,658,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1099,'Worn_Out_Prison_Uniform','Worn-out Prison Uniform',3,680,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -# Weapons -#=================================================================== -# 1-Handed Swords -REPLACE INTO `item_db` VALUES (1101,'Sword','Sword',5,100,NULL,500,25,NULL,1,3,0x000654E3,7,2,2,1,2,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1102,'Sword_','Sword',5,100,NULL,500,25,NULL,1,4,0x000654E3,7,2,2,1,2,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1103,'Sword__','Sword',5,100,NULL,500,25,NULL,1,0,0x000654E3,7,2,2,1,2,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1104,'Falchion','Falchion',5,1500,NULL,600,39,NULL,1,3,0x000654E3,7,2,2,1,2,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1105,'Falchion_','Falchion',5,1500,NULL,600,39,NULL,1,4,0x000654E3,7,2,2,1,2,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1106,'Falchion__','Falchion',5,1500,NULL,600,39,NULL,1,0,0x000654E3,7,2,2,1,2,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1107,'Blade','Blade',5,2900,NULL,700,53,NULL,1,3,0x000654E3,7,2,2,1,2,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1108,'Blade_','Blade',5,2900,NULL,700,53,NULL,1,4,0x000654E3,7,2,2,1,2,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1109,'Blade__','Blade',5,2900,NULL,700,53,NULL,1,0,0x000654E3,7,2,2,1,2,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1110,'Lapier','Rapier',5,10000,NULL,500,70,NULL,1,2,0x000654E3,7,2,2,2,14,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1111,'Lapier_','Rapier',5,10000,NULL,500,70,NULL,1,3,0x000654E3,7,2,2,2,14,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1112,'Lapier__','Rapier',5,10000,NULL,500,70,NULL,1,0,0x000654E3,7,2,2,2,14,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1113,'Scimiter','Scimitar',5,17000,NULL,700,85,NULL,1,2,0x000654E3,7,2,2,2,14,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1114,'Scimiter_','Scimitar',5,17000,NULL,700,85,NULL,1,3,0x000654E3,7,2,2,2,14,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1115,'Scimiter__','Scimitar',5,17000,NULL,700,85,NULL,1,3,0x000654E3,7,2,2,2,14,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1116,'Katana','Katana',5,2000,NULL,1000,60,NULL,1,3,0x00004082,7,2,34,1,4,1,3,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1117,'Katana_','Katana',5,2000,NULL,1000,60,NULL,1,4,0x00004082,7,2,34,1,4,1,3,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1118,'Katana__','Katana',5,2000,NULL,1000,60,NULL,1,0,0x00004082,7,2,34,1,4,1,3,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1119,'Tsurugi','Tsurugi',5,51000,NULL,1200,130,NULL,1,1,0x000654E2,7,2,2,3,27,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1120,'Tsurugi_','Tsurugi',5,51000,NULL,1200,130,NULL,1,2,0x000654E2,7,2,2,3,27,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1121,'Tsurugi__','Tsurugi',5,51000,NULL,1200,130,NULL,1,0,0x000654E2,7,2,2,3,27,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1122,'Ring_Pommel_Saber','Ring Pommel Saber',5,24000,NULL,900,100,NULL,1,2,0x000654E2,7,2,2,2,14,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1123,'Haedonggum','Haedonggum',5,50000,NULL,900,120,NULL,1,1,0x000654E2,7,2,2,3,27,1,2,'bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1124,'Orcish_Sword','Orcish Sword',5,20,NULL,800,90,NULL,1,0,0x000654E3,7,2,2,3,5,1,2,'bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1125,'Ring_Pommel_Saber_','Ring Pommel Saber',5,24000,NULL,900,100,NULL,1,3,0x000654E2,7,2,2,2,14,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1126,'Saber','Saber',5,49000,NULL,1000,115,NULL,1,2,0x000654E2,7,2,2,3,27,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1127,'Saber_','Saber',5,49000,NULL,1000,115,NULL,1,3,0x000654E2,7,2,2,3,27,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1128,'Hae_Dong_Gum_','Haedonggum',5,50000,NULL,900,120,NULL,1,2,0x000654E2,7,2,2,3,27,1,2,'bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1129,'Flamberge','Flamberge',5,60000,NULL,1500,150,NULL,1,0,0x00004080,7,2,2,3,27,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1130,'Nagan','Nagan',5,20,NULL,500,120,NULL,1,0,0x000654E2,7,2,2,4,40,1,2,'skill "TF_DOUBLE",5; bonus bDoubleRate,25; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1131,'Ice_Falchon','Ice Falchion',5,20,NULL,600,100,NULL,1,0,0x000654E2,7,2,2,4,40,1,2,'bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500; bonus2 bAddEff2,Eff_Freeze,10; skill "MG_COLDBOLT",3; bonus3 bAutoSpell,"MG_COLDBOLT",3,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1132,'Edge','Edge',5,20,NULL,700,115,NULL,1,0,0x000654E2,7,2,2,4,40,1,2,'bonus2 bAddEff,Eff_Curse,30; bonus2 bComaClass,Class_Normal,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1133,'Fire_Brand','Fireblend',5,20,NULL,500,100,NULL,1,0,0x000654E2,7,2,2,4,40,1,2,'bonus bAtkEle,Ele_Fire; skill "MG_FIREBOLT",3; bonus3 bAutoSpell,"MG_FIREBOLT",3,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1134,'Scissores_Sword','Caesar\'s Sword',5,20,NULL,700,140,NULL,1,0,0x000654E2,7,2,2,4,40,1,2,'bonus2 bAddRace,RC_Plant,25; bonus bIgnoreDefRace,RC_Plant;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1135,'Cutlas','Cutlus',5,20,NULL,900,150,NULL,1,0,0x000654E2,7,2,2,4,40,1,2,'skill "SM_BASH",5; bonus bStr,2; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1136,'Solar_Sword','Solar Sword',5,20,NULL,1200,85,NULL,1,0,0x000654E2,7,2,2,4,40,1,2,'bonus bAtkEle,Ele_Fire; bonus2 bHPDrainRate,1000,1; bonus2 bSPLossRate,15,10000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1137,'Excalibur','Excalibur',5,20,NULL,1200,150,NULL,1,0,0x000654E2,7,2,2,4,40,1,2,'bonus bInt,5; bonus bLuk,10; bonus bDex,-1; bonus bAtkEle,Ele_Holy;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1138,'Mysteltainn_','Mysteltainn',5,20,NULL,1000,170,NULL,1,0,0x000654E2,7,2,2,4,40,1,2,'bonus bAtkEle,Ele_Dark; bonus2 bAddEle,Ele_Ghost,15; bonus3 bAutoSpell,"MG_STONECURSE",3,100; bonus2 bAddEff,Eff_Stone,10; bonus bDex,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1139,'Tale_Fing_','Tirfing',5,20,NULL,1000,200,NULL,1,0,0x000654E2,7,2,2,4,40,1,2,'bonus bAtkEle,Ele_Dark; bonus2 bHPLossRate,35,10000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1140,'Byeorrun_Gum','Byeollungum',5,20,NULL,900,150,NULL,1,0,0x000654E2,7,2,2,4,40,1,2,'bonus2 bSubClass,Class_Normal,-10; bonus2 bAddClass,Class_Boss,50; bonus bAllStats,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1141,'Immaterial_Sword','Immaterial Sword',5,20,NULL,900,140,NULL,1,0,0x000654E2,7,2,2,4,40,1,2,'bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,30,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1142,'Jewel_Sword','Jeweled Sword',5,20,NULL,2200,104,NULL,1,0,0x000654E2,7,2,2,3,68,1,2,'bonus2 bAddMonsterDropItemGroup,IG_Jewel,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1143,'Gaia_Sword','Gaia Sword',5,20,NULL,2500,140,NULL,1,0,0x000654E2,7,2,2,3,74,1,2,'bonus2 bAddMonsterDropItemGroup,IG_Ore,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1144,'Sasimi','Sashimi',5,20,NULL,1400,75,NULL,1,0,0x000654E2,7,2,2,3,48,1,2,'bonus bAtkEle,Ele_Wind; bonus3 bAddMonsterDropItem,544,RC_Fish,4000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1145,'Holy_Avenger','Holy Avenger',5,450000,NULL,1350,125,NULL,1,0,0x00004000,7,2,2,3,75,1,2,'bonus bAtkEle,Ele_Holy; bonus bVit,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1146,'Town_Sword','Town Sword',5,42000,NULL,800,100,NULL,1,1,0x00000001,7,2,2,3,30,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1147,'Town_Sword_','Town Sword',5,42000,NULL,800,100,NULL,1,2,0x00000001,7,2,2,3,30,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1148,'Star_Dust_Blade','Star Dust Blade',5,20,NULL,1000,140,NULL,1,1,0x00000001,7,2,2,4,45,1,2,'bonus2 bAddEff,Eff_Stun,500; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1149,'Flamberge_','Flamberge',5,60000,NULL,1500,150,NULL,1,2,0x00004080,7,2,2,3,27,1,2,NULL,NULL,NULL); -# 2-Handed Swords -REPLACE INTO `item_db` VALUES (1151,'Slayer','Slayer',5,15000,NULL,1300,90,NULL,1,2,0x00004082,7,2,34,2,18,1,3,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1152,'Slayer_','Slayer',5,15000,NULL,1300,90,NULL,1,3,0x00004082,7,2,34,2,18,1,3,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1153,'Slayer__','Slayer',5,15000,NULL,1300,90,NULL,1,0,0x00004082,7,2,34,2,18,1,3,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1154,'Bastard_Sword','Bastard Sword',5,22500,NULL,1600,115,NULL,1,2,0x00004082,7,2,34,2,18,1,3,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1155,'Bastard_Sword_','Bastard Sword',5,22500,NULL,1600,115,NULL,1,3,0x00004082,7,2,34,2,18,1,3,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1156,'Bastard_Sword__','Bastard Sword',5,22500,NULL,1600,115,NULL,1,0,0x00004082,7,2,34,2,18,1,3,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1157,'Two_Hand_Sword','Two-Handed Sword',5,60000,NULL,2200,160,NULL,1,1,0x00004082,7,2,34,3,33,1,3,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1158,'Two_Hand_Sword_','Two-Handed Sword',5,60000,NULL,2200,160,NULL,1,2,0x00004082,7,2,34,3,33,1,3,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1159,'Two_Hand_Sword__','Two-Handed Sword',5,60000,NULL,2200,160,NULL,1,0,0x00004082,7,2,34,3,33,1,3,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1160,'Broad_Sword','Broad Sword',5,65000,NULL,2000,140,NULL,1,1,0x00004082,7,2,34,3,33,1,3,'bonus bDef,5; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1161,'Balmung','Balmung',5,20,NULL,1000,250,NULL,1,0,0xFFFFFFFF,7,2,34,4,48,1,3,'bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Holy;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1162,'Broad_Sword_','Broad Sword',5,65000,NULL,2000,140,NULL,1,2,0x00004082,7,2,34,3,33,1,3,'bonus bDef,5; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1163,'Claymore','Claymore',5,74000,NULL,2500,180,NULL,1,0,0x00004080,7,2,34,3,33,1,3,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1164,'Muramasa','Muramasa',5,20,NULL,1000,155,NULL,1,0,0x00004082,7,2,34,4,48,1,3,'bonus bCritical,30; bonus bAspdRate,8; bonus2 bAddEff2,Eff_Curse,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1165,'Masamune','Masamune',5,20,NULL,1000,200,NULL,1,0,0x00004082,7,2,34,4,48,1,3,'bonus bFlee,30; bonus bStr,-5; bonus bAspd,2; bonus bDefRate,-67; bonus bDef2Rate,-67;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1166,'Dragon_Slayer','Dragon Slayer',5,20,NULL,1300,150,NULL,1,0,0x00004082,7,2,34,4,48,1,3,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1167,'Schweizersabel','Schweizersabel',5,20,NULL,1600,160,NULL,1,0,0x00004082,7,2,34,4,48,1,3,'bonus bAtkEle,Ele_Wind; bonus bDef,1; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",3,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1168,'Zweihander','Zweihander',5,20,NULL,2200,200,NULL,1,0,0x00004082,7,2,34,4,48,1,3,'bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1169,'Executioner_','Executioner',5,20,NULL,2200,155,NULL,1,0,0x00004082,7,2,34,4,48,1,3,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; bonus bAtkEle,Ele_Dark;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1170,'Katzbalger','Katzbalger',5,20,NULL,2000,175,NULL,1,0,0x00004082,7,2,34,4,48,1,3,'bonus bVit,5; bonus bDef,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1171,'Zweihander_','Zweihander',5,20,NULL,2200,200,NULL,1,2,0x00004082,7,2,34,4,48,1,3,'bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1172,'Claymore_','Claymore',5,74000,NULL,2500,180,NULL,1,2,0x00004080,7,2,34,3,33,1,3,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1173,'Muramasa_C','Muramasa',5,1,NULL,0,204,NULL,1,0,0x00004082,7,2,34,4,1,0,3,'bonus bCritical,30; bonus bAspdRate,8;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1174,'Executioner_C','Executioner',5,2,NULL,0,190,NULL,1,0,0x00004082,7,2,34,4,0,0,3,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; bonus bAtkEle,Ele_Dark;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1175,'Altas_Weapon','Atlas Weapon',5,20,NULL,3500,200,NULL,1,1,0x00004082,2,2,34,4,55,1,3,'bonus bCritical,10; if(readparam(bStr)>=80) bonus bBreakArmorRate,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1176,'Muscle_Cutter','Muscle Cutter',5,20,NULL,2200,160,NULL,1,2,0x00004082,2,2,34,4,55,1,3,'bonus2 bAddEff,Eff_Bleeding,800; bonus3 bAutoSpell,"AL_DECAGI",1,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1177,'Muramash','Muramash',5,20,NULL,0,120,NULL,1,0,0x00004082,7,2,34,1,0,0,3,'bonus2 bAddClass,Class_All,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1178,'Schweizersabel_','Schweizersabel',5,20,NULL,1600,160,NULL,1,2,0x00004082,7,2,34,4,48,1,3,'bonus bAtkEle,Ele_Wind; bonus bDef,1; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",3,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1179,'Executioner__','Executioner',5,20,NULL,2200,155,NULL,1,1,0x00004082,7,2,34,4,48,1,3,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; bonus bAtkEle,Ele_Dark;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1180,'Dragon_Slayer_','Dragon Slayer',5,20,NULL,1300,150,NULL,1,2,0x00004082,7,2,34,4,48,1,3,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1181,'Tae_Goo_Lyeon','Tae Goo Lyeon',5,20,NULL,2000,250,NULL,1,2,0x00004082,2,2,34,4,90,1,3,'bonus bFlee2,10; if(JobLevel>=70) autobonus "{ bonus bBaseAtk,50; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; if(getrefine()>8) { bonus bCastrate,-20; bonus bDelayRate,-20; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (1182,'Bloody_Eater','Bloody Eater',5,20,NULL,1200,200,NULL,1,2,0x00004082,2,2,34,4,50,1,3,'bonus bAtkEle,Ele_Ghost; autobonus "{ bonus bCritical,100; bonus bBaseAtk,50; }",1,5000,0,"{ specialeffect2 EF_FIRESPLASHHIT; }"; bonus bHPGainValue,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1183,'BF_Two_Handed_Sword1','Brave Assaulter\'s Katzbalger',5,20,NULL,0,200,NULL,1,0,0x00004082,7,2,34,3,80,1,3,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1184,'BF_Two_Handed_Sword2','Valorous Assaulter\'s Katzbalger',5,20,NULL,0,200,NULL,1,0,0x00004082,7,2,34,3,80,1,3,'bonus bCritical,20; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus bCritAtkRate,20; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1185,'Violet_Fear','Violet Fear',5,20,NULL,2200,275,NULL,1,2,0x00004082,2,2,34,4,80,1,3,'bonus3 bAutoSpell,"WZ_METEOR",3,30; bonus3 bAutoSpell,"WZ_FROSTNOVA",5,50; autobonus "{ bonus bIgnoreDefClass,Class_Normal; }",50,5000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1186,'Death_Guidance','Death Guidance',5,20,NULL,2000,200,NULL,1,2,0x00004082,2,2,34,4,70,1,3,'bonus bStr,5; bonus bAgi,2; bonus bFlee2,20; bonus3 bAutoSpell,"NPC_HELLPOWER",1,10; bonus4 bAutoSpell,"NPC_HELLPOWER",1,10,0; if( getrefine()>8 ) bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",2,20; else bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",1,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1187,'Krieger_Twohand_Sword1','Glorious Claymore',5,20,NULL,0,220,NULL,1,0,0x00004082,7,2,34,4,80,1,3,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bAddRace,RC_Player,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus3 bAutoSpell,"LK_CONCENTRATION",max(getskilllv("LK_CONCENTRATION"),1),30; bonus3 bAutoSpell,"LK_AURABLADE",max(getskilllv("LK_AURABLADE"),1),30; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (1188,'Veteran_Sword','Veteran Sword',5,10000,NULL,2000,180,NULL,1,1,0x00004082,7,2,34,4,80,1,3,'if(getskilllv("SM_BASH")==10) { bonus2 bSkillAtk,"SM_BASH",50; } if(getskilllv("KN_BOWLINGBASH")==10) { bonus2 bSkillAtk,"KN_BOWLINGBASH",50; } bonus bStr,1; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1189,'Krasnaya','Krasnaya',5,20,NULL,3800,200,NULL,2,3,0x00004082,2,2,34,2,50,1,3,'if(readparam(bStr)>=95) { bonus bBaseAtk,20; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (1190,'Claymore_C','Claymore',5,0,NULL,0,220,NULL,1,0,0x00004080,7,2,34,3,1,0,3,'bonus2 bAddSize,Size_All,40;',NULL,NULL); -# Daggers -REPLACE INTO `item_db` VALUES (1201,'Knife','Knife',5,50,NULL,400,17,NULL,1,3,0x3E9F7EEF,7,2,2,1,1,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1202,'Knife_','Knife',5,50,NULL,400,17,NULL,1,4,0x3E9F7EEF,7,2,2,1,1,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1203,'Knife__','Knife',5,50,NULL,400,17,NULL,1,0,0x3E9F7EEF,7,2,2,1,1,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1204,'Cutter','Cutter',5,1250,NULL,500,30,NULL,1,3,0x3E9F7EEF,7,2,2,1,1,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1205,'Cutter_','Cutter',5,1250,NULL,500,30,NULL,1,4,0x3E9F7EEF,7,2,2,1,1,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1206,'Cutter__','Cutter',5,1250,NULL,500,30,NULL,1,0,0x3E9F7EEF,7,2,2,1,1,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1207,'Main_Gauche','Main Gauche',5,2400,NULL,600,43,NULL,1,3,0x3E9F7EEF,7,2,2,1,1,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1208,'Main_Gauche_','Main Gauche',5,2400,NULL,600,43,NULL,1,4,0x3E9F7EEF,7,2,2,1,1,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1209,'Main_Gauche__','Main Gauche',5,2400,NULL,600,43,NULL,1,0,0x3E9F7EEF,7,2,2,1,1,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1210,'Dirk','Dirk',5,8500,NULL,500,59,NULL,1,2,0x3E9F7EEF,7,2,2,2,12,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1211,'Dirk_','Dirk',5,8500,NULL,500,59,NULL,1,3,0x3E9F7EEF,7,2,2,2,12,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1212,'Dirk__','Dirk',5,8500,NULL,500,59,NULL,1,0,0x3E9F7EEF,7,2,2,2,12,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1213,'Dagger','Dagger',5,14000,NULL,600,73,NULL,1,2,0x3E9F7EEF,7,2,2,2,12,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1214,'Dagger_','Dagger',5,14000,NULL,600,73,NULL,1,3,0x3E9F7EEF,7,2,2,2,12,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1215,'Dagger__','Dagger',5,14000,NULL,600,73,NULL,1,0,0x3E9F7EEF,7,2,2,2,12,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1216,'Stiletto','Stiletto',5,19500,NULL,700,87,NULL,1,2,0x3E9F7EEF,7,2,2,2,12,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1217,'Stiletto_','Stiletto',5,19500,NULL,700,87,NULL,1,3,0x3E9F7EEF,7,2,2,2,12,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1218,'Stiletto__','Stiletto',5,19500,NULL,700,87,NULL,1,0,0x3E9F7EEF,7,2,2,2,12,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1219,'Gladius','Gladius',5,43000,NULL,700,105,NULL,1,2,0x028F5EEE,7,2,2,3,24,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1220,'Gladius_','Gladius',5,43000,NULL,700,105,NULL,1,3,0x028F5EEE,7,2,2,3,24,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1221,'Gladius__','Gladius',5,43000,NULL,700,105,NULL,1,0,0x028F5EEE,7,2,2,3,24,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1222,'Damascus','Damascus',5,49000,NULL,800,118,NULL,1,1,0x028F5EEE,7,2,2,3,24,1,1,'bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1223,'Forturn_Sword','Fortune Sword',5,20,NULL,500,90,NULL,1,0,0x028F5EEE,7,2,2,4,24,1,1,'bonus bLuk,5; bonus bFlee2,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1224,'Sword_Breaker','Swordbreaker',5,20,NULL,1000,70,NULL,1,0,0x028F5EEE,7,2,2,4,36,1,1,'bonus bBreakWeaponRate,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1225,'Mail_Breaker','Mailbreaker',5,20,NULL,1000,70,NULL,1,0,0x028F5EEE,7,2,2,4,36,1,1,'bonus bBreakArmorRate,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1226,'Damascus_','Damascus',5,49000,NULL,800,118,NULL,1,2,0x028F5EEE,7,2,2,3,24,1,1,'bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1227,'Weeder_Knife','Weeder Knife',5,20,NULL,400,80,NULL,1,0,0x028F5EEE,7,2,2,4,36,1,1,'bonus bIgnoreDefRace,RC_Plant; bonus2 bAddRace,RC_Plant,15; bonus2 bSubRace,RC_Plant,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1228,'Combat_Knife','Combat Knife',5,20,NULL,400,80,NULL,1,0,0x028F5EEE,7,2,2,4,36,1,1,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_Demon,-10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1229,'Mama\'s_Knife','Kitchen Knife',5,20,NULL,500,75,NULL,1,0,0x028F5EEE,7,2,2,4,36,1,1,'bonus bCritical,30; bonus3 bAddMonsterDropItem,517,RC_Brute,5000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1230,'House_Auger','Ice Pick',5,20,NULL,600,80,NULL,1,0,0x028F5EEE,7,2,2,4,36,1,1,'bonus bDefRatioAtkClass,Class_All;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1231,'Bazerald','Bazerald',5,20,NULL,500,70,NULL,1,0,0x028F5EEE,7,2,2,4,36,1,1,'bonus bAtkEle,Ele_Fire; bonus bInt,5; bonus bMatkRate,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1232,'Assasin_Dagger','Assassin Dagger',5,20,NULL,600,140,NULL,1,0,0x00001000,7,2,2,4,36,1,1,'bonus bMaxHPrate,20; bonus bMaxSPrate,15; bonus bAspdRate,2; bonus bAtkEle,Ele_Dark;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1233,'Exercise','Exorciser',5,20,NULL,700,90,NULL,1,0,0x028F5EEE,7,2,2,4,36,1,1,'bonus bIgnoreDefRace,RC_Demon; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1234,'Moonlight_Sword','Moonlight Dagger',5,20,NULL,700,50,NULL,1,0,0x028F5EEE,7,2,2,4,36,1,1,'bonus bMaxSPrate,10; bonus bSPDrainValue,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1235,'Azoth','Azoth',5,20,NULL,700,110,NULL,1,0,0x00040000,7,2,2,4,36,1,1,'bonus bClassChange,300;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1236,'Sucsamad','Sucsamad',5,20,NULL,800,140,NULL,1,0,0x028F5EEE,7,2,2,4,36,1,1,'bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1237,'Grimtooth_','Grimtooth',5,20,NULL,800,180,NULL,1,0,0x028F5EEE,7,2,2,4,36,1,1,'bonus bFlee,10; bonus bFlee2,5; bonus bDefRate,-50; bonus bDef2Rate,-50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1238,'Zeny_Knife','Zeny Knife',5,20,NULL,1200,64,NULL,1,0,0x028F5EEE,7,2,2,3,70,1,1,'bonus2 bGetZenyNum,100,40;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1239,'Poison_Knife','Poison Knife',5,20,NULL,800,64,NULL,1,0,0x028F5EEE,7,2,2,3,65,1,1,'bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,3000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1240,'Princess_Knife','Princess Knife',5,20,NULL,400,84,NULL,1,0,0x028F5EEE,7,2,2,4,1,1,1,'bonus bAllStats,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1241,'Cursed_Dagger','Cursed Dagger',5,80000,NULL,400,55,NULL,1,0,0x00810204,7,2,2,4,85,1,1,'bonus2 bAddEff,Eff_Curse,5000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1242,'Counter_Dagger','Dagger of Counter',5,120000,NULL,550,140,NULL,1,0,0x00810204,7,2,2,4,55,1,1,'bonus bCritical,90;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1243,'Novice_Knife','Novice Main-Gauche',5,1,NULL,1,45,NULL,1,0,0x00000001,7,2,2,1,1,0,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1244,'Holy_Dagger','Holy Dagger',5,20,NULL,800,100,NULL,1,0,0x02021040,7,2,2,4,55,1,1,'bonus bAtkEle,Ele_Holy; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1245,'Cinquedea','Cinquedea',5,40000,NULL,700,110,NULL,1,1,0x00000001,7,2,2,3,30,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1246,'Cinquedea_','Cinquedea',5,40000,NULL,700,110,NULL,1,2,0x00000001,7,2,2,3,30,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1247,'Kindling_Dagger','Kindle Dagger',5,10000,NULL,600,39,NULL,1,0,0x3E9F7EEF,7,2,2,1,1,1,1,'bonus bAtkEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1248,'Obsidian_Dagger','Obsidian Dagger',5,10000,NULL,600,39,NULL,1,0,0x3E9F7EEF,7,2,2,1,1,1,1,'bonus bAtkEle,Ele_Earth;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1249,'Fisherman\'s_Dagger','Fisherman\'s Dagger',5,10000,NULL,600,39,NULL,1,0,0x3E9F7EEF,7,2,2,1,1,1,1,'bonus bAtkEle,Ele_Water;',NULL,NULL); -# Katars -REPLACE INTO `item_db` VALUES (1250,'Jur','Jur',5,19500,NULL,800,125,NULL,1,2,0x00001000,7,2,34,2,18,1,16,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1251,'Jur_','Jur',5,19500,NULL,800,125,NULL,1,3,0x00001000,7,2,34,2,18,1,16,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1252,'Katar','Katar',5,41000,NULL,1200,148,NULL,1,1,0x00001000,7,2,34,3,33,1,16,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1253,'Katar_','Katar',5,41000,NULL,1200,148,NULL,1,2,0x00001000,7,2,34,3,33,1,16,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1254,'Jamadhar','Jamadhar',5,37200,NULL,1500,165,NULL,1,0,0x00001000,7,2,34,3,33,1,16,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1255,'Jamadhar_','Jamadhar',5,37200,NULL,1500,165,NULL,1,1,0x00001000,7,2,34,3,33,1,16,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1256,'Katar_Of_Cold_Icicle','Katar of Frozen Icicle',5,45000,NULL,1200,105,NULL,1,0,0x00001000,7,2,34,3,55,1,16,'bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1257,'Katar_Of_Thornbush','Katar of Quaking',5,45000,NULL,1200,105,NULL,1,0,0x00001000,7,2,34,3,55,1,16,'bonus bAtkEle,Ele_Earth; bonus2 bAddEff,Eff_Blind,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1258,'Katar_Of_Raging_Blaze','Katar of Raging Blaze',5,45000,NULL,1200,105,NULL,1,0,0x00001000,7,2,34,3,55,1,16,'bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Silence,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1259,'Katar_Of_Piercing_Wind','Katar of Piercing Wind',5,45000,NULL,1200,105,NULL,1,0,0x00001000,7,2,34,3,55,1,16,'bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Sleep,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1260,'Ghoul_Leg','Sharpened Legbone of Ghoul',5,52500,NULL,1700,150,NULL,1,0,0x00001000,7,2,34,3,65,1,16,'bonus bAtkEle,Ele_Undead;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1261,'Infiltrator','Infiltrator',5,57000,NULL,1500,140,NULL,1,0,0x00001000,7,2,34,4,75,1,16,'bonus2 bAddRace,RC_DemiHuman,50; bonus2 bAddRace,RC_Player,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1262,'Nail_Of_Loki','Loki\'s Nail',5,20,NULL,1200,115,NULL,1,0,0x00001000,7,2,34,3,55,1,16,'bonus2 bAddEff,Eff_Bleeding,300;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1263,'Unholy_Touch','Unholy Touch',5,20,NULL,1250,151,NULL,1,0,0x00001000,7,2,34,4,70,1,16,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,200; bonus bCritical,-1; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1264,'Various_Jur','Specialty Jur',5,20,NULL,800,90,NULL,1,4,0x00001000,7,2,34,1,1,1,16,'bonus2 bAddEff2,Eff_Bleeding,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1265,'Bloody_Roar','Bloody Roar',5,20,NULL,1000,120,NULL,1,0,0x00001000,7,2,34,4,75,1,16,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bFlee,-(readparam(bAgi)+BaseLevel); bonus bHPrecovRate,-100; bonus bSPrecovRate,-100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1266,'Infiltrator_','Infiltrator',5,57000,NULL,1500,140,NULL,1,1,0x00001000,7,2,34,4,75,1,16,'bonus2 bAddRace,RC_DemiHuman,50; bonus2 bAddRace,RC_Player,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1267,'Infiltrator_C','Infiltrator',5,1,NULL,0,189,NULL,1,0,0x00001000,7,2,34,4,1,0,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; bonus bAspdRate,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1268,'Wild_Beast_Claw','Wild Beast Claw',5,20,NULL,1450,160,NULL,1,1,0x00001000,2,2,34,4,55,1,16,'if(getrefine()>=9){ bonus3 bAutoSpell,"NPC_CRITICALWOUND",2,100; } else bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1269,'Inverse_Scale','Inverse Scale',5,20,NULL,1500,140,NULL,1,0,0x00001000,2,2,34,4,55,1,16,'bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1270,'Drill_Katar','Drill Katar',5,20,NULL,1400,110,NULL,1,1,0x00001000,2,2,34,4,55,1,16,'bonus bHit,30; bonus3 bAutoSpell,"ST_FULLSTRIP",1,150;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1271,'Blood_Tears','Blood Tears',5,20,NULL,1700,120,NULL,1,2,0x00001000,2,2,34,4,55,1,16,'if(getrefine()>=9){ bonus3 bAutoSpell,"NPC_WIDEBLEEDING",2,30; } else bonus3 bAutoSpell,"NPC_WIDEBLEEDING",1,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1272,'Scratcher','Scratcher',5,20,NULL,0,120,NULL,1,0,0x00001000,7,2,34,1,0,0,16,'bonus2 bAddClass,Class_All,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1273,'Bloody_Roar_C','Refined Bloody Roar',5,1,NULL,0,148,NULL,1,0,0x00001000,7,2,34,4,0,0,16,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bHPRegenRate,3,5000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1274,'Unholy_Touch_C','Refined Unholy Touch',5,1,NULL,0,179,NULL,1,0,0x00001000,7,2,34,4,0,0,16,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,5000; bonus bCritical,-1; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1275,'Katar_Of_Cold_Icicle_','Katar of Frozen Icicle',5,45000,NULL,1200,105,NULL,1,3,0x00001000,7,2,34,3,55,1,16,'bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1276,'Katar_Of_Thornbush_','Katar of Quaking',5,45000,NULL,1200,105,NULL,1,3,0x00001000,7,2,34,3,55,1,16,'bonus bAtkEle,Ele_Earth; bonus2 bAddEff,Eff_Blind,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1277,'Katar_Of_Raging_Blaze_','Katar of Raging Blaze',5,45000,NULL,1200,105,NULL,1,3,0x00001000,7,2,34,3,55,1,16,'bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Silence,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1278,'Katar_Of_Piercing_Wind_','Katar of Piercing Wind',5,45000,NULL,1200,105,NULL,1,3,0x00001000,7,2,34,3,55,1,16,'bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Sleep,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1279,'BF_Katar1','Brave Carnage Katar',5,20,NULL,0,130,NULL,1,0,0x00001000,7,2,34,3,80,1,16,'bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1280,'BF_Katar2','Valorous Carnage Katar',5,20,NULL,0,130,NULL,1,0,0x00001000,7,2,34,3,80,1,16,'bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus bCritAtkRate,20; bonus bAspdRate,5; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1281,'Krieger_Katar1','Glorious Bloody Roar',5,20,NULL,0,140,NULL,1,0,0x00001000,7,2,34,4,80,1,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL); -REPLACE INTO `item_db` VALUES (1282,'Krieger_Katar2','Glorious Jamadhar',5,20,NULL,0,140,NULL,1,0,0x00001000,7,2,34,4,80,1,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bCriticalAddRace,RC_Player,5; } if(getrefine()>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL); -REPLACE INTO `item_db` VALUES (1283,'Katar_Of_Speed','Katar Of Speed',5,20,NULL,0,175,NULL,1,0,0x00001000,7,2,34,4,0,0,16,'bonus2 bSkillAtk,"AS_SONICBLOW",25; bonus bAspdRate,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1284,'Krishna','Krishna',5,20,NULL,1200,120,NULL,1,2,0x00001000,2,2,34,3,50,1,16,'bonus2 bSkillAtk,"AS_GRIMTOOTH",10; if(getskilllv("AS_SONICBLOW")) { bonus3 bAutoSpell,"AS_SONICBLOW",getskilllv("AS_SONICBLOW"),5; }else{ bonus3 bAutoSpell,"AS_SONICBLOW",1,5; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (1285,'Cakram','Chakram',5,20,NULL,1000,130,NULL,1,2,0x00001000,2,2,34,3,50,1,16,'if(getskilllv("AS_KATAR")==10) { bonus bHit,10; } bonus2 bSkillAtk,"ASC_METEORASSAULT",20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1286,'Jamadhar_C','Jamadhar',5,0,NULL,0,200,NULL,1,0,0x00001000,7,2,34,3,1,0,16,'bonus bUnbreakableWeapon; bonus2 bAddSize,Size_All,40;',NULL,NULL); -# 1-Handed Axes -REPLACE INTO `item_db` VALUES (1301,'Axe','Axe',5,500,NULL,800,38,NULL,1,3,0x000654E3,7,2,2,1,3,1,6,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1302,'Axe_','Axe',5,500,NULL,800,38,NULL,1,4,0x000654E3,7,2,2,1,3,1,6,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1303,'Axe__','Axe',5,500,NULL,800,38,NULL,1,0,0x000654E3,7,2,2,1,3,1,6,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1304,'Orcish_Axe','Orcish Axe',5,20,NULL,1500,75,NULL,1,0,0x000654E3,7,2,2,3,3,1,6,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1305,'Cleaver','Cleaver',5,20,NULL,1200,140,NULL,1,0,0x000444A2,7,2,2,4,44,1,6,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus3 bAddMonsterDropItem,517,RC_Brute,3000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1306,'War_Axe','War Axe',5,20,NULL,4200,140,NULL,1,1,0x00040400,7,2,2,3,76,1,6,'bonus bDex,2; bonus bLuk,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1307,'Windhawk','Windhawk',5,18000,NULL,1500,115,NULL,1,0,0x000654E2,7,2,2,2,14,1,6,'bonus bAtkEle,Ele_Wind; bonus bAspdRate,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1308,'Golden_Axe','Golden Axe',5,20,NULL,3000,170,NULL,1,0,0x00000001,7,2,2,4,45,1,6,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1309,'Orcish_Axe_','Orcish Axe',5,20,NULL,1500,75,NULL,1,4,0x000654E3,7,2,2,3,3,1,6,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1310,'Krieger_Onehand_Axe1','Glorious Cleaver',5,20,NULL,0,130,NULL,1,0,0x000444A2,7,2,2,4,80,1,6,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,5; } if(getrefine()>8) { bonus bAspdRate,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (1311,'Vecer_Axe','Vecer Axe',5,20,NULL,1500,140,NULL,1,2,0x000444A2,2,2,2,3,50,1,6,'if(readparam(bLuk)>=90) { bonus bBaseAtk,20; } if(readparam(bDex)>=90) { bonus bCritical,5; } if(readparam(bDex)>=90||readparam(bLuk)>=90) { bonus2 bSkillAtk,"MC_MAMMONITE",15; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (1312,'Orcish_Axe_C','Orcish Axe',5,0,NULL,0,110,NULL,1,0,0x000654E3,7,2,2,3,1,0,6,'bonus2 bAddSize,Size_All,70;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1313,'Tourist_Axe','Tourist Axe',5,0,NULL,500,77,NULL,1,0,0x000654E3,7,2,2,1,1,0,6,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1314,'F_Tomahawk_C','Tomahawk',5,2,NULL,0,200,NULL,1,0,0x000444A2,7,2,34,4,0,0,7,'bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1315,'F_Right_Epsilon_C','Light Epsilon',5,1,NULL,0,229,NULL,1,0,0x000444A2,7,2,34,4,1,0,7,'bonus bAtkEle,Ele_Holy; bonus bStr,10;',NULL,NULL); -# 2-Handed Axes -REPLACE INTO `item_db` VALUES (1351,'Battle_Axe','Battle Axe',5,5400,NULL,1500,80,NULL,1,3,0x000444A2,7,2,34,1,3,1,7,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1352,'Battle_Axe_','Battle Axe',5,5400,NULL,1500,80,NULL,1,4,0x000444A2,7,2,34,1,3,1,7,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1353,'Battle_Axe__','Battle Axe',5,5400,NULL,1500,80,NULL,1,0,0x000444A2,7,2,34,1,3,1,7,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1354,'Hammer','Hammer',5,15500,NULL,2000,120,NULL,1,2,0x000444A2,7,2,34,2,16,1,7,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1355,'Hammer_','Hammer',5,15500,NULL,2000,120,NULL,1,3,0x000444A2,7,2,34,2,16,1,7,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1356,'Hammer__','Hammer',5,15500,NULL,2000,120,NULL,1,0,0x000444A2,7,2,34,2,16,1,7,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1357,'Buster','Buster',5,34000,NULL,2200,155,NULL,1,1,0x000444A2,7,2,34,3,30,1,7,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1358,'Buster_','Buster',5,34000,NULL,2200,155,NULL,1,2,0x000444A2,7,2,34,3,30,1,7,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1359,'Buster__','Buster',5,34000,NULL,2200,155,NULL,1,0,0x000444A2,7,2,34,3,30,1,7,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1360,'Two_Handed_Axe','Two-Handed Axe',5,55000,NULL,2500,185,NULL,1,1,0x000444A2,7,2,34,3,30,1,7,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1361,'Two_Handed_Axe_','Two-Handed Axe',5,55000,NULL,2500,185,NULL,1,2,0x000444A2,7,2,34,3,30,1,7,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1362,'Two_Handed_Axe__','Two-Handed Axe',5,55000,NULL,2500,185,NULL,1,0,0x000444A2,7,2,34,3,30,1,7,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1363,'Brood_Axe','Bloody Axe',5,20,NULL,4000,170,NULL,1,0,0x000444A2,7,2,34,4,44,1,7,'bonus bStr,10; bonus bSpeedRate,25;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1364,'Great_Axe','Great Axe',5,20,NULL,1800,187,NULL,1,0,0x000444A2,7,2,34,4,44,1,7,'bonus2 bAddSkillBlow,"MC_MAMMONITE",5; bonus2 bAddEff,Eff_Stun,1500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1365,'Sabbath','Sabbath',5,20,NULL,2300,120,NULL,1,0,0x000444A2,7,2,34,4,44,1,7,'bonus bAtkEle,Ele_Dark; bonus2 bComaRace,RC_Demon,50; bonus2 bCriticalAddRace,RC_Undead,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1366,'Right_Epsilon','Light Epsilon',5,20,NULL,2300,180,NULL,1,0,0x000444A2,7,2,34,4,44,1,7,'bonus bAtkEle,Ele_Holy; skill "AL_HEAL",3; bonus2 bAddRace,RC_Demon,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1367,'Slaughter','Slaughter',5,20,NULL,2500,120,NULL,1,0,0x000444A2,7,2,34,4,44,1,7,'bonus bAtkEle,Ele_Earth; bonus bIgnoreDefRace,RC_Brute; bonus2 bComaRace,RC_Brute,40;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1368,'Tomahawk','Tomahawk',5,20,NULL,2500,165,NULL,1,0,0x000444A2,7,2,34,4,44,1,7,'bonus bAtkEle,Ele_Wind; skill "ITM_TOMAHAWK",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1369,'Guillotine','Guillotine',5,20,NULL,3000,215,NULL,1,0,0x000444A2,7,2,34,4,44,1,7,'bonus2 bComaRace,RC_DemiHuman,30; bonus2 bComaRace,RC_Player,30; bonus2 bSPDrainValueRace,RC_DemiHuman,2; bonus2 bSPDrainValueRace,RC_Player,2; bonus2 bSPGainRace,RC_DemiHuman,20; bonus2 bSPGainRace,RC_Player,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1370,'Doom_Slayer','Doom Slayer',5,20,NULL,6000,10,NULL,1,0,0x000444A2,7,2,34,4,80,1,7,'bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95){ bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (1371,'Doom_Slayer_','Doom Slayer',5,20,NULL,6000,10,NULL,1,1,0x000444A2,7,2,34,4,80,1,7,'bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95){ bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (1372,'Right_Epsilon_C','Light Epsilon',5,1,NULL,0,229,NULL,1,0,0x000444A2,7,2,34,4,1,0,7,'bonus bAtkEle,Ele_Holy; skill "AL_HEAL",3; bonus2 bAddRace,RC_Demon,3; bonus bStr,10; bonus bSpeedRate,25;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1373,'Brood_Axe_C','Refined Bloody Axe',5,2,NULL,0,205,NULL,1,0,0x000444A2,7,2,34,4,0,0,7,'bonus bStr,20; bonus bSpeedRate,25; bonus bAspdRate,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1374,'Tomahawk_C','Tomahawk',5,2,NULL,0,200,NULL,1,0,0x000444A2,7,2,34,4,0,0,7,'bonus bAtkEle,Ele_Wind; skill "ITM_TOMAHAWK",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1375,'Berdysz','Berdysz',5,20,NULL,2500,200,NULL,1,2,0x000444A2,2,2,34,3,70,1,7,'bonus2 bSubSize,Size_Medium,13; bonus2 bSubSize,Size_Large,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1376,'Heart_Breaker','Heart Breaker',5,20,NULL,2000,175,NULL,1,1,0x000444A2,2,2,34,4,70,1,7,'bonus bCritical,20+getrefine(); bonus bAspdRate,5; if((Class==Job_Whitesmith)||(Class==Job_Creator)) bonus3 bAutoSpell,"BS_HAMMERFALL",3,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1377,'Hurricane_Fury','Hurricane\'s Fury',5,20,NULL,3500,332,NULL,1,1,0x000444A2,2,2,34,4,80,1,7,'bonus2 bSubSize,Size_Medium,10+getrefine(); bonus bAspdRate,getrefine(); bonus3 bAutoSpell,"NPC_PULSESTRIKE",5,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1378,'Great_Axe_C','Refined Great Axe',5,1,NULL,0,215,NULL,1,0,0x000444A2,7,2,34,4,0,0,7,'bonus bStr,5; bonus bHit,20; bonus2 bAddSkillBlow,"MC_MAMMONITE",5; bonus2 bAddEff,Eff_Stun,2000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1379,'BF_Two_Handed_Axe1','Valorous Insane Battle Axe',5,20,NULL,0,200,NULL,1,0,0x000444A2,7,2,34,3,80,1,7,'bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1380,'BF_Two_Handed_Axe2','Brave Insane Battle Axe',5,20,NULL,0,200,NULL,1,0,0x000444A2,7,2,34,3,80,1,7,'bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; autobonus "{ bonus bBreakArmorRate,10000; }",20,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1381,'N_Battle_Axe','Novice Battle Axe',5,0,NULL,0,100,NULL,1,3,0x000444A2,7,2,34,1,3,0,7,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1382,'Krieger_Twohand_Axe1','Glorious Two-Handed Axe',5,20,NULL,0,220,NULL,1,0,0x000444A2,7,2,34,4,80,1,7,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bAddRace,RC_Player,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; } if(getrefine()>8) { bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; bonus4 bAutoSpellOnSkill,"WS_CARTTERMINATION","NPC_CRITICALWOUND",2,200; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (1383,'Holy_Celestial_Axe','Celestial Axe',5,20,NULL,1500,200,NULL,1,0,0x000444A2,7,2,34,4,60,1,7,'bonus bAtkEle,Ele_Holy; bonus bVit,10; bonus2 bAddRace,RC_Undead,10; bonus3 bAutoSpell,"AL_BLESSING",5,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1384,'Veteran_Axe','Veteran Axe',5,10000,NULL,3000,250,NULL,1,2,0x000444A2,7,2,34,3,80,1,7,'if(getskilllv("BS_DAGGER")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_SWORD")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_TWOHANDSWORD")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_KNUCKLE")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_SPEAR")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_AXE")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_MACE")==3) { bonus bBaseAtk,10; } bonus bVit,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1385,'Bradium_Stonehammer','Bradium Stone Hammer',5,20,NULL,2700,210,NULL,1,0,0x000444A2,2,2,34,4,75,1,7,'bonus3 bAddEffOnSkill,"BS_HAMMERFALL",Eff_Stun,500+(200*getrefine());',NULL,NULL); -REPLACE INTO `item_db` VALUES (1386,'Doom_Slayer_I','Doom Slayer',5,0,NULL,0,20,NULL,1,0,0x000444A2,7,2,34,4,0,0,7,'if(readparam(bStr)>=95){ bonus bBaseAtk,400; bonus2 bAddEff,Eff_Stun,3000; bonus bAspdRate,-25; bonus bUseSPrate,100; bonus bBreakArmorRate,500; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (1387,'Giant_Axe','Giant Axe',5,20,NULL,4000,330,NULL,1,1,0x000444A2,2,2,34,3,50,1,7,'bonus2 bSkillAtk,"WS_CARTTERMINATION",15; if(readparam(bStr)>=95) { bonus bHit,10; bonus bAspdRate,3; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (1388,'Two_Handed_Axe_C','Two-Handed Axe',5,0,NULL,0,220,NULL,1,0,0x000444A2,7,2,34,3,1,0,7,'bonus2 bAddSize,Size_All,40;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1389,'E_Tomahawk_C','Tomahawk',5,2,NULL,0,200,NULL,1,0,0x000444A2,7,2,34,4,0,0,7,'bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1390,'E_Right_Epsilon_C','Light Epsilon',5,1,NULL,0,229,NULL,1,0,0x000444A2,7,2,34,4,1,0,7,'bonus bAtkEle,Ele_Holy; bonus bStr,10;',NULL,NULL); -# 1-Handed Spears -REPLACE INTO `item_db` VALUES (1401,'Javelin','Javelin',5,150,NULL,700,28,NULL,3,3,0x00004082,7,2,2,1,4,1,4,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1402,'Javelin_','Javelin',5,150,NULL,700,28,NULL,3,4,0x00004082,7,2,2,1,4,1,4,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1403,'Javelin__','Javelin',5,150,NULL,700,28,NULL,3,0,0x00004082,7,2,2,1,4,1,4,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1404,'Spear','Spear',5,1700,NULL,850,44,NULL,3,3,0x00004082,7,2,2,1,4,1,4,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1405,'Spear_','Spear',5,1700,NULL,850,44,NULL,3,4,0x00004082,7,2,2,1,4,1,4,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1406,'Spear__','Spear',5,1700,NULL,850,44,NULL,3,0,0x00004082,7,2,2,1,4,1,4,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1407,'Pike','Pike',5,3450,NULL,1000,60,NULL,3,3,0x00004082,7,2,2,1,4,1,4,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1408,'Pike_','Pike',5,3450,NULL,1000,60,NULL,3,4,0x00004082,7,2,2,1,4,1,4,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1409,'Pike__','Pike',5,3450,NULL,1000,60,NULL,3,0,0x00004082,7,2,2,1,4,1,4,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1410,'Lance','Lance',5,60000,NULL,2500,185,NULL,3,0,0x00004082,7,2,34,3,33,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1411,'Lance_','Lance',5,60000,NULL,2500,185,NULL,3,0,0x00004082,7,2,34,3,33,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1412,'Lance__','Lance',5,60000,NULL,2500,185,NULL,3,0,0x00004082,7,2,34,3,33,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1413,'Gungnir','Gungnir',5,20,NULL,500,120,NULL,3,0,0x00004082,7,2,2,4,4,1,4,'bonus bAtkEle,Ele_Wind; bonus bPerfectHitRate,25; bonus bHit,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1414,'Gelerdria','Gelerdria',5,20,NULL,700,145,NULL,3,0,0x00004082,7,2,2,4,48,1,4,'bonus bAtkEle,Ele_Earth; bonus bMaxHP,800; bonus bMaxSP,-50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1415,'Skewer','Brocca',5,20,NULL,850,100,NULL,3,0,0x00004082,7,2,2,4,48,1,4,'bonus bIgnoreDefClass,Class_Normal; bonus2 bAddEle,Ele_Neutral,25;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1416,'Tjungkuletti','Tjungkuletti',5,20,NULL,1000,95,NULL,3,0,0x00004082,7,2,2,4,48,1,4,'bonus bSPDrainValue,1; bonus bSPGainValue,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1417,'Pole_Axe','Pole Axe',5,20,NULL,3800,160,NULL,3,1,0x00004082,7,2,2,3,71,1,4,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1418,'Gungnir_','Gungnir',5,20,NULL,500,120,NULL,3,2,0x00004082,7,2,2,4,4,1,4,'bonus bAtkEle,Ele_Wind; bonus bPerfectHitRate,25; bonus bHit,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1419,'Pole_Axe_C','Pole Axe',5,1,NULL,4800,159,NULL,3,0,0x00004082,7,2,2,3,1,0,4,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1420,'Long_Horn','Long Horn',5,20,NULL,1000,150,NULL,3,1,0x00004082,2,2,2,4,65,1,4,'bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill "TF_DETOXIFY",1; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1421,'Battle_Hook','Battle Hook',5,20,NULL,900,140,NULL,3,1,0x00004082,2,2,2,4,65,1,4,'bonus2 bAddEff,Eff_Stun,500; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; skill "KN_PIERCE",3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1422,'Hunting_Spear','Hunting Spear',5,20,NULL,4200,180,NULL,3,1,0x00004082,2,2,2,4,60,1,4,'bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,"LK_JOINTBEAT",3,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1423,'Pole_XO','Pole XO',5,20,NULL,0,120,NULL,3,0,0x00004082,7,2,2,1,0,0,4,'bonus2 bAddClass,Class_All,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1424,'Skewer_C','Refined Brocca',5,1,NULL,0,149,NULL,3,0,0x00004082,7,2,2,4,0,0,4,'bonus bIgnoreDefClass,Class_Normal; bonus2 bAddSize,Size_Medium,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1425,'BF_Spear1','Assaulter Spear',5,20,NULL,0,60,NULL,3,0,0x00004082,7,2,2,3,80,1,4,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(BaseJob==Job_Crusader) bonus bAspdRate,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1426,'Krieger_Onehand_Spear1','Glorious Spear',5,20,NULL,0,130,NULL,3,0,0x00004082,7,2,2,4,80,1,4,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,10; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,100; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (1427,'Spear_Of_Excellent','Spear Of Excellent',5,20,NULL,0,160,NULL,3,0,0x00004082,7,2,2,3,0,0,4,'bonus2 bSkillAtk,"SM_MAGNUM",25; bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1428,'Long_Horn_M','Long Horn',5,20,NULL,1000,150,NULL,3,1,0x00004082,2,2,2,4,65,1,4,'bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill "TF_DETOXIFY",1; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1429,'Hunting_Spear_M','Hunting Spear',5,20,NULL,4200,180,NULL,3,1,0x00004082,2,2,2,4,60,1,4,'bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,"LK_JOINTBEAT",3,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1430,'Pike_C','Pike',5,0,NULL,0,74,NULL,3,0,0x00004082,7,2,2,1,1,0,4,'bonus2 bAddSize,Size_All,70;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1431,'F_Pole_Axe_C','Pole Axe',5,1,NULL,4800,195,NULL,3,0,0x00004082,7,2,2,3,1,0,4,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1432,'E_Pole_Axe_C','Pole Axe',5,1,NULL,4800,195,NULL,3,0,0x00004082,7,2,2,3,1,0,4,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL); -# 2-Handed Spears -REPLACE INTO `item_db` VALUES (1451,'Guisarme','Guisarme',5,13000,NULL,1000,84,NULL,3,2,0x00004082,7,2,34,2,18,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1452,'Guisarme_','Guisarme',5,13000,NULL,1000,84,NULL,3,3,0x00004082,7,2,34,2,18,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1453,'Guisarme__','Guisarme',5,13000,NULL,1000,84,NULL,3,0,0x00004082,7,2,34,2,18,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1454,'Glaive','Glaive',5,20000,NULL,1200,104,NULL,3,2,0x00004082,7,2,34,2,18,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1455,'Glaive_','Glaive',5,20000,NULL,1200,104,NULL,3,3,0x00004082,7,2,34,2,18,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1456,'Glaive__','Glaive',5,20000,NULL,1200,104,NULL,3,0,0x00004082,7,2,34,2,18,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1457,'Partizan','Partizan',5,27000,NULL,2000,124,NULL,3,1,0x00004082,7,2,34,2,18,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1458,'Partizan_','Partizan',5,27000,NULL,2000,124,NULL,3,2,0x00004082,7,2,34,2,18,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1459,'Partizan__','Partizan',5,27000,NULL,2000,124,NULL,3,0,0x00004082,7,2,34,2,18,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1460,'Trident','Trident',5,51000,NULL,1200,150,NULL,3,2,0x00004082,7,2,34,3,33,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1461,'Trident_','Trident',5,51000,NULL,1200,150,NULL,3,3,0x00004082,7,2,34,3,33,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1462,'Trident__','Trident',5,51000,NULL,1200,150,NULL,3,0,0x00004082,7,2,34,3,33,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1463,'Halberd','Halberd',5,54000,NULL,2500,165,NULL,3,1,0x00004082,7,2,34,3,33,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1464,'Halberd_','Halberd',5,54000,NULL,2500,165,NULL,3,2,0x00004082,7,2,34,3,33,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1465,'Halberd__','Halberd',5,54000,NULL,2500,165,NULL,3,0,0x00004082,7,2,34,3,33,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1466,'Crescent_Scythe','Crescent Scythe',5,20,NULL,2500,180,NULL,3,0,0x00004082,7,2,34,4,48,1,5,'bonus bCritical,30; bonus bHit,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1467,'Bill_Guisarme','Bill Guisarme',5,20,NULL,1000,183,NULL,3,0,0x00004082,7,2,34,4,48,1,5,'bonus2 bAddRace,RC_Brute,10; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1468,'Zephyrus','Zephyrus',5,20,NULL,2000,170,NULL,3,0,0x00004082,7,2,34,4,48,1,5,'bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Silence,200; bonus3 bAutoSpell,"MG_THUNDERSTORM",3,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1469,'Longinus\'s_Spear','Longinus\'s Spear',5,20,NULL,2500,180,NULL,3,0,0x00004082,7,2,34,4,48,1,5,'bonus bAtkEle,Ele_Dark; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus2 bAddRace,RC_Angel,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1470,'Brionac','Brionac',5,20,NULL,3000,190,NULL,3,0,0x00004082,7,2,34,4,48,1,5,'bonus bAtkEle,Ele_Holy; skill "AL_HEAL",5; bonus3 bAutoSpell,"MG_SOULSTRIKE",3,100; bonus2 bAddClass,Class_Boss,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1471,'Hell_Fire','Hellfire',5,20,NULL,3500,200,NULL,3,0,0x00004082,7,2,34,4,48,1,5,'bonus bAtkEle,Ele_Fire; bonus3 bAutoSpell,"MG_FIREBALL",3,100; bonus bStr,3;',NULL,NULL); -# 2-Handed Staffs -REPLACE INTO `item_db` VALUES (1472,'Staff_Of_Soul','Soul Staff',5,20,NULL,1400,25,NULL,1,0,0x00810204,7,2,34,3,73,1,23,'bonus bInt,5; bonus bAgi,2; bonus bMatkRate,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1473,'Wizardy_Staff','Wizardry Staff',5,20,NULL,2400,120,NULL,1,0,0x00810204,7,2,34,4,90,1,23,'bonus bInt,6; bonus bDex,2; bonus bMatkRate,15;',NULL,NULL); -# 2-Handed Spears -REPLACE INTO `item_db` VALUES (1474,'Gae_Bolg','Gae Bolg',5,20,NULL,2000,160,NULL,3,0,0x00004082,7,2,34,4,60,1,5,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddClass,Class_Boss,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1475,'Horseback_Lance','Equestrian\'s Spear',5,20,NULL,3700,200,NULL,4,0,0x00004082,7,2,34,4,75,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1476,'Crescent_Scythe_','Crescent Scythe',5,20,NULL,2500,180,NULL,3,1,0x00004082,7,2,34,4,48,1,5,'bonus bCritical,30; bonus bHit,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1477,'Spectral_Spear','Spectral Spear',5,20,NULL,2000,170,NULL,3,0,0x00004082,7,2,34,4,75,1,5,'bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Undead,20; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; bonus2 bAddEff2,Eff_Confusion,1000; bonus bHPGainValue,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1478,'Ahlspiess','Ahlspiess',5,20,NULL,1000,120,NULL,3,0,0x00004080,7,2,34,4,65,1,5,'bonus bIgnoreDefClass,Class_Normal; bonus bIgnoreDefClass,Class_Boss; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus3 bAutoSpell,"KN_PIERCE",5,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1479,'Spectral_Spear_','Spectral Spear',5,20,NULL,2000,170,NULL,3,1,0x00004082,7,2,34,4,75,1,5,'bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Undead,20; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; bonus2 bAddEff2,Eff_Confusion,1000; bonus bHPGainValue,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1480,'Gae_Bolg_','Gae Bolg',5,20,NULL,2000,160,NULL,3,2,0x00004082,7,2,34,4,60,1,5,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddClass,Class_Boss,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1481,'Zephyrus_','Zephyrus',5,20,NULL,2000,170,NULL,3,3,0x00004082,7,2,34,4,48,1,5,'bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Silence,200; bonus3 bAutoSpell,"MG_THUNDERSTORM",3,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1482,'BF_Lance1','Assaulter Lance',5,NULL,NULL,0,160,NULL,3,0,0x00004082,7,2,34,3,80,1,5,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,25; bonus2 bAddRace,RC_Player,25; bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1483,'Ivory_Lance','Ivory Lance',5,20,NULL,1000,160,NULL,3,1,0x00004082,2,2,34,3,50,1,5,'bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; skill "KN_SPEARSTAB",5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1484,'Cardo','Cardo',5,20,NULL,5600,150,NULL,3,1,0x00000080,2,2,34,4,70,1,5,'bonus bAspdRate,-10; bonus bDef,getrefine()/2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1485,'Battle_Fork','Battle Fork',5,20,NULL,700,112,NULL,3,4,0x00004082,2,2,34,2,50,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1486,'Krieger_Twohand_Spear1','Glorious Lance',5,20,NULL,0,220,NULL,3,0,0x00004082,7,2,34,4,80,1,5,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,200; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (1487,'Lance_C','Lance',5,0,NULL,0,220,NULL,3,0,0x00004082,7,2,34,3,1,0,5,'bonus2 bAddSize,Size_All,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1488,'Ahlspiess_C','Ahlspiess',5,20,NULL,0,135,NULL,3,0,0x00004080,7,2,34,4,1,1,5,'bonus bIgnoreDefClass,Class_Normal; bonus bIgnoreDefClass,Class_Boss; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus3 bAutoSpell,"KN_PIERCE",5,30;',NULL,NULL); -# Maces -REPLACE INTO `item_db` VALUES (1501,'Club','Club',5,120,NULL,700,23,NULL,1,3,0x0004C5B3,7,2,2,1,2,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1502,'Club_','Club',5,120,NULL,700,23,NULL,1,4,0x0004C5B3,7,2,2,1,2,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1503,'Club__','Club',5,120,NULL,700,23,NULL,1,0,0x0004C5B3,7,2,2,1,2,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1504,'Mace','Mace',5,1600,NULL,800,37,NULL,1,3,0x0004C5B3,7,2,2,1,2,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1505,'Mace_','Mace',5,1600,NULL,800,37,NULL,1,4,0x0004C5B3,7,2,2,1,2,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1506,'Mace__','Mace',5,1600,NULL,800,37,NULL,1,0,0x0004C5B3,7,2,2,1,2,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1507,'Smasher','Smasher',5,9000,NULL,1000,54,NULL,1,2,0x0004C5B3,7,2,2,2,14,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1508,'Smasher_','Smasher',5,9000,NULL,1000,54,NULL,1,3,0x0004C5B3,7,2,2,2,14,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1509,'Smasher__','Smasher',5,9000,NULL,1000,54,NULL,1,3,0x0004C5B3,7,2,2,2,14,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1510,'Flail','Flail',5,16000,NULL,900,69,NULL,1,2,0x0004C5B2,7,2,2,2,14,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1511,'Flail_','Flail',5,16000,NULL,900,69,NULL,1,3,0x0004C5B2,7,2,2,2,14,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1512,'Flail__','Flail',5,16000,NULL,900,69,NULL,1,3,0x0004C5B2,7,2,2,2,14,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1513,'Morning_Star','Morning Star',5,41000,NULL,1500,110,NULL,1,1,0x0004C5B2,7,2,2,3,27,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1514,'Morning_Star_','Morning Star',5,41000,NULL,1500,110,NULL,1,2,0x0004C5B2,7,2,2,3,27,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1515,'Morning_Star__','Morning Star',5,41000,NULL,1500,110,NULL,1,2,0x0004C5B2,7,2,2,3,27,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1516,'Sword_Mace','Sword Mace',5,50000,NULL,1200,130,NULL,1,0,0x0004C5B2,7,2,2,3,27,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1517,'Sword_Mace_','Sword Mace',5,50000,NULL,1200,130,NULL,1,1,0x0004C5B2,7,2,2,3,27,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1518,'Sword_Mace__','Sword Mace',5,50000,NULL,1200,130,NULL,1,1,0x0004C5B2,7,2,2,3,27,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1519,'Chain','Chain',5,23000,NULL,800,84,NULL,1,2,0x0004C5B2,7,2,2,2,14,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1520,'Chain_','Chain',5,23000,NULL,800,84,NULL,1,3,0x0004C5B2,7,2,2,2,14,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1521,'Chain__','Chain',5,23000,NULL,800,84,NULL,1,3,0x0004C5B2,7,2,2,2,14,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1522,'Stunner','Stunner',5,60000,NULL,2000,140,NULL,1,0,0x00008110,7,2,2,3,27,1,8,'bonus2 bAddEff,Eff_Stun,1000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1523,'Spike','Spike',5,20,NULL,700,85,NULL,1,0,0x00008110,7,2,2,4,40,1,8,'bonus bCritical,40; bonus bDefRate,-67; bonus bDef2Rate,-67;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1524,'Golden_Mace','Golden Mace',5,20,NULL,800,110,NULL,1,1,0x00008110,7,2,2,4,40,1,8,'bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1525,'Long_Mace','Long Mace',5,20,NULL,800,135,NULL,3,0,0x00008110,7,2,2,4,40,1,8,'bonus bLongAtkDef,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1526,'Slash','Slash',5,20,NULL,1000,145,NULL,1,0,0x00008110,7,2,2,4,40,1,8,'bonus2 bAddRace,RC_Undead,15; bonus2 bComaRace,RC_Undead,10; bonus2 bExpAddRace,RC_Undead,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1527,'Quadrille','Quadrille',5,20,NULL,900,165,NULL,1,0,0x00008110,7,2,2,4,40,1,8,'bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus2 bAddEle,Ele_Earth,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1528,'Grand_Cross','Grand Cross',5,20,NULL,1500,140,NULL,1,0,0x00008110,7,2,2,4,40,1,8,'bonus bAtkEle,Ele_Holy; skill "PR_TURNUNDEAD",3; bonus3 bAutoSpell,"PR_TURNUNDEAD",3,100; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1529,'Iron_Driver','Iron Driver',5,20,NULL,3000,155,NULL,2,0,0x00008100,7,2,2,3,78,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1530,'Mjolnir','Mjolnir',5,20,NULL,6000,250,NULL,1,0,0x000444A2,7,2,2,4,95,0,8,'bonus bAtkEle,Ele_Wind; bonus bDex,40; bonus bStr,15; bonus bAspdRate,10; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1531,'Spanner','Wrench',5,20,NULL,2500,115,NULL,1,0,0x00008110,7,2,2,3,55,1,8,'bonus2 bAddEff,Eff_Blind,100; bonus2 bAddEff,Eff_Stun,100; bonus2 bAddEff,Eff_Poison,100; bonus2 bAddEff,Eff_Freeze,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1532,'Stunner_','Stunner',5,60000,NULL,2000,140,NULL,1,2,0x00008110,7,2,2,3,27,1,8,'bonus2 bAddEff,Eff_Stun,1000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1533,'Warrior_Balmung','Warrior\'s Balmung',5,20,NULL,1000,170,NULL,1,0,0xFFFFFFFF,7,2,2,4,48,1,8,'bonus bAllStats,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1534,'Spanner_C','Wrench',5,2,NULL,0,150,NULL,1,0,0x00008110,7,2,2,3,0,0,8,'bonus2 bAddEff,Eff_Blind,100; bonus2 bAddEff,Eff_Stun,100; bonus2 bAddEff,Eff_Poison,100; bonus2 bAddEff,Eff_Freeze,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1535,'Hollgrehenn_Hammer','Hollgrehenn\'s Hammer',5,4444,NULL,44,4,NULL,1,1,0x0004C5B2,7,2,2,4,44,1,8,'bonus bBreakArmorRate,100; bonus bBreakWeaponRate,100; if(readparam(bStr)>=44) { bonus bBaseAtk,44; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (1536,'Good_Morning_Star','Good Morning Star',5,20,NULL,0,120,NULL,1,0,0x0004C5B2,7,2,2,1,0,0,8,'bonus2 bAddClass,Class_All,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1537,'Quadrille_C','Refined Quadrille',5,1,NULL,0,193,NULL,1,0,0x00008110,7,2,2,4,0,0,8,'bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bAddRace,RC_Demon,40; bonus2 bAddRace,RC_Undead,40;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1538,'Spike_','Spike',5,20,NULL,700,85,NULL,1,2,0x00008110,7,2,2,4,40,1,8,'bonus bCritical,40; bonus bDefRate,-67; bonus bDef2Rate,-67;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1539,'Golden_Mace_','Golden Mace',5,20,NULL,800,110,NULL,1,2,0x00008110,7,2,2,4,40,1,8,'bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1540,'Grand_Cross_','Grand Cross',5,20,NULL,1500,140,NULL,1,1,0x00008110,7,2,2,4,40,1,8,'bonus bAtkEle,Ele_Holy; skill "PR_TURNUNDEAD",3; bonus3 bAutoSpell,"PR_TURNUNDEAD",3,100; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1541,'Nemesis','Nemesis',5,20,NULL,900,120,NULL,1,0,0x00008110,7,2,2,4,60,1,8,'bonus bAtkEle,Ele_Holy; bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_Demon,10; bonus3 bAutoSpell,"AL_CRUCIS",1+getrefine(),100; autobonus "{ bonus bBaseAtk,50; }",10,20000,BF_WEAPON,"{ specialeffect2 EF_BLOODDRAIN; }";',NULL,NULL); -REPLACE INTO `item_db` VALUES (1542,'BF_Morning_Star1','Valorous Battlefield Morning Star',5,20,NULL,0,105,NULL,1,0,0x0004C5B3,7,2,2,3,80,1,8,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1543,'BF_Morning_Star2','Brave Battlefield Morning Star',5,20,NULL,0,105,NULL,1,0,0x0004C5B3,7,2,2,3,80,1,8,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bUnbreakableWeapon; autobonus "{ bonus2 bAddEff,Eff_Stun,5000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL); -REPLACE INTO `item_db` VALUES (1544,'Lunakaligo','Lunakaligo',5,20,NULL,700,110,NULL,1,3,0x00008110,2,2,2,3,50,1,8,'if(readparam(bStr)>=77) { bonus bAspdRate,4; bonus2 bAddEff,Eff_Stun,1500; bonus3 bAddMonsterDropItem,12065,RC_Plant,500; bonus3 bAddMonsterDropItem,12043,RC_Brute,500; bonus3 bAddMonsterDropItem,12069,RC_Fish,500; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (1545,'N_Mace','Novice Mace',5,0,NULL,0,57,NULL,1,3,0x0004C5B3,7,2,2,1,2,0,8,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1546,'Krieger_Onehand_Mace1','Glorious Morning Star',5,20,NULL,0,130,NULL,1,0,0x0004C5B3,7,2,2,4,80,1,8,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,5; } if(getrefine()>8) { bonus2 bAddEff,Eff_Stun,2000; bonus bAspdRate,5; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (1547,'Mace_Of_Madness','Mace Of Madness',5,20,NULL,0,150,NULL,1,0,0x0004C5B2,7,2,2,3,0,0,8,'bonus2 bSkillAtk,"MC_CARTREVOLUTION",25; bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1548,'Veteran_Hammer','Veteran Hammer',5,10000,NULL,1800,160,NULL,1,2,0x00008110,7,2,2,3,80,1,8,'bonus bHealPower,getskilllv("AL_DP"); bonus bCritical,getskilllv("PR_MACEMASTERY")*2; bonus bInt,1; bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1549,'Pilebuncker','Pile Bunker',5,10000,NULL,3500,450,NULL,1,0,0x00000400,7,2,2,3,99,1,8,NULL,NULL,NULL); -# Books -REPLACE INTO `item_db` VALUES (1550,'Book','Book',5,30000,NULL,600,85,NULL,1,3,0x00410100,7,2,2,2,14,1,15,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1551,'Bible','Bible',5,60000,NULL,1000,115,NULL,1,2,0x00410100,7,2,2,3,27,1,15,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1552,'Tablet','Tablet',5,51000,NULL,800,125,NULL,1,1,0x00410100,7,2,2,3,27,1,15,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1553,'Book_Of_Billows','Book of Billows',5,35000,NULL,750,90,NULL,1,0,0x00410100,7,2,2,3,27,1,15,'bonus bAtkEle,Ele_Water;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1554,'Book_Of_Mother_Earth','Book of Mother Earth',5,35000,NULL,750,90,NULL,1,0,0x00410100,7,2,2,3,27,1,15,'bonus bAtkEle,Ele_Earth;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1555,'Book_Of_Blazing_Sun','Book of the Blazing Sun',5,35000,NULL,750,90,NULL,1,0,0x00410100,7,2,2,3,27,1,15,'bonus bAtkEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1556,'Book_Of_Gust_Of_Wind','Book of Gust of Wind',5,35000,NULL,750,90,NULL,1,0,0x00410100,7,2,2,3,27,1,15,'bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1557,'Book_Of_The_Apocalypse','Book of the Apocalypse',5,60000,NULL,800,120,NULL,1,0,0x00410100,7,2,2,4,40,1,15,'bonus bAtkEle,Ele_Dark; bonus2 bAddEle,Ele_Holy,5; bonus2 bAddEle,Ele_Water,7; bonus2 bAddEle,Ele_Earth,7; bonus2 bAddEle,Ele_Fire,7; bonus2 bAddEle,Ele_Wind,7;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1558,'Girl\'s_Diary','Girl\'s Diary',5,1500,NULL,300,60,NULL,1,1,0x00410100,7,2,2,4,40,1,15,'bonus2 bAddDamageClass,1188,150;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1559,'Legacy_Of_Dragon','Legacy of Dragon',5,20,NULL,700,130,NULL,1,0,0x00410100,7,2,2,4,70,1,15,'bonus bInt,3; bonus bIgnoreDefRace,RC_Dragon; bonus2 bSPGainRace,RC_Dragon,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1560,'Diary_Of_Great_Sage','Sage\'s Diary',5,20,NULL,1100,100,NULL,1,2,0x00410100,7,2,2,3,60,1,15,'bonus bMatkRate,15; if(readparam(bStr)>=50) bonus bAspdRate,5; if(readparam(bInt)>=70) bonus bMatkRate,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1561,'Hardback','Hardcover Book',5,20,NULL,1500,140,NULL,1,1,0x00410100,7,2,2,4,55,1,15,'bonus bStr,3; bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1562,'Bible_Of_Battlefield','Battlefield Textbook',5,20,NULL,700,110,NULL,1,1,0x00410100,7,2,2,4,80,0,15,'bonus bInt,3; bonus3 bAutoSpell,"AL_BLESSING",3+(getskilllv("AL_BLESSING")>3)*(getskilllv("AL_BLESSING")-3),20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1563,'Diary_Of_Great_Sage_C','Sage\'s Diary',5,1,NULL,0,135,NULL,1,2,0x00410100,7,2,2,3,1,0,15,'bonus bMatkRate,20; bonus bAspdRate,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1564,'Encyclopedia','Encyclopedia',5,20,NULL,2000,110,NULL,1,2,0x00410100,7,2,2,3,70,1,15,'bonus bMatkRate,15; bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10);',NULL,NULL); -REPLACE INTO `item_db` VALUES (1565,'Death_Note','Ledger of Death',5,20,NULL,1000,137,NULL,1,2,0x00410100,7,2,2,4,85,1,15,'bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bComaRace,RC_DemiHuman,10; bonus2 bComaRace,RC_Player,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1566,'Diary_Of_Great_Basil','Diary Of Great Basil',5,20,NULL,0,120,NULL,1,0,0x00410100,7,2,2,1,0,0,15,'bonus2 bAddClass,Class_All,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1567,'Hardback_C','Refined Hardcover Book',5,1,NULL,0,168,NULL,1,0,0x00410100,7,2,2,4,0,0,15,'bonus bStr,5; bonus bDex,2; bonus bMatkRate,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1568,'Book_Of_Billows_','Book of Billows',5,35000,NULL,750,90,NULL,1,3,0x00410100,7,2,2,3,27,1,15,'bonus bAtkEle,Ele_Water;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1569,'Book_Of_Mother_Earth_','Book of Mother Earth',5,35000,NULL,750,90,NULL,1,3,0x00410100,7,2,2,3,27,1,15,'bonus bAtkEle,Ele_Earth;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1570,'Book_Of_Blazing_Sun_','Book of Blazing Sun',5,35000,NULL,750,90,NULL,1,3,0x00410100,7,2,2,3,27,1,15,'bonus bAtkEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1571,'Book_Of_Gust_Of_Wind_','Book of Gust of Wind',5,35000,NULL,750,90,NULL,1,3,0x00410100,7,2,2,3,27,1,15,'bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1572,'Principles_Of_Magic','Principles of Magic',5,20,NULL,300,60,NULL,1,2,0x00410100,7,2,2,3,60,1,15,'bonus bMatkRate,20; bonus bInt,3; bonus bSPrecovRate,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1573,'Ancient_Magic','Ancient Magic',5,20,NULL,700,30,NULL,1,2,0x00410100,7,2,2,3,70,1,15,'bonus bMatkRate,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1574,'BF_Book1','Brave Battle Strategy Book',5,20,NULL,0,90,NULL,1,0,0x00410100,7,2,2,3,80,1,15,'bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1575,'BF_Book2','Valorous Battle Strategy Book',5,20,NULL,0,90,NULL,1,0,0x00410100,7,2,2,3,80,1,15,'bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1576,'Krieger_Book1','Glorious Tablet',5,20,NULL,0,90,NULL,1,0,0x00410100,7,2,2,4,80,1,15,'bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player,80; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }";',NULL,NULL); -REPLACE INTO `item_db` VALUES (1577,'Krieger_Book2','Glorious Apocalypse',5,20,NULL,0,90,NULL,1,0,0x00410100,7,2,2,4,80,1,15,'bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player,80; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; if(getrefine()>5) bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; if(getrefine()>8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (1578,'Book_Of_Prayer','Book Of Prayer',5,20,NULL,0,140,NULL,1,0,0x00410100,7,2,2,3,0,0,15,'bonus bVit,2; bonus bMdef,2; bonus bMaxSPrate,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1579,'Death_Note_M','Book of the Dead',5,20,NULL,1000,137,NULL,1,2,0x00410100,7,2,2,4,85,1,15,'bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bComaRace,RC_DemiHuman,10; bonus2 bComaRace,RC_Player,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1580,'Encyclopedia_C','Giant Encyclopedia',5,0,NULL,0,145,NULL,1,0,0x00410100,7,2,2,3,0,0,15,'bonus bMatkRate,15; bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10); bonus2 bAddSize,Size_All,40;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1581,'F_Diary_Of_Great_Sage_C','Diary Of Great Sage',5,1,NULL,0,135,NULL,1,2,0x00410100,7,2,2,3,1,0,15,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1582,'E_Diary_Of_Great_Sage_C','Diary Of Great Sage',5,1,NULL,0,135,NULL,1,2,0x00410100,7,2,2,3,1,0,15,NULL,NULL,NULL); -# GM Weapon -REPLACE INTO `item_db` VALUES (1599,'Angra_Manyu','Angra Manyu',5,1,NULL,10,200,NULL,2,0,0xFFFFFFFF,7,2,2,1,1,1,8,'bonus bAllStats,50; bonus bBaseAtk,3800; bonus bMatkRate,200; bonus2 bHPDrainRate,1000,100; bonus2 bSPDrainRate,1000,20; bonus bHealPower,200; bonus2 bAddClass,Class_All,100; skill "WZ_STORMGUST",10; Skill "WZ_METEOR",10; Skill "WZ_VERMILION",10; skill "GM_SANDMAN",1;',NULL,NULL); -# Staffs -REPLACE INTO `item_db` VALUES (1601,'Rod','Rod',5,50,NULL,400,15,NULL,1,3,0x00818315,7,2,2,1,1,1,10,'bonus bMatkRate,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1602,'Rod_','Rod',5,50,NULL,400,15,NULL,1,4,0x00818315,7,2,2,1,1,1,10,'bonus bMatkRate,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1603,'Rod__','Rod',5,50,NULL,400,15,NULL,1,0,0x00818315,7,2,2,1,1,1,10,'bonus bMatkRate,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1604,'Wand','Wand',5,2500,NULL,400,25,NULL,1,2,0x00818315,7,2,2,2,12,1,10,'bonus bInt,1; bonus bMatkRate,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1605,'Wand_','Wand',5,2500,NULL,400,25,NULL,1,3,0x00818315,7,2,2,2,12,1,10,'bonus bInt,1; bonus bMatkRate,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1606,'Wand__','Wand',5,2500,NULL,400,25,NULL,1,0,0x00818315,7,2,2,2,12,1,10,'bonus bInt,1; bonus bMatkRate,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1607,'Staff','Staff',5,9500,NULL,400,40,NULL,1,2,0x00818314,7,2,2,2,12,1,10,'bonus bInt,2; bonus bMatkRate,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1608,'Staff_','Staff',5,9500,NULL,400,40,NULL,1,3,0x00818314,7,2,2,2,12,1,10,'bonus bInt,2; bonus bMatkRate,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1609,'Staff__','Staff',5,9500,NULL,400,40,NULL,1,0,0x00818314,7,2,2,2,12,1,10,'bonus bInt,2; bonus bMatkRate,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1610,'Arc_Wand','Arc Wand',5,45000,NULL,400,60,NULL,1,1,0x00818314,7,2,2,3,24,1,10,'bonus bInt,3; bonus bMatkRate,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1611,'Arc_Wand_','Arc Wand',5,45000,NULL,400,60,NULL,1,2,0x00818314,7,2,2,3,24,1,10,'bonus bInt,3; bonus bMatkRate,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1612,'Arc_Wand__','Arc Wand',5,45000,NULL,400,60,NULL,1,0,0x00818314,7,2,2,3,24,1,10,'bonus bInt,3; bonus bMatkRate,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1613,'Mighty_Staff','Mighty Staff',5,20,NULL,700,130,NULL,1,0,0x00818314,7,2,2,3,24,1,10,'bonus bStr,10; bonus bMatkRate,15; bonus bSPDrainValue,-2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1614,'Blessed_Wand','Wand of Occult',5,20,NULL,700,75,NULL,1,0,0x00818314,7,2,2,3,24,1,10,'bonus bInt,3; bonus bMatkRate,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1615,'Bone_Wand','Evil Bone Wand',5,20,NULL,700,40,NULL,1,0,0x00818314,7,2,2,3,24,1,10,'bonus bInt,4; bonus bAtkEle,Ele_Undead; bonus bMatkRate,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1616,'Staff_Of_Wing','Wing Staff',5,20,NULL,500,60,NULL,1,0,0x00810204,7,2,2,4,40,1,10,'bonus bMatkRate,15; bonus bCastrate,-5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1617,'Survival_Rod','Survivor\'s Rod',5,85000,NULL,1000,50,NULL,1,0,0x00818314,7,2,2,3,24,1,10,'bonus bDex,2; bonus bMatkRate,15; bonus bMaxHP,300;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1618,'Survival_Rod_','Survivor\'s Rod',5,85000,NULL,1000,50,NULL,1,1,0x00818314,7,2,2,3,24,1,10,'bonus bDex,3; bonus bMatkRate,15; bonus bMaxHP,400;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1619,'Survival_Rod2','Survivor\'s Rod',5,85000,NULL,1000,50,NULL,1,0,0x00818314,7,2,2,3,24,1,10,'bonus bInt,2; bonus bMatkRate,15; bonus bMaxHP,300;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1620,'Survival_Rod2_','Survivor\'s Rod',5,85000,NULL,1000,50,NULL,1,1,0x00818314,7,2,2,3,24,1,10,'bonus bInt,3; bonus bMatkRate,15; bonus bMaxHP,400;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1621,'Hypnotist\'s_Staff','Hypnotist\'s Staff',5,43000,NULL,500,70,NULL,1,1,0x00000001,7,2,2,3,30,1,10,'bonus bInt,1; bonus bMatkRate,25;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1622,'Hypnotist\'s_Staff_','Hypnotist\'s Staff',5,20,NULL,500,70,NULL,1,2,0x00000001,7,2,2,3,30,1,10,'bonus bInt,1; bonus bMatkRate,25;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1623,'Mighty_Staff_C','Mighty Staff',5,1,NULL,0,165,NULL,1,0,0x00818314,7,2,2,3,1,0,10,'bonus bStr,10; bonus bInt,4; bonus bMatkRate,20; bonus bSPDrainValue,-1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1624,'Lich_Bone_Wand','Lich\'s Bone Wand',5,20,NULL,800,60,NULL,1,2,0x00018314,2,2,2,3,70,1,10,'bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; bonus bMatkRate,20; bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+getrefine(); if(getrefine()>=9){ bonus bMatkRate,3; bonus bMaxSP,300; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (1625,'Healing_Staff','Healing Staff',5,20,NULL,400,10,NULL,1,0,0x00008110,7,2,2,3,55,1,10,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2);',NULL,NULL); -REPLACE INTO `item_db` VALUES (1626,'Piercing_Staff','Piercing Staff',5,20,NULL,500,80,NULL,1,0,0x00018314,2,2,2,3,70,1,10,'bonus bInt,4; bonus bMatkRate,15; bonus2 bIgnoreMdefClassRate,Class_Normal,10+getrefine(); bonus2 bIgnoreMdefClassRate,Class_Boss,10+getrefine();',NULL,NULL); -REPLACE INTO `item_db` VALUES (1627,'Staffy','Staffy',5,20,NULL,0,40,NULL,1,0,0x00818314,7,2,2,1,0,0,10,'bonus bMatkRate,15; bonus2 bAddClass,Class_All,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1628,'Survival_Rod_C','Refined Survivor\'s Rod',5,1,NULL,0,71,NULL,1,0,0x00818314,7,2,2,3,0,0,10,'bonus bDex,4; bonus bMatkRate,20; bonus bMaxHP,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1629,'Walking_Stick','Gentleman\'s Staff',5,20,NULL,500,40,NULL,1,1,0x00818314,7,2,2,4,50,1,10,'bonus bMatkRate,15; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1630,'Release_Of_Wish','Release of Wish',5,20,NULL,500,30,NULL,1,0,0x00810204,7,2,2,3,50,1,10,'bonus bMatkRate,15; bonus bInt,3; bonus bHealPower,5; autobonus "{ bonus2 bSPRegenRate,100,2000; bonus2 bHPRegenRate,50,2000; }",10,10000,BF_MAGIC,"{ specialeffect2 EF_HEAL; }";',NULL,NULL); -REPLACE INTO `item_db` VALUES (1631,'Holy_Stick','Holy Stick',5,20,NULL,500,50,NULL,1,1,0x00008100,7,2,2,4,70,1,10,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus2 bCastrate,"AL_HOLYLIGHT",-25; bonus2 bCastrate,"PR_TURNUNDEAD",-25; bonus2 bCastrate,"PR_MAGNUS",-25;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1632,'BF_Staff1','Warlock\'s Magic Wand',5,20,NULL,0,70,NULL,1,0,0x00818314,7,2,2,3,80,1,10,'bonus bInt,4; bonus bDex,3; bonus bMatkRate,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1633,'BF_Staff2','Warlock\'s Battle Wand',5,20,NULL,0,70,NULL,1,0,0x00818314,7,2,2,3,80,1,10,'bonus bInt,3; bonus bDex,3; bonus bMatkRate,15; bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1634,'BF_Staff3','Strong Recovery Wand',5,20,NULL,0,70,NULL,1,0,0x00818314,7,2,2,3,80,1,10,'bonus bMatkRate,15; bonus bHealPower,14; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1635,'BF_Staff4','Speedy Recovery Wand',5,20,NULL,0,70,NULL,1,0,0x00818314,7,2,2,3,80,1,10,'bonus bInt,3; bonus bDex,2; bonus bMatkRate,15; bonus bDelayRate,-15; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1636,'Thorn_Staff','Thorn Staff of Darkness',5,20,NULL,700,60,NULL,1,0,0x00018314,2,2,2,4,75,1,10,'bonus bInt,3; bonus bDex,3; bonus bMatkRate,20; bonus2 bIgnoreMdefClassRate,Class_Normal,getrefine(); bonus2 bIgnoreMdefClassRate,Class_Boss,getrefine(); bonus bDelayRate,-(getrefine()*3/2);',NULL,NULL); -REPLACE INTO `item_db` VALUES (1637,'Eraser','Eraser',5,20,NULL,500,80,NULL,1,0,0x00018314,2,2,2,4,70,1,10,'bonus bMatkRate,20; bonus bInt,3; bonus bDex,2; bonus bSPrecovRate,8; if( getrefine()>9 ) bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",3,5,BF_MAGIC,0; else bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",1,5,BF_MAGIC,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1638,'Healing_Staff_C','Staff Of Healing',5,20,NULL,0,10,NULL,1,0,0x00008110,7,2,2,3,1,1,10,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2);',NULL,NULL); -REPLACE INTO `item_db` VALUES (1639,'N_Rod','Novice Rod',5,0,NULL,0,15,NULL,1,3,0x00818315,7,2,2,1,1,0,10,'bonus bMatkRate,16;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1640,'Krieger_Onehand_Staff1','Glorious Arc Wand',5,20,NULL,0,70,NULL,1,0,0x00818314,7,2,2,4,80,1,10,'bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25 + ((getrefine()>5) ? 5 : 0); bonus2 bIgnoreMdefRaceRate,RC_Player,25 + ((getrefine()>5) ? 5 : 0); bonus bUnbreakableWeapon; if(getrefine()>8) { bonus bCastrate,-5; bonus bDelayRate,-5; bonus bMatkRate,5; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (1641,'Krieger_Onehand_Staff2','Glorious Cure Wand',5,20,NULL,0,70,NULL,1,0,0x00818314,7,2,2,4,80,1,10,'bonus bHealPower,14; bonus bDelayRate,-10; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreMdefRaceRate,RC_Player,5; bonus bHealPower,5+(getrefine()-5)*2; } if(getrefine()>8) bonus5 bAutoSpellOnSkill,"AL_HEAL","AL_HEAL",10,100,1; if(getrefine()>9) { bonus bHealPower,10; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (1642,'Staff_Of_Darkness','Staff Of Darkness',5,20,NULL,0,100,NULL,1,0,0x00818314,7,2,2,2,0,0,10,'bonus bCastrate,-5; bonus bMatkRate,15; bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1643,'Dead_Tree_Cane','Dead Tree Cane',5,20,NULL,100,100,NULL,1,0,0x00818314,7,2,2,4,70,1,10,'bonus bMatk,15; bonus bInt,4; if(getrefine()>5) { bonus bInt,getrefine()-5; bonus bMaxHP,-200; bonus bMaxSP,-100; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (1644,'Piercing_Staff_M','Staff of Piercing',5,20,NULL,500,80,NULL,1,0,0x00018314,2,2,2,3,70,1,10,'bonus bInt,4; bonus bMatkRate,15; bonus2 bIgnoreMdefClassRate,Class_Normal,10+getrefine(); bonus2 bIgnoreMdefClassRate,Class_Boss,10+getrefine();',NULL,NULL); -REPLACE INTO `item_db` VALUES (1645,'Lich_Bone_Wand_M','Lich\'s Bone Wand',5,20,NULL,800,60,NULL,1,2,0x00018314,2,2,2,3,70,1,10,'bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; bonus bMatkRate,20; bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+getrefine(); if(getrefine()>=9){ bonus bMatkRate,3; bonus bMaxSP,300; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (1646,'La\'cryma_Stick','La\'cryma Stick',5,20,NULL,500,30,NULL,1,2,0x00010204,2,2,2,3,50,1,10,'bonus bInt,4; bonus bMatkRate,15; bonus bMdef,getrefine(); bonus2 bSkillAtk,"WZ_STORMGUST",getrefine(); if(getrefine()>9) bonus2 bCastrate,"WZ_STORMGUST",-8;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1647,'Croce_Staff','Croce Staff',5,20,NULL,500,30,NULL,1,1,0x00008110,2,2,2,3,50,1,10,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bInt,4; bonus4 bAutoSpellOnSkill,"AL_HEAL","AL_BLESSING",max(getskilllv("AL_BLESSING"),1),20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1648,'Staff_Of_Bordeaux','Staff Of Bordeaux',5,20,NULL,500,30,NULL,1,0,0x00010204,2,2,2,4,50,1,10,'bonus bMatkRate,15; bonus bInt,2; bonus bDex,1; if(getskilllv("SA_DRAGONOLOGY")==5) { bonus bUseSPrate,-15; bonus bInt,3; }',NULL,NULL); -# Bows -REPLACE INTO `item_db` VALUES (1701,'Bow','Bow',5,1000,NULL,500,15,NULL,5,3,0x000A0848,7,2,34,1,4,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1702,'Bow_','Bow',5,1000,NULL,500,15,NULL,5,4,0x000A0848,7,2,34,1,4,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1703,'Bow__','Bow',5,1000,NULL,0,15,NULL,5,0,0x000A0848,7,2,34,1,4,1,11,'bonus2 bAddDamageClass,1002,500; bonus2 bAddDamageClass,1113,500; bonus2 bAddDamageClass,1031,500; bonus2 bAddDamageClass,1242,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1704,'Composite_Bow','Composite Bow',5,2500,NULL,600,29,NULL,5,3,0x000A0848,7,2,34,1,4,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1705,'Composite_Bow_','Composite Bow',5,2500,NULL,600,29,NULL,5,4,0x000A0848,7,2,34,1,4,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1706,'Composite_Bow__','Composite Bow',5,2500,NULL,600,29,NULL,5,0,0x000A0848,7,2,34,1,4,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1707,'Great_Bow','Great Bow',5,10000,NULL,1000,50,NULL,5,2,0x000A0848,7,2,34,2,18,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1708,'Great_Bow_','Great Bow',5,10000,NULL,1000,50,NULL,5,3,0x000A0848,7,2,34,2,18,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1709,'Great_Bow__','Great Bow',5,10000,NULL,1000,50,NULL,5,0,0x000A0848,7,2,34,2,18,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1710,'CrossBow','Crossbow',5,17000,NULL,900,65,NULL,5,2,0x000A0848,7,2,34,2,18,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1711,'CrossBow_','Crossbow',5,17000,NULL,900,65,NULL,5,3,0x000A0848,7,2,34,2,18,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1712,'CrossBow__','Crossbow',5,17000,NULL,900,65,NULL,5,0,0x000A0848,7,2,34,2,18,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1713,'Arbalest','Arbalest',5,48000,NULL,1000,90,NULL,5,1,0x000A0848,7,2,34,3,33,1,11,'bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1714,'Kakkung','Gakkung Bow',5,42000,NULL,1100,100,NULL,5,1,0x000A0848,7,2,34,3,33,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1715,'Arbalest_','Arbalest',5,48000,NULL,1000,90,NULL,5,2,0x000A0848,7,2,34,3,33,1,11,'bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1716,'Kakkung_','Gakkung Bow',5,42000,NULL,1100,100,NULL,5,2,0x000A0848,7,2,34,3,33,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1718,'Hunter_Bow','Hunter Bow',5,64000,NULL,1500,125,NULL,5,0,0x00000800,7,2,34,3,33,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1719,'Bow_Of_Roguemaster','Roguemaster\'s Bow',5,20,NULL,500,75,NULL,11,0,0x00000040,7,2,34,4,48,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1720,'Bow_Of_Rudra','Rudra Bow',5,20,NULL,1200,150,NULL,5,0,0x000A0808,7,2,34,4,48,1,11,'bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1721,'Repeting_CrossBow','Repeating Crossbow',5,89000,NULL,2000,95,NULL,9,1,0x00020840,7,2,34,3,65,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1722,'Balistar','Ballista',5,124000,NULL,3500,145,NULL,5,0,0x00080800,7,2,34,4,77,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1723,'Luna_Bow','Luna Bow',5,20,NULL,2000,100,NULL,5,2,0x00000800,7,2,34,3,30,1,11,'bonus bDef,2+3*(getrefine()>5)+2*(getrefine()>8);',NULL,NULL); -REPLACE INTO `item_db` VALUES (1724,'Dragon_Wing','Dragon Wing',5,20,NULL,1200,100,NULL,5,0,0x000A0848,7,2,34,4,60,1,11,'bonus3 bAddMonsterDropItem,1765,RC_Dragon,300; bonus bIgnoreDefRace,RC_Dragon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1725,'Bow_Of_Minstrel','Minstrel Bow',5,20,NULL,1700,120,NULL,5,1,0x00080800,7,2,34,4,70,1,11,'bonus bInt,2; bonus bSPrecovRate,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1726,'Hunter_Bow_','Hunter Bow',5,64000,NULL,1500,125,NULL,5,1,0x00000800,7,2,34,3,33,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1727,'Balistar_','Ballista',5,124000,NULL,3500,145,NULL,5,1,0x00080800,7,2,34,4,77,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1728,'Balistar_C','Ballista',5,1,NULL,0,194,NULL,5,0,0x00080800,7,2,34,4,1,0,11,'bonus bLongAtkRate,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1729,'Bow_Of_Rudra_C','Rudra Bow',5,2,NULL,0,185,NULL,5,0,0x000A0808,7,2,34,4,1,0,11,'bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1730,'Burning_Bow','Burning Bow',5,20,NULL,1400,95,NULL,5,1,0x000A0808,7,2,34,3,55,1,11,'bonus2 bSubEle,Ele_Fire,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1731,'Frozen_Bow','Frozen Bow',5,20,NULL,1400,100,NULL,5,1,0x000A0808,7,2,34,3,55,1,11,'bonus2 bAddEff,Eff_Freeze,1000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1732,'Earth_Bow','Earth Bow',5,20,NULL,1400,105,NULL,5,1,0x000A0808,7,2,34,3,55,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1733,'Gust_Bow','Gust Bow',5,20,NULL,1400,95,NULL,5,1,0x000A0808,7,2,34,3,55,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1734,'Orc_Archer_Bow','Orc Archer Bow',5,20,NULL,1600,120,NULL,5,0,0x000A0808,7,2,34,3,65,1,11,'bonus2 bAddMonsterDropItem,1753,200;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1735,'Kkakkung','Kkakkung',5,20,NULL,0,120,NULL,5,0,0x000A0848,7,2,34,1,1,0,11,'bonus2 bAddClass,Class_All,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1736,'Double_Bound','Double Bound',5,20,NULL,900,70,NULL,5,3,0x00000800,2,2,34,3,70,1,11,'bonus3 bAutoSpell,"AC_DOUBLE",GetSkillLv("AC_DOUBLE"),10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1737,'Ixion_Wing','Ixion Wings',5,20,NULL,300,135,NULL,5,1,0x00000800,2,2,34,4,70,1,11,'autobonus "{ bonus bAspdRate,7; }",10+(getrefine()*2),7000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; bonus2 bAddSkillBlow,"AC_CHARGEARROW",3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1738,'BF_Bow1','Valorous Battle CrossBow',5,0,NULL,0,100,NULL,5,0,0x000A0848,7,2,34,3,80,1,11,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1739,'BF_Bow2','Brave Battle CrossBow',5,0,NULL,0,100,NULL,5,0,0x000A0848,7,2,34,3,80,1,11,'bonus bDex,2; bonus bInt,10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1740,'Nepenthes_Bow','Nepenthes Bow',5,20,NULL,1000,105,NULL,5,2,0x00000800,2,2,34,4,60,1,11,'bonus4 bAutoSpellOnSkill,"AC_DOUBLE","AC_CHARGEARROW",1,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1741,'Cursed_Lyre','Cursed Lyre',5,20,NULL,1250,125,NULL,5,1,0x00080808,2,2,34,4,80,1,11,'bonus bLuk,-2; bonus2 bAddEff,Eff_Curse,400;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1742,'N_Composite_Bow','Novice Composite Bow',5,1,NULL,0,49,NULL,5,3,0x000A0848,7,2,34,1,4,0,11,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1743,'Krieger_Bow1','Glorious Hunter Bow',5,0,NULL,0,100,NULL,5,0,0x001A0848,7,2,34,4,80,1,11,'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bCritAtkRate,getrefine() * 2; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus2 bSkillAtk,"AC_DOUBLE",20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1744,'Bow_Of_Evil','Bow Of Evil',5,0,NULL,0,170,NULL,5,0,0x000A0848,7,2,34,4,1,0,11,'bonus2 bSkillAtk,"AC_DOUBLE",25; bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1745,'Falken_Blitz','Falken Blitz',5,0,NULL,1000,100,NULL,5,2,0x00080808,2,2,34,3,50,1,11,'bonus2 bSkillAtk,"SN_SHARPSHOOTING",10; bonus2 bSkillAtk,"AC_DOUBLE",10; bonus2 bSkillAtk,"AC_CHARGEARROW",10;',NULL,NULL); -# Arrows -REPLACE INTO `item_db` VALUES (1750,'Arrow','Arrow',10,1,NULL,1,25,NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1751,'Silver_Arrow','Silver Arrow',10,3,NULL,2,30,NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus bAtkEle,Ele_Holy;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1752,'Fire_Arrow','Fire Arrow',10,3,NULL,2,30,NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus bAtkEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1753,'Steel_Arrow','Steel Arrow',10,4,NULL,2,40,NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1754,'Crystal_Arrow','Crystal Arrow',10,3,NULL,2,30,NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus bAtkEle,Ele_Water;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1755,'Arrow_Of_Wind','Arrow of Wind',10,3,NULL,2,30,NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1756,'Stone_Arrow','Stone Arrow',10,3,NULL,2,30,NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus bAtkEle,Ele_Earth;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1757,'Immatrial_Arrow','Immaterial Arrow',10,3,NULL,1,30,NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus bAtkEle,Ele_Ghost;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1758,'Stun_Arrow','Stun Arrow',10,10,NULL,3,1,NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus2 bAddEff,Eff_Stun,1000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1759,'Freezing_Arrow','Frozen Arrow',10,10,NULL,3,1,NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,1000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1760,'Flash_Arrow','Flash Arrow',10,10,NULL,3,1,NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus2 bAddEff,Eff_Blind,1000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1761,'Curse_Arrow','Cursed Arrow',10,10,NULL,3,1,NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus2 bAddEff,Eff_Curse,1000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1762,'Rusty_Arrow','Rusty Arrow',10,3,NULL,2,30,NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus bAtkEle,Ele_Poison;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1763,'Poison_Arrow','Poison Arrow',10,10,NULL,3,1,NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,2000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1764,'Incisive_Arrow','Sharp Arrow',10,20,NULL,3,10,NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus bCriticalLong,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1765,'Oridecon_Arrow','Oridecon Arrow',10,30,NULL,3,50,NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1766,'Arrow_Of_Counter_Evil','Arrow of Counter Evil',10,40,NULL,3,50,NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus bAtkEle,Ele_Holy;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1767,'Arrow_Of_Shadow','Arrow of Shadow',10,3,NULL,2,30,NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus bAtkEle,Ele_Dark;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1768,'Sleep_Arrow','Sleep Arrow',10,10,NULL,3,1,NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus2 bAddEff,Eff_Sleep,2000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1769,'Silence_Arrow','Mute Arrow',10,10,NULL,3,1,NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus2 bAddEff,Eff_Silence,1000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1770,'Iron_Arrow','Iron Arrow',10,2,NULL,1,30,NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1771,'Venom_Knife','Venom Knife',10,50,NULL,5,30,NULL,NULL,NULL,0x00001000,7,2,32768,NULL,1,NULL,2,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1772,'Holy_Arrow','Holy Arrow',10,3,NULL,2,50,NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus bAtkEle,Ele_Holy; bonus2 bAddRace,RC_Demon,5;',NULL,NULL); -# Knuckles -REPLACE INTO `item_db` VALUES (1801,'Waghnakh','Waghnak',5,8000,NULL,400,30,NULL,1,3,0x00008100,7,2,2,1,1,1,12,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1802,'Waghnakh_','Waghnak',5,8000,NULL,400,30,NULL,1,4,0x00008100,7,2,2,1,1,1,12,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1803,'Knuckle_Duster','Knuckle Dusters',5,25000,NULL,450,50,NULL,1,2,0x00008100,7,2,2,2,12,1,12,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1804,'Knuckle_Duster_','Knuckle Dusters',5,25000,NULL,450,50,NULL,1,3,0x00008100,7,2,2,2,12,1,12,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1805,'Hora','Studded Knuckles',5,32000,NULL,450,65,NULL,1,2,0x00008100,7,2,2,2,12,1,12,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1806,'Hora_','Studded Knuckles',5,32000,NULL,450,65,NULL,1,3,0x00008100,7,2,2,2,12,1,12,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1807,'Fist','Fist',5,53000,NULL,650,115,NULL,1,0,0x00008100,7,2,2,3,24,1,12,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1808,'Fist_','Fist',5,53000,NULL,650,115,NULL,1,1,0x00008100,7,2,2,3,24,1,12,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1809,'Claw','Claw',5,67000,NULL,500,86,NULL,1,1,0x00008100,7,2,2,3,24,1,12,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1810,'Claw_','Claw',5,67000,NULL,500,86,NULL,1,2,0x00008100,7,2,2,3,24,1,12,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1811,'Finger','Finger',5,58000,NULL,500,97,NULL,1,1,0x00008100,7,2,2,3,24,1,12,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1812,'Finger_','Finger',5,58000,NULL,500,97,NULL,1,2,0x00008100,7,2,2,3,24,1,12,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1813,'Kaiser_Knuckle','Kaiser Knuckle',5,20,NULL,450,110,NULL,1,0,0x00008100,7,2,2,4,36,1,12,'bonus bAtkEle,Ele_Wind; bonus2 bAddRace,RC_Undead,5; bonus2 bAddEle,Ele_Water,10; bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Fire,10; bonus2 bAddEle,Ele_Wind,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1814,'Berserk','Berserk',5,20,NULL,500,120,NULL,1,0,0x00008100,7,2,2,4,36,1,12,'bonus bAspdRate,12;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1815,'Claw_Of_Garm','Hatii Claw',5,20,NULL,550,152,NULL,1,1,0x00008100,7,2,2,4,70,1,12,'bonus bAtkEle,Ele_Dark; bonus bMaxHPrate,-2; bonus2 bAddEff,Eff_Bleeding,200;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1816,'Berserk_','Berserk',5,20,NULL,500,120,NULL,1,1,0x00008100,7,2,2,4,36,1,12,'bonus bAspdRate,12;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1817,'Kaiser_Knuckle_C','Kaiser Knuckle',5,1,NULL,0,159,NULL,1,0,0x00008100,7,2,2,4,1,0,12,'bonus bAtkEle,Ele_Wind; bonus2 bAddRace,RC_Undead,5; bonus2 bAddEle,Ele_Water,10; bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Fire,10; bonus2 bAddEle,Ele_Wind,10; bonus bAspdRate,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1818,'Magma_Fist','Magma Fist',5,20,NULL,650,80,NULL,1,3,0x00008100,7,2,2,3,75,1,12,'bonus3 bAutoSpell,"SA_FLAMELAUNCHER",5,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1819,'Icicle_Fist','Icicle Fist',5,20,NULL,650,80,NULL,1,3,0x00008100,7,2,2,3,75,1,12,'bonus3 bAutoSpell,"SA_FROSTWEAPON",5,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1820,'Electric_Fist','Electric Fist',5,20,NULL,650,80,NULL,1,3,0x00008100,7,2,2,3,75,1,12,'bonus3 bAutoSpell,"SA_LIGHTNINGLOADER",5,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1821,'Seismic_Fist','Seismic Fist',5,20,NULL,650,80,NULL,1,3,0x00008100,7,2,2,3,75,1,12,'bonus3 bAutoSpell,"SA_SEISMICWEAPON",5,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1822,'Combo_Battle_Glove','Combo Battle Glove',5,20,NULL,500,30,NULL,1,4,0x00008100,7,2,2,3,60,1,12,'bonus2 bSkillAtk,"MO_TRIPLEATTACK",15; bonus2 bSkillAtk,"MO_CHAINCOMBO",15; bonus2 bSkillAtk,"MO_COMBOFINISH",20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1823,'BF_Knuckle1','Valorous Battle Fist',5,20,NULL,0,30,NULL,1,0,0x00008100,7,2,2,3,80,1,12,'bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1824,'BF_Knuckle2','Brave Battle Fist',5,20,NULL,0,30,NULL,1,0,0x00008100,7,2,2,3,80,1,12,'bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bCastrate,"MO_EXTREMITYFIST",-25; autobonus "{ bonus2 bCastrate,\\\"MO_EXTREMITYFIST\\\",-100; }",50,6000,BF_WEAPON,"{ specialeffect2 EF_SUFFRAGIUM; }"; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1825,'Horn_Of_Hilthrion','Horn of Hillslion',5,20,NULL,600,95,NULL,1,3,0x00008000,2,2,2,3,60,1,12,'bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"CH_PALMSTRIKE","MO_INVESTIGATE",1,100; bonus3 bAutoSpell,"MO_CALLSPIRITS",5,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1826,'Krieger_Knuckle1','Glorious Claw',5,20,NULL,0,30,NULL,1,0,0x00008100,7,2,2,4,80,1,12,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus3 bAutoSpell,"MO_INVESTIGATE",5,(getrefine()*10-50); bonus3 bAutoSpell,"AL_DECAGI",1,(getrefine()*10-50); }',NULL,NULL); -REPLACE INTO `item_db` VALUES (1827,'Krieger_Knuckle2','Glorious Fist',5,20,NULL,0,30,NULL,1,0,0x00008100,7,2,2,4,80,1,12,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus2 bCastrate,"MO_EXTREMITYFIST",-100; bonus4 bautospellonskill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,1000; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (1828,'Monk_Knuckle','Monk Knuckle',5,20,NULL,0,150,NULL,1,0,0x00008100,7,2,2,4,0,0,12,'bonus bInt,2; bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",25;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1829,'Fist_C','Fist',5,0,NULL,0,150,NULL,1,0,0x00008100,7,2,2,3,1,0,12,'bonus2 bAddSize,Size_All,40;',NULL,NULL); -# Instruments -REPLACE INTO `item_db` VALUES (1901,'Violin','Violin',5,4000,NULL,700,50,NULL,1,3,0x00080000,7,1,2,1,2,1,13,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1902,'Violin_','Violin',5,4000,NULL,700,50,NULL,1,4,0x00080000,7,1,2,1,2,1,13,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1903,'Mandolin','Mandolin',5,18000,NULL,400,90,NULL,1,2,0x00080000,7,1,2,2,14,1,13,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1904,'Mandolin_','Mandolin',5,18000,NULL,400,90,NULL,1,3,0x00080000,7,1,2,2,14,1,13,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1905,'Lute','Lute',5,24500,NULL,500,105,NULL,1,2,0x00080000,7,1,2,2,14,1,13,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1906,'Lute_','Lute',5,24500,NULL,500,105,NULL,1,3,0x00080000,7,1,2,2,14,1,13,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1907,'Guitar','Guitar',5,47000,NULL,900,142,NULL,1,0,0x00080000,7,1,2,3,27,1,13,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1908,'Guitar_','Guitar',5,47000,NULL,900,142,NULL,1,1,0x00080000,7,1,2,3,27,1,13,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1909,'Harp','Harp',5,62000,NULL,900,114,NULL,1,1,0x00080000,7,1,2,3,27,1,13,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1910,'Harp_','Harp',5,62000,NULL,900,114,NULL,1,2,0x00080000,7,1,2,3,27,1,13,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1911,'Guh_Moon_Goh','Gumoongoh',5,54000,NULL,1300,126,NULL,1,1,0x00080000,7,1,2,3,27,1,13,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1912,'Guh_Moon_Goh_','Gumoongoh',5,54000,NULL,1300,126,NULL,1,2,0x00080000,7,1,2,3,27,1,13,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1913,'Electronic_Guitar','Electric Guitar',5,20,NULL,1800,110,NULL,1,0,0x00080000,7,1,2,4,70,1,13,'skill "WZ_JUPITEL",1; bonus3 bAutoSpell,"WZ_JUPITEL",1,100; bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1914,'Guitar_Of_Passion','Burning Passion Guitar',5,20,NULL,900,110,NULL,1,0,0x00080000,7,1,2,3,27,1,13,'bonus bAtkEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1915,'Guitar_Of_Blue_Solo','Loner\'s Guitar',5,20,NULL,900,110,NULL,1,0,0x00080000,7,1,2,3,27,1,13,'bonus bAtkEle,Ele_Water;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1916,'Guitar_Of_Vast_Land','Green Acre Guitar',5,20,NULL,900,110,NULL,1,0,0x00080000,7,1,2,3,27,1,13,'bonus bAtkEle,Ele_Earth;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1917,'Guitar_Of_Gentle_Breeze','Gentle Breeze Guitar',5,20,NULL,900,110,NULL,1,0,0x00080000,7,1,2,3,27,1,13,'bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1918,'Oriental_Lute','Oriental Lute',5,20,NULL,1200,150,NULL,1,0,0x00080000,7,1,2,4,65,1,13,'bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1919,'Base_Guitar','Bass Guitar',5,20,NULL,1500,130,NULL,1,1,0x00080000,2,1,2,3,70,1,13,'bonus bSPGainValue,3; bonus4 bAutoSpellWhenHit,"WZ_HEAVENDRIVE",3,30,1; bonus3 bAutoSpell,"NPC_WIDECONFUSE",2,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1920,'Berserk_Guitar','Berserk Guitar',5,20,NULL,1800,10,NULL,1,0,0x00080000,2,1,2,4,70,1,13,'bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex);',NULL,NULL); -REPLACE INTO `item_db` VALUES (1921,'Guh_Moon_Gom','Gun Moon Gom',5,20,NULL,0,120,NULL,1,0,0x00080000,7,1,2,1,0,0,13,'bonus2 bAddClass,Class_All,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1922,'Oriental_Lute_','Oriental Lute',5,20,NULL,1200,150,NULL,1,2,0x00080000,7,1,2,4,65,1,13,'bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1923,'BF_Instrument1','Valorous Battlefield Guitar',5,20,NULL,0,50,NULL,1,0,0x00080000,7,1,2,3,80,1,13,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1924,'BF_Instrument2','Brave Battlefield Guitar',5,20,NULL,0,50,NULL,1,0,0x00080000,7,1,2,3,80,1,13,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1925,'Cello','Cello',5,20,NULL,700,110,NULL,1,3,0x00080000,2,1,2,3,70,1,13,'bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,"BA_MUSICALSTRIKE",2; bonus2 bAddSkillBlow,"CG_ARROWVULCAN",3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1926,'Harp_Of_Nepenthes','Harp of Nepenthes',5,20,NULL,1000,120,NULL,1,2,0x00080000,2,1,2,4,60,1,13,'bonus bInt,2; if( getrefine()>9 ) { bonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,2000; } else { bonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,1000; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (1927,'Krieger_Instrument1','Glorious Guitar',5,20,NULL,0,50,NULL,1,0,0x00080000,7,1,2,4,80,1,13,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1928,'Berserk_Guitar_I','Spirited Guitar',5,0,NULL,0,40,NULL,1,0,0x00080000,2,1,2,4,0,0,13,'bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex);',NULL,NULL); -REPLACE INTO `item_db` VALUES (1929,'Guitar_C','Guitar',5,0,NULL,0,177,NULL,1,0,0x00080000,7,1,2,3,1,0,13,'bonus2 bAddSize,Size_All,40;',NULL,NULL); -# Whips -REPLACE INTO `item_db` VALUES (1950,'Rope','Rope',5,2500,NULL,400,45,NULL,2,3,0x00080000,7,0,2,1,3,1,14,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1951,'Rope_','Rope',5,2500,NULL,400,45,NULL,2,4,0x00080000,7,0,2,1,3,1,14,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1952,'Line','Whip',5,12000,NULL,300,80,NULL,2,2,0x00080000,7,0,2,2,16,1,14,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1953,'Line_','Whip',5,12000,NULL,300,80,NULL,2,3,0x00080000,7,0,2,2,16,1,14,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1954,'Wire','Wire Whip',5,17500,NULL,1000,95,NULL,2,2,0x00080000,7,0,2,2,16,1,14,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1955,'Wire_','Wire Whip',5,17500,NULL,1000,95,NULL,2,3,0x00080000,7,0,2,2,16,1,14,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1956,'Rante','Rante Whip',5,32000,NULL,900,135,NULL,2,0,0x00080000,7,0,2,3,30,1,14,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1957,'Rante_','Rante Whip',5,32000,NULL,900,135,NULL,2,1,0x00080000,7,0,2,3,30,1,14,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1958,'Tail','Tail Whip',5,41000,NULL,700,105,NULL,2,1,0x00080000,7,0,2,3,30,1,14,'bonus bLuk,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1959,'Tail_','Tail Whip',5,41000,NULL,700,105,NULL,2,2,0x00080000,7,0,2,3,30,1,14,'bonus bLuk,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1960,'Whip','Whip',5,38000,NULL,700,120,NULL,2,1,0x00080000,7,0,2,3,30,1,14,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1961,'Whip_','Whip',5,38000,NULL,700,120,NULL,2,2,0x00080000,7,0,2,3,30,1,14,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1962,'Lariat','Lariat Whip',5,20,NULL,400,100,NULL,2,0,0x00080000,7,0,2,4,44,1,14,'bonus bDex,5; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1963,'Rapture_Rose','Rapture Rose',5,20,NULL,300,115,NULL,2,0,0x00080000,7,0,2,4,44,1,14,'bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,5000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1964,'Chemeti','Chemeti Whip',5,20,NULL,700,135,NULL,2,0,0x00080000,7,0,2,4,44,1,14,'bonus bCritical,5; bonus bFlee,10; bonus bFlee2,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1965,'Whip_Of_Red_Flame','Red Flame Whip',5,20,NULL,700,110,NULL,2,0,0x00080000,7,0,2,3,30,1,14,'bonus bAtkEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1966,'Whip_Of_Ice_Piece','Icicle Whip',5,20,NULL,700,110,NULL,2,0,0x00080000,7,0,2,3,30,1,14,'bonus bAtkEle,Ele_Water;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1967,'Whip_Of_Earth','Gaia Whip',5,20,NULL,700,110,NULL,2,0,0x00080000,7,0,2,3,30,1,14,'bonus bAtkEle,Ele_Earth;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1968,'Jump_Rope','Skipping Rope',5,20,NULL,400,120,NULL,2,0,0x00080000,7,0,2,3,30,1,14,'bonus bCritical,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1969,'Bladed_Whip','Blade Whip',5,20,NULL,1200,140,NULL,2,0,0x00080000,7,0,2,4,30,1,14,'bonus2 bAddEff,Eff_Bleeding,300;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1970,'Queen\'s_Whip','Queen\'s Whip',5,20,NULL,1100,150,NULL,2,0,0x00080000,7,0,2,4,65,1,14,'bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"DC_THROWARROW",10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1971,'Electric_Wire','Electric Wire',5,20,NULL,700,110,NULL,2,0,0x00080000,7,0,2,3,30,1,14,'bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1972,'Electric_Eel','Electric Eel',5,20,NULL,2000,100,NULL,2,2,0x00080000,2,0,2,4,70,1,14,'bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,2; bonus3 bAutoSpell,"WZ_JUPITEL",3,20; if(getrefine()>0) bonus3 bAutoSpell,"CG_ARROWVULCAN",getrefine(),50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1973,'Sea_Witch_Foot','Sea Witch\'s Foot',5,20,NULL,1500,110,NULL,2,1,0x00080000,2,0,2,4,70,1,14,'bonus bSPGainValue,5; bonus4 bAutoSpellWhenHit,"WZ_FROSTNOVA",3,50,1; bonus3 bAutoSpell,"NPC_WIDESILENCE",2,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1974,'Carrot_Whip','Carrot Whip',5,20,NULL,1300,185,NULL,2,0,0x00080000,2,0,2,4,70,1,14,'if(getrefine()>0) bonus3 bAutoSpell,"AL_INCAGI",getrefine(),10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1975,'Queen_Is_Whip','Queen Is Whip',5,20,NULL,0,120,NULL,2,0,0x00080000,7,0,2,1,0,0,14,'bonus2 bAddClass,Class_All,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1976,'Queen\'s_Whip_','Queen\'s Whip',5,20,NULL,1100,150,NULL,2,2,0x00080000,7,0,2,4,65,1,14,'bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"DC_THROWARROW",10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1977,'BF_Whip1','Valorous Battle Lariat',5,20,NULL,0,50,NULL,2,0,0x00080000,7,0,2,3,80,1,14,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1978,'BF_Whip2','Brave Battle Lariat',5,20,NULL,0,50,NULL,2,0,0x00080000,7,0,2,3,80,1,14,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1979,'Stem_Of_Nepenthes','Stem of Nepenthes',5,20,NULL,1000,120,NULL,2,2,0x00080000,2,0,2,4,60,1,14,'bonus bInt,2; if( getrefine()>=9 ) { bonus3 bAddEffOnSkill,"DC_THROWARROW",Eff_Freeze,2000; } else { bonus3 bAddEffOnSkill,"DC_THROWARROW",Eff_Freeze,1000; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (1980,'Whip_Of_Balance','Whip of Balance',5,20,NULL,700,110,NULL,2,3,0x00080000,2,0,2,3,70,1,14,'bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,"DC_THROWARROW",2; bonus2 bAddSkillBlow,"CG_ARROWVULCAN",3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1981,'Krieger_Whip1','Glorious Lariat',5,20,NULL,0,50,NULL,2,0,0x00080000,7,0,2,4,80,1,14,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1982,'Phenomena_Whip','Phenomena Whip',5,20,NULL,0,160,NULL,2,0,0x00080000,7,0,2,4,0,0,14,'bonus bDex,2; bonus2 bSkillAtk,"DC_THROWARROW",25;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1983,'Rante_C','Rante Whip',5,0,NULL,0,170,NULL,2,0,0x00080000,7,0,2,3,1,0,14,'bonus2 bAddSize,Size_All,40;',NULL,NULL); -# Additional 2-Handed Staffs -REPLACE INTO `item_db` VALUES (2000,'Destruction_Rod','Staff of Destruction',5,20,NULL,2500,130,NULL,1,1,0x00000200,2,2,34,4,80,1,23,'bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bCastrate,"HW_MAGICPOWER",-50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2001,'Divine_Cross','Divine Cross',5,20,NULL,1500,120,NULL,1,0,0x00008100,7,2,34,4,70,1,23,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2002,'Krieger_Twohand_Staff1','Glorious Destruction Staff',5,20,NULL,0,70,NULL,1,0,0x00018314,7,2,34,4,80,1,23,'bonus bMatkRate,getrefine(); bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bMagicAddRace,RC_DemiHuman,(getrefine()-5)*2; bonus2 bMagicAddRace,RC_Player,(getrefine()-5)*2; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5+(getrefine()-5)*2; bonus2 bIgnoreMdefRaceRate,RC_Player,5+(getrefine()-5)*2; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,"WZ_STORMGUST","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_METEOR","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_VERMILION","MG_SAFETYWALL",10,200,1; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (2003,'Destruction_Rod_M','Staff of Destruction',5,20,NULL,2500,130,NULL,1,1,0x00000200,2,2,34,4,80,1,23,'bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bCastrate,"HW_MAGICPOWER",-50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2004,'Kronos','Kronos',5,20,NULL,1000,30,NULL,1,0,0x00010204,2,2,34,4,50,1,23,'bonus bMatkRate,20; bonus bInt,3+(getrefine()/2); bonus bMaxHP,300+(50*getrefine()/2); autobonus "{ bonus bMatkRate,12; bonus buseSPRate,20; }",1,5000,BF_MAGIC,"{ specialeffect2 EF_ENHANCE; }";',NULL,NULL); -REPLACE INTO `item_db` VALUES (2005,'Dea_Staff','Dea Staff',5,20,NULL,1000,30,NULL,1,1,0x00008110,2,2,34,3,50,1,23,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15+getrefine()/2; bonus bInt,6; bonus bVit,2; autobonus3 "{ }",20,1000,"AL_HEAL","{ specialeffect2 EF_MAGICALATTHIT; heal 0,200; }";',NULL,NULL); -REPLACE INTO `item_db` VALUES (2006,'G_Staff_Of_Light','Staff Of Light',5,20,NULL,1900,80,NULL,1,0,0x00810204,7,2,34,4,60,1,23,'/* bonus bMatk,150; */ bonus bAtkEle,Ele_Holy; bonus bInt,6;',NULL,NULL); -# Shields -#=================================================================== -REPLACE INTO `item_db` VALUES (2101,'Guard','Guard',4,500,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,32,NULL,0,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2102,'Guard_','Guard',4,500,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,32,NULL,0,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2103,'Buckler','Buckler',4,14000,NULL,600,NULL,4,NULL,0,0x000ED5F2,7,2,32,NULL,0,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2104,'Buckler_','Buckler',4,14000,NULL,600,NULL,4,NULL,1,0x000ED5F2,7,2,32,NULL,0,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2105,'Shield','Shield',4,56000,NULL,1300,NULL,6,NULL,0,0x00004082,7,2,32,NULL,0,1,3,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2106,'Shield_','Shield',4,56000,NULL,1300,NULL,6,NULL,1,0x00004082,7,2,32,NULL,0,1,3,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2107,'Mirror_Shield','Mirror Shield',4,60000,NULL,1000,NULL,4,NULL,0,0x00404082,7,2,32,NULL,0,1,4,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2108,'Mirror_Shield_','Mirror Shield',4,60000,NULL,1000,NULL,4,NULL,1,0x00404082,7,2,32,NULL,0,1,4,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2109,'Memorize_Book','Memory Book',4,20,NULL,1000,NULL,3,NULL,0,0x00810204,7,2,32,NULL,0,1,5,'bonus bInt,1; bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2110,'Holy_Guard','Holy Guard',4,85000,NULL,1400,NULL,5,NULL,0,0x00004000,7,2,32,NULL,68,0,4,'bonus bVit,2; bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2111,'Herald_Of_GOD','Sacred Mission',4,128000,NULL,1600,NULL,5,NULL,0,0x00004000,7,2,32,NULL,83,1,4,'bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2112,'Novice_Guard','Novice Guard',4,1,NULL,1,NULL,3,NULL,0,0x00000001,7,2,32,NULL,0,0,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2113,'Novice_Shield','Novice Shield',4,5000,NULL,1000,NULL,3,NULL,1,0x00000001,7,2,32,NULL,40,1,3,'bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2114,'Stone_Buckler','Stone Buckler',4,30000,NULL,1500,NULL,3,NULL,1,0xFFFFFFFE,7,2,32,NULL,65,1,2,'bonus2 bSubSize,Size_Large,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2115,'Valkyrja\'s_Shield','Valkyrja\'s Shield',4,30000,NULL,500,NULL,3,NULL,1,0xFFFFFFFE,7,2,32,NULL,65,1,4,'bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2116,'Angel\'s_Safeguard','Angelic Guard',4,10000,NULL,400,NULL,3,NULL,1,0x00000001,7,2,32,NULL,20,1,1,'bonus2 bSubRace,RC_Demon,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2117,'Arm_Guard','Arm Guard',4,10000,NULL,150,NULL,5,NULL,0,0x02000000,7,2,32,NULL,20,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2118,'Arm_Guard_','Arm Guard',4,10000,NULL,150,NULL,5,NULL,1,0x02000000,7,2,32,NULL,20,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2119,'Improved_Arm_Guard','Advanced Arm Guard',4,40000,NULL,150,NULL,4,NULL,0,0x02000000,7,2,32,NULL,50,1,1,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2120,'Improved_Arm_Guard_','Advanced Arm Guard',4,40000,NULL,150,NULL,4,NULL,1,0x02000000,7,2,32,NULL,50,1,1,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2121,'Memorize_Book_','Memory Book',4,20,NULL,1000,NULL,3,NULL,1,0x00810204,7,2,32,NULL,0,1,5,'bonus bInt,1; bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2122,'Platinum_Shield','Platinum Shield',4,20,NULL,1200,NULL,5,NULL,0,0xFFFFFFFE,2,2,32,NULL,68,1,4,'bonus bMdef,5; bonus2 bSubSize,Size_Medium,15; bonus2 bSubSize,Size_Large,15; bonus2 bSubRace,RC_Undead,10; bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",7,150,BF_MAGIC,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2123,'Orleans_Server','Orleans\'s Server',4,20,NULL,1000,NULL,5,NULL,1,0xFFFFFFFE,2,2,32,NULL,55,1,4,'bonus bMdef,2; bonus bMagicDamageReturn,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2124,'Thorny_Buckler','Thorny Buckler',4,20,NULL,1000,NULL,5,NULL,1,0xFFFFFFFE,2,2,32,NULL,55,1,2,'bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2125,'Strong_Shield','Strong Shield',4,20,NULL,2500,NULL,4,NULL,1,0xFFFFFFFE,2,2,32,NULL,75,1,4,'bonus bNoKnockback; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2126,'Guyak_Shield','Guyak Shield',4,20,NULL,700,NULL,3,NULL,0,0xFFFFFFFE,7,2,32,NULL,75,1,2,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2127,'Secular_Mission','Secular Mission',4,20,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,7,2,32,NULL,0,0,4,'bonus2 bSubClass,Class_All,25;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2128,'Herald_Of_GOD_','Sacred Mission',4,128000,NULL,1600,NULL,5,NULL,1,0x00004000,7,2,32,NULL,83,1,4,'bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2129,'Exorcism_Bible','Exorcism Bible',4,20,NULL,600,NULL,5,NULL,0,0x00008100,7,2,32,NULL,50,1,5,'bonus bHPrecovRate,3; bonus bSPrecovRate,3; bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2130,'Cross_Shield','Cross Shield',4,20,NULL,2000,NULL,6,NULL,1,0x00004000,7,2,32,NULL,80,1,4,'bonus bStr,1; bonus2 bSkillAtk,"PA_SHIELDCHAIN",30; bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",30; bonus bUseSPrate,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2131,'Magic_Study_Vol1','Magic Bible Vol1',4,20,NULL,1000,NULL,2,NULL,1,0x00810204,2,2,32,NULL,70,1,5,'bonus bMdef,3; bonus bInt,2; bonus2 bAddEffWhenHit,Eff_Stun,1000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2132,'Shelter_Resistance','Shell Of Resistance',4,20,NULL,0,NULL,9,NULL,0,0xFFFFFFFF,7,2,32,NULL,0,0,2,'bonus2 bSubEle,Ele_All,20; bonus bShortWeaponDamageReturn,1; if (vip_status(VIP_STATUS_ACTIVE)) { bonus bAllStats,1; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (2133,'Tournament_Shield','Tournament Shield',4,20,NULL,1000,NULL,5,NULL,1,0x00004082,2,2,32,NULL,50,1,4,'bonus2 bAddClass,Class_All,1; if( Class==Job_Lord_Knight ) bonus bAspdRate,-5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2134,'Shield_Of_Naga','Shield of Naga',4,20,NULL,500,NULL,3,NULL,1,0x00CFFF80,2,2,32,NULL,70,1,2,'bonus bMdef,3; autobonus2 "{ bonus bShortWeaponDamageReturn,(getrefine()*3); }",10,5000,BF_WEAPON,"{ specialeffect2 EF_GUARD; }";',NULL,NULL); -REPLACE INTO `item_db` VALUES (2135,'Shadow_Guard','Shadow Guard',4,20,NULL,800,NULL,4,NULL,1,0x00020000,2,2,32,NULL,70,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2136,'Cracked_Buckler','Cracked Buckler',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,7,2,32,NULL,0,0,2,'bonus bAgi,2; bonus2 bAddEle,Ele_Neutral,-10; bonus3 bAutoSpellWhenHit,"PR_KYRIE",1,50; bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2137,'Valkyrja\'s_Shield_C','Neo Valkyrja\'s Shield',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,2,2,32,NULL,95,0,4,'bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2138,'Bradium_Shield','Bradium Shield',4,20,NULL,1800,NULL,5,NULL,1,0x00CFFF80,2,2,32,NULL,65,1,3,'bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",60; bonus bAgi,-1; bonus bMaxHP,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2139,'Flame_Thrower','Flame Thrower',4,20000,NULL,2000,NULL,60,NULL,0,0x00000400,63,2,32,NULL,99,0,1,NULL,NULL,NULL); -# GM Shield -REPLACE INTO `item_db` VALUES (2199,'Ahura_Mazda','Ahura Mazdah',4,1,NULL,10,NULL,100,NULL,0,0xFFFFFFFF,7,2,32,NULL,1,1,0,'bonus bAllStats,50; bonus bMdef,99; bonus bShortWeaponDamageReturn,100; bonus2 bSubRace,RC_DemiHuman,95; bonus2 bSubRace,RC_Player,95; skill "CR_FULLPROTECTION",5; Skill "WZ_ESTIMATION",1; Skill "ST_FULLSTRIP",5; Skill "HW_MAGICPOWER",10; bonus bMaxHPRate,200; bonus bNoGemStone; bonus bSpeedRate,25; bonus bNoWalkDelay;',NULL,NULL); -# Headgears -#=================================================================== -REPLACE INTO `item_db` VALUES (2201,'Sunglasses','Sunglasses',4,5000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,12,'bonus2 bResEff,Eff_Blind,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2202,'Sunglasses_','Sunglasses',4,5000,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,7,2,512,NULL,0,0,12,'bonus2 bResEff,Eff_Blind,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2203,'Glasses','Glasses',4,4000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,3,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2204,'Glasses_','Glasses',4,4000,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,7,2,512,NULL,0,0,3,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2205,'Diver\'s_Goggles','Diver Goggles',4,3500,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,10,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2206,'Wedding_Veil','Wedding Veil',4,23000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,0,256,NULL,0,1,44,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2207,'Fancy_Flower','Fancy Flower',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,4,'bonus2 bSubRace,RC_Plant,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2208,'Ribbon','Ribbon',4,800,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,0,256,NULL,0,1,17,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2209,'Ribbon_','Ribbon',4,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,0,256,NULL,0,1,17,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2210,'Hair_Band','Hair Band',4,500,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,9,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2211,'Bandana','Bandana',4,400,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,6,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2212,'Eye_Bandage','Eye Patch',4,1000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,13,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2213,'Cat_Hairband','Kitty Band',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,2,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2214,'Bunny_Band','Bunny Band',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,15,'bonus bLuk,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2215,'Flower_Hairband','Flower Band',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,5,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2216,'Biretta','Biretta',4,9000,NULL,100,NULL,4,NULL,0,0x00008110,7,2,256,NULL,0,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2217,'Biretta_','Biretta',4,9000,NULL,100,NULL,4,NULL,1,0x00008110,7,2,256,NULL,0,1,11,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2218,'Flu_Mask','Flu Mask',4,300,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,8,'bonus2 bResEff,Eff_Silence,1000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2219,'Flu_Mask_','Flu Mask',4,300,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,8,'bonus2 bResEff,Eff_Silence,1000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2220,'Hat','Hat',4,1000,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,16,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2221,'Hat_','Hat',4,1000,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,16,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2222,'Turban','Turban',4,4500,NULL,300,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,7,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2223,'Turban_','Turban',4,4500,NULL,300,NULL,3,NULL,1,0xFFFFFFFE,7,2,256,NULL,0,1,7,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2224,'Goggle','Goggles',4,20,NULL,300,NULL,5,NULL,0,0x000E5CEA,7,2,768,NULL,0,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2225,'Goggle_','Goggles',4,20,NULL,300,NULL,5,NULL,1,0x000E5CEA,7,2,768,NULL,0,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2226,'Cap','Cap',4,12000,NULL,400,NULL,4,NULL,0,0x000E5CEA,7,2,256,NULL,0,1,14,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2227,'Cap_','Cap',4,12000,NULL,400,NULL,4,NULL,1,0x000E5CEA,7,2,256,NULL,0,1,14,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2228,'Helm','Helm',4,44000,NULL,600,NULL,6,NULL,0,0x00004082,7,2,256,NULL,0,1,40,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2229,'Helm_','Helm',4,44000,NULL,600,NULL,6,NULL,1,0x00004082,7,2,256,NULL,0,1,40,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2230,'Gemmed_Sallet','Gemmed Sallet',4,50000,NULL,500,NULL,4,NULL,0,0x000654E2,7,2,256,NULL,0,1,0,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2231,'Gemmed_Sallet_','Gemmed Sallet',4,50000,NULL,500,NULL,4,NULL,1,0x000654E2,7,2,256,NULL,0,1,0,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2232,'Circlet','Circlet',4,7500,NULL,300,NULL,3,NULL,0,0x00818314,7,2,256,NULL,0,1,18,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2233,'Circlet_','Circlet',4,7500,NULL,300,NULL,3,NULL,1,0x00818314,7,2,256,NULL,0,1,18,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2234,'Tiara','Tiara',4,20,NULL,400,NULL,4,NULL,0,0xFFFFFFFE,7,0,256,NULL,45,1,19,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2235,'Crown','Crown',4,20,NULL,400,NULL,4,NULL,0,0xFFFFFFFE,7,1,256,NULL,45,1,45,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2236,'Santa\'s_Hat','Santa Hat',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,20,'bonus bMdef,1; bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2237,'Weird_Goatee','Bandit Beard',4,2,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,21,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (2238,'Weird_Moustache','Moustache',4,2,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,22,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2239,'One_Eyed_Glass','Monocle',4,10000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,23,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2240,'Beard','Beard',4,2,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,24,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2241,'Granpa_Beard','Grampa Beard',4,5000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,25,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2242,'Luxury_Sunglasses','Purple Glasses',4,24000,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,26,'bonus2 bResEff,Eff_Blind,1000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2243,'Spinning_Eyes','Geek Glasses',4,20000,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,27,'bonus2 bResEff,Eff_Blind,1500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2244,'Big_Sis\'_Ribbon','Big Ribbon',4,15000,NULL,200,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,28,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2245,'Sweet_Gents','Sweet Gent',4,15000,NULL,400,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,29,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2246,'Golden_Gear','Golden Gear',4,20,NULL,900,NULL,5,NULL,0,0xFFFFFFFE,7,2,256,NULL,40,1,30,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2247,'Oldman\'s_Romance','Romantic Gent',4,15000,NULL,400,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,31,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2248,'Western_Grace','Western Grace',4,15000,NULL,400,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,32,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2249,'Coronet','Coronet',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,33,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2250,'Fillet','Cute Ribbon',4,500,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,34,'bonus bMaxSP,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2251,'Holy_Bonnet','Monk Hat',4,30000,NULL,100,NULL,5,NULL,0,0x00008110,7,2,256,NULL,0,1,35,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2252,'Star_Sparkling','Wizard Hat',4,20,NULL,300,NULL,4,NULL,0,0x00810204,7,2,256,NULL,0,1,36,'bonus bMaxSP,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2253,'Sunflower','Sunflower',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,37,'bonus2 bSubRace,RC_Insect,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2254,'Angelic_Chain','Angel Wing',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,38,'bonus bMdef,3; bonus bAgi,1; bonus bLuk,1; bonus2 bSubRace,RC_Demon,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2255,'Satanic_Chain','Evil Wing',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,39,'bonus bMdef,2; bonus bStr,1; bonus2 bSubRace,RC_Angel,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2256,'Magestic_Goat','Majestic Goat',4,20,NULL,800,NULL,5,NULL,0,0x006444A2,7,2,256,NULL,0,1,41,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2257,'Snowy_Horn','Unicorn Horn',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,42,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2258,'Sharp_Gear','Spiky Band',4,20,NULL,1000,NULL,6,NULL,0,0x0066D5F2,7,2,256,NULL,50,1,43,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2259,'Mini_Propeller','Mini Propeller',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,46,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2260,'Mini_Glasses','Mini Glasses',4,28000,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,512,NULL,0,0,47,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2261,'Prontera_Army_Cap','Army Cap',4,20,NULL,400,NULL,4,NULL,0,0x000654E2,7,2,256,NULL,0,1,48,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2262,'Pierrot_Nose','Clown Nose',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,49,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2263,'Gangster_Patch','Zorro Masque',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,512,NULL,0,0,50,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2264,'Munak_Turban','Munak Hat',4,20,NULL,300,NULL,5,NULL,0,0xFFFFFFFF,7,2,769,NULL,0,0,51,'bonus2 bSubRace,RC_Undead,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2265,'Ganster_Mask','Gangster Mask',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,52,'bonus2 bResEff,Eff_Silence,1500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2266,'Iron_Cane','Iron Cain',4,20,NULL,300,NULL,1,NULL,0,0x00004082,7,2,1,NULL,50,0,53,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2267,'Cigar','Cigarette',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,1,NULL,0,0,54,'bonus2 bSubRace,RC_Insect,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2268,'Smoking_Pipe','Pipe',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,1,NULL,0,0,55,'bonus2 bSubRace,RC_Insect,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2269,'Centimental_Flower','Romantic Flower',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,1,NULL,0,0,56,'bonus2 bSubRace,RC_Plant,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2270,'Centimental_Leaf','Romantic Leaf',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,1,NULL,0,0,57,'bonus2 bSubRace,RC_Plant,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2271,'Jack_A_Dandy','Jack be Dandy',4,45000,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,58,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2272,'Stop_Post','Stop Post',4,20,NULL,400,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,59,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2273,'Doctor_Cap','Doctor Band',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,60,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2274,'Ghost_Bandana','Ghost Bandana',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,61,'bonus bAgi,2; bonus2 bSubEle,Ele_Ghost,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2275,'Red_Bandana','Red Bandana',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,62,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2276,'Eagle_Eyes','Angled Glasses',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,63,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2277,'Nurse_Cap','Nurse Cap',4,20,NULL,100,NULL,2,NULL,0,0x00008110,7,2,256,NULL,0,1,64,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2278,'Mr_Smile','Mr. Smile',4,60,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,513,NULL,0,0,65,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2279,'Bomb_Wick','Bomb Wick',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,66,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2280,'Sahkkat','Sakkat',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,67,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2281,'Phantom_Of_Opera','Opera Masque',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFE,7,2,513,NULL,0,0,68,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2282,'Spirit_Chain','Halo',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,69,'bonus2 bSubEle,Ele_Holy,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2283,'Ear_Mufs','Ear Muffs',4,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,70,'bonus2 bResEff,Eff_Curse,1000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2284,'Antler','Antlers',4,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,71,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2285,'Apple_Of_Archer','Apple of Archer',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,7,2,256,NULL,30,1,72,'bonus bDex,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2286,'Elven_Ears','Elven Ears',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,512,NULL,70,0,73,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2287,'Pirate_Bandana','Pirate Bandana',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,74,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2288,'Mr_Scream','Mr. Scream',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,513,NULL,0,0,75,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2289,'Poo_Poo_Hat','Poo Poo Hat',4,20,NULL,700,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,76,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2290,'Funeral_Costume','Funeral Hat',4,3000,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,77,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2291,'Masquerade','Masquerade',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,512,NULL,0,0,78,'bonus2 bAddRace,RC_DemiHuman,3; bonus2 bAddRace,RC_Player,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2292,'Welding_Mask','Welding Mask',4,20,NULL,300,NULL,2,NULL,0,0x00040420,7,2,513,NULL,50,0,79,'bonus2 bSubEle,Ele_Fire,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2293,'Pretend_Murdered','Pretend Murdered',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,80,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2294,'Star_Dust','Stellar',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,81,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2295,'Blinker','Blinker',4,1500,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,512,NULL,0,0,82,'bonus2 bResEff,Eff_Blind,10000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2296,'Binoculars','Binoculars',4,20,NULL,100,NULL,1,NULL,0,0x00080808,7,2,512,NULL,50,0,83,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2297,'Goblini_Mask','Goblin Mask',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,513,NULL,0,0,84,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2298,'Green_Feeler','Green Feeler',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,85,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2299,'Viking_Helm','Orc Helm',4,20,NULL,500,NULL,5,NULL,0,0x000654E2,7,2,256,NULL,0,1,86,NULL,NULL,NULL); -# Armors -#=================================================================== -REPLACE INTO `item_db` VALUES (2301,'Cotton_Shirt','Cotton Shirt',4,10,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,16,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2302,'Cotton_Shirt_','Cotton Shirt',4,10,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,16,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2303,'Leather_Jacket','Jacket',4,200,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,16,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2304,'Leather_Jacket_','Jacket',4,200,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,7,2,16,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2305,'Adventure_Suit','Adventurer\'s Suit',4,1000,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,16,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2306,'Adventurere\'s_Suit_','Adventurer\'s Suit',4,1000,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,16,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2307,'Mantle','Mantle',4,10000,NULL,600,NULL,4,NULL,0,0xFFFFFFFE,7,2,16,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2308,'Mantle_','Mantle',4,10000,NULL,600,NULL,4,NULL,1,0xFFFFFFFE,7,2,16,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2309,'Coat','Coat',4,22000,NULL,1200,NULL,5,NULL,0,0xFFFFFFFE,7,2,16,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2310,'Coat_','Coat',4,22000,NULL,1200,NULL,5,NULL,1,0xFFFFFFFE,7,2,16,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2311,'Mink_Coat','Mink Coat',4,20,NULL,2300,NULL,6,NULL,1,0xFFFFFFFE,7,2,16,NULL,30,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2312,'Padded_Armor','Padded Armor',4,48000,NULL,2800,NULL,7,NULL,0,0x000654E2,7,2,16,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2313,'Padded_Armor_','Padded Armor',4,48000,NULL,2800,NULL,7,NULL,1,0x000654E2,7,2,16,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2314,'Chain_Mail','Chain Mail',4,65000,NULL,3300,NULL,8,NULL,0,0x000654E2,7,2,16,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2315,'Chain_Mail_','Chain Mail',4,65000,NULL,3300,NULL,8,NULL,1,0x000654E2,7,2,16,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2316,'Plate_Armor','Full Plate',4,80000,NULL,4500,NULL,10,NULL,0,0x00004082,7,2,16,NULL,40,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2317,'Plate_Armor_','Full Plate',4,80000,NULL,4500,NULL,10,NULL,1,0x00004082,7,2,16,NULL,40,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2318,'Clothes_Of_The_Lord','Lord\'s Clothes',4,20,NULL,2500,NULL,8,NULL,1,0x00040420,7,2,16,NULL,70,1,0,'bonus bMdef,5; bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2319,'Glittering_Clothes','Glittering Jacket',4,20,NULL,2500,NULL,7,NULL,1,0xFFFFFFFE,7,2,16,NULL,60,1,0,'bonus bMdef,5; bonus2 bAddEff,Eff_Blind,300;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2320,'Formal_Suit','Formal Suit',4,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFE,7,2,16,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2321,'Silk_Robe','Silk Robe',4,8000,NULL,400,NULL,3,NULL,0,0x0085C7B6,7,2,16,NULL,0,1,0,'bonus bMdef,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2322,'Silk_Robe_','Silk Robe',4,8000,NULL,400,NULL,3,NULL,1,0x0085C7B6,7,2,16,NULL,0,1,0,'bonus bMdef,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2323,'Scapulare','Scapulare',4,6500,NULL,400,NULL,4,NULL,0,0x00008110,7,2,16,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2324,'Scapulare_','Scapulare',4,6500,NULL,400,NULL,4,NULL,1,0x00008110,7,2,16,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2325,'Saint_Robe','Saint\'s Robe',4,54000,NULL,600,NULL,6,NULL,0,0x00048530,7,2,16,NULL,0,1,0,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2326,'Saint_Robe_','Saint\'s Robe',4,54000,NULL,600,NULL,6,NULL,1,0x00048530,7,2,16,NULL,0,1,0,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2327,'Holy_Robe','Holy Robe',4,20,NULL,1700,NULL,7,NULL,0,0x00008110,7,2,16,NULL,60,1,0,'bonus bMdef,5; bonus2 bSubRace,RC_Demon,15; bonus2 bSubEle,Ele_Dark,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2328,'Wooden_Mail','Wooden Mail',4,5500,NULL,1000,NULL,4,NULL,0,0x000444A2,7,2,16,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2329,'Wooden_Mail_','Wooden Mail',4,5500,NULL,1000,NULL,4,NULL,1,0x000444A2,7,2,16,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2330,'Tights','Tights',4,71000,NULL,500,NULL,6,NULL,0,0x00080808,7,2,16,NULL,45,1,0,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2331,'Tights_','Tights',4,71000,NULL,500,NULL,6,NULL,1,0x00080808,7,2,16,NULL,45,1,0,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2332,'Silver_Robe','Silver Robe',4,7000,NULL,700,NULL,4,NULL,0,0x00810204,7,2,16,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2333,'Silver_Robe_','Silver Robe',4,7000,NULL,700,NULL,4,NULL,1,0x00810204,7,2,16,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2334,'Mage_Coat','Mage Coat',4,20,NULL,600,NULL,5,NULL,0,0x00810204,7,2,16,NULL,50,1,0,'bonus bMdef,5; bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2335,'Thief_Clothes','Thief Clothes',4,74000,NULL,100,NULL,6,NULL,0,0x02021040,7,2,16,NULL,0,1,0,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2336,'Thief_Clothes_','Thief Clothes',4,74000,NULL,100,NULL,6,NULL,1,0x02021040,7,2,16,NULL,0,1,0,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2337,'Ninja_Suit','Ninja Suit',4,20,NULL,1500,NULL,7,NULL,0,0x02021040,7,2,16,NULL,50,1,0,'bonus bAgi,1; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2338,'Wedding_Dress','Wedding Dress',4,43000,NULL,500,NULL,0,NULL,0,0xFFFFFFFE,7,2,16,NULL,0,1,0,'bonus bMdef,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2339,'G_Strings','Pantie',4,1000,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,7,2,16,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2340,'Novice_Breast','Novice Breastplate',4,89000,NULL,500,NULL,4,NULL,1,0x00000001,7,2,16,NULL,10,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2341,'Full_Plate_Armor','Legion Plate Armor',4,94000,NULL,5500,NULL,11,NULL,0,0x00004000,7,2,16,NULL,70,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2342,'Full_Plate_Armor_','Legion Plate Armor',4,102500,NULL,5500,NULL,11,NULL,1,0x00004000,7,2,16,NULL,70,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2343,'Robe_Of_Casting','Robe of Cast',4,124800,NULL,1100,NULL,5,NULL,0,0x00810200,7,2,16,NULL,75,1,0,'bonus bCastrate,-3; bonus bMdef,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2344,'Flame_Sprits_Armor','Lucius\'s Fierce Armor of Volcano',4,136000,NULL,2200,NULL,4,NULL,0,0x000444A2,7,2,16,NULL,45,1,0,'bonus bDefEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2345,'Flame_Sprits_Armor_','Lucius\'s Fierce Armor of Volcano',4,136000,NULL,2200,NULL,4,NULL,1,0xFFFFFFFE,7,2,16,NULL,45,1,0,'bonus bDefEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2346,'Water_Sprits_Armor','Saphien\'s Armor of Ocean',4,136000,NULL,2200,NULL,4,NULL,0,0x000444A2,7,2,16,NULL,45,1,0,'bonus bDefEle,Ele_Water;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2347,'Water_Sprits_Armor_','Saphien\'s Armor of Ocean',4,136000,NULL,2200,NULL,4,NULL,1,0xFFFFFFFE,7,2,16,NULL,45,1,0,'bonus bDefEle,Ele_Water;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2348,'Wind_Sprits_Armor','Aebecee\'s Raging Typhoon Armor',4,136000,NULL,2200,NULL,4,NULL,0,0x000444A2,7,2,16,NULL,45,1,0,'bonus bDefEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2349,'Wind_Sprits_Armor_','Aebecee\'s Raging Typhoon Armor',4,136000,NULL,2200,NULL,4,NULL,1,0xFFFFFFFE,7,2,16,NULL,45,1,0,'bonus bDefEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2350,'Earth_Sprits_Armor','Claytos Cracking Earth Armor',4,136000,NULL,2200,NULL,4,NULL,0,0x000444A2,7,2,16,NULL,45,1,0,'bonus bDefEle,Ele_Earth;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2351,'Earth_Sprits_Armor_','Claytos Cracking Earth Armor',4,136000,NULL,2200,NULL,4,NULL,1,0xFFFFFFFE,7,2,16,NULL,45,1,0,'bonus bDefEle,Ele_Earth;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2352,'Novice_Plate','Tattered Novice Ninja Suit',4,1,NULL,1,NULL,4,NULL,0,0x00000001,7,2,16,NULL,0,0,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2353,'Odin\'s_Blessing','Odin\'s Blessing',4,30000,NULL,2500,NULL,6,NULL,1,0xFFFFFFFE,7,2,16,NULL,65,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2354,'Goibne\'s_Armor','Goibne\'s Armor',4,50000,NULL,3500,NULL,7,NULL,0,0xFFFFFFFE,7,2,16,NULL,54,1,0,'bonus bVit,2; bonus bMaxHPrate,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2355,'Angel\'s_Protection','Angelic Protection',4,10000,NULL,600,NULL,4,NULL,1,0x00000001,7,2,16,NULL,40,1,0,'bonus bMdef,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2356,'Vestment_Of_Grace','Blessed Holy Robe',4,20,NULL,2500,NULL,5,NULL,1,0x00008100,7,2,16,NULL,70,1,0,'bonus bMdef,5; bonus2 bResEff,Eff_Blind,8000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2357,'Valkyrie_Armor','Valkyrian Armor',4,0,NULL,2800,NULL,6,NULL,1,0xFFFFFFFE,2,2,16,NULL,1,1,0,'bonus bAllStats,1; bonus bUnbreakableArmor; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stun,5000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2358,'Dress_Of_Angel','Angel\'s Dress',4,20,NULL,1000,NULL,5,NULL,0,0xFFFFFFFF,7,2,16,NULL,1,0,0,'bonus bLuk,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2359,'Ninja_Suit_','Ninja Suit',4,20,NULL,1500,NULL,7,NULL,1,0x02021040,7,2,16,NULL,50,1,0,'bonus bAgi,1; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2360,'Robe_Of_Casting_','Robe of Cast',4,124800,NULL,1100,NULL,5,NULL,1,0x00810200,7,2,16,NULL,75,1,0,'bonus bCastrate,-3; bonus bMdef,4;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (2361,'Blue_Aodai','Blue Robe',4,20,NULL,500,NULL,0,NULL,0,0xFFFFFFFE,7,2,16,NULL,1,1,0,'bonus bAllStats,3; bonus bMdef,5;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (2362,'Red_Aodai','Red Robe',4,20,NULL,500,NULL,0,NULL,0,0xFFFFFFFE,7,2,16,NULL,1,1,0,'bonus bAllStats,3; bonus bMdef,5;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (2363,'White_Aodai','White Robe',4,20,NULL,500,NULL,0,NULL,0,0x00000001,7,2,16,NULL,1,1,0,'bonus bAllStats,3; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2364,'Meteo_Plate_Armor','Meteo Plate Armor',4,20,NULL,3000,NULL,10,NULL,1,0x000444A2,2,2,16,NULL,55,1,0,'bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Freeze,3000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2365,'Orleans_Gown','Orleans\'s Gown',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFE,2,2,16,NULL,55,1,0,'bonus bCastrate,15; bonus bNoCastCancel;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2366,'Divine_Cloth','Divine Cloth',4,20,NULL,1500,NULL,6,NULL,1,0xFFFFFFFE,2,2,16,NULL,55,1,0,'bonus2 bResEff,Eff_Curse,500; bonus2 bResEff,Eff_Silence,500; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Stone,500; bonus2 bResEff,Eff_Sleep,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2367,'Sniping_Suit','Sniping Suit',4,20,NULL,750,NULL,5,NULL,1,0x00000800,2,2,16,NULL,50,1,0,'bonus bMdef,5; bonus bCritical,6+(readparam(bLuk)/10); bonus bDelayRate,-23;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2368,'Golden_Armor','Golden Armor',4,20,NULL,2000,NULL,4,NULL,0,0xFFFFFFFF,7,2,16,NULL,0,0,0,'bonus bMdef,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2369,'Freyja_Overcoat','Freyja Overcoat',4,0,NULL,500,NULL,12,NULL,0,0xFFFFFFFE,7,2,16,NULL,0,0,0,'bonus bUnbreakableArmor; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2370,'Used_Mage_Coat','Used Mage Coat',4,0,NULL,0,NULL,15,NULL,0,0xFFFFFFFF,7,2,16,NULL,0,0,0,'bonus bMaxHP,300; bonus bMaxSP,30; bonus bBaseAtk,10; bonus bAGI,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2371,'G_Strings_','Pantie',4,1000,NULL,100,NULL,4,NULL,1,0xFFFFFFFF,7,2,16,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2372,'Mage_Coat_','Mage Coat',4,20,NULL,600,NULL,5,NULL,1,0x00810204,7,2,16,NULL,50,1,0,'bonus bMdef,5; bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2373,'Holy_Robe_','Holy Robe',4,20,NULL,1700,NULL,7,NULL,1,0x00008110,7,2,16,NULL,60,1,0,'bonus bMdef,5; bonus2 bSubRace,RC_Demon,15; bonus2 bSubEle,Ele_Dark,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2374,'Diabolus_Robe','Diabolus Robe',4,20,NULL,300,NULL,6,NULL,1,0x00098B1C,2,2,16,NULL,55,1,0,'bonus bMaxSP,150; bonus bMdef,5; bonus bHealPower,6; bonus bDelayRate,-10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2375,'Diabolus_Armor','Diabolus Armor',4,20,NULL,600,NULL,7,NULL,1,0x000654E2,2,2,16,NULL,55,1,0,'bonus bStr,2; bonus bDex,1; bonus bMaxHP,150; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Stone,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2376,'Assaulter_Plate','Assaulter Plate',4,10,NULL,0,NULL,7,NULL,1,0x006444A2,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2377,'Elite_Engineer_Armor','Elite Engineer Armor',4,10,NULL,0,NULL,7,NULL,1,0x00040420,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2378,'Assassin_Robe','Assassin Robe',4,10,NULL,0,NULL,7,NULL,1,0x02021040,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2379,'Warlock_Battle_Robe','Warlock\'s Battle Robe',4,10,NULL,0,NULL,3,NULL,1,0x00810204,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2380,'Medic_Robe','Medic\'s Robe',4,10,NULL,0,NULL,3,NULL,1,0x00008110,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2381,'Elite_Archer_Suit','Elite Archer Suit',4,10,NULL,0,NULL,3,NULL,1,0x00080808,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2382,'Elite_Shooter_Suit','Elite Shooter Suit',4,10,NULL,0,NULL,3,NULL,1,0x41000000,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2383,'Brynhild','Brynhild',4,20,NULL,400,NULL,10,NULL,0,0xFFFFFFFF,7,2,16,NULL,94,0,0,'bonus bMdef,10; bonus bMaxHP,20*BaseLevel; bonus bMaxSP,5*BaseLevel; bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; bonus bUnbreakableArmor; bonus bNoKnockback;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2384,'Spritual_Tunic','Spiritual Tunic',4,20,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,7,2,16,NULL,0,0,0,'bonus bMaxHP,800; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Holy,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2385,'Recuperative_Armor','Recuperative Armor',4,20,NULL,0,NULL,12,NULL,0,0xFFFFFFFF,7,2,16,NULL,0,0,0,'bonus bNoRegen,1; bonus bNoRegen,2; bonus bHPGainValue,60; bonus bSPGainValue,6; bonus bMagicHPGainValue,60; bonus bMagicSPGainValue,6;',NULL,'heal 0,-100;'); -REPLACE INTO `item_db` VALUES (2386,'Chameleon_Armor','Chameleon Armor',4,20,NULL,1700,NULL,5,NULL,0,0x00CFFF80,2,2,16,NULL,70,1,0,'bonus bMaxHP,(BaseLevel*7); bonus bMaxSP,(BaseLevel/2); autobonus2 "{ bonus bNoMagicDamage,100; }",10,2000,BF_MAGIC,"{ specialeffect2 EF_ENERGYCOAT; }"; if( BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte ) bonus bMdef,5; else if( BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief ) bonus bDef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2387,'Sprint_Mail','Sprint Mail',4,20,NULL,1000,NULL,3,NULL,1,0x00CFFF80,2,2,16,NULL,70,1,0,'bonus bVit,1; bonus bHPrecovRate,5; bonus bAddItemHealRate,3; bonus2 bSkillHeal,"AL_HEAL",3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2388,'Kandura','Kandura',4,20,NULL,300,NULL,4,NULL,1,0x00001000,2,2,16,NULL,70,1,0,'bonus bAgi,1; bonus bFlee,5; bonus bAspdRate,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2389,'Armor_Of_Naga','Armor of Naga',4,20,NULL,1000,NULL,5,NULL,1,0x00CFFF80,2,2,16,NULL,70,1,0,'bonus bMdef,2; autobonus "{ bonus bBaseAtk,20; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";',NULL,NULL); -REPLACE INTO `item_db` VALUES (2390,'Improved_Tights','Improved Tights',4,20,NULL,400,NULL,6,NULL,1,0x00080808,2,2,16,NULL,75,1,0,'bonus bMdef,2; bonus bFlee2,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2391,'Life_Link','Life Link',4,20,NULL,3500,NULL,9,NULL,1,0x00004082,2,2,16,NULL,82,1,0,'bonus bVit,2; bonus bMdef,5; bonus bHPrecovRate,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2392,'Old_Pant','Old Green Pantie',4,0,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,7,2,16,NULL,0,0,0,'bonus bStr,2; bonus bVit,2; bonus bMaxHP,200; bonus3 bAutoSpellWhenHit,"MO_CALLSPIRITS",5,20; bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2393,'N_Adventurer\'s_Suit','Novice Adventurer\'s Suit',4,0,NULL,0,NULL,8,NULL,1,0xFFFFFFFF,7,2,16,NULL,0,0,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2394,'Krieger_Suit1','Glorious Suit',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,16,NULL,81,1,0,'bonus bMaxHPRate,20; bonus2 bSubRace,RC_DemiHuman,7; bonus2 bSubRace,RC_Player,7;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2395,'Krieger_Suit2','Glorious Popularized Suit',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,16,NULL,61,1,0,'bonus bMaxHP,600; bonus bSPrecovRate,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2396,'Krieger_Suit3','Glorious Mass-Production Suit',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,16,NULL,0,1,0,'bonus bMaxHP,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2397,'Incredible_Coat','Incredible Event Resignation Coat',4,10,NULL,900,NULL,2,NULL,0,0xFFFFFFFE,7,2,16,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2398,'Sniping_Suit_M','Sniping Suit',4,20,NULL,750,NULL,5,NULL,1,0x00000800,2,2,16,NULL,50,1,0,'bonus bMdef,5; bonus bCritical,6+(readparam(bLuk)/10); bonus bDelayRate,-23;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2399,'Dragon_Vest','Dragon Vest',4,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFE,2,2,16,NULL,0,1,0,'bonus bMdef,3;',NULL,NULL); -# Footgears -#=================================================================== -REPLACE INTO `item_db` VALUES (2401,'Sandals','Sandals',4,400,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2402,'Sandals_','Sandals',4,400,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,64,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2403,'Shoes','Shoes',4,3500,NULL,400,NULL,2,NULL,0,0xFFFFFFFE,7,2,64,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2404,'Shoes_','Shoes',4,3500,NULL,400,NULL,2,NULL,1,0xFFFFFFFE,7,2,64,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2405,'Boots','Boots',4,18000,NULL,600,NULL,4,NULL,0,0x016E5CEA,7,2,64,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2406,'Boots_','Boots',4,18000,NULL,600,NULL,4,NULL,1,0x016E5CEA,7,2,64,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2407,'Chrystal_Pumps','Crystal Pumps',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,0,64,NULL,0,1,0,'bonus bMdef,10; bonus bLuk,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2408,'Cuffs','Shackles',4,5000,NULL,3000,NULL,3,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2409,'Spiky_Heel','High Heels',4,8500,NULL,600,NULL,2,NULL,0,0xFFFFFFFE,7,2,64,NULL,0,1,0,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2410,'Sleipnir','Sleipnir',4,20,NULL,3500,NULL,5,NULL,0,0xFFFFFFFF,7,2,64,NULL,94,0,0,'bonus bMdef,10; bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bSPrecovRate,15; bonus bSpeedRate,25;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2411,'Grave','Greaves',4,48000,NULL,750,NULL,5,NULL,0,0x00004080,7,2,64,NULL,65,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2412,'Grave_','Greaves',4,54000,NULL,750,NULL,5,NULL,1,0x00004080,7,2,64,NULL,65,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2413,'Safty_Boots','Safety Boots',4,34000,NULL,350,NULL,6,NULL,0,0x00004082,7,2,64,NULL,30,0,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2414,'Novice_Boots','Novice Slippers',4,1,NULL,1,NULL,2,NULL,0,0x00000001,7,2,64,NULL,0,0,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2415,'Slipper','Bunny Slipper',4,34000,NULL,300,NULL,3,NULL,1,0xFFFFFFFE,7,0,64,NULL,30,1,0,'bonus bLuk,3; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2416,'Novice_Shoes','Novice Shoes',4,35000,NULL,500,NULL,2,NULL,1,0x00000001,7,2,64,NULL,40,1,0,'bonus bMaxHPrate,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2417,'Fricco_Shoes','Fricco\'s Shoes',4,30000,NULL,500,NULL,3,NULL,0,0xFFFFFFFE,7,2,64,NULL,65,1,0,'bonus bAgi,2; bonus2 bAddItemGroupHealRate,IG_Potion,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2418,'Vidar\'s_Boots','Vidar\'s Boots',4,30000,NULL,650,NULL,4,NULL,0,0xFFFFFFFE,7,2,64,NULL,65,1,0,'bonus bMaxHPrate,9; bonus bMaxSPrate,9;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2419,'Goibne\'s_Combat_Boots','Goibne\'s Greaves',4,30000,NULL,700,NULL,4,NULL,0,0xFFFFFFFE,7,2,64,NULL,54,1,0,'bonus bMdef,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2420,'Angel\'s_Arrival','Angel\'s Reincarnation',4,10000,NULL,300,NULL,2,NULL,1,0x00000001,7,2,64,NULL,25,1,0,'bonus bMaxHP,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2421,'Valkyrie_Shoes','Valkyrian Shoes',4,0,NULL,500,NULL,4,NULL,1,0xFFFFFFFE,2,2,64,NULL,1,1,0,'bonus bUnbreakableShoes; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bMaxHP,(BaseLevel*5); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bMaxSP,(JobLevel*2);',NULL,NULL); -REPLACE INTO `item_db` VALUES (2422,'High_Fashion_Sandals','High Fashion Sandals',4,24000,NULL,200,NULL,2,NULL,1,0x00818314,7,2,64,NULL,40,1,0,'bonus bMdef,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2423,'Variant_Shoes','Variant Shoes',4,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFE,2,2,64,NULL,85,1,0,'bonus bMaxHPRate,20-getrefine(); bonus bMaxSPRate,20-getrefine(); bonus bDef,getrefine()/2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2424,'Tidal_Shoes','Tidal Shoes',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFE,2,2,64,NULL,55,1,0,'bonus2 bSubEle,Ele_Water,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2425,'Black_Leather_Boots','Black Leather Boots',4,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFE,2,2,64,NULL,55,1,0,'bonus bAgi,1; if(getrefine()>=9) bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2426,'Shadow_Walk','Shadow Walk',4,20,NULL,2000,NULL,0,NULL,0,0xFFFFFFFE,2,2,64,NULL,75,1,0,'bonus bMdef,10; if(getskilllv("AS_CLOAKING")<2){ bonus5 bAutoSpellWhenHit,"AS_CLOAKING",2,100,BF_MAGIC,0; } else bonus5 bAutoSpellWhenHit,"AS_CLOAKING",getskilllv("AS_CLOAKING"),100,BF_MAGIC,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2427,'Golden_Shoes','Golden Shoes',4,20,NULL,300,NULL,4,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,0,0,'bonus bMdef,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2428,'Freyja_Boots','Freyja Boots',4,0,NULL,300,NULL,10,NULL,0,0xFFFFFFFE,7,2,64,NULL,0,0,0,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2429,'Iron_Boots01','Iron Boots',4,0,NULL,1500,NULL,5,NULL,0,0x000E5CEA,7,2,64,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2430,'Iron_Boots02','Iron Boots',4,0,NULL,800,NULL,5,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2431,'Valley_Shoes','Valley Shoes',4,20,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,0,0,'bonus bMaxHPRate,7; bonus bMaxSPRate,7;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2432,'Spiky_Heel_','High Heels',4,8500,NULL,600,NULL,2,NULL,1,0xFFFFFFFE,7,2,64,NULL,0,1,0,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2433,'Diabolus_Boots','Diabolus Boots',4,20,NULL,250,NULL,4,NULL,1,0x00CFFF80,2,2,64,NULL,0,1,0,'bonus bMaxHP,(BaseLevel*10);',NULL,NULL); -REPLACE INTO `item_db` VALUES (2434,'Black_Leather_Boots_','Black Leather Boots',4,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFE,2,2,64,NULL,55,1,0,'bonus bAgi,1; if(getrefine()>=9) bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2435,'Battle_Greave','Battle Greaves',4,10,NULL,0,NULL,4,NULL,1,0x026654E2,7,2,64,NULL,80,1,0,'bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2436,'Combat_Boots','Combat Boots',4,10,NULL,0,NULL,3,NULL,1,0x00898B1C,7,2,64,NULL,80,1,0,'bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2437,'Battle_Boots','Battle Boots',4,10,NULL,0,NULL,3,NULL,1,0x41000000,7,2,64,NULL,80,1,0,'bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2438,'Paw_Of_Cat','Paw Of Cat',4,10,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,7,2,64,NULL,80,1,0,'bonus bFlee,5; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2439,'Refresh_Shoes','Refresh Shoes',4,20,NULL,0,NULL,9,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,0,0,'bonus bMaxHPRate,17; bonus bMaxSPRate,8; bonus2 bHPRegenRate,20,10000; bonus2 bSPRegenRate,3,10000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2440,'Sprint_Shoes','Sprint Shoes',4,20,NULL,300,NULL,2,NULL,1,0x00CFFF80,2,2,64,NULL,70,1,0,'bonus bAgi,1; bonus bSPrecovRate,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2441,'Beach_Sandal','Beach Sandals',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,1,0,'bonus bStr,1; bonus bInt,1; bonus bAgi,1; bonus2 bSubEle,Ele_Fire,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2442,'Boots_Perforated','Red Stocking Boots',4,0,NULL,0,NULL,7,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,0,0,'bonus bLuk,2; bonus bHPrecovRate,10; bonus bSPrecovRate,10; bonus3 bAutoSpellWhenHit,"WZ_QUAGMIRE",3,20; bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2443,'Fish_Shoes','Fisher\'s Boots',4,10,NULL,250,NULL,0,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,0,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2444,'Krieger_Shoes1','Glorious Shoes',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,64,NULL,81,1,0,'bonus bMaxHPRate,10; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player,4; bonus3 bAutoSpellWhenHit,"AL_INCAGI",1,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2445,'Krieger_Shoes2','Glorious Popularized Shoes',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,64,NULL,61,1,0,'bonus bMaxHPRate,5; bonus bMaxSPRate,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2446,'Krieger_Shoes3','Glorious Mass-Production Shoes',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,64,NULL,0,1,0,'bonus bMaxHPRate,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2447,'Military_Boots','Army Boots',4,0,NULL,1000,NULL,5,NULL,0,0xFFFFFFFE,7,2,64,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2448,'Air_Boss','Air Boss',4,0,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,1,0,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2449,'Variant_Shoes_M','Variant Shoes',4,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFE,2,2,64,NULL,85,1,0,'bonus bMaxHPRate,20-getrefine(); bonus bMaxSPRate,20-getrefine(); bonus bDef,getrefine()/2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2450,'Vital_Tree_Shoes','Vital Tree Shoes',4,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFE,2,2,64,NULL,60,1,0,'bonus bMaxHPrate,10; bonus2 bHPRegenRate,30,10000; bonus bHealpower2,5; bonus bAddItemHealRate,5; bonus bMdef,3; bonus bVit,2;',NULL,NULL); -# Garments -#=================================================================== -REPLACE INTO `item_db` VALUES (2501,'Hood','Hood',4,1000,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,4,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2502,'Hood_','Hood',4,1000,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,4,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2503,'Muffler','Muffler',4,5000,NULL,400,NULL,2,NULL,0,0xFFFFFFFE,7,2,4,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2504,'Muffler_','Muffler',4,5000,NULL,400,NULL,2,NULL,1,0xFFFFFFFE,7,2,4,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2505,'Manteau','Manteau',4,32000,NULL,600,NULL,4,NULL,0,0x006654E2,7,2,4,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2506,'Manteau_','Manteau',4,32000,NULL,600,NULL,4,NULL,1,0x006654E2,7,2,4,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2507,'Cape_Of_Ancient_Lord','Ancient Cape',4,82000,NULL,600,NULL,2,NULL,0,0xFFFFFFFE,7,2,4,NULL,40,1,0,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2508,'Ragamuffin_Cape','Ragamuffin Manteau',4,56000,NULL,500,NULL,1,NULL,0,0xFFFFFFFE,7,2,4,NULL,0,1,0,'bonus bUnbreakableGarment; bonus bMdef,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2509,'Clack_Of_Servival','Survivor\'s Manteau',4,20000,NULL,550,NULL,0,NULL,0,0x00810204,7,2,4,NULL,75,1,0,'bonus bMdef,5; bonus bVit,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2510,'Novice_Hood','Somber Novice Hood',4,1,NULL,1,NULL,2,NULL,0,0x00000001,7,2,4,NULL,0,0,0,'bonus2 bSubEle,Ele_Neutral,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2511,'Skeleton\'s_Cape','Skeleton Manteau',4,5000,NULL,700,NULL,1,NULL,0,0xFFFFFFFE,7,2,4,NULL,75,1,0,'bonus bStr,2; bonus bInt,-3; bonus bDex,2; bonus bVit,-3; bonus bLuk,2; bonus bAgi,-4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2512,'Novice_Manteau','Novice Manteau',4,50000,NULL,500,NULL,2,NULL,1,0x00000001,7,2,4,NULL,40,1,0,'bonus2 bSubEle,Ele_Neutral,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2513,'Celestial_Robe','Heavenly Maiden Robe',4,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFE,7,2,4,NULL,80,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2514,'Pauldron','Pauldron',4,20,NULL,800,NULL,5,NULL,1,0x000654E2,7,2,4,NULL,80,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2515,'Wing_Of_Eagle','Eagle Wing',4,20000,NULL,300,NULL,1,NULL,1,0x00810204,7,2,4,NULL,85,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2516,'Falcon_Robe','Falcon Muffler',4,30000,NULL,400,NULL,3,NULL,0,0xFFFFFFFE,7,2,4,NULL,65,1,0,'bonus bFlee,15; bonus bFlee2,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2517,'Vali\'s_Manteau','Vali\'s Manteau',4,30000,NULL,600,NULL,4,NULL,0,0xFFFFFFFE,7,2,4,NULL,65,1,0,'bonus2 bSubEle,Ele_Neutral,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2518,'Morpheus\'s_Shawl','Morpheus\'s Shawl',4,30000,NULL,600,NULL,3,NULL,0,0xFFFFFFFE,7,2,4,NULL,33,1,0,'bonus bMaxSPrate,10; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2519,'Morrigane\'s_Manteau','Morrigane\'s Manteau',4,30000,NULL,600,NULL,3,NULL,0,0xFFFFFFFE,7,2,4,NULL,61,1,0,'bonus bLuk,2; bonus bFlee2,8;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2520,'Goibne\'s_Shoulder_Arms','Goibne\'s Spaulders',4,30000,NULL,700,NULL,3,NULL,0,0xFFFFFFFE,7,2,4,NULL,54,1,0,'bonus bLongAtkDef,10; bonus bMdef,2; bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2521,'Angel\'s_Warmth','Angelic Cardigan',4,10000,NULL,400,NULL,2,NULL,1,0x00000001,7,2,4,NULL,20,1,0,'bonus bHPrecovRate,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2522,'Undershirt','Undershirt',4,20000,NULL,150,NULL,2,NULL,0,0xFFFFFFFF,7,2,4,NULL,1,1,0,'bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2523,'Undershirt_','Undershirt',4,20000,NULL,150,NULL,2,NULL,1,0xFFFFFFFF,7,2,4,NULL,1,1,0,'bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2524,'Valkyrie_Manteau','Valkyrian Manteau',4,0,NULL,500,NULL,3,NULL,1,0xFFFFFFFE,2,2,4,NULL,1,1,0,'bonus bUnbreakableGarment; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bFlee2,5+(getequiprefinerycnt(EQI_GARMENT)*2); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bShortWeaponDamageReturn,5+(getequiprefinerycnt(EQI_GARMENT)*2);',NULL,NULL); -REPLACE INTO `item_db` VALUES (2525,'Cape_Of_Ancient_Lord_','Ancient Cape',4,82000,NULL,600,NULL,2,NULL,1,0xFFFFFFFE,7,2,4,NULL,40,1,0,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2526,'Dragon_Scale_Coat','Coat of Dragon Scale',4,20,NULL,10,NULL,4,NULL,0,0xFFFFFFFF,7,2,4,NULL,50,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2527,'Dragon_Breath','Dragon Breath',4,20,NULL,600,NULL,4,NULL,1,0xFFFFFFFE,2,2,4,NULL,48,1,0,'bonus2 bSubRace,RC_Dragon,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2528,'Wool_Scarf','Wool Scarf',4,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFE,2,2,4,NULL,55,1,0,'bonus bMdef,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2529,'Rider_Insignia','Rider Insignia',4,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFE,2,2,4,NULL,55,1,0,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2530,'Rider_Insignia_','Rider Insignia',4,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFE,2,2,4,NULL,55,1,0,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2531,'Ulfhedinn','Ulfhedinn',4,20,NULL,700,NULL,3,NULL,1,0x000654E2,2,2,4,NULL,70,1,0,'bonus3 bAutoSpellWhenHit,"NPC_STONESKIN",6,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2532,'Mithril_Magic_Cape','Mithril Magic Cape',4,20,NULL,400,NULL,3,NULL,1,0x00098B1C,2,2,4,NULL,70,1,0,'bonus bMdef,3; bonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",6,200,BF_MAGIC,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2533,'Freyja_Cape','Freyja Cape',4,0,NULL,200,NULL,10,NULL,0,0xFFFFFFFE,7,2,4,NULL,0,0,0,'bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2534,'Ruffler','Ruffler',4,20,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,7,2,4,NULL,0,0,0,'bonus2 bSubEle,Ele_Neutral,17; bonus bFlee,17;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2535,'Cloak_Of_Survival_C','Cloak Of Survival',4,1,NULL,0,NULL,5,NULL,0,0x00810204,7,2,4,NULL,0,0,0,'bonus bVit,10; bonus bMdef,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2536,'Skin_Of_Ventus','Skin of Ventus',4,20,NULL,250,NULL,2,NULL,1,0xFFFFFFFE,7,2,4,NULL,60,1,0,'bonus bMdef,2; bonus bMaxHP,200; bonus bFlee,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2537,'Diabolus_Manteau','Diabolus Manteau',4,20,NULL,250,NULL,5,NULL,1,0x00CFFF80,2,2,4,NULL,0,1,0,'bonus2 bSubEle,Ele_Neutral,5; bonus bMaxHP,100; bonus2 bAddDamageClass,1916,10; bonus2 bAddDamageClass,1917,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2538,'Commander_Manteau','Captain\'s Manteau',4,10,NULL,0,NULL,4,NULL,1,0x026654E2,7,2,4,NULL,80,1,0,'bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2539,'Commander_Manteau_','Commander\'s Manteau',4,10,NULL,0,NULL,3,NULL,1,0x00898B1C,7,2,4,NULL,80,1,0,'bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2540,'Sheriff_Manteau','Sheriff\'s Manteau',4,10,NULL,0,NULL,3,NULL,1,0x41000000,7,2,4,NULL,80,1,0,'bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2541,'Asprika','Asprika',4,20,NULL,400,NULL,5,NULL,0,0xFFFFFFFF,7,2,4,NULL,94,0,0,'bonus bMdef,5; bonus3 bSubEle,Ele_Neutral,30,BF_SHORT; bonus3 bSubEle,Ele_Water,30,BF_SHORT; bonus3 bSubEle,Ele_Earth,30,BF_SHORT; bonus3 bSubEle,Ele_Fire,30,BF_SHORT; bonus3 bSubEle,Ele_Wind,30,BF_SHORT; bonus3 bSubEle,Ele_Poison,30,BF_SHORT; bonus3 bSubEle,Ele_Holy,30,BF_SHORT; bonus3 bSubEle,Ele_Dark,30,BF_SHORT; bonus3 bSubEle,Ele_Ghost,30,BF_SHORT; bonus3 bSubEle,Ele_Undead,30,BF_SHORT; bonus bFlee,30; skill "AL_TELEPORT",1; bonus bUnbreakableGarment;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2542,'Flame_Manteau','Flame Manteau of Naght Sieger',4,20,NULL,70,NULL,4,NULL,1,0xFFFFFFFE,2,2,4,NULL,70,1,0,'bonus bMaxHPRate,5; bonus bMdef,2; bonus bMatkRate,1; bonus2 bAddEle,Ele_Fire,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2543,'Sylphid_Manteau','Sylphid Manteau',4,20,NULL,0,NULL,9,NULL,0,0xFFFFFFFF,7,2,4,NULL,0,0,0,'bonus bFlee,13; bonus2 bSubEle,Ele_Neutral,13; bonus bFlee2,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2544,'Leather_Of_Tendrilion','Leather of Tendrilion',4,20,NULL,300,NULL,3,NULL,1,0x00CFDF80,2,2,4,NULL,0,1,0,'bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubRace,RC_Plant,5; bonus2 bSubRace,RC_Brute,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2545,'Musika','Musika',4,20,NULL,500,NULL,2,NULL,1,0x00008100,2,2,4,NULL,70,1,0,'bonus bMdef,3; bonus3 bAutoSpellwhenhit,"AL_HEAL",max(1,getskilllv("AL_HEAL")),20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2546,'Beach_Manteau','Beach Manteau',4,20,NULL,600,NULL,0,NULL,1,0xFFFFFFFF,7,2,4,NULL,0,1,0,'bonus bStr,1; bonus bInt,1; bonus2 bSubEle,Ele_Fire,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2547,'Cheap_Running_Shirts','Cheap Undershirt',4,0,NULL,0,NULL,8,NULL,0,0xFFFFFFFF,7,2,4,NULL,0,1,0,'bonus bDex,2; bonus bFlee,10; bonus2 bSubEle,Ele_Neutral,10; bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2548,'Muffler_C','Neo Muffler',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,2,2,4,NULL,95,0,0,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus bMaxHPrate,10; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Dark,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2549,'Krieger_Muffler1','Glorious Muffler',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,4,NULL,81,1,0,'bonus bMaxHPRate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2550,'Fisher\'s_Muffler','Fisher\'s Muffler',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,4,NULL,0,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2551,'Rider_Insignia_M','Crest of the Rider',4,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFE,2,2,4,NULL,55,1,0,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2552,'Mithril_Magic_Cape_M','Mithril Magic Manteau',4,20,NULL,400,NULL,3,NULL,1,0x00098B1C,2,2,4,NULL,70,1,0,'bonus bMdef,3; bonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",6,200,BF_MAGIC,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2553,'Dragon_Manteau','Dragon Manteau',4,20,NULL,1000,NULL,5,NULL,1,0xFFFFFFFE,2,2,4,NULL,0,1,0,'bonus bAgi,1; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2554,'Piece_Of_Angent_Skin','Nydhorgg\'s Shadow Garb',4,20,NULL,400,NULL,5,NULL,1,0xFFFFFFFE,2,2,4,NULL,90,1,0,'bonus2 bSubEle,Ele_Neutral,7; bonus2 bSubEle,Ele_Water,7; bonus2 bSubEle,Ele_Earth,7; bonus2 bSubEle,Ele_Fire,7; bonus2 bSubEle,Ele_Wind,7; bonus2 bSubEle,Ele_Poison,7; bonus2 bSubEle,Ele_Holy,7; bonus2 bSubEle,Ele_Dark,7; bonus2 bSubEle,Ele_Ghost,7; bonus2 bSubEle,Ele_Undead,7; bonus bMaxSP,(BaseLevel/3)+(getrefine()*10); bonus2 bSPDrainRate,10,1; bonus bMdef,3;',NULL,NULL); -# Accessories -#=================================================================== -REPLACE INTO `item_db` VALUES (2601,'Ring','Ring',4,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,20,0,0,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2602,'Earring','Earring',4,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,20,0,0,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2603,'Necklace','Necklace',4,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,20,0,0,'bonus bVit,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2604,'Glove','Glove',4,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,20,0,0,'bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2605,'Brooch','Brooch',4,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,20,0,0,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2607,'Clip','Clip',4,30000,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bMaxSP,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2608,'Rosary','Rosary',4,15000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,20,0,0,'bonus bMdef,5; bonus bLuk,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2609,'Skul_Ring','Skull Ring',4,10000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2610,'Gold_Ring','Gold Ring',4,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2611,'Silver_Ring','Silver Ring',4,20000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2612,'Flower_Ring','Flower Ring',4,1500,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2613,'Diamond_Ring','Diamond Ring',4,45000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2614,'An_Eye_Of_Dullahan','Eye of Dullahan',4,90000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,50,0,0,'bonus2 bResEff,Eff_Poison,10000; bonus2 bSubRace,RC_Undead,4; bonus2 bSubRace,RC_Demon,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2615,'Safety_Ring','Safety Ring',4,75000,NULL,100,NULL,3,NULL,0,0xFFFFFFFE,7,2,136,NULL,40,0,0,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2616,'Critical_Ring','Critical Ring',4,75000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,40,0,0,'bonus bCritical,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2617,'Mitten_Of_Presbyter','Celebrant\'s Mitten',4,2,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,136,NULL,35,0,0,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2618,'Matyr\'s_Flea_Guard','Matyr\'s Leash',4,2,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,136,NULL,35,0,0,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2619,'Thimble_Of_Archer','Bow Thimble',4,10000,NULL,100,NULL,0,NULL,0,0x00080808,7,2,136,NULL,65,0,0,'bonus bLongAtkRate,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2620,'Ring_Of_Rogue','Rogue\'s Treasure',4,10000,NULL,100,NULL,0,NULL,0,0x02021040,7,2,136,NULL,70,0,0,'if(readparam(bStr)>=90){ bonus bHit,10; bonus bFlee,10; } if(readparam(bAgi)>=90){ bonus bBaseAtk,10; bonus bCritical,10; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (2621,'Ring_','Ring',4,30000,NULL,200,NULL,0,NULL,1,0xFFFFFFFE,7,2,136,NULL,90,0,0,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2622,'Earring_','Earring',4,30000,NULL,200,NULL,0,NULL,1,0xFFFFFFFE,7,2,136,NULL,90,0,0,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2623,'Necklace_','Necklace',4,30000,NULL,200,NULL,0,NULL,1,0xFFFFFFFE,7,2,136,NULL,90,0,0,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2624,'Glove_','Glove',4,30000,NULL,200,NULL,0,NULL,1,0xFFFFFFFE,7,2,136,NULL,90,0,0,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2625,'Brooch_','Brooch',4,30000,NULL,200,NULL,0,NULL,1,0xFFFFFFFE,7,2,136,NULL,90,0,0,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2626,'Rosary_','Rosary',4,15000,NULL,200,NULL,0,NULL,1,0xFFFFFFFE,7,2,136,NULL,90,0,0,'bonus bMdef,3; bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2627,'Belt','Belt',4,20000,NULL,1200,NULL,0,NULL,1,0xFFFFFFFF,7,2,136,NULL,25,0,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2628,'Novice_Armlet','Novice Armlet',4,400,NULL,200,NULL,0,NULL,1,0x00000001,7,2,136,NULL,1,0,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2629,'Magingiorde','Megingjard',4,20,NULL,8000,NULL,2,NULL,0,0xFFFFFFFF,7,2,136,NULL,94,0,0,'bonus bStr,40; bonus bMdef,7;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2630,'Brysinggamen','Brisingamen',4,20,NULL,1500,NULL,1,NULL,0,0xFFFFFFFF,7,2,136,NULL,94,0,0,'bonus bStr,6; bonus bAgi,6; bonus bVit,6; bonus bInt,6; bonus bLuk,10; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2631,'First_Age_Ring','Celebration Ring',4,1,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (2632,'Korean_Trinket','Korean Trinket',4,125000,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,136,NULL,65,0,0,'bonus bVit,1; bonus bDex,1; bonus bLuk,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (2633,'Jade_Ring','Jade Ring',4,204000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,80,0,0,'bonus bStr,2; bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2634,'Bridegroom_Ring','Wedding Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,1,136,NULL,0,0,0,'skill "WE_MALE",1; skill "WE_FEMALE",1; skill "WE_CALLPARTNER",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2635,'Bride_Ring','Wedding Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,0,136,NULL,0,0,0,'skill "WE_MALE",1; skill "WE_FEMALE",1; skill "WE_CALLPARTNER",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2636,'Gold_Ring_','Gold Christmas Ring',4,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2637,'Silver_Ring_','Silver Christmas Ring',4,20000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2638,'Exorcize_Sachet','Sacred Incense',4,20000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bStr,1; bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2639,'Purification_Sachet','Occult Incense',4,20000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bInt,1; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2640,'Kafra_Ring','Kafra Ring',4,40000,NULL,200,NULL,1,NULL,0,0xFFFFFFFE,7,2,136,NULL,0,0,0,'bonus bStr,1; bonus bInt,1; bonus bAgi,1; bonus bLuk,1; bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2641,'Fashionable_Sack','Fashion Hip Sack',4,20,NULL,700,NULL,0,NULL,0,0x00040420,7,2,136,NULL,50,0,0,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2642,'Serin\'s_Gold_Ring','Serin\'s Gold Ring',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2643,'Serin\'s_Gold_Ring_','Serin\'s Gold Ring',4,45000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2644,'The_Sign_','The Sign',4,2,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus2 bAddClass,Class_All,5; bonus bMatkRate,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2645,'Moonlight_Ring','Moonlight Ring',4,40000,NULL,200,NULL,0,NULL,0,0x02021040,7,2,136,NULL,60,0,0,'bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2646,'Bunch_Of_Carnation','Bunch of Carnations',4,2,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bAllStats,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2647,'Nile_Rose','Nile Rose',4,2,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bMaxHP,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2648,'Morpheus\'s_Ring','Morpheus\'s Ring',4,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,33,0,0,'bonus bInt,1; bonus bMaxSPrate,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2649,'Morpheus\'s_Armlet','Morpheus\'s Bracelet',4,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,33,0,0,'bonus bInt,1; bonus bMaxSPrate,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2650,'Morrigane\'s_Belt','Morrigane\'s Belt',4,30000,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,61,0,0,'bonus bBaseAtk,5; bonus bCritical,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2651,'Morrigane\'s_Pendant','Morrigane\'s Pendant',4,30000,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,61,0,0,'bonus bStr,2; bonus bCritical,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2652,'Cursed_Lucky_Brooch','Goddess of Fortune\'s Cursed Brooch',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,40,0,0,'bonus bCritical,6; bonus2 bAddEff2,Eff_Curse,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2653,'Sacrifice_Ring','Sacrifice Ring',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,90,0,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2654,'Shinobi\'s_Sash','Shinobi Sash',4,20000,NULL,300,NULL,1,NULL,0,0x02021040,7,2,136,NULL,30,0,0,'bonus bStr,1; bonus bAgi,1; bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2655,'Bloody_Iron_Ball','Bloodied Shackle Ball',4,50000,NULL,4000,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2656,'Hyper_Changer','Armor Charm',4,20000,NULL,1000,NULL,1,NULL,0,0x000654E2,7,2,136,NULL,1,0,0,'bonus bMaxHP,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2657,'Lab_Passport','Laboratory Permit',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2658,'Nile_Rose_','Nile Rose',4,2,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bMaxHP,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2659,'Vesper_Core01','Vesper Core 01',4,20,NULL,100,NULL,1,NULL,0,0x00CFFF80,2,2,136,NULL,1,0,0,'bonus bMdef,3; bonus bInt,2; bonus bMaxSPrate,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2660,'Vesper_Core02','Vesper Core 02',4,20,NULL,100,NULL,1,NULL,0,0x00CFFF80,2,2,136,NULL,1,0,0,'bonus bMdef,3; bonus bStr,3; bonus bBaseAtk,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2661,'Vesper_Core03','Vesper Core 03',4,20,NULL,100,NULL,1,NULL,0,0x00CFFF80,2,2,136,NULL,1,0,0,'bonus bMdef,3; bonus bAgi,3; bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2662,'Vesper_Core04','Vesper Core 04',4,20,NULL,100,NULL,1,NULL,0,0x00CFFF80,2,2,136,NULL,1,0,0,'bonus bMdef,3; bonus bDex,3; bonus bHit,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2663,'Gauntlet_Of_Accuracy','Gauntlet of Hit',4,20,NULL,900,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,75,0,0,'bonus bHit,15; bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2664,'Scarf_Belt','Belcarf',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,75,0,0,'bonus bDex,2; bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2665,'Ring_Of_Exorcism','Exorcising Ring',4,20,NULL,500,NULL,0,NULL,0,0x00008110,7,2,136,NULL,60,0,0,'bonus bMdef,1; bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2666,'Lamp_Of_Hope','Lantern of Hope',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus bStr,2; bonus2 bResEff,Eff_Blind,1000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2667,'Glove_Of_Archer','Renown Archer\'s Gloves',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,60,0,0,'bonus bHit,5; bonus bCritical,5; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2668,'Women\'s_Glory','Woman Glory',4,0,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2669,'Golden_Necklace_','RJC Necklace',4,30000,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bMaxSP,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2670,'Ring_Of_Longing','Ring of Longing',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,136,NULL,30,0,0,'bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2671,'Thimble_Of_Archer_','Bow Thimble',4,10000,NULL,100,NULL,0,NULL,1,0x00080808,7,2,136,NULL,65,0,0,'bonus bLongAtkRate,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2672,'Anniversary_Ring','3rd Anniversary Celebration Ring',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,0,0,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2673,'Shining_Ring','Warrior\'s Shining Ring',4,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,48,0,0,'bonus bBaseAtk,10; bonus bSPrecovRate,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2674,'Honor_Ring','Ring of Honor',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2675,'Lord_Ring','Lord Ring',4,0,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus bAllStats,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2676,'Hunter_Earring','Hunter\'s Earring',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus2 bAddMonsterDropItem,7618,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2677,'Spiritual_Ring','Spiritual Ring',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bInt,2; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2678,'Ring_Of_Flame_Lord','Ring Of Flame Lord',4,20,NULL,100,NULL,0,NULL,0,0x00CFFF80,2,2,136,NULL,0,0,0,'bonus bStr,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus3 bAutoSpell,"CH_SOULCOLLECT",1,30; bonus3 bAutoSpell,"MO_EXPLOSIONSPIRITS",1,10; bonus3 bAutoSpell,"PA_PRESSURE",2,30; bonus3 bAutoSpell,"MG_FIREBALL",1,150; bonus3 bAutoSpell,"KN_BOWLINGBASH",5,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2679,'Ring_Of_Resonance','Ring Of Resonance',4,20,NULL,100,NULL,2,NULL,0,0x00CFFF80,2,2,136,NULL,0,0,0,'bonus bAgi,2; bonus bVit,1; bonus bMdef,2; bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,50,0; bonus3 bAutoSpellWhenHit,"AS_SPLASHER",10,20; bonus3 bAutoSpellWhenHit,"AL_HEAL",10,30; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,20; bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",5,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2680,'Lesser_Elemental_Ring','Lesser Elemental Ring',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bAllStats,1; bonus3 bAutoSpell,"WZ_ESTIMATION",1,80; bonus3 bAutoSpell,"MC_IDENTIFY",1,50; bonus3 bAutoSpell,"TF_PICKSTONE",1,100; bonus3 bAutoSpell,"BS_GREED",1,10; bonus3 bAutoSpellWhenHit,"TK_RUN",5,20; bonus3 bAutoSpellWhenHit,"TK_HIGHJUMP",3,30; bonus3 bAutoSpellWhenHit,"NV_FIRSTAID",1,100; bonus3 bAutoSpellWhenHit,"TF_BACKSLIDING",1,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2681,'Republic_Ring','Republic Anniversary Ring',4,20,NULL,1000,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bAllStats,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2682,'Ring_Of_Water','Ring of Water',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,136,NULL,20,0,0,'bonus2 bSubEle,Ele_Water,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2683,'Ring_Of_Fire','Ring of Fire',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,136,NULL,20,0,0,'bonus2 bSubEle,Ele_Fire,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2684,'Ring_Of_Wind','Ring of Wind',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,136,NULL,20,0,0,'bonus2 bSubEle,Ele_Wind,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2685,'Ring_Of_Earth','Ring of Earth',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,136,NULL,20,0,0,'bonus2 bSubEle,Ele_Earth,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2686,'Elven_Ears_C','Elven Ears',4,1,NULL,0,NULL,2,NULL,0,0xFFFFFFFE,7,2,512,NULL,1,0,73,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2687,'Steel_Flower_C','Steel Flower',4,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFE,7,2,1,NULL,1,0,56,'bonus2 bSubRace,RC_Plant,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2688,'Critical_Ring_C','Critical Ring',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bCritical,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2689,'Earring_C','Earring',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2690,'Ring_C','Ring',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bStr,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2691,'Necklace_C','Necklace',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bVit,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2692,'Glove_C','Glove',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bDex,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2693,'Brooch_C','Brooch',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bAgi,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2694,'Rosary_C','Rosary',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bMdef,5; bonus bLuk,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2695,'Safety_Ring_C','Safety Ring',4,1,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2696,'Vesper_Core01_C','Vesper Core 01',4,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bMdef,3; bonus bInt,2; bonus bMaxSPrate,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2697,'Vesper_Core02_C','Vesper Core 02',4,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bMdef,3; bonus bStr,3; bonus bBaseAtk,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2698,'Vesper_Core03_C','Vesper Core 03',4,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bMdef,3; bonus bAgi,3; bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2699,'Vesper_Core04_C','Vesper Core 04',4,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bMdef,3; bonus bDex,3; bonus bHit,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2700,'Red_Silk_Seal','Red Silk Seal',4,20,NULL,100,NULL,0,NULL,0,0x00004082,2,2,136,NULL,60,0,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2701,'Orleans_Glove','Orleans\'s Glove',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFE,2,2,136,NULL,90,0,0,'bonus bDex,2; bonus bMatkRate,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2702,'Bison_Horn','Bison Horn',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFE,2,2,136,NULL,90,0,0,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2703,'Expert_Ring','Expert Ring',4,20,NULL,150,NULL,0,NULL,1,0xFFFFFFFE,2,2,136,NULL,50,0,0,'bonus bDelayRate,-5; bonus bUseSPrate,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2704,'Golden_Accessory','Golden Accessories',4,20,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bMdef,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2705,'Golden_Accessory2','Golden Accessories',4,20,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,NULL,'bonus2 bAddMonsterDropItem,12018,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2706,'Handcuff','Arrest Handcuffs',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2707,'Gusli','GUSLI',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2708,'Chinese_Handicraft','Chinese Handicraft',4,0,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus3 bAutoSpell,"MG_FIREBOLT",5,300;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2709,'5_Anniversary_Coin','5th Anniversary Coin',4,2,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bAtkRate,5; bonus bMatkRate,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2710,'Bloody_Iron_Ball_C','Bloody Iron Ball',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,0,0,0,'bonus bBaseAtk,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2711,'Spiritual_Ring_C','Spiritual Ring',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bInt,2; bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2712,'Ragnarok_Limited_Ed','Ragnarok Limited Edition',4,0,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,30,0,0,'bonus bVit,3; bonus bAgi,3; bonus bLuk,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2713,'Certificate_TW','Certificate',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2714,'Marvelous_Pandent','Marvelous Pendant',4,0,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2715,'Skul_Ring_','Skull Ring',4,10000,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus2 bSubRace,RC_Undead,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2716,'Librarian_Glove','Librarian Glove',4,20,NULL,100,NULL,0,NULL,1,0x00810200,7,2,136,NULL,80,0,0,'bonus bMaxSP,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2717,'Pocket_Watch_','Pocket Watch',4,20,NULL,200,NULL,0,NULL,0,0x00810204,7,2,136,NULL,80,0,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2718,'Lunatic_Brooch','Lunatic Brooch',4,20,NULL,200,NULL,0,NULL,1,0x00080808,7,2,136,NULL,65,0,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2719,'Iron_Wrist','Iron Wrist',4,20,NULL,700,NULL,1,NULL,0,0x000444A2,7,2,136,NULL,50,0,0,'bonus2 bSkillAtk,"SM_BASH",6; bonus2 bSkillAtk,"MC_MAMMONITE",6;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2720,'Medal_Swordman','Medal of Honor',4,20,NULL,0,NULL,1,NULL,0,0x00404082,7,2,136,NULL,70,0,0,'bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bHit,10; bonus bMaxHP,500; bonus bMaxSP,50; bonus3 bAddEff,Eff_Stun,100,ATF_SHORT;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2721,'Medal_Thief','Medal of Honor',4,20,NULL,0,NULL,1,NULL,0,0x02021040,7,2,136,NULL,70,0,0,'bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bFlee,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus3 bAddEff,Eff_Poison,100,ATF_SHORT;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2722,'Medal_Acolyte','Medal of Honor',4,20,NULL,0,NULL,1,NULL,0,0x00008110,7,2,136,NULL,70,0,0,'bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bMdef,6; bonus bMaxHP,600; bonus3 bAddEff,Eff_Silence,100,ATF_SHORT;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2723,'Medal_Mage','Medal of Honor',4,20,NULL,0,NULL,1,NULL,0,0x00810204,7,2,136,NULL,70,0,0,'bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bMdef,6; bonus bMaxHP,600; bonus2 bAddEffWhenHit,Eff_Stone,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2724,'Medal_Archer','Medal of Honor',4,20,NULL,0,NULL,1,NULL,0,0x00080808,7,2,136,NULL,70,0,0,'bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bCritical,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus3 bAddEff,Eff_Blind,100,ATF_LONG;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2725,'Medal_Merchant','Medal of Honor',4,20,NULL,0,NULL,1,NULL,0,0x00040420,7,2,136,NULL,70,0,0,'bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bAspdRate,10; bonus bMaxHP,500; bonus bMaxSP,50; bonus3 bAddEff,Eff_Curse,100,ATF_SHORT;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2726,'Icarus_Wing','Icarus Wings',4,20,NULL,100,NULL,0,NULL,0,0x00000800,2,2,136,NULL,70,0,0,'bonus bMaxSP,50; bonus bDex,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2727,'Bowman_Scarf','Bowman Scarf',4,20,NULL,200,NULL,0,NULL,0,0x00000800,2,2,136,NULL,70,0,0,'bonus bMaxSP,50; bonus bDex,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2728,'Cursed_Hand','Cursed Hand',4,20,NULL,50,NULL,0,NULL,1,0xFFFFFFFE,7,2,136,NULL,80,0,0,'bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; bonus bHit,10; bonus bHPrecovRate,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2729,'Diabolus_Ring','Diabolus Ring',4,20,NULL,50,NULL,0,NULL,1,0x00CFFF80,2,2,136,NULL,0,0,0,'bonus bMaxHP,100; bonus bMaxSP,100; bonus bHealPower,5; bonus2 bAddDamageClass,1916,10; bonus2 bAddDamageClass,1917,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2730,'Morroc_Seal','Seal of Continental Guard',4,20,NULL,50,NULL,0,NULL,1,0xFFFFFFFE,7,2,136,NULL,80,0,0,'bonus bMaxHP,50; bonus bAspdRate,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2731,'Morroc_Charm_Stone','Rune Spellstone',4,20,NULL,50,NULL,0,NULL,1,0xFFFFFFFE,7,2,136,NULL,80,0,0,'bonus bMaxSP,50; bonus bCastRate,-1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2732,'Morroc_Ring','Death Loop',4,20,NULL,50,NULL,0,NULL,1,0xFFFFFFFE,7,2,136,NULL,80,0,0,'bonus bCritical,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2733,'Medal_Gunner','Sheriff Badge',4,20,NULL,0,NULL,1,NULL,0,0x41000000,7,2,136,NULL,70,0,0,'bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bCritical,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus3 bAddEff,Eff_Blind,100,ATF_LONG;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2734,'Directive_A','Directive',4,0,NULL,0,NULL,1,NULL,0,0x00000001,7,2,136,NULL,0,0,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2735,'Directive_B','Directive',4,0,NULL,0,NULL,1,NULL,0,0x00000001,7,2,136,NULL,0,0,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2736,'Navel_Ring','Navel Ring',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,75,0,0,'bonus bDex,3; bonus bLuk,3; bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2737,'Foot_Ring','Foot Ring',4,20,NULL,150,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,75,0,0,'bonus bVit,3; bonus bMaxHPRate,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2738,'Shiny_Coin','Shiny Coin',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus2 bAddClass,Class_All,6; bonus bMatkRate,6;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2739,'Ordinary_Coin','Ordinary Coin',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus2 bAddClass,Class_All,5; bonus bMatkRate,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2740,'Rusty_Coin','Rusty Coin',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus2 bAddClass,Class_All,3; bonus bMatkRate,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2741,'All_In_One_Ring','All In One Ring',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bAllStats,1; bonus bNoCastCancel; bonus bCastRate,10; skill "AL_HEAL",1; skill "AL_TELEPORT",1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (2742,'Lucky_Clip','Lucky Clip',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2743,'Angelic_Ring','Angelic Ring',4,20,NULL,100,NULL,0,NULL,0,0x00CFFF80,2,2,136,NULL,70,0,0,'bonus bInt,2; bonus bDex,1; bonus bMdef,2; autobonus3 "{ bonus bHealPower,20; }",100,3000,"AL_HEAL","{ specialeffect2 EF_HEAL3; }"; autobonus3 "{ bonus bHealPower,20; }",100,3000,"AM_POTIONPITCHER","{ specialeffect2 EF_HEAL3; }"; autobonus3 "{ bonus bHealPower,20; }",100,3000,"PR_SANCTUARY","{ specialeffect2 EF_HEAL3; }";',NULL,NULL); -REPLACE INTO `item_db` VALUES (2744,'Sprint_Ring','Sprint Ring',4,20,NULL,100,NULL,0,NULL,0,0x00CFFF80,2,2,136,NULL,70,0,0,'bonus bCastrate,-10; bonus bDelayRate,-5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2745,'Pinguicula_Corsage','Pinguicula Corsage',4,20,NULL,200,NULL,0,NULL,1,0x00CFFF80,2,2,136,NULL,70,0,0,'bonus bMdef,2; bonus bMaxSP,25;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2746,'Cold_Heart','Cold Heart',4,20,NULL,100,NULL,1,NULL,0,0x00001000,2,2,136,NULL,80,0,0,'bonus bAgi,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2747,'Black_Cat','Black Cat',4,20,NULL,100,NULL,1,NULL,0,0x00020000,2,2,136,NULL,80,0,0,'bonus bDex,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2748,'Cursed_Star','Cursed Star',4,20,NULL,200,NULL,0,NULL,0,0x00080808,2,2,136,NULL,84,0,0,'bonus bMdef,3; bonus bDex,2; bonus bLuk,-1; bonus2 bHPLossRate,50,10000; bonus3 bAddEff,Eff_Curse,200,ATF_WEAPON|ATF_LONG|ATF_TARGET;',NULL,'heal -300,0;'); -REPLACE INTO `item_db` VALUES (2749,'Linen_Glove','Linen Glove',4,20,NULL,120,NULL,1,NULL,1,0x00CFFF80,2,2,136,NULL,90,0,0,'bonus bMdef,2; bonus bAgi,2; bonus bDex,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (2750,'Summer_Night_Dream','Summer Night Dream',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2751,'Academy_Badge','Academy Of Badge',4,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'if(BaseLevel<80) { bonus bMaxHP,400; bonus bMaxSP,200; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (2752,'Praxinus_C','Praccsinos',4,2,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus2 bAddClass,Class_All,5; bonus bMatkrate,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2753,'Beholder_Ring','Beholder Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus2 bExpAddRace,RC_Formless,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2754,'Hallow_Ring','Hallow Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus2 bExpAddRace,RC_undead,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2755,'Clamorous_Ring','Clamorous Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus2 bExpAddRace,RC_Brute,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2756,'Chemical_Ring','Chemical Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus2 bExpAddRace,RC_Plant,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2757,'Insecticide_Ring','Insecticide Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus2 bExpAddRace,RC_Insect,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2758,'Fisher_Ring','Fischer Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus2 bExpAddRace,RC_Fish,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2759,'Decussate_Ring','Decussate Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus2 bExpAddRace,RC_Demon,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2760,'Bloody_Ring','Bloody Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus2 bExpAddRace,RC_DemiHuman,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2761,'Satanic_Ring','Satanic Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus2 bExpAddRace,RC_Angel,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2762,'Dragoon_Ring','Dragon Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus2 bExpAddRace,RC_Dragon,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2763,'Skul_Ring_C','Neo Skull Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,2,2,136,NULL,95,0,0,'bonus bAtkRate,5; bonus bMatkrate,5; bonus bMaxHPrate,5; bonus2 bSkillHeal,"AL_HEAL",5; skill "MG_SIGHT",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2764,'Small_Fishing_Rod','Small Fishing Rod',4,10,NULL,250,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2765,'Novice_Figure','Novice Figure',4,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bMaxHP,70; if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) bonus bMaxHP,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2766,'Swordman_Figure','Swordman Figure',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bVit,1; if(Class==Job_Swordman) bonus bDef,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2767,'Acolyte_Figure','Acolyte Figure',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bInt,1; if(Class==Job_Acolyte) bonus bMaxSP,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2768,'Mage_Figure','Mage Figure',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bInt,1; if(Class==Job_Mage) bonus bSPrecovRate,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2769,'Archer_Figure','Archer Figure',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bDex,1; if(Class==Job_Archer) bonus bBaseAtk,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2770,'Thief_Figure','Thief Figure',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bAgi,1; if(Class==Job_Thief) bonus bAspdRate,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2771,'Merchant_Figure','Merchant Figure',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bStr,1; if(Class==Job_Merchant) bonus bCritical,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2772,'Krieger_Ring1','Glorious Ring',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,81,0,0,'bonus bMaxHP,300; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10; bonus bAspdRate,5; bonus bCastrate,-3; bonus bHealPower,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2773,'Krieger_Ring2','Glorious Mass-Production Ring',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,61,0,0,'bonus bAllStats,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2774,'Krieger_Ring3','Glorious Popularized Ring',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,0,0,0,'bonus bAllStats,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2775,'Lure','Lure',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2776,'Cool_Towel','Adventurer\'s Trusty Towel',4,20,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,'sc_start SC_SUMMER,INFINITE_TICK,0;','sc_end SC_SUMMER;'); -REPLACE INTO `item_db` VALUES (2777,'Shaman_Ring','Shaman Ring',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,7,2,136,NULL,30,0,0,'bonus bUseSPrate,-5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2778,'Shaman_Earing','Shaman Earrings',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,30,0,0,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2779,'Dark_Knight_Belt','Dark Knight Belt',4,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,136,NULL,30,0,0,'bonus bStr,2; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2780,'Dark_Knight_Glove','Dark Knight Glove',4,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,136,NULL,80,0,0,'autobonus "{ bonus bAspdRate,2; }",10,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL); -REPLACE INTO `item_db` VALUES (2781,'Aumdura\'s_Grace','Aumdura\'s Benefit',4,0,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus bAllStats,1; bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2782,'Ring_Of_Wise_King','Ring of the Ancient Wise King',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bMaxHP,50; bonus bMaxSP,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2783,'Eyes_Stone_Ring','Eye Stone Ring',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,7,2,136,NULL,70,0,0,'bonus bCritical,2; bonus bMaxSP,25;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2784,'Oh_Holy_Night','Christmas Musicbox',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'skill "ALL_WEWISH",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2785,'Orleans_Glove_M','Orlean\'s Gloves',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFE,2,2,136,NULL,90,0,0,'bonus bDex,2; bonus bMatkRate,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2786,'Spiritual_Ring_M','Spiritual Ring',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bInt,2; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2787,'Waterdrop_Brooch','Waterdrop Brooch',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFE,2,2,136,NULL,75,0,0,'bonus2 bSubEle,Ele_Water,5; bonus bMaxHP,80; bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2788,'Bradium_Earing','Bradium Earring',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFE,2,2,136,NULL,60,0,0,'bonus bMatkRate,2; bonus bInt,1; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2789,'Bradium_Ring','Bradium Ring',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFE,2,2,136,NULL,60,0,0,'bonus2 bAddClass,Class_All,2; bonus bStr,1; bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2790,'Bradium_Brooch','Bradium Brooch',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFE,2,2,136,NULL,60,0,0,'bonus bFlee,4; bonus bAspdRate,2; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2791,'Just_Got_Fish','Fresh Fish',4,20,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus bHit,3;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (2792,'Ring_Of_Flame_Lord_I','Ring of Flame Lord',4,0,NULL,0,NULL,0,NULL,0,0x00CFFF80,2,2,136,NULL,0,0,0,'bonus bStr,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus3 bAutoSpell,"CH_SOULCOLLECT",1,30; bonus3 bAutoSpell,"MO_EXPLOSIONSPIRITS",1,10; bonus3 bAutoSpell,"PA_PRESSURE",2,30; bonus3 bAutoSpell,"MG_FIREBALL",1,150; bonus3 bAutoSpell,"KN_BOWLINGBASH",5,20;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (2793,'Ring_Of_Resonance_I','Ring of Resonance',4,0,NULL,0,NULL,2,NULL,0,0x00CFFF80,2,2,136,NULL,0,0,0,'bonus bAgi,2; bonus bVit,1; bonus bMdef,2; bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,50,0; bonus3 bAutoSpellWhenHit,"AS_SPLASHER",10,20; bonus3 bAutoSpellWhenHit,"AL_HEAL",10,30; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,20; bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",5,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2794,'Magic_Stone_Ring','Magic Stone Ring',4,0,NULL,0,NULL,0,NULL,1,0x00004082,7,2,136,NULL,99,0,0,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2795,'Green_Apple_Ring','Green Apple Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,99,0,0,'bonus bAllStats,6; if(JobLevel <30) { bonus bAllStats,(JobLevel/5); }',NULL,NULL); -REPLACE INTO `item_db` VALUES (2796,'Magical_Stone','Rocks',4,0,NULL,200,NULL,0,NULL,0,0x00810204,7,2,136,NULL,99,0,0,'bonus2 bAddDamageClass,2047,10; bonus2 bAddDefMonster,2048,-10; bonus3 bAddMonsterIdDropItem,6152,2047,70;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2797,'Magical_Stone_','Rocks',4,0,NULL,200,NULL,0,NULL,0,0x00810204,7,2,136,NULL,99,0,0,'bonus2 bAddDamageClass,2049,10; bonus2 bAddDefMonster,2050,-10; bonus3 bAddMonsterIdDropItem,6151,2049,70;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2798,'Will_Of_Exhausted_Angel','Will Of Exhausted Angel',4,0,NULL,200,NULL,0,NULL,0,0x00008100,7,2,136,NULL,99,0,0,'if(strcharinfo(3)=="job3_arch02") { bonus2 bAddDefMonster,1761,50; bonus2 bAddDefMonster,1762,50; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (2799,'Kuirpenring','Kuirpenring',4,0,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2800,'Accelerator','Accelerator',4,100000,NULL,100,NULL,0,NULL,1,0x00000400,7,2,136,NULL,99,0,0,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2801,'Hovering_Booster','Hovering Booster',4,100000,NULL,2000,NULL,0,NULL,1,0x00000400,7,2,136,NULL,99,0,0,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2802,'Suicidal_Device','Suicidal Device',4,500000,NULL,1000,NULL,0,NULL,1,0x00000400,7,2,136,NULL,99,0,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2803,'Shape_Shifter','Shape Shifter',4,100000,NULL,500,NULL,0,NULL,1,0x00000400,7,2,136,NULL,99,0,0,'bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2804,'Cooling_Device','Cooling Device',4,100000,NULL,2500,NULL,0,NULL,1,0x00000400,7,2,136,NULL,99,0,0,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2805,'Mag_Field_Generator','Magnetic Field Generator',4,100000,NULL,6000,NULL,0,NULL,1,0x00000400,7,2,136,NULL,99,0,0,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2806,'Barrier_Builder','Barrier Builder',4,150000,NULL,8000,NULL,3,NULL,1,0x00000400,7,2,136,NULL,99,0,0,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2807,'Repair_Kit','Repair Kit',4,200000,NULL,400,NULL,0,NULL,1,0x00000400,7,2,136,NULL,99,0,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2808,'Camouflage_Generator','Camouflague Generator',4,250000,NULL,1000,NULL,0,NULL,1,0x00000400,7,2,136,NULL,99,0,0,'bonus bAgi,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2809,'High_Quality_Cooler','High Quality Cooler',4,100000,NULL,2500,NULL,0,NULL,1,0x00000400,7,2,136,NULL,99,0,0,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2810,'Special_Cooler','Special Cooler',4,100000,NULL,2500,NULL,0,NULL,1,0x00000400,7,2,136,NULL,99,0,0,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2819,'Swordman_Manual','Swordsman Manual',4,0,NULL,100,NULL,0,NULL,0,0x00000001,7,2,136,NULL,1,0,0,'bonus bMaxSP,100; skill "SM_BASH",1; skill "SM_PROVOKE",1; skill "SM_MAGNUM",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2820,'Thief_Manual','Thief Manual',4,0,NULL,100,NULL,0,NULL,0,0x00000001,7,2,136,NULL,1,0,0,'bonus bMaxSP,100; skill "TF_DOUBLE",3; bonus bDoubleRate,15; skill "TF_STEAL",1; skill "TF_HIDING",1; skill "TF_POISON",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2821,'Acolyte_Manual','Acolyte Manual',4,0,NULL,100,NULL,0,NULL,0,0x00000001,7,2,136,NULL,1,0,0,'bonus bMaxSP,100; skill "AL_HEAL",1; skill "AL_INCAGI",1; skill "AL_BLESSING",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2822,'Archer_Manual','Archer Manual',4,0,NULL,100,NULL,0,NULL,0,0x00000001,7,2,136,NULL,1,0,0,'bonus bMaxSP,100; skill "AC_OWL",1; skill "AC_CONCENTRATION",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2823,'Merchant_Manual','Merchant Manual',4,0,NULL,100,NULL,0,NULL,0,0x00000001,7,2,136,NULL,1,0,0,'bonus bMaxSP,100; skill "MC_DISCOUNT",1; skill "MC_OVERCHARGE",10; skill "MC_IDENTIFY",1; skill "MC_MAMMONITE",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2824,'Mage_Manual','Mage Manual',4,0,NULL,100,NULL,0,NULL,0,0x00000001,7,2,136,NULL,1,0,0,'bonus bMaxSP,100; skill "MG_SRECOVERY",1; skill "MG_COLDBOLT",1; skill "MG_FIREWALL",1; skill "MG_FIREBOLT",1;',NULL,NULL); -# Cards -#=================================================================== -REPLACE INTO `item_db` VALUES (4001,'Poring_Card','Poring Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,2; bonus bFlee2,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4002,'Fabre_Card','Fabre Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bVit,1; bonus bMaxHP,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4003,'Pupa_Card','Pupa Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHP,700;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4004,'Drops_Card','Drops Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bDex,1; bonus bHit,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4005,'Poring__Card','Santa Poring Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Dark,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4006,'Lunatic_Card','Lunatic Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bLuk,1; bonus bCritical,1; bonus bFlee2,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4007,'Pecopeco_Egg_Card','Peco Peco Egg Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_Formless,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4008,'Picky_Card','Picky Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bStr,1; bonus bBaseAtk,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4009,'Chonchon_Card','Chonchon Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bAgi,1; bonus bFlee,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4010,'Wilow_Card','Willow Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMaxSP,80;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4011,'Picky__Card','Picky Egg Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,1; bonus bMaxHP,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4012,'Thief_Bug_Egg_Card','Thief Bug Egg Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bMaxHP,400;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4013,'Andre_Egg_Card','Andre Egg Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4014,'Roda_Frog_Card','Roda Frog Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHP,400; bonus bMaxSP,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4015,'Condor_Card','Condor Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4016,'Thief_Bug_Card','Thief Bug Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4017,'Savage_Babe_Card','Savage Babe Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEff,Eff_Stun,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4018,'Andre_Larva_Card','Andre Larva Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bInt,1; bonus bMaxSP,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4019,'Hornet_Card','Hornet Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bStr,1; bonus bBaseAtk,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4020,'Farmiliar_Card','Familiar Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEff,Eff_Blind,500; bonus bBaseAtk,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4021,'Rocker_Card','Rocker Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDex,1; bonus bBaseAtk,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4022,'Spore_Card','Spore Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bVit,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4023,'Desert_Wolf_Babe_Card','Baby Desert Wolf Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4024,'Plankton_Card','Plankton Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEff,Eff_Sleep,500; bonus bBaseAtk,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4025,'Skeleton_Card','Skeleton Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,10; bonus2 bAddEff,Eff_Stun,200;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4026,'Thief_Bug_Female_Card','Female Thief Bug Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bAgi,1; bonus bFlee,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4027,'Kukre_Card','Kukre Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4028,'Tarou_Card','Tarou Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4029,'Wolf_Card','Wolf Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,15; bonus bCritical,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4030,'Mandragora_Card','Mandragora Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Wind,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4031,'Pecopeco_Card','Peco Peco Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4032,'Ambernite_Card','Ambernite Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bDef,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4033,'Poporing_Card','Poporing Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'skill "TF_DETOXIFY",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4034,'Worm_Tail_Card','Wormtail Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4035,'Hydra_Card','Hydra Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4036,'Muka_Card','Muka Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bHPrecovRate,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4037,'Snake_Card','Snake Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEff,Eff_Poison,500; bonus bBaseAtk,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4038,'Zombie_Card','Zombie Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bHPrecovRate,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4039,'Stainer_Card','Stainer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bResEff,Eff_Silence,2000; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4040,'Creamy_Card','Creamy Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'skill "AL_TELEPORT",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4041,'Coco_Card','Coco Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bResEff,Eff_Sleep,2000; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4042,'Steel_Chonchon_Card','Steel Chonchon Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Wind,10; bonus bDef,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4043,'Andre_Card','Andre Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4044,'Smokie_Card','Smokie Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'skill "TF_HIDING",1;',NULL,'sc_end SC_HIDING;'); -REPLACE INTO `item_db` VALUES (4045,'Horn_Card','Horn Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bLongAtkDef,35;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4046,'Martin_Card','Martin Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bResEff,Eff_Blind,2000; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4047,'Ghostring_Card','Ghostring Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDefEle,Ele_Ghost; bonus bHPrecovRate,-25;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4048,'Poison_Spore_Card','Poison Spore Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'skill "TF_POISON",3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4049,'Vadon_Card','Vadon Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Fire,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4050,'Thief_Bug_Male_Card','Male Thief Bug Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4051,'Yoyo_Card','Yoyo Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bFlee2,5; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4052,'Elder_Wilow_Card','Elder Willow Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4053,'Vitata_Card','Vitata Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'skill "AL_HEAL",1; bonus bUseSPrate,25;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4054,'Angeling_Card','Angeling Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDefEle,Ele_Holy;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4055,'Marina_Card','Marina Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEff,Eff_Freeze,500; bonus bBaseAtk,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4056,'Dustiness_Card','Dustiness Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Wind,30; bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4057,'Metaller_Card','Metaller Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEff,Eff_Silence,500; bonus bBaseAtk,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4058,'Thara_Frog_Card','Thara Frog Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_DemiHuman,30; bonus2 bSubRace,RC_Player,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4059,'Soldier_Andre_Card','Soldier Andre Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Plant,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4060,'Goblin_Card','Goblin Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_Brute,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4061,'Cornutus_Card','Cornutus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bUnbreakableArmor; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4062,'Anacondaq_Card','Anacondaq Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Poison,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4063,'Caramel_Card','Caramel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_Insect,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4064,'Zerom_Card','Zerom Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bDex,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4065,'Kaho_Card','Kaho Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Earth,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4066,'Orc_Warrior_Card','Orc Warrior Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Brute,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4067,'Megalodon_Card','Megalodon Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bResEff,Eff_Freeze,2000; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4068,'Scorpion_Card','Scorpion Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_Plant,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4069,'Drainliar_Card','Drainliar Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Water,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4070,'Eggyra_Card','Eggyra Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bSPrecovRate,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4071,'Orc_Zombie_Card','Orc Zombie Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Undead,30; bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4072,'Golem_Card','Golem Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bUnbreakableWeapon; bonus bBaseAtk,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4073,'Pirate_Skel_Card','Pirate Skeleton Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'skill "MC_DISCOUNT",5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4074,'BigFoot_Card','Bigfoot Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Insect,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4075,'Argos_Card','Argos Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bResEff,Eff_Stone,2000; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4076,'Magnolia_Card','Magnolia Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEff,Eff_Curse,500; bonus bBaseAtk,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4077,'Phen_Card','Phen Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bNoCastCancel; bonus bCastrate,25;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4078,'Savage_Card','Savage Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4079,'Mantis_Card','Mantis Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bStr,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4080,'Flora_Card','Flora Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_Fish,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4081,'Hode_Card','Hode Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Earth,30; bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4082,'Desert_Wolf_Card','Desert Wolf Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddSize,Size_Small,15; bonus bBaseAtk,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4083,'Rafflesia_Card','Rafflesia Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Fish,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4084,'Marine_Sphere_Card','Marine Sphere Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'skill "SM_MAGNUM",3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4085,'Orc_Skeleton_Card','Orc Skeleton Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Holy,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4086,'Soldier_Skeleton_Card','Soldier Skeleton Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritical,9;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4087,'Giearth_Card','Giearth Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bResEff,Eff_Confusion,10000; bonus2 bSubEle,Ele_Earth,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4088,'Frilldora_Card','Frilldora Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'skill "AS_CLOAKING",1;',NULL,'sc_end SC_CLOAKING;'); -REPLACE INTO `item_db` VALUES (4089,'Sword_Fish_Card','Swordfish Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDefEle,Ele_Water; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4090,'Munak_Card','Munak Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bResEff,Eff_Stone,1500; bonus2 bSubEle,Ele_Earth,5; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4091,'Kobold_Card','Kobold Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bStr,1; bonus bCritical,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4092,'Skel_Worker_Card','Skeleton Worker Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddSize,Size_Medium,15; bonus bBaseAtk,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4093,'Obeaune_Card','Obeaune Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'skill "AL_CURE",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4094,'Archer_Skeleton_Card','Archer Skeleton Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4095,'Marse_Card','Marse Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Water,30; bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4096,'Zenorc_Card','Zenorc Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEff,Eff_Poison,400; bonus bBaseAtk,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4097,'Matyr_Card','Matyr Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,10; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4098,'Dokebi_Card','Dokebi Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDefEle,Ele_Wind; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4099,'Pasana_Card','Pasana Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDefEle,Ele_Fire; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4100,'Sohee_Card','Sohee Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMaxSPrate,15; bonus bSPrecovRate,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4101,'Sand_Man_Card','Sandman Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDefEle,Ele_Earth; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4102,'Whisper_Card','Whisper Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee,20; bonus2 bSubEle,Ele_Ghost,-50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4103,'Horong_Card','Horong Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'skill "MG_SIGHT",1;',NULL,'sc_end SC_SIGHT;'); -REPLACE INTO `item_db` VALUES (4104,'Requiem_Card','Requiem Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEff,Eff_Confusion,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4105,'Marc_Card','Marc Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Water,5; bonus2 bResEff,Eff_Freeze,10000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4106,'Mummy_Card','Mummy Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bHit,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4107,'Verit_Card','Verit Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,8; bonus bMaxSPrate,8;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4108,'Myst_Card','Myst Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Poison,30; bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4109,'Jakk_Card','Jakk Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Fire,30; bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4110,'Ghoul_Card','Ghoul Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bResEff,Eff_Poison,2000; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4111,'Strouf_Card','Strouf Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_Demon,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4112,'Marduk_Card','Marduk Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bResEff,Eff_Silence,10000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4113,'Marionette_Card','Marionette Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Ghost,30; bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4114,'Argiope_Card','Argiope Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDefEle,Ele_Poison; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4115,'Hunter_Fly_Card','Hunter Fly Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bHPDrainRate,30,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4116,'Isis_Card','Isis Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Dark,30; bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4117,'Side_Winder_Card','Sidewinder Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'skill "TF_DOUBLE",1; bonus bDoubleRate,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4118,'Petit_Card','Earth Petite Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_Dragon,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4119,'Bathory_Card','Bathory Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDefEle,Ele_Dark;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4120,'Petit__Card','Sky Petite Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Dragon,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4121,'Phreeoni_Card','Phreeoni Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bHit,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4122,'Deviruchi_Card','Deviruchi Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bStr,1; bonus2 bResEff,Eff_Blind,10000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4123,'Eddga_Card','Eddga Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,-25; bonus bNoWalkDelay;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4124,'Medusa_Card','Medusa Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Demon,15; bonus2 bResEff,Eff_Stone,10000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4125,'Deviace_Card','Deviace Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_DemiHuman,7; bonus2 bAddRace,RC_Player,7; bonus2 bAddRace,RC_Brute,7; bonus2 bAddRace,RC_Plant,7; bonus2 bAddRace,RC_Insect,7;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4126,'Minorous_Card','Minorous Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddSize,Size_Large,15; bonus bBaseAtk,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4127,'Nightmare_Card','Nightmare Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bResEff,Eff_Sleep,10000; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4128,'Golden_Bug_Card','Golden Thief Bug Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bNoMagicDamage,100; bonus bUseSPrate,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4129,'Baphomet__Card','Bapho Jr. Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bAgi,3; bonus bCritical,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4130,'Scorpion_King_Card','Scorpion King Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Undead,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4131,'Moonlight_Flower_Card','Moonlight Flower Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bSpeedRate,25;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4132,'Mistress_Card','Mistress Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bNoGemStone; bonus bUseSPrate,25;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4133,'Daydric_Card','Raydric Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Neutral,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4134,'Dracula_Card','Dracula Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPDrainRate,100,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4135,'Orc_Load_Card','Orc Lord Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bShortWeaponDamageReturn,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4136,'Khalitzburg_Card','Khalitzburg Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Demon,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4137,'Drake_Card','Drake Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bNoSizeFix;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4138,'Anubis_Card','Anubis Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Angel,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4139,'Joker_Card','Joker Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'skill "TF_STEAL",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4140,'Knight_Of_Abyss_Card','Abysmal Knight Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_Boss,25;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4141,'Evil_Druid_Card','Evil Druid Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDefEle,Ele_Undead; bonus bInt,1; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4142,'Doppelganger_Card','Doppelganger Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bAspdRate,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4143,'Orc_Hero_Card','Orc Hero Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bVit,3; bonus2 bResEff,Eff_Stun,10000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4144,'Osiris_Card','Osiris Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bRestartFullRecover;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4145,'Berzebub_Card','Berzebub Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bCastrate,-30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4146,'Maya_Card','Maya Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bMagicDamageReturn,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4147,'Baphomet_Card','Baphomet Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bHit,-10; bonus bSplashRange,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4148,'Pharaoh_Card','Pharaoh Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bUseSPrate,-30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4149,'Gargoyle_Card','Gargoyle Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAddMonsterDropItem,12028,RC_Insect,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4150,'Goat_Card','Goat Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'if(getrefine()<6) { bonus bDef,2; bonus bMdef,5; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (4151,'Gajomart_Card','Gajomart Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Plant,-20; bonus2 bExpAddRace,RC_Plant,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4152,'Galapago_Card','Galapago Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddItemGroupHealRate,IG_Juice,50; bonus3 bAddMonsterDropItem,531,RC_Insect,300; bonus3 bAddMonsterDropItem,532,RC_Insect,300; bonus3 bAddMonsterDropItem,534,RC_Insect,300;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4153,'Crab_Card','Crab Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,5; bonus2 bAddDamageClass,1266,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4154,'Rice_Cake_Boy_Card','Dumpling Child Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddItemGroupHealRate,IG_Candy,50; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,300; bonus3 bAddMonsterDropItem,530,RC_DemiHuman,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4155,'Goblin_Leader_Card','Goblin Leader Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace2,RC2_Goblin,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4156,'Steam_Goblin_Card','Goblin Steamrider Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Formless,7;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4157,'Goblin_Archer_Card','Goblin Archer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Undead,7;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4158,'Flying_Deleter_Card','Sky Deleter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bHPrecovRate,-100; bonus bHPGainValue,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4159,'Nine_Tail_Card','Nine Tail Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bAgi,2; if(getrefine()>8) bonus bFlee,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4160,'Antique_Firelock_Card','Firelock Soldier Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bStr,2; if(getrefine()>8) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (4161,'Grand_Peco_Card','Grand Peco Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"PR_GLORIA",1,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4162,'Grizzly_Card','Grizzly Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Blind,300;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4163,'Gryphon_Card','Gryphon Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bFlee,2; bonus bCritical,7; if(BaseClass==Job_Swordman) bonus3 bAutoSpell,"KN_BOWLINGBASH",5,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4164,'Gullinbursti_Card','Gullinbursti Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Fish,-20; bonus2 bExpAddRace,RC_Fish,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4165,'Gig_Card','Gig Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPGainRace,RC_Insect,5;',NULL,'heal 0,-5;'); -REPLACE INTO `item_db` VALUES (4166,'Nightmare_Terror_Card','Nightmare Terror Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Curse,300;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4167,'Neraid_Card','Nereid Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPGainRace,RC_Brute,5;',NULL,'heal 0,-5;'); -REPLACE INTO `item_db` VALUES (4168,'Dark_Lord_Card','Dark Lord Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"WZ_METEOR",5,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4169,'Dark_Illusion_Card','Dark Illusion Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,-10; bonus bMaxSPrate,-10; bonus bCastrate,-10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4170,'Dark_Frame_Card','Dark Frame Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Stone,600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4171,'Dark_Priest_Card','Dark Priest Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPVanishRate,50,10; if(BaseJob==Job_Sage) bonus bSPDrainValue,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4172,'The_Paper_Card','The Paper Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,20; bonus bSPDrainValue,-1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4173,'Demon_Pungus_Card','Demon Pungus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Sleep,600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4174,'Deviling_Card','Deviling Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Neutral,50; bonus2 bSubEle,Ele_Water,-50; bonus2 bSubEle,Ele_Earth,-50; bonus2 bSubEle,Ele_Fire,-50; bonus2 bSubEle,Ele_Wind,-50; bonus2 bSubEle,Ele_Poison,-50; bonus2 bSubEle,Ele_Holy,-50; bonus2 bSubEle,Ele_Dark,-50; bonus2 bSubEle,Ele_Ghost,-50; bonus2 bSubEle,Ele_Undead,-50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4175,'Poison_Toad_Card','Poisonous Toad Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"TF_POISON",1,20; bonus2 bAddSkillBlow,52,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4176,'Dullahan_Card','Dullahan Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Dragon,7;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4177,'Dryad_Card','Dryad Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus3 bAddMonsterDropItem,993,RC_Plant,100; bonus2 bSubEle,Ele_Earth,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4178,'Dragon_Tail_Card','Dragon Tail Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bAgi,1; bonus bFlee,10; bonus2 bSkillAtk,"AC_DOUBLE",5; bonus2 bSkillAtk,"AC_SHOWER",5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4179,'Dragon_Fly_Card','Dragon Fly Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4180,'Driller_Card','Driller Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPGainRace,RC_Dragon,5;',NULL,'heal 0,-5;'); -REPLACE INTO `item_db` VALUES (4181,'Disguise_Card','Disguise Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Silence,300+600*(readparam(bVit)>=77);',NULL,NULL); -REPLACE INTO `item_db` VALUES (4182,'Diabolic_Card','Diabolic Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPGainRace,RC_Demon,5;',NULL,'heal 0,-5;'); -REPLACE INTO `item_db` VALUES (4183,'Vagabond_Wolf_Card','Vagabond Wolf Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4184,'Lava_Golem_Card','Lava Golem Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace2,RC2_Golem,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4185,'Rideword_Card','Rideword Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,1; if(BaseClass==Job_Acolyte) { bonus bInt,1; bonus bMdef,1; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (4186,'Raggler_Card','Raggler Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bStr,1; bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4187,'Raydric_Archer_Card','Raydric Archer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAddMonsterDropItem,12030,RC_Demon,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4188,'Leib_Olmai_Card','Leib Olmai Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Fire,10; bonus3 bAddMonsterDropItem,990,RC_Brute,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4189,'Wraith_Dead_Card','Wraith Dead Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Curse,600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4190,'Wraith_Card','Wraith Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAddMonsterDropItem,12027,RC_Undead,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4191,'Loli_Ruri_Card','Loli Ruri Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"AL_HEAL",3,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4192,'Rotar_Zairo_Card','Rotar Zairo Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Fish,7;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4193,'Lude_Card','Lude Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) bonus3 bAutoSpellWhenHit,"SM_ENDURE",1,200;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4194,'Rybio_Card','Rybio Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Stun,300+600*(readparam(bDex)>=77);',NULL,NULL); -REPLACE INTO `item_db` VALUES (4195,'Leaf_Cat_Card','Leaf Cat Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Water,10; bonus3 bAddMonsterDropItem,991,RC_Fish,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4196,'Marin_Card','Marin Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddMonsterDropItem,909,2000; bonus2 bAddMonsterDropItem,7126,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4197,'Mastering_Card','Mastering Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4198,'Maya_Puple_Card','Maya Purple Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bIntravision;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4199,'Merman_Card','Merman Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bHPrecovRate,10; bonus bSPrecovRate,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4200,'Megalith_Card','Megalith Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'if(getrefine()<6) bonus bMdef,7;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4201,'Majoruros_Card','Majoruros Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Stun,600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4202,'Civil_Servant_Card','Mao Guai Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Ghost,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4203,'Mutant_Dragon_Card','Mutant Dragonoid Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,15; bonus3 bAutoSpell,"MG_FIREBALL",3+2*(getskilllv("MG_FIREBALL")==10),50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4204,'Mini_Demon_Card','Mini Demon Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Brute,-20; bonus2 bExpAddRace,RC_Brute,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4205,'Mimic_Card','Mimic Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddMonsterDropItem,603,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4206,'Mystcase_Card','Myst Case Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bAddMonsterDropItem,644,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4207,'Mysteltainn_Card','Mysteltainn Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubSize,Size_Small,25; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4208,'Miyabi_Ningyo_Card','Miyabi Doll Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMaxSPrate,10; bonus2 bSkillAtk,"MG_FROSTDIVER",5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4209,'Violy_Card','Violy Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"BA_FROSTJOKER",1+4*(getskilllv("BA_FROSTJOKER")==5),20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4210,'Wander_Man_Card','Wanderer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(!isequipped(4172,4257,4230,4272)) bonus3 bAutoSpell,"RG_INTIMIDATE",1,20; if(BaseClass==Job_Thief) bonus bFlee,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4211,'Vocal_Card','Vocal Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4212,'Bon_Gun_Card','Bongun Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"SM_BASH",1,20; bonus2 bAddSkillBlow,"SM_BASH",5; bonus2 bAddDefMonster,1026,-100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4213,'Brilight_Card','Brilight Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Silence,600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4214,'Bloody_Murderer_Card','Bloody Murderer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Insect,7;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4215,'Blazzer_Card','Blazer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddMonsterDropItemGroup,IG_Food,600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4216,'Sasquatch_Card','Sasquatch Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Freeze,600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4217,'Live_Peach_Tree_Card','Enchanted Peach Tree Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"AL_HEAL",1+9*(getskilllv("AL_HEAL")==10),20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4218,'Succubus_Card','Succubus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,-3; bonus bHPrecovRate,-20; bonus bMaxHP,1000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4219,'Sageworm_Card','Sage Worm Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddMonsterDropItem,715,30; bonus2 bAddMonsterDropItem,716,30; bonus2 bAddMonsterDropItem,717,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4220,'Solider_Card','Solider Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDef,2; bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4221,'Skeleton_General_Card','Skeleton General Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Insect,-20; bonus2 bExpAddRace,RC_Insect,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4222,'Skel_Prisoner_Card','Skeleton Prisoner Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Sleep,300;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4223,'Stalactic_Golem_Card','Stalactic Golem Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Stun,2000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4224,'Stem_Worm_Card','Stem Worm Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAddMonsterDropItem,12032,RC_Brute,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4225,'Stone_Shooter_Card','Stone Shooter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,10; bonus bHit,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4226,'Sting_Card','Sting Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bDef,2; if(getrefine()>8) bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4227,'Spring_Rabbit_Card','Spring Rabbit Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddItemGroupHealRate,IG_Meat,50; bonus3 bAddMonsterDropItem,517,RC_Brute,200; bonus3 bAddMonsterDropItem,528,RC_Brute,200;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4228,'Sleeper_Card','Sleeper Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAddMonsterDropItem,12031,RC_Fish,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4229,'C_Tower_Manager_Card','Tower Keeper Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,1; bonus bCastrate,-5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4230,'Shinobi_Card','Shinobi Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bAgi,1; bonus3 bAutoSpellWhenHit,"AS_CLOAKING",5,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4231,'Increase_Soil_Card','Mi Gao Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace2,RC2_Guardian,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4232,'Wild_Ginseng_Card','Hermit Plant Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddItemGroupHealRate,IG_Herb,50; bonus3 bAddMonsterDropItem,507,RC_Plant,300; bonus3 bAddMonsterDropItem,508,RC_Plant,200; bonus3 bAddMonsterDropItem,509,RC_Plant,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4233,'Baby_Leopard_Card','Baby Leopard Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,3; if(BaseClass==Job_Merchant) bonus bUnbreakableArmor;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4234,'Anolian_Card','Anolian Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"AC_CONCENTRATION",1+9*(getskilllv("AC_CONCENTRATION")==10),30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4235,'Cookie_XMAS_Card','Christmas Cookie Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Angel,-20; bonus2 bExpAddRace,RC_Angel,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4236,'Amon_Ra_Card','Amon Ra Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bAllStats,1; bonus3 bAutoSpellWhenHit,"PR_KYRIE",10,(30+70*(readparam(bInt)>=99));',NULL,NULL); -REPLACE INTO `item_db` VALUES (4237,'Owl_Duke_Card','Owl Duke Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"PR_IMPOSITIO",3,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4238,'Owl_Baron_Card','Owl Baron Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"PR_LEXAETERNA",1,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4239,'Iron_Fist_Card','Iron Fist Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Formless,-20; bonus2 bExpAddRace,RC_Formless,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4240,'Arclouse_Card','Arclouze Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'if(getrefine()<6) { bonus bDef,2; bonus bMdef,3; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (4241,'Archangeling_Card','Arc Angeling Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMaxHP,300; if(readparam(bLuk)>=77) { bonus bHPrecovRate,100; bonus bSPrecovRate,100; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (4242,'Apocalips_Card','Apocalipse Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,2; if(getrefine()>8) bonus bMaxHP,800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4243,'Antonio_Card','Antonio Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"AL_TELEPORT",1,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4244,'Alarm_Card','Alarm Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"MG_SIGHT",1,200; bonus bMaxHP,300; bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4245,'Am_Mut_Card','Am Mut Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_DemiHuman,-20; bonus2 bSubRace,RC_Player,-20; bonus2 bExpAddRace,RC_DemiHuman,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4246,'Assulter_Card','Assaulter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_DemiHuman,7; bonus2 bCriticalAddRace,RC_Player,7;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4247,'Aster_Card','Aster Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,5; bonus2 bAddDamageClass,1074,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4248,'Ancient_Mummy_Card','Ancient Mummy Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"AL_CRUCIS",5,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4249,'Ancient_Worm_Card','Ancient Worm Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Demon,-20; bonus2 bExpAddRace,RC_Demon,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4250,'Executioner_Card','Executioner Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubSize,Size_Large,25; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4251,'Elder_Card','Elder Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace2,RC2_Guardian,40;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4252,'Alligator_Card','Alligator Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bLongAtkDef,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4253,'Alice_Card','Alice Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubClass,Class_Boss,40; bonus2 bSubClass,Class_Normal,-40;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4254,'Tirfing_Card','Ogretooth Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubSize,Size_Medium,25; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4255,'Orc_Lady_Card','Orc Lady Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace2,3,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4256,'Orc_Archer_Card','Orc Archer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAddMonsterDropItem,12034,RC_DemiHuman,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4257,'Wild_Rose_Card','Wild Rose Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bAgi,1; if(BaseClass==Job_Thief) bonus bFlee2,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4258,'Wicked_Nymph_Card','Evil Nymph Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,1; bonus bMaxSP,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4259,'Wooden_Golem_Card','Wooden Golem Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDef,1; bonus bHPrecovRate,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4260,'Wootan_Shooter_Card','Wootan Shooter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Confusion,2000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4261,'Wootan_Fighter_Card','Wootan Fighter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Bleeding,2000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4262,'Evil_Cloud_Hermit_Card','Cloud Hermit Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAddMonsterDropItem,12029,RC_Plant,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4263,'Incant_Samurai_Card','Samurai Spector Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bIgnoreDefClass,Class_Normal; bonus bHPrecovRate,-100; bonus2 bHPLossRate,666,10000;',NULL,'if((Hp <= 999) && !getmapflag(strcharinfo(3),mf_pvp) && !getmapflag(strcharinfo(3),mf_pvp_noparty) && !getmapflag(strcharinfo(3),mf_pvp_noguild)) { heal (1-Hp),0; } else { heal -999,0; }'); -REPLACE INTO `item_db` VALUES (4264,'Wind_Ghost_Card','Wind Ghost Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"WZ_JUPITEL",3+7*(getskilllv("WZ_JUPITEL")==10),20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4265,'Li_Me_Mang_Ryang_Card','Jing Guai Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAddMonsterDropItem,12033,RC_Angel,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4266,'Eclipse_Card','Eclipse Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4267,'Explosion_Card','Explosion Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Dragon,-20; bonus2 bExpAddRace,RC_Dragon,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4268,'Injustice_Card','Injustice Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"AS_SONICBLOW",1,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4269,'Incubus_Card','Incubus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,-3; bonus bSPrecovRate,-20; bonus bMaxSP,150;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4270,'Giant_Spider_Card','Giant Spider Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Poison,600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4271,'Giant_Honet_Card','Giant Hornet Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Wind,10; bonus3 bAddMonsterDropItem,992,RC_Insect,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4272,'Dancing_Dragon_Card','Zhu Po Long Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bAgi,1; bonus bCritical,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4273,'Shellfish_Card','Shell Fish Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,5; bonus2 bAddDamageClass,1073,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4274,'Zombie_Master_Card','Zombie Master Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPGainRace,RC_Undead,5;',NULL,'heal 0,-5;'); -REPLACE INTO `item_db` VALUES (4275,'Zombie_Prisoner_Card','Zombie Prisoner Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Undead,-20; bonus2 bExpAddRace,RC_Undead,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4276,'Lord_Of_Death_Card','Lord of The Dead Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus3 bAddEff,Eff_Stun,500,ATF_SHORT; bonus3 bAddEff,Eff_Curse,500,ATF_SHORT; bonus3 bAddEff,Eff_Silence,500,ATF_SHORT; bonus3 bAddEff,Eff_Poison,500,ATF_SHORT; bonus3 bAddEff,Eff_Bleeding,500,ATF_SHORT; bonus2 bComaClass,Class_Normal,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4277,'Zherlthsh_Card','Zealotus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bLuk,2; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; bonus2 bSkillAtk,"DC_THROWARROW",10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4278,'Gibbet_Card','Gibbet Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'if(getrefine()<6) bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4279,'Deleter_Card','Earth Deleter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bSPrecovRate,-100; bonus bSPGainValue,10;',NULL,'heal 0,-100;'); -REPLACE INTO `item_db` VALUES (4280,'Geographer_Card','Geographer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"AL_BLESSING",2+8*(getskilllv("AL_BLESSING")==10),30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4281,'Zipper_Bear_Card','Zipper Bear Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,30; bonus bSPDrainValue,-1; if(BaseClass==Job_Merchant) bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4282,'Tengu_Card','Tengu Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddMonsterDropItemGroup,IG_Recovery,600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4283,'Greatest_General_Card','Greatest General Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"MO_CALLSPIRITS",5,2+18*(BaseClass==Job_Acolyte);',NULL,NULL); -REPLACE INTO `item_db` VALUES (4284,'Chepet_Card','Chepet Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus4 bAutoSpell,"AL_HEAL",5,50,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4285,'Choco_Card','Choco Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee2,5; bonus bFlee,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4286,'Karakasa_Card','Karakasa Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Confusion,300+600*(readparam(bStr)>=77);',NULL,NULL); -REPLACE INTO `item_db` VALUES (4287,'Kapha_Card','Kapha Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(getrefine()<6) bonus bMdef,8;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4288,'Carat_Card','Carat Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,2; if(getrefine()>8) bonus bMaxSP,150;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4289,'Caterpillar_Card','Caterpillar Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPGainRace,RC_Plant,5;',NULL,'heal 0,-5;'); -REPLACE INTO `item_db` VALUES (4290,'Cat_O_Nine_Tail_Card','Cat O\' Nine Tails Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMdef,3; bonus bMagicDamageReturn,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4291,'Kobold_Leader_Card','Kobold Leader Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace2,RC2_Kobold,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4292,'Kobold_Archer_Card','Kobold Archer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Plant,7;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4293,'Cookie_Card','Cookie Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bLuk,2; bonus2 bSkillAtk,"AL_HOLYLIGHT",10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4294,'Quve_Card','Quve Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) bonus3 bAutoSpellWhenHit,"AL_INCAGI",1,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4295,'Kraben_Card','Kraben Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Blind,600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4296,'Cramp_Card','Cramp Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bGetZenyNum,500,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4297,'Cruiser_Card','Cruiser Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Brute,7;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4298,'Cremy_Fear_Card','Creamy Fear Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Confusion,600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4299,'Clock_Card','Clock Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"CR_AUTOGUARD",3+7*(getskilllv("CR_AUTOGUARD")==10),30;',NULL,'sc_end SC_AUTOGUARD;'); -REPLACE INTO `item_db` VALUES (4300,'Chimera_Card','Chimera Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Poison,300+600*(BaseJob==Job_Assassin);',NULL,NULL); -REPLACE INTO `item_db` VALUES (4301,'Killer_Mantis_Card','Killer Mantis Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Bleeding,600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4302,'Tao_Gunka_Card','Tao Gunka Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,100; bonus bDef,-50; bonus bMdef,-50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4303,'Whisper_Boss_Card','Giant Whisper Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee,10; if(readparam(bStr)>=80) bonus bBaseAtk,20; if(readparam(bVit)>=80) bonus bMaxHPrate,3; if(readparam(bLuk)>=80) bonus bCritical,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4304,'Tamruan_Card','Tamruan Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bDef,2; bonus2 bSkillAtk,"CR_SHIELDCHARGE",10; bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4305,'Turtle_General_Card','Turtle General Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,20; bonus3 bAutoSpell,"SM_MAGNUM",10,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4306,'Toad_Card','Toad Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee2,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4307,'Kind_Of_Beetle_Card','Beetle King Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPGainRace,RC_Fish,5;',NULL,'heal 0,-5;'); -REPLACE INTO `item_db` VALUES (4308,'Tri_Joint_Card','Tri Joint Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPGainRace,RC_Formless,5;',NULL,'heal 0,-5;'); -REPLACE INTO `item_db` VALUES (4309,'Parasite_Card','Parasite Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bDef,1; bonus2 bSubRace,RC_Formless,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4310,'Panzer_Goblin_Card','Panzer Goblin Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Demon,7;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4311,'Permeter_Card','Permeter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Dark,15; bonus2 bSubEle,Ele_Undead,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4312,'Fur_Seal_Card','Seal Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bFlee,3; bonus bHit,10; if(BaseClass==Job_Acolyte) { bonus2 bCriticalAddRace,RC_Undead,9; bonus2 bCriticalAddRace,RC_Demon,9; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (4313,'Punk_Card','Punk Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1+4*(getskilllv("WZ_QUAGMIRE")==5),50,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4314,'Penomena_Card','Penomena Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Formless,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4315,'Pest_Card','Pest Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Stone,300+600*(readparam(bInt)>=77);',NULL,NULL); -REPLACE INTO `item_db` VALUES (4316,'Fake_Angel_Card','False Angel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPGainRace,RC_Angel,5;',NULL,'heal 0,-5;'); -REPLACE INTO `item_db` VALUES (4317,'Mobster_Card','Mobster Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,15; if(BaseClass==Job_Thief) bonus bCritical,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4318,'Knight_Windstorm_Card','Stormy Knight Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"WZ_STORMGUST",2,20; bonus2 bAddEff,Eff_Freeze,2000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4319,'Freezer_Card','Freezer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMaxHP,300; if(getrefine()>=9) bonus2 bSkillAtk,"SM_BASH",10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4320,'Bloody_Knight_Card','Bloody Knight Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"WZ_METEOR",1,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4321,'Hylozoist_Card','Hylozoist Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bClassChange,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4322,'High_Orc_Card','High Orc Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bDef,1; bonus bShortWeaponDamageReturn,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4323,'Garm_Baby_Card','Hatii Babe Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"MG_FROSTDIVER",3,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4324,'Garm_Card','Hatii Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Freeze,5000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4325,'Harpy_Card','Harpy Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Neutral,15; bonus2 bSkillAtk,"MG_NAPALMBEAT",5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4326,'See_Otter_Card','Sea-Otter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddItemGroupHealRate,IG_Fish,50; bonus3 bAddMonsterDropItem,551,RC_Fish,300; bonus3 bAddMonsterDropItem,544,RC_Fish,300;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4327,'Blood_Butterfly_Card','Bloody Butterfly Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bCastrate,30; bonus bNoCastCancel; bonus2 bSkillAtk,"MG_FIREWALL",5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4328,'Hyegun_Card','Yao Jun Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee,15; bonus bCritical,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4329,'Phendark_Card','Phendark Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPGainRace,RC_DemiHuman,5; bonus2 bSPGainRace,RC_Player,5;',NULL,'heal 0,-5;'); -REPLACE INTO `item_db` VALUES (4330,'Dark_Snake_Lord_Card','Evil Snake Lord Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,3; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Curse,10000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4331,'Heater_Card','Heater Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bCritical,3; if(BaseClass==Job_Swordman) bonus bFlee2,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4332,'Waste_Stove_Card','Waste Stove Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,5; bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4333,'Venomous_Card','Venomous Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus3 bAddEffWhenHit,Eff_Poison,3000,ATF_TARGET|ATF_SELF;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4334,'Noxious_Card','Noxious Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bLongAtkDef,10; bonus2 bSubEle,Ele_Neutral,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4335,'Pitman_Card','Pitman Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSkillAtk,"WZ_EARTHSPIKE",5; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",5;',NULL,'heal 0,-50;'); -REPLACE INTO `item_db` VALUES (4336,'Ungoliant_Card','Ungoliant Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bHPrecovRate,10; bonus2 bResEff,Eff_Bleeding,10000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4337,'Porcellio_Card','Porcellio Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,25; bonus bDef,-5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4338,'Obsidian_Card','Obsidian Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,readparam(bDex)/18;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4339,'Mineral_Card','Mineral Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,-25; bonus bDef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4340,'Teddy_Bear_Card','Teddy Bear Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Undead,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4341,'Metaling_Card','Metaling Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"RG_STRIPWEAPON",1,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4342,'Rsx_0806_Card','RSX-0806 Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,3; bonus bUnbreakableArmor; bonus bNoKnockback;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4343,'Mole_Card','Holden Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bLuk,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4344,'Anopheles_Card','Anopheles Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAddMonsterDropItem,12058,RC_Insect,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4345,'Hill_Wind_Card','Hill Wind Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSkillAtk,"MG_THUNDERSTORM",5; bonus2 bSkillAtk,"WZ_JUPITEL",5; bonus2 bSkillAtk,"WZ_VERMILION",5;',NULL,'heal 0,-50;'); -REPLACE INTO `item_db` VALUES (4346,'Ygnizem_Card','Egnigem Cenia Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bStr,readparam(bInt)/18;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4347,'Armaia_Card','Armeyer Dinze Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAddMonsterDropItem,12053,RC_Fish,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4348,'Whikebain_Card','Wickebine Tres Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"RG_STRIPARMOR",1,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4349,'Erend_Card','Errende Ebecee Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus4 bAutoSpellWhenHit,"AL_PNEUMA",1,50,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4350,'Rawrel_Card','Laurell Weinder Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSkillAtk,"WZ_FROSTNOVA",3; bonus2 bSkillAtk,"WZ_STORMGUST",3;',NULL,'heal 0,-50;'); -REPLACE INTO `item_db` VALUES (4351,'Kavac_Card','Kavach Icarus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(getrefine()<=4) { bonus bFlee,20; bonus bFlee2,1; } else { bonus bFlee,10; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (4352,'B_Ygnizem_Card','General Egnigem Cenia Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bHPRegenRate,50,10000; bonus2 bSPRegenRate,10,10000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4353,'Removal_Card','Remover Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHP,800-40*getrefine(); bonus bHPrecovRate,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4354,'Gemini_Card','Gemini-S58 Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'if(readparam(bAgi)>=90) { bonus2 bResEff,Eff_Silence,3000; bonus2 bResEff,Eff_Stun,3000; } if(readparam(bVit)>=80) { bonus2 bResEff,Eff_Stone,5000; bonus2 bResEff,Eff_Sleep,5000; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (4355,'Gremlin_Card','Gremlin Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAddMonsterDropItem,12043,RC_Brute,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4356,'Beholder_Card','Beholder Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'skill "SA_CASTCANCEL",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4357,'B_Seyren_Card','Lord Knight Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'skill "LK_BERSERK",1; bonus bMaxHPrate,-50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4358,'Seyren_Card','Seyren Windsor Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bStr,getrefine()-6;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4359,'B_Eremes_Card','Assassin Cross Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'skill "AS_CLOAKING",3;',NULL,'sc_end SC_CLOAKING;'); -REPLACE INTO `item_db` VALUES (4360,'Eremes_Card','Eremes Guile Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bCriticalAddRace,RC_DemiHuman,10; bonus2 bCriticalAddRace,RC_Player,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4361,'B_Harword_Card','MasterSmith Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBreakWeaponRate,1000; bonus bBreakArmorRate,700;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4362,'Harword_Card','Howard Alt-Eisen Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bAspdRate,-5; bonus bHit,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4363,'B_Magaleta_Card','High Priest Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus5 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,50,BF_WEAPON|BF_MAGIC,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4364,'Magaleta_Card','Margaretha Sorin Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,1; bonus5 bAutoSpellWhenHit,"PR_LEXDIVINA",5,150,BF_MAGIC,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4365,'B_Katrinn_Card','High Wizard Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bIgnoreMdefClassRate,Class_Normal,100; bonus bCastrate,100; bonus bSPrecovRate,-100;',NULL,'heal 0,-2000;'); -REPLACE INTO `item_db` VALUES (4366,'Katrinn_Card','Kathryne Keyron Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bCastrate,getrefine()*-1; if(getrefine()>=9) { bonus bMatkRate,2; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (4367,'B_Shecil_Card','Sniper Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bHPDrainRate,50,20; bonus bHPrecovRate,-10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4368,'Shecil_Card','Cecil Damon Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bAspdRate,5; bonus bHit,-30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4369,'Venatu_Card','Venatu Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,readparam(bAgi)/18;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4370,'Dimik_Card','Dimik Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,getrefine()-5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4371,'Archdam_Card','Archdam Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,10; bonus bCastrate,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4372,'Bacsojin_Card','White Lady Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bHealPower,30; bonus bUseSPrate,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4373,'Chung_E_Card','Green Maiden Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bLuk,getrefine()-5; bonus bCritical,getrefine();',NULL,NULL); -REPLACE INTO `item_db` VALUES (4374,'Apocalips_H_Card','Vesper Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bDex,2; bonus2 bIgnoreMdefClassRate,Class_Boss,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4375,'Orc_Baby_Card','Orc Baby Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(getrefine()>=9) { bonus2 bSubEle,Ele_Neutral,15; bonus bFlee,15; } else { bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,10; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (4376,'Lady_Tanee_Card','Lady Tanee Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,-40; bonus bMaxSPrate,50; bonus2 bAddMonsterDropItem,513,200; bonus2 bAddItemHealRate,513,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4377,'Green_Iguana_Card','Grove Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAddMonsterDropItem,12063,RC_Formless,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4378,'Acidus_Card','Gold Acidus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'if(getrefine()<=4) { bonus bMaxHPrate,8; bonus bMaxSPrate,8; bonus bHPrecovRate,5; bonus bSPrecovRate,5; } else { bonus bMaxHPrate,4; bonus bMaxSPrate,4; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (4379,'Acidus__Card','Blue Acidus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'if(getrefine()<=4) { bonus bSPrecovRate,5; bonus bMaxSP,80; } else { bonus bMaxSP,40; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (4380,'Ferus_Card','Red Ferus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSkillAtk,"WZ_FIREPILLAR",5; bonus2 bSkillAtk,"WZ_METEOR",5;',NULL,'heal 0,-50;'); -REPLACE INTO `item_db` VALUES (4381,'Ferus__Card','Green Ferus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bVit,1; bonus bMaxHPrate,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4382,'Novus__Card','Yellow Novus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHP,500; bonus bHPrecovRate,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4383,'Novus_Card','Red Novus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus3 bAddEffWhenHit,Eff_Confusion,3000,ATF_TARGET|ATF_SELF;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4384,'Hydro_Card','Hydrolancer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"SA_SPELLBREAKER",1,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4385,'Dragon_Egg_Card','Dragon Egg Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAddMonsterDropItem,12048,RC_Dragon,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4386,'Detale_Card','Detardeurus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMdef,-20; bonus2 bResEff,Eff_Freeze,10000; bonus5 bAutoSpellWhenHit,"SA_LANDPROTECTOR",1,70,BF_MAGIC,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4387,'Ancient_Mimic_Card','Ancient Mimic Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAgi,readparam(bLuk)/18;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4388,'Deathword_Card','Death Word Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSkillAtk,"MG_NAPALMBEAT",5; bonus2 bSkillAtk,"MG_SOULSTRIKE",5; bonus2 bSkillAtk,"HW_NAPALMVULCAN",5;',NULL,'heal 0,-50;'); -REPLACE INTO `item_db` VALUES (4389,'Plasma_Card','Plasma Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddMonsterDropItem,12118,50; bonus2 bAddMonsterDropItem,12119,50; bonus2 bAddMonsterDropItem,12120,50; bonus2 bAddMonsterDropItem,12121,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4390,'Breeze_Card','Breeze Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,5; bonus2 bAddEff,Eff_Bleeding,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4391,'Retribution_Card','Baroness of Retribution Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAddMonsterDropItem,12068,RC_Angel,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4392,'Observation_Card','Dame of Sentinel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDex,readparam(bVit)/18;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4393,'Shelter_Card','Mistress of Shelter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,readparam(bStr)/18;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4394,'Solace_Card','Lady Solace Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(BaseJob==Job_Priest) bonus3 bAutoSpell,"CR_GRANDCROSS",5,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4395,'Tha_Maero_Card','Maero of Thanatos Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,5; bonus3 bAutoSpell,"AL_DECAGI",3,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4396,'Tha_Odium_Card','Odium of Thanatos Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bAgi,getrefine()-5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4397,'Tha_Despero_Card','Despero of Thanatos Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bInt,getrefine()-6;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4398,'Tha_Dolor_Card','Dolor of Thanatos Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bMagicAddRace,RC_Angel,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4399,'Thanatos_Card','Memory of Thanatos Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bDefRatioAtkClass,Class_All; bonus bSPDrainValue,-1; bonus bDef,-30; bonus bFlee,-30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4400,'Aliza_Card','Aliza Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"DC_WINKCHARM",1,50+50*(BaseJob==Job_Dancer);',NULL,NULL); -REPLACE INTO `item_db` VALUES (4401,'Alicel_Card','Alicel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bFlee,10; bonus bDef,-5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4402,'Aliot_Card','Aliot Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) { bonus bStr,2; bonus bMaxHPrate,5; } if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) { bonus bInt,2; bonus bMaxSPrate,5; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (4403,'Kiel_Card','Kiel-D-01 Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bDelayRate,-30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4404,'Skogul_Card','Skogul Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus3 bAddEffWhenHit,Eff_Bleeding,3000,ATF_TARGET|ATF_SELF;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4405,'Frus_Card','Frus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMagicDamageReturn,getrefine()*2; if(BaseClass==Job_Mage) bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4406,'Skeggiold_Card','Skeggiold Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bMagicAddRace,RC_Demon,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4407,'Randgris_Card','Randgris Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bUnbreakableWeapon; bonus2 bAddClass,Class_All,10; bonus3 bAutoSpell,"SA_DISPELL",1,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4408,'Gloom_Under_Night_Card','Gloom Under Night Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Holy,40; bonus2 bAddEle,Ele_Dark,40; bonus2 bAddRace,RC_Angel,40; bonus2 bAddRace,RC_Demon,40;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4409,'Agav_Card','Agav Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMatkRate,5; bonus bDef,-10; if(BaseClass==Job_Mage) bonus bMaxSP,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4410,'Echio_Card','Echio Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,15; if(BaseClass==Job_Swordman) bonus bMaxHP,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4411,'Vanberk_Card','Vanberk Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bStr,2; autobonus "{ bonus bCritical,100; }",5,5000,0,"{ specialeffect2 EF_ENHANCE; }";',NULL,NULL); -REPLACE INTO `item_db` VALUES (4412,'Isilla_Card','Isilla Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,2; autobonus "{ bonus bCastrate,-50; bonus bFlee,30; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }";',NULL,NULL); -REPLACE INTO `item_db` VALUES (4413,'Hodremlin_Card','Hodremlin Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubSize,Size_All,15; autobonus2 "{ bonus bFlee2,30; }",3,10000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_WIND; }";',NULL,NULL); -REPLACE INTO `item_db` VALUES (4414,'Seeker_Card','Seeker Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'skill "MG_STONECURSE",1; bonus2 bResEff,Eff_Stone,3000; bonus bMdef,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4415,'Snowier_Card','Snowier Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddMonsterDropItem,536,2000; bonus2 bAddItemHealRate,536,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4416,'Siroma_Card','Siroma Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bSkillAtk,"MG_COLDBOLT",25; bonus2 bCastrate,"MG_COLDBOLT",-25;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4417,'Ice_Titan_Card','Ice Titan Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bVit,2; autobonus2 "{ bonus bDef,10; }",3,10000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_FREEZED; }";',NULL,NULL); -REPLACE INTO `item_db` VALUES (4418,'Gazeti_Card','Gazeti Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"MG_COLDBOLT",2,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4419,'Ktullanux_Card','Ktullanux Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Fire,50; bonus5 bAutoSpellWhenHit,"WZ_FROSTNOVA",10,20,BF_WEAPON|BF_MAGIC,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4420,'Muscipular_Card','Muscipular Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"AL_HEAL",1,100; bonus3 bAutoSpellWhenHit,"AL_INCAGI",1,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4421,'Drosera_Card','Drosera Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCriticalLong,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4422,'Roween_Card','Roween Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee,5; bonus bFlee2,3; bonus2 bAddEle,Ele_Water,10; bonus2 bCriticalAddRace,RC_Fish,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4423,'Galion_Card','Galion Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bHit,5; bonus2 bAddEle,Ele_Water,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4424,'Stapo_Card','Stapo Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'skill "TF_PICKSTONE",1; skill "TF_THROWSTONE",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4425,'Atroce_Card','Atroce Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,25; autobonus "{ bonus bAspdRate,100; }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL); -REPLACE INTO `item_db` VALUES (4426,'Byorgue_Card','Byorgue Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'if(BaseJob==Job_Rogue) { bonus bMatkRate,10; bonus2 bAddClass,Class_All,10; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (4427,'Sword_Guardian_Card','Sword Guardian Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getiteminfo(getequipid(EQI_HAND_R),11)==W_1HSWORD||getiteminfo(getequipid(EQI_HAND_R),11)==W_2HSWORD) { bonus bHit,5; bonus bCritical,5; bonus2 bSkillAtk,62,25; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (4428,'Bow_Guardian_Card','Bow Guardian Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getiteminfo(getequipid(EQI_HAND_R),11)==W_BOW) { bonus bHit,5; bonus bCritical,5; bonus2 bSkillAtk,47,50; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (4429,'Salamander_Card','Salamander Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSkillAtk,"WZ_FIREPILLAR",40; bonus2 bSkillAtk,"WZ_METEOR",40;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4430,'Ifrit_Card','Ifrit Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bBaseAtk,(JobLevel/10); bonus bCritical,(JobLevel/10); bonus bHit,(JobLevel/10); bonus3 bAutoSpellWhenHit,"NPC_EARTHQUAKE",2,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4431,'Kasa_Card','Kasa Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"MG_FIREBALL",5,20; bonus3 bAutoSpell,"MG_FIREBOLT",5,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4432,'Magmaring_Card','Magmaring Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bBaseAtk,5; bonus2 bAddEle,Ele_Earth,10; bonus2 bCriticalAddRace,RC_Brute,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4433,'Imp_Card','Imp Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bSkillAtk,"MG_FIREBOLT",25; bonus2 bCastrate,"MG_FIREBOLT",-25;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4434,'Knocker_Card','Knocker Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_Formless,5; bonus3 bAddMonsterDropItem,756,RC_Formless,10; bonus3 bAddMonsterDropItem,757,RC_Formless,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4435,'Zombie_Slaughter_Card','Zombie Slaughter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_DemiHuman,1; bonus2 bAddRace,RC_Player,1; bonus2 bMagicAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,RC_Player,1; bonus bHPGainValue,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4436,'Ragged_Zombie_Card','Ragged Zombie Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bCriticalAddRace,RC_Player,5; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bAddRace,RC_Player,1; bonus2 bMagicAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,RC_Player,1; bonus2 bAddEff2,Eff_Bleeding,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4437,'Hell_Poodle_Card','Hell Poodle Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bHit,1; bonus2 bAddItemHealRate,517,100; bonus3 bAddEff,Eff_Bleeding,50,ATF_SHORT;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4438,'Banshee_Card','Banshee Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'if(BaseClass==Job_Mage){ bonus bMaxSP,100; bonus bMaxHP,-100; bonus2 bSkillAtk,"MG_NAPALMBEAT",20; bonus2 bSkillAtk,"MG_SOULSTRIKE",20; bonus2 bSkillAtk,"HW_NAPALMVULCAN",20; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (4439,'Flame_Skull_Card','Flame Skull Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bResEff,Eff_Blind,3000; bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Curse,3000; bonus2 bResEff,Eff_Stone,3000; bonus2 bAddEffWhenHit,Eff_Blind,500; bonus2 bAddEffWhenHit,Eff_Stun,500; bonus2 bAddEffWhenHit,Eff_Curse,500; bonus2 bAddEffWhenHit,Eff_Stone,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4440,'Necromancer_Card','Necromancer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getiteminfo(getequipid(EQI_HAND_R),11)==W_STAFF) { bonus bInt,1; bonus2 bIgnoreMdefClassRate,Class_Normal,2; bonus2 bIgnoreMdefClassRate,Class_Boss,2; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (4441,'Fallen_Bishop_Card','Fallen Bishop Hibram Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMatkRate,10; bonus bMaxSPrate,-50; bonus2 bMagicAddRace,RC_Angel,50; bonus2 bMagicAddRace,RC_DemiHuman,50; bonus2 bMagicAddRace,RC_Player,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4442,'Tatacho_Card','Tatacho Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Neutral,20; bonus2 bAddEle,Ele_Neutral,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4443,'Aqua_Elemental_Card','Aqua Elemental Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Water,20; bonus2 bAddEle,Ele_Water,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4444,'Draco_Card','Draco Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Earth,20; bonus2 bAddEle,Ele_Earth,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4445,'Luciola_Vespa_Card','Luciola Vespa Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Wind,20; bonus2 bAddEle,Ele_Wind,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4447,'Centipede_Card','Centipede Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Poison,20; bonus2 bAddEle,Ele_Poison,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4448,'Cornus_Card','Cornus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Holy,20; bonus2 bAddEle,Ele_Holy,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4449,'Dark_Shadow_Card','Dark Shadow Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Dark,20; bonus2 bAddEle,Ele_Dark,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4450,'Banshee_Master_Card','Banshee Master Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,1; bonus bMatk,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4451,'Ant_Buyanne_Card','Entweihen Crothen Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMatk,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4452,'Centipede_Larva_Card','Centipede Larva Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bInt,1; bonus bMatk,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4453,'Hilsrion_Card','Hillsrion Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,25;',NULL,NULL); -# Armor Enchant System -#=================================================================== -REPLACE INTO `item_db` VALUES (4700,'Strength1','STR+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4701,'Strength2','STR+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4702,'Strength3','STR+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4703,'Strength4','STR+4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4704,'Strength5','STR+5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4705,'Strength6','STR+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,6;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4706,'Strength7','STR+7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,7;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4707,'Strength8','STR+8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,8;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4708,'Strength9','STR+9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,9;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4709,'Strength10','STR+10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4710,'Inteligence1','INT+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4711,'Inteligence2','INT+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4712,'Inteligence3','INT+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4713,'Inteligence4','INT+4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4714,'Inteligence5','INT+5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4715,'Inteligence6','INT+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,6;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4716,'Inteligence7','INT+7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,7;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4717,'Inteligence8','INT+8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,8;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4718,'Inteligence9','INT+9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,9;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4719,'Inteligence10','INT+10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4720,'Dexterity1','DEX+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4721,'Dexterity2','DEX+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4722,'Dexterity3','DEX+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4723,'Dexterity4','DEX+4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4724,'Dexterity5','DEX+5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4725,'Dexterity6','DEX+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,6;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4726,'Dexterity7','DEX+7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,7;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4727,'Dexterity8','DEX+8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,8;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4728,'Dexterity9','DEX+9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,9;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4729,'Dexterity10','DEX+10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4730,'Agility1','AGI+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4731,'Agility2','AGI+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4732,'Agility3','AGI+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4733,'Agility4','AGI+4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4734,'Agility5','AGI+5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4735,'Agility6','AGI+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,6;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4736,'Agility7','AGI+7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,7;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4737,'Agility8','AGI+8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,8;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4738,'Agility9','AGI+9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,9;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4739,'Agility10','AGI+10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4740,'Vitality1','VIT+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4741,'Vitality2','VIT+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4742,'Vitality3','VIT+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4743,'Vitality4','VIT+4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4744,'Vitality5','VIT+5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4745,'Vitality6','VIT+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,6;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4746,'Vitality7','VIT+7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,7;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4747,'Vitality8','VIT+8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,8;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4748,'Vitality9','VIT+9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,9;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4749,'Vitality10','VIT+10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4750,'Luck1','LUK+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4751,'Luck2','LUK+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4752,'Luck3','LUK+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4753,'Luck4','LUK+4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4754,'Luck5','LUK+5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4755,'Luck6','LUK+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,6;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4756,'Luck7','LUK+7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,7;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4757,'Luck8','LUK+8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,8;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4758,'Luck9','LUK+9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,9;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4759,'Luck10','LUK+10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4760,'Matk1','MATK+1%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4761,'Matk2','MATK+2%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4762,'Evasion6','FLEE+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bFlee,6;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4763,'Evasion12','FLEE+12',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bFlee,12;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4764,'Critical5','CRI+5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritical,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4765,'Critical7','CRI+7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritical,7;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4766,'Atk2','ATK+2%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4767,'Atk3','ATK+3%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4768,'Str1_J','STR+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (4769,'Str2_J','STR+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (4770,'Str3_J','STR+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (4771,'Int1_J','INT+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (4772,'Int2_J','INT+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (4773,'Int3_J','INT+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (4774,'Vit1_J','VIT+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (4775,'Vit2_J','VIT+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (4776,'Vit3_J','VIT+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (4777,'Agi1_J','AGI+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (4778,'Agi2_J','AGI+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (4779,'Agi3_J','AGI+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (4780,'Dex1_J','DEX+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (4781,'Dex2_J','DEX+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (4782,'Dex3_J','DEX+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (4783,'Luk1_J','LUK+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (4784,'Luk2_J','LUK+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (4785,'Luk3_J','LUK+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -# More Headgears -#=================================================================== -REPLACE INTO `item_db` VALUES (5001,'Headset','Headset',4,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,1,1,87,'bonus2 bResEff,Eff_Curse,1000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5002,'Gemmed_Crown','Jewel Crown',4,20,NULL,600,NULL,4,NULL,0,0x000654E2,7,2,256,NULL,60,1,88,'bonus bInt,2; bonus bLuk,1; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5003,'Joker_Jester','Joker Jester',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,89,'bonus bLuk,2; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5004,'Oxygen_Mask','Oxygen Mask',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,7,2,1,NULL,0,0,90,'bonus2 bResEff,Eff_Poison,2000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5005,'Gas_Mask','Gas Mask',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,513,NULL,0,0,91,'bonus2 bResEff,Eff_Poison,3000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5006,'Machoman_Glasses','Machoman\'s Glasses',4,36000,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,512,NULL,0,0,92,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5007,'Loard_Circlet','Grand Circlet',4,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,55,1,93,'bonus bStr,1; bonus bInt,1; bonus bLuk,1; bonus bMdef,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5008,'Puppy_Love','Puppy Love',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,94,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5009,'Safety_Helmet','Safety Helmet',4,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,95,'bonus bMdef,3; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5010,'Indian_Hair_Piece','Indian Fillet',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,96,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5011,'Antenna','Aerial',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,97,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5012,'Ph.D_Hat','Ph.D Hat',4,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,98,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5013,'Horn_Of_Lord_Kaho','Lord Kaho\'s Horn',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,99,'bonus bMdef,10; bonus bStr,5; bonus bAgi,10; bonus bVit,10; bonus bInt,5; bonus bLuk,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5014,'Fin_Helm','Fin Helm',4,20,NULL,300,NULL,2,NULL,0,0x00004082,7,2,512,NULL,65,0,100,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5015,'Egg_Shell','Egg Shell',4,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,101,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5016,'Boy\'s_Cap','Boy\'s Cap',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,102,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5017,'Bone_Helm','Bone Helm',4,20,NULL,800,NULL,7,NULL,0,0x000444A2,7,2,256,NULL,70,1,103,'bonus2 bSubEle,Ele_Dark,-15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5018,'Feather_Bonnet','Feather Bonnet',4,20,NULL,300,NULL,4,NULL,0,0x00080808,7,2,256,NULL,0,1,104,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5019,'Corsair','Corsair',4,20,NULL,500,NULL,5,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,105,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5020,'Kafra_Band','Kafra Band',4,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,106,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5021,'Bankruptcy_Of_Heart','Grief for Greed',4,20,NULL,1200,NULL,4,NULL,0,0x00040420,7,2,256,NULL,38,1,107,'bonus bInt,1; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5022,'Helm_Of_Sun','Hat of the Sun God',4,20,NULL,2400,NULL,4,NULL,0,0x00CFDF80,7,2,768,NULL,0,1,138,'bonus bStr,3; bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5023,'Hat_Of_Bundle','Parcel Hat',4,20,NULL,1000,NULL,0,NULL,0,0x00040420,7,2,256,NULL,0,1,108,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5024,'Hat_Of_Cake','Cake Hat',4,20,NULL,1000,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,109,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5025,'Helm_Of_Angel','Helm of Angel',4,20,NULL,1600,NULL,5,NULL,0,0x00CFDF80,7,2,256,NULL,74,1,110,'bonus bAgi,1; bonus bLuk,1; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5026,'Hat_Of_Cook','Chef Hat',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,50,1,111,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5027,'Wizardry_Hat','Mage Hat',4,20,NULL,300,NULL,1,NULL,0,0x00810204,7,2,256,NULL,0,1,112,'bonus bInt,2; bonus bMaxSP,150;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5028,'Candle','Candle',4,20,NULL,150,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,113,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5029,'Spore_Hat','Spore Hat',4,20,NULL,900,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,20,1,114,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5030,'Panda_Cap','Panda Hat',4,20,NULL,800,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,40,1,115,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5031,'Mine_Helm','Mine Hat',4,20,NULL,1500,NULL,4,NULL,0,0x0006D5F2,7,2,256,NULL,55,1,116,'bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5032,'Picnic_Hat','Sunday Hat',4,20,NULL,800,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,117,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5033,'Smokie_Hat','Raccoon Hat',4,20,NULL,900,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,50,1,118,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5034,'Light_Bulb_Band','Bulb Band',4,20,NULL,500,NULL,0,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,119,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5035,'Poring_Hat','Poring Hat',4,20,NULL,700,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,38,1,120,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5036,'Cross_Band','Cross Hat',4,20,NULL,250,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,10,1,121,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5037,'Fruit_Shell','Nut Shell',4,20,NULL,150,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,5,0,122,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5038,'Deviruchi_Cap','Deviruchi Hat',4,20,NULL,800,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,64,1,123,'bonus bStr,1; bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5039,'Mottled_Egg_Shell','Rainbow Eggshell',4,20,NULL,400,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,19,0,124,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5040,'Blush','Blush',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,125,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5041,'Heart_Hair_Pin','Heart Hairpin',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,126,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5042,'Hair_Protector','Bao Bao',4,20,NULL,150,NULL,0,NULL,0,0xFFFFFFFE,7,2,256,NULL,14,1,127,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5043,'Opera_Ghost_Mask','Opera Phantom Mask',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFE,7,2,512,NULL,20,0,128,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5044,'Devil\'s_Wing','Evil Wing Ears',4,20,NULL,350,NULL,2,NULL,0,0x0,7,2,256,NULL,45,1,129,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5045,'Magician_Hat','Magician Hat',4,20,NULL,500,NULL,3,NULL,0,0x00818314,7,2,256,NULL,50,1,130,'bonus bDex,1; bonus bAgi,1; bonus bMaxSP,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5046,'Bongun_Hat','Bongun Hat',4,20,NULL,300,NULL,5,NULL,0,0xFFFFFFFF,7,2,769,NULL,0,0,139,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5047,'Fashion_Sunglass','Fashionable Glasses',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,131,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5048,'First_Moon_Hair_Pin','Cresent Hairpin',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,132,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5049,'Stripe_Band','Striped Hairband',4,20,NULL,150,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,133,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5050,'Mystery_Fruit_Shell','Wonder Nutshell',4,20,NULL,300,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,0,134,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5051,'Kitty_Bell','Pussy Cat Bell',4,20,NULL,100,NULL,0,NULL,0,0x0,7,2,1,NULL,0,0,135,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5052,'Blue_Hair_Band','Blue Hairband',4,20,NULL,150,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,136,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5053,'Spinx_Helm','Sphinx Hat',4,20,NULL,3000,NULL,5,NULL,0,0x00004082,7,2,257,NULL,65,0,137,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5054,'Assassin_Mask','Assassin Mask',4,20,NULL,100,NULL,0,NULL,0,0x00001100,7,2,1,NULL,70,0,180,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5055,'Novice_Egg_Cap','Novice False Eggshell',4,1,NULL,1,NULL,3,NULL,0,0x00000001,7,2,256,NULL,0,0,101,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5056,'Love_Berry','Fruit of Love',4,1,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,140,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5057,'Ear_Of_Black_Cat','Black Cat Ears',4,16000,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,45,1,141,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5058,'Drooping_Kitty','Drooping Cat',4,250000,NULL,500,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,142,'bonus bMdef,15; bonus2 bResEff,Eff_Curse,3000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5059,'Brown_Bear_Cap','Teddybear Hat',4,20,NULL,800,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,143,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5060,'Party_Hat','Party Hat',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,144,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5061,'Flower_Hairpin','Flower Hairpin',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,145,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5062,'Straw_Hat','Straw Hat',4,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,146,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5063,'Plaster','Giant Band Aid',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,147,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5064,'Leaf_Headgear','Smokie Leaf',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,148,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5065,'Fish_On_Head','Blue Fish',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,149,'bonus2 bAddRace,RC_Fish,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5066,'Horn_Of_Succubus','Succubus Horn',4,20,NULL,800,NULL,4,NULL,0,0xFFFFFFFE,7,2,256,NULL,70,1,150,'bonus bInt,1; bonus bMdef,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5067,'Sombrero','Sombrero',4,20,NULL,350,NULL,4,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,151,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5068,'Ear_Of_Devil\'s_Wing','Evil Wing Ears',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,70,0,152,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5069,'Mask_Of_Fox','Kitsune Mask',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,153,'bonus bAgi,1; bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5070,'Headband_Of_Power','Hot-blooded Headband',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,154,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5071,'Indian_Headband','Indian Headband',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,155,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5072,'Inccubus_Horn','Incubus Horn',4,20,NULL,800,NULL,4,NULL,0,0xFFFFFFFE,7,2,256,NULL,70,1,156,'bonus bAgi,1; bonus bMdef,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5073,'Cap_Of_Concentration','Model Training Hat',4,20,NULL,700,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,157,'bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5074,'Ear_Of_Angel\'s_Wing','Angel Wing Ears',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,70,0,158,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5075,'Cowboy_Hat','Cowboy Hat',4,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,159,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5076,'Fur_Hat','Beanie',4,20,NULL,350,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,160,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5077,'Tulip_Hairpin','Tulip Hairpin',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,161,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5078,'Sea_Otter_Cap','Sea-Otter Hat',4,20,NULL,800,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,162,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5079,'Crossed_Hair_Band','X Hairpin',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,163,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5080,'Headgear_Of_Queen','Crown of Ancient Queen',4,20,NULL,400,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,45,1,164,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5081,'Mistress_Crown','Crown of Mistress',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,256,NULL,75,1,165,'bonus bMaxSP,100; bonus bInt,2; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5082,'Mushroom_Band','Decorative Mushroom',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,166,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5083,'Red_Tailed_Ribbon','Red Ribbon',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,45,1,167,'bonus bMdef,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5084,'Lazy_Raccoon','Lazy Smokie',4,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,168,'bonus2 bResEff,Eff_Sleep,2000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5085,'Pair_Of_Red_Ribbon','Small Ribbons',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,45,0,169,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5086,'Alarm_Mask','Alarm Mask',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFE,7,2,513,NULL,0,0,170,'bonus2 bResEff,Eff_Blind,5000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5087,'Goblin_Mask_01','Poker Face',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,513,NULL,0,0,171,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5088,'Goblin_Mask_02','Surprised Mask',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,513,NULL,0,0,172,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5089,'Goblin_Mask_03','Annoyed Mask',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,513,NULL,0,0,173,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5090,'Goblin_Mask_04','Goblin Leader Mask',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,513,NULL,0,0,174,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5091,'Big_Golden_Bell','Decorative Golden Bell',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFE,7,2,768,NULL,35,1,175,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5092,'Blue_Coif','Coif',4,150000,NULL,300,NULL,5,NULL,0,0x00001100,7,2,768,NULL,65,1,176,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5093,'Blue_Coif_','Coif',4,150000,NULL,300,NULL,5,NULL,1,0x00001100,7,2,768,NULL,65,1,177,'bonus bMaxSP,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5094,'Orc_Hero_Helm','Helmet of Orc Hero',4,500000,NULL,900,NULL,5,NULL,0,0xFFFFFFFE,7,2,768,NULL,55,1,178,'bonus bStr,2; bonus bVit,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5095,'Orc_Hero_Helm_','Helmet of Orc Hero',4,800000,NULL,1000,NULL,5,NULL,1,0xFFFFFFFE,7,2,768,NULL,55,1,179,'bonus bStr,2; bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5096,'Assassin_Mask_','Assassin Mask',4,20,NULL,100,NULL,0,NULL,0,0x00001100,7,2,1,NULL,70,0,180,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5097,'Cone_Hat_','Holiday Hat',4,0,NULL,400,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,144,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5098,'Tiger_Mask','Tiger Mask',4,20,NULL,400,NULL,2,NULL,0,0xFFFFFFFF,7,2,768,NULL,50,0,181,'bonus bStr,3; bonus bMaxHP,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5099,'Cat_Hat','Neko Mimi',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,182,'bonus bLuk,2; bonus bMdef,10; bonus2 bSubRace,RC_Brute,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5100,'Sales_Signboard','Sales Banner',4,20,NULL,800,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,75,1,183,'bonus bStr,1; bonus bAgi,1; bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5101,'Takius_Blindfold','Takius\'s Blindfold',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,184,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5102,'Round_Eyes','Blank Eyes',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,185,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5103,'Sunflower_Hairpin','Sunflower Hairpin',4,20,NULL,600,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,30,0,186,'bonus bAgi,2; bonus bCritical,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5104,'Dark_Blindfold','Dark Blinder',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,512,NULL,0,0,187,'bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Stun,200;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5105,'Hat_Of_Cake_','2nd Anniversary Hat',4,20,NULL,1000,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,24,1,109,'bonus bDex,1; bonus bMaxSP,80; bonus3 bAddMonsterDropItem,7864,7,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5106,'Cone_Hat_INA','2nd Anniversary Hat',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,0,144,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5107,'Well_Baked_Toast','Crunch Toast',4,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,188,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5108,'Detective_Hat','Renown Detective\'s Cap',4,20,NULL,350,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,189,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5109,'Red_Bonnet','Red Bonnet',4,20,NULL,400,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,190,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5110,'Baby_Pacifier','Baby Pacifier',4,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,191,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5111,'Galapago_Cap','Galapago Cap',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,55,1,192,'bonus2 bAddMonsterDropItem,605,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5112,'Super_Novice_Hat','Super Novice Hat',4,8500,NULL,400,NULL,4,NULL,0,0x00000001,7,2,256,NULL,40,1,193,'bonus bAllStats,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5113,'Angry_Mouth','Angry Snarl',4,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,194,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5114,'Fedora','Bucket Hat',4,6000,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,195,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5115,'Winter_Hat','Winter Hat',4,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,196,'bonus2 bResEff,Eff_Freeze,1000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5116,'Banana_Hat','Banana Hat',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,197,'bonus3 bAutoSpell,"SM_PROVOKE",3,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5117,'Mistic_Rose','Mystic Rose',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,198,'bonus2 bSubRace,RC_Plant,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5118,'Ear_Of_Puppy','Puppy Headband',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,199,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5119,'Super_Novice_Hat_','Super Novice Hat',4,8500,NULL,400,NULL,4,NULL,1,0x00000001,7,2,256,NULL,40,1,193,'bonus bAllStats,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5120,'Fedora_','Bucket Hat',4,6000,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,195,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5121,'Zherlthsh_Mask','Zealotus Mask',4,20,NULL,400,NULL,3,NULL,0,0xFFFFFFFE,7,2,768,NULL,70,1,200,'bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5122,'Magni_Cap','Magni\'s Cap',4,30000,NULL,1000,NULL,5,NULL,0,0xFFFFFFFE,7,2,256,NULL,65,1,250,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5123,'Ulle_Cap','Ulle\'s Cap',4,30000,NULL,500,NULL,3,NULL,1,0xFFFFFFFE,7,2,256,NULL,65,1,254,'bonus bDex,2; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5124,'Fricca_Circlet','Fricca\'s Circlet',4,30000,NULL,300,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,65,1,251,'bonus bMdef,10; bonus bInt,2; bonus bMaxSP,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5125,'Kiss_Of_Angel','Angel\'s Kiss',4,10000,NULL,300,NULL,3,NULL,1,0x00000001,7,2,256,NULL,50,1,255,'bonus bSPrecovRate,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5126,'Morpheus\'s_Hood','Morpheus\'s Hood',4,30000,NULL,200,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,33,1,256,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5127,'Morrigane\'s_Helm','Morrigane\'s Helm',4,30000,NULL,500,NULL,4,NULL,0,0xFFFFFFFE,7,2,256,NULL,61,1,257,'bonus bLuk,2; bonus bBaseAtk,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5128,'Goibne\'s_Helmet','Goibne\'s Helm',4,30000,NULL,500,NULL,5,NULL,0,0xFFFFFFFE,7,2,256,NULL,54,1,258,'bonus bVit,3; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5129,'Bird_Nest','Bird Nest',4,20,NULL,400,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,0,201,'bonus bAgi,2; bonus2 bSubRace,RC_Brute,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5130,'Lion_Mask','Lion Mask',4,20,NULL,700,NULL,0,NULL,0,0x00CFDF80,7,2,768,NULL,75,1,202,'bonus2 bAddEffWhenHit,Eff_Silence,500; bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5131,'Close_Helmet','Close Helmet',4,20,NULL,1200,NULL,8,NULL,0,0x00004082,7,2,769,NULL,75,1,203,'bonus bVit,3; bonus bMaxHPrate,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5132,'Angeling_Hat','Angeling Hat',4,20,NULL,700,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,204,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5133,'Sheep_Hat','Sheep Hat',4,20,NULL,150,NULL,1,NULL,0,0x00008110,7,2,256,NULL,0,0,205,'bonus bShortWeaponDamageReturn,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5134,'Pumpkin_Hat','Pumpkin-Head',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,206,'bonus2 bSubRace,RC_Demon,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5135,'Cyclops_Visor','Cyclop\'s Eye',4,0,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,7,2,512,NULL,75,0,207,'bonus bMaxSP,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5136,'Santa\'s_Hat_','Antonio\'s Santa Hat',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,20,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5137,'Alice_Doll','Alice Doll',4,20,NULL,500,NULL,0,NULL,1,0xFFFFFFFE,7,2,256,NULL,30,0,208,'bonus bStr,1; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus2 bAddEff2,Eff_Sleep,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5138,'Magic_Eyes','Magic Eyes',4,20,NULL,300,NULL,1,NULL,0,0x00810204,7,2,256,NULL,30,1,209,'bonus bMdef,5; bonus bCastrate,-10; bonus bUseSPrate,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5139,'Hibiscus','Hibiscus',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,0,210,'bonus bDex,1; bonus bInt,1; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5140,'Charming_Ribbon','Charming Ribbon',4,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,211,'bonus2 bSubRace,RC_Undead,5; bonus2 bSubRace,RC_Demon,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5141,'Marionette_Doll','Marionette Doll',4,20,NULL,400,NULL,0,NULL,1,0xFFFFFFFE,7,2,256,NULL,30,1,212,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5142,'Crescent_Helm','Crescent Helm',4,20,NULL,3000,NULL,8,NULL,0,0x000444A2,7,2,768,NULL,50,1,213,'bonus bVit,1; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5143,'Kabuki_Mask','Kabuki Mask',4,20,NULL,1000,NULL,5,NULL,1,0xFFFFFFFE,7,1,769,NULL,30,1,214,'bonus2 bResEff,Eff_Silence,3000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5144,'Gambler_Hat','Gambler Hat',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,16,'bonus bLuk,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5145,'Carnival_Joker_Jester','Carnival Joker Jester',4,10,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,89,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5146,'Elephant_Hat','Elephant Hat',4,0,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,215,'bonus bVit,1; bonus2 bSubRace,RC_Brute,7; skill "WZ_WATERBALL",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5147,'Baseball_Cap','Baseball Cap',4,0,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,216,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5148,'Phrygian_Cap','Phrygian Cap',4,0,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,217,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5149,'Silver_Tiara','Silver Tiara',4,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,218,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5150,'Joker_Jester_','Joker Jester',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,219,'bonus bSpeedRate,25;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5151,'Headset_OST','Note Headphones',4,20,NULL,200,NULL,4,NULL,1,0xFFFFFFFF,7,2,768,NULL,0,1,220,'bonus bMdef,3; bonus2 bResEff,Eff_Stun,1000; bonus2 bResEff,Eff_Freeze,1000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5152,'Chinese_Crown','Chinese Crown',4,20,NULL,2000,NULL,2,NULL,0,0xFFFFFFFF,7,2,768,NULL,1,1,221,'bonus2 bResEff,Eff_Stun,1000; bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5153,'Angeling_Hairpin','Angeling Hairpin',4,20,NULL,700,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,222,'bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5154,'Sunglasses_F','Father\'s Sunglasses',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,12,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5155,'Granpa_Beard_F','Father\'s White Moustache',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,25,'bonus bBaseAtk,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5156,'Flu_Mask_F','Father\'s Mask',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,8,'bonus bMatkRate,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5157,'Viking_Helm_','Orc Helm',4,20,NULL,500,NULL,5,NULL,1,0x000654E2,7,2,256,NULL,0,1,86,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5158,'Holy_Bonnet_','Monk Hat',4,30000,NULL,100,NULL,5,NULL,1,0x00008110,7,2,256,NULL,0,1,35,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5159,'Golden_Gear_','Golden Gear',4,20,NULL,900,NULL,5,NULL,1,0xFFFFFFFE,7,2,256,NULL,40,1,30,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5160,'Magestic_Goat_','Majestic Goat',4,20,NULL,800,NULL,5,NULL,1,0x006444A2,7,2,256,NULL,0,1,41,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5161,'Sharp_Gear_','Spiky Band',4,20,NULL,1000,NULL,6,NULL,1,0x0066D5F2,7,2,256,NULL,50,1,43,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5162,'Bone_Helm_','Bone Helm',4,20,NULL,800,NULL,7,NULL,1,0x000444A2,7,2,256,NULL,70,1,103,'bonus2 bSubEle,Ele_Dark,-15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5163,'Corsair_','Corsair',4,20,NULL,500,NULL,5,NULL,1,0xFFFFFFFE,7,2,256,NULL,0,1,105,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5164,'Tiara_','Tiara',4,20,NULL,400,NULL,4,NULL,1,0xFFFFFFFE,7,0,256,NULL,45,1,19,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5165,'Crown_','Crown',4,20,NULL,400,NULL,4,NULL,1,0xFFFFFFFE,7,1,256,NULL,45,1,45,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5166,'Spinx_Helm_','Sphinx Hat',4,20,NULL,3000,NULL,5,NULL,1,0x00004082,7,2,257,NULL,65,0,137,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5167,'Munak_Turban_','Munak Hat',4,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,7,2,769,NULL,0,0,51,'bonus2 bSubRace,RC_Undead,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5168,'Bongun_Hat_','Bongun Hat',4,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,7,2,769,NULL,0,0,139,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5169,'Bride_Mask','Bride Mask',4,30000,NULL,500,NULL,4,NULL,1,0xFFFFFFFF,7,2,768,NULL,40,1,223,'if(BaseClass==Job_Taekwon){ bonus bLuk,2; bonus bCritical,5; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (5170,'Feather_Beret','Feather Beret',4,30000,NULL,600,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,224,'bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5171,'Valkyrie_Helm','Valkyrie Helm',4,100000,NULL,1000,NULL,5,NULL,1,0xFFFFFFFE,2,2,256,NULL,0,1,225,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5172,'Beret','Beret',4,30000,NULL,700,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,226,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5173,'Satto_Hat','Magistrate Hat',4,30000,NULL,400,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,1,227,'if(BaseClass==Job_Taekwon){ bonus bAgi,1; bonus bHPrecovRate,3; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (5174,'Ayam','Ayam',4,30000,NULL,400,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,1,228,'if(BaseClass==Job_Taekwon){ bonus bInt,1; bonus bSPrecovRate,3; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (5175,'Censor_Bar','Censor Bar',4,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,229,'bonus2 bResEff,Eff_Curse,500; bonus bMdef,1; bonus bHit,-5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5176,'Hahoe_Mask','Hahoe Mask',4,30000,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,513,NULL,30,0,230,'if(BaseClass==Job_Taekwon){ bonus bLuk,1; bonus bFlee2,2; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (5177,'Guardian_Lion_Mask','Mythical Lion Mask',4,30000,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,7,2,768,NULL,40,1,231,'if(BaseClass==Job_Taekwon){ bonus bDex,2; bonus bBaseAtk,2*getrefine(); bonus3 bAddEff,Eff_Stun,1000,ATF_SHORT; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (5178,'Candle_','Candle',4,20,NULL,150,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,113,'bonus bAllStats,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5179,'Gold_Tiara','Golden Tiara',4,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,232,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5180,'Phrygian_Cap_','France Holiday Hat',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,217,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5181,'Helm_Of_Darkness','Helm of Darkness',4,20,NULL,2000,NULL,3,NULL,1,0x000654E2,7,2,768,NULL,50,1,233,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5182,'Puppy_Hat','Puppy Hat',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,0,234,'bonus bAgi,1; bonus3 bAutoSpell,"PR_GLORIA",1,10+20*(readparam(bAgi)>=77);',NULL,NULL); -REPLACE INTO `item_db` VALUES (5183,'Bird_Nest_Hat','Bird Nest Hat',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,235,'bonus bDex,1; bonus bAgi,1; bonus2 bResEff,Eff_Stun,1000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5184,'Captain_Hat','Captain\'s Hat',4,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFE,7,2,256,NULL,30,1,236,'bonus2 bSubEle,Ele_Water,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5185,'Laurel_Wreath','Laurel Wreath',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,237,'bonus bLuk,3; bonus2 bResEff,Eff_Blind,500; bonus2 bResEff,Eff_Curse,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5186,'Geographer_Band','Geographer Band',4,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,0,238,'bonus bInt,1; bonus3 bAutoSpellWhenHit,"AL_HEAL",1,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5187,'Twin_Ribbon','Twin Ribbon',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,239,'bonus bMaxSP,30; bonus bMdef,3; bonus3 bAutoSpellWhenHit,"NPC_STONESKIN",6,10; bonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",6,120,BF_MAGIC,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5188,'Minstrel_Hat','Wandering Minstrel Hat',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,240,'bonus bInt,1; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5189,'Fallen_Leaves','Autumn Leaves',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,241,'bonus bMaxHP,40; bonus bMaxSP,40;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5190,'Baseball_Cap_','Independence Memorial Hat',4,20,NULL,20,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,216,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5191,'Ribbon_Black','Black Ribbon',4,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,0,256,NULL,0,1,242,'bonus bInt,1; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5192,'Ribbon_Yellow','Yellow Ribbon',4,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,0,256,NULL,0,1,243,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5193,'Ribbon_Green','Green Ribbon',4,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,0,256,NULL,0,1,244,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5194,'Ribbon_Pink','Pink Ribbon',4,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,0,256,NULL,0,1,245,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5195,'Ribbon_Red','Red Ribbon',4,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,0,256,NULL,0,1,246,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5196,'Ribbon_Orange','Orange Ribbon',4,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,0,256,NULL,0,1,247,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5197,'Ribbon_White','White Ribbon',4,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,0,256,NULL,0,1,248,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5198,'Drooping_Bunny','Drooping Bunny',4,10,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,249,'bonus bDex,1; bonus bFlee,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5199,'Baseball_Cap_I','Baseball Cap',4,0,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,216,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5200,'Coppola','Coppola',4,10,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,252,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5201,'Party_Hat_B','Party Hat',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,144,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5202,'Pumpkin_Hat_','Fantastic Pumpkin-Head',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,206,'bonus2 bSubRace,RC_Demon,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5203,'Tongue_Mask','Smiling Mask',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,513,NULL,0,0,253,'bonus bSpeedRate,25;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5204,'Event_Pierrot_Nose','Rudolph\'s Nose',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,49,'bonus2 bResEff,Eff_Blind,3000; bonus2 bAddMonsterDropItem,12130,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5205,'Wreath','Emperor\'s Laurel Crown',4,20,NULL,1000,NULL,3,NULL,0,0xFFFFFFFF,7,2,768,NULL,0,1,261,'bonus bAllStats,1; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5206,'Romantic_White_Flower','Romantic White Flower',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,1,NULL,0,0,259,'bonus2 bSubRace,RC_Plant,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5207,'Gold_Spirit_Chain','Angel Blessing',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,260,'bonus bLuk,1; bonus2 bSubEle,Ele_Holy,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5208,'Rideword_Hat','Rideword Hat',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFE,7,2,256,NULL,40,1,262,'bonus2 bHPDrainRate,50,8; bonus2 bSPDrainRate,10,4; bonus2 bHPLossRate,10,5000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5209,'Yellow_Baseball_Cap','Love Dad Cap',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,263,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5210,'Flying_Angel','Flapping Angel Wing',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,264,'bonus bCastrate,-3; bonus bAspdRate,3; bonus bInt,1; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5211,'Dress_Hat','Dress Hat',4,0,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,20,1,265,'bonus bMdef,7; bonus bStr,1; bonus bInt,1; bonus2 bAddClass,Class_All,2; bonus bMAtkRate,2; bonus bHealPower,5; if(getrefine()>=7) { bonus2 bAddClass,Class_All,1; bonus bMAtkRate,1; bonus bHealPower,1; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (5212,'Satellite_Hairband','Satellite Hairband',4,0,NULL,1000,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,266,'bonus bMaxHP,50; bonus bMaxSP,10; skill "AL_RUWACH",1;',NULL,'sc_end SC_RUWACH;'); -REPLACE INTO `item_db` VALUES (5213,'Black_Bunny_Band','Sheila Hairnet',4,0,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,267,'bonus bAgi,2; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5214,'Moonlight_Flower_Hat','Moonlight Flower Hat',4,0,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,7,2,768,NULL,1,1,268,'bonus bDex,2; bonus3 bAutoSpell,"AL_INCAGI",1,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5215,'Angelic_Chain_','Evolved Angel Wing',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,38,'bonus bMdef,3; bonus bDex,1; bonus bInt,1; bonus2 bSubRace,RC_Demon,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5216,'Satanic_Chain_','Evolved Evil Wing',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,39,'bonus bStr,1; bonus bAgi,1; bonus bFlee,3; bonus2 bSubRace,RC_Angel,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5217,'Magestic_Goat_TW','Evolved Majestic Goat',4,20,NULL,800,NULL,5,NULL,0,0x006444A2,7,2,256,NULL,0,1,41,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5218,'Bunny_Band_','Evolved Bunny Band',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,15,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5219,'Drooping_Kitty_','Evolved Drooping Cat',4,250000,NULL,500,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,142,'bonus bMdef,18; bonus bFlee,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5220,'Smoking_Pipe_','Evolved Pipe',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,1,NULL,0,0,55,'bonus bVit,1; bonus2 bSubRace,RC_Brute,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5221,'Pair_Of_Red_Ribbon_','Evolved Pair of Red Ribbon',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,0,512,NULL,45,0,169,'bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5222,'Fish_On_Head_','Evolved Blue Fish',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,149,'bonus bAgi,1; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5223,'Big_Golden_Bell_','Evolved Big Golden Bell',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFE,7,2,768,NULL,35,1,175,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5224,'Orc_Hero_Helm_TW','Evolved Orc Hero Helm',4,500000,NULL,900,NULL,5,NULL,0,0xFFFFFFFE,7,2,768,NULL,55,1,178,'bonus bStr,2; bonus bVit,1; bonus bMaxHPrate,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5225,'Marcher_Hat','Parade Hat',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,269,'bonus bMdef,2; bonus bStr,2; bonus4 bAutoSpellWhenHit,"AL_ANGELUS",5,30,0; bonus4 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,1,0; bonus2 bResEff,Eff_Stun,1000; if(BaseClass==Job_Acolyte) bonus4 bAutoSpellOnSkill,"AL_HEAL","PR_LEXAETERNA",1,1000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5226,'Mini_Propeller_','Mini Propeller',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,270,'bonus bAgi,2; bonus bDex,1; bonus bFlee,10; bonus bCastrate,-getrefine();',NULL,NULL); -REPLACE INTO `item_db` VALUES (5227,'Red_Deviruchi_Cap','Red Deviruchi Hat',4,20,NULL,800,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,64,1,271,'bonus bStr,1; bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5228,'White_Deviruchi_Cap','Gray Deviruchi Hat',4,20,NULL,800,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,64,1,272,'bonus bStr,1; bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5229,'Gray_Deviruchi_Cap','Brown Deviruchi Hat',4,20,NULL,800,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,64,1,273,'bonus bStr,1; bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5230,'White_Drooping_Kitty','Gray Drooping Cat',4,250000,NULL,500,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,274,'bonus2 bResEff,Eff_Curse,3000; bonus bMdef,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5231,'Gray_Drooping_Kitty','Brown Drooping Cat',4,250000,NULL,500,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,275,'bonus2 bResEff,Eff_Curse,3000; bonus bMdef,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5232,'Pink_Drooping_Kitty','Pink Drooping Cat',4,250000,NULL,500,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,276,'bonus2 bResEff,Eff_Curse,3000; bonus bMdef,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5233,'Blue_Drooping_Kitty','Blue Drooping Cat',4,250000,NULL,500,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,277,'bonus2 bResEff,Eff_Curse,3000; bonus bMdef,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5234,'Yellow_Drooping_Kitty','Yellow Drooping Cat',4,250000,NULL,500,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,278,'bonus2 bResEff,Eff_Curse,3000; bonus bMdef,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5235,'Gray_Fur_Hat','Brown Beanie',4,20,NULL,350,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,279,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5236,'Blue_Fur_Hat','Blue Beanie',4,20,NULL,350,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,280,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5237,'Pink_Fur_Hat','Pink Beanie',4,20,NULL,350,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,281,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5238,'Red_Wizardry_Hat','Red Mage Hat',4,20,NULL,300,NULL,1,NULL,0,0x00810204,7,2,256,NULL,0,1,282,'bonus bInt,2; bonus bMaxSP,150;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5239,'White_Wizardry_Hat','Gray Mage Hat',4,20,NULL,300,NULL,1,NULL,0,0x00810204,7,2,256,NULL,0,1,283,'bonus bInt,2; bonus bMaxSP,150;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5240,'Gray_Wizardry_Hat','Brown Mage Hat',4,20,NULL,300,NULL,1,NULL,0,0x00810204,7,2,256,NULL,0,1,284,'bonus bInt,2; bonus bMaxSP,150;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5241,'Blue_Wizardry_Hat','Blue Mage Hat',4,20,NULL,300,NULL,1,NULL,0,0x00810204,7,2,256,NULL,0,1,285,'bonus bInt,2; bonus bMaxSP,150;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5242,'Yellow_Wizardry_Hat','Yellow Mage Hat',4,20,NULL,300,NULL,1,NULL,0,0x00810204,7,2,256,NULL,0,1,286,'bonus bInt,2; bonus bMaxSP,150;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5243,'Chullos','Shafka',4,20,NULL,800,NULL,2,NULL,1,0xFFFFFFFF,7,2,768,NULL,0,1,287,'bonus2 bResEff,Eff_Freeze,1000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5244,'Elven_Blindfold','Elven Blindfold',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,288,'bonus2 bResEff,Eff_Blind,10000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5245,'Elven_Sunglasses','Elven Sunglasses',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,289,'bonus2 bResEff,Eff_Blind,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5246,'Angelic_Helm','Angelic Helm',4,20,NULL,700,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,290,'bonus bAgi,1; bonus bLuk,1; bonus bMdef,3; bonus2 bSubRace,RC_Demon,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5247,'Satanic_Helm','Satanic Helm',4,20,NULL,700,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,291,'bonus bAgi,1; bonus bLuk,1; bonus bMdef,3; bonus2 bSubRace,RC_Demon,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5248,'Robotic_Blindfold','Robotic Blindfold',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,292,'bonus2 bResEff,Eff_Blind,10000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5249,'Human_Blindfold','Human Blindfold',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,293,'bonus2 bResEff,Eff_Blind,10000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5250,'Robotic_Ears','Robotic Ears',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,294,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5251,'Round_Ears','Round Ears',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,295,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5252,'Drooping_Nine_Tail','Drooping Ninetail',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,1,296,'bonus bAgi,1; bonus bDex,1; bonus3 bAutoSpellWhenHit,"PR_GLORIA",1,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5253,'Lif_Doll_Hat','Lif Doll Hat',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,20,1,297,'bonus bInt,1; bonus bMdef,getrefine(); bonus bDef,getrefine()*-1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5254,'Deviling_Hat','Deviling Hat',4,20,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,20,1,298,'bonus bStr,1; bonus bCritical,3; bonus2 bSubRace,RC_Angel,-20; if(getrefine()>=6){ bonus bCritical,getrefine()-5; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (5255,'Triple_Poring_Hat','Triple Poring Hat',4,20,NULL,600,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,0,299,'bonus bLuk,3; bonus3 bAutoSpell,"BS_GREED",1,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5256,'Valkyrie_Feather_Band','Valkyrie Feather Band',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,20,1,300,'bonus bInt,1; bonus3 bAutoSpellWhenHit,"AL_HEAL",1,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5257,'Soulless_Wing','Soul Ring',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,20,1,301,'bonus bMdef,2; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5258,'Afro_Wig','Afro Wig',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,7,2,768,NULL,10,1,302,'bonus3 bAutoSpellWhenHit,"NV_FIRSTAID",1,300; bonus2 bSubEle,Ele_Neutral,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5259,'Elephant_Hat_','Elephant Hat',4,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,215,'bonus bVit,1; bonus3 bAutoSpell,"WZ_WATERBALL",3,10; skill "AL_HOLYWATER",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5260,'Cookie_Hat','Cookie Hat',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,217,'bonus bAgi,1; bonus bFlee2,5; bonus bCritAtkRate,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5261,'Silver_Tiara_','Silver Tiara',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,218,'bonus bInt,2; if(BaseClass==Job_Mage) bonus bMatkRate,(JobLevel/20); if(Baseclass==Job_Acolyte) bonus bUseSPrate,-(JobLevel/10); if(BaseClass==Job_Archer) bonus bMaxSP,(JobLevel*2);',NULL,NULL); -REPLACE INTO `item_db` VALUES (5262,'Gold_Tiara_','Golden Tiara',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,232,'bonus bStr,2; bonus bUnbreakableHelm; if((readparam(bDex)<56)&&(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief)) bonus bDex,JobLevel/7;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5263,'Ati_Atihan_Hat','Pagdayaw',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,769,NULL,20,1,303,'bonus2 bSubEle,Ele_Water,1; bonus2 bSubEle,Ele_Earth,1; bonus2 bSubEle,Ele_Fire,1; bonus2 bSubEle,Ele_Wind,1; bonus2 bAddEff,Eff_Curse,300;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5264,'Aussie_Flag_Hat','Australian Flag Hat',4,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,304,'bonus bAllStats,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5265,'Apple_Of_Archer_C','Apple of Archer',4,1,NULL,0,NULL,7,NULL,0,0xFFFFFFFE,7,2,256,NULL,1,0,72,'bonus bDex,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5266,'Bunny_Band_C','Bunny Band',4,1,NULL,0,NULL,9,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,0,15,'bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5267,'Sahkkat_C','Sakkat',4,1,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,67,'bonus bAgi,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5268,'Lord_Circlet_C','Grand Circlet',4,1,NULL,0,NULL,10,NULL,0,0xFFFFFFFE,7,2,256,NULL,1,0,93,'bonus bStr,3; bonus bInt,3; bonus bLuk,3; bonus bMdef,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5269,'Flying_Angel_','Flapping Angel Wing',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,264,'bonus bInt,1; bonus bAgi,1; bonus bAspdRate,3; bonus bSpeedRate,25;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5270,'Fallen_Leaves_','Autumn Leaves',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,241,'bonus bFlee2,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5271,'Chinese_Crown_','Phoenix Crown',4,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFF,7,2,768,NULL,0,1,221,'bonus bMdef,3; bonus2 bSubClass,Class_Boss,getrefine();',NULL,NULL); -REPLACE INTO `item_db` VALUES (5272,'Tongue_Mask_','Tongue Mask',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,513,NULL,0,0,253,'bonus3 bAutoSpell,"SM_PROVOKE",5,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5273,'Happy_Wig','Happy Wig',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,768,NULL,0,1,305,'bonus bSpeedRate,25; bonus bDef,4; skill "TF_HIDING",1;',NULL,'sc_end SC_HIDING;'); -REPLACE INTO `item_db` VALUES (5274,'Shiny_Wig','Shiny Wig',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,768,NULL,0,1,306,'bonus bSpeedRate,25; bonus bDef,4; skill "TF_HIDING",1;',NULL,'sc_end SC_HIDING;'); -REPLACE INTO `item_db` VALUES (5275,'Marvelous_Wig','Marvelous Wig',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,768,NULL,0,1,307,'bonus bSpeedRate,25; bonus bDef,4; skill "TF_HIDING",1;',NULL,'sc_end SC_HIDING;'); -REPLACE INTO `item_db` VALUES (5276,'Fantastic_Wig','Fantastic Wig',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,768,NULL,0,1,308,'bonus bSpeedRate,25; bonus bDef,4; skill "TF_HIDING",1;',NULL,'sc_end SC_HIDING;'); -REPLACE INTO `item_db` VALUES (5277,'Yellow_Bandana','Yellow Bandana',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,20,1,309,'bonus bLuk,2; bonus bVit,2; bonus bLongAtkDef,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5278,'Yellow_Ribbon','Yellow Ribbon',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,20,1,310,'bonus bLuk,2; bonus bVit,2; bonus bLongAtkDef,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5279,'Drooping_Kitty_C','Refined Drooping Cat',4,2,NULL,0,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,142,'bonus bMdef,15; bonus2 bResEff,Eff_Curse,3000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5280,'Magestic_Goat_C','Baphomet Horns',4,2,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,41,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5281,'Deviruchi_Cap_C','Refined Deviruchi Hat',4,2,NULL,0,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,123,'bonus bStr,1; bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5282,'euRO_Baseball_Cap','Europe Baseball Cap',4,0,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,216,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5283,'Chick_Hat','Chick Hat',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,0,311,'bonus bLuk,2; bonus bMaxHP,50; bonus bMaxSP,50; skill "TF_DOUBLE",2; bonus bDoubleRate,10; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5284,'Water_Lily_Crown','Water Lily Crown',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,0,312,'bonus bDex,1; bonus bAgi,1; bonus bHPrecovRate,5; bonus bSPrecovRate,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5285,'Vane_Hairpin','Vane Hairpin',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,0,313,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5286,'Pecopeco_Hairband','Pecopeco Hairband',4,20,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,0,314,'bonus bSpeedRate,25; bonus bAspdRate,-10; bonus bCastrate,25;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5287,'Vacation_Hat','Vacation Hat',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,0,315,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5288,'Red_Glasses','Red Glasses',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,316,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5289,'Vanilmirth_Hat','Vanilmirth Hat',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,0,317,'bonus bUnbreakableHelm; bonus3 bAutoSpell,"MG_FIREBOLT",1,10; bonus3 bAutoSpell,"MG_COLDBOLT",1,10; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",1,10; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5290,'Drooping_Bunny_','Drooping Bunny',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,249,'bonus bDex,1; bonus bFlee,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5291,'Kettle_Hat','Kettle Hat',4,20,NULL,600,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,1,318,'bonus4 bAutoSpell,"SA_DELUGE",2,10,0; bonus3 bAutoSpell,"WZ_WATERBALL",3,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5292,'Dragon_Skull','Dragon Skull',4,20,NULL,800,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,319,'bonus2 bSubRace,RC_Dragon,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5293,'Ramen_Hat','Ramen Hat',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,320,'bonus bDex,4; bonus4 bAutoSpellWhenHit,"AL_DECAGI",1,30,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5294,'Whisper_Mask','Whisper Mask',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,769,NULL,0,0,321,'bonus bAgi,3; bonus2 bSubEle,Ele_Ghost,-10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5295,'Golden_Bandana','Golden Bandana',4,20,NULL,2400,NULL,4,NULL,0,0xFFFFFFFF,7,2,768,NULL,0,0,138,'bonus bMdef,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5296,'Drooping_Nine_Tail_','Drooping Nine Tail',4,20,NULL,300,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,296,'bonus bAgi,1; bonus bCritical,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5297,'Soulless_Wing_','Soul Wing',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,301,'bonus bAllStats,1; bonus2 bSPRegenRate,2,10000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5298,'Marvelous_Wig_','Dokebi\'s Wig',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,768,NULL,0,1,307,'bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Fire,-5; bonus2 bSubEle,Ele_Water,-5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5299,'Ati_Atihan_Hat_','Pagdayaw',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,769,NULL,0,0,303,'bonus3 bAutoSpell,"DC_SCREAM",1,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5300,'Bullock_Helm','Bullock Helm',4,20,NULL,800,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,45,1,322,'bonus bMaxHP,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5301,'Russian_Ribbon','Victory Hairband',4,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,323,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5302,'Lotus_Flower_Hat','Flower Lily',4,0,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,1,324,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5303,'Flower_Coronet','Flower Crown',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,325,'bonus bMdef,3; bonus bMaxHP,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5304,'Cap_Of_Blindness','Cap Of Blindness',4,20,NULL,800,NULL,4,NULL,1,0xFFFFFFFF,7,2,769,NULL,50,1,326,'bonus2 bResEff,Eff_Curse,700; bonus2 bResEff,Eff_Blind,10000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5305,'Pirate_Dagger','Pirate Dagger',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,327,'bonus bBaseAtk,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5306,'Freyja_Crown','Freya\'s Crown',4,0,NULL,500,NULL,12,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,328,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5307,'Carmen_Miranda\'s_Hat','Carmen Miranda\'s Hat',4,20,NULL,400,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,329,'bonus bMdef,3; bonus3 bAutoSpellWhenHit,"DC_WINKCHARM",1,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5308,'Brazilian_Flag_Hat','Brazil National Flag Hat',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,330,'bonus bSpeedAddRate,25;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5309,'Mahican','Wool Mask',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,769,NULL,0,1,331,'skill "RG_GRAFFITI",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5310,'Bulb_Hairband','Shining Electric Bulb Hairband',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,332,'bonus2 bSubEle,Ele_Dark,10; skill "MG_SIGHT",1;',NULL,'sc_end SC_SIGHT;'); -REPLACE INTO `item_db` VALUES (5311,'Large_Hibiscus','Large Hisbiscus',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,333,'bonus bMdef,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5312,'Ayothaya_Hat','Ayothaya King\'s Hat',4,20,NULL,100,NULL,5,NULL,1,0x000654E2,7,2,256,NULL,0,1,334,'bonus bStr,1; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5313,'Diadem','Diadem',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,768,NULL,0,1,335,'bonus bInt,1; bonus bMatkRate,3; bonus bCastrate,-3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5314,'Hockey_Mask','Hockey Mask',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,513,NULL,50,0,336,'bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5315,'Observer','Observer',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,35,0,337,'skill "WZ_ESTIMATION",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5316,'Umbrella_Hat','Umbrella Hat',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,338,'bonus2 bSubEle,Ele_Water,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5317,'Fisherman_Hat','Fisherman\'s Hat',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,339,'bonus3 bAutoSpell,"WZ_WATERBALL",3,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5318,'Poring_Party_Hat','Poring Party Hat',4,20,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,340,'bonus bAllStats,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5319,'Hellomother_Hat','Hello Mother Hat',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,10,1,341,'bonus bLuk,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5320,'Champion_Wreath','Champion Wreath',4,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,261,'bonus bAllStats,2; bonus4 bAutoSpellWhenHit,"AL_HEAL",1,50,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5321,'Indonesian_Bandana','Bandana Merah Putih',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,342,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5322,'Scarf','Kerchief',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,24,1,343,'bonus bMdef,2; bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5323,'Misstrance_Crown','Misstrance Crown',4,20,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,165,'bonus bAllStats,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5324,'Little_Angel_Doll','Little Angel Doll',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,344,'bonus bDex,3; bonus4 bAutoSpellWhenHit,"CR_GRANDCROSS",3,30,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5325,'Robo_Eye','Robo Eye',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,512,NULL,10,0,345,'bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5326,'Masquerade_C','Masquerade C',4,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,78,'bonus2 bAddRace,RC_DemiHuman,7; bonus2 bAddRace,RC_Player,7;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5327,'Orc_Hero_Helm_C','Refined Helmet of Orc Hero',4,1,NULL,0,NULL,10,NULL,0,0xFFFFFFFE,7,2,768,NULL,0,0,178,'bonus bStr,5; bonus bVit,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5328,'Evil_Wing_Ears_C','Evil Wing Ears C',4,1,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,152,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5329,'Dark_Blindfold_C','Dark Blindfold C',4,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,187,'bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Stun,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5330,'kRO_Drooping_Kitty_C','kRO Drooping Kitty C',4,1,NULL,0,NULL,6,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,142,'bonus bMdef,15; bonus2 bResEff,Eff_Curse,4000; bonus2 bResEff,Eff_Curse,1000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5331,'Corsair_C','Corsair C',4,1,NULL,0,NULL,10,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,105,'bonus bVit,3; bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5332,'Loki_Mask','Loki Mask',4,0,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,513,NULL,20,0,346,'bonus bFlee2,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5333,'Radio_Antenna','Radio Antenna',4,0,NULL,1500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,347,'bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; skill "MG_LIGHTNINGBOLT",1; bonus4 bAutoSpellWhenHit,"MG_THUNDERSTORM",5,30,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5334,'Angeling_Wanna_Fly','Flapping Angeling',4,0,NULL,700,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,38,0,348,'bonus bLuk,2; bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5335,'Jumping_Poring','Jumping Poring',4,0,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,349,'bonus bLuk,1; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5336,'Guildsman_Recruiter','Guildsman Recruiter Hat',4,NULL,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,350,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5337,'Party_Recruiter_Hat','Party Recruiter Hat',4,0,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,351,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5338,'Bf_Recruiter_Hat','Bf Recruiter Hat',4,0,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,352,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5339,'Friend_Recruiter_Hat','Friend Recruiter Hat',4,0,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,353,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5340,'Deprotai_Doll_Hat','Defolty Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,0,354,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus bStr,2; bonus3 bAutoSpellWhenHit,"AL_ANGELUS",10,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5341,'Claris_Doll_Hat','Glaris Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,0,355,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus bInt,2; bonus bMagicHPGainValue,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5342,'Sorin_Doll_Hat','Sorin Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,0,356,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus bDex,2; autobonus "{ bonus bBaseAtk,50; }",20,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL); -REPLACE INTO `item_db` VALUES (5343,'Tayelin_Doll_Hat','Telling Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,0,357,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus bAgi,2; bonus2 bAddItemHealRate,504,10; bonus2 bAddItemHealRate,547,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5344,'Binit_Doll_Hat','Bennit Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,0,358,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus bVit,2; autobonus "{ bonus bAspdRate,5; }",20,30000,0,"{ specialeffect2 EF_HASTEUP; }";',NULL,NULL); -REPLACE INTO `item_db` VALUES (5345,'Debril_Doll_Hat','W Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,0,359,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus bLuk,2; bonus2 bAddRace,RC_Undead,5; bonus2 bMagicAddRace,RC_Undead,5; bonus2 bSubRace,RC_Undead,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5346,'Gf_Recruiter_Hat','Gf Recruiter Hat',4,0,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,360,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5347,'Ph.D_Hat_','Ph.D Hat',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFE,7,2,256,NULL,0,1,98,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5348,'Big_Sis\'_Ribbon_','Big Ribbon',4,15000,NULL,200,NULL,2,NULL,1,0xFFFFFFFE,7,2,256,NULL,0,1,28,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5349,'Boy\'s_Cap_','Boy\'s Cap',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFE,7,2,256,NULL,0,1,102,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5350,'Pirate_Bandana_','Pirate Bandana',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFE,7,2,256,NULL,0,1,74,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5351,'Sunflower_','Sunflower',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,0,37,'bonus2 bSubRace,RC_Insect,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5352,'Poporing_Cap','Poporing Cap',4,20,NULL,700,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,38,1,361,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5353,'Helm_Of_Sun_','Hat of the Sun God',4,20,NULL,2400,NULL,4,NULL,1,0x00CFDF80,7,2,768,NULL,0,1,138,'bonus bStr,3; bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5354,'Muslim_Hat_M','Muslim Hat M',4,0,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,1,256,NULL,0,0,362,'bonus bCastrate,-5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5355,'Muslim_Hat_F','Selendang',4,0,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,0,256,NULL,0,0,363,'bonus bCastrate,-5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5356,'Pumpkin_Hat_H','Festival Pumpkin Hat',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,206,'bonus2 bSubRace,RC_Demon,5; bonus2 bAddRace,RC_Demon,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5357,'Wings_Of_Victory','Wings Of Victory',4,20,NULL,200,NULL,10,NULL,0,0xFFFFFFFF,7,2,768,NULL,0,0,365,'bonus bMdef,10; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5358,'Pecopeco_Wing_Ears','Peco Ears',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,70,0,366,'bonus bAgi,1; bonus bMdef,2; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5359,'J_Captain_Hat','Ship Captain Hat',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,1,367,'bonus bDex,1; bonus bLongAtkRate,7; bonus bMaxHP,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5360,'Whikebain_Ears','Hyuke\'s Black Cat Ears',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,45,1,368,'bonus bFlee,10; bonus bCritical,3; bonus bCritAtkRate,10; bonus bDefRate,-50; bonus bDef2Rate,-50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5361,'Gang_Scarf','Gangster Scarf',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,60,0,369,'bonus bBaseAtk,5; if(BaseJob==Job_Rogue) skill "RG_GANGSTER",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5362,'Ninja_Scroll','Ninja Scroll',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,60,0,370,'bonus bMatkRate,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5363,'Helm_Of_Abyss','Helm Of Abyss',4,20,NULL,1000,NULL,2,NULL,1,0x000654E2,7,2,256,NULL,70,1,371,'bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; bonus2 bSubClass,Class_Boss,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5364,'Dark_Snake_Lord_Hat','Evil Snake Lord Hat',4,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,1,372,'bonus bStr,1; bonus bInt,1; bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5365,'Fried_Egg','Magnolia Hat',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,0,373,'bonus2 bResEff,Eff_Stun,500; skill "HT_FLASHER",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5366,'Hat_0f_King','Love Dad Bandana',4,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,374,'bonus bAllStats,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5367,'Hyegun_Hat','Hyegun Hat',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,7,2,769,NULL,10,0,375,'bonus bMdef,3; bonus2 bSubRace,RC_Demon,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5368,'White_Wing','White Wing',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,38,'bonus2 bAddMonsterDropItem,12280,300;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5369,'Dark_Wing','Dark Wing',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,39,'bonus2 bAddMonsterDropItem,12279,300;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5370,'Orchid_Hairband','Orchid Hairband',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,376,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5371,'Hat_Of_Judge','Judge Hat',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,768,NULL,0,1,377,'bonus bLuk,1; bonus bMaxSP,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5372,'Drooping_White_Kitty','Koneko Hat',4,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,378,'bonus bInt,1; bonus bDelayRate,-3; bonus bMatkRate,3; bonus bMaxSPrate,3; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5373,'Darkness_Helm','Dark Randgris Helm',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,7,2,768,NULL,0,1,379,'bonus bDex,3; bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5374,'L_Magestic_Goat','Gigantic Majestic Goat',4,20,NULL,800,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,380,'bonus2 bAddRace,RC_DemiHuman,12; bonus2 bAddRace,RC_Player,12; bonus bBaseAtk,(JobLevel*2)/7;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5375,'L_Orc_Hero_Helm','Orc Hero Headdress',4,20,NULL,900,NULL,5,NULL,1,0xFFFFFFFF,7,2,768,NULL,0,1,381,'bonus bStr,2; bonus3 bAutoSpellWhenHit,"BS_WEAPONPERFECT",3,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5376,'Satanic_Chain_P','Flying Evil Wing',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,382,'bonus bMaxSP,120; bonus2 bAddEff2,Eff_Curse,300;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5377,'Antique_Pipe','Gentleman\'s Pipe',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,383,'bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5378,'Rabbit_Ear_Hat','Bunny Top Hat',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,384,'bonus bAgi,3; bonus3 bAutoSpellWhenHit,"AL_INCAGI",5,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5379,'Balloon_Hat','Tam',4,0,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,50,1,385,'bonus bMdef,2; bonus bMatkRate,2+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db` VALUES (5380,'Fish_Head_Hat','Fish Head Hat',4,20,NULL,400,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,386,'bonus3 bAutoSpell,"SA_FROSTWEAPON",1,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5381,'Santa_Poring_Hat','Santa Poring Hat',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,0,387,'bonus bMdef,2; bonus2 bAddEle,Ele_Dark,3; bonus2 bSubEle,Ele_Dark,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5382,'Bell_Ribbon','Bell Ribbon',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,388,'bonus bVit,1; skill "AL_ANGELUS",1;',NULL,'sc_end SC_ANGELUS;'); -REPLACE INTO `item_db` VALUES (5383,'Hunting_Cap','Hunter\'s Cap',4,20,NULL,250,NULL,3,NULL,1,0xFFFFFFFE,7,2,256,NULL,50,1,389,'bonus bLuk,1; bonus2 bAddRace,RC_Brute,10; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5384,'Santa_Hat_1','Twin Pompom By JB',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,20,1,390,'bonus bLuk,3; skill "WZ_ESTIMATION",1; bonus3 bAutoSpell,"AL_INCAGI",1,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5385,'Yoyo_Hat','Yoyo Hat',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,1,391,'skill "TF_HIDING", 1;',NULL,'sc_end SC_HIDING;'); -REPLACE INTO `item_db` VALUES (5386,'Ayam_','Ayam',4,0,NULL,70,NULL,7,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,0,228,'bonus bMdef,7; bonus bFlee,7; bonus2 bAddMonsterDropItem,12198,200;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5387,'Neko_Mimi_Kafra','Neko Mimi Kafra',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,392,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5388,'Snake_Head','Snake Head Hat',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,393,'skill "TF_DOUBLE",5; bonus bDoubleRate,25;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5389,'Angel_Spirit','Angel Spirit',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,30,0,394,'bonus bStr,2; bonus bHit,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5390,'Santa_Hat_2','Frozen Twin Pompom',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,395,'bonus2 bResEff, Eff_Freeze, 3000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5391,'Toast_C','Toast',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,188,'bonus bMaxHP,100; bonus2 bAddMonsterDropItem,617,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5392,'Louyang_Cap','Luoyang NewYear Hat',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,396,'bonus bLuk,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5393,'Valentine_Hat','Love Valentine\'s Hat',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,397,'bonus bMaxSPrate, 7; bonus bMaxHPrate, 7;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5394,'Bubblegum_Lower','Bubblegum',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5395,'Tiraya_Bonnet','Striped Hat',4,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,50,1,398,'bonus bMaxHP,100+(getrefine()*20); bonus bLuk,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5396,'Jasper_Crest','Jasper Crest',4,20,NULL,700,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,399,'bonus bDex,3; bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5397,'Scuba_Mask','Scuba Gear',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,400,'bonus2 bSubEle,Ele_Water, 10; bonus bUnbreakableHelm, 0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5398,'Bone_Head','Bone Head',4,20,NULL,1200,NULL,5,NULL,1,0x000444A2,2,2,256,NULL,85,1,401,'bonus bStr,2; bonus bMdef,5; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Bleeding,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5399,'Mandragora_Cap','Mandragora Cap',4,20,NULL,300,NULL,1,NULL,1,0x00CFFF80,2,2,256,NULL,85,0,402,'bonus bVit,3; bonus3 bAutoSpellWhenHit,"DC_SCREAM",5,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5400,'Fox_Hat','Fox Hat',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,0,769,NULL,0,0,403,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5401,'Black_Glasses','Black Frame Glasses',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,70,0,404,'bonus bInt,1; bonus bMdef,2; bonus bUnbreakableHelm, 0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5402,'Mischievous_Fairy','Mischievous Fairy',4,10,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,70,0,405,'bonus bUnbreakableHelm, 0; bonus bFlee2, 3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5403,'Fish_In_Mouth','Fish In Mouth',4,10,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,30,0,406,'bonus2 bAddMonsterDropItem,579,500; bonus2 bAddItemHealRate,579,25;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5404,'Blue_Ribbon','Blue Ribbon',4,10,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,45,1,407,'bonus4 bAutoSpellWhenHit,"AC_CONCENTRATION",2,7,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5405,'Filir_Hat','Filir Hat',4,10,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,80,0,408,'bonus bShortWeaponDamageReturn, 1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5406,'Academy_Freshman_Hat','Academy Freshman Hat',4,0,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,409,'bonus bMaxHP,80; bonus bMaxSP,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5407,'Academy_Graduating_Cap','Academy Completion Hat',4,0,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,410,'bonus bMaxSP,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5408,'Old_Bandanna','Old Bandana',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,6,'bonus bInt,2; bonus bMaxSP,50; bonus bCastrate,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5409,'New_Cowboy_Hat','Purple Cowboy Hat',4,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,411,'bonus bInt,2; bonus bVit,2; bonus bMaxSP,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5410,'Bread_Bag2','Brown Paperbag Hat',4,20,NULL,200,NULL,6,NULL,0,0xFFFFFFFF,7,2,769,NULL,0,0,412,'bonus bMaxHP,100; bonus2 bResEff, Eff_Stun, 400; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5411,'White_Snake_Hat','White Snake Hat',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,413,'bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5412,'Sweet_Candy','Sweet Candy',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,414,'bonus bUnbreakableHelm, 0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5413,'Popcorn_Hat','Pop Corn Hat',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,415,'bonus2 bSubEle,Ele_Wind, 10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5414,'Campfire_Hat','Camp Fire Hat',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,416,'bonus2 bSubEle,Ele_Fire,10; bonus4 bAutoSpellWhenHit,"MG_FIREBALL",5,100,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5415,'Poring_Cake_Cap','Poring Cake Hat',4,20,NULL,1000,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,40,1,417,'bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; bonus bFlee2,5; bonus bAspdRate,5; bonus bCastrate,-5; bonus bDelayRate,-5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5416,'Beer_Cap','Beer Hat',4,20,NULL,600,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,18,1,418,'bonus bFlee2,5; skill "SM_RECOVERY",3; skill "MG_SRECOVERY",3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5417,'Crown_Parrot','Crown Parrots',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,0,419,'bonus bInt,1; bonus2 bResEff,Eff_Silence,10000; bonus3 bAutoSpell,"DC_SCREAM",1,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5418,'Soldier_Hat','Legionnaire Hat',4,20,NULL,400,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,420,'bonus bStr,1; bonus2 bAddClass,Class_All,3; bonus bUseSPrate,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5419,'Evolved_Leaf','Leaves Of Grass',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,57,'bonus bVit,1; bonus2 bSubRace,RC_Plant,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5420,'Mask_Of_Ifrit','Mask Of Ifrit',4,NULL,NULL,0,NULL,8,NULL,0,0xFFFFFFFE,7,2,769,NULL,70,0,421,'bonus bStr,1; bonus bInt,1; bonus bMdef,5; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Water,-10; skill "MG_SIGHT",1; bonus3 bAutoSpellWhenHit,"WZ_METEOR",3,50; bonus3 bAutoSpell,"MG_FIREBOLT",3,50;',NULL,'sc_end SC_SIGHT;'); -REPLACE INTO `item_db` VALUES (5421,'Ifrit\'s_Ear','Ears Of Ifrit',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,512,NULL,70,0,422,'bonus bStr,1; bonus bMdef,3; bonus2 bSkillAtk,"MG_FIREBOLT",2; bonus2 bSkillAtk,"WZ_FIREPILLAR",2; bonus2 bSkillAtk,"WZ_METEOR",2; bonus2 bSkillAtk,"SM_BASH",2; bonus2 bSkillAtk,"SM_MAGNUM",2; bonus2 bSkillAtk,"KN_PIERCE",2; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,-5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5422,'Linguistic_Book_Cap','Linguistic Book Hat',4,20,NULL,70,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,423,'bonus bInt,1; bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5423,'Lovecap_China','I Love China',4,20,NULL,250,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,424,'bonus bDex,3; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5424,'Fanta_Orange_Can','Fanta Orange Can Hat',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,425,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5425,'Fanta_Grape_Can','Fanta Grape Can Hat',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,426,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5426,'Karada_Meguri_Tea_Hat','Karada Meguricha Hat',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,427,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5427,'Royal_Milk_Tea_Hat','Black Tea Kochakaden Hat',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,428,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5428,'Bread_Bag1','RWC Anniversary Bread Envelope',4,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,769,NULL,0,1,429,'bonus2 bSubRace,RC_DemiHuman,12; bonus2 bSubRace,RC_Player,12;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5429,'Bogy_Cap','Bogy Cap',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,430,'bonus bHPrecovRate, 5; bonus bSPrecovRate, 5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5430,'Sacred_Torch_Coronet','Torch Cap',4,20,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,431,'bonus2 bSubEle,Ele_Fire,20; skill "MG_FIREBOLT",5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5431,'Chicken_Hat','Chicken Hat',4,20,NULL,1000,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,432,'bonus3 bAutoSpell,"MC_LOUD",1,30; bonus bAspdRate,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5432,'Brazil_Baseball_Cap','bRO 4th Anniversary Hat',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,433,'if(gettime(DT_MONTH)==SEPTEMBER&&gettime(DT_DAYOFMONTH)>=10&&gettime(DT_DAYOFMONTH)<=24) bonus bAllStats, 4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5433,'Golden_Wreath','Golden Laurel',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,434,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5434,'Cola_Can','Cola Can',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,435,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5435,'Coke_Hat','Red Minstrel Hat',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,40,1,436,'bonus bInt,1; bonus bMaxSP,80; bonus bMdef,3; if(getrefine()>5) { bonus bMdef,getrefine()-5; bonus bMaxSP,(getrefine()-5)*10; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (5436,'Bride\'s_Corolla','Bride\'s Corolla',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,437,'bonus bLuk,3; bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5437,'Flower_Of_Fairy','Fairy Flower',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,438,'bonus bInt,1; bonus bMdef,1; bonus2 bSubRace,RC_Insect,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5438,'Fillet_Green','Cute Green Ribbon',4,500,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,439,'bonus bMaxSP,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5439,'Fillet_Red','Cute Red Ribbon',4,500,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,440,'bonus bMaxSP,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5440,'Fillet_Blue','Cute Blue Ribbon',4,500,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,441,'bonus bMaxSP,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5441,'Fillet_White','Cute White Ribbon',4,500,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,442,'bonus bMaxSP,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5442,'Necktie','Necktie',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,70,1,443,'bonus bVit,1; bonus bHit,-5; bonus bUseSPrate,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5443,'Status_Of_Baby_Angel','Statue Of Baby Angel',4,20,NULL,600,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,70,1,444,'bonus bMdef,2; bonus4 bAutoSpellWhenHit,"PR_STRECOVERY",1,20,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5444,'Hair_Brush','Hair Brush',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,445,'bonus bCritical,6;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5445,'Candy_Cane_In_The_Mouth','Candy Cane In Mouth',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,446,'bonus bMaxSP,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5446,'Cat_Foot_Hairpin','Catfoot Hairpin',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,447,'bonus bFlee,5; bonus bFlee2,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5447,'Frog_Cap','Frog Hat',4,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,448,'bonus bMdef,1; bonus2 bAddRace,RC_Insect,12; bonus2 bMagicAddRace,RC_Insect,12;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5448,'Solo_Play_Box1','Soloplay Box1',4,NULL,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,7,2,769,NULL,0,1,449,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5449,'Solo_Play_Box2','Soloplay Box2',4,NULL,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,7,2,769,NULL,0,1,450,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5450,'Sun_Cap','Solar Hat',4,20,NULL,1000,NULL,0,NULL,0,0xFFFFFFFE,7,2,256,NULL,20,1,451,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5451,'Dragonhelm_Gold','RWC 2008 Dragon Helm Gold',4,20,NULL,2500,NULL,7,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,0,452,'bonus bAspdRate,10; bonus bAllStats,3; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5452,'Dragonhelm_Silver','RWC 2008 Dragon Helm Silver',4,20,NULL,2500,NULL,5,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,0,453,'bonus bAspdRate,7; bonus bAllStats,2; bonus2 bAddRace,RC_DemiHuman,3; bonus2 bAddRace,RC_Player,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5453,'Dragonhelm_Copper','RWC 2008 Dragon Helm Copper',4,20,NULL,2500,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,0,454,'bonus bAspdRate,5; bonus bAllStats,2; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bAddRace,RC_Player,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5454,'Dog_Cap_','Puppy Hat',4,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,234,'bonus bStr,1; bonus bInt,1; autobonus "{ bonus bCritical,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus2 bIgnoreMdefClassRate,Class_Normal,100; bonus2 bIgnoreMdefClassRate,Class_Boss,100; }",10,3000,BF_MAGIC,"{ specialeffect2 EF_MAGICALATTHIT; }";',NULL,NULL); -REPLACE INTO `item_db` VALUES (5455,'Geographer_Band_','Decorative Geographer',4,20,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,238,'bonus bInt,1; bonus3 bAutoSpell,"AL_HEAL",5,50; bonus3 bAutoSpellWhenHit,"AL_HEAL",5,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5456,'Vacation_Hat_','Summer Hat',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,315,'bonus bVit,5; bonus bHPrecovRate,20; bonus bSPrecovRate,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5457,'Spring_Rabbit_Hat','Moon Rabbit Hat',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,455,'bonus bAgi,3; bonus bBaseAtk,5; bonus bMatkRate,5; if(getrefine()>4) { bonus bBaseAtk,getrefine()-4; bonus bMatkRate,getrefine()-4; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (5458,'Pinwheel_Cap','Pinwheel Hat',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,456,'bonus bHPrecovRate, 5; bonus bHPrecovRate, 5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5459,'Drooping_Bunny_Chusuk','Drooping Bunny',4,0,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,249,'bonus bDex,1; bonus bFlee,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5460,'Adv_Dragon_Skull','Evolved Dragon Skull Hat',4,20,NULL,1000,NULL,7,NULL,0,0xFFFFFFFF,7,2,256,NULL,60,1,457,'bonus bAllStats, 2; bonus bMaxHPrate, 3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5461,'Adv_Whisper_Mask','Evolved Whisper Mask',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,769,NULL,50,1,458,'bonus bDex,3; bonus2 bSubEle,Ele_Ghost, 20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5462,'Spiked_Scarf','Spiked Scarf',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,1,NULL,90,0,459,'bonus bVit,1; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bAddRace,RC_Player,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5463,'Rainbow_Scarf','Rainbow Scarf',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,1,NULL,90,0,460,'bonus bInt,1; bonus bMdef,2; bonus bMatkRate,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5464,'Zaha_Doll_Hat','Zaha Doll Hat',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,461,'bonus bInt,2; skill "PR_MAGNIFICAT", 3;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5465,'Celestial_Hat','Hat Of Fortune',4,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,40,1,462,'bonus bLuk,2; bonus bMdef,5; if(getrefine()>4) bonus bLuk,getrefine()-4;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5466,'Wind_Milestone','Wind Milestone',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,463,'bonus bAgi,2; skill "AL_TELEPORT",1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5467,'Helm_Of_Dragoon','Helm Of Dragon',4,20,NULL,2000,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,464,'bonus2 bAddRace,RC_Dragon,20; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5468,'Parade_Cap','Parade Hat',4,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,465,'bonus bDelayRate,-5; bonus bMdef,2; if(getrefine()>5) bonus bCastrate,-(getrefine()-5);',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5469,'Noble_Hat','Musketeer Hat',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,1,466,'bonus bStr,2; bonus3 bAutoSpellWhenHit,"BS_ADRENALINE",1,7;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5470,'Eyes_Of_Darkness','Eye Of Darkness',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,50,0,467,'bonus bDex,1; bonus2 bResEff,Eff_Blind,10000;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5471,'Hairband_Of_Reginleif','Hairband Of Reginleif',4,20,NULL,800,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,50,0,468,'bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Undead,3; bonus2 bSubEle,Ele_Ghost,3;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5472,'Red_White_Hat','Red Hat',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,469,'bonus3 bAddMonsterDropItem,550,RC_DemiHuman,3;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5473,'Forceps_Hairpin','Nipper Crab Hairpin',4,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,1,470,'bonus3 bAutoSpellWhenHit,"MG_COLDBOLT",1,100; bonus3 bAddMonsterDropItem,991,RC_Fish,3;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5474,'Notice_Board','AFK Hat',4,20,NULL,700,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,0,471,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5475,'Cube_Mask','Mask Cube',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,513,NULL,0,0,472,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5476,'Hairband_Of_Grandpeco','Grand Peco Hairband',4,20,NULL,800,NULL,2,NULL,0,0xFFFFFFFF,7,2,768,NULL,30,1,473,'bonus bStr,2; bonus bMaxHPrate,-10; bonus2 bAddRace2,RC2_Orc,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5477,'Bro_Flag','Brazilian Flag Hat',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,474,'skill "SM_BASH", 1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5478,'Classic_Hat','Classic Hat',4,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,475,'bonus bStr,2; bonus bMaxHP,300;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5479,'Shaman\'s_Hair_Ornament','Shaman\'s Hair Decoration',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,1,476,'bonus bMdef,3; bonus bMaxHP,50; bonus2 bSubEle,Ele_Neutral,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5480,'Bizofnil_Wing_Deco','Bijofnil Wings',4,20,NULL,1000,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,1,477,'bonus bAllStats,2; bonus3 bAutoSpell,"PR_IMPOSITIO",3,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5481,'Hermose_Cap','Hermode Cap',4,20,NULL,1000,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,478,'bonus bAspdRate,10; bonus bBaseAtk,-20; bonus bMatkRate,-10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5482,'Dark_Knight_Mask','Dark Knight Mask',4,NULL,NULL,3000,NULL,5,NULL,0,0xFFFFFFFF,7,2,769,NULL,80,1,479,'bonus bStr,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5483,'Odin_Mask','Odin Mask',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,513,NULL,50,0,480,'bonus bHit,-10; bonus2 bAddRace,RC_DemiHuman,6; bonus2 bAddRace,RC_Player,6;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5484,'Taiwan_Flag_Hat','Holidays Hat',4,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,482,'bonus bAllStats,5; bonus2 bResEff,Eff_Stun,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5485,'Tiger_Face','Tiger Face',4,20,NULL,1000,NULL,3,NULL,0,0xFFFFFFFF,7,2,769,NULL,60,1,483,'bonus2 bSubRace,RC_Brute,5; bonus2 bAddRace,RC_Brute,5; bonus2 bMagicAddRace,RC_Brute,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5486,'J_Anniversary_Hat','Anniversary Hat',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,395,'bonus bAllStats, 2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5487,'J_Poringcake_Hat','Poring Cake Hat',4,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,417,'bonus bLuk,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5488,'J_Twin_Santahat','Twin Santa Hat',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,390,'bonus bLuk,1; bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5489,'Love_Daddy','Love Daddy Hat',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,484,'bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5490,'Anubis_Helm','Anubis Helm',4,20,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,0,485,'bonus bMdef,5; bonus2 bSubClass,Class_Boss,10; bonus bHealpower2,10; bonus bAddItemHealRate,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5491,'Hat_Of_Outlaw','Bandit Hat',4,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,486,'bonus bStr,2; bonus2 bSubEle,Ele_Fire, 10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5492,'Boy\'s_Cap_I','Student Cap',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,102,'bonus bMdef,3; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5493,'Ulle_Cap_I','Ulle\'s Cap',4,0,NULL,0,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,254,'bonus bDex,2; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5494,'Spinx_Helm_I','Sphinx Hat',4,0,NULL,0,NULL,5,NULL,0,0x00004082,7,2,257,NULL,0,0,137,'bonus bStr,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5495,'Power_Of_Thor','Power Of Thor',4,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFF,7,2,256,NULL,75,1,493,'bonus bInt,1; bonus bDex,1; bonus bMdef,3; bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5496,'Dice_Hat','Dice Hat',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,0,494,'bonus bLuk,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5497,'King_Tiger_Doll_Hat','King Tiger Doll Hat',4,20,NULL,400,NULL,3,NULL,1,0xFFFFFFFE,7,2,256,NULL,30,1,495,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5498,'Wondering_Wolf_Helm','Wandering Wolf Helm',4,20,NULL,600,NULL,5,NULL,0,0xFFFFFFFE,7,2,768,NULL,50,1,490,'bonus bVit,5; bonus bFlee,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5499,'Pizza_Hat','Pizza Hat',4,20,NULL,600,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,487,'skill "SM_PROVOKE", 1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5500,'Icecream_Hat','Icecream Hat',4,0,NULL,300,NULL,6,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,1,488,'bonus bMdef,3; skill "MG_FROSTDIVER",3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5501,'Pirate\'s_Pride','Pirate\'s Pride',4,0,NULL,100,NULL,6,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,0,496,'bonus2 bAddRace2,RC2_Ninja,5; bonus2 bSubRace2,RC2_Ninja,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5502,'Necromencer\'s_Hood','Necromancer\'s Hood',4,0,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,768,NULL,1,1,491,'bonus5 bAutoSpellWhenHit,"NPC_DARKSTRIKE",5,5,BF_WEAPON|BF_MAGIC,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5503,'Rabbit_Magic_Hat','Magic Rabit Hat',4,0,NULL,800,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,497,'bonus bDex,2; bonus bAgi,2; bonus bMdef,1; bonus bMaxSP,50; bonus3 bAutoSpellWhenHit,"MG_FIREBOLT",1,20; bonus3 bAutoSpellWhenHit,"MG_COLDBOLT",1,20; bonus3 bAutoSpellWhenHit,"MG_LIGHTNINGBOLT",1,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5504,'China_Wedding_Veil','Wedding Weil',4,20,NULL,500,NULL,5,NULL,0,0xFFFFFFFF,7,2,768,NULL,70,1,489,'bonus bMdef,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5505,'Asara_Fairy_Hat','Asara Fairy Hat',4,0,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,768,NULL,50,1,492,'skill "DC_DONTFORGETME",1; bonus bDex,2; bonus bLuk,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5506,'Blue_Pajamas_Hat','Blue Night Cap',4,0,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,501,'bonus bBaseAtk,5; bonus bMatkRate,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5507,'Pink_Pajamas_Hat','Pink Night Cap',4,0,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,502,'bonus bBaseAtk,5; bonus bMatkRate,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5508,'Shark_Hat','Shark Hat',4,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,503,'bonus bStr,1; bonus bAgi,2; bonus bMdef,1; bonus2 bAddEle,Ele_Water,5; bonus2 bSubEle,Ele_Water,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5509,'Sting_Hat','Sting hat',4,20,NULL,1000,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,504,'bonus bStr,2; bonus bVit,1; bonus bMdef,3; bonus2 bAddEle,Ele_Fire,5; bonus2 bSubEle,Ele_Earth,5; bonus3 bAutoSpell,"WZ_EARTHSPIKE",1,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5510,'Shower_Cap','Shower Cap',4,20,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,507,'bonus bMdef,3; bonus bFlee,3; bonus2 bAddEle,Ele_Water,10; bonus2 bSubRace,RC_Fish,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5511,'Samambaia','Samambaia',4,20,NULL,200,NULL,5,NULL,1,0xFFFFFFFF,7,2,768,NULL,30,1,508,'bonus bSPrecovRate,8;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5512,'Aquarius_Diadem','Aquarius Diadem',4,20,NULL,300,NULL,6,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,509,'bonus bStr,2; bonus bFlee,10; bonus2 bSubEle,Ele_Wind, 5; if(getrefine()>6) { bonus bDef, 1; bonus bBaseAtk,15; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (5513,'Aquarius_Crown','Aquarius Crown',4,20,NULL,300,NULL,6,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,510,'bonus bStr,2; bonus bFlee,10; bonus2 bSubEle,Ele_Wind, 5; if(getrefine()>6) { bonus bDef, 1; bonus bBaseAtk,15; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (5514,'Pisces_Diadem','Pisces Diadem',4,20,NULL,300,NULL,6,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,511,'bonus bInt,2; bonus bMdef,5; bonus2 bSubEle,Ele_Water, 5; if(getrefine()>6) { bonus bDef, 1; bonus bMatkRate,2; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (5515,'Pisces_Crown','Pisces Crown',4,20,NULL,300,NULL,6,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,512,'bonus bInt,2; bonus bMdef,5; bonus2 bSubEle,Ele_Water, 5; if(getrefine()>6) { bonus bDef, 1; bonus bMatkRate,2; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (5516,'Hawk_Eyes01','hawk Eyes',4,10,NULL,100,NULL,0,NULL,0,0x00000800,2,2,512,NULL,60,0,23,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5517,'Hawk_Eyes02','Hawk Eyes',4,10,NULL,100,NULL,0,NULL,0,0x00080808,7,2,512,NULL,60,0,23,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5518,'L_Magestic_Goat2','Gigantic Majestic Goat',4,20,NULL,800,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,513,'bonus2 bSubRace,RC_DemiHuman,12; bonus2 bSubRace,RC_Player,12; bonus bBaseAtk,(JobLevel*2)/7;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5519,'Peacock_Feather','Peacock Feather',4,20,NULL,800,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,514,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5520,'Rabbit_Earplug','Rabbit Earplugs',4,NULL,NULL,400,NULL,0,NULL,1,0xFFFFFFFF,7,2,768,NULL,1,1,515,'bonus2 bAddClass,Class_All,4; bonus bMatkRate,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5521,'Angry_Mouth_C','Angry Mouth',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,194,'bonus bDelayRate,-3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5522,'Fanta_Zero_Lemon_Hat','Fanta Zero Lemon Hat',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,516,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5523,'Sakura_Mist_Hat','Sakura Mist Hat',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,517,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5524,'Sakura_Milk_Tea_Hat','Sakura Milk Tea Hat',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,518,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5525,'First_Leaf_Tea_Hat','Flower Hat',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,519,'bonus bMaxHP,80; bonus bMaxSP,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5526,'Lady_Tanee_Doll','Tanigumi Girl Doll',4,20,NULL,300,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,60,0,520,'bonus bAgi,2; bonus bFlee,3; bonus2 bSubEle,Ele_Wind, 5; bonus2 bAddMonsterDropItem, 513, 200;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5527,'Lunatic_Hat','Lunatic Hat',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,521,'bonus bLuk,5; bonus bMdef,2; bonus bFlee2,5; bonus2 bAddMonsterDropItem,622,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5528,'King_Frog_Hat','Frog King Hat',4,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFE,7,2,256,NULL,30,0,522,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5529,'Evil\'s_Bone_Hat','Satanic Bone Helm',4,20,NULL,600,NULL,6,NULL,1,0xFFFFFFFF,7,2,768,NULL,70,1,523,'bonus bDex,3; bonus2 bSubEle,Ele_Neutral,5; skill "WZ_FROSTNOVA",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5530,'Raven_Cap','Raven Cap',4,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,524,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5531,'B_Dragon_Hat','Baby Dragon Hat',4,45000,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,525,'bonus bDex,2; .@bonus = max(getskilllv("TF_DOUBLE"), 5); skill "TF_DOUBLE",.@bonus; bonus bDoubleRate,.@bonus * 5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5532,'Pirate_Dagger_J','Pirate Dagger',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,1,327,'bonus bShortWeaponDamageReturn,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5533,'Emperor_Wreath_J','Emperor Wreath',4,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,80,1,261,'bonus bAllStats,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5534,'Fox_Hat_J','Fox Hat',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,513,NULL,70,0,403,'bonus bAgi,1; bonus bFlee2,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5535,'Side_Cap','Side Cap',4,0,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,529,'bonus bVit,1; bonus bDex,1; bonus bMdef,3; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus2 bAddRace,RC_DemiHuman,3; bonus2 bAddRace,RC_Player,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5536,'Spare_Card','Spare Card',4,20,NULL,10,NULL,1,NULL,0,0xFFFFFFFF,7,2,1,NULL,1,0,526,'bonus2 bAddMonsterDropItem,6187,1000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5537,'Quati_Hat','Kwati Hat',4,20,NULL,700,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,45,0,527,'bonus bAgi,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5538,'Tucan_Hat','Tucan Hat',4,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,7,2,768,NULL,45,0,528,'bonus bDex,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5539,'Jaguar_Hat','Jaguar Hat',4,20,NULL,400,NULL,4,NULL,1,0xFFFFFFFF,7,2,769,NULL,25,1,530,'bonus bMdef,2; skill "MC_LOUD", 1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5540,'Freyja_SCirclet7','Freyja SCirclet7',4,20,NULL,700,NULL,8,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,0,18,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5541,'Freyja_SCirclet30','Freyja SCirclet30',4,20,NULL,700,NULL,8,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,0,18,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5542,'Freyja_SCirclet60','Freyja SCirclet60',4,20,NULL,700,NULL,8,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,0,18,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5543,'Freyja_SCirclet90','Freyja SCirclet90',4,20,NULL,700,NULL,8,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,0,18,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5544,'Time_Keeper_Hat','Time Keeper Hat',4,30000,NULL,0,NULL,6,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,240,'bonus bInt,2; bonus bMaxSP,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5545,'Aries_Diadem','Aries Diadem',4,20,NULL,400,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,531,'bonus bVit,2; bonus2 bSubEle,Ele_fire,5; if(getrefine()>6) { bonus bDef,1; bonus bVit,1; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (5546,'Aries_Crown','Aries Crown',4,20,NULL,400,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,532,'bonus bVit,2; bonus2 bSubEle,Ele_fire,5; if(getrefine()>6) { bonus bDef,1; bonus bVit,1; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (5547,'RJC_Katusa','RJC Katusa Flower',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,533,'bonus2 bSkillAtk, "WZ_HEAVENDRIVE", 15 + getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk, "WZ_EARTHSPIKE", 15 + getequiprefinerycnt(EQI_HAND_R); bonus2 bCastrate, "WZ_HEAVENDRIVE", -25; bonus2 bCastrate, "WZ_EARTHSPIKE", -25; ;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5548,'Scarlet_Rose','Scarlet Rose',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,50,1,534,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5549,'Taurus_Diadem','Taurus Diadem',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,535,'bonus bDex,2; bonus bDelayRate,-2; bonus2 bSubEle,Ele_earth,5; if(getrefine()>6) { bonus bDex,1; bonus bMatkRate,1; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (5550,'Taurus_Crown','Taurus Crown',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,536,'bonus bDex,2; bonus bDelayRate,-2; bonus2 bSubEle,Ele_earth,5; if(getrefine()>6) { bonus bDex,1; bonus bMatkRate,1; }',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5551,'Holy_Egg_Hat','Holy Egg Hat',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,537,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5552,'Fest_Lord_Circlet','Festival Grand Circlet',4,0,NULL,0,NULL,8,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,93,'bonus bStr,3; bonus bInt,3; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5553,'Fest_Bunny_Band','Festival Bunny Band',4,0,NULL,0,NULL,7,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,15,'bonus bMdef,4; bonus2 bSubRace,RC_DemiHuman,9; bonus2 bSubRace,RC_Player,9;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5554,'Octopus_Hat','Octopus Hat',4,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,1,538,'bonus3 bAutoSpell,"SM_PROVOKE",5,10; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5555,'Leaf_Cat_Hat','Leaf Cat Hat',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,539,'bonus bAgi,1; bonus3 bAutoSpellWhenHit,"AL_HEAL",3,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5556,'Fur_Seal_Hat','Seal Hat',4,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,7,2,769,NULL,55,1,540,'bonus bInt,1; bonus3 bAutoSpell,"WZ_FROSTNOVA",1,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5557,'Wild_Rose_Hat','Wild Rose Hat',4,20,NULL,500,NULL,6,NULL,1,0xFFFFFFFE,7,2,256,NULL,20,1,541,'bonus bAgi,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5558,'Saci_Hat','Luxury Hat',4,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,542,'bonus3 bAddMonsterDropItem,510,RC_Plant,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5559,'Piece_Of_White_Cloth_E','Piece Of White Cloth',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,543,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5560,'Bullock_Helm_J','Bullock Helm',4,20,NULL,3000,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,75,1,322,'bonus bMaxHP,100; bonus bNoKnockback; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5561,'Rabbit_Magic_Hat_J','Magic Rabbit Hat',4,0,NULL,800,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,497,'bonus bInt,1; bonus bMaxSP,50; bonus4 bAutoSpellWhenHit,"MG_FIREBOLT",3,10,3; bonus4 bAutoSpellWhenHit,"MG_COLDBOLT",3,10,3; bonus4 bAutoSpellWhenHit,"MG_LIGHTNINGBOLT",3,10,3; bonus3 bAutoSpellWhenHit,"AL_HEAL",1,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5562,'Good_Wedding_Veil_J','Luxurious Wedding Veil',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,7,2,768,NULL,45,0,489,'bonus bMdef,10; bonus bCastRate,-3; bonus bUseSPrate,-5;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5563,'Dolor_Hat','Dolor Hat',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,0,547,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5564,'Crown_Of_Deceit','Crown of Deceit',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,768,NULL,85,1,544,'bonus bInt,4; bonus bCastRate,-10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5565,'Dragon_Arhat_Mask','Dragon Arhat Mask',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,7,2,513,NULL,1,0,545,'bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5566,'Tiger_Arhat_Mask','Tiger Arhat Mask',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,513,NULL,1,0,546,'bonus2 bAddRace,RC_DemiHuman,2; bonus2 bAddRace,RC_Player,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5567,'Bright_Fury','Bright Fury',4,20,NULL,300,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,548,'bonus bStr,1; bonus2 bAddClass,Class_All,2; bonus bAspdRate,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5568,'Rabbit_Bonnet','Rabbit Bonnet',4,20,NULL,1000,NULL,1,NULL,1,0xFFFFFFFF,7,2,768,NULL,0,1,549,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5569,'Gemini_Diadem','Gemini Diadem',4,20,NULL,300,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,550,'bonus bAgi,2; bonus bMatkRate,2; if(getrefine()>6) { bonus bMdef,7; bonus bMAtkRate,8; bonus2 bSubEle,Ele_Wind,5; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (5570,'Gemini_Crown','Gemini Crown',4,20,NULL,300,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,551,'bonus bAgi,2; bonus bBaseAtk,2; bonus bMdef,5; if(getrefine()>6) { bonus bDef,1; bonus bMatk,15; bonus bFlee,10; bonus2 bSubEle,Ele_Wind,5; }',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5571,'Rasta_Wig','Rasta_Wig',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,552,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5572,'Savage_Baby_Hat','Savage Babe Hat',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,553,'bonus bVit,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5573,'Bogy_Horn','Dokebi Horn',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,554,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5574,'Pencil_In_Mouth','Well-Chewed Pencil',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,10,0,555,'bonus bdex,2; bonus bHitRate,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5575,'Onigiri_Hat','Rice Ball Hat',4,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,0,556,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5576,'Japan_Winecup','Wine Cup',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,557,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5577,'Dark_Knight_MaskB','Dark Knight Mask',4,NULL,NULL,3000,NULL,5,NULL,0,0xFFFFFFFF,7,2,769,NULL,80,1,479,'bonus bStr,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5578,'Voyage_Hat','Voyage_Hat',4,200,NULL,10,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,236,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5579,'Wanderer\'s_Sakkat','Wanderer\'s Sakkat',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,7,2,768,NULL,70,1,558,'bonus bAgi,2;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5580,'Red_Beret','Red Beret',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,559,'bonus bAllStats,3; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5581,'Cancer_Diadem','Cancer Diadem',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,560,'bonus bInt,2; bonus2 bSubEle,Ele_water, 5; if(getrefine()>6) { bonus bMdef,1; bonus bHealPower, 3; bonus bMatkRate,2; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (5582,'Cancer_Crown','Cancer Crown',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,561,'bonus bStr,2; bonus2 bSubEle,Ele_water, 5; if(getrefine()>6) { bonus bDef, 1; bonus bBaseAtk,15; bonus bFlee,10; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (5583,'Para_Team_Hat','Eden Team Hat',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,12,1,465,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5584,'Majestic_Evil_Horn','Majestic Evil Horns',4,0,NULL,400,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,562,'bonus2 bSubRace,RC_Demon,3; bonus2 bHPDrainRate,3,15; bonus2 bSPDrainRate,1,7;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5585,'Rune_Hairband','Rune Cloth Circlet',4,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,7,2,768,NULL,1,1,564,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5586,'Mosquito_Coil','Mosquito Coil',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,563,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5587,'Mosquito_Coil_1Use','Mosquito Coil',4,0,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,563,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5588,'Leo_Crown','Leo Crown',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,565,'bonus bStr,2; bonus2 bSubEle,Ele_Fire,5; if(getrefine()>6) { bonus bDef,1; bonus bFlee,10; bonus3 bAutoSpell,"TK_SEVENWIND",4,50; }',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5589,'Leo_Diadem','Leo Diadem',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,566,'bonus bDex,2; bonus2 bSubEle,Ele_Fire,5; if(getrefine()>6) { bonus bFlee,10; bonus bAspdRate,3; autobonus "{ bonus bSplashRange,1; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (5590,'K_Poring_Cake_Cap','Poring Cake Hat',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,417,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5591,'Desert_Prince','Desert Prince',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,0,567,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5592,'Sigrun\'s_Wing','Sigrun\'s Wings',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,512,NULL,80,0,568,'if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief||(BaseJob==Job_Taekwon&&Class!=Job_Soul_Linker)) bonus bStr,1; else if(BaseClass==Job_Mage||BaseClass==Job_Acolyte||class==Job_Ninja||class==Job_Soul_Linker) bonus bInt,1; else if(BaseClass==Job_Archer||BaseClass==Job_Gunslinger) bonus bDex,1; else if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) { bonus bMaxHP,80; bonus bMaxSP,30; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (5593,'K_Rabbit_Bonnet','Rabbit Bonnet',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,768,NULL,1,1,549,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5594,'Donut_In_Mouth','Donut In Mouth',4,20,NULL,50,NULL,1,NULL,0,0xFFFFFFFF,7,2,1,NULL,1,0,569,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5595,'Eye_Of_Juno','Eye Of Juno',4,20,NULL,400,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,570,'bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5596,'4Leaf_Clover_In_Mouth','4Leaf Clover In Mouth',4,20,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,7,2,1,NULL,1,0,571,'bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5597,'Bubble_Gum_In_Mouth','Bubble Gum In Mouth',4,20,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,7,2,1,NULL,1,0,572,'bonus bMdef,2;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5598,'Virgo_Crown','Virgo Crown',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,70,1,573,'bonus bDex,2; bonus bAspdRate,1; if(getrefine()>6) { bonus2 bSubEle,Ele_Earth,5; autobonus "{ bonus bDex,20; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; }',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5599,'Virgo_Diadem','Virgo Diadem',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,70,1,574,'bonus bAspdRate,3; bonus2 bSubEle,Ele_Earth,5; if(getrefine()>6) bonus3 bAutoSpell,"MO_BALKYOUNG",1,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5600,'Br_Twin_Ribbon','Brazil Twin Ribbon',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,575,'bonus bAllStats,3; bonus bMdef,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5601,'Br_Beret','Brazil Beret',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,576,'bonus bAllStats,3; bonus bMdef,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5602,'Jaguar_Hat_J','Jaguar Hat J',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,7,2,513,NULL,50,0,530,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5603,'RTC_Winner_Only','RTC First Place',4,0,NULL,250,NULL,8,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,577,'bonus bAllStats, 3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5604,'RTC_Second_Best','RTC Second Place',4,0,NULL,250,NULL,6,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,578,'bonus bAllStats, 2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5605,'RTC_Third_Best','RTC Third Place',4,0,NULL,250,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,579,'bonus bAllStats, 1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5606,'Campume_Hat','Champune Hat',4,500,NULL,1200,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,3,1,580,'bonus bAllStats,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5607,'Lyria_Doll_Hat','Lyria Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,0,581,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5608,'Dorothy_Doll_Hat','Dorothy Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,0,582,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5609,'Chung_Hairband','Chung Hairband',4,0,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,0,583,'bonus bLuk,3; bonus bMdef,4;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5610,'Ice_Wing_Ear','Ice Wing Ear',4,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,10,0,584,'bonus bLuk,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5611,'Turtle_Hat','Turtle_Hat',4,0,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,585,'bonus bAgi,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5612,'F_Blue_Drooping_Kitty','F Blue Drooping Kitty',4,250000,NULL,500,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,277,'bonus bMdef,15;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5613,'F_Flying_Angel','F Flying Angel',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,264,'bonus bInt,1; bonus bAgi,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5614,'F_Smoking_Pipe_','F Smoking Pipe',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,1,NULL,0,0,55,'bonus bVit,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5615,'F_Pair_Of_Red_Ribbon_','F Pair Of Red Ribbon',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,45,0,169,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5616,'F_Fish_On_Head_','F Fish On Head',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,149,'bonus bDex,1; bonus bAgi,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5617,'F_Hibiscus','F Hibiscus',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,0,210,'bonus bInt,1; bonus bDex,1; bonus bMdef,5;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5618,'F_Cat_Hat','F Cat Hat',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,182,'bonus bLuk,2; bonus bMdef,10;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5619,'F_Bunny_Band_','F Bunny Band',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,15,'bonus bInt,2;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5620,'F_Magestic_Goat_TW','F Magestic Goat TW',4,20,NULL,800,NULL,5,NULL,0,0x006444A2,7,2,256,NULL,0,1,41,'bonus bStr,2;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5621,'F_Sheep_Hat','F Sheep Hat',4,20,NULL,150,NULL,1,NULL,0,0x00008110,7,2,256,NULL,0,0,205,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5622,'F_Mini_Propeller_','F Mini Propeller',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,270,'bonus bDex,1; bonus bAgi,2;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5623,'F_Alice_Doll','F Alice Doll',4,20,NULL,500,NULL,0,NULL,1,0xFFFFFFFE,7,2,256,NULL,30,0,208,'bonus bStr,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5624,'F_Red_Glasses','F Red Glasses',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,316,'bonus bInt,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5625,'F_Chick_Hat','F Chick Hat',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,0,311,'bonus bLuk,2;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5626,'F_White_Deviruchi_Cap','F White Deviruchi Cap',4,20,NULL,800,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,64,1,272,'bonus bStr,1; bonus bInt,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5627,'F_Vane_Hairpin','F Vane Hairpin',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,0,313,'bonus bAgi,2;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5628,'F_Pecopeco_Hairband','F Pecopeco Hairband',4,20,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,314,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5629,'F_Vacation_Hat','F Vacation Hat',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,0,315,'bonus bVit,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5630,'F_Charming_Ribbon','F Charming Ribbon',4,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,211,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5631,'F_Water_Lily_Crown','F Water Lily Crown',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,0,312,'bonus bDex,1; bonus bAgi,1; bonus bMdef,3;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5632,'F_Vanilmirth_Hat','F Vanilmirth Hat',4,20,NULL,1000,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,0,317,'bonus bMdef,5;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5633,'F_Drooping_Bunny_','F Drooping Bunny',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,249,'bonus bDex,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5634,'F_Kettle_Hat','F Kettle Hat',4,20,NULL,600,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,1,318,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5635,'F_Dragon_Skull','F Dragon Skull',4,20,NULL,800,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,319,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5636,'F_Ramen_Hat','F Ramen Hat',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,320,'bonus bDex,4;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5637,'F_Pink_Fur_Hat','F Pink Fur Hat',4,20,NULL,350,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,281,'bonus bLuk,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5638,'F_Puppy_Hat','F Puppy Hat',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,0,234,'bonus bAgi,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5639,'F_Magic_Eyes','F Magic Eyes',4,20,NULL,300,NULL,1,NULL,0,0x00810204,7,2,256,NULL,30,1,209,'bonus bMdef,5;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5640,'F_Jumping_Poring','F Jumping Poring',4,0,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,349,'bonus bLuk,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5641,'F_Robo_Eye','F Robo Eye',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,10,0,345,'bonus bDex,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5642,'F_Yellow_Wizardry_Hat','F Yellow Wizardry Hat',4,20,NULL,300,NULL,1,NULL,0,0x00810204,7,2,256,NULL,0,1,286,'bonus bInt,2;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5643,'F_Crescent_Helm','F Crescent Helm',4,20,NULL,3000,NULL,8,NULL,0,0x000444A2,7,2,768,NULL,50,1,213,'bonus bVit,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5644,'F_Tiger_Mask','F Tiger Mask',4,20,NULL,400,NULL,2,NULL,0,0xFFFFFFFF,7,2,768,NULL,50,0,181,'bonus bStr,3;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5645,'F_Fantastic_Wig','F Fantastic Wig',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,768,NULL,0,1,308,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5646,'F_Whisper_Mask','F Whisper Mask',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,769,NULL,0,0,321,'bonus bAgi,3;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5647,'F_Bunny_Band_C','F Bunny Band C',4,1,NULL,0,NULL,9,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,0,15,'bonus bMdef,5;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5648,'F_Centimental_Flower_C','F Centimental Flower C',4,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFE,7,2,1,NULL,1,0,56,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5649,'F_Apple_Of_Archer_C','F Apple Of Archer C',4,1,NULL,0,NULL,7,NULL,0,0xFFFFFFFE,7,2,256,NULL,1,0,72,'bonus bDex,4;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5650,'F_Elven_Ears_C','F Elven Ears C',4,1,NULL,0,NULL,2,NULL,0,0xFFFFFFFE,7,2,512,NULL,1,0,73,'bonus bInt,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5651,'F_Brooch_C','F Brooch C',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bAgi,4;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5652,'F_Magestic_Goat_C','F Magestic Goat C',4,2,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,41,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5653,'Darkness_Helm_J','Darkness Helm',4,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,70,1,586,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5654,'Holy_Marching_Hat_J','Holy Marching Hat',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,587,'bonus bStr,2; bonus3 bAutoSpell,"PR_ASPERSIO",2,30;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5655,'Dark_Snake_Lord_Hat_J','Evil Snake Lord Hat',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,60,1,372,'bonus bInt,2; bonus bAgi,2; bonus bDex,-2; autobonus "{ bonus bCastrate,-50; bonus bFlee,30; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }";',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5656,'Scooter_Hat_J','Scooter Helmet',4,20,NULL,1000,NULL,7,NULL,1,0xFFFFFFFF,7,2,256,NULL,50,1,588,'bonus bUnbreakableHelm;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5657,'Antique_Pipe_J','Captain\'s Pipe',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,30,0,383,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5658,'Imp_Hat','Imp Hat',4,20,NULL,400,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,589,'bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5659,'Sleepr_Hat','Sleeper Hat',4,20,NULL,400,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,590,'bonus3 bAutoSpell,"SA_SEISMICWEAPON",1,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5660,'Gryphon_Hat','Gryphon Hat',4,20,NULL,400,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,591,'bonus3 bAutoSpell,"SA_LIGHTNINGLOADER",1,5;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5661,'Red_Pirate_Bandana','Red Pirate Banada',4,0,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,592,'bonus bStr,1; bonus bDex,1; bonus bAspdRate,2; bonus bCastRate,-2; bonus3 bAutoSpell,"MO_EXTREMITYFIST",1,30;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5662,'Libra_Crown','Libra Crown',4,10,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,593,'bonus bDex,3;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5663,'Libra_Diadem','Libra Diadem',4,10,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,594,'bonus bDex,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5664,'Filir_Wing','Filir\'s Pinions',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,70,1,595,'bonus bAspdRate,2; bonus bCastRate,-2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5665,'Shaman_Hat','Shaman Hat',4,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,596,'bonus2 bSubEle,Ele_Neutral,3; bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Earth,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Wind,3; bonus2 bSubEle,Ele_Poison,3; bonus2 bSubEle,Ele_Holy,3; bonus2 bSubEle,Ele_Dark,3; bonus2 bSubEle,Ele_Ghost,3; bonus2 bSubEle,Ele_Undead,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5666,'Golden_Crown','Golden Crown',4,20,NULL,500,NULL,8,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,597,'bonus bInt,1; bonus bDex,1; bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5667,'Skull_Hood','Skull Hood',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,768,NULL,30,1,598,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5668,'Weird_Pumpkin_Hat','Weird Pumpkin Hat',4,20,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,206,'bonus bMdef,5;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5669,'Poring_Party_Hat_J','Poring Party Hat J',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,340,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5670,'Aniv_Star_Hat','Aniv Star Hat',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,599,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5671,'Drooping_Morocc_Minion','Drooping Morocc Minion',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,70,0,600,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5672,'Southern_Cross','Southern Cross',4,20,NULL,600,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,50,1,601,'bonus bInt,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5673,'Home_Cherry_Blossom','Home Cherry Blossom',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,602,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5674,'Pig_Moneybox','Pig Moneybox',4,20,NULL,1000,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,0,603,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5675,'Poring_Letter','Poring Letter',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,10,0,604,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5676,'Scorpio_Crown','Scorpio Crown',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,605,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5677,'Scorpio_Diadem','Scorpio Diadem',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,606,'bonus bDex,2;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5678,'Notation_Hairband','Notation Hairband',4,200,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,607,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5679,'Engineer_Cap','Engineer Cap',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,608,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5680,'Hawkeyes','Hawkeyes',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,10,0,609,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5681,'F_Ribbon_Green','Green Ribbon',4,800,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,0,256,NULL,0,1,244,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5682,'Triangle_Rune_Cap','Triangle Rune Cap',4,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,610,'bonus bHealPower,2; if (getrefine() > 6) { bonus bMatk,10; bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",8,150,BF_MAGIC,0; } else { bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",7,150,BF_MAGIC,0; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (5683,'Majestic_Goat_Repl','Baphomet Horns',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,41,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5684,'Jewel_Crown_Repl','Ornate Crown',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,88,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5685,'Prontera_Army_Cap_Repl','Army Cap',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,48,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5686,'Feather_Bonnet_Repl','Nice Hat Feather',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,104,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5687,'Viking_Helm_Repl','Orc Helm',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,86,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5688,'2009_Love_Dad','2009 Love Dad',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,611,'bonus bVit,2;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5689,'Queen_Ant_Diadem','Queen Ant Diadem',4,20,NULL,300,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,75,1,612,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5690,'Red_Wing_Hat','Red Wing Hat',4,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,50,1,613,'if(getrefine()>6) { bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; } if(getrefine()>8) { bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (5691,'Catain_Bandanna','Sailor\'s Bandana',4,20,NULL,10,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,542,'bonus bDex,1; bonus2 bSubEle,Ele_Poison,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5692,'Sea_Cat_Hat','Sea Cat Hat',4,20,NULL,10,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,539,'bonus bDex,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5693,'No_Fear_Underware','No Fear Underwear',4,0,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,0,30,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5694,'No_Fear_P_Headgear','No Fear P Headgear',4,0,NULL,0,NULL,1,NULL,1,0xFFFFFFFE,7,2,256,NULL,20,0,614,'bonus bVit,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5695,'E_Blue_Drooping_Kitty','E Blue Drooping Kitty',4,250000,NULL,500,NULL,1,NULL,0,0,7,2,256,NULL,0,1,277,'bonus bMdef,15;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5696,'E_Flying_Angel','E Flying Angel',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,264,'bonus bInt,1; bonus bAgi,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5697,'E_Smoking_Pipe_','E Smoking Pipe',4,20,NULL,100,NULL,0,NULL,0,0,7,2,1,NULL,0,0,55,'bonus bVit,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5698,'E_Pair_OE_Red_Ribbon_','E Pair OE Red Ribbon',4,20,NULL,100,NULL,1,NULL,0,0,7,2,512,NULL,45,0,169,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5699,'E_Fish_On_Head_','E Fish On Head',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,149,'bonus bDex,1; bonus bAgi,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5700,'E_Hibiscus','E Hibiscus',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,0,210,'bonus bInt,1; bonus bDex,1; bonus bMdef,5;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5701,'E_Cat_Hat','E Cat Hat',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,182,'bonus bLuk,2; bonus bMdef,10;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5702,'E_Bunny_Band_','E Bunny Band',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,15,'bonus bInt,2;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5703,'E_Magestic_Goat_TW','E Magestic Goat TW',4,20,NULL,800,NULL,5,NULL,0,0x006444A2,7,2,256,NULL,0,1,41,'bonus bStr,2;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5704,'E_Sheep_Hat','E Sheep Hat',4,20,NULL,150,NULL,1,NULL,0,0x00008110,7,2,256,NULL,0,0,205,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5705,'E_Mini_Propeller_','E Mini Propeller',4,20,NULL,200,NULL,2,NULL,0,0,7,2,256,NULL,0,1,270,'bonus bDex,1; bonus bAgi,2;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5706,'E_Alice_Doll','E Alice Doll',4,20,NULL,500,NULL,0,NULL,1,0xFFFFFFFE,7,2,256,NULL,30,0,208,'bonus bStr,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5707,'E_Red_Glasses','E Red Glasses',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,316,'bonus bInt,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5708,'E_Chick_Hat','E Chick Hat',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,0,311,'bonus bLuk,2;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5709,'E_White_Deviruchi_Cap','E White Deviruchi Cap',4,20,NULL,800,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,64,1,272,'bonus bStr,1; bonus bInt,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5710,'E_Vane_Hairpin','E Vane Hairpin',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,0,313,'bonus bAgi,2;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5711,'E_Pecopeco_Hairband','E Pecopeco Hairband',4,20,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,314,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5712,'E_Vacation_Hat','E Vacation Hat',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,0,315,'bonus bVit,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5713,'E_Charming_Ribbon','E Charming Ribbon',4,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,211,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5714,'E_Water_Lily_Crown','E Water Lily Crown',4,20,NULL,200,NULL,0,NULL,1,0,7,2,256,NULL,30,0,312,'bonus bDex,1; bonus bAgi,1; bonus bMdef,3;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5715,'E_Vanilmirth_Hat','E Vanilmirth Hat',4,20,NULL,1000,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,0,317,'bonus bMdef,5;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5716,'E_Drooping_Bunny_','E Drooping Bunny',4,20,NULL,100,NULL,1,NULL,0,0,7,2,256,NULL,0,1,249,'bonus bDex,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5717,'E_Kettle_Hat','E Kettle Hat',4,20,NULL,600,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,1,318,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5718,'E_Dragon_Skull','E Dragon Skull',4,20,NULL,800,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,319,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5719,'E_Ramen_Hat','E Ramen Hat',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,320,'bonus bDex,4;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5720,'E_Pink_Fur_Hat','E Pink Fur Hat',4,20,NULL,350,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,281,'bonus bLuk,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5721,'E_Puppy_Hat','E Puppy Hat',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,0,234,'bonus bAgi,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5722,'E_Magic_Eyes','E Magic Eyes',4,20,NULL,300,NULL,1,NULL,0,0x00810204,7,2,256,NULL,30,1,209,'bonus bMdef,5;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5723,'E_Jumping_Poring','E Jumping Poring',4,0,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,349,'bonus bLuk,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5724,'E_Robo_Eye','E Robo Eye',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,10,0,345,'bonus bDex,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5725,'E_Yellow_Wizardry_Hat','E Yellow Wizardry Hat',4,20,NULL,300,NULL,1,NULL,0,0x00810204,7,2,256,NULL,0,1,286,'bonus bInt,2;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5726,'E_Crescent_Helm','E Crescent Helm',4,20,NULL,3000,NULL,8,NULL,0,0x000444A2,7,2,768,NULL,50,1,213,'bonus bVit,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5727,'E_Tiger_Mask','E Tiger Mask',4,20,NULL,400,NULL,2,NULL,0,0xFFFFFFFF,7,2,768,NULL,50,0,181,'bonus bStr,3;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5728,'E_Fantastic_Wig','E Fantastic Wig',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,768,NULL,0,1,308,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5729,'E_Bunny_Band_C','E Bunny Band C',4,1,NULL,0,NULL,9,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,0,15,'bonus bMdef,5;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5730,'E_Centimental_Flower_C','E Centimental Flower C',4,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFE,7,2,1,NULL,1,0,56,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5731,'E_Apple_OE_Archer_C','E Apple OE Archer C',4,1,NULL,0,NULL,7,NULL,0,0xFFFFFFFE,7,2,256,NULL,1,0,72,'bonus bDex,4;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5732,'E_Elven_Ears_C','E Elven Ears C',4,1,NULL,0,NULL,2,NULL,0,0xFFFFFFFE,7,2,512,NULL,1,0,73,'bonus bInt,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5733,'E_Brooch_C','E Brooch C',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bAgi,4;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5734,'E_Magestic_Goat_C','E Magestic Goat C',4,2,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,41,'bonus bStr,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5735,'E_Ribbon_Green','Green Ribbon',4,800,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,0,256,NULL,0,1,244,'bonus bMdef,3;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5736,'EF_Whisper_Mask','Whisper Mask',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,769,NULL,0,0,321,'bonus bAgi,3; bonus2 bSubEle,Ele_Ghost,-10;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5737,'Cactus_Hat','Cactus Hat',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,0,615,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5738,'Snowman_Hat','Snowman Hat',4,20,NULL,300,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,616,'bonus bStr,1; bonus bInt,1; bonus bMdef,3; bonus2 bSubEle,Ele_Water,7; bonus2 bAddMonsterDropItem,530,100; bonus2 bAddMonsterDropItem,12354,300; if(getrefine()>7) { bonus5 bAutoSpellwhenhit,"BA_FROSTJOKER",5,20,BF_WEAPON|BF_MAGIC,0; } else { bonus5 bAutoSpellwhenhit,"BA_FROSTJOKER",1,20,BF_WEAPON|BF_MAGIC,0; }',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5739,'Sagittarius_Crown','Sagittarius Crown',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,617,'bonus bDex,2;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5740,'Sagittarius_Diadem','Sagittarius Diadem',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,618,'bonus bDex,2; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5741,'Im_Egg_Shell_Hat','Eternal Egg Shell',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,101,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5742,'Rudolf_Santa_Hat','Rudolph Santa Hat',4,20,NULL,400,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,619,'bonus bLuk,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5743,'Orange_Stem_Hat','Orange Stem Hat',4,20,NULL,100,NULL,0,NULL,0,0x00000000,7,2,256,NULL,1,0,620,'bonus bLuk,3;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5744,'Capricon_Crown','Capricon Crown',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,621,'bonus bVit,2; bonus bDex,2;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5745,'Capricon_Diadem','Capricon Diadem',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,622,'bonus bDex,2; bonus bMdef,5;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5746,'Rune_Circlet','Rune Circlet',4,20,NULL,100,NULL,12,NULL,1,0x00000080,8,2,256,NULL,100,1,623,'bonus bStr,1; bonus bInt,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bBaseAtk,10; bonus bMatk,5; }',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5747,'Mitra','Mitra',4,20,NULL,100,NULL,12,NULL,1,0x00000100,8,2,256,NULL,100,1,624,'bonus bVit,1; bonus bInt,1; bonus bMdef,5; bonus bHealPower,5; if(readparam(bInt)>=120){ bonus bMatk,10; }',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5748,'Sniper_Goggles','Sniper Goggles',4,20,NULL,100,NULL,12,NULL,1,0x00000800,8,2,768,NULL,100,1,625,'bonus bAgi,1; bonus bDex,1; bonus bMdef,5; if(readparam(bAgi)>=120){ bonus bLongAtkRate,4; bonus bAspd,1; }',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5749,'Driver_Band_M','Driver Band',4,20,NULL,100,NULL,12,NULL,1,0x00000400,8,1,256,NULL,100,1,626,'bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bBaseAtk,10; bonus bCritical,3; }',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5750,'Shadow_Crown','Shadow Crown',4,20,NULL,100,NULL,12,NULL,1,0x00020000,8,2,256,NULL,100,1,627,'bonus bAgi,1; bonus bInt,1; bonus bMdef,1; if(readparam(bAgi)>=120){ bonus bBaseAtk,10; bonus bFlee,3; }',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5751,'Minstrel_Song_Hat','Minstrel Song Hat',4,20,NULL,100,NULL,12,NULL,1,0x00080000,8,1,256,NULL,100,1,628,'bonus bInt,1; bonus bLuk,1; bonus bMdef,5; bonus bLongAtkRate,4; bonus bUseSPrate,-10;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5752,'Midas_Whispers','Midas Whispers',4,20,NULL,100,NULL,12,NULL,1,0x00040000,8,2,256,NULL,100,1,629,'bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bBaseAtk,5; bonus bAspd,1; }',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5753,'Magic_Stone_Hat','Magic Stone Hat',4,20,NULL,100,NULL,12,NULL,1,0x00000200,8,2,256,NULL,100,1,630,'bonus bInt,1; bonus bDex,1; bonus bMdef,5; if(readparam(bDex)>=120){ bonus bMatkRate,10; bonus bCastrate,-2; }',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5754,'Burning_Spirit','Burning Spirit',4,20,NULL,100,NULL,12,NULL,1,0x00008000,8,2,256,NULL,100,1,631,'bonus bStr,1; bonus bVit,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bBaseAtk,10; bonus bHit,3; }',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5755,'Silent_Enforcer','Silent Enforcer',4,20,NULL,100,NULL,12,NULL,0,0x00001000,8,2,513,NULL,100,1,632,'bonus bAgi,1; bonus bMdef,5; if(readparam(bAgi)>=120){ bonus bBaseAtk,10; bonus bFlee2,5; }',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5756,'Wispers_of_Wind','Wispers of Wind',4,20,NULL,100,NULL,12,NULL,1,0x00010000,8,2,256,NULL,100,1,633,'bonus bInt,1; bonus bDex,1; bonus bMdef,5; if(readparam(bInt)>=120){ bonus bMatkRate,10; bonus bFlee,3; }',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5757,'Reissue_Schmitz_Helm','Reissue Schmitz Helm',4,20,NULL,100,NULL,12,NULL,1,0x00004000,8,2,768,NULL,100,1,634,'bonus bVit,2; bonus bInt,1; bonus bMdef,5; if(readparam(bInt)>=120){ bonus bMatkRate,10; bonus bDef,5; }',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5758,'Resting_Swan','Resting Swan',4,20,NULL,100,NULL,17,NULL,1,0x00080000,8,0,256,NULL,100,1,635,'bonus bInt,1; bonus bLuk,1; bonus bMdef,5; bonus bAtkRate,5; bonus bUseSPrate,-10;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5759,'Noah_Hat','Noah Hat',4,20,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,636,'bonus bMdef,3;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5760,'Driver_Band_F','Driver Band',4,20,NULL,100,NULL,12,NULL,1,0x00000400,8,0,256,NULL,100,1,637,'bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bBaseAtk,10; bonus bCritical,3; }',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5761,'Sloth_Hat','Sloth Hat',4,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,638,'bonus bAgi,2; bonus3 bAutoSpell,"AS_SONICBLOW",5,50;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5762,'Duneyrr_Helm','Duneyrr Helm',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,639,'bonus bAllStats,1; bonus bMdef,5;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5763,'Red_Bunny_Band','Red Bunny Band',4,0,NULL,200,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,640,'bonus bAgi,2; bonus bMdef,3;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5765,'Black_Tail_Ribbon','Black Tail Ribbon',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,642,'bonus bMdef,5;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5766,'Amistr_Cap','Amistr Cap',4,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,643,'bonus bVit,5;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5767,'Samurai_Mask','Samurai Mask',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,1,NULL,50,0,644,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5768,'Sakura_Coronet','Sakura Coronet',4,20,NULL,800,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,645,'bonus bMdef,3;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5769,'Gold_Angel_Sculpture','Gold Angel Sculpture',4,100,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,0,646,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5770,'Splash_Hat','Splash Hat',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,349,'autobonus "{ sc_start SC_WINDWEAPON, 180000, 1; }", 3, 180000, BF_WEAPON, "{ specialeffect2 EF_ENHANCE; }";',NULL,NULL); -REPLACE INTO `item_db` VALUES (5771,'Family_Hat','Family Hat',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,109,'bonus bDex,1; bonus bMdef,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5772,'Red_Navy_Hat','Red Navy Hat',4,3000,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,95,1,651,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5773,'Navy_Beret','Navy Beret',4,3000,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,95,1,652,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5774,'Red_Pirate_Hat','Red Pirate Hat',4,3000,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,95,1,496,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5775,'Choco_Donut_In_Mouth','Choco Donut In Mouth',4,20,NULL,50,NULL,1,NULL,0,0xFFFFFFFF,7,2,1,NULL,1,0,653,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5776,'Blazing_Sun','Blazing Sun',4,0,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,654,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5777,'Remover_Hat','Remover Hat',4,20,NULL,800,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,0,655,'bonus bMdef,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5778,'Blue_Arara_Hat','Blue Arara Hat',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,656,'bonus bStr,2;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5779,'Drooping_Boto','Drooping Boto',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,657,'bonus bInt,2;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5780,'Tendrilion_Hat','Tendrilion Hat',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,658,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5781,'Persika','Persika',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,0,659,NULL,NULL,NULL); -# -#REPLACE INTO `item_db` VALUES (5783,'YellowBunny_Hairband','YellowBunny Hairband',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,662,'bonus bStr,1; bonus bInt,1; bonus bDex,2;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5784,'PinkBunny_Hairband','PinkBunny Hairband',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,663,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5785,'Green_Bunny_Hairband','Green Bunny Hairband',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,664,'bonus bStr,2; bonus bInt,1; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5786,'Ancient_Elven_Ear','Ancient Elven Ear',4,10,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,1,0,665,'bonus bLuk,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5787,'Tha_Maero_Mask','Tha Maero Mask',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,513,NULL,30,0,666,'bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5788,'3D_Glasses','3D Glasses',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,1,0,661,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5789,'Thanatos_Mal_Mask','Thanatos Mal Mask',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,7,2,513,NULL,30,0,667,'bonus bVit,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5790,'Holy_Mom_Love','TM',4,20,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,7,2,768,NULL,45,1,610,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5791,'Tenkaippin_Ramen','Tenkaippin Ramen',4,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,0,668,'bonus bInt,-1; bonus bDex,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5792,'Fish_Pin','Fish Pin',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,669,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5793,'Ribbon_Of_Life','Ribbon Of Life',4,20,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,7,2,512,NULL,1,0,575,'bonus bInt,1; bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5794,'3D_Glasses_','3D Glasses',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,1,0,661,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5795,'Red_Dress_Hat','Red Dress Hat',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,670,'bonus bMdef,7;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5796,'Cheer_Scarf','Cheer Scarf',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,1,0,369,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5797,'Cheer_Scarf2','Cheer Scarf2',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,1,0,369,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5798,'Cheer_Scarf3','Cheer Scarf3',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,1,0,369,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5799,'Cheer_Scarf4','Cheer Scarf4',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,1,0,369,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5800,'Blush_Of_Groom','Blush of Groom',4,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,125,'bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5801,'Ribbon_Of_Bride','Red Tailed Ribbon',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,167,'bonus bAllStats,2; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; if(getskilllv("AL_HEAL")==10) { bonus3 bAutoSpellWhenHit,"AL_HEAL",10,20; } else { bonus3 bAutoSpellWhenHit,"AL_HEAL",5,20; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (5802,'Upgrade_Elephant_Hat','Upgraded Elephant Hat',4,0,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,215,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5803,'Flower_Love_Hat','Love Flower Hat',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,5,'bonus2 bAddMonsterDropItem,608,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5804,'Pirate_Eyepatch','Pirate Eye Bandage',4,1000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,13,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5805,'Victorious_Coronet','Victorious Coronet',4,0,NULL,150,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,0,43,'bonus bMaxHPrate,15; bonus bSPrecovRate,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5806,'Poem_Natalia_Hat','Poet Natalie\'s Hat',4,20,NULL,300,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,67,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5807,'October_Fest_Cap','October Fest Cap',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,50,1,104,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5808,'Diabolus_Helmet','Dark Bacilium',4,20,NULL,250,NULL,5,NULL,1,0x000FDF80,2,2,769,NULL,0,1,364,'bonus2 bResEff,Eff_Stone,2000+(getrefine()*200); bonus2 bResEff,Eff_Freeze,2000+(getrefine()*200); bonus2 bResEff,Eff_Stun,2000+(getrefine()*200);',NULL,NULL); -REPLACE INTO `item_db` VALUES (5809,'Boom_Boom_Hat','Boom Boom Hat',4,0,NULL,100,NULL,6,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,216,'bonus bAllStats,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5810,'Ph.D_Hat_V','Ph.D Hat V',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,98,'bonus bInt,5; bonus bVit,3; bonus bDex,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5811,'Santa_Beard','Santa\'s Beard',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,25,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5812,'Hat_Of_Expert','Hat Of Expert',4,0,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,16,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5813,'Red_Ph.D_Hat','Red Ph.D Hat',4,1000,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,481,'bonus bInt,1;',NULL,NULL); -#5814,Ati_Atihan_Hat3 -REPLACE INTO `item_db` VALUES (5815,'Classic_Hat_J','Classic Hat',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,475,'bonus bStr,1; bonus2 bSubSize, 0, 5; bonus2 bSubSize, 1, 5; bonus2 bSubSize, 2, 5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5816,'Cowboy_Hat_J','Purple Cowboy Hat',4,20,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,411,'bonus bBaseAtk,15; bonus bFlee,-5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5817,'Valentine_Pledge','Valentine Pledge',4,20,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bAllStats,2; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5818,'Carnival_Hat','Carnival Hat',4,0,NULL,0,NULL,6,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,505,'bonus bAllStats, 3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5819,'Carnival_Circlet','Carnival Circlet',4,0,NULL,0,NULL,6,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,506,'bonus bAllStats, 3;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5820,'Black_Elven_Ears','Black Elven Ears',4,10,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,498,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5821,'Gold_Tulip_Hairpin','Gold Tulip Hairpin',4,10,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,499,'bonus2 bExpAddClass,Class_All,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5822,'Love_Chick_Hat','Love Chick Hat',4,10000,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,500,'bonus bLuk,4; bonus bMaxHP,100; bonus bMaxSP,100; bonus2 bSubRace,RC_DemiHuman,7; bonus2 bSubRace,RC_Player,7; bonus2 bSubRace,RC_Undead,7;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5823,'Love_Arrow','Love Arrow',4,5000,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bDex,5; bonus bAgi,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5824,'Fools_Day_Hat','Fools Day Hat',4,20,NULL,300,NULL,6,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,265,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5825,'Badge_Of_Order_Grace','Badge Of Order Grace',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5826,'Valkyrie_Helmet','Valkyrie Helmet',4,0,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,225,'bonus bStr,2; bonus bInt,2; bonus bDex,2; bonus bAgi,2; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5827,'Book_File_Hat','Book File Hat',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,423,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5828,'Honor_Gold_Ring','Honor Gold Ring',4,0,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus bAllStats,1; bonus bMdef,5;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5829,'Ordinary_Armor','Ordinary Armor',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,16,NULL,30,1,0,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5830,'Woe_Sahkkat','Woe Sahkkat',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,60,1,67,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5831,'Woe_Big_Sis_Ribbon','Woe Big Sis Ribbon',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,60,1,28,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5832,'Woe_Vane_Hairpin','Woe Vane Hairpin',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,60,1,313,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5833,'Woe_Picnic_Hat','Woe Picnic Hat',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,60,1,117,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5834,'Woe_Crown','Woe Crown',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,60,1,45,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5835,'Woe_Tiara','Woe Tiara',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,60,1,19,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5836,'Woe_Boys_Cap','Woe Boys Cap',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,60,1,102,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5837,'Woe_Sunglass','Woe Sunglass',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,70,0,12,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5838,'Woe_Fin_Helm','Woe Fin Helm',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,70,0,100,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5839,'Woe_Blush','Woe Blush',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,70,0,125,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5840,'Woe_Elven_Ears','Woe Elven Ears',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,70,0,73,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5841,'Shaman_Hat_','Shaman_Hat',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,596,'bonus bLuk,2;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5842,'Loyal_Ring1','Loyal Ring1',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,1,0,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5843,'Loyal_Ring2','Loyal Ring2',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,1,0,'bonus bAllStats,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5844,'Loyal_Ring3','Loyal Ring3',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus bAllStats,3;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5845,'Buzzy_Ball_Board','Buzzy Ball Board',4,50,NULL,400,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,641,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5846,'Buzzy_Ball_Gum','Buzzy Ball Gum',4,50,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,1,NULL,1,0,572,'bonus bMdef,5;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5847,'Fools_Day_Helmet','Fools Day Helmet',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,0,647,'bonus bInt,5; bonus bVit,-3;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (5848,'Robin_Eyepatch','Robin Eyepatch',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,1,0,50,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5849,'Doctor_Hairband','Doctor Hairband',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,0,60,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5850,'Golden_Savage_Hat','Golden Savage Hat',4,20,NULL,500,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,648,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5851,'Summer_Knight','Summer Knight',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,768,NULL,60,0,138,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (5852,'Resurrect_Egg_Shell','Resurrect Egg Shell',4,20,NULL,500,NULL,-7,NULL,0,0xFFFFFFFF,7,2,256,NULL,40,1,537,'bonus bMdef,-7;',NULL,NULL); -# -REPLACE INTO `item_db` VALUES (5856,'Passion_FB_Hat','Passion FB Hat',4,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,671,'bonus bStr,2; bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5857,'Cool_FB_Hat','Cool FB Hat',4,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,672,'bonus bInt,2; bonus bVit,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5858,'Victory_FB_Hat','Victory FB Hat',4,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,673,'bonus bInt,2; bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5859,'Glory_FB_Hat','Glory FB Hat',4,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,674,'bonus bAllStats,1;',NULL,NULL); -# More Etc Items -#=================================================================== -REPLACE INTO `item_db` VALUES (6000,'Dark_Ashes','Ashes of Darkness',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6001,'Essence_Of_Fire','Essence of Fire',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6002,'Token_Of_Apostle','Token of Apostle',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6003,'Soul_Pendant','Pendant of Spirit',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6004,'Bapho_Doll','Cursed Baphomet Doll',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6005,'New_Year_Rice_Cake','New Year Rice Cake',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6006,'Rice_Cake_Delivery_Box','Rice Cake Delivery Box',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6007,'New_Year_Rice_Cake_Soup','New Year Rice Cake Soup',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6008,'Wood','Wood',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6009,'Large_Magical_Fan','Big Fan Of Magic',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6010,'Pickaxe','Hoe',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6011,'Blue_Card_B','Blue B Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6012,'Blue_Card_C','Blue C Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6013,'Blue_Card_J','Blue J Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6015,'Blue_Card_M','Blue M Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6016,'Blue_Card_Q','Blue Q Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6017,'Blue_Card_T','Blue T Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6018,'Blue_Card_V','Blue V Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6019,'Blue_Card_Z','Blue Z Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6020,'Fur','Fur',3,704,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6021,'Peaked_Hat','Peaked Hat',3,433,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6022,'Hard_Skin','Hard Skin',3,884,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6023,'Mystic_Horn','Mystic Horn',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6024,'17Carat_Dia','17Carat Diamond',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6025,'Towel_Of_Memory','Towel of Memory',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6026,'Marriage_Covenant','Written Oath Of Marriage',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6027,'Crystal_Of_Feardoom','Crystal Of Feardom',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6028,'Seal_Scroll','Sealed Scroll',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6029,'Morocc_Tracing_Log','Morocc Tracing Log',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6030,'Glitering_PaperA','Glittering Paper',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6031,'Glitering_PaperB','Glittering Paper',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6032,'Horn_Of_Hilsrion','Horn of Hillslion',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6033,'Horn_Of_Tendrilion','Horn of Tendrilion',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6034,'Weird_Part','Weird Part',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6035,'Decaying_Stem','Decaying Stem',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6036,'Invite_To_Meeting','Meeting Invitation',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6037,'Rough_File','Messy File',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6038,'Neat_Report','Neat Report',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6039,'Piece_Of_Fish','Piece of Fish',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6040,'Some_Of_Report','Part of a Report',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6041,'Strong_Bine','Strong Vine',3,30,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6042,'Ordinary_Branch','Ordinary Branch',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6043,'Letter_From_Lugen','Letter from Lugen',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6044,'Letter_From_Otto','Letter from Otto',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6045,'Supply_Box','Supply Box',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6046,'Clothing_Dye_Coupon','Clothing Dye Coupon',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6047,'Clothing_Dye_Coupon_II','Clothing Dye Coupon II',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6048,'Unidentified_Mineral','Unidentified Mineral',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6049,'Marlin','Marlin',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6050,'Mercenary_Contract','Mercenary Contract',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6051,'Gray_Hollow','Gray Hollow',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6052,'Ornamental_Hairpin','Ornament Hairpin',3,1,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6053,'Yuanbao','Circle Step',3,100,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6054,'Blue_Card_6','Number 6 Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6055,'Blue_Card_Annyver','Character Week Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6056,'Blue_Card_Sary','Character Year Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6057,'Blue_Card_E','Character Lee Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6058,'Blue_Card_Ven','Character Ben Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6059,'Blue_Card_Nt','Character Project Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6060,'Moon_Admin_Ticket','Month Viewing Ticket',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6061,'Plantain','Blood Beginner',3,100,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6062,'Moon_Cake15','Letter Moon Cake',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6063,'Moon_Cake16','Letter Moon Cake',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6064,'Moon_Cake17','Letter Moon Cake',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6065,'Moon_Cake18','Letter Moon Cake',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6066,'Moon_Cake19','Letter Moon Cake',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6067,'Moon_Cake20','Letter Moon Cake',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6068,'Rabbit_Skin','Leather Rabbit',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6069,'ABUNDANCE','Abundance',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6070,'Shaman\'s_Old_Paper','Shaman\'s Document',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6071,'Broken_Sword','Broken Sword',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6072,'Wing_Of_Bizofnil','Bijofnil Feather',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6073,'Dragon\'s_Mane','Dragon\'s Mane',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6074,'Bazett\'s_Order','Bazett\'s Order',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6075,'Crystalized_Teardrop','Crystalized Teardrop',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6076,'Portable_Toolbox','Portable Toolbox',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6077,'Rough_Mineral','Rough Mineral',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6078,'Stone_Fragments','Stone Fragment',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6079,'Flower_Of_Alfheim','Flower Of Alfheim',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6080,'Manuk_Coin','Manuk Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6081,'Splendide_Coin','Splendide Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6082,'Spirit_Of_Alfheim','Spirit Of Alfheim',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6083,'Dolly_Capsule','Capsule Dolls',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6084,'Bradium_Fragments','Bradium Fragments',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6085,'Shaggy_Muffler','Shaggy Muffler',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6086,'Withered_Flower','Withered Flower',3,890,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6087,'Crystal_Of_Soul_01','Spiritual Crystal',3,1050,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6088,'Crystal_Of_Soul_02','Spiritual Crystal',3,1050,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6089,'Piece_Of_Darkness','Dark Piece',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6090,'Purified_Bradium','Refined Bradium',3,1100,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6091,'Dark_Red_Scale','Dark Red Scale',3,200000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6092,'Singing_Crystal_Piece','Piece Of Singing Crystal',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6093,'Egg_Of_Draco','Draco\'s Egg',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6094,'Traditional_Cookie','Traditional Sweets',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6095,'Flavored_Alcohol','Flavored Alcohol',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6096,'Fish_With_Blue_Back','Fish With Blue Back',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6097,'Pumpkin_Pie_','Pumpkin Pie',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6098,'Small_Snow_Flower','Small Snow Flower',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6099,'Grilled_Rice_Cake','Grilled Rice Cake',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6100,'Damp_Darkness','Damp Darkness',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6101,'Attendance_Card','Attendance Card',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6102,'Report_On_Splendide','Report On Splendide',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6103,'Report_On_Manuk','Report On Manuk',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6104,'Big_Cell','Big Cell',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6105,'Morning_Dew','Morning Dew',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6106,'Well_Ripened_Berry','Well Ripened Berry',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6107,'Sunset_On_The_Rock','Sunset On The Rock',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6108,'Apple_Pudding','Apple Pudding',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6109,'Plant_Neutrient','Plant Neutrient',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6110,'Vital_Flower','Vital Flower',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6111,'Mystic_Stone','Mystic Stone',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6112,'Fresh_Plant','Fresh Plant',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6113,'Vital_Flower_','Vital Flower',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6114,'Flame_Gemstone','Flame Gemstone',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6115,'Bun_','Bun',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6116,'Succu_Pet_Coupon','Succubus Pet Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6117,'Imp_Pet_Coupon','Imp Pet Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6118,'Chung_E_Pet_Coupon','Chung E Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6119,'Natural_Leather','Cow Leather',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6120,'Face_Paint','Face Paint',3,120,NULL,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6121,'Makeover_Brush','Makeover Brush',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6122,'Paint_Brush','Paint Brush',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6123,'Surface_Paint','Surface Paint',3,200,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6124,'Wolf\'s_Flute','Wolf Flute',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6125,'Lucky_Box','Spring Time Box',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6126,'Happy_Box','Summer Happy Box',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6127,'Purification_Stone','Purification Stone',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6128,'Guillotine_Antidote','Antidote',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6129,'Ticket_Nightmare','Nightmare Terror Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6130,'Ticket_Loli_Ruri','Loli Ruri Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6131,'Ticket_Goblin_Leader','Goblin Leader Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6132,'Ticket_Incubus','Incubus Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6133,'Ticket_Miyabi_Ningyo','Miyabi Ningyo Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6134,'Ticket_Whisper','Giant Whisper Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6135,'Ticket_Wicked_Nymph','Evil Nymph Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6136,'Ticket_Medusa','Medusa Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6137,'Ticket_Stoneshooter','Stone Shooter Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6138,'Ticket_Marionette','Marionette Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6139,'Ticket_Leafcat','Leaf Cat Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6140,'Ticket_Dullahan','Dullahan Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6141,'Ticket_Shinobi','Shinobi Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6142,'Ticket_Golem','Golem Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6143,'Ticket_Civil_Servant','Civil Servant Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6144,'Heartbroken_Tears','Regrettable Tears',3,1000,NULL,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6145,'Vulcan_Bullet','Vulcan Bullet',3,10,NULL,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6146,'Magic_Gear_Fuel','Magic Gear Fuel',3,300,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6147,'Liquid_Condensed_Bullet','Liquid Condensed Bullet',3,100,NULL,3,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6148,'Chocolate_Of_Eternity','Eternity Of Chocolate',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6149,'Plain_Chocolate','Simple Chocolate',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6150,'Key_Of_The_Mansion','Key of The Mansion',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6151,'Peice_Of_Great_Bradium','Giant Bradium Fragment',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6152,'Glittering_Crystal','Glittering Crystal',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6153,'Special_Exchange_Coupon','Special Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6154,'Broken_Horn_Pipe','Broken Horn Pipe',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6155,'Coke_Membership_Card','Member Card',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6156,'Approval_Report','Approval Report',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6157,'Poring_Ticket','Poring Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6158,'Drops_Ticket','Drops Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6159,'Poporing_Ticket','Poporing Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6160,'Lunatic_Ticket','Lunatic Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6161,'Picky_Ticket','Picky Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6162,'Pecopeco_Ticket','Peco Peco Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6163,'Savage_Baby_Ticket','Savage Babe Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6164,'Spore_Ticket','Spore Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6165,'Poison_Spore_Ticket','Poison Spore Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6166,'Chonchon_Ticket','Chonchon Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6167,'Steel_Chonchon_Ticket','Steel Chonchon Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6168,'Petit_Ticket','Sky Petite Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6169,'Deviruchi_Ticket','Deviruchi Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6170,'Isis_Ticket','Isis Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6171,'Smokie_Ticket','Smokie Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6172,'Dokebi_Ticket','Dokebi Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6173,'Desert_Wolf_B_Ticket','Baby Desert Wolf Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6174,'Yoyo_Ticket','Yoyo Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6175,'Sohee_Ticket','Sohee Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6176,'Rocker_Ticket','Rocker Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6177,'Hunter_Fly_Ticket','Hunter Fly Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6178,'Orc_Warrior_Ticket','Orc Warrior Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6179,'Bapho_Jr_Ticket','Bapho Jr. Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6180,'Munak_Ticket','Munak Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6181,'Bongun_Ticket','Bongun Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6182,'Goblin_Ticket','Christmas Goblin Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6183,'Hardtack_Ticket','Rice Cake Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6184,'Zherlthsh_Ticket','Zherlthsh Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6185,'Alice_Ticket','Alice Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6186,'Monkey_Wrench','Monkey Wrench',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6187,'Blank_Card','Blank Card',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6188,'Slot_Coupon','Slotting Advertisement',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6189,'Magic_Book_FB','Spell Book (Fire Bolt)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6190,'Magic_Book_CB','Spell Book (Cold Bolt)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6191,'Magic_Book_LB','Spell Book (Lightening Bolt)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6192,'Magic_Book_SG','Spell Book (Storm Gust)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6193,'Magic_Book_LOV','Spell Book (Lord Of Vermilion)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6194,'Magic_Book_MS','Spell Book (Meteor Storm)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6195,'Magic_Book_CM','Spell Book (Comet)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6196,'Magic_Book_TV','Spell Book (Tetra Vortex)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6197,'Magic_Book_TS','Spell Book (Thunder Storm)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6198,'Magic_Book_JT','Spell Book (Jupitel Thunder)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6199,'Magic_Book_WB','Spell Book (Water Ball)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6200,'Magic_Book_HD','Spell Book (Heaven\'s Drive)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6201,'Magic_Book_ES','Spell Book (Earth Spike)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6202,'Magic_Book_ES_','Spell Book (Earth Strain)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6203,'Magic_Book_CL','Spell Book (Chain Lightning)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6204,'Magic_Book_CR','Spell Book (Crimson Rock)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6205,'Magic_Book_DL','Spell Book (Drain Life)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6206,'I_Love_You','I Love You',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6207,'Thank_You','Thank You',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6208,'I_Respect_You','I Respect You',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6209,'Glory_Of_Knights','Knight\'s Honor',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6210,'Seed_Of_Horny_Plant','Seed Of Thorny Plant',3,600,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6211,'Bloodsuck_Plant_Seed','Bloodsuck Plant Seed',3,800,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6212,'Bomb_Mushroom_Spore','Bomb Mushroom Spore',3,1000,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6213,'Explosive_Powder','Explosive Powder',3,500,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6214,'Smoke_Powder','Smoke Powder',3,500,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6215,'Tear_Gas','Tear Gas',3,500,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6216,'Oil_Bottle','Oil Bottle',3,1000,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6217,'Mandragora_Flowerpot','Mandragora Flowerpot',3,2000,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6218,'Disin_Delivery_Box','Delivery_Daishin_Box',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6219,'Para_Team_Mark','Eden Group Mark',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6220,'Mysterious_Dyestuff','Mysterious Dyestuff',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6221,'Mystic_Leaf_Cat_Ball','Mystic Leaf Cat Ball',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6222,'Shining_Beads','Shining Beads',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6223,'Carnium','Carnium',3,2000,NULL,150,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6224,'Bradium','Bradium',3,2000,NULL,150,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6225,'HD_Carnium','HD Carnium',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6226,'HD_Bradium','HD Bradium',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6228,'Guarantee_Weapon_9Up','+9 Weapon Refine Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6229,'Guarantee_Weapon_8Up','+8 Weapon Refine Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6230,'Guarantee_Weapon_7Up','+7 Weapon Refine Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6231,'Guarantee_Weapon_6Up','+6 Weapon Refine Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6232,'Guarantee_Armor_9Up','+9 Armor Refine Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6233,'Guarantee_Armor_8Up','+8 Armor Refine Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6234,'Guarantee_Armor_7Up','+7 Armor Refine Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6235,'Guarantee_Armor_6Up','+6 Armor Refine Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6236,'Blue_Card_7','Blue Card 7',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6237,'Guarana_Fruit','Guarana Fruit',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6238,'Guarantee_Weapon_11Up','+11 Weapon Refine Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6239,'Guarantee_Armor_11Up','+11 Armor Refine Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6240,'HD_Oridecon','HD Oridecon',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6241,'HD_Elunium','HD Elunium',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6242,'Midgard_Coin','Midgard Coin',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6243,'Exchange_Coupon','Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6244,'Gun_Powder','Gun Powder',3,10,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6245,'Black_Powder','Black Powder',3,100,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6246,'Yellow_Powder','Yellow Powder',3,100,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6247,'White_Powder','White Powder',3,100,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6248,'Melange_Pot','Melange Pot',3,600,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6249,'Savage_Meat','Savage Meat',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6250,'Cooking_Skewer','Cooking Skewer',3,300,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6251,'Black_Charcoal','Black Charcoal',3,300,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6252,'Wolf_Blood','Blood Of Wolf',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6253,'Cold_Ice','Cold Ice',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6254,'Beef_Head_Meat','Beef Head',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6255,'Large_Cookpot','Large Cookpot',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6256,'Ice_Fragment','Ice Piece',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6257,'Ice_Crystal','Ice Crystal',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6258,'Comodo_Tropic_Fruit','Comodo Tropical Fruit',3,800,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6259,'Drocera_Tentacle','Drosera Tentacle',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6260,'Petti_Tail','Petite\'s Tail',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6261,'Fine_Noodle','Fine Noodles',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6262,'Cool_Gravy','Cool Gravy',3,400,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6263,'Coconut_Fruit','Coconut Fruit',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6264,'Melon','Melon',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6265,'Pineapple','Pineapple',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6266,'Cheat_Key','Key Of Deception',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6267,'Virtual_Key','Key Of Illusion',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6268,'Mirth_Key','Key Of Gaiety',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6269,'Master_Brush','A Master\'s Blush',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6270,'Mins_Picture','A Picture Of Minstrel Song',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6271,'Mins_Receipt','Receipt',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6272,'Experiment_Seed','Experiment Seed',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6273,'Altered_Seed','Seed For Experiment',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6274,'Saint_Cloth_Piece','A Piece Of Cloth Of A Saint',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6275,'King_Shield','Shield Of King',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6276,'Clear_Reagent','Clear Reagent',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6277,'Red_Reagent','Red Reagent',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6278,'Black_Reagent','Black Reagent',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6279,'Apple_Bomb_CB','Apple Bomb Guidebook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6280,'Pinepple_Bomb_CB','Pineapple Bomb Guidebook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6281,'Coconut_Bomb_CB','Coconut Fruit Bomb Guidebook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6282,'Melon_Bomb_CB','Melon Bomb Guidebook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6283,'Banana_Bomb_CB','Banana Bomb Guidebook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6284,'Plant_Genetic_Grow','How To Grow Plant Genes',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6285,'Quality_Potion_Book','Manual: How To Make High Quality Potion',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6286,'F_Max_Weight_Up_Scroll','F Max Weight Up Scroll',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6287,'F_Clothing_Dye_Coupon','F Clothing Dye Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6288,'F_Happy_Box','F Happy Box',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6289,'F_Mysterious_Dyestuff','F Mysterious Dyestuff',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6290,'F_New_Style_Coupon','F New Style Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6291,'F_Enriched_Elunium','F Enriched Elunium',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6292,'F_Enriched_Oridecon','F Enriched Oridecon',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6293,'F_Token_Of_Siegfried','F Token Of Siegfried',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6294,'F_Marriage_Covenant','F Marriage Covenant',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6295,'F_Clothing_Dye_Coupon2','F Clothing Dye Coupon2',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6296,'RF_Taining_Notice','Training Notice',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6297,'Bottle_To_Throw','Throwing Bottle',3,300,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6298,'Pumpkin_Head_Crushed','Pumpkin Head Crushed',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6299,'Worn_Cloth_Piece','Worn Cloth Piece',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6300,'J_7Draw','event',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6301,'J_Semi_Draw','event',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6302,'GM_Handwriting','GM Handwriting',3,20004,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6303,'Changed_Hydra_Ball','Changed Hydra Ball',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6304,'Sapa_Feat_Cert','Proof Of Sapha\'s Honor',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6305,'Frozen_Skin_Piece','Frozen Piece Of Skin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6306,'Solid_Bloodstain','Hard Bloodstain',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6307,'Suspicious_Magic_Stone','Cursed Magical Stone',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6308,'Unidentified_Relic','Unidentified Relic',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6309,'E_Max_Weight_Up_Scroll','E Max Weight Up Scroll',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6310,'E_Cloth_Dye_Coupon','E Cloth Dye Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6311,'E_Happy_Box','E Happy Box',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6312,'E_Mysterious_Dyestuff','E Mysterious Dyestuff',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6313,'E_New_Style_Coupon','E New Style Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6314,'E_Enriched_Elunium','E Enriched Elunium',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6315,'E_Enriched_Oridecon','E Enriched Oridecon',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6316,'E_Token_Of_Siegfried','E Token Of Siegfried',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6317,'E_Marriage_Covenant','E Marriage Covenant',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6318,'E_Cloth_Dye_Coupon2','E Cloth Dye Coupon2',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6319,'Small_Bradium','Small Bradium',3,324,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6320,'Premium_Reset_Stone','Premium Reset Stone',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6321,'Rakehorn_Helm','Rakehorn Helm',3,822,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6322,'Antler_Helm','Antler Helmet',3,800,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6323,'Twinhorn_Helm','Two-Horned Helmet',3,728,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6324,'Singlehorn_Helm','Single Horned Helmet',3,702,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6325,'White_Spider_Limb','White Spider Limb',3,1004,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6326,'Queen_Wing_Piece','Queen Wing Piece',3,1630,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6328,'Calender_January','Calender January',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6329,'Calender_February','Calender February',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6330,'Calender_March','Calender March',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6331,'Calender_April','Calender April',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6332,'Calender_May','Calender May',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6333,'Calender_June','Calender June',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6334,'Calender_July','Calender July',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6335,'Calender_August','Calender August',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6336,'Calender_September','Calender September',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6337,'Calender_October','Calender October',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6338,'Calender_November','Calender November',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6339,'Calender_December','Calender December',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6340,'Fade_Notation_Green','Fade Notation Green',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6341,'Fade_Notation_Red','Fade Notation Red',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6342,'Fade_Notation_Purple','Fade Notation Purple',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6343,'Fade_Notation_Blue','Fade Notation Blue',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6344,'Muscle_Story','Muscle Story',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6345,'Love_Ball','Love Ball',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6346,'Seagate_Mark','Seagate Mark',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6347,'Bless_Word_Paper1','Bless Word Paper',3,4020,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6348,'Bless_Word_Paper2','Bless Word Paper',3,4020,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6349,'Bless_Word_Paper3','Bless Word Paper',3,4020,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6350,'Bless_Word_Paper4','Bless Word Paper',3,4020,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6351,'Bless_Word_Paper5','Bless Word Paper',3,4020,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6352,'Bless_Word_Paper6','Bless Word Paper',3,4020,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6353,'Bless_Word_Paper7','Bless Word Paper',3,4020,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6354,'Bless_Word_Paper8','Bless Word Paper',3,4020,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6355,'Bless_Word_Paper9','Bless Word Paper',3,4020,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6356,'Bless_Word_Paper10','Bless Word Paper',3,4020,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6357,'Fortune_Cookie_Fail','Fortune Cookie Fail',3,4020,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6358,'Free_Cash_Coupon','Free Cash Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6359,'Guidebook_Exchange','Guidebook Exchange',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6360,'Scarlet_Pts','Scarlet Point',3,100,NULL,5,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6361,'Indigo_Pts','Indigo Point',3,100,NULL,5,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6362,'Yellow_Wish_Pts','Yellow Wish Point',3,100,NULL,5,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6363,'Lime_Green_Pts','Lime Green Point',3,100,NULL,5,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6369,'Amatsu_Bead_A','Amatsu Bead A',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6370,'Amatsu_Bead_Ma','Amatsu Bead Ma',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6371,'Amatsu_Bead_Tsu','Amatsu Bead Tsu',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6372,'Amatsu_Bead_Jam','Amatsu Bead Jam',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6373,'Amatsu_Bead_Bo','Amatsu Bead Bo',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6374,'Amatsu_Bead_Ree','Amatsu Bead Ree',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6375,'Amatsu_Bead_!','Amatsu Bead !',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6376,'KVM_Badge','KVM Badge',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6377,'Buy_Market_Permit','Buy Market Permit',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6378,'Winning_Mark','Winning Mark',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6379,'7Star_Board','7Star Board',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6380,'Mora_Coin','Mora Coin',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6381,'Field_Shovel','Field Shovel',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6382,'Urn','Urn',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6383,'Clue_Of_Lope','Lope\'s Clue',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6384,'Ring_Of_Lope','Lope\'s Ring',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6385,'Research_Tool_Bag','Research Tool Bag',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6386,'Bathtub_R_Sample','Bath Water Sample',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6387,'Teeth_Sample','Teeth Sample',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6388,'Scale_Sample','Scale Sample',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6389,'Puddle_R_Sample','Sample Of Puddle Research',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6390,'Small_Pocket','Small Pocket',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6391,'Splendid_Supply_Kit','Splendid Supply Kit',3,20,NULL,2000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6392,'Bradium_Box','Bradium Box',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6393,'Round_Feather','Round Feather',3,700,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6394,'Golden_Feather','Golden Feather',3,650,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6395,'Angel_Magic_Power','Angel Magic Power',3,820,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6396,'Auger_Of_Spirit','Auger Of Spirit',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -# -REPLACE INTO `item_db` VALUES (6456,'Guarantee_Weapon_5Up','+5 Weapon Refine Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6457,'Guarantee_Armor_5Up','+5 Armor Refine Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6493,'Makibishi','Makibishi',3,30,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6499,'Ancient_Grudge','Ancient Grudge',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6512,'Charm_Fire','Fire Amulet',3,100,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6513,'Charm_Ice','Ice Amulet',3,100,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6514,'Charm_Wind','Wind Amulet',3,100,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (6515,'Charm_Earth','Earth Amulet',3,100,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -# -REPLACE INTO `item_db` VALUES (7001,'Mould_Powder','Mould Powder',3,466,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7002,'Ogre_Tooth','Ogre Tooth',3,658,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7003,'Anolian_Skin','Anolian Skin',3,968,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7004,'Mud_Lump','Mud Lump',3,876,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7005,'Skull','Skull',3,1044,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7006,'Wing_Of_Red_Bat','Wing of Red Bat',3,168,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7007,'Claw_Of_Rat','Claw of Rat',3,748,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7008,'Stiff_Horn','Stiff Horn',3,636,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7009,'Glitter_Shell','Glitter Shell',3,528,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7010,'Tail_Of_Steel_Scorpion','Tail of Steel Scorpion',3,548,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7011,'Claw_Of_Monkey','Claw of Monkey',3,466,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7012,'Tough_Scalelike_Stem','Tough Scalelike Stem',3,412,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7013,'Coral_Reef','Coral Reef',3,772,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7014,'Old_Portrait','Old Portrait',3,1500,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7015,'Bookclip_In_Memory','Bookclip in Memory',3,3000,NULL,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7016,'Spoon_Stub','Spoon Stub',3,2500,NULL,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7017,'Executioner\'s_Mitten','Executioner\'s Mitten',3,4500,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7018,'Young_Twig','Young Twig',3,50,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7019,'Loki\'s_Whispers','Loki\'s Whispers',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7020,'Mother\'s_Nightmare','Mother\'s Nightmare',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7021,'Foolishness_Of_Blind','Foolishness of the Blind',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7022,'Old_Hilt','Old Hilt',3,150,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7023,'Blade_Lost_In_Darkness','Blade Lost in Darkness',3,12000,NULL,40,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7024,'Bloody_Edge','Bloody Edge',3,10000,NULL,40,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7025,'Lucifer\'s_Lament','Lucifer\'s Lament',3,30000,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7026,'Key_Of_Clock_Tower','Key of Clock Tower',3,100,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7027,'Underground_Key','Key of Underground',3,100,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7028,'Invite_For_Duel','Invite for Duel',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7029,'Admission_For_Duel','Admission for Duel',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7030,'Claw_Of_Desert_Wolf','Claw of Desert Wolf',3,208,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7031,'Old_Frying_Pan','Old Frying Pan',3,196,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7032,'Piece_Of_Egg_Shell','Piece of Egg Shell',3,168,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7033,'Poison_Spore','Poison Spore',3,114,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7034,'Red_Socks_With_Holes','Red Stocking',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7035,'Matchstick','Matchstick',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7036,'Fang_Of_Garm','Fang of Hatii',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7037,'Trade_Coupon','Coupon',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7038,'Yarn','Yarn',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7039,'Novice_Nametag','Newbie Tag',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7040,'Megaphone','Megaphone',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7041,'Fine_Grit','Fine Grit',3,120,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7042,'Leather_Bag_Of_Infinity','Leather Bag of Infinity',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7043,'Fine_Sand','Fine Sand',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7044,'Vigorgra','Vigorgra',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7045,'Magic_Paint','Magic Paint',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7046,'Cart_Parts','Cart Parts',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7047,'Alice\'s_Apron','Alice\'s Apron',3,2424,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7048,'Talon_Of_Griffin','Talon of Griffon',3,5418,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7049,'Stone','Stone',3,0,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7050,'Cotton_Mat','Cotton Mat',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7051,'Silk_Mat','Silk Mat',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7052,'Old_Magazine','Old Papers',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7053,'Cyfar','Cyfar',3,772,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7054,'Brigan','Brigan',3,746,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7055,'Animal_Pooopoo','Animal Poop',3,100,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7056,'Payroll_Of_Kafra','Payment Statement for Kafra Employee',3,1,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7057,'Gallar_Horn','Gjallar',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7058,'Gullraifnir','Gleipnir',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7059,'Cargo_Free_Ticket','Free Ticket for Kafra Storage',3,1,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7060,'Warp_Free_Ticket','Free Ticket for Kafra Transportation',3,1,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7061,'Cart_Free_Ticket','Free Ticket for the Cart Service',3,1,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7062,'Broken_Turtle_Shell','Broken Turtle Shell',3,280,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7063,'Soft_Feather','Soft Feather',3,280,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7064,'Dragon_Fly_Wing','Wing of Dragonfly',3,520,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7065,'Sea_Otter_Leather','Sea-Otter Fur',3,820,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7066,'Ice_Piece','Ice Cubic',3,660,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7067,'Stone_Piece','Stone Fragment',3,640,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7068,'Burn_Tree','Burnt Tree',3,722,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7069,'Broken_Armor_Piece','Destroyed Armor',3,1042,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7070,'Broken_Shell','Broken Shell',3,900,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7071,'Tatters_Clothes','Tattered Clothes',3,1280,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7072,'Rust_Suriken','Old Shuriken',3,1780,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7073,'Jewel_Of_Prayer','Freya\'s Jewel',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7074,'Iron_Glove','Thor\'s Gauntlets',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7075,'Iron_Maiden','Iron Maiden',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7076,'Mystery_Wheel','Wheel of the Unknown',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7077,'Silver_Fancy','Silver Ornament',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7078,'Anger_Of_Valkurye','Wrath of Valkyrie',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7079,'Feather_Of_Angel','Feather of Angel Wing',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7080,'Foot_Step_Of_Cat','Cat Tread',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7081,'Beard_Of_Women','Woman\'s Moustache',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7082,'Root_Of_Stone','Root of Stone',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7083,'Soul_Of_Fish','Spirit of Fish',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7084,'Saliva_Of_Bird','Sputum of Bird',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7085,'Tendon_Of_Bear','Sinew of Bear',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7086,'Symbol_Of_Sun','Emblem of the Sun God',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7087,'Breath_Of_Soul','Breath of Spirit',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7088,'Crystal_Of_Snow','Snow Crystal',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7089,'Indication_Of_Tempest','Omen of Tempest',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7090,'Slilince_Wave','Ripple',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7091,'Rough_Billows','Billow',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7092,'Air_Stream','Drifting Air',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7093,'Wheel','Cogwheel',3,1512,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7094,'Mystery_Piece','Fragment',3,1344,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7095,'Broken_Steel_Piece','Metal Fragment',3,1075,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7096,'Cold_Magma','Lava',3,1109,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7097,'Burning_Heart','Burning Heart',3,924,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7098,'Live_Coal','Live Coal',3,638,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7099,'Old_Magic_Circle','Worn-out Magic Scroll',3,773,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7100,'Sharp_Leaf','Sharp Leaf',3,806,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7101,'Peco_Wing_Feather','Peco Peco Feather',3,454,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7102,'Hideous_Dream','Nightmare',3,1075,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7103,'Unknown_Liquid_Bottle','Unknown Liquid Bottle',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7104,'Fake_Angel_Wing','False Angel Wing',3,756,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7105,'Fake_Angel_Loop','False Heaven Ring',3,924,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7106,'Goat\'s_Horn','Antelope Horn',3,672,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7107,'Gaoat\'s_Skin','Antelope Skin',3,756,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7108,'Boroken_Shiled_Piece','Piece of Shield',3,1680,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7109,'Shine_Spear_Blade','Shining Spear Blade',3,840,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7110,'Vroken_Sword','Broken Sword',3,588,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7111,'Smooth_Paper','Slick Paper',3,706,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7112,'Fright_Paper_Blade','Sharp Paper',3,907,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7113,'Broken_Pharaoh_Symbol','Broken Pharaoh Emblem',3,2016,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7114,'Tutankhamen\'s_Mask','Masque of Tutankhamen',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7115,'Harpy\'s_Feather','Harpy Feather',3,1142,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7116,'Harpy\'s_Claw','Harpy Talon',3,1210,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7117,'Rent_Spell_Book','Torn Magic Book',3,1142,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7118,'Rent_Scroll','Torn Scroll',3,1361,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7119,'Spawns','Bacillus',3,1025,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7120,'Burning_Horse_Shoe','Burning Horseshoe',3,823,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7121,'Honey_Jar','Honey Pot',3,622,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7122,'Hot_Hair','Burning Hair',3,974,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7123,'Dragon\'s_Skin','Dragon Skin',3,1025,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7124,'Sand_Lump','Sand Clump',3,706,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7125,'Scropion\'s_Nipper','Scorpion Claw',3,706,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7126,'Large_Jellopy','Large Jellopy',3,840,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7127,'Alcol_Create_Book','Alcohol Creation Guide',3,100000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7128,'FireBottle_Create_Book','Bottle Grenade Creation Guide',3,100000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7129,'Acid_Create_Book','Acid Bottle Creation Guide',3,100000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7130,'Plant_Create_Book','Plant Bottle Creation Guide',3,100000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7131,'Mine_Create_Book','Marine Sphere Creation Guide',3,100000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7132,'Coating_Create_Book','Glistening Coat Creation Guide',3,100000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7133,'Slim_Potion_Create_Book','Condensed Potion Creation Guide',3,240000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7134,'Medicine_Bowl','Medicine Bowl',3,8,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7135,'Fire_Bottle','Bottle Grenade',3,200,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7136,'Acid_Bottle','Acid Bottle',3,200,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7137,'MenEater_Plant_Bottle','Plant Bottle',3,200,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7138,'Mini_Bottle','Marine Sphere Bottle',3,200,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7139,'Coating_Bottle','Glistening Coat',3,200,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7140,'Seed_Of_Life','Seed of Life',3,60000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7141,'Yggdrasilberry_Dew','Morning Dew of Yggdrasil',3,20000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7142,'Germination_Breed','Embryo',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7143,'Life_Force_Pot','Glass Tube',3,5000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7144,'Normal_Potion_Book','Potion Creation Guide',3,100000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7145,'Rag_T_Shirts','Ragnarok T-shirt',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7146,'Vacance_Ticket','Vacation Ticket',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7147,'Jasmin','Jasmine',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7148,'Mother_Letter','Mother\'s Letter',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7149,'Yellow_Plate','Yellow Plate',3,220,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7150,'Bamboo_Cut','Piece of Bamboo',3,310,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7151,'Oil_Paper','Oil Paper',3,210,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7152,'Glossy_Hair','Glossy Hair',3,340,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7153,'Old_Japaness_Clothes','Worn-out Kimono',3,590,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7154,'Poison_Powder','Poisonous Powder',3,160,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7155,'Poison_Toad\'s_Skin','Poisonous Toad Skin',3,280,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7156,'Broken_Shuriken','Broken Shuriken',3,470,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7157,'Black_Mask','Dark Mask',3,315,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7158,'Broken_Wine_Vessel','Broken Liquor Jar',3,160,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7159,'Tengu\'s_Nose','Tengu Nose',3,400,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7160,'Lord\'s_Passable_Ticket','Feudal Lord Permit',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7161,'Black_Bear\'s_Skin','Black Bear Skin',3,384,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7162,'Cloud_Piece','Cloud Crumb',3,390,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7163,'Sharp_Feeler','Hard Feeler',3,570,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7164,'Hard_Peach','Solid Peach',3,400,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7165,'Limpid_Celestial_Robe','Transparent Celestial Robe',3,650,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7166,'Soft_Silk_Cloth','Soft Silk',3,1200,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7167,'Mystery_Iron_Bit','Strange Steel Piece',3,430,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7168,'Great_Wing','Giant Butterfly Wing',3,614,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7169,'Taegeuk_Plate','Ba Gua',3,2800,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7170,'Tuxedo','Tuxedo',3,43000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7171,'Leopard_Skin','Leopard Skin',3,282,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7172,'Leopard_Talon','Leopard Claw',3,290,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7173,'BurnBuster_Bag','iROGM02\'s Backpack',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7174,'Packing_Ribbon','Wrapping Lace',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7175,'Packing_Paper','Wrapping Paper',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7176,'XMAS_Coupon','Royal Certificate',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7177,'Part_Of_Star\'s_Sob','Crumb of Sobbing Starlight',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7178,'Star\'s_Sob','Sobbing Starlight',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7179,'Donation_Card','Proof of Donation',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7180,'Introduction_Of_Mr.Han','Hahn Sukbong\'s Recommendation',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7181,'Receipt_01','Receipt',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7182,'Cacao','Cacao',3,200,NULL,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7183,'Sister_Letter','Letter from Sister',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7184,'Piano_Keyboard','Piano Key',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7185,'Quiz_Ticket','Quiz Entry',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7186,'Thin_Stem','Thin Trunk',3,380,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7187,'Festival_Mask','Festival Mask',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7188,'Browny_Root','Brown Root',3,560,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7189,'Heart_Of_Tree','Wooden Heart',3,680,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7190,'Solid_Peeling','Solid Husk',3,140,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7191,'Lamplight','Lamp',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7192,'Blade_Of_Pinwheel','Vane',3,160,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7193,'Germinating_Sprout','Sprout',3,230,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7194,'Soft_Leaf','Soft Blade of Grass',3,400,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7195,'Air_Rifle','Slingshot',3,210,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7196,'Shoulder_Protection','Shoulder Protector',3,230,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7197,'Tough_Vines','Tough Vines',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7198,'Great_Leaf','Huge Leaf',3,610,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7199,'Coupon','Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7200,'Flexible_String','Elastic Band',3,380,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7201,'Log','Log',3,250,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7202,'Beetle_Nipper','Pincher of Beetle',3,290,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7203,'Solid_Twig','Strong Branch',3,190,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7204,'Gunpowder','Gunpowder',3,320,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7205,'Piece_Of_Black_Cloth','Piece of Black Cloth',3,526,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7206,'Black_Kitty_Doll','Black Cat Doll',3,1440,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7207,'Old_Manteau','Old Manteau',3,1050,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7208,'Rusty_Cleaver','Rusty Kitchen Knife',3,1780,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7209,'Dullahan\'s_Helm','Helm of Dullahan',3,1350,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7210,'Dullahan_Armor','Armor Piece of Dullahan',3,790,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7211,'Rojerta_Piece','Fragment of Rossata Stone',3,2600,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7212,'Hanging_Doll','Hung Doll',3,1020,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7213,'Needle_Pouch','Needle Packet',3,832,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7214,'Bat_Cage','Bat Cage',3,880,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7215,'Broken_Needle','Broken Needle',3,690,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7216,'Red_Scarf','Red Muffler',3,660,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7217,'Spool','Spool',3,424,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7218,'Rotten_Rope','Decomposed Rope',3,390,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7219,'Striped_Socks','Striped Sock',3,920,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7220,'Ectoplasm','Ectoplasm',3,322,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7221,'Tangled_Chain','Tangled Chains',3,740,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7222,'Tree_Knot','Wooden Gnarl',3,468,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7223,'Distorted_Portrait','Contorted Self-Portrait',3,2032,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7224,'Stone_Of_Intelligence','Stone of Sage',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7225,'Pumpkin_Bucket','Pumpkin Lantern',3,486,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7226,'Pill','Pellet',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7227,'TCG_Card','TCG Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7228,'Gold_Bullion','Gold Bullion',3,100000,NULL,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7229,'Silver_Bullion','Silver Bullion',3,50000,NULL,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7230,'White_Gold_Bullion','Platinum Bullion',3,200000,NULL,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7231,'Gold_Ore','Gold Ore',3,20,NULL,150,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7232,'Silver_Ore','Silver Ore',3,20,NULL,150,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7233,'Mithril_Ore','Mithril Ore',3,20,NULL,150,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7234,'Soul_Of_Guild','Spirit of Guild',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7235,'Soul_Of_Courage','Spirit of Charge',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7236,'Soul_Of_Guard','Spirit of Protection',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7237,'Soul_Of_Partnership','Spirit of Association',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7238,'Soul_Of_Correspondence','Spirit of Coordination',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7239,'Soul_Of_Proceeding','Spirit of Advance',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7240,'Soul_Of_Confidence','Spirit of Trust',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7241,'Soul_Of_Agreement','Spirit of Union',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7242,'Soul_Of_Harmony','Spirit of Combination',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7243,'Soul_Of_Cooperate','Spirit of Cooperation',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7244,'Soul_Of_Unity','Spirit of Solidarity',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7245,'Soul_Of_Friendship','Spirit of Friendship',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7246,'Soul_Of_Peace','Spirit of Peace',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7247,'Soul_Of_Spirit','Spirit of Determination',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7248,'Soul_Of_Honor','Spirit of Honor',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7249,'Soul_Of_Service','Spirit of Service',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7250,'Soul_Of_Glory','Spirit of Glory',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7251,'Soul_Of_Victory','Spirit of Victory',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7252,'Herb_Medicine','Herbal Medicine',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7253,'Taeguk_Flag','Golden Korean Flag',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7254,'Digital_Print_Ticket','Digital Picture Printing Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7255,'China_Marble01','Mystic Orb',3,0,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7256,'China_Marble02','Mystic Orb',3,0,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7257,'China_Marble03','Mystic Orb',3,0,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7258,'China_Marble04','Mystic Orb',3,0,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7259,'China_Marble05','Mystic Orb',3,0,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7260,'China_Marble06','Mystic Orb',3,0,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7261,'China_Marble07','Mystic Orb',3,0,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7262,'Fan','Folding Fan of Cat Ghost',3,466,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7263,'Cat_Eyed_Stone','Cat\'s Eye',3,954,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7264,'Dried_Sand','Dry Sand',3,322,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7265,'Dragon_Horn','Dragon Horn',3,544,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7266,'Dragon_Fang','Denture from Dragon Mask',3,436,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7267,'Tiger_Skin_Panties','Tiger Panty',3,298,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7268,'Little_Blacky_Ghost','Little Ghost Doll',3,1210,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7269,'Bib','Pinafore',3,960,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7270,'Milk_Bottle','Nursing Bottle',3,1100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7271,'Figure','Novice Figure',3,10000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7272,'Meat_Dumpling_Doll','Rice Ball Doll',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7273,'Golden_Necklace','RWC Necklace',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7274,'Ancient_Translator','Translated Ancient Language',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7275,'Ancient_Document','Record of Ancient Language',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7276,'Picture_Letter','Doodled Message',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7277,'Munak_Doll','Munak Doll',3,8900,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7278,'Wellbeing_Letter','Letter to Wife',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7279,'Vita500_Lid','Vita500 Lid',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7280,'Quiz_Ticket01','1st Quiz Entry',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7281,'Quiz_Ticket02','2nd Quiz Entry',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7282,'Quiz_Ticket03','3rd Quiz Entry',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7283,'Quiz_Ticket04','4th Quiz Entry',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7284,'Quiz_Ticket05','5th Quiz Entry',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7285,'Thread_Skein','Holy Threads',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7286,'Chilli','Red Chile',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7287,'Thread_Skein_','Holier Threads',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7288,'Thai_Ring','Engagement Ring',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7289,'Olivine','Peridot',3,3000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7290,'Phlogopite','Phlogopite',3,3000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7291,'Agate','Agate',3,3000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7292,'Muscovite','Muscovite',3,3000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7293,'Rose_Quartz','Rose Quartz',3,3000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7294,'Turquoise','Turquoise',3,3000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7295,'Citrine','Citrin',3,3000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7296,'Pyroxene','Pyroxene',3,3000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7297,'Biotite','Biotite',3,3000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7298,'Leaf_Clothes','Fig Leaf',3,538,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7299,'Bamboo_Basket','Straw Basket',3,632,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7300,'Gemstone','Gemstone',3,1420,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7301,'Sword_Accessory','Tassel',3,798,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7302,'KRATHONG','Krathong',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7303,'Bag_Of_Rice','Straw Rice Bag',3,0,NULL,800,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7304,'Witch\'s_Spell_Book','Witch\'s Spell Scroll',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7305,'Authority_Of_Nine_World','Symbol of the Nine Realms',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7306,'Fragment_Of_Soul','Piece of Spirit',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7307,'Whisper_Of_Soul','Spiritual Whispers',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7308,'Witch\'s_Potion','Witch\'s Tonic',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7309,'Wing_Of_Crow','Crow Wing',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7310,'Free_Peco_Ticket','Free Ticket for Peco Ride',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7311,'Free_Flying_Ship_Ticket','Free Ticket for Flyship',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7312,'Jubilee','Jubilee',3,32,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7313,'Seal_Of_Witch','Witch\'s Medal',3,2,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7314,'The_Sign','The Sign',3,2,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7315,'Dark_Crystal_Fragment','Dark Crystal Fragment',3,422,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7316,'Long_Limb','Insect Leg',3,658,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7317,'Screw','Rusty Screw',3,534,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7318,'Old_Pick','Old Pick',3,512,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7319,'Old_Steel_Plate','Used Iron Plate',3,1024,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7320,'Air_Pollutant','Dust Pollutant',3,256,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7321,'Fragment_Of_Crystal','Crystal Fragment',3,552,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7322,'Poisonous_Gas','Toxic Gas',3,666,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7323,'Battered_Kettle','Battered Kettle',3,256,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7325,'Tube','Flexible Tube',3,102,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7326,'Fluorescent_Liquid','Fluorescent Liquid',3,712,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7327,'Headlamp','Flashlight',3,1024,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7328,'Legendary_Scroll','Legend of Songkran',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7329,'Old_Copper_Key','Old Bronze Key',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7330,'2anny','Mystic Orb',3,0,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7331,'Flower_Of_Heaven','Heaven Flower',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7332,'Slate','Complete Tablet',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7333,'Piece_Of_Slate_1','Prontera Tablet',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7334,'Piece_Of_Slate_2','Payon Tablet',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7335,'Piece_Of_Slate_3','Morocc Tablet',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7336,'Piece_Of_Slate_4','Geffen Tablet',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7337,'Eye_Of_Hellion','Eye of Hellion',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7338,'RO_Transportation_Card','One-way Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7339,'RO_Transportation_Card_','Commemorative Travel Card',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7340,'Will_Of_Darkness','Will of the Darkness',3,734,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7341,'Worn_Out_Pendant','Old Pendant',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7342,'File01','File Folder',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7343,'File02','Sealed File Folder',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7344,'File03','Shinokas Case File',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7345,'Armlet_Of_Prisoner','Handcuffs',3,724,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7346,'Pile_Of_Ymir_Heart','Ymir\'s Heart Piece',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7347,'Lab_Staff_Record','Research Chart',3,840,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7348,'Indication_Of_Member01','Membership Card',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7349,'Indication_Of_Member02','Archive Permit',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7350,'Pass','Pass',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7351,'Friend\'s_Diary','Friend\'s Diary',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7352,'Transparent_Plate01','Transparent Plate',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7353,'Transparent_Plate02','Transparent Plate',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7354,'Transparent_Plate03','Transparent Plate',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7355,'Transparent_Plate04','Transparent Plate',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7356,'Piece_Of_Crest1','Crest Piece',3,5000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7357,'Piece_Of_Crest2','Crest Piece',3,5000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7358,'Piece_Of_Crest3','Crest Piece',3,5000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7359,'Piece_Of_Crest4','Crest Piece',3,5000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7360,'RO_Festival_Ticket','RO Festival Invitation',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7361,'Lotto01','Lotto Ball 01',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7362,'Lotto02','Lotto Ball 02',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7363,'Lotto03','Lotto Ball 03',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7364,'Lotto04','Lotto Ball 04',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7365,'Lotto05','Lotto Ball 05',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7366,'Lotto06','Lotto Ball 06',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7367,'Lotto07','Lotto Ball 07',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7368,'Lotto08','Lotto Ball 08',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7369,'Lotto09','Lotto Ball 09',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7370,'Lotto10','Lotto Ball 10',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7371,'Lotto11','Lotto Ball 11',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7372,'Lotto12','Lotto Ball 12',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7373,'Lotto13','Lotto Ball 13',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7374,'Lotto14','Lotto Ball 14',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7375,'Lotto15','Lotto Ball 15',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7376,'Lotto16','Lotto Ball 16',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7377,'Lotto17','Lotto Ball 17',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7378,'Lotto18','Lotto Ball 18',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7379,'Lotto19','Lotto Ball 19',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7380,'Lotto20','Lotto Ball 20',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7381,'Lotto21','Lotto Ball 21',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7382,'Lotto22','Lotto Ball 22',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7383,'Lotto23','Lotto Ball 23',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7384,'Lotto24','Lotto Ball 24',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7385,'Lotto25','Lotto Ball 25',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7386,'Lotto26','Lotto Ball 26',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7387,'Lotto27','Lotto Ball 27',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7388,'Lotto28','Lotto Ball 28',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7389,'Lotto29','Lotto Ball 29',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7390,'Lotto30','Lotto Ball 30',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7391,'Lotto31','Lotto Ball 31',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7392,'Lotto32','Lotto Ball 32',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7393,'Lotto33','Lotto Ball 33',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7394,'Lotto34','Lotto Ball 34',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7395,'Lotto35','Lotto Ball 35',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7396,'Lotto36','Lotto Ball 36',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7397,'Lotto37','Lotto Ball 37',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7398,'Lotto38','Lotto Ball 38',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7399,'Word_Card01','Selamat',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7400,'Word_Card02','Hari',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7401,'Word_Card03','Kemerdekaan',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7402,'Word_Card04','Republik',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7403,'Word_Card05','Indonesia',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7404,'Word_Card06','Ke-60',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7405,'Crushed_Can','Crushed Can',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7406,'Moon_Cake1','Yuebing',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7407,'Moon_Cake2','Yuebing',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7408,'Moon_Cake3','Yuebing',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7409,'Moon_Cake4','Yuebing',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7410,'Moon_Cake5','Yuebing',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7411,'Moon_Cake6','Yuebing',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7412,'Moon_Cake7','Yuebing',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7413,'Moon_Cake8','Yuebing',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7414,'Moon_Cake9','Yuebing',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7415,'Stone_Of_Summons','Summoning Stone',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7416,'Letter_Of_Recommend','Letter of Recommendation',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7417,'Mission_ScrollA','Written Request(A)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7418,'Mission_ScrollB','Written Request(B)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7419,'Embryo_HandBook','Embryo Creation Guide',3,48000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7420,'Skull_','Skull',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7421,'Key_Red','Red Key',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7422,'Key_Yellow','Yellow Key',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7423,'Key_Blue','Blue Key',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7424,'Key_Green','Green Key',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7425,'Key_Black','Black Key',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7426,'Magic_Gem_Red','Red Charm Stone',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7427,'Magic_Gem_Yellow','Yellow Charm Stone',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7428,'Magic_Gem_Blue','Blue Charm Stone',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7429,'Magic_Gem_Green','Green Charm Stone',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7430,'Magic_Gem_Black','Black Charm Stone',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7431,'Several_Books','Pile of Books',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7432,'Leather_Pouch','Leather Pouch',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7433,'Scroll','Blank Scroll',3,4000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7434,'Elemental_Potion_Book','Elemental Potion Creation Guide',3,100000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7435,'Golden_Bracelet','Golden Ornament',3,1907,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7436,'Piece_Of_Memory_Green','Fragment of Agony',3,1506,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7437,'Piece_Of_Memory_Purple','Fragment of Misery',3,1506,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7438,'Piece_Of_Memory_Blue','Fragment of Hatred',3,1506,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7439,'Piece_Of_Memory_Red','Fragment of Despair',3,1506,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7440,'Red_Feather','Red Feather',3,1335,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7441,'Blue_Feather','Blue Feather',3,1408,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7442,'Cursed_Seal','Cursed Seal',3,1332,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7443,'Tri_Headed_Dragon_Head','Three-Headed Dragon\'s Head',3,956,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7444,'Treasure_Box','Treasure Box',3,300000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7445,'Dragonball_Green','Green Bijou',3,887,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7446,'Dragonball_Blue','Blue Bijou',3,887,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7447,'Dragonball_Red','Red Bijou',3,887,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7448,'Dragonball_Yellow','Yellow Bijou',3,887,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7449,'Bloody_Page','Bloody Page',3,681,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7450,'Piece_Of_Bone_Armor','Skeletal Armor Piece',3,2050,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7451,'Scale_Of_Red_Dragon','Fire Dragon Scale',3,1852,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7452,'Yellow_Spice','Yellow Spice',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7453,'Sweet_Sauce','Sweet Sauce',3,700,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7454,'Plain_Sauce','Savory Sauce',3,700,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7455,'Hot_Sauce','Spicy Sauce',3,700,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7456,'Red_Spice','Red Spice',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7457,'Cooking_Oil','Cooking Oil',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7458,'Baphomet\'s_Horn','Fortune Horn',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7459,'RAMADAN_','Idul Fitri Card',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7460,'Niflheim_Ticket','Niflheim Express Ticket',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7461,'BlueCard_A','Blue A Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7462,'BlueCard_E','Blue E Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7463,'BlueCard_F','Blue F Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7464,'BlueCard_H','Blue H Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7465,'BlueCard_L','Blue L Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7466,'BlueCard_N','Blue N Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7467,'BlueCard_O','Blue O Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7468,'BlueCard_P','Blue P Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7469,'BlueCard_U','Blue U Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7470,'BlueCard_W','Blue W Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7471,'BlueCard_Y','Blue Y Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7472,'Cookbook01','Level 1 Cookbook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7473,'Cookbook02','Level 2 Cookbook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7474,'Cookbook03','Level 3 Cookbook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7475,'Cookbook04','Level 4 Cookbook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7476,'Cookbook05','Level 5 Cookbook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7477,'Cookbook06','Level 6 Cookbook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7478,'Cookbook07','Level 7 Cookbook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7479,'Cookbook08','Level 8 Cookbook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7480,'Cookbook09','Level 9 Cookbook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7481,'Cookbook10','Level 10 Cookbook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7482,'Pot','Pot',3,200,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7483,'Key_Of_Seal','Key of the Seal',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7484,'Warrior_Symbol','Symbol of a Brave Warrior',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7485,'2nd_Floor_Pass','Cloud General',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7486,'3rd_Floor_Pass','Wind General',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7487,'Tavern_Wine','Culinary Wine',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7488,'Delivery_Box','Delivery Package',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7489,'Villa_Spare_Key','Cottage Key',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7490,'Kyll_Hire_Letter','Letter to Elly',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7491,'Iron_Box','Steel Box',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7492,'Yellow_Key_Card','Yellow Keycard',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7493,'Golden_Key','Golden Key',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7494,'Kiel_Button','Luxurious Button',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7495,'Blue_Key_Card','Blue Keycard',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7496,'Red_Key_Card','Red Keycard',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7497,'Steel_Piece','Metal Fragment',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7498,'Rosimier_Key','Rosimier Mansion Keys',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7499,'Family_Portrait','Family Portrait',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7500,'Elysia_Portrait','Woman\'s Portrait',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7501,'Kyll_Hire_Letter2','K.H\'s Letter',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7502,'Piece_Memo_Of_James','James\'s Note',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7503,'Man_Portrait','Man\'s Portrait',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7504,'Toy_Motor','Power Device',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7505,'Toy_Key','Toy Key',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7506,'Black_Key_Card','Black Keycard',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7507,'Sturdy_Iron_Piece','Solid Iron Piece',3,842,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7508,'Elysia_Ring','Allysia\'s Ring',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7509,'Fancy_Key_Card','Luxurious Keycard',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7510,'Valhalla_Flower','Valhalla\'s Flower',3,200000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7511,'Rune_Of_Darkness','Rune of Darkness',3,2526,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7512,'Burnt_Parts','Burnt Part',3,1600,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7513,'Pocket_Watch','Pocket Watch',3,3420,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7514,'Monster_Ticket','Monster Ticket',3,2,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7515,'Marvelous_Medal','Prize Medal',3,2,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7516,'Green_Key_Card','Green Keycard',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7517,'Gold_Coin_','Gold Coin',3,1000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7518,'Women\'s_Medal','Women\'s Medal',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7519,'Money_Envelope','Handsel',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7520,'Chinese_Scroll','Please Be Rich',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7521,'Flame_Stone','Flame Stone',3,150,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7522,'Ice_Stone','Ice Stone',3,150,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7523,'Wind_Stone','Wind Stone',3,150,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7524,'Shadow_Orb','Shadow Orb',3,300,NULL,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7525,'Summer_Feast_Ticket','Summer Festival Ticket',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7526,'Manuscript_Paper','Manuscript Paper',3,2,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7527,'Life_Book','Book About True Life',3,0,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7528,'Id_Lottery_Ticket','Lottery Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7529,'Stolen_Sandals','Stolen Sandal',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7530,'Travel_Brochure_01','Travel Brochure [Amatsu]',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7531,'Travel_Brochure_02','Travel Brochure [Kunlun]',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7532,'Travel_Brochure_03','Travel Brochure [Luoyang]',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7533,'Travel_Brochure_04','Travel Brochure [Ayothaya]',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7534,'Photo_Album_01','Amatsu Completed Photo Album',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7535,'Photo_Album_02','Kunlun Completed Photo Album',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7536,'Photo_Album_03','Luoyang Completed Photo Album',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7537,'Photo_Album_04','Ayothaya Completed Photo Album',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7538,'Sifted_Sand','Sand for Work',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7539,'Poring_Coin','Poring Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7540,'Lotto39','Lotto Ball 39',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7541,'Lotto40','Lotto Ball 40',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7542,'Lotto41','Lotto Ball 41',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7543,'Lotto42','Lotto Ball 42',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7544,'Lotto43','Lotto Ball 43',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7545,'Lotto44','Lotto Ball 44',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7546,'Lotto45','Lotto Ball 45',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7547,'Soccer_Ball','Soccer Ball',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7548,'Soccer_Shoes','Soccer Shoes',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7549,'Brazilian_Flag','Brazilian Flag',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7550,'Ticket01','6.13 Ticket',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7551,'Ticket02','6.18 Ticket',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7552,'Ticket03','6.22 Ticket',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7553,'Lotus_Flower','Lotus Flower',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7554,'Striped_Candle','Striped Candle',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7555,'Green_Incense','Green Incense',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7556,'Longing_Heart','Longing Heart',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7557,'Invitation_Letter','Invitation Letter',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7558,'Invitation_Ticket','Invitation Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7559,'Key_Of_Flower_Garden','Key to the Secret Garden',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7560,'Longing_Heart2','Longing Heart',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7561,'Ice_Heart','Glacial Heart',3,606,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7562,'Ice_Scale','Ice Scale',3,3020,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7563,'Bloody_Rune','Bloody Rune',3,2016,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7564,'Rotten_Meat','Rotten Meat',3,102,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7565,'Sticky_Poison','Sticky Poison',3,350,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7566,'Will_Of_Darkness_','Will of Red Darkness',3,1530,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7567,'Suspicious_Hat','Suspicious Hat',3,1290,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7568,'White_Mask','White Mask',3,1060,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7569,'Hammer_Of_Wind','Wind Hammer',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7570,'Temple_Lottery_Ticket','Temple Lottery Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7571,'Diary_Of_Blue','Bruspetti\'s Diary',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7572,'Magic_Necklace','Ashy Necklace',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7573,'Magic_Necklace_','Sparkling Necklace',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7574,'Ice_Particle','Freezing Snow Powder',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7575,'Red_Jewel_','Red Jewel',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7576,'Blue_Jewel_','Blue Jewel',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7577,'Golden_Jewel_','Yellow Jewel',3,20,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7578,'Anti_Spell_Bead','Countermagic Crystal',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7579,'Silk_Handkerchief','Silk Handkerchief of Zhi Nu',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7580,'Black_Bead','Black Marble',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7581,'Anniversary_Ticket','Celebration Document',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7582,'Gem_Of_Ruin','Jewel of Destruction',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7583,'Evil_Mind','Evil Mind',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7584,'Proof_Of_Guard1','Guard\'s First Proof',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7585,'Proof_Of_Guard2','Guard\'s Second Proof',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7586,'Proof_Of_Guard3','Guard\'s Third Proof',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7587,'Proof_Of_Guard4','Guard\'s Fourth Proof',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7588,'IPOD_Ticker','IPOD Coupon',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7589,'Moon_Cake10','Lettered Moon Snack 01',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7590,'Moon_Cake11','Lettered Moon Snack 02',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7591,'Moon_Cake12','Lettered Moon Snack 03',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7592,'Moon_Cake13','Lettered Moon Snack 04',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7593,'Moon_Cake14','Lettered Moon Snack 05',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7594,'Sonia\'s_Letter','Sonia\'s Letter',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7595,'Unique_Sword','Special Sword',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7596,'Unique_Shield','Special Shield',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7597,'Magic_Stone','Magic Stone',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (7598,'BlueCard_I','Blue I Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (7599,'BlueCard_D','Blue D Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (7600,'BlueCard_K','Blue K Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (7601,'BlueCard_S','Blue S Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (7602,'BlueCard_R','Blue R Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7603,'RO_Party_Ticket','RO Party Invitation Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7604,'Flour','Flour',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7605,'Chicken_Egg','Chicken Egg',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7606,'Coin','Token of the Ox',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7607,'Evil_Dragon_Head','Neck of Demon Dragon',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7608,'Premium_Ticket','Premium Ticket',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7609,'Pumpkin_Mojo','Pumpkin Mojo',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7610,'Food_Ticket','Food Exchange Ticket',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7611,'Fox_Symbol','Symbol of Fox',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7612,'Heart_Of_Fox_Queen','Heart of Queen Fox',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7613,'Small_Rice_Dough','Small Rice Cake Dough',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7614,'Special_Packing_Paper','Wrapping Paper',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7615,'MVP_Ticket','MVP Voucher',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7616,'Mini_Boss_Ticket','Miniboss Voucher',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7617,'Monster_Ticket_','Monster Voucher',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7618,'Monster_Crystal','Monster Crystal',3,2,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7619,'Enriched_Elunium','Enriched Elunium',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7620,'Enriched_Oridecon','Enriched Oridecon',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7621,'Token_Of_Siegfried','Token Of Siegfried',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7622,'New_Style_Coupon','Hairstyle Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7623,'Name_Change_Coupon','Ticket Of Identification',3,2,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7624,'Spring_Stanza23','Spring Stanza23',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7625,'Registration_Ticket','Registration Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7626,'Bubble_Gum_Token','Bubble Gum Token',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7627,'Sage_Key','Sage Key',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7628,'Idiot_Key','Idiot Key',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7629,'Pink_Gift_Box','Pink Gift Box',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7630,'Clean_Beach_Brush','Clean Beach Brush',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7631,'Trash_Debris','Trash Debris',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7635,'Sachet','Sachet',3,100,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -# -REPLACE INTO `item_db` VALUES (7701,'Dragon_Spirit','Soul',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7702,'Special_Cogwheel','Special Cogwheel',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7703,'Piece_Of_Cogwheel','Piece of Cogwheel',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7704,'Broken_Thermometer','Broken Thermometer',3,2,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7705,'Note_Of_Geologist','Note of Geologist',3,2,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7706,'Spoiled_Carrot_Juice','Broken Carrot Juice',3,20,NULL,40,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7707,'Spoiled_Banana_Juice','Broken Banana Juice',3,20,NULL,40,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7708,'Spoiled_Apple_Juice','Broken Apple Juice',3,20,NULL,40,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7709,'Spoiled_Grape_Juice','Broken Grape Juice',3,20,NULL,40,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7710,'Black_Gemstone','Black Gemstone',3,600,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7711,'Update_Ticket','Event Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7712,'Nokia5500','Nokia 5500',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7713,'BlueCard_A_','Blue A(2) Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7714,'BlueCard_R_','Blue R(2) Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7715,'Handmade_Choco_Recipe','Handmade Chocolate Recipe',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7716,'Strawberry_Choco_Recipe','Chocolate Strawberry Recipe',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7717,'Choco_Tart_Recipe','Chocolate Tart Recipe',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7718,'Cacao_Bean','Cacao Bean',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7719,'BlueCard_G','Blue G Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7720,'Gold_Coin_US','Gold Coin',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7721,'Treasure_Box_','Treasure Box',3,100,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7722,'Debt_Note','Debt Note',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7723,'Diamond_Of_Ruin','Diamond of Ruin',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7724,'Forbidden_Secret_Art','Forbidden Secret Art',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7725,'Unlucky_Emerald','Unlucky Emerald',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7726,'Token_Of_King','Token of King',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7727,'HP_Doctor_Ticket','HP Doctor Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7728,'SP_Doctor_Ticket','SP Doctor Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7729,'Rok_Star_Badge','Rok Star Badge',3,20,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7730,'Mission_Certificate1','Mission Ticket 1',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7731,'Mission_Certificate2','Mission Ticket 2',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7732,'Mission_Certificate3','Mission Ticket 3',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7733,'Mission_Certificate4','Mission Ticket 4',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7734,'Mission_Certificate5','Mission Ticket 5',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7735,'Mission_Certificate6','Mission Ticket 6',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7736,'Mission_Certificate7','Mission Ticket 7',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7737,'Mission_Certificate8','Mission Ticket 8',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7738,'Mission_Certificate9','Mission Ticket 9',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7739,'Mission_Certificate10','Mission Ticket 10',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7740,'Mission_Certificate11','Mission Ticket 11',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7741,'Mission_Certificate12','Mission Ticket 12',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7742,'Kaong','Kaong',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7743,'Gulaman','Gulaman',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7744,'Leche_Flan','Leche Flan',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7745,'Ube_Jam','Ube Jam',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7746,'Sago','Sago',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7747,'Langka','Langka',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7748,'Sweet_Bean','Sweet Beans',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7749,'Sweet_Banana','Sweet Bananas',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7750,'Macapuno','Macapuno',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7751,'Old_White_Cloth','Old White Cloth',3,550,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7752,'Clattering_Skull','Clattering Skull',3,840,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7753,'Broken_Farming_Utensil','Broken Farming Utensil',3,330,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7754,'Broken_Crown','Broken Crown',3,3000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7755,'Research_Note','Research Note',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7756,'Sealed_Book','Sealed Book',3,2000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7757,'Mithril','Mithril',3,20,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7758,'Star_Crystal','Star Crystal',3,20,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7759,'Geology_Report','Geologist\'s Report',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7760,'Yaga_Magic_Book','Yaga\'s Magic Book',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7761,'Magic_Gourd_Bottle','Magic Gourd Bottle',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7762,'Yaga_Pestle','Yaga\'s Pestle',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7763,'Sticky_Herb','Sticky Herb',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7764,'High_Strength_Adhesive','High Strength Adhesive',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7765,'Yaga_Secret_Medicine','Baba Yaga\'s Secret Medicine',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7766,'Bok_Choy','Bok Choy',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7767,'Chung_E_Cake','Green Maiden\'s Cake',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7768,'Squid','Squid',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7769,'Egg_Yolk','Egg Yolk',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7770,'Sweet_Rice','Sweet Rice',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7771,'Lotus_Leaf','Lotus Leaf',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7772,'String','String',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7773,'War_Badge','Wat Badge',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7774,'Chung_E_Ticket','Green Maiden Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7775,'Spring_Rabbit_Ticket','Spring Rabbit Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7776,'Max_Weight_Up_Scroll','Gym Pass',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7777,'Gold_Box','Sealed Golden Box',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7778,'Silver_Box','Sealed Silver Box',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7779,'Gold_Key_TW','Golden Key',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7780,'Silver_Key','Silver Key',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7781,'Heart_Box','Engrave Treasure Box',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7782,'Gold_Key77','Episode 13.1 Poporing Key',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7783,'Silver_Key77','Episode 13.2 Poring Key',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7784,'Fawner_Coupon1','Free Coupon 1',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7785,'Fawner_Coupon2','Free Coupon 2',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7786,'Fawner_Coupon3','Free Coupon 3',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7787,'Fawner_Coupon4','Free Coupon 4',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7788,'Fawner_Coupon5','Free Coupon 5',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7789,'Fawner_Coupon6','Free Coupon 6',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7790,'Fawner_Coupon7','Free Coupon 7',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7791,'Fawner_Coupon8','Free Coupon 8',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7792,'Guyak','Guyak',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7793,'Golden_Apple','Golden Apple',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7794,'Fate_Of_Crow','The Crow of Destiny',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7795,'Mami_Photo_Album','Mammi\'s Photo Album',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7796,'Author_Autograph','Author\'s Autograph',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7797,'Author_Memo','Author\'s Memo',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7798,'Dark_Debris','Fragment of Darkness',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7799,'Dark_Crystal','Crystal of Darkness',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7800,'Golden_Apple_','Golden Charm Apple',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7801,'Girl_Fan_Letter','Girl\'s Letter',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7802,'Autograph_Book','Signature Notebook',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7803,'Battle_Manual_TW','Beginner\'s Field Manual',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (7804,'????_???','????_???',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7805,'Brown_Ring','Brown Jenoss\'s Family Ring',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7806,'Black_Anvil','God Anvil',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7807,'Ore','God Mineral',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7808,'Gold_Hammer','God Hammer',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7809,'Gold_Furnace','God Furnace',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7810,'Yellow_Cat_Eyed_Stone','Symbol of Richness',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7811,'Gold_Anvil','Anvil',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7812,'Red_Cat_Eyed_Stone','Symbol of Bravery',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7813,'Th_Red_Ring','Red Jenoss\'s Family Ring',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7814,'Green_Ring','Green Jenoss\'s Family Ring',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7815,'Blue_Ring','Blue Jenoss\'s Family Ring',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7816,'Blue_Cat_Eyed_Stone','Symbol of Faith',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7817,'White_Cat_Eyed_Stone','Symbol of Peace',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7818,'RJC_Golden_Necklace','Jessur\'s Necklace',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7819,'Nokia5300','Nokia 5300',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7820,'Morroc_Skin','Piece of Morocc Skin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7821,'Green_Apple','Green Apple',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7822,'Whole_Barbecue','Whole Barbecue',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7823,'Meat_Veg_Skewer','Meat Veg Skewer',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7824,'Spirit_Liquor','Spirit Liquor',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7825,'Heroic_Stone','Heroic Stone',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7826,'Continental_Guard_Paper','Continental Guard Paper',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7827,'Mineral_Report','Mineral Evals',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7828,'BF_Badge1','Bravery Badge',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7829,'BF_Badge2','Valor Badge',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7830,'Goddess_Tear','Goddess Tear',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7831,'Valkyrie_Token','Valkyrie\'s Token',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7832,'Brynhild_Armor_Piece','Brynhild Armor Piece',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7833,'Hero_Remains','Hero\'s Remains',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7834,'Andvari_Ring','Andvari\'s Ring',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7835,'Dusk_Glow','Dusk Glow',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7836,'Dawn_Essence','Dawn Essence',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7837,'Cold_Moonlight','Cold Moonlight',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7838,'Hazy_Starlight','Hazy Starlight',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7839,'Crystal_Key','Crystal Key',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7840,'Valkyrie_Gift','Valkyrie\'s Gift',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7841,'Spotted_Paper','Stained Piece Of Paper',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7842,'Torn_Paper','Torn Piece Of Paper',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7843,'Old_Paper','Old Piece Of Paper',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7844,'Burnt_Paper','Burnt Pieces Of Paper',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7845,'Copy_Of_Spotted_Paper','Copy Of Spotted Paper',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7846,'Copy_Of_Torn_Paper','Copy Of Torn Paper',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7847,'Copy_Of_Old_Paper','Copy Of Old Paper',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7848,'Copy_Of_Burnt_Paper','Copy Of Burnt Paper',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7849,'Soul_Crystal','Soul Crystal',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7850,'Wooden_Block_','Wooden Block',3,20,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7851,'Pass_F1','Wii Raffle Ticket',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7852,'Pass_F2','Divx Player Raffle Ticket',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7853,'Pass_F3','iPod nano Raffle Ticket',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7854,'Pass_CF','Comodo Festival Ticket',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7855,'Heart','Heart',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7856,'Girl_Bunch_Of_Flower_','Girl\'s Bouquet',3,20,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7857,'Handmade_Kitty_Doll','Hand-made Kitty Doll',3,20,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7858,'Dragonball_Yellow_','Dragonball Yellow',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7859,'Game_Ticket','Game Ticket',3,20,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7860,'Peeps','Peeps',3,0,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7861,'Jelly_Bean','Jelly Bean',3,0,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7862,'Marshmallow','Marshmallow',3,0,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7863,'GOLD_ID4','Special Gold',3,20,NULL,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7864,'Love_Flower','Love Flower',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7865,'Gold_Pouch','Gold Pouch',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7866,'Certificate','Certificate',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7867,'SesamePouch','Sesame Bag',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7868,'Water','Fresh Water',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7869,'RicePouch','Rice Pouch',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7870,'Corn','Corn',3,5,NULL,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7871,'BeanPouch','Bean Bag',3,10,NULL,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7872,'Grass','Herb',3,10,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7873,'MVP_Monster_Scroll','MVP Monster Scroll',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7874,'Monster_Scroll','Create Monster Scroll',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7875,'Pirate_Box','Pirate Treasure',3,300000,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7876,'Gold_Key','Golden Key',3,0,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7877,'Red_Ring','Red Ring',3,0,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7878,'Lusalka_Hair','Lusalka\'s Hair',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7879,'Golden_Thread','Golden Thread',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7880,'Babayaga_Silver_Spoon','Baba Yaga\'s Silver Spoon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7881,'Book_Of_Magic','Mystery Magic Book',3,0,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7882,'Pointed_Branch','Sharp Branch',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7883,'Pointed_Wooden_Flute','Wooden Flute',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7884,'Jade_Plate','Jade Plate',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7885,'Sacred_Arrow','Sacred Arrow',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7886,'Bean_Paste','Bean Paste',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7887,'Dried_Fruit_Box','Dried Fruit Box',3,0,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7888,'Bag_Of_Nuts','Bag of Nuts',3,0,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7889,'Chicken_Feed','Chicken Feed',3,0,NULL,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7891,'Mug','Mug',3,2,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7892,'Charcoal','Charcoal',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7893,'Sulfur','Sulphur',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7894,'Nitrate','Nitrogen Acid',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7895,'TRO_Memory_Book01','Rama5 Book',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7896,'TRO_Memory_Book02','Loykrathong Book',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7897,'TRO_Memory_Book03','Constitution Book',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7898,'VVS_Balmung','VV Strong Balmung',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7899,'Spiritualist_Dagger','Dagger Of Psychic',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7900,'Jenoss_Ring1','Jonathan Family Ring',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7901,'Jenoss_Ring2','Jillberriel Family Ring',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7902,'Jenoss_Ring3','Jessur Family Ring',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7903,'Jenoss_Ring4','Jenoss Family Ring',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7904,'Piano_Key','Piano Key',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7905,'Rok_Star_Badge_','Rok Star Badge',3,20,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7906,'Poppy_Wreath','Poppy Wreath',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7907,'Bobbin_Of_Goddess','Bobbin Of Goddess',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7908,'Louis_Hair_Coupon','Louise\'s Beauty Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7909,'Stolen_Cookie','Stolen Cookie',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7910,'Stolen_Candy','Stolen Candy',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7911,'Yulia_Hat','Yulia\'s Hat',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7912,'Portable_Snowman','Portable Snowman Machine',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7913,'Test_Certificate','Battle Test Certificate',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7914,'Ancient_Document_TW','Ancient Language Document',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7915,'Copper_Coin_','Bronze Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7916,'Silver_Coin_','Silver Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7917,'Magic_Potion','Magic Potion',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7918,'Particle_Of_Memory','Fragment Of Memory',3,2000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7919,'Festival_Ticket','Festival Ticket',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7920,'Hero\'s_Arsenal','He\'s Arsenal',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7921,'Essence_Of_Dragon','Essence Of Dragon',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7922,'RWC_Ticket','RWC Voucher Items',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7923,'KRATHONG_','Krathong',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7928,'Brazilian_Flag_','Brazil National Flag',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7929,'Golden_Coin_','Gold Coin',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7930,'Cowking\'s_Nose_Ring','Devil\'s Cattle Ring',3,0,NULL,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7931,'Poison_Kit','Poison Kit',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7932,'Poison_Herb_Nerium','Poison Herb Nerium',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7933,'Poison_Herb_Rantana','Poison Herb Rantana',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7934,'Poison_Herb_Makulata','Poison Herb Makulata',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7935,'Poison_Herb_Seratum','Poison Herb Seratum',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7936,'Poison_Herb_Scopolia','Poison Herb Scoporia',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7937,'Poison_Herb_Amoena','Poison Herb Amoena',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7938,'Light_Granule','Light Granule',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7939,'Elder_Branch','Elder Branch',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7940,'Special_Alloy_Trap','Special Alloy Trap',3,200,NULL,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7941,'Halloween_Ticket','Halloween Ticket',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7942,'Letter_From_Chico','Chico Cesar Letter',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7943,'Caskinya','Caskinya',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7944,'Sealed_Box','Sealed Box',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7945,'Almighty_Charm','Universal Amulet',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7946,'Valentine_Gold_Ring','Gold Ring Of Valentine',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7947,'Valentine_Silver_Ring','Silver Ring Of Valentine',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7948,'Box','Box',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7949,'Woven_Wool','Woven Wool',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7950,'Ayothaya_Ticket','Ayothaya Fest Ticket',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7951,'Gold_Tulip','Golden Tulip Flower',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7952,'Gift_From_Romiros','Gift Of Lomi Ross',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7953,'Gift_From_Juliedge','Gift Of Juliet',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7954,'Festival_Ticket_','Summer Festival Ticket',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7955,'Lost_Card1','Lost Card1',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7956,'Lost_Card2','Lost Card2',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7957,'Lost_Card3','Lost Card3',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7958,'Lost_Card4','Lost Card4',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7959,'Ancient_Gold_Coin','Ancient Gold Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7960,'Ancient_Silver_Coin','Ancient Silver Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7961,'Weapon_Exchange','Weapon Exchange',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7962,'Treasure_Map1','Treasure Map1',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7963,'Treasure_Map2','Treasure Map2',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7964,'Treasure_Map3','Treasure Map3',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7965,'Treasure_Map4','Treasure Map4',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7966,'Weird_Parchment1','Weird Parchment1',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7967,'Weird_Parchment2','Weird Parchment2',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7968,'Weird_Parchment3','Weird Parchment3',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7969,'Weird_Parchment4','Weird Parchment4',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7970,'Unwritten_Letter1','Unwritten Letter1',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7971,'Unwritten_Letter2','Unwritten Letter2',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7972,'Oath_Day_Letter','Oath Day Letter',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7973,'Immortality_Egg','Immortality Egg',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7974,'Illusion_Piece','Illusion Piece',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7975,'Cupid_Choco','Cupid Choco',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7976,'Gf_Magic_Coin','Gf Magic Coin',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7977,'Hunting_Medal_Badge','Hunting Medal Badge',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7978,'Spring_Stanza1','Spring Stanza1',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7979,'Spring_Stanza2','Spring Stanza2',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7980,'Spring_Stanza3','Spring Stanza3',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7981,'Spring_Stanza4','Spring Stanza4',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7982,'Spring_Stanza5','Spring Stanza5',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7983,'Spring_Stanza6','Spring Stanza6',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7984,'Spring_Stanza7','Spring Stanza7',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7985,'Spring_Stanza8','Spring Stanza8',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7986,'Spring_Stanza9','Spring Stanza9',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7987,'Spring_Stanza10','Spring Stanza10',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7988,'Spring_Stanza11','Spring Stanza11',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7989,'Spring_Stanza12','Spring Stanza12',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7990,'Spring_Stanza13','Spring Stanza13',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7991,'Spring_Stanza14','Spring Stanza14',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7992,'Spring_Stanza15','Spring Stanza15',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7993,'Spring_Stanza16','Spring Stanza16',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7994,'Spring_Stanza17','Spring Stanza17',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7995,'Spring_Stanza18','Spring Stanza18',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7996,'Spring_Stanza19','Spring Stanza19',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7997,'Spring_Stanza20','Spring Stanza20',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7998,'Spring_Stanza21','Spring Stanza21',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7999,'Spring_Stanza22','Spring Stanza22',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -# Pet Eggs -#=================================================================== -REPLACE INTO `item_db` VALUES (9001,'Poring_Egg','Poring Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9002,'Drops_Egg','Drops Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9003,'Poporing_Egg','Poporing Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9004,'Lunatic_Egg','Lunatic Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9005,'Picky_Egg','Picky Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9006,'Chonchon_Egg','Chonchon Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9007,'Steel_Chonchon_Egg','Steel Chonchon Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9008,'Hunter_Fly_Egg','Hunter Fly Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9009,'Savage_Bebe_Egg','Savage Babe Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9010,'Baby_Desert_Wolf_Egg','Baby Desert Wolf Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9011,'Rocker_Egg','Rocker Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9012,'Spore_Egg','Spore Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9013,'Poison_Spore_Egg','Poison Spore Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9014,'PecoPeco_Egg','Peco Peco Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9015,'Smokie_Egg','Smokie Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9016,'Yoyo_Egg','Yoyo Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9017,'Orc_Warrior_Egg','Orc Warrior Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9018,'Munak_Egg','Munak Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9019,'Dokkaebi_Egg','Dokebi Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9020,'Sohee_Egg','Sohee Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9021,'Isis_Egg','Isis Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9022,'Green_Petite_Egg','Green Petite Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9023,'Deviruchi_Egg','Deviruchi Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9024,'Bapho_Jr._Egg','Bapho Jr. Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9025,'Bongun_Egg','Bongun Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9026,'Zherlthsh_Egg','Zealotus Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9027,'Alice_Egg','Alice Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9028,'Rice_Cake_Egg','Hard Rice Cake',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9029,'Santa_Goblin_Egg','Christmas Goblin\'s Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9030,'Chung_E_Egg','Green Maiden Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9031,'Spring_Rabbit_Egg','Spring Rabbit Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9032,'Knife_Goblin_Egg','Knife Goblin Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9033,'Flail_Goblin_Egg','Flail Goblin Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9034,'Hammer_Goblin_Egg','Hammer Goblin Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9035,'Red_Deleter_Egg','Red Deleter Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9036,'Diabolic_Egg','Diabolic Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9037,'Wanderer_Egg','Wanderer Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9038,'New_Year_Doll_Egg','New Year Doll Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9039,'Bacsojin_Egg','Bacsojin Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9040,'Civil_Servant_Egg','Civil Servant Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9041,'Leaf_Cat_Egg','Leaf Cat Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9042,'Loli_Ruri_Egg','Loli Ruri Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9043,'Marionette_Egg','Marionette Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9044,'Shinobi_Egg','Shinobi Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9045,'Whisper_Egg','Whisper Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9046,'Goblin_Leader_Egg','Goblin Leader Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9047,'Wicked_Nymph_Egg','Wicked Nymph Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9048,'Miyabi_Ningyo_Egg','Miyabi Ningyo Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9049,'Dullahan_Egg','Dullahan Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9050,'Medusa_Egg','Medusa Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9051,'Stone_Shooter_Egg','Stone Shooter Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9052,'Incubus_Egg','Incubus Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9053,'Golem_Egg','Golem Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9054,'Nightmare_Terror_Egg','Nightmare Terror Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9055,'Succubus_Egg','Succubus Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (9056,'Imp_Egg','Imp Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -# Pet Accessories -#=================================================================== -REPLACE INTO `item_db` VALUES (10001,'Skull_Helm','Skull Helm',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (10002,'Monster_Oxygen_Mask','Monster Oxygen Mask',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (10003,'Transparent_Headgear','Transparent Head Protector',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (10004,'Pacifier','Pacifier',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (10005,'Wig','Wig',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (10006,'Queen\'s_Hair_Ornament','Queen\'s Hair Ornament',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (10007,'Silk_Ribbon','Silk Ribbon',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (10008,'Punisher','Punisher',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (10009,'Wild_Flower','Wild Flower',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (10010,'Battered_Pot','Battered Pot',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (10011,'Stellar_Hairpin','Stellar Hairpin',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (10012,'Tiny_Egg_Shell','Tiny Egg Shell',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (10013,'Backpack','Backpack',8,1500,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (10014,'Rocker_Glasses','Rocker Glasses',8,2000,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (10015,'Green_Lace','Green Lace',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (10016,'Golden_Bell','Golden Bell',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (10017,'Bark_Shorts','Bark Shorts',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (10018,'Monkey_Circlet','Monkey Circlet',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (10019,'Red_Muffler','Red Scarf',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (10020,'Sword_Of_Grave_Keeper','Grave Keeper\'s Sword',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (10021,'Round_Hair_Ornament','Circular Headgear',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (10022,'Golden_Earing','Gold Earring',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (10023,'Green_Lucky_Bag','Green Jewel Bag',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (10024,'Fashionable_Glasses','Fashion Glasses',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (10025,'Star_Hairband','Hairband Of Stars',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (10026,'Wine_On_Sleeve','Tassel for Durumagi',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (10027,'Spirit_Chain_','Pet Soul Ring',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (10028,'Nice_Badge','Beautiful Badges',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (10029,'Jade_Trinket','Jade Trinket',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (10030,'Summer_Fan','Summer Fan',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (10031,'Death_Coil','Ring Of Death',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (10032,'Queen\'s_Coronet','Queen\'s Coronet',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (10033,'Apro_Hair','Afro',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (10034,'Ball_Mask','Masked Ball',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (10035,'Windup_Spring','Spring',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (10036,'Hell_Horn','Horn Of Hell',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (10037,'Black_Butterfly_Mask','Black Butterfly Mask',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (10038,'Horn_Protector','Horn Barrier',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -# Misc "Etc" Books -#=================================================================== -REPLACE INTO `item_db` VALUES (11000,'Prontera_Book_01','History book of Prontera',3,8000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11001,'Adventure_Story01','Adventure Story Vol.1',3,8000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11002,'Great_Chef_Orleans01','Chef King Orleans Vol.1',3,8000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11003,'Legend_Of_Kafra01','Kafra Legend Vol.1',3,8000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11004,'Mercenary_Rebellion','Old Book',3,10000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11005,'Tyrant_Schmidt','Rune Royal Family Book',3,10000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11006,'Blood_Flower01','Blood Flower Vol.1',3,8000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11007,'Blood_Flower02','Blood Flower Vol.2',3,8000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11008,'Barmund','Biographical Dictionary Copy Edition',3,10000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11009,'Adventure_Story02','Adventure Story Vol.2',3,8000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11010,'Reward_List_Book','Battlegrounds Catalog',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11011,'Barmund_Note','Varmunt\'s Note',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11012,'Expedition_Report','Expedition Report',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11013,'Expedition_Report_Vol1','Expedition Report Vol1',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11014,'Expedition_Report_Vol2','Expedition Report Vol2',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11015,'Expedition_Report_Vol3','Expedition Report Vol3',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11016,'Expedition_Report_Vol4','Expedition Report Vol4',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11017,'Reward_List_Book2','KVM Reward Items Catalog',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11018,'Splendide_Selling_Item','Splendide Selling Item',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11019,'Manuk_Selling_Item','Manuk Selling Item',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11020,'Japan_Book1','Japan Book1',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11021,'Japan_Book2','Japan Book2',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11022,'Mix_Cook_Book','Mix Cook Book',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11023,'Increase_Stamina_Study','Increase Stamina Study',3,10,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11024,'Vital_Drink_CB','Vital Drink CB',3,10,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11025,'Swordman_Book_Basic','Swordman Book Basic',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11026,'Swordman_Book_Practice','Swordman Book Practice',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11027,'Swrodman_Book_Misc','Swrodman Book Misc',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11028,'Thief_Book_Basic','Thief Book Basic',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11029,'Thief_Book_Practice','Thief Book Practice',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11030,'Thief_Book_Misc','Thief Book Misc',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11031,'Archer_Book_Basic','Archer Book Basic',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11032,'Archer_Book_Practice','Archer Book Practice',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11033,'Archer_Book_Misc','Archer Book Misc',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11034,'Acol_Book_Basic','Acol Book Basic',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11035,'Acol_Book_Practice','Acol Book Practice',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11036,'Acol_Book_Misc','Acol Book Misc',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11037,'Mage_Book_Basic','Mage Book Basic',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11038,'Mage_Book_Practice','Mage Book Practice',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11039,'Mage_Book_Misc','Mage Book Misc',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11040,'Mer_Book_Basic','Mer Book Basic',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11041,'Mer_Book_Practice','Mer Book Practice',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11042,'Mer_Book_Misc','Mer Book Misc',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11043,'TK_Book_Basic','TK Book Basic',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11044,'TK_Book_Practice','TK Book Practice',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11045,'TK_Book_Misc','TK Book Misc',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11046,'Ninja_Book_Basic','Ninja Book Basic',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11047,'Ninja_Book_Practice','Ninja Book Practice',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11048,'Ninja_Book_Misc','Ninja Book Misc',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11049,'Gun_Book_Basic','Gun Book Basic',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11050,'Gun_Book_Practice','Gun Book Practice',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11051,'Gun_Book_Misc','Gun Book Misc',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11052,'SN_Book_Basic','SN Book Basic',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11053,'SN_Book_Practice','SN Book Practice',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11054,'SN_Book_Misc','SN Book Misc',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11055,'Basic_Adventure','Basic Adventure',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11056,'Elemental_Spirit_Guide','Elemental Spirit Guide',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -# More Usable Items -#=================================================================== -REPLACE INTO `item_db` VALUES (11500,'Light_Yellow_Pot','Light Yellow Potion',0,550,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(175,235),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (11501,'Light_White_Pot','Light White Potion',0,1200,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (11502,'Light_Blue_Pot','Light Blue Potion',0,5000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,rand(40,60);',NULL,NULL); -REPLACE INTO `item_db` VALUES (11503,'Siege_White_Potion','WoE White Potion',0,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(400,500),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (11504,'Siege_Blue_Potion','WoE Blue Potion',0,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,rand(50,70);',NULL,NULL); -REPLACE INTO `item_db` VALUES (11505,'Iris','Iris',0,0,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,150;',NULL,NULL); -REPLACE INTO `item_db` VALUES (11506,'Fanta_Orange','Fanta Orange',0,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,70),rand(10,12);',NULL,NULL); -REPLACE INTO `item_db` VALUES (11507,'Fanta_Grape','Fanta Grape',0,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,70),rand(10,12);',NULL,NULL); -REPLACE INTO `item_db` VALUES (11508,'Karada_Meguri_Tea','Karada Meguricha',0,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,70),rand(10,12);',NULL,NULL); -REPLACE INTO `item_db` VALUES (11509,'Royal_Milk_Tea','Black Tea Kochakaden',0,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,70),rand(10,12);',NULL,NULL); -REPLACE INTO `item_db` VALUES (11510,'Coke_Zero','Coca Cola Zero',0,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,70),rand(10,12);',NULL,NULL); -REPLACE INTO `item_db` VALUES (11511,'Coke_No_Cal','Diet Coca Cola',0,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,70),rand(10,12);',NULL,NULL); -REPLACE INTO `item_db` VALUES (11512,'Coca_Cola','Coca Cola',0,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,70),rand(10,12);',NULL,NULL); -REPLACE INTO `item_db` VALUES (11513,'Protect_Neck_Candy','Protect Neck Candy',0,200,NULL,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(5,25),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (11514,'Enriched_Slim_Pot','Enriched Slim Pot',0,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(335,415),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (11515,'Coconut','Coconut',0,1500,NULL,120,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(300,400),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (11516,'Asai_Fruit','Asai Fruit',0,15,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(16,22),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (11517,'Puri_Potion','Puri Potion',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(400,600),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (11518,'N_Blue_Potion','Blue Potion',0,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (11519,'Beef_Toast','Beef Toast',0,650,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(170,250),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (11520,'Mora_Mandarin','Mora Mandar',0,500,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,rand(50,80);',NULL,NULL); -REPLACE INTO `item_db` VALUES (11521,'Pingui_Berry_Juice','Pingui Berry Juice',0,500,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(400,800),rand(50,80);',NULL,NULL); -REPLACE INTO `item_db` VALUES (11522,'Red_Raffle_Sap','Red Raffle Sap',0,2000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(400,800),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (11523,'Yellow_Raffle_Sap','Yellow Raffle Sap',0,2400,NULL,120,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(600,1000),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (11524,'White_Raffle_Sap','White Raffle Sap',0,2800,NULL,140,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(800,1200),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (11525,'Mora_Hip_Tea','Mora HIp Tea',0,20,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(1500,2000),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (11526,'Rafflecino','Rafflecino',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,rand(120,160);',NULL,NULL); -REPLACE INTO `item_db` VALUES (11527,'Baklava','Baklava',0,3500,NULL,600,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 1200,440;',NULL,NULL); -REPLACE INTO `item_db` VALUES (11528,'Kanafeh','Kanafeh',0,1500,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 300,240;',NULL,NULL); -REPLACE INTO `item_db` VALUES (11529,'MAAMOUL_','Maamoul',0,500,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 120,60;',NULL,NULL); -REPLACE INTO `item_db` VALUES (11530,'Jujube','Jujube',0,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 30,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (11531,'Coffee','Coffee',0,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (11701,'Girl_Bunch_Of_Flower','Girl\'s Bouquet',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(105,145),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (11702,'Moon_Cookie','Moon Cookie',0,0,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (11703,'Mysterious_Blood','Mystery Blood',0,0,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,rand(25,35);',NULL,NULL); -REPLACE INTO `item_db` VALUES (11704,'KETUPAT_F','Ketupat',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(70,90),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (11705,'Special_White_Potion','Children\'s Potion',0,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(425,425),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (11706,'Steak','Steak',0,1,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(700,1000),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (11707,'Roasted_Beef','Roast Beef',0,1,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,rand(100,200);',NULL,NULL); -REPLACE INTO `item_db` VALUES (11708,'Fore_Flank_Sirloin','Fore Flank Sirloin',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(30,50),rand(1,5);',NULL,NULL); -REPLACE INTO `item_db` VALUES (11709,'Fanta_Zero_Lemon','Fanta Zero Lemon',0,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,70),rand(10,12);',NULL,NULL); -REPLACE INTO `item_db` VALUES (11710,'Sakura_Mist','Sakura Mist',0,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,70),rand(10,12);',NULL,NULL); -REPLACE INTO `item_db` VALUES (11711,'Sakura_Milk_Tea','Sakura Milk Tea',0,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,70),rand(10,12);',NULL,NULL); -REPLACE INTO `item_db` VALUES (11712,'First_Leaf_Tea','Flower',0,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,70),rand(10,12);',NULL,NULL); -REPLACE INTO `item_db` VALUES (12000,'Cold_Scroll_2_5','Level 5 Frost Diver',11,2000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "MG_FROSTDIVER",5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12001,'Holy_Scroll_1_3','Level 3 Heal',11,2000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "AL_HEAL",3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12002,'Holy_Scroll_1_5','Level 5 Heal',11,2000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "AL_HEAL",5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12003,'Holy_Scroll_2_1','Level 1 Teleport',11,1000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "AL_TELEPORT",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12004,'Arrow_Container','Quiver',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1750,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12005,'Iron_Arrow_Container','Iron Arrow Quiver',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1770,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12006,'Steel_Arrow_Container','Steel Arrow Quiver',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1753,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12007,'Ori_Arrow_Container','Oridecon Arrow Quiver',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1765,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12008,'Fire_Arrow_Container','Fire Arrow Quiver',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1752,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12009,'Silver_Arrow_Container','Silver Arrow Quiver',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1751,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12010,'Wind_Arrow_Container','Wind Arrow Quiver',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1755,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12011,'Stone_Arrow_Container','Stone Arrow Quiver',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1756,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12012,'Crystal_Arrow_Container','Crystal Arrow Quiver',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1754,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12013,'Shadow_Arrow_Container','Shadow Arrow Quiver',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1767,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12014,'Imma_Arrow_Container','Immaterial Arrow Quiver',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1757,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12015,'Rusty_Arrow_Container','Rusty Arrow Quiver',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1762,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12016,'Speed_Up_Potion','Speed Potion',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPEEDUP1,5000,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12017,'Slow_Down_Potion','Slow Potion',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SlowDown,5000,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12018,'Fire_Cracker','Firecracker',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12019,'Holy_Egg','Holy Egg',11,2,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "ALL_RESURRECTION",2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12020,'Water_Of_Darkness','Cursed Water',11,2,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "ITEM_ENCHANTARMS",8;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12021,'Pork_Belly','Pork',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(70,99),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12022,'Spareribs','Galbi',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(70,99),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12023,'Giftbox_China','Wrapped Box',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_GiftBoxChina),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12024,'Red_Pouch_Of_Surprise','Red Pouch',2,50,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'monster "this",-1,-1,"--ja--",-4,1,"";',NULL,NULL); -REPLACE INTO `item_db` VALUES (12025,'Egg_Boy','Dano Festival Egg',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_EggBoy),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12026,'Egg_Girl','Dano Festival Egg',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_EggGirl),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12027,'Giggling_Box','Giggling Box',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 9,0; sc_start SC_Curse,30000,0,3000,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12028,'Box_Of_Thunder','Box of Thunder',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPEEDUP0,20000,25;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12029,'Gloomy_Box','Box of Gloom',11,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "AC_CONCENTRATION",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12030,'Box_Of_Grudge','Box of Resentment',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ATKPOTION,60000,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12031,'Sleepy_Box','Box of Drowsiness',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_MATKPOTION,60000,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12032,'Box_Of_Storm','Box of Storms',11,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "ITEM_ENCHANTARMS",2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12033,'Box_Of_Sunlight','Box of Sunlight',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_Intravision,30000,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12034,'Painting_Box','Box of Panting',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 0,9; sc_start SC_Silence,30000,0,3000,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12035,'Lotto_Box01','Lotto Box 01',2,0,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem rand(7361,7370),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12036,'Lotto_Box02','Lotto Box 02',2,0,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem rand(7371,7380),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12037,'Lotto_Box03','Lotto Box 03',2,0,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem rand(7381,7390),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12038,'Lotto_Box04','Lotto Box 04',2,0,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_LottoBox),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12039,'Lotto_Box05','Lotto Box 05',2,0,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem rand(7542,7546),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12040,'Stone_Of_Intelligence_','Stone of Sage',2,100000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'homevolution;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12041,'Str_Dish01','Fried Grasshopper Legs',0,2000,NULL,60,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1200000,1; percentheal 5,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12042,'Str_Dish02','Seasoned Sticky Webfoot',0,4000,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1200000,2; percentheal 5,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12043,'Str_Dish03','Bomber Steak',0,6000,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1200000,3; percentheal 5,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12044,'Str_Dish04','Herb Marinade Beef',0,8000,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1200000,4; percentheal 5,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12045,'Str_Dish05','Lutie Lady\'s Pancake',0,10000,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1200000,5; percentheal 10,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12046,'Int_Dish01','Grape Juice Herbal Tea',0,2000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1200000,1; percentheal 0,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12047,'Int_Dish02','Autumn Red Tea',0,4000,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1200000,2; percentheal 0,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12048,'Int_Dish03','Honey Herbal Tea',0,6000,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1200000,3; percentheal 0,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12049,'Int_Dish04','Morocc Fruit Wine',0,8000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1200000,4; percentheal 0,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12050,'Int_Dish05','Mastela Fruit Wine',0,10000,NULL,400,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1200000,5; percentheal 0,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12051,'Vit_Dish01','Steamed Crab Nippers',0,2000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1200000,1; percentheal 5,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12052,'Vit_Dish02','Assorted Seafood',0,4000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1200000,2; percentheal 5,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12053,'Vit_Dish03','Clam Soup',0,6000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1200000,3; percentheal 5,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12054,'Vit_Dish04','Seasoned Jellyfish',0,8000,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1200000,4; percentheal 5,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12055,'Vit_Dish05','Spicy Fried Bao',0,10000,NULL,800,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1200000,5; percentheal 10,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12056,'Agi_Dish01','Frog Egg Squid Ink Soup',0,2000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1200000,1; percentheal 3,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12057,'Agi_Dish02','Smooth Noodle',0,4000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1200000,2; percentheal 3,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12058,'Agi_Dish03','Tentacle Cheese Gratin',0,6000,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1200000,3; percentheal 3,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12059,'Agi_Dish04','Lutie Cold Noodle',0,8000,NULL,400,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1200000,4; percentheal 3,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12060,'Agi_Dish05','Steamed Bat Wing in Pumpkin',0,10000,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1200000,5; percentheal 6,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12061,'Dex_Dish01','Honey Grape Juice',0,2000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1200000,1; percentheal 2,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12062,'Dex_Dish02','Chocolate Mousse Cake',0,4000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1200000,2; percentheal 2,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12063,'Dex_Dish03','Fruit Mix',0,6000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1200000,3; percentheal 2,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12064,'Dex_Dish04','Cream Sandwich',0,8000,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1200000,4; percentheal 2,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12065,'Dex_Dish05','Green Salad',0,10000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1200000,5; percentheal 5,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12066,'Luk_Dish01','Fried Monkey Tails',0,2000,NULL,60,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1200000,1; percentheal 3,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12067,'Luk_Dish02','Mixed Juice',0,4000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1200000,2; percentheal 3,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12068,'Luk_Dish03','Fried Sweet Potato',0,6000,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1200000,3; percentheal 4,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12069,'Luk_Dish04','Steamed Ancient Lips',0,8000,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1200000,4; percentheal 4,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12070,'Luk_Dish05','Fried Scorpion Tails',0,10000,NULL,400,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1200000,5; percentheal 5,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12071,'Str_Dish06','Shiny Marinade Beef',0,20000,NULL,800,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1200000,6; percentheal 10,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12072,'Str_Dish07','Whole Roast',0,40000,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1200000,7; percentheal 10,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12073,'Str_Dish08','Bearfoot Special',0,60000,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1200000,8; percentheal 15,6;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12074,'Str_Dish09','Tendon Satay',0,80000,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1200000,9; percentheal 15,8;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12075,'Str_Dish10','Steamed Tongue',0,100000,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1200000,10; percentheal 20,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12076,'Int_Dish06','Red Mushroom Wine',0,20000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1200000,6; percentheal 2,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12077,'Int_Dish07','Special Royal Jelly Herbal Tea',0,40000,NULL,800,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1200000,7; percentheal 4,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12078,'Int_Dish08','Royal Family Tea',0,60000,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1200000,8; percentheal 6,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12079,'Int_Dish09','Tristan XII',0,80000,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1200000,9; percentheal 8,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12080,'Int_Dish10','Dragon Breath Cocktail',0,100000,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1200000,10; percentheal 10,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12081,'Vit_Dish06','Awfully Bitter Bracer',0,20000,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1200000,6; percentheal 13,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12082,'Vit_Dish07','Sumptuous Feast',0,40000,NULL,400,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1200000,7; percentheal 16,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12083,'Vit_Dish08','Giant Burito',0,60000,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1200000,8; percentheal 19,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12084,'Vit_Dish09','Ascending Dragon Soup',0,80000,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1200000,9; percentheal 22,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12085,'Vit_Dish10','Immortal Stew',0,100000,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1200000,10; percentheal 25,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12086,'Agi_Dish06','Chile Shrimp Gratin',0,20000,NULL,800,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1200000,6; percentheal 7,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12087,'Agi_Dish07','Steamed Alligator with Vegetable',0,40000,NULL,800,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1200000,7; percentheal 8,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12088,'Agi_Dish08','Incredibly Spicy Curry',0,60000,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1200000,8; percentheal 9,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12089,'Agi_Dish09','Special Meat Stew',0,80000,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1200000,9; percentheal 10,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12090,'Agi_Dish10','Steamed Desert Scorpions',0,100000,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1200000,10; percentheal 15,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12091,'Dex_Dish06','Peach Cake',0,20000,NULL,800,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1200000,6; percentheal 5,6;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12092,'Dex_Dish07','Soul Haunted Bread',0,40000,NULL,800,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1200000,7; percentheal 5,7;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12093,'Dex_Dish08','Special Toast',0,60000,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1200000,8; percentheal 5,8;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12094,'Dex_Dish09','Heavenly Fruit Juice',0,80000,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1200000,9; percentheal 5,9;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12095,'Dex_Dish10','Hwergelmir\'s Tonic',0,100000,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1200000,10; percentheal 10,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12096,'Luk_Dish06','Lucky Soup',0,20000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1200000,6; percentheal 6,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12097,'Luk_Dish07','Assorted Shish Kebob',0,40000,NULL,800,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1200000,7; percentheal 7,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12098,'Luk_Dish08','Strawberry Flavored Rice Ball',0,60000,NULL,400,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1200000,8; percentheal 9,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12099,'Luk_Dish09','Blood Flavored Soda',0,80000,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1200000,9; percentheal 10,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12100,'Luk_Dish10','Cooked Nine Tail\'s Tails',0,100000,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1200000,10; percentheal 14,8;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12101,'Citron','Citron',0,20,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12102,'Meat_Skewer','Grilled Skewer',0,20,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12103,'Bloody_Dead_Branch','Bloody Branch',2,10000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'monster "this",-1,-1,"--ja--",-3,1,"";',NULL,NULL); -REPLACE INTO `item_db` VALUES (12104,'Random_Quiver','Random Quiver',2,10000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_Quiver),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12105,'Set_Of_Taiming_Item','Taming Gift Set',2,10000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_Taming),1; getrandgroupitem(IG_Taming),1; getrandgroupitem(IG_Taming),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12106,'Accessory_Box','Jewelry Box',2,10000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_Accesory),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12107,'Wrapped_Mask','Wrapped Mask',2,10000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_Mask),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12108,'Bundle_Of_Magic_Scroll','Scroll Package',2,10000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12109,'Poring_Box','Poring Box',2,10000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'monster "this",-1,-1,"--ja--",-2,1,"";',NULL,NULL); -REPLACE INTO `item_db` VALUES (12110,'First_Aid_Kit','First Aid Kit',2,10000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12111,'Food_Package','Bundle of Food',2,10000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_FoodBag),1; getrandgroupitem(IG_FoodBag),1; getrandgroupitem(IG_FoodBag),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12112,'Tropical_Sograt','Tropical Sograt',2,1000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_Curse,10000,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12113,'Vermilion_The_Beach','Vermilion on the Beach',2,1000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_Stun,10000,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12114,'Elemental_Fire','Elemental Converter',11,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "ITEM_ENCHANTARMS",4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12115,'Elemental_Water','Elemental Converter',11,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "ITEM_ENCHANTARMS",2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12116,'Elemental_Earth','Elemental Converter',11,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "ITEM_ENCHANTARMS",3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12117,'Elemental_Wind','Elemental Converter',11,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "ITEM_ENCHANTARMS",5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12118,'Resist_Fire','Fireproof Potion',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start4 SC_ARMOR_ELEMENT_FIRE,1200000,-15,0,20,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12119,'Resist_Water','Coldproof Potion',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start4 SC_ARMOR_ELEMENT_WATER,1200000,20,0,0,-15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12120,'Resist_Earth','Earthproof Potion',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start4 SC_ARMOR_ELEMENT_EARTH,1200000,0,20,-15,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12121,'Resist_Wind','Thunderproof Potion',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start4 SC_ARMOR_ELEMENT_WIND,1200000,0,-15,0,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12122,'Sesame_Pastry','Sesame Pastry',2,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_HITFOOD,1200000,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12123,'Honey_Pastry','Honey Pastry',2,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FLEEFOOD,1200000,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12124,'Rainbow_Cake','Rainbow Cake',2,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_BATKFOOD,1200000,10; sc_start SC_MATKFOOD,120000,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12125,'Outdoor_Cooking_Kits','Outdoor Cooking Kit',2,500,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'cooking 11;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12126,'Indoor_Cooking_Kits','Home Cooking Kit',2,1000,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'cooking 12;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12127,'High_end_Cooking_Kits','Professional Cooking Kit',2,2000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'cooking 13;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12128,'Imperial_Cooking_Kits','Royal Cooking Kit',2,5000,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'cooking 14;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12129,'Fantastic_Cooking_Kits','Fantastic Cooking Kit',2,10000,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'cooking 15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12130,'Cookie_Bag','Cookie Bag',2,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_CookieBag),1; getrandgroupitem(IG_CookieBag),1; getrandgroupitem(IG_CookieBag),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12131,'Lucky_Potion','Lucky Potion',0,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12132,'Red_Bag','Santa\'s Bag',2,0,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_Xmas,600000,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12133,'Ice_Cream_','McDonald\'s Ice Cone',0,0,NULL,80,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'if(gettime(DT_DAYOFMONTH)!=MDiceCone) { set MDiceCone,gettime(DT_DAYOFMONTH); percentheal 50,50; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (12134,'Red_Envelope','Red Envelope',2,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'set Zeny,Zeny+rand(1000,10000);',NULL,NULL); -REPLACE INTO `item_db` VALUES (12135,'Green_Ale','Green Ale',2,20,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 50,50; sc_start SC_Confusion,10000,0,1000,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12136,'Women\'s_Bundle','Women\'s Bundle',2,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",558,529,2668,7518),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12137,'1st_Stage_Prize','First Stage Prize',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12138,'2nd_Stage_Prize','Second Stage Prize',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12139,'3rd_Stage_Prize','Third Stage Prize',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12140,'4th_Stage_Prize','Fourth Stage Prize',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12141,'5th_Stage_Prize','Fifth Stage Prize',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12142,'Magic_Book','Book of Magic',2,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1800000,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12143,'Red_Can','Red Can',2,50000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12144,'Sphere_Case_Wind','Lightning Sphere Pack',2,2,NULL,350,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 13204,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12145,'Sphere_Case_Darkness','Blind Sphere Pack',2,2,NULL,350,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 13206,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12146,'Sphere_Case_Poison','Poison Sphere Pack',2,2,NULL,350,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 13205,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12147,'Sphere_Case_Water','Freezing Sphere Pack',2,2,NULL,350,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 13207,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12148,'Sphere_Case_Fire','Flare Sphere Pack',2,2,NULL,350,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 13203,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12149,'Bullet_Case','Cartridge',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 13200,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12150,'Bullet_Case_Blood','Blood Cartridge',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 13202,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12151,'Bullet_Case_Silver','Silver Cartridge',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 13201,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12152,'Special_Box','Special Present',2,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12153,'Bow_Mercenary_Scroll1','Bowman Scroll 1',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6017,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12154,'Bow_Mercenary_Scroll2','Bowman Scroll 2',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6018,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12155,'Bow_Mercenary_Scroll3','Bowman Scroll 3',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6019,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12156,'Bow_Mercenary_Scroll4','Bowman Scroll 4',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6020,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12157,'Bow_Mercenary_Scroll5','Bowman Scroll 5',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6021,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12158,'Bow_Mercenary_Scroll6','Bowman Scroll 6',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6022,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12159,'Bow_Mercenary_Scroll7','Bowman Scroll 7',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6023,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12160,'Bow_Mercenary_Scroll8','Bowman Scroll 8',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6024,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12161,'Bow_Mercenary_Scroll9','Bowman Scroll 9',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6025,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12162,'Bow_Mercenary_Scroll10','Bowman Scroll 10',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6026,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12163,'SwordMercenary_Scroll1','Fencer Scroll 1',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6037,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12164,'SwordMercenary_Scroll2','Fencer Scroll 2',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6038,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12165,'SwordMercenary_Scroll3','Fencer Scroll 3',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6039,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12166,'SwordMercenary_Scroll4','Fencer Scroll 4',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6040,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12167,'SwordMercenary_Scroll5','Fencer Scroll 5',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6041,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12168,'SwordMercenary_Scroll6','Fencer Scroll 6',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6042,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12169,'SwordMercenary_Scroll7','Fencer Scroll 7',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6043,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12170,'SwordMercenary_Scroll8','Fencer Scroll 8',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6044,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12171,'SwordMercenary_Scroll9','Fencer Scroll 9',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6045,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12172,'SwordMercenary_Scroll10','Fencer Scroll 10',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6046,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12173,'SpearMercenary_Scroll1','Spearman Scroll 1',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6027,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12174,'SpearMercenary_Scroll2','Spearman Scroll 2',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6028,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12175,'SpearMercenary_Scroll3','Spearman Scroll 3',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6029,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12176,'SpearMercenary_Scroll4','Spearman Scroll 4',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6030,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12177,'SpearMercenary_Scroll5','Spearman Scroll 5',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6031,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12178,'SpearMercenary_Scroll6','Spearman Scroll 6',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6032,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12179,'SpearMercenary_Scroll7','Spearman Scroll 7',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6033,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12180,'SpearMercenary_Scroll8','Spearman Scroll 8',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6034,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12181,'SpearMercenary_Scroll9','Spearman Scroll 9',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6035,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12182,'SpearMercenary_Scroll10','Spearman Scroll 10',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6036,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12183,'Holy_Arrow_Quiver','Holy Arrow Quiver',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1772,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12184,'Mercenary_Red_Potion','Mercenary Red Potion',2,500,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_heal 1000,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12185,'Mercenary_Blue_Potion','Mercenary Blue Potion',2,1000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_heal 0,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12186,'Red_Box','Old Red Box',2,50000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_RedBox),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12187,'Green_Box','Old Green Box',2,50000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_GreenBox),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12188,'Magical_Moon_Cake','Grace Moon Cake',0,20,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 50,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12189,'Red_Box_','Old Red Box',2,50000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_RedBox_2),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12190,'Moon_Cake','Moon Cake',2,2,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12191,'Special_Moon_Cake','Special Moon Cake',2,2,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12192,'Pumpkin_Pie','Pumpkin Pie',0,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 5,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12193,'Brezel','Pretzel',2,20,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12194,'Hometown_Gift','Hometown Gift',2,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_HometownGift),1; getrandgroupitem(IG_HometownGift),1; getrandgroupitem(IG_HometownGift),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12195,'Plain_Rice_Cake','Plain Rice Cake',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 0,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12196,'Hearty_Rice_Cake','Hearty Rice Cake',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 50,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12197,'Salty_Rice_Cake','Salty Rice Cake',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 10,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12198,'Lucky_Rice_Cake','Lucky Rice Cake',2,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCLUK,1200000,21;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12199,'Rice_Scroll','Scroll of Magic',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12200,'Event_Cake','X-mas Cake',11,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "PR_MAGNIFICAT",3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12201,'Red_Box_C','Commonplace Red Box',2,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -# Cash Shop Usable Items -REPLACE INTO `item_db` VALUES (12202,'Str_Dish10_','Steamed Tongue',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FOOD_STR_CASH,1800000,10; percentheal 15,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12203,'Agi_Dish10_','Steamed Scorpion',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FOOD_AGI_CASH,1800000,10; percentheal 15,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12204,'Int_Dish10_','Dragon Breath Cocktail',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FOOD_INT_CASH,1800000,10; percentheal 15,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12205,'Dex_Dish10_','Hwergelmir\'s Tonic',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FOOD_DEX_CASH,1800000,10; percentheal 15,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12206,'Luk_Dish10_','Cooked Nine Tail\'s Tails',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FOOD_LUK_CASH,1800000,10; percentheal 15,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12207,'Vit_Dish10_','Stew Of Immortality',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FOOD_VIT_CASH,1800000,10; percentheal 15,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12208,'Battle_Manual','Battle Manual',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_EXPBOOST,1800000,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12209,'Insurance','Life Insurance',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LIFEINSURANCE,1800000,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12210,'Bubble_Gum','Bubble Gum',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ITEMBOOST,1800000,200;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12211,'Kafra_Card','Kafra Card',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashStore";',NULL,NULL); -REPLACE INTO `item_db` VALUES (12212,'Giant_Fly_Wing','Giant Fly Wing',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashPartyCall";',NULL,NULL); -REPLACE INTO `item_db` VALUES (12213,'Neuralizer','Neuralizer',11,2,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashReset";',NULL,NULL); -REPLACE INTO `item_db` VALUES (12214,'Convex_Mirror','Convex Mirror',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_BOSSMAPINFO,600000,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12215,'Blessing_10_Scroll','LV10 Blessing Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,240000,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12216,'Inc_Agi_10_Scroll','LV10 Agil Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'if(Hp>15) { skilleffect "AL_INCAGI",0; sc_start SC_INCREASEAGI,240000,10; heal -15,0; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (12217,'Aspersio_5_Scroll','LV5 Aspersio Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'if(countitem(523)>0) { skilleffect "PR_ASPERSIO",0; sc_start SC_ASPERSIO,180000,5; delitem 523,1; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (12218,'Assumptio_5_Scroll','LV5 Assumptio Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ASSUMPTIO,100000,5; skilleffect "HP_ASSUMPTIO",0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12219,'Wind_Walk_10_Scroll','LV10 Wind Walker Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'skilleffect "SN_WINDWALK",0; sc_start SC_WINDWALK,250000,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12220,'Adrenaline_Scroll','LV5 Adrenaline Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'set .@type,getiteminfo(getequipid(EQI_HAND_R),11); if (.@type==W_1HAXE||.@type==W_2HAXE||.@type==W_MACE) { skilleffect "BS_ADRENALINE",0; sc_start SC_ADRENALINE,150000,5; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (12221,'Megaphone_','Megaphone',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'input @megaphone$; announce strcharinfo(0) + ": " + @megaphone$,bc_all,0xFF0000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12225,'Sweet_Candy_Striper','Sweet Candy Cane',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1245;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12226,'Examination1','Examination 1',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPEEDUP0,5400000,25; percentheal 100,100; sc_start SC_STRFOOD,5400000,10; sc_start SC_DEXFOOD,5400000,5; sc_start SC_ATKPOTION,5400000,22; sc_start SC_MATKFOOD,5400000,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12227,'Examination2','Examination 2',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPEEDUP0,5400000,25; percentheal 100,100; sc_start SC_INTFOOD,5400000,8; sc_start SC_VITFOOD,5400000,7; sc_start SC_LUKFOOD,5400000,7; sc_start SC_ATKPOTION,5400000,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12228,'Examination3','Examination 3',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPEEDUP0,5400000,25; percentheal 100,100; sc_start SC_AGIFOOD,5400000,15; sc_start SC_ATKPOTION,5400000,52; sc_start SC_MATKFOOD,5400000,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12229,'Examination4','Examination 4',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPEEDUP0,5400000,25; percentheal 100,100; sc_start SC_STRFOOD,5400000,3; sc_start SC_AGIFOOD,5400000,5; sc_start SC_VITFOOD,5400000,10; sc_start SC_MATKFOOD,5400000,52;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12230,'Examination5','Examination 5',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPEEDUP0,5400000,25; percentheal 100,100; sc_start SC_INTFOOD,5400000,3; sc_start SC_DEXFOOD,5400000,12; sc_start SC_ATKPOTION,5400000,20; sc_start SC_MATKFOOD,5400000,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12231,'Examination6','Examination 6',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 100,100; sc_start SC_SPEEDUP0,5400000,25; sc_start SC_STRFOOD,5400000,6; sc_start SC_DEXFOOD,5400000,6; sc_start SC_AGIFOOD,5400000,6; sc_start SC_INTFOOD,5400000,6; sc_start SC_VITFOOD,5400000,6; sc_start SC_LUKFOOD,5400000,6; sc_start SC_ATKPOTION,5400000,24; sc_start SC_MATKFOOD,5400000,24;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12232,'Gingerbread','Ginger Bread',2,20,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ASPDPOTION1,900000,0; sc_start SC_SPEEDUP0,900000,25;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12233,'Kvass','Kvass',0,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 100,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12234,'Cacao99','Fierce Cacao 99%',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 25,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12235,'Strawberry_Choco','Chocolate Strawberry',2,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 0,5; skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,240000,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12236,'Choco_Tart','Chocolate Tart',11,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 5,0; itemskill "AL_ANGELUS",5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12237,'Choco_Lump','Junky Chocolate',2,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 0,5; sc_start SC_Poison,18000,0; sc_start SC_Bleeding,18000,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12238,'New_Year_Rice_Cake_1','New Year Rice Cake',2,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DPoison,10000,0,1000,0; sc_start SC_Poison,50000,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12239,'New_Year_Rice_Cake_2','New Year Rice Cake',2,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DPoison,10000,0,1000,0; sc_start SC_Poison,50000,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12240,'Old_Yellow_Box','Old Yellow Box',2,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_YellowBox),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12241,'M_Center_Potion','Mercenary Concentration Potion',2,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_sc_start SC_ASPDPOTION0,1800000,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12242,'M_Awakening_Potion','Mercenary Awakening Potion',2,1500,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_sc_start SC_ASPDPOTION1,1800000,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12243,'M_Berserk_Potion','Mercenary Berserk Potion',2,3000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_sc_start SC_ASPDPOTION2,1800000,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12244,'Old_Gift_Box','Old Gift Box',2,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_OldGiftBox),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12245,'Green_Ale_US','Green Ale',0,5000,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 100,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12246,'Magic_Card_Album','Mystical Card Album',2,10000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_MagicCardAlbum),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12247,'Halohalo','Halo-Halo',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,20,NULL,NULL,'sc_start SC_INCALLSTATUS,600000,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12248,'Masquerade_Ball_Box','Fancy Ball Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_Masquerade),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12249,'Payroll_Of_Kafra_','Payment Statement for Kafra Employee',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12250,'Str_Dish10_M','Steamed Tongue',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,3600000,10; percentheal 20,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12251,'Agi_Dish10_M','Steamed Desert Scorpions',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,3600000,10; percentheal 15,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12252,'Int_Dish10_M','Dragon Breath Cocktail',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,3600000,10; percentheal 10,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12253,'Dex_Dish10_M','Hwergelmir\'s Tonic',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,3600000,10; percentheal 10,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12254,'Luk_Dish10_M','Cooked Nine Tail',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,3600000,10; percentheal 14,8;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12255,'Vit_Dish10_M','Immortal Stew',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,3600000,10; percentheal 25,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12256,'PRO_Gift_Box','PRO Gift Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12257,'Cold_Medicine','Cold Medicine',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,50,NULL,NULL,'percentheal 25,25;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12258,'Bombring_Box','Bomb Poring Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'if(strcharinfo(3)=="job3_rang02") { monster "this",-1,-1,"--ja--",1904,1,""; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (12259,'Miracle_Medicine','Miracle Tonic',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getexp2(3000000,1500000);',NULL,NULL); -REPLACE INTO `item_db` VALUES (12260,'Cool_Summer_Outfit','Cool Summer Outfit',2,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_Summer,600000,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12261,'Secret_Medicine','Leap of Fantasy',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getexp2(2000000,1000000);',NULL,NULL); -REPLACE INTO `item_db` VALUES (12262,'Inspector_Certificate_','Authoritative Badge',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPEEDUP0,540000,25;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12263,'Comp_Battle_Manual','Field Manual',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_EXPBOOST,1800000,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12264,'Comp_Bubble_Gum','Bubble Gum',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ITEMBOOST,1800000,200;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12265,'Comp_Insurance','Life Insurrance',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LIFEINSURANCE,1800000,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12266,'Sesame_Pastry_','Sesame Pastry',2,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_HITFOOD,1200000,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12267,'Honey_Pastry_','Honey Pastry',2,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FLEEFOOD,1200000,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12268,'Rainbow_Cake_','Rainbow Cake',2,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ATKPOTION,60000,10; sc_start SC_MATKFOOD,120000,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12269,'Tasty_Colonel','Tasty Pink Ration',2,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ATKPOTION,600000,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12270,'Tasty_Major','Tasty White Ration',2,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_MATKPOTION,600000,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12271,'Mre_A','Military Ration A',0,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 5,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12272,'Mre_B','Military Ration B',2,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCHIT,600000,33;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12273,'Mre_C','Military Ration C',2,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCFLEE,600000,33;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12274,'Gold_Pill_1','Daehwandan',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCMHPRATE,3600000,5; percentheal 10,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12275,'Gold_Pill_2','Taecheongdan',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCMSPRATE,3600000,5; percentheal 0,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12276,'Mimic_Scroll','Mimic Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2058,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12277,'Disguise_Scroll','Disguise Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2059,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12278,'Alice_Scroll','Alice Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2060,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12279,'Undead_Element_Scroll','Undead Elemental Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start4 SC_ARMOR_RESIST,300000,20,20,20,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12280,'Holy_Element_Scroll','Holy Elemental Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_BENEDICTIO; sc_start SC_BENEDICTIO,300000,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12281,'Tresure_Box_WoE','Event Treasure Box',2,20,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_Tresure_Box_WoE),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12282,'Internet_Cafe1','Internet Cafe1',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCALLSTATUS,5400000,3; sc_start SC_ATKPOTION,5400000,15; sc_start SC_MATKPOTION,5400000,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12283,'Internet_Cafe2','Internet Cafe2',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCSTR,5400000,8; sc_start SC_INCDEX,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_ATKPOTION,5400000,32; sc_start SC_INCFLEE,5400000,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12284,'Internet_Cafe3','Internet Cafe3',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCINT,5400000,8; sc_start SC_INCVIT,5400000,4; sc_start SC_INCDEX,5400000,6; sc_start SC_MATKPOTION,5400000,40;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12285,'Internet_Cafe4','Internet Cafe4',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCDEX,5400000,8; sc_start SC_INCLUK,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_ATKPOTION,5400000,24; sc_start SC_MATKPOTION,5400000,24;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12286,'Masquerade_Ball_Box2','Masquerade Ball Box2',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_Masquerade_2),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12287,'Love_Angel','Love Angel Magic Powder',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'setfont 1;',NULL,'setfont 0;'); -REPLACE INTO `item_db` VALUES (12288,'Squirrel','Squirrel Magic Powder',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'setfont 2;',NULL,'setfont 0;'); -REPLACE INTO `item_db` VALUES (12289,'Gogo','Gogo Magic Powder',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'setfont 3;',NULL,'setfont 0;'); -REPLACE INTO `item_db` VALUES (12290,'Mysterious_Can','Mysterious Can Magic Powder',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 5,0; skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,120000,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12291,'Mysterious_PET_Bottle','Mysterious PET Bottle',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 5,0; skilleffect "AL_INCAGI",0; sc_start SC_INCREASEAGI,120000,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12292,'Unripe_Fruit','Unripe Fruit',0,500,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 20,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12293,'Dried_Yggdrasilberry','Dried Yggdrasilberry',0,500,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 0,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12294,'PC_Bang_Coin_Box1','PC-Room Coin Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2740,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12295,'PC_Bang_Coin_Box2','PC-Room Coin Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2739,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12296,'PC_Bang_Coin_Box3','PC-Room Coin Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2738,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12297,'PC_Bang_Coin_Box4','PC-Room Coin Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2738,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12298,'SP_Potion','SP Consumption Reduction Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPCOST_RATE,3600000,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12299,'Mega_Resist_Potion','Mega Resist Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_COMMONSC_RESIST,3600000,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12300,'Wild_Rose_Scroll','Wild Rose Contract',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 1965,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12301,'Doppelganger_Scroll','Doppelganger Contract',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 1966,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12302,'Ygnizem_Scroll','Egnigem Cenia Contract',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 1967,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12303,'Water_Of_Blessing','Blessing Of Water',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12304,'Picture_Diary','Diary Magic Powder',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'setfont 4;',NULL,'setfont 0;'); -REPLACE INTO `item_db` VALUES (12305,'Mini_Heart','Mini Heart Magic Powder',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'setfont 5;',NULL,'setfont 0;'); -REPLACE INTO `item_db` VALUES (12306,'Newcomer','Freshman Magic Powder',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'setfont 6;',NULL,'setfont 0;'); -REPLACE INTO `item_db` VALUES (12307,'Kid','Kid Magic Powder',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'setfont 7;',NULL,'setfont 0;'); -REPLACE INTO `item_db` VALUES (12308,'Magic_Castle','Magic Magic Powder',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'setfont 8;',NULL,'setfont 0;'); -REPLACE INTO `item_db` VALUES (12309,'Bulging_Head','JJangu Magic Powder',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'setfont 9;',NULL,'setfont 0;'); -REPLACE INTO `item_db` VALUES (12310,'Spray_Of_Flowers','Spray Of Flowers',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCFLEE,600000,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12311,'Large_Spray_Of_Flowers','Huge Spray Of Flowers',11,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "ALL_PARTYFLEE",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12312,'Thick_Manual50','Thick Battle Manual',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_EXPBOOST,3600000,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12313,'Protection_Of_Angel','Guardian Angel',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12314,'Noive_Box','Noive Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12315,'Goddess_Bless','Goddess Of Blessing',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12316,'Angel_Bless','Angel Of Blessing',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12317,'Powder_Snow','Snow Powder',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12318,'Little_Heart','Small Hearts',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12319,'Strawberry_Cake','Rune Strawberry Cake',2,0,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ATKPOTION,600000,5; sc_start SC_MATKPOTION,600000,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12320,'Pineapple_Juice','Schwarzwald Pine Jubilee',2,0,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCHIT,600000,10; sc_start SC_INCFLEE2,600000,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12321,'Spicy_Sandwich','Arunafeltz Desert Sandwich',2,0,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCCRI,600000,7;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12322,'Chocolate_Pie','Chocolate Pie',0,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 5,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12323,'N_Fly_Wing','Novice Fly Wing',11,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "AL_TELEPORT",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12324,'N_Butterfly_Wing','Novice Butterfly Wing',11,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "AL_TELEPORT",3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12325,'N_Magnifier','Novice Magnifier',11,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "MC_IDENTIFY",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12326,'J_Firecracker','Large Firecracker',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12327,'Charm_Of_Luck','Charm Of Luck',2,1000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12328,'Charm_Of_Happiness','Charm Of Happiness',2,1800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCLUK,3600000,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12329,'Recall_MaleGM','Summon Male GameMaster Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2000,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12330,'Recall_FemaleGM','Summon Female GameMaster Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2001,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12331,'Ginseng','Ginseng',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 6,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12332,'Fruit_Juice','Fruit Juice',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 0,6;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12333,'Ansila','Ancilla',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 0,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12334,'Cherish_Box','Treasure Edition Helm Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_Cherish_Box),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12335,'Yummy_Skewered_Dish','Grilled Delicious Skewer',0,1000,NULL,350,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 60,60;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12336,'Baked_Mushroom','Grilled Mushroom',0,500,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 30,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12337,'Grilled_Sausage','Grilled Sausages',0,300,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 20,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12338,'Grilled_Corn','Grilled Corn',2,100,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCSTR,180000,2; sc_start SC_INCINT,180000,2; sc_start SC_INCAGI,180000,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12339,'Cherish_Box_Ori','Treasure Edition Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_Cherish_Box_Ori),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12340,'Mysterious_Rice_Powder','Chewy Rice Powder',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1815;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12341,'Special_Alloy_Trap_Box','Special Alloy Trap Box',2,30000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7940,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12342,'Manuk\'s_Opportunity','Manuk\'s Opportunity',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_POTION_BERSERK; sc_start SC_MANU_ATK,600000,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12343,'Manuk\'s_Courage','Manuk\'s Courage',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_GUARD; sc_start SC_MANU_DEF,600000,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12344,'Pinguicula\'s_fruit_Jam','Pinguicula\'s Fruit Jam',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_POTION_BERSERK; sc_start SC_SPL_ATK,600000,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12345,'Luciola\'s_Honey_Jam','Luciola\'s Honey Jam',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_GUARD; sc_start SC_SPL_DEF,600000,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12346,'Unripe_Acorn','Unripe Acorn',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'heal -100,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12347,'Acorn_Jelly','Acorn Jelly',11,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "ALL_REVERSEORCISH",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12348,'Manuk\'s_Faith','Manuk\'s Faith',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_POTION_BERSERK; sc_start SC_MANU_MATK,600000,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12349,'Cornus\'_Tears','Cornus\' Tears',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_POTION_BERSERK; sc_start SC_SPL_MATK,600000,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12350,'Angeling_Potion','Angeling Potion',11,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,120000,5; itemskill "AL_ANGELUS",5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12351,'Shout_Megaphone','Scream Megaphone',11,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "MC_LOUD",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12352,'Dun_Tele_Scroll3','Dungeon Teleport Scroll 3',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashDungeon",3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12353,'Tiny_Waterbottle','Small Bottle',2,800,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_WATERWEAPON,90000,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12354,'Buche_De_Noel','Buche De Noel',2,2,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_ANGELUS; sc_start SC_INCMHPRATE,600000,3; sc_start SC_INCMSPRATE,600000,3; sc_start SC_INCHITRATE,600000,3; sc_start SC_INCCRI,600000,7;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12355,'Xmas_Gift','Xmas Gift',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_Xmas_Gift),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12356,'Louise_Costume_Box','Louise Costume Box',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_Louise_Costume_Box),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12357,'Shiny_Wing_Gown','Shiny Wing Gown',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1630;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12358,'Fan_Of_Wind','Fan Of Wind',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1513;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12359,'Very_Soft_Plant','Very Soft Plant',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1586;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12360,'Very_Red_Juice','Very Red Juice',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1505;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12361,'Delicious_Shaved_Ice','Delicious Shaved Ice',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1143;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12362,'Kuloren','Kuloren',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1401;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12363,'Fit_Pipe','Fit Pipe',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1179;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12364,'Staff_Of_Leader','Staff Of Leader',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1299;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12365,'Charming_Lotus','Charming Lotus',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1416;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12366,'Gril_Doll','Girl\'s Doll',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1404;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12367,'Luxury_Whisky_Bottle','Luxury Whisky Bottle',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1504;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12368,'Splendid_Mirror','Splendid Mirror',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1148;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12369,'Oilpalm_Coconut','Oilpalm Coconut',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1495;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12370,'Gril\'s_Naivety','Girl\'s Naivety',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1374;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12371,'Magical_Lithography','Magical Lithography',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1040;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12372,'Hell_Contract','Hell Contract',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1379;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12373,'Boy\'s_Naivety','Boy\'s Pure Heart',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1370;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12374,'Flaming_Ice','Ice Fireworks',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1837;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12375,'Acaraje','Akaraje',2,0,NULL,80,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_STEAL; bonus_script "{ bonus bHit,5; bonus bAspdRate,10; }",1200,0,0,EFST_ACARAJE;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12376,'Mysterious_Can2','Mysterious Can2',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 3,0; itemskill "PR_GLORIA",2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12377,'Mysterious_PET_Bottle2','Mysterious PET Bottle2',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 0,3; itemskill "PR_MAGNIFICAT",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12378,'2009_Rice_Cake_Soup','Rice Cake Soup',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'/* percentheal 50,50; */',NULL,NULL); -REPLACE INTO `item_db` VALUES (12379,'Pope\'s_Cookie','Pope Cookie',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12380,'Desert_Wolf_Babe_Scroll','Job Change Flute',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2034,1800000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12381,'ValkyrieA_Scroll','Ancient Languages Scroll',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'if(strcharinfo(3)=="job3_arch02") { mercenary_create 2037,1800000; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (12382,'ValkyrieB_Scroll','Ancient Languages Scroll',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'if(strcharinfo(3)=="job3_arch02") { mercenary_create 2038,1800000; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (12383,'Vulcan_Bullet_Magazine','Vulcan Bullet Magazine',2,11000,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6145,1000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12384,'Rainbow_Ruby_Water','Rainbow Ruby',11,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'/* if(strcharinfo(3)=="job3_war02") { itemskill "WL_FROSTMISTY",5; } */',NULL,NULL); -REPLACE INTO `item_db` VALUES (12385,'Rainbow_Ruby_Fire','Rainbow Ruby',11,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'/* if(strcharinfo(3)=="job3_war02") { itemskill "WL_CRIMSONROCK",5; } */',NULL,NULL); -REPLACE INTO `item_db` VALUES (12386,'Rainbow_Ruby_Wind','Rainbow Ruby',11,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'/* if(strcharinfo(3)=="job3_war02") { itemskill "WL_CHAINLIGHTNING",5; } */',NULL,NULL); -REPLACE INTO `item_db` VALUES (12387,'Rainbow_Ruby_Earth','Rainbow Ruby',11,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'/* if(strcharinfo(3)=="job3_war02") { itemskill "WL_EARTHSTRAIN",5; } */',NULL,NULL); -REPLACE INTO `item_db` VALUES (12388,'Runstone_Crush','Rhydo Runestone For Apprentice',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'/* if(strcharinfo(3)=="job3_rune02") { itemskill "RK_CRUSHSTRIKE",1; } */',NULL,NULL); -REPLACE INTO `item_db` VALUES (12389,'Runstone_Storm','Pertz Runestone For Apprentice',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'/* if(strcharinfo(3)=="job3_rune02") { itemskill "RK_STORMBLAST",1; } */',NULL,NULL); -REPLACE INTO `item_db` VALUES (12390,'Runstone_Millennium','Verkana Runestone For Apprentice',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'/* if(strcharinfo(3)=="job3_rune02") { itemskill "RK_MILLENNIUMSHIELD",1; } */',NULL,NULL); -REPLACE INTO `item_db` VALUES (12391,'Lucky_Egg_C','Lucky Egg',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12392,'RepairA','Repair A',2,220,NULL,100,NULL,NULL,NULL,NULL,0x00000400,8,2,NULL,NULL,NULL,NULL,NULL,'if ( checkmadogear() ) { itemheal rand(200,300),0; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (12393,'RepairB','Repair B',2,500,NULL,140,NULL,NULL,NULL,NULL,0x00000400,8,2,NULL,NULL,NULL,NULL,NULL,'if ( checkmadogear() ) { itemheal rand(300,400),0; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (12394,'RepairC','Repair C',2,1100,NULL,180,NULL,NULL,NULL,NULL,0x00000400,8,2,NULL,NULL,NULL,NULL,NULL,'if ( checkmadogear() ) { itemheal rand(400,500),0; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (12395,'Tantanmen','Tantan Noodle',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1519;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12396,'Fools_Day_Box','Gift Box?',11,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'.@rnd = rand(1,10); if(.@rnd==1) itemskill "AL_TELEPORT",1; else if(.@rnd==2) itemskill "AL_TELEPORT",3; else if(.@rnd==3) percentheal 50,0; else if(.@rnd==4) percentheal 0,50; else if(.@rnd==5) end; else if(.@rnd==6) getitem 512,1; else if(.@rnd==7) itemskill "ALL_REVERSEORCISH",1; else if(.@rnd==8) specialeffect2 EF_MAPPILLAR2; else if(.@rnd==9) specialeffect2 EF_ANGEL2; else specialeffect2 EF_COIN;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12397,'Fools_Day_Box2','Gift Box?',11,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'.@rnd = rand(1,10); if(.@rnd==1) itemskill "TF_DETOXIFY",1; else if(.@rnd==2) itemskill "TF_PICKSTONE",1; else if(.@rnd==3) itemskill "BA_FROSTJOKER",1; else if(.@rnd==4) itemskill "DC_SCREAM",1; else if(.@rnd==5) end; else if(.@rnd==6) getitem 909,1; else if(.@rnd==7) itemskill "AL_RUWACH",1; else if(.@rnd==8) specialeffect2 EF_BEGINASURA; else if(.@rnd==9) specialeffect2 EF_MVP; else specialeffect2 EF_CURSEATTACK;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12398,'PCBang_Gift_Box','PCBang Gift Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12399,'Castle_Treasure_Box','Castle Treasure Box',2,20,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'Zeny += 1000000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12400,'Water_Of_Blessing_','Water Of Blessing',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12401,'Rune_Kn_Test_Int','Rune Kn Test Int',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCINT,300000,40;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12402,'29Fruit','29Fruit',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 5,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12403,'Lucky_Egg_C2','Lucky Egg2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12404,'Acti_Potion','Acti Potion',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12405,'Underripe_Yggseed','Underripe Yggseed',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 30,30; skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,140000,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12406,'Psychic_ArmorS','Psychic ArmorS',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12407,'PCBang_Coupon_Box','PCBang Coupon Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12408,'Leaf_Cat_Ball','Leaf Cat Ball',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 2081;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12409,'Pork_Belly_H','1st Class Pork Belly',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12410,'Spareribs_H','Thick Pork Belly H',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12411,'HE_Battle_Manual','HE Battle Manual',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_EXPBOOST,900000,200;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12412,'HE_Bubble_Gum','HE Bubble Gum',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ITEMBOOST,900000,300;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12413,'PCBang_Coupon_Box2','PCBang Coupon Box2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12414,'Guarana_Candy','Guarana Candy',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ASPDPOTION0,1800000,0; sc_start SC_INCREASEAGI,140000,5; skilleffect "AL_INCAGI",0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12415,'Siege_Teleport_Scroll2','Siege Teleport Scroll Silver',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12416,'Lucky_Egg_C3','Lucky Egg C3',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12417,'Boost500','Boost500',2,100,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_BOOST500,500000,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12418,'Full_SwingK','Full SwingK',2,100,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FULL_SWING_K,500000,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12419,'Mana_Plus','Mana Plus',2,100,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_MANA_PLUS,500000,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12420,'Stamina_Up_M','Stamina Up M',2,100,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_MUSTLE_M,500000,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12421,'Digestive_F','Falmons F',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LIFE_FORCE_F,500000,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12422,'HP_Increase_PotionS','HP Increase Potion (Small)',2,100,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start2 SC_PROMOTE_HEALTH_RESERCH,500000,1,1; percentheal 1,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12423,'HP_Increase_PotionM','HP Increase Potion (Medium)',2,100,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start2 SC_PROMOTE_HEALTH_RESERCH,500000,1,2; percentheal 2,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12424,'HP_Increase_PotionL','HP Increase Potion (Large)',2,100,NULL,80,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start2 SC_PROMOTE_HEALTH_RESERCH,500000,1,3; percentheal 5,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12425,'SP_Increase_PotionS','SP Increase Potion (Small)',2,100,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start2 SC_ENERGY_DRINK_RESERCH,500000,1,1; percentheal 0,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12426,'SP_Increase_PotionM','SP Increase Potion (Medium)',2,100,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start2 SC_ENERGY_DRINK_RESERCH,500000,1,2; percentheal 0,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12427,'SP_Increase_PotionL','SP Increase Potion (Large)',2,100,NULL,80,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start2 SC_ENERGY_DRINK_RESERCH,500000,1,3; percentheal 0,8;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12428,'Enrich_White_PotionZ','Concentrated White Potion Z',0,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_EXTRACT_WHITE_POTION_Z,500000,20; heal 1000,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12429,'Savage_BBQ','Savage Full Roast',2,NULL,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SAVAGE_STEAK,300000,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12430,'Wug_Blood_Cocktail','Cocktail Warg Blood',2,NULL,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_COCKTAIL_WARG_BLOOD,300000,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12431,'Minor_Brisket','Minor Stew',2,NULL,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_MINOR_BBQ,300000,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12432,'Siroma_Icetea','Siroma Iced Tea',2,NULL,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SIROMA_ICE_TEA,300000,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12433,'Drocera_Herb_Stew','Drosera Herb Salad',2,NULL,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DROCERA_HERB_STEAMED,300000,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12434,'Petti_Tail_Noodle','Petite Tail Noodles',2,NULL,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_PUTTI_TAILS_NOODLES,300000,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12435,'Black_Thing','Black Mass',2,NULL,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STOMACHACHE,60000,rand(5,10);',NULL,NULL); -REPLACE INTO `item_db` VALUES (12436,'Vitata500','Vitata 500',0,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITATA_500,500000,0; itemheal 0,200;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12437,'Enrich_Celermine_Juice','Concentrated Ceromain Soup',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_EXTRACT_SALAMINE_JUICE,500000,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12438,'F_Giant_Fly_Wing','F Giant Fly Wing',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12439,'F_Battle_Manual','F Battle Manual',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12440,'F_Insurance','F Insurance',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12441,'F_Bubble_Gum','F Bubble Gum',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12442,'F_Kafra_Card','F Kafra Card',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12443,'F_Neuralizer','F Neuralizer',2,2,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12444,'F_Dun_Tele_Scroll1','F Dun Tele Scroll1',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12445,'F_Str_Dish10_','F Str Dish10',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12446,'F_Agi_Dish10_','F Agi Dish10',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12447,'F_Int_Dish10_','F Int Dish10',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12448,'F_Dex_Dish10_','F Dex Dish10',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12449,'F_Luk_Dish10_','F Luk Dish10',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12450,'F_Vit_Dish10_','F Vit Dish10',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12451,'F_WOB_Rune','F WOB Rune',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12452,'F_WOB_Schwaltz','F WOB Schwarz',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12453,'F_WOB_Rachel','F WOB Rachel',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12454,'F_WOB_Local','F WOB Local',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12456,'F_Greed_Scroll','F Greed Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12457,'F_Glass_Of_Illusion','F Glass Of Illusion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12458,'F_Abrasive','F Abrasive',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12459,'F_Med_Life_Potion','F Med Life Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12460,'F_Small_Life_Potion','F Small Life Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12461,'F_Regeneration_Potion','F Regeneration Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12462,'F_B_Mdef_Potion','F B Mdef Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12463,'F_S_Mdef_Potion','F S Mdef Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12464,'F_B_Def_Potion','F B Def Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12465,'F_S_Def_Potion','F S Def Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12466,'F_Blessing_10_Scroll','F Blessing 10 Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12467,'F_Inc_Agi_10_Scroll','F Inc Agi 10 Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12468,'F_Aspersio_5_Scroll','F Aspersio 5 Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12470,'F_Wind_Walk_10_Scroll','F Wind Walk 10 Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12471,'F_Adrenaline_Scroll','F Adrenaline Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12472,'F_Convex_Mirror','F Convex Mirror',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12473,'RWC_Parti_Box','RWC Parti Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12474,'RWC_Final_Comp_Box','RWC Final Comp Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12475,'Cure_Free','Cure Free',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_end SC_SILENCE; sc_end SC_BLEEDING; sc_end SC_POISON; sc_end SC_CURSE; sc_end SC_ORCISH; sc_end SC_CHANGEUNDEAD; itemheal 500,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12476,'PCBang_Coupon_Box3','PCBang Coupon Box3',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12477,'Gift_Bundle','Gift Bundle',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12478,'Chance_Box','Chance Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12479,'Caracas_Ring_Box','Caracas Ring Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12480,'Attend_3Day_Box','Attend 3Day Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12481,'Attend_7Day_Box','Attend 7Day Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12482,'Attend_10Day_Box','Attend 10Day Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12483,'Attend_15Day_Box','Attend 15Day Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12484,'Attend_20Day_Box','Attend 20Day Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12485,'Attend_25Day_Box','Attend 25Day Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12486,'GoldPC_First_Box','GoldPC First Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12487,'PC_4Leaf_Clover_Box','PC 4Leaf Clover Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12488,'Ticket_Gift_Box','Ticket Gift Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12489,'Ticket_Gift_Box2','Ticket Gift Box2',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12490,'Vivid_Notation','Vivid Notation',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12491,'Curious_Snowball','Curious Snowball',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_Snowball";',NULL,NULL); -REPLACE INTO `item_db` VALUES (12492,'Crumpled_Paper','Crumpled Paper',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12493,'Lucky_Egg_C4','Lucky Egg C4',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12494,'E_Giant_Fly_Wing','E Giant Fly Wing',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12495,'E_Battle_Manual','E Battle Manual',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12496,'E_Insurance','E Insurance',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12497,'E_Bubble_Gum','E Bubble Gum',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12498,'E_Kafra_Card','E Kafra Card',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12499,'E_Neuralizer','E Neuralizer',2,2,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12500,'E_Dun_Tele_Scroll1','E Dun Tele Scroll1',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12501,'E_Str_Dish10_','E Str Dish10',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12502,'E_Agi_Dish10_','E Agi Dish10',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12503,'E_Int_Dish10_','E Int Dish10',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12504,'E_Dex_Dish10_','E Dex Dish10',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12505,'E_Luk_Dish10_','E Luk Dish10',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12506,'E_Vit_Dish10_','E Vit Dish10',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12507,'E_WOB_Rune','Yellow Butterfly Wing',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashCity",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12508,'E_WOB_Schwaltz','Green Butterfly Wing',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashCity",2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12509,'E_WOB_Rachel','Red Butterfly Wing',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashCity",3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12510,'E_WOB_Local','Blue Butterfly Wing',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashCity",5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12511,'E_Siege_Teleport_Scroll','E Siege Teleport Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12512,'E_Greed_Scroll','E Greed Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12513,'E_Glass_Of_Illusion','E Glass Of Illusion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12514,'E_Abrasive','E Abrasive',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12515,'E_Med_Life_Potion','E Med Life Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12516,'E_Small_Life_Potion','E Small Life Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12517,'E_Regeneration_Potion','E Regeneration Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12518,'E_B_Mdef_Potion','E B Mdef Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12519,'E_S_Mdef_Potion','E S Mdef Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12520,'E_B_Def_Potion','E B Def Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12521,'E_S_Def_Potion','E S Def Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12522,'E_Blessing_10_Scroll','E Blessing 10 Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12523,'E_Inc_Agi_10_Scroll','E Inc Agi 10 Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12524,'E_Aspersio_5_Scroll','E Aspersio 5 Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12525,'E_Assumptio_5_Scroll','E Assumptio 5 Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12526,'E_Wind_Walk_10_Scroll','E Wind Walk 10 Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12527,'E_Adrenaline_Scroll','E Adrenaline Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12528,'E_Convex_Mirror','E Convex Mirror',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12529,'White_Slim_Potion_Box','White Slim Potion Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12530,'Mastela_Fruit_Box','Mastela Fruit Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12531,'White_Potion_Box','White Potion Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12532,'Royal_Jelly_Box2','Royal Jelly Box2',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12533,'Blue_Herb_Box2','Blue Herb Box2',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12534,'Yggdrasil_Seed_Box','Yggdrasil Seed Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12535,'Iggdrasilberry_Box','Iggdrasilberry Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12536,'NY_Rice_Cake_Soup','NY Rice Cake Soup',2,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12537,'Solo_Gift_Basket','Solo Gift Basket',2,1000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12538,'Couple_Event_Basket','Couple Event Basket',2,2000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12539,'Splendid_Box','Splendid Box',2,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12540,'GM_Warp_Box','GM Warp Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12541,'Fortune_Cookie1','Fortune Cookie1',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12542,'Fortune_Cookie2','Fortune Cookie2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12543,'Fortune_Cookie3','Fortune Cookie3',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12544,'Mystic_Tree_Branch','Mystic Tree Branch',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12545,'Lucky_Egg_C5','Lucky Egg C5',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12546,'Suspicious_Dish','Suspicious Dish',2,100,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12547,'Chalcenodny_Box','Chalcenodny Box',2,0,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12548,'Buy_Market_Permit2','Shabby Purchase Street Stall License',2,500,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'buyingstore 2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12549,'White_Slim_Pot_Box2','White Slim Pot Box2',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12550,'Poison_Bottle_Box2','Poison Bottle Box2',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12551,'MVP_Tele_Scroll','MVP Tele Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12552,'Quest_Tele_Scroll','Quest Tele Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12553,'Brysinggamen_Piece_Box','Brysinggamen Piece Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12554,'Asprika_Piece_Box','Asprika Piece Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12555,'Brynhild_Piece_Box','Brynhild Piece Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12556,'Sleipnir_Piece_Box','Sleipnir Piece Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12557,'Mjolnir_Piece_Box','Mjolnir Piece Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12558,'Magingiorde_Piece_Box','Magingiorde Piece Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12559,'Tenkaippin_Strong','Tenkaippin Strong',2,650,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12560,'Tenkaippin_Clean','Tenkaippin Clean',2,650,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12561,'Mysterious_Seed','Mysterious Seed',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12562,'Bubble_Gum_Plus','Bubble Gum Plus',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12563,'BM75','BM75',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12564,'3D_Glasses_Box','3D Glasses Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12565,'Cheer_Scarf_Box','Cheer Scarf Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12566,'Cheer_Scarf2_Box','Cheer Scarf2 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12567,'Cheer_Scarf3_Box','Cheer Scarf3 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12568,'Cheer_Scarf4_Box','Cheer Scarf4 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12569,'Cheer_Scarf6_Box','Cheer Scarf6 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12570,'Cheer_Scarf8_Box','Cheer Scarf8 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12571,'Cheer_Scarf10_Box','Cheer Scarf10 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12572,'Cheer_Scarf10_Box2','Cheer Scarf10 Box2',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12573,'Fruit_Basket','Fruit Basket',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12574,'Mora_Berry','Mora Berry',2,0,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12575,'Arrow_Of_Elf_Cntr','Arrow Of Elf Cntr',2,500,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12576,'Hunting_Arrow_Cntr','Hunting Arrow Cntr',2,500,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12577,'Lucky_Egg_C6','Lucky Egg C6',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12578,'Rapid_Life_Water','Rapid Life Water',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12579,'Ring_Of_Valkyrie_Box','Ring Of Valkyrie Box',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12580,'Vending_Search_Scroll','Universal Catalog Silver',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'searchstores 10,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12581,'Vending_Search_Scroll2','Universal Catalog Gold',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'searchstores 10,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12591,'Uni_Catalog_Bz','Universal Catalog Bronze',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'searchstores 10,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12609,'Old_Ore_Box','Old Ore Box',2,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12701,'Old_Blue_Box_F','Old Blue Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12702,'Old_Bleu_Box','Old Navy Box',2,0,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_BleuBox),1; getrandgroupitem(IG_BleuBox),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12703,'Holy_Egg_2','Holy Egg',11,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12704,'Elixir_Of_Life','Elixir of Life',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,85,NULL,NULL,'percentheal 100,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12705,'Noble_Nameplate','Noble Nameplate',2,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,90,NULL,NULL,'sc_start SC_EXPBOOST,1800000,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12706,'Lucky_Cookie01','Lucky Cookie',11,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "PR_GLORIA",5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12707,'Lucky_Cookie02','Lucky Cookie',11,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "PR_MAGNIFICAT",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12708,'Lucky_Cookie03','Lucky Cookie',11,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "PR_IMPOSITIO",3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12709,'Guyak_Candy','Guyak Candy',0,0,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 30,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12710,'Guyak_Pudding','Guyak Pudding',2,0,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPEEDUP1,300000,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12711,'Pretzel','Pretzel',0,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,90),0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12712,'Green_Beer','Green Beer',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 0,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12713,'Monster_Extract','Monster Extract',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12714,'Easter_Scroll','Easter Scroll',2,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_Easter_Scroll),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12715,'Black_Treasure_Box','Black Treasure Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12716,'Indian_Rice_Cake','Indian Rice Cake',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -# Guillotine Cross Poisons -REPLACE INTO `item_db` VALUES (12717,'Poison_Paralysis','Paralyze',0,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_PARALYSE,300000,0,10,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12718,'Poison_Leech','Leech End',0,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LEECHESEND,300000,0,10,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12719,'Poison_Oblivion','Oblivion Curse',0,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_OBLIVIONCURSE,300000,0,10,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12720,'Poison_Contamination','Disheart',0,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEATHHURT,300000,0,10,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12721,'Poison_Numb','Toxin',0,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_TOXIN,300000,0,10,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12722,'Poison_Fever','Pyrexia',0,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_PYREXIA,300000,0,10,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12723,'Poison_Laughing','Magic Mushroom',0,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_MAGICMUSHROOM,300000,0,10,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12724,'Poison_Fatigue','Venom Bleed',0,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VENOMBLEED,15000,0,10,0;',NULL,NULL); - -# Rune Knight's Rune Stones -REPLACE INTO `item_db` VALUES (12725,'Runstone_Nosiege','Nauthiz Rune',2,100,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,8,2,NULL,NULL,NULL,NULL,NULL,'if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) unitskilluseid getcharid(3),"RK_REFRESH",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12726,'Runstone_Rhydo','Raido Rune',2,100,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,8,2,NULL,NULL,NULL,NULL,NULL,'if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) unitskilluseid getcharid(3),"RK_CRUSHSTRIKE",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12727,'Runstone_Verkana','Berkana Rune',2,100,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,8,2,NULL,NULL,NULL,NULL,NULL,'if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) unitskilluseid getcharid(3),"RK_MILLENNIUMSHIELD",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12728,'Runstone_Isia','Isa Rune',2,100,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,8,2,NULL,NULL,NULL,NULL,NULL,'if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) unitskilluseid getcharid(3),"RK_VITALITYACTIVATION",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12729,'Runstone_Asir','Othila Rune',2,100,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,8,2,NULL,NULL,NULL,NULL,NULL,'if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) unitskilluseid getcharid(3),"RK_FIGHTINGSPIRIT",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12730,'Runstone_Urj','Uruz Rune',2,100,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,8,2,NULL,NULL,NULL,NULL,NULL,'if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) unitskilluseid getcharid(3),"RK_ABUNDANCE",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12731,'Runstone_Turisus','Thurisaz Rune',2,100,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,8,2,NULL,NULL,NULL,NULL,NULL,'if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) unitskilluseid getcharid(3),"RK_GIANTGROWTH",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12732,'Runstone_Pertz','Wyrd Rune',2,100,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,8,2,NULL,NULL,NULL,NULL,NULL,'if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) unitskilluseid getcharid(3),"RK_STORMBLAST",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12733,'Runstone_Hagalas','Hagalaz Rune',2,100,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,8,2,NULL,NULL,NULL,NULL,NULL,'if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) unitskilluseid getcharid(3),"RK_STONEHARDSKIN",1;',NULL,NULL); - -# Rune Knight Rune Ores -REPLACE INTO `item_db` VALUES (12734,'Runstone_Quality','Luxurious Rune',0,2,NULL,100,NULL,NULL,NULL,NULL,0x00000080,8,2,NULL,NULL,NULL,NULL,NULL,'makerune 5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12735,'Runstone_Ancient','Ancient Rune',0,2,NULL,100,NULL,NULL,NULL,NULL,0x00000080,8,2,NULL,NULL,NULL,NULL,NULL,'makerune 11;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12736,'Runstone_Mystic','Mystic Rune',0,2,NULL,100,NULL,NULL,NULL,NULL,0x00000080,8,2,NULL,NULL,NULL,NULL,NULL,'makerune 14;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12737,'Runstone_Ordinary','General Rune',0,2,NULL,100,NULL,NULL,NULL,NULL,0x00000080,8,2,NULL,NULL,NULL,NULL,NULL,'makerune 2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12738,'Runstone_Rare','Rare Rune',0,2,NULL,100,NULL,NULL,NULL,NULL,0x00000080,8,2,NULL,NULL,NULL,NULL,NULL,'makerune 8;',NULL,NULL); - -REPLACE INTO `item_db` VALUES (12739,'Snow_Flower','Snow Flowers',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12740,'Inc_Str_Scroll','Amplification Scroll',2,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12741,'Inc_Int_Scroll','Intellect Amplification Scroll',2,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12742,'Valentine_Gift_Box1','Valentine Gift Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12743,'Valentine_Gift_Box2','Valentine Gift Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12744,'Chocotate_Box','Chocolate Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12745,'Skull_Scroll','Skull Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12746,'Destruction_Scroll','Destruction Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12747,'Royal_Scroll','Royal Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12748,'Immune_Scroll','Immune Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12749,'Mystic_Scroll','Mystic Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12750,'Battle_Scroll','Battle Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12751,'Armor_Scroll','Armor Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12752,'Prayer_Scroll','Prayer Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12753,'Soul_Scroll','Soul Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12754,'New_Year_Bun','Chinese Pastel',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12755,'Traditional_Firecrack','Chinese Fireworks',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_POK_JAP; /* itemskill "MO_CALLSPIRITS",3; itemskill "MO_FINGEROFFENSIVE",5; */',NULL,NULL); -REPLACE INTO `item_db` VALUES (12756,'New_Gift_Envelope','Chinese New Year Envelope',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12757,'Loyal_Ring1_Box','Loyal Ring1 Box',2,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12758,'Loyal_Ring2_Box','Loyal Ring2 Box',2,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12759,'Loyal_Ring3_Box','Loyal Ring3 Box',2,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12760,'Bubble_Gum_Green','Bubble Gum Green',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12761,'Bubble_Gum_Yellow','Bubble Gum Yellow',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12762,'Bubble_Gum_Orange','Bubble Gum Orange',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12763,'Bubble_Gum_Red','Bubble Gum Red',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12764,'Fools_Day_Box_Tw','Fools Day Box Tw',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12765,'Summer_Knight_Box','Summer Knight Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12766,'Reward_Job_BM25','Reward Job BM25',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12767,'Passion_FB_Hat_Box','Passion FB Hat Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12768,'Cool_FB_Hat_Box','Cool FB Hat Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12769,'Victory_FB_Hat_Box','Victory FB Hat Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12770,'Glory_FB_Hat_Box','Glory FB Hat Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12771,'Passion_Hat_Box2','Passion Hat Box2',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12772,'Cool_Hat_Box2','Cool Hat Box2',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12773,'Victory_Hat_Box2','Victory Hat Box2',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12831,'Potion_Box','Potion Box',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12848,'Falcon_Flute','Falcon Flute',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'if(getskilllv("HT_FALCON")) { if(!checkoption(Option_Wug) && !checkoption(Option_Wugrider)) setfalcon (!checkfalcon()); }',NULL,NULL); -REPLACE INTO `item_db` VALUES (12900,'Battle_Manual_Box','Battle Manual Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12901,'Insurance_Package','Insurance Package',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12209,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12902,'Bubble_Gum_Box','Bubble Gum Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12210,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12903,'Str_Dish_Box','Steamed Tongue Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12202,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12904,'Agi_Dish_Box','Steamed Scorpion Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12203,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12905,'Int_Dish_Box','Dragon Breath Cocktail Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12204,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12906,'Dex_Dish_Box','Hwergelmir\'s Tonic Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12205,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12907,'Luk_Dish_Box','Nine Tail Dish Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12206,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12908,'Vit_Dish_Box','Stew Of Immortality Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12207,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12909,'Kafra_Card_Box','Kafra Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12211,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12910,'Giant_Fly_Wing_Box','Giant Fly Wing Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12212,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12911,'Neuralizer_Box','Neuralizer Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12213,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12912,'Convex_Mirror_Box','Convex Mirror Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12214,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12913,'Blessing_10_Scroll_Box','Blessing 10 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12215,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12914,'Inc_Agi_10_Scroll_Box','Increase AGI 10 scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12216,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12915,'Aspersio_5_Scroll_Box','Aspersio 5 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12217,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12916,'Assumptio_5_Scroll_Box','Assumptio 5 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12218,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12917,'Wind_Walk_10_Scroll_Box','Wind Walk 10 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12219,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12918,'Adrenaline_Scroll_Box','Adrenaline 5 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12220,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12919,'Megaphone_Box','Megaphone Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12221,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12920,'Enriched_Elunium_Box','Enriched Elunium Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7619,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12921,'Enriched_Oridecon_Box','Enriched Oridecon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7620,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12922,'Token_Of_Siegfried_Box','Token of Siegfried Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7621,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12923,'Pet_Egg_Scroll_Box1','December Lucky Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12925,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12924,'Pet_Egg_Scroll_Box2','Pet Egg Box 2',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12926,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12925,'Pet_Egg_Scroll1','Kafra Item Mall Prize Package',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12926,'Pet_Egg_Scroll2','December Lucky Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12927,'J_Aspersio_5_Scroll_Box','Aspersio Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12928,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12928,'J_Aspersio_5_Scroll','Sacred Scroll',11,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "PR_ASPERSIO",5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12929,'Pet_Egg_Scroll_Box3','Pet Egg Box 3',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12932,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12930,'Pet_Egg_Scroll_Box4','Pet Egg Box 4',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12933,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12931,'Pet_Egg_Scroll_Box5','Pet Egg Box 5',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12934,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12932,'Pet_Egg_Scroll3','Episode 13.2 Key Package',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12933,'Pet_Egg_Scroll4','Summer Hat Pack',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12934,'Pet_Egg_Scroll5','Pet Egg Scroll5',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12935,'Infiltrator_Box','Infiltrator Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1267,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12936,'Muramasa_Box','Muramasa Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1173,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12937,'Excalibur_Box','Excalibur Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13401,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12938,'Combat_Knife_Box','Combat Knife Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13021,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12939,'Counter_Dagger_Box','Dagger of Counter Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13022,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12940,'Kaiser_Knuckle_Box','Kaiser Knuckle Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1817,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12941,'Pole_Axe_Box','Poll Axe Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1419,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12942,'Mighty_Staff_Box','Mighty Staff Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1623,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12943,'Right_Epsilon_Box','Light Epsilon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1372,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12944,'Balistar_Box','Ballista Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1728,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12945,'Diary_Of_Great_Sage_Box','Sage\'s Diary Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1563,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12946,'Asura_Box','Asura Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13023,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12947,'Apple_Of_Archer_Box','Apple of Archer Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5265,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12948,'Bunny_Band_Box','Bunny Band Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5266,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12949,'Sahkkat_Box','Sakkat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5267,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12950,'Lord_Circlet_Box','Grand Circlet Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5268,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12951,'Elven_Ears_Box','Elven Ears Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2686,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12952,'Steel_Flower_Box','Steel Flower Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2687,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12953,'Critical_Ring_Box','Critical Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2688,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12954,'Earring_Box','Earring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2689,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12955,'Ring_Box','Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2690,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12956,'Necklace_Box','Necklace Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2691,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12957,'Glove_Box','Glove Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2692,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12958,'Brooch_Box','Brooch Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2693,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12959,'Rosary_Box','Rosary Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2694,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12960,'Safety_Ring_Box','Safety Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2695,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12961,'Vesper_Core01_Box','Vesper Core 01 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2696,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12962,'Vesper_Core02_Box','Vesper Core 02 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2697,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12963,'Vesper_Core03_Box','Vesper Core 03 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2698,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12964,'Vesper_Core04_Box','Vesper Core 04 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2699,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12965,'Emergency_Box1','Emergency Level 1 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12968,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12966,'Emergency_Box2','Emergency Level 2 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12969,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12967,'Emergency_Box3','Emergency Level 3 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12970,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12968,'Emergency_Scroll1','Emergency Level 1 Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'unitskilluseid getcharid(3),"GD_ITEMEMERGENCYCALL",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12969,'Emergency_Scroll2','Emergency Level 2 Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'unitskilluseid getcharid(3),"GD_ITEMEMERGENCYCALL",2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12970,'Emergency_Scroll3','Emergency Level 3 Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'unitskilluseid getcharid(3),"GD_ITEMEMERGENCYCALL",3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12971,'Teleport_Box1','Teleport Scroll Box 1',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12977,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12972,'Teleport_Box2','Teleport Scroll Box 2',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12978,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12973,'Teleport_Box3','Teleport Scroll Box 3',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12979,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12974,'Teleport_Box4','Teleport Scroll Box 4',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12980,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12975,'Teleport_Box5','Teleport Scroll Box 5',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12981,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12976,'Teleport_Box6','Teleport Scroll Box 6',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12982,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12977,'Teleport_Scroll1','Teleport Scroll 1',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashTele",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12978,'Teleport_Scroll2','Teleport Scroll 2',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashTele",2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12979,'Teleport_Scroll3','Teleport Scroll 3',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashTele",3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12980,'Teleport_Scroll4','Teleport Scroll 4',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashTele",4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12981,'Teleport_Scroll5','Teleport Scroll 5',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashTele",5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12982,'Teleport_Scroll6','Teleport Scroll 6',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashTele",6;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12983,'Pet_Egg_Scroll_Box6','Pet Egg Scroll Box 6',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12989,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12984,'Pet_Egg_Scroll_Box7','Pet Egg Scroll Box 7',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12990,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12985,'Pet_Egg_Scroll_Box8','Pet Egg Scroll Box 8',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12991,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12986,'Pet_Egg_Scroll_Box9','Adventurer Pack Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12992,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12987,'Pet_Egg_Scroll_Box10','Pet Egg Scroll Box 10',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12993,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12988,'Pet_Egg_Scroll_Box11','Pet Egg Scroll Box 11',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12994,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12989,'Pet_Egg_Scroll6','Pet Egg Scroll 6',11,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12990,'Pet_Egg_Scroll7','Pet Egg Scroll 7',11,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12991,'Pet_Egg_Scroll8','Party Hard Pack',11,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12992,'Pet_Egg_Scroll9','Adventurer Pack',11,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12993,'Pet_Egg_Scroll10','Pet Egg Scroll 10',11,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12994,'Pet_Egg_Scroll11','Pet Egg Scroll 11',11,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12995,'White_Herb_Box','White Herb Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 509,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12996,'Blue_Herb_Box','Blue Herb Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 510,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12997,'Elunium_Box','Elunium Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 985,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12998,'Oridecon_Box','Oridecon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 984,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (12999,'Branch_Of_Dead_Tree_Box','Dead Branch Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 604,3;',NULL,NULL); -# More Weapons -#=================================================================== -# Daggers and Ninja Weapons -REPLACE INTO `item_db` VALUES (13000,'Jujube_Dagger','Jujube Dagger',5,10000,NULL,600,39,NULL,1,0,0x3E9F7EEF,7,2,2,1,1,1,1,'bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13001,'Dragon_Killer','Dragon Killer',5,20,NULL,900,110,NULL,1,0,0x3E9F7EEF,7,2,2,4,60,1,1,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bExpAddRace,RC_Dragon,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13002,'Ginnungagap','Ginnungagap',5,20,NULL,700,148,NULL,1,0,0x3E9F7EEF,7,2,2,4,70,1,1,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13003,'Coward','Cowardice Blade',5,52000,NULL,700,80,NULL,1,1,0x02021040,7,2,2,3,55,1,1,'bonus bDef,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13004,'Coward_','Cowardice Blade',5,52000,NULL,700,80,NULL,1,2,0x02021040,7,2,2,3,55,1,1,'bonus bDef,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13005,'Angelwing_Short_Sword','Angelic Wing Dagger',5,20,NULL,600,120,NULL,1,2,0x00000001,7,2,2,4,50,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13006,'Khukri','Khukri',5,240000,NULL,600,150,NULL,1,0,0x02000000,7,2,2,3,65,1,1,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,1000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13007,'Jitte','Jitte',5,20000,NULL,400,70,NULL,1,0,0x02000000,7,2,2,2,35,1,1,'bonus bBreakWeaponRate,200;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13008,'Jitte_','Jitte',5,20000,NULL,400,70,NULL,1,1,0x02000000,7,2,2,2,35,1,1,'bonus bBreakWeaponRate,200;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13009,'Kamaitachi','Kamaitachi',5,48000,NULL,900,125,NULL,2,0,0x02000000,7,2,2,4,70,1,1,'bonus bAtkEle,Ele_Wind; bonus bCritical,3; bonus bAspdRate,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13010,'Asura','Asura',5,3000,NULL,600,50,NULL,1,2,0x02000000,7,2,2,1,12,1,1,'bonus bMatkRate,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13011,'Asura_','Asura',5,3000,NULL,600,50,NULL,1,3,0x02000000,7,2,2,1,12,1,1,'bonus bMatkRate,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13012,'Murasame','Murasame',5,20,NULL,700,95,NULL,1,1,0x02000000,7,2,2,2,24,1,1,'bonus bAtkEle,Ele_Water; bonus2 bCriticalAddRace,RC_DemiHuman,10; bonus2 bCriticalAddRace,RC_Player,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13013,'Murasame_','Murasame',5,20,NULL,700,95,NULL,1,2,0x02000000,7,2,2,2,24,1,1,'bonus bAtkEle,Ele_Water; bonus2 bCriticalAddRace,RC_DemiHuman,10; bonus2 bCriticalAddRace,RC_Player,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13014,'Hakujin','Hakujin',5,20,NULL,800,120,NULL,1,0,0x02000000,7,2,2,3,42,1,1,'bonus bInt,2; bonus3 bAutoSpell,"AL_HEAL",1,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13015,'Hakujin_','Hakujin',5,20,NULL,800,120,NULL,1,1,0x02000000,7,2,2,3,42,1,1,'bonus bInt,2; bonus3 bAutoSpell,"AL_HEAL",1,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13016,'Poison_Knife_','Poison Knife',5,20,NULL,800,64,NULL,1,2,0x028F5EEE,7,2,2,3,65,1,1,'bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,3000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13017,'House_Auger_','Ice Pick',5,20,NULL,600,70,NULL,1,1,0x028F5EEE,7,2,2,4,36,1,1,'bonus bDefRatioAtkClass,Class_All;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13018,'Sucsamad_','Sucsamad',5,20,NULL,800,140,NULL,1,1,0x028F5EEE,7,2,2,4,36,1,1,'bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13019,'Ginnungagap_','Ginnungagap',5,20,NULL,700,148,NULL,1,1,0x3E9F7EEF,7,2,2,4,70,1,1,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13020,'Warrior_Balmung_','Warrior\'s Balmung',5,20,NULL,1000,170,NULL,1,0,0xFFFFFFFF,7,2,2,4,48,1,1,'bonus bAllStats,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13021,'Combat_Knife_C','Combat Knife',5,1,NULL,0,129,NULL,1,0,0x028F5EEE,7,2,2,4,1,0,1,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_Demon,-10; bonus bMaxSPrate,10; bonus bSPDrainValue,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13022,'Counter_Dagger_C','Dagger of Counter',5,1,NULL,0,209,NULL,1,0,0x00810204,7,2,2,4,1,0,1,'bonus bCritical,90;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13023,'Asura_C','Ashura',5,1,NULL,0,120,NULL,1,0,0x02000000,7,2,2,1,1,0,1,'bonus bMatkRate,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13024,'Sword_Breaker_C','Refined Swordbreaker',5,2,NULL,0,105,NULL,1,0,0x028F5EEE,7,2,2,4,0,0,1,'bonus bBreakWeaponRate,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13025,'Mail_Breaker_C','Refined Mailbreaker',5,2,NULL,0,105,NULL,1,0,0x028F5EEE,7,2,2,4,0,0,1,'bonus bBreakArmorRate,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13026,'Moonlight_Sword_C','Moonlight Dagger',5,2,NULL,0,85,NULL,1,0,0x028F5EEE,7,2,2,4,0,0,1,'bonus bMaxSPrate,10; bonus bSPDrainValue,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13027,'Scalpel','Scalpel',5,20,NULL,500,120,NULL,1,3,0x028F5EEE,2,2,2,4,55,1,1,'bonus2 bAddEff,Eff_Bleeding,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13028,'Tooth_Blade','Tooth Blade',5,20,NULL,700,130,NULL,1,1,0x028F5EEE,2,2,2,4,55,1,1,'if(getrefine()>=9){ bonus3 bAutoSpell,"NPC_SLOWCAST",2,70; } else bonus3 bAutoSpell,"NPC_SLOWCAST",1,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13029,'Prinsence_Knife','Prinsense Knife',5,20,NULL,0,120,NULL,1,0,0x028F5EEE,7,2,2,1,0,0,1,'bonus2 bAddClass,Class_All,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13030,'Dragon_Killer_','Dragon Killer',5,20,NULL,900,110,NULL,1,2,0x3E9F7EEF,7,2,2,4,60,1,1,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bExpAddRace,RC_Dragon,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13031,'Sword_Breaker_','Swordbreaker',5,20,NULL,1000,70,NULL,1,3,0x028F5EEE,7,2,2,4,36,1,1,'bonus bBreakWeaponRate,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13032,'Mail_Breaker_','Mailbreaker',5,20,NULL,1000,70,NULL,1,3,0x028F5EEE,7,2,2,4,36,1,1,'bonus bBreakArmorRate,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13033,'Assasin_Dagger_','Assassin Dagger',5,20,NULL,600,140,NULL,1,1,0x00001000,7,2,2,4,36,1,1,'bonus bMaxHPrate,20; bonus bMaxSPrate,15; bonus bAspdRate,2; bonus bAtkEle,Ele_Dark;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13034,'Twilight_Desert','Desert Twilight',5,20,NULL,600,130,NULL,1,2,0x00001000,2,2,2,2,70,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13035,'Sandstorm','Sandstorm',5,20,NULL,600,50,NULL,1,4,0x00001000,2,2,2,2,70,1,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13036,'BF_Dagger1','Brave Assassin\'s Damascus',5,20,NULL,0,120,NULL,1,0,0x3E9F7EEF,7,2,2,3,80,1,1,'bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13037,'BF_Dagger2','Valorous Assassin\'s Damascus',5,20,NULL,0,120,NULL,1,0,0x3E9F7EEF,7,2,2,3,80,1,1,'bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bUnbreakableWeapon; autobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13038,'Dagger_Of_Hunter','Dagger of Hunter',5,20,NULL,700,120,NULL,1,3,0x00020000,2,2,2,3,70,1,1,'bonus bStr,1; bonus bAgi,2; bonus bDex,1; bonus4 bAutoSpellOnSkill,"RG_BACKSTAP","SM_BASH",10,100; bonus2 bSkillAtk,"RG_BACKSTAP",20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13039,'Ivory_Knife','Ivory Knife',5,20,NULL,700,130,NULL,1,2,0x028F5EEE,2,2,2,3,50,1,1,'bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13040,'N_Cutter','Novice Cutter',5,0,NULL,0,50,NULL,1,3,0x3E9F7EEF,7,2,2,1,1,0,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13041,'N_Main_Gauche','Novice Main Gauche',5,0,NULL,0,63,NULL,1,3,0x3E9F7EEF,7,2,2,1,1,0,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13042,'Krieger_Dagger1','Glorious Gladius',5,20,NULL,0,120,NULL,1,0,0x3E9F7EEF,7,2,2,4,80,1,1,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus3 bAutoSpell,"PR_LEXDIVINA",1,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"RG_RAID","NPC_WIDEBLEEDING",1,250;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13043,'Fortune_Sword_I','Fortune Sword',5,0,NULL,0,120,NULL,1,0,0x028F5EEE,7,2,2,4,0,0,1,'bonus bLuk,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13044,'House_Auger_I','Ice Pick',5,0,NULL,0,105,NULL,1,0,0x028F5EEE,7,2,2,4,0,0,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13045,'Kamaitachi_I','Kamaitachi',5,0,NULL,0,155,NULL,2,0,0x02000000,7,2,2,4,0,0,1,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13046,'Krieg','Krierg',5,20,NULL,500,110,NULL,1,3,0x00021040,2,2,2,2,50,1,1,'bonus3 bAddEffOnSkill,"RG_BACKSTAP",Eff_Bleeding,1000; bonus2 bSkillAtk,"RG_BACKSTAP",15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13047,'Weihna','Weihna',5,20,NULL,500,135,NULL,1,2,0x00021040,2,2,2,3,50,1,1,'bonus3 bAddEffOnSkill,"RG_RAID",Eff_Poison,1000; autobonus "{ bonus2 bAddClass,Class_All,10; }",5,5000,BF_WEAPON|BF_SHORT,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL); -REPLACE INTO `item_db` VALUES (13048,'Damascus_C','Damascus',5,0,NULL,0,153,NULL,1,0,0x028F5EEE,7,2,2,3,1,0,1,'bonus2 bAddSize,Size_All,40;',NULL,NULL); -# Revolvers -REPLACE INTO `item_db` VALUES (13100,'Six_Shooter','Six Shooter',5,4500,NULL,400,30,NULL,7,1,0x41000000,7,2,34,1,10,1,17,'bonus bHit,-10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13101,'Six_Shooter_','Six Shooter',5,4500,NULL,400,30,NULL,7,2,0x41000000,7,2,34,1,10,1,17,'bonus bHit,-10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13102,'Crimson_Bolt','Crimson Bolt',5,20000,NULL,450,45,NULL,7,1,0x41000000,7,2,34,2,35,1,17,'bonus bHit,-10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13103,'Crimson_Bolt_','Crimson Bolt',5,20000,NULL,450,45,NULL,7,2,0x41000000,7,2,34,2,35,1,17,'bonus bHit,-10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13104,'The_Garrison','Garrison',5,48000,NULL,500,70,NULL,7,1,0x41000000,7,2,34,2,55,1,17,'bonus bHit,-10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13105,'The_Garrison_','Garrison',5,48000,NULL,500,70,NULL,7,2,0x41000000,7,2,34,2,55,1,17,'bonus bHit,-10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13106,'Gold_Lux','Gold Lux',5,100000,NULL,500,20,NULL,7,0,0x41000000,7,2,34,3,12,1,17,'bonus bHit,-10; if(getskilllv("GS_GLITTERING")>0) bonus3 bAutoSpell,"GS_GLITTERING",getskilllv("GS_GLITTERING"),100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13107,'Wasteland_Outlaw','Wasteland\'s Outlaw',5,20,NULL,580,68,NULL,7,2,0x41000000,7,2,34,3,70,1,17,'bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13108,'BF_Pistol1','Soldier Revolver',5,0,NULL,0,70,NULL,7,0,0x41000000,7,2,34,3,80,1,17,'bonus bDex,2; bonus bHit,-10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bAspdRate,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13109,'Wasteland_Outlaw_C','Wasteland Outlaw',5,20,NULL,0,100,NULL,7,0,0x41000000,7,2,34,3,0,0,17,'bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14; bonus2 bAddClass,Class_All,10; bonus bMatkRate,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13110,'Krieger_Pistol1','Glorious Pistol',5,0,NULL,0,80,NULL,7,0,0x41000000,7,2,34,4,80,1,17,'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5){ bonus2 bAddRace,RC_DemiHuman,pow(getrefine()-4,2); bonus2 bAddRace,RC_Player,pow(getrefine()-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus4 bAutoSpellOnSkill,"GS_RAPIDSHOWER","GS_GLITTERING",1,1000; bonus2 bSkillAtk,"GS_RAPIDSHOWER",getrefine()*2; }',NULL,NULL); -#13111,Sharpshooter_Revolver -REPLACE INTO `item_db` VALUES (13112,'P_Revolver1','Eden Revlover I',5,0,NULL,0,4,NULL,7,0,0x41000000,7,2,34,1,26,0,17,'bonus bHit,-5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13113,'P_Revolver2','Eden Revlover II',5,0,NULL,0,60,NULL,7,0,0x41000000,7,2,34,1,40,0,17,'bonus bHit,-5;',NULL,NULL); -# Guns -REPLACE INTO `item_db` VALUES (13150,'Branch','Branch',5,3000,NULL,500,50,NULL,9,3,0x41000000,7,2,34,1,1,1,18,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13151,'The_Cyclone','Cyclone',5,17500,NULL,700,120,NULL,9,1,0x41000000,7,2,34,2,24,1,18,'bonus bHit,10; bonus bCritical,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13152,'The_Cyclone_','Cyclone',5,17500,NULL,700,120,NULL,9,2,0x41000000,7,2,34,2,24,1,18,'bonus bHit,10; bonus bCritical,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13153,'Dusk','Dusk',5,23500,NULL,750,150,NULL,9,1,0x41000000,7,2,34,2,56,1,18,'bonus bHit,10; bonus bCritical,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13154,'Rolling_Stone','Rolling Stone',5,12000,NULL,900,135,NULL,9,1,0x41000000,7,2,34,1,14,1,20,'bonus bSplashRange,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13155,'Black_Rose','Black Rose',5,32000,NULL,900,180,NULL,9,1,0x41000000,7,2,34,2,35,1,20,'bonus bSplashRange,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13156,'Gate_Keeper','Gate Keeper',5,56000,NULL,1000,210,NULL,9,0,0x41000000,7,2,34,2,24,1,20,'bonus bSplashRange,1; bonus3 bAutoSpell,"GS_SPREADATTACK",6,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13157,'Drifter','Drifter',5,80000,NULL,2300,50,NULL,9,1,0x41000000,7,2,34,2,55,1,19,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13158,'Butcher','Butcher',5,130000,NULL,2500,75,NULL,9,0,0x41000000,7,2,34,3,68,1,19,'bonus2 bCriticalAddRace,RC_Brute,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13159,'Butcher_','Butcher',5,130000,NULL,2500,75,NULL,9,1,0x41000000,7,2,34,3,68,1,19,'bonus2 bCriticalAddRace,RC_Brute,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13160,'Destroyer','Destroyer',5,110000,NULL,1200,220,NULL,9,0,0x41000000,7,2,34,2,52,1,21,'bonus bBreakArmorRate,200;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13161,'Destroyer_','Destroyer',5,110000,NULL,1200,220,NULL,9,1,0x41000000,7,2,34,2,52,1,21,'bonus bBreakArmorRate,200;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13162,'Inferno','Inferno',5,230000,NULL,1250,280,NULL,9,1,0x41000000,7,2,34,2,65,1,21,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13163,'Long_Barrel','Long Barrel',5,40000,NULL,1000,150,NULL,9,0,0x41000000,7,2,34,3,70,1,18,'bonus bHit,10; bonus bCritical,20; bonus bAspdRate,-3; bonus3 bAutoSpell,"GS_TRACKING",5,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13164,'Long_Barrel_','Long Barrel',5,40000,NULL,1000,150,NULL,9,1,0x41000000,7,2,34,3,70,1,18,'bonus bHit,10; bonus bCritical,20; bonus bAspdRate,-3; bonus3 bAutoSpell,"GS_TRACKING",5,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13165,'Jungle_Carbine','Jungle Carbine',5,56000,NULL,700,170,NULL,9,0,0x41000000,7,2,34,3,70,1,18,'bonus bHit,10; bonus bCritical,4; bonus bAspdRate,10; bonus bHit,-readparam(bDex)/3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13166,'Jungle_Carbine_','Jungle Carbine',5,56000,NULL,700,170,NULL,9,1,0x41000000,7,2,34,3,70,1,18,'bonus bHit,10; bonus bCritical,4; bonus bAspdRate,10; bonus bHit,-readparam(bDex)/3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13167,'Gate_KeeperDD','Gate Keeper-DD',5,72000,NULL,1300,200,NULL,9,0,0x41000000,7,2,34,4,70,1,20,'bonus bSplashRange,1; bonus3 bAutoSpell,"GS_SPREADATTACK",6,50; bonus bDef,getrefine(); bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13168,'Thunder_P','Thunder P',5,76000,NULL,700,80,NULL,9,1,0x41000000,7,2,34,3,70,1,20,'bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13169,'Thunder_P_','Thunder P',5,76000,NULL,700,80,NULL,9,2,0x41000000,7,2,34,3,70,1,20,'bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13170,'Lever_Action_Rifle','Lever Action Rifle',5,20,NULL,770,138,NULL,9,2,0x41000000,7,2,34,3,70,1,18,'bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13171,'BF_Rifle1','Soldier Rifle',5,0,NULL,0,50,NULL,9,0,0x41000000,7,2,34,3,80,1,18,'bonus bDex,2; bonus bHit,10; bonus bCritical,10; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bCastrate,"GS_TRACKING",-25; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13172,'BF_Gatling_Gun1','Soldier Gatling Gun',5,0,NULL,0,80,NULL,9,0,0x41000000,7,2,34,3,80,1,19,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,120,1000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13173,'BF_Shotgun1','Soldier Shotgun',5,0,NULL,0,100,NULL,9,0,0x41000000,7,2,34,3,80,1,20,'bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13174,'BF_Launcher1','Soldier Grenade Launcher',5,0,NULL,0,300,NULL,9,0,0x41000000,7,2,34,3,80,1,21,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bBaseAtk,300; bonus2 bHPLossRate,120,1000; }",30,9000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13175,'Lever_Action_Rifle_C','Lever Action Rifle',5,20,NULL,0,170,NULL,9,0,0x41000000,7,2,34,3,0,0,18,'bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13176,'Krieger_Rifle1','Glorious Rifle',5,0,NULL,0,90,NULL,9,0,0x41000000,7,2,34,4,80,1,18,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus2 bCastrate,"GS_TRACKING",25; bonus2 bSkillAtk,"GS_TRACKING",getrefine() * 3; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (13177,'Krieger_Gatling1','Glorious Gatling Gun',5,0,NULL,0,90,NULL,9,0,0x41000000,7,2,34,4,80,1,19,'bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) {bonus2 bAddClass,Class_All,getrefine(); }',NULL,NULL); -REPLACE INTO `item_db` VALUES (13178,'Krieger_Shotgun1','Glorious Shotgun',5,0,NULL,0,110,NULL,9,0,0x41000000,7,2,34,4,80,1,20,'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bSplashRange,1; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus2 bSkillAtk,"GS_SPREADATTACK",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (13179,'Krieger_Launcher1','Glorious Grenade Launcher',5,0,NULL,0,330,NULL,9,0,0x41000000,7,2,34,4,80,1,21,'bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus2 bSkillAtk,"GS_GROUNDDRIFT",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; autobonus "{ bonus bAspdRate,20; }",200,20000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; }',NULL,NULL); -# Bullets -REPLACE INTO `item_db` VALUES (13200,'Bullet','Bullet',10,1,NULL,2,10,NULL,NULL,NULL,0x41000000,7,2,32768,NULL,1,NULL,3,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13201,'Silver_Bullet','Silver Bullet',10,15,NULL,2,15,NULL,NULL,NULL,0x41000000,7,2,32768,NULL,1,NULL,3,'bonus bAtkEle,Ele_Holy;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13202,'Shell_Of_Blood','Bloody Shell',10,30,NULL,2,30,NULL,NULL,NULL,0x41000000,7,2,32768,NULL,1,NULL,3,'bonus2 bAddEff,Eff_Bleeding,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13203,'Flare_Sphere','Flare Sphere',10,80,NULL,5,50,NULL,NULL,NULL,0x41000000,7,2,32768,NULL,1,NULL,5,'bonus bAtkEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13204,'Lighting_Sphere','Lightning Sphere',10,80,NULL,5,50,NULL,NULL,NULL,0x41000000,7,2,32768,NULL,1,NULL,5,'bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13205,'Poison_Sphere','Poison Sphere',10,80,NULL,5,50,NULL,NULL,NULL,0x41000000,7,2,32768,NULL,1,NULL,5,'bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13206,'Blind_Sphere','Blind Sphere',10,80,NULL,5,50,NULL,NULL,NULL,0x41000000,7,2,32768,NULL,1,NULL,5,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13207,'Freezing_Sphere','Freezing Sphere',10,80,NULL,5,50,NULL,NULL,NULL,0x41000000,7,2,32768,NULL,1,NULL,5,'bonus bAtkEle,Ele_Water;',NULL,NULL); -# Shurikens & Kunais -REPLACE INTO `item_db` VALUES (13250,'Shuriken','Shuriken',10,4,NULL,5,10,NULL,NULL,NULL,0x02000000,7,2,32768,NULL,1,NULL,6,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13251,'Nimbus_Shuriken','Nimbus Shuriken',10,10,NULL,5,30,NULL,NULL,NULL,0x02000000,7,2,32768,NULL,20,NULL,6,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13252,'Flash_Shuriken','Flash Shuriken',10,20,NULL,5,45,NULL,NULL,NULL,0x02000000,7,2,32768,NULL,40,NULL,6,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13253,'Sharp_Leaf_Shuriken','Sharp Leaf Shuriken',10,40,NULL,5,70,NULL,NULL,NULL,0x02000000,7,2,32768,NULL,60,NULL,6,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13254,'Thorn_Needle_Shuriken','Thorn Needle Shuriken',10,100,NULL,5,100,NULL,NULL,NULL,0x02000000,7,2,32768,NULL,80,NULL,6,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13255,'Kunai_Of_Icicle','Icicle Kunai',10,10,NULL,20,30,NULL,NULL,NULL,0x02000000,7,2,32768,NULL,1,NULL,7,'bonus bAtkEle,Ele_Water;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13256,'Kunai_Of_Black_Soil','Black Earth Kunai',10,10,NULL,20,30,NULL,NULL,NULL,0x02000000,7,2,32768,NULL,1,NULL,7,'bonus bAtkEle,Ele_Earth;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13257,'Kunai_Of_Furious_Wind','High Wind Kunai',10,10,NULL,20,30,NULL,NULL,NULL,0x02000000,7,2,32768,NULL,1,NULL,7,'bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13258,'Kunai_Of_Fierce_Flame','Heat Wave Kunai',10,10,NULL,20,30,NULL,NULL,NULL,0x02000000,7,2,32768,NULL,1,NULL,7,'bonus bAtkEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13259,'Kunai_Of_Deadly_Poison','Fell Poison Kunai',10,10,NULL,20,30,NULL,NULL,NULL,0x02000000,7,2,32768,NULL,1,NULL,7,'bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,500;',NULL,NULL); -# Genetic Created Bombs And Throwing Items -REPLACE INTO `item_db` VALUES (13260,'Apple_Bomb','Apple Bomb',10,100,NULL,1,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13261,'Coconut_Bomb','Coconut Bomb',10,100,NULL,1,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13262,'Melon_Bomb','Melon Bomb',10,100,NULL,1,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13263,'Pineapple_Bomb','Pineapple Bomb',10,100,NULL,1,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13264,'Banana_Bomb','Banana Bomb',10,100,NULL,1,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13265,'Black_Lump','Black Lump',10,100,NULL,50,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13266,'Black_Hard_Lump','Hard Black Lump',10,100,NULL,50,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13267,'Very_Hard_Lump','Extremely Hard Black Lump',10,100,NULL,50,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13268,'Mysterious_Powder','Mysterious Powder',10,100,NULL,10,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_MYSTERIOUS_POWDER,10000,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13269,'Boost500_To_Throw','Throwing Boost 500',10,100,NULL,10,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_BOOST500,500000,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13270,'Full_SwingK_To_Throw','Throwing Full Swing K',10,100,NULL,50,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_FULL_SWING_K,500000,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13271,'Mana_Plus_To_Throw','Throwing Mana Plus',10,100,NULL,50,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_MANA_PLUS,500000,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13272,'Cure_Free_To_Throw','Throwing Cure Free',10,100,NULL,50,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_end SC_BLEEDING; sc_end SC_CURSE; sc_end SC_SILENCE; sc_end SC_POISON; sc_end SC_ORCISH; sc_end SC_CHANGEUNDEAD; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_DPOISON; itemheal 500,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13273,'Stamina_Up_M_To_Throw','Throwing Muramura M',10,100,NULL,10,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_MUSTLE_M,500000,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13274,'Digestive_F_To_Throw','Throwing Falmons F',10,100,NULL,10,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_LIFE_FORCE_F,500000,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13275,'HP_Inc_PotS_To_Throw','Throwing Increase HP Potion (Small)',10,100,NULL,20,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'/* Item bonus in source because of BaseLevel check */',NULL,NULL); -REPLACE INTO `item_db` VALUES (13276,'HP_Inc_PotM_To_Throw','Throwing Increase HP Potion (Medium)',10,100,NULL,40,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'/* Item bonus in source because of BaseLevel check */',NULL,NULL); -REPLACE INTO `item_db` VALUES (13277,'HP_Inc_PotL_To_Throw','Throwing Increase HP Potion (Large)',10,100,NULL,80,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'/* Item bonus in source because of BaseLevel check */',NULL,NULL); -REPLACE INTO `item_db` VALUES (13278,'SP_Inc_PotS_To_Throw','Throwing Increase SP Potion (Small)',10,100,NULL,20,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'/* Item bonus in source because of BaseLevel check */',NULL,NULL); -REPLACE INTO `item_db` VALUES (13279,'SP_Inc_PotM_To_Throw','Throwing Increase SP Potion (Medium)',10,100,NULL,40,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'/* Item bonus in source because of BaseLevel check */',NULL,NULL); -REPLACE INTO `item_db` VALUES (13280,'SP_Inc_PotL_To_Throw','Throwing Increase SP Potion (Large)',10,100,NULL,80,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'/* Item bonus in source because of BaseLevel check */',NULL,NULL); -REPLACE INTO `item_db` VALUES (13281,'En_White_PotZ_To_Throw','Throwing Concentrated White Potion Z',10,100,NULL,70,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_EXTRACT_WHITE_POTION_Z,500000,20; itemheal 1000,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13282,'Vitata500_To_Throw','Throwing Vitata 500',10,100,NULL,50,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start2 SC_VITATA_500,500000,20,5; itemheal 0,200;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13283,'En_Cel_Juice_To_Throw','Throwing Ceromain Soup',10,100,NULL,50,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_EXTRACT_SALAMINE_JUICE,500000,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13284,'Savage_BBQ_To_Throw','Throwing Savage Full Roast',10,100,NULL,50,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_SAVAGE_STEAK,300000,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13285,'Wug_Cocktail_To_Throw','Throwing Cocktail Warg Blood',10,100,NULL,50,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_COCKTAIL_WARG_BLOOD,300000,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13286,'M_Brisket_To_Throw','Throwing Minor Stew',10,100,NULL,50,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_MINOR_BBQ,300000,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13287,'Siroma_Icetea_To_Throw','Throwing Siroma Iced Tea',10,100,NULL,50,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_SIROMA_ICE_TEA,300000,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13288,'Drocera_Stew_To_Throw','Throwing Drosera Herb Salad',10,100,NULL,50,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_DROCERA_HERB_STEAMED,300000,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13289,'Petti_Noodle_To_Throw','Throwing Petite Tail Soup',10,100,NULL,50,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_PUTTI_TAILS_NOODLES,300000,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13290,'Black_Thing_To_Throw','Throwing Black Mass',10,100,NULL,50,0,NULL,NULL,NULL,0x00040000,8,2,32768,NULL,99,NULL,9,'sc_start SC_STOMACHACHE,60000,rand(5,10);',NULL,NULL); -REPLACE INTO `item_db` VALUES (13294,'Explosive_Kunai','Explosive Kunai',10,100,NULL,30,50,NULL,NULL,NULL,0x02000000,63,2,32768,NULL,100,NULL,7,'bonus bAtkEle,Ele_Neutral;',NULL,NULL); -# Ninja Fuuma Shurikens -REPLACE INTO `item_db` VALUES (13300,'Huuma_Bird_Wing','Huuma Wing Shuriken',5,90000,NULL,3000,150,NULL,1,0,0x02000000,7,2,34,4,65,1,22,'bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Wind; bonus bDex,-2; bonus bAgi,-1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13301,'Huuma_Giant_Wheel','Huuma Giant Wheel Shuriken',5,40000,NULL,2500,50,NULL,1,3,0x02000000,7,2,34,4,42,1,22,'bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Bleeding,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13302,'Huuma_Giant_Wheel_','Huuma Giant Wheel Shuriken',5,40000,NULL,2500,50,NULL,1,4,0x02000000,7,2,34,4,42,1,22,'bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Bleeding,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13303,'Huuma_Blaze','Huuma Blaze Shuriken',5,78000,NULL,1500,185,NULL,1,0,0x02000000,7,2,34,4,55,1,22,'bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Fire; bonus bDex,-2; bonus3 bAutoSpell,"MG_FIREBALL",5,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13304,'Huuma_Calm_Mind','Huuma Calm Mind',5,20,NULL,1550,112,NULL,1,2,0x02000000,7,2,34,3,70,1,22,'bonus bUnbreakableWeapon; bonus2 bSkillAtk,"NJ_HUUMA",30; bonus bNoCastCancel;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13305,'BF_Huuma_Shuriken1','Brave Huuma Front Shuriken',5,20,NULL,0,55,NULL,1,0,0x02000000,7,2,34,3,80,1,22,'bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13306,'BF_Huuma_Shuriken2','Valorous Huuma Front Shuriken',5,20,NULL,0,55,NULL,1,0,0x02000000,7,2,34,3,80,1,22,'bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; autobonus "{ bonus2 bSkillAtk,\\\"NJ_HUUMA\\\",100; bonus2 bSkillAtk,\\\"NJ_ISSEN\\\",100; }",50,10000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13307,'Krieger_Huuma_Shuriken1','Glorious Shuriken',5,20,NULL,0,55,NULL,1,0,0x02000000,7,2,34,4,80,1,22,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bMatkRate,15; autobonus "{ bonus2 bSkillAtk,\\\"NJ_HUUMA\\\",100; bonus2 bSkillAtk,\\\"NJ_ISSEN\\\",100; }",50,10000; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bAddRace,RC_Player,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000,1; bonus4 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (13308,'Huuma_Blaze_I','Huuma Blaze Shuriken',5,0,NULL,0,230,NULL,1,0,0x02000000,7,2,34,4,0,0,22,'bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Fire; bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13309,'Huuma_Giant_Wheel_C','Huuma Giant Wheel Shuriken',5,0,NULL,0,99,NULL,1,0,0x02000000,7,2,34,4,1,0,22,'bonus2 bAddSize,Size_All,80;',NULL,NULL); -# More 1-Handed Swords -REPLACE INTO `item_db` VALUES (13400,'Cutlas_','Cutlus',5,20,NULL,900,150,NULL,1,1,0x000654E2,7,2,2,4,40,1,2,'skill "SM_BASH",5; bonus bStr,2; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13401,'Excalibur_C','Excalibur',5,1,NULL,0,199,NULL,1,0,0x000654E2,7,2,2,4,1,0,2,'bonus bInt,10; bonus bLuk,10; bonus bAtkEle,Ele_Holy;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13402,'Cutlas_C','Cutlus',5,2,NULL,0,185,NULL,1,0,0x000654E2,7,2,2,4,0,0,2,'skill "SM_BASH",5; bonus bStr,2; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13403,'Solar_Sword_C','Solar Sword',5,2,NULL,0,120,NULL,1,0,0x000654E2,7,2,2,4,0,0,2,'bonus bAtkEle,Ele_Fire; bonus bHPDrainRate,1; bonus2 bSPLossRate,15,10000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13404,'Platinum_Shotel','Platinum Shotel',5,20,NULL,1500,130,NULL,1,1,0x000654E2,7,2,2,4,55,1,2,'bonus bCritical,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13405,'Curved_Sword','Curved Sword',5,20,NULL,800,125,NULL,1,2,0x000654E2,7,2,2,4,55,1,2,'bonus bAspdRate,10; bonus2 bAddEff,Eff_Curse,300;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13406,'Edger','Edger',5,20,NULL,0,120,NULL,1,0,0x000654E2,7,2,2,1,0,0,2,'bonus2 bAddClass,Class_All,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13407,'Nagan_C','Refined Nagan',5,1,NULL,0,148,NULL,1,0,0x000654E2,7,2,2,4,0,0,2,'skill "TF_DOUBLE",5; bonus bDoubleRate,25; bonus2 bAddRace,RC_DemiHuman,40; bonus2 bAddRace,RC_Player,40;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13408,'Fire_Brand_C','Refined Fireblend',5,1,NULL,0,120,NULL,1,0,0x000654E2,7,2,2,4,0,0,2,'bonus bAtkEle,Ele_Fire; bonus bInt,2; skill "MG_FIREBOLT",5; bonus3 bAutoSpell,"MG_FIREBOLT",5,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13409,'Immaterial_Sword_C','Refined Immaterial Sword',5,1,NULL,0,160,NULL,1,0,0x000654E2,7,2,2,4,0,0,2,'bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,45,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13410,'BF_Sword1','Valorous Gladiator Blade',5,20,NULL,0,115,NULL,1,0,0x000654E3,7,2,2,3,80,1,2,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13411,'BF_Sword2','Brave Gladiator Blade',5,20,NULL,0,115,NULL,1,0,0x000654E3,7,2,2,3,80,1,2,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bMatkRate,10; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13412,'Twin_Edge_B','Twin Edge of Naght Sieger',5,20,NULL,1500,150,NULL,1,3,0x000654E2,2,2,2,4,75,1,2,'bonus bAtkEle,Ele_Water; skill "MG_FROSTDIVER",5; autobonus "{ bonus bIgnoreDefClass,Class_Normal; }",50,5000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13413,'Twin_Edge_R','Twin Edge of Naght Sieger',5,20,NULL,1500,160,NULL,1,3,0x000654E2,2,2,2,4,75,1,2,'bonus bAtkEle,Ele_Fire; skill "WZ_METEOR",3; autobonus "{ bonus bIgnoreDefClass,Class_Normal; }",50,5000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13414,'Elemental_Sword','Elemental Sword',5,20,NULL,1200,105,NULL,1,3,0x000654E2,2,2,2,3,70,1,2,'bonus bStr,2; bonus bInt,4; bonus bDex,1; bonus bMatkRate,5; bonus2 bAddEle,Ele_Neutral,10; bonus3 bAutoSpell,"MG_COLDBOLT",3,50; bonus4 bAutoSpellOnSkill,"MG_COLDBOLT","MG_FIREBOLT",3,1000; bonus4 bAutoSpellOnSkill,"MG_FIREBOLT","MG_LIGHTNINGBOLT",3,1000; bonus4 bAutoSpellOnSkill,"MG_LIGHTNINGBOLT","WZ_EARTHSPIKE",3,1000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13415,'N_Falchion','Novice Falchion',5,0,NULL,0,59,NULL,1,3,0x000654E3,7,2,2,1,2,0,2,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13416,'Krieger_Onehand_Sword1','Glorious Flamberge',5,20,NULL,0,130,NULL,1,0,0x000654E3,7,2,2,4,80,1,2,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>6) bonus bAspdRate,5; if(getrefine()>8) { bonus bAspdRate,5; bonus4 bAutoSpellOnSkill,"SM_BASH","NPC_CRITICALWOUND",2,200; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (13417,'Krieger_Onehand_Sword2','Glorious Rapier',5,20,NULL,0,130,NULL,1,0,0x000654E3,7,2,2,4,80,1,2,'bonus bInt,getrefine()-5; bonus bMatkRate,10; bonus bUnbreakableWeapon; if(getrefine()>5) bonus bUseSPrate,-10; if(getrefine()>8) bonus bInt,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13418,'Krieger_Onehand_Sword3','Glorious Holy Avenger',5,20,NULL,0,130,NULL,1,0,0x000444A2,7,2,2,4,80,1,2,'bonus bInt,getrefine()-5; bonus bMatkRate,10; bonus bUnbreakableWeapon; if(getrefine()>5) bonus bUseSPrate,-10; if(getrefine()>8) bonus4 bAutoSpellOnSkill,"PA_PRESSURE","PR_LEXAETERNA",1,1000; if(getrefine()>9) bonus bInt,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13419,'Holy_Saber','Holy saber',5,20,NULL,0,160,NULL,1,0,0x000654E2,7,2,2,3,0,0,2,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13420,'Honglyun\'s_Sword','Honglyun\'s Sword',5,20,NULL,1200,160,NULL,1,1,0x000654E2,7,2,2,4,70,1,2,'bonus bAtkEle,Ele_Fire; bonus bStr,2; bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13421,'Ruber','Ruber',5,20,NULL,1500,170,NULL,1,1,0x000444A2,2,2,2,3,50,1,2,'autobonus "{ bonus2 bSkillAtk,\\\"KN_BOWLINGBASH\\\",20; bonus2 bSkillAtk,\\\"SM_BASH\\\",20; }",5,15000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";',NULL,NULL); -REPLACE INTO `item_db` VALUES (13422,'Flamberge_C','Flamberge',5,0,NULL,0,185,NULL,1,0,0x00004080,7,2,2,3,1,0,2,'bonus bUnbreakableWeapon; bonus2 bAddSize,Size_All,40;',NULL,NULL); -# More Cash Shop Items -REPLACE INTO `item_db` VALUES (13500,'Insurance60_Package','Life Insurrance Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14500,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13501,'Assorted_Scroll_Box','Experience Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13502,'Drooping_Kitty_Box','Refined Drooping Cat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5279,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13503,'Magestic_Goat_Box','Baphomet Horns Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5280,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13504,'Deviruchi_Cap_Box','Refined Deviruchi Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5281,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13505,'Executioner_Box','Executioner Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1174,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13506,'Brood_Axe_Box','Refined Bloody Axe Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1373,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13507,'Tomahawk_Box','Tomahawk Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1374,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13508,'Bow_Of_Rudra_Box','Rudra Bow Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1729,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13509,'Cutlas_Box','Cutlus Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13402,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13510,'Solar_Sword_Box','Solar Sword Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13403,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13511,'Sword_Breaker_Box','Refined Swordbreaker Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13024,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13512,'Mail_Breaker_Box','Refined Mailbreaker Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13025,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13513,'Moonlight_Sword_Box','Moonlight Dagger Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13026,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13514,'Spanner_Box','Wrench Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1534,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13515,'Grape_Box','Grape Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 514,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13516,'Royal_Jelly_Box','Royal Jelly Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 526,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13517,'Yggdrasilberry_Box','Yggdrasil Berry Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 607,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13518,'Weapon_Card_Scroll_Box','Weapon Card Pet Egg Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 13558,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13519,'Armor_Card_Scroll_Box','Armor Card Pet Egg Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 13559,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13520,'Helmet_Card_Scroll_Box','Helmet Card Pet Egg Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 13560,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13521,'Hood_Card_Scroll_Box','Garment Card Pet Egg Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 13561,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13522,'Hood_Card_Scroll_Box2','Shield Card Pet Egg Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 13562,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13523,'Shoes_Card_Scroll_Box','Shoes Card Pet Egg Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 13563,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13524,'Accy_Card_Scroll_Box','Accessory Card Pet Egg Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 13564,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13525,'Zeny_Scroll_Box','Zeny Pet Egg Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14508,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13526,'Pet_Egg_Scroll_Box1_','Pet Egg Scroll Box 12',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12925,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13527,'Pet_Egg_Scroll_Box2_','Pet Egg Scroll Box 13',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12926,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13528,'Pet_Egg_Scroll_Box3_','Pet Egg Scroll Box 14',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12932,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13529,'Pet_Egg_Scroll_Box4_','Pet Egg Scroll Box 15',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12933,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13530,'Pet_Egg_Scroll_Box5_','Pet Egg Scroll Box 16',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12934,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13531,'Light_Red_Pot_Box','Light Red Potion Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 598,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13532,'Light_Orange_Pot_Box','Light Orange Potion Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 599,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13533,'Light_Yellow_Pot_Box','Light Yellow Potion Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 11500,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13534,'Light_White_Pot_Box','Light White Potion Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 11501,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13535,'Light_Center_Pot_Box','Light Concentration Potion Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14509,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13536,'Light_Awakening_Pot_Box','Light Awakening Potion Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14510,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13537,'Light_Berserk_Pot_Box','Light Berserk Potion Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14511,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13538,'Meteor_10_Scroll_Box','Meteor Storm Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14512,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13539,'Storm_10_Scroll_Box','Storm Gust Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14513,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13540,'Vermilion_10_Scroll_Box','Lord of Vermilion Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14514,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13541,'Lex_Aeterna_Scroll_Box','Lex Aeterna Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14515,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13542,'Magnificat_5_Scroll_Box','Magnificat Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14516,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13543,'CP_Helm_Scroll_Box','Chemical Protection Helm Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14517,10; getitem 7139,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13544,'CP_Shield_Scroll_Box','Chemical Protection Shield Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14518,10; getitem 7139,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13545,'CP_Armor_Scroll_Box','Chemical Protection Armor Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14519,10; getitem 7139,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13546,'CP_Weapon_Scroll_Box','Chemical Protection Weapon Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14520,10; getitem 7139,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13547,'Repair_Scroll_Box','Repair Weapon Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14587,5; getitem 1002,5; getitem 998,5; getitem 756,5; getitem 999,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13548,'Big_Bun_Box','Big Bun Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14522,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13549,'Pill__Box','Pill Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14523,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13550,'Superb_Fish_Slice_Box','Fish Slice Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14524,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13551,'Chewy_Ricecake_Box','Chewy Ricecake Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14525,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13552,'Oriental_Pastry_Box','Pastry Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14526,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13553,'Dun_Tele_Scroll1_Box','Dungeon Teleport Scroll 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14527,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13554,'Weapon_Card_Scroll_Box2','Weapon Card Pet Egg Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 13565,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13555,'Weapon_Card_Scroll_Box3','Weapon Card Pet Egg Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 13566,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13556,'Armor_Card_Scroll_Box2','Armor Card Pet Egg Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 13567,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13557,'Accy_Card_Scroll_Box2','Accessory Card Pet Egg Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 13568,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13558,'Weapon_Card_Scroll','Weapon Card Pet Egg Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13559,'Armor_Card_Scroll','Armor Card Pet Egg Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13560,'Helmet_Card_Scroll','Helmet Card Pet Egg Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13561,'Hood_Card_Scroll','Garment Card Pet Egg Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13562,'Hood_Card_Scroll2','Shield Card Pet Egg Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13563,'Shoes_Card_Scroll','Shoes Card Pet Egg Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13564,'Accy_Card_Scroll','Accessory Card Pet Egg Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13565,'Weapon_Card_Scroll2','Weapon Card Pet Egg Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13566,'Weapon_Card_Scroll3','Weapon Card Pet Egg Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13567,'Armor_Card_Scroll2','Armor Card Pet Egg Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13568,'Accy_Card_Scroll2','Accessory Card Pet Egg Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13569,'PVP_Tele_Scroll_Box','PVP Teleport Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14528,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13570,'Giant_Fly_Wing_Box50','Giant Fly Wing 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12212,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13571,'Giant_Fly_Wing_Box100','Giant Fly Wing 100 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12212,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13572,'Dex_Dish_Box30','Hwergelmir\'s Tonic 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12205,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13573,'Dex_Dish_Box50','Hwergelmir\'s Tonic 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12205,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13574,'Luk_Dish_Box30','Nine Tail Dish 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12206,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13575,'Luk_Dish_Box50','Nine Tail Dish 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12206,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13576,'Inc_Agi_10_Box30','Increase Agility Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12216,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13577,'Inc_Agi_10_Box50','Increase Agility Scroll 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12216,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13578,'Vit_Dish_Box30','Stew of Immortality 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12207,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13579,'Vit_Dish_Box50','Stew of Immortality 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12207,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13580,'Insurance_Package30','Life Insurrance 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12209,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13581,'Insurance_Package50','Life Insurrance 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12209,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13582,'Convex_Mirror_Box5','Convex Mirror 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12214,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13583,'Convex_Mirror_Box30','Convex Mirror 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12214,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13584,'Blessing10_Box30','Blessing Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12215,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13585,'Blessing10_Box50','Blessing Scroll 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12215,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13586,'Adrenaline10_Box30','Adrenaline Rush Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12220,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13587,'Adrenaline10_Box50','Adrenaline Rush Scroll 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12220,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13588,'Assumptio_5_Box30','Assumptio Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12218,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13589,'Assumptio_5_Box50','Assumptio Scroll 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12218,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13590,'Aspersio_5_Box30','Aspersio Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12217,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13591,'Aspersio_5_Box50','Aspersio Scroll 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12217,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13592,'Agi_Dish_Box30','Steamed Scorpion 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12203,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13593,'Agi_Dish_Box50','Steamed Scorpion 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12203,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13594,'Wind_Walk10_Box30','Wind Walk Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12219,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13595,'Wind_Walk10_Box50','Wind Walk Scroll 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12219,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13596,'Int_Dish_Box30','Dragon Breath Cocktail 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12204,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13597,'Int_Dish_Box50','Dragon Breath Cocktail 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12204,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13598,'Battle_Manual_Box1','Field Manual Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13599,'Battle_Manual_Box5','Field Manual 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13600,'Siegfried_Box5','Token of Siegfried 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7621,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13601,'Siegfried_Box20','Token of Siegfried 20 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7621,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13602,'Kafra_Card_Box30','Kafra Card 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12211,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13603,'Kafra_Card_Box50','Kafra Card 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12211,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13604,'Str_Dish_Box30','Steamed Tongue 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12202,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13605,'Str_Dish_Box50','Steamed Tongue 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12202,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13606,'Bubble_Gum_Box1','Bubble Gum Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12210,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13607,'Bubble_Gum_Box5','Bubble Gum 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12210,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13608,'Megaphone_Box1','Megaphone Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12221,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13609,'Megaphone_Box5','Megaphone 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12221,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13610,'Enriched_Elunium_Box5','Enriched Elunium 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7619,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13611,'Enriched_Oridecon_Box5','Enriched Oridecon 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7620,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13612,'Handcuff_Box','Arrest Handcuffs Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2706,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13613,'Super_Pet_Egg_Box1','Super Pet Egg Box 1',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 13617,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13614,'Super_Pet_Egg_Box2','Super Pet Egg Box 2',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 13618,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13615,'Super_Pet_Egg_Box3','Super Pet Egg Box 3',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 13619,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13616,'Super_Pet_Egg_Box4','Super Pet Egg Box 4',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 13620,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13617,'Super_Pet_Egg1','Super Pet Egg 1',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13618,'Super_Pet_Egg2','Super Pet Egg 2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13619,'Super_Pet_Egg3','Super Pet Egg 3',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13620,'Super_Pet_Egg4','Super Pet Egg 4',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13621,'Greed_Box30','Greed Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14529,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13622,'Greed_Box50','Greed Scroll 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14529,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13623,'Greed_Box100','Greed Scroll 100 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14529,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13624,'Flee_30_Scroll_Box','Evasion Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14530,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13625,'Accuracy_30_Scroll_Box','Concentration Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14531,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13626,'Super_Card_Pet_Egg_Box1','Super Card Pet Egg Box 1',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 13630,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13627,'Super_Card_Pet_Egg_Box2','Super Card Pet Egg Box 2',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 13631,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13628,'Super_Card_Pet_Egg_Box3','Super Card Pet Egg Box 3',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 13632,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13629,'Super_Card_Pet_Egg_Box4','Super Card Pet Egg Box 4',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 13633,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13630,'Super_Card_Pet_Egg1','Super Card Pet Egg 1',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13631,'Super_Card_Pet_Egg2','Super Card Pet Egg 2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13632,'Super_Card_Pet_Egg3','Super Card Pet Egg 3',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13633,'Super_Card_Pet_Egg4','Super Card Pet Egg 4',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13634,'Vigorgra_Package1','1 Hour Package Vol. 1',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12250,2; getitem 12251,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13635,'Vigorgra_Package2','1 Hour Package Vol. 2',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12250,2; getitem 12255,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13636,'Vigorgra_Package3','1 Hour Package Vol. 3',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12252,2; getitem 12253,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13637,'Vigorgra_Package4','1 Hour Package Vol. 4',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12252,2; getitem 12255,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13638,'Vigorgra_Package5','1 Hour Package Vol. 5',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12252,2; getitem 12250,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13639,'Vigorgra_Package6','1 Hour Package Vol. 6',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12250,2; getitem 12251,2; getitem 12208,2; getitem 12215,15; getitem 12217,20; getitem 12211,1; getitem 7621,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13640,'Vigorgra_Package7','2 Hour Package Vol. 1',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12250,4; getitem 12251,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13641,'Vigorgra_Package8','2 Hour Package Vol. 2',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12250,4; getitem 12255,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13642,'Vigorgra_Package9','2 Hour Package Vol. 3',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12252,4; getitem 12253,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13643,'Vigorgra_Package10','2 Hour Package Vol. 4',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12252,4; getitem 12255,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13644,'Vigorgra_Package11','2 Hour Package Vol. 5',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12252,4; getitem 12250,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13645,'Vigorgra_Package12','2 Hour Package Vol. 6',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12250,4; getitem 12251,4; getitem 12208,4; getitem 12215,30; getitem 12217,40; getitem 12211,2; getitem 7621,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13646,'Infiltrator_Box1','Refined Infiltrator Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1267,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13647,'Muramasa_Box1','Refined Muramasa Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1173,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13648,'Excalibur_Box1','Refined Excalibur Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13401,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13649,'Combat_Knife_Box1','Refined Combat Knife Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13021,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13650,'Counter_Dagger_Box1','Refined Dagger of Counter Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13022,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13651,'Kaiser_Knuckle_Box1','Refined Kaiser Knuckle Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1817,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13652,'Pole_Axe_Box1','Refined Pole Axe Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1419,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13653,'Mighty_Staff_Box1','Refined Mighty Staff Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1623,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13654,'Right_Epsilon_Box1','Refined Light Epsilon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1372,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13655,'Balistar_Box1','Refined Ballista Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1728,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13656,'Diary_Of_Sage_Box1','Refined Sage\'s Diary Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1563,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13657,'Asura_Box1','Refined Ashura Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13023,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13658,'Apple_Of_Archer_Box1','Refined Apple of Archer Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5265,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13659,'Bunny_Band_Box1','Refined Bunny Band Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5266,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13660,'Sahkkat_Box1','Refined Sakkat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5267,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13661,'Lord_Circlet_Box1','Refined Grand Circlet Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5268,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13662,'Elven_Ears_Box1','Refined Elven Ears Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2686,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13663,'Steel_Flower_Box1','Refined Romantic Flower Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2687,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13664,'Critical_Ring_Box1','Refined Critical Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2688,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13665,'Earring_Box1','Refined Earring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2689,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13666,'Ring_Box1','Refined Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2690,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13667,'Necklace_Box1','Refined Necklace Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2691,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13668,'Glove_Box1','Refined Glove Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2692,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13669,'Brooch_Box1','Refined Brooch Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2693,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13670,'Rosary_Box1','Refined Rosary Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2694,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13671,'Safety_Ring_Box1','Refined Safety Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2695,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13672,'Vesper_Core01_Box1','Refined Vesper Core 01 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2696,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13673,'Vesper_Core02_Box1','Refined Vesper Core 02 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2697,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13674,'Vesper_Core03_Box1','Refined Vesper Core 03 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2698,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13675,'Vesper_Core04_Box1','Refined Vesper Core 04 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2699,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13676,'Drooping_Kitty_Box1','Refined Drooping Cat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5279,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13677,'Magestic_Goat_Box1','Refined Majestic Goat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5280,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13678,'Deviruchi_Cap_Box1','Refined Deviruchi Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5281,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13679,'Executioner_Box1','Refined Executioner Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1174,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13680,'Brood_Axe_Box1','Refined Bloody Axe Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1373,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13681,'Tomahawk_Box1','Refined Tomahawk Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1374,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13682,'Bow_Of_Rudra_Box1','Refined Rudra Bow Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1729,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13683,'Cutlas_Box1','Refined Cutlus Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13402,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13684,'Solar_Sword_Box1','Refined Solar Sword Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13403,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13685,'Sword_Breaker_Box1','Refined Swordbreaker Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13024,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13686,'Mail_Breaker_Box1','Refined Mailbreaker Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13025,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13687,'Moonlight_Sword_Box1','Refined Moonlight Dagger Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13026,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13688,'Spanner_Box1','Refined Wrench Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1534,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13689,'Bok_Choy_Box','Bok Choy Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7766,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13690,'Chung_E_Cake_Box','Green Maiden Cake Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7767,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13691,'Freyja_Overcoat_Box','Freya\'s Clothes Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2369,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13692,'Freyja_Boots_Box','Freya\'s Boots Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2428,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13693,'Freyja_Cape_Box','Freya\'s Manteau Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2533,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13694,'Freyja_Crown_Box','Freya\'s Crown Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5306,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13695,'Battle_Manual25_Box','Field Manual 25% Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14532,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13696,'Battle_Manual100_Box','Field Manual 100% Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14533,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13697,'J_Blessing10_Box','Blessing Scroll 10 Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12215,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13698,'J_Inc_Agi10_Box','Increase Agility Scroll 10 Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12216,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13699,'J_Wind_Walk10_Box','Wind Walk Scroll 10 Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12219,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13700,'J_Adrenaline10_Box','Adrenaline Rush Scroll 10 Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12220,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13701,'Pet_Egg_Scroll12','Pet Egg Scroll 12',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13702,'Pet_Egg_Scroll13','Pet Egg Scroll 13',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13703,'Pet_Egg_Scroll14','Pet Egg Scroll 14',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13704,'Super_Pet_Egg5','Super Pet Egg 5',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13705,'Super_Pet_Egg6','Super Pet Egg 6',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13706,'Super_Pet_Egg7','Super Pet Egg 7',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13707,'Super_Pet_Egg8','Super Pet Egg 8',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13708,'Pet_Egg_Scroll_E','Pet Egg Scroll E',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13709,'BRO_Package_1','BRO Package Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13710,'Max_Weight_Up_Box','Gym Pass Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7776,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13711,'Small_Life_Potion_Box','Small Life Potion 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14534,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13712,'Small_Life_Potion_Box30','Small Life Potion 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14534,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13713,'Small_Life_Potion_Box50','Small Life Potion 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14534,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13714,'Med_Life_Potion_Box','Medium Life Potion 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14535,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13715,'Med_Life_Potion_Box30','Medium Life Potion 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14535,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13716,'Med_Life_Potion_Box50','Medium Life Potion 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14535,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13717,'Abrasive_Box5','Abrasive 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14536,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13718,'Abrasive_Box10','Abrasive 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14536,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13719,'Regeneration_Box5','Regeneration Potion 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14537,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13720,'Regeneration_Box10','Regeneration 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14537,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13721,'Dun_Tele_Scroll_Box10','Dungeon Teleport Scroll 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14527,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13722,'Pecopeco_Hairband_Box','Peco Peco Hairband Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5286,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13723,'Red_Glasses_Box','Red Glasses Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5288,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13724,'Whisper_Mask_Box','Whisper Mask Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5294,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13725,'Ramen_Hat_Box','Ramen Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5293,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13726,'Gold_Box_','Golden Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7777,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13727,'Silver_Box_','Silver Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7778,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13728,'Gold_Key1_Box','Golden Key 1 Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7779,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13729,'Gold_Key5_Box','Golden Key 5 Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7779,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13730,'Silver_Key1_Box','Silver Key 1 Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7780,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13731,'Silver_Key5_Box','Silver Key 5 Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7780,5;',NULL,NULL); -# -# -REPLACE INTO `item_db` VALUES (13734,'Pecopeco_Hairband_Box1','Peco Peco Hairband Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5286,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13735,'Red_Glasses_Box1','Red Glasses Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5288,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13736,'Whisper_Mask_Box1','Whisper Mask Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5294,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13737,'Ramen_Hat_Box1','Ramen Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5293,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13738,'Glass_Of_Illusion_Box5','Glass of Illusion 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14538,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13739,'Glass_Of_Illusion_Box10','Glass of Illusion 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14538,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13740,'Shadow_Armor_S_Box5','Shadow Armor Scroll 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14539,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13741,'Shadow_Armor_S_Box10','Shadow Armor Scroll 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14539,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13742,'Shadow_Armor_S_Box30','Shadow Armor Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14539,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13743,'Holy_Armor_S_Box5','Holy Armor Scroll 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14540,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13744,'Holy_Armor_S_Box10','Holy Armor Scroll 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14540,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13745,'Holy_Armor_S_Box30','Holy Armor Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14540,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13746,'S_Def_Potion_Box10','Small Defense Potion 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14541,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13747,'S_Def_Potion_Box30','Small Defense Potion 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14541,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13748,'S_Def_Potion_Box50','Small Defense Potion 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14541,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13749,'B_Def_Potion_Box10','Big Defense Potion 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14542,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13750,'B_Def_Potion_Box30','Big Defense Potion 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14542,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13751,'B_Def_Potion_Box50','Big Defense Potion 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14542,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13752,'S_Mdef_Potion_Box10','Small Magic Defense Potion 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14543,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13753,'S_Mdef_Potion_Box30','Small Magic Defense Potion 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14543,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13754,'S_Mdef_Potion_Box50','Small Magic Defense Potion 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14543,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13755,'B_Mdef_Potion_Box10','Big Magic Defense Potion 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14544,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13756,'B_Mdef_Potion_Box30','Big Magic Defense Potion 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14544,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13757,'B_Mdef_Potion_Box50','Big Magic Defense Potion 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14544,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13758,'Battle_Manual_X3_Box','Field Manual 300% Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14545,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13759,'In_Blue_Herb_Box','Blue Herb Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 510,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13760,'Honey_Box','Honey Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 518,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13761,'Empty_Bottle_Box','Empty Bottle Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 713,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13762,'In_Royal_Jelly_Box','Royal Jelly Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 526,70;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13763,'5_Anniversary_Coin_Box','Coin Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2709,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13764,'Battle_Manual_Box_TW','Beginner\'s Field Manual 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7803,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13765,'Certificate_TW_Box','Certificate Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7804,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13766,'Nagan_Box','Refined Nagan Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13407,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13767,'Skewer_Box','Refined Brocca Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1424,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13768,'Survival_Rod_Box','Refined Survivor\'s Rod Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1628,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13769,'Quadrille_Box','Refined Quadrille Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1537,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13770,'Great_Axe_Box','Refined Great Axe Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1378,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13771,'Bloody_Roar_Box','Refined Bloody Roar Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1273,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13772,'Hardback_Box','Refined Hardcover Book Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1567,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13773,'Fire_Brand_Box','Refined Fireblend Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13408,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13774,'Immaterial_Sword_Box','Refined Immaterial Sword Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13409,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13775,'Unholy_Touch_Box','Refined Unholy Touch Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1274,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13776,'Cloak_Of_Survival_Box','Refined Survivor\'s Manteau Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2535,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13777,'Masquerade_Box','Refined Masquerade Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5326,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13778,'Orc_Hero_Helm_Box','Refined Helmet of Orc Hero Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5327,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13779,'Evil_Wing_Ears_Box','Refined Wing of Diablo Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5328,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13780,'Dark_Blindfold_Box','Refined Dark Blinder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5329,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13781,'kRO_Drooping_Kitty_Box','Refined Drooping Cat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5330,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13782,'Corsair_Box','Refined Corsair Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5331,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13783,'Bloody_Iron_Ball_Box','Refined Bloodied Shackle Ball Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2710,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13784,'Spiritual_Ring_Box','Refined Spiritual Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2711,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13785,'Nagan_Box1','Refined Nagan Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13407,86400;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13786,'Skewer_Box1','Refined Brocca Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1424,86400;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13787,'Survival_Rod_Box1','Refined Survivor\'s Rod Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1628,86400;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13788,'Quadrille_Box1','Refined Quadrille Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1537,86400;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13789,'Great_Axe_Box1','Refined Great Axe Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1378,86400;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13790,'Bloody_Roar_Box1','Refined Bloody Roar Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1273,86400;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13791,'Hardback_Box1','Refined Hardcover Book Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1567,86400;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13792,'Fire_Brand_Box1','Refined Fireblend Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13408,86400;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13793,'Immaterial_Sword_Box1','Refined Immaterial Sword Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13409,86400;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13794,'Unholy_Touch_Box1','Refined Unholy Touch Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1274,86400;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13795,'Cloak_Of_Survival_Box1','Refined Survivor\'s Manteau Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2535,86400;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13796,'Masquerade_Box1','Refined Masquerade Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5326,86400;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13797,'Orc_Hero_Helm_Box1','Refined Helmet of Orc Hero Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5327,86400;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13798,'Evil_Wing_Ears_Box1','Refined Wing of Diablo Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5328,86400;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13799,'Dark_Blindfold_Box1','Refined Dark Blinder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5329,86400;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13800,'kRO_Drooping_Kitty_Box1','Refined Drooping Cat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5330,86400;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13801,'Corsair_Box1','Refined Corsair Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5331,86400;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13802,'Bloody_Iron_Ball_Box1','Refined Bloodied Shackle Ball Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2710,86400;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13803,'Spiritual_Ring_Box1','Refined Spiritual Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2711,86400;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13804,'Fire_Cracker_Love_Box','I Love You Firecracker Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14546,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13805,'Fire_Cracker_Wday_Box','Whiteday Firecracker Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14547,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13806,'Fire_Cracker_Vday_Box','Valentine\'s Day Firecracker Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14548,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13807,'Fire_Cracker_Bday_Box','Birthday Firecracker Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14549,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13808,'Fire_Cracker_Xmas_Box','Xmas Firecracker Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14550,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13809,'Blue_Gemstone_Box','Blue Gemstone Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 717,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13810,'Blue_Potion_Box','Blue Potion Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 11502,25;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13811,'Food_Box_Lv1','Food Box Vol 1',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14551,1; getitem 14554,1; getitem 14557,1; getitem 14560,1; getitem 14563,1; getitem 14566,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13812,'Food_Box_Lv2','Food Box Vol 2',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14552,1; getitem 14555,1; getitem 14558,1; getitem 14561,1; getitem 14564,1; getitem 14567,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13813,'Food_Box_Lv3','Food Box Vol 3',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14553,1; getitem 14556,1; getitem 14559,1; getitem 14562,1; getitem 14565,1; getitem 14568,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13814,'Indonesia_Box','Healing Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13815,'Knife_Goblin_Box','Knife Goblin Taming Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14569,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13816,'Flail_Goblin_Box','Flail Goblin Taming Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14570,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13817,'Hammer_Goblin_Box','Hammer Goblin Taming Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14571,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13818,'Red_Deleter_Box','Red Deleter Taming Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14572,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13819,'Diabolic_Box','Diabolic Taming Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14573,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13820,'Wanderer_Box','Wanderer Taming Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14574,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13821,'Green_Apple_Box','Green Apple Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7821,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13822,'Whole_Barbecue_Box','Barbeque Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7822,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13823,'Meat_Veg_Skewer_Box','Meat Skewer Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7823,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13824,'Spirit_Liquor_Box','Spirit Liquor Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7824,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13825,'Green_Box_','Old Green Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13826,'Power_Box1','Power Box 1',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 682,1; getitem 12123,1; getitem 12122,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13827,'Power_Box2','Power Box 2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 683,1; getitem 12123,1; getitem 12122,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13828,'Resist_Box1','Resist Box 1',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12118,1; getitem 12119,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13829,'Resist_Box2','Resist Box 2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12120,1; getitem 12121,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13830,'Stat_Boost1','Stat Boost 1',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCSTR,60000,5; sc_start SC_INCAGI,60000,5; sc_start SC_INCVIT,60000,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13831,'Stat_Boost2','Stat Boost 2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCINT,60000,5; sc_start SC_INCLUK,60000,5; sc_start SC_INCDEX,60000,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13832,'Stat_Boost3','Stat Boost 3',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCAGI,60000,5; sc_start SC_INCVIT,60000,5; sc_start SC_INCDEX,60000,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13833,'Stat_Boost4','Stat Boost 4',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCINT,60000,5; sc_start SC_INCVIT,60000,5; sc_start SC_INCDEX,60000,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13834,'Dun_Tele_Scroll2_Box5','Dungeon Teleport Scroll II 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14581,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13835,'Dun_Tele_Scroll2_Box10','Dungeon Teleport Scroll II 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14581,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13836,'Mbl_Str_Dish_Box','Steamed Tongue Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12250,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13837,'Mbl_Agi_Dish_Box','Steamed Desert Scorpions Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12251,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13838,'Mbl_Int_Dish_Box','Dragon Breath Cocktail Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12252,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13839,'Mbl_Dex_Dish_Box','Hwergelmir\'s Tonic Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12253,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13840,'Mbl_Luk_Dish_Box','Cooked Nine Tail Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12254,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13841,'Mbl_Vit_Dish_Box','Immortal Stew Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12255,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13842,'Mbl_Kafra_Card_Box','Payment Statement for Kafra Employee Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12249,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13843,'Mbl_Battle_Manual_Box','Field Manual Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14532,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13844,'Heroic_Stone_Box','Heroic Stone Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7825,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13845,'Mysterious_Travel_Sack1','Mystery Travel Sack A',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13846,'Mysterious_Travel_Sack2','Mystery Travel Sack B',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13847,'Mysterious_Travel_Sack3','Mystery Travel Sack C',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13848,'Mysterious_Travel_Sack4','Mystery Travel Sack D',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13849,'WOB_Box_Rune5','Yellow Butterfly Wing 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14582,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13850,'WOB_Box_Rune10','Yellow Butterfly Wing Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14582,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13851,'WOB_Box_Schawaltz5','Green Butterfly Wing 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14583,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13852,'WOB_Box_Schawaltz10','Green Butterfly Wing Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14583,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13853,'WOB_Box_Rachel5','Red Butterfly Wing 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14584,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13854,'WOB_Box_Rachel10','Red Butterfly Wing Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14584,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13855,'WOB_Box_Local5','Blue Butterfly Wing 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14585,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13856,'WOB_Box_Local10','Blue Butterfly Wing Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14585,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13857,'Spark_Candy_Box5','Candy 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14586,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13858,'Spark_Candy_Box10','Candy 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14586,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13859,'Directive_A_Envelope','Directive Envelope A',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2734,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13860,'Directive_B_Envelope','Directive Envelope B',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2735,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13861,'Mini_Battle_Manual_Box','Small Field Manual Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13862,'Trial_Box','Trial Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,2; getitem 12215,15; getitem 12216,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13863,'Repair_Scroll_Box10','Repair Weapon Scroll 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14521,10; getitem 1002,10; getitem 998,10; getitem 756,10; getitem 999,10;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (13864,'Hockey_Mask_Box','Hockey Mask Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5314,604800;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (13865,'Observer_Box','Observer Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5315,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13866,'Flying_Angel_Box','Flying Angel Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5210,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13867,'Neko_Mimi_Box','Neko Mimi Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5099,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13868,'MFH_Box','Moonlight Flower Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5214,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13869,'Chick_Hat_Box','Baby Chick Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5283,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13870,'New_Style_Box','Beauty Gift Certificate Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7622,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13871,'Magician_Card_Box','Mage Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4327,1; getitem 4309,1; getitem 4325,1; getitem 4208,1; getitem 4258,1; getitem 4191,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13872,'Acolyte_Card_Box','Acolyte Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4185,1; getitem 4312,1; getitem 4217,1; getitem 4280,1; getitem 4293,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13873,'Archer_Card_Box','Archer Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4297,1; getitem 4234,1; getitem 4199,1; getitem 4178,1; getitem 4252,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13874,'Swordman_Card_Box','Swordman Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4319,1; getitem 4331,1; getitem 4220,1; getitem 4311,1; getitem 4246,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13875,'Thief_Card_Box','Thief Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4230,1; getitem 4210,1; getitem 4257,1; getitem 4172,1; getitem 4272,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13876,'Merchant_Card_Box','Merchant Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4206,1; getitem 4281,1; getitem 4186,1; getitem 4233,1; getitem 4321,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13877,'Clock_Tower_Card_Box','Clock Tower Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4244,1; getitem 4299,1; getitem 4313,1; getitem 4229,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13878,'Geffenia_Card_Box','Geffenia Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4218,1; getitem 4269,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13879,'Owl_Card_Box','Owl Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4237,1; getitem 4238,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13880,'Ghost_Card_Box','Ghost Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4193,1; getitem 4294,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13881,'Nightmare_Card_Box','Nightmare Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4127,1; getitem 4166,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13882,'Curse_Card_Box','Curse Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4076,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13883,'Sleep_Card_Box','Sleep Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4024,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13884,'Freeze_Card_Box','Freeze Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4055,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13885,'Stun_Card_Box','Stun Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4017,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13886,'Silence_Card_Box','Silence Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4057,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13887,'Blind_Card_Box','Blind Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4020,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13888,'Chaos_Card_Box','Chaos Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4104,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13889,'Elunium_Box_','Elunium Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 985,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13890,'Oridecon_Box_','Oridecon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 984,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13891,'Fire_Converter_Box','Fire Converter Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12114,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13892,'Water_Converter_Box','Water Converter Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12115,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13893,'Wind_Converter_Box','Wind Converter Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12117,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13894,'Earth_Converter_Box','Earth Converter Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12116,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13895,'Starter_Pack','Starter Pack',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7229,2; getitem 569,300; getitem 504,20; getitem 505,20; getitem 7060,30; getitem 2403,1; getitem 5039,1; getitem 2503,1; getitem 2307,1; getitem 616,1; getitem 603,1; getitem 617,1; getitem 610,5; getitem 604,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13896,'Mimic_Summon_Box5','Mimic Summoning 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12276,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13897,'Disguise_Summon_Box5','Disguise Summoning 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12277,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13898,'Alice_Summon_Box5','Alice Summoning 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12278,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13899,'Mimic_Summon_Box10','Mimic Summoning 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12276,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13900,'Disguise_Summon_Box10','Disguise Summoning 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12277,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13901,'Alice_Summon_Box10','Alice Summoning 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12278,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13902,'Fish_Head_Hat_Box','Fish Head Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5380,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13903,'Santa_Poring_Hat_Box','Santa Poring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5381,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13904,'Bell_Ribbon_Box','Bell Ribbon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5382,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13905,'Hard_Core_Set_Box','XM Hardcore Set Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,10; getitem 12209,10; getitem 12210,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13906,'Kitty_Set_Box','XM Kitty Set Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5230,1; getitem 5231,1; getitem 5232,1; getitem 5233,1; getitem 5234,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13907,'Soft_Core_Set_Box','XM Softcore Set Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,5; getitem 12209,5; getitem 12210,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13908,'Deviruchi_Set_Box','XM Deviruchi Set Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5227,1; getitem 5228,1; getitem 5229,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13909,'MVP_Hunt_Box','MVP Hunting Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7621,1; getitem 12210,1; getitem 12221,1; getitem 12214,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13910,'Brewing_Box','XM Brewing Set Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12204,10; getitem 12205,10; getitem 12206,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13911,'Xmas_Pet_Scroll','Christmas Pet Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13912,'Party_Blessing_Box','Party Blessing 10 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14588,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13913,'Party_Inc_Agi_Box','Party Increase Agi 10 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14589,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13914,'Party_Assumptio_Box','Party Assumptio 5 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14590,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13915,'Love_Angel_Box','Love Angel Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12287,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13916,'Squirrel_Box','Squirrel Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12288,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13917,'Gogo_Box','Gogo Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12289,604800;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (13918,'Drooping_W_Kitty_Box','Koneko Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5372,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (13919,'L_Magestic_Goat_Box','Baphomet Horns Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5374,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (13920,'Satanic_Chain_P_Box','Flying Evil Wing Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5376,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (13921,'Antique_Pipe_Box','Gentleman\'s Pipe Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5377,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (13922,'Rabbit_Ear_Hat_Box','Bunny Top Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5378,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (13923,'Darkness_Helm_Box','Dark Randgris Helm Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5373,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (13924,'L_Orc_Hero_Helm_Box','Orc Hero Headdress Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5375,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (13925,'Year_Of_Mouse_Scroll','... GoodLuck Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13926,'Crusader_Card_Box','Crusader Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4371,1; getitem 4311,1; getitem 4319,1; getitem 4331,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13927,'Alchemist_Card_Box','Alchemist Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4281,1; getitem 4233,1; getitem 4343,1; getitem 4186,1; getitem 4036,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13928,'Rogue_Card_Box','Rogue Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4039,1; getitem 4210,1; getitem 4257,1; getitem 4230,1; getitem 4348,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13929,'Bard_Dancer_Card_Box','Bard Dancer Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4297,1; getitem 4234,1; getitem 4178,1; getitem 4381,1; getitem 4252,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13930,'Sage_Card_Box','Sage card box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4382,1; getitem 4258,1; getitem 4325,1; getitem 4208,1; getitem 4327,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13931,'Monk_Card_Box','Monk Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4312,1; getitem 4332,1; getitem 4185,1; getitem 4293,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13932,'Sylph_Box','Sylph Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4345,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13933,'Undine_Box','Undine Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4350,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13934,'Salamander_Box','Salamander Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4380,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13935,'Soul_Box','Soul Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4388,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13936,'Noum_Bpx','Gnome Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4335,4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13937,'Robo_Eye_Box','Robo Eye Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5325,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13938,'Twin_Ribbon_Box','Maiden\'s Twin Ribbon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5187,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (13939,'Diadem_Box','Diadem Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5313,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13940,'Siege_Tele_Scroll_Box','WoE Teleport Scroll 100 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14591,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13941,'Valentine_Scroll_TW','Taiwan Valentine Scroll',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13942,'Love_Angel_Box_1m','Love Angel Magic Powder Box 30 Days',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14009,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13943,'Squirrel_Box_1m','Squirrel Magic Powder Box 30 Days',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14010,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13944,'Gogo_Box_1m','Gogo Magic Powder Box 30 Days',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14011,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13945,'Br_SwordPackage','Brazil Swordsman Package',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2317,1; getitem 2106,1; getitem 2406,1; getitem 2506,1; getitem 4003,1; getitem 4133,1; getitem 2607,2; getitem 2229,1; getitem 2266,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13946,'Br_MagePackage','Brazil Magician Package',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2322,1; getitem 2102,1; getitem 2104,1; getitem 2504,1; getitem 4003,1; getitem 4077,1; getitem 2607,2; getitem 5027,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13947,'Br_AcolPackage','Brazil Acolyte Package',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2326,1; getitem 2104,1; getitem 2404,1; getitem 2504,1; getitem 4003,1; getitem 4100,1; getitem 2607,2; getitem 2217,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13948,'Br_ArcherPackage','Brazil Archer package',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2331,1; getitem 1716,1; getitem 2406,1; getitem 2504,1; getitem 4064,1; getitem 4102,1; getitem 2607,2; getitem 2285,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13949,'Br_MerPackage','Brazil Merchant Package',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2315,1; getitem 2104,1; getitem 2406,1; getitem 2506,1; getitem 4003,1; getitem 4133,1; getitem 2607,2; getitem 5021,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13950,'Br_ThiefPackage','Brazil Thief Package',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2336,1; getitem 2104,1; getitem 2406,1; getitem 2506,1; getitem 4097,1; getitem 4102,1; getitem 2607,2; getitem 2274,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13951,'Wasteland_Outlaw_Box','Western Outlaw Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13109,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13952,'Lever_Action_Rifle_Box','Lever Action Rifle Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13170,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13953,'All_In_One_Ring_Box','All In One Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2741,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13954,'Spiritual_Tunic_Box','Spiritual Tunic Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2384,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13955,'Recuperative_Armor_Box','Recuvative Armor Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2385,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13956,'Shelter_Resistance_Box','Shell Of Resistance Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2132,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13957,'Sylphid_Manteau_Box','Silf Manteau Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2543,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13958,'Refresh_Shoes_Box','Refresh Shoes Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2439,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13959,'Toast_Box','Crunch Toast Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5391,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13960,'Name_Change_Coupon_Box','Identification Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7623,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13961,'Mojji_Box','Mochi Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 554,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13962,'Deprotai_Doll_Hat_Box','Defolty Doll Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5340,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13963,'Claris_Doll_Hat_Box','Glaris Doll Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5341,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13964,'Sorin_Doll_Hat_Box','Sorin Doll Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5342,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13965,'Tayelin_Doll_Hat_Box','Tailring Doll Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5343,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13966,'Binit_Doll_Hat_Box','Vinit Doll Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5344,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13967,'Debril_Doll_Hat_Box','W Doll Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5345,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (13968,'Bubblegum_Lower_Box','Bubble Gum Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5394,86400;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (13969,'Lucky_Clip_Box','Lucky Clip Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2742,86400;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13970,'Iron_10_Box','Iron Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 998,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13971,'Steel_10_Box','Steel Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 999,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13972,'Coal_10_Box','Coal Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1003,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13973,'Poison_Bottle_30_Box','Poison Bottle Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 678,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13974,'TW_Scroll01','Fisherman Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13975,'Picture_Diary_Box','Diary Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12304,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13976,'Mini_Heart_Box','Mini Heart Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12305,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13977,'Newcomer_Box','Freshman Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12306,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13978,'Kid_Box','Kid Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12307,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13979,'Magic_Castle_Box','Magic Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12308,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13980,'Bulging_Head_Box','JJangu Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12309,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13981,'Picture_Diary_Box_1m','Diary Magic Powder Box 30 Days',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12304,2592000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13982,'Mini_Heart_Box_1m','Mini Heart Magic Powder Box 30 Days',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12305,2592000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13983,'Newcomer_Box_1m','Freshman Magic Powder Box 30 Days',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12306,2592000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13984,'Kid_Box_1m','Kid Magic Powder Box 30 Days',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12307,2592000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13985,'Magic_Castle_Box_1m','Magic Magic Powder Box 30 Days',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12308,2592000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13986,'Bulging_Head_Box_1m','JJangu Magic Powder Box 30 Days',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12309,2592000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13987,'Ori_Stone_5_Box','Rough Oridecon 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 756,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13988,'Ori_Stone_50_Box','Rough Oridecon 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 756,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13989,'Acidbomb_10_Box','Acid Bomb 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7135,10; getitem 7136,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13990,'Job_Manual50_Box','JOB Battle Manual Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14592,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13991,'Tiger_Mask_Box','Tiger Mask Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5098,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13992,'Cat_Hat_Box','Pussy Cat Bell Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5099,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13993,'Alice_Doll_Box','Alice Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5137,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13994,'Speed_Up_Potion_Box5','Speed Potion 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12016,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13995,'Speed_Up_Potion_Box10','Speed Potion 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12016,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13996,'Big_Bun_Box100','Big Bun 100 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14522,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13997,'Big_Bun_Box500','Big Bun 500 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14522,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13998,'Giant_Fly_Wing_Box500','Giant Fly Wing 500 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12212,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13999,'Pill__Box100','Pill 100 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14523,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14000,'Pill__Box500','Pill 500 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14523,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14001,'Basic_Siege_Supply_Box','Recruit Siege Supply Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 11503,25; getitem 11504,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14002,'Adv_Siege_Supply_Box','Veteran Siege Supply Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 11503,50; getitem 11504,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14003,'Elite_Siege_Supply_Box','Elite Siege Supply Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 11503,100; getitem 11504,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14004,'Poison_Bottle_10_Box','Poison Bottle 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 678,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14005,'Poison_Bottle_5_Box','Poison Bottle 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 678,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14006,'F_Drooping_W_Kitty_Box','Evolved Drooping Cat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5372,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14007,'F_Rabbit_Ear_Hat_Box','Evolved Rabbits Headband Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5378,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14008,'F_L_Orc_Hero_Helm_Box','Evolved Helmet Of Orc Hero Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5375,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14009,'F_Love_Angel_Box','Love Angel Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12287,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14010,'F_Squirrel_Box','Squillroll Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12288,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14011,'F_Gogo_Box','Gogo Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12289,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14012,'F_Love_Angel_Box_1m','Love Angel Magic Powder Box 30 Days',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13915,2592000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14013,'F_Squirrel_Box_1m','Squillroll Magic Powder Box 30 Days',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13916,2592000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14014,'F_Gogo_Box_1m','Gogo Magic Powder Box 30 Days',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13917,2592000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14015,'F_Wasteland_Outlaw_Box','Western Outlaw Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13107,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14016,'F_Lever_Action_Rifle_Box','Lever Action Rifle Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13170,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14017,'F_All_In_One_Ring_Box','All In One Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2741,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14018,'F_Spritual_Tunic_Box','Spiritual Tunic Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2384,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14019,'F_Recuperative_Box','Recuvative Armor Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2385,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14020,'F_Shelter_Resist_Box','Shell Of Resistance Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2132,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14021,'F_Sylphid_Manteau_Box','Silf Manteau Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2543,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14022,'F_Refresh_Shoes_Box','Refresh Shoes Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2439,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14023,'F_Toast_Box','Crunch Toast Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5391,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14024,'F_Robo_Eye_Box','Robo Eye Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5325,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14025,'F_Twin_Ribbon_Box','Maiden\'s Twin Ribbon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5187,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (14026,'F_Diadem_Box','Diadem Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5313,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14027,'F_Fish_Head_Hat_Box','Fish Head Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5380,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14028,'F_Santa_Poring_Hat_Box','SantaPoring Cap Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5381,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14029,'F_Bell_Ribbon_Box','Bell Ribbon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5382,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14030,'F_Mimic_Scroll_Box5','Mimic Summoning 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12276,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14031,'F_Disguise_Scroll_Box5','Disguise Summoning 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12277,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14032,'F_Alice_Scroll_Box5','Alice Summoning 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12278,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14033,'F_Mimic_Scroll_Box10','Mimic Summoning 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12276,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14034,'F_Disguise_Scroll_Box10','Disguise Summoning 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12277,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14035,'F_Alice_Scroll_Box10','Alice Summoning 10 Box)',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12278,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14036,'F_New_Style_Coupon_Box','New Style Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7622,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14037,'F_Repair_Scroll_Box','Repair Weapon Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14521,5; getitem 1002,5; getitem 998,5; getitem 756,5; getitem 999,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14038,'F_Repair_Scroll_Box10','Repair Weapon Scroll 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14521,10; getitem 1002,10; getitem 998,10; getitem 756,10; getitem 999,10;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (14039,'F_Hockey_Mask_Box','Hockey Mask Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5314,604800;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (14040,'F_Observer_Box','Observer Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5315,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14041,'F_WOB_Rune_Box5','Yellow Butterfly Wing 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14582,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14042,'F_WOB_Rune_Box10','Yellow Butterfly Wing Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14582,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14043,'F_WOB_Schwaltz_Box5','Green Butterfly Wing 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14583,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14044,'F_WOB_Schwaltz_Box10','Green Butterfly Wing Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14583,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14045,'F_WOB_Rachel_Box5','Red Butterfly Wing 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14584,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14046,'F_WOB_Rachel_Box10','Red Butterfly Wing Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14584,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14047,'F_WOB_Local_Box5','Blue Butterfly Wing 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14585,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14048,'F_WOB_Local_Box10','Blue Butterfly Wing Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14585,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14049,'F_Spark_Candy_Box5','Candy 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14586,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14050,'F_Spark_Candy_Box10','Candy 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14586,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14051,'F_Dun_Tel_Scroll2_Box5','Dungeon Teleport Scroll II 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14581,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14052,'F_Dun_Tel_Scroll2_Box10','Dungeon Teleport Scroll II 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14581,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14053,'F_Little_Angel_Doll_Box','Little Angel Doll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5324,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14054,'F_Triple_Poring_Hat_Box','Poring 3 Hats Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5255,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14055,'F_Nagan_Box','Refined Nagan Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13407,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14056,'F_Skewer_Box','Refined Brocca Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1424,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14057,'F_Survival_Rod_Box','Refined Survivor\'s Rod Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1628,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14058,'F_Quadrille_Box','Refined Quadrille Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1537,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14059,'F_Great_Axe_Box','Refined Great Axe Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1378,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14060,'F_Bloody_Roar_Box','Refined Bloody Roar Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1273,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14061,'F_Hardback_Box','Refined Hardcover Book Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1567,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14062,'F_Fire_Brand_Box','Refined Fireblend Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13408,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14063,'F_Immaterial_Sword_Box','Refined Immaterial Sword Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13409,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14064,'F_Unholy_Touch_Box','Refined Unholy Touch Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1274,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14065,'F_Clack_Of_Servival_Box','Refined Survivor\'s Manteau Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2535,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14066,'F_Masquerade_Box','Refined Masquerade Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5326,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14067,'F_Orc_Hero_Helm_Box','Refined Helmet of Orc Hero Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5327,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14068,'F_Ear_Of_Devil_Wing_Box','Refined Wing of Diablo Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5328,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14069,'F_Dark_Blindfold_Box','Refined Dark Blinder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5329,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14070,'F_K_Drooping_Kitty_Box','Refined Drooping Cat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5330,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14071,'F_Corsair_Box','Refined Corsair Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5331,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14072,'F_Bloody_Iron_Ball_Box','Refined Bloodied Shackle Ball Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2710,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14073,'F_Spiritual_Ring_Box','Refined Spiritual Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2711,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14074,'F_G_O_I_Box5','Wine Glass of Illusion 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14538,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14075,'F_G_O_I_Box10','Glass Of Illusion 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14538,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14076,'F_Shadow_Armor_S_Box5','Scroll of Shadow Armor 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14539,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14077,'F_Shadow_Armor_S_Box10','Scroll of Shadow Armor 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14539,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14078,'F_Shadow_Armor_S_Box30','Scroll of Shadow Armor 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14539,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14079,'F_Holy_Armor_S_Box5','Scroll of Holy Armor 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14540,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14080,'F_Holy_Armor_S_Box10','Scroll of Holy Armor 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14540,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14081,'F_Holy_Armor_S_Box30','Scroll of Holy Armor 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14540,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14082,'FS_Def_Potion_Box10','Small Defense Potion 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14541,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14083,'FS_Def_Potion_Box30','Small Physical Defense Potion 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14541,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14084,'FS_Def_Potion_Box50','Small Physical Defense Potion 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14541,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14085,'FB_Def_Potion_Box10','Big Defense Potion 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14542,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14086,'FB_Def_Potion_Box30','Large Physical Defense Potion 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14542,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14087,'FB_Def_Potion_Box50','Large Physical Defense Potion 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14542,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14088,'FS_Mdef_Potion_Box10','Small Magic Defense Potion 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14543,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14089,'FS_Mdef_Potion_Box30','Small Magical Defense Potion 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14543,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14090,'FS_Mdef_Potion_Box50','Small Magical Defense Potion 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14543,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14091,'FB_Mdef_Potion_Box10','Big Magic Defense Potion 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14544,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14092,'FB_Mdef_Potion_Box30','Large Magical Defense Potion 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14544,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14093,'FB_Mdef_Potion_Box50','Large Magical Defense Potion 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14544,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14094,'F_Flying_Angel_Box','Flying Angel Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5210,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14095,'F_Cat_Hat_Box','Neko Mimi Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5099,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14096,'F_M_F_H_Box','Moonlight Flower Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5214,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14097,'F_Chick_Hat_Box','Baby Chick Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5283,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14098,'F_Pecopeco_Hairband_Box','Peco Peco Hairband Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5286,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14099,'F_Red_Glasses_Box','Red Glasses Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5288,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14100,'F_Whisper_Mask_Box','Whisper Mask Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5294,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14101,'F_Ramen_Hat_Box','Ramen Hat Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5293,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14102,'F_Dun_Tele_Scroll1_Box','Dungeon Teleport Scroll 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14527,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14103,'F_Max_Weight_Up_Box','Gym Membership Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7776,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14104,'F_S_Life_Potion_Box','Small Life Potion 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14534,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14105,'F_S_Life_Potion_Box30','Small Life Potion 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14534,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14106,'F_S_Life_Potion_Box50','Small Life Potion 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14534,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14107,'F_M_Life_Potion_Box','Medium Life Potion 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14535,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14108,'F_M_Life_Potion_Box30','Large Life Potion 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14535,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14109,'F_M_Life_Potion_Box50','Large Life Potion 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14535,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14110,'F_Abrasive_Box5','Abrasive 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14536,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14111,'F_Abrasive_Box10','Abrasive 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14536,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14112,'F_Regeneration_Box5','Regeneration Potion 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14537,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14113,'F_Regeneration_Box10','Regeneration Potion 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14537,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14114,'F_Dun_Tele_Scroll_Box10','Dungeon Teleport Scroll 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14527,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14115,'F_Infiltrator_Box','Refined Infiltrator Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1267,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14116,'F_Muramasa_Box','Refined Muramasa Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1173,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14117,'F_Excalibur_Box','Refined Excalibur Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13401,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14118,'F_Combat_Knife_Box','Combat Knife Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13021,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14119,'F_Counter_Dagger_Box','Counter Dagger Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13022,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14120,'F_Kaiser_Knuckle_Box','Refined Kaiser Knuckle Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1817,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14121,'F_Mighty_Staff_Box','Refined Mighty Staff Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1623,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14122,'F_Right_Epsilon_Box','Light Epsilon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1372,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14123,'F_Balistar_Box','Refined Ballista Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1728,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14124,'F_Diary_Of_Great_Sage','Sage\'s Diary Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1563,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14125,'F_Asura_Box','Asura Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13023,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14126,'F_Apple_Of_Archer_Box','Apple of Archer Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5265,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14127,'F_Bunny_Band_Box','Bunny Band Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5266,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14128,'F_Sahkkat_Box','Refined Sakkat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5267,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14129,'F_Lord_Circlet_Box','Refined Grand Circlet Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5268,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14130,'F_Elven_Ears_Box','Elven Ears Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2686,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14131,'F_Steel_Flower_Box','Steel Flower Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2687,1209600;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14132,'F_Critical_Ring_Box','Critical Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2688,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14133,'F_Earring_Box','Earring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2689,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14134,'F_Ring_Box','Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2690,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14135,'F_Necklace_Box','Necklace Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2691,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14136,'F_Glove_Box','Glove Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2692,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14137,'F_Brooch_Box','Brooch Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2693,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14138,'F_Rosary_Box','Rosary Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2694,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14139,'F_Safety_Ring_Box','Safety Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2695,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14140,'F_Vesper_Core_Box01','Refined Vesper Core 01 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2696,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14141,'F_Vesper_Core_Box02','Refined Vesper Core 02 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2697,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14142,'F_Vesper_Core_Box03','Refined Vesper Core 03 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2698,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14143,'F_Vesper_Core_Box04','Refined Vesper Core 04 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2699,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14144,'F_Vigorgra_Package1','Vigorgra Box1',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12250,2; getitem 12251,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14145,'F_Vigorgra_Package2','Vigorgra Box2',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12250,2; getitem 12255,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14146,'F_Vigorgra_Package3','Vigorgra Box3',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12252,2; getitem 12253,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14147,'F_Vigorgra_Package4','Vigorgra Box4',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12252,2; getitem 12255,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14148,'F_Vigorgra_Package5','Vigorgra Box5',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12252,2; getitem 12250,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14149,'F_Vigorgra_Package6','Vigorgra Box6',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12250,2; getitem 12251,2; getitem 12208,2; getitem 12215,15; getitem 12217,20; getitem 12211,1; getitem 7621,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14150,'F_Vigorgra_Package7','Vigorgra Box7',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12250,4; getitem 12251,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14151,'F_Vigorgra_Package8','Vigorgra Box8',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12250,4; getitem 12255,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14152,'F_Vigorgra_Package9','Start your Journey Pack',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12252,4; getitem 12253,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14153,'F_Vigorgra_Package10','Siege Mode Pack',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12252,4; getitem 12255,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14154,'F_Vigorgra_Package11','1 Hour Survival Pack',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12252,4; getitem 12250,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14155,'F_Vigorgra_Package12','Weekend Hunting Pack',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12250,4; getitem 12251,4; getitem 12208,4; getitem 12215,30; getitem 12217,40; getitem 12211,2; getitem 7621,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14156,'F_Battle_Manual_Box','Battle Manual Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14157,'F_Insurance_Package','Insurance Package',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12209,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14158,'F_Bubble_Gum_Box','Bubble Gum Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12210,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14159,'F_Str_Dish_Box','Steamed Tongue Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12202,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14160,'F_Agi_Dish_Box','Steamed Scorpion Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12203,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14161,'F_Int_Dish_Box','Dragon Breath Cocktail Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12204,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14162,'F_Dex_Dish_Box','Hwergelmir\'s Tonic Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12205,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14163,'F_Luk_Dish_Box','Nine Tail Dish Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12206,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14164,'F_Vit_Dish_Box','Stew Of Immortality Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12207,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14165,'F_Kafra_Card_Box','Kafra Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12211,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14166,'F_Giant_Fly_Wing_Box','Giant Fly Wing Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12212,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14167,'F_Neuralizer_Box','Neuralizer Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12213,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14168,'F_Convex_Mirror_Box','Convex Mirror Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12214,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14169,'F_Blessing_10_Scroll_Box','Blessing 10 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12215,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14170,'F_Inc_Agi_10_Scroll_Box','Increase AGI 10 scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12216,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14171,'F_Aspersio_5_Scroll_Box','Aspersio 5 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12217,10; getitem 523,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14172,'F_Assumptio_5_Scroll_Box','Assumptio 5 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12218,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14173,'F_Wind_Walk_10_Scroll_Box','Wind Walk 10 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12219,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14174,'F_Adrenaline_Scroll_Box','Adrenaline 5 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12220,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14175,'F_Megaphone_Box','Megaphone 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12221,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14176,'F_Enriched_Elunium_Box','Enriched Elunium Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7619,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14177,'F_Enriched_Oridecon_Box','Enriched Oridecon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7620,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14178,'F_Token_Of_Siegfried_Box','Token of Siegfried Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7621,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14179,'F_Giant_Fly_Wing_Box50','Giant Fly Wing 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12212,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14180,'F_Giant_Fly_Wing_Box100','Giant Fly Wing 100 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12212,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14181,'F_Dex_Dish_Box30','Hwergelmir\'s Tonic 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12205,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14182,'F_Dex_Dish_Box50','Hwergelmir\'s Tonic 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12205,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14183,'F_Luk_Dish_Box30','Nine Tail Dish 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12206,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14184,'F_Luk_Dish_Box50','Nine Tail Dish 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12206,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14185,'F_Inc_Agi_10_Box30','Increase Agility Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12216,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14186,'F_Inc_Agi_10_Box50','Increase Agility Scroll 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12216,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14187,'F_Vit_Dish_Box30','Stew of Immortality 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12207,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14188,'F_Vit_Dish_Box50','Stew of Immortality 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12207,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14189,'F_Insurance_Package30','Life Insurrance 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12209,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14190,'F_Insurance_Package50','Life Insurrance 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12209,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14191,'F_Convex_Mirror_Box5','Convex Mirror 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12214,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14192,'F_Convex_Mirror_Box30','Convex Mirror 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12214,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14193,'F_Blessing10_Box30','Blessing Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12215,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14194,'F_Blessing10_Box50','Lv10 Blessing Scroll Box 50',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12215,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14195,'F_Adrenaline10_Box30','Adrenaline Rush Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12220,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14196,'F_Adrenaline10_Box50','Adrenaline Rush Scroll 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12220,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14197,'F_Assumptio_5_Box30','Assumptio Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12218,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14198,'F_Assumptio_5_Box50','Lv5 Assumptio Scroll Box 50',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12218,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14199,'F_Aspersio_5_Box30','Aspersio Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12217,30; getitem 523,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14200,'F_Aspersio_5_Box50','Aspersio Scroll 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12217,50; getitem 523,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14201,'F_Agi_Dish_Box30','Steamed Scorpion 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12203,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14202,'F_Agi_Dish_Box50','Steamed Scorpion 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12203,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14203,'F_Wind_Walk10_Box30','Wind Walk Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12219,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14204,'F_Wind_Walk10_Box50','Wind Walk Scroll 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12219,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14205,'F_Int_Dish_Box30','Dragon Breath Cocktail 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12204,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14206,'F_Int_Dish_Box50','Dragon Breath Cocktail 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12204,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14207,'F_Battle_Manual_Box1','Field Manual Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14208,'F_Battle_Manual_Box5','Battle Manual 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14209,'F_Siegfried_Box5','Token of Siegfried 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7621,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14210,'F_Siegfried_Box20','Token of Siegfried 20 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7621,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14211,'F_Kafra_Card_Box30','Kafra Card 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12211,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14212,'F_Kafra_Card_Box50','Kafra Card 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12211,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14213,'F_Str_Dish_Box30','Steamed Tongue 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12202,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14214,'F_Str_Dish_Box50','Steamed Tongue 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12202,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14215,'F_Bubble_Gum_Box1','Bubble Gum Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12210,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14216,'F_Bubble_Gum_Box5','Bubble Gum 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12210,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14217,'F_Megaphone_Box1','Megaphone Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12221,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14218,'F_Megaphone_Box5','Megaphone 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12221,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14219,'F_Enriched_Elunium_Box5','Enriched Elunium 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7619,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14220,'F_Enriched_Oridecon_Box5','Enriched Oridecon 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7620,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14221,'MP_Scroll_Box','Mystical Amplification Scroll 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14593,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14222,'MP_Scroll_Box30','Mystical Amplification Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14593,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14223,'MP_Scroll_Box50','Mystical Amplification Scroll 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14593,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14224,'Quagmire_Scroll_Box','Quagmire Scroll 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14594,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14225,'Quagmire_Scroll_Box30','Quagmire Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14594,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14226,'Quagmire_Scroll_Box50','Quagmire Scroll 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14594,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14227,'Healing_Staff_Box','Healing Staff Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1638,604800;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (14228,'Praxinus_Box','Praccsinos Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2752,604800;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (14229,'Cherry_Blossom_Scroll','Cherry Blossom Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db` VALUES (14230,'Note_Headphones_Box','Note Headphones Box',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5151,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (14231,'Novice_Breastplate_Boxes','Novice Breastplate Boxes',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (14232,'Yggdrasilberry_Box_','Yggdrasil Berry 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 607,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14233,'Dead_Tree_Branch_Box1','Dead Branch 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 604,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14234,'Dead_Tree_Branch_Box2','Dead Branch 25 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 604,25;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14235,'Field_Manual_Box_2','Field Manual 2 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14236,'Steamed_Tongue_Box_20','Steamed Tongue 20 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12202,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14237,'Steamed_Desert_Scorpions_Box_20','Steamed Desert Scorpions Box(20)',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12203,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14238,'Stew_Of_Immortality_Box_20','Immortal Stew 20 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12207,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14239,'Dragon_Breath_Cocktail_Box_20','Dragon Breath Cocktail 20 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12204,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14240,'Hwergelmir\'s_Tonic_Box_20','Hwergelmir\'s Tonic 20 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12205,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14241,'Nine_Tail_Dish_Box_20','Nine Tail Dish 20 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12206,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14242,'Beholder_Ring_Box','Beholder Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2753,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14243,'Hallow_Ring_Box','Hallow Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2754,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14244,'Clamorous_Ring_Box','Clamorous Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2755,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14245,'Chemical_Ring_Box','Chemical Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2756,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14246,'Insecticide_Ring_Box','Insecticide Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2757,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14247,'Fisher_Ring_Box','Fisher Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2758,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14248,'Decussate_Ring_Box','Decussate Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2759,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14249,'Bloody_Ring_Box','Bloody Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2760,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14250,'Satanic_Ring_Box','Satanic Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2761,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14251,'Dragoon_Ring_Box','Dragon Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2762,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14252,'Beholder_Ring_Box2','Beholder Ring Box II',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2753,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14253,'Hallow_Ring_Box2','Hallow Ring Box II',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2754,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14254,'Clamorous_Ring_Box2','Clamorous Ring Box II',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2755,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14255,'Chemical_Ring_Box2','Chemical Ring Box II',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2756,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14256,'Insecticide_Ring_Box2','Insecticide Ring Box II',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2757,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14257,'Fisher_Ring_Box2','Fisher Ring Box II',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2758,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14258,'Decussate_Ring_Box2','Decussate Ring Box II',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2759,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14259,'Bloody_Ring_Box2','Bloody Ring Box II',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2760,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14260,'Satanic_Ring_Box2','Satanic Ring Box II',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2761,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14261,'Dragoon_Ring_Box2','Dragon Ring Box II',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2762,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14262,'Diary_Magic_Powder_Box','Diary Magic Powder Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12304,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14263,'Mini_Heart_Magic_Powder_Box','Mini Heart Magic Powder Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12305,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14264,'Freshman_Magic_Powder_Box','Freshman Magic Powder Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12306,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14265,'Kid_Magic_Powder_Box','Kid Magic Powder Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12307,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14266,'Magic_Magic_Powder_Box','Magic Magic Powder Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12308,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14267,'JJangu_Magic_Powder_Box','JJangu Magic Powder Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12309,604800;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14268,'Diary_Magic_Powder_Box4','Diary Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (14269,'Mini_Heart_Magic_Powder_Box4','Mini_Heart_Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (14270,'Freshman_Magic_Powder_Box4','Freshman Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (14271,'Kid_Magic_Powder_Box4','Kid Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (14272,'Magic_Magic_Powder_Box4','Magic Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (14273,'JJangu_Magic_Powder_Box4','JJangu Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (14274,'Amplification_10_Scroll_Box2','Mystical Amplification Scroll 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14593,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14275,'Amplification_30_Scroll_Box2','Mystical Amplification Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14593,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14276,'Amplification_50_Scroll_Box2','Mystical Amplification Scroll 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14593,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14277,'Quagmire_10_Scroll_Box2','Quagmire Scroll 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14594,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14278,'Quagmire_30_Scroll_Box2','Quagmire Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14594,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14279,'Quagmire_50_Scroll_Box2','Quagmire Scroll 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14594,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14280,'Healing_Staff_Box2','Healing Staff Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1638,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (14281,'Praccsinos_Box','Praccsinos_Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2752,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14282,'Emperium_Box','Emperium Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 714,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14283,'Marriage_Certificate_Box','Written Oath Of Marriage Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6026,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (14284,'Muffler_Box','Muffler Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2548,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (14285,'Balkiriah_Shield_Box','Balkiriah Shield Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2137,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (14286,'Skull_Ring_Box','Skull Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2763,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14287,'Baricade_Repair_Kit','Barricade Repair Kit',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1019,30; getitem 999,10; getitem 1011,10; getitem 984,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14288,'Guardian_Stone_Repair_Kit','Guardian Stone Repair Kit',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 984,1; getitem 985,1; getitem 7049,30; getitem 717,5; getitem 716,5; getitem 715,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14289,'Cloth_Dye_Coupon_Box','New Clothing Dye Coupon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6046,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14290,'Cloth_Dye_Coupon2_Box','Original Clothing Dye Coupon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6047,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14291,'Cloth_Dye_Coupon3_Box','Clothing Dye Coupon Box',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6046,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14292,'Cloth_Dye_Coupon4_Box','Clothing Dye Coupon Box II',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6047,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (14293,'Mercenary_Contract_Box','Mercenary Contract Box',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6050,1;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (14294,'Mercenary_Contract_Box5','Mercenary Contract Box 5ea',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6050,5;',NULL,NULL); -#REPLACE INTO `item_db` VALUES (14295,'Mercenary_Contract_Box10','Mercenary Contract Box 10ea',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6050,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14296,'Angel_Scroll','Angel Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (14297,'Devil_Scroll','Devil Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (14300,'Mask_Of_Ifrit_Box','Mask Of Ifrit Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5420,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14301,'Ifrit\'s_Ear_Box','Ears Of Ifrit Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5421,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14304,'Scuba_Mask_Box','Scuba Mask Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5397,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14314,'Phreeoni_Scroll_Box','Phreeoni Scroll Box',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14597,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14315,'GhostringS_Box','Ghostring Scroll Box',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14598,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14316,'July7_Scroll','July7 Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (14317,'Bacsojin_Scroll','Bacsojin Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (14343,'Spiked_Scarf_Box','Spiked Scarf Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5462,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14344,'Rainbow_Scarf_Box','Rainbow Scarf Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5463,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14345,'Animal_Scroll','Animal Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (14349,'Mental_Potion20_Box','Mental Potion 20 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14600,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14350,'Mental_Potion50_Box','Mental Potion 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14600,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14351,'Tyr\'s_Blessing20_Box','Tyr\'s Blessing 20 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14601,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14352,'Tyr\'s_Blessing50_Box','Tyr\'s Blessing 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14601,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14363,'Heart_Scroll','Heart Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (14375,'Holy_Celestial_Axe_Box','Celestial Axe Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1383,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14376,'Angeling_Pot_Box','Angeling Potion Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12350,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14377,'Shout_Megaphone_Box','Scream Megaphone Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12351,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14380,'Anubis_Helm_Box','Anubis Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5490,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14393,'Almighty_Charm_Box','Universal Amulet Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7945,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14408,'New_Year_Scroll','New Year Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (14440,'Dice_Hat_Box','Dice Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5496,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14441,'King_Tiger_Doll_Hat_Box','King Tiger Doll Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5497,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14447,'Pirate\'s_Pride_Box','Pirate\'s Pride Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5501,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14448,'Necromencer\'s_Hood_Box','Necromancer\'s Hood Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5502,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14459,'Rabbit_Magic_Hat_Box','Magic Rabbit Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5503,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14460,'China_Wedding_Veil_Box','RO 5th Wedding Anniversary Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5504,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14461,'Asara_Fairy_Hat_Box','Ashura Fairy Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5505,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14466,'Valentine_Pledge_Box','Valentine\'s Emblem Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (14469,'Ox_Tail_Scroll','Ox Tail Egg',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (14500,'Insurance60','Life Insurrance Certificate',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LIFEINSURANCE,3600000,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14508,'Zeny_Scroll','Zeny Pet Egg Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (14509,'Light_Center_Pot','Light Concentration Potion',2,800,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ASPDPOTION0,1800000,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14510,'Light_Awakening_Pot','Light Awakening Potion',2,1500,NULL,20,NULL,NULL,NULL,NULL,0xFFF7FEEF,7,2,NULL,NULL,40,NULL,NULL,'sc_start SC_ASPDPOTION1,1800000,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14511,'Light_Berserk_Pot','Light Berserk Potion',2,3000,NULL,20,NULL,NULL,NULL,NULL,0x01E646A6,7,2,NULL,NULL,85,NULL,NULL,'sc_start SC_ASPDPOTION2,1800000,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14512,'Meteor_10_Scroll','Meteor Storm Scroll',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "WZ_METEOR",10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14513,'Storm_10_Scroll','Storm Gust Scroll',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "WZ_STORMGUST",10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14514,'Vermilion_10_Scroll','Lord of Vermilion Scroll',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "WZ_VERMILION",10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14515,'Lex_Aeterna_Scroll','Lex Aeterna Scroll',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "PR_LEXAETERNA",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14516,'Magnificat_5_Scroll','Magnificat Scroll',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "PR_MAGNIFICAT",5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14517,'CP_Helm_Scroll','Chemical Protection Helm Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'unitskilluseid getcharid(3),"AM_CP_HELM",5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14518,'CP_Shield_Scroll','Chemical Protection Shield Scrol',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'unitskilluseid getcharid(3),"AM_CP_SHIELD",5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14519,'CP_Armor_Scroll','Chemical Protection Armor Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'unitskilluseid getcharid(3),"AM_CP_ARMOR",5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14520,'CP_Weapon_Scroll','Chemical Protection Weapon Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'unitskilluseid getcharid(3),"AM_CP_WEAPON",5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14521,'Repair_Scroll','Repair Weapon Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'unitskilluseid getcharid(3),"BS_REPAIRWEAPON",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14522,'Big_Bun','Big Bun',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 100,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14523,'Pill_','Pill',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 0,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14524,'Superb_Fish_Slice','Superb Fish Slice',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 100,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14525,'Chewy_Ricecake','Chewy Ricecake',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ATKPOTION,1800000,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14526,'Oriental_Pastry','Oriental Pastry',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_MATKPOTION,1800000,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14527,'Dun_Tele_Scroll1','Dungeon Teleport Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashDungeon",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14528,'PVP_Tele_Scroll','PVP Teleport Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (14529,'Greed_Scroll','Greed Scroll',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "BS_GREED",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14530,'Flee_30_Scroll','Evasion Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCFLEE,1800000,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14531,'Accuracy_30_Scroll','Concentration Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCHIT,1800000,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14532,'Battle_Manual25','Field Manual 25%',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_EXPBOOST,1800000,25;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14533,'Battle_Manual100','Field Manual 100%',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_EXPBOOST,1800000,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14534,'Small_Life_Potion','Small Life Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_HEAL3; sc_start4 SC_S_LIFEPOTION,600000,-5,5,0,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14535,'Med_Life_Potion','Medium Life Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_HEAL3; sc_start4 SC_L_LIFEPOTION,600000,-7,4,0,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14536,'Abrasive','Abrasive',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_MAGICALATTHIT; sc_start SC_INCCRI,300000,30;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14537,'Regeneration_Potion','Regeneration Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_LIGHTSPHERE; sc_start SC_INCHEALRATE,1800000,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14538,'Glass_Of_Illusion','Glass of Illusion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_STEAL; sc_start SC_INCFLEE2,60000,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14539,'Shadow_Armor_S','Shadow Armor Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_CLOAKING; sc_start4 SC_ELEMENTALCHANGE,1800000,1,Ele_Dark,1,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14540,'Holy_Armor_S','Holy Armor Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_BENEDICTIO; sc_start4 SC_ELEMENTALCHANGE,1800000,1,Ele_Holy,1,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14541,'S_Def_Potion','Small Defense Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_GUARD; sc_start SC_DEF_RATE,60000,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14542,'B_Def_Potion','Big Defense Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_GUARD; sc_start SC_DEF_RATE,180000,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14543,'S_Mdef_Potion','Small Magic Defense Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_SPELLBREAKER; sc_start SC_MDEF_RATE,60000,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14544,'B_Mdef_Potion','Big Magic Defense Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_SPELLBREAKER; sc_start SC_MDEF_RATE,180000,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14545,'Battle_Manual_X3','Field Manual 300%',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_EXPBOOST,1800000,300;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14546,'Fire_Cracker_Love','I Love You Firecracker',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (14547,'Fire_Cracker_Wday','Whiteday Firecracker',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (14548,'Fire_Cracker_Vday','Valentine\'s Day Firecracker',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (14549,'Fire_Cracker_Bday','Birthday Firecracker',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (14550,'Fire_Cracker_Xmas','Xmas Firecracker',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (14551,'Str_Dish01_','Fried Grasshopper Legs',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1200000,1; percentheal 5,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14552,'Str_Dish02_','Seasoned Sticky Webfoot',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1200000,2; percentheal 5,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14553,'Str_Dish03_','Bomber Steak',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1200000,3; percentheal 5,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14554,'Int_Dish01_','Grape Juice Herbal Tea',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1200000,1; percentheal 0,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14555,'Int_Dish02_','Autumn Red Tea',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1200000,2; percentheal 0,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14556,'Int_Dish03_','Honey Herbal Tea',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1200000,3; percentheal 0,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14557,'Vit_Dish01_','Steamed Crab Nippers',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1200000,1; percentheal 5,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14558,'Vit_Dish02_','Assorted Seafood',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1200000,2; percentheal 5,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14559,'Vit_Dish03_','Clam Soup',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1200000,3; percentheal 5,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14560,'Agi_Dish01_','Frog Egg Squid Ink Soup',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1200000,1; percentheal 3,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14561,'Agi_Dish02_','Smooth Noodle',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1200000,2; percentheal 3,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14562,'Agi_Dish03_','Tentacle Cheese Gratin',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1200000,3; percentheal 3,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14563,'Dex_Dish01_','Honey Grape Juice',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1200000,1; percentheal 2,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14564,'Dex_Dish02_','Chocolate Mousse Cake',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1200000,2; percentheal 2,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14565,'Dex_Dish03_','Fruit Mix',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1200000,3; percentheal 2,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14566,'Luk_Dish01_','Fried Monkey Tails',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1200000,1; percentheal 3,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14567,'Luk_Dish02_','Mixed Juice',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1200000,2; percentheal 3,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14568,'Luk_Dish03_','Fried Sweet Potato',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1200000,3; percentheal 4,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14569,'Knife_Goblin_Ring','Knife Goblin Ring',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1122;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14570,'Flail_Goblin_Ring','Flail Goblin Ring',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1123;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14571,'Hammer_Goblin_Ring','Hammer Goblin Ring',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1125;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14572,'Holy_Marble','Holy Marble',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1385;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14573,'Red_Burning_Stone','Red Burning Stone',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1382;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14574,'Skull_Of_Vagabond','Vagabond\'s Skull',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1208;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14575,'Str_Dish05_','Lutie Lady\'s Pancake',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1200000,5; percentheal 10,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14576,'Int_Dish05_','Mastela Fruit Wine',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1200000,5; percentheal 0,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14577,'Vit_Dish05_','Spicy Fried Bao',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1200000,5; percentheal 10,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14578,'Agi_Dish05_','Steamed Bat Wing in Pumpkin',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1200000,5; percentheal 6,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14579,'Dex_Dish05_','Green Salad',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1200000,5; percentheal 5,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14580,'Luk_Dish05_','Fried Scorpion Tails',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1200000,5; percentheal 5,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14581,'Dun_Tele_Scroll2','Dungeon Teleport Scroll II',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashDungeon",2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14582,'WOB_Rune','Yellow Butterfly Wing',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashCity",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14583,'WOB_Schwaltz','Green Butterfly Wing',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashCity",2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14584,'WOB_Rachel','Red Butterfly Wing',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashCity",3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14585,'WOB_Local','Blue Butterfly Wing',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashCity",4;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14586,'Spark_Candy','Jumping Candy',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (14587,'Repair_Scroll_','Equipment Repair Spell Book',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "BS_REPAIRWEAPON",1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14588,'Pty_Blessing_Scroll','Party Blessing 10 Scroll',11,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "CASH_BLESSING",10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14589,'Pty_Inc_Agi_Scroll','Party Increase Agi 10 Scroll',11,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "CASH_INCAGI",10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14590,'Pty_Assumptio_Scroll','Party Assumptio 5 Scroll',11,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "CASH_ASSUMPTIO",5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14591,'Siege_Teleport_Scroll','WoE Teleport Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashSiegeTele";',NULL,NULL); -REPLACE INTO `item_db` VALUES (14592,'Job_Manual50','JOB Battle Manual',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_JEXPBOOST,1800000,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14593,'Magic_Power_Scroll','Mystical Amplification Scroll',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "HW_MAGICPOWER",10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14594,'Quagmire_Scroll','Quagmire Scroll',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "WZ_QUAGMIRE",5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14595,'Unsealed_Magic_Spell','Unsealed Magic Spell',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'warp "yuno_fild09",255,127;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14596,'Pierre_Treasurebox','Pierre\'s Treasure Box',2,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14597,'PhreeoniS','Phreeoni Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start2 SC_ITEMSCRIPT,180000,4121,EFST_FOOD_BASICHIT;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14598,'GhostringS','Ghostring Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start2 SC_ITEMSCRIPT,60000,4047,EFST_ARMOR_PROPERTY;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14599,'Greed_Scroll_C','Greed Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (14600,'Mental_Potion','Mental Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (14601,'Tyr\'s_Blessing','Tyr\'s Blessing',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCFLEE,300000,30; sc_start SC_INCHIT,300000,30; sc_start SC_ATKPOTION,300000,20; sc_start SC_MATKPOTION,300000,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14602,'TaogunkaS','Tao Gunka Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start2 SC_ITEMSCRIPT,180000,4302,EFST_MVPCARD_TAOGUNKA;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14603,'MistressS','Mistress Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start2 SC_ITEMSCRIPT,180000,4132,EFST_MVPCARD_MISTRESS;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14604,'Orc_HeroS','Orc Hero Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start2 SC_ITEMSCRIPT,60000,4143,EFST_MVPCARD_ORCHERO;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14605,'Orc_LoadS','Orc Lord Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start2 SC_ITEMSCRIPT,180000,4135,EFST_MVPCARD_ORCLORD;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14606,'Job_Manual25','JOB Battle Manual',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (14607,'Luxurious_Dinner_W','Luxurious Western Food',2,10000,NULL,600,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCALLSTATUS,3600000,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14608,'Luxurious_Dinner_E','Manchu-Han Imperial Feast',2,20000,NULL,1200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCALLSTATUS,3600000,6;',NULL,NULL); -REPLACE INTO `item_db` VALUES (14609,'Spoiled_Cuisine','Spoiled Cuisine',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 10,10;',NULL,NULL); -# More Armors -REPLACE INTO `item_db` VALUES (15000,'Bone_Plate','Bone Plate',4,20,NULL,1000,NULL,7,NULL,1,0x000654E2,2,2,16,NULL,85,1,0,'bonus bStr,1; bonus bMdef,3; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus2 bIgnoreDefRaceRate,RC_Brute,10; bonus3 bAutoSpellWhenHit,"NPC_WIDEBLEEDING",1,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (15001,'Odin\'s_Blessing_I','Odin\'s Blessing',4,0,NULL,0,NULL,10,NULL,0,0xFFFFFFFE,7,2,16,NULL,0,0,0,NULL,NULL,NULL); -# More Maces -REPLACE INTO `item_db` VALUES (16000,'Erde','Erde',5,20,NULL,500,130,NULL,1,2,0x0004C5B2,2,2,2,4,50,1,8,'bonus2 bSkillAtk,"AM_ACIDTERROR",20; bonus2 bSkillAtk,"AM_DEMONSTRATION",20; bonus bMaxSP,50; bonus bHealPower,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (16001,'Red_Square_Bag','Red Square Bag',5,20,NULL,500,130,NULL,1,2,0x0004C5B2,2,2,2,3,50,1,8,'bonus bMaxHP,200; bonus2 bSkillAtk,"AM_ACIDTERROR",20; bonus2 bSkillAtk,"AM_DEMONSTRATION",20; bonus2 bAddMonsterDropItem,501,50; bonus2 bAddMonsterDropItem,502,20; bonus2 bAddMonsterDropItem,503,20; bonus2 bAddMonsterDropItem,504,20; bonus2 bAddMonsterDropItem,505,10; if(readparam(bStr)>=95) bonus2 bAddEff,Eff_Stun,500;',NULL,NULL); -REPLACE INTO `item_db` VALUES (16002,'Stunner_C','Stunner',5,0,NULL,0,175,NULL,1,0,0x00008110,7,2,2,3,1,0,8,'bonus2 bAddEff,Eff_Stun,1000; bonus2 bAddSize,Size_All,40;',NULL,NULL); -# -REPLACE INTO `item_db` VALUES (16030,'Pilebuncker_S','Pile Bunker S',5,20,NULL,3000,400,NULL,1,1,0x00000400,7,2,2,4,130,1,8,'bonus bAspdRate,getrefine()/2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (16031,'Pilebuncker_P','Pile Bunker P',5,20,NULL,4000,450,NULL,1,NULL,0x00000400,7,2,2,4,130,1,8,'bonus bBaseAtk,getrefine()*5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (16032,'Pilebuncker_T','Pile Bunker T',5,20,NULL,3500,400,NULL,1,1,0x00000400,7,2,2,4,130,1,8,'bonus bUseSPrate,getrefine()*-1;',NULL,NULL); -# More Rental Boxes -REPLACE INTO `item_db` VALUES (16134,'King_Frog_Hat_Box','Frog King Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5528,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (16135,'Evil\'s_Bone_Hat_Box','Satanic Bone Helm Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5529,1;',NULL,NULL); -#16186,Baby_Dragon_Hat_Box, -#16226,Aries_Diadem_Box, -#16227,Aries_Crown_Box, -#16230,Taurus_Diadem_Box, -#16231,Taurus_Crown_Box, -#16246,Crown_of_Deceit_Box, -REPLACE INTO `item_db` VALUES (16247,'Dragon_Arhat_Mask_Box','Dragon Arhat Mask Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5565,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (16248,'Tiger_Arhat_Mask_Box','Tiger Arhat Mask Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5566,1;',NULL,NULL); -#16249,Knight's_Gift_Box -#16250,Valkyrie's_Gift_Box -#16251,Gemini_Diadem_Box -#16252,Gemini_Crown_Box -REPLACE INTO `item_db` VALUES (16257,'Buddah_Scroll','Buddah Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (16258,'HD_Bradium_Box5','HD Bradium 5 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6226,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (16259,'HD_Carnium_Box5','HD Carnium 5 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6225,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (16260,'HD_Bradium_Box10','HD Bradium 10 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6226,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (16261,'HD_Carnium_Box10','HD Carnium 10 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6225,10;',NULL,NULL); -#16262,HD_Bradium_5_Box, -#16263,HD_Carnium_5_Box, -#16264,HD_Bradium_10_Box, -#16265,HD_Carnium_10_Box, -#16267,HE_Battle_Manual_Box -#16268,HE_Bubble_Gum_Box -#16269,Cancer_Diadem_Box -#16270,Cancer_Crown_Box, -REPLACE INTO `item_db` VALUES (16304,'Evil_Incarnation_Disable','Evil Incarnation',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#16343,Leo_Crown_Box -#16344,Leo_Diadem_Box -#16345,Leo_Crown_Box -#16346,Leo_Diadem_Box -#16368,Virgo_Crown_Box -REPLACE INTO `item_db` VALUES (16371,'Tw_Aug_Scroll','Tw Aug Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#16381,WoE_Teleport_Scroll_100_Box -REPLACE INTO `item_db` VALUES (16393,'HD_Ori_Box5','HD Oridecon 5 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6240,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (16394,'HD_Ori_Box10','HD Oridecon 10 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6240,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (16395,'HD_Elu_Box5','HD Elunium 5 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6241,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (16396,'HD_Elu_Box10','HD Elunium 10 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6241,10;',NULL,NULL); -#16397,Virgo_Diadem_Box -#16398,Virgo_Crown_Box -#16399,Virgo_Diadem_Box -#16418,Giant_Fly_Wing_Box_500 -#16419,Greed_Scroll_30_Box -#16420,Adventurer_Pack -#16421,Written_Oath_Of_Marriage_Box -#16422,Baphomet_Horns_Box -#16423,Episode_13.1_Key_Package -#16424,Executioner_Box -#16425,Cutlas_Box -#16426,Moonlight_Dagger_Box -#16427,Wrench_Box -#16428,Solar_Sword_Box -#16429,Tomahawk_Box -#16430,Rudra_Bow_Box -#16431,Pole_Axe_Box -#16436,Libra_Crown_Box -#16437,Libra_Crown_Box -#16438,Libra_Diadem_Box -#16439,Libra_Diadem_Box -#16447,Scorpio_Crown_Box -#16448,Scorpio_Diadem_Box -#16449,Scorpio_Crown_Box -#16450,Scorpio_Diadem_Box -REPLACE INTO `item_db` VALUES (16461,'Red_Wing_Hat_Box','Red Wing Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5690,1;',NULL,NULL); -#16462,Red_Wing_Hat_Box -#16543,Snowman_Hat_Box -#16544,Snowman_Hat_Box -#16548,Sagittarius_Crown_Box -#16549,Sagittarius_Diadem_Box -#16550,Sagittarius_Crown_Box -#16551,Sagittarius_Diadem_Box -#16554,Elven_Sunglasses_Box -REPLACE INTO `item_db` VALUES (16555,'Pr_Reset_Stone_Box','Pr Reset Stone Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#16565,Capricorn_Crown_Box -#16566,Capricorn_Crown_Box -#16567,Capricorn_Diadem_Box -#16568,Capricorn_Diadem_Box -#16588,Thoughtful_Hat_Box -#16589,Thoughtful_Hat_Box -#16590,Thoughtful_Hat_Box -REPLACE INTO `item_db` VALUES (16677,'Universal_Catalog_Gold_Box10','Universal Catalog Gold 10 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12581,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (16678,'Universal_Catalog_Gold_Box50','Universal Catalog Gold 50 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12581,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (16679,'Universal_Catalog_Gold_Box10_','Universal Catalog Gold 10 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12581,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (16680,'Universal_Catalog_Gold_Box50_','Universal Catalog Gold 50 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12581,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (16776,'Universal_Catalog_Gold_Box10__','Universal Catalog Gold 10 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12581,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (16777,'Universal_Catalog_Gold_Box50__','Universal Catalog Gold 50 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12581,50;',NULL,NULL); -# -REPLACE INTO `item_db` VALUES (17104,'HD_Oridecon_50Box','HD Oridecon 50 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6240,50;',NULL,NULL); -REPLACE INTO `item_db` VALUES (17105,'HD_Elunium_50Box','HD Elunium 50 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6241,50;',NULL,NULL); -# Mechanic/Genetic Cannonballs -REPLACE INTO `item_db` VALUES (18000,'Cannon_Ball','Cannon Ball',10,100,NULL,10,100,NULL,NULL,NULL,0x00040400,8,2,32768,NULL,99,NULL,8,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (18001,'Holy_Cannon_Ball','Holy Cannon Ball',10,200,NULL,10,120,NULL,NULL,NULL,0x00040400,8,2,32768,NULL,99,NULL,8,'bonus bAtkEle,Ele_Holy;',NULL,NULL); -REPLACE INTO `item_db` VALUES (18002,'Dark_Cannon_Ball','Dark Cannon Ball',10,200,NULL,10,120,NULL,NULL,NULL,0x00040400,8,2,32768,NULL,99,NULL,8,'bonus bAtkEle,Ele_Dark;',NULL,NULL); -REPLACE INTO `item_db` VALUES (18003,'Soul_Cannon_Ball','Soul Cannon Ball',10,200,NULL,10,120,NULL,NULL,NULL,0x00040400,8,2,32768,NULL,99,NULL,8,'bonus bAtkEle,Ele_Ghost;',NULL,NULL); -REPLACE INTO `item_db` VALUES (18004,'Iron_Cannon_Ball','Iron Cannon Ball',10,500,NULL,10,250,NULL,NULL,NULL,0x00040400,8,2,32768,NULL,99,NULL,8,NULL,NULL,NULL); -# More Bows -REPLACE INTO `item_db` VALUES (18100,'Shooting_Star_C','Shooting Star',5,20,NULL,0,190,NULL,5,0,0x00080800,7,2,34,4,1,1,11,'bonus bLongAtkRate,20;',NULL,NULL); -REPLACE INTO `item_db` VALUES (18101,'F_Bow_Of_Rudra_C','Rudra Bow',5,2,NULL,0,185,NULL,5,0,0x000A0848,7,2,34,4,0,0,11,'bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (18102,'E_Bow_Of_Rudra_C','Rudra Bow',5,2,NULL,0,185,NULL,5,0,0x000A0848,7,2,34,4,0,0,11,'bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000;',NULL,NULL); -# More Headgears -REPLACE INTO `item_db` VALUES (18500,'Cheer_Scarf6','Cheer Scarf6',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,1,0,369,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (18501,'Cheer_Scarf8','Cheer Scarf8',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,1,0,369,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (18502,'Cheer_Scarf10','Cheer Scarf10',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,1,0,369,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (18503,'Small_Horn_Of_Devil','Small Devil Horns',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,512,NULL,1,0,562,'bonus bAtkRate,5; bonus bMatkRate,5; bonus bMaxHPRate,10; bonus bMaxSPRate,10;',NULL,NULL); -REPLACE INTO `item_db` VALUES (18505,'Umbala_Spirit','Umbala Spirit',4,0,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,1,NULL,30,0,675,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (18506,'Hattah_Black','Hattah Black',4,12000,NULL,4000,NULL,2,NULL,1,0xFFFFFFFF,7,2,769,NULL,1,1,676,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (18507,'Elven_Ears_','Elven Ears',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFE,7,2,512,NULL,70,0,73,NULL,NULL,NULL); -# -REPLACE INTO `item_db` VALUES (18539,'Skull_Cap','Skull Cap',4,40,NULL,200,NULL,5,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,713,'bonus bMatkRate,2; if(getrefine() >= 5) { bonus bMatkRate,3; } if(getrefine() >= 7) { bonus bMatkRate,3; }',NULL,NULL); -# -REPLACE INTO `item_db` VALUES (18595,'Horn_Of_Ancient','Horn of Ancient',4,40,NULL,200,NULL,8,NULL,1,0xFFFFFFFF,7,2,256,NULL,50,1,757,'autobonus "{ bonus bBaseAtk,100; }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL); -REPLACE INTO `item_db` VALUES (18596,'Sprout_Hat','Sprout Hat',4,20,NULL,200,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,758,'skill "WZ_HEAVENDRIVE",3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (18597,'Mercury_Helm','Mercury Riser',4,40,NULL,200,NULL,10,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,759,'bonus bAspdRate,3; bonus bCritical,3; if(getrefine() >= 7) { bonus bAspdRate,2; bonus bCritical,2; } if(getrefine() >= 9) { bonus bAspdRate,2; bonus bCritical,2; }',NULL,NULL); -# -REPLACE INTO `item_db` VALUES (18600,'Cat_Ears_Beret','Cat Ear Beret',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,761,'bonus bAtkRate,5; if(getrefine() > 5 && getrefine() <= 12) { bonus2 bAddRace,RC_DemiHuman,(getrefine() - 5); bonus2 bSubRace,RC_DemiHuman,(getrefine() - 5); bonus2 bAddRace,RC_Player,(getrefine() - 5); bonus2 bSubRace,RC_Player,(getrefine() - 5); } if(getrefine() > 12) { bonus2 bAddRace,RC_DemiHuman,7; bonus2 bAddRace,RC_Player,7; bonus2 bSubRace,RC_DemiHuman,7; bonus2 bSubRace,RC_Player,7; }',NULL,NULL); -# -REPLACE INTO `item_db` VALUES (18612,'White_Musang_Hat','White Musang Hat',4,40,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,770,'bonus bStr,2; bonus bVit,2; bonus bLuk,1; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db` VALUES (18613,'Black_Musang_Hat','Black Musang Hat',4,40,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,771,'bonus bInt,2; bonus bDex,2; bonus bAgi,1; bonus bUnbreakableHelm;',NULL,NULL); -# -REPLACE INTO `item_db` VALUES (18620,'Heart_Eyepatch','Heart Eyepatch',4,5,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,512,NULL,20,1,779,NULL,NULL,NULL); -# -REPLACE INTO `item_db` VALUES (18656,'Wit_Pumpkin_Hat','Witch\'s Pumpkin Hat',4,20,NULL,300,NULL,10,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,1,717,'bonus bMdef,10; bonus bStr,2; bonus bInt,2; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Demon,15;',NULL,NULL); - -# Costume System -REPLACE INTO `item_db` VALUES (19500,'T_Mr_Smile','T Mr Smile',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,6144,NULL,0,0,65,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (19501,'T_Spinx_Helm','T Spinx Helm',4,0,NULL,0,NULL,0,NULL,1,0xFFFFFFFF,7,2,5120,NULL,0,0,137,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (19504,'T_Sunglasses','T Sunglasses',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,2048,NULL,0,0,12,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (19505,'T_Cigarette','T Cigarette',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,4096,NULL,0,0,54,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (19506,'T_Valkyrie_Feather_Band','T Valkyrie Feather Band',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,1024,NULL,0,1,300,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (19507,'Fine_Sun','Clear Sun',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,1024,NULL,1,0,654,NULL,NULL,NULL); - -REPLACE INTO `item_db` VALUES (22777,'Gift_Buff_Set','Gift Buff Set',2,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,1,NULL,NULL,NULL,NULL,NULL); - diff --git a/sql-files/item_db2.sql b/sql-files/item_db2.sql index 0fc50686f4..e0097d4f1b 100644 --- a/sql-files/item_db2.sql +++ b/sql-files/item_db2.sql @@ -4,93 +4,197 @@ DROP TABLE IF EXISTS `item_db2`; CREATE TABLE `item_db2` ( - `id` smallint(5) unsigned NOT NULL DEFAULT '0', + `id` int(10) unsigned NOT NULL DEFAULT '0', + `name_aegis` varchar(50) NOT NULL DEFAULT '', `name_english` varchar(50) NOT NULL DEFAULT '', - `name_japanese` varchar(50) NOT NULL DEFAULT '', - `type` tinyint(2) unsigned NOT NULL DEFAULT '0', + `type` varchar(20) DEFAULT NULL, + `subtype` varchar(20) DEFAULT NULL, `price_buy` mediumint(8) unsigned DEFAULT NULL, `price_sell` mediumint(8) unsigned DEFAULT NULL, - `weight` smallint(5) unsigned NOT NULL DEFAULT '0', + `weight` smallint(5) unsigned DEFAULT NULL, `attack` smallint(5) unsigned DEFAULT NULL, - `defence` smallint(5) unsigned DEFAULT NULL, + `defense` smallint(5) unsigned DEFAULT NULL, `range` tinyint(2) unsigned DEFAULT NULL, `slots` tinyint(2) unsigned DEFAULT NULL, - `equip_jobs` bigint(20) unsigned DEFAULT NULL, - `equip_upper` tinyint(2) unsigned DEFAULT NULL, - `equip_genders` tinyint(1) unsigned DEFAULT NULL, - `equip_locations` mediumint(7) unsigned DEFAULT NULL, + `job_all` tinyint(1) unsigned DEFAULT NULL, + `job_acolyte` tinyint(1) unsigned DEFAULT NULL, + `job_alchemist` tinyint(1) unsigned DEFAULT NULL, + `job_archer` tinyint(1) unsigned DEFAULT NULL, + `job_assassin` tinyint(1) unsigned DEFAULT NULL, + `job_barddancer` tinyint(1) unsigned DEFAULT NULL, + `job_blacksmith` tinyint(1) unsigned DEFAULT NULL, + `job_crusader` tinyint(1) unsigned DEFAULT NULL, + `job_gunslinger` tinyint(1) unsigned DEFAULT NULL, + `job_hunter` tinyint(1) unsigned DEFAULT NULL, + `job_knight` tinyint(1) unsigned DEFAULT NULL, + `job_mage` tinyint(1) unsigned DEFAULT NULL, + `job_merchant` tinyint(1) unsigned DEFAULT NULL, + `job_monk` tinyint(1) unsigned DEFAULT NULL, + `job_ninja` tinyint(1) unsigned DEFAULT NULL, + `job_novice` tinyint(1) unsigned DEFAULT NULL, + `job_priest` tinyint(1) unsigned DEFAULT NULL, + `job_rogue` tinyint(1) unsigned DEFAULT NULL, + `job_sage` tinyint(1) unsigned DEFAULT NULL, + `job_soullinker` tinyint(1) unsigned DEFAULT NULL, + `job_stargladiator` tinyint(1) unsigned DEFAULT NULL, + `job_supernovice` tinyint(1) unsigned DEFAULT NULL, + `job_swordman` tinyint(1) unsigned DEFAULT NULL, + `job_taekwon` tinyint(1) unsigned DEFAULT NULL, + `job_thief` tinyint(1) unsigned DEFAULT NULL, + `job_wizard` tinyint(1) unsigned DEFAULT NULL, + `class_all` tinyint(1) unsigned DEFAULT NULL, + `class_normal` tinyint(1) unsigned DEFAULT NULL, + `class_upper` tinyint(1) unsigned DEFAULT NULL, + `class_baby` tinyint(1) unsigned DEFAULT NULL, + `gender` varchar(10) DEFAULT NULL, + `location_head_top` tinyint(1) unsigned DEFAULT NULL, + `location_head_mid` tinyint(1) unsigned DEFAULT NULL, + `location_head_low` tinyint(1) unsigned DEFAULT NULL, + `location_armor` tinyint(1) unsigned DEFAULT NULL, + `location_right_hand` tinyint(1) unsigned DEFAULT NULL, + `location_left_hand` tinyint(1) unsigned DEFAULT NULL, + `location_garment` tinyint(1) unsigned DEFAULT NULL, + `location_shoes` tinyint(1) unsigned DEFAULT NULL, + `location_right_accessory` tinyint(1) unsigned DEFAULT NULL, + `location_left_accessory` tinyint(1) unsigned DEFAULT NULL, + `location_costume_head_top` tinyint(1) unsigned DEFAULT NULL, + `location_costume_head_mid` tinyint(1) unsigned DEFAULT NULL, + `location_costume_head_low` tinyint(1) unsigned DEFAULT NULL, + `location_costume_garment` tinyint(1) unsigned DEFAULT NULL, + `location_ammo` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_armor` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_weapon` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_shield` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_shoes` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_right_accessory` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_left_accessory` tinyint(1) unsigned DEFAULT NULL, `weapon_level` tinyint(1) unsigned DEFAULT NULL, - `equip_level` tinyint(3) unsigned DEFAULT NULL, + `equip_level_min` tinyint(3) unsigned DEFAULT NULL, + `equip_level_max` tinyint(3) unsigned DEFAULT NULL, `refineable` tinyint(1) unsigned DEFAULT NULL, `view` smallint(5) unsigned DEFAULT NULL, + `alias_name` varchar(50) DEFAULT NULL, + `flag_buyingstore` tinyint(1) unsigned DEFAULT NULL, + `flag_deadbranch` tinyint(1) unsigned DEFAULT NULL, + `flag_container` tinyint(1) unsigned DEFAULT NULL, + `flag_uniqueid` tinyint(1) unsigned DEFAULT NULL, + `flag_bindonequip` tinyint(1) unsigned DEFAULT NULL, + `flag_dropannounce` tinyint(1) unsigned DEFAULT NULL, + `flag_noconsume` tinyint(1) unsigned DEFAULT NULL, + `flag_dropeffect` varchar(20) DEFAULT NULL, + `delay_duration` bigint(20) unsigned DEFAULT NULL, + `delay_status` varchar(30) DEFAULT NULL, + `stack_amount` smallint(5) unsigned DEFAULT NULL, + `stack_inventory` tinyint(1) unsigned DEFAULT NULL, + `stack_cart` tinyint(1) unsigned DEFAULT NULL, + `stack_storage` tinyint(1) unsigned DEFAULT NULL, + `stack_guildstorage` tinyint(1) unsigned DEFAULT NULL, + `nouse_override` smallint(5) unsigned DEFAULT NULL, + `nouse_sitting` tinyint(1) unsigned DEFAULT NULL, + `trade_override` smallint(5) unsigned DEFAULT NULL, + `trade_nodrop` tinyint(1) unsigned DEFAULT NULL, + `trade_notrade` tinyint(1) unsigned DEFAULT NULL, + `trade_tradepartner` tinyint(1) unsigned DEFAULT NULL, + `trade_nosell` tinyint(1) unsigned DEFAULT NULL, + `trade_nocart` tinyint(1) unsigned DEFAULT NULL, + `trade_nostorage` tinyint(1) unsigned DEFAULT NULL, + `trade_noguildstorage` tinyint(1) unsigned DEFAULT NULL, + `trade_nomail` tinyint(1) unsigned DEFAULT NULL, + `trade_noauction` tinyint(1) unsigned DEFAULT NULL, `script` text, `equip_script` text, `unequip_script` text, PRIMARY KEY (`id`), - UNIQUE INDEX `UniqueAegisName` (`name_english`) + UNIQUE INDEX `UniqueAegisName` (`name_aegis`) ) ENGINE=MyISAM; -# Items Additional Database -# -# Structure of Database: -#REPLACE INTO `item_db2` VALUES ( ID,'AegisName','Name',Type,Buy,Sell,Weight,ATK,DEF,Range,Slots,Job,Class,Gender,Loc,wLV,eLV,Refineable,View,'Script','OnEquip_Script','OnUnequip_Script'); -# # THQ Quest Items #============================================================= -#REPLACE INTO `item_db2` VALUES (7950,'THG_Membership','THG Membership',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db2` VALUES (7951,'Token_Bag','Token Bag',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db2` VALUES (1998,'Jeramiah\'s_Jur','Jeramiah\'s Jur',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db2` VALUES (1999,'Zed\'s_Staff','Zed\'s Staff',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`price_sell`,`weight`,`alias_name`) VALUES (1998,'Jeramiah\'s_Jur','Jeramiah\'s Jur','Etc',10,10,'Jur'); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`price_sell`,`weight`,`alias_name`) VALUES (1999,'Zed\'s_Staff','Zed\'s Staff','Etc',10,10,'Staff_Of_Soul'); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`price_sell`,`weight`,`alias_name`) VALUES (7950,'THG_Membership','THG Membership','Etc',10,10,'Foolishness_Of_Blind'); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`price_sell`,`weight`,`alias_name`) VALUES (7951,'Token_Bag','Token Bag','Etc',10,10,'Leather_Bag_Of_Infinity'); # Official Event Items that had their Effects removed after the event was completed -#REPLACE INTO `item_db2` VALUES (585,'Wurst','Brusti',11,2,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(15,20),0; itemskill "PR_MAGNIFICAT",3;',NULL,NULL); -#REPLACE INTO `item_db2` VALUES (679,'Gold_Pill','Pilule',0,5000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 50,50;',NULL,NULL); +#============================================================= +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (585,'Wurst','Brusti','Delayconsume',2,40,'itemheal rand(15,20),0; itemskill "PR_MAGNIFICAT",3;'); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (679,'Gold_Pill','Pilule','Healing',5000,300,'percentheal 50,50;'); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2681,'Republic_Ring','Republic Anniversary Ring','Armor',20,100,true,true,'bonus bAllStats,3;'); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5134,'Pumpkin_Hat','Pumpkin-Head','Armor',20,200,2,true,true,206,'bonus2 bSubRace,RC_Demon,5;'); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5136,'Santa\'s_Hat_','Louise\'s Santa Hat','Armor',20,100,3,true,true,20,'bonus bMdef,1; bonus bLuk,1; bonus3 bAutoSpellWhenHit,"AL_HEAL",3,50; bonus3 bAutoSpellWhenHit,"AL_BLESSING",10,50;'); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5145,'Carnival_Joker_Jester','Carnival Jester','Armor',10,100,true,true,89,'bonus bAllStats,3;'); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5147,'Baseball_Cap','Baseball Cap','Armor',200,3,true,true,216,'bonus2 bExpAddRace,RC_Boss,50; bonus2 bExpAddRace,RC_NonBoss,50;'); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5201,'Party_Hat_B','2nd Anniversary Party Hat','Armor',20,300,3,true,true,144,'bonus bAllStats,3;'); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5202,'Pumpkin_Hat_','Pumpkin Hat','Armor',20,200,2,true,true,206,'bonus bAllStats,2; bonus2 bSubRace,RC_Demon,5; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,1500;'); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`,`script`) VALUES (5204,'Event_Pierrot_Nose','Rudolf\'s Red Nose','Armor',20,100,true,49,'bonus2 bResEff,Eff_Blind,3000; bonus2 bAddMonsterDropItem,12130,30;'); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5264,'Aussie_Flag_Hat','Australian Flag Hat','Armor',20,500,4,true,true,304,'bonus bAllStats,2;'); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5356,'Pumpkin_Hat_H','Pumpkin Hat','Armor',20,200,2,true,true,206,'bonus bAllStats,2; bonus2 bSubRace,RC_Demon,5; bonus2 bMagicAddRace,RC_Demon,5;'); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5384,'Santa_Hat_1','Twin Pompom By JB','Armor',20,200,2,1,true,20,true,390,'bonus bLuk,3; bonus2 bResEff,Eff_Curse,2000; bonus bVariableCastrate,-2; bonus bAspdRate,4; bonus2 bAddMonsterDropItem,539,100; bonus2 bAddMonsterDropItem,529,200; bonus2 bAddMonsterDropItem,530,200; autobonus "{ bonus bCritical,10; }",10,5000;'); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`view`,`script`) VALUES (5811,'Santa_Beard','Santa Beard','Armor',20,100,5,true,25,'bonus2 bSubRace,RC_Brute,5; bonus2 bSubRace,RC_Player_Doram,5;'); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (11702,'Moon_Cookie','Moon Cookie','Delayconsume',10,'sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_HALLUCINATION; itemskill "AL_BLESSING",7;'); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12131,'Lucky_Potion','Lucky Potion','Healing',2,100,'sc_start SC_LUKFOOD,180000,15;'); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12143,'Red_Can','Red Can','Usable',50000,300,'percentheal 25,25;'); -#REPLACE INTO `item_db2` VALUES (2681,'Republic_Ring','Republic Anniversary Ring',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bAllStats,3;',NULL,NULL); - -#REPLACE INTO `item_db2` VALUES (5134,'Pumpkin_Hat','Pumpkin-Head',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,206,'bonus2 bSubRace,RC_Demon,5;',NULL,NULL); -#REPLACE INTO `item_db2` VALUES (5136,'Santa\'s_Hat_','Louise\'s Santa Hat',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,20,'bonus bMdef,1; bonus bLuk,1; bonus3 bAutoSpellWhenHit,"AL_HEAL",3,50; bonus3 bAutoSpellWhenHit,"AL_BLESSING",10,50;',NULL,NULL); -#REPLACE INTO `item_db2` VALUES (5145,'Carnival_Joker_Jester','Carnival Jester',4,10,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,89,'bonus bAllStats,3;',NULL,NULL); -#REPLACE INTO `item_db2` VALUES (5147,'Baseball_Cap','Baseball Cap',4,0,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,216,'bonus2 bExpAddRace,RC_Boss,50; bonus2 bExpAddRace,RC_NonBoss,50;',NULL,NULL); -#REPLACE INTO `item_db2` VALUES (5201,'Party_Hat_B','2nd Anniversary Party Hat',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,144,'bonus bAllStats,3;',NULL,NULL); -#REPLACE INTO `item_db2` VALUES (5202,'Pumpkin_Hat_','Pumpkin Hat',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,206,'bonus bAllStats,2; bonus2 bSubRace,RC_Demon,5; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,1500;',NULL,NULL); -#REPLACE INTO `item_db2` VALUES (5204,'Event_Pierrot_Nose','Rudolf\'s Red Nose',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,49,'bonus2 bResEff,Eff_Blind,3000; bonus2 bAddMonsterDropItem,12130,30;',NULL,NULL); -#REPLACE INTO `item_db2` VALUES (5264,'Aussie_Flag_Hat','Australian Flag Hat',4,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,304,'bonus bAllStats,2;',NULL,NULL); -#REPLACE INTO `item_db2` VALUES (5356,'Pumpkin_Hat_H','Pumpkin Hat',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,206,'bonus bAllStats,2; bonus2 bSubRace,RC_Demon,5; bonus2 bMagicAddRace,RC_Demon,5;',NULL,NULL); -#REPLACE INTO `item_db2` VALUES (5811,'Santa_Beard','Santa Beard',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,25,'bonus2 bSubRace,RC_Brute,5;',NULL,NULL); - -#REPLACE INTO `item_db2` VALUES (11702,'Moon_Cookie','Moon Cookie',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_end SC_Poison; sc_end SC_Silence; sc_end SC_Blind; sc_end SC_Confusion; sc_end SC_Curse; sc_end SC_Hallucination; itemskill "AL_BLESSING",7;',NULL,NULL); -#REPLACE INTO `item_db2` VALUES (12131,'Lucky_Potion','Lucky Potion',0,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFood,180000,15;',NULL,NULL); -#REPLACE INTO `item_db2` VALUES (12143,'Red_Can','Red Can',2,50000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 25,25;',NULL,NULL); -#Event effect: Summon monster? Probably Rice_Cake. x_x -#REPLACE INTO `item_db2` VALUES (12199,'Rice_Scroll','Rice Scroll',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db2` VALUES (12200,'Event_Cake','Event Cake',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "PR_MAGNIFICAT",3;',NULL,NULL); -#REPLACE INTO `item_db2` VALUES (12238,'New_Year_Rice_Cake_1','New Year Rice Cake',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 20,15; sc_start SC_STRFood,1200000,3; sc_start SC_INTFood,1200000,3; sc_start SC_LUKFood,1200000,3; sc_start SC_SpeedUp1,5000,0;',NULL,NULL); -#REPLACE INTO `item_db2` VALUES (12239,'New_Year_Rice_Cake_2','New Year Rice Cake',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 20,15; sc_start SC_DEXFood,1200000,3; sc_start SC_AGIFood,1200000,3; sc_start SC_VITFood,1200000,3; sc_start SC_SpeedUp1,5000,0;',NULL,NULL); +# Event effect: Summon monster? Probably Rice_Cake. x_x +#============================================================= +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`) VALUES (12199,'Rice_Scroll','Rice Scroll','Usable'); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12200,'Event_Cake','Event Cake','Usable',20,50,'itemskill "PR_MAGNIFICAT",3;'); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12238,'New_Year_Rice_Cake_1','New Year Rice Cake','Healing',20,100,'percentheal 20,15; sc_start SC_STRFOOD,1200000,3; sc_start SC_INTFOOD,1200000,3; sc_start SC_LUKFOOD,1200000,3; sc_start SC_SPEEDUP1,5000,0;'); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12239,'New_Year_Rice_Cake_2','New Year Rice Cake','Healing',20,100,'percentheal 20,15; sc_start SC_DEXFOOD,1200000,3; sc_start SC_AGIFOOD,1200000,3; sc_start SC_VITFOOD,1200000,3; sc_start SC_SPEEDUP1,5000,0;'); # iRO St. Patrick's Day Event 2008 #============================================================= -#REPLACE INTO `item_db2` VALUES (12715,'Black_Treasure_Chest','Black Treasure Chest',2,0,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_08stpattyseventbox";',NULL,NULL); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`alias_name`) VALUES (7915,'Copper_Coin_','Bronze Coin','Etc',10,'Copper_Coin'); # iRO Valentine's Day Event 2009 #============================================================= -#REPLACE INTO `item_db2` VALUES (12742,'Valentine_Gift_Box_M','Valentine Gift Box',2,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7946,1;',NULL,NULL); -#REPLACE INTO `item_db2` VALUES (12743,'Valentine_Gift_Box_F','Valentine Gift Box',2,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7947,1;',NULL,NULL); -#REPLACE INTO `item_db2` VALUES (12744,'Chocolate_Box','Chocolate Box',2,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 558,1;',NULL,NULL); -#REPLACE INTO `item_db2` VALUES (14466,'Valentine\'s_Emblem_Box','Valentine\'s Emblem Box',2,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5817,1;',NULL,NULL); -#REPLACE INTO `item_db2` VALUES (7946,'Gold_Ring_Of_Valentine','Gold Ring Of Valentine',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db2` VALUES (7947,'Silver_Ring_Of_Valentine','Silver Ring Of Valentine',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db2` VALUES (7948,'Box','Box',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db2` VALUES (5817,'Valentine\'s_Emblem','Valentine\'s Emblem',4,10,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bAtkRate,3; bonus bMatkRate,3; bonus bAllStats,2; bonus bFlee,10; bonus bAspd,1; bonus bMdef,3; bonus2 bSkillAtk,"AL_HEAL",10; bonus2 bSkillHeal,"AL_HEAL",10; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bAddItemHealRate,IG_Potion,10;',NULL,NULL); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`alias_name`) VALUES (7916,'Silver_Coin_','Silver Coin','Etc',10,'Silver_Coin'); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`alias_name`,`script`) VALUES (12715,'Black_Treasure_Chest','Black Treasure Chest','Usable',200,'Treasure_Box_','callfunc "F_08stpattyseventbox";'); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (5817,'Valentine\'s_Emblem','Valentine\'s Emblem','Armor',10,3,true,true,'bonus bAtkRate,3; bonus bMatkRate,3; bonus bAllStats,2; bonus bFlee,10; bonus bAspd,1; bonus bMdef,3; bonus2 bSkillAtk,"AL_HEAL",10; bonus2 bSkillHeal,"AL_HEAL",10; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bAddItemGroupHealRate,IG_Potion,10;'); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7946,'Gold_Ring_Of_Valentine','Gold Ring Of Valentine','Etc',10); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7947,'Silver_Ring_Of_Valentine','Silver Ring Of Valentine','Etc',10); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7948,'Box','Box','Etc',10,10); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (12742,'Valentine_Gift_Box_M','Valentine Gift Box','Usable',10,'getitem 7946,1;'); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (12743,'Valentine_Gift_Box_F','Valentine Gift Box','Usable',10,'getitem 7947,1;'); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (12744,'Chocolate_Box','Chocolate Box','Usable',10,'getitem 558,1;'); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (14466,'Valentine\'s_Emblem_Box','Valentine\'s Emblem Box','Usable',10,'getitem 5817,1;'); # iRO Halloween Event 2009 #============================================================= -#REPLACE INTO `item_db2` VALUES (5668,'Weird_Pumpkin_Hat','Weird Pumpkin Hat',4,20,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,206,'bonus bMdef,5; bonus2 bAddMonsterDropItem,12192,2500;',NULL,NULL); -#REPLACE INTO `item_db2` VALUES (6298,'Crushed_Pumpkin','Crushed Pumpkin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db2` VALUES (6299,'Worn_Fabric','Worn Fabric',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5668,'Weird_Pumpkin_Hat','Weird Pumpkin Hat','Armor',20,5,true,true,206,'bonus bMdef,5; bonus2 bAddMonsterDropItem,12192,2500;'); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6298,'Crushed_Pumpkin','Crushed Pumpkin','Etc'); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6299,'Worn_Fabric','Worn Fabric','Etc'); # Old Tuxedo and Wedding Dress, will display the outfit when worn. -#================================================================== -#REPLACE INTO `item_db2` VALUES (2338,'Wedding_Dress','Wedding Dress',4,43000,NULL,500,NULL,0,NULL,0,0xFFFFFFFE,7,0,16,NULL,0,1,0,NULL,'setoption Option_Wedding,1;','setoption Option_Wedding,0;'); -#REPLACE INTO `item_db2` VALUES (7170,'Tuxedo','Tuxedo',4,43000,NULL,10,NULL,0,NULL,0,0xFFFFFFFE,7,1,16,NULL,0,1,0,NULL,'setoption Option_Wedding,1;','setoption Option_Wedding,0;'); +#============================================================= +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`location_armor`,`refineable`,`equip_script`,`unequip_script`) VALUES (2338,'Wedding_Dress','Wedding Dress','Armor',43000,500,true,false,true,true,'sc_start SC_WEDDING,INFINITE_TICK,0;','sc_end SC_WEDDING;'); +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`gender`,`location_armor`,`refineable`,`equip_script`,`unequip_script`) VALUES (7170,'Tuxedo','Tuxedo','Armor',43000,10,true,false,'Male',true,true,'sc_start SC_WEDDING,INFINITE_TICK,0;','sc_end SC_WEDDING;'); +# Non-kRO Eden Group Mark effect +#============================================================= +REPLACE INTO `item_db2` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (22508,'Para_Team_Mark_','Eden Group Mark','Delayconsume','unitskilluseid getcharid(3),"AL_TELEPORT",3;'); + +# Gender restrictions that were removed on official servers +#============================================================= +REPLACE INTO `item_db2` (`id`,`gender`) VALUES (2206,'Female'); +REPLACE INTO `item_db2` (`id`,`gender`) VALUES (2208,'Female'); +REPLACE INTO `item_db2` (`id`,`gender`) VALUES (2209,'Female'); +REPLACE INTO `item_db2` (`id`,`gender`) VALUES (2234,'Female'); +REPLACE INTO `item_db2` (`id`,`gender`) VALUES (2235,'Male'); +REPLACE INTO `item_db2` (`id`,`gender`) VALUES (2407,'Female'); +REPLACE INTO `item_db2` (`id`,`gender`) VALUES (2415,'Female'); +REPLACE INTO `item_db2` (`id`,`gender`) VALUES (5143,'Male'); +REPLACE INTO `item_db2` (`id`,`gender`) VALUES (5164,'Female'); +REPLACE INTO `item_db2` (`id`,`gender`) VALUES (5165,'Male'); +REPLACE INTO `item_db2` (`id`,`gender`) VALUES (5191,'Female'); +REPLACE INTO `item_db2` (`id`,`gender`) VALUES (5192,'Female'); +REPLACE INTO `item_db2` (`id`,`gender`) VALUES (5193,'Female'); +REPLACE INTO `item_db2` (`id`,`gender`) VALUES (5194,'Female'); +REPLACE INTO `item_db2` (`id`,`gender`) VALUES (5195,'Female'); +REPLACE INTO `item_db2` (`id`,`gender`) VALUES (5196,'Female'); +REPLACE INTO `item_db2` (`id`,`gender`) VALUES (5197,'Female'); +REPLACE INTO `item_db2` (`id`,`gender`) VALUES (5221,'Female'); +REPLACE INTO `item_db2` (`id`,`gender`) VALUES (5354,'Male'); +REPLACE INTO `item_db2` (`id`,`gender`) VALUES (5355,'Female'); +REPLACE INTO `item_db2` (`id`,`gender`) VALUES (5400,'Female'); +REPLACE INTO `item_db2` (`id`,`gender`) VALUES (5681,'Female'); diff --git a/sql-files/item_db2_re.sql b/sql-files/item_db2_re.sql index c93ece62ba..07969194b3 100644 --- a/sql-files/item_db2_re.sql +++ b/sql-files/item_db2_re.sql @@ -4,93 +4,206 @@ DROP TABLE IF EXISTS `item_db2_re`; CREATE TABLE `item_db2_re` ( - `id` smallint(5) unsigned NOT NULL DEFAULT '0', + `id` int(10) unsigned NOT NULL DEFAULT '0', + `name_aegis` varchar(50) NOT NULL DEFAULT '', `name_english` varchar(50) NOT NULL DEFAULT '', - `name_japanese` varchar(50) NOT NULL DEFAULT '', - `type` tinyint(2) unsigned NOT NULL DEFAULT '0', + `type` varchar(20) DEFAULT NULL, + `subtype` varchar(20) DEFAULT NULL, `price_buy` mediumint(8) unsigned DEFAULT NULL, `price_sell` mediumint(8) unsigned DEFAULT NULL, - `weight` smallint(5) unsigned NOT NULL DEFAULT '0', - `atk:matk` varchar(11) DEFAULT NULL, - `defence` smallint(5) unsigned DEFAULT NULL, + `weight` smallint(5) unsigned DEFAULT NULL, + `attack` smallint(5) unsigned DEFAULT NULL, + `magic_attack` smallint(5) unsigned DEFAULT NULL, + `defense` smallint(5) unsigned DEFAULT NULL, `range` tinyint(2) unsigned DEFAULT NULL, `slots` tinyint(2) unsigned DEFAULT NULL, - `equip_jobs` bigint(20) unsigned DEFAULT NULL, - `equip_upper` tinyint(2) unsigned DEFAULT NULL, - `equip_genders` tinyint(1) unsigned DEFAULT NULL, - `equip_locations` mediumint(7) unsigned DEFAULT NULL, + `job_all` tinyint(1) unsigned DEFAULT NULL, + `job_acolyte` tinyint(1) unsigned DEFAULT NULL, + `job_alchemist` tinyint(1) unsigned DEFAULT NULL, + `job_archer` tinyint(1) unsigned DEFAULT NULL, + `job_assassin` tinyint(1) unsigned DEFAULT NULL, + `job_barddancer` tinyint(1) unsigned DEFAULT NULL, + `job_blacksmith` tinyint(1) unsigned DEFAULT NULL, + `job_crusader` tinyint(1) unsigned DEFAULT NULL, + `job_gunslinger` tinyint(1) unsigned DEFAULT NULL, + `job_hunter` tinyint(1) unsigned DEFAULT NULL, + `job_kagerouoboro` tinyint(1) unsigned DEFAULT NULL, + `job_knight` tinyint(1) unsigned DEFAULT NULL, + `job_mage` tinyint(1) unsigned DEFAULT NULL, + `job_merchant` tinyint(1) unsigned DEFAULT NULL, + `job_monk` tinyint(1) unsigned DEFAULT NULL, + `job_ninja` tinyint(1) unsigned DEFAULT NULL, + `job_novice` tinyint(1) unsigned DEFAULT NULL, + `job_priest` tinyint(1) unsigned DEFAULT NULL, + `job_rebellion` tinyint(1) unsigned DEFAULT NULL, + `job_rogue` tinyint(1) unsigned DEFAULT NULL, + `job_sage` tinyint(1) unsigned DEFAULT NULL, + `job_soullinker` tinyint(1) unsigned DEFAULT NULL, + `job_stargladiator` tinyint(1) unsigned DEFAULT NULL, + `job_summoner` tinyint(1) unsigned DEFAULT NULL, + `job_supernovice` tinyint(1) unsigned DEFAULT NULL, + `job_swordman` tinyint(1) unsigned DEFAULT NULL, + `job_taekwon` tinyint(1) unsigned DEFAULT NULL, + `job_thief` tinyint(1) unsigned DEFAULT NULL, + `job_wizard` tinyint(1) unsigned DEFAULT NULL, + `class_all` tinyint(1) unsigned DEFAULT NULL, + `class_normal` tinyint(1) unsigned DEFAULT NULL, + `class_upper` tinyint(1) unsigned DEFAULT NULL, + `class_baby` tinyint(1) unsigned DEFAULT NULL, + `class_third` tinyint(1) unsigned DEFAULT NULL, + `class_third_upper` tinyint(1) unsigned DEFAULT NULL, + `class_third_baby` tinyint(1) unsigned DEFAULT NULL, + `gender` varchar(10) DEFAULT NULL, + `location_head_top` tinyint(1) unsigned DEFAULT NULL, + `location_head_mid` tinyint(1) unsigned DEFAULT NULL, + `location_head_low` tinyint(1) unsigned DEFAULT NULL, + `location_armor` tinyint(1) unsigned DEFAULT NULL, + `location_right_hand` tinyint(1) unsigned DEFAULT NULL, + `location_left_hand` tinyint(1) unsigned DEFAULT NULL, + `location_garment` tinyint(1) unsigned DEFAULT NULL, + `location_shoes` tinyint(1) unsigned DEFAULT NULL, + `location_right_accessory` tinyint(1) unsigned DEFAULT NULL, + `location_left_accessory` tinyint(1) unsigned DEFAULT NULL, + `location_costume_head_top` tinyint(1) unsigned DEFAULT NULL, + `location_costume_head_mid` tinyint(1) unsigned DEFAULT NULL, + `location_costume_head_low` tinyint(1) unsigned DEFAULT NULL, + `location_costume_garment` tinyint(1) unsigned DEFAULT NULL, + `location_ammo` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_armor` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_weapon` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_shield` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_shoes` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_right_accessory` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_left_accessory` tinyint(1) unsigned DEFAULT NULL, `weapon_level` tinyint(1) unsigned DEFAULT NULL, - `equip_level` varchar(10) DEFAULT NULL, + `equip_level_min` tinyint(3) unsigned DEFAULT NULL, + `equip_level_max` tinyint(3) unsigned DEFAULT NULL, `refineable` tinyint(1) unsigned DEFAULT NULL, `view` smallint(5) unsigned DEFAULT NULL, + `alias_name` varchar(50) DEFAULT NULL, + `flag_buyingstore` tinyint(1) unsigned DEFAULT NULL, + `flag_deadbranch` tinyint(1) unsigned DEFAULT NULL, + `flag_container` tinyint(1) unsigned DEFAULT NULL, + `flag_uniqueid` tinyint(1) unsigned DEFAULT NULL, + `flag_bindonequip` tinyint(1) unsigned DEFAULT NULL, + `flag_dropannounce` tinyint(1) unsigned DEFAULT NULL, + `flag_noconsume` tinyint(1) unsigned DEFAULT NULL, + `flag_dropeffect` varchar(20) DEFAULT NULL, + `delay_duration` bigint(20) unsigned DEFAULT NULL, + `delay_status` varchar(30) DEFAULT NULL, + `stack_amount` smallint(5) unsigned DEFAULT NULL, + `stack_inventory` tinyint(1) unsigned DEFAULT NULL, + `stack_cart` tinyint(1) unsigned DEFAULT NULL, + `stack_storage` tinyint(1) unsigned DEFAULT NULL, + `stack_guildstorage` tinyint(1) unsigned DEFAULT NULL, + `nouse_override` smallint(5) unsigned DEFAULT NULL, + `nouse_sitting` tinyint(1) unsigned DEFAULT NULL, + `trade_override` smallint(5) unsigned DEFAULT NULL, + `trade_nodrop` tinyint(1) unsigned DEFAULT NULL, + `trade_notrade` tinyint(1) unsigned DEFAULT NULL, + `trade_tradepartner` tinyint(1) unsigned DEFAULT NULL, + `trade_nosell` tinyint(1) unsigned DEFAULT NULL, + `trade_nocart` tinyint(1) unsigned DEFAULT NULL, + `trade_nostorage` tinyint(1) unsigned DEFAULT NULL, + `trade_noguildstorage` tinyint(1) unsigned DEFAULT NULL, + `trade_nomail` tinyint(1) unsigned DEFAULT NULL, + `trade_noauction` tinyint(1) unsigned DEFAULT NULL, `script` text, `equip_script` text, `unequip_script` text, PRIMARY KEY (`id`), - UNIQUE INDEX `UniqueAegisName` (`name_english`) + UNIQUE INDEX `UniqueAegisName` (`name_aegis`) ) ENGINE=MyISAM; -# Items Additional Database -# -# Structure of Database: -#REPLACE INTO `item_db2_re` VALUES ( ID,'AegisName','Name',Type,Buy,Sell,Weight,'ATK[:MATK]',DEF,Range,Slots,Job,Class,Gender,Loc,wLV,'eLV[:maxLevel]',Refineable,View,'Script','OnEquip_Script','OnUnequip_Script'); -# # THQ Quest Items #============================================================= -#REPLACE INTO `item_db2_re` VALUES (7950,'THG_Membership','THG Membership',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db2_re` VALUES (7951,'Token_Bag','Token Bag',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db2_re` VALUES (1998,'Jeramiah\'s_Jur','Jeramiah\'s Jur',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db2_re` VALUES (1999,'Zed\'s_Staff','Zed\'s Staff',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`price_sell`,`weight`,`alias_name`) VALUES (1998,'Jeramiah\'s_Jur','Jeramiah\'s Jur','Etc',10,10,'Jur'); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`price_sell`,`weight`,`alias_name`) VALUES (1999,'Zed\'s_Staff','Zed\'s Staff','Etc',10,10,'Staff_Of_Soul'); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`price_sell`,`weight`,`alias_name`) VALUES (7950,'THG_Membership','THG Membership','Etc',10,10,'Foolishness_Of_Blind'); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`price_sell`,`weight`,`alias_name`) VALUES (7951,'Token_Bag','Token Bag','Etc',10,10,'Leather_Bag_Of_Infinity'); # Official Event Items that had their Effects removed after the event was completed -#REPLACE INTO `item_db2_re` VALUES (585,'Wurst','Brusti',11,2,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(15,20),0; itemskill "PR_MAGNIFICAT",3;',NULL,NULL); -#REPLACE INTO `item_db2_re` VALUES (679,'Gold_Pill','Pilule',0,5000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 50,50;',NULL,NULL); +#============================================================= +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (585,'Wurst','Brusti','Delayconsume',2,40,'itemheal rand(15,20),0; itemskill "PR_MAGNIFICAT",3;'); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (679,'Gold_Pill','Pilule','Healing',5000,300,'percentheal 50,50;'); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2681,'Republic_Ring','Republic Anniversary Ring','Armor',20,100,true,true,'bonus bAllStats,3;'); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5134,'Pumpkin_Hat','Pumpkin-Head','Armor',20,200,2,true,true,206,'bonus2 bSubRace,RC_Demon,5;'); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5136,'Santa\'s_Hat_','Louise\'s Santa Hat','Armor',20,100,3,true,true,20,'bonus bMdef,1; bonus bLuk,1; bonus3 bAutoSpellWhenHit,"AL_HEAL",3,50; bonus3 bAutoSpellWhenHit,"AL_BLESSING",10,50;'); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5145,'Carnival_Joker_Jester','Carnival Jester','Armor',10,100,true,true,89,'bonus bAllStats,3;'); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5147,'Baseball_Cap','Baseball Cap','Armor',200,3,true,true,216,'bonus2 bExpAddRace,RC_Boss,50; bonus2 bExpAddRace,RC_NonBoss,50;'); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5201,'Party_Hat_B','2nd Anniversary Party Hat','Armor',20,300,3,true,true,144,'bonus bAllStats,3;'); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5202,'Pumpkin_Hat_','Pumpkin Hat','Armor',20,200,2,true,true,206,'bonus bAllStats,2; bonus2 bSubRace,RC_Demon,5; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,1500;'); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`,`script`) VALUES (5204,'Event_Pierrot_Nose','Rudolf\'s Red Nose','Armor',20,100,true,49,'bonus2 bResEff,Eff_Blind,3000; bonus2 bAddMonsterDropItem,12130,30;'); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5264,'Aussie_Flag_Hat','Australian Flag Hat','Armor',20,500,4,true,true,304,'bonus bAllStats,2;'); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5356,'Pumpkin_Hat_H','Pumpkin Hat','Armor',20,200,2,true,true,206,'bonus bAllStats,2; bonus2 bSubRace,RC_Demon,5; bonus2 bMagicAddRace,RC_Demon,5;'); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5384,'Santa_Hat_1','Twin Pompom By JB','Armor',20,200,2,1,true,20,true,390,'bonus bLuk,3; bonus2 bResEff,Eff_Curse,2000; bonus bVariableCastrate,-2; bonus bAspdRate,4; bonus2 bAddMonsterDropItem,539,100; bonus2 bAddMonsterDropItem,529,200; bonus2 bAddMonsterDropItem,530,200; autobonus "{ bonus bCritical,10; }",10,5000;'); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`view`,`script`) VALUES (5811,'Santa_Beard','Santa Beard','Armor',20,100,5,true,25,'bonus2 bSubRace,RC_Brute,5; bonus2 bSubRace,RC_Player_Doram,5;'); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (11702,'Moon_Cookie','Moon Cookie','Delayconsume',10,'sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_HALLUCINATION; itemskill "AL_BLESSING",7;'); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12131,'Lucky_Potion','Lucky Potion','Healing',2,100,'sc_start SC_LUKFOOD,180000,15;'); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12143,'Red_Can','Red Can','Usable',50000,300,'percentheal 25,25;'); -#REPLACE INTO `item_db2_re` VALUES (2681,'Republic_Ring','Republic Anniversary Ring',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bAllStats,3;',NULL,NULL); - -#REPLACE INTO `item_db2_re` VALUES (5134,'Pumpkin_Hat','Pumpkin-Head',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,206,'bonus2 bSubRace,RC_Demon,5;',NULL,NULL); -#REPLACE INTO `item_db2_re` VALUES (5136,'Santa\'s_Hat_','Louise\'s Santa Hat',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,20,'bonus bMdef,1; bonus bLuk,1; bonus3 bAutoSpellWhenHit,"AL_HEAL",3,50; bonus3 bAutoSpellWhenHit,"AL_BLESSING",10,50;',NULL,NULL); -#REPLACE INTO `item_db2_re` VALUES (5145,'Carnival_Joker_Jester','Carnival Jester',4,10,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,89,'bonus bAllStats,3;',NULL,NULL); -#REPLACE INTO `item_db2_re` VALUES (5147,'Baseball_Cap','Baseball Cap',4,0,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,216,'bonus2 bExpAddRace,RC_Boss,50; bonus2 bExpAddRace,RC_NonBoss,50;',NULL,NULL); -#REPLACE INTO `item_db2_re` VALUES (5201,'Party_Hat_B','2nd Anniversary Party Hat',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,144,'bonus bAllStats,3;',NULL,NULL); -#REPLACE INTO `item_db2_re` VALUES (5202,'Pumpkin_Hat_','Pumpkin Hat',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,206,'bonus bAllStats,2; bonus2 bSubRace,RC_Demon,5; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,1500;',NULL,NULL); -#REPLACE INTO `item_db2_re` VALUES (5204,'Event_Pierrot_Nose','Rudolf\'s Red Nose',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,49,'bonus2 bResEff,Eff_Blind,3000; bonus2 bAddMonsterDropItem,12130,30;',NULL,NULL); -#REPLACE INTO `item_db2_re` VALUES (5264,'Aussie_Flag_Hat','Australian Flag Hat',4,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,304,'bonus bAllStats,2;',NULL,NULL); -#REPLACE INTO `item_db2_re` VALUES (5356,'Pumpkin_Hat_H','Pumpkin Hat',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,206,'bonus bAllStats,2; bonus2 bSubRace,RC_Demon,5; bonus2 bMagicAddRace,RC_Demon,5;',NULL,NULL); -#REPLACE INTO `item_db2_re` VALUES (5811,'Santa_Beard','Santa Beard',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,25,'bonus2 bSubRace,RC_Brute,5;',NULL,NULL); - -#REPLACE INTO `item_db2_re` VALUES (11702,'Moon_Cookie','Moon Cookie',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_end SC_Poison; sc_end SC_Silence; sc_end SC_Blind; sc_end SC_Confusion; sc_end SC_Curse; sc_end SC_Hallucination; itemskill "AL_BLESSING",7;',NULL,NULL); -#REPLACE INTO `item_db2_re` VALUES (12131,'Lucky_Potion','Lucky Potion',0,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFood,180000,15;',NULL,NULL); -#REPLACE INTO `item_db2_re` VALUES (12143,'Red_Can','Red Can',2,50000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 25,25;',NULL,NULL); -#Event effect: Summon monster? Probably Rice_Cake. x_x -#REPLACE INTO `item_db2_re` VALUES (12199,'Rice_Scroll','Rice Scroll',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db2_re` VALUES (12200,'Event_Cake','Event Cake',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill "PR_MAGNIFICAT",3;',NULL,NULL); -#REPLACE INTO `item_db2_re` VALUES (12238,'New_Year_Rice_Cake_1','New Year Rice Cake',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 20,15; sc_start SC_STRFood,1200000,3; sc_start SC_INTFood,1200000,3; sc_start SC_LUKFood,1200000,3; sc_start SC_SpeedUp1,5000,0;',NULL,NULL); -#REPLACE INTO `item_db2_re` VALUES (12239,'New_Year_Rice_Cake_2','New Year Rice Cake',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 20,15; sc_start SC_DEXFood,1200000,3; sc_start SC_AGIFood,1200000,3; sc_start SC_VITFood,1200000,3; sc_start SC_SpeedUp1,5000,0;',NULL,NULL); +# Event effect: Summon monster? Probably Rice_Cake. x_x +#============================================================= +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (12199,'Rice_Scroll','Rice Scroll','Usable'); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12200,'Event_Cake','Event Cake','Usable',20,50,'itemskill "PR_MAGNIFICAT",3;'); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12238,'New_Year_Rice_Cake_1','New Year Rice Cake','Healing',20,100,'percentheal 20,15; sc_start SC_STRFOOD,1200000,3; sc_start SC_INTFOOD,1200000,3; sc_start SC_LUKFOOD,1200000,3; sc_start SC_SPEEDUP1,5000,0;'); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12239,'New_Year_Rice_Cake_2','New Year Rice Cake','Healing',20,100,'percentheal 20,15; sc_start SC_DEXFOOD,1200000,3; sc_start SC_AGIFOOD,1200000,3; sc_start SC_VITFOOD,1200000,3; sc_start SC_SPEEDUP1,5000,0;'); # iRO St. Patrick's Day Event 2008 #============================================================= -#REPLACE INTO `item_db2_re` VALUES (12715,'Black_Treasure_Chest','Black Treasure Chest',2,0,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_08stpattyseventbox";',NULL,NULL); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`alias_name`) VALUES (7915,'Copper_Coin_','Bronze Coin','Etc',10,'Copper_Coin'); # iRO Valentine's Day Event 2009 #============================================================= -#REPLACE INTO `item_db2_re` VALUES (12742,'Valentine_Gift_Box_M','Valentine Gift Box',2,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7946,1;',NULL,NULL); -#REPLACE INTO `item_db2_re` VALUES (12743,'Valentine_Gift_Box_F','Valentine Gift Box',2,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7947,1;',NULL,NULL); -#REPLACE INTO `item_db2_re` VALUES (12744,'Chocolate_Box','Chocolate Box',2,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 558,1;',NULL,NULL); -#REPLACE INTO `item_db2_re` VALUES (14466,'Valentine\'s_Emblem_Box','Valentine\'s Emblem Box',2,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5817,1;',NULL,NULL); -#REPLACE INTO `item_db2_re` VALUES (7946,'Gold_Ring_Of_Valentine','Gold Ring Of Valentine',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db2_re` VALUES (7947,'Silver_Ring_Of_Valentine','Silver Ring Of Valentine',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db2_re` VALUES (7948,'Box','Box',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db2_re` VALUES (5817,'Valentine\'s_Emblem','Valentine\'s Emblem',4,10,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bAtkRate,3; bonus bMatkRate,3; bonus bAllStats,2; bonus bFlee,10; bonus bAspd,1; bonus bMdef,3; bonus2 bSkillAtk,"AL_HEAL",10; bonus2 bSkillHeal,"AL_HEAL",10; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bAddItemHealRate,IG_Potion,10;',NULL,NULL); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`alias_name`) VALUES (7916,'Silver_Coin_','Silver Coin','Etc',10,'Silver_Coin'); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`alias_name`,`script`) VALUES (12715,'Black_Treasure_Chest','Black Treasure Chest','Usable',200,'Treasure_Box_','callfunc "F_08stpattyseventbox";'); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (5817,'Valentine\'s_Emblem','Valentine\'s Emblem','Armor',10,3,true,true,'bonus bAtkRate,3; bonus bMatkRate,3; bonus bAllStats,2; bonus bFlee,10; bonus bAspd,1; bonus bMdef,3; bonus2 bSkillAtk,"AL_HEAL",10; bonus2 bSkillHeal,"AL_HEAL",10; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bAddItemGroupHealRate,IG_Potion,10;'); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7946,'Gold_Ring_Of_Valentine','Gold Ring Of Valentine','Etc',10); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7947,'Silver_Ring_Of_Valentine','Silver Ring Of Valentine','Etc',10); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7948,'Box','Box','Etc',10,10); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (12742,'Valentine_Gift_Box_M','Valentine Gift Box','Usable',10,'getitem 7946,1;'); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (12743,'Valentine_Gift_Box_F','Valentine Gift Box','Usable',10,'getitem 7947,1;'); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (12744,'Chocolate_Box','Chocolate Box','Usable',10,'getitem 558,1;'); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (14466,'Valentine\'s_Emblem_Box','Valentine\'s Emblem Box','Usable',10,'getitem 5817,1;'); # iRO Halloween Event 2009 #============================================================= -#REPLACE INTO `item_db2_re` VALUES (5668,'Weird_Pumpkin_Hat','Weird Pumpkin Hat',4,20,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,206,'bonus bMdef,5; bonus2 bAddMonsterDropItem,12192,2500;',NULL,NULL); -#REPLACE INTO `item_db2_re` VALUES (6298,'Crushed_Pumpkin','Crushed Pumpkin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db2_re` VALUES (6299,'Worn_Fabric','Worn Fabric',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5668,'Weird_Pumpkin_Hat','Weird Pumpkin Hat','Armor',20,5,true,true,206,'bonus bMdef,5; bonus2 bAddMonsterDropItem,12192,2500;'); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6298,'Crushed_Pumpkin','Crushed Pumpkin','Etc'); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6299,'Worn_Fabric','Worn Fabric','Etc'); # Old Tuxedo and Wedding Dress, will display the outfit when worn. -#================================================================== -#REPLACE INTO `item_db2_re` VALUES (2338,'Wedding_Dress','Wedding Dress',4,43000,NULL,500,NULL,0,NULL,0,0xFFFFFFFE,7,0,16,NULL,0,1,0,NULL,'setoption Option_Wedding,1;','setoption Option_Wedding,0;'); -#REPLACE INTO `item_db2_re` VALUES (7170,'Tuxedo','Tuxedo',4,43000,NULL,10,NULL,0,NULL,0,0xFFFFFFFE,7,1,16,NULL,0,1,0,NULL,'setoption Option_Wedding,1;','setoption Option_Wedding,0;'); +#============================================================= +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`location_armor`,`refineable`,`equip_script`,`unequip_script`) VALUES (2338,'Wedding_Dress','Wedding Dress','Armor',43000,500,true,false,true,true,'sc_start SC_WEDDING,INFINITE_TICK,0;','sc_end SC_WEDDING;'); +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`gender`,`location_armor`,`refineable`,`equip_script`,`unequip_script`) VALUES (7170,'Tuxedo','Tuxedo','Armor',43000,10,true,false,'Male',true,true,'sc_start SC_WEDDING,INFINITE_TICK,0;','sc_end SC_WEDDING;'); +# Non-kRO Eden Group Mark effect +#============================================================= +REPLACE INTO `item_db2_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (22508,'Para_Team_Mark_','Eden Group Mark','Delayconsume','unitskilluseid getcharid(3),"AL_TELEPORT",3;'); + +# Gender restrictions that were removed on official servers +#============================================================= +REPLACE INTO `item_db2_re` (`id`,`gender`) VALUES (2206,'Female'); +REPLACE INTO `item_db2_re` (`id`,`gender`) VALUES (2208,'Female'); +REPLACE INTO `item_db2_re` (`id`,`gender`) VALUES (2209,'Female'); +REPLACE INTO `item_db2_re` (`id`,`gender`) VALUES (2234,'Female'); +REPLACE INTO `item_db2_re` (`id`,`gender`) VALUES (2235,'Male'); +REPLACE INTO `item_db2_re` (`id`,`gender`) VALUES (2407,'Female'); +REPLACE INTO `item_db2_re` (`id`,`gender`) VALUES (2415,'Female'); +REPLACE INTO `item_db2_re` (`id`,`gender`) VALUES (2494,'Female'); +REPLACE INTO `item_db2_re` (`id`,`gender`) VALUES (5143,'Male'); +REPLACE INTO `item_db2_re` (`id`,`gender`) VALUES (5164,'Female'); +REPLACE INTO `item_db2_re` (`id`,`gender`) VALUES (5165,'Male'); +REPLACE INTO `item_db2_re` (`id`,`gender`) VALUES (5191,'Female'); +REPLACE INTO `item_db2_re` (`id`,`gender`) VALUES (5192,'Female'); +REPLACE INTO `item_db2_re` (`id`,`gender`) VALUES (5193,'Female'); +REPLACE INTO `item_db2_re` (`id`,`gender`) VALUES (5194,'Female'); +REPLACE INTO `item_db2_re` (`id`,`gender`) VALUES (5195,'Female'); +REPLACE INTO `item_db2_re` (`id`,`gender`) VALUES (5196,'Female'); +REPLACE INTO `item_db2_re` (`id`,`gender`) VALUES (5197,'Female'); +REPLACE INTO `item_db2_re` (`id`,`gender`) VALUES (5221,'Female'); +REPLACE INTO `item_db2_re` (`id`,`gender`) VALUES (5354,'Male'); +REPLACE INTO `item_db2_re` (`id`,`gender`) VALUES (5355,'Female'); +REPLACE INTO `item_db2_re` (`id`,`gender`) VALUES (5400,'Female'); +REPLACE INTO `item_db2_re` (`id`,`gender`) VALUES (5681,'Female'); +REPLACE INTO `item_db2_re` (`id`,`gender`) VALUES (5735,'Female'); diff --git a/sql-files/item_db_equip.sql b/sql-files/item_db_equip.sql new file mode 100644 index 0000000000..63881f18fa --- /dev/null +++ b/sql-files/item_db_equip.sql @@ -0,0 +1,2022 @@ +# +# Table data for table `item_db` +# + +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1101,'Sword','Sword','Weapon','1hSword',100,500,25,1,3,true,true,true,true,true,true,true,true,true,true,true,true,1,2,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1102,'Sword_','Sword','Weapon','1hSword',100,500,25,1,4,true,true,true,true,true,true,true,true,true,true,true,true,1,2,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1103,'Sword__','Sword','Weapon','1hSword',100,500,25,1,true,true,true,true,true,true,true,true,true,true,true,true,1,2,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1104,'Falchion','Falchion','Weapon','1hSword',1500,600,39,1,3,true,true,true,true,true,true,true,true,true,true,true,true,1,2,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1105,'Falchion_','Falchion','Weapon','1hSword',1500,600,39,1,4,true,true,true,true,true,true,true,true,true,true,true,true,1,2,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1106,'Falchion__','Falchion','Weapon','1hSword',1500,600,39,1,true,true,true,true,true,true,true,true,true,true,true,true,1,2,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1107,'Blade','Blade','Weapon','1hSword',2900,700,53,1,3,true,true,true,true,true,true,true,true,true,true,true,true,1,2,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1108,'Blade_','Blade','Weapon','1hSword',2900,700,53,1,4,true,true,true,true,true,true,true,true,true,true,true,true,1,2,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1109,'Blade__','Blade','Weapon','1hSword',2900,700,53,1,true,true,true,true,true,true,true,true,true,true,true,true,1,2,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1110,'Lapier','Rapier','Weapon','1hSword',10000,500,70,1,2,true,true,true,true,true,true,true,true,true,true,true,true,2,14,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1111,'Lapier_','Rapier','Weapon','1hSword',10000,500,70,1,3,true,true,true,true,true,true,true,true,true,true,true,true,2,14,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1112,'Lapier__','Rapier','Weapon','1hSword',10000,500,70,1,true,true,true,true,true,true,true,true,true,true,true,true,2,14,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1113,'Scimiter','Scimitar','Weapon','1hSword',17000,700,85,1,2,true,true,true,true,true,true,true,true,true,true,true,true,2,14,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1114,'Scimiter_','Scimitar','Weapon','1hSword',17000,700,85,1,3,true,true,true,true,true,true,true,true,true,true,true,true,2,14,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1115,'Scimiter__','Scimitar','Weapon','1hSword',17000,700,85,1,3,true,true,true,true,true,true,true,true,true,true,true,true,2,14,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1116,'Katana','Katana','Weapon','2hSword',2000,1000,60,1,3,true,true,true,true,true,1,4,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1117,'Katana_','Katana','Weapon','2hSword',2000,1000,60,1,4,true,true,true,true,true,1,4,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1118,'Katana__','Katana','Weapon','2hSword',2000,1000,60,1,true,true,true,true,true,1,4,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1119,'Tsurugi','Tsurugi','Weapon','1hSword',51000,1200,130,1,1,true,true,true,true,true,true,true,true,true,true,3,27,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1120,'Tsurugi_','Tsurugi','Weapon','1hSword',51000,1200,130,1,2,true,true,true,true,true,true,true,true,true,true,3,27,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1121,'Tsurugi__','Tsurugi','Weapon','1hSword',51000,1200,130,1,true,true,true,true,true,true,true,true,true,true,3,27,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1122,'Ring_Pommel_Saber','Ring Pommel Saber','Weapon','1hSword',24000,900,100,1,2,true,true,true,true,true,true,true,true,true,true,2,14,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1123,'Haedonggum','Haedonggum','Weapon','1hSword',50000,900,120,1,1,true,true,true,true,true,true,true,true,true,true,3,27,true,'bonus bInt,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1124,'Orcish_Sword','Orcish Sword','Weapon','1hSword',20,800,90,1,true,true,true,true,true,true,true,true,true,true,true,true,3,5,true,'bonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1125,'Ring_Pommel_Saber_','Ring Pommel Saber','Weapon','1hSword',24000,900,100,1,3,true,true,true,true,true,true,true,true,true,true,2,14,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1126,'Saber','Saber','Weapon','1hSword',49000,1000,115,1,2,true,true,true,true,true,true,true,true,true,true,3,27,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1127,'Saber_','Saber','Weapon','1hSword',49000,1000,115,1,3,true,true,true,true,true,true,true,true,true,true,3,27,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1128,'Hae_Dong_Gum_','Haedonggum','Weapon','1hSword',50000,900,120,1,2,true,true,true,true,true,true,true,true,true,true,3,27,true,'bonus bInt,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1129,'Flamberge','Flamberge','Weapon','1hSword',60000,1500,150,1,true,true,true,3,27,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1130,'Nagan','Nagan','Weapon','1hSword',20,500,120,1,true,true,true,true,true,true,true,true,true,true,4,40,true,'skill "TF_DOUBLE",5;\nbonus bDoubleRate,25;\nbonus2 bAddRace,RC_DemiHuman,5;\nbonus2 bAddRace,RC_Player_Human,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1131,'Ice_Falchon','Ice Falchion','Weapon','1hSword',20,600,100,1,true,true,true,true,true,true,true,true,true,true,4,40,true,'bonus bAtkEle,Ele_Water;\nbonus2 bAddEff,Eff_Freeze,500;\nbonus2 bAddEff2,Eff_Freeze,10;\nskill "MG_COLDBOLT",3;\nbonus3 bAutoSpell,"MG_COLDBOLT",3,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1132,'Edge','Edge','Weapon','1hSword',20,700,115,1,true,true,true,true,true,true,true,true,true,true,4,40,true,'bonus2 bAddEff,Eff_Curse,30;\nbonus2 bComaClass,Class_Normal,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1133,'Fire_Brand','Fireblend','Weapon','1hSword',20,500,100,1,true,true,true,true,true,true,true,true,true,true,4,40,true,'bonus bAtkEle,Ele_Fire;\nskill "MG_FIREBOLT",3;\nbonus3 bAutoSpell,"MG_FIREBOLT",3,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1134,'Scissores_Sword','Caesar\'s Sword','Weapon','1hSword',20,700,140,1,true,true,true,true,true,true,true,true,true,true,4,40,true,'bonus2 bAddRace,RC_Plant,25;\nbonus bIgnoreDefRace,RC_Plant;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1135,'Cutlas','Cutlus','Weapon','1hSword',20,900,150,1,true,true,true,true,true,true,true,true,true,true,4,40,true,'skill "SM_BASH",5;\nbonus bStr,2;\nbonus bDef,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1136,'Solar_Sword','Solar Sword','Weapon','1hSword',20,1200,85,1,true,true,true,true,true,true,true,true,true,true,4,40,true,'bonus bAtkEle,Ele_Fire;\nbonus2 bHPDrainRate,1000,1;\nbonus2 bSPLossRate,15,10000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1137,'Excalibur','Excalibur','Weapon','1hSword',20,1200,150,1,true,true,true,true,true,true,true,true,true,true,4,40,true,'bonus bInt,5;\nbonus bLuk,10;\nbonus bDex,-1;\nbonus bAtkEle,Ele_Holy;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1138,'Mysteltainn_','Mysteltainn','Weapon','1hSword',20,1000,170,1,true,true,true,true,true,true,true,true,true,true,4,40,true,'bonus bAtkEle,Ele_Dark;\nbonus2 bAddEle,Ele_Ghost,15;\nbonus3 bAutoSpell,"MG_STONECURSE",3,100;\nbonus2 bAddEff,Eff_Stone,10;\nbonus bDex,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1139,'Tale_Fing_','Tirfing','Weapon','1hSword',20,1000,200,1,true,true,true,true,true,true,true,true,true,true,4,40,true,'bonus bAtkEle,Ele_Dark;\nbonus2 bHPLossRate,35,10000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1140,'Byeorrun_Gum','Byeollungum','Weapon','1hSword',20,900,150,1,true,true,true,true,true,true,true,true,true,true,4,40,true,'bonus2 bSubClass,Class_Normal,-10;\nbonus2 bAddClass,Class_Boss,50;\nbonus bAllStats,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1141,'Immaterial_Sword','Immaterial Sword','Weapon','1hSword',20,900,140,1,true,true,true,true,true,true,true,true,true,true,4,40,true,'bonus bAtkEle,Ele_Ghost;\nbonus2 bSPVanishRate,30,30;\nbonus bSPDrainValue,-1;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1142,'Jewel_Sword','Jeweled Sword','Weapon','1hSword',20,2200,104,1,true,true,true,true,true,true,true,true,true,true,3,68,true,'bonus2 bAddMonsterDropItemGroup,IG_Jewel,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1143,'Gaia_Sword','Gaia Sword','Weapon','1hSword',20,2500,140,1,true,true,true,true,true,true,true,true,true,true,3,74,true,'bonus2 bAddMonsterDropItemGroup,IG_Ore,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1144,'Sasimi','Sashimi','Weapon','1hSword',20,1400,75,1,true,true,true,true,true,true,true,true,true,true,3,48,true,'bonus bAtkEle,Ele_Wind;\nbonus3 bAddMonsterDropItem,544,RC_Fish,4000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1145,'Holy_Avenger','Holy Avenger','Weapon','1hSword',450000,1350,125,1,true,true,3,75,true,'bonus bAtkEle,Ele_Holy;\nbonus bVit,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_novice`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1146,'Town_Sword','Town Sword','Weapon','1hSword',42000,800,100,1,1,true,true,true,3,30,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_novice`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1147,'Town_Sword_','Town Sword','Weapon','1hSword',42000,800,100,1,2,true,true,true,3,30,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_novice`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1148,'Star_Dust_Blade','Star Dust Blade','Weapon','1hSword',20,1000,140,1,1,true,true,true,4,45,true,'bonus2 bAddEff,Eff_Stun,500;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1149,'Flamberge_','Flamberge','Weapon','1hSword',60000,1500,150,1,2,true,true,true,3,27,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1151,'Slayer','Slayer','Weapon','2hSword',15000,1300,90,1,2,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1152,'Slayer_','Slayer','Weapon','2hSword',15000,1300,90,1,3,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1153,'Slayer__','Slayer','Weapon','2hSword',15000,1300,90,1,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1154,'Bastard_Sword','Bastard Sword','Weapon','2hSword',22500,1600,115,1,2,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1155,'Bastard_Sword_','Bastard Sword','Weapon','2hSword',22500,1600,115,1,3,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1156,'Bastard_Sword__','Bastard Sword','Weapon','2hSword',22500,1600,115,1,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1157,'Two_Hand_Sword','Two-Handed Sword','Weapon','2hSword',60000,2200,160,1,1,true,true,true,true,true,3,33,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1158,'Two_Hand_Sword_','Two-Handed Sword','Weapon','2hSword',60000,2200,160,1,2,true,true,true,true,true,3,33,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1159,'Two_Hand_Sword__','Two-Handed Sword','Weapon','2hSword',60000,2200,160,1,true,true,true,true,true,3,33,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1160,'Broad_Sword','Broad Sword','Weapon','2hSword',65000,2000,140,1,1,true,true,true,true,true,3,33,true,'bonus bDef,5;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1161,'Balmung','Balmung','Weapon','2hSword',20,1000,250,1,true,true,4,48,true,'bonus bUnbreakableWeapon;\nbonus bAtkEle,Ele_Holy;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1162,'Broad_Sword_','Broad Sword','Weapon','2hSword',65000,2000,140,1,2,true,true,true,true,true,3,33,true,'bonus bDef,5;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1163,'Claymore','Claymore','Weapon','2hSword',74000,2500,180,1,true,true,true,true,3,33,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1164,'Muramasa','Muramasa','Weapon','2hSword',20,1000,155,1,true,true,true,true,true,4,48,true,'bonus bCritical,30;\nbonus bAspdRate,8;\nbonus2 bAddEff2,Eff_Curse,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1165,'Masamune','Masamune','Weapon','2hSword',20,1000,200,1,true,true,true,true,true,4,48,true,'bonus bFlee,30;\nbonus bStr,-5;\nbonus bAspd,2;\nbonus bDefRate,-67;\nbonus bDef2Rate,-67;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1166,'Dragon_Slayer','Dragon Slayer','Weapon','2hSword',20,1300,150,1,true,true,true,true,true,4,48,true,'bonus bIgnoreDefRace,RC_Dragon;\nbonus2 bAddRace,RC_Dragon,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1167,'Schweizersabel','Schweizersabel','Weapon','2hSword',20,1600,160,1,true,true,true,true,true,4,48,true,'bonus bAtkEle,Ele_Wind;\nbonus bDef,1;\nbonus3 bAutoSpell,"MG_LIGHTNINGBOLT",3,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1168,'Zweihander','Zweihander','Weapon','2hSword',20,2200,200,1,true,true,true,true,true,4,48,true,'bonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1169,'Executioner_','Executioner','Weapon','2hSword',20,2200,155,1,true,true,true,true,true,4,48,true,'bonus bIgnoreDefRace,RC_DemiHuman;\nbonus bIgnoreDefRace,RC_Player_Human;\nbonus2 bAddRace,RC_DemiHuman,20;\nbonus2 bAddRace,RC_Player_Human,20;\nbonus2 bSubRace,RC_DemiHuman,-10;\nbonus2 bSubRace,RC_Player_Human,-10;\nbonus bAtkEle,Ele_Dark;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1170,'Katzbalger','Katzbalger','Weapon','2hSword',20,2000,175,1,true,true,true,true,true,4,48,true,'bonus bVit,5;\nbonus bDef,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1171,'Zweihander_','Zweihander','Weapon','2hSword',20,2200,200,1,2,true,true,true,true,true,4,48,true,'bonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1172,'Claymore_','Claymore','Weapon','2hSword',74000,2500,180,1,2,true,true,true,true,3,33,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1173,'Muramasa_C','Muramasa','Weapon','2hSword',1,204,1,true,true,true,true,true,4,1,100,true,true,true,true,true,true,true,true,'bonus bCritical,30;\nbonus bAspdRate,8;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (1174,'Executioner_C','Executioner','Weapon','2hSword',2,190,1,true,true,true,true,true,4,'bonus bIgnoreDefRace,RC_DemiHuman;\nbonus bIgnoreDefRace,RC_Player_Human;\nbonus2 bAddRace,RC_DemiHuman,20;\nbonus2 bAddRace,RC_Player_Human,20;\nbonus2 bSubRace,RC_DemiHuman,-10;\nbonus2 bSubRace,RC_Player_Human,-10;\nbonus bAtkEle,Ele_Dark;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1175,'Altas_Weapon','Atlas Weapon','Weapon','2hSword',20,3500,200,1,1,true,true,true,true,true,true,4,55,true,'bonus bCritical,10;\nif (readparam(bStr)>=80)\n bonus bBreakArmorRate,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1176,'Muscle_Cutter','Muscle Cutter','Weapon','2hSword',20,2200,160,1,2,true,true,true,true,true,true,4,55,true,'bonus2 bAddEff,Eff_Bleeding,800;\nbonus3 bAutoSpell,"AL_DECAGI",1,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1177,'Muramash','Muramash','Weapon','2hSword',20,120,1,true,true,true,true,true,1,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1178,'Schweizersabel_','Schweizersabel','Weapon','2hSword',20,1600,160,1,2,true,true,true,true,true,4,48,true,'bonus bAtkEle,Ele_Wind;\nbonus bDef,1;\nbonus3 bAutoSpell,"MG_LIGHTNINGBOLT",3,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1179,'Executioner__','Executioner','Weapon','2hSword',20,2200,155,1,1,true,true,true,true,true,4,48,true,'bonus bIgnoreDefRace,RC_DemiHuman;\nbonus bIgnoreDefRace,RC_Player_Human;\nbonus2 bAddRace,RC_DemiHuman,20;\nbonus2 bAddRace,RC_Player_Human,20;\nbonus2 bSubRace,RC_DemiHuman,-10;\nbonus2 bSubRace,RC_Player_Human,-10;\nbonus bAtkEle,Ele_Dark;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1180,'Dragon_Slayer_','Dragon Slayer','Weapon','2hSword',20,1300,150,1,2,true,true,true,true,true,4,48,true,'bonus bIgnoreDefRace,RC_Dragon;\nbonus2 bAddRace,RC_Dragon,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1181,'Tae_Goo_Lyeon','Tae Goo Lyeon','Weapon','2hSword',20,2000,250,1,2,true,true,true,true,true,true,4,90,true,'bonus bFlee2,10;\nif (JobLevel>=70)\n autobonus "{ bonus bBaseAtk,50; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";\nif (getrefine()>8) {\n bonus bCastrate,-20;\n bonus bDelayRate,-20;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1182,'Bloody_Eater','Bloody Eater','Weapon','2hSword',20,1200,200,1,2,true,true,true,true,true,true,4,50,true,'bonus bAtkEle,Ele_Ghost;\nautobonus "{ bonus bCritical,100; bonus bBaseAtk,50; }",1,5000,0,"{ specialeffect2 EF_FIRESPLASHHIT; }";\nbonus bHPGainValue,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1183,'BF_Two_Handed_Sword1','Brave Assaulter\'s Katzbalger','Weapon','2hSword',20,200,1,true,true,true,true,true,3,80,true,100,true,true,true,true,true,true,'bonus bStr,2;\nbonus2 bAddRace,RC_DemiHuman,55;\nbonus2 bAddRace,RC_Player_Human,55;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1184,'BF_Two_Handed_Sword2','Valorous Assaulter\'s Katzbalger','Weapon','2hSword',20,200,1,true,true,true,true,true,3,80,true,100,true,true,true,true,true,true,'bonus bCritical,20;\nbonus2 bAddRace,RC_DemiHuman,55;\nbonus2 bAddRace,RC_Player_Human,55;\nbonus bCritAtkRate,20;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1185,'Violet_Fear','Violet Fear','Weapon','2hSword',20,2200,275,1,2,true,true,true,true,true,true,4,80,true,'bonus3 bAutoSpell,"WZ_METEOR",3,30;\nbonus3 bAutoSpell,"WZ_FROSTNOVA",5,50;\nautobonus "{ bonus bIgnoreDefClass,Class_Normal; }",50,5000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1186,'Death_Guidance','Death Guidance','Weapon','2hSword',20,2000,200,1,2,true,true,true,true,true,true,4,70,true,'bonus bStr,5;\nbonus bAgi,2;\nbonus bFlee2,20;\nbonus3 bAutoSpell,"NPC_HELLPOWER",1,10;\nbonus4 bAutoSpell,"NPC_HELLPOWER",1,10,0;\nif (getrefine()>8)\n bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",2,20;\nelse\n bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",1,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1187,'Krieger_Twohand_Sword1','Glorious Claymore','Weapon','2hSword',20,220,1,true,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,70;\nbonus2 bAddRace,RC_Player_Human,70;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,25;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,25;\nbonus bUnbreakableWeapon;\nif (getrefine()>5) {\n bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3);\n bonus2 bAddRace,RC_Player_Human,(getrefine()-3)*(getrefine()-3);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (getrefine()>8) {\n bonus3 bAutoSpell,"LK_CONCENTRATION",max(getskilllv("LK_CONCENTRATION"),1),30;\n bonus3 bAutoSpell,"LK_AURABLADE",max(getskilllv("LK_AURABLADE"),1),30;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1188,'Veteran_Sword','Veteran Sword','Weapon','2hSword',10000,2000,180,1,1,true,true,true,true,true,4,80,true,'if (getskilllv("SM_BASH") == 10) {\n bonus2 bSkillAtk,"SM_BASH",50;\n}\nif (getskilllv("KN_BOWLINGBASH") == 10) {\n bonus2 bSkillAtk,"KN_BOWLINGBASH",50;\n}\nbonus bStr,1;\nbonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1189,'Krasnaya','Krasnaya','Weapon','2hSword',20,3800,200,2,3,true,true,true,true,true,true,2,50,true,'if (readparam(bStr)>=95) {\n bonus bBaseAtk,20;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_crusader`,`job_knight`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1190,'Claymore_C','Claymore','Weapon','2hSword',220,1,true,true,true,true,3,1,100,true,true,true,true,true,true,true,true,'bonus2 bAddSize,Size_All,40;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1201,'Knife','Knife','Weapon','Dagger',50,400,17,1,3,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,1,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1202,'Knife_','Knife','Weapon','Dagger',50,400,17,1,4,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,1,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1203,'Knife__','Knife','Weapon','Dagger',50,400,17,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,1,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1204,'Cutter','Cutter','Weapon','Dagger',1250,500,30,1,3,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,1,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1205,'Cutter_','Cutter','Weapon','Dagger',1250,500,30,1,4,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,1,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1206,'Cutter__','Cutter','Weapon','Dagger',1250,500,30,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,1,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1207,'Main_Gauche','Main Gauche','Weapon','Dagger',2400,600,43,1,3,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,1,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1208,'Main_Gauche_','Main Gauche','Weapon','Dagger',2400,600,43,1,4,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,1,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1209,'Main_Gauche__','Main Gauche','Weapon','Dagger',2400,600,43,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,1,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1210,'Dirk','Dirk','Weapon','Dagger',8500,500,59,1,2,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,2,12,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1211,'Dirk_','Dirk','Weapon','Dagger',8500,500,59,1,3,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,2,12,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1212,'Dirk__','Dirk','Weapon','Dagger',8500,500,59,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,2,12,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1213,'Dagger','Dagger','Weapon','Dagger',14000,600,73,1,2,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,2,12,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1214,'Dagger_','Dagger','Weapon','Dagger',14000,600,73,1,3,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,2,12,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1215,'Dagger__','Dagger','Weapon','Dagger',14000,600,73,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,2,12,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1216,'Stiletto','Stiletto','Weapon','Dagger',19500,700,87,1,2,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,2,12,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1217,'Stiletto_','Stiletto','Weapon','Dagger',19500,700,87,1,3,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,2,12,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1218,'Stiletto__','Stiletto','Weapon','Dagger',19500,700,87,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,2,12,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1219,'Gladius','Gladius','Weapon','Dagger',43000,700,105,1,2,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,24,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1220,'Gladius_','Gladius','Weapon','Dagger',43000,700,105,1,3,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,24,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1221,'Gladius__','Gladius','Weapon','Dagger',43000,700,105,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,24,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1222,'Damascus','Damascus','Weapon','Dagger',49000,800,118,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,24,true,'bonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1223,'Forturn_Sword','Fortune Sword','Weapon','Dagger',20,500,90,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,24,true,'bonus bLuk,5;\nbonus bFlee2,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1224,'Sword_Breaker','Swordbreaker','Weapon','Dagger',20,1000,70,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,36,true,'bonus bBreakWeaponRate,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1225,'Mail_Breaker','Mailbreaker','Weapon','Dagger',20,1000,70,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,36,true,'bonus bBreakArmorRate,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1226,'Damascus_','Damascus','Weapon','Dagger',49000,800,118,1,2,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,24,true,'bonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1227,'Weeder_Knife','Weeder Knife','Weapon','Dagger',20,400,80,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,36,true,'bonus bIgnoreDefRace,RC_Plant;\nbonus2 bAddRace,RC_Plant,15;\nbonus2 bSubRace,RC_Plant,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1228,'Combat_Knife','Combat Knife','Weapon','Dagger',20,400,80,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,36,true,'bonus bIgnoreDefRace,RC_DemiHuman;\nbonus bIgnoreDefRace,RC_Player_Human;\nbonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;\nbonus2 bSubRace,RC_Demon,-10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1229,'Mama\'s_Knife','Kitchen Knife','Weapon','Dagger',20,500,75,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,36,true,'bonus bCritical,30;\nbonus3 bAddMonsterDropItem,517,RC_Brute,5000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1230,'House_Auger','Ice Pick','Weapon','Dagger',20,600,80,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,36,true,'bonus bDefRatioAtkClass,Class_All;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1231,'Bazerald','Bazerald','Weapon','Dagger',20,500,70,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,36,true,'bonus bAtkEle,Ele_Fire;\nbonus bInt,5;\nbonus bMatkRate,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_assassin`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1232,'Assasin_Dagger','Assassin Dagger','Weapon','Dagger',20,600,140,1,true,true,4,36,true,'bonus bMaxHPrate,20;\nbonus bMaxSPrate,15;\nbonus bAspdRate,2;\nbonus bAtkEle,Ele_Dark;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1233,'Exercise','Exorciser','Weapon','Dagger',20,700,90,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,36,true,'bonus bIgnoreDefRace,RC_Demon;\nbonus2 bSubRace,RC_Demon,5;\nbonus2 bSubRace,RC_DemiHuman,-10;\nbonus2 bSubRace,RC_Player_Human,-10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1234,'Moonlight_Sword','Moonlight Dagger','Weapon','Dagger',20,700,50,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,36,true,'bonus bMaxSPrate,10;\nbonus bSPDrainValue,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1235,'Azoth','Azoth','Weapon','Dagger',20,700,110,1,true,true,4,36,true,'bonus bClassChange,300;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1236,'Sucsamad','Sucsamad','Weapon','Dagger',20,800,140,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,36,true,'bonus2 bAddEle,Ele_Earth,10;\nbonus2 bAddEle,Ele_Wind,10;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1237,'Grimtooth_','Grimtooth','Weapon','Dagger',20,800,180,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,36,true,'bonus bFlee,10;\nbonus bFlee2,5;\nbonus bDefRate,-50;\nbonus bDef2Rate,-50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1238,'Zeny_Knife','Zeny Knife','Weapon','Dagger',20,1200,64,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,70,true,'bonus2 bGetZenyNum,100,40;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1239,'Poison_Knife','Poison Knife','Weapon','Dagger',20,800,64,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,65,true,'bonus bAtkEle,Ele_Poison;\nbonus2 bAddEff,Eff_Poison,3000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1240,'Princess_Knife','Princess Knife','Weapon','Dagger',20,400,84,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,1,true,'bonus bAllStats,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1241,'Cursed_Dagger','Cursed Dagger','Weapon','Dagger',80000,400,55,1,true,true,true,true,true,4,85,true,'bonus2 bAddEff,Eff_Curse,5000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1242,'Counter_Dagger','Dagger of Counter','Weapon','Dagger',120000,550,140,1,true,true,true,true,true,4,55,true,'bonus bCritical,90;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_novice`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`) VALUES (1243,'Novice_Knife','Novice Main-Gauche','Weapon','Dagger',1,1,45,1,true,true,true,1,1); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_assassin`,`job_ninja`,`job_rogue`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1244,'Holy_Dagger','Holy Dagger','Weapon','Dagger',20,800,100,1,true,true,true,true,true,4,55,true,'bonus bAtkEle,Ele_Holy;\nbonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_novice`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1245,'Cinquedea','Cinquedea','Weapon','Dagger',40000,700,110,1,1,true,true,true,3,30,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_novice`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1246,'Cinquedea_','Cinquedea','Weapon','Dagger',40000,700,110,1,2,true,true,true,3,30,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1247,'Kindling_Dagger','Kindle Dagger','Weapon','Dagger',10000,600,39,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,1,true,'bonus bAtkEle,Ele_Fire;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1248,'Obsidian_Dagger','Obsidian Dagger','Weapon','Dagger',10000,600,39,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,1,true,'bonus bAtkEle,Ele_Earth;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1249,'Fisherman\'s_Dagger','Fisherman\'s Dagger','Weapon','Dagger',10000,600,39,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,1,true,'bonus bAtkEle,Ele_Water;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1250,'Jur','Jur','Weapon','Katar',19500,800,125,1,2,true,true,true,2,18,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1251,'Jur_','Jur','Weapon','Katar',19500,800,125,1,3,true,true,true,2,18,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1252,'Katar','Katar','Weapon','Katar',41000,1200,148,1,1,true,true,true,3,33,true,'bonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1253,'Katar_','Katar','Weapon','Katar',41000,1200,148,1,2,true,true,true,3,33,true,'bonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1254,'Jamadhar','Jamadhar','Weapon','Katar',37200,1500,165,1,true,true,true,3,33,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1255,'Jamadhar_','Jamadhar','Weapon','Katar',37200,1500,165,1,1,true,true,true,3,33,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1256,'Katar_Of_Cold_Icicle','Katar of Frozen Icicle','Weapon','Katar',45000,1200,105,1,true,true,true,3,55,true,'bonus bAtkEle,Ele_Water;\nbonus2 bAddEff,Eff_Freeze,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1257,'Katar_Of_Thornbush','Katar of Quaking','Weapon','Katar',45000,1200,105,1,true,true,true,3,55,true,'bonus bAtkEle,Ele_Earth;\nbonus2 bAddEff,Eff_Blind,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1258,'Katar_Of_Raging_Blaze','Katar of Raging Blaze','Weapon','Katar',45000,1200,105,1,true,true,true,3,55,true,'bonus bAtkEle,Ele_Fire;\nbonus2 bAddEff,Eff_Silence,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1259,'Katar_Of_Piercing_Wind','Katar of Piercing Wind','Weapon','Katar',45000,1200,105,1,true,true,true,3,55,true,'bonus bAtkEle,Ele_Wind;\nbonus2 bAddEff,Eff_Sleep,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1260,'Ghoul_Leg','Sharpened Legbone of Ghoul','Weapon','Katar',52500,1700,150,1,true,true,true,3,65,true,'bonus bAtkEle,Ele_Undead;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1261,'Infiltrator','Infiltrator','Weapon','Katar',57000,1500,140,1,true,true,true,4,75,true,'bonus2 bAddRace,RC_DemiHuman,50;\nbonus2 bAddRace,RC_Player_Human,50;\nbonus bDef,3;\nbonus bFlee,5;\nbonus bFlee2,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1262,'Nail_Of_Loki','Loki\'s Nail','Weapon','Katar',20,1200,115,1,true,true,true,3,55,true,'bonus2 bAddEff,Eff_Bleeding,300;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1263,'Unholy_Touch','Unholy Touch','Weapon','Katar',20,1250,151,1,true,true,true,4,70,true,'bonus bAtkEle,Ele_Dark;\nbonus2 bAddEff,Eff_Curse,200;\nbonus bCritical,-1;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1264,'Various_Jur','Specialty Jur','Weapon','Katar',20,800,90,1,4,true,true,true,1,1,true,'bonus2 bAddEff2,Eff_Bleeding,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1265,'Bloody_Roar','Bloody Roar','Weapon','Katar',20,1000,120,1,true,true,true,4,75,true,'bonus bIgnoreDefRace,RC_DemiHuman;\nbonus bIgnoreDefRace,RC_Player_Human;\nbonus bFlee,-(readparam(bAgi)+BaseLevel);\nbonus bHPrecovRate,-100;\nbonus bSPrecovRate,-100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1266,'Infiltrator_','Infiltrator','Weapon','Katar',57000,1500,140,1,1,true,true,true,4,75,true,'bonus2 bAddRace,RC_DemiHuman,50;\nbonus2 bAddRace,RC_Player_Human,50;\nbonus bDef,3;\nbonus bFlee,5;\nbonus bFlee2,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1267,'Infiltrator_C','Infiltrator','Weapon','Katar',1,189,1,true,true,true,4,1,100,true,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,70;\nbonus2 bAddRace,RC_Player_Human,70;\nbonus bDef,3;\nbonus bFlee,5;\nbonus bFlee2,2;\nbonus bAspdRate,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1268,'Wild_Beast_Claw','Wild Beast Claw','Weapon','Katar',20,1450,160,1,1,true,true,true,true,4,55,true,'if (getrefine()>=9)\n bonus3 bAutoSpell,"NPC_CRITICALWOUND",2,100;\nelse\n bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_assassin`,`class_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1269,'Inverse_Scale','Inverse Scale','Weapon','Katar',20,1500,140,1,true,true,true,true,4,55,true,'bonus bAtkEle,Ele_Holy;\nbonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1270,'Drill_Katar','Drill Katar','Weapon','Katar',20,1400,110,1,1,true,true,true,true,4,55,true,'bonus bHit,30;\nbonus3 bAutoSpell,"ST_FULLSTRIP",1,150;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1271,'Blood_Tears','Blood Tears','Weapon','Katar',20,1700,120,1,2,true,true,true,true,4,55,true,'if (getrefine()>=9)\n bonus3 bAutoSpell,"NPC_WIDEBLEEDING",2,30;\nelse\n bonus3 bAutoSpell,"NPC_WIDEBLEEDING",1,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1272,'Scratcher','Scratcher','Weapon','Katar',20,120,1,true,true,true,1,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (1273,'Bloody_Roar_C','Refined Bloody Roar','Weapon','Katar',1,148,1,true,true,true,4,'bonus bIgnoreDefRace,RC_DemiHuman;\nbonus bIgnoreDefRace,RC_Player_Human;\nbonus2 bHPRegenRate,3,5000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (1274,'Unholy_Touch_C','Refined Unholy Touch','Weapon','Katar',1,179,1,true,true,true,4,'bonus bAtkEle,Ele_Dark;\nbonus2 bAddEff,Eff_Curse,5000;\nbonus bCritical,-1;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1275,'Katar_Of_Cold_Icicle_','Katar of Frozen Icicle','Weapon','Katar',45000,1200,105,1,3,true,true,true,3,55,true,'bonus bAtkEle,Ele_Water;\nbonus2 bAddEff,Eff_Freeze,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1276,'Katar_Of_Thornbush_','Katar of Quaking','Weapon','Katar',45000,1200,105,1,3,true,true,true,3,55,true,'bonus bAtkEle,Ele_Earth;\nbonus2 bAddEff,Eff_Blind,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1277,'Katar_Of_Raging_Blaze_','Katar of Raging Blaze','Weapon','Katar',45000,1200,105,1,3,true,true,true,3,55,true,'bonus bAtkEle,Ele_Fire;\nbonus2 bAddEff,Eff_Silence,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1278,'Katar_Of_Piercing_Wind_','Katar of Piercing Wind','Weapon','Katar',45000,1200,105,1,3,true,true,true,3,55,true,'bonus bAtkEle,Ele_Wind;\nbonus2 bAddEff,Eff_Sleep,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1279,'BF_Katar1','Brave Carnage Katar','Weapon','Katar',20,130,1,true,true,true,3,80,true,100,true,true,true,true,true,true,'bonus bStr,1;\nbonus bDex,1;\nbonus bLuk,1;\nbonus2 bAddRace,RC_DemiHuman,70;\nbonus2 bAddRace,RC_Player_Human,70;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1280,'BF_Katar2','Valorous Carnage Katar','Weapon','Katar',20,130,1,true,true,true,3,80,true,100,true,true,true,true,true,true,'bonus bStr,1;\nbonus bDex,1;\nbonus bLuk,1;\nbonus2 bAddRace,RC_DemiHuman,70;\nbonus2 bAddRace,RC_Player_Human,70;\nbonus bCritAtkRate,20;\nbonus bAspdRate,5;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1281,'Krieger_Katar1','Glorious Bloody Roar','Weapon','Katar',20,140,1,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,70;\nbonus2 bAddRace,RC_Player_Human,70;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;\nif (getrefine()>5) {\n bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);\n bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (getrefine()>8)\n autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1282,'Krieger_Katar2','Glorious Jamadhar','Weapon','Katar',20,140,1,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,70;\nbonus2 bAddRace,RC_Player_Human,70;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;\nif (getrefine()>5) {\n bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);\n bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4);\n bonus2 bCriticalAddRace,RC_DemiHuman,5;\n bonus2 bCriticalAddRace,RC_Player_Human,5;\n}\nif (getrefine()>8)\n autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1283,'Katar_Of_Speed','Katar Of Speed','Weapon','Katar',20,175,1,true,true,true,4,100,true,true,true,true,true,true,true,true,'bonus2 bSkillAtk,"AS_SONICBLOW",25;\nbonus bAspdRate,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1284,'Krishna','Krishna','Weapon','Katar',20,1200,120,1,2,true,true,true,true,3,50,true,'bonus2 bSkillAtk,"AS_GRIMTOOTH",10;\nif (getskilllv("AS_SONICBLOW")) {\n bonus3 bAutoSpell,"AS_SONICBLOW",getskilllv("AS_SONICBLOW"),5;\n}\nelse {\n bonus3 bAutoSpell,"AS_SONICBLOW",1,5;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1285,'Cakram','Chakram','Weapon','Katar',20,1000,130,1,2,true,true,true,true,3,50,true,'if (getskilllv("AS_KATAR") == 10) {\n bonus bHit,10;\n}\nbonus2 bSkillAtk,"ASC_METEORASSAULT",20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1286,'Jamadhar_C','Jamadhar','Weapon','Katar',200,1,true,true,true,3,1,100,true,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nbonus2 bAddSize,Size_All,40;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1301,'Axe','Axe','Weapon','1hAxe',500,800,38,1,3,true,true,true,true,true,true,true,true,true,true,true,true,1,3,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1302,'Axe_','Axe','Weapon','1hAxe',500,800,38,1,4,true,true,true,true,true,true,true,true,true,true,true,true,1,3,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1303,'Axe__','Axe','Weapon','1hAxe',500,800,38,1,true,true,true,true,true,true,true,true,true,true,true,true,1,3,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1304,'Orcish_Axe','Orcish Axe','Weapon','1hAxe',20,1500,75,1,true,true,true,true,true,true,true,true,true,true,true,true,3,3,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1305,'Cleaver','Cleaver','Weapon','1hAxe',20,1200,140,1,true,true,true,true,true,true,true,4,44,true,'bonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;\nbonus3 bAddMonsterDropItem,517,RC_Brute,3000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1306,'War_Axe','War Axe','Weapon','1hAxe',20,4200,140,1,1,true,true,true,3,76,true,'bonus bDex,2;\nbonus bLuk,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1307,'Windhawk','Windhawk','Weapon','1hAxe',18000,1500,115,1,true,true,true,true,true,true,true,true,true,true,2,14,true,'bonus bAtkEle,Ele_Wind;\nbonus bAspdRate,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_novice`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1308,'Golden_Axe','Golden Axe','Weapon','1hAxe',20,3000,170,1,true,true,true,4,45,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1309,'Orcish_Axe_','Orcish Axe','Weapon','1hAxe',20,1500,75,1,4,true,true,true,true,true,true,true,true,true,true,true,true,3,3,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1310,'Krieger_Onehand_Axe1','Glorious Cleaver','Weapon','1hAxe',20,130,1,true,true,true,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,75;\nbonus2 bAddRace,RC_Player_Human,75;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;\nif (getrefine()>5) {\n bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);\n bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n bonus bAspdRate,5;\n}\nif (getrefine()>8) {\n bonus bAspdRate,5;\n bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50;\n bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`class_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1311,'Vecer_Axe','Vecer Axe','Weapon','1hAxe',20,1500,140,1,2,true,true,true,true,true,true,true,true,3,50,true,'if (readparam(bLuk)>=90) {\n bonus bBaseAtk,20;\n}\nif (readparam(bDex)>=90) {\n bonus bCritical,5;\n}\nif (readparam(bDex)>=90 || readparam(bLuk)>=90) {\n bonus2 bSkillAtk,"MC_MAMMONITE",15;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1312,'Orcish_Axe_C','Orcish Axe','Weapon','1hAxe',110,1,true,true,true,true,true,true,true,true,true,true,true,true,3,1,100,true,true,true,true,true,true,true,true,'bonus2 bAddSize,Size_All,70;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1313,'Tourist_Axe','Tourist Axe','Weapon','1hAxe',500,77,1,true,true,true,true,true,true,true,true,true,true,true,true,1,1,100,true,true,true,true,true,true,true,'bonus bStr,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (1314,'F_Tomahawk_C','Tomahawk','Weapon','2hAxe',2,200,1,true,true,true,true,true,true,true,true,4,'bonus bAtkEle,Ele_Wind;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (1315,'F_Right_Epsilon_C','Light Epsilon','Weapon','2hAxe',1,229,1,true,true,true,true,true,true,true,true,4,1,'bonus bAtkEle,Ele_Holy;\nbonus bStr,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1351,'Battle_Axe','Battle Axe','Weapon','2hAxe',5400,1500,80,1,3,true,true,true,true,true,true,true,true,1,3,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1352,'Battle_Axe_','Battle Axe','Weapon','2hAxe',5400,1500,80,1,4,true,true,true,true,true,true,true,true,1,3,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1353,'Battle_Axe__','Battle Axe','Weapon','2hAxe',5400,1500,80,1,true,true,true,true,true,true,true,true,1,3,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1354,'Hammer','Hammer','Weapon','2hAxe',15500,2000,120,1,2,true,true,true,true,true,true,true,true,2,16,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1355,'Hammer_','Hammer','Weapon','2hAxe',15500,2000,120,1,3,true,true,true,true,true,true,true,true,2,16,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1356,'Hammer__','Hammer','Weapon','2hAxe',15500,2000,120,1,true,true,true,true,true,true,true,true,2,16,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1357,'Buster','Buster','Weapon','2hAxe',34000,2200,155,1,1,true,true,true,true,true,true,true,true,3,30,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1358,'Buster_','Buster','Weapon','2hAxe',34000,2200,155,1,2,true,true,true,true,true,true,true,true,3,30,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1359,'Buster__','Buster','Weapon','2hAxe',34000,2200,155,1,true,true,true,true,true,true,true,true,3,30,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1360,'Two_Handed_Axe','Two-Handed Axe','Weapon','2hAxe',55000,2500,185,1,1,true,true,true,true,true,true,true,true,3,30,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1361,'Two_Handed_Axe_','Two-Handed Axe','Weapon','2hAxe',55000,2500,185,1,2,true,true,true,true,true,true,true,true,3,30,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1362,'Two_Handed_Axe__','Two-Handed Axe','Weapon','2hAxe',55000,2500,185,1,true,true,true,true,true,true,true,true,3,30,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1363,'Brood_Axe','Bloody Axe','Weapon','2hAxe',20,4000,170,1,true,true,true,true,true,true,true,true,4,44,true,'bonus bStr,10;\nbonus bSpeedRate,25;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1364,'Great_Axe','Great Axe','Weapon','2hAxe',20,1800,187,1,true,true,true,true,true,true,true,true,4,44,true,'bonus2 bAddSkillBlow,"MC_MAMMONITE",5;\nbonus2 bAddEff,Eff_Stun,1500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1365,'Sabbath','Sabbath','Weapon','2hAxe',20,2300,120,1,true,true,true,true,true,true,true,true,4,44,true,'bonus bAtkEle,Ele_Dark;\nbonus2 bComaRace,RC_Demon,50;\nbonus2 bCriticalAddRace,RC_Undead,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1366,'Right_Epsilon','Light Epsilon','Weapon','2hAxe',20,2300,180,1,true,true,true,true,true,true,true,true,4,44,true,'bonus bAtkEle,Ele_Holy;\nskill "AL_HEAL",3;\nbonus2 bAddRace,RC_Demon,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1367,'Slaughter','Slaughter','Weapon','2hAxe',20,2500,120,1,true,true,true,true,true,true,true,true,4,44,true,'bonus bAtkEle,Ele_Earth;\nbonus bIgnoreDefRace,RC_Brute;\nbonus2 bComaRace,RC_Brute,40;\nbonus bIgnoreDefRace,RC_Player_Doram;\nbonus2 bComaRace,RC_Player_Doram,40;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1368,'Tomahawk','Tomahawk','Weapon','2hAxe',20,2500,165,1,true,true,true,true,true,true,true,true,4,44,true,'bonus bAtkEle,Ele_Wind;\nskill "ITM_TOMAHAWK",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1369,'Guillotine','Guillotine','Weapon','2hAxe',20,3000,215,1,true,true,true,true,true,true,true,true,4,44,true,'bonus2 bComaRace,RC_DemiHuman,30;\nbonus2 bComaRace,RC_Player_Human,30;\nbonus2 bSPDrainValueRace,RC_DemiHuman,2;\nbonus2 bSPDrainValueRace,RC_Player_Human,2;\nbonus2 bSPGainRace,RC_DemiHuman,20;\nbonus2 bSPGainRace,RC_Player_Human,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1370,'Doom_Slayer','Doom Slayer','Weapon','2hAxe',20,6000,10,1,true,true,true,true,true,true,true,true,4,80,true,'bonus bAspdRate,-40;\nbonus bUseSPrate,100;\nif (readparam(bStr)>=95) {\n bonus bBaseAtk,340;\n bonus2 bAddEff,Eff_Stun,3000;\n bonus bBreakArmorRate,500;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1371,'Doom_Slayer_','Doom Slayer','Weapon','2hAxe',20,6000,10,1,1,true,true,true,true,true,true,true,true,4,80,true,'bonus bAspdRate,-40;\nbonus bUseSPrate,100;\nif (readparam(bStr)>=95) {\n bonus bBaseAtk,340;\n bonus2 bAddEff,Eff_Stun,3000;\n bonus bBreakArmorRate,500;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1372,'Right_Epsilon_C','Light Epsilon','Weapon','2hAxe',1,229,1,true,true,true,true,true,true,true,true,4,1,100,true,true,true,true,true,true,true,true,'bonus bAtkEle,Ele_Holy;\nskill "AL_HEAL",3;\nbonus2 bAddRace,RC_Demon,3;\nbonus bStr,10;\nbonus bSpeedRate,25;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (1373,'Brood_Axe_C','Refined Bloody Axe','Weapon','2hAxe',2,205,1,true,true,true,true,true,true,true,true,4,'bonus bStr,20;\nbonus bSpeedRate,25;\nbonus bAspdRate,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (1374,'Tomahawk_C','Tomahawk','Weapon','2hAxe',2,200,1,true,true,true,true,true,true,true,true,4,'bonus bAtkEle,Ele_Wind;\nskill "ITM_TOMAHAWK",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`class_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1375,'Berdysz','Berdysz','Weapon','2hAxe',20,2500,200,1,2,true,true,true,true,true,true,true,true,true,3,70,true,'bonus2 bSubSize,Size_Medium,13;\nbonus2 bSubSize,Size_Large,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`class_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1376,'Heart_Breaker','Heart Breaker','Weapon','2hAxe',20,2000,175,1,1,true,true,true,true,true,true,true,true,true,4,70,true,'bonus bCritical,20+getrefine();\nbonus bAspdRate,5;\nif (Class == Job_Whitesmith || Class == Job_Creator)\n bonus3 bAutoSpell,"BS_HAMMERFALL",3,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`class_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1377,'Hurricane_Fury','Hurricane\'s Fury','Weapon','2hAxe',20,3500,332,1,1,true,true,true,true,true,true,true,true,true,4,80,true,'bonus2 bSubSize,Size_Medium,10+getrefine();\nbonus bAspdRate,getrefine();\nbonus3 bAutoSpell,"NPC_PULSESTRIKE",5,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (1378,'Great_Axe_C','Refined Great Axe','Weapon','2hAxe',1,215,1,true,true,true,true,true,true,true,true,4,'bonus bStr,5;\nbonus bHit,20;\nbonus2 bAddSkillBlow,"MC_MAMMONITE",5;\nbonus2 bAddEff,Eff_Stun,2000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1379,'BF_Two_Handed_Axe1','Valorous Insane Battle Axe','Weapon','2hAxe',20,200,1,true,true,true,true,true,true,true,true,3,80,true,100,true,true,true,true,true,true,'bonus bStr,3;\nbonus2 bAddRace,RC_DemiHuman,55;\nbonus2 bAddRace,RC_Player_Human,55;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1380,'BF_Two_Handed_Axe2','Brave Insane Battle Axe','Weapon','2hAxe',20,200,1,true,true,true,true,true,true,true,true,3,80,true,100,true,true,true,true,true,true,'bonus bStr,3;\nbonus2 bAddRace,RC_DemiHuman,55;\nbonus2 bAddRace,RC_Player_Human,55;\nautobonus "{ bonus bBreakArmorRate,10000; }",20,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1381,'N_Battle_Axe','Novice Battle Axe','Weapon','2hAxe',100,1,3,true,true,true,true,true,true,true,true,1,3,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1382,'Krieger_Twohand_Axe1','Glorious Two-Handed Axe','Weapon','2hAxe',20,220,1,true,true,true,true,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,70;\nbonus2 bAddRace,RC_Player_Human,70;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,25;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,25;\nbonus bUnbreakableWeapon;\nif (getrefine()>5) {\n bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3);\n bonus2 bAddRace,RC_Player_Human,(getrefine()-3)*(getrefine()-3);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50;\n}\nif (getrefine()>8) {\n bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100;\n bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200;\n bonus4 bAutoSpellOnSkill,"WS_CARTTERMINATION","NPC_CRITICALWOUND",2,200;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1383,'Holy_Celestial_Axe','Celestial Axe','Weapon','2hAxe',20,1500,200,1,true,true,true,true,true,true,true,true,4,60,true,100,true,true,true,true,true,'bonus bAtkEle,Ele_Holy;\nbonus bVit,10;\nbonus2 bAddRace,RC_Undead,10;\nbonus3 bAutoSpell,"AL_BLESSING",5,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1384,'Veteran_Axe','Veteran Axe','Weapon','2hAxe',10000,3000,250,1,2,true,true,true,true,true,true,true,true,3,80,true,'if (getskilllv("BS_DAGGER") == 3) {\n bonus bBaseAtk,10;\n}\nif (getskilllv("BS_SWORD") == 3) {\n bonus bBaseAtk,10;\n}\nif (getskilllv("BS_TWOHANDSWORD") == 3) {\n bonus bBaseAtk,10;\n}\nif (getskilllv("BS_KNUCKLE") == 3) {\n bonus bBaseAtk,10;\n}\nif (getskilllv("BS_SPEAR") == 3) {\n bonus bBaseAtk,10;\n}\nif (getskilllv("BS_AXE") == 3) {\n bonus bBaseAtk,10;\n}\nif (getskilllv("BS_MACE") == 3) {\n bonus bBaseAtk,10;\n}\nbonus bVit,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`class_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1385,'Bradium_Stonehammer','Bradium Stone Hammer','Weapon','2hAxe',20,2700,210,1,true,true,true,true,true,true,true,true,true,4,75,true,'bonus3 bAddEffOnSkill,"BS_HAMMERFALL",Eff_Stun,500+(200*getrefine());'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1386,'Doom_Slayer_I','Doom Slayer','Weapon','2hAxe',20,1,true,true,true,true,true,true,true,true,4,100,true,true,true,true,true,true,true,true,'if (readparam(bStr)>=95) {\n bonus bBaseAtk,400;\n bonus2 bAddEff,Eff_Stun,3000;\n bonus bAspdRate,-25;\n bonus bUseSPrate,100;\n bonus bBreakArmorRate,500;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`class_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1387,'Giant_Axe','Giant Axe','Weapon','2hAxe',20,4000,330,1,1,true,true,true,true,true,true,true,true,true,3,50,true,'bonus2 bSkillAtk,"WS_CARTTERMINATION",15;\nif (readparam(bStr)>=95) {\n bonus bHit,10;\n bonus bAspdRate,3;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1388,'Two_Handed_Axe_C','Two-Handed Axe','Weapon','2hAxe',220,1,true,true,true,true,true,true,true,true,3,1,100,true,true,true,true,true,true,true,true,'bonus2 bAddSize,Size_All,40;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (1389,'E_Tomahawk_C','Tomahawk','Weapon','2hAxe',2,200,1,true,true,true,true,true,true,true,true,4,'bonus bAtkEle,Ele_Wind;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (1390,'E_Right_Epsilon_C','Light Epsilon','Weapon','2hAxe',1,229,1,true,true,true,true,true,true,true,true,4,1,'bonus bAtkEle,Ele_Holy;\nbonus bStr,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1401,'Javelin','Javelin','Weapon','1hSpear',150,700,28,3,3,true,true,true,true,1,4,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1402,'Javelin_','Javelin','Weapon','1hSpear',150,700,28,3,4,true,true,true,true,1,4,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1403,'Javelin__','Javelin','Weapon','1hSpear',150,700,28,3,true,true,true,true,1,4,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1404,'Spear','Spear','Weapon','1hSpear',1700,850,44,3,3,true,true,true,true,1,4,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1405,'Spear_','Spear','Weapon','1hSpear',1700,850,44,3,4,true,true,true,true,1,4,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1406,'Spear__','Spear','Weapon','1hSpear',1700,850,44,3,true,true,true,true,1,4,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1407,'Pike','Pike','Weapon','1hSpear',3450,1000,60,3,3,true,true,true,true,1,4,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1408,'Pike_','Pike','Weapon','1hSpear',3450,1000,60,3,4,true,true,true,true,1,4,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1409,'Pike__','Pike','Weapon','1hSpear',3450,1000,60,3,true,true,true,true,1,4,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1410,'Lance','Lance','Weapon','2hSpear',60000,2500,185,3,true,true,true,true,true,3,33,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1411,'Lance_','Lance','Weapon','2hSpear',60000,2500,185,3,true,true,true,true,true,3,33,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1412,'Lance__','Lance','Weapon','2hSpear',60000,2500,185,3,true,true,true,true,true,3,33,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1413,'Gungnir','Gungnir','Weapon','1hSpear',20,500,120,3,true,true,true,true,4,4,true,'bonus bAtkEle,Ele_Wind;\nbonus bPerfectHitRate,25;\nbonus bHit,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1414,'Gelerdria','Gelerdria','Weapon','1hSpear',20,700,145,3,true,true,true,true,4,48,true,'bonus bAtkEle,Ele_Earth;\nbonus bMaxHP,800;\nbonus bMaxSP,-50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1415,'Skewer','Brocca','Weapon','1hSpear',20,850,100,3,true,true,true,true,4,48,true,'bonus bIgnoreDefClass,Class_Normal;\nbonus2 bAddEle,Ele_Neutral,25;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1416,'Tjungkuletti','Tjungkuletti','Weapon','1hSpear',20,1000,95,3,true,true,true,true,4,48,true,'bonus bSPDrainValue,1;\nbonus bSPGainValue,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1417,'Pole_Axe','Pole Axe','Weapon','1hSpear',20,3800,160,3,1,true,true,true,true,3,71,true,'bonus bStr,1;\nbonus bInt,2;\nbonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1418,'Gungnir_','Gungnir','Weapon','1hSpear',20,500,120,3,2,true,true,true,true,4,4,true,'bonus bAtkEle,Ele_Wind;\nbonus bPerfectHitRate,25;\nbonus bHit,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1419,'Pole_Axe_C','Pole Axe','Weapon','1hSpear',1,4800,159,3,true,true,true,true,3,1,100,true,true,true,true,true,true,true,true,'bonus bStr,1;\nbonus bInt,2;\nbonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1420,'Long_Horn','Long Horn','Weapon','1hSpear',20,1000,150,3,1,true,true,true,true,true,4,65,true,'bonus bAtkEle,Ele_Holy;\nbonus2 bAddEff,Eff_Bleeding,500;\nskill "TF_DETOXIFY",1;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1421,'Battle_Hook','Battle Hook','Weapon','1hSpear',20,900,140,3,1,true,true,true,true,true,4,65,true,'bonus2 bAddEff,Eff_Stun,500;\nbonus2 bAddRace,RC_DemiHuman,20;\nbonus2 bAddRace,RC_Player_Human,20;\nskill "KN_PIERCE",3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1422,'Hunting_Spear','Hunting Spear','Weapon','1hSpear',20,4200,180,3,1,true,true,true,true,true,4,60,true,'bonus bIgnoreDefRace,RC_Brute;\nbonus bIgnoreDefRace,RC_Player_Doram;\nbonus3 bAddMonsterDropItem,517,RC_Brute,1000;\nbonus3 bAutoSpell,"LK_JOINTBEAT",3,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1423,'Pole_XO','Pole XO','Weapon','1hSpear',20,120,3,true,true,true,true,1,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`script`) VALUES (1424,'Skewer_C','Refined Brocca','Weapon','1hSpear',1,149,3,true,true,true,true,4,'bonus bIgnoreDefClass,Class_Normal;\nbonus2 bAddSize,Size_Medium,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1425,'BF_Spear1','Assaulter Spear','Weapon','1hSpear',20,60,3,true,true,true,true,3,80,true,100,true,true,true,true,true,true,'bonus bStr,2;\nbonus2 bAddRace,RC_DemiHuman,95;\nbonus2 bAddRace,RC_Player_Human,95;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;\nif (BaseJob == Job_Crusader)\n bonus bAspdRate,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1426,'Krieger_Onehand_Spear1','Glorious Spear','Weapon','1hSpear',20,130,3,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,95;\nbonus2 bAddRace,RC_Player_Human,95;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;\nif (getrefine()>5) {\n bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);\n bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n bonus bAspdRate,10;\n}\nif (getrefine()>8) {\n if (BaseJob == Job_Knight)\n bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200;\n else if (BaseJob == Job_Crusader)\n bonus3 bAutoSpell,"PA_PRESSURE",5,100;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1427,'Spear_Of_Excellent','Spear Of Excellent','Weapon','1hSpear',20,160,3,true,true,true,true,3,100,true,true,true,true,true,true,true,true,'bonus2 bSkillAtk,"SM_MAGNUM",25;\nbonus bStr,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1428,'Long_Horn_M','Long Horn','Weapon','1hSpear',20,1000,150,3,1,true,true,true,true,true,4,65,true,100,true,true,true,true,true,true,true,'bonus bAtkEle,Ele_Holy;\nbonus2 bAddEff,Eff_Bleeding,500;\nskill "TF_DETOXIFY",1;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1429,'Hunting_Spear_M','Hunting Spear','Weapon','1hSpear',20,4200,180,3,1,true,true,true,true,true,4,60,true,100,true,true,true,true,true,true,true,'bonus bIgnoreDefRace,RC_Brute;\nbonus bIgnoreDefRace,RC_Player_Doram;\nbonus3 bAddMonsterDropItem,517,RC_Brute,1000;\nbonus3 bAutoSpell,"LK_JOINTBEAT",3,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1430,'Pike_C','Pike','Weapon','1hSpear',74,3,true,true,true,true,1,1,100,true,true,true,true,true,true,true,true,'bonus2 bAddSize,Size_All,70;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (1431,'F_Pole_Axe_C','Pole Axe','Weapon','1hSpear',1,4800,195,3,true,true,true,true,3,1,'bonus bStr,1;\nbonus bInt,2;\nbonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (1432,'E_Pole_Axe_C','Pole Axe','Weapon','1hSpear',1,4800,195,3,true,true,true,true,3,1,'bonus bStr,1;\nbonus bInt,2;\nbonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1451,'Guisarme','Guisarme','Weapon','2hSpear',13000,1000,84,3,2,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1452,'Guisarme_','Guisarme','Weapon','2hSpear',13000,1000,84,3,3,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1453,'Guisarme__','Guisarme','Weapon','2hSpear',13000,1000,84,3,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1454,'Glaive','Glaive','Weapon','2hSpear',20000,1200,104,3,2,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1455,'Glaive_','Glaive','Weapon','2hSpear',20000,1200,104,3,3,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1456,'Glaive__','Glaive','Weapon','2hSpear',20000,1200,104,3,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1457,'Partizan','Partizan','Weapon','2hSpear',27000,2000,124,3,1,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1458,'Partizan_','Partizan','Weapon','2hSpear',27000,2000,124,3,2,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1459,'Partizan__','Partizan','Weapon','2hSpear',27000,2000,124,3,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1460,'Trident','Trident','Weapon','2hSpear',51000,1200,150,3,2,true,true,true,true,true,3,33,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1461,'Trident_','Trident','Weapon','2hSpear',51000,1200,150,3,3,true,true,true,true,true,3,33,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1462,'Trident__','Trident','Weapon','2hSpear',51000,1200,150,3,true,true,true,true,true,3,33,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1463,'Halberd','Halberd','Weapon','2hSpear',54000,2500,165,3,1,true,true,true,true,true,3,33,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1464,'Halberd_','Halberd','Weapon','2hSpear',54000,2500,165,3,2,true,true,true,true,true,3,33,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1465,'Halberd__','Halberd','Weapon','2hSpear',54000,2500,165,3,true,true,true,true,true,3,33,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1466,'Crescent_Scythe','Crescent Scythe','Weapon','2hSpear',20,2500,180,3,true,true,true,true,true,4,48,true,'bonus bCritical,30;\nbonus bHit,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1467,'Bill_Guisarme','Bill Guisarme','Weapon','2hSpear',20,1000,183,3,true,true,true,true,true,4,48,true,'bonus2 bAddRace,RC_Brute,10;\nbonus2 bAddRace,RC_Player_Doram,10;\nbonus2 bAddRace,RC_DemiHuman,5;\nbonus2 bAddRace,RC_Player_Human,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1468,'Zephyrus','Zephyrus','Weapon','2hSpear',20,2000,170,3,true,true,true,true,true,4,48,true,'bonus bAtkEle,Ele_Wind;\nbonus2 bAddEff,Eff_Silence,200;\nbonus3 bAutoSpell,"MG_THUNDERSTORM",3,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1469,'Longinus\'s_Spear','Longinus\'s Spear','Weapon','2hSpear',20,2500,180,3,true,true,true,true,true,4,48,true,'bonus bAtkEle,Ele_Dark;\nbonus2 bAddRace,RC_DemiHuman,10;\nbonus2 bAddRace,RC_Player_Human,10;\nbonus2 bAddRace,RC_Angel,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1470,'Brionac','Brionac','Weapon','2hSpear',20,3000,190,3,true,true,true,true,true,4,48,true,'bonus bAtkEle,Ele_Holy;\nskill "AL_HEAL",5;\nbonus3 bAutoSpell,"MG_SOULSTRIKE",3,100;\nbonus2 bAddClass,Class_Boss,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1471,'Hell_Fire','Hellfire','Weapon','2hSpear',20,3500,200,3,true,true,true,true,true,4,48,true,'bonus bAtkEle,Ele_Fire;\nbonus3 bAutoSpell,"MG_FIREBALL",3,100;\nbonus bStr,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1472,'Staff_Of_Soul','Soul Staff','Weapon','2hStaff',20,1400,25,1,true,true,true,true,true,true,3,73,true,'bonus bInt,5;\nbonus bAgi,2;\nbonus bMatkRate,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1473,'Wizardy_Staff','Wizardry Staff','Weapon','2hStaff',20,2400,120,1,true,true,true,true,true,true,4,90,true,'bonus bInt,6;\nbonus bDex,2;\nbonus bMatkRate,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1474,'Gae_Bolg','Gae Bolg','Weapon','2hSpear',20,2000,160,3,true,true,true,true,true,4,60,true,'bonus bIgnoreDefRace,RC_Dragon;\nbonus2 bAddClass,Class_Boss,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1475,'Horseback_Lance','Equestrian\'s Spear','Weapon','2hSpear',20,3700,200,4,true,true,true,true,true,4,75,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1476,'Crescent_Scythe_','Crescent Scythe','Weapon','2hSpear',20,2500,180,3,1,true,true,true,true,true,4,48,true,'bonus bCritical,30;\nbonus bHit,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1477,'Spectral_Spear','Spectral Spear','Weapon','2hSpear',20,2000,170,3,true,true,true,true,true,4,75,true,'bonus2 bAddEle,Ele_Dark,20;\nbonus2 bAddRace,RC_Demon,20;\nbonus2 bAddRace,RC_Undead,20;\nbonus2 bSubEle,Ele_Dark,10;\nbonus2 bSubRace,RC_Demon,10;\nbonus2 bSubRace,RC_Undead,10;\nbonus2 bAddEff2,Eff_Confusion,1000;\nbonus bHPGainValue,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1478,'Ahlspiess','Ahlspiess','Weapon','2hSpear',20,1000,120,3,true,true,true,true,4,65,true,'bonus bIgnoreDefClass,Class_Normal;\nbonus bIgnoreDefClass,Class_Boss;\nbonus2 bAddRace,RC_DemiHuman,10;\nbonus2 bAddRace,RC_Player_Human,10;\nbonus3 bAutoSpell,"KN_PIERCE",5,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1479,'Spectral_Spear_','Spectral Spear','Weapon','2hSpear',20,2000,170,3,1,true,true,true,true,true,4,75,true,'bonus2 bAddEle,Ele_Dark,20;\nbonus2 bAddRace,RC_Demon,20;\nbonus2 bAddRace,RC_Undead,20;\nbonus2 bSubEle,Ele_Dark,10;\nbonus2 bSubRace,RC_Demon,10;\nbonus2 bSubRace,RC_Undead,10;\nbonus2 bAddEff2,Eff_Confusion,1000;\nbonus bHPGainValue,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1480,'Gae_Bolg_','Gae Bolg','Weapon','2hSpear',20,2000,160,3,2,true,true,true,true,true,4,60,true,'bonus bIgnoreDefRace,RC_Dragon;\nbonus2 bAddClass,Class_Boss,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1481,'Zephyrus_','Zephyrus','Weapon','2hSpear',20,2000,170,3,3,true,true,true,true,true,4,48,true,'bonus bAtkEle,Ele_Wind;\nbonus2 bAddEff,Eff_Silence,200;\nbonus3 bAutoSpell,"MG_THUNDERSTORM",3,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1482,'BF_Lance1','Assaulter Lance','Weapon','2hSpear',160,3,true,true,true,true,true,3,80,true,100,true,true,true,true,true,true,'bonus bStr,2;\nbonus2 bAddRace,RC_DemiHuman,25;\nbonus2 bAddRace,RC_Player_Human,25;\nbonus bIgnoreDefRace,RC_DemiHuman;\nbonus bIgnoreDefRace,RC_Player_Human;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1483,'Ivory_Lance','Ivory Lance','Weapon','2hSpear',20,1000,160,3,1,true,true,true,true,true,true,3,50,true,'bonus bAgi,2;\nbonus bAspdRate,3;\nbonus2 bAddEff,Eff_Bleeding,300;\nbonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30;\nskill "KN_SPEARSTAB",5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1484,'Cardo','Cardo','Weapon','2hSpear',20,5600,150,3,1,true,true,true,true,4,70,true,'bonus bAspdRate,-10;\nbonus bDef,getrefine()/2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1485,'Battle_Fork','Battle Fork','Weapon','2hSpear',20,700,112,3,4,true,true,true,true,true,true,2,50,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1486,'Krieger_Twohand_Spear1','Glorious Lance','Weapon','2hSpear',20,220,3,true,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,70;\nbonus2 bAddRace,RC_Player_Human,70;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,25;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,25;\nbonus bUnbreakableWeapon;\nif (getrefine()>5) {\n bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);\n bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (getrefine()>8) {\n if (BaseJob == Job_Knight)\n bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200;\n else if (BaseJob == Job_Crusader)\n bonus3 bAutoSpell,"PA_PRESSURE",5,200;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1487,'Lance_C','Lance','Weapon','2hSpear',220,3,true,true,true,true,true,3,1,100,true,true,true,true,true,true,true,true,'bonus2 bAddSize,Size_All,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_crusader`,`job_knight`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1488,'Ahlspiess_C','Ahlspiess','Weapon','2hSpear',20,135,3,true,true,true,true,4,1,true,'bonus bIgnoreDefClass,Class_Normal;\nbonus bIgnoreDefClass,Class_Boss;\nbonus2 bAddRace,RC_DemiHuman,10;\nbonus2 bAddRace,RC_Player_Human,10;\nbonus3 bAutoSpell,"KN_PIERCE",5,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1501,'Club','Club','Weapon','Mace',120,700,23,1,3,true,true,true,true,true,true,true,true,true,true,true,true,1,2,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1502,'Club_','Club','Weapon','Mace',120,700,23,1,4,true,true,true,true,true,true,true,true,true,true,true,true,1,2,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1503,'Club__','Club','Weapon','Mace',120,700,23,1,true,true,true,true,true,true,true,true,true,true,true,true,1,2,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1504,'Mace','Mace','Weapon','Mace',1600,800,37,1,3,true,true,true,true,true,true,true,true,true,true,true,true,1,2,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1505,'Mace_','Mace','Weapon','Mace',1600,800,37,1,4,true,true,true,true,true,true,true,true,true,true,true,true,1,2,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1506,'Mace__','Mace','Weapon','Mace',1600,800,37,1,true,true,true,true,true,true,true,true,true,true,true,true,1,2,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1507,'Smasher','Smasher','Weapon','Mace',9000,1000,54,1,2,true,true,true,true,true,true,true,true,true,true,true,true,2,14,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1508,'Smasher_','Smasher','Weapon','Mace',9000,1000,54,1,3,true,true,true,true,true,true,true,true,true,true,true,true,2,14,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1509,'Smasher__','Smasher','Weapon','Mace',9000,1000,54,1,3,true,true,true,true,true,true,true,true,true,true,true,true,2,14,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1510,'Flail','Flail','Weapon','Mace',16000,900,69,1,2,true,true,true,true,true,true,true,true,true,true,2,14,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1511,'Flail_','Flail','Weapon','Mace',16000,900,69,1,3,true,true,true,true,true,true,true,true,true,true,2,14,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1512,'Flail__','Flail','Weapon','Mace',16000,900,69,1,3,true,true,true,true,true,true,true,true,true,true,2,14,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1513,'Morning_Star','Morning Star','Weapon','Mace',41000,1500,110,1,1,true,true,true,true,true,true,true,true,true,true,3,27,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1514,'Morning_Star_','Morning Star','Weapon','Mace',41000,1500,110,1,2,true,true,true,true,true,true,true,true,true,true,3,27,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1515,'Morning_Star__','Morning Star','Weapon','Mace',41000,1500,110,1,2,true,true,true,true,true,true,true,true,true,true,3,27,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1516,'Sword_Mace','Sword Mace','Weapon','Mace',50000,1200,130,1,true,true,true,true,true,true,true,true,true,true,3,27,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1517,'Sword_Mace_','Sword Mace','Weapon','Mace',50000,1200,130,1,1,true,true,true,true,true,true,true,true,true,true,3,27,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1518,'Sword_Mace__','Sword Mace','Weapon','Mace',50000,1200,130,1,1,true,true,true,true,true,true,true,true,true,true,3,27,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1519,'Chain','Chain','Weapon','Mace',23000,800,84,1,2,true,true,true,true,true,true,true,true,true,true,2,14,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1520,'Chain_','Chain','Weapon','Mace',23000,800,84,1,3,true,true,true,true,true,true,true,true,true,true,2,14,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1521,'Chain__','Chain','Weapon','Mace',23000,800,84,1,3,true,true,true,true,true,true,true,true,true,true,2,14,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1522,'Stunner','Stunner','Weapon','Mace',60000,2000,140,1,true,true,true,true,3,27,true,'bonus2 bAddEff,Eff_Stun,1000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1523,'Spike','Spike','Weapon','Mace',20,700,85,1,true,true,true,true,4,40,true,'bonus bCritical,40;\nbonus bDefRate,-67;\nbonus bDef2Rate,-67;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1524,'Golden_Mace','Golden Mace','Weapon','Mace',20,800,110,1,1,true,true,true,true,4,40,true,'bonus2 bAddRace,RC_Undead,10;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1525,'Long_Mace','Long Mace','Weapon','Mace',20,800,135,3,true,true,true,true,4,40,true,'bonus bLongAtkDef,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1526,'Slash','Slash','Weapon','Mace',20,1000,145,1,true,true,true,true,4,40,true,'bonus2 bAddRace,RC_Undead,15;\nbonus2 bComaRace,RC_Undead,10;\nbonus2 bExpAddRace,RC_Undead,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1527,'Quadrille','Quadrille','Weapon','Mace',20,900,165,1,true,true,true,true,4,40,true,'bonus2 bAddRace,RC_Undead,10;\nbonus2 bAddRace,RC_DemiHuman,10;\nbonus2 bAddRace,RC_Player_Human,10;\nbonus2 bAddEle,Ele_Earth,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1528,'Grand_Cross','Grand Cross','Weapon','Mace',20,1500,140,1,true,true,true,true,4,40,true,'bonus bAtkEle,Ele_Holy;\nskill "PR_TURNUNDEAD",3;\nbonus3 bAutoSpell,"PR_TURNUNDEAD",3,100;\nbonus2 bSPDrainValueRace,RC_Undead,1;\nbonus2 bSPGainRace,RC_Undead,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1529,'Iron_Driver','Iron Driver','Weapon','Mace',20,3000,155,2,true,true,true,3,78,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (1530,'Mjolnir','Mjolnir','Weapon','Mace',20,6000,250,1,true,true,true,true,true,true,true,4,95,'bonus bAtkEle,Ele_Wind;\nbonus bDex,40;\nbonus bStr,15;\nbonus bAspdRate,10;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1531,'Spanner','Wrench','Weapon','Mace',20,2500,115,1,true,true,true,true,3,55,true,'bonus2 bAddEff,Eff_Blind,100;\nbonus2 bAddEff,Eff_Stun,100;\nbonus2 bAddEff,Eff_Poison,100;\nbonus2 bAddEff,Eff_Freeze,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1532,'Stunner_','Stunner','Weapon','Mace',60000,2000,140,1,2,true,true,true,true,3,27,true,'bonus2 bAddEff,Eff_Stun,1000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1533,'Warrior_Balmung','Warrior\'s Balmung','Weapon','Mace',20,1000,170,1,true,4,48,true,100,true,true,true,true,true,true,true,true,'bonus bAllStats,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`script`) VALUES (1534,'Spanner_C','Wrench','Weapon','Mace',2,150,1,true,true,true,true,3,'bonus2 bAddEff,Eff_Blind,100;\nbonus2 bAddEff,Eff_Stun,100;\nbonus2 bAddEff,Eff_Poison,100;\nbonus2 bAddEff,Eff_Freeze,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1535,'Hollgrehenn_Hammer','Hollgrehenn\'s Hammer','Weapon','Mace',4444,44,4,1,1,true,true,true,true,true,true,true,true,true,true,4,44,true,'bonus bBreakArmorRate,100;\nbonus bBreakWeaponRate,100;\nif (readparam(bStr)>=44) {\n bonus bBaseAtk,44;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1536,'Good_Morning_Star','Good Morning Star','Weapon','Mace',20,120,1,true,true,true,true,true,true,true,true,true,true,1,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`script`) VALUES (1537,'Quadrille_C','Refined Quadrille','Weapon','Mace',1,193,1,true,true,true,true,4,'bonus2 bAddRace,RC_DemiHuman,30;\nbonus2 bAddRace,RC_Player_Human,30;\nbonus2 bAddRace,RC_Demon,40;\nbonus2 bAddRace,RC_Undead,40;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1538,'Spike_','Spike','Weapon','Mace',20,700,85,1,2,true,true,true,true,4,40,true,'bonus bCritical,40;\nbonus bDefRate,-67;\nbonus bDef2Rate,-67;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1539,'Golden_Mace_','Golden Mace','Weapon','Mace',20,800,110,1,2,true,true,true,true,4,40,true,'bonus2 bAddRace,RC_Undead,10;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1540,'Grand_Cross_','Grand Cross','Weapon','Mace',20,1500,140,1,1,true,true,true,true,4,40,true,'bonus bAtkEle,Ele_Holy;\nskill "PR_TURNUNDEAD",3;\nbonus3 bAutoSpell,"PR_TURNUNDEAD",3,100;\nbonus2 bSPDrainValueRace,RC_Undead,1;\nbonus2 bSPGainRace,RC_Undead,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1541,'Nemesis','Nemesis','Weapon','Mace',20,900,120,1,true,true,true,true,4,60,true,'bonus bAtkEle,Ele_Holy;\nbonus2 bAddRace,RC_Undead,10;\nbonus2 bAddRace,RC_Demon,10;\nbonus3 bAutoSpell,"AL_CRUCIS",1+getrefine(),100;\nautobonus "{ bonus bBaseAtk,50; }",10,20000,BF_WEAPON,"{ specialeffect2 EF_BLOODDRAIN; }";'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1542,'BF_Morning_Star1','Valorous Battlefield Morning Star','Weapon','Mace',20,105,1,true,true,true,true,true,true,true,true,true,true,true,true,3,80,true,100,true,true,true,true,true,true,'bonus bStr,1;\nbonus bDex,1;\nbonus2 bAddRace,RC_DemiHuman,75;\nbonus2 bAddRace,RC_Player_Human,75;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1543,'BF_Morning_Star2','Brave Battlefield Morning Star','Weapon','Mace',20,105,1,true,true,true,true,true,true,true,true,true,true,true,true,3,80,true,100,true,true,true,true,true,true,'bonus bStr,1;\nbonus bDex,1;\nbonus2 bAddRace,RC_DemiHuman,75;\nbonus2 bAddRace,RC_Player_Human,75;\nbonus bUnbreakableWeapon;\nautobonus "{ bonus2 bAddEff,Eff_Stun,5000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`class_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1544,'Lunakaligo','Lunakaligo','Weapon','Mace',20,700,110,1,3,true,true,true,true,true,3,50,true,'if (readparam(bStr)>=77) {\n bonus bAspdRate,4;\n bonus2 bAddEff,Eff_Stun,1500;\n bonus3 bAddMonsterDropItem,12065,RC_Plant,500;\n bonus3 bAddMonsterDropItem,12043,RC_Brute,500;\n bonus3 bAddMonsterDropItem,12069,RC_Fish,500;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1545,'N_Mace','Novice Mace','Weapon','Mace',57,1,3,true,true,true,true,true,true,true,true,true,true,true,true,1,2,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1546,'Krieger_Onehand_Mace1','Glorious Morning Star','Weapon','Mace',20,130,1,true,true,true,true,true,true,true,true,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,75;\nbonus2 bAddRace,RC_Player_Human,75;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;\nif (getrefine()>5) {\n bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);\n bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n bonus bAspdRate,5;\n}\nif (getrefine()>8) {\n bonus2 bAddEff,Eff_Stun,2000;\n bonus bAspdRate,5;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1547,'Mace_Of_Madness','Mace Of Madness','Weapon','Mace',20,150,1,true,true,true,true,true,true,true,true,true,true,3,100,true,true,true,true,true,true,true,true,'bonus2 bSkillAtk,"MC_CARTREVOLUTION",25;\nbonus bStr,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1548,'Veteran_Hammer','Veteran Hammer','Weapon','Mace',10000,1800,160,1,2,true,true,true,true,3,80,true,'bonus bHealPower,getskilllv("AL_DP");\nbonus bCritical,getskilllv("PR_MACEMASTERY")*2;\nbonus bInt,1;\nbonus bLuk,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_blacksmith`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1549,'Pilebuncker','Pile Bunker','Weapon','Mace',10000,3500,450,1,true,true,3,99,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1550,'Book','Book','Weapon','Book',30000,600,85,1,3,true,true,true,true,2,14,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1551,'Bible','Bible','Weapon','Book',60000,1000,115,1,2,true,true,true,true,3,27,true,'bonus bInt,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1552,'Tablet','Tablet','Weapon','Book',51000,800,125,1,1,true,true,true,true,3,27,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1553,'Book_Of_Billows','Book of Billows','Weapon','Book',35000,750,90,1,true,true,true,true,3,27,true,'bonus bAtkEle,Ele_Water;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1554,'Book_Of_Mother_Earth','Book of Mother Earth','Weapon','Book',35000,750,90,1,true,true,true,true,3,27,true,'bonus bAtkEle,Ele_Earth;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1555,'Book_Of_Blazing_Sun','Book of the Blazing Sun','Weapon','Book',35000,750,90,1,true,true,true,true,3,27,true,'bonus bAtkEle,Ele_Fire;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1556,'Book_Of_Gust_Of_Wind','Book of Gust of Wind','Weapon','Book',35000,750,90,1,true,true,true,true,3,27,true,'bonus bAtkEle,Ele_Wind;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1557,'Book_Of_The_Apocalypse','Book of the Apocalypse','Weapon','Book',60000,800,120,1,true,true,true,true,4,40,true,'bonus bAtkEle,Ele_Dark;\nbonus2 bAddEle,Ele_Holy,5;\nbonus2 bAddEle,Ele_Water,7;\nbonus2 bAddEle,Ele_Earth,7;\nbonus2 bAddEle,Ele_Fire,7;\nbonus2 bAddEle,Ele_Wind,7;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1558,'Girl\'s_Diary','Girl\'s Diary','Weapon','Book',1500,300,60,1,1,true,true,true,true,4,40,true,'bonus2 bAddDamageClass,1188,150;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1559,'Legacy_Of_Dragon','Legacy of Dragon','Weapon','Book',20,700,130,1,true,true,true,true,4,70,true,'bonus bInt,3;\nbonus bIgnoreDefRace,RC_Dragon;\nbonus2 bSPGainRace,RC_Dragon,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1560,'Diary_Of_Great_Sage','Sage\'s Diary','Weapon','Book',20,1100,100,1,2,true,true,true,true,3,60,true,'bonus bMatkRate,15;\nif (readparam(bStr)>=50)\n bonus bAspdRate,5;\nif (readparam(bInt)>=70)\n bonus bMatkRate,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1561,'Hardback','Hardcover Book','Weapon','Book',20,1500,140,1,1,true,true,true,true,4,55,true,'bonus bStr,3;\nbonus bDex,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (1562,'Bible_Of_Battlefield','Battlefield Textbook','Weapon','Book',20,700,110,1,1,true,true,true,true,4,80,'bonus bInt,3;\nbonus3 bAutoSpell,"AL_BLESSING",3+(getskilllv("AL_BLESSING")>3)*(getskilllv("AL_BLESSING")-3),20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1563,'Diary_Of_Great_Sage_C','Sage\'s Diary','Weapon','Book',1,135,1,2,true,true,true,true,3,1,100,true,true,true,true,true,true,true,true,'bonus bMatkRate,20;\nbonus bAspdRate,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1564,'Encyclopedia','Encyclopedia','Weapon','Book',20,2000,110,1,2,true,true,true,true,3,70,true,'bonus bMatkRate,15;\nbonus bInt,3;\nbonus bDex,2;\nbonus bCritical,20+((readparam(bLuk)*2)/10);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1565,'Death_Note','Ledger of Death','Weapon','Book',20,1000,137,1,2,true,true,true,true,4,85,true,'bonus bMatkRate,15;\nbonus bStr,3;\nbonus bInt,3;\nbonus bLuk,-20;\nbonus2 bComaRace,RC_DemiHuman,10;\nbonus2 bComaRace,RC_Player_Human,10;\nbonus bAspdRate,getrefine();\nif (BaseJob == Job_Sage)\n bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1566,'Diary_Of_Great_Basil','Diary Of Great Basil','Weapon','Book',20,120,1,true,true,true,true,1,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`script`) VALUES (1567,'Hardback_C','Refined Hardcover Book','Weapon','Book',1,168,1,true,true,true,true,4,'bonus bStr,5;\nbonus bDex,2;\nbonus bMatkRate,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1568,'Book_Of_Billows_','Book of Billows','Weapon','Book',35000,750,90,1,3,true,true,true,true,3,27,true,'bonus bAtkEle,Ele_Water;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1569,'Book_Of_Mother_Earth_','Book of Mother Earth','Weapon','Book',35000,750,90,1,3,true,true,true,true,3,27,true,'bonus bAtkEle,Ele_Earth;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1570,'Book_Of_Blazing_Sun_','Book of Blazing Sun','Weapon','Book',35000,750,90,1,3,true,true,true,true,3,27,true,'bonus bAtkEle,Ele_Fire;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1571,'Book_Of_Gust_Of_Wind_','Book of Gust of Wind','Weapon','Book',35000,750,90,1,3,true,true,true,true,3,27,true,'bonus bAtkEle,Ele_Wind;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1572,'Principles_Of_Magic','Principles of Magic','Weapon','Book',20,300,60,1,2,true,true,true,true,3,60,true,'bonus bMatkRate,20;\nbonus bInt,3;\nbonus bSPrecovRate,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1573,'Ancient_Magic','Ancient Magic','Weapon','Book',20,700,30,1,2,true,true,true,true,3,70,true,'bonus bMatkRate,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1574,'BF_Book1','Brave Battle Strategy Book','Weapon','Book',20,90,1,true,true,true,true,3,80,true,100,true,true,true,true,true,true,'bonus bStr,2;\nbonus bInt,1;\nbonus bMatkRate,15;\nbonus2 bAddRace,RC_DemiHuman,75;\nbonus2 bAddRace,RC_Player_Human,75;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1575,'BF_Book2','Valorous Battle Strategy Book','Weapon','Book',20,90,1,true,true,true,true,3,80,true,100,true,true,true,true,true,true,'bonus bStr,2;\nbonus bInt,1;\nbonus bMatkRate,15;\nbonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25;\nbonus2 bIgnoreMdefRaceRate,RC_Player_Human,25;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1576,'Krieger_Book1','Glorious Tablet','Weapon','Book',20,90,1,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus bMatkRate,15;\nbonus2 bAddRace,RC_DemiHuman,80;\nbonus2 bAddRace,RC_Player_Human,80;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,25;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,25;\nbonus bUnbreakableWeapon;\nif (getrefine()>5) {\n bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);\n bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (getrefine()>8)\n autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }";'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1577,'Krieger_Book2','Glorious Apocalypse','Weapon','Book',20,90,1,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus bMatkRate,15;\nbonus2 bAddRace,RC_DemiHuman,80;\nbonus2 bAddRace,RC_Player_Human,80;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,25;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,25;\nbonus bUnbreakableWeapon;\nif (getrefine()>5)\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\nif (getrefine()>8) {\n bonus bMatkRate,5;\n bonus bCastrate,-5;\n bonus bDelayRate,-5;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1578,'Book_Of_Prayer','Book Of Prayer','Weapon','Book',20,140,1,true,true,true,true,3,100,true,true,true,true,true,true,true,true,'bonus bVit,2;\nbonus bMdef,2;\nbonus bMaxSPrate,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1579,'Death_Note_M','Book of the Dead','Weapon','Book',20,1000,137,1,2,true,true,true,true,4,85,true,100,true,true,true,true,true,true,true,'bonus bMatkRate,15;\nbonus bStr,3;\nbonus bInt,3;\nbonus bLuk,-20;\nbonus2 bComaRace,RC_DemiHuman,10;\nbonus2 bComaRace,RC_Player_Human,10;\nbonus bAspdRate,getrefine();\nif (BaseJob == Job_Sage)\n bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1580,'Encyclopedia_C','Giant Encyclopedia','Weapon','Book',145,1,true,true,true,true,3,100,true,true,true,true,true,true,true,true,'bonus bMatkRate,15;\nbonus bInt,3;\nbonus bDex,2;\nbonus bCritical,20+((readparam(bLuk)*2)/10);\nbonus2 bAddSize,Size_All,40;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`) VALUES (1581,'F_Diary_Of_Great_Sage_C','Diary Of Great Sage','Weapon','Book',1,135,1,2,true,true,true,true,3,1); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`) VALUES (1582,'E_Diary_Of_Great_Sage_C','Diary Of Great Sage','Weapon','Book',1,135,1,2,true,true,true,true,3,1); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1599,'Angra_Manyu','Angra Manyu','Weapon','Mace',1,10,200,2,true,1,1,true,'bonus bAllStats,50;\nbonus bBaseAtk,3800;\nbonus bMatkRate,200;\nbonus2 bHPDrainRate,1000,100;\nbonus2 bSPDrainRate,1000,20;\nbonus bHealPower,200;\nbonus2 bAddClass,Class_All,100;\nskill "WZ_STORMGUST",10;\nSkill "WZ_METEOR",10;\nSkill "WZ_VERMILION",10;\nskill "GM_SANDMAN",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_novice`,`job_priest`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1601,'Rod','Rod','Weapon','Staff',50,400,15,1,3,true,true,true,true,true,true,true,true,true,true,1,1,true,'bonus bMatkRate,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_novice`,`job_priest`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1602,'Rod_','Rod','Weapon','Staff',50,400,15,1,4,true,true,true,true,true,true,true,true,true,true,1,1,true,'bonus bMatkRate,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_novice`,`job_priest`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1603,'Rod__','Rod','Weapon','Staff',50,400,15,1,true,true,true,true,true,true,true,true,true,true,1,1,true,'bonus bMatkRate,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_novice`,`job_priest`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1604,'Wand','Wand','Weapon','Staff',2500,400,25,1,2,true,true,true,true,true,true,true,true,true,true,2,12,true,'bonus bInt,1;\nbonus bMatkRate,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_novice`,`job_priest`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1605,'Wand_','Wand','Weapon','Staff',2500,400,25,1,3,true,true,true,true,true,true,true,true,true,true,2,12,true,'bonus bInt,1;\nbonus bMatkRate,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_novice`,`job_priest`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1606,'Wand__','Wand','Weapon','Staff',2500,400,25,1,true,true,true,true,true,true,true,true,true,true,2,12,true,'bonus bInt,1;\nbonus bMatkRate,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1607,'Staff','Staff','Weapon','Staff',9500,400,40,1,2,true,true,true,true,true,true,true,true,2,12,true,'bonus bInt,2;\nbonus bMatkRate,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1608,'Staff_','Staff','Weapon','Staff',9500,400,40,1,3,true,true,true,true,true,true,true,true,2,12,true,'bonus bInt,2;\nbonus bMatkRate,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1609,'Staff__','Staff','Weapon','Staff',9500,400,40,1,true,true,true,true,true,true,true,true,2,12,true,'bonus bInt,2;\nbonus bMatkRate,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1610,'Arc_Wand','Arc Wand','Weapon','Staff',45000,400,60,1,1,true,true,true,true,true,true,true,true,3,24,true,'bonus bInt,3;\nbonus bMatkRate,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1611,'Arc_Wand_','Arc Wand','Weapon','Staff',45000,400,60,1,2,true,true,true,true,true,true,true,true,3,24,true,'bonus bInt,3;\nbonus bMatkRate,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1612,'Arc_Wand__','Arc Wand','Weapon','Staff',45000,400,60,1,true,true,true,true,true,true,true,true,3,24,true,'bonus bInt,3;\nbonus bMatkRate,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1613,'Mighty_Staff','Mighty Staff','Weapon','Staff',20,700,130,1,true,true,true,true,true,true,true,true,3,24,true,'bonus bStr,10;\nbonus bMatkRate,15;\nbonus bSPDrainValue,-2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1614,'Blessed_Wand','Wand of Occult','Weapon','Staff',20,700,75,1,true,true,true,true,true,true,true,true,3,24,true,'bonus bInt,3;\nbonus bMatkRate,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1615,'Bone_Wand','Evil Bone Wand','Weapon','Staff',20,700,40,1,true,true,true,true,true,true,true,true,3,24,true,'bonus bInt,4;\nbonus bAtkEle,Ele_Undead;\nbonus bMatkRate,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1616,'Staff_Of_Wing','Wing Staff','Weapon','Staff',20,500,60,1,true,true,true,true,true,4,40,true,'bonus bMatkRate,15;\nbonus bCastrate,-5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1617,'Survival_Rod','Survivor\'s Rod','Weapon','Staff',85000,1000,50,1,true,true,true,true,true,true,true,true,3,24,true,'bonus bDex,2;\nbonus bMatkRate,15;\nbonus bMaxHP,300;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1618,'Survival_Rod_','Survivor\'s Rod','Weapon','Staff',85000,1000,50,1,1,true,true,true,true,true,true,true,true,3,24,true,'bonus bDex,3;\nbonus bMatkRate,15;\nbonus bMaxHP,400;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1619,'Survival_Rod2','Survivor\'s Rod','Weapon','Staff',85000,1000,50,1,true,true,true,true,true,true,true,true,3,24,true,'bonus bInt,2;\nbonus bMatkRate,15;\nbonus bMaxHP,300;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1620,'Survival_Rod2_','Survivor\'s Rod','Weapon','Staff',85000,1000,50,1,1,true,true,true,true,true,true,true,true,3,24,true,'bonus bInt,3;\nbonus bMatkRate,15;\nbonus bMaxHP,400;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_novice`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1621,'Hypnotist\'s_Staff','Hypnotist\'s Staff','Weapon','Staff',43000,500,70,1,1,true,true,true,3,30,true,'bonus bInt,1;\nbonus bMatkRate,25;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_novice`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1622,'Hypnotist\'s_Staff_','Hypnotist\'s Staff','Weapon','Staff',20,500,70,1,2,true,true,true,3,30,true,'bonus bInt,1;\nbonus bMatkRate,25;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1623,'Mighty_Staff_C','Mighty Staff','Weapon','Staff',1,165,1,true,true,true,true,true,true,true,true,3,1,100,true,true,true,true,true,true,true,true,'bonus bStr,10;\nbonus bInt,4;\nbonus bMatkRate,20;\nbonus bSPDrainValue,-1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_wizard`,`class_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1624,'Lich_Bone_Wand','Lich\'s Bone Wand','Weapon','Staff',20,800,60,1,2,true,true,true,true,true,true,true,true,3,70,true,'bonus bInt,1;\nbonus bDex,1;\nbonus bAtkEle,Ele_Undead;\nbonus bMatkRate,20;\nbonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+getrefine();\nif (getrefine()>=9) {\n bonus bMatkRate,3;\n bonus bMaxSP,300;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1625,'Healing_Staff','Healing Staff','Weapon','Staff',20,400,10,1,true,true,true,true,3,55,true,'bonus bAtkEle,Ele_Holy;\nbonus bMatkRate,15;\nbonus bHealPower,(getrefine()*3/2);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_wizard`,`class_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1626,'Piercing_Staff','Piercing Staff','Weapon','Staff',20,500,80,1,true,true,true,true,true,true,true,true,3,70,true,'bonus bInt,4;\nbonus bMatkRate,15;\nbonus2 bIgnoreMdefClassRate,Class_Normal,10+getrefine();\nbonus2 bIgnoreMdefClassRate,Class_Boss,10+getrefine();'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1627,'Staffy','Staffy','Weapon','Staff',20,40,1,true,true,true,true,true,true,true,true,1,100,true,true,true,true,true,true,true,'bonus bMatkRate,15;\nbonus2 bAddClass,Class_All,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`script`) VALUES (1628,'Survival_Rod_C','Refined Survivor\'s Rod','Weapon','Staff',1,71,1,true,true,true,true,true,true,true,true,3,'bonus bDex,4;\nbonus bMatkRate,20;\nbonus bMaxHP,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1629,'Walking_Stick','Gentleman\'s Staff','Weapon','Staff',20,500,40,1,1,true,true,true,true,true,true,true,true,4,50,true,'bonus bMatkRate,15;\nbonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1630,'Release_Of_Wish','Release of Wish','Weapon','Staff',20,500,30,1,true,true,true,true,true,3,50,true,'bonus bMatkRate,15;\nbonus bInt,3;\nbonus bHealPower,5;\nautobonus "{ bonus2 bSPRegenRate,100,2000; bonus2 bHPRegenRate,50,2000; }",10,10000,BF_MAGIC,"{ specialeffect2 EF_HEAL; }";'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1631,'Holy_Stick','Holy Stick','Weapon','Staff',20,500,50,1,1,true,true,true,4,70,true,'bonus bAtkEle,Ele_Holy;\nbonus bMatkRate,15;\nbonus2 bCastrate,"AL_HOLYLIGHT",-25;\nbonus2 bCastrate,"PR_TURNUNDEAD",-25;\nbonus2 bCastrate,"PR_MAGNUS",-25;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1632,'BF_Staff1','Warlock\'s Magic Wand','Weapon','Staff',20,70,1,true,true,true,true,true,true,true,true,3,80,true,100,true,true,true,true,true,true,'bonus bInt,4;\nbonus bDex,3;\nbonus bMatkRate,15;\nbonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25;\nbonus2 bIgnoreMdefRaceRate,RC_Player_Human,25;\nbonus3 bAddEff,Eff_Stun,500,ATF_SKILL;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1633,'BF_Staff2','Warlock\'s Battle Wand','Weapon','Staff',20,70,1,true,true,true,true,true,true,true,true,3,80,true,100,true,true,true,true,true,true,'bonus bInt,3;\nbonus bDex,3;\nbonus bMatkRate,15;\nbonus2 bMagicAddRace,RC_DemiHuman,15;\nbonus2 bMagicAddRace,RC_Player_Human,15;\nbonus3 bAddEff,Eff_Stun,500,ATF_SKILL;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1634,'BF_Staff3','Strong Recovery Wand','Weapon','Staff',20,70,1,true,true,true,true,true,true,true,true,3,80,true,100,true,true,true,true,true,true,'bonus bMatkRate,15;\nbonus bHealPower,14;\nbonus2 bSPRegenRate,5,10000;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1635,'BF_Staff4','Speedy Recovery Wand','Weapon','Staff',20,70,1,true,true,true,true,true,true,true,true,3,80,true,100,true,true,true,true,true,true,'bonus bInt,3;\nbonus bDex,2;\nbonus bMatkRate,15;\nbonus bDelayRate,-15;\nbonus2 bSPRegenRate,5,10000;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_wizard`,`class_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1636,'Thorn_Staff','Thorn Staff of Darkness','Weapon','Staff',20,700,60,1,true,true,true,true,true,true,true,true,4,75,true,'bonus bInt,3;\nbonus bDex,3;\nbonus bMatkRate,20;\nbonus2 bIgnoreMdefClassRate,Class_Normal,getrefine();\nbonus2 bIgnoreMdefClassRate,Class_Boss,getrefine();\nbonus bDelayRate,-(getrefine()*3/2);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_wizard`,`class_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1637,'Eraser','Eraser','Weapon','Staff',20,500,80,1,true,true,true,true,true,true,true,true,4,70,true,'bonus bMatkRate,20;\nbonus bInt,3;\nbonus bDex,2;\nbonus bSPrecovRate,8;\nif (getrefine()>9 )\n bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",3,5,BF_MAGIC,0;\nelse\n bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",1,5,BF_MAGIC,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1638,'Healing_Staff_C','Staff Of Healing','Weapon','Staff',20,10,1,true,true,true,true,3,1,true,100,true,true,true,true,true,true,true,true,'bonus bAtkEle,Ele_Holy;\nbonus bMatkRate,15;\nbonus bHealPower,(getrefine()*3/2);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_novice`,`job_priest`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1639,'N_Rod','Novice Rod','Weapon','Staff',15,1,3,true,true,true,true,true,true,true,true,true,true,1,1,100,true,true,true,true,true,true,true,'bonus bMatkRate,16;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1640,'Krieger_Onehand_Staff1','Glorious Arc Wand','Weapon','Staff',20,70,1,true,true,true,true,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bMagicAddRace,RC_DemiHuman,15;\nbonus2 bMagicAddRace,RC_Player_Human,15;\nbonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25 + ((getrefine()>5) ? 5 : 0);\nbonus2 bIgnoreMdefRaceRate,RC_Player_Human,25 + ((getrefine()>5) ? 5 : 0);\nbonus bUnbreakableWeapon;\nif (getrefine()>8) {\n bonus bCastrate,-5;\n bonus bDelayRate,-5;\n bonus bMatkRate,5;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1641,'Krieger_Onehand_Staff2','Glorious Cure Wand','Weapon','Staff',20,70,1,true,true,true,true,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus bHealPower,14;\nbonus bDelayRate,-10;\nbonus bUnbreakableWeapon;\nif (getrefine()>5) {\n bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreMdefRaceRate,RC_Player_Human,5;\n bonus bHealPower,5+(getrefine()-5)*2;\n}\nif (getrefine()>8)\n bonus5 bAutoSpellOnSkill,"AL_HEAL","AL_HEAL",10,100,1;\nif (getrefine()>9) {\n bonus bHealPower,10;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1642,'Staff_Of_Darkness','Staff Of Darkness','Weapon','Staff',20,100,1,true,true,true,true,true,true,true,true,2,100,true,true,true,true,true,true,true,true,'bonus bCastrate,-5;\nbonus bMatkRate,15;\nbonus bInt,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1643,'Dead_Tree_Cane','Dead Tree Cane','Weapon','Staff',20,100,100,1,true,true,true,true,true,true,true,true,4,70,true,'bonus bMatk,15;\nbonus bInt,4;\nif (getrefine()>5) {\n bonus bInt,getrefine()-5;\n bonus bMaxHP,-200;\n bonus bMaxSP,-100;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_wizard`,`class_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1644,'Piercing_Staff_M','Staff of Piercing','Weapon','Staff',20,500,80,1,true,true,true,true,true,true,true,true,3,70,true,100,true,true,true,true,true,true,true,'bonus bInt,4;\nbonus bMatkRate,15;\nbonus2 bIgnoreMdefClassRate,Class_Normal,10+getrefine();\nbonus2 bIgnoreMdefClassRate,Class_Boss,10+getrefine();'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_wizard`,`class_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1645,'Lich_Bone_Wand_M','Lich\'s Bone Wand','Weapon','Staff',20,800,60,1,2,true,true,true,true,true,true,true,true,3,70,true,100,true,true,true,true,true,true,true,'bonus bInt,1;\nbonus bDex,1;\nbonus bAtkEle,Ele_Undead;\nbonus bMatkRate,20;\nbonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+getrefine();\nif (getrefine()>=9) {\n bonus bMatkRate,3;\n bonus bMaxSP,300;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_mage`,`job_sage`,`job_wizard`,`class_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1646,'La\'cryma_Stick','La\'cryma Stick','Weapon','Staff',20,500,30,1,2,true,true,true,true,true,3,50,true,'bonus bInt,4;\nbonus bMatkRate,15;\nbonus bMdef,getrefine();\nbonus2 bSkillAtk,"WZ_STORMGUST",getrefine();\nif (getrefine()>9)\n bonus2 bCastrate,"WZ_STORMGUST",-8;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`class_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1647,'Croce_Staff','Croce Staff','Weapon','Staff',20,500,30,1,1,true,true,true,true,true,3,50,true,'bonus bAtkEle,Ele_Holy;\nbonus bMatkRate,15;\nbonus bInt,4;\nbonus4 bAutoSpellOnSkill,"AL_HEAL","AL_BLESSING",max(getskilllv("AL_BLESSING"),1),20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_mage`,`job_sage`,`job_wizard`,`class_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1648,'Staff_Of_Bordeaux','Staff Of Bordeaux','Weapon','Staff',20,500,30,1,true,true,true,true,true,4,50,true,'bonus bMatkRate,15;\nbonus bInt,2;\nbonus bDex,1;\nif (getskilllv("SA_DRAGONOLOGY") == 5) {\n bonus bUseSPrate,-15;\n bonus bInt,3;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1701,'Bow','Bow','Weapon','Bow',1000,500,15,5,3,true,true,true,true,true,true,true,1,4,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1702,'Bow_','Bow','Weapon','Bow',1000,500,15,5,4,true,true,true,true,true,true,true,1,4,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1703,'Bow__','Bow','Weapon','Bow',1000,15,5,true,true,true,true,true,true,true,1,4,true,100,true,true,true,true,true,true,true,true,'bonus2 bAddDamageClass,1002,500;\nbonus2 bAddDamageClass,1113,500;\nbonus2 bAddDamageClass,1031,500;\nbonus2 bAddDamageClass,1242,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1704,'Composite_Bow','Composite Bow','Weapon','Bow',2500,600,29,5,3,true,true,true,true,true,true,true,1,4,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1705,'Composite_Bow_','Composite Bow','Weapon','Bow',2500,600,29,5,4,true,true,true,true,true,true,true,1,4,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1706,'Composite_Bow__','Composite Bow','Weapon','Bow',2500,600,29,5,true,true,true,true,true,true,true,1,4,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1707,'Great_Bow','Great Bow','Weapon','Bow',10000,1000,50,5,2,true,true,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1708,'Great_Bow_','Great Bow','Weapon','Bow',10000,1000,50,5,3,true,true,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1709,'Great_Bow__','Great Bow','Weapon','Bow',10000,1000,50,5,true,true,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1710,'CrossBow','Crossbow','Weapon','Bow',17000,900,65,5,2,true,true,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1711,'CrossBow_','Crossbow','Weapon','Bow',17000,900,65,5,3,true,true,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1712,'CrossBow__','Crossbow','Weapon','Bow',17000,900,65,5,true,true,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1713,'Arbalest','Arbalest','Weapon','Bow',48000,1000,90,5,1,true,true,true,true,true,true,true,3,33,true,'bonus bDex,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1714,'Kakkung','Gakkung Bow','Weapon','Bow',42000,1100,100,5,1,true,true,true,true,true,true,true,3,33,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1715,'Arbalest_','Arbalest','Weapon','Bow',48000,1000,90,5,2,true,true,true,true,true,true,true,3,33,true,'bonus bDex,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1716,'Kakkung_','Gakkung Bow','Weapon','Bow',42000,1100,100,5,2,true,true,true,true,true,true,true,3,33,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_hunter`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1718,'Hunter_Bow','Hunter Bow','Weapon','Bow',64000,1500,125,5,true,true,true,3,33,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1719,'Bow_Of_Roguemaster','Roguemaster\'s Bow','Weapon','Bow',20,500,75,11,true,true,true,4,48,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1720,'Bow_Of_Rudra','Rudra Bow','Weapon','Bow',20,1200,150,5,true,true,true,true,true,true,4,48,true,'bonus bAtkEle,Ele_Holy;\nbonus bInt,5;\nskill "AL_CURE",1;\nskill "AL_HEAL",1;\nbonus2 bResEff,Eff_Poison,5000;\nbonus2 bResEff,Eff_Curse,5000;\nbonus2 bResEff,Eff_Silence,5000;\nbonus2 bResEff,Eff_Confusion,5000;\nbonus2 bResEff,Eff_Blind,5000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1721,'Repeting_CrossBow','Repeating Crossbow','Weapon','Bow',89000,2000,95,9,1,true,true,true,true,true,3,65,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`job_hunter`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1722,'Balistar','Ballista','Weapon','Bow',124000,3500,145,5,true,true,true,true,4,77,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1723,'Luna_Bow','Luna Bow','Weapon','Bow',20,2000,100,5,2,true,true,true,3,30,true,'bonus bDef,2+3*(getrefine()>5)+2*(getrefine()>8);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1724,'Dragon_Wing','Dragon Wing','Weapon','Bow',20,1200,100,5,true,true,true,true,true,true,true,4,60,true,'bonus3 bAddMonsterDropItem,1765,RC_Dragon,300;\nbonus bIgnoreDefRace,RC_Dragon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`job_hunter`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1725,'Bow_Of_Minstrel','Minstrel Bow','Weapon','Bow',20,1700,120,5,1,true,true,true,true,4,70,true,'bonus bInt,2;\nbonus bSPrecovRate,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1726,'Hunter_Bow_','Hunter Bow','Weapon','Bow',64000,1500,125,5,1,true,true,true,3,33,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`job_hunter`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1727,'Balistar_','Ballista','Weapon','Bow',124000,3500,145,5,1,true,true,true,true,4,77,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_barddancer`,`job_hunter`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1728,'Balistar_C','Ballista','Weapon','Bow',1,194,5,true,true,true,true,4,1,100,true,true,true,true,true,true,true,true,'bonus bLongAtkRate,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (1729,'Bow_Of_Rudra_C','Rudra Bow','Weapon','Bow',2,185,5,true,true,true,true,true,true,4,1,'bonus bAtkEle,Ele_Holy;\nbonus bInt,5;\nskill "AL_CURE",1;\nskill "AL_HEAL",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1730,'Burning_Bow','Burning Bow','Weapon','Bow',20,1400,95,5,1,true,true,true,true,true,true,3,55,true,'bonus2 bSubEle,Ele_Fire,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1731,'Frozen_Bow','Frozen Bow','Weapon','Bow',20,1400,100,5,1,true,true,true,true,true,true,3,55,true,'bonus2 bAddEff,Eff_Freeze,1000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1732,'Earth_Bow','Earth Bow','Weapon','Bow',20,1400,105,5,1,true,true,true,true,true,true,3,55,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1733,'Gust_Bow','Gust Bow','Weapon','Bow',20,1400,95,5,1,true,true,true,true,true,true,3,55,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1734,'Orc_Archer_Bow','Orc Archer Bow','Weapon','Bow',20,1600,120,5,true,true,true,true,true,true,3,65,true,'bonus2 bAddMonsterDropItem,1753,200;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1735,'Kkakkung','Kkakkung','Weapon','Bow',20,120,5,true,true,true,true,true,true,true,1,1,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1736,'Double_Bound','Double Bound','Weapon','Bow',20,900,70,5,3,true,true,true,true,3,70,true,'bonus3 bAutoSpell,"AC_DOUBLE",GetSkillLv("AC_DOUBLE"),10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1737,'Ixion_Wing','Ixion Wings','Weapon','Bow',20,300,135,5,1,true,true,true,true,4,70,true,'autobonus "{ bonus bAspdRate,7; }",10+(getrefine()*2),7000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }";\nbonus2 bAddSkillBlow,"AC_CHARGEARROW",3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1738,'BF_Bow1','Valorous Battle CrossBow','Weapon','Bow',100,5,true,true,true,true,true,true,true,3,80,true,100,true,true,true,true,true,true,'bonus bDex,2;\nbonus2 bAddRace,RC_DemiHuman,55;\nbonus2 bAddRace,RC_Player_Human,55;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1739,'BF_Bow2','Brave Battle CrossBow','Weapon','Bow',100,5,true,true,true,true,true,true,true,3,80,true,100,true,true,true,true,true,true,'bonus bDex,2;\nbonus bInt,10;\nbonus2 bAddRace,RC_DemiHuman,55;\nbonus2 bAddRace,RC_Player_Human,55;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1740,'Nepenthes_Bow','Nepenthes Bow','Weapon','Bow',20,1000,105,5,2,true,true,true,true,4,60,true,'bonus4 bAutoSpellOnSkill,"AC_DOUBLE","AC_CHARGEARROW",1,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`class_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1741,'Cursed_Lyre','Cursed Lyre','Weapon','Bow',20,1250,125,5,1,true,true,true,true,true,true,4,80,true,'bonus bLuk,-2;\nbonus2 bAddEff,Eff_Curse,400;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1742,'N_Composite_Bow','Novice Composite Bow','Weapon','Bow',1,49,5,3,true,true,true,true,true,true,true,1,4,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1743,'Krieger_Bow1','Glorious Hunter Bow','Weapon','Bow',100,5,true,true,true,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,55;\nbonus2 bAddRace,RC_Player_Human,55;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bCritAtkRate,getrefine() * 2;\nbonus bUnbreakableWeapon;\nif (getrefine()>5) {\n bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);\n bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (getrefine()>8)\n bonus2 bSkillAtk,"AC_DOUBLE",20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1744,'Bow_Of_Evil','Bow Of Evil','Weapon','Bow',170,5,true,true,true,true,true,true,true,4,1,100,true,true,true,true,true,true,true,true,'bonus2 bSkillAtk,"AC_DOUBLE",25;\nbonus bDex,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`class_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1745,'Falken_Blitz','Falken Blitz','Weapon','Bow',1000,100,5,2,true,true,true,true,true,true,3,50,true,'bonus2 bSkillAtk,"SN_SHARPSHOOTING",10;\nbonus2 bSkillAtk,"AC_DOUBLE",10;\nbonus2 bSkillAtk,"AC_CHARGEARROW",10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1801,'Waghnakh','Waghnak','Weapon','Knuckle',8000,400,30,1,3,true,true,true,1,1,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1802,'Waghnakh_','Waghnak','Weapon','Knuckle',8000,400,30,1,4,true,true,true,1,1,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1803,'Knuckle_Duster','Knuckle Dusters','Weapon','Knuckle',25000,450,50,1,2,true,true,true,2,12,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1804,'Knuckle_Duster_','Knuckle Dusters','Weapon','Knuckle',25000,450,50,1,3,true,true,true,2,12,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1805,'Hora','Studded Knuckles','Weapon','Knuckle',32000,450,65,1,2,true,true,true,2,12,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1806,'Hora_','Studded Knuckles','Weapon','Knuckle',32000,450,65,1,3,true,true,true,2,12,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1807,'Fist','Fist','Weapon','Knuckle',53000,650,115,1,true,true,true,3,24,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1808,'Fist_','Fist','Weapon','Knuckle',53000,650,115,1,1,true,true,true,3,24,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1809,'Claw','Claw','Weapon','Knuckle',67000,500,86,1,1,true,true,true,3,24,true,'bonus bStr,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1810,'Claw_','Claw','Weapon','Knuckle',67000,500,86,1,2,true,true,true,3,24,true,'bonus bStr,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1811,'Finger','Finger','Weapon','Knuckle',58000,500,97,1,1,true,true,true,3,24,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1812,'Finger_','Finger','Weapon','Knuckle',58000,500,97,1,2,true,true,true,3,24,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1813,'Kaiser_Knuckle','Kaiser Knuckle','Weapon','Knuckle',20,450,110,1,true,true,true,4,36,true,'bonus bAtkEle,Ele_Wind;\nbonus2 bAddRace,RC_Undead,5;\nbonus2 bAddEle,Ele_Water,10;\nbonus2 bAddEle,Ele_Earth,10;\nbonus2 bAddEle,Ele_Fire,10;\nbonus2 bAddEle,Ele_Wind,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1814,'Berserk','Berserk','Weapon','Knuckle',20,500,120,1,true,true,true,4,36,true,'bonus bAspdRate,12;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1815,'Claw_Of_Garm','Hatii Claw','Weapon','Knuckle',20,550,152,1,1,true,true,true,4,70,true,'bonus bAtkEle,Ele_Dark;\nbonus bMaxHPrate,-2;\nbonus2 bAddEff,Eff_Bleeding,200;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1816,'Berserk_','Berserk','Weapon','Knuckle',20,500,120,1,1,true,true,true,4,36,true,'bonus bAspdRate,12;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1817,'Kaiser_Knuckle_C','Kaiser Knuckle','Weapon','Knuckle',1,159,1,true,true,true,4,1,100,true,true,true,true,true,true,true,true,'bonus bAtkEle,Ele_Wind;\nbonus2 bAddRace,RC_Undead,5;\nbonus2 bAddEle,Ele_Water,10;\nbonus2 bAddEle,Ele_Earth,10;\nbonus2 bAddEle,Ele_Fire,10;\nbonus2 bAddEle,Ele_Wind,10;\nbonus bAspdRate,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1818,'Magma_Fist','Magma Fist','Weapon','Knuckle',20,650,80,1,3,true,true,true,3,75,true,'bonus3 bAutoSpell,"SA_FLAMELAUNCHER",5,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1819,'Icicle_Fist','Icicle Fist','Weapon','Knuckle',20,650,80,1,3,true,true,true,3,75,true,'bonus3 bAutoSpell,"SA_FROSTWEAPON",5,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1820,'Electric_Fist','Electric Fist','Weapon','Knuckle',20,650,80,1,3,true,true,true,3,75,true,'bonus3 bAutoSpell,"SA_LIGHTNINGLOADER",5,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1821,'Seismic_Fist','Seismic Fist','Weapon','Knuckle',20,650,80,1,3,true,true,true,3,75,true,'bonus3 bAutoSpell,"SA_SEISMICWEAPON",5,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1822,'Combo_Battle_Glove','Combo Battle Glove','Weapon','Knuckle',20,500,30,1,4,true,true,true,3,60,true,'bonus2 bSkillAtk,"MO_TRIPLEATTACK",15;\nbonus2 bSkillAtk,"MO_CHAINCOMBO",15;\nbonus2 bSkillAtk,"MO_COMBOFINISH",20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1823,'BF_Knuckle1','Valorous Battle Fist','Weapon','Knuckle',20,30,1,true,true,true,3,80,true,100,true,true,true,true,true,true,'bonus bStr,2;\nbonus bAgi,1;\nbonus2 bAddRace,RC_DemiHuman,95;\nbonus2 bAddRace,RC_Player_Human,95;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1824,'BF_Knuckle2','Brave Battle Fist','Weapon','Knuckle',20,30,1,true,true,true,3,80,true,100,true,true,true,true,true,true,'bonus bStr,2;\nbonus bInt,1;\nbonus2 bAddRace,RC_DemiHuman,95;\nbonus2 bAddRace,RC_Player_Human,95;\nbonus2 bCastrate,"MO_EXTREMITYFIST",-25;\nautobonus "{ bonus2 bCastrate,\\"MO_EXTREMITYFIST\\",-100; }",50,6000,BF_WEAPON,"{ specialeffect2 EF_SUFFRAGIUM; }";\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1825,'Horn_Of_Hilthrion','Horn of Hillslion','Weapon','Knuckle',20,600,95,1,3,true,true,true,3,60,true,'bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100;\nbonus4 bAutoSpellOnSkill,"CH_PALMSTRIKE","MO_INVESTIGATE",1,100;\nbonus3 bAutoSpell,"MO_CALLSPIRITS",5,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1826,'Krieger_Knuckle1','Glorious Claw','Weapon','Knuckle',20,30,1,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,95;\nbonus2 bAddRace,RC_Player_Human,95;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;\nif (getrefine()>5) {\n bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);\n bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (getrefine()>8) {\n bonus3 bAutoSpell,"MO_INVESTIGATE",5,(getrefine()*10-50);\n bonus3 bAutoSpell,"AL_DECAGI",1,(getrefine()*10-50);\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1827,'Krieger_Knuckle2','Glorious Fist','Weapon','Knuckle',20,30,1,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,95;\nbonus2 bAddRace,RC_Player_Human,95;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;\nif (getrefine()>5) {\n bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);\n bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (getrefine()>8) {\n bonus2 bCastrate,"MO_EXTREMITYFIST",-100;\n bonus4 bautospellonskill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,1000;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1828,'Monk_Knuckle','Monk Knuckle','Weapon','Knuckle',20,150,1,true,true,true,4,100,true,true,true,true,true,true,true,true,'bonus bInt,2;\nbonus2 bSkillAtk,"MO_FINGEROFFENSIVE",25;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1829,'Fist_C','Fist','Weapon','Knuckle',150,1,true,true,true,3,1,100,true,true,true,true,true,true,true,true,'bonus2 bAddSize,Size_All,40;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1901,'Violin','Violin','Weapon','Musical',4000,700,50,1,3,true,'Male',true,1,2,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1902,'Violin_','Violin','Weapon','Musical',4000,700,50,1,4,true,'Male',true,1,2,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1903,'Mandolin','Mandolin','Weapon','Musical',18000,400,90,1,2,true,'Male',true,2,14,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1904,'Mandolin_','Mandolin','Weapon','Musical',18000,400,90,1,3,true,'Male',true,2,14,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1905,'Lute','Lute','Weapon','Musical',24500,500,105,1,2,true,'Male',true,2,14,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1906,'Lute_','Lute','Weapon','Musical',24500,500,105,1,3,true,'Male',true,2,14,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1907,'Guitar','Guitar','Weapon','Musical',47000,900,142,1,true,'Male',true,3,27,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1908,'Guitar_','Guitar','Weapon','Musical',47000,900,142,1,1,true,'Male',true,3,27,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1909,'Harp','Harp','Weapon','Musical',62000,900,114,1,1,true,'Male',true,3,27,true,'bonus bInt,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1910,'Harp_','Harp','Weapon','Musical',62000,900,114,1,2,true,'Male',true,3,27,true,'bonus bInt,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1911,'Guh_Moon_Goh','Gumoongoh','Weapon','Musical',54000,1300,126,1,1,true,'Male',true,3,27,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1912,'Guh_Moon_Goh_','Gumoongoh','Weapon','Musical',54000,1300,126,1,2,true,'Male',true,3,27,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1913,'Electronic_Guitar','Electric Guitar','Weapon','Musical',20,1800,110,1,true,'Male',true,4,70,true,'skill "WZ_JUPITEL",1;\nbonus3 bAutoSpell,"WZ_JUPITEL",1,100;\nbonus bAtkEle,Ele_Wind;\nbonus bInt,2;\nbonus bAgi,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1914,'Guitar_Of_Passion','Burning Passion Guitar','Weapon','Musical',20,900,110,1,true,'Male',true,3,27,true,'bonus bAtkEle,Ele_Fire;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1915,'Guitar_Of_Blue_Solo','Loner\'s Guitar','Weapon','Musical',20,900,110,1,true,'Male',true,3,27,true,'bonus bAtkEle,Ele_Water;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1916,'Guitar_Of_Vast_Land','Green Acre Guitar','Weapon','Musical',20,900,110,1,true,'Male',true,3,27,true,'bonus bAtkEle,Ele_Earth;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1917,'Guitar_Of_Gentle_Breeze','Gentle Breeze Guitar','Weapon','Musical',20,900,110,1,true,'Male',true,3,27,true,'bonus bAtkEle,Ele_Wind;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1918,'Oriental_Lute','Oriental Lute','Weapon','Musical',20,1200,150,1,true,'Male',true,4,65,true,'bonus2 bSkillAtk,"CG_ARROWVULCAN",10;\nbonus2 bSkillAtk,"BA_MUSICALSTRIKE",10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_upper`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1919,'Base_Guitar','Bass Guitar','Weapon','Musical',20,1500,130,1,1,true,true,'Male',true,3,70,true,'bonus bSPGainValue,3;\nbonus4 bAutoSpellWhenHit,"WZ_HEAVENDRIVE",3,30,1;\nbonus3 bAutoSpell,"NPC_WIDECONFUSE",2,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`class_upper`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1920,'Berserk_Guitar','Berserk Guitar','Weapon','Musical',20,1800,10,1,true,true,'Male',true,4,70,true,'bonus bAspdRate,100;\nbonus bHPrecovRate,-100;\nbonus2 bHPLossRate,50,5000;\nbonus bDex,-readparam(bDex);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1921,'Guh_Moon_Gom','Gun Moon Gom','Weapon','Musical',20,120,1,true,'Male',true,1,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1922,'Oriental_Lute_','Oriental Lute','Weapon','Musical',20,1200,150,1,2,true,'Male',true,4,65,true,'bonus2 bSkillAtk,"CG_ARROWVULCAN",10;\nbonus2 bSkillAtk,"BA_MUSICALSTRIKE",10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1923,'BF_Instrument1','Valorous Battlefield Guitar','Weapon','Musical',20,50,1,true,'Male',true,3,80,true,100,true,true,true,true,true,true,'bonus bDex,2;\nbonus2 bAddRace,RC_DemiHuman,95;\nbonus2 bAddRace,RC_Player_Human,95;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1924,'BF_Instrument2','Brave Battlefield Guitar','Weapon','Musical',20,50,1,true,'Male',true,3,80,true,100,true,true,true,true,true,true,'bonus bDex,2;\nbonus2 bAddRace,RC_DemiHuman,95;\nbonus2 bAddRace,RC_Player_Human,95;\nbonus2 bSkillAtk,"CG_ARROWVULCAN",20;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_upper`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1925,'Cello','Cello','Weapon','Musical',20,700,110,1,3,true,true,'Male',true,3,70,true,'bonus bAgi,2;\nbonus bDex,3;\nbonus2 bAddSkillBlow,"BA_MUSICALSTRIKE",2;\nbonus2 bAddSkillBlow,"CG_ARROWVULCAN",3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_upper`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1926,'Harp_Of_Nepenthes','Harp of Nepenthes','Weapon','Musical',20,1000,120,1,2,true,true,'Male',true,4,60,true,'bonus bInt,2;\nif (getrefine()>9 ) {\n bonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,2000;\n}\nelse {\n bonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,1000;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1927,'Krieger_Instrument1','Glorious Guitar','Weapon','Musical',20,50,1,true,'Male',true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,95;\nbonus2 bAddRace,RC_Player_Human,95;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;\nif (getrefine()>5) {\n bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);\n bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (getrefine()>8)\n bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`class_upper`,`gender`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1928,'Berserk_Guitar_I','Spirited Guitar','Weapon','Musical',40,1,true,true,'Male',true,4,100,true,true,true,true,true,true,true,true,'bonus bAspdRate,100;\nbonus bHPrecovRate,-100;\nbonus2 bHPLossRate,50,5000;\nbonus bDex,-readparam(bDex);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1929,'Guitar_C','Guitar','Weapon','Musical',177,1,true,'Male',true,3,1,100,true,true,true,true,true,true,true,true,'bonus2 bAddSize,Size_All,40;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1950,'Rope','Rope','Weapon','Whip',2500,400,45,2,3,true,'Female',true,1,3,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1951,'Rope_','Rope','Weapon','Whip',2500,400,45,2,4,true,'Female',true,1,3,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1952,'Line','Whip','Weapon','Whip',12000,300,80,2,2,true,'Female',true,2,16,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1953,'Line_','Whip','Weapon','Whip',12000,300,80,2,3,true,'Female',true,2,16,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1954,'Wire','Wire Whip','Weapon','Whip',17500,1000,95,2,2,true,'Female',true,2,16,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1955,'Wire_','Wire Whip','Weapon','Whip',17500,1000,95,2,3,true,'Female',true,2,16,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1956,'Rante','Rante Whip','Weapon','Whip',32000,900,135,2,true,'Female',true,3,30,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1957,'Rante_','Rante Whip','Weapon','Whip',32000,900,135,2,1,true,'Female',true,3,30,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1958,'Tail','Tail Whip','Weapon','Whip',41000,700,105,2,1,true,'Female',true,3,30,true,'bonus bLuk,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1959,'Tail_','Tail Whip','Weapon','Whip',41000,700,105,2,2,true,'Female',true,3,30,true,'bonus bLuk,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1960,'Whip','Whip','Weapon','Whip',38000,700,120,2,1,true,'Female',true,3,30,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1961,'Whip_','Whip','Weapon','Whip',38000,700,120,2,2,true,'Female',true,3,30,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1962,'Lariat','Lariat Whip','Weapon','Whip',20,400,100,2,true,'Female',true,4,44,true,'bonus bDex,5;\nbonus bAgi,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1963,'Rapture_Rose','Rapture Rose','Weapon','Whip',20,300,115,2,true,'Female',true,4,44,true,'bonus bAtkEle,Ele_Poison;\nbonus2 bAddEff,Eff_Poison,5000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1964,'Chemeti','Chemeti Whip','Weapon','Whip',20,700,135,2,true,'Female',true,4,44,true,'bonus bCritical,5;\nbonus bFlee,10;\nbonus bFlee2,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1965,'Whip_Of_Red_Flame','Red Flame Whip','Weapon','Whip',20,700,110,2,true,'Female',true,3,30,true,'bonus bAtkEle,Ele_Fire;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1966,'Whip_Of_Ice_Piece','Icicle Whip','Weapon','Whip',20,700,110,2,true,'Female',true,3,30,true,'bonus bAtkEle,Ele_Water;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1967,'Whip_Of_Earth','Gaia Whip','Weapon','Whip',20,700,110,2,true,'Female',true,3,30,true,'bonus bAtkEle,Ele_Earth;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1968,'Jump_Rope','Skipping Rope','Weapon','Whip',20,400,120,2,true,'Female',true,3,30,true,'bonus bCritical,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1969,'Bladed_Whip','Blade Whip','Weapon','Whip',20,1200,140,2,true,'Female',true,4,30,true,'bonus2 bAddEff,Eff_Bleeding,300;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1970,'Queen\'s_Whip','Queen\'s Whip','Weapon','Whip',20,1100,150,2,true,'Female',true,4,65,true,'bonus2 bSkillAtk,"CG_ARROWVULCAN",10;\nbonus2 bSkillAtk,"DC_THROWARROW",10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1971,'Electric_Wire','Electric Wire','Weapon','Whip',20,700,110,2,true,'Female',true,3,30,true,'bonus bAtkEle,Ele_Wind;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_upper`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1972,'Electric_Eel','Electric Eel','Weapon','Whip',20,2000,100,2,2,true,true,'Female',true,4,70,true,'bonus bAtkEle,Ele_Wind;\nbonus bInt,2;\nbonus bAgi,2;\nbonus3 bAutoSpell,"WZ_JUPITEL",3,20;\nif (getrefine()>0)\n bonus3 bAutoSpell,"CG_ARROWVULCAN",getrefine(),50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_upper`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1973,'Sea_Witch_Foot','Sea Witch\'s Foot','Weapon','Whip',20,1500,110,2,1,true,true,'Female',true,4,70,true,'bonus bSPGainValue,5;\nbonus4 bAutoSpellWhenHit,"WZ_FROSTNOVA",3,50,1;\nbonus3 bAutoSpell,"NPC_WIDESILENCE",2,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`class_upper`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1974,'Carrot_Whip','Carrot Whip','Weapon','Whip',20,1300,185,2,true,true,'Female',true,4,70,true,'if (getrefine()>0)\n bonus3 bAutoSpell,"AL_INCAGI",getrefine(),10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1975,'Queen_Is_Whip','Queen Is Whip','Weapon','Whip',20,120,2,true,'Female',true,1,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1976,'Queen\'s_Whip_','Queen\'s Whip','Weapon','Whip',20,1100,150,2,2,true,'Female',true,4,65,true,'bonus2 bSkillAtk,"CG_ARROWVULCAN",10;\nbonus2 bSkillAtk,"DC_THROWARROW",10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1977,'BF_Whip1','Valorous Battle Lariat','Weapon','Whip',20,50,2,true,'Female',true,3,80,true,100,true,true,true,true,true,true,'bonus bDex,2;\nbonus2 bAddRace,RC_DemiHuman,95;\nbonus2 bAddRace,RC_Player_Human,95;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1978,'BF_Whip2','Brave Battle Lariat','Weapon','Whip',20,50,2,true,'Female',true,3,80,true,100,true,true,true,true,true,true,'bonus bDex,2;\nbonus2 bAddRace,RC_DemiHuman,95;\nbonus2 bAddRace,RC_Player_Human,95;\nbonus2 bSkillAtk,"CG_ARROWVULCAN",20;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_upper`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1979,'Stem_Of_Nepenthes','Stem of Nepenthes','Weapon','Whip',20,1000,120,2,2,true,true,'Female',true,4,60,true,'bonus bInt,2;\nif (getrefine()>=9 ) {\n bonus3 bAddEffOnSkill,"DC_THROWARROW",Eff_Freeze,2000;\n}\nelse {\n bonus3 bAddEffOnSkill,"DC_THROWARROW",Eff_Freeze,1000;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_upper`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1980,'Whip_Of_Balance','Whip of Balance','Weapon','Whip',20,700,110,2,3,true,true,'Female',true,3,70,true,'bonus bAgi,2;\nbonus bDex,3;\nbonus2 bAddSkillBlow,"DC_THROWARROW",2;\nbonus2 bAddSkillBlow,"CG_ARROWVULCAN",3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1981,'Krieger_Whip1','Glorious Lariat','Weapon','Whip',20,50,2,true,'Female',true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,95;\nbonus2 bAddRace,RC_Player_Human,95;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;\nif (getrefine()>5) {\n bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);\n bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (getrefine()>8)\n bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1982,'Phenomena_Whip','Phenomena Whip','Weapon','Whip',20,160,2,true,'Female',true,4,100,true,true,true,true,true,true,true,true,'bonus bDex,2;\nbonus2 bSkillAtk,"DC_THROWARROW",25;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1983,'Rante_C','Rante Whip','Weapon','Whip',170,2,true,'Female',true,3,1,100,true,true,true,true,true,true,true,true,'bonus2 bAddSize,Size_All,40;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_wizard`,`class_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2000,'Destruction_Rod','Staff of Destruction','Weapon','2hStaff',20,2500,130,1,1,true,true,true,true,4,80,true,'bonus bMatkRate,25+getrefine()/2;\nbonus bInt,3;\nbonus bAgi,10;\nbonus bUseSPrate,(getrefine()*2);\nbonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20);\nbonus2 bCastrate,"HW_MAGICPOWER",-50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_monk`,`job_priest`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2001,'Divine_Cross','Divine Cross','Weapon','2hStaff',20,1500,120,1,true,true,true,true,4,70,true,'bonus bAtkEle,Ele_Holy;\nbonus bMatkRate,15;\nbonus bDex,4;\nbonus2 bSubRace,RC_Demon,15;\nbonus2 bSubRace,RC_Undead,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_wizard`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2002,'Krieger_Twohand_Staff1','Glorious Destruction Staff','Weapon','2hStaff',20,70,1,true,true,true,true,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus bMatkRate,getrefine();\nbonus2 bMagicAddRace,RC_DemiHuman,15;\nbonus2 bMagicAddRace,RC_Player_Human,15;\nbonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25;\nbonus2 bIgnoreMdefRaceRate,RC_Player_Human,25;\nbonus bUnbreakableWeapon;\nif (getrefine()>5) {\n bonus2 bMagicAddRace,RC_DemiHuman,(getrefine()-5)*2;\n bonus2 bMagicAddRace,RC_Player_Human,(getrefine()-5)*2;\n bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5+(getrefine()-5)*2;\n bonus2 bIgnoreMdefRaceRate,RC_Player_Human,5+(getrefine()-5)*2;\n}\nif (getrefine()>8) {\n bonus5 bAutoSpellOnSkill,"WZ_STORMGUST","MG_SAFETYWALL",10,200,1;\n bonus5 bAutoSpellOnSkill,"WZ_METEOR","MG_SAFETYWALL",10,200,1;\n bonus5 bAutoSpellOnSkill,"WZ_VERMILION","MG_SAFETYWALL",10,200,1;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_wizard`,`class_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2003,'Destruction_Rod_M','Staff of Destruction','Weapon','2hStaff',20,2500,130,1,1,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus bMatkRate,25+getrefine()/2;\nbonus bInt,3;\nbonus bAgi,10;\nbonus bUseSPrate,(getrefine()*2);\nbonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20);\nbonus2 bCastrate,"HW_MAGICPOWER",-50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_mage`,`job_sage`,`job_wizard`,`class_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2004,'Kronos','Kronos','Weapon','2hStaff',20,1000,30,1,true,true,true,true,true,true,4,50,true,'bonus bMatkRate,20;\nbonus bInt,3+(getrefine()/2);\nbonus bMaxHP,300+(50*getrefine()/2);\nautobonus "{ bonus bMatkRate,12; bonus buseSPRate,20; }",1,5000,BF_MAGIC,"{ specialeffect2 EF_ENHANCE; }";'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`class_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2005,'Dea_Staff','Dea Staff','Weapon','2hStaff',20,1000,30,1,1,true,true,true,true,true,true,3,50,true,'bonus bAtkEle,Ele_Holy;\nbonus bMatkRate,15+getrefine()/2;\nbonus bInt,6;\nbonus bVit,2;\nautobonus3 "{ }",20,1000,"AL_HEAL","{ specialeffect2 EF_MAGICALATTHIT; heal 0,200; }";'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2006,'G_Staff_Of_Light','Staff Of Light','Weapon','2hStaff',20,1900,80,1,true,true,true,true,true,true,4,60,true,'/* bonus bMatk,150;\n*/ bonus bAtkEle,Ele_Holy;\nbonus bInt,6;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_left_hand`,`refineable`,`view`) VALUES (2101,'Guard','Guard','Armor',500,300,3,true,true,1); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`refineable`,`view`) VALUES (2102,'Guard_','Guard','Armor',500,300,3,1,true,true,1); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_acolyte`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_rogue`,`job_swordman`,`job_thief`,`location_left_hand`,`refineable`,`view`) VALUES (2103,'Buckler','Buckler','Armor',14000,600,4,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,2); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_acolyte`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_rogue`,`job_swordman`,`job_thief`,`location_left_hand`,`refineable`,`view`) VALUES (2104,'Buckler_','Buckler','Armor',14000,600,4,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,2); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`refineable`,`view`) VALUES (2105,'Shield','Shield','Armor',56000,1300,6,true,true,true,true,true,3); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`refineable`,`view`) VALUES (2106,'Shield_','Shield','Armor',56000,1300,6,1,true,true,true,true,true,3); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_crusader`,`job_knight`,`job_stargladiator`,`job_swordman`,`location_left_hand`,`refineable`,`view`,`script`) VALUES (2107,'Mirror_Shield','Mirror Shield','Armor',60000,1000,4,true,true,true,true,true,true,4,'bonus bMdef,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_crusader`,`job_knight`,`job_stargladiator`,`job_swordman`,`location_left_hand`,`refineable`,`view`,`script`) VALUES (2108,'Mirror_Shield_','Mirror Shield','Armor',60000,1000,4,1,true,true,true,true,true,true,4,'bonus bMdef,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_left_hand`,`refineable`,`view`,`script`) VALUES (2109,'Memorize_Book','Memory Book','Armor',20,1000,3,true,true,true,true,true,true,5,'bonus bInt,1;\nbonus bMdef,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_crusader`,`location_left_hand`,`equip_level_min`,`view`,`script`) VALUES (2110,'Holy_Guard','Holy Guard','Armor',85000,1400,5,true,true,68,4,'bonus bVit,2;\nbonus bMdef,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_crusader`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2111,'Herald_Of_GOD','Sacred Mission','Armor',128000,1600,5,true,true,83,true,4,'bonus bVit,3;\nbonus bInt,2;\nbonus bMdef,3;\nbonus bUnbreakableShield;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_novice`,`job_supernovice`,`location_left_hand`,`view`) VALUES (2112,'Novice_Guard','Novice Guard','Armor',1,1,3,true,true,true,1); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_novice`,`job_supernovice`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2113,'Novice_Shield','Novice Shield','Armor',5000,1000,3,1,true,true,true,40,true,3,'bonus2 bSubEle,Ele_Water,20;\nbonus2 bSubEle,Ele_Earth,20;\nbonus2 bSubEle,Ele_Fire,20;\nbonus2 bSubEle,Ele_Wind,20;\nbonus2 bSubEle,Ele_Poison,20;\nbonus2 bSubEle,Ele_Ghost,20;\nbonus2 bSubEle,Ele_Undead,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2114,'Stone_Buckler','Stone Buckler','Armor',30000,1500,3,1,true,false,false,true,65,true,2,'bonus2 bSubSize,Size_Large,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2115,'Valkyrja\'s_Shield','Valkyrja\'s Shield','Armor',30000,500,3,1,true,false,false,true,65,true,4,'bonus2 bSubEle,Ele_Water,20;\nbonus2 bSubEle,Ele_Fire,20;\nbonus2 bSubEle,Ele_Dark,20;\nbonus2 bSubEle,Ele_Undead,20;\nbonus bMdef,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_novice`,`job_supernovice`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2116,'Angel\'s_Safeguard','Angelic Guard','Armor',10000,400,3,1,true,true,true,20,true,1,'bonus2 bSubRace,RC_Demon,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_ninja`,`location_left_hand`,`equip_level_min`,`refineable`,`view`) VALUES (2117,'Arm_Guard','Arm Guard','Armor',10000,150,5,true,true,20,true,1); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_ninja`,`location_left_hand`,`equip_level_min`,`refineable`,`view`) VALUES (2118,'Arm_Guard_','Arm Guard','Armor',10000,150,5,1,true,true,20,true,1); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_ninja`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2119,'Improved_Arm_Guard','Advanced Arm Guard','Armor',40000,150,4,true,true,50,true,1,'bonus bMdef,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_ninja`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2120,'Improved_Arm_Guard_','Advanced Arm Guard','Armor',40000,150,4,1,true,true,50,true,1,'bonus bMdef,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_left_hand`,`refineable`,`view`,`script`) VALUES (2121,'Memorize_Book_','Memory Book','Armor',20,1000,3,1,true,true,true,true,true,true,5,'bonus bInt,1;\nbonus bMdef,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2122,'Platinum_Shield','Platinum Shield','Armor',20,1200,5,true,false,false,true,true,68,true,4,'bonus bMdef,5;\nbonus2 bSubSize,Size_Medium,15;\nbonus2 bSubSize,Size_Large,15;\nbonus2 bSubRace,RC_Undead,10;\nbonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",7,150,BF_MAGIC,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2123,'Orleans_Server','Orleans\'s Server','Armor',20,1000,5,1,true,false,false,true,true,55,true,4,'bonus bMdef,2;\nbonus bMagicDamageReturn,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2124,'Thorny_Buckler','Thorny Buckler','Armor',20,1000,5,1,true,false,false,true,true,55,true,2,'bonus bMdef,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`class_upper`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2125,'Strong_Shield','Strong Shield','Armor',20,2500,4,1,true,true,true,true,true,true,true,true,true,true,true,75,true,4,'bonus bNoKnockback;\nbonus2 bSubEle,Ele_Neutral,-20;\nbonus2 bSubEle,Ele_Fire,-20;\nbonus2 bSubEle,Ele_Water,-20;\nbonus2 bSubEle,Ele_Wind,-20;\nbonus2 bSubEle,Ele_Earth,-20;\nbonus2 bSubEle,Ele_Dark,-20;\nbonus2 bSubEle,Ele_Holy,-20;\nbonus2 bSubEle,Ele_Ghost,-20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2126,'Guyak_Shield','Guyak Shield','Armor',20,700,3,true,false,false,true,75,true,2,'bonus bMdef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_left_hand`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2127,'Secular_Mission','Secular Mission','Armor',20,10,true,4,100,true,true,true,true,true,true,true,'bonus2 bSubClass,Class_All,25;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_crusader`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2128,'Herald_Of_GOD_','Sacred Mission','Armor',128000,1600,5,1,true,true,83,true,4,'bonus bVit,3;\nbonus bInt,2;\nbonus bMdef,3;\nbonus bUnbreakableShield;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_monk`,`job_priest`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2129,'Exorcism_Bible','Exorcism Bible','Armor',20,600,5,true,true,true,50,true,5,'bonus bHPrecovRate,3;\nbonus bSPrecovRate,3;\nbonus bInt,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_crusader`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2130,'Cross_Shield','Cross Shield','Armor',20,2000,6,1,true,true,80,true,4,'bonus bStr,1;\nbonus2 bSkillAtk,"PA_SHIELDCHAIN",30;\nbonus2 bSkillAtk,"CR_SHIELDBOOMERANG",30;\nbonus bUseSPrate,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2131,'Magic_Study_Vol1','Magic Bible Vol1','Armor',20,1000,2,1,true,true,true,true,true,70,true,5,'bonus bMdef,3;\nbonus bInt,2;\nbonus2 bAddEffWhenHit,Eff_Stun,1000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_left_hand`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2132,'Shelter_Resistance','Shell Of Resistance','Armor',20,9,true,2,100,true,true,true,true,true,true,true,true,'bonus2 bSubEle,Ele_All,20;\nbonus bShortWeaponDamageReturn,1;\nif (vip_status(VIP_STATUS_ACTIVE)) {\n bonus bAllStats,1;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2133,'Tournament_Shield','Tournament Shield','Armor',20,1000,5,1,true,true,true,true,true,50,true,4,'bonus2 bAddClass,Class_All,1;\nif (Class == Job_Lord_Knight)\n bonus bAspdRate,-5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`class_upper`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2134,'Shield_Of_Naga','Shield of Naga','Armor',20,500,3,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,70,true,2,'bonus bMdef,3;\nautobonus2 "{ bonus bShortWeaponDamageReturn,(getrefine()*3); }",10,5000,BF_WEAPON,"{ specialeffect2 EF_GUARD; }";'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_rogue`,`class_upper`,`location_left_hand`,`equip_level_min`,`refineable`,`view`) VALUES (2135,'Shadow_Guard','Shadow Guard','Armor',20,800,4,1,true,true,true,70,true,2); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_left_hand`,`view`,`script`) VALUES (2136,'Cracked_Buckler','Cracked Buckler','Armor',5,true,2,'bonus bAgi,2;\nbonus2 bAddEle,Ele_Neutral,-10;\nbonus3 bAutoSpellWhenHit,"PR_KYRIE",1,50;\nbonus bMdef,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`location_left_hand`,`equip_level_min`,`view`,`script`) VALUES (2137,'Valkyrja\'s_Shield_C','Neo Valkyrja\'s Shield','Armor',5,true,false,false,true,true,95,4,'bonus2 bSubEle,Ele_Water,20;\nbonus2 bSubEle,Ele_Fire,20;\nbonus2 bSubEle,Ele_Dark,20;\nbonus2 bSubEle,Ele_Undead,20;\nbonus bMdef,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`class_upper`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2138,'Bradium_Shield','Bradium Shield','Armor',20,1800,5,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,65,true,3,'bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",60;\nbonus bAgi,-1;\nbonus bMaxHP,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_blacksmith`,`class_normal`,`class_upper`,`class_baby`,`location_left_hand`,`equip_level_min`,`view`) VALUES (2139,'Flame_Thrower','Flame Thrower','Armor',20000,2000,60,true,true,true,true,true,99,1); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_left_hand`,`equip_level_min`,`refineable`,`script`) VALUES (2199,'Ahura_Mazda','Ahura Mazdah','Armor',1,10,100,true,1,true,'bonus bAllStats,50;\nbonus bMdef,99;\nbonus bShortWeaponDamageReturn,100;\nbonus2 bSubRace,RC_DemiHuman,95;\nbonus2 bSubRace,RC_Player_Human,95;\nskill "CR_FULLPROTECTION",5;\nSkill "WZ_ESTIMATION",1;\nSkill "ST_FULLSTRIP",5;\nSkill "HW_MAGICPOWER",10;\nbonus bMaxHPRate,200;\nbonus bNoGemStone;\nbonus bSpeedRate,25;\nbonus bNoWalkDelay;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`view`,`script`) VALUES (2201,'Sunglasses','Sunglasses','Armor',5000,100,true,12,'bonus2 bResEff,Eff_Blind,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_mid`,`view`,`script`) VALUES (2202,'Sunglasses_','Sunglasses','Armor',5000,100,1,true,12,'bonus2 bResEff,Eff_Blind,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`view`) VALUES (2203,'Glasses','Glasses','Armor',4000,100,true,3); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_mid`,`view`) VALUES (2204,'Glasses_','Glasses','Armor',4000,100,1,true,3); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`view`) VALUES (2205,'Diver\'s_Goggles','Diver Goggles','Armor',3500,100,true,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2206,'Wedding_Veil','Wedding Veil','Armor',23000,100,true,true,44,'bonus bMdef,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`view`,`script`) VALUES (2207,'Fancy_Flower','Fancy Flower','Armor',20,100,true,4,'bonus2 bSubRace,RC_Plant,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2208,'Ribbon','Ribbon','Armor',800,100,1,true,true,17,'bonus bMdef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2209,'Ribbon_','Ribbon','Armor',800,100,1,1,true,true,17,'bonus bMdef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`view`) VALUES (2210,'Hair_Band','Hair Band','Armor',500,100,1,true,9); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (2211,'Bandana','Bandana','Armor',400,100,1,true,true,6); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`view`) VALUES (2212,'Eye_Bandage','Eye Patch','Armor',1000,100,true,13); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (2213,'Cat_Hairband','Kitty Band','Armor',20,100,2,true,true,2); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2214,'Bunny_Band','Bunny Band','Armor',20,100,2,true,true,15,'bonus bLuk,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (2215,'Flower_Hairband','Flower Band','Armor',20,100,2,true,true,5); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_acolyte`,`job_monk`,`job_priest`,`location_head_top`,`refineable`,`view`) VALUES (2216,'Biretta','Biretta','Armor',9000,100,4,true,true,true,true,true,11); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_head_top`,`refineable`,`view`) VALUES (2217,'Biretta_','Biretta','Armor',9000,100,4,1,true,true,true,true,true,11); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`,`script`) VALUES (2218,'Flu_Mask','Flu Mask','Armor',300,100,true,8,'bonus2 bResEff,Eff_Silence,1000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`,`script`) VALUES (2219,'Flu_Mask_','Flu Mask','Armor',300,100,true,8,'bonus2 bResEff,Eff_Silence,1000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (2220,'Hat','Hat','Armor',1000,200,2,true,true,16); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`) VALUES (2221,'Hat_','Hat','Armor',1000,200,2,1,true,true,16); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`) VALUES (2222,'Turban','Turban','Armor',4500,300,3,true,false,false,true,true,7); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`) VALUES (2223,'Turban_','Turban','Armor',4500,300,3,1,true,false,false,true,true,7); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_head_top`,`location_head_mid`,`refineable`,`view`) VALUES (2224,'Goggle','Goggles','Armor',20,300,5,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_head_top`,`location_head_mid`,`refineable`,`view`) VALUES (2225,'Goggle_','Goggles','Armor',20,300,5,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_head_top`,`refineable`,`view`) VALUES (2226,'Cap','Cap','Armor',12000,400,4,true,true,true,true,true,true,true,true,true,true,true,true,true,true,14); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_head_top`,`refineable`,`view`) VALUES (2227,'Cap_','Cap','Armor',12000,400,4,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,14); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_crusader`,`job_knight`,`job_swordman`,`location_head_top`,`refineable`,`view`) VALUES (2228,'Helm','Helm','Armor',44000,600,6,true,true,true,true,true,40); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_head_top`,`refineable`,`view`) VALUES (2229,'Helm_','Helm','Armor',44000,600,6,1,true,true,true,true,true,40); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_head_top`,`refineable`,`script`) VALUES (2230,'Gemmed_Sallet','Gemmed Sallet','Armor',50000,500,4,true,true,true,true,true,true,true,true,true,true,true,'bonus bMdef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_head_top`,`refineable`,`script`) VALUES (2231,'Gemmed_Sallet_','Gemmed Sallet','Armor',50000,500,4,1,true,true,true,true,true,true,true,true,true,true,true,'bonus bMdef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2232,'Circlet','Circlet','Armor',7500,300,3,true,true,true,true,true,true,true,true,true,18,'bonus bMdef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2233,'Circlet_','Circlet','Armor',7500,300,3,1,true,true,true,true,true,true,true,true,true,18,'bonus bMdef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2234,'Tiara','Tiara','Armor',20,400,4,true,false,false,true,45,true,19,'bonus bInt,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2235,'Crown','Crown','Armor',20,400,4,true,false,false,true,45,true,45,'bonus bInt,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2236,'Santa\'s_Hat','Santa Hat','Armor',20,100,1,true,true,20,'bonus bMdef,1;\nbonus bLuk,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`) VALUES (2237,'Weird_Goatee','Bandit Beard','Armor',2,100,true,21); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`view`) VALUES (2239,'One_Eyed_Glass','Monocle','Armor',10000,100,true,23); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`) VALUES (2240,'Beard','Beard','Armor',2,100,true,24); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`) VALUES (2241,'Granpa_Beard','Grampa Beard','Armor',5000,100,true,25); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`view`,`script`) VALUES (2242,'Luxury_Sunglasses','Purple Glasses','Armor',24000,100,1,true,26,'bonus2 bResEff,Eff_Blind,1000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`view`,`script`) VALUES (2243,'Spinning_Eyes','Geek Glasses','Armor',20000,100,1,true,27,'bonus2 bResEff,Eff_Blind,1500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2244,'Big_Sis\'_Ribbon','Big Ribbon','Armor',15000,200,2,true,false,false,true,true,28,'bonus bMdef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`) VALUES (2245,'Sweet_Gents','Sweet Gent','Armor',15000,400,3,true,false,false,true,true,29); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2246,'Golden_Gear','Golden Gear','Armor',20,900,5,true,false,false,true,40,true,30,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`) VALUES (2247,'Oldman\'s_Romance','Romantic Gent','Armor',15000,400,3,true,false,false,true,true,31); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`) VALUES (2248,'Western_Grace','Western Grace','Armor',15000,400,3,true,false,false,true,true,32); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2249,'Coronet','Coronet','Armor',20,300,3,true,false,false,true,true,33,'bonus bInt,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`view`,`script`) VALUES (2250,'Fillet','Cute Ribbon','Armor',500,100,1,true,false,false,true,34,'bonus bMaxSP,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_acolyte`,`job_monk`,`job_priest`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2251,'Holy_Bonnet','Monk Hat','Armor',30000,100,5,true,true,true,true,true,35,'bonus bMdef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2252,'Star_Sparkling','Wizard Hat','Armor',20,300,4,true,true,true,true,true,true,36,'bonus bMaxSP,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`view`,`script`) VALUES (2253,'Sunflower','Sunflower','Armor',20,100,1,true,37,'bonus2 bSubRace,RC_Insect,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2254,'Angelic_Chain','Angel Wing','Armor',20,100,2,true,false,false,true,true,38,'bonus bMdef,3;\nbonus bAgi,1;\nbonus bLuk,1;\nbonus2 bSubRace,RC_Demon,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2255,'Satanic_Chain','Evil Wing','Armor',20,100,3,true,false,false,true,true,39,'bonus bMdef,2;\nbonus bStr,1;\nbonus2 bSubRace,RC_Angel,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_stargladiator`,`job_swordman`,`job_taekwon`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2256,'Magestic_Goat','Majestic Goat','Armor',20,800,5,true,true,true,true,true,true,true,true,true,true,41,'bonus bStr,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (2257,'Snowy_Horn','Unicorn Horn','Armor',20,100,2,true,true,42); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_acolyte`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_rogue`,`job_stargladiator`,`job_swordman`,`job_taekwon`,`job_thief`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (2258,'Sharp_Gear','Spiky Band','Armor',20,1000,6,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,50,true,43); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (2259,'Mini_Propeller','Mini Propeller','Armor',20,100,1,true,true,46); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`view`) VALUES (2260,'Mini_Glasses','Mini Glasses','Armor',28000,100,1,true,false,false,true,47); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_head_top`,`refineable`,`view`) VALUES (2261,'Prontera_Army_Cap','Army Cap','Armor',20,400,4,true,true,true,true,true,true,true,true,true,true,true,48); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`) VALUES (2262,'Pierrot_Nose','Clown Nose','Armor',20,100,true,49); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`view`) VALUES (2263,'Gangster_Patch','Zorro Masque','Armor',20,100,true,false,false,true,50); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`location_head_low`,`view`,`script`) VALUES (2264,'Munak_Turban','Munak Hat','Armor',20,300,5,true,true,true,51,'bonus2 bSubRace,RC_Undead,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`,`script`) VALUES (2265,'Ganster_Mask','Gangster Mask','Armor',20,100,true,52,'bonus2 bResEff,Eff_Silence,1500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_crusader`,`job_knight`,`job_swordman`,`location_head_low`,`equip_level_min`,`view`) VALUES (2266,'Iron_Cane','Iron Cain','Armor',20,300,1,true,true,true,true,50,53); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_low`,`view`,`script`) VALUES (2267,'Cigar','Cigarette','Armor',20,100,true,false,false,true,54,'bonus2 bSubRace,RC_Insect,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_low`,`view`,`script`) VALUES (2268,'Smoking_Pipe','Pipe','Armor',20,100,true,false,false,true,55,'bonus2 bSubRace,RC_Insect,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_low`,`view`,`script`) VALUES (2269,'Centimental_Flower','Romantic Flower','Armor',20,100,true,false,false,true,56,'bonus2 bSubRace,RC_Plant,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_low`,`view`,`script`) VALUES (2270,'Centimental_Leaf','Romantic Leaf','Armor',20,100,true,false,false,true,57,'bonus2 bSubRace,RC_Plant,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`view`) VALUES (2271,'Jack_A_Dandy','Jack be Dandy','Armor',45000,100,1,true,false,false,true,58); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (2272,'Stop_Post','Stop Post','Armor',20,400,1,true,true,59); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2273,'Doctor_Cap','Doctor Band','Armor',20,100,3,true,false,false,true,true,60,'bonus bInt,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2274,'Ghost_Bandana','Ghost Bandana','Armor',20,100,true,false,false,true,true,61,'bonus bAgi,2;\nbonus2 bSubEle,Ele_Ghost,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (2275,'Red_Bandana','Red Bandana','Armor',20,100,2,true,true,62); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`view`) VALUES (2276,'Eagle_Eyes','Angled Glasses','Armor',20,100,1,true,63); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_acolyte`,`job_monk`,`job_priest`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2277,'Nurse_Cap','Nurse Cap','Armor',20,100,2,true,true,true,true,true,64,'bonus bInt,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`location_head_low`,`view`) VALUES (2278,'Mr_Smile','Mr. Smile','Armor',60,100,1,true,true,65); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`view`) VALUES (2279,'Bomb_Wick','Bomb Wick','Armor',20,100,1,true,66); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2280,'Sahkkat','Sakkat','Armor',20,300,3,true,true,67,'bonus bAgi,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`location_head_low`,`view`) VALUES (2281,'Phantom_Of_Opera','Opera Masque','Armor',20,200,2,true,false,false,true,true,68); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`view`,`script`) VALUES (2282,'Spirit_Chain','Halo','Armor',20,100,true,69,'bonus2 bSubEle,Ele_Holy,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2283,'Ear_Mufs','Ear Muffs','Armor',20,200,3,true,true,70,'bonus2 bResEff,Eff_Curse,1000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`) VALUES (2284,'Antler','Antlers','Armor',20,500,4,true,false,false,true,true,71); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2285,'Apple_Of_Archer','Apple of Archer','Armor',20,200,true,false,false,true,30,true,72,'bonus bDex,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`equip_level_min`,`view`) VALUES (2286,'Elven_Ears','Elven Ears','Armor',20,100,true,false,false,true,70,73); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2287,'Pirate_Bandana','Pirate Bandana','Armor',20,100,3,true,false,false,true,true,74,'bonus bStr,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`location_head_low`,`view`) VALUES (2288,'Mr_Scream','Mr. Scream','Armor',20,100,1,true,false,false,true,true,75); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`view`,`script`) VALUES (2289,'Poo_Poo_Hat','Poo Poo Hat','Armor',20,700,true,76,'bonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`view`) VALUES (2290,'Funeral_Costume','Funeral Hat','Armor',3000,100,1,true,77); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`view`,`script`) VALUES (2291,'Masquerade','Masquerade','Armor',20,100,true,false,false,true,78,'bonus2 bAddRace,RC_DemiHuman,3;\nbonus2 bAddRace,RC_Player_Human,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_blacksmith`,`job_merchant`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (2292,'Welding_Mask','Welding Mask','Armor',20,300,2,true,true,true,true,true,50,79,'bonus2 bSubEle,Ele_Fire,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`view`) VALUES (2293,'Pretend_Murdered','Pretend Murdered','Armor',20,100,1,true,80); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (2294,'Star_Dust','Stellar','Armor',20,100,1,true,true,81); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`view`,`script`) VALUES (2295,'Blinker','Blinker','Armor',1500,100,true,false,false,true,82,'bonus2 bResEff,Eff_Blind,10000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_archer`,`job_barddancer`,`job_hunter`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (2296,'Binoculars','Binoculars','Armor',20,100,1,true,true,true,true,50,83,'bonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`location_head_low`,`view`) VALUES (2297,'Goblini_Mask','Goblin Mask','Armor',20,100,1,true,false,false,true,true,84); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`view`) VALUES (2298,'Green_Feeler','Green Feeler','Armor',20,100,2,true,85); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_head_top`,`refineable`,`view`) VALUES (2299,'Viking_Helm','Orc Helm','Armor',20,500,5,true,true,true,true,true,true,true,true,true,true,true,86); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_armor`,`refineable`) VALUES (2301,'Cotton_Shirt','Cotton Shirt','Armor',10,100,1,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`refineable`) VALUES (2302,'Cotton_Shirt_','Cotton Shirt','Armor',10,100,1,1,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_armor`,`refineable`) VALUES (2303,'Leather_Jacket','Jacket','Armor',200,200,2,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`refineable`) VALUES (2304,'Leather_Jacket_','Jacket','Armor',200,200,2,1,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_armor`,`refineable`) VALUES (2305,'Adventure_Suit','Adventurer\'s Suit','Armor',1000,300,3,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`refineable`) VALUES (2306,'Adventurere\'s_Suit_','Adventurer\'s Suit','Armor',1000,300,3,1,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`refineable`) VALUES (2307,'Mantle','Mantle','Armor',10000,600,4,true,false,false,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`refineable`) VALUES (2308,'Mantle_','Mantle','Armor',10000,600,4,1,true,false,false,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`refineable`) VALUES (2309,'Coat','Coat','Armor',22000,1200,5,true,false,false,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`refineable`) VALUES (2310,'Coat_','Coat','Armor',22000,1200,5,1,true,false,false,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`) VALUES (2311,'Mink_Coat','Mink Coat','Armor',20,2300,6,1,true,false,false,true,30,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_armor`,`refineable`) VALUES (2312,'Padded_Armor','Padded Armor','Armor',48000,2800,7,true,true,true,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_armor`,`refineable`) VALUES (2313,'Padded_Armor_','Padded Armor','Armor',48000,2800,7,1,true,true,true,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_armor`,`refineable`) VALUES (2314,'Chain_Mail','Chain Mail','Armor',65000,3300,8,true,true,true,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_armor`,`refineable`) VALUES (2315,'Chain_Mail_','Chain Mail','Armor',65000,3300,8,1,true,true,true,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_crusader`,`job_knight`,`job_swordman`,`location_armor`,`equip_level_min`,`refineable`) VALUES (2316,'Plate_Armor','Full Plate','Armor',80000,4500,10,true,true,true,true,40,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_armor`,`equip_level_min`,`refineable`) VALUES (2317,'Plate_Armor_','Full Plate','Armor',80000,4500,10,1,true,true,true,true,40,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_blacksmith`,`job_merchant`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2318,'Clothes_Of_The_Lord','Lord\'s Clothes','Armor',20,2500,8,1,true,true,true,true,70,true,'bonus bMdef,5;\nbonus bInt,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2319,'Glittering_Clothes','Glittering Jacket','Armor',20,2500,7,1,true,false,false,true,60,true,'bonus bMdef,5;\nbonus2 bAddEff,Eff_Blind,300;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`refineable`) VALUES (2320,'Formal_Suit','Formal Suit','Armor',20,300,5,1,true,false,false,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_mage`,`job_merchant`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_swordman`,`job_wizard`,`location_armor`,`refineable`,`script`) VALUES (2321,'Silk_Robe','Silk Robe','Armor',8000,400,3,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,'bonus bMdef,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_mage`,`job_merchant`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_swordman`,`job_wizard`,`location_armor`,`refineable`,`script`) VALUES (2322,'Silk_Robe_','Silk Robe','Armor',8000,400,3,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,'bonus bMdef,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_acolyte`,`job_monk`,`job_priest`,`location_armor`,`refineable`) VALUES (2323,'Scapulare','Scapulare','Armor',6500,400,4,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_armor`,`refineable`) VALUES (2324,'Scapulare_','Scapulare','Armor',6500,400,4,1,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_merchant`,`job_monk`,`job_priest`,`location_armor`,`refineable`,`script`) VALUES (2325,'Saint_Robe','Saint\'s Robe','Armor',54000,600,6,true,true,true,true,true,true,true,true,'bonus bMdef,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_merchant`,`job_monk`,`job_priest`,`location_armor`,`refineable`,`script`) VALUES (2326,'Saint_Robe_','Saint\'s Robe','Armor',54000,600,6,1,true,true,true,true,true,true,true,true,'bonus bMdef,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_acolyte`,`job_monk`,`job_priest`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2327,'Holy_Robe','Holy Robe','Armor',20,1700,7,true,true,true,true,60,true,'bonus bMdef,5;\nbonus2 bSubRace,RC_Demon,15;\nbonus2 bSubEle,Ele_Dark,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_armor`,`refineable`) VALUES (2328,'Wooden_Mail','Wooden Mail','Armor',5500,1000,4,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_armor`,`refineable`) VALUES (2329,'Wooden_Mail_','Wooden Mail','Armor',5500,1000,4,1,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_archer`,`job_barddancer`,`job_hunter`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2330,'Tights','Tights','Armor',71000,500,6,true,true,true,true,45,true,'bonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2331,'Tights_','Tights','Armor',71000,500,6,1,true,true,true,true,45,true,'bonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_armor`,`refineable`) VALUES (2332,'Silver_Robe','Silver Robe','Armor',7000,700,4,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_armor`,`refineable`) VALUES (2333,'Silver_Robe_','Silver Robe','Armor',7000,700,4,1,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2334,'Mage_Coat','Mage Coat','Armor',20,600,5,true,true,true,true,true,50,true,'bonus bMdef,5;\nbonus bInt,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_assassin`,`job_ninja`,`job_rogue`,`job_thief`,`location_armor`,`refineable`,`script`) VALUES (2335,'Thief_Clothes','Thief Clothes','Armor',74000,100,6,true,true,true,true,true,true,'bonus bAgi,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_assassin`,`job_ninja`,`job_rogue`,`job_thief`,`location_armor`,`refineable`,`script`) VALUES (2336,'Thief_Clothes_','Thief Clothes','Armor',74000,100,6,1,true,true,true,true,true,true,'bonus bAgi,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_assassin`,`job_ninja`,`job_rogue`,`job_thief`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2337,'Ninja_Suit','Ninja Suit','Armor',20,1500,7,true,true,true,true,true,50,true,'bonus bAgi,1;\nbonus bMdef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`refineable`,`script`) VALUES (2338,'Wedding_Dress','Wedding Dress','Armor',43000,500,true,false,false,true,true,'bonus bMdef,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_armor`,`refineable`) VALUES (2339,'G_Strings','Pantie','Armor',1000,100,4,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_novice`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`) VALUES (2340,'Novice_Breast','Novice Breastplate','Armor',89000,500,4,1,true,true,true,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_crusader`,`location_armor`,`equip_level_min`,`refineable`) VALUES (2341,'Full_Plate_Armor','Legion Plate Armor','Armor',94000,5500,11,true,true,70,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_crusader`,`location_armor`,`equip_level_min`,`refineable`) VALUES (2342,'Full_Plate_Armor_','Legion Plate Armor','Armor',102500,5500,11,1,true,true,70,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_sage`,`job_soullinker`,`job_wizard`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2343,'Robe_Of_Casting','Robe of Cast','Armor',124800,1100,5,true,true,true,true,75,true,'bonus bCastrate,-3;\nbonus bMdef,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2344,'Flame_Sprits_Armor','Lucius\'s Fierce Armor of Volcano','Armor',136000,2200,4,true,true,true,true,true,true,true,45,true,'bonus bDefEle,Ele_Fire;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2345,'Flame_Sprits_Armor_','Lucius\'s Fierce Armor of Volcano','Armor',136000,2200,4,1,true,false,false,true,45,true,'bonus bDefEle,Ele_Fire;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2346,'Water_Sprits_Armor','Saphien\'s Armor of Ocean','Armor',136000,2200,4,true,true,true,true,true,true,true,45,true,'bonus bDefEle,Ele_Water;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2347,'Water_Sprits_Armor_','Saphien\'s Armor of Ocean','Armor',136000,2200,4,1,true,false,false,true,45,true,'bonus bDefEle,Ele_Water;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2348,'Wind_Sprits_Armor','Aebecee\'s Raging Typhoon Armor','Armor',136000,2200,4,true,true,true,true,true,true,true,45,true,'bonus bDefEle,Ele_Wind;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2349,'Wind_Sprits_Armor_','Aebecee\'s Raging Typhoon Armor','Armor',136000,2200,4,1,true,false,false,true,45,true,'bonus bDefEle,Ele_Wind;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2350,'Earth_Sprits_Armor','Claytos Cracking Earth Armor','Armor',136000,2200,4,true,true,true,true,true,true,true,45,true,'bonus bDefEle,Ele_Earth;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2351,'Earth_Sprits_Armor_','Claytos Cracking Earth Armor','Armor',136000,2200,4,1,true,false,false,true,45,true,'bonus bDefEle,Ele_Earth;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_novice`,`job_supernovice`,`location_armor`) VALUES (2352,'Novice_Plate','Tattered Novice Ninja Suit','Armor',1,1,4,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`) VALUES (2353,'Odin\'s_Blessing','Odin\'s Blessing','Armor',30000,2500,6,1,true,false,false,true,65,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2354,'Goibne\'s_Armor','Goibne\'s Armor','Armor',50000,3500,7,true,false,false,true,54,true,'bonus bVit,2;\nbonus bMaxHPrate,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_novice`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2355,'Angel\'s_Protection','Angelic Protection','Armor',10000,600,4,1,true,true,true,40,true,'bonus bMdef,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_monk`,`job_priest`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2356,'Vestment_Of_Grace','Blessed Holy Robe','Armor',20,2500,5,1,true,true,true,70,true,'bonus bMdef,5;\nbonus2 bResEff,Eff_Blind,8000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2357,'Valkyrie_Armor','Valkyrian Armor','Armor',2800,6,1,true,false,false,true,true,1,true,'bonus bAllStats,1;\nbonus bUnbreakableArmor;\nif (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte)\n bonus2 bResEff,Eff_Silence,5000;\nelse if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief)\n bonus2 bResEff,Eff_Stun,5000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_armor`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (2358,'Dress_Of_Angel','Angel\'s Dress','Armor',20,1000,5,true,1,100,true,true,true,'bonus bLuk,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_assassin`,`job_ninja`,`job_rogue`,`job_thief`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2359,'Ninja_Suit_','Ninja Suit','Armor',20,1500,7,1,true,true,true,true,true,50,true,'bonus bAgi,1;\nbonus bMdef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_sage`,`job_soullinker`,`job_wizard`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2360,'Robe_Of_Casting_','Robe of Cast','Armor',124800,1100,5,1,true,true,true,true,75,true,'bonus bCastrate,-3;\nbonus bMdef,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`class_upper`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2364,'Meteo_Plate_Armor','Meteo Plate Armor','Armor',20,3000,10,1,true,true,true,true,true,true,true,true,55,true,'bonus2 bResEff,Eff_Stun,3000;\nbonus2 bResEff,Eff_Freeze,3000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2365,'Orleans_Gown','Orleans\'s Gown','Armor',20,300,2,1,true,false,false,true,true,55,true,'bonus bCastrate,15;\nbonus bNoCastCancel;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2366,'Divine_Cloth','Divine Cloth','Armor',20,1500,6,1,true,false,false,true,true,55,true,'bonus2 bResEff,Eff_Curse,500;\nbonus2 bResEff,Eff_Silence,500;\nbonus2 bResEff,Eff_Stun,500;\nbonus2 bResEff,Eff_Stone,500;\nbonus2 bResEff,Eff_Sleep,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_hunter`,`class_upper`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2367,'Sniping_Suit','Sniping Suit','Armor',20,750,5,1,true,true,true,50,true,'bonus bMdef,5;\nbonus bCritical,6+(readparam(bLuk)/10);\nbonus bDelayRate,-23;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_armor`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2368,'Golden_Armor','Golden Armor','Armor',20,2000,4,true,100,true,true,true,true,true,true,'bonus bMdef,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2369,'Freyja_Overcoat','Freyja Overcoat','Armor',500,12,true,false,false,true,100,true,true,true,true,true,true,true,true,'bonus bUnbreakableArmor;\nbonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_armor`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2370,'Used_Mage_Coat','Used Mage Coat','Armor',15,true,100,true,true,true,true,true,true,true,'bonus bMaxHP,300;\nbonus bMaxSP,30;\nbonus bBaseAtk,10;\nbonus bAGI,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`refineable`) VALUES (2371,'G_Strings_','Pantie','Armor',1000,100,4,1,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2372,'Mage_Coat_','Mage Coat','Armor',20,600,5,1,true,true,true,true,true,50,true,'bonus bMdef,5;\nbonus bInt,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2373,'Holy_Robe_','Holy Robe','Armor',20,1700,7,1,true,true,true,true,60,true,'bonus bMdef,5;\nbonus2 bSubRace,RC_Demon,15;\nbonus2 bSubEle,Ele_Dark,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_acolyte`,`job_archer`,`job_barddancer`,`job_hunter`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_wizard`,`class_upper`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2374,'Diabolus_Robe','Diabolus Robe','Armor',20,300,6,1,true,true,true,true,true,true,true,true,true,true,true,55,true,'bonus bMaxSP,150;\nbonus bMdef,5;\nbonus bHealPower,6;\nbonus bDelayRate,-10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`class_upper`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2375,'Diabolus_Armor','Diabolus Armor','Armor',20,600,7,1,true,true,true,true,true,true,true,true,true,true,true,55,true,'bonus bStr,2;\nbonus bDex,1;\nbonus bMaxHP,150;\nbonus2 bResEff,Eff_Stun,500;\nbonus2 bResEff,Eff_Stone,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_stargladiator`,`job_swordman`,`job_taekwon`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2376,'Assaulter_Plate','Assaulter Plate','Armor',10,7,1,true,true,true,true,true,true,true,true,true,80,true,100,true,true,true,true,true,true,'bonus bMaxHP,150;\nbonus bMdef,2;\nbonus2 bSubRace,RC_DemiHuman,2;\nbonus2 bSubRace,RC_Player_Human,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_alchemist`,`job_blacksmith`,`job_merchant`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2377,'Elite_Engineer_Armor','Elite Engineer Armor','Armor',10,7,1,true,true,true,true,80,true,100,true,true,true,true,true,true,'bonus bMaxHP,150;\nbonus bMdef,2;\nbonus2 bSubRace,RC_DemiHuman,2;\nbonus2 bSubRace,RC_Player_Human,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_assassin`,`job_ninja`,`job_rogue`,`job_thief`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2378,'Assassin_Robe','Assassin Robe','Armor',10,7,1,true,true,true,true,true,80,true,100,true,true,true,true,true,true,'bonus bMaxHP,150;\nbonus bMdef,2;\nbonus2 bSubRace,RC_DemiHuman,2;\nbonus2 bSubRace,RC_Player_Human,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2379,'Warlock_Battle_Robe','Warlock\'s Battle Robe','Armor',10,3,1,true,true,true,true,true,80,true,100,true,true,true,true,true,true,'bonus bMaxHP,150;\nbonus bMdef,2;\nbonus2 bSubRace,RC_DemiHuman,2;\nbonus2 bSubRace,RC_Player_Human,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2380,'Medic_Robe','Medic\'s Robe','Armor',10,3,1,true,true,true,true,80,true,100,true,true,true,true,true,true,'bonus bMaxHP,150;\nbonus bMdef,2;\nbonus2 bSubRace,RC_DemiHuman,2;\nbonus2 bSubRace,RC_Player_Human,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2381,'Elite_Archer_Suit','Elite Archer Suit','Armor',10,3,1,true,true,true,true,80,true,100,true,true,true,true,true,true,'bonus bMaxHP,150;\nbonus bMdef,2;\nbonus2 bSubRace,RC_DemiHuman,2;\nbonus2 bSubRace,RC_Player_Human,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_gunslinger`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2382,'Elite_Shooter_Suit','Elite Shooter Suit','Armor',10,3,1,true,true,80,true,100,true,true,true,true,true,true,'bonus bMaxHP,150;\nbonus bMdef,2;\nbonus2 bSubRace,RC_DemiHuman,2;\nbonus2 bSubRace,RC_Player_Human,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_armor`,`equip_level_min`,`script`) VALUES (2383,'Brynhild','Brynhild','Armor',20,400,10,true,94,'bonus bMdef,10;\nbonus bMaxHP,20*BaseLevel;\nbonus bMaxSP,5*BaseLevel;\nbonus2 bAddClass,Class_All,10;\nbonus bMatkRate,10;\nbonus bUnbreakableArmor;\nbonus bNoKnockback;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_armor`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2384,'Spritual_Tunic','Spiritual Tunic','Armor',20,10,true,100,true,true,true,true,true,true,true,true,'bonus bMaxHP,800;\nbonus2 bResEff,Eff_Freeze,10000;\nbonus2 bSubEle,Ele_Earth,20;\nbonus2 bSubEle,Ele_Fire,20;\nbonus2 bSubEle,Ele_Wind,20;\nbonus2 bSubEle,Ele_Poison,20;\nbonus2 bSubEle,Ele_Holy,20;\nbonus2 bSubEle,Ele_Dark,20;\nbonus2 bSubEle,Ele_Ghost,20;\nbonus2 bSubEle,Ele_Undead,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_armor`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`,`unequip_script`) VALUES (2385,'Recuperative_Armor','Recuperative Armor','Armor',20,12,true,100,true,true,true,true,true,true,true,true,'bonus bNoRegen,1;\nbonus bNoRegen,2;\nbonus bHPGainValue,60;\nbonus bSPGainValue,6;\nbonus bMagicHPGainValue,60;\nbonus bMagicSPGainValue,6;','heal 0,-100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`class_upper`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2386,'Chameleon_Armor','Chameleon Armor','Armor',20,1700,5,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,70,true,'bonus bMaxHP,(BaseLevel*7);\nbonus bMaxSP,(BaseLevel/2);\nautobonus2 "{ bonus bNoMagicDamage,100; }",10,2000,BF_MAGIC,"{ specialeffect2 EF_ENERGYCOAT; }";\nif (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte )\n bonus bMdef,5;\nelse if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief )\n bonus bDef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`class_upper`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2387,'Sprint_Mail','Sprint Mail','Armor',20,1000,3,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,70,true,'bonus bVit,1;\nbonus bHPrecovRate,5;\nbonus bAddItemHealRate,3;\nbonus2 bSkillHeal,"AL_HEAL",3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_assassin`,`class_upper`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2388,'Kandura','Kandura','Armor',20,300,4,1,true,true,true,70,true,'bonus bAgi,1;\nbonus bFlee,5;\nbonus bAspdRate,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`class_upper`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2389,'Armor_Of_Naga','Armor of Naga','Armor',20,1000,5,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,70,true,'bonus bMdef,2;\nautobonus "{ bonus bBaseAtk,20; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`class_upper`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2390,'Improved_Tights','Improved Tights','Armor',20,400,6,1,true,true,true,true,true,75,true,'bonus bMdef,2;\nbonus bFlee2,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2391,'Life_Link','Life Link','Armor',20,3500,9,1,true,true,true,true,true,82,true,'bonus bVit,2;\nbonus bMdef,5;\nbonus bHPrecovRate,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_armor`,`script`) VALUES (2392,'Old_Pant','Old Green Pantie','Armor',10,true,'bonus bStr,2;\nbonus bVit,2;\nbonus bMaxHP,200;\nbonus3 bAutoSpellWhenHit,"MO_CALLSPIRITS",5,20;\nbonus bMdef,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_armor`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (2393,'N_Adventurer\'s_Suit','Novice Adventurer\'s Suit','Armor',8,1,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2394,'Krieger_Suit1','Glorious Suit','Armor',20,true,false,false,true,81,true,100,true,true,true,true,true,true,true,'bonus bMaxHPRate,20;\nbonus2 bSubRace,RC_DemiHuman,7;\nbonus2 bSubRace,RC_Player_Human,7;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2395,'Krieger_Suit2','Glorious Popularized Suit','Armor',20,true,false,false,true,61,true,100,true,true,true,true,true,true,true,'bonus bMaxHP,600;\nbonus bSPrecovRate,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2396,'Krieger_Suit3','Glorious Mass-Production Suit','Armor',20,true,false,false,true,true,100,true,true,true,true,true,true,true,'bonus bMaxHP,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`refineable`) VALUES (2397,'Incredible_Coat','Incredible Event Resignation Coat','Armor',10,900,2,true,false,false,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_hunter`,`class_upper`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2398,'Sniping_Suit_M','Sniping Suit','Armor',20,750,5,1,true,true,true,50,true,100,true,true,true,true,true,true,true,'bonus bMdef,5;\nbonus bCritical,6+(readparam(bLuk)/10);\nbonus bDelayRate,-23;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`location_armor`,`refineable`,`script`) VALUES (2399,'Dragon_Vest','Dragon Vest','Armor',20,500,3,1,true,false,false,true,true,true,'bonus bMdef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`refineable`) VALUES (2401,'Sandals','Sandals','Armor',400,200,1,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`refineable`) VALUES (2402,'Sandals_','Sandals','Armor',400,200,1,1,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`refineable`) VALUES (2403,'Shoes','Shoes','Armor',3500,400,2,true,false,false,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`refineable`) VALUES (2404,'Shoes_','Shoes','Armor',3500,400,2,1,true,false,false,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_gunslinger`,`job_hunter`,`job_knight`,`job_merchant`,`job_rogue`,`job_stargladiator`,`job_swordman`,`job_taekwon`,`job_thief`,`location_shoes`,`refineable`) VALUES (2405,'Boots','Boots','Armor',18000,600,4,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_gunslinger`,`job_hunter`,`job_knight`,`job_merchant`,`job_rogue`,`job_stargladiator`,`job_swordman`,`job_taekwon`,`job_thief`,`location_shoes`,`refineable`) VALUES (2406,'Boots_','Boots','Armor',18000,600,4,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`refineable`,`script`) VALUES (2407,'Chrystal_Pumps','Crystal Pumps','Armor',20,100,true,false,false,true,true,'bonus bMdef,10;\nbonus bLuk,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`refineable`) VALUES (2408,'Cuffs','Shackles','Armor',5000,3000,3,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`refineable`,`script`) VALUES (2409,'Spiky_Heel','High Heels','Armor',8500,600,2,true,false,false,true,true,'bonus bMdef,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`script`) VALUES (2410,'Sleipnir','Sleipnir','Armor',20,3500,5,true,94,'bonus bMdef,10;\nbonus bMaxHPrate,20;\nbonus bMaxSPrate,20;\nbonus bSPrecovRate,15;\nbonus bSpeedRate,25;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_crusader`,`job_knight`,`location_shoes`,`equip_level_min`,`refineable`) VALUES (2411,'Grave','Greaves','Armor',48000,750,5,true,true,true,65,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_crusader`,`job_knight`,`location_shoes`,`equip_level_min`,`refineable`) VALUES (2412,'Grave_','Greaves','Armor',54000,750,5,1,true,true,true,65,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_crusader`,`job_knight`,`job_swordman`,`location_shoes`,`equip_level_min`) VALUES (2413,'Safty_Boots','Safety Boots','Armor',34000,350,6,true,true,true,true,30); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_novice`,`job_supernovice`,`location_shoes`) VALUES (2414,'Novice_Boots','Novice Slippers','Armor',1,1,2,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2415,'Slipper','Bunny Slipper','Armor',34000,300,3,1,true,false,false,true,30,true,'bonus bLuk,3;\nbonus bMdef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_novice`,`job_supernovice`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2416,'Novice_Shoes','Novice Shoes','Armor',35000,500,2,1,true,true,true,40,true,'bonus bMaxHPrate,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2417,'Fricco_Shoes','Fricco\'s Shoes','Armor',30000,500,3,true,false,false,true,65,true,'bonus bAgi,2;\nbonus2 bAddItemGroupHealRate,IG_Potion,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2418,'Vidar\'s_Boots','Vidar\'s Boots','Armor',30000,650,4,true,false,false,true,65,true,'bonus bMaxHPrate,9;\nbonus bMaxSPrate,9;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2419,'Goibne\'s_Combat_Boots','Goibne\'s Greaves','Armor',30000,700,4,true,false,false,true,54,true,'bonus bMdef,3;\nbonus bMaxHPrate,5;\nbonus bMaxSPrate,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_novice`,`job_supernovice`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2420,'Angel\'s_Arrival','Angel\'s Reincarnation','Armor',10000,300,2,1,true,true,true,25,true,'bonus bMaxHP,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2421,'Valkyrie_Shoes','Valkyrian Shoes','Armor',500,4,1,true,false,false,true,true,1,true,'bonus bUnbreakableShoes;\nif (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte)\n bonus bMaxHP,(BaseLevel*5);\nelse if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief)\n bonus bMaxSP,(JobLevel*2);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2422,'High_Fashion_Sandals','High Fashion Sandals','Armor',24000,200,2,1,true,true,true,true,true,true,true,true,40,true,'bonus bMdef,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2423,'Variant_Shoes','Variant Shoes','Armor',20,500,3,true,false,false,true,true,85,true,'bonus bMaxHPRate,20-getrefine();\nbonus bMaxSPRate,20-getrefine();\nbonus bDef,getrefine()/2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2424,'Tidal_Shoes','Tidal Shoes','Armor',20,300,3,1,true,false,false,true,true,55,true,'bonus2 bSubEle,Ele_Water,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2425,'Black_Leather_Boots','Black Leather Boots','Armor',20,500,4,true,false,false,true,true,55,true,'bonus bAgi,1;\nif (getrefine()>=9)\nbonus bAgi,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2426,'Shadow_Walk','Shadow Walk','Armor',20,2000,true,false,false,true,true,75,true,'bonus bMdef,10;\nif (getskilllv("AS_CLOAKING")<2) {\n bonus5 bAutoSpellWhenHit,"AS_CLOAKING",2,100,BF_MAGIC,0;\n} else\n bonus5 bAutoSpellWhenHit,"AS_CLOAKING",getskilllv("AS_CLOAKING"),100,BF_MAGIC,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2427,'Golden_Shoes','Golden Shoes','Armor',20,300,4,true,100,true,true,true,true,true,true,'bonus bMdef,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`script`) VALUES (2428,'Freyja_Boots','Freyja Boots','Armor',300,10,true,false,false,true,'bonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_shoes`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (2429,'Iron_Boots01','Iron Boots','Armor',1500,5,true,true,true,true,true,true,true,true,true,true,true,true,true,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_shoes`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (2430,'Iron_Boots02','Iron Boots','Armor',800,5,true,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_shoes`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2431,'Valley_Shoes','Valley Shoes','Armor',20,10,true,100,true,true,true,true,true,true,true,'bonus bMaxHPRate,7;\nbonus bMaxSPRate,7;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`refineable`,`script`) VALUES (2432,'Spiky_Heel_','High Heels','Armor',8500,600,2,1,true,false,false,true,true,'bonus bMdef,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`class_upper`,`location_shoes`,`refineable`,`script`) VALUES (2433,'Diabolus_Boots','Diabolus Boots','Armor',20,250,4,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,'bonus bMaxHP,(BaseLevel*10);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2434,'Black_Leather_Boots_','Black Leather Boots','Armor',20,500,4,1,true,false,false,true,true,55,true,'bonus bAgi,1;\nif (getrefine()>=9)\n bonus bAgi,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_ninja`,`job_rogue`,`job_stargladiator`,`job_swordman`,`job_taekwon`,`job_thief`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2435,'Battle_Greave','Battle Greaves','Armor',10,4,1,true,true,true,true,true,true,true,true,true,true,true,true,true,80,true,100,true,true,true,true,true,true,'bonus bMaxHP,100;\nbonus bMdef,1;\nbonus2 bSubRace,RC_DemiHuman,1;\nbonus2 bSubRace,RC_Player_Human,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_acolyte`,`job_archer`,`job_barddancer`,`job_hunter`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2436,'Combat_Boots','Combat Boots','Armor',10,3,1,true,true,true,true,true,true,true,true,true,true,true,80,true,100,true,true,true,true,true,true,'bonus bMaxHP,100;\nbonus bMdef,1;\nbonus2 bSubRace,RC_DemiHuman,1;\nbonus2 bSubRace,RC_Player_Human,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_gunslinger`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2437,'Battle_Boots','Battle Boots','Armor',10,3,1,true,true,80,true,100,true,true,true,true,true,true,'bonus bMaxHP,100;\nbonus bMdef,1;\nbonus2 bSubRace,RC_DemiHuman,1;\nbonus2 bSubRace,RC_Player_Human,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2438,'Paw_Of_Cat','Paw Of Cat','Armor',10,300,true,80,true,100,true,true,true,true,true,true,'bonus bFlee,5;\nbonus bAgi,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_shoes`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2439,'Refresh_Shoes','Refresh Shoes','Armor',20,9,true,100,true,true,true,true,true,true,true,true,'bonus bMaxHPRate,17;\nbonus bMaxSPRate,8;\nbonus2 bHPRegenRate,20,10000;\nbonus2 bSPRegenRate,3,10000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`class_upper`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2440,'Sprint_Shoes','Sprint Shoes','Armor',20,300,2,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,70,true,'bonus bAgi,1;\nbonus bSPrecovRate,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`refineable`,`script`) VALUES (2441,'Beach_Sandal','Beach Sandals','Armor',20,200,true,true,'bonus bStr,1;\nbonus bInt,1;\nbonus bAgi,1;\nbonus2 bSubEle,Ele_Fire,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_shoes`,`script`) VALUES (2442,'Boots_Perforated','Red Stocking Boots','Armor',7,true,'bonus bLuk,2;\nbonus bHPrecovRate,10;\nbonus bSPrecovRate,10;\nbonus3 bAutoSpellWhenHit,"WZ_QUAGMIRE",3,20;\nbonus bMdef,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`) VALUES (2443,'Fish_Shoes','Fisher\'s Boots','Armor',10,250,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2444,'Krieger_Shoes1','Glorious Shoes','Armor',20,true,false,false,true,81,true,100,true,true,true,true,true,true,true,'bonus bMaxHPRate,10;\nbonus2 bSubRace,RC_DemiHuman,4;\nbonus2 bSubRace,RC_Player_Human,4;\nbonus3 bAutoSpellWhenHit,"AL_INCAGI",1,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2445,'Krieger_Shoes2','Glorious Popularized Shoes','Armor',20,true,false,false,true,61,true,100,true,true,true,true,true,true,true,'bonus bMaxHPRate,5;\nbonus bMaxSPRate,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2446,'Krieger_Shoes3','Glorious Mass-Production Shoes','Armor',20,true,false,false,true,true,100,true,true,true,true,true,true,true,'bonus bMaxHPRate,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`refineable`) VALUES (2447,'Military_Boots','Army Boots','Armor',1000,5,true,false,false,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_shoes`,`refineable`,`script`) VALUES (2448,'Air_Boss','Air Boss','Armor',500,2,true,true,'bonus bAgi,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2449,'Variant_Shoes_M','Variant Shoes','Armor',20,500,3,true,false,false,true,true,85,true,100,true,true,true,true,true,true,true,'bonus bMaxHPRate,20-getrefine();\nbonus bMaxSPRate,20-getrefine();\nbonus bDef,getrefine()/2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2450,'Vital_Tree_Shoes','Vital Tree Shoes','Armor',20,500,4,true,false,false,true,true,60,true,'bonus bMaxHPrate,10;\nbonus2 bHPRegenRate,30,10000;\nbonus bHealpower2,5;\nbonus bAddItemHealRate,5;\nbonus bMdef,3;\nbonus bVit,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_garment`,`refineable`) VALUES (2501,'Hood','Hood','Armor',1000,200,1,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`refineable`) VALUES (2502,'Hood_','Hood','Armor',1000,200,1,1,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`refineable`) VALUES (2503,'Muffler','Muffler','Armor',5000,400,2,true,false,false,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`refineable`) VALUES (2504,'Muffler_','Muffler','Armor',5000,400,2,1,true,false,false,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_stargladiator`,`job_swordman`,`job_taekwon`,`job_thief`,`location_garment`,`refineable`) VALUES (2505,'Manteau','Manteau','Armor',32000,600,4,true,true,true,true,true,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_stargladiator`,`job_swordman`,`job_taekwon`,`job_thief`,`location_garment`,`refineable`) VALUES (2506,'Manteau_','Manteau','Armor',32000,600,4,1,true,true,true,true,true,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2507,'Cape_Of_Ancient_Lord','Ancient Cape','Armor',82000,600,2,true,false,false,true,40,true,'bonus bAgi,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`refineable`,`script`) VALUES (2508,'Ragamuffin_Cape','Ragamuffin Manteau','Armor',56000,500,1,true,false,false,true,true,'bonus bUnbreakableGarment;\nbonus bMdef,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2509,'Clack_Of_Servival','Survivor\'s Manteau','Armor',20000,550,true,true,true,true,true,75,true,'bonus bMdef,5;\nbonus bVit,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_novice`,`job_supernovice`,`location_garment`,`script`) VALUES (2510,'Novice_Hood','Somber Novice Hood','Armor',1,1,2,true,true,true,'bonus2 bSubEle,Ele_Neutral,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2511,'Skeleton\'s_Cape','Skeleton Manteau','Armor',5000,700,1,true,false,false,true,75,true,'bonus bStr,2;\nbonus bInt,-3;\nbonus bDex,2;\nbonus bVit,-3;\nbonus bLuk,2;\nbonus bAgi,-4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_novice`,`job_supernovice`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2512,'Novice_Manteau','Novice Manteau','Armor',50000,500,2,1,true,true,true,40,true,'bonus2 bSubEle,Ele_Neutral,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`equip_level_min`,`refineable`) VALUES (2513,'Celestial_Robe','Heavenly Maiden Robe','Armor',20,500,3,1,true,false,false,true,80,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_garment`,`equip_level_min`,`refineable`) VALUES (2514,'Pauldron','Pauldron','Armor',20,800,5,1,true,true,true,true,true,true,true,true,true,true,80,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_garment`,`equip_level_min`,`refineable`) VALUES (2515,'Wing_Of_Eagle','Eagle Wing','Armor',20000,300,1,1,true,true,true,true,true,85,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2516,'Falcon_Robe','Falcon Muffler','Armor',30000,400,3,true,false,false,true,65,true,'bonus bFlee,15;\nbonus bFlee2,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2517,'Vali\'s_Manteau','Vali\'s Manteau','Armor',30000,600,4,true,false,false,true,65,true,'bonus2 bSubEle,Ele_Neutral,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2518,'Morpheus\'s_Shawl','Morpheus\'s Shawl','Armor',30000,600,3,true,false,false,true,33,true,'bonus bMaxSPrate,10;\nbonus bMdef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2519,'Morrigane\'s_Manteau','Morrigane\'s Manteau','Armor',30000,600,3,true,false,false,true,61,true,'bonus bLuk,2;\nbonus bFlee2,8;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2520,'Goibne\'s_Shoulder_Arms','Goibne\'s Spaulders','Armor',30000,700,3,true,false,false,true,54,true,'bonus bLongAtkDef,10;\nbonus bMdef,2;\nbonus bVit,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_novice`,`job_supernovice`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2521,'Angel\'s_Warmth','Angelic Cardigan','Armor',10000,400,2,1,true,true,true,20,true,'bonus bHPrecovRate,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2522,'Undershirt','Undershirt','Armor',20000,150,2,true,1,true,'bonus bMdef,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2523,'Undershirt_','Undershirt','Armor',20000,150,2,1,true,1,true,'bonus bMdef,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2524,'Valkyrie_Manteau','Valkyrian Manteau','Armor',500,3,1,true,false,false,true,true,1,true,'bonus bUnbreakableGarment;\nif (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte)\n bonus bFlee2,5+(getequiprefinerycnt(EQI_GARMENT)*2);\nelse if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief)\n bonus bShortWeaponDamageReturn,5+(getequiprefinerycnt(EQI_GARMENT)*2);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2525,'Cape_Of_Ancient_Lord_','Ancient Cape','Armor',82000,600,2,1,true,false,false,true,40,true,'bonus bAgi,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_garment`,`equip_level_min`,`refineable`) VALUES (2526,'Dragon_Scale_Coat','Coat of Dragon Scale','Armor',20,10,4,true,50,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2527,'Dragon_Breath','Dragon Breath','Armor',20,600,4,1,true,false,false,true,true,48,true,'bonus2 bSubRace,RC_Dragon,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2528,'Wool_Scarf','Wool Scarf','Armor',20,500,3,1,true,false,false,true,true,55,true,'bonus bMdef,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2529,'Rider_Insignia','Rider Insignia','Armor',20,500,4,true,false,false,true,true,55,true,'bonus bAgi,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2530,'Rider_Insignia_','Rider Insignia','Armor',20,500,4,1,true,false,false,true,true,55,true,'bonus bAgi,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`class_upper`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2531,'Ulfhedinn','Ulfhedinn','Armor',20,700,3,1,true,true,true,true,true,true,true,true,true,true,true,70,true,'bonus3 bAutoSpellWhenHit,"NPC_STONESKIN",6,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_acolyte`,`job_archer`,`job_barddancer`,`job_hunter`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_wizard`,`class_upper`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2532,'Mithril_Magic_Cape','Mithril Magic Cape','Armor',20,400,3,1,true,true,true,true,true,true,true,true,true,true,true,70,true,'bonus bMdef,3;\nbonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",6,200,BF_MAGIC,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`script`) VALUES (2533,'Freyja_Cape','Freyja Cape','Armor',200,10,true,false,false,true,'bonus2 bSubRace,RC_DemiHuman,15;\nbonus2 bSubRace,RC_Player_Human,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_garment`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2534,'Ruffler','Ruffler','Armor',20,10,true,100,true,true,true,true,true,true,true,'bonus2 bSubEle,Ele_Neutral,17;\nbonus bFlee,17;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_garment`,`script`) VALUES (2535,'Cloak_Of_Survival_C','Cloak Of Survival','Armor',1,5,true,true,true,true,true,'bonus bVit,10;\nbonus bMdef,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2536,'Skin_Of_Ventus','Skin of Ventus','Armor',20,250,2,1,true,false,false,true,60,true,'bonus bMdef,2;\nbonus bMaxHP,200;\nbonus bFlee,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`class_upper`,`location_garment`,`refineable`,`script`) VALUES (2537,'Diabolus_Manteau','Diabolus Manteau','Armor',20,250,5,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,'bonus2 bSubEle,Ele_Neutral,5;\nbonus bMaxHP,100;\nbonus2 bAddDamageClass,1916,10;\nbonus2 bAddDamageClass,1917,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_ninja`,`job_rogue`,`job_stargladiator`,`job_swordman`,`job_taekwon`,`job_thief`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2538,'Commander_Manteau','Captain\'s Manteau','Armor',10,4,1,true,true,true,true,true,true,true,true,true,true,true,true,true,80,true,100,true,true,true,true,true,true,'bonus bMaxHP,50;\nbonus bMdef,1;\nbonus2 bSubRace,RC_DemiHuman,1;\nbonus2 bSubRace,RC_Player_Human,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_acolyte`,`job_archer`,`job_barddancer`,`job_hunter`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2539,'Commander_Manteau_','Commander\'s Manteau','Armor',10,3,1,true,true,true,true,true,true,true,true,true,true,true,80,true,100,true,true,true,true,true,true,'bonus bMaxHP,50;\nbonus bMdef,1;\nbonus2 bSubRace,RC_DemiHuman,1;\nbonus2 bSubRace,RC_Player_Human,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_gunslinger`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2540,'Sheriff_Manteau','Sheriff\'s Manteau','Armor',10,3,1,true,true,80,true,100,true,true,true,true,true,true,'bonus bMaxHP,50;\nbonus bMdef,1;\nbonus2 bSubRace,RC_DemiHuman,1;\nbonus2 bSubRace,RC_Player_Human,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_garment`,`equip_level_min`,`script`) VALUES (2541,'Asprika','Asprika','Armor',20,400,5,true,94,'bonus bMdef,5;\nbonus3 bSubEle,Ele_Neutral,30,BF_SHORT;\nbonus3 bSubEle,Ele_Water,30,BF_SHORT;\nbonus3 bSubEle,Ele_Earth,30,BF_SHORT;\nbonus3 bSubEle,Ele_Fire,30,BF_SHORT;\nbonus3 bSubEle,Ele_Wind,30,BF_SHORT;\nbonus3 bSubEle,Ele_Poison,30,BF_SHORT;\nbonus3 bSubEle,Ele_Holy,30,BF_SHORT;\nbonus3 bSubEle,Ele_Dark,30,BF_SHORT;\nbonus3 bSubEle,Ele_Ghost,30,BF_SHORT;\nbonus3 bSubEle,Ele_Undead,30,BF_SHORT;\nbonus bFlee,30;\nskill "AL_TELEPORT",1;\nbonus bUnbreakableGarment;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2542,'Flame_Manteau','Flame Manteau of Naght Sieger','Armor',20,70,4,1,true,false,false,true,true,70,true,'bonus bMaxHPRate,5;\nbonus bMdef,2;\nbonus bMatkRate,1;\nbonus2 bAddEle,Ele_Fire,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_garment`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2543,'Sylphid_Manteau','Sylphid Manteau','Armor',20,9,true,100,true,true,true,true,true,true,true,true,'bonus bFlee,13;\nbonus2 bSubEle,Ele_Neutral,13;\nbonus bFlee2,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`class_upper`,`location_garment`,`refineable`,`script`) VALUES (2544,'Leather_Of_Tendrilion','Leather of Tendrilion','Armor',20,300,3,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,'bonus2 bSubEle,Ele_Water,5;\nbonus2 bSubEle,Ele_Earth,5;\nbonus2 bSubRace,RC_Plant,5;\nbonus2 bSubRace,RC_Brute,5;\nbonus2 bSubRace,RC_Player_Doram,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_monk`,`job_priest`,`class_upper`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2545,'Musika','Musika','Armor',20,500,2,1,true,true,true,true,70,true,'bonus bMdef,3;\nbonus3 bAutoSpellwhenhit,"AL_HEAL",max(1,getskilllv("AL_HEAL")),20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_garment`,`refineable`,`script`) VALUES (2546,'Beach_Manteau','Beach Manteau','Armor',20,600,1,true,true,'bonus bStr,1;\nbonus bInt,1;\nbonus2 bSubEle,Ele_Fire,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_garment`,`refineable`,`script`) VALUES (2547,'Cheap_Running_Shirts','Cheap Undershirt','Armor',8,true,true,'bonus bDex,2;\nbonus bFlee,10;\nbonus2 bSubEle,Ele_Neutral,10;\nbonus bMdef,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`location_garment`,`equip_level_min`,`script`) VALUES (2548,'Muffler_C','Neo Muffler','Armor',5,true,false,false,true,true,95,'bonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;\nbonus bMaxHPrate,10;\nbonus2 bSubEle,Ele_Water,5;\nbonus2 bSubEle,Ele_Fire,5;\nbonus2 bSubEle,Ele_Holy,5;\nbonus2 bSubEle,Ele_Dark,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2549,'Krieger_Muffler1','Glorious Muffler','Armor',20,true,false,false,true,81,true,100,true,true,true,true,true,true,true,'bonus bMaxHPRate,5;\nbonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`refineable`) VALUES (2550,'Fisher\'s_Muffler','Fisher\'s Muffler','Armor',20,200,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2551,'Rider_Insignia_M','Crest of the Rider','Armor',20,500,4,1,true,false,false,true,true,55,true,100,true,true,true,true,true,true,true,'bonus bAgi,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_acolyte`,`job_archer`,`job_barddancer`,`job_hunter`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_wizard`,`class_upper`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2552,'Mithril_Magic_Cape_M','Mithril Magic Manteau','Armor',20,400,3,1,true,true,true,true,true,true,true,true,true,true,true,70,true,100,true,true,true,true,true,true,true,'bonus bMdef,3;\nbonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",6,200,BF_MAGIC,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`location_garment`,`refineable`,`script`) VALUES (2553,'Dragon_Manteau','Dragon Manteau','Armor',20,1000,5,1,true,false,false,true,true,true,'bonus bAgi,1;\nbonus bMdef,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2554,'Piece_Of_Angent_Skin','Nydhorgg\'s Shadow Garb','Armor',20,400,5,1,true,false,false,true,true,90,true,'bonus2 bSubEle,Ele_Neutral,7;\nbonus2 bSubEle,Ele_Water,7;\nbonus2 bSubEle,Ele_Earth,7;\nbonus2 bSubEle,Ele_Fire,7;\nbonus2 bSubEle,Ele_Wind,7;\nbonus2 bSubEle,Ele_Poison,7;\nbonus2 bSubEle,Ele_Holy,7;\nbonus2 bSubEle,Ele_Dark,7;\nbonus2 bSubEle,Ele_Ghost,7;\nbonus2 bSubEle,Ele_Undead,7;\nbonus bMaxSP,(BaseLevel/3)+(getrefine()*10);\nbonus2 bSPDrainRate,10,1;\nbonus bMdef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2601,'Ring','Ring','Armor',30000,100,true,false,false,true,true,20,'bonus bStr,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2602,'Earring','Earring','Armor',30000,100,true,false,false,true,true,20,'bonus bInt,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2603,'Necklace','Necklace','Armor',30000,100,true,false,false,true,true,20,'bonus bVit,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2604,'Glove','Glove','Armor',30000,100,true,false,false,true,true,20,'bonus bDex,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2605,'Brooch','Brooch','Armor',30000,100,true,false,false,true,true,20,'bonus bAgi,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2607,'Clip','Clip','Armor',30000,100,1,true,true,'bonus bMaxSP,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2608,'Rosary','Rosary','Armor',15000,100,true,false,false,true,true,20,'bonus bMdef,5;\nbonus bLuk,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`) VALUES (2609,'Skul_Ring','Skull Ring','Armor',10000,100,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`) VALUES (2610,'Gold_Ring','Gold Ring','Armor',30000,100,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`) VALUES (2611,'Silver_Ring','Silver Ring','Armor',20000,100,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`) VALUES (2612,'Flower_Ring','Flower Ring','Armor',1500,100,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`) VALUES (2613,'Diamond_Ring','Diamond Ring','Armor',45000,100,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2614,'An_Eye_Of_Dullahan','Eye of Dullahan','Armor',90000,100,true,false,false,true,true,50,'bonus2 bResEff,Eff_Poison,10000;\nbonus2 bSubRace,RC_Undead,4;\nbonus2 bSubRace,RC_Demon,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2615,'Safety_Ring','Safety Ring','Armor',75000,100,3,true,false,false,true,true,40,'bonus bMdef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2616,'Critical_Ring','Critical Ring','Armor',75000,100,true,false,false,true,true,40,'bonus bCritical,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2617,'Mitten_Of_Presbyter','Celebrant\'s Mitten','Armor',2,100,1,true,false,false,true,true,35,'bonus bInt,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2618,'Matyr\'s_Flea_Guard','Matyr\'s Leash','Armor',2,100,1,true,false,false,true,true,35,'bonus bAgi,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_archer`,`job_barddancer`,`job_hunter`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2619,'Thimble_Of_Archer','Bow Thimble','Armor',10000,100,true,true,true,true,true,65,'bonus bLongAtkRate,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_assassin`,`job_ninja`,`job_rogue`,`job_thief`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2620,'Ring_Of_Rogue','Rogue\'s Treasure','Armor',10000,100,true,true,true,true,true,true,70,'if (readparam(bStr)>=90) {\n bonus bHit,10;\n bonus bFlee,10;\n}\nif (readparam(bAgi)>=90) {\n bonus bBaseAtk,10;\n bonus bCritical,10;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2621,'Ring_','Ring','Armor',30000,200,1,true,false,false,true,true,90,'bonus bStr,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2622,'Earring_','Earring','Armor',30000,200,1,true,false,false,true,true,90,'bonus bInt,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2623,'Necklace_','Necklace','Armor',30000,200,1,true,false,false,true,true,90,'bonus bVit,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2624,'Glove_','Glove','Armor',30000,200,1,true,false,false,true,true,90,'bonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2625,'Brooch_','Brooch','Armor',30000,200,1,true,false,false,true,true,90,'bonus bAgi,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2626,'Rosary_','Rosary','Armor',15000,200,1,true,false,false,true,true,90,'bonus bMdef,3;\nbonus bLuk,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`) VALUES (2627,'Belt','Belt','Armor',20000,1200,1,true,true,25); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`) VALUES (2628,'Novice_Armlet','Novice Armlet','Armor',400,200,1,true,true,true,true,1); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2629,'Magingiorde','Megingjard','Armor',20,8000,2,true,true,94,'bonus bStr,40;\nbonus bMdef,7;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2630,'Brysinggamen','Brisingamen','Armor',20,1500,1,true,true,94,'bonus bStr,6;\nbonus bAgi,6;\nbonus bVit,6;\nbonus bInt,6;\nbonus bLuk,10;\nbonus bMdef,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`) VALUES (2631,'First_Age_Ring','Celebration Ring','Armor',1,10,true,true,1); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`gender`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2634,'Bridegroom_Ring','Wedding Ring','Armor','Male',true,true,100,true,true,true,true,true,true,true,true,'skill "WE_MALE",1;\nskill "WE_FEMALE",1;\nskill "WE_CALLPARTNER",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`gender`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2635,'Bride_Ring','Wedding Ring','Armor','Female',true,true,100,true,true,true,true,true,true,true,true,'skill "WE_MALE",1;\nskill "WE_FEMALE",1;\nskill "WE_CALLPARTNER",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2636,'Gold_Ring_','Gold Christmas Ring','Armor',30000,100,true,true,'bonus bLuk,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2637,'Silver_Ring_','Silver Christmas Ring','Armor',20000,100,true,true,'bonus bLuk,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2638,'Exorcize_Sachet','Sacred Incense','Armor',20000,100,true,true,'bonus bStr,1;\nbonus bLuk,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2639,'Purification_Sachet','Occult Incense','Armor',20000,100,true,true,'bonus bInt,1;\nbonus bAgi,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2640,'Kafra_Ring','Kafra Ring','Armor',40000,200,1,true,false,false,true,true,'bonus bStr,1;\nbonus bInt,1;\nbonus bAgi,1;\nbonus bLuk,1;\nbonus bMdef,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_alchemist`,`job_blacksmith`,`job_merchant`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2641,'Fashionable_Sack','Fashion Hip Sack','Armor',20,700,true,true,true,true,true,50,'bonus bStr,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (2642,'Serin\'s_Gold_Ring','Serin\'s Gold Ring','Armor',20,true,true,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`) VALUES (2643,'Serin\'s_Gold_Ring_','Serin\'s Gold Ring','Armor',45000,100,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2644,'The_Sign_','The Sign','Armor',2,true,true,100,true,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,5;\nbonus bMatkRate,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_assassin`,`job_ninja`,`job_rogue`,`job_thief`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2645,'Moonlight_Ring','Moonlight Ring','Armor',40000,200,true,true,true,true,true,true,60,'bonus bMdef,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2646,'Bunch_Of_Carnation','Bunch of Carnations','Armor',2,100,true,true,'bonus bAllStats,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2647,'Nile_Rose','Nile Rose','Armor',2,100,1,true,true,100,true,true,true,true,true,true,true,true,'bonus bMaxHP,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2648,'Morpheus\'s_Ring','Morpheus\'s Ring','Armor',30000,100,true,false,false,true,true,33,'bonus bInt,1;\nbonus bMaxSPrate,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2649,'Morpheus\'s_Armlet','Morpheus\'s Bracelet','Armor',30000,100,true,false,false,true,true,33,'bonus bInt,1;\nbonus bMaxSPrate,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2650,'Morrigane\'s_Belt','Morrigane\'s Belt','Armor',30000,200,true,false,false,true,true,61,'bonus bBaseAtk,5;\nbonus bCritical,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2651,'Morrigane\'s_Pendant','Morrigane\'s Pendant','Armor',30000,200,true,false,false,true,true,61,'bonus bStr,2;\nbonus bCritical,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2652,'Cursed_Lucky_Brooch','Goddess of Fortune\'s Cursed Brooch','Armor',20,100,true,true,40,'bonus bCritical,6;\nbonus2 bAddEff2,Eff_Curse,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`) VALUES (2653,'Sacrifice_Ring','Sacrifice Ring','Armor',20,100,true,true,90); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_assassin`,`job_ninja`,`job_rogue`,`job_thief`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2654,'Shinobi\'s_Sash','Shinobi Sash','Armor',20000,300,1,true,true,true,true,true,true,30,'bonus bStr,1;\nbonus bAgi,1;\nbonus bMdef,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`) VALUES (2655,'Bloody_Iron_Ball','Bloodied Shackle Ball','Armor',50000,4000,true,false,false,true,true,1); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2656,'Hyper_Changer','Armor Charm','Armor',20000,1000,1,true,true,true,true,true,true,true,true,true,true,true,1,'bonus bMaxHP,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`) VALUES (2657,'Lab_Passport','Laboratory Permit','Armor',20,100,true,true,1); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2658,'Nile_Rose_','Nile Rose','Armor',2,100,1,true,true,'bonus bMaxHP,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`class_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2659,'Vesper_Core01','Vesper Core 01','Armor',20,100,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,'bonus bMdef,3;\nbonus bInt,2;\nbonus bMaxSPrate,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`class_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2660,'Vesper_Core02','Vesper Core 02','Armor',20,100,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,'bonus bMdef,3;\nbonus bStr,3;\nbonus bBaseAtk,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`class_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2661,'Vesper_Core03','Vesper Core 03','Armor',20,100,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,'bonus bMdef,3;\nbonus bAgi,3;\nbonus bFlee,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`class_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2662,'Vesper_Core04','Vesper Core 04','Armor',20,100,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,'bonus bMdef,3;\nbonus bDex,3;\nbonus bHit,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2663,'Gauntlet_Of_Accuracy','Gauntlet of Hit','Armor',20,900,true,true,75,'bonus bHit,15;\nbonus bStr,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2664,'Scarf_Belt','Belcarf','Armor',20,200,true,false,false,true,true,75,'bonus bDex,2;\nbonus bInt,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2665,'Ring_Of_Exorcism','Exorcising Ring','Armor',20,500,true,true,true,true,true,60,'bonus bMdef,1;\nbonus2 bExpAddRace,RC_Undead,5;\nbonus2 bExpAddRace,RC_Demon,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2666,'Lamp_Of_Hope','Lantern of Hope','Armor',20,100,true,true,1,'bonus bStr,2;\nbonus2 bResEff,Eff_Blind,1000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2667,'Glove_Of_Archer','Renown Archer\'s Gloves','Armor',20,300,true,false,false,true,true,60,'bonus bHit,5;\nbonus bCritical,5;\nbonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (2668,'Women\'s_Glory','Woman Glory','Armor',500,true,true,1,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2669,'Golden_Necklace_','RJC Necklace','Armor',30000,100,1,true,true,'bonus bMaxSP,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2670,'Ring_Of_Longing','Ring of Longing','Armor',20,100,1,true,true,30,100,true,true,true,true,true,true,true,'bonus bFlee,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2671,'Thimble_Of_Archer_','Bow Thimble','Armor',10000,100,1,true,true,true,true,true,65,'bonus bLongAtkRate,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`) VALUES (2672,'Anniversary_Ring','3rd Anniversary Celebration Ring','Armor',20,100,true,false,false,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2673,'Shining_Ring','Warrior\'s Shining Ring','Armor',100,true,false,false,true,true,48,100,true,true,true,true,true,true,true,true,'bonus bBaseAtk,10;\nbonus bSPrecovRate,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (2674,'Honor_Ring','Ring of Honor','Armor',20,true,true,1,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2675,'Lord_Ring','Lord Ring','Armor',10,true,true,1,'bonus bAllStats,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2676,'Hunter_Earring','Hunter\'s Earring','Armor',20,300,true,true,1,100,true,true,true,true,true,true,true,true,'bonus2 bAddMonsterDropItem,7618,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2677,'Spiritual_Ring','Spiritual Ring','Armor',20,100,true,true,'bonus bInt,2;\nbonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`class_upper`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2678,'Ring_Of_Flame_Lord','Ring Of Flame Lord','Armor',20,100,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,'bonus bStr,2;\nbonus bVit,1;\nbonus bBaseAtk,15;\nbonus2 bSubEle,Ele_Fire,10;\nbonus3 bAutoSpell,"CH_SOULCOLLECT",1,30;\nbonus3 bAutoSpell,"MO_EXPLOSIONSPIRITS",1,10;\nbonus3 bAutoSpell,"PA_PRESSURE",2,30;\nbonus3 bAutoSpell,"MG_FIREBALL",1,150;\nbonus3 bAutoSpell,"KN_BOWLINGBASH",5,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`class_upper`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2679,'Ring_Of_Resonance','Ring Of Resonance','Armor',20,100,2,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,'bonus bAgi,2;\nbonus bVit,1;\nbonus bMdef,2;\nbonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,50,0;\nbonus3 bAutoSpellWhenHit,"AS_SPLASHER",10,20;\nbonus3 bAutoSpellWhenHit,"AL_HEAL",10,30;\nbonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,20;\nbonus3 bAutoSpellWhenHit,"CG_TAROTCARD",5,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2680,'Lesser_Elemental_Ring','Lesser Elemental Ring','Armor',20,100,true,true,'bonus bAllStats,1;\nbonus3 bAutoSpell,"WZ_ESTIMATION",1,80;\nbonus3 bAutoSpell,"MC_IDENTIFY",1,50;\nbonus3 bAutoSpell,"TF_PICKSTONE",1,100;\nbonus3 bAutoSpell,"BS_GREED",1,10;\nbonus3 bAutoSpellWhenHit,"TK_RUN",5,20;\nbonus3 bAutoSpellWhenHit,"TK_HIGHJUMP",3,30;\nbonus3 bAutoSpellWhenHit,"NV_FIRSTAID",1,100;\nbonus3 bAutoSpellWhenHit,"TF_BACKSLIDING",1,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2681,'Republic_Ring','Republic Anniversary Ring','Armor',20,1000,true,true,'bonus bAllStats,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2682,'Ring_Of_Water','Ring of Water','Armor',20,100,1,true,false,false,true,true,20,'bonus2 bSubEle,Ele_Water,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2683,'Ring_Of_Fire','Ring of Fire','Armor',20,100,1,true,false,false,true,true,20,'bonus2 bSubEle,Ele_Fire,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2684,'Ring_Of_Wind','Ring of Wind','Armor',20,100,1,true,false,false,true,true,20,'bonus2 bSubEle,Ele_Wind,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2685,'Ring_Of_Earth','Ring of Earth','Armor',20,100,1,true,false,false,true,true,20,'bonus2 bSubEle,Ele_Earth,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2686,'Elven_Ears_C','Elven Ears','Armor',1,2,true,false,false,true,1,73,100,true,true,true,true,true,true,true,true,'bonus bInt,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2687,'Steel_Flower_C','Steel Flower','Armor',1,1,true,false,false,true,1,56,100,true,true,true,true,true,true,true,true,'bonus2 bSubRace,RC_Plant,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2688,'Critical_Ring_C','Critical Ring','Armor',1,true,false,false,true,true,1,100,true,true,true,true,true,true,true,true,'bonus bCritical,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2689,'Earring_C','Earring','Armor',1,true,false,false,true,true,1,100,true,true,true,true,true,true,true,true,'bonus bInt,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2690,'Ring_C','Ring','Armor',1,true,false,false,true,true,1,100,true,true,true,true,true,true,true,true,'bonus bStr,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2691,'Necklace_C','Necklace','Armor',1,true,false,false,true,true,1,100,true,true,true,true,true,true,true,true,'bonus bVit,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2692,'Glove_C','Glove','Armor',1,true,false,false,true,true,1,100,true,true,true,true,true,true,true,true,'bonus bDex,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2693,'Brooch_C','Brooch','Armor',1,true,false,false,true,true,1,100,true,true,true,true,true,true,true,true,'bonus bAgi,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2694,'Rosary_C','Rosary','Armor',1,true,false,false,true,true,1,100,true,true,true,true,true,true,true,true,'bonus bMdef,5;\nbonus bLuk,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2695,'Safety_Ring_C','Safety Ring','Armor',1,5,true,false,false,true,true,1,100,true,true,true,true,true,true,true,true,'bonus bMdef,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2696,'Vesper_Core01_C','Vesper Core 01','Armor',1,1,true,false,false,true,true,1,100,true,true,true,true,true,true,true,true,'bonus bMdef,3;\nbonus bInt,2;\nbonus bMaxSPrate,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2697,'Vesper_Core02_C','Vesper Core 02','Armor',1,1,true,false,false,true,true,1,100,true,true,true,true,true,true,true,true,'bonus bMdef,3;\nbonus bStr,3;\nbonus bBaseAtk,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2698,'Vesper_Core03_C','Vesper Core 03','Armor',1,1,true,false,false,true,true,1,100,true,true,true,true,true,true,true,true,'bonus bMdef,3;\nbonus bAgi,3;\nbonus bFlee,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2699,'Vesper_Core04_C','Vesper Core 04','Armor',1,1,true,false,false,true,true,1,100,true,true,true,true,true,true,true,true,'bonus bMdef,3;\nbonus bDex,3;\nbonus bHit,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`) VALUES (2700,'Red_Silk_Seal','Red Silk Seal','Armor',20,100,true,true,true,true,true,true,60); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2701,'Orleans_Glove','Orleans\'s Glove','Armor',20,100,1,true,false,false,true,true,true,90,'bonus bDex,2;\nbonus bMatkRate,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2702,'Bison_Horn','Bison Horn','Armor',20,100,1,true,false,false,true,true,true,90,'bonus bAgi,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2703,'Expert_Ring','Expert Ring','Armor',20,150,1,true,false,false,true,true,true,50,'bonus bDelayRate,-5;\nbonus bUseSPrate,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2704,'Golden_Accessory','Golden Accessories','Armor',20,100,4,true,true,100,true,true,true,true,true,true,'bonus bMdef,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2705,'Golden_Accessory2','Golden Accessories','Armor',20,100,4,true,true,100,true,true,true,true,true,true,'bonus2 bAddMonsterDropItem,12018,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`) VALUES (2706,'Handcuff','Arrest Handcuffs','Armor',true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`) VALUES (2707,'Gusli','GUSLI','Armor',20,100,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2708,'Chinese_Handicraft','Chinese Handicraft','Armor',50,true,true,100,true,true,true,true,true,true,true,'bonus3 bAutoSpell,"MG_FIREBOLT",5,300;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2709,'5_Anniversary_Coin','5th Anniversary Coin','Armor',2,true,true,'bonus bAtkRate,5;\nbonus bMatkRate,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2710,'Bloody_Iron_Ball_C','Bloody Iron Ball','Armor',1,true,false,false,true,true,'bonus bBaseAtk,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2711,'Spiritual_Ring_C','Spiritual Ring','Armor',1,true,true,'bonus bInt,2;\nbonus bDex,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2712,'Ragnarok_Limited_Ed','Ragnarok Limited Edition','Armor',300,true,true,30,'bonus bVit,3;\nbonus bAgi,3;\nbonus bLuk,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (2713,'Certificate_TW','Certificate','Armor',true,true,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`) VALUES (2714,'Marvelous_Pandent','Marvelous Pendant','Armor',100,1,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2715,'Skul_Ring_','Skull Ring','Armor',10000,100,1,true,true,'bonus2 bSubRace,RC_Undead,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2716,'Librarian_Glove','Librarian Glove','Armor',20,100,1,true,true,true,true,true,80,'bonus bMaxSP,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`) VALUES (2717,'Pocket_Watch_','Pocket Watch','Armor',20,200,true,true,true,true,true,true,80); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`) VALUES (2718,'Lunatic_Brooch','Lunatic Brooch','Armor',20,200,1,true,true,true,true,true,65); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2719,'Iron_Wrist','Iron Wrist','Armor',20,700,1,true,true,true,true,true,true,true,true,50,'bonus2 bSkillAtk,"SM_BASH",6;\nbonus2 bSkillAtk,"MC_MAMMONITE",6;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_crusader`,`job_knight`,`job_stargladiator`,`job_swordman`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2720,'Medal_Swordman','Medal of Honor','Armor',20,1,true,true,true,true,true,true,70,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,5;\nbonus bMatkRate,5;\nbonus bHit,10;\nbonus bMaxHP,500;\nbonus bMaxSP,50;\nbonus3 bAddEff,Eff_Stun,100,ATF_SHORT;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_assassin`,`job_ninja`,`job_rogue`,`job_thief`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2721,'Medal_Thief','Medal of Honor','Armor',20,1,true,true,true,true,true,true,70,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,5;\nbonus bMatkRate,5;\nbonus bFlee,10;\nbonus bMaxHP,300;\nbonus bMaxSP,80;\nbonus3 bAddEff,Eff_Poison,100,ATF_SHORT;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2722,'Medal_Acolyte','Medal of Honor','Armor',20,1,true,true,true,true,true,70,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,5;\nbonus bMatkRate,5;\nbonus bMdef,6;\nbonus bMaxHP,600;\nbonus3 bAddEff,Eff_Silence,100,ATF_SHORT;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2723,'Medal_Mage','Medal of Honor','Armor',20,1,true,true,true,true,true,true,70,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,5;\nbonus bMatkRate,5;\nbonus bMdef,6;\nbonus bMaxHP,600;\nbonus2 bAddEffWhenHit,Eff_Stone,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_archer`,`job_barddancer`,`job_hunter`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2724,'Medal_Archer','Medal of Honor','Armor',20,1,true,true,true,true,true,70,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,5;\nbonus bMatkRate,5;\nbonus bCritical,10;\nbonus bMaxHP,300;\nbonus bMaxSP,80;\nbonus3 bAddEff,Eff_Blind,100,ATF_LONG;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_alchemist`,`job_blacksmith`,`job_merchant`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2725,'Medal_Merchant','Medal of Honor','Armor',20,1,true,true,true,true,true,70,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,5;\nbonus bMatkRate,5;\nbonus bAspdRate,10;\nbonus bMaxHP,500;\nbonus bMaxSP,50;\nbonus3 bAddEff,Eff_Curse,100,ATF_SHORT;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_hunter`,`class_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2726,'Icarus_Wing','Icarus Wings','Armor',20,100,true,true,true,true,70,'bonus bMaxSP,50;\nbonus bDex,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_hunter`,`class_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2727,'Bowman_Scarf','Bowman Scarf','Armor',20,200,true,true,true,true,70,'bonus bMaxSP,50;\nbonus bDex,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2728,'Cursed_Hand','Cursed Hand','Armor',20,50,1,true,false,false,true,true,80,'bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30;\nbonus bHit,10;\nbonus bHPrecovRate,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`class_upper`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2729,'Diabolus_Ring','Diabolus Ring','Armor',20,50,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,'bonus bMaxHP,100;\nbonus bMaxSP,100;\nbonus bHealPower,5;\nbonus2 bAddDamageClass,1916,10;\nbonus2 bAddDamageClass,1917,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2730,'Morroc_Seal','Seal of Continental Guard','Armor',20,50,1,true,false,false,true,true,80,100,true,true,true,true,true,true,'bonus bMaxHP,50;\nbonus bAspdRate,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2731,'Morroc_Charm_Stone','Rune Spellstone','Armor',20,50,1,true,false,false,true,true,80,100,true,true,true,true,true,true,'bonus bMaxSP,50;\nbonus bCastRate,-1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2732,'Morroc_Ring','Death Loop','Armor',20,50,1,true,false,false,true,true,80,100,true,true,true,true,true,true,'bonus bCritical,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_gunslinger`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2733,'Medal_Gunner','Sheriff Badge','Armor',20,1,true,true,true,70,100,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,5;\nbonus bMatkRate,5;\nbonus bCritical,10;\nbonus bMaxHP,300;\nbonus bMaxSP,80;\nbonus3 bAddEff,Eff_Blind,100,ATF_LONG;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (2734,'Directive_A','Directive','Armor',1,true,true,true,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (2735,'Directive_B','Directive','Armor',1,true,true,true,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2736,'Navel_Ring','Navel Ring','Armor',20,100,true,false,false,true,true,75,'bonus bDex,3;\nbonus bLuk,3;\nbonus bMdef,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2737,'Foot_Ring','Foot Ring','Armor',20,150,true,false,false,true,true,75,'bonus bVit,3;\nbonus bMaxHPRate,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2738,'Shiny_Coin','Shiny Coin','Armor',true,true,100,true,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,6;\nbonus bMatkRate,6;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2739,'Ordinary_Coin','Ordinary Coin','Armor',true,true,100,true,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,5;\nbonus bMatkRate,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2740,'Rusty_Coin','Rusty Coin','Armor',true,true,100,true,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,3;\nbonus bMatkRate,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2741,'All_In_One_Ring','All In One Ring','Armor',20,true,true,100,true,true,true,true,true,true,true,true,'bonus bAllStats,1;\nbonus bNoCastCancel;\nbonus bCastRate,10;\nskill "AL_HEAL",1;\nskill "AL_TELEPORT",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`class_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2743,'Angelic_Ring','Angelic Ring','Armor',20,100,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,70,'bonus bInt,2;\nbonus bDex,1;\nbonus bMdef,2;\nautobonus3 "{ bonus bHealPower,20; }",100,3000,"AL_HEAL","{ specialeffect2 EF_HEAL3; }";\nautobonus3 "{ bonus bHealPower,20; }",100,3000,"AM_POTIONPITCHER","{ specialeffect2 EF_HEAL3; }";\nautobonus3 "{ bonus bHealPower,20; }",100,3000,"PR_SANCTUARY","{ specialeffect2 EF_HEAL3; }";'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`class_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2744,'Sprint_Ring','Sprint Ring','Armor',20,100,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,70,'bonus bCastrate,-10;\nbonus bDelayRate,-5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`class_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2745,'Pinguicula_Corsage','Pinguicula Corsage','Armor',20,200,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,70,'bonus bMdef,2;\nbonus bMaxSP,25;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_assassin`,`class_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2746,'Cold_Heart','Cold Heart','Armor',20,100,1,true,true,true,true,80,'bonus bAgi,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_rogue`,`class_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2747,'Black_Cat','Black Cat','Armor',20,100,1,true,true,true,true,80,'bonus bDex,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_archer`,`job_barddancer`,`job_hunter`,`class_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`,`unequip_script`) VALUES (2748,'Cursed_Star','Cursed Star','Armor',20,200,true,true,true,true,true,true,84,'bonus bMdef,3;\nbonus bDex,2;\nbonus bLuk,-1;\nbonus2 bHPLossRate,50,10000;\nbonus3 bAddEff,Eff_Curse,200,ATF_WEAPON|ATF_LONG|ATF_TARGET;','heal -300,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`class_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2749,'Linen_Glove','Linen Glove','Armor',20,120,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,90,'bonus bMdef,2;\nbonus bAgi,2;\nbonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2751,'Academy_Badge','Academy Of Badge','Armor',100,true,true,100,true,true,true,true,true,true,'if (BaseLevel<80) {\n bonus bMaxHP,400;\n bonus bMaxSP,200;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2752,'Praxinus_C','Praccsinos','Armor',2,true,true,1,100,true,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,5;\nbonus bMatkrate,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2753,'Beholder_Ring','Beholder Ring','Armor',true,true,1,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddRace,RC_Formless,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2754,'Hallow_Ring','Hallow Ring','Armor',true,true,1,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddRace,RC_undead,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2755,'Clamorous_Ring','Clamorous Ring','Armor',true,true,1,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddRace,RC_Brute,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2756,'Chemical_Ring','Chemical Ring','Armor',true,true,1,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddRace,RC_Plant,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2757,'Insecticide_Ring','Insecticide Ring','Armor',true,true,1,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddRace,RC_Insect,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2758,'Fisher_Ring','Fischer Ring','Armor',true,true,1,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddRace,RC_Fish,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2759,'Decussate_Ring','Decussate Ring','Armor',true,true,1,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddRace,RC_Demon,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2760,'Bloody_Ring','Bloody Ring','Armor',true,true,1,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddRace,RC_DemiHuman,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2761,'Satanic_Ring','Satanic Ring','Armor',true,true,1,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddRace,RC_Angel,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2762,'Dragoon_Ring','Dragon Ring','Armor',true,true,1,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddRace,RC_Dragon,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2763,'Skul_Ring_C','Neo Skull Ring','Armor',true,false,false,true,true,true,95,'bonus bAtkRate,5;\nbonus bMatkrate,5;\nbonus bMaxHPrate,5;\nbonus2 bSkillHeal,"AL_HEAL",5;\nskill "MG_SIGHT",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`) VALUES (2764,'Small_Fishing_Rod','Small Fishing Rod','Armor',10,250,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2765,'Novice_Figure','Novice Figure','Armor',100,true,true,'bonus bMaxHP,70;\nif (BaseJob == Job_Novice || BaseJob == Job_SuperNovice)\n bonus bMaxHP,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2766,'Swordman_Figure','Swordman Figure','Armor',true,true,'bonus bVit,1;\nif (Class == Job_Swordman)\n bonus bDef,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2767,'Acolyte_Figure','Acolyte Figure','Armor',true,true,'bonus bInt,1;\nif (Class == Job_Acolyte)\n bonus bMaxSP,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2768,'Mage_Figure','Mage Figure','Armor',true,true,'bonus bInt,1;\nif (Class == Job_Mage)\n bonus bSPrecovRate,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2769,'Archer_Figure','Archer Figure','Armor',true,true,'bonus bDex,1;\nif (Class == Job_Archer)\n bonus bBaseAtk,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2770,'Thief_Figure','Thief Figure','Armor',true,true,'bonus bAgi,1;\nif (Class == Job_Thief)\n bonus bAspdRate,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2771,'Merchant_Figure','Merchant Figure','Armor',true,true,'bonus bStr,1;\nif (Class == Job_Merchant)\n bonus bCritical,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2772,'Krieger_Ring1','Glorious Ring','Armor',20,true,false,false,true,true,81,100,true,true,true,true,true,true,true,'bonus bMaxHP,300;\nbonus2 bSubEle,Ele_Water,10;\nbonus2 bSubEle,Ele_Wind,10;\nbonus2 bSubEle,Ele_Earth,10;\nbonus2 bSubEle,Ele_Fire,10;\nbonus bAspdRate,5;\nbonus bCastrate,-3;\nbonus bHealPower,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2773,'Krieger_Ring2','Glorious Mass-Production Ring','Armor',20,true,false,false,true,true,61,100,true,true,true,true,true,true,true,'bonus bAllStats,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2774,'Krieger_Ring3','Glorious Popularized Ring','Armor',20,true,false,false,true,true,100,true,true,true,true,true,true,true,'bonus bAllStats,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`) VALUES (2775,'Lure','Lure','Armor',20,100,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_script`,`unequip_script`) VALUES (2776,'Cool_Towel','Adventurer\'s Trusty Towel','Armor',20,100,true,true,'sc_start SC_SUMMER,INFINITE_TICK,0;','sc_end SC_SUMMER;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_noguildstorage`,`script`) VALUES (2777,'Shaman_Ring','Shaman Ring','Armor',20,100,1,true,true,30,100,true,true,'bonus bUseSPrate,-5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_noguildstorage`,`script`) VALUES (2778,'Shaman_Earing','Shaman Earrings','Armor',20,100,true,true,30,100,true,true,'bonus bInt,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_noguildstorage`,`script`) VALUES (2779,'Dark_Knight_Belt','Dark Knight Belt','Armor',20,500,1,true,true,30,100,true,true,'bonus bStr,2;\nbonus bAgi,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_noguildstorage`,`script`) VALUES (2780,'Dark_Knight_Glove','Dark Knight Glove','Armor',20,500,1,true,true,80,100,true,true,'autobonus "{ bonus bAspdRate,2; }",10,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_noguildstorage`,`script`) VALUES (2781,'Aumdura\'s_Grace','Aumdura\'s Benefit','Armor',100,1,1,true,true,1,100,true,true,'bonus bAllStats,1;\nbonus bMdef,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2782,'Ring_Of_Wise_King','Ring of the Ancient Wise King','Armor',20,100,true,true,100,true,true,true,true,true,true,true,'bonus bMaxHP,50;\nbonus bMaxSP,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2783,'Eyes_Stone_Ring','Eye Stone Ring','Armor',20,100,1,true,true,70,'bonus bCritical,2;\nbonus bMaxSP,25;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2784,'Oh_Holy_Night','Christmas Musicbox','Armor',20,100,true,true,1,'skill "ALL_WEWISH",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2785,'Orleans_Glove_M','Orlean\'s Gloves','Armor',20,100,1,true,false,false,true,true,true,90,100,true,true,true,true,true,true,true,'bonus bDex,2;\nbonus bMatkRate,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2786,'Spiritual_Ring_M','Spiritual Ring','Armor',20,100,true,true,'bonus bInt,2;\nbonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2787,'Waterdrop_Brooch','Waterdrop Brooch','Armor',20,200,1,true,false,false,true,true,true,75,'bonus2 bSubEle,Ele_Water,5;\nbonus bMaxHP,80;\nbonus bMdef,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2788,'Bradium_Earing','Bradium Earring','Armor',20,200,1,true,false,false,true,true,true,60,'bonus bMatkRate,2;\nbonus bInt,1;\nbonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2789,'Bradium_Ring','Bradium Ring','Armor',20,200,1,true,false,false,true,true,true,60,'bonus2 bAddClass,Class_All,2;\nbonus bStr,1;\nbonus bVit,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2790,'Bradium_Brooch','Bradium Brooch','Armor',20,200,1,true,false,false,true,true,true,60,'bonus bFlee,4;\nbonus bAspdRate,2;\nbonus bAgi,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2791,'Just_Got_Fish','Fresh Fish','Armor',20,500,1,true,true,1,'bonus bHit,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2794,'Magic_Stone_Ring','Magic Stone Ring','Armor',1,true,true,true,true,true,99,100,true,true,true,true,true,true,true,true,'bonus bStr,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2795,'Green_Apple_Ring','Green Apple Ring','Armor',true,false,false,true,true,99,100,true,true,true,true,true,true,true,'bonus bAllStats,6;\nif (JobLevel <30) {\n bonus bAllStats,(JobLevel/5);\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2796,'Magical_Stone','Rocks','Armor',200,true,true,true,true,true,true,99,100,true,true,true,true,true,true,true,true,'bonus2 bAddDamageClass,2047,10;\nbonus2 bAddDefMonster,2048,-10;\nbonus3 bAddMonsterIdDropItem,6152,2047,70;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2797,'Magical_Stone_','Rocks','Armor',200,true,true,true,true,true,true,99,100,true,true,true,true,true,true,true,true,'bonus2 bAddDamageClass,2049,10;\nbonus2 bAddDefMonster,2050,-10;\nbonus3 bAddMonsterIdDropItem,6151,2049,70;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`job_monk`,`job_priest`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2798,'Will_Of_Exhausted_Angel','Will Of Exhausted Angel','Armor',200,true,true,true,true,99,100,true,true,true,true,true,true,true,'if (strcharinfo(3) == "job3_arch02") {\n bonus2 bAddDefMonster,1761,50;\n bonus2 bAddDefMonster,1762,50;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2799,'Kuirpenring','Kuirpenring','Armor',100,1,true,true,'bonus bMdef,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_blacksmith`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2800,'Accelerator','Accelerator','Armor',100000,100,1,true,true,true,99,'bonus bAgi,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_blacksmith`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2801,'Hovering_Booster','Hovering Booster','Armor',100000,2000,1,true,true,true,99,'bonus bAgi,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_blacksmith`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`) VALUES (2802,'Suicidal_Device','Suicidal Device','Armor',500000,1000,1,true,true,true,99); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_blacksmith`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2803,'Shape_Shifter','Shape Shifter','Armor',100000,500,1,true,true,true,99,'bonus bInt,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_blacksmith`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2804,'Cooling_Device','Cooling Device','Armor',100000,2500,1,true,true,true,99,'bonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_blacksmith`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2805,'Mag_Field_Generator','Magnetic Field Generator','Armor',100000,6000,1,true,true,true,99,'bonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_blacksmith`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2806,'Barrier_Builder','Barrier Builder','Armor',150000,8000,3,1,true,true,true,99,'bonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_blacksmith`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`) VALUES (2807,'Repair_Kit','Repair Kit','Armor',200000,400,1,true,true,true,99); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_blacksmith`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2808,'Camouflage_Generator','Camouflague Generator','Armor',250000,1000,1,true,true,true,99,'bonus bAgi,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_blacksmith`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2809,'High_Quality_Cooler','High Quality Cooler','Armor',100000,2500,1,true,true,true,99,'bonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_blacksmith`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2810,'Special_Cooler','Special Cooler','Armor',100000,2500,1,true,true,true,99,'bonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2819,'Swordman_Manual','Swordsman Manual','Armor',100,true,true,true,true,1,100,true,true,true,true,true,true,true,'bonus bMaxSP,100;\nskill "SM_BASH",1;\nskill "SM_PROVOKE",1;\nskill "SM_MAGNUM",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2820,'Thief_Manual','Thief Manual','Armor',100,true,true,true,true,1,100,true,true,true,true,true,true,true,'bonus bMaxSP,100;\nskill "TF_DOUBLE",3;\nbonus bDoubleRate,15;\nskill "TF_STEAL",1;\nskill "TF_HIDING",1;\nskill "TF_POISON",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2821,'Acolyte_Manual','Acolyte Manual','Armor',100,true,true,true,true,1,100,true,true,true,true,true,true,true,'bonus bMaxSP,100;\nskill "AL_HEAL",1;\nskill "AL_INCAGI",1;\nskill "AL_BLESSING",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2822,'Archer_Manual','Archer Manual','Armor',100,true,true,true,true,1,100,true,true,true,true,true,true,true,'bonus bMaxSP,100;\nskill "AC_OWL",1;\nskill "AC_CONCENTRATION",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2823,'Merchant_Manual','Merchant Manual','Armor',100,true,true,true,true,1,100,true,true,true,true,true,true,true,'bonus bMaxSP,100;\nskill "MC_DISCOUNT",1;\nskill "MC_OVERCHARGE",10;\nskill "MC_IDENTIFY",1;\nskill "MC_MAMMONITE",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2824,'Mage_Manual','Mage Manual','Armor',100,true,true,true,true,1,100,true,true,true,true,true,true,true,'bonus bMaxSP,100;\nskill "MG_SRECOVERY",1;\nskill "MG_COLDBOLT",1;\nskill "MG_FIREWALL",1;\nskill "MG_FIREBOLT",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5001,'Headset','Headset','Armor',20,200,3,true,false,false,true,1,true,87,'bonus2 bResEff,Eff_Curse,1000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5002,'Gemmed_Crown','Jewel Crown','Armor',20,600,4,true,true,true,true,true,true,true,true,true,true,60,true,88,'bonus bInt,2;\nbonus bLuk,1;\nbonus bMdef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5003,'Joker_Jester','Joker Jester','Armor',20,100,1,true,false,false,true,true,89,'bonus bLuk,2;\nbonus bMdef,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_low`,`view`,`script`) VALUES (5004,'Oxygen_Mask','Oxygen Mask','Armor',20,200,true,false,false,true,90,'bonus2 bResEff,Eff_Poison,2000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`location_head_low`,`view`,`script`) VALUES (5005,'Gas_Mask','Gas Mask','Armor',20,100,1,true,false,false,true,true,91,'bonus2 bResEff,Eff_Poison,3000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`view`) VALUES (5006,'Machoman_Glasses','Machoman\'s Glasses','Armor',36000,100,1,true,false,false,true,92); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5007,'Loard_Circlet','Grand Circlet','Armor',20,200,3,true,false,false,true,55,true,93,'bonus bStr,1;\nbonus bInt,1;\nbonus bLuk,1;\nbonus bMdef,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`view`) VALUES (5008,'Puppy_Love','Puppy Love','Armor',20,100,1,true,false,false,true,94); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5009,'Safety_Helmet','Safety Helmet','Armor',20,500,3,true,false,false,true,true,95,'bonus bMdef,3;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (5010,'Indian_Hair_Piece','Indian Fillet','Armor',20,100,3,true,true,96); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (5011,'Antenna','Aerial','Armor',20,100,3,true,true,97); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`) VALUES (5012,'Ph.D_Hat','Ph.D Hat','Armor',20,200,3,true,false,false,true,true,98); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5013,'Horn_Of_Lord_Kaho','Lord Kaho\'s Horn','Armor',20,100,5,true,true,99,'bonus bMdef,10;\nbonus bStr,5;\nbonus bAgi,10;\nbonus bVit,10;\nbonus bInt,5;\nbonus bLuk,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_crusader`,`job_knight`,`job_swordman`,`location_head_mid`,`equip_level_min`,`view`) VALUES (5014,'Fin_Helm','Fin Helm','Armor',20,300,2,true,true,true,true,65,100); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`view`) VALUES (5015,'Egg_Shell','Egg Shell','Armor',20,200,3,true,101); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`) VALUES (5016,'Boy\'s_Cap','Boy\'s Cap','Armor',20,100,2,true,false,false,true,true,102); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5017,'Bone_Helm','Bone Helm','Armor',20,800,7,true,true,true,true,true,true,true,70,true,103,'bonus2 bSubEle,Ele_Dark,-15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_archer`,`job_barddancer`,`job_hunter`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5018,'Feather_Bonnet','Feather Bonnet','Armor',20,300,4,true,true,true,true,true,104,'bonus bAgi,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5019,'Corsair','Corsair','Armor',20,500,5,true,false,false,true,true,105,'bonus bVit,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5020,'Kafra_Band','Kafra Band','Armor',20,500,3,true,true,106,'bonus bMdef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_blacksmith`,`job_merchant`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5021,'Bankruptcy_Of_Heart','Grief for Greed','Armor',20,1200,4,true,true,true,true,38,true,107,'bonus bInt,1;\nbonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`location_head_top`,`location_head_mid`,`refineable`,`view`,`script`) VALUES (5022,'Helm_Of_Sun','Hat of the Sun God','Armor',20,2400,4,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,138,'bonus bStr,3;\nbonus bInt,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_alchemist`,`job_blacksmith`,`job_merchant`,`location_head_top`,`refineable`,`view`) VALUES (5023,'Hat_Of_Bundle','Parcel Hat','Armor',20,1000,true,true,true,true,true,108); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (5024,'Hat_Of_Cake','Cake Hat','Armor',20,1000,1,true,true,109); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5025,'Helm_Of_Angel','Helm of Angel','Armor',20,1600,5,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,74,true,110,'bonus bAgi,1;\nbonus bLuk,1;\nbonus bMdef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5026,'Hat_Of_Cook','Chef Hat','Armor',20,300,1,true,false,false,true,50,true,111,'bonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5027,'Wizardry_Hat','Mage Hat','Armor',20,300,1,true,true,true,true,true,true,112,'bonus bInt,2;\nbonus bMaxSP,150;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`) VALUES (5028,'Candle','Candle','Armor',20,150,true,true,113); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5029,'Spore_Hat','Spore Hat','Armor',20,900,3,true,false,false,true,20,true,114); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5030,'Panda_Cap','Panda Hat','Armor',20,800,3,true,false,false,true,40,true,115); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_acolyte`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_rogue`,`job_swordman`,`job_thief`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5031,'Mine_Helm','Mine Hat','Armor',20,1500,4,true,true,true,true,true,true,true,true,true,true,true,true,true,55,true,116,'bonus bDex,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`) VALUES (5032,'Picnic_Hat','Sunday Hat','Armor',20,800,1,true,false,false,true,true,117); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5033,'Smokie_Hat','Raccoon Hat','Armor',20,900,3,true,false,false,true,50,true,118); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`) VALUES (5034,'Light_Bulb_Band','Bulb Band','Armor',20,500,true,false,false,true,true,119); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5035,'Poring_Hat','Poring Hat','Armor',20,700,2,true,false,false,true,38,true,120); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5036,'Cross_Band','Cross Hat','Armor',20,250,1,true,false,false,true,10,true,121); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`) VALUES (5037,'Fruit_Shell','Nut Shell','Armor',20,150,4,true,5,122); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5038,'Deviruchi_Cap','Deviruchi Hat','Armor',20,800,2,true,false,false,true,64,true,123,'bonus bStr,1;\nbonus bInt,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`) VALUES (5039,'Mottled_Egg_Shell','Rainbow Eggshell','Armor',20,400,4,true,19,124); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`view`) VALUES (5040,'Blush','Blush','Armor',20,100,true,125); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`) VALUES (5041,'Heart_Hair_Pin','Heart Hairpin','Armor',20,100,true,true,126); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5042,'Hair_Protector','Bao Bao','Armor',20,150,true,false,false,true,14,true,127); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`equip_level_min`,`view`) VALUES (5043,'Opera_Ghost_Mask','Opera Phantom Mask','Armor',20,200,1,true,false,false,true,20,128); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5044,'Devil\'s_Wing','Evil Wing Ears','Armor',20,350,2,true,45,true,129,'bonus bVit,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5045,'Magician_Hat','Magician Hat','Armor',20,500,3,true,true,true,true,true,true,true,true,50,true,130,'bonus bDex,1;\nbonus bAgi,1;\nbonus bMaxSP,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`location_head_low`,`view`) VALUES (5046,'Bongun_Hat','Bongun Hat','Armor',20,300,5,true,true,true,139); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`) VALUES (5047,'Fashion_Sunglass','Fashionable Glasses','Armor',20,100,true,false,false,true,true,131); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`) VALUES (5048,'First_Moon_Hair_Pin','Cresent Hairpin','Armor',20,100,true,true,132); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`view`) VALUES (5049,'Stripe_Band','Striped Hairband','Armor',20,150,1,true,133); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`) VALUES (5050,'Mystery_Fruit_Shell','Wonder Nutshell','Armor',20,300,5,true,30,134); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`) VALUES (5051,'Kitty_Bell','Pussy Cat Bell','Armor',20,100,true,135); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (5052,'Blue_Hair_Band','Blue Hairband','Armor',20,150,1,true,true,136); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_crusader`,`job_knight`,`job_swordman`,`location_head_top`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (5053,'Spinx_Helm','Sphinx Hat','Armor',20,3000,5,true,true,true,true,true,65,137,'bonus bStr,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_assassin`,`job_priest`,`location_head_low`,`equip_level_min`,`view`) VALUES (5054,'Assassin_Mask','Assassin Mask','Armor',20,100,true,true,true,70,180); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_novice`,`job_supernovice`,`location_head_top`,`view`) VALUES (5055,'Novice_Egg_Cap','Novice False Eggshell','Armor',1,1,3,true,true,true,101); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`view`) VALUES (5056,'Love_Berry','Fruit of Love','Armor',1,100,true,140); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5057,'Ear_Of_Black_Cat','Black Cat Ears','Armor',16000,200,2,true,45,true,141); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5058,'Drooping_Kitty','Drooping Cat','Armor',250000,500,1,true,false,false,true,true,142,'bonus bMdef,15;\nbonus2 bResEff,Eff_Curse,3000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5059,'Brown_Bear_Cap','Teddybear Hat','Armor',20,800,3,true,50,true,143); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5060,'Party_Hat','Party Hat','Armor',20,300,3,true,true,144,'bonus bLuk,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (5061,'Flower_Hairpin','Flower Hairpin','Armor',20,100,1,true,true,145); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5062,'Straw_Hat','Straw Hat','Armor',20,200,3,true,50,true,146,'bonus bAgi,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`) VALUES (5063,'Plaster','Giant Band Aid','Armor',20,100,1,true,false,false,true,true,147); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (5064,'Leaf_Headgear','Smokie Leaf','Armor',20,100,1,true,true,148); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5065,'Fish_On_Head','Blue Fish','Armor',20,500,2,true,50,true,149,'bonus2 bAddRace,RC_Fish,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5066,'Horn_Of_Succubus','Succubus Horn','Armor',20,800,4,true,false,false,true,70,true,150,'bonus bInt,1;\nbonus bMdef,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5067,'Sombrero','Sombrero','Armor',20,350,4,true,false,false,true,true,151,'bonus bAgi,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5068,'Ear_Of_Devil\'s_Wing','Evil Wing Ears','Armor',20,100,1,true,70,152,'bonus bStr,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5069,'Mask_Of_Fox','Kitsune Mask','Armor',20,300,1,true,false,false,true,true,153,'bonus bAgi,1;\nbonus bLuk,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5070,'Headband_Of_Power','Hot-blooded Headband','Armor',20,100,1,true,false,false,true,true,154,'bonus bStr,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5071,'Indian_Headband','Indian Headband','Armor',20,200,1,true,false,false,true,true,155,'bonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5072,'Inccubus_Horn','Incubus Horn','Armor',20,800,4,true,false,false,true,70,true,156,'bonus bAgi,1;\nbonus bMdef,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5073,'Cap_Of_Concentration','Model Training Hat','Armor',20,700,2,true,false,false,true,true,157,'bonus bDex,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5074,'Ear_Of_Angel\'s_Wing','Angel Wing Ears','Armor',20,100,1,true,70,158,'bonus bStr,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (5075,'Cowboy_Hat','Cowboy Hat','Armor',20,500,4,true,true,159); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5076,'Fur_Hat','Beanie','Armor',20,350,2,true,true,160,'bonus bLuk,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (5077,'Tulip_Hairpin','Tulip Hairpin','Armor',20,100,1,true,true,161); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5078,'Sea_Otter_Cap','Sea-Otter Hat','Armor',20,800,3,true,50,true,162,'bonus bVit,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (5079,'Crossed_Hair_Band','X Hairpin','Armor',20,100,1,true,true,163); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5080,'Headgear_Of_Queen','Crown of Ancient Queen','Armor',20,400,4,true,45,true,164); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5081,'Mistress_Crown','Crown of Mistress','Armor',20,100,true,false,false,true,75,true,165,'bonus bMaxSP,100;\nbonus bInt,2;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (5082,'Mushroom_Band','Decorative Mushroom','Armor',20,100,2,true,true,166); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5083,'Red_Tailed_Ribbon','Red Ribbon','Armor',20,200,1,true,45,true,167,'bonus bMdef,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5084,'Lazy_Raccoon','Lazy Smokie','Armor',20,500,1,true,false,false,true,true,168,'bonus2 bResEff,Eff_Sleep,2000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`) VALUES (5085,'Pair_Of_Red_Ribbon','Small Ribbons','Armor',20,100,1,true,45,169); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`location_head_low`,`view`,`script`) VALUES (5086,'Alarm_Mask','Alarm Mask','Armor',20,100,2,true,false,false,true,true,170,'bonus2 bResEff,Eff_Blind,5000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`location_head_low`,`view`) VALUES (5087,'Goblin_Mask_01','Poker Face','Armor',20,100,1,true,true,171); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`location_head_low`,`view`) VALUES (5088,'Goblin_Mask_02','Surprised Mask','Armor',20,100,1,true,true,172); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`location_head_low`,`view`) VALUES (5089,'Goblin_Mask_03','Annoyed Mask','Armor',20,100,1,true,true,173); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`location_head_low`,`view`) VALUES (5090,'Goblin_Mask_04','Goblin Leader Mask','Armor',20,100,2,true,true,174); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`) VALUES (5091,'Big_Golden_Bell','Decorative Golden Bell','Armor',20,200,2,true,false,false,true,true,35,true,175); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_assassin`,`job_priest`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`) VALUES (5092,'Blue_Coif','Coif','Armor',150000,300,5,true,true,true,true,65,true,176); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_assassin`,`job_priest`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5093,'Blue_Coif_','Coif','Armor',150000,300,5,1,true,true,true,true,65,true,177,'bonus bMaxSP,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5094,'Orc_Hero_Helm','Helmet of Orc Hero','Armor',500000,900,5,true,false,false,true,true,55,true,178,'bonus bStr,2;\nbonus bVit,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_assassin`,`job_priest`,`location_head_low`,`equip_level_min`,`view`) VALUES (5096,'Assassin_Mask_','Assassin Mask','Armor',20,100,true,true,true,70,180); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`refineable`,`view`) VALUES (5097,'Cone_Hat_','Holiday Hat','Armor',400,true,true,144); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5098,'Tiger_Mask','Tiger Mask','Armor',20,400,2,true,true,50,181,100,true,true,true,'bonus bStr,3;\nbonus bMaxHP,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5099,'Cat_Hat','Neko Mimi','Armor',20,300,1,true,true,182,'bonus bLuk,2;\nbonus bMdef,10;\nbonus2 bSubRace,RC_Brute,5;\nbonus2 bSubRace,RC_Player_Doram,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5100,'Sales_Signboard','Sales Banner','Armor',20,800,true,75,true,183,100,true,true,true,'bonus bStr,1;\nbonus bAgi,1;\nbonus bLuk,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`view`) VALUES (5101,'Takius_Blindfold','Takius\'s Blindfold','Armor',20,100,true,184); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`view`) VALUES (5102,'Round_Eyes','Blank Eyes','Armor',20,100,true,185); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5103,'Sunflower_Hairpin','Sunflower Hairpin','Armor',20,600,1,true,false,false,true,30,186,100,true,true,true,'bonus bAgi,2;\nbonus bCritical,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`view`,`script`) VALUES (5104,'Dark_Blindfold','Dark Blinder','Armor',20,100,true,false,false,true,187,'bonus2 bResEff,Eff_Blind,10000;\nbonus2 bResEff,Eff_Stun,200;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5105,'Hat_Of_Cake_','2nd Anniversary Hat','Armor',20,1000,1,true,24,true,109,'bonus bDex,1;\nbonus bMaxSP,80;\nbonus3 bAddMonsterDropItem,7864,7,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5106,'Cone_Hat_INA','2nd Anniversary Hat','Armor',20,300,3,true,1,144,'bonus bLuk,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`) VALUES (5107,'Well_Baked_Toast','Crunch Toast','Armor',20,50,true,188); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`) VALUES (5108,'Detective_Hat','Renown Detective\'s Cap','Armor',20,350,3,1,true,true,189); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (5109,'Red_Bonnet','Red Bonnet','Armor',20,400,2,true,true,190); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`) VALUES (5110,'Baby_Pacifier','Baby Pacifier','Armor',20,50,true,191); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5111,'Galapago_Cap','Galapago Cap','Armor',20,500,2,true,55,true,192,'bonus2 bAddMonsterDropItem,605,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5112,'Super_Novice_Hat','Super Novice Hat','Armor',8500,400,4,true,true,true,40,true,193,'bonus bAllStats,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`) VALUES (5113,'Angry_Mouth','Angry Snarl','Armor',20,50,true,194); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (5114,'Fedora','Bucket Hat','Armor',6000,300,3,true,true,195); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5115,'Winter_Hat','Winter Hat','Armor',20,500,3,true,true,196,'bonus2 bResEff,Eff_Freeze,1000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5116,'Banana_Hat','Banana Hat','Armor',20,200,1,true,true,197,'bonus3 bAutoSpell,"SM_PROVOKE",3,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5117,'Mistic_Rose','Mystic Rose','Armor',20,100,true,true,198,'bonus2 bSubRace,RC_Plant,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (5118,'Ear_Of_Puppy','Puppy Headband','Armor',20,100,2,true,true,199); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5119,'Super_Novice_Hat_','Super Novice Hat','Armor',8500,400,4,1,true,true,true,40,true,193,'bonus bAllStats,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`) VALUES (5120,'Fedora_','Bucket Hat','Armor',6000,300,3,1,true,true,195); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5121,'Zherlthsh_Mask','Zealotus Mask','Armor',20,400,3,true,false,false,true,true,70,true,200,'bonus2 bAddRace,RC_DemiHuman,5;\nbonus2 bAddRace,RC_Player_Human,5;\nbonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5122,'Magni_Cap','Magni\'s Cap','Armor',30000,1000,5,true,false,false,true,65,true,250,'bonus bStr,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5123,'Ulle_Cap','Ulle\'s Cap','Armor',30000,500,3,1,true,false,false,true,65,true,254,'bonus bDex,2;\nbonus bAgi,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5124,'Fricca_Circlet','Fricca\'s Circlet','Armor',30000,300,3,true,false,false,true,65,true,251,'bonus bMdef,10;\nbonus bInt,2;\nbonus bMaxSP,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5125,'Kiss_Of_Angel','Angel\'s Kiss','Armor',10000,300,3,1,true,true,true,50,true,255,'bonus bSPrecovRate,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5126,'Morpheus\'s_Hood','Morpheus\'s Hood','Armor',30000,200,1,true,false,false,true,33,true,256,'bonus bInt,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5127,'Morrigane\'s_Helm','Morrigane\'s Helm','Armor',30000,500,4,true,false,false,true,61,true,257,'bonus bLuk,2;\nbonus bBaseAtk,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5128,'Goibne\'s_Helmet','Goibne\'s Helm','Armor',30000,500,5,true,false,false,true,54,true,258,'bonus bVit,3;\nbonus bMdef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5129,'Bird_Nest','Bird Nest','Armor',20,400,1,true,50,201,'bonus bAgi,2;\nbonus2 bSubRace,RC_Brute,10;\nbonus2 bSubRace,RC_Player_Doram,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5130,'Lion_Mask','Lion Mask','Armor',20,700,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,75,true,202,'bonus2 bAddEffWhenHit,Eff_Silence,500;\nbonus bMdef,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_crusader`,`job_knight`,`job_swordman`,`location_head_top`,`location_head_mid`,`location_head_low`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5131,'Close_Helmet','Close Helmet','Armor',20,1200,8,true,true,true,true,true,true,75,true,203,'bonus bVit,3;\nbonus bMaxHPrate,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`view`,`trade_override`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5132,'Angeling_Hat','Angeling Hat','Armor',20,700,2,true,204,100,true,true,true,true,true,'bonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_acolyte`,`job_monk`,`job_priest`,`location_head_top`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5133,'Sheep_Hat','Sheep Hat','Armor',20,150,1,true,true,true,true,205,100,true,true,true,'bonus bShortWeaponDamageReturn,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5134,'Pumpkin_Hat','Pumpkin-Head','Armor',20,200,2,true,true,206,'bonus2 bSubRace,RC_Demon,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5135,'Cyclops_Visor','Cyclop\'s Eye','Armor',200,true,false,false,true,75,207,'bonus bMaxSP,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (5136,'Santa\'s_Hat_','Antonio\'s Santa Hat','Armor',20,100,2,true,true,20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5137,'Alice_Doll','Alice Doll','Armor',20,500,1,true,false,false,true,30,208,'bonus bStr,1;\nbonus2 bAddRace,RC_DemiHuman,10;\nbonus2 bAddRace,RC_Player_Human,10;\nbonus2 bAddEff2,Eff_Sleep,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5138,'Magic_Eyes','Magic Eyes','Armor',20,300,1,true,true,true,true,true,30,true,209,'bonus bMdef,5;\nbonus bCastrate,-10;\nbonus bUseSPrate,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5139,'Hibiscus','Hibiscus','Armor',20,200,true,10,210,'bonus bDex,1;\nbonus bInt,1;\nbonus bMdef,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5140,'Charming_Ribbon','Charming Ribbon','Armor',20,400,1,1,true,10,true,211,'bonus2 bSubRace,RC_Undead,5;\nbonus2 bSubRace,RC_Demon,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5141,'Marionette_Doll','Marionette Doll','Armor',20,400,1,true,false,false,true,30,true,212,'bonus bStr,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5142,'Crescent_Helm','Crescent Helm','Armor',20,3000,8,true,true,true,true,true,true,true,true,50,true,213,'bonus bVit,1;\nbonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`location_head_mid`,`location_head_low`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5143,'Kabuki_Mask','Kabuki Mask','Armor',20,1000,5,1,true,false,false,true,true,true,30,true,214,'bonus2 bResEff,Eff_Silence,3000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5144,'Gambler_Hat','Gambler Hat','Armor',20,200,2,true,true,16,'bonus bLuk,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`) VALUES (5145,'Carnival_Joker_Jester','Carnival Joker Jester','Armor',10,100,true,true,89); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5146,'Elephant_Hat','Elephant Hat','Armor',500,true,true,215,'bonus bVit,1;\nbonus2 bSubRace,RC_Brute,7;\nskill "WZ_WATERBALL",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`) VALUES (5147,'Baseball_Cap','Baseball Cap','Armor',200,3,1,true,true,216); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5148,'Phrygian_Cap','Phrygian Cap','Armor',500,true,true,217,'bonus bInt,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5149,'Silver_Tiara','Silver Tiara','Armor',100,true,true,218,'bonus bInt,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`view`,`script`) VALUES (5150,'Joker_Jester_','Joker Jester','Armor',20,100,1,true,219,'bonus bSpeedRate,25;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`refineable`,`view`,`script`) VALUES (5151,'Headset_OST','Note Headphones','Armor',20,200,4,1,true,true,true,220,'bonus bMdef,3;\nbonus2 bResEff,Eff_Stun,1000;\nbonus2 bResEff,Eff_Freeze,1000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5152,'Chinese_Crown','Chinese Crown','Armor',20,2000,2,true,true,1,true,221,'bonus2 bResEff,Eff_Stun,1000;\nbonus bInt,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5153,'Angeling_Hairpin','Angeling Hairpin','Armor',20,700,3,true,true,222,'bonus bFlee,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (5154,'Sunglasses_F','Father\'s Sunglasses','Armor',20,100,3,true,12,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5155,'Granpa_Beard_F','Father\'s White Moustache','Armor',20,100,true,25,100,true,true,true,true,true,true,true,'bonus bBaseAtk,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5156,'Flu_Mask_F','Father\'s Mask','Armor',20,100,true,8,100,true,true,true,true,true,true,true,'bonus bMatkRate,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_head_top`,`refineable`,`view`) VALUES (5157,'Viking_Helm_','Orc Helm','Armor',20,500,5,1,true,true,true,true,true,true,true,true,true,true,true,86); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5158,'Holy_Bonnet_','Monk Hat','Armor',30000,100,5,1,true,true,true,true,true,35,'bonus bMdef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5159,'Golden_Gear_','Golden Gear','Armor',20,900,5,1,true,false,false,true,40,true,30,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_stargladiator`,`job_swordman`,`job_taekwon`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5160,'Magestic_Goat_','Majestic Goat','Armor',20,800,5,1,true,true,true,true,true,true,true,true,true,true,41,'bonus bStr,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_acolyte`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_rogue`,`job_stargladiator`,`job_swordman`,`job_taekwon`,`job_thief`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5161,'Sharp_Gear_','Spiky Band','Armor',20,1000,6,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,50,true,43); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5162,'Bone_Helm_','Bone Helm','Armor',20,800,7,1,true,true,true,true,true,true,true,70,true,103,'bonus2 bSubEle,Ele_Dark,-15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5163,'Corsair_','Corsair','Armor',20,500,5,1,true,false,false,true,true,105,'bonus bVit,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5164,'Tiara_','Tiara','Armor',20,400,4,1,true,false,false,true,45,true,19,'bonus bInt,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5165,'Crown_','Crown','Armor',20,400,4,1,true,false,false,true,45,true,45,'bonus bInt,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_head_top`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (5166,'Spinx_Helm_','Sphinx Hat','Armor',20,3000,5,1,true,true,true,true,true,65,137,'bonus bStr,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`location_head_low`,`view`,`script`) VALUES (5167,'Munak_Turban_','Munak Hat','Armor',20,300,5,1,true,true,true,51,'bonus2 bSubRace,RC_Undead,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`location_head_low`,`view`) VALUES (5168,'Bongun_Hat_','Bongun Hat','Armor',20,300,5,1,true,true,true,139); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5169,'Bride_Mask','Bride Mask','Armor',30000,500,4,1,true,true,40,true,223,'if (BaseClass == Job_Taekwon) {\n bonus bLuk,2;\n bonus bCritical,5;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5170,'Feather_Beret','Feather Beret','Armor',30000,600,1,true,false,false,true,true,224,'bonus bMdef,1;\nbonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5171,'Valkyrie_Helm','Valkyrie Helm','Armor',100000,1000,5,1,true,false,false,true,true,true,225,'bonus bMdef,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`view`,`script`) VALUES (5172,'Beret','Beret','Armor',30000,700,true,226,'bonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5173,'Satto_Hat','Magistrate Hat','Armor',30000,400,3,1,true,60,true,227,'if (BaseClass == Job_Taekwon) {\n bonus bAgi,1;\n bonus bHPrecovRate,3;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5174,'Ayam','Ayam','Armor',30000,400,3,1,true,60,true,228,'if (BaseClass == Job_Taekwon) {\n bonus bInt,1;\n bonus bSPrecovRate,3;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`view`,`script`) VALUES (5175,'Censor_Bar','Censor Bar','Armor',30000,100,true,229,'bonus2 bResEff,Eff_Curse,500;\nbonus bMdef,1;\nbonus bHit,-5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (5176,'Hahoe_Mask','Hahoe Mask','Armor',30000,100,2,true,true,30,230,'if (BaseClass == Job_Taekwon) {\n bonus bLuk,1;\n bonus bFlee2,2;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5177,'Guardian_Lion_Mask','Mythical Lion Mask','Armor',30000,500,5,1,true,true,40,true,231,'if (BaseClass == Job_Taekwon) {\n bonus bDex,2;\n bonus bBaseAtk,2*getrefine();\n bonus3 bAddEff,Eff_Stun,1000,ATF_SHORT;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5178,'Candle_','Candle','Armor',20,150,true,true,113,'bonus bAllStats,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5179,'Gold_Tiara','Golden Tiara','Armor',100,true,true,232,'bonus bInt,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5180,'Phrygian_Cap_','France Holiday Hat','Armor',20,100,1,true,true,217,'bonus bVit,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5181,'Helm_Of_Darkness','Helm of Darkness','Armor',20,2000,3,1,true,true,true,true,true,true,true,true,true,true,true,50,true,233,'bonus bStr,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5182,'Puppy_Hat','Puppy Hat','Armor',20,500,2,true,30,234,'bonus bAgi,1;\nbonus3 bAutoSpell,"PR_GLORIA",1,10+20*(readparam(bAgi)>=77);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5183,'Bird_Nest_Hat','Bird Nest Hat','Armor',20,500,2,true,10,true,235,'bonus bDex,1;\nbonus bAgi,1;\nbonus2 bResEff,Eff_Stun,1000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5184,'Captain_Hat','Captain\'s Hat','Armor',20,500,4,true,false,false,true,30,true,236,'bonus2 bSubEle,Ele_Water,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5185,'Laurel_Wreath','Laurel Wreath','Armor',20,100,1,1,true,10,true,237,'bonus bLuk,3;\nbonus2 bResEff,Eff_Blind,500;\nbonus2 bResEff,Eff_Curse,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5186,'Geographer_Band','Geographer Band','Armor',20,500,1,true,30,238,'bonus bInt,1;\nbonus3 bAutoSpellWhenHit,"AL_HEAL",1,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5187,'Twin_Ribbon','Twin Ribbon','Armor',20,200,1,true,30,true,239,'bonus bMaxSP,30;\nbonus bMdef,3;\nbonus3 bAutoSpellWhenHit,"NPC_STONESKIN",6,10;\nbonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",6,120,BF_MAGIC,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5188,'Minstrel_Hat','Wandering Minstrel Hat','Armor',20,500,2,true,50,true,240,'bonus bInt,1;\nbonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5189,'Fallen_Leaves','Autumn Leaves','Armor',20,100,true,true,241,'bonus bMaxHP,40;\nbonus bMaxSP,40;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`) VALUES (5190,'Baseball_Cap_','Independence Memorial Hat','Armor',20,20,3,1,true,true,216); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5191,'Ribbon_Black','Black Ribbon','Armor',800,100,1,1,true,true,242,'bonus bInt,1;\nbonus bMdef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5192,'Ribbon_Yellow','Yellow Ribbon','Armor',800,100,1,1,true,true,243,'bonus bMdef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5193,'Ribbon_Green','Green Ribbon','Armor',800,100,1,1,true,true,244,'bonus bMdef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5194,'Ribbon_Pink','Pink Ribbon','Armor',800,100,1,1,true,true,245,'bonus bMdef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5195,'Ribbon_Red','Red Ribbon','Armor',800,100,1,1,true,true,246,'bonus bMdef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5196,'Ribbon_Orange','Orange Ribbon','Armor',800,100,1,1,true,true,247,'bonus bMdef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5197,'Ribbon_White','White Ribbon','Armor',800,100,1,1,true,true,248,'bonus bMdef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5198,'Drooping_Bunny','Drooping Bunny','Armor',10,100,1,true,true,249,'bonus bDex,1;\nbonus bFlee,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (5199,'Baseball_Cap_I','Baseball Cap','Armor',200,3,true,true,216); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`) VALUES (5200,'Coppola','Coppola','Armor',10,300,true,true,252); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (5201,'Party_Hat_B','Party Hat','Armor',20,300,3,true,true,144,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5202,'Pumpkin_Hat_','Fantastic Pumpkin-Head','Armor',20,200,2,true,true,206,'bonus2 bSubRace,RC_Demon,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`location_head_low`,`view`,`script`) VALUES (5203,'Tongue_Mask','Smiling Mask','Armor',20,200,2,true,true,253,'bonus bSpeedRate,25;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`,`script`) VALUES (5204,'Event_Pierrot_Nose','Rudolph\'s Nose','Armor',20,100,true,49,'bonus2 bResEff,Eff_Blind,3000;\nbonus2 bAddMonsterDropItem,12130,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`refineable`,`view`,`script`) VALUES (5205,'Wreath','Emperor\'s Laurel Crown','Armor',20,1000,3,true,true,true,261,'bonus bAllStats,1;\nbonus bMdef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_low`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5206,'Romantic_White_Flower','Romantic White Flower','Armor',20,100,true,false,false,true,259,100,true,true,true,'bonus2 bSubRace,RC_Plant,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`view`,`script`) VALUES (5207,'Gold_Spirit_Chain','Angel Blessing','Armor',20,100,true,260,'bonus bLuk,1;\nbonus2 bSubEle,Ele_Holy,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5208,'Rideword_Hat','Rideword Hat','Armor',20,300,2,1,true,false,false,true,40,true,262,'bonus2 bHPDrainRate,50,8;\nbonus2 bSPDrainRate,10,4;\nbonus2 bHPLossRate,10,5000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (5209,'Yellow_Baseball_Cap','Love Dad Cap','Armor',20,300,2,true,true,263); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5210,'Flying_Angel','Flapping Angel Wing','Armor',20,300,1,true,10,true,264,100,true,true,true,'bonus bCastrate,-3;\nbonus bAspdRate,3;\nbonus bInt,1;\nbonus bAgi,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5211,'Dress_Hat','Dress Hat','Armor',200,2,1,true,20,true,265,'bonus bMdef,7;\nbonus bStr,1;\nbonus bInt,1;\nbonus2 bAddClass,Class_All,2;\nbonus bMAtkRate,2;\nbonus bHealPower,5;\nif (getrefine()>=7) {\n bonus2 bAddClass,Class_All,1;\n bonus bMAtkRate,1;\n bonus bHealPower,1;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`,`unequip_script`) VALUES (5212,'Satellite_Hairband','Satellite Hairband','Armor',1000,3,1,true,30,true,266,'bonus bMaxHP,50;\nbonus bMaxSP,10;\nskill "AL_RUWACH",1;','sc_end SC_RUWACH;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5213,'Black_Bunny_Band','Sheila Hairnet','Armor',200,2,true,1,true,267,'bonus bAgi,2;\nbonus bMdef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5214,'Moonlight_Flower_Hat','Moonlight Flower Hat','Armor',200,3,true,true,1,true,268,'bonus bDex,2;\nbonus3 bAutoSpell,"AL_INCAGI",1,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5215,'Angelic_Chain_','Evolved Angel Wing','Armor',20,100,2,true,false,false,true,true,38,100,true,true,true,'bonus bMdef,3;\nbonus bDex,1;\nbonus bInt,1;\nbonus2 bSubRace,RC_Demon,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5216,'Satanic_Chain_','Evolved Evil Wing','Armor',20,100,3,true,false,false,true,true,39,100,true,true,true,'bonus bStr,1;\nbonus bAgi,1;\nbonus bFlee,3;\nbonus2 bSubRace,RC_Angel,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_stargladiator`,`job_swordman`,`job_taekwon`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5217,'Magestic_Goat_TW','Evolved Majestic Goat','Armor',20,800,5,true,true,true,true,true,true,true,true,true,true,41,100,true,true,true,'bonus bStr,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5218,'Bunny_Band_','Evolved Bunny Band','Armor',20,100,2,true,true,15,100,true,true,true,'bonus bInt,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5219,'Drooping_Kitty_','Evolved Drooping Cat','Armor',250000,500,1,true,false,false,true,true,142,100,true,true,true,'bonus bMdef,18;\nbonus bFlee,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_low`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5220,'Smoking_Pipe_','Evolved Pipe','Armor',20,100,true,false,false,true,55,100,true,true,true,'bonus bVit,1;\nbonus2 bSubRace,RC_Brute,5;\nbonus2 bSubRace,RC_Player_Doram,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5221,'Pair_Of_Red_Ribbon_','Evolved Pair of Red Ribbon','Armor',20,100,1,true,45,169,100,true,true,true,'bonus bFlee,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5222,'Fish_On_Head_','Evolved Blue Fish','Armor',20,500,2,true,50,true,149,100,true,true,true,'bonus bAgi,1;\nbonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5223,'Big_Golden_Bell_','Evolved Big Golden Bell','Armor',20,200,2,true,false,false,true,true,35,true,175,100,true,true,true,'bonus bAgi,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5224,'Orc_Hero_Helm_TW','Evolved Orc Hero Helm','Armor',500000,900,5,true,false,false,true,true,55,true,178,100,true,true,true,'bonus bStr,2;\nbonus bVit,1;\nbonus bMaxHPrate,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5225,'Marcher_Hat','Parade Hat','Armor',20,200,2,1,true,10,true,269,'bonus bMdef,2;\nbonus bStr,2;\nbonus4 bAutoSpellWhenHit,"AL_ANGELUS",5,30,0;\nbonus4 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,1,0;\nbonus2 bResEff,Eff_Stun,1000;\nif (BaseClass == Job_Acolyte)\n bonus4 bAutoSpellOnSkill,"AL_HEAL","PR_LEXAETERNA",1,1000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5226,'Mini_Propeller_','Mini Propeller','Armor',20,200,2,true,true,270,100,true,true,true,'bonus bAgi,2;\nbonus bDex,1;\nbonus bFlee,10;\nbonus bCastrate,-getrefine();'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5227,'Red_Deviruchi_Cap','Red Deviruchi Hat','Armor',20,800,2,true,false,false,true,64,true,271,100,true,true,true,true,true,true,true,'bonus bStr,1;\nbonus bInt,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5228,'White_Deviruchi_Cap','Gray Deviruchi Hat','Armor',20,800,2,true,false,false,true,64,true,272,100,true,true,true,true,true,true,true,'bonus bStr,1;\nbonus bInt,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5229,'Gray_Deviruchi_Cap','Brown Deviruchi Hat','Armor',20,800,2,true,false,false,true,64,true,273,100,true,true,true,true,true,true,true,'bonus bStr,1;\nbonus bInt,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5230,'White_Drooping_Kitty','Gray Drooping Cat','Armor',250000,500,1,true,false,false,true,true,274,100,true,true,true,true,true,true,true,'bonus2 bResEff,Eff_Curse,3000;\nbonus bMdef,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5231,'Gray_Drooping_Kitty','Brown Drooping Cat','Armor',250000,500,1,true,false,false,true,true,275,100,true,true,true,true,true,true,true,'bonus2 bResEff,Eff_Curse,3000;\nbonus bMdef,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5232,'Pink_Drooping_Kitty','Pink Drooping Cat','Armor',250000,500,1,true,false,false,true,true,276,100,true,true,true,true,true,true,true,'bonus2 bResEff,Eff_Curse,3000;\nbonus bMdef,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5233,'Blue_Drooping_Kitty','Blue Drooping Cat','Armor',250000,500,1,true,false,false,true,true,277,100,true,true,true,true,true,true,true,'bonus2 bResEff,Eff_Curse,3000;\nbonus bMdef,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5234,'Yellow_Drooping_Kitty','Yellow Drooping Cat','Armor',250000,500,1,true,false,false,true,true,278,100,true,true,true,true,true,true,true,'bonus2 bResEff,Eff_Curse,3000;\nbonus bMdef,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5235,'Gray_Fur_Hat','Brown Beanie','Armor',20,350,2,true,true,279,100,true,true,true,true,true,true,true,'bonus bLuk,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5236,'Blue_Fur_Hat','Blue Beanie','Armor',20,350,2,true,true,280,100,true,true,true,true,true,true,true,'bonus bLuk,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5237,'Pink_Fur_Hat','Pink Beanie','Armor',20,350,2,true,true,281,100,true,true,true,true,true,true,true,'bonus bLuk,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5238,'Red_Wizardry_Hat','Red Mage Hat','Armor',20,300,1,true,true,true,true,true,true,282,100,true,true,true,true,true,true,true,'bonus bInt,2;\nbonus bMaxSP,150;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5239,'White_Wizardry_Hat','Gray Mage Hat','Armor',20,300,1,true,true,true,true,true,true,283,100,true,true,true,true,true,true,true,'bonus bInt,2;\nbonus bMaxSP,150;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5240,'Gray_Wizardry_Hat','Brown Mage Hat','Armor',20,300,1,true,true,true,true,true,true,284,100,true,true,true,true,true,true,true,'bonus bInt,2;\nbonus bMaxSP,150;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5241,'Blue_Wizardry_Hat','Blue Mage Hat','Armor',20,300,1,true,true,true,true,true,true,285,100,true,true,true,true,true,true,true,'bonus bInt,2;\nbonus bMaxSP,150;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5242,'Yellow_Wizardry_Hat','Yellow Mage Hat','Armor',20,300,1,true,true,true,true,true,true,286,100,true,true,true,true,true,true,true,'bonus bInt,2;\nbonus bMaxSP,150;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5243,'Chullos','Shafka','Armor',20,800,2,1,true,true,true,287,100,true,true,true,'bonus2 bResEff,Eff_Freeze,1000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`view`,`script`) VALUES (5244,'Elven_Blindfold','Elven Blindfold','Armor',20,200,1,true,288,'bonus2 bResEff,Eff_Blind,10000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`view`,`script`) VALUES (5245,'Elven_Sunglasses','Elven Sunglasses','Armor',20,200,1,true,289,'bonus2 bResEff,Eff_Blind,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5246,'Angelic_Helm','Angelic Helm','Armor',20,700,3,true,true,290,'bonus bAgi,1;\nbonus bLuk,1;\nbonus bMdef,3;\nbonus2 bSubRace,RC_Demon,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5247,'Satanic_Helm','Satanic Helm','Armor',20,700,4,true,true,291,'bonus bAgi,1;\nbonus bLuk,1;\nbonus bMdef,3;\nbonus2 bSubRace,RC_Demon,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`view`,`script`) VALUES (5248,'Robotic_Blindfold','Robotic Blindfold','Armor',20,200,1,true,292,'bonus2 bResEff,Eff_Blind,10000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`view`,`script`) VALUES (5249,'Human_Blindfold','Human Blindfold','Armor',20,200,1,true,293,'bonus2 bResEff,Eff_Blind,10000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`view`) VALUES (5250,'Robotic_Ears','Robotic Ears','Armor',20,10,true,294); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`view`) VALUES (5251,'Round_Ears','Round Ears','Armor',20,10,true,295); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5252,'Drooping_Nine_Tail','Drooping Ninetail','Armor',20,300,1,true,20,true,296,'bonus bAgi,1;\nbonus bDex,1;\nbonus3 bAutoSpellWhenHit,"PR_GLORIA",1,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5253,'Lif_Doll_Hat','Lif Doll Hat','Armor',20,200,1,1,true,20,true,297,'bonus bInt,1;\nbonus bMdef,getrefine();\nbonus bDef,getrefine()*-1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5254,'Deviling_Hat','Deviling Hat','Armor',20,500,1,1,true,20,true,298,'bonus bStr,1;\nbonus bCritical,3;\nbonus2 bSubRace,RC_Angel,-20;\nif (getrefine()>=6) {\n bonus bCritical,getrefine()-5;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5255,'Triple_Poring_Hat','Triple Poring Hat','Armor',20,600,3,true,20,299,'bonus bLuk,3;\nbonus3 bAutoSpell,"BS_GREED",1,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5256,'Valkyrie_Feather_Band','Valkyrie Feather Band','Armor',20,100,1,1,true,20,true,300,100,true,true,true,'bonus bInt,1;\nbonus3 bAutoSpellWhenHit,"AL_HEAL",1,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5257,'Soulless_Wing','Soul Ring','Armor',20,300,2,true,false,false,true,20,true,301,100,true,true,true,'bonus bMdef,2;\nbonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5258,'Afro_Wig','Afro Wig','Armor',20,100,1,true,true,10,true,302,'bonus3 bAutoSpellWhenHit,"NV_FIRSTAID",1,300;\nbonus2 bSubEle,Ele_Neutral,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5259,'Elephant_Hat_','Elephant Hat','Armor',20,500,3,true,true,215,'bonus bVit,1;\nbonus3 bAutoSpell,"WZ_WATERBALL",3,10;\nskill "AL_HOLYWATER",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5260,'Cookie_Hat','Cookie Hat','Armor',20,500,2,true,true,217,'bonus bAgi,1;\nbonus bFlee2,5;\nbonus bCritAtkRate,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5261,'Silver_Tiara_','Silver Tiara','Armor',20,500,2,true,true,218,'bonus bInt,2;\nif (BaseClass == Job_Mage)\n bonus bMatkRate,(JobLevel/20);\nif (BaseClass == Job_Acolyte)\n bonus bUseSPrate,-(JobLevel/10);\nif (BaseClass == Job_Archer)\n bonus bMaxSP,(JobLevel*2);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5262,'Gold_Tiara_','Golden Tiara','Armor',20,500,2,true,true,232,'bonus bStr,2;\nbonus bUnbreakableHelm;\nif (readparam(bDex)<56 && (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief))\n bonus bDex,JobLevel/7;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`location_head_mid`,`location_head_low`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5263,'Ati_Atihan_Hat','Pagdayaw','Armor',20,100,1,true,false,false,true,true,true,20,true,303,100,true,true,true,'bonus2 bSubEle,Ele_Water,1;\nbonus2 bSubEle,Ele_Earth,1;\nbonus2 bSubEle,Ele_Fire,1;\nbonus2 bSubEle,Ele_Wind,1;\nbonus2 bAddEff,Eff_Curse,300;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5264,'Aussie_Flag_Hat','Australian Flag Hat','Armor',20,500,4,true,true,304,'bonus bAllStats,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5265,'Apple_Of_Archer_C','Apple of Archer','Armor',1,7,true,false,false,true,1,72,100,true,true,true,true,true,true,true,true,'bonus bDex,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5266,'Bunny_Band_C','Bunny Band','Armor',1,9,true,1,15,100,true,true,true,true,true,true,true,true,'bonus bMdef,5;\nbonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5267,'Sahkkat_C','Sakkat','Armor',1,10,true,67,100,true,true,true,true,true,true,true,true,'bonus bAgi,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5268,'Lord_Circlet_C','Grand Circlet','Armor',1,10,true,false,false,true,1,93,100,true,true,true,true,true,true,true,true,'bonus bStr,3;\nbonus bInt,3;\nbonus bLuk,3;\nbonus bMdef,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5269,'Flying_Angel_','Flapping Angel Wing','Armor',20,300,1,true,10,true,264,'bonus bInt,1;\nbonus bAgi,1;\nbonus bAspdRate,3;\nbonus bSpeedRate,25;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5270,'Fallen_Leaves_','Autumn Leaves','Armor',20,100,1,1,true,true,241,'bonus bFlee2,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`refineable`,`view`,`script`) VALUES (5271,'Chinese_Crown_','Phoenix Crown','Armor',20,500,4,1,true,true,true,221,'bonus bMdef,3;\nbonus2 bSubClass,Class_Boss,getrefine();'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`location_head_low`,`view`,`script`) VALUES (5272,'Tongue_Mask_','Tongue Mask','Armor',20,100,2,true,true,253,'bonus3 bAutoSpell,"SM_PROVOKE",5,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`refineable`,`view`,`script`,`unequip_script`) VALUES (5273,'Happy_Wig','Happy Wig','Armor',20,100,1,true,true,true,305,'bonus bSpeedRate,25;\nbonus bDef,4;\nskill "TF_HIDING",1;','sc_end SC_HIDING;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`refineable`,`view`,`script`,`unequip_script`) VALUES (5274,'Shiny_Wig','Shiny Wig','Armor',20,100,1,true,true,true,306,'bonus bSpeedRate,25;\nbonus bDef,4;\nskill "TF_HIDING",1;','sc_end SC_HIDING;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`refineable`,`view`,`script`,`unequip_script`) VALUES (5275,'Marvelous_Wig','Marvelous Wig','Armor',20,100,1,true,true,true,307,'bonus bSpeedRate,25;\nbonus bDef,4;\nskill "TF_HIDING",1;','sc_end SC_HIDING;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`refineable`,`view`,`script`,`unequip_script`) VALUES (5276,'Fantastic_Wig','Fantastic Wig','Armor',20,100,1,true,true,true,308,'bonus bSpeedRate,25;\nbonus bDef,4;\nskill "TF_HIDING",1;','sc_end SC_HIDING;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5277,'Yellow_Bandana','Yellow Bandana','Armor',20,100,1,true,false,false,true,20,true,309,100,true,true,true,'bonus bLuk,2;\nbonus bVit,2;\nbonus bLongAtkDef,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5278,'Yellow_Ribbon','Yellow Ribbon','Armor',20,100,1,true,false,false,true,20,true,310,100,true,true,true,'bonus bLuk,2;\nbonus bVit,2;\nbonus bLongAtkDef,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`view`,`script`) VALUES (5279,'Drooping_Kitty_C','Refined Drooping Cat','Armor',2,1,true,false,false,true,142,'bonus bMdef,15;\nbonus2 bResEff,Eff_Curse,3000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`view`,`script`) VALUES (5280,'Magestic_Goat_C','Baphomet Horns','Armor',2,5,true,41,'bonus bStr,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`view`,`script`) VALUES (5281,'Deviruchi_Cap_C','Refined Deviruchi Hat','Armor',2,2,true,false,false,true,123,'bonus bStr,1;\nbonus bInt,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`) VALUES (5282,'euRO_Baseball_Cap','Europe Baseball Cap','Armor',200,3,1,true,true,216); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5283,'Chick_Hat','Chick Hat','Armor',20,100,1,true,10,311,100,true,true,true,'bonus bLuk,2;\nbonus bMaxHP,50;\nbonus bMaxSP,50;\nskill "TF_DOUBLE",2;\nbonus bDoubleRate,10;\nbonus2 bSubRace,RC_DemiHuman,3;\nbonus2 bSubRace,RC_Player_Human,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5284,'Water_Lily_Crown','Water Lily Crown','Armor',20,200,1,true,30,312,100,true,true,true,'bonus bDex,1;\nbonus bAgi,1;\nbonus bHPrecovRate,5;\nbonus bSPrecovRate,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5285,'Vane_Hairpin','Vane Hairpin','Armor',20,300,3,1,true,30,313,100,true,true,true,'bonus bAgi,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5286,'Pecopeco_Hairband','Pecopeco Hairband','Armor',20,3,true,70,314,100,true,true,true,'bonus bSpeedRate,25;\nbonus bAspdRate,-10;\nbonus bCastrate,25;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5287,'Vacation_Hat','Vacation Hat','Armor',20,200,1,1,true,30,315,100,true,true,true,'bonus bVit,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_mid`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5288,'Red_Glasses','Red Glasses','Armor',20,1,true,316,100,true,true,true,'bonus bInt,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5289,'Vanilmirth_Hat','Vanilmirth Hat','Armor',20,100,true,30,317,100,true,true,true,'bonus bUnbreakableHelm;\nbonus3 bAutoSpell,"MG_FIREBOLT",1,10;\nbonus3 bAutoSpell,"MG_COLDBOLT",1,10;\nbonus3 bAutoSpell,"MG_LIGHTNINGBOLT",1,10;\nbonus bMdef,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5290,'Drooping_Bunny_','Drooping Bunny','Armor',20,100,1,true,true,249,'bonus bDex,1;\nbonus bFlee,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5291,'Kettle_Hat','Kettle Hat','Armor',20,600,4,true,30,true,318,100,true,true,true,'bonus4 bAutoSpell,"SA_DELUGE",2,10,0;\nbonus3 bAutoSpell,"WZ_WATERBALL",3,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5292,'Dragon_Skull','Dragon Skull','Armor',20,800,5,true,50,true,319,100,true,true,true,'bonus2 bSubRace,RC_Dragon,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5293,'Ramen_Hat','Ramen Hat','Armor',20,1,true,320,100,true,true,true,'bonus bDex,4;\nbonus4 bAutoSpellWhenHit,"AL_DECAGI",1,30,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_head_top`,`location_head_mid`,`location_head_low`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5294,'Whisper_Mask','Whisper Mask','Armor',20,true,true,true,321,100,true,true,true,'bonus bAgi,3;\nbonus2 bSubEle,Ele_Ghost,-10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5295,'Golden_Bandana','Golden Bandana','Armor',20,2400,4,true,true,138,100,true,true,true,true,true,true,'bonus bMdef,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5296,'Drooping_Nine_Tail_','Drooping Nine Tail','Armor',20,300,1,1,true,true,296,'bonus bAgi,1;\nbonus bCritical,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5297,'Soulless_Wing_','Soul Wing','Armor',20,300,2,1,true,true,301,'bonus bAllStats,1;\nbonus2 bSPRegenRate,2,10000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`refineable`,`view`,`script`) VALUES (5298,'Marvelous_Wig_','Dokebi\'s Wig','Armor',20,100,1,1,true,true,true,307,'bonus2 bSubEle,Ele_Neutral,5;\nbonus2 bSubEle,Ele_Fire,-5;\nbonus2 bSubEle,Ele_Water,-5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`location_head_low`,`view`,`script`) VALUES (5299,'Ati_Atihan_Hat_','Pagdayaw','Armor',20,100,1,1,true,true,true,303,'bonus3 bAutoSpell,"DC_SCREAM",1,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5300,'Bullock_Helm','Bullock Helm','Armor',20,800,2,true,false,false,true,45,true,322,100,true,true,true,'bonus bMaxHP,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`refineable`,`view`) VALUES (5301,'Russian_Ribbon','Victory Hairband','Armor',100,true,true,323); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5302,'Lotus_Flower_Hat','Flower Lily','Armor',100,1,true,30,true,324); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5303,'Flower_Coronet','Flower Crown','Armor',20,300,1,true,true,325,'bonus bMdef,3;\nbonus bMaxHP,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`location_head_low`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5304,'Cap_Of_Blindness','Cap Of Blindness','Armor',20,800,4,1,true,true,true,50,true,326,100,true,true,true,'bonus2 bResEff,Eff_Curse,700;\nbonus2 bResEff,Eff_Blind,10000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5305,'Pirate_Dagger','Pirate Dagger','Armor',20,100,true,327,100,true,true,true,true,true,true,true,'bonus bBaseAtk,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5306,'Freyja_Crown','Freya\'s Crown','Armor',500,12,true,false,false,true,328,100,true,true,true,true,true,true,true,true,'bonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5307,'Carmen_Miranda\'s_Hat','Carmen Miranda\'s Hat','Armor',20,400,3,true,true,329,100,true,true,true,'bonus bMdef,3;\nbonus3 bAutoSpellWhenHit,"DC_WINKCHARM",1,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5308,'Brazilian_Flag_Hat','Brazil National Flag Hat','Armor',20,300,3,1,true,true,330,100,true,true,true,'bonus bSpeedAddRate,25;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`location_head_low`,`refineable`,`view`,`script`) VALUES (5309,'Mahican','Wool Mask','Armor',20,200,1,true,true,true,true,331,'skill "RG_GRAFFITI",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`,`unequip_script`) VALUES (5310,'Bulb_Hairband','Shining Electric Bulb Hairband','Armor',20,100,3,1,true,true,332,100,true,true,true,'bonus2 bSubEle,Ele_Dark,10;\nskill "MG_SIGHT",1;','sc_end SC_SIGHT;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5311,'Large_Hibiscus','Large Hisbiscus','Armor',20,100,1,1,true,true,333,100,true,true,true,'bonus bMdef,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5312,'Ayothaya_Hat','Ayothaya King\'s Hat','Armor',20,100,5,1,true,true,true,true,true,true,true,true,true,true,true,334,100,true,true,true,'bonus bStr,1;\nbonus2 bAddRace,RC_DemiHuman,5;\nbonus2 bAddRace,RC_Player_Human,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5313,'Diadem','Diadem','Armor',20,100,3,1,true,true,true,335,100,true,true,true,'bonus bInt,1;\nbonus bMatkRate,3;\nbonus bCastrate,-3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5314,'Hockey_Mask','Hockey Mask','Armor',20,100,1,true,true,50,336,100,true,true,true,'bonus2 bAddRace,RC_DemiHuman,5;\nbonus2 bAddRace,RC_Player_Human,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5315,'Observer','Observer','Armor',20,100,1,true,35,337,100,true,true,true,'skill "WZ_ESTIMATION",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5316,'Umbrella_Hat','Umbrella Hat','Armor',20,100,2,true,50,true,338,'bonus2 bSubEle,Ele_Water,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5317,'Fisherman_Hat','Fisherman\'s Hat','Armor',20,100,2,true,50,true,339,'bonus3 bAutoSpell,"WZ_WATERBALL",3,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5318,'Poring_Party_Hat','Poring Party Hat','Armor',20,2,true,true,340,100,true,true,true,true,true,true,'bonus bAllStats,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5319,'Hellomother_Hat','Hello Mother Hat','Armor',20,200,2,true,false,false,true,10,true,341,'bonus bLuk,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5320,'Champion_Wreath','Champion Wreath','Armor',20,500,4,true,false,false,true,true,261,100,true,true,true,true,true,true,true,'bonus bAllStats,2;\nbonus4 bAutoSpellWhenHit,"AL_HEAL",1,50,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (5321,'Indonesian_Bandana','Bandana Merah Putih','Armor',20,500,2,true,true,342); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5322,'Scarf','Kerchief','Armor',20,100,2,true,24,true,343,100,true,true,true,true,true,true,true,'bonus bMdef,2;\nbonus bFlee,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5323,'Misstrance_Crown','Misstrance Crown','Armor',20,10,true,165,100,true,true,true,true,true,true,true,'bonus bAllStats,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5324,'Little_Angel_Doll','Little Angel Doll','Armor',20,300,2,true,10,true,344,100,true,true,true,'bonus bDex,3;\nbonus4 bAutoSpellWhenHit,"CR_GRANDCROSS",3,30,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5325,'Robo_Eye','Robo Eye','Armor',20,200,2,true,10,345,'bonus2 bAddClass,Class_All,2;\nbonus bMatkRate,2;\nbonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_mid`,`view`,`script`) VALUES (5326,'Masquerade_C','Masquerade C','Armor',1,1,true,78,'bonus2 bAddRace,RC_DemiHuman,7;\nbonus2 bAddRace,RC_Player_Human,7;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`location_head_mid`,`view`,`script`) VALUES (5327,'Orc_Hero_Helm_C','Refined Helmet of Orc Hero','Armor',1,10,true,false,false,true,true,178,'bonus bStr,5;\nbonus bVit,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_mid`,`view`,`script`) VALUES (5328,'Evil_Wing_Ears_C','Evil Wing Ears C','Armor',1,2,true,152,'bonus bStr,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_mid`,`view`,`script`) VALUES (5329,'Dark_Blindfold_C','Dark Blindfold C','Armor',1,1,true,187,'bonus2 bResEff,Eff_Blind,10000;\nbonus2 bResEff,Eff_Stun,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`view`,`script`) VALUES (5330,'kRO_Drooping_Kitty_C','kRO Drooping Kitty C','Armor',1,6,true,false,false,true,142,'bonus bMdef,15;\nbonus2 bResEff,Eff_Curse,4000;\nbonus2 bResEff,Eff_Curse,1000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`view`,`script`) VALUES (5331,'Corsair_C','Corsair C','Armor',1,10,true,false,false,true,105,'bonus bVit,3;\nbonus bInt,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (5332,'Loki_Mask','Loki Mask','Armor',200,true,true,20,346,'bonus bFlee2,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5333,'Radio_Antenna','Radio Antenna','Armor',1500,2,true,50,true,347,100,true,true,true,true,true,'bonus bMdef,5;\nbonus bCritical,5;\nbonus bFlee,5;\nskill "MG_LIGHTNINGBOLT",1;\nbonus4 bAutoSpellWhenHit,"MG_THUNDERSTORM",5,30,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5334,'Angeling_Wanna_Fly','Flapping Angeling','Armor',700,true,38,348,'bonus bLuk,2;\nbonus bMdef,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`view`,`script`) VALUES (5335,'Jumping_Poring','Jumping Poring','Armor',300,2,true,349,'bonus bLuk,1;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`) VALUES (5336,'Guildsman_Recruiter','Guildsman Recruiter Hat','Armor',2,true,10,true,350,100,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`) VALUES (5337,'Party_Recruiter_Hat','Party Recruiter Hat','Armor',2,true,10,true,351,100,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (5338,'Bf_Recruiter_Hat','Bf Recruiter Hat','Armor',2,true,10,true,352,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (5339,'Friend_Recruiter_Hat','Friend Recruiter Hat','Armor',2,true,10,true,353,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5340,'Deprotai_Doll_Hat','Defolty Doll Hat','Armor',500,1,true,60,354,'bonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;\nbonus bStr,2;\nbonus3 bAutoSpellWhenHit,"AL_ANGELUS",10,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5341,'Claris_Doll_Hat','Glaris Doll Hat','Armor',500,1,true,60,355,'bonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;\nbonus bInt,2;\nbonus bMagicHPGainValue,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5342,'Sorin_Doll_Hat','Sorin Doll Hat','Armor',500,1,true,60,356,'bonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;\nbonus bDex,2;\nautobonus "{ bonus bBaseAtk,50; }",20,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5343,'Tayelin_Doll_Hat','Telling Doll Hat','Armor',500,1,true,60,357,'bonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;\nbonus bAgi,2;\nbonus2 bAddItemHealRate,504,10;\nbonus2 bAddItemHealRate,547,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5344,'Binit_Doll_Hat','Bennit Doll Hat','Armor',500,1,true,60,358,'bonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;\nbonus bVit,2;\nautobonus "{ bonus bAspdRate,5; }",20,30000,0,"{ specialeffect2 EF_HASTEUP; }";'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5345,'Debril_Doll_Hat','W Doll Hat','Armor',500,1,true,60,359,'bonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;\nbonus bLuk,2;\nbonus2 bAddRace,RC_Undead,5;\nbonus2 bMagicAddRace,RC_Undead,5;\nbonus2 bSubRace,RC_Undead,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (5346,'Gf_Recruiter_Hat','Gf Recruiter Hat','Armor',2,true,10,true,360,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`) VALUES (5347,'Ph.D_Hat_','Ph.D Hat','Armor',20,200,3,1,true,false,false,true,true,98); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5348,'Big_Sis\'_Ribbon_','Big Ribbon','Armor',15000,200,2,1,true,false,false,true,true,28,'bonus bMdef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`) VALUES (5349,'Boy\'s_Cap_','Boy\'s Cap','Armor',20,100,2,1,true,false,false,true,true,102); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5350,'Pirate_Bandana_','Pirate Bandana','Armor',20,100,3,1,true,false,false,true,true,74,'bonus bStr,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`view`,`script`) VALUES (5351,'Sunflower_','Sunflower','Armor',20,100,1,1,true,37,'bonus2 bSubRace,RC_Insect,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`) VALUES (5352,'Poporing_Cap','Poporing Cap','Armor',20,700,2,true,false,false,true,38,true,361,100,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`location_head_top`,`location_head_mid`,`refineable`,`view`,`script`) VALUES (5353,'Helm_Of_Sun_','Hat of the Sun God','Armor',20,2400,4,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,138,'bonus bStr,3;\nbonus bInt,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`view`,`script`) VALUES (5354,'Muslim_Hat_M','Muslim Hat M','Armor',100,2,true,362,'bonus bCastrate,-5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`view`,`script`) VALUES (5355,'Muslim_Hat_F','Selendang','Armor',100,2,true,363,'bonus bCastrate,-5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5356,'Pumpkin_Hat_H','Festival Pumpkin Hat','Armor',20,200,2,true,true,206,100,true,true,'bonus2 bSubRace,RC_Demon,5;\nbonus2 bAddRace,RC_Demon,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5357,'Wings_Of_Victory','Wings Of Victory','Armor',20,200,10,true,true,365,100,true,true,true,true,true,true,true,'bonus bMdef,10;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5358,'Pecopeco_Wing_Ears','Peco Ears','Armor',20,100,1,true,70,366,100,true,true,true,'bonus bAgi,1;\nbonus bMdef,2;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5359,'J_Captain_Hat','Ship Captain Hat','Armor',20,300,3,1,true,60,true,367,100,true,true,true,'bonus bDex,1;\nbonus bLongAtkRate,7;\nbonus bMaxHP,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5360,'Whikebain_Ears','Hyuke\'s Black Cat Ears','Armor',20,200,2,true,45,true,368,100,true,true,true,'bonus bFlee,10;\nbonus bCritical,3;\nbonus bCritAtkRate,10;\nbonus bDefRate,-50;\nbonus bDef2Rate,-50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5361,'Gang_Scarf','Gangster Scarf','Armor',20,100,true,60,369,100,true,true,true,'bonus bBaseAtk,5;\nif (BaseJob == Job_Rogue)\n skill "RG_GANGSTER",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5362,'Ninja_Scroll','Ninja Scroll','Armor',20,200,true,60,370,100,true,true,true,'bonus bMatkRate,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5363,'Helm_Of_Abyss','Helm Of Abyss','Armor',20,1000,2,1,true,true,true,true,true,true,true,true,true,true,70,true,371,'bonus2 bSubRace,RC_DemiHuman,-10;\nbonus2 bSubRace,RC_Player_Human,-10;\nbonus2 bSubClass,Class_Boss,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5364,'Dark_Snake_Lord_Hat','Evil Snake Lord Hat','Armor',20,500,2,1,true,60,true,372,'bonus bStr,1;\nbonus bInt,1;\nbonus bAgi,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5365,'Fried_Egg','Magnolia Hat','Armor',20,100,3,1,true,1,373,'bonus2 bResEff,Eff_Stun,500;\nskill "HT_FLASHER",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5366,'Hat_0f_King','Love Dad Bandana','Armor',20,200,3,true,true,374,'bonus bAllStats,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5367,'Hyegun_Hat','Hyegun Hat','Armor',20,100,5,1,true,true,true,10,375,100,true,true,true,'bonus bMdef,3;\nbonus2 bSubRace,RC_Demon,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5368,'White_Wing','White Wing','Armor',20,100,2,true,true,38,100,true,true,true,true,true,true,true,'bonus2 bAddMonsterDropItem,12280,300;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5369,'Dark_Wing','Dark Wing','Armor',20,100,1,true,true,39,100,true,true,true,true,true,true,true,'bonus2 bAddMonsterDropItem,12279,300;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5370,'Orchid_Hairband','Orchid Hairband','Armor',20,200,1,true,true,376,'bonus bInt,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5371,'Hat_Of_Judge','Judge Hat','Armor',20,300,2,true,true,true,377,100,true,true,true,'bonus bLuk,1;\nbonus bMaxSP,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5372,'Drooping_White_Kitty','Koneko Hat','Armor',20,500,1,true,true,378,100,true,true,true,'bonus bInt,1;\nbonus bDelayRate,-3;\nbonus bMatkRate,3;\nbonus bMaxSPrate,3;\nbonus bMdef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5373,'Darkness_Helm','Dark Randgris Helm','Armor',20,300,2,1,true,true,true,379,100,true,true,true,'bonus bDex,3;\nbonus bMdef,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5374,'L_Magestic_Goat','Gigantic Majestic Goat','Armor',20,800,5,true,true,380,100,true,true,true,'bonus2 bAddRace,RC_DemiHuman,12;\nbonus2 bAddRace,RC_Player_Human,12;\nbonus bBaseAtk,(JobLevel*2)/7;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5375,'L_Orc_Hero_Helm','Orc Hero Headdress','Armor',20,900,5,1,true,true,true,381,100,true,true,true,'bonus bStr,2;\nbonus3 bAutoSpellWhenHit,"BS_WEAPONPERFECT",3,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5376,'Satanic_Chain_P','Flying Evil Wing','Armor',20,100,3,1,true,true,382,100,true,true,true,'bonus bMaxSP,120;\nbonus2 bAddEff2,Eff_Curse,300;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5377,'Antique_Pipe','Gentleman\'s Pipe','Armor',20,100,true,383,100,true,true,true,'bonus2 bSubRace,RC_DemiHuman,2;\nbonus2 bSubRace,RC_Player_Human,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5378,'Rabbit_Ear_Hat','Bunny Top Hat','Armor',20,300,true,true,384,100,true,true,true,'bonus bAgi,3;\nbonus3 bAutoSpellWhenHit,"AL_INCAGI",5,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5379,'Balloon_Hat','Tam','Armor',800,3,1,true,50,true,385,'bonus bMdef,2;\nbonus bMatkRate,2+(getrefine()/2);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5380,'Fish_Head_Hat','Fish Head Hat','Armor',20,400,1,true,true,386,100,true,true,true,'bonus3 bAutoSpell,"SA_FROSTWEAPON",1,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5381,'Santa_Poring_Hat','Santa Poring Hat','Armor',20,100,2,1,true,387,100,true,true,true,'bonus bMdef,2;\nbonus2 bAddEle,Ele_Dark,3;\nbonus2 bSubEle,Ele_Dark,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`,`unequip_script`) VALUES (5382,'Bell_Ribbon','Bell Ribbon','Armor',20,200,3,1,true,true,388,100,true,true,true,'bonus bVit,1;\nskill "AL_ANGELUS",1;','sc_end SC_ANGELUS;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5383,'Hunting_Cap','Hunter\'s Cap','Armor',20,250,3,1,true,false,false,true,50,true,389,100,true,true,true,'bonus bLuk,1;\nbonus2 bAddRace,RC_Brute,10;\nbonus2 bAddRace,RC_Player_Doram,10;\nbonus2 bAddRace,RC_DemiHuman,5;\nbonus2 bAddRace,RC_Player_Human,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5384,'Santa_Hat_1','Twin Pompom By JB','Armor',20,200,1,1,true,20,true,390,'bonus bLuk,3;\nskill "WZ_ESTIMATION",1;\nbonus3 bAutoSpell,"AL_INCAGI",1,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`,`unequip_script`) VALUES (5385,'Yoyo_Hat','Yoyo Hat','Armor',20,300,1,true,20,true,391,100,true,true,true,true,true,'skill "TF_HIDING", 1;','sc_end SC_HIDING;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5386,'Ayam_','Ayam','Armor',70,7,true,1,228,100,true,true,'bonus bMdef,7;\nbonus bFlee,7;\nbonus2 bAddMonsterDropItem,12198,200;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5387,'Neko_Mimi_Kafra','Neko Mimi Kafra','Armor',20,200,1,1,true,30,true,392,100,true,true,true,'bonus bMdef,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5388,'Snake_Head','Snake Head Hat','Armor',20,200,1,1,true,30,true,393,100,true,true,true,'skill "TF_DOUBLE",5;\nbonus bDoubleRate,25;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5389,'Angel_Spirit','Angel Spirit','Armor',20,200,true,30,394,100,true,true,true,'bonus bStr,2;\nbonus bHit,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5390,'Santa_Hat_2','Frozen Twin Pompom','Armor',20,100,2,true,true,395,'bonus2 bResEff, Eff_Freeze, 3000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_head_low`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5391,'Toast_C','Toast','Armor',20,true,188,100,true,true,true,true,true,true,true,true,'bonus bMaxHP,100;\nbonus2 bAddMonsterDropItem,617,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5392,'Louyang_Cap','Luoyang NewYear Hat','Armor',20,300,3,1,true,true,396,'bonus bLuk,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`view`,`script`) VALUES (5393,'Valentine_Hat','Love Valentine\'s Hat','Armor',20,200,2,true,397,'bonus bMaxSPrate, 7;\nbonus bMaxHPrate, 7;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`location_head_low`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (5394,'Bubblegum_Lower','Bubblegum','Armor',true,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5395,'Tiraya_Bonnet','Striped Hat','Armor',20,500,2,1,true,50,true,398,100,true,true,true,'bonus bMaxHP,100+(getrefine()*20);\nbonus bLuk,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5396,'Jasper_Crest','Jasper Crest','Armor',20,700,2,1,true,true,399,'bonus bDex,3;\nbonus bVit,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5397,'Scuba_Mask','Scuba Gear','Armor',20,100,true,400,100,true,true,true,'bonus2 bSubEle,Ele_Water, 10;\nbonus bUnbreakableHelm, 0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`class_upper`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5398,'Bone_Head','Bone Head','Armor',20,1200,5,1,true,true,true,true,true,true,true,true,85,true,401,'bonus bStr,2;\nbonus bMdef,5;\nbonus2 bResEff,Eff_Stun,500;\nbonus2 bResEff,Eff_Bleeding,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`class_upper`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5399,'Mandragora_Cap','Mandragora Cap','Armor',20,300,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,85,402,'bonus bVit,3;\nbonus3 bAutoSpellWhenHit,"DC_SCREAM",5,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`view`,`script`) VALUES (5400,'Fox_Hat','Fox Hat','Armor',20,200,true,true,true,403,'bonus bLuk,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5401,'Black_Glasses','Black Frame Glasses','Armor',20,200,1,true,70,404,100,true,true,true,'bonus bInt,1;\nbonus bMdef,2;\nbonus bUnbreakableHelm, 0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5402,'Mischievous_Fairy','Mischievous Fairy','Armor',10,200,1,true,70,405,100,true,true,true,'bonus bUnbreakableHelm, 0;\nbonus bFlee2, 3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5403,'Fish_In_Mouth','Fish In Mouth','Armor',10,200,true,30,406,100,true,true,true,'bonus2 bAddMonsterDropItem,579,500;\nbonus2 bAddItemHealRate,579,25;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5404,'Blue_Ribbon','Blue Ribbon','Armor',10,100,1,1,true,45,true,407,100,true,true,true,'bonus4 bAutoSpellWhenHit,"AC_CONCENTRATION",2,7,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5405,'Filir_Hat','Filir Hat','Armor',10,200,true,80,408,100,true,true,true,'bonus bShortWeaponDamageReturn, 1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5406,'Academy_Freshman_Hat','Academy Freshman Hat','Armor',500,2,true,true,409,100,true,true,true,true,true,true,'bonus bMaxHP,80;\nbonus bMaxSP,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5407,'Academy_Graduating_Cap','Academy Completion Hat','Armor',200,2,1,true,true,410,100,true,true,true,true,true,true,'bonus bMaxSP,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_top`,`view`,`script`) VALUES (5408,'Old_Bandanna','Old Bandana','Armor',5,true,6,'bonus bInt,2;\nbonus bMaxSP,50;\nbonus bCastrate,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5409,'New_Cowboy_Hat','Purple Cowboy Hat','Armor',20,500,4,1,true,true,411,'bonus bInt,2;\nbonus bVit,2;\nbonus bMaxSP,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`location_head_low`,`view`,`script`) VALUES (5410,'Bread_Bag2','Brown Paperbag Hat','Armor',20,200,6,true,true,true,412,'bonus bMaxHP,100;\nbonus2 bResEff, Eff_Stun, 400;\nbonus2 bSubRace,RC_DemiHuman,4;\nbonus2 bSubRace,RC_Player_Human,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5411,'White_Snake_Hat','White Snake Hat','Armor',20,500,2,true,true,413,'bonus bDex,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`view`,`script`) VALUES (5412,'Sweet_Candy','Sweet Candy','Armor',20,100,1,true,414,'bonus bUnbreakableHelm, 0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`view`,`script`) VALUES (5413,'Popcorn_Hat','Pop Corn Hat','Armor',20,300,2,true,415,'bonus2 bSubEle,Ele_Wind, 10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`view`,`script`) VALUES (5414,'Campfire_Hat','Camp Fire Hat','Armor',20,300,2,true,416,'bonus2 bSubEle,Ele_Fire,10;\nbonus4 bAutoSpellWhenHit,"MG_FIREBALL",5,100,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5415,'Poring_Cake_Cap','Poring Cake Hat','Armor',20,1000,5,true,40,true,417,'bonus bMdef,5;\nbonus bCritical,5;\nbonus bFlee,5;\nbonus bFlee2,5;\nbonus bAspdRate,5;\nbonus bCastrate,-5;\nbonus bDelayRate,-5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5416,'Beer_Cap','Beer Hat','Armor',20,600,2,true,false,false,true,18,true,418,'bonus bFlee2,5;\nskill "SM_RECOVERY",3;\nskill "MG_SRECOVERY",3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`view`,`script`) VALUES (5417,'Crown_Parrot','Crown Parrots','Armor',20,200,1,1,true,419,'bonus bInt,1;\nbonus2 bResEff,Eff_Silence,10000;\nbonus3 bAutoSpell,"DC_SCREAM",1,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5418,'Soldier_Hat','Legionnaire Hat','Armor',20,400,4,1,true,true,420,'bonus bStr,1;\nbonus2 bAddClass,Class_All,3;\nbonus bUseSPrate,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`,`script`) VALUES (5419,'Evolved_Leaf','Leaves Of Grass','Armor',20,100,true,57,'bonus bVit,1;\nbonus2 bSubRace,RC_Plant,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`,`unequip_script`) VALUES (5420,'Mask_Of_Ifrit','Mask Of Ifrit','Armor',8,true,false,false,true,true,true,70,421,100,true,true,true,'bonus bStr,1;\nbonus bInt,1;\nbonus bMdef,5;\nbonus2 bSubEle,Ele_Fire,10;\nbonus2 bSubEle,Ele_Water,-10;\nskill "MG_SIGHT",1;\nbonus3 bAutoSpellWhenHit,"WZ_METEOR",3,50;\nbonus3 bAutoSpell,"MG_FIREBOLT",3,50;','sc_end SC_SIGHT;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5421,'Ifrit\'s_Ear','Ears Of Ifrit','Armor',20,true,false,false,true,70,422,100,true,true,true,'bonus bStr,1;\nbonus bMdef,3;\nbonus2 bSkillAtk,"MG_FIREBOLT",2;\nbonus2 bSkillAtk,"WZ_FIREPILLAR",2;\nbonus2 bSkillAtk,"WZ_METEOR",2;\nbonus2 bSkillAtk,"SM_BASH",2;\nbonus2 bSkillAtk,"SM_MAGNUM",2;\nbonus2 bSkillAtk,"KN_PIERCE",2;\nbonus2 bSubEle,Ele_Fire,5;\nbonus2 bSubEle,Ele_Water,-5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5422,'Linguistic_Book_Cap','Linguistic Book Hat','Armor',20,70,true,true,423,'bonus bInt,1;\nbonus bMdef,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5423,'Lovecap_China','I Love China','Armor',20,250,5,true,424,100,true,true,true,'bonus bDex,3;\nbonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`) VALUES (5424,'Fanta_Orange_Can','Fanta Orange Can Hat','Armor',20,100,2,1,true,true,425); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`) VALUES (5425,'Fanta_Grape_Can','Fanta Grape Can Hat','Armor',20,100,2,1,true,true,426); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5426,'Karada_Meguri_Tea_Hat','Karada Meguricha Hat','Armor',20,100,2,1,true,true,427,'bonus bLuk,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5427,'Royal_Milk_Tea_Hat','Black Tea Kochakaden Hat','Armor',20,100,2,1,true,true,428,'bonus bAgi,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5428,'Bread_Bag1','RWC Anniversary Bread Envelope','Armor',100,true,true,true,true,429,100,true,true,true,true,true,true,true,'bonus2 bSubRace,RC_DemiHuman,12;\nbonus2 bSubRace,RC_Player_Human,12;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5429,'Bogy_Cap','Bogy Cap','Armor',20,100,2,1,true,true,430,100,true,true,true,'bonus bHPrecovRate, 5;\nbonus bSPrecovRate, 5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`view`,`trade_override`,`trade_nodrop`,`trade_noguildstorage`,`script`) VALUES (5430,'Sacred_Torch_Coronet','Torch Cap','Armor',20,3,true,431,100,true,true,'bonus2 bSubEle,Ele_Fire,20;\nskill "MG_FIREBOLT",5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5431,'Chicken_Hat','Chicken Hat','Armor',20,1000,1,true,30,true,432,'bonus3 bAutoSpell,"MC_LOUD",1,30;\nbonus bAspdRate,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5432,'Brazil_Baseball_Cap','bRO 4th Anniversary Hat','Armor',20,100,true,true,433,'if (gettime(DT_MONTH) == SEPTEMBER && gettime(DT_DAYOFMONTH)>=10 && gettime(DT_DAYOFMONTH)<=24)\n bonus bAllStats, 4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`) VALUES (5433,'Golden_Wreath','Golden Laurel','Armor',20,100,true,true,434); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5435,'Coke_Hat','Red Minstrel Hat','Armor',20,100,1,1,true,40,true,436,'bonus bInt,1;\nbonus bMaxSP,80;\nbonus bMdef,3;\nif (getrefine()>5) {\n bonus bMdef,getrefine()-5;\n bonus bMaxSP,(getrefine()-5)*10;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5436,'Bride\'s_Corolla','Bride\'s Corolla','Armor',20,200,1,true,true,437,'bonus bLuk,3;\nbonus bMdef,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5437,'Flower_Of_Fairy','Fairy Flower','Armor',20,200,1,1,true,true,438,'bonus bInt,1;\nbonus bMdef,1;\nbonus2 bSubRace,RC_Insect,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`view`,`script`) VALUES (5438,'Fillet_Green','Cute Green Ribbon','Armor',500,100,1,true,false,false,true,439,'bonus bMaxSP,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`view`,`script`) VALUES (5439,'Fillet_Red','Cute Red Ribbon','Armor',500,100,1,true,false,false,true,440,'bonus bMaxSP,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`view`,`script`) VALUES (5440,'Fillet_Blue','Cute Blue Ribbon','Armor',500,100,1,true,false,false,true,441,'bonus bMaxSP,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`view`,`script`) VALUES (5441,'Fillet_White','Cute White Ribbon','Armor',500,100,1,true,false,false,true,442,'bonus bMaxSP,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5442,'Necktie','Necktie','Armor',20,100,3,1,true,70,true,443,'bonus bVit,1;\nbonus bHit,-5;\nbonus bUseSPrate,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5443,'Status_Of_Baby_Angel','Statue Of Baby Angel','Armor',20,600,3,1,true,70,true,444,'bonus bMdef,2;\nbonus4 bAutoSpellWhenHit,"PR_STRECOVERY",1,20,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5444,'Hair_Brush','Hair Brush','Armor',20,100,true,true,445,'bonus bCritical,6;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`,`script`) VALUES (5445,'Candy_Cane_In_The_Mouth','Candy Cane In Mouth','Armor',20,100,true,446,'bonus bMaxSP,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5446,'Cat_Foot_Hairpin','Catfoot Hairpin','Armor',20,200,1,true,true,447,'bonus bFlee,5;\nbonus bFlee2,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5447,'Frog_Cap','Frog Hat','Armor',20,500,3,true,70,true,448,'bonus bMdef,1;\nbonus2 bAddRace,RC_Insect,12;\nbonus2 bMagicAddRace,RC_Insect,12;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`location_head_mid`,`location_head_low`,`refineable`,`view`) VALUES (5448,'Solo_Play_Box1','Soloplay Box1','Armor',300,1,true,true,true,true,449); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`location_head_mid`,`location_head_low`,`refineable`,`view`) VALUES (5449,'Solo_Play_Box2','Soloplay Box2','Armor',300,1,true,true,true,true,450); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (5450,'Sun_Cap','Solar Hat','Armor',20,1000,true,false,false,true,20,true,451,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5451,'Dragonhelm_Gold','RWC 2008 Dragon Helm Gold','Armor',20,2500,7,1,true,1,452,100,true,true,true,true,true,true,true,'bonus bAspdRate,10;\nbonus bAllStats,3;\nbonus2 bAddRace,RC_DemiHuman,5;\nbonus2 bAddRace,RC_Player_Human,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5452,'Dragonhelm_Silver','RWC 2008 Dragon Helm Silver','Armor',20,2500,5,1,true,1,453,100,true,true,true,true,true,true,true,'bonus bAspdRate,7;\nbonus bAllStats,2;\nbonus2 bAddRace,RC_DemiHuman,3;\nbonus2 bAddRace,RC_Player_Human,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5453,'Dragonhelm_Copper','RWC 2008 Dragon Helm Copper','Armor',20,2500,1,true,1,454,100,true,true,true,true,true,true,true,'bonus bAspdRate,5;\nbonus bAllStats,2;\nbonus2 bAddRace,RC_DemiHuman,1;\nbonus2 bAddRace,RC_Player_Human,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5454,'Dog_Cap_','Puppy Hat','Armor',20,500,3,1,true,true,234,'bonus bStr,1;\nbonus bInt,1;\nautobonus "{ bonus bCritical,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";\nautobonus "{ bonus2 bIgnoreMdefClassRate,Class_Normal,100; bonus2 bIgnoreMdefClassRate,Class_Boss,100; }",10,3000,BF_MAGIC,"{ specialeffect2 EF_MAGICALATTHIT; }";'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5455,'Geographer_Band_','Decorative Geographer','Armor',20,500,1,1,true,true,238,'bonus bInt,1;\nbonus3 bAutoSpell,"AL_HEAL",5,50;\nbonus3 bAutoSpellWhenHit,"AL_HEAL",5,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5456,'Vacation_Hat_','Summer Hat','Armor',20,200,1,true,true,315,'bonus bVit,5;\nbonus bHPrecovRate,20;\nbonus bSPrecovRate,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5457,'Spring_Rabbit_Hat','Moon Rabbit Hat','Armor',20,300,2,1,true,1,true,455,100,true,true,true,'bonus bAgi,3;\nbonus bBaseAtk,5;\nbonus bMatkRate,5;\nif (getrefine()>4) {\n bonus bBaseAtk,getrefine()-4;\n bonus bMatkRate,getrefine()-4;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5458,'Pinwheel_Cap','Pinwheel Hat','Armor',20,200,2,true,true,456,'bonus bMaxHPrate,5;\nbonus bMaxSPrate,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5459,'Drooping_Bunny_Chusuk','Drooping Bunny','Armor',100,1,true,true,249,'bonus bDex,1;\nbonus bFlee,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5460,'Adv_Dragon_Skull','Evolved Dragon Skull Hat','Armor',20,1000,7,true,60,true,457,100,true,true,true,true,true,true,true,'bonus bAllStats, 2;\nbonus bMaxHPrate, 3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`location_head_low`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5461,'Adv_Whisper_Mask','Evolved Whisper Mask','Armor',20,300,1,true,true,true,50,true,458,100,true,true,true,true,true,true,true,'bonus bDex,3;\nbonus2 bSubEle,Ele_Ghost, 20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5462,'Spiked_Scarf','Spiked Scarf','Armor',20,100,1,true,90,459,100,true,true,true,true,true,'bonus bVit,1;\nbonus2 bAddRace,RC_DemiHuman,1;\nbonus2 bAddRace,RC_Player_Human,1;\nbonus2 bSubRace,RC_DemiHuman,1;\nbonus2 bSubRace,RC_Player_Human,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5463,'Rainbow_Scarf','Rainbow Scarf','Armor',20,100,1,true,90,460,100,true,true,true,true,true,'bonus bInt,1;\nbonus bMdef,2;\nbonus bMatkRate,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5464,'Zaha_Doll_Hat','Zaha Doll Hat','Armor',20,1,true,461,100,true,true,true,true,true,true,true,true,'bonus bInt,2;\nskill "PR_MAGNIFICAT", 3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5476,'Hairband_Of_Grandpeco','Grand Peco Hairband','Armor',20,800,2,true,true,30,true,473,100,true,true,true,'bonus bStr,2;\nbonus bMaxHPrate,-10;\nbonus2 bAddRace2,RC2_Orc,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5477,'Bro_Flag','Brazilian Flag Hat','Armor',20,100,1,1,true,30,true,474,'skill "SM_BASH", 1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5478,'Classic_Hat','Classic Hat','Armor',20,500,3,true,true,475,100,true,true,true,true,true,'bonus bStr,2;\nbonus bMaxHP,300;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_noguildstorage`,`script`) VALUES (5479,'Shaman\'s_Hair_Ornament','Shaman\'s Hair Decoration','Armor',20,300,1,true,30,true,476,100,true,true,'bonus bMdef,3;\nbonus bMaxHP,50;\nbonus2 bSubEle,Ele_Neutral,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_noguildstorage`,`script`) VALUES (5480,'Bizofnil_Wing_Deco','Bijofnil Wings','Armor',20,1000,3,true,30,true,477,100,true,true,'bonus bAllStats,2;\nbonus3 bAutoSpell,"PR_IMPOSITIO",3,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_noguildstorage`,`script`) VALUES (5481,'Hermose_Cap','Hermode Cap','Armor',20,1000,1,1,true,1,true,478,100,true,true,'bonus bAspdRate,10;\nbonus bBaseAtk,-20;\nbonus bMatkRate,-10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`location_head_low`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_noguildstorage`,`script`) VALUES (5482,'Dark_Knight_Mask','Dark Knight Mask','Armor',3000,5,true,true,true,80,true,479,100,true,true,'bonus bStr,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_noguildstorage`,`script`) VALUES (5483,'Odin_Mask','Odin Mask','Armor',20,100,1,true,true,50,480,100,true,true,'bonus bHit,-10;\nbonus2 bAddRace,RC_DemiHuman,6;\nbonus2 bAddRace,RC_Player_Human,6;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`location_head_low`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5485,'Tiger_Face','Tiger Face','Armor',20,1000,3,true,true,true,60,true,483,'bonus2 bSubRace,RC_Brute,5;\nbonus2 bAddRace,RC_Brute,5;\nbonus2 bMagicAddRace,RC_Brute,5;\nbonus2 bSubRace,RC_Player_Doram,5;\nbonus2 bAddRace,RC_Player_Doram,5;\nbonus2 bMagicAddRace,RC_Player_Doram,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5486,'J_Anniversary_Hat','Anniversary Hat','Armor',20,300,3,true,true,395,'bonus bAllStats, 2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5487,'J_Poringcake_Hat','Poring Cake Hat','Armor',20,500,1,true,true,417,'bonus bLuk,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5488,'J_Twin_Santahat','Twin Santa Hat','Armor',20,100,1,true,true,390,'bonus bLuk,1;\nbonus bMdef,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5489,'Love_Daddy','Love Daddy Hat','Armor',20,100,true,true,484,'bonus bDex,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5490,'Anubis_Helm','Anubis Helm','Armor',20,3,true,70,485,100,true,true,true,true,true,'bonus bMdef,5;\nbonus2 bSubClass,Class_Boss,10;\nbonus bHealpower2,10;\nbonus bAddItemHealRate,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5491,'Hat_Of_Outlaw','Bandit Hat','Armor',20,800,3,1,true,true,486,100,true,true,true,true,true,'bonus bStr,2;\nbonus2 bSubEle,Ele_Fire, 10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5492,'Boy\'s_Cap_I','Student Cap','Armor',5,true,false,false,true,102,100,true,true,true,true,true,true,true,true,'bonus bMdef,3;\nbonus2 bAddRace,RC_DemiHuman,5;\nbonus2 bAddRace,RC_Player_Human,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5493,'Ulle_Cap_I','Ulle\'s Cap','Armor',3,true,false,false,true,254,100,true,true,true,true,true,true,true,true,'bonus bDex,2;\nbonus bAgi,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`job_crusader`,`job_knight`,`job_swordman`,`location_head_top`,`location_head_low`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5494,'Spinx_Helm_I','Sphinx Hat','Armor',5,true,true,true,true,true,137,100,true,true,true,true,true,true,true,true,'bonus bStr,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5495,'Power_Of_Thor','Power Of Thor','Armor',20,100,6,1,true,75,true,493,100,true,true,true,'bonus bInt,1;\nbonus bDex,1;\nbonus bMdef,3;\nbonus bFlee,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5496,'Dice_Hat','Dice Hat','Armor',20,300,3,true,50,494,100,true,true,true,true,true,'bonus bLuk,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5497,'King_Tiger_Doll_Hat','King Tiger Doll Hat','Armor',20,400,3,1,true,false,false,true,30,true,495,100,true,true,true,true,true,'bonus bStr,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5498,'Wondering_Wolf_Helm','Wandering Wolf Helm','Armor',20,600,5,true,false,false,true,true,50,true,490,100,true,true,true,'bonus bVit,5;\nbonus bFlee,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5499,'Pizza_Hat','Pizza Hat','Armor',20,600,true,487,100,true,true,true,'skill "SM_PROVOKE", 1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5500,'Icecream_Hat','Icecream Hat','Armor',300,6,true,30,true,488,100,true,true,true,'bonus bMdef,3;\nskill "MG_FROSTDIVER",3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5501,'Pirate\'s_Pride','Pirate\'s Pride','Armor',100,6,true,10,496,100,true,true,true,true,true,'bonus2 bAddRace2,RC2_Ninja,5;\nbonus2 bSubRace2,RC2_Ninja,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5502,'Necromencer\'s_Hood','Necromancer\'s Hood','Armor',500,2,true,true,1,true,491,100,true,true,true,true,true,'bonus5 bAutoSpellWhenHit,"NPC_DARKSTRIKE",5,5,BF_WEAPON|BF_MAGIC,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5503,'Rabbit_Magic_Hat','Magic Rabit Hat','Armor',800,2,true,true,497,100,true,true,true,'bonus bDex,2;\nbonus bAgi,2;\nbonus bMdef,1;\nbonus bMaxSP,50;\nbonus3 bAutoSpellWhenHit,"MG_FIREBOLT",1,20;\nbonus3 bAutoSpellWhenHit,"MG_COLDBOLT",1,20;\nbonus3 bAutoSpellWhenHit,"MG_LIGHTNINGBOLT",1,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5504,'China_Wedding_Veil','Wedding Weil','Armor',20,500,5,true,true,70,true,489,100,true,true,true,'bonus bMdef,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5505,'Asara_Fairy_Hat','Asara Fairy Hat','Armor',500,2,true,true,50,true,492,100,true,true,true,'skill "DC_DONTFORGETME",1;\nbonus bDex,2;\nbonus bLuk,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5506,'Blue_Pajamas_Hat','Blue Night Cap','Armor',100,4,true,true,501,'bonus bBaseAtk,5;\nbonus bMatkRate,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5507,'Pink_Pajamas_Hat','Pink Night Cap','Armor',100,4,true,true,502,'bonus bBaseAtk,5;\nbonus bMatkRate,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5508,'Shark_Hat','Shark Hat','Armor',20,500,3,true,true,503,100,true,true,true,'bonus bStr,1;\nbonus bAgi,2;\nbonus bMdef,1;\nbonus2 bAddEle,Ele_Water,5;\nbonus2 bSubEle,Ele_Water,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5509,'Sting_Hat','Sting hat','Armor',20,1000,5,true,true,504,100,true,true,true,'bonus bStr,2;\nbonus bVit,1;\nbonus bMdef,3;\nbonus2 bAddEle,Ele_Fire,5;\nbonus2 bSubEle,Ele_Earth,5;\nbonus3 bAutoSpell,"WZ_EARTHSPIKE",1,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5510,'Shower_Cap','Shower Cap','Armor',20,4,true,true,507,'bonus bMdef,3;\nbonus bFlee,3;\nbonus2 bAddEle,Ele_Water,10;\nbonus2 bSubRace,RC_Fish,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5511,'Samambaia','Samambaia','Armor',20,200,5,1,true,true,30,true,508,100,true,true,true,'bonus bSPrecovRate,8;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5512,'Aquarius_Diadem','Aquarius Diadem','Armor',20,300,6,true,70,true,509,'bonus bStr,2;\nbonus bFlee,10;\nbonus2 bSubEle,Ele_Wind, 5;\nif (getrefine()>6) {\n bonus bDef, 1;\n bonus bBaseAtk,15;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5513,'Aquarius_Crown','Aquarius Crown','Armor',20,300,6,true,70,true,510,'bonus bStr,2;\nbonus bFlee,10;\nbonus2 bSubEle,Ele_Wind, 5;\nif (getrefine()>6) {\n bonus bDef, 1;\n bonus bBaseAtk,15;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5514,'Pisces_Diadem','Pisces Diadem','Armor',20,300,6,true,70,true,511,'bonus bInt,2;\nbonus bMdef,5;\nbonus2 bSubEle,Ele_Water, 5;\nif (getrefine()>6) {\n bonus bDef, 1;\n bonus bMatkRate,2;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5515,'Pisces_Crown','Pisces Crown','Armor',20,300,6,true,70,true,512,'bonus bInt,2;\nbonus bMdef,5;\nbonus2 bSubEle,Ele_Water, 5;\nif (getrefine()>6) {\n bonus bDef, 1;\n bonus bMatkRate,2;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_hunter`,`class_upper`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5516,'Hawk_Eyes01','hawk Eyes','Armor',10,100,true,true,true,60,23,'bonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_archer`,`job_barddancer`,`job_hunter`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5517,'Hawk_Eyes02','Hawk Eyes','Armor',10,100,true,true,true,true,60,23,'bonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5518,'L_Magestic_Goat2','Gigantic Majestic Goat','Armor',20,800,5,true,50,true,513,'bonus2 bSubRace,RC_DemiHuman,12;\nbonus2 bSubRace,RC_Player_Human,12;\nbonus bBaseAtk,(JobLevel*2)/7;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5519,'Peacock_Feather','Peacock Feather','Armor',20,800,4,1,true,1,true,514,100,true,true,true,'bonus bInt,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5520,'Rabbit_Earplug','Rabbit Earplugs','Armor',400,1,true,true,1,true,515,'bonus2 bAddClass,Class_All,4;\nbonus bMatkRate,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`location_head_low`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5521,'Angry_Mouth_C','Angry Mouth','Armor',true,194,100,true,true,true,true,true,true,true,true,'bonus bDelayRate,-3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`) VALUES (5522,'Fanta_Zero_Lemon_Hat','Fanta Zero Lemon Hat','Armor',20,100,4,1,true,true,516); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5523,'Sakura_Mist_Hat','Sakura Mist Hat','Armor',20,100,4,1,true,true,517,'bonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5524,'Sakura_Milk_Tea_Hat','Sakura Milk Tea Hat','Armor',20,100,4,1,true,true,518,'bonus bVit,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5525,'First_Leaf_Tea_Hat','Flower Hat','Armor',20,100,4,1,true,true,519,'bonus bMaxHP,80;\nbonus bMaxSP,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5526,'Lady_Tanee_Doll','Tanigumi Girl Doll','Armor',20,300,4,true,60,520,100,true,true,true,'bonus bAgi,2;\nbonus bFlee,3;\nbonus2 bSubEle,Ele_Wind, 5;\nbonus2 bAddMonsterDropItem, 513, 200;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5527,'Lunatic_Hat','Lunatic Hat','Armor',20,300,2,true,1,true,521,100,true,true,true,'bonus bLuk,5;\nbonus bMdef,2;\nbonus bFlee2,5;\nbonus2 bAddMonsterDropItem,622,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5528,'King_Frog_Hat','Frog King Hat','Armor',20,500,4,1,true,false,false,true,30,522,100,true,true,true,true,true,'bonus bAgi,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5529,'Evil\'s_Bone_Hat','Satanic Bone Helm','Armor',20,600,6,1,true,true,70,true,523,100,true,true,true,true,true,'bonus bDex,3;\nbonus2 bSubEle,Ele_Neutral,5;\nskill "WZ_FROSTNOVA",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`) VALUES (5530,'Raven_Cap','Raven Cap','Armor',20,100,6,1,true,30,true,524,100,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5531,'B_Dragon_Hat','Baby Dragon Hat','Armor',45000,100,1,1,true,true,525,'bonus bDex,2;\n.@bonus = max(getskilllv("TF_DOUBLE"), 5);\nskill "TF_DOUBLE",.@bonus;\nbonus bDoubleRate,.@bonus * 5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5532,'Pirate_Dagger_J','Pirate Dagger','Armor',20,100,true,true,327,100,true,true,true,'bonus bShortWeaponDamageReturn,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5533,'Emperor_Wreath_J','Emperor Wreath','Armor',20,800,3,1,true,80,true,261,'bonus bAllStats,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5535,'Side_Cap','Side Cap','Armor',500,3,true,true,529,'bonus bVit,1;\nbonus bDex,1;\nbonus bMdef,3;\nbonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;\nbonus2 bAddRace,RC_DemiHuman,3;\nbonus2 bAddRace,RC_Player_Human,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5536,'Spare_Card','Spare Card','Armor',20,10,1,true,1,526,100,true,true,true,true,true,true,true,true,'bonus2 bAddMonsterDropItem,6187,1000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5537,'Quati_Hat','Kwati Hat','Armor',20,700,2,1,true,45,527,100,true,true,true,'bonus bAgi,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5538,'Tucan_Hat','Tucan Hat','Armor',20,600,2,1,true,true,45,528,100,true,true,true,'bonus bDex,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`location_head_low`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5539,'Jaguar_Hat','Jaguar Hat','Armor',20,400,4,1,true,true,true,25,true,530,100,true,true,true,'bonus bMdef,2;\nskill "MC_LOUD", 1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5540,'Freyja_SCirclet7','Freyja SCirclet7','Armor',20,700,8,true,20,18,'bonus bStr,1;\nbonus bInt,1;\nbonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5541,'Freyja_SCirclet30','Freyja SCirclet30','Armor',20,700,8,true,20,18,'bonus bStr,1;\nbonus bInt,1;\nbonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5542,'Freyja_SCirclet60','Freyja SCirclet60','Armor',20,700,8,true,20,18,'bonus bStr,1;\nbonus bInt,1;\nbonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5543,'Freyja_SCirclet90','Freyja SCirclet90','Armor',20,700,8,true,20,18,'bonus bStr,1;\nbonus bInt,1;\nbonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5544,'Time_Keeper_Hat','Time Keeper Hat','Armor',30000,6,true,1,true,240,100,true,true,true,true,true,true,'bonus bInt,2;\nbonus bMaxSP,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5545,'Aries_Diadem','Aries Diadem','Armor',20,400,3,true,70,true,531,100,true,true,true,'bonus bVit,2;\nbonus2 bSubEle,Ele_fire,5;\nif (getrefine()>6) {\n bonus bDef,1;\n bonus bVit,1;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5546,'Aries_Crown','Aries Crown','Armor',20,400,3,true,70,true,532,100,true,true,true,'bonus bVit,2;\nbonus2 bSubEle,Ele_fire,5;\nif (getrefine()>6) {\n bonus bDef,1;\n bonus bVit,1;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5547,'RJC_Katusa','RJC Katusa Flower','Armor',20,200,1,1,true,true,533,100,true,true,true,'bonus2 bSkillAtk, "WZ_HEAVENDRIVE", 15 + getequiprefinerycnt(EQI_HAND_R);\nbonus2 bSkillAtk, "WZ_EARTHSPIKE", 15 + getequiprefinerycnt(EQI_HAND_R);\nbonus2 bCastrate, "WZ_HEAVENDRIVE", -25;\nbonus2 bCastrate, "WZ_EARTHSPIKE", -25;\n;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5548,'Scarlet_Rose','Scarlet Rose','Armor',20,100,true,50,true,534,100,true,true,true,'bonus bLuk,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5549,'Taurus_Diadem','Taurus Diadem','Armor',20,300,3,true,70,true,535,100,true,true,true,'bonus bDex,2;\nbonus bDelayRate,-2;\nbonus2 bSubEle,Ele_earth,5;\nif (getrefine()>6) {\n bonus bDex,1;\n bonus bMatkRate,1;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5550,'Taurus_Crown','Taurus Crown','Armor',20,300,3,true,70,true,536,100,true,true,true,'bonus bDex,2;\nbonus bDelayRate,-2;\nbonus2 bSubEle,Ele_earth,5;\nif (getrefine()>6) {\n bonus bDex,1;\n bonus bMatkRate,1;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_top`,`view`,`script`) VALUES (5552,'Fest_Lord_Circlet','Festival Grand Circlet','Armor',8,true,93,'bonus bStr,3;\nbonus bInt,3;\nbonus bMdef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_top`,`view`,`script`) VALUES (5553,'Fest_Bunny_Band','Festival Bunny Band','Armor',7,true,15,'bonus bMdef,4;\nbonus2 bSubRace,RC_DemiHuman,9;\nbonus2 bSubRace,RC_Player_Human,9;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5554,'Octopus_Hat','Octopus Hat','Armor',20,200,3,true,20,true,538,100,true,true,true,'bonus3 bAutoSpell,"SM_PROVOKE",5,10;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5555,'Leaf_Cat_Hat','Leaf Cat Hat','Armor',20,100,3,true,true,539,100,true,true,true,'bonus bAgi,1;\nbonus3 bAutoSpellWhenHit,"AL_HEAL",3,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`location_head_low`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5556,'Fur_Seal_Hat','Seal Hat','Armor',20,500,3,true,true,true,55,true,540,'bonus bInt,1;\nbonus3 bAutoSpell,"WZ_FROSTNOVA",1,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5557,'Wild_Rose_Hat','Wild Rose Hat','Armor',20,500,6,1,true,false,false,true,20,true,541,100,true,true,true,'bonus bAgi,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5558,'Saci_Hat','Luxury Hat','Armor',20,100,6,1,true,30,true,542,'bonus3 bAddMonsterDropItem,510,RC_Plant,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (5559,'Piece_Of_White_Cloth_E','Piece Of White Cloth','Armor',1,true,true,543); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5560,'Bullock_Helm_J','Bullock Helm','Armor',20,3000,3,true,75,true,322,'bonus bMaxHP,100;\nbonus bNoKnockback;\nbonus2 bSubEle,Ele_Neutral,-20;\nbonus2 bSubEle,Ele_Fire,-20;\nbonus2 bSubEle,Ele_Water,-20;\nbonus2 bSubEle,Ele_Wind,-20;\nbonus2 bSubEle,Ele_Earth,-20;\nbonus2 bSubEle,Ele_Dark,-20;\nbonus2 bSubEle,Ele_Holy,-20;\nbonus2 bSubEle,Ele_Ghost,-20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5561,'Rabbit_Magic_Hat_J','Magic Rabbit Hat','Armor',800,1,true,true,497,'bonus bInt,1;\nbonus bMaxSP,50;\nbonus4 bAutoSpellWhenHit,"MG_FIREBOLT",3,10,3;\nbonus4 bAutoSpellWhenHit,"MG_COLDBOLT",3,10,3;\nbonus4 bAutoSpellWhenHit,"MG_LIGHTNINGBOLT",3,10,3;\nbonus3 bAutoSpellWhenHit,"AL_HEAL",1,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5562,'Good_Wedding_Veil_J','Luxurious Wedding Veil','Armor',500,1,true,true,45,489,'bonus bMdef,10;\nbonus bCastRate,-3;\nbonus bUseSPrate,-5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5564,'Crown_Of_Deceit','Crown of Deceit','Armor',20,300,3,1,true,true,85,true,544,100,true,true,true,'bonus bInt,4;\nbonus bCastRate,-10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5565,'Dragon_Arhat_Mask','Dragon Arhat Mask','Armor',5,true,true,1,545,100,true,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,10;\nbonus2 bAddRace,RC_Player_Human,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5566,'Tiger_Arhat_Mask','Tiger Arhat Mask','Armor',1,true,true,1,546,100,true,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,2;\nbonus2 bAddRace,RC_Player_Human,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5567,'Bright_Fury','Bright Fury','Armor',20,300,1,1,true,1,true,548,100,true,true,true,'bonus bStr,1;\nbonus2 bAddClass,Class_All,2;\nbonus bAspdRate,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`refineable`,`view`,`script`) VALUES (5568,'Rabbit_Bonnet','Rabbit Bonnet','Armor',20,1000,1,1,true,true,true,549,'bonus bInt,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5569,'Gemini_Diadem','Gemini Diadem','Armor',20,300,4,true,70,true,550,100,true,true,true,'bonus bAgi,2;\nbonus bMatkRate,2;\nif (getrefine()>6) {\n bonus bMdef,7;\n bonus bMAtkRate,8;\n bonus2 bSubEle,Ele_Wind,5;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5570,'Gemini_Crown','Gemini Crown','Armor',20,300,4,true,70,true,551,100,true,true,true,'bonus bAgi,2;\nbonus bBaseAtk,2;\nbonus bMdef,5;\nif (getrefine()>6) {\n bonus bDef,1;\n bonus bMatk,15;\n bonus bFlee,10;\n bonus2 bSubEle,Ele_Wind,5;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5572,'Savage_Baby_Hat','Savage Babe Hat','Armor',20,100,1,1,true,1,true,553,'bonus bVit,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`) VALUES (5573,'Bogy_Horn','Dokebi Horn','Armor',20,100,1,1,true,true,554); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5574,'Pencil_In_Mouth','Well-Chewed Pencil','Armor',20,100,true,10,555,100,true,true,true,'bonus bdex,2;\nbonus bHitRate,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`) VALUES (5575,'Onigiri_Hat','Rice Ball Hat','Armor',20,100,6,1,true,30,556); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`location_head_low`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_noguildstorage`,`script`) VALUES (5577,'Dark_Knight_MaskB','Dark Knight Mask','Armor',3000,5,true,true,true,80,true,479,100,true,true,'bonus bStr,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5578,'Voyage_Hat','Voyage_Hat','Armor',200,10,1,true,true,236,'bonus bAgi,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5579,'Wanderer\'s_Sakkat','Wanderer\'s Sakkat','Armor',20,300,2,1,true,true,70,true,558,100,true,true,true,'bonus bAgi,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5581,'Cancer_Diadem','Cancer Diadem','Armor',20,300,3,true,70,true,560,100,true,true,true,'bonus bInt,2;\nbonus2 bSubEle,Ele_water, 5;\nif (getrefine()>6) {\n bonus bMdef,1;\n bonus bHealPower, 3;\n bonus bMatkRate,2;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5582,'Cancer_Crown','Cancer Crown','Armor',20,300,3,true,70,true,561,100,true,true,true,'bonus bStr,2;\nbonus2 bSubEle,Ele_water, 5;\nif (getrefine()>6) {\n bonus bDef, 1;\n bonus bBaseAtk,15;\n bonus bFlee,10;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (5583,'Para_Team_Hat','Eden Team Hat','Armor',1,true,12,true,465,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5584,'Majestic_Evil_Horn','Majestic Evil Horns','Armor',400,1,true,1,true,562,100,true,true,true,'bonus2 bSubRace,RC_Demon,3;\nbonus2 bHPDrainRate,3,15;\nbonus2 bSPDrainRate,1,7;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`) VALUES (5585,'Rune_Hairband','Rune Cloth Circlet','Armor',20,400,1,1,true,true,1,true,564); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5586,'Mosquito_Coil','Mosquito Coil','Armor',20,100,1,1,true,1,true,563); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (5587,'Mosquito_Coil_1Use','Mosquito Coil','Armor',100,1,true,1,true,563,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (5590,'K_Poring_Cake_Cap','Poring Cake Hat','Armor',20,200,1,true,true,417); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5592,'Sigrun\'s_Wing','Sigrun\'s Wings','Armor',20,100,2,true,80,568,'if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief || (BaseJob == Job_Taekwon && Class!=Job_Soul_Linker))\n bonus bStr,1;\nelse if (BaseClass == Job_Mage || BaseClass == Job_Acolyte || class == Job_Ninja || class == Job_Soul_Linker)\n bonus bInt,1;\nelse if (BaseClass == Job_Archer || BaseClass == Job_Gunslinger)\n bonus bDex,1;\nelse if (BaseJob == Job_Novice || BaseJob == Job_SuperNovice) {\n bonus bMaxHP,80;\n bonus bMaxSP,30;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`) VALUES (5593,'K_Rabbit_Bonnet','Rabbit Bonnet','Armor',20,200,1,1,true,true,1,true,549); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`equip_level_min`,`view`) VALUES (5594,'Donut_In_Mouth','Donut In Mouth','Armor',20,50,1,true,1,569); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5596,'4Leaf_Clover_In_Mouth','4Leaf Clover In Mouth','Armor',20,2,true,1,571,100,true,true,true,true,true,true,true,true,'bonus bMdef,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5597,'Bubble_Gum_In_Mouth','Bubble Gum In Mouth','Armor',20,2,true,1,572,100,true,true,true,true,true,true,true,true,'bonus bMdef,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5600,'Br_Twin_Ribbon','Brazil Twin Ribbon','Armor',20,100,1,true,1,true,575,'bonus bAllStats,3;\nbonus bMdef,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5603,'RTC_Winner_Only','RTC First Place','Armor',250,8,1,true,1,true,577,100,true,true,true,true,true,true,true,'bonus bAllStats, 3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5604,'RTC_Second_Best','RTC Second Place','Armor',250,6,1,true,1,true,578,100,true,true,true,true,true,true,true,'bonus bAllStats, 2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5605,'RTC_Third_Best','RTC Third Place','Armor',250,4,1,true,1,true,579,100,true,true,true,true,true,true,true,'bonus bAllStats, 1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5653,'Darkness_Helm_J','Darkness Helm','Armor',20,500,3,1,true,70,true,586); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5654,'Holy_Marching_Hat_J','Holy Marching Hat','Armor',20,200,2,1,true,10,true,587,100,true,true,true,'bonus bStr,2;\nbonus3 bAutoSpell,"PR_ASPERSIO",2,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5658,'Imp_Hat','Imp Hat','Armor',20,400,1,true,1,true,589,'bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5659,'Sleepr_Hat','Sleeper Hat','Armor',20,400,1,true,1,true,590,'bonus3 bAutoSpell,"SA_SEISMICWEAPON",1,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5660,'Gryphon_Hat','Gryphon Hat','Armor',20,400,1,true,1,true,591,'bonus3 bAutoSpell,"SA_LIGHTNINGLOADER",1,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5664,'Filir_Wing','Filir\'s Pinions','Armor',20,100,1,true,70,595,'bonus bAspdRate,2;\nbonus bCastRate,-2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5665,'Shaman_Hat','Shaman Hat','Armor',20,400,1,1,true,1,true,596,'bonus2 bSubEle,Ele_Neutral,3;\nbonus2 bSubEle,Ele_Water,3;\nbonus2 bSubEle,Ele_Earth,3;\nbonus2 bSubEle,Ele_Fire,3;\nbonus2 bSubEle,Ele_Wind,3;\nbonus2 bSubEle,Ele_Poison,3;\nbonus2 bSubEle,Ele_Holy,3;\nbonus2 bSubEle,Ele_Dark,3;\nbonus2 bSubEle,Ele_Ghost,3;\nbonus2 bSubEle,Ele_Undead,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5666,'Golden_Crown','Golden Crown','Armor',20,500,8,1,true,1,true,597,'bonus bInt,1;\nbonus bDex,1;\nbonus bLuk,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`) VALUES (5667,'Skull_Hood','Skull Hood','Armor',20,100,1,1,true,true,30,true,598,100,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5668,'Weird_Pumpkin_Hat','Weird Pumpkin Hat','Armor',20,5,true,1,true,206,100,true,true,true,true,true,true,true,'bonus bMdef,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`view`) VALUES (5671,'Drooping_Morocc_Minion','Drooping Morocc Minion','Armor',20,300,1,true,70,600); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5681,'F_Ribbon_Green','Green Ribbon','Armor',800,100,1,true,true,244,'bonus bMdef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5682,'Triangle_Rune_Cap','Triangle Rune Cap','Armor',20,300,5,1,true,1,true,610,'bonus bHealPower,2;\nif (getrefine() > 6) {\n bonus bMatk,10;\n bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",8,150,BF_MAGIC,0;\n}\nelse {\n bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",7,150,BF_MAGIC,0;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5683,'Majestic_Goat_Repl','Baphomet Horns','Armor',20,100,5,true,1,true,41); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5684,'Jewel_Crown_Repl','Ornate Crown','Armor',20,100,5,true,1,true,88); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5685,'Prontera_Army_Cap_Repl','Army Cap','Armor',20,100,5,true,1,true,48); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5686,'Feather_Bonnet_Repl','Nice Hat Feather','Armor',20,100,5,true,1,true,104); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5687,'Viking_Helm_Repl','Orc Helm','Armor',20,100,5,true,1,true,86); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5690,'Red_Wing_Hat','Red Wing Hat','Armor',20,600,2,1,true,50,true,613,'if (getrefine()>6) {\n bonus2 bAddClass,Class_All,2;\n bonus bMatkRate,2;\n}\nif (getrefine()>8) {\n bonus2 bAddClass,Class_All,2;\n bonus bMatkRate,2;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5691,'Catain_Bandanna','Sailor\'s Bandana','Armor',20,10,1,true,1,true,542,'bonus bDex,1;\nbonus2 bSubEle,Ele_Poison,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5692,'Sea_Cat_Hat','Sea Cat Hat','Armor',20,10,1,true,1,true,539,'bonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5738,'Snowman_Hat','Snowman Hat','Armor',20,300,4,1,true,1,true,616,100,true,true,true,'bonus bStr,1;\nbonus bInt,1;\nbonus bMdef,3;\nbonus2 bSubEle,Ele_Water,7;\nbonus2 bAddMonsterDropItem,530,100;\nbonus2 bAddMonsterDropItem,12354,300;\nif (getrefine()>7) {\n bonus5 bAutoSpellwhenhit,"BA_FROSTJOKER",5,20,BF_WEAPON|BF_MAGIC,0;\n}\nelse {\n bonus5 bAutoSpellwhenhit,"BA_FROSTJOKER",1,20,BF_WEAPON|BF_MAGIC,0;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (5741,'Im_Egg_Shell_Hat','Eternal Egg Shell','Armor',20,1,true,10,true,101,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5742,'Rudolf_Santa_Hat','Rudolph Santa Hat','Armor',20,400,5,true,10,true,619,'bonus bLuk,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (5770,'Splash_Hat','Splash Hat','Armor',20,100,3,1,true,1,true,349,100,true,true,true,'autobonus "{ sc_start SC_WINDWEAPON, 180000, 1; }", 3, 180000, BF_WEAPON, "{ specialeffect2 EF_ENHANCE; }";'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5771,'Family_Hat','Family Hat','Armor',20,100,3,1,true,1,true,109,'bonus bDex,1;\nbonus bMdef,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`equip_level_min`,`view`) VALUES (5775,'Choco_Donut_In_Mouth','Choco Donut In Mouth','Armor',20,50,1,true,1,653); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`view`) VALUES (5781,'Persika','Persika','Armor',20,100,1,true,659); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5786,'Ancient_Elven_Ear','Ancient Elven Ear','Armor',10,200,1,true,1,665,100,true,true,true,true,true,true,true,'bonus bLuk,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`) VALUES (5788,'3D_Glasses','3D Glasses','Armor',20,100,1,true,1,661); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5792,'Fish_Pin','Fish Pin','Armor',20,100,3,true,1,true,669); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5793,'Ribbon_Of_Life','Ribbon Of Life','Armor',20,2,true,1,575,'bonus bInt,1;\nbonus bMdef,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_mid`,`equip_level_min`,`view`) VALUES (5794,'3D_Glasses_','3D Glasses','Armor',20,1,true,1,661); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (5796,'Cheer_Scarf','Cheer Scarf','Armor',true,1,369,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (5797,'Cheer_Scarf2','Cheer Scarf2','Armor',true,1,369,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (5798,'Cheer_Scarf3','Cheer Scarf3','Armor',true,1,369,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (5799,'Cheer_Scarf4','Cheer Scarf4','Armor',true,1,369,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`view`,`script`) VALUES (5800,'Blush_Of_Groom','Blush of Groom','Armor',20,50,true,125,'bonus2 bSubRace,RC_DemiHuman,3;\nbonus2 bSubRace,RC_Player_Human,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5801,'Ribbon_Of_Bride','Red Tailed Ribbon','Armor',20,100,5,true,true,167,'bonus bAllStats,2;\nbonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;\nif (getskilllv("AL_HEAL") == 10) {\n bonus3 bAutoSpellWhenHit,"AL_HEAL",10,20;\n}\nelse {\n bonus3 bAutoSpellWhenHit,"AL_HEAL",5,20;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`) VALUES (5802,'Upgrade_Elephant_Hat','Upgraded Elephant Hat','Armor',500,3,1,true,true,215); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5803,'Flower_Love_Hat','Love Flower Hat','Armor',20,100,2,true,true,5,'bonus2 bAddMonsterDropItem,608,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`view`) VALUES (5804,'Pirate_Eyepatch','Pirate Eye Bandage','Armor',1000,100,true,13); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5805,'Victorious_Coronet','Victorious Coronet','Armor',150,1,true,70,43,100,true,true,true,true,true,true,true,'bonus bMaxHPrate,15;\nbonus bSPrecovRate,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (5806,'Poem_Natalia_Hat','Poet Natalie\'s Hat','Armor',20,300,5,true,67,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5807,'October_Fest_Cap','October Fest Cap','Armor',20,100,1,true,false,false,true,50,true,104); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_upper`,`location_head_top`,`location_head_mid`,`location_head_low`,`refineable`,`view`,`script`) VALUES (5808,'Diabolus_Helmet','Dark Bacilium','Armor',20,250,5,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,364,'bonus2 bResEff,Eff_Stone,2000+(getrefine()*200);\nbonus2 bResEff,Eff_Freeze,2000+(getrefine()*200);\nbonus2 bResEff,Eff_Stun,2000+(getrefine()*200);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`view`,`script`) VALUES (5809,'Boom_Boom_Hat','Boom Boom Hat','Armor',100,6,true,216,'bonus bAllStats,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5810,'Ph.D_Hat_V','Ph.D Hat V','Armor',20,100,3,true,false,false,true,true,98,'bonus bInt,5;\nbonus bVit,3;\nbonus bDex,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`view`) VALUES (5811,'Santa_Beard','Santa\'s Beard','Armor',20,100,5,true,25); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (5812,'Hat_Of_Expert','Hat Of Expert','Armor',2,true,true,16,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5815,'Classic_Hat_J','Classic Hat','Armor',20,500,2,true,true,475,'bonus bStr,1;\nbonus2 bSubSize, 0, 5;\nbonus2 bSubSize, 1, 5;\nbonus2 bSubSize, 2, 5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5816,'Cowboy_Hat_J','Purple Cowboy Hat','Armor',20,500,true,true,411,'bonus bBaseAtk,15;\nbonus bFlee,-5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5817,'Valentine_Pledge','Valentine Pledge','Armor',20,3,true,true,100,true,true,true,true,true,true,true,true,'bonus bAllStats,2;\nbonus bMdef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5818,'Carnival_Hat','Carnival Hat','Armor',6,true,true,505,100,true,true,true,true,true,true,true,true,'bonus bAllStats, 3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5819,'Carnival_Circlet','Carnival Circlet','Armor',6,true,true,506,100,true,true,true,true,true,true,true,true,'bonus bAllStats, 3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5821,'Gold_Tulip_Hairpin','Gold Tulip Hairpin','Armor',10,100,2,true,true,499,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddClass,Class_All,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5822,'Love_Chick_Hat','Love Chick Hat','Armor',10000,100,4,true,true,500,100,true,true,true,true,true,true,true,'bonus bLuk,4;\nbonus bMaxHP,100;\nbonus bMaxSP,100;\nbonus2 bSubRace,RC_DemiHuman,7;\nbonus2 bSubRace,RC_Player_Human,7;\nbonus2 bSubRace,RC_Undead,7;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5824,'Fools_Day_Hat','Fools Day Hat','Armor',20,300,6,1,true,30,true,265); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_top`,`view`,`script`) VALUES (5826,'Valkyrie_Helmet','Valkyrie Helmet','Armor',10,true,225,'bonus bStr,2;\nbonus bInt,2;\nbonus bDex,2;\nbonus bAgi,2;\nbonus bMdef,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5827,'Book_File_Hat','Book File Hat','Armor',20,100,1,true,1,true,423); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (5828,'Honor_Gold_Ring','Honor Gold Ring','Armor',50,true,true,1,'bonus bAllStats,1;\nbonus bMdef,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (5844,'Loyal_Ring3','Loyal Ring3','Armor',true,true,1,'bonus bAllStats,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (5846,'Buzzy_Ball_Gum','Buzzy Ball Gum','Armor',50,100,1,true,1,572,'bonus bMdef,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`location_head_mid`,`equip_level_min`,`view`) VALUES (5851,'Summer_Knight','Summer Knight','Armor',20,1,true,true,60,138); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5856,'Passion_FB_Hat','Passion FB Hat','Armor',20,600,2,1,true,1,true,671,100,true,true,true,true,true,true,true,true,'bonus bStr,2;\nbonus bDex,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5857,'Cool_FB_Hat','Cool FB Hat','Armor',20,600,2,1,true,1,true,672,100,true,true,true,true,true,true,true,true,'bonus bInt,2;\nbonus bVit,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5858,'Victory_FB_Hat','Victory FB Hat','Armor',20,600,2,1,true,1,true,673,100,true,true,true,true,true,true,true,true,'bonus bInt,2;\nbonus bDex,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5859,'Glory_FB_Hat','Glory FB Hat','Armor',20,600,2,1,true,1,true,674,100,true,true,true,true,true,true,true,true,'bonus bAllStats,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9001,'Poring_Egg','Poring Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9002,'Drops_Egg','Drops Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9003,'Poporing_Egg','Poporing Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9004,'Lunatic_Egg','Lunatic Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9005,'Picky_Egg','Picky Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9006,'Chonchon_Egg','Chonchon Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9007,'Steel_Chonchon_Egg','Steel Chonchon Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9008,'Hunter_Fly_Egg','Hunter Fly Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9009,'Savage_Bebe_Egg','Savage Babe Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9010,'Baby_Desert_Wolf_Egg','Baby Desert Wolf Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9011,'Rocker_Egg','Rocker Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9012,'Spore_Egg','Spore Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9013,'Poison_Spore_Egg','Poison Spore Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9014,'PecoPeco_Egg','Peco Peco Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9015,'Smokie_Egg','Smokie Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9016,'Yoyo_Egg','Yoyo Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9017,'Orc_Warrior_Egg','Orc Warrior Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9018,'Munak_Egg','Munak Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9019,'Dokkaebi_Egg','Dokebi Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9020,'Sohee_Egg','Sohee Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9021,'Isis_Egg','Isis Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9022,'Green_Petite_Egg','Green Petite Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9023,'Deviruchi_Egg','Deviruchi Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9024,'Bapho_Jr._Egg','Bapho Jr. Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9025,'Bongun_Egg','Bongun Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9026,'Zherlthsh_Egg','Zealotus Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9027,'Alice_Egg','Alice Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (9028,'Rice_Cake_Egg','Hard Rice Cake','Petegg',20,100,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9029,'Santa_Goblin_Egg','Christmas Goblin\'s Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9030,'Chung_E_Egg','Green Maiden Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9031,'Spring_Rabbit_Egg','Spring Rabbit Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9032,'Knife_Goblin_Egg','Knife Goblin Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9033,'Flail_Goblin_Egg','Flail Goblin Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9034,'Hammer_Goblin_Egg','Hammer Goblin Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9035,'Red_Deleter_Egg','Red Deleter Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9036,'Diabolic_Egg','Diabolic Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9037,'Wanderer_Egg','Wanderer Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9038,'New_Year_Doll_Egg','New Year Doll Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9039,'Bacsojin_Egg','Bacsojin Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9040,'Civil_Servant_Egg','Civil Servant Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9041,'Leaf_Cat_Egg','Leaf Cat Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9042,'Loli_Ruri_Egg','Loli Ruri Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9043,'Marionette_Egg','Marionette Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9044,'Shinobi_Egg','Shinobi Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9045,'Whisper_Egg','Whisper Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9046,'Goblin_Leader_Egg','Goblin Leader Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9047,'Wicked_Nymph_Egg','Wicked Nymph Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9048,'Miyabi_Ningyo_Egg','Miyabi Ningyo Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9049,'Dullahan_Egg','Dullahan Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9050,'Medusa_Egg','Medusa Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9051,'Stone_Shooter_Egg','Stone Shooter Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9052,'Incubus_Egg','Incubus Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9053,'Golem_Egg','Golem Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9054,'Nightmare_Terror_Egg','Nightmare Terror Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9055,'Succubus_Egg','Succubus Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9056,'Imp_Egg','Imp Egg','Petegg',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10001,'Skull_Helm','Skull Helm','Petarmor',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10002,'Monster_Oxygen_Mask','Monster Oxygen Mask','Petarmor',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10003,'Transparent_Headgear','Transparent Head Protector','Petarmor',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10004,'Pacifier','Pacifier','Petarmor',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10005,'Wig','Wig','Petarmor',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10006,'Queen\'s_Hair_Ornament','Queen\'s Hair Ornament','Petarmor',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10007,'Silk_Ribbon','Silk Ribbon','Petarmor',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10008,'Punisher','Punisher','Petarmor',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10009,'Wild_Flower','Wild Flower','Petarmor',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10010,'Battered_Pot','Battered Pot','Petarmor',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10011,'Stellar_Hairpin','Stellar Hairpin','Petarmor',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10012,'Tiny_Egg_Shell','Tiny Egg Shell','Petarmor',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10013,'Backpack','Backpack','Petarmor',1500); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10014,'Rocker_Glasses','Rocker Glasses','Petarmor',2000); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10015,'Green_Lace','Green Lace','Petarmor',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10016,'Golden_Bell','Golden Bell','Petarmor',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10017,'Bark_Shorts','Bark Shorts','Petarmor',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10018,'Monkey_Circlet','Monkey Circlet','Petarmor',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10019,'Red_Muffler','Red Scarf','Petarmor',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10020,'Sword_Of_Grave_Keeper','Grave Keeper\'s Sword','Petarmor',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10021,'Round_Hair_Ornament','Circular Headgear','Petarmor',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10022,'Golden_Earing','Gold Earring','Petarmor',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10023,'Green_Lucky_Bag','Green Jewel Bag','Petarmor',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10024,'Fashionable_Glasses','Fashion Glasses','Petarmor',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10025,'Star_Hairband','Hairband Of Stars','Petarmor',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10026,'Wine_On_Sleeve','Tassel for Durumagi','Petarmor',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10027,'Spirit_Chain_','Pet Soul Ring','Petarmor',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10028,'Nice_Badge','Beautiful Badges','Petarmor',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10029,'Jade_Trinket','Jade Trinket','Petarmor',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10030,'Summer_Fan','Summer Fan','Petarmor',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10031,'Death_Coil','Ring Of Death','Petarmor',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10032,'Queen\'s_Coronet','Queen\'s Coronet','Petarmor',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10033,'Apro_Hair','Afro','Petarmor',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10034,'Ball_Mask','Masked Ball','Petarmor',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10035,'Windup_Spring','Spring','Petarmor',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10036,'Hell_Horn','Horn Of Hell','Petarmor',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10037,'Black_Butterfly_Mask','Black Butterfly Mask','Petarmor',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10038,'Horn_Protector','Horn Barrier','Petarmor',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13000,'Jujube_Dagger','Jujube Dagger','Weapon','Dagger',10000,600,39,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,1,true,'bonus bAtkEle,Ele_Wind;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13001,'Dragon_Killer','Dragon Killer','Weapon','Dagger',20,900,110,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,60,true,'bonus bIgnoreDefRace,RC_Dragon;\nbonus2 bExpAddRace,RC_Dragon,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13002,'Ginnungagap','Ginnungagap','Weapon','Dagger',20,700,148,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,70,true,'bonus bAtkEle,Ele_Dark;\nbonus2 bAddEff,Eff_Blind,500;\nbonus2 bAddEff2,Eff_Blind,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`job_ninja`,`job_rogue`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13003,'Coward','Cowardice Blade','Weapon','Dagger',52000,700,80,1,1,true,true,true,true,true,3,55,true,'bonus bDef,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`job_ninja`,`job_rogue`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13004,'Coward_','Cowardice Blade','Weapon','Dagger',52000,700,80,1,2,true,true,true,true,true,3,55,true,'bonus bDef,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_novice`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (13005,'Angelwing_Short_Sword','Angelic Wing Dagger','Weapon','Dagger',20,600,120,1,2,true,true,true,4,50,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13006,'Khukri','Khukri','Weapon','Dagger',240000,600,150,1,true,true,3,65,true,'bonus bAtkEle,Ele_Dark;\nbonus2 bAddEff,Eff_Curse,1000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13007,'Jitte','Jitte','Weapon','Dagger',20000,400,70,1,true,true,2,35,true,'bonus bBreakWeaponRate,200;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13008,'Jitte_','Jitte','Weapon','Dagger',20000,400,70,1,1,true,true,2,35,true,'bonus bBreakWeaponRate,200;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13009,'Kamaitachi','Kamaitachi','Weapon','Dagger',48000,900,125,2,true,true,4,70,true,'bonus bAtkEle,Ele_Wind;\nbonus bCritical,3;\nbonus bAspdRate,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13010,'Asura','Asura','Weapon','Dagger',3000,600,50,1,2,true,true,1,12,true,'bonus bMatkRate,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13011,'Asura_','Asura','Weapon','Dagger',3000,600,50,1,3,true,true,1,12,true,'bonus bMatkRate,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13012,'Murasame','Murasame','Weapon','Dagger',20,700,95,1,1,true,true,2,24,true,'bonus bAtkEle,Ele_Water;\nbonus2 bCriticalAddRace,RC_DemiHuman,10;\nbonus2 bCriticalAddRace,RC_Player_Human,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13013,'Murasame_','Murasame','Weapon','Dagger',20,700,95,1,2,true,true,2,24,true,'bonus bAtkEle,Ele_Water;\nbonus2 bCriticalAddRace,RC_DemiHuman,10;\nbonus2 bCriticalAddRace,RC_Player_Human,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13014,'Hakujin','Hakujin','Weapon','Dagger',20,800,120,1,true,true,3,42,true,'bonus bInt,2;\nbonus3 bAutoSpell,"AL_HEAL",1,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13015,'Hakujin_','Hakujin','Weapon','Dagger',20,800,120,1,1,true,true,3,42,true,'bonus bInt,2;\nbonus3 bAutoSpell,"AL_HEAL",1,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13016,'Poison_Knife_','Poison Knife','Weapon','Dagger',20,800,64,1,2,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,65,true,'bonus bAtkEle,Ele_Poison;\nbonus2 bAddEff,Eff_Poison,3000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13017,'House_Auger_','Ice Pick','Weapon','Dagger',20,600,70,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,36,true,'bonus bDefRatioAtkClass,Class_All;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13018,'Sucsamad_','Sucsamad','Weapon','Dagger',20,800,140,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,36,true,'bonus2 bAddEle,Ele_Earth,10;\nbonus2 bAddEle,Ele_Wind,10;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13019,'Ginnungagap_','Ginnungagap','Weapon','Dagger',20,700,148,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,70,true,'bonus bAtkEle,Ele_Dark;\nbonus2 bAddEff,Eff_Blind,500;\nbonus2 bAddEff2,Eff_Blind,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13020,'Warrior_Balmung_','Warrior\'s Balmung','Weapon','Dagger',20,1000,170,1,true,4,48,true,100,true,true,true,true,true,true,true,true,'bonus bAllStats,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13021,'Combat_Knife_C','Combat Knife','Weapon','Dagger',1,129,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,1,100,true,true,true,true,true,true,true,true,'bonus bIgnoreDefRace,RC_DemiHuman;\nbonus bIgnoreDefRace,RC_Player_Human;\nbonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;\nbonus2 bSubRace,RC_Demon,-10;\nbonus bMaxSPrate,10;\nbonus bSPDrainValue,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13022,'Counter_Dagger_C','Dagger of Counter','Weapon','Dagger',1,209,1,true,true,true,true,true,4,1,100,true,true,true,true,true,true,true,true,'bonus bCritical,90;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13023,'Asura_C','Ashura','Weapon','Dagger',1,120,1,true,true,1,1,100,true,true,true,true,true,true,true,true,'bonus bMatkRate,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`script`) VALUES (13024,'Sword_Breaker_C','Refined Swordbreaker','Weapon','Dagger',2,105,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,'bonus bBreakWeaponRate,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`script`) VALUES (13025,'Mail_Breaker_C','Refined Mailbreaker','Weapon','Dagger',2,105,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,'bonus bBreakArmorRate,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`script`) VALUES (13026,'Moonlight_Sword_C','Moonlight Dagger','Weapon','Dagger',2,85,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,'bonus bMaxSPrate,10;\nbonus bSPDrainValue,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`class_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13027,'Scalpel','Scalpel','Weapon','Dagger',20,500,120,1,3,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,55,true,'bonus2 bAddEff,Eff_Bleeding,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`class_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13028,'Tooth_Blade','Tooth Blade','Weapon','Dagger',20,700,130,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,55,true,'if (getrefine()>=9) {\n bonus3 bAutoSpell,"NPC_SLOWCAST",2,70;\n} else\n bonus3 bAutoSpell,"NPC_SLOWCAST",1,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13029,'Prinsence_Knife','Prinsense Knife','Weapon','Dagger',20,120,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13030,'Dragon_Killer_','Dragon Killer','Weapon','Dagger',20,900,110,1,2,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,60,true,'bonus bIgnoreDefRace,RC_Dragon;\nbonus2 bExpAddRace,RC_Dragon,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13031,'Sword_Breaker_','Swordbreaker','Weapon','Dagger',20,1000,70,1,3,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,36,true,'bonus bBreakWeaponRate,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13032,'Mail_Breaker_','Mailbreaker','Weapon','Dagger',20,1000,70,1,3,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,36,true,'bonus bBreakArmorRate,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13033,'Assasin_Dagger_','Assassin Dagger','Weapon','Dagger',20,600,140,1,1,true,true,4,36,true,'bonus bMaxHPrate,20;\nbonus bMaxSPrate,15;\nbonus bAspdRate,2;\nbonus bAtkEle,Ele_Dark;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (13034,'Twilight_Desert','Desert Twilight','Weapon','Dagger',20,600,130,1,2,true,true,true,2,70,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (13035,'Sandstorm','Sandstorm','Weapon','Dagger',20,600,50,1,4,true,true,true,2,70,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13036,'BF_Dagger1','Brave Assassin\'s Damascus','Weapon','Dagger',20,120,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,80,true,100,true,true,true,true,true,true,'bonus bStr,1;\nbonus bAgi,1;\nbonus2 bAddRace,RC_DemiHuman,75;\nbonus2 bAddRace,RC_Player_Human,75;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;\nif (Class == Job_Ninja || Class == Job_Rogue || Class == Job_Stalker)\n bonus bMatkRate,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13037,'BF_Dagger2','Valorous Assassin\'s Damascus','Weapon','Dagger',20,120,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,80,true,100,true,true,true,true,true,true,'bonus bStr,1;\nbonus bAgi,1;\nbonus2 bAddRace,RC_DemiHuman,75;\nbonus2 bAddRace,RC_Player_Human,75;\nbonus bUnbreakableWeapon;\nautobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }";\nif (Class == Job_Ninja || Class == Job_Rogue || Class == Job_Stalker)\n bonus bMatkRate,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13038,'Dagger_Of_Hunter','Dagger of Hunter','Weapon','Dagger',20,700,120,1,3,true,true,true,3,70,true,'bonus bStr,1;\nbonus bAgi,2;\nbonus bDex,1;\nbonus4 bAutoSpellOnSkill,"RG_BACKSTAP","SM_BASH",10,100;\nbonus2 bSkillAtk,"RG_BACKSTAP",20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`class_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13039,'Ivory_Knife','Ivory Knife','Weapon','Dagger',20,700,130,1,2,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,50,true,'bonus bAgi,2;\nbonus bAspdRate,3;\nbonus2 bAddEff,Eff_Bleeding,300;\nbonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13040,'N_Cutter','Novice Cutter','Weapon','Dagger',50,1,3,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,1,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13041,'N_Main_Gauche','Novice Main Gauche','Weapon','Dagger',63,1,3,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,1,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13042,'Krieger_Dagger1','Glorious Gladius','Weapon','Dagger',20,120,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,75;\nbonus2 bAddRace,RC_Player_Human,75;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus3 bAutoSpell,"PR_LEXDIVINA",1,20;\nbonus bUnbreakableWeapon;\nif (getrefine()>5) {\n bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);\n bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (getrefine()>8)\n bonus4 bAutoSpellOnSkill,"RG_RAID","NPC_WIDEBLEEDING",1,250;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13043,'Fortune_Sword_I','Fortune Sword','Weapon','Dagger',120,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,100,true,true,true,true,true,true,true,true,'bonus bLuk,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13044,'House_Auger_I','Ice Pick','Weapon','Dagger',105,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_ninja`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13045,'Kamaitachi_I','Kamaitachi','Weapon','Dagger',155,2,true,true,4,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`job_rogue`,`job_thief`,`class_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13046,'Krieg','Krierg','Weapon','Dagger',20,500,110,1,3,true,true,true,true,true,2,50,true,'bonus3 bAddEffOnSkill,"RG_BACKSTAP",Eff_Bleeding,1000;\nbonus2 bSkillAtk,"RG_BACKSTAP",15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`job_rogue`,`job_thief`,`class_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13047,'Weihna','Weihna','Weapon','Dagger',20,500,135,1,2,true,true,true,true,true,3,50,true,'bonus3 bAddEffOnSkill,"RG_RAID",Eff_Poison,1000;\nautobonus "{ bonus2 bAddClass,Class_All,10; }",5,5000,BF_WEAPON|BF_SHORT,"{ specialeffect2 EF_POTION_BERSERK; }";'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13048,'Damascus_C','Damascus','Weapon','Dagger',153,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,1,100,true,true,true,true,true,true,true,true,'bonus2 bAddSize,Size_All,40;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13100,'Six_Shooter','Six Shooter','Weapon','Revolver',4500,400,30,7,1,true,true,true,1,10,true,'bonus bHit,-10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13101,'Six_Shooter_','Six Shooter','Weapon','Revolver',4500,400,30,7,2,true,true,true,1,10,true,'bonus bHit,-10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13102,'Crimson_Bolt','Crimson Bolt','Weapon','Revolver',20000,450,45,7,1,true,true,true,2,35,true,'bonus bHit,-10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13103,'Crimson_Bolt_','Crimson Bolt','Weapon','Revolver',20000,450,45,7,2,true,true,true,2,35,true,'bonus bHit,-10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13104,'The_Garrison','Garrison','Weapon','Revolver',48000,500,70,7,1,true,true,true,2,55,true,'bonus bHit,-10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13105,'The_Garrison_','Garrison','Weapon','Revolver',48000,500,70,7,2,true,true,true,2,55,true,'bonus bHit,-10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13106,'Gold_Lux','Gold Lux','Weapon','Revolver',100000,500,20,7,true,true,true,3,12,true,'bonus bHit,-10;\nif (getskilllv("GS_GLITTERING")>0)\n bonus3 bAutoSpell,"GS_GLITTERING",getskilllv("GS_GLITTERING"),100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13107,'Wasteland_Outlaw','Wasteland\'s Outlaw','Weapon','Revolver',20,580,68,7,2,true,true,true,3,70,true,'bonus bHit,readparam(bAgi)/10;\nbonus bAspdRate,readparam(bAgi)/14;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13108,'BF_Pistol1','Soldier Revolver','Weapon','Revolver',70,7,true,true,true,3,80,true,100,true,true,true,true,true,true,'bonus bDex,2;\nbonus bHit,-10;\nbonus2 bAddRace,RC_DemiHuman,55;\nbonus2 bAddRace,RC_Player_Human,55;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nautobonus "{ bonus bAspdRate,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (13109,'Wasteland_Outlaw_C','Wasteland Outlaw','Weapon','Revolver',20,100,7,true,true,true,3,'bonus bHit,readparam(bAgi)/10;\nbonus bAspdRate,readparam(bAgi)/14;\nbonus2 bAddClass,Class_All,10;\nbonus bMatkRate,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13110,'Krieger_Pistol1','Glorious Pistol','Weapon','Revolver',80,7,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,55;\nbonus2 bAddRace,RC_Player_Human,55;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;\nif (getrefine()>5) {\n bonus2 bAddRace,RC_DemiHuman,pow(getrefine()-4,2);\n bonus2 bAddRace,RC_Player_Human,pow(getrefine()-4,2);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (getrefine()>8) {\n bonus4 bAutoSpellOnSkill,"GS_RAPIDSHOWER","GS_GLITTERING",1,1000;\n bonus2 bSkillAtk,"GS_RAPIDSHOWER",getrefine()*2;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13112,'P_Revolver1','Eden Revlover I','Weapon','Revolver',4,7,true,true,true,1,26,100,true,true,true,true,true,true,true,'bonus bHit,-5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13113,'P_Revolver2','Eden Revlover II','Weapon','Revolver',60,7,true,true,true,1,40,100,true,true,true,true,true,true,true,'bonus bHit,-5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (13150,'Branch','Branch','Weapon','Rifle',3000,500,50,9,3,true,true,true,1,1,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13151,'The_Cyclone','Cyclone','Weapon','Rifle',17500,700,120,9,1,true,true,true,2,24,true,'bonus bHit,10;\nbonus bCritical,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13152,'The_Cyclone_','Cyclone','Weapon','Rifle',17500,700,120,9,2,true,true,true,2,24,true,'bonus bHit,10;\nbonus bCritical,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13153,'Dusk','Dusk','Weapon','Rifle',23500,750,150,9,1,true,true,true,2,56,true,'bonus bHit,10;\nbonus bCritical,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13154,'Rolling_Stone','Rolling Stone','Weapon','Shotgun',12000,900,135,9,1,true,true,true,1,14,true,'bonus bSplashRange,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13155,'Black_Rose','Black Rose','Weapon','Shotgun',32000,900,180,9,1,true,true,true,2,35,true,'bonus bSplashRange,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13156,'Gate_Keeper','Gate Keeper','Weapon','Shotgun',56000,1000,210,9,true,true,true,2,24,true,'bonus bSplashRange,1;\nbonus3 bAutoSpell,"GS_SPREADATTACK",6,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (13157,'Drifter','Drifter','Weapon','Gatling',80000,2300,50,9,1,true,true,true,2,55,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13158,'Butcher','Butcher','Weapon','Gatling',130000,2500,75,9,true,true,true,3,68,true,'bonus2 bCriticalAddRace,RC_Brute,10;\nbonus2 bCriticalAddRace,RC_Player_Doram,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13159,'Butcher_','Butcher','Weapon','Gatling',130000,2500,75,9,1,true,true,true,3,68,true,'bonus2 bCriticalAddRace,RC_Brute,10;\nbonus2 bCriticalAddRace,RC_Player_Doram,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13160,'Destroyer','Destroyer','Weapon','Grenade',110000,1200,220,9,true,true,true,2,52,true,'bonus bBreakArmorRate,200;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13161,'Destroyer_','Destroyer','Weapon','Grenade',110000,1200,220,9,1,true,true,true,2,52,true,'bonus bBreakArmorRate,200;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (13162,'Inferno','Inferno','Weapon','Grenade',230000,1250,280,9,1,true,true,true,2,65,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13163,'Long_Barrel','Long Barrel','Weapon','Rifle',40000,1000,150,9,true,true,true,3,70,true,'bonus bHit,10;\nbonus bCritical,20;\nbonus bAspdRate,-3;\nbonus3 bAutoSpell,"GS_TRACKING",5,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13164,'Long_Barrel_','Long Barrel','Weapon','Rifle',40000,1000,150,9,1,true,true,true,3,70,true,'bonus bHit,10;\nbonus bCritical,20;\nbonus bAspdRate,-3;\nbonus3 bAutoSpell,"GS_TRACKING",5,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13165,'Jungle_Carbine','Jungle Carbine','Weapon','Rifle',56000,700,170,9,true,true,true,3,70,true,'bonus bHit,10;\nbonus bCritical,4;\nbonus bAspdRate,10;\nbonus bHit,-readparam(bDex)/3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13166,'Jungle_Carbine_','Jungle Carbine','Weapon','Rifle',56000,700,170,9,1,true,true,true,3,70,true,'bonus bHit,10;\nbonus bCritical,4;\nbonus bAspdRate,10;\nbonus bHit,-readparam(bDex)/3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13167,'Gate_KeeperDD','Gate Keeper-DD','Weapon','Shotgun',72000,1300,200,9,true,true,true,4,70,true,'bonus bSplashRange,1;\nbonus3 bAutoSpell,"GS_SPREADATTACK",6,50;\nbonus bDef,getrefine();\nbonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13168,'Thunder_P','Thunder P','Weapon','Shotgun',76000,700,80,9,1,true,true,true,3,70,true,'bonus bSplashRange,1;\nbonus bHit,-5;\nbonus bAspdRate,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13169,'Thunder_P_','Thunder P','Weapon','Shotgun',76000,700,80,9,2,true,true,true,3,70,true,'bonus bSplashRange,1;\nbonus bHit,-5;\nbonus bAspdRate,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13170,'Lever_Action_Rifle','Lever Action Rifle','Weapon','Rifle',20,770,138,9,2,true,true,true,3,70,true,'bonus bHit,20;\nbonus bCritical,50;\nbonus bAspdRate,-5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13171,'BF_Rifle1','Soldier Rifle','Weapon','Rifle',50,9,true,true,true,3,80,true,100,true,true,true,true,true,true,'bonus bDex,2;\nbonus bHit,10;\nbonus bCritical,10;\nbonus2 bAddRace,RC_DemiHuman,75;\nbonus2 bAddRace,RC_Player_Human,75;\nbonus2 bCastrate,"GS_TRACKING",-25;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13172,'BF_Gatling_Gun1','Soldier Gatling Gun','Weapon','Gatling',80,9,true,true,true,3,80,true,100,true,true,true,true,true,true,'bonus bDex,2;\nbonus2 bAddRace,RC_DemiHuman,35;\nbonus2 bAddRace,RC_Player_Human,35;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nautobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,120,1000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }";\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13173,'BF_Shotgun1','Soldier Shotgun','Weapon','Shotgun',100,9,true,true,true,3,80,true,100,true,true,true,true,true,true,'bonus bDex,2;\nbonus bSplashRange,1;\nbonus2 bAddRace,RC_DemiHuman,55;\nbonus2 bAddRace,RC_Player_Human,55;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nautobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }";\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13174,'BF_Launcher1','Soldier Grenade Launcher','Weapon','Grenade',300,9,true,true,true,3,80,true,100,true,true,true,true,true,true,'bonus bDex,2;\nbonus2 bAddRace,RC_DemiHuman,35;\nbonus2 bAddRace,RC_Player_Human,35;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nautobonus "{ bonus bBaseAtk,300; bonus2 bHPLossRate,120,1000; }",30,9000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }";\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13175,'Lever_Action_Rifle_C','Lever Action Rifle','Weapon','Rifle',20,170,9,true,true,true,3,100,true,true,true,true,true,true,true,true,'bonus bHit,20;\nbonus bCritical,50;\nbonus bAspdRate,-5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13176,'Krieger_Rifle1','Glorious Rifle','Weapon','Rifle',90,9,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,75;\nbonus2 bAddRace,RC_Player_Human,75;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus2 bSkillAtk,"GS_TRIPLEACTION",30;\nbonus bUnbreakableWeapon;\nif (getrefine()>5) {\n bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);\n bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (getrefine()>8) {\n bonus2 bCastrate,"GS_TRACKING",25;\n bonus2 bSkillAtk,"GS_TRACKING",getrefine() * 3;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13177,'Krieger_Gatling1','Glorious Gatling Gun','Weapon','Gatling',90,9,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,35;\nbonus2 bAddRace,RC_Player_Human,35;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus2 bSkillAtk,"GS_TRIPLEACTION",30;\nbonus bUnbreakableWeapon;\nif (getrefine()>5) {\n bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);\n bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (getrefine()>8) {\n bonus2 bAddClass,Class_All,getrefine();\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13178,'Krieger_Shotgun1','Glorious Shotgun','Weapon','Shotgun',110,9,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,55;\nbonus2 bAddRace,RC_Player_Human,55;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bSplashRange,1;\nbonus2 bSkillAtk,"GS_TRIPLEACTION",30;\nbonus bUnbreakableWeapon;\nif (getrefine()>5) {\n bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);\n bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (getrefine()>8) {\n bonus2 bSkillAtk,"GS_SPREADATTACK",getrefine() * 2;\n bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13179,'Krieger_Launcher1','Glorious Grenade Launcher','Weapon','Grenade',330,9,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,35;\nbonus2 bAddRace,RC_Player_Human,35;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus2 bSkillAtk,"GS_TRIPLEACTION",30;\nbonus bUnbreakableWeapon;\nif (getrefine()>5) {\n bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);\n bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (getrefine()>8) {\n bonus2 bSkillAtk,"GS_GROUNDDRIFT",getrefine() * 2;\n bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000;\n autobonus "{ bonus bAspdRate,20; }",200,20000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13300,'Huuma_Bird_Wing','Huuma Wing Shuriken','Weapon','Huuma',90000,3000,150,1,true,true,true,4,65,true,'bonus bUnbreakableWeapon;\nbonus bAtkEle,Ele_Wind;\nbonus bDex,-2;\nbonus bAgi,-1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13301,'Huuma_Giant_Wheel','Huuma Giant Wheel Shuriken','Weapon','Huuma',40000,2500,50,1,3,true,true,true,4,42,true,'bonus bUnbreakableWeapon;\nbonus2 bAddEff,Eff_Bleeding,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13302,'Huuma_Giant_Wheel_','Huuma Giant Wheel Shuriken','Weapon','Huuma',40000,2500,50,1,4,true,true,true,4,42,true,'bonus bUnbreakableWeapon;\nbonus2 bAddEff,Eff_Bleeding,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13303,'Huuma_Blaze','Huuma Blaze Shuriken','Weapon','Huuma',78000,1500,185,1,true,true,true,4,55,true,'bonus bUnbreakableWeapon;\nbonus bAtkEle,Ele_Fire;\nbonus bDex,-2;\nbonus3 bAutoSpell,"MG_FIREBALL",5,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13304,'Huuma_Calm_Mind','Huuma Calm Mind','Weapon','Huuma',20,1550,112,1,2,true,true,true,3,70,true,'bonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"NJ_HUUMA",30;\nbonus bNoCastCancel;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13305,'BF_Huuma_Shuriken1','Brave Huuma Front Shuriken','Weapon','Huuma',20,55,1,true,true,true,3,80,true,100,true,true,true,true,true,true,'bonus bStr,2;\nbonus bDex,1;\nbonus2 bAddRace,RC_DemiHuman,95;\nbonus2 bAddRace,RC_Player_Human,95;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13306,'BF_Huuma_Shuriken2','Valorous Huuma Front Shuriken','Weapon','Huuma',20,55,1,true,true,true,3,80,true,100,true,true,true,true,true,true,'bonus bStr,2;\nbonus bDex,1;\nbonus2 bAddRace,RC_DemiHuman,95;\nbonus2 bAddRace,RC_Player_Human,95;\nautobonus "{ bonus2 bSkillAtk,\\"NJ_HUUMA\\",100; bonus2 bSkillAtk,\\"NJ_ISSEN\\",100; }",50,10000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK; }";\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13307,'Krieger_Huuma_Shuriken1','Glorious Shuriken','Weapon','Huuma',20,55,1,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,95;\nbonus2 bAddRace,RC_Player_Human,95;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bMatkRate,15;\nautobonus "{ bonus2 bSkillAtk,\\"NJ_HUUMA\\",100; bonus2 bSkillAtk,\\"NJ_ISSEN\\",100; }",50,10000;\nbonus bUnbreakableWeapon;\nif (getrefine()>5) {\n bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3);\n bonus2 bAddRace,RC_Player_Human,(getrefine()-3)*(getrefine()-3);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (getrefine()>8) {\n bonus5 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000,1;\n bonus4 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13308,'Huuma_Blaze_I','Huuma Blaze Shuriken','Weapon','Huuma',230,1,true,true,true,4,100,true,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nbonus bAtkEle,Ele_Fire;\nbonus bDex,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13309,'Huuma_Giant_Wheel_C','Huuma Giant Wheel Shuriken','Weapon','Huuma',99,1,true,true,true,4,1,100,true,true,true,true,true,true,true,true,'bonus2 bAddSize,Size_All,80;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13400,'Cutlas_','Cutlus','Weapon','1hSword',20,900,150,1,1,true,true,true,true,true,true,true,true,true,true,4,40,true,'skill "SM_BASH",5;\nbonus bStr,2;\nbonus bDef,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13401,'Excalibur_C','Excalibur','Weapon','1hSword',1,199,1,true,true,true,true,true,true,true,true,true,true,4,1,100,true,true,true,true,true,true,true,true,'bonus bInt,10;\nbonus bLuk,10;\nbonus bAtkEle,Ele_Holy;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`script`) VALUES (13402,'Cutlas_C','Cutlus','Weapon','1hSword',2,185,1,true,true,true,true,true,true,true,true,true,true,4,'skill "SM_BASH",5;\nbonus bStr,2;\nbonus bDef,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`script`) VALUES (13403,'Solar_Sword_C','Solar Sword','Weapon','1hSword',2,120,1,true,true,true,true,true,true,true,true,true,true,4,'bonus bAtkEle,Ele_Fire;\nbonus bHPDrainRate,1;\nbonus2 bSPLossRate,15,10000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13404,'Platinum_Shotel','Platinum Shotel','Weapon','1hSword',20,1500,130,1,1,true,true,true,true,true,true,true,true,true,true,4,55,true,'bonus bCritical,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13405,'Curved_Sword','Curved Sword','Weapon','1hSword',20,800,125,1,2,true,true,true,true,true,true,true,true,true,true,4,55,true,'bonus bAspdRate,10;\nbonus2 bAddEff,Eff_Curse,300;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13406,'Edger','Edger','Weapon','1hSword',20,120,1,true,true,true,true,true,true,true,true,true,true,1,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`script`) VALUES (13407,'Nagan_C','Refined Nagan','Weapon','1hSword',1,148,1,true,true,true,true,true,true,true,true,true,true,4,'skill "TF_DOUBLE",5;\nbonus bDoubleRate,25;\nbonus2 bAddRace,RC_DemiHuman,40;\nbonus2 bAddRace,RC_Player_Human,40;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`script`) VALUES (13408,'Fire_Brand_C','Refined Fireblend','Weapon','1hSword',1,120,1,true,true,true,true,true,true,true,true,true,true,4,'bonus bAtkEle,Ele_Fire;\nbonus bInt,2;\nskill "MG_FIREBOLT",5;\nbonus3 bAutoSpell,"MG_FIREBOLT",5,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`script`) VALUES (13409,'Immaterial_Sword_C','Refined Immaterial Sword','Weapon','1hSword',1,160,1,true,true,true,true,true,true,true,true,true,true,4,'bonus bAtkEle,Ele_Ghost;\nbonus2 bSPVanishRate,45,30;\nbonus bSPDrainValue,-1;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13410,'BF_Sword1','Valorous Gladiator Blade','Weapon','1hSword',20,115,1,true,true,true,true,true,true,true,true,true,true,true,true,3,80,true,100,true,true,true,true,true,true,'bonus bStr,1;\nbonus bDex,1;\nbonus2 bAddRace,RC_DemiHuman,75;\nbonus2 bAddRace,RC_Player_Human,75;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13411,'BF_Sword2','Brave Gladiator Blade','Weapon','1hSword',20,115,1,true,true,true,true,true,true,true,true,true,true,true,true,3,80,true,100,true,true,true,true,true,true,'bonus bStr,1;\nbonus bDex,1;\nbonus2 bAddRace,RC_DemiHuman,75;\nbonus2 bAddRace,RC_Player_Human,75;\nbonus bMatkRate,10;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`class_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13412,'Twin_Edge_B','Twin Edge of Naght Sieger','Weapon','1hSword',20,1500,150,1,3,true,true,true,true,true,true,true,true,true,true,true,4,75,true,'bonus bAtkEle,Ele_Water;\nskill "MG_FROSTDIVER",5;\nautobonus "{ bonus bIgnoreDefClass,Class_Normal; }",50,5000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`class_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13413,'Twin_Edge_R','Twin Edge of Naght Sieger','Weapon','1hSword',20,1500,160,1,3,true,true,true,true,true,true,true,true,true,true,true,4,75,true,'bonus bAtkEle,Ele_Fire;\nskill "WZ_METEOR",3;\nautobonus "{ bonus bIgnoreDefClass,Class_Normal; }",50,5000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`class_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13414,'Elemental_Sword','Elemental Sword','Weapon','1hSword',20,1200,105,1,3,true,true,true,true,true,true,true,true,true,true,true,3,70,true,'bonus bStr,2;\nbonus bInt,4;\nbonus bDex,1;\nbonus bMatkRate,5;\nbonus2 bAddEle,Ele_Neutral,10;\nbonus3 bAutoSpell,"MG_COLDBOLT",3,50;\nbonus4 bAutoSpellOnSkill,"MG_COLDBOLT","MG_FIREBOLT",3,1000;\nbonus4 bAutoSpellOnSkill,"MG_FIREBOLT","MG_LIGHTNINGBOLT",3,1000;\nbonus4 bAutoSpellOnSkill,"MG_LIGHTNINGBOLT","WZ_EARTHSPIKE",3,1000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13415,'N_Falchion','Novice Falchion','Weapon','1hSword',59,1,3,true,true,true,true,true,true,true,true,true,true,true,true,1,2,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13416,'Krieger_Onehand_Sword1','Glorious Flamberge','Weapon','1hSword',20,130,1,true,true,true,true,true,true,true,true,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,75;\nbonus2 bAddRace,RC_Player_Human,75;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;\nif (getrefine()>5) {\n bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);\n bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (getrefine()>6)\n bonus bAspdRate,5;\nif (getrefine()>8) {\n bonus bAspdRate,5;\n bonus4 bAutoSpellOnSkill,"SM_BASH","NPC_CRITICALWOUND",2,200;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13417,'Krieger_Onehand_Sword2','Glorious Rapier','Weapon','1hSword',20,130,1,true,true,true,true,true,true,true,true,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus bInt,getrefine()-5;\nbonus bMatkRate,10;\nbonus bUnbreakableWeapon;\nif (getrefine()>5)\n bonus bUseSPrate,-10;\nif (getrefine()>8)\n bonus bInt,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13418,'Krieger_Onehand_Sword3','Glorious Holy Avenger','Weapon','1hSword',20,130,1,true,true,true,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus bInt,getrefine()-5;\nbonus bMatkRate,10;\nbonus bUnbreakableWeapon;\nif (getrefine()>5)\n bonus bUseSPrate,-10;\nif (getrefine()>8)\n bonus4 bAutoSpellOnSkill,"PA_PRESSURE","PR_LEXAETERNA",1,1000;\nif (getrefine()>9)\n bonus bInt,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13419,'Holy_Saber','Holy saber','Weapon','1hSword',20,160,1,true,true,true,true,true,true,true,true,true,true,3,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13420,'Honglyun\'s_Sword','Honglyun\'s Sword','Weapon','1hSword',20,1200,160,1,1,true,true,true,true,true,true,true,true,true,true,4,70,true,100,true,true,true,'bonus bAtkEle,Ele_Fire;\nbonus bStr,2;\nbonus bInt,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`class_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13421,'Ruber','Ruber','Weapon','1hSword',20,1500,170,1,1,true,true,true,true,true,true,true,true,3,50,true,'autobonus "{ bonus2 bSkillAtk,\\"KN_BOWLINGBASH\\",20; bonus2 bSkillAtk,\\"SM_BASH\\",20; }",5,15000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_crusader`,`job_knight`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13422,'Flamberge_C','Flamberge','Weapon','1hSword',185,1,true,true,true,3,1,100,true,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nbonus2 bAddSize,Size_All,40;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`class_upper`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15000,'Bone_Plate','Bone Plate','Armor',20,1000,7,1,true,true,true,true,true,true,true,true,true,true,true,85,true,'bonus bStr,1;\nbonus bMdef,3;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,10;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,10;\nbonus2 bIgnoreDefRaceRate,RC_Brute,10;\nbonus2 bIgnoreDefRaceRate,RC_Player_Doram,10;\nbonus3 bAutoSpellWhenHit,"NPC_WIDEBLEEDING",1,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (15001,'Odin\'s_Blessing_I','Odin\'s Blessing','Armor',10,true,false,false,true,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`class_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16000,'Erde','Erde','Weapon','Mace',20,500,130,1,2,true,true,true,true,true,true,true,true,true,true,true,3,50,true,'bonus2 bSkillAtk,"AM_ACIDTERROR",20;\nbonus2 bSkillAtk,"AM_DEMONSTRATION",20;\nbonus bMaxSP,50;\nbonus bHealPower,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`class_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16001,'Red_Square_Bag','Red Square Bag','Weapon','Mace',20,500,130,1,2,true,true,true,true,true,true,true,true,true,true,true,3,50,true,'bonus bMaxHP,200;\nbonus2 bSkillAtk,"AM_ACIDTERROR",20;\nbonus2 bSkillAtk,"AM_DEMONSTRATION",20;\nbonus2 bAddMonsterDropItem,501,50;\nbonus2 bAddMonsterDropItem,502,20;\nbonus2 bAddMonsterDropItem,503,20;\nbonus2 bAddMonsterDropItem,504,20;\nbonus2 bAddMonsterDropItem,505,10;\nif (readparam(bStr)>=95)\n bonus2 bAddEff,Eff_Stun,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16002,'Stunner_C','Stunner','Weapon','Mace',175,1,true,true,true,true,3,1,100,true,true,true,true,true,true,true,true,'bonus2 bAddEff,Eff_Stun,1000;\nbonus2 bAddSize,Size_All,40;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16030,'Pilebuncker_S','Pile Bunker S','Weapon','Mace',20,3000,400,1,1,true,true,4,130,true,'bonus bAspdRate,getrefine()/2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_blacksmith`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16031,'Pilebuncker_P','Pile Bunker P','Weapon','Mace',20,4000,450,1,true,true,4,130,true,'bonus bBaseAtk,getrefine()*5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16032,'Pilebuncker_T','Pile Bunker T','Weapon','Mace',20,3500,400,1,1,true,true,4,130,true,'bonus bUseSPrate,getrefine()*-1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_barddancer`,`job_hunter`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18100,'Shooting_Star_C','Shooting Star','Weapon','Bow',20,190,5,true,true,true,true,4,1,true,'bonus bLongAtkRate,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (18101,'F_Bow_Of_Rudra_C','Rudra Bow','Weapon','Bow',2,185,5,true,true,true,true,true,true,true,4,'bonus bAtkEle,Ele_Holy;\nbonus bInt,5;\nskill "AL_CURE",1;\nskill "AL_HEAL",1;\nbonus2 bResEff,Eff_Poison,5000;\nbonus2 bResEff,Eff_Curse,5000;\nbonus2 bResEff,Eff_Silence,5000;\nbonus2 bResEff,Eff_Confusion,5000;\nbonus2 bResEff,Eff_Blind,5000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (18102,'E_Bow_Of_Rudra_C','Rudra Bow','Weapon','Bow',2,185,5,true,true,true,true,true,true,true,4,'bonus bAtkEle,Ele_Holy;\nbonus bInt,5;\nskill "AL_CURE",1;\nskill "AL_HEAL",1;\nbonus2 bResEff,Eff_Poison,5000;\nbonus2 bResEff,Eff_Curse,5000;\nbonus2 bResEff,Eff_Silence,5000;\nbonus2 bResEff,Eff_Confusion,5000;\nbonus2 bResEff,Eff_Blind,5000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (18500,'Cheer_Scarf6','Cheer Scarf6','Armor',true,1,369,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (18501,'Cheer_Scarf8','Cheer Scarf8','Armor',true,1,369,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (18502,'Cheer_Scarf10','Cheer Scarf10','Armor',true,1,369,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (18503,'Small_Horn_Of_Devil','Small Devil Horns','Armor',20,100,2,true,1,562,'bonus bAtkRate,5;\nbonus bMatkRate,5;\nbonus bMaxHPRate,10;\nbonus bMaxSPRate,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18505,'Umbala_Spirit','Umbala Spirit','Armor',200,1,1,true,30,675,'bonus bVit,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`location_head_low`,`equip_level_min`,`refineable`,`view`) VALUES (18506,'Hattah_Black','Hattah Black','Armor',12000,4000,2,1,true,true,true,1,true,676); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`equip_level_min`,`view`) VALUES (18507,'Elven_Ears_','Elven Ears','Armor',20,100,1,true,false,false,true,70,73); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18539,'Skull_Cap','Skull Cap','Armor',40,200,5,1,true,10,true,713,'bonus bMatkRate,2;\nif (getrefine() >= 5) {\n bonus bMatkRate,3;\n}\nif (getrefine() >= 7) {\n bonus bMatkRate,3;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18595,'Horn_Of_Ancient','Horn of Ancient','Armor',40,200,8,1,true,50,true,757,'autobonus "{ bonus bBaseAtk,100; }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18596,'Sprout_Hat','Sprout Hat','Armor',20,200,4,true,70,true,758,'skill "WZ_HEAVENDRIVE",3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18597,'Mercury_Helm','Mercury Riser','Armor',40,200,10,1,true,true,759,'bonus bAspdRate,3;\nbonus bCritical,3;\nif (getrefine() >= 7) {\n bonus bAspdRate,2;\n bonus bCritical,2;\n}\nif (getrefine() >= 9) {\n bonus bAspdRate,2;\n bonus bCritical,2;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18600,'Cat_Ears_Beret','Cat Ear Beret','Armor',20,100,5,true,true,761,'bonus bAtkRate,5;\nif (getrefine() > 5 && getrefine() <= 12) {\n bonus2 bAddRace,RC_DemiHuman,(getrefine() - 5);\n bonus2 bSubRace,RC_DemiHuman,(getrefine() - 5);\n bonus2 bAddRace,RC_Player_Human,(getrefine() - 5);\n bonus2 bSubRace,RC_Player_Human,(getrefine() - 5);\n}\nif (getrefine() > 12) {\n bonus2 bAddRace,RC_DemiHuman,7;\n bonus2 bAddRace,RC_Player_Human,7;\n bonus2 bSubRace,RC_DemiHuman,7;\n bonus2 bSubRace,RC_Player_Human,7;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18612,'White_Musang_Hat','White Musang Hat','Armor',40,200,3,1,true,true,770,'bonus bStr,2;\nbonus bVit,2;\nbonus bLuk,1;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18613,'Black_Musang_Hat','Black Musang Hat','Armor',40,200,3,1,true,true,771,'bonus bInt,2;\nbonus bDex,2;\nbonus bAgi,1;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`refineable`,`view`) VALUES (18620,'Heart_Eyepatch','Heart Eyepatch','Armor',5,200,2,true,20,true,779); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18656,'Wit_Pumpkin_Hat','Witch\'s Pumpkin Hat','Armor',20,300,10,true,20,true,717,'bonus bMdef,10;\nbonus bStr,2;\nbonus bInt,2;\nbonus2 bMagicAddRace,RC_Undead,15;\nbonus2 bMagicAddRace,RC_Demon,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`view`,`script`) VALUES (19500,'T_Mr_Smile','T Mr Smile','Armor',true,true,65,'bonus bStr,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_costume_head_top`,`location_costume_head_Low`,`view`) VALUES (19501,'T_Spinx_Helm','T Spinx Helm','Armor',1,true,true,137); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (19504,'T_Sunglasses','T Sunglasses','Armor',true,12); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (19505,'T_Cigarette','T Cigarette','Armor',true,54); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`refineable`,`view`) VALUES (19506,'T_Valkyrie_Feather_Band','T Valkyrie Feather Band','Armor',true,true,300); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19507,'Fine_Sun','Clear Sun','Armor',true,1,654); diff --git a/sql-files/item_db_etc.sql b/sql-files/item_db_etc.sql new file mode 100644 index 0000000000..a571e44181 --- /dev/null +++ b/sql-files/item_db_etc.sql @@ -0,0 +1,2251 @@ +# +# Table data for table `item_db` +# + +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (670,'Gold_Coin_Moneybag','Bag of Gold Coins','Etc',100000,400); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (671,'Gold_Coin','Gold Coin','Etc',10000,40); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (672,'Copper_Coin_Moneybag','Bag of Bronze Coins','Etc',1000,400); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (673,'Copper_Coin','Bronze Coin','Etc',100,40); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (674,'Mithril_Coin','Mithril Coin','Etc',5000,40); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (675,'Silver_Coin','Silver Coin','Etc',5000,40); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (676,'Silver_Coin_Moneybag','Bag of Silver Coins','Etc',50000,400); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (677,'White_Gold_Coin','Platinum Coin','Etc',2000,40); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (701,'Ora_Ora','Ora Ora','Etc',55000,200,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (702,'Animal_Blood','Animal Gore','Etc',450,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (703,'Hinalle','Hinalle','Etc',500,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (704,'Aloe','Aloe','Etc',500,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (705,'Clover','Clover','Etc',10,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (706,'Four_Leaf_Clover','Four Leaf Clover','Etc',80000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (707,'Singing_Plant','Singing Plant','Etc',500,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (708,'Ment','Ment','Etc',500,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (709,'Izidor','Izidor','Etc',500,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (710,'Illusion_Flower','Illusion Flower','Etc',1000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (711,'Shoot','Shoot','Etc',16,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (712,'Flower','Flower','Etc',2,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (713,'Empty_Bottle','Empty Bottle','Etc',6,20,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (714,'Emperium','Emperium','Etc',2,1000,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (715,'Yellow_Gemstone','Yellow Gemstone','Etc',600,30,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (716,'Red_Gemstone','Red Gemstone','Etc',600,30,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (717,'Blue_Gemstone','Blue Gemstone','Etc',600,30,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (718,'Dark_Red_Jewel','Garnet','Etc',6000,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (719,'Violet_Jewel','Amethyst','Etc',6000,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (720,'Skyblue_Jewel','Aquamarine','Etc',6000,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (721,'Azure_Jewel','Emerald','Etc',6000,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (722,'Scarlet_Jewel','Pearl','Etc',6000,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (723,'Cardinal_Jewel','Ruby','Etc',6000,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (724,'Cardinal_Jewel_','Cursed Ruby','Etc',600,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (725,'Red_Jewel','Sardonyx','Etc',6000,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (726,'Blue_Jewel','Sapphire','Etc',6000,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (727,'White_Jewel','Opal','Etc',6000,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (728,'Golden_Jewel','Topaz','Etc',6000,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (729,'Bluish_Green_Jewel','Zircon','Etc',6000,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (730,'Crystal_Jewel','1carat Diamond','Etc',10000,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (731,'Crystal_Jewel_','2carat Diamond','Etc',25000,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (732,'Crystal_Jewel__','3carat Diamond','Etc',55000,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (733,'Crystal_Jewel___','Cracked Diamond','Etc',10,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (734,'Red_Frame','Red Frame','Etc',3000,200,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (735,'Blue_Porcelain','Chung Jah','Etc',5000,500,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (736,'White_Platter','China','Etc',1000,300,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (737,'Black_Ladle','Black Ladle','Etc',400,50,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (738,'Pencil_Case','Pencil Case','Etc',400,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (739,'Rouge','Rouge','Etc',10000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (740,'Stuffed_Doll','Puppet','Etc',1000,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (741,'Poring_Doll','Poring Doll','Etc',1800,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (742,'Chonchon_Doll','Chonchon Doll','Etc',3000,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (743,'Spore_Doll','Spore Doll','Etc',5500,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (744,'Bunch_Of_Flowers','Bouquet','Etc',2000,50,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (745,'Wedding_Bouquet','Wedding Bouquet','Etc',12000,50,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (746,'Glass_Bead','Glass Bead','Etc',1400,50,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (747,'Crystal_Mirror','Crystal Mirror','Etc',15000,50,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (748,'Witherless_Rose','Witherless Rose','Etc',55000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (749,'Frozen_Rose','Frozen Rose','Etc',35000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (750,'Baphomet_Doll','Baphomet Doll','Etc',18000,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (751,'Osiris_Doll','Osiris Doll','Etc',14000,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (752,'Grasshopper_Doll','Rocker Doll','Etc',4000,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (753,'Monkey_Doll','Yoyo Doll','Etc',6000,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (754,'Raccoondog_Doll','Raccoon Doll','Etc',5000,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (756,'Oridecon_Stone','Rough Oridecon','Etc',550,200,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (757,'Elunium_Stone','Rough Elunium','Etc',650,200,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (901,'Danggie','Daenggie','Etc',260,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (902,'Tree_Root','Tree Root','Etc',12,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (903,'Reptile_Tongue','Reptile Tongue','Etc',140,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (904,'Scorpion\'s_Tail','Scorpion Tail','Etc',124,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (905,'Stem','Stem','Etc',46,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (906,'Pointed_Scale','Pointed Scale','Etc',68,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (907,'Resin','Resin','Etc',120,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (908,'Spawn','Spawn','Etc',140,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (909,'Jellopy','Jellopy','Etc',6,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (910,'Garlet','Garlet','Etc',40,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (911,'Scell','Scell','Etc',160,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (912,'Zargon','Zargon','Etc',480,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (913,'Tooth_Of_Bat','Tooth of Bat','Etc',34,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (914,'Fluff','Fluff','Etc',8,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (915,'Chrysalis','Chrysalis','Etc',8,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (916,'Feather_Of_Birds','Feather of Birds','Etc',10,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (917,'Talon','Talon','Etc',20,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (918,'Sticky_Webfoot','Sticky Webfoot','Etc',20,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (919,'Animal\'s_Skin','Animal Skin','Etc',36,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (920,'Claw_Of_Wolves','Wolf Claw','Etc',58,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (921,'Mushroom_Spore','Mushroom Spore','Etc',36,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (922,'Orcish_Cuspid','Orc\'s Fang','Etc',220,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (923,'Evil_Horn','Evil Horn','Etc',1200,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (924,'Powder_Of_Butterfly','Powder of Butterfly','Etc',90,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (925,'Bill_Of_Birds','Bill of Birds','Etc',64,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (926,'Scale_Of_Snakes','Snake Scale','Etc',82,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (928,'Insect_Feeler','Insect Feeler','Etc',114,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (929,'Immortal_Heart','Immortal Heart','Etc',374,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (930,'Rotten_Bandage','Rotten Bandage','Etc',350,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (931,'Orcish_Voucher','Orcish Voucher','Etc',142,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (932,'Skel_Bone','Skel-Bone','Etc',232,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (934,'Mementos','Memento','Etc',600,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (935,'Shell','Shell','Etc',14,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (936,'Scales_Shell','Scale Shell','Etc',466,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (937,'Posionous_Canine','Venom Canine','Etc',148,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (938,'Sticky_Mucus','Sticky Mucus','Etc',70,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (939,'Bee_Sting','Bee Sting','Etc',32,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (940,'Grasshopper\'s_Leg','Grasshopper\'s Leg','Etc',36,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (941,'Nose_Ring','Nose Ring','Etc',568,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (942,'Yoyo_Tail','Yoyo Tail','Etc',114,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (943,'Solid_Shell','Solid Shell','Etc',448,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (944,'Horseshoe','Horseshoe','Etc',588,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (945,'Raccoon_Leaf','Raccoon Leaf','Etc',106,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (946,'Snail\'s_Shell','Snail\'s Shell','Etc',64,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (947,'Horn','Horn','Etc',116,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (948,'Bear\'s_Foot','Bear\'s Footskin','Etc',174,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (949,'Feather','Feather','Etc',20,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (950,'Heart_Of_Mermaid','Heart of Mermaid','Etc',264,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (951,'Fin','Fin','Etc',412,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (952,'Cactus_Needle','Cactus Needle','Etc',82,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (953,'Stone_Heart','Stone Heart','Etc',184,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (954,'Shining_Scales','Shining Scale','Etc',466,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (955,'Worm_Peelings','Worm Peeling','Etc',52,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (956,'Gill','Gill','Etc',342,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (957,'Decayed_Nail','Decayed Nail','Etc',82,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (958,'Horrendous_Mouth','Horrendous Mouth','Etc',390,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (959,'Rotten_Scale','Stinky Scale','Etc',168,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (960,'Nipper','Nipper','Etc',114,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (961,'Conch','Conch','Etc',158,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (962,'Tentacle','Tentacle','Etc',70,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (963,'Sharp_Scale','Sharp Scale','Etc',250,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (964,'Crap_Shell','Crab Shell','Etc',90,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (965,'Clam_Shell','Clam Shell','Etc',56,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (966,'Flesh_Of_Clam','Clam Flesh','Etc',158,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (967,'Turtle_Shell','Turtle Shell','Etc',680,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (968,'Voucher_Of_Orcish_Hero','Heroic Emblem','Etc',3000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (969,'Gold','Gold','Etc',200000,200,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (970,'Alchol','Alcohol','Etc',400,30,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (971,'Detrimindexta','Detrimindexta','Etc',400,30,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (972,'Karvodailnirol','Karvodailnirol','Etc',400,30,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (973,'Counteragent','Counteragent','Etc',800,70,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (974,'Mixture','Mixture','Etc',800,70,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (975,'Scarlet_Dyestuffs','Scarlet Dyestuffs','Etc',8000,150,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (976,'Lemon_Dyestuffs','Lemon Dyestuffs','Etc',8000,150,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (978,'Cobaltblue_Dyestuffs','Cobaltblue Dyestuffs','Etc',8000,150,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (979,'Darkgreen_Dyestuffs','Darkgreen Dyestuffs','Etc',8000,150,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (980,'Orange_Dyestuffs','Orange Dyestuffs','Etc',8000,150,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (981,'Violet_Dyestuffs','Violet Dyestuffs','Etc',8000,150,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (982,'White_Dyestuffs','White Dyestuffs','Etc',8000,150,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (983,'Black_Dyestuffs','Black Dyestuffs','Etc',8000,150,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (984,'Oridecon','Oridecon','Etc',1100,200,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (985,'Elunium','Elunium','Etc',1100,200,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (986,'Anvil','Anvil','Etc',30000,500,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (987,'Oridecon_Anvil','Oridecon Anvil','Etc',120000,700,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (988,'Golden_Anvil','Golden Anvil','Etc',300000,900,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (989,'Emperium_Anvil','Emperium Anvil','Etc',600000,1000,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (990,'Boody_Red','Red Blood','Etc',1000,50,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (991,'Crystal_Blue','Crystal Blue','Etc',1000,50,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (992,'Wind_Of_Verdure','Wind of Verdure','Etc',1000,50,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (993,'Yellow_Live','Green Live','Etc',1000,50,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (994,'Flame_Heart','Flame Heart','Etc',3000,300,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (995,'Mistic_Frozen','Mystic Frozen','Etc',3000,300,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (996,'Rough_Wind','Rough Wind','Etc',3000,300,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (997,'Great_Nature','Great Nature','Etc',3000,300,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (998,'Iron','Iron','Etc',100,50,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (999,'Steel','Steel','Etc',1000,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1000,'Star_Crumb','Star Crumb','Etc',4500,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1001,'Sparkling_Dust','Star Dust','Etc',1500,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1002,'Iron_Ore','Iron Ore','Etc',50,150,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1003,'Coal','Coal','Etc',500,50,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1004,'Patriotism_Marks','Chivalry Emblem','Etc',2,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1005,'Hammer_Of_Blacksmith','Hammer of Blacksmith','Etc',2,800,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1006,'Old_Magic_Book','Old Magicbook','Etc',2,30,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1007,'Penetration','Necklace of Wisdom','Etc',2,40,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1008,'Frozen_Heart','Necklace of Oblivion','Etc',2,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1009,'Sacred_Marks','Hand of God','Etc',2,20,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1010,'Phracon','Phracon','Etc',200,200,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1011,'Emveretarcon','Emveretarcon','Etc',1000,200,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1012,'Lizard_Scruff','Frill','Etc',250,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1013,'Colorful_Shell','Rainbow Shell','Etc',90,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1014,'Jaws_Of_Ant','Ant Jaw','Etc',232,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1015,'Thin_N\'_Long_Tongue','Tongue','Etc',528,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1016,'Rat_Tail','Rat Tail','Etc',52,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1017,'Moustache_Of_Mole','Mole Whiskers','Etc',106,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1018,'Nail_Of_Mole','Mole Claw','Etc',210,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1019,'Wooden_Block','Trunk','Etc',60,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1020,'Long_Hair','Black Hair','Etc',292,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1021,'Dokkaebi_Horn','Dokebi Horn','Etc',292,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1022,'Fox_Tail','Nine Tails','Etc',650,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1023,'Fish_Tail','Fish Tail','Etc',196,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1024,'Chinese_Ink','Squid Ink','Etc',264,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1025,'Spiderweb','Cobweb','Etc',184,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1026,'Acorn','Acorn','Etc',98,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1027,'Porcupine_Spike','Porcupine Quill','Etc',158,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1028,'Wild_Boar\'s_Mane','Mane','Etc',196,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1029,'Tiger\'s_Skin','Tiger Skin','Etc',548,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1030,'Tiger_Footskin','Tiger\'s Footskin','Etc',1500,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1031,'Limb_Of_Mantis','Mantis Scythe','Etc',196,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1032,'Blossom_Of_Maneater','Maneater Blossom','Etc',196,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1033,'Root_Of_Maneater','Maneater Root','Etc',208,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1034,'Cobold_Hair','Blue Hair','Etc',342,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1035,'Dragon_Canine','Dragon Canine','Etc',484,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1036,'Dragon_Scale','Dragon Scale','Etc',500,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1037,'Dragon_Train','Dragon Tail','Etc',1200,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1038,'Petite_DiablOfs_Horn','Little Evil Horn','Etc',528,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1039,'Petite_DiablOfs_Wing','Little Evil Wing','Etc',2000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1040,'Elder_Pixie\'s_Beard','Elder Pixie\'s Moustache','Etc',232,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1041,'Lantern','Lantern','Etc',250,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1042,'Short_Leg','Bug Leg','Etc',430,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1043,'Nail_Of_Orc','Orc Claw','Etc',168,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1044,'Tooth_Of_','Zenorc\'s Fang','Etc',264,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1045,'Sacred_Masque','Cultish Masque','Etc',412,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1046,'Tweezer','Scorpion Nipper','Etc',614,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1047,'Head_Of_Medusa','Dead Medusa','Etc',548,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1048,'Slender_Snake','Horrendous Hair','Etc',800,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1049,'Skirt_Of_Virgin','Skirt of Virgin','Etc',1700,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1050,'Tendon','Tendon','Etc',220,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1051,'Detonator','Detonator','Etc',450,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1052,'Single_Cell','Single Cell','Etc',46,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1053,'Tooth_Of_Ancient_Fish','Ancient Tooth','Etc',548,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1054,'Lip_Of_Ancient_Fish','Ancient Lips','Etc',1000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1055,'Earthworm_Peeling','Earthworm Peeling','Etc',196,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1056,'Grit','Grit','Etc',306,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1057,'Moth_Dust','Moth Dust','Etc',138,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1058,'Wing_Of_Moth','Moth Wings','Etc',200,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1059,'Transparent_Cloth','Fabric','Etc',306,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1060,'Golden_Hair','Golden Hair','Etc',430,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1061,'Starsand_Of_Witch','Witched Starsand','Etc',484,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1062,'Pumpkin_Head','Jack o\' Pumpkin','Etc',374,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1063,'Sharpened_Cuspid','Fang','Etc',680,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1064,'Reins','Reins','Etc',802,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1065,'Booby_Trap','Trap','Etc',100,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1066,'Tree_Of_Archer_1','Fine-grained Trunk','Etc',2,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1067,'Tree_Of_Archer_2','Solid Trunk','Etc',2,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1068,'Tree_Of_Archer_3','Barren Trunk','Etc',2,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (1069,'Mushroom_Of_Thief_1','Orange Net Mushroom','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (1070,'Mushroom_Of_Thief_2','Orange Gooey Mushroom','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1071,'Mage_Test_1','Unknown Test Tube','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1072,'Delivery_Message','Delivery Message','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1073,'Merchant_Voucher_1','Voucher','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1074,'Merchant_Voucher_2','Voucher','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1075,'Merchant_Voucher_3','Voucher','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1076,'Merchant_Voucher_4','Voucher','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1077,'Merchant_Voucher_5','Voucher','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1078,'Merchant_Voucher_6','Voucher','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1079,'Merchant_Voucher_7','Voucher','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1080,'Merchant_Voucher_8','Voucher','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1081,'Merchant_Box_1','Delivery Box','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1082,'Merchant_Box_2','Delivery Box','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1083,'Merchant_Box_3','Delivery Box','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1084,'Kapra\'s_Pass','Kafra Pass','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1085,'Mage_Test_2','Unknown Test Tube','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1086,'Mage_Test_3','Unknown Test Tube','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1087,'Mage_Test_4','Unknown Test Tube','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (1088,'Morocc_Potion','Morocc Solution','Etc',10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (1089,'Payon_Potion','Payon Solution','Etc',10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1090,'Mage_Test_Etc','Unknown Test Tube','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1091,'Merchant_Box_Etc','Delivery Box','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1092,'Empty_Cylinder','Empty Test Tube','Etc',3,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1093,'Empty_Potion','Empty Potion Bottle','Etc',10,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1094,'Short_Daenggie','Short Daenggie','Etc',278,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1095,'Needle_Of_Alarm','Needle of Alarm','Etc',546,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1096,'Round_Shell','Round Shell','Etc',780,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1097,'Worn_Out_Page','Worn Out Page','Etc',948,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1098,'Manacles','Manacles','Etc',658,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1099,'Worn_Out_Prison_Uniform','Worn-out Prison Uniform','Etc',680,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`) VALUES (1750,'Arrow','Arrow','Ammo','Arrow',1,1,25,true,true,true,true,true,true,true,1); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`,`script`) VALUES (1751,'Silver_Arrow','Silver Arrow','Ammo','Arrow',3,2,30,true,true,true,true,true,true,true,1,'bonus bAtkEle,Ele_Holy;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`,`script`) VALUES (1752,'Fire_Arrow','Fire Arrow','Ammo','Arrow',3,2,30,true,true,true,true,true,true,true,1,'bonus bAtkEle,Ele_Fire;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`) VALUES (1753,'Steel_Arrow','Steel Arrow','Ammo','Arrow',4,2,40,true,true,true,true,true,true,true,1); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`,`script`) VALUES (1754,'Crystal_Arrow','Crystal Arrow','Ammo','Arrow',3,2,30,true,true,true,true,true,true,true,1,'bonus bAtkEle,Ele_Water;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`,`script`) VALUES (1755,'Arrow_Of_Wind','Arrow of Wind','Ammo','Arrow',3,2,30,true,true,true,true,true,true,true,1,'bonus bAtkEle,Ele_Wind;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`,`script`) VALUES (1756,'Stone_Arrow','Stone Arrow','Ammo','Arrow',3,2,30,true,true,true,true,true,true,true,1,'bonus bAtkEle,Ele_Earth;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`,`script`) VALUES (1757,'Immatrial_Arrow','Immaterial Arrow','Ammo','Arrow',3,1,30,true,true,true,true,true,true,true,1,'bonus bAtkEle,Ele_Ghost;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`,`script`) VALUES (1758,'Stun_Arrow','Stun Arrow','Ammo','Arrow',10,3,1,true,true,true,true,true,true,true,1,'bonus2 bAddEff,Eff_Stun,1000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`,`script`) VALUES (1759,'Freezing_Arrow','Frozen Arrow','Ammo','Arrow',10,3,1,true,true,true,true,true,true,true,1,'bonus bAtkEle,Ele_Water;\nbonus2 bAddEff,Eff_Freeze,1000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`,`script`) VALUES (1760,'Flash_Arrow','Flash Arrow','Ammo','Arrow',10,3,1,true,true,true,true,true,true,true,1,'bonus2 bAddEff,Eff_Blind,1000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`,`script`) VALUES (1761,'Curse_Arrow','Cursed Arrow','Ammo','Arrow',10,3,1,true,true,true,true,true,true,true,1,'bonus2 bAddEff,Eff_Curse,1000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`,`script`) VALUES (1762,'Rusty_Arrow','Rusty Arrow','Ammo','Arrow',3,2,30,true,true,true,true,true,true,true,1,'bonus bAtkEle,Ele_Poison;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`,`script`) VALUES (1763,'Poison_Arrow','Poison Arrow','Ammo','Arrow',10,3,1,true,true,true,true,true,true,true,1,'bonus bAtkEle,Ele_Poison;\nbonus2 bAddEff,Eff_Poison,2000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`,`script`) VALUES (1764,'Incisive_Arrow','Sharp Arrow','Ammo','Arrow',20,3,10,true,true,true,true,true,true,true,1,'bonus bCriticalLong,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`) VALUES (1765,'Oridecon_Arrow','Oridecon Arrow','Ammo','Arrow',30,3,50,true,true,true,true,true,true,true,1); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`,`script`) VALUES (1766,'Arrow_Of_Counter_Evil','Arrow of Counter Evil','Ammo','Arrow',40,3,50,true,true,true,true,true,true,true,1,'bonus bAtkEle,Ele_Holy;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`,`script`) VALUES (1767,'Arrow_Of_Shadow','Arrow of Shadow','Ammo','Arrow',3,2,30,true,true,true,true,true,true,true,1,'bonus bAtkEle,Ele_Dark;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`,`script`) VALUES (1768,'Sleep_Arrow','Sleep Arrow','Ammo','Arrow',10,3,1,true,true,true,true,true,true,true,1,'bonus2 bAddEff,Eff_Sleep,2000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`,`script`) VALUES (1769,'Silence_Arrow','Mute Arrow','Ammo','Arrow',10,3,1,true,true,true,true,true,true,true,1,'bonus2 bAddEff,Eff_Silence,1000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`) VALUES (1770,'Iron_Arrow','Iron Arrow','Ammo','Arrow',2,1,30,true,true,true,true,true,true,true,1); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_assassin`,`location_ammo`,`equip_level_min`) VALUES (1771,'Venom_Knife','Venom Knife','Ammo','Dagger',50,5,30,true,true,1); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`,`script`) VALUES (1772,'Holy_Arrow','Holy Arrow','Ammo','Arrow',3,2,50,true,true,true,true,true,true,true,1,'bonus bAtkEle,Ele_Holy;\nbonus2 bAddRace,RC_Demon,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4001,'Poring_Card','Poring Card','Card',20,10,true,true,'bonus bLuk,2;\nbonus bFlee2,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4002,'Fabre_Card','Fabre Card','Card',20,10,true,true,'bonus bVit,1;\nbonus bMaxHP,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4003,'Pupa_Card','Pupa Card','Card',20,10,true,true,'bonus bMaxHP,700;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4004,'Drops_Card','Drops Card','Card',20,10,true,true,'bonus bDex,1;\nbonus bHit,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4005,'Poring__Card','Santa Poring Card','Card',20,10,true,true,'bonus2 bAddEle,Ele_Dark,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4006,'Lunatic_Card','Lunatic Card','Card',20,10,true,true,'bonus bLuk,1;\nbonus bCritical,1;\nbonus bFlee2,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4007,'Pecopeco_Egg_Card','Peco Peco Egg Card','Card',20,10,true,true,'bonus2 bAddRace,RC_Formless,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4008,'Picky_Card','Picky Card','Card',20,10,true,true,'bonus bStr,1;\nbonus bBaseAtk,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4009,'Chonchon_Card','Chonchon Card','Card',20,10,true,true,'bonus bAgi,1;\nbonus bFlee,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4010,'Wilow_Card','Willow Card','Card',20,10,true,true,true,true,'bonus bMaxSP,80;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4011,'Picky__Card','Picky Egg Card','Card',20,10,true,true,'bonus bVit,1;\nbonus bMaxHP,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4012,'Thief_Bug_Egg_Card','Thief Bug Egg Card','Card',20,10,true,true,'bonus bMaxHP,400;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4013,'Andre_Egg_Card','Andre Egg Card','Card',20,10,true,true,'bonus bMaxHPrate,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4014,'Roda_Frog_Card','Roda Frog Card','Card',20,10,true,true,'bonus bMaxHP,400;\nbonus bMaxSP,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4015,'Condor_Card','Condor Card','Card',20,10,true,true,'bonus bFlee,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4016,'Thief_Bug_Card','Thief Bug Card','Card',20,10,true,true,'bonus bAgi,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4017,'Savage_Babe_Card','Savage Babe Card','Card',20,10,true,true,'bonus2 bAddEff,Eff_Stun,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4018,'Andre_Larva_Card','Andre Larva Card','Card',20,10,true,true,'bonus bInt,1;\nbonus bMaxSP,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4019,'Hornet_Card','Hornet Card','Card',20,10,true,true,'bonus bStr,1;\nbonus bBaseAtk,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4020,'Farmiliar_Card','Familiar Card','Card',20,10,true,true,'bonus2 bAddEff,Eff_Blind,500;\nbonus bBaseAtk,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4021,'Rocker_Card','Rocker Card','Card',20,10,true,true,'bonus bDex,1;\nbonus bBaseAtk,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4022,'Spore_Card','Spore Card','Card',20,10,true,true,true,'bonus bVit,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4023,'Desert_Wolf_Babe_Card','Baby Desert Wolf Card','Card',20,10,true,true,'bonus bInt,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4024,'Plankton_Card','Plankton Card','Card',20,10,true,true,'bonus2 bAddEff,Eff_Sleep,500;\nbonus bBaseAtk,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4025,'Skeleton_Card','Skeleton Card','Card',20,10,true,true,'bonus bBaseAtk,10;\nbonus2 bAddEff,Eff_Stun,200;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4026,'Thief_Bug_Female_Card','Female Thief Bug Card','Card',20,10,true,true,'bonus bAgi,1;\nbonus bFlee,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4027,'Kukre_Card','Kukre Card','Card',20,10,true,true,true,'bonus bAgi,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4028,'Tarou_Card','Tarou Card','Card',20,10,true,true,true,'bonus bStr,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4029,'Wolf_Card','Wolf Card','Card',20,10,true,true,'bonus bBaseAtk,15;\nbonus bCritical,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4030,'Mandragora_Card','Mandragora Card','Card',20,10,true,true,'bonus2 bAddEle,Ele_Wind,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4031,'Pecopeco_Card','Peco Peco Card','Card',20,10,true,true,'bonus bMaxHPrate,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4032,'Ambernite_Card','Ambernite Card','Card',20,10,true,true,'bonus bDef,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4033,'Poporing_Card','Poporing Card','Card',20,10,true,true,true,'skill "TF_DETOXIFY",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4034,'Worm_Tail_Card','Wormtail Card','Card',20,10,true,true,true,'bonus bDex,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4035,'Hydra_Card','Hydra Card','Card',20,10,true,true,'bonus2 bAddRace,RC_DemiHuman,20;\nbonus2 bAddRace,RC_Player_Human,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4036,'Muka_Card','Muka Card','Card',20,10,true,true,true,'bonus bHPrecovRate,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4037,'Snake_Card','Snake Card','Card',20,10,true,true,'bonus2 bAddEff,Eff_Poison,500;\nbonus bBaseAtk,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4038,'Zombie_Card','Zombie Card','Card',20,10,true,true,'bonus bHPrecovRate,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4039,'Stainer_Card','Stainer Card','Card',20,10,true,true,true,true,'bonus2 bResEff,Eff_Silence,2000;\nbonus bDef,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4040,'Creamy_Card','Creamy Card','Card',20,10,true,true,true,'skill "AL_TELEPORT",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4041,'Coco_Card','Coco Card','Card',20,10,true,true,true,true,'bonus2 bResEff,Eff_Sleep,2000;\nbonus bDef,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4042,'Steel_Chonchon_Card','Steel Chonchon Card','Card',20,10,true,true,'bonus2 bSubEle,Ele_Wind,10;\nbonus bDef,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4043,'Andre_Card','Andre Card','Card',20,10,true,true,'bonus bBaseAtk,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`,`unequip_script`) VALUES (4044,'Smokie_Card','Smokie Card','Card',20,10,true,true,true,'skill "TF_HIDING",1;','sc_end SC_HIDING;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4045,'Horn_Card','Horn Card','Card',20,10,true,true,'bonus bLongAtkDef,35;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4046,'Martin_Card','Martin Card','Card',20,10,true,true,true,true,'bonus2 bResEff,Eff_Blind,2000;\nbonus bDef,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4047,'Ghostring_Card','Ghostring Card','Card',20,10,true,true,'bonus bDefEle,Ele_Ghost;\nbonus bHPrecovRate,-25;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4048,'Poison_Spore_Card','Poison Spore Card','Card',20,10,true,true,true,'skill "TF_POISON",3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4049,'Vadon_Card','Vadon Card','Card',20,10,true,true,'bonus2 bAddEle,Ele_Fire,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4050,'Thief_Bug_Male_Card','Male Thief Bug Card','Card',20,10,true,true,'bonus bAgi,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4051,'Yoyo_Card','Yoyo Card','Card',20,10,true,true,true,'bonus bFlee2,5;\nbonus bAgi,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4052,'Elder_Wilow_Card','Elder Willow Card','Card',20,10,true,true,true,true,'bonus bInt,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4053,'Vitata_Card','Vitata Card','Card',20,10,true,true,true,'skill "AL_HEAL",1;\nbonus bUseSPrate,25;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4054,'Angeling_Card','Angeling Card','Card',20,10,true,true,'bonus bDefEle,Ele_Holy;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4055,'Marina_Card','Marina Card','Card',20,10,true,true,'bonus2 bAddEff,Eff_Freeze,500;\nbonus bBaseAtk,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4056,'Dustiness_Card','Dustiness Card','Card',20,10,true,true,'bonus2 bSubEle,Ele_Wind,30;\nbonus bFlee,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4057,'Metaller_Card','Metaller Card','Card',20,10,true,true,'bonus2 bAddEff,Eff_Silence,500;\nbonus bBaseAtk,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4058,'Thara_Frog_Card','Thara Frog Card','Card',20,10,true,true,'bonus2 bSubRace,RC_DemiHuman,30;\nbonus2 bSubRace,RC_Player_Human,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4059,'Soldier_Andre_Card','Soldier Andre Card','Card',20,10,true,true,'bonus2 bSubRace,RC_Plant,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4060,'Goblin_Card','Goblin Card','Card',20,10,true,true,'bonus2 bAddRace,RC_Brute,20;\nbonus2 bAddRace,RC_Player_Doram,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4061,'Cornutus_Card','Cornutus Card','Card',20,10,true,true,'bonus bUnbreakableArmor;\nbonus bDef,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4062,'Anacondaq_Card','Anacondaq Card','Card',20,10,true,true,'bonus2 bAddEle,Ele_Poison,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4063,'Caramel_Card','Caramel Card','Card',20,10,true,true,'bonus2 bAddRace,RC_Insect,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4064,'Zerom_Card','Zerom Card','Card',20,10,true,true,true,'bonus bDex,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4065,'Kaho_Card','Kaho Card','Card',20,10,true,true,'bonus2 bAddEle,Ele_Earth,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4066,'Orc_Warrior_Card','Orc Warrior Card','Card',20,10,true,true,'bonus2 bSubRace,RC_Brute,30;\nbonus2 bSubRace,RC_Player_Doram,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4067,'Megalodon_Card','Megalodon Card','Card',20,10,true,true,'bonus2 bResEff,Eff_Freeze,2000;\nbonus bDef,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4068,'Scorpion_Card','Scorpion Card','Card',20,10,true,true,'bonus2 bAddRace,RC_Plant,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4069,'Drainliar_Card','Drainliar Card','Card',20,10,true,true,'bonus2 bAddEle,Ele_Water,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4070,'Eggyra_Card','Eggyra Card','Card',20,10,true,true,'bonus bSPrecovRate,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4071,'Orc_Zombie_Card','Orc Zombie Card','Card',20,10,true,true,'bonus2 bSubEle,Ele_Undead,30;\nbonus bFlee,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4072,'Golem_Card','Golem Card','Card',20,10,true,true,'bonus bUnbreakableWeapon;\nbonus bBaseAtk,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4073,'Pirate_Skel_Card','Pirate Skeleton Card','Card',20,10,true,true,true,'skill "MC_DISCOUNT",5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4074,'BigFoot_Card','Bigfoot Card','Card',20,10,true,true,'bonus2 bSubRace,RC_Insect,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4075,'Argos_Card','Argos Card','Card',20,10,true,true,'bonus2 bResEff,Eff_Stone,2000;\nbonus bDef,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4076,'Magnolia_Card','Magnolia Card','Card',20,10,true,true,'bonus2 bAddEff,Eff_Curse,500;\nbonus bBaseAtk,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4077,'Phen_Card','Phen Card','Card',20,10,true,true,true,'bonus bNoCastCancel;\nbonus bCastrate,25;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4078,'Savage_Card','Savage Card','Card',20,10,true,true,'bonus bVit,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4079,'Mantis_Card','Mantis Card','Card',20,10,true,true,true,'bonus bStr,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4080,'Flora_Card','Flora Card','Card',20,10,true,true,'bonus2 bAddRace,RC_Fish,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4081,'Hode_Card','Hode Card','Card',20,10,true,true,'bonus2 bSubEle,Ele_Earth,30;\nbonus bFlee,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4082,'Desert_Wolf_Card','Desert Wolf Card','Card',20,10,true,true,'bonus2 bAddSize,Size_Small,15;\nbonus bBaseAtk,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4083,'Rafflesia_Card','Rafflesia Card','Card',20,10,true,true,'bonus2 bSubRace,RC_Fish,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4084,'Marine_Sphere_Card','Marine Sphere Card','Card',20,10,true,true,true,'skill "SM_MAGNUM",3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4085,'Orc_Skeleton_Card','Orc Skeleton Card','Card',20,10,true,true,'bonus2 bAddEle,Ele_Holy,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4086,'Soldier_Skeleton_Card','Soldier Skeleton Card','Card',20,10,true,true,'bonus bCritical,9;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4087,'Giearth_Card','Giearth Card','Card',20,10,true,true,true,true,'bonus2 bResEff,Eff_Confusion,10000;\nbonus2 bSubEle,Ele_Earth,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`,`unequip_script`) VALUES (4088,'Frilldora_Card','Frilldora Card','Card',20,10,true,true,'skill "AS_CLOAKING",1;','sc_end SC_CLOAKING;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4089,'Sword_Fish_Card','Swordfish Card','Card',20,10,true,true,'bonus bDefEle,Ele_Water;\nbonus bDef,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4090,'Munak_Card','Munak Card','Card',20,10,true,true,'bonus2 bResEff,Eff_Stone,1500;\nbonus2 bSubEle,Ele_Earth,5;\nbonus bDef,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4091,'Kobold_Card','Kobold Card','Card',20,10,true,true,true,'bonus bStr,1;\nbonus bCritical,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4092,'Skel_Worker_Card','Skeleton Worker Card','Card',20,10,true,true,'bonus2 bAddSize,Size_Medium,15;\nbonus bBaseAtk,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4093,'Obeaune_Card','Obeaune Card','Card',20,10,true,true,true,'skill "AL_CURE",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4094,'Archer_Skeleton_Card','Archer Skeleton Card','Card',20,10,true,true,'bonus bLongAtkRate,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4095,'Marse_Card','Marse Card','Card',20,10,true,true,'bonus2 bSubEle,Ele_Water,30;\nbonus bFlee,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4096,'Zenorc_Card','Zenorc Card','Card',20,10,true,true,'bonus2 bAddEff,Eff_Poison,400;\nbonus bBaseAtk,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4097,'Matyr_Card','Matyr Card','Card',20,10,true,true,'bonus bMaxHPrate,10;\nbonus bAgi,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4098,'Dokebi_Card','Dokebi Card','Card',20,10,true,true,'bonus bDefEle,Ele_Wind;\nbonus bDef,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4099,'Pasana_Card','Pasana Card','Card',20,10,true,true,'bonus bDefEle,Ele_Fire;\nbonus bDef,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4100,'Sohee_Card','Sohee Card','Card',20,10,true,true,'bonus bMaxSPrate,15;\nbonus bSPrecovRate,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4101,'Sand_Man_Card','Sandman Card','Card',20,10,true,true,'bonus bDefEle,Ele_Earth;\nbonus bDef,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4102,'Whisper_Card','Whisper Card','Card',20,10,true,true,'bonus bFlee,20;\nbonus2 bSubEle,Ele_Ghost,-50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`,`unequip_script`) VALUES (4103,'Horong_Card','Horong Card','Card',20,10,true,true,true,'skill "MG_SIGHT",1;','sc_end SC_SIGHT;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4104,'Requiem_Card','Requiem Card','Card',20,10,true,true,'bonus2 bAddEff,Eff_Confusion,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4105,'Marc_Card','Marc Card','Card',20,10,true,true,'bonus2 bSubEle,Ele_Water,5;\nbonus2 bResEff,Eff_Freeze,10000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4106,'Mummy_Card','Mummy Card','Card',20,10,true,true,'bonus bHit,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4107,'Verit_Card','Verit Card','Card',20,10,true,true,'bonus bMaxHPrate,8;\nbonus bMaxSPrate,8;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4108,'Myst_Card','Myst Card','Card',20,10,true,true,'bonus2 bSubEle,Ele_Poison,30;\nbonus bFlee,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4109,'Jakk_Card','Jakk Card','Card',20,10,true,true,'bonus2 bSubEle,Ele_Fire,30;\nbonus bFlee,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4110,'Ghoul_Card','Ghoul Card','Card',20,10,true,true,true,true,'bonus2 bResEff,Eff_Poison,2000;\nbonus bDef,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4111,'Strouf_Card','Strouf Card','Card',20,10,true,true,'bonus2 bAddRace,RC_Demon,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4112,'Marduk_Card','Marduk Card','Card',20,10,true,true,true,true,'bonus2 bResEff,Eff_Silence,10000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4113,'Marionette_Card','Marionette Card','Card',20,10,true,true,'bonus2 bSubEle,Ele_Ghost,30;\nbonus bFlee,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4114,'Argiope_Card','Argiope Card','Card',20,10,true,true,'bonus bDefEle,Ele_Poison;\nbonus bDef,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4115,'Hunter_Fly_Card','Hunter Fly Card','Card',20,10,true,true,'bonus2 bHPDrainRate,30,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4116,'Isis_Card','Isis Card','Card',20,10,true,true,'bonus2 bSubEle,Ele_Dark,30;\nbonus bFlee,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4117,'Side_Winder_Card','Sidewinder Card','Card',20,10,true,true,'skill "TF_DOUBLE",1;\nbonus bDoubleRate,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4118,'Petit_Card','Earth Petite Card','Card',20,10,true,true,'bonus2 bAddRace,RC_Dragon,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4119,'Bathory_Card','Bathory Card','Card',20,10,true,true,'bonus bDefEle,Ele_Dark;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4120,'Petit__Card','Sky Petite Card','Card',20,10,true,true,'bonus2 bSubRace,RC_Dragon,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4121,'Phreeoni_Card','Phreeoni Card','Card',20,10,true,true,'bonus bHit,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4122,'Deviruchi_Card','Deviruchi Card','Card',20,10,true,true,true,true,'bonus bStr,1;\nbonus2 bResEff,Eff_Blind,10000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4123,'Eddga_Card','Eddga Card','Card',20,10,true,true,'bonus bMaxHPrate,-25;\nbonus bNoWalkDelay;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4124,'Medusa_Card','Medusa Card','Card',20,10,true,true,'bonus2 bSubRace,RC_Demon,15;\nbonus2 bResEff,Eff_Stone,10000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4125,'Deviace_Card','Deviace Card','Card',20,10,true,true,'bonus2 bAddRace,RC_DemiHuman,7;\nbonus2 bAddRace,RC_Player_Human,7;\nbonus2 bAddRace,RC_Brute,7;\nbonus2 bAddRace,RC_Player_Doram,7;\nbonus2 bAddRace,RC_Plant,7;\nbonus2 bAddRace,RC_Insect,7;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4126,'Minorous_Card','Minorous Card','Card',20,10,true,true,'bonus2 bAddSize,Size_Large,15;\nbonus bBaseAtk,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4127,'Nightmare_Card','Nightmare Card','Card',20,10,true,true,true,true,'bonus2 bResEff,Eff_Sleep,10000;\nbonus bAgi,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4128,'Golden_Bug_Card','Golden Thief Bug Card','Card',20,10,true,true,'bonus bNoMagicDamage,100;\nbonus bUseSPrate,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4129,'Baphomet__Card','Bapho Jr. Card','Card',20,10,true,true,'bonus bAgi,3;\nbonus bCritical,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4130,'Scorpion_King_Card','Scorpion King Card','Card',20,10,true,true,'bonus2 bAddEle,Ele_Undead,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4131,'Moonlight_Flower_Card','Moonlight Flower Card','Card',20,10,true,true,'bonus bSpeedRate,25;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4132,'Mistress_Card','Mistress Card','Card',20,10,true,true,true,true,'bonus bNoGemStone;\nbonus bUseSPrate,25;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4133,'Daydric_Card','Raydric Card','Card',20,10,true,true,'bonus2 bSubEle,Ele_Neutral,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4134,'Dracula_Card','Dracula Card','Card',20,10,true,true,'bonus2 bSPDrainRate,100,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4135,'Orc_Load_Card','Orc Lord Card','Card',20,10,true,true,'bonus bShortWeaponDamageReturn,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4136,'Khalitzburg_Card','Khalitzburg Card','Card',20,10,true,true,'bonus2 bSubRace,RC_Demon,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4137,'Drake_Card','Drake Card','Card',20,10,true,true,'bonus bNoSizeFix;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4138,'Anubis_Card','Anubis Card','Card',20,10,true,true,'bonus2 bSubRace,RC_Angel,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4139,'Joker_Card','Joker Card','Card',20,10,true,true,true,'skill "TF_STEAL",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4140,'Knight_Of_Abyss_Card','Abysmal Knight Card','Card',20,10,true,true,'bonus2 bAddClass,Class_Boss,25;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4141,'Evil_Druid_Card','Evil Druid Card','Card',20,10,true,true,'bonus bDefEle,Ele_Undead;\nbonus bInt,1;\nbonus bDef,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4142,'Doppelganger_Card','Doppelganger Card','Card',20,10,true,true,'bonus bAspdRate,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4143,'Orc_Hero_Card','Orc Hero Card','Card',20,10,true,true,true,true,'bonus bVit,3;\nbonus2 bResEff,Eff_Stun,10000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4144,'Osiris_Card','Osiris Card','Card',20,10,true,true,true,'bonus bRestartFullRecover;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4145,'Berzebub_Card','Berzebub Card','Card',20,10,true,true,true,'bonus bCastrate,-30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4146,'Maya_Card','Maya Card','Card',20,10,true,true,'bonus bMagicDamageReturn,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4147,'Baphomet_Card','Baphomet Card','Card',20,10,true,true,'bonus bHit,-10;\nbonus bSplashRange,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4148,'Pharaoh_Card','Pharaoh Card','Card',20,10,true,true,true,true,'bonus bUseSPrate,-30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4149,'Gargoyle_Card','Gargoyle Card','Card',20,10,true,true,true,'bonus3 bAddMonsterDropItem,12028,RC_Insect,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4150,'Goat_Card','Goat Card','Card',20,10,true,true,'if (getrefine()<6) {\n bonus bDef,2;\n bonus bMdef,5;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4151,'Gajomart_Card','Gajomart Card','Card',20,10,true,true,'bonus2 bSubRace,RC_Plant,-20;\nbonus2 bExpAddRace,RC_Plant,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4152,'Galapago_Card','Galapago Card','Card',20,10,true,true,true,'bonus2 bAddItemGroupHealRate,IG_Juice,50;\nbonus3 bAddMonsterDropItem,531,RC_Insect,300;\nbonus3 bAddMonsterDropItem,532,RC_Insect,300;\nbonus3 bAddMonsterDropItem,534,RC_Insect,300;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4153,'Crab_Card','Crab Card','Card',20,10,true,true,'bonus bBaseAtk,5;\nbonus2 bAddDamageClass,1266,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4154,'Rice_Cake_Boy_Card','Dumpling Child Card','Card',20,10,true,true,true,'bonus2 bAddItemGroupHealRate,IG_Candy,50;\nbonus3 bAddMonsterDropItem,529,RC_DemiHuman,300;\nbonus3 bAddMonsterDropItem,530,RC_DemiHuman,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4155,'Goblin_Leader_Card','Goblin Leader Card','Card',20,10,true,true,'bonus2 bAddRace2,RC2_Goblin,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4156,'Steam_Goblin_Card','Goblin Steamrider Card','Card',20,10,true,true,'bonus bCritAtkRate,10;\nbonus2 bCriticalAddRace,RC_Formless,7;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4157,'Goblin_Archer_Card','Goblin Archer Card','Card',20,10,true,true,'bonus bCritAtkRate,10;\nbonus2 bCriticalAddRace,RC_Undead,7;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4158,'Flying_Deleter_Card','Sky Deleter Card','Card',20,10,true,true,'bonus bHPrecovRate,-100;\nbonus bHPGainValue,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4159,'Nine_Tail_Card','Nine Tail Card','Card',20,10,true,true,'bonus bAgi,2;\nif (getrefine()>8)\n bonus bFlee,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4160,'Antique_Firelock_Card','Firelock Soldier Card','Card',20,10,true,true,'bonus bStr,2;\nif (getrefine()>8) {\n bonus bMaxHPrate,10;\n bonus bMaxSPrate,10;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4161,'Grand_Peco_Card','Grand Peco Card','Card',20,10,true,true,true,true,'bonus3 bAutoSpellWhenHit,"PR_GLORIA",1,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4162,'Grizzly_Card','Grizzly Card','Card',20,10,true,true,'bonus2 bAddEffWhenHit,Eff_Blind,300;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4163,'Gryphon_Card','Gryphon Card','Card',20,10,true,true,'bonus bFlee,2;\nbonus bCritical,7;\nif (BaseClass == Job_Swordman)\n bonus3 bAutoSpell,"KN_BOWLINGBASH",5,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4164,'Gullinbursti_Card','Gullinbursti Card','Card',20,10,true,true,'bonus2 bSubRace,RC_Fish,-20;\nbonus2 bExpAddRace,RC_Fish,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`,`unequip_script`) VALUES (4165,'Gig_Card','Gig Card','Card',20,10,true,true,'bonus2 bSPGainRace,RC_Insect,5;','heal 0,-5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4166,'Nightmare_Terror_Card','Nightmare Terror Card','Card',20,10,true,true,'bonus2 bAddEffWhenHit,Eff_Curse,300;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`,`unequip_script`) VALUES (4167,'Neraid_Card','Nereid Card','Card',20,10,true,true,'bonus2 bSPGainRace,RC_Brute,5;\nbonus2 bSPGainRace,RC_Player_Doram,5;','heal 0,-5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4168,'Dark_Lord_Card','Dark Lord Card','Card',20,10,true,true,'bonus3 bAutoSpellWhenHit,"WZ_METEOR",5,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4169,'Dark_Illusion_Card','Dark Illusion Card','Card',20,10,true,true,true,true,'bonus bMaxHPrate,-10;\nbonus bMaxSPrate,-10;\nbonus bCastrate,-10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4170,'Dark_Frame_Card','Dark Frame Card','Card',20,10,true,true,'bonus2 bAddEffWhenHit,Eff_Stone,600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4171,'Dark_Priest_Card','Dark Priest Card','Card',20,10,true,true,'bonus2 bSPVanishRate,50,10;\nif (BaseJob == Job_Sage)\n bonus bSPDrainValue,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4172,'The_Paper_Card','The Paper Card','Card',20,10,true,true,'bonus bCritAtkRate,20;\nbonus bSPDrainValue,-1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4173,'Demon_Pungus_Card','Demon Pungus Card','Card',20,10,true,true,'bonus2 bAddEffWhenHit,Eff_Sleep,600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4174,'Deviling_Card','Deviling Card','Card',20,10,true,true,'bonus2 bSubEle,Ele_Neutral,50;\nbonus2 bSubEle,Ele_Water,-50;\nbonus2 bSubEle,Ele_Earth,-50;\nbonus2 bSubEle,Ele_Fire,-50;\nbonus2 bSubEle,Ele_Wind,-50;\nbonus2 bSubEle,Ele_Poison,-50;\nbonus2 bSubEle,Ele_Holy,-50;\nbonus2 bSubEle,Ele_Dark,-50;\nbonus2 bSubEle,Ele_Ghost,-50;\nbonus2 bSubEle,Ele_Undead,-50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4175,'Poison_Toad_Card','Poisonous Toad Card','Card',20,10,true,true,true,'bonus3 bAutoSpell,"TF_POISON",1,20;\nbonus2 bAddSkillBlow,52,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4176,'Dullahan_Card','Dullahan Card','Card',20,10,true,true,'bonus bCritAtkRate,10;\nbonus2 bCriticalAddRace,RC_Dragon,7;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4177,'Dryad_Card','Dryad Card','Card',20,10,true,true,true,true,'bonus3 bAddMonsterDropItem,993,RC_Plant,100;\nbonus2 bSubEle,Ele_Earth,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4178,'Dragon_Tail_Card','Dragon Tail Card','Card',20,10,true,true,'bonus bAgi,1;\nbonus bFlee,10;\nbonus2 bSkillAtk,"AC_DOUBLE",5;\nbonus2 bSkillAtk,"AC_SHOWER",5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4179,'Dragon_Fly_Card','Dragon Fly Card','Card',20,10,true,true,'bonus bAgi,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`,`unequip_script`) VALUES (4180,'Driller_Card','Driller Card','Card',20,10,true,true,'bonus2 bSPGainRace,RC_Dragon,5;','heal 0,-5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4181,'Disguise_Card','Disguise Card','Card',20,10,true,true,'bonus2 bAddEffWhenHit,Eff_Silence,300+600*(readparam(bVit)>=77);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`,`unequip_script`) VALUES (4182,'Diabolic_Card','Diabolic Card','Card',20,10,true,true,'bonus2 bSPGainRace,RC_Demon,5;','heal 0,-5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4183,'Vagabond_Wolf_Card','Vagabond Wolf Card','Card',20,10,true,true,'bonus bStr,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4184,'Lava_Golem_Card','Lava Golem Card','Card',20,10,true,true,'bonus2 bAddRace2,RC2_Golem,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4185,'Rideword_Card','Rideword Card','Card',20,10,true,true,true,true,'bonus bInt,1;\nif (BaseClass == Job_Acolyte) {\n bonus bInt,1;\n bonus bMdef,1;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4186,'Raggler_Card','Raggler Card','Card',20,10,true,true,'bonus bStr,1;\nbonus bVit,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4187,'Raydric_Archer_Card','Raydric Archer Card','Card',20,10,true,true,true,'bonus3 bAddMonsterDropItem,12030,RC_Demon,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4188,'Leib_Olmai_Card','Leib Olmai Card','Card',20,10,true,true,true,true,'bonus2 bSubEle,Ele_Fire,10;\nbonus3 bAddMonsterDropItem,990,RC_Brute,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4189,'Wraith_Dead_Card','Wraith Dead Card','Card',20,10,true,true,'bonus2 bAddEffWhenHit,Eff_Curse,600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4190,'Wraith_Card','Wraith Card','Card',20,10,true,true,true,'bonus3 bAddMonsterDropItem,12027,RC_Undead,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4191,'Loli_Ruri_Card','Loli Ruri Card','Card',20,10,true,true,'bonus3 bAutoSpellWhenHit,"AL_HEAL",3,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4192,'Rotar_Zairo_Card','Rotar Zairo Card','Card',20,10,true,true,'bonus bCritAtkRate,10;\nbonus2 bCriticalAddRace,RC_Fish,7;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4193,'Lude_Card','Lude Card','Card',20,10,true,true,true,'if (BaseJob == Job_Novice || BaseJob == Job_SuperNovice)\n bonus3 bAutoSpellWhenHit,"SM_ENDURE",1,200;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4194,'Rybio_Card','Rybio Card','Card',20,10,true,true,'bonus2 bAddEffWhenHit,Eff_Stun,300+600*(readparam(bDex)>=77);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4195,'Leaf_Cat_Card','Leaf Cat Card','Card',20,10,true,true,true,true,'bonus2 bSubEle,Ele_Water,10;\nbonus3 bAddMonsterDropItem,991,RC_Fish,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4196,'Marin_Card','Marin Card','Card',20,10,true,true,true,'bonus2 bAddMonsterDropItem,909,2000;\nbonus2 bAddMonsterDropItem,7126,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4197,'Mastering_Card','Mastering Card','Card',20,10,true,true,'bonus bLuk,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4198,'Maya_Puple_Card','Maya Purple Card','Card',20,10,true,true,true,true,'bonus bIntravision;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4199,'Merman_Card','Merman Card','Card',20,10,true,true,'bonus bHPrecovRate,10;\nbonus bSPrecovRate,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4200,'Megalith_Card','Megalith Card','Card',20,10,true,true,'if (getrefine()<6)\n bonus bMdef,7;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4201,'Majoruros_Card','Majoruros Card','Card',20,10,true,true,'bonus2 bAddEffWhenHit,Eff_Stun,600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4202,'Civil_Servant_Card','Mao Guai Card','Card',20,10,true,true,'bonus2 bAddEle,Ele_Ghost,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4203,'Mutant_Dragon_Card','Mutant Dragonoid Card','Card',20,10,true,true,'bonus bBaseAtk,15;\nbonus3 bAutoSpell,"MG_FIREBALL",3+2*(getskilllv("MG_FIREBALL") == 10),50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4204,'Mini_Demon_Card','Mini Demon Card','Card',20,10,true,true,'bonus2 bSubRace,RC_Brute,-20;\nbonus2 bSubRace,RC_Player_Doram,-20;\nbonus2 bExpAddRace,RC_Brute,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4205,'Mimic_Card','Mimic Card','Card',20,10,true,true,true,'bonus2 bAddMonsterDropItem,603,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4206,'Mystcase_Card','Myst Case Card','Card',20,10,true,true,true,true,'bonus2 bAddMonsterDropItem,644,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4207,'Mysteltainn_Card','Mysteltainn Card','Card',20,10,true,true,'bonus2 bSubSize,Size_Small,25;\nbonus bDef,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4208,'Miyabi_Ningyo_Card','Miyabi Doll Card','Card',20,10,true,true,'bonus bMaxSPrate,10;\nbonus2 bSkillAtk,"MG_FROSTDIVER",5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4209,'Violy_Card','Violy Card','Card',20,10,true,true,true,'bonus3 bAutoSpell,"BA_FROSTJOKER",1+4*(getskilllv("BA_FROSTJOKER") == 5),20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4210,'Wander_Man_Card','Wanderer Card','Card',20,10,true,true,'if (!isequipped(4172,4257,4230,4272))\n bonus3 bAutoSpell,"RG_INTIMIDATE",1,20;\nif (BaseClass == Job_Thief)\n bonus bFlee,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4211,'Vocal_Card','Vocal Card','Card',20,10,true,true,'bonus bMdef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4212,'Bon_Gun_Card','Bongun Card','Card',20,10,true,true,true,'bonus3 bAutoSpell,"SM_BASH",1,20;\nbonus2 bAddSkillBlow,"SM_BASH",5;\nbonus2 bAddDefMonster,1026,-100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4213,'Brilight_Card','Brilight Card','Card',20,10,true,true,'bonus2 bAddEffWhenHit,Eff_Silence,600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4214,'Bloody_Murderer_Card','Bloody Murderer Card','Card',20,10,true,true,'bonus bCritAtkRate,10;\nbonus2 bCriticalAddRace,RC_Insect,7;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4215,'Blazzer_Card','Blazer Card','Card',20,10,true,true,true,'bonus2 bAddMonsterDropItemGroup,IG_Food,600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4216,'Sasquatch_Card','Sasquatch Card','Card',20,10,true,true,'bonus2 bAddEffWhenHit,Eff_Freeze,600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4217,'Live_Peach_Tree_Card','Enchanted Peach Tree Card','Card',20,10,true,true,'bonus3 bAutoSpell,"AL_HEAL",1+9*(getskilllv("AL_HEAL") == 10),20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4218,'Succubus_Card','Succubus Card','Card',20,10,true,true,'bonus bVit,-3;\nbonus bHPrecovRate,-20;\nbonus bMaxHP,1000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4219,'Sageworm_Card','Sage Worm Card','Card',20,10,true,true,true,'bonus2 bAddMonsterDropItem,715,30;\nbonus2 bAddMonsterDropItem,716,30;\nbonus2 bAddMonsterDropItem,717,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4220,'Solider_Card','Solider Card','Card',20,10,true,true,'bonus bDef,2;\nbonus bMdef,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4221,'Skeleton_General_Card','Skeleton General Card','Card',20,10,true,true,'bonus2 bSubRace,RC_Insect,-20;\nbonus2 bExpAddRace,RC_Insect,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4222,'Skel_Prisoner_Card','Skeleton Prisoner Card','Card',20,10,true,true,'bonus2 bAddEffWhenHit,Eff_Sleep,300;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4223,'Stalactic_Golem_Card','Stalactic Golem Card','Card',20,10,true,true,true,true,'bonus bDef,1;\nbonus2 bResEff,Eff_Stun,2000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4224,'Stem_Worm_Card','Stem Worm Card','Card',20,10,true,true,true,'bonus3 bAddMonsterDropItem,12032,RC_Brute,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4225,'Stone_Shooter_Card','Stone Shooter Card','Card',20,10,true,true,'bonus bBaseAtk,10;\nbonus bHit,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4226,'Sting_Card','Sting Card','Card',20,10,true,true,'bonus bDef,2;\nif (getrefine()>8)\n bonus bMdef,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4227,'Spring_Rabbit_Card','Spring Rabbit Card','Card',20,10,true,true,true,'bonus2 bAddItemGroupHealRate,IG_Meat,50;\nbonus3 bAddMonsterDropItem,517,RC_Brute,200;\nbonus3 bAddMonsterDropItem,528,RC_Brute,200;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4228,'Sleeper_Card','Sleeper Card','Card',20,10,true,true,true,'bonus3 bAddMonsterDropItem,12031,RC_Fish,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4229,'C_Tower_Manager_Card','Tower Keeper Card','Card',20,10,true,true,true,true,'bonus bInt,1;\nbonus bCastrate,-5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4230,'Shinobi_Card','Shinobi Card','Card',20,10,true,true,true,'bonus bAgi,1;\nbonus3 bAutoSpellWhenHit,"AS_CLOAKING",5,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4231,'Increase_Soil_Card','Mi Gao Card','Card',20,10,true,true,'bonus2 bAddDamageClass,1285,-50;\nbonus2 bAddDamageClass,1286,-50;\nbonus2 bAddDamageClass,1287,-50;\nbonus2 bAddDamageClass,1899,-50;\nbonus2 bAddDamageClass,1900,-50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4232,'Wild_Ginseng_Card','Hermit Plant Card','Card',20,10,true,true,true,'bonus2 bAddItemGroupHealRate,IG_Herb,50;\nbonus3 bAddMonsterDropItem,507,RC_Plant,300;\nbonus3 bAddMonsterDropItem,508,RC_Plant,200;\nbonus3 bAddMonsterDropItem,509,RC_Plant,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4233,'Baby_Leopard_Card','Baby Leopard Card','Card',20,10,true,true,'bonus bLuk,3;\nif (BaseClass == Job_Merchant)\n bonus bUnbreakableArmor;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4234,'Anolian_Card','Anolian Card','Card',20,10,true,true,'bonus3 bAutoSpellWhenHit,"AC_CONCENTRATION",1+9*(getskilllv("AC_CONCENTRATION") == 10),30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4235,'Cookie_XMAS_Card','Christmas Cookie Card','Card',20,10,true,true,'bonus2 bSubRace,RC_Angel,-20;\nbonus2 bExpAddRace,RC_Angel,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4236,'Amon_Ra_Card','Amon Ra Card','Card',20,10,true,true,'bonus bAllStats,1;\nbonus3 bAutoSpellWhenHit,"PR_KYRIE",10,(30+70*(readparam(bInt)>=99));'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4237,'Owl_Duke_Card','Owl Duke Card','Card',20,10,true,true,true,'bonus3 bAutoSpell,"PR_IMPOSITIO",3,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4238,'Owl_Baron_Card','Owl Baron Card','Card',20,10,true,true,true,'bonus3 bAutoSpell,"PR_LEXAETERNA",1,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4239,'Iron_Fist_Card','Iron Fist Card','Card',20,10,true,true,'bonus2 bSubRace,RC_Formless,-20;\nbonus2 bExpAddRace,RC_Formless,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4240,'Arclouse_Card','Arclouze Card','Card',20,10,true,true,'if (getrefine()<6) {\n bonus bDef,2;\n bonus bMdef,3;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4241,'Archangeling_Card','Arc Angeling Card','Card',20,10,true,true,true,true,'bonus bMaxHP,300;\nif (readparam(bLuk)>=77) {\n bonus bHPrecovRate,100;\n bonus bSPrecovRate,100;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4242,'Apocalips_Card','Apocalipse Card','Card',20,10,true,true,'bonus bVit,2;\nif (getrefine()>8)\n bonus bMaxHP,800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4243,'Antonio_Card','Antonio Card','Card',20,10,true,true,'bonus3 bAutoSpellWhenHit,"AL_TELEPORT",1,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4244,'Alarm_Card','Alarm Card','Card',20,10,true,true,'bonus3 bAutoSpellWhenHit,"MG_SIGHT",1,200;\nbonus bMaxHP,300;\nbonus bVit,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4245,'Am_Mut_Card','Am Mut Card','Card',20,10,true,true,'bonus2 bSubRace,RC_DemiHuman,-20;\nbonus2 bSubRace,RC_Player_Human,-20;\nbonus2 bExpAddRace,RC_DemiHuman,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4246,'Assulter_Card','Assaulter Card','Card',20,10,true,true,'bonus bCritAtkRate,10;\nbonus2 bCriticalAddRace,RC_DemiHuman,7;\nbonus2 bCriticalAddRace,RC_Player_Human,7;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4247,'Aster_Card','Aster Card','Card',20,10,true,true,'bonus bBaseAtk,5;\nbonus2 bAddDamageClass,1074,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4248,'Ancient_Mummy_Card','Ancient Mummy Card','Card',20,10,true,true,'bonus3 bAutoSpellWhenHit,"AL_CRUCIS",5,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4249,'Ancient_Worm_Card','Ancient Worm Card','Card',20,10,true,true,'bonus2 bSubRace,RC_Demon,-20;\nbonus2 bExpAddRace,RC_Demon,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4250,'Executioner_Card','Executioner Card','Card',20,10,true,true,'bonus2 bSubSize,Size_Large,25;\nbonus bDef,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4251,'Elder_Card','Elder Card','Card',20,10,true,true,'bonus2 bAddDamageClass,1285,40;\nbonus2 bAddDamageClass,1286,40;\nbonus2 bAddDamageClass,1287,40;\nbonus2 bAddDamageClass,1899,40;\nbonus2 bAddDamageClass,1900,40;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4252,'Alligator_Card','Alligator Card','Card',20,10,true,true,true,'bonus bLongAtkDef,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4253,'Alice_Card','Alice Card','Card',20,10,true,true,'bonus2 bSubClass,Class_Boss,40;\nbonus2 bSubClass,Class_Normal,-40;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4254,'Tirfing_Card','Ogretooth Card','Card',20,10,true,true,'bonus2 bSubSize,Size_Medium,25;\nbonus bDef,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4255,'Orc_Lady_Card','Orc Lady Card','Card',20,10,true,true,'bonus2 bAddRace2,3,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4256,'Orc_Archer_Card','Orc Archer Card','Card',20,10,true,true,true,'bonus3 bAddMonsterDropItem,12034,RC_DemiHuman,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4257,'Wild_Rose_Card','Wild Rose Card','Card',20,10,true,true,'bonus bAgi,1;\nif (BaseClass == Job_Thief)\n bonus bFlee2,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4258,'Wicked_Nymph_Card','Evil Nymph Card','Card',20,10,true,true,true,true,'bonus bInt,1;\nbonus bMaxSP,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4259,'Wooden_Golem_Card','Wooden Golem Card','Card',20,10,true,true,'bonus bDef,1;\nbonus bHPrecovRate,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4260,'Wootan_Shooter_Card','Wootan Shooter Card','Card',20,10,true,true,true,true,'bonus bDef,1;\nbonus2 bResEff,Eff_Confusion,2000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4261,'Wootan_Fighter_Card','Wootan Fighter Card','Card',20,10,true,true,true,true,'bonus bDef,1;\nbonus2 bResEff,Eff_Bleeding,2000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4262,'Evil_Cloud_Hermit_Card','Cloud Hermit Card','Card',20,10,true,true,true,'bonus3 bAddMonsterDropItem,12029,RC_Plant,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`,`unequip_script`) VALUES (4263,'Incant_Samurai_Card','Samurai Spector Card','Card',20,10,true,true,'bonus bIgnoreDefClass,Class_Normal;\nbonus bHPrecovRate,-100;\nbonus2 bHPLossRate,666,10000;','if (Hp <= 999 && !getmapflag(strcharinfo(3),mf_pvp) && !getmapflag(strcharinfo(3),mf_pvp_noparty) && !getmapflag(strcharinfo(3),mf_pvp_noguild)) {\n heal (1-Hp),0;\n}\nelse {\n heal -999,0;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4264,'Wind_Ghost_Card','Wind Ghost Card','Card',20,10,true,true,true,'bonus3 bAutoSpell,"WZ_JUPITEL",3+7*(getskilllv("WZ_JUPITEL") == 10),20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4265,'Li_Me_Mang_Ryang_Card','Jing Guai Card','Card',20,10,true,true,true,'bonus3 bAddMonsterDropItem,12033,RC_Angel,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4266,'Eclipse_Card','Eclipse Card','Card',20,10,true,true,'bonus bVit,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4267,'Explosion_Card','Explosion Card','Card',20,10,true,true,'bonus2 bSubRace,RC_Dragon,-20;\nbonus2 bExpAddRace,RC_Dragon,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4268,'Injustice_Card','Injustice Card','Card',20,10,true,true,'bonus3 bAutoSpell,"AS_SONICBLOW",1,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4269,'Incubus_Card','Incubus Card','Card',20,10,true,true,true,true,'bonus bInt,-3;\nbonus bSPrecovRate,-20;\nbonus bMaxSP,150;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4270,'Giant_Spider_Card','Giant Spider Card','Card',20,10,true,true,'bonus2 bAddEffWhenHit,Eff_Poison,600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4271,'Giant_Honet_Card','Giant Hornet Card','Card',20,10,true,true,true,true,'bonus2 bSubEle,Ele_Wind,10;\nbonus3 bAddMonsterDropItem,992,RC_Insect,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4272,'Dancing_Dragon_Card','Zhu Po Long Card','Card',20,10,true,true,true,'bonus bAgi,1;\nbonus bCritical,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4273,'Shellfish_Card','Shell Fish Card','Card',20,10,true,true,'bonus bBaseAtk,5;\nbonus2 bAddDamageClass,1073,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`,`unequip_script`) VALUES (4274,'Zombie_Master_Card','Zombie Master Card','Card',20,10,true,true,'bonus2 bSPGainRace,RC_Undead,5;','heal 0,-5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4275,'Zombie_Prisoner_Card','Zombie Prisoner Card','Card',20,10,true,true,'bonus2 bSubRace,RC_Undead,-20;\nbonus2 bExpAddRace,RC_Undead,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4276,'Lord_Of_Death_Card','Lord of The Dead Card','Card',20,10,true,true,'bonus3 bAddEff,Eff_Stun,500,ATF_SHORT;\nbonus3 bAddEff,Eff_Curse,500,ATF_SHORT;\nbonus3 bAddEff,Eff_Silence,500,ATF_SHORT;\nbonus3 bAddEff,Eff_Poison,500,ATF_SHORT;\nbonus3 bAddEff,Eff_Bleeding,500,ATF_SHORT;\nbonus2 bComaClass,Class_Normal,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4277,'Zherlthsh_Card','Zealotus Card','Card',20,10,true,true,'bonus bLuk,2;\nbonus2 bSkillAtk,"BA_MUSICALSTRIKE",10;\nbonus2 bSkillAtk,"DC_THROWARROW",10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4278,'Gibbet_Card','Gibbet Card','Card',20,10,true,true,true,true,'if (getrefine()<6)\n bonus bMdef,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`,`unequip_script`) VALUES (4279,'Deleter_Card','Earth Deleter Card','Card',20,10,true,true,'bonus bSPrecovRate,-100;\nbonus bSPGainValue,10;','heal 0,-100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4280,'Geographer_Card','Geographer Card','Card',20,10,true,true,'bonus3 bAutoSpellWhenHit,"AL_BLESSING",2+8*(getskilllv("AL_BLESSING") == 10),30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4281,'Zipper_Bear_Card','Zipper Bear Card','Card',20,10,true,true,'bonus bBaseAtk,30;\nbonus bSPDrainValue,-1;\nif (BaseClass == Job_Merchant)\n bonus bUnbreakableWeapon;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4282,'Tengu_Card','Tengu Card','Card',20,10,true,true,true,'bonus2 bAddMonsterDropItemGroup,IG_Recovery,600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4283,'Greatest_General_Card','Greatest General Card','Card',20,10,true,true,true,'bonus3 bAutoSpell,"MO_CALLSPIRITS",5,2+18*(BaseClass == Job_Acolyte);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4284,'Chepet_Card','Chepet Card','Card',20,10,true,true,'bonus4 bAutoSpell,"AL_HEAL",5,50,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4285,'Choco_Card','Choco Card','Card',20,10,true,true,'bonus bFlee2,5;\nbonus bFlee,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4286,'Karakasa_Card','Karakasa Card','Card',20,10,true,true,'bonus2 bAddEffWhenHit,Eff_Confusion,300+600*(readparam(bStr)>=77);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4287,'Kapha_Card','Kapha Card','Card',20,10,true,true,'if (getrefine()<6)\n bonus bMdef,8;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4288,'Carat_Card','Carat Card','Card',20,10,true,true,true,true,'bonus bInt,2;\nif (getrefine()>8)\n bonus bMaxSP,150;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`,`unequip_script`) VALUES (4289,'Caterpillar_Card','Caterpillar Card','Card',20,10,true,true,'bonus2 bSPGainRace,RC_Plant,5;','heal 0,-5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4290,'Cat_O_Nine_Tail_Card','Cat O\' Nine Tails Card','Card',20,10,true,true,'bonus bMdef,3;\nbonus bMagicDamageReturn,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4291,'Kobold_Leader_Card','Kobold Leader Card','Card',20,10,true,true,'bonus2 bAddRace2,RC2_Kobold,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4292,'Kobold_Archer_Card','Kobold Archer Card','Card',20,10,true,true,'bonus bCritAtkRate,10;\nbonus2 bCriticalAddRace,RC_Plant,7;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4293,'Cookie_Card','Cookie Card','Card',20,10,true,true,true,'bonus bLuk,2;\nbonus2 bSkillAtk,"AL_HOLYLIGHT",10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4294,'Quve_Card','Quve Card','Card',20,10,true,true,true,'if (BaseJob == Job_Novice || BaseJob == Job_SuperNovice)\n bonus3 bAutoSpellWhenHit,"AL_INCAGI",1,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4295,'Kraben_Card','Kraben Card','Card',20,10,true,true,'bonus2 bAddEffWhenHit,Eff_Blind,600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4296,'Cramp_Card','Cramp Card','Card',20,10,true,true,true,true,'bonus2 bGetZenyNum,500,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4297,'Cruiser_Card','Cruiser Card','Card',20,10,true,true,'bonus bCritAtkRate,10;\nbonus2 bCriticalAddRace,RC_Brute,7;\nbonus2 bCriticalAddRace,RC_Player_Doram,7;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4298,'Cremy_Fear_Card','Creamy Fear Card','Card',20,10,true,true,'bonus2 bAddEffWhenHit,Eff_Confusion,600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`,`unequip_script`) VALUES (4299,'Clock_Card','Clock Card','Card',20,10,true,true,'bonus3 bAutoSpellWhenHit,"CR_AUTOGUARD",3+7*(getskilllv("CR_AUTOGUARD") == 10),30;','sc_end SC_AUTOGUARD;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4300,'Chimera_Card','Chimera Card','Card',20,10,true,true,'bonus2 bAddEffWhenHit,Eff_Poison,300+600*(BaseJob == Job_Assassin);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4301,'Killer_Mantis_Card','Killer Mantis Card','Card',20,10,true,true,'bonus2 bAddEffWhenHit,Eff_Bleeding,600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4302,'Tao_Gunka_Card','Tao Gunka Card','Card',20,10,true,true,'bonus bMaxHPrate,100;\nbonus bDef,-50;\nbonus bMdef,-50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4303,'Whisper_Boss_Card','Giant Whisper Card','Card',20,10,true,true,'bonus bFlee,10;\nif (readparam(bStr)>=80) bonus bBaseAtk,20;\nif (readparam(bVit)>=80) bonus bMaxHPrate,3;\nif (readparam(bLuk)>=80) bonus bCritical,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4304,'Tamruan_Card','Tamruan Card','Card',20,10,true,true,'bonus bDef,2;\nbonus2 bSkillAtk,"CR_SHIELDCHARGE",10;\nbonus2 bSkillAtk,"CR_SHIELDBOOMERANG",10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4305,'Turtle_General_Card','Turtle General Card','Card',20,10,true,true,'bonus2 bAddClass,Class_All,20;\nbonus3 bAutoSpell,"SM_MAGNUM",10,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4306,'Toad_Card','Toad Card','Card',20,10,true,true,'bonus bFlee2,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`,`unequip_script`) VALUES (4307,'Kind_Of_Beetle_Card','Beetle King Card','Card',20,10,true,true,'bonus2 bSPGainRace,RC_Fish,5;','heal 0,-5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`,`unequip_script`) VALUES (4308,'Tri_Joint_Card','Tri Joint Card','Card',20,10,true,true,'bonus2 bSPGainRace,RC_Formless,5;','heal 0,-5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4309,'Parasite_Card','Parasite Card','Card',20,10,true,true,'bonus bDef,1;\nbonus2 bSubRace,RC_Formless,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4310,'Panzer_Goblin_Card','Panzer Goblin Card','Card',20,10,true,true,'bonus bCritAtkRate,10;\nbonus2 bCriticalAddRace,RC_Demon,7;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4311,'Permeter_Card','Permeter Card','Card',20,10,true,true,true,true,'bonus2 bSubEle,Ele_Dark,15;\nbonus2 bSubEle,Ele_Undead,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4312,'Fur_Seal_Card','Seal Card','Card',20,10,true,true,'bonus bFlee,3;\nbonus bHit,10;\nif (BaseClass == Job_Acolyte) {\n bonus2 bCriticalAddRace,RC_Undead,9;\n bonus2 bCriticalAddRace,RC_Demon,9;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4313,'Punk_Card','Punk Card','Card',20,10,true,true,'bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1+4*(getskilllv("WZ_QUAGMIRE") == 5),50,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4314,'Penomena_Card','Penomena Card','Card',20,10,true,true,'bonus2 bSubRace,RC_Formless,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4315,'Pest_Card','Pest Card','Card',20,10,true,true,'bonus2 bAddEffWhenHit,Eff_Stone,300+600*(readparam(bInt)>=77);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`,`unequip_script`) VALUES (4316,'Fake_Angel_Card','False Angel Card','Card',20,10,true,true,'bonus2 bSPGainRace,RC_Angel,5;','heal 0,-5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4317,'Mobster_Card','Mobster Card','Card',20,10,true,true,'bonus bCritAtkRate,15;\nif (BaseClass == Job_Thief)\n bonus bCritical,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4318,'Knight_Windstorm_Card','Stormy Knight Card','Card',20,10,true,true,'bonus3 bAutoSpell,"WZ_STORMGUST",2,20;\nbonus2 bAddEff,Eff_Freeze,2000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4319,'Freezer_Card','Freezer Card','Card',20,10,true,true,'bonus bMaxHP,300;\nif (getrefine()>=9)\n bonus2 bSkillAtk,"SM_BASH",10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4320,'Bloody_Knight_Card','Bloody Knight Card','Card',20,10,true,true,'bonus3 bAutoSpell,"WZ_METEOR",1,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4321,'Hylozoist_Card','Hylozoist Card','Card',20,10,true,true,true,'bonus bClassChange,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4322,'High_Orc_Card','High Orc Card','Card',20,10,true,true,'bonus bDef,1;\nbonus bShortWeaponDamageReturn,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4323,'Garm_Baby_Card','Hatii Babe Card','Card',20,10,true,true,'bonus3 bAutoSpell,"MG_FROSTDIVER",3,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4324,'Garm_Card','Hatii Card','Card',20,10,true,true,'bonus2 bAddEffWhenHit,Eff_Freeze,5000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4325,'Harpy_Card','Harpy Card','Card',20,10,true,true,'bonus2 bSubEle,Ele_Neutral,15;\nbonus2 bSkillAtk,"MG_NAPALMBEAT",5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4326,'See_Otter_Card','Sea-Otter Card','Card',20,10,true,true,true,'bonus2 bAddItemGroupHealRate,IG_Fish,50;\nbonus3 bAddMonsterDropItem,551,RC_Fish,300;\nbonus3 bAddMonsterDropItem,544,RC_Fish,300;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4327,'Blood_Butterfly_Card','Bloody Butterfly Card','Card',20,10,true,true,true,'bonus bCastrate,30;\nbonus bNoCastCancel;\nbonus2 bSkillAtk,"MG_FIREWALL",5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4328,'Hyegun_Card','Yao Jun Card','Card',20,10,true,true,'bonus bFlee,15;\nbonus bCritical,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`,`unequip_script`) VALUES (4329,'Phendark_Card','Phendark Card','Card',20,10,true,true,'bonus2 bSPGainRace,RC_DemiHuman,5;\nbonus2 bSPGainRace,RC_Player_Human,5;','heal 0,-5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4330,'Dark_Snake_Lord_Card','Evil Snake Lord Card','Card',20,10,true,true,true,true,'bonus bInt,3;\nbonus2 bResEff,Eff_Blind,10000;\nbonus2 bResEff,Eff_Curse,10000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4331,'Heater_Card','Heater Card','Card',20,10,true,true,true,'bonus bCritical,3;\nif (BaseClass == Job_Swordman)\n bonus bFlee2,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4332,'Waste_Stove_Card','Waste Stove Card','Card',20,10,true,true,'bonus bBaseAtk,5;\nbonus bInt,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4333,'Venomous_Card','Venomous Card','Card',20,10,true,true,'bonus3 bAddEffWhenHit,Eff_Poison,3000,ATF_TARGET|ATF_SELF;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4334,'Noxious_Card','Noxious Card','Card',20,10,true,true,'bonus bLongAtkDef,10;\nbonus2 bSubEle,Ele_Neutral,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`,`unequip_script`) VALUES (4335,'Pitman_Card','Pitman Card','Card',20,10,true,true,'bonus2 bSkillAtk,"WZ_EARTHSPIKE",5;\nbonus2 bSkillAtk,"WZ_HEAVENDRIVE",5;','heal 0,-50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4336,'Ungoliant_Card','Ungoliant Card','Card',20,10,true,true,true,true,'bonus bHPrecovRate,10;\nbonus2 bResEff,Eff_Bleeding,10000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4337,'Porcellio_Card','Porcellio Card','Card',20,10,true,true,'bonus bBaseAtk,25;\nbonus bDef,-5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4338,'Obsidian_Card','Obsidian Card','Card',20,10,true,true,'bonus bVit,readparam(bDex)/18;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4339,'Mineral_Card','Mineral Card','Card',20,10,true,true,'bonus bBaseAtk,-25;\nbonus bDef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4340,'Teddy_Bear_Card','Teddy Bear Card','Card',20,10,true,true,'bonus2 bSubRace,RC_Undead,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4341,'Metaling_Card','Metaling Card','Card',20,10,true,true,'bonus3 bAutoSpell,"RG_STRIPWEAPON",1,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4342,'Rsx_0806_Card','RSX-0806 Card','Card',20,10,true,true,'bonus bVit,3;\nbonus bUnbreakableArmor;\nbonus bNoKnockback;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4343,'Mole_Card','Holden Card','Card',20,10,true,true,true,true,'bonus bLuk,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4344,'Anopheles_Card','Anopheles Card','Card',20,10,true,true,true,'bonus3 bAddMonsterDropItem,12058,RC_Insect,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`,`unequip_script`) VALUES (4345,'Hill_Wind_Card','Hill Wind Card','Card',20,10,true,true,'bonus2 bSkillAtk,"MG_THUNDERSTORM",5;\nbonus2 bSkillAtk,"WZ_JUPITEL",5;\nbonus2 bSkillAtk,"WZ_VERMILION",5;','heal 0,-50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4346,'Ygnizem_Card','Egnigem Cenia Card','Card',20,10,true,true,'bonus bStr,readparam(bInt)/18;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4347,'Armaia_Card','Armeyer Dinze Card','Card',20,10,true,true,true,'bonus3 bAddMonsterDropItem,12053,RC_Fish,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4348,'Whikebain_Card','Wickebine Tres Card','Card',20,10,true,true,true,'bonus3 bAutoSpell,"RG_STRIPARMOR",1,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4349,'Erend_Card','Errende Ebecee Card','Card',20,10,true,true,true,'bonus4 bAutoSpellWhenHit,"AL_PNEUMA",1,50,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`,`unequip_script`) VALUES (4350,'Rawrel_Card','Laurell Weinder Card','Card',20,10,true,true,'bonus2 bSkillAtk,"WZ_FROSTNOVA",3;\nbonus2 bSkillAtk,"WZ_STORMGUST",3;','heal 0,-50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4351,'Kavac_Card','Kavach Icarus Card','Card',20,10,true,true,'if (getrefine()<=4) {\n bonus bFlee,20;\n bonus bFlee2,1;\n}\nelse {\n bonus bFlee,10;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4352,'B_Ygnizem_Card','General Egnigem Cenia Card','Card',20,10,true,true,'bonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus2 bHPRegenRate,50,10000;\nbonus2 bSPRegenRate,10,10000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4353,'Removal_Card','Remover Card','Card',20,10,true,true,'bonus bMaxHP,800-40*getrefine();\nbonus bHPrecovRate,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4354,'Gemini_Card','Gemini-S58 Card','Card',20,10,true,true,true,true,'if (readparam(bAgi)>=90) {\n bonus2 bResEff,Eff_Silence,3000;\n bonus2 bResEff,Eff_Stun,3000;\n}\nif (readparam(bVit)>=80) {\n bonus2 bResEff,Eff_Stone,5000;\n bonus2 bResEff,Eff_Sleep,5000;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4355,'Gremlin_Card','Gremlin Card','Card',20,10,true,true,true,'bonus3 bAddMonsterDropItem,12043,RC_Brute,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4356,'Beholder_Card','Beholder Card','Card',20,10,true,true,true,'skill "SA_CASTCANCEL",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4357,'B_Seyren_Card','Lord Knight Card','Card',20,10,true,true,true,true,'skill "LK_BERSERK",1;\nbonus bMaxHPrate,-50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4358,'Seyren_Card','Seyren Windsor Card','Card',20,10,true,true,true,true,'bonus bStr,getrefine()-6;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`,`unequip_script`) VALUES (4359,'B_Eremes_Card','Assassin Cross Card','Card',20,10,true,true,'skill "AS_CLOAKING",3;','sc_end SC_CLOAKING;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4360,'Eremes_Card','Eremes Guile Card','Card',20,10,true,true,'bonus2 bCriticalAddRace,RC_DemiHuman,10;\nbonus2 bCriticalAddRace,RC_Player_Human,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4361,'B_Harword_Card','MasterSmith Card','Card',20,10,true,true,'bonus bBreakWeaponRate,1000;\nbonus bBreakArmorRate,700;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4362,'Harword_Card','Howard Alt-Eisen Card','Card',20,10,true,true,'bonus bAspdRate,-5;\nbonus bHit,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4363,'B_Magaleta_Card','High Priest Card','Card',20,10,true,true,'bonus5 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,50,BF_WEAPON|BF_MAGIC,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4364,'Magaleta_Card','Margaretha Sorin Card','Card',20,10,true,true,true,true,'bonus bInt,1;\nbonus5 bAutoSpellWhenHit,"PR_LEXDIVINA",5,150,BF_MAGIC,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`,`unequip_script`) VALUES (4365,'B_Katrinn_Card','High Wizard Card','Card',20,10,true,true,true,true,'bonus2 bIgnoreMdefClassRate,Class_Normal,100;\nbonus bCastrate,100;\nbonus bSPrecovRate,-100;','heal 0,-2000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4366,'Katrinn_Card','Kathryne Keyron Card','Card',20,10,true,true,true,true,'bonus bCastrate,getrefine()*-1;\nif (getrefine()>=9) {\n bonus bMatkRate,2;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4367,'B_Shecil_Card','Sniper Card','Card',20,10,true,true,'bonus2 bHPDrainRate,50,20;\nbonus bHPrecovRate,-10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4368,'Shecil_Card','Cecil Damon Card','Card',20,10,true,true,'bonus bAspdRate,5;\nbonus bHit,-30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4369,'Venatu_Card','Venatu Card','Card',20,10,true,true,'bonus bLuk,readparam(bAgi)/18;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4370,'Dimik_Card','Dimik Card','Card',20,10,true,true,'bonus bVit,getrefine()-5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4371,'Archdam_Card','Archdam Card','Card',20,10,true,true,'bonus bBaseAtk,10;\nbonus bCastrate,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4372,'Bacsojin_Card','White Lady Card','Card',20,10,true,true,true,true,'bonus bHealPower,30;\nbonus bUseSPrate,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4373,'Chung_E_Card','Green Maiden Card','Card',20,10,true,true,'bonus bLuk,getrefine()-5;\nbonus bCritical,getrefine();'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4374,'Apocalips_H_Card','Vesper Card','Card',20,10,true,true,true,true,'bonus bDex,2;\nbonus2 bIgnoreMdefClassRate,Class_Boss,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4375,'Orc_Baby_Card','Orc Baby Card','Card',20,10,true,true,'if (getrefine()>=9) {\n bonus2 bSubEle,Ele_Neutral,15;\n bonus bFlee,15;\n}\nelse {\n bonus2 bSubEle,Ele_Neutral,10;\n bonus bFlee,10;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4376,'Lady_Tanee_Card','Lady Tanee Card','Card',20,10,true,true,'bonus bMaxHPrate,-40;\nbonus bMaxSPrate,50;\nbonus2 bAddMonsterDropItem,513,200;\nbonus2 bAddItemHealRate,513,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4377,'Green_Iguana_Card','Grove Card','Card',20,10,true,true,true,'bonus3 bAddMonsterDropItem,12063,RC_Formless,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4378,'Acidus_Card','Gold Acidus Card','Card',20,10,true,true,'if (getrefine()<=4) {\n bonus bMaxHPrate,8;\n bonus bMaxSPrate,8;\n bonus bHPrecovRate,5;\n bonus bSPrecovRate,5;\n}\nelse {\n bonus bMaxHPrate,4;\n bonus bMaxSPrate,4;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4379,'Acidus__Card','Blue Acidus Card','Card',20,10,true,true,true,true,'if (getrefine()<=4) {\n bonus bSPrecovRate,5;\n bonus bMaxSP,80;\n}\nelse {\n bonus bMaxSP,40;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`,`unequip_script`) VALUES (4380,'Ferus_Card','Red Ferus Card','Card',20,10,true,true,'bonus2 bSkillAtk,"WZ_FIREPILLAR",5;\nbonus2 bSkillAtk,"WZ_METEOR",5;','heal 0,-50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4381,'Ferus__Card','Green Ferus Card','Card',20,10,true,true,'bonus bVit,1;\nbonus bMaxHPrate,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4382,'Novus__Card','Yellow Novus Card','Card',20,10,true,true,'bonus bMaxHP,500;\nbonus bHPrecovRate,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4383,'Novus_Card','Red Novus Card','Card',20,10,true,true,'bonus3 bAddEffWhenHit,Eff_Confusion,3000,ATF_TARGET|ATF_SELF;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4384,'Hydro_Card','Hydrolancer Card','Card',20,10,true,true,true,'bonus3 bAutoSpell,"SA_SPELLBREAKER",1,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4385,'Dragon_Egg_Card','Dragon Egg Card','Card',20,10,true,true,true,'bonus3 bAddMonsterDropItem,12048,RC_Dragon,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4386,'Detale_Card','Detardeurus Card','Card',20,10,true,true,'bonus bMdef,-20;\nbonus2 bResEff,Eff_Freeze,10000;\nbonus5 bAutoSpellWhenHit,"SA_LANDPROTECTOR",1,70,BF_MAGIC,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4387,'Ancient_Mimic_Card','Ancient Mimic Card','Card',20,10,true,true,'bonus bAgi,readparam(bLuk)/18;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`,`unequip_script`) VALUES (4388,'Deathword_Card','Death Word Card','Card',20,10,true,true,'bonus2 bSkillAtk,"MG_NAPALMBEAT",5;\nbonus2 bSkillAtk,"MG_SOULSTRIKE",5;\nbonus2 bSkillAtk,"HW_NAPALMVULCAN",5;','heal 0,-50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4389,'Plasma_Card','Plasma Card','Card',20,10,true,true,true,'bonus2 bAddMonsterDropItem,12118,50;\nbonus2 bAddMonsterDropItem,12119,50;\nbonus2 bAddMonsterDropItem,12120,50;\nbonus2 bAddMonsterDropItem,12121,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4390,'Breeze_Card','Breeze Card','Card',20,10,true,true,'bonus bBaseAtk,5;\nbonus2 bAddEff,Eff_Bleeding,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4391,'Retribution_Card','Baroness of Retribution Card','Card',20,10,true,true,true,'bonus3 bAddMonsterDropItem,12068,RC_Angel,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4392,'Observation_Card','Dame of Sentinel Card','Card',20,10,true,true,'bonus bDex,readparam(bVit)/18;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4393,'Shelter_Card','Mistress of Shelter Card','Card',20,10,true,true,'bonus bInt,readparam(bStr)/18;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4394,'Solace_Card','Lady Solace Card','Card',20,10,true,true,'if (BaseJob == Job_Priest)\n bonus3 bAutoSpell,"CR_GRANDCROSS",5,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4395,'Tha_Maero_Card','Maero of Thanatos Card','Card',20,10,true,true,'bonus bBaseAtk,5;\nbonus3 bAutoSpell,"AL_DECAGI",3,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4396,'Tha_Odium_Card','Odium of Thanatos Card','Card',20,10,true,true,'bonus bAgi,getrefine()-5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4397,'Tha_Despero_Card','Despero of Thanatos Card','Card',20,10,true,true,'bonus bInt,getrefine()-6;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4398,'Tha_Dolor_Card','Dolor of Thanatos Card','Card',20,10,true,true,'bonus2 bMagicAddRace,RC_Angel,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4399,'Thanatos_Card','Memory of Thanatos Card','Card',20,10,true,true,'bonus bDefRatioAtkClass,Class_All;\nbonus bSPDrainValue,-1;\nbonus bDef,-30;\nbonus bFlee,-30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4400,'Aliza_Card','Aliza Card','Card',20,10,true,true,'bonus3 bAutoSpellWhenHit,"DC_WINKCHARM",1,50+50*(BaseJob == Job_Dancer);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4401,'Alicel_Card','Alicel Card','Card',20,10,true,true,'bonus bFlee,10;\nbonus bDef,-5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4402,'Aliot_Card','Aliot Card','Card',20,10,true,true,'if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) {\n bonus bStr,2;\n bonus bMaxHPrate,5;\n}\nif (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) {\n bonus bInt,2;\n bonus bMaxSPrate,5;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4403,'Kiel_Card','Kiel-D-01 Card','Card',20,10,true,true,true,true,'bonus bDelayRate,-30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4404,'Skogul_Card','Skogul Card','Card',20,10,true,true,'bonus3 bAddEffWhenHit,Eff_Bleeding,3000,ATF_TARGET|ATF_SELF;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4405,'Frus_Card','Frus Card','Card',20,10,true,true,'bonus bMagicDamageReturn,getrefine()*2;\nif (BaseClass == Job_Mage)\n bonus bMdef,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4406,'Skeggiold_Card','Skeggiold Card','Card',20,10,true,true,'bonus2 bMagicAddRace,RC_Demon,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4407,'Randgris_Card','Randgris Card','Card',20,10,true,true,'bonus bUnbreakableWeapon;\nbonus2 bAddClass,Class_All,10;\nbonus3 bAutoSpell,"SA_DISPELL",1,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4408,'Gloom_Under_Night_Card','Gloom Under Night Card','Card',20,10,true,true,'bonus2 bAddEle,Ele_Holy,40;\nbonus2 bAddEle,Ele_Dark,40;\nbonus2 bAddRace,RC_Angel,40;\nbonus2 bAddRace,RC_Demon,40;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4409,'Agav_Card','Agav Card','Card',20,10,true,true,'bonus bMatkRate,5;\nbonus bDef,-10;\nif (BaseClass == Job_Mage)\n bonus bMaxSP,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4410,'Echio_Card','Echio Card','Card',20,10,true,true,'bonus bBaseAtk,15;\nif (BaseClass == Job_Swordman)\n bonus bMaxHP,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4411,'Vanberk_Card','Vanberk Card','Card',20,10,true,true,true,true,'bonus bStr,2;\nautobonus "{ bonus bCritical,100; }",5,5000,0,"{ specialeffect2 EF_ENHANCE; }";'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4412,'Isilla_Card','Isilla Card','Card',20,10,true,true,true,true,'bonus bInt,2;\nautobonus "{ bonus bCastrate,-50; bonus bFlee,30; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }";'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4413,'Hodremlin_Card','Hodremlin Card','Card',20,10,true,true,'bonus2 bSubSize,Size_All,15;\nautobonus2 "{ bonus bFlee2,30; }",3,10000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_WIND; }";'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4414,'Seeker_Card','Seeker Card','Card',20,10,true,true,'skill "MG_STONECURSE",1;\nbonus2 bResEff,Eff_Stone,3000;\nbonus bMdef,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4415,'Snowier_Card','Snowier Card','Card',20,10,true,true,true,'bonus2 bAddMonsterDropItem,536,2000;\nbonus2 bAddItemHealRate,536,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4416,'Siroma_Card','Siroma Card','Card',20,10,true,true,true,'bonus2 bSkillAtk,"MG_COLDBOLT",25;\nbonus2 bCastrate,"MG_COLDBOLT",-25;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4417,'Ice_Titan_Card','Ice Titan Card','Card',20,10,true,true,'bonus bVit,2;\nautobonus2 "{ bonus bDef,10; }",3,10000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_FREEZED; }";'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4418,'Gazeti_Card','Gazeti Card','Card',20,10,true,true,true,'bonus3 bAutoSpell,"MG_COLDBOLT",2,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4419,'Ktullanux_Card','Ktullanux Card','Card',20,10,true,true,'bonus2 bAddEle,Ele_Fire,50;\nbonus5 bAutoSpellWhenHit,"WZ_FROSTNOVA",10,20,BF_WEAPON|BF_MAGIC,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4420,'Muscipular_Card','Muscipular Card','Card',20,10,true,true,'bonus3 bAutoSpellWhenHit,"AL_HEAL",1,100;\nbonus3 bAutoSpellWhenHit,"AL_INCAGI",1,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4421,'Drosera_Card','Drosera Card','Card',20,10,true,true,'bonus bCriticalLong,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4422,'Roween_Card','Roween Card','Card',20,10,true,true,'bonus bFlee,5;\nbonus bFlee2,3;\nbonus2 bAddEle,Ele_Water,10;\nbonus2 bCriticalAddRace,RC_Fish,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4423,'Galion_Card','Galion Card','Card',20,10,true,true,true,'bonus bHit,5;\nbonus2 bAddEle,Ele_Water,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4424,'Stapo_Card','Stapo Card','Card',20,10,true,true,true,'skill "TF_PICKSTONE",1;\nskill "TF_THROWSTONE",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4425,'Atroce_Card','Atroce Card','Card',20,10,true,true,'bonus bBaseAtk,25;\nautobonus "{ bonus bAspdRate,100; }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4426,'Byorgue_Card','Byorgue Card','Card',20,10,true,true,'if (BaseJob == Job_Rogue) {\n bonus bMatkRate,10;\n bonus2 bAddClass,Class_All,10;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4427,'Sword_Guardian_Card','Sword Guardian Card','Card',20,10,true,true,'if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_1HSWORD || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSWORD) {\n bonus bHit,5;\n bonus bCritical,5;\n bonus2 bSkillAtk,62,25;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4428,'Bow_Guardian_Card','Bow Guardian Card','Card',20,10,true,true,'if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_BOW) {\n bonus bHit,5;\n bonus bCritical,5;\n bonus2 bSkillAtk,47,50;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4429,'Salamander_Card','Salamander Card','Card',20,10,true,true,'bonus2 bSkillAtk,"WZ_FIREPILLAR",40;\nbonus2 bSkillAtk,"WZ_METEOR",40;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4430,'Ifrit_Card','Ifrit Card','Card',20,10,true,true,true,'bonus bBaseAtk,(JobLevel/10);\nbonus bCritical,(JobLevel/10);\nbonus bHit,(JobLevel/10);\nbonus3 bAutoSpellWhenHit,"NPC_EARTHQUAKE",2,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4431,'Kasa_Card','Kasa Card','Card',20,10,true,true,'bonus3 bAutoSpell,"MG_FIREBALL",5,20;\nbonus3 bAutoSpell,"MG_FIREBOLT",5,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4432,'Magmaring_Card','Magmaring Card','Card',20,10,true,true,'bonus bBaseAtk,5;\nbonus2 bAddEle,Ele_Earth,10;\nbonus2 bCriticalAddRace,RC_Brute,15;\nbonus2 bCriticalAddRace,RC_Player_Doram,15;\nbonus2 bCriticalAddRace,RC_Plant,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4433,'Imp_Card','Imp Card','Card',20,10,true,true,true,'bonus2 bSkillAtk,"MG_FIREBOLT",25;\nbonus2 bCastrate,"MG_FIREBOLT",-25;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4434,'Knocker_Card','Knocker Card','Card',20,10,true,true,true,true,'bonus2 bAddRace,RC_Formless,5;\nbonus3 bAddMonsterDropItem,756,RC_Formless,10;\nbonus3 bAddMonsterDropItem,757,RC_Formless,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4435,'Zombie_Slaughter_Card','Zombie Slaughter Card','Card',20,10,true,true,'bonus2 bAddRace,RC_DemiHuman,1;\nbonus2 bAddRace,RC_Player_Human,1;\nbonus2 bMagicAddRace,RC_DemiHuman,1;\nbonus2 bMagicAddRace,RC_Player_Human,1;\nbonus bHPGainValue,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4436,'Ragged_Zombie_Card','Ragged Zombie Card','Card',20,10,true,true,true,'bonus2 bCriticalAddRace,RC_DemiHuman,5;\nbonus2 bCriticalAddRace,RC_Player_Human,5;\nbonus2 bAddRace,RC_DemiHuman,1;\nbonus2 bAddRace,RC_Player_Human,1;\nbonus2 bMagicAddRace,RC_DemiHuman,1;\nbonus2 bMagicAddRace,RC_Player_Human,1;\nbonus2 bAddEff2,Eff_Bleeding,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4437,'Hell_Poodle_Card','Hell Poodle Card','Card',20,10,true,true,true,'bonus bHit,1;\nbonus2 bAddItemHealRate,517,100;\nbonus3 bAddEff,Eff_Bleeding,50,ATF_SHORT;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4438,'Banshee_Card','Banshee Card','Card',20,10,true,true,true,true,'if (BaseClass == Job_Mage) {\n bonus bMaxSP,100;\n bonus bMaxHP,-100;\n bonus2 bSkillAtk,"MG_NAPALMBEAT",20;\n bonus2 bSkillAtk,"MG_SOULSTRIKE",20;\n bonus2 bSkillAtk,"HW_NAPALMVULCAN",20;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4439,'Flame_Skull_Card','Flame Skull Card','Card',20,10,true,true,'bonus2 bResEff,Eff_Blind,3000;\nbonus2 bResEff,Eff_Stun,3000;\nbonus2 bResEff,Eff_Curse,3000;\nbonus2 bResEff,Eff_Stone,3000;\nbonus2 bAddEffWhenHit,Eff_Blind,500;\nbonus2 bAddEffWhenHit,Eff_Stun,500;\nbonus2 bAddEffWhenHit,Eff_Curse,500;\nbonus2 bAddEffWhenHit,Eff_Stone,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4440,'Necromancer_Card','Necromancer Card','Card',20,10,true,true,'if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_STAFF) {\n bonus bInt,1;\n bonus2 bIgnoreMdefClassRate,Class_Normal,2;\n bonus2 bIgnoreMdefClassRate,Class_Boss,2;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4441,'Fallen_Bishop_Card','Fallen Bishop Hibram Card','Card',20,10,true,true,'bonus bMatkRate,10;\nbonus bMaxSPrate,-50;\nbonus2 bMagicAddRace,RC_Angel,50;\nbonus2 bMagicAddRace,RC_DemiHuman,50;\nbonus2 bMagicAddRace,RC_Player_Human,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4442,'Tatacho_Card','Tatacho Card','Card',20,10,true,true,'bonus2 bSubEle,Ele_Neutral,20;\nbonus2 bAddEle,Ele_Neutral,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4443,'Aqua_Elemental_Card','Aqua Elemental Card','Card',20,10,true,true,'bonus2 bSubEle,Ele_Water,20;\nbonus2 bAddEle,Ele_Water,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4444,'Draco_Card','Draco Card','Card',20,10,true,true,'bonus2 bSubEle,Ele_Earth,20;\nbonus2 bAddEle,Ele_Earth,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4445,'Luciola_Vespa_Card','Luciola Vespa Card','Card',20,10,true,true,'bonus2 bSubEle,Ele_Wind,20;\nbonus2 bAddEle,Ele_Wind,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4447,'Centipede_Card','Centipede Card','Card',20,10,true,true,'bonus2 bSubEle,Ele_Poison,20;\nbonus2 bAddEle,Ele_Poison,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4448,'Cornus_Card','Cornus Card','Card',20,10,true,true,'bonus2 bSubEle,Ele_Holy,20;\nbonus2 bAddEle,Ele_Holy,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4449,'Dark_Shadow_Card','Dark Shadow Card','Card',20,10,true,true,'bonus2 bSubEle,Ele_Dark,20;\nbonus2 bAddEle,Ele_Dark,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4450,'Banshee_Master_Card','Banshee Master Card','Card',20,10,true,true,'bonus bInt,1;\nbonus bMatk,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4451,'Ant_Buyanne_Card','Entweihen Crothen Card','Card',20,10,true,true,'bonus bMatk,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4452,'Centipede_Larva_Card','Centipede Larva Card','Card',20,10,true,true,'bonus bInt,1;\nbonus bMatk,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4453,'Hilsrion_Card','Hillsrion Card','Card',20,10,true,true,'bonus bBaseAtk,25;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4700,'Strength1','STR+1','Card',20,10,'bonus bStr,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4701,'Strength2','STR+2','Card',20,10,'bonus bStr,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4702,'Strength3','STR+3','Card',20,10,'bonus bStr,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4703,'Strength4','STR+4','Card',20,10,'bonus bStr,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4704,'Strength5','STR+5','Card',20,10,'bonus bStr,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4705,'Strength6','STR+6','Card',20,10,'bonus bStr,6;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4706,'Strength7','STR+7','Card',20,10,'bonus bStr,7;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4707,'Strength8','STR+8','Card',20,10,'bonus bStr,8;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4708,'Strength9','STR+9','Card',20,10,'bonus bStr,9;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4709,'Strength10','STR+10','Card',20,10,'bonus bStr,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4710,'Inteligence1','INT+1','Card',20,10,'bonus bInt,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4711,'Inteligence2','INT+2','Card',20,10,'bonus bInt,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4712,'Inteligence3','INT+3','Card',20,10,'bonus bInt,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4713,'Inteligence4','INT+4','Card',20,10,'bonus bInt,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4714,'Inteligence5','INT+5','Card',20,10,'bonus bInt,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4715,'Inteligence6','INT+6','Card',20,10,'bonus bInt,6;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4716,'Inteligence7','INT+7','Card',20,10,'bonus bInt,7;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4717,'Inteligence8','INT+8','Card',20,10,'bonus bInt,8;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4718,'Inteligence9','INT+9','Card',20,10,'bonus bInt,9;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4719,'Inteligence10','INT+10','Card',20,10,'bonus bInt,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4720,'Dexterity1','DEX+1','Card',20,10,'bonus bDex,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4721,'Dexterity2','DEX+2','Card',20,10,'bonus bDex,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4722,'Dexterity3','DEX+3','Card',20,10,'bonus bDex,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4723,'Dexterity4','DEX+4','Card',20,10,'bonus bDex,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4724,'Dexterity5','DEX+5','Card',20,10,'bonus bDex,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4725,'Dexterity6','DEX+6','Card',20,10,'bonus bDex,6;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4726,'Dexterity7','DEX+7','Card',20,10,'bonus bDex,7;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4727,'Dexterity8','DEX+8','Card',20,10,'bonus bDex,8;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4728,'Dexterity9','DEX+9','Card',20,10,'bonus bDex,9;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4729,'Dexterity10','DEX+10','Card',20,10,'bonus bDex,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4730,'Agility1','AGI+1','Card',20,10,'bonus bAgi,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4731,'Agility2','AGI+2','Card',20,10,'bonus bAgi,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4732,'Agility3','AGI+3','Card',20,10,'bonus bAgi,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4733,'Agility4','AGI+4','Card',20,10,'bonus bAgi,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4734,'Agility5','AGI+5','Card',20,10,'bonus bAgi,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4735,'Agility6','AGI+6','Card',20,10,'bonus bAgi,6;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4736,'Agility7','AGI+7','Card',20,10,'bonus bAgi,7;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4737,'Agility8','AGI+8','Card',20,10,'bonus bAgi,8;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4738,'Agility9','AGI+9','Card',20,10,'bonus bAgi,9;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4739,'Agility10','AGI+10','Card',20,10,'bonus bAgi,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4740,'Vitality1','VIT+1','Card',20,10,'bonus bVit,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4741,'Vitality2','VIT+2','Card',20,10,'bonus bVit,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4742,'Vitality3','VIT+3','Card',20,10,'bonus bVit,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4743,'Vitality4','VIT+4','Card',20,10,'bonus bVit,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4744,'Vitality5','VIT+5','Card',20,10,'bonus bVit,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4745,'Vitality6','VIT+6','Card',20,10,'bonus bVit,6;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4746,'Vitality7','VIT+7','Card',20,10,'bonus bVit,7;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4747,'Vitality8','VIT+8','Card',20,10,'bonus bVit,8;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4748,'Vitality9','VIT+9','Card',20,10,'bonus bVit,9;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4749,'Vitality10','VIT+10','Card',20,10,'bonus bVit,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4750,'Luck1','LUK+1','Card',20,10,'bonus bLuk,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4751,'Luck2','LUK+2','Card',20,10,'bonus bLuk,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4752,'Luck3','LUK+3','Card',20,10,'bonus bLuk,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4753,'Luck4','LUK+4','Card',20,10,'bonus bLuk,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4754,'Luck5','LUK+5','Card',20,10,'bonus bLuk,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4755,'Luck6','LUK+6','Card',20,10,'bonus bLuk,6;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4756,'Luck7','LUK+7','Card',20,10,'bonus bLuk,7;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4757,'Luck8','LUK+8','Card',20,10,'bonus bLuk,8;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4758,'Luck9','LUK+9','Card',20,10,'bonus bLuk,9;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4759,'Luck10','LUK+10','Card',20,10,'bonus bLuk,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4760,'Matk1','MATK+1%','Card',20,10,'bonus bMatkRate,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4761,'Matk2','MATK+2%','Card',20,10,'bonus bMatkRate,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4762,'Evasion6','FLEE+6','Card',20,10,'bonus bFlee,6;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4763,'Evasion12','FLEE+12','Card',20,10,'bonus bFlee,12;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4764,'Critical5','CRI+5','Card',20,10,'bonus bCritical,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4765,'Critical7','CRI+7','Card',20,10,'bonus bCritical,7;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4766,'Atk2','ATK+2%','Card',20,10,'bonus2 bAddClass,Class_All,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4767,'Atk3','ATK+3%','Card',20,10,'bonus2 bAddClass,Class_All,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (4768,'Str1_J','STR+1','Card',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (4769,'Str2_J','STR+2','Card',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (4770,'Str3_J','STR+3','Card',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (4771,'Int1_J','INT+1','Card',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (4772,'Int2_J','INT+2','Card',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (4773,'Int3_J','INT+3','Card',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (4774,'Vit1_J','VIT+1','Card',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (4775,'Vit2_J','VIT+2','Card',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (4776,'Vit3_J','VIT+3','Card',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (4777,'Agi1_J','AGI+1','Card',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (4778,'Agi2_J','AGI+2','Card',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (4779,'Agi3_J','AGI+3','Card',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (4780,'Dex1_J','DEX+1','Card',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (4781,'Dex2_J','DEX+2','Card',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (4782,'Dex3_J','DEX+3','Card',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (4783,'Luk1_J','LUK+1','Card',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (4784,'Luk2_J','LUK+2','Card',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (4785,'Luk3_J','LUK+3','Card',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6000,'Dark_Ashes','Ashes of Darkness','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (6001,'Essence_Of_Fire','Essence of Fire','Etc',10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (6002,'Token_Of_Apostle','Token of Apostle','Etc',10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (6003,'Soul_Pendant','Pendant of Spirit','Etc',10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (6004,'Bapho_Doll','Cursed Baphomet Doll','Etc',10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6005,'New_Year_Rice_Cake','New Year Rice Cake','Etc',10,100,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6006,'Rice_Cake_Delivery_Box','Rice Cake Delivery Box','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6007,'New_Year_Rice_Cake_Soup','New Year Rice Cake Soup','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (6008,'Wood','Wood','Etc',10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6009,'Large_Magical_Fan','Big Fan Of Magic','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (6010,'Pickaxe','Hoe','Etc',10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6011,'Blue_Card_B','Blue B Card','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6012,'Blue_Card_C','Blue C Card','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6013,'Blue_Card_J','Blue J Card','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6015,'Blue_Card_M','Blue M Card','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6016,'Blue_Card_Q','Blue Q Card','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6017,'Blue_Card_T','Blue T Card','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6018,'Blue_Card_V','Blue V Card','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6019,'Blue_Card_Z','Blue Z Card','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6020,'Fur','Fur','Etc',704,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6021,'Peaked_Hat','Peaked Hat','Etc',433,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6022,'Hard_Skin','Hard Skin','Etc',884,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6023,'Mystic_Horn','Mystic Horn','Etc',1000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6024,'17Carat_Dia','17Carat Diamond','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6025,'Towel_Of_Memory','Towel of Memory','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6026,'Marriage_Covenant','Written Oath Of Marriage','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6027,'Crystal_Of_Feardoom','Crystal Of Feardom','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6028,'Seal_Scroll','Sealed Scroll','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6029,'Morocc_Tracing_Log','Morocc Tracing Log','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6030,'Glitering_PaperA','Glittering Paper','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6031,'Glitering_PaperB','Glittering Paper','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6032,'Horn_Of_Hilsrion','Horn of Hillslion','Etc',500,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6033,'Horn_Of_Tendrilion','Horn of Tendrilion','Etc',500,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6034,'Weird_Part','Weird Part','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6035,'Decaying_Stem','Decaying Stem','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6036,'Invite_To_Meeting','Meeting Invitation','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6037,'Rough_File','Messy File','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6038,'Neat_Report','Neat Report','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6039,'Piece_Of_Fish','Piece of Fish','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6040,'Some_Of_Report','Part of a Report','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6041,'Strong_Bine','Strong Vine','Etc',30,50); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6042,'Ordinary_Branch','Ordinary Branch','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6043,'Letter_From_Lugen','Letter from Lugen','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6044,'Letter_From_Otto','Letter from Otto','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6045,'Supply_Box','Supply Box','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6048,'Unidentified_Mineral','Unidentified Mineral','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6049,'Marlin','Marlin','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6050,'Mercenary_Contract','Mercenary Contract','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6051,'Gray_Hollow','Gray Hollow','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6052,'Ornamental_Hairpin','Ornament Hairpin','Etc',1,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6053,'Yuanbao','Circle Step','Etc',100,100); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6054,'Blue_Card_6','Number 6 Card','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6055,'Blue_Card_Annyver','Character Week Card','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6056,'Blue_Card_Sary','Character Year Card','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6057,'Blue_Card_E','Character Lee Card','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6058,'Blue_Card_Ven','Character Ben Card','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6059,'Blue_Card_Nt','Character Project Card','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6060,'Moon_Admin_Ticket','Month Viewing Ticket','Etc',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6061,'Plantain','Blood Beginner','Etc',100,50); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6062,'Moon_Cake15','Letter Moon Cake','Etc',10,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6063,'Moon_Cake16','Letter Moon Cake','Etc',10,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6064,'Moon_Cake17','Letter Moon Cake','Etc',10,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6065,'Moon_Cake18','Letter Moon Cake','Etc',10,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6066,'Moon_Cake19','Letter Moon Cake','Etc',10,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6067,'Moon_Cake20','Letter Moon Cake','Etc',10,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6068,'Rabbit_Skin','Leather Rabbit','Etc',10,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6069,'ABUNDANCE','Abundance','Etc',10,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6070,'Shaman\'s_Old_Paper','Shaman\'s Document','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6071,'Broken_Sword','Broken Sword','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6072,'Wing_Of_Bizofnil','Bijofnil Feather','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6073,'Dragon\'s_Mane','Dragon\'s Mane','Etc',true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6074,'Bazett\'s_Order','Bazett\'s Order','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6075,'Crystalized_Teardrop','Crystalized Teardrop','Etc',true,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6076,'Portable_Toolbox','Portable Toolbox','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6077,'Rough_Mineral','Rough Mineral','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6078,'Stone_Fragments','Stone Fragment','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6079,'Flower_Of_Alfheim','Flower Of Alfheim','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6080,'Manuk_Coin','Manuk Coin','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6081,'Splendide_Coin','Splendide Coin','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6082,'Spirit_Of_Alfheim','Spirit Of Alfheim','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6083,'Dolly_Capsule','Capsule Dolls','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6084,'Bradium_Fragments','Bradium Fragments','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6085,'Shaggy_Muffler','Shaggy Muffler','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6086,'Withered_Flower','Withered Flower','Etc',890,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6087,'Crystal_Of_Soul_01','Spiritual Crystal','Etc',1050,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6088,'Crystal_Of_Soul_02','Spiritual Crystal','Etc',1050,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6089,'Piece_Of_Darkness','Dark Piece','Etc',1000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6090,'Purified_Bradium','Refined Bradium','Etc',1100,50,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6091,'Dark_Red_Scale','Dark Red Scale','Etc',200000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6092,'Singing_Crystal_Piece','Piece Of Singing Crystal','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6093,'Egg_Of_Draco','Draco\'s Egg','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6094,'Traditional_Cookie','Traditional Sweets','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6095,'Flavored_Alcohol','Flavored Alcohol','Etc',1000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6096,'Fish_With_Blue_Back','Fish With Blue Back','Etc',20,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6097,'Pumpkin_Pie_','Pumpkin Pie','Etc',20,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6098,'Small_Snow_Flower','Small Snow Flower','Etc',1000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6099,'Grilled_Rice_Cake','Grilled Rice Cake','Etc',20,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6100,'Damp_Darkness','Damp Darkness','Etc',1000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6101,'Attendance_Card','Attendance Card','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6102,'Report_On_Splendide','Report On Splendide','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6103,'Report_On_Manuk','Report On Manuk','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6104,'Big_Cell','Big Cell','Etc',1000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6105,'Morning_Dew','Morning Dew','Etc',20,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6106,'Well_Ripened_Berry','Well Ripened Berry','Etc',20,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6107,'Sunset_On_The_Rock','Sunset On The Rock','Etc',20,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6108,'Apple_Pudding','Apple Pudding','Etc',1000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6109,'Plant_Neutrient','Plant Neutrient','Etc',20,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6110,'Vital_Flower','Vital Flower','Etc',1000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6111,'Mystic_Stone','Mystic Stone','Etc',1000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6112,'Fresh_Plant','Fresh Plant','Etc',1000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6113,'Vital_Flower_','Vital Flower','Etc',1000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6114,'Flame_Gemstone','Flame Gemstone','Etc',1000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6115,'Bun_','Bun','Etc',1000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6116,'Succu_Pet_Coupon','Succubus Pet Exchange Coupon','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6117,'Imp_Pet_Coupon','Imp Pet Exchange Coupon','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6118,'Chung_E_Pet_Coupon','Chung E Exchange Coupon','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6119,'Natural_Leather','Cow Leather','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6120,'Face_Paint','Face Paint','Etc',120,20,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6121,'Makeover_Brush','Makeover Brush','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6122,'Paint_Brush','Paint Brush','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6123,'Surface_Paint','Surface Paint','Etc',200,30,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6124,'Wolf\'s_Flute','Wolf Flute','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6125,'Lucky_Box','Spring Time Box','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6126,'Happy_Box','Summer Happy Box','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6127,'Purification_Stone','Purification Stone','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6128,'Guillotine_Antidote','Antidote','Etc',true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6129,'Ticket_Nightmare','Nightmare Terror Exchange Coupon','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6130,'Ticket_Loli_Ruri','Loli Ruri Exchange Coupon','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6131,'Ticket_Goblin_Leader','Goblin Leader Exchange Coupon','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6132,'Ticket_Incubus','Incubus Exchange Coupon','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6133,'Ticket_Miyabi_Ningyo','Miyabi Ningyo Exchange Coupon','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6134,'Ticket_Whisper','Giant Whisper Exchange Coupon','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6135,'Ticket_Wicked_Nymph','Evil Nymph Exchange Coupon','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6136,'Ticket_Medusa','Medusa Exchange Coupon','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6137,'Ticket_Stoneshooter','Stone Shooter Exchange Coupon','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6138,'Ticket_Marionette','Marionette Exchange Coupon','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6139,'Ticket_Leafcat','Leaf Cat Exchange Coupon','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6140,'Ticket_Dullahan','Dullahan Exchange Coupon','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6141,'Ticket_Shinobi','Shinobi Exchange Coupon','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6142,'Ticket_Golem','Golem Exchange Coupon','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6143,'Ticket_Civil_Servant','Civil Servant Exchange Coupon','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6144,'Heartbroken_Tears','Regrettable Tears','Etc',1000,2,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6145,'Vulcan_Bullet','Vulcan Bullet','Etc',10,2,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6146,'Magic_Gear_Fuel','Magic Gear Fuel','Etc',300,30,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6147,'Liquid_Condensed_Bullet','Liquid Condensed Bullet','Etc',100,3,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6148,'Chocolate_Of_Eternity','Eternity Of Chocolate','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6149,'Plain_Chocolate','Simple Chocolate','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6150,'Key_Of_The_Mansion','Key of The Mansion','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6151,'Peice_Of_Great_Bradium','Giant Bradium Fragment','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6152,'Glittering_Crystal','Glittering Crystal','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6153,'Special_Exchange_Coupon','Special Exchange Ticket','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6154,'Broken_Horn_Pipe','Broken Horn Pipe','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6155,'Coke_Membership_Card','Member Card','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6156,'Approval_Report','Approval Report','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6157,'Poring_Ticket','Poring Exchange Ticket','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6158,'Drops_Ticket','Drops Exchange Ticket','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6159,'Poporing_Ticket','Poporing Exchange Ticket','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6160,'Lunatic_Ticket','Lunatic Exchange Ticket','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6161,'Picky_Ticket','Picky Exchange Ticket','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6162,'Pecopeco_Ticket','Peco Peco Exchange Ticket','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6163,'Savage_Baby_Ticket','Savage Babe Exchange Ticket','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6164,'Spore_Ticket','Spore Exchange Ticket','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6165,'Poison_Spore_Ticket','Poison Spore Exchange Ticket','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6166,'Chonchon_Ticket','Chonchon Exchange Ticket','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6167,'Steel_Chonchon_Ticket','Steel Chonchon Exchange Ticket','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6168,'Petit_Ticket','Sky Petite Exchange Ticket','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6169,'Deviruchi_Ticket','Deviruchi Exchange Ticket','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6170,'Isis_Ticket','Isis Exchange Ticket','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6171,'Smokie_Ticket','Smokie Exchange Ticket','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6172,'Dokebi_Ticket','Dokebi Exchange Ticket','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6173,'Desert_Wolf_B_Ticket','Baby Desert Wolf Exchange Ticket','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6174,'Yoyo_Ticket','Yoyo Exchange Ticket','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6175,'Sohee_Ticket','Sohee Exchange Ticket','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6176,'Rocker_Ticket','Rocker Exchange Ticket','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6177,'Hunter_Fly_Ticket','Hunter Fly Exchange Ticket','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6178,'Orc_Warrior_Ticket','Orc Warrior Exchange Ticket','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6179,'Bapho_Jr_Ticket','Bapho Jr. Exchange Ticket','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6180,'Munak_Ticket','Munak Exchange Ticket','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6181,'Bongun_Ticket','Bongun Exchange Ticket','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6182,'Goblin_Ticket','Christmas Goblin Exchange Ticket','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6183,'Hardtack_Ticket','Rice Cake Exchange Ticket','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6184,'Zherlthsh_Ticket','Zherlthsh Exchange Ticket','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6185,'Alice_Ticket','Alice Exchange Ticket','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6186,'Monkey_Wrench','Monkey Wrench','Etc',500,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6187,'Blank_Card','Blank Card','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6188,'Slot_Coupon','Slotting Advertisement','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6189,'Magic_Book_FB','Spell Book (Fire Bolt)','Etc',true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6190,'Magic_Book_CB','Spell Book (Cold Bolt)','Etc',true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6191,'Magic_Book_LB','Spell Book (Lightening Bolt)','Etc',true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6192,'Magic_Book_SG','Spell Book (Storm Gust)','Etc',true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6193,'Magic_Book_LOV','Spell Book (Lord Of Vermilion)','Etc',true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6194,'Magic_Book_MS','Spell Book (Meteor Storm)','Etc',true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6195,'Magic_Book_CM','Spell Book (Comet)','Etc',true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6196,'Magic_Book_TV','Spell Book (Tetra Vortex)','Etc',true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6197,'Magic_Book_TS','Spell Book (Thunder Storm)','Etc',true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6198,'Magic_Book_JT','Spell Book (Jupitel Thunder)','Etc',true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6199,'Magic_Book_WB','Spell Book (Water Ball)','Etc',true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6200,'Magic_Book_HD','Spell Book (Heaven\'s Drive)','Etc',true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6201,'Magic_Book_ES','Spell Book (Earth Spike)','Etc',true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6202,'Magic_Book_ES_','Spell Book (Earth Strain)','Etc',true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6203,'Magic_Book_CL','Spell Book (Chain Lightning)','Etc',true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6204,'Magic_Book_CR','Spell Book (Crimson Rock)','Etc',true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6205,'Magic_Book_DL','Spell Book (Drain Life)','Etc',true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6206,'I_Love_You','I Love You','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6207,'Thank_You','Thank You','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6208,'I_Respect_You','I Respect You','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6209,'Glory_Of_Knights','Knight\'s Honor','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6210,'Seed_Of_Horny_Plant','Seed Of Thorny Plant','Etc',600,1,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6211,'Bloodsuck_Plant_Seed','Bloodsuck Plant Seed','Etc',800,1,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6212,'Bomb_Mushroom_Spore','Bomb Mushroom Spore','Etc',1000,1,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6213,'Explosive_Powder','Explosive Powder','Etc',500,1,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6214,'Smoke_Powder','Smoke Powder','Etc',500,1,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6215,'Tear_Gas','Tear Gas','Etc',500,1,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6216,'Oil_Bottle','Oil Bottle','Etc',1000,1,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6217,'Mandragora_Flowerpot','Mandragora Flowerpot','Etc',2000,1,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6218,'Disin_Delivery_Box','Delivery_Daishin_Box','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6219,'Para_Team_Mark','Eden Group Mark','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6220,'Mysterious_Dyestuff','Mysterious Dyestuff','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6221,'Mystic_Leaf_Cat_Ball','Mystic Leaf Cat Ball','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6222,'Shining_Beads','Shining Beads','Etc',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6223,'Carnium','Carnium','Etc',2000,150,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6224,'Bradium','Bradium','Etc',2000,150,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6225,'HD_Carnium','HD Carnium','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6226,'HD_Bradium','HD Bradium','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6228,'Guarantee_Weapon_9Up','+9 Weapon Refine Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6229,'Guarantee_Weapon_8Up','+8 Weapon Refine Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6230,'Guarantee_Weapon_7Up','+7 Weapon Refine Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6231,'Guarantee_Weapon_6Up','+6 Weapon Refine Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6232,'Guarantee_Armor_9Up','+9 Armor Refine Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6233,'Guarantee_Armor_8Up','+8 Armor Refine Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6234,'Guarantee_Armor_7Up','+7 Armor Refine Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6235,'Guarantee_Armor_6Up','+6 Armor Refine Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6236,'Blue_Card_7','Blue Card 7','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6237,'Guarana_Fruit','Guarana Fruit','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6238,'Guarantee_Weapon_11Up','+11 Weapon Refine Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6239,'Guarantee_Armor_11Up','+11 Armor Refine Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6240,'HD_Oridecon','HD Oridecon','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6241,'HD_Elunium','HD Elunium','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6242,'Midgard_Coin','Midgard Coin','Etc',20,10,100,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6243,'Exchange_Coupon','Exchange Coupon','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6244,'Gun_Powder','Gun Powder','Etc',10,1,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6245,'Black_Powder','Black Powder','Etc',100,1,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6246,'Yellow_Powder','Yellow Powder','Etc',100,1,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6247,'White_Powder','White Powder','Etc',100,1,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6248,'Melange_Pot','Melange Pot','Etc',600,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6249,'Savage_Meat','Savage Meat','Etc',100,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6250,'Cooking_Skewer','Cooking Skewer','Etc',300,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6251,'Black_Charcoal','Black Charcoal','Etc',300,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6252,'Wolf_Blood','Blood Of Wolf','Etc',100,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6253,'Cold_Ice','Cold Ice','Etc',100,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6254,'Beef_Head_Meat','Beef Head','Etc',100,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6255,'Large_Cookpot','Large Cookpot','Etc',500,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6256,'Ice_Fragment','Ice Piece','Etc',100,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6257,'Ice_Crystal','Ice Crystal','Etc',100,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6258,'Comodo_Tropic_Fruit','Comodo Tropical Fruit','Etc',800,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6259,'Drocera_Tentacle','Drosera Tentacle','Etc',100,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6260,'Petti_Tail','Petite\'s Tail','Etc',100,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6261,'Fine_Noodle','Fine Noodles','Etc',500,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6262,'Cool_Gravy','Cool Gravy','Etc',400,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6263,'Coconut_Fruit','Coconut Fruit','Etc',100,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6264,'Melon','Melon','Etc',100,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6265,'Pineapple','Pineapple','Etc',100,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6266,'Cheat_Key','Key Of Deception','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6267,'Virtual_Key','Key Of Illusion','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6268,'Mirth_Key','Key Of Gaiety','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6269,'Master_Brush','A Master\'s Blush','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6270,'Mins_Picture','A Picture Of Minstrel Song','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6271,'Mins_Receipt','Receipt','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6272,'Experiment_Seed','Experiment Seed','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6273,'Altered_Seed','Seed For Experiment','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6274,'Saint_Cloth_Piece','A Piece Of Cloth Of A Saint','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6275,'King_Shield','Shield Of King','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6276,'Clear_Reagent','Clear Reagent','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6277,'Red_Reagent','Red Reagent','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6278,'Black_Reagent','Black Reagent','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6279,'Apple_Bomb_CB','Apple Bomb Guidebook','Etc',1000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6280,'Pinepple_Bomb_CB','Pineapple Bomb Guidebook','Etc',1000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6281,'Coconut_Bomb_CB','Coconut Fruit Bomb Guidebook','Etc',1000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6282,'Melon_Bomb_CB','Melon Bomb Guidebook','Etc',1000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6283,'Banana_Bomb_CB','Banana Bomb Guidebook','Etc',1000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6284,'Plant_Genetic_Grow','How To Grow Plant Genes','Etc',1000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6285,'Quality_Potion_Book','Manual: How To Make High Quality Potion','Etc',1000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6286,'F_Max_Weight_Up_Scroll','F Max Weight Up Scroll','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6287,'F_Clothing_Dye_Coupon','F Clothing Dye Coupon','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6288,'F_Happy_Box','F Happy Box','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6289,'F_Mysterious_Dyestuff','F Mysterious Dyestuff','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6290,'F_New_Style_Coupon','F New Style Coupon','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6291,'F_Enriched_Elunium','F Enriched Elunium','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6292,'F_Enriched_Oridecon','F Enriched Oridecon','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6293,'F_Token_Of_Siegfried','F Token Of Siegfried','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6294,'F_Marriage_Covenant','F Marriage Covenant','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6295,'F_Clothing_Dye_Coupon2','F Clothing Dye Coupon2','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6296,'RF_Taining_Notice','Training Notice','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6297,'Bottle_To_Throw','Throwing Bottle','Etc',300,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6298,'Pumpkin_Head_Crushed','Pumpkin Head Crushed','Etc',20,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6299,'Worn_Cloth_Piece','Worn Cloth Piece','Etc',20,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6300,'J_7Draw','event','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6301,'J_Semi_Draw','event','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6302,'GM_Handwriting','GM Handwriting','Etc',20004); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6303,'Changed_Hydra_Ball','Changed Hydra Ball','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6304,'Sapa_Feat_Cert','Proof Of Sapha\'s Honor','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6305,'Frozen_Skin_Piece','Frozen Piece Of Skin','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6306,'Solid_Bloodstain','Hard Bloodstain','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6307,'Suspicious_Magic_Stone','Cursed Magical Stone','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6308,'Unidentified_Relic','Unidentified Relic','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6309,'E_Max_Weight_Up_Scroll','E Max Weight Up Scroll','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6310,'E_Cloth_Dye_Coupon','E Cloth Dye Coupon','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6311,'E_Happy_Box','E Happy Box','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6312,'E_Mysterious_Dyestuff','E Mysterious Dyestuff','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6313,'E_New_Style_Coupon','E New Style Coupon','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6314,'E_Enriched_Elunium','E Enriched Elunium','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6315,'E_Enriched_Oridecon','E Enriched Oridecon','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6316,'E_Token_Of_Siegfried','E Token Of Siegfried','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6317,'E_Marriage_Covenant','E Marriage Covenant','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6318,'E_Cloth_Dye_Coupon2','E Cloth Dye Coupon2','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6319,'Small_Bradium','Small Bradium','Etc',324,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6320,'Premium_Reset_Stone','Premium Reset Stone','Etc',20,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6321,'Rakehorn_Helm','Rakehorn Helm','Etc',822,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6322,'Antler_Helm','Antler Helmet','Etc',800,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6323,'Twinhorn_Helm','Two-Horned Helmet','Etc',728,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6324,'Singlehorn_Helm','Single Horned Helmet','Etc',702,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6325,'White_Spider_Limb','White Spider Limb','Etc',1004,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6326,'Queen_Wing_Piece','Queen Wing Piece','Etc',1630,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6328,'Calender_January','Calender January','Etc',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6329,'Calender_February','Calender February','Etc',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6330,'Calender_March','Calender March','Etc',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6331,'Calender_April','Calender April','Etc',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6332,'Calender_May','Calender May','Etc',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6333,'Calender_June','Calender June','Etc',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6334,'Calender_July','Calender July','Etc',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6335,'Calender_August','Calender August','Etc',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6336,'Calender_September','Calender September','Etc',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6337,'Calender_October','Calender October','Etc',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6338,'Calender_November','Calender November','Etc',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6339,'Calender_December','Calender December','Etc',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6340,'Fade_Notation_Green','Fade Notation Green','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6341,'Fade_Notation_Red','Fade Notation Red','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6342,'Fade_Notation_Purple','Fade Notation Purple','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6343,'Fade_Notation_Blue','Fade Notation Blue','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6344,'Muscle_Story','Muscle Story','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6345,'Love_Ball','Love Ball','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6346,'Seagate_Mark','Seagate Mark','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6347,'Bless_Word_Paper1','Bless Word Paper','Etc',4020,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6348,'Bless_Word_Paper2','Bless Word Paper','Etc',4020,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6349,'Bless_Word_Paper3','Bless Word Paper','Etc',4020,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6350,'Bless_Word_Paper4','Bless Word Paper','Etc',4020,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6351,'Bless_Word_Paper5','Bless Word Paper','Etc',4020,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6352,'Bless_Word_Paper6','Bless Word Paper','Etc',4020,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6353,'Bless_Word_Paper7','Bless Word Paper','Etc',4020,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6354,'Bless_Word_Paper8','Bless Word Paper','Etc',4020,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6355,'Bless_Word_Paper9','Bless Word Paper','Etc',4020,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6356,'Bless_Word_Paper10','Bless Word Paper','Etc',4020,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6357,'Fortune_Cookie_Fail','Fortune Cookie Fail','Etc',4020,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6358,'Free_Cash_Coupon','Free Cash Coupon','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6359,'Guidebook_Exchange','Guidebook Exchange','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6360,'Scarlet_Pts','Scarlet Point','Etc',100,5,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6361,'Indigo_Pts','Indigo Point','Etc',100,5,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6362,'Yellow_Wish_Pts','Yellow Wish Point','Etc',100,5,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6363,'Lime_Green_Pts','Lime Green Point','Etc',100,5,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6369,'Amatsu_Bead_A','Amatsu Bead A','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6370,'Amatsu_Bead_Ma','Amatsu Bead Ma','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6371,'Amatsu_Bead_Tsu','Amatsu Bead Tsu','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6372,'Amatsu_Bead_Jam','Amatsu Bead Jam','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6373,'Amatsu_Bead_Bo','Amatsu Bead Bo','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6374,'Amatsu_Bead_Ree','Amatsu Bead Ree','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6375,'Amatsu_Bead_!','Amatsu Bead !','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6376,'KVM_Badge','KVM Badge','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6377,'Buy_Market_Permit','Buy Market Permit','Etc',20,10,100,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6378,'Winning_Mark','Winning Mark','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6379,'7Star_Board','7Star Board','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6380,'Mora_Coin','Mora Coin','Etc',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6381,'Field_Shovel','Field Shovel','Etc',20,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6382,'Urn','Urn','Etc',20,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6383,'Clue_Of_Lope','Lope\'s Clue','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6384,'Ring_Of_Lope','Lope\'s Ring','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6385,'Research_Tool_Bag','Research Tool Bag','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6386,'Bathtub_R_Sample','Bath Water Sample','Etc',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6387,'Teeth_Sample','Teeth Sample','Etc',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6388,'Scale_Sample','Scale Sample','Etc',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6389,'Puddle_R_Sample','Sample Of Puddle Research','Etc',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6390,'Small_Pocket','Small Pocket','Etc',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6391,'Splendid_Supply_Kit','Splendid Supply Kit','Etc',20,2000); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6392,'Bradium_Box','Bradium Box','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6393,'Round_Feather','Round Feather','Etc',700,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6394,'Golden_Feather','Golden Feather','Etc',650,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6395,'Angel_Magic_Power','Angel Magic Power','Etc',820,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6396,'Auger_Of_Spirit','Auger Of Spirit','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6456,'Guarantee_Weapon_5Up','+5 Weapon Refine Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6457,'Guarantee_Armor_5Up','+5 Armor Refine Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6493,'Makibishi','Makibishi','Etc',30,1,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6499,'Ancient_Grudge','Ancient Grudge','Etc',500,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6512,'Charm_Fire','Fire Amulet','Etc',100,1,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6513,'Charm_Ice','Ice Amulet','Etc',100,1,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6514,'Charm_Wind','Wind Amulet','Etc',100,1,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6515,'Charm_Earth','Earth Amulet','Etc',100,1,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7001,'Mould_Powder','Mould Powder','Etc',466,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7002,'Ogre_Tooth','Ogre Tooth','Etc',658,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7003,'Anolian_Skin','Anolian Skin','Etc',968,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7004,'Mud_Lump','Mud Lump','Etc',876,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7005,'Skull','Skull','Etc',1044,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7006,'Wing_Of_Red_Bat','Wing of Red Bat','Etc',168,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7007,'Claw_Of_Rat','Claw of Rat','Etc',748,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7008,'Stiff_Horn','Stiff Horn','Etc',636,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7009,'Glitter_Shell','Glitter Shell','Etc',528,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7010,'Tail_Of_Steel_Scorpion','Tail of Steel Scorpion','Etc',548,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7011,'Claw_Of_Monkey','Claw of Monkey','Etc',466,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7012,'Tough_Scalelike_Stem','Tough Scalelike Stem','Etc',412,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7013,'Coral_Reef','Coral Reef','Etc',772,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7014,'Old_Portrait','Old Portrait','Etc',1500,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7015,'Bookclip_In_Memory','Bookclip in Memory','Etc',3000,20,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7016,'Spoon_Stub','Spoon Stub','Etc',2500,20,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7017,'Executioner\'s_Mitten','Executioner\'s Mitten','Etc',4500,30,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7018,'Young_Twig','Young Twig','Etc',50,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7019,'Loki\'s_Whispers','Loki\'s Whispers','Etc',20,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7020,'Mother\'s_Nightmare','Mother\'s Nightmare','Etc',20,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7021,'Foolishness_Of_Blind','Foolishness of the Blind','Etc',20,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7022,'Old_Hilt','Old Hilt','Etc',150,30,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7023,'Blade_Lost_In_Darkness','Blade Lost in Darkness','Etc',12000,40,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7024,'Bloody_Edge','Bloody Edge','Etc',10000,40,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7025,'Lucifer\'s_Lament','Lucifer\'s Lament','Etc',30000,50,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7026,'Key_Of_Clock_Tower','Key of Clock Tower','Etc',100,30,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7027,'Underground_Key','Key of Underground','Etc',100,30,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7028,'Invite_For_Duel','Invite for Duel','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7029,'Admission_For_Duel','Admission for Duel','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7030,'Claw_Of_Desert_Wolf','Claw of Desert Wolf','Etc',208,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7031,'Old_Frying_Pan','Old Frying Pan','Etc',196,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7032,'Piece_Of_Egg_Shell','Piece of Egg Shell','Etc',168,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7033,'Poison_Spore','Poison Spore','Etc',114,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7034,'Red_Socks_With_Holes','Red Stocking','Etc',100,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7035,'Matchstick','Matchstick','Etc',100,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7036,'Fang_Of_Garm','Fang of Hatii','Etc',100,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7037,'Trade_Coupon','Coupon','Etc',100,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7038,'Yarn','Yarn','Etc',100,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7039,'Novice_Nametag','Newbie Tag','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7040,'Megaphone','Megaphone','Etc',1,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7041,'Fine_Grit','Fine Grit','Etc',120,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7042,'Leather_Bag_Of_Infinity','Leather Bag of Infinity','Etc',1,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7043,'Fine_Sand','Fine Sand','Etc',100,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7044,'Vigorgra','Vigorgra','Etc',1,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7045,'Magic_Paint','Magic Paint','Etc',1,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7046,'Cart_Parts','Cart Parts','Etc',1,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7047,'Alice\'s_Apron','Alice\'s Apron','Etc',2424,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7048,'Talon_Of_Griffin','Talon of Griffon','Etc',5418,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (7049,'Stone','Stone','Etc',30,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7050,'Cotton_Mat','Cotton Mat','Etc',100,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7051,'Silk_Mat','Silk Mat','Etc',100,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7052,'Old_Magazine','Old Papers','Etc',100,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7053,'Cyfar','Cyfar','Etc',772,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7054,'Brigan','Brigan','Etc',746,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7055,'Animal_Pooopoo','Animal Poop','Etc',100,50,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7056,'Payroll_Of_Kafra','Payment Statement for Kafra Employee','Etc',1,50,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7057,'Gallar_Horn','Gjallar','Etc',1,500,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7058,'Gullraifnir','Gleipnir','Etc',1,500,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7059,'Cargo_Free_Ticket','Free Ticket for Kafra Storage','Etc',1); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7060,'Warp_Free_Ticket','Free Ticket for Kafra Transportation','Etc',1); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7061,'Cart_Free_Ticket','Free Ticket for the Cart Service','Etc',1); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7062,'Broken_Turtle_Shell','Broken Turtle Shell','Etc',280,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7063,'Soft_Feather','Soft Feather','Etc',280,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7064,'Dragon_Fly_Wing','Wing of Dragonfly','Etc',520,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7065,'Sea_Otter_Leather','Sea-Otter Fur','Etc',820,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7066,'Ice_Piece','Ice Cubic','Etc',660,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7067,'Stone_Piece','Stone Fragment','Etc',640,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7068,'Burn_Tree','Burnt Tree','Etc',722,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7069,'Broken_Armor_Piece','Destroyed Armor','Etc',1042,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7070,'Broken_Shell','Broken Shell','Etc',900,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7071,'Tatters_Clothes','Tattered Clothes','Etc',1280,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7072,'Rust_Suriken','Old Shuriken','Etc',1780,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7073,'Jewel_Of_Prayer','Freya\'s Jewel','Etc',1,500,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7074,'Iron_Glove','Thor\'s Gauntlets','Etc',1,500,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7075,'Iron_Maiden','Iron Maiden','Etc',1,500,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7076,'Mystery_Wheel','Wheel of the Unknown','Etc',1,500,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7077,'Silver_Fancy','Silver Ornament','Etc',1,500,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7078,'Anger_Of_Valkurye','Wrath of Valkyrie','Etc',1,500,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7079,'Feather_Of_Angel','Feather of Angel Wing','Etc',1,500,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7080,'Foot_Step_Of_Cat','Cat Tread','Etc',1,500,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7081,'Beard_Of_Women','Woman\'s Moustache','Etc',1,500,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7082,'Root_Of_Stone','Root of Stone','Etc',1,500,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7083,'Soul_Of_Fish','Spirit of Fish','Etc',1,500,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7084,'Saliva_Of_Bird','Sputum of Bird','Etc',1,500,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7085,'Tendon_Of_Bear','Sinew of Bear','Etc',1,500,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7086,'Symbol_Of_Sun','Emblem of the Sun God','Etc',1,500,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7087,'Breath_Of_Soul','Breath of Spirit','Etc',1,500,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7088,'Crystal_Of_Snow','Snow Crystal','Etc',1,500,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7089,'Indication_Of_Tempest','Omen of Tempest','Etc',1,500,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7090,'Slilince_Wave','Ripple','Etc',1,500,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7091,'Rough_Billows','Billow','Etc',1,500,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7092,'Air_Stream','Drifting Air','Etc',1,500,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7093,'Wheel','Cogwheel','Etc',1512,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7094,'Mystery_Piece','Fragment','Etc',1344,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7095,'Broken_Steel_Piece','Metal Fragment','Etc',1075,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7096,'Cold_Magma','Lava','Etc',1109,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7097,'Burning_Heart','Burning Heart','Etc',924,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7098,'Live_Coal','Live Coal','Etc',638,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7099,'Old_Magic_Circle','Worn-out Magic Scroll','Etc',773,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7100,'Sharp_Leaf','Sharp Leaf','Etc',806,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7101,'Peco_Wing_Feather','Peco Peco Feather','Etc',454,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7102,'Hideous_Dream','Nightmare','Etc',1075,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7103,'Unknown_Liquid_Bottle','Unknown Liquid Bottle','Etc',10,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7104,'Fake_Angel_Wing','False Angel Wing','Etc',756,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7105,'Fake_Angel_Loop','False Heaven Ring','Etc',924,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7106,'Goat\'s_Horn','Antelope Horn','Etc',672,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7107,'Gaoat\'s_Skin','Antelope Skin','Etc',756,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7108,'Boroken_Shiled_Piece','Piece of Shield','Etc',1680,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7109,'Shine_Spear_Blade','Shining Spear Blade','Etc',840,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7110,'Vroken_Sword','Broken Sword','Etc',588,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7111,'Smooth_Paper','Slick Paper','Etc',706,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7112,'Fright_Paper_Blade','Sharp Paper','Etc',907,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7113,'Broken_Pharaoh_Symbol','Broken Pharaoh Emblem','Etc',2016,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7114,'Tutankhamen\'s_Mask','Masque of Tutankhamen','Etc',10,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7115,'Harpy\'s_Feather','Harpy Feather','Etc',1142,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7116,'Harpy\'s_Claw','Harpy Talon','Etc',1210,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7117,'Rent_Spell_Book','Torn Magic Book','Etc',1142,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7118,'Rent_Scroll','Torn Scroll','Etc',1361,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7119,'Spawns','Bacillus','Etc',1025,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7120,'Burning_Horse_Shoe','Burning Horseshoe','Etc',823,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7121,'Honey_Jar','Honey Pot','Etc',622,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7122,'Hot_Hair','Burning Hair','Etc',974,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7123,'Dragon\'s_Skin','Dragon Skin','Etc',1025,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7124,'Sand_Lump','Sand Clump','Etc',706,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7125,'Scropion\'s_Nipper','Scorpion Claw','Etc',706,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7126,'Large_Jellopy','Large Jellopy','Etc',840,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7127,'Alcol_Create_Book','Alcohol Creation Guide','Etc',100000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7128,'FireBottle_Create_Book','Bottle Grenade Creation Guide','Etc',100000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7129,'Acid_Create_Book','Acid Bottle Creation Guide','Etc',100000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7130,'Plant_Create_Book','Plant Bottle Creation Guide','Etc',100000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7131,'Mine_Create_Book','Marine Sphere Creation Guide','Etc',100000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7132,'Coating_Create_Book','Glistening Coat Creation Guide','Etc',100000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7133,'Slim_Potion_Create_Book','Condensed Potion Creation Guide','Etc',240000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7134,'Medicine_Bowl','Medicine Bowl','Etc',8,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7135,'Fire_Bottle','Bottle Grenade','Etc',200,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7136,'Acid_Bottle','Acid Bottle','Etc',200,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7137,'MenEater_Plant_Bottle','Plant Bottle','Etc',200,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7138,'Mini_Bottle','Marine Sphere Bottle','Etc',200,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7139,'Coating_Bottle','Glistening Coat','Etc',200,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7140,'Seed_Of_Life','Seed of Life','Etc',60000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7141,'Yggdrasilberry_Dew','Morning Dew of Yggdrasil','Etc',20000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7142,'Germination_Breed','Embryo','Etc',10,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7143,'Life_Force_Pot','Glass Tube','Etc',5000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7144,'Normal_Potion_Book','Potion Creation Guide','Etc',100000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7145,'Rag_T_Shirts','Ragnarok T-shirt','Etc',1,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7146,'Vacance_Ticket','Vacation Ticket','Etc',1,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7147,'Jasmin','Jasmine','Etc',1,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7148,'Mother_Letter','Mother\'s Letter','Etc',1,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7149,'Yellow_Plate','Yellow Plate','Etc',220,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7150,'Bamboo_Cut','Piece of Bamboo','Etc',310,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7151,'Oil_Paper','Oil Paper','Etc',210,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7152,'Glossy_Hair','Glossy Hair','Etc',340,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7153,'Old_Japaness_Clothes','Worn-out Kimono','Etc',590,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7154,'Poison_Powder','Poisonous Powder','Etc',160,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7155,'Poison_Toad\'s_Skin','Poisonous Toad Skin','Etc',280,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7156,'Broken_Shuriken','Broken Shuriken','Etc',470,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7157,'Black_Mask','Dark Mask','Etc',315,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7158,'Broken_Wine_Vessel','Broken Liquor Jar','Etc',160,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7159,'Tengu\'s_Nose','Tengu Nose','Etc',400,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7160,'Lord\'s_Passable_Ticket','Feudal Lord Permit','Etc',1,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7161,'Black_Bear\'s_Skin','Black Bear Skin','Etc',384,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7162,'Cloud_Piece','Cloud Crumb','Etc',390,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7163,'Sharp_Feeler','Hard Feeler','Etc',570,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7164,'Hard_Peach','Solid Peach','Etc',400,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7165,'Limpid_Celestial_Robe','Transparent Celestial Robe','Etc',650,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7166,'Soft_Silk_Cloth','Soft Silk','Etc',1200,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7167,'Mystery_Iron_Bit','Strange Steel Piece','Etc',430,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7168,'Great_Wing','Giant Butterfly Wing','Etc',614,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7169,'Taegeuk_Plate','Ba Gua','Etc',2800,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7170,'Tuxedo','Tuxedo','Etc',43000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7171,'Leopard_Skin','Leopard Skin','Etc',282,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7172,'Leopard_Talon','Leopard Claw','Etc',290,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7173,'BurnBuster_Bag','iROGM02\'s Backpack','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (7174,'Packing_Ribbon','Wrapping Lace','Etc',10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (7175,'Packing_Paper','Wrapping Paper','Etc',10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7176,'XMAS_Coupon','Royal Certificate','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7177,'Part_Of_Star\'s_Sob','Crumb of Sobbing Starlight','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7178,'Star\'s_Sob','Sobbing Starlight','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7179,'Donation_Card','Proof of Donation','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7180,'Introduction_Of_Mr.Han','Hahn Sukbong\'s Recommendation','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7181,'Receipt_01','Receipt','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7182,'Cacao','Cacao','Etc',200,20,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7183,'Sister_Letter','Letter from Sister','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7184,'Piano_Keyboard','Piano Key','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7185,'Quiz_Ticket','Quiz Entry','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7186,'Thin_Stem','Thin Trunk','Etc',380,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7187,'Festival_Mask','Festival Mask','Etc',100,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7188,'Browny_Root','Brown Root','Etc',560,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7189,'Heart_Of_Tree','Wooden Heart','Etc',680,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7190,'Solid_Peeling','Solid Husk','Etc',140,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (7191,'Lamplight','Lamp','Etc',10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7192,'Blade_Of_Pinwheel','Vane','Etc',160,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7193,'Germinating_Sprout','Sprout','Etc',230,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7194,'Soft_Leaf','Soft Blade of Grass','Etc',400,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7195,'Air_Rifle','Slingshot','Etc',210,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7196,'Shoulder_Protection','Shoulder Protector','Etc',230,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7197,'Tough_Vines','Tough Vines','Etc',500,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7198,'Great_Leaf','Huge Leaf','Etc',610,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7199,'Coupon','Coupon','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7200,'Flexible_String','Elastic Band','Etc',380,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7201,'Log','Log','Etc',250,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7202,'Beetle_Nipper','Pincher of Beetle','Etc',290,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7203,'Solid_Twig','Strong Branch','Etc',190,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7204,'Gunpowder','Gunpowder','Etc',320,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7205,'Piece_Of_Black_Cloth','Piece of Black Cloth','Etc',526,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7206,'Black_Kitty_Doll','Black Cat Doll','Etc',1440,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7207,'Old_Manteau','Old Manteau','Etc',1050,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7208,'Rusty_Cleaver','Rusty Kitchen Knife','Etc',1780,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7209,'Dullahan\'s_Helm','Helm of Dullahan','Etc',1350,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7210,'Dullahan_Armor','Armor Piece of Dullahan','Etc',790,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7211,'Rojerta_Piece','Fragment of Rossata Stone','Etc',2600,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7212,'Hanging_Doll','Hung Doll','Etc',1020,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7213,'Needle_Pouch','Needle Packet','Etc',832,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7214,'Bat_Cage','Bat Cage','Etc',880,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7215,'Broken_Needle','Broken Needle','Etc',690,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7216,'Red_Scarf','Red Muffler','Etc',660,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7217,'Spool','Spool','Etc',424,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7218,'Rotten_Rope','Decomposed Rope','Etc',390,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7219,'Striped_Socks','Striped Sock','Etc',920,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7220,'Ectoplasm','Ectoplasm','Etc',322,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7221,'Tangled_Chain','Tangled Chains','Etc',740,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7222,'Tree_Knot','Wooden Gnarl','Etc',468,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7223,'Distorted_Portrait','Contorted Self-Portrait','Etc',2032,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7224,'Stone_Of_Intelligence','Stone of Sage','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7225,'Pumpkin_Bucket','Pumpkin Lantern','Etc',486,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7226,'Pill','Pellet','Etc',2,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7227,'TCG_Card','TCG Card','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7228,'Gold_Bullion','Gold Bullion','Etc',100000,300,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7229,'Silver_Bullion','Silver Bullion','Etc',50000,300,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7230,'White_Gold_Bullion','Platinum Bullion','Etc',200000,300,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7231,'Gold_Ore','Gold Ore','Etc',20,150); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7232,'Silver_Ore','Silver Ore','Etc',20,150); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7233,'Mithril_Ore','Mithril Ore','Etc',20,150); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7234,'Soul_Of_Guild','Spirit of Guild','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7235,'Soul_Of_Courage','Spirit of Charge','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7236,'Soul_Of_Guard','Spirit of Protection','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7237,'Soul_Of_Partnership','Spirit of Association','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7238,'Soul_Of_Correspondence','Spirit of Coordination','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7239,'Soul_Of_Proceeding','Spirit of Advance','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7240,'Soul_Of_Confidence','Spirit of Trust','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7241,'Soul_Of_Agreement','Spirit of Union','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7242,'Soul_Of_Harmony','Spirit of Combination','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7243,'Soul_Of_Cooperate','Spirit of Cooperation','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7244,'Soul_Of_Unity','Spirit of Solidarity','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7245,'Soul_Of_Friendship','Spirit of Friendship','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7246,'Soul_Of_Peace','Spirit of Peace','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7247,'Soul_Of_Spirit','Spirit of Determination','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7248,'Soul_Of_Honor','Spirit of Honor','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7249,'Soul_Of_Service','Spirit of Service','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7250,'Soul_Of_Glory','Spirit of Glory','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7251,'Soul_Of_Victory','Spirit of Victory','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7252,'Herb_Medicine','Herbal Medicine','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7253,'Taeguk_Flag','Golden Korean Flag','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7254,'Digital_Print_Ticket','Digital Picture Printing Coupon','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7255,'China_Marble01','Mystic Orb','Etc',100); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7256,'China_Marble02','Mystic Orb','Etc',100); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7257,'China_Marble03','Mystic Orb','Etc',100); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7258,'China_Marble04','Mystic Orb','Etc',100); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7259,'China_Marble05','Mystic Orb','Etc',100); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7260,'China_Marble06','Mystic Orb','Etc',100); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7261,'China_Marble07','Mystic Orb','Etc',100); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7262,'Fan','Folding Fan of Cat Ghost','Etc',466,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7263,'Cat_Eyed_Stone','Cat\'s Eye','Etc',954,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7264,'Dried_Sand','Dry Sand','Etc',322,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7265,'Dragon_Horn','Dragon Horn','Etc',544,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7266,'Dragon_Fang','Denture from Dragon Mask','Etc',436,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7267,'Tiger_Skin_Panties','Tiger Panty','Etc',298,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7268,'Little_Blacky_Ghost','Little Ghost Doll','Etc',1210,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7269,'Bib','Pinafore','Etc',960,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7270,'Milk_Bottle','Nursing Bottle','Etc',1100,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7271,'Figure','Novice Figure','Etc',10000,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7272,'Meat_Dumpling_Doll','Rice Ball Doll','Etc',500,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7273,'Golden_Necklace','RWC Necklace','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7274,'Ancient_Translator','Translated Ancient Language','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7275,'Ancient_Document','Record of Ancient Language','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7276,'Picture_Letter','Doodled Message','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7277,'Munak_Doll','Munak Doll','Etc',8900,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7278,'Wellbeing_Letter','Letter to Wife','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7279,'Vita500_Lid','Vita500 Lid','Etc',10,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7280,'Quiz_Ticket01','1st Quiz Entry','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7281,'Quiz_Ticket02','2nd Quiz Entry','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7282,'Quiz_Ticket03','3rd Quiz Entry','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7283,'Quiz_Ticket04','4th Quiz Entry','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7284,'Quiz_Ticket05','5th Quiz Entry','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7285,'Thread_Skein','Holy Threads','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7286,'Chilli','Red Chile','Etc',20,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7287,'Thread_Skein_','Holier Threads','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7288,'Thai_Ring','Engagement Ring','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7289,'Olivine','Peridot','Etc',3000,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7290,'Phlogopite','Phlogopite','Etc',3000,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7291,'Agate','Agate','Etc',3000,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7292,'Muscovite','Muscovite','Etc',3000,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7293,'Rose_Quartz','Rose Quartz','Etc',3000,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7294,'Turquoise','Turquoise','Etc',3000,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7295,'Citrine','Citrin','Etc',3000,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7296,'Pyroxene','Pyroxene','Etc',3000,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7297,'Biotite','Biotite','Etc',3000,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7298,'Leaf_Clothes','Fig Leaf','Etc',538,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7299,'Bamboo_Basket','Straw Basket','Etc',632,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7300,'Gemstone','Gemstone','Etc',1420,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7301,'Sword_Accessory','Tassel','Etc',798,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7302,'KRATHONG','Krathong','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (7303,'Bag_Of_Rice','Straw Rice Bag','Etc',800,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7304,'Witch\'s_Spell_Book','Witch\'s Spell Scroll','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7305,'Authority_Of_Nine_World','Symbol of the Nine Realms','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7306,'Fragment_Of_Soul','Piece of Spirit','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7307,'Whisper_Of_Soul','Spiritual Whispers','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7308,'Witch\'s_Potion','Witch\'s Tonic','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7309,'Wing_Of_Crow','Crow Wing','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7310,'Free_Peco_Ticket','Free Ticket for Peco Ride','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7311,'Free_Flying_Ship_Ticket','Free Ticket for Flyship','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7312,'Jubilee','Jubilee','Etc',32,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7313,'Seal_Of_Witch','Witch\'s Medal','Etc',2); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7314,'The_Sign','The Sign','Etc',2,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7315,'Dark_Crystal_Fragment','Dark Crystal Fragment','Etc',422,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7316,'Long_Limb','Insect Leg','Etc',658,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7317,'Screw','Rusty Screw','Etc',534,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7318,'Old_Pick','Old Pick','Etc',512,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7319,'Old_Steel_Plate','Used Iron Plate','Etc',1024,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7320,'Air_Pollutant','Dust Pollutant','Etc',256,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7321,'Fragment_Of_Crystal','Crystal Fragment','Etc',552,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7322,'Poisonous_Gas','Toxic Gas','Etc',666,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7323,'Battered_Kettle','Battered Kettle','Etc',256,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7325,'Tube','Flexible Tube','Etc',102,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7326,'Fluorescent_Liquid','Fluorescent Liquid','Etc',712,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7327,'Headlamp','Flashlight','Etc',1024,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7328,'Legendary_Scroll','Legend of Songkran','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7329,'Old_Copper_Key','Old Bronze Key','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7330,'2anny','Mystic Orb','Etc',100); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7331,'Flower_Of_Heaven','Heaven Flower','Etc',500,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7332,'Slate','Complete Tablet','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7333,'Piece_Of_Slate_1','Prontera Tablet','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7334,'Piece_Of_Slate_2','Payon Tablet','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7335,'Piece_Of_Slate_3','Morocc Tablet','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7336,'Piece_Of_Slate_4','Geffen Tablet','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7337,'Eye_Of_Hellion','Eye of Hellion','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7338,'RO_Transportation_Card','One-way Ticket','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7339,'RO_Transportation_Card_','Commemorative Travel Card','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7340,'Will_Of_Darkness','Will of the Darkness','Etc',734,50,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7341,'Worn_Out_Pendant','Old Pendant','Etc',20,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7342,'File01','File Folder','Etc',20,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7343,'File02','Sealed File Folder','Etc',20,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7344,'File03','Shinokas Case File','Etc',20,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7345,'Armlet_Of_Prisoner','Handcuffs','Etc',724,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7346,'Pile_Of_Ymir_Heart','Ymir\'s Heart Piece','Etc',20,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7347,'Lab_Staff_Record','Research Chart','Etc',840,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7348,'Indication_Of_Member01','Membership Card','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7349,'Indication_Of_Member02','Archive Permit','Etc',20,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7350,'Pass','Pass','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7351,'Friend\'s_Diary','Friend\'s Diary','Etc',20,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7352,'Transparent_Plate01','Transparent Plate','Etc',20,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7353,'Transparent_Plate02','Transparent Plate','Etc',20,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7354,'Transparent_Plate03','Transparent Plate','Etc',20,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7355,'Transparent_Plate04','Transparent Plate','Etc',20,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7356,'Piece_Of_Crest1','Crest Piece','Etc',5000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7357,'Piece_Of_Crest2','Crest Piece','Etc',5000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7358,'Piece_Of_Crest3','Crest Piece','Etc',5000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7359,'Piece_Of_Crest4','Crest Piece','Etc',5000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7360,'RO_Festival_Ticket','RO Festival Invitation','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7361,'Lotto01','Lotto Ball 01','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7362,'Lotto02','Lotto Ball 02','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7363,'Lotto03','Lotto Ball 03','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7364,'Lotto04','Lotto Ball 04','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7365,'Lotto05','Lotto Ball 05','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7366,'Lotto06','Lotto Ball 06','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7367,'Lotto07','Lotto Ball 07','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7368,'Lotto08','Lotto Ball 08','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7369,'Lotto09','Lotto Ball 09','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7370,'Lotto10','Lotto Ball 10','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7371,'Lotto11','Lotto Ball 11','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7372,'Lotto12','Lotto Ball 12','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7373,'Lotto13','Lotto Ball 13','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7374,'Lotto14','Lotto Ball 14','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7375,'Lotto15','Lotto Ball 15','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7376,'Lotto16','Lotto Ball 16','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7377,'Lotto17','Lotto Ball 17','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7378,'Lotto18','Lotto Ball 18','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7379,'Lotto19','Lotto Ball 19','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7380,'Lotto20','Lotto Ball 20','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7381,'Lotto21','Lotto Ball 21','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7382,'Lotto22','Lotto Ball 22','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7383,'Lotto23','Lotto Ball 23','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7384,'Lotto24','Lotto Ball 24','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7385,'Lotto25','Lotto Ball 25','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7386,'Lotto26','Lotto Ball 26','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7387,'Lotto27','Lotto Ball 27','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7388,'Lotto28','Lotto Ball 28','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7389,'Lotto29','Lotto Ball 29','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7390,'Lotto30','Lotto Ball 30','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7391,'Lotto31','Lotto Ball 31','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7392,'Lotto32','Lotto Ball 32','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7393,'Lotto33','Lotto Ball 33','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7394,'Lotto34','Lotto Ball 34','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7395,'Lotto35','Lotto Ball 35','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7396,'Lotto36','Lotto Ball 36','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7397,'Lotto37','Lotto Ball 37','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7398,'Lotto38','Lotto Ball 38','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7399,'Word_Card01','Selamat','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7400,'Word_Card02','Hari','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7401,'Word_Card03','Kemerdekaan','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7402,'Word_Card04','Republik','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7403,'Word_Card05','Indonesia','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7404,'Word_Card06','Ke-60','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7405,'Crushed_Can','Crushed Can','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7406,'Moon_Cake1','Yuebing','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7407,'Moon_Cake2','Yuebing','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7408,'Moon_Cake3','Yuebing','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7409,'Moon_Cake4','Yuebing','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7410,'Moon_Cake5','Yuebing','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7411,'Moon_Cake6','Yuebing','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7412,'Moon_Cake7','Yuebing','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7413,'Moon_Cake8','Yuebing','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7414,'Moon_Cake9','Yuebing','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7415,'Stone_Of_Summons','Summoning Stone','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7416,'Letter_Of_Recommend','Letter of Recommendation','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7417,'Mission_ScrollA','Written Request(A)','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7418,'Mission_ScrollB','Written Request(B)','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7419,'Embryo_HandBook','Embryo Creation Guide','Etc',48000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7420,'Skull_','Skull','Etc',100,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7421,'Key_Red','Red Key','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7422,'Key_Yellow','Yellow Key','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7423,'Key_Blue','Blue Key','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7424,'Key_Green','Green Key','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7425,'Key_Black','Black Key','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7426,'Magic_Gem_Red','Red Charm Stone','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7427,'Magic_Gem_Yellow','Yellow Charm Stone','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7428,'Magic_Gem_Blue','Blue Charm Stone','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7429,'Magic_Gem_Green','Green Charm Stone','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7430,'Magic_Gem_Black','Black Charm Stone','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7431,'Several_Books','Pile of Books','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7432,'Leather_Pouch','Leather Pouch','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7433,'Scroll','Blank Scroll','Etc',4000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7434,'Elemental_Potion_Book','Elemental Potion Creation Guide','Etc',100000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7435,'Golden_Bracelet','Golden Ornament','Etc',1907,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7436,'Piece_Of_Memory_Green','Fragment of Agony','Etc',1506,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7437,'Piece_Of_Memory_Purple','Fragment of Misery','Etc',1506,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7438,'Piece_Of_Memory_Blue','Fragment of Hatred','Etc',1506,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7439,'Piece_Of_Memory_Red','Fragment of Despair','Etc',1506,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7440,'Red_Feather','Red Feather','Etc',1335,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7441,'Blue_Feather','Blue Feather','Etc',1408,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7442,'Cursed_Seal','Cursed Seal','Etc',1332,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7443,'Tri_Headed_Dragon_Head','Three-Headed Dragon\'s Head','Etc',956,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7444,'Treasure_Box','Treasure Box','Etc',300000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7445,'Dragonball_Green','Green Bijou','Etc',887,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7446,'Dragonball_Blue','Blue Bijou','Etc',887,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7447,'Dragonball_Red','Red Bijou','Etc',887,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7448,'Dragonball_Yellow','Yellow Bijou','Etc',887,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7449,'Bloody_Page','Bloody Page','Etc',681,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7450,'Piece_Of_Bone_Armor','Skeletal Armor Piece','Etc',2050,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7451,'Scale_Of_Red_Dragon','Fire Dragon Scale','Etc',1852,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7452,'Yellow_Spice','Yellow Spice','Etc',1000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7453,'Sweet_Sauce','Sweet Sauce','Etc',700,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7454,'Plain_Sauce','Savory Sauce','Etc',700,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7455,'Hot_Sauce','Spicy Sauce','Etc',700,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7456,'Red_Spice','Red Spice','Etc',1000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7457,'Cooking_Oil','Cooking Oil','Etc',500,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7458,'Baphomet\'s_Horn','Fortune Horn','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7459,'RAMADAN_','Idul Fitri Card','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7460,'Niflheim_Ticket','Niflheim Express Ticket','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7461,'BlueCard_A','Blue A Card','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7462,'BlueCard_E','Blue E Card','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7463,'BlueCard_F','Blue F Card','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7464,'BlueCard_H','Blue H Card','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7465,'BlueCard_L','Blue L Card','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7466,'BlueCard_N','Blue N Card','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7467,'BlueCard_O','Blue O Card','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7468,'BlueCard_P','Blue P Card','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7469,'BlueCard_U','Blue U Card','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7470,'BlueCard_W','Blue W Card','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7471,'BlueCard_Y','Blue Y Card','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7472,'Cookbook01','Level 1 Cookbook','Etc',1000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7473,'Cookbook02','Level 2 Cookbook','Etc',1000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7474,'Cookbook03','Level 3 Cookbook','Etc',1000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7475,'Cookbook04','Level 4 Cookbook','Etc',1000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7476,'Cookbook05','Level 5 Cookbook','Etc',1000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7477,'Cookbook06','Level 6 Cookbook','Etc',1000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7478,'Cookbook07','Level 7 Cookbook','Etc',1000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7479,'Cookbook08','Level 8 Cookbook','Etc',1000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7480,'Cookbook09','Level 9 Cookbook','Etc',1000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7481,'Cookbook10','Level 10 Cookbook','Etc',1000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7482,'Pot','Pot','Etc',200,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7483,'Key_Of_Seal','Key of the Seal','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7484,'Warrior_Symbol','Symbol of a Brave Warrior','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7485,'2nd_Floor_Pass','Cloud General','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7486,'3rd_Floor_Pass','Wind General','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7487,'Tavern_Wine','Culinary Wine','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7488,'Delivery_Box','Delivery Package','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7489,'Villa_Spare_Key','Cottage Key','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7490,'Kyll_Hire_Letter','Letter to Elly','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7491,'Iron_Box','Steel Box','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7492,'Yellow_Key_Card','Yellow Keycard','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7493,'Golden_Key','Golden Key','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7494,'Kiel_Button','Luxurious Button','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7495,'Blue_Key_Card','Blue Keycard','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7496,'Red_Key_Card','Red Keycard','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7497,'Steel_Piece','Metal Fragment','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7498,'Rosimier_Key','Rosimier Mansion Keys','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7499,'Family_Portrait','Family Portrait','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7500,'Elysia_Portrait','Woman\'s Portrait','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7501,'Kyll_Hire_Letter2','K.H\'s Letter','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7502,'Piece_Memo_Of_James','James\'s Note','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7503,'Man_Portrait','Man\'s Portrait','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7504,'Toy_Motor','Power Device','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7505,'Toy_Key','Toy Key','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7506,'Black_Key_Card','Black Keycard','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7507,'Sturdy_Iron_Piece','Solid Iron Piece','Etc',842,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7508,'Elysia_Ring','Allysia\'s Ring','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7509,'Fancy_Key_Card','Luxurious Keycard','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7510,'Valhalla_Flower','Valhalla\'s Flower','Etc',200000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7511,'Rune_Of_Darkness','Rune of Darkness','Etc',2526,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7512,'Burnt_Parts','Burnt Part','Etc',1600,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7513,'Pocket_Watch','Pocket Watch','Etc',3420,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7514,'Monster_Ticket','Monster Ticket','Etc',2); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7515,'Marvelous_Medal','Prize Medal','Etc',2,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7516,'Green_Key_Card','Green Keycard','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7517,'Gold_Coin_','Gold Coin','Etc',1000,100); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7518,'Women\'s_Medal','Women\'s Medal','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7519,'Money_Envelope','Handsel','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7520,'Chinese_Scroll','Please Be Rich','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7521,'Flame_Stone','Flame Stone','Etc',150,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7522,'Ice_Stone','Ice Stone','Etc',150,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7523,'Wind_Stone','Wind Stone','Etc',150,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7524,'Shadow_Orb','Shadow Orb','Etc',300,20,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7525,'Summer_Feast_Ticket','Summer Festival Ticket','Etc',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7526,'Manuscript_Paper','Manuscript Paper','Etc',2); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7527,'Life_Book','Book About True Life','Etc',100,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7528,'Id_Lottery_Ticket','Lottery Ticket','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7529,'Stolen_Sandals','Stolen Sandal','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7530,'Travel_Brochure_01','Travel Brochure [Amatsu]','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7531,'Travel_Brochure_02','Travel Brochure [Kunlun]','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7532,'Travel_Brochure_03','Travel Brochure [Luoyang]','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7533,'Travel_Brochure_04','Travel Brochure [Ayothaya]','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7534,'Photo_Album_01','Amatsu Completed Photo Album','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7535,'Photo_Album_02','Kunlun Completed Photo Album','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7536,'Photo_Album_03','Luoyang Completed Photo Album','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7537,'Photo_Album_04','Ayothaya Completed Photo Album','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7538,'Sifted_Sand','Sand for Work','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7539,'Poring_Coin','Poring Coin','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7540,'Lotto39','Lotto Ball 39','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7541,'Lotto40','Lotto Ball 40','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7542,'Lotto41','Lotto Ball 41','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7543,'Lotto42','Lotto Ball 42','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7544,'Lotto43','Lotto Ball 43','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7545,'Lotto44','Lotto Ball 44','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7546,'Lotto45','Lotto Ball 45','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7547,'Soccer_Ball','Soccer Ball','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7548,'Soccer_Shoes','Soccer Shoes','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7549,'Brazilian_Flag','Brazilian Flag','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7550,'Ticket01','6.13 Ticket','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7551,'Ticket02','6.18 Ticket','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7552,'Ticket03','6.22 Ticket','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7553,'Lotus_Flower','Lotus Flower','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7554,'Striped_Candle','Striped Candle','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7555,'Green_Incense','Green Incense','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7556,'Longing_Heart','Longing Heart','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7557,'Invitation_Letter','Invitation Letter','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7558,'Invitation_Ticket','Invitation Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7559,'Key_Of_Flower_Garden','Key to the Secret Garden','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7560,'Longing_Heart2','Longing Heart','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7561,'Ice_Heart','Glacial Heart','Etc',606,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7562,'Ice_Scale','Ice Scale','Etc',3020,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7563,'Bloody_Rune','Bloody Rune','Etc',2016,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7564,'Rotten_Meat','Rotten Meat','Etc',102,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7565,'Sticky_Poison','Sticky Poison','Etc',350,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7566,'Will_Of_Darkness_','Will of Red Darkness','Etc',1530,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7567,'Suspicious_Hat','Suspicious Hat','Etc',1290,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7568,'White_Mask','White Mask','Etc',1060,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7569,'Hammer_Of_Wind','Wind Hammer','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7570,'Temple_Lottery_Ticket','Temple Lottery Ticket','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7571,'Diary_Of_Blue','Bruspetti\'s Diary','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7572,'Magic_Necklace','Ashy Necklace','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7573,'Magic_Necklace_','Sparkling Necklace','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (7574,'Ice_Particle','Freezing Snow Powder','Etc',true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7575,'Red_Jewel_','Red Jewel','Etc',20,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7576,'Blue_Jewel_','Blue Jewel','Etc',20,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7577,'Golden_Jewel_','Yellow Jewel','Etc',20,50,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7578,'Anti_Spell_Bead','Countermagic Crystal','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7579,'Silk_Handkerchief','Silk Handkerchief of Zhi Nu','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7580,'Black_Bead','Black Marble','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7581,'Anniversary_Ticket','Celebration Document','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7582,'Gem_Of_Ruin','Jewel of Destruction','Etc',10,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7583,'Evil_Mind','Evil Mind','Etc',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7584,'Proof_Of_Guard1','Guard\'s First Proof','Etc',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7585,'Proof_Of_Guard2','Guard\'s Second Proof','Etc',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7586,'Proof_Of_Guard3','Guard\'s Third Proof','Etc',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7587,'Proof_Of_Guard4','Guard\'s Fourth Proof','Etc',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7588,'IPOD_Ticker','IPOD Coupon','Etc',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7589,'Moon_Cake10','Lettered Moon Snack 01','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7590,'Moon_Cake11','Lettered Moon Snack 02','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7591,'Moon_Cake12','Lettered Moon Snack 03','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7592,'Moon_Cake13','Lettered Moon Snack 04','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7593,'Moon_Cake14','Lettered Moon Snack 05','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7594,'Sonia\'s_Letter','Sonia\'s Letter','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7595,'Unique_Sword','Special Sword','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7596,'Unique_Shield','Special Shield','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7597,'Magic_Stone','Magic Stone','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7603,'RO_Party_Ticket','RO Party Invitation Ticket','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7604,'Flour','Flour','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7605,'Chicken_Egg','Chicken Egg','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7606,'Coin','Token of the Ox','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7607,'Evil_Dragon_Head','Neck of Demon Dragon','Etc',10,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7608,'Premium_Ticket','Premium Ticket','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7609,'Pumpkin_Mojo','Pumpkin Mojo','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7610,'Food_Ticket','Food Exchange Ticket','Etc',1000,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7611,'Fox_Symbol','Symbol of Fox','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7612,'Heart_Of_Fox_Queen','Heart of Queen Fox','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7613,'Small_Rice_Dough','Small Rice Cake Dough','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7614,'Special_Packing_Paper','Wrapping Paper','Etc',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7615,'MVP_Ticket','MVP Voucher','Etc',10,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7616,'Mini_Boss_Ticket','Miniboss Voucher','Etc',10,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7617,'Monster_Ticket_','Monster Voucher','Etc',10,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7618,'Monster_Crystal','Monster Crystal','Etc',2,100,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7619,'Enriched_Elunium','Enriched Elunium','Etc',2,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7620,'Enriched_Oridecon','Enriched Oridecon','Etc',2,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7621,'Token_Of_Siegfried','Token Of Siegfried','Etc',2,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`) VALUES (7622,'New_Style_Coupon','Hairstyle Coupon','Etc',10,100,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7623,'Name_Change_Coupon','Ticket Of Identification','Etc',2,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7624,'Spring_Stanza23','Spring Stanza23','Etc',2,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7625,'Registration_Ticket','Registration Ticket','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7626,'Bubble_Gum_Token','Bubble Gum Token','Etc',10,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7627,'Sage_Key','Sage Key','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7628,'Idiot_Key','Idiot Key','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7629,'Pink_Gift_Box','Pink Gift Box','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7630,'Clean_Beach_Brush','Clean Beach Brush','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7631,'Trash_Debris','Trash Debris','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7635,'Sachet','Sachet','Etc',100); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7701,'Dragon_Spirit','Soul','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7702,'Special_Cogwheel','Special Cogwheel','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7703,'Piece_Of_Cogwheel','Piece of Cogwheel','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7704,'Broken_Thermometer','Broken Thermometer','Etc',2); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7705,'Note_Of_Geologist','Note of Geologist','Etc',2); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7706,'Spoiled_Carrot_Juice','Broken Carrot Juice','Etc',20,40); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7707,'Spoiled_Banana_Juice','Broken Banana Juice','Etc',20,40); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7708,'Spoiled_Apple_Juice','Broken Apple Juice','Etc',20,40); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7709,'Spoiled_Grape_Juice','Broken Grape Juice','Etc',20,40); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7710,'Black_Gemstone','Black Gemstone','Etc',600,30); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7711,'Update_Ticket','Event Ticket','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7712,'Nokia5500','Nokia 5500','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7713,'BlueCard_A_','Blue A(2) Card','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7714,'BlueCard_R_','Blue R(2) Card','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7715,'Handmade_Choco_Recipe','Handmade Chocolate Recipe','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7716,'Strawberry_Choco_Recipe','Chocolate Strawberry Recipe','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7717,'Choco_Tart_Recipe','Chocolate Tart Recipe','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7718,'Cacao_Bean','Cacao Bean','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7719,'BlueCard_G','Blue G Card','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7720,'Gold_Coin_US','Gold Coin','Etc',100,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7721,'Treasure_Box_','Treasure Box','Etc',100,500); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7722,'Debt_Note','Debt Note','Etc',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7723,'Diamond_Of_Ruin','Diamond of Ruin','Etc',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7724,'Forbidden_Secret_Art','Forbidden Secret Art','Etc',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7725,'Unlucky_Emerald','Unlucky Emerald','Etc',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7726,'Token_Of_King','Token of King','Etc',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7727,'HP_Doctor_Ticket','HP Doctor Ticket','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7728,'SP_Doctor_Ticket','SP Doctor Ticket','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7729,'Rok_Star_Badge','Rok Star Badge','Etc',20,100); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7730,'Mission_Certificate1','Mission Ticket 1','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7731,'Mission_Certificate2','Mission Ticket 2','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7732,'Mission_Certificate3','Mission Ticket 3','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7733,'Mission_Certificate4','Mission Ticket 4','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7734,'Mission_Certificate5','Mission Ticket 5','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7735,'Mission_Certificate6','Mission Ticket 6','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7736,'Mission_Certificate7','Mission Ticket 7','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7737,'Mission_Certificate8','Mission Ticket 8','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7738,'Mission_Certificate9','Mission Ticket 9','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7739,'Mission_Certificate10','Mission Ticket 10','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7740,'Mission_Certificate11','Mission Ticket 11','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7741,'Mission_Certificate12','Mission Ticket 12','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7742,'Kaong','Kaong','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7743,'Gulaman','Gulaman','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7744,'Leche_Flan','Leche Flan','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7745,'Ube_Jam','Ube Jam','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7746,'Sago','Sago','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7747,'Langka','Langka','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7748,'Sweet_Bean','Sweet Beans','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7749,'Sweet_Banana','Sweet Bananas','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7750,'Macapuno','Macapuno','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7751,'Old_White_Cloth','Old White Cloth','Etc',550,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7752,'Clattering_Skull','Clattering Skull','Etc',840,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7753,'Broken_Farming_Utensil','Broken Farming Utensil','Etc',330,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7754,'Broken_Crown','Broken Crown','Etc',3000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7755,'Research_Note','Research Note','Etc',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7756,'Sealed_Book','Sealed Book','Etc',2000,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7757,'Mithril','Mithril','Etc',20,100); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7758,'Star_Crystal','Star Crystal','Etc',20,100); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7759,'Geology_Report','Geologist\'s Report','Etc',20,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7760,'Yaga_Magic_Book','Yaga\'s Magic Book','Etc',20,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7761,'Magic_Gourd_Bottle','Magic Gourd Bottle','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7762,'Yaga_Pestle','Yaga\'s Pestle','Etc',20,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7763,'Sticky_Herb','Sticky Herb','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7764,'High_Strength_Adhesive','High Strength Adhesive','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7765,'Yaga_Secret_Medicine','Baba Yaga\'s Secret Medicine','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7766,'Bok_Choy','Bok Choy','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7767,'Chung_E_Cake','Green Maiden\'s Cake','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7768,'Squid','Squid','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7769,'Egg_Yolk','Egg Yolk','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7770,'Sweet_Rice','Sweet Rice','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7771,'Lotus_Leaf','Lotus Leaf','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7772,'String','String','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7773,'War_Badge','Wat Badge','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7774,'Chung_E_Ticket','Green Maiden Ticket','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7775,'Spring_Rabbit_Ticket','Spring Rabbit Ticket','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7776,'Max_Weight_Up_Scroll','Gym Pass','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7777,'Gold_Box','Sealed Golden Box','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7778,'Silver_Box','Sealed Silver Box','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7779,'Gold_Key_TW','Golden Key','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7780,'Silver_Key','Silver Key','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7781,'Heart_Box','Engrave Treasure Box','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7782,'Gold_Key77','Episode 13.1 Poporing Key','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7783,'Silver_Key77','Episode 13.2 Poring Key','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7784,'Fawner_Coupon1','Free Coupon 1','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7785,'Fawner_Coupon2','Free Coupon 2','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7786,'Fawner_Coupon3','Free Coupon 3','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7787,'Fawner_Coupon4','Free Coupon 4','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7788,'Fawner_Coupon5','Free Coupon 5','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7789,'Fawner_Coupon6','Free Coupon 6','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7790,'Fawner_Coupon7','Free Coupon 7','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7791,'Fawner_Coupon8','Free Coupon 8','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7792,'Guyak','Guyak','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7793,'Golden_Apple','Golden Apple','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7794,'Fate_Of_Crow','The Crow of Destiny','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7795,'Mami_Photo_Album','Mammi\'s Photo Album','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7796,'Author_Autograph','Author\'s Autograph','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7797,'Author_Memo','Author\'s Memo','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7798,'Dark_Debris','Fragment of Darkness','Etc',500,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7799,'Dark_Crystal','Crystal of Darkness','Etc',10,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7800,'Golden_Apple_','Golden Charm Apple','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7801,'Girl_Fan_Letter','Girl\'s Letter','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7802,'Autograph_Book','Signature Notebook','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7803,'Battle_Manual_TW','Beginner\'s Field Manual','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7805,'Brown_Ring','Brown Jenoss\'s Family Ring','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7806,'Black_Anvil','God Anvil','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7807,'Ore','God Mineral','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7808,'Gold_Hammer','God Hammer','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7809,'Gold_Furnace','God Furnace','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7810,'Yellow_Cat_Eyed_Stone','Symbol of Richness','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7811,'Gold_Anvil','Anvil','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7812,'Red_Cat_Eyed_Stone','Symbol of Bravery','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7813,'Th_Red_Ring','Red Jenoss\'s Family Ring','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7814,'Green_Ring','Green Jenoss\'s Family Ring','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7815,'Blue_Ring','Blue Jenoss\'s Family Ring','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7816,'Blue_Cat_Eyed_Stone','Symbol of Faith','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7817,'White_Cat_Eyed_Stone','Symbol of Peace','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7818,'RJC_Golden_Necklace','Jessur\'s Necklace','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7819,'Nokia5300','Nokia 5300','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7820,'Morroc_Skin','Piece of Morocc Skin','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7821,'Green_Apple','Green Apple','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7822,'Whole_Barbecue','Whole Barbecue','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7823,'Meat_Veg_Skewer','Meat Veg Skewer','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7824,'Spirit_Liquor','Spirit Liquor','Etc',20,10,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7825,'Heroic_Stone','Heroic Stone','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7826,'Continental_Guard_Paper','Continental Guard Paper','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7827,'Mineral_Report','Mineral Evals','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7828,'BF_Badge1','Bravery Badge','Etc',100,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7829,'BF_Badge2','Valor Badge','Etc',100,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7830,'Goddess_Tear','Goddess Tear','Etc',1,500,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7831,'Valkyrie_Token','Valkyrie\'s Token','Etc',1,500,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7832,'Brynhild_Armor_Piece','Brynhild Armor Piece','Etc',1,500,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7833,'Hero_Remains','Hero\'s Remains','Etc',1,500,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7834,'Andvari_Ring','Andvari\'s Ring','Etc',1,500,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7835,'Dusk_Glow','Dusk Glow','Etc',1,500,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7836,'Dawn_Essence','Dawn Essence','Etc',1,500,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7837,'Cold_Moonlight','Cold Moonlight','Etc',1,500,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7838,'Hazy_Starlight','Hazy Starlight','Etc',1,500,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7839,'Crystal_Key','Crystal Key','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7840,'Valkyrie_Gift','Valkyrie\'s Gift','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7841,'Spotted_Paper','Stained Piece Of Paper','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7842,'Torn_Paper','Torn Piece Of Paper','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7843,'Old_Paper','Old Piece Of Paper','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7844,'Burnt_Paper','Burnt Pieces Of Paper','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7845,'Copy_Of_Spotted_Paper','Copy Of Spotted Paper','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7846,'Copy_Of_Torn_Paper','Copy Of Torn Paper','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7847,'Copy_Of_Old_Paper','Copy Of Old Paper','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7848,'Copy_Of_Burnt_Paper','Copy Of Burnt Paper','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7849,'Soul_Crystal','Soul Crystal','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7850,'Wooden_Block_','Wooden Block','Etc',20,100); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7851,'Pass_F1','Wii Raffle Ticket','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7852,'Pass_F2','Divx Player Raffle Ticket','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7853,'Pass_F3','iPod nano Raffle Ticket','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7854,'Pass_CF','Comodo Festival Ticket','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7855,'Heart','Heart','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7856,'Girl_Bunch_Of_Flower_','Girl\'s Bouquet','Etc',20,50); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7857,'Handmade_Kitty_Doll','Hand-made Kitty Doll','Etc',20,30); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7858,'Dragonball_Yellow_','Dragonball Yellow','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7859,'Game_Ticket','Game Ticket','Etc',20,100); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7860,'Peeps','Peeps','Etc',50); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7861,'Jelly_Bean','Jelly Bean','Etc',50); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7862,'Marshmallow','Marshmallow','Etc',50); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7863,'GOLD_ID4','Special Gold','Etc',20,200,100,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7864,'Love_Flower','Love Flower','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7865,'Gold_Pouch','Gold Pouch','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7866,'Certificate','Certificate','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7867,'SesamePouch','Sesame Bag','Etc',10,100); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7868,'Water','Fresh Water','Etc',10,100); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7869,'RicePouch','Rice Pouch','Etc',10,100); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7870,'Corn','Corn','Etc',5,20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7871,'BeanPouch','Bean Bag','Etc',10,20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7872,'Grass','Herb','Etc',10,30); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7873,'MVP_Monster_Scroll','MVP Monster Scroll','Etc',10,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7874,'Monster_Scroll','Create Monster Scroll','Etc',10,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7875,'Pirate_Box','Pirate Treasure','Etc',300000,100,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7876,'Gold_Key','Golden Key','Etc',50,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7877,'Red_Ring','Red Ring','Etc',100,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7878,'Lusalka_Hair','Lusalka\'s Hair','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7879,'Golden_Thread','Golden Thread','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7880,'Babayaga_Silver_Spoon','Baba Yaga\'s Silver Spoon','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7881,'Book_Of_Magic','Mystery Magic Book','Etc',50,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7882,'Pointed_Branch','Sharp Branch','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7883,'Pointed_Wooden_Flute','Wooden Flute','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7884,'Jade_Plate','Jade Plate','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7885,'Sacred_Arrow','Sacred Arrow','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7886,'Bean_Paste','Bean Paste','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7887,'Dried_Fruit_Box','Dried Fruit Box','Etc',30); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7888,'Bag_Of_Nuts','Bag of Nuts','Etc',30); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7889,'Chicken_Feed','Chicken Feed','Etc',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7891,'Mug','Mug','Etc',2,100); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7892,'Charcoal','Charcoal','Etc',10,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7893,'Sulfur','Sulphur','Etc',10,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7894,'Nitrate','Nitrogen Acid','Etc',10,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7895,'TRO_Memory_Book01','Rama5 Book','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7896,'TRO_Memory_Book02','Loykrathong Book','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7897,'TRO_Memory_Book03','Constitution Book','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7898,'VVS_Balmung','VV Strong Balmung','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7899,'Spiritualist_Dagger','Dagger Of Psychic','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7900,'Jenoss_Ring1','Jonathan Family Ring','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7901,'Jenoss_Ring2','Jillberriel Family Ring','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7902,'Jenoss_Ring3','Jessur Family Ring','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7903,'Jenoss_Ring4','Jenoss Family Ring','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7904,'Piano_Key','Piano Key','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7905,'Rok_Star_Badge_','Rok Star Badge','Etc',20,100); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7906,'Poppy_Wreath','Poppy Wreath','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7907,'Bobbin_Of_Goddess','Bobbin Of Goddess','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7908,'Louis_Hair_Coupon','Louise\'s Beauty Coupon','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7909,'Stolen_Cookie','Stolen Cookie','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7910,'Stolen_Candy','Stolen Candy','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7911,'Yulia_Hat','Yulia\'s Hat','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7912,'Portable_Snowman','Portable Snowman Machine','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7913,'Test_Certificate','Battle Test Certificate','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7914,'Ancient_Document_TW','Ancient Language Document','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7915,'Copper_Coin_','Bronze Coin','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7916,'Silver_Coin_','Silver Coin','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7917,'Magic_Potion','Magic Potion','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7918,'Particle_Of_Memory','Fragment Of Memory','Etc',2000,100); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7919,'Festival_Ticket','Festival Ticket','Etc',10,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7920,'Hero\'s_Arsenal','He\'s Arsenal','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7921,'Essence_Of_Dragon','Essence Of Dragon','Etc',1000,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7922,'RWC_Ticket','RWC Voucher Items','Etc',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7923,'KRATHONG_','Krathong','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7928,'Brazilian_Flag_','Brazil National Flag','Etc',10,10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7929,'Golden_Coin_','Gold Coin','Etc',10,10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7930,'Cowking\'s_Nose_Ring','Devil\'s Cattle Ring','Etc',1000,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7931,'Poison_Kit','Poison Kit','Etc',1,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7932,'Poison_Herb_Nerium','Poison Herb Nerium','Etc',1,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7933,'Poison_Herb_Rantana','Poison Herb Rantana','Etc',1,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7934,'Poison_Herb_Makulata','Poison Herb Makulata','Etc',1,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7935,'Poison_Herb_Seratum','Poison Herb Seratum','Etc',1,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7936,'Poison_Herb_Scopolia','Poison Herb Scoporia','Etc',1,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7937,'Poison_Herb_Amoena','Poison Herb Amoena','Etc',1,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7938,'Light_Granule','Light Granule','Etc',1000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7939,'Elder_Branch','Elder Branch','Etc',1000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7940,'Special_Alloy_Trap','Special Alloy Trap','Etc',200,2,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7941,'Halloween_Ticket','Halloween Ticket','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7942,'Letter_From_Chico','Chico Cesar Letter','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7943,'Caskinya','Caskinya','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`) VALUES (7944,'Sealed_Box','Sealed Box','Etc',10,10,100,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`) VALUES (7945,'Almighty_Charm','Universal Amulet','Etc',10,100,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7946,'Valentine_Gold_Ring','Gold Ring Of Valentine','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7947,'Valentine_Silver_Ring','Silver Ring Of Valentine','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7948,'Box','Box','Etc',10,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7949,'Woven_Wool','Woven Wool','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7950,'Ayothaya_Ticket','Ayothaya Fest Ticket','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7951,'Gold_Tulip','Golden Tulip Flower','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7952,'Gift_From_Romiros','Gift Of Lomi Ross','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7953,'Gift_From_Juliedge','Gift Of Juliet','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7954,'Festival_Ticket_','Summer Festival Ticket','Etc',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7955,'Lost_Card1','Lost Card1','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7956,'Lost_Card2','Lost Card2','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7957,'Lost_Card3','Lost Card3','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7958,'Lost_Card4','Lost Card4','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_noguildstorage`) VALUES (7959,'Ancient_Gold_Coin','Ancient Gold Coin','Etc',100,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_noguildstorage`) VALUES (7960,'Ancient_Silver_Coin','Ancient Silver Coin','Etc',100,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7961,'Weapon_Exchange','Weapon Exchange','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7962,'Treasure_Map1','Treasure Map1','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7963,'Treasure_Map2','Treasure Map2','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7964,'Treasure_Map3','Treasure Map3','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7965,'Treasure_Map4','Treasure Map4','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7966,'Weird_Parchment1','Weird Parchment1','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7967,'Weird_Parchment2','Weird Parchment2','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7968,'Weird_Parchment3','Weird Parchment3','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7969,'Weird_Parchment4','Weird Parchment4','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7970,'Unwritten_Letter1','Unwritten Letter1','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7971,'Unwritten_Letter2','Unwritten Letter2','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7972,'Oath_Day_Letter','Oath Day Letter','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7973,'Immortality_Egg','Immortality Egg','Etc',20,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7974,'Illusion_Piece','Illusion Piece','Etc',20,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7975,'Cupid_Choco','Cupid Choco','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7976,'Gf_Magic_Coin','Gf Magic Coin','Etc',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7977,'Hunting_Medal_Badge','Hunting Medal Badge','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7978,'Spring_Stanza1','Spring Stanza1','Etc',2,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7979,'Spring_Stanza2','Spring Stanza2','Etc',2,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7980,'Spring_Stanza3','Spring Stanza3','Etc',2,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7981,'Spring_Stanza4','Spring Stanza4','Etc',2,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7982,'Spring_Stanza5','Spring Stanza5','Etc',2,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7983,'Spring_Stanza6','Spring Stanza6','Etc',2,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7984,'Spring_Stanza7','Spring Stanza7','Etc',2,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7985,'Spring_Stanza8','Spring Stanza8','Etc',2,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7986,'Spring_Stanza9','Spring Stanza9','Etc',2,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7987,'Spring_Stanza10','Spring Stanza10','Etc',2,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7988,'Spring_Stanza11','Spring Stanza11','Etc',2,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7989,'Spring_Stanza12','Spring Stanza12','Etc',2,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7990,'Spring_Stanza13','Spring Stanza13','Etc',2,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7991,'Spring_Stanza14','Spring Stanza14','Etc',2,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7992,'Spring_Stanza15','Spring Stanza15','Etc',2,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7993,'Spring_Stanza16','Spring Stanza16','Etc',2,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7994,'Spring_Stanza17','Spring Stanza17','Etc',2,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7995,'Spring_Stanza18','Spring Stanza18','Etc',2,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7996,'Spring_Stanza19','Spring Stanza19','Etc',2,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7997,'Spring_Stanza20','Spring Stanza20','Etc',2,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7998,'Spring_Stanza21','Spring Stanza21','Etc',2,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7999,'Spring_Stanza22','Spring Stanza22','Etc',2,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (11000,'Prontera_Book_01','History book of Prontera','Etc',8000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (11001,'Adventure_Story01','Adventure Story Vol.1','Etc',8000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (11002,'Great_Chef_Orleans01','Chef King Orleans Vol.1','Etc',8000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (11003,'Legend_Of_Kafra01','Kafra Legend Vol.1','Etc',8000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (11004,'Mercenary_Rebellion','Old Book','Etc',10000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (11005,'Tyrant_Schmidt','Rune Royal Family Book','Etc',10000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (11006,'Blood_Flower01','Blood Flower Vol.1','Etc',8000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (11007,'Blood_Flower02','Blood Flower Vol.2','Etc',8000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (11008,'Barmund','Biographical Dictionary Copy Edition','Etc',10000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (11009,'Adventure_Story02','Adventure Story Vol.2','Etc',8000,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (11010,'Reward_List_Book','Battlegrounds Catalog','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (11011,'Barmund_Note','Varmunt\'s Note','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (11012,'Expedition_Report','Expedition Report','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (11013,'Expedition_Report_Vol1','Expedition Report Vol1','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (11014,'Expedition_Report_Vol2','Expedition Report Vol2','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (11015,'Expedition_Report_Vol3','Expedition Report Vol3','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (11016,'Expedition_Report_Vol4','Expedition Report Vol4','Etc'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (11017,'Reward_List_Book2','KVM Reward Items Catalog','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (11018,'Splendide_Selling_Item','Splendide Selling Item','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (11019,'Manuk_Selling_Item','Manuk Selling Item','Etc',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (11020,'Japan_Book1','Japan Book1','Etc',20,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (11021,'Japan_Book2','Japan Book2','Etc',20,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (11022,'Mix_Cook_Book','Mix Cook Book','Etc',10,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (11023,'Increase_Stamina_Study','Increase Stamina Study','Etc',10,50,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (11024,'Vital_Drink_CB','Vital Drink CB','Etc',10,50,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11025,'Swordman_Book_Basic','Swordman Book Basic','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11026,'Swordman_Book_Practice','Swordman Book Practice','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11027,'Swrodman_Book_Misc','Swrodman Book Misc','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11028,'Thief_Book_Basic','Thief Book Basic','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11029,'Thief_Book_Practice','Thief Book Practice','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11030,'Thief_Book_Misc','Thief Book Misc','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11031,'Archer_Book_Basic','Archer Book Basic','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11032,'Archer_Book_Practice','Archer Book Practice','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11033,'Archer_Book_Misc','Archer Book Misc','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11034,'Acol_Book_Basic','Acol Book Basic','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11035,'Acol_Book_Practice','Acol Book Practice','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11036,'Acol_Book_Misc','Acol Book Misc','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11037,'Mage_Book_Basic','Mage Book Basic','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11038,'Mage_Book_Practice','Mage Book Practice','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11039,'Mage_Book_Misc','Mage Book Misc','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11040,'Mer_Book_Basic','Mer Book Basic','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11041,'Mer_Book_Practice','Mer Book Practice','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11042,'Mer_Book_Misc','Mer Book Misc','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11043,'TK_Book_Basic','TK Book Basic','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11044,'TK_Book_Practice','TK Book Practice','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11045,'TK_Book_Misc','TK Book Misc','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11046,'Ninja_Book_Basic','Ninja Book Basic','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11047,'Ninja_Book_Practice','Ninja Book Practice','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11048,'Ninja_Book_Misc','Ninja Book Misc','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11049,'Gun_Book_Basic','Gun Book Basic','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11050,'Gun_Book_Practice','Gun Book Practice','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11051,'Gun_Book_Misc','Gun Book Misc','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11052,'SN_Book_Basic','SN Book Basic','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11053,'SN_Book_Practice','SN Book Practice','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11054,'SN_Book_Misc','SN Book Misc','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11055,'Basic_Adventure','Basic Adventure','Etc',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11056,'Elemental_Spirit_Guide','Elemental Spirit Guide','Etc',1000,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_gunslinger`,`location_ammo`,`equip_level_min`) VALUES (13200,'Bullet','Bullet','Ammo','Bullet',1,2,10,true,true,1); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_gunslinger`,`location_ammo`,`equip_level_min`,`script`) VALUES (13201,'Silver_Bullet','Silver Bullet','Ammo','Bullet',15,2,15,true,true,1,'bonus bAtkEle,Ele_Holy;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_gunslinger`,`location_ammo`,`equip_level_min`,`script`) VALUES (13202,'Shell_Of_Blood','Bloody Shell','Ammo','Bullet',30,2,30,true,true,1,'bonus2 bAddEff,Eff_Bleeding,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_gunslinger`,`location_ammo`,`equip_level_min`,`script`) VALUES (13203,'Flare_Sphere','Flare Sphere','Ammo','Grenade',80,5,50,true,true,1,'bonus bAtkEle,Ele_Fire;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_gunslinger`,`location_ammo`,`equip_level_min`,`script`) VALUES (13204,'Lighting_Sphere','Lightning Sphere','Ammo','Grenade',80,5,50,true,true,1,'bonus bAtkEle,Ele_Wind;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_gunslinger`,`location_ammo`,`equip_level_min`,`script`) VALUES (13205,'Poison_Sphere','Poison Sphere','Ammo','Grenade',80,5,50,true,true,1,'bonus bAtkEle,Ele_Poison;\nbonus2 bAddEff,Eff_Poison,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_gunslinger`,`location_ammo`,`equip_level_min`,`script`) VALUES (13206,'Blind_Sphere','Blind Sphere','Ammo','Grenade',80,5,50,true,true,1,'bonus bAtkEle,Ele_Dark;\nbonus2 bAddEff,Eff_Blind,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_gunslinger`,`location_ammo`,`equip_level_min`,`script`) VALUES (13207,'Freezing_Sphere','Freezing Sphere','Ammo','Grenade',80,5,50,true,true,1,'bonus bAtkEle,Ele_Water;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_ninja`,`location_ammo`,`equip_level_min`) VALUES (13250,'Shuriken','Shuriken','Ammo','Shuriken',4,5,10,true,true,1); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_ninja`,`location_ammo`,`equip_level_min`) VALUES (13251,'Nimbus_Shuriken','Nimbus Shuriken','Ammo','Shuriken',10,5,30,true,true,20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_ninja`,`location_ammo`,`equip_level_min`) VALUES (13252,'Flash_Shuriken','Flash Shuriken','Ammo','Shuriken',20,5,45,true,true,40); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_ninja`,`location_ammo`,`equip_level_min`) VALUES (13253,'Sharp_Leaf_Shuriken','Sharp Leaf Shuriken','Ammo','Shuriken',40,5,70,true,true,60); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_ninja`,`location_ammo`,`equip_level_min`) VALUES (13254,'Thorn_Needle_Shuriken','Thorn Needle Shuriken','Ammo','Shuriken',100,5,100,true,true,80); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_ninja`,`location_ammo`,`equip_level_min`,`script`) VALUES (13255,'Kunai_Of_Icicle','Icicle Kunai','Ammo','Kunai',10,20,30,true,true,1,'bonus bAtkEle,Ele_Water;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_ninja`,`location_ammo`,`equip_level_min`,`script`) VALUES (13256,'Kunai_Of_Black_Soil','Black Earth Kunai','Ammo','Kunai',10,20,30,true,true,1,'bonus bAtkEle,Ele_Earth;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_ninja`,`location_ammo`,`equip_level_min`,`script`) VALUES (13257,'Kunai_Of_Furious_Wind','High Wind Kunai','Ammo','Kunai',10,20,30,true,true,1,'bonus bAtkEle,Ele_Wind;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_ninja`,`location_ammo`,`equip_level_min`,`script`) VALUES (13258,'Kunai_Of_Fierce_Flame','Heat Wave Kunai','Ammo','Kunai',10,20,30,true,true,1,'bonus bAtkEle,Ele_Fire;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_ninja`,`location_ammo`,`equip_level_min`,`script`) VALUES (13259,'Kunai_Of_Deadly_Poison','Fell Poison Kunai','Ammo','Kunai',10,20,30,true,true,1,'bonus bAtkEle,Ele_Poison;\nbonus2 bAddEff,Eff_Poison,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`location_ammo`,`equip_level_min`) VALUES (13260,'Apple_Bomb','Apple Bomb','Ammo','Throwweapon',100,1,true,true,99); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`location_ammo`,`equip_level_min`) VALUES (13261,'Coconut_Bomb','Coconut Bomb','Ammo','Throwweapon',100,1,true,true,99); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`location_ammo`,`equip_level_min`) VALUES (13262,'Melon_Bomb','Melon Bomb','Ammo','Throwweapon',100,1,true,true,99); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`location_ammo`,`equip_level_min`) VALUES (13263,'Pineapple_Bomb','Pineapple Bomb','Ammo','Throwweapon',100,1,true,true,99); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`location_ammo`,`equip_level_min`) VALUES (13264,'Banana_Bomb','Banana Bomb','Ammo','Throwweapon',100,1,true,true,99); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`location_ammo`,`equip_level_min`) VALUES (13265,'Black_Lump','Black Lump','Ammo','Throwweapon',100,50,true,true,99); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`location_ammo`,`equip_level_min`) VALUES (13266,'Black_Hard_Lump','Hard Black Lump','Ammo','Throwweapon',100,50,true,true,99); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`location_ammo`,`equip_level_min`) VALUES (13267,'Very_Hard_Lump','Extremely Hard Black Lump','Ammo','Throwweapon',100,50,true,true,99); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`location_ammo`,`equip_level_min`,`script`) VALUES (13268,'Mysterious_Powder','Mysterious Powder','Ammo','Throwweapon',100,10,true,true,99,'sc_start SC_MYSTERIOUS_POWDER,10000,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`location_ammo`,`equip_level_min`,`script`) VALUES (13269,'Boost500_To_Throw','Throwing Boost 500','Ammo','Throwweapon',100,10,true,true,99,'sc_start SC_BOOST500,500000,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`location_ammo`,`equip_level_min`,`script`) VALUES (13270,'Full_SwingK_To_Throw','Throwing Full Swing K','Ammo','Throwweapon',100,50,true,true,99,'sc_start SC_FULL_SWING_K,500000,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`location_ammo`,`equip_level_min`,`script`) VALUES (13271,'Mana_Plus_To_Throw','Throwing Mana Plus','Ammo','Throwweapon',100,50,true,true,99,'sc_start SC_MANA_PLUS,500000,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`location_ammo`,`equip_level_min`,`script`) VALUES (13272,'Cure_Free_To_Throw','Throwing Cure Free','Ammo','Throwweapon',100,50,true,true,99,'sc_end SC_BLEEDING;\nsc_end SC_CURSE;\nsc_end SC_SILENCE;\nsc_end SC_POISON;\nsc_end SC_ORCISH;\nsc_end SC_CHANGEUNDEAD;\nsc_end SC_BLIND;\nsc_end SC_CONFUSION;\nsc_end SC_DPOISON;\nitemheal 500,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`location_ammo`,`equip_level_min`,`script`) VALUES (13273,'Stamina_Up_M_To_Throw','Throwing Muramura M','Ammo','Throwweapon',100,10,true,true,99,'sc_start SC_MUSTLE_M,500000,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`location_ammo`,`equip_level_min`,`script`) VALUES (13274,'Digestive_F_To_Throw','Throwing Falmons F','Ammo','Throwweapon',100,10,true,true,99,'sc_start SC_LIFE_FORCE_F,500000,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`location_ammo`,`equip_level_min`,`script`) VALUES (13275,'HP_Inc_PotS_To_Throw','Throwing Increase HP Potion (Small)','Ammo','Throwweapon',100,20,true,true,99,'/* Item bonus in source because of BaseLevel check */'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`location_ammo`,`equip_level_min`,`script`) VALUES (13276,'HP_Inc_PotM_To_Throw','Throwing Increase HP Potion (Medium)','Ammo','Throwweapon',100,40,true,true,99,'/* Item bonus in source because of BaseLevel check */'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`location_ammo`,`equip_level_min`,`script`) VALUES (13277,'HP_Inc_PotL_To_Throw','Throwing Increase HP Potion (Large)','Ammo','Throwweapon',100,80,true,true,99,'/* Item bonus in source because of BaseLevel check */'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`location_ammo`,`equip_level_min`,`script`) VALUES (13278,'SP_Inc_PotS_To_Throw','Throwing Increase SP Potion (Small)','Ammo','Throwweapon',100,20,true,true,99,'/* Item bonus in source because of BaseLevel check */'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`location_ammo`,`equip_level_min`,`script`) VALUES (13279,'SP_Inc_PotM_To_Throw','Throwing Increase SP Potion (Medium)','Ammo','Throwweapon',100,40,true,true,99,'/* Item bonus in source because of BaseLevel check */'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`location_ammo`,`equip_level_min`,`script`) VALUES (13280,'SP_Inc_PotL_To_Throw','Throwing Increase SP Potion (Large)','Ammo','Throwweapon',100,80,true,true,99,'/* Item bonus in source because of BaseLevel check */'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`location_ammo`,`equip_level_min`,`script`) VALUES (13281,'En_White_PotZ_To_Throw','Throwing Concentrated White Potion Z','Ammo','Throwweapon',100,70,true,true,99,'sc_start SC_EXTRACT_WHITE_POTION_Z,500000,20;\nitemheal 1000,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`location_ammo`,`equip_level_min`,`script`) VALUES (13282,'Vitata500_To_Throw','Throwing Vitata 500','Ammo','Throwweapon',100,50,true,true,99,'sc_start2 SC_VITATA_500,500000,20,5;\nitemheal 0,200;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`location_ammo`,`equip_level_min`,`script`) VALUES (13283,'En_Cel_Juice_To_Throw','Throwing Ceromain Soup','Ammo','Throwweapon',100,50,true,true,99,'sc_start SC_EXTRACT_SALAMINE_JUICE,500000,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`location_ammo`,`equip_level_min`,`script`) VALUES (13284,'Savage_BBQ_To_Throw','Throwing Savage Full Roast','Ammo','Throwweapon',100,50,true,true,99,'sc_start SC_SAVAGE_STEAK,300000,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`location_ammo`,`equip_level_min`,`script`) VALUES (13285,'Wug_Cocktail_To_Throw','Throwing Cocktail Warg Blood','Ammo','Throwweapon',100,50,true,true,99,'sc_start SC_COCKTAIL_WARG_BLOOD,300000,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`location_ammo`,`equip_level_min`,`script`) VALUES (13286,'M_Brisket_To_Throw','Throwing Minor Stew','Ammo','Throwweapon',100,50,true,true,99,'sc_start SC_MINOR_BBQ,300000,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`location_ammo`,`equip_level_min`,`script`) VALUES (13287,'Siroma_Icetea_To_Throw','Throwing Siroma Iced Tea','Ammo','Throwweapon',100,50,true,true,99,'sc_start SC_SIROMA_ICE_TEA,300000,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`location_ammo`,`equip_level_min`,`script`) VALUES (13288,'Drocera_Stew_To_Throw','Throwing Drosera Herb Salad','Ammo','Throwweapon',100,50,true,true,99,'sc_start SC_DROCERA_HERB_STEAMED,300000,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`location_ammo`,`equip_level_min`,`script`) VALUES (13289,'Petti_Noodle_To_Throw','Throwing Petite Tail Soup','Ammo','Throwweapon',100,50,true,true,99,'sc_start SC_PUTTI_TAILS_NOODLES,300000,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`location_ammo`,`equip_level_min`,`script`) VALUES (13290,'Black_Thing_To_Throw','Throwing Black Mass','Ammo','Throwweapon',100,50,true,true,99,'sc_start SC_STOMACHACHE,60000,rand(5,10);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_ninja`,`class_normal`,`class_upper`,`class_baby`,`location_ammo`,`equip_level_min`,`script`) VALUES (13294,'Explosive_Kunai','Explosive Kunai','Ammo','Kunai',100,30,50,true,true,true,true,true,100,'bonus bAtkEle,Ele_Neutral;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_alchemist`,`job_blacksmith`,`location_ammo`,`equip_level_min`) VALUES (18000,'Cannon_Ball','Cannon Ball','Ammo','Cannonball',100,10,100,true,true,true,99); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_alchemist`,`job_blacksmith`,`location_ammo`,`equip_level_min`,`script`) VALUES (18001,'Holy_Cannon_Ball','Holy Cannon Ball','Ammo','Cannonball',200,10,120,true,true,true,99,'bonus bAtkEle,Ele_Holy;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_alchemist`,`job_blacksmith`,`location_ammo`,`equip_level_min`,`script`) VALUES (18002,'Dark_Cannon_Ball','Dark Cannon Ball','Ammo','Cannonball',200,10,120,true,true,true,99,'bonus bAtkEle,Ele_Dark;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_alchemist`,`job_blacksmith`,`location_ammo`,`equip_level_min`,`script`) VALUES (18003,'Soul_Cannon_Ball','Soul Cannon Ball','Ammo','Cannonball',200,10,120,true,true,true,99,'bonus bAtkEle,Ele_Ghost;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_alchemist`,`job_blacksmith`,`location_ammo`,`equip_level_min`) VALUES (18004,'Iron_Cannon_Ball','Iron Cannon Ball','Ammo','Cannonball',500,10,250,true,true,true,99); diff --git a/sql-files/item_db_re.sql b/sql-files/item_db_re.sql index 2d2a5eb6bc..36c5a37e74 100644 --- a/sql-files/item_db_re.sql +++ b/sql-files/item_db_re.sql @@ -4,13484 +4,113 @@ DROP TABLE IF EXISTS `item_db_re`; CREATE TABLE `item_db_re` ( - `id` smallint(5) unsigned NOT NULL DEFAULT '0', + `id` int(10) unsigned NOT NULL DEFAULT '0', + `name_aegis` varchar(50) NOT NULL DEFAULT '', `name_english` varchar(50) NOT NULL DEFAULT '', - `name_japanese` varchar(50) NOT NULL DEFAULT '', - `type` tinyint(2) unsigned NOT NULL DEFAULT '0', + `type` varchar(20) DEFAULT NULL, + `subtype` varchar(20) DEFAULT NULL, `price_buy` mediumint(8) unsigned DEFAULT NULL, `price_sell` mediumint(8) unsigned DEFAULT NULL, - `weight` smallint(5) unsigned NOT NULL DEFAULT '0', - `atk:matk` varchar(11) DEFAULT NULL, - `defence` smallint(5) unsigned DEFAULT NULL, + `weight` smallint(5) unsigned DEFAULT NULL, + `attack` smallint(5) unsigned DEFAULT NULL, + `magic_attack` smallint(5) unsigned DEFAULT NULL, + `defense` smallint(5) unsigned DEFAULT NULL, `range` tinyint(2) unsigned DEFAULT NULL, `slots` tinyint(2) unsigned DEFAULT NULL, - `equip_jobs` bigint(20) unsigned DEFAULT NULL, - `equip_upper` tinyint(2) unsigned DEFAULT NULL, - `equip_genders` tinyint(1) unsigned DEFAULT NULL, - `equip_locations` mediumint(7) unsigned DEFAULT NULL, + `job_all` tinyint(1) unsigned DEFAULT NULL, + `job_acolyte` tinyint(1) unsigned DEFAULT NULL, + `job_alchemist` tinyint(1) unsigned DEFAULT NULL, + `job_archer` tinyint(1) unsigned DEFAULT NULL, + `job_assassin` tinyint(1) unsigned DEFAULT NULL, + `job_barddancer` tinyint(1) unsigned DEFAULT NULL, + `job_blacksmith` tinyint(1) unsigned DEFAULT NULL, + `job_crusader` tinyint(1) unsigned DEFAULT NULL, + `job_gunslinger` tinyint(1) unsigned DEFAULT NULL, + `job_hunter` tinyint(1) unsigned DEFAULT NULL, + `job_kagerouoboro` tinyint(1) unsigned DEFAULT NULL, + `job_knight` tinyint(1) unsigned DEFAULT NULL, + `job_mage` tinyint(1) unsigned DEFAULT NULL, + `job_merchant` tinyint(1) unsigned DEFAULT NULL, + `job_monk` tinyint(1) unsigned DEFAULT NULL, + `job_ninja` tinyint(1) unsigned DEFAULT NULL, + `job_novice` tinyint(1) unsigned DEFAULT NULL, + `job_priest` tinyint(1) unsigned DEFAULT NULL, + `job_rebellion` tinyint(1) unsigned DEFAULT NULL, + `job_rogue` tinyint(1) unsigned DEFAULT NULL, + `job_sage` tinyint(1) unsigned DEFAULT NULL, + `job_soullinker` tinyint(1) unsigned DEFAULT NULL, + `job_stargladiator` tinyint(1) unsigned DEFAULT NULL, + `job_summoner` tinyint(1) unsigned DEFAULT NULL, + `job_supernovice` tinyint(1) unsigned DEFAULT NULL, + `job_swordman` tinyint(1) unsigned DEFAULT NULL, + `job_taekwon` tinyint(1) unsigned DEFAULT NULL, + `job_thief` tinyint(1) unsigned DEFAULT NULL, + `job_wizard` tinyint(1) unsigned DEFAULT NULL, + `class_all` tinyint(1) unsigned DEFAULT NULL, + `class_normal` tinyint(1) unsigned DEFAULT NULL, + `class_upper` tinyint(1) unsigned DEFAULT NULL, + `class_baby` tinyint(1) unsigned DEFAULT NULL, + `class_third` tinyint(1) unsigned DEFAULT NULL, + `class_third_upper` tinyint(1) unsigned DEFAULT NULL, + `class_third_baby` tinyint(1) unsigned DEFAULT NULL, + `gender` varchar(10) DEFAULT NULL, + `location_head_top` tinyint(1) unsigned DEFAULT NULL, + `location_head_mid` tinyint(1) unsigned DEFAULT NULL, + `location_head_low` tinyint(1) unsigned DEFAULT NULL, + `location_armor` tinyint(1) unsigned DEFAULT NULL, + `location_right_hand` tinyint(1) unsigned DEFAULT NULL, + `location_left_hand` tinyint(1) unsigned DEFAULT NULL, + `location_garment` tinyint(1) unsigned DEFAULT NULL, + `location_shoes` tinyint(1) unsigned DEFAULT NULL, + `location_right_accessory` tinyint(1) unsigned DEFAULT NULL, + `location_left_accessory` tinyint(1) unsigned DEFAULT NULL, + `location_costume_head_top` tinyint(1) unsigned DEFAULT NULL, + `location_costume_head_mid` tinyint(1) unsigned DEFAULT NULL, + `location_costume_head_low` tinyint(1) unsigned DEFAULT NULL, + `location_costume_garment` tinyint(1) unsigned DEFAULT NULL, + `location_ammo` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_armor` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_weapon` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_shield` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_shoes` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_right_accessory` tinyint(1) unsigned DEFAULT NULL, + `location_shadow_left_accessory` tinyint(1) unsigned DEFAULT NULL, `weapon_level` tinyint(1) unsigned DEFAULT NULL, - `equip_level` varchar(10) DEFAULT NULL, + `equip_level_min` tinyint(3) unsigned DEFAULT NULL, + `equip_level_max` tinyint(3) unsigned DEFAULT NULL, `refineable` tinyint(1) unsigned DEFAULT NULL, `view` smallint(5) unsigned DEFAULT NULL, + `alias_name` varchar(50) DEFAULT NULL, + `flag_buyingstore` tinyint(1) unsigned DEFAULT NULL, + `flag_deadbranch` tinyint(1) unsigned DEFAULT NULL, + `flag_container` tinyint(1) unsigned DEFAULT NULL, + `flag_uniqueid` tinyint(1) unsigned DEFAULT NULL, + `flag_bindonequip` tinyint(1) unsigned DEFAULT NULL, + `flag_dropannounce` tinyint(1) unsigned DEFAULT NULL, + `flag_noconsume` tinyint(1) unsigned DEFAULT NULL, + `flag_dropeffect` varchar(20) DEFAULT NULL, + `delay_duration` bigint(20) unsigned DEFAULT NULL, + `delay_status` varchar(30) DEFAULT NULL, + `stack_amount` smallint(5) unsigned DEFAULT NULL, + `stack_inventory` tinyint(1) unsigned DEFAULT NULL, + `stack_cart` tinyint(1) unsigned DEFAULT NULL, + `stack_storage` tinyint(1) unsigned DEFAULT NULL, + `stack_guildstorage` tinyint(1) unsigned DEFAULT NULL, + `nouse_override` smallint(5) unsigned DEFAULT NULL, + `nouse_sitting` tinyint(1) unsigned DEFAULT NULL, + `trade_override` smallint(5) unsigned DEFAULT NULL, + `trade_nodrop` tinyint(1) unsigned DEFAULT NULL, + `trade_notrade` tinyint(1) unsigned DEFAULT NULL, + `trade_tradepartner` tinyint(1) unsigned DEFAULT NULL, + `trade_nosell` tinyint(1) unsigned DEFAULT NULL, + `trade_nocart` tinyint(1) unsigned DEFAULT NULL, + `trade_nostorage` tinyint(1) unsigned DEFAULT NULL, + `trade_noguildstorage` tinyint(1) unsigned DEFAULT NULL, + `trade_nomail` tinyint(1) unsigned DEFAULT NULL, + `trade_noauction` tinyint(1) unsigned DEFAULT NULL, `script` text, `equip_script` text, `unequip_script` text, PRIMARY KEY (`id`), - UNIQUE INDEX `UniqueAegisName` (`name_english`) + UNIQUE INDEX `UniqueAegisName` (`name_aegis`) ) ENGINE=MyISAM; - -# Items Database -# -# Structure of Database: -#REPLACE INTO `item_db_re` VALUES ( ID,'AegisName','Name',Type,Buy,Sell,Weight,'ATK[:MATK]',DEF,Range,Slots,Job,Class,Gender,Loc,wLV,'eLV[:maxLevel]',Refineable,View,'Script','OnEquip_Script','OnUnequip_Script'); -# -# Healing Items -#============================================================= -REPLACE INTO `item_db_re` VALUES (500,'Choko_Gangjeong','Choko Gangjeong',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 10,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (501,'Red_Potion','Red Potion',0,10,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(45,65),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (502,'Orange_Potion','Orange Potion',0,50,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(105,145),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (503,'Yellow_Potion','Yellow Potion',0,180,NULL,130,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(175,235),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (504,'White_Potion','White Potion',0,1200,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (505,'Blue_Potion','Blue Potion',0,5000,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,rand(40,60);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (506,'Green_Potion','Green Potion',0,40,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_HALLUCINATION;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (507,'Red_Herb','Red Herb',0,18,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(18,28),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (508,'Yellow_Herb','Yellow Herb',0,40,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(38,58),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (509,'White_Herb','White Herb',0,120,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(75,115),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (510,'Blue_Herb','Blue Herb',0,60,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,rand(15,30);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (511,'Green_Herb','Green Herb',0,10,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_end SC_POISON;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (512,'Apple','Apple',0,15,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(16,22),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (513,'Banana','Banana',0,15,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(17,21),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (514,'Grape','Grape',0,200,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,rand(10,15);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (515,'Carrot','Carrot',0,15,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(18,20),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (516,'Sweet_Potato','Potato',0,15,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(15,23),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (517,'Meat','Meat',0,50,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(70,100),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (518,'Honey','Honey',0,500,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(70,100),rand(20,40);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (519,'Milk','Milk',0,25,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(27,37),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (520,'Leaflet_Of_Hinal','Hinalle Leaflet',0,150,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(175,235),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (521,'Leaflet_Of_Aloe','Aloe Leaflet',0,360,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (522,'Fruit_Of_Mastela','Mastela Fruit',0,8500,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(400,600),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (523,'Holy_Water','Holy Water',0,20,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_end SC_CURSE;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (525,'Panacea','Panacea',0,500,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_Hallucination;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (526,'Royal_Jelly','Royal Jelly',0,7000,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_Hallucination;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (528,'Monster\'s_Feed','Monster\'s Feed',0,60,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(72,108),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (529,'Candy','Candy',0,10,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(45,65),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (530,'Candy_Striper','Candy Cane',0,20,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(105,145),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (531,'Apple_Juice','Apple Juice',0,20,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(25,35),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (532,'Banana_Juice','Banana Juice',0,20,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(26,34),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (533,'Grape_Juice','Grape Juice',0,250,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,rand(15,25);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (534,'Carrot_Juice','Carrot Juice',0,20,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(27,33),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (535,'Pumpkin','Pumpkin',0,15,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 19,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (536,'Ice_Cream','Ice Cream',0,150,NULL,80,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(105,145),0; sc_start SC_FREEZE,10000,0,2500,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (537,'Pet_Food','Pet Food',0,1000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,90),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (538,'Well_Baked_Cookie','Well-baked Cookie',0,1000,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(160,200),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (539,'Piece_Of_Cake','Piece of Cake',0,3000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(270,330),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (540,'Falcon\'s_Feed','Falcon Food',0,2000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(185,225),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (541,'Pecopeco\'s_Feed','PecoPeco Food',0,3000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (542,'Festive_Cookie','Festival Cookie',0,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (543,'Festive_Rainbow_Cake','Festival Rainbow Cake',0,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (544,'Fish_Slice','Raw Fish',0,20,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(25,60),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (545,'Red_Slim_Potion','Condensed Red Potion',0,150,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(45,65),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (546,'Yellow_Slim_Potion','Condensed Yellow Potion',0,600,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(175,235),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (547,'White_Slim_Potion','Condensed White Potion',0,1650,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (548,'Cheese','Cheese',0,2800,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,rand(10,15);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (549,'Nice_Sweet_Potato','Yam',0,180,NULL,80,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,100),0; sc_start SC_STUN,3000,0,1500,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (550,'Popped_Rice','Rice Cake',0,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(10,15),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (551,'Shusi','Sushi',0,1,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,60),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (552,'KETUPAT','Ketupat',0,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(70,90),rand(20,30);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (553,'Bun','Bao',0,1,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(35,70),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (554,'Mojji','Mochi',0,100,NULL,80,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(105,145),0; sc_start SC_STUN,3000,0; sc_start SC_BLIND,2000,0,1500,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (555,'Rice_Cake','Traditional Rice Cake',0,100,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(105,145),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (556,'Long_Rice_Cake','Rice Cake Stick',0,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(20,25),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (557,'Hash_Rice_Cake','Neatly Sliced Rice Cake',0,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(25,30),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (558,'Chocolate','Chocolate',0,1,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 1,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (559,'HandMade_Chocolate','Hand-made Chocolate',0,1,NULL,80,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 50,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (560,'HandMade_Chocolate_','Handmade White Chocolate',0,5000,NULL,80,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 50,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (561,'White_Chocolate','White Chocolate',0,5000,NULL,80,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 50,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (562,'Pizza','Doublecrust Swiss Fondue',0,100,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(70,100),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (563,'Pizza_01','Doublecrust Swiss Fondue',0,1200,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(375,445),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (564,'Rice_Ball','Rice Ball',0,1,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 200,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (565,'Vita500_Bottle','Vita500',0,580,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(142,274),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (566,'Tomyumkung','Tom Yum Goong',0,10000,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(244,350),rand(10,30); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_Hallucination;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (567,'Prawn','Shrimp',0,500,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(117,192),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (568,'Lemon','Lemon',0,60,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,rand(10,20);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (569,'Novice_Potion','Novice Potion',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(44,66),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (570,'Lucky_Candy','Lucky Candy',0,10,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(45,65),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (571,'Lucky_Candy_Cane','Lucky Candy Cane',0,20,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(105,145),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (572,'Lucky_Cookie','Lucky Cookie',0,1000,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(160,200),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (573,'Chocolate_Drink','Chocolate Drink',0,7000,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(330,410),rand(45,65); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_Hallucination;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (574,'Egg','Egg',0,20,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(33,42),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (575,'Piece_Of_Cake_','2nd Anniversary Cake',0,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(270,330),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (576,'Prickly_Fruit','Prickly Fruit',0,540,NULL,60,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(150,300),rand(20,30);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (577,'Grain','Bag of Grain',0,200,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(60,70),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (578,'Strawberry','Strawberry',0,200,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,rand(16,28);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (579,'Delicious_Fish','Fresh Fish',0,700,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(100,150),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (580,'Bread','Bread',0,150,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,90),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (581,'Mushroom','Edible Mushroom',0,40,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(20,30),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (582,'Orange','Orange',0,300,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(10,20),rand(10,20);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (583,'KETUPAT_','Ketupat Sayur',0,7000,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_Hallucination;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (584,'Fish_Ball_Soup','Fish Cake Soup',0,100,NULL,60,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(40,70),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (585,'Wurst','Brusti',11,2,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(15,20),0; itemskill "PR_MAGNIFICAT",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (586,'Mother\'s_Cake','Mother\'s Cake',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (587,'Prickly_Fruit_','Red Prickly Fruit',0,880,NULL,60,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(270,330),rand(20,30);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (588,'Spaghetti','Spaghetti',0,100,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(40,70),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (589,'Pizza_02','Pizza',0,1200,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(375,445),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (590,'Brezel_','Pretzel',0,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,90),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (591,'Caviar_Pancake','Caviar Pancake',0,0,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_Hallucination;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (592,'Jam_Pancake','Jam Pancake',0,0,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_Hallucination;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (593,'Honey_Pancake','Honey Pancake',0,0,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_Hallucination;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (594,'Sour_Cream_Pancake','Sour-Cream Pancake',0,0,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_Hallucination;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (595,'Mushroom_Pancake','Mushroom Pancake',0,0,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_Hallucination;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (596,'Cute_Strawberry_Choco','Cute Strawberry-Choco',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,rand(1,100);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (597,'Lovely_Choco_Tart','Lovely Choco-Tart',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(10,400),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (598,'Light_Red_Pot','Light Red Potion',0,50,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(45,65),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (599,'Light_Orange_Pot','Light Orange Potion',0,200,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(105,145),0;',NULL,NULL); -#=================================================================== -# Usable Items -#=================================================================== -REPLACE INTO `item_db_re` VALUES (601,'Wing_Of_Fly','Fly Wing',11,60,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "AL_TELEPORT",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (602,'Wing_Of_Butterfly','Butterfly Wing',11,300,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "AL_TELEPORT",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (603,'Old_Blue_Box','Old Blue Box',2,10000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_BlueBox,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (604,'Branch_Of_Dead_Tree','Dead Branch',2,50,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'monster "this",-1,-1,"--ja--",-1-MOBG_Branch_Of_Dead_Tree,1,"";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (605,'Anodyne','Anodyne',11,2000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "SM_ENDURE",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (606,'Aloebera','Aloevera',11,1500,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "SM_SELFPROVOKE",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (607,'Yggdrasilberry','Yggdrasil Berry',0,5000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 100,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (608,'Seed_Of_Yggdrasil','Yggdrasil Seed',0,5000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 50,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (609,'Amulet','Amulet',2,100,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (610,'Leaf_Of_Yggdrasil','Yggdrasil Leaf',11,4000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "ALL_RESURRECTION",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (611,'Spectacles','Magnifier',11,40,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "MC_IDENTIFY",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (612,'Portable_Furnace','Mini Furnace',2,150,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'produce 21;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (613,'Iron_Hammer','Iron Hammer',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'produce 1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (614,'Golden_Hammer','Golden Hammer',2,3000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'produce 2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (615,'Oridecon_Hammer','Oridecon Hammer',2,5000,NULL,400,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'produce 3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (616,'Old_Card_Album','Old Card Album',2,10000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_CardAlbum,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (617,'Old_Violet_Box','Old Purple Box',2,10000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_VioletBox,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (618,'Worn_Out_Scroll','Worn Out Scroll',2,50,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (619,'Unripe_Apple','Unripe Apple',2,1000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1002;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (620,'Orange_Juice','Orange Juice',2,1500,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1113;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (621,'Bitter_Herb','Bitter Herb',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1031;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (622,'Rainbow_Carrot','Rainbow Carrot',2,2500,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1063;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (623,'Earthworm_The_Dude','Earthworm the Dude',2,4000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1049;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (624,'Rotten_Fish','Rotten Fish',2,2500,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1011;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (625,'Lusty_Iron','Rusty Iron',2,100,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1042;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (626,'Monster_Juice','Monster Juice',2,1500,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1035;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (627,'Sweet_Milk','Sweet Milk',2,7000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1167;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (628,'Well_Dried_Bone','Well-Dried Bone',2,10000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1107;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (629,'Singing_Flower','Singing Flower',2,300,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1052;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (630,'Dew_Laden_Moss','Dew Laden Moss',2,10,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1014;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (631,'Deadly_Noxious_Herb','Deadly Noxious Herb',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1077;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (632,'Fatty_Chubby_Earthworm','Fatty Chubby Earthworm',2,5000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1019;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (633,'Baked_Yam','Sweet Potato',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1056;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (634,'Tropical_Banana','Tropical Banana',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1057;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (635,'Horror_Of_Tribe','Orc Trophy',2,300,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1023;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (636,'No_Recipient','No Recipient',2,100,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1026;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (637,'Old_Broom','Old Broom',2,350,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1110;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (638,'Silver_Knife_Of_Chaste','Silver Knife of Chastity',2,12000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1170;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (639,'Armlet_Of_Obedience','Armlet of Obedience',2,18000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1029;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (640,'Shining_Stone','Shining Stone',2,3000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1155;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (641,'Contracts_In_Shadow','Contract in Shadow',2,100,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1109;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (642,'Book_Of_Devil','Book of the Devil',2,1800,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1101;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (643,'Pet_Incubator','Pet Incubator',2,10000,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'bpet;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (644,'Gift_Box','Gift Box',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_GiftBox,1);',NULL,NULL); -#ASPD in RE they give a fixed +4/+6/+9 ASPD -REPLACE INTO `item_db_re` VALUES (645,'Center_Potion','Concentration Potion',2,1200,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ASPDPOTION0,1800000,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (656,'Awakening_Potion','Awakening Potion',2,2200,NULL,150,NULL,NULL,NULL,NULL,0xFFF7FEEF,63,2,NULL,NULL,'40',NULL,NULL,'sc_start SC_ASPDPOTION1,1800000,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (657,'Berserk_Potion','Berserk Potion',2,4500,NULL,200,NULL,NULL,NULL,NULL,0x41E646A6,63,2,NULL,NULL,'85',NULL,NULL,'sc_start SC_ASPDPOTION2,1800000,9;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (658,'Union_Of_Tribe','Union of Tribe',2,2,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'guildgetexp rand(600000,1200000);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (659,'Heart_Of_Her','Her Heart',2,500,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1188;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (660,'Prohibition_Red_Candle','Forbidden Red Candle',2,20000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (661,'Sway_Apron','Soft Apron',2,20000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1275;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (662,'Inspector_Certificate','Authoritative Badge',2,1450,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPEEDUP0,180000,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (663,'Korea_Rice_Cake','Korean Rice Cake',0,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 10,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (664,'Gift_Box_1','Gift Box',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_GiftBox_1,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (665,'Gift_Box_2','Gift Box',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_GiftBox_2,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (666,'Gift_Box_3','Gift Box',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_GiftBox_3,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (667,'Gift_Box_4','Gift Box',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_GiftBox_4,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (668,'Handsei','Red Envelope',2,0,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'Zeny += rand(1000,10000);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (669,'Rice_Cake_Soup','Tempting Rice-Cake Soup',0,500,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 10,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (670,'Gold_Coin_Moneybag','Bag of Gold Coins',3,100000,NULL,400,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (671,'Gold_Coin','Gold Coin',2,10000,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'RouletteGold++;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (672,'Copper_Coin_Moneybag','Bag of Bronze Coins',3,1000,NULL,400,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (673,'Copper_Coin','Bronze Coin',2,100,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'RouletteBronze++;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (674,'Mithril_Coin','Mithril Coin',3,5000,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (675,'Silver_Coin','Silver Coin',2,5000,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'RouletteSilver++;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (676,'Silver_Coin_Moneybag','Bag of Silver Coins',3,50000,NULL,400,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (677,'White_Gold_Coin','Platinum Coin',3,2000,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (678,'Poison_Bottle','Poison Bottle',2,5000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'if(Class == Job_Assassin_Cross || Class == Job_Guillotine_Cross || Class == Job_Guillotine_Cross_T) { sc_start SC_DPOISON,60000,0; sc_start SC_ASPDPOTION3,60000,9; } else percentheal -100,-100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (679,'Gold_Pill','Pilule',2,5000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DPOISON,10000,0,1000,0; sc_start SC_POISON,50000,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (680,'Magical_Carnation','Magic Carnation',0,0,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 0,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (681,'Memory_Of_Wedding','Sweet Memory of Marriage',2,50000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'if (getpartnerid()) sc_start SC_WEDDING,600000,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (682,'Realgar_Wine','Distilled Fighting Spirit',2,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ATKPOTION,60000,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (683,'Exorcize_Herb','Herb of Incantation',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_MATKPOTION,60000,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (684,'Durian','Durian',2,15000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ATKPOTION,60000,10; sc_start SC_MATKPOTION,60000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (685,'RAMADAN','Ramadan',0,5000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 100,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (686,'Earth_Scroll_1_3','Level 3 Earth Spike',11,1000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "WZ_EARTHSPIKE",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (687,'Earth_Scroll_1_5','Level 5 Earth Spike',11,2000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "WZ_EARTHSPIKE",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (688,'Cold_Scroll_1_3','Level 3 Cold Bolt',11,1000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "MG_COLDBOLT",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (689,'Cold_Scroll_1_5','Level 5 Cold Bolt',11,2000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "MG_COLDBOLT",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (690,'Fire_Scroll_1_3','Level 3 Fire Bolt',11,1000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "MG_FIREBOLT",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (691,'Fire_Scroll_1_5','Level 5 Fire Bolt',11,2000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "MG_FIREBOLT",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (692,'Wind_Scroll_1_3','Level 3 Lightening Bolt',11,1000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "MG_LIGHTNINGBOLT",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (693,'Wind_Scroll_1_5','Level 5 Lightening Bolt',11,2000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "MG_LIGHTNINGBOLT",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (694,'Ghost_Scroll_1_3','Level 3 Soul Strike',11,1000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "MG_SOULSTRIKE",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (695,'Ghost_Scroll_1_5','Level 5 Soul Strike',11,2000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "MG_SOULSTRIKE",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (696,'Fire_Scroll_2_1','Level 1 Fire Ball',11,1000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "MG_FIREBALL",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (697,'Fire_Scroll_2_5','Level 5 Fire Ball',11,2000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "MG_FIREBALL",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (698,'Fire_Scroll_3_1','Level 1 Fire Wall',11,1000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "MG_FIREWALL",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (699,'Fire_Scroll_3_5','Level 5 Fire Wall',11,2000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "MG_FIREWALL",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (700,'Cold_Scroll_2_1','Level 1 Frost Diver',11,1000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "MG_FROSTDIVER",1;',NULL,NULL); -#=================================================================== -# Etc Items -#=================================================================== -REPLACE INTO `item_db_re` VALUES (701,'Ora_Ora','Ora Ora',3,55000,NULL,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (702,'Animal_Blood','Animal Gore',3,450,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (703,'Hinalle','Hinalle',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (704,'Aloe','Aloe',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (705,'Clover','Clover',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (706,'Four_Leaf_Clover','Four Leaf Clover',3,80000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (707,'Singing_Plant','Singing Plant',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (708,'Ment','Ment',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (709,'Izidor','Izidor',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (710,'Illusion_Flower','Illusion Flower',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (711,'Shoot','Shoot',3,16,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (712,'Flower','Flower',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (713,'Empty_Bottle','Empty Bottle',3,6,NULL,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (714,'Emperium','Emperium',3,2,NULL,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (715,'Yellow_Gemstone','Yellow Gemstone',3,600,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (716,'Red_Gemstone','Red Gemstone',3,600,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (717,'Blue_Gemstone','Blue Gemstone',3,600,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (718,'Dark_Red_Jewel','Garnet',3,6000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (719,'Violet_Jewel','Amethyst',3,6000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (720,'Skyblue_Jewel','Aquamarine',3,6000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (721,'Azure_Jewel','Emerald',3,6000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (722,'Scarlet_Jewel','Pearl',3,6000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (723,'Cardinal_Jewel','Ruby',3,6000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (724,'Cardinal_Jewel_','Cursed Ruby',3,600,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (725,'Red_Jewel','Sardonyx',3,6000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (726,'Blue_Jewel','Sapphire',3,6000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (727,'White_Jewel','Opal',3,6000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (728,'Golden_Jewel','Topaz',3,6000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (729,'Bluish_Green_Jewel','Zircon',3,6000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (730,'Crystal_Jewel','1carat Diamond',3,10000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (731,'Crystal_Jewel_','2carat Diamond',3,25000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (732,'Crystal_Jewel__','3carat Diamond',3,55000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (733,'Crystal_Jewel___','Cracked Diamond',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (734,'Red_Frame','Red Frame',3,3000,NULL,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (735,'Blue_Porcelain','Chung Jah',3,5000,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (736,'White_Platter','China',3,1000,NULL,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (737,'Black_Ladle','Black Ladle',3,400,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (738,'Pencil_Case','Pencil Case',3,400,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (739,'Rouge','Rouge',3,10000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (740,'Stuffed_Doll','Puppet',3,1000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (741,'Poring_Doll','Poring Doll',3,1800,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (742,'Chonchon_Doll','Chonchon Doll',3,3000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (743,'Spore_Doll','Spore Doll',3,5500,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (744,'Bunch_Of_Flowers','Bouquet',3,2000,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (745,'Wedding_Bouquet','Wedding Bouquet',3,12000,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (746,'Glass_Bead','Glass Bead',3,1400,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (747,'Crystal_Mirror','Crystal Mirror',3,15000,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (748,'Witherless_Rose','Witherless Rose',3,55000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (749,'Frozen_Rose','Frozen Rose',3,35000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (750,'Baphomet_Doll','Baphomet Doll',3,18000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (751,'Osiris_Doll','Osiris Doll',3,14000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (752,'Grasshopper_Doll','Rocker Doll',3,4000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (753,'Monkey_Doll','Yoyo Doll',3,6000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (754,'Raccoondog_Doll','Raccoon Doll',3,5000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (756,'Oridecon_Stone','Rough Oridecon',3,550,NULL,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (757,'Elunium_Stone','Rough Elunium',3,650,NULL,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (901,'Danggie','Daenggie',3,260,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (902,'Tree_Root','Tree Root',3,12,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (903,'Reptile_Tongue','Reptile Tongue',3,140,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (904,'Scorpion\'s_Tail','Scorpion Tail',3,124,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (905,'Stem','Stem',3,46,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (906,'Pointed_Scale','Pointed Scale',3,68,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (907,'Resin','Resin',3,120,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (908,'Spawn','Spawn',3,140,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (909,'Jellopy','Jellopy',3,6,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (910,'Garlet','Garlet',3,40,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (911,'Scell','Scell',3,160,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (912,'Zargon','Zargon',3,480,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (913,'Tooth_Of_Bat','Tooth of Bat',3,34,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (914,'Fluff','Fluff',3,8,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (915,'Chrysalis','Chrysalis',3,8,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (916,'Feather_Of_Birds','Feather of Birds',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (917,'Talon','Talon',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (918,'Sticky_Webfoot','Sticky Webfoot',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (919,'Animal\'s_Skin','Animal Skin',3,36,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (920,'Claw_Of_Wolves','Wolf Claw',3,58,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (921,'Mushroom_Spore','Mushroom Spore',3,36,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (922,'Orcish_Cuspid','Orc\'s Fang',3,220,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (923,'Evil_Horn','Evil Horn',3,1200,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (924,'Powder_Of_Butterfly','Powder of Butterfly',3,90,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (925,'Bill_Of_Birds','Bill of Birds',3,64,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (926,'Scale_Of_Snakes','Snake Scale',3,82,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (928,'Insect_Feeler','Insect Feeler',3,114,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (929,'Immortal_Heart','Immortal Heart',3,374,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (930,'Rotten_Bandage','Rotten Bandage',3,350,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (931,'Orcish_Voucher','Orcish Voucher',3,142,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (932,'Skel_Bone','Skel-Bone',3,232,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (934,'Mementos','Memento',3,600,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (935,'Shell','Shell',3,14,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (936,'Scales_Shell','Scale Shell',3,466,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (937,'Posionous_Canine','Venom Canine',3,148,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (938,'Sticky_Mucus','Sticky Mucus',3,70,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (939,'Bee_Sting','Bee Sting',3,32,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (940,'Grasshopper\'s_Leg','Grasshopper\'s Leg',3,36,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (941,'Nose_Ring','Nose Ring',3,568,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (942,'Yoyo_Tail','Yoyo Tail',3,114,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (943,'Solid_Shell','Solid Shell',3,448,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (944,'Horseshoe','Horseshoe',3,588,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (945,'Raccoon_Leaf','Raccoon Leaf',3,106,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (946,'Snail\'s_Shell','Snail\'s Shell',3,64,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (947,'Horn','Horn',3,116,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (948,'Bear\'s_Foot','Bear\'s Footskin',3,174,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (949,'Feather','Feather',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (950,'Heart_Of_Mermaid','Heart of Mermaid',3,264,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (951,'Fin','Fin',3,412,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (952,'Cactus_Needle','Cactus Needle',3,82,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (953,'Stone_Heart','Stone Heart',3,184,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (954,'Shining_Scales','Shining Scale',3,466,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (955,'Worm_Peelings','Worm Peeling',3,52,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (956,'Gill','Gill',3,342,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (957,'Decayed_Nail','Decayed Nail',3,82,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (958,'Horrendous_Mouth','Horrendous Mouth',3,390,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (959,'Rotten_Scale','Stinky Scale',3,168,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (960,'Nipper','Nipper',3,114,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (961,'Conch','Conch',3,158,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (962,'Tentacle','Tentacle',3,70,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (963,'Sharp_Scale','Sharp Scale',3,250,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (964,'Crap_Shell','Crab Shell',3,90,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (965,'Clam_Shell','Clam Shell',3,56,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (966,'Flesh_Of_Clam','Clam Flesh',3,158,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (967,'Turtle_Shell','Turtle Shell',3,680,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (968,'Voucher_Of_Orcish_Hero','Heroic Emblem',3,3000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (969,'Gold','Gold',3,150000,NULL,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (970,'Alchol','Alcohol',3,400,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (971,'Detrimindexta','Detrimindexta',3,400,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (972,'Karvodailnirol','Karvodailnirol',3,400,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (973,'Counteragent','Counteragent',3,800,NULL,70,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (974,'Mixture','Mixture',3,800,NULL,70,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (975,'Scarlet_Dyestuffs','Scarlet Dyestuffs',3,8000,NULL,150,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (976,'Lemon_Dyestuffs','Lemon Dyestuffs',3,8000,NULL,150,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (978,'Cobaltblue_Dyestuffs','Cobaltblue Dyestuffs',3,8000,NULL,150,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (979,'Darkgreen_Dyestuffs','Darkgreen Dyestuffs',3,8000,NULL,150,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (980,'Orange_Dyestuffs','Orange Dyestuffs',3,8000,NULL,150,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (981,'Violet_Dyestuffs','Violet Dyestuffs',3,8000,NULL,150,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (982,'White_Dyestuffs','White Dyestuffs',3,8000,NULL,150,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (983,'Black_Dyestuffs','Black Dyestuffs',3,8000,NULL,150,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (984,'Oridecon','Oridecon',3,1100,NULL,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (985,'Elunium','Elunium',3,1100,NULL,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (986,'Anvil','Anvil',3,30000,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (987,'Oridecon_Anvil','Oridecon Anvil',3,120000,NULL,700,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (988,'Golden_Anvil','Golden Anvil',3,300000,NULL,900,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (989,'Emperium_Anvil','Emperium Anvil',3,600000,NULL,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (990,'Boody_Red','Red Blood',3,1000,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (991,'Crystal_Blue','Crystal Blue',3,1000,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (992,'Wind_Of_Verdure','Wind of Verdure',3,1000,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (993,'Yellow_Live','Green Live',3,1000,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (994,'Flame_Heart','Flame Heart',3,3000,NULL,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (995,'Mistic_Frozen','Mystic Frozen',3,3000,NULL,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (996,'Rough_Wind','Rough Wind',3,3000,NULL,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (997,'Great_Nature','Great Nature',3,3000,NULL,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (998,'Iron','Iron',3,100,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (999,'Steel','Steel',3,1000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1000,'Star_Crumb','Star Crumb',3,4500,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1001,'Sparkling_Dust','Star Dust',3,1500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1002,'Iron_Ore','Iron Ore',3,50,NULL,150,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1003,'Coal','Coal',3,500,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1004,'Patriotism_Marks','Chivalry Emblem',3,2,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1005,'Hammer_Of_Blacksmith','Hammer of Blacksmith',3,2,NULL,800,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1006,'Old_Magic_Book','Old Magicbook',3,2,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1007,'Penetration','Necklace of Wisdom',3,2,NULL,40,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1008,'Frozen_Heart','Necklace of Oblivion',3,2,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1009,'Sacred_Marks','Hand of God',3,2,NULL,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1010,'Phracon','Phracon',3,200,NULL,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1011,'Emveretarcon','Emveretarcon',3,1000,NULL,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1012,'Lizard_Scruff','Frill',3,250,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1013,'Colorful_Shell','Rainbow Shell',3,90,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1014,'Jaws_Of_Ant','Ant Jaw',3,232,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1015,'Thin_N\'_Long_Tongue','Tongue',3,528,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1016,'Rat_Tail','Rat Tail',3,52,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1017,'Moustache_Of_Mole','Mole Whiskers',3,106,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1018,'Nail_Of_Mole','Mole Claw',3,210,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1019,'Wooden_Block','Trunk',3,60,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1020,'Long_Hair','Black Hair',3,292,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1021,'Dokkaebi_Horn','Dokebi Horn',3,292,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1022,'Fox_Tail','Nine Tails',3,650,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1023,'Fish_Tail','Fish Tail',3,196,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1024,'Chinese_Ink','Squid Ink',3,264,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1025,'Spiderweb','Cobweb',3,184,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1026,'Acorn','Acorn',3,98,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1027,'Porcupine_Spike','Porcupine Quill',3,158,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1028,'Wild_Boar\'s_Mane','Mane',3,196,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1029,'Tiger\'s_Skin','Tiger Skin',3,548,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1030,'Tiger_Footskin','Tiger\'s Footskin',3,1500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1031,'Limb_Of_Mantis','Mantis Scythe',3,196,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1032,'Blossom_Of_Maneater','Maneater Blossom',3,196,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1033,'Root_Of_Maneater','Maneater Root',3,208,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1034,'Cobold_Hair','Blue Hair',3,342,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1035,'Dragon_Canine','Dragon Canine',3,484,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1036,'Dragon_Scale','Dragon Scale',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1037,'Dragon_Train','Dragon Tail',3,1200,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1038,'Petite_DiablOfs_Horn','Little Evil Horn',3,528,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1039,'Petite_DiablOfs_Wing','Little Evil Wing',3,2000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1040,'Elder_Pixie\'s_Beard','Elder Pixie\'s Moustache',3,232,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1041,'Lantern','Lantern',3,250,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1042,'Short_Leg','Bug Leg',3,430,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1043,'Nail_Of_Orc','Orc Claw',3,168,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1044,'Tooth_Of_','Zenorc\'s Fang',3,264,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1045,'Sacred_Masque','Cultish Masque',3,412,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1046,'Tweezer','Scorpion Nipper',3,614,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1047,'Head_Of_Medusa','Dead Medusa',3,548,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1048,'Slender_Snake','Horrendous Hair',3,800,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1049,'Skirt_Of_Virgin','Skirt of Virgin',3,1700,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1050,'Tendon','Tendon',3,220,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1051,'Detonator','Detonator',3,450,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1052,'Single_Cell','Single Cell',3,46,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1053,'Tooth_Of_Ancient_Fish','Ancient Tooth',3,548,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1054,'Lip_Of_Ancient_Fish','Ancient Lips',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1055,'Earthworm_Peeling','Earthworm Peeling',3,196,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1056,'Grit','Grit',3,306,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1057,'Moth_Dust','Moth Dust',3,138,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1058,'Wing_Of_Moth','Moth Wings',3,200,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1059,'Transparent_Cloth','Fabric',3,306,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1060,'Golden_Hair','Golden Hair',3,430,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1061,'Starsand_Of_Witch','Witched Starsand',3,484,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1062,'Pumpkin_Head','Jack o\' Pumpkin',3,374,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1063,'Sharpened_Cuspid','Fang',3,680,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1064,'Reins','Reins',3,802,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1065,'Booby_Trap','Trap',3,75,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1066,'Tree_Of_Archer_1','Fine-grained Trunk',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1067,'Tree_Of_Archer_2','Solid Trunk',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1068,'Tree_Of_Archer_3','Barren Trunk',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1069,'Mushroom_Of_Thief_1','Orange Net Mushroom',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1070,'Mushroom_Of_Thief_2','Orange Gooey Mushroom',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1071,'Mage_Test_1','Unknown Test Tube',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1072,'Delivery_Message','Delivery Message',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1073,'Merchant_Voucher_1','Voucher',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1074,'Merchant_Voucher_2','Voucher',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1075,'Merchant_Voucher_3','Voucher',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1076,'Merchant_Voucher_4','Voucher',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1077,'Merchant_Voucher_5','Voucher',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1078,'Merchant_Voucher_6','Voucher',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1079,'Merchant_Voucher_7','Voucher',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1080,'Merchant_Voucher_8','Voucher',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1081,'Merchant_Box_1','Delivery Box',3,0,NULL,1200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1082,'Merchant_Box_2','Delivery Box',3,0,NULL,1200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1083,'Merchant_Box_3','Delivery Box',3,0,NULL,1200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1084,'Kapra\'s_Pass','Kafra Pass',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1085,'Mage_Test_2','Unknown Test Tube',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1086,'Mage_Test_3','Unknown Test Tube',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1087,'Mage_Test_4','Unknown Test Tube',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1088,'Morocc_Potion','Morocc Solution',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1089,'Payon_Potion','Payon Solution',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1090,'Mage_Test_Etc','Unknown Test Tube',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1091,'Merchant_Box_Etc','Delivery Box',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1092,'Empty_Cylinder','Empty Test Tube',3,3,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1093,'Empty_Potion','Empty Potion Bottle',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1094,'Short_Daenggie','Short Daenggie',3,278,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1095,'Needle_Of_Alarm','Needle of Alarm',3,546,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1096,'Round_Shell','Round Shell',3,780,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1097,'Worn_Out_Page','Worn Out Page',3,948,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1098,'Manacles','Manacles',3,658,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1099,'Worn_Out_Prison_Uniform','Worn-out Prison Uniform',3,680,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#=================================================================== -# 1-Handed Swords -#=================================================================== -REPLACE INTO `item_db_re` VALUES (1101,'Sword','Sword',5,100,NULL,500,'25',NULL,1,3,0x000654E3,63,2,2,1,'2',1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1102,'Sword_','Sword',5,100,NULL,500,'25',NULL,1,4,0x000654E3,63,2,2,1,'2',1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1103,'Sword__','Sword',5,100,NULL,500,'25',NULL,1,0,0x000654E3,63,2,2,1,'2',1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1104,'Falchion','Falchion',5,1500,NULL,600,'39',NULL,1,3,0x000654E3,63,2,2,1,'2',1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1105,'Falchion_','Falchion',5,1500,NULL,600,'39',NULL,1,4,0x000654E3,63,2,2,1,'2',1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1106,'Falchion__','Falchion',5,1500,NULL,600,'39',NULL,1,0,0x000654E3,63,2,2,1,'2',1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1107,'Blade','Blade',5,2900,NULL,700,'53',NULL,1,3,0x000654E3,63,2,2,1,'2',1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1108,'Blade_','Blade',5,2900,NULL,700,'53',NULL,1,4,0x000654E3,63,2,2,1,'2',1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1109,'Blade__','Blade',5,2900,NULL,700,'53',NULL,1,0,0x000654E3,63,2,2,1,'2',1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1110,'Lapier','Rapier',5,10000,NULL,500,'70',NULL,1,2,0x000654E3,63,2,2,2,'14',1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1111,'Lapier_','Rapier',5,10000,NULL,500,'70',NULL,1,3,0x000654E3,63,2,2,2,'14',1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1112,'Lapier__','Rapier',5,10000,NULL,500,'70',NULL,1,0,0x000654E3,63,2,2,2,'14',1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1113,'Scimiter','Scimitar',5,17000,NULL,700,'85',NULL,1,2,0x000654E3,63,2,2,2,'14',1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1114,'Scimiter_','Scimitar',5,17000,NULL,700,'85',NULL,1,3,0x000654E3,63,2,2,2,'14',1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1115,'Scimiter__','Scimitar',5,17000,NULL,700,'85',NULL,1,3,0x000654E3,63,2,2,2,'14',1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1116,'Katana','Katana',5,2000,NULL,1000,'60',NULL,1,3,0x00004082,63,2,34,1,'4',1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1117,'Katana_','Katana',5,2000,NULL,1000,'60',NULL,1,4,0x00004082,63,2,34,1,'4',1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1118,'Katana__','Katana',5,2000,NULL,1000,'60',NULL,1,0,0x00004082,63,2,34,1,'4',1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1119,'Tsurugi','Tsurugi',5,51000,NULL,1200,'130',NULL,1,1,0x000654E2,63,2,2,3,'27',1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1120,'Tsurugi_','Tsurugi',5,51000,NULL,1200,'130',NULL,1,2,0x000654E2,63,2,2,3,'27',1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1121,'Tsurugi__','Tsurugi',5,51000,NULL,1200,'130',NULL,1,0,0x000654E2,63,2,2,3,'27',1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1122,'Ring_Pommel_Saber','Ring Pommel Saber',5,24000,NULL,900,'100',NULL,1,2,0x000654E2,63,2,2,2,'14',1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1123,'Haedonggum','Haedonggum',5,50000,NULL,900,'120',NULL,1,1,0x000654E2,63,2,2,3,'27',1,2,'bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1124,'Orcish_Sword','Orcish Sword',5,20,NULL,800,'90',NULL,1,0,0x000654E3,63,2,2,3,'5',1,2,'bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1125,'Ring_Pommel_Saber_','Ring Pommel Saber',5,24000,NULL,900,'100',NULL,1,3,0x000654E2,63,2,2,2,'14',1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1126,'Saber','Saber',5,49000,NULL,1000,'115',NULL,1,2,0x000654E2,63,2,2,3,'27',1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1127,'Saber_','Saber',5,49000,NULL,1000,'115',NULL,1,3,0x000654E2,63,2,2,3,'27',1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1128,'Hae_Dong_Gum_','Haedonggum',5,50000,NULL,900,'120',NULL,1,2,0x000654E2,63,2,2,3,'27',1,2,'bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1129,'Flamberge','Flamberge',5,60000,NULL,1500,'150',NULL,1,0,0x00004080,63,2,2,3,'27',1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1130,'Nagan','Nagan',5,20,NULL,500,'120',NULL,1,0,0x000654E2,63,2,2,4,'40',1,2,'skill "TF_DOUBLE",5; bonus bDoubleRate,25; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1131,'Ice_Falchon','Ice Falchion',5,20,NULL,600,'100',NULL,1,0,0x000654E2,63,2,2,4,'40',1,2,'bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500; bonus2 bAddEff2,Eff_Freeze,10; skill "MG_COLDBOLT",3; bonus3 bAutoSpell,"MG_COLDBOLT",3,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1132,'Edge','Edge',5,20,NULL,700,'115',NULL,1,0,0x000654E2,63,2,2,4,'40',1,2,'bonus2 bAddEff,Eff_Curse,30; bonus2 bComaClass,Class_Normal,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1133,'Fire_Brand','Fireblend',5,20,NULL,500,'100',NULL,1,0,0x000654E2,63,2,2,4,'40',1,2,'bonus bAtkEle,Ele_Fire; skill "MG_FIREBOLT",3; bonus3 bAutoSpell,"MG_FIREBOLT",3,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1134,'Scissores_Sword','Caesar\'s Sword',5,20,NULL,700,'140',NULL,1,0,0x000654E2,63,2,2,4,'40',1,2,'bonus2 bAddRace,RC_Plant,25; bonus bIgnoreDefRace,RC_Plant;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1135,'Cutlas','Cutlus',5,20,NULL,900,'150',NULL,1,0,0x000654E2,63,2,2,4,'40',1,2,'skill "SM_BASH",5; bonus bStr,2; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1136,'Solar_Sword','Solar Sword',5,20,NULL,1200,'85',NULL,1,0,0x000654E2,63,2,2,4,'40',1,2,'bonus bAtkEle,Ele_Fire; bonus2 bHPDrainRate,1000,1; bonus2 bSPLossRate,15,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1137,'Excalibur','Excalibur',5,20,NULL,1200,'150',NULL,1,0,0x000654E2,63,2,2,4,'40',1,2,'bonus bInt,5; bonus bLuk,10; bonus bDex,-1; bonus bAtkEle,Ele_Holy;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1138,'Mysteltainn_','Mysteltainn',5,20,NULL,1000,'170',NULL,1,0,0x000654E2,63,2,2,4,'40',1,2,'bonus bAtkEle,Ele_Dark; bonus2 bAddEle,Ele_Ghost,15; bonus3 bAutoSpell,"MG_STONECURSE",3,100; bonus2 bAddEff,Eff_Stone,10; bonus bDex,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1139,'Tale_Fing_','Tirfing',5,20,NULL,1000,'200',NULL,1,0,0x000654E2,63,2,2,4,'40',1,2,'bonus bAtkEle,Ele_Dark; bonus2 bHPLossRate,35,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1140,'Byeorrun_Gum','Byeollungum',5,20,NULL,900,'150',NULL,1,0,0x000654E2,63,2,2,4,'40',1,2,'bonus2 bSubClass,Class_Normal,-10; bonus2 bAddClass,Class_Boss,50; bonus bAllStats,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1141,'Immaterial_Sword','Immaterial Sword',5,20,NULL,900,'140',NULL,1,0,0x000654E2,63,2,2,4,'40',1,2,'bonus bAtkEle,Ele_Ghost; bonus3 bSPVanishRate,30,30,BF_WEAPON|BF_MAGIC|BF_MISC; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1142,'Jewel_Sword','Jeweled Sword',5,20,NULL,2200,'104',NULL,1,0,0x000654E2,63,2,2,3,'68',1,2,'bonus2 bAddMonsterDropItemGroup,IG_Jewel,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1143,'Gaia_Sword','Gaia Sword',5,20,NULL,2500,'140',NULL,1,0,0x000654E2,63,2,2,3,'74',1,2,'bonus2 bAddMonsterDropItemGroup,IG_Ore,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1144,'Sasimi','Sashimi',5,20,NULL,1400,'75',NULL,1,0,0x000654E2,63,2,2,3,'48',1,2,'bonus bAtkEle,Ele_Wind; bonus3 bAddMonsterDropItem,544,RC_Fish,4000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1145,'Holy_Avenger','Holy Avenger',5,450000,NULL,1350,'125',NULL,1,0,0x00004000,63,2,2,3,'75',1,2,'bonus bAtkEle,Ele_Holy; bonus bVit,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1146,'Town_Sword','Town Sword',5,42000,NULL,800,'100',NULL,1,1,0x00000001,63,2,2,3,'30',1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1147,'Town_Sword_','Town Sword',5,42000,NULL,800,'100',NULL,1,2,0x00000001,63,2,2,3,'30',1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1148,'Star_Dust_Blade','Star Dust Blade',5,20,NULL,1000,'140',NULL,1,1,0x00000001,63,2,2,4,'45',1,2,'bonus2 bAddEff,Eff_Stun,500; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1149,'Flamberge_','Flamberge',5,60000,NULL,1500,'150',NULL,1,2,0x00004080,63,2,2,3,'27',1,2,NULL,NULL,NULL); -#=================================================================== -# 2-Handed Swords -#=================================================================== -REPLACE INTO `item_db_re` VALUES (1151,'Slayer','Slayer',5,15000,NULL,1300,'90',NULL,1,2,0x00004082,63,2,34,2,'18',1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1152,'Slayer_','Slayer',5,15000,NULL,1300,'90',NULL,1,3,0x00004082,63,2,34,2,'18',1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1153,'Slayer__','Slayer',5,15000,NULL,1300,'90',NULL,1,0,0x00004082,63,2,34,2,'18',1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1154,'Bastard_Sword','Bastard Sword',5,22500,NULL,1600,'115',NULL,1,2,0x00004082,63,2,34,2,'18',1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1155,'Bastard_Sword_','Bastard Sword',5,22500,NULL,1600,'115',NULL,1,3,0x00004082,63,2,34,2,'18',1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1156,'Bastard_Sword__','Bastard Sword',5,22500,NULL,1600,'115',NULL,1,0,0x00004082,63,2,34,2,'18',1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1157,'Two_Hand_Sword','Two-Handed Sword',5,60000,NULL,2200,'160',NULL,1,1,0x00004082,63,2,34,3,'33',1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1158,'Two_Hand_Sword_','Two-Handed Sword',5,60000,NULL,2200,'160',NULL,1,2,0x00004082,63,2,34,3,'33',1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1159,'Two_Hand_Sword__','Two-Handed Sword',5,60000,NULL,2200,'160',NULL,1,0,0x00004082,63,2,34,3,'33',1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1160,'Broad_Sword','Broad Sword',5,65000,NULL,2000,'140',NULL,1,1,0x00004082,63,2,34,3,'33',1,3,'bonus bDef,5; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1161,'Balmung','Balmung',5,20,NULL,1000,'250',NULL,1,0,0xFFFFFFFF,63,2,34,4,'48',1,3,'bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Holy;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1162,'Broad_Sword_','Broad Sword',5,65000,NULL,2000,'140',NULL,1,2,0x00004082,63,2,34,3,'33',1,3,'bonus bDef,5; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1163,'Claymore','Claymore',5,74000,NULL,2500,'180',NULL,1,0,0x00004080,63,2,34,3,'33',1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1164,'Muramasa','Muramasa',5,20,NULL,1000,'155',NULL,1,0,0x00004082,63,2,34,4,'48',1,3,'bonus bCritical,30; bonus bAspdRate,8; bonus2 bAddEff2,Eff_Curse,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1165,'Masamune','Masamune',5,20,NULL,1000,'200',NULL,1,0,0x00004082,63,2,34,4,'48',1,3,'bonus bFlee,30; bonus bStr,-5; bonus bAspd,2; bonus bDefRate,-67; bonus bDef2Rate,-67;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1166,'Dragon_Slayer','Dragon Slayer',5,20,NULL,1300,'150',NULL,1,0,0x00004082,63,2,34,4,'48',1,3,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1167,'Schweizersabel','Schweizersabel',5,20,NULL,1600,'160',NULL,1,0,0x00004082,63,2,34,4,'48',1,3,'bonus bAtkEle,Ele_Wind; bonus bDef,1; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",3,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1168,'Zweihander','Zweihander',5,20,NULL,2200,'200',NULL,1,0,0x00004082,63,2,34,4,'48',1,3,'bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1169,'Executioner_','Executioner',5,20,NULL,2200,'155',NULL,1,0,0x00004082,63,2,34,4,'48',1,3,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; bonus bAtkEle,Ele_Dark;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1170,'Katzbalger','Katzbalger',5,20,NULL,2000,'175',NULL,1,0,0x00004082,63,2,34,4,'48',1,3,'bonus bVit,5; bonus bDef,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1171,'Zweihander_','Zweihander',5,20,NULL,2200,'200',NULL,1,2,0x00004082,63,2,34,4,'48',1,3,'bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1172,'Claymore_','Claymore',5,74000,NULL,2500,'180',NULL,1,2,0x00004080,63,2,34,3,'33',1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1173,'Muramasa_C','Muramasa',5,1,NULL,0,'204',NULL,1,0,0x00004082,63,2,34,4,'1',0,3,'bonus bCritical,30; bonus bAspdRate,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1174,'Executioner_C','Executioner',5,2,NULL,0,'190',NULL,1,0,0x00004082,63,2,34,4,'0',0,3,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; bonus bAtkEle,Ele_Dark;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1175,'Altas_Weapon','Atlas Weapon',5,20,NULL,3500,'200',NULL,1,1,0x00004082,18,2,34,4,'55',1,3,'bonus bCritical,10; if(readparam(bStr)>=80) bonus bBreakArmorRate,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1176,'Muscle_Cutter','Muscle Cutter',5,20,NULL,2200,'160',NULL,1,2,0x00004082,18,2,34,4,'55',1,3,'bonus2 bAddEff,Eff_Bleeding,800; bonus3 bAutoSpell,"AL_DECAGI",1,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1177,'Muramash','Muramash',5,20,NULL,0,'120',NULL,1,0,0x00004082,63,2,34,1,'0',0,3,'bonus2 bAddClass,Class_All,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1178,'Schweizersabel_','Schweizersabel',5,20,NULL,1600,'160',NULL,1,2,0x00004082,63,2,34,4,'48',1,3,'bonus bAtkEle,Ele_Wind; bonus bDef,1; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",3,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1179,'Executioner__','Executioner',5,20,NULL,2200,'155',NULL,1,1,0x00004082,63,2,34,4,'48',1,3,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; bonus bAtkEle,Ele_Dark;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1180,'Dragon_Slayer_','Dragon Slayer',5,20,NULL,1300,'150',NULL,1,2,0x00004082,63,2,34,4,'48',1,3,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1181,'Tae_Goo_Lyeon','Tae Goo Lyeon',5,20,NULL,2000,'250',NULL,1,2,0x00004082,18,2,34,4,'90',1,3,'bonus bFlee2,10; if(JobLevel>=70) autobonus "{ bonus bBaseAtk,50; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; if(getrefine()>8) { bonus bVariableCastrate,-20; bonus bDelayRate,-20; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1182,'Bloody_Eater','Bloody Eater',5,20,NULL,1200,'200',NULL,1,2,0x00004082,18,2,34,4,'50',1,3,'bonus bAtkEle,Ele_Ghost; autobonus "{ bonus bCritical,100; bonus bBaseAtk,50; }",1,5000,0,"{ specialeffect2 EF_FIRESPLASHHIT; }"; bonus bHPGainValue,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1183,'BF_Two_Handed_Sword1','Brave Assaulter\'s Katzbalger',5,20,NULL,0,'200',NULL,1,0,0x00004082,63,2,34,3,'80',1,3,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1184,'BF_Two_Handed_Sword2','Valorous Assaulter\'s Katzbalger',5,20,NULL,0,'200',NULL,1,0,0x00004082,63,2,34,3,'80',1,3,'bonus bCritical,20; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus bCritAtkRate,20; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1185,'Violet_Fear','Violet Fear',5,20,NULL,2200,'275',NULL,1,2,0x00004082,18,2,34,4,'80',1,3,'bonus3 bAutoSpell,"WZ_METEOR",3,30; bonus3 bAutoSpell,"WZ_FROSTNOVA",5,50; autobonus "{ bonus bIgnoreDefClass,Class_Normal; specialeffect2 EF_ENHANCE; }",50,5000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1186,'Death_Guidance','Death Guidance',5,20,NULL,2000,'200',NULL,1,2,0x00004082,18,2,34,4,'70',1,3,'bonus bStr,5; bonus bAgi,2; bonus bFlee2,20; bonus3 bAutoSpell,"NPC_HELLPOWER",1,10; bonus4 bAutoSpell,"NPC_HELLPOWER",1,10,0; bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",(getrefine()>8?2:1),20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1187,'Krieger_Twohand_Sword1','Glorious Claymore',5,20,NULL,0,'220',NULL,1,0,0x00004082,63,2,34,4,'80',1,3,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-3,1); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-3,1); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus3 bAutoSpell,"LK_CONCENTRATION",max(getskilllv("LK_CONCENTRATION"),1),30; bonus3 bAutoSpell,"LK_AURABLADE",max(getskilllv("LK_AURABLADE"),1),30; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1188,'Veteran_Sword','Veteran Sword',5,10000,NULL,2000,'180',NULL,1,1,0x00004082,63,2,34,4,'80',1,3,'if(getskilllv("SM_BASH")==10) { bonus2 bSkillAtk,"SM_BASH",50; } if(getskilllv("KN_BOWLINGBASH")==10) { bonus2 bSkillAtk,"KN_BOWLINGBASH",50; } bonus bStr,1; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1189,'Krasnaya','Krasnaya',5,20,NULL,3800,'200',NULL,2,3,0x00004082,18,2,34,2,'50',1,3,'if(readparam(bStr)>=95) { bonus bBaseAtk,20; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1190,'Claymore_C','Claymore',5,0,NULL,0,'220',NULL,1,0,0x00004080,63,2,34,3,'1',0,3,'bonus2 bAddSize,Size_All,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1191,'Alca_Bringer','Alca Bringer',5,20,NULL,3400,'280',NULL,2,0,0x00004082,63,2,34,3,'100',1,3,'bonus bAspd,(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1192,'P_Slayer1','Eden Slayer I',5,0,NULL,0,'162',NULL,1,0,0x00004082,63,2,34,2,'26',0,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1193,'P_Slayer2','Eden Slayer II',5,0,NULL,0,'185',NULL,1,0,0x00004082,63,2,34,2,'40',0,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1194,'F_Executioner_C','Executioner',5,2,NULL,0,'190',NULL,1,0,0x00004082,63,2,34,4,'0',0,3,'bonus bAtkEle,Ele_Dark;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1195,'E_Executioner_C','Executioner',5,2,NULL,0,'190',NULL,1,0,0x00004082,63,2,34,4,'0',0,3,'bonus bAtkEle,Ele_Dark;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1196,'Chrome_Twohand_Sword','Chrome Two-Handed Sword',5,20,NULL,400,'280',NULL,1,0,0x00004082,63,2,34,3,'110',1,3,'bonus bUnbreakableWeapon; bonus bAgi,3; bonus bMaxHPrate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1197,'P_Slayer3','Eden Slayer III',5,0,NULL,0,'200',NULL,1,0,0x00004082,63,2,34,3,'60',0,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1198,'Hairtail','Cutlass',5,0,NULL,0,'220',NULL,3,0,0x00004082,63,2,34,1,'50',0,3,'bonus bUnbreakableWeapon; bonus bCritical,20; bonus bCritAtkRate,50; if(BaseLevel>99) { bonus bBaseAtk,50; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1199,'Ebony_Toe_Nail','Ebony Toe Nail',5,56000,NULL,1000,'250:150',NULL,1,0,0x00004082,63,2,34,4,'120',1,3,NULL,NULL,NULL); -#=================================================================== -# Daggers -#=================================================================== -REPLACE INTO `item_db_re` VALUES (1201,'Knife','Knife',5,50,NULL,400,'17',NULL,1,3,0x3E9F7EEF,63,2,2,1,'1',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1202,'Knife_','Knife',5,50,NULL,400,'17',NULL,1,4,0x3E9F7EEF,63,2,2,1,'1',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1203,'Knife__','Knife',5,50,NULL,400,'17',NULL,1,0,0x3E9F7EEF,63,2,2,1,'1',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1204,'Cutter','Cutter',5,1250,NULL,500,'30',NULL,1,3,0x3E9F7EEF,63,2,2,1,'1',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1205,'Cutter_','Cutter',5,1250,NULL,500,'30',NULL,1,4,0x3E9F7EEF,63,2,2,1,'1',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1206,'Cutter__','Cutter',5,1250,NULL,500,'30',NULL,1,0,0x3E9F7EEF,63,2,2,1,'1',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1207,'Main_Gauche','Main Gauche',5,2400,NULL,600,'43',NULL,1,3,0x3E9F7EEF,63,2,2,1,'1',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1208,'Main_Gauche_','Main Gauche',5,2400,NULL,600,'43',NULL,1,4,0x3E9F7EEF,63,2,2,1,'1',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1209,'Main_Gauche__','Main Gauche',5,2400,NULL,600,'43',NULL,1,0,0x3E9F7EEF,63,2,2,1,'1',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1210,'Dirk','Dirk',5,8500,NULL,500,'59',NULL,1,2,0x3E9F7EEF,63,2,2,2,'12',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1211,'Dirk_','Dirk',5,8500,NULL,500,'59',NULL,1,3,0x3E9F7EEF,63,2,2,2,'12',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1212,'Dirk__','Dirk',5,8500,NULL,500,'59',NULL,1,0,0x3E9F7EEF,63,2,2,2,'12',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1213,'Dagger','Dagger',5,14000,NULL,600,'73',NULL,1,2,0x3E9F7EEF,63,2,2,2,'12',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1214,'Dagger_','Dagger',5,14000,NULL,600,'73',NULL,1,3,0x3E9F7EEF,63,2,2,2,'12',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1215,'Dagger__','Dagger',5,14000,NULL,600,'73',NULL,1,0,0x3E9F7EEF,63,2,2,2,'12',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1216,'Stiletto','Stiletto',5,19500,NULL,700,'87',NULL,1,2,0x3E9F7EEF,63,2,2,2,'12',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1217,'Stiletto_','Stiletto',5,19500,NULL,700,'87',NULL,1,3,0x3E9F7EEF,63,2,2,2,'12',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1218,'Stiletto__','Stiletto',5,19500,NULL,700,'87',NULL,1,0,0x3E9F7EEF,63,2,2,2,'12',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1219,'Gladius','Gladius',5,43000,NULL,700,'105',NULL,1,2,0x028F5EEE,63,2,2,3,'24',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1220,'Gladius_','Gladius',5,43000,NULL,700,'105',NULL,1,3,0x028F5EEE,63,2,2,3,'24',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1221,'Gladius__','Gladius',5,43000,NULL,700,'105',NULL,1,0,0x028F5EEE,63,2,2,3,'24',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1222,'Damascus','Damascus',5,49000,NULL,800,'118',NULL,1,1,0x028F5EEE,63,2,2,3,'24',1,1,'bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1223,'Forturn_Sword','Fortune Sword',5,20,NULL,500,'90',NULL,1,0,0x028F5EEE,63,2,2,4,'24',1,1,'bonus bLuk,5; bonus bFlee2,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1224,'Sword_Breaker','Swordbreaker',5,20,NULL,1000,'70',NULL,1,0,0x028F5EEE,63,2,2,4,'36',1,1,'bonus bBreakWeaponRate,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1225,'Mail_Breaker','Mailbreaker',5,20,NULL,1000,'70',NULL,1,0,0x028F5EEE,63,2,2,4,'36',1,1,'bonus bBreakArmorRate,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1226,'Damascus_','Damascus',5,49000,NULL,800,'118',NULL,1,2,0x028F5EEE,63,2,2,3,'24',1,1,'bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1227,'Weeder_Knife','Weeder Knife',5,20,NULL,400,'80',NULL,1,0,0x028F5EEE,63,2,2,4,'36',1,1,'bonus bIgnoreDefRace,RC_Plant; bonus2 bAddRace,RC_Plant,15; bonus2 bSubRace,RC_Plant,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1228,'Combat_Knife','Combat Knife',5,20,NULL,400,'80',NULL,1,0,0x028F5EEE,63,2,2,4,'36',1,1,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_Demon,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1229,'Mama\'s_Knife','Kitchen Knife',5,20,NULL,500,'75',NULL,1,0,0x028F5EEE,63,2,2,4,'36',1,1,'bonus bCritical,30; bonus3 bAddMonsterDropItem,517,RC_Brute,5000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1230,'House_Auger','Ice Pick',5,20,NULL,600,'80',NULL,1,0,0x028F5EEE,63,2,2,4,'36',1,1,'bonus bDefRatioAtkClass,Class_All;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1231,'Bazerald','Bazerald',5,20,NULL,500,'70:105',NULL,1,0,0x028F5EEE,63,2,2,4,'36',1,1,'bonus bAtkEle,Ele_Fire; bonus bInt,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1232,'Assasin_Dagger','Assassin Dagger',5,20,NULL,600,'140',NULL,1,0,0x00001000,63,2,2,4,'36',1,1,'bonus bMaxHPrate,20; bonus bMaxSPrate,15; bonus bAspdRate,2; bonus bAtkEle,Ele_Dark;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1233,'Exercise','Exorciser',5,20,NULL,700,'90',NULL,1,0,0x028F5EEE,63,2,2,4,'36',1,1,'bonus bIgnoreDefRace,RC_Demon; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1234,'Moonlight_Sword','Moonlight Dagger',5,20,NULL,700,'50',NULL,1,0,0x028F5EEE,63,2,2,4,'36',1,1,'bonus bMaxSPrate,10; bonus bSPDrainValue,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1235,'Azoth','Azoth',5,20,NULL,700,'110',NULL,1,0,0x00040000,63,2,2,4,'36',1,1,'bonus bClassChange,300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1236,'Sucsamad','Sucsamad',5,20,NULL,800,'140',NULL,1,0,0x028F5EEE,63,2,2,4,'36',1,1,'bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1237,'Grimtooth_','Grimtooth',5,20,NULL,800,'180',NULL,1,0,0x028F5EEE,63,2,2,4,'36',1,1,'bonus bFlee,10; bonus bFlee2,5; bonus bDefRate,-50; bonus bDef2Rate,-50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1238,'Zeny_Knife','Zeny Knife',5,20,NULL,1200,'64',NULL,1,0,0x028F5EEE,63,2,2,3,'70',1,1,'bonus2 bGetZenyNum,100,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1239,'Poison_Knife','Poison Knife',5,20,NULL,800,'64',NULL,1,0,0x028F5EEE,63,2,2,3,'65',1,1,'bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,3000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1240,'Princess_Knife','Princess Knife',5,20,NULL,400,'84',NULL,1,0,0x028F5EEE,63,2,2,4,'1',1,1,'bonus bAllStats,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1241,'Cursed_Dagger','Cursed Dagger',5,80000,NULL,400,'55',NULL,1,0,0x00810204,63,2,2,4,'85',1,1,'bonus2 bAddEff,Eff_Curse,5000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1242,'Counter_Dagger','Dagger of Counter',5,120000,NULL,550,'140',NULL,1,0,0x00810204,63,2,2,4,'55',1,1,'bonus bCritical,90;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1243,'Novice_Knife','Novice Main-Gauche',5,0,NULL,1,'45',NULL,1,0,0x00000001,63,2,2,1,'1',0,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1244,'Holy_Dagger','Holy Dagger',5,20,NULL,800,'100',NULL,1,0,0x02021040,63,2,2,4,'55',1,1,'bonus bAtkEle,Ele_Holy; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1245,'Cinquedea','Cinquedea',5,40000,NULL,700,'110',NULL,1,1,0x00000001,63,2,2,3,'30',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1246,'Cinquedea_','Cinquedea',5,40000,NULL,700,'110',NULL,1,2,0x00000001,63,2,2,3,'30',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1247,'Kindling_Dagger','Kindle Dagger',5,10000,NULL,600,'39',NULL,1,0,0x3E9F7EEF,63,2,2,1,'1',1,1,'bonus bAtkEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1248,'Obsidian_Dagger','Obsidian Dagger',5,10000,NULL,600,'39',NULL,1,0,0x3E9F7EEF,63,2,2,1,'1',1,1,'bonus bAtkEle,Ele_Earth;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1249,'Fisherman\'s_Dagger','Fisherman\'s Dagger',5,10000,NULL,600,'39',NULL,1,0,0x3E9F7EEF,63,2,2,1,'1',1,1,'bonus bAtkEle,Ele_Water;',NULL,NULL); -#=================================================================== -# Katars -#=================================================================== -REPLACE INTO `item_db_re` VALUES (1250,'Jur','Jur',5,19500,NULL,800,'125',NULL,1,2,0x00001000,63,2,34,2,'18',1,16,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1251,'Jur_','Jur',5,19500,NULL,800,'125',NULL,1,3,0x00001000,63,2,34,2,'18',1,16,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1252,'Katar','Katar',5,41000,NULL,1200,'148',NULL,1,1,0x00001000,63,2,34,3,'33',1,16,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1253,'Katar_','Katar',5,41000,NULL,1200,'148',NULL,1,2,0x00001000,63,2,34,3,'33',1,16,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1254,'Jamadhar','Jamadhar',5,37200,NULL,1500,'165',NULL,1,0,0x00001000,63,2,34,3,'33',1,16,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1255,'Jamadhar_','Jamadhar',5,37200,NULL,1500,'165',NULL,1,1,0x00001000,63,2,34,3,'33',1,16,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1256,'Katar_Of_Cold_Icicle','Katar of Frozen Icicle',5,45000,NULL,1200,'105',NULL,1,0,0x00001000,63,2,34,3,'55',1,16,'bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1257,'Katar_Of_Thornbush','Katar of Quaking',5,45000,NULL,1200,'105',NULL,1,0,0x00001000,63,2,34,3,'55',1,16,'bonus bAtkEle,Ele_Earth; bonus2 bAddEff,Eff_Blind,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1258,'Katar_Of_Raging_Blaze','Katar of Raging Blaze',5,45000,NULL,1200,'105',NULL,1,0,0x00001000,63,2,34,3,'55',1,16,'bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Silence,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1259,'Katar_Of_Piercing_Wind','Katar of Piercing Wind',5,45000,NULL,1200,'105',NULL,1,0,0x00001000,63,2,34,3,'55',1,16,'bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Sleep,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1260,'Ghoul_Leg','Sharpened Legbone of Ghoul',5,52500,NULL,1700,'150',NULL,1,0,0x00001000,63,2,34,3,'65',1,16,'bonus bAtkEle,Ele_Undead;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1261,'Infiltrator','Infiltrator',5,57000,NULL,1500,'140',NULL,1,0,0x00001000,63,2,34,4,'75',1,16,'bonus2 bAddRace,RC_DemiHuman,50; bonus2 bAddRace,RC_Player,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1262,'Nail_Of_Loki','Loki\'s Nail',5,20,NULL,1200,'115',NULL,1,0,0x00001000,63,2,34,3,'55',1,16,'bonus2 bAddEff,Eff_Bleeding,300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1263,'Unholy_Touch','Unholy Touch',5,20,NULL,1250,'151',NULL,1,0,0x00001000,63,2,34,4,'70',1,16,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,200; bonus bCritical,-1; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1264,'Various_Jur','Specialty Jur',5,20,NULL,800,'90',NULL,1,4,0x00001000,63,2,34,1,'1',1,16,'bonus2 bAddEff2,Eff_Bleeding,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1265,'Bloody_Roar','Bloody Roar',5,20,NULL,1000,'120',NULL,1,0,0x00001000,63,2,34,4,'75',1,16,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bFlee,-(readparam(bAgi)+BaseLevel); bonus bHPrecovRate,-100; bonus bSPrecovRate,-100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1266,'Infiltrator_','Infiltrator',5,57000,NULL,1500,'140',NULL,1,1,0x00001000,63,2,34,4,'75',1,16,'bonus2 bAddRace,RC_DemiHuman,50; bonus2 bAddRace,RC_Player,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1267,'Infiltrator_C','Infiltrator',5,1,NULL,0,'189',NULL,1,0,0x00001000,63,2,34,4,'1',0,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; bonus bAspdRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1268,'Wild_Beast_Claw','Wild Beast Claw',5,20,NULL,1450,'160',NULL,1,1,0x00001000,18,2,34,4,'55',1,16,'bonus3 bAutoSpell,"NPC_CRITICALWOUND",(getrefine()>=9?2:1),100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1269,'Inverse_Scale','Inverse Scale',5,20,NULL,1500,'140',NULL,1,0,0x00001000,18,2,34,4,'55',1,16,'bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1270,'Drill_Katar','Drill Katar',5,20,NULL,1400,'110',NULL,1,1,0x00001000,18,2,34,4,'55',1,16,'bonus bHit,30; bonus3 bAutoSpell,"ST_FULLSTRIP",1,150;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1271,'Blood_Tears','Blood Tears',5,20,NULL,1700,'120',NULL,1,2,0x00001000,18,2,34,4,'55',1,16,'bonus3 bAutoSpell,"NPC_WIDEBLEEDING",(getrefine()>=9?2:1),30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1272,'Scratcher','Scratcher',5,20,NULL,0,'120',NULL,1,0,0x00001000,63,2,34,1,'0',0,16,'bonus2 bAddClass,Class_All,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1273,'Bloody_Roar_C','Refined Bloody Roar',5,1,NULL,0,'148',NULL,1,0,0x00001000,63,2,34,4,'0',0,16,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bHPRegenRate,3,5000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1274,'Unholy_Touch_C','Refined Unholy Touch',5,1,NULL,0,'179',NULL,1,0,0x00001000,63,2,34,4,'0',0,16,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,5000; bonus bCritical,-1; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1275,'Katar_Of_Cold_Icicle_','Katar of Frozen Icicle',5,45000,NULL,1200,'105',NULL,1,3,0x00001000,63,2,34,3,'55',1,16,'bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1276,'Katar_Of_Thornbush_','Katar of Quaking',5,45000,NULL,1200,'105',NULL,1,3,0x00001000,63,2,34,3,'55',1,16,'bonus bAtkEle,Ele_Earth; bonus2 bAddEff,Eff_Blind,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1277,'Katar_Of_Raging_Blaze_','Katar of Raging Blaze',5,45000,NULL,1200,'105',NULL,1,3,0x00001000,63,2,34,3,'55',1,16,'bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Silence,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1278,'Katar_Of_Piercing_Wind_','Katar of Piercing Wind',5,45000,NULL,1200,'105',NULL,1,3,0x00001000,63,2,34,3,'55',1,16,'bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Sleep,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1279,'BF_Katar1','Brave Carnage Katar',5,20,NULL,0,'130',NULL,1,0,0x00001000,63,2,34,3,'80',1,16,'bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1280,'BF_Katar2','Valorous Carnage Katar',5,20,NULL,0,'130',NULL,1,0,0x00001000,63,2,34,3,'80',1,16,'bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus bCritAtkRate,20; bonus bAspdRate,5; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1281,'Krieger_Katar1','Glorious Bloody Roar',5,20,NULL,0,'140',NULL,1,0,0x00001000,63,2,34,4,'80',1,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1282,'Krieger_Katar2','Glorious Jamadhar',5,20,NULL,0,'140',NULL,1,0,0x00001000,63,2,34,4,'80',1,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bCriticalAddRace,RC_Player,5; } if(.@r>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1283,'Katar_Of_Speed','Katar Of Speed',5,20,NULL,0,'175',NULL,1,0,0x00001000,63,2,34,4,'0',0,16,'bonus2 bSkillAtk,"AS_SONICBLOW",25; bonus bAspdRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1284,'Krishna','Krishna',5,20,NULL,1200,'120',NULL,1,2,0x00001000,18,2,34,3,'50',1,16,'bonus2 bSkillAtk,"AS_GRIMTOOTH",10; bonus3 bAutoSpell,"AS_SONICBLOW",max(getskilllv("AS_SONICBLOW"),1),5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1285,'Cakram','Chakram',5,20,NULL,1000,'130',NULL,1,2,0x00001000,18,2,34,3,'50',1,16,'if(getskilllv("AS_KATAR")==10) { bonus bHit,10; } bonus2 bSkillAtk,"ASC_METEORASSAULT",20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1286,'Jamadhar_C','Jamadhar',5,0,NULL,0,'200',NULL,1,0,0x00001000,63,2,34,3,'1',0,16,'bonus bUnbreakableWeapon; bonus2 bAddSize,Size_All,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1287,'Durga','Durga',5,20,NULL,1200,'190',NULL,1,1,0x00001000,63,2,34,3,'100',1,16,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1288,'Bloody_Fear_C','Bloody Fear',5,1,NULL,0,'145',NULL,1,0,0x00001000,63,2,34,4,'1',0,16,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bAddEff,Eff_Bleeding,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1289,'P_Katar1','Eden Katar I',5,0,NULL,0,'155',NULL,1,0,0x00001000,63,2,34,3,'60',0,16,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1290,'Agent_Katar','Agent Katar',5,41000,NULL,1200,'170',NULL,1,1,0x00001000,63,2,34,3,'100',1,16,'bonus bHit,readparam(bLuk)/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1291,'Guillotine_Katar','Guillotine Katar',5,56000,NULL,1500,'200',NULL,1,1,0x00001000,63,2,34,4,'140',1,16,'bonus bDex,2; bonus bFlee,-30; bonus2 bAddRace,RC_DemiHuman,50; bonus2 bAddRace,RC_Player,50; bonus2 bSkillAtk,"GC_CROSSIMPACT",30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1292,'Upg_Katar','Upg Katar',5,20,NULL,1000,'80',NULL,1,1,0x00001000,63,2,34,3,'1',1,16,'.@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bCritAtkRate,(.@r*2); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1293,'Velum_Jamadhar','Vellum Jamadhar',5,20,NULL,1200,'170',NULL,1,0,0x00001000,63,2,34,4,'95',1,16,'bonus4 bSetDefRace,RC_Player,10000,5000,1; bonus4 bSetMDefRace,RC_Player,10000,5000,1; bonus bAspdRate,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1294,'Velum_Scare','Vellum Scale',5,20,NULL,1200,'50',NULL,1,0,0x00001000,63,2,34,4,'95',1,16,'bonus3 bSPVanishRaceRate,RC_Player,1000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1295,'Blood_Tears_','Blood Tears',5,20,NULL,1700,'120',NULL,1,3,0x00001000,18,2,34,4,'55',1,16,'bonus3 bAutoSpell,"NPC_WIDEBLEEDING",(getrefine()>=9?2:1),30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1296,'Metal_Katar','Metal Katar',5,20,NULL,0,'75',NULL,1,1,0x00001000,63,2,34,3,'1',1,16,'.@r = getrefine(); bonus bBaseAtk,(.@r*5); bonus bCritAtkRate,.@r; .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1297,'Inverse_Scale_','Inverse Scale',5,20,NULL,1500,'140',NULL,1,2,0x00001000,18,2,34,4,'55',1,16,'bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1298,'Shiver_Katar','Katar Of Horror',5,60000,NULL,2700,'110',NULL,1,2,0x00001000,63,2,34,4,'105',1,16,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1299,'TE_Woe_Katar','TE Woe Katar',5,0,NULL,0,'120',NULL,1,0,0x00001000,63,2,34,3,'40',1,16,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Bleeding,3000;',NULL,NULL); -#=================================================================== -# 1-Handed Axes -#=================================================================== -REPLACE INTO `item_db_re` VALUES (1301,'Axe','Axe',5,500,NULL,800,'38',NULL,1,3,0x000654E3,63,2,2,1,'3',1,6,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1302,'Axe_','Axe',5,500,NULL,800,'38',NULL,1,4,0x000654E3,63,2,2,1,'3',1,6,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1303,'Axe__','Axe',5,500,NULL,800,'38',NULL,1,0,0x000654E3,63,2,2,1,'3',1,6,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1304,'Orcish_Axe','Orcish Axe',5,20,NULL,1500,'75',NULL,1,0,0x000654E3,63,2,2,3,'3',1,6,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1305,'Cleaver','Cleaver',5,20,NULL,1200,'140',NULL,1,0,0x000444A2,63,2,2,4,'44',1,6,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus3 bAddMonsterDropItem,517,RC_Brute,3000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1306,'War_Axe','War Axe',5,20,NULL,4200,'140',NULL,1,1,0x00040400,63,2,2,3,'76',1,6,'bonus bDex,2; bonus bLuk,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1307,'Windhawk','Windhawk',5,18000,NULL,1500,'115',NULL,1,0,0x000654E2,63,2,2,2,'14',1,6,'bonus bAtkEle,Ele_Wind; bonus bAspdRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1308,'Golden_Axe','Golden Axe',5,20,NULL,3000,'170',NULL,1,0,0x00000001,63,2,2,4,'45',1,6,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1309,'Orcish_Axe_','Orcish Axe',5,20,NULL,1500,'75',NULL,1,4,0x000654E3,63,2,2,3,'3',1,6,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1310,'Krieger_Onehand_Axe1','Glorious Cleaver',5,20,NULL,0,'130',NULL,1,0,0x000444A2,63,2,2,4,'80',1,6,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,5; } if(.@r>8) { bonus bAspdRate,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1311,'Vecer_Axe','Vecer Axe',5,20,NULL,1500,'140',NULL,1,2,0x000444A2,18,2,2,3,'50',1,6,'if(readparam(bLuk)>=90) { bonus bBaseAtk,20; } if(readparam(bDex)>=90) { bonus bCritical,5; } if(readparam(bDex)>=90&&readparam(bLuk)>=90) { bonus2 bSkillAtk,"MC_MAMMONITE",15; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1312,'Orcish_Axe_C','Orcish Axe',5,0,NULL,0,'110',NULL,1,0,0x000654E3,63,2,2,3,'1',0,6,'bonus2 bAddSize,Size_All,70;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1313,'Tourist_Axe','Tourist Axe',5,0,NULL,500,'77',NULL,1,0,0x000654E3,63,2,2,1,'1',0,6,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1314,'F_Tomahawk_C','Tomahawk',5,2,NULL,0,'200',NULL,1,0,0x000444A2,63,2,34,4,'0',0,7,'bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1315,'F_Right_Epsilon_C','Light Epsilon',5,1,NULL,0,'229',NULL,1,0,0x000444A2,63,2,34,4,'1',0,7,'bonus bAtkEle,Ele_Holy; bonus bStr,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1316,'Adventure_Axe','Adventure Axe',5,0,NULL,0,'100',NULL,1,0,0x00040420,63,2,2,1,'1',0,6,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1317,'Academy_Axe','Academy Axe',5,0,NULL,1600,'130',NULL,1,1,0x00040420,63,2,2,1,'30',1,6,'bonus bUnbreakableWeapon; bonus bAspdRate,5-(BaseLevel/10); bonus bMaxHP,200-(40*(BaseLevel/10));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1318,'Dofle_Axe','Deflation Axe',5,50000,NULL,1800,'180',NULL,1,2,0x000654E2,63,2,2,4,'105',1,6,'bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1319,'TE_Woe_Axe','TE Woe Axe',5,0,NULL,0,'100',NULL,1,0,0x000654E3,63,2,2,3,'40',1,6,'bonus bUnbreakableWeapon; bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Freeze,3000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1321,'Dofle_Axe_','Deflation Axe',5,50000,NULL,1800,'180',NULL,1,3,0x000654E2,63,2,2,4,'105',1,6,'bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1322,'Ru_Blue_Axe','Blue Axe',5,10,NULL,1800,'180',NULL,1,1,0xFFFFFFFF,63,2,2,1,'1',1,6,'bonus bStr,5; bonus bVit,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1323,'Ru_Gold_Axe','Ru Gold Axe',5,0,NULL,1800,'180',NULL,1,2,0x00040000,56,2,2,3,'120',1,6,'bonus bStr,8; bonus bInt,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1324,'War_Axe_','War Axe',5,20,NULL,4200,'140',NULL,1,3,0x00040400,63,2,2,3,'76',1,6,'bonus bDex,2; bonus bLuk,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1326,'Illusion_War_Axe','Illusion War Axe',5,0,NULL,4200,'180',NULL,1,2,0x00040420,63,2,2,4,'120',1,6,'bonus bStr,2; bonus bDex,2; bonus bLuk,2; .@r = getrefine(); if (.@r >= 9) { .@val = 40; } else if (.@r >= 7) { .@val = 20; } bonus2 bSkillAtk,"NC_AXETORNADO",(100+.@val); bonus2 bSkillAtk,"NC_AXEBOOMERANG",(100+.@val); bonus2 bSkillAtk,"GN_CART_TORNADO",(75+.@val);',NULL,NULL); -#=================================================================== -# 2-Handed Axes -#=================================================================== -REPLACE INTO `item_db_re` VALUES (1333,'Golden_Wrench','Golden Wrench',5,NULL,NULL,5500,'220',NULL,1,2,0x00000400,56,2,2,4,'170',1,6,'.@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bAddClass,Class_all,5; bonus bBaseAtk,4*.@r; if (.@r>=11) .@val = 35; else if (.@r>=9) .@val = 20; bonus2 bSkillAtk,"NC_AXEBOOMERANG",.@val; bonus2 bSkillAtk,"NC_POWERSWING",.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1351,'Battle_Axe','Battle Axe',5,5400,NULL,1500,'80',NULL,1,3,0x000444A2,63,2,34,1,'3',1,7,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1352,'Battle_Axe_','Battle Axe',5,5400,NULL,1500,'80',NULL,1,4,0x000444A2,63,2,34,1,'3',1,7,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1353,'Battle_Axe__','Battle Axe',5,5400,NULL,1500,'80',NULL,1,0,0x000444A2,63,2,34,1,'3',1,7,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1354,'Hammer','Hammer',5,15500,NULL,2000,'120',NULL,1,2,0x000444A2,63,2,34,2,'16',1,7,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1355,'Hammer_','Hammer',5,15500,NULL,2000,'120',NULL,1,3,0x000444A2,63,2,34,2,'16',1,7,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1356,'Hammer__','Hammer',5,15500,NULL,2000,'120',NULL,1,0,0x000444A2,63,2,34,2,'16',1,7,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1357,'Buster','Buster',5,34000,NULL,2200,'155',NULL,1,1,0x000444A2,63,2,34,3,'30',1,7,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1358,'Buster_','Buster',5,34000,NULL,2200,'155',NULL,1,2,0x000444A2,63,2,34,3,'30',1,7,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1359,'Buster__','Buster',5,34000,NULL,2200,'155',NULL,1,0,0x000444A2,63,2,34,3,'30',1,7,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1360,'Two_Handed_Axe','Two-Handed Axe',5,55000,NULL,2500,'185',NULL,1,1,0x000444A2,63,2,34,3,'30',1,7,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1361,'Two_Handed_Axe_','Two-Handed Axe',5,55000,NULL,2500,'185',NULL,1,2,0x000444A2,63,2,34,3,'30',1,7,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1362,'Two_Handed_Axe__','Two-Handed Axe',5,55000,NULL,2500,'185',NULL,1,0,0x000444A2,63,2,34,3,'30',1,7,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1363,'Brood_Axe','Bloody Axe',5,20,NULL,4000,'170',NULL,1,0,0x000444A2,63,2,34,4,'44',1,7,'bonus bStr,10; bonus bSpeedRate,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1364,'Great_Axe','Great Axe',5,20,NULL,1800,'187',NULL,1,0,0x000444A2,63,2,34,4,'44',1,7,'bonus2 bAddSkillBlow,"MC_MAMMONITE",5; bonus2 bAddEff,Eff_Stun,1500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1365,'Sabbath','Sabbath',5,20,NULL,2300,'120',NULL,1,0,0x000444A2,63,2,34,4,'44',1,7,'bonus bAtkEle,Ele_Dark; bonus2 bComaRace,RC_Demon,50; bonus2 bCriticalAddRace,RC_Undead,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1366,'Right_Epsilon','Light Epsilon',5,20,NULL,2300,'180',NULL,1,0,0x000444A2,63,2,34,4,'44',1,7,'bonus bAtkEle,Ele_Holy; skill "AL_HEAL",3; bonus2 bAddRace,RC_Demon,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1367,'Slaughter','Slaughter',5,20,NULL,2500,'120',NULL,1,0,0x000444A2,63,2,34,4,'44',1,7,'bonus bAtkEle,Ele_Earth; bonus bIgnoreDefRace,RC_Brute; bonus2 bComaRace,RC_Brute,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1368,'Tomahawk','Tomahawk',5,20,NULL,2500,'165',NULL,1,0,0x000444A2,63,2,34,4,'44',1,7,'bonus bAtkEle,Ele_Wind; skill "ITM_TOMAHAWK",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1369,'Guillotine','Guillotine',5,20,NULL,3000,'215',NULL,1,0,0x000444A2,63,2,34,4,'44',1,7,'bonus2 bComaRace,RC_DemiHuman,30; bonus2 bComaRace,RC_Player,30; bonus2 bSPDrainValueRace,RC_DemiHuman,2; bonus2 bSPDrainValueRace,RC_Player,2; bonus2 bSPGainRace,RC_DemiHuman,20; bonus2 bSPGainRace,RC_Player,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1370,'Doom_Slayer','Doom Slayer',5,20,NULL,6000,'10',NULL,1,0,0x000444A2,63,2,34,4,'80',1,7,'bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95){ bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1371,'Doom_Slayer_','Doom Slayer',5,20,NULL,6000,'10',NULL,1,1,0x000444A2,63,2,34,4,'80',1,7,'bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95){ bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1372,'Right_Epsilon_C','Light Epsilon',5,1,NULL,0,'229',NULL,1,0,0x000444A2,63,2,34,4,'1',0,7,'bonus bAtkEle,Ele_Holy; skill "AL_HEAL",3; bonus2 bAddRace,RC_Demon,3; bonus bStr,10; bonus bSpeedRate,25; /*Gold PC Room: bonus bBaseAtk,10; bonus bMatk,10; */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1373,'Brood_Axe_C','Refined Bloody Axe',5,2,NULL,0,'205',NULL,1,0,0x000444A2,63,2,34,4,'0',0,7,'bonus bStr,20; bonus bMatkRate,20; bonus bAspdRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1374,'Tomahawk_C','Tomahawk',5,2,NULL,0,'200',NULL,1,0,0x000444A2,63,2,34,4,'0',0,7,'bonus bAtkEle,Ele_Wind; skill "ITM_TOMAHAWK",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1375,'Berdysz','Berdysz',5,20,NULL,2500,'200',NULL,1,2,0x000444A2,18,2,34,3,'70',1,7,'bonus2 bSubSize,Size_Medium,13; bonus2 bSubSize,Size_Large,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1376,'Heart_Breaker','Heart Breaker',5,20,NULL,2000,'175',NULL,1,1,0x000444A2,18,2,34,4,'70',1,7,'bonus bCritical,20+getrefine(); bonus bAspdRate,5; if((Class==Job_Whitesmith)||(Class==Job_Creator)||(Class==Job_Mechanic)||(Class==Job_Mechanic_T)||(Class==Job_Genetic)||(Class==Job_Genetic_T)) bonus3 bAutoSpell,"BS_HAMMERFALL",3,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1377,'Hurricane_Fury','Hurricane\'s Fury',5,20,NULL,3500,'332',NULL,1,1,0x000444A2,18,2,34,4,'80',1,7,'.@r = getrefine(); bonus2 bSubSize,Size_Medium,10+.@r; bonus bAspdRate,.@r; bonus3 bAutoSpell,"NPC_PULSESTRIKE",5,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1378,'Great_Axe_C','Refined Great Axe',5,1,NULL,0,'215',NULL,1,0,0x000444A2,63,2,34,4,'0',0,7,'bonus bStr,5; bonus bHit,20; bonus2 bAddSkillBlow,"MC_MAMMONITE",5; bonus2 bAddEff,Eff_Stun,2000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1379,'BF_Two_Handed_Axe1','Valorous Insane Battle Axe',5,20,NULL,0,'200',NULL,1,0,0x000444A2,63,2,34,3,'80',1,7,'bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1380,'BF_Two_Handed_Axe2','Brave Insane Battle Axe',5,20,NULL,0,'200',NULL,1,0,0x000444A2,63,2,34,3,'80',1,7,'bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; autobonus "{ bonus bBreakArmorRate,10000; }",20,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1381,'N_Battle_Axe','Novice Battle Axe',5,0,NULL,0,'100',NULL,1,3,0x000444A2,63,2,34,1,'3',0,7,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1382,'Krieger_Twohand_Axe1','Glorious Two-Handed Axe',5,20,NULL,0,'220',NULL,1,0,0x000444A2,63,2,34,4,'80',1,7,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-3,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-3,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; } if(.@r>8) { bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; bonus4 bAutoSpellOnSkill,"WS_CARTTERMINATION","NPC_CRITICALWOUND",2,200; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1383,'Holy_Celestial_Axe','Celestial Axe',5,20,NULL,1500,'200',NULL,1,0,0x000444A2,63,2,34,4,'60',1,7,'bonus bAtkEle,Ele_Holy; bonus bVit,10; bonus2 bAddRace,RC_Undead,10; bonus3 bAutoSpell,"AL_BLESSING",5,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1384,'Veteran_Axe','Veteran Axe',5,10000,NULL,3000,'250',NULL,1,2,0x000444A2,63,2,34,3,'80',1,7,'if(getskilllv("BS_DAGGER")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_SWORD")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_TWOHANDSWORD")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_KNUCKLE")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_SPEAR")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_AXE")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_MACE")==3) { bonus bBaseAtk,10; } bonus bVit,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1385,'Bradium_Stonehammer','Bradium Stone Hammer',5,20,NULL,2700,'210',NULL,1,0,0x000444A2,18,2,34,4,'75',1,7,'bonus3 bAddEffOnSkill,"BS_HAMMERFALL",Eff_Stun,500+(200*getrefine());',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1386,'Doom_Slayer_I','Doom Slayer',5,0,NULL,0,'20',NULL,1,0,0x000444A2,63,2,34,4,'0',0,7,'if(readparam(bStr)>=95){ bonus bBaseAtk,400; bonus2 bAddEff,Eff_Stun,3000; bonus bAspdRate,-25; bonus bUseSPrate,100; bonus bBreakArmorRate,500; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1387,'Giant_Axe','Giant Axe',5,20,NULL,4000,'330',NULL,1,1,0x000444A2,18,2,34,3,'50',1,7,'bonus2 bSkillAtk,"WS_CARTTERMINATION",15; if(readparam(bStr)>=95) { bonus bHit,10; bonus bAspdRate,3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1388,'Two_Handed_Axe_C','Two-Handed Axe',5,0,NULL,0,'220',NULL,1,0,0x000444A2,63,2,34,3,'1',0,7,'bonus2 bAddSize,Size_All,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1389,'E_Tomahawk_C','Tomahawk',5,2,NULL,0,'200',NULL,1,0,0x000444A2,63,2,34,4,'0',0,7,'bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1390,'E_Right_Epsilon_C','Light Epsilon',5,1,NULL,0,'229',NULL,1,0,0x000444A2,63,2,34,4,'1',0,7,'bonus bAtkEle,Ele_Holy; bonus bStr,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1391,'P_Two_Handed_Axe1','Eden Two-Handed Axe I',5,0,NULL,0,'195',NULL,1,0,0x000444A2,63,2,34,3,'60',0,7,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1392,'Ygnus_Stale','Ignus Steel',5,56000,NULL,1900,'250',NULL,1,1,0x000444A2,63,2,34,4,'95',1,7,'bonus bAtkEle,Ele_Fire; bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Burning,300; bonus2 bAddEff2,Eff_Burning,300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1393,'End_Sektura','End Sectora',5,56000,NULL,1900,'250',NULL,1,1,0x000444A2,63,2,34,4,'95',1,7,'bonus bAtkEle,Ele_Water; bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Crystalize,300; bonus2 bAddEff2,Eff_Crystalize,300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1394,'Upg_Two_Handed_Axe','Upg Two Handed Axe',5,20,NULL,2000,'110',NULL,1,1,0x000444A2,63,2,34,3,'1',1,7,'bonus bBaseAtk,(getrefine()*14); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1395,'Velum_Buster','Vellum Buster',5,20,NULL,2500,'50',NULL,1,0,0x000444A2,63,2,34,4,'95',1,7,'bonus bUnbreakableWeapon; bonus3 bSPVanishRaceRate,RC_Player,1000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1396,'Velum_Guillotine','Vellum Guillotine',5,20,NULL,5500,'300',NULL,1,0,0x000444A2,63,2,34,4,'95',1,7,'bonus bUnbreakableWeapon; bonus2 bAddRace,RC_Player,40; bonus2 bIgnoreDefRaceRate,RC_Player,30; .@r = getrefine(); if(.@r>=6) { bonus2 bSkillAtk,"NC_AXEBOOMERANG",80; bonus2 bSkillAtk,"NC_POWERSWING",80; } if(.@r>=9) { bonus2 bAddRace,RC_Player,60; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1397,'Bradium_Stonehammer_','Bradium Stonehammer',5,20,NULL,2700,'210',NULL,1,2,0x000444A2,63,2,34,4,'75',1,7,'bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1398,'Metal_Two_Handed_Axe','Metal Two Handed Axe',5,20,NULL,0,'105',NULL,1,1,0x000444A2,63,2,34,3,'1',1,7,'bonus bUnbreakableWeapon; bonus bBaseAtk,(getrefine()*7); .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1399,'TE_Woe_Two_Handed_Axe','TE Woe Two Handed Axe',5,0,NULL,0,'150',NULL,1,0,0x000444A2,63,2,34,3,'40',1,7,'bonus bUnbreakableWeapon; bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Stun,3000;',NULL,NULL); -#=================================================================== -# 1-Handed Spears -#=================================================================== -REPLACE INTO `item_db_re` VALUES (1400,'Spear_of_Vicious_Mind','Spear of Vicious Mind',5,20,NULL,1400,'140',NULL,3,1,0x00004082,63,2,2,4,'160',1,4,'bonus bAtk,pow(min(getrefine(),15),2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1401,'Javelin','Javelin',5,150,NULL,700,'28',NULL,3,3,0x00004082,63,2,2,1,'4',1,4,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1402,'Javelin_','Javelin',5,150,NULL,700,'28',NULL,3,4,0x00004082,63,2,2,1,'4',1,4,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1403,'Javelin__','Javelin',5,150,NULL,700,'28',NULL,3,0,0x00004082,63,2,2,1,'4',1,4,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1404,'Spear','Spear',5,1700,NULL,850,'44',NULL,3,3,0x00004082,63,2,2,1,'4',1,4,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1405,'Spear_','Spear',5,1700,NULL,850,'44',NULL,3,4,0x00004082,63,2,2,1,'4',1,4,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1406,'Spear__','Spear',5,1700,NULL,850,'44',NULL,3,0,0x00004082,63,2,2,1,'4',1,4,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1407,'Pike','Pike',5,3450,NULL,1000,'60',NULL,3,3,0x00004082,63,2,2,1,'4',1,4,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1408,'Pike_','Pike',5,3450,NULL,1000,'60',NULL,3,4,0x00004082,63,2,2,1,'4',1,4,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1409,'Pike__','Pike',5,3450,NULL,1000,'60',NULL,3,0,0x00004082,63,2,2,1,'4',1,4,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1410,'Lance','Lance',5,60000,NULL,2500,'185',NULL,3,0,0x00004082,63,2,34,3,'33',1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1411,'Lance_','Lance',5,60000,NULL,2500,'185',NULL,3,0,0x00004082,63,2,34,3,'33',1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1412,'Lance__','Lance',5,60000,NULL,2500,'185',NULL,3,0,0x00004082,63,2,34,3,'33',1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1413,'Gungnir','Gungnir',5,20,NULL,500,'120',NULL,3,0,0x00004082,63,2,2,4,'4',1,4,'bonus bAtkEle,Ele_Wind; bonus bPerfectHitRate,25; bonus bHit,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1414,'Gelerdria','Gelerdria',5,20,NULL,700,'145',NULL,3,0,0x00004082,63,2,2,4,'48',1,4,'bonus bAtkEle,Ele_Earth; bonus bMaxHP,800; bonus bMaxSP,-50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1415,'Skewer','Brocca',5,20,NULL,850,'100',NULL,3,0,0x00004082,63,2,2,4,'48',1,4,'bonus bIgnoreDefClass,Class_Normal; bonus2 bAddEle,Ele_Neutral,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1416,'Tjungkuletti','Tjungkuletti',5,20,NULL,1000,'100',NULL,3,0,0x00004082,63,2,2,4,'48',1,4,'bonus bSPDrainValue,1; bonus bSPGainValue,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1417,'Pole_Axe','Pole Axe',5,20,NULL,3800,'160',NULL,3,1,0x00004082,63,2,2,3,'71',1,4,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1418,'Gungnir_','Gungnir',5,20,NULL,500,'120',NULL,3,2,0x00004082,63,2,2,4,'4',1,4,'bonus bAtkEle,Ele_Wind; bonus bPerfectHitRate,25; bonus bHit,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1419,'Pole_Axe_C','Pole Axe',5,1,NULL,4800,'195',NULL,3,0,0x00004082,63,2,2,3,'1',0,4,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1420,'Long_Horn','Long Horn',5,20,NULL,1000,'150',NULL,3,1,0x00004082,18,2,2,4,'65',1,4,'bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill "TF_DETOXIFY",1; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1421,'Battle_Hook','Battle Hook',5,20,NULL,900,'140',NULL,3,1,0x00004082,18,2,2,4,'65',1,4,'bonus2 bAddEff,Eff_Stun,500; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; skill "KN_PIERCE",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1422,'Hunting_Spear','Hunting Spear',5,20,NULL,4200,'180',NULL,3,1,0x00004082,18,2,2,4,'60',1,4,'bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,"LK_JOINTBEAT",3,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1423,'Pole_XO','Pole XO',5,20,NULL,0,'120',NULL,3,0,0x00004082,63,2,2,1,'0',0,4,'bonus2 bAddClass,Class_All,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1424,'Skewer_C','Refined Brocca',5,1,NULL,0,'149',NULL,3,0,0x00004082,63,2,2,4,'0',0,4,'bonus bIgnoreDefClass,Class_Normal; bonus2 bAddSize,Size_Medium,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1425,'BF_Spear1','Assaulter Spear',5,20,NULL,0,'60',NULL,3,0,0x00004082,63,2,2,3,'80',1,4,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(BaseJob==Job_Crusader) bonus bAspdRate,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1426,'Krieger_Onehand_Spear1','Glorious Spear',5,20,NULL,0,'130',NULL,3,0,0x00004082,63,2,2,4,'80',1,4,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,10; } if(.@r>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,100; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1427,'Spear_Of_Excellent','Spear Of Excellent',5,20,NULL,0,'160',NULL,3,0,0x00004082,63,2,2,3,'0',0,4,'bonus2 bSkillAtk,"SM_MAGNUM",25; bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1428,'Long_Horn_M','Long Horn',5,20,NULL,1000,'150',NULL,3,1,0x00004082,18,2,2,4,'65',1,4,'bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill "TF_DETOXIFY",1; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1429,'Hunting_Spear_M','Hunting Spear',5,20,NULL,4200,'180',NULL,3,1,0x00004082,18,2,2,4,'60',1,4,'bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,"LK_JOINTBEAT",3,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1430,'Pike_C','Pike',5,0,NULL,0,'74',NULL,3,0,0x00004082,63,2,2,1,'1',0,4,'bonus2 bAddSize,Size_All,70;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1431,'F_Pole_Axe_C','Pole Axe',5,1,NULL,4800,'195',NULL,3,0,0x00004082,63,2,2,3,'1',0,4,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1432,'E_Pole_Axe_C','Pole Axe',5,1,NULL,4800,'195',NULL,3,0,0x00004082,63,2,2,3,'1',0,4,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1433,'Imperial_Spear','Imperial Spear',5,20,NULL,1800,'180:40',NULL,3,1,0x00004082,63,2,2,3,'102',1,4,'.@r = getrefine(); bonus2 bSkillAtk,"LG_CANNONSPEAR",20+(.@r/2*3); bonus2 bSkillAtk,"LG_BANISHINGPOINT",20+(.@r/2*3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1434,'P_Sphere1','Eden Spear I',5,0,NULL,0,'165',NULL,3,0,0x00004082,63,2,2,3,'60',0,4,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1435,'Cannon_Spear','Cannon Spear',5,56000,NULL,1600,'180',NULL,3,1,0x00004000,63,2,2,4,'100',1,4,'bonus bMaxSP,-100; bonus2 bSkillAtk,"LG_CANNONSPEAR",10; bonus bBaseAtk,(getrefine()/3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1436,'Velum_Spear','Vellum Spear',5,20,NULL,850,'150',NULL,3,0,0x00004082,63,2,2,4,'95',1,4,'bonus2 bAddRace,RC_Player,60; .@r = getrefine(); if(.@r>=6) { bonus2 bSkillAtk,"RK_HUNDREDSPEAR",80; bonus2 bSkillAtk,"LG_PINPOINTATTACK",80; } if(.@r>=9) { bonus2 bAddRace,RC_Player,30; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1437,'TE_Woe_Pike','TE Woe Pike',5,0,NULL,0,'100',NULL,3,0,0x00004082,63,2,2,3,'40',1,4,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Curse,3000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1438,'Thanos_Spear','Thanos Spear',5,10,NULL,3000,'150:100',NULL,3,1,0x00004082,56,2,2,4,'120',1,4,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;'); -REPLACE INTO `item_db_re` VALUES (1439,'Half_BF_Spear1','Half BF Spear1',5,20,NULL,0,'60',NULL,3,0,0x00004082,63,2,2,3,'80',1,4,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,45; bonus2 bAddRace,RC_Player,45; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon; if(BaseJob==Job_Crusader) bonus bAspdRate,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1440,'Battle_Hook_','Battle Hook',5,20,NULL,900,'140',NULL,3,3,0x00004082,18,2,2,4,'65',1,4,'bonus2 bAddEff,Eff_Stun,500; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; skill "KN_PIERCE",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1441,'Ru_Blue_Spear','Blue Spear',5,10,NULL,1200,'180:170',NULL,3,1,0x00004000,56,2,2,3,'100',1,4,'bonus bDex,5; bonus bInt,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1442,'Ru_Gold_Spear','Ru Gold Spear',5,0,NULL,1200,'180',NULL,3,2,0x00004000,56,2,2,3,'120',1,4,'bonus bStr,8; bonus bAgi,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1443,'Crimson_Spear','Crimson Spear',5,20,NULL,900,'90',NULL,3,2,0x00004082,63,2,2,3,'70',1,4,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1446,'Requiem_Spear','Requiem Spear',5,20,NULL,1000,'130',NULL,3,NULL,0x00004080,63,2,2,4,'100',1,4,'.@r = getrefine(); .@b = 40; bonus bUnbreakableWeapon; if(.@r>=5){ .@b += (.@r-5)*15+20; } bonus2 bAddRace2,RC2_BioLab,.@b;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1447,'Poison_Forged_Spear','Poison Forged Spear',5,0,NULL,500,'150',NULL,3,3,0x00004080,58,2,2,4,'100',1,4,'bonus bAtkEle,Ele_Poison; bonus bCritical,10; skill "TF_DOUBLE",5; bonus bDoubleRate,25; bonus2 bAddEff,Eff_Poison,1000; bonus2 bAddEff2,Eff_Poison,300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1449,'Gelerdria_','Gelerdria',5,20,NULL,700,'145',NULL,3,3,0x00004082,63,2,2,4,'48',1,4,'bonus bAtkEle,Ele_Earth; bonus bMaxHP,800; bonus bMaxSP,-50;',NULL,NULL); -#=================================================================== -# 2-Handed Spears -#=================================================================== -REPLACE INTO `item_db_re` VALUES (1450,'Lance_of_Vicious_Mind','Lance of Vicious Mind',5,20,NULL,2250,'225',NULL,3,1,0x00004082,63,2,34,4,'160',1,5,'bonus bAtk,pow(min(getrefine(),15),2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1451,'Guisarme','Guisarme',5,13000,NULL,1000,'84',NULL,3,2,0x00004082,63,2,34,2,'18',1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1452,'Guisarme_','Guisarme',5,13000,NULL,1000,'84',NULL,3,3,0x00004082,63,2,34,2,'18',1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1453,'Guisarme__','Guisarme',5,13000,NULL,1000,'84',NULL,3,0,0x00004082,63,2,34,2,'18',1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1454,'Glaive','Glaive',5,20000,NULL,1200,'104',NULL,3,2,0x00004082,63,2,34,2,'18',1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1455,'Glaive_','Glaive',5,20000,NULL,1200,'104',NULL,3,3,0x00004082,63,2,34,2,'18',1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1456,'Glaive__','Glaive',5,20000,NULL,1200,'104',NULL,3,0,0x00004082,63,2,34,2,'18',1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1457,'Partizan','Partizan',5,27000,NULL,2000,'124',NULL,3,1,0x00004082,63,2,34,2,'18',1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1458,'Partizan_','Partizan',5,27000,NULL,2000,'124',NULL,3,2,0x00004082,63,2,34,2,'18',1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1459,'Partizan__','Partizan',5,27000,NULL,2000,'124',NULL,3,0,0x00004082,63,2,34,2,'18',1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1460,'Trident','Trident',5,51000,NULL,1200,'150',NULL,3,2,0x00004082,63,2,34,3,'33',1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1461,'Trident_','Trident',5,51000,NULL,1200,'150',NULL,3,3,0x00004082,63,2,34,3,'33',1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1462,'Trident__','Trident',5,51000,NULL,1200,'150',NULL,3,0,0x00004082,63,2,34,3,'33',1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1463,'Halberd','Halberd',5,54000,NULL,2500,'165',NULL,3,1,0x00004082,63,2,34,3,'33',1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1464,'Halberd_','Halberd',5,54000,NULL,2500,'165',NULL,3,2,0x00004082,63,2,34,3,'33',1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1465,'Halberd__','Halberd',5,54000,NULL,2500,'165',NULL,3,0,0x00004082,63,2,34,3,'33',1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1466,'Crescent_Scythe','Crescent Scythe',5,20,NULL,2500,'180',NULL,3,0,0x00004082,63,2,34,4,'48',1,5,'bonus bCritical,30; bonus bHit,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1467,'Bill_Guisarme','Bill Guisarme',5,20,NULL,1000,'183',NULL,3,0,0x00004082,63,2,34,4,'48',1,5,'bonus2 bAddRace,RC_Brute,10; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1468,'Zephyrus','Zephyrus',5,20,NULL,2000,'170',NULL,3,0,0x00004082,63,2,34,4,'48',1,5,'bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Silence,200; bonus3 bAutoSpell,"MG_THUNDERSTORM",3,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1469,'Longinus\'s_Spear','Longinus\'s Spear',5,20,NULL,2500,'180',NULL,3,0,0x00004082,63,2,34,4,'48',1,5,'bonus bAtkEle,Ele_Dark; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus2 bAddRace,RC_Angel,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1470,'Brionac','Brionac',5,20,NULL,3000,'190',NULL,3,0,0x00004082,63,2,34,4,'48',1,5,'bonus bAtkEle,Ele_Holy; skill "AL_HEAL",5; bonus3 bAutoSpell,"MG_SOULSTRIKE",3,100; bonus2 bAddClass,Class_Boss,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1471,'Hell_Fire','Hellfire',5,20,NULL,3500,'200',NULL,3,0,0x00004082,63,2,34,4,'48',1,5,'bonus bAtkEle,Ele_Fire; bonus3 bAutoSpell,"MG_FIREBALL",5,100; bonus bStr,3;',NULL,NULL); -#=================================================================== -# 2-Handed Staffs -#=================================================================== -REPLACE INTO `item_db_re` VALUES (1472,'Staff_Of_Soul','Soul Staff',5,20,NULL,1400,'25:200',NULL,1,0,0x00810204,63,2,34,3,'73',1,23,'bonus bInt,5; bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1473,'Wizardy_Staff','Wizardry Staff',5,20,NULL,2400,'120:200',NULL,1,0,0x00810204,63,2,34,4,'90',1,23,'bonus bInt,6; bonus bDex,2;',NULL,NULL); -#=================================================================== -# 2-Handed Spears -#=================================================================== -REPLACE INTO `item_db_re` VALUES (1474,'Gae_Bolg','Gae Bolg',5,20,NULL,2000,'160',NULL,3,0,0x00004082,63,2,34,4,'60',1,5,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddClass,Class_Boss,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1475,'Horseback_Lance','Equestrian\'s Spear',5,20,NULL,3700,'200',NULL,4,0,0x00004082,63,2,34,4,'75',1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1476,'Crescent_Scythe_','Crescent Scythe',5,20,NULL,2500,'180',NULL,3,1,0x00004082,63,2,34,4,'48',1,5,'bonus bCritical,30; bonus bHit,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1477,'Spectral_Spear','Spectral Spear',5,20,NULL,2000,'170',NULL,3,0,0x00004082,63,2,34,4,'75',1,5,'bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Undead,20; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubEle,Ele_Undead,10; bonus2 bSubRace,RC_Demon,10; bonus2 bAddEff2,Eff_Confusion,1000; bonus bHPGainValue,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1478,'Ahlspiess','Ahlspiess',5,20,NULL,1000,'120',NULL,3,0,0x00004080,63,2,34,4,'65',1,5,'bonus bIgnoreDefClass,Class_Normal; bonus bIgnoreDefClass,Class_Boss; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus3 bAutoSpell,"KN_PIERCE",5,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1479,'Spectral_Spear_','Spectral Spear',5,20,NULL,2000,'170',NULL,3,1,0x00004082,63,2,34,4,'75',1,5,'bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Undead,20; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubEle,Ele_Undead,10; bonus2 bSubRace,RC_Demon,10; bonus2 bAddEff2,Eff_Confusion,1000; bonus bHPGainValue,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1480,'Gae_Bolg_','Gae Bolg',5,20,NULL,2000,'160',NULL,3,2,0x00004082,63,2,34,4,'60',1,5,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddClass,Class_Boss,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1481,'Zephyrus_','Zephyrus',5,20,NULL,2000,'170',NULL,3,3,0x00004082,63,2,34,4,'48',1,5,'bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Silence,200; bonus3 bAutoSpell,"MG_THUNDERSTORM",3,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1482,'BF_Lance1','Assaulter Lance',5,20,NULL,0,'160',NULL,3,0,0x00004082,63,2,34,3,'80',1,5,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,25; bonus2 bAddRace,RC_Player,25; bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1483,'Ivory_Lance','Ivory Lance',5,20,NULL,1000,'160',NULL,3,1,0x00004082,18,2,34,3,'50',1,5,'bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; skill "KN_SPEARSTAB",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1484,'Cardo','Cardo',5,20,NULL,5600,'150',NULL,3,1,0x00000080,18,2,34,4,'70',1,5,'bonus bAspdRate,-10; bonus bDef,getrefine()/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1485,'Battle_Fork','Battle Fork',5,20,NULL,700,'112',NULL,3,4,0x00004082,18,2,34,2,'50',1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1486,'Krieger_Twohand_Spear1','Glorious Lance',5,20,NULL,0,'220',NULL,3,0,0x00004082,63,2,34,4,'80',1,5,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,200; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1487,'Lance_C','Lance',5,0,NULL,0,'220',NULL,3,0,0x00004082,63,2,34,3,'1',0,5,'bonus2 bAddSize,Size_All,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1488,'Ahlspiess_C','Ahlspiess',5,20,NULL,0,'135',NULL,3,0,0x00004080,63,2,34,4,'1',1,5,'bonus bIgnoreDefClass,Class_Normal; bonus bIgnoreDefClass,Class_Boss; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus3 bAutoSpell,"KN_PIERCE",5,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1489,'Spearfish_','Marlin',5,0,NULL,0,'220',NULL,3,0,0x00004082,18,2,34,1,'50',0,5,'bonus bUnbreakableWeapon; bonus3 bAddEffOnSkill,"KN_PIERCE",Eff_Bleeding,1000; bonus3 bAddEffOnSkill,"LK_SPIRALPIERCE",Eff_Bleeding,1000; bonus2 bSkillAtk,"LK_SPIRALPIERCE",100; bonus2 bSkillAtk,"LG_INSPIRATION",50; if(BaseLevel>99) { bonus bBaseAtk,30; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1490,'Giant_Lance','Gigantic Lance',5,20,NULL,20000,'20',NULL,3,0,0x00000080,63,2,34,4,'140',1,5,'bonus bAspd,-10; bonus2 bSkillCooldown,"LK_SPIRALPIERCE",20000; if(readparam(bStr)>=120){ bonus bBaseAtk,300; }',NULL,'heal 0,-600;'); -REPLACE INTO `item_db_re` VALUES (1491,'Upg_Lance','Upg Lance',5,20,NULL,1500,'105',NULL,3,1,0x00004082,63,2,34,3,'1',1,5,'bonus bBaseAtk,(getrefine()*12); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1492,'Velum_Glaive','Vellum Glaive',5,20,NULL,4500,'250',NULL,3,0,0x00004082,63,2,34,4,'95',1,5,'bonus2 bAddRace,RC_Player,80; .@r = getrefine(); if(.@r>=6) { bonus2 bSkillAtk,"LK_SPIRALPIERCE",100; bonus2 bSkillAtk,"LG_OVERBRAND",50; } if(.@r>=9) { autobonus2 "{ bonus bShortWeaponDamageReturn,20; bonus bMagicDamageReturn,20; }",100,2000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_REFLECTSHIELD; }"; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1493,'Metal_Lance','Metal Lance',5,20,NULL,0,'100',NULL,3,1,0x00004082,63,2,34,3,'1',1,5,'bonus bBaseAtk,(getrefine()*6); .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1494,'Undine_Spear','Spear Of Odin',5,50000,NULL,3800,'190',NULL,3,3,0x00004082,63,2,34,4,'105',1,5,'bonus bAtkEle,Ele_Water;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1495,'TE_Woe_Lance','TE Woe Lance',5,0,NULL,0,'150',NULL,3,0,0x00004082,63,2,34,3,'40',1,5,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Blind,3000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1496,'Thanos_Long_Spear','Thanos Long Spear',5,10,NULL,3750,'250:50',NULL,3,1,0x00004082,56,2,34,4,'120',1,5,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;'); -REPLACE INTO `item_db_re` VALUES (1497,'Hell_Fire_','Hellfire',5,20,NULL,3500,'200',NULL,3,3,0x00004082,63,2,34,4,'48',1,5,'bonus bAtkEle,Ele_Fire; bonus3 bAutoSpell,"MG_FIREBALL",5,100; bonus bStr,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1498,'Crimson_Lance','Crimson Lance',5,20,NULL,1750,'175',NULL,1,2,0x00004082,63,2,34,3,'70',1,5,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1499,'Requiem_Lance','Requiem Lance',5,20,NULL,1500,'220',NULL,3,NULL,0x00004080,63,2,34,4,'100',1,5,'.@r = getrefine(); .@b = 40; .@c = 5; bonus bUnbreakableWeapon; if(.@r>=5){ .@b += (.@r-5)*15+30; .@c += (.@r-5); } bonus2 bAddRace2,RC2_BioLab,.@b; bonus2 bSubRace2,RC2_BioLab,.@c;',NULL,NULL); -#=================================================================== -# Maces -#=================================================================== -REPLACE INTO `item_db_re` VALUES (1501,'Club','Club',5,120,NULL,700,'23',NULL,1,3,0x0004C5B3,63,2,2,1,'2',1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1502,'Club_','Club',5,120,NULL,700,'23',NULL,1,4,0x0004C5B3,63,2,2,1,'2',1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1503,'Club__','Club',5,120,NULL,700,'23',NULL,1,0,0x0004C5B3,63,2,2,1,'2',1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1504,'Mace','Mace',5,1600,NULL,800,'37',NULL,1,3,0x0004C5B3,63,2,2,1,'2',1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1505,'Mace_','Mace',5,1600,NULL,800,'37',NULL,1,4,0x0004C5B3,63,2,2,1,'2',1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1506,'Mace__','Mace',5,1600,NULL,800,'37',NULL,1,0,0x0004C5B3,63,2,2,1,'2',1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1507,'Smasher','Smasher',5,9000,NULL,1000,'54',NULL,1,2,0x0004C5B3,63,2,2,2,'14',1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1508,'Smasher_','Smasher',5,9000,NULL,1000,'54',NULL,1,3,0x0004C5B3,63,2,2,2,'14',1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1509,'Smasher__','Smasher',5,9000,NULL,1000,'54',NULL,1,3,0x0004C5B3,63,2,2,2,'14',1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1510,'Flail','Flail',5,16000,NULL,900,'69',NULL,1,2,0x0004C5B2,63,2,2,2,'14',1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1511,'Flail_','Flail',5,16000,NULL,900,'69',NULL,1,3,0x0004C5B2,63,2,2,2,'14',1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1512,'Flail__','Flail',5,16000,NULL,900,'69',NULL,1,3,0x0004C5B2,63,2,2,2,'14',1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1513,'Morning_Star','Morning Star',5,41000,NULL,1500,'110',NULL,1,1,0x0004C5B2,63,2,2,3,'27',1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1514,'Morning_Star_','Morning Star',5,41000,NULL,1500,'110',NULL,1,2,0x0004C5B2,63,2,2,3,'27',1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1515,'Morning_Star__','Morning Star',5,41000,NULL,1500,'110',NULL,1,2,0x0004C5B2,63,2,2,3,'27',1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1516,'Sword_Mace','Sword Mace',5,50000,NULL,1200,'130',NULL,1,0,0x0004C5B2,63,2,2,3,'27',1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1517,'Sword_Mace_','Sword Mace',5,50000,NULL,1200,'130',NULL,1,1,0x0004C5B2,63,2,2,3,'27',1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1518,'Sword_Mace__','Sword Mace',5,50000,NULL,1200,'130',NULL,1,1,0x0004C5B2,63,2,2,3,'27',1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1519,'Chain','Chain',5,23000,NULL,800,'84',NULL,1,2,0x0004C5B2,63,2,2,2,'14',1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1520,'Chain_','Chain',5,23000,NULL,800,'84',NULL,1,3,0x0004C5B2,63,2,2,2,'14',1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1521,'Chain__','Chain',5,23000,NULL,800,'84',NULL,1,3,0x0004C5B2,63,2,2,2,'14',1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1522,'Stunner','Stunner',5,60000,NULL,2000,'140',NULL,1,0,0x00008110,63,2,2,3,'27',1,8,'bonus2 bAddEff,Eff_Stun,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1523,'Spike','Spike',5,20,NULL,700,'85',NULL,1,0,0x00008110,63,2,2,4,'40',1,8,'bonus bCritical,40; bonus bDefRate,-67; bonus bDef2Rate,-67;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1524,'Golden_Mace','Golden Mace',5,20,NULL,800,'110',NULL,1,1,0x00008110,63,2,2,4,'40',1,8,'bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1525,'Long_Mace','Long Mace',5,20,NULL,800,'135',NULL,3,0,0x00008110,63,2,2,4,'40',1,8,'bonus bLongAtkDef,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1526,'Slash','Slash',5,20,NULL,1000,'145',NULL,1,0,0x00008110,63,2,2,4,'40',1,8,'bonus2 bAddRace,RC_Undead,15; bonus2 bComaRace,RC_Undead,10; bonus2 bExpAddRace,RC_Undead,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1527,'Quadrille','Quadrille',5,20,NULL,900,'165',NULL,1,0,0x00008110,63,2,2,4,'40',1,8,'bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus2 bAddEle,Ele_Earth,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1528,'Grand_Cross','Grand Cross',5,20,NULL,1500,'140',NULL,1,0,0x00008110,63,2,2,4,'40',1,8,'bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,"PR_TURNUNDEAD",3,100; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1529,'Iron_Driver','Iron Driver',5,20,NULL,3000,'155',NULL,2,0,0x00008100,63,2,2,3,'78',1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1530,'Mjolnir','Mjolnir',5,20,NULL,6000,'350',NULL,1,0,0x000444A2,63,2,2,4,'95',0,8,'bonus bAtkEle,Ele_Wind; bonus bDex,50; bonus bStr,20; bonus bAspdRate,10; bonus3 bAutoSpell,"MG_THUNDERSTORM",10,100; autobonus "{ bonus bSplashRange,1; }",50,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1531,'Spanner','Wrench',5,20,NULL,2500,'115',NULL,1,0,0x00008110,63,2,2,3,'55',1,8,'bonus2 bAddEff,Eff_Blind,100; bonus2 bAddEff,Eff_Stun,100; bonus2 bAddEff,Eff_Poison,100; bonus2 bAddEff,Eff_Freeze,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1532,'Stunner_','Stunner',5,60000,NULL,2000,'140',NULL,1,2,0x00008110,63,2,2,3,'27',1,8,'bonus2 bAddEff,Eff_Stun,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1533,'Warrior_Balmung','Warrior\'s Balmung',5,20,NULL,1000,'170',NULL,1,0,0xFFFFFFFF,63,2,2,4,'48',1,8,'bonus bAllStats,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1534,'Spanner_C','Wrench',5,2,NULL,0,'150',NULL,1,0,0x00008110,63,2,2,3,'0',0,8,'bonus2 bAddEff,Eff_Blind,100; bonus2 bAddEff,Eff_Stun,100; bonus2 bAddEff,Eff_Poison,100; bonus2 bAddEff,Eff_Freeze,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1535,'Hollgrehenn_Hammer','Hollgrehenn\'s Hammer',5,4444,NULL,44,'4',NULL,1,1,0x0004C5B2,63,2,2,4,'44',1,8,'bonus bBreakArmorRate,100; bonus bBreakWeaponRate,100; if(readparam(bStr)>=44) { bonus bBaseAtk,44; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1536,'Good_Morning_Star','Good Morning Star',5,20,NULL,0,'120',NULL,1,0,0x0004C5B2,63,2,2,1,'0',0,8,'bonus2 bAddClass,Class_All,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1537,'Quadrille_C','Refined Quadrille',5,1,NULL,0,'193',NULL,1,0,0x00008110,63,2,2,4,'0',0,8,'bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bAddRace,RC_Demon,40; bonus2 bAddRace,RC_Undead,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1538,'Spike_','Spike',5,20,NULL,700,'85',NULL,1,2,0x00008110,63,2,2,4,'40',1,8,'bonus bCritical,40; bonus bDefRate,-67; bonus bDef2Rate,-67;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1539,'Golden_Mace_','Golden Mace',5,20,NULL,800,'110',NULL,1,2,0x00008110,63,2,2,4,'40',1,8,'bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1540,'Grand_Cross_','Grand Cross',5,20,NULL,1500,'140',NULL,1,1,0x00008110,63,2,2,4,'40',1,8,'bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,"PR_TURNUNDEAD",3,100; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1541,'Nemesis','Nemesis',5,20,NULL,900,'120',NULL,1,0,0x00008110,63,2,2,4,'60',1,8,'bonus bAtkEle,Ele_Holy; bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_Demon,10; bonus3 bAutoSpell,"AL_CRUCIS",1+getrefine(),100; autobonus "{ bonus bBaseAtk,50; }",10,20000,BF_WEAPON,"{ specialeffect2 EF_BLOODDRAIN; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1542,'BF_Morning_Star1','Valorous Battlefield Morning Star',5,20,NULL,0,'105',NULL,1,0,0x0004C5B3,63,2,2,3,'80',1,8,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1543,'BF_Morning_Star2','Brave Battlefield Morning Star',5,20,NULL,0,'105',NULL,1,0,0x0004C5B3,63,2,2,3,'80',1,8,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bUnbreakableWeapon; autobonus "{ bonus2 bAddEff,Eff_Stun,5000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1544,'Lunakaligo','Lunakaligo',5,20,NULL,700,'110',NULL,1,3,0x00008110,18,2,2,3,'50',1,8,'if(readparam(bStr)>=77) { bonus bAspdRate,4; bonus2 bAddEff,Eff_Stun,1500; bonus3 bAddMonsterDropItem,12065,RC_Plant,500; bonus3 bAddMonsterDropItem,12043,RC_Brute,500; bonus3 bAddMonsterDropItem,12069,RC_Fish,500; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1545,'N_Mace','Novice Mace',5,0,NULL,0,'57',NULL,1,3,0x0004C5B3,63,2,2,1,'2',0,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1546,'Krieger_Onehand_Mace1','Glorious Morning Star',5,20,NULL,0,'130',NULL,1,0,0x0004C5B3,63,2,2,4,'80',1,8,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,5; } if(.@r>8) { bonus2 bAddEff,Eff_Stun,2000; bonus bAspdRate,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1547,'Mace_Of_Madness','Mace Of Madness',5,20,NULL,0,'150',NULL,1,0,0x0004C5B2,63,2,2,3,'0',0,8,'bonus2 bSkillAtk,"MC_CARTREVOLUTION",25; bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1548,'Veteran_Hammer','Veteran Hammer',5,10000,NULL,1800,'160',NULL,1,2,0x00008110,63,2,2,3,'80',1,8,'bonus bHealPower,getskilllv("AL_DP"); bonus bCritical,getskilllv("PR_MACEMASTERY")*2; bonus bInt,1; bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1549,'Pilebuncker','Pile Bunker',5,10000,NULL,3500,'450',NULL,1,0,0x00000400,56,2,2,3,'99',1,8,NULL,NULL,NULL); -#=================================================================== -# Books -#=================================================================== -REPLACE INTO `item_db_re` VALUES (1550,'Book','Book',5,30000,NULL,600,'85',NULL,1,3,0x00410100,63,2,2,2,'14',1,15,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1551,'Bible','Bible',5,60000,NULL,1000,'115',NULL,1,2,0x00410100,63,2,2,3,'27',1,15,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1552,'Tablet','Tablet',5,51000,NULL,800,'125',NULL,1,1,0x00410100,63,2,2,3,'27',1,15,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1553,'Book_Of_Billows','Book of Billows',5,35000,NULL,750,'90',NULL,1,0,0x00410100,63,2,2,3,'27',1,15,'bonus bAtkEle,Ele_Water;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1554,'Book_Of_Mother_Earth','Book of Mother Earth',5,35000,NULL,750,'90',NULL,1,0,0x00410100,63,2,2,3,'27',1,15,'bonus bAtkEle,Ele_Earth;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1555,'Book_Of_Blazing_Sun','Book of the Blazing Sun',5,35000,NULL,750,'90',NULL,1,0,0x00410100,63,2,2,3,'27',1,15,'bonus bAtkEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1556,'Book_Of_Gust_Of_Wind','Book of Gust of Wind',5,35000,NULL,750,'90',NULL,1,0,0x00410100,63,2,2,3,'27',1,15,'bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1557,'Book_Of_The_Apocalypse','Book of the Apocalypse',5,60000,NULL,800,'120',NULL,1,0,0x00410100,63,2,2,4,'40',1,15,'bonus bAtkEle,Ele_Dark; bonus2 bAddEle,Ele_Holy,5; bonus2 bAddEle,Ele_Water,7; bonus2 bAddEle,Ele_Earth,7; bonus2 bAddEle,Ele_Fire,7; bonus2 bAddEle,Ele_Wind,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1558,'Girl\'s_Diary','Girl\'s Diary',5,1500,NULL,300,'60',NULL,1,1,0x00410100,63,2,2,4,'40',1,15,'bonus2 bAddDamageClass,1188,150;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1559,'Legacy_Of_Dragon','Legacy of Dragon',5,20,NULL,700,'130',NULL,1,0,0x00410100,63,2,2,4,'70',1,15,'bonus bInt,3; bonus bIgnoreDefRace,RC_Dragon; bonus2 bSPGainRace,RC_Dragon,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1560,'Diary_Of_Great_Sage','Sage\'s Diary',5,20,NULL,1100,'100:120',NULL,1,2,0x00410100,63,2,2,3,'60',1,15,'if(readparam(bStr)>=50) bonus bAspdRate,5; if(readparam(bInt)>=70) bonus bMatkRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1561,'Hardback','Hardcover Book',5,20,NULL,1500,'140',NULL,1,1,0x00410100,63,2,2,4,'55',1,15,'bonus bStr,3; bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1562,'Bible_Of_Battlefield','Battlefield Textbook',5,20,NULL,700,'110',NULL,1,1,0x00410100,63,2,2,4,'80',0,15,'bonus bInt,3; bonus3 bAutoSpell,"AL_BLESSING",3+(getskilllv("AL_BLESSING")>3)*(getskilllv("AL_BLESSING")-3),20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1563,'Diary_Of_Great_Sage_C','Sage\'s Diary',5,1,NULL,0,'135:140',NULL,1,0,0x00410100,63,2,2,3,'1',0,15,'bonus bAspdRate,5; /*Gold PC Room: bonus bBaseAtk,10; bonus bMatk,10;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1564,'Encyclopedia','Encyclopedia',5,20,NULL,2000,'110:100',NULL,1,2,0x00410100,63,2,2,3,'70',1,15,'bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1565,'Death_Note','Ledger of Death',5,20,NULL,1000,'137:100',NULL,1,2,0x00410100,63,2,2,4,'85',1,15,'bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bComaRace,RC_DemiHuman,10; bonus2 bComaRace,RC_Player,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1566,'Diary_Of_Great_Basil','Diary Of Great Basil',5,20,NULL,0,'120:125',NULL,1,0,0x00410100,63,2,2,1,'0',0,15,'bonus2 bAddClass,Class_All,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1567,'Hardback_C','Refined Hardcover Book',5,1,NULL,0,'168:100',NULL,1,0,0x00410100,63,2,2,4,'0',0,15,'bonus bStr,5; bonus bDex,2; bonus bMatkRate,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1568,'Book_Of_Billows_','Book of Billows',5,35000,NULL,750,'90',NULL,1,3,0x00410100,63,2,2,3,'27',1,15,'bonus bAtkEle,Ele_Water;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1569,'Book_Of_Mother_Earth_','Book of Mother Earth',5,35000,NULL,750,'90',NULL,1,3,0x00410100,63,2,2,3,'27',1,15,'bonus bAtkEle,Ele_Earth;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1570,'Book_Of_Blazing_Sun_','Book of Blazing Sun',5,35000,NULL,750,'90',NULL,1,3,0x00410100,63,2,2,3,'27',1,15,'bonus bAtkEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1571,'Book_Of_Gust_Of_Wind_','Book of Gust of Wind',5,35000,NULL,750,'90',NULL,1,3,0x00410100,63,2,2,3,'27',1,15,'bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1572,'Principles_Of_Magic','Principles of Magic',5,20,NULL,300,'60:160',NULL,1,2,0x00410100,63,2,2,3,'60',1,15,'bonus bInt,3; bonus bSPrecovRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1573,'Ancient_Magic','Ancient Magic',5,20,NULL,700,'30:140',NULL,1,2,0x00410100,63,2,2,3,'70',1,15,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1574,'BF_Book1','Brave Battle Strategy Book',5,20,NULL,0,'90:125',NULL,1,0,0x00410100,63,2,2,3,'80',1,15,'bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1575,'BF_Book2','Valorous Battle Strategy Book',5,20,NULL,0,'90:125',NULL,1,0,0x00410100,63,2,2,3,'80',1,15,'bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1576,'Krieger_Book1','Glorious Tablet',5,20,NULL,0,'90:115',NULL,1,0,0x00410100,63,2,2,4,'80',1,15,'bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player,80; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1577,'Krieger_Book2','Glorious Apocalypse',5,20,NULL,0,'90:115',NULL,1,0,0x00410100,63,2,2,4,'80',1,15,'bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player,80; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; if(.@r>8) { bonus bMatkRate,5; bonus bVariableCastrate,-5; bonus bDelayRate,-5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1578,'Book_Of_Prayer','Book Of Prayer',5,20,NULL,0,'140',NULL,1,0,0x00410100,63,2,2,3,'0',0,15,'bonus bVit,2; bonus bMdef,2; bonus bMaxSPrate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1579,'Death_Note_M','Book of the Dead',5,20,NULL,1000,'137',NULL,1,2,0x00410100,63,2,2,4,'85',1,15,'bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bComaRace,RC_DemiHuman,10; bonus2 bComaRace,RC_Player,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1580,'Encyclopedia_C','Giant Encyclopedia',5,0,NULL,0,'145:100',NULL,1,0,0x00410100,63,2,2,3,'0',0,15,'bonus bMatkRate,15; bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10); bonus2 bAddSize,Size_All,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1581,'F_Diary_Of_Great_Sage_C','Diary Of Great Sage',5,1,NULL,0,'135',NULL,1,2,0x00410100,63,2,2,3,'1',0,15,'bonus bMatkRate,20; bonus bAspdRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1582,'E_Diary_Of_Great_Sage_C','Diary Of Great Sage',5,1,NULL,0,'135',NULL,1,2,0x00410100,63,2,2,3,'1',0,15,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1583,'P_Dic1','Eden Book I',5,0,NULL,0,'135:110',NULL,1,0,0x00410100,63,2,2,3,'60',0,15,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1584,'Chilly_Spell_Book','Cold Magic Book',5,56000,NULL,1000,'100:160',NULL,1,2,0x00010000,63,2,2,4,'100',1,15,'bonus bAtkEle,Ele_Water; bonus bUnbreakableWeapon; bonus bDex,1; .@r = getrefine(); bonus2 bSkillAtk,"MG_COLDBOLT",(.@r*3); bonus2 bSkillAtk,"SO_DIAMONDDUST",(.@r*3); bonus2 bSkillUseSP,"MG_COLDBOLT",-(.@r*5); bonus2 bSkillUseSP,"SO_DIAMONDDUST",-(.@r*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1585,'Upg_Book','Upg Book',5,20,NULL,600,'45:20',NULL,1,1,0x00410100,63,2,2,3,'1',1,15,'.@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bMatk,(.@r*5); if(BaseLevel>70) bonus bMatk,(((BaseLevel-70)/10)*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1586,'Velum_Bible','Vellum Bible',5,20,NULL,600,'110:125',NULL,1,0,0x00410100,63,2,2,4,'95',1,15,'if(BaseLevel>104) { bonus bHealPower,(BaseLevel/5)-20; if(getrefine()>=6) { bonus2 bSkillCooldown,"AB_LAUDAAGNUS",-3000; bonus2 bSkillCooldown,"AB_LAUDARAMUS",-3000; bonus2 bSkillCooldown,"AB_CLEARANCE",-10000; bonus2 bSkillUseSP,"AB_LAUDAAGNUS",-60; bonus2 bSkillUseSP,"AB_LAUDARAMUS",-60; bonus2 bSkillUseSP,"AB_CLEARANCE",-60; } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1587,'Velum_Encyclopedia','Vellum Great Encyclopedia',5,20,NULL,1000,'130',NULL,1,0,0x00410100,63,2,2,4,'95',1,15,'.@r = getrefine(); bonus2 bAddRace,RC_Player,80+.@r; bonus2 bIgnoreDefRaceRate,RC_Player,30; if(.@r>8) { autobonus "{ bonus bBaseAtk,200; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1588,'Metal_Book','Metal Book',5,20,NULL,0,'45:10',NULL,1,1,0x00410100,63,2,2,3,'1',1,15,'.@r = getrefine(); bonus bUnbreakableWeapon; bonus bBaseAtk,(.@r*5); bonus bMatk,(.@r*2); .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1589,'Legacy_Of_Dragon_','Legacy of Dragon',5,20,NULL,700,'130',NULL,1,2,0x00410100,63,2,2,4,'70',1,15,'bonus bInt,3; bonus bIgnoreDefRace,RC_Dragon; bonus2 bSPGainRace,RC_Dragon,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1590,'Snake_Encyclopedia','Daizenshu Dakatsu',5,60000,NULL,1500,'10:110',NULL,1,2,0x00410100,63,2,2,4,'105',1,15,'bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1591,'TE_Woe_Book','TE Woe Book',5,0,NULL,0,'120',NULL,1,0,0x00410100,63,2,2,3,'40',1,15,'bonus2 bAddRace,RC_Player,40; bonus2 bMagicAddRace,RC_Player,5; bonus3 bAddEff,Eff_Blind,1000,ATF_MAGIC; bonus bHPRecovRate,5; bonus bSPRecovRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1596,'Earth_Pedigree_Book','Earth Pedigree Book',5,10,NULL,400,'90:130',NULL,NULL,2,0x050100,63,2,2,NULL,'27',1,15,'.@r = getrefine(); bonus2 bSkillAtk,"WZ_HEAVENDRIVE",5+.@r; bonus2 bSkillAtk,"WZ_EARTHSPIKE",5+.@r; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1597,'Half_BF_Book2','Half BF Book2',5,20,NULL,0,'90:125',NULL,1,0,0x00410100,63,2,2,3,'80',1,15,'bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreMdefRaceRate,RC_Player,10; bonus bUnbreakableWeapon;',NULL,NULL); -# GM Weapon -REPLACE INTO `item_db_re` VALUES (1599,'Angra_Manyu','Angra Manyu',5,1,NULL,10,'10000:10000',NULL,2,0,0xFFFFFFFF,63,2,2,1,'1',1,8,'bonus bAllStats,50; bonus bBaseAtk,3300; bonus bMatkRate,200; bonus2 bHPDrainRate,1000,100; bonus2 bSPDrainRate,1000,20; bonus bHealPower,200; bonus2 bAddClass,Class_All,100; skill "WZ_STORMGUST",10; Skill "WZ_METEOR",10; Skill "WZ_VERMILION",10; skill "GM_SANDMAN",1; bonus bVariableCastrate,-100; bonus bFixedCastrate,-100;',NULL,NULL); -#=================================================================== -# 1-Handed Staffs -#=================================================================== -REPLACE INTO `item_db_re` VALUES (1600,'Rod_of_Vicious_Mind','Rod of Vicious Mind',5,20,NULL,600,'60:120',NULL,1,1,0x00818315,63,2,2,4,'160',1,10,'bonus bMatk,pow(min(getrefine(),15),2); bonus bInt,5; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1601,'Rod','Rod',5,50,NULL,400,'15:30',NULL,1,3,0x00818315,63,2,2,1,'1',1,10,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1602,'Rod_','Rod',5,50,NULL,400,'15:30',NULL,1,4,0x00818315,63,2,2,1,'1',1,10,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1603,'Rod__','Rod',5,50,NULL,400,'15:30',NULL,1,0,0x00818315,63,2,2,1,'1',1,10,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1604,'Wand','Wand',5,2500,NULL,400,'25:45',NULL,1,2,0x00818315,63,2,2,2,'12',1,10,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1605,'Wand_','Wand',5,2500,NULL,400,'25:45',NULL,1,3,0x00818315,63,2,2,2,'12',1,10,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1606,'Wand__','Wand',5,2500,NULL,400,'25:45',NULL,1,0,0x00818315,63,2,2,2,'12',1,10,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1607,'Staff','Staff',5,9500,NULL,400,'40:70',NULL,1,2,0x00818314,63,2,2,2,'12',1,10,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1608,'Staff_','Staff',5,9500,NULL,400,'40:70',NULL,1,3,0x00818314,63,2,2,2,'12',1,10,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1609,'Staff__','Staff',5,9500,NULL,400,'40:70',NULL,1,0,0x00818314,63,2,2,2,'12',1,10,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1610,'Arc_Wand','Arc Wand',5,45000,NULL,400,'60:95',NULL,1,1,0x00818314,63,2,2,3,'24',1,10,'bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1611,'Arc_Wand_','Arc Wand',5,45000,NULL,400,'60:95',NULL,1,2,0x00818314,63,2,2,3,'24',1,10,'bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1612,'Arc_Wand__','Arc Wand',5,45000,NULL,400,'60:95',NULL,1,0,0x00818314,63,2,2,3,'24',1,10,'bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1613,'Mighty_Staff','Mighty Staff',5,20,NULL,700,'130:100',NULL,1,0,0x00818314,63,2,2,3,'24',1,10,'bonus bStr,10; bonus bSPDrainValue,-2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1614,'Blessed_Wand','Wand of Occult',5,20,NULL,700,'75:105',NULL,1,0,0x00818314,63,2,2,3,'24',1,10,'bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1615,'Bone_Wand','Evil Bone Wand',5,20,NULL,700,'40:110',NULL,1,0,0x00818314,63,2,2,3,'24',1,10,'bonus bInt,4; bonus bAtkEle,Ele_Undead;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1616,'Staff_Of_Wing','Wing Staff',5,20,NULL,500,'60:115',NULL,1,0,0x00810204,63,2,2,4,'40',1,10,'bonus bVariableCastrate,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1617,'Survival_Rod','Survivor\'s Rod',5,85000,NULL,1000,'50:120',NULL,1,0,0x00818314,63,2,2,3,'24',1,10,'bonus bDex,2; bonus bMaxHP,300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1618,'Survival_Rod_','Survivor\'s Rod',5,85000,NULL,1000,'50:120',NULL,1,1,0x00818314,63,2,2,3,'24',1,10,'bonus bDex,3; bonus bMaxHP,400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1619,'Survival_Rod2','Survivor\'s Rod',5,85000,NULL,1000,'50:120',NULL,1,0,0x00818314,63,2,2,3,'24',1,10,'bonus bInt,2; bonus bMaxHP,300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1620,'Survival_Rod2_','Survivor\'s Rod',5,85000,NULL,1000,'50:120',NULL,1,1,0x00818314,63,2,2,3,'24',1,10,'bonus bInt,3; bonus bMaxHP,400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1621,'Hypnotist\'s_Staff','Hypnotist\'s Staff',5,43000,NULL,500,'70:120',NULL,1,1,0x00000001,63,2,2,3,'30',1,10,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1622,'Hypnotist\'s_Staff_','Hypnotist\'s Staff',5,20,NULL,500,'70:120',NULL,1,2,0x00000001,63,2,2,3,'30',1,10,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1623,'Mighty_Staff_C','Mighty Staff',5,1,NULL,0,'165:120',NULL,1,0,0x00818314,63,2,2,3,'1',0,10,'bonus bStr,10; bonus bInt,4; bonus bMatkRate,20; bonus bSPDrainValue,-1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1624,'Lich_Bone_Wand','Lich\'s Bone Wand',5,20,NULL,800,'60:170',NULL,1,2,0x00018314,18,2,2,3,'70',1,10,'bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; .@r = getrefine(); bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+.@r; if(.@r>=9){ bonus bMatkRate,3; bonus bMaxSP,300; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1625,'Healing_Staff','Healing Staff',5,20,NULL,400,'10:105',NULL,1,0,0x00008110,63,2,2,3,'55',1,10,'bonus bAtkEle,Ele_Holy; bonus bHealPower,(getrefine()*3/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1626,'Piercing_Staff','Piercing Staff',5,20,NULL,500,'80:145',NULL,1,0,0x00018314,18,2,2,3,'70',1,10,'.@r = getrefine(); bonus bInt,4; bonus2 bIgnoreMdefClassRate,Class_Normal,10+.@r; bonus2 bIgnoreMdefClassRate,Class_Boss,10+.@r;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1627,'Staffy','Staffy',5,20,NULL,0,'40:120',NULL,1,0,0x00818314,63,2,2,1,'0',0,10,'bonus bInt,4; bonus bMatkRate,15; bonus2 bAddClass,Class_All,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1628,'Survival_Rod_C','Refined Survivor\'s Rod',5,1,NULL,0,'71:145',NULL,1,0,0x00818314,63,2,2,3,'0',0,10,'bonus bDex,4; bonus bMatkRate,20; bonus bMaxHP,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1629,'Walking_Stick','Gentleman\'s Staff',5,20,NULL,500,'40:125',NULL,1,1,0x00818314,63,2,2,4,'50',1,10,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1630,'Release_Of_Wish','Release of Wish',5,20,NULL,500,'30:125',NULL,1,0,0x00810204,63,2,2,3,'50',1,10,'bonus bInt,3; bonus bHealPower,5; autobonus "{ bonus2 bSPRegenRate,100,2000; bonus2 bHPRegenRate,50,2000; }",10,10000,BF_MAGIC,"{ specialeffect2 EF_HEAL; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1631,'Holy_Stick','Holy Stick',5,20,NULL,500,'50:140',NULL,1,1,0x00008100,63,2,2,4,'70',1,10,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus2 bVariableCastrate,"AL_HOLYLIGHT",-25; bonus2 bVariableCastrate,"PR_TURNUNDEAD",-25; bonus2 bVariableCastrate,"PR_MAGNUS",-25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1632,'BF_Staff1','Warlock\'s Magic Wand',5,20,NULL,0,'70:125',NULL,1,0,0x00818314,63,2,2,3,'80',1,10,'bonus bInt,4; bonus bDex,3; bonus bMatkRate,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus3 bAddEff,Eff_Stun,500,ATF_MAGIC; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1633,'BF_Staff2','Warlock\'s Battle Wand',5,20,NULL,0,'70:125',NULL,1,0,0x00818314,63,2,2,3,'80',1,10,'bonus bInt,3; bonus bDex,3; bonus bMatkRate,15; bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus3 bAddEff,Eff_Stun,500,ATF_MAGIC; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1634,'BF_Staff3','Strong Recovery Wand',5,20,NULL,0,'70:125',NULL,1,0,0x00818314,63,2,2,3,'80',1,10,'bonus bMatkRate,15; bonus bHealPower,14; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1635,'BF_Staff4','Speedy Recovery Wand',5,20,NULL,0,'70:125',NULL,1,0,0x00818314,63,2,2,3,'80',1,10,'bonus bInt,3; bonus bDex,2; bonus bMatkRate,15; bonus bDelayRate,-15; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1636,'Thorn_Staff','Thorn Staff of Darkness',5,20,NULL,700,'60:160',NULL,1,0,0x00018314,18,2,2,4,'75',1,10,'bonus bAtkEle,Ele_Dark; bonus bInt,3; bonus bDex,3; .@r = getrefine(); bonus2 bIgnoreMdefClassRate,Class_Normal,.@r; bonus2 bIgnoreMdefClassRate,Class_Boss,.@r; bonus bDelayRate,-(.@r*3/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1637,'Eraser','Eraser',5,20,NULL,500,'80:170',NULL,1,0,0x00018314,18,2,2,4,'70',1,10,'bonus bInt,3; bonus bDex,2; bonus bSPrecovRate,8; bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",(getrefine()>9?3:1),5,BF_MAGIC,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1638,'Healing_Staff_C','Staff Of Healing',5,20,NULL,0,'10:125',NULL,1,0,0x00008110,63,2,2,3,'1',1,10,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1639,'N_Rod','Novice Rod',5,0,NULL,0,'15:32',NULL,1,3,0x00818315,63,2,2,1,'1',0,10,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1640,'Krieger_Onehand_Staff1','Glorious Arc Wand',5,20,NULL,0,'70:135',NULL,1,0,0x00818314,63,2,2,4,'80',1,10,'bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; .@r = getrefine(); bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25 + ((.@r > 5) ? 5 : 0); bonus2 bIgnoreMdefRaceRate,RC_Player,25 + ((.@r > 5) ? 5 : 0); bonus bUnbreakableWeapon; if(.@r > 8) { bonus bMatkRate,5; bonus bVariableCastrate,-5; bonus bDelayRate,-5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1641,'Krieger_Onehand_Staff2','Glorious Cure Wand',5,20,NULL,0,'70:135',NULL,1,0,0x00818314,63,2,2,4,'80',1,10,'bonus bHealPower,14; bonus bDelayRate,-10; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r > 5) { bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreMdefRaceRate,RC_Player,5; bonus bHealPower,5+(min(14,.@r)-5)*2; } if(.@r > 8) bonus5 bAutoSpellOnSkill,"AL_HEAL","AL_HEAL",10,100,1; if(.@r > 9) { bonus bHealPower,10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1642,'Staff_Of_Darkness','Staff Of Darkness',5,20,NULL,0,'100:120',NULL,1,0,0x00818314,63,2,2,2,'0',0,10,'bonus bVariableCastrate,-5; bonus bMatkRate,15; bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1643,'Dead_Tree_Cane','Dead Tree Cane',5,20,NULL,100,'100:155',NULL,1,0,0x00818314,63,2,2,4,'70',1,10,'bonus bInt,4; .@r = getrefine(); if (.@r>5) { bonus bInt,.@r-5; bonus bMaxHP,-200; bonus bMaxSP,-100; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1644,'Piercing_Staff_M','Staff of Piercing',5,20,NULL,500,'80:145',NULL,1,0,0x00018314,18,2,2,3,'70',1,10,'bonus bInt,4; bonus bMatkRate,15; .@r = getrefine(); bonus2 bIgnoreMdefClassRate,Class_Normal,10+.@r; bonus2 bIgnoreMdefClassRate,Class_Boss,10+.@r;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1645,'Lich_Bone_Wand_M','Lich\'s Bone Wand',5,20,NULL,800,'60:170',NULL,1,2,0x00018314,18,2,2,3,'70',1,10,'bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; bonus bMatkRate,20; .@r = getrefine(); bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+.@r; if(.@r>=9){ bonus bMatkRate,3; bonus bMaxSP,300; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1646,'La\'cryma_Stick','La\'cryma Stick',5,20,NULL,500,'30:180',NULL,1,2,0x00010204,18,2,2,3,'50',1,10,'.@r = getrefine(); bonus bInt,4; bonus bMdef,.@r; bonus2 bSkillAtk,"WZ_STORMGUST",.@r; if (.@r > 9) bonus2 bVariableCastrate,"WZ_STORMGUST",-8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1647,'Croce_Staff','Croce Staff',5,20,NULL,500,'30:175',NULL,1,1,0x00008110,18,2,2,3,'50',1,10,'bonus bAtkEle,Ele_Holy; bonus bInt,4; bonus4 bAutoSpellOnSkill,"AL_HEAL","AL_BLESSING",max(getskilllv("AL_BLESSING"),1),20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1648,'Staff_Of_Bordeaux','Staff Of Bordeaux',5,20,NULL,500,'30:170',NULL,1,0,0x00010200,18,2,2,4,'50',1,10,'bonus bInt,2; bonus bDex,1; if(getskilllv("SA_DRAGONOLOGY") == 5) { bonus bUseSPrate,-15; bonus bInt,3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1649,'Rafini_Staff','Laphine Staff',5,20,NULL,500,'30:180',NULL,1,0,0x00818315,63,2,2,3,'100',1,10,'bonus bFixedCastRate,-getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1650,'P_Staff1','Eden Staff I',5,0,NULL,0,'60:125',NULL,1,0,0x00818314,63,2,2,2,'26',0,10,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1651,'P_Staff2','Eden Staff II',5,0,NULL,0,'60:150',NULL,1,0,0x00818314,63,2,2,2,'40',0,10,'bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1652,'Tourist_Staff','Tourist Staff',5,0,NULL,500,'35:0',NULL,1,0,0x00818315,63,2,2,1,'1',0,10,'bonus bMatkRate,15; bonus bInt,2; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1653,'Staff_Of_Healing_C','Staff of Healing',5,20,NULL,0,'10:100',NULL,1,0,0x00008110,63,2,2,3,'1',0,10,'bonus bAtkEle,Ele_Holy; bonus bHealPower,18;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1654,'Mental_Stick','Mental Stick',5,20,NULL,500,'40:170',NULL,1,1,0x00818315,63,2,2,3,'102',1,10,'.@r = getrefine(); if(.@r>5) { bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",(.@r-5)*2; bonus bMaxHPrate,-(.@r-5)*2; } bonus2 bSkillVariableCast,"SO_PSYCHIC_WAVE",-3000; bonus2 bSkillUseSP,"SO_PSYCHIC_WAVE",-60;',NULL,'itemheal 0,-100;'); -REPLACE INTO `item_db_re` VALUES (1655,'Adventure_Staff','Adventure Staff',5,0,NULL,0,'60',NULL,1,0,0x00810204,63,2,2,1,'1',0,10,'bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1656,'Academy_Wand','Academy Wand',5,0,NULL,600,'60',NULL,1,1,0x00810204,63,2,2,1,'1',1,10,'bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1657,'Wand_Of_Affection','Wand Of Affection',5,20,NULL,500,'30:160',NULL,1,2,0x00000100,63,2,2,3,'100',1,10,'bonus bInt,2; bonus bAtkEle,Ele_Holy; bonus bHealPower,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1658,'P_Staff3','Eden Staff III',5,0,NULL,0,'60:170',NULL,1,0,0x00818314,63,2,2,3,'60',0,10,'bonus bInt,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1659,'Recovery_Light','Light of Recovery',5,56000,NULL,400,'30:160',NULL,1,1,0x00000100,63,2,2,4,'110',1,10,'bonus bAtkEle,Ele_Holy; bonus bUnbreakableWeapon; .@r = getrefine(); bonus bHealPower,(.@r*6); bonus2 bSkillUseSP,"AL_HEAL",-(.@r*10); bonus2 bSkillUseSP,"AB_CHEAL",-(.@r*12); bonus2 bSkillUseSP,"AB_HIGHNESSHEAL",-(.@r*14);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1660,'Wand_Of_Affection2','Empowered Wand Of Affection',5,20,NULL,500,'30:180',NULL,1,1,0x00000100,63,2,2,3,'130',1,10,'bonus bAtkEle,Ele_Holy; bonus bInt,4; bonus bHealPower,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1661,'Mental_Destroyer','Mental Destroyer',5,20,NULL,1400,'100:50',NULL,1,0,0x00000200,63,2,2,4,'95',1,10,'.@r = getrefine(); bonus bInt,10; bonus bUnbreakableWeapon; bonus bUseSPrate,100; bonus bMdef,20; bonus3 bSPVanishRate,1000,5+(.@r>5?3:0),BF_WEAPON|BF_MAGIC|BF_MISC;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1662,'Bone_Wand_','Evil Bone Wand',5,20,NULL,700,'40:110',NULL,1,2,0x00818314,63,2,2,3,'24',1,10,'bonus bInt,4; bonus bAtkEle,Ele_Undead;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1663,'Staff_Of_Bordeaux_','Staff Of Bordeaux',5,20,NULL,500,'30:180',NULL,1,2,0x00010200,18,2,2,4,'50',1,10,'bonus bInt,2; bonus bDex,1; if(getskilllv("SA_DRAGONOLOGY") == 5) { bonus bUseSPrate,-15; bonus bInt,3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1664,'Thorn_Staff_','Thorn Staff of Darkness',5,10,NULL,700,'60:160',NULL,NULL,1,0x14,50,2,2,4,'75',1,8,'bonus bInt,3; bonus bDex,3; bonus bVariableCastrate,-getrefine(); bonus bAtkEle,Ele_Dark;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1665,'Piercing_Staff_','Piercing Staff',5,20,NULL,500,'80:145',NULL,1,2,0x00018314,18,2,2,3,'70',1,10,'.@r = getrefine(); bonus bInt,4; bonus2 bIgnoreMdefClassRate,Class_Normal,10+.@r; bonus2 bIgnoreMdefClassRate,Class_Boss,10+.@r;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1666,'Healing_Staff_','Healing Staff',5,20,NULL,400,'10:105',NULL,1,2,0x00008110,63,2,2,3,'55',1,10,'bonus bAtkEle,Ele_Holy; bonus bHealPower,(getrefine()*3/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1667,'TE_Woe_Staff','TE Woe Staff',5,0,NULL,0,'50:100',NULL,1,0,0x00818315,63,2,2,3,'40',1,10,'bonus2 bMagicAddRace,RC_Player,10; bonus3 bAddEff,Eff_Blind,1000,ATF_MAGIC; bonus bHPRecovRate,5; bonus bSPRecovRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1668,'Sword_Stick','Sword Stick',5,10,NULL,500,'120:150',NULL,NULL,2,0x810204,63,2,2,4,'80',1,10,'bonus bAspdRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1669,'Thanos_Staff','Thanos Staff',5,10,NULL,1000,'100:200',NULL,1,1,0x00018314,56,2,2,4,'120',1,10,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bHealPower,15; bonus bMagicHPGainValue,500; bonus bMagicSPGainValue,50; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;'); -REPLACE INTO `item_db_re` VALUES (1670,'RWC_Memory_Staff','RWC Memory Staff',5,20,NULL,500,'25:30',NULL,1,1,0x00818315,63,2,2,3,'1',1,10,'.@r = getrefine(); bonus bMatk,30*(.@r/3); if(.@r>=6) bonus2 bMagicAddClass,Class_All,(.@r>=9?10:5); if(.@r>=9) bonus4 bAutoSpell,"HW_MAGICPOWER",1,10,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1671,'Devil_Won_Staff','Evil Slayer Vanquisher Staff',5,0,NULL,800,'30:155',NULL,NULL,1,0x00818315,63,2,2,3,'100',1,10,'bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_Demon,10; bonus2 bMagicAddRace,RC_Undead,10; bonus2 bMagicAddRace,RC_Demon,10; .@r = getrefine(); if(.@r>=9) { .@dmg = 5; if(.@r>=12) { .@dmg += 7; } bonus bMatkRate,.@dmg; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1673,'Half_BF_Staff4','Half BF Staff4',5,20,NULL,0,'70:125',NULL,1,0,0x00818314,63,2,2,3,'80',1,10,'bonus bInt,3; bonus bDex,2; bonus bDelayRate,-10; bonus2 bSPLossRate,5,12000; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1674,'Half_BF_Staff2','Half BF Staff2',5,20,NULL,0,'70:125',NULL,1,0,0x00818314,63,2,2,3,'80',1,10,'bonus bInt,3; bonus bDex,3; bonus2 bMagicAddRace,RC_DemiHuman,10; bonus2 bMagicAddRace,RC_Player,10; bonus3 bAddEff,Eff_Stun,200,ATF_SKILL; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1675,'Walking_Stick_','Gentleman\'s Staff',5,20,NULL,500,'40:125',NULL,1,3,0x00818314,63,2,2,4,'50',1,10,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1676,'Baculum_Daemonicum','Baculum Daemonicum',5,20,NULL,1200,'60:150',NULL,1,2,0x00818315,63,2,2,4,'80',1,10,'bonus bAtkEle,Ele_Dark; bonus bUnbreakableWeapon; bonus bVariableCastrate,-10; if (BaseLevel > 99){ bonus bMatk,30; } if(getrefine() > 8){ bonus2 bResEff,Eff_Blind,3000; bonus bUseSPrate,-10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1677,'Ru_Blue_Wand','Blue Wand',5,10,NULL,0,'50:200',NULL,1,1,0x00000200,56,2,2,3,'100',1,10,'bonus bDex,5; bonus bInt,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1678,'Ru_Gold_Wand','Ru Gold Wand',5,0,NULL,0,'50',NULL,1,2,0x00000200,56,2,2,3,'120',1,10,'bonus bDex,8; bonus bInt,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1679,'Rafini_Staff_S','Laphine Staff',5,20,NULL,500,'30:180',NULL,1,2,0x00818315,63,2,2,3,'100',1,10,'bonus bFixedCastRate,-getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1680,'Crimson_One-Handed_Staff','Crimson One-Handed Staff',5,10,NULL,600,'60:70',NULL,1,2,0x00818315,63,2,2,3,'70',1,10,'.@r = getrefine(); bonus bInt,4; bonus bMatk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1681,'Short_Foxtail_Staff','Short Foxtail Staff',5,20,NULL,0,'30',NULL,1,0,0x80000000,7,2,2,1,'1',1,10,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1682,'Shadow_Staff','Shadow Staff',5,0,NULL,600,'70:130',NULL,1,2,0x00000200,56,2,2,4,'90',1,10,'.@r = getrefine(); bonus2 bSkillAtk,"WL_HELLINFERNO",(getskilllv("WL_HELLINFERNO") >= 5 ? 100 : 0) + (.@r*10); bonus2 bIgnoreMdefRaceRate,RC_All,5; autobonus "{ bonus2 bVariableCastrate,\\\"WL_HELLINFERNO\\\",-30; }",.@r*20,5000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1683,'Enriched_Foxtail_Staff','Enriched Foxtail Staff',5,20,NULL,200,'50:70',NULL,1,1,0x80000000,7,2,2,2,'12',1,10,'bonus bMaxSP,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1684,'Long_Foxtail_Staff','Long Foxtail Staff',5,20,NULL,200,'50',NULL,2,1,0x80000000,7,2,2,2,'12',1,10,'bonus bLongAtkRate,5; bonus bMaxHP,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1685,'Dragonfly_Sitting_Foxtail_Staff','Dragonfly Sitting Foxtail Staff',5,20,NULL,300,'70:100',NULL,1,1,0x80000000,7,2,2,2,'20',1,10,'bonus bInt,1; bonus bMaxHP,100; bonus bMaxSP,150;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1686,'Large_Foxtail_Staff','Large Foxtail Staff',5,20,NULL,300,'70',NULL,1,1,0x80000000,7,2,2,2,'20',1,10,'bonus bLongAtkRate,8; bonus bDex,1; bonus bMaxHP,200; bonus bMaxSP,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1687,'Beginner_Foxtail_Staff','Beginner Foxtail Staff',5,20,NULL,100,'40:15',NULL,1,1,0x80000000,7,2,2,1,'3',1,10,'bonus bMaxHP,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1690,'Mysterious_Foxtail_Staff','Mysterious Foxtail Staff',5,20,NULL,400,'80:180',NULL,1,3,0x80000000,7,2,2,2,'60',1,10,'.@r = getrefine(); bonus bMaxSP,10*(.@r/3)+50; bonus bMatk,10*(.@r/3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1691,'Strange_God_Foxtail_Staff','Strange God Foxtail Staff',5,20,NULL,500,'100:240',NULL,1,2,0x80000000,7,2,2,3,'100',1,10,'bonus bMaxSP,100; .@r = getrefine(); bonus bMatkRate,2*(.@r/3); bonus bMaxSPrate,.@r/3; if(.@r>=7){ .@r = min(.@r,10)-7; bonus bWeaponAtkRate,(20*.@r)+40; bonus bWeaponMatkRate,(20*.@r)+40; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1692,'Magical_Foxtail_Staff','Magical Foxtail Staff',5,20,NULL,600,'120:260',NULL,1,2,0x80000000,7,2,2,3,'140',1,10,'bonus bMaxSP,100; .@r = getrefine(); bonus bMatkRate,2*(.@r/3); bonus bMaxSPrate,.@r/3; if(.@r>=7){ .@r = min(.@r,10)-7; bonus bWeaponAtkRate,(20*.@r)+40; bonus bWeaponMatkRate,(20*.@r)+40; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1693,'Magical_Yellow_Foxtail_Staff','Magical Yellow Foxtail Staff',5,20,NULL,700,'140:280',NULL,1,1,0x80000000,7,2,2,4,'175',1,10,'.@r = getrefine(); bonus bMatkRate,3*(.@r/2); bonus4 bAutoSpellOnSkill,"SU_FRESHSHRIMP","SU_ARCLOUSEDASH",max(1,getskilllv("SU_ARCLOUSEDASH")),200; bonus4 bAutoSpellOnSkill,"SU_SV_STEMSPEAR","SU_FRESHSHRIMP",max(1,getskilllv("SU_FRESHSHRIMP")),200; if(.@r>=7){ .@r = min(.@r,10)-7; bonus bWeaponAtkRate,(20*.@r)+40; bonus bWeaponMatkRate,(20*.@r)+40; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1694,'Foxtail_Model','Foxtail Model',5,20,NULL,300,'150',NULL,1,3,0x80000000,7,2,2,2,'60',1,10,'bonus bLongAtkRate,8; bonus bMaxHP,100; .@r = getrefine(); bonus bDex,(.@r/3)*2; bonus bMaxSP,(.@r/3)*10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1695,'Delicate_Foxtail_Model','Delicate Foxtail Model',5,20,NULL,300,'195',NULL,1,2,0x80000000,7,2,2,3,'100',1,10,'bonus bLongAtkRate,8; bonus bMaxHP,200; .@r = getrefine(); bonus bDex,(.@r/3)*3; bonus bMaxSP,(.@r/3)*15; if(.@r>=7){ .@r = min(.@r,10)-7; bonus bWeaponAtkRate,(20*.@r)+40; bonus bWeaponMatkRate,(20*.@r)+40; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1696,'Exquisite_Foxtail_Model','Exquisite Foxtail Model',5,20,NULL,300,'240',NULL,1,2,0x80000000,7,2,2,3,'140',1,10,'bonus bLongAtkRate,8; bonus bMaxHPrate,5; .@r = getrefine(); bonus bDex,(.@r/2)*3; bonus bMaxSP,(.@r/2)*15; if(.@r>=7){ .@r = min(.@r,10)-7; bonus bWeaponAtkRate,(20*.@r)+40; bonus bWeaponMatkRate,(20*.@r)+40; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1697,'Exquisite_Yellow_Foxtail_Model','Exquisite Yellow Foxtail Model',5,20,NULL,300,'270',NULL,1,1,0x80000000,7,2,2,4,'175',1,10,'bonus bLongAtkRate,9; bonus bMaxHPrate,7; .@r = getrefine(); bonus bLongAtkRate,.@r/2; bonus bMaxSP,(.@r/2)*20; bonus4 bAutoSpellOnSkill,"SU_PICKYPECK","SU_FRESHSHRIMP",max(1,getskilllv("SU_FRESHSHRIMP")),200; if(.@r>=7){ .@r = min(.@r,10)-7; bonus bWeaponAtkRate,(20*.@r)+40; bonus bWeaponMatkRate,(20*.@r)+40; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1698,'Requiem_Arc_Wand','Requiem Arc Wand',5,20,NULL,500,'80:145',NULL,1,NULL,0xFFFFFFFF,63,2,2,4,'100',1,10,'.@r = getrefine(); .@b = 40; if(.@r>=5){ .@b += (.@r-5)*15+20; } bonus2 bMagicAddRace2,RC2_BioLab,.@b;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1699,'Paradise_Foxtail_Staff_I','Eden Group Foxtail I',5,20,NULL,0,'120:135',NULL,1,0,0x80000000,7,2,2,2,'26',0,10,'bonus bDex,3; bonus bInt,3; bonus bLongAtkRate,5;',NULL,NULL); -#=================================================================== -# Bows -#=================================================================== -REPLACE INTO `item_db_re` VALUES (1701,'Bow','Bow',5,1000,NULL,500,'15',NULL,5,3,0x000A0848,63,2,34,1,'4',1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1702,'Bow_','Bow',5,1000,NULL,500,'15',NULL,5,4,0x000A0848,63,2,34,1,'4',1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1703,'Bow__','Bow',5,1000,NULL,0,'15',NULL,5,0,0x000A0848,63,2,34,1,'4',1,11,'bonus2 bAddDamageClass,1002,500; bonus2 bAddDamageClass,1113,500; bonus2 bAddDamageClass,1031,500; bonus2 bAddDamageClass,1242,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1704,'Composite_Bow','Composite Bow',5,2500,NULL,600,'29',NULL,5,3,0x000A0848,63,2,34,1,'4',1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1705,'Composite_Bow_','Composite Bow',5,2500,NULL,600,'29',NULL,5,4,0x000A0848,63,2,34,1,'4',1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1706,'Composite_Bow__','Composite Bow',5,2500,NULL,600,'29',NULL,5,0,0x000A0848,63,2,34,1,'4',1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1707,'Great_Bow','Great Bow',5,10000,NULL,1000,'50',NULL,5,2,0x000A0848,63,2,34,2,'18',1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1708,'Great_Bow_','Great Bow',5,10000,NULL,1000,'50',NULL,5,3,0x000A0848,63,2,34,2,'18',1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1709,'Great_Bow__','Great Bow',5,10000,NULL,1000,'50',NULL,5,0,0x000A0848,63,2,34,2,'18',1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1710,'CrossBow','Crossbow',5,17000,NULL,900,'65',NULL,5,2,0x000A0848,63,2,34,2,'18',1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1711,'CrossBow_','Crossbow',5,17000,NULL,900,'65',NULL,5,3,0x000A0848,63,2,34,2,'18',1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1712,'CrossBow__','Crossbow',5,17000,NULL,900,'65',NULL,5,0,0x000A0848,63,2,34,2,'18',1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1713,'Arbalest','Arbalest',5,48000,NULL,1000,'90',NULL,5,1,0x000A0848,63,2,34,3,'33',1,11,'bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1714,'Kakkung','Gakkung Bow',5,42000,NULL,1100,'100',NULL,5,1,0x000A0848,63,2,34,3,'33',1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1715,'Arbalest_','Arbalest',5,48000,NULL,1000,'90',NULL,5,2,0x000A0848,63,2,34,3,'33',1,11,'bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1716,'Kakkung_','Gakkung Bow',5,42000,NULL,1100,'100',NULL,5,2,0x000A0848,63,2,34,3,'33',1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1718,'Hunter_Bow','Hunter Bow',5,64000,NULL,1500,'125',NULL,5,0,0x00000800,63,2,34,3,'33',1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1719,'Bow_Of_Roguemaster','Roguemaster\'s Bow',5,20,NULL,500,'75',NULL,11,0,0x00000040,63,2,34,4,'48',1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1720,'Bow_Of_Rudra','Rudra Bow',5,20,NULL,1200,'150',NULL,5,0,0x000A0808,63,2,34,4,'48',1,11,'bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1721,'Repeting_CrossBow','Repeating Crossbow',5,89000,NULL,2000,'95',NULL,9,1,0x00020840,63,2,34,3,'65',1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1722,'Balistar','Ballista',5,124000,NULL,3500,'145',NULL,5,0,0x00080800,63,2,34,4,'77',1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1723,'Luna_Bow','Luna Bow',5,20,NULL,2000,'100',NULL,5,2,0x00000800,63,2,34,3,'30',1,11,'.@r = getrefine(); bonus bDef,2+3*(.@r>5)+2*(.@r>8);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1724,'Dragon_Wing','Dragon Wing',5,20,NULL,1200,'100',NULL,5,0,0x000A0848,63,2,34,4,'60',1,11,'bonus3 bAddMonsterDropItem,1765,RC_Dragon,300; bonus bIgnoreDefRace,RC_Dragon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1725,'Bow_Of_Minstrel','Minstrel Bow',5,20,NULL,1700,'120',NULL,5,1,0x00080800,63,2,34,4,'70',1,11,'bonus bInt,2; bonus bSPrecovRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1726,'Hunter_Bow_','Hunter Bow',5,64000,NULL,1500,'125',NULL,5,1,0x00000800,63,2,34,3,'33',1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1727,'Balistar_','Ballista',5,124000,NULL,3500,'145',NULL,5,1,0x00080800,63,2,34,4,'77',1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1728,'Balistar_C','Ballista',5,1,NULL,0,'194',NULL,5,0,0x00080800,63,2,34,4,'1',0,11,'bonus bLongAtkRate,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1729,'Bow_Of_Rudra_C','Rudra Bow',5,2,NULL,0,'185',NULL,5,0,0x000A0808,63,2,34,4,'1',0,11,'bonus bAtkEle,Ele_Holy; bonus bInt,5; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bAddRace,RC_Undead,20; bonus2 bAddRace,RC_Demon,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1730,'Burning_Bow','Burning Bow',5,20,NULL,1400,'95',NULL,5,1,0x000A0808,63,2,34,3,'55',1,11,'bonus2 bSubEle,Ele_Fire,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1731,'Frozen_Bow','Frozen Bow',5,20,NULL,1400,'100',NULL,5,1,0x000A0808,63,2,34,3,'55',1,11,'bonus2 bAddEff,Eff_Freeze,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1732,'Earth_Bow','Earth Bow',5,20,NULL,1400,'105',NULL,5,1,0x000A0808,63,2,34,3,'55',1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1733,'Gust_Bow','Gust Bow',5,20,NULL,1400,'95',NULL,5,1,0x000A0808,63,2,34,3,'55',1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1734,'Orc_Archer_Bow','Orc Archer Bow',5,20,NULL,1600,'120',NULL,5,0,0x000A0808,63,2,34,3,'65',1,11,'bonus2 bAddMonsterDropItem,1753,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1735,'Kkakkung','Kkakkung',5,20,NULL,0,'120',NULL,5,0,0x000A0848,63,2,34,1,'1',0,11,'bonus2 bAddClass,Class_All,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1736,'Double_Bound','Double Bound',5,20,NULL,900,'70',NULL,5,3,0x00000800,18,2,34,3,'70',1,11,'bonus3 bAutoSpell,"AC_DOUBLE",GetSkillLv("AC_DOUBLE"),10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1737,'Ixion_Wing','Ixion Wings',5,20,NULL,300,'135',NULL,5,1,0x00000800,18,2,34,4,'70',1,11,'autobonus "{ bonus bAspdRate,7; }",10+(getrefine()*2),7000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; bonus2 bAddSkillBlow,"AC_CHARGEARROW",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1738,'BF_Bow1','Valorous Battle CrossBow',5,20,NULL,0,'100',NULL,5,0,0x000A0848,63,2,34,3,'80',1,11,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1739,'BF_Bow2','Brave Battle CrossBow',5,20,NULL,0,'100',NULL,5,0,0x000A0848,63,2,34,3,'80',1,11,'bonus bDex,2; bonus bInt,10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1740,'Nepenthes_Bow','Nepenthes Bow',5,20,NULL,1000,'105',NULL,5,2,0x00000800,18,2,34,4,'60',1,11,'bonus4 bAutoSpellOnSkill,"AC_DOUBLE","AC_CHARGEARROW",1,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1741,'Cursed_Lyre','Cursed Lyre',5,20,NULL,1250,'125',NULL,5,1,0x00080800,18,2,34,4,'80',1,11,'bonus bLuk,-2; bonus2 bAddEff,Eff_Curse,400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1742,'N_Composite_Bow','Novice Composite Bow',5,1,NULL,0,'49',NULL,5,3,0x000A0848,63,2,34,1,'4',0,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1743,'Krieger_Bow1','Glorious Hunter Bow',5,0,NULL,0,'100',NULL,5,0,0x001A0848,63,2,34,4,'80',1,11,'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; .@r = getrefine(); bonus bCritAtkRate,.@r * 2; bonus bUnbreakableWeapon; if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) bonus2 bSkillAtk,"AC_DOUBLE",20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1744,'Bow_Of_Evil','Bow Of Evil',5,20,NULL,0,'170',NULL,5,0,0x000A0848,63,2,34,4,'1',0,11,'bonus2 bSkillAtk,"AC_DOUBLE",25; bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1745,'Falken_Blitz','Falken Blitz',5,20,NULL,1000,'100',NULL,5,2,0x00000800,18,2,34,3,'50',1,11,'bonus2 bSkillAtk,"SN_SHARPSHOOTING",10; bonus2 bSkillAtk,"AC_DOUBLE",10; bonus2 bSkillAtk,"AC_CHARGEARROW",10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1746,'Elven_Bow','Elven Bow',5,20,NULL,1500,'160',NULL,5,1,0x00080800,63,2,34,3,'100',1,11,'bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1747,'P_Bow1','Eden Bow I',5,0,NULL,0,'82',NULL,5,0,0x000A0848,63,2,34,2,'26',0,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1748,'P_Bow2','Eden Bow II',5,0,NULL,0,'120',NULL,5,0,0x000A0848,63,2,34,2,'40',0,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1749,'Tourist_Bow','Tourist Bow',5,0,NULL,500,'40',NULL,5,0,0x000A0848,63,2,34,1,'1',0,11,'bonus bDex,2;',NULL,NULL); -#=================================================================== -# Arrows -#=================================================================== -REPLACE INTO `item_db_re` VALUES (1750,'Arrow','Arrow',10,1,NULL,1,'25',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'1',NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1751,'Silver_Arrow','Silver Arrow',10,3,NULL,2,'30',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'1',NULL,1,'bonus bAtkEle,Ele_Holy;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1752,'Fire_Arrow','Fire Arrow',10,3,NULL,2,'30',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'1',NULL,1,'bonus bAtkEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1753,'Steel_Arrow','Steel Arrow',10,4,NULL,2,'40',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'1',NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1754,'Crystal_Arrow','Crystal Arrow',10,3,NULL,2,'30',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'1',NULL,1,'bonus bAtkEle,Ele_Water;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1755,'Arrow_Of_Wind','Arrow of Wind',10,3,NULL,2,'30',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'1',NULL,1,'bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1756,'Stone_Arrow','Stone Arrow',10,3,NULL,2,'30',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'1',NULL,1,'bonus bAtkEle,Ele_Earth;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1757,'Immatrial_Arrow','Immaterial Arrow',10,3,NULL,1,'30',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'1',NULL,1,'bonus bAtkEle,Ele_Ghost;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1758,'Stun_Arrow','Stun Arrow',10,10,NULL,3,'1',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'1',NULL,1,'bonus2 bAddEff,Eff_Stun,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1759,'Freezing_Arrow','Frozen Arrow',10,10,NULL,3,'1',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'1',NULL,1,'bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1760,'Flash_Arrow','Flash Arrow',10,10,NULL,3,'1',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'1',NULL,1,'bonus2 bAddEff,Eff_Blind,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1761,'Curse_Arrow','Cursed Arrow',10,10,NULL,3,'1',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'1',NULL,1,'bonus2 bAddEff,Eff_Curse,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1762,'Rusty_Arrow','Rusty Arrow',10,3,NULL,2,'30',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'1',NULL,1,'bonus bAtkEle,Ele_Poison;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1763,'Poison_Arrow','Poison Arrow',10,10,NULL,3,'1',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'1',NULL,1,'bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,2000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1764,'Incisive_Arrow','Sharp Arrow',10,20,NULL,3,'10',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'1',NULL,1,'bonus bCriticalLong,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1765,'Oridecon_Arrow','Oridecon Arrow',10,30,NULL,3,'50',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'1',NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1766,'Arrow_Of_Counter_Evil','Arrow of Counter Evil',10,40,NULL,3,'50',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'1',NULL,1,'bonus bAtkEle,Ele_Holy;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1767,'Arrow_Of_Shadow','Arrow of Shadow',10,3,NULL,2,'30',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'1',NULL,1,'bonus bAtkEle,Ele_Dark;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1768,'Sleep_Arrow','Sleep Arrow',10,10,NULL,3,'1',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'1',NULL,1,'bonus2 bAddEff,Eff_Sleep,2000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1769,'Silence_Arrow','Mute Arrow',10,10,NULL,3,'1',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'1',NULL,1,'bonus2 bAddEff,Eff_Silence,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1770,'Iron_Arrow','Iron Arrow',10,2,NULL,1,'30',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'1',NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1771,'Venom_Knife','Venom Knife',10,50,NULL,5,'30',NULL,NULL,NULL,0x00001000,63,2,32768,NULL,'1',NULL,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1772,'Holy_Arrow','Holy Arrow',10,3,NULL,2,'50',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'1',NULL,1,'bonus bAtkEle,Ele_Holy; bonus2 bAddRace,RC_Demon,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1773,'Arrow_Of_Elf','Elven Arrow',10,5,NULL,1,'45',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'100',NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1774,'Hunting_Arrow','Hunting Arrow',10,5,NULL,1,'35',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'1',NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1775,'Siege_Arrow_S','Siege Arrow S',10,10,NULL,1,'45',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'130',NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1776,'Siege_Arrow_A','Siege Arrow A',10,10,NULL,1,'30',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'95',NULL,1,NULL,NULL,NULL); -#=================================================================== -# Knuckles -#=================================================================== -REPLACE INTO `item_db_re` VALUES (1800,'Fist_of_Vicious_Mind','Fist of Vicious Mind',5,20,NULL,1500,'150',NULL,1,1,0x00008100,63,2,2,4,'160',1,12,'bonus bAtk,pow(min(getrefine(),15),2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1801,'Waghnakh','Waghnak',5,8000,NULL,400,'30',NULL,1,3,0x00008100,63,2,2,1,'1',1,12,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1802,'Waghnakh_','Waghnak',5,8000,NULL,400,'30',NULL,1,4,0x00008100,63,2,2,1,'1',1,12,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1803,'Knuckle_Duster','Knuckle Dusters',5,25000,NULL,450,'50',NULL,1,2,0x00008100,63,2,2,2,'12',1,12,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1804,'Knuckle_Duster_','Knuckle Dusters',5,25000,NULL,450,'50',NULL,1,3,0x00008100,63,2,2,2,'12',1,12,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1805,'Hora','Studded Knuckles',5,32000,NULL,450,'65',NULL,1,2,0x00008100,63,2,2,2,'12',1,12,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1806,'Hora_','Studded Knuckles',5,32000,NULL,450,'65',NULL,1,3,0x00008100,63,2,2,2,'12',1,12,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1807,'Fist','Fist',5,53000,NULL,650,'115',NULL,1,0,0x00008100,63,2,2,3,'24',1,12,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1808,'Fist_','Fist',5,53000,NULL,650,'115',NULL,1,1,0x00008100,63,2,2,3,'24',1,12,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1809,'Claw','Claw',5,67000,NULL,500,'86',NULL,1,1,0x00008100,63,2,2,3,'24',1,12,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1810,'Claw_','Claw',5,67000,NULL,500,'86',NULL,1,2,0x00008100,63,2,2,3,'24',1,12,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1811,'Finger','Finger',5,58000,NULL,500,'97',NULL,1,1,0x00008100,63,2,2,3,'24',1,12,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1812,'Finger_','Finger',5,58000,NULL,500,'97',NULL,1,2,0x00008100,63,2,2,3,'24',1,12,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1813,'Kaiser_Knuckle','Kaiser Knuckle',5,20,NULL,450,'110',NULL,1,0,0x00008100,63,2,2,4,'36',1,12,'bonus bAtkEle,Ele_Wind; bonus2 bAddRace,RC_Undead,5; bonus2 bAddEle,Ele_Water,10; bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Fire,10; bonus2 bAddEle,Ele_Wind,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1814,'Berserk','Berserk',5,20,NULL,500,'120',NULL,1,0,0x00008100,63,2,2,4,'36',1,12,'bonus bAspdRate,12;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1815,'Claw_Of_Garm','Hatii Claw',5,20,NULL,550,'152',NULL,1,1,0x00008100,63,2,2,4,'70',1,12,'bonus bAtkEle,Ele_Dark; bonus bMaxHPrate,-2; bonus2 bAddEff,Eff_Bleeding,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1816,'Berserk_','Berserk',5,20,NULL,500,'120',NULL,1,1,0x00008100,63,2,2,4,'36',1,12,'bonus bAspdRate,12;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1817,'Kaiser_Knuckle_C','Kaiser Knuckle',5,1,NULL,0,'159',NULL,1,0,0x00008100,63,2,2,4,'1',0,12,'bonus bAtkEle,Ele_Wind; bonus2 bAddRace,RC_Undead,5; bonus2 bAddEle,Ele_Water,10; bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Fire,10; bonus2 bAddEle,Ele_Wind,10; bonus bAspdRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1818,'Magma_Fist','Magma Fist',5,20,NULL,650,'80',NULL,1,3,0x00008100,63,2,2,3,'75',1,12,'bonus3 bAutoSpell,"SA_FLAMELAUNCHER",5,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1819,'Icicle_Fist','Icicle Fist',5,20,NULL,650,'80',NULL,1,3,0x00008100,63,2,2,3,'75',1,12,'bonus3 bAutoSpell,"SA_FROSTWEAPON",5,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1820,'Electric_Fist','Electric Fist',5,20,NULL,650,'80',NULL,1,3,0x00008100,63,2,2,3,'75',1,12,'bonus3 bAutoSpell,"SA_LIGHTNINGLOADER",5,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1821,'Seismic_Fist','Seismic Fist',5,20,NULL,650,'80',NULL,1,3,0x00008100,63,2,2,3,'75',1,12,'bonus3 bAutoSpell,"SA_SEISMICWEAPON",5,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1822,'Combo_Battle_Glove','Combo Battle Glove',5,20,NULL,500,'30',NULL,1,4,0x00008100,63,2,2,3,'60',1,12,'bonus2 bSkillAtk,"MO_TRIPLEATTACK",15; bonus2 bSkillAtk,"MO_CHAINCOMBO",15; bonus2 bSkillAtk,"MO_COMBOFINISH",20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1823,'BF_Knuckle1','Valorous Battle Fist',5,20,NULL,0,'30',NULL,1,0,0x00008100,63,2,2,3,'80',1,12,'bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1824,'BF_Knuckle2','Brave Battle Fist',5,20,NULL,0,'30',NULL,1,0,0x00008100,63,2,2,3,'80',1,12,'bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-25; autobonus "{ bonus2 bVariableCastrate,\\\"MO_EXTREMITYFIST\\\",-100; }",50,6000,BF_WEAPON,"{ specialeffect2 EF_SUFFRAGIUM; }"; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1825,'Horn_Of_Hilthrion','Horn of Hillslion',5,20,NULL,600,'95',NULL,1,3,0x00008000,18,2,2,3,'60',1,12,'bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"CH_PALMSTRIKE","MO_INVESTIGATE",1,100; bonus3 bAutoSpell,"MO_CALLSPIRITS",5,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1826,'Krieger_Knuckle1','Glorious Claw',5,20,NULL,0,'30',NULL,1,0,0x00008100,63,2,2,4,'80',1,12,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus3 bAutoSpell,"MO_INVESTIGATE",5,(.@r*10-50); bonus3 bAutoSpell,"AL_DECAGI",1,(.@r*10-50); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1827,'Krieger_Knuckle2','Glorious Fist',5,20,NULL,0,'30',NULL,1,0,0x00008100,63,2,2,4,'80',1,12,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-100; bonus2 bFixedCastrate,"MO_EXTREMITYFIST",-100; bonus4 bautospellonskill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,1000; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1828,'Monk_Knuckle','Monk Knuckle',5,20,NULL,0,'150',NULL,1,0,0x00008100,63,2,2,4,'0',0,12,'bonus bInt,2; bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1829,'Fist_C','Fist',5,0,NULL,0,'150',NULL,1,0,0x00008100,63,2,2,3,'1',0,12,'bonus2 bAddSize,Size_All,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1830,'Sura_Rampage','Sura Rampage',5,20,NULL,500,'142',NULL,1,1,0x00008100,63,2,2,3,'102',1,12,'bonus2 bSkillAtk,"SR_EARTHSHAKER",20; bonus2 bSkillAtk,"SR_SKYNETBLOW",20; bonus bUseSPrate,5; .@r = getrefine(); if(.@r>6) { bonus bUseSPrate,-1*(.@r-6); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1831,'P_Knuckle1','Eden Knuckle I',5,0,NULL,0,'120',NULL,1,0,0x00008100,63,2,2,3,'60',0,12,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1832,'Velum_Claw','Vellum Claw',5,20,NULL,650,'160',NULL,1,0,0x00008100,63,2,2,4,'95',1,12,'bonus2 bAddRace,RC_Player,100; .@r = getrefine(); if(.@r>7) { bonus2 bAddRace,RC_Player,20; } if(.@r>9) { bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-100; bonus2 bFixedCastrate,"MO_EXTREMITYFIST",-100; bonus4 bAutoSpellOnSkill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,10000; bonus2 bHPLossRate,500,3000; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1833,'Claw_Of_Flash','Claw of Flash',5,60000,NULL,400,'140',NULL,1,2,0x00008100,63,2,2,4,'105',1,12,'bonus bAspd,1; bonus bAspdRate,getrefine(); bonus2 bAddSize,Size_Medium,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1834,'TE_Woe_Fist','TE Woe Fist',5,0,NULL,0,'150',NULL,1,0,0x00008100,63,2,2,3,'40',1,12,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Freeze,3000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1835,'Spartacus','Spartacus',5,0,NULL,600,'100',NULL,1,2,0x00008100,63,2,2,4,'50',1,12,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus2 bAddClass,Class_All,.@r; if(.@r>9) { bonus bNoSizeFix; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1836,'Thanos_Knuckle','Thanos Knuckle',5,10,NULL,600,'160:100',NULL,1,1,0x00008000,56,2,2,4,'120',1,12,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;'); -REPLACE INTO `item_db_re` VALUES (1837,'Iron_nail','Iron Nail',5,10,NULL,1500,'100',NULL,NULL,1,0x00008100,63,2,2,3,'50',1,12,'bonus bAspdRate,-5; bonus bAspdRate,((getrefine()+1)/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1838,'Half_BF_Knuckle1','Half BF Knuckle1',5,20,NULL,0,'30',NULL,1,0,0x00008100,63,2,2,3,'80',1,12,'bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1839,'Crimson_Knuckles','Crimson Knuckles',5,20,NULL,1000,'100',NULL,1,2,0x00008100,63,2,2,3,'70',1,12,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1840,'Requiem_Knuckle','Requiem Knuckle',5,20,NULL,500,'150:100',NULL,1,0,0x00008100,63,2,2,4,'100',1,12,'.@r = getrefine(); .@b = 40; if(.@r>=5){ .@b += (.@r-5)*15+20; } bonus2 bAddRace2,RC2_BioLab,.@b;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1841,'Claw_Of_Flash_','Claw of Flash',5,60000,NULL,400,'140',NULL,1,3,0x00008100,63,2,2,4,'105',1,12,'bonus bAspd,1; bonus bAspdRate,getrefine(); bonus2 bAddSize,Size_Medium,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1846,'Illusion_Combo_Battle_Glove','Illusion Combo Battle Glove',5,0,NULL,500,'250',NULL,1,2,0x00008000,56,2,2,4,'120',1,12,'.@r = getrefine(); bonus2 bSkillAtk,"SR_SKYNETBLOW",(10+5*(.@r/2)); bonus2 bSkillAtk,"SR_DRAGONCOMBO",(10+5*(.@r/2)); bonus2 bSkillAtk,"SR_TIGERCANNON",(5*(.@r/3));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1862,'Burning_Knuckle-OS','Burning Knuckle-OS',5,20,NULL,900,'175',NULL,1,2,0x00008000,63,2,2,4,'130',1,12,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15; if (.@r >= 11) { bonus2 bAddSize,Size_Medium,20; bonus2 bAddSize,Size_Large,20; } } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1865,'Raging_Dragon_Fist','Raging Dragon Fist',5,20,NULL,700,'210',NULL,1,2,0x00008000,56,2,2,4,'170',1,12,'.@r = getrefine(); bonus bBaseAtk,4*.@r; bonus2 bSkillAtk,"MO_CHAINCOMBO",30; if (.@r >= 9) { bonus2 bSkillAtk,"MO_COMBOFINISH",50; bonus2 bSkillAtk,"CH_CHAINCRUSH",50; } if (.@r >= 11) bonus2 bSkillAtk,"CH_CHAINCRUSH",30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1866,'Dedicated_Bandage','Dedicated Bandage',5,20,NULL,800,'220',NULL,1,2,0x00008000,56,2,2,4,'170',1,12,'.@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bLongAtkRate,10; if (.@r >= 9) bonus2 bSkillAtk,"SR_KNUCKLEARROW",40; if (.@r >= 11) bonus bDelayrate,-7;',NULL,NULL); -#=================================================================== -# Instruments -#=================================================================== -REPLACE INTO `item_db_re` VALUES (1900,'Violin_of_Vicious_Mind','Violin of Vicious Mind',5,20,NULL,1300,'130:50',NULL,1,1,0x00080000,63,1,2,4,'160',1,13,'bonus bAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2)/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1901,'Violin','Violin',5,4000,NULL,700,'50',NULL,1,3,0x00080000,63,1,2,1,'2',1,13,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1902,'Violin_','Violin',5,4000,NULL,700,'50',NULL,1,4,0x00080000,63,1,2,1,'2',1,13,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1903,'Mandolin','Mandolin',5,18000,NULL,400,'90',NULL,1,2,0x00080000,63,1,2,2,'14',1,13,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1904,'Mandolin_','Mandolin',5,18000,NULL,400,'90',NULL,1,3,0x00080000,63,1,2,2,'14',1,13,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1905,'Lute','Lute',5,24500,NULL,500,'105',NULL,1,2,0x00080000,63,1,2,2,'14',1,13,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1906,'Lute_','Lute',5,24500,NULL,500,'105',NULL,1,3,0x00080000,63,1,2,2,'14',1,13,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1907,'Guitar','Guitar',5,47000,NULL,900,'142',NULL,1,0,0x00080000,63,1,2,3,'27',1,13,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1908,'Guitar_','Guitar',5,47000,NULL,900,'142',NULL,1,1,0x00080000,63,1,2,3,'27',1,13,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1909,'Harp','Harp',5,62000,NULL,900,'114',NULL,1,1,0x00080000,63,1,2,3,'27',1,13,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1910,'Harp_','Harp',5,62000,NULL,900,'114',NULL,1,2,0x00080000,63,1,2,3,'27',1,13,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1911,'Guh_Moon_Goh','Gumoongoh',5,54000,NULL,1300,'126',NULL,1,1,0x00080000,63,1,2,3,'27',1,13,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1912,'Guh_Moon_Goh_','Gumoongoh',5,54000,NULL,1300,'126',NULL,1,2,0x00080000,63,1,2,3,'27',1,13,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1913,'Electronic_Guitar','Electric Guitar',5,20,NULL,1800,'110',NULL,1,0,0x00080000,63,1,2,4,'70',1,13,'skill "WZ_JUPITEL",1; bonus3 bAutoSpell,"WZ_JUPITEL",1,100; bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1914,'Guitar_Of_Passion','Burning Passion Guitar',5,20,NULL,900,'110',NULL,1,0,0x00080000,63,1,2,3,'27',1,13,'bonus bAtkEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1915,'Guitar_Of_Blue_Solo','Loner\'s Guitar',5,20,NULL,900,'110',NULL,1,0,0x00080000,63,1,2,3,'27',1,13,'bonus bAtkEle,Ele_Water;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1916,'Guitar_Of_Vast_Land','Green Acre Guitar',5,20,NULL,900,'110',NULL,1,0,0x00080000,63,1,2,3,'27',1,13,'bonus bAtkEle,Ele_Earth;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1917,'Guitar_Of_Gentle_Breeze','Gentle Breeze Guitar',5,20,NULL,900,'110',NULL,1,0,0x00080000,63,1,2,3,'27',1,13,'bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1918,'Oriental_Lute','Oriental Lute',5,20,NULL,1200,'150',NULL,1,0,0x00080000,63,1,2,4,'65',1,13,'bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1919,'Base_Guitar','Bass Guitar',5,20,NULL,1500,'130',NULL,1,1,0x00080000,18,1,2,3,'70',1,13,'bonus bSPGainValue,3; bonus4 bAutoSpellWhenHit,"WZ_HEAVENDRIVE",3,30,1; bonus3 bAutoSpell,"NPC_WIDECONFUSE",2,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1920,'Berserk_Guitar','Berserk Guitar',5,20,NULL,1800,'10',NULL,1,0,0x00080000,18,1,2,4,'70',1,13,'bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1921,'Guh_Moon_Gom','Gun Moon Gom',5,20,NULL,0,'120',NULL,1,0,0x00080000,63,1,2,1,'0',0,13,'bonus2 bAddClass,Class_All,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1922,'Oriental_Lute_','Oriental Lute',5,20,NULL,1200,'150',NULL,1,2,0x00080000,63,1,2,4,'65',1,13,'bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1923,'BF_Instrument1','Valorous Battlefield Guitar',5,20,NULL,0,'50',NULL,1,0,0x00080000,63,1,2,3,'80',1,13,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1924,'BF_Instrument2','Brave Battlefield Guitar',5,20,NULL,0,'50',NULL,1,0,0x00080000,63,1,2,3,'80',1,13,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1925,'Cello','Cello',5,20,NULL,700,'110',NULL,1,3,0x00080000,18,1,2,3,'70',1,13,'bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,"BA_MUSICALSTRIKE",2; bonus2 bAddSkillBlow,"CG_ARROWVULCAN",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1926,'Harp_Of_Nepenthes','Harp of Nepenthes',5,20,NULL,1000,'120',NULL,1,2,0x00080000,18,1,2,4,'60',1,13,'bonus bInt,2; bonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,(getrefine()>=9?2000:1000);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1927,'Krieger_Instrument1','Glorious Guitar',5,20,NULL,0,'50',NULL,1,0,0x00080000,63,1,2,4,'80',1,13,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1928,'Berserk_Guitar_I','Spirited Guitar',5,0,NULL,0,'40',NULL,1,0,0x00080000,18,1,2,4,'0',0,13,'bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1929,'Guitar_C','Guitar',5,0,NULL,0,'177',NULL,1,0,0x00080000,63,1,2,3,'1',0,13,'bonus2 bAddSize,Size_All,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1930,'Green_Whistle','Green Whistle',5,20,NULL,800,'170:50',NULL,1,1,0x00080000,63,1,2,3,'102',1,13,'.@r = getrefine(); if(.@r>5) { bonus2 bSkillUseSP,"MI_RUSH_WINDMILL",(.@r-5)*4; bonus2 bSkillUseSP,"WM_LULLABY_DEEPSLEEP",(.@r-5)*4; } bonus2 bSkillVariableCast,"MI_RUSH_WINDMILL",-2000; bonus2 bSkillVariableCast,"WM_LULLABY_DEEPSLEEP",-2000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1931,'P_String_Inst1','Eden Guitar I',5,0,NULL,0,'125',NULL,1,0,0x00080000,63,1,2,3,'60',0,13,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1932,'TE_Woe_Guitar','TE Woe Guitar',5,0,NULL,0,'100',NULL,1,0,0x00080000,63,1,2,3,'40',1,13,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Poison,3000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1933,'Thanos_Violin','Thanos Violin',5,10,NULL,2000,'200:130',NULL,1,1,0x00080000,56,1,2,4,'120',1,13,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus bLongAtkRate,20; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;'); -REPLACE INTO `item_db_re` VALUES (1934,'Contabass','Contrabass',5,20,NULL,250,'180:120',NULL,1,2,0x00080000,63,1,2,3,'130',1,13,'bonus2 bSkillCooldown,"WM_RANDOMIZESPELL",-20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1935,'Ukulele_Of_Newoz','Oz\'s New Ukulele',5,20,NULL,2000,'160',NULL,1,2,0x00080000,63,1,2,4,'130',1,13,'bonus2 bSkillUseSP,"MI_RUSH_WINDMILL",20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1936,'Ru_Blue_Violin','Blue Violin',5,10,NULL,1500,'180',NULL,2,1,0x00080000,63,1,2,3,'100',1,13,'bonus bDex,5; bonus bVit,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1937,'Ru_Gold_Violin','Ru Gold Violin',5,0,NULL,1500,'180',NULL,1,2,0x00080000,56,2,2,3,'120',1,13,'bonus bDex,8; bonus bVit,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1938,'Infinity_Violin','Infinity Violin',5,10,NULL,500,'150',NULL,2,1,0x00080000,56,1,2,4,'100',1,13,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1939,'Crimson_Violin','Crimson Violin',5,20,NULL,800,'80',NULL,2,2,0x00080000,63,1,2,3,'70',1,13,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1940,'Trumpet_Shell','Trumpet Shell',5,0,NULL,600,'125',NULL,1,1,0x00080000,56,1,2,4,'130',1,13,'.@r = getrefine(); bonus bDex,.@r; bonus bInt,.@r; .@per = ((.@r > 9) ? 40 : ((.@r > 7) ? 20 : ((.@r > 5) ? 10 : 0))); bonus2 bSkillAtk,"WM_REVERBERATION",.@per; bonus2 bVariableCastrate,"WM_REVERBERATION",-.@per;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1941,'Unity_Violin','Unity Violin',5,20,NULL,400,'76',NULL,2,1,0x00080000,63,1,2,3,'1',1,13,'bonus bBaseAtk,pow(getrefine(),2)*125/100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1942,'Requiem_Violin','Requiem Violin',5,20,NULL,500,'160:120',NULL,1,NULL,0x00080000,63,1,2,4,'100',1,13,'.@r = getrefine(); .@b = 40; bonus bUnbreakableWeapon; if(.@r>=5){ .@b += (.@r-5)*15+20; } if(.@r>=7) bonus2 bSkillAtk,"CG_ARROWVULCAN",200; bonus2 bAddRace2,RC2_BioLab,.@b;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1944,'Hippie_Guitar','Hippie Guitar',5,0,NULL,1000,'140',NULL,2,2,0x00080000,56,1,2,3,'100',1,13,'.@r = getrefine(); .@lvl = getskilllv("BA_MUSICALLESSON"); bonus bAspdRate,.@lvl; if (.@r>=7) bonus bBaseAtk,(5*.@lvl); if (.@r>=9) bonus bAspd,1;',NULL,NULL); -#=================================================================== -# Whips -#=================================================================== -REPLACE INTO `item_db_re` VALUES (1950,'Rope','Rope',5,2500,NULL,400,'45',NULL,2,3,0x00080000,63,0,2,1,'3',1,14,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1951,'Rope_','Rope',5,2500,NULL,400,'45',NULL,2,4,0x00080000,63,0,2,1,'3',1,14,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1952,'Line','Whip',5,12000,NULL,300,'80',NULL,2,2,0x00080000,63,0,2,2,'16',1,14,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1953,'Line_','Whip',5,12000,NULL,300,'80',NULL,2,3,0x00080000,63,0,2,2,'16',1,14,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1954,'Wire','Wire Whip',5,17500,NULL,1000,'95',NULL,2,2,0x00080000,63,0,2,2,'16',1,14,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1955,'Wire_','Wire Whip',5,17500,NULL,1000,'95',NULL,2,3,0x00080000,63,0,2,2,'16',1,14,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1956,'Rante','Rante Whip',5,32000,NULL,900,'135',NULL,2,0,0x00080000,63,0,2,3,'30',1,14,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1957,'Rante_','Rante Whip',5,32000,NULL,900,'135',NULL,2,1,0x00080000,63,0,2,3,'30',1,14,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1958,'Tail','Tail Whip',5,41000,NULL,700,'105',NULL,2,1,0x00080000,63,0,2,3,'30',1,14,'bonus bLuk,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1959,'Tail_','Tail Whip',5,41000,NULL,700,'105',NULL,2,2,0x00080000,63,0,2,3,'30',1,14,'bonus bLuk,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1960,'Whip','Whip',5,38000,NULL,700,'120',NULL,2,1,0x00080000,63,0,2,3,'30',1,14,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1961,'Whip_','Whip',5,38000,NULL,700,'120',NULL,2,2,0x00080000,63,0,2,3,'30',1,14,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1962,'Lariat','Lariat Whip',5,20,NULL,400,'100',NULL,2,0,0x00080000,63,0,2,4,'44',1,14,'bonus bDex,5; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1963,'Rapture_Rose','Rapture Rose',5,20,NULL,300,'115',NULL,2,0,0x00080000,63,0,2,4,'44',1,14,'bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,5000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1964,'Chemeti','Chemeti Whip',5,20,NULL,700,'135',NULL,2,0,0x00080000,63,0,2,4,'44',1,14,'bonus bCritical,5; bonus bFlee,10; bonus bFlee2,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1965,'Whip_Of_Red_Flame','Red Flame Whip',5,20,NULL,700,'110',NULL,2,0,0x00080000,63,0,2,3,'30',1,14,'bonus bAtkEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1966,'Whip_Of_Ice_Piece','Icicle Whip',5,20,NULL,700,'110',NULL,2,0,0x00080000,63,0,2,3,'30',1,14,'bonus bAtkEle,Ele_Water;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1967,'Whip_Of_Earth','Gaia Whip',5,20,NULL,700,'110',NULL,2,0,0x00080000,63,0,2,3,'30',1,14,'bonus bAtkEle,Ele_Earth;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1968,'Jump_Rope','Skipping Rope',5,20,NULL,400,'120',NULL,2,0,0x00080000,63,0,2,3,'30',1,14,'bonus bCritical,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1969,'Bladed_Whip','Blade Whip',5,20,NULL,1200,'140',NULL,2,0,0x00080000,63,0,2,4,'30',1,14,'bonus2 bAddEff,Eff_Bleeding,300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1970,'Queen\'s_Whip','Queen\'s Whip',5,20,NULL,1100,'150',NULL,2,0,0x00080000,63,0,2,4,'65',1,14,'bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"DC_THROWARROW",10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1971,'Electric_Wire','Electric Wire',5,20,NULL,700,'110',NULL,2,0,0x00080000,63,0,2,3,'30',1,14,'bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1972,'Electric_Eel','Electric Eel',5,20,NULL,2000,'100',NULL,2,2,0x00080000,18,0,2,4,'70',1,14,'bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,2; bonus3 bAutoSpell,"WZ_JUPITEL",3,20; .@r = getrefine(); if(.@r>0) bonus3 bAutoSpell,"CG_ARROWVULCAN",.@r,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1973,'Sea_Witch_Foot','Sea Witch\'s Foot',5,20,NULL,1500,'110',NULL,2,1,0x00080000,18,0,2,4,'70',1,14,'bonus bSPGainValue,5; bonus4 bAutoSpellWhenHit,"WZ_FROSTNOVA",3,50,1; bonus3 bAutoSpell,"NPC_WIDESILENCE",2,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1974,'Carrot_Whip','Carrot Whip',5,20,NULL,1300,'185',NULL,2,0,0x00080000,18,0,2,4,'70',1,14,'.@r = getrefine(); if(.@r>0) bonus3 bAutoSpell,"AL_INCAGI",min(.@r,10),10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1975,'Queen_Is_Whip','Queen Is Whip',5,20,NULL,0,'120',NULL,2,0,0x00080000,63,0,2,1,'0',0,14,'bonus2 bAddClass,Class_All,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1976,'Queen\'s_Whip_','Queen\'s Whip',5,20,NULL,1100,'150',NULL,2,2,0x00080000,63,0,2,4,'65',1,14,'bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"DC_THROWARROW",10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1977,'BF_Whip1','Valorous Battle Lariat',5,20,NULL,0,'50',NULL,2,0,0x00080000,63,0,2,3,'80',1,14,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1978,'BF_Whip2','Brave Battle Lariat',5,20,NULL,0,'50',NULL,2,0,0x00080000,63,0,2,3,'80',1,14,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1979,'Stem_Of_Nepenthes','Stem of Nepenthes',5,20,NULL,1000,'120',NULL,2,2,0x00080000,18,0,2,4,'60',1,14,'bonus bInt,2; bonus3 bAddEffOnSkill,"DC_THROWARROW",Eff_Freeze,(getrefine()>=9?2000:1000);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1980,'Whip_Of_Balance','Whip of Balance',5,20,NULL,700,'110',NULL,2,3,0x00080000,18,0,2,3,'70',1,14,'bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,"DC_THROWARROW",2; bonus2 bAddSkillBlow,"CG_ARROWVULCAN",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1981,'Krieger_Whip1','Glorious Lariat',5,20,NULL,0,'50',NULL,2,0,0x00080000,63,0,2,4,'80',1,14,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1982,'Phenomena_Whip','Phenomena Whip',5,20,NULL,0,'160',NULL,2,0,0x00080000,63,0,2,4,'0',0,14,'bonus bDex,2; bonus2 bSkillAtk,"DC_THROWARROW",25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1983,'Rante_C','Rante Whip',5,0,NULL,0,'170',NULL,2,0,0x00080000,63,0,2,3,'1',0,14,'bonus2 bAddSize,Size_All,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1984,'Stem_Whip','Stem Whip',5,20,NULL,800,'170:50',NULL,1,1,0x00080000,63,0,2,3,'102',1,14,'.@r = getrefine(); if(.@r>5) { bonus2 bSkillUseSP,"WA_SWING_DANCE",(.@r-5)*4; bonus2 bSkillUseSP,"WM_LULLABY_DEEPSLEEP",(.@r-5)*4; } bonus2 bSkillVariableCast,"WA_SWING_DANCE",-2000; bonus2 bSkillVariableCast,"WM_LULLABY_DEEPSLEEP",-2000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1985,'Rosebine','Rosebine',5,20,NULL,1000,'100:130',NULL,1,0,0x00080000,63,0,2,4,'110',1,14,'bonus bInt,2; bonus bAgi,-2; bonus3 bAutoSpell,"WM_VOICEOFSIREN",1,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1986,'P_Tail1','Eden Tail I',5,0,NULL,0,'125',NULL,2,0,0x00080000,63,0,2,3,'60',0,14,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1987,'TE_Woe_Rope','TE Woe Rope',5,0,NULL,0,'100',NULL,2,0,0x00080000,63,0,2,3,'40',1,14,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Blind,3000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1988,'Thanos_Whip','Thanos Whip',5,10,NULL,2200,'200:130',NULL,2,1,0x00080000,56,0,2,4,'120',1,14,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus bLongAtkRate,20; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;'); -REPLACE INTO `item_db_re` VALUES (1989,'Gymnastics_Ribbon','Rhythmic Gymnastics Ribbon',5,20,NULL,300,'150:120',NULL,2,2,0x00080000,63,0,2,3,'130',1,14,'bonus bAspdRate,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1990,'Floral_Mic_Of_Igu','Bloody Floral Decoration Microphone',5,20,NULL,1000,'160',NULL,2,2,0x00080000,63,0,2,4,'130',1,14,'bonus2 bSkillUseSP,"CG_MOONLIT",20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1991,'Ru_Blue_Whip','Blue Whip',5,10,NULL,1500,'180',NULL,2,1,0x00080000,63,0,2,3,'100',1,14,'bonus bDex,5; bonus bVit,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1992,'Ru_Gold_Whip','Ru Gold Whip',5,0,NULL,1500,'180',NULL,2,2,0x00080000,56,2,2,3,'120',1,14,'bonus bDex,8; bonus bVit,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1994,'Infinity_Whip','Infinity Whip',5,10,NULL,500,'150',NULL,2,1,0x00080000,56,0,2,4,'100',1,14,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1995,'Crimson_Whip','Crimson Whip',5,20,NULL,800,'80',NULL,2,2,0x00080000,63,0,2,3,'70',1,14,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1996,'Wire_of_Vicious_Mind','Wire of Vicious Mind',5,20,NULL,1300,'130:50',NULL,2,1,0x00080000,63,NULL,2,4,'160',1,14,'bonus bAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2)/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1997,'Unity_Whip','Unity Whip',5,20,NULL,76,'40',NULL,2,1,0x00080000,63,0,2,3,'1',1,14,'bonus bBaseAtk,pow(getrefine(),2)*125/100;',NULL,NULL); -#=================================================================== -# Additional 2-Handed Staffs -#=================================================================== -REPLACE INTO `item_db_re` VALUES (2000,'Destruction_Rod','Staff of Destruction',5,20,NULL,2500,'130:280',NULL,1,1,0x00000200,18,2,34,4,'80',1,23,'.@r = getrefine; bonus bMatkRate,.@r/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(.@r*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(.@r*20); bonus2 bFixedCastrate,"HW_MAGICPOWER",-50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2001,'Divine_Cross','Divine Cross',5,20,NULL,1500,'120:210',NULL,1,0,0x00008100,63,2,34,4,'70',1,23,'bonus bAtkEle,Ele_Holy; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2002,'Krieger_Twohand_Staff1','Glorious Destruction Staff',5,20,NULL,0,'70:210',NULL,1,0,0x00018314,63,2,34,4,'80',1,23,'.@r = getrefine(); bonus bMatkRate,.@r; bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; if(.@r>5) { bonus2 bMagicAddRace,RC_DemiHuman,(min(14,.@r)-5)*2; bonus2 bMagicAddRace,RC_Player,(min(14,.@r)-5)*2; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5+(min(14,.@r)-5)*2; bonus2 bIgnoreMdefRaceRate,RC_Player,5+(min(14,.@r)-5)*2; } if(.@r>8) { bonus5 bAutoSpellOnSkill,"WZ_STORMGUST","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_METEOR","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_VERMILION","MG_SAFETYWALL",10,200,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2003,'Destruction_Rod_M','Staff of Destruction',5,20,NULL,2500,'130:280',NULL,1,1,0x00000200,18,2,34,4,'80',1,23,'.@r = getrefine(); bonus bMatkRate,.@r/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(.@r*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(.@r*20); bonus2 bVariableCastrate,"HW_MAGICPOWER",-50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2004,'Kronos','Kronos',5,20,NULL,1000,'30:240',NULL,1,0,0x00010204,18,2,34,4,'50',1,23,'.@r = getrefine(); bonus bInt,3+(.@r/2); bonus bMaxHP,300+(50*.@r/2); autobonus "{ bonus bMatkRate,12; bonus buseSPRate,20; }",1,5000,BF_MAGIC,"{ specialeffect2 EF_ENHANCE; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2005,'Dea_Staff','Dea Staff',5,20,NULL,1000,'30:220',NULL,1,1,0x00008110,18,2,34,3,'50',1,23,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,getrefine()/2; bonus bInt,6; bonus bVit,2; autobonus3 "{ }",20,1000,"AL_HEAL","{ specialeffect2 EF_MAGICALATTHIT; heal 0,200; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2006,'G_Staff_Of_Light','Staff Of Light',5,20,NULL,1900,'80:150',NULL,1,0,0x00810204,63,2,34,4,'60',1,23,'bonus bAtkEle,Ele_Holy; bonus bInt,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2007,'Golden_Rod_Staff','Golden Rod Staff',5,20,NULL,900,'30:230',NULL,1,2,0x00000200,63,2,34,4,'100',1,23,'bonus bAtkEle,Ele_Wind; bonus bInt,3; bonus2 bSkillAtk,"WZ_JUPITEL",12;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2008,'Aqua_Staff','Aqua Staff',5,20,NULL,900,'30:230',NULL,1,2,0x00000200,63,2,34,4,'100',1,23,'bonus bAtkEle,Ele_Water; bonus bInt,3; bonus2 bSkillAtk,"MG_COLDBOLT",12; bonus2 bSkillAtk,"MG_FROSTDIVER",12;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2009,'Crimson_Staff','Crimson Staff',5,20,NULL,900,'30:230',NULL,1,2,0x00000200,63,2,34,4,'100',1,23,'bonus bAtkEle,Ele_Fire; bonus bInt,3; bonus2 bSkillAtk,"MG_FIREBOLT",10; bonus2 bSkillAtk,"MG_FIREBALL",10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2010,'Forest_Staff','Forest Staff',5,20,NULL,900,'30:230',NULL,1,2,0x00000200,63,2,34,4,'100',1,23,'bonus bAtkEle,Ele_Earth; bonus bInt,3; bonus2 bSkillAtk,"WZ_EARTHSPIKE",10; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2011,'Golden_Rod_Staff2','Empowered Golden Rod Staff',5,20,NULL,900,'30:270',NULL,1,1,0x00000200,63,2,34,4,'130',1,23,'bonus bAtkEle,Ele_Wind; bonus bInt,5; bonus2 bSkillAtk,"WZ_JUPITEL",30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2012,'Aqua_Staff2','Empowered Aqua Staff',5,20,NULL,900,'30:270',NULL,1,1,0x00000200,63,2,34,4,'130',1,23,'bonus bAtkEle,Ele_Water; bonus bInt,5; bonus2 bSkillAtk,"MG_COLDBOLT",30; bonus2 bSkillAtk,"MG_FROSTDIVER",30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2013,'Crimson_Staff2','Empowered Crimson Staff',5,20,NULL,900,'30:270',NULL,1,1,0x00000200,63,2,34,4,'130',1,23,'bonus bAtkEle,Ele_Fire; bonus bInt,5; bonus2 bSkillAtk,"MG_FIREBOLT",30; bonus2 bSkillAtk,"MG_FIREBALL",30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2014,'Forest_Staff2','Empowered Forest Staff',5,20,NULL,900,'30:270',NULL,1,1,0x00000200,63,2,34,4,'130',1,23,'bonus bAtkEle,Ele_Earth; bonus bInt,5; bonus2 bSkillAtk,"WZ_EARTHSPIKE",30; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2015,'Upg_Staff','Upg Staff',5,20,NULL,1000,'50:70',NULL,1,1,0x00818314,63,2,34,3,'1',1,23,'.@r = getrefine(); bonus bMatk,(.@r*10); bonus bHealPower,.@r; if(BaseJob==Job_Wizard) bonus bMatk,30; else if(BaseJob==Job_Sage) bonus bMatk,20; if(BaseLevel>70) bonus bMatk,(((BaseLevel-70)/10)*10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2016,'Velum_Arc_Wand','Vellum Arc Wand',5,20,NULL,800,'110:220',NULL,1,0,0x00818314,63,2,34,4,'95',1,23,'bonus bUnbreakableWeapon; bonus2 bMagicAddRace,RC_Player,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; .@r = getrefine(); if(.@r>5) { bonus2 bMagicAddRace,RC_Player,15; } if(.@r>8) { bonus bVariableCastrate,-50; bonus bFixedCast,-200; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2017,'Divine_Cross_','Divine Cross',5,20,NULL,1500,'120:210',NULL,1,1,0x00008100,63,2,34,4,'70',1,23,'bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Holy; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2018,'Metal_Staff','Metal Staff',5,20,NULL,0,'50:70',NULL,1,1,0x00818315,63,2,34,3,'1',1,23,'if(BaseJob==Job_Wizard) bonus bMatk,15; else if(BaseJob==Job_Sage) bonus bMatk,10; bonus bMatk,(getrefine()*5); .@i = min(BaseLevel/10,12); if(.@i>2) bonus bMatk,((.@i-2)*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2019,'TE_Woe_Two_Hand_Staff','TE Woe Two Hand Staff',5,0,NULL,0,'50:130',NULL,1,0,0x00818315,63,2,34,3,'40',1,23,'bonus2 bMagicAddRace,RC_Player,20; bonus3 bAddEff,Eff_Stun,1000,ATF_MAGIC; bonus bHPRecovRate,5; bonus bSPRecovRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2020,'Jormungand','Jormungand',5,10,NULL,3000,'200:280',NULL,NULL,0,0x810200,63,2,34,4,'1',0,23,'bonus bInt,20; bonus3 bAddEff,Eff_Poison,3000,ATF_MAGIC; bonus2 bAddEffWhenHit,Eff_DPoison,100; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2021,'Ganbantein','Ganbantein',5,0,NULL,2000,'100:320',NULL,1,0,0x00000200,56,2,2,4,'100',1,10,'bonus bInt,25; bonus bDex,25; bonus3 bAddEff,Eff_Poison,1000,ATF_MAGIC; bonus3 bAutoSpell,"AB_SILENTIUM",1,100; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2022,'Staff_Of_Geffen','Staff of Geffen',5,20,NULL,1000,'100:300',NULL,1,1,0x00000200,18,2,34,1,'150',1,23,'bonus bInt,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2023,'Thanos_Rod','Thanos Two-Handed Staff',5,10,NULL,1400,'120:250',NULL,1,1,0x00018314,56,2,34,4,'120',1,23,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bHealPower,18; bonus bMagicHPGainValue,500; bonus bMagicSPGainValue,50; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;'); -REPLACE INTO `item_db_re` VALUES (2024,'Infinity_Two-handed_Stick','Infinity Two-handed Stick',5,10,NULL,500,'30:170',NULL,NULL,1,0x810200,56,2,34,4,'100',1,23,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2025,'Crimson_Two-Handed_Staff','Crimson Two-Handed Staff',5,20,NULL,1000,'100',NULL,1,2,0x800200,63,2,34,3,'70',1,23,'.@r = getrefine(); bonus bInt,5; bonus bMatk,150+((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2026,'Staff_of_Vicious_Mind','Staff of Vicious Mind',5,20,NULL,1000,'100:200',NULL,1,1,0x00810204,63,2,34,4,'160',1,23,'bonus bMatk,pow(min(getrefine(),15),2); bonus bInt,6; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2027,'Sunflower_Kid','Sunflower Kid',5,10,NULL,1500,'150:320',NULL,NULL,2,0x00000200,56,2,34,4,'170',1,23,'bonus bInt,5; .@r = getrefine(); bonus bMatkRate,(.@r/2); bonus bDelayrate,(.@r*-1); bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2030,'Unity_Two-Handed_Staff','Unity Two-Handed Staff',5,20,NULL,500,'95:135',NULL,1,1,0x800200,63,2,34,3,'1',1,23,'bonus bMatk,pow(getrefine(),2)*125/100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2032,'Requiem_Wizardry_Staff','Requiem Wizardry Staff',5,20,NULL,500,'100:230',NULL,1,NULL,0xFFFFFFFF,63,2,2,4,'100',1,10,'.@r = getrefine(); .@b = 40; .@c = 5; if(.@r>=5){ .@b += (.@r-5)*15+20; .@c += .@r-5; } bonus2 bMagicAddRace2,RC2_BioLab,.@b; bonus2 bSubRace2,RC2_BioLab,.@c; bonus2 bIgnoreMdefRace2Rate,RC2_BioLab,(.@r-5)*10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2039,'Illusion_Wizardry_Staff','Illusion Wizardry Staff',5,0,NULL,2400,'150:250',NULL,1,2,0x00810204,58,2,34,4,'100',1,23,'.@val = min(getrefine(),10)/2; bonus bInt,(6+.@val); bonus bDex,(2+.@val);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2049,'Blue_Flame_Cane','Blue Flame Cane',5,20,NULL,800,'110:300',NULL,1,2,0x00818314,63,2,34,4,'175',1,23,'.@r = getrefine; bonus bInt,7; bonus bMatkRate,.@r/2; bonus bUnbreakableWeapon; if (.@r>=9) .@val = 15; else if (.@r>=7) .@val = 5; if (.@r>=11) bonus2 bSubSize,Size_All,20; if (.@r>=13) bonus bDelayrate,-15; bonus2 bMagicAtkEle,Ele_Fire,.@val; bonus2 bMagicAtkEle,Ele_Earth,.@val; bonus2 bMagicAtkEle,Ele_Water,.@val; bonus2 bMagicAtkEle,Ele_Holy,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2051,'Illusion_Survivor\'s_Staff','Illusion Survivor\'s Staff',5,0,NULL,1200,'100:240',NULL,1,2,0x00818314,63,2,34,4,'120',1,23,'.@r = getrefine(); bonus bDex,2; bonus bInt,2; bonus bMaxHP,600; bonus bUnbreakableWeapon; bonus bMatkRate,(.@r/2); if (.@r >= 7) { bonus2 bMagicAddSize,Size_Small,15; bonus2 bMagicAddSize,Size_Medium,15; if (.@r >= 9) { bonus2 bSubSize,Size_Small,15; bonus2 bSubSize,Size_Medium,15; if (.@r >= 11) { bonus2 bSubDefEle,Ele_Water,15; bonus2 bSubDefEle,Ele_Wind,15; bonus2 bSubDefEle,Ele_Earth,15; bonus2 bSubDefEle,Ele_Fire,15; } } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2055,'Staff_of_Miracle','Staff of Miracle',5,20,NULL,1200,'100:270',NULL,1,2,0x00000200,56,2,34,4,'170',1,23,'.@r = getrefine(); bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Ghost,5; if (.@r >= 9) { bonus2 bSkillAtk,"MG_SOULSTRIKE",20; bonus2 bSkillAtk,"HW_NAPALMVULCAN",20; bonus2 bSkillAtk,"WL_SOULEXPANSION",20; } if (.@r >= 11) { bonus2 bSkillAtk,"MG_SOULSTRIKE",30; bonus2 bSkillAtk,"HW_NAPALMVULCAN",30; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2056,'Gravitation_Staff','Gravitation Staff',5,20,NULL,1300,'110:280',NULL,1,2,0x00000200,56,2,34,4,'170',1,23,'.@r = getrefine(); bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Neutral,5; if (.@r >= 9) { bonus2 bSkillAtk,"HW_GRAVITATION",30; bonus2 bSkillAtk,"WL_DRAINLIFE",30; } if (.@r >= 11) { bonus2 bSkillCooldown,"HW_GRAVITATION",-2000; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2057,'Adorare_Staff','Adorare Staff',5,20,NULL,1200,'100:240',NULL,1,2,0x00000100,56,2,34,4,'170',1,23,'.@r = getrefine(); bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Holy,5; if (.@r >= 9) { bonus2 bSkillAtk,"AB_ADORAMUS",30; } if (.@r >= 11) { bonus2 bSubSize,Size_All,25; }',NULL,NULL); -#=================================================================== -# Shields -#=================================================================== -REPLACE INTO `item_db_re` VALUES (2101,'Guard','Guard',4,500,NULL,300,NULL,20,NULL,0,0xFFFFFFFF,63,2,32,NULL,'0',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2102,'Guard_','Guard',4,500,NULL,300,NULL,20,NULL,1,0xFFFFFFFF,63,2,32,NULL,'0',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2103,'Buckler','Buckler',4,14000,NULL,600,NULL,40,NULL,0,0x000ED5F2,63,2,32,NULL,'0',1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2104,'Buckler_','Buckler',4,14000,NULL,600,NULL,40,NULL,1,0x000ED5F2,63,2,32,NULL,'0',1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2105,'Shield','Shield',4,56000,NULL,1300,NULL,60,NULL,0,0x00004082,63,2,32,NULL,'0',1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2106,'Shield_','Shield',4,56000,NULL,1300,NULL,60,NULL,1,0x00004082,63,2,32,NULL,'0',1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2107,'Mirror_Shield','Mirror Shield',4,60000,NULL,1000,NULL,45,NULL,0,0x00404082,63,2,32,NULL,'0',1,4,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2108,'Mirror_Shield_','Mirror Shield',4,60000,NULL,1000,NULL,45,NULL,1,0x00404082,63,2,32,NULL,'0',1,4,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2109,'Memorize_Book','Memory Book',4,20,NULL,1000,NULL,25,NULL,0,0x00810204,63,2,32,NULL,'0',1,5,'bonus bInt,1; bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2110,'Holy_Guard','Holy Guard',4,85000,NULL,1400,NULL,110,NULL,0,0x00004000,63,2,32,NULL,'68',0,4,'bonus bVit,2; bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2111,'Herald_Of_GOD','Sacred Mission',4,128000,NULL,1600,NULL,120,NULL,0,0x00004000,63,2,32,NULL,'83',1,4,'bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2112,'Novice_Guard','Novice Guard',4,1,NULL,1,NULL,20,NULL,0,0x00000001,63,2,32,NULL,'0',0,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2113,'Novice_Shield','Novice Shield',4,5000,NULL,1000,NULL,20,NULL,1,0x00000001,63,2,32,NULL,'40',1,3,'bonus2 bSubEle,Ele_All,20; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Dark,-20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2114,'Stone_Buckler','Stone Buckler',4,30000,NULL,1500,NULL,45,NULL,1,0xFFFFFFFE,63,2,32,NULL,'65',1,2,'bonus2 bSubSize,Size_Large,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2115,'Valkyrja\'s_Shield','Valkyrja\'s Shield',4,30000,NULL,500,NULL,80,NULL,1,0xFFFFFFFE,63,2,32,NULL,'65',1,4,'bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2116,'Angel\'s_Safeguard','Angelic Guard',4,10000,NULL,400,NULL,30,NULL,1,0x00000001,63,2,32,NULL,'20',1,1,'bonus2 bSubRace,RC_Demon,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2117,'Arm_Guard','Arm Guard',4,10000,NULL,150,NULL,50,NULL,0,0x02000000,63,2,32,NULL,'20',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2118,'Arm_Guard_','Arm Guard',4,10000,NULL,150,NULL,50,NULL,1,0x02000000,63,2,32,NULL,'20',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2119,'Improved_Arm_Guard','Advanced Arm Guard',4,40000,NULL,150,NULL,45,NULL,0,0x02000000,63,2,32,NULL,'50',1,1,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2120,'Improved_Arm_Guard_','Advanced Arm Guard',4,40000,NULL,150,NULL,45,NULL,1,0x02000000,63,2,32,NULL,'50',1,1,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2121,'Memorize_Book_','Memory Book',4,20,NULL,1000,NULL,25,NULL,1,0x00810204,63,2,32,NULL,'0',1,5,'bonus bInt,1; bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2122,'Platinum_Shield','Platinum Shield',4,20,NULL,1200,NULL,95,NULL,0,0xFFFFFFFE,18,2,32,NULL,'68',1,4,'bonus bMdef,5; bonus2 bSubSize,Size_Medium,15; bonus2 bSubSize,Size_Large,15; bonus2 bSubRace,RC_Undead,10; bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",7,150,BF_MAGIC,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2123,'Orleans_Server','Orleans\'s Server',4,20,NULL,1000,NULL,75,NULL,1,0xFFFFFFFE,18,2,32,NULL,'55',1,4,'bonus bMdef,2; bonus bMagicDamageReturn,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2124,'Thorny_Buckler','Thorny Buckler',4,20,NULL,1000,NULL,85,NULL,1,0xFFFFFFFE,18,2,32,NULL,'55',1,2,'bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2125,'Strong_Shield','Strong Shield',4,20,NULL,2500,NULL,90,NULL,1,0xFFFFFFFE,18,2,32,NULL,'75',1,4,'bonus bNoKnockback; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2126,'Guyak_Shield','Guyak Shield',4,20,NULL,700,NULL,3,NULL,0,0xFFFFFFFE,63,2,32,NULL,'1',1,2,'bonus bMdef,2; bonus bMagicDamageReturn,2; autobonus2 "{ bonus bShortWeaponDamageReturn,5; }",20,1000,BF_WEAPON,"{ specialeffect2 EF_REFLECTSHIELD; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2127,'Secular_Mission','Secular Mission',4,20,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,63,2,32,NULL,'0',0,4,'bonus2 bSubClass,Class_All,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2128,'Herald_Of_GOD_','Sacred Mission',4,128000,NULL,1600,NULL,120,NULL,1,0x00004000,63,2,32,NULL,'83',1,4,'bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2129,'Exorcism_Bible','Exorcism Bible',4,20,NULL,600,NULL,80,NULL,0,0x00008100,63,2,32,NULL,'50',1,5,'bonus bHPrecovRate,3; bonus bSPrecovRate,3; bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2130,'Cross_Shield','Cross Shield',4,20,NULL,2000,NULL,130,NULL,1,0x00004000,63,2,32,NULL,'80',1,4,'bonus bStr,1; bonus2 bSkillAtk,"PA_SHIELDCHAIN",30; bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",30; bonus bUseSPrate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2131,'Magic_Study_Vol1','Magic Bible Vol1',4,20,NULL,1000,NULL,18,NULL,1,0x00810204,18,2,32,NULL,'70',1,5,'bonus bMdef,3; bonus bInt,2; bonus2 bAddEffWhenHit,Eff_Stun,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2132,'Shelter_Resistance','Shell Of Resistance',4,20,NULL,0,NULL,9,NULL,0,0xFFFFFFFF,63,2,32,NULL,'0',0,2,'bonus2 bSubEle,Ele_All,20; bonus bShortWeaponDamageReturn,1; if (vip_status(VIP_STATUS_ACTIVE)) { bonus bAllStats,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2133,'Tournament_Shield','Tournament Shield',4,20,NULL,1000,NULL,105,NULL,1,0x00004082,18,2,32,NULL,'50',1,4,'bonus2 bAddClass,Class_All,1; if( Class == Job_Lord_Knight ) bonus bAspdRate,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2134,'Shield_Of_Naga','Shield of Naga',4,20,NULL,500,NULL,35,NULL,1,0x00CFFF80,18,2,32,NULL,'70',1,2,'.@r = getrefine(); bonus bMdef,3; if(.@r<11) { autobonus2 "{ bonus bShortWeaponDamageReturn,("+.@r+"*3); }",10,5000,BF_WEAPON,"{ specialeffect2 EF_GUARD; }"; } else { autobonus2 "{ bonus bShortWeaponDamageReturn,("+.@r+"*3); }",10,5000+(.@r/2*1000),BF_WEAPON,"{ specialeffect2 EF_GUARD; }"; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2135,'Shadow_Guard','Shadow Guard',4,20,NULL,800,NULL,52,NULL,1,0x00020000,18,2,32,NULL,'70',1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2136,'Cracked_Buckler','Cracked Buckler',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,63,2,32,NULL,'0',0,2,'bonus bAgi,2; bonus2 bSubEle,Ele_Neutral,10; bonus3 bAutoSpellWhenHit,"PR_KYRIE",10,10; bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2137,'Valkyrja\'s_Shield_C','Neo Valkyrja\'s Shield',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,18,2,32,NULL,'95',0,4,'bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2138,'Bradium_Shield','Bradium Shield',4,20,NULL,1800,NULL,98,NULL,1,0x00CFFF80,18,2,32,NULL,'65',1,3,'bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",60; bonus bAgi,-1; bonus bMaxHP,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2139,'Flame_Thrower','Flame Thrower',4,20000,NULL,2000,NULL,60,NULL,0,0x00000400,63,2,32,NULL,'99',0,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2140,'Energy_Rune_Guard','Energy Rune Guard',4,20,NULL,0,NULL,70,NULL,1,0x00000080,63,2,32,NULL,'99',1,4,'bonus bMaxSPrate,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2141,'Freyja_SShield7','Freyja Spirit Shield',4,0,NULL,300,NULL,5,NULL,0,0xFFFFFFFF,63,2,32,NULL,'20',0,1,'bonus2 bSubSize,Size_Medium,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2142,'Freyja_SShield30','Freyja Spirit Shield',4,0,NULL,300,NULL,5,NULL,0,0xFFFFFFFF,63,2,32,NULL,'20',0,1,'bonus2 bSubSize,Size_Medium,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2143,'Freyja_SShield60','Freyja Spirit Shield',4,0,NULL,300,NULL,5,NULL,0,0xFFFFFFFF,63,2,32,NULL,'20',0,1,'bonus2 bSubSize,Size_Medium,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2144,'Freyja_SShield90','Freyja Spirit Shield',4,0,NULL,300,NULL,5,NULL,0,0xFFFFFFFF,63,2,32,NULL,'20',0,1,'bonus2 bSubSize,Size_Medium,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2145,'Time_Keepr_Shield','Time Keeper Shield',4,30000,NULL,0,NULL,20,NULL,0,0xFFFFFFFF,63,2,32,NULL,'0',1,3,'bonus bMdef,1; bonus2 bSubEle,Ele_Neutral,10; bonus2 bSubSize,Size_Medium,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2146,'Siver_Guard','Silver Guard',4,12500,NULL,300,NULL,60,NULL,1,0xFFFFFFFF,63,2,32,NULL,'22',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2147,'Round_Buckler','Round Buckleer',4,24000,NULL,600,NULL,90,NULL,1,0xFFFFFFFE,18,2,32,NULL,'22',1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2148,'Rotha_Shield','Rosa Shield',4,56000,NULL,1300,NULL,130,NULL,1,0x00004082,63,2,32,NULL,'100',1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2149,'Upg_Guard','Upg Guard',4,20,NULL,150,NULL,25,NULL,1,0xFFFFFFFF,63,2,32,NULL,'1',1,1,'bonus bMaxHPrate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2150,'Upg_Buckler','Upg Buckler',4,20,NULL,300,NULL,45,NULL,1,0x000ED5F2,63,2,32,NULL,'1',1,2,'bonus bMaxHPrate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2151,'Upg_Shield','Upg Shield',4,20,NULL,650,NULL,65,NULL,1,0x00004082,63,2,32,NULL,'1',1,3,'bonus bMaxHPrate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2152,'Anti_Demon_Shield_C','Anti-Demon Shield',4,0,NULL,0,NULL,120,NULL,0,0xFFFFFFFF,63,2,32,NULL,'1',0,3,'bonus2 bSubRace,RC_DemiHuman,25; bonus2 bSubRace,RC_Player,25; bonus2 bSubRace,RC_Demon,25; bonus bMaxHP,400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2153,'Imperial_Guard','Imperial Guard',4,20,NULL,2500,NULL,120,NULL,1,0x00004000,63,2,32,NULL,'102',1,4,'.@r = getrefine(); bonus bMdef,5; bonus2 bSkillAtk,"LG_SHIELDPRESS",(.@r>=6?20+((.@r-5)*2):20);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2154,'Toy_Shield','Toy Shield',4,0,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,63,2,32,NULL,'10',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2155,'Academy_Shield','Academy Shield',4,0,NULL,1500,NULL,3,NULL,1,0xFFFFFFFE,63,2,32,NULL,'0',1,4,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2156,'Bible_Of_Promise1','Bible of Promise(1st Vol.)',4,20,NULL,500,NULL,10,NULL,1,0x00000100,63,2,32,NULL,'110',1,5,'bonus bMdef,2; skill "ALL_ODINS_POWER",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2157,'Insecticide','Pesticide',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,32,NULL,'0',1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2158,'Ramor_Shield_Undead','Ramorushirudo',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,'bonus2 bSubRace,Ele_Undead,5; bonus2 bSubRace,RC_DemiHuman,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2159,'Sharel_Shield','Sharerushirudo',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2160,'Giant_Shield','Giant Shield',4,56000,NULL,2800,NULL,130,NULL,1,0x00004082,63,2,32,NULL,'100',1,3,'bonus2 bSubSize,Size_Large,5; if(getrefine()>=9){ bonus2 bSubSize,Size_Large,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2161,'Geffenia_Book_Water','Geffenia Tomb of Water',4,56000,NULL,1000,NULL,30,NULL,1,0x00000200,63,2,32,NULL,'100',1,5,'bonus bMdef,2; bonus bInt,1; if(readparam(bInt)>=120){ bonus bMatk,10; bonus bMaxHP,800; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2162,'Bible_Of_Promise2','Bible of Promise(2nd Vol.)',4,20,NULL,500,NULL,20,NULL,1,0x00000100,63,2,32,NULL,'140',1,5,'bonus bMdef,5; skill "ALL_ODINS_POWER",2; bonus bHealPower,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2163,'Flow_Shield','Floor Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2164,'Sombre_Shield','Bull Son Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,'bonus2 bSubDefEle,Ele_Dark,5; bonus2 bSubDefEle,Ele_Fire,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2165,'Sol_Shield','Sol Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2166,'Exorcism_Bible_','Devil\'s Bible Drive',4,20,NULL,600,NULL,80,NULL,1,0x00008100,63,2,32,NULL,'50',1,5,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2167,'Poison_Shield','Poison Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2168,'Immuned_Shield','Immune Shield',4,20,NULL,700,NULL,55,NULL,1,0xFFFFFFFF,63,2,32,NULL,'1',1,4,'.@r = getrefine(); if (.@r>=5) bonus2 bSubEle,Ele_Neutral,min(.@r,12)-4; if(.@r>6) bonus2 bSubEle,Ele_Neutral,5; if(.@r>8) { bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Earth,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2169,'Kalasak','Kalasag',4,20,NULL,400,NULL,40,NULL,0,0xFFFFFFFF,63,2,32,NULL,'1',1,1,'bonus2 bSubClass,Class_Boss,getrefine()/3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2170,'Bayani_Kalasak','Bayani Kalasag',4,20,NULL,400,NULL,40,NULL,1,0xFFFFFFFF,63,2,32,NULL,'1',1,1,'bonus2 bSubClass,Class_Boss,getrefine()/3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2171,'Fox_Armguard','Fox Wrist Guard',4,40000,NULL,200,NULL,45,NULL,1,0x02000000,63,2,32,NULL,'100',1,1,'bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2172,'Wolf_Armguard','Wolf Wrist Guard',4,45000,NULL,250,NULL,70,NULL,1,0x02000000,63,2,32,NULL,'100',1,1,'autobonus "{ bonus bBaseAtk,100; bonus bFlee,-50; }",20,5000,BF_WEAPON,"{ specialeffect2 EF_TEIHIT1; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2173,'Crescent_Armguard','Crescent Wrist Guard',4,45000,NULL,250,NULL,45,NULL,1,0x02000000,63,2,32,NULL,'100',1,1,'bonus bDelayRate,-(getrefine()*2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2174,'Lumiere_Shield','Lumiere Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2175,'Esprit_Shield','Spirit Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2176,'Dark_Book','Black Book',4,20,NULL,500,NULL,80,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,5,'bonus bMdef,5; .@r = getrefine(); bonus3 bAutoSpellWhenHit,"NPC_DRAGONFEAR",1,(.@r<=6)?(10):((.@r<=8)?(20):(30));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2177,'Shield_Of_Death','Shield Of Death',4,20,NULL,2000,NULL,150,NULL,1,0xFFFFFFFF,63,2,32,NULL,'90',1,3,'bonus2 bAddClass,Class_Boss,2; bonus2 bMagicAddClass,Class_Boss,2; bonus2 bSubClass,Class_Normal,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2178,'TE_Woe_Buckler','TE Woe Buckler',4,0,NULL,0,NULL,15,NULL,0,0xFFFFFFFF,63,2,32,NULL,'40',1,2,'bonus bMdef,15; bonus bMaxHP,100; bonus bMaxSP,100; bonus2 bSubRace,RC_Player,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2179,'TE_Woe_Shield','TE Woe Shield',4,0,NULL,0,NULL,25,NULL,0,0x000444A2,63,2,32,NULL,'40',1,3,'bonus bMdef,5; bonus bMaxHP,200; bonus2 bSubRace,RC_Player,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2180,'TE_Woe_Magic_Guard','TE Woe Magic Guard',4,0,NULL,0,NULL,5,NULL,0,0x00818315,63,2,32,NULL,'40',1,1,'bonus bMdef,25; bonus bMaxSP,200; bonus2 bSubRace,RC_Player,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2181,'Hervor','Hervor',4,10,NULL,1500,NULL,100,NULL,0,0xFFFFFFFF,63,2,32,NULL,'1',NULL,2,'bonus bMdef,5; bonus2 bSubRace,RC_All,30; bonus bUnbreakableShield;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2182,'Hervor_Alvitr','Hervor Alvitr',4,0,NULL,3000,NULL,150,NULL,0,0x000FDF80,56,2,32,NULL,'100',0,2,'bonus bMdef,10; bonus bVit,20; bonus2 bSubRace,RC_All,30; bonus bUnbreakableShield; autobonus2 "{ sc_end SC_STUN; sc_end SC_SLEEP; sc_end SC_CURSE; sc_end SC_STONE; sc_end SC_POISON; sc_end SC_BLIND; sc_end SC_SILENCE; sc_end SC_BLEEDING; sc_end SC_CONFUSION; sc_end SC_FREEZE; bonus2 bResEff,Eff_Stun,10000; bonus2 bResEff,Eff_Sleep,10000; bonus2 bResEff,Eff_Curse,10000; bonus2 bResEff,Eff_Stone,10000; bonus2 bResEff,Eff_Poison,10000; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Silence,10000; bonus2 bResEff,Eff_Bleeding,10000; bonus2 bResEff,Eff_Confusion,10000; bonus2 bResEff,Eff_Freeze,10000; }",10,60000,BF_SHORT;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2183,'Impr_Angel\'s_Safeguard','Advanced Angelic Guard',4,10000,NULL,400,NULL,30,NULL,1,0x00000001,63,2,32,NULL,'99',1,1,'bonus2 bSubRace,RC_Demon,5; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2185,'Magic_Reflector','Magic Reflect',4,10,NULL,1000,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'99',1,3,'bonus bMdef,10; bonus bMagicDamageReturn,3+((getrefine()>=9) ? 3 : 0);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2186,'Encyclopedia_Revision','Great Encyclopedia Revision',4,10,NULL,200,'0:5',50,NULL,1,0x00810100,63,2,32,NULL,'99',1,4,'bonus bInt,3; bonus bDex,2; .@r = getrefine(); bonus bCritical,3+((.@r >= 7) ? 2 : 0); if(.@r >= 9) bonus bMatk,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2187,'Shield_Of_Gray','Shield of Gray',4,10,NULL,2000,NULL,75,NULL,1,0xFFFFFFFF,56,2,32,NULL,'120',1,3,'.@r = getrefine(); bonus2 bSubEle,Ele_Holy,30+.@r; bonus bMdef,9+.@r/3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2188,'Svalinn_J','Svalinn',4,10,NULL,500,NULL,80,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,'.@r = getrefine(); bonus bMaxHP,9+.@r/3; bonus2 bAddEle,Ele_Water,4+.@r/3*5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2189,'Mad_Bunny','Mad Bunny Shield',4,10,NULL,100,NULL,40,NULL,1,0xFFFFFFFF,63,2,32,NULL,'30',1,6,'bonus2 bSubEle,Ele_All,5; bonus bMdef,6; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2190,'Ancient_Shield_Of_Aeon','Ancient Shield Of Aeon',4,0,NULL,200,NULL,5,NULL,0,0x000FDF80,63,2,32,NULL,'130',1,2,'bonus2 bSubEle,Ele_Neutral,10; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubEle,Ele_Holy,10; bonus2 bSubEle,Ele_Ghost,10; bonus bMaxHP,500; bonus bMaxSP,50; if(getrefine()>=14) skill "MG_STONECURSE",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2195,'Lian_Shield','Lian Shield',4,0,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,'bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubRace,RC_Formless,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2196,'White_Gold_Shield','White Gold Shield',4,0,NULL,1800,NULL,140,NULL,1,0xFFFFFFFF,63,2,32,NULL,NULL,1,4,'autobonus2 "{ bonus bMagicDamageReturn,20; }",100,2000,BF_MAGIC; /* Confirm: Success rate? */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2198,'Lapine_Shield','Lapine Shield',4,0,NULL,1000,NULL,25,NULL,1,0xFFFFFFFF,63,2,32,NULL,'100',1,3,'bonus bMdef,10; if (getrefine() > 7) { bonus bMatk,20; }',NULL,NULL); -# GM Shield -REPLACE INTO `item_db_re` VALUES (2199,'Ahura_Mazda','Ahura Mazdah',4,1,NULL,10,NULL,10000,NULL,0,0xFFFFFFFF,63,2,32,NULL,'1',1,1,'bonus bAllStats,50; bonus bMdef,99; bonus bShortWeaponDamageReturn,100; bonus2 bSubRace,RC_DemiHuman,95; bonus2 bSubRace,RC_Player,95; skill "CR_FULLPROTECTION",5; skill "WZ_ESTIMATION",1; skill "ST_FULLSTRIP",5; skill "HW_MAGICPOWER",10; skill "ECL_SNOWFLIP",1; skill "ECL_PEONYMAMY",1; skill "ECL_SADAGUI",1; skill "ECL_SEQUOIADUST",1; bonus bMaxHPrate,200; bonus bNoKnockback; bonus bDelayRate,-20; bonus bSpeedRate,25; bonus bIntravision; bonus bNoWalkDelay;',NULL,NULL); -#=================================================================== -# Headgears -#=================================================================== -REPLACE INTO `item_db_re` VALUES (2201,'Sunglasses','Sunglasses',4,5000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,12,'bonus2 bResEff,Eff_Blind,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2202,'Sunglasses_','Sunglasses',4,5000,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,512,NULL,'0',0,12,'bonus2 bResEff,Eff_Blind,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2203,'Glasses','Glasses',4,4000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2204,'Glasses_','Glasses',4,4000,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,512,NULL,'0',0,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2205,'Diver\'s_Goggles','Diver Goggles',4,3500,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,10,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2206,'Wedding_Veil','Wedding Veil',4,23000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,0,256,NULL,'0',1,44,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2207,'Fancy_Flower','Fancy Flower',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,4,'bonus2 bSubRace,RC_Plant,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2208,'Ribbon','Ribbon',4,800,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,0,256,NULL,'0',1,17,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2209,'Ribbon_','Ribbon',4,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,0,256,NULL,'0',1,17,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2210,'Hair_Band','Hair Band',4,500,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,9,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2211,'Bandana','Bandana',4,400,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,6,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2212,'Eye_Bandage','Eye Patch',4,1000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,13,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2213,'Cat_Hairband','Kitty Band',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2214,'Bunny_Band','Bunny Band',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,15,'bonus bLuk,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2215,'Flower_Hairband','Flower Band',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2216,'Biretta','Biretta',4,9000,NULL,100,NULL,8,NULL,0,0x00008110,63,2,256,NULL,'0',1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2217,'Biretta_','Biretta',4,9000,NULL,100,NULL,8,NULL,1,0x00008110,63,2,256,NULL,'0',1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2218,'Flu_Mask','Flu Mask',4,300,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,8,'bonus2 bResEff,Eff_Silence,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2219,'Flu_Mask_','Flu Mask',4,300,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,8,'bonus2 bResEff,Eff_Silence,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2220,'Hat','Hat',4,1000,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,16,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2221,'Hat_','Hat',4,1000,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,16,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2222,'Turban','Turban',4,4500,NULL,300,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,7,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2223,'Turban_','Turban',4,4500,NULL,300,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,7,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2224,'Goggle','Goggles',4,20,NULL,300,NULL,5,NULL,0,0x000E5CEA,63,2,768,NULL,'0',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2225,'Goggle_','Goggles',4,20,NULL,300,NULL,5,NULL,1,0x000E5CEA,63,2,768,NULL,'0',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2226,'Cap','Cap',4,12000,NULL,400,NULL,7,NULL,0,0x000E5CEA,63,2,256,NULL,'0',1,14,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2227,'Cap_','Cap',4,12000,NULL,400,NULL,7,NULL,1,0x000E5CEA,63,2,256,NULL,'0',1,14,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2228,'Helm','Helm',4,44000,NULL,600,NULL,13,NULL,0,0x00004082,63,2,256,NULL,'0',1,40,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2229,'Helm_','Helm',4,44000,NULL,600,NULL,13,NULL,1,0x00004082,63,2,256,NULL,'0',1,40,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2230,'Gemmed_Sallet','Gemmed Sallet',4,50000,NULL,500,NULL,8,NULL,0,0x000654E2,63,2,256,NULL,'0',1,0,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2231,'Gemmed_Sallet_','Gemmed Sallet',4,50000,NULL,500,NULL,8,NULL,1,0x000654E2,63,2,256,NULL,'0',1,0,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2232,'Circlet','Circlet',4,7500,NULL,300,NULL,6,NULL,0,0x00818314,63,2,256,NULL,'0',1,18,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2233,'Circlet_','Circlet',4,7500,NULL,300,NULL,6,NULL,1,0x00818314,63,2,256,NULL,'0',1,18,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2234,'Tiara','Tiara',4,20,NULL,400,NULL,7,NULL,0,0xFFFFFFFE,63,0,256,NULL,'45',1,19,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2235,'Crown','Crown',4,20,NULL,400,NULL,7,NULL,0,0xFFFFFFFE,63,1,256,NULL,'45',1,45,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2236,'Santa\'s_Hat','Santa Hat',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,20,'bonus bMdef,1; bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2237,'Weird_Goatee','Bandit Beard',4,2,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,21,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2238,'Weird_Moustache','Moustache',4,2,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,22,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2239,'One_Eyed_Glass','Monocle',4,10000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,23,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2240,'Beard','Beard',4,2,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,24,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2241,'Granpa_Beard','Grampa Beard',4,5000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,25,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2242,'Luxury_Sunglasses','Purple Glasses',4,24000,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,26,'bonus2 bResEff,Eff_Blind,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2243,'Spinning_Eyes','Geek Glasses',4,20000,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,27,'bonus2 bResEff,Eff_Blind,1500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2244,'Big_Sis\'_Ribbon','Big Ribbon',4,15000,NULL,200,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,28,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2245,'Sweet_Gents','Sweet Gent',4,15000,NULL,400,NULL,5,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,29,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2246,'Golden_Gear','Golden Gear',4,20,NULL,900,NULL,5,NULL,0,0xFFFFFFFE,63,2,256,NULL,'40',1,30,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2247,'Oldman\'s_Romance','Romantic Gent',4,15000,NULL,400,NULL,5,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,31,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2248,'Western_Grace','Western Grace',4,15000,NULL,400,NULL,5,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,32,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2249,'Coronet','Coronet',4,20,NULL,300,NULL,5,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,33,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2250,'Fillet','Cute Ribbon',4,500,NULL,100,NULL,2,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,34,'bonus bMaxSP,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2251,'Holy_Bonnet','Monk Hat',4,30000,NULL,100,NULL,10,NULL,0,0x00008110,63,2,256,NULL,'0',1,35,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2252,'Star_Sparkling','Wizard Hat',4,20,NULL,300,NULL,7,NULL,0,0x00810204,63,2,256,NULL,'0',1,36,'bonus bMaxSP,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2253,'Sunflower','Sunflower',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,37,'bonus2 bSubRace,RC_Insect,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2254,'Angelic_Chain','Angel Wing',4,20,NULL,100,NULL,4,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,38,'bonus bMdef,3; bonus bAgi,1; bonus bLuk,1; bonus2 bSubRace,RC_Demon,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2255,'Satanic_Chain','Evil Wing',4,20,NULL,100,NULL,6,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,39,'bonus bMdef,2; bonus bStr,1; bonus2 bSubRace,RC_Angel,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2256,'Magestic_Goat','Majestic Goat',4,20,NULL,800,NULL,9,NULL,0,0x006444A2,63,2,256,NULL,'0',1,41,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2257,'Snowy_Horn','Unicorn Horn',4,20,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,42,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2258,'Sharp_Gear','Spiky Band',4,20,NULL,1000,NULL,12,NULL,0,0x0066D5F2,63,2,256,NULL,'50',1,43,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2259,'Mini_Propeller','Mini Propeller',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,46,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2260,'Mini_Glasses','Mini Glasses',4,28000,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,512,NULL,'0',0,47,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2261,'Prontera_Army_Cap','Army Cap',4,20,NULL,400,NULL,8,NULL,0,0x000654E2,63,2,256,NULL,'0',1,48,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2262,'Pierrot_Nose','Clown Nose',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,49,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2263,'Gangster_Patch','Zorro Masque',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,512,NULL,'0',0,50,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2264,'Munak_Turban','Munak Hat',4,20,NULL,300,NULL,5,NULL,0,0xFFFFFFFF,63,2,769,NULL,'0',0,51,'bonus2 bSubRace,RC_Undead,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2265,'Ganster_Mask','Gangster Mask',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,52,'bonus2 bResEff,Eff_Silence,1500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2266,'Iron_Cane','Iron Cain',4,20,NULL,300,NULL,4,NULL,0,0x00004082,63,2,1,NULL,'50',0,53,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2267,'Cigar','Cigarette',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,1,NULL,'0',0,54,'bonus2 bSubRace,RC_Insect,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2268,'Smoking_Pipe','Pipe',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,1,NULL,'0',0,55,'bonus2 bSubRace,RC_Insect,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2269,'Centimental_Flower','Romantic Flower',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,1,NULL,'0',0,56,'bonus2 bSubRace,RC_Plant,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2270,'Centimental_Leaf','Romantic Leaf',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,1,NULL,'0',0,57,'bonus2 bSubRace,RC_Plant,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2271,'Jack_A_Dandy','Jack be Dandy',4,45000,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,58,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2272,'Stop_Post','Stop Post',4,20,NULL,400,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,59,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2273,'Doctor_Cap','Doctor Band',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,60,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2274,'Ghost_Bandana','Ghost Bandana',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,61,'bonus bAgi,2; bonus2 bSubEle,Ele_Ghost,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2275,'Red_Bandana','Red Bandana',4,20,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,62,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2276,'Eagle_Eyes','Angled Glasses',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,63,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2277,'Nurse_Cap','Nurse Cap',4,20,NULL,100,NULL,4,NULL,0,0x00008110,63,2,256,NULL,'0',1,64,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2278,'Mr_Smile','Mr. Smile',4,60,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,513,NULL,'0',0,65,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2279,'Bomb_Wick','Bomb Wick',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,66,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2280,'Sahkkat','Sakkat',4,20,NULL,300,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,67,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2281,'Phantom_Of_Opera','Opera Masque',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFE,63,2,513,NULL,'0',0,68,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2282,'Spirit_Chain','Halo',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,69,'bonus2 bSubEle,Ele_Holy,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2283,'Ear_Mufs','Ear Muffs',4,20,NULL,200,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,70,'bonus2 bResEff,Eff_Curse,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2284,'Antler','Antlers',4,20,NULL,500,NULL,8,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,71,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2285,'Apple_Of_Archer','Apple of Archer',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFE,63,2,256,NULL,'30',1,72,'bonus bDex,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2286,'Elven_Ears','Elven Ears',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,512,NULL,'70',0,73,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2287,'Pirate_Bandana','Pirate Bandana',4,20,NULL,100,NULL,4,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,74,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2288,'Mr_Scream','Mr. Scream',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,513,NULL,'0',0,75,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2289,'Poo_Poo_Hat','Poo Poo Hat',4,20,NULL,700,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,76,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2290,'Funeral_Costume','Funeral Hat',4,3000,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,77,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2291,'Masquerade','Masquerade',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,512,NULL,'0',0,78,'bonus2 bAddRace,RC_DemiHuman,3; bonus2 bAddRace,RC_Player,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2292,'Welding_Mask','Welding Mask',4,20,NULL,300,NULL,2,NULL,0,0x00040420,63,2,513,NULL,'50',0,79,'bonus2 bSubEle,Ele_Fire,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2293,'Pretend_Murdered','Pretend Murdered',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,80,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2294,'Star_Dust','Stellar',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,81,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2295,'Blinker','Blinker',4,1500,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,512,NULL,'0',0,82,'bonus2 bResEff,Eff_Blind,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2296,'Binoculars','Binoculars',4,20,NULL,100,NULL,2,NULL,0,0x00080808,63,2,512,NULL,'50',0,83,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2297,'Goblini_Mask','Goblin Mask',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,513,NULL,'0',0,84,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2298,'Green_Feeler','Green Feeler',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,85,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2299,'Viking_Helm','Orc Helm',4,20,NULL,500,NULL,9,NULL,0,0x000654E2,63,2,256,NULL,'0',1,86,NULL,NULL,NULL); -#=================================================================== -# Armors -#=================================================================== -REPLACE INTO `item_db_re` VALUES (2301,'Cotton_Shirt','Cotton Shirt',4,10,NULL,100,NULL,10,NULL,0,0xFFFFFFFF,63,2,16,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2302,'Cotton_Shirt_','Cotton Shirt',4,10,NULL,100,NULL,10,NULL,1,0xFFFFFFFF,63,2,16,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2303,'Leather_Jacket','Jacket',4,200,NULL,200,NULL,15,NULL,0,0xFFFFFFFF,63,2,16,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2304,'Leather_Jacket_','Jacket',4,200,NULL,200,NULL,15,NULL,1,0xFFFFFFFF,63,2,16,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2305,'Adventure_Suit','Adventurer\'s Suit',4,1000,NULL,300,NULL,20,NULL,0,0xFFFFFFFF,63,2,16,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2306,'Adventurere\'s_Suit_','Adventurer\'s Suit',4,1000,NULL,300,NULL,20,NULL,1,0xFFFFFFFF,63,2,16,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2307,'Mantle','Mantle',4,10000,NULL,600,NULL,37,NULL,0,0xFFFFFFFE,63,2,16,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2308,'Mantle_','Mantle',4,10000,NULL,600,NULL,37,NULL,1,0xFFFFFFFE,63,2,16,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2309,'Coat','Coat',4,22000,NULL,1200,NULL,42,NULL,0,0xFFFFFFFE,63,2,16,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2310,'Coat_','Coat',4,22000,NULL,1200,NULL,42,NULL,1,0xFFFFFFFE,63,2,16,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2311,'Mink_Coat','Mink Coat',4,20,NULL,2300,NULL,30,NULL,1,0xFFFFFFFE,63,2,16,NULL,'30',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2312,'Padded_Armor','Padded Armor',4,48000,NULL,2800,NULL,35,NULL,0,0x000654E2,63,2,16,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2313,'Padded_Armor_','Padded Armor',4,48000,NULL,2800,NULL,35,NULL,1,0x000654E2,63,2,16,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2314,'Chain_Mail','Chain Mail',4,65000,NULL,3300,NULL,55,NULL,0,0x000654E2,63,2,16,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2315,'Chain_Mail_','Chain Mail',4,65000,NULL,3300,NULL,55,NULL,1,0x000654E2,63,2,16,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2316,'Plate_Armor','Full Plate',4,80000,NULL,4500,NULL,70,NULL,0,0x00004082,63,2,16,NULL,'40',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2317,'Plate_Armor_','Full Plate',4,80000,NULL,4500,NULL,70,NULL,1,0x00004082,63,2,16,NULL,'40',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2318,'Clothes_Of_The_Lord','Lord\'s Clothes',4,20,NULL,2500,NULL,59,NULL,1,0x00040420,63,2,16,NULL,'70',1,0,'bonus bMdef,5; bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2319,'Glittering_Clothes','Glittering Jacket',4,20,NULL,2500,NULL,58,NULL,1,0xFFFFFFFE,63,2,16,NULL,'60',1,0,'bonus bMdef,5; bonus2 bAddEff,Eff_Blind,300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2320,'Formal_Suit','Formal Suit',4,20,NULL,300,NULL,40,NULL,1,0xFFFFFFFE,63,2,16,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2321,'Silk_Robe','Silk Robe',4,8000,NULL,400,NULL,20,NULL,0,0x0085C7B6,63,2,16,NULL,'0',1,0,'bonus bMdef,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2322,'Silk_Robe_','Silk Robe',4,8000,NULL,400,NULL,20,NULL,1,0x0085C7B6,63,2,16,NULL,'0',1,0,'bonus bMdef,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2323,'Scapulare','Scapulare',4,6500,NULL,400,NULL,24,NULL,0,0x00008110,63,2,16,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2324,'Scapulare_','Scapulare',4,6500,NULL,400,NULL,24,NULL,1,0x00008110,63,2,16,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2325,'Saint_Robe','Saint\'s Robe',4,54000,NULL,600,NULL,50,NULL,0,0x00048530,63,2,16,NULL,'0',1,0,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2326,'Saint_Robe_','Saint\'s Robe',4,54000,NULL,600,NULL,50,NULL,1,0x00048530,63,2,16,NULL,'0',1,0,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2327,'Holy_Robe','Holy Robe',4,20,NULL,1700,NULL,57,NULL,0,0x00008110,63,2,16,NULL,'60',1,0,'bonus bMdef,5; bonus2 bSubRace,RC_Demon,15; bonus2 bSubEle,Ele_Dark,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2328,'Wooden_Mail','Wooden Mail',4,5500,NULL,1000,NULL,25,NULL,0,0x000444A2,63,2,16,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2329,'Wooden_Mail_','Wooden Mail',4,5500,NULL,1000,NULL,25,NULL,1,0x000444A2,63,2,16,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2330,'Tights','Tights',4,71000,NULL,500,NULL,27,NULL,0,0x00080808,63,2,16,NULL,'45',1,0,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2331,'Tights_','Tights',4,71000,NULL,500,NULL,27,NULL,1,0x00080808,63,2,16,NULL,'45',1,0,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2332,'Silver_Robe','Silver Robe',4,7000,NULL,700,NULL,23,NULL,0,0x00810204,63,2,16,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2333,'Silver_Robe_','Silver Robe',4,7000,NULL,700,NULL,23,NULL,1,0x00810204,63,2,16,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2334,'Mage_Coat','Mage Coat',4,20,NULL,600,NULL,40,NULL,0,0x00810204,63,2,16,NULL,'50',1,0,'bonus bMdef,5; bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2335,'Thief_Clothes','Thief Clothes',4,74000,NULL,100,NULL,40,NULL,0,0x02021040,63,2,16,NULL,'0',1,0,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2336,'Thief_Clothes_','Thief Clothes',4,74000,NULL,100,NULL,40,NULL,1,0x02021040,63,2,16,NULL,'0',1,0,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2337,'Ninja_Suit','Ninja Suit',4,20,NULL,1500,NULL,58,NULL,0,0x02021040,63,2,16,NULL,'50',1,0,'bonus bAgi,1; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2338,'Wedding_Dress','Wedding Dress',4,43000,NULL,500,NULL,10,NULL,0,0xFFFFFFFE,63,2,16,NULL,'0',1,0,'bonus bMdef,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2339,'G_Strings','Pantie',4,1000,NULL,100,NULL,22,NULL,0,0xFFFFFFFF,63,2,16,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2340,'Novice_Breast','Novice Breastplate',4,89000,NULL,500,NULL,4,NULL,1,0x00000001,63,2,16,NULL,'10',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2341,'Full_Plate_Armor','Legion Plate Armor',4,94000,NULL,5500,NULL,79,NULL,0,0x00004000,63,2,16,NULL,'70',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2342,'Full_Plate_Armor_','Legion Plate Armor',4,102500,NULL,5500,NULL,79,NULL,1,0x00004000,63,2,16,NULL,'70',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2343,'Robe_Of_Casting','Robe of Cast',4,124800,NULL,1100,NULL,40,NULL,0,0x00810200,63,2,16,NULL,'75',1,0,'bonus bVariableCastrate,-3; bonus bMdef,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2344,'Flame_Sprits_Armor','Lucius\'s Fierce Armor of Volcano',4,136000,NULL,2200,NULL,25,NULL,0,0x000444A2,63,2,16,NULL,'45',1,0,'bonus bDefEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2345,'Flame_Sprits_Armor_','Lucius\'s Fierce Armor of Volcano',4,136000,NULL,2200,NULL,25,NULL,1,0xFFFFFFFE,63,2,16,NULL,'45',1,0,'bonus bDefEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2346,'Water_Sprits_Armor','Saphien\'s Armor of Ocean',4,136000,NULL,2200,NULL,25,NULL,0,0x000444A2,63,2,16,NULL,'45',1,0,'bonus bDefEle,Ele_Water;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2347,'Water_Sprits_Armor_','Saphien\'s Armor of Ocean',4,136000,NULL,2200,NULL,25,NULL,1,0xFFFFFFFE,63,2,16,NULL,'45',1,0,'bonus bDefEle,Ele_Water;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2348,'Wind_Sprits_Armor','Aebecee\'s Raging Typhoon Armor',4,136000,NULL,2200,NULL,25,NULL,0,0x000444A2,63,2,16,NULL,'45',1,0,'bonus bDefEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2349,'Wind_Sprits_Armor_','Aebecee\'s Raging Typhoon Armor',4,136000,NULL,2200,NULL,25,NULL,1,0xFFFFFFFE,63,2,16,NULL,'45',1,0,'bonus bDefEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2350,'Earth_Sprits_Armor','Claytos Cracking Earth Armor',4,136000,NULL,2200,NULL,25,NULL,0,0x000444A2,63,2,16,NULL,'45',1,0,'bonus bDefEle,Ele_Earth;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2351,'Earth_Sprits_Armor_','Claytos Cracking Earth Armor',4,136000,NULL,2200,NULL,25,NULL,1,0xFFFFFFFE,63,2,16,NULL,'45',1,0,'bonus bDefEle,Ele_Earth;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2352,'Novice_Plate','Tattered Novice Ninja Suit',4,1,NULL,1,NULL,25,NULL,0,0x00000001,63,2,16,NULL,'0',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2353,'Odin\'s_Blessing','Odin\'s Blessing',4,30000,NULL,2500,NULL,53,NULL,1,0xFFFFFFFE,63,2,16,NULL,'65',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2354,'Goibne\'s_Armor','Goibne\'s Armor',4,50000,NULL,3500,NULL,58,NULL,0,0xFFFFFFFE,63,2,16,NULL,'54',1,0,'bonus bVit,2; bonus bMaxHPrate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2355,'Angel\'s_Protection','Angelic Protection',4,10000,NULL,600,NULL,25,NULL,1,0x00000001,63,2,16,NULL,'40',1,0,'bonus bMdef,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2356,'Vestment_Of_Grace','Blessed Holy Robe',4,20,NULL,2500,NULL,45,NULL,1,0x00008100,63,2,16,NULL,'70',1,0,'bonus bMdef,5; bonus2 bResEff,Eff_Blind,8000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2357,'Valkyrie_Armor','Valkyrian Armor',4,0,NULL,2800,NULL,55,NULL,1,0xFFFFFFFE,18,2,16,NULL,'1',1,0,'bonus bAllStats,1; bonus bUnbreakableArmor; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stun,5000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2358,'Dress_Of_Angel','Angel\'s Dress',4,20,NULL,1000,NULL,5,NULL,0,0xFFFFFFFF,63,2,16,NULL,'0',0,0,'bonus bLuk,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2359,'Ninja_Suit_','Ninja Suit',4,20,NULL,1500,NULL,58,NULL,1,0x02021040,63,2,16,NULL,'50',1,0,'bonus bAgi,1; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2360,'Robe_Of_Casting_','Robe of Cast',4,124800,NULL,1100,NULL,40,NULL,1,0x00810200,63,2,16,NULL,'75',1,0,'bonus bVariableCastrate,-3; bonus bMdef,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2361,'Blue_Aodai','Blue Robe',4,20,NULL,500,NULL,0,NULL,0,0xFFFFFFFE,63,2,16,NULL,'1',1,0,'bonus bAllStats,3; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2362,'Red_Aodai','Red Robe',4,20,NULL,500,NULL,0,NULL,0,0xFFFFFFFE,63,2,16,NULL,'1',1,0,'bonus bAllStats,3; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2363,'White_Aodai','White Robe',4,20,NULL,500,NULL,0,NULL,0,0x00000001,63,2,16,NULL,'1',1,0,'bonus bAllStats,3; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2364,'Meteo_Plate_Armor','Meteo Plate Armor',4,20,NULL,3000,NULL,85,NULL,1,0x000444A2,18,2,16,NULL,'55',1,0,'bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Freeze,3000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2365,'Orleans_Gown','Orleans\'s Gown',4,20,NULL,300,NULL,15,NULL,1,0xFFFFFFFE,18,2,16,NULL,'55',1,0,'bonus bVariableCastrate,15; bonus bNoCastCancel;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2366,'Divine_Cloth','Divine Cloth',4,20,NULL,1500,NULL,50,NULL,1,0xFFFFFFFE,18,2,16,NULL,'55',1,0,'bonus2 bResEff,Eff_Curse,500; bonus2 bResEff,Eff_Silence,500; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Stone,500; bonus2 bResEff,Eff_Sleep,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2367,'Sniping_Suit','Sniping Suit',4,20,NULL,750,NULL,42,NULL,1,0x00000800,18,2,16,NULL,'50',1,0,'bonus bMdef,5; bonus bCritical,6+(readparam(bLuk)/10); bonus bDelayRate,-23;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2368,'Golden_Armor','Golden Armor',4,20,NULL,2000,NULL,4,NULL,0,0xFFFFFFFF,63,2,16,NULL,'0',0,0,'bonus bMdef,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2369,'Freyja_Overcoat','Freyja Overcoat',4,0,NULL,500,NULL,12,NULL,0,0xFFFFFFFE,63,2,16,NULL,'0',0,0,'bonus bUnbreakableArmor; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2370,'Used_Mage_Coat','Used Mage Coat',4,0,NULL,0,NULL,15,NULL,0,0xFFFFFFFF,63,2,16,NULL,'0',0,0,'bonus bMaxHP,300; bonus bMaxSP,30; bonus bBaseAtk,10; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2371,'G_Strings_','Pantie',4,1000,NULL,100,NULL,22,NULL,1,0xFFFFFFFF,63,2,16,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2372,'Mage_Coat_','Mage Coat',4,20,NULL,600,NULL,40,NULL,1,0x00810204,63,2,16,NULL,'50',1,0,'bonus bMdef,5; bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2373,'Holy_Robe_','Holy Robe',4,20,NULL,1700,NULL,57,NULL,1,0x00008110,63,2,16,NULL,'60',1,0,'bonus bMdef,5; bonus2 bSubRace,RC_Demon,15; bonus2 bSubEle,Ele_Dark,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2374,'Diabolus_Robe','Diabolus Robe',4,20,NULL,300,NULL,57,NULL,1,0x00098B1C,18,2,16,NULL,'55',1,0,'bonus bMaxSP,150; bonus bMdef,5; bonus bHealPower,6; bonus bDelayRate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2375,'Diabolus_Armor','Diabolus Armor',4,20,NULL,600,NULL,79,NULL,1,0x000654E2,18,2,16,NULL,'55',1,0,'bonus bStr,2; bonus bDex,1; bonus bMdef,5; bonus bMaxHP,150; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Stone,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2376,'Assaulter_Plate','Assaulter Plate',4,10,NULL,0,NULL,57,NULL,1,0x006444A2,63,2,16,NULL,'80',1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2377,'Elite_Engineer_Armor','Elite Engineer Armor',4,10,NULL,0,NULL,50,NULL,1,0x00040420,63,2,16,NULL,'80',1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2378,'Assassin_Robe','Assassin Robe',4,10,NULL,0,NULL,41,NULL,1,0x02021040,63,2,16,NULL,'80',1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2379,'Warlock_Battle_Robe','Warlock\'s Battle Robe',4,10,NULL,0,NULL,36,NULL,1,0x00810204,63,2,16,NULL,'80',1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2380,'Medic_Robe','Medic\'s Robe',4,10,NULL,0,NULL,25,NULL,1,0x00008110,63,2,16,NULL,'80',1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2381,'Elite_Archer_Suit','Elite Archer Suit',4,10,NULL,0,NULL,35,NULL,1,0x00080808,63,2,16,NULL,'80',1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2382,'Elite_Shooter_Suit','Elite Shooter Suit',4,10,NULL,0,NULL,25,NULL,1,0x41000000,63,2,16,NULL,'80',1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2383,'Brynhild','Brynhild',4,20,NULL,400,NULL,120,NULL,0,0xFFFFFFFF,63,2,16,NULL,'94',0,0,'bonus bMdef,10; bonus bMaxHP,20*BaseLevel; bonus bMaxSP,5*BaseLevel; bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; bonus bUnbreakableArmor; bonus bNoKnockback;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2384,'Spritual_Tunic','Spiritual Tunic',4,20,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,63,2,16,NULL,'0',0,0,'bonus bMdef,5; bonus bMaxHP,800; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Holy,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2385,'Recuperative_Armor','Recuperative Armor',4,20,NULL,0,NULL,12,NULL,0,0xFFFFFFFF,63,2,16,NULL,'0',0,0,'bonus bNoRegen,1; bonus bNoRegen,2; bonus bHPGainValue,60; bonus bSPGainValue,6; bonus bMagicHPGainValue,60; bonus bMagicSPGainValue,6;',NULL,'heal 0,-100;'); -REPLACE INTO `item_db_re` VALUES (2386,'Chameleon_Armor','Chameleon Armor',4,20,NULL,1700,NULL,55,NULL,0,0x00CFFF80,18,2,16,NULL,'70',1,0,'bonus bMaxHP,(BaseLevel*7); bonus bMaxSP,(BaseLevel/2); autobonus2 "{ bonus bNoMagicDamage,100; }",10,2000,BF_MAGIC,"{ specialeffect2 EF_ENERGYCOAT; }"; if( BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte ) bonus bMdef,5; else if( BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief ) bonus bDef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2387,'Sprint_Mail','Sprint Mail',4,20,NULL,1000,NULL,20,NULL,1,0x00CFFF80,18,2,16,NULL,'70',1,0,'bonus bVit,1; bonus bHPrecovRate,5; bonus bAddItemHealRate,3; bonus2 bSkillHeal,"AL_HEAL",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2388,'Kandura','Kandura',4,20,NULL,300,NULL,36,NULL,1,0x00001000,18,2,16,NULL,'70',1,0,'bonus bAgi,1; bonus bFlee,5; bonus bAspdRate,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2389,'Armor_Of_Naga','Armor of Naga',4,20,NULL,1000,NULL,45,NULL,1,0x00CFFF80,18,2,16,NULL,'70',1,0,'bonus bMdef,2; autobonus "{ bonus bBaseAtk,20; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2390,'Improved_Tights','Improved Tights',4,20,NULL,400,NULL,38,NULL,1,0x00080808,18,2,16,NULL,'75',1,0,'bonus bMdef,2; bonus bFlee2,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2391,'Life_Link','Life Link',4,20,NULL,3500,NULL,75,NULL,1,0x00004082,18,2,16,NULL,'82',1,0,'bonus bVit,2; bonus bMdef,5; bonus bHPrecovRate,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2392,'Old_Pant','Old Green Pantie',4,0,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,63,2,16,NULL,'0',0,0,'bonus bStr,2; bonus bVit,2; bonus bMaxHP,200; bonus3 bAutoSpellWhenHit,"MO_CALLSPIRITS",5,20; bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2393,'N_Adventurer\'s_Suit','Novice Adventurer\'s Suit',4,0,NULL,0,NULL,45,NULL,1,0xFFFFFFFF,63,2,16,NULL,'0',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2394,'Krieger_Suit1','Glorious Suit',4,20,NULL,0,NULL,10,NULL,0,0xFFFFFFFE,63,2,16,NULL,'81',1,0,'bonus bMaxHPrate,20; bonus2 bSubRace,RC_DemiHuman,7; bonus2 bSubRace,RC_Player,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2395,'Krieger_Suit2','Glorious Popularized Suit',4,20,NULL,0,NULL,10,NULL,0,0xFFFFFFFE,63,2,16,NULL,'61',1,0,'bonus bMaxHP,600; bonus bSPrecovRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2396,'Krieger_Suit3','Glorious Mass-Production Suit',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,16,NULL,'0',1,0,'bonus bMaxHP,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2397,'Incredible_Coat','Incredible Event Resignation Coat',4,10,NULL,900,NULL,2,NULL,0,0xFFFFFFFE,63,2,16,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2398,'Sniping_Suit_M','Sniping Suit',4,20,NULL,750,NULL,42,NULL,1,0x00000800,18,2,16,NULL,'50',1,0,'bonus bMdef,5; bonus bCritical,6+(readparam(bLuk)/10); bonus bDelayRate,-23;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2399,'Dragon_Vest','Dragon Vest',4,20,NULL,500,NULL,20,NULL,1,0xFFFFFFFE,18,2,16,NULL,'0',1,0,'bonus bMdef,3;',NULL,NULL); -#=================================================================== -# Footgears -#=================================================================== -REPLACE INTO `item_db_re` VALUES (2401,'Sandals','Sandals',4,400,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,64,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2402,'Sandals_','Sandals',4,400,NULL,200,NULL,5,NULL,1,0xFFFFFFFF,63,2,64,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2403,'Shoes','Shoes',4,3500,NULL,400,NULL,10,NULL,0,0xFFFFFFFE,63,2,64,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2404,'Shoes_','Shoes',4,3500,NULL,400,NULL,10,NULL,1,0xFFFFFFFE,63,2,64,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2405,'Boots','Boots',4,18000,NULL,600,NULL,16,NULL,0,0x416E5CEA,63,2,64,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2406,'Boots_','Boots',4,18000,NULL,600,NULL,16,NULL,1,0x416E5CEA,63,2,64,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2407,'Chrystal_Pumps','Crystal Pumps',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFE,63,0,64,NULL,'0',1,0,'bonus bMdef,10; bonus bLuk,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2408,'Cuffs','Shackles',4,5000,NULL,3000,NULL,18,NULL,0,0xFFFFFFFF,63,2,64,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2409,'Spiky_Heel','High Heels',4,8500,NULL,600,NULL,4,NULL,0,0xFFFFFFFE,63,2,64,NULL,'0',1,0,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2410,'Sleipnir','Sleipnir',4,20,NULL,3500,NULL,40,NULL,0,0xFFFFFFFF,63,2,64,NULL,'94',0,0,'bonus bMdef,10; bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bSPrecovRate,25; bonus bSpeedRate,25; bonus bInt,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2411,'Grave','Greaves',4,48000,NULL,750,NULL,27,NULL,0,0x00004080,63,2,64,NULL,'65',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2412,'Grave_','Greaves',4,54000,NULL,750,NULL,15,NULL,1,0x00004080,63,2,64,NULL,'65',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2413,'Safty_Boots','Safety Boots',4,34000,NULL,350,NULL,6,NULL,0,0x00004082,63,2,64,NULL,'30',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2414,'Novice_Boots','Novice Slippers',4,1,NULL,1,NULL,5,NULL,0,0x00000001,63,2,64,NULL,'0',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2415,'Slipper','Bunny Slipper',4,34000,NULL,300,NULL,3,NULL,1,0xFFFFFFFE,63,0,64,NULL,'30',1,0,'bonus bLuk,3; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2416,'Novice_Shoes','Novice Shoes',4,35000,NULL,500,NULL,8,NULL,1,0x00000001,63,2,64,NULL,'40',1,0,'bonus bMaxHPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2417,'Fricco_Shoes','Fricco\'s Shoes',4,30000,NULL,500,NULL,12,NULL,0,0xFFFFFFFE,63,2,64,NULL,'65',1,0,'bonus bAgi,2; bonus2 bAddItemGroupHealRate,IG_Potion,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2418,'Vidar\'s_Boots','Vidar\'s Boots',4,30000,NULL,650,NULL,13,NULL,0,0xFFFFFFFE,63,2,64,NULL,'65',1,0,'bonus bMaxHPrate,9; bonus bMaxSPrate,9;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2419,'Goibne\'s_Combat_Boots','Goibne\'s Greaves',4,30000,NULL,700,NULL,13,NULL,0,0xFFFFFFFE,63,2,64,NULL,'54',1,0,'bonus bMdef,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2420,'Angel\'s_Arrival','Angel\'s Reincarnation',4,10000,NULL,300,NULL,8,NULL,1,0x00000001,63,2,64,NULL,'25',1,0,'bonus bMaxHP,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2421,'Valkyrie_Shoes','Valkyrian Shoes',4,0,NULL,500,NULL,13,NULL,1,0xFFFFFFFE,18,2,64,NULL,'1',1,0,'bonus bUnbreakableShoes; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bMaxHP,(BaseLevel*5); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bMaxSP,(JobLevel*2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2422,'High_Fashion_Sandals','High Fashion Sandals',4,24000,NULL,200,NULL,7,NULL,1,0x00818314,63,2,64,NULL,'40',1,0,'bonus bMdef,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2423,'Variant_Shoes','Variant Shoes',4,20,NULL,500,NULL,13,NULL,0,0xFFFFFFFE,18,2,64,NULL,'85',1,0,'.@r = getrefine(); bonus bMaxHPrate,20-.@r; bonus bMaxSPrate,20-.@r; bonus bDef,.@r/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2424,'Tidal_Shoes','Tidal Shoes',4,20,NULL,300,NULL,13,NULL,1,0xFFFFFFFE,18,2,64,NULL,'55',1,0,'bonus2 bSubEle,Ele_Water,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2425,'Black_Leather_Boots','Black Leather Boots',4,20,NULL,500,NULL,16,NULL,0,0xFFFFFFFE,18,2,64,NULL,'55',1,0,'bonus bAgi,(getrefine()>=9?3:1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2426,'Shadow_Walk','Shadow Walk',4,20,NULL,2000,NULL,0,NULL,0,0xFFFFFFFE,18,2,64,NULL,'75',1,0,'bonus bMdef,10; bonus5 bAutoSpellWhenHit,"AS_CLOAKING",max(2,getskilllv("AS_CLOAKING")),100,BF_MAGIC,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2427,'Golden_Shoes','Golden Shoes',4,20,NULL,300,NULL,4,NULL,0,0xFFFFFFFF,63,2,64,NULL,'0',0,0,'bonus bMdef,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2428,'Freyja_Boots','Freyja Boots',4,0,NULL,300,NULL,10,NULL,0,0xFFFFFFFE,63,2,64,NULL,'0',0,0,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2429,'Iron_Boots01','Iron Boots',4,0,NULL,1500,NULL,5,NULL,0,0x000E5CEA,63,2,64,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2430,'Iron_Boots02','Iron Boots',4,0,NULL,800,NULL,5,NULL,0,0xFFFFFFFF,63,2,64,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2431,'Valley_Shoes','Valley Shoes',4,20,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,63,2,64,NULL,'0',0,0,'bonus bMaxHPrate,7; bonus bMaxSPrate,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2432,'Spiky_Heel_','High Heels',4,8500,NULL,600,NULL,10,NULL,1,0xFFFFFFFE,63,2,64,NULL,'0',1,0,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2433,'Diabolus_Boots','Diabolus Boots',4,20,NULL,250,NULL,15,NULL,1,0x00CFFF80,18,2,64,NULL,'0',1,0,'bonus bMaxHP,(BaseLevel*10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2434,'Black_Leather_Boots_','Black Leather Boots',4,20,NULL,500,NULL,16,NULL,1,0xFFFFFFFE,18,2,64,NULL,'55',1,0,'bonus bAgi,(getrefine()>=9?3:1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2435,'Battle_Greave','Battle Greaves',4,10,NULL,0,NULL,15,NULL,1,0x026654E2,63,2,64,NULL,'80',1,0,'bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2436,'Combat_Boots','Combat Boots',4,10,NULL,0,NULL,9,NULL,1,0x00898B1C,63,2,64,NULL,'80',1,0,'bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2437,'Battle_Boots','Battle Boots',4,10,NULL,0,NULL,9,NULL,1,0x41000000,63,2,64,NULL,'80',1,0,'bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2438,'Paw_Of_Cat','Paw Of Cat',4,10,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,64,NULL,'80',1,0,'bonus bFlee,5; bonus bAgi,1; /* skill "ALL_CATCRY",1; */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2439,'Refresh_Shoes','Refresh Shoes',4,20,NULL,0,NULL,9,NULL,0,0xFFFFFFFF,63,2,64,NULL,'0',0,0,'bonus bMaxHPrate,17; bonus bMaxSPrate,8; bonus2 bHPRegenRate,20,10000; bonus2 bSPRegenRate,3,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2440,'Sprint_Shoes','Sprint Shoes',4,20,NULL,300,NULL,10,NULL,1,0x00CFFF80,18,2,64,NULL,'70',1,0,'bonus bAgi,1; bonus bSPrecovRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2441,'Beach_Sandal','Beach Sandals',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,64,NULL,'0',1,0,'bonus bStr,1; bonus bInt,1; bonus bAgi,1; bonus2 bSubEle,Ele_Fire,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2442,'Boots_Perforated','Red Stocking Boots',4,0,NULL,0,NULL,7,NULL,0,0xFFFFFFFF,63,2,64,NULL,'0',0,0,'bonus bLuk,2; bonus bHPrecovRate,10; bonus bSPrecovRate,10; bonus3 bAutoSpellWhenHit,"WZ_QUAGMIRE",3,30; bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2443,'Fish_Shoes','Fisher\'s Boots',4,10,NULL,250,NULL,0,NULL,0,0xFFFFFFFF,63,2,64,NULL,'0',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2444,'Krieger_Shoes1','Glorious Shoes',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,64,NULL,'81',1,0,'bonus bMaxHPrate,10; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player,4; bonus3 bAutoSpellWhenHit,"AL_INCAGI",1,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2445,'Krieger_Shoes2','Glorious Popularized Shoes',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,64,NULL,'61',1,0,'bonus bMaxHPrate,5; bonus bMaxSPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2446,'Krieger_Shoes3','Glorious Mass-Production Shoes',4,20,NULL,0,NULL,10,NULL,0,0xFFFFFFFE,63,2,64,NULL,'0',1,0,'bonus bMaxHPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2447,'Military_Boots','Army Boots',4,0,NULL,1000,NULL,5,NULL,0,0xFFFFFFFE,63,2,64,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2448,'Air_Boss','Air Boss',4,0,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,64,NULL,'0',1,0,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2449,'Variant_Shoes_M','Variant Shoes',4,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFE,18,2,64,NULL,'85',1,0,'.@r = getrefine(); bonus bMaxHPrate,20-.@r; bonus bMaxSPrate,20-.@r; bonus bDef,.@r/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2450,'Vital_Tree_Shoes','Vital Tree Shoes',4,20,NULL,500,NULL,16,NULL,0,0xFFFFFFFE,18,2,64,NULL,'60',1,0,'bonus bMaxHPrate,10; bonus2 bHPRegenRate,30,10000; bonus bHealpower2,5; bonus bAddItemHealRate,5; bonus bMdef,3; bonus bVit,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2451,'Freyja_SSandal7','Freyja Sprit Sandals',4,20,NULL,400,NULL,5,NULL,0,0xFFFFFFFF,63,2,64,NULL,'20',0,0,'bonus bMaxHPrate,8; bonus bMaxSPrate,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2452,'Freyja_SSandal30','Freyja Sprit Sandals',4,20,NULL,400,NULL,5,NULL,0,0xFFFFFFFF,63,2,64,NULL,'20',0,0,'bonus bMaxHPrate,8; bonus bMaxSPrate,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2453,'Freyja_SSandal60','Freyja Sprit Sandals',4,20,NULL,400,NULL,5,NULL,0,0xFFFFFFFF,63,2,64,NULL,'20',0,0,'bonus bMaxHPrate,8; bonus bMaxSPrate,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2454,'Freyja_SSandal90','Freyja Sprit Sandals',4,20,NULL,400,NULL,5,NULL,0,0xFFFFFFFF,63,2,64,NULL,'20',0,0,'bonus bMaxHPrate,8; bonus bMaxSPrate,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2455,'Time_Keepr_Boots','Time Keeper\'s Boots',4,30000,NULL,0,NULL,17,NULL,0,0xFFFFFFFF,63,2,64,NULL,'0',1,0,'bonus bMdef,1; bonus bMaxHP,100; bonus bHPrecovRate,10; bonus bSPrecovRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2456,'Para_Team_Boots1','Eden Team Boots I',4,0,NULL,0,NULL,14,NULL,0,0xFFFFFFFF,63,2,64,NULL,'7',0,0,'bonus bHPrecovRate,10; bonus bSPrecovRate,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2457,'Para_Team_Boots2','Eden Team Boots II',4,0,NULL,0,NULL,16,NULL,0,0xFFFFFFFF,63,2,64,NULL,'26',0,0,'bonus bHPrecovRate,12; bonus bSPrecovRate,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2458,'Para_Team_Boots3','Eden Team Boots III',4,0,NULL,0,NULL,18,NULL,0,0xFFFFFFFF,63,2,64,NULL,'40',0,0,'bonus bHPrecovRate,14; bonus bSPrecovRate,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2459,'Upg_Shoes','Upg Shoes',4,20,NULL,200,NULL,15,NULL,1,0xFFFFFFFE,63,2,64,NULL,'0',1,0,'bonus bMaxHPrate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2460,'Upg_Boots','Upg Boots',4,20,NULL,300,NULL,21,NULL,1,0x416E5CEA,63,2,64,NULL,'0',1,0,'bonus bMaxHPrate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2461,'Upg_Greave','Upg Greaves',4,20,NULL,400,NULL,32,NULL,1,0x00004080,63,2,64,NULL,'0',1,0,'bonus bMaxHPrate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2462,'Sleipnir_C','Sleipnir',4,20,NULL,0,NULL,40,NULL,0,0xFFFFFFFF,63,2,64,NULL,'94',0,0,'bonus bMdef,10; bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bSPrecovRate,15; bonus bSpeedRate,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2463,'Feral_Boots','Feral Boots',4,20,NULL,0,NULL,12,NULL,0,0xFFFFFFFF,63,2,64,NULL,'75',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2464,'No_Fear_Shoes','No Fear Shoes',4,0,NULL,0,NULL,6,NULL,0,0xFFFFFFFF,63,2,64,NULL,'20',0,0,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2465,'Dance_Shoes','Dance Shoes',4,20,NULL,300,NULL,15,NULL,1,0x00080000,63,2,64,NULL,'105',1,0,'bonus bAgi,1; bonus bAspdRate,2; bonus2 bSkillUseSP,"WA_SWING_DANCE",32;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2466,'Training_Shoes','Training Shoes',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,64,NULL,'1',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2467,'Golden_Rod_Shoes','Golden Rod Shoes',4,20,NULL,500,NULL,12,NULL,0,0x00000200,63,2,64,NULL,'100',1,0,'bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Wind,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2468,'Aqua_Shoes','Aqua Shoes',4,20,NULL,500,NULL,12,NULL,0,0x00000200,63,2,64,NULL,'100',1,0,'bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Water,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2469,'Crimson_Shoes','Crismons Shoes',4,20,NULL,500,NULL,12,NULL,0,0x00000200,63,2,64,NULL,'100',1,0,'bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Fire,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2470,'Forest_Shoes','Forest Shoes',4,20,NULL,500,NULL,12,NULL,0,0x00000200,63,2,64,NULL,'100',1,0,'bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Earth,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2471,'Shoes_Of_Affection','Shoes Of Affection',4,20,NULL,300,NULL,12,NULL,0,0x00000100,63,2,64,NULL,'100',1,0,'bonus bMaxHP,500; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_Formless,-10; bonus2 bSubRace,RC_Undead,-10; bonus2 bSubRace,RC_Brute,-10; bonus2 bSubRace,RC_Plant,-10; bonus2 bSubRace,RC_Insect,-10; bonus2 bSubRace,RC_Fish,-10; bonus2 bSubRace,RC_Demon,-10; bonus2 bSubRace,RC_Angel,-10; bonus2 bSubRace,RC_Dragon,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2472,'Shoes_Of_Judgement','Shoes Of Judgement',4,20,NULL,300,NULL,12,NULL,0,0x00000100,63,2,64,NULL,'100',1,0,'bonus2 bSkillAtk,"AB_JUDEX",30; bonus2 bSkillUseSP,"AB_JUDEX",-40; bonus bMaxSP,150;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2473,'Para_Team_Boots4','Eden Team Boots IV',4,0,NULL,0,NULL,20,NULL,0,0xFFFFFFFF,63,2,64,NULL,'60',0,0,'bonus bAgi,1; bonus bVit,1; bonus bHPrecovRate,28; bonus bSPrecovRate,12;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2474,'Lehmannza_Shoes','Lehmannza Shoes',4,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,63,2,64,NULL,'60',1,0,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2475,'Ur_Greave','Ur\'s Greaves',4,20,NULL,900,NULL,32,NULL,1,0x00000080,56,2,64,NULL,'100',1,0,'bonus bMaxSP,40; .@r = getrefine(); bonus bMaxHPrate,(.@r<=7?.@r-7:1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2476,'Peuz_Greave','Peuz\'s Greaves',4,20,NULL,900,NULL,32,NULL,1,0x00000080,56,2,64,NULL,'100',1,0,'bonus bMaxSP,40; .@r = getrefine(); bonus bAgi,(.@r<=7?.@r-7:1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2477,'Sabah_Shoes','Sapha Shoes',4,20,NULL,400,NULL,18,NULL,1,0x00001000,63,2,64,NULL,'100',1,0,'bonus bMaxSP,30; bonus bLuk,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2478,'Nab_Shoes','Nab Shoes',4,20,NULL,400,NULL,18,NULL,1,0x00001000,63,2,64,NULL,'100',1,0,'bonus bFlee,3; bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2479,'White_Wing_Boots','White Wing Boots',4,20,NULL,400,NULL,18,NULL,1,0x00000800,63,2,64,NULL,'100',1,0,'bonus bAgi,2; bonus2 bSkillUseSP,"RA_AIMEDBOLT",10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2480,'Black_Wing_Boots','Black Wing Boots',4,20,NULL,400,NULL,18,NULL,1,0x00000800,56,2,64,NULL,'100',1,0,'bonus bInt,2; bonus bMaxSPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2481,'Rune_Boots','Rune Boots',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,64,NULL,'0',1,0,'.@a = readparam(bStr); .@b = readparam(bInt); bonus bBaseAtk,(.@a>=120)?(20):((.@a>=90)?(10):(0)); bonus bMatkRate,(.@b>=120)?(5):((.@b>=90)?(3):(0));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2482,'Shoes_Of_Valor','Shoes Of Valor',4,0,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,64,NULL,'0',0,0,'skill "AL_INCAGI",1; bonus bUseSPrate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2483,'Siege_Greave','Siege Greaves',4,10,NULL,750,NULL,30,NULL,1,0x006444A2,63,2,64,NULL,'95',1,0,'bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2484,'Siege_Boots','Siege Boots',4,10,NULL,500,NULL,20,NULL,1,0x636E5CEA,63,2,64,NULL,'95',1,0,'bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2485,'Siege_Shoes','Siege Shoes',4,10,NULL,350,NULL,15,NULL,1,0x00818315,63,2,64,NULL,'95',1,0,'bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2486,'Shadow_Walk_','Shadow Walk',4,20,NULL,2000,NULL,0,NULL,1,0xFFFFFFFE,63,2,64,NULL,'75',1,0,'bonus bMdef,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2487,'Vital_Tree_Shoes_','Vital Tree Shoes',4,20,NULL,500,NULL,16,NULL,1,0xFFFFFFFE,63,2,64,NULL,'60',1,0,'bonus bVit,2; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2488,'Fricco_Shoes_','Fricco Shoes',4,30000,NULL,500,NULL,12,NULL,1,0xFFFFFFFE,63,2,64,NULL,'65',1,0,'bonus bAgi,2; bonus2 bAddItemGroupHealRate,IG_Potion,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2489,'Vidar\'s_Boots_','Vidar\'s Boots',4,30000,NULL,650,NULL,13,NULL,1,0xFFFFFFFE,63,2,64,NULL,'65',1,0,'bonus bMaxHPrate,9; bonus bMaxSPrate,9;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2491,'Bangungot_Boots','Bangungot Boots of Nightmare',4,20,NULL,600,NULL,10,NULL,0,0xFFFFFFFF,63,2,64,NULL,'1',1,0,'.@r = getrefine(); bonus bMdef,.@r; if(.@r>=14){ bonus bSpeedRate,25; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2492,'Bayani_Bangungot_Boots','Bayani Bangungot Boots of Nightmare',4,20,NULL,600,NULL,10,NULL,1,0xFFFFFFFF,63,2,64,NULL,'1',1,0,'.@r = getrefine(); bonus bMdef,.@r; if(.@r>=12){ bonus bSpeedRate,25; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2493,'Goibne\'s_Combat_Boots_','Goibne\'s Greaves',4,30000,NULL,700,NULL,13,NULL,1,0xFFFFFFFE,63,2,64,NULL,'54',1,0,'bonus bMdef,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2494,'Chrystal_Pumps_','Crystal Pumps',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFE,63,0,64,NULL,'0',1,0,'bonus bMdef,10; bonus bLuk,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2495,'Egir_Shoes','Egir Shoes',4,200000,NULL,300,NULL,13,NULL,1,0xFFFFFFFF,63,2,64,NULL,'110',1,0,'if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bMaxHP,BaseLevel*5; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bMaxSP,JobLevel*2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2496,'TE_Woe_Shoes','TE Woe Shoes',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,63,2,64,NULL,'40',1,NULL,'bonus bMdef,5; bonus bMaxHP,150; bonus bMaxSP,150; bonus2 bAddRace,RC_Player,5; bonus2 bMagicAddRace,RC_Player,5; bonus2 bResEff,Eff_Freeze,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2497,'TE_Woe_Boots','TE Woe Boots',4,0,NULL,0,NULL,10,NULL,0,0x000444A2,63,2,64,NULL,'40',1,NULL,'bonus bMaxHP,200; bonus bMaxSP,100; bonus2 bAddRace,RC_Player,10; bonus2 bResEff,Eff_Freeze,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2498,'TE_Woe_Magic_Sandal','TE Woe Magic Sandal',4,0,NULL,0,NULL,5,NULL,0,0x00818315,63,2,64,NULL,'40',1,NULL,'bonus bMdef,5; bonus bMaxHP,100; bonus bMaxSP,200; bonus2 bMagicAddRace,RC_Player,5; bonus2 bResEff,Eff_Freeze,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2499,'Temporal_Boots','Temporal Boots',4,400,NULL,600,NULL,20,NULL,0,0xFFFFFFFF,63,2,64,NULL,'10',1,NULL,'.@r = getrefine(); bonus bMaxHP,300; bonus bMaxSP,30; bonus bMaxHP,100*(.@r/3); bonus bMaxSP,10*(.@r/3);',NULL,NULL); -#=================================================================== -# Garments -#=================================================================== -REPLACE INTO `item_db_re` VALUES (2501,'Hood','Hood',4,1000,NULL,200,NULL,4,NULL,0,0xFFFFFFFF,63,2,4,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2502,'Hood_','Hood',4,1000,NULL,200,NULL,4,NULL,1,0xFFFFFFFF,63,2,4,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2503,'Muffler','Muffler',4,5000,NULL,400,NULL,8,NULL,0,0xFFFFFFFE,63,2,4,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2504,'Muffler_','Muffler',4,5000,NULL,400,NULL,8,NULL,1,0xFFFFFFFE,63,2,4,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2505,'Manteau','Manteau',4,32000,NULL,600,NULL,13,NULL,0,0x006654E2,63,2,4,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2506,'Manteau_','Manteau',4,32000,NULL,600,NULL,13,NULL,1,0x006654E2,63,2,4,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2507,'Cape_Of_Ancient_Lord','Ancient Cape',4,82000,NULL,600,NULL,9,NULL,0,0xFFFFFFFE,63,2,4,NULL,'40',1,0,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2508,'Ragamuffin_Cape','Ragamuffin Manteau',4,56000,NULL,500,NULL,4,NULL,0,0xFFFFFFFE,63,2,4,NULL,'0',1,0,'bonus bUnbreakableGarment; bonus bMdef,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2509,'Clack_Of_Servival','Survivor\'s Manteau',4,20000,NULL,550,NULL,10,NULL,0,0x00810204,63,2,4,NULL,'75',1,0,'bonus bMdef,5; bonus bVit,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2510,'Novice_Hood','Somber Novice Hood',4,1,NULL,1,NULL,4,NULL,0,0x00000001,63,2,4,NULL,'0',0,0,'bonus2 bSubEle,Ele_Neutral,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2511,'Skeleton\'s_Cape','Skeleton Manteau',4,5000,NULL,700,NULL,1,NULL,0,0xFFFFFFFE,63,2,4,NULL,'75',1,0,'bonus bStr,2; bonus bInt,-3; bonus bDex,2; bonus bVit,-3; bonus bLuk,2; bonus bAgi,-4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2512,'Novice_Manteau','Novice Manteau',4,50000,NULL,500,NULL,7,NULL,1,0x00000001,63,2,4,NULL,'40',1,0,'bonus2 bSubEle,Ele_Neutral,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2513,'Celestial_Robe','Heavenly Maiden Robe',4,20,NULL,500,NULL,18,NULL,1,0xFFFFFFFE,63,2,4,NULL,'80',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2514,'Pauldron','Pauldron',4,20,NULL,800,NULL,25,NULL,1,0x000654E2,63,2,4,NULL,'80',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2515,'Wing_Of_Eagle','Eagle Wing',4,20000,NULL,300,NULL,12,NULL,1,0x00810204,63,2,4,NULL,'85',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2516,'Falcon_Robe','Falcon Muffler',4,30000,NULL,400,NULL,8,NULL,0,0xFFFFFFFE,63,2,4,NULL,'65',1,0,'bonus bFlee,15; bonus bFlee2,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2517,'Vali\'s_Manteau','Vali\'s Manteau',4,30000,NULL,600,NULL,13,NULL,0,0xFFFFFFFE,63,2,4,NULL,'65',1,0,'bonus2 bSubEle,Ele_Neutral,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2518,'Morpheus\'s_Shawl','Morpheus\'s Shawl',4,30000,NULL,600,NULL,8,NULL,0,0xFFFFFFFE,63,2,4,NULL,'33',1,0,'bonus bMaxSPrate,10; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2519,'Morrigane\'s_Manteau','Morrigane\'s Manteau',4,30000,NULL,600,NULL,9,NULL,0,0xFFFFFFFE,63,2,4,NULL,'61',1,0,'bonus bLuk,2; bonus bFlee2,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2520,'Goibne\'s_Shoulder_Arms','Goibne\'s Spaulders',4,30000,NULL,700,NULL,11,NULL,0,0xFFFFFFFE,63,2,4,NULL,'54',1,0,'bonus bLongAtkDef,10; bonus bMdef,2; bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2521,'Angel\'s_Warmth','Angelic Cardigan',4,10000,NULL,400,NULL,5,NULL,1,0x00000001,63,2,4,NULL,'20',1,0,'bonus bHPrecovRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2522,'Undershirt','Undershirt',4,20000,NULL,150,NULL,5,NULL,0,0xFFFFFFFF,63,2,4,NULL,'0',1,0,'bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2523,'Undershirt_','Undershirt',4,20000,NULL,150,NULL,5,NULL,1,0xFFFFFFFF,63,2,4,NULL,'0',1,0,'bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2524,'Valkyrie_Manteau','Valkyrian Manteau',4,0,NULL,500,NULL,10,NULL,1,0xFFFFFFFE,18,2,4,NULL,'0',1,0,'bonus bUnbreakableGarment; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bFlee2,5+(getequiprefinerycnt(EQI_GARMENT)*2); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bShortWeaponDamageReturn,5+(getequiprefinerycnt(EQI_GARMENT)*2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2525,'Cape_Of_Ancient_Lord_','Ancient Cape',4,82000,NULL,600,NULL,9,NULL,1,0xFFFFFFFE,63,2,4,NULL,'40',1,0,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2526,'Dragon_Scale_Coat','Coat of Dragon Scale',4,20,NULL,10,NULL,14,NULL,0,0xFFFFFFFF,63,2,4,NULL,'50',1,0,'bonus bMaxHP,300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2527,'Dragon_Breath','Dragon Breath',4,20,NULL,600,NULL,16,NULL,1,0xFFFFFFFE,18,2,4,NULL,'48',1,0,'bonus2 bSubRace,RC_Dragon,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2528,'Wool_Scarf','Wool Scarf',4,20,NULL,500,NULL,11,NULL,1,0xFFFFFFFE,18,2,4,NULL,'55',1,0,'bonus bMdef,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2529,'Rider_Insignia','Rider Insignia',4,20,NULL,500,NULL,13,NULL,0,0xFFFFFFFE,18,2,4,NULL,'55',1,0,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2530,'Rider_Insignia_','Rider Insignia',4,20,NULL,500,NULL,13,NULL,1,0xFFFFFFFE,18,2,4,NULL,'55',1,0,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2531,'Ulfhedinn','Ulfhedinn',4,20,NULL,700,NULL,13,NULL,1,0x000654E2,18,2,4,NULL,'70',1,0,'bonus3 bAutoSpellWhenHit,"NPC_STONESKIN",6,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2532,'Mithril_Magic_Cape','Mithril Magic Cape',4,20,NULL,400,NULL,8,NULL,1,0x00098B1C,18,2,4,NULL,'70',1,0,'bonus bMdef,3; bonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",6,200,BF_MAGIC,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2533,'Freyja_Cape','Freyja Cape',4,0,NULL,200,NULL,10,NULL,0,0xFFFFFFFE,63,2,4,NULL,'0',0,0,'bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2534,'Ruffler','Ruffler',4,20,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,63,2,4,NULL,'0',0,0,'bonus2 bSubEle,Ele_Neutral,17; bonus bFlee,17;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2535,'Cloak_Of_Survival_C','Cloak Of Survival',4,1,NULL,0,NULL,5,NULL,0,0x00810204,63,2,4,NULL,'0',0,0,'bonus bVit,10; bonus bMdef,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2536,'Skin_Of_Ventus','Skin of Ventus',4,20,NULL,250,NULL,7,NULL,1,0xFFFFFFFE,63,2,4,NULL,'60',1,0,'bonus bMdef,2; bonus bMaxHP,200; bonus bFlee,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2537,'Diabolus_Manteau','Diabolus Manteau',4,20,NULL,250,NULL,15,NULL,1,0x00CFFF80,18,2,4,NULL,'0',1,0,'bonus2 bSubEle,Ele_Neutral,5; bonus bMaxHP,100; bonus2 bAddDamageClass,1916,10; bonus2 bAddDamageClass,1917,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2538,'Commander_Manteau','Captain\'s Manteau',4,10,NULL,0,NULL,28,NULL,1,0x026654E2,63,2,4,NULL,'80',1,0,'bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2539,'Commander_Manteau_','Commander\'s Manteau',4,10,NULL,0,NULL,20,NULL,1,0x00898B1C,63,2,4,NULL,'80',1,0,'bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2540,'Sheriff_Manteau','Sheriff\'s Manteau',4,10,NULL,0,NULL,20,NULL,1,0x41000000,63,2,4,NULL,'80',1,0,'bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2541,'Asprika','Asprika',4,20,NULL,400,NULL,40,NULL,0,0xFFFFFFFF,63,2,4,NULL,'94',0,0,'bonus bMdef,5; bonus3 bSubEle,Ele_Neutral,30,BF_SHORT; bonus3 bSubEle,Ele_Water,30,BF_SHORT; bonus3 bSubEle,Ele_Earth,30,BF_SHORT; bonus3 bSubEle,Ele_Fire,30,BF_SHORT; bonus3 bSubEle,Ele_Wind,30,BF_SHORT; bonus3 bSubEle,Ele_Poison,30,BF_SHORT; bonus3 bSubEle,Ele_Holy,30,BF_SHORT; bonus3 bSubEle,Ele_Dark,30,BF_SHORT; bonus3 bSubEle,Ele_Ghost,30,BF_SHORT; bonus3 bSubEle,Ele_Undead,30,BF_SHORT; bonus bFlee,30; skill "AL_TELEPORT",1; bonus bUnbreakableGarment;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2542,'Flame_Manteau','Flame Manteau of Naght Sieger',4,20,NULL,700,NULL,16,NULL,1,0xFFFFFFFE,18,2,4,NULL,'70',1,0,'bonus bMaxHPrate,5; bonus bMdef,2; bonus bMatkRate,1; bonus2 bAddEle,Ele_Fire,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2543,'Sylphid_Manteau','Sylphid Manteau',4,20,NULL,0,NULL,9,NULL,0,0xFFFFFFFF,63,2,4,NULL,'0',0,0,'bonus bFlee,13; bonus2 bSubEle,Ele_Neutral,13; bonus bFlee2,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2544,'Leather_Of_Tendrilion','Leather of Tendrilion',4,20,NULL,300,NULL,14,NULL,1,0x00CFDF80,18,2,4,NULL,'0',1,0,'bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubRace,RC_Plant,5; bonus2 bSubRace,RC_Brute,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2545,'Musika','Musika',4,20,NULL,500,NULL,10,NULL,1,0x00008100,18,2,4,NULL,'70',1,0,'bonus bMdef,3; bonus3 bAutoSpellwhenhit,"AL_HEAL",max(1,getskilllv("AL_HEAL")),20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2546,'Beach_Manteau','Beach Manteau',4,20,NULL,600,NULL,0,NULL,1,0xFFFFFFFF,63,2,4,NULL,'0',1,0,'bonus bStr,1; bonus bInt,1; bonus2 bSubEle,Ele_Fire,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2547,'Cheap_Running_Shirts','Cheap Undershirt',4,0,NULL,0,NULL,8,NULL,0,0xFFFFFFFF,63,2,4,NULL,'0',1,0,'bonus bDex,2; bonus bFlee,10; bonus2 bSubEle,Ele_Neutral,10; bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2548,'Muffler_C','Neo Muffler',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,18,2,4,NULL,'95',0,0,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus bMaxHPrate,10; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Dark,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2549,'Krieger_Muffler1','Glorious Muffler',4,20,NULL,0,NULL,3,NULL,0,0xFFFFFFFE,63,2,4,NULL,'81',1,0,'bonus bMaxHPrate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2550,'Fisher\'s_Muffler','Fisher\'s Muffler',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,4,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2551,'Rider_Insignia_M','Crest of the Rider',4,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFE,18,2,4,NULL,'55',1,0,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2552,'Mithril_Magic_Cape_M','Mithril Magic Manteau',4,20,NULL,400,NULL,3,NULL,1,0x00098B1C,18,2,4,NULL,'70',1,0,'bonus bMdef,3; bonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",6,200,BF_MAGIC,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2553,'Dragon_Manteau','Dragon Manteau',4,20,NULL,1000,NULL,14,NULL,1,0xFFFFFFFE,18,2,4,NULL,'0',1,0,'bonus bAgi,1; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2554,'Piece_Of_Angent_Skin','Nydhorgg\'s Shadow Garb',4,20,NULL,400,NULL,25,NULL,1,0xFFFFFFFE,18,2,4,NULL,'90',1,0,'bonus2 bSubEle,Ele_All,7; bonus bMaxSP,(BaseLevel/3)+(getrefine()*10); bonus2 bSPDrainRate,10,1; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2555,'Freyja_SScarf7','Freyja Soul Scarf',4,20,NULL,400,NULL,4,NULL,0,0xFFFFFFFF,63,2,4,NULL,'20',0,0,'bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2556,'Freyja_SScarf30','Freyja Soul Scarf',4,20,NULL,400,NULL,4,NULL,0,0xFFFFFFFF,63,2,4,NULL,'20',0,0,'bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2557,'Freyja_SScarf60','Freyja Soul Scarf',4,20,NULL,400,NULL,4,NULL,0,0xFFFFFFFF,63,2,4,NULL,'20',0,0,'bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2558,'Freyja_SScarf90','Freyja Soul Scarf',4,20,NULL,400,NULL,4,NULL,0,0xFFFFFFFF,63,2,4,NULL,'20',0,0,'bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2559,'Time_Keepr_Manteau','Time Keeper\'s Manteau',4,30000,NULL,0,NULL,9,NULL,0,0xFFFFFFFF,63,2,4,NULL,'1',1,0,'bonus bMdef,1; bonus bFlee,10; bonus2 bSubEle,Ele_Neutral,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2560,'Para_Team_Manteau','Eden Team Manteau I',4,0,NULL,0,NULL,14,NULL,0,0xFFFFFFFF,63,2,4,NULL,'7',0,0,'bonus2 bSubEle,Ele_Neutral,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2561,'Upg_Hood','Upg Hood',4,0,NULL,100,NULL,9,NULL,1,0xFFFFFFFF,63,2,4,NULL,'0',1,0,'bonus bMaxHPrate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2562,'Upg_Muffler','Upg Muffler',4,20,NULL,200,NULL,13,NULL,1,0xFFFFFFFE,63,2,4,NULL,'0',1,0,'bonus bMaxHPrate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2563,'Upg_Manteau','Upg Manteau',4,20,NULL,300,NULL,18,NULL,1,0x006654E2,63,2,4,NULL,'0',1,0,'bonus bMaxHPrate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2564,'Feral_Tail','Feral Tail',4,20,NULL,0,NULL,16,NULL,0,0xFFFFFFFF,63,2,4,NULL,'75',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2565,'Beach_Towel','Beach Towel',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,4,NULL,'0',1,0,'bonus bMdef,3; bonus bFlee,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2566,'Half_Asprika','Half Asprika',4,20,NULL,0,NULL,20,NULL,0,0xFFFFFFFF,63,2,4,NULL,'47',0,0,'bonus bMdef,2; bonus3 bSubEle,Ele_Neutral,15,BF_SHORT; bonus3 bSubEle,Ele_Water,15,BF_SHORT; bonus3 bSubEle,Ele_Earth,15,BF_SHORT; bonus3 bSubEle,Ele_Fire,15,BF_SHORT; bonus3 bSubEle,Ele_Wind,15,BF_SHORT; bonus3 bSubEle,Ele_Poison,15,BF_SHORT; bonus3 bSubEle,Ele_Holy,15,BF_SHORT; bonus3 bSubEle,Ele_Dark,15,BF_SHORT; bonus3 bSubEle,Ele_Ghost,15,BF_SHORT; bonus3 bSubEle,Ele_Undead,15,BF_SHORT; bonus bFlee,15; skill "AL_TELEPORT",1; bonus bUnbreakableGarment;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2567,'Academy_Manteau','Academy Manteau',4,0,NULL,600,NULL,3,NULL,1,73,7,2,4,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2568,'Muffler_Of_Roki','Loki\'s Muffler',4,20,NULL,400,NULL,10,NULL,0,0xFFFFFFFF,63,2,4,NULL,'100',0,0,'bonus bAgi,1; bonus2 bSkillAtk,"ASC_BREAKER",5; bonus2 bSkillAtk,"GC_CROSSIMPACT",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2569,'Shawl_Of_Affection','Shawl Of Affection',4,20,NULL,400,NULL,12,NULL,0,0x00000100,63,2,4,NULL,'100',1,0,'bonus bFlee2,5; autobonus2 "{ bonus2 bHPRegenRate,1000,5000; }",300,90000,BF_WEAPON; autobonus2 "{ bonus2 bHPRegenRate,1000,5000; }",400,90000,BF_MAGIC;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2570,'Shawl_Of_Judgement','Shawl Of Judgement',4,20,NULL,400,NULL,12,NULL,0,0x00000100,63,2,4,NULL,'100',1,0,'bonus bFlee,5; .@i = max(2,getskilllv("AB_ORATIO")); bonus5 bAutoSpellWhenHit,"AB_ORATIO",.@i,30,BF_WEAPON,0; bonus5 bAutoSpellWhenHit,"AB_ORATIO",.@i,40,BF_MAGIC,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2571,'Para_Team_Manteau2','Eden Team Manteau II',4,0,NULL,0,NULL,18,NULL,0,0xFFFFFFFF,63,2,4,NULL,'60',0,0,'bonus bFlee,12; bonus2 bSubEle,Ele_Neutral,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2572,'Katabart_Sholder','Katabart Sholder',4,20,NULL,3000,NULL,4,NULL,1,0xFFFFFFFF,63,2,4,NULL,'70',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2573,'Archangel_Wing','Archangel Wings',4,0,NULL,200,NULL,18,NULL,1,0xFFFFFFFF,63,2,4,NULL,'0',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2574,'Ur_Manteau','Ur\'s Manteau',4,20,NULL,600,NULL,20,NULL,0,0x00000080,56,2,4,NULL,'100',1,0,'bonus bMaxHPrate,2; bonus2 bSubEle,Ele_Neutral,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2575,'Peuz_Manteau','Peuz\'s Manteau',4,20,NULL,600,NULL,16,NULL,0,0x00000080,56,2,4,NULL,'100',1,0,'bonus bFlee,10; bonus bCritical,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2576,'Bravery_Bag','Adventurer\'s Backpack',4,0,NULL,200,NULL,20,NULL,1,0xFFFFFFFF,63,2,4,NULL,'0',1,2,'skill "BS_GREED",1; .@r = getrefine(); if(.@r>=7) { if(readparam(bStr)>=90) { bonus bBaseAtk,(.@r>=9)?30:20; } if(readparam(bInt)>=90) { bonus bMatk,(.@r>=9)?50:30; } if(readparam(bVit)>=90) { bonus2 bSubEle,Ele_Neutral,(.@r>=9)?10:5; } if(readparam(bAgi)>=90) { bonus bAspdRate,8; if(.@r>=9) { bonus bAspd,1; } } if(readparam(bDex)>=90) { bonus bLongAtkRate,(.@r>=9)?10:5; } if(readparam(bLuk)>=90) { bonus bCritAtkRate,(.@r>=9)?15:10; } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2577,'Sabah_Hood','Sapha Hood',4,20,NULL,100,NULL,13,NULL,0,0x00001000,63,2,4,NULL,'100',1,0,'bonus bFlee,12; bonus bCritical,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2578,'Nab_Hood','Nab Hood',4,20,NULL,100,NULL,13,NULL,0,0x00001000,63,2,4,NULL,'100',1,0,'.@r = getrefine(); bonus bFlee,.@r*2; bonus bBaseAtk,.@r*2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2579,'Magic_Stole','Magic Stole',4,20,NULL,700,NULL,8,NULL,1,0xFFFFFFFF,63,2,4,NULL,'0',1,0,'bonus bMdef,3; bonus bUseSPrate,-5; bonus bMaxSPrate,((getrefine()>=4)?6:3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2580,'White_Wing_Manteau','White Wing Manteau',4,20,NULL,200,NULL,15,NULL,0,0x00000800,63,2,4,NULL,'100',1,0,'bonus bAgi,2; bonus bFlee,10; autobonus2 "{ bonus bFlee,20; }",20,7000,BF_LONG,"{ specialeffect2 EF_CHAINCOMBO; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2581,'Black_Wing_Manteau','Black Wing Manteau',4,20,NULL,200,NULL,15,NULL,0,0x00000800,56,2,4,NULL,'100',1,0,'.@r = getrefine(); bonus bInt,2; if(.@r>6) bonus bFlee2,.@r-6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2582,'Salvage_Cape','Salvage Cape',4,56000,NULL,400,NULL,1,NULL,0,0x00000300,63,2,4,NULL,'130',1,0,'skill "NJ_UTSUSEMI",1; bonus2 bSkillCooldown,"NJ_UTSUSEMI",30000; bonus bUseSPrate,100;',NULL,'heal 0,-1200;'); -REPLACE INTO `item_db_re` VALUES (2583,'Holy_Cape','Holy Cape',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,4,NULL,'50',1,0,'bonus bDex,-5; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2584,'Wanderer_Outer','Wanderer Outer',4,20,NULL,500,NULL,8,NULL,1,0xFFFFFFFF,63,2,4,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2585,'Muffler_Of_Valor','Muffler Of Valor',4,0,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,4,NULL,'0',0,0,'bonus bSPrecovRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2586,'Siege_Manteau','Siege Manteau',4,10,NULL,600,NULL,32,NULL,1,0xFFFFFFFE,63,2,4,NULL,'95',1,0,'bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2587,'Siege_Muffler','Siege Muffler',4,10,NULL,400,NULL,15,NULL,1,0xFFFFFFFF,63,2,4,NULL,'95',1,0,'bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2588,'Ragamuffin_Cape_','Ragamuffin Cape',4,56000,NULL,500,NULL,4,NULL,1,0xFFFFFFFE,63,2,4,NULL,'40',1,0,'bonus bMdef,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2589,'Fallen_Angel_Wing','Fallen Angel Wing',4,0,NULL,200,NULL,18,NULL,1,0xFFFFFFFF,63,2,4,NULL,'0',1,3,'bonus bAllStats,1; bonus bAtk,readparam(bStr)/20; bonus bMatk,readparam(bInt)/20; bonus2 bSubEle,Ele_Neutral,readparam(bVit)/20; bonus bLongAtkRate,readparam(bDex)/20; bonus bCritAtkRate,readparam(bLuk)/20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2590,'Buwaya_Cloth','Buwaya Sack Cloth',4,20,NULL,200,NULL,8,NULL,0,0xFFFFFFFF,63,2,4,NULL,'1',1,0,'.@r = getrefine(); bonus bHealPower2,.@r/3; bonus bAddItemHealRate,.@r/3; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2591,'Bayani_Buwaya_Cloth','Bayani Buwaya Sack Cloth',4,20,NULL,200,NULL,8,NULL,1,0xFFFFFFFF,63,2,4,NULL,'1',1,0,'.@r = getrefine(); bonus bHealPower2,.@r; bonus bAddItemHealRate,.@r; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2592,'Boss_Brownie_Manteau','Boss Brownie Manteau',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,4,NULL,'50',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2593,'Flow_Manteau','Flow Manteau',4,20,NULL,700,NULL,20,NULL,1,0xFFFFFFFF,63,2,4,NULL,'65',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2594,'Wrapping_Manteau','Wrapping Manteau',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,4,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2597,'Scarlet_Poncho','Scarlet Poncho',4,0,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,4,NULL,NULL,1,0,'bonus bCritAtkRate,3; /* Confirm: The location. If the location is changed, also change the combo script! */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2598,'Ramor_Manteau','Ramor Manteau',4,20,NULL,700,NULL,20,NULL,1,0xFFFFFFFF,63,2,4,NULL,'65',1,0,'bonus2 bSubRace,RC_Undead,5; bonus2 bSubRace,RC_DemiHuman,-5; /*Gold PC Room: bonus bFlee,20;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2599,'Goibne\'s_Shoulder_Arms_','Goibne\'s Spaulders',4,30000,NULL,700,NULL,11,NULL,1,0xFFFFFFFE,63,2,4,NULL,'54',1,0,'bonus bLongAtkDef,10; bonus bMdef,2; bonus bVit,1;',NULL,NULL); -#=================================================================== -# Accessories -#=================================================================== -REPLACE INTO `item_db_re` VALUES (2601,'Ring','Ring',4,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'20',0,0,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2602,'Earring','Earring',4,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'20',0,0,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2603,'Necklace','Necklace',4,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'20',0,0,'bonus bVit,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2604,'Glove','Glove',4,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'20',0,0,'bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2605,'Brooch','Brooch',4,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'20',0,0,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2607,'Clip','Clip',4,30000,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bMaxSP,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2608,'Rosary','Rosary',4,15000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'20',0,0,'bonus bMdef,5; bonus bLuk,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2609,'Skul_Ring','Skull Ring',4,10000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2610,'Gold_Ring','Gold Ring',4,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2611,'Silver_Ring','Silver Ring',4,20000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2612,'Flower_Ring','Flower Ring',4,1500,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2613,'Diamond_Ring','Diamond Ring',4,45000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2614,'An_Eye_Of_Dullahan','Eye of Dullahan',4,90000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'50',0,0,'bonus2 bResEff,Eff_Poison,10000; bonus2 bSubRace,RC_Undead,4; bonus2 bSubRace,RC_Demon,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2615,'Safety_Ring','Safety Ring',4,75000,NULL,100,NULL,5,NULL,0,0xFFFFFFFE,63,2,136,NULL,'40',0,0,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2616,'Critical_Ring','Critical Ring',4,75000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'40',0,0,'bonus bCritical,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2617,'Mitten_Of_Presbyter','Celebrant\'s Mitten',4,2,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,136,NULL,'35',0,0,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2618,'Matyr\'s_Flea_Guard','Matyr\'s Leash',4,2,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,136,NULL,'35',0,0,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2619,'Thimble_Of_Archer','Bow Thimble',4,10000,NULL,100,NULL,0,NULL,0,0x00080808,63,2,136,NULL,'65',0,0,'bonus bLongAtkRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2620,'Ring_Of_Rogue','Rogue\'s Treasure',4,10000,NULL,100,NULL,0,NULL,0,0x02021040,63,2,136,NULL,'70',0,0,'if(readparam(bStr)>=90){ bonus bHit,10; bonus bFlee,10; } if(readparam(bAgi)>=90){ bonus bBaseAtk,10; bonus bCritical,10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2621,'Ring_','Ring',4,30000,NULL,200,NULL,0,NULL,1,0xFFFFFFFE,63,2,136,NULL,'90',0,0,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2622,'Earring_','Earring',4,30000,NULL,200,NULL,0,NULL,1,0xFFFFFFFE,63,2,136,NULL,'90',0,0,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2623,'Necklace_','Necklace',4,30000,NULL,200,NULL,0,NULL,1,0xFFFFFFFE,63,2,136,NULL,'90',0,0,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2624,'Glove_','Glove',4,30000,NULL,200,NULL,0,NULL,1,0xFFFFFFFE,63,2,136,NULL,'90',0,0,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2625,'Brooch_','Brooch',4,30000,NULL,200,NULL,0,NULL,1,0xFFFFFFFE,63,2,136,NULL,'90',0,0,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2626,'Rosary_','Rosary',4,15000,NULL,200,NULL,0,NULL,1,0xFFFFFFFE,63,2,136,NULL,'90',0,0,'bonus bMdef,3; bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2627,'Belt','Belt',4,20000,NULL,1200,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'25',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2628,'Novice_Armlet','Novice Armlet',4,400,NULL,200,NULL,0,NULL,1,0x00000001,63,2,136,NULL,'0',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2629,'Magingiorde','Megingjard',4,20,NULL,8000,NULL,2,NULL,0,0xFFFFFFFF,63,2,136,NULL,'94',0,0,'bonus bStr,40+BaseLevel/5; bonus bMdef,7; if(readparam(bStr)>=120) bonus2 bAddClass,Class_Boss,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2630,'Brysinggamen','Brisingamen',4,20,NULL,1500,NULL,1,NULL,0,0xFFFFFFFF,63,2,136,NULL,'94',0,0,'bonus bStr,6; bonus bAgi,6; bonus bVit,6; bonus bInt,10; bonus bLuk,10; bonus bMdef,5; bonus bHealPower,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2631,'First_Age_Ring','Celebration Ring',4,1,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAllStats,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2632,'Korean_Trinket','Korean Trinket',4,125000,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,136,NULL,'65',0,0,'bonus bVit,1; bonus bDex,1; bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2633,'Jade_Ring','Jade Ring',4,204000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'80',0,0,'bonus bStr,2; bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2634,'Bridegroom_Ring','Wedding Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,1,136,NULL,'0',0,0,'skill "WE_MALE",1; skill "WE_FEMALE",1; skill "WE_CALLPARTNER",1; skill "WE_CALLALLFAMILY",1; skill "WE_ONEFOREVER",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2635,'Bride_Ring','Wedding Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,0,136,NULL,'0',0,0,'skill "WE_MALE",1; skill "WE_FEMALE",1; skill "WE_CALLPARTNER",1; skill "WE_CALLALLFAMILY",1; skill "WE_ONEFOREVER",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2636,'Gold_Ring_','Gold Christmas Ring',4,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2637,'Silver_Ring_','Silver Christmas Ring',4,20000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2638,'Exorcize_Sachet','Sacred Incense',4,20000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bStr,1; bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2639,'Purification_Sachet','Occult Incense',4,20000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bInt,1; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2640,'Kafra_Ring','Kafra Ring',4,40000,NULL,200,NULL,1,NULL,0,0xFFFFFFFE,63,2,136,NULL,'0',0,0,'bonus bStr,1; bonus bInt,1; bonus bAgi,1; bonus bLuk,1; bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2641,'Fashionable_Sack','Fashion Hip Sack',4,20,NULL,700,NULL,0,NULL,0,0x00040420,63,2,136,NULL,'50',0,0,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2642,'Serin\'s_Gold_Ring','Serin\'s Gold Ring',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2643,'Serin\'s_Gold_Ring_','Serin\'s Gold Ring',4,45000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2644,'The_Sign_','The Sign',4,2,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bAddClass,Class_All,5; bonus2 bMagicAddClass,Class_All,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2645,'Moonlight_Ring','Moonlight Ring',4,40000,NULL,200,NULL,0,NULL,0,0x02021040,63,2,136,NULL,'60',0,0,'bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2646,'Bunch_Of_Carnation','Bunch of Carnations',4,2,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAllStats,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2647,'Nile_Rose','Nile Rose',4,2,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAllStats,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2648,'Morpheus\'s_Ring','Morpheus\'s Ring',4,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'33',0,0,'bonus bInt,1; bonus bMaxSPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2649,'Morpheus\'s_Armlet','Morpheus\'s Bracelet',4,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'33',0,0,'bonus bInt,1; bonus bMaxSPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2650,'Morrigane\'s_Belt','Morrigane\'s Belt',4,30000,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'61',0,0,'bonus bBaseAtk,5; bonus bCritical,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2651,'Morrigane\'s_Pendant','Morrigane\'s Pendant',4,30000,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'61',0,0,'bonus bStr,2; bonus bCritical,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2652,'Cursed_Lucky_Brooch','Goddess of Fortune\'s Cursed Brooch',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'40',0,0,'bonus bCritical,6; bonus2 bAddEff2,Eff_Curse,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2653,'Sacrifice_Ring','Sacrifice Ring',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'90',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2654,'Shinobi\'s_Sash','Shinobi Sash',4,20000,NULL,300,NULL,1,NULL,0,0x02021040,63,2,136,NULL,'30',0,0,'bonus bStr,1; bonus bAgi,1; bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2655,'Bloody_Iron_Ball','Bloodied Shackle Ball',4,50000,NULL,4000,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'0',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2656,'Hyper_Changer','Armor Charm',4,20000,NULL,1000,NULL,1,NULL,0,0x000654E2,63,2,136,NULL,'1',0,0,'bonus bMaxHP,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2657,'Lab_Passport','Laboratory Permit',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2658,'Nile_Rose_','Nile Rose',4,2,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bMaxHP,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2659,'Vesper_Core01','Vesper Core 01',4,20,NULL,500,NULL,1,NULL,0,0x00CFFF80,18,2,136,NULL,'1',0,0,'bonus bMdef,3; bonus bInt,2; bonus bMaxSPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2660,'Vesper_Core02','Vesper Core 02',4,20,NULL,500,NULL,1,NULL,0,0x00CFFF80,18,2,136,NULL,'1',0,0,'bonus bMdef,3; bonus bStr,3; bonus bBaseAtk,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2661,'Vesper_Core03','Vesper Core 03',4,20,NULL,500,NULL,1,NULL,0,0x00CFFF80,18,2,136,NULL,'1',0,0,'bonus bMdef,3; bonus bAgi,3; bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2662,'Vesper_Core04','Vesper Core 04',4,20,NULL,500,NULL,1,NULL,0,0x00CFFF80,18,2,136,NULL,'1',0,0,'bonus bMdef,3; bonus bDex,3; bonus bHit,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2663,'Gauntlet_Of_Accuracy','Gauntlet of Hit',4,20,NULL,900,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'75',0,0,'bonus bHit,15; bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2664,'Scarf_Belt','Belcarf',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'75',0,0,'bonus bDex,2; bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2665,'Ring_Of_Exorcism','Exorcising Ring',4,20,NULL,500,NULL,0,NULL,0,0x00008110,63,2,136,NULL,'60',0,0,'bonus bMdef,1; bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2666,'Lamp_Of_Hope','Lantern of Hope',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'bonus bStr,2; bonus2 bResEff,Eff_Blind,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2667,'Glove_Of_Archer','Renown Archer\'s Gloves',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'60',0,0,'bonus bHit,5; bonus bCritical,5; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2668,'Women\'s_Glory','Woman Glory',4,0,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'bonus bStr,3; bonus bAgi,3; bonus bVit,3; bonus bInt,3; bonus bDex,3; bonus bLuk,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2669,'Golden_Necklace_','RJC Necklace',4,30000,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bMaxSP,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2670,'Ring_Of_Longing','Ring of Longing',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,136,NULL,'30',0,0,'bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2671,'Thimble_Of_Archer_','Bow Thimble',4,10000,NULL,100,NULL,0,NULL,1,0x00080808,63,2,136,NULL,'65',0,0,'bonus bLongAtkRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2672,'Anniversary_Ring','3rd Anniversary Celebration Ring',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'0',0,0,'bonus bStr,5; bonus bAgi,5; bonus bVit,5; bonus bInt,5; bonus bDex,5; bonus bLuk,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2673,'Shining_Ring','Warrior\'s Shining Ring',4,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'48',0,0,'bonus bBaseAtk,10; bonus bSPrecovRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2674,'Honor_Ring','Ring of Honor',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2675,'Lord_Ring','Lord Ring',4,0,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'bonus bAllStats,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2676,'Hunter_Earring','Hunter\'s Earring',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'bonus2 bAddMonsterDropItem,7618,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2677,'Spiritual_Ring','Spiritual Ring',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bInt,2; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2678,'Ring_Of_Flame_Lord','Ring Of Flame Lord',4,20,NULL,100,NULL,0,NULL,0,0x00CFFF80,18,2,136,NULL,'0',0,0,'bonus bStr,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus3 bAutoSpell,"CH_SOULCOLLECT",1,30; bonus3 bAutoSpell,"MO_EXPLOSIONSPIRITS",1,10; bonus3 bAutoSpell,"PA_PRESSURE",2,30; bonus3 bAutoSpell,"MG_FIREBALL",1,150; bonus3 bAutoSpell,"KN_BOWLINGBASH",5,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2679,'Ring_Of_Resonance','Ring Of Resonance',4,20,NULL,100,NULL,2,NULL,0,0x00CFFF80,18,2,136,NULL,'0',0,0,'bonus bAgi,2; bonus bVit,1; bonus bMdef,2; bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,50,0; bonus3 bAutoSpellWhenHit,"AS_SPLASHER",10,20; bonus3 bAutoSpellWhenHit,"AL_HEAL",10,30; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,20; bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",5,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2680,'Lesser_Elemental_Ring','Lesser Elemental Ring',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAllStats,1; bonus3 bAutoSpell,"WZ_ESTIMATION",1,80; bonus3 bAutoSpell,"MC_IDENTIFY",1,50; bonus3 bAutoSpell,"TF_PICKSTONE",1,100; bonus3 bAutoSpell,"BS_GREED",1,10; bonus3 bAutoSpellWhenHit,"TK_RUN",5,20; bonus3 bAutoSpellWhenHit,"TK_HIGHJUMP",3,30; bonus3 bAutoSpellWhenHit,"NV_FIRSTAID",1,100; bonus3 bAutoSpellWhenHit,"TF_BACKSLIDING",1,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2681,'Republic_Ring','Republic Anniversary Ring',4,20,NULL,1000,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAllStats,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2682,'Ring_Of_Water','Ring of Water',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,136,NULL,'20',0,0,'bonus2 bSubDefEle,Ele_Water,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2683,'Ring_Of_Fire','Ring of Fire',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,136,NULL,'20',0,0,'bonus2 bSubDefEle,Ele_Fire,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2684,'Ring_Of_Wind','Ring of Wind',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,136,NULL,'20',0,0,'bonus2 bSubDefEle,Ele_Wind,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2685,'Ring_Of_Earth','Ring of Earth',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,136,NULL,'20',0,0,'bonus2 bSubDefEle,Ele_Earth,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2686,'Elven_Ears_C','Elven Ears',4,1,NULL,0,NULL,2,NULL,0,0xFFFFFFFE,63,2,512,NULL,'1',0,73,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2687,'Steel_Flower_C','Steel Flower',4,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFE,63,2,1,NULL,'1',0,56,'bonus2 bSubRace,RC_Plant,3; bonus3 bAutoSpellWhenHit,"PR_STRECOVERY",1,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2688,'Critical_Ring_C','Critical Ring',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bCriticalRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2689,'Earring_C','Earring',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2690,'Ring_C','Ring',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bStr,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2691,'Necklace_C','Necklace',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bVit,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2692,'Glove_C','Glove',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bDex,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2693,'Brooch_C','Brooch',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bAgi,4; /*Gold PC Room bonus bAllStats,1;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2694,'Rosary_C','Rosary',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bMdef,5; bonus bLuk,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2695,'Safety_Ring_C','Safety Ring',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bMdef,5; bonus bDef,5; /*Gold PC Room bonus bAllStats,1;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2696,'Vesper_Core01_C','Vesper Core 01',4,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bMdef,3; bonus bInt,2; bonus bMaxSPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2697,'Vesper_Core02_C','Vesper Core 02',4,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bMdef,3; bonus bStr,3; bonus bBaseAtk,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2698,'Vesper_Core03_C','Vesper Core 03',4,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bMdef,3; bonus bAgi,3; bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2699,'Vesper_Core04_C','Vesper Core 04',4,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bMdef,3; bonus bDex,3; bonus bHit,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2700,'Red_Silk_Seal','Red Silk Seal',4,20,NULL,100,NULL,0,NULL,0,0x00004082,18,2,136,NULL,'60',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2701,'Orleans_Glove','Orleans\'s Glove',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFE,18,2,136,NULL,'90',0,0,'bonus bDex,2; bonus bMatkRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2702,'Bison_Horn','Bison Horn',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFE,18,2,136,NULL,'90',0,0,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2703,'Expert_Ring','Expert Ring',4,20,NULL,150,NULL,0,NULL,1,0xFFFFFFFE,18,2,136,NULL,'50',0,0,'bonus bDelayRate,-5; bonus bUseSPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2704,'Golden_Accessory','Golden Accessories',4,20,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bMdef,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2705,'Golden_Accessory2','Golden Accessories',4,20,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bAddMonsterDropItem,12018,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2706,'Handcuff','Arrest Handcuffs',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2707,'Gusli','GUSLI',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2708,'Chinese_Handicraft','Chinese Handicraft',4,0,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus3 bAutoSpell,"MG_FIREBOLT",5,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2709,'5_Anniversary_Coin','5th Anniversary Coin',4,2,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bAddClass,Class_All,5; bonus bMatkRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2710,'Bloody_Iron_Ball_C','Bloody Iron Ball',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'0',0,0,'bonus bBaseAtk,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2711,'Spiritual_Ring_C','Spiritual Ring',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bInt,2; bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2712,'Ragnarok_Limited_Ed','Ragnarok Limited Edition',4,0,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'30',0,0,'bonus bVit,3; bonus bAgi,3; bonus bLuk,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2713,'Certificate_TW','Certificate',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2714,'Marvelous_Pandent','Marvelous Pendant',4,0,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2715,'Skul_Ring_','Skull Ring',4,10000,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bSubRace,RC_Undead,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2716,'Librarian_Glove','Librarian Glove',4,20,NULL,100,NULL,0,NULL,1,0x00810200,63,2,136,NULL,'80',0,0,'bonus bMaxSP,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2717,'Pocket_Watch_','Pocket Watch',4,20,NULL,200,NULL,0,NULL,0,0x00010204,63,2,136,NULL,'80',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2718,'Lunatic_Brooch','Lunatic Brooch',4,20,NULL,200,NULL,0,NULL,1,0x00080808,63,2,136,NULL,'65',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2719,'Iron_Wrist','Iron Wrist',4,20,NULL,700,NULL,1,NULL,0,0x000444A2,63,2,136,NULL,'50',0,0,'bonus2 bSkillAtk,"SM_BASH",6; bonus2 bSkillAtk,"MC_MAMMONITE",6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2720,'Medal_Swordman','Medal of Honor',4,20,NULL,0,NULL,1,NULL,0,0x00404082,63,2,136,NULL,'70',0,0,'bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bHit,10; bonus bMaxHP,500; bonus bMaxSP,50; bonus3 bAddEff,Eff_Stun,100,ATF_SHORT;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2721,'Medal_Thief','Medal of Honor',4,20,NULL,0,NULL,1,NULL,0,0x02021040,63,2,136,NULL,'70',0,0,'bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bFlee,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus3 bAddEff,Eff_Poison,100,ATF_SHORT;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2722,'Medal_Acolyte','Medal of Honor',4,20,NULL,0,NULL,1,NULL,0,0x00008110,63,2,136,NULL,'70',0,0,'bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bMdef,6; bonus bMaxHP,600; bonus3 bAddEff,Eff_Silence,100,ATF_SHORT;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2723,'Medal_Mage','Medal of Honor',4,20,NULL,0,NULL,1,NULL,0,0x00810204,63,2,136,NULL,'70',0,0,'bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bMdef,6; bonus bMaxHP,600; bonus2 bAddEffWhenHit,Eff_Stone,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2724,'Medal_Archer','Medal of Honor',4,20,NULL,0,NULL,1,NULL,0,0x00080808,63,2,136,NULL,'70',0,0,'bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bCritical,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus3 bAddEff,Eff_Blind,100,ATF_LONG;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2725,'Medal_Merchant','Medal of Honor',4,20,NULL,0,NULL,1,NULL,0,0x00040420,63,2,136,NULL,'70',0,0,'bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bAspdRate,10; bonus bMaxHP,500; bonus bMaxSP,50; bonus3 bAddEff,Eff_Curse,100,ATF_SHORT;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2726,'Icarus_Wing','Icarus Wings',4,20,NULL,100,NULL,0,NULL,0,0x00000800,18,2,136,NULL,'70',0,0,'bonus bMaxSP,50; bonus bDex,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2727,'Bowman_Scarf','Bowman Scarf',4,20,NULL,200,NULL,0,NULL,0,0x00000800,18,2,136,NULL,'70',0,0,'bonus bMaxSP,50; bonus bDex,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2728,'Cursed_Hand','Cursed Hand',4,20,NULL,50,NULL,0,NULL,1,0xFFFFFFFE,63,2,136,NULL,'80',0,0,'bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; bonus bHit,10; bonus bHPrecovRate,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2729,'Diabolus_Ring','Diabolus Ring',4,20,NULL,50,NULL,0,NULL,1,0x00CFFF80,18,2,136,NULL,'0',0,0,'bonus bMaxHP,100; bonus bMaxSP,100; bonus bHealPower,5; bonus2 bAddDamageClass,1916,10; bonus2 bAddDamageClass,1917,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2730,'Morroc_Seal','Seal of Continental Guard',4,20,NULL,50,NULL,0,NULL,1,0xFFFFFFFE,63,2,136,NULL,'80',0,0,'bonus bMaxHP,50; bonus bAspdRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2731,'Morroc_Charm_Stone','Rune Spellstone',4,20,NULL,50,NULL,0,NULL,1,0xFFFFFFFE,63,2,136,NULL,'80',0,0,'bonus bMaxSP,50; bonus bVariableCastrate,-1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2732,'Morroc_Ring','Death Loop',4,20,NULL,50,NULL,0,NULL,1,0xFFFFFFFE,63,2,136,NULL,'80',0,0,'bonus bCritical,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2733,'Medal_Gunner','Sheriff Badge',4,20,NULL,0,NULL,1,NULL,0,0x41000000,63,2,136,NULL,'70',0,0,'bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bCritical,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus3 bAddEff,Eff_Blind,100,ATF_LONG;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2734,'Directive_A','Directive',4,0,NULL,0,NULL,1,NULL,0,0x00000001,63,2,136,NULL,'0',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2735,'Directive_B','Directive',4,0,NULL,0,NULL,1,NULL,0,0x00000001,63,2,136,NULL,'0',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2736,'Navel_Ring','Navel Ring',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'75',0,0,'bonus bDex,3; bonus bLuk,3; bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2737,'Foot_Ring','Foot Ring',4,20,NULL,150,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'75',0,0,'bonus bVit,3; bonus bMaxHPrate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2738,'Shiny_Coin','Shiny Coin',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bAddClass,Class_All,6; bonus bMatkRate,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2739,'Ordinary_Coin','Ordinary Coin',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bAddClass,Class_All,5; bonus bMatkRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2740,'Rusty_Coin','Rusty Coin',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bAddClass,Class_All,3; bonus bMatkRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2741,'All_In_One_Ring','All In One Ring',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAllStats,1; bonus bNoCastCancel; bonus bVariableCastrate,10; skill "AL_HEAL",1; skill "AL_TELEPORT",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2742,'Lucky_Clip','Lucky Clip',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bDropAddRace,RC_All,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2743,'Angelic_Ring','Angelic Ring',4,20,NULL,100,NULL,0,NULL,0,0x00CFFF80,18,2,136,NULL,'70',0,0,'bonus bInt,2; bonus bDex,1; bonus bMdef,2; autobonus3 "{ bonus bHealPower,20; }",100,3000,"AL_HEAL","{ specialeffect2 EF_HEAL3; }"; autobonus3 "{ bonus bHealPower,20; }",100,3000,"AM_POTIONPITCHER","{ specialeffect2 EF_HEAL3; }"; autobonus3 "{ bonus bHealPower,20; }",100,3000,"PR_SANCTUARY","{ specialeffect2 EF_HEAL3; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2744,'Sprint_Ring','Sprint Ring',4,20,NULL,100,NULL,0,NULL,0,0x00CFFF80,18,2,136,NULL,'70',0,0,'bonus bVariableCastrate,-10; bonus bDelayRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2745,'Pinguicula_Corsage','Pinguicula Corsage',4,20,NULL,200,NULL,0,NULL,1,0x00CFFF80,18,2,136,NULL,'70',0,0,'bonus bMdef,2; bonus bMaxSP,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2746,'Cold_Heart','Cold Heart',4,20,NULL,100,NULL,1,NULL,0,0x00001000,18,2,136,NULL,'80',0,0,'bonus bAgi,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2747,'Black_Cat','Black Cat',4,20,NULL,100,NULL,1,NULL,0,0x00020000,18,2,136,NULL,'80',0,0,'bonus bDex,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2748,'Cursed_Star','Cursed Star',4,20,NULL,200,NULL,0,NULL,0,0x00080808,18,2,136,NULL,'84',0,0,'bonus bMdef,3; bonus bDex,2; bonus bLuk,-1; bonus2 bHPLossRate,50,10000; bonus3 bAddEff,Eff_Curse,200,ATF_WEAPON|ATF_LONG|ATF_TARGET;',NULL,'heal -300,0;'); -REPLACE INTO `item_db_re` VALUES (2749,'Linen_Glove','Linen Glove',4,20,NULL,120,NULL,1,NULL,1,0x00CFFF80,18,2,136,NULL,'90',0,0,'bonus bMdef,2; bonus bAgi,2; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2750,'Summer_Night_Dream','Summer Night Dream',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'/* skill "ALL_DREAM_SUMMERNIGHT",1; */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2751,'Academy_Badge','Academy Of Badge',4,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'if(BaseLevel<80) { bonus bMaxHP,400; bonus bMaxSP,200; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2752,'Praxinus_C','Praccsinos',4,2,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bAddClass,Class_All,5; bonus bMatkrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2753,'Beholder_Ring','Beholder Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bExpAddRace,RC_Formless,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2754,'Hallow_Ring','Hallow Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bExpAddRace,RC_Undead,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2755,'Clamorous_Ring','Clamorous Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bExpAddRace,RC_Brute,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2756,'Chemical_Ring','Chemical Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bExpAddRace,RC_Plant,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2757,'Insecticide_Ring','Insecticide Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bExpAddRace,RC_Insect,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2758,'Fisher_Ring','Fischer Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bExpAddRace,RC_Fish,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2759,'Decussate_Ring','Decussate Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bExpAddRace,RC_Demon,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2760,'Bloody_Ring','Bloody Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bExpAddRace,RC_DemiHuman,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2761,'Satanic_Ring','Satanic Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bExpAddRace,RC_Angel,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2762,'Dragoon_Ring','Dragon Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bExpAddRace,RC_Dragon,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2763,'Skul_Ring_C','Neo Skull Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,18,2,136,NULL,'95',0,0,'bonus2 bAddClass,Class_All,5; bonus bMatkrate,5; bonus bMaxHPrate,5; skill "MG_SIGHT",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2764,'Small_Fishing_Rod','Small Fishing Rod',4,10,NULL,250,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2765,'Novice_Figure','Novice Figure',4,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bMaxHP,70; if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) bonus bMaxHP,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2766,'Swordman_Figure','Swordman Figure',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bVit,1; if(Class==Job_Swordman) bonus bDef,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2767,'Acolyte_Figure','Acolyte Figure',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bInt,1; if(Class==Job_Acolyte) bonus bMaxSP,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2768,'Mage_Figure','Mage Figure',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bInt,1; if(Class==Job_Mage) bonus bSPrecovRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2769,'Archer_Figure','Archer Figure',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bDex,1; if(Class==Job_Archer) bonus bBaseAtk,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2770,'Thief_Figure','Thief Figure',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAgi,1; if(Class==Job_Thief) bonus bAspdRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2771,'Merchant_Figure','Merchant Figure',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bStr,1; if(Class==Job_Merchant) bonus bCritical,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2772,'Krieger_Ring1','Glorious Ring',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'81',0,0,'bonus bMaxHP,300; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10; bonus bAspdRate,5; bonus bVariableCastrate,-3; bonus bHealPower,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2773,'Krieger_Ring2','Glorious Mass-Production Ring',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'61',0,0,'bonus bAllStats,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2774,'Krieger_Ring3','Glorious Popularized Ring',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'0',0,0,'bonus bAllStats,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2775,'Lure','Lure',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2776,'Cool_Towel','Adventurer\'s Trusty Towel',4,20,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,NULL,'sc_start SC_SUMMER,INFINITE_TICK,0;','sc_end SC_SUMMER;'); -REPLACE INTO `item_db_re` VALUES (2777,'Shaman_Ring','Shaman Ring',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'30',0,0,'bonus bMaxHP,50; bonus bSPrecovRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2778,'Shaman_Earing','Shaman Earrings',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2779,'Dark_Knight_Belt','Dark Knight Belt',4,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'bonus bStr,2; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2780,'Dark_Knight_Glove','Dark Knight Glove',4,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,136,NULL,'80',0,0,'autobonus "{ bonus bAspdRate,2; }",10,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2781,'Aumdura\'s_Grace','Aumdura\'s Benefit',4,0,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'bonus bAllStats,1; bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2782,'Ring_Of_Wise_King','Ring of the Ancient Wise King',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bMaxHP,50; bonus bMaxSP,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2783,'Eyes_Stone_Ring','Eye Stone Ring',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'70',0,0,'bonus bCritical,2; bonus bMaxSP,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2784,'Oh_Holy_Night','Christmas Musicbox',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'skill "ALL_WEWISH",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2785,'Orleans_Glove_M','Orlean\'s Gloves',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFE,18,2,136,NULL,'90',0,0,'bonus bDex,2; bonus bMatkRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2786,'Spiritual_Ring_M','Spiritual Ring',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bInt,2; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2787,'Waterdrop_Brooch','Waterdrop Brooch',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,18,2,136,NULL,'1',0,0,'bonus bMdef,2; bonus bMaxHPrate,1; bonus2 bSubEle,Ele_Water,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2788,'Bradium_Earing','Bradium Earring',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,18,2,136,NULL,'0',0,0,'bonus bInt,1; bonus bDex,1; bonus bMatk,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2789,'Bradium_Ring','Bradium Ring',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,18,2,136,NULL,'0',0,0,'bonus bStr,1; bonus bVit,1; bonus bBaseAtk,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2790,'Bradium_Brooch','Bradium Brooch',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,18,2,136,NULL,'0',0,0,'bonus bAgi,1; bonus bFlee,4; if(readparam(bAgi)>=120) bonus bCritical,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2791,'Just_Got_Fish','Fresh Fish',4,20,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'bonus bHit,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2792,'Ring_Of_Flame_Lord_I','Ring of Flame Lord',4,0,NULL,0,NULL,0,NULL,0,0x00CFFF80,18,2,136,NULL,'0',0,0,'bonus bStr,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus3 bAutoSpell,"CH_SOULCOLLECT",1,30; bonus3 bAutoSpell,"MO_EXPLOSIONSPIRITS",1,10; bonus3 bAutoSpell,"PA_PRESSURE",2,30; bonus3 bAutoSpell,"MG_FIREBALL",1,150; bonus3 bAutoSpell,"KN_BOWLINGBASH",5,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2793,'Ring_Of_Resonance_I','Ring of Resonance',4,0,NULL,0,NULL,2,NULL,0,0x00CFFF80,18,2,136,NULL,'0',0,0,'bonus bAgi,2; bonus bVit,1; bonus bMdef,2; bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,50,0; bonus3 bAutoSpellWhenHit,"AS_SPLASHER",10,20; bonus3 bAutoSpellWhenHit,"AL_HEAL",10,30; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,20; bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",5,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2794,'Magic_Stone_Ring','Magic Stone Ring',4,0,NULL,0,NULL,0,NULL,1,0x00000080,63,2,136,NULL,'99',0,0,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2795,'Green_Apple_Ring','Green Apple Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'99',0,0,'if(JobLevel<30) { bonus bAllStats,6-(JobLevel/5); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2796,'Magical_Stone','Rocks',4,0,NULL,200,NULL,0,NULL,0,0x00810204,63,2,136,NULL,'99',0,0,'bonus2 bAddDamageClass,2047,10; bonus2 bAddDefMonster,2048,-10; bonus3 bAddMonsterIdDropItem,6152,2047,70;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2797,'Magical_Stone_','Rocks',4,0,NULL,200,NULL,0,NULL,0,0x00810204,63,2,136,NULL,'99',0,0,'bonus2 bAddDamageClass,2049,10; bonus2 bAddDefMonster,2050,-10; bonus3 bAddMonsterIdDropItem,6151,2049,70;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2798,'Will_Of_Exhausted_Angel','Will Of Exhausted Angel',4,0,NULL,200,NULL,0,NULL,0,0x00008100,63,2,136,NULL,'99',0,0,'if(strcharinfo(3)=="job3_arch02") { bonus2 bAddDefMonster,1761,50; bonus2 bAddDefMonster,1762,50; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2799,'Kuirpenring','Kuirpenring',4,0,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2800,'Accelerator','Accelerator',4,100000,NULL,100,NULL,0,NULL,1,0x00000400,56,2,136,NULL,'99',0,0,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2801,'Hovering_Booster','Hovering Booster',4,100000,NULL,2000,NULL,0,NULL,1,0x00000400,56,2,136,NULL,'99',0,0,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2802,'Suicidal_Device','Suicidal Device',4,500000,NULL,1000,NULL,0,NULL,1,0x00000400,56,2,136,NULL,'99',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2803,'Shape_Shifter','Shape Shifter',4,100000,NULL,500,NULL,0,NULL,1,0x00000400,56,2,136,NULL,'99',0,0,'bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2804,'Cooling_Device','Cooling Device',4,100000,NULL,2500,NULL,0,NULL,1,0x00000400,56,2,136,NULL,'99',0,0,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2805,'Mag_Field_Generator','Magnetic Field Generator',4,100000,NULL,6000,NULL,0,NULL,1,0x00000400,56,2,136,NULL,'99',0,0,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2806,'Barrier_Builder','Barrier Builder',4,150000,NULL,8000,NULL,3,NULL,1,0x00000400,56,2,136,NULL,'99',0,0,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2807,'Repair_Kit','Repair Kit',4,200000,NULL,400,NULL,0,NULL,1,0x00000400,56,2,136,NULL,'99',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2808,'Camouflage_Generator','Camouflague Generator',4,250000,NULL,1000,NULL,0,NULL,1,0x00000400,56,2,136,NULL,'99',0,0,'bonus bAgi,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2809,'High_Quality_Cooler','High Quality Cooler',4,100000,NULL,2500,NULL,0,NULL,1,0x00000400,56,2,136,NULL,'99',0,0,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2810,'Special_Cooler','Special Cooler',4,100000,NULL,2500,NULL,0,NULL,1,0x00000400,56,2,136,NULL,'99',0,0,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2811,'Freyja_SBracelet7','Freyja\'s Spirit Bracelet',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,136,NULL,'20',0,0,'bonus bAllStats,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2812,'Freyja_SBracelet30','Freyja\'s Spirit Bracelet',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,136,NULL,'20',0,0,'bonus bAllStats,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2813,'Freyja_SBracelet60','Freyja\'s Spirit Bracelet',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,136,NULL,'20',0,0,'bonus bAllStats,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2814,'Freyja_SBracelet90','Freyja\'s Spirit Bracelet',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,136,NULL,'20',0,0,'bonus bAllStats,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2815,'Th_Ring_Of_Water','Ring Of Water',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAllStats,1; bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2816,'Radar_Ring1','Radar Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus3 bAddMonsterIdDropItem,6206,1002,400; bonus3 bAddMonsterIdDropItem,6207,1161,400; bonus3 bAddMonsterIdDropItem,6208,1153,400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2817,'Radar_Ring2','Radar Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus3 bAddMonsterIdDropItem,6206,1026,400; bonus3 bAddMonsterIdDropItem,6207,1197,400; bonus3 bAddMonsterIdDropItem,6208,1504,400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2818,'Radar_Ring3','Radar Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus3 bAddMonsterIdDropItem,6206,1508,400; bonus3 bAddMonsterIdDropItem,6207,1098,400; bonus3 bAddMonsterIdDropItem,6208,1315,400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2819,'Swordman_Manual','Swordsman Manual',4,0,NULL,100,NULL,0,NULL,0,0x00000001,63,2,136,NULL,'1',0,0,'bonus bMaxSP,100; skill "SM_BASH",1; skill "SM_PROVOKE",1; skill "SM_MAGNUM",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2820,'Thief_Manual','Thief Manual',4,0,NULL,100,NULL,0,NULL,0,0x00000001,63,2,136,NULL,'1',0,0,'bonus bMaxSP,100; skill "TF_DOUBLE",3; bonus bDoubleRate,15; skill "TF_STEAL",1; skill "TF_HIDING",1; skill "TF_POISON",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2821,'Acolyte_Manual','Acolyte Manual',4,0,NULL,100,NULL,0,NULL,0,0x00000001,63,2,136,NULL,'1',0,0,'bonus bMaxSP,100; skill "AL_HEAL",1; skill "AL_INCAGI",1; skill "AL_BLESSING",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2822,'Archer_Manual','Archer Manual',4,0,NULL,100,NULL,0,NULL,0,0x00000001,63,2,136,NULL,'1',0,0,'bonus bMaxSP,100; skill "AC_OWL",1; skill "AC_CONCENTRATION",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2823,'Merchant_Manual','Merchant Manual',4,0,NULL,100,NULL,0,NULL,0,0x00000001,63,2,136,NULL,'1',0,0,'bonus bMaxSP,100; skill "MC_DISCOUNT",1; skill "MC_OVERCHARGE",1; skill "MC_IDENTIFY",1; skill "MC_MAMMONITE",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2824,'Mage_Manual','Mage Manual',4,0,NULL,100,NULL,0,NULL,0,0x00000001,63,2,136,NULL,'1',0,0,'bonus bMaxSP,100; skill "MG_SRECOVERY",1; skill "MG_COLDBOLT",1; skill "MG_FIREWALL",1; skill "MG_FIREBOLT",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2825,'Shaman_EaringB','Shaman Earrings',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2826,'Dark_Knight_BeltB','Dark Knight Belt',4,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'bonus bDex,2; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2827,'Dark_Knight_GloveB','Dark Knight Glove',4,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'autobonus "{ bonus bMaxHPrate,10; }",10,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2828,'Upg_Clip','Upg Clip',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'bonus bMaxSP,50; bonus bMaxHPrate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2829,'Greed_Clip','Greed Clip',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'10',0,0,'skill "BS_GREED",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2830,'Magingiorde_C','Megingjard',4,20,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,136,NULL,'94',0,0,'bonus bStr,40; bonus bMdef,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2831,'Brysinggamen_C','Brisingamen',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,136,NULL,'94',0,0,'bonus bStr,6; bonus bInt,6; bonus bVit,6; bonus bAgi,6; bonus bLuk,10; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2832,'Freyja_Ring','Freyja\'s Ring',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2833,'Odin\'s_Recall','Odin\'s Recall',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'bonus bAllStats,1; skill "ALL_ODINS_RECALL",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2834,'F_All_In_One_Ring','All In One Ring',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAllStats,1; bonus bNoCastCancel; bonus bVariableCastrate,10; skill "AL_HEAL",1; skill "AL_TELEPORT",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2835,'F_Critical_Ring_C','Critical Ring',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bCritical,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2836,'F_Glove_C','Glove',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bDex,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2837,'F_Safety_Ring_C','Safety Ring',4,1,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2838,'F_Necklace_C','Necklace',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bVit,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2839,'F_Ring_C','Ring',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bStr,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2840,'F_Rosary_C','Rosary',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bLuk,4; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2841,'Caracas_Ring','Caracas Ring',4,0,NULL,0,NULL,2,NULL,0,0xFFFFFFFE,63,2,136,NULL,'99',0,0,'bonus bInt,2; bonus bDex,2; bonus bMdef,2; bonus2 bExpAddRace,RC_All,10; bonus2 bDropAddRace,RC_All,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2842,'F_Earing_C','Earring',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2843,'Gold_Trickle','Gold Trickle',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'75',0,0,'bonus bMaxSP,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2844,'El_Dicastes_Light','Light Of El Discastes',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'80',0,0,'skill "RETURN_TO_ELDICASTES",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2845,'No_Fear_Belt','No Fear Belt',4,0,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,136,NULL,'20',0,0,'bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2846,'E_All_In_One_Ring','All In One Ring',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAllStats,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2847,'E_Critical_Ring_C','Critical Ring',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bCritical,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2848,'E_Glove_C','Glove',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bDex,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2849,'E_Safety_Ring_C','Safety Ring',4,1,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2850,'E_Ring_C','Ring',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bVit,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2851,'E_Necklace_C','Necklace',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bStr,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2852,'E_Rosary_C','Rosary',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bLuk,4; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2853,'Telekinetic_Orb','Telekinetic Orb',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFE,63,2,136,NULL,'110',0,0,'bonus bMdef,1; bonus bInt,3; bonus bMaxSP,30; bonus2 bSkillAtk,"WL_SOULEXPANSION",10; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; bonus2 bSkillUseSP,"WL_SOULEXPANSION",-50; bonus2 bSkillUseSP,"SO_PSYCHIC_WAVE",-50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2854,'Alchemy_Glove','Alchemy Glove',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFE,63,2,136,NULL,'125',0,0,'bonus bMdef,2; bonus bInt,1; bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bMagicAtkEle,Ele_Water,-20; bonus2 bSubEle,Ele_Water,-30; bonus3 bAutoSpell,"MG_FIREBALL",5,30; bonus5 bAutoSpell,"MG_FIREBOLT",5,30,BF_MAGIC,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2855,'Whike_Black_Tail','Whike Black Tail',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'45',0,0,'bonus bCritical,7; bonus bAspdRate,3; bonus2 bAddEff2,Eff_Curse,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2856,'Half_Megin','Half Megingjard',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,136,NULL,'47',0,0,'bonus bMdef,3; bonus bStr,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2857,'Half_Brysing','Half Brisingamen',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,136,NULL,'47',0,0,'bonus bStr,3; bonus bInt,5; bonus bVit,3; bonus bDex,3; bonus bAgi,3; bonus bLuk,5; bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2858,'Pendant_Of_Guardian','Pendant Of Guardian',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'70',0,0,'skill "ALL_GUARDIAN_RECALL",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2859,'Golden_Rod_Orb','Golden Rod Orb',4,20,NULL,200,NULL,2,NULL,0,0x00000200,63,2,136,NULL,'100',0,0,'bonus bMdef,2; bonus bInt,1; bonus2 bSubEle,Ele_Wind,15; bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",3,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2860,'Aqua_Orb','Aqua Orb',4,20,NULL,200,NULL,2,NULL,0,0x00000200,63,2,136,NULL,'100',0,0,'bonus bMdef,2; bonus bInt,1; bonus2 bSubEle,Ele_Water,15; bonus3 bAutoSpellWhenHit,"WZ_FROSTNOVA",3,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2861,'Crimson_Orb','Crismon Orb',4,20,NULL,200,NULL,2,NULL,0,0x00000200,63,2,136,NULL,'100',0,0,'bonus bMdef,2; bonus bInt,1; bonus2 bSubEle,Ele_Fire,15; bonus3 bAutoSpellWhenHit,"WZ_SIGHTRASHER",3,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2862,'Forest_Orb','Forest Orb',4,20,NULL,200,NULL,2,NULL,0,0x00000200,63,2,136,NULL,'100',0,0,'bonus bMdef,2; bonus bInt,1; bonus2 bSubEle,Ele_Earth,15; bonus3 bAutoSpellWhenHit,"WZ_QUAGMIRE",3,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2863,'Ring_Of_Valkyrie','Ring Of Valkyrie',4,0,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'bonus2 bExpAddClass,Class_All,5; bonus2 bDropAddRace,RC_All,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2864,'Light_Of_Cure','Light Of Cure',4,20,NULL,0,NULL,0,NULL,0,0x00000100,63,2,136,NULL,'110',0,0,'bonus bVit,2; bonus bHealPower,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2865,'Seal_Of_Cathedral','Seal Of Cathedral',4,20,NULL,0,NULL,0,NULL,0,0x00000100,63,2,136,NULL,'110',0,0,'bonus bInt,2; bonus bHealPower,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2866,'Ring_Of_Archbishop','Ring Of Archbishop',4,20,NULL,0,NULL,0,NULL,0,0x00000100,63,2,136,NULL,'110',0,0,'bonus bDex,2; bonus bHealPower,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2867,'Broken_Bamboo_Piece','Broken Bamboo Piece',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2868,'Green_Batik','Green Batik',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,136,NULL,'45',0,0,'bonus bStr,1; bonus bInt,1; bonus bDex,1; bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2869,'Colorful_Ketupat','Colorful Ketupat',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'45',0,0,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2870,'Tw_8th_Anni_Ring','Tw 8th Anni Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bStr,5; bonus bInt,5; bonus bVit,5; bonus bDex,5; bonus bAgi,5; bonus bLuk,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2871,'Brazilian_Emblem','Brazilian Emblem',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'60',0,0,'bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; bonus bMaxHP,50; bonus bMaxSP,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2872,'G_Honor_Certificate','G Honor Certificate',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2873,'Cat_Hand_Glove','Cat Hand Glove',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'bonus bAgi,1; bonus bVit,1; bonus bDex,1; bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2874,'Buffalo_Horn','Buffalo Horn',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'10',0,0,'bonus bAspd,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2875,'RO_Appreciation_Ring','RO Appreciation Ring',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bAddClass,Class_All,5; bonus bMatkRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2876,'Necklace_Spica','Necklace Spica',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,136,NULL,'10',0,0,'bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2877,'Glove_Sabik','Glove Sabik',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,136,NULL,'10',0,0,'bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2878,'Bracelet_Arunairi','Bracelet Arunairi',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,136,NULL,'10',0,0,'bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2879,'Badge_Giorredart','Badge Giorredart',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,136,NULL,'10',0,0,'bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2880,'Ring_Lupak','Ring Lupak',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,136,NULL,'10',0,0,'bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2881,'Orleans_Necklace','Orleans Necklace',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bDex,2; bonus bMatk,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2882,'Ecoro_Cardslip','Ecoro Cardslip',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bVit,1; bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2883,'Ur_Seal','Ur\'s Seal',4,20,NULL,200,NULL,4,NULL,1,0x00000080,56,2,136,NULL,'100',0,0,'bonus bMaxHPrate,2; bonus2 bSkillUseSP,"LK_SPIRALPIERCE",5; bonus2 bSkillUseSP,"RK_HUNDREDSPEAR",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2884,'Peuz_Seal','Peuz\'s Seal',4,20,NULL,200,NULL,3,NULL,1,0x00000080,56,2,136,NULL,'100',0,0,'bonus bBaseAtk,20; bonus bMaxSP,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2885,'Mother_Heart','Mother Heart',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bBaseAtk,15; bonus bMatk,15; bonus2 bExpAddClass,Class_All,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2886,'Sabah_Ring','Sapha Ring',4,20,NULL,100,NULL,0,NULL,0,0x00001000,63,2,136,NULL,'100',0,0,'bonus bCritical,3; bonus2 bSkillUseSP,"GC_DARKILLUSION",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2887,'Nab_Ring','Nab Ring',4,20,NULL,100,NULL,0,NULL,0,0x00001000,63,2,136,NULL,'100',0,0,'bonus bBaseAtk,10; bonus bMatk,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2888,'School_Bag','School Bag',4,20,NULL,1000,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAspdRate,3; bonus bVariableCastrate,-3; if(BaseLevel<80){ bonus bMaxHP,200; bonus bMaxSP,100; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2889,'Endure_Ring','Endure Ring',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'60',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2890,'White_Wing_Brooch','White Wing Brooch',4,20,NULL,100,NULL,0,NULL,0,0x00000800,63,2,136,NULL,'100',0,0,'bonus bDex,2; bonus bLongAtkRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2891,'Black_wing_Brooch','Black Wing Brooch',4,20,NULL,100,NULL,0,NULL,0,0x00000800,56,2,136,NULL,'100',0,0,'bonus bInt,2; bonus bFlee2,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2892,'Assassin_Handcuffs','Assassin\'s Glove',4,56000,NULL,400,NULL,3,NULL,1,0x00001000,63,2,136,NULL,'100',0,0,'bonus bMaxSP,20; bonus bCritical,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2893,'Cursed_Heart','Cursed Heart',4,20,NULL,50,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'80',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2894,'Glove_Of_Shura','Sura Gauntlet',4,20,NULL,400,NULL,1,NULL,0,0x00008000,63,2,136,NULL,'130',0,0,'bonus bStr,5; bonus bMaxSPrate,6; bonus bMaxHPrate,-6; if(readparam(bStr)>=120){ bonus bBaseAtk,30; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2895,'Medal_Of_Valor1','Medal Of Valor1',4,0,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bVariableCastrate,-2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2896,'Medal_Of_Valor2','Medal Of Valor2',4,0,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAspdRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2897,'2011RWC_Necklace_J','2011RWC Necklace J',4,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus2 bExpAddClass,Class_All,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2898,'Black_Rosary','Dark Rosary',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'90',0,0,'bonus bMdef,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2899,'Sound_Amplifier','Sound Amplification Device',4,20,NULL,100,NULL,0,NULL,1,0x00080800,63,2,136,NULL,'90',0,0,'bonus2 bSkillAtk,"WM_METALICSOUND",150; bonus2 bSkillUseSP,"WM_METALICSOUND",-60; bonus bVariableCastrate,-50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2900,'Morrigane\'s_Belt_','Morrigane\'s Belt',4,30000,NULL,200,NULL,0,NULL,1,0xFFFFFFFE,63,2,136,NULL,'61',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2901,'Morrigane\'s_Pendant_','Morrigane\'s Pendant',4,30000,NULL,200,NULL,0,NULL,1,0xFFFFFFFE,63,2,136,NULL,'61',0,0,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2902,'Morpheus\'s_Ring_','Morpheus\'s Ring',4,30000,NULL,100,NULL,0,NULL,1,0xFFFFFFFE,63,2,136,NULL,'33',0,0,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2903,'Morpheus\'s_Armlet_','Morpheus\'s Armlet',4,30000,NULL,100,NULL,0,NULL,1,0xFFFFFFFE,63,2,136,NULL,'33',0,0,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2904,'Naqsh','Naqsi',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'skill "BS_MAXIMIZE",5; skill "BS_WEAPONPERFECT",5; skill "WL_RECOGNIZEDSPELL",5; skill "ECL_SNOWFLIP",1; skill "ECL_PEONYMAMY",1; skill "ECL_SADAGUI",1; skill "ECL_SEQUOIADUST",1; bonus2 bSkillCooldown,"WL_RECOGNIZEDSPELL",-180000; bonus bDelayRate,-100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2905,'Super_Ora_Ora','Super Ora Ora',4,0,NULL,1000,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2906,'Happy_Gauntlet','Happy Gauntlet',4,20,NULL,1000,NULL,3,NULL,1,0xFFFFFFFF,63,2,136,NULL,'70',0,0,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2907,'Buwaya_Tattoo','Bawaya Agimat Tattoo',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'bonus bMatkRate,7; bonus bFixedCastrate,-7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2908,'Light_Ring','Light Ring',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2909,'Darkness_Ring','Darkness Ring',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2910,'Bakonawa_Tattoo','Bakunawa Agimat Tattoo',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'bonus2 bAddClass,Class_All,7; bonus bAspdRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2911,'Bangungot_Tattoo','Bangungot Agimat Tattoo',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'bonus bHealPower,4; bonus bHealPower2,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2912,'Xylitol_2011','Xylitol 2011',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2913,'Thief_Handcuff','Thief Handcuff',4,20,NULL,1400,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'10',0,0,'bonus bBaseAtk,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2914,'Wizard_Left_Eye','Wizard Left Eye',4,20,NULL,100,NULL,1,NULL,1,0x00CFDF80,63,2,136,NULL,'0',0,0,'bonus bInt,4; bonus bMdef,3; bonus bVariableCastrate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2915,'Ettlang_Keepsake','Ettlang Keepsake',4,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bMdef,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2916,'Fairy_Wing','Fairy Wing',4,0,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'90',0,0,'skill "ECLAGE_RECALL",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2917,'Str_Glove','Str Glove',4,75000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bMaxHP,100; bonus bMaxSP,20; bonus bBaseAtk,(readparam(bStr)/10); if(readparam(bStr)>=110) bonus2 bAddClass,Class_All,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2918,'Int_Glove','Int Glove',4,75000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bMaxHP,100; bonus bMaxSP,20; bonus bMatk,(readparam(bInt)/10); if(readparam(bInt)>=110) bonus bMatkRate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2919,'Agi_Glove','Agi Glove',4,75000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bMaxHP,100; bonus bMaxSP,20; bonus bFlee,(readparam(bAgi)/10); if(readparam(bAgi)>=110) bonus bFlee2,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2920,'Vit_Glove','Vit Glove',4,75000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bMaxHP,100; bonus bMaxSP,20; bonus bMaxHP,(readparam(bVit)/10)*50; if(readparam(bVit)>=110) bonus bMaxHPrate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2921,'Dex_Glove','Dex Glove',4,75000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bMaxHP,100; bonus bMaxSP,20; bonus bHit,(readparam(bDex)/10); if(readparam(bDex)>=110) bonus bLongAtkRate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2922,'Luk_Glove','Luk Glove',4,75000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bMaxHP,100; bonus bMaxSP,20; bonus bCritical,(readparam(bLuk)/10); if(readparam(bLuk)>=110) bonus bCritAtkRate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2923,'Str_Glove_','Str Glove',4,75000,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bMaxHP,100; bonus bMaxSP,20; bonus bBaseAtk,(readparam(bStr)/10); if(readparam(bStr)>=110) bonus2 bAddClass,Class_All,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2924,'Int_Glove_','Int Glove',4,75000,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bMaxHP,100; bonus bMaxSP,20; bonus bMatk,(readparam(bInt)/10); if(readparam(bInt)>=110) bonus bMatkRate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2925,'Agi_Glove_','Agi Glove',4,75000,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bMaxHP,100; bonus bMaxSP,20; bonus bFlee,(readparam(bAgi)/10); if(readparam(bAgi)>=110) bonus bFlee2,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2926,'Vit_Glove_','Vit Glove',4,75000,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bMaxHP,100; bonus bMaxSP,20; bonus bMaxHP,(readparam(bVit)/10)*50; if(readparam(bVit)>=110) bonus bMaxHPrate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2927,'Dex_Glove_','Dex Glove',4,75000,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bMaxHP,100; bonus bMaxSP,20; bonus bHit,(readparam(bDex)/10); if(readparam(bDex)>=110) bonus bLongAtkRate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2928,'Luk_Glove_','Luk Glove',4,75000,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bMaxHP,100; bonus bMaxSP,20; bonus bCritical,(readparam(bLuk)/10); if(readparam(bLuk)>=110) bonus bCritAtkRate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2935,'Sprint_Gloves','Sprint Gloves',4,20,NULL,100,NULL,0,NULL,1,0x000FDF80,58,2,136,NULL,'1',0,0,'bonus bVariableCastrate,-1; bonus bDelayrate,-1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2936,'Recovery_Ring','Recovery Ring',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,136,NULL,'10',0,0,'bonus bVit,1; bonus bMaxHP,250; bonus bMaxHPrate,5; bonus bHealPower2,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2940,'Ninja_Manual','Ninja Manual',4,0,NULL,100,NULL,0,NULL,0,0x00000001,63,2,136,NULL,'0',0,0,'bonus bMaxSP,100; skill "NJ_UTSUSEMI",1; skill "NJ_KOUENKA",1; skill "NJ_SYURIKEN",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2941,'Gunslinger_Manual','Gunslinger Manual',4,0,NULL,100,NULL,0,NULL,0,0x00000001,63,2,136,NULL,'0',0,0,'bonus bMaxSP,100; skill "GS_GLITTERING",1; skill "GS_ADJUSTMENT",1; skill "GS_MADNESSCANCEL",1; skill "GS_INCREASING",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2942,'Taekwon_Manual','Taekwon Manual',4,0,NULL,100,NULL,0,NULL,0,0x00000001,63,2,136,NULL,'0',0,0,'bonus bMaxSP,100; skill "TK_SEVENWIND",4; skill "TK_JUMPKICK",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2943,'Critical_Ring_','Critical Ring',4,0,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,NULL,0,NULL,'bonus bCritical,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2944,'TE_Ring_Of_Protection','TE Ring Of Protection',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,136,NULL,'40',0,NULL,'bonus bMaxHP,100; bonus2 bSubRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2945,'TE_Ring_Of_Rage','TE Ring Of Rage',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,136,NULL,'40',0,NULL,'bonus2 bAddRace,RC_Player,5; bonus2 bMagicAddRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2946,'TE_Ring_Of_Defiance','TE Ring Of Defiance',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,136,NULL,'40',0,NULL,'bonus bMdef,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2948,'Demon_Wing','Demon Wing',4,10,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'70',NULL,NULL,'bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2949,'Silversmith_Bracelet','Silversmith Bracelet',4,10,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,136,NULL,'60',NULL,NULL,'bonus bAllStats,1; bonus bMdef,3; skill "SA_SPELLBREAKER",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2950,'Rune_Ring','Rune Ring',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,NULL,'bonus2 bExpAddClass,Class_Normal,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2951,'Kvasir_Ring_Blue','Kvasir Ring Blue',4,0,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,NULL,'bonus bMaxSP,30; skill "ECL_SNOWFLIP",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2952,'Kvasir_Ring_Red','Kvasir Ring Red',4,0,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,NULL,'bonus bMaxSP,30; skill "ECL_PEONYMAMY",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2953,'Kvasir_Ring_Green','Kvasir Ring Green',4,0,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,NULL,'bonus bMaxHP,100; skill "ECL_SADAGUI",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2954,'Kvasir_Ring_Brown','Kvasir Ring Brown',4,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',NULL,NULL,'bonus bMaxHP,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2956,'Safety_Ring_','Advanced Safety Ring',4,75000,NULL,100,NULL,10,NULL,1,0xFFFFFFFE,63,2,136,NULL,'50',0,0,'bonus bMdef,5; bonus bAllStats,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2957,'Good_Ring_Of_Flame_Lord','Advanced Ring Of Flame Lord',4,20,NULL,100,NULL,0,NULL,0,0x7CCFDF80,63,2,136,NULL,'85',0,0,'bonus bStr,3; bonus bVit,2; bonus bBaseAtk,20; bonus2 bSubEle,Ele_Fire,10; bonus3 bAutoSpell,"CH_SOULCOLLECT",1,30; bonus3 bAutoSpell,"MO_EXPLOSIONSPIRITS",1,10; bonus3 bAutoSpell,"PA_PRESSURE",2,30; bonus3 bAutoSpell,"MG_FIREBALL",1,150; bonus3 bAutoSpell,"KN_BOWLINGBASH",5,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2958,'Good_Ring_Of_Resonance','Advanced Ring Of Resonance',4,20,NULL,100,NULL,2,NULL,0,0x7CCFDF80,63,2,136,NULL,'85',0,0,'bonus bAgi,3; bonus bVit,1; bonus bMdef,2; bonus bMatk,10; bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,50,0; bonus3 bAutoSpellWhenHit,"AS_SPLASHER",10,20; bonus3 bAutoSpellWhenHit,"AL_HEAL",10,30; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,20; bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",5,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2959,'Fidelity_Necklace','Fidelity Necklace',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'50',0,0,'bonus bAgi,2; bonus2 bSubRace,RC_Brute,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2960,'Badge_Of_Manny','Badge Of Manny',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAllStats,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2963,'Body_Power_Up_Ring','Physical Enhancer Ring',4,10,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'90',0,0,'bonus2 bAddClass,Class_All,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2964,'Ring_Of_Spell_Explosion','Magic Intensifier Ring',4,10,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'90',0,0,'bonus bMatkRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2966,'RWC_2012_Ring','RWC 2012 Ring',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bAddClass,Class_All,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2967,'RWC_2012_Ring_','Chambered RWC 2012 Ring',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bAddClass,Class_All,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2968,'RWC_2012_Pendant','RWC 2012 Pendant',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bMatkRate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2969,'RWC_2012_Pendant_','Chambered RWC 2012 Pendant',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bMatkRate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2971,'Pocket_Watch','Pocket Watch',4,10,NULL,200,NULL,1,NULL,1,0x800200,63,2,136,NULL,'80',0,NULL,'bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2976,'Red_Lantern','Red Lantern',4,10,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,NULL,'bonus bMaxSP,-300; skill "MG_SIGHT",1;',NULL,'sc_end SC_SIGHT;'); -REPLACE INTO `item_db_re` VALUES (2977,'Hurt_Mind','Hurt Mind',4,10,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'110',0,NULL,'bonus bMaxSP,200; skill "DC_SCREAM",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2978,'KindHeart','Kind Heart',4,10,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'110',0,NULL,'bonus bMaxHP,500; bonus2 bHPRegenRate,300,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2979,'Strawberry_Decoration','Strawberry Decoration',4,20,NULL,500,NULL,1,NULL,1,0xFFFFFFFE,63,2,136,NULL,'1',NULL,NULL,'bonus bAllStats,1; bonus3 bAutoSpellWhenHit,"WZ_FROSTNOVA",3,10; /* Confirm: Frost Nova cast chance */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2980,'Evilspirit_Gloves','Evil Spirit Gloves',4,10,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'110',NULL,NULL,'bonus bMaxHP,500; bonus bMaxSP,200; skill "PF_SPIDERWEB",1; bonus3 bAutoSpell,"SO_PSYCHIC_WAVE",1,20; bonus5 bAutoSpell,"HW_MAGICPOWER",1,10,BF_MAGIC,0; bonus5 bAutoSpell,"WZ_FROSTNOVA",10,10,BF_WEAPON|BF_MAGIC,0; bonus5 bAutoSpellWhenHit,"DC_SCREAM",1,50,BF_WEAPON|BF_MAGIC,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2981,'RingOfHero','Warrior\'s Ring',4,10,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'160',NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2983,'Greed_Brooch','Greed Brooch',4,10,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'50',NULL,NULL,'bonus2 bHPLossRate,10,5000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2984,'Glove_Save_Rimnil','Glove Save Rimnil',4,10,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'30',NULL,NULL,'bonus2 bExpAddRace,RC_All,5; bonus2 bSubRace,RC_All,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2985,'Gyges_Ring','Gyges Ring',4,10,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'50',NULL,NULL,'bonus bInt,3; bonus bMatk,30; skill "TF_HIDING",1;',NULL,'sc_end SC_HIDING;'); -REPLACE INTO `item_db_re` VALUES (2986,'Snake_Ring','Snake Ring',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bDex,3; bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2987,'Snake_Pendant','Snake Pendant',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAgi,3; bonus bLuk,2; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2988,'Winged_Ring_Of_Newoz','Oz\'s New Wing Ring',4,20,NULL,100,NULL,0,NULL,1,0x00080000,56,1,136,NULL,'130',NULL,NULL,'bonus bVariableCastrate,-25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2989,'Floral_Bracelet_Of_Igu','Bloody Floral Decoration Bracelet',4,20,NULL,100,NULL,0,NULL,1,0x00080000,56,0,136,NULL,'130',NULL,NULL,'bonus bVariableCastrate,-25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2990,'Pendant_Of_Harmony','Pendant of Harmony',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'130',NULL,NULL,'bonus bMatkRate,6; bonus bHPrecovRate,50; bonus bSPrecovRate,50; bonus2 bSubEle,Ele_Holy,5; autobonus "{ bonus2 bHPRegenRate,1000,5000; }",100,90000,BF_NORMAL; bonus4 bAutoSpellWhenHit,"PR_SANCTUARY",3,100,0; bonus bStr,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2991,'Pendant_Of_Chaos','Pendant of Chaos',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'130',NULL,NULL,'bonus2 bAddClass,Class_All,6; bonus2 bSubEle,Ele_Dark,5; bonus2 bResEff,Eff_Confusion,10000; bonus2 bAddEff,Eff_Confusion,500; bonus3 bAutoSpellWhenHit,"NPC_WIDECONFUSE",2,30; bonus bInt,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2992,'Pendant_Of_Maelstorm','Pendant of Maelstrom',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'130',NULL,NULL,'bonus2 bAddClass,Class_All,6; bonus bMatkRate,6; bonus bAllStats,1; bonus5 bAutoSpellWhenHit,"SC_MAELSTROM",1,100,BF_MAGIC,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2995,'Supplement_Part_Dex','Supplement Part Dex',4,25000,NULL,100,NULL,0,NULL,1,0x00000400,56,2,136,NULL,'100',0,0,'bonus bUseSPrate,-10; bonus bDelayrate,-10; bonus bVariableCastrate,-10; bonus2 bSkillCooldown,"NC_AXEBOOMERANG",-2000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2996,'Upgrade_Part_Gun_Barrel','Reinforced Parts - Gun Barrel',4,10,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',NULL,NULL,'bonus2 bAddClass,Class_All,4; bonus bHit,10; bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2997,'RWC_Gold_Brooch','RWC Gold Brooch',4,10,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,NULL,'bonus bBaseAtk,25; bonus bMatk,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2998,'Shining_Trapezohedron','Shining Trapezohedron',4,0,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'90',NULL,NULL,'bonus2 bSubEle,Ele_Holy,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2999,'RWC_Brooch','RWC Brooch',4,10,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,NULL,'bonus bMaxHP,300; bonus bMaxSP,30;',NULL,NULL); -#=================================================================== -# Cards -#=================================================================== -REPLACE INTO `item_db_re` VALUES (4001,'Poring_Card','Poring Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,2; bonus bFlee2,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4002,'Fabre_Card','Fabre Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bVit,1; bonus bMaxHP,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4003,'Pupa_Card','Pupa Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHP,700;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4004,'Drops_Card','Drops Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bDex,1; bonus bHit,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4005,'Poring__Card','Santa Poring Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Dark,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4006,'Lunatic_Card','Lunatic Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bLuk,1; bonus bCritical,1; bonus bFlee2,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4007,'Pecopeco_Egg_Card','Peco Peco Egg Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_Formless,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4008,'Picky_Card','Picky Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bStr,1; bonus bBaseAtk,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4009,'Chonchon_Card','Chonchon Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bAgi,1; bonus bFlee,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4010,'Wilow_Card','Willow Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMaxSP,80;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4011,'Picky__Card','Picky Egg Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,1; bonus bMaxHP,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4012,'Thief_Bug_Egg_Card','Thief Bug Egg Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bMaxHP,400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4013,'Andre_Egg_Card','Andre Egg Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4014,'Roda_Frog_Card','Roda Frog Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHP,400; bonus bMaxSP,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4015,'Condor_Card','Condor Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4016,'Thief_Bug_Card','Thief Bug Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4017,'Savage_Babe_Card','Savage Babe Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEff,Eff_Stun,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4018,'Andre_Larva_Card','Andre Larva Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bInt,1; bonus bMaxSP,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4019,'Hornet_Card','Hornet Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bStr,1; bonus bBaseAtk,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4020,'Farmiliar_Card','Familiar Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEff,Eff_Blind,500; bonus bBaseAtk,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4021,'Rocker_Card','Rocker Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDex,1; bonus bBaseAtk,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4022,'Spore_Card','Spore Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bVit,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4023,'Desert_Wolf_Babe_Card','Baby Desert Wolf Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4024,'Plankton_Card','Plankton Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEff,Eff_Sleep,500; bonus bBaseAtk,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4025,'Skeleton_Card','Skeleton Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,10; bonus2 bAddEff,Eff_Stun,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4026,'Thief_Bug_Female_Card','Female Thief Bug Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bAgi,1; bonus bFlee,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4027,'Kukre_Card','Kukre Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4028,'Tarou_Card','Tarou Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4029,'Wolf_Card','Wolf Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,15; bonus bCritical,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4030,'Mandragora_Card','Mandragora Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Wind,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4031,'Pecopeco_Card','Peco Peco Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4032,'Ambernite_Card','Ambernite Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bDef,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4033,'Poporing_Card','Poporing Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'skill "TF_DETOXIFY",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4034,'Worm_Tail_Card','Wormtail Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4035,'Hydra_Card','Hydra Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4036,'Muka_Card','Muka Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bHPrecovRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4037,'Snake_Card','Snake Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEff,Eff_Poison,500; bonus bBaseAtk,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4038,'Zombie_Card','Zombie Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bHPrecovRate,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4039,'Stainer_Card','Stainer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bResEff,Eff_Silence,2000; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4040,'Creamy_Card','Creamy Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'skill "AL_TELEPORT",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4041,'Coco_Card','Coco Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bResEff,Eff_Sleep,2000; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4042,'Steel_Chonchon_Card','Steel Chonchon Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Wind,10; bonus bDef,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4043,'Andre_Card','Andre Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4044,'Smokie_Card','Smokie Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'skill "TF_HIDING",1;',NULL,'sc_end SC_HIDING;'); -REPLACE INTO `item_db_re` VALUES (4045,'Horn_Card','Horn Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bLongAtkDef,35;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4046,'Martin_Card','Martin Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bResEff,Eff_Blind,2000; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4047,'Ghostring_Card','Ghostring Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDefEle,Ele_Ghost; bonus bHPrecovRate,-25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4048,'Poison_Spore_Card','Poison Spore Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'skill "TF_POISON",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4049,'Vadon_Card','Vadon Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Fire,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4050,'Thief_Bug_Male_Card','Male Thief Bug Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4051,'Yoyo_Card','Yoyo Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bFlee2,5; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4052,'Elder_Wilow_Card','Elder Willow Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4053,'Vitata_Card','Vitata Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'skill "AL_HEAL",1; bonus bUseSPrate,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4054,'Angeling_Card','Angeling Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDefEle,Ele_Holy;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4055,'Marina_Card','Marina Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEff,Eff_Freeze,500; bonus bBaseAtk,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4056,'Dustiness_Card','Dustiness Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Wind,30; bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4057,'Metaller_Card','Metaller Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEff,Eff_Silence,500; bonus bBaseAtk,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4058,'Thara_Frog_Card','Thara Frog Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_DemiHuman,30; bonus2 bSubRace,RC_Player,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4059,'Soldier_Andre_Card','Soldier Andre Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Plant,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4060,'Goblin_Card','Goblin Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_Brute,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4061,'Cornutus_Card','Cornutus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bUnbreakableArmor; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4062,'Anacondaq_Card','Anacondaq Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Poison,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4063,'Caramel_Card','Caramel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_Insect,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4064,'Zerom_Card','Zerom Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bDex,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4065,'Kaho_Card','Kaho Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Earth,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4066,'Orc_Warrior_Card','Orc Warrior Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Brute,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4067,'Megalodon_Card','Megalodon Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bResEff,Eff_Freeze,2000; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4068,'Scorpion_Card','Scorpion Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_Plant,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4069,'Drainliar_Card','Drainliar Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Water,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4070,'Eggyra_Card','Eggyra Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bSPrecovRate,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4071,'Orc_Zombie_Card','Orc Zombie Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Undead,30; bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4072,'Golem_Card','Golem Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bUnbreakableWeapon; bonus bBaseAtk,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4073,'Pirate_Skel_Card','Pirate Skeleton Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'skill "MC_DISCOUNT",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4074,'BigFoot_Card','Bigfoot Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Insect,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4075,'Argos_Card','Argos Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bResEff,Eff_Stone,2000; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4076,'Magnolia_Card','Magnolia Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEff,Eff_Curse,500; bonus bBaseAtk,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4077,'Phen_Card','Phen Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bNoCastCancel; bonus bVariableCastrate,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4078,'Savage_Card','Savage Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4079,'Mantis_Card','Mantis Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bStr,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4080,'Flora_Card','Flora Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_Fish,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4081,'Hode_Card','Hode Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Earth,30; bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4082,'Desert_Wolf_Card','Desert Wolf Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddSize,Size_Small,15; bonus bBaseAtk,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4083,'Rafflesia_Card','Rafflesia Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Fish,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4084,'Marine_Sphere_Card','Marine Sphere Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'skill "SM_MAGNUM",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4085,'Orc_Skeleton_Card','Orc Skeleton Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Holy,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4086,'Soldier_Skeleton_Card','Soldier Skeleton Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritical,9;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4087,'Giearth_Card','Giearth Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bResEff,Eff_Confusion,10000; bonus2 bSubEle,Ele_Earth,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4088,'Frilldora_Card','Frilldora Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'skill "AS_CLOAKING",1;',NULL,'sc_end SC_CLOAKING;'); -REPLACE INTO `item_db_re` VALUES (4089,'Sword_Fish_Card','Swordfish Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDefEle,Ele_Water; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4090,'Munak_Card','Munak Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bResEff,Eff_Stone,1500; bonus2 bSubEle,Ele_Earth,5; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4091,'Kobold_Card','Kobold Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bStr,1; bonus bCritical,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4092,'Skel_Worker_Card','Skeleton Worker Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddSize,Size_Medium,15; bonus bBaseAtk,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4093,'Obeaune_Card','Obeaune Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'skill "AL_CURE",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4094,'Archer_Skeleton_Card','Archer Skeleton Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4095,'Marse_Card','Marse Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Water,30; bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4096,'Zenorc_Card','Zenorc Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEff,Eff_Poison,400; bonus bBaseAtk,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4097,'Matyr_Card','Matyr Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,10; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4098,'Dokebi_Card','Dokebi Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDefEle,Ele_Wind; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4099,'Pasana_Card','Pasana Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDefEle,Ele_Fire; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4100,'Sohee_Card','Sohee Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMaxSPrate,15; bonus bSPrecovRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4101,'Sand_Man_Card','Sandman Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDefEle,Ele_Earth; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4102,'Whisper_Card','Whisper Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee,20; bonus2 bSubEle,Ele_Ghost,-50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4103,'Horong_Card','Horong Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'skill "MG_SIGHT",1;',NULL,'sc_end SC_SIGHT;'); -REPLACE INTO `item_db_re` VALUES (4104,'Requiem_Card','Requiem Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEff,Eff_Confusion,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4105,'Marc_Card','Marc Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Water,5; bonus2 bResEff,Eff_Freeze,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4106,'Mummy_Card','Mummy Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bHit,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4107,'Verit_Card','Verit Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,8; bonus bMaxSPrate,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4108,'Myst_Card','Myst Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Poison,30; bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4109,'Jakk_Card','Jakk Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Fire,30; bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4110,'Ghoul_Card','Ghoul Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bResEff,Eff_Poison,2000; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4111,'Strouf_Card','Strouf Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_Demon,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4112,'Marduk_Card','Marduk Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bResEff,Eff_Silence,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4113,'Marionette_Card','Marionette Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Ghost,30; bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4114,'Argiope_Card','Argiope Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDefEle,Ele_Poison; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4115,'Hunter_Fly_Card','Hunter Fly Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bHPDrainRate,30,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4116,'Isis_Card','Isis Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Dark,30; bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4117,'Side_Winder_Card','Sidewinder Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'skill "TF_DOUBLE",1; bonus bDoubleRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4118,'Petit_Card','Earth Petite Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_Dragon,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4119,'Bathory_Card','Bathory Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDefEle,Ele_Dark;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4120,'Petit__Card','Sky Petite Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Dragon,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4121,'Phreeoni_Card','Phreeoni Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bHit,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4122,'Deviruchi_Card','Deviruchi Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bStr,1; bonus2 bResEff,Eff_Blind,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4123,'Eddga_Card','Eddga Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,-25; bonus bNoWalkDelay;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4124,'Medusa_Card','Medusa Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Demon,15; bonus2 bResEff,Eff_Stone,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4125,'Deviace_Card','Deviace Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_DemiHuman,7; bonus2 bAddRace,RC_Player,7; bonus2 bAddRace,RC_Brute,7; bonus2 bAddRace,RC_Plant,7; bonus2 bAddRace,RC_Insect,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4126,'Minorous_Card','Minorous Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddSize,Size_Large,15; bonus bBaseAtk,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4127,'Nightmare_Card','Nightmare Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bResEff,Eff_Sleep,10000; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4128,'Golden_Bug_Card','Golden Thief Bug Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bNoMagicDamage,100; bonus bUseSPrate,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4129,'Baphomet__Card','Bapho Jr. Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bAgi,3; bonus bCritical,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4130,'Scorpion_King_Card','Scorpion King Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Undead,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4131,'Moonlight_Flower_Card','Moonlight Flower Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bSpeedRate,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4132,'Mistress_Card','Mistress Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bNoGemStone; bonus bUseSPrate,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4133,'Daydric_Card','Raydric Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Neutral,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4134,'Dracula_Card','Dracula Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPDrainRate,100,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4135,'Orc_Load_Card','Orc Lord Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bShortWeaponDamageReturn,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4136,'Khalitzburg_Card','Khalitzburg Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Demon,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4137,'Drake_Card','Drake Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bNoSizeFix;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4138,'Anubis_Card','Anubis Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Angel,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4139,'Joker_Card','Joker Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'skill "TF_STEAL",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4140,'Knight_Of_Abyss_Card','Abysmal Knight Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_Boss,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4141,'Evil_Druid_Card','Evil Druid Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDefEle,Ele_Undead; bonus bInt,1; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4142,'Doppelganger_Card','Doppelganger Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bAspdRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4143,'Orc_Hero_Card','Orc Hero Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bVit,3; bonus2 bResEff,Eff_Stun,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4144,'Osiris_Card','Osiris Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bRestartFullRecover;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4145,'Berzebub_Card','Berzebub Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bVariableCastrate,-30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4146,'Maya_Card','Maya Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bMagicDamageReturn,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4147,'Baphomet_Card','Baphomet Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bHit,-10; bonus bSplashRange,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4148,'Pharaoh_Card','Pharaoh Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bUseSPrate,-30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4149,'Gargoyle_Card','Gargoyle Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAddMonsterDropItem,12028,RC_Insect,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4150,'Goat_Card','Goat Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'if(getrefine()<6) { bonus bDef,2; bonus bMdef,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4151,'Gajomart_Card','Gajomart Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Plant,-20; bonus2 bExpAddRace,RC_Plant,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4152,'Galapago_Card','Galapago Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddItemGroupHealRate,IG_Juice,50; bonus3 bAddMonsterDropItem,531,RC_Insect,300; bonus3 bAddMonsterDropItem,532,RC_Insect,300; bonus3 bAddMonsterDropItem,534,RC_Insect,300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4153,'Crab_Card','Crab Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,5; bonus2 bAddDamageClass,1266,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4154,'Rice_Cake_Boy_Card','Dumpling Child Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddItemGroupHealRate,IG_Candy,50; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,300; bonus3 bAddMonsterDropItem,530,RC_DemiHuman,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4155,'Goblin_Leader_Card','Goblin Leader Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace2,RC2_Goblin,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4156,'Steam_Goblin_Card','Goblin Steamrider Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Formless,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4157,'Goblin_Archer_Card','Goblin Archer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Undead,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4158,'Flying_Deleter_Card','Sky Deleter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bHPrecovRate,-100; bonus bHPGainValue,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4159,'Nine_Tail_Card','Nine Tail Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bAgi,2; if(getrefine()>8) bonus bFlee,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4160,'Antique_Firelock_Card','Firelock Soldier Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bStr,2; if(getrefine()>8) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4161,'Grand_Peco_Card','Grand Peco Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"PR_GLORIA",1,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4162,'Grizzly_Card','Grizzly Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Blind,300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4163,'Gryphon_Card','Gryphon Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bFlee,2; bonus bCritical,7; if(BaseClass==Job_Swordman) bonus3 bAutoSpell,"KN_BOWLINGBASH",5,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4164,'Gullinbursti_Card','Gullinbursti Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Fish,-20; bonus2 bExpAddRace,RC_Fish,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4165,'Gig_Card','Gig Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPGainRace,RC_Insect,5;',NULL,'heal 0,-5;'); -REPLACE INTO `item_db_re` VALUES (4166,'Nightmare_Terror_Card','Nightmare Terror Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Curse,300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4167,'Neraid_Card','Nereid Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPGainRace,RC_Brute,5;',NULL,'heal 0,-5;'); -REPLACE INTO `item_db_re` VALUES (4168,'Dark_Lord_Card','Dark Lord Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"WZ_METEOR",5,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4169,'Dark_Illusion_Card','Dark Illusion Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,-10; bonus bMaxSPrate,-10; bonus bVariableCastrate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4170,'Dark_Frame_Card','Dark Frame Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Stone,600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4171,'Dark_Priest_Card','Dark Priest Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus3 bSPVanishRate,50,10,BF_WEAPON|BF_MAGIC|BF_MISC; if(BaseJob==Job_Sage) bonus bSPDrainValue,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4172,'The_Paper_Card','The Paper Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,20; bonus bSPDrainValue,-1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4173,'Demon_Pungus_Card','Demon Pungus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Sleep,600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4174,'Deviling_Card','Deviling Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Neutral,50; bonus2 bSubEle,Ele_Water,-50; bonus2 bSubEle,Ele_Earth,-50; bonus2 bSubEle,Ele_Fire,-50; bonus2 bSubEle,Ele_Wind,-50; bonus2 bSubEle,Ele_Poison,-50; bonus2 bSubEle,Ele_Holy,-50; bonus2 bSubEle,Ele_Dark,-50; bonus2 bSubEle,Ele_Ghost,-50; bonus2 bSubEle,Ele_Undead,-50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4175,'Poison_Toad_Card','Poisonous Toad Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"TF_POISON",1,20; bonus2 bAddSkillBlow,52,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4176,'Dullahan_Card','Dullahan Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Dragon,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4177,'Dryad_Card','Dryad Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus3 bAddMonsterDropItem,993,RC_Plant,100; bonus2 bSubEle,Ele_Earth,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4178,'Dragon_Tail_Card','Dragon Tail Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bAgi,1; bonus bFlee,10; bonus2 bSkillAtk,"AC_DOUBLE",5; bonus2 bSkillAtk,"AC_SHOWER",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4179,'Dragon_Fly_Card','Dragon Fly Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4180,'Driller_Card','Driller Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPGainRace,RC_Dragon,5;',NULL,'heal 0,-5;'); -REPLACE INTO `item_db_re` VALUES (4181,'Disguise_Card','Disguise Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Silence,300+600*(readparam(bVit)>=77);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4182,'Diabolic_Card','Diabolic Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPGainRace,RC_Demon,5;',NULL,'heal 0,-5;'); -REPLACE INTO `item_db_re` VALUES (4183,'Vagabond_Wolf_Card','Vagabond Wolf Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4184,'Lava_Golem_Card','Lava Golem Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace2,RC2_Golem,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4185,'Rideword_Card','Rideword Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,1; if(BaseClass==Job_Acolyte) { bonus bInt,1; bonus bMdef,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4186,'Raggler_Card','Raggler Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bStr,1; bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4187,'Raydric_Archer_Card','Raydric Archer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAddMonsterDropItem,12030,RC_Demon,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4188,'Leib_Olmai_Card','Leib Olmai Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Fire,10; bonus3 bAddMonsterDropItem,990,RC_Brute,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4189,'Wraith_Dead_Card','Wraith Dead Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Curse,600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4190,'Wraith_Card','Wraith Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAddMonsterDropItem,12027,RC_Undead,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4191,'Loli_Ruri_Card','Loli Ruri Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"AL_HEAL",3,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4192,'Rotar_Zairo_Card','Rotar Zairo Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Fish,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4193,'Lude_Card','Lude Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) bonus3 bAutoSpellWhenHit,"SM_ENDURE",1,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4194,'Rybio_Card','Rybio Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Stun,300+600*(readparam(bDex)>=77);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4195,'Leaf_Cat_Card','Leaf Cat Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Water,10; bonus3 bAddMonsterDropItem,991,RC_Fish,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4196,'Marin_Card','Marin Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddMonsterDropItem,909,2000; bonus2 bAddMonsterDropItem,7126,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4197,'Mastering_Card','Mastering Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4198,'Maya_Puple_Card','Maya Purple Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bIntravision;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4199,'Merman_Card','Merman Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bHPrecovRate,10; bonus bSPrecovRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4200,'Megalith_Card','Megalith Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'if(getrefine()<6) bonus bMdef,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4201,'Majoruros_Card','Majoruros Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Stun,600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4202,'Civil_Servant_Card','Mao Guai Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Ghost,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4203,'Mutant_Dragon_Card','Mutant Dragonoid Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,15; bonus3 bAutoSpell,"MG_FIREBALL",3+7*(getskilllv("MG_FIREBALL")==10),50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4204,'Mini_Demon_Card','Mini Demon Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Brute,-20; bonus2 bExpAddRace,RC_Brute,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4205,'Mimic_Card','Mimic Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddMonsterDropItem,603,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4206,'Mystcase_Card','Myst Case Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bAddMonsterDropItem,644,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4207,'Mysteltainn_Card','Mysteltainn Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubSize,Size_Small,25; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4208,'Miyabi_Ningyo_Card','Miyabi Doll Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMaxSPrate,10; bonus2 bSkillAtk,"MG_FROSTDIVER",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4209,'Violy_Card','Violy Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"BA_FROSTJOKER",1+4*(getskilllv("BA_FROSTJOKER")==5),20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4210,'Wander_Man_Card','Wanderer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(!isequipped(4172,4257,4230,4272)) bonus3 bAutoSpell,"RG_INTIMIDATE",1,20; if(BaseClass==Job_Thief) bonus bFlee,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4211,'Vocal_Card','Vocal Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4212,'Bon_Gun_Card','Bongun Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"SM_BASH",1,20; bonus2 bAddSkillBlow,"SM_BASH",5; bonus2 bAddDefMonster,1026,-100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4213,'Brilight_Card','Brilight Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Silence,600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4214,'Bloody_Murderer_Card','Bloody Murderer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Insect,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4215,'Blazzer_Card','Blazer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddMonsterDropItemGroup,IG_Food,600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4216,'Sasquatch_Card','Sasquatch Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Freeze,600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4217,'Live_Peach_Tree_Card','Enchanted Peach Tree Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"AL_HEAL",1+9*(getskilllv("AL_HEAL")==10),20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4218,'Succubus_Card','Succubus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,-3; bonus bHPrecovRate,-20; bonus bMaxHP,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4219,'Sageworm_Card','Sage Worm Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddMonsterDropItem,715,30; bonus2 bAddMonsterDropItem,716,30; bonus2 bAddMonsterDropItem,717,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4220,'Solider_Card','Solider Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDef,2; bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4221,'Skeleton_General_Card','Skeleton General Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Insect,-20; bonus2 bExpAddRace,RC_Insect,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4222,'Skel_Prisoner_Card','Skeleton Prisoner Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Sleep,300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4223,'Stalactic_Golem_Card','Stalactic Golem Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Stun,2000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4224,'Stem_Worm_Card','Stem Worm Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAddMonsterDropItem,12032,RC_Brute,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4225,'Stone_Shooter_Card','Stone Shooter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,10; bonus bHit,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4226,'Sting_Card','Sting Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bDef,2; if(getrefine()>8) bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4227,'Spring_Rabbit_Card','Spring Rabbit Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddItemGroupHealRate,IG_Meat,50; bonus3 bAddMonsterDropItem,517,RC_Brute,200; bonus3 bAddMonsterDropItem,528,RC_Brute,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4228,'Sleeper_Card','Sleeper Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAddMonsterDropItem,12031,RC_Fish,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4229,'C_Tower_Manager_Card','Tower Keeper Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,1; bonus bVariableCastrate,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4230,'Shinobi_Card','Shinobi Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bAgi,1; bonus3 bAutoSpellWhenHit,"AS_CLOAKING",5,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4231,'Increase_Soil_Card','Mi Gao Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace2,RC2_Guardian,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4232,'Wild_Ginseng_Card','Hermit Plant Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddItemGroupHealRate,IG_Herb,50; bonus3 bAddMonsterDropItem,507,RC_Plant,300; bonus3 bAddMonsterDropItem,508,RC_Plant,200; bonus3 bAddMonsterDropItem,509,RC_Plant,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4233,'Baby_Leopard_Card','Baby Leopard Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,3; if(BaseClass==Job_Merchant) bonus bUnbreakableArmor;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4234,'Anolian_Card','Anolian Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"AC_CONCENTRATION",1+9*(getskilllv("AC_CONCENTRATION")==10),30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4235,'Cookie_XMAS_Card','Christmas Cookie Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Angel,-20; bonus2 bExpAddRace,RC_Angel,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4236,'Amon_Ra_Card','Amon Ra Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bAllStats,1; bonus3 bAutoSpellWhenHit,"PR_KYRIE",10,(30+70*(readparam(bInt)>=99));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4237,'Owl_Duke_Card','Owl Duke Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"PR_IMPOSITIO",3,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4238,'Owl_Baron_Card','Owl Baron Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"PR_LEXAETERNA",1,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4239,'Iron_Fist_Card','Iron Fist Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Formless,-20; bonus2 bExpAddRace,RC_Formless,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4240,'Arclouse_Card','Arclouze Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'if(getrefine()<6) { bonus bDef,2; bonus bMdef,3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4241,'Archangeling_Card','Arc Angeling Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMaxHP,300; if(readparam(bLuk)>=77) { bonus bHPrecovRate,100; bonus bSPrecovRate,100; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4242,'Apocalips_Card','Apocalipse Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,2; if(getrefine()>8) bonus bMaxHP,800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4243,'Antonio_Card','Antonio Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"AL_TELEPORT",1,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4244,'Alarm_Card','Alarm Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"MG_SIGHT",1,200; bonus bMaxHP,300; bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4245,'Am_Mut_Card','Am Mut Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_DemiHuman,-20; bonus2 bSubRace,RC_Player,-20; bonus2 bExpAddRace,RC_DemiHuman,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4246,'Assulter_Card','Assaulter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_DemiHuman,7; bonus2 bCriticalAddRace,RC_Player,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4247,'Aster_Card','Aster Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,5; bonus2 bAddDamageClass,1074,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4248,'Ancient_Mummy_Card','Ancient Mummy Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"AL_CRUCIS",5,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4249,'Ancient_Worm_Card','Ancient Worm Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Demon,-20; bonus2 bExpAddRace,RC_Demon,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4250,'Executioner_Card','Executioner Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubSize,Size_Large,25; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4251,'Elder_Card','Elder Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace2,RC2_Guardian,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4252,'Alligator_Card','Alligator Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bLongAtkDef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4253,'Alice_Card','Alice Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubClass,Class_Boss,40; bonus2 bSubClass,Class_Normal,-40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4254,'Tirfing_Card','Ogretooth Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubSize,Size_Medium,25; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4255,'Orc_Lady_Card','Orc Lady Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace2,RC2_Orc,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4256,'Orc_Archer_Card','Orc Archer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAddMonsterDropItem,12034,RC_DemiHuman,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4257,'Wild_Rose_Card','Wild Rose Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bAgi,1; if(BaseClass==Job_Thief) bonus bFlee2,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4258,'Wicked_Nymph_Card','Evil Nymph Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,1; bonus bMaxSP,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4259,'Wooden_Golem_Card','Wooden Golem Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDef,1; bonus bHPrecovRate,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4260,'Wootan_Shooter_Card','Wootan Shooter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Confusion,2000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4261,'Wootan_Fighter_Card','Wootan Fighter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Bleeding,2000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4262,'Evil_Cloud_Hermit_Card','Cloud Hermit Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAddMonsterDropItem,12029,RC_Plant,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4263,'Incant_Samurai_Card','Samurai Spector Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bIgnoreDefClass,Class_Normal; bonus bHPrecovRate,-100; bonus2 bHPLossRate,666,10000;',NULL,'if((Hp<=999) && !getmapflag(strcharinfo(3),mf_pvp) && !getmapflag(strcharinfo(3),mf_pvp_noparty) && !getmapflag(strcharinfo(3),mf_pvp_noguild)) { heal(1-Hp),0; } else { heal -999,0; }'); -REPLACE INTO `item_db_re` VALUES (4264,'Wind_Ghost_Card','Wind Ghost Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"WZ_JUPITEL",3+7*(getskilllv("WZ_JUPITEL")==10),20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4265,'Li_Me_Mang_Ryang_Card','Jing Guai Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAddMonsterDropItem,12033,RC_Angel,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4266,'Eclipse_Card','Eclipse Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4267,'Explosion_Card','Explosion Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Dragon,-20; bonus2 bExpAddRace,RC_Dragon,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4268,'Injustice_Card','Injustice Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"AS_SONICBLOW",1,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4269,'Incubus_Card','Incubus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,-3; bonus bSPrecovRate,-20; bonus bMaxSP,150;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4270,'Giant_Spider_Card','Giant Spider Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Poison,600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4271,'Giant_Honet_Card','Giant Hornet Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Wind,10; bonus3 bAddMonsterDropItem,992,RC_Insect,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4272,'Dancing_Dragon_Card','Zhu Po Long Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bAgi,1; bonus bCritical,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4273,'Shellfish_Card','Shell Fish Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,5; bonus2 bAddDamageClass,1073,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4274,'Zombie_Master_Card','Zombie Master Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPGainRace,RC_Undead,5;',NULL,'heal 0,-5;'); -REPLACE INTO `item_db_re` VALUES (4275,'Zombie_Prisoner_Card','Zombie Prisoner Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Undead,-20; bonus2 bExpAddRace,RC_Undead,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4276,'Lord_Of_Death_Card','Lord of The Dead Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus3 bAddEff,Eff_Stun,500,ATF_SHORT; bonus3 bAddEff,Eff_Curse,500,ATF_SHORT; bonus3 bAddEff,Eff_Silence,500,ATF_SHORT; bonus3 bAddEff,Eff_Poison,500,ATF_SHORT; bonus3 bAddEff,Eff_Bleeding,500,ATF_SHORT; bonus2 bComaClass,Class_Normal,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4277,'Zherlthsh_Card','Zealotus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bLuk,2; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; bonus2 bSkillAtk,"DC_THROWARROW",10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4278,'Gibbet_Card','Gibbet Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'if(getrefine()<6) bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4279,'Deleter_Card','Earth Deleter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bSPrecovRate,-100; bonus bSPGainValue,10;',NULL,'heal 0,-100;'); -REPLACE INTO `item_db_re` VALUES (4280,'Geographer_Card','Geographer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"AL_BLESSING",2+8*(getskilllv("AL_BLESSING")==10),30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4281,'Zipper_Bear_Card','Zipper Bear Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,30; bonus bSPDrainValue,-1; if(BaseClass==Job_Merchant) bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4282,'Tengu_Card','Tengu Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddMonsterDropItemGroup,IG_Recovery,600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4283,'Greatest_General_Card','Greatest General Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"MO_CALLSPIRITS",5,2+18*(BaseClass==Job_Acolyte);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4284,'Chepet_Card','Chepet Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus4 bAutoSpell,"AL_HEAL",5,50,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4285,'Choco_Card','Choco Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee2,5; bonus bFlee,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4286,'Karakasa_Card','Karakasa Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Confusion,300+600*(readparam(bStr)>=77);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4287,'Kapha_Card','Kapha Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(getrefine()<6) bonus bMdef,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4288,'Carat_Card','Carat Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,2; if(getrefine()>8) bonus bMaxSP,150;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4289,'Caterpillar_Card','Caterpillar Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPGainRace,RC_Plant,5;',NULL,'heal 0,-5;'); -REPLACE INTO `item_db_re` VALUES (4290,'Cat_O_Nine_Tail_Card','Cat O\' Nine Tails Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMdef,3; bonus bMagicDamageReturn,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4291,'Kobold_Leader_Card','Kobold Leader Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace2,RC2_Kobold,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4292,'Kobold_Archer_Card','Kobold Archer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Plant,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4293,'Cookie_Card','Cookie Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bLuk,2; bonus2 bSkillAtk,"AL_HOLYLIGHT",10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4294,'Quve_Card','Quve Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) bonus3 bAutoSpellWhenHit,"AL_INCAGI",1,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4295,'Kraben_Card','Kraben Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Blind,600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4296,'Cramp_Card','Cramp Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bGetZenyNum,500,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4297,'Cruiser_Card','Cruiser Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Brute,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4298,'Cremy_Fear_Card','Creamy Fear Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Confusion,600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4299,'Clock_Card','Clock Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"CR_AUTOGUARD",3+7*(getskilllv("CR_AUTOGUARD")==10),30;',NULL,'sc_end SC_AUTOGUARD;'); -REPLACE INTO `item_db_re` VALUES (4300,'Chimera_Card','Chimera Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Poison,300+600*(BaseJob==Job_Assassin);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4301,'Killer_Mantis_Card','Killer Mantis Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Bleeding,600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4302,'Tao_Gunka_Card','Tao Gunka Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,100; bonus bDefRate,-50; bonus bMdefRate,-50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4303,'Whisper_Boss_Card','Giant Whisper Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee,10; if(readparam(bStr)>=80) bonus bBaseAtk,20; if(readparam(bVit)>=80) bonus bMaxHPrate,3; if(readparam(bLuk)>=80) bonus bCritical,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4304,'Tamruan_Card','Tamruan Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bDef,2; bonus2 bSkillAtk,"CR_SHIELDCHARGE",10; bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4305,'Turtle_General_Card','Turtle General Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,20; bonus3 bAutoSpell,"SM_MAGNUM",10,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4306,'Toad_Card','Toad Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee2,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4307,'Kind_Of_Beetle_Card','Beetle King Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPGainRace,RC_Fish,5;',NULL,'heal 0,-5;'); -REPLACE INTO `item_db_re` VALUES (4308,'Tri_Joint_Card','Tri Joint Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPGainRace,RC_Formless,5;',NULL,'heal 0,-5;'); -REPLACE INTO `item_db_re` VALUES (4309,'Parasite_Card','Parasite Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bDef,1; bonus2 bSubRace,RC_Formless,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4310,'Panzer_Goblin_Card','Panzer Goblin Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Demon,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4311,'Permeter_Card','Permeter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Dark,15; bonus2 bSubEle,Ele_Undead,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4312,'Fur_Seal_Card','Seal Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bFlee,3; bonus bHit,10; if(BaseClass==Job_Acolyte) { bonus2 bCriticalAddRace,RC_Undead,9; bonus2 bCriticalAddRace,RC_Demon,9; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4313,'Punk_Card','Punk Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1+4*(getskilllv("WZ_QUAGMIRE")==5),50,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4314,'Penomena_Card','Penomena Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Formless,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4315,'Pest_Card','Pest Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Stone,300+600*(readparam(bInt)>=77);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4316,'Fake_Angel_Card','False Angel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPGainRace,RC_Angel,5;',NULL,'heal 0,-5;'); -REPLACE INTO `item_db_re` VALUES (4317,'Mobster_Card','Mobster Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,15; if(BaseClass==Job_Thief) bonus bCritical,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4318,'Knight_Windstorm_Card','Stormy Knight Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"WZ_STORMGUST",1,20; bonus2 bAddEff,Eff_Freeze,2000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4319,'Freezer_Card','Freezer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMaxHP,300; if(getrefine()>=9) bonus2 bSkillAtk,"SM_BASH",10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4320,'Bloody_Knight_Card','Bloody Knight Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"WZ_METEOR",1,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4321,'Hylozoist_Card','Hylozoist Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bClassChange,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4322,'High_Orc_Card','High Orc Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bDef,1; bonus bShortWeaponDamageReturn,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4323,'Garm_Baby_Card','Hatii Babe Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"MG_FROSTDIVER",3,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4324,'Garm_Card','Hatii Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Freeze,5000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4325,'Harpy_Card','Harpy Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Neutral,15; bonus2 bSkillAtk,"MG_NAPALMBEAT",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4326,'See_Otter_Card','Sea-Otter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddItemGroupHealRate,IG_Fish,50; bonus3 bAddMonsterDropItem,551,RC_Fish,300; bonus3 bAddMonsterDropItem,544,RC_Fish,300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4327,'Blood_Butterfly_Card','Bloody Butterfly Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bVariableCastrate,30; bonus bNoCastCancel; bonus2 bSkillAtk,"MG_FIREWALL",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4328,'Hyegun_Card','Yao Jun Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee,15; bonus bCritical,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4329,'Phendark_Card','Phendark Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPGainRace,RC_DemiHuman,5; bonus2 bSPGainRace,RC_Player,5;',NULL,'heal 0,-5;'); -REPLACE INTO `item_db_re` VALUES (4330,'Dark_Snake_Lord_Card','Evil Snake Lord Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,3; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Curse,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4331,'Heater_Card','Heater Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bCritical,3; if(BaseClass==Job_Swordman) bonus bFlee2,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4332,'Waste_Stove_Card','Waste Stove Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,5; bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4333,'Venomous_Card','Venomous Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus3 bAddEffWhenHit,Eff_Poison,3000,ATF_TARGET|ATF_SELF;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4334,'Noxious_Card','Noxious Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bLongAtkDef,10; bonus2 bSubEle,Ele_Neutral,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4335,'Pitman_Card','Pitman Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSkillAtk,"WZ_EARTHSPIKE",5; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",5;',NULL,'heal 0,-50;'); -REPLACE INTO `item_db_re` VALUES (4336,'Ungoliant_Card','Ungoliant Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bHPrecovRate,10; bonus2 bResEff,Eff_Bleeding,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4337,'Porcellio_Card','Porcellio Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,25; bonus bDef,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4338,'Obsidian_Card','Obsidian Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,readparam(bDex)/18;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4339,'Mineral_Card','Mineral Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,-25; bonus bDef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4340,'Teddy_Bear_Card','Teddy Bear Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Undead,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4341,'Metaling_Card','Metaling Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"RG_STRIPWEAPON",1,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4342,'Rsx_0806_Card','RSX-0806 Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,3; bonus bUnbreakableArmor; bonus bNoKnockback;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4343,'Mole_Card','Holden Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bLuk,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4344,'Anopheles_Card','Anopheles Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAddMonsterDropItem,12058,RC_Insect,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4345,'Hill_Wind_Card','Hill Wind Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSkillAtk,"MG_THUNDERSTORM",5; bonus2 bSkillAtk,"WZ_JUPITEL",5; bonus2 bSkillAtk,"WZ_VERMILION",5;',NULL,'heal 0,-50;'); -REPLACE INTO `item_db_re` VALUES (4346,'Ygnizem_Card','Egnigem Cenia Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bStr,readparam(bInt)/18;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4347,'Armaia_Card','Armeyer Dinze Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAddMonsterDropItem,12053,RC_Fish,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4348,'Whikebain_Card','Wickebine Tres Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"RG_STRIPARMOR",1,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4349,'Erend_Card','Errende Ebecee Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus4 bAutoSpellWhenHit,"AL_PNEUMA",1,50,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4350,'Rawrel_Card','Laurell Weinder Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSkillAtk,"WZ_FROSTNOVA",3; bonus2 bSkillAtk,"WZ_STORMGUST",3;',NULL,'heal 0,-50;'); -REPLACE INTO `item_db_re` VALUES (4351,'Kavac_Card','Kavach Icarus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(getrefine()<=4) { bonus bFlee,20; bonus bFlee2,1; } else { bonus bFlee,10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4352,'B_Ygnizem_Card','General Egnigem Cenia Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bHPRegenRate,50,10000; bonus2 bSPRegenRate,10,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4353,'Removal_Card','Remover Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHP,800-40*getrefine(); bonus bHPrecovRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4354,'Gemini_Card','Gemini-S58 Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'if(readparam(bAgi)>=90) { bonus2 bResEff,Eff_Silence,3000; bonus2 bResEff,Eff_Stun,3000; } if(readparam(bVit)>=80) { bonus2 bResEff,Eff_Stone,5000; bonus2 bResEff,Eff_Sleep,5000; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4355,'Gremlin_Card','Gremlin Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAddMonsterDropItem,12043,RC_Brute,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4356,'Beholder_Card','Beholder Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'skill "SA_CASTCANCEL",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4357,'B_Seyren_Card','Lord Knight Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'skill "LK_BERSERK",1; bonus bMaxHPrate,-50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4358,'Seyren_Card','Seyren Windsor Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bStr,getrefine()-6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4359,'B_Eremes_Card','Assassin Cross Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'skill "AS_CLOAKING",3;',NULL,'sc_end SC_CLOAKING;'); -REPLACE INTO `item_db_re` VALUES (4360,'Eremes_Card','Eremes Guile Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bCriticalAddRace,RC_DemiHuman,10; bonus2 bCriticalAddRace,RC_Player,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4361,'B_Harword_Card','MasterSmith Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBreakWeaponRate,1000; bonus bBreakArmorRate,700;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4362,'Harword_Card','Howard Alt-Eisen Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bAspdRate,-5; bonus bHit,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4363,'B_Magaleta_Card','High Priest Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus5 bAutoSpellWhenHit,"HP_ASSUMPTIO",5,50,BF_WEAPON|BF_MAGIC,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4364,'Magaleta_Card','Margaretha Sorin Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,1; bonus5 bAutoSpellWhenHit,"PR_LEXDIVINA",5,150,BF_MAGIC,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4365,'B_Katrinn_Card','High Wizard Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bIgnoreMdefClassRate,Class_Normal,100; bonus bVariableCastrate,100; bonus bSPrecovRate,-100;',NULL,'heal 0,-2000;'); -REPLACE INTO `item_db_re` VALUES (4366,'Katrinn_Card','Kathryne Keyron Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bVariableCastrate,.@r*-1; if(.@r>=9) { bonus bMatkRate,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4367,'B_Shecil_Card','Sniper Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bHPDrainRate,100,20; bonus bHPrecovRate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4368,'Shecil_Card','Cecil Damon Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bAspdRate,5; bonus bHit,-30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4369,'Venatu_Card','Venatu Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,readparam(bAgi)/18;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4370,'Dimik_Card','Dimik Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,getrefine()-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4371,'Archdam_Card','Archdam Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,10; bonus bVariableCastrate,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4372,'Bacsojin_Card','White Lady Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bHealPower,30; bonus bUseSPrate,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4373,'Chung_E_Card','Green Maiden Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bLuk,.@r-5; bonus bCritical,.@r;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4374,'Apocalips_H_Card','Vesper Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bDex,2; bonus2 bIgnoreMdefClassRate,Class_Boss,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4375,'Orc_Baby_Card','Orc Baby Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'.@i = (getrefine()>=9?15:10); bonus2 bSubEle,Ele_Neutral,.@i; bonus bFlee,.@i;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4376,'Lady_Tanee_Card','Lady Tanee Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,-40; bonus bMaxSPrate,50; bonus2 bAddMonsterDropItem,513,200; bonus2 bAddItemHealRate,513,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4377,'Green_Iguana_Card','Grove Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAddMonsterDropItem,12063,RC_Formless,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4378,'Acidus_Card','Gold Acidus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'if(getrefine()<=4) { bonus bMaxHPrate,8; bonus bMaxSPrate,8; bonus bHPrecovRate,5; bonus bSPrecovRate,5; } else { bonus bMaxHPrate,4; bonus bMaxSPrate,4; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4379,'Acidus__Card','Blue Acidus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'if(getrefine()<=4) { bonus bSPrecovRate,5; bonus bMaxSP,80; } else { bonus bMaxSP,40; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4380,'Ferus_Card','Red Ferus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSkillAtk,"WZ_FIREPILLAR",5; bonus2 bSkillAtk,"WZ_METEOR",5;',NULL,'heal 0,-50;'); -REPLACE INTO `item_db_re` VALUES (4381,'Ferus__Card','Green Ferus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bVit,1; bonus bMaxHPrate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4382,'Novus__Card','Yellow Novus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHP,500; bonus bHPrecovRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4383,'Novus_Card','Red Novus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus3 bAddEffWhenHit,Eff_Confusion,3000,ATF_TARGET|ATF_SELF;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4384,'Hydro_Card','Hydrolancer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"SA_SPELLBREAKER",1,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4385,'Dragon_Egg_Card','Dragon Egg Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAddMonsterDropItem,12048,RC_Dragon,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4386,'Detale_Card','Detardeurus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMdef,-20; bonus2 bResEff,Eff_Freeze,10000; bonus5 bAutoSpellWhenHit,"SA_LANDPROTECTOR",1,70,BF_MAGIC,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4387,'Ancient_Mimic_Card','Ancient Mimic Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAgi,readparam(bLuk)/18;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4388,'Deathword_Card','Death Word Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSkillAtk,"MG_NAPALMBEAT",5; bonus2 bSkillAtk,"MG_SOULSTRIKE",5; bonus2 bSkillAtk,"HW_NAPALMVULCAN",5;',NULL,'heal 0,-50;'); -REPLACE INTO `item_db_re` VALUES (4389,'Plasma_Card','Plasma Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddMonsterDropItem,12118,50; bonus2 bAddMonsterDropItem,12119,50; bonus2 bAddMonsterDropItem,12120,50; bonus2 bAddMonsterDropItem,12121,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4390,'Breeze_Card','Breeze Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,5; bonus2 bAddEff,Eff_Bleeding,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4391,'Retribution_Card','Baroness of Retribution Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAddMonsterDropItem,12068,RC_Angel,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4392,'Observation_Card','Dame of Sentinel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDex,readparam(bVit)/18;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4393,'Shelter_Card','Mistress of Shelter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,readparam(bStr)/18;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4394,'Solace_Card','Lady Solace Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(BaseJob==Job_Priest) bonus3 bAutoSpell,"CR_GRANDCROSS",5,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4395,'Tha_Maero_Card','Maero of Thanatos Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,5; bonus3 bAutoSpell,"AL_DECAGI",3,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4396,'Tha_Odium_Card','Odium of Thanatos Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bAgi,getrefine()-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4397,'Tha_Despero_Card','Despero of Thanatos Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bInt,getrefine()-6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4398,'Tha_Dolor_Card','Dolor of Thanatos Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bMagicAddRace,RC_Angel,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4399,'Thanatos_Card','Memory of Thanatos Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bDefRatioAtkClass,Class_All; bonus bSPDrainValue,-1; bonus bDef,-30; bonus bFlee,-30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4400,'Aliza_Card','Aliza Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"DC_WINKCHARM",1,50+50*(BaseJob==Job_Dancer);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4401,'Alicel_Card','Alicel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bFlee,10; bonus bDef,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4402,'Aliot_Card','Aliot Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) { bonus bStr,2; bonus bMaxHPrate,5; } if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) { bonus bInt,2; bonus bMaxSPrate,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4403,'Kiel_Card','Kiel-D-01 Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bDelayRate,-30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4404,'Skogul_Card','Skogul Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus3 bAddEffWhenHit,Eff_Bleeding,3000,ATF_TARGET|ATF_SELF;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4405,'Frus_Card','Frus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMagicDamageReturn,getrefine()*2; if(BaseClass==Job_Mage) bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4406,'Skeggiold_Card','Skeggiold Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bMagicAddRace,RC_Demon,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4407,'Randgris_Card','Randgris Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bUnbreakableWeapon; bonus2 bAddClass,Class_All,10; bonus3 bAutoSpell,"SA_DISPELL",1,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4408,'Gloom_Under_Night_Card','Gloom Under Night Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Holy,40; bonus2 bAddEle,Ele_Dark,40; bonus2 bAddRace,RC_Angel,40; bonus2 bAddRace,RC_Demon,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4409,'Agav_Card','Agav Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMatkRate,5; bonus bDef,-10; if(BaseClass==Job_Mage) bonus bMaxSP,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4410,'Echio_Card','Echio Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,15; if(BaseClass==Job_Swordman) bonus bMaxHP,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4411,'Vanberk_Card','Vanberk Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bStr,2; autobonus "{ bonus bCritical,100; }",5,5000,0,"{ specialeffect2 EF_ENHANCE; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4412,'Isilla_Card','Isilla Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,2; autobonus "{ bonus bVariableCastrate,-50; bonus bFlee,30; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4413,'Hodremlin_Card','Hodremlin Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubSize,Size_All,15; autobonus2 "{ bonus bFlee2,30; }",3,10000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_WIND; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4414,'Seeker_Card','Seeker Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'skill "MG_STONECURSE",1; bonus2 bResEff,Eff_Stone,3000; bonus bMdef,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4415,'Snowier_Card','Snowier Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddMonsterDropItem,536,500; bonus2 bAddItemHealRate,536,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4416,'Siroma_Card','Siroma Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bSkillAtk,"MG_COLDBOLT",25; bonus2 bVariableCastrate,"MG_COLDBOLT",-25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4417,'Ice_Titan_Card','Ice Titan Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bVit,2; autobonus2 "{ bonus bDef,10; }",3,10000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_FREEZED; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4418,'Gazeti_Card','Gazeti Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"MG_COLDBOLT",2,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4419,'Ktullanux_Card','Ktullanux Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Fire,50; bonus5 bAutoSpellWhenHit,"WZ_FROSTNOVA",10,20,BF_WEAPON|BF_MAGIC,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4420,'Muscipular_Card','Muscipular Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"AL_HEAL",1,100; bonus3 bAutoSpellWhenHit,"AL_INCAGI",1,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4421,'Drosera_Card','Drosera Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCriticalLong,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4422,'Roween_Card','Roween Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee,5; bonus bFlee2,3; bonus2 bAddEle,Ele_Water,10; bonus2 bCriticalAddRace,RC_Fish,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4423,'Galion_Card','Galion Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bHit,5; bonus2 bAddEle,Ele_Water,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4424,'Stapo_Card','Stapo Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'skill "TF_PICKSTONE",1; skill "TF_THROWSTONE",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4425,'Atroce_Card','Atroce Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,25; autobonus "{ bonus bAspdRate,100; }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4426,'Byorgue_Card','Byorgue Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'if(BaseJob==Job_Rogue) { bonus bMatkRate,10; bonus2 bAddClass,Class_All,10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4427,'Sword_Guardian_Card','Sword Guardian Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'.@i = getiteminfo(getequipid(EQI_HAND_R),11); if(.@i==W_1HSWORD||.@i==W_2HSWORD) { bonus bHit,5; bonus bCritical,5; bonus2 bSkillAtk,62,25; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4428,'Bow_Guardian_Card','Bow Guardian Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getiteminfo(getequipid(EQI_HAND_R),11)==W_BOW) { bonus bHit,5; bonus bCritical,5; bonus2 bSkillAtk,"AC_SHOWER",50; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4429,'Salamander_Card','Salamander Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSkillAtk,"WZ_FIREPILLAR",40; bonus2 bSkillAtk,"WZ_METEOR",40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4430,'Ifrit_Card','Ifrit Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bBaseAtk,(JobLevel/10); bonus bCritical,(JobLevel/10); bonus bHit,(JobLevel/10); bonus3 bAutoSpellWhenHit,"NPC_EARTHQUAKE",10,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4431,'Kasa_Card','Kasa Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"MG_FIREBALL",5,20; bonus3 bAutoSpell,"MG_FIREBOLT",5,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4432,'Magmaring_Card','Magmaring Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bBaseAtk,5; bonus2 bAddEle,Ele_Earth,10; bonus2 bCriticalAddRace,RC_Brute,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4433,'Imp_Card','Imp Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bSkillAtk,"MG_FIREBOLT",25; bonus2 bVariableCastrate,"MG_FIREBOLT",-25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4434,'Knocker_Card','Knocker Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_Formless,5; bonus3 bAddMonsterDropItem,756,RC_Formless,10; bonus3 bAddMonsterDropItem,757,RC_Formless,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4435,'Zombie_Slaughter_Card','Zombie Slaughter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_DemiHuman,1; bonus2 bAddRace,RC_Player,1; bonus2 bMagicAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,RC_Player,1; bonus bHPGainValue,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4436,'Ragged_Zombie_Card','Ragged Zombie Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bCriticalAddRace,RC_Player,5; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bAddRace,RC_Player,1; bonus2 bMagicAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,RC_Player,1; bonus2 bAddEff2,Eff_Bleeding,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4437,'Hell_Poodle_Card','Hell Poodle Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bHit,1; bonus2 bAddItemHealRate,517,100; bonus3 bAddEff,Eff_Bleeding,50,ATF_SHORT;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4438,'Banshee_Card','Banshee Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'if(BaseClass==Job_Mage){ bonus bMaxSP,100; bonus bMaxHP,-100; bonus2 bSkillAtk,"MG_NAPALMBEAT",20; bonus2 bSkillAtk,"MG_SOULSTRIKE",20; bonus2 bSkillAtk,"HW_NAPALMVULCAN",20; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4439,'Flame_Skull_Card','Flame Skull Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bResEff,Eff_Blind,3000; bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Curse,3000; bonus2 bResEff,Eff_Stone,3000; bonus2 bAddEffWhenHit,Eff_Blind,500; bonus2 bAddEffWhenHit,Eff_Stun,500; bonus2 bAddEffWhenHit,Eff_Curse,500; bonus2 bAddEffWhenHit,Eff_Stone,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4440,'Necromancer_Card','Necromancer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'.@i = getiteminfo(getequipid(EQI_HAND_R),11); if(.@i==W_STAFF || .@i==W_2HSTAFF) { bonus bInt,1; bonus2 bIgnoreMdefClassRate,Class_Normal,2; bonus2 bIgnoreMdefClassRate,Class_Boss,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4441,'Fallen_Bishop_Card','Fallen Bishop Hibram Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMatkRate,10; bonus bMaxSPrate,-50; bonus2 bMagicAddRace,RC_Angel,50; bonus2 bMagicAddRace,RC_DemiHuman,50; bonus2 bMagicAddRace,RC_Player,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4442,'Tatacho_Card','Tatacho Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubDefEle,Ele_Neutral,20; bonus2 bAddEle,Ele_Neutral,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4443,'Aqua_Elemental_Card','Aqua Elemental Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubDefEle,Ele_Water,20; bonus2 bAddEle,Ele_Water,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4444,'Draco_Card','Draco Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubDefEle,Ele_Earth,20; bonus2 bAddEle,Ele_Earth,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4445,'Luciola_Vespa_Card','Luciola Vespa Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubDefEle,Ele_Wind,20; bonus2 bAddEle,Ele_Wind,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4446,'Enhanced_Skeleton_Card','Enhanced Skeleton Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,15; bonus2 bAddEff,Eff_Stun,(BaseLevel>=100?300:200);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4447,'Centipede_Card','Centipede Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubDefEle,Ele_Poison,20; bonus2 bAddEle,Ele_Poison,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4448,'Cornus_Card','Cornus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubDefEle,Ele_Holy,20; bonus2 bAddEle,Ele_Holy,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4449,'Dark_Shadow_Card','Dark Shadow Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubDefEle,Ele_Dark,20; bonus2 bAddEle,Ele_Dark,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4450,'Banshee_Master_Card','Banshee Master Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,1; bonus bMatk,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4451,'Ant_Buyanne_Card','Entweihen Crothen Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMatk,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4452,'Centipede_Larva_Card','Centipede Larva Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bInt,1; bonus bMatk,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4453,'Hilsrion_Card','Hillsrion Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4454,'Light_Up_Card1','Light Up Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4455,'Light_Up_Card2','Light Up Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4456,'Nidhogg_Shadow_Card','Nidhoggur Shadow Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,5; if (Class == Job_High_Wizard || Class == Job_Baby_Warlock || Class == Job_Warlock || Class == Job_Warlock_T) bonus bFixedCastrate,-50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4457,'Nahtzigger_Card','Naght Sieger Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bMagicAtkEle,Ele_Ghost,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4458,'Duneirre_Card','Duneyrr Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bBaseAtk,10; autobonus "{ bonus bFlee2,10; }",10,10000,0,"{ specialeffect2 EF_HASTEUP; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4459,'Lata_Card','Rata Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMatk,10; autobonus "{ bonus bFixedCastrate,-50; }",5,4000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4460,'Ringco_Card','Rhyncho Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bHealPower,4; bonus2 bSkillUseSP,"AL_HEAL",-15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4461,'Pillar_Card','Phylla Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bDex,1; bonus bAgi,1; autobonus "{ bonus bCritical,20; }",15,4000,0,"{ specialeffect2 EF_ENHANCE; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4462,'Hardrock_Mommos_Card','Hardrock Mammoth Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bDef,5; if(.@r>=12) { bonus bDef,20; bonus bMaxHPrate,10; } if(.@r>=14) { bonus bMaxHPrate,3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4463,'Tendrilion_Card','Tendrilrion Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritical,5; .@r = getrefine(); if(.@r>=12) { bonus bBaseAtk,35; } if(.@r>=14) { bonus bCritical,10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4464,'Aunoe_Card','Aunoe Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4465,'Panat_Card','Fanat Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,10; if(getiteminfo(getequipid(EQI_HAND_R),11)==W_2HSWORD) { .@r = getrefine(); if(.@r>=10) { bonus bAspd,1; } if(.@r>=14) { bonus bAspd,1; } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4466,'Beholder_Master_Card','Beholder Master Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,3; if(getiteminfo(getequipid(EQI_HAND_R),11)==W_BOW) { .@r = getrefine(); if(.@r>=10) { bonus bAspd,1; } if(.@r>=14) { bonus bAspd,1; } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4467,'Heavy_Metaling_Card','Heavy Metaling Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bStr,2; if(BaseClass==Job_Merchant){ bonus2 bSkillAtk,"MC_CARTREVOLUTION",50; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4468,'Pinguicula_Dark_Card','Dark Pinguicula Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bBaseAtk,10; bonus2 bAddMonsterDropItem,7932,10; bonus2 bAddMonsterDropItem,7933,10; bonus2 bAddMonsterDropItem,7934,10; bonus2 bAddMonsterDropItem,7935,10; bonus2 bAddMonsterDropItem,7936,10; bonus2 bAddMonsterDropItem,7937,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4469,'Naga_Card','Naga Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bMagicAddRace,RC_Fish,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4470,'Nepenthes_Card','Nepenthes Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bMagicAddRace,RC_Plant,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4471,'Egg_Of_Draco_Card','Draco Egg Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bMagicAddRace,RC_Dragon,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4472,'Bradium_Goram_Card','Bradium Golem Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bMagicAddRace,RC_Brute,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4473,'Ancient_Tree_Card','Ancient Tree Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bMagicAddRace,RC_Undead,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4474,'Jakudam_Card','Zakudam Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bMagicAddRace,RC_DemiHuman,10; bonus2 bMagicAddRace,RC_Player,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4475,'Cobalt_Mineral_Card','Cobalt Mineral Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bMagicAddRace,RC_Formless,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4476,'Pinguicula_Card','Pinguicula Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bMagicAddRace,RC_Insect,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4477,'Hell_Apocalips_Card','Hell Apocalypse Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bMagicAddRace,RC_Demon,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4478,'Light_Up_Card3','Light Up Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4479,'Light_Up_Card4','Light Up Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4480,'Sealed_Kiel_Card','Sealed Kiel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bDelayRate,((getrefine()>14)?-20:-15);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4481,'Sealed_Ktullanux_Card','Sealed Ktullanux Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Fire,((getrefine()>14)?35:25); bonus5 bAutoSpellWhenHit,"WZ_FROSTNOVA",10,10,BF_WEAPON|BF_MAGIC,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4482,'Sealed_B_Ygnizem_Card','Sealed General Egnigem Cenia Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'.@rate = ((getrefine()>14)?7:5); bonus bMaxHPrate,.@rate; bonus bMaxSPrate,.@rate; bonus2 bHPRegenRate,50,10000; bonus2 bSPRegenRate,10,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4483,'Sealed_Dracula_Card','Sealed Dracula Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPDrainRate,((getrefine()>14)?70:50),5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4484,'Sealed_Mistress_Card','Sealed Mistress Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bNoGemStone; bonus bUseSPrate,((getrefine()>14)?35:50);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4485,'Sealed_Gloom_Card','Sealed Gloom Under Night Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'.@rate = ((getrefine()>14)?30:20); bonus2 bAddEle,Ele_Holy,.@rate; bonus2 bAddEle,Ele_Dark,.@rate; bonus2 bAddRace,RC_Angel,.@rate; bonus2 bAddRace,RC_Demon,.@rate;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4486,'Sealed_Berz_Card','Sealed Berzebub Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bVariableCastrate,-15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4487,'Sealed_Ifrit_Card','Sealed Ifrit Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bBaseAtk,(JobLevel/20); bonus bCritical,(JobLevel/20); bonus bHit,(JobLevel/20); bonus3 bAutoSpellWhenHit,"NPC_EARTHQUAKE",5,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4488,'Sealed_D_Lord_Card','Sealed Dark Lord Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"WZ_METEOR",5,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4489,'Sealed_Pharaoh_Card','Sealed Pharaoh Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bUseSPrate,-15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4490,'Sealed_M_Flower_Card','Sealed Moonlight Flower Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'skill "AL_INCAGI",((getrefine()>14)?5:1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4491,'Sealed_B_Shecil_Card','Sealed Sniper Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bHPrecovRate,-100; bonus2 bHPDrainRate,50,((getrefine()>14)?15:10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4492,'Sealed_Orc_Hero_Card','Sealed Orc Hero Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bVit,3; bonus2 bResEff,Eff_Stun,((getrefine()>14)?6000:4000);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4493,'Sealed_Tao_Card','Sealed Tao Gunka Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,((getrefine()>14)?75:50); bonus bDefRate,-50; bonus bMdefRate,-50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4494,'Sealed_TurtleG_Card','Sealed Turtle General Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'.@rate = ((getrefine()>14)?15:10); bonus2 bAddClass,Class_All,.@rate; bonus3 bAutoSpell,"SM_MAGNUM",10,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4495,'Sealed_Amon_Ra_Card','Sealed Amon Ra Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bAllStats,1; bonus3 bAutoSpellWhenHit,"PR_KYRIE",((getrefine()>14)?8:5),(15+35*(readparam(bInt)>=99));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4496,'Sealed_Drake_Card','Sealed Drake Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'.@rate = (getrefine()>=15?75:50); bonus2 bAddSize,Size_All,.@rate; bonus2 bMagicAddSize,Size_All,.@rate;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4497,'Sealed_Knight_WS_Card','Sealed Stormy Knight Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"WZ_STORMGUST",1,10; bonus2 bAddEff,Eff_Freeze,((getrefine()>14)?1500:1000);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4498,'Sealed_Lady_Tanee_Card','Sealed Lady Tanee Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bMaxHPrate,((.@r>14)?-50:-60); bonus bMaxSPrate,50; bonus2 bAddMonsterDropItem,513,100; bonus2 bAddItemHealRate,513,((.@r>14)?80:50);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4499,'Sealed_Samurai_Card','Sealed Samurai Spector Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bIgnoreDefClass,Class_Normal; bonus bHPrecovRate,-100; if (getrefine()>14) bonus2 bHPLossRate,777,8000; else bonus2 bHPLossRate,888,5000;',NULL,'if((Hp<=999) && !getmapflag(strcharinfo(3),mf_pvp) && !getmapflag(strcharinfo(3),mf_pvp_noparty) && !getmapflag(strcharinfo(3),mf_pvp_noguild)) { heal(1-Hp),0; } else { heal -999,0; }'); -REPLACE INTO `item_db_re` VALUES (4500,'Sealed_Orc_Load_Card','Sealed Orc Lord Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bShortWeaponDamageReturn,((getrefine()>14)?25:15);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4501,'Sealed_B_Magaleta_Card','Sealed High Priest Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus5 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,((getrefine()>14)?35:25),BF_WEAPON|BF_MAGIC,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4502,'Sealed_B_Harword_Card','Sealed MasterSmith Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bBreakWeaponRate,(.@r>14?800:500); bonus bBreakArmorRate,(.@r>14?600:500);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4503,'Sealed_Apocalips_H_Card','Sealed Vesper Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bDex,2; bonus2 bIgnoreMdefClassRate,Class_Boss,((getrefine()>14)?25:15);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4504,'Sealed_Eddga_Card','Sealed Eddga Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,((getrefine()>14)?-35:-50); bonus bNoWalkDelay;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4505,'Scaraba_Card','Scaraba Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bMatk,20; bonus bMaxSPrate,-1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4506,'Dolomedes_Card','Dolomedes Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bDex,2; if(BaseClass==Job_Archer){ bonus bDex,getrefine()/3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4507,'Q_Scaraba_Card','Queen Scaraba Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace2,RC2_SCARABA,30; bonus2 bAddMonsterDropItem,12806,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4508,'Gold_Scaraba_Card','Gold Scaraba Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bBaseAtk,20; bonus bMaxHPrate,-1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4509,'Gold_Q_Scaraba_Card','Gold Queen Scaraba Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,3; bonus2 bSubRace,RC_Insect,10; if(getrefine()>=9) { bonus2 bSubRace,RC_Insect,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4510,'Miming_Card','Miming Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"WM_LULLABY_DEEPSLEEP",1,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4511,'Little_Fatum_Card','Little Fatum Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus3 bAddEff,Eff_Silence,500,ATF_MAGIC;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4512,'Parus_Card','Parus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bHealPower,3; if(BaseClass==Job_Acolyte){ bonus bHealPower,getrefine()/2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4513,'Angra_Mantis_Card','Angra Mantis Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,2; if(BaseClass==Job_Thief){ bonus bCritAtkRate,getrefine()/2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4514,'Pom_Spider_Card','Pom Spider Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_Undead,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4515,'Alnoldi_Card','Alnoldi Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Plant,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4516,'Comodo_Card','Comodo Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDef,50; bonus bFlee,-25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4517,'Cendrawasih_Card','Cendrawasih Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,2; if(BaseClass==Job_Mage){ bonus bInt,getrefine()/3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4518,'Banaspaty_Card','Banaspaty Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus3 bAddEff,Eff_Burning,500,ATF_TARGET;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4519,'Butoijo_Card','Butoijo Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_Angel,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4520,'Leak_Card','Leak Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bStr,3; bonus2 bAddEff,Eff_Confusion,5000; bonus3 bAddEff,Eff_Confusion,5000,ATF_TARGET;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4521,'Sedora_Card','Sedora Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4522,'Sropho_Card','Sropho Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus4 bAddEff,Eff_Crystalize,500,ATF_SHORT,3000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4523,'Pot_Dofle_Card','Pot Dofle Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDefEle,Ele_Water; bonus2 bSubRace,RC_Fish,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4524,'King_Dramoh_Card','King Dramoh Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bStr,2; if(BaseClass==Job_Swordman){ bonus bStr,2+(getrefine()/3); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4525,'Kraken_Card','Kraken Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee,10; skill "TF_HIDING",1; skill "RG_RAID",1; bonus5 bAutoSpellOnSkill,"RG_RAID","NPC_WIDEBLEEDING",1,250,1;',NULL,'sc_end SC_HIDING;'); -REPLACE INTO `item_db_re` VALUES (4526,'Odd_Coelacanth_Card','Weird Coelacanth Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxSPrate,5; bonus bMdef,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4527,'Black_Coelacanth_Card','Dark Coelacanth Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,10; bonus bDef,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4528,'Mutant_Coelacanth_Card','Mutant Coelacanth Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bMatkRate,2+(.@r/2); bonus bMaxHPrate,-.@r/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4529,'Cruel_Coelacanth_Card','Violent Coelacanth Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus2 bAddClass,Class_All,2+(.@r/2); bonus bMaxSPrate,-.@r/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4530,'Siorava_Card','Siorava Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bLuk,2; if(BaseClass==Job_Merchant){ bonus bLuk,2+(getrefine()/3); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4531,'Red_Eruma_Card','Red Eruma Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus3 bAddEff,Eff_Curse,100,ATF_MAGIC;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4532,'Wild_Rider_Card','Wild Rider Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bAgi,1; bonus3 bAutoSpell,"AL_INCAGI",1,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4533,'Mini_Octopus_Card','Octopus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus3 bAddEff,Eff_Blind,100,ATF_MAGIC;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4534,'Giant_Octopus_Card','Giant Octopus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,12; skill "WZ_WATERBALL",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4535,'Sealed_Rand_Card','Sealed Randgris Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,(getrefine()>=15?8:5); bonus5 bAutoSpell,"SA_DISPELL",1,1,BF_NORMAL,1; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4536,'Sealed_Atroce_Card','Sealed Atroce Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bBaseAtk,((.@r>14)?25:15); autobonus "{ bonus bAspdRate,(("+.@r+">14)?75:50); }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4537,'Sealed_Phreeoni_Card','Sealed Phreeoni Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bHit,((getrefine()>14)?75:50);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4538,'Sealed_Bacsojin_Card','Sealed White Lady Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bHealPower,(.@r>14?25:15); bonus bUseSPrate,(.@r>14?20:30);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4539,'Sealed_F_Bishop_Card','Sealed Fallen Bishop Hibram Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bMatkRate,((.@r>14)?8:5); bonus bMaxSPrate,-50; .@rate = ((.@r>14)?33:25); bonus2 bMagicAddRace,RC_Angel,.@rate; bonus2 bMagicAddRace,RC_DemiHuman,.@rate; bonus2 bMagicAddRace,RC_Player,.@rate;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4540,'SLD_Lord_Of_Death_Card','Sealed Lord of The Dead Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'.@rate = ((getrefine()>14)?350:250); bonus3 bAddEff,Eff_Stun,.@rate,ATF_SHORT; bonus3 bAddEff,Eff_Curse,.@rate,ATF_SHORT; bonus3 bAddEff,Eff_Silence,.@rate,ATF_SHORT; bonus3 bAddEff,Eff_Poison,.@rate,ATF_SHORT; bonus3 bAddEff,Eff_Bleeding,.@rate,ATF_SHORT; bonus2 bComaClass,Class_Normal,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4541,'SLD_B_Katrinn_Card','Sealed High Wizard Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bIgnoreMdefClassRate,Class_Normal,100; .@rate = ((getrefine()>14)?120:150); bonus bVariableCastrate,.@rate; bonus bSPrecovRate,-.@rate;',NULL,'heal 0,((getrefine()>14)?-2000:-3000);'); -REPLACE INTO `item_db_re` VALUES (4542,'SLD_Detale_Card','Sealed Detale Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bResEff,Eff_Freeze,(getrefine()>=15?6000:4000); bonus5 bAutoSpell,"SA_LANDPROTECTOR",1,1,BF_MAGIC,1; bonus bMdef,-20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4543,'SLD_Garm_Card','Sealed Hatii Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Freeze,((getrefine()>14)?4000:2500);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4544,'SLD_Dark_Snake_Card','Sealed Evil Snake Lord Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,3; .@i = (getrefine()>14?7500:5000); bonus2 bResEff,Eff_Blind,.@i; bonus2 bResEff,Eff_Curse,.@i;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4545,'Novice_Poring_Card','Novice Poring Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4546,'Val\'khiri_Card','Val\'khiri Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4547,'Upd_Byorgue_Card','Enhanced Byorgue Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'if(BaseJob==Job_Rogue) { bonus bMatkRate,10; bonus2 bAddClass,Class_All,10; bonus bMaxHPrate,getrefine()/2; } /* Adds a chance of inflicting Confuse on target when using Body Paint skill. */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4548,'Upd_Salamander_Card','Enhanced Salamander Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSkillAtk,"WZ_FIREPILLAR",40; bonus2 bSkillAtk,"WZ_METEOR",40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4549,'Upd_Maya_Puple_Card','Upd Maya Puple Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bIntravision; bonus bAllStats,1; skill "AL_RUWACH",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4550,'Upd_Bow_Guardian_Card','Upd Bow Guardian Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getiteminfo(getequipid(EQI_HAND_R),11)==W_BOW) { bonus2 bSkillAtk,"RA_ARROWSTORM",50; bonus bCriticalLong,25+10*(getequiprefinerycnt(EQI_HAND_R)/4); bonus bHit,5; bonus3 bAutoSpell,"HT_PHANTASMIC",1,100; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4552,'Manny_Card','Manny Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bMaxHP,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4553,'Sid_Card','Sid Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHP,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4554,'Diego_Card','Diego Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bMaxHP,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4555,'Scrat_Card','Scrat Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMaxHP,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4556,'Fenrir_Card','Fenrir Card',6,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMatk,50+getrefine()*5; bonus bFixedCastrate,-70;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4557,'Fenrir_Card_','Weakened Fenrir Card',6,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMatk,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4559,'M_Morocc_Card','Evil Morocc Card',6,20,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bAspd,1; bonus bMaxSPrate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4560,'Clown_Card','Clown Alphoccio Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'skill "BA_POEMBRAGI",10; bonus bFlee,(readparam(bVit)>=110)?40:20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4561,'Professor_Card','Professor Celia Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMatkRate,(readparam(bDex)>=110)?14:7; bonus5 bAutoSpellWhenHit,"SA_LANDPROTECTOR",5,70,BF_MAGIC,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4562,'Champion_Card','Champion Chen Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,(readparam(bAgi)>=110)?14:7; bonus5 bAutoSpellWhenHit,"MO_INVESTIGATE",5,70,BF_WEAPON,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4563,'Creator_Card','Creator Flamel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bCritical,(readparam(bStr)>=110)?40:20; bonus5 bAutoSpellWhenHit,"AM_ACIDTERROR",5,70,BF_WEAPON,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4564,'Stalker_Card','Stalker Gertie Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bHit,(readparam(bLuk)>=110)?40:20; bonus5 bAutoSpellWhenHit,"ST_FULLSTRIP",1,70,BF_WEAPON,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4565,'Paladin_Card','Paladin Randel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,(readparam(bInt)>=110)?20:10; bonus5 bAutoSpellWhenHit,"CR_GRANDCROSS",10,70,BF_WEAPON,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4566,'Gypsy_Card','Gypsy Trentini Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'skill "DC_FORTUNEKISS",10; bonus bFlee,(readparam(bVit)>=110)?40:20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4567,'Alphoccio_Card','Alphoccio Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee,10; if(BaseJob==Job_Bard) { bonus bMaxHPrate,10; bonus bMaxSPrate,5;}',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4568,'Ceila_Card','Celia Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee,10; skill "SA_ABRACADABRA",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4569,'Chen_Card','Chen Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee,10; skill "MO_CALLSPIRITS",2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4570,'Flamel_Card','Flamel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee,10; bonus2 bAddItemGroupHealRate,IG_Flamel_Card,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4571,'Gertie_Card','Gertie Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee,10; skill "RG_CLOSECONFINE",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4572,'Randel_Card','Randel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee,10; skill "CR_AUTOGUARD",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4573,'Trentini_Card','Trentini Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee,10; if(BaseJob==Job_Dancer) { bonus bMaxHPrate,10; bonus bMaxSPrate,5;}',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4574,'Daehyon_Card','General Daehyon Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'.@i = getiteminfo(getequipid(EQI_HAND_R),11); if(.@i==W_1HSWORD||.@i==W_2HSWORD) { bonus bBaseAtk,100; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4575,'Soheon_Card','Armed Guard Soheon Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,10; if(getiteminfo(getequipid(EQI_HAND_R),11) == W_DAGGER) { .@r = getrefine(); if(.@r>=10) { bonus bAspd,1; } if(.@r>=14) { bonus bAspd,1; } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4576,'Gioia_Card','Gioia Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bMagicAtkEle,Ele_Wind,100; bonus2 bMagicAtkEle,Ele_Ghost,100; bonus2 bSubEle,Ele_All,-30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4577,'Elvira_Card','Elvira Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bMagicAtkEle,Ele_Wind,20; bonus2 bMagicAtkEle,Ele_Ghost,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4578,'Pyuriel_Card','Angry Student Pyuriel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,30; bonus2 bSubRace,RC_All,-10; bonus2 bSubRace,RC_Player,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4579,'Lora_Card','Warrior Lola Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getiteminfo(getequipid(EQI_HAND_R),11) == W_MACE) { bonus bBaseAtk,20; bonus bCritical,10; } .@r = getrefine(); bonus bBaseAtk,.@r; bonus bCritical,.@r;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4580,'Kades_Card','Dark Guardian Kades Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Water,50; bonus2 bSubEle,Ele_Earth,50; bonus2 bSubEle,Ele_Fire,50; bonus2 bSubEle,Ele_Wind,50; bonus2 bSubEle,Ele_Dark,50; bonus2 bSubEle,Ele_Undead,50; bonus2 bSubEle,Ele_Holy,-100; bonus2 bSubEle,Ele_Ghost,-100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4581,'Rudo_Card','Rudo Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'autobonus "{ bonus bAgi,44; heal 0,-40; }",500,3000,0,"{ sc_start SC_SPEEDUP1,3000,50; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4582,'Bungisngis_Card','Bungisngis Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4583,'Engkanto_Card','Engkanto Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Poison,30; bonus2 bMagicAddEle,Ele_Poison,30; bonus2 bIgnoreDefRaceRate,RC_Plant,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4584,'Manananggal_Card','Manananggal Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bSPDrainValue,1; bonus bMaxSPrate,-1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4585,'Mangkukulam_Card','Mangkukulam Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxSPrate,10; bonus bHPGainValue,-666;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4586,'Tikbalang_Card','Tikbalang Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMatk,10; bonus2 bMagicAtkEle,Ele_Wind,(getrefine()>=9)?10:5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4587,'Tiyanak_Card','Tiyanak Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bCriticalAddRace,RC_Brute,12; bonus2 bCriticalAddRace,RC_Fish,12; bonus2 bCriticalAddRace,RC_DemiHuman,12;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4588,'Wakwak_Card','Wakwak Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bBaseAtk,5*readparam(bStr)/10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4589,'Jejeling_Card','Jejeling Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bMaxHP,200*readparam(bVit)/10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4590,'Bangungot_Card','Bangungot Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,4; bonus5 bAutoSpellWhenHit,"NPC_WIDESLEEP",5,70,BF_MAGIC,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4591,'Bakonawa_Card','Bakonawa Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bStr,4; bonus5 bAutoSpellWhenHit,"NPC_WIDEBLEEDING",5,70,BF_WEAPON,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4592,'Buwaya_Card','Buwaya Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,4; bonus5 bAutoSpellWhenHit,"NPC_WIDESTONE",5,70,BF_MAGIC,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4593,'Menblatt_Card','Menblatt Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,readparam(bDex)/10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4594,'Petal_Card','Petal Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,2*(readparam(bLuk)/10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4595,'Cenere_Card','Cenere Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bAspdRate,2*(readparam(bAgi)/10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4596,'AntiqueBook_Card','Antique Book Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bMatk,5*(readparam(bInt)/10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4597,'LichternB_Card','Lichtern Blue Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMatk,10; bonus2 bMagicAtkEle,Ele_Water,(getrefine()>=9)?10:5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4598,'LichternY_Card','Lichtern Green Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMatk,10; bonus2 bMagicAtkEle,Ele_Ghost,(getrefine()>=9)?10:5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4599,'LichternR_Card','Lichtern Red Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMatk,10; bonus2 bMagicAtkEle,Ele_Fire,(getrefine()>=9)?10:5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4600,'LichternG_Card','Lichtern Yellow Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMatk,10; bonus2 bMagicAtkEle,Ele_Earth,(getrefine()>=9)?10:5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4601,'Amdarais_Card','Amdarais Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,15; bonus bMatkRate,15; bonus2 bHPLossRate,666,4000; bonus2 bSPLossRate,66,4000;',NULL,'heal -6666,-666;'); -REPLACE INTO `item_db_re` VALUES (4602,'AmdaraisH_Card','Realized Amdarais Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,20; bonus bMatkRate,20; bonus2 bHPLossRate,666,6000; bonus2 bSPLossRate,66,6000;',NULL,'heal -6666,-666;'); -REPLACE INTO `item_db_re` VALUES (4603,'CorruptionRoot_Card','Corruption Root Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,20; bonus5 bAutoSpell,"NPC_WIDESTONE",1,70,BF_WEAPON,0; bonus5 bAutoSpell,"NPC_WIDESLEEP",1,70,BF_WEAPON,0; bonus5 bAutoSpell,"NPC_WIDECURSE",1,70,BF_WEAPON,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4604,'CorruptionRootH_Card','Realized Corruption Root Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,30; bonus5 bAutoSpell,"NPC_WIDESTONE",2,70,BF_WEAPON,0; bonus5 bAutoSpell,"NPC_WIDESLEEP",2,70,BF_WEAPON,0; bonus5 bAutoSpell,"NPC_WIDECURSE",2,70,BF_WEAPON,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4605,'UndeadKnightM_Card','Agony Of Royal Knight Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,-44; bonus bHPGainValue,200+10*getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4606,'UndeadKnightF_Card','Grudge of Royal Knight Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bMaxSPrate,-44; bonus bSPGainValue,20+(getrefine()/2);',NULL,'heal 0,-444;'); -REPLACE INTO `item_db_re` VALUES (4607,'FaithfulManager_Card','Faithful Manager Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,5; bonus bMatk,5; if(getiteminfo(getequipid(EQI_HAND_R),11) == W_BOOK) { .@r = getrefine(); if(.@r>=10) { bonus bBaseAtk,20; bonus bMatk,20; } if(.@r>=14) { bonus bBaseAtk,20; bonus bMatk,20; } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4608,'White_Knight_Card','White Knight Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,15; bonus2 bAddSize,Size_Medium,20; bonus2 bAddSize,Size_Large,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4609,'Khalitzburg_Knight_Card','Khalitzburg Knight Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bDef,20; bonus2 bSubSize,Size_Medium,25; bonus2 bSubSize,Size_Large,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4610,'Sarah_Card','Sarah Card',6,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAbsorbDmgMaxHP,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4625,'Time_Holder_Card','Time Holder Card',6,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bMatkRate,20; bonus bUseSPrate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4626,'Big_Ben_Card','Big Ben Card',6,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bMagicAddRace,RC_Formless,5; bonus2 bMagicAddRace,RC_Demon,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4627,'Big_Bell_Card','Big Bell Card',6,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_Formless,10; bonus2 bAddRace,RC_Demon,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4628,'Neo_Punk_Card','Neo Punk Card',6,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Formless,20; bonus2 bSubRace,RC_Demon,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4629,'Arc_Elder_Card','Arc Elder Card',6,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Neutral,15; bonus2 bMagicAtkEle,Ele_Earth,getrefine()*3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4630,'Nightmare_Timer_Keeper_Card','Nightmare Timer Keeper Card',6,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"NPC_WIDECURSE",2,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4631,'Owl_Viscount_Card','Owl Viscount Card',6,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bAspdRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4632,'Owl_Marquees_Card','Owl Marquees Card',6,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus5 bAutoSpell,"SA_VIOLENTGALE",(getskilllv("SA_VIOLENTGALE")==5?5:1),1,BF_WEAPON,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4633,'Enhanced_Archer_Skeleton_Card','Enhanced Archer Skeleton Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,(BaseLevel>=100?12:10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4634,'Enhanced_Soldier_Skeleton_Card','Enhanced Soldier Skeleton Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if (BaseLevel<100) { bonus bCritical,9; } else { bonus bCritical,10; bonus bCritAtkRate,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4635,'Enhanced_Amdarais_Card','Enhanced Amdarais Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bDef,(.@r*10); bonus bFlee,(.@r*-2); if (BaseLevel>=100) bonus bMaxHP,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4636,'Bijou_Card','Bijou Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bResEff,Eff_Freeze,10000; bonus2 bAddClass,Class_All,10; bonus bMatkRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4637,'Immortal_Corps_Card','Immortal Corps Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bHPGainValue,50; bonus bSPGainValue,5; bonus bNoRegen,1; bonus bNoRegen,2;',NULL,'heal -1000,-100;'); -REPLACE INTO `item_db_re` VALUES (4638,'Watcher_Card','Watcher Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,30; bonus bSPDrainValue,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4639,'Taffy_Card','Taffy Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4640,'Frozen_Wolf_Card','Frozen Wolf Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bMatkRate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4641,'Zombie_Guard_Card','Zombie Guard Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bNoRegen,2; bonus bSPDrainValue,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4642,'Min_Toad_Card','Infinite Toad Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'.@r = getrefine(); if(.@r>6){ .@b+=2; if(.@r>8).@b+=3; } bonus bFlee2,2+.@b;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4643,'Min_Vagabond_Wolf_Card','Infinite Vagabond Wolf Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'.@r = getrefine(); if(.@r>6){ .@b+=10; if(.@r>8).@b+=15; } bonus bAtk,10+.@b;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4644,'Min_Vocal_Card','Infinite Vocal Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'.@r = getrefine(); if(.@r>6){ .@b+=10; if(.@r>8) .@b+=15; } bonus bMdef,5+.@b;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4645,'Min_Eclipse_Card','Infinite Eclipse Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'.@r = getrefine(); if(.@r>6){ .@b+=300; if(.@r>8).@b+=400; } bonus bMaxHP,300+.@b;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4646,'Min_Chimera_Card','Infinite Chimera Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,8; bonus bMaxSPrate,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4647,'Min_Osiris_Card','Infinite Osiris Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bHPGainValue,300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4648,'Min_Eddga_Card','Infinite Eddga Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus4 bAutoSpellWhenHit,"SM_PROVOKE",10,500,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4649,'Min_Phreeoni_Card','Infinite Phreeoni Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritical,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4650,'Min_Orc_Hero_Card','Infinite Orc Hero Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bVit,3; bonus3 bAddEffWhenHit,Eff_Stun,10000,ATF_MAGIC;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4651,'Min_Tao_Gunka_Card','Infinite Tao Gunka Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHP,10000; bonus bAgi,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4652,'N_Amon_Ra_Card','Nightmare Amon Ra Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bMagicAddRace,RC_Demon,50; bonus2 bMagicAddRace,RC_Undead,50; bonus2 bMagicAddEle,Ele_Dark,50; bonus2 bMagicAddEle,Ele_Undead,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4653,'N_Arclouse_Card','Nightmare Arclouse Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Brute,20; bonus2 bSubRace,RC_Undead,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4654,'N_Mimic_Card','Nightmare Mimic Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bMagicAddRace,RC_Brute,5; bonus2 bMagicAddRace,RC_Undead,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4655,'N_Minorous_Card','Nightmare Minorous Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_Brute,10; bonus2 bAddRace,RC_Undead,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4656,'N_Mummy_Card','Nightmare Mummy Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'/* Unofficial chance */ bonus3 bAutoSpellWhenHit,"NPC_WIDESLEEP",2,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4657,'N_Ancient_Mummy_Card','Nightmare Ancient Mummy Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Neutral,15; bonus2 bMagicAtkEle,Ele_Fire,getrefine()*3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4658,'N_Verit_Card','Nightmare Verit Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bMagicAddClass,Class_All,5; if(getrefine()>6) { bonus2 bMagicAddClass,Class_All,3; } if(getrefine()>8) { bonus2 bMagicAddClass,Class_All,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4659,'Eggring_Card','Eggring Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,2; bonus bMaxHP,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4660,'Scout_Basilisk_Card','Scout Basilisk Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubSize,Size_Small,5; bonus2 bSubSize,Size_Medium,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4661,'Charge_Basilisk_Card','Charge Basilisk Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubSize,Size_Medium,20; bonus2 bSubSize,Size_Large,20; bonus2 bSubSize,Size_Small,-15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4662,'Big_Eggring_Card','Big Eggring Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bAtk,25-5*min(readParam(bStr)/10,5); bonus bMatk,25-5*min(readParam(bInt)/10,5); bonus bAspdRate,10-2*min(readParam(bAgi)/10,5); bonus bMaxHP,1000-200*min(readParam(bVit)/10,5); bonus bLongAtkRate,5-1*min(readParam(bDex)/10,5); bonus bCritAtkRate,10-2*min(readParam(bLuk)/10,5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4663,'Leaf_Lunatic_Card','Leaf Lunatic Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMaxSP,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4664,'Grass_Fabre_Card','Grass Fabre Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,1; bonus bMaxHP,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4665,'Wild_Hornet_Card','Wild Hornet Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bAtk,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4666,'Sweet_Roda_Frog_Card','Sweet Roda Frog Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxSP,10; bonus bMaxHP,300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4667,'Hunter_Wolf_Card','Hunter Wolf Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMaxSP,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4668,'Trance_Spore_Card','Trance Spore Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bVit,1; bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4669,'Jungle_Mandragora_Card','Jungle Mandragora Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus2 bAddEle,Ele_Wind,((.@r>=9)?7:((.@r>=7)?5:3));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4670,'Fruit_Pom_Spider_Card','Fruit Pom Spider Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus2 bAddEle,Ele_Fire,((.@r>=9)?7:((.@r>=7)?5:3));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4671,'V_Celia_Card','Sorcerer Celia Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Sage){ bonus bMaxHPrate,10; bonus bMatkRate,10; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4672,'V_Chen_Card','Sura Chen Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Monk){ bonus bMaxHPrate,10; bonus2 bAddClass,Class_All,10; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4673,'V_Alphoccio_Card','Minstel Alphoccio Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Bard){ bonus bMaxHPrate,15; bonus bMaxSPrate,10; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4674,'V_Eremes_Card','Guillotine Cross Eremes Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Assassin){ bonus bFlee2,10; bonus2 bAddClass,Class_All,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4675,'V_Magaleta_Card','Arch Bishop Magaleta Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Priest){ bonus bMaxHPrate,10; bonus bHealPower,10; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4676,'V_Shecil_Card','Ranger Cecil Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Hunter){ bonus bCritical,20; bonus bLongAtkRate,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4677,'V_Howard_Card','Mechanic Howard Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith){ bonus bHit,20; bonus2 bAddClass,Class_All,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4678,'V_Katrinn_Card','Warlock Kathryne Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Wizard){ bonus bMdef,80; bonus bMatkRate,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4679,'V_Seyren_Card','Rune Knight Seyren Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Knight){ bonus bAspd,2; bonus2 bAddClass,Class_All,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4680,'V_Randel_Card','Royal Guard Randel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Crusader){ bonus bDef,350; bonus2 bAddClass,Class_All,10; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4681,'V_Flamel_Card','Genetic Flamel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist){ bonus bFlee,20; bonus2 bAddClass,Class_All,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4682,'V_Gertie_Card','Shadow Chaser Gertie Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Rogue){ bonus2 bAddClass,Class_All,5; bonus bMatkRate,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4683,'V_Trentini_Card','Wanderer Trentini Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Dancer){ bonus bMaxHPrate,10; bonus bMaxSPrate,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4684,'V_B_Eremes_Card','True Eremes Guile Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"GC_CROSSIMPACT",20+.@b;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4685,'V_B_Magaleta_Card','True Margaretha Sorin Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"AB_ADORAMUS",20+.@b;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4686,'V_B_Katrinn_Card','True Kathryne Keyron Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"WL_CRIMSONROCK",20+.@b;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4687,'V_B_Shecil_Card','True Cecil Damon Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"RA_CLUSTERBOMB",20+.@b;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4688,'V_B_Harword_Card','True Howard Alt-Eisen Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"NC_AXETORNADO",20+.@b;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4689,'V_B_Seyren_Card','True Seyren Windsor Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"RK_IGNITIONBREAK",20+.@b;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4690,'V_B_Randel_Card','True Randel Lawrence Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"LG_EARTHDRIVE",20+.@b;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4691,'V_B_Flamel_Card','True Flamel Emure Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"GN_CART_TORNADO",20+.@b;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4692,'V_B_Celia_Card','True Celia Alde Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"SO_VARETYR_SPEAR",20+.@b;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4693,'V_B_Chen_Card','True Chen Liu Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",20+.@b;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4694,'V_B_Gertie_Card','True Gertie Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"SC_FEINTBOMB",20+.@b;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4695,'V_B_Trentini_Card','True Trentini Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",20+.@b;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4696,'V_B_Alphoccio_Card','True Alphoccio Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"WM_REVERBERATION",20+.@b;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4697,'Charleston3_Card','Charleston3 Card',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2,NULL,NULL,NULL,NULL,'bonus bMaxSP,-300; bonus bBreakArmorRate,1500; /* Custom rate [Secret] */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4698,'Step_Card','Step Card',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2,NULL,NULL,NULL,NULL,'bonus2 bSkillAtk,"NC_AXEBOOMERANG",30+((getrefine() >= 10)*30);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4699,'Rock_Step_Card','Rock Step Card',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2,NULL,NULL,NULL,NULL,'bonus2 bSkillAtk,"NC_ARMSCANNON",20+((getrefine()>=10)*20);',NULL,NULL); -#=================================================================== -# Armor Enchant System -#=================================================================== -REPLACE INTO `item_db_re` VALUES (4700,'Strength1','STR+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4701,'Strength2','STR+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4702,'Strength3','STR+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4703,'Strength4','STR+4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4704,'Strength5','STR+5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4705,'Strength6','STR+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4706,'Strength7','STR+7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4707,'Strength8','STR+8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4708,'Strength9','STR+9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,9;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4709,'Strength10','STR+10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4710,'Inteligence1','INT+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4711,'Inteligence2','INT+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4712,'Inteligence3','INT+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4713,'Inteligence4','INT+4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4714,'Inteligence5','INT+5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4715,'Inteligence6','INT+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4716,'Inteligence7','INT+7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4717,'Inteligence8','INT+8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4718,'Inteligence9','INT+9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,9;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4719,'Inteligence10','INT+10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4720,'Dexterity1','DEX+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4721,'Dexterity2','DEX+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4722,'Dexterity3','DEX+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4723,'Dexterity4','DEX+4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4724,'Dexterity5','DEX+5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4725,'Dexterity6','DEX+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4726,'Dexterity7','DEX+7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4727,'Dexterity8','DEX+8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4728,'Dexterity9','DEX+9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,9;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4729,'Dexterity10','DEX+10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4730,'Agility1','AGI+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4731,'Agility2','AGI+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4732,'Agility3','AGI+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4733,'Agility4','AGI+4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4734,'Agility5','AGI+5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4735,'Agility6','AGI+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4736,'Agility7','AGI+7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4737,'Agility8','AGI+8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4738,'Agility9','AGI+9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,9;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4739,'Agility10','AGI+10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4740,'Vitality1','VIT+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4741,'Vitality2','VIT+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4742,'Vitality3','VIT+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4743,'Vitality4','VIT+4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4744,'Vitality5','VIT+5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4745,'Vitality6','VIT+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4746,'Vitality7','VIT+7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4747,'Vitality8','VIT+8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4748,'Vitality9','VIT+9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,9;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4749,'Vitality10','VIT+10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4750,'Luck1','LUK+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4751,'Luck2','LUK+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4752,'Luck3','LUK+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4753,'Luck4','LUK+4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4754,'Luck5','LUK+5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4755,'Luck6','LUK+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4756,'Luck7','LUK+7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4757,'Luck8','LUK+8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4758,'Luck9','LUK+9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,9;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4759,'Luck10','LUK+10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4760,'Matk1','MATK+1%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,1; bonus bFixedCastrate,-1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4761,'Matk2','MATK+2%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,2; bonus bFixedCastrate,-1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4762,'Evasion6','FLEE+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bFlee,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4763,'Evasion12','FLEE+12',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bFlee,12;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4764,'Critical5','CRI+5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritical,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4765,'Critical7','CRI+7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritical,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4766,'Atk2','ATK+2%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4767,'Atk3','ATK+3%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4768,'Str1_J','Str + 1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4769,'Str2_J','Str + 2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4770,'Str3_J','Str + 3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4771,'Int1_J','Int + 1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4772,'Int2_J','Int + 2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4773,'Int3_J','Int + 3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4774,'Vit1_J','Vit + 1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4775,'Vit2_J','Vit + 2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4776,'Vit3_J','Vit + 3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4777,'Agi1_J','Agi + 1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4778,'Agi2_J','Agi + 2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4779,'Agi3_J','Agi + 3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4780,'Dex1_J','Dex + 1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4781,'Dex2_J','Dex + 2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4782,'Dex3_J','Dex + 3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4783,'Luk1_J','Luk + 1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4784,'Luk2_J','Luk + 2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4785,'Luk3_J','Luk + 3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4786,'Mdef2','MDEF+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4787,'Mdef4','MDEF+4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMdef,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4788,'Mdef6','MDEF+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMdef,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4789,'Mdef8','MDEF+8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMdef,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4790,'Mdef10','MDEF+10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMdef,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4791,'Def3','DEF+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4792,'Def6','DEF+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDef,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4793,'Def9','DEF+9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDef,9;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4794,'Def12','DEF+12',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDef,12;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4795,'HP100','HP+100',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHP,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4796,'HP200','HP+200',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHP,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4797,'HP300','HP+300',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHP,300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4798,'HP400','HP+400',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHP,400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4799,'HP500','HP+500',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHP,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4800,'SP50','SP+50',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxSP,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4801,'SP100','SP+100',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxSP,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4802,'SP150','SP+150',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxSP,150;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4803,'Highness_Heal_3sec','Cure1Lv.',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bSkillCooldown,"AB_HIGHNESSHEAL",-3000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4804,'Coluceo_Heal30','Catholic1Lv.',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bSkillUseSP,"AB_CHEAL",30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4805,'Heal_Amount2','Archbishop1Lv',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHealPower,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4806,'Matk3','MATK+3%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,3; bonus bFixedCastrate,-1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4807,'Atk_Speed1','Atk Speed1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAspd,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4808,'Fighting_Spirit4','Fighting Spirit4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bBaseAtk,15; bonus bHit,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4809,'Fighting_Spirit3','Fighting Spirit3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bBaseAtk,12; bonus bHit,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4810,'Fighting_Spirit2','Fighting Spirit2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bBaseAtk,9; bonus bHit,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4811,'Fighting_Spirit1','Fighting Spirit1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bBaseAtk,6; bonus bHit,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4812,'Spell4','Spell4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatk,15; bonus bVariableCastrate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4813,'Spell3','Spell3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatk,12; bonus bVariableCastrate,-8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4814,'Spell2','Spell2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatk,9; bonus bVariableCastrate,-6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4815,'Spell1','Spell1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatk,6; bonus bVariableCastrate,-4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4816,'Sharp3','Sharp3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritical,12; bonus bHit,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4817,'Sharp2','Sharp2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritical,9; bonus bHit,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4818,'Sharp1','Sharp1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritical,6; bonus bHit,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4819,'Atk1','Atk1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4820,'Fighting_Spirit5','Fighting Spirit5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bBaseAtk,18; bonus bHit,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4821,'Fighting_Spirit6','Fighting Spirit6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bBaseAtk,21; bonus bHit,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4822,'Fighting_Spirit7','Fighting Spirit7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bBaseAtk,24; bonus bHit,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4823,'Fighting_Spirit8','Fighting Spirit8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bBaseAtk,27; bonus bHit,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4824,'Fighting_Spirit9','Fighting Spirit9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bBaseAtk,30; bonus bHit,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4825,'Fighting_Spirit10','Fighting Spirit10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bBaseAtk,50; bonus bHit,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4826,'Spell5','Spell5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatk,18; bonus bVariableCastrate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4827,'Spell6','Spell6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatk,21; bonus bVariableCastrate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4828,'Spell7','Spell7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatk,24; bonus bVariableCastrate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4829,'Spell8','Spell8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatk,27; bonus bVariableCastrate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4830,'Spell9','Spell9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatk,30; bonus bVariableCastrate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4831,'Spell10','Spell10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatk,50; bonus bVariableCastrate,-20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4832,'Expert_Archer1','Expert Archer1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4833,'Expert_Archer2','Expert Archer2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4834,'Expert_Archer3','Expert Archer3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4835,'Expert_Archer4','Expert Archer4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4836,'Expert_Archer5','Expert Archer5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4837,'Expert_Archer6','Expert Archer6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,12;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4838,'Expert_Archer7','Expert Archer7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,14;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4839,'Expert_Archer8','Expert Archer8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,16;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4840,'Expert_Archer9','Expert Archer9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,18;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4841,'Expert_Archer10','Expert Archer10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,20; bonus bAspd,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4842,'Atk_Speed2','Atk Speed2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAspd,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4843,'Sharp4','Sharp4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritical,14; bonus bHit,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4844,'Sharp5','Sharp5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritical,15; bonus bHit,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4845,'Sea_Energy','Strength Of Ocean',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4846,'2011Valentin_Angel','Fully Loved Stone',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bBaseAtk,10; bonus bMatk,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4847,'2011Valentin_Devil','Spelled Stone',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bBaseAtk,10; bonus bMatk,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4848,'Immuned1','Immune Level 1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Neutral,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4849,'Cranial1','Cranial Level 1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4850,'Heal_Amount3','Heal Amount2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHealPower,6; bonus bUseSPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4851,'Heal_Amount4','Heal Amount3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHealPower,12; bonus bUseSPrate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4852,'Heal_Amount5','Heal Amount4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHealPower,20; bonus bUseSPrate,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4853,'S_Str','Special Str',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,1; .@r = getrefine(); if(.@r>7) { bonus bStr,3; } if(.@r>8) { bonus2 bAddClass,Class_All,1; } if(.@r>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4854,'S_Agi','Special Agi',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,1; .@r = getrefine(); if(.@r>7) { bonus bAgi,3; } if(.@r>8) { bonus2 bAddClass,Class_All,1; } if(.@r>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4855,'S_Vital','Special Vit',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,1; .@r = getrefine(); if(.@r>7) { bonus bVit,3; } if(.@r>8) { bonus bMaxSPrate,1; } if(.@r>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4856,'S_Int','Special Int',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,1; .@r = getrefine(); if(.@r>7) { bonus bInt,3; } if(.@r>8) { bonus bMatkRate,1; } if(.@r>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4857,'S_Dex','Special Dex',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,1; .@r = getrefine(); if(.@r>7) { bonus bDex,3; } if(.@r>8) { bonus bMatkRate,1; } if(.@r>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4858,'S_Luck','Special Luk',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,1; .@r = getrefine(); if(.@r>7) { bonus bLuk,3; } if(.@r>8) { bonus bMaxHPrate,1; } if(.@r>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4859,'Evasion1','Evasion1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bFlee,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4860,'Evasion3','Evasion3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bFlee,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4861,'MHP1','MHP+1%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4862,'MHP2','MHP+2%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4863,'Fatal1','Fatal1Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,4; bonus bCritical,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4864,'Fatal2','Fatal2Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,6; bonus bCritical,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4865,'Fatal3','Fatal3Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,8; bonus bCritical,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4866,'Fatal4','Fatal4Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,10; bonus bCritical,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4867,'MHP3','MHP+3%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4868,'MHP4','MHP+4%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4869,'Attack_Delay_1','DelayafterAttack1Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAspdRate,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4870,'SP25','SP+25',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxSP,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4871,'SP75','SP+75',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxSP,75;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4872,'Attack_Delay_2','DelayafterAttack2Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAspdRate,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4873,'Attack_Delay_3','DelayafterAttack3Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAspdRate,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4875,'Bear\'s_Power','Bear\'s Power',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'autobonus2 "{ bonus bStr,200; bonus2 bHPLossRate,500,1000; }",20,5000,BF_WEAPON,"{ active_transform 1060,5000; specialeffect2 EF_POTION_BERSERK; showscript \\\"Bigfoot Power !\\\"; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4876,'Runaway_Magic','Runaway Magic',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'autobonus "{ bonus bInt,200; bonus2 bSPLossRate,200,1000; }",10,10000,BF_MAGIC,"{ specialeffect2 EF_LAMADAN; }";',NULL,'heal 0,-2000;'); -REPLACE INTO `item_db_re` VALUES (4877,'Speed_Of_Light','Speed of Light',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'/*TODO: Confirm the rate*/ autobonus "{ bonus bAspdRate,100; bonus bFlee,100; bonus2 bHPLossRate,400,1000; bonus2 bSPLossRate,50,1000;}",10,5000,BF_WEAPON,"{ specialeffect2 EF_AGIUP2; }";',NULL,'heal 0,-300;'); -REPLACE INTO `item_db_re` VALUES (4878,'Muscle_Fool','Muscle Fool',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'autobonus2 "{ bonus bVit,200; bonus2 bAddRace,RC_All,-50; bonus bMatkRate,-50; }",10,5000,BF_WEAPON,"{ specialeffect2 EF_GUARD3; }";',NULL,'heal 0,-300;'); -REPLACE INTO `item_db_re` VALUES (4879,'Hawkeye','Hawkeye',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'autobonus "{ bonus bDex,200; bonus2 bSPLossRate,50,1000; }",10,5000,BF_WEAPON,"{ specialeffect2 EF_BASH3D6; }";',NULL,'heal 0,-300;'); -REPLACE INTO `item_db_re` VALUES (4880,'Lucky_Day','Lucky Day',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'autobonus "{ bonus bLuk,200; }",10,5000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_DANCE_BLADE_ATK; }";',NULL,'heal 0,-300;'); -REPLACE INTO `item_db_re` VALUES (4881,'Attack_Delay_4','Attack Delay 4',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAspdRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4882,'Atk1p','ATK + 1%',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4883,'Matk1p','MATK + 1%',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4884,'HIT1','HIT + 1',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4885,'Conjure1','Spell 1',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatk,5; bonus bVariableCastrate,-3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4886,'Conjure2','Spell 2',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatk,10; bonus bVariableCastrate,-3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4887,'Conjure3','Spell 3',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatk,15; bonus bVariableCastrate,-3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4888,'Conjure4','Spell 4',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatk,20; bonus bVariableCastrate,-3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4889,'Conjure5','Spell 5',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatk,30; bonus bVariableCastrate,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4890,'Mdef1','MDEF+1',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4891,'Mdef3','MDEF+3',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4892,'Mdef5','MDEF+5',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4893,'Def15','DEF+15',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDef,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4894,'Atk4p','ATK + 4%',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4895,'Atk5p','ATK + 5%',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4896,'Matk2p','MATK + 2%',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4897,'Matk3p','MATK + 3%',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4898,'Matk4p','MATK + 4%',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4899,'Matk5p','MATK + 5%',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4900,'MHP5','MHP+5%',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4902,'Def18','DEF+18',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDef,18;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4903,'Def21','DEF+21',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDef,21;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4904,'Atk6p','ATK + 6%',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4905,'Atk7p','ATK + 7%',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4906,'Matk6p','MATK + 6',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4907,'Matk7p','MATK + 7%',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4908,'Force1','Darklord Essence Force1',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1023,NULL,NULL,NULL,NULL,'bonus bStr,1; bonus bBaseAtk,3; bonus bInt,-1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4909,'Force2','Darklord Essence Force2',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1023,NULL,NULL,NULL,NULL,'bonus bStr,2; bonus bBaseAtk,6; bonus bInt,-2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4910,'Force3','Darklord Essence Force3',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1023,NULL,NULL,NULL,NULL,'bonus bStr,4; bonus bBaseAtk,12; bonus bInt,-4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4911,'Intellect1','Darklord Essence Intelligence1',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1023,NULL,NULL,NULL,NULL,'bonus bInt,1; bonus bMatk,3; bonus bStr,-1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4912,'Intellect2','Darklord Essence Intelligence2',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1023,NULL,NULL,NULL,NULL,'bonus bInt,2; bonus bMatk,6; bonus bStr,-2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4913,'Intellect3','Darklord Essence Intelligence3',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1023,NULL,NULL,NULL,NULL,'bonus bInt,4; bonus bMatk,12; bonus bStr,-4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4914,'Swiftness1','Darklord Essence Speed1',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1023,NULL,NULL,NULL,NULL,'bonus bAgi,1; bonus bFlee,2; bonus bVit,-1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4915,'Swiftness2','Darklord Essence Speed2',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1023,NULL,NULL,NULL,NULL,'bonus bAgi,2; bonus bFlee,4; bonus bVit,-2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4916,'Swiftness3','Darklord Essence Speed3',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1023,NULL,NULL,NULL,NULL,'bonus bAgi,4; bonus bFlee,8; bonus bVit,-4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4917,'Tough1','Darklord Essence Vitality1',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1023,NULL,NULL,NULL,NULL,'bonus bVit,1; bonus bDef,3; bonus bMdef,2; bonus bAgi,-1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4918,'Tough2','Darklord Essence Vitality2',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1023,NULL,NULL,NULL,NULL,'bonus bVit,2; bonus bDef,6; bonus bMdef,4; bonus bAgi,-2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4919,'Tough3','Darklord Essence Vitality3',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1023,NULL,NULL,NULL,NULL,'bonus bVit,4; bonus bDef,12; bonus bMdef,8; bonus bAgi,-4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4920,'Artful1','Darklord Essence Concentration1',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1023,NULL,NULL,NULL,NULL,'bonus bDex,1; bonus bHit,2; bonus bLuk,-1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4921,'Artful2','Darklord Essence Concentration2',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1023,NULL,NULL,NULL,NULL,'bonus bDex,2; bonus bHit,4; bonus bLuk,-2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4922,'Artful3','Darklord Essence Concentration3',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1023,NULL,NULL,NULL,NULL,'bonus bDex,4; bonus bHit,8; bonus bLuk,-4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4923,'Fortune1','Darklord Essence Luck1',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1023,NULL,NULL,NULL,NULL,'bonus bLuk,1; bonus bCritical,1; bonus bDex,-1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4924,'Fortune2','Darklord Essence Luck2',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1023,NULL,NULL,NULL,NULL,'bonus bLuk,2; bonus bCritical,2; bonus bDex,-2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4925,'Fortune3','Darklord Essence Luck3',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1023,NULL,NULL,NULL,NULL,'bonus bLuk,4; bonus bCritical,4; bonus bDex,-4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4926,'Critical1','Cri 1Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritical,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4927,'HP50','MaxHP50',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHP,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4928,'SP10','MaxSP+10',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxSP,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4929,'MSP1','MSP+1%',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxSPrate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4930,'HEAL2','Recovery UP',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHPrecovRate,2; bonus bSPrecovRate,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4931,'HEALHP1','Heal 10',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bHPRegenRate,10,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4932,'HEALSP1','SP recovery1',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bSPGainValue,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4933,'Tolerance_Not1','Neutral Resistance Lv1',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Neutral,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4934,'Tolerance_Not2','Neutral Resistance Lv2',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Neutral,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4935,'Tolerance_Not3','Neutral Resistance Lv3',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Neutral,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4936,'ATK_BIG1','Attack big1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddSize,Size_Large,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4937,'ATK_MEDIUM1','Attack mid1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddSize,Size_Medium,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4938,'ATK_SMALL1','Attack small1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddSize,Size_Small,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4939,'Critical2','CRI Lv2',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritical,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4940,'Critical3','CRI Lv3',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritical,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4941,'Critical4','CRI Lv4',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritical,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4942,'Dodge1','Parrying Lv1',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bFlee2,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4943,'Dodge2','Parrying Lv2',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bFlee2,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4944,'Dodge3','Parrying Lv3',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bFlee2,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4945,'Thrift1','Economy Lv1',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bUseSPrate,-2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4946,'Thrift2','Economy Lv2',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bUseSPrate,-4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4947,'Thrift3','Economy Lv3',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bUseSPrate,-6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4948,'Skill_Delay1','After Skill Delay Lv1',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDelayrate,-2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4949,'Skill_Delay2','After Skill Delay Lv2',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDelayrate,-4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4950,'Skill_Delay3','After Skill Delay Lv3',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDelayrate,-6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4951,'Darkness_Drop','Darkness Drop',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Dark,2; bonus2 bMagicAtkEle,Ele_Dark,2; bonus2 bSubEle,Ele_Dark,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4952,'Fire_Drop','Fire Drop',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Fire,2; bonus2 bMagicAtkEle,Ele_Fire,2; bonus2 bSubEle,Ele_Fire,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4953,'Water_Drop','Water Drop',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Water,2; bonus2 bMagicAtkEle,Ele_Water,2; bonus2 bSubEle,Ele_Water,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4954,'Earth_Drop','Earth Drop',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Earth,2; bonus2 bMagicAtkEle,Ele_Earth,2; bonus2 bSubEle,Ele_Earth,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4955,'Holy_Drop','Holy Drop',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Holy,2; bonus2 bMagicAtkEle,Ele_Holy,2; bonus2 bSubEle,Ele_Holy,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4956,'Recovery_Drop','Recovery Drop',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'setarray .@skills$, "AL_HEAL", "PR_SANCTUARY", "AM_POTIONPITCHER", "AB_HIGHNESSHEAL", "AB_CHEAL"; for( .@i = 0; .@i < getarraysize(.@skills$); .@i++ ){ bonus2 bSkillHeal,.@skills$[.@i],2; bonus2 bSkillHeal2,.@skills$[.@i],2; } /* TODO: Depending on some recovery items HP recovery amount + 2% */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4957,'Famitsus_Power','Famitsu\'s Power',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHP,832;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4958,'Gemini','Gemini',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDelayrate,-1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4959,'Sagittarius','Sagittarius',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4960,'Aquarius','Aquarius',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bUseSPrate,-2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4961,'Aries','Aries',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatk,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4962,'Cancer','Cancer',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtk,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4963,'Taurus','Taurus',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtk,4; bonus bHit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4964,'Capricorn','Capricorn',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bMagicAddRace,RC_All,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4965,'Pisces','Pisces',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVariableCastrate,-2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4966,'Scorpio','Scorpio',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_All,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4967,'Leo','Leo',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAspdRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4968,'Virgo','Virgo',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'setarray .@skills$, "AL_HEAL", "PR_SANCTUARY", "AM_POTIONPITCHER", "AB_HIGHNESSHEAL", "AB_CHEAL"; for( .@i = 0; .@i < getarraysize(.@skills$); .@i++ ){ bonus2 bSkillHeal,.@skills$[.@i],1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4969,'Libra','Libra',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'setarray .@skills$, "AL_HEAL", "PR_SANCTUARY", "AM_POTIONPITCHER", "AB_HIGHNESSHEAL", "AB_CHEAL"; for( .@i = 0; .@i < getarraysize(.@skills$); .@i++ ){ bonus2 bSkillHeal2,.@skills$[.@i],1; } /* TODO: Depending on some recovery items HP recovery amount + 1% */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4970,'Fire_Property_Reactor','Fire Property Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDefEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4971,'Water_Property_Reactor','Water Property Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDefEle,Ele_Water;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4972,'Earth_Property_Reactor','Earth Property Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDefEle,Ele_Earth;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4973,'Wind_Property_Reactor','Wind Property Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDefEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4974,'Fire_Resistance_Reactor','Fire Resistance Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Fire,25; bonus2 bSubEle,Ele_Water,-25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4975,'Water_Resistance_Reactor','Water Resistance Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Water,25; bonus2 bSubEle,Ele_Wind,-25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4976,'Earth_Resistance_Reactor','Earth Resistance Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Earth,25; bonus2 bSubEle,Ele_Fire,-25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4977,'Wind_Resistance_Reactor','Wind Resistance Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Wind,25; bonus2 bSubEle,Ele_Earth,-25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4978,'Recovery_Reactor_101','Recovery Reactor 101',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'if (getrefine()>=7) bonus2 bHPRegenRate,100,5000; else bonus2 bHPRegenRate,50,5000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4979,'Recovery_Reactor_102','Recovery Reactor 102',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'if (getrefine()>=7) bonus2 bSPRegenRate,5,5000; else bonus2 bHPRegenRate,3,5000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4980,'Recovery_Reactor_201','Recovery Reactor 201',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'if (getrefine()>=7) bonus bHPrecovRate,100; else bonus bHPrecovRate,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4981,'Recovery_Reactor_202','Recovery Reactor 202',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'if (getrefine()>=7) bonus bSPrecovRate,100; else bonus bSPrecovRate,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4982,'STR_Supplement_Reactor','STR Supplement Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'if (getrefine()>=7) { .@bonus = 10; } bonus bBaseAtk,.@bonus + 5*(readparam(bStr)/10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4983,'INT_Supplement_Reactor','INT Supplement Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'if (getrefine()>=7) { .@bonus = 10; } bonus bMatk,.@bonus + 5*(readparam(bInt)/10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4984,'DEF_Supplement_Reactor','DEF SupplementReactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDef,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4985,'PD_Supplement_Reactor','PD Supplement Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bFlee2,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4986,'Attack_Supplement_Reactor','Attack Supplement Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bBaseAtk,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4987,'Magic_Supplement_Reactor','Magic Supplement Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatk,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4988,'HP_Supplement_Reactor','HP Supplement Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4989,'SP_Supplement_Reactor','SP Supplement Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxSPrate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4990,'Frozen_Supplement_Reactor','Frozen Supplement Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bResEff,Eff_Freeze,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4991,'ASPD_Supplement_Reactor','ASPD Supplement Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAspd,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4992,'HPAbsorb1_Supplement_Reactor','HP Absorb Supplement Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bHPDrainRate,10,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4993,'SPAbsorb1_Supplement_Reactor','SP Absorb Supplement Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bSPDrainRate,10,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4994,'Rune_of_Strength_Lv_1','Rune of Strength Lv 1',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); if (.@r>=7) { bonus bStr,5; } if (.@r>=10) { bonus2 bAddClass,Class_All,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4995,'Rune_of_Strength_Lv_2','Rune of Strength Lv 2',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); if (.@r>=7) { bonus bStr,6; } if (.@r>=11) { bonus bStr,1; bonus2 bAddClass,Class_All,7; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4996,'Rune_of_Strength_Lv_3','Rune of Strength_Lv 3',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); if (.@r>=7) { bonus bStr,7; } if (.@r>=12) { bonus bStr,1; bonus2 bAddClass,Class_All,8; } if (.@r>=13) { bonus bStr,1; bonus2 bAddClass,Class_All,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4997,'Rune_of_Agility_Lv_1','Rune of Agility Lv 1',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); if (.@r>=7) { bonus bAgi,5; } if (.@r>=10) { bonus bFlee2,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4998,'Rune_of_Agility_Lv_2','Rune of Agility Lv 2',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); if (.@r>=7) { bonus bAgi,6; } if (.@r>=11) { bonus bAgi,1; bonus bFlee2,7; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4999,'Rune_of_Agility_Lv_3','Rune of Agility Lv 3',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); if (.@r>=7) { bonus bAgi,7; } if (.@r>=12) { bonus bAgi,1; bonus bFlee2,5; } if (.@r>=13) { bonus bAgi,1; bonus bFlee2,5; }',NULL,NULL); -#=================================================================== -# More Headgears -#=================================================================== -REPLACE INTO `item_db_re` VALUES (5001,'Headset','Headset',4,20,NULL,200,NULL,6,NULL,0,0xFFFFFFFE,63,2,256,NULL,'1',1,87,'bonus2 bResEff,Eff_Curse,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5002,'Gemmed_Crown','Jewel Crown',4,20,NULL,600,NULL,9,NULL,0,0x000654E2,63,2,256,NULL,'60',1,88,'bonus bInt,2; bonus bLuk,1; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5003,'Joker_Jester','Joker Jester',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,89,'bonus bLuk,2; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5004,'Oxygen_Mask','Oxygen Mask',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,63,2,1,NULL,'0',0,90,'bonus2 bResEff,Eff_Poison,2000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5005,'Gas_Mask','Gas Mask',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,513,NULL,'0',0,91,'bonus2 bResEff,Eff_Poison,3000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5006,'Machoman_Glasses','Machoman\'s Glasses',4,36000,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,512,NULL,'0',0,92,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5007,'Loard_Circlet','Grand Circlet',4,20,NULL,200,NULL,7,NULL,0,0xFFFFFFFE,63,2,256,NULL,'55',1,93,'bonus bStr,1; bonus bInt,1; bonus bLuk,1; bonus bMdef,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5008,'Puppy_Love','Puppy Love',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,94,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5009,'Safety_Helmet','Safety Helmet',4,20,NULL,500,NULL,7,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,95,'bonus bMdef,3; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5010,'Indian_Hair_Piece','Indian Fillet',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,96,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5011,'Antenna','Aerial',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,97,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5012,'Ph.D_Hat','Ph.D Hat',4,20,NULL,200,NULL,5,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,98,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5013,'Horn_Of_Lord_Kaho','Lord Kaho\'s Horn',4,20,NULL,100,NULL,30,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,99,'bonus bMdef,10; bonus bStr,5; bonus bAgi,10; bonus bVit,10; bonus bInt,5; bonus bLuk,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5014,'Fin_Helm','Fin Helm',4,20,NULL,300,NULL,5,NULL,0,0x00004082,63,2,512,NULL,'65',0,100,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5015,'Egg_Shell','Egg Shell',4,20,NULL,200,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,101,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5016,'Boy\'s_Cap','Boy\'s Cap',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,102,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5017,'Bone_Helm','Bone Helm',4,20,NULL,800,NULL,15,NULL,0,0x000444A2,63,2,256,NULL,'70',1,103,'bonus2 bSubEle,Ele_Dark,-15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5018,'Feather_Bonnet','Feather Bonnet',4,20,NULL,300,NULL,8,NULL,0,0x00080808,63,2,256,NULL,'0',1,104,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5019,'Corsair','Corsair',4,20,NULL,500,NULL,11,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,105,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5020,'Kafra_Band','Kafra Band',4,20,NULL,500,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,106,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5021,'Bankruptcy_Of_Heart','Grief for Greed',4,20,NULL,1200,NULL,8,NULL,0,0x00040420,63,2,256,NULL,'38',1,107,'bonus bInt,1; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5022,'Helm_Of_Sun','Hat of the Sun God',4,20,NULL,2400,NULL,4,NULL,0,0x00CFDF80,63,2,768,NULL,'0',1,138,'bonus bStr,3; bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5023,'Hat_Of_Bundle','Parcel Hat',4,20,NULL,1000,NULL,0,NULL,0,0x00040420,63,2,256,NULL,'0',1,108,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5024,'Hat_Of_Cake','Cake Hat',4,20,NULL,1000,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,109,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5025,'Helm_Of_Angel','Helm of Angel',4,20,NULL,1600,NULL,10,NULL,0,0x00CFDF80,63,2,256,NULL,'74',1,110,'bonus bAgi,1; bonus bLuk,1; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5026,'Hat_Of_Cook','Chef Hat',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'50',1,111,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5027,'Wizardry_Hat','Mage Hat',4,20,NULL,300,NULL,2,NULL,0,0x00810204,63,2,256,NULL,'0',1,112,'bonus bInt,2; bonus bMaxSP,150;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5028,'Candle','Candle',4,20,NULL,150,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,113,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5029,'Spore_Hat','Spore Hat',4,20,NULL,900,NULL,6,NULL,0,0xFFFFFFFE,63,2,256,NULL,'20',1,114,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5030,'Panda_Cap','Panda Hat',4,20,NULL,800,NULL,6,NULL,0,0xFFFFFFFE,63,2,256,NULL,'40',1,115,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5031,'Mine_Helm','Mine Hat',4,20,NULL,1500,NULL,9,NULL,0,0x0006D5F2,63,2,256,NULL,'55',1,116,'bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5032,'Picnic_Hat','Sunday Hat',4,20,NULL,800,NULL,1,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,117,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5033,'Smokie_Hat','Raccoon Hat',4,20,NULL,900,NULL,6,NULL,0,0xFFFFFFFE,63,2,256,NULL,'50',1,118,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5034,'Light_Bulb_Band','Bulb Band',4,20,NULL,500,NULL,0,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,119,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5035,'Poring_Hat','Poring Hat',4,20,NULL,700,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'38',1,120,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5036,'Cross_Band','Cross Hat',4,20,NULL,250,NULL,2,NULL,0,0xFFFFFFFE,63,2,256,NULL,'10',1,121,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5037,'Fruit_Shell','Nut Shell',4,20,NULL,150,NULL,8,NULL,0,0xFFFFFFFF,63,2,256,NULL,'5',0,122,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5038,'Deviruchi_Cap','Deviruchi Hat',4,20,NULL,800,NULL,4,NULL,0,0xFFFFFFFE,63,2,256,NULL,'64',1,123,'bonus bStr,1; bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5039,'Mottled_Egg_Shell','Rainbow Eggshell',4,20,NULL,400,NULL,8,NULL,0,0xFFFFFFFF,63,2,256,NULL,'19',0,124,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5040,'Blush','Blush',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,125,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5041,'Heart_Hair_Pin','Heart Hairpin',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,126,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5042,'Hair_Protector','Bao Bao',4,20,NULL,150,NULL,0,NULL,0,0xFFFFFFFE,63,2,256,NULL,'14',1,127,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5043,'Opera_Ghost_Mask','Opera Phantom Mask',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFE,63,2,512,NULL,'20',0,128,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5044,'Devil\'s_Wing','Evil Wing Ears',4,20,NULL,350,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'45',1,129,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5045,'Magician_Hat','Magician Hat',4,20,NULL,500,NULL,6,NULL,0,0x00818314,63,2,256,NULL,'50',1,130,'bonus bDex,1; bonus bAgi,1; bonus bMaxSP,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5046,'Bongun_Hat','Bongun Hat',4,20,NULL,300,NULL,5,NULL,0,0xFFFFFFFF,63,2,769,NULL,'0',0,139,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5047,'Fashion_Sunglass','Fashionable Glasses',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,131,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5048,'First_Moon_Hair_Pin','Cresent Hairpin',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,132,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5049,'Stripe_Band','Striped Hairband',4,20,NULL,150,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,133,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5050,'Mystery_Fruit_Shell','Wonder Nutshell',4,20,NULL,300,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',0,134,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5051,'Kitty_Bell','Pussy Cat Bell',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,135,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5052,'Blue_Hair_Band','Blue Hairband',4,20,NULL,150,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,136,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5053,'Spinx_Helm','Sphinx Hat',4,20,NULL,3000,NULL,5,NULL,0,0x00004082,63,2,257,NULL,'65',0,137,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5054,'Assassin_Mask','Assassin Mask',4,20,NULL,100,NULL,0,NULL,0,0x00001100,63,2,1,NULL,'70',0,180,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5055,'Novice_Egg_Cap','Novice False Eggshell',4,1,NULL,1,NULL,6,NULL,0,0x00000001,63,2,256,NULL,'0',0,101,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5056,'Love_Berry','Fruit of Love',4,1,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,140,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5057,'Ear_Of_Black_Cat','Black Cat Ears',4,16000,NULL,200,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'45',1,141,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5058,'Drooping_Kitty','Drooping Cat',4,250000,NULL,500,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,142,'bonus bMdef,15; bonus2 bResEff,Eff_Curse,3000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5059,'Brown_Bear_Cap','Teddybear Hat',4,20,NULL,800,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,143,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5060,'Party_Hat','Party Hat',4,20,NULL,300,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,144,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5061,'Flower_Hairpin','Flower Hairpin',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,145,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5062,'Straw_Hat','Straw Hat',4,20,NULL,200,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,146,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5063,'Plaster','Giant Band Aid',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,147,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5064,'Leaf_Headgear','Smokie Leaf',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,148,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5065,'Fish_On_Head','Blue Fish',4,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,149,'bonus2 bAddRace,RC_Fish,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5066,'Horn_Of_Succubus','Succubus Horn',4,20,NULL,800,NULL,7,NULL,0,0xFFFFFFFE,63,2,256,NULL,'70',1,150,'bonus bInt,1; bonus bMdef,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5067,'Sombrero','Sombrero',4,20,NULL,350,NULL,8,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,151,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5068,'Ear_Of_Devil\'s_Wing','Evil Wing Ears',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,512,NULL,'70',0,152,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5069,'Mask_Of_Fox','Kitsune Mask',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,153,'bonus bAgi,1; bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5070,'Headband_Of_Power','Hot-blooded Headband',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,154,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5071,'Indian_Headband','Indian Headband',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,155,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5072,'Inccubus_Horn','Incubus Horn',4,20,NULL,800,NULL,7,NULL,0,0xFFFFFFFE,63,2,256,NULL,'70',1,156,'bonus bAgi,1; bonus bMdef,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5073,'Cap_Of_Concentration','Model Training Hat',4,20,NULL,700,NULL,5,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,157,'bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5074,'Ear_Of_Angel\'s_Wing','Angel Wing Ears',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,512,NULL,'70',0,158,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5075,'Cowboy_Hat','Cowboy Hat',4,20,NULL,500,NULL,8,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,159,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5076,'Fur_Hat','Beanie',4,20,NULL,350,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,160,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5077,'Tulip_Hairpin','Tulip Hairpin',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,161,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5078,'Sea_Otter_Cap','Sea-Otter Hat',4,20,NULL,800,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,162,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5079,'Crossed_Hair_Band','X Hairpin',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,163,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5080,'Headgear_Of_Queen','Crown of Ancient Queen',4,20,NULL,400,NULL,8,NULL,0,0xFFFFFFFF,63,2,256,NULL,'45',1,164,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5081,'Mistress_Crown','Crown of Mistress',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFE,63,2,256,NULL,'75',1,165,'bonus bMaxSP,100; bonus bInt,2; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5082,'Mushroom_Band','Decorative Mushroom',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,166,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5083,'Red_Tailed_Ribbon','Red Ribbon',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'45',1,167,'bonus bMdef,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5084,'Lazy_Raccoon','Lazy Smokie',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,168,'bonus2 bResEff,Eff_Sleep,2000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5085,'Pair_Of_Red_Ribbon','Small Ribbons',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'45',0,169,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5086,'Alarm_Mask','Alarm Mask',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFE,63,2,513,NULL,'0',0,170,'bonus2 bResEff,Eff_Blind,5000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5087,'Goblin_Mask_01','Poker Face',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,513,NULL,'0',0,171,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5088,'Goblin_Mask_02','Surprised Mask',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,513,NULL,'0',0,172,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5089,'Goblin_Mask_03','Annoyed Mask',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,513,NULL,'0',0,173,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5090,'Goblin_Mask_04','Goblin Leader Mask',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,513,NULL,'0',0,174,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5091,'Big_Golden_Bell','Decorative Golden Bell',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFE,63,2,768,NULL,'35',1,175,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5092,'Blue_Coif','Coif',4,150000,NULL,300,NULL,5,NULL,0,0x00001100,63,2,768,NULL,'65',1,176,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5093,'Blue_Coif_','Coif',4,150000,NULL,300,NULL,5,NULL,1,0x00001100,63,2,768,NULL,'65',1,177,'bonus bMaxSP,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5094,'Orc_Hero_Helm','Helmet of Orc Hero',4,500000,NULL,900,NULL,5,NULL,0,0xFFFFFFFE,63,2,768,NULL,'55',1,178,'bonus bStr,2; bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5095,'Orc_Hero_Helm_','Helmet of Orc Hero',4,800000,NULL,1000,NULL,5,NULL,1,0xFFFFFFFE,63,2,768,NULL,'55',1,179,'bonus bStr,2; bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5096,'Assassin_Mask_','Assassin Mask',4,20,NULL,100,NULL,1,NULL,0,0x00001100,63,2,1,NULL,'70',0,180,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5097,'Cone_Hat_','Holiday Hat',4,0,NULL,400,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,144,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5098,'Tiger_Mask','Tiger Mask',4,20,NULL,400,NULL,2,NULL,0,0xFFFFFFFF,63,2,768,NULL,'50',0,181,'bonus bStr,3; bonus bMaxHP,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5099,'Cat_Hat','Neko Mimi',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,182,'bonus bLuk,2; bonus bMdef,10; bonus2 bSubRace,RC_Brute,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5100,'Sales_Signboard','Sales Banner',4,20,NULL,800,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'75',1,183,'bonus bStr,1; bonus bAgi,1; bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5101,'Takius_Blindfold','Takius\'s Blindfold',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,184,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5102,'Round_Eyes','Blank Eyes',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,185,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5103,'Sunflower_Hairpin','Sunflower Hairpin',4,20,NULL,600,NULL,2,NULL,0,0xFFFFFFFE,63,2,256,NULL,'30',0,186,'bonus bAgi,2; bonus bCritical,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5104,'Dark_Blindfold','Dark Blinder',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,512,NULL,'0',0,187,'bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Stun,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5105,'Hat_Of_Cake_','2nd Anniversary Hat',4,20,NULL,1000,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'24',1,109,'bonus bDex,1; bonus bMaxSP,80; bonus3 bAddMonsterDropItem,7864,7,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5106,'Cone_Hat_INA','2nd Anniversary Hat',4,20,NULL,300,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,144,'bonus bLuk,1; bonus bMatkRate,3; bonus bFlee,3; bonus bHit,3; bonus bFlee2,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5107,'Well_Baked_Toast','Crunch Toast',4,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,188,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5108,'Detective_Hat','Renown Detective\'s Cap',4,20,NULL,350,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,189,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5109,'Red_Bonnet','Red Bonnet',4,20,NULL,400,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,190,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5110,'Baby_Pacifier','Baby Pacifier',4,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,191,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5111,'Galapago_Cap','Galapago Cap',4,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'55',1,192,'bonus2 bAddMonsterDropItem,605,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5112,'Super_Novice_Hat','Super Novice Hat',4,8500,NULL,400,NULL,8,NULL,0,0x00000001,63,2,256,NULL,'40',1,193,'bonus bAllStats,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5113,'Angry_Mouth','Angry Snarl',4,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,194,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5114,'Fedora','Bucket Hat',4,6000,NULL,300,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,195,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5115,'Winter_Hat','Winter Hat',4,20,NULL,500,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,196,'bonus2 bResEff,Eff_Freeze,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5116,'Banana_Hat','Banana Hat',4,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,197,'bonus3 bAutoSpell,"SM_PROVOKE",3,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5117,'Mistic_Rose','Mystic Rose',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,198,'bonus2 bSubRace,RC_Plant,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5118,'Ear_Of_Puppy','Puppy Headband',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,199,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5119,'Super_Novice_Hat_','Super Novice Hat',4,8500,NULL,400,NULL,8,NULL,1,0x00000001,63,2,256,NULL,'40',1,193,'bonus bAllStats,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5120,'Fedora_','Bucket Hat',4,6000,NULL,300,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,195,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5121,'Zherlthsh_Mask','Zealotus Mask',4,20,NULL,400,NULL,3,NULL,0,0xFFFFFFFE,63,2,768,NULL,'70',1,200,'bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5122,'Magni_Cap','Magni\'s Cap',4,30000,NULL,1000,NULL,9,NULL,0,0xFFFFFFFE,63,2,256,NULL,'65',1,250,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5123,'Ulle_Cap','Ulle\'s Cap',4,30000,NULL,500,NULL,6,NULL,1,0xFFFFFFFE,63,2,256,NULL,'65',1,254,'bonus bDex,2; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5124,'Fricca_Circlet','Fricca\'s Circlet',4,30000,NULL,300,NULL,6,NULL,0,0xFFFFFFFE,63,2,256,NULL,'65',1,251,'bonus bMdef,10; bonus bInt,2; bonus bMaxSP,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5125,'Kiss_Of_Angel','Angel\'s Kiss',4,10000,NULL,300,NULL,6,NULL,1,0x00000001,63,2,256,NULL,'50',1,255,'bonus bSPrecovRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5126,'Morpheus\'s_Hood','Morpheus\'s Hood',4,30000,NULL,200,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'33',1,256,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5127,'Morrigane\'s_Helm','Morrigane\'s Helm',4,30000,NULL,500,NULL,8,NULL,0,0xFFFFFFFE,63,2,256,NULL,'61',1,257,'bonus bLuk,2; bonus bBaseAtk,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5128,'Goibne\'s_Helmet','Goibne\'s Helm',4,30000,NULL,500,NULL,10,NULL,0,0xFFFFFFFE,63,2,256,NULL,'54',1,258,'bonus bVit,3; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5129,'Bird_Nest','Bird Nest',4,20,NULL,400,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'55',0,201,'bonus bAgi,2; bonus2 bSubRace,RC_Brute,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5130,'Lion_Mask','Lion Mask',4,20,NULL,700,NULL,0,NULL,0,0x00CFDF80,63,2,768,NULL,'75',1,202,'bonus2 bAddEffWhenHit,Eff_Silence,500; bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5131,'Close_Helmet','Close Helmet',4,20,NULL,1200,NULL,8,NULL,0,0x00004082,63,2,769,NULL,'75',1,203,'bonus bVit,3; bonus bMaxHPrate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5132,'Angeling_Hat','Angeling Hat',4,20,NULL,700,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,204,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5133,'Sheep_Hat','Sheep Hat',4,20,NULL,150,NULL,3,NULL,0,0x00008110,63,2,256,NULL,'0',0,205,'bonus bShortWeaponDamageReturn,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5134,'Pumpkin_Hat','Pumpkin-Head',4,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,206,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5135,'Cyclops_Visor','Cyclop\'s Eye',4,0,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,63,2,512,NULL,'75',0,207,'bonus bMaxSP,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5136,'Santa\'s_Hat_','Antonio\'s Santa Hat',4,20,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,20,'bonus3 bAutoSpellWhenHit,"PR_GLORIA",5,50; bonus3 bAutoSpellWhenHit,"AL_BLESSING",10,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5137,'Alice_Doll','Alice Doll',4,20,NULL,500,NULL,1,NULL,1,0xFFFFFFFE,63,2,256,NULL,'30',0,208,'bonus bStr,1; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus2 bAddEff2,Eff_Sleep,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5138,'Magic_Eyes','Magic Eyes',4,20,NULL,300,NULL,3,NULL,0,0x00810204,63,2,256,NULL,'30',1,209,'bonus bMdef,5; bonus bVariableCastrate,-10; bonus bUseSPrate,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5139,'Hibiscus','Hibiscus',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,210,'bonus bDex,1; bonus bInt,1; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5140,'Charming_Ribbon','Charming Ribbon',4,20,NULL,400,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,211,'bonus2 bSubRace,RC_Undead,5; bonus2 bSubRace,RC_Demon,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5141,'Marionette_Doll','Marionette Doll',4,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFE,63,2,256,NULL,'30',1,212,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5142,'Crescent_Helm','Crescent Helm',4,20,NULL,3000,NULL,20,NULL,1,0x000444A2,63,2,768,NULL,'50',1,213,'bonus bVit,1; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5143,'Kabuki_Mask','Kabuki Mask',4,20,NULL,1000,NULL,5,NULL,1,0xFFFFFFFE,63,1,769,NULL,'30',1,214,'bonus2 bResEff,Eff_Silence,3000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5144,'Gambler_Hat','Gambler Hat',4,20,NULL,200,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,16,'bonus bLuk,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5145,'Carnival_Joker_Jester','Carnival Joker Jester',4,10,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,89,'bonus bAllStats,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5146,'Elephant_Hat','Elephant Hat',4,0,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,215,'bonus bVit,1; bonus2 bSubRace,RC_Brute,7; skill "WZ_WATERBALL",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5147,'Baseball_Cap','Baseball Cap',4,0,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,216,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5148,'Phrygian_Cap','Phrygian Cap',4,0,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,217,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5149,'Silver_Tiara','Silver Tiara',4,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,218,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5150,'Joker_Jester_','Joker Jester',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,219,'bonus bSpeedRate,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5151,'Headset_OST','Note Headphones',4,20,NULL,200,NULL,4,NULL,1,0xFFFFFFFF,63,2,768,NULL,'0',1,220,'bonus bMdef,3; bonus2 bResEff,Eff_Stun,1000; bonus2 bResEff,Eff_Freeze,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5152,'Chinese_Crown','Chinese Crown',4,20,NULL,2000,NULL,2,NULL,0,0xFFFFFFFF,63,2,768,NULL,'1',1,221,'bonus2 bResEff,Eff_Stun,1000; bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5153,'Angeling_Hairpin','Angeling Hairpin',4,20,NULL,700,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,222,'bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5154,'Sunglasses_F','Father\'s Sunglasses',4,20,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,12,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5155,'Granpa_Beard_F','Father\'s White Moustache',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,25,'bonus bBaseAtk,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5156,'Flu_Mask_F','Father\'s Mask',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,8,'bonus bMatkRate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5157,'Viking_Helm_','Orc Helm',4,20,NULL,500,NULL,9,NULL,1,0x000654E2,63,2,256,NULL,'0',1,86,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5158,'Holy_Bonnet_','Monk Hat',4,30000,NULL,100,NULL,10,NULL,1,0x00008110,63,2,256,NULL,'0',1,35,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5159,'Golden_Gear_','Golden Gear',4,20,NULL,900,NULL,9,NULL,1,0xFFFFFFFE,63,2,256,NULL,'40',1,30,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5160,'Magestic_Goat_','Majestic Goat',4,20,NULL,800,NULL,9,NULL,1,0x006444A2,63,2,256,NULL,'0',1,41,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5161,'Sharp_Gear_','Spiky Band',4,20,NULL,1000,NULL,12,NULL,1,0x0066D5F2,63,2,256,NULL,'50',1,43,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5162,'Bone_Helm_','Bone Helm',4,20,NULL,800,NULL,15,NULL,1,0x000444A2,63,2,256,NULL,'70',1,103,'bonus2 bSubEle,Ele_Dark,-15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5163,'Corsair_','Corsair',4,20,NULL,500,NULL,10,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,105,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5164,'Tiara_','Tiara',4,20,NULL,400,NULL,7,NULL,1,0xFFFFFFFE,63,0,256,NULL,'45',1,19,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5165,'Crown_','Crown',4,20,NULL,400,NULL,7,NULL,1,0xFFFFFFFE,63,1,256,NULL,'45',1,45,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5166,'Spinx_Helm_','Sphinx Hat',4,20,NULL,3000,NULL,5,NULL,1,0x00004082,63,2,257,NULL,'65',0,137,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5167,'Munak_Turban_','Munak Hat',4,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,63,2,769,NULL,'0',0,51,'bonus2 bSubRace,RC_Undead,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5168,'Bongun_Hat_','Bongun Hat',4,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,63,2,769,NULL,'0',0,139,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5169,'Bride_Mask','Bride Mask',4,30000,NULL,500,NULL,4,NULL,1,0xFFFFFFFF,63,2,768,NULL,'40',1,223,'if(BaseClass==Job_Taekwon){ bonus bLuk,2; bonus bCritical,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5170,'Feather_Beret','Feather Beret',4,30000,NULL,600,NULL,1,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,224,'bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5171,'Valkyrie_Helm','Valkyrie Helm',4,100000,NULL,1000,NULL,10,NULL,1,0xFFFFFFFE,18,2,256,NULL,'0',1,225,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5172,'Beret','Beret',4,30000,NULL,700,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,226,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5173,'Satto_Hat','Magistrate Hat',4,30000,NULL,400,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,227,'if(BaseClass==Job_Taekwon){ bonus bAgi,1; bonus bHPrecovRate,3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5174,'Ayam','Ayam',4,30000,NULL,400,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,228,'if(BaseClass==Job_Taekwon){ bonus bInt,1; bonus bSPrecovRate,3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5175,'Censor_Bar','Censor Bar',4,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,229,'bonus2 bResEff,Eff_Curse,500; bonus bMdef,1; bonus bHit,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5176,'Hahoe_Mask','Hahoe Mask',4,30000,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,513,NULL,'30',0,230,'if(BaseClass==Job_Taekwon){ bonus bLuk,1; bonus bFlee2,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5177,'Guardian_Lion_Mask','Mythical Lion Mask',4,30000,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,63,2,768,NULL,'40',1,231,'if(BaseClass==Job_Taekwon){ bonus bDex,2; bonus bBaseAtk,2*getrefine(); bonus3 bAddEff,Eff_Stun,1000,ATF_SHORT; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5178,'Candle_','Candle',4,20,NULL,150,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,113,'bonus bAllStats,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5179,'Gold_Tiara','Golden Tiara',4,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,232,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5180,'Phrygian_Cap_','France Holiday Hat',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,217,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5181,'Helm_Of_Darkness','Helm of Darkness',4,20,NULL,500,NULL,3,NULL,1,0x000654E2,63,2,768,NULL,'50',1,233,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5182,'Puppy_Hat','Puppy Hat',4,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',0,234,'bonus bAgi,1; bonus3 bAutoSpell,"PR_GLORIA",1,10+20*(readparam(bAgi)>=77);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5183,'Bird_Nest_Hat','Bird Nest Hat',4,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,235,'bonus bDex,1; bonus bAgi,1; bonus2 bResEff,Eff_Stun,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5184,'Captain_Hat','Captain\'s Hat',4,20,NULL,500,NULL,8,NULL,0,0xFFFFFFFE,63,2,256,NULL,'30',1,236,'bonus2 bSubEle,Ele_Water,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5185,'Laurel_Wreath','Laurel Wreath',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,237,'bonus bLuk,3; bonus2 bResEff,Eff_Blind,500; bonus2 bResEff,Eff_Curse,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5186,'Geographer_Band','Geographer Band',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',0,238,'bonus bInt,1; bonus3 bAutoSpellWhenHit,"AL_HEAL",1,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5187,'Twin_Ribbon','Twin Ribbon',4,20,NULL,200,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,239,'bonus bMaxSP,30; bonus bMdef,3; bonus3 bAutoSpellWhenHit,"NPC_STONESKIN",6,10; bonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",6,120,BF_MAGIC,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5188,'Minstrel_Hat','Wandering Minstrel Hat',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,240,'bonus bInt,1; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5189,'Fallen_Leaves','Autumn Leaves',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,241,'bonus bMaxHP,40; bonus bMaxSP,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5190,'Baseball_Cap_','Independence Memorial Hat',4,20,NULL,20,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,216,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5191,'Ribbon_Black','Black Ribbon',4,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,0,256,NULL,'0',1,242,'bonus bInt,1; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5192,'Ribbon_Yellow','Yellow Ribbon',4,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,0,256,NULL,'0',1,243,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5193,'Ribbon_Green','Green Ribbon',4,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,0,256,NULL,'0',1,244,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5194,'Ribbon_Pink','Pink Ribbon',4,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,0,256,NULL,'0',1,245,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5195,'Ribbon_Red','Red Ribbon',4,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,0,256,NULL,'0',1,246,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5196,'Ribbon_Orange','Orange Ribbon',4,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,0,256,NULL,'0',1,247,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5197,'Ribbon_White','White Ribbon',4,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,0,256,NULL,'0',1,248,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5198,'Drooping_Bunny','Drooping Bunny',4,10,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,249,'bonus bDex,1; bonus bFlee,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5199,'Baseball_Cap_I','Baseball Cap',4,0,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,216,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5200,'Coppola','Coppola',4,10,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,252,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5201,'Party_Hat_B','Party Hat',4,20,NULL,300,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,144,'bonus bAllStats,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5202,'Pumpkin_Hat_','Fantastic Pumpkin-Head',4,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,206,'bonus2 bSubRace,RC_Demon,5; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,1500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5203,'Tongue_Mask','Smiling Mask',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,63,2,513,NULL,'0',0,253,'bonus bSpeedRate,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5204,'Event_Pierrot_Nose','Rudolph\'s Nose',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,49,'bonus2 bResEff,Eff_Blind,3000; bonus2 bAddMonsterDropItem,12130,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5205,'Wreath','Emperor\'s Laurel Crown',4,20,NULL,1000,NULL,3,NULL,0,0xFFFFFFFF,63,2,768,NULL,'0',1,261,'bonus bAllStats,1; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5206,'Romantic_White_Flower','Romantic White Flower',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,1,NULL,'0',0,259,'bonus2 bSubRace,RC_Plant,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5207,'Gold_Spirit_Chain','Angel Blessing',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,260,'bonus bLuk,1; bonus2 bSubEle,Ele_Holy,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5208,'Rideword_Hat','Rideword Hat',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'40',1,262,'.@i = (getrefine()>8)?2:1; bonus2 bHPDrainRate,50,8*.@i; bonus2 bSPDrainRate,10,4*.@i; bonus2 bHPLossRate,10,5000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5209,'Yellow_Baseball_Cap','Love Dad Cap',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,263,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5210,'Flying_Angel','Flapping Angel Wing',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,264,'bonus bVariableCastrate,-3; bonus bAspdRate,3; bonus bInt,1; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5211,'Dress_Hat','Dress Hat',4,0,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'20',1,265,'bonus bMdef,7; bonus bStr,1; bonus bInt,1; bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; bonus bHealPower,5; if(getrefine()>=7) { bonus2 bAddClass,Class_All,1; bonus bMatkRate,1; bonus bHealPower,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5212,'Satellite_Hairband','Satellite Hairband',4,0,NULL,1000,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,266,'bonus bMaxHP,50; bonus bMaxSP,10; skill "AL_RUWACH",1;',NULL,'sc_end SC_RUWACH;'); -REPLACE INTO `item_db_re` VALUES (5213,'Black_Bunny_Band','Sheila Hairnet',4,0,NULL,200,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,267,'bonus bAgi,2; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5214,'Moonlight_Flower_Hat','Moonlight Flower Hat',4,0,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,63,2,768,NULL,'1',1,268,'bonus bDex,2; bonus3 bAutoSpell,"AL_INCAGI",1,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5215,'Angelic_Chain_','Evolved Angel Wing',4,20,NULL,100,NULL,4,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,38,'bonus bMdef,3; bonus bDex,1; bonus bInt,1; bonus2 bSubRace,RC_Demon,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5216,'Satanic_Chain_','Evolved Evil Wing',4,20,NULL,100,NULL,6,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,39,'bonus bStr,1; bonus bAgi,1; bonus bFlee,3; bonus2 bSubRace,RC_Angel,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5217,'Magestic_Goat_TW','Evolved Majestic Goat',4,20,NULL,800,NULL,10,NULL,0,0x006444A2,63,2,256,NULL,'0',1,41,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5218,'Bunny_Band_','Evolved Bunny Band',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,15,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5219,'Drooping_Kitty_','Evolved Drooping Cat',4,250000,NULL,500,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,142,'bonus bMdef,18; bonus bFlee,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5220,'Smoking_Pipe_','Evolved Pipe',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,1,NULL,'0',0,55,'bonus bVit,1; bonus2 bSubRace,RC_Brute,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5221,'Pair_Of_Red_Ribbon_','Evolved Pair of Red Ribbon',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,0,512,NULL,'45',0,169,'bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5222,'Fish_On_Head_','Evolved Blue Fish',4,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,149,'bonus bAgi,1; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5223,'Big_Golden_Bell_','Evolved Big Golden Bell',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFE,63,2,768,NULL,'35',1,175,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5224,'Orc_Hero_Helm_TW','Evolved Orc Hero Helm',4,500000,NULL,900,NULL,5,NULL,0,0xFFFFFFFE,63,2,768,NULL,'55',1,178,'bonus bStr,2; bonus bVit,1; bonus bMaxHPrate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5225,'Marcher_Hat','Parade Hat',4,20,NULL,200,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,269,'bonus bMdef,2; bonus4 bAutoSpellWhenHit,"AL_ANGELUS",5,30,0; bonus4 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,1,0; bonus2 bResEff,Eff_Stun,1000; if(BaseClass==Job_Acolyte) bonus4 bAutoSpellOnSkill,"AL_HEAL","PR_LEXAETERNA",1,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5226,'Mini_Propeller_','Mini Propeller',4,20,NULL,200,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,270,'bonus bAgi,2; bonus bDex,1; bonus bFlee,10; bonus bVariableCastrate,-getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5227,'Red_Deviruchi_Cap','Red Deviruchi Hat',4,20,NULL,800,NULL,4,NULL,0,0xFFFFFFFE,63,2,256,NULL,'64',1,271,'bonus bStr,1; bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5228,'White_Deviruchi_Cap','Gray Deviruchi Hat',4,20,NULL,800,NULL,4,NULL,0,0xFFFFFFFE,63,2,256,NULL,'64',1,272,'bonus bStr,1; bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5229,'Gray_Deviruchi_Cap','Brown Deviruchi Hat',4,20,NULL,800,NULL,4,NULL,0,0xFFFFFFFE,63,2,256,NULL,'64',1,273,'bonus bStr,1; bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5230,'White_Drooping_Kitty','Gray Drooping Cat',4,250000,NULL,500,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,274,'bonus2 bResEff,Eff_Curse,3000; bonus bMdef,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5231,'Gray_Drooping_Kitty','Brown Drooping Cat',4,250000,NULL,500,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,275,'bonus2 bResEff,Eff_Curse,3000; bonus bMdef,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5232,'Pink_Drooping_Kitty','Pink Drooping Cat',4,250000,NULL,500,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,276,'bonus2 bResEff,Eff_Curse,3000; bonus bMdef,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5233,'Blue_Drooping_Kitty','Blue Drooping Cat',4,250000,NULL,500,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,277,'bonus2 bResEff,Eff_Curse,3000; bonus bMdef,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5234,'Yellow_Drooping_Kitty','Yellow Drooping Cat',4,250000,NULL,500,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,278,'bonus2 bResEff,Eff_Curse,3000; bonus bMdef,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5235,'Gray_Fur_Hat','Brown Beanie',4,20,NULL,350,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,279,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5236,'Blue_Fur_Hat','Blue Beanie',4,20,NULL,350,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,280,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5237,'Pink_Fur_Hat','Pink Beanie',4,20,NULL,350,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,281,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5238,'Red_Wizardry_Hat','Red Mage Hat',4,20,NULL,300,NULL,2,NULL,0,0x00810204,63,2,256,NULL,'0',1,282,'bonus bInt,2; bonus bMaxSP,150;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5239,'White_Wizardry_Hat','Gray Mage Hat',4,20,NULL,300,NULL,2,NULL,0,0x00810204,63,2,256,NULL,'0',1,283,'bonus bInt,2; bonus bMaxSP,150;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5240,'Gray_Wizardry_Hat','Brown Mage Hat',4,20,NULL,300,NULL,2,NULL,0,0x00810204,63,2,256,NULL,'0',1,284,'bonus bInt,2; bonus bMaxSP,150;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5241,'Blue_Wizardry_Hat','Blue Mage Hat',4,20,NULL,300,NULL,2,NULL,0,0x00810204,63,2,256,NULL,'0',1,285,'bonus bInt,2; bonus bMaxSP,150;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5242,'Yellow_Wizardry_Hat','Yellow Mage Hat',4,20,NULL,300,NULL,2,NULL,0,0x00810204,63,2,256,NULL,'0',1,286,'bonus bInt,2; bonus bMaxSP,150;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5243,'Chullos','Shafka',4,20,NULL,800,NULL,2,NULL,1,0xFFFFFFFF,63,2,768,NULL,'0',1,287,'bonus2 bResEff,Eff_Freeze,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5244,'Elven_Blindfold','Elven Blindfold',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,288,'bonus2 bResEff,Eff_Blind,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5245,'Elven_Sunglasses','Elven Sunglasses',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,289,'bonus2 bResEff,Eff_Blind,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5246,'Angelic_Helm','Angelic Helm',4,20,NULL,700,NULL,7,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,290,'bonus bAgi,1; bonus bLuk,1; bonus bMdef,3; bonus2 bSubRace,RC_Demon,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5247,'Satanic_Helm','Satanic Helm',4,20,NULL,700,NULL,8,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,291,'bonus bAgi,1; bonus bLuk,1; bonus bMdef,3; bonus2 bSubRace,RC_Demon,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5248,'Robotic_Blindfold','Robotic Blindfold',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,292,'bonus2 bResEff,Eff_Blind,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5249,'Human_Blindfold','Human Blindfold',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,293,'bonus2 bResEff,Eff_Blind,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5250,'Robotic_Ears','Robotic Ears',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,294,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5251,'Round_Ears','Round Ears',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,295,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5252,'Drooping_Nine_Tail','Drooping Ninetail',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'20',1,296,'bonus bAgi,1; bonus bDex,1; bonus3 bAutoSpellWhenHit,"PR_GLORIA",1,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5253,'Lif_Doll_Hat','Lif Doll Hat',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'20',1,297,'bonus bInt,1; .@r = getrefine(); bonus bMdef,.@r; bonus bDef,.@r*-1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5254,'Deviling_Hat','Deviling Hat',4,20,NULL,500,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'20',1,298,'bonus bBaseAtk,2; bonus bMatk,2; if(getrefine()>=7) bonus2 bExpAddRace,RC_All,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5255,'Triple_Poring_Hat','Triple Poring Hat',4,20,NULL,600,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'20',0,299,'bonus bLuk,3; bonus3 bAutoSpell,"BS_GREED",1,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5256,'Valkyrie_Feather_Band','Valkyrie Feather Band',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'20',1,300,'bonus bInt,1; bonus3 bAutoSpellWhenHit,"AL_HEAL",1,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5257,'Soulless_Wing','Soul Ring',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'20',1,301,'bonus bMdef,2; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5258,'Afro_Wig','Afro Wig',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,768,NULL,'10',1,302,'bonus3 bAutoSpellWhenHit,"NV_FIRSTAID",1,300; bonus2 bSubEle,Ele_Neutral,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5259,'Elephant_Hat_','Elephant Hat',4,20,NULL,500,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,215,'bonus bVit,1; bonus3 bAutoSpell,"WZ_WATERBALL",3,10; skill "AL_HOLYWATER",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5260,'Cookie_Hat','Cookie Hat',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,217,'bonus bAgi,1; bonus bFlee2,5; bonus bCritAtkRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5261,'Silver_Tiara_','Silver Tiara',4,20,NULL,500,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,218,'bonus bInt,2; if(BaseClass==Job_Mage) bonus bMatkRate,(JobLevel/20); if(Baseclass==Job_Acolyte) bonus bUseSPrate,-(JobLevel/10); if(BaseClass==Job_Archer) bonus bMaxSP,(JobLevel*2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5262,'Gold_Tiara_','Golden Tiara',4,20,NULL,500,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,232,'bonus bStr,2; bonus bUnbreakableHelm; if((readparam(bDex)<56)&&(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief)) bonus bDex,JobLevel/7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5263,'Ati_Atihan_Hat','Pagdayaw',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,769,NULL,'20',1,303,'bonus2 bSubEle,Ele_Water,1; bonus2 bSubEle,Ele_Fire,1; bonus2 bSubEle,Ele_Wind,1; bonus2 bAddEff,Eff_Curse,300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5264,'Aussie_Flag_Hat','Australian Flag Hat',4,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,304,'bonus bAllStats,2;','specialeffect2 EF_GHOST; specialeffect2 EF_BAT; specialeffect2 EF_BAT2;',NULL); -REPLACE INTO `item_db_re` VALUES (5265,'Apple_Of_Archer_C','Apple of Archer',4,1,NULL,0,NULL,12,NULL,0,0xFFFFFFFE,63,2,256,NULL,'1',0,72,'bonus bDex,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5266,'Bunny_Band_C','Bunny Band',4,1,NULL,0,NULL,13,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,15,'bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5267,'Sahkkat_C','Sakkat',4,1,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,67,'bonus bAgi,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5268,'Lord_Circlet_C','Grand Circlet',4,1,NULL,0,NULL,14,NULL,0,0xFFFFFFFE,63,2,256,NULL,'1',0,93,'bonus bStr,3; bonus bInt,3; bonus bLuk,3; bonus bMdef,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5269,'Flying_Angel_','Flapping Angel Wing',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,264,'bonus bInt,1; bonus bAgi,1; bonus bAspdRate,3; bonus bVariableCastrate,-3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5270,'Fallen_Leaves_','Autumn Leaves',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,241,'bonus bFlee2,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5271,'Chinese_Crown_','Phoenix Crown',4,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFF,63,2,768,NULL,'0',1,221,'bonus bMdef,3; bonus2 bSubClass,Class_Boss,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5272,'Tongue_Mask_','Tongue Mask',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,513,NULL,'0',0,253,'bonus3 bAutoSpell,"SM_PROVOKE",5,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5273,'Happy_Wig','Happy Wig',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,768,NULL,'0',1,305,'bonus bSpeedRate,25; bonus bDef,4; skill "TF_HIDING",1;',NULL,'sc_end SC_HIDING;'); -REPLACE INTO `item_db_re` VALUES (5274,'Shiny_Wig','Shiny Wig',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,768,NULL,'0',1,306,'bonus bSpeedRate,25; bonus bDef,4; skill "TF_HIDING",1;',NULL,'sc_end SC_HIDING;'); -REPLACE INTO `item_db_re` VALUES (5275,'Marvelous_Wig','Marvelous Wig',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,768,NULL,'0',1,307,'bonus bSpeedRate,25; bonus bDef,4; skill "TF_HIDING",1;',NULL,'sc_end SC_HIDING;'); -REPLACE INTO `item_db_re` VALUES (5276,'Fantastic_Wig','Fantastic Wig',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,768,NULL,'0',1,308,'bonus bSpeedRate,25; bonus bDef,4; skill "TF_HIDING",1;',NULL,'sc_end SC_HIDING;'); -REPLACE INTO `item_db_re` VALUES (5277,'Yellow_Bandana','Yellow Bandana',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,256,NULL,'20',1,309,'bonus bLuk,2; bonus bVit,2; bonus bLongAtkDef,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5278,'Yellow_Ribbon','Yellow Ribbon',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFE,63,2,256,NULL,'20',1,310,'bonus bLuk,2; bonus bVit,2; bonus bLongAtkDef,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5279,'Drooping_Kitty_C','Refined Drooping Cat',4,2,NULL,0,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,142,'bonus bMdef,15; bonus2 bResEff,Eff_Curse,3000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5280,'Magestic_Goat_C','Baphomet Horns',4,2,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,41,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5281,'Deviruchi_Cap_C','Refined Deviruchi Hat',4,2,NULL,0,NULL,4,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,123,'bonus bStr,1; bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5282,'euRO_Baseball_Cap','Europe Baseball Cap',4,0,NULL,200,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,216,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5283,'Chick_Hat','Chick Hat',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,311,'bonus bLuk,2; bonus bMaxHP,50; bonus bMaxSP,50; skill "TF_DOUBLE",2; bonus bDoubleRate,10; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5284,'Water_Lily_Crown','Water Lily Crown',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',0,312,'bonus bDex,1; bonus bAgi,1; bonus bMdef,3; bonus bHPrecovRate,5; bonus bSPrecovRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5285,'Vane_Hairpin','Vane Hairpin',4,20,NULL,300,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',0,313,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5286,'Pecopeco_Hairband','Pecopeco Hairband',4,20,NULL,0,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',0,314,'bonus bSpeedRate,25; bonus bAspdRate,5; bonus bVariableCastrate,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5287,'Vacation_Hat','Vacation Hat',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',0,315,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5288,'Red_Glasses','Red Glasses',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,316,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5289,'Vanilmirth_Hat','Vanilmirth Hat',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',0,317,'bonus bUnbreakableHelm; bonus3 bAutoSpell,"MG_FIREBOLT",1,50; bonus3 bAutoSpell,"MG_COLDBOLT",1,50; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",1,50; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5290,'Drooping_Bunny_','Drooping Bunny',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,249,'bonus bDex,1; bonus bFlee,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5291,'Kettle_Hat','Kettle Hat',4,20,NULL,600,NULL,8,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,318,'bonus4 bAutoSpell,"SA_DELUGE",2,10,0; bonus3 bAutoSpell,"WZ_WATERBALL",3,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5292,'Dragon_Skull','Dragon Skull',4,20,NULL,800,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,319,'bonus2 bSubRace,RC_Dragon,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5293,'Ramen_Hat','Ramen Hat',4,20,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,320,'bonus bDex,4; bonus4 bAutoSpellWhenHit,"AL_DECAGI",1,30,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5294,'Whisper_Mask','Whisper Mask',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,769,NULL,'0',0,321,'bonus bAgi,3; bonus2 bSubEle,Ele_Ghost,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5295,'Golden_Bandana','Golden Bandana',4,20,NULL,2400,NULL,4,NULL,0,0xFFFFFFFF,63,2,768,NULL,'0',0,138,'bonus bMdef,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5296,'Drooping_Nine_Tail_','Drooping Nine Tail',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,296,'bonus bAgi,1; bonus bCritical,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5297,'Soulless_Wing_','Soul Wing',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,301,'bonus bAllStats,1; bonus2 bSPRegenRate,2,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5298,'Marvelous_Wig_','Dokebi\'s Wig',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,768,NULL,'0',1,307,'bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Fire,-5; bonus2 bSubEle,Ele_Water,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5299,'Ati_Atihan_Hat_','Pagdayaw',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,769,NULL,'1',0,303,'bonus3 bAutoSpell,"DC_SCREAM",1,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5300,'Bullock_Helm','Bullock Helm',4,20,NULL,800,NULL,4,NULL,0,0xFFFFFFFE,63,2,256,NULL,'45',1,322,'bonus bMaxHP,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5301,'Russian_Ribbon','Victory Hairband',4,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,323,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5302,'Lotus_Flower_Hat','Flower Lily',4,0,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,324,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5303,'Flower_Coronet','Flower Crown',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,325,'bonus bMdef,3; bonus bMaxSP,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5304,'Cap_Of_Blindness','Cap Of Blindness',4,20,NULL,800,NULL,4,NULL,1,0xFFFFFFFF,63,2,769,NULL,'30',1,326,'bonus2 bResEff,Eff_Curse,700; bonus2 bResEff,Eff_Blind,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5305,'Pirate_Dagger','Pirate Dagger',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,327,'bonus bBaseAtk,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5306,'Freyja_Crown','Freya\'s Crown',4,0,NULL,500,NULL,20,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,328,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5307,'Carmen_Miranda\'s_Hat','Carmen Miranda\'s Hat',4,20,NULL,400,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,329,'bonus bMdef,3; .@r = getrefine(); bonus2 bSubEle,Ele_Fire,(.@r>=7?10:5); if(.@r>=7){ bonus bBaseAtk,15; bonus bMatk,15; } bonus3 bAddMonsterDropItem,512,RC_All,10; bonus3 bAddMonsterDropItem,513,RC_All,10; bonus3 bAddMonsterDropItem,514,RC_All,10; bonus3 bAddMonsterDropItem,578,RC_All,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5308,'Brazilian_Flag_Hat','Brazil National Flag Hat',4,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,330,'bonus bSpeedAddRate,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5309,'Mahican','Wool Mask',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,769,NULL,'0',1,331,'skill "RG_GRAFFITI",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5310,'Bulb_Hairband','Shining Electric Bulb Hairband',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,332,'bonus2 bSubEle,Ele_Dark,10; skill "MG_SIGHT",1;',NULL,'sc_end SC_SIGHT;'); -REPLACE INTO `item_db_re` VALUES (5311,'Large_Hibiscus','Large Hisbiscus',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,333,'bonus bMdef,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5312,'Ayothaya_Hat','Ayothaya King\'s Hat',4,20,NULL,100,NULL,5,NULL,1,0x000654E2,63,2,256,NULL,'0',1,334,'bonus bStr,1; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5313,'Diadem','Diadem',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,768,NULL,'0',1,335,'bonus bInt,1; bonus bMatkRate,3; bonus bVariableCastrate,-3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5314,'Hockey_Mask','Hockey Mask',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,513,NULL,'50',0,336,'bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5315,'Observer','Observer',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'35',0,337,'skill "WZ_ESTIMATION",1; /*Gold PC Room: bonus bAllStats,1;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5316,'Umbrella_Hat','Umbrella Hat',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,338,'bonus2 bSubEle,Ele_Water,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5317,'Fisherman_Hat','Fisherman\'s Hat',4,20,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,339,'bonus3 bAutoSpell,"WZ_WATERBALL",3,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5318,'Poring_Party_Hat','Poring Party Hat',4,20,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,340,'bonus bFlee,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5319,'Hellomother_Hat','Hello Mother Hat',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'1',1,341,'bonus bHPrecovRate,150; bonus bMaxHP,80+(80*getrefine());',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5320,'Champion_Wreath','Champion Wreath',4,20,NULL,500,NULL,8,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,261,'bonus bAllStats,2; bonus4 bAutoSpellWhenHit,"AL_HEAL",1,50,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5321,'Indonesian_Bandana','Bandana Merah Putih',4,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,342,'bonus2 bAddMonsterDropItem,518,300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5322,'Scarf','Kerchief',4,20,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'24',1,343,'bonus bMdef,2; bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5323,'Misstrance_Crown','Misstrance Crown',4,20,NULL,0,NULL,14,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,165,'bonus bAllStats,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5324,'Little_Angel_Doll','Little Angel Doll',4,20,NULL,300,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,344,'bonus bDex,3; bonus4 bAutoSpellWhenHit,"CR_GRANDCROSS",3,30,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5325,'Robo_Eye','Robo Eye',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'10',0,345,'bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5326,'Masquerade_C','Masquerade C',4,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,78,'bonus2 bAddRace,RC_DemiHuman,7; bonus2 bAddRace,RC_Player,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5327,'Orc_Hero_Helm_C','Refined Helmet of Orc Hero',4,1,NULL,0,NULL,10,NULL,0,0xFFFFFFFE,63,2,768,NULL,'0',0,178,'bonus bStr,5; bonus bVit,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5328,'Evil_Wing_Ears_C','Evil Wing Ears C',4,1,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,152,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5329,'Dark_Blindfold_C','Dark Blindfold C',4,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,187,'bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Stun,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5330,'kRO_Drooping_Kitty_C','kRO Drooping Kitty C',4,1,NULL,0,NULL,9,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,142,'bonus bMdef,15; bonus2 bResEff,Eff_Curse,4000; bonus2 bResEff,Eff_Stun,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5331,'Corsair_C','Corsair C',4,1,NULL,0,NULL,14,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,105,'bonus bVit,3; bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5332,'Loki_Mask','Loki Mask',4,0,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,63,2,513,NULL,'20',0,346,'bonus bFlee2,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5333,'Radio_Antenna','Radio Antenna',4,0,NULL,1500,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,347,'bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; skill "MG_LIGHTNINGBOLT",1; bonus4 bAutoSpellWhenHit,"MG_THUNDERSTORM",5,30,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5334,'Angeling_Wanna_Fly','Flapping Angeling',4,0,NULL,700,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,348,'bonus bLuk,2; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5335,'Jumping_Poring','Jumping Poring',4,0,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,349,'bonus bLuk,1; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5336,'Guildsman_Recruiter','Guildsman Recruiter Hat',4,NULL,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,350,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5337,'Party_Recruiter_Hat','Party Recruiter Hat',4,0,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,351,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5338,'Bf_Recruiter_Hat','BF Recruiter Hat',4,0,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,352,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5339,'Friend_Recruiter_Hat','Friend Recruiter Hat',4,0,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,353,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5340,'Deprotai_Doll_Hat','Defolty Doll Hat',4,0,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,354,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus4 bAutoSpellWhenHit,"AL_ANGELUS",10,20,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5341,'Claris_Doll_Hat','Glaris Doll Hat',4,0,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,355,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus bMagicHPGainValue,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5342,'Sorin_Doll_Hat','Sorin Doll Hat',4,0,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,356,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; autobonus "{ bonus bBaseAtk,50; }",20,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5343,'Tayelin_Doll_Hat','Telling Doll Hat',4,0,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,357,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus2 bAddItemHealRate,504,10; bonus2 bAddItemHealRate,547,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5344,'Binit_Doll_Hat','Bennit Doll Hat',4,0,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,358,'bonus bVit,2; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; autobonus "{ bonus bAspdRate,5; }",20,30000,0,"{ specialeffect2 EF_HASTEUP; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5345,'Debril_Doll_Hat','W Doll Hat',4,0,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,359,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus2 bAddRace,RC_Undead,5; bonus2 bMagicAddRace,RC_Undead,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5346,'Gf_Recruiter_Hat','GF Recruiter Hat',4,0,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,360,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5347,'Ph.D_Hat_','Ph.D Hat',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,98,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5348,'Big_Sis\'_Ribbon_','Big Ribbon',4,15000,NULL,200,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,28,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5349,'Boy\'s_Cap_','Boy\'s Cap',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,102,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5350,'Pirate_Bandana_','Pirate Bandana',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,74,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5351,'Sunflower_','Sunflower',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',0,37,'bonus2 bSubRace,RC_Insect,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5352,'Poporing_Cap','Poporing Cap',4,20,NULL,700,NULL,4,NULL,0,0xFFFFFFFE,63,2,256,NULL,'38',1,361,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5353,'Helm_Of_Sun_','Hat of the Sun God',4,20,NULL,2400,NULL,4,NULL,1,0x00CFDF80,63,2,768,NULL,'0',1,138,'bonus bStr,3; bonus bInt,2; bonus5 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,1,BF_WEAPON|BF_MAGIC,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5354,'Muslim_Hat_M','Muslim Hat M',4,0,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,1,256,NULL,'0',0,362,'bonus bVariableCastrate,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5355,'Muslim_Hat_F','Selendang',4,0,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,0,256,NULL,'0',0,363,'bonus bVariableCastrate,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5356,'Pumpkin_Hat_H','Festival Pumpkin Hat',4,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,206,'bonus2 bSubRace,RC_Demon,5; bonus2 bAddRace,RC_Demon,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5357,'Wings_Of_Victory','Wings Of Victory',4,20,NULL,200,NULL,10,NULL,0,0xFFFFFFFF,63,2,768,NULL,'0',0,365,'bonus bMdef,10; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5358,'Pecopeco_Wing_Ears','Peco Ears',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'70',0,366,'bonus bAgi,1; bonus bMdef,2; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5359,'J_Captain_Hat','Ship Captain Hat',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,367,'bonus bDex,1; bonus bMaxHP,100; bonus bLongAtkRate,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5360,'Whikebain_Ears','Hyuke\'s Black Cat Ears',4,20,NULL,200,NULL,4,NULL,0,0xFFFFFFFE,63,2,256,NULL,'45',1,368,'bonus bFlee,10; bonus bCritAtkRate,10; autobonus "{ bonus2 bIgnoreMdefRaceRate,RC_ALL,25; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_AGIUP; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5361,'Gang_Scarf','Gangster Scarf',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,369,'bonus bBaseAtk,5; if(BaseJob==Job_Rogue) skill "RG_GANGSTER",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5362,'Ninja_Scroll','Ninja Scroll',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,370,'bonus bMatkRate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5363,'Helm_Of_Abyss','Helm Of Abyss',4,20,NULL,1000,NULL,9,NULL,1,0x000654E2,63,2,256,NULL,'70',1,371,'bonus2 bSubClass,Class_Normal,-5; bonus2 bSubClass,Class_Boss,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5364,'Dark_Snake_Lord_Hat','Evil Snake Lord Hat',4,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,372,'bonus bStr,1; bonus bInt,1; bonus bAgi,2; bonus2 bAddMonsterDropItem,12582,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5365,'Fried_Egg','Magnolia Hat',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,373,'bonus bBaseAtk,5; bonus3 bAutoSpellWhenHit,"BS_GREED",1,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5366,'Hat_0f_King','Love Dad Bandana',4,20,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,374,'bonus bAllStats,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5367,'Hyegun_Hat','Hyegun Hat',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,769,NULL,'10',0,375,'bonus bMdef,3; bonus2 bSubRace,RC_Demon,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5368,'White_Wing','White Wing',4,20,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,38,'bonus2 bAddMonsterDropItem,12280,300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5369,'Dark_Wing','Dark Wing',4,20,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,39,'bonus2 bAddMonsterDropItem,12279,300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5370,'Orchid_Hairband','Orchid Hairband',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,376,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5371,'Hat_Of_Judge','Judge Hat',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,63,2,768,NULL,'0',1,377,'bonus bLuk,1; bonus bMaxSP,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5372,'Drooping_White_Kitty','Koneko Hat',4,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,378,'bonus bInt,1; bonus bDelayRate,-3; bonus bMatkRate,3; bonus bMaxSPrate,3; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5373,'Darkness_Helm','Dark Randgris Helm',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,63,2,768,NULL,'0',1,379,'bonus bDex,3; bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5374,'L_Magestic_Goat','Gigantic Majestic Goat',4,20,NULL,800,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,380,'bonus2 bAddRace,RC_DemiHuman,12; bonus2 bAddRace,RC_Player,12; bonus bBaseAtk,(JobLevel*2)/7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5375,'L_Orc_Hero_Helm','Orc Hero Headdress',4,20,NULL,900,NULL,5,NULL,1,0xFFFFFFFF,63,2,768,NULL,'0',1,381,'bonus bStr,2; bonus3 bAutoSpellWhenHit,"BS_WEAPONPERFECT",3,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5376,'Satanic_Chain_P','Flying Evil Wing',4,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,382,'bonus bMaxSP,120; bonus2 bAddEff2,Eff_Curse,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5377,'Antique_Pipe','Gentleman\'s Pipe',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,383,'bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5378,'Rabbit_Ear_Hat','Bunny Top Hat',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,384,'bonus bAgi,3; bonus3 bAutoSpellWhenHit,"AL_INCAGI",5,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5379,'Balloon_Hat','Tam',4,0,NULL,800,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,385,'bonus bMdef,2; bonus bMatkRate,2+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5380,'Fish_Head_Hat','Fish Head Hat',4,20,NULL,400,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,386,'bonus3 bAutoSpell,"SA_FROSTWEAPON",1,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5381,'Santa_Poring_Hat','Santa Poring Hat',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',0,387,'bonus bMdef,2; bonus2 bAddEle,Ele_Dark,3; bonus2 bSubEle,Ele_Dark,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5382,'Bell_Ribbon','Bell Ribbon',4,20,NULL,200,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,388,'bonus bVit,1; skill "AL_ANGELUS",1;',NULL,'sc_end SC_ANGELUS;'); -REPLACE INTO `item_db_re` VALUES (5383,'Hunting_Cap','Hunter\'s Cap',4,20,NULL,250,NULL,6,NULL,1,0xFFFFFFFE,63,2,256,NULL,'50',1,389,'bonus bLuk,1; bonus2 bAddRace,RC_Brute,10; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5384,'Santa_Hat_1','Twin Pompom By JB',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'20',1,390,'bonus bLuk,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5385,'Yoyo_Hat','Yoyo Hat',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'20',1,391,'skill "TF_HIDING",1;',NULL,'sc_end SC_HIDING;'); -REPLACE INTO `item_db_re` VALUES (5386,'Ayam_','Ayam',4,0,NULL,70,NULL,7,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,228,'bonus bMdef,7; bonus bFlee,7; bonus2 bAddMonsterDropItem,12198,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5387,'Neko_Mimi_Kafra','Neko Mimi Kafra',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,392,'bonus bMdef,5; bonus2 bAddEffWhenHit,Eff_Silence,1000; bonus2 bAddEffWhenHit,Eff_Poison,1000; bonus2 bAddEffWhenHit,Eff_Curse,1000; bonus2 bAddEffWhenHit,Eff_Blind,1000; bonus2 bAddEffWhenHit,Eff_Stone,1000; bonus2 bAddEffWhenHit,Eff_Freeze,1000; bonus2 bAddEffWhenHit,Eff_Stun,1000; bonus2 bAddEffWhenHit,Eff_Sleep,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5388,'Snake_Head','Snake Head Hat',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,393,'skill "TF_DOUBLE",5; bonus bDoubleRate,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5389,'Angel_Spirit','Angel Spirit',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,394,'bonus bStr,2; bonus bHit,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5390,'Santa_Hat_2','Frozen Twin Pompom',4,20,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,395,'bonus2 bResEff,Eff_Freeze,3000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5391,'Toast_C','Toast',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,188,'bonus bMaxHP,100; bonus2 bAddMonsterDropItem,617,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5392,'Louyang_Cap','Luoyang NewYear Hat',4,20,NULL,300,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,396,'bonus bLuk,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5393,'Valentine_Hat','Love Valentine\'s Hat',4,20,NULL,200,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,397,'bonus bMaxSPrate,7; bonus bMaxHPrate,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5394,'Bubblegum_Lower','Bubblegum',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,572,'bonus2 bExpAddClass,Class_All,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5395,'Tiraya_Bonnet','Striped Hat',4,20,NULL,500,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,398,'bonus bMaxHP,100+(getrefine()*20); bonus bLuk,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5396,'Jasper_Crest','Jasper Crest',4,20,NULL,700,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,399,'bonus bDex,1; bonus2 bAddRace,RC_Undead,5; .@r = getrefine(); if (.@r<6) { bonus2 bAddEff2,Eff_Blind,10; } else if (.@r>8) { bonus bDex,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5397,'Scuba_Mask','Scuba Gear',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,400,'bonus2 bSubEle,Ele_Water,10; bonus2 bExpAddRace,RC_Fish,10; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5398,'Bone_Head','Bone Head',4,20,NULL,1200,NULL,10,NULL,1,0x000444A2,18,2,256,NULL,'85',1,401,'bonus bStr,2; bonus bMdef,5; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Bleeding,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5399,'Mandragora_Cap','Mandragora Cap',4,20,NULL,300,NULL,5,NULL,1,0x00CFFF80,18,2,256,NULL,'85',0,402,'bonus bVit,3; bonus3 bAutoSpellWhenHit,"DC_SCREAM",5,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5400,'Fox_Hat','Fox Hat',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,0,769,NULL,'0',0,403,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5401,'Black_Glasses','Black Frame Glasses',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'70',0,404,'bonus bInt,1; bonus bMdef,2; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5402,'Mischievous_Fairy','Mischievous Fairy',4,10,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'70',0,405,'bonus bUnbreakableHelm; bonus bFlee2,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5403,'Fish_In_Mouth','Fish In Mouth',4,10,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'30',0,406,'bonus2 bAddMonsterDropItem,579,500; bonus2 bAddItemHealRate,579,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5404,'Blue_Ribbon','Blue Ribbon',4,10,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'45',1,407,'bonus4 bAutoSpellWhenHit,"AC_CONCENTRATION",2,7,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5405,'Filir_Hat','Filir Hat',4,10,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'80',0,408,'bonus bShortWeaponDamageReturn,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5406,'Academy_Freshman_Hat','Academy Freshman Hat',4,0,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,409,'bonus bInt,1; bonus bDex,2; bonus bVit,1; bonus bDelayrate,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5407,'Academy_Graduating_Cap','Academy Completion Hat',4,0,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,410,'bonus bMaxSP,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5408,'Old_Bandanna','Old Bandana',4,0,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,6,'bonus bInt,2; bonus bMaxSP,50; bonus bVariableCastrate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5409,'New_Cowboy_Hat','Purple Cowboy Hat',4,20,NULL,500,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,411,'bonus bInt,2; bonus bVit,2; bonus bMaxSP,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5410,'Bread_Bag2','Brown Paperbag Hat',4,20,NULL,200,NULL,6,NULL,0,0xFFFFFFFF,63,2,769,NULL,'0',0,412,'bonus bMaxHP,100; bonus2 bResEff,Eff_Stun,400; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5411,'White_Snake_Hat','White Snake Hat',4,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,413,'bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5412,'Sweet_Candy','Sweet Candy',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,414,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5413,'Popcorn_Hat','Pop Corn Hat',4,20,NULL,300,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,415,'bonus2 bSubEle,Ele_Wind,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5414,'Campfire_Hat','Camp Fire Hat',4,20,NULL,300,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,416,'bonus2 bSubEle,Ele_Fire,10; bonus4 bAutoSpellWhenHit,"MG_FIREBALL",5,100,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5415,'Poring_Cake_Cap','Poring Cake Hat',4,20,NULL,1000,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'40',1,417,'bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; bonus bFlee2,5; bonus bAspdRate,5; bonus bVariableCastrate,-5; bonus bDelayRate,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5416,'Beer_Cap','Beer Hat',4,20,NULL,600,NULL,4,NULL,0,0xFFFFFFFE,63,2,256,NULL,'18',1,418,'bonus bFlee2,5; skill "SM_RECOVERY",3; skill "MG_SRECOVERY",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5417,'Crown_Parrot','Crown Parrots',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',0,419,'bonus bInt,1; bonus2 bResEff,Eff_Silence,10000; bonus3 bAutoSpell,"DC_SCREAM",1,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5418,'Soldier_Hat','Legionnaire Hat',4,20,NULL,400,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,420,'bonus bStr,1; bonus2 bAddClass,Class_All,3; bonus bUseSPrate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5419,'Evolved_Leaf','Leaves Of Grass',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,57,'bonus bVit,1; bonus2 bSubRace,RC_Plant,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5420,'Mask_Of_Ifrit','Mask Of Ifrit',4,20,NULL,800,NULL,12,NULL,1,0xFFFFFFFE,63,2,769,NULL,'50',0,421,'bonus bStr,2; bonus bInt,2; bonus bMdef,5; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Water,-10; bonus2 bAddEle,Ele_Fire,10; bonus2 bMagicAtkEle,Ele_Fire,10; bonus3 bAutoSpell,"WZ_METEOR",3,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5421,'Ifrit\'s_Ear','Ears Of Ifrit',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFE,63,2,512,NULL,'50',0,422,'bonus bStr,1; bonus bInt,1; bonus bMdef,3; bonus2 bAddEle,Ele_Fire,3; bonus2 bSkillAtk,"SM_BASH",4; bonus2 bSkillAtk,"SM_MAGNUM",4; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Water,-3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5422,'Linguistic_Book_Cap','Linguistic Book Hat',4,20,NULL,70,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,423,'bonus bInt,1; bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5423,'Lovecap_China','I Love China',4,20,NULL,250,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,424,'bonus bDex,3; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5424,'Fanta_Orange_Can','Fanta Orange Can Hat',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,425,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5425,'Fanta_Grape_Can','Fanta Grape Can Hat',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,426,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5426,'Karada_Meguri_Tea_Hat','Karada Meguricha Hat',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,427,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5427,'Royal_Milk_Tea_Hat','Black Tea Kochakaden Hat',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,428,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5428,'Bread_Bag1','RWC Anniversary Bread Envelope',4,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,769,NULL,'0',1,429,'bonus2 bSubRace,RC_DemiHuman,12; bonus2 bSubRace,RC_Player,12;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5429,'Bogy_Cap','Bogy Cap',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,430,'bonus bHPrecovRate,5; bonus bSPrecovRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5430,'Sacred_Torch_Coronet','Torch Cap',4,20,NULL,0,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,431,'bonus2 bSubEle,Ele_Fire,20; skill "MG_FIREBOLT",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5431,'Chicken_Hat','Chicken Hat',4,20,NULL,1000,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,432,'bonus3 bAutoSpell,"MC_LOUD",1,30; bonus bAspdRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5432,'Brazil_Baseball_Cap','bRO 4th Anniversary Hat',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,433,'if(gettime(DT_MONTH)==SEPTEMBER&&gettime(DT_DAYOFMONTH)>=10&&gettime(DT_DAYOFMONTH)<=24) bonus bAllStats,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5433,'Golden_Wreath','Golden Laurel',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,434,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5434,'Cola_Can','Cola Can',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,435,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5435,'Coke_Hat','Red Minstrel Hat',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'40',1,436,'bonus bInt,1; bonus bMaxSP,80; bonus bMdef,3; .@r = getrefine(); if(.@r>5) { bonus bMdef,.@r-5; bonus bMaxSP,(.@r-5)*10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5436,'Bride\'s_Corolla','Bride\'s Corolla',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,437,'bonus bLuk,3; bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5437,'Flower_Of_Fairy','Fairy Flower',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,438,'bonus bInt,1; bonus bMdef,1; bonus2 bSubRace,RC_Insect,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5438,'Fillet_Green','Cute Green Ribbon',4,500,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,439,'bonus bMaxSP,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5439,'Fillet_Red','Cute Red Ribbon',4,500,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,440,'bonus bMaxSP,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5440,'Fillet_Blue','Cute Blue Ribbon',4,500,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,441,'bonus bMaxSP,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5441,'Fillet_White','Cute White Ribbon',4,500,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,442,'bonus bMaxSP,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5442,'Necktie','Necktie',4,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'70',1,443,'bonus bVit,1; bonus bHit,-5; bonus bUseSPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5443,'Status_Of_Baby_Angel','Statue Of Baby Angel',4,20,NULL,600,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'70',1,444,'bonus bMdef,2; bonus4 bAutoSpellWhenHit,"PR_STRECOVERY",1,20,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5444,'Hair_Brush','Hair Brush',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,445,'bonus bCritical,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5445,'Candy_Cane_In_The_Mouth','Candy Cane In Mouth',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,446,'bonus bMaxSP,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5446,'Cat_Foot_Hairpin','Catfoot Hairpin',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,447,'bonus bFlee,5; bonus bFlee2,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5447,'Frog_Cap','Frog Hat',4,20,NULL,500,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,448,'bonus bMdef,1; bonus2 bAddRace,RC_Insect,12; bonus2 bMagicAddRace,RC_Insect,12;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5448,'Solo_Play_Box1','Indifferent Solo Hat',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,769,NULL,'0',1,449,'skill "RG_GRAFFITI",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5449,'Solo_Play_Box2','Angry Solo Hat',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,769,NULL,'0',1,450,'skill "RG_GRAFFITI",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5450,'Sun_Cap','Solar Hat',4,20,NULL,1000,NULL,0,NULL,0,0xFFFFFFFE,63,2,256,NULL,'20',1,451,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5451,'Dragonhelm_Gold','RWC 2008 Dragon Helm Gold',4,20,NULL,2500,NULL,14,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,452,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5452,'Dragonhelm_Silver','RWC 2008 Dragon Helm Silver',4,20,NULL,2500,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,453,'bonus2 bSubRace,RC_DemiHuman,7; bonus2 bSubRace,RC_Player,7; bonus2 bAddRace,RC_DemiHuman,3; bonus2 bAddRace,RC_Player,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5453,'Dragonhelm_Copper','RWC 2008 Dragon Helm Copper',4,20,NULL,2500,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,454,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bAddRace,RC_Player,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5454,'Dog_Cap_','Puppy Hat',4,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,234,'bonus bStr,1; bonus bInt,1; autobonus "{ bonus bCritical,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus2 bIgnoreMdefClassRate,Class_Normal,100; bonus2 bIgnoreMdefClassRate,Class_Boss,100; }",10,3000,BF_MAGIC,"{ specialeffect2 EF_MAGICALATTHIT; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5455,'Geographer_Band_','Decorative Geographer',4,20,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,238,'bonus bInt,1; bonus3 bAutoSpell,"AL_HEAL",5,50; bonus3 bAutoSpellWhenHit,"AL_HEAL",5,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5456,'Vacation_Hat_','Summer Hat',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,315,'bonus bVit,5; bonus bHPrecovRate,20; bonus bSPrecovRate,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5457,'Spring_Rabbit_Hat','Moon Rabbit Hat',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,455,'bonus bAgi,3; bonus bBaseAtk,5; bonus bMatkRate,5; .@r = getrefine(); if(.@r>4) { bonus bBaseAtk,.@r-4; bonus bMatkRate,.@r-4; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5458,'Pinwheel_Cap','Pinwheel Hat',4,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,456,'bonus bMaxHPrate,5; bonus bMaxSPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5459,'Drooping_Bunny_Chusuk','Drooping Bunny',4,0,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,249,'bonus bDex,1; bonus bFlee,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5460,'Adv_Dragon_Skull','Evolved Dragon Skull Hat',4,20,NULL,1000,NULL,14,NULL,0,0xFFFFFFFF,63,2,256,NULL,'60',1,457,'bonus bAllStats,2; bonus bMaxHPrate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5461,'Adv_Whisper_Mask','Evolved Whisper Mask',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,769,NULL,'50',1,458,'bonus bDex,3; bonus2 bSubEle,Ele_Ghost,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5462,'Spiked_Scarf','Spiked Scarf',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'90',0,459,'bonus bAtk,30; bonus bMaxHPrate,-2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5463,'Rainbow_Scarf','Rainbow Scarf',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'90',0,460,'bonus bMatk,30; bonus bMaxSPrate,-2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5464,'Zaha_Doll_Hat','Zaha Doll Hat',4,20,NULL,0,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,461,'bonus bInt,3; bonus bMdef,9; bonus2 bMagicAddRace,Ele_Undead,10; .@r0 = getrefine(); autobonus "{ .@r = getrefine(); bonus2 bSPLossRate,10,1000; bonus bMatk,30*.@r; bonus bFixedCast,-80*.@r; }",3*.@r0,3000,BF_MAGIC,"{ active_transform 1518,3000; specialeffect2 EF_POTION_BERSERK; showscript \\\"Bacsojin Power !\\\"; }"; autobonus2 "{ .@r = getrefine(); bonus2 bSPLossRate,10,1000; bonus bMatk,30*.@r; bonus bFixedCast,-80*.@r; }",.@r0,3000,BF_MAGIC,"{ active_transform 1518,3000; specialeffect2 EF_POTION_BERSERK; showscript \\\"Bacsojin Power !\\\"; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5465,'Celestial_Hat','Hat Of Fortune',4,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'40',1,462,'bonus bLuk,2; bonus bMdef,5; .@r = getrefine(); if(.@r>4) bonus bLuk,.@r-4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5466,'Wind_Milestone','Wind Milestone',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,463,'bonus bAgi,2; skill "AL_TELEPORT",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5467,'Helm_Of_Dragoon','Helm Of Dragon',4,20,NULL,1000,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,464,'bonus bStr,2; bonus bInt,2; bonus bDex,2; .@r = getrefine(); if(.@r>=7) bonus2 bExpAddRace,RC_Dragon,3; if(.@r>=9) bonus2 bExpAddRace,RC_Dragon,5; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5468,'Parade_Cap','Parade Hat',4,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,465,'bonus bDelayRate,-5; bonus bMdef,2; .@r = getrefine(); if(.@r>5) bonus bVariableCastrate,-(.@r-5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5469,'Noble_Hat','Musketeer Hat',4,20,NULL,300,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,466,'bonus bDex,3; bonus bFlee,3; .@r = getrefine(); if(.@r>=7){ bonus bFlee,3; bonus bLongAtkRate,3; } if(.@r>=9){ bonus bFlee,4; bonus bLongAtkRate,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5470,'Eyes_Of_Darkness','Eye Of Darkness',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,467,'bonus bDex,1; bonus2 bResEff,Eff_Blind,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5471,'Hairband_Of_Reginleif','Hairband Of Reginleif',4,20,NULL,800,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,468,'bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Undead,3; bonus2 bSubEle,Ele_Ghost,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5472,'Red_White_Hat','Red Hat',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,469,'bonus3 bAddMonsterDropItem,554,RC_DemiHuman,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5473,'Forceps_Hairpin','Nipper Crab Hairpin',4,20,NULL,500,NULL,8,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,470,'bonus3 bAutoSpellWhenHit,"MG_COLDBOLT",1,30; bonus3 bAddMonsterDropItem,991,RC_Fish,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5474,'Notice_Board','AFK Hat',4,20,NULL,700,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,471,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5475,'Cube_Mask','Mask Cube',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,513,NULL,'0',0,472,'bonus bAllStats,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5476,'Hairband_Of_Grandpeco','Grand Peco Hairband',4,20,NULL,800,NULL,5,NULL,0,0xFFFFFFFF,63,2,768,NULL,'1',1,473,'bonus2 bAddRace,RC_Brute,7; bonus2 bMagicAddRace,RC_Brute,7; bonus2 bAddRace,RC_DemiHuman,7; bonus2 bMagicAddRace,RC_DemiHuman,7; bonus3 bAddEff,Eff_Curse,10,ATF_SHORT;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5477,'Bro_Flag','Brazilian Flag Hat',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,474,'skill "SM_BASH",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5478,'Classic_Hat','Classic Hat',4,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,475,'bonus bStr,2; bonus bMaxHP,300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5479,'Shaman\'s_Hair_Ornament','Shaman\'s Hair Decoration',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,476,'bonus bMdef,3; bonus2 bSubEle,Ele_Neutral,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5480,'Bizofnil_Wing_Deco','Bijofnil Wings',4,20,NULL,1000,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,477,'bonus bAllStats,2; bonus2 bSubEle,Ele_All,5; bonus2 bHPRegenRate,(MaxHp*2/100),10000; bonus2 bSPRegenRate,(MaxSp/100),10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5481,'Hermose_Cap','Hermode Cap',4,20,NULL,1000,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,478,'bonus bAspdRate,10; bonus bBaseAtk,-20; bonus bMatkRate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5482,'Dark_Knight_Mask','Dark Knight Mask',4,20,NULL,3000,NULL,5,NULL,0,0xFFFFFFFF,63,2,769,NULL,'1',1,479,'bonus bStr,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5483,'Odin_Mask','Odin Mask',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,513,NULL,'1',0,480,'bonus2 bSubClass,Class_Boss,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5484,'Taiwan_Flag_Hat','Holidays Hat',4,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,482,'bonus bAllStats,5; bonus2 bResEff,Eff_Stun,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5485,'Tiger_Face','Tiger Face',4,20,NULL,1000,NULL,3,NULL,0,0xFFFFFFFF,63,2,769,NULL,'60',1,483,'bonus2 bSubRace,RC_Brute,5; bonus2 bAddRace,RC_Brute,5; bonus2 bMagicAddRace,RC_Brute,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5486,'J_Anniversary_Hat','Anniversary Hat',4,20,NULL,300,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,395,'bonus bAllStats,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5487,'J_Poringcake_Hat','Poring Cake Hat',4,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,417,'bonus bLuk,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5488,'J_Twin_Santahat','Twin Santa Hat',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,390,'bonus bLuk,1; bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5489,'Love_Daddy','Love Daddy Hat',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,484,'bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5490,'Anubis_Helm','Anubis Helm',4,20,NULL,0,NULL,8,NULL,0,0xFFFFFFFF,63,2,768,NULL,'65',0,485,'bonus bMdef,5; bonus2 bSubClass,Class_Boss,10; bonus bHealpower2,10; bonus bAddItemHealRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5491,'Hat_Of_Outlaw','Bandit Hat',4,20,NULL,800,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,486,'bonus bStr,2; bonus2 bSubEle,Ele_Fire,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5492,'Boy\'s_Cap_I','Student Cap',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,102,'bonus bMdef,3; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5493,'Ulle_Cap_I','Ulle\'s Cap',4,0,NULL,0,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,254,'bonus bDex,2; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5494,'Spinx_Helm_I','Sphinx Hat',4,0,NULL,0,NULL,5,NULL,0,0x00004082,63,2,257,NULL,'0',0,137,'bonus bStr,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5495,'Power_Of_Thor','Power Of Thor',4,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,493,'bonus bInt,1; bonus bDex,1; bonus bMdef,3; bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5496,'Dice_Hat','Dice Hat',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',0,494,'bonus bLuk,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5497,'King_Tiger_Doll_Hat','King Tiger Doll Hat',4,20,NULL,400,NULL,6,NULL,1,0xFFFFFFFE,63,2,256,NULL,'1',1,495,'bonus bStr,2; bonus bDex,2; bonus2 bAddRace,RC_Brute,10; .@r = getrefine(); autobonus "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*getrefine(); }",3*.@r,3000,BF_NORMAL,"{ active_transform 1115,3000; specialeffect2 EF_POTION_BERSERK; showscript \\\"Eddga Power !\\\"; }"; autobonus2 "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*getrefine(); }",.@r,3000,BF_NORMAL,"{ active_transform 1115,3000; specialeffect2 EF_POTION_BERSERK; showscript \\\"Eddga Power !\\\"; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5498,'Wondering_Wolf_Helm','Wandering Wolf Helm',4,20,NULL,600,NULL,5,NULL,1,0xFFFFFFFE,63,2,768,NULL,'1',1,490,'bonus bAgi,5; bonus bFlee,10; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Brute,10; if(getrefine()>=7){ bonus2 bAddEff,Eff_Bleeding,10; } if(getrefine()>=9){ bonus3 bAutoSpellWhenHit,"MC_LOUD",1,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5499,'Pizza_Hat','Pizza Hat',4,20,NULL,600,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,487,'skill "SM_PROVOKE",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5500,'Icecream_Hat','Icecream Hat',4,0,NULL,300,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,488,'bonus bMdef,3; skill "MG_FROSTDIVER",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5501,'Pirate\'s_Pride','Pirate\'s Pride',4,0,NULL,100,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,496,'bonus2 bAddRace2,RC2_Ninja,5; bonus2 bSubRace2,RC2_Ninja,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5502,'Necromencer\'s_Hood','Necromancer\'s Hood',4,0,NULL,500,NULL,6,NULL,0,0xFFFFFFFF,63,2,768,NULL,'1',1,491,'bonus bInt,3; bonus bMdef,3; bonus bDefEle,Ele_Undead; bonus2 bSubEle,Ele_Dark,15; bonus2 bSubEle,Ele_Holy,-20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5503,'Rabbit_Magic_Hat','Rabbit Magic Hat',4,0,NULL,800,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,497,'bonus bDex,2; bonus bAgi,2; bonus bMdef,1; bonus bAspdRate,5; bonus bDelayRate,-4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5504,'China_Wedding_Veil','Wedding Weil',4,20,NULL,500,NULL,5,NULL,0,0xFFFFFFFF,63,2,768,NULL,'70',1,489,'bonus bMdef,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5505,'Asara_Fairy_Hat','Asara Fairy Hat',4,0,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,768,NULL,'50',1,492,'skill "DC_DONTFORGETME",1; bonus bDex,2; bonus bLuk,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5506,'Blue_Pajamas_Hat','Blue Night Cap',4,0,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,501,'bonus bAtkRate,5; bonus bMatkRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5507,'Pink_Pajamas_Hat','Pink Night Cap',4,0,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,502,'bonus bAtkRate,5; bonus bMatkRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5508,'Shark_Hat','Shark Hat',4,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,503,'bonus bStr,1; bonus bAgi,2; bonus bMdef,1; bonus2 bAddEle,Ele_Water,5; bonus2 bSubDefEle,Ele_Water,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5509,'Sting_Hat','Sting hat',4,20,NULL,1000,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,504,'bonus bStr,2; bonus bVit,1; bonus bMdef,3; bonus2 bAddEle,Ele_Fire,5; bonus2 bSubDefEle,Ele_Earth,5; bonus3 bAutoSpell,"WZ_EARTHSPIKE",1,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5510,'Shower_Cap','Shower Cap',4,20,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,507,'bonus bMdef,3; bonus bFlee,3; bonus2 bAddEle,Ele_Water,10; bonus2 bSubRace,RC_Fish,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5511,'Samambaia','Samambaia',4,20,NULL,200,NULL,5,NULL,1,0xFFFFFFFF,63,2,768,NULL,'1',1,508,'bonus bHealPower,2; bonus bAspd,1; bonus bFixedCastrate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5512,'Aquarius_Diadem','Aquarius Diadem',4,20,NULL,300,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,509,'bonus bStr,2; bonus bFlee,10; bonus2 bSubEle,Ele_Wind,5; if(getrefine()>6) { bonus bDef,1; bonus bBaseAtk,15; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5513,'Aquarius_Crown','Aquarius Crown',4,20,NULL,300,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,510,'bonus bStr,2; bonus bFlee,10; bonus2 bSubEle,Ele_Wind,5; if(getrefine()>6) { bonus bDef,1; bonus bBaseAtk,15; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5514,'Pisces_Diadem','Pisces Diadem',4,20,NULL,300,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,511,'bonus bInt,2; bonus bMdef,5; bonus2 bSubEle,Ele_Water,5; if(getrefine()>6) { bonus bDef,1; bonus bMatkRate,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5515,'Pisces_Crown','Pisces Crown',4,20,NULL,300,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,512,'bonus bInt,2; bonus bMdef,5; bonus2 bSubEle,Ele_Water,5; if(getrefine()>6) { bonus bDef,1; bonus bMatkRate,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5516,'Hawk_Eyes01','Hawk Eyes',4,10,NULL,1000,NULL,0,NULL,0,0x00000800,18,2,512,NULL,'0',0,23,'bonus bDex,1; bonus bLongAtkRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5517,'Hawk_Eyes02','Hawk Eyes',4,10,NULL,1000,NULL,0,NULL,0,0x00080808,63,2,512,NULL,'0',0,23,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5518,'L_Magestic_Goat2','Gigantic Majestic Goat',4,20,NULL,800,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,513,'bonus2 bSubRace,RC_DemiHuman,12; bonus2 bSubRace,RC_Player,12; bonus bBaseAtk,(JobLevel*2)/7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5519,'Peacock_Feather','Peacock Feather',4,20,NULL,800,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,514,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5520,'Rabbit_Earplug','Rabbit Earplugs',4,NULL,NULL,400,NULL,0,NULL,1,0xFFFFFFFF,63,2,768,NULL,'1',1,515,'bonus2 bAddClass,Class_All,4; bonus bMatkRate,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5521,'Angry_Mouth_C','Angry Mouth',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,194,'bonus bDelayRate,-3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5522,'Fanta_Zero_Lemon_Hat','Fanta Zero Lemon Hat',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,516,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5523,'Sakura_Mist_Hat','Sakura Mist Hat',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,517,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5524,'Sakura_Milk_Tea_Hat','Sakura Milk Tea Hat',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,518,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5525,'First_Leaf_Tea_Hat','Flower Hat',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,519,'bonus bMaxHP,80; bonus bMaxSP,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5526,'Lady_Tanee_Doll','Tanigumi Girl Doll',4,20,NULL,300,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'60',0,520,'bonus bAgi,2; bonus bFlee,3; bonus2 bSubEle,Ele_Wind,5; bonus2 bAddMonsterDropItem,513,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5527,'Lunatic_Hat','Lunatic Hat',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,521,'bonus bLuk,3; bonus bCritical,5; bonus2 bAddRace,RC_Plant,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5528,'King_Frog_Hat','Frog King Hat',4,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFE,63,2,256,NULL,'30',0,522,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5529,'Evil\'s_Bone_Hat','Satanic Bone Helm',4,20,NULL,600,NULL,6,NULL,1,0xFFFFFFFF,63,2,768,NULL,'70',1,523,'bonus bStr,2; bonus bInt,2; bonus bMdef,2; bonus2 bSubEle,Ele_Neutral,5; skill "WZ_FROSTNOVA",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5530,'Raven_Cap','Raven Cap',4,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,524,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5531,'B_Dragon_Hat','Baby Dragon Hat',4,45000,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,525,'bonus bDex,2; .@bonus = max(getskilllv("TF_DOUBLE"), 5); skill "TF_DOUBLE",.@bonus; bonus bDoubleRate,.@bonus * 5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5532,'Pirate_Dagger_J','Pirate Dagger',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,327,'bonus bShortWeaponDamageReturn,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5533,'Emperor_Wreath_J','Emperor Wreath',4,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'80',1,261,'bonus bAllStats,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5534,'Fox_Hat_J','Fox Hat',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,513,NULL,'70',0,403,'bonus bAgi,1; bonus bFlee2,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5535,'Side_Cap','Side Cap',4,20,NULL,500,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,529,'bonus bVit,1; bonus bDex,1; bonus bMdef,3; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus2 bAddRace,RC_DemiHuman,3; bonus2 bAddRace,RC_Player,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5536,'Spare_Card','Spare Card',4,20,NULL,10,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,526,'bonus bLuk,1; bonus2 bAddMonsterDropItem,6187,1000; bonus bFlee2,1; bonus2 bAddMonsterDropItem,617,5; bonus2 bAddMonsterDropItem,12132,30; bonus2 bAddMonsterDropItem,12130,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5537,'Quati_Hat','Kwati Hat',4,20,NULL,700,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'45',0,527,'bonus bAgi,3; bonus2 bAddRace,RC_Plant,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5538,'Tucan_Hat','Tucan Hat',4,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,63,2,768,NULL,'45',0,528,'bonus bDex,3; bonus bCritical,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5539,'Jaguar_Hat','Jaguar Hat',4,20,NULL,400,NULL,4,NULL,1,0xFFFFFFFF,63,2,769,NULL,'25',1,530,'bonus bMdef,2; skill "MC_LOUD",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5540,'Freyja_SCirclet7','Freyja SCirclet7',4,20,NULL,700,NULL,8,NULL,0,0xFFFFFFFF,63,2,256,NULL,'20',0,18,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5541,'Freyja_SCirclet30','Freyja SCirclet30',4,20,NULL,700,NULL,8,NULL,0,0xFFFFFFFF,63,2,256,NULL,'20',0,18,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5542,'Freyja_SCirclet60','Freyja SCirclet60',4,20,NULL,700,NULL,8,NULL,0,0xFFFFFFFF,63,2,256,NULL,'20',0,18,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5543,'Freyja_SCirclet90','Freyja SCirclet90',4,20,NULL,700,NULL,8,NULL,0,0xFFFFFFFF,63,2,256,NULL,'20',0,18,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5544,'Time_Keeper_Hat','Time Keeper Hat',4,30000,NULL,0,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,240,'bonus bInt,2; bonus bMaxSP,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5545,'Aries_Diadem','Aries Diadem',4,20,NULL,400,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,531,'bonus bVit,2; bonus2 bSubEle,Ele_fire,5; if(getrefine()>6) { bonus bDef,1; bonus bVit,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5546,'Aries_Crown','Aries Crown',4,20,NULL,400,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,532,'bonus bLuk,2; bonus2 bSubEle,Ele_Fire,5; if(getrefine()>6) { bonus bFlee,2; bonus bLuk,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5547,'RJC_Katusa','RJC Katusa Flower',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,533,'bonus2 bSkillAtk,"WZ_HEAVENDRIVE",15+getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"WZ_EARTHSPIKE",15+getequiprefinerycnt(EQI_HAND_R); bonus2 bVariableCastrate,"WZ_HEAVENDRIVE",-25; bonus2 bVariableCastrate,"WZ_EARTHSPIKE",-25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5548,'Scarlet_Rose','Scarlet Rose',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,534,'bonus2 bAddClass,Class_All,1; bonus bMatkRate,1; bonus bMaxSP,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5549,'Taurus_Diadem','Taurus Diadem',4,20,NULL,300,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,535,'bonus bDex,2; bonus bMatkRate,2; bonus bDelayRate,-2; if (getrefine()>6) { bonus bMatkRate,1; bonus bDex,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5550,'Taurus_Crown','Taurus Crown',4,20,NULL,300,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,536,'bonus bAgi,2; bonus2 bSubClass,Class_All,2; bonus bDelayRate,-2; bonus2 bAddEff,Eff_Stun,2000; if(getrefine()>6) { bonus2 bSubClass,Class_All,1; bonus bStr,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5551,'Holy_Egg_Hat','Holy Egg Hat',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,537,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5552,'Fest_Lord_Circlet','Festival Grand Circlet',4,0,NULL,0,NULL,8,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,93,'bonus bStr,3; bonus bInt,3; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5553,'Fest_Bunny_Band','Festival Bunny Band',4,0,NULL,0,NULL,7,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,15,'bonus bMdef,4; bonus2 bSubRace,RC_DemiHuman,9; bonus2 bSubRace,RC_Player,9;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5554,'Octopus_Hat','Octopus Hat',4,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,538,'bonus bMdef,3; bonus3 bAutoSpell,"SM_PROVOKE",5,10; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5555,'Leaf_Cat_Hat','Leaf Cat Hat',4,20,NULL,100,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,539,'bonus bAgi,2; bonus3 bAutoSpellWhenHit,"AL_HEAL",3,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5556,'Fur_Seal_Hat','Seal Hat',4,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,63,2,769,NULL,'55',1,540,'bonus bInt,1; bonus3 bAutoSpell,"WZ_FROSTNOVA",1,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5557,'Wild_Rose_Hat','Wild Rose Hat',4,20,NULL,500,NULL,6,NULL,1,0xFFFFFFFE,63,2,256,NULL,'20',1,541,'bonus bAgi,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5558,'Saci_Hat','Luxury Hat',4,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,542,'bonus3 bAddMonsterDropItem,510,RC_Plant,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5559,'Piece_Of_White_Cloth_E','Piece Of White Cloth',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,543,'bonus2 bAddClass,Class_All,6; bonus bMatkRate,6; bonus bLongAtkRate,6; bonus bHealPower,6; bonus bVariableCastrate,-20; bonus bAspd,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5560,'Bullock_Helm_J','Bullock Helm',4,20,NULL,3000,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'75',1,322,'bonus bMaxHP,100; bonus bNoKnockback; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5561,'Rabbit_Magic_Hat_J','Magic Rabbit Hat',4,0,NULL,800,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,497,'bonus bInt,1; bonus bMaxSP,50; bonus4 bAutoSpellWhenHit,"MG_FIREBOLT",3,10,3; bonus4 bAutoSpellWhenHit,"MG_COLDBOLT",3,10,3; bonus4 bAutoSpellWhenHit,"MG_LIGHTNINGBOLT",3,10,3; bonus3 bAutoSpellWhenHit,"AL_HEAL",1,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5562,'Good_Wedding_Veil_J','Luxurious Wedding Veil',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,768,NULL,'45',0,489,'bonus bMdef,10; bonus bVariableCastrate,-3; bonus bUseSPrate,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5563,'Dolor_Hat','Dolor Hat',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',0,547,'bonus3 bAutoSpell,"PR_LEXAETERNA",1,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5564,'Crown_Of_Deceit','Crown of Deceit',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,63,2,768,NULL,'85',1,544,'.@r = getrefine(); bonus bInt,4; bonus bMdef,10; bonus bVariableCastrate,-10; if(.@r==7||.@r==8){ bonus bDef,2; bonus bMatkRate,5; bonus bVariableCastrate,-5; } if(.@r>=9){ bonus bMdef,5; bonus bMatkRate,5; bonus bVariableCastrate,-5; bonus bDelayrate,-5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5565,'Dragon_Arhat_Mask','Dragon Arhat Mask',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,63,2,513,NULL,'1',0,545,'bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5566,'Tiger_Arhat_Mask','Tiger Arhat Mask',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,513,NULL,'1',0,546,'bonus2 bAddRace,RC_DemiHuman,2; bonus2 bAddRace,RC_Player,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5567,'Bright_Fury','Bright Fury',4,20,NULL,300,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,548,'bonus bStr,1; bonus2 bAddClass,Class_All,2; bonus bAspdRate,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5568,'Rabbit_Bonnet','Rabbit Bonnet',4,20,NULL,1000,NULL,1,NULL,0,0xFFFFFFFF,63,2,768,NULL,'0',1,549,'bonus bInt,2; bonus bDelayRate,-3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5569,'Gemini_Diadem','Gemini Diadem',4,20,NULL,300,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,550,'bonus bDex,2; bonus bMatkRate,2; if(getrefine()>6) { bonus bDex,1; bonus bMatk,30; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5570,'Gemini_Crown','Gemini Crown',4,20,NULL,300,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,551,'bonus bAgi,2; bonus bFlee,10; if(getrefine()>6) { bonus bHit,5; bonus bAtk,30; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5571,'Rasta_Wig','Rasta Wig',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,552,'bonus bStr,1; bonus3 bAutoSpellWhenHit,"BA_FROSTJOKER",1,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5572,'Savage_Baby_Hat','Savage Babe Hat',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,553,'bonus bVit,2; bonus2 bAddEff,Eff_Stun,500; bonus2 bSubRace,RC_Brute,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5573,'Bogy_Horn','Dokebi Horn',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'75',1,554,'bonus2 bAddMonsterDropItemGroup,IG_Jewel,100; bonus3 bAutoSpell,"MC_MAMMONITE",5,70;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5574,'Pencil_In_Mouth','Well-Chewed Pencil',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'10',0,555,'bonus bHit,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5575,'Onigiri_Hat','Rice Ball Hat',4,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',0,556,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5576,'Japan_Winecup','Wine Cup',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,557,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5577,'Dark_Knight_MaskB','Dark Knight Mask',4,NULL,NULL,3000,NULL,5,NULL,0,0xFFFFFFFF,63,2,769,NULL,'80',1,479,'bonus bDex,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5578,'Voyage_Hat','Voyage Hat',4,200,NULL,10,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,236,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5579,'Wanderer\'s_Sakkat','Wanderer\'s Sakkat',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,63,2,768,NULL,'1',1,558,'bonus bFlee,3; .@r = getrefine(); if(.@r>=7){ bonus bFlee,2; bonus bAgi,2; } if(.@r>=9){ bonus bCritical,10; bonus bAspdRate,8; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5580,'Red_Beret','Red Beret',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,559,'bonus bAllStats,3; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5581,'Cancer_Diadem','Cancer Diadem',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,560,'bonus bInt,2; bonus2 bSubEle,Ele_Water,5; if(getrefine()>6) { bonus bMdef,1; bonus bHealPower,3; bonus bMatkRate,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5582,'Cancer_Crown','Cancer Crown',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,561,'bonus bStr,2; bonus2 bSubEle,Ele_Water,5; if(getrefine()>6) { bonus bDef,1; bonus bBaseAtk,15; bonus bFlee,10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5583,'Para_Team_Hat','Eden Team Hat I',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'7',1,465,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5584,'Majestic_Evil_Horn','Majestic Evil Horns',4,0,NULL,400,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,562,'bonus2 bSubRace,RC_Demon,3; bonus2 bHPDrainRate,3,15; bonus2 bSPDrainRate,1,7; /*Gold PC Room bonus bSPGainValue,2; bonus bMagicSPGainValue,2; bonus2 bSubRace,RC_Demon,2;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5585,'Rune_Hairband','Rune Cloth Circlet',4,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,63,2,768,NULL,'1',1,564,'bonus2 bSubEle,Ele_Neutral,3; bonus bHit,5; bonus2 bHPDrainRate,30,10; bonus2 bSPDrainRate,10,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5586,'Mosquito_Coil','Mosquito Coil',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,563,'bonus2 bAddDamageClass,1627,100; bonus2 bAddDamageClass,1095,20; bonus2 bAddDamageClass,1160,20; bonus2 bAddDamageClass,1105,20; bonus2 bAddDamageClass,1097,20; bonus2 bAddDamageClass,1051,20; bonus2 bAddDamageClass,1053,20; bonus2 bAddDamageClass,1054,20; bonus2 bAddDamageClass,1048,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5587,'Mosquito_Coil_1Use','Mosquito Coil',4,0,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,563,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5588,'Leo_Crown','Leo Crown',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,565,'bonus bStr,2; bonus2 bSubEle,Ele_Fire,5; if(getrefine()>6) { bonus bDef,1; bonus bFlee,10; bonus3 bAutoSpell,"TK_SEVENWIND",4,50; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5589,'Leo_Diadem','Leo Diadem',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,566,'bonus bDex,2; bonus2 bSubEle,Ele_Fire,5; if(getrefine()>6) { bonus bFlee,10; bonus bAspdRate,3; autobonus "{ bonus bSplashRange,1; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5590,'K_Poring_Cake_Cap','Poring Cake Hat',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,417,'bonus bLuk,3; bonus bMdef,5; bonus bMaxHP,BaseLevel*2; bonus bMaxSP,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5591,'Desert_Prince','Desert Prince',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',0,567,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5592,'Sigrun\'s_Wing','Sigrun\'s Wings',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'80',0,568,'if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief||(BaseJob==Job_Taekwon&&Class!=Job_Soul_Linker)) bonus bAspd,1; else if(BaseClass==Job_Mage||BaseClass==Job_Acolyte||Class==Job_Ninja||Class==Job_Soul_Linker){ bonus bMatk,5; bonus bHealPower,2; } else if(BaseClass==Job_Archer||BaseClass==Job_Gunslinger) bonus bLongAtkRate,2; else if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) { bonus bMaxHP,120; bonus bMaxSP,60; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5593,'K_Rabbit_Bonnet','Rabbit Bonnet',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,63,2,768,NULL,'1',1,549,'bonus bBaseAtk,10; bonus bMatk,10; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; bonus bDelayRate,-3; if(getrefine()>6) { bonus2 bSubDefEle,Ele_All,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5594,'Donut_In_Mouth','Donut In Mouth',4,20,NULL,50,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,569,'bonus2 bHPRegenRate,1,10000; bonus bMaxHP,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5595,'Eye_Of_Juno','Eye Of Juno',4,20,NULL,400,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,570,'bonus bMdef,2; .@i = JobLevel/14; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte){ bonus bInt,2; bonus bDex,2; bonus2 bSubEle,Ele_Neutral,.@i; bonus2 bSubEle,Ele_Water,.@i; } else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief){ bonus bAgi,2; bonus bVit,2; bonus2 bSubEle,Ele_Neutral,.@i; bonus2 bSubEle,Ele_Water,.@i; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5596,'4Leaf_Clover_In_Mouth','Four Leaf Clover',4,20,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,571,'bonus bBaseAtk,5; bonus bMatk,5; bonus bMdef,2; /*Gold PC Room: bonus bAllStats,1; bonus2 bExpAddRace,RC_All,2; */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5597,'Bubble_Gum_In_Mouth','Bubble Gum In Mouth',4,20,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,572,'bonus bBaseAtk,5; bonus bMatk,5; bonus bMdef,2; /*Gold PC Room: bonus bAllStats,1; bonus2 bDropAddClass,Class_All,5; */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5598,'Virgo_Crown','Virgo Crown',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,573,'bonus bDex,2; bonus bAspdRate,1; if(getrefine()>6) { bonus2 bSubEle,Ele_Earth,5; autobonus "{ bonus bDex,20; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5599,'Virgo_Diadem','Virgo Diadem',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'70',1,574,'bonus bAspdRate,3; bonus2 bSubEle,Ele_Earth,5; if(getrefine()>6) bonus3 bAutoSpell,"MO_BALKYOUNG",1,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5600,'Br_Twin_Ribbon','Brazil Twin Ribbon',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,575,'bonus bAllStats,3; bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5601,'Br_Beret','Brazil Beret',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,576,'bonus bAllStats,3; bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5602,'Jaguar_Hat_J','Jaguar Hat J',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,513,NULL,'50',0,530,'bonus2 bAddEle,Ele_Fire,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5603,'RTC_Winner_Only','RTC First Place',4,0,NULL,250,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,577,'bonus bAllStats,3; bonus bAspdRate,10; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5604,'RTC_Second_Best','RTC Second Place',4,0,NULL,250,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,578,'bonus bAllStats,2; bonus bAspdRate,7; bonus2 bAddRace,RC_DemiHuman,3; bonus2 bAddRace,RC_Player,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5605,'RTC_Third_Best','RTC Third Place',4,0,NULL,250,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,579,'bonus bAllStats,1; bonus bAspdRate,5; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bAddRace,RC_Player,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5606,'Campume_Hat','Champune Hat',4,500,NULL,1200,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'3',1,580,'bonus bAllStats,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5607,'Lyria_Doll_Hat','Lyria Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,581,'bonus bMaxHP,500; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5608,'Dorothy_Doll_Hat','Dorothy Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,582,'bonus bMaxSP,80; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5609,'Chung_Hairband','Chung Hairband',4,0,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,583,'bonus bLuk,3; bonus bMdef,4; bonus3 bAutoSpellWhenHit,"MC_MAMMONITE",5,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5610,'Ice_Wing_Ear','Ice Wing Ear',4,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'10',0,584,'bonus bLuk,1; bonus3 bAutoSpellWhenHit,"MG_COLDBOLT",5,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5611,'Turtle_Hat','Turtle Hat',4,0,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,585,'bonus bAgi,1; bonus3 bAutoSpellWhenHit,"AL_DECAGI",3,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5612,'F_Blue_Drooping_Kitty','F Blue Drooping Kitty',4,250000,NULL,500,NULL,1,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,277,'bonus bMdef,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5613,'F_Flying_Angel','F Flying Angel',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,264,'bonus bInt,1; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5614,'F_Smoking_Pipe_','F Smoking Pipe',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,1,NULL,'0',0,55,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5615,'F_Pair_Of_Red_Ribbon_','F Pair Of Red Ribbon',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'45',0,169,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5616,'F_Fish_On_Head_','F Fish On Head',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,149,'bonus bDex,1; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5617,'F_Hibiscus','F Hibiscus',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,210,'bonus bInt,1; bonus bDex,1; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5618,'F_Cat_Hat','F Cat Hat',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,182,'bonus bLuk,2; bonus bMdef,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5619,'F_Bunny_Band_','F Bunny Band',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,15,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5620,'F_Magestic_Goat_TW','F Magestic Goat TW',4,20,NULL,800,NULL,5,NULL,0,0x006444A2,63,2,256,NULL,'0',1,41,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5621,'F_Sheep_Hat','F Sheep Hat',4,20,NULL,150,NULL,1,NULL,0,0x00008110,63,2,256,NULL,'0',0,205,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5622,'F_Mini_Propeller_','F Mini Propeller',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,270,'bonus bDex,1; bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5623,'F_Alice_Doll','F Alice Doll',4,20,NULL,500,NULL,0,NULL,1,0xFFFFFFFE,63,2,256,NULL,'30',0,208,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5624,'F_Red_Glasses','F Red Glasses',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,316,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5625,'F_Chick_Hat','F Chick Hat',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,311,'bonus bLuk,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5626,'F_White_Deviruchi_Cap','F White Deviruchi Cap',4,20,NULL,800,NULL,2,NULL,0,0xFFFFFFFE,63,2,256,NULL,'64',1,272,'bonus bStr,1; bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5627,'F_Vane_Hairpin','F Vane Hairpin',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',0,313,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5628,'F_Pecopeco_Hairband','F Pecopeco Hairband',4,20,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,314,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5629,'F_Vacation_Hat','F Vacation Hat',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',0,315,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5630,'F_Charming_Ribbon','F Charming Ribbon',4,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,211,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5631,'F_Water_Lily_Crown','F Water Lily Crown',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',0,312,'bonus bDex,1; bonus bAgi,1; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5632,'F_Vanilmirth_Hat','F Vanilmirth Hat',4,20,NULL,1000,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',0,317,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5633,'F_Drooping_Bunny_','F Drooping Bunny',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,249,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5634,'F_Kettle_Hat','F Kettle Hat',4,20,NULL,600,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,318,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5635,'F_Dragon_Skull','F Dragon Skull',4,20,NULL,800,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,319,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5636,'F_Ramen_Hat','F Ramen Hat',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,320,'bonus bDex,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5637,'F_Pink_Fur_Hat','F Pink Fur Hat',4,20,NULL,350,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,281,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5638,'F_Puppy_Hat','F Puppy Hat',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',0,234,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5639,'F_Magic_Eyes','F Magic Eyes',4,20,NULL,300,NULL,1,NULL,0,0x00810204,63,2,256,NULL,'30',1,209,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5640,'F_Jumping_Poring','F Jumping Poring',4,0,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,349,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5641,'F_Robo_Eye','F Robo Eye',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'10',0,345,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5642,'F_Yellow_Wizardry_Hat','F Yellow Wizardry Hat',4,20,NULL,300,NULL,1,NULL,0,0x00810204,63,2,256,NULL,'0',1,286,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5643,'F_Crescent_Helm','F Crescent Helm',4,20,NULL,3000,NULL,8,NULL,0,0x000444A2,63,2,768,NULL,'50',1,213,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5644,'F_Tiger_Mask','F Tiger Mask',4,20,NULL,400,NULL,2,NULL,0,0xFFFFFFFF,63,2,768,NULL,'50',0,181,'bonus bStr,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5645,'F_Fantastic_Wig','F Fantastic Wig',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,768,NULL,'0',1,308,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5646,'F_Whisper_Mask','F Whisper Mask',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,769,NULL,'0',0,321,'bonus bAgi,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5647,'F_Bunny_Band_C','F Bunny Band C',4,1,NULL,0,NULL,9,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,15,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5648,'F_Centimental_Flower_C','F Centimental Flower C',4,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFE,63,2,1,NULL,'1',0,56,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5649,'F_Apple_Of_Archer_C','F Apple Of Archer C',4,1,NULL,0,NULL,7,NULL,0,0xFFFFFFFE,63,2,256,NULL,'1',0,72,'bonus bDex,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5650,'F_Elven_Ears_C','F Elven Ears C',4,1,NULL,0,NULL,2,NULL,0,0xFFFFFFFE,63,2,512,NULL,'1',0,73,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5651,'F_Brooch_C','F Brooch C',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bAgi,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5652,'F_Magestic_Goat_C','F Magestic Goat C',4,2,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,41,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5653,'Darkness_Helm_J','Darkness Helm',4,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'70',1,586,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5654,'Holy_Marching_Hat_J','Holy Marching Hat',4,20,NULL,200,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,587,'bonus bInt,1; bonus bMdef,5; bonus bMatkRate,2; .@r = getrefine(); if(.@r>=7) bonus bHealPower,5; if(.@r>=9){ bonus bMatk,5; bonus bHealPower,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5655,'Dark_Snake_Lord_Hat_J','Evil Snake Lord Hat',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'60',1,372,'bonus bInt,2; bonus bAgi,2; bonus bDex,-2; autobonus "{ bonus bVariableCastrate,-50; bonus bFlee,30; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5656,'Scooter_Hat_J','Scooter Helmet',4,20,NULL,1000,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,588,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5657,'Antique_Pipe_J','Captain\'s Pipe',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'30',0,383,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5658,'Imp_Hat','Imp Hat',4,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,589,'bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5659,'Sleepr_Hat','Sleeper Hat',4,20,NULL,400,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,590,'bonus3 bAutoSpell,"SA_SEISMICWEAPON",1,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5660,'Gryphon_Hat','Gryphon Hat',4,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,591,'bonus bAgi,2; if (getrefine() > 6) { bonus bAgi,2; } if (getrefine() > 8) { bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5661,'Red_Pirate_Bandana','Red Pirate Bandana',4,0,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,592,'bonus bStr,1; bonus bDex,1; bonus bAspdRate,2; bonus bVariableCastrate,-2; bonus3 bAutoSpell,"MO_EXTREMITYFIST",1,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5662,'Libra_Crown','Libra Crown',4,10,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,593,'bonus bDex,3; bonus2 bSubEle,Ele_Wind,7; if (getrefine()>=7) { bonus bMatkRate,3; } if (getrefine()>=9) { bonus bMatkRate,5; bonus3 bAutoSpellWhenHit,"WZ_FROSTNOVA",5,20;}',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5663,'Libra_Diadem','Libra Diadem',4,10,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,594,'bonus bBaseAtk,7; if (getrefine()>=7) { bonus3 bAutoSpell,"TK_SEVENWIND",2,5; } if (getrefine()>=9) { bonus bFlee,5; bonus2 bAddClass,Class_All,3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5664,'Filir_Wing','Filir\'s Pinions',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'70',1,595,'bonus bAspdRate,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5665,'Shaman_Hat','Shaman Hat',4,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,596,'bonus bMdef,5; bonus2 bSubEle,Ele_Neutral,3; bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Earth,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Wind,3; bonus2 bSubEle,Ele_Poison,3; bonus2 bSubEle,Ele_Holy,3; bonus2 bSubEle,Ele_Dark,3; bonus2 bSubEle,Ele_Ghost,3; bonus2 bSubEle,Ele_Undead,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5666,'Golden_Crown','Golden Crown',4,20,NULL,500,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,597,'bonus bInt,1; bonus bDex,1; bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5667,'Skull_Hood','Skull Hood',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,768,NULL,'30',1,598,'bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; if(getrefine()>=7) autobonus "{ bonus bCritical,30; bonus bHit,10; }",10,10000,0,"{ specialeffect2 EF_ENHANCE; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5668,'Weird_Pumpkin_Hat','Weird Pumpkin Hat',4,20,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,206,'bonus bMdef,5; bonus2 bAddMonsterDropItem,6097,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5669,'Poring_Party_Hat_J','Poring Party Hat J',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,340,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5670,'Aniv_Star_Hat','Aniv Star Hat',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,599,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5671,'Drooping_Morocc_Minion','Drooping Morocc Minion',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'70',0,600,'bonus bSPGainValue,2; bonus3 bAutoSpellWhenHit,"NPC_CRITICALWOUND",2,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5672,'Southern_Cross','Southern Cross',4,20,NULL,600,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,601,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5673,'Home_Cherry_Blossom','Home Cherry Blossom',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,602,'bonus bNoCastCancel; bonus bVariableCastrate,35;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5674,'Pig_Moneybox','Pig Moneybox',4,20,NULL,1000,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,603,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5675,'Poring_Letter','Poring Letter',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'10',0,604,'bonus2 bAddMonsterDropItem,619,10; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5676,'Scorpio_Crown','Scorpio Crown',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,605,'bonus bAspdRate,3; bonus2 bSubEle,Ele_Water,5; .@r = getrefine(); if (.@r>6) { bonus3 bAutoSpell,"TK_SEVENWIND",3,20; } if (.@r>7) { bonus bAspdRate,2; } if (.@r>8) { bonus3 bAutoSpell,"WZ_FROSTNOVA",5,10; } if (.@r>9) { bonus bAspdRate,2; bonus bBaseAtk,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5677,'Scorpio_Diadem','Scorpio Diadem',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,606,'bonus bDex,2; if (getrefine()>6) { bonus bDex,1; bonus bAtk,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5678,'Notation_Hairband','Notation Hairband',4,200,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,607,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5679,'Engineer_Cap','Engineer Cap',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,608,'bonus2 bAddRace,RC_Formless,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5680,'Hawkeyes','Hawkeyes',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'10',0,609,'bonus bHit,10; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5681,'F_Ribbon_Green','Green Ribbon',4,800,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,0,256,NULL,'0',1,244,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5682,'Triangle_Rune_Cap','Triangle Rune Cap',4,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,610,'bonus bInt,1; bonus bHealPower,2; if (getrefine() > 6) { bonus bMatk,10; bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",8,150,BF_MAGIC,0; } else { bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",7,150,BF_MAGIC,0; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5683,'Majestic_Goat_Repl','Baphomet Horns',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,41,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5684,'Jewel_Crown_Repl','Ornate Crown',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,88,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5685,'Prontera_Army_Cap_Repl','Army Cap',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,48,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5686,'Feather_Bonnet_Repl','Nice Hat Feather',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,104,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5687,'Viking_Helm_Repl','Orc Helm',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,86,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5688,'2009Love_Daddy','2009 Love Dad',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,611,'bonus bVit,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5689,'Queen_Ant_Diadem','Queen Ant Diadem',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'75',1,612,'bonus3 bAutoSpellWhenHit,"MG_SIGHT",1,5; bonus2 bSubRace,RC_Insect,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5690,'Red_Wing_Hat','Red Wing Hat',4,20,NULL,600,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,613,'bonus bHPrecovRate,20; bonus bSPrecovRate,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5691,'Catain_Bandanna','Sailor\'s Bandana',4,20,NULL,10,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,542,'bonus bDex,1; bonus2 bSubEle,Ele_Poison,20; bonus2 bResEff,Eff_Poison,2000; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5692,'Sea_Cat_Hat','Sea Cat Hat',4,20,NULL,10,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,539,'bonus bDex,1; bonus2 bResEff,Eff_Curse,2000; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5693,'No_Fear_Underware','No Fear Underwear',4,0,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'20',0,30,'bonus bStr,1; bonus bInt,1; bonus bDex,1; bonus bMaxHP,700; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5694,'No_Fear_P_Headgear','No Fear P Headgear',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFE,63,2,256,NULL,'20',0,614,'bonus bVit,1; bonus bMaxHP,100; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5695,'E_Blue_Drooping_Kitty','E Blue Drooping Kitty',4,250000,NULL,500,NULL,1,NULL,0,0,7,2,256,NULL,'0',1,277,'bonus bMdef,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5696,'E_Flying_Angel','E Flying Angel',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,264,'bonus bInt,1; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5697,'E_Smoking_Pipe_','E Smoking Pipe',4,20,NULL,100,NULL,0,NULL,0,0,7,2,1,NULL,'0',0,55,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5698,'E_Pair_OE_Red_Ribbon_','E Pair OE Red Ribbon',4,20,NULL,100,NULL,1,NULL,0,0,7,2,512,NULL,'45',0,169,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5699,'E_Fish_On_Head_','E Fish On Head',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,149,'bonus bDex,1; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5700,'E_Hibiscus','E Hibiscus',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,210,'bonus bInt,1; bonus bDex,1; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5701,'E_Cat_Hat','E Cat Hat',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,182,'bonus bLuk,2; bonus bMdef,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5702,'E_Bunny_Band_','E Bunny Band',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,15,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5703,'E_Magestic_Goat_TW','E Magestic Goat TW',4,20,NULL,800,NULL,5,NULL,0,0x006444A2,63,2,256,NULL,'0',1,41,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5704,'E_Sheep_Hat','E Sheep Hat',4,20,NULL,150,NULL,1,NULL,0,0x00008110,63,2,256,NULL,'0',0,205,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5705,'E_Mini_Propeller_','E Mini Propeller',4,20,NULL,200,NULL,2,NULL,0,0,7,2,256,NULL,'0',1,270,'bonus bDex,1; bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5706,'E_Alice_Doll','E Alice Doll',4,20,NULL,500,NULL,0,NULL,1,0xFFFFFFFE,63,2,256,NULL,'30',0,208,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5707,'E_Red_Glasses','E Red Glasses',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,316,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5708,'E_Chick_Hat','E Chick Hat',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,311,'bonus bLuk,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5709,'E_White_Deviruchi_Cap','E White Deviruchi Cap',4,20,NULL,800,NULL,2,NULL,0,0xFFFFFFFE,63,2,256,NULL,'64',1,272,'bonus bStr,1; bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5710,'E_Vane_Hairpin','E Vane Hairpin',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',0,313,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5711,'E_Pecopeco_Hairband','E Pecopeco Hairband',4,20,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,314,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5712,'E_Vacation_Hat','E Vacation Hat',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',0,315,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5713,'E_Charming_Ribbon','E Charming Ribbon',4,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,211,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5714,'E_Water_Lily_Crown','E Water Lily Crown',4,20,NULL,200,NULL,0,NULL,1,0,7,2,256,NULL,'30',0,312,'bonus bDex,1; bonus bAgi,1; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5715,'E_Vanilmirth_Hat','E Vanilmirth Hat',4,20,NULL,1000,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',0,317,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5716,'E_Drooping_Bunny_','E Drooping Bunny',4,20,NULL,100,NULL,1,NULL,0,0,7,2,256,NULL,'0',1,249,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5717,'E_Kettle_Hat','E Kettle Hat',4,20,NULL,600,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,318,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5718,'E_Dragon_Skull','E Dragon Skull',4,20,NULL,800,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,319,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5719,'E_Ramen_Hat','E Ramen Hat',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,320,'bonus bDex,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5720,'E_Pink_Fur_Hat','E Pink Fur Hat',4,20,NULL,350,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,281,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5721,'E_Puppy_Hat','E Puppy Hat',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',0,234,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5722,'E_Magic_Eyes','E Magic Eyes',4,20,NULL,300,NULL,1,NULL,0,0x00810204,63,2,256,NULL,'30',1,209,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5723,'E_Jumping_Poring','E Jumping Poring',4,0,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,349,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5724,'E_Robo_Eye','E Robo Eye',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'10',0,345,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5725,'E_Yellow_Wizardry_Hat','E Yellow Wizardry Hat',4,20,NULL,300,NULL,1,NULL,0,0x00810204,63,2,256,NULL,'0',1,286,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5726,'E_Crescent_Helm','E Crescent Helm',4,20,NULL,3000,NULL,8,NULL,0,0x000444A2,63,2,768,NULL,'50',1,213,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5727,'E_Tiger_Mask','E Tiger Mask',4,20,NULL,400,NULL,2,NULL,0,0xFFFFFFFF,63,2,768,NULL,'50',0,181,'bonus bStr,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5728,'E_Fantastic_Wig','E Fantastic Wig',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,768,NULL,'0',1,308,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5729,'E_Bunny_Band_C','E Bunny Band C',4,1,NULL,0,NULL,9,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,15,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5730,'E_Centimental_Flower_C','E Centimental Flower C',4,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFE,63,2,1,NULL,'1',0,56,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5731,'E_Apple_OE_Archer_C','E Apple OE Archer C',4,1,NULL,0,NULL,7,NULL,0,0xFFFFFFFE,63,2,256,NULL,'1',0,72,'bonus bDex,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5732,'E_Elven_Ears_C','E Elven Ears C',4,1,NULL,0,NULL,2,NULL,0,0xFFFFFFFE,63,2,512,NULL,'1',0,73,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5733,'E_Brooch_C','E Brooch C',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bAgi,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5734,'E_Magestic_Goat_C','E Magestic Goat C',4,2,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,41,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5735,'E_Ribbon_Green','Green Ribbon',4,800,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,0,256,NULL,'0',1,244,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5736,'EF_Whisper_Mask','Whisper Mask',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,769,NULL,'0',0,321,'bonus bAgi,3; bonus2 bSubEle,Ele_Ghost,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5737,'Cactus_Hat','Cactus Hat',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,615,'bonus3 bAddMonsterDropItem,952,RC_Plant,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5738,'Snowman_Hat','Snowman Hat',4,20,NULL,300,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,616,'bonus bStr,1; bonus bInt,1; bonus bMdef,3; bonus2 bSubEle,Ele_Water,7; bonus2 bAddMonsterDropItem,12354,100; bonus2 bAddMonsterDropItem,530,300; bonus5 bAutoSpellwhenhit,"BA_FROSTJOKER",(getrefine()>7?5:1),20,BF_WEAPON|BF_MAGIC,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5739,'Sagittarius_Crown','Sagittarius Crown',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,617,'bonus bDex,2; bonus2 bSubEle,Ele_Fire,7; .@r = getrefine(); if (.@r>6) { bonus bAspdRate,2; } if (.@r>7) { bonus bAgi,2; } if (.@r>8) { bonus bLongAtkRate,5; } if (.@r>9) { autobonus "{ bonus bAgi,10; bonus bDex,10; }",3,10000,0,"{ specialeffect2 EF_ENHANCE; }"; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5740,'Sagittarius_Diadem','Sagittarius Diadem',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,618,'bonus bDex,2; bonus bMdef,3; bonus2 bSubEle,Ele_Fire,7; .@r = getrefine(); if (.@r>6) { bonus bVariableCastrate,-3; } if (.@r>7) { bonus5 bAutoSpell,"WZ_SIGHTRASHER",10,5,BF_MAGIC,0; } if (.@r>8) { bonus bVariableCastrate,-2; } if (.@r>9) { bonus bMatkRate,4; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5741,'Im_Egg_Shell_Hat','Eternal Egg Shell',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,101,'bonus2 bAddItemGroupHealRate,IG_Potion,10; bonus bHealPower2,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5742,'Rudolf_Santa_Hat','Rudolph Santa Hat',4,20,NULL,400,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,619,'bonus2 bAddMonsterDropItem,538,100; bonus2 bAddMonsterDropItem,539,100; bonus2 bAddItemHealRate,538,100; bonus2 bAddItemHealRate,539,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5743,'Orange_Stem_Hat','Orange Stem Hat',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,620,'bonus bLuk,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5744,'Capricorn_Crown','Capricorn Crown',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,621,'bonus bVit,2; bonus bDex,2; if (getrefine()>6) { bonus3 bAutoSpell,"TK_SEVENWIND",1,500; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5745,'Capricorn_Diadem','Capricorn Diadem',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,622,'bonus bDex,2; bonus bMdef,5; bonus2 bSubEle,Ele_Earth,5; .@r = getrefine(); if (.@r>6) { bonus bInt,2; } if (.@r>7) { bonus bVariableCastrate,-3; } if (.@r>8) { bonus bHealPower2,4; } if (.@r>9) { bonus3 bAutoSpell,"BS_HAMMERFALL",5,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5746,'Rune_Circlet','Rune Circlet',4,20,NULL,100,NULL,12,NULL,1,0x00000080,56,2,256,NULL,'100',1,623,'bonus bStr,1; bonus bInt,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bBaseAtk,10; bonus bMatk,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5747,'Mitra','Mitra',4,20,NULL,100,NULL,12,NULL,1,0x00000100,56,2,256,NULL,'100',1,624,'bonus bVit,1; bonus bInt,1; bonus bMdef,5; bonus bHealPower,5; if(readparam(bInt)>=120){ bonus bMatk,10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5748,'Sniper_Goggle','Sniper Goggles',4,20,NULL,100,NULL,12,NULL,1,0x00000800,56,2,768,NULL,'100',1,625,'bonus bAgi,1; bonus bDex,1; bonus bMdef,5; if(readparam(bAgi)>=120){ bonus bLongAtkRate,4; bonus bAspd,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5749,'Driver_Band','Driver Band',4,20,NULL,100,NULL,12,NULL,1,0x00000400,56,1,256,NULL,'100',1,626,'bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bBaseAtk,10; bonus bCritical,3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5750,'Shadow_Handicraft','Shadow Crown',4,20,NULL,100,NULL,12,NULL,1,0x00020000,56,2,256,NULL,'100',1,627,'bonus bAgi,1; bonus bInt,1; bonus bMdef,5; if(readparam(bAgi)>=120){ bonus bBaseAtk,10; bonus bFlee,3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5751,'Minstrel_Song_Hat','Minstrel Song Hat',4,20,NULL,100,NULL,12,NULL,1,0x00080000,56,1,256,NULL,'100',1,628,'bonus bInt,1; bonus bLuk,1; bonus bMdef,5; bonus bLongAtkRate,5; bonus2 bSkillUseSP,"MI_RUSH_WINDMILL",10; bonus2 bSkillUseSP,"MI_ECHOSONG",10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5752,'Midas_Whisper','Midas Whispers',4,20,NULL,100,NULL,12,NULL,1,0x00040000,56,2,256,NULL,'100',1,629,'bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bBaseAtk,5; bonus bAspd,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5753,'Magic_Stone_Hat','Magic Stone Hat',4,20,NULL,100,NULL,12,NULL,1,0x00000200,56,2,256,NULL,'100',1,630,'bonus bInt,1; bonus bDex,1; bonus bMdef,5; if(readparam(bDex)>=120){ bonus bMatk,10; bonus bVariableCastrate,-2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5754,'Blazing_Soul','Burning Spirit',4,20,NULL,100,NULL,12,NULL,1,0x00008000,56,2,256,NULL,'100',1,631,'bonus bStr,1; bonus bVit,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bBaseAtk,10; bonus bHit,3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5755,'Silent_Executer','Silent Enforcer',4,20,NULL,100,NULL,12,NULL,0,0x00001000,56,2,513,NULL,'100',0,632,'bonus bAgi,1; bonus bMdef,5; if(readparam(bAgi)>=120){ bonus bBaseAtk,10; bonus bFlee2,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5756,'Wind_Whisper','Wispers of Wind',4,20,NULL,100,NULL,12,NULL,1,0x00010000,56,2,256,NULL,'100',1,633,'bonus bInt,1; bonus bDex,1; bonus bMdef,5; if(readparam(bInt)>=120){ bonus bMatk,10; bonus bFlee,3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5757,'Schmidt_Helm','Reissue Schmitz Helm',4,20,NULL,100,NULL,12,NULL,1,0x00004000,56,2,768,NULL,'100',1,634,'bonus bVit,2; bonus bInt,1; bonus bMdef,5; if(readparam(bInt)>=120){ bonus bMatk,10; bonus bDef,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5758,'Dying_Swan','Resting Swan',4,20,NULL,100,NULL,17,NULL,1,0x00080000,56,0,256,NULL,'100',1,635,'bonus bInt,1; bonus bLuk,1; bonus bMdef,5; bonus bLongAtkRate,5; bonus2 bSkillUseSP,"WA_SWING_DANCE",10; bonus2 bSkillUseSP,"WA_SYMPHONY_OF_LOVER",10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5759,'Noah_Hat','Noah Hat',4,20,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,636,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5760,'Driver_Band_','Driver Band',4,20,NULL,100,NULL,12,NULL,1,0x00000400,56,0,256,NULL,'100',1,637,'bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bBaseAtk,10; bonus bCritical,3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5761,'Sloth_Hat','Sloth Hat',4,20,NULL,800,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,638,'bonus bAgi,2; bonus3 bAutoSpell,"AS_SONICBLOW",5,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5762,'Duneyrr_Helm','Duneyrr Helm',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,639,'bonus bAllStats,1; bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; bonus2 bSubRace,RC_Brute,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5763,'Red_Bunny_Band','Red Bunny Band',4,0,NULL,200,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,640,'bonus bAgi,2; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5764,'Love_Rabbit_Hood','Love Rabbit Hood',4,20,NULL,300,NULL,1,NULL,1,0xFFFFFFFF,63,2,769,NULL,'10',0,549,'bonus3 bAutoSpell,"PR_GLORIA",3,((readparam(bAgi)>=80)?30:10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5765,'Black_Tail_Ribbon','Black Tail Ribbon',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,642,'bonus bMdef,5; bonus bLongAtkDef,10; bonus2 bSubEle,Ele_Neutral,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5766,'Amistr_Cap','Amistr Cap',4,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,643,'bonus bVit,1+(getrefine()/2); bonus5 bAutoSpell,"KN_PIERCE",5,10,BF_WEAPON,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5767,'Samurai_Mask','Samurai Mask',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'50',0,644,'bonus2 bAddClass,Class_All,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5768,'Sakura_Coronet','Sakura Coronet',4,20,NULL,800,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,645,'bonus bMdef,3; bonus bMaxSP,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5769,'Gold_Angel_Sculpture','Gold Angel Sculpture',4,100,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',0,646,'skill "RG_GRAFFITI",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5770,'Splash_Hat','Splash Hat',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,649,'autobonus "{}",3,180000,BF_WEAPON,"{ sc_start SC_WINDWEAPON,180000,1; specialeffect2 EF_ENHANCE; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5771,'Family_Hat','Family Hat',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,650,'bonus bDex,1; bonus bMdef,1; bonus bMaxHPrate,2; bonus bMaxSPrate,2; skill "PR_MAGNIFICAT",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5772,'Red_Navy_Hat','Red Navy Hat',4,3000,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'95',1,651,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5773,'Navy_Beret','Navy Beret',4,3000,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'95',1,652,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5774,'Red_Pirate_Hat','Red Pirate Hat',4,3000,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'95',1,496,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5775,'Choco_Donut_In_Mouth','Choco Donut In Mouth',4,20,NULL,50,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,653,'bonus bMaxHP,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5776,'Blazing_Sun','Blazing Sun',4,0,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,654,'bonus2 bVariableCastrate,"MG_FIREBOLT",-5; bonus2 bSkillAtk,"MG_FIREBOLT",5; bonus2 bVariableCastrate,"MG_FIREBALL",-5; bonus2 bSkillAtk,"MG_FIREBALL",5; bonus2 bSkillAtk,"MG_FIREWALL",3; bonus2 bSkillAtk,"WZ_METEOR",3; bonus bUseSPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5777,'Remover_Hat','Remover Hat',4,20,NULL,800,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',0,655,'bonus bMdef,1; bonus3 bAddMonsterDropItem,713,RC_Formless,200; bonus3 bAddMonsterDropItem,971,RC_Formless,30; bonus3 bAddMonsterDropItem,972,RC_Formless,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5778,'Blue_Arara_Hat','Blue Arara Hat',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,656,'bonus bStr,2; autobonus "{ bonus bAspdRate,5; }",10,10000,0,"{ specialeffect2 EF_ENHANCE; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5779,'Drooping_Boto','Drooping Boto',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,657,'bonus bInt,2; autobonus "{ bonus bMatkRate,3; }",10,10000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5780,'Tendrilion_Hat','Tendrilion Hat',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,658,'skill "WZ_EARTHSPIKE",3; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5781,'Persika','Persika',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',0,659,'bonus bFlee,1; bonus bMaxSP,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5782,'Hoplite_Helmet','Hoplite Helmet',4,20,NULL,700,'0',4,0,1,0xFFFFFFFF,63,2,769,NULL,'1',1,660,'bonus bMaxHPrate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5783,'YellowBunny_Hairband','YellowBunny Hairband',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,662,'bonus bStr,1; bonus bInt,1; bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5784,'PinkBunny_Hairband','PinkBunny Hairband',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,663,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5785,'Green_Bunny_Hairband','Green Bunny Hairband',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,664,'bonus bStr,2; bonus bInt,1; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5786,'Ancient_Elven_Ear','Ancient Elven Ear',4,10,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,665,'bonus bLuk,1; bonus bMaxHP,100; bonus bMaxSP,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5787,'Tha_Maero_Mask','Tha Maero Mask',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,513,NULL,'30',0,666,'bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5788,'3D_Glasses','3D Glasses',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,661,'bonus2 bMagicAddRace,RC_Formless,4; bonus2 bSubEle,Ele_Neutral,5; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5789,'Thanatos_Mal_Mask','Thanatos Mal Mask',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,513,NULL,'30',0,667,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5790,'Holy_Mom_Love','TM',4,20,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,768,NULL,'45',1,610,'bonus2 bSubRace,RC_Demon,-5; bonus2 bSubRace,RC_Undead,-5; bonus3 bAutoSpell,"AL_BLESSING",1,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5791,'Tenkaippin_Ramen','Tenkaippin Ramen',4,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',0,668,'bonus bInt,-1; bonus bDex,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5792,'Fish_Pin','Fish Pin',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,669,'bonus2 bSubRace,RC_Fish,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5793,'Ribbon_Of_Life','Ribbon Of Life',4,20,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,575,'bonus bInt,1; bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5794,'3D_Glasses_','3D Glasses',4,20,NULL,0,NULL,1,NULL,1,0xFFFFFFFF,63,2,512,NULL,'1',0,661,'.@tmp = BaseLevel/30; if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Archer||BaseClass==Job_Gunslinger) { bonus bBaseAtk,(3+.@tmp); } else if(BaseClass==Job_Mage||BaseClass==Job_Acolyte||BaseClass==Job_Ninja||BaseClass==Job_Soul_Linker) { bonus bMatk,(3+.@tmp); } else if(BaseClass==Job_Thief) { bonus bFleeRate,(1+.@tmp); } else if(BaseClass==Job_Novice||BaseClass==Job_SuperNovice||BaseClass==Job_Taekwon||BaseClass==Job_Star_Gladiator||BaseClass==Job_Star_Gladiator2) { bonus bMaxHP,(50+BaseLevel); bonus bMaxSP,(50+.@tmp); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5795,'Red_Dress_Hat','Bright Red Dress Hat',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,670,'bonus bMdef,7+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5796,'Cheer_Scarf','Cheer Scarf',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,369,'bonus2 bExpAddClass,Class_All,10; bonus bMaxHP,200; bonus bMaxSP,50;',NULL,NULL); -#REPLACE INTO `item_db_re` VALUES (5796,'Rooting_Scarf','Rooting Scarf',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,369,'bonus2 bExpAddClass,Class_All,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5797,'Cheer_Scarf2','Cheer Scarf2',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,369,'bonus2 bExpAddClass,Class_All,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5798,'Cheer_Scarf3','Cheer Scarf3',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,369,'bonus2 bExpAddClass,Class_All,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5799,'Cheer_Scarf4','Cheer Scarf4',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,369,'bonus2 bExpAddClass,Class_All,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5800,'Blush_Of_Groom','Blush of Groom',4,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,125,'bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5801,'Ribbon_Of_Bride','Red Tailed Ribbon',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,167,'bonus bAllStats,2; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus3 bAutoSpellWhenHit,"AL_HEAL",(getskilllv("AL_HEAL")==10?10:5),20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5802,'Upgrade_Elephant_Hat','Upgraded Elephant Hat',4,0,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,215,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5803,'Flower_Love_Hat','Love Flower Hat',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,5,'bonus2 bAddMonsterDropItem,608,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5804,'Pirate_Eyepatch','Pirate Eye Bandage',4,1000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,13,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5805,'Victorious_Coronet','Victorious Coronet',4,0,NULL,150,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',0,43,'bonus bMaxHPrate,15; bonus bSPrecovRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5806,'Poem_Natalia_Hat','Poet Natalie\'s Hat',4,20,NULL,300,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,67,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5807,'October_Fest_Cap','October Fest Cap',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,256,NULL,'50',1,104,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5808,'Diabolus_Helmet','Dark Bacilium',4,20,NULL,250,NULL,5,NULL,1,0x000FDF80,18,2,769,NULL,'0',1,364,'.@r = getrefine(); bonus2 bResEff,Eff_Stone,2000+(.@r*200); bonus2 bResEff,Eff_Freeze,2000+(.@r*200); bonus2 bResEff,Eff_Stun,2000+(.@r*200);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5809,'Boom_Boom_Hat','Boom Boom Hat',4,0,NULL,100,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,216,'bonus bAllStats,5; bonus bSpeedRate,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5810,'Ph.D_Hat_V','Ph.D Hat V',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,98,'bonus bInt,5; bonus bVit,3; bonus bDex,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5811,'Santa_Beard','Santa\'s Beard',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,25,'bonus2 bSubRace,RC_Brute,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5812,'Hat_Of_Expert','Hat Of Expert',4,0,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,16,'bonus3 bAddEffWhenHit,Eff_Bleeding,500,ATF_TARGET|ATF_SELF; bonus3 bAddEffWhenHit,Eff_Silence,500,ATF_TARGET|ATF_SELF; bonus3 bAddEffWhenHit,Eff_Confusion,500,ATF_TARGET|ATF_SELF; bonus3 bAddEffWhenHit,Eff_Curse,500,ATF_TARGET|ATF_SELF; bonus3 bAddEffWhenHit,Eff_Blind,500,ATF_TARGET|ATF_SELF;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5813,'Red_Ph.D_Hat','Red Ph.D Hat',4,1000,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,481,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5814,'Ati_Atihan_Hat3','Ati Atihan Hat3',4,20,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,769,NULL,'20',0,303,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5815,'Classic_Hat_J','Classic Hat',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,475,'bonus bStr,1; bonus2 bSubSize,Size_All,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5816,'Cowboy_Hat_J','Purple Cowboy Hat',4,20,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,411,'bonus bBaseAtk,15; bonus bFlee,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5817,'Valentine_Pledge','Valentine Pledge',4,20,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAllStats,2; bonus bMdef,3; bonus bHealPower,10; bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; bonus bFlee,10; bonus bAspdRate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5818,'Carnival_Hat','Carnival Hat',4,0,NULL,0,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,505,'bonus bAllStats,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5819,'Carnival_Circlet','Carnival Circlet',4,0,NULL,0,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,506,'bonus bAllStats,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5820,'Black_Elven_Ears','Black Elven Ears',4,10,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,498,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5821,'Gold_Tulip_Hairpin','Gold Tulip Hairpin',4,10,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,499,'bonus2 bExpAddClass,Class_All,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5822,'Love_Chick_Hat','Love Chick Hat',4,10000,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,500,'bonus bLuk,4; bonus bMaxHP,100; bonus bMaxSP,100; bonus2 bSubRace,RC_Brute,7; bonus2 bSubRace,RC_DemiHuman,7; bonus2 bSubRace,RC_Player,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5823,'Love_Arrow','Arrow of Love',4,5000,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bDex,5; bonus bAgi,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5824,'Fools_Day_Hat','Fools Day Hat',4,20,NULL,300,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,265,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5825,'Badge_Of_Order_Grace','Badge Of Order Grace',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bMdef,1; bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; bonus bMaxHP,1500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5826,'Valkyrie_Helmet','Valkyrie Helmet',4,0,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,225,'bonus bStr,2; bonus bInt,2; bonus bDex,2; bonus bAgi,2; bonus bAspdRate,3; bonus bMdef,5; bonus bCastrate,-3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5827,'Book_File_Hat','Book File Hat',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,423,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5828,'Honor_Gold_Ring','Honor Gold Ring',4,0,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'bonus bAllStats,1; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5829,'Ordinary_Armor','Ordinary Armor',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,16,NULL,'30',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5830,'Woe_Sahkkat','Woe Sahkkat',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'60',1,67,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5831,'Woe_Big_Sis_Ribbon','Woe Big Sis Ribbon',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'60',1,28,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5832,'Woe_Vane_Hairpin','Woe Vane Hairpin',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'60',1,313,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5833,'Woe_Picnic_Hat','Woe Picnic Hat',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'60',1,117,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5834,'Woe_Crown','Woe Crown',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'60',1,45,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5835,'Woe_Tiara','Woe Tiara',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'60',1,19,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5836,'Woe_Boys_Cap','Woe Boys Cap',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'60',1,102,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5837,'Woe_Sunglass','Woe Sunglass',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'70',0,12,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5838,'Woe_Fin_Helm','Woe Fin Helm',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'70',0,100,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5839,'Woe_Blush','Woe Blush',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'70',0,125,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5840,'Woe_Elven_Ears','Woe Elven Ears',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'70',0,73,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5841,'Shaman_Hat_','Shaman Hat',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,596,'bonus bLuk,2; bonus3 bSubEle,Ele_Neutral,3,BF_MAGIC; bonus3 bSubEle,Ele_Water,3,BF_MAGIC; bonus3 bSubEle,Ele_Earth,3,BF_MAGIC; bonus3 bSubEle,Ele_Fire,3,BF_MAGIC; bonus3 bSubEle,Ele_Wind,3,BF_MAGIC; bonus3 bSubEle,Ele_Poison,3,BF_MAGIC; bonus3 bSubEle,Ele_Holy,3,BF_MAGIC; bonus3 bSubEle,Ele_Dark,3,BF_MAGIC; bonus3 bSubEle,Ele_Ghost,3,BF_MAGIC; bonus3 bSubEle,Ele_Undead,3,BF_MAGIC;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5842,'Loyal_Ring1','Loyal Ring1',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5843,'Loyal_Ring2','Loyal Ring2',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'bonus bAllStats,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5844,'Loyal_Ring3','Loyal Ring3',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'bonus bAllStats,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5845,'Buzzy_Ball_Board','Buzzy Ball Board',4,50,NULL,400,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,641,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5846,'Buzzy_Ball_Gum','Buzzy Ball Gum',4,50,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,572,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5847,'Fools_Day_hat_','Fools Day Helmet',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,647,'bonus bInt,5; bonus bVit,-3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5848,'Robin_Eyepatch','Robin Eyepatch',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,50,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5849,'Doctor_Hairband','Doctor Hairband',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,60,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5850,'Golden_Savage_Hat','Golden Savage Hat',4,20,NULL,500,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,648,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5851,'Summer_Knight','Summer Knight',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,768,NULL,'60',0,138,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5852,'Easter_Egg_Shell','Easter Egg Shell',4,20,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'40',1,537,'bonus bDef,-7; bonus bMdef,-7; bonus2 bHPRegenRate,(MaxHp/100),10000; .@r = getrefine(); if (.@r>=7) bonus bFlee,2; if (.@r >= 9) bonus2 bSPRegenRate,(MaxSp/100),10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5853,'IdRO_Crown','IdRO Crown',4,10,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,165,'bonus bHPrecovRate,7; bonus bSPrecovRate,7; if(getrefine()>7){ bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; bonus bMdef,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5855,'Fishing_Rod','Fishing Rod',4,10,NULL,0,NULL,0,NULL,NULL,0xFFFFFFFF,63,2,136,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5856,'Passion_FB_Hat','Passion FB Hat',4,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,671,'bonus bStr,2; bonus bDex,2; autobonus "{ bonus bFlee,-15; bonus2 bAddClass,Class_All,5; }",30,10000,0,"{ specialeffect2 EF_ENHANCE; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5857,'Cool_FB_Hat','Cool FB Hat',4,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,672,'bonus bInt,2; bonus bVit,2; autobonus3 "{ bonus bHealPower,20; }",150,5000,"AL_HEAL","{ specialeffect2 EF_HEAL3; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5858,'Victory_FB_Hat','Victory FB Hat',4,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,673,'bonus bInt,2; bonus bDex,2; autobonus "{ bonus bMatkRate,5; bonus bDef,-30; }",3,10000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5859,'Glory_FB_Hat','Glory FB Hat',4,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,674,'bonus bAllStats,1; bonus bAspd,1; bonus bBaseAtk,BaseLevel/7; bonus bMatk,BaseLevel/7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5864,'Shadow_Booster','Magical Booster',4,10,NULL,300,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',1,873,'bonus bAspd,1; bonus bDelayrate,-1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5868,'Bushy_Moustache','Bushy Moustache',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,1004,'bonus bUnbreakableHelm; bonus bBaseAtk,10; bonus bMatk,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5869,'Mimic_Egg_Shell','Mimic Egg Shell',4,10,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,999,'bonus2 bAddEffWhenHit,Eff_Stone,600; bonus bSpeedRate,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5870,'Bunny_Egg_Shell','Bunny Egg Shell',4,10,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,1000,'bonus bAgi,3; bonus bAspd,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5871,'Picky_Egg_Shell','Picky Egg Shell',4,10,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,1001,'bonus bVit,3; bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5873,'Helmet_Of_Siegfried','Helmet Of Siegfried',4,20,NULL,600,NULL,7,NULL,1,0x000444A2,63,2,256,NULL,'60',1,1055,'bonus bAllStats,5; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubRace,RC_Dragon,5; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",5,5; bonus2 bHPLossRate,600,1000; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5874,'Circlet_Of_Kriemhild','Circlet Of Kriemhild',4,20,NULL,600,NULL,7,NULL,1,0x000444A2,63,2,256,NULL,'60',1,1056,'bonus bAllStats,5; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubRace,RC_Dragon,5; bonus3 bAutoSpellWhenHit,"PR_KYRIE",9,5; bonus2 bHPLossRate,400,1000; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5875,'Diadem_Of_Bruenhild','Diadem Of Bruenhild',4,20,NULL,600,NULL,7,NULL,1,0x000444A2,63,2,256,NULL,'60',1,1057,'bonus bAllStats,5; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubRace,RC_Dragon,5; bonus3 bAutoSpellWhenHit,"SM_ENDURE",8,5; bonus2 bHPLossRate,400,1000; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5881,'Weissbier_Hat','Weissbier Hat',4,20,NULL,300,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,1079,'bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus bDex,10; if(getrefine()>6){ bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bDex,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5882,'Red_Wizardry_Hat_C','Red Mage Hat C',4,20,NULL,300,NULL,1,NULL,0,0x00810204,63,2,256,NULL,'0',1,282,'bonus bInt,2; bonus bMaxSP,150;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5883,'White_Wizardry_Hat_C','Gray Mage Hat C',4,20,NULL,300,NULL,1,NULL,0,0x00810204,63,2,256,NULL,'0',1,283,'bonus bInt,2; bonus bMaxSP,150;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5884,'Gray_Wizardry_Hat_C','Brown Mage Hat C',4,20,NULL,300,NULL,1,NULL,0,0x00810204,63,2,256,NULL,'0',1,284,'bonus bInt,2; bonus bMaxSP,150;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5885,'Blue_Wizardry_Hat_C','Blue Mage Hat C',4,20,NULL,300,NULL,1,NULL,0,0x00810204,63,2,256,NULL,'0',1,285,'bonus bInt,2; bonus bMaxSP,150;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5886,'Yellow_Wizardry_Hat_C','Yellow Mage Hat C',4,20,NULL,300,NULL,1,NULL,0,0x00810204,63,2,256,NULL,'0',1,286,'bonus bInt,2; bonus bMaxSP,150;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5887,'Half_L_Magestic_Goat','Half L Majestic Goat',4,20,NULL,800,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,380,'bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus bBaseAtk,(JobLevel*2)/7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5892,'RCC2013_1ST_CROWN','RCC2013 1ST CROWN',4,20,NULL,2500,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,1106,'bonus bAllStats,5; skill "AL_TELEPORT",1;','sc_start SC_SPEEDUP0,INFINITE_TICK,25;','sc_end SC_SPEEDUP0;'); -REPLACE INTO `item_db_re` VALUES (5893,'RCC2013_2ND_CROWN','RCC2013 2ND CROWN',4,20,NULL,2500,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,1107,'bonus bAllStats,4; skill "AL_TELEPORT",1;','sc_start SC_SPEEDUP0,INFINITE_TICK,25;','sc_end SC_SPEEDUP0;'); -REPLACE INTO `item_db_re` VALUES (5894,'RCC2013_3RD_CROWN','RCC2013 3RD CROWN',4,20,NULL,2500,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,1108,'bonus bAllStats,3; skill "AL_TELEPORT",1;','sc_start SC_SPEEDUP0,INFINITE_TICK,25;','sc_end SC_SPEEDUP0;'); -REPLACE INTO `item_db_re` VALUES (5895,'RCC2013_ANV_Hat','RCC2013 ANV Hat',4,20,NULL,2500,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,1109,'bonus bAllStats,1; bonus2 bAddClass,Class_All,2; bonus bMatkRate,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5900,'Divine_Guard_Hat','Divine Guard Hat',4,0,NULL,200,NULL,10,NULL,1,0x00004000,56,2,256,NULL,'100',1,1121,'.@r = getrefine(); bonus2 bSubSize,Size_All,5; if(.@r>=7) { .@level = getskilllv("AL_HEAL"); bonus3 bAutoSpellWhenHit,"AL_HEAL",(.@level ? .@level : 5),10; } if(.@r>=9) { bonus2 bSkillAtk,"LG_RAYOFGENESIS",20; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5901,'Focus_Beret','Focus Beret',4,0,NULL,200,NULL,10,NULL,1,0x00008000,56,2,256,NULL,'100',1,1122,'.@r = getrefine(); bonus4 bAutoSpellOnSkill,"SR_DRAGONCOMBO","SR_FALLENEMPIRE",max(getskilllv("SR_FALLENEMPIRE"),1),100; if(.@r>=7) { autobonus "{ bonus bAspd,2; }",30,5000,0,"{ specialeffect2 EF_ENHANCE; }"; } if(.@r>=9) { bonus2 bSkillAtk,"SR_FALLENEMPIRE",30; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5902,'Harvester_Hat','Harvester Hat',4,0,NULL,200,NULL,10,NULL,1,0x00040000,56,2,256,NULL,'100',1,1123,'.@r = getrefine(); bonus2 bAddMonsterDropItem,6211,100; bonus2 bAddMonsterDropItem,6212,100; if(.@r>=7) { bonus2 bAddMonsterDropItem,6210,50; } if(.@r>=9) { bonus2 bSkillAtk,"GN_CARTCANNON",15; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5903,'Deadman_Bandana','Deadman Bandana',4,0,NULL,200,NULL,15,NULL,1,0x00810204,63,2,256,NULL,'99',1,1124,'.@r = getrefine(); .@rate = 1; bonus bCritical,.@r*2; bonus bFixedCastrate,-2; bonus3 bAutoSpellWhenHit,"SL_SWOO",getskilllv("SL_SWOO"),(.@rate*10); if (.@r>=7) { bonus bMatk,20; .@rate += 3; } if(.@r>=9) { bonus bVariableCastrate,-20; bonus2 bSkillUseSP,"SL_STUN",5; bonus2 bSkillUseSP,"SL_SMA",5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5904,'Inconspicuous_Hat','Inconspicuous Hat',4,0,NULL,200,NULL,10,NULL,1,0x00020000,56,2,256,NULL,'100',1,1125,'.@r = getrefine(); if (.@r>=9) { .@matk = 5; } bonus bMatkRate,(7+.@matk); if (.@r>=7) { bonus bMatk,(readparam(bInt)/5)*2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5905,'Lyrica_Hat','Lyrica Hat',4,0,NULL,200,NULL,10,NULL,1,0x00080000,56,2,256,NULL,'100',1,1126,'.@r = getrefine(); bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; if(.@r>=7) { bonus bFixedCastrate,4*(getskilllv("WM_LESSON")); } if(.@r>=9) { bonus2 bSkillUseSP,"WM_SEVERE_RAINSTORM",10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5906,'Oni_Horns_','Oni Horns',4,0,NULL,20,NULL,10,NULL,1,0x00001000,56,2,256,NULL,'100',1,1127,'bonus2 bSkillAtk,"GC_COUNTERSLASH",(10*getskilllv("GC_WEAPONBLOCKING")); .@r = getrefine(); if(.@r > 6){ bonus bAtk,20; bonus bHit,5; } if(.@r > 9){ bonus3 bAutoSpell,"GC_CROSSIMPACT",1,10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5907,'Sea_Captain_Hat','Sea Captain Hat',4,0,NULL,200,NULL,20,NULL,1,0x00000400,56,2,256,NULL,'100',1,1128,'bonus2 bSkillAtk,"NC_AXEBOOMERANG",20; .@dmg = 20; .@r = getrefine(); if (.@r>=7) { .@dmg += getskilllv("BS_WEAPONRESEARCH"); } if (.@r>=9) { .@dmg += getskilllv("NC_TRAININGAXE"); } bonus2 bSkillAtk,"NC_AXETORNADO",.@dmg;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5914,'Earmuff_Flowerform','C Flutter Butterfly',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1378,'hateffect HAT_EF_FLUTTER_BUTTERFLY,true;',NULL,'hateffect HAT_EF_FLUTTER_BUTTERFLY,false;'); -REPLACE INTO `item_db_re` VALUES (5917,'Yellow_Scarf','Yellow Scarf',4,0,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1,NULL,'90',0,1170,'bonus bLongAtkDef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5918,'Gambler_Seal','Gambler Seal',4,0,NULL,500,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,512,NULL,'70',0,1202,'.@dex = readparam(bDex); .@luk = readparam(bLuk); .@critical = 3 + (.@luk / 10); .@critical_dmg = 3 - (.@dex/10) * 2; .@sub_arrowstorm = 10; .@sub_gateofhell = 10; bonus bBaseAtk,(.@luk/10)*2; bonus bMatk,(.@luk / 10) * 2; if (.@luk > 107) { .@critical += 5; .@critical_dmg += 10; } if (.@luk > 119) { .@critical += 10; .@critical_dmg += 17; .@sub_arrowstorm += 30; .@sub_gateofhell += 30; } bonus bCritical,.@critical; bonus bCritAtkRate,.@critical_dmg; bonus2 bSubSkill,"RA_ARROWSTORM",.@sub_arrowstorm; bonus2 bSubSkill,"SR_GATEOFHELL",.@sub_gateofhell;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5919,'Camellia_Hair_Pin','Camellia Hair Pin',4,0,NULL,1000,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,1203,'bonus bMdef,20; bonus3 bAutoSpell,"AL_PNEUMA",1,30+getrefine()*5; hateffect(HAT_EF_CAMELLIA_HAIR_PIN,true); /* CONFIRM The Rate*/',NULL,'hateffect(HAT_EF_CAMELLIA_HAIR_PIN,false);'); -REPLACE INTO `item_db_re` VALUES (5920,'Medical_Boots','Medical Boots',4,0,NULL,300,NULL,10,NULL,0,0xFFFFFFFF,63,2,64,NULL,'10',1,NULL,'.@r = getrefine(); bonus bHealPower,10+((.@r/2) * 2); bonus2 bSkillUseSP,"AB_CHEAL",(.@r * 5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5933,'Crow_Tengu_Mask','Crow Tengu Mask',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'80',0,1287,'bonus2 bAddSize,Size_All,1; bonus bLongAtkRate,2; if(readparam(bStr)>=108) { bonus2 bAddSize,Size_All,1; bonus bLongAtkRate,2; } if(readparam(bStr)>=120) { bonus2 bAddSize,Size_All,2; bonus bLongAtkRate,3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5937,'Flying_Helmet','Flying Helmet',4,1,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'20',1,820,'bonus bMdef,5; bonus bHPGainValue,100; bonus2 bSPGainRace,RC_Dragon,5; .@r = getrefine(); if (.@r>=5) { bonus2 bSubRace,RC_Dragon,5; } if (.@r>=7) { bonus2 bSubRace,RC_Dragon,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5938,'Octopus_Hat_','Octopus Hat',4,20,NULL,880,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,538,'bonus bMdef,8; bonus bUnbreakableHelm,1; bonus2 bAddItemHealRate,579,50; bonus2 bAddItemHealRate,544,125; bonus2 bAddItemHealRate,551,125; .@r = getrefine(); if (.@r>=5) { bonus2 bAddItemHealRate,579,50; bonus2 bAddItemHealRate,544,125; bonus2 bAddItemHealRate,551,125; } if (.@r>=6) { bonus2 bAddItemHealRate,579,50; bonus2 bAddItemHealRate,544,125; bonus2 bAddItemHealRate,551,125; } if (.@r>=7) { bonus2 bAddItemHealRate,579,50; bonus2 bAddItemHealRate,544,125; bonus2 bAddItemHealRate,551,125; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5943,'Owlviscount_Silk_Hat','Owl Viscount Silk Hat',4,0,NULL,500,NULL,15,NULL,1,0xFFFFFFFF,63,2,256,NULL,'70',1,1323,'bonus bInt,1; bonus bAspdRate,10; .@r = getrefine(); bonus bMatk,7*.@r; autobonus "{ .@r = getrefine(); bonus bAspdRate,(.@r >= 9 ? 40 : ((.@r >= 7) ? 10 : ((.@r >= 5) ? 5 : 1))); }",.@r*20,30000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5945,'Well_Chewed_Pencil','Well-Chewed Pencil',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'30',0,931,'bonus bStr,1; autobonus "{ bonus bAtkEle,Ele_Fire; }",50,60000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; /* Unknow rate and specialeffect */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5966,'KarduiEar','KarduiEar',4,0,NULL,300,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,512,NULL,'70',0,1357,'.@dex = readparam(bDex); bonus bMatk,(.@dex > 10) ? .@dex/10*2 : 0; if (.@dex > 107) { bonus bVariableCastrate,-10; bonus bMatk,60; } if (.@dex > 119) { bonus bVariableCastrate,-5; bonus bMatk,100; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5967,'FlyingGalapago','Flying Galapago',4,0,NULL,500,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1,NULL,'110',0,1358,'set .@bblvl,max(getskilllv("HT_BLITZBEAT"),1); set .@luk,min(readparam(bLuk),120); bonus bAgi,1; bonus3 bAutoSpell,"HT_BLITZBEAT",.@bblvl,50 + (.@luk / 3) + (.@bblvl * 2); bonus2 bSkillAtk,"HT_BLITZBEAT",getskilllv("HT_STEELCROW") * 40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5968,'DVAngelNurseCap','DVAngelNurseCap',4,0,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,1359,'if (BaseClass == Job_Acolyte) bonus bHealPower,3; bonus bNoCastCancel; .@r = getrefine(); bonus bHealPower,(.@r > 8) ? 12 : ((.@r > 6) ? 9 : ((.@r > 4) ? 6 : 0));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5969,'QueenAnzRevenge','QueenAnzRevenge',4,0,NULL,400,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'100',1,1360,'bonus bStr,5; .@r = getrefine(); bonus2 bAddClass,Class_All,7+(.@r > 8 ? 4 : (.@r > 6 ? 3 : (.@r > 4 ? 2 : 0))); bonus bNoSizeFix;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5971,'Moon_Eyepatch','Moon Eyepatch',4,0,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,512,NULL,'10',0,1370,'bonus2 bSubEle,Ele_Water,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5972,'Chatty_Parrot','Chatty Parrot',4,0,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1,NULL,'80',0,1116,'bonus bMatkRate,BaseLevel/50; bonus bVariableCast,-readparam(bInt)/30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5973,'Ancient_Elven_Ear_J','Ancient Elven Ear J',4,0,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,512,NULL,'70',0,665,'bonus bLuk,10; bonus bMdef,10; bonus bFlee2,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5978,'Syringe_Toy','Toy Syringe',4,0,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,1,NULL,'70',0,842,'bonus bMdef,3; bonus2 bAddItemHealRate,545,150; bonus2 bAddItemHealRate,546,150; bonus2 bAddItemHealRate,547,150;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5979,'C_Angel_Fluttering','C Angel Fluttering',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1380,'hateffect HAT_EF_ANGEL_FLUTTERING,true;',NULL,'hateffect HAT_EF_ANGEL_FLUTTERING,false;'); -REPLACE INTO `item_db_re` VALUES (5980,'C_Classical_Fhat','C Classical Fhat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1381,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5985,'Noble_Mask','Noble Mask',4,0,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,512,NULL,'30',1,1409,'bonus2 bSkillAtk,"PA_SACRIFICE",BaseLevel*2; bonus2 bSkillVariableCast,"PA_PRESSURE",-2000; bonus2 bSkillVariableCast,"CR_DEVOTION",-2000; if (BaseLevel > 149) { bonus bMaxHPrate,3; bonus bAspdRate,3; } else if (BaseLevel > 99) { bonus bMaxHPrate,2; bonus bAspdRate,2; } else { bonus bMaxHPrate,1; bonus bAspdRate,1; }',NULL,NULL); -#=================================================================== -# More Etc Items -#=================================================================== -REPLACE INTO `item_db_re` VALUES (6000,'Dark_Ashes','Ashes of Darkness',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6001,'Essence_Of_Fire','Essence of Fire',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6002,'Token_Of_Apostle','Token of Apostle',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6003,'Soul_Pendant','Pendant of Spirit',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6004,'Bapho_Doll','Cursed Baphomet Doll',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6005,'New_Year_Rice_Cake','New Year Rice Cake',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6006,'Rice_Cake_Delivery_Box','Rice Cake Delivery Box',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6007,'New_Year_Rice_Cake_Soup','New Year Rice Cake Soup',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6008,'Wood','Wood',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6009,'Large_Magical_Fan','Big Fan Of Magic',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6010,'Pickaxe','Hoe',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6011,'Blue_Card_B','Blue B Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6012,'Blue_Card_C','Blue C Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6013,'Blue_Card_J','Blue J Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6015,'Blue_Card_M','Blue M Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6016,'Blue_Card_Q','Blue Q Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6017,'Blue_Card_T','Blue T Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6018,'Blue_Card_V','Blue V Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6019,'Blue_Card_Z','Blue Z Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6020,'Fur','Fur',3,704,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6021,'Peaked_Hat','Peaked Hat',3,433,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6022,'Hard_Skin','Hard Skin',3,884,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6023,'Mystic_Horn','Mystic Horn',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6024,'17Carat_Dia','17Carat Diamond',3,6000000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6025,'Towel_Of_Memory','Towel of Memory',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6026,'Marriage_Covenant','Written Oath Of Marriage',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6027,'Crystal_Of_Feardoom','Crystal Of Feardom',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6028,'Seal_Scroll','Sealed Scroll',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6029,'Morocc_Tracing_Log','Morocc Tracing Log',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6030,'Glitering_PaperA','Glittering Paper',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6031,'Glitering_PaperB','Glittering Paper',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6032,'Horn_Of_Hilsrion','Horn of Hillslion',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6033,'Horn_Of_Tendrilion','Horn of Tendrilion',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6034,'Weird_Part','Weird Part',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6035,'Decaying_Stem','Decaying Stem',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6036,'Invite_To_Meeting','Meeting Invitation',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6037,'Rough_File','Messy File',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6038,'Neat_Report','Neat Report',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6039,'Piece_Of_Fish','Piece of Fish',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6040,'Some_Of_Report','Part of a Report',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6041,'Strong_Bine','Strong Vine',3,30,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6042,'Ordinary_Branch','Ordinary Branch',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6043,'Letter_From_Lugen','Letter from Lugen',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6044,'Letter_From_Otto','Letter from Otto',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6045,'Supply_Box','Supply Box',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6046,'Clothing_Dye_Coupon','Clothing Dye Coupon',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6047,'Clothing_Dye_Coupon_II','Clothing Dye Coupon II',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6048,'Unidentified_Mineral','Unidentified Mineral',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6049,'Marlin','Marlin',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6050,'Mercenary_Contract','Mercenary Contract',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6051,'Gray_Hollow','Gray Hollow',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6052,'Ornamental_Hairpin','Ornament Hairpin',3,1,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6053,'Yuanbao','Circle Step',3,100,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6054,'Blue_Card_6','Number 6 Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6055,'Blue_Card_Annyver','Character Week Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6056,'Blue_Card_Sary','Character Year Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6057,'Blue_Card_E','Character Lee Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6058,'Blue_Card_Ven','Character Ben Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6059,'Blue_Card_Nt','Character Project Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6060,'Moon_Admin_Ticket','Month Viewing Ticket',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6061,'Plantain','Blood Beginner',3,100,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6062,'Moon_Cake15','Letter Moon Cake',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6063,'Moon_Cake16','Letter Moon Cake',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6064,'Moon_Cake17','Letter Moon Cake',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6065,'Moon_Cake18','Letter Moon Cake',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6066,'Moon_Cake19','Letter Moon Cake',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6067,'Moon_Cake20','Letter Moon Cake',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6068,'Rabbit_Skin','Leather Rabbit',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6069,'ABUNDANCE','Abundance',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6070,'Shaman\'s_Old_Paper','Shaman\'s Document',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6071,'Broken_Sword','Broken Sword',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6072,'Wing_Of_Bizofnil','Bijofnil Feather',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6073,'Dragon\'s_Mane','Dragon\'s Mane',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6074,'Bazett\'s_Order','Bazett\'s Order',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6075,'Crystalized_Teardrop','Crystalized Teardrop',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6076,'Portable_Toolbox','Portable Toolbox',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6077,'Rough_Mineral','Rough Mineral',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6078,'Stone_Fragments','Stone Fragment',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6079,'Flower_Of_Alfheim','Flower Of Alfheim',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6080,'Manuk_Coin','Manuk Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6081,'Splendide_Coin','Splendide Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6082,'Spirit_Of_Alfheim','Spirit Of Alfheim',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6083,'Dolly_Capsule','Capsule Dolls',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6084,'Bradium_Fragments','Bradium Fragments',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6085,'Shaggy_Muffler','Shaggy Muffler',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6086,'Withered_Flower','Withered Flower',3,890,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6087,'Crystal_Of_Soul_01','Spiritual Crystal',3,1050,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6088,'Crystal_Of_Soul_02','Spiritual Crystal',3,1050,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6089,'Piece_Of_Darkness','Dark Piece',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6090,'Purified_Bradium','Refined Bradium',3,1100,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6091,'Dark_Red_Scale','Darkred Scale Piece',3,200000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6092,'Singing_Crystal_Piece','Piece Of Singing Crystal',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6093,'Egg_Of_Draco','Draco\'s Egg',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6094,'Traditional_Cookie','Traditional Sweets',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6095,'Flavored_Alcohol','Flavored Alcohol',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6096,'Fish_With_Blue_Back','Fish With Blue Back',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6097,'Pumpkin_Pie_','Pumpkin Pie',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6098,'Small_Snow_Flower','Small Snow Flower',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6099,'Grilled_Rice_Cake','Grilled Rice Cake',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6100,'Damp_Darkness','Damp Darkness',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6101,'Attendance_Card','Attendance Card',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6102,'Report_On_Splendide','Report On Splendide',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6103,'Report_On_Manuk','Report On Manuk',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6104,'Big_Cell','Big Cell',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6105,'Morning_Dew','Morning Dew',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6106,'Well_Ripened_Berry','Well Ripened Berry',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6107,'Sunset_On_The_Rock','Sunset On The Rock',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6108,'Apple_Pudding','Apple Pudding',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6109,'Plant_Neutrient','Plant Neutrient',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6110,'Vital_Flower','Vital Flower',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6111,'Mystic_Stone','Mystic Stone',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6112,'Fresh_Plant','Fresh Plant',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6113,'Vital_Flower_','Vital Flower',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6114,'Flame_Gemstone','Flame Gemstone',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6115,'Bun_','Bun',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6116,'Succu_Pet_Coupon','Succubus Pet Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6117,'Imp_Pet_Coupon','Imp Pet Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6118,'Chung_E_Pet_Coupon','Chung E Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6119,'Natural_Leather','Cow Leather',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6120,'Face_Paint','Face Paint',3,120,NULL,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6121,'Makeover_Brush','Makeover Brush',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6122,'Paint_Brush','Paint Brush',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6123,'Surface_Paint','Surface Paint',3,200,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6124,'Wolf\'s_Flute','Wolf Flute',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6125,'Lucky_Box','Spring Time Box',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6126,'Happy_Box','Summer Happy Box',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6127,'Purification_Stone','Purification Stone',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6128,'Guillotine_Antidote','Antidote',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6129,'Ticket_Nightmare','Nightmare Terror Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6130,'Ticket_Loli_Ruri','Loli Ruri Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6131,'Ticket_Goblin_Leader','Goblin Leader Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6132,'Ticket_Incubus','Incubus Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6133,'Ticket_Miyabi_Ningyo','Miyabi Ningyo Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6134,'Ticket_Whisper','Giant Whisper Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6135,'Ticket_Wicked_Nymph','Evil Nymph Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6136,'Ticket_Medusa','Medusa Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6137,'Ticket_Stoneshooter','Stone Shooter Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6138,'Ticket_Marionette','Marionette Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6139,'Ticket_Leafcat','Leaf Cat Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6140,'Ticket_Dullahan','Dullahan Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6141,'Ticket_Shinobi','Shinobi Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6142,'Ticket_Golem','Golem Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6143,'Ticket_Civil_Servant','Civil Servant Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6144,'Heartbroken_Tears','Regrettable Tears',3,1000,NULL,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6145,'Vulcan_Bullet','Vulcan Bullet',3,10,NULL,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6146,'Magic_Gear_Fuel','Magic Gear Fuel',3,300,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6147,'Liquid_Condensed_Bullet','Liquid Condensed Bullet',3,100,NULL,3,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6148,'Chocolate_Of_Eternity','Eternity Of Chocolate',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6149,'Plain_Chocolate','Simple Chocolate',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6150,'Key_Of_The_Mansion','Key of The Mansion',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6151,'Peice_Of_Great_Bradium','Giant Bradium Fragment',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6152,'Glittering_Crystal','Glittering Crystal',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6153,'Special_Exchange_Coupon','Special Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6154,'Broken_Horn_Pipe','Broken Horn Pipe',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6155,'Coke_Membership_Card','Member Card',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6156,'Approval_Report','Approval Report',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6157,'Poring_Ticket','Poring Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6158,'Drops_Ticket','Drops Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6159,'Poporing_Ticket','Poporing Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6160,'Lunatic_Ticket','Lunatic Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6161,'Picky_Ticket','Picky Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6162,'Pecopeco_Ticket','Peco Peco Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6163,'Savage_Baby_Ticket','Savage Babe Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6164,'Spore_Ticket','Spore Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6165,'Poison_Spore_Ticket','Poison Spore Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6166,'Chonchon_Ticket','Chonchon Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6167,'Steel_Chonchon_Ticket','Steel Chonchon Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6168,'Petit_Ticket','Sky Petite Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6169,'Deviruchi_Ticket','Deviruchi Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6170,'Isis_Ticket','Isis Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6171,'Smokie_Ticket','Smokie Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6172,'Dokebi_Ticket','Dokebi Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6173,'Desert_Wolf_B_Ticket','Baby Desert Wolf Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6174,'Yoyo_Ticket','Yoyo Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6175,'Sohee_Ticket','Sohee Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6176,'Rocker_Ticket','Rocker Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6177,'Hunter_Fly_Ticket','Hunter Fly Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6178,'Orc_Warrior_Ticket','Orc Warrior Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6179,'Bapho_Jr_Ticket','Bapho Jr. Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6180,'Munak_Ticket','Munak Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6181,'Bongun_Ticket','Bongun Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6182,'Goblin_Ticket','Christmas Goblin Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6183,'Hardtack_Ticket','Rice Cake Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6184,'Zherlthsh_Ticket','Zherlthsh Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6185,'Alice_Ticket','Alice Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6186,'Monkey_Wrench','Monkey Wrench',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6187,'Blank_Card','Blank Card',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6188,'Slot_Coupon','Slotting Advertisement',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6189,'Magic_Book_FB','Spell Book (Fire Bolt)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6190,'Magic_Book_CB','Spell Book (Cold Bolt)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6191,'Magic_Book_LB','Spell Book (Lightening Bolt)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6192,'Magic_Book_SG','Spell Book (Storm Gust)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6193,'Magic_Book_LOV','Spell Book (Lord Of Vermilion)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6194,'Magic_Book_MS','Spell Book (Meteor Storm)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6195,'Magic_Book_CM','Spell Book (Comet)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6196,'Magic_Book_TV','Spell Book (Tetra Vortex)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6197,'Magic_Book_TS','Spell Book (Thunder Storm)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6198,'Magic_Book_JT','Spell Book (Jupitel Thunder)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6199,'Magic_Book_WB','Spell Book (Water Ball)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6200,'Magic_Book_HD','Spell Book (Heaven\'s Drive)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6201,'Magic_Book_ES','Spell Book (Earth Spike)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6202,'Magic_Book_ES_','Spell Book (Earth Strain)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6203,'Magic_Book_CL','Spell Book (Chain Lightning)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6204,'Magic_Book_CR','Spell Book (Crimson Rock)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6205,'Magic_Book_DL','Spell Book (Drain Life)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6206,'I_Love_You','I Love You',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6207,'Thank_You','Thank You',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6208,'I_Respect_You','I Respect You',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6209,'Glory_Of_Knights','Knight\'s Honor',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6210,'Seed_Of_Horny_Plant','Seed Of Thorny Plant',3,600,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6211,'Bloodsuck_Plant_Seed','Bloodsuck Plant Seed',3,800,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6212,'Bomb_Mushroom_Spore','Bomb Mushroom Spore',3,1000,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6213,'Explosive_Powder','Explosive Powder',3,500,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6214,'Smoke_Powder','Smoke Powder',3,500,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6215,'Tear_Gas','Tear Gas',3,500,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6216,'Oil_Bottle','Oil Bottle',3,1000,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6217,'Mandragora_Flowerpot','Mandragora Flowerpot',3,2000,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6218,'Disin_Delivery_Box','Delivery Daishin Box',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6219,'Para_Team_Mark','Eden Group Mark',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6220,'Mysterious_Dyestuff','Mysterious Dyestuff',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6221,'Mystic_Leaf_Cat_Ball','Mystic Leaf Cat Ball',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6222,'Shining_Beads','Shining Beads',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6223,'Carnium','Carnium',3,2000,NULL,150,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6224,'Bradium','Bradium',3,2000,NULL,150,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6225,'HD_Carnium','HD Carnium',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6226,'HD_Bradium','HD Bradium',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6228,'Guarantee_Weapon_9Up','+9 Weapon Refine Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6229,'Guarantee_Weapon_8Up','+8 Weapon Refine Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6230,'Guarantee_Weapon_7Up','+7 Weapon Refine Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6231,'Guarantee_Weapon_6Up','+6 Weapon Refine Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6232,'Guarantee_Armor_9Up','+9 Armor Refine Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6233,'Guarantee_Armor_8Up','+8 Armor Refine Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6234,'Guarantee_Armor_7Up','+7 Armor Refine Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6235,'Guarantee_Armor_6Up','+6 Armor Refine Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6236,'Blue_Card_7','Blue Card 7',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6237,'Guarana_Fruit','Guarana Fruit',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6238,'Guarantee_Weapon_11Up','+11 Weapon Refine Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6239,'Guarantee_Armor_11Up','+11 Armor Refine Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6240,'HD_Oridecon','HD Oridecon',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6241,'HD_Elunium','HD Elunium',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6242,'Midgard_Coin','Midgard Coin',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6243,'Exchange_Coupon','Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6244,'Gun_Powder','Gun Powder',3,10,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6245,'Black_Powder','Black Powder',3,100,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6246,'Yellow_Powder','Yellow Powder',3,100,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6247,'White_Powder','White Powder',3,100,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6248,'Melange_Pot','Melange Pot',3,600,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6249,'Savage_Meat','Savage Meat',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6250,'Cooking_Skewer','Cooking Skewer',3,300,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6251,'Black_Charcoal','Black Charcoal',3,300,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6252,'Wolf_Blood','Blood Of Wolf',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6253,'Cold_Ice','Cold Ice',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6254,'Beef_Head_Meat','Beef Head',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6255,'Large_Cookpot','Large Cookpot',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6256,'Ice_Fragment','Ice Piece',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6257,'Ice_Crystal','Ice Crystal',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6258,'Comodo_Tropic_Fruit','Comodo Tropical Fruit',3,800,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6259,'Drocera_Tentacle','Drosera Tentacle',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6260,'Petti_Tail','Petite\'s Tail',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6261,'Fine_Noodle','Fine Noodles',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6262,'Cool_Gravy','Cool Gravy',3,400,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6263,'Coconut_Fruit','Coconut Fruit',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6264,'Melon','Melon',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6265,'Pineapple','Pineapple',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6266,'Cheat_Key','Key Of Deception',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6267,'Virtual_Key','Key Of Illusion',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6268,'Mirth_Key','Key Of Gaiety',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6269,'Master_Brush','A Master\'s Blush',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6270,'Mins_Picture','A Picture Of Minstrel Song',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6271,'Mins_Receipt','Receipt',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6272,'Experiment_Seed','Experiment Seed',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6273,'Altered_Seed','Seed For Experiment',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6274,'Saint_Cloth_Piece','A Piece Of Cloth Of A Saint',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6275,'King_Shield','Shield Of King',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6276,'Clear_Reagent','Clear Reagent',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6277,'Red_Reagent','Red Reagent',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6278,'Black_Reagent','Black Reagent',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6279,'Apple_Bomb_CB','Apple Bomb Guidebook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6280,'Pinepple_Bomb_CB','Pineapple Bomb Guidebook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6281,'Coconut_Bomb_CB','Coconut Fruit Bomb Guidebook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6282,'Melon_Bomb_CB','Melon Bomb Guidebook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6283,'Banana_Bomb_CB','Banana Bomb Guidebook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6284,'Plant_Genetic_Grow','How To Grow Plant Genes',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6285,'Quality_Potion_Book','Manual: How To Make High Quality Potion',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6286,'F_Max_Weight_Up_Scroll','F Max Weight Up Scroll',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6287,'F_Clothing_Dye_Coupon','Omni Clothing Dye',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6288,'F_Happy_Box','F Happy Box',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6289,'F_Mysterious_Dyestuff','F Mysterious Dyestuff',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6290,'F_New_Style_Coupon','F New Style Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6291,'F_Enriched_Elunium','F Enriched Elunium',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6292,'F_Enriched_Oridecon','F Enriched Oridecon',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6293,'F_Token_Of_Siegfried','F Token Of Siegfried',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6294,'F_Marriage_Covenant','F Marriage Covenant',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6295,'F_Clothing_Dye_Coupon2','F Clothing Dye Coupon2',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6296,'RF_Taining_Notice','Training Notice',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6297,'Bottle_To_Throw','Throwing Bottle',3,300,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6298,'Pumpkin_Head_Crushed','Pumpkin Head Crushed',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6299,'Worn_Cloth_Piece','Worn Cloth Piece',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6300,'J_7Draw','event',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6301,'J_Semi_Draw','event',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6302,'GM_Handwriting','GM Handwriting',3,20004,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6303,'Changed_Hydra_Ball','Changed Hydra Ball',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6304,'Sapa_Feat_Cert','Proof Of Sapha\'s Honor',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6305,'Frozen_Skin_Piece','Frozen Piece Of Skin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6306,'Solid_Bloodstain','Hard Bloodstain',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6307,'Suspicious_Magic_Stone','Cursed Magical Stone',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6308,'Unidentified_Relic','Unidentified Relic',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6309,'E_Max_Weight_Up_Scroll','E Max Weight Up Scroll',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6310,'E_Cloth_Dye_Coupon','E Cloth Dye Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6311,'E_Happy_Box','E Happy Box',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6312,'E_Mysterious_Dyestuff','E Mysterious Dyestuff',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6313,'E_New_Style_Coupon','E New Style Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6314,'E_Enriched_Elunium','E Enriched Elunium',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6315,'E_Enriched_Oridecon','E Enriched Oridecon',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6316,'E_Token_Of_Siegfried','E Token Of Siegfried',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6317,'E_Marriage_Covenant','E Marriage Covenant',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6318,'E_Cloth_Dye_Coupon2','E Cloth Dye Coupon2',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6319,'Small_Bradium','Small Bradium',3,324,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6320,'Premium_Reset_Stone','Premium Reset Stone',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6321,'Rakehorn_Helm','Rakehorn Helm',3,822,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6322,'Antler_Helm','Antler Helmet',3,800,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6323,'Twinhorn_Helm','Two-Horned Helmet',3,728,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6324,'Singlehorn_Helm','Single Horned Helmet',3,702,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6325,'White_Spider_Limb','White Spider Limb',3,1004,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6326,'Queen_Wing_Piece','Queen Wing Piece',3,1630,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6327,'Limited_High_Density_Bradium','(Limited)High Density Bradium',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6328,'Calender_January','Calender January',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6329,'Calender_February','Calender February',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6330,'Calender_March','Calender March',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6331,'Calender_April','Calender April',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6332,'Calender_May','Calender May',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6333,'Calender_June','Calender June',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6334,'Calender_July','Calender July',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6335,'Calender_August','Calender August',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6336,'Calender_September','Calender September',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6337,'Calender_October','Calender October',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6338,'Calender_November','Calender November',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6339,'Calender_December','Calender December',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6340,'Fade_Notation_Green','Fade Notation Green',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6341,'Fade_Notation_Red','Fade Notation Red',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6342,'Fade_Notation_Purple','Fade Notation Purple',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6343,'Fade_Notation_Blue','Fade Notation Blue',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6344,'Muscle_Story','Muscle Story',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6345,'Love_Ball','Love Lump',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6346,'Seagate_Mark','Seagate Mark',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6347,'Bless_Word_Paper1','Bless Word Paper',3,4020,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6348,'Bless_Word_Paper2','Bless Word Paper',3,4020,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6349,'Bless_Word_Paper3','Bless Word Paper',3,4020,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6350,'Bless_Word_Paper4','Bless Word Paper',3,4020,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6351,'Bless_Word_Paper5','Bless Word Paper',3,4020,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6352,'Bless_Word_Paper6','Bless Word Paper',3,4020,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6353,'Bless_Word_Paper7','Bless Word Paper',3,4020,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6354,'Bless_Word_Paper8','Bless Word Paper',3,4020,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6355,'Bless_Word_Paper9','Bless Word Paper',3,4020,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6356,'Bless_Word_Paper10','Bless Word Paper',3,4020,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6357,'Fortune_Cookie_Fail','Fortune Cookie Fail',3,4020,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6358,'Free_Cash_Coupon','Free Cash Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6359,'Guidebook_Exchange','Guidebook Exchange',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6360,'Scarlet_Pts','Scarlet Point',3,100,NULL,5,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6361,'Indigo_Pts','Indigo Point',3,100,NULL,5,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6362,'Yellow_Wish_Pts','Yellow Wish Point',3,100,NULL,5,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6363,'Lime_Green_Pts','Lime Green Point',3,100,NULL,5,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6364,'Woe_Coin','GvG Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6365,'Arena_Coin','Arena Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6366,'Turbo_Track_Coin','Turbo Track Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6367,'Kafra_Coin','Kafra Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6368,'Endless_Coin','Endless Tower Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6369,'Amatsu_Bead_A','Amatsu Bead A',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6370,'Amatsu_Bead_Ma','Amatsu Bead Ma',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6371,'Amatsu_Bead_Tsu','Amatsu Bead Tsu',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6372,'Amatsu_Bead_Jam','Amatsu Bead Jam',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6373,'Amatsu_Bead_Bo','Amatsu Bead Bo',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6374,'Amatsu_Bead_Ree','Amatsu Bead Ree',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6375,'Amatsu_Bead_!','Amatsu Bead !',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6376,'KVM_Badge','KVM Badge',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6377,'Buy_Market_Permit','Buy Market Permit',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6378,'Winning_Mark','Winning Mark',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6379,'Card_Coin','Card Coin',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6380,'Mora_Coin','Mora Coin',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6381,'Field_Shovel','Field Shovel',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6382,'Urn','Urn',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6383,'Clue_Of_Lope','Lope\'s Clue',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6384,'Ring_Of_Lope','Lope\'s Ring',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6385,'Research_Tool_Bag','Research Tool Bag',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6386,'Bathtub_R_Sample','Bath Water Sample',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6387,'Teeth_Sample','Teeth Sample',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6388,'Scale_Sample','Scale Sample',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6389,'Puddle_R_Sample','Sample Of Puddle Research',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6390,'Small_Pocket','Small Pocket',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6391,'Splendid_Supply_Kit','Splendid Supply Kit',3,20,NULL,2000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6392,'Bradium_Box','Bradium Box',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6393,'Round_Feather','Round Feather',3,525,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6394,'Golden_Feather','Golden Feather',3,487,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6395,'Angel_Magic_Power','Angel Magic Powder',3,615,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6396,'Auger_Of_Spirit','Auger Of Spirit',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6397,'PR_Team_Ticket','PR Team Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6398,'Develop_Team_Ticket','Develop Team Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6399,'Marketing_Team_Ticket','Marketing Team Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6400,'Operating_Team_Ticket','Operating Team Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6401,'Palm_O','Palm Oil',3,0,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6402,'Oil_Palm_F','Palm Oil Fruit',3,0,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6403,'Comodo_L','Comodo Leather',3,5,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6404,'Caress_H','Keris Hilt',3,0,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6405,'Cendrawasih_F','Cendrawasih Feather',3,3,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6406,'Cendrawasih_SF','Shining Cendrawasih Feather',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6407,'Sang_Stone_Fragment','Raw Crystal Stone Fragment',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6408,'Sang_Stone','Raw Crystal Stone',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6409,'Sang_Stone_Mass','Raw Crystal Stone Mass',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6410,'Idul_Fitri_Card','Idul Fitri Card',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6411,'Ripe_Watermelon','Ripe Watermelon',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6412,'Special_Medal','Special Medal',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6413,'New_Insurance','New Insurance',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6414,'Raganta_Card','Ragunta Card',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6415,'Strange_Embryo','Strange Embryo',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6416,'Pet_Exchange','Pet Exchange',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6417,'Silvervine','Silvervine Fruit',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6418,'Agrade_Coin','A Grade Coin',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6419,'Bgrade_Coin','B Grade Coin',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6420,'Cgrade_Coin','C Grade Coin',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6421,'Dgrade_Coin','D Grade Coin',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6422,'Egrade_Coin','E Grade Coin',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6423,'Anger_Seagod','Sea God\'s Wrath',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6424,'Halloween_Fragment','Spirit Piece',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6425,'Halloween_Certificate','Halloween Certificate',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6426,'Bad_Can','Bad Canned Food',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6427,'Bad_Can_Sack','Bad Canned Food Sack',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6428,'Bravery_Card_A','Adventure Card A',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6429,'Bravery_Card_B','Adventure Card B',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6430,'Picture_Piece','Picture Fragment',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6431,'Bucket','Pail',3,0,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6432,'Full_Bucket','Full Pail',3,0,NULL,3000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6433,'Clean_Brush','Cleaning Brush',3,0,NULL,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6434,'Fix_Kit','Fix Kit',3,0,NULL,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6435,'Fresh_Fruit','Fresh Fruit',3,0,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6436,'Ptotection_Seagod','Sea God\'s Call',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6437,'Scaraba_Perfume','Scaraba Perfume',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6438,'Unbreakable_Weap','Unbreakable Weapon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6439,'Unbreakable_Def','Unbreakable Armor',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6440,'General_Lubricant','General Lubrication',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6441,'High_RankLubricant','Advanced Lubrication',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6442,'Octopus_Hunt_Stick','Octopus Hunting Skewer',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6443,'Sillit_Pong_Bottle','Sillit Pong Bottle',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6444,'Emperium_G','Emperium G',3,2,NULL,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6445,'Blue_Card_X','Blue Card X',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6446,'Green_Paper','Green Paper',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6447,'Red_Paper','Red Paper',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6448,'White_Paper','White Paper',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6449,'Casual_Diary','Casual Diary',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6450,'Honest_Diary','Honest Diary',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6451,'Unknown_Fish','Unknown Fish',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6452,'Etoile_Ring','Etoile Ring',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6453,'Undelivered_Gift','Undelivered Gift',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6454,'Santa_Bag','Santa Bag',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6455,'Tiny_Ticket','Tiny Ticket',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6456,'Guarantee_Weapon_5Up','+5 Weapon Refine Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6457,'Guarantee_Armor_5Up','+5 Armor Refine Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6459,'Jae_Sinho_Unpo','Jae Sinho Unpo',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6460,'Jae_Sinho_Undo','Jae Sinho Undo',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6461,'Mimong_Sungjin','Mimong Sungjin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6462,'Gilsang_Yeoui','Gilsang Yeoui',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6463,'Sin_Sun_Jeonsul','Sin Sun Jeonsul',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6464,'Hate_Bundle','Hate Crate',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6465,'Guard_Coin','Guard Coin',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6466,'Clean_Water','Clean Water',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6467,'Perfume','Perfume',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6468,'Thai_Perfume','Thai Perfume',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6469,'Will_Of_Warrior','Warrior\'s Will',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6470,'Blood_Thirst','Blood Thirst',3,1200,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6471,'Goast_Chill','Chills Of Death',3,1600,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6472,'Holy_Mom_Blaze','Holy Mom Blaze',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6473,'Amatsu_Orb01','Amatsu Orb01',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6474,'Amatsu_Orb02','Amatsu Orb02',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6475,'Amatsu_Orb03','Amatsu Orb03',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6476,'Amatsu_Orb04','Amatsu Orb04',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6477,'Amatsu_Orb05','Amatsu Orb05',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6478,'Amatsu_Orb06','Amatsu Orb06',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6479,'Amatsu_Orb07','Amatsu Orb07',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6480,'Event_coin','Poring Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6481,'Holy_Rock_Piece','Holy Rock Piece',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6482,'Ancient_City_Key','Ancient City Key',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6483,'Dream_Scroll','Dream Scroll',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6484,'Enchant_Book','Enchant Book',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6485,'BlueCard_2','Blue 2 Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6486,'BlueCard_0','Blue 0 Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6487,'BlueCard_1','Blue 1 Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6488,'Thanks_Invest_Ticket','Thanks Invest Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6489,'Cats_Invest_Certif','Cats Invest Certificate',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6490,'Magic_Clay_Fragment','Magic Clay Fragment',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6491,'Magic_Clay','Magic Clay',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6492,'Magic_Clay_Lump','Magic Clay Lump',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6493,'Makibishi','Makibishi',3,30,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6494,'Kafra_Coin2','Kafra Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6495,'Para_Logro_Badge','Eden Merit Badge',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6496,'Tikbalang_Thick_Spine','Tikbalang\'s Thick Spine',3,300,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6497,'Lesser_Agimat','Lesser Agimat',3,20,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6498,'Jejellopy','Jejellopy',3,200,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6499,'Ancient_Grudge','Ancient Grudge',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6500,'Sharp_Bamboo','Sharpened Bamboo',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6501,'Salt_Bag','Salt Bag',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6502,'Silver_Cross','The Cross',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6503,'Soul_Protection','Spiritual Protection',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6504,'Cast_Iron_Caldron','Cast-Iron Caldron',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6505,'Purified_Bone','Purified Spirit Bone',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6506,'Memorial_Bouquet','Offering Bouquet',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6507,'Evil_Bone','Evil Spirit Bone',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6508,'Silver_Bracelet','Silver Bracelet',3,300,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6509,'Mysterious_Flower','Mysterious Flower',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6510,'Elegant_Flower','Elegant Flower',3,300,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6511,'Beautiful_Flower','Beautiful Flower',3,300,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6512,'Charm_Fire','Fire Amulet',3,100,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6513,'Charm_Ice','Ice Amulet',3,100,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6514,'Charm_Wind','Wind Amulet',3,100,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6515,'Charm_Earth','Earth Amulet',3,100,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6516,'Bakonawa_Doll','Bakonawa Doll',3,3000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6517,'Bangungot_Doll','Bangungot Doll',3,3000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6518,'Buwaya_Doll','Buwaya Doll',3,3000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6519,'Collected_Samples','Collected Sample',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6520,'Lost_Belongings','Lost Belongings',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6521,'Royal_Certificate','Royal Certificate',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6522,'Royal_Certificate_','Royal Certificate',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6523,'Bakonawa_Spirit_Piece','Piece of Bakonawa\'s Spirit',3,3000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6524,'Bangungot_Spirit_Piece','Piece of Bangungot\'s Spirit',3,3000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6525,'Buwaya_Spirit_Piece','Piece of Buwaya\'s Spirit',3,3000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6526,'BlueCard_Happy','BlueCard Happy',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6527,'BlueCard_Enjoy','BlueCard Enjoy',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6528,'BlueCard_Light','BlueCard Light',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6529,'BlueCard_Mid','BlueCard Mid',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6530,'BlueCard_Fall','BlueCard Fall',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6531,'Royal_Certificate__','Royal Certificate',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6532,'Honey_Songpyun','Honey Songpyun',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6533,'Torn_Document','Torn Document',3,2,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6534,'Fruit_Sundae','Fruit Sundae',3,2,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6535,'Red_Cloth','Red Cloth',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6536,'Star_Decor','Star Decor',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6537,'Sky_Medal','Sky Medal',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6538,'Real_Blank_Card','Real Blank Card',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6539,'Old_Left_Lapine','Old Left Lapine',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6540,'Golden_Leaf','Golden Leaf',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6541,'Avant_Research_Data','Avant Research Data',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6542,'Star_Shape_Mushroom','Star Shape Mushroom',3,20,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6543,'Lv110_Achieved_Coin','Lv110 Achieved Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6544,'Lv120_Achieved_Coin','Lv120 Achieved Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6545,'Firm_Hair','Firm Hair',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6546,'Younger_Bro_Letter','Younger Bro Letter',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6547,'Stained_Research_Book','Stained Research Book',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6548,'Piece_Of_Lapine_Wing','Piece Of Lapine Wing',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6549,'Courtesy_Ticket','Courtesy Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6550,'Brownie_Ticket','Brownie Ticket',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6551,'RWC_Spirit_Auger','RWC Spirit Auger',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6552,'Mail_Package','Mail Package',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6553,'Leaf_Made_Wood','Leaf Made Wood',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6554,'Seed_Box','Seed Box',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6555,'Birthday_Candle','Birthday Candle',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6556,'Nespresso_Ticket','Nespresso Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6557,'Fancy_Fairy_Wing','Fancy Fairy Wing',3,2350,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6558,'Pile_Of_Acorn','Pile Of Acorn',3,1500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6559,'Eye_Drops','Eye Drops',3,1780,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6560,'Leaf_Bookmark','Leaf Bookmark',3,3000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6561,'Dustball','Dustball',3,2000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6562,'Tiny_Mouse_Tail','Tiny Mouse Tail',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6563,'Weeds','Weeds',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6564,'Captive_Hatchling','Captive Hatchling',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6565,'Racy_Spice','Racy Spice',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6566,'Cacao99_Recipe','Cacao99 Recipe',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6567,'Choco_Drink_Recipe','Choco Drink Recipe',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6581,'Holy_Amulet','Holy Amulet',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6583,'3rd_Test_Pass','3rd Test Pass',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6592,'Small_Wooden_Chest','Small Wooden Chest',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6593,'Cryptura_Hair_Coupon','Cryptura Hair Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6594,'Magic_Bronze_Bullion','Magic Bronze Bullion',3,0,NULL,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6595,'Hammer_Of_Velund','Hammer Of Velund',3,0,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6596,'Anvil_Of_Velund','Anvil Of Velund',3,0,NULL,2000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6597,'Bracelet_Of_Velund','Bracelet Of Velund',3,0,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6598,'Rib_Of_Jormungand','Rib Of Jormungand',3,0,NULL,10000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6599,'Spirit_Of_Hugin','Spirit Of Hugin',3,0,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6600,'Spirit_Of_Munin','Spirit Of Munin',3,0,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6601,'Chisel_Of_Giant','Chisel Of Giant',3,0,NULL,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6602,'Secret_Of_Rune','Secret Of Rune',3,0,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6603,'Skin_Of_Hraesvelg','Skin Of Hraesvelg',3,0,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6604,'Essence_Rune_Magic','Essence Rune Magic',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6605,'Muspellium','Muspellium',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6606,'P_Cart_C','Cute Cart Remodel Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6607,'Temporal_Crystal','Temporal Crystal',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6608,'Coagulated_Spell','Coagulated Spell',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6609,'Glast_Decayed_Nail','Glast Decayed Nail',3,2800,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6610,'Glast_Horrendous_Mouth','Glast Horrendous Mouth',3,3200,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6611,'Colorful_Key','Colorful Key',3,50000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6612,'Gold_Coin_Basket','Gold Coin Basket',3,300000,NULL,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6613,'Colorful_Brooch','Colorful Brooch',3,100000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6615,'Siege_Guild_Coin','Siege Guild Coin',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6616,'Lmtd_Manny_Card','Limited Manny Card',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6617,'Lmtd_Sid_Card','Limited Sid Card',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6618,'Lmtd_Diego_Card','Limited Diego Card',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6619,'Lmtd_Scrat_Card','Limited Scrat Card',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6623,'Rough_Energy_Crystal','Rough Energy Crystal',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6624,'Purified_Energy_Crystal','Purified Energy Crystal',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6625,'High_Purity_Energy_Xtal','High Energy Crystal',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); - -REPLACE INTO `item_db_re` VALUES (6635,'Blacksmith_Blessing','Blacksmith Blessing',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6636,'Floor_Str','Strength Stone(Upper)',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6637,'Floor_Int','Intelligence Stone(Upper)',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6638,'Floor_Agi','Agility Stone(Upper)',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6639,'Floor_Dex','Dexterity Stone(Upper)',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6640,'Floor_Vit','Health Stone(Upper)',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6641,'Floor_Luk','Lucky Stone(Upper)',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6642,'ATKStone_Middle','Attack Stone(Middle)',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6643,'Floor_Matk','Magical Stone(Middle)',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6644,'HITStone_Bottom','Hit Stone(Lower)',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6645,'FLEEStone_Bottom','Evasion Stone(Lower)',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bFlee,1;',NULL,NULL); - -REPLACE INTO `item_db_re` VALUES (6669,'Jade_Leaf','Emerald Leaf',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); - -REPLACE INTO `item_db_re` VALUES (6697,'Costumes_Exchange_Coupons','Costumes Exchange Coupons',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6646,'Poring_Badge','Poring Badge',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6648,'Shabby_Crown','Old Crown',3,10,NULL,10,NULL,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6649,'Broken_Horn','Broken Horn',3,10,NULL,10,NULL,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6650,'Shabby_Ring','Old Ring',3,10,NULL,10,NULL,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6651,'Rusty_Bracelet','Rusty Bracalet',3,10,NULL,10,NULL,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6652,'Old_Photo_Album','Old Photo Album',3,10,NULL,10,NULL,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6653,'Shabby_Pill','Old Pill',3,10,NULL,10,NULL,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6654,'Needle_And_Thread','Needle And Thread',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6655,'Firm_Pumpkin','Firm Pumpkin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6656,'Goast_Free_Charm','Goast Free Charm',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6657,'Memory_Of_Jack','Memory Of Jack',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6658,'Halloween_Coin','Halloween Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6665,'RWC_Inicializer','RWC Inicializer',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6671,'Geffen_Coin_Magic_Tournament','Geffen Coin Magic Tournament',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6672,'Shard_of_Gray','Shard of Gray',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6673,'Bossnia_Tickets','Bossnia Tickets',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6674,'GM_Coin','GM Coin',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6681,'XMAS_Cookie','Christmas Cookie',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6682,'Bag_Of_Selling_Goods','Bag Of Selling Goods',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6683,'Dried_Flower','Dried Flower',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6684,'TokenOfHero','Token Of Hero',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6685,'Morocc_Certification','Morocc Certification',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6686,'Brick','Brick',3,10,NULL,2000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6687,'Rope__','Rope',3,10,NULL,2000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6688,'Wood_','Wood',3,10,NULL,2000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6689,'BurningSkin','Burning Bug Skin',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6690,'YummyStem','Yummy Stem',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6691,'BurningFeather','Burning Feather',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6692,'PatrolLog','Patrol Log',3,10,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6693,'Stone_Of_Blessing','Stone Of Blessing',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6694,'Monster_Blood','Monster Blood',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6695,'ToothOfFlameGolem','Golem\'s Fiery Stone Tooth',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6696,'ToothOfFlameFrilldora','Frilldora\'s Fiery Nape',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6698,'Wooden_Axe','Wooden Axe',3,10,NULL,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6699,'Faith_Silence','Faith Silence',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6700,'White_Snake_Scale','White Snake Scale',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6701,'Treasure_Dwarf','Treasure Dwarf',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6702,'Sweat_Dwarf','Sweat Dwarf',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6703,'Warrior_Tears','Warrior Tears',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6704,'Warrior_Anger','Warrior Anger',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6705,'Warrior_Certificate','Warrior Certificate',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6706,'Guardian_Flowers','Guardian Flowers',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6707,'Jeremy_Beauty_Coupon','Jeremy Beauty Coupon',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6708,'Mana_crystal','Mana Crystal',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6709,'Crisp_Silk','Crisp Silk',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6710,'Tied_Snake','Tied Snake',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6712,'Lovely_Stick','Lovely Stick',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6713,'Heart_of_Soul','Heart of Soul',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6714,'Sheenas_Soul','Sheena\'s Soul',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6715,'P_Of_Evil_Soul','Darklord Soulpiece',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6716,'Cri_Stone','Critical Stone(Upper)',6,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritical,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6717,'MHPStone_Middle','Fitness Stone(Middle)',6,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHP,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6718,'MSPStone_Bottom','Magical Stone(Lower)',6,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxSP,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6719,'Jitterbug\'s_Tooth','Jitterbug\'s Tooth',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6720,'Status_Reset_Coupon','Status Reset Coupon',18,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'resetstatus;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6721,'Status_Reset_Coupon_','Status Reset Coupon',18,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'resetstatus;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6722,'Delicious_Clam_Flesh','Delicious Clam Flesh',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6723,'Delicious_Canned_Food','Delicious Canned Food',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6724,'Savage_Box','Savage Box',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6725,'Grand_Peco_Box','Grand Peco Box',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6726,'Desert_Wolf_Box','Desert Wolf Box',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6727,'Arranged_Photo_Album','Arranged Photo Album',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6732,'Monster_Coin','Monster Coin',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6733,'Tingly_Feather','Tingly Feather',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6734,'Unknown_Meal','Unknown Meal',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6735,'Special_Condiment','Special Condiment',3,0,NULL,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6736,'Minced_Meat','Minced Meat',3,0,NULL,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6737,'Fermented_Wheat_Flour','Fermented Wheat Flour',3,0,NULL,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6738,'Rissole','Rissole',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6739,'Recipe','Recipe',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6740,'HealStone_Top','Stone Recovery(Upper)',6,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAddItemHealRate,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6741,'HealStone2_Top','Stone Recovery Skills(Upper)',6,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHealPower2,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6742,'HealStone_Middle','Stone Recovery(Middle)',6,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bHPRegenRate,10,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6743,'HPStone_Middle','HP Stone(Middle)',6,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6744,'SPStone_Middle','SP Stone(Middle)',6,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxSPrate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6745,'HealStone_Bottom','Recovery Stone(Low)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bSPGainValue,1; bonus bMagicHPGainValue,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6746,'Iron_Artifacts','Steel Artifact',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6747,'Iron_Artifacts_','Steel Artifact',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6748,'Daily_Report_He_And_His_Team','Daily Report He And His Team',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6749,'Operation_Control_Device','Operation Control Device',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6750,'Failed_Engine','Failed Engine',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6751,'Crushed_Can_Iron_Plate','Crushed Can Iron Plate',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6752,'Charleston_Parts','Charleston Parts',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6753,'Token_Of_Destruction','Token Of Destruction',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6754,'Collected_Medicinal_Herbs','Collected Medicinal Herbs',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6755,'Contaminated_Magic','Contaminated Magic',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6756,'Cohesive_Energy','Cohesive Energy',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6757,'The_Memory_Recorder','The Memory Recorder',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); - -REPLACE INTO `item_db_re` VALUES (6762,'Banana_Can','Banana Can',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6763,'Spicy_Rice_Cake','Spicy Rice Cake',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6764,'Hotdog','Hot Dog',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6765,'Big_Wheel_Cracker','Ferris Wheel Biscuit',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6766,'Ice_World_Ticket','Tickets Ice Kingdom',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6767,'Summer_Fes_Coin','Summer Festival Coins',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6768,'Red_Beans_Of_Ice','Shaved Ice For Red Beans',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6769,'Sweet_Rice_Cake','Sweet Bread',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6770,'Shark','Shark',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6771,'Bluefin_Tuna','Bonito',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6772,'Octopus','Octopus',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6773,'Snapper','Sea Bream',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6774,'Piranha','Piranha',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6775,'Salmon','Salmon',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6776,'Eels','Eel',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6777,'Carp','Carp',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6778,'Squid_2','Squid',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6779,'Mackerel','Mackerel',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6780,'Crucian_Carp','Crucian Carp',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6781,'Living_Earthworm','Earthworms Alive',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6782,'Fresh_Lobster','Fresh Shrimp',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6784,'Squid_Skewer','Squid Skewer',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6785,'Fantastic_Sauce','Source Of Fantasy',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6786,'Squid_Of_Bbq','Squid Barbecue',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6787,'Good_Firewood','Long Firewood',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6788,'Rose_Knife','Rose Knife',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6789,'Custom_Pan','Customized Plates',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6790,'BigStone_Top','Large Stone(Upper)',6,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddSize,Size_Large,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6791,'MediumStone_Top','Medium Stone(Upper)',6,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddSize,Size_Medium,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6792,'SmallStone_Top','Small Stone(Upper)',6,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddSize,Size_Small,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6795,'Ticket_Special_RO2','Ticket Special RO2',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6796,'RO2_Name_Card','RO2 Name Card',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6797,'11th_Coin','11th Anniversary Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6803,'Fragments_Of_Gigan','Fragments Of Gigan',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6804,'ORGANIC_PUMPKIN','Organic Pumpkin',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6805,'INORGANIC_PUMPKIN','Inorganic Pumpkin',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6813,'Kafra_Ticket','Kafra Ticket',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6814,'Swordman_Soul','Swordman Soul',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6815,'Merchant_Soul','Merchant Soul',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6816,'Thief_Soul','Thief Soul',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6817,'Mage_Soul','Mage Soul',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6818,'Archer_Soul','Archer Soul',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6819,'Acolyte_Soul','Acolyte Soul',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6820,'Particles_Of_Energy','Energy Fragment',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6821,'Solo_Troops_Badge','Single Union Badge',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6824,'Experimental_Dong_Memory_Record','Experimental Dong Memory Record',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6825,'Air_Cleaner_Box','Air Cleaner Box',3,10,NULL,10000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6826,'Fresh_Grapes','Fresh Grapes',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6827,'Complete_Machine_Parts','Complete Machine Parts',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6828,'Gravity_Safety_Device','Gravity Safety Device',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6832,'Questioned_Parts','Questioned Parts',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6833,'Limited_Token_of_Ziegfried','(Limited) Token of Ziegfried',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6834,'Legendary_Fur','Legendary Fur',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6835,'Legendary_Mane','Legendary Mane',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6836,'Talisman_Of_Soul','Talisman Of Soul',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6837,'Piece_Of_Soul_Mouse','Piece Of Soul Mouse',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6838,'Secret_Orders_Of_Prophet_K','Secret Orders Of Prophet K',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6839,'Gold_Choco_Coin','Gold Choco Coin',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6840,'Silver_Choco_Coin','Silver Choco Coin',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6841,'Bronze_Choco_Coin','Bronze Choco Coin',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6842,'Huge_Jewery','Huge Jewery',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6843,'Thin_Ring','Thin Ring',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6844,'Mild_Stone','Mild Stone',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6845,'That_Thing','That Thing',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6846,'Limited_Gym_Membership_Card','(Limited)Gym Membership Card',6,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6847,'Very_Small_Box','Very Small Box',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6848,'Light_Box','Light Box',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6849,'Request_Complete_Certificate','Request Complete Certificate',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6850,'Questionable_Box','Questionable Box',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6851,'Questionable_Document','Questionable Document',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6852,'Super_Corrector','Super Corrector',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6853,'Thanks_Bouquet','Thanks Bouquet',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6854,'Novus_Captured','Novus Captured',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6855,'Tatacho_Captured','Tatacho Captured',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6856,'Manuscript_Written_By_Pigoreum','Manuscript Written By Pigoreum',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6857,'Very_Hard_Stone','Very Hard Stone',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6858,'Lude_Captured','Lude Captured',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6859,'Wanderer_Captured','Wanderer Captured',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6860,'Piece_Of_Soul_Cow','Piece Of Soul Cow',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6862,'Piece_Of_Soul_Tiger','Piece Of Soul Tiger',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6863,'Strong_Piece_Of_Soul_Tiger','Strong Piece Of Soul Tiger',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6864,'Safe_to_19_Weapon_Certificate','Safe to 19 Weapon Certificate',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6865,'Safe_to_19_Armor_Certificate','Safe to 19 Armor Certificate',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6866,'Piece_Of_Soul_Rabbit','Piece Of Soul Rabbit',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6867,'Large_Insect_Barrel','Large Insect Barrel',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6868,'Medium_Insect_Barrel','Medium Insect Barrel',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6869,'Dust','Dust',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6870,'Safe_to_13_Weapon_Certificate','Safe to 13 Weapon Certificate',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6871,'Safe_to_14_Weapon_Certificate','Safe to 14 Weapon Certificate',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6872,'Safe_to_15_Weapon_Certificate','Safe to 15 Weapon Certificate',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6873,'Safe_to_16_Weapon_Certificate','Safe to 16 Weapon Certificate',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6874,'Safe_to_17_Weapon_Certificate','Safe to 17 Weapon Certificate',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6875,'Safe_to_18_Weapon_Certificate','Safe to 18 Weapon Certificate',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6876,'Safe_to_13_Armor_Certificate','Safe to 13 Armor Certificate',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6877,'Safe_to_14_Armor_Certificate','Safe to 14 Armor Certificate',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6878,'Safe_to_15_Armor_Certificate','Safe to 15 Armor Certificate',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6879,'Safe_to_16_Armor_Certificate','Safe to 16 Armor Certificate',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6880,'Safe_to_17_Armor_Certificate','Safe to 17 Armor Certificate',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6881,'Safe_to_18_Armor_Certificate','Safe to 18 Armor Certificate',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6882,'Advanced_Bait','Advanced Bait',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6883,'Pet_Snow_Bunny_Exchange_Ticket','Pet Snow Bunny Exchange Ticket',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6884,'Pet_Tikbalang_Exchange_Ticket','Pet Tikbalang Exchange Ticket',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6885,'Piece_Of_Soul_Dragon','Piece Of Soul Dragon',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6886,'Strong_Piece_Of_Soul_Dragon','Strong Piece Of Soul Dragon',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6892,'Invasion_Plan','Invasion Plan',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6893,'Human\'s_Cookbook','Human\'s Cookbook',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6894,'Champion_Badge','Champion Badge',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6895,'Processed_Ancient_Rune','Processed Ancient Rune',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6896,'Processed_Mystic_Rune','Processed Mystic Rune',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6897,'Blue_Whale','Blue Whale',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6898,'Whale','Whale',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6899,'Giant_Octopus','Giant Octopus',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6900,'Giant_Squid','Giant Squid',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6901,'Sturgeon','Sturgeon',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6902,'King_Lobster','King Lobster',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6903,'King_Earthworm','King Earthworm',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6904,'Piece_Of_Soul_Snake','Piece Of Soul Snake',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6905,'Broken_Magic_Stone','Broken Magic Stone',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6906,'Limited_High_Density_Kalunium','(Limited)High Density Kalunium',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6907,'Piece_Of_Soul_Horse','Piece Of Soul Horse',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6908,'ASPDStone_Robe','Stone ASPD (Garment)',6,20,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAspd,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6909,'Actinidia_Cat_Fruit','Actinidia Cat Fruit',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6910,'Limited_Purified_Oridecon','(Limited) Purified Oridecon',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6911,'Limited_Purified_Eluminium','(Limited) Purified Eluminium',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6912,'Piece_Of_Soul_Sheep','Piece Of Soul Sheep',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6913,'Holy_Rosary','Holy Rosary',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6914,'Black_Horn','Black Horn',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6915,'Captured_Soul','Captured Soul',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6916,'Piece_Of_Soul_Monkey','Piece Of Soul Monkey',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6917,'Piece_Of_Soul_Chicken','Piece Of Soul Chicken',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6919,'Honor_Proof','Honor Token',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6920,'Rune_Magic_Powder','Rune Magic Powder',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6921,'Dehumidifiers','Dehumidifiers',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6922,'Sandpaper','Sandpaper',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6923,'Bright_Fire_Lights','Bright Fire Lights',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6924,'Red_Eye','Red Eye',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6925,'Letter_Of_Prisoner','Letter Of Prisoner',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6926,'Midgards_Histories','Rune-Midgarts History Book',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6927,'Stone_That_Contained_Sea','Stone That Contained Sea',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6928,'Poring_Scourer','Poring Scourer',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6929,'Letter_With_Stamped_Seal','Letter With Stamped Seal',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6930,'Samples_New_Business_Items','Samples New Business Items',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6931,'Secret_Documents','Secret Documents',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6932,'Rare_Book','Rare Book',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6933,'Banquet_Invitation_Letter','Banquet Invitation Letter',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6934,'Magnificent_Dish','Magnificent Dish',3,10,NULL,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6935,'Advanced_Dish','Advanced Dish',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6936,'Cold_Core','Cold Core',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6937,'Silicone_Shell','Silicone Shell',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6938,'Hedgehog_Picks','Hedgehog Picks',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6939,'Old_Belt','Worn-Out Belt',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6940,'Moving_Dark_Matter','Moving Black Material',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6941,'Fragments_Valkyrie_Power','Fragments Valkyrie Power',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6942,'Will_Master','Will Master',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6943,'ATKStone_Top','Attack Stone(Upper)',6,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6944,'MATKStone_Top','Magic Stone(Upper)',6,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6945,'Floor_Str2','Strength Stone(Middle)',6,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6946,'Floor_Int2','Intelligence Stone(Middle)',6,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6947,'Floor_Agi2','Agility Stone(Middle)',6,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6948,'Floor_Dex2','Dexterity Stone(Middle)',6,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6949,'Floor_Vit2','Vitality Stone(Middle)',6,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6950,'Floor_Luk2','Lucky Stone(Middle)',6,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6951,'HPStone_Bottom','HP Stone(Lower)',6,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6953,'Ramor_Refine_Ticket','Ramor Refine Ticket',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'/*Refine succeed guarantee until +9 for item 2598 only*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6954,'Piece_Of_Soul_Dog','Piece Of Soul Dog',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6955,'Piece_Of_Soul_Pig','Piece Of Soul Pig',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6956,'Captured_Sheep','Captured Sheep',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6957,'Lamb_Fleece','Lamb Fleece',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6958,'Lamb_Horns','Lamb Horns',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6960,'Air_Stronghold_Key','Sky Fortress Key',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6961,'Huge_Metal_Scrap','Huge Metal Scrap',3,10,0,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6962,'Old_Fuel','Old Fuel',3,10,0,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); - -REPLACE INTO `item_db_re` VALUES (6965,'Fire_Property_Reactor_Blueprint','Fire Property Reactor Blueprint',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6966,'Water_Property_Reactor_Blueprint','Water Property Reactor Blueprint',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6967,'Earth_Property_Reactor_Blueprint','Earth Property Reactor Blueprint',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6968,'Wind_Property_Reactor_Blueprint','Wind Property Reactor Blueprint',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6969,'Fire_Res_Reactor_Blueprint','Fire Resistance Reactor Blueprint',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6970,'Water_Res_Reactor_Blueprint','Water Resistance Reactor Blueprint',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6971,'Earth_Res_Reactor_Blueprint','Earth Resistance Reactor Blueprint',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6972,'Wind_Res_Reactor_Blueprint','Wind Resistance Reactor Blueprint',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6973,'Recovery101_Reactor_Blueprint','Recovery101 Reactor Blueprint',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6974,'Recovery102_Reactor_Blueprint','Recovery102 Reactor Blueprint',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6975,'Recovery201_Reactor_Blueprint','Recovery201 Reactor Blueprint',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6976,'Recovery202_Reactor_Blueprint','Recovery202 Reactor Blueprint',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6977,'STR_Reactor_Blueprint','STR Reactor Blueprint',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6978,'INT_Reactor_Blueprint','INT Reactor Blueprint',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6979,'DEF_Reactor_Blueprint','DEF Reactor Blueprint',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6980,'PD_Reactor_Blueprint','Perfect Dodge Reactor Blueprint',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6981,'ATK_Reactor_Blueprint','Attack Reactor Blueprint',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6982,'MATK_Reactor_Blueprint','Magical Reactor Blueprint',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6983,'HP_Reactor_Blueprint','HP Reactor Blueprint',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6984,'SP_Reactor_Blueprint','SP Reactor Blueprint',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6985,'Frozen_Reactor_Blueprint','Frozen Reactor Blueprint',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6986,'ASPD_Reactor_Blueprint','ASPD Reactor Blueprint',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); - -# -REPLACE INTO `item_db_re` VALUES (7001,'Mould_Powder','Mould Powder',3,466,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7002,'Ogre_Tooth','Ogre Tooth',3,658,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7003,'Anolian_Skin','Anolian Skin',3,968,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7004,'Mud_Lump','Mud Lump',3,876,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7005,'Skull','Skull',3,1044,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7006,'Wing_Of_Red_Bat','Wing of Red Bat',3,168,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7007,'Claw_Of_Rat','Claw of Rat',3,748,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7008,'Stiff_Horn','Stiff Horn',3,636,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7009,'Glitter_Shell','Glitter Shell',3,528,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7010,'Tail_Of_Steel_Scorpion','Tail of Steel Scorpion',3,548,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7011,'Claw_Of_Monkey','Claw of Monkey',3,466,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7012,'Tough_Scalelike_Stem','Tough Scalelike Stem',3,412,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7013,'Coral_Reef','Coral Reef',3,772,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7014,'Old_Portrait','Old Portrait',3,1500,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7015,'Bookclip_In_Memory','Bookclip in Memory',3,3000,NULL,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7016,'Spoon_Stub','Spoon Stub',3,2500,NULL,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7017,'Executioner\'s_Mitten','Executioner\'s Mitten',3,4500,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7018,'Young_Twig','Young Twig',3,50,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7019,'Loki\'s_Whispers','Loki\'s Whispers',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7020,'Mother\'s_Nightmare','Mother\'s Nightmare',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7021,'Foolishness_Of_Blind','Foolishness of the Blind',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7022,'Old_Hilt','Old Hilt',3,150,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7023,'Blade_Lost_In_Darkness','Blade Lost in Darkness',3,12000,NULL,40,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7024,'Bloody_Edge','Bloody Edge',3,10000,NULL,40,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7025,'Lucifer\'s_Lament','Lucifer\'s Lament',3,30000,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7026,'Key_Of_Clock_Tower','Key of Clock Tower',3,100,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7027,'Underground_Key','Key of Underground',3,100,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7028,'Invite_For_Duel','Invite for Duel',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7029,'Admission_For_Duel','Admission for Duel',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7030,'Claw_Of_Desert_Wolf','Claw of Desert Wolf',3,208,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7031,'Old_Frying_Pan','Old Frying Pan',3,196,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7032,'Piece_Of_Egg_Shell','Piece of Egg Shell',3,168,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7033,'Poison_Spore','Poison Spore',3,114,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7034,'Red_Socks_With_Holes','Red Stocking',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7035,'Matchstick','Matchstick',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7036,'Fang_Of_Garm','Fang of Hatii',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7037,'Trade_Coupon','Coupon',2,100,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'/*set pcroom,(gettimetick(2)+7200);*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7038,'Yarn','Yarn',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7039,'Novice_Nametag','Newbie Tag',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7040,'Megaphone','Megaphone',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7041,'Fine_Grit','Fine Grit',3,120,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7042,'Leather_Bag_Of_Infinity','Leather Bag of Infinity',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7043,'Fine_Sand','Fine Sand',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7044,'Vigorgra','Vigorgra',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7045,'Magic_Paint','Magic Paint',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7046,'Cart_Parts','Cart Parts',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7047,'Alice\'s_Apron','Alice\'s Apron',3,2424,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7048,'Talon_Of_Griffin','Talon of Griffon',3,5418,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7049,'Stone','Stone',3,0,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7050,'Cotton_Mat','Cotton Mat',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7051,'Silk_Mat','Silk Mat',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7052,'Old_Magazine','Old Papers',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7053,'Cyfar','Cyfar',3,772,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7054,'Brigan','Brigan',3,746,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7055,'Animal_Pooopoo','Animal Poop',3,100,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7056,'Payroll_Of_Kafra','Payment Statement for Kafra Employee',3,1,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7057,'Gallar_Horn','Gjallar',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7058,'Gullraifnir','Gleipnir',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7059,'Cargo_Free_Ticket','Free Ticket for Kafra Storage',3,1,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7060,'Warp_Free_Ticket','Free Ticket for Kafra Transportation',3,1,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7061,'Cart_Free_Ticket','Free Ticket for the Cart Service',3,1,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7062,'Broken_Turtle_Shell','Broken Turtle Shell',3,280,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7063,'Soft_Feather','Soft Feather',3,280,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7064,'Dragon_Fly_Wing','Wing of Dragonfly',3,520,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7065,'Sea_Otter_Leather','Sea-Otter Fur',3,820,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7066,'Ice_Piece','Ice Cubic',3,660,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7067,'Stone_Piece','Stone Fragment',3,640,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7068,'Burn_Tree','Burnt Tree',3,722,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7069,'Broken_Armor_Piece','Destroyed Armor',3,1042,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7070,'Broken_Shell','Broken Shell',3,900,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7071,'Tatters_Clothes','Tattered Clothes',3,1280,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7072,'Rust_Suriken','Old Shuriken',3,1780,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7073,'Jewel_Of_Prayer','Freya\'s Jewel',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7074,'Iron_Glove','Thor\'s Gauntlets',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7075,'Iron_Maiden','Iron Maiden',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7076,'Mystery_Wheel','Wheel of the Unknown',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7077,'Silver_Fancy','Silver Ornament',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7078,'Anger_Of_Valkurye','Wrath of Valkyrie',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7079,'Feather_Of_Angel','Feather of Angel Wing',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7080,'Foot_Step_Of_Cat','Cat Tread',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7081,'Beard_Of_Women','Woman\'s Moustache',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7082,'Root_Of_Stone','Root of Stone',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7083,'Soul_Of_Fish','Spirit of Fish',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7084,'Saliva_Of_Bird','Sputum of Bird',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7085,'Tendon_Of_Bear','Sinew of Bear',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7086,'Symbol_Of_Sun','Emblem of the Sun God',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7087,'Breath_Of_Soul','Breath of Spirit',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7088,'Crystal_Of_Snow','Snow Crystal',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7089,'Indication_Of_Tempest','Omen of Tempest',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7090,'Slilince_Wave','Ripple',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7091,'Rough_Billows','Billow',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7092,'Air_Stream','Drifting Air',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7093,'Wheel','Cogwheel',3,1512,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7094,'Mystery_Piece','Fragment',3,1344,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7095,'Broken_Steel_Piece','Metal Fragment',3,1075,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7096,'Cold_Magma','Lava',3,1109,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7097,'Burning_Heart','Burning Heart',3,924,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7098,'Live_Coal','Live Coal',3,638,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7099,'Old_Magic_Circle','Worn-out Magic Scroll',3,773,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7100,'Sharp_Leaf','Sharp Leaf',3,806,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7101,'Peco_Wing_Feather','Peco Peco Feather',3,454,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7102,'Hideous_Dream','Nightmare',3,1075,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7103,'Unknown_Liquid_Bottle','Unknown Liquid Bottle',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7104,'Fake_Angel_Wing','False Angel Wing',3,756,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7105,'Fake_Angel_Loop','False Heaven Ring',3,924,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7106,'Goat\'s_Horn','Antelope Horn',3,672,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7107,'Gaoat\'s_Skin','Antelope Skin',3,756,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7108,'Boroken_Shiled_Piece','Piece of Shield',3,1680,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7109,'Shine_Spear_Blade','Shining Spear Blade',3,840,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7110,'Vroken_Sword','Broken Sword',3,588,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7111,'Smooth_Paper','Slick Paper',3,706,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7112,'Fright_Paper_Blade','Sharp Paper',3,907,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7113,'Broken_Pharaoh_Symbol','Broken Pharaoh Emblem',3,2016,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7114,'Tutankhamen\'s_Mask','Masque of Tutankhamen',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7115,'Harpy\'s_Feather','Harpy Feather',3,1142,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7116,'Harpy\'s_Claw','Harpy Talon',3,1210,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7117,'Rent_Spell_Book','Torn Magic Book',3,1142,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7118,'Rent_Scroll','Torn Scroll',3,1361,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7119,'Spawns','Bacillus',3,1025,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7120,'Burning_Horse_Shoe','Burning Horseshoe',3,823,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7121,'Honey_Jar','Honey Pot',3,622,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7122,'Hot_Hair','Burning Hair',3,974,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7123,'Dragon\'s_Skin','Dragon Skin',3,1025,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7124,'Sand_Lump','Sand Clump',3,706,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7125,'Scropion\'s_Nipper','Scorpion Claw',3,706,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7126,'Large_Jellopy','Large Jellopy',3,840,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7127,'Alcol_Create_Book','Alcohol Creation Guide',3,100000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7128,'FireBottle_Create_Book','Bottle Grenade Creation Guide',3,100000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7129,'Acid_Create_Book','Acid Bottle Creation Guide',3,100000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7130,'Plant_Create_Book','Plant Bottle Creation Guide',3,100000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7131,'Mine_Create_Book','Marine Sphere Creation Guide',3,100000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7132,'Coating_Create_Book','Glistening Coat Creation Guide',3,100000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7133,'Slim_Potion_Create_Book','Condensed Potion Creation Guide',3,240000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7134,'Medicine_Bowl','Medicine Bowl',3,8,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7135,'Fire_Bottle','Bottle Grenade',3,200,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7136,'Acid_Bottle','Acid Bottle',3,200,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7137,'MenEater_Plant_Bottle','Plant Bottle',3,200,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7138,'Mini_Bottle','Marine Sphere Bottle',3,200,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7139,'Coating_Bottle','Glistening Coat',3,200,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7140,'Seed_Of_Life','Seed of Life',3,60000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7141,'Yggdrasilberry_Dew','Morning Dew of Yggdrasil',3,20000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7142,'Germination_Breed','Embryo',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7143,'Life_Force_Pot','Glass Tube',3,5000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7144,'Normal_Potion_Book','Potion Creation Guide',3,100000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7145,'Rag_T_Shirts','Ragnarok T-shirt',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7146,'Vacance_Ticket','Vacation Ticket',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7147,'Jasmin','Jasmine',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7148,'Mother_Letter','Mother\'s Letter',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7149,'Yellow_Plate','Yellow Plate',3,220,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7150,'Bamboo_Cut','Piece of Bamboo',3,310,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7151,'Oil_Paper','Oil Paper',3,210,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7152,'Glossy_Hair','Glossy Hair',3,340,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7153,'Old_Japaness_Clothes','Worn-out Kimono',3,590,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7154,'Poison_Powder','Poisonous Powder',3,160,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7155,'Poison_Toad\'s_Skin','Poisonous Toad Skin',3,280,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7156,'Broken_Shuriken','Broken Shuriken',3,470,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7157,'Black_Mask','Dark Mask',3,315,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7158,'Broken_Wine_Vessel','Broken Liquor Jar',3,160,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7159,'Tengu\'s_Nose','Tengu Nose',3,400,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7160,'Lord\'s_Passable_Ticket','Feudal Lord Permit',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7161,'Black_Bear\'s_Skin','Black Bear Skin',3,384,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7162,'Cloud_Piece','Cloud Crumb',3,390,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7163,'Sharp_Feeler','Hard Feeler',3,570,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7164,'Hard_Peach','Solid Peach',3,400,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7165,'Limpid_Celestial_Robe','Transparent Celestial Robe',3,650,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7166,'Soft_Silk_Cloth','Soft Silk',3,1200,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7167,'Mystery_Iron_Bit','Strange Steel Piece',3,430,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7168,'Great_Wing','Giant Butterfly Wing',3,614,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7169,'Taegeuk_Plate','Ba Gua',3,2800,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7170,'Tuxedo','Tuxedo',3,43000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7171,'Leopard_Skin','Leopard Skin',3,282,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7172,'Leopard_Talon','Leopard Claw',3,290,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7173,'BurnBuster_Bag','iROGM02\'s Backpack',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7174,'Packing_Ribbon','Wrapping Lace',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7175,'Packing_Paper','Wrapping Paper',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7176,'XMAS_Coupon','Royal Certificate',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7177,'Part_Of_Star\'s_Sob','Crumb of Sobbing Starlight',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7178,'Star\'s_Sob','Sobbing Starlight',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7179,'Donation_Card','Proof of Donation',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7180,'Introduction_Of_Mr.Han','Hahn Sukbong\'s Recommendation',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7181,'Receipt_01','Receipt',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7182,'Cacao','Cacao',3,200,NULL,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7183,'Sister_Letter','Letter from Sister',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7184,'Piano_Keyboard','Piano Key',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7185,'Quiz_Ticket','Quiz Entry',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7186,'Thin_Stem','Thin Trunk',3,380,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7187,'Festival_Mask','Festival Mask',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7188,'Browny_Root','Brown Root',3,560,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7189,'Heart_Of_Tree','Wooden Heart',3,680,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7190,'Solid_Peeling','Solid Husk',3,140,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7191,'Lamplight','Lamp',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7192,'Blade_Of_Pinwheel','Vane',3,160,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7193,'Germinating_Sprout','Sprout',3,230,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7194,'Soft_Leaf','Soft Blade of Grass',3,400,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7195,'Air_Rifle','Slingshot',3,210,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7196,'Shoulder_Protection','Shoulder Protector',3,230,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7197,'Tough_Vines','Tough Vines',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7198,'Great_Leaf','Huge Leaf',3,610,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7199,'Coupon','Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7200,'Flexible_String','Elastic Band',3,380,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7201,'Log','Log',3,250,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7202,'Beetle_Nipper','Pincher of Beetle',3,290,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7203,'Solid_Twig','Strong Branch',3,190,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7204,'Gunpowder','Gunpowder',3,320,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7205,'Piece_Of_Black_Cloth','Piece of Black Cloth',3,526,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7206,'Black_Kitty_Doll','Black Cat Doll',3,1440,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7207,'Old_Manteau','Old Manteau',3,1050,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7208,'Rusty_Cleaver','Rusty Kitchen Knife',3,1780,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7209,'Dullahan\'s_Helm','Helm of Dullahan',3,1350,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7210,'Dullahan_Armor','Armor Piece of Dullahan',3,790,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7211,'Rojerta_Piece','Fragment of Rossata Stone',3,2600,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7212,'Hanging_Doll','Hung Doll',3,1020,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7213,'Needle_Pouch','Needle Packet',3,832,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7214,'Bat_Cage','Bat Cage',3,880,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7215,'Broken_Needle','Broken Needle',3,690,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7216,'Red_Scarf','Red Muffler',3,660,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7217,'Spool','Spool',3,424,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7218,'Rotten_Rope','Decomposed Rope',3,390,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7219,'Striped_Socks','Striped Sock',3,920,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7220,'Ectoplasm','Ectoplasm',3,322,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7221,'Tangled_Chain','Tangled Chains',3,740,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7222,'Tree_Knot','Wooden Gnarl',3,468,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7223,'Distorted_Portrait','Contorted Self-Portrait',3,2032,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7224,'Stone_Of_Intelligence','Stone of Sage',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7225,'Pumpkin_Bucket','Pumpkin Lantern',3,486,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7226,'Pill','Pellet',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7227,'TCG_Card','TCG Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7228,'Gold_Bullion','Gold Bullion',3,100000,NULL,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7229,'Silver_Bullion','Silver Bullion',3,50000,NULL,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7230,'White_Gold_Bullion','Platinum Bullion',3,200000,NULL,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7231,'Gold_Ore','Gold Ore',3,20,NULL,150,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7232,'Silver_Ore','Silver Ore',3,20,NULL,150,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7233,'Mithril_Ore','Mithril Ore',3,20,NULL,150,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7234,'Soul_Of_Guild','Spirit of Guild',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7235,'Soul_Of_Courage','Spirit of Charge',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7236,'Soul_Of_Guard','Spirit of Protection',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7237,'Soul_Of_Partnership','Spirit of Association',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7238,'Soul_Of_Correspondence','Spirit of Coordination',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7239,'Soul_Of_Proceeding','Spirit of Advance',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7240,'Soul_Of_Confidence','Spirit of Trust',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7241,'Soul_Of_Agreement','Spirit of Union',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7242,'Soul_Of_Harmony','Spirit of Combination',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7243,'Soul_Of_Cooperate','Spirit of Cooperation',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7244,'Soul_Of_Unity','Spirit of Solidarity',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7245,'Soul_Of_Friendship','Spirit of Friendship',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7246,'Soul_Of_Peace','Spirit of Peace',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7247,'Soul_Of_Spirit','Spirit of Determination',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7248,'Soul_Of_Honor','Spirit of Honor',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7249,'Soul_Of_Service','Spirit of Service',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7250,'Soul_Of_Glory','Spirit of Glory',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7251,'Soul_Of_Victory','Spirit of Victory',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7252,'Herb_Medicine','Herbal Medicine',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7253,'Taeguk_Flag','Golden Korean Flag',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7254,'Digital_Print_Ticket','Digital Picture Printing Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7255,'China_Marble01','Mystic Orb',3,0,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7256,'China_Marble02','Mystic Orb',3,0,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7257,'China_Marble03','Mystic Orb',3,0,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7258,'China_Marble04','Mystic Orb',3,0,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7259,'China_Marble05','Mystic Orb',3,0,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7260,'China_Marble06','Mystic Orb',3,0,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7261,'China_Marble07','Mystic Orb',3,0,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7262,'Fan','Folding Fan of Cat Ghost',3,466,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7263,'Cat_Eyed_Stone','Cat\'s Eye',3,954,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7264,'Dried_Sand','Dry Sand',3,322,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7265,'Dragon_Horn','Dragon Horn',3,544,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7266,'Dragon_Fang','Denture from Dragon Mask',3,436,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7267,'Tiger_Skin_Panties','Tiger Panty',3,298,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7268,'Little_Blacky_Ghost','Little Ghost Doll',3,1210,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7269,'Bib','Pinafore',3,960,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7270,'Milk_Bottle','Nursing Bottle',3,1100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7271,'Figure','Novice Figure',3,10000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7272,'Meat_Dumpling_Doll','Rice Ball Doll',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7273,'Golden_Necklace','RWC Necklace',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7274,'Ancient_Translator','Translated Ancient Language',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7275,'Ancient_Document','Record of Ancient Language',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7276,'Picture_Letter','Doodled Message',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7277,'Munak_Doll','Munak Doll',3,8900,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7278,'Wellbeing_Letter','Letter to Wife',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7279,'Vita500_Lid','Vita500 Lid',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7280,'Quiz_Ticket01','1st Quiz Entry',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7281,'Quiz_Ticket02','2nd Quiz Entry',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7282,'Quiz_Ticket03','3rd Quiz Entry',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7283,'Quiz_Ticket04','4th Quiz Entry',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7284,'Quiz_Ticket05','5th Quiz Entry',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7285,'Thread_Skein','Holy Threads',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7286,'Chilli','Red Chile',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7287,'Thread_Skein_','Holier Threads',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7288,'Thai_Ring','Engagement Ring',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7289,'Olivine','Peridot',3,3000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7290,'Phlogopite','Phlogopite',3,3000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7291,'Agate','Agate',3,3000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7292,'Muscovite','Muscovite',3,3000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7293,'Rose_Quartz','Rose Quartz',3,3000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7294,'Turquoise','Turquoise',3,3000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7295,'Citrine','Citrin',3,3000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7296,'Pyroxene','Pyroxene',3,3000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7297,'Biotite','Biotite',3,3000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7298,'Leaf_Clothes','Fig Leaf',3,538,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7299,'Bamboo_Basket','Straw Basket',3,632,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7300,'Gemstone','Gemstone',3,1420,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7301,'Sword_Accessory','Tassel',3,798,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7302,'KRATHONG','Krathong',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7303,'Bag_Of_Rice','Straw Rice Bag',3,0,NULL,800,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7304,'Witch\'s_Spell_Book','Witch\'s Spell Scroll',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7305,'Authority_Of_Nine_World','Symbol of the Nine Realms',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7306,'Fragment_Of_Soul','Piece of Spirit',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7307,'Whisper_Of_Soul','Spiritual Whispers',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7308,'Witch\'s_Potion','Witch\'s Tonic',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7309,'Wing_Of_Crow','Crow Wing',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7310,'Free_Peco_Ticket','Free Ticket for Peco Ride',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7311,'Free_Flying_Ship_Ticket','Free Ticket for Flyship',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7312,'Jubilee','Jubilee',3,32,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7313,'Seal_Of_Witch','Witch\'s Medal',3,2,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7314,'The_Sign','The Sign',3,2,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7315,'Dark_Crystal_Fragment','Dark Crystal Fragment',3,422,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7316,'Long_Limb','Insect Leg',3,658,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7317,'Screw','Rusty Screw',3,534,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7318,'Old_Pick','Old Pick',3,512,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7319,'Old_Steel_Plate','Used Iron Plate',3,1024,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7320,'Air_Pollutant','Dust Pollutant',3,256,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7321,'Fragment_Of_Crystal','Crystal Fragment',3,552,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7322,'Poisonous_Gas','Toxic Gas',3,666,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7323,'Battered_Kettle','Battered Kettle',3,256,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7325,'Tube','Flexible Tube',3,102,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7326,'Fluorescent_Liquid','Fluorescent Liquid',3,712,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7327,'Headlamp','Flashlight',3,1024,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7328,'Legendary_Scroll','Legend of Songkran',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7329,'Old_Copper_Key','Old Bronze Key',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7330,'2anny','Mystic Orb',3,0,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7331,'Flower_Of_Heaven','Heaven Flower',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7332,'Slate','Complete Tablet',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7333,'Piece_Of_Slate_1','Prontera Tablet',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7334,'Piece_Of_Slate_2','Payon Tablet',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7335,'Piece_Of_Slate_3','Morocc Tablet',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7336,'Piece_Of_Slate_4','Geffen Tablet',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7337,'Eye_Of_Hellion','Eye of Hellion',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7338,'RO_Transportation_Card','One-way Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7339,'RO_Transportation_Card_','Commemorative Travel Card',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7340,'Will_Of_Darkness','Will of the Darkness',3,734,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7341,'Worn_Out_Pendant','Old Pendant',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7342,'File01','File Folder',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7343,'File02','Sealed File Folder',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7344,'File03','Shinokas Case File',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7345,'Armlet_Of_Prisoner','Handcuffs',3,724,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7346,'Pile_Of_Ymir_Heart','Ymir\'s Heart Piece',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7347,'Lab_Staff_Record','Research Chart',3,840,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7348,'Indication_Of_Member01','Membership Card',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7349,'Indication_Of_Member02','Archive Permit',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7350,'Pass','Pass',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7351,'Friend\'s_Diary','Friend\'s Diary',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7352,'Transparent_Plate01','Transparent Plate',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7353,'Transparent_Plate02','Transparent Plate',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7354,'Transparent_Plate03','Transparent Plate',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7355,'Transparent_Plate04','Transparent Plate',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7356,'Piece_Of_Crest1','Crest Piece',3,5000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7357,'Piece_Of_Crest2','Crest Piece',3,5000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7358,'Piece_Of_Crest3','Crest Piece',3,5000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7359,'Piece_Of_Crest4','Crest Piece',3,5000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7360,'RO_Festival_Ticket','RO Festival Invitation',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7361,'Lotto01','Lotto Ball 01',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7362,'Lotto02','Lotto Ball 02',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7363,'Lotto03','Lotto Ball 03',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7364,'Lotto04','Lotto Ball 04',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7365,'Lotto05','Lotto Ball 05',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7366,'Lotto06','Lotto Ball 06',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7367,'Lotto07','Lotto Ball 07',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7368,'Lotto08','Lotto Ball 08',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7369,'Lotto09','Lotto Ball 09',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7370,'Lotto10','Lotto Ball 10',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7371,'Lotto11','Lotto Ball 11',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7372,'Lotto12','Lotto Ball 12',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7373,'Lotto13','Lotto Ball 13',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7374,'Lotto14','Lotto Ball 14',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7375,'Lotto15','Lotto Ball 15',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7376,'Lotto16','Lotto Ball 16',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7377,'Lotto17','Lotto Ball 17',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7378,'Lotto18','Lotto Ball 18',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7379,'Lotto19','Lotto Ball 19',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7380,'Lotto20','Lotto Ball 20',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7381,'Lotto21','Lotto Ball 21',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7382,'Lotto22','Lotto Ball 22',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7383,'Lotto23','Lotto Ball 23',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7384,'Lotto24','Lotto Ball 24',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7385,'Lotto25','Lotto Ball 25',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7386,'Lotto26','Lotto Ball 26',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7387,'Lotto27','Lotto Ball 27',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7388,'Lotto28','Lotto Ball 28',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7389,'Lotto29','Lotto Ball 29',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7390,'Lotto30','Lotto Ball 30',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7391,'Lotto31','Lotto Ball 31',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7392,'Lotto32','Lotto Ball 32',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7393,'Lotto33','Lotto Ball 33',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7394,'Lotto34','Lotto Ball 34',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7395,'Lotto35','Lotto Ball 35',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7396,'Lotto36','Lotto Ball 36',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7397,'Lotto37','Lotto Ball 37',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7398,'Lotto38','Lotto Ball 38',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7399,'Word_Card01','Selamat',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7400,'Word_Card02','Hari',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7401,'Word_Card03','Kemerdekaan',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7402,'Word_Card04','Republik',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7403,'Word_Card05','Indonesia',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7404,'Word_Card06','Ke-60',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7405,'Crushed_Can','Crushed Can',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7406,'Moon_Cake1','Yuebing',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7407,'Moon_Cake2','Yuebing',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7408,'Moon_Cake3','Yuebing',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7409,'Moon_Cake4','Yuebing',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7410,'Moon_Cake5','Yuebing',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7411,'Moon_Cake6','Yuebing',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7412,'Moon_Cake7','Yuebing',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7413,'Moon_Cake8','Yuebing',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7414,'Moon_Cake9','Yuebing',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7415,'Stone_Of_Summons','Summoning Stone',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7416,'Letter_Of_Recommend','Letter of Recommendation',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7417,'Mission_ScrollA','Written Request(A)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7418,'Mission_ScrollB','Written Request(B)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7419,'Embryo_HandBook','Embryo Creation Guide',3,48000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7420,'Skull_','Skull',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7421,'Key_Red','Red Key',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7422,'Key_Yellow','Yellow Key',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7423,'Key_Blue','Blue Key',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7424,'Key_Green','Green Key',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7425,'Key_Black','Black Key',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7426,'Magic_Gem_Red','Red Charm Stone',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7427,'Magic_Gem_Yellow','Yellow Charm Stone',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7428,'Magic_Gem_Blue','Blue Charm Stone',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7429,'Magic_Gem_Green','Green Charm Stone',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7430,'Magic_Gem_Black','Black Charm Stone',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7431,'Several_Books','Pile of Books',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7432,'Leather_Pouch','Leather Pouch',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7433,'Scroll','Blank Scroll',3,4000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7434,'Elemental_Potion_Book','Elemental Potion Creation Guide',3,100000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7435,'Golden_Bracelet','Golden Ornament',3,1907,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7436,'Piece_Of_Memory_Green','Fragment of Agony',3,1506,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7437,'Piece_Of_Memory_Purple','Fragment of Misery',3,1506,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7438,'Piece_Of_Memory_Blue','Fragment of Hatred',3,1506,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7439,'Piece_Of_Memory_Red','Fragment of Despair',3,1506,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7440,'Red_Feather','Red Feather',3,1335,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7441,'Blue_Feather','Blue Feather',3,1408,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7442,'Cursed_Seal','Cursed Seal',3,1332,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7443,'Tri_Headed_Dragon_Head','Three-Headed Dragon\'s Head',3,956,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7444,'Treasure_Box','Treasure Box',3,300000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7445,'Dragonball_Green','Green Bijou',3,887,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7446,'Dragonball_Blue','Blue Bijou',3,887,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7447,'Dragonball_Red','Red Bijou',3,887,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7448,'Dragonball_Yellow','Yellow Bijou',3,887,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7449,'Bloody_Page','Bloody Page',3,681,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7450,'Piece_Of_Bone_Armor','Skeletal Armor Piece',3,2050,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7451,'Scale_Of_Red_Dragon','Fire Dragon Scale',3,1852,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7452,'Yellow_Spice','Yellow Spice',3,750,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7453,'Sweet_Sauce','Sweet Sauce',3,525,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7454,'Plain_Sauce','Savory Sauce',3,525,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7455,'Hot_Sauce','Spicy Sauce',3,525,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7456,'Red_Spice','Red Spice',3,750,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7457,'Cooking_Oil','Cooking Oil',3,375,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7458,'Baphomet\'s_Horn','Fortune Horn',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7459,'RAMADAN_','Idul Fitri Card',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7460,'Niflheim_Ticket','Niflheim Express Ticket',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7461,'BlueCard_A','Blue A Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7462,'BlueCard_E','Blue E Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7463,'BlueCard_F','Blue F Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7464,'BlueCard_H','Blue H Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7465,'BlueCard_L','Blue L Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7466,'BlueCard_N','Blue N Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7467,'BlueCard_O','Blue O Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7468,'BlueCard_P','Blue P Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7469,'BlueCard_U','Blue U Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7470,'BlueCard_W','Blue W Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7471,'BlueCard_Y','Blue Y Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7472,'Cookbook01','Level 1 Cookbook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7473,'Cookbook02','Level 2 Cookbook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7474,'Cookbook03','Level 3 Cookbook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7475,'Cookbook04','Level 4 Cookbook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7476,'Cookbook05','Level 5 Cookbook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7477,'Cookbook06','Level 6 Cookbook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7478,'Cookbook07','Level 7 Cookbook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7479,'Cookbook08','Level 8 Cookbook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7480,'Cookbook09','Level 9 Cookbook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7481,'Cookbook10','Level 10 Cookbook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7482,'Pot','Pot',3,150,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7483,'Key_Of_Seal','Key of the Seal',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7484,'Warrior_Symbol','Symbol of a Brave Warrior',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7485,'2nd_Floor_Pass','Cloud General',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7486,'3rd_Floor_Pass','Wind General',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7487,'Tavern_Wine','Culinary Wine',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7488,'Delivery_Box','Delivery Package',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7489,'Villa_Spare_Key','Cottage Key',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7490,'Kyll_Hire_Letter','Letter to Elly',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7491,'Iron_Box','Steel Box',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7492,'Yellow_Key_Card','Yellow Keycard',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7493,'Golden_Key','Golden Key',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7494,'Kiel_Button','Luxurious Button',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7495,'Blue_Key_Card','Blue Keycard',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7496,'Red_Key_Card','Red Keycard',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7497,'Steel_Piece','Metal Fragment',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7498,'Rosimier_Key','Rosimier Mansion Keys',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7499,'Family_Portrait','Family Portrait',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7500,'Elysia_Portrait','Woman\'s Portrait',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7501,'Kyll_Hire_Letter2','K.H\'s Letter',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7502,'Piece_Memo_Of_James','James\'s Note',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7503,'Man_Portrait','Man\'s Portrait',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7504,'Toy_Motor','Power Device',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7505,'Toy_Key','Toy Key',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7506,'Black_Key_Card','Black Keycard',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7507,'Sturdy_Iron_Piece','Solid Iron Piece',3,842,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7508,'Elysia_Ring','Allysia\'s Ring',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7509,'Fancy_Key_Card','Luxurious Keycard',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7510,'Valhalla_Flower','Valhalla\'s Flower',3,200000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7511,'Rune_Of_Darkness','Rune of Darkness',3,2526,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7512,'Burnt_Parts','Burnt Part',3,1600,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7513,'Pocket_Watch__','Pocket Watch',3,3420,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7514,'Monster_Ticket','Monster Ticket',3,2,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7515,'Marvelous_Medal','Prize Medal',3,2,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7516,'Green_Key_Card','Green Keycard',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7517,'Gold_Coin_','Gold Coin',3,1000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7518,'Women\'s_Medal','Women\'s Medal',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7519,'Money_Envelope','Handsel',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7520,'Chinese_Scroll','Please Be Rich',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7521,'Flame_Stone','Flame Stone',3,150,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7522,'Ice_Stone','Ice Stone',3,150,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7523,'Wind_Stone','Wind Stone',3,150,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7524,'Shadow_Orb','Shadow Orb',3,300,NULL,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7525,'Summer_Feast_Ticket','Summer Festival Ticket',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7526,'Manuscript_Paper','Manuscript Paper',3,2,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7527,'Life_Book','Book About True Life',3,0,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7528,'Id_Lottery_Ticket','Lottery Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7529,'Stolen_Sandals','Stolen Sandal',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7530,'Travel_Brochure_01','Travel Brochure [Amatsu]',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7531,'Travel_Brochure_02','Travel Brochure [Kunlun]',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7532,'Travel_Brochure_03','Travel Brochure [Luoyang]',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7533,'Travel_Brochure_04','Travel Brochure [Ayothaya]',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7534,'Photo_Album_01','Amatsu Completed Photo Album',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7535,'Photo_Album_02','Kunlun Completed Photo Album',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7536,'Photo_Album_03','Luoyang Completed Photo Album',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7537,'Photo_Album_04','Ayothaya Completed Photo Album',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7538,'Sifted_Sand','Sand for Work',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7539,'Poring_Coin','Poring Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7540,'Lotto39','Lotto Ball 39',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7541,'Lotto40','Lotto Ball 40',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7542,'Lotto41','Lotto Ball 41',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7543,'Lotto42','Lotto Ball 42',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7544,'Lotto43','Lotto Ball 43',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7545,'Lotto44','Lotto Ball 44',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7546,'Lotto45','Lotto Ball 45',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7547,'Soccer_Ball','Soccer Ball',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7548,'Soccer_Shoes','Soccer Shoes',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7549,'Brazilian_Flag','Brazilian Flag',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7550,'Ticket01','6.13 Ticket',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7551,'Ticket02','6.18 Ticket',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7552,'Ticket03','6.22 Ticket',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7553,'Lotus_Flower','Lotus Flower',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7554,'Striped_Candle','Striped Candle',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7555,'Green_Incense','Green Incense',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7556,'Longing_Heart','Longing Heart',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7557,'Invitation_Letter','Invitation Letter',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7558,'Invitation_Ticket','Invitation Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7559,'Key_Of_Flower_Garden','Key to the Secret Garden',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7560,'Longing_Heart2','Longing Heart',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7561,'Ice_Heart','Glacial Heart',3,606,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7562,'Ice_Scale','Ice Scale',3,3020,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7563,'Bloody_Rune','Bloody Rune',3,2016,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7564,'Rotten_Meat','Rotten Meat',3,102,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7565,'Sticky_Poison','Sticky Poison',3,350,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7566,'Will_Of_Darkness_','Will of Red Darkness',3,1530,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7567,'Suspicious_Hat','Suspicious Hat',3,1290,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7568,'White_Mask','White Mask',3,1060,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7569,'Hammer_Of_Wind','Wind Hammer',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7570,'Temple_Lottery_Ticket','Temple Lottery Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7571,'Diary_Of_Blue','Bruspetti\'s Diary',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7572,'Magic_Necklace','Ashy Necklace',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7573,'Magic_Necklace_','Sparkling Necklace',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7574,'Ice_Particle','Freezing Snow Powder',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7575,'Red_Jewel_','Red Jewel',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7576,'Blue_Jewel_','Blue Jewel',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7577,'Golden_Jewel_','Yellow Jewel',3,20,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7578,'Anti_Spell_Bead','Countermagic Crystal',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7579,'Silk_Handkerchief','Silk Handkerchief of Zhi Nu',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7580,'Black_Bead','Black Marble',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7581,'Anniversary_Ticket','Celebration Document',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7582,'Gem_Of_Ruin','Jewel of Destruction',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7583,'Evil_Mind','Evil Mind',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7584,'Proof_Of_Guard1','Guard\'s First Proof',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7585,'Proof_Of_Guard2','Guard\'s Second Proof',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7586,'Proof_Of_Guard3','Guard\'s Third Proof',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7587,'Proof_Of_Guard4','Guard\'s Fourth Proof',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7588,'IPOD_Ticker','IPOD Coupon',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7589,'Moon_Cake10','Lettered Moon Snack 01',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7590,'Moon_Cake11','Lettered Moon Snack 02',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7591,'Moon_Cake12','Lettered Moon Snack 03',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7592,'Moon_Cake13','Lettered Moon Snack 04',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7593,'Moon_Cake14','Lettered Moon Snack 05',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7594,'Sonia\'s_Letter','Sonia\'s Letter',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7595,'Unique_Sword','Special Sword',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7596,'Unique_Shield','Special Shield',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7597,'Magic_Stone','Magic Stone',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7598,'BlueCard_I','Blue I Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7599,'BlueCard_D','Blue D Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7600,'BlueCard_K','Blue K Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7601,'BlueCard_S','Blue S Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7602,'BlueCard_R','Blue R Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7603,'RO_Party_Ticket','RO Party Invitation Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7604,'Flour','Flour',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7605,'Chicken_Egg','Chicken Egg',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7606,'Coin','Token of the Ox',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7607,'Evil_Dragon_Head','Neck of Demon Dragon',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7608,'Premium_Ticket','Premium Ticket',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7609,'Pumpkin_Mojo','Pumpkin Mojo',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7610,'Food_Ticket','Food Exchange Ticket',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7611,'Fox_Symbol','Symbol of Fox',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7612,'Heart_Of_Fox_Queen','Heart of Queen Fox',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7613,'Small_Rice_Dough','Small Rice Cake Dough',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7614,'Special_Packing_Paper','Wrapping Paper',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7615,'MVP_Ticket','MVP Voucher',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7616,'Mini_Boss_Ticket','Miniboss Voucher',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7617,'Monster_Ticket_','Monster Voucher',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7618,'Monster_Crystal','Monster Crystal',3,2,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7619,'Enriched_Elunium','Enriched Elunium',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7620,'Enriched_Oridecon','Enriched Oridecon',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7621,'Token_Of_Siegfried','Token Of Siegfried',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7622,'New_Style_Coupon','Hairstyle Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7623,'Name_Change_Coupon','Ticket Of Identification',3,2,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7624,'Spring_Stanza23','Spring Stanza23',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7625,'Registration_Ticket','Registration Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7626,'Bubble_Gum_Token','Bubble Gum Token',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7627,'Sage_Key','Sage Key',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7628,'Idiot_Key','Idiot Key',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7629,'Pink_Gift_Box','Pink Gift Box',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7630,'Clean_Beach_Brush','Clean Beach Brush',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7631,'Trash_Debris','Trash Debris',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7632,'To_Afterworld_Record','Terrible Report Card',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7633,'To_Heaven_Record','Heavensent Report Card',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7634,'Rose_Of_Father','Father Rose',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7635,'Perfume_Pouch','Incense Bag',3,100,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7636,'Magic_Potion_Bottle','Magic Potion Bottle',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7637,'Father_Giftbox','Father Giftbox',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7638,'TW_Green_Box','TW Green Box',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7639,'TW_Red_Box','TW Red Box',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7640,'Butterfly_Hair_Decoration','Butterfly Hair Decoration',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7641,'Medical_Cure_Box','Medical Cure Box',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7642,'Bloody_Coin','Bloody Coin',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7643,'Bloody_Letter','Bloody Letter',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7644,'Unsent_Letter','Unsent Letter',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7646,'RO_Luk_Bookmark','RO Luk Bookmark',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7647,'Taiwan_Luk_Coin','Taiwan Luk Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7648,'Snake_Bookmark','Snake Bookmark',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7649,'Big_Luk_Bookmark','Big Luk Bookmark',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7651,'Mystery_Egg','Mystery Egg',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7663,'Full_Metal_Jacket','Full Metal Jacket',10,200,NULL,2,'10',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7664,'Mine_Projectile','Grenade Launcher',10,450,NULL,3,'10',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7665,'Dragon_Tail_Missile','Dragon Tail Missile',10,1500,NULL,100,'10',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7666,'TimeTravel_Scroll','Time Travel Scroll',3,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7667,'Abandoned_Machine','Abandoned Machine',3,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7668,'Clean_Bandage','Clean Bandage',3,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7669,'Rubbing_Alchohol','Rubbing Alchohol',3,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7670,'Sour_Grass','Sour Grass',3,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7671,'Firstaid_Kit','First Aid Kit',3,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7672,'Relief_Food','Relief Food',3,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7674,'Mysterious_Ingredient','Mysterious Ingredient',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7675,'Mysterious_Doll','Mysterious Doll',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7676,'Transmission_Coupon','Transmission Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7679,'Oneclick_Weapon_7UP','One Click Weapon 7UP',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7680,'Oneclick_Weapon_9UP','One Click Weapon 9UP',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7681,'Oneclick_Armor_7UP','One Click Armor 7UP',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7682,'Oneclick_Armor_9UP','One Click Armor 9UP',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7690,'Special_Exchange_Coupons','Special Exchange Coupons',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7701,'Dragon_Spirit','Soul',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7702,'Special_Cogwheel','Special Cogwheel',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7703,'Piece_Of_Cogwheel','Piece of Cogwheel',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7704,'Broken_Thermometer','Broken Thermometer',3,2,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7705,'Note_Of_Geologist','Note of Geologist',3,2,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7706,'Spoiled_Carrot_Juice','Broken Carrot Juice',3,20,NULL,40,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7707,'Spoiled_Banana_Juice','Broken Banana Juice',3,20,NULL,40,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7708,'Spoiled_Apple_Juice','Broken Apple Juice',3,20,NULL,40,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7709,'Spoiled_Grape_Juice','Broken Grape Juice',3,20,NULL,40,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7710,'Black_Gemstone','Black Gemstone',3,600,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7711,'Update_Ticket','Event Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7712,'Nokia5500','Nokia 5500',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7713,'BlueCard_A_','Blue A(2) Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7714,'BlueCard_R_','Blue R(2) Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7715,'Handmade_Choco_Recipe','Handmade Chocolate Recipe',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7716,'Strawberry_Choco_Recipe','Chocolate Strawberry Recipe',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7717,'Choco_Tart_Recipe','Chocolate Tart Recipe',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7718,'Cacao_Bean','Cacao Bean',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7719,'BlueCard_G','Blue G Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7720,'Gold_Coin_US','Gold Coin',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7721,'Treasure_Box_','Treasure Box',3,100,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7722,'Debt_Note','Debt Note',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7723,'Diamond_Of_Ruin','Diamond of Ruin',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7724,'Forbidden_Secret_Art','Forbidden Secret Art',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7725,'Unlucky_Emerald','Unlucky Emerald',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7726,'Token_Of_King','Token of King',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7727,'HP_Doctor_Ticket','HP Doctor Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7728,'SP_Doctor_Ticket','SP Doctor Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7729,'Rok_Star_Badge','Rok Star Badge',3,20,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7730,'Mission_Certificate1','Mission Ticket 1',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7731,'Mission_Certificate2','Mission Ticket 2',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7732,'Mission_Certificate3','Mission Ticket 3',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7733,'Mission_Certificate4','Mission Ticket 4',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7734,'Mission_Certificate5','Mission Ticket 5',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7735,'Mission_Certificate6','Mission Ticket 6',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7736,'Mission_Certificate7','Mission Ticket 7',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7737,'Mission_Certificate8','Mission Ticket 8',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7738,'Mission_Certificate9','Mission Ticket 9',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7739,'Mission_Certificate10','Mission Ticket 10',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7740,'Mission_Certificate11','Mission Ticket 11',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7741,'Mission_Certificate12','Mission Ticket 12',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7742,'Kaong','Kaong',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7743,'Gulaman','Gulaman',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7744,'Leche_Flan','Leche Flan',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7745,'Ube_Jam','Ube Jam',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7746,'Sago','Sago',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7747,'Langka','Langka',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7748,'Sweet_Bean','Sweet Beans',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7749,'Sweet_Banana','Sweet Bananas',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7750,'Macapuno','Macapuno',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7751,'Old_White_Cloth','Old White Cloth',3,550,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7752,'Clattering_Skull','Clattering Skull',3,840,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7753,'Broken_Farming_Utensil','Broken Farming Utensil',3,330,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7754,'Broken_Crown','Broken Crown',3,3000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7755,'Research_Note','Research Note',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7756,'Sealed_Book','Sealed Book',3,2000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7757,'Mithril','Mithril',3,20,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7758,'Star_Crystal','Star Crystal',3,20,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7759,'Geology_Report','Geologist\'s Report',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7760,'Yaga_Magic_Book','Yaga\'s Magic Book',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7761,'Magic_Gourd_Bottle','Magic Gourd Bottle',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7762,'Yaga_Pestle','Yaga\'s Pestle',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7763,'Sticky_Herb','Sticky Herb',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7764,'High_Strength_Adhesive','High Strength Adhesive',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7765,'Yaga_Secret_Medicine','Baba Yaga\'s Secret Medicine',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7766,'Bok_Choy','Bok Choy',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7767,'Chung_E_Cake','Green Maiden\'s Cake',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7768,'Squid','Squid',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7769,'Egg_Yolk','Egg Yolk',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7770,'Sweet_Rice','Sweet Rice',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7771,'Lotus_Leaf','Lotus Leaf',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7772,'String','String',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7773,'War_Badge','Wat Badge',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7774,'Chung_E_Ticket','Green Maiden Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7775,'Spring_Rabbit_Ticket','Spring Rabbit Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7776,'Max_Weight_Up_Scroll','Gym Pass',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7777,'Gold_Box','Sealed Golden Box',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7778,'Silver_Box','Sealed Silver Box',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7779,'Gold_Key_TW','Golden Key',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7780,'Silver_Key','Silver Key',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7781,'Heart_Box','Engrave Treasure Box',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7782,'Gold_Key77','Episode 13.1 Poporing Key',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7783,'Silver_Key77','Episode 13.2 Poring Key',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7784,'Fawner_Coupon1','Free Coupon 1',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7785,'Fawner_Coupon2','Free Coupon 2',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7786,'Fawner_Coupon3','Free Coupon 3',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7787,'Fawner_Coupon4','Free Coupon 4',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7788,'Fawner_Coupon5','Free Coupon 5',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7789,'Fawner_Coupon6','Free Coupon 6',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7790,'Fawner_Coupon7','Free Coupon 7',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7791,'Fawner_Coupon8','Free Coupon 8',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7792,'Guyak','Guyak',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7793,'Golden_Apple','Golden Apple',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7794,'Fate_Of_Crow','The Crow of Destiny',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7795,'Mami_Photo_Album','Mammi\'s Photo Album',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7796,'Author_Autograph','Author\'s Autograph',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7797,'Author_Memo','Author\'s Memo',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7798,'Dark_Debris','Fragment of Darkness',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7799,'Dark_Crystal','Crystal of Darkness',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7800,'Golden_Apple_','Golden Charm Apple',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7801,'Girl_Fan_Letter','Girl\'s Letter',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7802,'Autograph_Book','Signature Notebook',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7803,'Battle_Manual_TW','Beginner\'s Field Manual',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db_re` VALUES (7804,'????_???','????_???',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7805,'Brown_Ring','Brown Jenoss\'s Family Ring',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7806,'Black_Anvil','God Anvil',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7807,'Ore','God Mineral',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7808,'Gold_Hammer','God Hammer',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7809,'Gold_Furnace','God Furnace',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7810,'Yellow_Cat_Eyed_Stone','Symbol of Richness',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7811,'Gold_Anvil','Anvil',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7812,'Red_Cat_Eyed_Stone','Symbol of Bravery',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7813,'Th_Red_Ring','Red Jenoss\'s Family Ring',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7814,'Green_Ring','Green Jenoss\'s Family Ring',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7815,'Blue_Ring','Blue Jenoss\'s Family Ring',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7816,'Blue_Cat_Eyed_Stone','Symbol of Faith',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7817,'White_Cat_Eyed_Stone','Symbol of Peace',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7818,'RJC_Golden_Necklace','Jessur\'s Necklace',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7819,'Nokia5300','Nokia 5300',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7820,'Morroc_Skin','Piece of Morocc Skin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7821,'Green_Apple','Green Apple',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7822,'Whole_Barbecue','Whole Barbecue',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7823,'Meat_Veg_Skewer','Meat Veg Skewer',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7824,'Spirit_Liquor','Spirit Liquor',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7825,'Heroic_Stone','Heroic Stone',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7826,'Continental_Guard_Paper','Continental Guard Paper',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7827,'Mineral_Report','Mineral Evals',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7828,'BF_Badge1','Bravery Badge',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7829,'BF_Badge2','Valor Badge',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7830,'Goddess_Tear','Goddess Tear',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7831,'Valkyrie_Token','Valkyrie\'s Token',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7832,'Brynhild_Armor_Piece','Brynhild Armor Piece',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7833,'Hero_Remains','Hero\'s Remains',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7834,'Andvari_Ring','Andvari\'s Ring',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7835,'Dusk_Glow','Dusk Glow',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7836,'Dawn_Essence','Dawn Essence',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7837,'Cold_Moonlight','Cold Moonlight',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7838,'Hazy_Starlight','Hazy Starlight',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7839,'Crystal_Key','Crystal Key',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7840,'Valkyrie_Gift','Valkyrie\'s Gift',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7841,'Spotted_Paper','Stained Piece Of Paper',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7842,'Torn_Paper','Torn Piece Of Paper',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7843,'Old_Paper','Old Piece Of Paper',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7844,'Burnt_Paper','Burnt Pieces Of Paper',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7845,'Copy_Of_Spotted_Paper','Copy Of Spotted Paper',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7846,'Copy_Of_Torn_Paper','Copy Of Torn Paper',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7847,'Copy_Of_Old_Paper','Copy Of Old Paper',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7848,'Copy_Of_Burnt_Paper','Copy Of Burnt Paper',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7849,'Soul_Crystal','Soul Crystal',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7850,'Wooden_Block_','Wooden Block',3,20,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7851,'Pass_F1','Wii Raffle Ticket',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7852,'Pass_F2','Divx Player Raffle Ticket',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7853,'Pass_F3','iPod nano Raffle Ticket',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7854,'Pass_CF','Comodo Festival Ticket',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7855,'Heart','Heart',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7856,'Girl_Bunch_Of_Flower_','Girl\'s Bouquet',3,20,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7857,'Handmade_Kitty_Doll','Hand-made Kitty Doll',3,20,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7858,'Dragonball_Yellow_','Dragonball Yellow',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7859,'Game_Ticket','Game Ticket',3,20,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7860,'Peeps','Peeps',3,0,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7861,'Jelly_Bean','Jelly Bean',3,0,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7862,'Marshmallow','Marshmallow',3,0,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7863,'GOLD_ID4','Special Gold',3,20,NULL,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7864,'Love_Flower','Love Flower',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7865,'Gold_Pouch','Gold Pouch',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7866,'Certificate','Certificate',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7867,'SesamePouch','Sesame Bag',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7868,'Water','Fresh Water',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7869,'RicePouch','Rice Pouch',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7870,'Corn','Corn',3,5,NULL,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7871,'BeanPouch','Bean Bag',3,10,NULL,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7872,'Grass','Herb',3,10,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7873,'MVP_Monster_Scroll','MVP Monster Scroll',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7874,'Monster_Scroll','Create Monster Scroll',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7875,'Pirate_Box','Pirate Treasure',3,300000,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7876,'Gold_Key','Golden Key',3,0,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7877,'Red_Ring','Red Ring',3,0,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7878,'Lusalka_Hair','Lusalka\'s Hair',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7879,'Golden_Thread','Golden Thread',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7880,'Babayaga_Silver_Spoon','Baba Yaga\'s Silver Spoon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7881,'Book_Of_Magic','Mystery Magic Book',3,0,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7882,'Pointed_Branch','Sharp Branch',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7883,'Pointed_Wooden_Flute','Wooden Flute',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7884,'Jade_Plate','Jade Plate',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7885,'Sacred_Arrow','Sacred Arrow',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7886,'Bean_Paste','Bean Paste',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7887,'Dried_Fruit_Box','Dried Fruit Box',3,0,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7888,'Bag_Of_Nuts','Bag of Nuts',3,0,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7889,'Chicken_Feed','Chicken Feed',3,0,NULL,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7891,'Mug','Mug',3,2,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7892,'Charcoal','Charcoal',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7893,'Sulfur','Sulphur',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7894,'Nitrate','Nitrogen Acid',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7895,'TRO_Memory_Book01','Rama5 Book',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7896,'TRO_Memory_Book02','Loykrathong Book',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7897,'TRO_Memory_Book03','Constitution Book',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7898,'VVS_Balmung','VV Strong Balmung',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7899,'Spiritualist_Dagger','Dagger Of Psychic',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7900,'Jenoss_Ring1','Jonathan Family Ring',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7901,'Jenoss_Ring2','Jillberriel Family Ring',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7902,'Jenoss_Ring3','Jessur Family Ring',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7903,'Jenoss_Ring4','Jenoss Family Ring',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7904,'Piano_Key','Piano Key',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7905,'Rok_Star_Badge_','Rok Star Badge',3,20,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7906,'Poppy_Wreath','Poppy Wreath',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7907,'Bobbin_Of_Goddess','Bobbin Of Goddess',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7908,'Louis_Hair_Coupon','Louise\'s Beauty Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7909,'Stolen_Cookie','Stolen Cookie',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7910,'Stolen_Candy','Stolen Candy',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7911,'Yulia_Hat','Yulia\'s Hat',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7912,'Portable_Snowman','Portable Snowman Machine',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7913,'Test_Certificate','Battle Test Certificate',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7914,'Ancient_Document_TW','Ancient Language Document',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7915,'Copper_Coin_','Bronze Coin',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7916,'Silver_Coin_','Silver Coin',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7917,'Magic_Potion','Magic Potion',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7918,'Particle_Of_Memory','Fragment Of Memory',3,2000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7919,'Festival_Ticket','Festival Ticket',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7920,'Hero\'s_Arsenal','He\'s Arsenal',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7921,'Essence_Of_Dragon','Essence Of Dragon',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7922,'RWC_Ticket','RWC Voucher Items',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7923,'KRATHONG_','Krathong',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7924,'Gold_Paper','Gold Paper',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7925,'Silver_Paper','Silver Paper',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7926,'Incense','Incense',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7927,'Candle_TW','Candle TW',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7928,'Brazilian_Flag_','Brazil National Flag',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7929,'Golden_Coin_','Gold Coin',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7930,'Cowking\'s_Nose_Ring','Devil\'s Cattle Ring',3,0,NULL,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7931,'Poison_Kit','Poison Kit',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7932,'Poison_Herb_Nerium','Poison Herb Nerium',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7933,'Poison_Herb_Rantana','Poison Herb Rantana',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7934,'Poison_Herb_Makulata','Poison Herb Makulata',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7935,'Poison_Herb_Seratum','Poison Herb Seratum',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7936,'Poison_Herb_Scopolia','Poison Herb Scoporia',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7937,'Poison_Herb_Amoena','Poison Herb Amoena',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7938,'Light_Granule','Light Granule',3,1500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7939,'Elder_Branch','Elder Branch',3,1500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7940,'Special_Alloy_Trap','Special Alloy Trap',3,300,NULL,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7941,'Halloween_Ticket','Halloween Ticket',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7942,'Letter_From_Chico','Chico Cesar Letter',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7943,'Caskinya','Caskinya',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7944,'Sealed_Box','Sealed Box',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7945,'Almighty_Charm','Universal Amulet',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7946,'Valentine_Gold_Ring','Gold Ring Of Valentine',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7947,'Valentine_Silver_Ring','Silver Ring Of Valentine',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7948,'Box','Box',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7949,'Woven_Wool','Woven Wool',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7950,'Ayothaya_Ticket','Ayothaya Fest Ticket',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7951,'Gold_Tulip','Golden Tulip Flower',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7952,'Gift_From_Romiros','Gift Of Lomi Ross',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7953,'Gift_From_Juliedge','Gift Of Juliet',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7954,'Festival_Ticket_','Summer Festival Ticket',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7955,'Lost_Card1','Lost Card1',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7956,'Lost_Card2','Lost Card2',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7957,'Lost_Card3','Lost Card3',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7958,'Lost_Card4','Lost Card4',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7959,'Ancient_Gold_Coin','Ancient Gold Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7960,'Ancient_Silver_Coin','Ancient Silver Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7961,'Weapon_Exchange','Weapon Exchange',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7962,'Treasure_Map1','Treasure Map1',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7963,'Treasure_Map2','Treasure Map2',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7964,'Treasure_Map3','Treasure Map3',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7965,'Treasure_Map4','Treasure Map4',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7966,'Weird_Parchment1','Weird Parchment1',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7967,'Weird_Parchment2','Weird Parchment2',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7968,'Weird_Parchment3','Weird Parchment3',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7969,'Weird_Parchment4','Weird Parchment4',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7970,'Unwritten_Letter1','Unwritten Letter1',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7971,'Unwritten_Letter2','Unwritten Letter2',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7972,'Oath_Day_Letter','Oath Day Letter',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7973,'Immortality_Egg','Immortality Egg',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7974,'Illusion_Piece','Illusion Piece',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7975,'Cupid_Choco','Cupid Choco',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7976,'Gf_Magic_Coin','Gf Magic Coin',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7977,'Hunting_Medal_Badge','Hunting Medal Badge',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7978,'Spring_Stanza1','Spring Stanza1',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7979,'Spring_Stanza2','Spring Stanza2',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7980,'Spring_Stanza3','Spring Stanza3',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7981,'Spring_Stanza4','Spring Stanza4',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7982,'Spring_Stanza5','Spring Stanza5',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7983,'Spring_Stanza6','Spring Stanza6',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7984,'Spring_Stanza7','Spring Stanza7',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7985,'Spring_Stanza8','Spring Stanza8',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7986,'Spring_Stanza9','Spring Stanza9',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7987,'Spring_Stanza10','Spring Stanza10',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7988,'Spring_Stanza11','Spring Stanza11',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7989,'Spring_Stanza12','Spring Stanza12',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7990,'Spring_Stanza13','Spring Stanza13',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7991,'Spring_Stanza14','Spring Stanza14',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7992,'Spring_Stanza15','Spring Stanza15',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7993,'Spring_Stanza16','Spring Stanza16',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7994,'Spring_Stanza17','Spring Stanza17',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7995,'Spring_Stanza18','Spring Stanza18',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7996,'Spring_Stanza19','Spring Stanza19',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7997,'Spring_Stanza20','Spring Stanza20',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7998,'Spring_Stanza21','Spring Stanza21',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7999,'Spring_Stanza22','Spring Stanza22',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -# Pet Eggs -#=================================================================== -REPLACE INTO `item_db_re` VALUES (9001,'Poring_Egg','Poring Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9002,'Drops_Egg','Drops Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9003,'Poporing_Egg','Poporing Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9004,'Lunatic_Egg','Lunatic Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9005,'Picky_Egg','Picky Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9006,'Chonchon_Egg','Chonchon Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9007,'Steel_Chonchon_Egg','Steel Chonchon Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9008,'Hunter_Fly_Egg','Hunter Fly Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9009,'Savage_Bebe_Egg','Savage Babe Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9010,'Baby_Desert_Wolf_Egg','Baby Desert Wolf Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9011,'Rocker_Egg','Rocker Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9012,'Spore_Egg','Spore Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9013,'Poison_Spore_Egg','Poison Spore Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9014,'PecoPeco_Egg','Peco Peco Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9015,'Smokie_Egg','Smokie Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9016,'Yoyo_Egg','Yoyo Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9017,'Orc_Warrior_Egg','Orc Warrior Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9018,'Munak_Egg','Munak Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9019,'Dokkaebi_Egg','Dokebi Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9020,'Sohee_Egg','Sohee Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9021,'Isis_Egg','Isis Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9022,'Green_Petite_Egg','Green Petite Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9023,'Deviruchi_Egg','Deviruchi Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9024,'Bapho_Jr._Egg','Bapho Jr. Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9025,'Bongun_Egg','Bongun Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9026,'Zherlthsh_Egg','Zealotus Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9027,'Alice_Egg','Alice Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9028,'Rice_Cake_Egg','Hard Rice Cake',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9029,'Santa_Goblin_Egg','Christmas Goblin\'s Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9030,'Chung_E_Egg','Green Maiden Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9031,'Spring_Rabbit_Egg','Spring Rabbit Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9032,'Knife_Goblin_Egg','Knife Goblin Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9033,'Flail_Goblin_Egg','Flail Goblin Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9034,'Hammer_Goblin_Egg','Hammer Goblin Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9035,'Red_Deleter_Egg','Red Deleter Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9036,'Diabolic_Egg','Diabolic Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9037,'Wanderer_Egg','Wanderer Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9038,'New_Year_Doll_Egg','New Year Doll Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9039,'Bacsojin_Egg','Bacsojin Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9040,'Civil_Servant_Egg','Civil Servant Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9041,'Leaf_Cat_Egg','Leaf Cat Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9042,'Loli_Ruri_Egg','Loli Ruri Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9043,'Marionette_Egg','Marionette Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9044,'Shinobi_Egg','Shinobi Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9045,'Whisper_Egg','Whisper Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9046,'Goblin_Leader_Egg','Goblin Leader Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9047,'Wicked_Nymph_Egg','Wicked Nymph Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9048,'Miyabi_Ningyo_Egg','Miyabi Ningyo Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9049,'Dullahan_Egg','Dullahan Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9050,'Medusa_Egg','Medusa Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9051,'Stone_Shooter_Egg','Stone Shooter Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9052,'Incubus_Egg','Incubus Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9053,'Golem_Egg','Golem Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9054,'Nightmare_Terror_Egg','Nightmare Terror Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9055,'Succubus_Egg','Succubus Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9056,'Imp_Egg','Imp Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9057,'Egg_Of_Tiny','Egg Of Tiny',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9058,'Snow_Rabbit_Egg','Christmas Snow Rabbit Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9059,'Tikbalang_Pet','Tikbalang Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9060,'Brownie_Egg','Domovoi Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9061,'Marin_Egg','Marin Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9062,'Novice_Poring_Egg','Novice Poring Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9063,'Woodie_Egg','Woodie Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9064,'Elephant_Egg','Elephant Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9065,'Gorilla_Egg','Gorilla Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9066,'Lion_Egg','Lion Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9067,'Rhino_Egg','Rhino Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9068,'Blue_Unicorn_Egg','Blue Unicorn Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9069,'Mastering_Egg','Mastering Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9070,'Savage_Egg','Savage Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9071,'Grand_Peco_Peco_Egg','Grand Peco Peco Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9072,'Orc_Hero_Egg','Orc Hero Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9073,'Orc_Lord_Egg','Orc Lord Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9074,'Rubylit_Egg','Rubylit Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9075,'Sapphilit_Egg','Sapphilit Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9076,'Emelit_Egg','Emelit Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9077,'Topalit_Egg','Topalit Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9078,'Amelit_Egg','Amelit Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9079,'Mythlit_Egg','Mythlit Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9080,'Tamadora_Egg','Tamadora Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); - -REPLACE INTO `item_db_re` VALUES (9087,'High_Orc_Egg','High Orc Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9088,'Angeling_Egg','Angeling Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9089,'Am_Mut_Egg','Am Mut Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9090,'Little_Isis_Egg','Little Isis Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9091,'Choco_Egg','Choco Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9092,'Eggring_Egg','Eggring Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9093,'Hyegun_Egg','Hyegun Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9094,'Dr_Lunatic_Egg','Leaf Lunatic Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9095,'Nine_Tail_Egg','Nine Tail Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9096,'Cat_o_Nine_Tail_Egg','Cat o Nine Tail Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9097,'Diabolic_2_Egg','Diabolic Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9098,'Fire_Deleter_Egg','Fire Deleter Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9099,'Teddy_Bear_Egg','Teddy Bear Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9100,'Gremlin_Egg','Gremlin Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9101,'Scatletoncarrier','Scatleton\'s Cage',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9102,'Mummy_Egg','Mummy Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9103,'Willow_Egg','Willow Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9104,'Roween_Egg','Roween Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9105,'Hodremlin_Egg','Hodremlin Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9106,'Metaller_Egg','Metaller Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9107,'Ancient_Mummy_Egg','Ancient Mummy Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9108,'Xm_Teddy_Bear_Egg','Xmas Teddy Bear Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9109,'Sweet_Drops_Egg','Sweet Drops Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); - -REPLACE INTO `item_db_re` VALUES (9111,'Phreeoni_Egg','Phreeoni Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9112,'Moonlight_Egg','Moonlight Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9113,'Roost_Of_Skelion','Roost Of Skelion',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9114,'Pouring_Egg','Pouring Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9115,'Bacsojin2_Egg_','Bacsojin Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9116,'Rigid_Nightmare_Terror_Egg','Rigid Nightmare Terror Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9117,'Contaminated_Wanderer_Egg','Contaminated Wanderer Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9118,'Aliot_Egg','Aliot Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9119,'Alicel_Egg','Alicel Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9120,'Aliza_Egg','Aliza Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (9121,'Orc_Hero_Egg_','Orc Hero Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#=================================================================== -# Pet Accessories -#=================================================================== -REPLACE INTO `item_db_re` VALUES (10001,'Skull_Helm','Skull Helm',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10002,'Monster_Oxygen_Mask','Monster Oxygen Mask',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10003,'Transparent_Headgear','Transparent Head Protector',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10004,'Pacifier','Pacifier',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10005,'Wig','Wig',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10006,'Queen\'s_Hair_Ornament','Queen\'s Hair Ornament',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10007,'Silk_Ribbon','Silk Ribbon',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10008,'Punisher','Punisher',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10009,'Wild_Flower','Wild Flower',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10010,'Battered_Pot','Battered Pot',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10011,'Stellar_Hairpin','Stellar Hairpin',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10012,'Tiny_Egg_Shell','Tiny Egg Shell',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10013,'Backpack','Backpack',8,1500,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10014,'Rocker_Glasses','Rocker Glasses',8,2000,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10015,'Green_Lace','Green Lace',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10016,'Golden_Bell','Golden Bell',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10017,'Bark_Shorts','Bark Shorts',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10018,'Monkey_Circlet','Monkey Circlet',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10019,'Red_Muffler','Red Scarf',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10020,'Sword_Of_Grave_Keeper','Grave Keeper\'s Sword',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10021,'Round_Hair_Ornament','Circular Headgear',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10022,'Golden_Earing','Gold Earring',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10023,'Green_Lucky_Bag','Green Jewel Bag',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10024,'Fashionable_Glasses','Fashion Glasses',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10025,'Star_Hairband','Hairband Of Stars',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10026,'Wine_On_Sleeve','Tassel for Durumagi',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10027,'Spirit_Chain_','Pet Soul Ring',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10028,'Nice_Badge','Beautiful Badges',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10029,'Jade_Trinket','Jade Trinket',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10030,'Summer_Fan','Summer Fan',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10031,'Death_Coil','Ring Of Death',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10032,'Queen\'s_Coronet','Queen\'s Coronet',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10033,'Apro_Hair','Afro',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10034,'Ball_Mask','Masked Ball',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10035,'Windup_Spring','Spring',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10036,'Hell_Horn','Horn Of Hell',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10037,'Black_Butterfly_Mask','Black Butterfly Mask',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10038,'Horn_Protector','Horn Barrier',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10039,'Tw_Backpack','Tw Backpack',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10040,'Red_Bell_Necklace','Red Bell Necklace',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10041,'Shiny_Star_Button','Shiny Star Button',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (10042,'Dark_Mane','Dark Mane',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#=================================================================== -# Misc "Etc" Books -#=================================================================== -REPLACE INTO `item_db_re` VALUES (11000,'Prontera_Book_01','History book of Prontera',3,8000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11001,'Adventure_Story01','Adventure Story Vol.1',3,8000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11002,'Great_Chef_Orleans01','Chef King Orleans Vol.1',3,8000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11003,'Legend_Of_Kafra01','Kafra Legend Vol.1',3,8000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11004,'Mercenary_Rebellion','Old Book',3,10000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11005,'Tyrant_Schmidt','Rune Royal Family Book',3,10000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11006,'Blood_Flower01','Blood Flower Vol.1',3,8000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11007,'Blood_Flower02','Blood Flower Vol.2',3,8000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11008,'Barmund','Biographical Dictionary Copy Edition',3,10000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11009,'Adventure_Story02','Adventure Story Vol.2',3,8000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11010,'Reward_List_Book','Battlegrounds Catalog',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11011,'Barmund_Note','Varmunt\'s Note',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11012,'Expedition_Report','Expedition Report',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11013,'Expedition_Report_Vol1','Expedition Report Vol1',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11014,'Expedition_Report_Vol2','Expedition Report Vol2',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11015,'Expedition_Report_Vol3','Expedition Report Vol3',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11016,'Expedition_Report_Vol4','Expedition Report Vol4',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11017,'Reward_List_Book2','KVM Reward Items Catalog',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11018,'Splendide_Selling_Item','Splendide Selling Item',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11019,'Manuk_Selling_Item','Manuk Selling Item',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11020,'Japan_Book1','Japan Book1',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11021,'Japan_Book2','Japan Book2',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11022,'Mix_Cook_Book','Mix Cook Book',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11023,'Increase_Stamina_Study','Increase Stamina Study',3,10,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11024,'Vital_Drink_CB','Vital Drink CB',3,10,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11025,'Swordman_Book_Basic','Swordman Book Basic',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11026,'Swordman_Book_Practice','Swordman Book Practice',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11027,'Swrodman_Book_Misc','Swrodman Book Misc',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11028,'Thief_Book_Basic','Thief Book Basic',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11029,'Thief_Book_Practice','Thief Book Practice',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11030,'Thief_Book_Misc','Thief Book Misc',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11031,'Archer_Book_Basic','Archer Book Basic',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11032,'Archer_Book_Practice','Archer Book Practice',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11033,'Archer_Book_Misc','Archer Book Misc',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11034,'Acol_Book_Basic','Acol Book Basic',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11035,'Acol_Book_Practice','Acol Book Practice',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11036,'Acol_Book_Misc','Acol Book Misc',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11037,'Mage_Book_Basic','Mage Book Basic',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11038,'Mage_Book_Practice','Mage Book Practice',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11039,'Mage_Book_Misc','Mage Book Misc',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11040,'Mer_Book_Basic','Mer Book Basic',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11041,'Mer_Book_Practice','Mer Book Practice',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11042,'Mer_Book_Misc','Mer Book Misc',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11043,'TK_Book_Basic','TK Book Basic',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11044,'TK_Book_Practice','TK Book Practice',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11045,'TK_Book_Misc','TK Book Misc',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11046,'Ninja_Book_Basic','Ninja Book Basic',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11047,'Ninja_Book_Practice','Ninja Book Practice',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11048,'Ninja_Book_Misc','Ninja Book Misc',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11049,'Gun_Book_Basic','Gun Book Basic',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11050,'Gun_Book_Practice','Gun Book Practice',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11051,'Gun_Book_Misc','Gun Book Misc',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11052,'SN_Book_Basic','SN Book Basic',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11053,'SN_Book_Practice','SN Book Practice',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11054,'SN_Book_Misc','SN Book Misc',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11055,'Basic_Adventure','Basic Adventure',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11056,'Elemental_Spirit_Guide','Elemental Spirit Guide',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11057,'Feb_Sweets','February Sweets',3,20,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11058,'Novice_Combi_Book','Novice Combi Book',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11059,'WoE_TE_Rental_List','WoE TE Rental List',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11060,'Energy_Xtal_Combi_Book','Energy Crystal Book',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11061,'Honor_Proof_Exchange_List','Honor Proof Exchange List',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#=================================================================== -# More Usable Items -#=================================================================== -REPLACE INTO `item_db_re` VALUES (11500,'Light_Yellow_Pot','Light Yellow Potion',0,550,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(175,235),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11501,'Light_White_Pot','Light White Potion',0,1200,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11502,'Light_Blue_Pot','Light Blue Potion',0,5000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,rand(40,60);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11503,'Siege_White_Potion','WoE White Potion',0,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(400,500),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11504,'Siege_Blue_Potion','WoE Blue Potion',0,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,rand(50,70);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11505,'Iris','Iris',0,0,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,150;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11506,'Fanta_Orange','Fanta Orange',0,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,70),rand(10,12);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11507,'Fanta_Grape','Fanta Grape',0,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,70),rand(10,12);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11508,'Karada_Meguri_Tea','Karada Meguricha',0,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,70),rand(10,12);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11509,'Royal_Milk_Tea','Black Tea Kochakaden',0,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,70),rand(10,12);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11510,'Coke_Zero','Coca Cola Zero',0,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,70),rand(10,12);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11511,'Coke_No_Cal','Diet Coca Cola',0,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,70),rand(10,12);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11512,'Coca_Cola','Coca Cola',0,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,70),rand(10,12);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11513,'Protect_Neck_Candy','Protect Neck Candy',0,200,NULL,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(5,25),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11514,'Enriched_Slim_Pot','Enriched Slim Pot',0,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(335,415),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11515,'Coconut','Coconut',0,1500,NULL,120,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(300,400),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11516,'Asai_Fruit','Asai Fruit',0,15,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(16,22),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11517,'Puri_Potion','Puri Potion',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(400,600),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11518,'N_Blue_Potion','Blue Potion',0,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11519,'Beef_Toast','Beef Toast',0,1200,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(170,250),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11520,'Mora_Mandarin','Mora Mandar',0,500,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'100',NULL,NULL,'itemheal 0,rand(50,80);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11521,'Pingui_Berry_Juice','Pingui Berry Juice',0,500,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'100',NULL,NULL,'itemheal rand(400,800),rand(50,80);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11522,'Red_Raffle_Sap','Red Raffle Sap',0,2500,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'100',NULL,NULL,'itemheal rand(400,800),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11523,'Yellow_Raffle_Sap','Yellow Raffle Sap',0,3000,NULL,120,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'110',NULL,NULL,'itemheal rand(600,1000),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11524,'White_Raffle_Sap','White Raffle Sap',0,3500,NULL,140,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'120',NULL,NULL,'itemheal rand(800,1200),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11525,'Mora_Hip_Tea','Mora Hip Tea',0,20,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'120',NULL,NULL,'itemheal rand(1500,2000),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11526,'Rafflecino','Rafflecino',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'120',NULL,NULL,'itemheal 0,rand(120,160);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11527,'Baklava','Baklava',0,3500,NULL,600,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 1200,440;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11528,'Kanafeh','Kanafeh',0,1500,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 300,240;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11529,'MAAMOUL_','Maamoul',0,500,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 120,60;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11530,'Jujube','Jujube',0,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 30,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11531,'Coffee','Coffee',0,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11532,'Nasi_Goreng','Nasi Goreng',0,15,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(17,23),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11533,'Satay','Satay',0,15,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(17,23),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11534,'Coco_Juice','Coconut Juice',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(17,23),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11535,'Almond_Chocolate','Almond Chocolate',0,190,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,rand(8,16);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11536,'Cat_Hard_Biscuit','Cat Biscuit',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(70,110),0; callfunc "F_Cat_Hard_Biscuit";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11537,'Rice_weevil_Bug','Rice Weevil Bug',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(100,150),0; callfunc "F_Rice_Weevil_Bug";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11538,'Octupus_Leg','Fresh Octopus Legs',0,20,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(35,60),rand(5,10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11539,'Athale_Choco','Athale Choco',0,1,NULL,80,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 50,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11540,'Shyai_Choco','Shyai Choco',0,1,NULL,80,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 50,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11541,'Mid_Choco','Mid Choco',0,1,NULL,80,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 50,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11542,'Zonda_Choco','Zonda Choco',0,1,NULL,80,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 50,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11543,'Goedo_Choco','Goedo Choco',0,1,NULL,80,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 50,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11544,'Huike_Choco','Huike Choco',0,1,NULL,80,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 50,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11545,'Rune_Choco','Rune Choco',0,1,NULL,80,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 50,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11546,'Pope_Choco','Pope Choco',0,1,NULL,80,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 50,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11547,'Woe_Violet_Potion','Siege Purple Potion',0,0,NULL,120,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(500,700),rand(60,85);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11548,'Woe_White_Potion','Siege White Potion',0,0,NULL,80,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 10,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11549,'Woe_Blue_Potion','Siege Blue Potion',0,0,NULL,80,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 0,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11550,'Pumpkin_Cake','Pumpkin Cake',0,10,NULL,80,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 5,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11551,'Savory_Herb_Salad','Savory Herb Salad',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(20,30),0; sc_start SC_STRFOOD,180000,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11552,'Apple_Carrot_Salad','Apple Carrot Salad',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(20,30),0; sc_start SC_AGIFOOD,180000,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11553,'Casual_Stew','Casual Stew',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(20,30),0; sc_start SC_VITFOOD,180000,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11554,'Golden_Roasted_Apple','Golden Roasted Apple',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(20,30),0; sc_start SC_DEXFOOD,180000,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11555,'Red_Potion_RG','Red Potion RG',0,0,NULL,40,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 325,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11557,'TE_White_Potion','TE White Potion',0,200,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 325,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11558,'TE_White_Slim_Potion','TE White Slim Potion',0,275,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 325,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11563,'Hot_Tee','Hot Tea',2,10,NULL,20,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11564,'Sweet_Canape','Sweet Canape',2,10,NULL,20,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 1000,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11565,'White_Potion_B','White Potion',0,10,NULL,150,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11566,'Yellow_Potion_','Yellow Potion',0,10,NULL,130,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(175,235),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11567,'Novice_Potion_B','Novice Potion',0,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(44,66),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11568,'Red_Slim_Potion_B','Red Slim Potion',0,10,NULL,20,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(45,65),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11569,'Orange_Potion_','Orange Potion',0,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(105,145),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11570,'Red_Potion_','Red Potion',0,10,NULL,70,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(45,65),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11571,'Green_Potion_','Green Potion',0,10,NULL,70,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11572,'Blue_Potion_B','Blue Potion',0,10,NULL,150,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,rand(40,60);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11573,'White_Slim_Potion_B','White Slim Potion',0,10,NULL,50,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11574,'Yellow_Slim_Potion_','Yellow Slim Potion',0,10,NULL,30,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(175,235),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11575,'Lucky_Cookie_B','Lucky Cookie',3,10,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11576,'Lucky_Candy_Cane_B','Lucky Lollipop',3,10,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11577,'Rice_Ball_B','Rice Ball',0,10,NULL,30,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 200,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11578,'Candy_Striper_B','Candy Bar',0,10,NULL,40,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(105,145),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11579,'Lucky_Candy_B','Lucky Candy',3,10,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11580,'Candy_B','Candy',0,10,NULL,30,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(45,65),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11581,'Piece_Of_Cake_B','Piece of Cake',0,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(270,330),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11582,'Well_Baked_Cookie_B','Well-baked Cookie',0,10,NULL,30,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(160,200),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11583,'Chocolate_Drink_B','Chocolate Drink',0,10,NULL,150,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(330,410),rand(45,65); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_Hallucination;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11584,'White_Chocolate_B','White Chocolate',0,10,NULL,80,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 50,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11585,'HandMade_Chocolate_B','Hand-made Chocolate',0,10,NULL,80,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 50,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11586,'HandMade_Chocolate_B_','Hand-made White Chocolate',0,10,NULL,80,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 50,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11587,'Chocolate_B','Chocolate',0,10,NULL,20,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 1,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11588,'Fresh_Strawberries','Fresh Strawberries',0,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(32,56),rand(16,28);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11589,'Iceflake','Cold Snow Cone',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 5,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11590,'Meat_Skewer5','Skewer No.5',0,5000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(760,810),10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11592,'Trance_Candy_R','Trans Candy Red',0,20,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 45,0; transform 1507,600000,SC_MTF_MHP,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11593,'Trance_Candy_B','Trans Candy Blue',0,20,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 45,0; transform 1102,600000,SC_MTF_MSP,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11594,'Trance_Candy_Y','Trans Candy Yellow',0,20,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 45,0; transform 1130,600000,SC_MTF_PUMPKIN,2000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11595,'Trance_Candy_G','Trans Candy Green',0,20,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 45,0; transform 1508,600000,SC_MTF_HITFLEE,10,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11596,'Blood_In_Skull','Blood In Skull',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(600,800),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11597,'Iron_Bug','Iron Worm',0,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11598,'Bitter_Cacao_Bean','Bitter Cacao Bean',0,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11599,'Superstar_Potion','Superstar Potion',0,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11600,'Shining_Holy_Water','Shining Holy Water',0,10,NULL,15,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'if(strcharinfo(3)=="prt_q") { bonus_script "{ bonus2 bSubSize,Size_All,10; }",600; sc_end SC_SILENCE; sc_end SC_POISON; sc_end SC_CURSE; heal 1000,0; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11602,'Catnip_Fruit','Catnip Fruit',0,15,NULL,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(10,40),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11601,'Delicious_Anchovy','Delicious Anchovy',0,20,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(30,46),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11605,'Cookies_Bat','Cookie Bat',0,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,100),0; /*TODO*/',NULL,NULL); - -REPLACE INTO `item_db_re` VALUES (11616,'Yummy_Meat','Delicious Meat',0,1400,700,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(100,150),0;',NULL,NULL); - -REPLACE INTO `item_db_re` VALUES (11621,'Red_Syrup','Red Syrup',0,800,400,7,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'60',NULL,NULL,'itemheal 325,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11622,'Yellow_Syrup','Yellow Syrup',0,1200,600,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'60',NULL,NULL,'itemheal 900,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11623,'White_Syrup','White Syrup',0,1500,750,14,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'60',NULL,NULL,'itemheal 1800,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11624,'Blue_Syrup','Blue Syrup',0,7000,3500,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'60',NULL,NULL,'itemheal 0,180;',NULL,NULL); -# -REPLACE INTO `item_db_re` VALUES (11701,'Girl_Bunch_Of_Flower','Girl\'s Bouquet',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(105,145),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11702,'Moon_Cookie','Moon Cookie',0,0,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11703,'Mysterious_Blood','Mystery Blood',0,0,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,rand(25,35);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11704,'KETUPAT_F','Ketupat',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(70,90),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11705,'Special_White_Potion','Children\'s Potion',0,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(425,425),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11706,'Steak','Steak',0,1,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(700,1000),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11707,'Roasted_Beef','Roast Beef',0,1,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,rand(100,200);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11708,'Fore_Flank_Sirloin','Fore Flank Sirloin',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(30,50),rand(1,5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11709,'Fanta_Zero_Lemon','Fanta Zero Lemon',0,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,70),rand(10,12);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11710,'Sakura_Mist','Sakura Mist',0,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,70),rand(10,12);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11711,'Sakura_Milk_Tea','Sakura Milk Tea',0,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,70),rand(10,12);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11712,'First_Leaf_Tea','Flower',0,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,70),rand(10,12);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11713,'Julia\'s_Candy','Julia\'s Candy',0,0,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(40,45),0;',NULL,NULL); -# -REPLACE INTO `item_db_re` VALUES (12000,'Cold_Scroll_2_5','Level 5 Frost Diver',11,2000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "MG_FROSTDIVER",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12001,'Holy_Scroll_1_3','Level 3 Heal',11,2000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "AL_HEAL",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12002,'Holy_Scroll_1_5','Level 5 Heal',11,2000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "AL_HEAL",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12003,'Holy_Scroll_2_1','Level 1 Teleport',11,1000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "AL_TELEPORT",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12004,'Arrow_Container','Quiver',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 1750,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12005,'Iron_Arrow_Container','Iron Arrow Quiver',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 1770,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12006,'Steel_Arrow_Container','Steel Arrow Quiver',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 1753,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12007,'Ori_Arrow_Container','Oridecon Arrow Quiver',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 1765,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12008,'Fire_Arrow_Container','Fire Arrow Quiver',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 1752,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12009,'Silver_Arrow_Container','Silver Arrow Quiver',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 1751,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12010,'Wind_Arrow_Container','Wind Arrow Quiver',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 1755,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12011,'Stone_Arrow_Container','Stone Arrow Quiver',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 1756,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12012,'Crystal_Arrow_Container','Crystal Arrow Quiver',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 1754,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12013,'Shadow_Arrow_Container','Shadow Arrow Quiver',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 1767,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12014,'Imma_Arrow_Container','Immaterial Arrow Quiver',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 1757,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12015,'Rusty_Arrow_Container','Rusty Arrow Quiver',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 1762,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12016,'Speed_Up_Potion','Speed Potion',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPEEDUP1,5000,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12017,'Slow_Down_Potion','Slow Potion',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SLOWDOWN,5000,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12018,'Fire_Cracker','Firecracker',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12019,'Holy_Egg','Holy Egg',11,2,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "ALL_RESURRECTION",2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12020,'Water_Of_Darkness','Cursed Water',11,2,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "ITEM_ENCHANTARMS",8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12021,'Pork_Belly','Pork',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(70,99),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12022,'Spareribs','Galbi',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(70,99),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12023,'Giftbox_China','Wrapped Box',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_GiftBoxChina,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12024,'Red_Pouch_Of_Surprise','Red Pouch',2,50,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'monster "this",-1,-1,"--ja--",-1-MOBG_Red_Pouch_Of_Surprise,1,"";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12025,'Egg_Boy','Dano Festival Egg',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_EggBoy,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12026,'Egg_Girl','Dano Festival Egg',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_EggGirl,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12027,'Giggling_Box','Giggling Box',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 9,0; sc_start SC_CURSE,30000,0,3000,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12028,'Box_Of_Thunder','Box of Thunder',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPEEDUP0,20000,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12029,'Gloomy_Box','Box of Gloom',11,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "AC_CONCENTRATION",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12030,'Box_Of_Grudge','Box of Resentment',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ATKPOTION,60000,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12031,'Sleepy_Box','Box of Drowsiness',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_MATKPOTION,60000,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12032,'Box_Of_Storm','Box of Storms',11,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "ITEM_ENCHANTARMS",2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12033,'Box_Of_Sunlight','Box of Sunlight',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_Intravision,30000,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12034,'Painting_Box','Box of Panting',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 0,9; sc_start SC_SILENCE,30000,0,3000,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12035,'Lotto_Box01','Lotto Box 01',2,0,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_LottoBox1,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12036,'Lotto_Box02','Lotto Box 02',2,0,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_LottoBox2,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12037,'Lotto_Box03','Lotto Box 03',2,0,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_LottoBox3,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12038,'Lotto_Box04','Lotto Box 04',2,0,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_LottoBox4,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12039,'Lotto_Box05','Lotto Box 05',2,0,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_LottoBox5,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12040,'Stone_Of_Intelligence_','Stone of Sage',2,100000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'homevolution;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12041,'Str_Dish01','Fried Grasshopper Legs',0,2000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1200000,1; percentheal 5,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12042,'Str_Dish02','Seasoned Sticky Webfoot',0,4000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1200000,2; percentheal 5,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12043,'Str_Dish03','Bomber Steak',0,6000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1200000,3; percentheal 5,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12044,'Str_Dish04','Herb Marinade Beef',0,8000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1200000,4; percentheal 5,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12045,'Str_Dish05','Lutie Lady\'s Pancake',0,10000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1200000,5; percentheal 10,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12046,'Int_Dish01','Grape Juice Herbal Tea',0,2000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1200000,1; percentheal 0,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12047,'Int_Dish02','Autumn Red Tea',0,4000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1200000,2; percentheal 0,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12048,'Int_Dish03','Honey Herbal Tea',0,6000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1200000,3; percentheal 0,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12049,'Int_Dish04','Morocc Fruit Wine',0,8000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1200000,4; percentheal 0,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12050,'Int_Dish05','Mastela Fruit Wine',0,10000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1200000,5; percentheal 0,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12051,'Vit_Dish01','Steamed Crab Nippers',0,2000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1200000,1; percentheal 5,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12052,'Vit_Dish02','Assorted Seafood',0,4000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1200000,2; percentheal 5,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12053,'Vit_Dish03','Clam Soup',0,6000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1200000,3; percentheal 5,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12054,'Vit_Dish04','Seasoned Jellyfish',0,8000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1200000,4; percentheal 5,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12055,'Vit_Dish05','Spicy Fried Bao',0,10000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1200000,5; percentheal 10,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12056,'Agi_Dish01','Frog Egg Squid Ink Soup',0,2000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1200000,1; percentheal 3,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12057,'Agi_Dish02','Smooth Noodle',0,4000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1200000,2; percentheal 3,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12058,'Agi_Dish03','Tentacle Cheese Gratin',0,6000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1200000,3; percentheal 3,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12059,'Agi_Dish04','Lutie Cold Noodle',0,8000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1200000,4; percentheal 3,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12060,'Agi_Dish05','Steamed Bat Wing in Pumpkin',0,10000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1200000,5; percentheal 6,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12061,'Dex_Dish01','Honey Grape Juice',0,2000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1200000,1; percentheal 2,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12062,'Dex_Dish02','Chocolate Mousse Cake',0,4000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1200000,2; percentheal 2,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12063,'Dex_Dish03','Fruit Mix',0,6000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1200000,3; percentheal 2,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12064,'Dex_Dish04','Cream Sandwich',0,8000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1200000,4; percentheal 2,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12065,'Dex_Dish05','Green Salad',0,10000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1200000,5; percentheal 5,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12066,'Luk_Dish01','Fried Monkey Tails',0,2000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1200000,1; percentheal 3,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12067,'Luk_Dish02','Mixed Juice',0,4000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1200000,2; percentheal 3,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12068,'Luk_Dish03','Fried Sweet Potato',0,6000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1200000,3; percentheal 4,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12069,'Luk_Dish04','Steamed Ancient Lips',0,8000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1200000,4; percentheal 4,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12070,'Luk_Dish05','Fried Scorpion Tails',0,10000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1200000,5; percentheal 5,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12071,'Str_Dish06','Shiny Marinade Beef',0,20000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1200000,6; percentheal 10,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12072,'Str_Dish07','Whole Roast',0,40000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1200000,7; percentheal 10,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12073,'Str_Dish08','Bearfoot Special',0,60000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1200000,8; percentheal 15,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12074,'Str_Dish09','Tendon Satay',0,80000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1200000,9; percentheal 15,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12075,'Str_Dish10','Steamed Tongue',0,100000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1200000,10; percentheal 20,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12076,'Int_Dish06','Red Mushroom Wine',0,20000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1200000,6; percentheal 2,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12077,'Int_Dish07','Special Royal Jelly Herbal Tea',0,40000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1200000,7; percentheal 4,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12078,'Int_Dish08','Royal Family Tea',0,60000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1200000,8; percentheal 6,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12079,'Int_Dish09','Tristan XII',0,80000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1200000,9; percentheal 8,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12080,'Int_Dish10','Dragon Breath Cocktail',0,100000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1200000,10; percentheal 10,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12081,'Vit_Dish06','Awfully Bitter Bracer',0,20000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1200000,6; percentheal 13,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12082,'Vit_Dish07','Sumptuous Feast',0,40000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1200000,7; percentheal 16,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12083,'Vit_Dish08','Giant Burito',0,60000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1200000,8; percentheal 19,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12084,'Vit_Dish09','Ascending Dragon Soup',0,80000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1200000,9; percentheal 22,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12085,'Vit_Dish10','Immortal Stew',0,100000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1200000,10; percentheal 25,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12086,'Agi_Dish06','Chile Shrimp Gratin',0,20000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1200000,6; percentheal 7,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12087,'Agi_Dish07','Steamed Alligator with Vegetable',0,40000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1200000,7; percentheal 8,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12088,'Agi_Dish08','Incredibly Spicy Curry',0,60000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1200000,8; percentheal 9,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12089,'Agi_Dish09','Special Meat Stew',0,80000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1200000,9; percentheal 10,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12090,'Agi_Dish10','Steamed Desert Scorpions',0,100000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1200000,10; percentheal 15,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12091,'Dex_Dish06','Peach Cake',0,20000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1200000,6; percentheal 5,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12092,'Dex_Dish07','Soul Haunted Bread',0,40000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1200000,7; percentheal 5,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12093,'Dex_Dish08','Special Toast',0,60000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1200000,8; percentheal 5,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12094,'Dex_Dish09','Heavenly Fruit Juice',0,80000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1200000,9; percentheal 5,9;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12095,'Dex_Dish10','Hwergelmir\'s Tonic',0,100000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1200000,10; percentheal 10,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12096,'Luk_Dish06','Lucky Soup',0,20000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1200000,6; percentheal 6,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12097,'Luk_Dish07','Assorted Shish Kebob',0,40000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1200000,7; percentheal 7,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12098,'Luk_Dish08','Strawberry Flavored Rice Ball',0,60000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1200000,8; percentheal 9,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12099,'Luk_Dish09','Blood Flavored Soda',0,80000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1200000,9; percentheal 10,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12100,'Luk_Dish10','Cooked Nine Tail\'s Tails',0,100000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1200000,10; percentheal 14,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12101,'Citron','Citron',0,20,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FLEEFOOD,180000,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12102,'Meat_Skewer','Grilled Skewer',0,20,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_HITFOOD,180000,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12103,'Bloody_Dead_Branch','Bloody Branch',2,10000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'monster "this",-1,-1,"--ja--",-1-MOBG_Bloody_Dead_Branch,1,"";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12104,'Random_Quiver','Random Quiver',2,10000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_Quiver,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12105,'Set_Of_Taiming_Item','Taming Gift Set',2,10000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_Taming,1); getrandgroupitem(IG_Taming,1); getrandgroupitem(IG_Taming,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12106,'Accessory_Box','Jewelry Box',2,10000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_Accesory,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12107,'Wrapped_Mask','Wrapped Mask',2,10000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_Mask,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12108,'Bundle_Of_Magic_Scroll','Scroll Package',2,10000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_Scroll,1); getrandgroupitem(IG_Scroll,1); getrandgroupitem(IG_Scroll,1); getrandgroupitem(IG_Scroll,1); getrandgroupitem(IG_Scroll,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12109,'Poring_Box','Poring Box',2,10000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'monster "this",-1,-1,"--ja--",-1-MOBG_Poring_Box,1,"";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12110,'First_Aid_Kit','First Aid Kit',2,10000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_FirstAid,1); getrandgroupitem(IG_FirstAid,1); getrandgroupitem(IG_FirstAid,1); getrandgroupitem(IG_FirstAid,1); getrandgroupitem(IG_FirstAid,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12111,'Food_Package','Bundle of Food',2,10000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_FoodBag,1); getrandgroupitem(IG_FoodBag,1); getrandgroupitem(IG_FoodBag,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12112,'Tropical_Sograt','Tropical Sograt',2,1000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_CURSE,10000,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12113,'Vermilion_The_Beach','Vermilion on the Beach',2,1000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STUN,10000,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12114,'Elemental_Fire','Elemental Converter',11,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "ITEM_ENCHANTARMS",4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12115,'Elemental_Water','Elemental Converter',11,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "ITEM_ENCHANTARMS",2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12116,'Elemental_Earth','Elemental Converter',11,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "ITEM_ENCHANTARMS",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12117,'Elemental_Wind','Elemental Converter',11,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "ITEM_ENCHANTARMS",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12118,'Resist_Fire','Fireproof Potion',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start4 SC_ARMOR_ELEMENT_FIRE,1200000,-15,0,20,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12119,'Resist_Water','Coldproof Potion',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start4 SC_ARMOR_ELEMENT_WATER,1200000,20,0,0,-15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12120,'Resist_Earth','Earthproof Potion',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start4 SC_ARMOR_ELEMENT_EARTH,1200000,0,20,-15,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12121,'Resist_Wind','Thunderproof Potion',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start4 SC_ARMOR_ELEMENT_WIND,1200000,0,-15,0,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12122,'Sesame_Pastry','Sesame Pastry',2,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_HITFOOD,180000,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12123,'Honey_Pastry','Honey Pastry',2,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FLEEFOOD,180000,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12124,'Rainbow_Cake','Rainbow Cake',2,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_BATKFOOD,60000,10; sc_start SC_MATKFOOD,60000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12125,'Outdoor_Cooking_Kits','Outdoor Cooking Kit',2,500,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'cooking 11;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12126,'Indoor_Cooking_Kits','Home Cooking Kit',2,1000,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'cooking 12;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12127,'High_end_Cooking_Kits','Professional Cooking Kit',2,2000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'cooking 13;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12128,'Imperial_Cooking_Kits','Royal Cooking Kit',2,5000,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'cooking 14;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12129,'Fantastic_Cooking_Kits','Fantastic Cooking Kit',2,10000,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'cooking 15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12130,'Cookie_Bag','Cookie Bag',2,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_CookieBag,1); getrandgroupitem(IG_CookieBag,1); getrandgroupitem(IG_CookieBag,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12131,'Lucky_Potion','Lucky Potion',0,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* sc_start SC_LUKFOOD,180000,15; */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12132,'Red_Bag','Santa\'s Bag',2,0,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_XMAS,600000,0; sc_start SC_SPEEDUP0,600000,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12133,'Ice_Cream_','McDonald\'s Ice Cone',0,0,NULL,80,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'if(gettime(DT_DAYOFMONTH)!=MDiceCone) { MDiceCone = gettime(DT_DAYOFMONTH); percentheal 50,50; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12134,'Red_Envelope','Red Envelope',2,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'Zeny += rand(1000,10000);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12135,'Green_Ale','Green Ale',2,20,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 50,50; sc_start SC_CONFUSION,10000,0,1000,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12136,'Women\'s_Bundle','Women\'s Bundle',2,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",558,529,2668,7518),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12137,'1st_Stage_Prize','First Stage Prize',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12138,'2nd_Stage_Prize','Second Stage Prize',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12139,'3rd_Stage_Prize','Third Stage Prize',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12140,'4th_Stage_Prize','Fourth Stage Prize',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12141,'5th_Stage_Prize','Fifth Stage Prize',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12142,'Magic_Book','Book of Magic',2,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1800000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12143,'Red_Can','Red Can',2,50000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 25,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12144,'Sphere_Case_Wind','Lightning Sphere Pack',2,2,NULL,350,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13204,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12145,'Sphere_Case_Darkness','Blind Sphere Pack',2,2,NULL,350,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13206,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12146,'Sphere_Case_Poison','Poison Sphere Pack',2,2,NULL,350,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13205,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12147,'Sphere_Case_Water','Freezing Sphere Pack',2,2,NULL,350,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13207,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12148,'Sphere_Case_Fire','Flare Sphere Pack',2,2,NULL,350,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13203,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12149,'Bullet_Case','Cartridge',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13200,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12150,'Bullet_Case_Blood','Blood Cartridge',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13202,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12151,'Bullet_Case_Silver','Silver Cartridge',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13201,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12152,'Special_Box','Special Present',2,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Special_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12153,'Bow_Mercenary_Scroll1','Bowman Scroll 1',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6017,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12154,'Bow_Mercenary_Scroll2','Bowman Scroll 2',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6018,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12155,'Bow_Mercenary_Scroll3','Bowman Scroll 3',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6019,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12156,'Bow_Mercenary_Scroll4','Bowman Scroll 4',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6020,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12157,'Bow_Mercenary_Scroll5','Bowman Scroll 5',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6021,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12158,'Bow_Mercenary_Scroll6','Bowman Scroll 6',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6022,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12159,'Bow_Mercenary_Scroll7','Bowman Scroll 7',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6023,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12160,'Bow_Mercenary_Scroll8','Bowman Scroll 8',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6024,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12161,'Bow_Mercenary_Scroll9','Bowman Scroll 9',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6025,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12162,'Bow_Mercenary_Scroll10','Bowman Scroll 10',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6026,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12163,'SwordMercenary_Scroll1','Fencer Scroll 1',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6037,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12164,'SwordMercenary_Scroll2','Fencer Scroll 2',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6038,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12165,'SwordMercenary_Scroll3','Fencer Scroll 3',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6039,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12166,'SwordMercenary_Scroll4','Fencer Scroll 4',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6040,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12167,'SwordMercenary_Scroll5','Fencer Scroll 5',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6041,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12168,'SwordMercenary_Scroll6','Fencer Scroll 6',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6042,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12169,'SwordMercenary_Scroll7','Fencer Scroll 7',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6043,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12170,'SwordMercenary_Scroll8','Fencer Scroll 8',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6044,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12171,'SwordMercenary_Scroll9','Fencer Scroll 9',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6045,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12172,'SwordMercenary_Scroll10','Fencer Scroll 10',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6046,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12173,'SpearMercenary_Scroll1','Spearman Scroll 1',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6027,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12174,'SpearMercenary_Scroll2','Spearman Scroll 2',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6028,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12175,'SpearMercenary_Scroll3','Spearman Scroll 3',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6029,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12176,'SpearMercenary_Scroll4','Spearman Scroll 4',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6030,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12177,'SpearMercenary_Scroll5','Spearman Scroll 5',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6031,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12178,'SpearMercenary_Scroll6','Spearman Scroll 6',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6032,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12179,'SpearMercenary_Scroll7','Spearman Scroll 7',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6033,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12180,'SpearMercenary_Scroll8','Spearman Scroll 8',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6034,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12181,'SpearMercenary_Scroll9','Spearman Scroll 9',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6035,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12182,'SpearMercenary_Scroll10','Spearman Scroll 10',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 6036,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12183,'Holy_Arrow_Quiver','Holy Arrow Quiver',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 1772,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12184,'Mercenary_Red_Potion','Mercenary Red Potion',2,500,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_heal 1000,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12185,'Mercenary_Blue_Potion','Mercenary Blue Potion',2,1000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_heal 0,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12186,'Red_Box','Old Red Box',2,50000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_RedBox,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12187,'Green_Box','Old Green Box',2,50000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_GreenBox,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12188,'Magical_Moon_Cake','Grace Moon Cake',0,20,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 50,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12189,'Red_Box_','Old Red Box',2,50000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_RedBox_2,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12190,'Moon_Cake','Moon Cake',2,2,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPEEDUP0,180000,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12191,'Special_Moon_Cake','Special Moon Cake',2,2,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ASPDPOTION0,600000,4; sc_start SC_SPEEDUP0,600000,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12192,'Pumpkin_Pie','Pumpkin Pie',0,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 5,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12193,'Brezel','Pretzel',2,20,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 5,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12194,'Hometown_Gift','Hometown Gift',2,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_HometownGift,1); getrandgroupitem(IG_HometownGift,1); getrandgroupitem(IG_HometownGift,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12195,'Plain_Rice_Cake','Plain Rice Cake',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 0,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12196,'Hearty_Rice_Cake','Hearty Rice Cake',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 50,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12197,'Salty_Rice_Cake','Salty Rice Cake',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 10,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12198,'Lucky_Rice_Cake','Lucky Rice Cake',2,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCLUK,1200000,21;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12199,'Rice_Scroll','Scroll of Magic',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12200,'Event_Cake','X-mas Cake',11,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 5,0; itemskill "PR_MAGNIFICAT",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12201,'Red_Box_C','Commonplace Red Box',2,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#=================================================================== -# Cash Shop Usable Items -#=================================================================== -REPLACE INTO `item_db_re` VALUES (12202,'Str_Dish10_','Steamed Tongue',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FOOD_STR_CASH,1800000,10; percentheal 15,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12203,'Agi_Dish10_','Steamed Scorpion',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FOOD_AGI_CASH,1800000,10; percentheal 15,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12204,'Int_Dish10_','Dragon Breath Cocktail',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FOOD_INT_CASH,1800000,10; percentheal 15,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12205,'Dex_Dish10_','Hwergelmir\'s Tonic',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FOOD_DEX_CASH,1800000,10; percentheal 15,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12206,'Luk_Dish10_','Cooked Nine Tail\'s Tails',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FOOD_LUK_CASH,1800000,10; percentheal 15,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12207,'Vit_Dish10_','Stew Of Immortality',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FOOD_VIT_CASH,1800000,10; percentheal 15,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12208,'Battle_Manual','Battle Manual',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_EXPBOOST,1800000,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12209,'Insurance','Life Insurance',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LIFEINSURANCE,1800000,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12210,'Bubble_Gum','Bubble Gum',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ITEMBOOST,1800000,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12211,'Kafra_Card','Kafra Card',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashStore";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12212,'Giant_Fly_Wing','Giant Fly Wing',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashPartyCall";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12213,'Neuralizer','Neuralizer',11,2,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashReset";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12214,'Convex_Mirror','Convex Mirror',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_BOSSMAPINFO,600000,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12215,'Blessing_10_Scroll','LV10 Blessing Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,240000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12216,'Inc_Agi_10_Scroll','LV10 Agil Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'if(Hp>15) { skilleffect "AL_INCAGI",0; sc_start SC_INCREASEAGI,240000,10; heal -15,0; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12217,'Aspersio_5_Scroll','LV5 Aspersio Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'if(countitem(523)>0) { skilleffect "PR_ASPERSIO",0; sc_start SC_ASPERSIO,180000,5; delitem 523,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12218,'Assumptio_5_Scroll','LV5 Assumptio Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ASSUMPTIO,100000,5; skilleffect "HP_ASSUMPTIO",0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12219,'Wind_Walk_10_Scroll','LV10 Wind Walker Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'skilleffect "SN_WINDWALK",0; sc_start SC_WINDWALK,250000,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12220,'Adrenaline_Scroll','LV5 Adrenaline Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'.@type = getiteminfo(getequipid(EQI_HAND_R),11); if (.@type==W_1HAXE||.@type==W_2HAXE||.@type==W_MACE) { skilleffect "BS_ADRENALINE",0; sc_start SC_ADRENALINE,150000,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12221,'Megaphone_','Megaphone',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'input .@megaphone$; announce strcharinfo(0) + ": " + .@megaphone$,bc_all,0xFF0000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12225,'Sweet_Candy_Striper','Sweet Candy Cane',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1245;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12226,'Examination1','Examination 1',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPEEDUP0,5400000,25; percentheal 100,100; sc_start SC_STRFOOD,5400000,10; sc_start SC_DEXFOOD,5400000,5; sc_start SC_ATKPOTION,5400000,22; sc_start SC_MATKFOOD,5400000,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12227,'Examination2','Examination 2',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPEEDUP0,5400000,25; percentheal 100,100; sc_start SC_INTFOOD,5400000,8; sc_start SC_VITFOOD,5400000,7; sc_start SC_LUKFOOD,5400000,7; sc_start SC_ATKPOTION,5400000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12228,'Examination3','Examination 3',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPEEDUP0,5400000,25; percentheal 100,100; sc_start SC_AGIFOOD,5400000,15; sc_start SC_ATKPOTION,5400000,52; sc_start SC_MATKFOOD,5400000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12229,'Examination4','Examination 4',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPEEDUP0,5400000,25; percentheal 100,100; sc_start SC_STRFOOD,5400000,3; sc_start SC_AGIFOOD,5400000,5; sc_start SC_VITFOOD,5400000,10; sc_start SC_MATKFOOD,5400000,52;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12230,'Examination5','Examination 5',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPEEDUP0,5400000,25; percentheal 100,100; sc_start SC_INTFOOD,5400000,3; sc_start SC_DEXFOOD,5400000,12; sc_start SC_ATKPOTION,5400000,20; sc_start SC_MATKFOOD,5400000,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12231,'Examination6','Examination 6',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 100,100; sc_start SC_SPEEDUP0,5400000,25; sc_start SC_STRFOOD,5400000,6; sc_start SC_DEXFOOD,5400000,6; sc_start SC_AGIFOOD,5400000,6; sc_start SC_INTFOOD,5400000,6; sc_start SC_VITFOOD,5400000,6; sc_start SC_LUKFOOD,5400000,6; sc_start SC_ATKPOTION,5400000,24; sc_start SC_MATKFOOD,5400000,24;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12232,'Gingerbread','Ginger Bread',2,20,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ASPDPOTION1,900000,0; sc_start SC_SPEEDUP0,900000,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12233,'Kvass','Kvass',0,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 100,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12234,'Cacao99','Fierce Cacao 99%',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 25,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12235,'Strawberry_Choco','Chocolate Strawberry',2,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 0,5; skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,240000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12236,'Choco_Tart','Chocolate Tart',11,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 5,0; itemskill "AL_ANGELUS",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12237,'Choco_Lump','Junky Chocolate',2,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 0,5; sc_start SC_POISON,18000,0; sc_start SC_BLEEDING,18000,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12238,'New_Year_Rice_Cake_1','New Year Rice Cake',2,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DPOISON,10000,0,1000,0; sc_start SC_POISON,50000,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12239,'New_Year_Rice_Cake_2','New Year Rice Cake',2,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DPOISON,10000,0,1000,0; sc_start SC_POISON,50000,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12240,'Old_Yellow_Box','Old Yellow Box',2,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_YellowBox,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12241,'M_Center_Potion','Mercenary Concentration Potion',2,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_sc_start SC_ASPDPOTION0,1800000,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12242,'M_Awakening_Potion','Mercenary Awakening Potion',2,1500,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_sc_start SC_ASPDPOTION1,1800000,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12243,'M_Berserk_Potion','Mercenary Berserk Potion',2,3000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_sc_start SC_ASPDPOTION2,1800000,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12244,'Old_Gift_Box','Old Gift Box',2,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_OldGiftBox,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12245,'Green_Ale_US','Green Ale',0,5000,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 100,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12246,'Magic_Card_Album','Mystical Card Album',2,10000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_MagicCardAlbum,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12247,'Halohalo','Halo-Halo',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'20',NULL,NULL,'sc_start SC_INCALLSTATUS,600000,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12248,'Masquerade_Ball_Box','Fancy Ball Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_Masquerade,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12249,'Payroll_Of_Kafra_','Payment Statement for Kafra Employee',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12250,'Str_Dish10_M','Steamed Tongue',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,3600000,10; percentheal 20,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12251,'Agi_Dish10_M','Steamed Desert Scorpions',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,3600000,10; percentheal 15,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12252,'Int_Dish10_M','Dragon Breath Cocktail',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,3600000,10; percentheal 10,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12253,'Dex_Dish10_M','Hwergelmir\'s Tonic',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,3600000,10; percentheal 10,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12254,'Luk_Dish10_M','Cooked Nine Tail',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,3600000,10; percentheal 14,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12255,'Vit_Dish10_M','Immortal Stew',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,3600000,10; percentheal 25,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12256,'PRO_Gift_Box','PRO Gift Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12257,'Cold_Medicine','Cold Medicine',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'50',NULL,NULL,'percentheal 25,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12258,'Bombring_Box','Bomb Poring Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'if(strcharinfo(3)=="job3_rang02") { monster "this",-1,-1,"--ja--",1904,1,""; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12259,'Miracle_Medicine','Miracle Tonic',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getexp2(3000000,1500000);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12260,'Cool_Summer_Outfit','Cool Summer Outfit',2,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SUMMER,600000,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12261,'Secret_Medicine','Leap of Fantasy',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getexp2(2000000,1000000);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12262,'Inspector_Certificate_','Authoritative Badge',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPEEDUP0,540000,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12263,'Comp_Battle_Manual','Field Manual',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_EXPBOOST,1800000,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12264,'Comp_Bubble_Gum','Bubble Gum',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ITEMBOOST,1800000,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12265,'Comp_Insurance','Life Insurrance',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LIFEINSURANCE,1800000,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12266,'Sesame_Pastry_','Sesame Pastry',2,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_HITFOOD,180000,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12267,'Honey_Pastry_','Honey Pastry',2,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FLEEFOOD,180000,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12268,'Rainbow_Cake_','Rainbow Cake',2,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ATKPOTION,60000,10; sc_start SC_MATKFOOD,120000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12269,'Tasty_Colonel','Tasty Pink Ration',2,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ATKPOTION,600000,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12270,'Tasty_Major','Tasty White Ration',2,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_MATKPOTION,600000,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12271,'Mre_A','Military Ration A',0,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 5,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12272,'Mre_B','Military Ration B',2,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_HITFOOD,600000,33;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12273,'Mre_C','Military Ration C',2,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FLEEFOOD,600000,33;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12274,'Gold_Pill_1','Daehwandan',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'bonus_script "{ bonus bMaxHPrate,5; bonus bHPrecovRate,10; }",3600; percentheal 10,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12275,'Gold_Pill_2','Taecheongdan',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'bonus_script "{ bonus bMaxSPrate,5; bonus bSPrecovRate,10; }",3600; percentheal 0,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12276,'Mimic_Scroll','Mimic Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2058,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12277,'Disguise_Scroll','Disguise Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2059,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12278,'Alice_Scroll','Alice Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2060,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12279,'Undead_Element_Scroll','Undead Elemental Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start4 SC_ARMOR_RESIST,300000,20,20,20,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12280,'Holy_Element_Scroll','Holy Elemental Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_BENEDICTIO; sc_start SC_BENEDICTIO,300000,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12281,'Tresure_Box_WoE','Event Treasure Box',2,20,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Tresure_Box_WoE_);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12282,'Internet_Cafe1','Internet Cafe1',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCALLSTATUS,5400000,3; sc_start SC_ATKPOTION,5400000,15; sc_start SC_MATKPOTION,5400000,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12283,'Internet_Cafe2','Internet Cafe2',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCSTR,5400000,8; sc_start SC_INCDEX,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_ATKPOTION,5400000,32; sc_start SC_INCFLEE,5400000,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12284,'Internet_Cafe3','Internet Cafe3',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCINT,5400000,8; sc_start SC_INCVIT,5400000,4; sc_start SC_INCDEX,5400000,6; sc_start SC_MATKPOTION,5400000,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12285,'Internet_Cafe4','Internet Cafe4',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCDEX,5400000,8; sc_start SC_INCLUK,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_ATKPOTION,5400000,24; sc_start SC_MATKPOTION,5400000,24;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12286,'Masquerade_Ball_Box2','Masquerade Ball Box2',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_Masquerade_2,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12287,'Love_Angel','Love Angel Magic Powder',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'setfont 1;',NULL,'setfont 0;'); -REPLACE INTO `item_db_re` VALUES (12288,'Squirrel','Squirrel Magic Powder',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'setfont 2;',NULL,'setfont 0;'); -REPLACE INTO `item_db_re` VALUES (12289,'Gogo','Gogo Magic Powder',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'setfont 3;',NULL,'setfont 0;'); -REPLACE INTO `item_db_re` VALUES (12290,'Mysterious_Can','Mysterious Can Magic Powder',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 5,0; skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,120000,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12291,'Mysterious_PET_Bottle','Mysterious PET Bottle',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 5,0; skilleffect "AL_INCAGI",0; sc_start SC_INCREASEAGI,120000,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12292,'Unripe_Fruit','Unripe Yggdrasilberry',0,500,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 20,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12293,'Dried_Yggdrasilberry','Dried Yggdrasilberry',0,500,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 0,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12294,'PC_Bang_Coin_Box1','PC-Room Coin Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2740,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12295,'PC_Bang_Coin_Box2','PC-Room Coin Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2739,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12296,'PC_Bang_Coin_Box3','PC-Room Coin Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2738,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12297,'PC_Bang_Coin_Box4','PC-Room Coin Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2738,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12298,'SP_Potion','SP Consumption Reduction Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPCOST_RATE,3600000,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12299,'Mega_Resist_Potion','Mega Resist Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_COMMONSC_RESIST,3600000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12300,'Wild_Rose_Scroll','Wild Rose Contract',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 1965,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12301,'Doppelganger_Scroll','Doppelganger Contract',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 1966,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12302,'Ygnizem_Scroll','Egnigem Cenia Contract',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 1967,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12303,'Water_Of_Blessing','Blessing Of Water',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12304,'Picture_Diary','Diary Magic Powder',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'setfont 4;',NULL,'setfont 0;'); -REPLACE INTO `item_db_re` VALUES (12305,'Mini_Heart','Mini Heart Magic Powder',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'setfont 5;',NULL,'setfont 0;'); -REPLACE INTO `item_db_re` VALUES (12306,'Newcomer','Freshman Magic Powder',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'setfont 6;',NULL,'setfont 0;'); -REPLACE INTO `item_db_re` VALUES (12307,'Kid','Kid Magic Powder',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'setfont 7;',NULL,'setfont 0;'); -REPLACE INTO `item_db_re` VALUES (12308,'Magic_Castle','Magic Magic Powder',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'setfont 8;',NULL,'setfont 0;'); -REPLACE INTO `item_db_re` VALUES (12309,'Bulging_Head','JJangu Magic Powder',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'setfont 9;',NULL,'setfont 0;'); -REPLACE INTO `item_db_re` VALUES (12310,'Spray_Of_Flowers','Spray Of Flowers',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FLEEFOOD,300000,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12311,'Large_Spray_Of_Flowers','Huge Spray Of Flowers',11,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "ALL_PARTYFLEE",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12312,'Thick_Manual50','Thick Battle Manual',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_EXPBOOST,3600000,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12313,'Protection_Of_Angel','Guardian Angel',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* itemskill "ALL_ANGEL_PROTECT",1; */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12314,'Noive_Box','Adventurer Returns Support Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Noive_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12315,'Goddess_Bless','Goddess Of Blessing',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12316,'Angel_Bless','Angel Of Blessing',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12317,'Powder_Snow','Snow Powder',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12318,'Little_Heart','Small Hearts',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12319,'Strawberry_Cake','Rune Strawberry Cake',2,0,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ATKPOTION,600000,5; sc_start SC_MATKPOTION,600000,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12320,'Pineapple_Juice','Schwarzwald Pine Jubilee',2,0,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_HITFOOD,600000,10; sc_start SC_FLEEFOOD,600000,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12321,'Spicy_Sandwich','Arunafeltz Desert Sandwich',2,0,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCCRI,600000,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12322,'Chocolate_Pie','Chocolate Pie',0,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 5,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12323,'N_Fly_Wing','Novice Fly Wing',11,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "AL_TELEPORT",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12324,'N_Butterfly_Wing','Novice Butterfly Wing',11,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "AL_TELEPORT",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12325,'N_Magnifier','Novice Magnifier',11,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "MC_IDENTIFY",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12326,'J_Firecracker','Large Firecracker',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12327,'Charm_Of_Luck','Charm Of Luck',2,1000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCLUK,3600000,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12328,'Charm_Of_Happiness','Charm Of Happiness',2,1800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCLUK,3600000,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12329,'Recall_MaleGM','Summon Male GameMaster Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2000,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12330,'Recall_FemaleGM','Summon Female GameMaster Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2001,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12331,'Ginseng','Ginseng',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 6,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12332,'Fruit_Juice','Fruit Juice',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 0,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12333,'Ansila','Ancilla',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 0,15; sc_start SC_ANCILLA,60000,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12334,'Cherish_Box','Treasure Edition Helm Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_Cherish_Box,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12335,'Yummy_Skewered_Dish','Grilled Delicious Skewer',0,1000,NULL,350,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 60,60;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12336,'Baked_Mushroom','Grilled Mushroom',0,500,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 30,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12337,'Grilled_Sausage','Grilled Sausages',0,300,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 20,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12338,'Grilled_Corn','Grilled Corn',2,100,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCSTR,180000,2; sc_start SC_INCINT,180000,2; sc_start SC_INCAGI,180000,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12339,'Cherish_Box_Ori','Treasure Edition Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_Cherish_Box_Ori,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12340,'Mysterious_Rice_Powder','Chewy Rice Powder',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1815;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12341,'Special_Alloy_Trap_Box','Special Alloy Trap Box',2,30000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7940,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12342,'Manuk\'s_Opportunity','Manuk\'s Opportunity',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_POTION_BERSERK; sc_start SC_MANU_ATK,600000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12343,'Manuk\'s_Courage','Manuk\'s Courage',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_GUARD; sc_start SC_MANU_DEF,600000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12344,'Pinguicula\'s_fruit_Jam','Pinguicula\'s Fruit Jam',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_POTION_BERSERK; sc_start SC_SPL_ATK,600000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12345,'Luciola\'s_Honey_Jam','Luciola\'s Honey Jam',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_GUARD; sc_start SC_SPL_DEF,600000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12346,'Unripe_Acorn','Unripe Acorn',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'heal -100,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12347,'Acorn_Jelly','Acorn Jelly',11,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "ALL_REVERSEORCISH",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12348,'Manuk\'s_Faith','Manuk\'s Faith',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_POTION_BERSERK; sc_start SC_MANU_MATK,600000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12349,'Cornus\'_Tears','Cornus\' Tears',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_POTION_BERSERK; sc_start SC_SPL_MATK,600000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12350,'Angeling_Potion','Angeling Potion',11,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,120000,5; itemskill "AL_ANGELUS",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12351,'Shout_Megaphone','Scream Megaphone',11,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "MC_LOUD",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12352,'Dun_Tele_Scroll3','Dungeon Teleport Scroll 3',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashDungeon",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12353,'Tiny_Waterbottle','Small Bottle',2,800,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_WATERWEAPON,90000,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12354,'Buche_De_Noel','Buche De Noel',2,2,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_ANGELUS; bonus_script "{ bonus bHPrecovRate,3; bonus bSPrecovRate,3; bonus bHit,3; bonus bCritical,7; }",600,0,0,EFST_BUCHEDENOEL;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12355,'Xmas_Gift','Xmas Gift',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_Xmas_Gift,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12356,'Louise_Costume_Box','Louise Costume Box',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_Louise_Costume_Box,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12357,'Shiny_Wing_Gown','Shiny Wing Gown',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1630;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12358,'Fan_Of_Wind','Fan Of Wind',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1513;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12359,'Very_Soft_Plant','Very Soft Plant',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1586;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12360,'Very_Red_Juice','Very Red Juice',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1505;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12361,'Delicious_Shaved_Ice','Delicious Shaved Ice',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1143;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12362,'Kuloren','Kuloren',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1401;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12363,'Fit_Pipe','Fit Pipe',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1179;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12364,'Staff_Of_Leader','Staff Of Leader',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1299;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12365,'Charming_Lotus','Charming Lotus',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1416;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12366,'Gril_Doll','Girl\'s Doll',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1404;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12367,'Luxury_Whisky_Bottle','Luxury Whisky Bottle',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1504;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12368,'Splendid_Mirror','Splendid Mirror',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1148;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12369,'Oilpalm_Coconut','Oilpalm Coconut',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1495;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12370,'Gril\'s_Naivety','Girl\'s Naivety',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1374;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12371,'Magical_Lithography','Magical Lithography',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1040;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12372,'Hell_Contract','Hell Contract',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1379;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12373,'Boy\'s_Naivety','Boy\'s Pure Heart',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1370;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12374,'Flaming_Ice','Ice Fireworks',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1837;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12375,'Acaraje','Akaraje',2,0,NULL,80,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_STEAL; bonus_script "{ bonus bHit,5; bonus bAspdRate,10; }",1200,0,0,EFST_ACARAJE;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12376,'Mysterious_Can2','Mysterious Can2',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 3,0; itemskill "PR_GLORIA",2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12377,'Mysterious_PET_Bottle2','Mysterious PET Bottle2',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 0,3; itemskill "PR_MAGNIFICAT",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12378,'2009_Rice_Cake_Soup','Rice Cake Soup',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 50,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12379,'Pope\'s_Cookie','Pope Cookie',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_STEAL; bonus_script "{ bonus2 bAddClass,Class_All,3; bonus2 bMagicAddClass,Class_All,3; bonus bMatkRate,3; bonus2 bSubEle,Ele_Neutral,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Wind,3; bonus2 bSubEle,Ele_Earth,3; bonus2 bSubEle,Ele_Dark,3; bonus2 bSubEle,Ele_Holy,3; bonus2 bSubEle,Ele_Ghost,3; }",1200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12380,'Desert_Wolf_Babe_Scroll','Job Change Flute',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2034,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12381,'ValkyrieA_Scroll','Ancient Languages Scroll',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'if(strcharinfo(3)=="job3_arch02") { mercenary_create 2037,1800000; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12382,'ValkyrieB_Scroll','Ancient Languages Scroll',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'if(strcharinfo(3)=="job3_arch02") { mercenary_create 2038,1800000; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12383,'Vulcan_Bullet_Magazine','Vulcan Bullet Magazine',2,11000,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6145,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12384,'Rainbow_Ruby_Water','Rainbow Ruby',11,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'if(strcharinfo(3)=="job3_war02") { itemskill "WL_FROSTMISTY",5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12385,'Rainbow_Ruby_Fire','Rainbow Ruby',11,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'if(strcharinfo(3)=="job3_war02") { itemskill "WL_CRIMSONROCK",5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12386,'Rainbow_Ruby_Wind','Rainbow Ruby',11,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'if(strcharinfo(3)=="job3_war02") { itemskill "WL_CHAINLIGHTNING",5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12387,'Rainbow_Ruby_Earth','Rainbow Ruby',11,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'if(strcharinfo(3)=="job3_war02") { itemskill "WL_EARTHSTRAIN",5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12388,'Runstone_Crush','Rhydo Runestone For Apprentice',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'if(strcharinfo(3)=="job3_rune02") { itemskill "RK_CRUSHSTRIKE",1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12389,'Runstone_Storm','Pertz Runestone For Apprentice',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'if(strcharinfo(3)=="job3_rune02") { itemskill "RK_STORMBLAST",1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12390,'Runstone_Millennium','Verkana Runestone For Apprentice',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'if(strcharinfo(3)=="job3_rune02") { itemskill "RK_MILLENNIUMSHIELD",1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12391,'Lucky_Egg_C','Lucky Egg C',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Lucky_Egg_C);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12392,'RepairA','Repair A',2,220,NULL,100,NULL,NULL,NULL,NULL,0x00000400,56,2,NULL,NULL,NULL,NULL,NULL,'if ( checkmadogear() ) { itemheal rand(200,300),0; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12393,'RepairB','Repair B',2,500,NULL,140,NULL,NULL,NULL,NULL,0x00000400,56,2,NULL,NULL,NULL,NULL,NULL,'if ( checkmadogear() ) { itemheal rand(300,400),0; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12394,'RepairC','Repair C',2,1100,NULL,180,NULL,NULL,NULL,NULL,0x00000400,56,2,NULL,NULL,NULL,NULL,NULL,'if ( checkmadogear() ) { itemheal rand(400,500),0; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12395,'Tantanmen','Tantan Noodle',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1519;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12396,'Fools_Day_Box','Gift Box?',11,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'.@rnd = rand(1,10); if(.@rnd==1) itemskill "AL_TELEPORT",1; else if(.@rnd==2) itemskill "AL_TELEPORT",3; else if(.@rnd==3) percentheal 50,0; else if(.@rnd==4) percentheal 0,50; else if(.@rnd==5) end; else if(.@rnd==6) getitem 512,1; else if(.@rnd==7) itemskill "ALL_REVERSEORCISH",1; else if(.@rnd==8) specialeffect2 EF_MAPPILLAR2; else if(.@rnd==9) specialeffect2 EF_ANGEL2; else specialeffect2 EF_COIN;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12397,'Fools_Day_Box2','Gift Box?',11,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'.@rnd = rand(1,10); if(.@rnd==1) itemskill "TF_DETOXIFY",1; else if(.@rnd==2) itemskill "TF_PICKSTONE",1; else if(.@rnd==3) itemskill "BA_FROSTJOKER",1; else if(.@rnd==4) itemskill "DC_SCREAM",1; else if(.@rnd==5) end; else if(.@rnd==6) getitem 909,1; else if(.@rnd==7) itemskill "AL_RUWACH",1; else if(.@rnd==8) specialeffect2 EF_BEGINASURA; else if(.@rnd==9) specialeffect2 EF_MVP; else specialeffect2 EF_CURSEATTACK;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12398,'PCBang_Gift_Box','PCRoom Gift Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12399,'Castle_Treasure_Box','Castle Treasure Box',2,20,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'Zeny += 1000000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12400,'Water_Of_Blessing_','Water Of Blessing',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12401,'Rune_Kn_Test_Int','Rune Kn Test Int',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCINT,300000,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12402,'29Fruit','29Fruit',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 5,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12403,'Lucky_Egg_C2','Lucky Egg C2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Lucky_Egg_C2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12404,'Acti_Potion','Acti Potion',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_STEAL; bonus_script "{ bonus2 bAddDamageClass,Class_All,3; bonus bMatkRate,3; bonus2 bSubEle,Ele_All,3; }",120,0,0,EFST_POPECOOKIE;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12405,'Underripe_Yggseed','Underripe Yggseed',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 30,30; skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,140000,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12406,'Psychic_ArmorS','Psychic ArmorS',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_ENERGYCOAT; sc_start4 SC_ELEMENTALCHANGE,10000,1,Ele_Ghost,1,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12407,'PCBang_Coupon_Box','PC Cafe Coupon Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12408,'Leaf_Cat_Ball','Hydra Ball',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 2081;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12409,'Pork_Belly_H','1st Class Pork Belly',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12410,'Spareribs_H','Thick Pork Belly',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12411,'HE_Battle_Manual','HE Battle Manual',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_EXPBOOST,900000,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12412,'HE_Bubble_Gum','HE Bubble Gum',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ITEMBOOST,900000,300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12413,'PCBang_Coupon_Box2','PC Cafe Coupon Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12414,'Guarana_Candy','Guarana Candy',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ASPDPOTION0,1800000,0; sc_start SC_INCREASEAGI,140000,5; skilleffect "AL_INCAGI",0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12415,'Siege_Teleport_Scroll2','Siege Teleport Scroll Silver',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12416,'Lucky_Egg_C3','Lucky Egg C3',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Lucky_Egg_C3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12417,'Boost500','Boost500',2,100,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_BOOST500,500000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12418,'Full_SwingK','Full SwingK',2,100,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FULL_SWING_K,500000,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12419,'Mana_Plus','Mana Plus',2,100,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_MANA_PLUS,500000,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12420,'Stamina_Up_M','Stamina Up M',2,100,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_MUSTLE_M,500000,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12421,'Digestive_F','Falmons F',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LIFE_FORCE_F,500000,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12422,'HP_Increase_PotionS','HP Increase Potion (Small)',2,100,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start2 SC_PROMOTE_HEALTH_RESERCH,500000,1,1; percentheal 1,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12423,'HP_Increase_PotionM','HP Increase Potion (Medium)',2,100,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start2 SC_PROMOTE_HEALTH_RESERCH,500000,1,2; percentheal 2,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12424,'HP_Increase_PotionL','HP Increase Potion (Large)',2,100,NULL,80,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start2 SC_PROMOTE_HEALTH_RESERCH,500000,1,3; percentheal 5,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12425,'SP_Increase_PotionS','SP Increase Potion (Small)',2,100,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start2 SC_ENERGY_DRINK_RESERCH,500000,1,1; percentheal 0,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12426,'SP_Increase_PotionM','SP Increase Potion (Medium)',2,100,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start2 SC_ENERGY_DRINK_RESERCH,500000,1,2; percentheal 0,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12427,'SP_Increase_PotionL','SP Increase Potion (Large)',2,100,NULL,80,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start2 SC_ENERGY_DRINK_RESERCH,500000,1,3; percentheal 0,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12428,'Enrich_White_PotionZ','Concentrated White Potion Z',0,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_EXTRACT_WHITE_POTION_Z,500000,20; heal 1000,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12429,'Savage_BBQ','Savage Full Roast',2,NULL,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SAVAGE_STEAK,300000,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12430,'Wug_Blood_Cocktail','Cocktail Warg Blood',2,NULL,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_COCKTAIL_WARG_BLOOD,300000,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12431,'Minor_Brisket','Minor Stew',2,NULL,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_MINOR_BBQ,300000,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12432,'Siroma_Icetea','Siroma Iced Tea',2,NULL,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SIROMA_ICE_TEA,300000,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12433,'Drocera_Herb_Stew','Drosera Herb Salad',2,NULL,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DROCERA_HERB_STEAMED,300000,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12434,'Petti_Tail_Noodle','Petite Tail Noodles',2,NULL,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_PUTTI_TAILS_NOODLES,300000,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12435,'Black_Thing','Black Mass',2,NULL,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STOMACHACHE,60000,rand(5,10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12436,'Vitata500','Vitata 500',0,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start2 SC_VITATA_500,500000,20,5; itemheal 0,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12437,'Enrich_Celermine_Juice','Concentrated Ceromain Soup',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_EXTRACT_SALAMINE_JUICE,500000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12438,'F_Giant_Fly_Wing','F Giant Fly Wing',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12439,'F_Battle_Manual','F Old Battle Manual',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12440,'F_Insurance','F Insurance',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12441,'F_Bubble_Gum','F Old Bubble Gum',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12442,'F_Kafra_Card','F Kafra Card',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12443,'F_Neuralizer','F Neuralizer',2,2,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12444,'F_Dun_Tele_Scroll1','WoE Telport Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashSiegeTele";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12445,'F_Str_Dish10_','F Str Dish10',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1800000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12446,'F_Agi_Dish10_','F Agi Dish10',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1800000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12447,'F_Int_Dish10_','F Int Dish10',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1800000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12448,'F_Dex_Dish10_','F Dex Dish10',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1800000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12449,'F_Luk_Dish10_','F Luk Dish10',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1800000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12450,'F_Vit_Dish10_','F Vit Dish10',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1800000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12451,'F_WOB_Rune','F WOB Rune',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12452,'F_WOB_Schwaltz','F WOB Schwarz',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12453,'F_WOB_Rachel','F WOB Rachel',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12454,'F_WOB_Local','F WOB Local',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12456,'F_Greed_Scroll','F Greed Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12457,'F_Glass_Of_Illusion','F Glass Of Illusion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12458,'F_Abrasive','F Abrasive',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12459,'F_Med_Life_Potion','F Med Life Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_HEAL3; sc_start2 SC_L_LIFEPOTION,600000,-7,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12460,'F_Small_Life_Potion','F Small Life Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_HEAL3; sc_start2 SC_S_LIFEPOTION,600000,-5,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12461,'F_Regeneration_Potion','F Regeneration Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12462,'F_B_Mdef_Potion','F B Mdef Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect EF_SPELLBREAKER; bonus_script "{ bonus3 bSubEle,Ele_All,3,BF_MAGIC; }",180,0,0,EFST_PROTECT_MDEF;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12463,'F_S_Mdef_Potion','F S Mdef Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect EF_SPELLBREAKER; bonus_script "{ bonus3 bSubEle,Ele_All,3,BF_MAGIC; }",60,0,0,EFST_PROTECT_MDEF;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12464,'F_B_Def_Potion','F B Def Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect EF_GUARD; bonus_script "{ bonus3 bSubEle,Ele_All,3,BF_SHORT; }",180,0,0,EFST_PROTECT_DEF;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12465,'F_S_Def_Potion','F S Def Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect EF_GUARD; bonus_script "{ bonus3 bSubEle,Ele_All,3,BF_SHORT; }",60,0,0,EFST_PROTECT_DEF;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12466,'F_Blessing_10_Scroll','F Blessing 10 Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12467,'F_Inc_Agi_10_Scroll','F Inc Agi 10 Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12468,'F_Aspersio_5_Scroll','F Aspersio 5 Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12470,'F_Wind_Walk_10_Scroll','F Wind Walk 10 Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12471,'F_Adrenaline_Scroll','F Adrenaline Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12472,'F_Convex_Mirror','F Convex Mirror',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12473,'RWC_Parti_Box','RWC Parti Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_RWC_Parti_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12474,'RWC_Final_Comp_Box','RWC Final Comp Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_RWC_Final_Comp_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12475,'Cure_Free','Cure Free',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_end SC_SILENCE; sc_end SC_BLEEDING; sc_end SC_POISON; sc_end SC_CURSE; sc_end SC_ORCISH; sc_end SC_CHANGEUNDEAD; itemheal 500,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12476,'PCBang_Coupon_Box3','PCBang Coupon Box3',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12477,'Gift_Bundle','Gift Bundle',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Gift_Bundle);*/ getitem 547,30; getitem 608,2; getitem 6302,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12478,'Chance_Box','Chance Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12479,'Caracas_Ring_Box','Caracas Ring Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Caracas_Ring_Box);*/ rentitem 2841,270000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12480,'Attend_3Day_Box','Attend 3Day Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12481,'Attend_7Day_Box','Attend 7Day Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12482,'Attend_10Day_Box','Attend 10Day Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12483,'Attend_15Day_Box','Attend 15Day Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12484,'Attend_20Day_Box','Attend 20Day Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12485,'Attend_25Day_Box','Attend 25Day Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12486,'GoldPC_First_Box','GoldPC First Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12487,'PC_4Leaf_Clover_Box','PC 4Leaf Clover Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12488,'Ticket_Gift_Box','Ticket Gift Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12489,'Ticket_Gift_Box2','Ticket Gift Box2',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12490,'Vivid_Notation','Christmas Music Box',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'playbgm rand(53,58)+".mp3";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12491,'Curious_Snowball','Curious Snowball',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_Snowball";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12492,'Crumpled_Paper','Crumpled Paper',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_Crumpled_Paper,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12493,'Lucky_Egg_C4','Lucky Egg C4',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Lucky_Egg_C4);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12494,'E_Giant_Fly_Wing','E Giant Fly Wing',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12495,'E_Battle_Manual','E Battle Manual',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12496,'E_Insurance','E Insurance',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12497,'E_Bubble_Gum','E Bubble Gum',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ITEMBOOST,1800000,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12498,'E_Kafra_Card','E Kafra Card',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12499,'E_Neuralizer','E Neuralizer',2,2,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12500,'E_Dun_Tele_Scroll1','E Dun Tele Scroll1',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12501,'E_Str_Dish10_','Steamed Tongue',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1800000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12502,'E_Agi_Dish10_','Steamed Desert Scorpions',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1800000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12503,'E_Int_Dish10_','Dragon Breath Cocktail',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1800000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12504,'E_Dex_Dish10_','Hwergelmir\'s Tonic',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1800000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12505,'E_Luk_Dish10_','Cooked Nine Tail',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1800000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12506,'E_Vit_Dish10_','Immortal Stew',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1800000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12507,'E_WOB_Rune','Yellow Butterfly Wing',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashCity",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12508,'E_WOB_Schwaltz','Green Butterfly Wing',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashCity",2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12509,'E_WOB_Rachel','Red Butterfly Wing',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashCity",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12510,'E_WOB_Local','Blue Butterfly Wing',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashCity",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12511,'E_Siege_Teleport_Scroll','E Siege Teleport Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12512,'E_Greed_Scroll','E Greed Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12513,'E_Glass_Of_Illusion','E Glass Of Illusion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12514,'E_Abrasive','E Abrasive',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_MAGICALATTHIT; sc_start SC_INCCRI,300000,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12515,'E_Med_Life_Potion','E Med Life Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_HEAL3; sc_start2 SC_L_LIFEPOTION,600000,-7,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12516,'E_Small_Life_Potion','E Small Life Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_HEAL3; sc_start2 SC_S_LIFEPOTION,600000,-5,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12517,'E_Regeneration_Potion','E Regeneration Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12518,'E_B_Mdef_Potion','E B Mdef Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12519,'E_S_Mdef_Potion','E S Mdef Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12520,'E_B_Def_Potion','E B Def Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12521,'E_S_Def_Potion','E S Def Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12522,'E_Blessing_10_Scroll','Blessing Scroll Lv 10',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "AL_BLESSING",10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12523,'E_Inc_Agi_10_Scroll','Increase Agility Scroll Lv 10',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "AL_INCAGI",10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12524,'E_Aspersio_5_Scroll','Aspersio Scroll Lv 5',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "PR_ASPERSIO",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12525,'E_Assumptio_5_Scroll','Assumptio Scroll Lv 5',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "HP_ASSUMPTIO",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12526,'E_Wind_Walk_10_Scroll','Wind Walk Scroll Lv 10',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "SN_WINDWALK",10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12527,'E_Adrenaline_Scroll','Adrenaline Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "BS_ADRENALINE",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12528,'E_Convex_Mirror','Convex Mirror',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_BOSSMAPINFO,600000,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12529,'White_Slim_Potion_Box','White Slim Potion Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 547,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12530,'Mastela_Fruit_Box','Mastela Fruit Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 522,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12531,'White_Potion_Box','White Potion Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 504,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12532,'Royal_Jelly_Box2','Royal Jelly Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 526,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12533,'Blue_Herb_Box2','Blue Herb Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 510,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12534,'Yggdrasil_Seed_Box','Yggdrasil Seed Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 608,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12535,'Iggdrasilberry_Box','Iggdrasilberry Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 607,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12536,'NY_Rice_Cake_Soup','NY Rice Cake Soup',2,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12537,'Solo_Gift_Basket','Solo Gift Basket',2,1000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Solo_Gift_Basket);*/ getitem 597,5; getitem 596,3; getitem 561,3; getitem 573,4; getitem 559,10; getitem 560,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12538,'Couple_Event_Basket','Couple Event Basket',2,2000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Couple_Event_Basket);*/ getitem 14546,10; getitem 14547,10; getitem 14548,10; getitem 14549,10; getitem 14550,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12539,'Splendid_Box','Splendid Box',2,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Splendid_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12540,'GM_Warp_Box','GM Warp Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_GM_Warp_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12541,'Fortune_Cookie1','Fortune Cookie1',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_Fortune_Cookie1,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12542,'Fortune_Cookie2','Fortune Cookie2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Fortune_Cookie2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12543,'Fortune_Cookie3','Fortune Cookie3',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Fortune_Cookie3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12544,'Mystic_Tree_Branch','Mystic Tree Branch',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12545,'Lucky_Egg_C5','Lucky Egg C5',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Lucky_Egg_C5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12546,'Suspicious_Dish','Suspicious Dish',2,100,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_POISON,50000,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12547,'Chalcenodny_Box','Chalcenodny Box',2,0,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12548,'Buy_Market_Permit2','Shabby Purchase Street Stall License',2,500,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'buyingstore 2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12549,'White_Slim_Pot_Box2','White Slim Pot Box2',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 547,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12550,'Poison_Bottle_Box2','Deadly Poison Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 678,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12551,'MVP_Tele_Scroll','MVP Tele Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12552,'Quest_Tele_Scroll','Quest Tele Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12553,'Brysinggamen_Piece_Box','Brysinggamen Piece Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12554,'Asprika_Piece_Box','Asprika Piece Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12555,'Brynhild_Piece_Box','Brynhild Piece Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12556,'Sleipnir_Piece_Box','Sleipnir Piece Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12557,'Mjolnir_Piece_Box','Mjolnir Piece Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12558,'Magingiorde_Piece_Box','Magingiorde Piece Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12559,'Tenkaippin_Strong','Tenkaippin Strong',2,650,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12560,'Tenkaippin_Clean','Tenkaippin Clean',2,650,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12561,'Mysterious_Seed','Mysterious Seed',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'warp "bif_fild01",32,382;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12562,'Bubble_Gum_Plus','Bubble Gum Plus',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12563,'BM75','BM75',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12564,'3D_Glasses_Box','3D Glasses Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12565,'Cheer_Scarf_Box','Cheer Scarf Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12566,'Cheer_Scarf2_Box','Cheer Scarf2 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12567,'Cheer_Scarf3_Box','Cheer Scarf3 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12568,'Cheer_Scarf4_Box','Cheer Scarf4 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12569,'Cheer_Scarf6_Box','Cheer Scarf6 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12570,'Cheer_Scarf8_Box','Cheer Scarf8 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12571,'Cheer_Scarf10_Box','Cheer Scarf10 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12572,'Cheer_Scarf10_Box2','Cheer Scarf10 Box2',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12573,'Fruit_Basket','Fruit Basket',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_Fruit_Basket,1); getrandgroupitem(IG_Fruit_Basket,1); getrandgroupitem(IG_Fruit_Basket,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12574,'Mora_Berry','Mora Berry',2,0,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,rand(50,65); specialeffect2 EF_GUARD; bonus_script "{ bonus2 bAddDefMonster,2137,50; bonus2 bAddDefMonster,2136,50; bonus2 bAddDefMonster,2134,50; bonus2 bAddDefMonster,2133,50; bonus2 bAddDefMonster,2132,50; }",120;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12575,'Arrow_Of_Elf_Cntr','Arrow Of Elf Cntr',2,500,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 1773,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12576,'Hunting_Arrow_Cntr','Hunting Arrow Cntr',2,500,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 1774,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12577,'Lucky_Egg_C6','Lucky Egg C6',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Lucky_Egg_C6);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12578,'Rapid_Life_Water','Rapid Life Water',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_HEAL3; bonus_script "{ bonus2 bHPRegenRate,(MaxHp/100*6),3000; }",600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12579,'Ring_Of_Valkyrie_Box','Ring Of Valkyrie Box',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12580,'Vending_Search_Scroll','Universal Catalog Silver',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'searchstores 10,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12581,'Vending_Search_Scroll2','Universal Catalog Gold',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'searchstores 10,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12582,'Siege_Supply_Box','WoE Supply Box',11,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12583,'PR_Team_Box','Public Relations box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6397,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12584,'Develop_Team_box','Development Team box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6398,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12585,'Marketing_Team_Box','Marketing Team box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6399,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12586,'Operating_Team_Box','Operation Team box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6400,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12587,'Summer_Night_box','A Summer Night\'s Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12246,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12588,'Summer_Night_box2','A Summer Night\'s Box2',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12103,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12589,'Summer_Night_box3','A Summer Night\'s Box3',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12106,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12591,'Uni_Catalog_Bz','Universal Catalog Bronze',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'searchstores 10,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12592,'Cyclops_Box1','Cyclops Box1',11,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12593,'Cyclops_Box2','Cyclops Box2',11,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12594,'Cyclops_Box3','Cyclops Box3',11,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12595,'Lucky_Egg_C7','Lucky Egg C7',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Lucky_Egg_C7);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12596,'Magic_Candy','Magic Candy',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_HASTEUP; bonus_script "{ bonus bMatk,30; bonus bFixedCastrate,-70; bonus bNoCastCancel; bonus2 bSPLossRate,90,10000; }",60,0,0,EFST_MAGIC_CANDY;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12597,'Opor_Ayam','Opor Ayam',11,20,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12598,'Dendeng_Balado','Dendeng Balado',11,20,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12599,'Kurma','Kurma',11,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12600,'Treasure_Box_Scroll','Treasure Chest Summoned',11,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12601,'Cold_Watermelon_Juice','Fresh Watermelon Juice',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 5,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12602,'Special_Box1','Special Box I',11,100,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12603,'Special_Box2','Special Box II',11,100,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12604,'Special_Box3','Special Box III',11,100,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12605,'Special_Box4','Special Box IV',11,100,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12606,'Special_Box5','Special Box V',11,100,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12607,'Lolli_Pop_Box','Delicious Lollipop Box',11,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12608,'Splendid_Box2','Splendid Box2',11,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12609,'Old_Ore_Box','Old Ore Box',2,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Old_Ore_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12610,'Mysterious_Egg','Mysterious Egg',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",12545,12493,12577,12391,12403,12416),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12612,'Old_Coin_Pocket','Old Coin Bag',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Old_Coin_Pocket);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12613,'High_Coin_Pocket','Improved Coin Bag',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_High_Coin_Pocket);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12614,'Mid_Coin_Pocket','Intermediate Coin Bag',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Mid_Coin_Pocket);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12615,'Low_Coin_Pocket','Minor Coin Bag',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Low_Coin_Pocket);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12616,'Sgrade_Pocket','S Grade Coin Bag',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Sgrade_Pocket);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12617,'Agrade_Pocket','A Grade Coin Bag',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Agrade_Pocket);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12618,'Bgrade_Pocket','B Grade Coin Bag',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Bgrade_Pocket);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12619,'Cgrade_Pocket','C Grade Coin Bag',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Cgrade_Pocket);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12620,'Dgrade_Pocket','D Grade Coin Bag',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Dgrade_Pocket);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12621,'Egrade_Pocket','E Grade Coin Bag',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Egrade_Pocket);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12622,'Boarding_Halter','Reins Of Mount',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'setmounting();',NULL,'if (ismounting()) setmounting();'); -REPLACE INTO `item_db_re` VALUES (12623,'High_Weapon_Box','Advanced Weapons Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_Advanced_Weapons_Box,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12624,'Delicious_Jelly','Delicious Jelly',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 3,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12625,'Sapa_Feat_Cert_Pack','Sapa Feat Cert Pack',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12626,'Wander_Man_Scroll','Wander Man Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2213,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12627,'Wicked_Nymph_Scroll','Wicked Nymph Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2214,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12628,'Kasa_Scroll','Kasa Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2215,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12629,'Salamander_Scroll','Salamander Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2216,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12630,'Teddy_Bear_Scroll','Teddy Bear Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2217,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12631,'Macro_Stone_A','Macro Stone A',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12632,'Macro_Stone_B','Macro Stone B',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12633,'Malang_Cat_Can','Malangdo Cat Can',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_MAGICALATTHIT; bonus_script "{ bonus2 bExpAddRace,RC_All,10; bonus2 bDropAddRace,RC_All,20; }",1200,1,0,EFST_OVERLAPEXPUP;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12634,'Macro_Stone_A1','Macro Stone A1',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12635,'Macro_Stone_A2','Macro Stone A2',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12636,'Malang_Sp_Can','Malangdo Canned Specialties',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'warp "malangdo",140,114;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12637,'Gong_Bug_Pocket','Sow Bug Pocket',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13208,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12638,'Dried_Squid_Box','Dried Squid Box',2,20,NULL,2000,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13292,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12639,'Flying_Fish_Box','Flying Fish Box',2,20,NULL,2000,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13293,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12640,'Starfish_Box','Starfish Box',2,20,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13291,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12641,'Lucky_Egg_C8','Lucky Egg C8',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Lucky_Egg_C8);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12642,'Fruit_Of_Mastela_Box2','Fruit Of Mastela 100 Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 522,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12643,'E_Coin_Pack50','E Coin Pack50',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6422,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12644,'PCBang_Coupon_Box4','PCBang Coupon Box4',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12645,'J_Aspersio_5_Scroll_C','J Aspersio 5 Scroll C',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ASPERSIO,180000,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12646,'Takoyaki','Fried Octopus Legs',2,20,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 5,5; sc_start SC_LUKFOOD,600000,9; sc_start SC_ATKPOTION,600000,20; sc_start SC_MATKPOTION,600000,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12647,'Ink_Ball','Sea Ink',2,20,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Ink_Ball);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12648,'Special_Potion_Set','Comprehensive Set Of Potions',2,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 501,10; getitem 502,10; getitem 503,10; getitem 504,10; getitem 505,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12649,'Lv70_Imperial_Gift','Level 70 Bounty',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12073,5; getitem 12088,5; getitem 12078,5; getitem 12083,5; getitem 12093,5; getitem 12098,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12650,'Lv90_Imperial_Gift','Level 90 Bounty',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12263,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12651,'Lv110_Imperial_Gift','Level 110 Bounty',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12623,1; getitem 16765,1; getitem 16765,1; getitem 16765,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12652,'Lv130_Imperial_Gift','Level 130 Bounty',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12613,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12653,'Lv150_Imperial_Gift','Level 150 Bounty',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 16740,1; getitem 16740,1; getitem 16740,1; getitem 5364,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12654,'Lucky_Egg_C9','Lucky Egg C9',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Lucky_Egg_C9);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12655,'Brain_Powder','Brain Powder',2,2000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12656,'Magical_Powder','Magical Powder',2,3000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12657,'Madness_Powder','Madness Powder',2,4000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12658,'Trans_Scroll_Devi','Transformation Scroll(Deviruchi)',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'transform 1109,1200000,SC_MTF_ASPD,10,5; showscript "Traaaansformation-!! Deviruchi form!!";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12659,'Trans_Scroll_Ray_Arch','Transformation Scroll(Raydric)',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'transform 1276,1200000,SC_MTF_RANGEATK,25; showscript "Traaaansformation-!! Raydric form!!";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12660,'Trans_Scroll_Mavka','Transformation Scroll(Mavka)',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'transform 1884,1200000,SC_MTF_RANGEATK,25; showscript "Traaaansformation-!! Mavka form!!";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12661,'Trans_Scroll_Marduk','Transformation Scroll(Marduk)',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'transform 1140,1200000,SC_MTF_MATK,25; showscript "Traaaansformation-!! Marduk form!!";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12662,'Trans_Scroll_Banshee','Transformation Scroll(Banshee)',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'transform 1867,1200000,SC_MTF_MATK,25; showscript "Traaaansformation-!! Banshee form!!";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12663,'Trans_Scroll_Poring','Transformation Scroll(Poring)',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'transform 1002,1200000,SC_MTF_CRIDAMAGE,25; showscript "Traaaansformation-!! Poring form!!";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12664,'Trans_Scroll_Golem','Transformation Scroll(Golem)',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'transform 1040,1200000,SC_MTF_MLEATKED,5,20,2; showscript "Traaaansformation-!! Golem form!!";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12665,'Grovel_Buff','Grovel Buff',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12666,'Thai_Perfume_MATK','Thai Perfume MATK',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_MAGICALATTHIT; bonus_script "{ bonus bMatk,24; }",600,0,0,EFST_SKF_MATK;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12667,'Thai_Perfume_ATK','Thai Perfume ATK',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_MAGICALATTHIT; bonus_script "{ bonus bBaseAtk,24; }",600,0,0,EFST_SKF_ATK;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12668,'Thai_Perfume_ASPD','Thai Perfume ASPD',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_MAGICALATTHIT; bonus_script "{ bonus bAspdRate,3; }",600,0,0,EFST_SKF_ASPD;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12669,'Thai_Perfume_CAST','Thai Perfume CAST',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_MAGICALATTHIT; bonus_script "{ bonus bVariableCastrate,-5; }",600,0,0,EFST_SKF_CAST;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12670,'Beast_Powder','Beast Powder',2,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12671,'99lv_Battle_Manual','99lv Battle Manual',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12672,'Start_New_Box','Start New Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 617,2; getitem 12263,2; getitem 12329,3; getitem 12330,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12673,'Lucky_Egg_C10','Lucky Egg C10',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Lucky_Egg_C10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12674,'God_Material_Box','God Material Box',2,20,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_God_Material_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12675,'Sg_Weapon_Supply_Box','WoE Weapon Supply Box',2,20,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Sg_Weapon_Supply_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12676,'Sg_Violet_Potion_Box','Siege Violet Potion Box',2,20,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 11547,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12677,'Siege_Arrow_Quiver_S','Siege Arrow Quiver S',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'130',NULL,NULL,'getitem 1775,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12678,'Siege_Arrow_Quiver_A','Siege Arrow Quiver A',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'95',NULL,NULL,'getitem 1776,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12679,'Sg_White_Potion_Box','Siege White Potion Box',2,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 11548,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12680,'Sg_Blue_Potion_Box','Siege Blue Potion Box',2,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 11549,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12681,'Nestea_Lemon','Nestea Lemon',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12682,'Nestea_Blacktea','Nestea Black Tea',2,0,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12683,'Sg_Vi_Potion_Box200','Siege Violet Potion Box (200)',2,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 11547,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12684,'ASPD_Potion','ASPD Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ATTHASTE_CASH,900000,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12685,'Gryphon_Egg_Scroll','Gryphon Egg Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12686,'Str_Dish20','Str Dish20',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12687,'Int_Dish20','Int Dish20',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12688,'Vit_Dish20','Vit Dish20',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12689,'Dex_Dish20','Dex Dish20',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12690,'Old_C_Album_Helm','Headgear Card Album',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_CardAlbum_Helm,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12691,'Old_C_Album_Armor','Armor Card Album',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_CardAlbum_Armor,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12692,'Old_C_Album_Shield','Shield Card Album',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_CardAlbum_Shield,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12693,'Old_C_Album_Garment','Garment Card Album',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_CardAlbum_Garment,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12694,'Old_C_Album_Shoes','Shoes Card Album',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_CardAlbum_Shoes,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12695,'Old_C_Album_Acc','Accessory Card Album',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_CardAlbum_Acc,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12696,'RWC_Cele_Fire','RWC Celebration Firecracker',2,0,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'bonus_script "{ bonus bAllStats,3; bonus2 bAddClass,Class_All,5; bonus2 bMagicAddClass,Class_All,5; bonus bMatkRate,5; }",10,0,0,EFST_2011RWC;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12697,'RWC_Cele_Fire2','RWC Celebration Firecracker',2,0,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'bonus_script "{ bonus bAllStats,3; bonus2 bAddClass,Class_All,5; bonus2 bMagicAddClass,Class_All,5; bonus bMatkRate,5; }",10,0,0,EFST_2011RWC;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12698,'Old_C_Album_Weapon','Weapon Card Album',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_CardAlbum_Weapon,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12699,'Tikbalang_Belt','Tikbalang Harness',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 2313;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12700,'Insideout_Shirt','Inside-out Shirt',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'warp "malaya",242,211;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12701,'Old_Blue_Box_F','Old Blue Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12702,'Old_Bleu_Box','Old Navy Box',2,0,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_BleuBox,1); getrandgroupitem(IG_BleuBox,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12703,'Holy_Egg_2','Holy Egg',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_Holy_Egg_2,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12704,'Elixir_Of_Life','Elixir of Life',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'85',NULL,NULL,'percentheal 100,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12705,'Noble_Nameplate','Noble Nameplate',2,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'90',NULL,NULL,'sc_start SC_EXPBOOST,1800000,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12706,'Lucky_Cookie01','Lucky Cookie',11,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "PR_GLORIA",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12707,'Lucky_Cookie02','Lucky Cookie',11,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "PR_MAGNIFICAT",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12708,'Lucky_Cookie03','Lucky Cookie',11,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "PR_IMPOSITIO",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12709,'Guyak_Candy','Guyak Candy',0,0,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 30,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12710,'Guyak_Pudding','Guyak Pudding',2,0,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPEEDUP1,300000,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12711,'Pretzel','Pretzel',0,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,90),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12712,'Green_Beer','Green Beer',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 0,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12713,'Monster_Extract','Monster Extract',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12714,'Easter_Scroll','Easter Scroll',2,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_Easter_Scroll,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12715,'Black_Treasure_Box','Black Treasure Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12716,'Indian_Rice_Cake','Indian Rice Cake',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#=================================================================== -# Guillotine Cross Poisons -#=================================================================== -REPLACE INTO `item_db_re` VALUES (12717,'Poison_Paralysis','Paralyze',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12718,'Poison_Leech','Leech End',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12719,'Poison_Oblivion','Oblivion Curse',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12720,'Poison_Contamination','Disheart',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12721,'Poison_Numb','Toxin',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12722,'Poison_Fever','Pyrexia',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12723,'Poison_Laughing','Magic Mushroom',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12724,'Poison_Fatigue','Venom Bleed',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#=================================================================== -# Rune Knight's Rune Stones -#=================================================================== -REPLACE INTO `item_db_re` VALUES (12725,'Runstone_Nosiege','Nauthiz Rune',2,100,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) unitskilluseid getcharid(3),"RK_REFRESH",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12726,'Runstone_Rhydo','Raido Rune',2,100,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) unitskilluseid getcharid(3),"RK_CRUSHSTRIKE",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12727,'Runstone_Verkana','Berkana Rune',2,100,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) unitskilluseid getcharid(3),"RK_MILLENNIUMSHIELD",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12728,'Runstone_Isia','Isa Rune',2,100,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) unitskilluseid getcharid(3),"RK_VITALITYACTIVATION",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12729,'Runstone_Asir','Othila Rune',2,100,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) unitskilluseid getcharid(3),"RK_FIGHTINGSPIRIT",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12730,'Runstone_Urj','Uruz Rune',2,100,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) unitskilluseid getcharid(3),"RK_ABUNDANCE",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12731,'Runstone_Turisus','Thurisaz Rune',2,100,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) unitskilluseid getcharid(3),"RK_GIANTGROWTH",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12732,'Runstone_Pertz','Wyrd Rune',2,100,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) unitskilluseid getcharid(3),"RK_STORMBLAST",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12733,'Runstone_Hagalas','Hagalaz Rune',2,100,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT) unitskilluseid getcharid(3),"RK_STONEHARDSKIN",1;',NULL,NULL); -#=================================================================== -# Rune Knight Rune Ores -#=================================================================== -REPLACE INTO `item_db_re` VALUES (12734,'Runstone_Quality','Luxurious Rune',0,2,NULL,100,NULL,NULL,NULL,NULL,0x00000080,56,2,NULL,NULL,NULL,NULL,NULL,'makerune 5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12735,'Runstone_Ancient','Ancient Rune',0,2,NULL,100,NULL,NULL,NULL,NULL,0x00000080,56,2,NULL,NULL,NULL,NULL,NULL,'makerune 11;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12736,'Runstone_Mystic','Mystic Rune',0,2,NULL,100,NULL,NULL,NULL,NULL,0x00000080,56,2,NULL,NULL,NULL,NULL,NULL,'makerune 14;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12737,'Runstone_Ordinary','General Rune',0,2,NULL,100,NULL,NULL,NULL,NULL,0x00000080,56,2,NULL,NULL,NULL,NULL,NULL,'makerune 2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12738,'Runstone_Rare','Rare Rune',0,2,NULL,100,NULL,NULL,NULL,NULL,0x00000080,56,2,NULL,NULL,NULL,NULL,NULL,'makerune 8;',NULL,NULL); -#=================================================================== -# More usable items -#=================================================================== -REPLACE INTO `item_db_re` VALUES (12739,'Snow_Flower','Snow Flowers',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 10,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12740,'Inc_Str_Scroll','Amplification Scroll',2,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_POTION_BERSERK; bonus_script "{ bonus bStr,20; }",60,0,0,EFST_STR_SCROLL;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12741,'Inc_Int_Scroll','Intellect Amplification Scroll',2,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_SPELLBREAKER; bonus_script "{ bonus bInt,20; }",60,0,0,EFST_INT_SCROLL;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12742,'Valentine_Gift_Box1','Valentine Gift Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7946,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12743,'Valentine_Gift_Box2','Valentine Gift Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7947,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12744,'Chocotate_Box','Chocolate Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 558,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12745,'Skull_Scroll','Skull Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12746,'Destruction_Scroll','Destruction Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12747,'Royal_Scroll','Royal Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12748,'Immune_Scroll','Immune Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12749,'Mystic_Scroll','Mystic Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12750,'Battle_Scroll','Battle Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12751,'Armor_Scroll','Armor Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12752,'Prayer_Scroll','Prayer Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12753,'Soul_Scroll','Soul Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12754,'New_Year_Bun','Chinese Pastel',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 50,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12755,'Traditional_Firecrack','Chinese Fireworks',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_POK_JAP; /* itemskill "MO_CALLSPIRITS",3; itemskill "MO_FINGEROFFENSIVE",5; */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12756,'New_Gift_Envelope','Chinese New Year Envelope',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_New_Gift_Envelope);*/ getrandgroupitem(IG_New_Gift_Envelope,0);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12757,'Loyal_Ring1_Box','Loyal Ring1 Box',2,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12758,'Loyal_Ring2_Box','Loyal Ring2 Box',2,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12759,'Loyal_Ring3_Box','Loyal Ring3 Box',2,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12760,'Bubble_Gum_Green','Bubble Gum Green',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCSTR,1200000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12761,'Bubble_Gum_Yellow','Bubble Gum Yellow',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCINT,1200000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12762,'Bubble_Gum_Orange','Bubble Gum Orange',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCDEX,1200000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12763,'Bubble_Gum_Red','Bubble Gum Red',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCAGI,1200000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12764,'Fools_Day_Box_Tw','Fools Day Box Tw',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12765,'Summer_Knight_Box','Summer Knight Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12766,'Reward_Job_BM25','Reward Job BM25',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12767,'Passion_FB_Hat_Box','Passion FB Hat Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Passion_FB_Hat_Box);*/ rentitem 5856,3600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12768,'Cool_FB_Hat_Box','Cool FB Hat Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Cool_FB_Hat_Box);*/ rentitem 5857,3600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12769,'Victory_FB_Hat_Box','Victory FB Hat Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Victory_FB_Hat_Box);*/ rentitem 5858,3600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12770,'Glory_FB_Hat_Box','Glory FB Hat Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Glory_FB_Hat_Box);*/ rentitem 5859,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12771,'Passion_Hat_Box2','Passion Hat Box2',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Passion_Hat_Box2);*/ rentitem 5856,21600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12772,'Cool_Hat_Box2','Cool Hat Box2',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Cool_Hat_Box2);*/ rentitem 5857,21600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12773,'Victory_Hat_Box2','Victory Hat Box2',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Victory_Hat_Box2);*/ rentitem 5858,21600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12774,'Empty_Potion_Bottle','Empty Potion Bottle',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12775,'Ancient_Spirit_Agimat','Greater Agimat of Ancient Spirit',2,20,NULL,600,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_PROVIDENCE; bonus_script "{ bonus2 bAddRace,RC_Demon,10; bonus2 bMagicAddRace,RC_Demon,10; }",1200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12776,'Agi_Dish20','Agi Dish20',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12777,'Luk_Dish20','Luk Dish20',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12778,'Bapho_Jr_Scroll','Bapho Jr Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2325,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12779,'Galapago_Scroll','Galapago Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2326,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12780,'10M_Zeny_Check','10M Zeny Check',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12781,'1M_Zeny_Check','1M Zeny Check',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12782,'100T_Zeny_Check','100T Zeny Check',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12783,'10000_Zeny_Check','10000 Zeny Check',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12784,'1000_Zeny_Check','1000 Zeny Check',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12785,'Dragon_Egg_Scroll','Dragon Egg Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12786,'Change_Slot_Card','Character Position Change Coupon',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'CharMoves++;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12787,'Diabolic_Scroll','Diabolic Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2342,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12788,'No100_Firecracker','No100 Firecracker',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12789,'Juicy_Fruit','Juicy Fruit',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12790,'Change_Name_Card','Character Name Change Coupon',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'CharRename++;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12791,'Combat_Pill','Combat Pill',2,20,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_POTION_BERSERK; bonus_script "{ bonus2 bAddDamageClass,Class_All,5; bonus bMatkRate,5; bonus bMaxHPrate,3; bonus bMaxSPrate,3; }",60,0,0,EFST_GM_BATTLE; /* showscript */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12792,'P_Combat_Pill','P Combat Pill',2,20,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_POTION_BERSERK; bonus_script "{ bonus2 bAddDamageClass,Class_All,10; bonus bMatkRate,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; }",60,0,0,EFST_GM_BATTLE;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12793,'Combat_Pill_Box10','Combat Pill Box10',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12791,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12794,'P_Combat_Pill_Box10','P Combat Pill Box10',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12792,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12795,'2011_RWC_Scroll_Kr','2011 RWC Scroll Kr',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12796,'Red_Booster','Red Booster',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "AC_CONCENTRATION",max(getskilllv("AC_CONCENTRATION"),3); specialeffect2 EF_POTION_BERSERK; showscript "Oh My GOODNESS!!! I FEEL AWESOMELY STRONG!!! WOWOW";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12797,'Wish_Maiden_Scroll','Wish Maiden Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2344,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12798,'Zealotus_Scroll','Zealotus Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2345,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12799,'PCBang_Coupon_Box5','PCBang Coupon Box5',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12800,'Ktullanux_Scroll','Ktullanux Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2346,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12801,'Eddga_Scroll','Eddga Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2347,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12802,'Time_Guardian_Box','Time Guardian Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12803,'Beginner_Kit_Box','Beginner Kit Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12804,'Cru_Scroll','Cru Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12805,'Mystic_Powder','Mystic Powder',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12806,'Scaraba_Scroll','Scaraba Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2378,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12807,'Mercenary_Casting_','Mercenary Casting',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'20',NULL,NULL,'getitem 12160,5; getitem 12170,5; getitem 12180,5; getitem 12808,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12808,'Mother_Love_Box','Mother Love Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'40',NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12809,'Level_Up_Box','Level Up Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'120',NULL,NULL,'getitem 12263,5; getitem 12264,5; getitem 12265,5; getitem 12766,5; getitem 12819,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12810,'Event_Gift_Box','Event Gift Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12811,'Event_Gift_Box_','Event Gift Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 607,3; getitem callfunc("F_Rand",22528,22802,12246,6228,6229,6230,6232,6233,6234),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12812,'Snow_Flip','Snow Flip',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "ECL_SNOWFLIP",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12813,'Peony_Mommy','Peony Mamy',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "ECL_PEONYMAMY",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12814,'Slapping_Herb','Slapping Herb',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "ECL_SADAGUI",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12815,'Yggdrasil_Dust','Yggdrasil Dust',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "ECL_SEQUOIADUST",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12816,'Old_Ore_Box_','Old Ore Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'60',NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12817,'Old_Card_Album_','Old Card Album',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'80',NULL,NULL,'getrandgroupitem(IG_CardAlbum,1); getitem 12818,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12818,'High_Weapon_Box_','High Weapon Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'100',NULL,NULL,'getrandgroupitem(IG_Advanced_Weapons_Box,1); getitem 12809,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12819,'Zherlthsh_Tck_Box_','Zherlthsh Tck Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'150',NULL,NULL,'getitem 6184,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12820,'Mao_Guai_Scroll','Mao Guai Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2348,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12821,'Loli_Ruri_Scroll','Loli Ruri Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2349,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12822,'Songpyun_Box50','Songpyun Box50',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 663,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12823,'Sedora_Scroll','Sedora Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2350,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12824,'Chepet_Scroll','Chepet Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2351,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12826,'Wind_Type_Scroll','Wind Type Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Wind_Type_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12827,'Water_Type_Scroll','Water Type Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Water_Type_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12828,'Fire_Type_Scroll','Fire Type Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Fire_Type_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12829,'Earth_Type_Scroll','Earth Type Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Earth_Type_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12831,'Potion_Box','Potion Box',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 545,100; getitem 546,100; getitem 547,100; getitem 505,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12834,'Undead_Egg','Undead Egg',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12835,'Girls_Heart','Girls Heart',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12837,'Wooden_Treasure_Box','Wooden Treasure Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12838,'Iron_Treasure_Box','Iron Treasure Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'10',NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12839,'bronze_Treasure_Box','bronze Treasure Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'20',NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12840,'Silver_Treasure_Box','Silver Treasure Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'30',NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12841,'Golden_Treasure_Box','Golden Treasure Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'40',NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12842,'Platinum_Treasure_Box','Platinum Treasure Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'50',NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12843,'Pearl_Treasure_Box','Pearl Treasure Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'60',NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12844,'Diamond_Treasure_Box','Diamond Treasure Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'70',NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12845,'WOB_Amatsu','Amatsu_Butterfly_Wing',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12846,'Unripe_Apple2','Little Unripe Apple',2,10,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 2398;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12847,'Old_Equipment_Box','Old Equipment Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12848,'Falcon_Flute','Falcon Flute',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'if(getskilllv("HT_FALCON")) { if(!checkoption(Option_Wug) && !checkoption(Option_Wugrider)) setfalcon (!checkfalcon()); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12849,'Combination_Kit','Combination Kit',2,40,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'cooking 30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12850,'Heaven_Scroll','Heaven Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Heaven_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12851,'Vocation_Scroll','Vocation Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Vocation_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12852,'Wisdom_Scroll','Wisdom Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Wisdom_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12853,'Patron_Scroll','Patron Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Patron_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12860,'Mommy_Day_Cake','Mommy Day Cake',2,0,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 50,50; skilleffect "HP_ASSUMPTIO",0; sc_start SC_ASSUMPTIO,100000,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12863,'Treasure_Chest_Summoned_II','Treasure Chest Summoned II',2,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'monster "this",-1,-1,"--ja--",rand(1324,1363),1,"";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12873,'TE_Potion_Box','TE Potion Box',18,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem(11558,10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12874,'Frost_Giant_Blood','Frost Giant Blood',2,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_POTION_CON; sc_start4 SC_GVG_GIANT,10000,3000,0,100,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12875,'Golem_Stone','Golem Stone',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_POTION_CON; sc_start4 SC_GVG_GOLEM,10000,0,200,50,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12876,'Elf_Tear_Stun','Elf Tear Stun',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start2 SC_GVG_STUN,10000,3000,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12877,'Elf_Tear_Stone_Curse','Elf Tear Stone Curse',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start2 SC_GVG_STONE,10000,3000,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12878,'Elf_Tear_Freezing','Elf Tear Freezing',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start2 SC_GVG_FREEZ,10000,3000,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12879,'Elf_Tear_Sleep','Elf Tear Sleep',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start2 SC_GVG_SLEEP,10000,3000,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12880,'Elf_Tear_Curse','Elf Tear Curse',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start2 SC_GVG_CURSE,10000,3000,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12881,'Elf_Tear_Silence','Elf Tear Silence',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start2 SC_GVG_SILENCE,10000,3000,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12882,'Elf_Tear_Blind','Elf Tear Blind',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start2 SC_GVG_BLIND,10000,3000,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12883,'Almighty','Almighty',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_BASH3D; sc_start SC_2011RWC_SCROLL,1800000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12884,'Infinite_Concentration_Potion','Infinite Concentration Potion',11,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ASPDPOTION0,1800000,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12885,'Infinite_Awakening_Potion','Infinite Awakening Potion',11,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ASPDPOTION1,1800000,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12886,'Infinite_Berserk_Potion','Infinite Berserk Potion',11,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ASPDPOTION2,1800000,9;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12887,'C_Wing_Of_Fly','Infinite Flywing',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "AL_TELEPORT",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12888,'Siege_Kit_Box','Siege Kit Box',18,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12889,'Weapon_Box_Spear','Weapon Box(Spear)',2,10,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12890,'Weapon_Box_Mace','Weapon Box(Mace)',2,10,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12891,'Weapon_Box_Dagger','Weapon Box(Dagger)',2,10,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12892,'Weapon_Box_Axe','Weapon Box(Axe)',2,10,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12893,'Weapon_Box_Bow','Weapon Box(Bow)',2,10,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12894,'Weapon_Box_Sword','Weapon Box(Sword)',2,10,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12895,'Weapon_Box_Knuckle','Weapon Box(Knuckle)',2,10,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12896,'Weapon_Box_Book','Weapon Box(Book)',2,10,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12897,'Weapon_Box_Guitar','Weapon Box(Guitar)',2,10,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12898,'Weapon_Box_Whip','Weapon Box(Whip)',2,10,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12899,'Weapon_Box_Staff','Weapon Box(Staff)',2,10,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12900,'Battle_Manual_Box','Battle Manual Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12901,'Insurance_Package','Insurance Package',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12209,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12902,'Bubble_Gum_Box','Bubble Gum Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12210,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12903,'Str_Dish_Box','Steamed Tongue Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12202,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12904,'Agi_Dish_Box','Steamed Scorpion Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12203,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12905,'Int_Dish_Box','Dragon Breath Cocktail Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12204,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12906,'Dex_Dish_Box','Hwergelmir\'s Tonic Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12205,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12907,'Luk_Dish_Box','Nine Tail Dish Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12206,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12908,'Vit_Dish_Box','Stew Of Immortality Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12207,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12909,'Kafra_Card_Box','Kafra Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12211,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12910,'Giant_Fly_Wing_Box','Giant Fly Wing Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12212,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12911,'Neuralizer_Box','Neuralizer Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12213,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12912,'Convex_Mirror_Box','Convex Mirror Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12214,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12913,'Blessing_10_Scroll_Box','Blessing 10 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12215,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12914,'Inc_Agi_10_Scroll_Box','Increase AGI 10 scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12216,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12915,'Aspersio_5_Scroll_Box','Aspersio 5 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Aspersio_5_Scroll_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12916,'Assumptio_5_Scroll_Box','Assumptio 5 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12218,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12917,'Wind_Walk_10_Scroll_Box','Wind Walk 10 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12219,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12918,'Adrenaline_Scroll_Box','Adrenaline 5 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12220,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12919,'Megaphone_Box','Megaphone Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12221,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12920,'Enriched_Elunium_Box','Enriched Elunium Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7619,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12921,'Enriched_Oridecon_Box','Enriched Oridecon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7620,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12922,'Token_Of_Siegfried_Box','Token of Siegfried Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7621,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12923,'Pet_Egg_Scroll_Box1','December Lucky Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Pet_Egg_Scroll_Box1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12924,'Pet_Egg_Scroll_Box2','Pet Egg Box 2',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Pet_Egg_Scroll_Box2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12925,'Pet_Egg_Scroll1','Kafra Item Mall Prize Package',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Pet_Egg_Scroll1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12926,'Pet_Egg_Scroll2','December Lucky Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Pet_Egg_Scroll2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12927,'J_Aspersio_5_Scroll_Box','Aspersio Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12928,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12928,'J_Aspersio_5_Scroll','Sacred Scroll',11,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "PR_ASPERSIO",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12929,'Pet_Egg_Scroll_Box3','Pet Egg Box 3',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Pet_Egg_Scroll_Box3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12930,'Pet_Egg_Scroll_Box4','Pet Egg Box 4',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Pet_Egg_Scroll_Box4);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12931,'Pet_Egg_Scroll_Box5','Pet Egg Box 5',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Pet_Egg_Scroll_Box5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12932,'Pet_Egg_Scroll3','Episode 13.2 Key Package',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Pet_Egg_Scroll3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12933,'Pet_Egg_Scroll4','Summer Hat Pack',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Pet_Egg_Scroll4);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12934,'Pet_Egg_Scroll5','Pet Egg Scroll5',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Pet_Egg_Scroll5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12935,'Infiltrator_Box','Infiltrator Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Infiltrator_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12936,'Muramasa_Box','Muramasa Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Muramasa_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12937,'Excalibur_Box','Excalibur Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Excalibur_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12938,'Combat_Knife_Box','Combat Knife Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Combat_Knife_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12939,'Counter_Dagger_Box','Dagger of Counter Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Counter_Dagger_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12940,'Kaiser_Knuckle_Box','Kaiser Knuckle Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Kaiser_Knuckle_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12941,'Pole_Axe_Box','Poll Axe Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Pole_Axe_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12942,'Mighty_Staff_Box','Mighty Staff Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Mighty_Staff_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12943,'Right_Epsilon_Box','Light Epsilon Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Right_Epsilon_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12944,'Balistar_Box','Ballista Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Balistar_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12945,'Diary_Of_Great_Sage_Box','Sage\'s Diary Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Diary_Of_Great_Sage_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12946,'Asura_Box','Asura Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Asura_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12947,'Apple_Of_Archer_Box','Apple of Archer Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Apple_Of_Archer_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12948,'Bunny_Band_Box','Bunny Band Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Bunny_Band_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12949,'Sahkkat_Box','Sakkat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Sahkkat_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12950,'Lord_Circlet_Box','Grand Circlet Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Lord_Circlet_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12951,'Elven_Ears_Box','Elven Ears Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Elven_Ears_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12952,'Steel_Flower_Box','Steel Flower Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Steel_Flower_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12953,'Critical_Ring_Box','Critical Ring Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Critical_Ring_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12954,'Earring_Box','Earring Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Earring_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12955,'Ring_Box','Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Ring_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12956,'Necklace_Box','Necklace Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Necklace_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12957,'Glove_Box','Glove Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Glove_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12958,'Brooch_Box','Brooch Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Brooch_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12959,'Rosary_Box','Rosary Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Rosary_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12960,'Safety_Ring_Box','Safety Ring Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Safety_Ring_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12961,'Vesper_Core01_Box','Vesper Core 01 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Vesper_Core01_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12962,'Vesper_Core02_Box','Vesper Core 02 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Vesper_Core02_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12963,'Vesper_Core03_Box','Vesper Core 03 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Vesper_Core03_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12964,'Vesper_Core04_Box','Vesper Core 04 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Vesper_Core04_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12965,'Emergency_Box1','Emergency Level 1 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12968,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12966,'Emergency_Box2','Emergency Level 2 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12969,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12967,'Emergency_Box3','Emergency Level 3 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12970,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12968,'Emergency_Scroll1','Emergency Level 1 Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'unitskilluseid getcharid(3),"GD_ITEMEMERGENCYCALL",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12969,'Emergency_Scroll2','Emergency Level 2 Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'unitskilluseid getcharid(3),"GD_ITEMEMERGENCYCALL",2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12970,'Emergency_Scroll3','Emergency Level 3 Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'unitskilluseid getcharid(3),"GD_ITEMEMERGENCYCALL",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12971,'Teleport_Box1','Teleport Scroll Box 1',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12977,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12972,'Teleport_Box2','Teleport Scroll Box 2',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12978,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12973,'Teleport_Box3','Teleport Scroll Box 3',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12979,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12974,'Teleport_Box4','Teleport Scroll Box 4',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12980,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12975,'Teleport_Box5','Teleport Scroll Box 5',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12981,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12976,'Teleport_Box6','Teleport Scroll Box 6',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12982,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12977,'Teleport_Scroll1','Teleport Scroll 1',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashTele",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12978,'Teleport_Scroll2','Teleport Scroll 2',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashTele",2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12979,'Teleport_Scroll3','Teleport Scroll 3',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashTele",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12980,'Teleport_Scroll4','Teleport Scroll 4',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashTele",4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12981,'Teleport_Scroll5','Teleport Scroll 5',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashTele",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12982,'Teleport_Scroll6','Teleport Scroll 6',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashTele",6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12983,'Pet_Egg_Scroll_Box6','Pet Egg Scroll Box 6',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Pet_Egg_Scroll_Box6);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12984,'Pet_Egg_Scroll_Box7','Pet Egg Scroll Box 7',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Pet_Egg_Scroll_Box7);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12985,'Pet_Egg_Scroll_Box8','Pet Egg Scroll Box 8',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Pet_Egg_Scroll_Box8);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12986,'Pet_Egg_Scroll_Box9','Adventurer Pack Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Pet_Egg_Scroll_Box9);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12987,'Pet_Egg_Scroll_Box10','Pet Egg Scroll Box 10',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Pet_Egg_Scroll_Box10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12988,'Pet_Egg_Scroll_Box11','Pet Egg Scroll Box 11',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Pet_Egg_Scroll_Box11);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12989,'Pet_Egg_Scroll6','Pet Egg Scroll 6',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Pet_Egg_Scroll6);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12990,'Pet_Egg_Scroll7','Pet Egg Scroll 7',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Pet_Egg_Scroll7);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12991,'Pet_Egg_Scroll8','Party Hard Pack',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Pet_Egg_Scroll8);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12992,'Pet_Egg_Scroll9','Adventurer Pack',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Pet_Egg_Scroll9);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12993,'Pet_Egg_Scroll10','Pet Egg Scroll 10',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Pet_Egg_Scroll10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12994,'Pet_Egg_Scroll11','Pet Egg Scroll 11',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Pet_Egg_Scroll11);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12995,'White_Herb_Box','White Herb Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 509,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12996,'Blue_Herb_Box','Blue Herb Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 510,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12997,'Elunium_Box','Elunium Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 985,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12998,'Oridecon_Box','Oridecon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 984,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12999,'Branch_Of_Dead_Tree_Box','Dead Branch Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 604,3;',NULL,NULL); -#=================================================================== -# More Weapons -#=================================================================== -# Daggers and Ninja Weapons -#=================================================================== -REPLACE INTO `item_db_re` VALUES (13000,'Jujube_Dagger','Jujube Dagger',5,10000,NULL,600,'39',NULL,1,0,0x3E9F7EEF,63,2,2,1,'1',1,1,'bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13001,'Dragon_Killer','Dragon Killer',5,20,NULL,900,'110',NULL,1,0,0x3E9F7EEF,63,2,2,4,'60',1,1,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bExpAddRace,RC_Dragon,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13002,'Ginnungagap','Ginnungagap',5,20,NULL,700,'148',NULL,1,0,0x3E9F7EEF,63,2,2,4,'70',1,1,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13003,'Coward','Cowardice Blade',5,52000,NULL,700,'80',NULL,1,1,0x02021040,63,2,2,3,'55',1,1,'bonus bDef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13004,'Coward_','Cowardice Blade',5,52000,NULL,700,'80',NULL,1,2,0x02021040,63,2,2,3,'55',1,1,'bonus bDef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13005,'Angelwing_Short_Sword','Angelic Wing Dagger',5,20,NULL,600,'120',NULL,1,1,0x00000001,63,2,2,4,'50',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13006,'Khukri','Khukri',5,240000,NULL,600,'150',NULL,1,0,0x02000000,63,2,2,3,'65',1,1,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13007,'Jitte','Jitte',5,20000,NULL,400,'70',NULL,1,0,0x02000000,63,2,2,2,'35',1,1,'bonus bBreakWeaponRate,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13008,'Jitte_','Jitte',5,20000,NULL,400,'70',NULL,1,1,0x02000000,63,2,2,2,'35',1,1,'bonus bBreakWeaponRate,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13009,'Kamaitachi','Kamaitachi',5,48000,NULL,900,'125',NULL,2,0,0x02000000,63,2,2,4,'70',1,1,'bonus bAtkEle,Ele_Wind; bonus bCritical,3; bonus bAspdRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13010,'Asura','Asura',5,3000,NULL,600,'50:50',NULL,1,2,0x02000000,63,2,2,1,'12',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13011,'Asura_','Asura',5,3000,NULL,600,'50:50',NULL,1,3,0x02000000,63,2,2,1,'12',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13012,'Murasame','Murasame',5,20,NULL,700,'95',NULL,1,1,0x02000000,63,2,2,2,'24',1,1,'bonus bAtkEle,Ele_Water; bonus2 bCriticalAddRace,RC_DemiHuman,10; bonus2 bCriticalAddRace,RC_Player,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13013,'Murasame_','Murasame',5,20,NULL,700,'95',NULL,1,2,0x02000000,63,2,2,2,'24',1,1,'bonus bAtkEle,Ele_Water; bonus2 bCriticalAddRace,RC_DemiHuman,10; bonus2 bCriticalAddRace,RC_Player,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13014,'Hakujin','Hakujin',5,20,NULL,800,'120',NULL,1,0,0x02000000,63,2,2,3,'42',1,1,'bonus bInt,2; bonus3 bAutoSpell,"AL_HEAL",1,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13015,'Hakujin_','Hakujin',5,20,NULL,800,'120',NULL,1,1,0x02000000,63,2,2,3,'42',1,1,'bonus bInt,2; bonus3 bAutoSpell,"AL_HEAL",1,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13016,'Poison_Knife_','Poison Knife',5,20,NULL,800,'64',NULL,1,2,0x028F5EEE,63,2,2,3,'65',1,1,'bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,3000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13017,'House_Auger_','Ice Pick',5,20,NULL,600,'70',NULL,1,1,0x028F5EEE,63,2,2,4,'36',1,1,'bonus bDefRatioAtkClass,Class_All;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13018,'Sucsamad_','Sucsamad',5,20,NULL,800,'140',NULL,1,1,0x028F5EEE,63,2,2,4,'36',1,1,'bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13019,'Ginnungagap_','Ginnungagap',5,20,NULL,700,'148',NULL,1,1,0x3E9F7EEF,63,2,2,4,'70',1,1,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13020,'Warrior_Balmung_','Warrior\'s Balmung',5,20,NULL,1000,'170',NULL,1,0,0xFFFFFFFF,63,2,2,4,'48',1,1,'bonus bAllStats,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13021,'Combat_Knife_C','Combat Knife',5,1,NULL,0,'129',NULL,1,0,0x028F5EEE,63,2,2,4,'1',0,1,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_Demon,-10; bonus bMaxSPrate,10; bonus bSPDrainValue,3; /*Gold PC Room: bonus bBaseAtk,10; bonus bMatk,10;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13022,'Counter_Dagger_C','Dagger of Counter',5,1,NULL,0,'209',NULL,1,0,0x00810204,63,2,2,4,'1',0,1,'bonus bCriticalRate,90; /*Gold PC Room: bonus bBaseAtk,10; bonus bMatk,10;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13023,'Asura_C','Ashura',5,1,NULL,0,'120:98',NULL,1,0,0x02000000,63,2,2,1,'1',0,1,'/*Gold PC Room: bonus bBaseAtk,10; bonus bMatk,10; */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13024,'Sword_Breaker_C','Refined Swordbreaker',5,2,NULL,0,'105',NULL,1,0,0x028F5EEE,63,2,2,4,'0',0,1,'bonus bBreakWeaponRate,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13025,'Mail_Breaker_C','Refined Mailbreaker',5,2,NULL,0,'105',NULL,1,0,0x028F5EEE,63,2,2,4,'0',0,1,'bonus bBreakArmorRate,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13026,'Moonlight_Sword_C','Moonlight Dagger',5,2,NULL,0,'85',NULL,1,0,0x028F5EEE,63,2,2,4,'0',0,1,'bonus bMaxSPrate,10; bonus bSPDrainValue,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13027,'Scalpel','Scalpel',5,20,NULL,500,'120',NULL,1,3,0x028F5EEE,18,2,2,4,'55',1,1,'bonus2 bAddEff,Eff_Bleeding,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13028,'Tooth_Blade','Tooth Blade',5,20,NULL,700,'130',NULL,1,1,0x028F5EEE,18,2,2,4,'55',1,1,'if(getrefine()>=9){ bonus3 bAutoSpell,"NPC_SLOWCAST",2,70; } else bonus3 bAutoSpell,"NPC_SLOWCAST",1,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13029,'Prinsence_Knife','Prinsense Knife',5,20,NULL,0,'120',NULL,1,0,0x028F5EEE,63,2,2,1,'0',0,1,'bonus2 bAddClass,Class_All,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13030,'Dragon_Killer_','Dragon Killer',5,20,NULL,900,'110',NULL,1,2,0x3E9F7EEF,63,2,2,4,'60',1,1,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bExpAddRace,RC_Dragon,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13031,'Sword_Breaker_','Swordbreaker',5,20,NULL,1000,'70',NULL,1,3,0x028F5EEE,63,2,2,4,'36',1,1,'bonus bBreakWeaponRate,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13032,'Mail_Breaker_','Mailbreaker',5,20,NULL,1000,'70',NULL,1,3,0x028F5EEE,63,2,2,4,'36',1,1,'bonus bBreakArmorRate,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13033,'Assasin_Dagger_','Assassin Dagger',5,20,NULL,600,'140',NULL,1,1,0x00001000,63,2,2,4,'36',1,1,'bonus bMaxHPrate,20; bonus bMaxSPrate,15; bonus bAspdRate,2; bonus bAtkEle,Ele_Dark;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13034,'Twilight_Desert','Desert Twilight',5,20,NULL,600,'130',NULL,1,2,0x00001000,18,2,2,2,'70',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13035,'Sandstorm','Sandstorm',5,20,NULL,600,'50',NULL,1,4,0x00001000,18,2,2,2,'70',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13036,'BF_Dagger1','Brave Assassin\'s Damascus',5,20,NULL,0,'120:90',NULL,1,0,0x3E9F7EEF,63,2,2,3,'80',1,1,'bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13037,'BF_Dagger2','Valorous Assassin\'s Damascus',5,20,NULL,0,'120:90',NULL,1,0,0x3E9F7EEF,63,2,2,3,'80',1,1,'bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bUnbreakableWeapon; autobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13038,'Dagger_Of_Hunter','Dagger of Hunter',5,20,NULL,700,'120',NULL,1,3,0x00020000,18,2,2,3,'70',1,1,'bonus bStr,1; bonus bAgi,2; bonus bDex,1; bonus4 bAutoSpellOnSkill,"RG_BACKSTAP","SM_BASH",10,100; bonus2 bSkillAtk,"RG_BACKSTAP",20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13039,'Ivory_Knife','Ivory Knife',5,20,NULL,700,'130',NULL,1,2,0x028F5EEE,18,2,2,3,'50',1,1,'bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13040,'N_Cutter','Novice Cutter',5,0,NULL,0,'50',NULL,1,3,0x3E9F7EEF,63,2,2,1,'1',0,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13041,'N_Main_Gauche','Novice Main Gauche',5,0,NULL,0,'63',NULL,1,3,0x3E9F7EEF,63,2,2,1,'1',0,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13042,'Krieger_Dagger1','Glorious Gladius',5,20,NULL,0,'120',NULL,1,0,0x3E9F7EEF,63,2,2,4,'80',1,1,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus3 bAutoSpell,"PR_LEXDIVINA",1,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) bonus4 bAutoSpellOnSkill,"RG_RAID","NPC_WIDEBLEEDING",1,250;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13043,'Fortune_Sword_I','Fortune Sword',5,0,NULL,0,'120',NULL,1,0,0x028F5EEE,63,2,2,4,'0',0,1,'bonus bLuk,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13044,'House_Auger_I','Ice Pick',5,0,NULL,0,'105',NULL,1,0,0x028F5EEE,63,2,2,4,'0',0,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13045,'Kamaitachi_I','Kamaitachi',5,0,NULL,0,'155',NULL,2,0,0x02000000,63,2,2,4,'0',0,1,'bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13046,'Krieg','Krierg',5,20,NULL,500,'110',NULL,1,3,0x00021040,18,2,2,2,'50',1,1,'bonus3 bAddEffOnSkill,"RG_BACKSTAP",Eff_Bleeding,1000; bonus2 bSkillAtk,"RG_BACKSTAP",15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13047,'Weihna','Weihna',5,20,NULL,500,'135',NULL,1,2,0x00021040,18,2,2,3,'50',1,1,'autobonus "{ bonus2 bAddClass,Class_All,10; }",5,5000,BF_WEAPON|BF_SHORT,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13048,'Damascus_C','Damascus',5,0,NULL,0,'153',NULL,1,0,0x028F5EEE,63,2,2,3,'1',0,1,'bonus2 bAddSize,Size_All,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13049,'Lacma','Lacma',5,20,NULL,650,'45',NULL,1,1,0x3E9F7EEF,63,2,2,3,'1',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13050,'P_Dagger1','Eden Dagger I',5,0,NULL,0,'124:60',NULL,1,0,0x3E9F7EEF,63,2,2,2,'26',0,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13051,'P_Dagger2','Eden Dagger II',5,0,NULL,0,'158:70',NULL,1,0,0x3E9F7EEF,63,2,2,2,'40',0,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13052,'Tourist_Dagger','Tourist Dagger',5,0,NULL,500,'51',NULL,1,0,0x3E9F7EEF,63,2,2,1,'1',0,1,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13053,'F_Moonlight_Sword_C','Moonlight Sword',5,2,NULL,0,'85',NULL,1,0,0x028F5EEE,63,2,2,4,'0',0,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13054,'F_Combat_Knife_C','Combat Knife',5,1,NULL,0,'129',NULL,1,0,0x028F5EEE,63,2,2,4,'1',0,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13055,'F_Asura_C','Asura',5,1,NULL,0,'120',NULL,1,0,0x02000000,63,2,2,1,'1',0,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13056,'F_Counter_Dagger_C','Counter Dagger',5,1,NULL,0,'209',NULL,1,0,0x00810204,63,2,2,4,'1',0,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13057,'E_Moonlight_Sword_C','Moonlight Sword',5,2,NULL,0,'85',NULL,1,0,0x028F5EEE,63,2,2,4,'0',0,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13058,'E_Combat_Knife_C','Combat Knife',5,1,NULL,0,'129',NULL,1,0,0x028F5EEE,63,2,2,4,'1',0,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13059,'E_Asura_C','Asura',5,1,NULL,0,'120',NULL,1,0,0x02000000,63,2,2,1,'1',0,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13060,'E_Counter_Dagger_C','Counter Dagger',5,1,NULL,0,'209',NULL,1,0,0x00810204,63,2,2,4,'1',0,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13061,'Black_Wing','Black Wing',5,20,NULL,600,'142',NULL,1,1,0x00020000,63,2,2,3,'102',1,1,'.@r = getrefine(); bonus2 bSkillAtk,"SC_FATALMENACE",30+(.@r*2); bonus bMatkRate,(.@r*3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13062,'Ancient_Dagger','Ancient Dagger',5,20,NULL,600,'107:120',NULL,0,0,0x028F5EEE,18,2,2,4,'120',1,1,'bonus bMaxSP,100; bonus bSPrecovRate,5; bonus2 bAddEff2,Eff_Curse,20; bonus3 bAddEff,Eff_Curse,20,ATF_SELF;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13063,'Adventure_Knife','Adventure Knife',5,0,NULL,0,'60',NULL,1,0,0x02021040,63,2,2,1,'1',0,1,'bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13064,'Academy_Knife','Academy Knife',5,0,NULL,700,'110',NULL,1,1,0x02021040,63,2,2,1,'1',1,1,'bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13065,'Academy_Eti_Knife','Academy Eti Knife',5,0,NULL,1200,'120',NULL,1,1,0x00000001,63,2,2,1,'1',1,1,'bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13066,'P_Dagger3','Eden Dagger III',5,0,NULL,0,'165:80',NULL,1,0,0x3E9F7EEF,63,2,2,3,'60',0,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13067,'Caress','Keris',5,20,NULL,700,'107:70',NULL,1,1,0x3E9F7EEF,18,2,2,3,'30',1,1,'bonus2 bHPDrainRate,20,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13068,'Saurel','Pompano',5,0,NULL,0,'160:100',NULL,3,0,0x3E9F7EEF,63,2,2,1,'50',0,1,'bonus bAgi,3; bonus bUnbreakableWeapon; autobonus "{ bonus bBaseAtk,30; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bMatk,20; }",10,7000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; if(BaseLevel>99) { bonus bBaseAtk,10; bonus bMatk,10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13069,'Aztoe_Nail','As-nail',5,56000,NULL,500,'160:80',NULL,1,0,0x000654E2,63,2,2,4,'110',1,1,'bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Freeze,100+(getrefine()*50);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13070,'Scarletto_Nail','Scarlet-nail',5,56000,NULL,500,'160:80',NULL,1,0,0x000654E2,63,2,2,4,'110',1,1,'bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Stone,100+(getrefine()*50);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13071,'Upg_Dagger','Upg Dagger',5,20,NULL,600,'55',NULL,1,1,0x3E9F7EEF,63,2,2,3,'1',1,1,'.@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bMatk,(.@r*5); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13072,'Velum_Damascus','Vellum Damascus',5,20,NULL,1000,'180',NULL,1,0,0x3E9F7EEF,63,2,2,4,'95',1,1,'bonus4 bSetDefRace,RC_Player,10000,5000,1; bonus4 bSetMDefRace,RC_Player,10000,5000,1; bonus bAspdRate,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13073,'Counter_Dagger_','Counter Dagger',5,120000,NULL,550,'140',NULL,1,1,0x00810204,63,2,2,4,'55',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13074,'Ninja_Cutter','Ninja Sword Prototype',5,0,NULL,0,'0',NULL,1,0,0x02000000,63,2,2,4,'99',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13075,'Kurenai','Kurenai',5,5000,NULL,700,'130',NULL,1,0,0x02000000,63,2,2,3,'99',1,1,'bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13076,'Raksasa_Dagger','Nachal Sword',5,40000,NULL,600,'120:100',NULL,1,1,0x02000000,63,2,2,3,'110',1,1,'bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13077,'Kagekiri','Kagekiri',5,40000,NULL,600,'50:120',NULL,1,0,74,7,2,2,4,'100',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13078,'Mikatsuki','Mikacheuki',5,40000,NULL,600,'50:120',NULL,1,1,0x02000000,63,2,2,4,'100',1,1,'bonus bUseSPrate,-5; bonus bVariableCastrate,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13079,'Metal_Dagger','Metal Dagger',5,20,NULL,0,'55',0,NULL,1,0x02021040,63,2,2,3,'1',1,1,'.@r = getrefine(); bonus bBaseAtk,(.@r*5); bonus bMatk,(.@r*2); .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13081,'Octo_kitchen_Knife','Discount knife Octopus',5,200000,NULL,700,'140',0,NULL,3,0x228F5EEE,63,2,2,4,'105',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13083,'TE_Woe_Knife','TE Woe Knife',5,0,NULL,0,'100:100',NULL,1,0,0x3E9F7EEF,63,2,2,3,'40',1,1,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Silence,3000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13085,'Volcano_Knife','Volcano Knife',5,10,NULL,200,'80',NULL,NULL,0,0x280002E,63,2,2,4,'60',NULL,1,'bonus bAgi,2; bonus bMaxHPrate,2; bonus2 bSubEle,Ele_Fire,2; bonus2 bSubEle,Ele_Water,-5; .@r = getrefine(); if(.@r==7){ bonus bMaxHPrate,1; bonus2 bSubEle,Ele_Fire,3; } if (.@r>7) { bonus bMaxHPrate,.@r-7; bonus2 bSubEle,Ele_Fire,.@r-7; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13086,'Goldsmithing_Dagger','Goldsmithing Dagger',5,20,NULL,500,'35:25',NULL,1,0,0x028756E6,63,2,2,1,'1',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13088,'Greater_Lease','Greater Lease',5,10,NULL,500,'110:50',NULL,NULL,1,0x280006E,63,2,2,4,'30',1,1,'.@r = getrefine(); if (.@r >= 5) bonus bMatk,30; if (.@r >= 7) bonus bMatk,10; if (.@r >= 9) bonus bMatk,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13089,'FaceWorm_Leg','Faceworm Leg',5,20,NULL,500,'110:50',NULL,1,1,0x028F5EEF,63,2,2,3,'24',1,1,'bonus bAtkEle,Ele_Poison; autobonus "{}",30,5000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; active_transform 2528,5000; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13090,'FaceWormQueen_Leg','Faceworm Queen Leg',5,20,NULL,500,'180:120',NULL,1,2,0x028F5EEF,63,2,2,4,'100',1,1,'bonus bInt,3; autobonus "{ bonus3 bAutoSpell,\\\"NPC_EARTHQUAKE\\\",1,200; }",8,5000,BF_NORMAL,"{ specialeffect2 EF_POTION_BERSERK; active_transform 2529,5000; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13092,'RWC_Memory_Knife','RWC Memory Knife',5,1000,500,650,'50',0,1,1,0x02800075,63,2,2,3,'1',1,1,'.@r = getrefine(); bonus bBaseAtk,20*(.@r/3); bonus bMatk,20*(.@r/3); if(.@r>=9){ .@i = 1; bonus4 bAutoSpell,"BS_WEAPONPERFECT",1,20,0; } if(.@r>=6){ .@rate = 5*(.@i+1); bonus2 bAddClass,Class_All,.@rate; bonus2 bMagicAddClass,Class_All,.@rate; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13093,'Thanos_Dagger','Thanos Dagger',5,10,NULL,800,'100:130',NULL,1,1,0x000E5CEA,56,2,2,4,'120',1,1,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;'); -REPLACE INTO `item_db_re` VALUES (13094,'Devil_Pierced_Dagger','Evil Slayer Stabber Dagger',5,0,NULL,900,'120',NULL,1,1,0x3E9F7EEF,63,2,2,3,'100',1,1,'bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); if(.@r>=9) { .@dmg = 5; if(.@r>=12) { .@dmg += 7; } bonus2 bAddClass,Class_All,.@dmg; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13096,'Half_BF_Dagger2','Half BF Dagger2',5,20,NULL,0,'120:90',NULL,1,0,0x3E9F7EEF,63,2,2,3,'80',1,1,'bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon; autobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,45;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13097,'Ru_Blue_Dagger','Blue Dagger',5,10,NULL,1000,'160',NULL,1,1,0x00020000,56,2,2,3,'100',1,1,'bonus bStr,5; bonus bInt,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13098,'Ru_Blue_Ashura','Blue Ashura',5,10,NULL,1000,'150:120',NULL,1,1,0x02000000,7,2,2,3,'100',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13099,'Ru_Blue_Knife','Blue Knife',5,10,NULL,500,'160',NULL,1,1,0x00010000,56,2,2,3,'100',1,1,'bonus bStr,5; bonus bInt,5;',NULL,NULL); -#=================================================================== -# Guns -#=================================================================== -REPLACE INTO `item_db_re` VALUES (13100,'Six_Shooter','Six Shooter',5,4500,NULL,400,'30',NULL,7,1,0x41000000,63,2,34,1,'10',1,17,'bonus bHit,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13101,'Six_Shooter_','Six Shooter',5,4500,NULL,400,'30',NULL,7,2,0x41000000,63,2,34,1,'10',1,17,'bonus bHit,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13102,'Crimson_Bolt','Crimson Bolt',5,20000,NULL,450,'45',NULL,7,1,0x41000000,63,2,34,2,'35',1,17,'bonus bHit,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13103,'Crimson_Bolt_','Crimson Bolt',5,20000,NULL,450,'45',NULL,7,2,0x41000000,63,2,34,2,'35',1,17,'bonus bHit,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13104,'The_Garrison','Garrison',5,48000,NULL,500,'70',NULL,7,1,0x41000000,63,2,34,2,'55',1,17,'bonus bHit,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13105,'The_Garrison_','Garrison',5,48000,NULL,500,'70',NULL,7,2,0x41000000,63,2,34,2,'55',1,17,'bonus bHit,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13106,'Gold_Lux','Gold Lux',5,100000,NULL,500,'20',NULL,7,0,0x41000000,63,2,34,3,'12',1,17,'bonus bHit,-10; if(getskilllv("GS_GLITTERING")>0) bonus3 bAutoSpell,"GS_GLITTERING",getskilllv("GS_GLITTERING"),100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13107,'Wasteland_Outlaw','Wasteland\'s Outlaw',5,20,NULL,580,'68',NULL,7,2,0x41000000,63,2,34,3,'70',1,17,'bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13108,'BF_Pistol1','Soldier Revolver',5,0,NULL,0,'70',NULL,7,0,0x41000000,63,2,34,3,'80',1,17,'bonus bDex,2; bonus bHit,-10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bAspdRate,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13109,'Wasteland_Outlaw_C','Wasteland Outlaw',5,20,NULL,0,'100',NULL,7,0,0x41000000,63,2,34,3,'0',0,17,'bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14; bonus2 bAddClass,Class_All,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13110,'Krieger_Pistol1','Glorious Pistol',5,0,NULL,0,'80',NULL,7,0,0x41000000,63,2,34,4,'80',1,17,'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5){ bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus4 bAutoSpellOnSkill,"GS_RAPIDSHOWER","GS_GLITTERING",1,1000; bonus2 bSkillAtk,"GS_RAPIDSHOWER",.@r*2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13111,'Sharpshooter_Revolver','Sharpshooter Revolver',5,20,NULL,0,'105',NULL,7,0,0x41000000,63,2,34,4,'1',1,17,'bonus bDex,2; bonus2 bSkillAtk,"GS_DESPERADO",25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13112,'P_Revolver1','Eden Revlover I',5,0,NULL,0,'44',NULL,7,0,0x41000000,63,2,34,1,'26',0,17,'bonus bHit,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13113,'P_Revolver2','Eden Revlover II',5,0,NULL,0,'60',NULL,7,0,0x41000000,63,2,34,1,'40',0,17,'bonus bHit,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13114,'P_Revolver3','Eden Revolver III',5,0,NULL,0,'76',NULL,7,0,0x41000000,63,2,34,3,'60',0,17,'bonus bHit,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13115,'Upg_Revolver','Upg Revolver',5,20,NULL,500,'35',NULL,7,1,0x41000000,63,2,34,3,'1',1,17,'.@r = getrefine(); bonus bBaseAtk,(.@r*5); bonus bLongAtkRate,(.@r*2); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13116,'Novice_Revolver','Novice Revolver',5,0,NULL,500,'20',NULL,7,0,0x41000000,63,2,34,1,'1',0,17,'bonus bHit,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13117,'TE_Woe_Pistol','TE Woe Pistol',5,0,NULL,0,'60',NULL,7,0,0x41000000,63,2,34,3,'40',1,17,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Curse,3000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13118,'Tiny_Flame','Fading Flame',5,1,NULL,100,'0',NULL,7,0,0x41000000,63,2,34,1,'1',1,17,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13119,'Freedom_Flame','Freedom Flame',5,1,NULL,100,'100',NULL,7,2,0x41000000,63,2,34,3,'99',1,17,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13120,'H_FEATHER_H_FIRE','Heaven\'s Feather & Hell\'s Fire',5,1200000,NULL,800,'150',NULL,9,1,0x41000000,63,2,34,3,'99',1,17,'bonus2 bSkillAtk,"GS_DESPERADO",20; bonus2 bSkillAtk,"RL_FALLEN_ANGEL",20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13122,'ALTAIR_ARES','Altair & Ares',5,1450000,NULL,1000,'200',NULL,9,0,0x40000000,63,2,34,3,'140',1,17,'bonus bHit,5; bonus bDelayrate,10; bonus bLongAtkRate,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13124,'ALTAIR_ARES_','Altair & Ares',5,1450000,NULL,1000,'200',NULL,9,1,0x40000000,63,2,34,3,'140',1,17,'bonus bHit,5; bonus bDelayrate,10; bonus bLongAtkRate,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13125,'Metal_Revolver','Metal Revolver',5,0,NULL,0,'30',NULL,7,1,0x41000000,63,2,34,3,'1',1,17,'bonus bBaseAtk,getrefine(); bonus bLongAtkRate,1; if (BaseLevel >= 20 && BaseLevel <= 120) { bonus bBaseAtk,3*(BaseLevel/10); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13126,'Infinity_Pistol','Infinity Pistol',5,10,NULL,500,'175',NULL,7,1,0x40000000,63,2,34,4,'100',0,17,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13127,'Crimson_Revolver','Crimson Revolver',5,20,NULL,1000,'100',NULL,7,2,0x41000000,63,2,34,3,'70',1,17,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13128,'Revolver_of_Vicious_Mind','Revolver of Vicious Mind',5,20,NULL,1500,'150',NULL,7,1,0x41000000,63,2,34,4,'160',1,17,'bonus bAtk,pow(min(getrefine(),15),2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13129,'Unity_Revolver','Unity Revolver',5,20,NULL,500,'95',NULL,7,1,0x41000000,63,2,34,3,'1',1,17,'bonus bBaseAtk,pow(getrefine(),2)*125/100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13138,'Dark_Rose','Dark Rose',5,20,NULL,1800,'150',NULL,7,2,0x40000000,63,2,34,3,'120',1,17,'.@r = getrefine(); bonus bAspdRate,10; if (.@r >= 7) { bonus bLongAtkRate,15; if (.@r >= 9) { bonus bAspd,1; } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13146,'Calf_Deathadder','Calf Deathadder',5,0,0,1400,'170',NULL,7,2,0x40000000,63,2,34,4,'150',1,17,'.@r = getrefine(); bonus bAspdRate,10; bonus bLongAtkRate,(.@r/2)*5 + (.@r > 11 ? 5 : 0); if(.@r > 6){ bonus bAspdRate,5; } if(.@r > 8){ bonus2 bSkillAtk,"RL_FIREDANCE",25; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13150,'Branch','Branch',5,3000,NULL,500,'50',NULL,9,3,0x41000000,63,2,34,1,'1',1,18,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13151,'The_Cyclone','Cyclone',5,17500,NULL,700,'120',NULL,9,1,0x41000000,63,2,34,2,'24',1,18,'bonus bHit,10; bonus bCritical,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13152,'The_Cyclone_','Cyclone',5,17500,NULL,700,'120',NULL,9,2,0x41000000,63,2,34,2,'24',1,18,'bonus bHit,10; bonus bCritical,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13153,'Dusk','Dusk',5,23500,NULL,750,'150',NULL,9,1,0x41000000,63,2,34,2,'56',1,18,'bonus bHit,10; bonus bCritical,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13154,'Rolling_Stone','Rolling Stone',5,12000,NULL,900,'135',NULL,9,1,0x41000000,63,2,34,1,'14',1,20,'bonus bSplashRange,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13155,'Black_Rose','Black Rose',5,32000,NULL,900,'180',NULL,9,1,0x41000000,63,2,34,2,'35',1,20,'bonus bSplashRange,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13156,'Gate_Keeper','Gate Keeper',5,56000,NULL,1000,'210',NULL,9,0,0x41000000,63,2,34,2,'24',1,20,'bonus bSplashRange,1; bonus3 bAutoSpell,"GS_SPREADATTACK",6,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13157,'Drifter','Drifter',5,80000,NULL,2300,'50',NULL,9,1,0x41000000,63,2,34,2,'55',1,19,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13158,'Butcher','Butcher',5,130000,NULL,2500,'75',NULL,9,0,0x41000000,63,2,34,3,'68',1,19,'bonus2 bCriticalAddRace,RC_Brute,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13159,'Butcher_','Butcher',5,130000,NULL,2500,'75',NULL,9,1,0x41000000,63,2,34,3,'68',1,19,'bonus2 bCriticalAddRace,RC_Brute,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13160,'Destroyer','Destroyer',5,110000,NULL,1200,'220',NULL,9,0,0x41000000,63,2,34,2,'52',1,21,'bonus bBreakArmorRate,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13161,'Destroyer_','Destroyer',5,110000,NULL,1200,'220',NULL,9,1,0x41000000,63,2,34,2,'52',1,21,'bonus bBreakArmorRate,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13162,'Inferno','Inferno',5,230000,NULL,1250,'280',NULL,9,1,0x41000000,63,2,34,2,'65',1,21,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13163,'Long_Barrel','Long Barrel',5,40000,NULL,1000,'150',NULL,9,0,0x41000000,63,2,34,3,'70',1,18,'bonus bHit,10; bonus bCritical,20; bonus bAspdRate,-3; bonus3 bAutoSpell,"GS_TRACKING",5,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13164,'Long_Barrel_','Long Barrel',5,40000,NULL,1000,'150',NULL,9,1,0x41000000,63,2,34,3,'70',1,18,'bonus bHit,10; bonus bCritical,20; bonus bAspdRate,-3; bonus3 bAutoSpell,"GS_TRACKING",5,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13165,'Jungle_Carbine','Jungle Carbine',5,56000,NULL,700,'170',NULL,9,0,0x41000000,63,2,34,3,'70',1,18,'bonus bHit,10; bonus bCritical,4; bonus bAspdRate,10; bonus bHit,-readparam(bDex)/3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13166,'Jungle_Carbine_','Jungle Carbine',5,56000,NULL,700,'170',NULL,9,1,0x41000000,63,2,34,3,'70',1,18,'bonus bHit,10; bonus bCritical,4; bonus bAspdRate,10; bonus bHit,-readparam(bDex)/3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13167,'Gate_KeeperDD','Gate Keeper-DD',5,72000,NULL,1300,'200',NULL,9,0,0x41000000,63,2,34,4,'70',1,20,'bonus bSplashRange,1; bonus3 bAutoSpell,"GS_SPREADATTACK",6,50; bonus bDef,getrefine(); bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13168,'Thunder_P','Thunder P',5,76000,NULL,700,'80',NULL,9,1,0x41000000,63,2,34,3,'70',1,20,'bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13169,'Thunder_P_','Thunder P',5,76000,NULL,700,'80',NULL,9,2,0x41000000,63,2,34,3,'70',1,20,'bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13170,'Lever_Action_Rifle','Lever Action Rifle',5,20,NULL,770,'138',NULL,9,2,0x41000000,63,2,34,3,'70',1,18,'bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13171,'BF_Rifle1','Soldier Rifle',5,0,NULL,0,'50',NULL,9,0,0x41000000,63,2,34,3,'80',1,18,'bonus bDex,2; bonus bHit,10; bonus bCritical,10; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bVariableCastrate,"GS_TRACKING",-25; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13172,'BF_Gatling_Gun1','Soldier Gatling Gun',5,0,NULL,0,'80',NULL,9,0,0x41000000,63,2,34,3,'80',1,19,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,120,1000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13173,'BF_Shotgun1','Soldier Shotgun',5,0,NULL,0,'100',NULL,9,0,0x41000000,63,2,34,3,'80',1,20,'bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13174,'BF_Launcher1','Soldier Grenade Launcher',5,0,NULL,0,'300',NULL,9,0,0x41000000,63,2,34,3,'80',1,21,'bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bBaseAtk,300; bonus2 bHPLossRate,120,1000; }",30,9000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13175,'Lever_Action_Rifle_C','Lever Action Rifle',5,20,NULL,0,'170',NULL,9,0,0x41000000,63,2,34,3,'1',0,18,'bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5; bonus2 bAddClass,Class_All,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13176,'Krieger_Rifle1','Glorious Rifle',5,0,NULL,0,'90',NULL,9,0,0x41000000,63,2,34,4,'80',1,18,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus2 bVariableCastrate,"GS_TRACKING",25; bonus2 bSkillAtk,"GS_TRACKING",.@r * 3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13177,'Krieger_Gatling1','Glorious Gatling Gun',5,0,NULL,0,'90',NULL,9,0,0x41000000,63,2,34,4,'80',1,19,'bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(.@r,10)-4,2); bonus2 bAddRace,RC_Player,pow(min(.@r,10)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus2 bAddClass,Class_All,.@r; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13178,'Krieger_Shotgun1','Glorious Shotgun',5,0,NULL,0,'110',NULL,9,0,0x41000000,63,2,34,4,'80',1,20,'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bSplashRange,1; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(.@r,10)-4,2); bonus2 bAddRace,RC_Player,pow(min(.@r,10)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus2 bSkillAtk,"GS_SPREADATTACK",.@r * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13179,'Krieger_Launcher1','Glorious Grenade Launcher',5,0,NULL,0,'330',NULL,9,0,0x41000000,63,2,34,4,'80',1,21,'bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(.@r,10)-4,2); bonus2 bAddRace,RC_Player,pow(min(.@r,10)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus2 bSkillAtk,"GS_GROUNDDRIFT",.@r * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; autobonus "{ bonus bAspdRate,20; }",200,20000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13180,'Novice_Rifle','Novice Rifle',5,0,NULL,500,'50',NULL,9,3,0x41000000,1,2,34,4,'1',0,18,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13181,'Novice_Shotgun','Novice Shotgun',5,0,NULL,1000,'80',NULL,9,0,0x41000000,1,2,34,4,'1',0,20,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13182,'Novice_Gatling','Novice Gatling',5,0,NULL,1500,'40',NULL,9,0,0x41000000,1,2,34,4,'1',0,19,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13183,'Novice_Grenade_Launcher','Novice Grenade Launcher',5,0,NULL,1500,'40',NULL,9,0,0x41000000,1,2,34,4,'1',0,21,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13184,'TE_Woe_Rifle','TE Woe Rifle',5,0,NULL,0,'80',NULL,9,0,0x41000000,63,2,34,3,'40',1,18,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Silence,3000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13185,'TE_Woe_Gatling','TE Woe Gatling',5,0,NULL,0,'100',NULL,7,0,0x41000000,63,2,34,3,'40',1,19,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Stun,3000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13186,'TE_Woe_Shotgun','TE Woe Shotgun',5,0,NULL,0,'100',NULL,7,0,0x41000000,63,2,34,3,'40',1,20,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Poison,3000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13187,'TE_Woe_Grenade','TE Woe Grenade',5,0,NULL,0,'100',NULL,9,0,0x41000000,63,2,34,3,'40',1,21,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Blind,3000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13189,'COLORSCOPE','Color Scope',5,1350000,NULL,1200,'240',NULL,9,2,0x40000000,63,2,34,3,'105',1,18,'bonus bHit,20; bonus bCriticalRate,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13190,'RAG203_','RAG203',5,1800000,NULL,1300,'260',NULL,9,1,0x40000000,63,2,34,3,'140',1,18,'bonus bHit,10; bonus bCriticalRate,15; bonus4 bAutoSpell,"AL_DECAGI",1,500,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13192,'DEATHFIRE','Death Fire',5,1250000,NULL,2000,'400',NULL,9,1,0x40000000,63,2,34,3,'108',1,20,'bonus bSplashRange,1; bonus bAtkRange,5; bonus bHit,-50; bonus bAspdRate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13193,'R_THUNDER','Rolling Thunder',5,1350000,NULL,1800,'280',NULL,9,1,0x40000000,63,2,34,3,'120',1,20,'bonus bSplashRange,1; bonus bHit,-10; bonus bAspdRate,-10; bonus3 bAutoSpell,"MG_THUNDERSTORM",5,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13194,'P_BREAKER','Peace Breaker',5,1950000,NULL,1400,'250',NULL,9,0,0x41000000,63,2,34,3,'140',1,20,'bonus bHit,-25; bonus bAspdRate,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13195,'RAG203','RAG203',5,1800000,NULL,1300,'260',NULL,9,0,0x40000000,63,2,34,3,'140',1,18,'bonus bHit,10; bonus bCriticalRate,15; bonus4 bAutoSpell,"AL_DECAGI",1,10,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13196,'P_BREAKER_','Peace Breaker',5,1950000,NULL,1400,'250',NULL,9,1,0x41000000,63,2,34,3,'140',1,20,'bonus bHit,-25; bonus bAspdRate,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13197,'MINIMAY','Mini Mei',5,1600000,NULL,2500,'220',NULL,9,2,0x41000000,63,2,34,2,'106',1,19,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13198,'TEMPEST','Tempest',5,2200000,NULL,2500,'250',NULL,9,0,0x41000000,63,2,34,4,'140',1,19,'bonus bHit,-25; bonus bCritical,10; bonus bLongAtkRate,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13199,'TEMPEST_','Tempest',5,2200000,NULL,2500,'250',NULL,9,1,0x41000000,63,2,34,4,'140',1,19,'bonus bHit,-25; bonus bCritical,10; bonus bLongAtkRate,20;',NULL,NULL); -#=================================================================== -# Bullets -#=================================================================== -REPLACE INTO `item_db_re` VALUES (13200,'Bullet','Bullet',10,1,NULL,1,'25',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13201,'Silver_Bullet','Surplus Silver Bullet',10,15,NULL,2,'15',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,'bonus bAtkEle,Ele_Holy;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13202,'Shell_Of_Blood','Surplus Bloody Shell',10,30,NULL,2,'30',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,'bonus2 bAddEff,Eff_Bleeding,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13203,'Flare_Sphere','Surplus Flare Sphere',10,80,NULL,5,'50',NULL,NULL,NULL,NULL,NULL,NULL,32768,NULL,NULL,NULL,5,'bonus bAtkEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13204,'Lighting_Sphere','Surplus Lightning Sphere',10,80,NULL,5,'50',NULL,NULL,NULL,NULL,NULL,NULL,32768,NULL,NULL,NULL,5,'bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13205,'Poison_Sphere','Surplus Poison Sphere',10,80,NULL,5,'50',NULL,NULL,NULL,NULL,NULL,NULL,32768,NULL,NULL,NULL,5,'bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13206,'Blind_Sphere','Surplus Blind Sphere',10,80,NULL,5,'50',NULL,NULL,NULL,NULL,NULL,NULL,32768,NULL,NULL,NULL,5,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13207,'Freezing_Sphere','Surplus Freezing Sphere',10,80,NULL,5,'50',NULL,NULL,NULL,NULL,NULL,NULL,32768,NULL,NULL,NULL,5,'bonus bAtkEle,Ele_Water;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13208,'Gong_Bug','Sow Bug',10,0,NULL,5,'50',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'50',NULL,3,'bonus2 bAddEff,Eff_Stun,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13210,'Slug_Bullet_1','Slug Ammunition L',10,250,NULL,250,'30',NULL,NULL,NULL,NULL,NULL,NULL,32768,NULL,NULL,NULL,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13211,'Slug_Bullet_2','Slug Ammunition M',10,500,NULL,500,'30',NULL,NULL,NULL,NULL,NULL,NULL,32768,NULL,NULL,NULL,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13212,'Slug_Bullet_3','Slug Ammunition H',10,750,NULL,750,'30',NULL,NULL,NULL,NULL,NULL,NULL,32768,NULL,NULL,NULL,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13213,'Slug_Bullet_4','Slug Ammunition SH',10,1000,NULL,1000,'30',NULL,NULL,NULL,NULL,NULL,NULL,32768,NULL,NULL,NULL,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13214,'Slug_Bullet_5','Slug Ammunition XH',10,1200,NULL,1200,'30',NULL,NULL,NULL,NULL,NULL,NULL,32768,NULL,NULL,NULL,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13215,'AP_Ammo','Armor-Piercing Bullet',10,15,NULL,2,'50',NULL,NULL,0,0x41000000,63,2,32768,NULL,'100',NULL,3,'bonus bAtkEle,Ele_Neutral;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13216,'Blaze_Bullet','Blazing Bullet',10,10,NULL,2,'40',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'100',NULL,3,'bonus bAtkEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13217,'Freezing_Bullet','Freezing Bullet',10,10,NULL,2,'40',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'100',NULL,3,'bonus bAtkEle,Ele_Water;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13218,'Electric_Shock_Bullet','Lightning Bullet',10,10,NULL,2,'40',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'100',NULL,3,'bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13219,'Magical_Stone_Bullet','Magic Stone Bullet',10,10,NULL,2,'40',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'100',NULL,3,'bonus bAtkEle,Ele_Earth;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13220,'Sanctified_Bullet','Purifying Bullet',10,10,NULL,2,'40',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'100',NULL,3,'bonus bAtkEle,Ele_Holy;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13221,'Silver_Bullet_','Silver Bullet',10,5,NULL,2,'15',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,'bonus bAtkEle,Ele_Holy;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13222,'Shell_Of_Blood_','Bloody Shell',10,10,NULL,2,'30',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,'bonus2 bAddEff,Eff_Bleeding,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13223,'Flare_Sphere_','Flare Sphere',10,15,NULL,5,'50',NULL,NULL,NULL,NULL,NULL,NULL,32768,NULL,NULL,NULL,5,'bonus bAtkEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13224,'Lighting_Sphere_','Lightning Sphere',10,15,NULL,5,'50',NULL,NULL,NULL,NULL,NULL,NULL,32768,NULL,NULL,NULL,5,'bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13225,'Poison_Sphere_','Poison Sphere',10,15,NULL,5,'50',NULL,NULL,NULL,NULL,NULL,NULL,32768,NULL,NULL,NULL,5,'bonus bAtkEle,Ele_Poison;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13226,'Blind_Sphere_','Blind Sphere',10,15,NULL,5,'50',NULL,NULL,NULL,NULL,NULL,NULL,32768,NULL,NULL,NULL,5,'bonus bAtkEle,Ele_Dark;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13227,'Freezing_Sphere_','Freezing Sphere',10,15,NULL,5,'50',NULL,NULL,NULL,NULL,NULL,NULL,32768,NULL,NULL,NULL,5,'bonus bAtkEle,Ele_Water;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13228,'Flare_Bullet','Flare Bullet',10,10,NULL,2,'20',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,'bonus bAtkEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13229,'Lightning_Bullet','Lightning Bullet',10,10,NULL,2,'20',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,'bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13230,'Ice_Bullet','Ice Bullet',10,10,NULL,2,'20',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,'bonus bAtkEle,Ele_Water;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13231,'Poison_Bullet','Poison Bullet',10,10,NULL,2,'20',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,'bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13232,'Blind_Bullet','Blind Bullet',10,10,NULL,2,'20',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500;',NULL,NULL); -#=================================================================== -# Shurikens & Kunais -#=================================================================== -REPLACE INTO `item_db_re` VALUES (13250,'Shuriken','Shuriken',10,4,NULL,5,'10',NULL,NULL,NULL,0x02000000,63,2,32768,NULL,'1',NULL,6,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13251,'Nimbus_Shuriken','Nimbus Shuriken',10,10,NULL,5,'30',NULL,NULL,NULL,0x02000000,63,2,32768,NULL,'20',NULL,6,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13252,'Flash_Shuriken','Flash Shuriken',10,20,NULL,5,'45',NULL,NULL,NULL,0x02000000,63,2,32768,NULL,'40',NULL,6,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13253,'Sharp_Leaf_Shuriken','Sharp Leaf Shuriken',10,40,NULL,5,'70',NULL,NULL,NULL,0x02000000,63,2,32768,NULL,'60',NULL,6,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13254,'Thorn_Needle_Shuriken','Thorn Needle Shuriken',10,100,NULL,5,'100',NULL,NULL,NULL,0x02000000,63,2,32768,NULL,'80',NULL,6,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13255,'Kunai_Of_Icicle','Icicle Kunai',10,10,NULL,20,'30',NULL,NULL,NULL,0x02000000,63,2,32768,NULL,'1',NULL,7,'bonus bAtkEle,Ele_Water;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13256,'Kunai_Of_Black_Soil','Black Earth Kunai',10,10,NULL,20,'30',NULL,NULL,NULL,0x02000000,63,2,32768,NULL,'1',NULL,7,'bonus bAtkEle,Ele_Earth;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13257,'Kunai_Of_Furious_Wind','High Wind Kunai',10,10,NULL,20,'30',NULL,NULL,NULL,0x02000000,63,2,32768,NULL,'1',NULL,7,'bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13258,'Kunai_Of_Fierce_Flame','Heat Wave Kunai',10,10,NULL,20,'30',NULL,NULL,NULL,0x02000000,63,2,32768,NULL,'1',NULL,7,'bonus bAtkEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13259,'Kunai_Of_Deadly_Poison','Fell Poison Kunai',10,10,NULL,20,'30',NULL,NULL,NULL,0x02000000,63,2,32768,NULL,'1',NULL,7,'bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,500;',NULL,NULL); -#=================================================================== -# Genetic Created Bombs And Throwing Items -#=================================================================== -REPLACE INTO `item_db_re` VALUES (13260,'Apple_Bomb','Apple Bomb',10,100,NULL,1,'0',NULL,NULL,NULL,0x00040000,56,2,32768,NULL,'99',NULL,9,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13261,'Coconut_Bomb','Coconut Bomb',10,100,NULL,1,'0',NULL,NULL,NULL,0x00040000,56,2,32768,NULL,'99',NULL,9,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13262,'Melon_Bomb','Melon Bomb',10,100,NULL,1,'0',NULL,NULL,NULL,0x00040000,56,2,32768,NULL,'99',NULL,9,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13263,'Pineapple_Bomb','Pineapple Bomb',10,100,NULL,1,'0',NULL,NULL,NULL,0x00040000,56,2,32768,NULL,'99',NULL,9,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13264,'Banana_Bomb','Banana Bomb',10,100,NULL,1,'0',NULL,NULL,NULL,0x00040000,56,2,32768,NULL,'99',NULL,9,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13265,'Black_Lump','Black Lump',10,100,NULL,50,'0',NULL,NULL,NULL,0x00040000,56,2,32768,NULL,'99',NULL,9,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13266,'Black_Hard_Lump','Hard Black Lump',10,100,NULL,50,'0',NULL,NULL,NULL,0x00040000,56,2,32768,NULL,'99',NULL,9,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13267,'Very_Hard_Lump','Extremely Hard Black Lump',10,100,NULL,50,'0',NULL,NULL,NULL,0x00040000,56,2,32768,NULL,'99',NULL,9,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13268,'Mysterious_Powder','Mysterious Powder',10,100,NULL,10,'0',NULL,NULL,NULL,0x00040000,56,2,32768,NULL,'99',NULL,9,'sc_start SC_MYSTERIOUS_POWDER,10000,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13269,'Boost500_To_Throw','Throwing Boost 500',10,100,NULL,10,'0',NULL,NULL,NULL,0x00040000,56,2,32768,NULL,'99',NULL,9,'sc_start SC_BOOST500,500000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13270,'Full_SwingK_To_Throw','Throwing Full Swing K',10,100,NULL,50,'0',NULL,NULL,NULL,0x00040000,56,2,32768,NULL,'99',NULL,9,'sc_start SC_FULL_SWING_K,500000,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13271,'Mana_Plus_To_Throw','Throwing Mana Plus',10,100,NULL,50,'0',NULL,NULL,NULL,0x00040000,56,2,32768,NULL,'99',NULL,9,'sc_start SC_MANA_PLUS,500000,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13272,'Cure_Free_To_Throw','Throwing Cure Free',10,100,NULL,50,'0',NULL,NULL,NULL,0x00040000,56,2,32768,NULL,'99',NULL,9,'sc_end SC_BLEEDING; sc_end SC_CURSE; sc_end SC_SILENCE; sc_end SC_POISON; sc_end SC_ORCISH; sc_end SC_CHANGEUNDEAD; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_DPOISON; itemheal 500,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13273,'Stamina_Up_M_To_Throw','Throwing Muramura M',10,100,NULL,10,'0',NULL,NULL,NULL,0x00040000,56,2,32768,NULL,'99',NULL,9,'sc_start SC_MUSTLE_M,500000,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13274,'Digestive_F_To_Throw','Throwing Falmons F',10,100,NULL,10,'0',NULL,NULL,NULL,0x00040000,56,2,32768,NULL,'99',NULL,9,'sc_start SC_LIFE_FORCE_F,500000,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13275,'HP_Inc_PotS_To_Throw','Throwing Increase HP Potion (Small)',10,100,NULL,20,'0',NULL,NULL,NULL,0x00040000,56,2,32768,NULL,'99',NULL,9,'/* Item bonus in source because of BaseLevel check */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13276,'HP_Inc_PotM_To_Throw','Throwing Increase HP Potion (Medium)',10,100,NULL,40,'0',NULL,NULL,NULL,0x00040000,56,2,32768,NULL,'99',NULL,9,'/* Item bonus in source because of BaseLevel check */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13277,'HP_Inc_PotL_To_Throw','Throwing Increase HP Potion (Large)',10,100,NULL,80,'0',NULL,NULL,NULL,0x00040000,56,2,32768,NULL,'99',NULL,9,'/* Item bonus in source because of BaseLevel check */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13278,'SP_Inc_PotS_To_Throw','Throwing Increase SP Potion (Small)',10,100,NULL,20,'0',NULL,NULL,NULL,0x00040000,56,2,32768,NULL,'99',NULL,9,'/* Item bonus in source because of BaseLevel check */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13279,'SP_Inc_PotM_To_Throw','Throwing Increase SP Potion (Medium)',10,100,NULL,40,'0',NULL,NULL,NULL,0x00040000,56,2,32768,NULL,'99',NULL,9,'/* Item bonus in source because of BaseLevel check */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13280,'SP_Inc_PotL_To_Throw','Throwing Increase SP Potion (Large)',10,100,NULL,80,'0',NULL,NULL,NULL,0x00040000,56,2,32768,NULL,'99',NULL,9,'/* Item bonus in source because of BaseLevel check */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13281,'En_White_PotZ_To_Throw','Throwing Concentrated White Potion Z',10,100,NULL,70,'0',NULL,NULL,NULL,0x00040000,56,2,32768,NULL,'99',NULL,9,'sc_start SC_EXTRACT_WHITE_POTION_Z,500000,20; itemheal 1000,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13282,'Vitata500_To_Throw','Throwing Vitata 500',10,100,NULL,50,'0',NULL,NULL,NULL,0x00040000,56,2,32768,NULL,'99',NULL,9,'sc_start2 SC_VITATA_500,500000,20,5; itemheal 0,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13283,'En_Cel_Juice_To_Throw','Throwing Ceromain Soup',10,100,NULL,50,'0',NULL,NULL,NULL,0x00040000,56,2,32768,NULL,'99',NULL,9,'sc_start SC_EXTRACT_SALAMINE_JUICE,500000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13284,'Savage_BBQ_To_Throw','Throwing Savage Full Roast',10,100,NULL,50,'0',NULL,NULL,NULL,0x00040000,56,2,32768,NULL,'99',NULL,9,'sc_start SC_SAVAGE_STEAK,300000,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13285,'Wug_Cocktail_To_Throw','Throwing Cocktail Warg Blood',10,100,NULL,50,'0',NULL,NULL,NULL,0x00040000,56,2,32768,NULL,'99',NULL,9,'sc_start SC_COCKTAIL_WARG_BLOOD,300000,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13286,'M_Brisket_To_Throw','Throwing Minor Stew',10,100,NULL,50,'0',NULL,NULL,NULL,0x00040000,56,2,32768,NULL,'99',NULL,9,'sc_start SC_MINOR_BBQ,300000,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13287,'Siroma_Icetea_To_Throw','Throwing Siroma Iced Tea',10,100,NULL,50,'0',NULL,NULL,NULL,0x00040000,56,2,32768,NULL,'99',NULL,9,'sc_start SC_SIROMA_ICE_TEA,300000,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13288,'Drocera_Stew_To_Throw','Throwing Drosera Herb Salad',10,100,NULL,50,'0',NULL,NULL,NULL,0x00040000,56,2,32768,NULL,'99',NULL,9,'sc_start SC_DROCERA_HERB_STEAMED,300000,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13289,'Petti_Noodle_To_Throw','Throwing Petite Tail Soup',10,100,NULL,50,'0',NULL,NULL,NULL,0x00040000,56,2,32768,NULL,'99',NULL,9,'sc_start SC_PUTTI_TAILS_NOODLES,300000,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13290,'Black_Thing_To_Throw','Throwing Black Mass',10,100,NULL,50,'0',NULL,NULL,NULL,0x00040000,56,2,32768,NULL,'99',NULL,9,'sc_start SC_STOMACHACHE,60000,rand(5,10);',NULL,NULL); -#=================================================================== -# More Shurikens & Kunais -#=================================================================== -REPLACE INTO `item_db_re` VALUES (13291,'Starfish','Starfish',10,0,NULL,5,'110',NULL,NULL,NULL,0x02000000,63,2,32768,NULL,'50',NULL,6,'bonus bAtkEle,Ele_Neutral; bonus2 bAddEff,Eff_Stun,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13292,'Dried_Squid','Dried Squid',10,10,NULL,20,'50',NULL,NULL,NULL,0x02000000,63,2,32768,NULL,'1',NULL,7,'bonus bAtkEle,Ele_Neutral; bonus2 bAddEff,Eff_Stun,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13293,'Flying_Fish','Flying Fish',10,10,NULL,20,'50',NULL,NULL,NULL,0x02000000,63,2,32768,NULL,'1',NULL,7,'bonus bAtkEle,Ele_Neutral; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13294,'Explosive_Kunai','Explosive Kunai',10,100,NULL,30,'50',NULL,NULL,NULL,0x02000000,63,2,32768,NULL,'100',NULL,7,'bonus bAtkEle,Ele_Neutral;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13295,'Light_Shuriken','Light Shuriken',10,0,NULL,5,'5',NULL,NULL,NULL,0xFFFFFFFF,63,2,32768,NULL,NULL,NULL,0,NULL,NULL,NULL); -#=================================================================== -# Ninja Fuuma Shurikens -#=================================================================== -REPLACE INTO `item_db_re` VALUES (13300,'Huuma_Bird_Wing','Huuma Wing Shuriken',5,90000,NULL,3000,'150',NULL,1,0,0x02000000,63,2,34,4,'65',1,22,'bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Wind; bonus bDex,-2; bonus bAgi,-1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13301,'Huuma_Giant_Wheel','Huuma Giant Wheel Shuriken',5,40000,NULL,2500,'50',NULL,1,3,0x02000000,63,2,34,4,'42',1,22,'bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Bleeding,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13302,'Huuma_Giant_Wheel_','Huuma Giant Wheel Shuriken',5,40000,NULL,2500,'50',NULL,1,4,0x02000000,63,2,34,4,'42',1,22,'bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Bleeding,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13303,'Huuma_Blaze','Huuma Blaze Shuriken',5,78000,NULL,1500,'185',NULL,1,0,0x02000000,63,2,34,4,'55',1,22,'bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Fire; bonus bDex,-2; bonus3 bAutoSpell,"MG_FIREBALL",5,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13304,'Huuma_Calm_Mind','Huuma Calm Mind',5,20,NULL,1550,'112',NULL,1,2,0x02000000,63,2,34,3,'70',1,22,'bonus bUnbreakableWeapon; bonus2 bSkillAtk,"NJ_HUUMA",30; bonus bNoCastCancel;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13305,'BF_Huuma_Shuriken1','Brave Huuma Front Shuriken',5,20,NULL,0,'55',NULL,1,0,0x02000000,63,2,34,3,'80',1,22,'bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13306,'BF_Huuma_Shuriken2','Valorous Huuma Front Shuriken',5,20,NULL,0,'55',NULL,1,0,0x02000000,63,2,34,3,'80',1,22,'bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; autobonus "{ bonus2 bSkillAtk,\\\"NJ_HUUMA\\\",100; bonus2 bSkillAtk,\\\"NJ_ISSEN\\\",100; }",50,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13307,'Krieger_Huuma_Shuriken1','Glorious Shuriken',5,20,NULL,0,'55:90',NULL,1,0,0x02000000,63,2,34,4,'80',1,22,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bMatkRate,15; autobonus "{ bonus2 bSkillAtk,\\\"NJ_HUUMA\\\",100; bonus2 bSkillAtk,\\\"NJ_ISSEN\\\",100; }",50,10000; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-3,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-3,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus5 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000,1; bonus4 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13308,'Huuma_Blaze_I','Huuma Blaze Shuriken',5,0,NULL,0,'230',NULL,1,0,0x02000000,63,2,34,4,'0',0,22,'bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Fire; bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13309,'Huuma_Giant_Wheel_C','Huuma Giant Wheel Shuriken',5,0,NULL,0,'99',NULL,1,0,0x02000000,63,2,34,4,'1',0,22,'bonus2 bAddSize,Size_All,80;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13310,'P_Huuma_Shuriken1','P.Huuma Suriken I',5,0,NULL,0,'150:50',NULL,1,0,0x02000000,63,2,34,3,'60',0,22,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13311,'Huuma_Shadow','Sword Huuma Shuriken',5,5000,NULL,1500,'170',NULL,1,0,0x02000000,63,2,34,3,'99',1,22,'bonus bStr,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13312,'Huuma_Job_Test','Prototype Huuma Shuriken',5,0,NULL,3000,'0',NULL,1,0,0x02000000,63,2,34,4,'99',1,22,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13313,'Huuma_Swirling_Petal','Flower Huuma Shuriken',5,100000,NULL,1500,'150:50',NULL,1,2,0x02000000,63,2,34,3,'110',1,22,'bonus2 bSkillAtk,"KO_HUUMARANKA",20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13314,'Huuma_Fluttering_Snow','Wave Huuma Shuriken',5,100000,NULL,1500,'200:50',NULL,1,0,0x02000000,63,2,34,4,'110',1,22,'bonus bAtkEle,Ele_Water; bonus3 bAutoSpell,"NJ_HYOUSYOURAKU",max(getskilllv("NJ_HYOUSYOURAKU"),1),30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13315,'Huuma_Thunderstorm','Thunderstorm Huuma Shuriken',5,100000,NULL,1500,'200:50',NULL,1,0,0x02000000,63,2,34,4,'110',1,22,'bonus bAtkEle,Ele_Wind; bonus3 bAutoSpell,"NJ_RAIGEKISAI",max(getskilllv("NJ_RAIGEKISAI"),1),30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13316,'Upg_Huuma_Shuriken','Upg Huuma Shuriken',5,20,NULL,1500,'55',NULL,1,1,0x02000000,63,2,34,3,'1',1,22,'.@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bMatk,(.@r*5); bonus bLongAtkRate,(.@r); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13317,'TE_Woe_Huuma','TE Woe Huuma',5,0,NULL,0,'80:100',NULL,1,0,0x22000000,63,2,2,3,'40',1,22,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Bleeding,3000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13321,'Half_BF_Huuma_Shuriken2','Half BF Huuma Shuriken',5,20,NULL,0,'55',NULL,1,0,0x02000000,63,2,34,3,'80',1,22,'bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,40; bonus2 bAddRace,RC_Player,40; autobonus "{ bonus2 bSkillAtk,\\\"NJ_HUUMA\\\",100; bonus2 bSkillAtk,\\\"NJ_ISSEN\\\",100; }",50,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13322,'Huuma_Metal_Shuriken','Huuma Metal Shuriken',5,20,NULL,0,'50',NULL,1,1,0x02000000,63,2,34,3,'1',1,22,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bBaseAtk,.@r*5; bonus bMatk,.@r*3; if(.@r>=2) bonus bNearAtkDef,1*.@r/2; if (BaseLevel >= 20 && BaseLevel <= 120) bonus bBaseAtk,3*.@r/10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13323,'Infinity_Shuriken','Infinity Shuriken',5,0,NULL,500,'150:40',NULL,1,1,0x20000000,63,2,34,4,'100',1,22,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13327,'Crimson_Huuma_Shuriken','Crimson Huuma Shuriken',5,20,NULL,1000,'100',NULL,1,2,0x22000000,63,2,34,3,'70',1,22,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13328,'Huuma_Shuriken_of_Vicious_Mind','Huuma Shuriken of Vicious Mind',5,20,NULL,1500,'150:50',NULL,1,1,0x22000000,63,2,34,4,'160',1,22,'bonus bAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2)/2; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13329,'Unity_Huuma_Shuriken','Unity Huuma Shuriken',5,20,NULL,500,'95',NULL,1,1,0x22000000,63,2,34,3,'1',1,22,'bonus bBaseAtk,pow(getrefine(),2)*125/100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13332,'Huuma_Shuriken_of_Dancing_Petals','Huuma Shuriken of Dancing Petals',5,0,NULL,2000,'250',NULL,1,2,0x20000000,63,2,34,4,'100',1,22,'.@r = getrefine(); .@bonus = 20; if (.@r>=7) { bonus bLongAtkRate,10; } if (.@r>=9) { .@bonus += 20; } bonus2 bSkillAtk,"KO_HUUMARANKA",.@bonus;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13337,'Illusion_Huuma_Fluttering_Snow','Illusion Huuma Fluttering Snow',5,0,NULL,1500,'250:50',NULL,1,2,0x02000000,63,2,34,4,'120',1,22,'.@r = getrefine(); bonus bBaseAtk,(30*(.@r/3)); bonus bLongAtkRate,(3*.@r);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13338,'Illusion_Wing_Shuriken','Illusion Wing Shuriken',5,0,NULL,1500,'300',NULL,1,2,0x02000000,63,2,34,4,'120',1,22,'bonus bDex,2; bonus2 bSkillAtk,"KO_HAPPOKUNAI",(9*getrefine());',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13345,'Huuma_Shuriken_Clearness','Huuma Shuriken Clearness',5,20,NULL,1300,'230',NULL,1,2,0x22000000,63,2,34,4,'100',1,22,'.@r = getrefine(); bonus bLongAtkRate,2*(.@r/3); bonus bBaseAtk,10*(.@r/2); if (.@r >= 7) { bonus2 bSkillAtk,"KO_HUUMARANKA",30; if (.@r >= 9) { bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000; if (.@r >= 11) { bonus2 bAddEle,Ele_Fire,15; bonus2 bAddEle,Ele_Dark,15; bonus2 bAddRace,RC_Undead,30; bonus2 bAddRace,RC_Demon,30; } } }',NULL,NULL); -#=================================================================== -# More 1-Handed Swords -#=================================================================== -REPLACE INTO `item_db_re` VALUES (13400,'Cutlas_','Cutlus',5,20,NULL,900,'150',NULL,1,1,0x000654E2,63,2,2,4,'40',1,2,'skill "SM_BASH",5; bonus bStr,2; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13401,'Excalibur_C','Excalibur',5,1,NULL,0,'199',NULL,1,0,0x000654E2,63,2,2,4,'1',0,2,'bonus bInt,10; bonus bLuk,10; bonus bAtkEle,Ele_Holy;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13402,'Cutlas_C','Cutlus',5,2,NULL,0,'185',NULL,1,0,0x000654E2,63,2,2,4,'0',0,2,'skill "SM_BASH",5; bonus bStr,2; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13403,'Solar_Sword_C','Solar Sword',5,2,NULL,0,'120',NULL,1,0,0x000654E2,63,2,2,4,'0',0,2,'bonus bAtkEle,Ele_Fire; bonus2 bSPLossRate,15,10; bonus2 bHPDrainRate,1000,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13404,'Platinum_Shotel','Platinum Shotel',5,20,NULL,1500,'130',NULL,1,1,0x000654E2,58,2,2,4,'55',1,2,'bonus bCritical,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13405,'Curved_Sword','Curved Sword',5,20,NULL,800,'125',NULL,1,2,0x000654E2,58,2,2,4,'55',1,2,'bonus bAspdRate,10; bonus2 bAddEff,Eff_Curse,300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13406,'Edger','Edger',5,20,NULL,0,'120',NULL,1,0,0x000654E2,63,2,2,1,'0',0,2,'bonus2 bAddClass,Class_All,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13407,'Nagan_C','Refined Nagan',5,1,NULL,0,'148',NULL,1,0,0x000654E2,63,2,2,4,'0',0,2,'skill "TF_DOUBLE",5; bonus bDoubleRate,25; bonus2 bAddRace,RC_DemiHuman,40; bonus2 bAddRace,RC_Player,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13408,'Fire_Brand_C','Refined Fireblend',5,1,NULL,0,'120',NULL,1,0,0x000654E2,63,2,2,4,'0',0,2,'bonus bAtkEle,Ele_Fire; bonus bInt,2; skill "MG_FIREBOLT",5; bonus3 bAutoSpell,"MG_FIREBOLT",5,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13409,'Immaterial_Sword_C','Refined Immaterial Sword',5,1,NULL,0,'160',NULL,1,0,0x000654E2,63,2,2,4,'0',0,2,'bonus bAtkEle,Ele_Ghost; bonus3 bSPVanishRate,80,45,BF_WEAPON|BF_MAGIC|BF_MISC; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13410,'BF_Sword1','Valorous Gladiator Blade',5,20,NULL,0,'115',NULL,1,0,0x000654E3,63,2,2,3,'80',1,2,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13411,'BF_Sword2','Brave Gladiator Blade',5,20,NULL,0,'115:74',NULL,1,0,0x000654E3,63,2,2,3,'80',1,2,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bMatkRate,10; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13412,'Twin_Edge_B','Twin Edge of Naght Sieger',5,20,NULL,1500,'150',NULL,1,3,0x000654E2,18,2,2,4,'75',1,2,'bonus bAtkEle,Ele_Water; skill "MG_FROSTDIVER",5; autobonus "{ bonus bIgnoreDefClass,Class_Normal; }",50,5000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13413,'Twin_Edge_R','Twin Edge of Naght Sieger',5,20,NULL,1500,'160',NULL,1,3,0x000654E2,18,2,2,4,'75',1,2,'bonus bAtkEle,Ele_Fire; skill "WZ_METEOR",3; autobonus "{ bonus bIgnoreDefClass,Class_Normal; }",50,5000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13414,'Elemental_Sword','Elemental Sword',5,20,NULL,1200,'105:95',NULL,1,3,0x000654E2,18,2,2,3,'70',1,2,'bonus bStr,2; bonus bInt,4; bonus bDex,1; bonus2 bAddEle,Ele_Neutral,10; bonus3 bAutoSpell,"MG_COLDBOLT",3,50; bonus4 bAutoSpellOnSkill,"MG_COLDBOLT","MG_FIREBOLT",3,1000; bonus4 bAutoSpellOnSkill,"MG_FIREBOLT","MG_LIGHTNINGBOLT",3,1000; bonus4 bAutoSpellOnSkill,"MG_LIGHTNINGBOLT","WZ_EARTHSPIKE",3,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13415,'N_Falchion','Novice Falchion',5,0,NULL,0,'59',NULL,1,3,0x000654E3,63,2,2,1,'2',0,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13416,'Krieger_Onehand_Sword1','Glorious Flamberge',5,20,NULL,0,'130',NULL,1,0,0x000654E3,63,2,2,4,'80',1,2,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>6) bonus bAspdRate,5; if(.@r>8) { bonus bAspdRate,5; bonus4 bAutoSpellOnSkill,"SM_BASH","NPC_CRITICALWOUND",2,200; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13417,'Krieger_Onehand_Sword2','Glorious Rapier',5,20,NULL,0,'130:80',NULL,1,0,0x000654E3,63,2,2,4,'80',1,2,'.@r = getrefine(); bonus bInt,.@r-5; bonus bUnbreakableWeapon; if(.@r>5) bonus bUseSPrate,-10; if(.@r>8) bonus bInt,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13418,'Krieger_Onehand_Sword3','Glorious Holy Avenger',5,20,NULL,0,'130:80',NULL,1,0,0x000444A2,63,2,2,4,'80',1,2,'.@r = getrefine(); bonus bInt,.@r-5; bonus bUnbreakableWeapon; if(.@r>5) bonus bUseSPrate,-10; if(.@r>8) bonus4 bAutoSpellOnSkill,"PA_PRESSURE","PR_LEXAETERNA",1,1000; if(.@r>9) bonus bInt,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13419,'Holy_Saber','Holy saber',5,20,NULL,0,'160',NULL,1,0,0x000654E2,63,2,2,3,'0',0,2,'bonus2 bAddEle,Ele_Undead,40; bonus2 bMagicAddEle,Ele_Undead,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13420,'Honglyun\'s_Sword','Honglyun\'s Sword',5,20,NULL,1200,'160',NULL,1,1,0x000654E2,63,2,2,4,'70',1,2,'bonus bAtkEle,Ele_Fire; bonus bStr,2; bonus bInt,2; bonus3 bAutoSpell,"WZ_METEOR",1,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13421,'Ruber','Ruber',5,20,NULL,1500,'170',NULL,1,1,0x000444A2,18,2,2,3,'50',1,2,'autobonus "{ bonus2 bSkillAtk,\\\"KN_BOWLINGBASH\\\",20; bonus2 bSkillAtk,\\\"SM_BASH\\\",20; }",5,15000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13422,'Flamberge_C','Flamberge',5,0,NULL,0,'185',NULL,1,0,0x00004080,63,2,2,3,'1',0,2,'bonus bUnbreakableWeapon; bonus2 bAddSize,Size_All,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13423,'P_Sabre1','Eden Sabre I',5,0,NULL,0,'147',NULL,1,0,0x000654E2,63,2,2,2,'26',0,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13424,'P_Sabre2','Eden Sabre II',5,0,NULL,0,'170',NULL,1,0,0x000654E2,63,2,2,2,'40',0,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13425,'Tourist_Sword','Tourist Sword',5,0,NULL,500,'61',NULL,1,0,0x000654E3,63,2,2,1,'1',0,2,'bonus bStr,1; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13426,'F_Cutlas_C','Cutlus',5,2,NULL,0,'185',NULL,1,0,0x000654E2,63,2,2,4,'0',0,2,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13427,'F_Solar_Sword_C','Solar Sword',5,2,NULL,0,'120',NULL,1,0,0x000654E2,63,2,2,4,'0',0,2,'bonus bAtkEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13428,'Priest_Sword','Priest Sword',5,20,NULL,1200,'170',NULL,1,3,0x000654E2,63,2,2,4,'50',1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13429,'E_Cutlas_C','Cutlus',5,2,NULL,0,'185',NULL,1,0,0x000654E2,63,2,2,4,'0',0,2,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13430,'E_Solar_Sword_C','Solar Sword',5,2,NULL,0,'120',NULL,1,0,0x000654E2,63,2,2,4,'0',0,2,'bonus bAtkEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13431,'Chrome_Sword','Chrome Sword',5,20,NULL,2200,'180',NULL,1,0,0x000444A2,18,2,2,3,'110',1,2,'bonus bAgi,1; bonus bMaxHPrate,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13432,'Adventure_Sword','Adventure Sword',5,0,NULL,0,'80',NULL,1,0,0x00004082,63,2,2,1,'1',0,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13433,'Academy_Sword','Academy Sword',5,0,NULL,1200,'120',NULL,1,1,0x00004082,63,2,2,1,'1',1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13434,'P_Saber3','Eden Saber III',5,0,NULL,0,'185',NULL,1,0,0x000654E2,63,2,2,3,'60',0,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13438,'Magical_Blade','Magical Blade',5,60000,NULL,2000,'165:110',NULL,1,2,0x000654E3,63,2,2,4,'105',1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13439,'TE_Woe_Sword','TE Woe Sword',5,0,NULL,0,'120:100',NULL,1,0,0x000654E3,63,2,2,3,'40',1,2,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Poison,3000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13440,'Ceremonial_Sword','Ceremonial Sword',5,20,NULL,500,'60',NULL,1,0,0x00000063,5,2,2,1,'1',1,2,'bonus bAtkEle,Ele_Holy;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13441,'Thanos_Sword','Thanos Sword',5,10,NULL,700,'150:100',NULL,1,1,0x00004082,56,2,2,4,'120',1,2,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;'); -REPLACE INTO `item_db_re` VALUES (13442,'Old_Parasol','Old Parasol',5,10,NULL,500,'120:80',NULL,NULL,3,0x000654E2,63,2,2,3,'80',1,2,'bonus bMatk,getrefine(); skill "MG_SOULSTRIKE",10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13444,'Pala','Pala',5,20,NULL,700,'190',NULL,0,1,0x000654E2,63,2,2,3,'0',1,2,'bonus bAspdRate,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13445,'Half_BF_Sword1','Half BF Sword1',5,20,NULL,0,'115',NULL,1,0,0x000654E3,63,2,2,3,'80',1,2,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13449,'Gladius_Daemonicus','Gladius Daemonicus',5,20,NULL,1200,'130',NULL,NULL,2,0x000654E2,63,2,2,4,'80',1,2,'bonus bAtkEle,Ele_Dark;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13450,'Saber__','Saber',5,10,NULL,1000,'115',NULL,NULL,2,0x000654E2,63,2,2,3,'27',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13451,'Ru_Blue_Sword','Blue Sword',5,10,NULL,1200,'190',NULL,1,1,0x00000080,56,2,2,3,'100',1,2,'bonus bStr,5; bonus bAgi,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13452,'Ru_Gold_Sword','Ru Gold Sword',5,0,NULL,1200,'190',NULL,1,2,0x00000080,56,2,2,3,'120',1,2,'bonus bStr,8; bonus bAgi,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13454,'Crimson_Saber','Crimson Saber',5,20,NULL,850,'85',NULL,1,2,0x000654E3,63,2,2,3,'70',1,2,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13455,'Saber_of_Vicious_Mind','Saber of Vicious Mind',5,20,NULL,1350,'135',NULL,1,1,0x000654E3,63,2,2,4,'160',1,2,'bonus bAtk,pow(min(getrefine(),15),2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13456,'Unity_Sword','Unity Sword',5,20,NULL,420,'80',NULL,1,1,0x000654E3,56,2,2,3,'1',1,2,'bonus bBaseAtk,pow(getrefine(),2)*125/100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13457,'Unity_Dagger','Unity Dagger',5,20,NULL,270,'52',NULL,1,1,0x028F5EEF,63,2,2,3,'1',1,1,'bonus bBaseAtk,pow(getrefine(),2)*125/100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13460,'Sealed_Magic_Sword','Sealed Magic Sword',5,0,NULL,1500,'100',NULL,1,2,0x00065480,58,2,2,4,'100',1,2,'.@r = getrefine(); .@sp = -100; bonus3 bAutoSpell,"MG_FIREBOLT",5,100; if (.@r >= 7) { .@sp += 50; .@matk = 85; if (.@r >= 10) { bonus bAspd,1; .@sp += 50; .@matk += 45; } bonus bMatk,.@matk; } bonus bMaxSP,.@sp;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13461,'Sealed_Evil_Sword','Sealed Evil Sword',5,0,NULL,1500,'100',NULL,1,2,0x00065480,58,2,2,4,'100',1,2,'.@r = getrefine(); .@def = -50; .@mdef = -10; bonus3 bAutoSpell,"WZ_FROSTNOVA",5,100; if (.@r >= 7) { .@crit = 30; .@mdef += 10; if (.@r >= 10) { bonus bAspd,1; .@crit += 20; .@def += 50; } bonus bCritical,.@crit; } bonus bDef,.@def; bonus bMdef,.@mdef;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13462,'Sealed_Maximum_Sword','Sealed Maximum Sword',5,0,NULL,1500,'100',NULL,1,2,0x00065480,58,2,2,4,'100',1,2,'.@r = getrefine(); .@hp = -1000; bonus3 bAutoSpell,"MG_COLDBOLT",5,100; if (.@r >= 7) { .@atk = 65; .@hp += 500; if (.@r >= 10) { bonus bAspd,1; .@atk += 45; .@hp += 500; } bonus bBaseAtk,.@atk; } if (.@hp) { bonus bMaxHP,.@hp; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13469,'Illusion_Immaterial_Sword','Illusion Immaterial Sword',5,0,NULL,900,'180',NULL,1,2,0x000654E2,63,2,2,4,'120',1,2,'.@r = getrefine(); bonus bSPDrainValue,-1; bonus bUnbreakableWeapon; if (.@r >= 12) { .@val = 20; } bonus2 bSPVanishRate,(80+(20*.@r)),(30+.@val);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13493,'Cannon_Rapier-OS','Cannon Rapier-OS',5,20,NULL,800,'160:150',NULL,1,2,0x000654E3,63,2,2,4,'130',1,2,'.@r = getrefine(); bonus3 bAutoSpell,"MG_FIREBALL",min(.@r,10),1; /* unknown rate */ if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bSkillAtk,"MG_FIREBALL",30; if (.@r >= 11) { bonus3 bAutoSpell,"WL_HELLINFERNO",3,1; /* unknown rate */ } } }',NULL,NULL); -#=================================================================== -# More Cash Shop Items -#=================================================================== -REPLACE INTO `item_db_re` VALUES (13500,'Insurance60_Package','Life Insurrance Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14500,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13501,'Assorted_Scroll_Box','Experience Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13502,'Drooping_Kitty_Box','Refined Drooping Cat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5279,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13503,'Magestic_Goat_Box','Baphomet Horns Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5280,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13504,'Deviruchi_Cap_Box','Refined Deviruchi Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5281,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13505,'Executioner_Box','Executioner Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1174,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13506,'Brood_Axe_Box','Refined Bloody Axe Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1373,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13507,'Tomahawk_Box','Tomahawk Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1374,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13508,'Bow_Of_Rudra_Box','Rudra Bow Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1729,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13509,'Cutlas_Box','Cutlus Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13402,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13510,'Solar_Sword_Box','Solar Sword Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13403,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13511,'Sword_Breaker_Box','Refined Swordbreaker Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13024,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13512,'Mail_Breaker_Box','Refined Mailbreaker Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13025,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13513,'Moonlight_Sword_Box','Moonlight Dagger Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13026,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13514,'Spanner_Box','Wrench Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1534,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13515,'Grape_Box','Grape Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 514,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13516,'Royal_Jelly_Box','Royal Jelly Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 526,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13517,'Yggdrasilberry_Box','Yggdrasil Berry Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 607,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13518,'Weapon_Card_Scroll_Box','Weapon Card Pet Egg Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13558,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13519,'Armor_Card_Scroll_Box','Armor Card Pet Egg Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13559,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13520,'Helmet_Card_Scroll_Box','Helmet Card Pet Egg Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13560,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13521,'Hood_Card_Scroll_Box','Garment Card Pet Egg Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13561,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13522,'Hood_Card_Scroll_Box2','Shield Card Pet Egg Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13562,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13523,'Shoes_Card_Scroll_Box','Shoes Card Pet Egg Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13563,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13524,'Accy_Card_Scroll_Box','Accessory Card Pet Egg Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13564,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13525,'Zeny_Scroll_Box','Zeny Pet Egg Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14508,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13526,'Pet_Egg_Scroll_Box1_','Pet Egg Scroll Box 12',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12925,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13527,'Pet_Egg_Scroll_Box2_','Pet Egg Scroll Box 13',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12926,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13528,'Pet_Egg_Scroll_Box3_','Pet Egg Scroll Box 14',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12932,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13529,'Pet_Egg_Scroll_Box4_','Pet Egg Scroll Box 15',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12933,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13530,'Pet_Egg_Scroll_Box5_','Pet Egg Scroll Box 16',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12934,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13531,'Light_Red_Pot_Box','Light Red Potion Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 598,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13532,'Light_Orange_Pot_Box','Light Orange Potion Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 599,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13533,'Light_Yellow_Pot_Box','Light Yellow Potion Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 11500,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13534,'Light_White_Pot_Box','Light White Potion Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 11501,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13535,'Light_Center_Pot_Box','Light Concentration Potion Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14509,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13536,'Light_Awakening_Pot_Box','Light Awakening Potion Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14510,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13537,'Light_Berserk_Pot_Box','Light Berserk Potion Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14511,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13538,'Meteor_10_Scroll_Box','Meteor Storm Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14512,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13539,'Storm_10_Scroll_Box','Storm Gust Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14513,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13540,'Vermilion_10_Scroll_Box','Lord of Vermilion Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14514,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13541,'Lex_Aeterna_Scroll_Box','Lex Aeterna Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14515,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13542,'Magnificat_5_Scroll_Box','Magnificat Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14516,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13543,'CP_Helm_Scroll_Box','Chemical Protection Helm Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_CP_Helm_Scroll_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13544,'CP_Shield_Scroll_Box','Chemical Protection Shield Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_CP_Shield_Scroll_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13545,'CP_Armor_Scroll_Box','Chemical Protection Armor Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_CP_Armor_Scroll_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13546,'CP_Weapon_Scroll_Box','Chemical Protection Weapon Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_CP_Weapon_Scroll_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13547,'Repair_Scroll_Box','Repair Weapon Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Repair_Scroll_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13548,'Big_Bun_Box','Big Bun Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14522,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13549,'Pill__Box','Pill Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14523,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13550,'Superb_Fish_Slice_Box','Fish Slice Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14524,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13551,'Chewy_Ricecake_Box','Chewy Ricecake Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14525,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13552,'Oriental_Pastry_Box','Pastry Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14526,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13553,'Dun_Tele_Scroll1_Box','Dungeon Teleport Scroll 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14527,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13554,'Weapon_Card_Scroll_Box2','Weapon Card Pet Egg Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13565,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13555,'Weapon_Card_Scroll_Box3','Weapon Card Pet Egg Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13566,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13556,'Armor_Card_Scroll_Box2','Armor Card Pet Egg Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13567,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13557,'Accy_Card_Scroll_Box2','Accessory Card Pet Egg Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13568,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13558,'Weapon_Card_Scroll','Weapon Card Pet Egg Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13559,'Armor_Card_Scroll','Armor Card Pet Egg Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13560,'Helmet_Card_Scroll','Helmet Card Pet Egg Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13561,'Hood_Card_Scroll','Garment Card Pet Egg Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13562,'Hood_Card_Scroll2','Shield Card Pet Egg Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13563,'Shoes_Card_Scroll','Shoes Card Pet Egg Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13564,'Accy_Card_Scroll','Accessory Card Pet Egg Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13565,'Weapon_Card_Scroll2','Weapon Card Pet Egg Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13566,'Weapon_Card_Scroll3','Weapon Card Pet Egg Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13567,'Armor_Card_Scroll2','Armor Card Pet Egg Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13568,'Accy_Card_Scroll2','Accessory Card Pet Egg Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13569,'PVP_Tele_Scroll_Box','PVP Teleport Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14528,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13570,'Giant_Fly_Wing_Box50','Giant Fly Wing 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12212,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13571,'Giant_Fly_Wing_Box100','Giant Fly Wing 100 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12212,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13572,'Dex_Dish_Box30','Hwergelmir\'s Tonic 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12205,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13573,'Dex_Dish_Box50','Hwergelmir\'s Tonic 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12205,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13574,'Luk_Dish_Box30','Nine Tail Dish 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12206,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13575,'Luk_Dish_Box50','Nine Tail Dish 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12206,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13576,'Inc_Agi_10_Box30','Increase Agility Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12216,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13577,'Inc_Agi_10_Box50','Increase Agility Scroll 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12216,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13578,'Vit_Dish_Box30','Stew of Immortality 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12207,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13579,'Vit_Dish_Box50','Stew of Immortality 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12207,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13580,'Insurance_Package30','Life Insurrance 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12209,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13581,'Insurance_Package50','Life Insurrance 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12209,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13582,'Convex_Mirror_Box5','Convex Mirror 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12214,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13583,'Convex_Mirror_Box30','Convex Mirror 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12214,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13584,'Blessing10_Box30','Blessing Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12215,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13585,'Blessing10_Box50','Blessing Scroll 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12215,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13586,'Adrenaline10_Box30','Adrenaline Rush Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12220,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13587,'Adrenaline10_Box50','Adrenaline Rush Scroll 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12220,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13588,'Assumptio_5_Box30','Assumptio Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12218,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13589,'Assumptio_5_Box50','Assumptio Scroll 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12218,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13590,'Aspersio_5_Box30','Aspersio Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12217,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13591,'Aspersio_5_Box50','Aspersio Scroll 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12217,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13592,'Agi_Dish_Box30','Steamed Scorpion 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12203,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13593,'Agi_Dish_Box50','Steamed Scorpion 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12203,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13594,'Wind_Walk10_Box30','Wind Walk Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12219,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13595,'Wind_Walk10_Box50','Wind Walk Scroll 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12219,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13596,'Int_Dish_Box30','Dragon Breath Cocktail 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12204,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13597,'Int_Dish_Box50','Dragon Breath Cocktail 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12204,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13598,'Battle_Manual_Box1','Field Manual Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13599,'Battle_Manual_Box5','Field Manual 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13600,'Siegfried_Box5','Token of Siegfried 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7621,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13601,'Siegfried_Box20','Token of Siegfried 20 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7621,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13602,'Kafra_Card_Box30','Kafra Card 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12211,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13603,'Kafra_Card_Box50','Kafra Card 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12211,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13604,'Str_Dish_Box30','Steamed Tongue 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12202,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13605,'Str_Dish_Box50','Steamed Tongue 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12202,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13606,'Bubble_Gum_Box1','Bubble Gum Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12210,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13607,'Bubble_Gum_Box5','Bubble Gum 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12210,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13608,'Megaphone_Box1','Megaphone Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12221,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13609,'Megaphone_Box5','Megaphone 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12221,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13610,'Enriched_Elunium_Box5','Enriched Elunium 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7619,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13611,'Enriched_Oridecon_Box5','Enriched Oridecon 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7620,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13612,'Handcuff_Box','Arrest Handcuffs Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2706,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13613,'Super_Pet_Egg_Box1','Super Pet Egg Box 1',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13617,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13614,'Super_Pet_Egg_Box2','Super Pet Egg Box 2',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13618,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13615,'Super_Pet_Egg_Box3','Super Pet Egg Box 3',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13619,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13616,'Super_Pet_Egg_Box4','Super Pet Egg Box 4',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13620,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13617,'Super_Pet_Egg1','Super Pet Egg 1',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Super_Pet_Egg1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13618,'Super_Pet_Egg2','Super Pet Egg 2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Super_Pet_Egg2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13619,'Super_Pet_Egg3','Super Pet Egg 3',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Super_Pet_Egg3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13620,'Super_Pet_Egg4','Super Pet Egg 4',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Super_Pet_Egg4);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13621,'Greed_Box30','Greed Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14529,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13622,'Greed_Box50','Greed Scroll 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14529,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13623,'Greed_Box100','Greed Scroll 100 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14529,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13624,'Flee_30_Scroll_Box','Evasion Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14530,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13625,'Accuracy_30_Scroll_Box','Concentration Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14531,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13626,'Super_Card_Pet_Egg_Box1','Super Card Pet Egg Box 1',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13630,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13627,'Super_Card_Pet_Egg_Box2','Super Card Pet Egg Box 2',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13631,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13628,'Super_Card_Pet_Egg_Box3','Super Card Pet Egg Box 3',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13632,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13629,'Super_Card_Pet_Egg_Box4','Super Card Pet Egg Box 4',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13633,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13630,'Super_Card_Pet_Egg1','Super Card Pet Egg 1',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Super_Card_Pet_Egg1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13631,'Super_Card_Pet_Egg2','Super Card Pet Egg 2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Super_Card_Pet_Egg2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13632,'Super_Card_Pet_Egg3','Super Card Pet Egg 3',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Super_Card_Pet_Egg3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13633,'Super_Card_Pet_Egg4','Super Card Pet Egg 4',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Super_Card_Pet_Egg4);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13634,'Vigorgra_Package1','1 Hour Package Vol. 1',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Vigorgra_Package1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13635,'Vigorgra_Package2','1 Hour Package Vol. 2',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Vigorgra_Package2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13636,'Vigorgra_Package3','1 Hour Package Vol. 3',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Vigorgra_Package3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13637,'Vigorgra_Package4','1 Hour Package Vol. 4',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Vigorgra_Package4);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13638,'Vigorgra_Package5','1 Hour Package Vol. 5',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Vigorgra_Package5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13639,'Vigorgra_Package6','1 Hour Package Vol. 6',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Vigorgra_Package6);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13640,'Vigorgra_Package7','2 Hour Package Vol. 1',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Vigorgra_Package7);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13641,'Vigorgra_Package8','2 Hour Package Vol. 2',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Vigorgra_Package8);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13642,'Vigorgra_Package9','2 Hour Package Vol. 3',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Vigorgra_Package9);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13643,'Vigorgra_Package10','2 Hour Package Vol. 4',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Vigorgra_Package10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13644,'Vigorgra_Package11','2 Hour Package Vol. 5',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Vigorgra_Package11);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13645,'Vigorgra_Package12','2 Hour Package Vol. 6',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Vigorgra_Package12);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13646,'Infiltrator_Box1','Refined Infiltrator Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1267,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13647,'Muramasa_Box1','Refined Muramasa Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1173,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13648,'Excalibur_Box1','Refined Excalibur Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13401,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13649,'Combat_Knife_Box1','Refined Combat Knife Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13021,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13650,'Counter_Dagger_Box1','Refined Dagger of Counter Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13022,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13651,'Kaiser_Knuckle_Box1','Refined Kaiser Knuckle Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1817,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13652,'Pole_Axe_Box1','Refined Pole Axe Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1419,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13653,'Mighty_Staff_Box1','Refined Mighty Staff Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1623,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13654,'Right_Epsilon_Box1','Refined Light Epsilon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1372,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13655,'Balistar_Box1','Refined Ballista Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1728,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13656,'Diary_Of_Sage_Box1','Refined Sage\'s Diary Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1563,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13657,'Asura_Box1','Refined Ashura Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13023,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13658,'Apple_Of_Archer_Box1','Refined Apple of Archer Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5265,1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13659,'Bunny_Band_Box1','Refined Bunny Band Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5266,1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13660,'Sahkkat_Box1','Refined Sakkat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5267,1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13661,'Lord_Circlet_Box1','Refined Grand Circlet Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5268,1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13662,'Elven_Ears_Box1','Refined Elven Ears Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2686,1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13663,'Steel_Flower_Box1','Refined Romantic Flower Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2687,1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13664,'Critical_Ring_Box1','Refined Critical Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2688,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13665,'Earring_Box1','Refined Earring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2689,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13666,'Ring_Box1','Refined Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2690,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13667,'Necklace_Box1','Refined Necklace Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2691,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13668,'Glove_Box1','Refined Glove Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2692,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13669,'Brooch_Box1','Refined Brooch Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2693,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13670,'Rosary_Box1','Refined Rosary Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2694,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13671,'Safety_Ring_Box1','Refined Safety Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2695,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13672,'Vesper_Core01_Box1','Refined Vesper Core 01 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2696,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13673,'Vesper_Core02_Box1','Refined Vesper Core 02 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2697,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13674,'Vesper_Core03_Box1','Refined Vesper Core 03 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2698,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13675,'Vesper_Core04_Box1','Refined Vesper Core 04 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2699,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13676,'Drooping_Kitty_Box1','Refined Drooping Cat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5279,1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13677,'Magestic_Goat_Box1','Refined Majestic Goat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5280,1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13678,'Deviruchi_Cap_Box1','Refined Deviruchi Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5281,1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13679,'Executioner_Box1','Refined Executioner Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1174,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13680,'Brood_Axe_Box1','Refined Bloody Axe Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1373,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13681,'Tomahawk_Box1','Refined Tomahawk Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1374,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13682,'Bow_Of_Rudra_Box1','Refined Rudra Bow Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1729,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13683,'Cutlas_Box1','Refined Cutlus Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13402,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13684,'Solar_Sword_Box1','Refined Solar Sword Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13403,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13685,'Sword_Breaker_Box1','Refined Swordbreaker Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13024,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13686,'Mail_Breaker_Box1','Refined Mailbreaker Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13025,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13687,'Moonlight_Sword_Box1','Refined Moonlight Dagger Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13026,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13688,'Spanner_Box1','Refined Wrench Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1534,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13689,'Bok_Choy_Box','Bok Choy Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7766,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13690,'Chung_E_Cake_Box','Green Maiden Cake Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7767,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13691,'Freyja_Overcoat_Box','Freya\'s Clothes Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2369,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13692,'Freyja_Boots_Box','Freya\'s Boots Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2428,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13693,'Freyja_Cape_Box','Freya\'s Manteau Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2533,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13694,'Freyja_Crown_Box','Freya\'s Crown Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5306,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13695,'Battle_Manual25_Box','Field Manual 25% Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14532,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13696,'Battle_Manual100_Box','Field Manual 100% Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14533,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13697,'J_Blessing10_Box','Blessing Scroll 10 Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12215,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13698,'J_Inc_Agi10_Box','Increase Agility Scroll 10 Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12216,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13699,'J_Wind_Walk10_Box','Wind Walk Scroll 10 Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12219,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13700,'J_Adrenaline10_Box','Adrenaline Rush Scroll 10 Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12220,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13701,'Pet_Egg_Scroll12','Pet Egg Scroll 12',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Pet_Egg_Scroll12);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13702,'Pet_Egg_Scroll13','Pet Egg Scroll 13',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Pet_Egg_Scroll13);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13703,'Pet_Egg_Scroll14','Pet Egg Scroll 14',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Pet_Egg_Scroll14);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13704,'Super_Pet_Egg5','Super Pet Egg 5',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Super_Pet_Egg5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13705,'Super_Pet_Egg6','Super Pet Egg 6',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Super_Pet_Egg6);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13706,'Super_Pet_Egg7','Super Pet Egg 7',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Super_Pet_Egg7);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13707,'Super_Pet_Egg8','Super Pet Egg 8',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Super_Pet_Egg8);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13708,'Pet_Egg_Scroll_E','Pet Egg Scroll E',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Pet_Egg_Scroll_E);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13709,'BRO_Package_1','BRO Package Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13710,'Max_Weight_Up_Box','Gym Pass Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7776,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13711,'Small_Life_Potion_Box','Small Life Potion 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14534,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13712,'Small_Life_Potion_Box30','Small Life Potion 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14534,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13713,'Small_Life_Potion_Box50','Small Life Potion 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14534,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13714,'Med_Life_Potion_Box','Medium Life Potion 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14535,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13715,'Med_Life_Potion_Box30','Medium Life Potion 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14535,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13716,'Med_Life_Potion_Box50','Medium Life Potion 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14535,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13717,'Abrasive_Box5','Abrasive 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14536,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13718,'Abrasive_Box10','Abrasive 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14536,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13719,'Regeneration_Box5','Regeneration Potion 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14537,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13720,'Regeneration_Box10','Regeneration 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14537,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13721,'Dun_Tele_Scroll_Box10','Dungeon Teleport Scroll 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14527,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13722,'Pecopeco_Hairband_Box','Peco Peco Hairband Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5286,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13723,'Red_Glasses_Box','Red Glasses Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5288,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13724,'Whisper_Mask_Box','Whisper Mask Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5294,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13725,'Ramen_Hat_Box','Ramen Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Ramen_Hat_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13726,'Gold_Box_','Golden Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7777,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13727,'Silver_Box_','Silver Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7778,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13728,'Gold_Key1_Box','Golden Key 1 Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7779,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13729,'Gold_Key5_Box','Golden Key 5 Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7779,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13730,'Silver_Key1_Box','Silver Key 1 Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7780,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13731,'Silver_Key5_Box','Silver Key 5 Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7780,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13734,'Pecopeco_Hairband_Box1','Peco Peco Hairband Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5286,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13735,'Red_Glasses_Box1','Red Glasses Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5288,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13736,'Whisper_Mask_Box1','Whisper Mask Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5294,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13737,'Ramen_Hat_Box1','Ramen Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5293,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13738,'Glass_Of_Illusion_Box5','Glass of Illusion 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14538,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13739,'Glass_Of_Illusion_Box10','Glass of Illusion 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14538,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13740,'Shadow_Armor_S_Box5','Shadow Armor Scroll 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14539,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13741,'Shadow_Armor_S_Box10','Shadow Armor Scroll 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14539,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13742,'Shadow_Armor_S_Box30','Shadow Armor Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14539,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13743,'Holy_Armor_S_Box5','Holy Armor Scroll 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14540,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13744,'Holy_Armor_S_Box10','Holy Armor Scroll 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14540,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13745,'Holy_Armor_S_Box30','Holy Armor Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14540,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13746,'S_Def_Potion_Box10','Small Defense Potion 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14541,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13747,'S_Def_Potion_Box30','Small Defense Potion 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14541,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13748,'S_Def_Potion_Box50','Small Defense Potion 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14541,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13749,'B_Def_Potion_Box10','Big Defense Potion 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14542,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13750,'B_Def_Potion_Box30','Big Defense Potion 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14542,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13751,'B_Def_Potion_Box50','Big Defense Potion 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14542,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13752,'S_Mdef_Potion_Box10','Small Magic Defense Potion 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14543,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13753,'S_Mdef_Potion_Box30','Small Magic Defense Potion 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14543,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13754,'S_Mdef_Potion_Box50','Small Magic Defense Potion 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14543,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13755,'B_Mdef_Potion_Box10','Big Magic Defense Potion 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14544,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13756,'B_Mdef_Potion_Box30','Big Magic Defense Potion 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14544,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13757,'B_Mdef_Potion_Box50','Big Magic Defense Potion 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14544,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13758,'Battle_Manual_X3_Box','Field Manual 300% Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14545,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13759,'In_Blue_Herb_Box','Blue Herb Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 510,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13760,'Honey_Box','Honey Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 518,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13761,'Empty_Bottle_Box','Empty Bottle Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 713,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13762,'In_Royal_Jelly_Box','Royal Jelly Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 526,70;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13763,'5_Anniversary_Coin_Box','Coin Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2709,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13764,'Battle_Manual_Box_TW','Beginner\'s Field Manual 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7803,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13765,'Certificate_TW_Box','Certificate Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getitem 7804,1;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13766,'Nagan_Box','Refined Nagan Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13407,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13767,'Skewer_Box','Refined Brocca Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1424,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13768,'Survival_Rod_Box','Refined Survivor\'s Rod Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1628,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13769,'Quadrille_Box','Refined Quadrille Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1537,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13770,'Great_Axe_Box','Refined Great Axe Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1378,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13771,'Bloody_Roar_Box','Refined Bloody Roar Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1273,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13772,'Hardback_Box','Refined Hardcover Book Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1567,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13773,'Fire_Brand_Box','Refined Fireblend Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Fire_Brand_Box); /*rentitem 13408,604800;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13774,'Immaterial_Sword_Box','Refined Immaterial Sword Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13409,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13775,'Unholy_Touch_Box','Refined Unholy Touch Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1274,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13776,'Cloak_Of_Survival_Box','Refined Survivor\'s Manteau Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2535,1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13777,'Masquerade_Box','Refined Masquerade Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5326,1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13778,'Orc_Hero_Helm_Box','Refined Helmet of Orc Hero Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5327,1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13779,'Evil_Wing_Ears_Box','Refined Wing of Diablo Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5328,1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13780,'Dark_Blindfold_Box','Refined Dark Blinder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5329,1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13781,'kRO_Drooping_Kitty_Box','Refined Drooping Cat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5330,1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13782,'Corsair_Box','Refined Corsair Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5331,1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13783,'Bloody_Iron_Ball_Box','Refined Bloodied Shackle Ball Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2710,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13784,'Spiritual_Ring_Box','Refined Spiritual Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2711,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13785,'Nagan_Box1','Refined Nagan Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13407,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13786,'Skewer_Box1','Refined Brocca Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1424,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13787,'Survival_Rod_Box1','Refined Survivor\'s Rod Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1628,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13788,'Quadrille_Box1','Refined Quadrille Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1537,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13789,'Great_Axe_Box1','Refined Great Axe Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1378,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13790,'Bloody_Roar_Box1','Refined Bloody Roar Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1273,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13791,'Hardback_Box1','Refined Hardcover Book Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1567,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13792,'Fire_Brand_Box1','Refined Fireblend Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13408,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13793,'Immaterial_Sword_Box1','Refined Immaterial Sword Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13409,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13794,'Unholy_Touch_Box1','Refined Unholy Touch Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1274,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13795,'Cloak_Of_Survival_Box1','Refined Survivor\'s Manteau Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2535,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13796,'Masquerade_Box1','Refined Masquerade Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5326,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13797,'Orc_Hero_Helm_Box1','Refined Helmet of Orc Hero Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5327,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13798,'Evil_Wing_Ears_Box1','Refined Wing of Diablo Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5328,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13799,'Dark_Blindfold_Box1','Refined Dark Blinder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5329,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13800,'kRO_Drooping_Kitty_Box1','Refined Drooping Cat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5330,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13801,'Corsair_Box1','Refined Corsair Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5331,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13802,'Bloody_Iron_Ball_Box1','Refined Bloodied Shackle Ball Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2710,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13803,'Spiritual_Ring_Box1','Refined Spiritual Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2711,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13804,'Fire_Cracker_Love_Box','I Love You Firecracker Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14546,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13805,'Fire_Cracker_Wday_Box','Whiteday Firecracker Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14547,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13806,'Fire_Cracker_Vday_Box','Valentine\'s Day Firecracker Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14548,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13807,'Fire_Cracker_Bday_Box','Birthday Firecracker Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14549,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13808,'Fire_Cracker_Xmas_Box','Xmas Firecracker Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14550,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13809,'Blue_Gemstone_Box','Blue Gemstone Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 717,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13810,'Blue_Potion_Box','Light Blue Potion Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 11502,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13811,'Food_Box_Lv1','Food Box Vol 1',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14551,1; getitem 14554,1; getitem 14557,1; getitem 14560,1; getitem 14563,1; getitem 14566,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13812,'Food_Box_Lv2','Food Box Vol 2',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14552,1; getitem 14555,1; getitem 14558,1; getitem 14561,1; getitem 14564,1; getitem 14567,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13813,'Food_Box_Lv3','Food Box Vol 3',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14553,1; getitem 14556,1; getitem 14559,1; getitem 14562,1; getitem 14565,1; getitem 14568,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13814,'Indonesia_Box','Healing Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 503,100; getitem 12684,10; getitem 607,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13815,'Knife_Goblin_Box','Knife Goblin Taming Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14569,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13816,'Flail_Goblin_Box','Flail Goblin Taming Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14570,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13817,'Hammer_Goblin_Box','Hammer Goblin Taming Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14571,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13818,'Red_Deleter_Box','Red Deleter Taming Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14572,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13819,'Diabolic_Box','Diabolic Taming Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14573,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13820,'Wanderer_Box','Wanderer Taming Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14574,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13821,'Green_Apple_Box','Green Apple Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7821,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13822,'Whole_Barbecue_Box','Barbeque Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7822,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13823,'Meat_Veg_Skewer_Box','Meat Skewer Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7823,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13824,'Spirit_Liquor_Box','Spirit Liquor Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7824,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13825,'Green_Box_','Old Green Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13826,'Power_Box1','Power Box 1',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 682,1; getitem 12123,1; getitem 12122,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13827,'Power_Box2','Power Box 2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 683,1; getitem 12123,1; getitem 12122,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13828,'Resist_Box1','Resist Box 1',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12118,1; getitem 12119,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13829,'Resist_Box2','Resist Box 2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12120,1; getitem 12121,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13830,'Stat_Boost1','Stat Boost 1',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCSTR,60000,5; sc_start SC_INCAGI,60000,5; sc_start SC_INCVIT,60000,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13831,'Stat_Boost2','Stat Boost 2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCINT,60000,5; sc_start SC_INCLUK,60000,5; sc_start SC_INCDEX,60000,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13832,'Stat_Boost3','Stat Boost 3',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCAGI,60000,5; sc_start SC_INCVIT,60000,5; sc_start SC_INCDEX,60000,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13833,'Stat_Boost4','Stat Boost 4',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCINT,60000,5; sc_start SC_INCVIT,60000,5; sc_start SC_INCDEX,60000,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13834,'Dun_Tele_Scroll2_Box5','Dungeon Teleport Scroll II 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14581,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13835,'Dun_Tele_Scroll2_Box10','Dungeon Teleport Scroll II 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14581,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13836,'Mbl_Str_Dish_Box','Steamed Tongue Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12250,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13837,'Mbl_Agi_Dish_Box','Steamed Desert Scorpions Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12251,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13838,'Mbl_Int_Dish_Box','Dragon Breath Cocktail Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12252,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13839,'Mbl_Dex_Dish_Box','Hwergelmir\'s Tonic Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12253,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13840,'Mbl_Luk_Dish_Box','Cooked Nine Tail Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12254,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13841,'Mbl_Vit_Dish_Box','Immortal Stew Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12255,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13842,'Mbl_Kafra_Card_Box','Payment Statement for Kafra Employee Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12249,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13843,'Mbl_Battle_Manual_Box','Field Manual Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14532,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13844,'Heroic_Stone_Box','Heroic Stone Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7825,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13845,'Mysterious_Travel_Sack1','Mystery Travel Sack A',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Mysterious_Travel_Sack1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13846,'Mysterious_Travel_Sack2','Mystery Travel Sack B',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Mysterious_Travel_Sack2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13847,'Mysterious_Travel_Sack3','Mystery Travel Sack C',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Mysterious_Travel_Sack3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13848,'Mysterious_Travel_Sack4','Mystery Travel Sack D',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Mysterious_Travel_Sack4);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13849,'WOB_Box_Rune5','Yellow Butterfly Wing 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14582,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13850,'WOB_Box_Rune10','Yellow Butterfly Wing Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14582,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13851,'WOB_Box_Schawaltz5','Green Butterfly Wing 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14583,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13852,'WOB_Box_Schawaltz10','Green Butterfly Wing Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14583,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13853,'WOB_Box_Rachel5','Red Butterfly Wing 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14584,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13854,'WOB_Box_Rachel10','Red Butterfly Wing Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14584,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13855,'WOB_Box_Local5','Blue Butterfly Wing 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14585,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13856,'WOB_Box_Local10','Blue Butterfly Wing Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14585,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13857,'Spark_Candy_Box5','Candy 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14586,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13858,'Spark_Candy_Box10','Candy 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14586,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13859,'Directive_A_Envelope','Directive Envelope A',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2734,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13860,'Directive_B_Envelope','Directive Envelope B',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2735,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13861,'Mini_Battle_Manual_Box','Small Field Manual Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13862,'Trial_Box','Trial Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,2; getitem 12215,15; getitem 12216,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13863,'Repair_Scroll_Box10','Repair Weapon Scroll 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14521,10; getitem 1002,10; getitem 998,10; getitem 756,10; getitem 999,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13864,'Hockey_Mask_Box','Hockey Mask Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5314,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13865,'Observer_Box','Observer Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5315,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13866,'Flying_Angel_Box','Flying Angel Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5210,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13867,'Neko_Mimi_Box','Neko Mimi Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5099,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13868,'MFH_Box','Moonlight Flower Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5214,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13869,'Chick_Hat_Box','Baby Chick Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5283,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13870,'New_Style_Box','Beauty Gift Certificate Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7622,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13871,'Magician_Card_Box','Mage Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Magician_Card_Box); /*getitem 4327,1; getitem 4309,1; getitem 4325,1; getitem 4208,1; getitem 4258,1; getitem 4191,1;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13872,'Acolyte_Card_Box','Acolyte Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Acolyte_Card_Box); /*getitem 4185,1; getitem 4312,1; getitem 4217,1; getitem 4280,1; getitem 4293,1;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13873,'Archer_Card_Box','Archer Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Archer_Card_Box); /*getitem 4297,1; getitem 4234,1; getitem 4199,1; getitem 4178,1; getitem 4252,1;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13874,'Swordman_Card_Box','Swordman Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Swordman_Card_Box); /*getitem 4319,1; getitem 4331,1; getitem 4220,1; getitem 4311,1; getitem 4246,1;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13875,'Thief_Card_Box','Thief Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Thief_Card_Box); /*getitem 4230,1; getitem 4210,1; getitem 4257,1; getitem 4172,1; getitem 4272,1;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13876,'Merchant_Card_Box','Merchant Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Merchant_Card_Box); /*getitem 4206,1; getitem 4281,1; getitem 4186,1; getitem 4233,1; getitem 4321,1;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13877,'Clock_Tower_Card_Box','Clock Tower Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 4244,1; getitem 4299,1; getitem 4313,1; getitem 4229,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13878,'Geffenia_Card_Box','Geffenia Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 4218,1; getitem 4269,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13879,'Owl_Card_Box','Owl Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 4237,1; getitem 4238,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13880,'Ghost_Card_Box','Ghost Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 4193,1; getitem 4294,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13881,'Nightmare_Card_Box','Nightmare Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 4127,1; getitem 4166,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13882,'Curse_Card_Box','Curse Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 4076,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13883,'Sleep_Card_Box','Sleep Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 4024,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13884,'Freeze_Card_Box','Freeze Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 4055,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13885,'Stun_Card_Box','Stun Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 4017,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13886,'Silence_Card_Box','Silence Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 4057,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13887,'Blind_Card_Box','Blind Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 4020,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13888,'Chaos_Card_Box','Chaos Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 4104,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13889,'Elunium_Box_','Elunium Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 985,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13890,'Oridecon_Box_','Oridecon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 984,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13891,'Fire_Converter_Box','Fire Converter Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12114,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13892,'Water_Converter_Box','Water Converter Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12115,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13893,'Wind_Converter_Box','Wind Converter Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12117,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13894,'Earth_Converter_Box','Earth Converter Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12116,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13895,'Starter_Pack','Starter Pack',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7229,2; getitem 569,300; getitem 504,20; getitem 505,20; getitem 7060,30; getitem 2403,1; getitem 5039,1; getitem 2503,1; getitem 2307,1; getitem 616,1; getitem 603,1; getitem 617,1; getitem 610,5; getitem 604,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13896,'Mimic_Summon_Box5','Mimic Summoning 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12276,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13897,'Disguise_Summon_Box5','Disguise Summoning 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12277,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13898,'Alice_Summon_Box5','Alice Summoning 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12278,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13899,'Mimic_Summon_Box10','Mimic Summoning 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12276,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13900,'Disguise_Summon_Box10','Disguise Summoning 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12277,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13901,'Alice_Summon_Box10','Alice Summoning 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12278,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13902,'Fish_Head_Hat_Box','Fish Head Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5380,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13903,'Santa_Poring_Hat_Box','Santa Poring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5381,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13904,'Bell_Ribbon_Box','Bell Ribbon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5382,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13905,'Hard_Core_Set_Box','XM Hardcore Set Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Hard_Core_Set_Box); /*getitem 12208,10; getitem 12209,10; getitem 12210,10;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13906,'Kitty_Set_Box','XM Kitty Set Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Kitty_Set_Box); /*getitem 5230,1; getitem 5231,1; getitem 5232,1; getitem 5233,1; getitem 5234,1;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13907,'Soft_Core_Set_Box','XM Softcore Set Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Soft_Core_Set_Box); /*getitem 12208,5; getitem 12209,5; getitem 12210,5;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13908,'Deviruchi_Set_Box','XM Deviruchi Set Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Deviruchi_Set_Box); /*getitem 5227,1; getitem 5228,1; getitem 5229,1;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13909,'MVP_Hunt_Box','MVP Hunting Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_MVP_Hunt_Box); /*getitem 7621,1; getitem 12210,1; getitem 12221,1; getitem 12214,3;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13910,'Brewing_Box','XM Brewing Set Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Brewing_Box); /*getitem 12204,10; getitem 12205,10; getitem 12206,10;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13911,'Xmas_Pet_Scroll','Christmas Pet Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Xmas_Pet_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13912,'Party_Blessing_Box','Party Blessing 10 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14588,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13913,'Party_Inc_Agi_Box','Party Increase Agi 10 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14589,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13914,'Party_Assumptio_Box','Party Assumptio 5 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14590,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13915,'Love_Angel_Box','Love Angel Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12287,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13916,'Squirrel_Box','Squirrel Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12288,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13917,'Gogo_Box','Gogo Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12289,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13918,'Drooping_W_Kitty_Box','Koneko Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5372,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13919,'L_Magestic_Goat_Box','Baphomet Horns Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5374,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13920,'Satanic_Chain_P_Box','Flying Evil Wing Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5376,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13921,'Antique_Pipe_Box','Gentleman\'s Pipe Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5377,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13922,'Rabbit_Ear_Hat_Box','Bunny Top Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5378,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13923,'Darkness_Helm_Box','Dark Randgris Helm Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5373,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13924,'L_Orc_Hero_Helm_Box','Orc Hero Headdress Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5375,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13925,'Lucky_Scroll08','Lucky Scroll08',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Lucky_Scroll08);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13926,'Crusader_Card_Box','Crusader Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 4371,1; getitem 4311,1; getitem 4319,1; getitem 4331,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13927,'Alchemist_Card_Box','Alchemist Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 4281,1; getitem 4233,1; getitem 4343,1; getitem 4186,1; getitem 4036,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13928,'Rogue_Card_Box','Rogue Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 4039,1; getitem 4210,1; getitem 4257,1; getitem 4230,1; getitem 4348,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13929,'Bard_Dancer_Card_Box','Bard Dancer Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 4297,1; getitem 4234,1; getitem 4178,1; getitem 4381,1; getitem 4252,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13930,'Sage_Card_Box','Sage card box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 4382,1; getitem 4258,1; getitem 4325,1; getitem 4208,1; getitem 4327,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13931,'Monk_Card_Box','Monk Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 4312,1; getitem 4332,1; getitem 4185,1; getitem 4293,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13932,'Sylph_Box','Sylph Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 4345,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13933,'Undine_Box','Undine Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 4350,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13934,'Salamander_Box','Salamander Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 4380,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13935,'Soul_Box','Soul Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 4388,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13936,'Noum_Bpx','Gnome Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 4335,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13937,'Robo_Eye_Box','Robo Eye Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5325,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13938,'Twin_Ribbon_Box','Maiden\'s Twin Ribbon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5187,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13939,'Diadem_Box','Diadem Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5313,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13940,'Siege_Tele_Scroll_Box','WoE Teleport Scroll 100 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14591,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13941,'Valentine_Scroll_TW','Taiwan Valentine Scroll',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13942,'Love_Angel_Box_1m','Love Angel Magic Powder Box 30 Days',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14009,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13943,'Squirrel_Box_1m','Squirrel Magic Powder Box 30 Days',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14010,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13944,'Gogo_Box_1m','Gogo Magic Powder Box 30 Days',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14011,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13945,'Br_SwordPackage','Swordman Package',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Br_SwordPackage);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13946,'Br_MagePackage','Magician Package',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Br_MagePackage);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13947,'Br_AcolPackage','Acolyte Package',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Br_AcolPackage);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13948,'Br_ArcherPackage','Archer Package',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Br_ArcherPackage);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13949,'Br_MerPackage','Merchant Package',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Br_MerPackage);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13950,'Br_ThiefPackage','Thief Package',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Br_ThiefPackage);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13951,'Wasteland_Outlaw_Box','Western Outlaw Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13109,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13952,'Lever_Action_Rifle_Box','Lever Action Rifle Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13170,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13953,'All_In_One_Ring_Box','All In One Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_All_In_One_Ring_Box); /*rentitem All_In_One_Ring,604800;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13954,'Spiritual_Tunic_Box','Spiritual Tunic Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2384,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13955,'Recuperative_Armor_Box','Recuvative Armor Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2385,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13956,'Shelter_Resistance_Box','Shell Of Resistance Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2132,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13957,'Sylphid_Manteau_Box','Silf Manteau Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2543,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13958,'Refresh_Shoes_Box','Refresh Shoes Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2439,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13959,'Toast_Box','Crunch Toast Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5391,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13960,'Name_Change_Coupon_Box','Identification Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7623,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13961,'Mojji_Box','Mochi Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 554,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13962,'Deprotai_Doll_Hat_Box','Defolty Doll Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5340,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13963,'Claris_Doll_Hat_Box','Glaris Doll Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5341,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13964,'Sorin_Doll_Hat_Box','Sorin Doll Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5342,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13965,'Tayelin_Doll_Hat_Box','Tailring Doll Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5343,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13966,'Binit_Doll_Hat_Box','Vinit Doll Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5344,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13967,'Debril_Doll_Hat_Box','W Doll Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5345,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13968,'Bubblegum_Lower_Box','Bubble Gum Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5394,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13969,'Lucky_Clip_Box','Lucky Clip Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2742,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13970,'Iron_10_Box','Iron Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 998,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13971,'Steel_10_Box','Steel Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 999,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13972,'Coal_10_Box','Coal Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 1003,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13973,'Poison_Bottle_30_Box','Poison Bottle Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 678,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13974,'TW_Scroll01','Fisherman Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13975,'Picture_Diary_Box','Diary Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12304,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13976,'Mini_Heart_Box','Mini Heart Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12305,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13977,'Newcomer_Box','Freshman Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12306,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13978,'Kid_Box','Kid Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12307,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13979,'Magic_Castle_Box','Magic Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12308,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13980,'Bulging_Head_Box','JJangu Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12309,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13981,'Picture_Diary_Box_1m','Diary Magic Powder Box 30 Days',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12304,2592000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13982,'Mini_Heart_Box_1m','Mini Heart Magic Powder Box 30 Days',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12305,2592000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13983,'Newcomer_Box_1m','Freshman Magic Powder Box 30 Days',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12306,2592000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13984,'Kid_Box_1m','Kid Magic Powder Box 30 Days',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12307,2592000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13985,'Magic_Castle_Box_1m','Magic Magic Powder Box 30 Days',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12308,2592000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13986,'Bulging_Head_Box_1m','JJangu Magic Powder Box 30 Days',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12309,2592000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13987,'Ori_Stone_5_Box','Rough Oridecon 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 756,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13988,'Ori_Stone_50_Box','Rough Oridecon 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 756,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13989,'Acidbomb_10_Box','Acid Bomb 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Acidbomb_10_Box); /*getitem 7135,10; getitem 7136,10;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13990,'Job_Manual50_Box','JOB Battle Manual Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14592,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13991,'Tiger_Mask_Box','Tiger Mask Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5098,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13992,'Cat_Hat_Box','Pussy Cat Bell Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5099,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13993,'Alice_Doll_Box','Alice Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5137,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13994,'Speed_Up_Potion_Box5','Speed Potion 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12016,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13995,'Speed_Up_Potion_Box10','Speed Potion 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12016,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13996,'Big_Bun_Box100','Big Bun 100 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14522,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13997,'Big_Bun_Box500','Big Bun 500 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14522,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13998,'Giant_Fly_Wing_Box500','Giant Fly Wing 500 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12212,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13999,'Pill__Box100','Pill 100 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14523,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14000,'Pill__Box500','Pill 500 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14523,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14001,'Basic_Siege_Supply_Box','Recruit Siege Supply Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Basic_Siege_Supply_Box); /*getitem 11503,25; getitem 11504,10;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14002,'Adv_Siege_Supply_Box','Veteran Siege Supply Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Adv_Siege_Supply_Box); /*getitem 11503,50; getitem 11504,20;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14003,'Elite_Siege_Supply_Box','Elite Siege Supply Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Elite_Siege_Supply_Box); /*getitem 11503,100; getitem 11504,50;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14004,'Poison_Bottle_10_Box','Poison Bottle 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 678,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14005,'Poison_Bottle_5_Box','Poison Bottle 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 678,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14006,'F_Drooping_W_Kitty_Box','Evolved Drooping Cat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5372,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14007,'F_Rabbit_Ear_Hat_Box','Evolved Rabbits Headband Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5378,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14008,'F_L_Orc_Hero_Helm_Box','Evolved Helmet Of Orc Hero Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5375,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14009,'F_Love_Angel_Box','Love Angel Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12287,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14010,'F_Squirrel_Box','Squillroll Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12288,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14011,'F_Gogo_Box','Gogo Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12289,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14012,'F_Love_Angel_Box_1m','Love Angel Magic Powder Box 30 Days',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13915,2592000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14013,'F_Squirrel_Box_1m','Squillroll Magic Powder Box 30 Days',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13916,2592000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14014,'F_Gogo_Box_1m','Gogo Magic Powder Box 30 Days',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13917,2592000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14015,'F_Wasteland_Outlaw_Box','Western Outlaw Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13107,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14016,'F_Lever_Action_Rifle_Box','Lever Action Rifle Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13170,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14017,'F_All_In_One_Ring_Box','All In One Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2741,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14018,'F_Spritual_Tunic_Box','Spiritual Tunic Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2384,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14019,'F_Recuperative_Box','Recuvative Armor Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2385,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14020,'F_Shelter_Resist_Box','Shell Of Resistance Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2132,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14021,'F_Sylphid_Manteau_Box','Silf Manteau Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2543,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14022,'F_Refresh_Shoes_Box','Refresh Shoes Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2439,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14023,'F_Toast_Box','Crunch Toast Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5391,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14024,'F_Robo_Eye_Box','Robo Eye Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5325,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14025,'F_Twin_Ribbon_Box','Maiden\'s Twin Ribbon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5187,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14026,'F_Diadem_Box','Diadem Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5313,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14027,'F_Fish_Head_Hat_Box','Fish Head Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5380,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14028,'F_Santa_Poring_Hat_Box','SantaPoring Cap Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5381,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14029,'F_Bell_Ribbon_Box','Bell Ribbon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5382,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14030,'F_Mimic_Scroll_Box5','Mimic Summoning 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12276,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14031,'F_Disguise_Scroll_Box5','Disguise Summoning 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12277,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14032,'F_Alice_Scroll_Box5','Alice Summoning 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12278,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14033,'F_Mimic_Scroll_Box10','Mimic Summoning 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12276,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14034,'F_Disguise_Scroll_Box10','Disguise Summoning 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12277,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14035,'F_Alice_Scroll_Box10','Alice Summoning 10 Box)',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12278,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14036,'F_New_Style_Coupon_Box','New Style Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7622,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14037,'F_Repair_Scroll_Box','Repair Weapon Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14521,5; getitem 1002,5; getitem 998,5; getitem 756,5; getitem 999,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14038,'F_Repair_Scroll_Box10','Repair Weapon Scroll 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14521,10; getitem 1002,10; getitem 998,10; getitem 756,10; getitem 999,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14039,'F_Hockey_Mask_Box','Hockey Mask Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5314,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14040,'F_Observer_Box','Observer Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5315,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14041,'F_WOB_Rune_Box5','Yellow Butterfly Wing 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14582,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14042,'F_WOB_Rune_Box10','Yellow Butterfly Wing Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14582,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14043,'F_WOB_Schwaltz_Box5','Green Butterfly Wing 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14583,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14044,'F_WOB_Schwaltz_Box10','Green Butterfly Wing Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14583,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14045,'F_WOB_Rachel_Box5','Red Butterfly Wing 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14584,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14046,'F_WOB_Rachel_Box10','Red Butterfly Wing Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14584,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14047,'F_WOB_Local_Box5','Blue Butterfly Wing 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14585,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14048,'F_WOB_Local_Box10','Blue Butterfly Wing Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14585,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14049,'F_Spark_Candy_Box5','Candy 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14586,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14050,'F_Spark_Candy_Box10','Candy 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14586,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14051,'F_Dun_Tel_Scroll2_Box5','Dungeon Teleport Scroll II 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14581,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14052,'F_Dun_Tel_Scroll2_Box10','Dungeon Teleport Scroll II 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14581,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14053,'F_Little_Angel_Doll_Box','Little Angel Doll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5324,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14054,'F_Triple_Poring_Hat_Box','Poring 3 Hats Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5255,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14055,'F_Nagan_Box','Refined Nagan Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13407,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14056,'F_Skewer_Box','Refined Brocca Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1424,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14057,'F_Survival_Rod_Box','Refined Survivor\'s Rod Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1628,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14058,'F_Quadrille_Box','Refined Quadrille Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1537,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14059,'F_Great_Axe_Box','Refined Great Axe Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1378,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14060,'F_Bloody_Roar_Box','Refined Bloody Roar Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1273,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14061,'F_Hardback_Box','Refined Hardcover Book Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1567,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14062,'F_Fire_Brand_Box','Refined Fireblend Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13408,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14063,'F_Immaterial_Sword_Box','Refined Immaterial Sword Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13409,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14064,'F_Unholy_Touch_Box','Refined Unholy Touch Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1274,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14065,'F_Clack_Of_Servival_Box','Refined Survivor\'s Manteau Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2535,1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14066,'F_Masquerade_Box','Refined Masquerade Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5326,1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14067,'F_Orc_Hero_Helm_Box','Refined Helmet of Orc Hero Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5327,1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14068,'F_Ear_Of_Devil_Wing_Box','Refined Wing of Diablo Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5328,1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14069,'F_Dark_Blindfold_Box','Refined Dark Blinder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5329,1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14070,'F_K_Drooping_Kitty_Box','Refined Drooping Cat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5330,1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14071,'F_Corsair_Box','Refined Corsair Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5331,1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14072,'F_Bloody_Iron_Ball_Box','Refined Bloodied Shackle Ball Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2710,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14073,'F_Spiritual_Ring_Box','Refined Spiritual Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2711,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14074,'F_G_O_I_Box5','Wine Glass of Illusion 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14538,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14075,'F_G_O_I_Box10','Glass Of Illusion 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14538,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14076,'F_Shadow_Armor_S_Box5','Scroll of Shadow Armor 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14539,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14077,'F_Shadow_Armor_S_Box10','Scroll of Shadow Armor 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14539,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14078,'F_Shadow_Armor_S_Box30','Scroll of Shadow Armor 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14539,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14079,'F_Holy_Armor_S_Box5','Scroll of Holy Armor 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14540,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14080,'F_Holy_Armor_S_Box10','Scroll of Holy Armor 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14540,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14081,'F_Holy_Armor_S_Box30','Scroll of Holy Armor 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14540,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14082,'FS_Def_Potion_Box10','Small Defense Potion 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14541,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14083,'FS_Def_Potion_Box30','Small Physical Defense Potion 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14541,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14084,'FS_Def_Potion_Box50','Small Physical Defense Potion 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14541,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14085,'FB_Def_Potion_Box10','Big Defense Potion 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14542,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14086,'FB_Def_Potion_Box30','Large Physical Defense Potion 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14542,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14087,'FB_Def_Potion_Box50','Large Physical Defense Potion 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14542,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14088,'FS_Mdef_Potion_Box10','Small Magic Defense Potion 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14543,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14089,'FS_Mdef_Potion_Box30','Small Magical Defense Potion 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14543,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14090,'FS_Mdef_Potion_Box50','Small Magical Defense Potion 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14543,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14091,'FB_Mdef_Potion_Box10','Big Magic Defense Potion 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14544,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14092,'FB_Mdef_Potion_Box30','Large Magical Defense Potion 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14544,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14093,'FB_Mdef_Potion_Box50','Large Magical Defense Potion 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14544,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14094,'F_Flying_Angel_Box','Flying Angel Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5210,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14095,'F_Cat_Hat_Box','Neko Mimi Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5099,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14096,'F_M_F_H_Box','Moonlight Flower Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5214,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14097,'F_Chick_Hat_Box','Baby Chick Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5283,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14098,'F_Pecopeco_Hairband_Box','Peco Peco Hairband Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5286,1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14099,'F_Red_Glasses_Box','Red Glasses Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5288,1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14100,'F_Whisper_Mask_Box','Whisper Mask Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5294,1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14101,'F_Ramen_Hat_Box','Ramen Hat Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5293,1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14102,'F_Dun_Tele_Scroll1_Box','Dungeon Teleport Scroll 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14527,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14103,'F_Max_Weight_Up_Box','Gym Membership Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7776,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14104,'F_S_Life_Potion_Box','Small Life Potion 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14534,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14105,'F_S_Life_Potion_Box30','Small Life Potion 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14534,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14106,'F_S_Life_Potion_Box50','Small Life Potion 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14534,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14107,'F_M_Life_Potion_Box','Medium Life Potion 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14535,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14108,'F_M_Life_Potion_Box30','Large Life Potion 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14535,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14109,'F_M_Life_Potion_Box50','Large Life Potion 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14535,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14110,'F_Abrasive_Box5','Abrasive 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14536,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14111,'F_Abrasive_Box10','Abrasive 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14536,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14112,'F_Regeneration_Box5','Regeneration Potion 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14537,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14113,'F_Regeneration_Box10','Regeneration Potion 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14537,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14114,'F_Dun_Tele_Scroll_Box10','Dungeon Teleport Scroll 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14527,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14115,'F_Infiltrator_Box','Refined Infiltrator Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1267,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14116,'F_Muramasa_Box','Refined Muramasa Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1173,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14117,'F_Excalibur_Box','Refined Excalibur Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13401,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14118,'F_Combat_Knife_Box','Combat Knife Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13021,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14119,'F_Counter_Dagger_Box','Counter Dagger Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13022,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14120,'F_Kaiser_Knuckle_Box','Refined Kaiser Knuckle Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1817,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14121,'F_Mighty_Staff_Box','Refined Mighty Staff Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1623,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14122,'F_Right_Epsilon_Box','Light Epsilon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1372,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14123,'F_Balistar_Box','Refined Ballista Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1728,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14124,'F_Diary_Of_Great_Sage','Sage\'s Diary Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1563,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14125,'F_Asura_Box','Asura Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13023,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14126,'F_Apple_Of_Archer_Box','Apple of Archer Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5265,1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14127,'F_Bunny_Band_Box','Bunny Band Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5266,1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14128,'F_Sahkkat_Box','Refined Sakkat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5267,1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14129,'F_Lord_Circlet_Box','Refined Grand Circlet Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5268,1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14130,'F_Elven_Ears_Box','Elven Ears Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2686,1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14131,'F_Steel_Flower_Box','Steel Flower Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2687,1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14132,'F_Critical_Ring_Box','Critical Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2688,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14133,'F_Earring_Box','Earring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2689,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14134,'F_Ring_Box','Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2690,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14135,'F_Necklace_Box','Necklace Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2691,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14136,'F_Glove_Box','Glove Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2692,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14137,'F_Brooch_Box','Brooch Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2693,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14138,'F_Rosary_Box','Rosary Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2694,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14139,'F_Safety_Ring_Box','Safety Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2695,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14140,'F_Vesper_Core_Box01','Refined Vesper Core 01 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2696,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14141,'F_Vesper_Core_Box02','Refined Vesper Core 02 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2697,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14142,'F_Vesper_Core_Box03','Refined Vesper Core 03 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2698,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14143,'F_Vesper_Core_Box04','Refined Vesper Core 04 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2699,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14144,'F_Vigorgra_Package1','Vigorgra Box1',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12250,2; getitem 12251,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14145,'F_Vigorgra_Package2','Vigorgra Box2',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12250,2; getitem 12255,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14146,'F_Vigorgra_Package3','Vigorgra Box3',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12252,2; getitem 12253,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14147,'F_Vigorgra_Package4','Vigorgra Box4',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12252,2; getitem 12255,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14148,'F_Vigorgra_Package5','Vigorgra Box5',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12252,2; getitem 12250,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14149,'F_Vigorgra_Package6','Vigorgra Box6',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12250,2; getitem 12251,2; getitem 12208,2; getitem 12215,15; getitem 12217,20; getitem 12211,1; getitem 7621,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14150,'F_Vigorgra_Package7','Vigorgra Box7',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12250,4; getitem 12251,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14151,'F_Vigorgra_Package8','Vigorgra Box8',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12250,4; getitem 12255,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14152,'F_Vigorgra_Package9','Start your Journey Pack',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12252,4; getitem 12253,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14153,'F_Vigorgra_Package10','Siege Mode Pack',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12252,4; getitem 12255,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14154,'F_Vigorgra_Package11','1 Hour Survival Pack',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12252,4; getitem 12250,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14155,'F_Vigorgra_Package12','Weekend Hunting Pack',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12250,4; getitem 12251,4; getitem 12208,4; getitem 12215,30; getitem 12217,40; getitem 12211,2; getitem 7621,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14156,'F_Battle_Manual_Box','Battle Manual Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14157,'F_Insurance_Package','Insurance Package',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12209,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14158,'F_Bubble_Gum_Box','Bubble Gum Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12210,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14159,'F_Str_Dish_Box','Steamed Tongue Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12202,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14160,'F_Agi_Dish_Box','Steamed Scorpion Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12203,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14161,'F_Int_Dish_Box','Dragon Breath Cocktail Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12204,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14162,'F_Dex_Dish_Box','Hwergelmir\'s Tonic Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12205,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14163,'F_Luk_Dish_Box','Nine Tail Dish Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12206,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14164,'F_Vit_Dish_Box','Stew Of Immortality Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12207,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14165,'F_Kafra_Card_Box','Kafra Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12211,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14166,'F_Giant_Fly_Wing_Box','Giant Fly Wing Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12212,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14167,'F_Neuralizer_Box','Neuralizer Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12213,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14168,'F_Convex_Mirror_Box','Convex Mirror Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12214,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14169,'F_Blessing_10_Scroll_Box','Blessing 10 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12215,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14170,'F_Inc_Agi_10_Scroll_Box','Increase AGI 10 scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12216,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14171,'F_Aspersio_5_Scroll_Box','Aspersio 5 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12217,10; getitem 523,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14172,'F_Assumptio_5_Scroll_Box','Assumptio 5 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12218,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14173,'F_Wind_Walk_10_Scroll_Box','Wind Walk 10 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12219,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14174,'F_Adrenaline_Scroll_Box','Adrenaline 5 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12220,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14175,'F_Megaphone_Box','Megaphone 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12221,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14176,'F_Enriched_Elunium_Box','Enriched Elunium Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7619,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14177,'F_Enriched_Oridecon_Box','Enriched Oridecon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7620,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14178,'F_Token_Of_Siegfried_Box','Token of Siegfried Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7621,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14179,'F_Giant_Fly_Wing_Box50','Giant Fly Wing 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12212,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14180,'F_Giant_Fly_Wing_Box100','Giant Fly Wing 100 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12212,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14181,'F_Dex_Dish_Box30','Hwergelmir\'s Tonic 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12205,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14182,'F_Dex_Dish_Box50','Hwergelmir\'s Tonic 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12205,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14183,'F_Luk_Dish_Box30','Nine Tail Dish 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12206,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14184,'F_Luk_Dish_Box50','Nine Tail Dish 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12206,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14185,'F_Inc_Agi_10_Box30','Increase Agility Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12216,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14186,'F_Inc_Agi_10_Box50','Increase Agility Scroll 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12216,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14187,'F_Vit_Dish_Box30','Stew of Immortality 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12207,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14188,'F_Vit_Dish_Box50','Stew of Immortality 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12207,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14189,'F_Insurance_Package30','Life Insurrance 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12209,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14190,'F_Insurance_Package50','Life Insurrance 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12209,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14191,'F_Convex_Mirror_Box5','Convex Mirror 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12214,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14192,'F_Convex_Mirror_Box30','Convex Mirror 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12214,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14193,'F_Blessing10_Box30','Blessing Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12215,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14194,'F_Blessing10_Box50','Lv10 Blessing Scroll Box 50',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12215,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14195,'F_Adrenaline10_Box30','Adrenaline Rush Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12220,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14196,'F_Adrenaline10_Box50','Adrenaline Rush Scroll 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12220,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14197,'F_Assumptio_5_Box30','Assumptio Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12218,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14198,'F_Assumptio_5_Box50','Lv5 Assumptio Scroll Box 50',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12218,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14199,'F_Aspersio_5_Box30','Aspersio Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12217,30; getitem 523,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14200,'F_Aspersio_5_Box50','Aspersio Scroll 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12217,50; getitem 523,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14201,'F_Agi_Dish_Box30','Steamed Scorpion 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12203,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14202,'F_Agi_Dish_Box50','Steamed Scorpion 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12203,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14203,'F_Wind_Walk10_Box30','Wind Walk Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12219,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14204,'F_Wind_Walk10_Box50','Wind Walk Scroll 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12219,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14205,'F_Int_Dish_Box30','Dragon Breath Cocktail 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12204,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14206,'F_Int_Dish_Box50','Dragon Breath Cocktail 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12204,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14207,'F_Battle_Manual_Box1','Field Manual Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14208,'F_Battle_Manual_Box5','Battle Manual 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14209,'F_Siegfried_Box5','Token of Siegfried 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7621,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14210,'F_Siegfried_Box20','Token of Siegfried 20 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7621,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14211,'F_Kafra_Card_Box30','Kafra Card 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12211,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14212,'F_Kafra_Card_Box50','Kafra Card 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12211,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14213,'F_Str_Dish_Box30','Steamed Tongue 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12202,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14214,'F_Str_Dish_Box50','Steamed Tongue 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12202,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14215,'F_Bubble_Gum_Box1','Bubble Gum Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12210,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14216,'F_Bubble_Gum_Box5','Bubble Gum 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12210,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14217,'F_Megaphone_Box1','Megaphone Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12221,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14218,'F_Megaphone_Box5','Megaphone 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12221,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14219,'F_Enriched_Elunium_Box5','Enriched Elunium 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7619,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14220,'F_Enriched_Oridecon_Box5','Enriched Oridecon 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7620,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14221,'MP_Scroll_Box','Mystical Amplification Scroll 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14593,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14222,'MP_Scroll_Box30','Mystical Amplification Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14593,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14223,'MP_Scroll_Box50','Mystical Amplification Scroll 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14593,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14224,'Quagmire_Scroll_Box','Quagmire Scroll 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14594,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14225,'Quagmire_Scroll_Box30','Quagmire Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14594,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14226,'Quagmire_Scroll_Box50','Quagmire Scroll 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14594,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14227,'Healing_Staff_Box','Healing Staff Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1638,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14228,'Praxinus_Box','Praccsinos Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2752,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14229,'Cherry_Blossom_Scroll','Cherry Blossom Scroll',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Sakura_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14230,'Note_Headphones_Box','Note Headphones Box',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5151,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14231,'Novice_Breastplate_Boxes','Novice Breastplate Boxes',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14232,'Yggdrasilberry_Box_','Yggdrasil Berry 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 607,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14233,'Dead_Tree_Branch_Box1','Dead Branch 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 604,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14234,'Dead_Tree_Branch_Box2','Dead Branch 25 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 604,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14235,'Field_Manual_Box_2','Field Manual 2 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14236,'Steamed_Tongue_Box_20','Steamed Tongue 20 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12202,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14237,'Steamed_Desert_Scorpions_Box_20','Steamed Desert Scorpions Box(20)',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12203,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14238,'Stew_Of_Immortality_Box_20','Immortal Stew 20 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12207,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14239,'Dragon_Breath_Cocktail_Box_20','Dragon Breath Cocktail 20 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12204,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14240,'Hwergelmir\'s_Tonic_Box_20','Hwergelmir\'s Tonic 20 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12205,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14241,'Nine_Tail_Dish_Box_20','Nine Tail Dish 20 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12206,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14242,'Beholder_Ring_Box','Beholder Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Beholder_Ring_Box); /*rentitem 2753,604800;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14243,'Hallow_Ring_Box','Hallow Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Hallow_Ring_Box); /*rentitem 2754,604800;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14244,'Clamorous_Ring_Box','Clamorous Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Clamorous_Ring_Box); /*rentitem 2755,604800;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14245,'Chemical_Ring_Box','Chemical Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Chemical_Ring_Box); /*rentitem 2756,604800;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14246,'Insecticide_Ring_Box','Insecticide Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Insecticide_Ring_Box); /*rentitem 2757,604800;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14247,'Fisher_Ring_Box','Fisher Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Fisher_Ring_Box); /*rentitem 2758,604800;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14248,'Decussate_Ring_Box','Decussate Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Decussate_Ring_Box); /*rentitem 2759,604800;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14249,'Bloody_Ring_Box','Bloody Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Bloody_Ring_Box); /*rentitem 2760,604800;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14250,'Satanic_Ring_Box','Satanic Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Satanic_Ring_Box); /*rentitem 2761,604800;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14251,'Dragoon_Ring_Box','Dragon Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Dragoon_Ring_Box); /*rentitem 2762,604800;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14252,'Beholder_Ring_Box2','Beholder Ring Box II',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2753,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14253,'Hallow_Ring_Box2','Hallow Ring Box II',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2754,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14254,'Clamorous_Ring_Box2','Clamorous Ring Box II',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2755,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14255,'Chemical_Ring_Box2','Chemical Ring Box II',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2756,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14256,'Insecticide_Ring_Box2','Insecticide Ring Box II',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2757,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14257,'Fisher_Ring_Box2','Fisher Ring Box II',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2758,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14258,'Decussate_Ring_Box2','Decussate Ring Box II',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2759,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14259,'Bloody_Ring_Box2','Bloody Ring Box II',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2760,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14260,'Satanic_Ring_Box2','Satanic Ring Box II',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2761,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14261,'Dragoon_Ring_Box2','Dragon Ring Box II',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2762,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14262,'Diary_Magic_Powder_Box','Diary Magic Powder Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12304,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14263,'Mini_Heart_Magic_Powder_Box','Mini Heart Magic Powder Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12305,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14264,'Freshman_Magic_Powder_Box','Freshman Magic Powder Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12306,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14265,'Kid_Magic_Powder_Box','Kid Magic Powder Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12307,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14266,'Magic_Magic_Powder_Box','Magic Magic Powder Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12308,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14267,'JJangu_Magic_Powder_Box','JJangu Magic Powder Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12309,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14268,'Diary_Magic_Powder_Box4','Diary Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14269,'Mini_Heart_Magic_Powder_Box4','Mini Heart Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14270,'Freshman_Magic_Powder_Box4','Freshman Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14271,'Kid_Magic_Powder_Box4','Kid Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14272,'Magic_Magic_Powder_Box4','Magic Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14273,'JJangu_Magic_Powder_Box4','JJangu Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14274,'Amplification_10_Scroll_Box2','Mystical Amplification Scroll 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14593,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14275,'Amplification_30_Scroll_Box2','Mystical Amplification Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14593,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14276,'Amplification_50_Scroll_Box2','Mystical Amplification Scroll 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14593,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14277,'Quagmire_10_Scroll_Box2','Quagmire Scroll 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14594,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14278,'Quagmire_30_Scroll_Box2','Quagmire Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14594,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14279,'Quagmire_50_Scroll_Box2','Quagmire Scroll 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14594,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14280,'Healing_Staff_Box2','Healing Staff Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 1638,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14281,'Praccsinos_Box','Praccsinos Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2752,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14282,'Emperium_Box','Emperium Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 714,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14283,'Marriage_Certificate_Box','Written Oath Of Marriage Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6026,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14284,'Muffler_Box','Muffler Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2548,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14285,'Balkiriah_Shield_Box','Balkiriah Shield Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2137,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14286,'Skull_Ring_Box','Skull Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2763,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14287,'Baricade_Repair_Kit','Barricade Repair Kit',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 1019,30; getitem 999,10; getitem 1011,10; getitem 984,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14288,'Guardian_Stone_Repair_Kit','Guardian Stone Repair Kit',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 984,1; getitem 985,1; getitem 7049,30; getitem 717,5; getitem 716,5; getitem 715,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14289,'Cloth_Dye_Coupon_Box','New Clothing Dye Coupon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6046,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14290,'Cloth_Dye_Coupon2_Box','Original Clothing Dye Coupon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6047,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14291,'Cloth_Dye_Coupon3_Box','Clothing Dye Coupon Box',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6046,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14292,'Cloth_Dye_Coupon4_Box','Clothing Dye Coupon Box II',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6047,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14293,'Mercenary_Contract_Box','Mercenary Contract Box',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6050,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14294,'Mercenary_Contract_Box5','Mercenary Contract Box 5ea',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6050,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14295,'Mercenary_Contract_Box10','Mercenary Contract Box 10ea',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6050,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14296,'Angel_Scroll','Angel Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Angel_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14297,'Devil_Scroll','Devil Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Devil_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14298,'Surprise_Scroll','Surprise Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Surprise_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14300,'Mask_Of_Ifrit_Box','Mask Of Ifrit Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5420,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14301,'Ifrit\'s_Ear_Box','Ears Of Ifrit Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5421,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14304,'Scuba_Mask_Box','Scuba Mask Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5397,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14306,'RWC_Special_Scroll','RWC Special Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_RWC_Special_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14307,'RWC_Limited_Scroll','RWC Limited Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_RWC_Limited_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14308,'Ardor_Scroll','Ardor Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14314,'PhreeoniS_Box','Phreeoni Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14597,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14315,'GhostringS_Box','Ghostring Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14598,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14316,'July7_Scroll','July7 Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_July7_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14317,'Bacsojin_Scroll','Bacsojin Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Bacsojin_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14321,'Holy_Sabre_Box','Holy Sabre Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13419,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14322,'Book_Of_Prayer_Box','Book of Prayer Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1578,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14323,'Phenomena_Whip_Box','Phenomena Whip Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1982,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14324,'Staff_Of_Darkness_Box','Staff of Darkness Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1642,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14325,'Monk_Knuckle_Box','Monk Knuckle Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1828,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14326,'Mace_Of_Madness_Box','Mace of Madness Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1547,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14327,'Spear_Of_Excellent_Box','Spear of Excellent Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1427,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14328,'Bow_Of_Evil_Box','Bow of Evil Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1744,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14329,'Katar_Of_Speed_Box','Katar of Speed Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1283,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14330,'Sharpshooter_Revolver_Box','Sharpshooter Revolver Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13111,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14343,'Spiked_Scarf_Box','Spiked Scarf Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5462,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14344,'Rainbow_Scarf_Box','Rainbow Scarf Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5463,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14345,'Animal_Scroll','Animal Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Animal_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14349,'Mental_Potion20_Box','Mental Potion 20 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14600,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14350,'Mental_Potion50_Box','Mental Potion 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14600,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14351,'Tyr\'s_Blessing20_Box','Tyr\'s Blessing 20 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14601,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14352,'Tyr\'s_Blessing50_Box','Tyr\'s Blessing 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14601,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14361,'Orc_HeroS_Box','Orc HeroS Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14604,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14362,'Orc_LoadS_Box','Orc LoadS Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14605,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14363,'Heart_Scroll','Heart Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Heart_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14372,'Powder_Snow_Box','Powder Snow Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12317,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14375,'Holy_Celestial_Axe_Box','Celestial Axe Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 1383,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14376,'Angeling_Pot_Box','Angeling Potion Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12350,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14377,'Shout_Megaphone_Box','Scream Megaphone Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12351,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14379,'Love_Daddy_Box','Love Daddy Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5489,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14380,'Anubis_Helm_Box','Anubis Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5490,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14381,'Piercing_Box_M','Piercing Box M',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 1644,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14382,'Lich_Bone_Box_M','Lich Bone Box M',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 1645,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14383,'Long_Horn_Box_M','Long Horn Box M',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 1428,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14384,'Hunting_Spear_Box_M','Hunting Spear Box M',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 1429,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14385,'Death_Note_Box_M','Death Note Box M',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 1579,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14386,'Destruction_Box_M','Destruction Box M',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2003,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14387,'Rider_Insignia_Box_M','Rider Insignia Box M',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2551,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14388,'Mithril_Cape_Box_M','Mithril Cape Box M',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2552,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14389,'Sniping_Box_M','Sniping Box M',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2398,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14390,'Orleans_Box_M','Orleans Box M',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2785,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14391,'Spiritual_Box_M','Spiritual Box M',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2786,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14392,'Variant_Box_M','Variant Box M',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2449,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14393,'Almighty_Charm_Box','Universal Amulet Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7945,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14407,'Xmas_Scroll','Xmas Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14408,'New_Year_Scroll','New Year Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_New_Year_Scroll);',NULL,NULL); -# -REPLACE INTO `item_db_re` VALUES (14426,'Fortune_Sword_Box','Neo Fortune Sword Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13043,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14427,'House_Auger_Box','Neo House Auger',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13044,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14428,'Kamaitachi_Box','Neo Kamaitachi Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13045,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14429,'Berserk_Guitar_Box','Neo Berserk Guitar Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1928,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14430,'Doom_Slayer_Box','Neo Doom Slayer Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1386,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14431,'Huuma_Blaze_Shuriken_Box','Neo Huuma Blaze Shuriken Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13308,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14432,'Odin\'s_Blessing_Box','Neo Odin\'s Blessing Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 15001,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14433,'Ring_Of_Flame_Lord_Box','Neo Ring of Flame Lord Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2792,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14434,'Ring_Of_Resonance_Box','Neo Ring of Resonance Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2793,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14435,'Boys_Cap_Box','Neo Boys Cap Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5492,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14436,'Ulle\'s_Cap_Box','Neo Ulle\'s Cap Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5493,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14437,'Sphinx_Helm_Box','Neo Sphinx Helm Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5494,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14438,'Honglyun\'s_Sword_Box','Honglyun\'s Sword Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13420,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14439,'Power_Of_Thor_Box','Power Of Thor Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5495,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14440,'Dice_Hat_Box','Dice Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5496,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14441,'King_Tiger_Doll_Hat_Box','King Tiger Doll Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5497,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14442,'Wondering_Wolf_Helm_Box','Wondering Wolf Helm Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5498,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14443,'Pizza_Hat_Box','Pizza Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5499,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14444,'Icecream_Hat_Box','Icecream Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5500,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14447,'Pirate\'s_Pride_Box','Pirate\'s Pride Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5501,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14448,'Necromencer\'s_Hood_Box','Necromancer\'s Hood Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5502,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14459,'Rabbit_Magic_Hat_Box','Magic Rabbit Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5503,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14460,'China_Wedding_Veil_Box','RO 5th Wedding Anniversary Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5504,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14461,'Asara_Fairy_Hat_Box','Ashura Fairy Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5505,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14466,'Valentine_Pledge_Box','Valentine\'s Emblem Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Valentine_Pledge_Box); /*rentitem 5817,525600;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14469,'Ox_Tail_Scroll','Ox Tail Egg',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Ox_Tail_Scroll);',NULL,NULL); -#REPLACE INTO `item_db_re` VALUES (14470,'','',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db_re` VALUES (14471,'','',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db_re` VALUES (14472,'','',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db_re` VALUES (14473,'','',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db_re` VALUES (14474,'','',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db_re` VALUES (14475,'','',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db_re` VALUES (14476,'','',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db_re` VALUES (14477,'','',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db_re` VALUES (14478,'','',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db_re` VALUES (14479,'','',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db_re` VALUES (14480,'','',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db_re` VALUES (14481,'','',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db_re` VALUES (14482,'','',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db_re` VALUES (14483,'','',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `item_db_re` VALUES (14484,'','',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14485,'Academy_Badge_Box','Academy Badge Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2751,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14486,'Academy_Fresh_Hat_Box','Academy Fresh Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5406,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14487,'Academy_Gradu_Cap_Box','Academy Gradu Cap Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5407,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14488,'Blue_Pajamas_Hat_Box','Blue Pajamas Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5506,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14489,'Pink_Pajamas_Hat_Box','Pink Pajamas Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5507,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14490,'Shark_Hat_Box','Shark Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5508,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14494,'Samambaia_Box','Samambaia Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5511,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14495,'Aquarius_Diadem_Box','Aquarius Diadem Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5512,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14496,'Aquarius_Crown_Box','Aquarius Crown Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5513,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14497,'Pisces_Diadem_Box','Pisces Diadem Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5514,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14498,'Pisces_Crown_Box','Pisces Crown Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5515,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14499,'Peacock_Feather_Box','Peacock Feather Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5519,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14500,'Insurance60','Life Insurrance Certificate',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LIFEINSURANCE,3600000,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14505,'Dungeon_1_hour_Ticket','Dungeon 1 Hour Ticket',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'warp "1@sthb",0,0; /*No map+coord info*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14506,'Dungeon_Ticket','Dungeon Ticket',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'warp "1@sthc",0,0; /*No map+coord info*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14508,'Zeny_Scroll','Zeny Pet Egg Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'Zeny += rand(1000,77777);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14509,'Light_Center_Pot','Light Concentration Potion',2,800,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ASPDPOTION0,1800000,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14510,'Light_Awakening_Pot','Light Awakening Potion',2,1500,NULL,20,NULL,NULL,NULL,NULL,0xFFF7FEEF,63,2,NULL,NULL,'40',NULL,NULL,'sc_start SC_ASPDPOTION1,1800000,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14511,'Light_Berserk_Pot','Light Berserk Potion',2,3000,NULL,20,NULL,NULL,NULL,NULL,0x41E646A6,63,2,NULL,NULL,'85',NULL,NULL,'sc_start SC_ASPDPOTION2,1800000,9;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14512,'Meteor_10_Scroll','Meteor Storm Scroll',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "WZ_METEOR",10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14513,'Storm_10_Scroll','Storm Gust Scroll',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "WZ_STORMGUST",10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14514,'Vermilion_10_Scroll','Lord of Vermilion Scroll',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "WZ_VERMILION",10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14515,'Lex_Aeterna_Scroll','Lex Aeterna Scroll',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "PR_LEXAETERNA",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14516,'Magnificat_5_Scroll','Magnificat Scroll',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "PR_MAGNIFICAT",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14517,'CP_Helm_Scroll','Chemical Protection Helm Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'unitskilluseid getcharid(3),"AM_CP_HELM",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14518,'CP_Shield_Scroll','Chemical Protection Shield Scrol',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'unitskilluseid getcharid(3),"AM_CP_SHIELD",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14519,'CP_Armor_Scroll','Chemical Protection Armor Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'unitskilluseid getcharid(3),"AM_CP_ARMOR",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14520,'CP_Weapon_Scroll','Chemical Protection Weapon Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'unitskilluseid getcharid(3),"AM_CP_WEAPON",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14521,'Repair_Scroll','Repair Weapon Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'unitskilluseid getcharid(3),"BS_REPAIRWEAPON",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14522,'Big_Bun','Big Bun',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 100,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14523,'Pill_','Pill',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 0,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14524,'Superb_Fish_Slice','Superb Fish Slice',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 100,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14525,'Chewy_Ricecake','Chewy Ricecake',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ATKPOTION,1800000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14526,'Oriental_Pastry','Oriental Pastry',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_MATKPOTION,1800000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14527,'Dun_Tele_Scroll1','Dungeon Teleport Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashDungeon",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14528,'PVP_Tele_Scroll','PVP Teleport Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'warp "pvp_n_room",52,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14529,'Greed_Scroll','Greed Scroll',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "BS_GREED",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14530,'Flee_30_Scroll','Evasion Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FLEEFOOD,1800000,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14531,'Accuracy_30_Scroll','Concentration Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_HITFOOD,1800000,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14532,'Battle_Manual25','Field Manual 25%',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_EXPBOOST,1800000,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14533,'Battle_Manual100','Field Manual 100%',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_EXPBOOST,1800000,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14534,'Small_Life_Potion','Small Life Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_HEAL3; sc_start4 SC_S_LIFEPOTION,600000,-5,5,0,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14535,'Med_Life_Potion','Medium Life Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_HEAL3; sc_start4 SC_L_LIFEPOTION,600000,-7,4,0,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14536,'Abrasive','Abrasive',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_MAGICALATTHIT; sc_start SC_INCCRI,300000,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14537,'Regeneration_Potion','Regeneration Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_LIGHTSPHERE; sc_start SC_INCHEALRATE,1800000,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14538,'Glass_Of_Illusion','Glass of Illusion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_STEAL; sc_start SC_INCFLEE2,60000,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14539,'Shadow_Armor_S','Shadow Armor Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_CLOAKING; sc_start4 SC_ELEMENTALCHANGE,1800000,1,Ele_Dark,1,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14540,'Holy_Armor_S','Holy Armor Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_BENEDICTIO; sc_start4 SC_ELEMENTALCHANGE,1800000,1,Ele_Holy,1,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14541,'S_Def_Potion','Small Defense Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_GUARD; sc_start SC_DEF_RATE,60000,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14542,'B_Def_Potion','Big Defense Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_GUARD; sc_start SC_DEF_RATE,180000,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14543,'S_Mdef_Potion','Small Magic Defense Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_SPELLBREAKER; sc_start SC_MDEF_RATE,60000,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14544,'B_Mdef_Potion','Big Magic Defense Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_SPELLBREAKER; sc_start SC_MDEF_RATE,180000,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14545,'Battle_Manual_X3','Field Manual 300%',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_EXPBOOST,1800000,300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14546,'Fire_Cracker_Love','I Love You Firecracker',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14547,'Fire_Cracker_Wday','Whiteday Firecracker',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14548,'Fire_Cracker_Vday','Valentine\'s Day Firecracker',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14549,'Fire_Cracker_Bday','Birthday Firecracker',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14550,'Fire_Cracker_Xmas','Xmas Firecracker',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14551,'Str_Dish01_','Fried Grasshopper Legs',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1200000,1; percentheal 5,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14552,'Str_Dish02_','Seasoned Sticky Webfoot',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1200000,2; percentheal 5,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14553,'Str_Dish03_','Bomber Steak',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1200000,3; percentheal 5,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14554,'Int_Dish01_','Grape Juice Herbal Tea',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1200000,1; percentheal 0,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14555,'Int_Dish02_','Autumn Red Tea',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1200000,2; percentheal 0,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14556,'Int_Dish03_','Honey Herbal Tea',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1200000,3; percentheal 0,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14557,'Vit_Dish01_','Steamed Crab Nippers',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1200000,1; percentheal 5,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14558,'Vit_Dish02_','Assorted Seafood',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1200000,2; percentheal 5,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14559,'Vit_Dish03_','Clam Soup',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1200000,3; percentheal 5,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14560,'Agi_Dish01_','Frog Egg Squid Ink Soup',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1200000,1; percentheal 3,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14561,'Agi_Dish02_','Smooth Noodle',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1200000,2; percentheal 3,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14562,'Agi_Dish03_','Tentacle Cheese Gratin',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1200000,3; percentheal 3,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14563,'Dex_Dish01_','Honey Grape Juice',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1200000,1; percentheal 2,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14564,'Dex_Dish02_','Chocolate Mousse Cake',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1200000,2; percentheal 2,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14565,'Dex_Dish03_','Fruit Mix',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1200000,3; percentheal 2,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14566,'Luk_Dish01_','Fried Monkey Tails',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1200000,1; percentheal 3,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14567,'Luk_Dish02_','Mixed Juice',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1200000,2; percentheal 3,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14568,'Luk_Dish03_','Fried Sweet Potato',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1200000,3; percentheal 4,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14569,'Knife_Goblin_Ring','Knife Goblin Ring',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1122;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14570,'Flail_Goblin_Ring','Flail Goblin Ring',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1123;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14571,'Hammer_Goblin_Ring','Hammer Goblin Ring',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1125;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14572,'Holy_Marble','Holy Marble',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1385;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14573,'Red_Burning_Stone','Red Burning Stone',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1382;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14574,'Skull_Of_Vagabond','Vagabond\'s Skull',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1208;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14575,'Str_Dish05_','Lutie Lady\'s Pancake',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1200000,5; percentheal 10,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14576,'Int_Dish05_','Mastela Fruit Wine',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1200000,5; percentheal 0,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14577,'Vit_Dish05_','Spicy Fried Bao',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1200000,5; percentheal 10,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14578,'Agi_Dish05_','Steamed Bat Wing in Pumpkin',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1200000,5; percentheal 6,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14579,'Dex_Dish05_','Green Salad',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1200000,5; percentheal 5,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14580,'Luk_Dish05_','Fried Scorpion Tails',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1200000,5; percentheal 5,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14581,'Dun_Tele_Scroll2','Dungeon Teleport Scroll II',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashDungeon",2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14582,'WOB_Rune','Yellow Butterfly Wing',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashCity",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14583,'WOB_Schwaltz','Green Butterfly Wing',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashCity",2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14584,'WOB_Rachel','Red Butterfly Wing',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashCity",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14585,'WOB_Local','Blue Butterfly Wing',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashCity",4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14586,'Spark_Candy','Jumping Candy',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_HASTEUP; bonus_script "{ bonus2 bHPLossRate,100,10000; bonus bBaseAtk,20; bonus bAspdRate,25; bonus bNoWalkDelay; }",60,0,0,EFST_STEAMPACK;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14587,'Repair_Scroll_','Equipment Repair Spell Book',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "BS_REPAIRWEAPON",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14588,'Pty_Blessing_Scroll','Party Blessing 10 Scroll',11,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "CASH_BLESSING",10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14589,'Pty_Inc_Agi_Scroll','Party Increase Agi 10 Scroll',11,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "CASH_INCAGI",10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14590,'Pty_Assumptio_Scroll','Party Assumptio 5 Scroll',11,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "CASH_ASSUMPTIO",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14591,'Siege_Teleport_Scroll','WoE Teleport Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashSiegeTele";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14592,'Job_Manual50','JOB Battle Manual',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_JEXPBOOST,1800000,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14593,'Magic_Power_Scroll','Mystical Amplification Scroll',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "HW_MAGICPOWER",10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14594,'Quagmire_Scroll','Quagmire Scroll',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "WZ_QUAGMIRE",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14595,'Unsealed_Magic_Spell','Unsealed Magic Spell',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'warp "yuno_fild09",255,127;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14596,'Pierre_Treasurebox','Pierre\'s Treasure Box',2,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_Pierre_Treasurebox,1); getrandgroupitem(IG_Pierre_Treasurebox,1); getrandgroupitem(IG_Pierre_Treasurebox,1); getrandgroupitem(IG_Pierre_Treasurebox,1); getrandgroupitem(IG_Pierre_Treasurebox,1); getrandgroupitem(IG_Pierre_Treasurebox,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14597,'PhreeoniS','Phreeoni Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start2 SC_ITEMSCRIPT,180000,4121,EFST_FOOD_BASICHIT;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14598,'GhostringS','Ghostring Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start2 SC_ITEMSCRIPT,60000,4047,EFST_ARMOR_PROPERTY;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14599,'Greed_Scroll_C','Greed Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "BS_GREED",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14600,'Mental_Potion','Mental Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_SPELLBREAKER; bonus_script "{ bonus bUseSPrate,-10; bonus bMaxSPrate,10; }",1800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14601,'Tyr\'s_Blessing','Tyr\'s Blessing',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FLEEFOOD,300000,30; sc_start SC_HITFOOD,300000,30; sc_start SC_ATKPOTION,300000,20; sc_start SC_MATKPOTION,300000,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14602,'TaogunkaS','Tao Gunka Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_LIGHTSPHERE; bonus_script "{ bonus bMaxHPrate,100; bonus bDefRate,-50; bonus bMdefRate,-50; }",180,0,0,EFST_MVPCARD_TAOGUNKA;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14603,'MistressS','Mistress Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_SPELLBREAKER; bonus_script "{ bonus bNoGemStone; bonus bUseSPrate,25; }",180,0,0,EFST_MVPCARD_MISTRESS;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14604,'Orc_HeroS','Orc Hero Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_LIGHTSPHERE; bonus_script "{ bonus2 bResEff,Eff_Stun,10000; }",180,0,0,EFST_MVPCARD_ORCHERO;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14605,'Orc_LoadS','Orc Lord Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_LIGHTSPHERE; bonus_script "{ bonus bShortWeaponDamageReturn,30; }",180,0,0,EFST_MVPCARD_ORCLORD;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14606,'Job_Manual25','JOB Battle Manual',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14607,'Luxurious_Dinner_W','Luxurious Western Food',2,10000,NULL,600,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCALLSTATUS,3600000,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14608,'Luxurious_Dinner_E','Manchu-Han Imperial Feast',2,20000,NULL,1200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCALLSTATUS,3600000,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14609,'Spoiled_Cuisine','Spoiled Cuisine',2,5000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 10,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14611,'M_Def_Potion','M Def Potion',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_GUARD; sc_start SC_DEF_RATE,120000,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14612,'M_Mdef_Potion','M Mdef Potion',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_SPELLBREAKER; sc_start SC_MDEF_RATE,120000,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14613,'RWC_Scroll_2012','RWC Scroll 2012',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_RWC_Scroll_2012);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14614,'Ex_Def_Potion','Ex Def Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_GUARD; sc_start SC_DEF_RATE,1800000,3; sc_start SC_MDEF_RATE,1800000,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14616,'STR_Biscuit_Stick','Bar Cookie Of Strength',2,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FOOD_STR_CASH,1800000,15; sc_start SC_ATKPOTION,600000,rand(11,111);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14617,'VIT_Biscuit_Stick','Bar Cookie Of Vitality',2,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FOOD_VIT_CASH,1800000,15; bonus_script "{ bonus bHPRecovRate,rand(11,33); }",1800,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14618,'AGI_Biscuit_Stick','Bar Cookie Of Agility',2,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FOOD_AGI_CASH,1800000,15; sc_start SC_FLEEFOOD,600000,rand(11,33);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14619,'INT_Biscuit_Stick','Bar Cookie Of Intelligence',2,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FOOD_INT_CASH,1800000,15; sc_start SC_MATKPOTION,600000,rand(11,111);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14620,'DEX_Biscuit_Stick','Bar Cookie Of Dexterity',2,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FOOD_DEX_CASH,1800000,15; sc_start SC_HITFOOD,600000,rand(11,33);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14621,'LUK_Biscuit_Stick','Bar Cookie Of Lucky',2,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FOOD_LUK_CASH,1800000,15; sc_start SC_CRIFOOD,600000,rand(11,33);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14623,'Golden_Treasure_Box_','Golden Treasure Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getitem callfunc("F_Rand",Devilring card, Angeling card, 11 weapons smelting ticket, armor smelting 11 ticket , horns of the buffalo, ring of recovery, pink bunny costume hair band)*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14624,'Blue_Scroll','Blue Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Blue_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14626,'Indigo_Scroll','Indigo Scroll',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Indigo_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14627,'Christmas_Scroll','Christmas Scroll',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14628,'Costume_Festival_Box','Costume Festival Box',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14629,'Costume_Enchantment_Stone_Box','Costume Enchantment Stone Box',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",6636,6637,6638,6639,6640,6641,6642,6643,6644,6645),1;',NULL,NULL); -# -REPLACE INTO `item_db_re` VALUES (14643,'Violet_Scroll','Violet Scroll',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Violet_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14663,'Scroll_Sealed_Dark_Lord','Scroll Sealed Dark Lord',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*TODO: Confirm the rates*/ getitem callfunc("F_Rand",6228,6232,4488,4169,19739,24032,24033,24031,24030,24028,24029,24028,24027),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14664,'Bi_Hwang_Scroll','Bi Hwang Scroll',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Bi_Hwang_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14665,'Jung_Bi_Scroll','Jung Bi Scroll',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Jung_Bi_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14666,'Je_Un_Scroll','Je Un Scroll',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Je_Un_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14667,'Yong_Kwang_Scroll','Yong Kwang Scroll',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Yong_Kwang_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14672,'Steel_Fighter_Scroll_Lv20','Steel Fighter Scroll (Lv20)',0,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14673,'Steel_Fighter_Scroll_Lv25','Steel Fighter Scroll (Lv25)',0,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14674,'Cup_Of_Boza','Cup Of Boza',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'bonus_script "{ bonus bVit,10; bonus2 bSubEle,Ele_Fire,5; }",120; /*EFST_CUP_OF_BOZA 120000*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14675,'Shadow_Box_II','Shadow Box II',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14679,'Article_Sealed_Storm_Scroll','Article Sealed Storm Scroll',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14681,'Costume_Enchantment_Stone_Box_II','Costume Enchantment Stone Box II',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14682,'Sealed_Beelzebub_Scroll','Sealed Beelzebub Scroll',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14689,'Sealed_Kiel-D-01_Scroll','Sealed Kiel-D-01 Scroll',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14695,'Costume_Enchant_Stone_Box_3','Costume Enchant Stone Box III',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem rand(6790,6792),1; getitem 4936,1; getitem 4937,1; getitem 4938,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14696,'Sealed_Gloom_Under_Night_Gachapon','Sealed Gloom Under Night Gachapon',18,0,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* getitem callfunc("F_Rand",Sealed Cards Gloom Under Night, 9 weapons smelting ticket, Armor 9 smelting ticket, medium armor Shadow, Shadow Weapon Medium, costume Wings of the Kirin, costume enchant stone box); */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14699,'Garuda_Scroll','Memorial Garuda Lucky Egg',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getgroupitem(IG_Garuda_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14701,'TW_13y_Lucky_Egg_06','Midgard Immortal Lucky Egg',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getgroupitem(IG_TW_13y_Lucky_Egg_06);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14704,'Gemstone_Shadow_Box','Gemstone Shadow Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 24084,1; getitem 24085,1; getitem 24086,1; getitem 24087,1; getitem 24088,1; getitem 24089,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14705,'Sealed_Fallen_Bishop_Hibram_Scroll','Sealed Fallen Bishop Hibram Scroll',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*TODO: COnfirm the rates*/ getitem callfunc("F_Rand",6228,6232,14704,19884,14695,6697),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14713,'Sealed_Ifrit_Scroll','Sealed Ifrit Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* getitem callfunc("F_Rand",Sealed ifrit card, 9 weapons smelting ticket, Armor 9 smelting ticket, costume Noah\'s hats, costumes Enchantment Stone Box); */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14717,'2013_RWC_Scroll','2013 RWC Scroll',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_2013_RWC_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14718,'Scroll_Turtle_General_Sealed','Scroll Turtle General Sealed',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*TODO: Confirm the rates*/ getitem callfunc("F_Rand",6228,6232,19751,14695),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14723,'Limited_Neuralizer_I','(Limited)Neuralizer I',11,2,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashReset";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14724,'Limited_Neuralizer_II','(Limited)Neuralizer II',11,2,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashReset";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14725,'Sealed_Bacsojin_Scroll','Sealed Bacsojin Scroll',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*TODO: Confirm the rates*/ getitem callfunc("F_Rand",4372,6228,6232,19750,14730,17474),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14726,'Grid_Shadow_Box','Grid Shadow Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 24114,1; getitem 24115,1; getitem 24116,1; getitem 24117,1; getitem 24118,1; getitem 24119,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14727,'Heal_Shadow_Box','Heal Shadow Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 24120,1; getitem 24121,1; getitem 24122,1; getitem 24123,1; getitem 24124,1; getitem 24125,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14728,'Hiding_Shadow_Box','Hiding Shadow Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 24126,1; getitem 24127,1; getitem 24128,1; getitem 24129,1; getitem 24130,1; getitem 24131,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14729,'Cloaking_Shadow_Box','Cloaking Shadow Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 24132,1; getitem 24133,1; getitem 24134,1; getitem 24135,1; getitem 24136,1; getitem 24137,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14730,'Costume_Festival_Box_II','Costume Festival Box II',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*TODO: No clue yet*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14731,'Teleport_Shadow_Box','Teleport Shadow Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 24138,1; getitem 24139,1; getitem 24140,1; getitem 24141,1; getitem 24142,1; getitem 24143,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14732,'Steal_Shadow_Box','Steal Shadow Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 24144,1; getitem 24145,1; getitem 24146,1; getitem 24147,1; getitem 24148,1; getitem 24149,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14733,'Sealed_Pharaoh_Scroll','Sealed Pharaoh Scroll',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*TODO: Confirm the rates*/ getitem callfunc("F_Rand",6228,6232,14726,20034,17474),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14735,'Costama_Egg22','Shapeshifter Costume',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Shapeshifter_Costume);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14739,'Sealed_General_Egnigem_Cenia_Scroll','Sealed General Egnigem Cenia Scroll',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*TODO: Confirm the rates*/ getitem callfunc("F_Rand",4482,6228,6232,24156,19935),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14740,'Sealed_Vesper_Scroll','Sealed Vesper Scroll',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14741,'Imortal_Midgard_Scroll','Midgard Celebration Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Imortal_Midgard_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14753,'Hero_Midgard_Egg','Hero Midgard Egg',18,0,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Hero_Midgard_Egg);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14758,'Safe_To_Smelting_Scroll','Safe To Smelting Scroll',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",6238,6239,6228,6232,24216,17474,969),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14765,'Limited_Edition_JOB_Battle_Manual','Limited Edition JOB Battle Manual',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_JEXPBOOST,3600000,35;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14766,'Limited_Power_Booster','Limited Power Booster',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'bonus_script "{ bonus bBaseAtk,30; bonus bMatk,30; bonus2 bAddClass,Class_All,1; bonus bMatkRate,1; bonus bHit,30; bonus bFlee,30; bonus bAspd,1; bonus bUseSPrate,-5; bonus bFixedCastrate,-30; }",1800,1,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14805,'July_Lucky_Scroll','Almighty Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_July_Lucky_Scroll);',NULL,NULL); -#=================================================================== -# More Armors -#=================================================================== -REPLACE INTO `item_db_re` VALUES (15000,'Bone_Plate','Bone Plate',4,20,NULL,1000,NULL,60,NULL,1,0x000654E2,18,2,16,NULL,'85',1,0,'bonus bStr,1; bonus bMdef,3; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus2 bIgnoreDefRaceRate,RC_Brute,10; bonus3 bAutoSpellWhenHit,"NPC_WIDEBLEEDING",1,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15001,'Odin\'s_Blessing_I','Odin\'s Blessing',4,0,NULL,0,NULL,10,NULL,0,0xFFFFFFFE,63,2,16,NULL,'0',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15002,'Rune_Plate','Rune Plate',4,0,NULL,0,NULL,95,NULL,1,0x00000080,63,2,16,NULL,'99',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15003,'Freyja_SRobe7','Freyja Soul Robe7',4,0,NULL,300,NULL,7,NULL,0,0xFFFFFFFF,63,2,16,NULL,'20',0,0,'bonus bMaxHP,700;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15004,'Freyja_SRobe30','Freyja Soul Robe30',4,0,NULL,300,NULL,7,NULL,0,0xFFFFFFFF,63,2,16,NULL,'20',0,0,'bonus bMaxHP,700;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15005,'Freyja_SRobe60','Freyja Soul Robe60',4,0,NULL,300,NULL,7,NULL,0,0xFFFFFFFF,63,2,16,NULL,'20',0,0,'bonus bMaxHP,700;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15006,'Freyja_SRobe90','Freyja Soul Robe90',4,0,NULL,300,NULL,7,NULL,0,0xFFFFFFFF,63,2,16,NULL,'20',0,0,'bonus bMaxHP,700;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15007,'Time_Keepr_Robe','Time Keeper Robe',4,30000,NULL,0,NULL,62,NULL,0,0xFFFFFFFF,63,2,16,NULL,'1',1,0,'bonus bMdef,1; bonus bStr,2; bonus bMaxHP,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15008,'Flame_Sprits_Armor__','Flame Sprits Armor',4,20,NULL,1000,NULL,25,NULL,0,0xFFFFFFFF,63,2,16,NULL,'1',1,0,'bonus bMdef,1; bonus bDefEle,Ele_Fire; bonus2 bSubDefEle,Ele_Earth,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15009,'Para_Team_Uniform1','Eden Team Uniform I',4,0,NULL,0,NULL,35,NULL,0,0xFFFFFFFF,63,2,16,NULL,'7',0,0,'bonus bMaxHP,100; bonus bMaxSP,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15010,'Para_Team_Uniform2','Eden Team Uniform II',4,0,NULL,0,NULL,46,NULL,0,0xFFFFFFFF,63,2,16,NULL,'26',0,0,'bonus bMaxHP,200; bonus bMaxSP,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15011,'Para_Team_Uniform3','Eden Team Uniform III',4,0,NULL,0,NULL,58,NULL,0,0xFFFFFFFF,63,2,16,NULL,'40',0,0,'bonus bMaxHP,300; bonus bMaxSP,30; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15012,'Puente_Robe','Puente Robe',4,12000,NULL,400,NULL,42,NULL,1,0xFFFFFFFF,63,2,16,NULL,'22',1,0,'bonus bFixedCastrate,-3; bonus bHealPower,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15013,'Claire_Suits','Claire Suits',4,28000,NULL,2800,NULL,58,NULL,1,0xFFFFFFFE,18,2,16,NULL,'22',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15014,'Ebone_Armor','Ebon Armor',4,40000,NULL,4500,NULL,93,NULL,1,0x00004080,56,2,16,NULL,'100',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15015,'Upg_Adv_Suit','Upg Adv Suit',4,20,NULL,150,NULL,25,NULL,1,0xFFFFFFFF,63,2,16,NULL,'1',1,0,'bonus bMaxHPrate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15016,'Upg_Coat','Upg Coat',4,20,NULL,600,NULL,47,NULL,1,0xFFFFFFFE,63,2,16,NULL,'1',1,0,'bonus bMaxHPrate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15017,'Upg_Saint_Robe','Upg Saint Robe',4,20,NULL,300,NULL,55,NULL,1,0x00048530,63,2,16,NULL,'1',1,0,'bonus bMdef,5; bonus bMaxHPrate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15018,'Upg_Tights','Upg Tights',4,20,NULL,250,NULL,32,NULL,1,0x00080808,63,2,16,NULL,'1',1,0,'bonus bDex,1; bonus bMaxHPrate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15019,'Upg_Thief_Cloth','Upg Thief Cloth',4,20,NULL,100,NULL,45,NULL,1,0x02021040,63,2,16,NULL,'1',1,0,'bonus bAgi,1; bonus bMaxHPrate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15020,'Upg_Mail','Upg Mail',4,20,NULL,1650,NULL,60,NULL,1,0x000654E2,63,2,16,NULL,'1',1,0,'bonus bMaxHPrate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15021,'Upg_Formal_Dress','Upg Formal Dress',4,20,NULL,150,NULL,45,NULL,1,0xFFFFFFFE,63,2,16,NULL,'1',1,0,'bonus bMaxHPrate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15022,'Brazil_Swimsuit','Brazil Swimsuit',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,16,NULL,'1',1,0,'bonus bStr,4; bonus bInt,4; bonus bMdef,3; bonus2 bSubEle,Ele_Water,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15023,'Half_Brynhild','Half Brynhild',4,20,NULL,0,NULL,60,NULL,0,0xFFFFFFFF,63,2,16,NULL,'47',0,0,'bonus bMdef,10; bonus bMaxHP,20*BaseLevel; bonus bMaxSP,5*BaseLevel; bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bUnbreakableArmor; bonus bNoKnockback;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15024,'Army_Padding','Army Padding',4,0,NULL,10,NULL,10,NULL,0,0xFFFFFFFF,63,2,16,NULL,'1',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15025,'Golden_Rod_Robe','Golden Rod Robe',4,20,NULL,500,NULL,40,NULL,0,0x00000200,63,2,16,NULL,'100',1,0,'bonus bDefEle,Ele_Wind; bonus bMdef,10; bonus bInt,1; bonus2 bSkillVariableCast,"WZ_VERMILION",-3000; if(readparam(bInt)>=120){ bonus bInt,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15026,'Aqua_Robe','Aqua Robe',4,20,NULL,500,NULL,40,NULL,0,0x00000200,63,2,16,NULL,'100',1,0,'bonus bDefEle,Ele_Water; bonus bMdef,10; bonus bInt,1; bonus2 bSkillVariableCast,"WZ_STORMGUST",-3000; if(readparam(bInt)>=120){ bonus bInt,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15027,'Crimson_Robe','Crimson Robe',4,20,NULL,500,NULL,40,NULL,0,0x00000200,63,2,16,NULL,'100',1,0,'bonus bDefEle,Ele_Fire; bonus bMdef,10; bonus bInt,1; bonus2 bSkillVariableCast,"WZ_METEOR",-3000; if(readparam(bInt)>=120){ bonus bInt,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15028,'Forest_Robe','Forest Robe',4,20,NULL,500,NULL,40,NULL,0,0x00000200,63,2,16,NULL,'100',1,0,'bonus bDefEle,Ele_Earth; bonus bMdef,10; bonus bInt,1; bonus2 bSkillVariableCast,"WZ_HEAVENDRIVE",-3000; if(readparam(bInt)>=120){ bonus bInt,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15029,'Robe_Of_Affection','Robe Of Affection',4,20,NULL,300,NULL,22,NULL,0,0x00000100,56,2,16,NULL,'100',1,0,'bonus bDefEle,Ele_Holy; bonus bMdef,10; bonus bInt,1; bonus2 bSkillUseSP,"AB_CLEMENTIA",50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15030,'Robe_Of_Judgement','Robe Of Judgement',4,20,NULL,300,NULL,22,NULL,0,0x00000100,56,2,16,NULL,'100',1,0,'bonus bDefEle,Ele_Dark; bonus bMdef,10; bonus bStr,2; bonus bInt,1; bonus2 bSubRace,RC_All,-10; bonus2 bSubRace,RC_Undead,20; bonus2 bSubRace,RC_Demon,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15031,'Para_Team_Armor','Paradise Uniform IV',4,0,NULL,0,NULL,70,NULL,0,0xFFFFFFFF,63,2,16,NULL,'60',0,0,'bonus bMdef,5; bonus bMaxHP,500; bonus bMaxSP,50; bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15032,'Tidung','Tidung',4,10,NULL,500,NULL,2,NULL,1,0xFFFFFFFE,63,2,16,NULL,'0',1,0,'bonus bMdef,10; bonus2 bResEff,Eff_Stun,1500; bonus2 bResEff,Eff_Freeze,1500; bonus2 bSubClass,Class_All,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15033,'Tutorial_Mattle','Tutorial Mantle',4,0,NULL,600,NULL,37,NULL,0,0x00000000,63,2,16,NULL,'1',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15034,'Tutorial_Mattle_','Tutorial Mantle',4,0,NULL,600,NULL,37,NULL,1,0x00000000,63,2,16,NULL,'1',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15035,'2010_Love_Daddy','2010 Love Dad',4,10,NULL,100,NULL,6,NULL,1,0xFFFFFFFF,63,2,16,NULL,'0',1,0,'bonus bAllStats,1; bonus bMaxHP,150; bonus bMaxSP,150; bonus2 bResEff,Eff_Stone,9000; bonus2 bResEff,Eff_Freeze,9000; bonus2 bResEff,Eff_Stun,9000; bonus2 bResEff,Eff_Sleep,9000; bonus2 bResEff,Eff_Silence,9000; bonus2 bResEff,Eff_Curse,9000; bonus2 bResEff,Eff_Confusion,9000; bonus2 bResEff,Eff_Blind,9000; bonus2 bResEff,Eff_Poison,9000; bonus2 bResEff,Eff_Bleeding,9000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15036,'Ur_Plate','Ur\'s Plate',4,20,NULL,3000,NULL,110,NULL,0,0x00000080,56,2,16,NULL,'100',1,0,'bonus bMdef,10; bonus bMaxHPrate,getrefine(); bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus2 bSubEle,Ele_Neutral,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15037,'Peuz_Plate','Peuz\'s Plate',4,20,NULL,3000,NULL,110,NULL,0,0x00000080,56,2,16,NULL,'100',1,0,'bonus bMdef,10; bonus bBaseAtk,20; bonus bFlee,17;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15038,'Sabah_Cloth','Sapha\'s Cloth',4,20,NULL,100,NULL,45,NULL,1,0x00001000,63,2,16,NULL,'100',1,0,'bonus bLuk,3; bonus3 bAutoSpell,"ASC_METEORASSAULT",max(getskilllv("ASC_METEORASSAULT"),1),20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15039,'Nab_Cloth','Nab\'s Cloth',4,20,NULL,100,NULL,45,NULL,1,0x00001000,63,2,16,NULL,'100',1,0,'bonus bStr,2; bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15040,'Prison_Uniform','Prison Uniform',4,10,NULL,1500,NULL,5,NULL,0,0xFFFFFFFF,63,2,16,NULL,'50',1,0,'.@r = getrefine(); .@rate = min(.@r,10); bonus bHit,.@rate; bonus bFlee,.@rate;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15041,'Boitata_Armor','Boitata Armor',4,20,NULL,600,NULL,45,NULL,1,0xFFFFFFFF,63,2,16,NULL,'60',1,0,'bonus bMdef,3; bonus2 bSubEle,Ele_Neutral,7; bonus bMaxHPrate,5; bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15042,'White_Wing_Suits','White Wing Suits',4,20,NULL,100,NULL,45,NULL,1,0x00000800,63,2,16,NULL,'100',1,0,'.@r = getrefine(); bonus bLongAtkRate,.@r*2; bonus bFlee,.@r;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15043,'Black_Wing_Suits','Black Wing Suits',4,20,NULL,100,NULL,45,NULL,1,0x00000800,56,2,16,NULL,'100',1,0,'bonus bInt,2; bonus bBaseAtk,getrefine()*3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15044,'Green_Operation_Coat','Green Surgical Gown',4,56000,NULL,660,NULL,66,NULL,1,0x00040000,63,2,16,NULL,'100',1,0,'bonus bDex,1; bonus bMaxSP,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15045,'Armor_Of_Valor','Armor Of Valor',4,0,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,16,NULL,'0',0,0,'bonus bHPrecovRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15046,'Siege_Plate','Siege Plate',4,0,NULL,3300,NULL,85,NULL,1,0x006444A2,63,2,16,NULL,'95',1,0,'bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; .@r = getrefine(); if(.@r>5) { bonus bHealpower2,12; bonus bAddItemHealRate,12; } if(.@r>8) { bonus bMaxHPrate,25; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15047,'Siege_Suits','Siege Suit',4,0,NULL,750,NULL,50,NULL,1,0x636E5CEA,63,2,16,NULL,'95',1,0,'bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; .@r = getrefine(); if(.@r>5) { bonus bFlee2,5; bonus bLongAtkDef,20; } if(.@r>8) { bonus bMaxHPrate,15; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15048,'Siege_Robe','Siege Robe',4,0,NULL,500,NULL,40,NULL,1,0x00818315,63,2,16,NULL,'95',1,0,'bonus bMdef,20; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; .@r = getrefine(); if(.@r>5) { bonus bFlee,5; bonus bLongAtkDef,15; } if(.@r>8) { bonus bMaxHP,1000; bonus bMaxSP,100; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15049,'Armor_Of_Faith','Armor Of Faith',4,20,NULL,1000,NULL,0,NULL,0,0xFFFFFFFF,63,2,16,NULL,'50',1,0,'bonus bStr,4; bonus bInt,4; bonus bVit,4; bonus bDex,4; bonus bAgi,4; bonus bLuk,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15050,'Armor_Of_Sanctity','Armor Of Sanctity',4,20,NULL,1000,NULL,0,NULL,0,0xFFFFFFFF,63,2,16,NULL,'50',1,0,'bonus bStr,4; bonus bInt,4; bonus bVit,4; bonus bDex,4; bonus bAgi,4; bonus bLuk,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15051,'Bakonawa_Armor','Bakunawa Scale Armor',4,20,NULL,500,NULL,55,NULL,0,0xFFFFFFFF,63,2,16,NULL,'1',1,0,'bonus2 bSubClass,Class_Boss,getrefine()/2; bonus bAllStats,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15052,'Bayani_Bakonawa_Armor','Bayani Bakunawa Scale Armor',4,20,NULL,500,NULL,55,NULL,1,0xFFFFFFFF,63,2,16,NULL,'1',1,0,'bonus2 bSubClass,Class_Boss,getrefine()/2; bonus bAllStats,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15053,'Special_Ninja_Suit','Special Ninja Suit',4,10000,NULL,1200,NULL,70,NULL,0,0x02000000,63,2,16,NULL,'100',1,0,'bonus bAgi,1+(getrefine()/3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15054,'Ninja_Scale_Armor','Ninja Scale Armor',4,10000,NULL,1800,NULL,90,NULL,1,0x02000000,63,2,16,NULL,'100',1,0,'bonus bMaxHPrate,15; bonus bMaxSPrate,-30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15055,'Tenebris_Latitantes','Armor of Nothingness',4,10000,NULL,1500,NULL,60,NULL,1,0x02000000,63,2,16,NULL,'100',1,0,'bonus bAgi,1; bonus4 bAutoSpellWhenHit,"KO_ZANZOU",1,50,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15056,'Special_Ninja_Suit_','Special Ninja Suit',4,10000,NULL,1200,NULL,70,NULL,1,0x02000000,63,2,16,NULL,'100',1,0,'bonus bAgi,1+(getrefine()/3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15057,'Pure_White_Apron','Pure White Apron',4,20,NULL,600,'0',50,0,1,0xFFFFFFFF,63,2,16,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15058,'Rider_Suit','Rider Suit',4,20,NULL,1000,'0',40,0,1,75,7,2,16,NULL,'1',1,0,'bonus bAgi,1+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15059,'2011Love_Daddy','2011Love Daddy',4,20,NULL,100,'0',80,0,1,0xFFFFFFFF,63,2,16,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15060,'Sky_Blue_Smock','Sky Blue Smock',4,20,NULL,300,'0',1,0,1,0xFFFFFFFF,63,2,16,NULL,'0',1,0,'bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; if(BaseLevel<80) { bonus bHealPower,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15061,'Egir_Armor','Egir Armor',4,200000,NULL,2600,NULL,55,NULL,1,0xFFFFFFFF,63,2,16,NULL,'110',1,0,'bonus bAllStats,1; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stun,5000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15062,'TE_Woe_Coat','TE Woe Coat',4,0,NULL,0,NULL,15,NULL,0,0xFFFFFFFF,63,2,16,NULL,'40',1,NULL,'bonus bMdef,15; bonus bMaxHP,250; bonus bMaxSP,250; bonus2 bSubRace,RC_Player,10; bonus2 bResEff,Eff_Freeze,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15063,'TE_Woe_Chain_Mail','TE Woe Chain Mail',4,0,NULL,0,NULL,25,NULL,0,0x000444A2,63,2,16,NULL,'40',1,NULL,'bonus bMdef,5; bonus bMaxHP,450; bonus bMaxSP,50; bonus2 bSubRace,RC_Player,15; bonus2 bResEff,Eff_Freeze,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15064,'TE_Woe_Mage_Coat','TE Woe Mage Coat',4,0,NULL,0,NULL,5,NULL,0,0x00818315,63,2,16,NULL,'40',1,NULL,'bonus bMdef,25; bonus bMaxHP,200; bonus bMaxSP,200; bonus2 bSubRace,RC_Player,5; bonus2 bResEff,Eff_Freeze,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15066,'Engraved_Armor','Engraved Plate Armor',4,100000,NULL,3000,NULL,120,NULL,1,0x00004082,63,2,16,NULL,'150',1,NULL,'bonus bMdef,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15067,'Rune_Suit','Rune Suit',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,16,NULL,'1',1,NULL,'bonus2 bExpAddRace,RC_All,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15068,'Im_Angel\'s_Protection','Advanced Angelic Protection',4,10000,NULL,600,NULL,40,NULL,1,0x00000001,63,2,16,NULL,'99',1,0,'bonus bMdef,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15069,'Suit_Of_Sid','Suit Of Sid',4,20,NULL,1000,NULL,30,NULL,0,0xFFFFFFFF,63,2,16,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15070,'Clothes_of_Happiness','Clothes of Happiness',4,10,NULL,1000,NULL,5,NULL,1,0xFFFFFFFF,63,2,16,NULL,'1',1,NULL,'bonus bMdef,5; bonus bLuk,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15071,'Valkyrian_Robe','Valkyrian Robe',4,20,NULL,2800,NULL,55,NULL,1,0x000FFF80,58,2,16,NULL,'1',1,0,'bonus bAllStats,1; bonus bUnbreakableArmor,1; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stun,5000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15072,'Nectar_Suit','Nectar Suit',4,20,NULL,300,NULL,35,NULL,1,0xFFFFFFFF,63,2,16,NULL,'1',1,0,'bonus bVit,3; bonus bMdef,5; bonus bMaxHPrate,(getrefine()/2); bonus bMaxSPrate,(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15073,'Anti_Magic_Suit','Anti-Magic Suits',4,10,NULL,1500,NULL,50,NULL,1,0xFFFFFFFF,63,2,16,NULL,'99',1,0,'.@r = getrefine(); bonus bMaxHPrate,5+((.@r >= 9) ? 2 : 0); bonus bMdef,10+((.@r >= 7) ? 5 : 0);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15074,'Geffen_Mage_Robe','Geffen Magic Robe',4,10,NULL,1000,NULL,40,NULL,1,0xFFFFFFFF,63,2,16,NULL,'99',1,0,'.@r = getrefine(); bonus bUseSPrate,-10-((.@r>=7) ? 5: 0); bonus bVariableCastrate,15-((.@r>=9) ? 5: 0); bonus bNoCastCancel2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15087,'Azure_Dragon_Armor','Azure Dragon Armor',4,20,NULL,500,NULL,55,NULL,1,0xFFFFFFFF,63,2,16,NULL,'70',1,0,'bonus bDefEle,Ele_Water; bonus bMdef,5; bonus2 bAddEle,Ele_Water,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15088,'School_Uniform','School Uniform',4,20,NULL,500,NULL,25,NULL,1,0xFFFFFFFF,63,2,16,NULL,'0',1,0,'bonus bAgi,1; bonus bLuk,1; bonus bMaxHP,BaseLevel*3; bonus bMaxSP,BaseLevel/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15089,'Menswear','Menswear',4,10,NULL,300,NULL,40,NULL,0,0xFFFFFFFE,63,2,16,NULL,'80',1,NULL,'.@r = getrefine(); bonus bAspdRate,3+((.@r>=7)?2:0); bonus bDelayrate,-3-((.@r>=7)?2:0); bonus bVariableCastrate,-3-((.@r>=7)?2:0);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15090,'Armor_Of_Gray','Armor of Gray',4,10,NULL,2400,NULL,90,NULL,1,0x000654E2,56,2,16,NULL,'120',1,0,'bonus bMdef,10; bonus2 bSubEle,Ele_Holy,10+getrefine()*2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15091,'Gray_Robe','Gray Robe',4,20,NULL,1300,NULL,55,NULL,1,0x00018314,56,2,16,NULL,'120',1,0,'bonus2 bSubEle,Ele_Holy,10+getrefine()*2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15093,'Hero_Plate','Hero Plate',4,10,NULL,4000,NULL,120,NULL,1,0x00004082,63,2,16,NULL,'160',1,NULL,'bonus bMdef,5; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; bonus bHit,10; bonus bFlee,10; bonus2 bSkillAtk,"LG_BANISHINGPOINT",10; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",10; .@r = getrefine(); bonus5 bAutoSpell,"AL_HEAL",10,50+.@r,BF_SHORT,0; bonus5 bAutoSpell,"WZ_STORMGUST",10,50+.@r,BF_SHORT,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15094,'Hero_Magic_Coat','Hero Magic Coat',4,10,NULL,800,NULL,50,NULL,1,0x00010204,63,2,16,NULL,'160',1,NULL,'bonus bMatk,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bFlee,10; bonus2 bSkillAtk,"WL_CRIMSONROCK",10; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; .@r = getrefine(); if (.@r) { bonus bFixedCastrate,21-.@r/2; bonus bNoCastCancel2; bonus bMdef,.@r/2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15095,'Hero_Judgement_Shawl','Hero Judgement Shawl',4,10,NULL,500,NULL,77,NULL,1,0x00008110,63,2,16,NULL,'160',1,NULL,'bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; bonus bHit,10; bonus bFlee,10; bonus2 bSkillAtk,"AB_JUDEX",10; bonus2 bSkillAtk,"AB_ADORAMUS",10; bonus2 bSkillAtk,"SR_DRAGONCOMBO",10; bonus2 bSkillAtk,"SR_SKYNETBLOW",10; bonus2 bSkillAtk,"SR_EARTHSHAKER",10; .@r = getrefine(); bonus5 bAutoSpell,"PR_KYRIE",10,50+.@r,BF_SHORT,0; bonus5 bAutoSpell,"PR_LEXAETERNA",1,50+.@r,BF_MAGIC,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15096,'Hero_Trade_Mail','Hero Trade Mail',4,10,NULL,500,NULL,100,NULL,1,0x00040420,56,2,16,NULL,'160',1,NULL,'bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; .@r = getrefine(); if(readparam(bStr) >= 90) bonus bStr,.@r/2; if(readparam(bInt) >= 90) bonus bInt,.@r/2; if(readparam(bAgi) >= 90) bonus bAgi,.@r/2; if(readparam(bVit) >= 90) bonus bVit,.@r/2; if(readparam(bDex) >= 90) bonus bDex,.@r/2; if(readparam(bLuk) >= 90) bonus bLuk,.@r/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15097,'Hero_Hidden_Cloth','Hero Hidden Cloth',4,10,NULL,200,NULL,70,NULL,1,0x00021040,63,2,16,NULL,'160',1,0,'bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bSkillAtk,"SC_FATALMENACE",10; bonus2 bSkillAtk,"SC_TRIANGLESHOT",10; bonus2 bSkillAtk,"GC_CROSSIMPACT",10; bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",10; autobonus "{ bonus bCritical,20; bonus bFlee,20; bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; }",(5+getrefine())*10,10000,BF_WEAPON;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15098,'Hero_Taget_Suits','Hero Target Suit',4,10,NULL,200,NULL,60,NULL,1,0x00080808,56,2,16,NULL,'160',1,NULL,'bonus bMaxHPrate,5; bonus bMaxSPrate,5; .@r = getrefine(); bonus bAllStats,1; bonus5 bAutoSpell,"AC_CONCENTRATION",10,(5+.@r)*5,BF_WEAPON,0; bonus5 bAutoSpell,"AC_DOUBLE",10,(5+.@r)*5,BF_WEAPON,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15100,'Frozen_Breastplate','Frozen Breastplate',4,20,NULL,1500,NULL,20,NULL,1,0xFFFFFFFF,63,2,16,NULL,'130',1,0,'bonus bDefEle,Ele_Water;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15101,'Harden_Breastplate','Hardened Breastplate',4,20,NULL,1500,NULL,20,NULL,1,0xFFFFFFFF,63,2,16,NULL,'130',1,0,'bonus bDefEle,Ele_Earth;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15102,'Hunter_Mail','Hunter Mail',4,20,NULL,500,NULL,30,NULL,1,0xFFFFFFFF,63,2,16,NULL,'50',1,0,'.@r = getrefine(); if (.@r>5) .@a = (.@r-5); else .@a = 0; bonus2 bAddRace,RC_Brute,3+.@a; bonus2 bMagicAddRace,RC_Brute,3+.@a;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15103,'Kirin_Armor','Kirin Armor',4,10,NULL,500,NULL,55,NULL,1,0xFFFFFFFF,63,2,16,NULL,'70',NULL,NULL,'bonus bDefEle,Ele_Holy;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15104,'FishingMan_Mail','FishingMan Mail',4,10,NULL,500,NULL,30,NULL,1,0xFFFFFFFF,63,2,16,NULL,'50',NULL,NULL,'bonus2 bAddRace,RC_Fish,10; bonus2 bMagicAddRace,RC_Fish,10; .@r = getrefine(); if(.@r>5){ bonus2 bAddRace,RC_All,.@r; bonus2 bMagicAddRace,RC_All,.@r; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15105,'Kaftan','Kaftan',4,20,NULL,400,NULL,13,NULL,1,0xFFFFFFFF,63,2,16,NULL,'0',1,0,'bonus bMdef,3; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15106,'Engineer_Mail','Engineer Mail',4,20,NULL,500,NULL,30,NULL,1,0xFFFFFFFF,63,2,16,NULL,'50',1,0,'.@r = getrefine(); bonus2 bAddRace,RC_Formless,3; bonus2 bMagicAddRace,RC_Formless,3; if (.@r>5) { bonus2 bAddRace,RC_Formless,.@r-5; bonus2 bMagicAddRace,RC_Formless,.@r-5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15108,'Venomous_Insect_Armor','Venomous Insect Armor',4,20,NULL,500,NULL,55,NULL,1,0xFFFFFFFF,63,2,16,NULL,'70',1,0,'bonus bDefEle,Ele_Poison; bonus bMdef,5; bonus2 bAddEle,Ele_Poison,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15110,'Supplement_Part_Str','Supplement Part Str',4,25000,NULL,2000,NULL,80,NULL,NULL,0x00000400,56,2,16,NULL,'100',1,0,'bonus2 bAddClass,Class_All,5+getrefine()/4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15111,'Upgrade_Part_Plate','Reinforced Parts - Gloves',4,10,NULL,3000,NULL,110,NULL,NULL,0x00000400,56,2,16,NULL,'100',1,NULL,'bonus bUnbreakableArmor; bonus2 bSubSize,0,10; bonus2 bSubSize,1,10; .@r = getrefine(); if(.@r>=7){ bonus2 bSubSize,2,10; }; if(.@r>=9){ bonus2 bSubSize,0,5; bonus2 bSubSize,1,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15116,'Airship_Armor','Airship\'s Armor',4,10,NULL,700,NULL,100,NULL,0,0xFFFFFFFF,63,2,16,NULL,'125',0,NULL,'bonus bMaxHP,1000; bonus bMaxSP,100; bonus bMdef,10; bonus bAllStats,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15117,'Felock_Armor','Felrock\'s Armor',4,10,NULL,750,NULL,70,NULL,0,0xFFFFFFFF,63,2,16,NULL,'125',1,NULL,'bonus bMaxHP,500; bonus bMaxSP,50; bonus bMdef,10; bonus bAllStats,1; .@r = getrefine(); if(.@r>=7) { bonus bMaxHP,500; bonus bMaxSP,50; } if(.@r>=9) { bonus bMaxHP,200; bonus bMaxSP,20; } if(.@r>=12) { bonus bMaxHP,300; bonus bMaxSP,30; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15121,'Robe_Of_Sarah','Sarah\'s Battle Robe',4,10,NULL,800,NULL,35,NULL,1,0xFFFFFFFF,63,2,16,NULL,'145',1,NULL,'autobonus "{ bonus bMatk,getrefine()*8; }",3,10000,BF_MAGIC;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15123,'Whikebain_Suit','Whikebain Suit',4,0,NULL,900,NULL,56,NULL,1,0x00001000,56,2,16,NULL,'105',1,NULL,'.@r = getrefine(); bonus bCritAtkRate,(.@r>=7)?(6):((.@r>=5)?(4):(0)); bonus3 bAutoSpell,"DC_WINKCHARM",1,10; /* Confirm: Success rate */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15125,'Female_Diver_Suit','Female Diver\'s Suit',4,20,NULL,300,NULL,20,NULL,1,0xFFFFFFFF,63,2,16,NULL,'80',1,0,'bonus2 bAddMonsterDropItem,579,500+(getrefine()*100); if (getrefine()>=7) { bonus bHPrecovRate,-100; bonus bHPGainValue,100; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15126,'Female_Poring_Balloon','Private Doram Suits',4,20,NULL,700,NULL,80,NULL,1,0x80000000,7,2,16,NULL,'100',1,NULL,'bonus bMaxHP,500; bonus bMaxSP,100; .@r = getrefine()/3; bonus bDex,.@r; bonus bInt,.@r;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15128,'Excelion_Suit','Excelion Suit',4,20,NULL,1000,NULL,100,NULL,0,0xFFFFFFFF,63,2,16,NULL,'99',1,NULL,'bonus bVit,6 + (BaseLevel > 129 ? 4 : 0); bonus bMaxHPrate,(getrefine() / 3) * 4; bonus bUnbreakableArmor;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15129,'Blue_Bellflower_Hat','Luxury Doram Suit',4,20,NULL,800,NULL,100,NULL,1,0x80000000,7,2,16,NULL,'140',1,NULL,'bonus bMaxHPrate,10; bonus bMaxSPrate,10; .@r = getrefine()/2; bonus bDex,.@r; bonus bInt,.@r;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15138,'Aegir_Armor','Aegir Armor',4,10,NULL,1600,NULL,25,NULL,1,0xFFFFFFFF,63,2,16,NULL,'40',1,NULL,'bonus bMaxHP,500; bonus bMaxSP,50; bonus bUnbreakableArmor;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15141,'Rift_Ancient_Armor','Rift Ancient Armor',4,10,NULL,500,NULL,30,NULL,1,0xFFFFFFFF,63,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bMaxHP,(.@r >= 9 ? 1500 : .@r >= 7 ? 900 : 500); bonus bMaxSP,-100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15143,'Vermin_Cloth','Vermin Cloth',4,10,NULL,1200,NULL,30,NULL,1,0xFFFFFFFF,63,2,16,NULL,'70',1,0,'.@r = getrefine(); bonus bMdef,5+.@r; bonus2 bSubRace,RC_Plant,(5+.@r);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15144,'Agriculture_Clothes','Agriculture Clothes',4,10,NULL,1200,NULL,30,NULL,1,0xFFFFFFFF,63,2,16,NULL,'70',1,0,'.@r = getrefine(); bonus bMdef,5+.@r; bonus2 bSubRace,RC_Insect,5+.@r;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15145,'EvilDragon_Armor','Evil Dragon Armor',4,0,NULL,4000,NULL,60,NULL,1,0xFFFFFFFF,63,2,16,NULL,NULL,1,NULL,'.@r = getrefine(); bonus2 bHPDrainRate,100,(.@r>=10)?(3):((.@r>=9)?(4):((.@r>=8)?(6):(0))); bonus2 bSPDrainRate,100,(.@r>=10)?(5):((.@r>=9)?(3):((.@r>=8)?(2):(0))); /* Confirm: Success rate and it says no effect if with Rideword, Vanargandr Helm, or Piece Of Angent Skin */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15146,'Flattery_Robe','Flattery Robe',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,16,NULL,'100',1,NULL,'skill "SM_ENDURE",1; .@i = BaseLevel; bonus bMatk,(.@i>=140)?(150):((.@i>=120)?(100):(50));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15147,'Invective_Robe','Invective Robe',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,16,NULL,'100',1,NULL,'skill "AC_CONCENTRATION",1; .@i = getrefine()*4; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,.@i; bonus2 bIgnoreDefRaceRate,RC_Demon,.@i; bonus2 bIgnoreDefRaceRate,RC_Undead,.@i;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15150,'White_Shirt','White Shirt',4,20,NULL,50,NULL,25,NULL,1,0x80000000,7,2,16,NULL,'6',1,NULL,'bonus bMaxHP,70; bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15151,'White_Eco-Shirt','White Eco-Shirt',4,20,NULL,100,NULL,40,NULL,1,0x80000000,7,2,16,NULL,'15',1,NULL,'bonus bMaxHP,150; bonus bFlee,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15152,'Unity_Mail','Unity Mail',4,10,NULL,300,NULL,45,NULL,1,0xFFFFFFFF,63,2,16,NULL,'1',1,0,'.@r = getrefine(); if(BaseLevel<100) { bonus2 bExpAddRace,RC_All,4; bonus bStr,2; bonus bMaxHPrate,2*(.@r/2); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15153,'Unity_Mantle','Unity Mantle',4,10,NULL,300,NULL,45,NULL,1,0xFFFFFFFF,63,2,16,NULL,'1',1,0,'.@r = getrefine(); if(BaseLevel<100) { bonus2 bExpAddRace,RC_All,4; bonus bAgi,2; bonus bFlee,3*(.@r/2); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15154,'Unity_Suit','Unity Suit',4,10,NULL,300,NULL,45,NULL,1,0xFFFFFFFF,63,2,16,NULL,'1',1,0,'.@r = getrefine(); if(BaseLevel<100) { bonus2 bExpAddRace,RC_All,4; bonus bDex,2; bonus bCritical,2*(.@r/2); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15155,'Unity_Robe','Unity Robe',4,10,NULL,300,NULL,45,NULL,1,0xFFFFFFFF,63,2,16,NULL,'1',1,0,'.@r = getrefine(); if(BaseLevel<100) { bonus2 bExpAddRace,RC_All,4; bonus bInt,2; bonus bUseSPrate,-(.@r/2); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15156,'Elegant_Doram_Suit','Elegant Doram Suit',4,20,NULL,900,NULL,120,NULL,1,0x80000000,7,2,16,NULL,'175',1,NULL,'bonus bMaxHPrate,15; bonus bMaxSPrate,15; .@r = getrefine(); bonus bDex,.@r; bonus bInt,.@r; if(.@r > 9) bonus bUseSPrate,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15162,'Lounge_Suit','Lounge Suit',4,20,NULL,300,NULL,40,NULL,1,0xFFFFFFFE,63,2,16,NULL,'80',1,NULL,'bonus bAspdRate,3; bonus bCastrate,-3; bonus bDelayrate,-3; if(getrefine() > 6) { bonus bAspdRate,2; bonus bCastrate,-2; bonus bDelayrate,-2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15163,'Fictitious_Robe','Agenda Robe',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,16,NULL,'100',1,NULL,'skill "SA_SPELLBREAKER",1; if (BaseLevel >= 140) { .@val = 14; } else if (BaseLevel >= 120) { .@val = 9; } else { .@val = 5; } bonus bMatkRate,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15164,'Consultative_Robe','Consultation Robe',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bVit,5; skill "PA_SACRIFICE",1; bonus2 bSubEle,Ele_Dark,.@r*3; bonus2 bSubEle,Ele_Fire,.@r*3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15165,'Pure_White_Marching_Hat','Pure White Marching Hat',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,1470,'.@r = getrefine(); bonus bStr,2; autobonus "{ bonus bAtkEle,Ele_Ghost; }",5+.@r,60000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; /* Unknow Rates */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15166,'Rosary_Necklace','Rosary Necklace',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'60',0,1471,'bonus bFlee2,2; bonus bHealPower,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15169,'Kardui_Robe','Kardui Robe',4,20,NULL,800,NULL,60,NULL,1,0xFFFFFFFF,63,2,16,NULL,'90',1,0,'bonus bMatk,10; bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; if(getrefine()>=7) { bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; } if(getrefine()>=8) { bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; bonus bUnbreakableArmor,1; } if(getrefine()>=9) { bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15174,'Surfer_Swimsuit','Surfer Swimsuit',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,16,NULL,'40',1,NULL,'bonus bMaxHPrate,(getrefine()/3)+5; bonus bMaxSPrate,(getrefine()/3)+5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15175,'Flame_Dragon_Armor','Flame Dragon Armor',4,20,NULL,400,NULL,100,NULL,1,0xFFFFFFFF,63,2,16,NULL,'90',1,0,'.@r = getrefine(); if (.@r>=9) .@val = 20; else if (.@r>=7) .@val = 10; bonus bAllStats,1; bonus bHit,10+.@val; bonus2 bAddClass,Class_Boss,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15176,'Vigilante_Suit','Vigilante Suit',4,0,NULL,500,NULL,50,NULL,0,0x00020000,56,2,16,NULL,'100',1,0,'.@r = getrefine(); bonus bDex,5; bonus bLongAtkRate,3*(.@r/2); if (.@r>=9) bonus2 bSkillAtk,"SC_TRIANGLESHOT",20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15177,'Elemental_Robe','Elemental Robe',4,0,NULL,500,NULL,40,NULL,0,0x00010000,56,2,16,NULL,'100',1,0,'.@r = getrefine(); bonus bAspdRate,10; bonus bMatk,5*(.@r/2); if (.@r>=9) bonus3 bAutoSpell,"MG_THUNDERSTORM",max(5,getskilllv("MG_THUNDERSTORM")),50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15178,'Golden_Ninja_Suit','Golden Ninja Suit',4,0,NULL,500,NULL,50,NULL,0,0x20000000,63,2,16,NULL,'100',1,0,'.@r = getrefine(); bonus bflee,5*(.@r/2); if (.@r>=9) bonus2 bSkillAtk,"KO_HAPPOKUNAI",20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15179,'Mine_Worker\'s_Vest','Mine Worker\'s Vest',4,0,NULL,1500,NULL,80,NULL,0,0x00000400,56,2,16,NULL,'100',1,0,'.@r = getrefine(); bonus bFlee,(10+4*(.@r/2)); if (.@r>=9) bonus bCritical,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15180,'Hippie_Clothes','Hippie Clothes',4,0,NULL,50,NULL,50,NULL,0,0x00080000,56,2,16,NULL,'100',1,0,'bonus bBaseAtk,20; if (.@r >= getrefine()) bonus3 bAutoSpell,"AC_DOUBLE",max(3,getskilllv("AC_DOUBLE")),10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15181,'Para_Team_Uniform100','Awakened Eden Group Uniform I',4,20,NULL,0,NULL,80,NULL,0,0xFFFFFFFF,63,2,16,NULL,'100',NULL,NULL,'bonus bAllStats,1; bonus bMaxHP,700; bonus bMaxSP,100; bonus bMdef,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15182,'Para_Team_Uniform115','Awakened Eden Group Uniform II',4,20,NULL,0,NULL,85,NULL,0,0xFFFFFFFF,63,2,16,NULL,'115',NULL,NULL,'bonus bAllStats,1; bonus bMaxHP,1100; bonus bMaxSP,120; bonus bMdef,11;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15183,'Para_Team_Uniform130','Awakened Eden Group Uniform III',4,20,NULL,0,NULL,90,NULL,0,0xFFFFFFFF,63,2,16,NULL,'130',NULL,NULL,'bonus bAllStats,2; bonus bMaxHP,1100; bonus bMaxSP,120; bonus bMdef,11;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15184,'Para_Team_Uniform145','Awakened Eden Group Uniform IV',4,20,NULL,0,NULL,100,NULL,0,0xFFFFFFFF,63,2,16,NULL,'145',NULL,NULL,'bonus bAllStats,2; bonus bMaxHP,1500; bonus bMaxSP,150; bonus bMdef,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15185,'Para_Team_Uniform160','Awakened Eden Group Uniform V',4,20,NULL,0,NULL,100,NULL,0,0xFFFFFFFF,63,2,16,NULL,'160',NULL,NULL,'bonus bAllStats,2; bonus bMaxHP,1500; bonus bMaxSP,150; bonus bMdef,15; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15186,'Kafra_Uniform','Kafra Uniform',4,20,NULL,500,NULL,40,NULL,1,0xFFFFFFFF,63,2,16,NULL,'1',1,NULL,'bonus2 bExpAddClass,Class_All,5; bonus2 bDropAddClass,Class_All,5; .@r = getrefine(); bonus bMaxHP,100*.@r; bonus bMaxSP,20*.@r; bonus bMaxHPrate,(3*(.@r>=7)+5*(.@r>=9)); bonus bMaxSPrate,(3*(.@r>=7)+5*(.@r>=9)); if(.@r>=12){ bonus bHPrecovRate,100; bonus bSPrecovRate,100; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15189,'Einherjar_Armor','Einherjar Armor',4,20,NULL,800,NULL,60,NULL,1,0xFFFFFFFF,63,2,16,NULL,'90',1,NULL,'bonus bMdef,5; bonus bBaseAtk,10; .@r = getrefine(); if(.@r>=7){ bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; } if(.@r>=8){ bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; } if(.@r>=9){ bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15191,'Khalitzburg_Knight_Armor','Khalitzburg Knight Armor',4,20,NULL,100,NULL,45,NULL,1,0xFFFFFFFF,63,2,16,NULL,'100',1,0,'bonus bLongAtkRate,2*getrefine(); bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15195,'Illusion_Puente_Robe','Illusion Puente Robe',4,20,NULL,400,NULL,52,NULL,1,0xFFFFFFFF,63,2,16,NULL,'99',1,0,'bonus bFixedCastrate,-3; .@r = getrefine(); bonus bHealPower2,(5+.@r); bonus bAddItemHealRate,(5+.@r);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15204,'Abyss_Dress','Abyss Dress',4,10,NULL,400,NULL,120,NULL,0,0xFFFFFFFF,63,2,16,NULL,'90',1,0,'.@r = getrefine(); bonus bNoKnockback; bonus bUnbreakableArmor; bonus bDefEle,Ele_dark; if (.@r>=5) { .@val = 10; if (.@r>=7) { .@val += 15; if (.@r>=9) { .@val += 15; } } bonus2 bAddEle,Ele_Dark,.@val; bonus2 bAddEle,Ele_Undead,.@val; bonus2 bMagicAddEle,Ele_Dark,.@val; bonus2 bMagicAddEle,Ele_Undead,.@val; bonus2 bAddRace,RC_Undead,.@val; bonus2 bAddRace,RC_Demon,.@val; bonus2 bMagicAddRace,RC_Undead,.@val; bonus2 bMagicAddRace,RC_Demon,.@val; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15205,'Medical_Scrubs','Medical Scrubs',4,20,NULL,1000,NULL,50,NULL,1,0xFFFFFFFF,63,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bMdef,10; bonus bDelayrate,-10; .@val = 1; if (.@r >= 7) { .@def = 50; bonus bUnbreakableArmor,1; .@val += 2; if (.@r >= 8) { .@def += 100; .@val += 3; bonus2 bSubRace,RC_DemiHuman,7; bonus2 bSubRace,RC_Player,7; if (.@r >= 9) { .@def += 150; .@val += 4; bonus2 bResEff,Eff_Stone,5000; } } bonus bDef,.@def; } bonus bHealPower,2*.@val; bonus bHealPower2,.@val; bonus bAddItemHealRate,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15209,'Drake_Coat','Drake Coat',4,20,NULL,1200,NULL,60,NULL,1,0xFFFFFFFF,63,2,16,NULL,'100',1,0,'.@r = getrefine(); bonus bMaxHP,500; bonus bMaxSP,50; bonus bMdef,10; bonus2 bAddClass,Class_All,3; if (.@r>=7) { bonus bMaxHP,1000; bonus bMaxSP,100; bonus2 bAddClass,Class_All,3; } if (.@r>=9) { bonus bMaxHP,1500; bonus bMaxSP,150; bonus2 bAddClass,Class_All,4; bonus bNoSizeFix; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15212,'YSF01_Plate','YSF01 Plate',4,0,NULL,2100,NULL,78,NULL,1,0xFFFFFFFF,63,2,16,NULL,'170',1,0,'.@r = getrefine(); if (.@r >= 13) { .@val = 11; } else if (.@r >= 11) { .@val = 7; } else if (.@r >= 8) { .@val = 5; } if (readparam(bStr) >= 125) { .@val += .@r; } if (.@val) { bonus2 bAddClass,Class_All,.@val; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15280,'S_Cri_Hit_Armor','Critical Hit Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); .@val = 7; bonus bBaseAtk,15; if (.@r > 1) { bonus bCritAtkRate,(.@r/2); if (.@r >= 7) { .@val += 7; } } bonus bCritical,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15283,'Mighty_Black_Threaded_Armor','Mighty Black Threaded Armor',4,20,NULL,800,NULL,60,NULL,1,0xFFFFFFFF,63,2,16,NULL,'100',1,0,'.@r = getrefine(); bonus bBaseAtk,10; bonus2 bIgnoreDefClassRate,Class_All,10; if (.@r>=7) { bonus bBaseAtk,20; bonus2 bIgnoreDefClassRate,Class_All,20; } if (.@r>=8) { bonus bBaseAtk,20; bonus2 bIgnoreDefClassRate,Class_All,20; bonus bUnbreakableArmor; } if (.@r>=9) { bonus bBaseAtk,30; bonus2 bIgnoreDefClassRate,Class_All,20; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15348,'Illusion_Goibne_Armor','Illusion Goibne Armor',4,0,NULL,3500,NULL,158,NULL,1,0xFFFFFFFE,63,2,16,NULL,'130',1,0,'bonus bMaxHPrate,10; .@r = getrefine(); if (.@r >= 9) { bonus bDef,150; } else if (.@r >= 7) { bonus bDef,50; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15352,'Nature_Dress','Nature Dress',4,10,NULL,400,NULL,120,NULL,0,0xFFFFFFFF,63,2,16,NULL,'90',1,0,'.@r = getrefine(); bonus bNoKnockback; bonus bUnbreakableArmor; bonus bDefEle,Ele_Earth; if (.@r>8) .@a = 40; else if (.@r>6) .@a = 25; else if (.@r>=5) .@a = 10; bonus2 bAddEle,Ele_Earth,.@a; bonus2 bAddEle,Ele_Wind,.@a; bonus2 bMagicAddEle,Ele_Earth,.@a; bonus2 bMagicAddEle,Ele_Wind,.@a; bonus2 bAddRace,RC_Demihuman,.@a; bonus2 bAddRace,RC_Brute,.@a; bonus2 bMagicAddRace,RC_Demihuman,.@a; bonus2 bMagicAddRace,RC_Brute,.@a; bonus2 bAddRace,RC_Player,.@a; bonus2 bMagicAddRace,RC_Player,.@a;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15376,'Illusion_Armor_A-type','Illusion Armor A-type',4,0,NULL,1000,NULL,105,NULL,1,0xFFFFFFFF,63,2,16,NULL,'130',1,0,'.@r = getrefine(); bonus bBaseAtk,(100+10*(.@r/2)); if (.@r >= 7) { bonus bAspdRate,10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15377,'Illusion_Armor_B-type','Illusion Armor B-type',4,0,NULL,1000,NULL,105,NULL,1,0xFFFFFFFF,63,2,16,NULL,'130',1,0,'.@r = getrefine(); bonus bMatk,(100+10*(.@r/2)); if (.@r >= 7) { bonus bVariableCastrate,-10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15378,'Lava_Leather_Armor','Lava Leather Armor',4,20,NULL,1500,NULL,85,NULL,1,0xFFFFFFFF,63,2,16,NULL,'175',1,0,'.@r = getrefine(); bonus bBaseAtk,100; if (.@r>=7) bonus bDef,100; if (.@r>=9) bonus bDef,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15379,'Lava_Leather_Suit','Lava Leather Suit',4,20,NULL,1000,NULL,70,NULL,1,0xFFFFFFFF,63,2,16,NULL,'175',1,0,'.@r = getrefine(); bonus bBaseAtk,100; if (.@r>=7) bonus bBaseAtk,50; if (.@r>=9) bonus bCritAtkRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15380,'Lava_Leather_Robe','Lava Leather Robe',4,20,NULL,750,NULL,55,NULL,1,0xFFFFFFFF,63,2,16,NULL,'175',1,0,'.@r = getrefine(); bonus bMatk,100; if (.@r>=7) bonus bMatk,50; if (.@r>=9) bonus bMatk,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15384,'Ritual_Robes','Ritual Robes',4,10,NULL,400,NULL,0,NULL,1,0xFFFFFFFF,63,2,16,NULL,'100',1,0,'.@r = getrefine(); bonus bHealPower,5; bonus bDelayrate,-10; bonus bMaxHPrate,5; if (.@r>=7) { bonus bMaxHPrate,5; bonus bHealPower,5; } if (.@r>=8) { bonus bMaxHPrate,5; bonus bHealPower,10; bonus bUseSPrate,-10; bonus2 bResEff,Eff_Sleep,10000; } if (.@r>=9) { bonus bMaxHPrate,5; bonus bHealPower,10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15405,'Fafnir_Scale','Fafnir Scale',4,20,NULL,1500,NULL,120,NULL,0,0xFFFFFFFF,63,2,16,NULL,'100',1,0,'.@r = getrefine(); bonus bMdef,15; bonus bUnbreakableArmor; bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bSkillAtk,"RK_DRAGONBREATH",50; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",50; bonus bDelayrate,-2*getskilllv("RK_DRAGONBREATH_WATER"); bonus bLongAtkRate,2*getskilllv("RK_DRAGONBREATH"); if (.@r>=5) { bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bDelayrate,-5; } if (.@r>=7) { bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bDelayrate,-5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15409,'Bloody_Doll\'s_Dress','Bloody Doll\'s Dress',4,10,NULL,500,NULL,40,NULL,1,0xFFFFFFFF,63,2,16,NULL,'90',1,0,'.@r = getrefine(); bonus bMdef,5; bonus bMatk,10; bonus bDex,3; bonus2 bSubRace,RC_Player,7; if (.@r>=7) { bonus bAspdRate,10; bonus bDelayrate,-10; } if (.@r>=8) bonus bUnbreakableArmor;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15417,'Armor_of_Purple_Thread','Armor of Purple Thread',4,20,NULL,800,NULL,60,NULL,1,0xFFFFFFFF,63,2,16,NULL,'100',1,0,'.@r = getrefine(); bonus bBaseAtk,10; bonus bPerfectHitAddRate,5; if (.@r>=7) { bonus bBaseAtk,20; bonus bPerfectHitAddRate,5; } if (.@r>=8) { bonus bBaseAtk,20; bonus bPerfectHitAddRate,10; } if (.@r>=9) { bonus bBaseAtk,30; bonus bPerfectHitAddRate,10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15419,'Mighty_White_Threaded_Armor','Mighty White Threaded Armor',4,20,NULL,800,NULL,60,NULL,1,0xFFFFFFFF,63,2,16,NULL,'100',1,0,'.@r = getrefine(); bonus bMatk,10; bonus2 bIgnoreMdefRaceRate,RC_All,10; if (.@r>=7) { bonus bMatk,20; bonus2 bIgnoreMdefRaceRate,RC_All,20; } if (.@r>=8) { bonus bMatk,20; bonus2 bIgnoreMdefRaceRate,RC_All,20; bonus bUnbreakableArmor; } if (.@r>=9) { bonus bMatk,30; bonus2 bIgnoreMdefRaceRate,RC_All,20; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15420,'Ice_Prison_Dress','Ice Prison Dress',4,10,NULL,400,NULL,120,NULL,0,0xFFFFFFFF,63,2,16,NULL,'90',1,0,'.@r = getrefine(); bonus bNoKnockback; bonus bUnbreakableArmor; bonus bDefEle,Ele_Water; if (.@r>8) .@a = 40; else if (.@r>6) .@a = 25; else if (.@r>=5) .@a = 10; bonus2 bAddEle,Ele_Fire,.@a; bonus2 bAddEle,Ele_Water,.@a; bonus2 bMagicAddEle,Ele_Fire,.@a; bonus2 bMagicAddEle,Ele_Water,.@a; bonus2 bAddRace,RC_Demihuman,.@a; bonus2 bAddRace,RC_Formless,.@a; bonus2 bMagicAddRace,RC_Demihuman,.@a; bonus2 bMagicAddRace,RC_Formless,.@a; bonus2 bAddRace,RC_Player,.@a; bonus2 bMagicAddRace,RC_Player,.@a;',NULL,NULL); -#=================================================================== -# More Maces -#=================================================================== -REPLACE INTO `item_db_re` VALUES (15388,'King_Schmidt_Suit','King Schmidt\'s Suit',4,0,0,900,NULL,150,NULL,1,0xFFFFFFFF,63,2,16,NULL,'130',1,NULL,'.@r = getrefine(); bonus2 bAddSize,Size_Medium,10; bonus2 bAddSize,Size_Large,10; bonus2 bMagicAddSize,Size_Medium,10; bonus2 bMagicAddSize,Size_Large,10; if(.@r > 6){ bonus2 bAddEle,Ele_Fire,10; bonus2 bAddEle,Ele_Dark,10; bonus2 bMagicAddEle,Ele_Fire,10; bonus2 bMagicAddEle,Ele_Dark,10; } if(.@r > 8){ bonus2 bSubRace,RC_Dragon,15; bonus2 bSubRace,RC_Formless,15; } if(.@r > 10){ bonus2 bSubSize,Size_Medium,10; bonus2 bSubSize,Size_Large,10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15389,'King_Schmidt_Manteau','King Schmidt\'s Manteau',4,0,0,600,NULL,70,NULL,1,0xFFFFFFFF,63,2,4,NULL,'130',1,NULL,'.@r = getrefine(); bonus2 bAddEle,Ele_Fire,(.@r/3)*2; bonus2 bAddEle,Ele_Dark,(.@r/3)*2; bonus2 bMagicAddEle,Ele_Fire,(.@r/3)*2; bonus2 bMagicAddEle,Ele_Dark,(.@r/3)*2; if(.@r > 6){ bonus2 bSubRace,RC_Dragon,5; bonus2 bSubRace,RC_Formless,5; } if(.@r > 10){ bonus2 bAddRace,RC_Dragon,15; bonus2 bAddRace,RC_Formless,15; bonus2 bMagicAddRace,RC_Dragon,15; bonus2 bMagicAddRace,RC_Formless,15; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16000,'Erde','Erde',5,20,NULL,500,'130',NULL,1,2,0x0004C5B2,18,2,2,3,'50',1,8,'bonus2 bSkillAtk,"AM_ACIDTERROR",20; bonus2 bSkillAtk,"AM_DEMONSTRATION",20; bonus bMaxSP,50; bonus bHealPower,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16001,'Red_Square_Bag','Red Square Bag',5,20,NULL,500,'130',NULL,1,2,0x0004C5B2,18,2,2,3,'50',1,8,'bonus bMaxHP,200; bonus2 bSkillAtk,"AM_ACIDTERROR",20; bonus2 bSkillAtk,"AM_DEMONSTRATION",20; bonus2 bAddMonsterDropItem,501,50; bonus2 bAddMonsterDropItem,502,20; bonus2 bAddMonsterDropItem,503,20; bonus2 bAddMonsterDropItem,504,20; bonus2 bAddMonsterDropItem,505,10; if(readparam(bStr)>=95) bonus2 bAddEff,Eff_Stun,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16002,'Stunner_C','Stunner',5,0,NULL,0,'175',NULL,1,0,0x00008110,63,2,2,3,'1',0,8,'bonus2 bAddEff,Eff_Stun,1000; bonus2 bAddSize,Size_All,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16003,'Carga_Mace','Carga Mace',5,20,NULL,1500,'175',NULL,1,2,0x0004C5B2,63,2,2,3,'100',1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16004,'P_Mace1','Eden Mace I',5,0,NULL,0,'142',NULL,1,0,0x0004C5B2,63,2,2,2,'26',0,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16005,'P_Mace2','Eden Mace II',5,0,NULL,0,'163',NULL,1,0,0x0004C5B2,63,2,2,2,'40',0,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16006,'Tourist_Mace','Tourist Mace',5,0,NULL,500,'45',NULL,1,0,0x0004C5B3,63,2,2,1,'1',0,8,'bonus bInt,1; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16007,'Mjolnir_C','Mjolnir',5,20,NULL,0,'250',NULL,1,0,0x000444A2,63,2,2,4,'95',0,8,'bonus bAtkEle,Ele_Wind; bonus bStr,15; bonus bDex,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16008,'F_Spanner_C','Spanner',5,2,NULL,0,'150',NULL,1,0,0x00008110,63,2,2,3,'0',0,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16009,'E_Spanner_C','Spanner',5,2,NULL,0,'150',NULL,1,0,0x00008110,63,2,2,3,'0',0,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16010,'Red_Ether_Bag','Red Ether Bag',5,20,NULL,1000,'15:100',NULL,1,1,0x0004C5B2,63,2,2,3,'102',1,8,'.@r = getrefine(); if(.@r>=6){ bonus2 bSkillAtk,"GN_CRAZYWEED",20+((.@r-5)*2); bonus2 bSkillAtk,"GN_DEMONIC_FIRE",20+((.@r-5)*2); } else { bonus2 bSkillAtk,"GN_CRAZYWEED",20; bonus2 bSkillAtk,"GN_DEMONIC_FIRE",20; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16011,'Adventure_Mace','Adventure Mace',5,0,NULL,0,'60',NULL,1,0,0x00008110,63,2,2,1,'1',0,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16012,'Academy_Mace','Academy Mace',5,0,NULL,1000,'110',NULL,1,1,0x00008110,63,2,2,1,'1',1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16013,'Mace_Of_Judgement','Mace Of Judgement',5,20,NULL,1200,'140:180',NULL,1,2,0x00000100,56,2,2,3,'100',1,8,'bonus bAtkEle,Ele_Holy; bonus bStr,1; bonus bInt,1; autobonus "{ bonus2 bMagicAddRace,RC_Demon,20; }",30,7000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; autobonus "{ bonus2 bAddRace,RC_Demon,20; }",5,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16014,'P_Mace3','Eden Mace III',5,0,NULL,0,'172',NULL,1,0,0x0004C5B3,63,2,2,3,'60',0,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16015,'Cat_Club','Cat Club',5,20,NULL,700,'88',NULL,1,3,0x0004C5B3,63,2,2,1,'1',1,8,'bonus2 bAddRace,RC_Brute,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16016,'Tuna','Tuna',5,0,NULL,0,'180',NULL,1,0,0x0004C5B3,63,2,2,1,'50',0,8,'bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Stun,1500; bonus3 bAutoSpell,"SM_BASH",max(getskilllv("SM_BASH"),5),20; bonus2 bAddEff2,Eff_Freeze,100; if(BaseLevel>99) bonus bBaseAtk,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16017,'Bloody_Cross','Bloody Cross',5,20,NULL,1500,'170',NULL,1,0,0x00008110,63,2,2,4,'100',1,8,'bonus bAtkEle,Ele_Dark; .@r = getrefine(); bonus3 bAutoSpell,"WL_HELLINFERNO",1,(.@r?.@r*20:20);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16018,'Mace_Of_Judgement2','Empowered Mace Of Judgement',5,20,NULL,1200,'170:180',NULL,1,1,0x00000100,56,2,2,3,'130',1,8,'bonus bAtkEle,Ele_Holy; bonus bStr,2; bonus bInt,2; autobonus "{ bonus2 bMagicAddRace,RC_Demon,40; }",60,7000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; autobonus "{ bonus2 bAddRace,RC_Demon,40; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16019,'Upg_Mace','Upg Mace',5,20,NULL,800,'80',NULL,1,1,0x0004C5B3,63,2,2,3,'1',1,8,'.@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bHealPower,.@r; if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16020,'Velum_Stunner','Vellum Stunner',5,20,NULL,1500,'170',NULL,1,0,0x0004C5B3,63,2,2,4,'95',1,8,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus2 bAddEff,Eff_Stun,1000+.@r; bonus4 bSetDefRace,RC_Player,10000,5000,1; bonus4 bSetMDefRace,RC_Player,10000,5000,1; bonus bAspdRate,.@r;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16021,'Velum_Flail','Vellum Flail',5,20,NULL,1500,'170',NULL,1,0,0x0004C5B3,63,2,2,4,'95',1,8,'bonus bUnbreakableWeapon; bonus3 bStateNoRecoverRace,RC_Player,10000,10000; .@r = getrefine(); bonus bHit,.@r/2; bonus bCritical,.@r;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16022,'Nemesis_','Nemesis',5,20,NULL,900,'120',NULL,1,2,0x00008110,63,2,2,4,'60',1,8,'bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Holy;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16023,'Metal_Mace','Metal Mace',5,20,NULL,0,'80',NULL,1,1,0x0004C5B3,63,2,2,3,'1',1,8,'bonus bUnbreakableWeapon; bonus bBaseAtk,(getrefine()*5); .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16024,'Quadrille_','Quadrille',5,10,NULL,900,'165',NULL,NULL,2,0x00008110,63,2,2,4,'40',1,8,'bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus2 bAddEle,Ele_Earth,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16025,'TE_Woe_Mace','TE Woe Mace',5,0,NULL,0,'120',NULL,1,0,0x0004C5B3,63,2,2,3,'40',1,8,'bonus bUnbreakableWeapon; bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Freeze,3000; bonus bHPRecovRate,5; bonus bSPRecovRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16026,'RWC_Memory_Mace','RWC Memory Mace',5,20,NULL,800,'100',NULL,1,1,0x0004C5B2,63,2,2,3,'1',1,8,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bBaseAtk,(.@r/30)*30; if(.@r>=9){ .@i = 1; bonus3 bAutoSpellWhenHit,"BS_WEAPONPERFECT",1,10; } if(.@r>=6){ .@rate = 5*(.@i+1); bonus2 bAddClass,Class_All,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16027,'Hammer_Of_Evil_Slayer','Evil Slayer Destroyer Hammer',5,10,NULL,1350,'125',NULL,1,1,0x0004C5B3,63,2,2,3,'100',1,8,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); bonus2 bAddClass,Class_All,(.@r>=12?12:(.@r>=9?5:0));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16028,'Thanos_Hammer','Thanos Hammer',5,10,NULL,3000,'180:120',NULL,1,1,0x0004C5B2,56,2,2,4,'120',1,8,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;'); -REPLACE INTO `item_db_re` VALUES (16029,'Noble_Cross','Noble Cross',5,10,NULL,1500,'195:150',NULL,NULL,1,0x00000010,58,2,2,4,'40',1,8,'bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,"PR_TURNUNDEAD",6,50; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,12;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16030,'Pilebuncker_S','Pile Bunker S',5,20,NULL,3000,'400',NULL,1,1,0x00000400,56,2,2,4,'130',1,8,'bonus bAspdRate,getrefine()/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16031,'Pilebuncker_P','Pile Bunker P',5,20,NULL,4000,'450',NULL,1,NULL,0x00000400,56,2,2,4,'130',1,8,'bonus bBaseAtk,getrefine()*5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16032,'Pilebuncker_T','Pile Bunker T',5,20,NULL,3500,'400',NULL,1,1,0x00000400,56,2,2,4,'130',1,8,'bonus bUseSPrate,getrefine()*-1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16033,'Robot\'s_Arm','Robot\'s Mechanical Arm',5,20,NULL,3000,'195',NULL,1,2,0x00000400,56,2,2,4,'130',1,8,'bonus bUnbreakableWeapon; bonus bCritical,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16034,'Half_Mjolnir','Half Mjolnir',5,20,NULL,6000,'350',NULL,1,0,0x000444A2,63,2,2,4,'95',0,8,'bonus bAtkEle,Ele_Wind; bonus bDex,50; bonus bStr,20; bonus bAspdRate,10; bonus3 bAutoSpell,"MG_THUNDERSTORM",10,100; autobonus "{ bonus bSplashRange,1; }",50,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16035,'Half_BF_Morning_Star1','Half BF Morning Star1',5,20,NULL,0,'105',NULL,1,0,0x0004C5B3,63,2,2,3,'80',1,8,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16036,'Ru_Blue_Mace','Blue Mace',5,10,NULL,1500,'170',NULL,1,1,0x00008000,56,2,2,3,'100',1,8,'bonus bVit,5; bonus bInt,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16037,'Ru_Gold_Mace','Ru Gold Mace',5,0,NULL,1500,'170',NULL,1,2,0x00008000,56,2,2,3,'120',1,8,'bonus bVit,8; bonus bInt,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16038,'Infinity_Mace','Infinity Mace',5,10,NULL,500,'155',NULL,1,1,0x0004C780,56,2,2,4,'100',1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16039,'Spoon','Spoon',5,10,NULL,1000,'80',NULL,1,1,0x0004C5B3,63,2,2,3,'40',1,8,'bonus bAspd,10; bonus2 bAddEff,Eff_Curse,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16040,'Crimson_Mace','Crimson Mace',5,20,NULL,800,'80',NULL,1,2,0x0004C5B3,63,2,2,3,'70',1,8,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16041,'Mace_of_Vicious_Mind','Mace of Vicious Mind',5,20,NULL,1300,'130',NULL,1,1,0x0004C5B3,63,2,2,4,'160',1,8,'bonus bAtk,pow(min(getrefine(),15),2); bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16043,'Meteor_Strike','Meteor Strike',5,0,NULL,20000,'1',NULL,1,2,0x00000001,63,2,2,4,'110',1,8,'bonus bBaseAtk,10*getskilllv("BS_WEAPONRESEARCH"); bonus bBaseAtk,30*getskilllv("MO_IRONHAND"); .@s = getskilllv("AM_AXEMASTERY"); bonus bBaseAtk,7*.@s; bonus bHit,5*.@s; bonus bBaseAtk,10*getrefine(); if (getskilllv("MC_PUSHCART") > 9) skill "MC_CARTREVOLUTION",1; if (getskilllv("SM_SWORD") > 0) skill "KN_BOWLINGBASH",1; .@str = readparam(bStr); if (.@str > 119) bonus bUseSPrate,-30; else if (.@str > 107) bonus bUseSPrate,-20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16048,'Unity_Mace','Unity Mace',5,20,NULL,400,'76',NULL,1,1,0x0004C5B3,63,2,2,3,'1',1,8,'bonus bBaseAtk,pow(getrefine(),2)*125/100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16051,'Valkyrie_Hammer_','Valkyrie Hammer',5,0,NULL,100,'50',NULL,1,4,0x0004C5B3,63,2,2,4,'70',1,8,'.@r = getrefine(); bonus bMatk,50; if (BaseJob==Job_Novice) { bonus bBaseAtk,150; bonus bMatk,200; bonus bUseSPrate,-5; bonus bHit,10; bonus bMaxHP,500+(200*.@r); bonus bMaxSP,400; bonus bVit,.@r; bonus bFlee2,.@r; bonus bAspdRate,.@r; bonus bVariableCastrate,-.@r/2; } if (BaseClass==Job_Swordman) { bonus bVit,.@r; bonus bMaxHP,500; bonus bMaxSP,100; } if (BaseJob==Job_Priest) { bonus bBaseAtk,50; bonus bMatk,100; bonus bAspdRate,.@r; } if (BaseJob==Job_Monk) { bonus bMaxSP,200; bonus bUseSPrate,-5; bonus bFlee2,.@r; } if (BaseClass==Job_Merchant) { bonus bBaseAtk,100; bonus bHit,10; bonus bVariableCastrate,-.@r/2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16060,'Liquor_Bottle','Liquor Bottle',5,0,NULL,700,'120',NULL,1,3,0x0004C5B3,63,2,2,3,'100',1,8,'bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Stun,(300*getrefine());',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16063,'Illusion_Long_Mace','Illusion Long Mace',5,20,NULL,800,'185',NULL,3,2,0x00008110,63,2,2,4,'99',1,8,'bonus bLongAtkDef,(10+3*(getrefine()/2));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16065,'Illusion_Iron_Driver','Illusion Iron Driver',5,0,NULL,2000,'210',NULL,2,2,0x00000100,56,2,2,4,'120',1,8,'.@r = getrefine(); bonus bAspd,(.@r/2); bonus2 bSkillAtk,"AB_DUPLELIGHT",(3*.@r);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16088,'Sapphire_Mace-OS','Sapphire Mace-OS',5,20,NULL,800,'185',NULL,1,2,0x00040000,56,2,2,4,'130',1,8,'.@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bVariableCastrate,-7; if (.@r >= 9) { bonus2 bSkillAtk,"GN_CARTCANNON",20; if (.@r >= 11) { bonus bLongAtkRate,15; } } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16089,'Ultio-OS','Ultio-OS',5,20,NULL,1200,'150:170',NULL,1,2,0x00000100,56,2,2,4,'130',1,8,'.@r = getrefine(); bonus bMatkRate,3; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bSkillAtk,"AB_ADORAMUS",20; if (.@r >= 11) { bonus2 bMagicAtkEle,Ele_Holy,15; } } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16092,'Engine_Pilebuncker','Engine Pilebuncker',5,0,NULL,3200,'450',NULL,1,2,0x00000400,56,2,2,4,'170',1,8,'.@r = getrefine(); bonus bUnbreakableWeapon; bonus bAspdRate,.@r; bonus2 bSkillAtk,"NC_VULCANARM",10; if (.@r>=9) { bonus2 bSkillAtk,"NC_ARMSCANNON",15; bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15; } if (.@r>=11) bonus2 bSkillAtk,"NC_VULCANARM",15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16093,'Coolant_Injection','Coolant Injection',5,0,NULL,1400,'210',NULL,1,2,0x00040000,56,2,2,4,'170',1,8,'.@r = getrefine(); bonus bUnbreakableWeapon; bonus bLongAtkRate,10; bonus2 bAddClass,Class_All,.@r; if (.@r>=9) bonus2 bSkillAtk,"GN_CARTCANNON",25; if (.@r>=11) bonus bLongAtkRate,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16094,'Gene_Rod','Gene Rod',5,0,NULL,1400,'195',NULL,1,2,0x00040000,56,2,2,4,'170',1,8,'.@r = getrefine(); bonus bUnbreakableWeapon; bonus bBaseAtk,4*.@r; bonus2 bSkillAtk,"GN_CRAZYWEED",20; if (.@r>=9) bonus2 bSkillAtk,"GN_CRAZYWEED",30; if (.@r>=11) bonus2 bSkillCooldown,"GN_CRAZYWEED",-2000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16095,'Lucis_Flail','Lucis Flail',5,NULL,NULL,1000,'180:160',NULL,1,2,0x00000100,56,2,2,4,'170',1,8,'.@r = getrefine(); bonus bUnbreakableWeapon; bonus bAspd,1; bonus bMatk,4*.@r; if (.@r>=9) { bonus2 bSkillAtk,"AB_DUPLELIGHT",40; } if (.@r>=11) bonus3 bAutoSpell,"AB_JUDEX",max(2,getskilllv("AB_JUDEX")),50; /* Unknow Rates */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16096,'Bright_Pendulum','Bright Pendulum',5,0,NULL,1300,'210',NULL,1,2,0x00008000,56,2,2,4,'170',1,8,'.@r = getrefine(); bonus bUnbreakableWeapon; bonus bBaseAtk,4*.@r; bonus bVariableCastrate,-10; if (.@r>=9) { bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",50; bonus2 bSkillAtk,"MO_INVESTIGATE",50; } if (.@r>=11) bonus2 bAddClass,Class_All,10;',NULL,NULL); -#=================================================================== -# More Rental Boxes -#=================================================================== -REPLACE INTO `item_db_re` VALUES (16131,'Lady_Tanee_Doll_Box','Lady Tanee Doll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5526,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16132,'Lunatic_Hat_Box','Lunatic Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5527,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16133,'G_Staff_Of_Light_Box','Staff Of Light Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2006,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16134,'King_Frog_Hat_Box','Frog King Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5528,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16135,'Evil\'s_Bone_Hat_Box','Satanic Bone Helm Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5529,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16185,'Raven_Cap_Box','Raven Cap Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5530,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16186,'B_Dragon_Hat_Box','Baby Dragon Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5531,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16192,'Quati_Hat_Box','Kwati Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5537,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16193,'Tucan_Hat_Box','Tucan Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5538,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16194,'Jaguar_Hat_Box','Jaguar Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5539,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16195,'Tw_March_Scroll','Tw March Scroll',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16226,'Aries_Diadem_Box','Aries Diadem Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5545,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16227,'Aries_Crown_Box','Aries Crown Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5546,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16228,'RJC_Katusa_Box','RJC Katusa Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5547,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16229,'Scarlet_Rose_Box','Scarlet Rose Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5548,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16230,'Taurus_Diadem_Box','Taurus Diadem Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5549,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16231,'Taurus_Crown_Box','Taurus Crown Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5550,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16232,'Reginleif_Box','Reginleif Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5471,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16235,'Octopus_Hat_Box','Octopus Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5554,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16236,'Leaf_Cat_Hat_Box','Leaf Cat Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5555,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16237,'Fur_Seal_Hat_Box','Fur Seal Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5556,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16238,'Wild_Rose_Hat_Box','Wild Rose Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5557,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16239,'Saci_Hat_Box','Saci Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5558,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16244,'Dolor_Hat_Box','Dolor Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5563,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16245,'Tw_April_Scroll','Tw April Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Tw_April_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16246,'Crown_Of_Deceit_Box','Crown Of Deceit Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5564,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16247,'Dragon_Arhat_Mask_Box','Dragon Arhat Mask Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5565,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16248,'Tiger_Arhat_Mask_Box','Tiger Arhat Mask Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5566,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16249,'Knight_Gift_Box','Knight Gift Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16250,'Valkyrie\'s_Gift_Box','Valkyrie\'s Gift Box',18,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getitem 5826,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16251,'Gemini_Diadem_Box','Gemini Diadem Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5569,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16252,'Gemini_Crown_Box','Gemini Crown Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5570,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16253,'Rabbit_Scroll','Rabbit Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16254,'Energizing_Potion_Box','Energizing Potion Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16257,'Buddah_Scroll','Buddah Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Buddah_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16258,'HD_Bradium_Box5','HD Bradium 5 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6226,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16259,'HD_Carnium_Box5','HD Carnium 5 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6225,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16260,'HD_Bradium_Box10','HD Bradium 10 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6226,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16261,'HD_Carnium_Box10','HD Carnium 10 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6225,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16262,'F_HD_Bradium_Box5','HD Bradium 5 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6226,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16263,'F_HD_Carnium_Box5','HD Carnium 5 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6225,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16264,'HD_Bradium_10_Box2','HD Bradium 10 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6226,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16265,'HD_Carnium_10_Box2','HD Carnium 10 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6225,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16266,'Indonesia_Beret_Box','Indonesia Beret Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getitem 5580,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16267,'HE_Battle_Manual_Box','HE Battle Manual Box',2,20,10,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12411,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16268,'HE_Bubble_Gum_Box','HE Bubble Gum Box',2,20,10,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12412,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16269,'Cancer_Diadem_Box','Cancer Diadem Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5581,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16270,'Cancer_Crown_Box','Cancer Crown Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5582,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16304,'Evil_Incarnation_Disable','Evil Incarnation',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Evil_Incarnation);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16305,'Upg_Guard_Box','Upg Guard Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2149,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16306,'F_Upg_Guard_Box','F Upg Guard Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2149,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16307,'Upg_Buckler_Box','Upg Buckler Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2150,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16308,'F_Upg_Buckler_Box','F Upg Buckler Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2150,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16309,'Upg_Shield_Box','Upg Shield Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2151,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16310,'F_Upg_Shield_Box','F Upg Shield Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2151,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16311,'Upg_Shoes_Box','Upg Shoes Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2459,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16312,'F_Upg_Shoes_Box','F Upg Shoes Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2459,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16313,'Upg_Boots_Box','Upg Boots Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2460,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16314,'F_Upg_Boots_Box','F Upg Boots Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2460,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16315,'Upg_Greave_Box','Upg Greave Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2461,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16316,'F_Upg_Greave_Box','F Upg Greave Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2461,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16317,'Upg_Hood_Box','Upg Hood Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2561,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16318,'F_Upg_Hood_Box','F Upg Hood Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2561,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16319,'Upg_Muffler_Box','Upg Muffler Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2562,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16320,'F_Upg_Muffler_Box','F Upg Muffler Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2562,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16321,'Upg_Manteau_Box','Upg Manteau Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2563,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16322,'F_Upg_Manteau_Box','F Upg Manteau Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2563,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16323,'Upg_Clip_Box','Upg Clip Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2828,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16324,'F_Upg_Clip_Box','F Upg Clip Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2828,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16327,'Upg_Adv_Suit_Box','Upg Adv Suit Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 15015,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16328,'F_Upg_Adv_Suit_Box','F Upg Adv Suit Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 15015,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16329,'Upg_Coat_Box','Upg Coat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 15016,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16330,'F_Upg_Coat_Box','F Upg Coat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 15016,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16331,'Upg_Saint_Robe_Box','Upg Saint Robe Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 15017,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16332,'F_Upg_Saint_Robe_Box','F Upg Saint Robe Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 15017,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16333,'Upg_Tights_Box','Upg Tights Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 15018,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16334,'F_Upg_Tights_Box','F Upg Tights Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 15018,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16335,'Upg_Thief_Cloth_Box','Upg Thief Cloth Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 15019,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16336,'F_Upg_Thief_Cloth_Box','F Upg Thief Cloth Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 15019,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16337,'Upg_Mail_Box','Upg Mail Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 15020,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16338,'F_Upg_Mail_Box','F Upg Mail Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 15020,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16339,'Upg_Formal_Dress_Box','Upg Formal Dress Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 15021,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16340,'F_Upg_Formal_Dress_Box','F Upg Formal Dress Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 15021,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16341,'Greed_Clip_Box','Greed Clip Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2829,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16342,'F_Greed_Clip_Box','F Greed Clip Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2829,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16343,'Leo_Crown_Box','Leo Crown Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5588,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16344,'Leo_Diadem_Box','Leo Diadem Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5589,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16345,'F_Leo_Crown_Box','F Leo Crown Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5588,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16346,'F_Leo_Diadem_Box','F Leo Diadem Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5589,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16360,'Desert_Prince_Box','Desert Prince Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5591,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16361,'FDesert_Prince_Box','FDesert Prince Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5591,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16362,'Sigrun\'s_Wing_Box','Sigrun\'s Wing Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5592,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16363,'FSigrun\'s_Wing_Box','FSigrun\'s Wing Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5592,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16368,'Virgo_Crown_Box','Virgo Crown Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5598,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16371,'Tw_Aug_Scroll','Tw Aug Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Tw_Aug_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16372,'F_Clover_Box_Mouth','F Clover Box Mouth',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_F_Clover_Box_Mouth); /*rentitem 4Leaf_Clover_In_Mouth,3600;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16374,'Mouth_Bubble_Gum_Box','Mouth Bubble Gum Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Mouth_Bubble_Gum_Box); /*rentitem Bubble_Gum_In_Mouth,3600;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16378,'Siege_Tele_Scroll_Box_30','Siege Teleport Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14591,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16379,'Siege_Teleport_Scroll_Silver_10Box','Siege Teleport Scroll Silver 10Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getitem 12415,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16380,'Siege_Teleport_Scroll_Silver_30Box','Siege Teleport Scroll Silver 30Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getitem 12415,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16381,'WoE_Teleport_Scroll_100_Box','WoE Teleport Scroll 100 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12444,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16382,'WoE_Teleport_Scroll_30_Box','WoE Teleport Scroll 30 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12444,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16385,'F_Clover_Box_Mouth2','F Clover Box Mouth2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_F_Clover_Box_Mouth2); /*rentitem 4Leaf_Clover_In_Mouth,7200;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16386,'F_Clover_Box_Mouth4','F Clover Box Mouth4',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_F_Clover_Box_Mouth4); /*rentitem 4Leaf_Clover_In_Mouth,14400;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16389,'BGum_Box_In_Mouth2','BGum Box In Mouth2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_BGum_Box_In_Mouth2); /*rentitem Bubble_Gum_In_Mouth,7200;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16390,'BGum_Box_In_Mouth4','BGum Box In Mouth4',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_BGum_Box_In_Mouth4); /*rentitem Bubble_Gum_In_Mouth,14400;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16393,'HD_Ori_Box5','HD Oridecon 5 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6240,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16394,'HD_Ori_Box10','HD Oridecon 10 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6240,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16395,'HD_Elu_Box5','HD Elunium 5 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6241,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16396,'HD_Elu_Box10','HD Elunium 10 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6241,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16397,'Virgo_Diadem_Box','Virgo Diadem Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5599,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16398,'Virgo_Crown_Box_','Virgo Crown Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5598,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16399,'Virgo_Diadem_Box_','Virgo Diadem Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5599,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16405,'Midgard_Coin_Box_','Midgard Coin Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6242,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16406,'FMidgard_Coin_Box','FMidgard Coin Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6242,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16409,'Tw_Sep_Scroll','Tw Sep Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Tw_Sep_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16410,'Chung_Hairband_Box','Chung Hairband Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5609,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16411,'FChung_Hairband_Box','FChung Hairband Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5609,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16412,'Ice_Wing_Ear_Box','Ice Wing Ear Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5610,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16413,'FIce_Wing_Ear_Box','FIce Wing Ear Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5610,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16414,'Turtle_Hat_Box','Turtle Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5611,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16415,'FTurtle_Hat_Box','FTurtle Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5611,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16418,'Giant_Fly_Wing_Box_500','Giant Fly Wing Box 500',2,20,10,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12212,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16419,'Greed_Scroll_Box_30','Greed Scroll Box 30',2,20,10,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14529,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16420,'Adventurer_Pack','Adventurer Pack',2,20,10,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,10; getitem 12210,10; getitem 12216,20; getitem 12215,20; getitem 7621,10; getitem 12209,10; getitem 12211,5; getitem 12445,10; getitem 12446,10; getitem 12447,10; getitem 12448,10; getitem 12449,10; getitem 12450,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16421,'Written_Oath_Of_Marriage_Box','Written Oath Of Marriage Box',2,20,10,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6026,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16422,'Magestic_Goat_Box_','Magestic Goat Box',2,20,10,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5280,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16423,'Episode_13.1_Key_Package','Episode 13.1 Key Package',2,20,10,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7782,1; getitem 12208,2; getitem 14582,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16424,'Executioner_Box_','Executioner Box',2,20,10,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1174,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16425,'Cutlus_Box','Cutlus Box',2,20,10,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13402,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16426,'Moonlight_Dagger_Box','Moonlight Dagger Box',2,20,10,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13026,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16427,'Wrench_Box','Wrench Box',2,20,10,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1534,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16428,'Solar_Sword_Box_','Solar Sword Box',2,20,10,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13403,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16429,'Tomahawk_Box_','Tomahawk Box',2,20,10,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1374,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16430,'Rudra_Bow_Box','Rudra Bow Box',2,20,10,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1729,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16431,'Pole_Axe_Box_','Pole Axe Box',2,20,10,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1419,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16436,'Libra_Crown_Box','Libra Crown Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5662,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16437,'Libra_Crown_Box_','Libra Crown Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5662,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16438,'Libra_Diadem_Box','Libra Diadem Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5663,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16439,'Libra_Diadem_Box_','Libra Diadem Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5663,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16440,'Filir_Wing_Box','Filir Wing Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5664,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16446,'Tw_October_Scroll','Tw October Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Tw_October_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16447,'Scorpio_Crown_Box','Scorpio Crown Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5676,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16448,'Scorpio_Diadem_Box','Scorpio Diadem Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5677,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16449,'Scorpio_Crown_Box_','Scorpio Crown Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5676,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16450,'FScorpio_Diadem_Box','FScorpio Diadem Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5677,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16456,'My_Scroll1','My Scroll1',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_My_Scroll1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16457,'Tw_Nov_Scroll','Tw Nov Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Tw_Nov_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16461,'Red_Wing_Hat_Box','Red Wing Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5690,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16462,'FRed_Wing_Hat_Box','FRed Wing Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5690,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16466,'My_Scroll2','My Scroll2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_My_Scroll2);',NULL,NULL); -# -REPLACE INTO `item_db_re` VALUES (16481,'Small_Life_Potion_Box_10','Small Life Potion Box (10)',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12516,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16483,'Abrasive_Box_10','Abrasive Box (10)',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12514,10;',NULL,NULL); -# -REPLACE INTO `item_db_re` VALUES (16503,'E_Insurance_Package','E Insurance Package',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12209,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16504,'Bubble_Gum_Box_10','Bubble Gum Box(10)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12210,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16505,'Steamed_Tongue_Box_10','Steamed Tongue Box (10)',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12501,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16506,'Steamed_Desert_Scorpions_Box_10','Steamed Desert Scorpions Box (10)',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12502,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16507,'Dragon_Breath_Cocktail_Box_10','Dragon Breath Cocktail Box (10)',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12503,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16508,'Hwergelmir\'s_Tonic_Box_10','Hwergelmir\'s Tonic Box (10)',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12504,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16509,'Cooked_Nine_Tail_Box_10','Cooked Nine Tail Box (10)',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12505,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16510,'Immortal_Stew_Box_10','Immortal Stew Box (10)',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12506,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16514,'Blessing_Scroll_Box_10','Blessing Scroll Box (10)',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12522,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16515,'Increase_Agility_Scroll_Box_10','Increase Agility Scroll Box (10)',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12523,10;',NULL,NULL); -# -REPLACE INTO `item_db_re` VALUES (16542,'Xmas_Bless','Xmas Bless',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Xmas_Bless);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16543,'Snowman_Hat_Box','Snowman Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5738,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16544,'FSnowman_Hat_Box','FSnowman Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5738,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16548,'Sagittarius_Crown_Box','Sagittarius Crown Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5739,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16549,'Sagittarius_Diadem_Box','Sagittarius Diadem Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5740,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16550,'Sagittarius_Crown_Box_','Sagittarius Crown Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5739,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16551,'Sagittarius_Diadem_Box_','Sagittarius Diadem Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5740,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16554,'Elven_Sunglasses_Box','Elven Sunglasses Box',2,20,NULL,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5245,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16555,'Pr_Reset_Stone_Box','Pr Reset Stone Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Pr_Reset_Stone_Box);*/ getitem 6320,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16556,'FPremium_Reset_Stone_Box','Reset Stone Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_FPr_Reset_Stone_Box);*/ getitem 6320,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16557,'CP_Helm_Scroll10','CP Helm Scroll10',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14517,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16558,'CP_Shield_Scroll10','CP Shield Scroll10',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14518,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16559,'CP_Armor_Scroll10','CP Armor Scroll10',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14519,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16560,'CP_Weapon_Scroll10','CP Weapon Scroll10',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14520,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16561,'CP_Scroll_Package','CP Scroll Package',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16562,'Majestic_Devil_Scroll','Majestic Devil Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Majestic_Devil_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16563,'BM100_Box_5','BM100 Box 5',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14533,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16565,'Capricorn_Crown_Box','Capricorn Crown Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5744,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16566,'Capricorn_Crown_Box_','Capricorn Crown Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5744,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16567,'Capricorn_Diadem_Box','Capricorn Diadem Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5745,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16568,'FCapricorn_Diadem_Box','FCapricorn Diadem Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5745,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16569,'Summer_Scroll','Summer Scroll',2,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16570,'Muscles_Story_J_Box','Muscle Knights Summertime Guide Box',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16571,'Rice_Ball_Hat_Box','Rice Ball Hat Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getitem 5575,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16576,'Illusion_Nothing','Illusion Nothing',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Illusion_Nothing);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16577,'Dragon_Captain','Dragon Captain',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16582,'Red_Bunny_Band_Box','Red Bunny Band Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5763,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16584,'Sloth_Hat_Box','Sloth Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5761,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16585,'F_Sloth_Hat_Box','F Sloth Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5761,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16586,'Duneyrr_Helm_Box','Duneyrr Helm Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5762,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16587,'F_Duneyrr_Helm_Box','F Duneyrr Helm Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5762,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16588,'Thoughtful_Hat_Box','Thoughtful Hat Box',2,20,10,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",5336,5337,5338,5346,5339,5474),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16589,'Thoughtful_Hat_Box_','Thoughtful Hat Box',2,20,10,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",5336,5337,5338,5346,5339,5474),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16590,'Thoughtful_Hat_Box__','Thoughtful Hat Box',2,20,10,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",5336,5337,5338,5346,5339,5474),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16598,'Activation_Potion_Box_II','Activation Potion Box II',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -# -REPLACE INTO `item_db_re` VALUES (16659,'Zodiac_Diadem_Pack','Zodiac Diadem Box',2,20,NULL,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",5545,5549,5569,5581,5589,5599,5663,5677,5740,5745,5512,5514),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16600,'Spring_Flower_Scr_Tw','Spring Flower Scr Tw',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16601,'Blue_Arara_Hat_Box','Blue Arara Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5778,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16602,'F_Blue_Arara_Hat_Box','F Blue Arara Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5778,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16603,'Drooping_Votto_Box','Drooping Votto Box',18,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* getitem drooping votto hat,1; */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16604,'Drooping_Votto_Box_','Drooping Votto Box',18,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* getitem drooping votto hat[1],1; */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16606,'Tendrilrion_Hat_Box','Tendrilrion Hat Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5780,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16619,'Yellow_Bunnyband_Box','Yellow Bunnyband Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5783,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16620,'Yellow_Bunny_Headband_Box','Yellow Bunny Headband Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5783,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16622,'Pink_Bunny_Band_Box','Pink Bunny Band Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5784,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16623,'Green_Bunny_Band_Box','Green Bunny Band Box',18,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5785,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16625,'Half_Asprika_box7','Half Asprika Box7',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2566,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16628,'Brynhild_Box','Half Brynhild Box',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'47',NULL,NULL,'rentitem 15023,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16631,'Aributa_Scroll','Aributa Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16638,'Ribbon_Of_Life_Box','Life Ribbon Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Life_Ribbon_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16639,'Ribbon_Of_Life_Box2','Life Ribbon Box2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Life_Ribbon_Box2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16640,'Ribbon_Of_Life_Box3','Life Ribbon Box3',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Life_Ribbon_Box3);',NULL,NULL); -# -REPLACE INTO `item_db_re` VALUES (16652,'Flame_Light','Flame Light',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Flame_Light);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16653,'BM75_10Box','BM75 10Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12563,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16654,'Valiant_Will','Valiant Will',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16655,'Rapid_Life_Potion_10_Box','Rapid Life Potion 10 Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getitem 12578,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16658,'Rapid_Water_Box_10','Rapid Water Box(10)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12578,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16664,'Leo_Scroll','Leo Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16665,'Virgo_Scroll','Virgo Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16666,'Magic_Candy_Box10','Magic Candy Box10',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Magic_Candy_Box10); /*getitem Magic_Candy,10;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16668,'Kotak_Ketupat_Warna_Warni','Kotak Ketupat Warna Warni',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'rentitem 2869,20160000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16670,'Field_Manual_Box_A','Field Manual Box A',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14532,10; if (!rand(10)) getitem callfunc("F_Rand",603,617),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16673,'Libra_Scroll','Libra Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Libra_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16675,'Splash_Scroll','Splash Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Splash_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16676,'Zodiac_Crown_Pack','Zodiac Crown Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",5546,5550,5570,5582,5588,5598,5662,5676,5739,5744,5513,5515),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16677,'Universal_Catalog_Gold_Box10','Universal Catalog Gold 10 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12581,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16678,'Universal_Catalog_Gold_Box50','Universal Catalog Gold 50 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12581,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16679,'Universal_Catalog_Gold_Box10_','Universal Catalog Gold 10 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12581,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16680,'Universal_Catalog_Gold_Box50_','Universal Catalog Gold 50 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12581,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16681,'BR_Independence_Scroll','BR Independence Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_BR_Independence_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16682,'Boarding_Halter_Box','Boarding Halter Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Boarding_Halter_Box); /*rentitem 12622,604800;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16683,'B_Halter_Box_30Days','B Halter Box 30Days',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12622,2592000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16684,'Wing_Of_Fly_Box10','Wing Of Fly Box10',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 601,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16685,'Wing_Of_Fly_Box50','Wing Of Fly Box50',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 601,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16686,'Wing_Of_Fly_Box100','Wing Of Fly Box100',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 601,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16687,'RWC2010_SuitcaseA','RWC2010 SuitcaseA',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_RWC2010_SuitcaseA);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16688,'RWC2010_SuitcaseB','RWC2010 SuitcaseB',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_RWC2010_SuitcaseB);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16691,'Scorpius_Scroll','Scorpius Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16692,'Alice_Hat_Box','Alice Hat Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5137,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16693,'Crescent_Helm_Box','Crescent Helm Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5142,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16694,'Crescent_Helm_Box_','Crescent Helm Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5142,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16695,'Dragon_Skull_Box','Dragon Skull Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5292,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16696,'Dragon_Skull_Box_','Dragon Skull Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5292,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16697,'Drooping_Bunny_Box','Drooping Bunny Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5290,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16698,'Drooping_Bunny_Box_','Drooping Bunny Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5290,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16699,'Evolved_Blue_Fish_Box','Evolved Blue Fish Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5222,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16701,'Evolved_Pair_of_Red_Ribbon_Box','Evolved Pair of Red Ribbon Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5221,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16702,'Evolved_Pair_of_Red_Ribbon_Box_','Evolved Pair of Red Ribbon Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5221,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16703,'Evolved_Pipe_Box','Evolved Pipe Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5220,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16704,'Evolved_Pipe_Box_','Evolved Pipe Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5220,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16705,'Hibiscus_Box','Hibiscus Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5139,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16706,'Hibiscus_Box_','Hibiscus Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5139,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16707,'Jumping_Poring_Box','Jumping Poring Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5335,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16708,'Jumping_Poring_Box_','Jumping Poring Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5335,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16709,'Kettle_Hat_Box','Kettle Hat Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5291,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16710,'Kettle_Hat_Box_','Kettle Hat Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5291,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16711,'Magic_Eyes_Box','Magic Eyes Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5138,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16712,'Magic_Eyes_Box_','Magic Eyes Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5138,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16713,'Mini_Propeller_Box','Mini Propeller Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5226,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16714,'Mini_Propeller_Box_','Mini Propeller Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5226,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16715,'Puppy_Hat_Box','Puppy Hat Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5182,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16716,'Puppy_Hat_Box_','Puppy Hat Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5182,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16717,'Sheep_Hat_Box','Sheep Hat Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5133,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16718,'Sheep_Hat_Box_','Sheep Hat Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5133,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16719,'Tiger_Mask_Box_','Tiger Mask Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5098,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16720,'Tiger_Mask_Box__','Tiger Mask Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5098,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16721,'Vaccation_Hat_Box','Vacation Hat Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5629,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16722,'Vane_Hairpin_Box','Vane Hairpin Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5285,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16723,'Vane_Hairpin_Box_','Vane Hairpin Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5285,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16724,'Vanilmirth_Hat_Box','Vanilmirth Hat Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5289,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16725,'Vanilmirth_Hat_Box_','Vanilmirth Hat Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5289,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16726,'Water_Lily_Crown_Box','Water Lily Crown Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5284,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16727,'Water_Lily_Crown_Box_','Water Lily Crown Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5284,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16728,'Pink_Beanie_Hat_Box','Pink Beanie Hat Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5237,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16729,'Pink_Beanie_Hat_Box_','Pink Beanie Hat Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5237,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16730,'Green_Ribbon_Box','Green Ribbon Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5193,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16731,'Green_Ribbon_Box_','Green Ribbon Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5193,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16732,'Gray_Deviruchi_Hat_Box','Gray Deviruchi Hat Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5229,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16733,'Gray_Deviruchi_Hat_Box_','Gray Deviruchi Hat Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5229,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16734,'Blue_Drooping_Cat_Box','Blue Drooping Cat Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5233,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16735,'Blue_Drooping_Cat_Box_','Blue Drooping Cat Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5233,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16736,'Fantastic_Wig_Box','Fantastic Wig Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5276,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16737,'Fantastic_Wig_Box_','Fantastic Wig Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5276,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16738,'Yellow_Mage_Hat_Box','Yellow Mage Hat Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5242,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16739,'Yellow_Mage_Hat_Box_','Yellow Mage Hat Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5242,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16740,'Ptotection_Seagod_Box','The Sea God\'s Call 23 Hour Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 6436,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16741,'Hairtail_Box1','Cutlass 1 Hour Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Hairtail_Box1);*/ rentitem 1198,3600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16742,'Hairtail_Box2','Cutlass 7 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Hairtail_Box2);*/ rentitem 1198,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16743,'Spearfish_Box1','Marlin 1 Hour Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Spearfish_Box1);*/ rentitem 1489,3600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16744,'Spearfish_Box2','Marlin 7 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Spearfish_Box2);*/ rentitem 1489,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16745,'Saurel_Box1','Pompano 1 Hour Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Saurel_Box1);*/ rentitem 13068,3600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16746,'Saurel_Box2','Pompano 7 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Saurel_Box2);*/ rentitem 13068,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16747,'Tuna_Box1','Tuna 1 Hour Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Tuna_Box1);*/ rentitem 16016,3600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16748,'Tuna_Box2','Tuna 7 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Tuna_Box2);*/ rentitem 16016,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16749,'Malang_Crab_Box1','Malangdo Crab 1 Hour Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Malang_Crab_Box1);*/ rentitem 18107,3600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16750,'Malang_Crab_Box2','Malangdo Crab 7 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Malang_Crab_Box2);*/ rentitem 18107,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16751,'Brindle_Eel_Box1','Zebra Eel 1 Hour Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Brindle_Eel_Box1);*/ rentitem 18108,3600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16752,'Brindle_Eel_Box2','Zebra Eel 7 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Brindle_Eel_Box2);*/ rentitem 18108,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16753,'Unbreak_Weap_Box','Unbreakable Weapon Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6438,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16754,'F_Unbreak_Weap_Box','Unbreakable Weapon Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6438,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16755,'Unbreak_Def_Box','Unbreakable Armor Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6439,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16756,'F_Unbreak_Def_Box','Unbreakable Armor Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6439,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16757,'Hallo_Scroll','Hallo Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Hallo_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16760,'Umbala_Spirit_Box2','Umbala Spirit Box2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Umbala_Spirit_Box2); /*rentitem Umbala_Spirit,604800;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16761,'F_Umbala_Spirit_Box2','F Umbala Spirit Box2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_F_Umbala_Spirit_Box2); /*rentitem Umbala_Spirit,604800;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16763,'Ptotection_Seagod_Box2','The Sea God\'s Call 7 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Ptotection_Seagod_Box2);*/ rentitem 6436,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16764,'Ptotection_Seagod_Box3','The Sea God\'s Call 15 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Ptotection_Seagod_Box3);*/ rentitem 6436,1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16765,'Octo_Hstick_Box','Octopus Hunting Skewer 23 Hour Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Octo_Hstick_Box);*/ rentitem 6442,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16766,'Octo_Hstick_Box2','Octopus Hunting Skewer 3 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Octo_Hstick_Box2);*/ rentitem 6442,259200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16767,'Octo_Hstick_Box3','Octopus Hunting Skewer 7 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Octo_Hstick_Box3);*/ rentitem 6442,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16770,'Silvervine_Fruit_Box10','Silvervine 10 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Silvervine_Fruit_Box10);*/ getitem 6417,10; getitem 12636,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16771,'Silvervine_Fruit_Box40','Silvervine 40 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Silvervine_Fruit_Box40);*/ getitem 6417,40; getitem 12636,120;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16774,'Asgard_Scroll','Asgard Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Asgard_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16775,'Sagittarius_Scroll','Sagittarius Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Sagittarius_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16776,'Universal_Catalog_Gold_Box10__','Universal Catalog Gold 10 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12581,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16777,'Universal_Catalog_Gold_Box50__','Universal Catalog Gold 50 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12581,50;',NULL,NULL); -# -REPLACE INTO `item_db_re` VALUES (16821,'Dungeon_Teleport_Scroll_Box_5','Dungeon Teleport Scroll Box(5)',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16822,'Dungeon_Teleport_Scroll_Box_10','Dungeon Teleport Scroll Box(10)',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16826,'Sagittarius_Scr_Box','Sagittarius Scr Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Sagittarius_Scr_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16837,'Dungeon_Teleport_Scroll_II_Box_5','Dungeon Teleport Scroll II Box(5)',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16838,'Dungeon_Teleport_Scroll_II_Box_10','Dungeon Teleport Scroll II Box(10)',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16864,'Siege_Map_Teleport_Scroll_Box_10','Siege Map Teleport Scroll Box(10)',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14591,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16865,'Siege_Map_Teleport_Scroll_Box_30','Siege Map Teleport Scroll Box(30)',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14591,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16866,'Siege_Map_Teleport_Scroll_II_Box_10','Siege Map Teleport Scroll II Box(10)',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14591,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16867,'Siege_Map_Teleport_Scroll_II_Box_30','Siege Map Teleport Scroll II Box(30)',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14591,30;',NULL,NULL); -# -REPLACE INTO `item_db_re` VALUES (16972,'Weather_Report_Box','Weather Report Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Weather_Report_Box);*/ getitem 19507,1; getitem 19518,1; getitem 19520,1; getitem 19519,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16973,'Yellow_Hat_Box','Yellow Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 19515,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16974,'Comin_Actor_Box','Comin Actor Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Comin_Actor_Box);*/ getitem 19514,1; getitem 19521,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16975,'Singing_Bird_Box','Singing Bird Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 19516,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16976,'Hen_Set_Box','Hen Set Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Hen_Set_Box);*/ getitem 19513,1; getitem 19517,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16977,'Red_Minicrown_Box','Red Minicrown Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 19522,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16979,'Silvervine_Fruit_Box4','Silvervine 4 Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Silvervine_Fruit_Box4);*/ getitem 6417,4; getitem 12636,12;',NULL,NULL); -# -REPLACE INTO `item_db_re` VALUES (16990,'Sagittar_Diadem_Scroll','Sagittar Diadem Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Sagittar_Diadem_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16991,'Sagittar_Di_Scroll_Box','Sagittar Di Scroll Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Sagittar_Di_Scroll_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16992,'Butterfly_Wing_Box20','Butterfly Wing Box20',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 602,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16993,'Butterfly_Wing_Box50','Butterfly Wing Box50',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 602,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16995,'Old_Hat_Box','Old Hat Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16996,'Capri_Crown_Scroll','Capri Crown Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Capri_Crown_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16997,'Capri_Crown_Scroll_Box','Capri Crown Scroll Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Capri_Crown_Scroll_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16998,'Archangel_Wing_Box','Archangel Wings Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2573,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16999,'Bravery_Bag_Box','Bravery Bag Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2576,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17000,'Wander_Man_Box5','Wander Man Box5',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12626,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17001,'Wander_Man_Box10','Wander Man Box10',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12626,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17002,'Wicked_Nymph_Box5','Wicked Nymph Box5',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12627,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17003,'Wicked_Nymph_Box10','Wicked Nymph Box10',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12627,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17004,'Kasa_Scroll_Box5','Kasa Scroll Box5',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12628,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17005,'Kasa_Scroll_Box10','Kasa Scroll Box10',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12628,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17006,'Salamander_Box5','Salamander Box5',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12629,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17007,'Salamander_Box10','Salamander Box10',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12629,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17008,'Teddy_Bear_Box5','Teddy Bear Box5',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12630,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17009,'Teddy_Bear_Box10','Teddy Bear Box10',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12630,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17011,'Capricon_Di_Scroll','Capricon Di Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Capricon_Di_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17012,'Capricon_Di_Scroll_Box','Capricon Di Scroll Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Capricon_Di_Scroll_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17013,'Malang_Woe_Encard_Box','Malang Woe Encard Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Malang_Woe_Encard_Box);*/ getitem 16740,1; getitem 16765,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17014,'Butterfly_ear_Box','Butterfly ear Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 19509,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17015,'Stuckhead_Screw_Box','Stuckhead Screw Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 19510,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17016,'Aquarius_Diadem_Scroll','Aquarius Diadem Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Aquarius_Diadem_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17017,'Aquarius_Di_Scroll_Box','Aquarius Di Scroll Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Aquarius_Di_Scroll_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17018,'Libra_Scroll2','Libra Scroll2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17019,'Scorpio_Scroll2','Scorpio Scroll2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17020,'Tw_Nov_Scroll2','Tw Nov Scroll2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Tw_Nov_Scroll2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17021,'Summer_Scroll3','Summer Scroll3',2,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Summer_Scroll3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17022,'Super_Pet_Egg1_2','Super Pet Egg1 2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Super_Pet_Egg1_2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17023,'Super_Pet_Egg4_2','Super Pet Egg4 2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Super_Pet_Egg4_2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17024,'Lovely_Aquarius_Scroll','Lovely Aquarius Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Lovely_Aquarius_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17025,'Lovely_Aquarius_Box','Lovely Aquarius Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Lovely_Aquarius_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17026,'Boitata_Scroll','Boitata Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Boitata_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17028,'Pisces_Diadem_Scroll','Pisces Diadem Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Pisces_Diadem_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17029,'Pisces_Diadem_Box_','Pisces Diadem Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Pisces_Diadem_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17030,'St_Pat_Hat_box','St Pat Hat box',18,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 18565,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17035,'Energetic_Pisces_Scroll','Energetic Pisces Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Energetic_Pisces_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17036,'Energetic_Pisces_Box','Energetic Pisces Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Energetic_Pisces_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17037,'Trans_Box_Devi','Trans Box Devi',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12658,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17038,'Trans_Box_Ray_Arch','Trans Box Ray Arch',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12659,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17039,'Trans_Box_Mavka','Trans Box Mavka',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12660,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17040,'Trans_Box_Marduk','Trans Box Marduk',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12661,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17041,'Trans_Box_Banshee','Trans Box Banshee',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12662,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17042,'Trans_Box_Poring','Trans Box Poring',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12663,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17043,'Trans_Box_Golem','Trans Box Golem',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12664,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17050,'Aries_Scroll_','Aries Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Aries_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17051,'Aries_Scroll_Box','Aries Scroll Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Aries_Scroll_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17052,'Holy_Mom_Blaze_Box','Holy Mom Blaze Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6472,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17056,'Wiz_Card_Album','Wiz Card Album',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17057,'Swordman_Card_Album','Swordman Card Album',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17058,'Thief_Card_Album','Thief Card Album',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17059,'Acolyte_Card_Album','Acolyte Card Album',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17060,'Merchant_Card_Album','Merchant Card Album',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17061,'Archer_Card_Album','Archer Card Album',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17062,'Taurus_Diadem_Scroll','Taurus Diadem Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Taurus_Diadem_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17063,'Taurus_Di_Scroll_Box','Taurus Di Scroll Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Taurus_Di_Scroll_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17064,'Tw_Sagitt_Scroll','Tw Sagitt Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17066,'Poison_Bottle_Box50','Poison Bottle Box50',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 678,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17067,'Poison_Bottle_Box100','Poison Bottle Box100',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 678,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17068,'Acidbomb_Box50','Acidbomb Box50',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7135,50; getitem 7136,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17069,'Acidbomb_Box100','Acidbomb Box100',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7135,100; getitem 7136,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17070,'Acidbomb_Box500','Acidbomb Box500',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7135,500; getitem 7136,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17071,'Superb_Fish_Box50','Superb Fish Box50',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14524,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17072,'Superb_Fish_Box100','Superb Fish Box100',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14524,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17073,'Superb_Fish_Box500','Superb Fish Box500',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14524,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17074,'Empty_Bottle_Box10','Empty Bottle Box10',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 713,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17075,'Empty_Bottle_Box100','Empty Bottle Box100',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 713,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17076,'Empty_Bottle_Box500','Empty Bottle Box500',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 713,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17077,'Taurus_Crown_Scroll','Taurus Crown Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Taurus_Crown_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17078,'Taurus_Crown_Scroll_Box','Taurus Crown Scroll Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Taurus_Crown_Scroll_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17079,'Indonesia_Box2','Indonesia Box2',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 602,5; getitem 601,50; getitem 12118,3; getitem 12119,3; getitem 12120,3; getitem 12121,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17080,'Scorpio_Scroll3','Scorpio Scroll3',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17081,'Yggdrasil_Crown_Box','Yggdrasil Crown Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 18580,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17082,'Gemi_Diadem_Scroll','Gemi Diadem Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Gemi_Diadem_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17083,'Gemi_Diadem_Scroll_Box','Gemi Diadem Scroll Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Gemi_Diadem_Scroll_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17084,'Upg_Katar_Box','Upg Katar Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 1292,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17085,'Upg_Two_Handed_Axe_Box','Upg Two Handed Axe Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 1394,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17086,'Upg_Lance_Box','Upg Lance Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 1491,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17087,'Upg_Book_Box','Upg Book Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 1585,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17088,'Upg_Staff_Box','Upg Staff Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2015,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17089,'Upg_Dagger_Box','Upg Dagger Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13071,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17090,'Upg_Revolver_Box','Upg Revolver',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13115,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17091,'Upg_Mace_Box','Upg Mace Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 16019,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17092,'Upg_Bow_Box','Upg Bow Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 18112,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17093,'Upg_Twohand_Sword_Box','Upg Two-Handed Sword Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 21000,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17094,'Upg_Katar_Box2','Upg Katar Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17095,'Upg_Two_Handed_Axe_Box2','Upg Two-Hand Axe Box2',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17096,'Upg_Lance_Box2','Upg Lance Box2',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17097,'Upg_Book_Box2','Upg_Book_Box2',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17098,'Upg_Staff_Box2','Upg_Staff_Box2',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17099,'Upg_Dagger_Box2','Upg_Dagger_Box2',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17100,'Upg_Revolver_Box2','Upg_Revolver_Box2',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17101,'Upg_Mace_Box2','Upg_Mace_Box2',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17102,'Upg_Bow_Box2','Upg_Bow_Box2',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17103,'Upg_Twohand_Sword_Box2','Upg_Twohand_Sword_Box2',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17104,'HD_Oridecon_50Box','HD Oridecon 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6240,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17105,'HD_Elunium_50Box','HD Elunium 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6241,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17106,'Max_Weight_Up_10Box','Heavy Lifter Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7776,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17107,'Gemi_Crown_Scroll','Gemi Crown Scroll',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Gemi_Crown_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17108,'Gemi_Crown_Scroll_Box','Gemi Crown Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Gemi_Crown_Scroll_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17109,'Capri_Scroll','Capri Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17110,'Aquarius_Scroll','Aquarius Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17113,'Pisces_Scroll','Pisces Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17114,'Horn_Of_Ancient_Box','Horn Of Ancient Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 18595,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17115,'Sprout_Hat_Box','Sprout Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 18596,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17116,'Mercury_Helm_Box','Mercury Helm Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 18597,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17117,'Aries_Scroll','Aries Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17118,'ASPD_Potion_Box10','ASPD Enhanced Potion Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12684,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17120,'Taurus_Scroll','Taurus Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17121,'Starry_Scroll','Starry Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17122,'Immuned_Shield_Box','Immuned Shield Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2168,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17123,'Black_Devil_Mask_Box','Black Devil Mask Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 18599,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17124,'Cat_Ears_Beret_Box','Cat Ears Beret Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 18600,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17125,'Red_Bread_Hat_Box','Red Bread Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 18601,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17126,'ASPD_Potion_Box10_2','ASPD Enhanced Potion Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,0,'getitem 12684,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17127,'Leo_Scroll2','Leo Scroll2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17134,'RWC_Scroll','RWC Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17138,'Ms_Cancer_Scroll','Ms Cancer Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Ms_Cancer_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17139,'RWC_Super_Scroll','RWC Super Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_RWC_Super_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17140,'Leo_Scroll_','Leo Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Leo_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17141,'Ms_Virgo_Scroll','Ms Virgo Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Ms_Virgo_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17143,'Ms_Scorpio_Scroll','Ms Scorpio Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Ms_Scorpio_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17146,'Dep_Alice_Hat_Box','Dep Alice Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 18630,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17147,'Ribbon_Chef_Hat_Box','Ribbon Chef Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 18631,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17152,'Bridal_Ribbon_Box','Bridal Ribbon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 18636,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17155,'Upg_Huuma_Shuriken_Box','Upg Huuma Shuriken Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13316,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17156,'TCG_Card_Scroll','Bossnia Ticket Scroll',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_TCG_Card_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17157,'Vital_Flower_Box','Vital Flower Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6113,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17158,'Flame_Gemstone_Box','Flame Gemstone Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6114,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17159,'Change_Name_Card_Box','Name Change Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17160,'Character_Name_Change_Card_Box','Character Name Change Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17162,'Boarding_Halter_Box7','Boarding Halter Box7',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12622,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17165,'Challenge_Kit','Challenge Kit',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Challenge_Kit); /*getitem Blessing_10_Scroll,20; getitem Inc_Agi_10_Scroll,20;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17176,'Boarding_Halter_Box3','Halter Lead Box[Trial]',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17181,'Jan_Groove_Box','Jan Groove Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17184,'3rd_Test_Pass_Box','3rd Test Pass Box',18,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6583,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17203,'Free_Pass_Box','Free Pass Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17204,'Shining_Egg','Shining Egg',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getgroupitem(IG_Shining_Egg);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17207,'Idn_Heart_Scroll','Idn Heart Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Idn_Heart_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17209,'Tw_Rainbow_Scroll','Tw Rainbow Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Tw_Rainbow_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17210,'Tw_Red_Scroll','Tw Red Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Tw_Red_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17211,'Tw_Orange_Scroll','Tw Orange Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Tw_Orange_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17212,'Tw_Yellow_Scroll','Tw Yellow Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Tw_Yellow_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17226,'Infinite_Concentration_Potion_','Infinite Concentration Potion',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12884,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17227,'Infinite_Awakening_Potion_','Infinite Awakening Potion',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12885,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17228,'Infinite_Berserk_Potion_','Infinite Berserk Potion',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12886,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17229,'Infinite_Flywing_Box','Infinite Flywing Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12887,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17230,'Valerian_Scroll','Valerian Egg',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getgroupitem(IG_Valerian_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17231,'Refinement_Ore_Box','Refinement Ore Box',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7619,1; getitem 7620,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17232,'Refinement_Box_7','Refinement box(7)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6230,1; getitem 6234,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17233,'Scroll_Of_Death','Scroll Of Death',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Scroll_Of_Death);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17234,'Scroll_Of_Life','Scroll Of Life',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Scroll_Of_Life);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17235,'Scroll_Of_Magic','Scroll Of Magic',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Scroll_Of_Magic);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17236,'Scroll_Of_Thews','Scroll Of Thews',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Scroll_Of_Thews);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17237,'Scroll_Of_Darkness','Scroll Of Darkness',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Scroll_Of_Darkness);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17238,'Scroll_Of_Holiness','Scroll Of Holiness',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Scroll_Of_Holiness);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17239,'Horned_Scroll','Horned Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Horned_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17240,'Mercury_Scroll','Mercury Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Mercury_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17241,'Amistr_Cap_Box','Amistir Cap Box',2,10,NULL,10,NULL,4,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5766,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17244,'Event_Almighty_Box','Event Almighty Box',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12883,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17242,'Immortal_Egg','Immortal Egg',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getgroupitem(IG_Immortal_Egg);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17245,'Idn_Independ_Scroll','Idn Independ Scroll',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17246,'HD_Elunium_Box_30','HD Elunium Box(30)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6241,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17247,'HD_Oridecon_Box_30','HD Oridecon Box(30)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6240,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17251,'C_Wing_Of_Fly_3Day_Box','C Wing Of Fly 3Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_C_Wing_Of_Fly_3Day_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17252,'RWC_2012_Set_Box','RWC 2012 Set Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_RWC_2012_Set_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17253,'RWC_2012_Ring_Box','RWC 2012 Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2966,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17254,'RWC_2012_Pendant_Box','RWC 2012 Pendant Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2968,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17255,'Sapphire_Egg','Sapphire Egg',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getgroupitem(IG_Sapphire_Egg);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17256,'Good_Student_Gift_Box','Good Student Gift Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Good_Student_Gift_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17257,'Bad_Student_Gift_Box','Bad Student Gift Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Bad_Student_Gift_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17262,'Ex_Def_Potion_Box','Special Defense Potion Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Ex_Def_Potion_Box); /*getitem Ex_Def_Potion,5; getitem RWC_Scroll_2012,1;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17263,'Infinite_Concentration_Potion_3rd_Box','Infinite Concentration Potion 3rd Box',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12884,259200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17264,'Infinite_Awakening_Potion_3rd_Box','Infinite Awakening Potion 3rd Box',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12885,259200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17265,'Infinite_Berserk_Potion_3rd_Box','Infinite Berserk Potion 3rd Box',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12886,259200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17266,'Limited_Battle_Manual_Package','Limited Battle Manual Package',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 17263,1; getitem 17264,1; getitem 17265,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17270,'STR_Biscuit_Stick_Box','Bar Cookie Of Strength Box',18,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14616,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17271,'VIT_Biscuit_Stick_Box','Bar Cookie Of Vitality Box',18,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14617,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17272,'AGI_Biscuit_Stick_Box','Bar Cookie Of Agility Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14618,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17273,'INT_Biscuit_Stick_Box','Bar Cookie Of Intellgence Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14619,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17274,'DEX_Biscuit_Stick_Box','Bar Cookie Of Dexterity Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14620,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17275,'LUK_Biscuit_Stick_Box','Bar Cookie Of Luck Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14621,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17277,'Unlimited_Box','Unlimited Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Unlimited_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17278,'Unlimited_Box_10','Unlimited Box(10)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Unlimited_Box_10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17281,'Refinement_Ore_Box_IV','Refinement Ore Box IV',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7619,5; getitem 7620,5; getitem 14627,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17282,'Refinement_Ore_Box_IV_10','Refinement Ore Box IV(10)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7619,50; getitem 7620,50; getitem 14627,11;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17283,'Refinement_Ore_Box_IV_20','Refinement Ore Box IV(20)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7619,100; getitem 7620,100; getitem 14627,23;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17285,'Events_Beauty_Gift_Box','Events Beauty Gift Box',18,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'/*TODO*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17292,'Shadow_Box','Shadow Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",24018,24019,24020,24021,24022,24023,24024,24025,24026),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17293,'Shadow_Physical_Package','Shadow Physical Package',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",24018,24019,24020,24024,24025,24026),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17294,'Shadow_Magical_Package','Shadow Magical Package',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",24021,24022,24023,24024,24025,24026),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17298,'Support_Package','Support Package',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Support_Package);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17299,'Support_Package_10','Support Package(10)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Support_Package_10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17302,'Shadow_Box_II_','Shadow Box II',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17303,'Shadow_Set_Box_II','Shadow Set Box II',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17304,'Neuralizer_Box_3','Neuralizer Box 3',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12213,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17306,'Status_Reset_Coupon_Box','Status Reset Coupon Box',18,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getitem callfunc("F_Rand",6720,6721),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17307,'Midgard_Scroll','Midgard Egg',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getgroupitem(IG_Midgard_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17308,'Half_Asprika_box1','Half Asprika box1',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2566,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17311,'Half_Brynhild_box1','Half Brynhild box1',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'47',NULL,NULL,'rentitem 15023,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17314,'Infinite_Giant_Fly_Wing_Box','Infinite Giant Fly Wing Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12212,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17315,'Lucky_Silvervine_Fruit_Box_10','Lucky Silvervine Fruit Box(10)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6417,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17316,'Lucky_Silvervine_Fruit_Box_110','Lucky Silvervine Fruit Box(110)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6417,110;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17317,'Sweet_Midgard_Scroll','Sweet Midgard Egg',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getgroupitem(IG_Sweet_Midgard_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17320,'IdRO10th_Scroll','Birthday IdRO10th Scroll',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getgroupitem(IG_IdRO10th_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17321,'Three_Master_Package','Three Master Package',18,10,NULL,10,NULL,NULL,NULL,0,0x0,0,2,NULL,NULL,NULL,NULL,NULL,'/*TODO: Confirm the items and rates*/ getitem 14534,20; getitem 14535,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17322,'Three_Master_Package_10','Three Master Package(10)',18,10,NULL,10,NULL,NULL,NULL,0,0x0,0,2,NULL,NULL,NULL,NULL,NULL,'/*TODO: Confirm the items and rates*/ getitem 14534,200; getitem 14535,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17326,'Requiem_Scroll','Requiem Egg',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getgroupitem(IG_Requiem_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17331,'Event_Almighty_Box_','Event Almighty Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Event_Almighty_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17332,'Event_Almighty_Box_100','Event Almighty Box(100)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Event_Almighty_Box_100);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17337,'Holy_Spirit_Scroll','Holy Spirit Egg',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getgroupitem(IG_Holy_Spirit_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17338,'Ore_Box_V','Ore Box V',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7619,5; getitem 7620,5; getitem 14696,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17339,'Ore_Box_V_10','Ore Box V(10)',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7619,50; getitem 7620,50; getitem 14696,11;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17394,'Event_Old_Headgear_Box','Event Old Headgear Box',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* TODO */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17396,'Half_L_Magestic_Goat_Box1','Half L Magestic Goat Box1',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5887,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17397,'Half_L_Magestic_Goat_Box7','Half L Magestic Goat Box7',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5887,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17398,'Half_BF_Spear1_Box1','Half BF Spear1 Box1',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1439,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17399,'Half_BF_Spear1_Box7','Half BF Spear1 Box7',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1439,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17400,'Half_BF_Book2_Box1','Half BF Book2 Box1',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1597,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17401,'Half_BF_Book2_Box7','Half BF Book2 Box7',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1597,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17402,'Half_BF_Staff4_Box1','Half BF Staff4 Box1',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1673,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17403,'Half_BF_Staff4_Box7','Half BF Staff4 Box7',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1673,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17404,'Half_BF_Staff2_Box1','Half BF Staff2 Box1',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1674,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17405,'Half_BF_Staff2_Box7','Half BF Staff2 Box7',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1674,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17406,'Half_BF_Knuckle1_Box1','Half BF Knuckle1 Box1',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1838,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17407,'Half_BF_Knuckle1_Box7','Half BF Knuckle1 Box7',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1838,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17408,'Half_BF_Dagger2_Box1','Half BF Dagger2 Box1',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13096,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17409,'Half_BF_Dagger2_Box7','Half BF Dagger2 Box1s',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13096,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17410,'Half_BF_Huuma_Shuriken2_Box1','Half BF Huuma Shuriken2 Box1',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13321,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17411,'Half_BF_Huuma_Shuriken2_Box7','Half BF Huuma Shuriken2 Box7',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13321,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17412,'Half_BF_Sword1_Box1','Half BF Sword1 Box1',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13445,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17413,'Half_BF_Sword1_Box7','Half BF Sword1 Box7',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13445,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17414,'Half_Mjolnir_Box1','Half Mjolnir Box1',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 16034,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17415,'Half_Mjolnir_Box7','Half Mjolnir Box7',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 16034,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17416,'Half_BF_Morning_Star1_Box1','Half BF Morning Star1 Box1',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 16035,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17417,'Half_BF_Morning_Star1_Box7','Half BF Morning Star1 Box1',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 16035,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17418,'Half_BF_Bow1_Box1','Half BF Bow1 Box1',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 18124,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17419,'Half_BF_Bow1_Box7','Half BF Bow1 Box7',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 18124,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17420,'Half_BF_Katar2_Box1','Half BF Katar2 Box1',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 28002,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17421,'Half_BF_Katar2_Box7','Half BF Katar2 Box7',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 28002,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17422,'Half_BF_Two_Handed_Axe1Box1','Half BF Two Handed Axe1Box1',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 28102,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17423,'Half_BF_Two_Handed_Axe1Box7','Half BF Two Handed Axe1Box7',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 28102,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17424,'Half_BF_Rifle1_Box1','Half BF Rifle1 Box1',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 28203,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17425,'Half_BF_Rifle1_Box7','Half BF Rifle1 Box7',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 28203,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17426,'Half_BF_Shotgun1_Box1','Half BF Shotgun1 Box1',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 28204,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17427,'Half_BF_Shotgun1_Box7','Half BF Shotgun1 Box7',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 28204,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17429,'11_Anniversary_Shadow_Box','11 Anniversary Shadow Box',18,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* getitem callfunc("F_Rand",Ritual\'s Flute (weapon, earrings, pendants), every risyeo\'s (shields, armor, shoes)),1; */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17430,'11_Anniversary_Shadow_Package','11 Anniversary Shadow Package',18,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* getitem Ritual\'s Flute (weapon, earrings, pendants),1; getitem every risyeo\'s (shields, armor, shoes)),1; */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17431,'Thanks_Giving_Scroll','Miracle Lucky Egg',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getgroupitem(IG_Thanks_Giving_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17432,'Lucky_Silvervine_Fruit_Box_II_10','Lucky Silvervine Fruit Box II(10)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(Lucky_Silvervine_Fruit_Box_II10);*/ getitem 6417,10; getitem 14705,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17433,'Lucky_Silvervine_Fruit_Box_II_110','Lucky Silvervine Fruit Box II(110)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(Lucky_Silvervine_Fruit_Box_II110);*/ getitem 6417,110; getitem 14705,11;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17435,'Idn_Legend_Hero_Scroll','Legend Hero Lucky Egg',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getgroupitem(IG_Idn_Legend_Hero_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17438,'Three_Master_Package_II','Three Master Package II',3,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* TODO */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17439,'Three_Master_Package_II10','Three Master Package II(10)',3,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* TODO */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17440,'Name_Change_Card_Box','Name Change Card Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12790,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17441,'Halter_Lead_Box','Halter Lead Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12622,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17443,'Reinforcement_Buckler_Box','Reinforcement Buckler Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2150,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17442,'Emperium_G_Box','Emperium G Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6444,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17447,'Blessing_Midgard_Scroll','Blessing Midgard Lucky Egg',18,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getgroupitem(IG_Blessing_Midgard_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17449,'Cookies_Bar_Set','Set Bar Cookies',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'for (.@i = 14616; .@i <= 14621; .@i++) getitem .@i,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17455,'Premium_Battle_Manual_Box','Premium Battle Manual Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 22614,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17456,'Support_Package_II','Support Package II',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Support_Package_II);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17457,'Support_Package_II_10','Support Package II(10)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Support_Package_II_10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17461,'Costama_Egg18','Frozen Egg Costume',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Costama_Egg18);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17464,'Winter_Midgard_Scroll','Winter Midgard Egg',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getgroupitem(IG_Winter_Midgard_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17465,'Refinement_Ore_Box_VI','Refinement Ore Box VI',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7619,5; getitem 7620,5; getitem 14718,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17466,'Refinement_Ore_Box_VI_10','Refinement Ore Box VI(10)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7619,50; getitem 7620,50; getitem 14718,11;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17467,'Limited_Token_of_Ziegfried_Box_50','(Limited) Token of Ziegfried Box(50)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6833,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17468,'Neuralizer_II_Box_3','Neuralizer II Box (3)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14724,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17469,'Neuralizer_I_Box','Neuralizer I Box',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14723,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17470,'Costama_Egg19','Headgear Costume Scroll',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Costama_Egg19);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17471,'Spring_Festival_Scroll','Spring Festival Lucky Egg',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getgroupitem(IG_Spring_Festival_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17472,'Support_Package_III','Support Package III',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Support_Package_III);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17473,'Support_Package_III_10','Support Package III(10)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Support_Package_III_10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17474,'Infinite_Giant_Fly_Wing_Box_V','Infinite Giant Fly Wing Box V',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12212,86400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17475,'Limited_Gym_Membership_Card_Box_10','(Limited)Gym Membership Card Box(10)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 17475,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17477,'Unlimited_Box_II','Unlimited Box II',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Unlimited_Box_II);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17478,'Unlimited_Box_II_10','Unlimited Box II(10)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Unlimited_Box_II_10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17479,'Midgard_Fes_Scroll','Midgard Festival Egg',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Midgard_Fes_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17481,'Costama_Egg21','Flower Blossom Scroll',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Costama_Egg21);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17482,'Solaris_Festival_Scroll','Solaris Festival Scroll',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Solaris_Festival_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17483,'Three_Master_Package_III','Three Master Package III',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Three_Master_Package_III);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17484,'Three_Master_Package_III_10','Three Master Package III(10)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Three_Master_Package_III_10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17490,'Time_Travel_Scroll','Time Travel Lucky Egg',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Time_Travel_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17491,'Refinement_Ore_Box_VII','Refinement Ore Box VII',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7619,5; getitem 7620,5; getitem 4482,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17492,'Refinement_Ore_Box_VII_10','Refinement Ore Box VII(10)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7619,50; getitem 7620,50; getitem 4482,11;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17493,'Costama_Egg23','Burning Feather Costume Scroll',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Costama_Egg23);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17494,'Happy_Time_Scroll','Rise Midgard Lucky Egg',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Happy_Time_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17495,'Lucky_Silvervine_Fruit_Box_III10','Lucky Silvervine Fruit Box III(10)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Lucky_Silvervine_Fruit_Box_III10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17496,'Lucky_Silvervine_Fruit_Box_III110','Lucky Silvervine Fruit Box III(110)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Lucky_Silvervine_Fruit_Box_III110);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17497,'Costama_Egg24','Seaside Costume Scroll',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Costama_Egg24);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17498,'Three_Master_Package_IV','Three Master Package IV',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14534,20; getitem 14535,20; getitem 12578,20; getitem 22812,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17499,'Three_Master_Package_IV_10','Three Master Package IV(10)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14534,200; getitem 14535,200; getitem 12578,200; getitem 22812,11;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17501,'Support_Package_IV','Support Package IV',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,2; getitem 12210,2; getitem 12883,2; getitem 14600,2; /*getitem Mysterious Water of Life,6;*/ if(!rand(100)) getitem 22823,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17502,'Support_Package_IV_10','Support Package IV(10)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,20; getitem 12210,20; getitem 12883,20; getitem 14600,20; /*getitem Mysterious Water of Life,60;*/ if(!rand(100)) getitem 22823,11;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17507,'Nyangvine_Box4','Actinidia Cat Fruit Box(4)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6909,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17508,'Nyangvine_Box10','Actinidia Cat Fruit Box(10)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6909,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17509,'Nyangvine_Box40','Actinidia Cat Fruit Box(40)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6909,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17510,'Smelting_Ore_Box_VIII','Smelting Ore Box VIII',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7619,5; getitem 7620,5; getitem 22828,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17511,'Smelting_Ore_Box_VIII_10','Smelting Ore Box VIII(10)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7619,50; getitem 7620,50; getitem 22828,11;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17512,'Limited_Purified_Eluminium_Box_30','(Limited) Purified Eluminium Box(30)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6911,30; getitem 6635,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17513,'Limited_Purified_Oridecon_Box_30','(Limited) Purified Oridecon Box(30)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6910,30; getitem 6635,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17515,'Unlimited_Box_III','Unlimited Box III',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12684,5; getitem 12796,10; if(!rand(30)) getitem 14758,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17516,'Unlimited_Box_III_10','Unlimited Box III(10)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12684,50; getitem 12796,100; if(!rand(30)) getitem 14758,11;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17517,'Costama_Egg28','Animal Costume Scroll',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Costama_Egg28);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17519,'Epic_Heroes_Scroll','Epic Heroes Scroll',18,0,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Epic_Heroes_Lucky_Egg);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17520,'Limited_Edition_Manual_Box','Limited Edition Manual Box',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14765,3; /*getitem (limited edition battle manual),2;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17521,'Three_Master_Package_V','Three Master Package V',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14534,20; getitem 14535,20; /*getitem Mysterious Water of Life,20;*/ getitem 22842,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17522,'Three_Master_Package_V_10','Three Master Package V(10)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14534,200; getitem 14535,200; /*getitem Mysterious Water of Life,200;*/ getitem 22842,11;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17523,'Costama_Egg29','Mystical Costume Scroll',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Costama_Egg29);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17524,'Limited_Power_Booster_Box','Limited Power Booster Box',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14766,1; getitem 22873,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17525,'Limited_Power_Booster_Box_100','Limited Power Booster Box(100)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14766,100; getitem 22873,11;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17526,'Majestic_Lucky_Scroll','Majestic Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Majestic_Lucky_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17527,'Nyangvine_Box200','Actinidia Cat Fruit Box(200)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6909,200; getitem 12636,rand(1,5); /*TODO: Fix the 12636 amount*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17532,'Blessing_Lucky_Scroll','Blessing Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Blessing_Lucky_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17544,'Smelting_Ore_Box_IX','Smelting Ore Box IX',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7619,5; getitem 7620,5; getitem 22888,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17545,'Smelting_Ore_Box_IX_10','Smelting Ore Box IX(10)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7619,50; getitem 7620,50; getitem 22888,11;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17547,'Limited_2015_Neuralizer_Box','(Limited)2015 Neuralizer Box',2,20,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 22894,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17548,'Limited_2015_Status_Initialization_Volume_Box','(Limited)2015 Status Initialization Volume Box',2,20,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 22895,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17549,'Limited_High_Density_Bradium_Box_30','(Limited)High Density Bradium Box(30)',2,20,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6327,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17550,'Limited_High_Density_Kalunium_Box_30','(Limited)High Density Kalunium Box(30)',2,20,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6906,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17552,'Garnet_Lucky_Scroll','Garnet Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Garnet_Lucky_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17567,'Event_Almighty_Box__','Event Almighty Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 22902,1; bonus_script "{ bonus bAllStats,10; bonus bBaseAtk,30; bonus bMatk,30; }",1800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17568,'Event_Almighty_Box_100_','Event Almighty Box(100)',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 22902,11; bonus_script "{ bonus bAllStats,10; bonus bBaseAtk,30; bonus bMatk,30; }",1800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17569,'Dungeon_1_hour_Ticket_Box','Dungeon 1 Hour Ticket Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14505,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17572,'Erzulie_Lucky_Scroll','Erzulie Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Erzulie_Lucky_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17584,'Venus_Lucky_Scroll','Venus Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Venus_Lucky_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17588,'Amora_Lucky_Scroll','Amora Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Amora_Lucky_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17598,'Sograt_Lucky_Scroll','Sograt Lucky Scroll',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Sograt_Lucky_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17607,'Sanctuary_Lucky_Scroll','Sanctuary Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Sanctuary_Lucky_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17613,'Chronosian_Lucky_Scroll','Chronosian Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Chronosian_Lucky_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17628,'Cyborg_Lucky_Scroll','Cyborg Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Cyborg_Lucky_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17633,'Undine_Lucky_Scroll','Undine Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Undine_Lucky_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17648,'Smithy_Lucky_Scroll','Smithy Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Smithy_Lucky_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17659,'Ganymede_Lucky_Scroll','Ganymede Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Ganymede_Lucky_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17665,'LastAngel_LuckyScroll','LastAngel LuckyScroll',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_LastAngel_LuckyScroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17671,'Valkyrie_Lucky_Scroll','Valkyrie Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Valkyrie_Lucky_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17674,'Rainbow_Lucky_Scroll','Splash Rainbow Lucky Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Splash_Rainbow_Lucky_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17681,'Midgard_Lucky_Scroll','Midgard Lucky Scroll',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Midgard_Lucky_Scroll);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17692,'June_Lucky_Scroll','Blessing Scarlet Egg',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Blessing_Scarlet_Scroll);',NULL,NULL); -#=================================================================== -# Mechanic/Genetic Cannonballs -#=================================================================== -REPLACE INTO `item_db_re` VALUES (18000,'Cannon_Ball','Cannon Ball',10,100,NULL,10,'100',NULL,NULL,NULL,0x00040400,56,2,32768,NULL,'99',NULL,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18001,'Holy_Cannon_Ball','Holy Cannon Ball',10,200,NULL,10,'120',NULL,NULL,NULL,0x00040400,56,2,32768,NULL,'99',NULL,8,'bonus bAtkEle,Ele_Holy;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18002,'Dark_Cannon_Ball','Dark Cannon Ball',10,200,NULL,10,'120',NULL,NULL,NULL,0x00040400,56,2,32768,NULL,'99',NULL,8,'bonus bAtkEle,Ele_Dark;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18003,'Soul_Cannon_Ball','Soul Cannon Ball',10,200,NULL,10,'120',NULL,NULL,NULL,0x00040400,56,2,32768,NULL,'99',NULL,8,'bonus bAtkEle,Ele_Ghost;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18004,'Iron_Cannon_Ball','Iron Cannon Ball',10,500,NULL,10,'250',NULL,NULL,NULL,0x00040400,56,2,32768,NULL,'99',NULL,8,NULL,NULL,NULL); -#=================================================================== -# More Bows -#=================================================================== -REPLACE INTO `item_db_re` VALUES (18100,'Shooting_Star_C','Shooting Star',5,20,NULL,0,'190',NULL,5,0,0x00080800,63,2,34,4,'1',1,11,'bonus bLongAtkRate,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18101,'F_Bow_Of_Rudra_C','Rudra Bow',5,2,NULL,0,'185',NULL,5,0,0x000A0848,63,2,34,4,'0',0,11,'bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18102,'E_Bow_Of_Rudra_C','Rudra Bow',5,2,NULL,0,'185',NULL,5,0,0x000A0848,63,2,34,4,'0',0,11,'bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18103,'Mystic_Bow','Mystic Bow',5,0,NULL,1700,'75:100',NULL,5,0,0x00080800,56,2,34,3,'105',1,11,'bonus bInt,4; bonus2 bSkillUseSP,"WM_SEVERE_RAINSTORM",10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18104,'Adventure_Bow','Adventure Bow',5,0,NULL,0,'60',NULL,1,0,0x00080800,63,2,34,1,'1',0,11,'bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18105,'Academy_Bow','Academy Bow',5,0,NULL,1200,'90',NULL,5,1,0x00080800,63,2,34,1,'1',1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18106,'P_Bow3','Eden Bow III',5,0,NULL,0,'140',NULL,5,0,0x000A0848,63,2,34,3,'60',0,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18107,'Malang_Snow_Crab','Malangdo Crab',5,0,NULL,0,'120',NULL,5,0,0x000A0848,63,2,34,1,'50',0,11,'bonus bUnbreakableWeapon; bonus bLuk,3; bonus bCritAtkRate,50; if(BaseLevel>99) { bonus bLongAtkRate,10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18108,'Brindle_Eel','Zebra Eel',5,0,NULL,0,'180',NULL,5,0,0x00080800,63,2,34,1,'50',0,11,'bonus bUnbreakableWeapon; bonus bAgi,3; autobonus "{ bonus bAspd,2; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(BaseLevel>99) { bonus bLongAtkRate,10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18109,'Catapult','Thief Crossbow',5,56000,NULL,1100,'150',NULL,5,2,0x00020000,63,2,34,4,'100',1,11,'.@r = getrefine(); bonus2 bSkillAtk,"SC_TRIANGLESHOT",(.@r*2); bonus2 bSkillUseSP,"SC_TRIANGLESHOT",(.@r*2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18110,'Big_CrossBow','Giant Crossbow',5,56000,NULL,900,'160',NULL,5,2,0x00000800,63,2,34,4,'110',1,11,'.@r = getrefine(); bonus2 bSkillAtk,"RA_ARROWSTORM",(.@r*5); bonus2 bSkillUseSP,"RA_ARROWSTORM",-(.@r*5); if(readparam(bAgi)>=120){ bonus bAspd,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18111,'Creeper_Bow','Creeper Bow',5,56000,NULL,1500,'150',NULL,5,2,0x00080800,63,2,34,3,'120',1,11,'bonus bDex,1; bonus3 bAutoSpell,"PF_SPIDERWEB",1,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18112,'Upg_Bow','Upg Bow',5,20,NULL,600,'60',NULL,5,1,0x000A0848,63,2,34,3,'1',1,11,'.@r = getrefine(); bonus bBaseAtk,(.@r*7); bonus bLongAtkRate,(.@r*2); if(BaseJob==Job_Hunter) bonus bBaseAtk,20; if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18113,'Velum_Arbalest','Vellum Arbalest',5,20,NULL,1100,'50',NULL,5,0,0x000A0848,63,2,34,4,'95',1,11,'bonus3 bSPVanishRaceRate,RC_Player,1000,4; bonus bAspd,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18114,'Velum_CrossBow','Vellum CrossBow',5,20,NULL,1100,'110',NULL,5,0,0x000A0848,63,2,34,4,'95',1,11,'bonus2 bAddRace,RC_Player,30+getrefine(); bonus2 bIgnoreDefRaceRate,RC_Player,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18115,'Orc_Archer_Bow_','Orc Archer Bow',5,20,NULL,1600,'120',NULL,5,1,0x000A0848,63,2,34,3,'65',1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18116,'Metal_Bow','Metal Bow',5,20,NULL,0,'50',NULL,5,1,0x00080800,63,2,34,3,'1',1,11,'.@r = getrefine(); if(BaseJob==Job_Hunter && Upper!=2) bonus bBaseAtk,10; bonus bBaseAtk,(.@r*3); bonus bLongAtkRate,.@r; .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18117,'Royal_Bow','Royal Bow',5,200000,NULL,1500,'80',NULL,5,1,0x000A0808,63,2,34,4,'105',1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18118,'TE_Woe_Bow','TE Woe Bow',5,0,NULL,0,'120',NULL,5,0,0x000A0848,63,2,34,3,'40',1,11,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Curse,3000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18119,'Thanos_Bow','Thanos Bow',5,10,NULL,1300,'180:110',NULL,5,1,0x00080808,56,2,34,4,'120',1,11,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;'); -REPLACE INTO `item_db_re` VALUES (18120,'Bow_Of_Evil_Slayer','Evil Slayer Piercer Bow',5,10,NULL,1350,'115',NULL,5,1,0x000A0808,63,2,34,3,'100',1,11,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); bonus2 bAddClass,Class_All,(.@r>=12?12:(.@r>=9?5:0));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18121,'Bow_of_Vicious_Mind','Bow of Vicious Mind',5,20,NULL,1700,'170',NULL,5,1,0x000A0808,63,2,34,4,'160',1,11,'bonus bAtk,pow(min(getrefine(),15),2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18122,'Gigantic_Bow','Giant Bow',5,20,NULL,3000,'195',NULL,5,1,0x00000800,63,2,34,4,'130',1,11,'bonus bLongAtkRate,40; bonus bAspdRate,-15; bonus bHit,-50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18123,'Bow_Of_Storm','Bow of Storms',5,20,NULL,1500,'160',NULL,5,1,0x00080800,63,2,34,4,'130',1,11,'bonus bLongAtkRate,30; bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; bonus2 bSkillUseSP,"WM_SEVERE_RAINSTORM",15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18124,'Half_BF_Bow1','Half BF Bow1',5,20,NULL,0,'100',NULL,5,0,0x000A0848,63,2,34,3,'80',1,11,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18125,'Arcus_Daemonicus','Arcus Daemonicus',5,20,NULL,1000,'130',NULL,5,2,0x00020008,63,2,34,4,'80',1,11,'/*Fix me: bonus2 bAddClass,Class_All,50; when equipped with shadow arrows*/ if(getrefine()>9){ bonus bAspd,1; bonus bUseSPrate,-20; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18126,'Ru_Blue_Bow','Blue Bow',5,10,NULL,1200,'150',NULL,5,1,0x00000800,56,2,34,3,'100',1,11,'bonus bAgi,5; bonus bDex,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18127,'Ru_Gold_Bow','Ru Gold Bow',5,0,NULL,1200,'150',NULL,5,2,0x00000800,56,2,34,3,'120',1,11,'bonus bAgi,8; bonus bDex,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18128,'Infinity_Bow','Infinity Bow',5,20,NULL,500,'160',NULL,5,1,0x00020800,56,2,34,4,'100',1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18130,'Crimson_Bow','Crimson Bow',5,20,NULL,1200,'120',NULL,5,2,0x000A0848,63,2,34,3,'70',1,11,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18132,'Unity_Bow','Unity Bow',5,20,NULL,600,'114',NULL,5,2,0x000A0848,63,2,34,3,'1',1,11,'bonus bBaseAtk,pow(getrefine(),2)*125/100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18137,'Burning_Bow_','Burning Bow',5,20,NULL,1400,'95',NULL,5,2,0x000A0808,63,2,34,3,'55',1,11,'bonus2 bSubEle,Ele_Fire,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18138,'Frozen_Bow_','Frozen Bow',5,20,NULL,1400,'100',NULL,5,2,0x000A0808,63,2,34,3,'55',1,11,'bonus2 bAddEff,Eff_Freeze,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18139,'Earth_Bow_','Earth Bow',5,20,NULL,1400,'105',NULL,5,2,0x000A0808,63,2,34,3,'55',1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18140,'Gust_Bow_','Gust Bow',5,20,NULL,1400,'95',NULL,5,2,0x000A0808,63,2,34,3,'55',1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18145,'Vigilante_Bow','Vigilante Bow',5,0,NULL,1000,'140',NULL,5,2,0x00020000,56,2,34,3,'100',1,11,'.@r = getrefine(); .@bonus = 5*(readparam(bDex)/20); if (.@r>=7) { .@bonus += 10; } if (.@r>=9) { bonus2 bSkillAtk,"AC_DOUBLE",50; } bonus bLongAtkRate,.@bonus;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18149,'Illusion_Ballista','Illusion Ballista',5,0,NULL,3500,'200',NULL,5,2,0x00080800,58,2,34,4,'100',1,11,'bonus bLongAtkRate,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18174,'Illusion_Hunter_Bow','Illusion Hunter Bow',5,0,NULL,1500,'165',NULL,5,2,0x00000800,56,2,34,4,'120',1,11,'.@r = getrefine(); bonus bCritical,.@r; if (.@r >= 7) { bonus bAspdRate,10; if (.@r >= 9) { bonus bCritAtkRate,15; if (.@r >= 11) { bonus2 bAddRace,RC_Insect,30; bonus2 bAddRace,RC_Brute,30; } } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18178,'Virtual_Bow-OS','Virtual Bow-OS',5,20,NULL,1200,'200',NULL,5,2,0x00000800,56,2,34,4,'130',1,11,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bLongAtkRate,7; if (.@r >= 9) { .@dmg = 30; if (.@r >= 11) { .@dmg += 20; } bonus2 bSkillAtk,"RA_ARROWSTORM",.@dmg; } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18179,'MH-P89-OS','MH-P89-OS',5,20,NULL,1200,'170',NULL,5,2,0x00080000,56,2,34,4,'130',1,11,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bLongAtkRate,7; if (.@r >= 9) { bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; if (.@r >= 11) { bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; } } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18180,'AC-B44-OS','AC-B44-OS',5,20,NULL,600,'190:135',NULL,5,2,0x00020000,56,2,34,4,'130',1,11,'.@r = getrefine(); .@dmg = 5; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bSkillAtk,"SC_TRIANGLESHOT",15; if (.@r >= 11) { .@dmg += 10; } } } bonus2 bWeaponDamageRate,W_BOW,.@dmg;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18184,'Rapid_Fire','Rapid Fire',5,20,NULL,1500,'185',NULL,5,2,0x00020000,56,2,34,4,'170',1,11,'.@r = getrefine(); bonus bLongAtkRate,10; bonus bBaseAtk,4*.@r; if (.@r>=11) .@val = 35; else if (.@r>=9) .@val = 20; bonus2 bSkillAtk,"SC_TRIANGLESHOT",.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18185,'Sharp_Star_Bow','Sharp Star Bow',5,20,NULL,1500,'150',NULL,5,2,0x00000800,56,2,34,4,'170',1,11,'.@r = getrefine(); bonus bCritical,5; bonus bCritAtkRate,.@r; if (.@r>=9) bonus bLongAtkRate,7; if (.@r>=11) bonus2 bSkillAtk,"SN_SHARPSHOOTING",10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18186,'Aiming_Bow','Aiming Bow',5,20,NULL,1000,'210',NULL,5,2,0x00000800,56,2,34,4,'170',1,11,'.@r = getrefine(); bonus bDelayrate,-1*(5+.@r); if (.@r>=9) bonus2 bSkillAtk,"RA_AIMEDBOLT",30; if (.@r>=11) { bonus2 bSkillAtk,"RA_AIMEDBOLT",15; bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18187,'Falken_Shooter','Falken Shooter',5,20,NULL,1000,'210',NULL,5,2,0x00000800,56,2,34,4,'170',1,11,'.@r = getrefine(); bonus bLongAtkRate,10; bonus bBaseAtk,4*.@r; if (.@r>=9) bonus2 bSkillAtk,"RA_ARROWSTORM",25; if (.@r>=11) bonus2 bSkillCooldown,"RA_ARROWSTORM",-700;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18188,'Wind_Gale','Wind Gale',5,20,NULL,1000,'200',NULL,5,2,0x00080000,56,2,34,4,'170',1,11,'.@r = getrefine(); bonus bLongAtkRate,10+.@r; if (.@r>=9) bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",30; if (.@r>=11) bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;',NULL,NULL); -#=================================================================== -# More Headgears -#=================================================================== -REPLACE INTO `item_db_re` VALUES (18500,'Cheer_Scarf6','Cheer Scarf6',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,369,'bonus2 bExpAddClass,Class_All,60;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18501,'Cheer_Scarf8','Cheer Scarf8',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,369,'bonus2 bExpAddClass,Class_All,80;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18502,'Cheer_Scarf10','Cheer Scarf10',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,369,'bonus2 bExpAddClass,Class_All,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18503,'Small_Horn_Of_Devil','Small Devil Horns',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,562,'bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bMaxHPrate,10; bonus bMaxSPrate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18504,'Anubis_Helm_J','Anubis Helm J',4,20,NULL,1000,NULL,0,NULL,0,0xFFFFFFFF,63,2,769,NULL,'70',0,485,'bonus bMdefRate,-50; bonus bDefRate,-50; bonus5 bAutoSpellWhenHit,"NPC_WIDESTONE",2,10,BF_WEAPON|BF_MAGIC,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18505,'Umbala_Spirit','Umbala Spirit',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'30',0,675,'bonus bMaxHPrate,1; bonus2 bAddMonsterDropItem,517,500; bonus2 bAddItemHealRate,517,25; /*Gold PC Room: bonus bAllStats,1;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18506,'Hattah_Black','Hattah Black',4,12000,NULL,4000,NULL,2,NULL,1,0xFFFFFFFF,63,2,769,NULL,'1',1,676,'bonus bMaxHPrate,10; bonus bMaxSPrate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18507,'Elven_Ears_','Elven Ears',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFE,63,2,512,NULL,'70',0,73,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18508,'Garuda_Hat','Garuda Hat',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFE,63,2,256,NULL,'30',1,677,'bonus bLuk,5; bonus bMdef,3; bonus2 bSubEle,Ele_All,5; bonus bHit,10; bonus bDelayRate,-5; .@r = getrefine(); if(.@r>=7) bonus2 bAddMonsterDropItem,522,100*(.@r-6);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18509,'RWC2010_Indonesia','RWC2010 Indonesia',4,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFE,63,2,256,NULL,'15',1,678,'bonus bLuk,5; bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bAddItemHealRate,501,100; bonus2 bAddItemHealRate,504,100; bonus bCritical,10; bonus bAspd,1; bonus2 bAddClass,Class_All,3; bonus bMatkRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18510,'Blood_Angel_Hair_Band','Blood Angel Hair Band',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'60',0,679,'bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_DemiHuman,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18511,'Blood_Angel_Wing_Ear','Blood Angel Wing Ear',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'60',0,680,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18512,'Juho_Necktie','Juho Necktie',4,0,NULL,0,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'20',1,443,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18513,'Shining_Sunflower','Shining Sunflower',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,681,'bonus bLuk,2; bonus3 bAutoSpellWhenHit,"SM_ENDURE",1,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18514,'Para_Team_Hat2','Eden Team Hat II',4,0,NULL,0,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,682,'autobonus "{ bonus bBaseAtk,10; }",70,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bMatk,10; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18515,'RTC_Winner_Headgear','RTC Winner Hat',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,512,NULL,'1',0,683,'bonus bAllStats,5; bonus bIntravision; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player,15; bonus2 bAddEff,Eff_Curse,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18516,'RTC_2nd_Headgear','RTC 2nd Winner Hat',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,512,NULL,'1',0,684,'bonus bAllStats,3; bonus bIntravision; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bAddEff,Eff_Curse,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18517,'RTC_3rd_Headgear','RTC 3rd Winner Hat',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,512,NULL,'1',0,685,'bonus bAllStats,1; bonus bIntravision; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus2 bAddEff,Eff_Curse,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18518,'Ear_Of_Angel\'s_Wing_','Angel Wing Ears',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,512,NULL,'70',0,158,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18519,'Ear_Of_Devil\'s_Wing_','Evil Wing Ears',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,512,NULL,'70',0,152,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18520,'Jaty_C','Jaty Crown',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,686,'bonus2 bSubRace,RC_Plant,5; bonus2 bSubRace,RC_Brute,5; bonus2 bAddRace,RC_Plant,5; bonus2 bAddRace,RC_Brute,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18521,'Lucky_Clover','Lucky Clover',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'50',0,571,'bonus bLuk,1; bonus bMaxSP,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18522,'Evil_Marcher_Hat','Evil Marcher Hat',4,20,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,687,'bonus bStr,2; bonus bMdef,1; .@r = getrefine(); if(.@r>=7) { bonus bCritAtkRate,10; }; bonus2 bAddClass,Class_All,(.@r>=9?7:2); if(.@r>=9) { bonus bLongAtkRate,5; };',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18523,'Super_Scell','Thunderstorm Cloud',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,688,'bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",max(getskilllv("MG_LIGHTNINGBOLT"),5),50+(getskilllv("MG_LIGHTNINGBOLT")*5); bonus3 bAutoSpell,"MG_THUNDERSTORM",max(getskilllv("MG_THUNDERSTORM"),5),50+(getskilllv("MG_THUNDERSTORM")*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18524,'Dokkebi_Mask','Dokkebi Mask',4,20,NULL,700,NULL,1,NULL,0,0xFFFFFFFF,63,2,513,NULL,'50',0,689,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18525,'Watermelon_Hat','Watermelon Cap',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,690,'bonus bVit,1; bonus bLuk,1; bonus bMdef,4; bonus2 bAddEle,Ele_Fire,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18526,'Yummy_Lollipop','Candy Cane In Mouth',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,446,'bonus bMatk,5; bonus bBaseAtk,5; bonus bAspd,1; bonus bFixedCastrate,-20; bonus bHealPower,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18527,'Gloomy_Pumpkin_Hat','Dark Pumpkin-head',4,20,NULL,500,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'45',1,691,'bonus2 bAddMonsterDropItem,12192,10; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18528,'Tare_Neko_Cru','Drooping Neko Crew',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,692,'bonus bInt,2; bonus bMdef,5; .@r = getrefine(); if(.@r>=7){ .@i = 1; bonus bMatkRate,(.@r>=9)?7:2; } else .@i = 5; bonus2 bIgnoreMdefClassRate,Class_Normal,.@i+.@r; bonus2 bIgnoreMdefClassRate,Class_Boss,.@i+.@r;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18529,'Drooping_Wild_Rose','Accurate Wild Rose',4,20,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,63,2,768,NULL,'30',1,541,'bonus bMaxHPrate,-10; bonus bAspdRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18530,'Tha_Despero_Mask','Thanatos Despero Mask',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,513,NULL,'30',0,693,'bonus bUnbreakableHelm; bonus bLuk,-5; bonus bFlee,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18531,'Drooping_Permeter','Drooping Permeter',4,20,NULL,1000,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,694,'bonus2 bAddDefMonster,1314,-20; bonus2 bAddDefMonster,1316,-20; bonus2 bAddDefMonster,1319,-20; bonus2 bAddDefMonster,1315,-20; bonus2 bAddDefMonster,1318,-20; bonus2 bAddDefMonster,1312,-20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18532,'Heart_Ribbon_Band','Heart Ribbon Hairband',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,708,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18533,'Honeybee_Hat','Honey Bee Hat',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,709,'bonus bMdef,3; bonus2 bAddRace,RC_Insect,5; bonus2 bMagicAddRace,RC_Insect,5; bonus2 bSubRace,RC_Insect,5; bonus3 bAddMonsterDropItem,518,RC_Insect,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18534,'Fancy_Phantom_Mask','Fancy Phantom Mask',4,20,NULL,1000,NULL,5,NULL,1,0xFFFFFFFF,63,2,768,NULL,'20',1,710,'bonus bStr,1; bonus2 bAddClass,Class_All,5; bonus bDelayRate,-1; bonus bMaxHP,getrefine()*100; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bSkillAtk,"NJ_ZENYNAGE",20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18535,'Pumpkin_Hat_2010','Pumpkin Hat 2010',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,206,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18536,'Foxtail','Foxtail',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,711,'bonus bMatk,10; bonus bFixedCast,-100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18537,'Malangdo_Hat','Malangdo Hat',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,726,'bonus bFlee,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18538,'Devil_Whisper','Spirit Whispers',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,712,'bonus bUnbreakableHelm; bonus bMdef,3; bonus2 bSubRace,RC_Angel,1; bonus2 bSubRace,RC_Demon,1; bonus3 bAddMonsterDropItem,12020,RC_Angel,400; bonus3 bAddMonsterDropItem,523,RC_Demon,400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18539,'Skull_Cap','Skull Cap',4,40,NULL,200,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,713,'bonus bMatkRate,2; .@r = getrefine(); if(.@r >= 5) { bonus bMatkRate,3; } if(.@r >= 7) { bonus bMatkRate,3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18540,'Evil_Mask','Evil Mask',4,20,NULL,1000,NULL,3,NULL,0,0xFFFFFFFF,63,2,513,NULL,'10',0,714,'bonus2 bSPLossRate,1,2000; bonus bAspdRate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18541,'Little_Feather_Hat','Little Feather Hat',4,20,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,715,'bonus bDex,2; bonus bCritAtkRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18542,'Love_Guard','Love Guard',4,20,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,768,NULL,'10',1,716,'bonus bHealPower2,5; bonus bAddItemHealRate,5; bonus bHealPower,(getrefine()>6)?5:2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18543,'Witchs_Hat','Witchs Hat',4,20,NULL,300,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'20',1,717,'bonus bMdef,5; bonus bVariableCastrate,(getrefine()>6?10:5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18544,'Blrabbit_Hband','Blrabbit Hband',4,20,NULL,100,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,718,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18545,'Whrabbit_Hband','Whrabbit Hband',4,20,NULL,100,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,719,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18546,'Lover_In_Mouth','Lover In Mouth',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,720,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18547,'Campus_Festival','Campus Festival',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,721,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18548,'Tiny_Hat','Tiny Hat',4,20,NULL,30,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,722,'bonus bInt,1; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18549,'Nabi_Hair_Pin','Butterfly Hairpin',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'20',1,723,'bonus bInt,1; bonus bAgi,1; bonus bMdef,3; bonus2 bAddRace,RC_Plant,5; bonus2 bMagicAddRace,RC_Plant,5; bonus2 bSubRace,RC_Plant,5; bonus3 bAddMonsterDropItem,709,RC_Plant,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18550,'Asgard_Blessing','Asgard Blessing',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,724,'bonus bAllStats,2; bonus2 bSubEle,Ele_All,5; bonus2 bHPRegenRate,(MaxHp/100),10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18551,'Galaxy_Circlet','Galaxy Circlet',4,20,NULL,1000,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,725,'.@r = getrefine(); .@a = .@r*10; .@b = .@r/2; bonus bMdef,5; bonus bMaxHP,.@a; bonus bMaxSP,.@a; bonus2 bSubEle,Ele_Earth,.@b; bonus2 bSubEle,Ele_Fire,.@b; bonus2 bSubEle,Ele_Water,.@b;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18552,'Proba_Angel_Blessing','Proba Angel Blessing',4,20,NULL,1200,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,444,'bonus bLuk,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18553,'Mini_Tree','Mini Tree',4,20,NULL,50,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,727,'bonus2 bResEff,Eff_Stun,20; bonus2 bResEff,Eff_Curse,20; bonus2 bResEff,Eff_Blind,20; bonus2 bResEff,Eff_Confusion,20; bonus2 bAddMonsterDropItem,529,300; bonus2 bAddMonsterDropItem,529,644;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18554,'King_Prawn_Hat','King Prawn Hat',4,20,NULL,1000,NULL,8,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,728,'bonus2 bAddItemGroupHealRate,IG_Fish,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18555,'General_Helmet','General Helmet',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,729,'bonus bMdef,3; bonus2 bAddRace,RC_Dragon,5; bonus2 bMagicAddRace,RC_Dragon,5; bonus2 bSubRace,RC_Dragon,5; bonus3 bAddMonsterDropItem,7444,RC_Dragon,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18556,'Angel_Helmet','Angel Helmet',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,3,'bonus3 bAddMonsterIdDropItem,6464,2220,310;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18557,'Devil_Helmet','Devil Helmet',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,12,'bonus3 bAddMonsterIdDropItem,6345,1812,310;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18558,'Sinsuncho_Hat','Sinsuncho Hat',4,20,NULL,1000,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,730,'bonus2 bExpAddRace,RC_Plant,5; bonus2 bSubRace,RC_Plant,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18559,'Fafnir_Skin','Fafnir Skin',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,152,'bonus bCritical,3; bonus bHPrecovRate,-100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18560,'Fafnir_Mask','Fafnir Mask',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,63,2,1,NULL,'50',0,180,'bonus bCritical,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18561,'B_Feather_Beret','B Feather Beret',4,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'40',1,731,'bonus bVit,2; bonus bMdef,3; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18562,'Bone_Hat','Bone Hat',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,732,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18563,'Heart_Wing_Hairband','Heart Wing Hairband',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,733,'.@r = getrefine()/3; bonus bUseSPrate,-(10+.@r*3); bonus bDelayrate,-(5+.@r*3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18564,'Love_Piece','Love Piece',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'50',0,734,'bonus bNoCastCancel; bonus bUseSPrate,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18565,'Leprechaun_Hat','St Patrick\'s Hat',4,20,NULL,300,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'40',1,735,'bonus bStr,1; bonus bInt,1; bonus bMdef,4; if(getrefine()>7){ bonus2 bAddMonsterDropItem,12135,50; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18566,'Nut_Donut_In_Mouth','Nut Donut In Mouth',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,736,'bonus bBaseAtk,5; bonus bMatk,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18567,'Stretched_Nose','Stretched Nose',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,737,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18568,'Humming_Bird','Humming Bird',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,702,'bonus bMdef,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18569,'Soft_Sheep_Hat','Soft Sheep Hat',4,20,NULL,1000,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,738,'bonus bMaxHPrate,1+getrefine(); if(getrefine()>9) { bonus2 bExpAddClass,Class_All,5; };',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18570,'Ancient_Gold_Deco','Ancient Gold Ornament',4,20,NULL,400,NULL,7,NULL,1,0xFFFFFFFE,63,2,256,NULL,'100',1,739,'if(BaseLevel >= 150) { bonus bAllStats,2; } if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief){ bonus2 bAddClass,Class_All,8; } if(BaseClass==Job_Mage||BaseClass==Job_Acolyte){ bonus bMatkRate,8; bonus bHealPower,7; } if(BaseClass==Job_Archer){ bonus bDex,3; bonus bLongAtkRate,10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18571,'Lucky_Hat','Lucky Hat',4,20,NULL,1000,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',0,740,'bonus2 bExpAddRace,RC_All,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18572,'Korean_Judge_Hat','Korean Judge Hat',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,377,'bonus bMdef,2; bonus bVariableCastrate,-6; bonus bAspdRate,6; .@r = getrefine(); if(.@r>6){ bonus2 bSubRace,RC_DemiHuman,2;bonus2 bSubRace,RC_Player,2; } if(BaseClass==Job_Swordman || BaseClass==Job_Merchant || BaseClass==Job_Thief || Class==Job_Taekwon || Class==Job_Star_Gladiator || Class==Job_Star_Gladiator2 || Class==Job_Monk || Class==Job_Champion || Class==Job_Sura || Class==Job_Sura_T) bonus2 bAddClass,Class_All,(.@r/2);if(BaseClass==Job_Mage || BaseClass==Job_Acolyte || Class==Job_Ninja || Class==Job_Soul_Linker) bonus bMatkRate,(.@r/2); if(BaseClass==Job_Archer || Class==Job_Gunslinger) bonus bBaseAtk,.@r;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18573,'White_Feather','White Feather',4,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,741,'.@r = getrefine(); if(.@r<5){ bonus bHit,20; bonus bMaxHPrate,-10; } else if(.@r<7){ bonus bHit,10; } else if(.@r<9){ bonus bHit,7;bonus bMaxHPrate,3; } else { bonus bHit,4;bonus bMaxHPrate,4; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18574,'Lord_of_Death','Lord of Death',4,20,NULL,1000,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'70',1,742,'bonus bMdef,5; .@r = getrefine(); bonus2 bAddClass,Class_Boss,(.@r>5?.@r+5:10); bonus2 bMagicAddClass,Class_Boss,(.@r>5?.@r+5:10); bonus2 bSubClass,Class_Normal,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18575,'Wunderkammer','Wunderkammer',4,20,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,769,NULL,'20',0,743,'bonus bMdef,10; bonus3 bAutoSpell,"AS_SONICBLOW",1,30; bonus3 bAutoSpell,"CR_SHIELDCHARGE",5,20; bonus3 bAutoSpellWhenHit,"AL_PNEUMA",1,20; bonus3 bAutoSpellWhenHit,"CR_GRANDCROSS",5,5; bonus3 bAutoSpellWhenHit,"ASC_METEORASSAULT",5,5; bonus3 bAutoSpellWhenHit,"MO_CALLSPIRITS",5,10; bonus3 bAutoSpellWhenHit,"MO_EXPLOSIONSPIRITS",5,10; bonus3 bAutoSpellWhenHit,"PR_KYRIE",5,10; bonus3 bAutoSpellWhenHit,"AC_CONCENTRATION",5,5; bonus3 bAutoSpellWhenHit,"WZ_QUAGMIRE",3,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18576,'YinYang_Earring','YinYang Earring',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,744,'bonus2 bSkillAtk,"MO_CHAINCOMBO",10; bonus2 bSkillAtk,"MO_TRIPLEATTACK",5; bonus2 bSkillAtk,"MO_COMBOFINISH",5; bonus2 bSkillUseSP,"MO_CHAINCOMBO",1; bonus2 bSkillUseSP,"MO_COMBOFINISH",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18577,'24_Bolt','24 Bolt',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'10',0,696,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18578,'Helm_Of_Valor','Helm Of Valor',4,0,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,258,'bonus2 bAddRace,RC_All,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18579,'9th_Anni_Hat','9th Anni Hat',4,0,NULL,90,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,745,'bonus bMdef,9;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18580,'Yggdrasil_Crown','Yggdrasil Crown',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,746,'bonus bMdef,3; bonus bHealPower,2; .@r = getrefine(); bonus bHealpower2,10; if(.@r >= 7){ bonus bHealPower,5; } if(.@r >= 9){ bonus bHealPower,3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18581,'Red_Tiger_Mask','Red Tiger Mask',4,20,NULL,400,NULL,2,NULL,0,0xFFFFFFFF,63,2,768,NULL,'50',0,747,'bonus bStr,3; bonus bMaxHP,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18582,'Blue_Tiger_Mask','Blue Tiger Mask',4,20,NULL,400,NULL,2,NULL,0,0xFFFFFFFF,63,2,768,NULL,'50',0,748,'bonus bStr,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18583,'Navy_Drooping_Kitty','Navy Drooping Kitty',4,250000,NULL,500,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,749,'bonus bMdef,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18584,'Brown_Drooping_Kitty','Brown Drooping Kitty',4,250000,NULL,500,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,750,'bonus bMdef,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18585,'Orange_Bunny_Hairband','Orange Bunny Hairband',4,20,NULL,10,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,751,'bonus bStr,1; bonus bInt,2; bonus bVit,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18586,'Violet_Bunny_Hairband','Violet Bunny Hairband',4,20,NULL,10,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,752,'bonus bStr,1; bonus bInt,3; bonus bVit,2; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18587,'Blue_Bunny_Hairband','Blue Bunny Hairband',4,20,NULL,10,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,753,'bonus bStr,3; bonus bInt,1; bonus bVit,2; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18588,'Silver_Bunny_Hairband','Silver Bunny Hairband',4,20,NULL,10,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,754,'bonus bStr,2; bonus bInt,3; bonus bVit,1; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18589,'Strawberry_Hat','Strawberry Hat',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,755,'.@r = getrefine(); bonus2 bAddMonsterDropItem,578,(.@r>10?200:100+(.@r*10));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18590,'Gemma_Hairband','Gemma Hairband',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,564,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18591,'Mini_Glasses_','Mini Glasses',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFE,63,2,512,NULL,'0',0,47,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18592,'Nestea_Hat','Nestea Hat',4,20,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,756,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18593,'Fancy_Mini_Crown','Fancy Mini Crown',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,707,'bonus bInt,1; bonus bMdef,5; bonus bVariableCastRate,-3; bonus bHealPower,3; bonus bUseSPrate,-3; .@r = getrefine(); bonus bMatkRate,(.@r>6)?(5):((.@r>4)?(4):(3));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18594,'Magni_Cap_','Magni Cap',4,30000,NULL,1000,NULL,9,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,250,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18595,'Horn_Of_Ancient','Horn of Ancient',4,40,NULL,200,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,757,'bonus2 bSubClass,Class_Boss,10; bonus2 bAddClass,Class_Boss,10; .@r = getrefine(); if (.@r > 6) { autobonus "{ bonus bBaseAtk,100; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; } if (.@r > 8) { bonus2 bSubClass,Class_Boss,10; bonus2 bAddClass,Class_Boss,10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18596,'Sprout_Hat','Sprout Hat',4,20,NULL,200,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,758,'skill "WZ_HEAVENDRIVE",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18597,'Mercury_Helm','Mercury Riser',4,40,NULL,200,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,759,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bAddRace,RC_DemiHuman,10; bonus bAspdRate,3; bonus bDelayrate,-3; .@r = getrefine(); if(.@r >= 7) { bonus bAspdRate,2; bonus bDelayrate,-2; } if(.@r >= 9) { bonus bAspdRate,2; bonus bDelayrate,-2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18598,'Mini_Tree_J','Mini Tree J',4,20,NULL,50,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',0,727,'bonus bMdef,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18599,'Black_Devil_Mask','Black Devil Mask',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,760,'bonus bAllStats,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18600,'Cat_Ears_Beret','Cat Ear Beret',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,761,'bonus2 bAddClass,Class_All,5; .@r = getrefine(); if(.@r < 5) .@r = 5; bonus2 bSubRace,RC_DemiHuman,(.@r - 5); bonus2 bAddRace,RC_DemiHuman,(.@r - 5); bonus2 bSubRace,RC_Player,(.@r - 5); bonus2 bAddRace,RC_Player,(.@r - 5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18601,'Red_Bread_Hat','Red Bread Hat',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,762,'bonus bMdef,5; .@r = getrefine(); if (.@r < 5) .@r = 5; bonus2 bSubRace,RC_DemiHuman,(.@r - 5); bonus2 bMagicAddRace,RC_DemiHuman,(.@r - 5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18602,'Watermelon_Slice','Watermelon Bite',4,20,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,2,1,NULL,'30',0,763,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18603,'Black_Devil_Mask_','Black Devil Mask',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,512,NULL,'0',0,760,'bonus bAllStats,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18604,'Falcon_Mask','Falcon Mask',4,10,NULL,30,NULL,0,NULL,0,0xFFFFFFFF,63,2,513,NULL,'50',0,782,'bonus2 bAddEle,Ele_Water,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18605,'Dark_Age','Dark Age',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,766,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18606,'Tear_Drop','Tear Drop',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,513,NULL,'30',0,767,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18607,'Blush_','Blush',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,512,NULL,'0',0,125,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18608,'Pair_Of_Red_Ribbon2','Small Ribbons',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,512,NULL,'45',0,169,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18609,'Dark_Blindfold_','Dark Blinder',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFE,63,2,512,NULL,'0',0,187,'bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Stun,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18610,'7th_Anni_Hat_B','7th Anni Hat B',4,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,778,'bonus bAllStats,5; bonus bMdef,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18611,'Black_Glasses_','Black Glasses',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,512,NULL,'0',0,404,'bonus bInt,1; bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18612,'White_Musang_Hat','White Musang Hat',4,40,NULL,400,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,770,'bonus bStr,2; bonus bVit,2; bonus bLuk,1; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18613,'Black_Musang_Hat','Black Musang Hat',4,40,NULL,400,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,771,'bonus bInt,2; bonus bDex,2; bonus bAgi,1; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18614,'Grim_Reaper_Hat','Grim Reaper Hat',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'20',1,732,'bonus bFlee,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18615,'Injured_Eyepatch','Injured Eyepatch',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFE,63,2,512,NULL,'20',0,772,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18616,'Long_Tongue','Long Tongue',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,63,2,1,NULL,'20',0,773,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18617,'Onigiri_In_Mouth','Onigiri In Mouth',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,63,2,1,NULL,'20',0,774,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18618,'Airplane_Hat','Airplane Hat',4,20,NULL,200,NULL,8,NULL,1,0xFFFFFFFE,63,2,256,NULL,'20',1,775,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18619,'Thief_Bandana','Thief Bandana',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFE,63,2,256,NULL,'20',1,776,'bonus3 bAutoSpell,"TF_STEAL",1,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18620,'Heart_Eyepatch','Heart Eyepatch',4,5,NULL,50,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'20',1,779,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18621,'Gangster_Mask_A','Gangster Mask A',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,52,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18622,'Rocket_Helm1','Rocket Helm 1',4,20,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'95',1,764,'bonus bAllStats,5; bonus bMdef,5; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18623,'Rocket_Helm2','Rocket Helm 2',4,20,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'95',1,765,'bonus bAllStats,4; bonus bMdef,5; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18624,'Rocket_Helm3','Rocket Helm 3',4,20,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'95',1,768,'bonus bAllStats,3; bonus bMdef,5; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18625,'Rocket_Helm_RWC','Rocket Helm RWC',4,10000,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'95',1,769,'bonus bAllStats,2; bonus bMdef,5; bonus bUnbreakableHelm; bonus bSpeedRate,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18626,'Gelato_Hat','Gelato Hat',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'40',1,777,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18627,'Dried_Leaf','Dried Leaf',4,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'10',0,711,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18628,'Tare_Brownie','Tare Brownie',4,20,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',0,781,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18629,'B_Desert_Wolf_Hat','Baby Desert Wolf Hat',4,10,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,783,'bonus bMdef,5; bonus bLongAtkDef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18630,'Dep_Alice_Hat','Drooping Alicel',4,20,NULL,500,NULL,6,NULL,0,0xFFFFFFFE,63,2,256,NULL,'70',1,784,'bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; if (getrefine() > 10) { autobonus "{ bonus bAspdRate,100; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18631,'Ribbon_Chef_Hat','Ribbon Chef Hat',4,20,NULL,300,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,785,'bonus bDex,3; bonus bLuk,1; if (getrefine() > 6) { bonus2 bAddMonsterDropItem,12125,500; bonus2 bAddMonsterDropItem,12126,500; bonus2 bAddMonsterDropItem,12127,400; bonus2 bAddMonsterDropItem,12128,300; bonus2 bAddMonsterDropItem,12129,200; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18632,'Yellow_Poring_Hairpin','Yellow Poring Hairpin',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,786,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18633,'Pink_Poring_Hairpin','Pink Poring Hairpin',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,787,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18634,'Green_Poring_Hairpin','Green Poring Hairpin',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,788,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18635,'Blue_Poring_Hairpin','Blue Poring Hairpin',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,789,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18636,'Bridal_Ribbon','Bridal Ribbon',4,20,NULL,200,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,790,'bonus bDex,1; bonus3 bAutoSpellWhenHit,"DC_WINKCHARM",1,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18637,'Ancient_Admiral_Helm','Ancient Admiral Helm',4,20,NULL,700,NULL,4,NULL,1,0xFFFFFFFF,63,2,768,NULL,'0',1,660,'bonus bStr,2; bonus bVit,1; if (getrefine() > 7) bonus bSpeedRate,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18638,'Citron_Hat','Citron Hat',4,20,NULL,400,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'1',1,791,'bonus bLuk,3; bonus2 bSubRace,RC_Plant,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18639,'Naval_Officer_Hat','Naval Officer Hat',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFE,63,2,256,NULL,'1',1,792,'bonus bLuk,3; bonus2 bAddEle,Ele_Water,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18640,'Starfish_Headband','Starfish Headband',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFE,63,2,256,NULL,'1',1,793,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18641,'Ribbon_Magic_Hat','Ribbon Magic Hat',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFE,63,2,256,NULL,'1',1,794,'bonus bMaxSP,50; bonus bMatkRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18642,'hand_Scissorhand_Model','Scissorhand Model',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,63,2,1,NULL,'20',0,795,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18643,'Rockhand_Model','Rockhand Model',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,63,2,1,NULL,'20',0,796,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18644,'Paperhand_Model','Paperhand Model',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,63,2,1,NULL,'20',0,797,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18645,'Sailor_Hat','Sailor Hat',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,798,'bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18646,'Cow_Hat','Cow Hat',4,20,NULL,300,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,799,'bonus bDex,2; bonus2 bAddMonsterDropItem,519,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18647,'Star_Eyepatch','Star Eyepatch',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,800,'bonus2 bResEff,Eff_Stun,1500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18648,'Tongue_Charm','Tongue Charm',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,801,'bonus2 bSubRace,RC_Demon,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18649,'Lude_Mask','Lude Mask',4,10,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,513,NULL,'0',1,802,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18650,'RWC_Shouting_Mouth','RWC Shouting Mouth',4,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,194,'bonus3 bAutoSpellWhenHit,"SM_ENDURE",1,10; bonus3 bAutoSpellWhenHit,"MO_CALLSPIRITS",5,10; bonus3 bAutoSpellWhenHit,"MO_EXPLOSIONSPIRITS",5,10; bonus3 bAutoSpell,"BS_MAXIMIZE",5,10; bonus3 bAutoSpell,"MC_LOUD",1,10; bonus3 bAutoSpell,"AC_CONCENTRATION",5,10; bonus3 bAutoSpell,"PR_GLORIA",3,10; autobonus "{ bonus bStr,3; bonus bAgi,3; }",10,5000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; showscript \\\"RWC 2011 Fighting!!\\\"; }"; autobonus "{ bonus bInt,3; bonus bLuk,3; }",5,5000,BF_MAGIC,"{ specialeffect2 EF_ENERGYCOAT; showscript \\\"RWC 2011 Fighting!!\\\"; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18651,'Ignis_Cap','Ignis Cap',4,20,NULL,800,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'40',1,803,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18652,'Vanargand_Helm','Vanargandr Helm',4,20,NULL,1500,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'80',1,804,'bonus bMdef,5; .@r = getrefine(); if (.@r >= 9 ) { bonus2 bHPDrainRate,60,8; bonus2 bSPDrainRate,20,4; } else if (.@r >= 8 ) { bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,2; } else if (.@r >= 7 ) { bonus2 bHPDrainRate,30,5; bonus2 bSPDrainRate,10,2; } else if (.@r >= 5 ) { bonus2 bHPDrainRate,10,3; bonus2 bSPDrainRate,10,1; } else { bonus2 bHPDrainRate,10,1; bonus2 bSPDrainRate,10,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18653,'Devi_Headphone','Deviruchi Headphone',4,20,NULL,200,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,805,'bonus bMdef,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18655,'Lupin_One_Eyed_Glasses','Goedo Monocle',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,807,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18656,'Wit_Pumpkin_Hat','Witch\'s Pumpkin Hat',4,20,NULL,300,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'20',1,717,'bonus bMdef,10; bonus bStr,2; bonus bInt,2; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Demon,15; bonus2 bMagicAddRace,RC_Demon,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18657,'Pegasus_Wing_Ears','Pegasus Wing Ears',4,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'80',0,568,'bonus bUnbreakableHelm; .@i = BaseLevel; bonus bAspdRate,(.@i>=150)?(3):((.@i>=100)?(2):((.@i>=50)?(1):(0)));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18658,'Holy_Santa_Beard','Holy Santa Beard',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,25,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18659,'Boitata_Hat','Boitata Hat',4,20,NULL,0,NULL,5,NULL,1,0xFFFFFFFF,63,2,768,NULL,'0',1,808,'autobonus "{ bonus bAtkEle,Ele_Fire; }",10,180000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; bonus3 bAutospell,"AS_SONICBLOW",5,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18660,'Indi_Feather_Band','Indian Feather Headband',4,20,NULL,400,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,809,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18661,'Trident_Helmet','Trident Helm',4,20,NULL,400,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'20',1,810,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18662,'Antler_Fedora','Antler Fedora',4,20,NULL,400,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'1',1,811,'bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18663,'Sunglasses_Bball_Hat','Sunglasses Baseball Hat',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFE,63,2,256,NULL,'20',1,812,'bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18664,'Blind_Glasses','Blind Glasses',4,20,NULL,400,NULL,3,NULL,0,0xFFFFFFFE,63,2,512,NULL,'20',1,813,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18665,'Orange_In_Mouth','Orange In Mouth',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,63,2,1,NULL,'20',0,814,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18666,'CD_In_Mouth','CD In Mouth',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,63,2,1,NULL,'20',0,815,'bonus3 bAutoSpell,"MG_COLDBOLT",3,30; bonus3 bAutoSpell,"MG_SOULSTRIKE",3,30; bonus3 bAutoSpell,"WZ_EARTHSPIKE",3,30; bonus3 bAutoSpell,"MG_FIREBOLT",3,30; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",3,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18667,'Cat_Lace_Hairband','Cat Lace Hairband',4,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFE,63,2,256,NULL,'60',0,816,'bonus bDex,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18668,'Droopy_Turtle_Hat','Droopy Turtle Hat',4,20,NULL,300,NULL,1,NULL,1,0xFFFFFFFE,63,2,256,NULL,'1',1,694,'skill "AL_DECAGI",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18669,'Cowhide_Hat','Cowhide Hat',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'1',1,819,'bonus bDex,2; bonus bMaxHPrate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18670,'Hankie_In_Mouth','Hankie In Mouth',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'12',0,818,'bonus bDex,3; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18671,'Rudolf_Hairband','Rudolf Hairband',4,20,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,836,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18672,'Tare_Pope','Drooping Pope',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,817,'bonus bMdef,1; bonus bSPrecovRate,2; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18673,'Tare_Pope_','Drooping Pope',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,817,'bonus bUnbreakableHelm; bonus bMdef,7; .@r = getrefine(); bonus bHealPower,(.@r>=7?5+(.@r-6):5); if (.@r>=9) { bonus bMatkRate, ( .@r >= 12 ? 12 : 7 ); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18674,'Planewing_Hat','Planewing Hat',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'1',1,820,'bonus bAgi,3; bonus bAspdRate,1; bonus2 bSPLossRate,5,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18675,'Green_Apple_Hat','Green Apple Hat',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'20',1,821,'bonus bDex,2; bonus bHit,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18676,'Hexagon_Spectacles','Hexagon Spectacles',4,20,NULL,400,NULL,3,NULL,0,0xFFFFFFFE,63,2,512,NULL,'20',0,822,'bonus bFlee,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18677,'Cherry_Twig_In_Mouth','Cherry Twig In Mouth',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,63,2,1,NULL,'20',0,823,'bonus2 bAddRace,RC_Plant,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18678,'Leek_In_Mouth','Leek In Mouth',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,63,2,1,NULL,'20',0,824,'bonus2 bSubSize,Size_Small,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18679,'Abacus_In_Mouth','Abacus In Mouth',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,63,2,1,NULL,'20',0,825,'skill "MC_IDENTIFY",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18680,'Tw_Frog_Hat','Tw Frog Hat',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'35',0,826,'bonus bAgi,1; bonus2 bExpAddRace,RC_Insect,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18681,'Puppy_Ears_Hat','Puppy Ears Hat',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,827,'bonus bVit,2; bonus bMaxHp,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18682,'Teardrop','Teardrop',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',1,828,'bonus bMaxSP,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18683,'Carrot_In_Mouth','Carrot In Mouth',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,829,'bonus2 bSubRace,RC_Plant,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18684,'Showy_High_Cap','Showy High Cap',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'1',1,830,'bonus bStr,3; bonus bInt,2; bonus2 bAddItemHealRate,505,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18685,'Stardust_Hairband','Stardust Hairband',4,20,NULL,1000,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,831,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18686,'2011_RMSC_1','2011 RMSC 1',4,20,NULL,2500,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,832,'bonus bUnbreakableHelm; bonus bAllStats,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18687,'2011_RMSC_2','2011 RMSC 2',4,20,NULL,2500,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,832,'bonus bUnbreakableHelm; bonus bAllStats,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18688,'2011_RMSC_3','2011 RMSC 3',4,20,NULL,2500,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,832,'bonus bUnbreakableHelm; bonus bAllStats,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18689,'2011_RMSC_4','2011 RMSC 4',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,832,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18690,'Sirt_Evil_Eye','Sirt Evil Eye',4,20,NULL,400,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,345,'bonus bUnbreakableHelm; bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18691,'Rising_Black_Dragon','Rising Black Dragon',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,863,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18692,'Mike_Hat','Mike Hat',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'1',1,837,'bonus bDex,2; bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18693,'Sleeping_Kitty_Cat','Sleeping Kitty Cat',4,20,NULL,200,NULL,4,NULL,1,0xFFFFFFFE,63,2,256,NULL,'20',1,838,'bonus2 bAddRace,RC_Brute,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18694,'Red_Hood','Red Hood',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'20',1,839,'bonus bCritical,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18695,'Phoenix_Crown','Phoenix Crown',4,20,NULL,400,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'20',1,840,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18696,'Orange_Hat','Orange Hat',4,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'20',1,841,'skill "MC_MAMMONITE",2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18697,'Syringe_In_Mouth','Syringe In Mouth',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,63,2,1,NULL,'20',0,842,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18698,'Cheesy_Snack_In_Mouth','Cheesy Snack In Mouth',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,63,2,1,NULL,'20',0,843,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18699,'Starving_Fish_Hat','Starving Fish Hat',4,20,NULL,1200,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,844,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18700,'Rabbit_Ribbon','Rabbit Ribbon',4,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,845,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18701,'Ancient_Civil_Man','Ancient Civil Man',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFE,63,2,256,NULL,'70',0,846,'bonus bInt,3; bonus bDex,2; bonus bLuk,1; if(getiteminfo(getequipid(EQI_HAND_R),11)==W_BOOK) bonus bVariableCastrate,-3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18702,'Shaving_Cream','Shaving Cream',4,20,NULL,50,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'10',0,847,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18703,'Stem_In_Mouth','Stem In Mouth',4,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,848,'bonus2 bResEff,Eff_Poison,2000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18704,'Drosera_Hairpin','Drosera Hairpin',4,20,NULL,640,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'64',1,850,'bonus bMdef,4; bonus bMaxSP,64; bonus2 bSubRace,RC_Insect,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18706,'Can_Hat','Can Hat',4,20,NULL,400,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'20',1,851,'bonus bLuk,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18707,'Maneater_Flower_Hat','Maneater Flower Hat',4,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'20',1,852,'bonus bFlee,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18708,'Candy_Hat','Candy Hat',4,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'20',1,853,'skill "AL_HEAL",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18709,'Black_Knitted_Hat','Black Knitted Hat',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,854,'bonus bMaxSP,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18710,'Sugared_Fruit_Stick','Sugared Fruit Stick',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,63,2,1,NULL,'20',0,855,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18711,'Electric_Sunglass','Electric Sunglass',4,20,NULL,400,NULL,3,NULL,0,0xFFFFFFFE,63,2,512,NULL,'20',0,856,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18712,'Fan_In_Mouth','Fan In Mouth',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,63,2,1,NULL,'20',0,857,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18713,'Monkey_On_Fur_Hat','Monkey On Fur Hat',4,20,NULL,300,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'20',1,858,'bonus bDex,1; bonus bAgi,1; bonus bFlee,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18714,'Hippo_Hat','Hippo Hat',4,20,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,859,'bonus2 bSubEle,Ele_Water,10; bonus5 bAutoSpellWhenHit,"WZ_FROSTNOVA",1,1,BF_WEAPON|BF_MAGIC,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18715,'Helm_Of_Thoth','Helm Of Thoth',4,20,NULL,2500,NULL,2,NULL,1,0xFFFFFFFE,63,2,768,NULL,'80',0,860,'bonus bInt,2; bonus bMdef,5; bonus bMaxSP,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18716,'Strawberry_In_Mouth','Strawberry In Mouth',4,20,NULL,50,NULL,2,NULL,0,0xFFFFFFFF,63,2,1,NULL,'10',0,861,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18718,'Rose_Hairband','Rose Hairband',4,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',0,864,'bonus bInt,1; bonus bVit,1; bonus bAspdRate,3; bonus bVariableCastrate,-3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18724,'L_Magestic_Goat_','Gigantic Majestic Goat',4,20,NULL,800,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,380,'bonus2 bAddRace,RC_DemiHuman,12; bonus2 bAddRace,RC_Player,12; bonus bBaseAtk,(JobLevel*2)/7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18727,'Sedora_Hat','Sedora Hat',4,20,NULL,300,NULL,13,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,869,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18728,'Egir_Helm','Egir Helm',4,200000,NULL,800,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'110',1,870,'bonus bMdef,5; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18729,'MVP_Basketball','MVP Basketball',4,20,NULL,150,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,871,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bAddItemHealRate,522,30; .@r = getrefine(); bonus bVariableCastrate,(.@r>=12)?(-5):((.@r>=10)?(-4):(-3));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18730,'Cryptura_Academy_Hat','Cryptura Academy Hat',4,0,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,872,'bonus bMaxHP,15; bonus bMaxSP,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18732,'TE_Woe_Cap','TE Woe Cap',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'40',1,14,'bonus bMdef,5; bonus bBaseAtk,5; bonus bMatk,5; bonus2 bAddRace,RC_Player,10; bonus2 bMagicAddRace,RC_Player,10; bonus2 bResEff,Eff_Freeze,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18733,'TE_Woe_Bone_Helm','TE Woe Bone Helm',4,0,NULL,0,NULL,10,NULL,0,0x000444A2,63,2,256,NULL,'40',1,103,'bonus bBaseAtk,10; bonus2 bAddRace,RC_Player,20; bonus2 bResEff,Eff_Freeze,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18734,'TE_Woe_Magic_Eyes','TE Woe Magic Eyes',4,0,NULL,0,NULL,5,NULL,0,0x00818315,63,2,256,NULL,'40',1,209,'bonus bMdef,5; bonus bMatk,10; bonus2 bMagicAddRace,RC_Player,20; bonus2 bResEff,Eff_Freeze,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18736,'Censor_Bar_','Censor Bar',4,0,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,229,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18737,'Fortier_Mask','Fortier Masque',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'10',0,876,'bonus bUnbreakableHelm; bonus2 bMagicAtkEle,Ele_Fire,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18739,'Carnation_Hairband','Carnation Hairband',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,878,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18740,'C_Hair_Of_The_Strong','RMSC2012 Special Costume',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,879,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18741,'C_Will_O_Wisp','Costume Will O Wisp',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',NULL,880,NULL,'sc_start SC_STRANGELIGHTS,INFINITE_TICK,0;','sc_end SC_STRANGELIGHTS;'); -REPLACE INTO `item_db_re` VALUES (18742,'C_MoonStar_Accessory','Costume Moon and Stars',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'0',0,881,NULL,'sc_start SC_MOONSTAR,INFINITE_TICK,0;','sc_end SC_MOONSTAR;'); -REPLACE INTO `item_db_re` VALUES (18743,'C_Spirit_Of_Chung_E','Costume Spirit Of Chung E',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,882,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18744,'C_World_Star','Costume Twilight',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'0',0,883,NULL,'sc_start SC_SUPER_STAR,INFINITE_TICK,0;','sc_end SC_SUPER_STAR;'); -REPLACE INTO `item_db_re` VALUES (18745,'Choco_Stick_In_Mouth','Choco Stick In Mouth',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'10',0,884,'bonus bMaxSP,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18746,'Chilly_Breath','Chilly Breath',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'10',0,885,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18747,'Eyes_Of_Ifrit','Eyes Of Ifrit',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,512,NULL,'0',0,886,'bonus bDex,1; bonus2 bResEff,Eff_Curse,2500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18748,'Gold_Ingot_Poring_Hat','Gold Ingot Poring Hat',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,887,'bonus bDex,2; bonus bLuk,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18749,'Majoruros_Horn','Majoruros Horn',4,20,NULL,500,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,888,'bonus bStr,2; bonus bMaxHP,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18750,'Poker_Card_In_Mouth','Poker Card In Mouth',4,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'10',0,889,'bonus2 bAddRace,RC_DemiHuman,2; bonus2 bAddRace,RC_Player,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18752,'Cursed_Book','Cursed Book',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'99',1,890,'.@r = getrefine(); bonus2 bHPLossRate,.@r,5000; bonus2 bHPDrainRate,40,4+(.@r/2); bonus2 bSPDrainRate,10,1+(.@r/3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18753,'Tw_Rice_Ball','Tw Rice Ball',4,20,NULL,100,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,892,'bonus bLuk,1; bonus2 bAddMonsterDropItem,564,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18754,'Blood_Sucker','Blood Sucker',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'40',0,893,'bonus bUnbreakableHelm; bonus2 bHPDrainRate,30,5; bonus bHPrecovRate,-100; bonus bSPrecovRate,-100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18755,'Feather_Beret_','Feather Beret',4,0,NULL,600,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,224,'bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18756,'Black_Shiba_Inu_Hat','Black Shiba Inu Hat',4,20,NULL,400,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,894,'bonus bBaseAtk,30; bonus2 bAddRace,RC_Brute,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18758,'Hat_Of_Scrat','Hat Of Scrat',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,896,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18759,'Stretched_Nose_M','Wood Goblin\'s Nose',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,737,'bonus bUnbreakableHelm; bonus2 bAddMonsterDropItem,1032,400; bonus2 bAddMonsterDropItem,1033,100; bonus3 bAddMonsterDropItem,576,RC_Plant,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18760,'Remodel_Wizardry_Hat','Improved Mage Hat',4,20,NULL,300,NULL,2,NULL,1,0x00810204,63,2,256,NULL,'0',1,112,'bonus bInt,2; bonus bMaxSP,150; .@r = getrefine(); bonus bMatk,.@r; if(.@r>=7) bonus bInt,.@r-6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18761,'Remodel_Magician_Hat','Improved Magician Hat',4,20,NULL,500,NULL,6,NULL,1,0x00818314,63,2,256,NULL,'50',1,130,'bonus bDex,1; bonus bAgi,1; bonus bMaxSP,50; .@r = getrefine(); bonus bMaxSP,.@r*5; if(.@r>=7) bonus bDex,.@r-6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18762,'Remodel_Mask_Of_Fox','Improved Kitsune Mask',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,153,'bonus bAgi,2; bonus bLuk,2; if(getrefine()>=7) bonus bFlee2,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18763,'Remodel_Joker_Jester','Improved Joker Jester',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,89,'bonus bLuk,2; bonus bMdef,5; if(getrefine()>=7) bonus bCritAtkRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18764,'Remodel_Bunny_Band','Improved Bunny Band',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,15,'bonus bLuk,2; if(getrefine()>=7) bonus bCritical,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18765,'Enhanced_Corsair','Enhanced Corsair',4,20,NULL,500,NULL,10,NULL,1,0xFFFFFFFE,63,2,256,NULL,'99',1,105,'bonus bVit,1; bonus bMaxHprate,5; .@r = getrefine(); if(.@r>=7) bonus2 bSubEle,Ele_Neutral,1; if(.@r>=9) bonus bMaxHPrate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18766,'Enhanced_Helm_Of_Angel','Enhanced Helm of Angel',4,20,NULL,1600,NULL,10,NULL,1,0x00CFDF80,63,2,256,NULL,'99',1,110,'bonus bAgi,1; bonus bLuk,1; bonus bMdef,3; .@r = getrefine(); if(.@r>=7){ bonus bAgi,2; bonus bLuk,2; } if(.@r>=9) bonus bAspd,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18767,'Enhanced_Helm_Of_Sun','Enhanced Hat of the Sun God',4,20,NULL,2400,NULL,4,NULL,1,0x00CFDF80,63,2,768,NULL,'99',1,138,'bonus bStr,3; bonus bInt,2; .@j = getrefine(); if(.@j>=7) .@i = 1; if(.@j>=9) .@i = 2; bonus bBaseAtk,10+(15*.@i); bonus bMatk,10+(15*.@i);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18768,'Enhanced_Bone_Helm','Enhanced Bone Helm',4,20,NULL,800,NULL,15,NULL,1,0x000444A2,63,2,256,NULL,'70',1,103,'bonus2 bSubEle,Ele_Dark,-15; .@j = getrefine(); if(.@j>=7) .@i = 1; if(.@j>=9) .@i = 2; bonus2 bSubEle,Ele_Neutral,2+(2*.@i);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18769,'Remodel_Munak_Turban','Improved Munak Hat',4,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,63,2,769,NULL,'0',1,51,'bonus2 bSubRace,RC_Undead,10; if(getrefine()>=7) bonus2 bAddRace,RC_Undead,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18770,'Remodel_Bongun_Hat','Improved Bongun Hat',4,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,63,2,769,NULL,'0',1,139,'bonus2 bSubRace,RC_Demon,10; if(getrefine()>=7) bonus2 bAddRace,RC_Demon,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18771,'Remodel_Opera_Mask','Improved Opera Phantom Mask',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'20',0,128,'bonus bBaseAtk,5; bonus bMatk,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18772,'Improved_Binoculars','Advanced Binoculars',4,20,NULL,100,NULL,2,NULL,0,0x00080808,63,2,512,NULL,'50',0,83,'bonus bDex,1; bonus bLongAtkRate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18773,'Improved_Fin_Helm','Advanced Fin Helm',4,20,NULL,300,NULL,5,NULL,0,0x00004082,63,2,512,NULL,'65',0,100,'bonus bMaxHP,300+BaseLevel; /* unconfirmed */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18774,'Improved_Assassin_Mask','Advanced Assassin Mask',4,20,NULL,100,NULL,1,NULL,0,0x00001100,63,2,1,NULL,'70',0,180,'bonus bCritical,1; bonus bCritAtkRate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18775,'Improved_Welding_Mask','Advanced Welding Mask',4,20,NULL,300,NULL,2,NULL,0,0x00040420,63,2,513,NULL,'50',0,79,'bonus2 bSubEle,Ele_Fire,10; bonus bDex,5; bonus bLuk,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18776,'Improved_Kiss_Of_Angel','Advanced Angel\'s Kiss',4,10000,NULL,300,NULL,6,NULL,1,0x00000001,63,2,256,NULL,'99',1,255,'bonus bSPrecovRate,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18779,'RWC_Champ_Crown_Red','RWC Champ Crown First Place',4,20,NULL,500,NULL,12,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',NULL,902,'bonus2 bResEff,Eff_Stun,10000; bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm; bonus bAllStats,7; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18780,'RWC_Champ_Crown_Blue','RWC Champ Crown Second Place',4,20,NULL,500,NULL,12,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',NULL,903,'bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm; bonus bAllStats,7; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18781,'RWC_Champ_Crown_Black','RWC Champ Crown Third Place',4,20,NULL,500,NULL,12,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',NULL,904,'bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm; bonus bAllStats,3; bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18782,'Butterfly_Wing_Ear_J','Butterfly Wing Ear',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,695,'bonus bDex,2; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18785,'King_Poring_Hat','King Poring Hat',4,20,NULL,600,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,905,'bonus bDex,1; bonus bLuk,1; .@r = getrefine(); if(.@r>=3){ bonus bDex,(.@r-4); bonus bLuk,(.@r-4); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18786,'Anemos_Mask','Anemos Mask',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'10',0,906,'bonus bUnbreakableHelm; bonus2 bMagicAtkEle,Ele_Wind,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18787,'Goal_Tender_Mask','Goal Tender Mask',4,20,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,513,NULL,'50',0,336,'bonus2 bAddRace,RC_DemiHuman,8; bonus2 bAddRace,RC_Player,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18790,'Rainbow_Poring_Hat','Rainbow Poring Hat',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,900,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18791,'Shrine_Maiden_Hat','Shrine Maiden Hat',4,20,NULL,200,NULL,30,NULL,1,0xFFFFFFFF,63,2,256,NULL,NULL,NULL,908,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18792,'Idn_Sakkat','Indonesian Independence Sakkat',4,10,NULL,400,NULL,NULL,NULL,0,0xFFFFFFFE,63,2,256,NULL,'45',1,901,'bonus bVit,10; bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus2 bSubRace,RC_DemiHuman,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18793,'Sorc_Night_Cap','Sorcerer\'s Night Cap',4,20,NULL,200,NULL,25,NULL,1,0x00010000,56,2,256,NULL,'100',1,911,'.@r = getrefine(); bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",50; bonus2 bSkillAtk,"MG_FIREBOLT",50; bonus2 bSkillAtk,"MG_COLDBOLT",50; bonus bMdef,10; if(.@r>6) bonus2 bSkillAtk,"SC_SPELLFIST",25; if(.@r>8) bonus bAspd,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18796,'RWC_Champ_Crown_QF','RWC Champ Crown Fourth Place',4,20,NULL,500,NULL,12,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',NULL,914,'bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm; bonus bAllStats,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18803,'Rose_Cascade','Rose Cascade',4,0,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,256,NULL,NULL,1,920,'.@dex = readparam(bDex); bonus bUseSPrate,-5-((.@dex >= 120)?5:0)-((.@dex >= 100)?5:0);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18805,'Eclipse_Hat','Eclipse Hat',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,922,'bonus bLuk,3; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18806,'Black_Rabbit_Hat','Black Rabbit Hat',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,923,'bonus bDex,2; bonus bAgi,3; bonus3 bAutoSpellWhenHit,"AL_INCAGI",5,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18807,'Yellow_Yuzu_Hat','Yellow Yuzu Hat',4,20,NULL,400,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,924,'bonus bVit,2; bonus bLuk,3; bonus2 bSubRace,RC_Plant,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18808,'Wing_Form_Spectacle','Wing Form Spectacle',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',1,925,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18810,'Hell_Pumpkin_Hat','Hell Pumpkin Hat',4,20,NULL,500,NULL,12,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,717,'bonus bMdef,12; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18813,'New_Wave_Sunglasses','New Wave Sunglasses',4,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,512,NULL,'30',NULL,856,'bonus bDelayrate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18814,'Angel_School_Cap','Angel School Cap',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,927,'bonus bInt,2; bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18815,'Devil_School_Cap','Devil School Cap',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,928,'bonus bStr,2; bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18816,'Adv_Angel_School_Cap','Evoked Angel School Cap',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,929,'bonus bInt,2; bonus bVit,2; bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18817,'Adv_Devil_School_Cap','Evoked Devil School Cap',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,930,'bonus bStr,2; bonus bVit,2; bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18818,'Red_Pencil_In_Mouth','Red Pencil In Mouth',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,931,'bonus bUnbreakableHelm; bonus bHit,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18819,'Blue_Pencil_In_Mouth','Blue Pencil In Mouth',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,932,'bonus bUnbreakableHelm; bonus bHit,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18820,'Gray_Helmet','Gray Helmet',4,20,NULL,450,NULL,35,NULL,1,0xFFFFFFFF,56,2,256,NULL,'120',1,941,'bonus2 bSubEle,Ele_Holy,3+getrefine()/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18821,'Rainbow_Feather_Deco','Rainbow Feather Deco',4,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,934,'bonus2 bAddClass,Class_All,1; bonus bMatkRate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18823,'Imperial_Feather','Imperial Feather',4,10,NULL,500,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,512,NULL,'70',1,935,'bonus bAspdRate,1; bonus2 bSubEle,Ele_Wind,5; if(readparam(bAgi)>107){ bonus bAspd,1; bonus bAspdRate,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18827,'Valkyrie_Circlet','Valkyrie Circlet',4,0,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,NULL,1,940,'bonus bStr,3; bonus2 bAddEle,Ele_Dark,10; bonus2 bAddRace,RC_Demon,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18828,'2012RMSCNO1','2012 RWC Winners Helmet',4,1000,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,942,'bonus bAllStats,5; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18829,'2012RMSCNO2','2012 RWC Runners-Up Helmet',4,1000,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,943,'bonus bAllStats,4; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18830,'2012RMSCNO3','2012 RWC 2nd Runner Helmet',4,1000,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,944,'bonus bAllStats,3; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18831,'2012RMSCNO4','2012 RWC Special Helmet',4,0,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'95',0,945,'bonus bAllStats,2; bonus bMdef,5; bonus bSpeedAddRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18832,'Rolf_Von_Gigue_666','Rolf Von Gigue 666',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,946,'bonus3 bAutoSpell,"BS_ADRENALINE",2,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18839,'Poring_Sunglasses','Poring Sunglasses',4,0,NULL,100,NULL,10,NULL,1,0xFFFFFFFF,63,2,512,NULL,'1',0,954,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18841,'Small_Poring_Band','Small Poring Band',4,20,NULL,350,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,955,'.@r = getrefine(); bonus bAspdRate,2*(.@r/3); if(.@r>9) bonus bAspd,1; bonus2 bExpAddRace,RC_All,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18842,'Hat_Of_Girl','Hat Of Girl',4,20,NULL,350,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,956,'.@r = getrefine(); bonus bInt,2*(.@r/3); bonus2 bSubRace,RC_DemiHuman,7; bonus bMaxHPrate,-3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18843,'Small_Deviling_Hat','Small Deviling Hat',4,20,NULL,350,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,957,'.@r = getrefine(); if(.@r>7) bonus bMaxHPrate,.@r-7; bonus2 bSubRace,RC_DemiHuman,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18844,'Blue_Poring_Bubble','Blue Poring Bubble',4,20,NULL,50,NULL,5,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,958,'bonus bAllStats,2; bonus bUnbreakableHelm; bonus bFlee,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18845,'Banshee_Master_Kiss','Banshee Master Kiss',4,20,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,959,'bonus bUnbreakableHelm; bonus bMaxSPrate,3; autobonus2 "{ bonus2 bSubRace,RC_DemiHuman,100; bonus2 bSubRace,RC_Player,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18846,'Seagod_Protector','Seagod Protector',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'10',0,960,'bonus2 bSubDefEle,Ele_Water,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18847,'Jolly_Roger','Jolly Roger',4,20,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,962,'bonus bVit,1; bonus2 bSubDefEle,Ele_Water,2; bonus2 bAddEle,Ele_Water,2; .@r = getrefine(); if(.@r>6) { bonus2 bAddEle,Ele_Water,3; } if(.@r>8) { bonus2 bSubDefEle,Ele_Water,3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18848,'Lush_Rose','Lush Rose',4,10,NULL,200,'0:20',0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,963,'bonus bMagicHPGainValue,100; bonus bMagicSPGainValue,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18849,'Celines_Ribbon','Celines Ribbon',4,10,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,967,'bonus bDex,3; bonus bMatk,40+getrefine(); bonus bMagicHPGainValue,200; bonus2 bHPLossRate,50,5000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18850,'Polar_Bear_Cap','Polar Bear Cap',4,20,NULL,300,NULL,7,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,966,'bonus bUnbreakableHelm; bonus bDex,1; bonus bAgi,1; bonus bMdef,3; bonus bHPrecovRate,5; bonus bSPrecovRate,3; bonus2 bAddMonsterDropItem,12354,100;',NULL,NULL); -#REPLACE INTO `item_db_re` VALUES (18851,'C_Polar_Bear_Cap','Costume Polar Bear Cap',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,966,'/*Is this correct item?*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18851,'ValentineHeart','Valentine Heart',4,20,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,397,'bonus bMaxHPrate,5+(getrefine()/2); bonus bAllStats,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18852,'Berry_Hat_Decoration','Tasty Strawberry Hat',4,20,NULL,150,NULL,4,NULL,NULL,0xFFFFFFFF,63,2,256,NULL,'30',1,968,'bonus bAllStats,1; if(getrefine()>11) bonus bAspd,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18853,'Berry_Hat_Decoration_','Tasty Strawberry Hat',4,20,NULL,150,NULL,4,NULL,NULL,0xFFFFFFFF,63,2,256,NULL,'30',1,968,'bonus bAllStats,1; if(getrefine()>11) bonus bAspd,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18854,'ValentineYellowHeart','Yellow Valentine Heart',4,20,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,865,'bonus bMaxSPrate,2+(getrefine()/2); bonus bAllStats,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18855,'Aviator_Hat','Aviator Hat',4,10,NULL,100,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,972,'bonus bAgi,3; bonus bInt,3; autobonus "{ bonus bAtkEle,Ele_Wind; }",500,180,BF_NORMAL;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18856,'W_King_Tiger_Doll_Hat','W King Tiger Doll Hat',4,10,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,973,'bonus bStr,2; bonus bDex,2; bonus2 bAddRace,RC_Brute,10; .@r = getrefine(); autobonus "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*getrefine(); }",3*.@r,3000,BF_NORMAL,"{ active_transform 1115,3000; specialeffect2 EF_POTION_BERSERK; showscript \\\"Traaaansformation-!! Eddga form!!\\\"; }"; autobonus2 "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*getrefine(); }",.@r,3000,BF_NORMAL,"{ active_transform 1115,3000; specialeffect2 EF_POTION_BERSERK; showscript \\\"Traaaansformation-!! Eddga form!!\\\"; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18857,'Curupira_Hat','Curupira Hat',4,10,NULL,100,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,974,'bonus bDex,3; bonus2 bAddEffWhenHit,Eff_Confusion,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18858,'Pink_Angeling_Bubble','Pink Angeling Bubble',4,10,NULL,50,NULL,5,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',NULL,975,'bonus bMaxHP,200; bonus bAspdRate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18859,'Angeling_Bubble','Angeling Bubble',4,10,NULL,50,NULL,5,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',NULL,976,'bonus bDex,1; bonus bMatkRate,2; bonus bMaxHP,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18860,'Red_Flower_Hat','Red Flower Hat',4,10,NULL,200,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,1033,'bonus bDex,5; bonus2 bSubDefEle,Ele_Earth,3; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; if (getrefine() >= 12) { bonus bShortWeaponDamageReturn,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18861,'Zaha_Doll_Hat_J','Zaha Doll J Hat',4,10,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,461,'bonus bHealPower,15; bonus bUseSPrate,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18863,'Exorcist_Robe','Exorcist Robe',4,10,NULL,1700,NULL,57,NULL,1,0xFFFFFFFF,63,2,16,NULL,'60',1,NULL,'bonus bMdef,5; .@r = getrefine(); if (.@r >= 3) { bonus2 bAddRace,RC_Undead,.@r/3*5; } if (BaseClass==Job_Acolyte) bonus2 bAddRace,RC_Undead,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18864,'Earth_Goddess_Flower_J','Earth Goddess Flower',4,10,NULL,250,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,864,'bonus2 bAddEle,Ele_Earth,15; skill "WZ_EARTHSPIKE",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18865,'Sword_Master_Crown','Sword Master Crown',4,10,NULL,1000,NULL,30,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,981,'.@i = BaseLevel; bonus bBaseAtk,(.@i>150)?(15):((.@i>100)?(10):((.@i>50)?(5):(0))); if(getskilllv("SM_SWORD")==10) bonus bHit,10; if(getskilllv("SM_TWOHAND")==10) bonus bUseSPrate,-5; if(getskilllv("AM_AXEMASTERY")==10) bonus bVariableCastrate,-5; if(getskilllv("AS_KATAR")==10) bonus bCritAtkRate,20; if(getskilllv("PR_MACEMASTERY")==10) bonus bAspdRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18867,'Vajra','Vajra',4,0,NULL,300,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1,NULL,'48',0,983,'bonus bDex,1; bonus bLongAtkRate,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18868,'Assassin_Skull_Mask','Assassin Skull Mask',4,10,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,513,NULL,'70',NULL,984,'bonus bCritical,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18870,'Very_Sweet_Candy_Bar','Very Sweet Candy Bar',4,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',1,446,'bonus bAllStats,2; bonus bBaseAtk,10; bonus bMatk,10; bonus2 bExpAddClass,Class_All,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18871,'Very_Sweet_Candy','Very Sweet Candy',4,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',1,446,'bonus bAllStats,1; bonus bBaseAtk,5; bonus bMatk,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18872,'Snake_Hat','Snake Hat',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,986,'bonus bStr,3; bonus bInt,3; bonus bMdef,5; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18873,'Sweet_Valentine_Out','Sweet Valentine Out',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,865,'bonus bMaxHPrate,7; bonus bMaxSPrate,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18874,'One_Eyed_Glass_','Cyclops Glasses',4,10,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,512,NULL,'1',NULL,23,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18877,'Baron_Evil_Eye','Baron\'s Evil Eye',4,10,NULL,300,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,512,NULL,'30',NULL,989,'bonus bDelayrate,-5; bonus bUseSPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18878,'Palace_Guard_Cap','Palace Guard Cap',4,10,NULL,1000,NULL,15,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,991,'.@r = max(5,getrefine()); bonus2 bSubEle,Ele_Neutral,.@r; bonus bLongAtkDef,.@r; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18879,'Angry_Scorpion_Hat','Angry Scorpion Hat',4,10,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,995,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18880,'Advanced_Jao_King_Hat','Advanced Jao King Hat',4,10,NULL,1500,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'175',1,996,'bonus bAllStats,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18882,'Kannam_On_Head','Kannam On Head',4,10,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'20',1,1003,'bonus3 bAutoSpellWhenHit,"SA_DELUGE",1,50; .@r = getrefine(); if (.@r > 3) bonus3 bAutoSpellWhenHit,"WZ_WATERBALL",.@r/3,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18885,'Jejecap','Jejecap',4,0,NULL,100,NULL,8,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,1011,'bonus bStr,2; bonus bInt,3; bonus2 bSubRace,RC_DemiHuman,11; bonus2 bSubRace,RC_Player,11; bonus2 bAddItemHealRate,522,70;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18887,'Aqua_Bunny_Band','Aqua Bunny Band',4,0,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,1012,'bonus bVit,3; .@r = getrefine(); bonus bMdef,(.@r>8?10:5); bonus bMatkRate,(.@r>8?6:2); if(.@r>11) bonus bFixedCastrate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18888,'Maroon_Bunny_Band','Maroon Bunny Band',4,0,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,1013,'bonus bInt,5; bonus bLuk,5; .@r = getrefine(); bonus2 bAddClass,Class_All,(.@r>8?6:2); bonus bMatkRate,(.@r>8?9:5); if(.@r>11) bonus bFixedCastrate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18889,'Golden_Bunny_Band','Golden Bunny Band',4,0,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,1014,'bonus bAgi,5; bonus bLuk,5; .@r = getrefine(); bonus2 bAddClass,Class_All,(.@r>8?7:2); if(.@r>8) bonus bMatkRate,5; if(.@r>11) bonus bFixedCastrate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18890,'Gray_Bunny_Band','Gray Bunny Band',4,0,NULL,0,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,1015,'bonus bInt,5; bonus bLuk,5; .@r = getrefine(); bonus2 bAddClass,Class_All,(.@r>8?6:2); bonus bMatkRate,(.@r>8?9:5); if(.@r>11) bonus bFixedCastrate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18891,'Husky_Hat','Husky Hat',4,0,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'70',1,1016,'bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus3 bAutoSpell,"SN_WINDWALK",5,10+(getrefine()*3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18892,'Ufo_Poring_Hat','Ufo Poring Hat',4,0,NULL,1000,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,1017,'bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; bonus bHit,5; bonus bFlee2,5; .@r = getrefine(); if(.@r>8){ bonus bDelayRate,-5; bonus bAspdRate,5; } else if(.@r>6) bonus bVariableCastrate,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18893,'Dragon_Claw_Helm','Dragon Claw Helm',4,0,NULL,1000,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,1018,'bonus2 bSubRace,RC_DemiHuman,8; bonus2 bSubRace,RC_Player,8; bonus2 bSubRace,RC_Dragon,8; bonus2 bAddItemGroupHealRate,IG_Meat,200; if(getrefine()>11){ bonus bMaxHPrate,7; bonus bMaxSPrate,3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18894,'Rainbow_Star','Rainbow Star',4,0,NULL,500,NULL,5,NULL,0,0xFFFFFFFF,63,2,512,NULL,'70',0,1019,'bonus2 bSubRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18895,'Celestial_Dark_Flame','Celestial Dark Flame',4,0,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,1008,'bonus2 bSubEle,Ele_Fire,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18896,'Pterios_Fins','Pterios Fins',4,0,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,1009,'bonus2 bSubEle,Ele_Fire,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18897,'Azure_Diadem','Azure Diadem',4,0,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,1010,'bonus2 bSubEle,Ele_Water,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18898,'Yggdrasil_Herald_Crown','Yggdrasil Herald Crown',4,0,NULL,200,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,997,'bonus bAllStats,5; bonus bMaxHP,100; bonus bMaxSP,50; .@r = getrefine(); .@rate = max(.@r,7)-7; if(.@rate){ bonus bMaxHPrate,.@rate; bonus bVariableCastrate,-.@rate; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18900,'Weisswurst','Weisswurst',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'60',0,1022,'bonus bMaxHP,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18901,'Seppl_Hat','Seppl Hat',4,20,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,1023,'bonus bVit,3; bonus bHPrecovRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18902,'Shovel_Hat','Shovel Hat',4,0,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',0,1024,'bonus bVit,3; bonus2 bAddMonsterDropItem,553,500; bonus2 bAddItemHealRate,553,700;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18908,'Isabella_Red_Ear','Isabella Red Ear',4,10,NULL,300,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,1030,'bonus bStr,5; bonus bMaxHPrate,5; bonus2 bSubDefEle,Ele_Fire,10; .@r = getrefine(); if(.@r>=9) bonus bAspd,1+(.@r-9)/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18909,'Isabella_Brown_Ear','Isabella Brown Ear',4,10,NULL,300,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,1031,'bonus bMaxHPrate,10; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus bMatk,getrefine()*2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18910,'Isabella_Blue_Ear','Isabella Blue Ear',4,10,NULL,300,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,1032,'bonus bMaxHPrate,10; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bAddSize,Size_Medium,10; if(getrefine()>=12){ bonus bShortWeaponDamageReturn,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18917,'LoveLove_Balloon','LoveLove Balloon',4,10,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,1039,'bonus bAllStats,1; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18918,'Long_Octopus_Balloon','Long Octopus Balloon',4,10,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',NULL,1040,'bonus bVit,1; bonus bInt,1; bonus bMaxSP,30; bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18925,'GodOfWinds_Fan','GodOfWinds Fan',4,0,NULL,300,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1,NULL,NULL,0,1051,'bonus2 bSkillAtk,"WZ_VERMILION",3; bonus2 bSkillAtk,"WL_CHAINLIGHTNING",3; bonus bUseSPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18929,'Elephant_Model_Hat','Elephant Model Hat',4,10,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,1065,'.@r = getrefine(); bonus bDex,2+((.@r >= 2 && .@r <= 8) ? 1 : ((.@r > 8) ? (.@r/8): 0)); bonus3 bAutoSpellWhenHit,"WZ_STORMGUST",5,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18930,'Gorilla_Model_Hat','Gorilla Model Hat',4,10,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,1066,'bonus bStr,2+((getrefine()>=11) ? 3 : 0); bonus3 bAutoSpell,"KN_BOWLINGBASH",1,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18931,'Lion_Model_Hat','Lion Model Hat',4,10,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,1067,'.@r = getrefine(); bonus bInt,2+((.@r >= 2 && .@r <= 8) ? 1 : ((.@r > 8) ? (.@r/8): 0)); bonus3 bAutoSpellWhenHit,"WZ_METEOR",5,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18932,'Rhino_Model_Hat','Rhino Model Hat',4,10,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,1068,'.@r = getrefine(); bonus bVit,2+((.@r >= 11) ? (.@r/11) : 0); bonus3 bAutoSpellWhenHit,"WZ_VERMILION",1,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18933,'Mechanical_Plant_Hat','Mechanical Plant Hat',4,20,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'45',1,1069,'.@r = getrefine()/2; bonus bDex,2; bonus bMdef,7; bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",5+(5*.@r);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18934,'Fox_Ears_Bell_Ribbon','Fox Ears Bell Ribbon',4,0,NULL,400,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,1070,'bonus bAgi,2; bonus bAspdRate,10; .@r = getrefine(); autobonus "{ .@r = getrefine(); bonus bCritical,100; bonus bLongAtkRate,5+(.@r > 6 ? .@r : 0); }",50+(.@r*2),5000,BF_NORMAL,"{ active_transform 1150,5000; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18936,'Golden_Fish','Golden Fish In Mouth',4,1,NULL,10,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,1081,'bonus bAllStats,2; bonus bBaseAtk,10; bonus bMatk,10; bonus2 bExpAddRace,RC_Fish,2; bonus2 bSubRace,RC_Fish,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18937,'Memories_Of_Lovers','Memories Of Lovers',4,0,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,512,NULL,NULL,1,1072,'bonus bMdef,7; bonus bMaxHPrate,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18938,'Astro_Circle','Astro Circle',4,0,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,NULL,1,1073,'bonus bInt,1; .@r = getrefine(); .@t = (.@r > 6 ? (.@r*2) : -((.@r/3*5))); bonus2 bSubSkill,"WZ_METEOR",20+.@t; bonus2 bSubSkill,"WL_CRIMSONROCK",20+.@t; bonus2 bSubSkill,"WL_COMET",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18940,'10_Gallon_Hat_Of_Flame','10 Gallon Hat Of Flame',4,10,NULL,1000,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'90',1,1075,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18947,'Pipe_Of_Jiraiya','Jiraiya\'s Pipe',4,10,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'70',NULL,1088,'bonus2 bSkillUseSP,"NJ_KOUENKA",-5; bonus2 bVariableCastrate,"NJ_KAENSIN",-10; bonus2 bSkillAtk,"NJ_BAKUENRYU",20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18948,'Mask_Of_Orochimaru','Orochimaru\'s Mask',4,10,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'70',NULL,1089,'bonus2 bSkillUseSP,"NJ_HYOUSENSOU",-5; bonus2 bVariableCastrate,"NJ_SUITON",-10; bonus2 bSkillAtk,"NJ_HYOUSYOURAKU",20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18949,'Scroll_Of_Tsunade','Tsunade\'s Scroll',4,10,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'70',NULL,1090,'bonus2 bSkillUseSP,"NJ_HUUJIN",-5; bonus2 bVariableCastrate,"NJ_RAIGEKISAI",-10; bonus2 bSkillAtk,"NJ_KAMAITACHI",20;',NULL,NULL); -# -REPLACE INTO `item_db_re` VALUES (18960,'Love_Daddy_2013','Love Daddy 2013',4,10,NULL,10,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,NULL,1,1104,'.@r = getrefine(); bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; if(readparam(bStr) >= 90){ bonus bAtk,15; if(.@r >= 9) bonus bAtk,15; } if(readparam(bInt) >= 90){ bonus bMatk,15; if(.@r >= 9) bonus bMatk,15; } if(readparam(bVit) >= 90){ bonus bMaxHP,500; if(.@r >= 9) bonus bMaxHP,500; } if(readparam(bAgi) >= 90){ bonus bAspdRate,2; if(.@r >= 9) bonus bAspdRate,3; } if(readparam(bDex) >= 90){ bonus bLongAtkRate,3; if(.@r >= 9) bonus bLongAtkRate,3; } if(readparam(bLuk) >= 90){ bonus bCritical,5; if(.@r >= 9) bonus bCritical,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18970,'Magical_Moon_Cat','Magical Moon Cat',4,20,NULL,50,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,1308,'skill "ALL_CATCRY",1; bonus bAllStats,3; bonus bDelayrate,-5-(getrefine()/2); bonus bVariableCastrate,-5-(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18971,'Old_Rune_Circlet','Old Rune Circlet',4,10,NULL,100,NULL,10,NULL,1,0x00000080,56,2,256,NULL,'170',1,623,'bonus bAllStats,1; bonus bMdef,5; .@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bAspd,.@r/5; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"RK_IGNITIONBREAK",20*.@r/2; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15*.@r/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18972,'Old_Mitra','Old Mitra',4,10,NULL,100,NULL,10,NULL,1,0x00000100,56,2,256,NULL,'170',1,624,'bonus bAllStats,1; bonus bMdef,5; .@r = getrefine(); bonus bMatk,2*.@r; bonus bBaseAtk,4*.@r; bonus bHealPower,.@r; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"AB_JUDEX",20*.@r/2; bonus2 bSkillAtk,"PR_MAGNUS",10*.@r/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18973,'Old_Driver_Band_R','Old Driver Band',4,10,NULL,100,NULL,10,NULL,1,0x00000400,56,2,256,NULL,'170',1,626,'bonus bAllStats,1; .@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bAspd,.@r/5; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"NC_POWERSWING",20*.@r/2; bonus2 bSkillAtk,"NC_AXETORNADO",20*.@r/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18974,'Old_Driver_Band_Y','Old Driver Band(Yellow)',4,10,NULL,100,NULL,10,NULL,1,0x00000400,56,2,256,NULL,'170',1,637,'bonus bAllStats,1; .@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bAspd,.@r/5; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"NC_ARMSCANNON",5*(.@r/2); bonus2 bSkillCooldown,"NC_SELFDESTRUCTION",-10000*(.@r/4);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18975,'Old_Shadow_Handicraft','Old Shadow Handicraft',4,10,NULL,100,NULL,10,NULL,1,0x00020000,56,2,256,NULL,'170',1,627,'bonus bAllStats,1; .@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bMatk,4*.@r; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"SC_TRIANGLESHOT",25*.@r/2; if (.@r>=6) { bonus2 bSkillCooldown,"SC_ENERVATION",-1000; bonus2 bSkillCooldown,"SC_UNLUCKY",-1000; } if (.@r>=8) { bonus2 bSkillCooldown,"SC_LAZINESS",-1000; bonus2 bSkillCooldown,"SC_WEAKNESS",-1000; } if (.@r>=10) { bonus2 bSkillCooldown,"SC_IGNORANCE",-1000; bonus2 bSkillCooldown,"SC_GROOMY",-1000; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18976,'Old_Minstrel_Song_Hat','Old Minstrel Song\'s Hat',4,10,NULL,100,NULL,10,NULL,1,0x00080000,56,1,256,NULL,'170',1,628,'bonus bAllStats,1; .@r = getrefine(); bonus bLongAtkRate,.@r; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"CG_ARROWVULCAN",20*.@r/2; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",5*.@r/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18977,'Old_Midas_Whisper','Old Midas Whisper',4,10,NULL,100,NULL,10,NULL,1,0x00040000,56,2,256,NULL,'170',1,629,'bonus bAllStats,1; .@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bLongAtkRate,.@r; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"GN_CARTCANNON",15*.@r/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18978,'Old_Magic_Stone_Hat','Old Magic Stone Hat',4,10,NULL,100,NULL,10,NULL,1,0x00000200,56,2,256,NULL,'170',1,630,'bonus bAllStats,1; .@r = getrefine(); bonus bMdef,5; bonus bMatkRate,.@r; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"WL_SOULEXPANSION",5*.@r/2; bonus2 bSkillCooldown,"WL_CRIMSONROCK",-1000-(.@r*100);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18979,'Old_Blazing_Soul','Old Blazing Soul',4,10,NULL,100,NULL,10,NULL,1,0x00008000,56,2,256,NULL,'170',1,631,'bonus bAllStats,1; .@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bCritical,2*.@r; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15*.@r/2; bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",20*.@r/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18980,'Old_Wind_Whisper','Old Wind Whisper',4,10,NULL,100,NULL,10,NULL,1,0x10000,56,2,256,NULL,'170',1,633,'bonus bAllStats,1; .@r = getrefine(); bonus bAtk2,4*.@r; bonus bMatkRate,.@r; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bMdef,5; bonus2 bSkillAtk,"SO_POISON_BUSTER",15*(.@r/2); bonus2 bSkillAtk,"SO_VARETYR_SPEAR",20*(.@r/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18981,'Old_Dying_Swan','Old Dying Swan',4,10,NULL,100,NULL,10,NULL,1,0x00080000,56,0,256,NULL,'170',1,635,'bonus bAllStats,1; .@r = getrefine(); bonus bLongAtkRate,.@r; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"CG_ARROWVULCAN",20*.@r/2; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",5*.@r/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18982,'Old_Circlet_Of_Bone','Old Circlet Of Bones',4,10,NULL,100,NULL,10,NULL,1,0x00001000,56,2,256,NULL,'170',1,1141,'bonus bAllStats,1; .@r = getrefine(); bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bCriticalRate,.@r; bonus bAspdRate,1; bonus2 bSkillAtk,"GC_CROSSIMPACT",10*.@r/2; bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",20*.@r/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18983,'Old_Protect_Of_Crown','Old Protect Of Crown',4,10,NULL,100,NULL,10,NULL,1,0x00004000,56,2,256,NULL,'170',1,1140,'bonus bAllStats,1; .@r = getrefine(); bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bMdef,5; bonus bBaseAtk,4*.@r; bonus bAspd,.@r/5; bonus2 bSkillAtk,"LG_CANNONSPEAR",20*.@r/2; bonus2 bSkillAtk,"LG_OVERBRAND",5*.@r/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18984,'Old_Camo_RabbitHood','Old Camouflage Rabbit Hood',4,10,NULL,100,NULL,10,NULL,1,0x0000800,56,2,256,NULL,'170',1,1142,'bonus bAllStats,1; .@r = getrefine(); bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bLongAtkRate,.@r; bonus bFlee2,.@r/3; bonus2 bSkillAtk,"RA_CLUSTERBOMB",15*.@r/2; bonus2 bSkillAtk,"RA_WUGSTRIKE",10*.@r/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18985,'Falconer_Flute','Falconer Flute',4,0,NULL,100,NULL,NULL,NULL,0,0x0000800,63,2,1,NULL,'75',0,1143,'set .@bblvl,max(getskilllv("HT_BLITZBEAT"),1); set .@luk,min(readparam(bLuk),120); bonus3 bAutoSpell,"HT_BLITZBEAT",.@i,((.@bblvl / 3) * 10) + (.@luk * 10) + (((.@bblvl / 5) * .@bblvl) * 2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18987,'RWC13_Jormungandr_Hat','RWC13 Jormungandr Hat',4,20,NULL,2500,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,1149,'bonus bAllStats,2; bonus bVariableCastrate,-5; bonus bDelayrate,-5; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; .@r = getrefine(); if(.@r>6){ bonus2 bAddItemHealRate,11596,20; bonus bAspd,1; } if(.@r>9){ bonus bVariableCastrate,-5; bonus bDelayrate,-5; } bonus2 bAddItemHealRate,11596,150;','sc_end SC_SpeedUp0;',NULL); -REPLACE INTO `item_db_re` VALUES (18997,'Riot_Chip','Runaway Chip',4,10,NULL,300,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,256,NULL,'100',1,1201,'bonus bHit,50; bonus bFlee,50; bonus bMaxSPrate,-50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19019,'Elemental_Crown','Elemental Crown',4,0,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,NULL,1,1219,'.@r = getrefine(); bonus bDex,(3 + (.@r/2)+ (readparam(bDex) > 130 ? .@r : 0)); bonus bLongAtkRate,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19020,'Survive_Circlet','Survive Circlet',4,0,NULL,500,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,NULL,1,1220,'.@r = getrefine(); bonus bInt,(3 + (.@r/2)+ (BaseLevel > 130 ? .@r : 0)); bonus bMatkRate,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19021,'Gigant_Helm','Gigant Helm',4,0,NULL,500,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,NULL,1,1221,'bonus bStr,3+((BaseLevel > 130) ? getrefine() : 0); bonus2 bAddClass,Class_All,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19022,'Floating_Stone_Of_Int','Floating Stone Of Intelligence',4,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,256,NULL,NULL,NULL,1230,NULL,'sc_start SC_FSTONE,INFINITE_TICK,0;','sc_end SC_FSTONE;'); -REPLACE INTO `item_db_re` VALUES (19024,'Protect_Feathers','Protect Feathers',4,0,NULL,500,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,512,NULL,'70',0,1232,'bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; bonus bAspdRate,-5; .@vit = readparam(bVit); if (.@vit >= 108) { bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; bonus bAspdRate,-5; } if (.@vit >= 120) { bonus bMaxHPRate,3; bonus bMdef,3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19026,'Aegir_Helm','Aegir Helm',4,10,NULL,800,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'40',1,870,'bonus bVit,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19030,'Pretty_Rabbit_Hood','Pretty Rabbit Hood',4,10,NULL,100,NULL,20,NULL,1,0xFFFFFFFF,63,2,769,NULL,'1',1,1085,'bonus bMaxHP,(15*BaseLevel);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19031,'Fallen_Angel_Blessing','Fallen Angel Blessing',4,0,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,NULL,1,1250,'bonus2 bAddRace,RC_Angel,5; bonus2 bSubRace,RC_Angel,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19033,'Rift_Ancient_Decoration','Rift Ancient Decoration',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'100',1,376,'.@r = getrefine(); bonus bMaxHP,1000+(.@r >= 9 ? 1000 : .@r >=7 ? 400 : 0);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19038,'12_Anniversary_Crown_Of_Saint','12 Anniversary Crown of Saint',4,10,NULL,120,NULL,12,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,1117,'bonus bAllStats,2; bonus bMdef,12;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19039,'12_Anniversary_Elf_Ears','12 Anniversary Elf Ears',4,10,NULL,120,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',1,875,'bonus2 bSubRace,RC_All,4; bonus2 bSubRace,RC_Player,-4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19047,'Angeling_KnitCap','Angeling KnitCap',4,0,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'20',1,953,'bonus2 bSPGainRace,RC_Angel,5; bonus bHPGainValue,100; .@r = getrefine(); if (.@r >= 5) { bonus2 bSubRace,RC_Angel,5+((.@r >= 7) ? 5 : 0); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19048,'Elemental_Clothe','Elemental Clothes',4,0,NULL,500,NULL,45,NULL,1,0xFFFFFFFF,63,2,16,NULL,'80',1,NULL,'.@r = getrefine(); bonus bLongAtkRate,2+((.@r >= 9) ? 3 : 0)+((.@r >= 7) ? 2 : 0); if (.@r >= 7) bonus bUnbreakableArmor;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19050,'Loki_Nidhogg_Hat','Loki & Nidhoggur\'s Hat',4,0,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,1304,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19051,'Warrior_Moon_Cat','Warrior Moon Cat',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,1308,'/*Enables use of Level 1 Monster\'s Cry*/ bonus bAllStats,3; bonus2 bHPDrainRate,40,5; bonus2 bSPDrainRate,10,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19052,'Sigruns_Wing','Rental Sigrun\'s Wing',4,10,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,568,'if (Class == Job_Swordman || Class == Job_Thief || Class == Job_Merchant || Class == Job_Taekwon || Class == Job_Star_Gladiator || Class == Job_Star_Gladiator2) bonus bAspd,1; else if (Class == Job_Mage || Class == Job_Acolyte || Class == Job_Ninja || Class == Job_Soul_Linker) { bonus bMatk,5; bonus bHealPower,2; } else if (Class == Job_Archer || Class == Job_Gunslinger) bonus bLongAtkRate,2; else if (Class == Job_Novice || Class == Job_SuperNovice) { bonus bMaxHP,120; bonus bMaxSP,60; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19053,'Fighter_Moon_Cat','Fighter Moon Cat',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,1308,'/*Enables use of Level 1 Monster\'s Cry*/ .@r = getrefine(); bonus bAllStats,3; bonus2 bAddEff,Eff_Stun,500+(.@r*100);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19079,'Celestial_Woman\'s_Flower','Celestial Woman\'s Flower',4,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'20',1,438,'bonus bHPGainValue,100; bonus bMdef,5; bonus2 bSPGainRace,RC_Undead,5; if (getrefine()>=5) { bonus2 bSubRace,RC_Undead,5; } if (getrefine()>=7) { bonus2 bSubRace,RC_Undead,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19081,'Faceworm_Egg_Shell','Faceworm Egg Shell',4,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,1356,'bonus bHit,20; bonus2 bAddRace2,RC2_FACEWORM,5; bonus2 bMagicAddRace2,RC2_FACEWORM,5; bonus2 bSubRace2,RC2_FACEWORM,5; .@r = getrefine(); if (.@r>=5) { bonus2 bAddRace2,RC2_FACEWORM,10; bonus2 bMagicAddRace2,RC2_FACEWORM,10; bonus2 bSubRace2,RC2_FACEWORM,10; } if (.@r>=7) { bonus2 bAddRace2,RC2_FACEWORM,15; bonus2 bMagicAddRace2,RC2_FACEWORM,15; bonus2 bSubRace2,RC2_FACEWORM,15; } if (.@r>=9) { bonus2 bAddRace2,RC2_FACEWORM,20; bonus2 bMagicAddRace2,RC2_FACEWORM,20; bonus2 bSubRace2,RC2_FACEWORM,20; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19082,'Bio_Protector','Bio Protector',4,0,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',1,1366,'bonus bHit,10; bonus bVariableCastrate,-5; bonus bPerfectHitRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19083,'Mask_of_Hero','Mask of Hero',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'70',0,1367,'bonus bVit,10; bonus bMdef,10; bonus bShortWeaponDamageReturn,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19084,'Parfaille_Vigilante_Hat','Parfaille Vigilante Hat',4,0,NULL,100,NULL,2,NULL,0,0x80000000,63,2,256,NULL,'20',1,1368,'bonus bLuk,1; bonus3 bAutoSpell,"AL_BLESSING",3,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19085,'Sigrun\'s_Wings_','Sigrun\'s Wings',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,512,NULL,'1',0,568,'if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief||(BaseJob==Job_Taekwon&&Class!=Job_Soul_Linker)) { bonus bAspd,1; bonus bAgi,-2; } else if(BaseClass==Job_Mage||BaseClass==Job_Acolyte||Class==Job_Ninja||Class==Job_Soul_Linker){ bonus bMatk,3; bonus bHealPower,2; } else if(BaseClass==Job_Archer||BaseClass==Job_Gunslinger) bonus bLongAtkRate,1; else if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) { bonus bMaxHP,60; bonus bMaxSP,30; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19086,'Robo_Eye_','Robo Eye',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,512,NULL,'10',0,345,'bonus2 bAddClass,Class_All,1; bonus bMatkRate,1; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19087,'Angel_Spirit_','Angel Spirit',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,512,NULL,'0',0,394,'bonus bStr,1; bonus bHit,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19088,'Binoculars_','Binoculars',4,20,NULL,100,NULL,2,NULL,1,0x00080808,63,2,512,NULL,'50',0,83,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19089,'Blinker_','Blinker',4,1500,NULL,100,NULL,0,NULL,1,0xFFFFFFFE,63,2,512,NULL,'0',0,82,'bonus2 bResEff,Eff_Blind,5000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19090,'Alarm_Mask_','Alarm Mask',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFE,63,2,513,NULL,'0',0,170,'bonus2 bResEff,Eff_Blind,2500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19091,'Opera_Ghost_Mask_','Opera Phantom Mask',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFE,63,2,512,NULL,'20',0,128,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19092,'Machoman_Glasses_','Machoman\'s Glasses',4,36000,NULL,100,NULL,1,NULL,1,0xFFFFFFFE,63,2,512,NULL,'0',0,92,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19093,'Spinning_Eyes_','Geek Glasses',4,20000,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,512,NULL,'0',0,27,'bonus2 bResEff,Eff_Blind,800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19094,'Mr_Smile_','Mr. Smile',4,60,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,513,NULL,'0',0,65,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19095,'Happy_Balloon','Happy Balloon',4,0,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,1289,'bonus2 bDropAddRace,RC_All,5; bonus2 bExpAddRace,RC_All,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19101,'Glastheim_Observer','Glastheim Observer',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'80',1,1041,'bonus2 bAddClass,Class_All,2; bonus bDelayrate,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19102,'Pale_Moon_Hat','Pale Moon Hat',4,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,913,'bonus bFlee,20; bonus2 bAddRace2,RC2_THANATOS,5; bonus2 bSubRace2,RC2_THANATOS,5; bonus2 bMagicAddRace2,RC2_THANATOS,5; if(getrefine()>4) { bonus2 bAddRace2,RC2_THANATOS,10; bonus2 bSubRace2,RC2_THANATOS,10; bonus2 bMagicAddRace2,RC2_THANATOS,10; } if(getrefine()>6) { bonus2 bAddRace2,RC2_THANATOS,15; bonus2 bSubRace2,RC2_THANATOS,15; bonus2 bMagicAddRace2,RC2_THANATOS,15; } if(getrefine()>8) { bonus2 bAddRace2,RC2_THANATOS,20; bonus2 bSubRace2,RC2_THANATOS,20; bonus2 bMagicAddRace2,RC2_THANATOS,20; } /* skill 3044,1; */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19109,'Valhalla_Idol','Valhalla Idol',4,0,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'70',0,1423,'bonus bMaxSP,50; bonus4 bAutoSpellWhenHit,"MG_SAFETYWALL",10,50,0; hateffect(HAT_EF_VALHALLA_IDOL,true);',NULL,'hateffect(HAT_EF_VALHALLA_IDOL,false);'); -REPLACE INTO `item_db_re` VALUES (19111,'Laser_Of_Eagle','Laser of Eagle',4,0,NULL,400,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'100',1,1424,'bonus bDex,2; bonus bLongAtkRate,10; bonus5 bAutoSpell,"PR_LEXAETERNA",1,50,BF_LONG,1; /*TODO: Chance to transform become Shechil while attacking.*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19112,'Tengu_Scroll','Tengu Scroll',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'40',0,1445,'bonus2 bHPDrainRate,30,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19114,'Sting_Silk_Ribbon','Sting Silk Ribbon',4,20,NULL,300,NULL,15,NULL,1,0xFFFFFFFF,63,2,256,NULL,'70',1,1457,'bonus bUnbreakableHelm; bonus2 bSubEle,Ele_Earth,20; if(getrefine()>4) { bonus2 bSubSize,Size_All,2; } if(getrefine()>6) { bonus2 bSubSize,Size_All,3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19115,'Republic_Hat','Republic Hat',4,0,NULL,400,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'100',1,1458,'.@r = getrefine(); .@val = 6; if (.@r >= 7) { .@val += 2; } if (.@r >= 9) { .@val += 4; } bonus bLongAtkRate,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19116,'Red_Baby_Dragon','Red Baby Dragon',4,0,NULL,700,NULL,NULL,1,1,0xFFFFFFFF,63,2,256,NULL,'90',1,1463,'.@r=getrefine(); bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bSkillAtk,"RK_DRAGONBREATH",(.@r>=8?45:(.@r>=6?30:15)); bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",(.@r>=8?45:(.@r>=6?30:15));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19117,'Poring_Sunglasses_','Poring Sunglasses',4,0,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,954,'bonus2 bDropAddRace,RC_All,5; bonus2 bExpAddRace,RC_All,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19118,'Poring_Sunglasses__','Poring Sunglasses',4,0,NULL,10,NULL,0,NULL,1,0xFFFFFFFF,63,2,512,NULL,'1',0,954,'bonus2 bDropAddRace,RC_All,4; bonus2 bExpAddRace,RC_All,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19125,'Cylinder_Hairband','Cylinder Hairband',4,20,NULL,300,NULL,12,NULL,1,0xFFFFFFFF,63,2,256,NULL,'90',1,1477,'bonus bStr,5; bonus bInt,5; bonus2 bVariableCastrate,"GN_CARTCANNON",-100; bonus2 bSkillUseSP,"GN_CARTCANNON",30; bonus2 bSkillUseSP,"GN_CART_TORNADO",5; bonus2 bSkillAtk,"GN_CARTCANNON",10; bonus2 bSkillAtk,"GN_CART_TORNADO",5; if (getrefine()>=5) { bonus2 bSkillAtk,"GN_CARTCANNON",20; bonus2 bSkillAtk,"GN_CART_TORNADO",10; } if (getrefine()>=8) { bonus2 bSkillAtk,"GN_CARTCANNON",30; bonus2 bSkillAtk,"GN_CART_TORNADO",20; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19126,'Shadow_Booster_','Magical Booster',4,10,NULL,300,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,512,NULL,'1',1,873,'bonus bAspd,1; bonus bDelayrate,-1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19128,'Ifrit\'s_Ear_','Ears Of Ifrit',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFE,63,2,512,NULL,'50',0,422,'bonus bStr,1; bonus bMdef,3; bonus bInt,1; bonus2 bSkillAtk,"MG_FIREBOLT",3; bonus2 bSkillAtk,"WZ_FIREPILLAR",3; bonus2 bSkillAtk,"WZ_METEOR",3; bonus2 bSkillAtk,"SM_BASH",4; bonus2 bSkillAtk,"SM_MAGNUM",4; bonus2 bSkillAtk,"KN_PIERCE",3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Water,-3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19129,'Chick_Hat_','Chick Hat',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',0,311,'bonus bLuk,2; bonus bMaxHP,50; bonus bMaxSP,50; skill "TF_DOUBLE",2; bonus bDoubleRate,10; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19130,'Magic_Eyes_','Magic Eyes',4,20,NULL,300,NULL,3,NULL,1,0x00810204,63,2,256,NULL,'54',1,209,'bonus bMdef,5; bonus bVariableCastrate,-10; bonus bUseSPrate,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19131,'Radio_Antenna_','Radio Antenna',4,0,NULL,1500,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,347,'bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; skill "MG_LIGHTNINGBOLT",1; bonus4 bAutoSpellWhenHit,"MG_THUNDERSTORM",5,30,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19132,'Masquerade_','Masquerade',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFE,63,2,512,NULL,'0',0,78,'bonus2 bAddRace,RC_DemiHuman,3; bonus2 bAddRace,RC_Player,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19133,'Odin_Mask_','Odin\'s Mask',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,513,NULL,'1',0,480,'bonus2 bSubClass,Class_Boss,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19134,'Wickebines_Black_Cat_Ears','Wickebine\'s Black Cat Ears',4,20,NULL,200,NULL,4,NULL,1,0xFFFFFFFE,63,2,256,NULL,'45',1,368,'bonus bFlee,10; bonus bCritAtkRate,10; autobonus "{ bonus2 bIgnoreMdefRaceRate,RC_ALL,25; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_AGIUP; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19137,'Strawberry_Mouth_Guard','Strawberry Mouth Guard',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'80',0,861,'bonus bVit,2; bonus bLongAtkDef,5; bonus bShortWeaponDamageReturn,5; if (Baselevel>=100) { bonus bMaxHP,2000; } else { bonus bMaxHP,200; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19138,'Seraphim_Coronet','Seraphim Coronet',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'70',0,1487,'bonus bStr,2; .@int = readparam(bInt); bonus bBaseAtk,(.@int/8)*5; bonus bHealPower,.@int/8; bonus bVariableCastrate,.@int/8; if ((.@int>=108)) { bonus bBaseAtk,50; bonus bHealPower,5; bonus bVariableCastrate,4; } if ((.@int>=120)) { bonus bBaseAtk,125; bonus bHealPower,10; bonus bVariableCastrate,6; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19139,'SurviveOrb','Survive Orb',4,0,NULL,300,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1,NULL,'50',0,1488,'skill "TF_HIDING",1; bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; bonus bVariableCastrate,-3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19140,'Squirrel_Ear_Hat','Squirrel Ear Hat',4,0,NULL,200,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'100',1,1486,'.@r = getrefine(); bonus bAspd,1; bonus bCriticalLong,5; bonus bCritAtkRate,10; bonus2 bIgnoreDefRaceRate,RC_All,10; if (.@r > 4) { bonus bAspd,1; bonus bCriticalLong,10; bonus bCritAtkRate,2; bonus2 bIgnoreDefRaceRate,RC_All,20; } if (.@r > 6) { bonus bAspd,1; bonus bCriticalLong,15; bonus bCritAtkRate,6; bonus2 bIgnoreDefRaceRate,RC_All,30; } if (.@r > 8) { bonus bAspd,1; bonus bCriticalLong,20; bonus bCritAtkRate,12; bonus2 bIgnoreDefRaceRate,RC_All,40; autobonus "{ bonus bCritAtkRate,100; }",70,5000; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19141,'Dolor_Thanatos_Mask','Dolor Thanatos Mask',4,20,NULL,200,NULL,6,NULL,0,0xFFFFFFFF,63,2,513,NULL,'100',0,666,'bonus bMdef,8; bonus bAllStats,1; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,1; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Earth,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19142,'Drooping_Rebellion','Drooping Rebellion',4,20,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,1444,'bonus bLongAtkRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19143,'Poring_Balloon','Poring Balloon',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,1426,'bonus2 bAddMonsterDropItem,909,2000; bonus2 bExpAddRace,RC_All,5; bonus2 bDropAddRace,RC_All,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19144,'Ferlock\'s_Hat','Ferlock\'s Hat',4,20,NULL,1000,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',0,1489,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19145,'Whistle','Whistle',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,1478,'bonus bBaseAtk,10; bonus bMatk,10; bonus bHPGainValue,10; bonus bSPGainValue,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19146,'Marin_Balloon','Marin Balloon',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,1430,'bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,50,0; bonus2 bExpAddRace,RC_All,5; bonus2 bDropAddRace,RC_All,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19147,'Drops_Balloon','Drops Balloon',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,1427,'bonus bLuk,2; bonus2 bExpAddRace,RC_All,5; bonus2 bDropAddRace,RC_All,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19148,'Santa_Poring_Balloon','Santa Poring Balloon',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,1428,'bonus2 bAddItemGroupHealRate,IG_Candy,200; bonus2 bExpAddRace,RC_All,5; bonus2 bDropAddRace,RC_All,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19149,'Poporing_Balloon','Poporing Balloon',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,1429,'bonus2 bAddEff,Eff_Poison,500; bonus2 bExpAddRace,RC_All,5; bonus2 bDropAddRace,RC_All,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19150,'Metalring_Balloon','Metalring Balloon',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,1431,'bonus3 bAutoSpell,"RG_STRIPWEAPON",1,50; bonus2 bExpAddRace,RC_All,5; bonus2 bDropAddRace,RC_All,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19151,'Devilring_Balloon','Devilring Balloon',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,1434,'bonus2 bAddEff,Eff_Curse,500; bonus2 bExpAddRace,RC_All,5; bonus2 bDropAddRace,RC_All,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19152,'Angelring_Balloon','Angelring Balloon',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,1435,'bonus2 bAddItemHealRate,504,100; bonus2 bExpAddRace,RC_All,5; bonus2 bDropAddRace,RC_All,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19153,'Ghostring_Balloon','Ghostring Balloon',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,1436,'bonus3 bAutoSpell,"MG_SOULSTRIKE",5,10; bonus2 bExpAddRace,RC_All,5; bonus2 bDropAddRace,RC_All,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19154,'Arch_Angelring_Balloon','Arch Angelring Balloon',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,1437,'skill "ALL_RESURRECTION",1; bonus2 bExpAddRace,RC_All,5; bonus2 bDropAddRace,RC_All,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19155,'Demons_Eyes','Demon\'s Eyes',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'60',0,1490,'bonus2 bSubRace,RC_Player,3; bonus bFlee2,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19156,'Lunar_Rainbow','Lunar Rainbow',4,20,NULL,200,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'80',1,704,'bonus bAgi,3; bonus bMdef,10; bonus bMatk,(10*getrefine());',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19157,'Drooping_Rebellion_','Drooping Rebellion',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,1444,'bonus bAllStats,1; bonus bUseSPrate,-10; .@r = getrefine(); if (.@r >= 9) { bonus bAspd,1; } if (.@r >= 12) { bonus bSpeedRate,25; } bonus2 bExpAddRace,RC_All,5; bonus2 bDropAddRace,RC_All,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19158,'C_GeminiS58_Eyes_Blue','Costume GeminiS58 Eyes Blue',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'0',0,1456,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19159,'Barrel_Helm','Barrel Helm',4,20,NULL,420,NULL,59,NULL,1,0xFFFFFFFF,63,2,769,NULL,'60',1,1498,'bonus bVit,5; bonus bHPrecovRate,-10; .@r = getrefine(); if (.@r >= 7) { bonus bDef,100; skill "CR_AUTOGUARD",1; } if (.@r >= 8) { bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; if(BaseJob==Job_SuperNovice) { skill "CR_AUTOGUARD",5; } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19162,'Scuba_Mask_','Scuba Mask',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,512,NULL,'40',1,400,'bonus bBaseAtk,5; bonus bMatk,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19164,'Para_Team_Hat100','Awakened Eden Group Hat I',4,20,NULL,0,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'100',1,1529,'autobonus "{ bonus bBaseAtk,15; }",70,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bMatk,15; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; .@r = getrefine(); if(.@r >= 7){ bonus bAtk,10; bonus bMatk,10; if(.@r >= 9){ bonus bAllStats,1; if(.@r >= 12){ bonus2 bRegenPercentSP,1,10000; } } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19165,'Para_Team_Hat160','Awakened Eden Group Hat II',4,20,NULL,0,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'160',1,1530,'autobonus "{ bonus bBaseAtk,30; }",70,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bMatk,30; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; .@r = getrefine(); if(.@r >= 7){ bonus bAtk,15; bonus bMatk,15; if(.@r >= 9){ bonus bAllStats,2; if(.@r >= 12){ bonus2 bRegenPercentHP,2,10000; bonus2 bRegenPercentSP,1,10000; } } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19166,'RO_Celebration_Hat','RO Celebration Hat',4,20,NULL,140,NULL,14,NULL,1,0xFFFFFFFF,63,2,256,NULL,'14',1,1541,'bonus bMaxSP,140; bonus2 bSPRegenRate,6,4000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19168,'Band_Of_Kafra_','Kafra Staff Headband',4,20,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,NULL,1,106,'bonus2 bSubClass,Class_All,5; .@r = getrefine()*10; bonus2 bAddMonsterDropItem,23177,10+.@r; bonus2 bAddMonsterDropItem,7059,10+.@r; bonus2 bAddMonsterDropItem,7060,10+.@r;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19171,'Magician_Knit_Hat','Magician Knit Hat',4,20,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,854,'.@r = getrefine(); bonus bMdef,10; bonus2 bAddRace,RC_Undead,5; bonus2 bMagicAddRace,RC_Undead,5; bonus2 bSubRace,RC_Undead,2; bonus bSPGainValue,5; bonus bLongSPGainValue,5; bonus bMagicSPGainValue,5; if (.@r>=7) { bonus bMdef,5; bonus2 bAddRace,RC_Undead,10; bonus2 bMagicAddRace,RC_Undead,10; bonus2 bSubRace,RC_Undead,3; bonus bSPGainValue,10; bonus bLongSPGainValue,10; bonus bMagicSPGainValue,10; } if (.@r>=9) { bonus bMdef,5; bonus2 bAddRace,RC_Undead,10; bonus2 bMagicAddRace,RC_Undead,10; bonus2 bSubRace,RC_Undead,5; bonus bSPGainValue,10; bonus bLongSPGainValue,10; bonus bMagicSPGainValue,10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19172,'Sitting_Pope_Casual','Sitting Pope Casual',4,1000,NULL,400,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'100',1,1553,'bonus bInt,2; bonus bDelayrate,-10; .@r = getrefine(); if (.@r>=7) bonus bDelayrate,-10; if (.@r>=9) bonus bDelayrate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19173,'Floating_Ice','Floating Ice',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'90',0,1562,'bonus2 bAddItemHealRate,536,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19176,'Fallen_Angel_Blessing_','Fallen Angel Blessing',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,63,2,512,NULL,'10',0,1250,'bonus2 bAddRace,RC_Angel,5; bonus2 bSubRace,RC_Angel,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19177,'Elemental_Crown_','Elemental Crown',4,0,NULL,500,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,1219,'.@r = getrefine(); bonus bDex,3 + (.@r/2); bonus bLongAtkRate,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19178,'Elemental_Crown__','Elemental Crown',4,0,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,1219,'.@r = getrefine(); bonus bDex,3 + (.@r/2); bonus bLongAtkRate,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19179,'Rabbit_Magic_Hat_','Magic Rabit Hat',4,0,NULL,800,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,497,'bonus bDex,1; bonus bAgi,1; bonus bMdef,1; bonus bAspdRate,5; bonus bDelayRate,-4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19180,'Anubis_Helm_','Anubis Helm',4,20,NULL,0,NULL,8,NULL,1,0xFFFFFFFF,63,2,768,NULL,'65',0,485,'bonus bMdef,5; bonus2 bSubClass,Class_Boss,10; bonus bHealpower2,10; bonus bAddItemHealRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19181,'New_Wave_Sunglasses_','New Wave Sunglasses',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,512,NULL,'30',0,856,'bonus bDelayRate,-5;',NULL,NULL); -# -REPLACE INTO `item_db_re` VALUES (19189,'Racing_Cap_MC','Racing Cap (Mechanic)',4,20,NULL,0,NULL,10,NULL,1,0x00000400,56,2,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*((.@r/3)); if (.@r>=8) bonus bCritAtkRate,5*getskilllv("BS_OVERTHRUST"); if (.@r>=11) { skill "TF_DOUBLE",5; bonus bDoubleRate,25; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19190,'Racing_Cap_GN','Racing Cap (Geneticist)',4,20,NULL,0,NULL,10,NULL,1,0x00040000,56,2,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus2 bSkillAtk,"GN_CART_TORNADO",5*getskilllv("AM_AXEMASTERY"); if (.@r>=11) bonus3 bAutoSpell,"GN_CART_TORNADO",max(2,getskilllv("GN_CART_TORNADO")),50; /* Unknow Rates */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19191,'Racing_Cap_GC','Racing Cap (Guillotine Cross)',4,20,NULL,0,NULL,10,NULL,1,0x00001000,56,2,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus bCritAtkRate,5*getskilllv("AS_LEFT"); if (.@r>=11) autobonus "{ bonus bCritAtkRate,20; }",50,5000,BF_WEAPON; /* Unknow Rate and Effect */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19192,'Racing_Cap_SC','Racing Cap (Shadow Chaser)',4,20,NULL,0,NULL,10,NULL,1,0x00020000,56,2,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bMatk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus bMatk,5*getskilllv("RG_PLAGIARISM"); if (.@r>=11) bonus3 bAutoSpell,"HW_MAGICPOWER",5,30; /* Unknow Rates */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19193,'Racing_Cap_WL','Racing Cap (Warlock)',4,20,NULL,0,NULL,10,NULL,1,0x00000200,56,2,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bMatk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus2 bSkillCooldown,"WL_TETRAVORTEX",-500*(getskilllv("WZ_METEOR")+getskilllv("WZ_VERMILION")); if (.@r>=11) bonus2 bFixedCastrate,"HW_MAGICPOWER",-50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19194,'Racing_Cap_SO','Racing Cap (Sorcerer)',4,20,NULL,0,NULL,10,NULL,1,0x00010000,56,2,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bMatk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) { bonus2 bSkillAtk,"MG_THUNDERSTORM",5*getskilllv("SA_AUTOSPELL"); bonus2 bSkillAtk,"MG_FIREBALL",5*getskilllv("SA_AUTOSPELL"); } if (.@r>=11) { bonus2 bSkillAtk,"MG_FIREBOLT",50; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",50; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19195,'Racing_Cap_RK','Racing Cap (Rune Knight)',4,20,NULL,0,NULL,10,NULL,1,0x00000080,56,2,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus bCritAtkRate,5*getskilllv("KN_TWOHANDQUICKEN"); if (.@r>=11) { bonus bUnbreakableWeapon; skill "TF_DOUBLE",5; bonus bDoubleRate,25; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19196,'Racing_Cap_RG','Racing Cap (Royal Guard)',4,20,NULL,0,NULL,10,NULL,1,0x00004000,56,2,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus2 bSkillAtk,"LG_RAGEBURST",10*getskilllv("KN_SPEARMASTERY"); if (.@r>=11) bonus2 bSkillCooldown,"LG_EARTHDRIVE",-1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19197,'Racing_Cap_AB','Racing Cap (Archbishop)',4,20,NULL,0,NULL,10,NULL,1,0x00000100,56,2,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bMatk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus2 bSkillAtk,"AB_DUPLELIGHT",10*getskilllv("PR_MACEMASTERY"); /*if (.@r>=11) bonus3 bAutoSpell,"AB_ADORAMUS",max(5,getskilllv("AB_ADORAMUS")),50; Unknow Rate and Blue Gemstone consume mechanic */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19198,'Racing_Cap_SR','Racing Cap (Sura)',4,20,NULL,0,NULL,10,NULL,1,0x00008000,56,2,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus2 bSkillUseSP,"SR_KNUCKLEARROW",getskilllv("MO_COMBOFINISH"); if (.@r>=11) bonus2 bSkillAtk,"SR_KNUCKLEARROW",50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19199,'Racing_Cap_RA','Racing Cap (Ranger)',4,20,NULL,0,NULL,10,NULL,1,0x00000800,56,2,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus2 bSkillAtk,"RA_AIMEDBOLT",3*getskilllv("HT_STEELCROW"); if (.@r>=11) bonus bDelayrate,-15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19200,'Racing_Cap_MI','Racing Cap (Minstrel)',4,20,NULL,0,NULL,10,NULL,1,0x00080000,56,1,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus bBaseAtk,5*getskilllv("BA_MUSICALLESSON"); if (.@r>=11) bonus3 bAutoSpell,"WM_REVERBERATION",max(2,getskilllv("WM_REVERBERATION")),50; /* Unknow rates*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19201,'Racing_Cap_WA','Racing Cap (Wanderer)',4,20,NULL,0,NULL,10,NULL,1,0x00080000,56,0,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus bBaseAtk,5*getskilllv("DC_DANCINGLESSON"); if (.@r>=11) bonus3 bAutoSpell,"WM_REVERBERATION",max(2,getskilllv("WM_REVERBERATION")),50; /* Unknow rates*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19202,'Racing_Cap_GS','Racing Cap (Gunslinger)',4,20,NULL,0,NULL,10,NULL,1,0x40000000,63,2,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) { bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-2000*getskilllv("GS_PIERCINGSHOT"); bonus2 bSkillCooldown,"RL_D_TAIL",-200*getskilllv("GS_GROUNDDRIFT"); } if (.@r>=11) bonus2 bSkillCooldown,"RL_C_MARKER",-1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19203,'Racing_Cap_NJ','Racing Cap (Ninja)',4,20,NULL,0,NULL,10,NULL,1,0x20000000,63,2,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus bLongAtkRate,getskilllv("NJ_HUUMA"); if (.@r>=11) bonus2 bSkillAtk,"KO_HUUMARANKA",30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19204,'Racing_Cap_SN','Racing Cap (Super Novice)',4,20,NULL,0,NULL,10,NULL,1,0x00000001,63,2,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus bCritAtkRate,10*getskilllv("TF_DOUBlE"); if (.@r>=11) { bonus bAspd,1; bonus bBaseAtk,20; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19205,'Racing_Cap_SU','Racing Cap (Summoner)',4,20,NULL,0,NULL,10,NULL,1,0x80000000,63,2,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bBaseAtk,5*(.@r/2); bonus bMatk,5*.@r/2; bonus bAspdRate,2*(.@r/3); if (.@r>=8) { bonus2 bSkillCooldown,"SU_SVG_SPIRIT",-4000*getskilllv("SU_LUNATICCARROTBEAT"); bonus2 bSkillCooldown,"SU_NYANGGRASS",-8000*getskilllv("SU_CN_METEOR"); bonus2 bSkillCooldown,"SU_BUNCHOFSHRIMP",-4000*getskilllv("SU_FRESHSHRIMP"); } if (.@r>=11) bonus bDelayrate,-15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19209,'Illusion_Nurse_Cap','Illusion Nurse Cap',4,20,NULL,200,NULL,1,NULL,1,0x00008110,63,2,256,NULL,'99',1,64,'.@r = getrefine(); bonus bInt,(1+(.@r/2)); bonus bHealPower,(3*(.@r/2));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19210,'Illusion_Apple_of_Archer','Illusion Apple of Archer',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFE,63,2,256,NULL,'99',1,72,'bonus bDex,(3+(getrefine()/2));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19223,'Illusion_Cap','Illusion Cap',4,0,NULL,400,NULL,15,NULL,1,0x000654E3,63,2,256,NULL,'120',1,14,'bonus2 bAddClass,Class_All,1; bonus bBaseAtk,(2*getrefine());',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19247,'Illusion_Fancy_Flower','Illusion Fancy Flower',4,0,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'120',0,4,'bonus bMatkRate,1; bonus bMatk,(2*getrefine());',NULL,NULL); -# -REPLACE INTO `item_db_re` VALUES (19246,'Royal_Guard_Necklace','Royal Guard Necklace',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'80',0,1629,'bonus bAspd,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19269,'Happy_Flapping_Wings','Happy Flapping Angel Wings',4,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,1251,'.@r = getrefine(); .@a = 15; if (.@r >= 7) .@a += 15; if (.@r>=8) bonus2 bResEff,Eff_Stone,10000; if (.@r>=9) .@a += 20; bonus2 bAddRace2,RC2_CLOCKTOWER,.@a; bonus2 bMagicAddRace2,RC2_CLOCKTOWER,.@a; bonus2 bSubRace2,RC2_CLOCKTOWER,.@a; bonus2 bAddMonsterDropItem,1061,500; /* Unofficial rates, info get from bRO itemdescription */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19272,'Garden_of_Eden','Garden of Eden',4,20,NULL,400,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'100',1,1653,'.@r = getrefine(); bonus bInt,5; bonus bDex,5; bonus2 bIgnoreMdefRaceRate,RC_All,20; bonus2 bMagicAtkEle,Ele_All,10; if (.@r>=7) { bonus2 bIgnoreMdefRaceRate,RC_All,30; bonus2 bMagicAtkEle,Ele_All,15; } if (.@r>=9) { bonus2 bIgnoreMdefRaceRate,RC_All,50; bonus bVariableCastrate,-15; }',NULL,'sc_end SC_TELEKINESIS_INTENSE;'); -REPLACE INTO `item_db_re` VALUES (19273,'Gemini_Red_Eyes','Gemini Red Eyes',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'100',0,1654,'.@val = 100*(readparam(bVit)>89?50:10); bonus2 bResEff,Eff_Sleep,.@val; bonus2 bResEff,Eff_Stone,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19274,'Open_Air_Headset','Open Air Headset',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'90',0,1655,'bonus bDelayrate,-5; bonus bUseSPrate,-5; bonus bSPGainValue,5; bonus bMagicSPGainValue,5; bonus bLongSPGainValue,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19285,'Siegfried\'s_Helmet','Siegfried\'s Helmet',4,20,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'100',1,1055,'.@r = getrefine(); bonus2 bSubClass,Class_Boss,5; bonus bUnbreakableHelm; if (.@r>=6) { bonus bFlee2,5; bonus2 bSubClass,Class_Boss,5; } if (.@r>=8) { bonus bFlee2,5; bonus2 bSubClass,Class_Boss,10; bonus bNoKnockback; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19299,'Tree_Sprout','Tree Sprout',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'80',0,848,'bonus bVariableCastrate,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19306,'Gambler_Card','Heart Card in Mouth',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'80',0,1679,'bonus bCritAtkRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19326,'Book_of_Soyga','Book of Soyga',4,20,NULL,1000,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'90',1,423,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19327,'Seraphim_Feather','Seraphim Feather',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'80',0,1704,'bonus bHealPower,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19329,'Devil\'s_Hand','Devil\'s Hand',4,10,NULL,1000,NULL,18,NULL,0,0xFFFFFFFF,63,2,256,NULL,'100',1,1018,'.@r = getrefine(); .@a = getskilllv("SR_RIDEINLIGHTNING"); .@b = getskilllv("SR_EARTHSHAKER"); .@c = getskilllv("SR_RAMPAGEBLASTER"); bonus bNoCastCancel; bonus bAspdRate,10; bonus2 bFixedCastrate,"SR_HOWLINGOFLION",-100; bonus2 bSkillAtk,"SR_HOWLINGOFLION",20; if (.@r>=7) { bonus2 bSkillAtk,"SR_HOWLINGOFLION",30; bonus bAspdRate,5; } if (.@r>=9) { bonus2 bSkillAtk,"SR_HOWLINGOFLION",50; bonus bAspdRate,5; } if (.@r>=10) bonus bIgnoreDefClass,Class_All; if (.@r>=10 && .@a==5) { bonus2 bVariableCastrate,"SR_HOWLINGOFLION",-50; bonus2 bVariableCastrate,"MO_STEELBODY",-50; bonus2 bVariableCastrate,"MO_CALLSPIRITS",-50; } if (.@r>=10 && .@b==5) bonus2 bSkillCooldown,"SR_HOWLINGOFLION",-9500; if (.@r>=10 && .@c==5) bonus2 bAddClass,Class_Boss,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19337,'Safety_Glasses','Safety Glasses',4,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'40',1,1721,'.@r = getrefine(); bonus2 bSubEle,Ele_Poison,10; if (.@r<7) .@a = 15; else if (.@r<9) .@a = 30; else if (.@r>=9) .@a = 50; if (.@r>=8) bonus2 bSubEle,Ele_Poison,15; /* bonus2 bAddRace2,RC2_HEARTHUNTER,.@a; bonus2 bMagicAddRace2,RC2_HEARTHUNTER,.@a; bonus2 bSubRace2,RC2_HEARTHUNTER,.@a; Hearthunter Warbase is not implemented yet */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19342,'Bull_Hat','Bull Hat',4,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'130',1,819,'.@r = getrefine(); bonus2 bSubEle,Ele_Wind,10; if (.@r<7) .@a = 15; if (.@r>=7 && .@r<9) .@a = 30; if (.@r>=8) bonus2 bSubEle,Ele_Wind,15; if (.@r>=9) .@a = 50; bonus2 bAddRace2,RC2_ROCKRIDGE,.@a; bonus2 bMagicAddRace2,RC2_ROCKRIDGE,.@a; bonus2 bSubRace2,RC2_ROCKRIDGE,.@a;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19343,'Circlet_Of_Phoenix','Circlet Of Phoenix',4,0,NULL,1000,NULL,18,NULL,0,0xFFFFFFFF,63,2,256,NULL,'100',1,1056,'.@r = getrefine(); .@mdef = 15; .@hp = 10; .@dmg = 10; .@cast = -10; bonus2 bFixedCastrate,"LG_OVERBRAND",-100; if (.@r>=7) { .@cast -= 5; .@dmg += 15; if (.@r>=9) { .@cast -= 5; .@dmg += 25; if (.@r>=10) { bonus2 bIgnoreDefClassRate,Class_All,100; } } } if (getskilllv("LG_KINGS_GRACE")>=5) { bonus2 bSkillCooldown,"LG_INSPIRATION",-10000; bonus2 bSkillVariableCast,"LG_INSPIRATION",-2000; } if (getskilllv("LG_MOONSLASHER")>=5) { bonus2 bSkillVariableCast,"LG_OVERBRAND",-1000; } if (getskilllv("LG_FORCEOFVANGUARD")>=5) { .@hp += 10; .@mdef += 15; bonus bMaxSPrate,10; bonus bDef,150; } bonus bMdef,.@mdef; bonus bMaxHPrate,.@hp; bonus2 bSkillAtk,"LG_OVERBRAND",.@dmg; bonus bVariableCastrate,.@cast;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19344,'Illusion_Hot_blooded_Headband','Illusion Hot-blooded Headband',4,0,NULL,100,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'120',1,154,'.@r = getrefine(); bonus bStr,2; bonus bBaseAtk,(10*(.@r/2)); if (.@r >= 7) { bonus2 bAddEle,Ele_Water,10; bonus2 bAddEle,Ele_Wind,10; bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Neutral,10; if (.@r >= 9) { bonus2 bAddSize,Size_Small,15; bonus2 bAddSize,Size_Large,15; } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19366,'Illusion_Goibne_Helm','Illusion Goibne Helm',4,0,NULL,1000,NULL,25,NULL,1,0xFFFFFFFE,63,2,256,NULL,'130',1,258,'.@r = getrefine(); .@vit = 3; if (.@r >= 7) { .@vit += 5; if (.@r >= 9) { bonus bDelayrate,-12; } } bonus bVit,.@vit; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19379,'Striking_Hat','Striking Hat',4,20,NULL,400,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'100',1,1759,'.@r = getrefine(); bonus bDex,5; bonus bAgi,5; bonus bLongAtkRate,5; bonus bAspdRate,10; bonus bPerfectHitAddRate,10; bonus bHit,2*.@r; bonus bDelayrate,-2*.@r; if (.@r>=7) { bonus bPerfectHitAddRate,20; bonus bLongAtkRate,10; } if (.@r>=9) { bonus bPerfectHitAddRate,20; bonus bLongAtkRate,10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19380,'Floating_Ball','Floating Ball',4,10,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,512,NULL,'100',NULL,1760,'bonus bMatk,35; bonus2 bMagicAddClass,Class_Boss,2; if (readparam(bDex)>=90) { bonus bMatk,70; bonus2 bMagicAddClass,Class_Boss,3; } if (readparam(bDex)>=125) { bonus bMatk,140; bonus2 bMagicAddClass,Class_Boss,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19381,'Protect_Cloth','Protect Cloth',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'90',0,1761,'bonus bMdef,5; bonus bMaxHPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19387,'Experimental_Goat_Cap','Experimental Goat Cap',4,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'40',1,1768,'.@r = getrefine(); .@sub = 10; .@dmg = 15; if (.@r >= 7) { .@dmg += 15; if (.@r >= 8) { .@sub += 15; if (.@r >= 9) { .@dmg += 20; } } } bonus2 bSubEle,Ele_Earth,.@val; /*bonus2 bAddRace2,RC2_WERNER_LAB,.@dmg; bonus2 bMagicAddRace2,RC2_WERNER_LAB,.@dmg; bonus2 bSubRace2,RC2_WERNER_LAB,.@dmg; Werner\'s Central lab is not implemented yet */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19391,'Eyes_Of_Illusion','Eyes Of Illusion',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'100',0,1779,'bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bSubRace,RC_Player,5; bonus2 bResEff,Eff_Blind,10000; if (getskilllv("GN_ILLUSIONDOPING")==5) skill "SA_DISPELL",5; if (getskilllv("GN_MANDRAGORA")==5) bonus2 bFixedCastrate,"GN_MANDRAGORA",-70;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19396,'Racing_Cap_SG','Racing Cap (Star Gladiator)',4,20,NULL,0,NULL,10,NULL,1,0x00400000,63,2,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus bBaseatk,5*getskilllv("TK_HPTIME"); if (.@r>=11) autobonus3 "{ bonus2 bSkillAtk,\\\"SJ_SOLARBURST\\\",30; }",1000,10000,"SJ_PROMINENCEKICK";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19397,'Racing_Cap_SL','Racing Cap (Soul Linker)',4,20,NULL,0,NULL,10,NULL,1,0x00800000,63,2,256,NULL,'100',1,1134,'.@r = getrefine(); bonus bMatk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=8) bonus bMaxSP,100*getskilllv("TK_SPTIME"); if (.@r>=11) autobonus3 "{ bonus2 bSkillAtk,\\\"SP_SPA\\\",30; bonus2 bSkillAtk,\\\"SP_SWHOO\\\",30; }",1000,10000,"SL_SMA";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19407,'Work_Cap','Work Cap',4,200,NULL,1000,NULL,18,NULL,0,0xFFFFFFFF,63,2,256,NULL,'100',1,1793,'.@r = getrefine(); bonus bMdef,15; bonus bVit,10; bonus2 bSkillAtk,"NC_AXETORNADO",20; bonus2 bVariableCastrate,"BS_GREED",-100; if (getskilllv("NC_MAGICDECOY") >= 5) bonus2 bAddClass,Class_Boss,50; if (getskilllv("NC_AXEBOOMERANG") >= 5) bonus bBaseAtk,100; if (getskilllv("NC_MAGMA_ERUPTION") >= 5) bonus2 bAddMonsterDropItem,732,10; if (.@r>=7) bonus2 bSkillAtk,"NC_AXETORNADO",30; if (.@r>=9) bonus2 bSkillAtk,"NC_AXETORNADO",50; if (.@r>=10) bonus bIgnoreDefClass,Class_All;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19409,'Black_Feather_Hat','Black Feather Hat',4,20,NULL,1000,NULL,18,NULL,0,0xFFFFFFFF,63,2,256,NULL,'100',1,731,'.@r = getrefine(); bonus bSPGainValue,50; bonus bLongSPGainValue,50; bonus bMagicSPGainValue,50; bonus bMdef,15; bonus bDex,10; bonus2 bSkillAtk,"SC_FEINTBOMB",10; if (getskilllv("SC_INVISIBILITY") >= 5) bonus2 bAddClass,Class_Boss,50; if (getskilllv("SC_MAELSTROM") >= 3) skill "TK_JUMPKICK",7; if (getskilllv("SC_REPRODUCE") >= 10) bonus bUseSPrate,-30; if (.@r>=7) { bonus2 bSkillAtk,"SC_FEINTBOMB",15; bonus bHit,30; } if (.@r>=9) { bonus2 bSkillAtk,"SC_FEINTBOMB",25; bonus bHit,20; } if (.@r>=10) bonus bIgnoreDefClass,Class_All;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19426,'Spirit_King\'s_Crown','Spirit King\'s Crown',4,20,NULL,600,NULL,12,NULL,0,0xFFFFFFFF,63,2,256,NULL,'100',1,1118,'.@r = getrefine(); bonus bMdef,15; bonus bFixedCastrate,-7*.@r; bonus bDelayrate,-10; bonus2 bSkillAtk,"SO_EARTHGRAVE",10; bonus2 bSkillAtk,"SO_DIAMONDDUST",10; bonus bVariableCastrate,-6*getskilllv("SO_EL_SYMPATHY"); if (getskilllv("SO_WARMER") >= 5) { bonus2 bSkillCooldown,"SO_EARTHGRAVE",-1000; bonus2 bSkillCooldown,"SO_DIAMONDDUST",-1000; bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-1000; } if (getskilllv("SO_ELEMENTAL_SHIELD") >= 5) bonus2 bMagicAddClass,Class_Boss,25; if (.@r>=7) { bonus2 bSkillAtk,"SO_EARTHGRAVE",15; bonus2 bSkillAtk,"SO_DIAMONDDUST",15; bonus bDelayrate,-5; } if (.@r>=9) { bonus bDelayrate,-5; bonus2 bSkillAtk,"SO_EARTHGRAVE",25; bonus2 bSkillAtk,"SO_DIAMONDDUST",25; } if (.@r>=10) bonus2 bIgnoreMdefClassRate,Class_All,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19428,'Illusion_Morpheus\'s_Hood','Illusion Morpheus\'s Hood',4,20,NULL,200,NULL,15,NULL,1,0xFFFFFFFF,63,2,256,NULL,'130',1,256,'.@r = getrefine(); bonus bInt,10; bonus bMdef,15; bonus bMaxSPrate,20; bonus bVariableCastrate,-(3*(.@r/2)); if (.@r >= 7) { bonus bMatk,30; if (.@r >= 9) { bonus bNoCastCancel; } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19453,'Jeje_Cap','Jeje Cap',4,20,NULL,1000,NULL,18,NULL,0,0xFFFFFFFF,63,2,256,NULL,'100',1,1011,'.@r = getrefine(); .@dmg = 10; .@delay = -15-6*getskilllv("GN_CRAZYWEED"); bonus bMdef,15; bonus bNoCastCancel; bonus2 bVariableCastrate,"GN_CRAZYWEED",-50; bonus2 bVariableCastrate,"CR_ACIDDEMONSTRATION",-50; bonus2 bVariableCastrate,"CR_FULLPROTECTION",-50; if (.@r>=7) { .@dmg += 15; if (.@r>=9) { .@dmg += 25; if (.@r>=10) { bonus bIgnoreDefClass,Class_All; } } } if (getskilllv("GN_FIRE_EXPANSION") == 5) bonus2 bAddClass,Class_Boss,50; if (getskilllv("GN_CRAZYWEED") == 5) { .@delay -= 25; bonus2 bSkillCooldown,"GN_CRAZYWEED",-4500; } bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",.@dmg; bonus2 bSkillAtk,"GN_CRAZYWEED",.@dmg; bonus bDelayrate,.@delay;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19469,'Saint_Crown','Saint Crown',4,20,NULL,600,NULL,12,NULL,0,0xFFFFFFFF,63,2,256,NULL,'100',1,1117,'.@r = getrefine(); .@a = 5*(getskilllv("AB_LAUDAAGNUS")+getskilllv("AB_LAUDARAMUS")); .@dmg = 20; .@aspd = 10; bonus bMdef,15; bonus2 bSkillUseSP,"AB_JUDEX",15; bonus2 bSkillUseSP,"AB_ADORAMUS",15; bonus2 bVariableCastrate,"AB_JUDEX",-5*getskilllv("AB_ORATIO"); bonus2 bVariableCastrate,"AB_ADORAMUS",-5*getskilllv("AB_ORATIO"); if (getskilllv("AB_CLEARANCE") >= 5) { bonus2 bMagicAddClass,Class_Boss,25; } bonus2 bMagicAddEle,Ele_Undead,.@a; bonus2 bMagicAddEle,Ele_Ghost,.@a; bonus2 bMagicAddEle,Ele_Earth,.@a; bonus2 bMagicAddEle,Ele_Neutral,.@a; bonus2 bMagicAddRace,RC_DemiHuman,2*.@r; bonus2 bMagicAddRace,RC_Player,2*.@r; if (.@r >= 7) { .@dmg += 30; .@aspd += 5; if (.@r >= 9) { .@dmg += 50; .@aspd += 5; if (.@r >= 10) { bonus bNoGemStone; } } } bonus bAspdRate,.@aspd; bonus2 bSkillAtk,"AB_JUDEX",.@dmg; bonus2 bSkillAtk,"AB_ADORAMUS",.@dmg;',NULL,NULL); -#=================================================================== -# Costume System -#=================================================================== -REPLACE INTO `item_db_re` VALUES (19433,'C_Resonate_Taego','Costume Resonate Taego',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1823,'hateffect(HAT_EF_RESONATETAEGO,true);',NULL,'hateffect(HAT_EF_RESONATETAEGO,false);'); -REPLACE INTO `item_db_re` VALUES (19500,'T_Mr_Smile','T Mr Smile',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'0',0,65,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19501,'T_Spinx_Helm','T Spinx Helm',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,137,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19502,'T_Goggle','T Goggle',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'0',0,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19503,'T_Munak_Hat','T Munak Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'0',0,51,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19504,'T_Sunglasses','T Sunglasses',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'0',0,12,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19505,'T_Cigarette','T Cigarette',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'0',0,54,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19506,'T_Valkyrie_Feather_Band','T Valkyrie Feather Band',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,300,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19507,'Fine_Sun','Clear Sun',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,654,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19508,'T_Gemmed_Sallet','T Gemmed Sallet',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,0,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19509,'Butterfly_Wing_Ear','Butterfly Wing Ears',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,695,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19510,'Nut_On_Head','Screw Stuck in Head',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,696,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19511,'Heart_Eye_Patch1','Heart Eye Patch 1',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,697,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19512,'Heart_Eye_Patch2','Heart Eye Patch 2',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,698,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19513,'Chicken_Beak','Chicken Bill',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,699,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19514,'Charlie_Beard','Charlies Beard',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,700,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19515,'Yellow_Hat','Yellow Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,701,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19516,'Singing_Bird','Singing Bird',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,702,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19517,'Cocks_Comb','Chicken Crest',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,703,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19518,'Rainbow','Rainbow',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,704,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19519,'Lightning_Cloud','Thunderstorm Cloud',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,688,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19520,'Rain_Cloud','Rain Cloud',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,705,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19521,'Charlie_Hat','Charlies Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,706,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19522,'Mini_Crown1','Mini Crown',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,707,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19523,'Donation_Ribbon','Green Ribbon',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,244,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19524,'C_Green_Feeler','Costume Green Feeler',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,85,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19525,'C_Jack_A_Dandy','Costume Jack A Dandy',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,58,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19526,'C_Helm','Costume Helm',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,40,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19527,'C_Sharp_Gear','Costume Spiky Band',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,43,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19528,'C_Iron_Cane','Costume Iron Cain',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,53,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19529,'C_Angelic_Chain','Costume Angel Wing',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,38,'bonus bUnbreakableHelm; bonus bVit,1; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19530,'C_Wild_Rose','Costume Wild Rose',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,541,'bonus bUnbreakableHelm; bonus bBaseAtk,2; bonus bMatk,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19531,'C_Cube_Mask','Costume Cube Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'0',0,472,'bonus bUnbreakableHelm; bonus bFlee,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19532,'C_Red_Bunny_Band','Red Bunny Band',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,640,'bonus bUnbreakableHelm; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19533,'C_Spore_Hat','Costume Spore Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,114,'bonus bUnbreakableHelm; bonus bVit,1; bonus2 bExpAddRace,RC_All,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19534,'C_Tha_Despero_Mask','Costume Thanatos Despero Mask',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,693,'bonus2 bAddClass,Class_All,1; bonus bMatkRate,1; bonus bHealPower,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19535,'C_Sinsuncho_Hat','Costume Sinsuncho Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,730,'bonus bUnbreakableHelm; bonus bStr,1; bonus2 bExpAddRace,RC_All,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19536,'C_Rose_Corsage','Costume Rose Corsage',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,533,'bonus bUnbreakableHelm; bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19537,'C_Gryphon_Hat','Costume Gryphon Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,591,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19538,'Full_Moon','Full Moon',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,780,'autobonus "{ bonus bBaseAtk,50; }",10,5000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; /* showscript */ }"; autobonus "{ bonus bMatk,50; }",5,5000,BF_MAGIC,"{ specialeffect2 EF_ENERGYCOAT; /* showscript */ }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19539,'C_Reginleif_Hairband','Costume Hairband Of Reginleif',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,468,'bonus bAllStats,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19540,'C_Rabbit_Earplug','Costume Rabbit Earplugs',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,515,'bonus bAgi,1; bonus bFlee,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19541,'C_Romantic_White_Flower','Costume Romantic White Flower',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,259,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19542,'C_Devil_Whisper','Costume Devil Whisper',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,712,'bonus bUnbreakableHelm; bonus2 bSubRace,RC_Angel,1; bonus2 bSubRace,RC_Demon,1; bonus3 bAddMonsterDropItem,523,RC_Angel,400; bonus3 bAddMonsterDropItem,12020,RC_Demon,400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19543,'Oliver_Wolf_Hood','Oliver Wolf Hood',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'70',0,849,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19544,'C_Tare_Neko_Cru','Costume Tare Neko Cru',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,692,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19545,'C_Boys_Cap','Costume Boy\'s Cap',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'100',0,102,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19546,'C_Valkyrie_Helm','Costume Valkyrie Helm',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'100',0,225,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19547,'C_Deviruchi_Cap','Costume Deviruchi Cap',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'100',0,123,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19548,'C_Frog_Cap','Costume Frog Cap',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'100',0,448,NULL,'bonus bUnbreakableHelm;',NULL); -REPLACE INTO `item_db_re` VALUES (19549,'C_Magestic_Goat','Costume Magestic Goat',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'100',0,41,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19550,'C_Blush','Costume Blush',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'100',0,125,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19551,'C_Elven_Ears','Costume Elven Ears',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'100',0,73,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19552,'C_Centimental_Flower','Costume Centimental Flower',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'100',0,56,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19553,'C_Assassin_Mask_','Costume Assassin Mask',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'100',0,180,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19554,'C_Hahoe_Mask','Costume Hahoe Mask',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'100',0,230,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19555,'C_Crescent_Moon_Helm','Costume Crescent Moon Helm',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'1',0,213,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19556,'C_Kabuki_Mask','Costume Kabuki Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,214,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19557,'C_Ayothaya_Hat','Costume Ayothaya Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,334,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19558,'C_Crow_Hat','Costume Crow Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,524,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19559,'C_Baby_Dragon_Hat','Costume Baby Dragon Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,525,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19560,'C_Coati_Hat','Costume Coati Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,527,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19561,'C_Tucan_Hat','Costume Tucan Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,528,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19562,'C_Jaguar_Hat','Costume Jaguar Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,530,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19563,'C_Dragon_Arhat_Mask','Costume Dragon Arhat Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,545,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19564,'C_Tiger_Arhat_Mask','Costume Tiger Arhat Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,546,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19565,'C_Chung_Hairband','Costume Chung Hairpin',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,583,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19566,'C_Samurai_Mask','Costume Samurai Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,644,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19567,'C_Hatta_Black','Costume Hatta Black',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,676,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19568,'C_Ancient_Horns','Costume Ancient Horns',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,757,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19569,'C_Sprout_Hat','Costume Sprout Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,758,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19570,'C_Mercury_Riser','Costume Mercury Riser',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,759,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19571,'C_White_Musang_Hat','Costume White Musang Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,770,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19572,'C_Black_Musang_Hat','Costume Black Musang Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,771,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19573,'C_Heart_Wing_Hairband','Costume Heart Wing Hairband',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,733,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19574,'C_Lord_of_Death','Costume Lord of Death',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'0',0,742,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19575,'C_Ascension_Black_Dragon','Costume Ascension Black Dragon',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,863,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19576,'C_Tare_Pope','Costume Tare Pope',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,817,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19577,'10th_Anni_Poring_Hat','10th Anni Poring Hat',4,10,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,874,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19578,'C_Goggle','Costume Googles',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'1',0,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19579,'C_Red_Wind_Hat','Costume Red Wind Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,613,'bonus bHPrecovRate,20; bonus bSPrecovRate,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19580,'C_Sphinx_Helm','Costume Sphinx Helm',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,5120,NULL,'1',0,137,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19581,'C_Adventurers_Hat','Costume Adventurer\'s Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,891,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19582,'C_Cowboy_Hat','Costume Cowboy Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,411,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19583,'C_Zorro_Mask','Costume Zorro Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,50,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19584,'C_Pirate_Dagger','Costume Dagger In Mouth',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,327,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19585,'C_Feather_Beret','Costume Feather Beret',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,224,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19586,'C_Pink_Bunny_Band_J','Costume Pink Bunny Hair Band',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,898,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19587,'C_King_Poring_Hat','Costume King Poring Hat',4,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,905,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19588,'C_Cat_Hat_J','Costume Cat Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,182,'bonus bAllStats,3; bonus2 bExpAddClass,Class_All,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19589,'C_Fallen_Angel_Lost_J','Costume Fallen Angel Lost',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,907,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19590,'C_Twin_Ribbon_J','Costume Maiden\'s Twin Ribbon',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,239,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19591,'C_Ribbon_Red','Costume Red Ribbon',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,246,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19592,'C_Hibiscus','Costume Hibiscus',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,210,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19593,'C_Laurel_Wreath','Costume Laurel Wreath',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,237,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19594,'C_Decorative_Geographer','Costume Decorative Geographer',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,238,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19595,'C_Dress_Hat_J','Costume April\'s Fool Day',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,265,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19596,'C_Flapping_Angel_Wing','Costume Flapping Angel Wing',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,264,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19597,'C_Magic_Eyes','Costume Magic Eyes',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,209,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19598,'C_Wondering_Wolf_Helm','Costume Wandering Wolf Hat',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,1024,NULL,'0',0,490,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19599,'C_Imp_Hat','Costume Imp Hat',4,20,NULL,400,NULL,1,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,589,'bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19600,'Drooping_Kiehl','Costume Drooping Kiehl',4,0,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'30',NULL,909,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19601,'Drooping_Aliot','Costume Drooping Aliot',4,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',NULL,910,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19602,'C_Invisible_Cap','Costume Invisible Cap',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19603,'C_Invisible_Sunglasses','Costume Invisible Sunglasses',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19604,'C_Invisible_Mask','Costume Invisible Flu Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19605,'C_Gang_Scarf','Costume Gang Scarf',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,369,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19606,'C_Ninja_Scroll','Costume Ninja Scroll',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,370,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19607,'C_Love_Chick_Hat','Costume Love Chick Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,500,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19608,'C_Chick_Hat','Costume Baby Chick',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,311,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19609,'C_Red_Glasses','Costume Red Glasses',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,316,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19610,'C_Whisper_Mask','Costume Whisper Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,321,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19611,'C_Peco_Ears','Costume Peco Ears',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,366,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19612,'C_Note_Headphone','Costume Note Headphone',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'1',0,220,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19613,'C_Valkyrie_Feather_Band','Costume Valkyrie Feather Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,300,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19614,'C_Super_Novice_Hat','Costume Super Novice Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,193,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19615,'C_Loki_Mask','Costume Loki Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,346,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19616,'C_Wickebines_Black_Cat_Ears','Costume Wickebine\'s Black Cat Ears',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,368,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19617,'C_Puppy_Headband','Costume Puppy Headband',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,NULL,NULL,199,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19618,'C_Mask_Of_Fox','Costume Kitsune Mask',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,NULL,NULL,153,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19619,'C_Corsair','Costume Corsair',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'0',0,105,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19620,'C_Dectective_Hat','Costume Detective Hat',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,NULL,NULL,189,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19621,'C_Ear_Of_Devils_Wing','Costume Evil Wing Ear',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2048,NULL,NULL,NULL,152,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19622,'C_Crescent_Hairpin','Costume Crescent Hairpin',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,NULL,NULL,132,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19623,'C_Bijofnil_Wings','Costume Bijofnil Wings',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,NULL,NULL,477,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19624,'C_Round_Eyes','Costume Blank Eyes',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2048,NULL,NULL,NULL,185,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19625,'C_Bunny_Band','Costume Bunny Band',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,NULL,NULL,15,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19627,'C_Satellite_Hairband','Costume Satellite Hairband',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,266,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19628,'C_Headset','Costume Headset',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,97,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19629,'C_Tiara','Costume Tiara',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,19,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19630,'C_Crown','Costume Crown',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,45,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19631,'C_Poring_Fedora_Hat','Costume Poring Fedora Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,919,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19632,'C_Hat','Costume Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,16,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19633,'C_Flower_Hairband','Costume Flower Band',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19634,'C_Flu_Mask','Costume Flu Mask',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19635,'C_Mini_Propeller','Costume Mini Propeller',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,46,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19636,'C_Pierrot_Nose','Costume Clown Nose',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,49,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19637,'C_Nurse_Cap','Costume Nurse Cap',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,64,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19638,'C_Mr_Smile','Costume Mr. Smile',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,65,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19639,'C_Sahkkat','Costume Sakkat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,67,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19640,'C_Charming_Ribbon','Costume Charming Ribbon',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,211,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19641,'C_Helm_of_Darkness','Costume Helm of Darkness',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'1',0,233,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19642,'C_Moonlight_Flower_Hat','Costume Moonlight Flower Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'1',0,268,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19643,'C_Whikebain_Ears','Costume Wickebine Ears',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,368,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19644,'C_Takius_Blindfold','Costume Takius Blindfold',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,184,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19645,'C_Phoenix_Crown','Costume Phoenix Crown',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,221,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19646,'C_Ramen_Hat','Costume Ramen Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,320,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19647,'C_Red_Deviruchi_Hat','Costume Red Deviruchi Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,271,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19648,'C_Autumn_Leaves','Costume Autumn Leaves',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,241,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19649,'C_White_Baby_Cat_Ears','Costume White Baby Cat Ears',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,926,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19650,'C_Rainbow_Feather_Deco','Costume Rainbow Feather Deco',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,934,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19651,'C_RWC_Shouting_Mouth','Costume RWC Shouting Mouth',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,194,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19652,'C_Rabbit_Magic_Hat','Costume Rabbit Magic Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,497,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19653,'C_Marcher_Hat','Costume Marcher Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,269,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19654,'C_J_Captain_Hat','Costume Ship Captain Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,367,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19655,'C_Tiraya_Bonnet','Costume Tiraya Bonnet',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,398,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19656,'C_Minstrel_Hat','Wandering Minstrel Hat',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,240,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19657,'C_Captain_Hat','Costume Captain Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,236,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19658,'C_Vacation_Hat','Costume Vacation Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,315,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19659,'C_Brown_Beanie','Costume Brown Beanie',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,279,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19660,'C_Coppola','Costume Coppola',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,252,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19661,'C_Sweet_Bonnet','Costume Sweet Bonnet',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,938,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19662,'C_Magician_Hat','Costume Magician Hat',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,130,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19663,'Wishing_Sky_Lantern','Costume Wish Lamp',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,947,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19664,'C_Campus_Festival','Costume Campus Festival',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,721,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19665,'C_Poring_Cake_Hat','Costume Poring Cake Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,417,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19666,'C_Cookie_Hat','Costume Cookie Hat',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,217,'bonus2 bAddItemHealRate,513,1100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19667,'C_Dragon_Helm','Costume Dragon Helm',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,464,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19668,'C_Wind_Milestone','Costume Wind Milestone',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,463,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19669,'C_Reginleif_Hairband_','Costume Reginleif Hairband',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,214,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19670,'C_Southern_Cross','Costume Southern Cross',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,601,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19671,'C_Piggie_Bank','Costume Piggie Bank',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,603,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19676,'C_Rainbow_Poring_Hat','Costume Rainbow Poring Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,900,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19677,'C_Soulless_Wing','Costume Soulless Wing',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',NULL,301,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19678,'C_Bell_Ribbon','Costume Bell Ribbon',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,388,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19682,'C_Santa_Poring_Hat','Costume SantaPoring Cap',4,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,387,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19685,'C_ShineSantaPoring','Costume Shining Santa Poring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,961,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19686,'C_SantaHairband','Costume Santa Hairband',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,964,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19687,'C_Lush_Rose','Costume Lush Rose',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,963,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19689,'C_Ati_Atihan_Hat','Costume Ati Atihan',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,303,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19690,'C_Dark_Snake_Lord_Hat_J','Costume Dark Snake Lord Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,372,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19695,'C_Kettle_Hat','Costume Kettle Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,318,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19696,'C_Friend_Mochiring_Hat','Costume Friend Mochiring Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,965,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19697,'C_Rudolph_Santa_Hat','Costume Rudolph Santa Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,NULL,0,619,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19701,'C_Red_Bonnet','Costume Red Bonnet',4,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,190,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19702,'C_Santa_Hat_1','Costume Twin Pompom By JB',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,390,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19706,'C_Red_Dress_Hat','Costume Red Dress Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,670,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19707,'C_Polar_Bear_Cap','Costume Polar Bear Cap',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,966,'bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19708,'C_White_Snake_Hat','Costume White Snake Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,413,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19709,'C_Yellow_Ribbon','Costume Yellow Ribbon',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,310,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19710,'C_Wings_Of_Victory','Costume Wings Of Victory',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,365,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19712,'C_Little_Angel_Doll','Costume Little Angel Doll',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,344,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19713,'C_Lucky_Clover','Costume Lucky Clover',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,571,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19714,'C_Lady_Tanee_Doll','Costume Lady Tanee Doll',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,520,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19715,'C_Scarf','Costume Scarf',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,343,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19716,'C_Alice_Doll','Costume Alice Doll',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,208,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19717,'C_Pink_Ribbon','Costume Pink Ribbon',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,245,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19718,'C_Gothic_Head_Dress','Costume Gothic Headdress',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,978,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19719,'C_Coronet','Costume Coronet',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,33,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19720,'C_Romantic_Gent','Costume Romantic Gent',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,31,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19721,'C_Darkness_Helm','Costume Darkness Helm',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,586,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19722,'C_Black_Glasses','Costume Black Glasses',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,404,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19723,'C_Sacred_Torch_Coronet','Costume Sacred Torch Coronet',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,431,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19724,'C_Deprotai_Doll_Hat','Costume Deprote Doll Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,354,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19725,'C_Bread_Bag','Costume Bread Bag',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,412,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19726,'C_Scarlet_Rose','Costume Scarlet Rose',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,534,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19727,'C_Devilring_Hat','Costume Devilring Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,298,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19728,'C_Tare_Zonda','Costume Tare Zonda',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,985,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19729,'C_Neko_Mimi_Kafra','Costume Neko Mimi Kafra',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,392,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19730,'C_Snake_Hat','Costume Snake Hat',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,986,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19731,'C_Satanic_Chain','Costume Evolved Evil Wing',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,39,'bonus bStr,1; bonus bAgi,1; bonus bFlee,3; bonus2 bSubRace,RC_Angel,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19732,'C_Goblin_Mask_04','Costume Goblin Leader Mask',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,174,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19733,'C_Panda_Cap','Costume Panda Cap',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,115,'bonus bAllStats,1; bonus2 bExpAddClass,Class_All,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19734,'C_Binoculars','Costume Binoculars',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,83,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19735,'C_Fin_Helm','Costume Fin Helm',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,100,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19736,'C_Gas_Mask','Costume Gas Mask',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,91,'bonus2 bResEff,Eff_Poison,3000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19737,'C_Corsair_K','Costume Refined Corsair',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,105,'bonus bVit,3; bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19738,'C_Detective_Hat_K','Costume Renown Detective\'s Cap',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,189,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19739,'C_Sleeping_Kitty_Cat','Costume Sleeping Kitty Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,838,'bonus2 bAddRace,RC_Brute,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19741,'C_Majestic_Devil_Horns','Costume Majestic Devil Horns',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,562,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19742,'C_Small_Golden_Wings','Costume Small Golden Wings',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,NULL,NULL,724,'bonus2 bExpAddRace,RC_All,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19743,'C_Anubis_Helm','Costume Anubis Helm',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,485,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19744,'C_Black_Tail_Ribbon','Costume Black Tail Ribbon',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,642,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19745,'C_Holy_Marching_Hat','Costume Holy Marching Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,587,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19746,'C_Cap_Of_Blindness','Costume Executioner Hood',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,326,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19747,'C_Tha_Despero_Mask_','Costume Tha Despero Mask',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,693,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19748,'C_Diadem','Costume Diadem',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'1',0,335,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19749,'C_Gold_Spirit_Chain','Costume Gold Spirit Chain',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,260,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19750,'C_Saint_Frill_Ribbon','Costume Saint Frill Ribbon',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,987,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19751,'C_Light_Darkness_Crown','Costume Light Darkness Crown',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,988,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19752,'C_Shelter_Wing_Ears','Costume Shelter Wing Ears',4,10,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,990,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19753,'C_Celestial_Hat','Costume Celestial Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,462,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19754,'C_Good_Wedding_Veil','Costume Good Wedding Veil',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'1',0,489,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19755,'C_YinYang_Earring','Costume YinYang Earring',4,10,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,744,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19756,'C_Holy_Mom_Love','Costume Holy Mom Love',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'1',0,610,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19757,'C_Water_Lily_Crown','Costume Water Lily Crown',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,312,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19758,'C_Frog_King_Hat','Costume Frog King Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,522,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19759,'C_Umbrella_Hat','Costume Umbrella Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,338,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19760,'C_Rainbow_Veil','Costume Rainbow Veil',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'1',0,992,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19761,'C_White_Lily','Costume White Lily',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,993,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19762,'C_Happy_Peace_Proof','Costume Happy Peace Proof',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,994,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19763,'C_Leaf_Cat_Hat','Costume Leaf Cat Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,539,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19764,'C_Monster_Card','Costume Monster Card',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,NULL,NULL,526,'bonus2 bExpAddRace,RC_All,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19765,'C_Wing_Angels_Ears','Costume Wing Angels Ears',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,158,'bonus2 bExpAddRace,RC_All,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19767,'C_Home_Cherry_Blossom','Costume Home Cherry Blossom',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,602,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19768,'C_Sakura_Coronet','Costume Sakura Coronet',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,645,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19769,'C_Elf_Ears','Costume Elf Ears',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,405,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19770,'C_Sake','Costume Sake',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,NULL,NULL,557,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19771,'C_Butterfly_Hairpin','Costume Buterfly Hairpin',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,723,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19772,'C_Honeybee_Hat','Costume Honeybee Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,709,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19773,'C_Angeling_Pin','Costume Angeling Pin',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,222,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19774,'C_Laurel','Costume Laurel',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,261,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19775,'C_Marvelous_Wig','Costume Dokebi Hat',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,307,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19776,'C_Tomboy_Fairy','Costume Tomboy Fairy',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,998,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19777,'C_Twinkle_Little_Star','Costume Shiny Small Star',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1005,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19778,'C_King_Berry','Costume King Berry',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,968,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19779,'C_Persika','Costume Persika',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,659,'bonus bAllStats,1; bonus2 bExpAddClass,Class_All,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19780,'C_Rabbit_Ear_Knit_Hat','Costume Knit Rabbit Ears',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,867,'bonus bMaxHPrate,3; bonus bMaxSPrate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19781,'C_Ear_Of_Angel\'s_Wing_','Costume Angel Wing Ears',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,158,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19782,'C_Drooping_Kitty','Costume Refined Drooping Cat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,142,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19783,'C_Granpa_Beard','Costume Grampa Beard',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,25,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19784,'C_Morrigane\'s_Helm','Costume Morrigane\'s Helm',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,257,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19785,'C_Well_Baked_Toast','Costume Crunch Toast',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,188,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19786,'C_Mistress_Crown','Costume Crown of Mistress',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,165,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19787,'C_Devoted_Eyes','Costume Devoted Eyes',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1021,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19788,'C_Heart_Eyebandage','Costume Heart Eyebandage',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,779,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19789,'C_Sweet_Gents','Costume Sweet Gent',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,29,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19790,'C_Wedding_Veil','Costume Wedding Veil',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,44,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19791,'C_Alarm_Mask','Costume Alarm Mask',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,170,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19792,'C_Goblin_Mask_01','Costume Poker Face',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,171,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19793,'C_Goblin_Mask_02','Costume Surprised Mask',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,172,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19794,'C_Goblin_Mask_03','Costume Annoyed Mask',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,173,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19795,'C_Lord_Circlet','Costume Grand Circlet',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,93,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19796,'C_Bone_Helm','Costume Bone Helm',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,103,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19797,'C_Apple_Of_Archer','Costume Apple of Archer',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,72,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19798,'C_Angry_Mouth','Costume Angry Snarl',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,194,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19799,'C_Golden_Gear','Costume Golden Gear',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,30,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19800,'C_Carnation_Hairband','Costume Carnation Headband',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,878,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19801,'C_Foxhat','Costume Foxhat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,403,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19802,'C_Lazy_Ninetail','Costume Lazy Ninetail',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,296,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19803,'C_Windtoy_Hat','Costume Windtoy Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,456,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19804,'C_Red_Vane_Hairpin','Costume Red Vane Hairpin',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1044,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19805,'C_Taboo_Curse_Scroll','Costume Curse Scroll',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1045,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19806,'C_Full_Bloom_Hairpin','Costume Bloom Hairpin',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1046,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19807,'C_Majestihelm','Costume Majestihelm',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1047,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19808,'C_Blazing_Sun','Costume Blazing Sun',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,654,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19810,'C_Ifrit_Ear','Costume Ifrit Ear',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,422,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19811,'C_Beer_Hat','Costume Beer Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,418,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19812,'C_Big_Hibiscus','Costume Big Hibiscus',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,333,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19813,'C_Icecream_Hat','Costume Icecream Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,488,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19814,'C_Bright_Wig','Costume Bright Wig',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,306,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19815,'C_Lolita_Ten_Gallon_Hat','Costume Lolita Ten Gallon Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1048,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19816,'C_Pecopeco_Cap','Costume Pecopeco Cap',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1049,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19817,'C_Ifrits_Breath','Costume Ifrits Breath',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1050,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19818,'C_Drooping_Morooc_Minion','Costume Drooping Morooc Minion',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,600,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19819,'C_Gang_Doogun','Costume Gang Doogun',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'1',0,491,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19821,'C_Hyegun_Hat','Costume Yao Jun',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,375,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19822,'C_Yellow_Doogun','Costume Yellow Doogun',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,309,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19823,'C_White_Cat_Hood','Costume White Cat Hood',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'1',0,1052,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19824,'C_Evil_Druid_Hat','Costume Evil Druid Hat',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',NULL,1053,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19825,'C_Vicious_Stop_Bandage','Costume Vicious Stop Bandage',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',NULL,1054,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19826,'C_Ice_Wing_Ear','Costume Ice Wing Ear',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,584,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19827,'C_Amistr_Cap','Costume Amistr',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,643,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19828,'C_Fedora','Costume Bucket Hat',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,195,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19829,'C_Straw_Hat','Costume Straw Hat',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,146,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19830,'C_Sunglasses','Costume Sunglasses',4,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2048,NULL,'1',NULL,12,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19831,'C_Filir_Hat','Costume Filir Hat',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,408,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19832,'C_Poring_Hat','Costume Poring Hat',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,120,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19833,'C_Fillet','Costume Fillet',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,34,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19834,'C_Baseball_Cap','Costume Baseball Cap',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,216,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19835,'C_Lif_Doll_Hat','Costume Lif Doll Hat',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,297,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19836,'C_L_Magestic_Goat','Costume Majestic Goat',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,380,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19837,'C_Asara_Fairy','Costume Asara Fairy Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'1',0,492,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19839,'C_Vanilmirth_Hat','Costume Vanilmirth Hat',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,317,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19841,'C_Dragonhelm_Copper','Costume Dragon Helm Copper',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,454,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19842,'C_Puppy_Hat','Costume Puppy Hat',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,234,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19843,'C_Cat_Hairband','Costume Kitty Band',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19844,'C_Turban','Costume Turban',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,7,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19845,'C_Hair_Protector','Costume Bao Bao',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,127,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19846,'C_Opera_Ghost_Mask','Costume Opera Masque',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,128,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19847,'C_Big_Sis_Ribbon','Costume Big Ribbon',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,28,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19848,'C_Angeling_Hat','Costume Angeling Hat',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,204,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19849,'C_Munak_Turban','Costume Munak Hat',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,51,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19850,'C_Bongun_Hat','Costume Bongun Hat',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,139,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19851,'C_Brown_Bear_Cap','Costume Teddybear Hat',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,143,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19852,'C_Galapago_Cap','Costume Galapago Cap',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,192,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19853,'C_Filir_Wing_Ears','Costume Filir Wings',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,595,'bonus2 bExpAddClass,Class_All,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19854,'C_Ear_Of_Black_Cat_','Costume Black Cat Ears',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,141,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19856,'C_Iceflake_Hat','Costume Snow Cone Hat',4,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1080,'bonus2 bAddEle,Ele_Fire,5; bonus2 bMagicAddEle,Ele_Fire,5; bonus2 bAddMonsterDropItem,11589,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19857,'C_King_Prawn_Hat','Costume Crayfish Hat',4,10,NULL,10,NULL,0,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,728,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19858,'C_Leaf_Headgear','Costume Smokie Leaf',4,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,148,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19859,'C_Flying_Angel','Costume Flying Angel',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,264,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19860,'C_Cryptura_Hair_Cap','Costume School Criatura Hat',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,872,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19861,'C_Heart_Hair_Pin','Costume Heart Hairpin',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,126,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19862,'C_Horn_Of_Succubus','Costume Succubus Horn',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,150,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19863,'C_Inccubus_Horn','Costume Incubus Horn',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,156,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19864,'C_Dokebi\'s_Wig','Costume Dokebi\'s Wig',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'0',0,302,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19865,'C_Joker_Jester','Costume Joker Jester',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,89,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19871,'C_Music_Decoration','Costume Decoration of Music',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'0',0,1074,NULL,'sc_start SC_DECORATION_OF_MUSIC,INFINITE_TICK,0;','sc_end SC_DECORATION_OF_MUSIC;'); -REPLACE INTO `item_db_re` VALUES (19876,'C_Rabbit_Ear_Hat','Costume Bunny Top Hat',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',NULL,384,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19878,'C_Drooping_Bunny','Costume Evolved Drooping Bunny',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',NULL,249,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19882,'C_Flowerpot_Mask','Costume Flowerpot Mask',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',NULL,1086,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19883,'C_Piamette_Hood','Costume Piamette Hood',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',NULL,1087,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19884,'C_Vanargandr_Helm','Costume Vanargand Helm',4,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',NULL,804,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19885,'C_Blinker','Costume Blinker',4,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2048,NULL,'1',NULL,82,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19886,'C_Luxury_Sunglasses','Costume Purple Glasses',4,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2048,NULL,'1',NULL,26,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19887,'C_One_Eyed_Glass','Costume Cyclops Glasses',4,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2048,NULL,'1',NULL,23,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19888,'C_Glasses','Costume Glasses',4,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2048,NULL,'1',NULL,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19889,'C_Pair_Of_Red_Ribbon','Costume Small Ribbons',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,NULL,NULL,169,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19902,'C_Cigar','Costume Cigarette',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,NULL,NULL,54,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19903,'C_Witchs_Hat','Costume Witch\'s Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,717,'bonus bVariableCastrate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19910,'C_Halloween_Hat','Costume Halloween Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,NULL,1,1098,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19913,'C_Poo_Poo_Hat','Costume Poo Poo Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,NULL,1,76,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19914,'Felock_Cap','Felrock\'s Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1101,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19916,'C_Black_Cat_Hat','Costume Black Cat Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1105,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19917,'C_Gloomy_Pumpkin_Hat','Costume Pumpkin Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,691,'bonus bSpeedRate,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19918,'C_Lude_Mask','Costume Lude Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,802,'bonus bAddItemHealRate,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19919,'C_Cube_Mask_','Costume Quve Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,472,'bonus bAspdRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19920,'C_Adv_Whisper_Mask','Costume Evolved Whisper Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,458,'bonus bFlee,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19922,'C_Noah_Hat','Costume Noah\'s Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,636,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19925,'C_One_Eyed_Glasses','Costume Monocle',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,23,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19928,'C_Gothic_Heart_Wing','Costume Gothic Heart Wing',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1111,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19929,'C_Classical_Ribbon','Costume Classical Ribbon',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,NULL,0,1112,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19930,'C_Angel_Mini_Silk_Hat','Costume Angel Mini Silk Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1113,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19931,'C_Lazy_Raccoon','Costume Lazy Smokie',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,NULL,0,168,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19932,'C_Cap_Of_Concentration','Costume Model Training Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,NULL,0,157,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19934,'C_10Gallon_Hat_Of_Flame','Costume Alive Ten Gallon Hat Of Flame',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1075,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19935,'C_Hunting_Cap_Of_Gust','Costume Hunting Cap Of Gust',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,1076,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19936,'C_Knit_Cap_Of_Water','Costume Knit Cap Of Water',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,1077,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19937,'C_Silk_Hat_Of_Earth','Costume Silk Hat of Earth',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,1078,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19938,'C_Love_Rabbit_Hood','Costume Love Rabbit Hood',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,549,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19939,'C_Antler','Costume Antlers',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,71,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19941,'C_Ear_Mufs','Costume Ear Muffs',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,70,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19949,'C_RWC2013_Japan_Hat','Costume RWC2013 Japan Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1136,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19952,'C_Bubble_Gum_in_Mouth','Costume Bubble Gum in Mouth',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,572,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19953,'C_Parade_Cap','Costume Parade Cap',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,465,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19954,'C_3D_Glasses','Costume 3D Glasses',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,661,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19955,'C_Mini_Tree_J','Costume Mini Tree J',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,NULL,0,727,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19956,'C_Soldier_Hat','Costume Soldier Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,420,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19957,'C_Scooter_Hat','Costume Scooter Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,588,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19958,'C_Choir_Hat','Costume Choir Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1137,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19959,'C_Drooping_Argiope','Costume Drooping Argiope',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1138,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19960,'C_Chain_Puppet','Costume Chain Puppet',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1139,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19961,'C_Rune_Circlet','Costume Rune Circlet',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,623,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19962,'C_Mitra','Costume Mitra',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,624,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19963,'C_Driver_Band_R','Costume Driver Band(Red)',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,626,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19964,'C_Driver_Band_Y','Costume Driver Band(Yellow)',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,637,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19965,'C_Shadow_Handicraft','Costume Shadow Handicraft',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,627,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19966,'C_Minstrel_Song_Hat','Costume Minstrel Song\'s Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,628,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19967,'C_Midas_Whisper','Costume Midas Whisper',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,629,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19968,'C_Magic_Stone_Hat','Costume Magic Stone Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,630,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19969,'C_Blazing_Soul','Costume Blazing Soul',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,631,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19970,'C_Wind_Whisper','Costume Wind Whisper',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,633,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19971,'C_Dying_Swan','Costume Dying Swan',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,635,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19972,'C_Protect_Of_Crown','Costume Protect Of Crown',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1140,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19973,'C_Circlet_Of_Bone','Costume Circlet Of Bones',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1141,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19974,'C_Camouflage_RabbitHood','Costume Camouflage Rabbit Hood',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1142,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19976,'C_Cat_Santa_Hat','Cat Santa Hat',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1144,'bonus bAspdRate,10; bonus bSpeedRate,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19977,'C_Golden_Exclamation','Costume Golden Exclamation Mark',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1145,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19978,'C_Silver_Exclamation','Costume Silver Exclamation Mark',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1146,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19979,'C_Golden_Question','Costume Golden Question Mark',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1147,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19980,'C_Silver_Question','Costume Silver Question Mark',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1148,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19982,'C_Santa\'s_Hat','Costume Santa Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,NULL,0,20,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19983,'C_Flower_Hairpin','Costume Flower Hairpin',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,145,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19984,'C_Winter_Hat','Costume Fashion Winter Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,196,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19985,'C_Aura_Quartz_Crown','Costume Aura Quartz',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,866,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19986,'C_Lunatic_Hat','Costume Lunatic Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,521,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19987,'C_Blue_Fur_Hat','Costume Blue Fur Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,280,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19988,'C_Elder_Crown','Costume Elder Crown',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,933,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19989,'C_Mouton_Life','Costume Mouton Life',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1156,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19990,'C_Snow_Rabbit_Knit_Hat','Costume Rabbit Knit Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1157,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19991,'C_Galanthus_Guard','Costume Galanthus Guard',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1158,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19992,'C_Chilly_Breath','Costume Chilly Breath',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,885,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19994,'C_saLUsalo_Hat','Costume saLUsalo Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1171,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19997,'C_Bomb_Hat','Costume Bomb Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1191,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19998,'C_Dragon_Turtle_Hat','Costume Dragon Turtle Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1192,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19996,'Horse_King','Horse King',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',NULL,1189,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19999,'C_Mouse_Hat1','Costume Mouse Hat 1',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1193,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20000,'C_Mouse_Hat2','Costume Mouse Hat 2',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1194,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20001,'C_Mouse_Hat3','Costume Mouse Hat 3',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1195,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20002,'C_Mouse_Hat4','Costume Mouse Hat 4',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1196,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20003,'C_Mouse_Hat5','Costume Mouse Hat 5',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1197,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20004,'C_Big_Golden_Bell','Costume Big Golden Bell',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,175,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20005,'C_Pegasus_Wing_Ears','Costume Sigrun Wing',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,568,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20006,'C_Dark_Knight_Mask','Costume Dark Knight Mask',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'1',0,479,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20007,'C_Bullock_Helm_J','Costume Horned Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,322,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20008,'C_General_Helmet','Costume Dragon General Helm',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,729,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20009,'C_Dragon_Skull','Costume Dragon Skull Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,319,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20010,'C_Rainbow_Wing_Ears','Costume Rainbow Ears Feather',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1198,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20011,'C_Lightning_Speed','Costume Lightning Speed',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1199,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20012,'C_Double_Horn_Helm','Costume Double Horn Helm',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1200,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20013,'C_Chef_Hat','Costume Chef Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,111,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20014,'Lincoln_Hat','Costume Lincoln Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,NULL,0,1204,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20015,'Lincoln_Beard','Costume Lincoln Beard',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,NULL,0,1205,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20016,'Lobster_Hat','Costume Cool Dinner Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,NULL,0,1206,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20017,'C_Marionette_Doll','Costume Marionette Doll',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,NULL,0,212,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20018,'C_Holo_Ear','Costume Holo Ear',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,NULL,0,1208,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20019,'Beret_Of_Artist','Costume Beret Of Artist',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,NULL,0,1209,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20020,'C_Zaha_Doll_Hat','Costume Zaha Doll Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,461,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20021,'C_Heart_Ribbon_Hairband','Costume Heart Ribbon Hairband',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,708,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20022,'C_Love_Fragment','Costume Love Fragment',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,734,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20023,'C_Red_Beret','Costume Red Beret',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,559,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20024,'C_Orange_Ribbon','Costume Orange Ribbon',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,247,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20025,'C_Cow_Hat1','Costume Cow Hat 1',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1211,'bonus bDex,2; bonus2 bAddMonsterDropItem,519,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20026,'C_Cow_Hat2','Costume Cow Hat 2',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1212,'bonus bDex,2; bonus2 bAddMonsterDropItem,519,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20027,'C_Cow_Hat3','Costume Cow Hat 3',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1213,'bonus bDex,2; bonus2 bAddMonsterDropItem,519,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20028,'C_Cow_Hat4','Costume Cow Hat 4',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1214,'bonus bDex,2; bonus2 bAddMonsterDropItem,519,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20029,'C_Donut_in_Mouth','Costume Donut in Mouth',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,569,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20030,'C_Choco_Donut_in_Mouth','Costume Choco Donut in Mouth',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,653,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20031,'C_Bunny_Head_Dress','Costume Bunny Headress',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1215,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20032,'C_Firinto_Scarf','Costume Firinto Scarf',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1216,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20033,'C_Buddhist_Priest_Crown','Costume Monk Crown',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1217,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20034,'C_Jack_Castle_Bat','Costume Jack Castle Bat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1041,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20035,'C_Miracle_Blue_Rose','Costume Miracle Blue Rose',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1064,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20036,'C_Sword_Master_Crown','Costume Sword Master Crown',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,981,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20037,'C_Owlduke_Silk_Hat','Costume Owlduke Silk Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,982,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20038,'C_Alphonse_Helmet','Costume Alphonse Helmet',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,NULL,0,1214,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20039,'C_Butterfly_Wing_Ear_J','Costume Butterfly Wing Ears',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,695,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20040,'C_Rose_Crown','Costume Chung Hairpin',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,583,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20041,'C_Earth_Goddess_Flower','Costume Rose Headband',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,864,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20042,'C_Hermose_Cap','Costume Hermos Cap',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,478,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20043,'C_Red_Cherry_Blossom','Costume Cherryblossom in Mouth',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,823,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20044,'C_Carmen_Miranda_Hat','Costume Carmen Miranda\'s Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,329,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20045,'C_Samambaia','Costume Samambaia',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,508,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20046,'C_Decoration_bluerose','Costume Blue Ribbon Band',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1222,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20047,'C_Pray_Cherry_Blossom','Costume Prayer Cherry Blossom',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1223,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20048,'C_Wind_Of_The_Prairie','Costume Wind Prairie',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1224,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20049,'C_Plaster','Costume Giant Band Aid',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',NULL,147,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20050,'C_Ph.D_Hat','Costume Ph.D Hat',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',NULL,98,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20051,'C_Stop_Post','Costume Stop Post',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,59,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20052,'C_AFK_Hat','Costume AFK Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,471,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20053,'C_W_King_Tiger_Doll_Hat','Costume White King Tiger Doll Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,973,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20054,'C_Baby_Pacifier','Costume Baby Pacifier',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',NULL,191,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20055,'C_Ghost_Bandana','Costume Ghost Bandana',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,61,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20056,'C_Bride_Corolla','Costume Bride\'s Corolla',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,437,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20057,'C_Feather_Bonnet','Costume Feather Bonnet',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',NULL,104,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20058,'C_Hot_Blood_Headband','Costume Hot Blood Headband',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,154,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20059,'C_Welding_Mask','Costume Welding Mask',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,79,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20060,'C_Construction_Helmet','Costume Construction Helmet',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,95,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20061,'C_Demo_Mask','Costume Demo Mask',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,52,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20062,'C_Angel_Stair','Costume Angel Stair',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,NULL,NULL,'sc_start SC_HAT_EFFECT,INFINITE_TICK,0;','sc_end SC_HAT_EFFECT;'); -REPLACE INTO `item_db_re` VALUES (20063,'C_Yellow_Brain_Hat','Costume Yellow Brain Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1228,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20064,'C_Blue_Brain_Hat','Costume Blue Brain Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1229,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20065,'C_Hairband_Of_Grandpeco','Costume Grand Peco Hairband',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,473,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20066,'C_Pecopeco_Hairband','Costume Pecopeco Hairband',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,314,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20067,'C_White_Rabbit_Headband','Costume White Rabbit Headband',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',NULL,719,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20068,'C_Black_Rabbit_Headband','Costume Black Rabbit Headband',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',NULL,718,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20069,'C_Gryphon_Hairband','Costume Gryphon Hairband',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1233,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20070,'C_Alpaca_Hood','Costume Alpaca Hood',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,1234,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20071,'C_Worg_In_Mouth','Costume Worg In Mouth',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1235,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20073,'C_Hair_Band','Costume Hair Band',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',NULL,9,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20074,'C_Biretta','Costume Biretta',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',NULL,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20075,'C_Little_Fhat','Costume Little Feather Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,715,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20076,'C_Idun_Wing_Ears','Costume Idun Feather Ears',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,724,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20077,'C_Wing_Form_Spectacle','Costume Wing Frame Sunglasses',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,925,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20078,'C_White_Feather','Costume White Feather',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,741,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20079,'C_Love_Daddy_2013','Costume Forgotten Angel Wing',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1104,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20080,'C_Shaman\'s_Hair_Orna','Costume Shaman Hair Ornament',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,476,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20081,'C_Metal_Dragon_Helm','Costume Metal Dragon Helm',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1242,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20082,'C_Metal_Dragon_Hat','Costume Metal Dragon Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1243,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20083,'C_Mythlit_Hat','Costume Mythlit Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1244,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20084,'C_Clover_Coronet','Costume Ceremonial Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,325,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20085,'C_Clover_Silkhat','Costume St Patrick\'s Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,735,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20086,'C_Dragon_Cintamani_Hat1','Costume Dragon Cintamani Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1245,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20087,'C_Dragon_Cintamani_Hat2','Costume Dragon Cintamani Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1246,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20088,'C_Dragon_Cintamani_Hat3','Costume Dragon Cintamani Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1247,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20089,'C_Dragon_Cintamani_Hat4','Costume Dragon Cintamani Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1248,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20090,'C_Egg_Shell','Costume Egg Shell',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,101,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20091,'C_Smoking_Pipe','Costume Pipe',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,55,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20092,'C_Sales_Signboard','Costume Sales Banner',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,183,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20093,'C_Star_Sparkling','Costume Wizard Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,36,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20094,'C_Fillet_Green','Costume Green Ribbon',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,439,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20095,'C_Fillet_Red','Costume Red Ribbon',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,440,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20096,'C_Fillet_Blue','Costume Blue Ribbon',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,441,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20097,'C_Fillet_White','Costume White Ribbon',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,442,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20098,'C_Vampire_Hairband','Costume Vampire Hairband',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1238,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20099,'C_Ljosalfar','Flying Ljosalfar',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1239,NULL,'sc_start SC_LJOSALFAR,INFINITE_TICK,0;','sc_end SC_LJOSALFAR;'); -REPLACE INTO `item_db_re` VALUES (20100,'C_Volume_Fhat','Costume Volume Fhat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1240,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20101,'C_Bragi_Wing_Ears','Costume Bragi Wing Ears',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1241,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20102,'C_Horse_King_J','Costume Horse King J',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,1189,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20103,'C_Drooping_Panda','Costume Drooping Panda',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1029,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20104,'C_Picky_Egg_Shell','Costume Picky Egg Shell',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1001,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20105,'C_Fish_Head_Hat','Costume Fish Head',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,386,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20106,'C_Classic_Hat','Costume Classic Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,475,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20107,'C_Fish_In_Mouth','Costume Fish In Mouth',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,406,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20108,'C_Blind_Glasses','Costume Blind Glasses',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,813,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20109,'C_Jolly_Roger','Costume Jolly Roger Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,962,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20110,'C_Coiledup_Snake','Costume Coiledup Snake',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1258,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20111,'C_Coiledup_Snake_Hat2','Costume Coiledup Snake Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1259,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20112,'C_Aqua_Ten_Gallon_Hat','Costume Aqua Ten Gallon Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1256,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20113,'C_Star_Reading_Hat','Costume Star Reading Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1253,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20114,'C_Funeral_Costume','Costume Funeral Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,77,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20115,'C_Under_Rim_Glasses','Under Rim Glasses',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1255,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20116,'C_Mermaid_Headphone','Mermaid Headphone',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1254,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20117,'C_Raspberry_Mousse_Hat','Raspberry Mousse Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1257,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20118,'C_Hat_Of_Cake','Costume Cake Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,109,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20119,'C_Fur_Hat','Costume Beanie',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,160,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20120,'C_Antenna','Costume Aerial',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,97,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20121,'C_Lotus_Flower_Hat','Costume Flower Lily',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,324,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20122,'Happy_Summer_Ribbon','Costume Happy Summer Ribbon',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1260,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20123,'C_Eagle_Eyes','Costume Eagle Eyes',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,63,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20124,'C_Masquerade','Costume Masquerade',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,78,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20125,'C_Mini_Glasses','Costume Mini Glasses',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,47,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20126,'C_Odium_Thanatos_Mask','Costume Odium Thanatos Mask',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,667,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20127,'C_Abysmal_Knight_Helm','Costume Abysmal Knight Helm',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,371,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20128,'C_Remover_Hat','Costume Remover Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,655,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20129,'C_Poporing_Cap','Costume Poporing Cap',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,361,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20130,'C_Whisper_Tall_Hat','Costume Whisper Tall Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1265,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20131,'C_C_Tower_Manager_Incom','Costume Clock Tower Manager',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1266,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20132,'C_Subject_Aura','Costume Aura Vicious Mind',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1267,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20133,'C_Poring_Mascot_Costume','Costume Poring Mascot',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1268,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20134,'C_Helm_Of_Abyss_White','Costume White Helm Of Abyss',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1269,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20135,'C_12_Anniversary_Crown_Of_Saint','Costume 12 Anniversary Crown of Saint',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1117,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20136,'C_12_Anniversary_Elf_Ears','Costume 12 Anniversary Elf Ears',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,875,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20137,'C_Bomb_Wick','Costume Bomb Wick',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,66,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20138,'C_Sea_Otter_Hat','Costume Sea Otter Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,162,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20139,'C_Horse_Hairpin','Costume Horse Hairpin',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1271,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20140,'C_Horse_Hairpin_','Costume Horse Hairpin',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1272,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20141,'C_Observer','Costume Observer',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,337,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20142,'C_Machoman_Glasses','Costume Machoman Glasses',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,92,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20143,'C_Candy_Cane_In_Mouth','Costume Candy Cane In Mouth',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,665,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20144,'C_Ancient_Elven_Ear','Costume Ancient Elven Ear',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,665,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20145,'C_Robo_Eye','Costume Robo Eye',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,345,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20146,'C_Angel_Spirit','Costume Angel of Ghost',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,394,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20147,'C_Bell_Pigeon','Costume Bell of Piegon',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1034,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20148,'C_Musketeer_Hat','Costume Musketeer Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,466,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20149,'C_Hexagon_Glasses','Costume Hexagon Glasses',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,822,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20150,'C_Wind_Fan','Costume Wind Fan',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1051,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20151,'C_Poison_Spore_Hat','Costume Poison Spore Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,899,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20152,'C_Straw_Rice_Bag','Costume Straw Rice Bag',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,1273,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20153,'C_Monochrome_Cap','Costume Monochrome Cap',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1274,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20154,'C_Maple_Which_Falls','Costume Maple Which Falls',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1275,NULL,'sc_start SC_MAPLE_FALLS,INFINITE_TICK,0;','sc_end SC_MAPLE_FALLS;'); -REPLACE INTO `item_db_re` VALUES (20155,'C_Ladys_Feather_Hat','Costume Lady\'s Feather Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,NULL,0,1276,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20156,'C_Fan_in_Mouth','Costume Fan in Mouth',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,857,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20157,'C_Fish_On_Head','Costume Evolved Blue Fish',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,149,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20158,'C_Circlet','Costume Circlet',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,18,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20159,'C_Blue_Hair_Band','Costume Blue Hairband',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,136,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20160,'C_Fried_Egg','Costume Magnolia Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,373,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20161,'C_Prontera_Army_Cap','Costume Army Cap',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,48,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20162,'C_Fleece_Hat','Costume Fleece Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,1277,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20163,'C_Fleece_Hat_','Costume Fleece Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,1278,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20164,'C_Duneyrr_Hat','Costume Duneyrr Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,639,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20165,'C_Tendrilion_Hat','Costume Tendrilion Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,658,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20166,'C_Hockey_Mask','Costume Hockey Mask',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,336,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20167,'C_Deviruchi_Headphone','Costume Deviruchi Headphone',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,805,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20168,'C_Skull_Hood','Costume Skull Hood',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'1',0,598,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20169,'C_Long_Tongue','Costume Long Tongue',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,773,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20170,'C_Brown_Deviruchi_Cap','Costume Brown Deviruchi Cap',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,273,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20171,'C_Sepia_Cap','Costume Sepia Cap',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1280,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20172,'C_Pumpkin_Head','Costume Pumpkin Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1281,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20173,'C_Lude_Hood','Costume Lude Hood',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1282,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20174,'C_Halloween_Hat_Orange','Costume Orange Halloween Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1283,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20175,'C_Diabolic_Headphone','Costume Diabolic Headphone',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1284,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20176,'Happy_Pierrot_Mask','Costume Happy Pierrot Mask',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,1288,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20177,'C_Drooping_Dorasuke','Costume Drooping Dorasuke',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1290,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20178,'C_Puppy_Love','Costume Puppy Love',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,94,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20179,'C_Monkey_Coat_Hat','Costume Monkey Coat Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,858,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20180,'C_Westren_Grace','Costume Western Grace',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,32,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20181,'C_Mistic_Rose','Costume Mystic Rose',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,198,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20182,'C_Mottled_Egg_Shell','Costume Rainbow Eggshell',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,124,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20183,'C_There_Is_Something','Costume There\'s..Something..',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'1',0,1091,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20184,'C_Party_Hat','Costume Party Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,144,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20185,'C_Fashionable_Glasses','Costume Fashionable Glasses',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,131,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20186,'C_Magni_Cap','Costume Magni\'s Cap',4,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,250,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20187,'C_Fricca\'s_Circlet','Costume Fricca\'s Circlet',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,251,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20188,'C_Morpheus\'s_Hood','Costume Morpheus\'s Hood',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,256,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20189,'C_Goibne\'s_Helm','Costume Goibne\'s Helm',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,258,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20190,'C_Chick_Hat_J','Costume Chick Hat J',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,432,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20191,'C_Black_Cat_Ears_Beret','Costume Black Cat Ears Beret',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1071,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20192,'C_Green_Foxtail','Costume Green Foxtail',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1058,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20193,'C_Foxtail','Costume Foxtail',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,711,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20194,'C_Lion_Mask','Costume Lion Mask',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,202,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20195,'C_Scratching_Cat','Costume Scratching Cat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,1292,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20196,'C_Leopard_Ear_Hat','Costume Leopard Ear Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1293,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20197,'C_Amistr_Beret','Costume Amistr Beret',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1294,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20198,'C_Misty_Ears','Costume Misty Ears',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1295,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20199,'C_Evil_Marcher_Hat','Costume Evil Marcher Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,687,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20200,'C_Rabbit_Head_Dress','Costume Rabbit Head Dress',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1095,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20201,'C_Banshee_Master_Kiss','Costume Banshee Master Kiss',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,959,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20202,'C_Deviruchi_Balloon','Costume Deviruchi Balloon',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1082,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20203,'C_Bandana','Costume Bandana',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,6,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20204,'C_Hunting_Cap','Costume Hunter Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,389,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20205,'C_Fancy_Flower','Costume Fancy Flower',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,4,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20206,'C_Chicken_Hat','Costume Chicken Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,1296,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20207,'C_Stripe_Band','Costume Striped Hairband',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,133,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20208,'C_Necktie','Costume Neck Tie',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,443,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20209,'C_Mermaid_Longing','Costume Mermaid Bubbles',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1299,NULL,'sc_start SC_MERMAID_LONGING,INFINITE_TICK,0;','sc_end SC_MERMAID_LONGING;'); -REPLACE INTO `item_db_re` VALUES (20210,'C_Chicken_Hat_','Costume Chicken Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,1297,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20211,'C_Chicken_Hat__','Costume Chicken Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,1298,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20212,'C_Loki_Nidhogg_Hat','Costume Loki & Nidhoggur\'s Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1304,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20213,'C_Sirt_Evil_Eye','Costume Robot Eyes',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,345,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20214,'C_Evil_Marcher_Hat_J','Costume Evil Marcher Hat J',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1002,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20215,'C_Black_Devil_Mask','Costume Black Devil Mask',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,760,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20216,'C_Rideword_Hat','Costume Rideword Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,890,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20217,'C_Arabian_Veil','Costume Arabian Veil',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1300,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20218,'C_Spell_Circuit','Costume Spell Circuit',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1301,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20219,'C_Angel_Marcher_Hat','Costume Angel Marcher Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1302,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20220,'C_Dark_Night_Veil','Costume Dark Night Veil',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'1',0,1303,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20221,'C_Eyes_Of_Ifrit','C Eyes Of Ifrit',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,886,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20222,'C_Santa_Hat_2','Costume Blue Pigtail Santa Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,NULL,0,395,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20223,'C_Centimental_Leaf','Costume Romantic Leaf',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,57,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20224,'C_Red_Tailed_Ribbon','Costume Red Tailed Ribbon',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,167,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20225,'C_Pumpkin_Hat','Costume Pumpkin-Head',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,206,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20226,'C_Hair_Brush','Costume Red Comb',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,445,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20227,'C_Husky_Hat','Costume Husky Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1016,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20228,'C_Pig_MoneyBox','Costume Pig MoneyBox',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,603,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20230,'C_Mask_Of_Bankrupt','Costume Bankruptcy Mask',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,936,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20231,'C_Snowman_Hat','Costume Snowman Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,616,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20232,'C_Celines_Ribbon','Costume Celine Ribbon',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,967,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20233,'C_Gold_Angel_Sculpture','Costume Golden Angel',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,646,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20234,'C_Baphomet_Hat','Costume Baphomet Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,1311,'bonus bMaxHPrate,15; bonus bMaxSPrate,15; bonus2 bAddRace,RC_All,15; bonus2 bMagicAddRace,RC_All,15; bonus2 bAddItemHealRate,519,2015;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20235,'C_Frozen_Land_Rose','Costume Frozen Rose',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1025,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20236,'C_Hellomother_Hat','Costume Arc Angeling Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,241,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20237,'C_Pink_Fur_Hat','Costume Pink Beanie',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,281,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20238,'C_Blue_Drooping_Kitty','Costume Drooping Blue Cat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,277,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20239,'C_Large_Ribbon_Muffler','Costume Large Ribbon Muffler',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1312,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20240,'C_Gift_Of_Snow','Costume Gift of Snow',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,NULL,'/*TODO: ViewID*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20241,'C_Eclipse_Hat','Costume Eclipse Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,922,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20242,'C_Snownow_Hat','Costume Snownow Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1313,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20243,'C_Choco_Mint_Bonnet','Costume Choco Mint Bonnet',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1314,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20244,'C_Zealotus_Mask','Costume Zealotus Mask',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'1',0,200,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20245,'C_Cat_Paw_Hairpin','Costume Cat Paw Hairpin',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,447,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20246,'C_Decoration_Time','Costume Decoration Time',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1309,NULL,'sc_start SC_TIME_ACCESSORY,INFINITE_TICK,0;','sc_end SC_TIME_ACCESSORY;'); -REPLACE INTO `item_db_re` VALUES (20247,'C_Fate_Of_Black_Hand','Costume Fate Of Black Hand',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1310,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20248,'C_Black_Strong_Hair','Costume Black Strong Hair',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1315,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20249,'C_Red_Strong_Hair','Costume Red Strong Hair',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1316,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20250,'C_White_Strong_Hair','Costume White Strong Hair',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1317,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20251,'C_Rose_Cascade','Costume Rose Cascade',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,920,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20252,'C_Accessory_of_Ascetic','Costume Mage Decoration',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1150,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20253,'C_Droopy_Alice_Doll','Costume Drooping Alicel',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,784,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20254,'C_Ribbon_Yellow','Costume Yellow Ribbonn',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,243,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20255,'C_Love_Cheek','Costume Love Cheeks',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1318,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20256,'C_Honey_Pancakes','Costume Honey Pancake',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1319,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20257,'C_Black_Rabbit_Bonnet','Costume Black Rabbit Bonnet',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1320,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20258,'C_Blue_Head_Dress','Costume Blue Headdress',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1321,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20259,'C_Pink_Clover','Costume Pink Clover',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1322,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20260,'C_Stardust','Costume Stardust',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,81,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20262,'C_Fox_Ears_Bell_Ribbon','Costume Fox Ears Drop Ribbon',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1070,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20263,'C_Hat_Of_Drowsy_Cat','Costume Sleeping Cat Hat J',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,838,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20264,'C_Blood_Sucker','Costume Blood Sucker',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,893,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20265,'C_Bird_Nest_Hat','Costume Bird Nest Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,235,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20266,'C_Secret_Zipper','Costume Secret Zipper',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1324,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20267,'C_Penguin_Cap','Costume Penguin Cap',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1325,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20268,'C_Sleep_Eclipse_Family','Costume Sleep Eclipse Family',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1326,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20269,'C_White_Fox_Ear_Ribbon','Costume White Fox Ear Ribbon',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1327,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20270,'C_Gryphon_Wing_Ears','Costume Gryphon Wing Ears',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1328,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20271,'C_Sunflower','Costume Sunflower',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,37,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20272,'C_Snowy_Horn','Costume Unicorn Horn',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,42,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20273,'C_Soft_Sheep_Hat','Costume Soft Sheep Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,738,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20274,'C_Polar_Bear_Cap_J','Costume Polar Bear Cap J',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,966,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20277,'C_Balloon_Hat','Costume Balloon Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,385,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20278,'C_Mans_Medal','Costume Man\'s Medal',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,775,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20279,'C_Cheering_Whistle','Costume Cheering Whistle',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,952,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20280,'C_Well-Chewed_Pencil','Costume Well-Chewed Pencil',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,555,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20281,'C_Kindergarten_Hat','Costume Kindergarten Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,977,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20282,'C_White_Student_Cap','Costume White Student Cap',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,877,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20283,'C_Over_Protector','Costume Over Protector',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1329,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20284,'C_Cherry_Blossom_Hat','Costume Sakura Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1330,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20285,'C_Blossom_Fluttering','Costume Dancing Fallen Sakura',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1331,'hateffect HAT_EF_BLOSSOM_FLUTTERING,true;',NULL,'hateffect HAT_EF_BLOSSOM_FLUTTERING,false;'); -REPLACE INTO `item_db_re` VALUES (20286,'C_Under_Rim_Glasses_Red','Costume Under Rim Glasses Red',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1332,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20287,'C_Mans_Medal_Gold','Costume Man\'s Medal(Gold)',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1333,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20288,'C_Bijou_Hat','Costume Bijou Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1334,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20291,'C_Helm_of_Thoth','Costume Helm of Thoth',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,860,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20292,'C_Black_Ramen_Hat','Costume Black Ramen Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1338,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20293,'C_Sleeper_Hat','Costume Sleeper Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,590,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20294,'C_Savage_Babe_Hat','Costume Savage Babe Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,553,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20295,'C_Poring_Sunglasses','Costume Poring Sunglasses',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,954,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20296,'C_Yoyo_Hat','Costume Yoyo Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,391,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20297,'C_Cactus_Hat','Costume Cactus Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,615,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20298,'C_Happy_Lunatic_Ear','Costume Happy Lunatic Hanging Ear',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1340,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20299,'C_Face_Crusher','Costume Face Crusher',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,1341,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20300,'C_Hill_Wind_Mask','Costume Hill Wind Mask',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,1342,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20301,'C_Golden_Savage_Hat','Costume Golden Savage Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,648,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20302,'C_Beelzebub_Crown','Costume Beelzebub Crown',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1343,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20303,'C_Mandragora_Cap','Costume Mandragora Cap',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,402,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20304,'C_Raccoon_Hat','Costume Raccoon Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,118,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20307,'C_Beginner_Cap','Costume Beginner Cap',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1348,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20311,'C_Magical_Booster','Costume Magical Booster',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,873,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20312,'C_Barons_Evil_Eye','Costume Baron\'s Evil Eye',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,989,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20313,'C_CD_in_Mouth','Costume CD in Mouth',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,815,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20314,'C_New_Wave_Sunglasses','Costume New Wave Sunglasses',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,856,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20315,'C_Analyze_Eye','Costume Analyze Eye',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1351,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20316,'C_Seraph_Wing_Helm','Costume Seraph Wing Helm',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1352,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20317,'C_Nekomimi_Cyber_Headphone','Costume Nekomimi Cyber Headphone',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1353,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20318,'C_Charleston_Antenna','Costume Charleston Antenna',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1354,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20319,'C_Crimson_Booster','Costume Crimson Booster',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1355,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20320,'C_Red_Bandana','Costume Red Bandana',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,62,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20321,'C_Pterios_Fins','Costume Pterios Fins',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1009,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20322,'C_Seal_Hat','Costume Seal Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,540,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20323,'C_Sparkling_Sound','Costume Sparkling Sound',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1074,NULL,'sc_start SC_DECORATION_OF_MUSIC,INFINITE_TICK,0;','sc_end SC_DECORATION_OF_MUSIC;'); -REPLACE INTO `item_db_re` VALUES (20324,'C_Pigeon_Hat','Costume Pigeon Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1362,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20325,'C_Little_Aquarium','Costume Little Aquarium',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1363,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20326,'C_Sailor_Collar','Costume Sailor Collar',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1364,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20327,'C_Marine_Cap','Costume Marine Cap',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1365,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20328,'C_Mackerel_Pike','Costume Mackerel Pike',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1081,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20329,'C_Very_Cute_Doll_Hat','Costume Very Cute Doll Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1084,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20330,'C_Sombrero','Costume Sombrero',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,151,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20331,'C_Desert_Prince','Costume Desert Prince',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,567,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20332,'C_Pure_White_Ribbon','Costume Pure White Ribbon',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1175,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20333,'C_Family_Hat','Costume Family Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,650,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20334,'C_Joystick_Hat','Costume Joystick Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1305,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20335,'C_Watery_Eyes','Costume Watery Eyes',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,828,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20338,'C_Colorful_Dancing_Octopus','Costume Colorful Dancing Octopus',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1007,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20339,'C_Flower_Summer_Hat','Costume Flower Summer Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1369,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20340,'C_Straight_Pony_Black','Costume Straight Pony Black',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1371,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20341,'C_Bouncing_Hair_Black','Costume Bouncing Hair Black',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1372,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20342,'C_Loose_Wave_Twin','Costume Loose Wave Twin',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1373,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20345,'C_Seagod_Protector','Costume Seagod Protector',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,960,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20346,'C_Drooping_Permeter','Costume Drooping Permeter',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,694,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20347,'C_Poring_Pirate_Hat','Costume Poring Pirate Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,726,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20348,'C_Sunday_Hat','Costume Sunday Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,117,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20349,'C_Flying_Galapago','Costume Flying Galapago',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1358,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20350,'C_Bouncing_Hair_Yellow','Costume Bouncing Hair Yellow',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1382,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20351,'C_Bouncing_Hair_Green','Costume Bouncing Hair Green',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1383,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20352,'C_Bouncing_Hair_Purple','Costume Bouncing Hair Purple',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1384,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20353,'C_Bouncing_Hair_Red','Costume Bouncing Hair Red',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1385,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20354,'C_Bouncing_Hair_Crimson','Costume Bouncing Hair Crimson',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1386,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20355,'C_Bouncing_Hair_Blue','Costume Bouncing Hair Blue',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1387,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20356,'C_Bouncing_Hair_White','Costume Bouncing Hair White',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1388,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20357,'C_Straight_Pony_Yellow','Costume Straight Pony Yellow',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1389,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20358,'C_Straight_Pony_Green','Costume Straight Pony Green',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1390,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20359,'C_Straight_Pony_Purple','Costume Straight Pony Purple',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1391,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20360,'C_Straight_Pony_Red','Costume Straight Pony Red',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1392,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20361,'C_Straight_Pony_Crimson','Costume Straight Pony Crimson',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1393,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20362,'C_Straight_Pony_Blue','Costume Straight Pony Blue',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1394,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20363,'C_Straight_Pony_White','Costume Straight Pony White',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1395,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20364,'C_Loose_Wave_Twin_Yellow','Costume Loose Wave Twin Yellow',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1396,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20365,'C_Loose_Wave_Twin_Green','Costume Loose Wave Twin Green',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1397,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20366,'C_Loose_Wave_Twin_Purple','Costume Loose Wave Twin Purple',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1398,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20367,'C_Loose_Wave_Twin_Red','Costume Loose Wave Twin Red',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1399,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20368,'C_Loose_Wave_Twin_Crimson','Costume Loose Wave Twin Crimson',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1400,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20369,'C_Loose_Wave_Twin_Blue','Costume Loose Wave Twin Blue',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1401,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20370,'C_Loose_Wave_Twin_White','Costume Loose Wave Twin White',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1402,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20371,'C_Special_Kafra_Hat','Costume Special Kafra Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,581,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20372,'C_Ribbon_Hat','Costume Ribbon Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,956,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20373,'C_Watermelon_Hat','Costume Watermelon Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,690,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20374,'C_Mechanical_Plant_Hat','Costume Mechanical Plant Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1069,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20375,'C_Ignis_Cap','Costume Ignis Cap',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,803,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20376,'C_Memory_of_Lovers','Costume Memory of Lovers',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1072,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20377,'C_Flight_Cap','Costume Flight Cap',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,820,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20378,'C_Skymet','Costume Sky Met',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,868,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20379,'C_Pocketwatch_Hair_Ornament','Costume Pocketwatch Hair Ornament',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1404,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20380,'C_Mechanical_Feather_Hairband','Costume Mechanical Feather Hairband',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1405,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20381,'C_Steampunk_Hat','Costume Steampunk Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1406,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20382,'C_Silver_Sniper_Doll','Costume Silver Sniper Doll',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1407,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20383,'C_Magic_Decoy_Doll','Costume Magic Decoy Doll',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1408,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20384,'C_Douce_Tiara','Costume Douce Tiara',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1410,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20386,'C_Victory_Wing_Helm','Costume Victory Wing Helm',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,677,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20391,'C_Silent_Executor','Costume Silent Executor',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'1',0,632,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20392,'C_Sniper_Google','Costume Sniper Google',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'1',0,625,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20393,'C_Schmitz_Helm','Costume Schmitz Helm',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,634,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20394,'C_Pumpkin_Toque','Costume Pumpkin Toque',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1411,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20396,'C_Green_Hat','Costume Green Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,939,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20397,'C_Jakk','Costume Jack',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,1415,'autobonus2 "{}",31,10000,BF_WEAPON|BF_MAGIC,"{ active_transform 1130,10000; specialeffect2 372; /*Confirm Special Effect*/ }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20398,'C_Niffleheim_Bunny_Hat','Costume Niffleheim Bunny Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1285,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20399,'C_Crow_Tengu_Mask','Costume Crow Tengu Mask',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1287,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20400,'C_Ichthys_Rosario','Costume Ichthys Rosario',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1028,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20401,'C_Angel_Guidance','Costume Angel Guidance',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1188,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20402,'C_Holy_Klobuk','Costume Holy Klobuk',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,895,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20403,'C_Dolor_Thanatos','Costume Dolor Thanatos',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,547,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20404,'C_Blessing_Of_Angels','Costume Blessing of Angel',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1425,'hateffect(HAT_EF_BLESSING_OF_ANGELS,true);',NULL,'hateffect(HAT_EF_BLESSING_OF_ANGELS,false);'); -REPLACE INTO `item_db_re` VALUES (20405,'C_Eremes_Scarf','Costume Eremes Scarf',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1416,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20406,'C_Commandments_Of_Chain','Costume Chain of Commandments',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1417,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20407,'C_Subject_Aura_Red','Costume Vicious Mind Aura Crimson',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1418,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20408,'C_Requiem_Crown_of_Light_and_Dark','Costume Requiem Crown of Light and Dark',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1419,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20409,'C_There_is_Something_','Costume There is Something',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1091,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20416,'C_1Grade_Balloon','Costume Grade 1 Balloon',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1426,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20417,'C_2Grade_Balloon','Costume Grade 2 Balloon',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1427,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20418,'C_3Grade_Balloon','Costume Grade 3 Balloon',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1428,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20419,'C_4Grade_Balloon','Costume Grade 4 Balloon',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1429,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20420,'C_5Grade_Balloon','Costume Grade 5 Balloon',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1430,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20421,'C_6Grade_Balloon','Costume Grade 6 Balloon',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1431,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20422,'C_7Grade_Balloon','Costume Grade 7 Balloon',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1432,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20423,'C_8Grade_Balloon','Costume Grade 8 Balloon',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1433,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20424,'C_9Grade_Balloon','Costume Grade 9 Balloon',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1434,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20425,'C_10Grade_Balloon','Costume Grade 10 Balloon',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1435,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20426,'C_11Grade_Balloon','Costume Grade 11 Balloon',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1436,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20427,'C_12Grade_Balloon','Costume Grade 12 Balloon',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1437,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20428,'C_13Grade_Balloon','Costume Grade 13 Balloon',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1438,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20429,'C_Piamette_Bowtie','Costume Piamette Bowtie',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1439,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20430,'C_Loyal_Servant_of_Devil_Morocc','Costume Loyal Servant of Devil Morocc',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1440,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20431,'C_Magician_Headdress','Costume Magician Headdress',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1441,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20432,'C_Khalitzburg_Knight_Helm','Costume Khalitzburg Knight Helm',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1442,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20433,'C_Louise_Red_Hat','Costume Louise Red Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1443,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20434,'C_Drooping_Gunslinger','Costume Drooping Gunslinger',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1444,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20435,'C_Camellia_Hair_Pin','Costume Camellia Hair Pin',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1203,'hateffect(HAT_EF_CAMELLIA_HAIR_PIN,true);',NULL,'hateffect(HAT_EF_CAMELLIA_HAIR_PIN,false);'); -REPLACE INTO `item_db_re` VALUES (20436,'C_Angelring_Furhat','Costume Angelring Furhat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,953,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20437,'C_Sakura_Hairband','Costume Sakura Hairband',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,949,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20438,'C_Abacus_In_Mouth','Costume Abacus In Mouth',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,825,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20439,'C_New_Year_Shine','Costume New Year Shine',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,0,'hateffect(HAT_EF_GLOW_OF_NEW_YEAR,true);',NULL,'hateffect(HAT_EF_GLOW_OF_NEW_YEAR,false);'); -REPLACE INTO `item_db_re` VALUES (20440,'C_Tone_of_Gold','Costume Tone of Gold',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1447,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20441,'C_Large_Ribbon_Muffler_Red','Costume Large Ribbon Muffler Red',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1448,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20442,'C_Red_and_White_Mochiring_Hat','Costume Red and White Mochiring Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1449,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20446,'C_Bunny_Eggshell','Costume Bunny Eggshell',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1339,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20447,'C_Small_Porings_Headband','Costume Small Porings Headband',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,955,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20448,'C_Water_Spellcaster','Costume Water Spellcaster',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1451,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20449,'C_White_and_Black_Temptation','Costume White and Black Temptation',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1452,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20450,'C_Gram_Peony','Costume Gram Peony',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1453,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20451,'C_Sky_of_Memory','Costume Sky of Memory',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1454,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20452,'C_Crown_of_Strawberry_Prince','Costume Crown of Strawberry Prince',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1455,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20455,'C_Republic_Hat','Costume Republic Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1458,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20456,'C_Combat_Vestige','Costume Combat Vestige',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1460,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20457,'C_Fluttering_Feathers','Costume Fluttering Feathers',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1461,'hateffect(HAT_EF_FEATHER_FLUTTERING,true);',NULL,'hateffect(HAT_EF_FEATHER_FLUTTERING,false);'); -REPLACE INTO `item_db_re` VALUES (20458,'C_Wild_Poring_Rider','Costume Wild Poring Rider',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1422,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20459,'C_Valhalla_Idol','Costume Valhalla Idol',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1423,'hateffect(HAT_EF_VALHALLA_IDOL,true);',NULL,'hateffect(HAT_EF_VALHALLA_IDOL,false);'); -REPLACE INTO `item_db_re` VALUES (20460,'C_Thorny_Hairband','Costume Thorny Hairband',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,921,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20461,'C_93_Style_Bloody_Wings','Costume 93 Style Bloody Wings',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1037,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20462,'C_Cat_Ears_Cape','Costume Cat Ears Cape',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1464,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20463,'C_Two_Tone_Beret','Costume Two Tone Beret',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1465,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20464,'C_Monochrome_Ribbon_Hat','Costume Monochrome Ribbon Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1466,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20465,'C_Glasses_Without_Lens','Costume Glasses Without Lens',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1467,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20466,'C_Crimson_Ribbon','Costume Crimson Ribbon',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1468,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20467,'C_Elemental_Crown','Costume Elemental Crown',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1219,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20468,'C_Youinone_Mask','You in ONE',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,1462,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20470,'C_SweetChocolate_Hat','Costume Sweet Chocolate Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1469,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20487,'C_Waltz_of_Flowers','Costume Waltz of Flowers',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1473,'hateffect(HAT_EF_FLORAL_WALTZ,true);',NULL,'hateffect(HAT_EF_FLORAL_WALTZ,false);'); -REPLACE INTO `item_db_re` VALUES (20490,'C_Full_Blossom_Sakura_Hairpin_Blue','Costume Full Blossom Sakura Hairpin Blue',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1476,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20491,'C_Laser_of_Eagle','Costume Laser of Eagle',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1424,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20492,'C_Unidentified_Flying_Poring','Costume Unidentified Flying Poring',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1017,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20495,'C_Quati_Hat','Costume Quati Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,527,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20496,'C_Black_Shiba_Inu_Hat','Costume Black Shiba Inu Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,894,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20497,'C_Umbala_Spirit','Costume Umbala Spirit',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,675,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20498,'C_Elephant_Hat','Costume Elephant Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,215,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20499,'C_Cat_Ears_Hat','Costume Cat Ears Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1479,NULL,NULL,NULL); -#=================================================================== -# New Garments -#=================================================================== -REPLACE INTO `item_db_re` VALUES (20500,'T_Archangel_Wing','Archangel Wing',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20502,'C_Little_Devil_Wings','Costume Little Devil Wings',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,12,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20504,'C_Cupids_Pink_Wings','Costume Cupid\'s Pink Wings',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,14,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20506,'Invisible_Manteau','Invisible Manteau',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20507,'C_Poring_Bag','Costume Poring Bag',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,16,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20508,'C_Poster_Girl_Hat','Costume Poster Girl Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1446,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20509,'C_Wings_of_Uriel','Costume Wings of Uriel',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,17,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20510,'C_SwordWing','Costume Sword Wing',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,19,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20511,'C_Blue_Fairy_Wing','Blue Wings of Fairy',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,21,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20512,'C_Bag_of_Adventurer_j','Costume Adventurer\'s Backpack',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20514,'C_Thanatos_Sword','Costume Thanatos Sword',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,23,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20515,'Costume_Magic_Circle','Costume Magic Circle',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,0,'hateffect(HAT_EF_MAGICCIRCLE,true);',NULL,'hateffect(HAT_EF_MAGICCIRCLE,false);'); -REPLACE INTO `item_db_re` VALUES (20516,'C_Wings_of_Michael','Costume Wings of Michael',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,24,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20519,'C_Full_Bloom_Cherry_Tree','Costume Full Bloom Cherry Tree',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,0,'hateffect(HAT_EF_FULL_BLOOMCHERRY_TREE,true);',NULL,'hateffect(HAT_EF_FULL_BLOOMCHERRY_TREE,false);'); -REPLACE INTO `item_db_re` VALUES (20522,'C_Blessings_Of_Soul','Costume Blessings Of Soul',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,0,'hateffect(HAT_EF_C_BLESSINGS_OF_SOUL,true);',NULL,'hateffect(HAT_EF_C_BLESSINGS_OF_SOUL,false);'); -REPLACE INTO `item_db_re` VALUES (20524,'C_Shining_Angel_Wings','Costume Shining Angel Wings',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,0,'hateffect(HAT_EF_C_SHINING_ANGEL_WING,true);',NULL,'hateffect(HAT_EF_C_SHINING_ANGEL_WING,false);'); -REPLACE INTO `item_db_re` VALUES (20535,'C_Digital_Space','Costume Digital Space',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,0,'hateffect(HAT_EF_DIGITAL_SPACE,true);',NULL,'hateffect(HAT_EF_DIGITAL_SPACE,false);'); -REPLACE INTO `item_db_re` VALUES (20537,'C_Falling_Red_Foliage','Costume Falling Red Foliage',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,0,'hateffect(HAT_EF_C_MAPLE_WHICH_FALLS_RD,true);',NULL,'hateffect(HAT_EF_C_MAPLE_WHICH_FALLS_RD,false);'); -REPLACE INTO `item_db_re` VALUES (20538,'Costume_Magic_Circle_Rainbow','Costume Magic Circle Rainbow',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,0,'hateffect(HAT_EF_MAGICCIRCLERAINBOW,true);',NULL,'hateffect(HAT_EF_MAGICCIRCLERAINBOW,false);'); -REPLACE INTO `item_db_re` VALUES (20546,'C_Giant_Ribbon_Bell','Costume Giant Ribbon Bell',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,46,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20547,'C_Ghost_Effect','Costume Ghost Effect',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,0,'hateffect(HAT_EF_C_GHOST_EFFECT,true);',NULL,'hateffect(HAT_EF_C_GHOST_EFFECT,false);'); -REPLACE INTO `item_db_re` VALUES (20548,'Costume_Popping_Poring_Aura','Costume Popping Poring Aura',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,0,'hateffect(HAT_EF_C_POPPING_PORING_AURA,true);',NULL,'hateffect(HAT_EF_C_POPPING_PORING_AURA,false);'); -REPLACE INTO `item_db_re` VALUES (20600,'Fantastic_Aura','Fantastic Aura',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,0,'/*TODO: View ID*/ bonus bUnbreakableHelm;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20700,'Egir_Manteau','Egir Manteau',4,200000,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,4,NULL,'110',1,0,'bonus bUnbreakableGarment; .@r = getrefine(); if (.@r > 10) .@r = 10; if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) { bonus bFlee2,5+(.@r*2); } else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) { bonus bShortWeaponDamageReturn,5+(.@r*2); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20701,'Sol_Manteau','Sol Manteau',4,0,NULL,700,NULL,20,NULL,1,0xFFFFFFFF,63,2,4,NULL,'65',1,0,'bonus2 bSubEle,Ele_Earth,5; bonus2 bSubRace,RC_Fish,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20702,'TE_Woe_Muffler','TE Woe Muffler',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,63,2,4,NULL,'40',1,NULL,'bonus bMdef,5; bonus2 bAddRace,RC_Player,5; bonus2 bMagicAddRace,RC_Player,5; bonus2 bResEff,Eff_Freeze,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20703,'TE_Woe_Manteau','TE Woe Manteau',4,0,NULL,0,NULL,10,NULL,0,0x000444A2,63,2,4,NULL,'40',1,NULL,'bonus2 bAddRace,RC_Player,10; bonus2 bResEff,Eff_Freeze,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20704,'TE_Woe_Magic_Manteau','TE Woe Magic Manteau',4,0,NULL,0,NULL,5,NULL,0,0x00818315,63,2,4,NULL,'40',1,NULL,'bonus2 bMagicAddRace,RC_Player,10; bonus2 bResEff,Eff_Freeze,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20706,'Amistr_Bag','Amistr Bag',4,10,NULL,500,NULL,18,NULL,0,0xFFFFFFFF,63,2,4,NULL,'1',NULL,4,'bonus bAllStats,1; bonus2 bSubEle,Ele_All,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20707,'Kirin_Wing','Kirin Wing',4,20,NULL,0,NULL,18,NULL,0,0xFFFFFFFF,63,2,4,NULL,'0',1,6,'bonus bAllStats,1; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20709,'Mana_Manteau','Mana Manteau',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4,NULL,'1',1,NULL,'bonus2 bExpAddRace,RC_All,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20710,'Impr_Angel\'s_Warmth','Advanced Angelic Cardigan',4,10000,NULL,400,NULL,6,NULL,1,0x00000001,63,2,4,NULL,'99',1,0,'bonus bHPrecovRate,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20711,'Manteau_Of_Diego','Manteau Of Diego',4,20,NULL,600,NULL,15,NULL,1,0xFFFFFFFF,63,2,4,NULL,'0',1,0,'bonus bInt,1; bonus bDex,1; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20712,'Valkyrie_Cape','Valkyrie Cape',4,10,NULL,500,NULL,10,NULL,1,0x6007DFFE,58,2,4,NULL,'1',1,0,'.@val = 2 * (min(10,getrefine())/2); if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) bonus bFlee2,(5+.@val); else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) bonus bShortWeaponDamageReturn,(5+.@val);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20714,'Assassin\'s_Muffler','Assassin\'s Muffler',4,20,NULL,100,NULL,16,NULL,1,0xFFFFFFFF,63,2,4,NULL,'50',1,0,'.@r = getrefine(); if (.@r>5) { bonus bAgi,(.@r-5)*2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20717,'FaceWorm_Skin','Gigant Snake Skin',4,10,NULL,400,NULL,38,NULL,0,0xFFFFFFFF,63,2,4,NULL,'1',1,0,'bonus bMdef,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20718,'FaceWorm_Skin_','Gigant Snake Skin',4,10,NULL,400,NULL,38,NULL,1,0xFFFFFFFF,63,2,4,NULL,'1',1,0,'bonus bMdef,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20721,'Cloak_Of_Gray','Cloak of Gray',4,20,NULL,600,NULL,45,NULL,1,0xFFFFFFFF,56,2,4,NULL,'120',1,0,'bonus2 bSubEle,Ele_Holy,5+getrefine()/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20724,'Love_Dad_Wings_2012','Love Dad Wings 2012',4,0,NULL,100,NULL,15,NULL,1,0xFFFFFFFF,63,2,4,NULL,'1',1,5,'.@r = getrefine(); if ((readparam(bStr)>89)) { bonus bAllStats,1; bonus bStr,.@r; bonus bMaxHPRate,1; bonus bMaxSPRate,1; } if ((readparam(bAgi)>89)) { bonus bAllStats,1; bonus bAgi,.@r; bonus bMaxHPRate,1; bonus bMaxSPRate,1; } if ((readparam(bVit)>89)) { bonus bAllStats,1; bonus bVit,.@r; bonus bMaxHPRate,1; bonus bMaxSPRate,1; } if ((readparam(bInt)>89)) { bonus bAllStats,1; bonus bInt,.@r; bonus bMaxHPRate,1; bonus bMaxSPRate,1; } if ((readparam(bDex)>89)) { bonus bAllStats,1; bonus bDex,.@r; bonus bMaxHPRate,1; bonus bMaxSPRate,1; } if ((readparam(bLuk)>89)) { bonus bAllStats,1; bonus bLuk,.@r; bonus bMaxHPRate,1; bonus bMaxSPRate,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20725,'Ribbon_Piamat','Ribbon Piamat',4,10,NULL,100,'0:10',NULL,NULL,1,0xFFFFFFFF,63,2,4,NULL,'30',1,7,'bonus bInt,1; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20726,'Fire_Dragon\'s_Coat','Fire Dragon\'s Coat',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,4,NULL,'30',1,0,'bonus bMaxHPrate,5; bonus2 bMagicAtkEle,Ele_Fire,2; if (getrefine()>=7) { bonus2 bMagicAtkEle,Ele_Fire,3; } bonus2 bMagicAtkEle,Ele_Water,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20727,'Brilliant_Golden_Wings','Brilliant Golden Wings',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20728,'Water_Dragon_Coat','Water Dragon Coat',4,10,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,4,NULL,'30',1,0,'bonus bMaxHPrate,5; bonus2 bMagicAtkEle,Ele_Water,2; if (getrefine()>=7) { bonus2 bMagicAtkEle,Ele_Water,3; } bonus2 bMagicAtkEle,Ele_Wind,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20730,'Loyalists_Hood','Loyalists Hood',4,10,NULL,200,NULL,30,NULL,1,0xFFFFFFFF,63,2,8192,NULL,'80',NULL,NULL,'bonus bStr,2; bonus bMaxHPrate,10; bonus bNoKnockback; bonus2 bSubEle,Ele_All,-20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20732,'Supplement_Part_Con','Supplement Part Con',4,25000,NULL,500,NULL,20,NULL,1,0x00000400,56,2,4,NULL,'100',1,NULL,'.@r = getrefine(); bonus bMaxHPrate,6+(.@r/2); if(.@r>=9){bonus bHPrecovRate,50;}',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20733,'Upgrade_Part_Engine','Reinforced Parts - Engine',4,10,NULL,1500,NULL,25,NULL,1,0x00000400,56,2,4,NULL,'100',1,NULL,'bonus bDelayrate,-10; .@r = getrefine(); if(.@r>=7) {bonus2 bSubEle,0,10;}; if(.@r>=9) {bonus bDelayrate,-10;}',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20737,'C_Kirin_Wing','Costume Kirin Wing',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,6,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20743,'Airship_Cape','Airship\'s Cloak',4,10,NULL,0,NULL,25,NULL,1,0xFFFFFFFF,63,2,4,NULL,'125',0,NULL,'bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,20; bonus bVariableCastrate,-20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20744,'Felock_Cape','Felrock\'s Cloak',4,10,NULL,400,NULL,12,NULL,1,0xFFFFFFFF,63,2,4,NULL,'125',1,NULL,'bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,20; bonus bVariableCastrate,-10; .@r = getrefine(); if(.@r>=7) { bonus bVariableCastrate,-10; } if(.@r>=9) { bonus bVariableCastrate,-10;} if(.@r>=12) { bonus bVariableCastrate,-5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20746,'C_Rudra_Wing','Costume Rudra Wings',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20748,'Manteau_Of_Fallen','Fallen Warrior Manteau',4,10,NULL,600,NULL,20,NULL,0,0xFFFFFFFF,63,2,4,NULL,'120',1,NULL,'.@r = getrefine(); bonus bAgi,5; bonus bFlee,10; if(readparam(bStr)>=90) bonus bBaseAtk,10+(.@r*2); if(readparam(bInt)>=90) bonus bMatk,20+(.@r*3); if(readparam(bVit)>=90) bonus2 bSubEle,Ele_Neutral,3+((.@r>=8)?3:0)+((.@r>=10)?4:0); if(readparam(bAgi)>=90){ bonus bAspdRate,3+(.@r/2); bonus bAspd,((.@r>=10)?1:0); } if(readparam(bDex)>=90) bonus bLongAtkRate,3+(.@r/2); if(readparam(bLuk)>=90) bonus bCriticalRate,5+.@r;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20749,'Manteau_Of_Fallen_','Fallen Warrior Manteau',4,10,NULL,600,NULL,30,NULL,1,0xFFFFFFFF,63,2,4,NULL,'170',1,NULL,'.@r = getrefine(); bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bAgi,5; bonus bFlee,10; if(readparam(bStr)>=90) bonus bBaseAtk,10+(.@r*2); if(readparam(bInt)>=90) bonus bMatk,20+(.@r*3); if(readparam(bVit)>=90) bonus2 bSubEle,Ele_Neutral,3+((.@r>=8)?3:0)+((.@r>=10)?4:0); if(readparam(bAgi)>=90){ bonus bAspdRate,3+(.@r/2); bonus bAspd,((.@r>=10)?1:0); } if(readparam(bDex)>=90) bonus bLongAtkRate,3+(.@r/2); if(readparam(bLuk)>=90) bonus bCriticalRate,5+.@r;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20753,'Lian_Robe','Lian Robe',4,0,NULL,700,NULL,20,1,1,0xFFFFFFFF,63,2,4,NULL,'65',1,NULL,'bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubRace,RC_Formless,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20756,'Aegir_Cloak','Aegir Cloak',4,10,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,4,NULL,'40',1,NULL,'bonus bUnbreakableGarment; bonus bMaxHP,500; bonus bMaxSP,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20761,'C_Wing_Of_Happiness','Costume Happiness Wings',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,9,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20762,'C_GreatDevilWing','Costume Great Devil Wings',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,10,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20763,'C_Amistr_Bag','Costume Amistr Bag',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,4,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20764,'C_Fallen_Angel_Wing','Costume Fallen Angel Wing',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20773,'Excelion_Wing','Excelion Wing',4,20,NULL,900,NULL,40,NULL,0,0xFFFFFFFF,63,2,4,NULL,'99',1,NULL,'bonus bFlee,getrefine() * 2; bonus bFlee2,8 + (BaseLevel > 129 ? 2 : 0);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20778,'Red_Lotus_Stole','Red Lotus Stole',4,20,NULL,700,NULL,8,NULL,1,0xFFFFFFFF,63,2,4,NULL,'1',1,0,'.@r = getrefine(); bonus bMaxSPrate,10; bonus bMdef,3; bonus bUseSPrate,-1*(1+(2*.@r/3)); if (.@r>=10) { bonus bSPGainValue,20; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20779,'Rift_Manteau','Rift Manteau',4,20,NULL,500,NULL,16,NULL,1,0xFFFFFFFF,63,2,4,NULL,'100',1,NULL,'.@r = getrefine(); bonus bMaxHP,(.@r >= 9 ? 1300 : .@r >= 7 ? 700 : 300); bonus bMaxSP,-50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20780,'Unity_STR_Manteau','Unity STR Manteau',4,32000,NULL,300,NULL,20,NULL,1,0xFFFFFFFF,63,2,4,NULL,'1',1,0,'.@r = getrefine(); if(BaseLevel<100) { bonus2 bExpAddRace,RC_All,4; bonus bMaxHPrate,2*(.@r/2); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20781,'Unity_AGI_Manteau','Unity AGI Manteau',4,32000,NULL,300,NULL,20,NULL,1,0xFFFFFFFF,63,2,4,NULL,'1',1,0,'.@r = getrefine(); if(BaseLevel<100) { bonus2 bExpAddRace,RC_All,4; bonus bFlee,3*(.@r/2); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20782,'Unity_INT_Muffler','Unity INT Muffler',4,32000,NULL,300,NULL,20,NULL,1,0xFFFFFFFF,63,2,4,NULL,'1',1,0,'.@r = getrefine(); if(BaseLevel<100) { bonus2 bExpAddRace,RC_All,4; bonus bUseSPrate,-(.@r/2); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20783,'Hero_Cape','Hero Cape',4,0,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,4,NULL,'10',1,NULL,'.@r = getrefine(); bonus2 bSubEle,Ele_Neutral,1+(.@r/3); bonus bFlee,1+(.@r/3); if (.@r > 9) { bonus2 bSubEle,Ele_Neutral,20; bonus bFlee,20; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20787,'Unity_Exquisite_Muffler','Unity Exquisite Muffler',4,32000,NULL,300,NULL,20,NULL,1,0xFFFFFFFF,63,2,4,NULL,'1',1,0,'.@r = getrefine(); if(BaseLevel<100) { bonus2 bExpAddRace,RC_All,4; bonus bCritical,2*(.@r/2); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20788,'Private_Doram_Manteau','Private Doram Manteau',4,20,NULL,300,NULL,20,NULL,1,0x80000000,7,2,4,NULL,'100',1,NULL,'bonus bFlee,5; bonus2 bSubEle,Ele_Neutral,2; bonus bFlee2,getrefine()/3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20789,'Luxury_Doram_Manteau','Luxury Doram Manteau',4,20,NULL,400,NULL,25,NULL,1,0x80000000,7,2,4,NULL,'140',1,NULL,'bonus bFlee,7; bonus2 bSubEle,Ele_Neutral,3; .@r = getrefine()/3; bonus bFlee2,.@r; bonus bLuk,.@r;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20790,'Elegant_Doram_Manteau','Elegant Doram Manteau',4,20,NULL,500,NULL,30,NULL,1,0x80000000,7,2,4,NULL,'175',1,NULL,'bonus bFlee,10; bonus2 bSubEle,Ele_Neutral,5; .@r = getrefine()/2; bonus bFlee2,.@r; bonus bInt,.@r; bonus bDex,.@r; bonus bLuk,.@r;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20797,'Etran_Shirt','Etran Shirt',4,0,NULL,150,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,4,NULL,'1',1,NULL,'bonus bMdef,10; bonus bMaxHPrate,2; .@r = getrefine(); if (.@r >= 6) bonus bMaxHPrate,4; if (.@r >= 7) bonus bMaxHPrate,6; if (.@r >= 8) bonus bMaxHPrate,8; if (.@r >= 9) bonus bNoKnockback;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20798,'GrimReaper_Protection','Costume Grim Reaper Protection',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1450,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20799,'Elemental_Towel','Elemental Towel',4,20,NULL,400,NULL,13,NULL,1,0xFFFFFFFF,63,2,4,NULL,'100',1,0,'bonus bLongAtkRate,2; if(getrefine()>=7) { bonus2 bSkillUseSP,"RA_ARROWSTORM",20; bonus2 bSkillUseSP,"WM_SEVERE_RAINSTORM",60; } if(getrefine()>=8) { bonus bLongAtkRate,2; } if(getrefine()>=9) { bonus bLongAtkRate,3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20800,'Enforcer_Cape','Enforcer Cape',4,20,NULL,300,NULL,18,NULL,1,0xFFFFFFFF,63,2,4,NULL,'100',1,0,'.@r = getrefine(); bonus bMdef,10; if (getskilllv("AS_GRIMTOOTH")==5) { bonus2 bSkillAtk,"AS_GRIMTOOTH",50; } if (getskilllv("GC_CROSSIMPACT") == 5) { bonus2 bSkillAtk,"GC_CROSSIMPACT",5; } if (getskilllv("ASC_BREAKER") == 10) { bonus2 bSkillAtk,"ASC_BREAKER",50; } if (.@r>=7) { .@delay += 3; bonus2 bSkillAtk,"AS_GRIMTOOTH",Baselevel; bonus2 bSkillAtk,"ASC_BREAKER",Baselevel/3; bonus2 bSkillAtk,"GC_CROSSIMPACT",Baselevel/30; } if (.@r>=9) { .@delay += 3; bonus bMaxSPrate,5; } bonus bDelayrate,-.@delay; if(eaclass()&EAJL_THIRD && BaseJob == Job_Assassin) { if (.@r >= 7) { bonus bMaxHPrate,20; bonus bLongAtkDef,35; } else { bonus bMaxHPrate,15; bonus bLongAtkDef,20; } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20813,'Coak_of_Survival','Cloak of Survival',4,1000,NULL,550,NULL,10,NULL,1,0x00810204,63,2,4,NULL,'75',1,0,'bonus bMdef,5; bonus bVit,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20814,'Wakwak_Manteau','Wakwak Manteau',4,20,NULL,400,NULL,40,NULL,1,0xFFFFFFFF,63,2,4,NULL,'100',1,0,'bonus2 bAddClass,Class_All,5; .@s = readparam(bStr); .@r = getrefine(); if (.@r>=5) { bonus bBaseAtk,2*(.@s/10); } if (.@r>=7) { bonus bBaseAtk,3*(.@s/10); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20815,'SeraphimRobe','Seraphim Robe',4,0,NULL,300,NULL,18,NULL,1,0xFFFFFFFF,63,2,4,NULL,'1',1,NULL,'bonus bMaxHPrate,10; bonus2 bMagicAtkEle,Ele_Neutral,5; .@r = getrefine(); if (.@r > 6) { bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Holy,20; bonus bMatkRate,10; } if (.@r > 8) { bonus2 bSubEle,Ele_Dark,10; bonus2 bSubEle,Ele_Holy,10; bonus bVariableCastrate,-5; } if (getskilllv("CR_TRUST") > 0) { bonus2 bSubEle,Ele_Holy,.@r*3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20819,'Oxygen_Bottle','Oxygen Bottle',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,4,NULL,'40',1,0,'bonus bFlee,12+getrefine(); bonus bHit,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20820,'Elemental_Cape','Elemental Cape',4,0,NULL,500,NULL,12,NULL,0,0x00010000,56,2,4,NULL,'100',1,0,'.@r = getrefine(); bonus bFlee,(10+5*(.@r/3)); bonus2 bSubEle,Ele_Neutral,10; if (.@r>=9) bonus bAspdRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20821,'Golden_Scarf','Golden Scarf',4,0,NULL,500,NULL,12,NULL,0,0x20000000,63,2,4,NULL,'100',1,0,'.@r = getrefine(); bonus bFlee,20; if (.@r>=9) { bonus bLongAtkRate,10; } else if (.@r>=7) { bonus bLongAtkRate,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20822,'Mine_Worker\'s_Backpack','Mine Worker\'s Backpack',4,0,NULL,600,NULL,16,NULL,0,0x00000400,56,2,4,NULL,'100',1,0,'.@r = getrefine(); bonus bAspdRate,(5+(.@r/2)); if (.@r>=9) bonus bBaseAtk,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20823,'Para_Team_Manteau100','Awakened Eden Group Manteau I',4,0,NULL,0,NULL,20,NULL,0,0xFFFFFFFF,63,2,4,NULL,'100',1,0,'bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,12; .@r = getrefine(); if(.@r >= 7){ bonus bMaxHP,500; bonus bFlee2,2; if(.@r >= 9){ bonus bMaxHP,500; bonus2 bSubEle,Ele_All,10; bonus2 bSubEle,Ele_Neutral,-10; } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20824,'Para_Team_Manteau130','Awakened Eden Group Manteau II',4,0,NULL,0,NULL,25,NULL,0,0xFFFFFFFF,63,2,4,NULL,'130',1,0,'bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,12; bonus bMaxHP,500; bonus bFlee2,2; .@r = getrefine(); if(.@r >= 7){ bonus bMaxHP,500; bonus2 bSubEle,Ele_All,10; bonus2 bSubEle,Ele_Neutral,-10; if(.@r >= 9){ bonus2 bSubEle,Ele_Neutral,5; } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20825,'Para_Team_Manteau160','Awakened Eden Group Manteau III',4,0,NULL,0,NULL,30,NULL,0,0xFFFFFFFF,63,2,4,NULL,'160',1,0,'bonus2 bSubEle,Ele_All,10; bonus bFlee,12; bonus bMaxHP,1000; bonus bFlee2,2; .@r = getrefine(); if(.@r >= 7){ bonus2 bSubEle,Ele_Neutral,5; if(.@r >= 9){ skill "BS_GREED",1; } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20826,'Angel_Feather','Angel Feather',4,0,NULL,200,NULL,18,NULL,1,0xFFFFFFFF,63,2,4,NULL,'1',1,18,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20830,'Wings_of_Seraph','Wings of Seraph',4,0,NULL,200,NULL,18,NULL,1,0xFFFFFFFF,63,2,4,NULL,'1',1,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20831,'Adventurer\'s_Spirit','Adventurer\'s Spirit',4,1000,NULL,400,NULL,40,NULL,1,0xFFFFFFFF,63,2,4,NULL,'100',1,0,'.@r = getrefine(); bonus bInt,5; if (.@r>=5) bonus bMatk,5*(readparam(bInt)/60); if (.@r>=7) bonus bMatk,5*(readparam(bInt)/10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20834,'Drifter\'s_Cape','Drifter\'s Cape',4,0,NULL,400,NULL,0,NULL,0,0xFFFFFFFF,63,2,4,NULL,'100',1,0,'.@r = getrefine(); .@bonus = 20; if (.@r>=7) { .@bonus += 5; } if (.@r>=9) { .@bonus += 5; } bonus2 bSubEle,Ele_Neutral,.@bonus;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20836,'Skin_of_Lindwyrm','Skin of Lindwyrm',4,1000,NULL,600,NULL,15,NULL,1,0xFFFFFFFF,63,2,4,NULL,'100',1,0,'bonus bAgi,5; bonus bVit,5; bonus bMdef,10; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubRace,RC_Dragon,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; .@r = getrefine(); .@val = (readparam(bAgi)+readparam(bVit))/20; if (.@r>=7) { skill "TF_HIDING",1; if (.@r>=8) { bonus bMaxHPrate,.@val; bonus bVariableCastrate,-1*.@val; if (.@r>=9) { skill "AS_CLOAKING",1; } } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20837,'Skin_of_Gwiber','Skin of Gwiber',4,20,NULL,600,NULL,15,NULL,1,0xFFFFFFFF,63,2,4,NULL,'100',1,0,'bonus bInt,5; bonus bDex,5; bonus bMdef,10; bonus2 bSubEle,Ele_Dark,5; bonus2 bSubEle,Ele_Undead,5; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,5; .@r = getrefine(); .@val = (readparam(bInt)+readparam(bDex))/20; if (.@r>=7) { bonus bSPGainValue,10; if (.@r>=8) { bonus bBaseAtk,5*.@val; bonus bDelayrate,-2*.@val; if (.@r>=9) { bonus bSPGainValue,10; } } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20838,'Illusion_Muffler','Illusion Muffler',4,20,NULL,400,NULL,8,NULL,1,0xFFFFFFFE,63,2,4,NULL,'99',1,0,'.@r = getrefine(); bonus bMaxHP,(100+(100*.@r)); bonus bMaxSP,(10+(5*.@r));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20840,'Illusion_Ancient_Cape','Illusion Ancient Cape',4,0,NULL,600,NULL,18,NULL,1,0xFFFFFFFE,63,2,4,NULL,'100',1,0,'.@val = min(getrefine(),10)/2; bonus bAgi,(2+.@val);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20845,'Maracco_Skin','Malach\'s Skin',4,20,NULL,600,NULL,15,NULL,1,0xFFFFFFFF,63,2,4,NULL,'100',1,0,'bonus bStr,5; bonus bLuk,5; bonus bMdef,10; bonus2 bSubEle,Ele_Ghost,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubRace,RC_Angel,5; bonus2 bSubRace,RC_Formless,5; .@r = getrefine(); .@s = (readparam(bStr)+readparam(bLuk))/20; if (.@r>=7) { bonus bCritAtkRate,5; if (.@r>=8) { bonus bAspdRate,.@s; bonus bCritical,.@s; if (.@r>=9) { bonus bCritAtkRate,5; } } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20846,'Temporal_Manteau','Temporal Manteau',4,20,NULL,400,NULL,38,NULL,1,0xFFFFFFFF,63,2,4,NULL,'100',1,0,'bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20847,'Illusion_Survivor_Manteau','Illusion Survivor Manteau',4,0,NULL,550,NULL,30,NULL,1,0x00810204,63,2,4,NULL,'130',1,0,'bonus bVit,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20856,'YSF01_Manteau','YSF01 Manteau',4,0,NULL,750,NULL,32,NULL,1,0xFFFFFFFF,63,2,4,NULL,'170',1,0,'.@r = getrefine(); if (.@r >= 8) { bonus bBaseAtk,20; if (.@r >= 11) { .@val = -3; if (.@r >= 13) { .@val += -4; } } } if (readparam(bVit) >= 125) { .@val += -10; } if (.@val) { bonus bDelayrate,.@val; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20859,'Phreeoni_Wings','Phreeoni Wings',4,20,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,4,NULL,'100',1,0,'.@r = getrefine(); bonus bMaxHPrate,10; bonus bHit,10; if (.@r>=7) bonus bHit,20; if (.@r>=8) bonus bHit,30; if (.@r>=9) bonus bHit,40; if (.@r>=10) bonus bHit,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20860,'Battle_Surcoat','Battle Surcoat',4,20,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,4,NULL,'70',1,0,'.@r = getrefine(); if (.@r>=9) { bonus bAspdRate,9; bonus bFlee,30; skill "TF_DOUBLE",10; skill "MO_TRIPLEATTACK",10; bonus bDoubleRate,50; } else if (.@r>=7) { bonus bAspdRate,6; bonus bFlee,20; skill "TF_DOUBLE",5; skill "MO_TRIPLEATTACK",5; bonus bDoubleRate,25; } else { bonus bAspdRate,3; bonus bFlee,10; skill "TF_DOUBLE",3; skill "MO_TRIPLEATTACK",3; bonus bDoubleRate,15; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20863,'Menblatt\'s_Wings','Menblatt\'s Wings',4,20,NULL,400,NULL,40,NULL,1,0xFFFFFFFF,63,2,4,NULL,'100',1,0,'.@r = getrefine(); bonus bBaseAtk,30; if (.@r>=5) bonus bLongAtkRate,readparam(bDex)/60; if (.@r>=7) bonus bLongAtkRate,readparam(bDex)/10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20922,'Leviathan_Muffler','Leviathan Muffler',4,20,NULL,200,NULL,18,NULL,1,0xFFFFFFFF,63,2,4,NULL,'100',1,0,'.@r = getrefine(); bonus bMdef,5; bonus2 bAddEle,Ele_Water,15+.@r; bonus2 bMagicAddEle,Ele_Water,15+.@r; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus bAspdRate,.@r; if (.@r>=10) bonus2 bSubEle,Ele_Water,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20923,'Illusion_Goibne_Spaulders','Illusion Goibne Spaulders',4,0,NULL,1000,NULL,47,NULL,1,0xFFFFFFFE,63,2,4,NULL,'130',1,0,'.@r = getrefine(); bonus bMdef,2; bonus bVit,1; if (.@r >= 7) { .@val = 5; if (.@r >= 9) { .@val += 10; } } if (.@val) { bonus2 bAddEle,Ele_Water,.@val; bonus2 bAddEle,Ele_Wind,.@val; bonus2 bAddEle,Ele_Earth,.@val; bonus2 bAddEle,Ele_Fire,.@val; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20925,'Commander_Manteau2','Commander Manteau',4,20,NULL,300,NULL,20,NULL,1,0xFFFFFFFF,63,2,4,NULL,'100',1,0,'.@r = getrefine(); bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus bMdef,10; bonus bBaseAtk,10; bonus bMatk,10; bonus2 bSubRace,RC_Player,3; if (.@r>=5) { bonus bBaseAtk,20; bonus bMatk,20; bonus bMaxHPrate,7; bonus bMaxSPrate,7; } if (.@r>=7) { bonus bBaseAtk,30; bonus bMatk,30; bonus bMaxHPrate,10; bonus bMaxSPrate,10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20931,'Prism_Rangers_Scarf','Prism Rangers Scarf',4,20,NULL,300,NULL,12,NULL,0,0xFFFFFFFF,63,2,4,NULL,'100',1,0,'.@r = getrefine(); bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; if (.@r >= 7) { .@val = 10; } else if (.@r >= 5) { .@val = 5; } else { .@val = 2; } bonus bMaxHPrate,.@val; bonus bMaxSPrate,.@val; bonus bLongAtkRate,.@val+2*getskilllv("RA_AIMEDBOLT"); if (getskilllv("RA_WUGRIDER") == 3) { bonus2 bSkillCooldown,"RA_UNLIMIT",-180000; } if (getskilllv("RA_CAMOUFLAGE") == 5) { bonus bDelayrate,-10; } bonus2 bSkillCooldown,"RA_ARROWSTORM",-200; bonus2 bSkillAtk,"RA_ARROWSTORM",1;',NULL,'sc_end SC_UNLIMIT;'); -REPLACE INTO `item_db_re` VALUES (20932,'Old_Morroc_Shawl','Old Morocc Shawl',4,20,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,4,NULL,'100',1,0,'.@r= getrefine(); bonus bMaxHPrate,5; bonus bFlee,10; if (.@r>=7) bonus bFlee,20; if (.@r>=8) { bonus bFlee,30; bonus bRestartFullRecover; } if (.@r>=9) bonus bFlee,40; if (.@r>=10) bonus bFlee2,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20933,'Illusion_Engine_wing_A-type','Illusion Engine wing A-type',4,0,NULL,900,NULL,50,NULL,1,0xFFFFFFFF,63,2,4,NULL,'130',1,NULL,'.@r = getrefine(); bonus bMaxHP,1000+(100*(.@r/2)); if (.@r >= 7) { bonus bAspdRate,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20934,'Illusion_Engine_wing_B-type','Illusion Engine wing B-type',4,0,NULL,900,NULL,50,NULL,1,0xFFFFFFFF,63,2,4,NULL,'130',1,NULL,'.@r = getrefine(); bonus bMaxHP,1000+(100*(.@r/2)); if (.@r >= 7) { bonus bVariableCastrate,-5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20935,'Lava_Leather_Manteau','Lava Leather Manteau',4,20,NULL,400,NULL,50,NULL,1,0xFFFFFFFF,63,2,4,NULL,'175',1,0,'bonus bHit,10; .@r = getrefine(); if (.@r>=7) bonus bHit,5; if (.@r>=9) bonus bHit,5; if (.@r>=11) bonus bDelayrate,-3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20936,'Lava_Leather_Muffler','Lava Leather Muffler',4,20,NULL,350,NULL,35,NULL,1,0xFFFFFFFF,63,2,4,NULL,'175',1,0,'bonus bCritical,5; .@r = getrefine(); if (.@r>=7) bonus bCritical,5; if (.@r>=9) bonus bCritAtkRate,5; if (.@r>=11) bonus2 bAddClass,Class_All,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20937,'Lava_Leather_Hood','Lava Leather Hood',4,20,NULL,300,NULL,25,NULL,1,0xFFFFFFFF,63,2,4,NULL,'175',1,0,'bonus bVariableCastrate,-10; .@r = getrefine(); if (.@r>=7) bonus bVariableCastrate,-10; if (.@r>=9) bonus bVariableCastrate,-10; if (.@r>=11) bonus2 bMagicAtkEle,Ele_Fire,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20941,'Phoenix_Muffler','Phoenix Muffler',4,20,NULL,200,NULL,18,NULL,1,0xFFFFFFFF,63,2,4,NULL,'100',1,0,'.@r = getrefine(); bonus bMdef,5; bonus2 bAddEle,Ele_Fire,15+.@r; bonus2 bMagicAddEle,Ele_Fire,15+.@r; bonus2 bSubRace,RC_Player,5; bonus bAspdRate,.@r; if (.@r>=10) bonus2 bSubEle,Ele_Fire,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20942,'Manteau_Of_Guardsman','Manteau Of Guardsman',4,20,NULL,500,NULL,15,NULL,1,0xFFFFFFFF,63,2,4,NULL,'100',1,0,'.@r = getrefine(); bonus bMdef,15; bonus bMaxHPrate,5+3*(.@r/3); bonus bMaxSPrate,5+3*(.@r/3); bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20943,'Geffen_Magic_Muffler','Geffen Magic Muffler',4,20,NULL,550,NULL,20,NULL,1,0xFFFFFFFE,63,2,4,NULL,'99',1,0,'.@r = getrefine(); .@val = -10; bonus bMatk,(10*(.@r/2)); bonus bMatkRate,(.@r/3); if (.@r >= 7) { bonus2 bMagicAtkEle,Ele_All,5; } if (.@r >= 9) { .@val -= 10; } bonus bVariableCastrate,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20944,'Anti_Magic_Manteau','Anti Magic Manteau',4,20,NULL,750,NULL,23,NULL,1,0xFFFFFFFE,63,2,4,NULL,'99',1,0,'.@r = getrefine(); bonus bMaxHP,(300+(100*(.@r/2))); bonus bMaxHPRate,(2*(.@r/3)); if (.@r >= 7) { bonus2 bAddClass,Class_All,7; } if (.@r >= 9) { bonus bVariableCastrate,-10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20948,'Illusion_Morpheus\'s_Shawl','Illusion Morpheus\'s Shawl',4,20,NULL,600,NULL,8,NULL,1,0xFFFFFFFF,63,2,4,NULL,'130',1,0,'bonus bMaxSPrate,10; bonus bMdef,5; .@r = getrefine(); if (.@r >= 7) { .@bonus = -10; if (.@r >= 9) { .@bonus -= 10; } bonus bVariableCastrate,.@bonus; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20949,'Ladon_Skin','Ladon\'s Skin',4,20,NULL,600,NULL,15,NULL,1,0xFFFFFFFF,63,2,4,NULL,'100',1,0,'bonus2 bSubRace,RC_Player,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Brute,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Earth,5; bonus bAgi,5; bonus bVit,5; bonus bMdef,10; .@r = getrefine(); if (.@r>=7) { .@val = 10; bonus bSPGainValue,10; bonus bLongSPGainValue,10; if (.@r>=8) { .@s = (readparam(bAgi)+readparam(bVit))/20; bonus bBaseAtk,15*.@s; bonus bHit,5*.@s; if (.@r>=9) { .@val += 10; } } bonus bSPGainValue,.@val; bonus bLongSPGainValue,.@val; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20952,'Nameless_Assassin_Muffler','Nameless Assassin\'s Muffler',4,20,NULL,100,NULL,10,NULL,1,0xFFFFFFFF,63,2,4,NULL,'100',1,0,'.@r= getrefine(); bonus bMdef,5; bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus2 bSubRace,RC_Player,5; if (.@r>=7) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bAspd,1; bonus bHPGainValue,5; bonus bLongHPGainValue,5; } if (.@r>=8) bonus bSpeedRate,40; if (.@r>=9) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,1; bonus bHPGainValue,5; bonus bLongHPGainValue,5; } if (.@r>=10) skill "AS_CLOAKING",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20962,'Typhon_Skin','Typhon\'s Skin',4,20,NULL,600,NULL,15,NULL,1,0xFFFFFFFF,63,2,4,NULL,'100',1,0,'bonus2 bSubRace,RC_Player,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Fish,5; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Poison,5; bonus bAgi,5; bonus bVit,5; bonus bMdef,10; .@r = getrefine(); if (.@r>=7) { .@sp = 10; if (.@r>=8) { .@s = (readparam(bAgi)+readparam(bVit))/20; bonus bMatk,15*.@s; bonus bDef,20*.@s; if (.@r>=9) { .@sp += 10; } } bonus bMagicSPGainValue,.@sp; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20969,'Rainbow_Muffler','Rainbow Muffler',4,20,NULL,300,NULL,12,NULL,0,0xFFFFFFFF,63,2,4,NULL,'100',1,0,'.@r = getrefine(); .@lvl = getskilllv("WM_GLOOMYDAY"); if (.@r >= 7) { .@val = 10; } else if (.@r >= 5) { .@val = 5; } else { .@val = 2; } bonus bMaxHPrate,.@val; bonus bMaxSPrate,.@val; bonus bMatkRate,.@val+(4*.@lvl); bonus2 bSubRace,RC_Player,5; bonus2 bSkillAtk,"WM_METALICSOUND",4*.@lvl; if (getskilllv("WM_FRIGG_SONG") == 5) { bonus2 bSkillCooldown,"WM_METALICSOUND",-200; bonus bAspdRate,10; } if (getskilllv("WM_LULLABY_DEEPSLEEP") == 5) { skill "AL_HEAL",10; bonus bMagicHPGainValue,200; bonus bMagicSPGainValue,20; }',NULL,NULL); -#=================================================================== -# More 2-Handed Swords -#=================================================================== -REPLACE INTO `item_db_re` VALUES (21000,'Upg_Twohand_Sword','Upg Two-Handed Sword',5,20,NULL,1500,'100',NULL,1,1,0x00004082,63,2,34,3,'1',1,3,'.@r = getrefine(); bonus bBaseAtk,(.@r*12); bonus bMatk,(.@r*5); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (21001,'Velum_Claymore','Vellum Claymore',5,20,NULL,3500,'260',NULL,1,0,0x00004082,63,2,34,4,'95',1,3,'bonus2 bAddRace,RC_Player,80; bonus2 bIgnoreDefRaceRate,RC_Player,30; .@r = getrefine(); if(.@r>=6) { bonus2 bAddRace,RC_Player,40; } if(.@r>=9) { autobonus2 "{ bonus bShortWeaponDamageReturn,20; bonus bMagicDamageReturn,20; }",6000,2000,BF_WEAPON,"{ specialeffect2 EF_REFLECTSHIELD; }"; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (21002,'Velum_Katzbalger','Vellum Katzbalger',5,20,NULL,2500,'100',NULL,1,0,0x00004082,63,2,34,4,'95',1,3,'bonus3 bHPVanishRaceRate,RC_Player,1000,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (21003,'Muramasa_','Muramasa',5,20,NULL,1000,'155',NULL,1,2,0x00004082,63,2,34,4,'48',1,3,'bonus bCritical,30; bonus bAspdRate,8; bonus2 bAddEff2,Eff_Curse,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (21004,'Alca_Bringer_','Alca Bringer',5,20,NULL,3400,'280',NULL,2,2,0x00004082,63,2,34,3,'100',1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (21005,'Metal_Two_Hand_Sword','Metal Two Hand Sword',5,20,NULL,0,'95',NULL,1,1,0x00004082,63,2,34,3,'1',1,3,'.@r = getrefine(); bonus bBaseAtk,(.@r*6); bonus bMatk,(.@r*2); .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (21006,'TE_Woe_Two_Hand_Sword','TE Woe Two Hand Sword',5,0,NULL,0,'150',NULL,1,0,0x00004082,63,2,34,3,'40',1,3,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Bleeding,3000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (21007,'Heavy_Sword','Heavy Greatsword',5,20,NULL,2500,'330',NULL,1,1,0x00004082,63,2,34,1,'150',1,3,'bonus bStr,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (21008,'Small_Karasuma','Small Karasuma',5,20,NULL,1000,'170',NULL,1,2,0x00004082,63,2,34,4,'50',1,3,'bonus bCritAtkRate,getrefine()*2; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (21009,'Thanos_Great_Sword','Thanos Great Sword',5,10,NULL,1300,'280:120',NULL,1,1,0x00004082,56,2,34,4,'120',1,3,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;'); -REPLACE INTO `item_db_re` VALUES (21010,'Tw_Sword_Of_Evil_Slayer','Evil Slayer Slaher Sword',5,0,NULL,2000,'225',NULL,1,1,0x00004082,63,2,34,3,'100',1,3,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); if(.@r>=9) { .@dmg = 5; if(.@r>=12) { .@dmg += 7; } bonus2 bAddClass,Class_All,.@dmg; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (21011,'Giant_Blade','Gigantic Blade',5,10,NULL,5000,'300',NULL,1,1,0x00004082,56,2,34,4,'130',1,3,'bonus bUnbreakableWeapon; bonus bAspdRate,-5; bonus bCritAtkRate,getrefine(); if(readparam(bStr)<=110){ bonus bAtk,-250; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (21012,'Some_Wizard_MagicSword','Some Wizard MagicSword',5,0,NULL,2200,'200:150',NULL,1,2,0x00000080,56,2,34,4,'110',1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (21013,'Hetairoi_Sword','Hetairoi Sword',5,0,NULL,2200,'210',NULL,1,2,0x00000080,56,2,34,4,'110',1,3,'bonus2 bSkillUseSP,"KN_AUTOCOUNTER",2; bonus2 bSkillUseSP,"LK_PARRYING",25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (21014,'Infinity_Two-Handed_Sword','Infinity Two-Handed Sword',5,20,NULL,500,'230',NULL,1,1,0x00004082,56,2,34,4,'100',1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (21015,'Crimson_Two-Handed_Sword','Crimson Two-Handed Sword',5,20,NULL,1700,'170',NULL,1,2,0x00004082,63,2,34,3,'70',1,3,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (21016,'Two_Handed_Sword_of_Vicious_Mind','Two-Handed Sword of Vicious Mind',5,20,NULL,2200,'220',NULL,1,1,0x00004082,63,2,34,4,'160',1,3,'bonus bAtk,pow(min(getrefine(),15),2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (21018,'Lindy_Hop','Lindy Hop',5,20,NULL,3400,'340',NULL,1,2,0x00004082,56,2,34,4,'170',1,3,'.@r = getrefine(); bonus2 bAddClass,Class_All,.@r/2; bonus bAspdRate,.@r; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (21019,'Onimaru','Onimaru',5,0,NULL,4200,'75',NULL,1,2,0x00000080,56,2,34,4,'130',1,3,'.@bStr = readparam(bStr); .@r = getrefine(); bonus bBaseAtk,(min(120,.@bStr)); if (.@bStr > 119) bonus bBaseAtk,160; else if (.@bStr > 107) bonus bBaseAtk,80; else if (.@bStr > 94) bonus bBaseAtk,40; if (.@r > 6) bonus bUnbreakableWeapon; bonus4 bAutoSpell,"NPC_WIDECURSE",4,100,0; if (.@r > 8) bonus4 bAutoSpellOnSkill,"LK_BERSERK","BS_OVERTHRUST",5,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (21039,'Royal_Knight\'s_Broadsword','Royal Knight\'s Broadsword',5,20,NULL,4000,'280',NULL,1,2,0x00004082,56,2,34,4,'175',1,3,'.@r = getrefine(); bonus bBaseAtk,20*(.@r/2); if (.@r>=7) bonus bCritAtkRate,10; if (.@r>=9) bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (21047,'Beam_Claymor-OS','Beam Claymor-OS',5,20,NULL,1800,'250',NULL,1,2,0x00004082,56,2,34,4,'130',1,3,'.@r = getrefine(); bonus bUnbreakableWeapon; bonus bCritical,5; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus bCritAtkRate,15; if (.@r >= 11) { bonus2 bAddSize,Size_Small,20; bonus2 bAddSize,Size_Medium,20; } } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (21050,'Illusion_Tae_Goo_Lyeon','Illusion Tae Goo Lyeon',5,20,NULL,2000,'250',NULL,1,2,0x00004082,56,2,34,4,'120',1,3,'.@r = getrefine(); bonus bFlee2,10; bonus bLongAtkRate,.@r*2; if (.@r >= 7) { bonus bUseSPrate,-20; if (.@r >= 9) { bonus bDelayrate,-20; if (.@r >= 11) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; } } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (21051,'Volar','Volar',5,20,NULL,2800,'280',NULL,1,2,0x00000080,56,2,34,4,'170',1,3,'.@r = getrefine(); bonus2 bSkillAtk,"KN_BOWLINGBASH",30; bonus bBaseAtk,4*.@r; if (.@r>=9) { bonus2 bSkillCooldown,"KN_BOWLINGBASH",-1000; bonus2 bSkillCooldown,"RK_IGNITIONBREAK",-1000; } if (.@r>=11) { bonus bUnbreakableWeapon; bonus2 bSkillAtk,"KN_BOWLINGBASH",20; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (21052,'Vernan','Vernan',5,20,NULL,6500,'300',NULL,1,2,0x00000080,56,2,34,4,'170',1,3,'.@r = getrefine(); bonus bLongAtkRate,.@r; bonus2 bAddClass,Class_All,5; if (.@r>=9) { bonus2 bSkillAtk,"LK_SPIRALPIERCE",30; bonus2 bSkillAtk,"RK_SONICWAVE",30; } if (.@r>=11) { bonus2 bSkillCooldown,"RK_SONICWAVE",-1500; }',NULL,NULL); -#=================================================================== -# New Shoes -#=================================================================== -REPLACE INTO `item_db_re` VALUES (22000,'Temporal_Str_Boots','Temporal Boots Of Strength',4,20,NULL,600,NULL,25,NULL,0,0xFFFFFFFF,56,2,64,NULL,'99',1,NULL,'.@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bAtk,7*(.@r/3); if(readparam(bStr)>=120) bonus bAtk,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22001,'Temporal_Int_Boots','Temporal Boots Of Intelligence',4,20,NULL,600,NULL,20,NULL,0,0xFFFFFFFF,56,2,64,NULL,'99',1,NULL,'.@r = getrefine(); bonus bMdef,5; bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bMatk,10*(.@r/3); if(readparam(bInt)>=120) bonus bMatk,60;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22002,'Temporal_Agi_Boots','Temporal Boots Of Agility',4,20,NULL,600,NULL,25,NULL,0,0xFFFFFFFF,56,2,64,NULL,'99',1,NULL,'.@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bAspdRate,3*(.@r/3); if(readparam(bAgi)>=120) bonus bAspd,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22003,'Temporal_Vit_Boots','Temporal Boots Of Vitality',4,20,NULL,600,NULL,25,NULL,0,0xFFFFFFFF,56,2,64,NULL,'99',1,NULL,'.@r = getrefine(); bonus bMaxHP,300+(300*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); if(readparam(bVit)>=120) bonus bMaxHPrate,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22004,'Temporal_Dex_Boots','Temporal Boots Of Dexterity',4,20,NULL,600,NULL,25,NULL,0,0xFFFFFFFF,56,2,64,NULL,'99',1,NULL,'.@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bDex,3*(.@r/3); if(readparam(bDex)>=120){ bonus bLongAtkRate,5; bonus bFixedCast,-500; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22005,'Temporal_Luk_Boots','Temporal Boots Of Luck',4,20,NULL,600,NULL,20,NULL,0,0xFFFFFFFF,56,2,64,NULL,'99',1,NULL,'.@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bMdef,5; bonus bCritAtkRate,2*(.@r/3); if(readparam(bLuk)>=120) bonus bCritAtkRate,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22006,'Temporal_Str_Boots_','Temporal Boots Of Strength',4,20,NULL,600,NULL,25,NULL,1,0xFFFFFFFF,56,2,64,NULL,'99',1,NULL,'.@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bAtk,7*(.@r/3); if(readparam(bStr)>=120) bonus bAtk,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22007,'Temporal_Vit_Boots_','Temporal Boots Of Vitality',4,20,NULL,600,NULL,25,NULL,1,0xFFFFFFFF,56,2,64,NULL,'99',1,NULL,'.@r = getrefine(); bonus bMaxHP,300+(300*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); if(readparam(bVit)>=120) bonus bMaxHPrate,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22008,'Temporal_Dex_Boots_','Temporal Boots Of Dexterity',4,20,NULL,600,NULL,25,NULL,1,0xFFFFFFFF,56,2,64,NULL,'99',1,NULL,'.@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bDex,3*(.@r/3); if(readparam(bDex)>=120){ bonus bLongAtkRate,5; bonus bFixedCast,-500; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22009,'Temporal_Int_Boots_','Temporal Boots Of Intelligence',4,20,NULL,600,NULL,20,NULL,1,0xFFFFFFFF,56,2,64,NULL,'99',1,NULL,'.@r = getrefine(); bonus bMdef,5; bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bMatk,10*(.@r/3); if(readparam(bInt)>=120) bonus bMatk,60;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22010,'Temporal_Agi_Boots_','Temporal Boots Of Agility',4,20,NULL,600,NULL,25,NULL,1,0xFFFFFFFF,56,2,64,NULL,'99',1,NULL,'.@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bAspdRate,3*(.@r/3); if(readparam(bAgi)>=120) bonus bAspd,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22011,'Temporal_Luk_Boots_','Temporal Boots Of Luck',4,20,NULL,600,NULL,20,NULL,1,0xFFFFFFFF,56,2,64,NULL,'99',1,NULL,'.@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bMdef,5; bonus bCritAtkRate,2*(.@r/3); if(readparam(bLuk)>=120) bonus bCritAtkRate,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22012,'Mana_Boots','Mana Boots',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,64,NULL,'1',1,NULL,'bonus2 bExpAddRace,RC_All,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22014,'Enhanced_Variant_Shoes','Enhanced Variant Shoes',4,20,NULL,500,NULL,13,NULL,1,0x7CCFDF80,63,2,64,NULL,'85',1,0,'bonus bMaxHPrate,12; bonus bMaxSPrate,12; .@r = getrefine(); bonus bDef,.@r; bonus bMdef,.@r;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22015,'Impr_Angel\'s_Arrival','Advanced Angel\'s Reincarnation',4,10000,NULL,300,NULL,8,NULL,1,0x00000001,63,2,64,NULL,'99',1,0,'bonus bMaxHP,500; bonus bMaxSP,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22016,'Assassin\'s_Shoes','Assassin\'s Shoes',4,20,NULL,300,NULL,10,NULL,0,0xFFFFFFFF,63,2,64,NULL,'30',1,0,'bonus2 bExpAddRace,RC_DemiHuman,5+getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22017,'Fisherman_Shoes','Fisherman\'s Shoes',4,20,NULL,300,NULL,10,NULL,0,0xFFFFFFFF,63,2,64,NULL,'30',1,0,'bonus2 bExpAddRace,RC_Fish,5+getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22018,'Shoes_Of_Wise_Man','Shoes Of Wise Man',4,10,NULL,300,NULL,15,NULL,1,0xFFFFFFFF,63,2,64,NULL,'50',1,NULL,'.@r = getrefine(); if(.@r>5){ bonus bInt,.@r-5; bonus bMaxHPrate,-(.@r-5); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22032,'Exorcist_Shoes','Exorcist\'s Shoes',4,20,NULL,300,NULL,10,NULL,0,0xFFFFFFFF,63,2,64,NULL,'30',1,0,'bonus2 bExpAddRace,RC_Demon,5+getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22033,'Boots_Of_Gray','Boots of Gray',4,20,NULL,400,NULL,25,NULL,1,0xFFFFFFFF,56,2,64,NULL,'120',1,0,'bonus2 bSubEle,Ele_Holy,2+getrefine()/3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22034,'Crimson_Gaiter','Crimson Gaiter',4,0,NULL,500,NULL,10,NULL,0,0xFFFFFFFF,63,2,64,NULL,'50',1,NULL,'bonus bCritical,2; bonus bCritAtkRate,2; if(getrefine()>=7){ bonus bCritical,3; bonus bCritAtkRate,3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22035,'Vet_Nepen_Heel','Heoric Nepenthes Shoes',4,10,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,64,NULL,'160',1,NULL,'.@r = getrefine(); if (.@r>=8 && .@r<=10) .@i=5+.@r; else if (.@r>=11 && .@r<=13) .@i=5+(.@r*3); else if (.@r>13) .@i=42; bonus bVariableCastrate,-10-.@i;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22036,'Vet_SliverFox_Boots','Heroic Silver Fox Leather Boots',4,10,NULL,300,NULL,15,NULL,1,0xFFFFFFFF,63,2,64,NULL,'160',1,NULL,'.@r = getrefine(); if (.@r>=8 && .@r<=13) .@i=.@r; else if (.@r>13) .@i=13; bonus bLongAtkRate,5+.@i;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22037,'Vet_Ungo_Boots','Heroic Ungoliant Upgrade Boots',4,10,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,64,NULL,'160',1,NULL,'.@r = getrefine(); if (.@r>=8 && .@r<=13) .@i=.@r; else if (.@r>13) .@i=13; bonus bUseSPrate,-5-.@i;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22042,'Talaria_Shoes','Talaria Shoes',4,10,NULL,300,NULL,15,NULL,1,0xFFFFFFFF,63,2,64,NULL,'50',1,NULL,'bonus bAgi,2; bonus bAspd,1; bonus bUnbreakableShoes;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22043,'Supplement_Part_Agi','Supplement Part Agi',4,25000,NULL,350,NULL,25,NULL,1,0x00000400,56,2,64,NULL,'100',1,NULL,'bonus bAspdRate,5+(getrefine()/4);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22044,'Upgrade_Part_Booster','Reinforced Parts - Booster',4,10,NULL,1000,NULL,23,NULL,1,0x00000400,56,2,64,NULL,'100',1,NULL,'bonus2 bSkillUseSP,"NC_HOVERING",15; if(getrefine()>=7){bonus2 bSkillUseSP,"NC_HOVERING",-20;}',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22045,'Beach_Sandals','Summer Sandals',4,10,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,64,NULL,'0',1,0,'bonus bFlee,5; bonus3 bAutoSpellWhenHit,"AL_INCAGI",10,300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22046,'Airship_Boots','Airship\'s Boots',4,10,NULL,0,NULL,26,NULL,0,0xFFFFFFFF,63,2,64,NULL,'125',0,NULL,'bonus bAgi,1; bonus bAspdRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22047,'Felock_Boots','Felrock\'s Boots',4,10,NULL,250,NULL,13,NULL,0,0xFFFFFFFF,63,2,64,NULL,'125',1,NULL,'bonus bAgi,1; .@r = getrefine(); bonus bAspdRate,5; if(.@r>=7) { bonus bAgi,1; bonus bAspdRate,5; } if(.@r>=9) { bonus bAgi,1; bonus bAspdRate,5; } if(.@r>=12) { bonus bAspd,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22059,'Aegir_Shoes','Aegir Shoes',4,10,NULL,300,NULL,13,NULL,1,0xFFFFFFFF,63,2,64,NULL,'40',1,NULL,'bonus bUnbreakableShoes; bonus bMaxHP,500; bonus bMaxSP,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22064,'Thorny_Shoes','Thorny Shoes',4,0,NULL,1000,NULL,25,NULL,1,0xFFFFFFFF,63,2,64,NULL,NULL,1,NULL,'bonus bShortWeaponDamageReturn,getrefine()/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22067,'Witch_Shoes','Shoe of Witch',4,10,NULL,400,NULL,10,NULL,0,0xFFFFFFFE,63,2,64,NULL,'1',1,NULL,'skill "ALL_CATCRY",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22069,'Lian_Shoes','Lian Shoes',4,0,NULL,250,NULL,12,NULL,1,0xFFFFFFFF,63,2,64,NULL,'90',1,NULL,'bonus bMdef,3; bonus2 bSubEle,Ele_Neutral,5; .@r = getrefine(); bonus bMaxHPrate,.@r; bonus bMaxSPrate,.@r;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22072,'Hikingboots','Hikingboots',4,0,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,64,NULL,'100',1,NULL,'.@r = getrefine(); bonus bMaxHPRate,4+(.@r/3); bonus bMaxSPRate,4+(.@r/3); if (.@r > 9) bonus bSpeedRate,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22075,'Rift_Shoes','Rift Shoes',4,20,NULL,250,NULL,12,NULL,1,0xFFFFFFFF,63,2,64,NULL,'100',1,NULL,'.@r = getrefine(); bonus bMaxHP,(.@r >= 9 ? 1300 : .@r >= 7 ? 700 : 300); bonus bMaxSP,-50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22076,'Wooden_Slipper','Wooden Slipper',4,20,NULL,50,NULL,10,NULL,1,0x80000000,7,2,64,NULL,'9',1,NULL,'bonus2 bHPRegenRate,2,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22077,'Red_Eco-Friendly_Shoes','Red Eco-Friendly Shoes',4,20,NULL,100,NULL,20,NULL,1,0x80000000,7,2,64,NULL,'18',1,NULL,'bonus bCritical,5; bonus2 bHPRegenRate,4,10000; bonus2 bSPRegenRate,1,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22078,'Unity_STR_Boots','Unity STR Boots',4,10,NULL,300,NULL,20,NULL,1,0xFFFFFFFF,63,2,64,NULL,'1',1,NULL,'.@r = getrefine(); if(BaseLevel<100) { bonus2 bExpAddRace,RC_All,4; bonus bStr,.@r/2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22079,'Unity_AGI_Boots','Unity AGI Boots',4,10,NULL,300,NULL,20,NULL,1,0xFFFFFFFF,63,2,64,NULL,'1',1,NULL,'.@r = getrefine(); if(BaseLevel<100) { bonus2 bExpAddRace,RC_All,4; bonus bAgi,.@r/2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22080,'Unity_DEX_Boots','Unity DEX Boots',4,10,NULL,300,NULL,20,NULL,1,0xFFFFFFFF,63,2,64,NULL,'1',1,NULL,'.@r = getrefine(); if(BaseLevel<100) { bonus2 bExpAddRace,RC_All,4; bonus bDex,.@r/2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22081,'Unity_INT_Boots','Unity INT Boots',4,10,NULL,300,NULL,20,NULL,1,0xFFFFFFFF,63,2,64,NULL,'1',1,NULL,'.@r = getrefine(); if(BaseLevel<100) { bonus2 bExpAddRace,RC_All,4; bonus bInt,.@r/2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22082,'Polyhedron_Shoes','Polyhedron Shoes',4,0,NULL,500,NULL,12,NULL,1,0xFFFFFFFF,63,2,64,NULL,'90',1,NULL,'.@r = getrefine(); bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Wind,5; if (.@r > 4) { .@b = (.@r > 6) ? 10 : 5; bonus2 bAddEle,Ele_Neutral,.@b; bonus2 bAddEle,Ele_Fire,.@b; bonus2 bAddEle,Ele_Water,.@b; bonus2 bAddEle,Ele_Wind,.@b; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22083,'Private_Doram_Shoes','Private Doram Shoes',4,20,NULL,500,NULL,25,NULL,1,0x80000000,7,2,64,NULL,'100',1,NULL,'bonus bMaxHP,100; bonus bMaxSP,50; .@r = getrefine()/3; bonus bHPrecovRate,.@r*10; bonus bSPrecovRate,.@r*10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22084,'Luxury_Doram_Shoes','Luxury Doram Shoes',4,20,NULL,600,NULL,30,NULL,1,0x80000000,7,2,64,NULL,'140',1,NULL,'bonus bMaxHP,300; bonus bMaxSP,100; .@r = getrefine()/3; bonus bHPrecovRate,20*.@r; bonus bSPrecovRate,20*.@r;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22085,'Elegant_Doram_Shoes','Elegant Doram Shoes',4,20,NULL,700,NULL,35,NULL,1,0x80000000,7,2,64,NULL,'175',1,NULL,'bonus bMaxHPrate,10; bonus bMaxSPrate,5; .@r = getrefine()/2; bonus bMaxHP,100*.@r; bonus bMaxSP,20*.@r; if(.@r >= 4) bonus2 bSkillUseSP,"SU_LOPE",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22089,'Crimson_Gaiter_','Crimson Gaiter',4,0,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,64,NULL,'50',1,NULL,'bonus bCritical,2; bonus bCritAtkRate,2; if(getrefine()>=7){ bonus bCritical,3; bonus bCritAtkRate,3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22101,'Angel_Poring_Boots','Angel Poring Boots',4,10,NULL,300,NULL,15,NULL,1,0xFFFFFFFF,63,2,64,NULL,'1',1,NULL,'bonus bAllStats,1; skill "AL_HEAL",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22103,'Excelion_Leg','Excelion Leg',4,0,NULL,500,NULL,13,NULL,0,0xFFFFFFFF,63,2,64,NULL,'100',1,NULL,'.@r = getrefine(); bonus bMaxHP,5+((BaseLevel > 129) ? 4 : 0)+(.@r/3)*3; bonus bMaxSP,5+((BaseLevel > 129) ? 4 : 0)+(.@r/3)*3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22104,'Pororoca_Shoes','Pororoca Shoes',4,20,NULL,500,NULL,15,NULL,0,0xFFFFFFFF,63,2,64,NULL,'100',1,0,'bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus bMdef,15; bonus bMatkRate,2; bonus2 bMagicAtkEle,Ele_Water,2; skill "SA_DELUGE",5; if (getrefine()>=5) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bMatkRate,3; bonus2 bMagicAtkEle,Ele_Water,3; } if (getrefine()>=7) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bMatkRate,5; bonus2 bMagicAtkEle,Ele_Water,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22106,'Giant_Boots','Giant Boots',4,0,NULL,500,NULL,13,NULL,1,0xFFFFFFFF,63,2,64,NULL,'1',1,NULL,'bonus2 bSubRace,RC_All,1; bonus bMaxHPrate,2; bonus bMaxSPrate,2; .@r = getrefine(); if (.@r > 4) { bonus bDefRate,2; bonus bMaxHPrate,4; bonus bMaxSPrate,4; } if (.@r > 6) { bonus bDefRate,2; bonus bMaxHPrate,4; bonus bMaxSPrate,4; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22107,'Modified_Str_Boots','Modified Str Boots',4,20,NULL,600,NULL,25,NULL,0,0x60000000,63,2,64,NULL,'99',1,NULL,'.@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bAtk,7*(.@r/3); if(readparam(bStr)>=120) bonus bBaseAtk,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22108,'Modified_Int_Boots','Modified Int Boots',4,20,NULL,600,NULL,25,NULL,0,0x60000000,63,2,64,NULL,'99',1,NULL,'.@r = getrefine(); bonus bMdef,5; bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bMatk,10*(.@r/3); if(readparam(bInt)>=120) bonus bMatk,60;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22109,'Modified_Agi_Boots','Modified Agi Boots',4,20,NULL,600,NULL,25,NULL,0,0x60000000,63,2,64,NULL,'99',1,NULL,'.@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bAspdRate,3*(.@r/3); if(readparam(bAgi)>=120) bonus bAspd,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22110,'Modified_Vit_Boots','Modified Vit Boots',4,20,NULL,600,NULL,25,NULL,0,0x60000000,63,2,64,NULL,'99',1,NULL,'.@r = getrefine(); bonus bMaxHP,300+(300*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); if(readparam(bVit)>=120) bonus bMaxHPrate,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22111,'Modified_Dex_Boots','Modified Dex Boots',4,20,NULL,600,NULL,25,NULL,0,0x60000000,63,2,64,NULL,'99',1,NULL,'.@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bDex,3*(.@r/3); if(readparam(bDex)>=120){ bonus bLongAtkRate,5; bonus bFixedCast,-500; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22112,'Modified_Luk_Boots','Modified Luk Boots',4,20,NULL,600,NULL,25,NULL,0,0x60000000,63,2,64,NULL,'99',1,NULL,'.@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bMdef,5; bonus bCritAtkRate,2*(.@r/3); if(readparam(bLuk)>=120) bonus bCritAtkRate,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22113,'Modified_Str_Boots_','Modified Str Boots',4,20,NULL,600,NULL,25,NULL,1,0x60000000,63,2,64,NULL,'99',1,NULL,'.@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bAtk,7*(.@r/3); if(readparam(bStr)>=120) bonus bBaseAtk,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22114,'Modified_Int_Boots_','Modified Int Boots',4,20,NULL,600,NULL,25,NULL,1,0x60000000,63,2,64,NULL,'99',1,NULL,'.@r = getrefine(); bonus bMdef,5; bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bMatk,10*(.@r/3); if(readparam(bInt)>=120) bonus bMatk,60;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22115,'Modified_Agi_Boots_','Modified Agi Boots',4,20,NULL,600,NULL,25,NULL,1,0x60000000,63,2,64,NULL,'99',1,NULL,'.@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bAspdRate,3*(.@r/3); if(readparam(bAgi)>=120) bonus bAspd,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22116,'Modified_Vit_Boots_','Modified Vit Boots',4,20,NULL,600,NULL,25,NULL,1,0x60000000,63,2,64,NULL,'99',1,NULL,'.@r = getrefine(); bonus bMaxHP,300+(300*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); if(readparam(bVit)>=120) bonus bMaxHPrate,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22117,'Modified_Dex_Boots_','Modified Dex Boots',4,20,NULL,600,NULL,25,NULL,1,0x60000000,63,2,64,NULL,'99',1,NULL,'.@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bDex,3*(.@r/3); if(readparam(bDex)>=120){ bonus bLongAtkRate,5; bonus bFixedCast,-500; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22118,'Modified_Luk_Boots_','Modified Luk Boots',4,20,NULL,600,NULL,25,NULL,1,0x60000000,63,2,64,NULL,'99',1,NULL,'.@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bMdef,5; bonus bCritAtkRate,2*(.@r/3); if(readparam(bLuk)>=120) bonus bCritAtkRate,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22120,'Shoes_of_Punishment','Shoes of Punishment',4,20,NULL,500,NULL,15,NULL,0,0xFFFFFFFF,63,2,64,NULL,'100',1,0,'bonus bMdef,15; bonus bMatkRate,2; bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus2 bSkillAtk,"AB_JUDEX",30; bonus2 bMagicAddEle,Ele_Holy,2; .@r = getrefine(); if (.@r>=5) { bonus bMatkRate,3; bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus2 bMagicAddEle,Ele_Holy,3; } if (.@r>=7) { bonus bMatkRate,5; bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bMagicAddEle,Ele_Holy,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22122,'Para_Team_Boots100','Awakened Eden Group Boots I',4,0,NULL,0,NULL,22,NULL,0,0xFFFFFFFF,63,2,64,NULL,'100',1,NULL,'bonus bAllStats,1; bonus bHPrecovRate,30; bonus bSPrecovRate,14;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22123,'Para_Team_Boots115','Awakened Eden Group Boots II',4,0,NULL,0,NULL,25,NULL,0,0xFFFFFFFF,63,2,64,NULL,'115',1,NULL,'bonus bAllStats,1; bonus bHPrecovRate,36; bonus bSPrecovRate,18;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22124,'Para_Team_Boots130','Awakened Eden Group Boots III',4,0,NULL,0,NULL,27,NULL,0,0xFFFFFFFF,63,2,64,NULL,'130',1,NULL,'bonus bAllStats,2; bonus bHPrecovRate,36; bonus bSPrecovRate,18;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22125,'Para_Team_Boots145','Awakened Eden Group Boots IV',4,0,NULL,0,NULL,30,NULL,0,0xFFFFFFFF,63,2,64,NULL,'145',1,NULL,'bonus bAllStats,2; bonus bHPrecovRate,40; bonus bSPrecovRate,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22126,'Para_Team_Boots160','Awakened Eden Group Boots V',4,0,NULL,0,NULL,30,NULL,0,0xFFFFFFFF,63,2,64,NULL,'160',1,NULL,'bonus bAllStats,2; bonus bHPrecovRate,40; bonus bSPrecovRate,20; bonus bUseSPrate,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22131,'Spurred_Boots','Spurred Boots',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,64,NULL,'100',1,0,'.@bonus = 5; if (.@r >=7) { .@bonus += 5; } if (.@r >=9) { .@bonus += 5; } bonus bMaxSPrate,.@bonus; bonus bSpeedRate,25; /* fix me: unknown speed value */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22133,'Illusion_Shoes','Illusion Shoes',4,20,NULL,400,NULL,10,NULL,1,0xFFFFFFFE,63,2,64,NULL,'99',1,0,'.@r = getrefine(); bonus bMaxHP,(100+(100*.@r)); bonus bMaxSP,(10+(5*.@r));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22134,'Enforcer_Shoes','Enforcer Shoes',4,20,NULL,400,NULL,12,NULL,0,0xFFFFFFFF,63,2,64,NULL,'100',1,0,'.@r = getrefine(); .@hpsp = 3; .@a = getskilllv("GC_WEAPONCRUSH"); .@b = getskilllv("GC_WEAPONBLOCKING"); .@c = getskilllv("GC_COUNTERSLASH"); if (.@r >= 5) { .@hpsp += 7; .@dmg = BaseLevel; if (.@r >= 7) { .@hpsp += 10; .@dmg += BaseLevel + 30*getskilllv("AS_POISONREACT"); } bonus2 bSkillAtk,"ASC_METEORASSAULT",.@dmg; } bonus bMaxHPrate,.@hpsp; bonus bMaxSPrate,.@hpsp; bonus bMdef,10; skill "BS_MAXIMIZE",1; bonus2 bSkillUseSP,"ASC_METEORASSAULT",8; bonus2 bAddClass,Class_All,4*.@a; bonus2 bSkillCooldown,"GC_HALLUCINATIONWALK",-5000*.@b; bonus2 bIgnoreDefClassRate,Class_All,20*.@c; bonus2 bVariableCastrate,"ASC_METEORASSAULT",-7*(.@a+.@b+.@c);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22138,'Devil_Worshipper_Shoes','Devil Worshipper Shoes',4,20,NULL,500,NULL,15,NULL,0,0xFFFFFFFF,63,2,64,NULL,'100',1,0,'bonus bMdef,15; bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus bMatkRate,2; bonus2 bMagicAtkEle,Ele_Neutral,2; bonus2 bMagicAtkEle,Ele_Fire,2; .@r = getrefine(); if (.@r>=5) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bMatkRate,3; bonus2 bMagicAtkEle,Ele_Neutral,3; bonus2 bMagicAtkEle,Ele_Fire,3; } if (.@r>=5) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bMatkRate,5; bonus2 bMagicAtkEle,Ele_Neutral,5; bonus2 bMagicAtkEle,Ele_Fire,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22141,'YSF01_Greave','YSF01 Greave',4,0,NULL,1300,NULL,25,NULL,1,0xFFFFFFFF,63,2,64,NULL,'170',1,0,'.@r = getrefine(); if (.@r >= 8) { bonus bAspdRate,8; if (.@r >= 11) { bonus bAspd,1; if (.@r >= 13) { .@val = 10; } } } if (readparam(bLuk) >= 125) { .@val += 30; } if (.@val) { bonus bCritAtkRate,.@val; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22145,'Tengu\'s_Shoes','Tengu\'s Shoes',4,20,NULL,400,NULL,12,NULL,0,0xFFFFFFFF,63,2,64,NULL,'100',1,0,'.@r = getrefine(); .@a = getskilllv("SR_GENTLETOUCH_REVITALIZE"); .@b = getskilllv("SR_GENTLETOUCH_CURE"); .@c = getskilllv("SR_GENTLETOUCH_ENERGYGAIN"); .@hpsp = 3; if (.@r >= 5) { .@hpsp += 7; .@red = 5; if (.@r >= 7) { .@hpsp += 10; .@red += 5; } bonus2 bSkillUseSP,"MO_BODYRELOCATION",.@red; } bonus bMdef,10; bonus bMaxHPrate,.@hpsp+(2*.@b); bonus bMaxSPrate,.@hpsp; skill "SA_CASTCANCEL",1; bonus2 bSkillUseSP,"MO_BODYRELOCATION",5; bonus bDef,30*.@a; bonus2 bSubRace,RC_DemiHuman,.@a; bonus2 bSubRace,RC_Player,.@a; bonus2 bVariableCastrate,"MO_CALLSPIRITS",-.@c*10; bonus2 bVariableCastrate,"MO_STEELBODY",-.@c*10; bonus2 bFixedCastrate,"CH_SOULCOLLECT",-.@c*10; bonus bAspdRate,2*getskilllv("SR_GENTLETOUCH_CHANGE"); bonus2 bAddClass,Class_All,4*getskilllv("SR_GENTLETOUCH_QUIET");',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22170,'Survivor\'s_Shoes','Survivor\'s Shoes',4,10,NULL,500,NULL,15,NULL,0,0xFFFFFFFF,63,2,64,NULL,'100',1,0,'.@r = getrefine(); if (.@r >= 7) { .@hpsp = 20; .@dmg = 10; } else if (.@r >= 5) { .@hpsp = 10; .@dmg = 5; } else { .@hpsp = 3; .@dmg = 2; } bonus bMdef,15; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus bMaxHPrate,.@hpsp; bonus bMaxSPrate,.@hpsp; bonus bMatkRate,.@dmg; bonus2 bMagicAtkEle,Ele_Wind,.@dmg; bonus2 bMagicAtkEle,Ele_Earth,.@dmg;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22171,'Ancient_Hero_Boots','Ancient Hero Boots',4,20,NULL,600,NULL,15,NULL,1,0xFFFFFFFF,63,2,64,NULL,'100',1,0,'.@r = getrefine(); bonus bMaxHP,500; bonus bMaxSP,50; bonus bMaxHPrate,2*(.@r/3); bonus bMaxSPrate,.@r/3; if (.@r >= 9) { .@val = -300; if (.@r >= 12) { .@val -= 200; if (.@r >= 14) { bonus bDelayRate,-5; } } bonus bFixedCast,.@val; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22172,'Gray_Wing_Boots','Gray Wing Boots',4,20,NULL,500,NULL,15,NULL,0,0xFFFFFFFF,63,2,64,NULL,'100',1,0,'.@r = getrefine(); bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus bMdef,15; bonus bLongAtkRate,2; bonus bCritAtkRate,2; skill "TF_HIDING",1; if (.@r>=5) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bLongAtkRate,3; bonus bCritAtkRate,3; } if (.@r>=7) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bLongAtkRate,5; bonus bCritAtkRate,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22189,'Pilgrim_Shoes','Pilgrim Shoes',4,20,NULL,500,NULL,15,NULL,0,0xFFFFFFFF,63,2,64,NULL,'100',1,0,'.@r = getrefine(); bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus bDef,50*getskilllv("AB_SECRAMENT"); bonus bMdef,15; bonus bAspdRate,4*getskilllv("AB_CANTO"); bonus2 bSkillCooldown,"AB_PRAEFATIO",-1000; bonus bDelayrate,-6*getskilllv("AB_PRAEFATIO"); bonus2 bSubRace,RC_DemiHuman,2*getskilllv("AB_SECRAMENT"); bonus2 bSubRace,RC_Player,2*getskilllv("AB_SECRAMENT"); bonus bHealPower,5*getskilllv("AB_HIGHNESSHEAL"); if (.@r>=5) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bUseSPrate,-3; } if (.@r>=7) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bUseSPrate,-5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22190,'Illusion_Boots','Illusion Boots',4,0,NULL,600,NULL,16,NULL,1,0x416E5CEA,63,2,64,NULL,'100',1,0,'.@r = getrefine(); bonus bCritical,(5*(.@r/3)); bonus bAspdRate,.@r;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22192,'Illusion_Goibne\'s_Greaves','Illusion Goibne\'s Greaves',4,0,NULL,1200,NULL,42,NULL,1,0xFFFFFFFE,63,2,64,NULL,'130',1,0,'.@r = getrefine(); bonus bMaxHPrate,5; bonus bMaxSPrate,5; if (.@r >= 7) { bonus bVariableCastrate,-5; if (.@r >= 9) { bonus bLongAtkRate,10; } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22195,'Booster_Shoes','Booster Shoes',4,20,NULL,800,NULL,30,NULL,1,0xFFFFFFFF,63,2,64,NULL,'100',1,NULL,'.@r = getrefine(); bonus bMdef,10; bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bSubRace,RC_Player,5; if (.@r>=7) { if (readparam(bStr)>=125) bonus bBaseAtk,90; if (readparam(bAgi)>=125) bonus bAspd,2; if (readparam(bVit)>=125) bonus bMaxHPrate,12; if (readparam(bInt)>=125) bonus bMatk,120; if (readparam(bDex)>=125) bonus bLongAtkRate,10; if (readparam(bLuk)>=125) bonus bCritAtkRate,20; } if (.@r>=9) { if (readparam(bStr)>=125) bonus bBaseAtk,90; if (readparam(bAgi)>=125) bonus bAspd,2; if (readparam(bVit)>=125) bonus bMaxHPrate,12; if (readparam(bInt)>=125) bonus bMatk,120; if (readparam(bDex)>=125) bonus bLongAtkRate,10; if (readparam(bLuk)>=125) bonus bCritAtkRate,20; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22196,'Illusion_Leg_A-type','Illusion Leg A-type',4,20,NULL,500,NULL,20,NULL,1,0xFFFFFFFF,63,2,64,NULL,'130',1,NULL,'.@r = getrefine(); bonus bMaxSP,200+(20*(.@r/2)); if (.@r >= 7) { bonus bLongAtkRate,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22197,'Illusion_Leg_B-type','Illusion Leg B-type',4,20,NULL,500,NULL,20,NULL,1,0xFFFFFFFF,63,2,64,NULL,'130',1,NULL,'.@r = getrefine(); bonus bMaxSP,200+(20*(.@r/2)); if (.@r >= 7) { bonus2 bMagicAtkEle,Ele_All,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22198,'Traveler_Shoes','Traveler Shoes',4,20,NULL,500,NULL,15,NULL,0,0xFFFFFFFF,63,2,64,NULL,'100',1,0,'bonus bMdef,15; bonus bMaxHPrate,3+(2*getskilllv("WM_FRIGG_SONG")); bonus bMaxSPrate,3; bonus bMatkRate,2; bonus2 bMagicAtkEle,Ele_Neutral,5; bonus bAllStats,getskilllv("WA_SWING_DANCE"); bonus bAspdRate,4*getskilllv("MI_HARMONIZE"); bonus2 bSkillAtk,"WM_METALICSOUND",10*getskilllv("WM_GLOOMYDAY"); bonus2 bVariableCastrate,"WM_METALICSOUND",-10*getskilllv("WM_GLOOMYDAY"); bonus3 bAddEff,Eff_Sleep,2*getskilllv("WM_LULLABY_DEEPSLEEP"),ATF_MAGIC; .@r = getrefine(); if (.@r>=5) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bMatkRate,3; bonus2 bMagicAtkEle,Ele_Neutral,3; } if (.@r>=7) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bMatkRate,5; bonus2 bMagicAtkEle,Ele_Neutral,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22199,'Lava_Leather_Boots','Lava Leather Boots',4,20,NULL,600,NULL,50,NULL,1,0xFFFFFFFF,63,2,64,NULL,'175',1,0,'.@r = getrefine(); bonus2 bAddClass,Class_All,2; if (.@r>=7) bonus bBaseAtk,25; if (.@r>=9) bonus bBaseAtk,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22200,'Lava_Leather_Shoes','Lava Leather Shoes',4,20,NULL,600,NULL,50,NULL,1,0xFFFFFFFF,63,2,64,NULL,'175',1,0,'.@r = getrefine(); bonus bCritical,5; if (.@r>=7) bonus2 bAddSize,Size_All,5; if (.@r>=9) bonus bCritAtkRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22201,'Lava_Leather_Sandals','Lava Leather Sandals',4,20,NULL,500,NULL,25,NULL,1,0xFFFFFFFF,63,2,64,NULL,'175',1,0,'.@r = getrefine(); bonus2 bMagicAtkEle,Ele_Fire,3; if (.@r>=7) bonus bMatk,25; if (.@r>=9) bonus bMatk,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22207,'Imperial_Boots','Imperial Boots',4,20,NULL,400,NULL,12,NULL,0,0xFFFFFFFF,63,2,64,NULL,'100',1,0,'.@r = getrefine(); bonus bMdef,10; bonus bMaxHPrate,3; bonus bMaxSPrate,3; skill "AL_INCAGI",1; bonus2 bSkillAtk,"LG_BANISHINGPOINT",10*getskilllv("LG_CANNONSPEAR"); bonus2 bAddClass,Class_All,4*getskilllv("CR_DEVOTION"); if (getskilllv("LG_INSPIRATION")>=5) bonus2 bSkillCooldown,"LG_SHIELDSPELL",-2000; bonus2 bIgnoreDefClassRate,Class_All,20*getskilllv("LG_PINPOINTATTACK"); if (.@r>=5) { bonus bMaxSPrate,7; bonus bMaxHPrate,7; bonus bLongAtkRate,5; } if (.@r>=7) { bonus bMaxSPrate,10; bonus bMaxHPrate,10; bonus bLongAtkRate,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22210,'Fluffy_Fish_Shoes','Fluffy Fish Shoes',4,20,NULL,100,NULL,12,NULL,0,0xFFFFFFFF,63,2,64,NULL,'100',1,0,'.@r = getrefine(); .@hpsp = 3; .@val = -10 * getskilllv("SU_SHRIMPARTY"); if (.@r>=5) { .@hpsp += 7; .@delay = -10; if (.@r>=7) { .@hpsp += 10; .@delay -= 10; } bonus bDelayrate,.@delay; } if (getskilllv("SU_SPIRITOFSEA") == 1) { autobonus3 "{ bonus2 bResEff,Eff_Stun,10000; bonus2 bResEff,Eff_Sleep,10000; bonus2 bResEff,EFF_Stone,10000; }",1000,30000,"SU_GROOMING"; } if (getskilllv("SU_GROOMING") == 5) { bonus bFixedCastrate,-50; bonus bNoKnockback; } bonus bMaxHPrate,.@hpsp; bonus bMaxSPrate,.@hpsp; bonus bMdef,10; bonus2 bVariableCastrate,"SU_FRESHSHRIMP",.@val; bonus2 bVariableCastrate,"SU_BUNCHOFSHRIMP",.@val; bonus2 bVariableCastrate,"SU_TUNABELLY",.@val; bonus2 bVariableCastrate,"SU_TUNAPARTY",.@val; bonus2 bVariableCastrate,"SU_SHRIMPARTY",.@val; bonus bHealPower,10*getskilllv("SU_PURRING");',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22214,'Authority_Sandals','Authority Sandals',4,20,NULL,500,NULL,10,NULL,0,0xFFFFFFFF,63,2,64,NULL,'100',1,0,'.@r = getrefine(); bonus bMdef,10; bonus bAllStats,10; bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; if (.@r>=7) bonus bAllStats,10; if (.@r>=9) bonus bAllStats,10;',NULL,NULL); -#=================================================================== -# New Usable items -#=================================================================== -REPLACE INTO `item_db_re` VALUES (22508,'Para_Team_Mark_','Eden Group Mark',2,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'warp "moc_para01",171,115;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22507,'ShabbyOldScroll','Old Scroll',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_22507";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22510,'King_Wolf_Scroll','King Wolf Scroll',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*TODO, confirm the rates*/ getitem callfunc("F_Rand",6635,19598,5658,6238,6239),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22511,'Fenrir_Card__','Fenrir\'s Power Scroll',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'bonus_script "bonus bMatk,25; bonus bFixedCastRate,-50;",300,1025;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22513,'King_of_Gift_Box','King of Gift Box',2,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*TODO, confirm the rates*/ getitem callfunc("F_Rand",12817,4403,14512),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22514,'Candy_Holder','Candy Holder',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_Candy_Holder,1); getrandgroupitem(IG_Candy_Holder,1); getrandgroupitem(IG_Candy_Holder,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22515,'Twisted_Key_of_Time','Twisted Key of Time',3,10,NULL,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22516,'Dark_Red_Clot','Black As Night Piece',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22517,'Loki_Summon_Scroll','Rocker Summoning Scroll',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22518,'Idn_Wisdom_Egg','Egg Of Wisdom',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getgroupitem(IG_Idn_Wisdom_Egg);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22519,'Pc_Stop_Cancel','Stops Buff',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22520,'Stops_Buff_Reset','Stops Buff Reset',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22521,'Level_Up_Box_','Level Up Box',18,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'80',NULL,NULL,'/*TODO*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22522,'Level_Up_Box100','Level Up Box(100)',18,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'100',NULL,NULL,'getgroupitem(IG_Level_Up_Box100);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22523,'Level_Up_Box120','Level Up Box(120)',18,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'120',NULL,NULL,'getgroupitem(IG_Level_Up_Box120);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22524,'Level_Up_Box130','Level Up Box(130)',18,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'130',NULL,NULL,'getgroupitem(IG_Level_Up_Box130);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22525,'Level_Up_Box140','Level Up Box(140)',18,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'140',NULL,NULL,'getgroupitem(IG_Level_Up_Box140);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22526,'Level_Up_Box150','Level Up Box(150)',18,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'150',NULL,NULL,'getgroupitem(IG_Level_Up_Box150);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22527,'Level_Up_Box160','Level Up Box(160)',18,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'160',NULL,NULL,'getgroupitem(IG_Level_Up_Box160);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22528,'Pet_Exchange_Ticket_Box','Pet Exchange Ticket Box',18,10,NULL,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'/*TODO*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22530,'Christmas_Box','Christmas Box',18,10,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getgroupitem(IG_Christmas_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22531,'Special_Christmas_Box','Special Christmas Box',18,10,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getgroupitem(IG_Special_Christmas_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22532,'Santa_Gift','Santa Gift',18,10,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getgroupitem(IG_Santa_Gift);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22533,'New_Year_Gift_Box','New Year Gift Box',18,10,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'/*TODO*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22534,'Closedmind_Box','Closed Mind Box',18,10,NULL,1000,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getgroupitem(IG_Sealed_Mind_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22535,'WorkerScroll_A','Scroll Summoning Workers(Male)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22536,'WorkerScroll_B','Scroll Summoning Workers(Female)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22537,'PrizeOfHero','Prize Of Hero',2,0,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getrandgroupitem(IG_PrizeOfHero,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22538,'Hanbok_bag','Hanbok bag',2,0,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_HANBOK,600000,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22540,'Runstone_Lux','Lux Anima Runestone',11,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,56,2,NULL,NULL,NULL,NULL,NULL,'itemskill "RK_LUXANIMA",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22541,'PC_Room_Coupon_Box_VI','PC Room Coupon Box VI',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22542,'Center_Potion_B','Concentration Potion',2,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ASPDPOTION0,1800000,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22543,'Berserk_Potion_B','Berserk Potion',2,10,NULL,200,NULL,NULL,NULL,0,0x6,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ASPDPOTION2,1800000,9;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22544,'Awakening_Potion_B','Awakening Potion',2,10,NULL,150,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ASPDPOTION1,1800000,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22545,'Speed_Potion','Speed Potion',2,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPEEDUP1,5000,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22546,'Slow_Potion','Slow Potion',2,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SLOWDOWN,5000,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22547,'Anti-Payne_Moment','Anti-Payne Moment',2,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22548,'Wed_Cursed','Wed Cursed',2,10,NULL,30,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22549,'Poison_Bottle_','Poison Bottle',2,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'if(Class == Job_Assassin_Cross || Class == Job_Guillotine_Cross || Class == Job_Guillotine_Cross_T) { sc_start SC_DPOISON,60000,0; sc_start SC_ASPDPOTION3,60000,9; } else percentheal -100,-100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22550,'Cookie_Bag_B','Sweets Pocket',2,10,NULL,70,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22551,'Sesame_Pastry_B','Teacake',2,10,NULL,70,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22552,'Honey_Pastry_B','Fried Pastry',2,10,NULL,70,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22553,'Rainbow_Cake_B','Rainbow Bread',2,10,NULL,70,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22554,'First_Aid_Box','First Aid Box',18,10,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_FirstAid,1); getrandgroupitem(IG_FirstAid,1); getrandgroupitem(IG_FirstAid,1); getrandgroupitem(IG_FirstAid,1); getrandgroupitem(IG_FirstAid,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22555,'Gourmet_Chocolate','Gourmet Chocolate',0,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22556,'Luxury_Chocolate','Luxury Chocolate',0,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22557,'Masterpieces_of_Artisan_Chocolate','Masterpieces of Artisan Chocolate',0,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22558,'Lucky_Bag','Lucky Bag',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getrandgroupitem(IG_Lucky_Bag,1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22559,'Mock_Strawberry','Mock Strawberry',11,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 50,50; itemskill "SM_ENDURE",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22563,'Lucky_Bag_Of_New_Era','Lucky Bag Of New Era',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* TODO */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22566,'Frost_Crystal','Last Year\'s Frost',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22567,'Squad_Prize','Expedition Award Box',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22568,'Nyd_Summon_Scroll','Nidhoggur Summon Scroll',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,NULL,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22569,'Gift_New_start','Gift New start',18,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22571,'Easter_Egg','Easter Egg',11,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22589,'Savage_Ora','Savage Ora Ora',3,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22590,'Grand_Peco_Ora','Grand Peco Ora Ora',3,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22591,'Dest_Wolf_Ora','Desert Wolf Ora Ora',3,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22592,'Happy_Call_Box','Happy Call Box',18,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22605,'Gingerbread2','Ginger Bread',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22610,'New_Beginnings_Box','New Beginnings Box',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12803,1; getitem 12802,1; getitem 12809,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22611,'Packing_Envelope','Packed Envelope',11,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* TODO */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22612,'Corrupt_Reagents','Corrupt Reagents',11,10,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* TODO */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22613,'Contaminated_Reagents','Contaminated Reagents',11,10,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* TODO */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22614,'Premium_Manual','Premium Manual',2,2,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_EXPBOOST,8640000,50; sc_start SC_ITEMBOOST,8640000,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22617,'Clear_Box_S','Clear Box S',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22618,'Clear_Box_A','Clear Box A',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22619,'Ghost_Summon_Scroll','Ghost Scroll',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* mercenary_create M_E_DEVILING,1800000; */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22620,'Memorial_Box','Box Of Memories',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* TODO */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22621,'Squid_Bbq','Barbecued Squid',2,5000,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_EXIT; sc_start SC_JP_EVENT04,300000,25; percentheal 5,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22623,'New_Start_Box','New Start Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12803,1; getitem 12802,1; getitem 12809,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22624,'Riesen_Bretzel','Riesen Bretzel',0,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 100,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22625,'Oktoberfest_Bag','Oktoberfest Bag',2,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_OKTOBERFEST,600000,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22626,'January_Gift_Box','January Gift Box',2,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 19052,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22627,'February_Gift_Box','February Gift Box',2,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12105,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22628,'Green_Package','Green Package',18,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 17162,1; getitem 14534,5; getitem 12323,20; getitem 12324,20; getitem 12325,10; getitem 14533,2; getitem 22629,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22629,'Green_Package40','Green Package 40',18,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14289,1; getitem 12215,10; getitem 12216,10; getitem 14534,10; getitem 14533,5; getitem 12766,5; getitem 22630,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22630,'Green_Package80','Green Package 80',18,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7621,5; getitem 12209,5; getitem 14527,10; getitem 14533,5; getitem 12766,5; getitem 22631,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22631,'Green_Package99','Green Package 99',18,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12213,1; getitem 7676,1; getitem 5883,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22640,'17173_Green_Package','Green Package',18,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 17162,1; getitem 14534,5; getitem 12323,20; getitem 12324,20; getitem 12325,10; getitem 14533,2; getitem 22641,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22641,'17173_Green_Package40','Green Package 40',18,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14289,1; getitem 12215,10; getitem 12216,10; getitem 14534,10; getitem 14533,5; getitem 12766,5; getitem 22642,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22642,'17173_Green_Package80','Green Package 80',18,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7621,5; getitem 12209,5; getitem 14527,10; getitem 14533,5; getitem 12766,5; getitem 22643,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22643,'17173_Green_Package99','Green Package 99',18,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12213,1; getitem 7676,1; getitem 5883,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22644,'S_Green_Package','Green Package',18,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 17162,1; getitem 14534,5; getitem 12323,20; getitem 12324,20; getitem 12325,10; getitem 14533,2; getitem 22645,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22645,'S_Green_Package40','Green Package 40',18,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14289,1; getitem 12215,10; getitem 12216,10; getitem 14534,10; getitem 14533,5; getitem 12766,5; getitem 22646,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22646,'S_Green_Package80','Green Package 80',18,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7621,5; getitem 12209,5; getitem 14527,10; getitem 14533,5; getitem 12766,5; getitem 22647,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22647,'S_Green_Package99','Green Package 99',18,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12213,1; getitem 7676,1; getitem 5883,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22648,'Angeling_Package','Angel Ring Package',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",12539,6230,6234/*,Angeling Balloon*/),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22649,'Deviling_Package','Devil Ring Package',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",603,6230,6234/*,Angeling Balloon*/),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22652,'Briliant_Hat_Box','Brilliant Hat Box',2,10,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* TODO */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22653,'Wet_Card_Album','Wet Card Album',2,10000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* TODO */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22654,'Golden_Seal_Card','Golden Seal Card',3,20,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22657,'Honey_Songpyun_','Honey Songpyun',0,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 20,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22659,'Pig_Steamed_Ribs','Pig Steamed Ribs',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'bonus_script "{ bonus bAspdRate,5; bonus bUseSPrate,-2; }",180;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22658,'Cow_Steamed_Ribs','Cow Steamed Ribs',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'bonus_script "{ bonus bVariableCastrate,5; bonus bUseSPrate,-3; }",180;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22669,'HALLOWEEN_G_BOX','Halloween Box',2,0,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_HALLOWEEN_G_BOX);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22670,'DARK_INVITATION','Invitation of Darkness',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'.@r = rand(1,3); if(.@r==1){ specialeffect2 EF_DEVIL; warp "niflheim",193,186; }else if(.@r==2){ heal -500,-1000; sc_start SC_STUN,3000,0; }else{ specialeffect2 EF_DEVIL; warp "niflheim",347,255; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22671,'March_Gift_Box','March Gift Box',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*2 Lucky Eggs*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22672,'April_Gift_Box','April Gift Box',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem callfunc("F_Rand",2566,2856,2857,15023),1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22673,'May_Gift_Box','May Gift Box',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 22777,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22674,'June_Gift_Box','June Gift Box',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*1 Potion Box*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22676,'Hangul_Day_Event_Box','Hangul Day Event Box',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'0',NULL,NULL,'getitem 22675,10; getitem 607,9;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22675,'Mysterious_Scroll','Mysterious Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,3600000,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22679,'Chest_Of_Death','Death\'s Chest',2,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'170',NULL,NULL,'getitem rand(6814,6819),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22685,'Solo_Christmas_Gift','Single Union Christmas Gift',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'0',NULL,NULL,'getgroupitem(IG_Solo_Christmas_Gift);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22686,'Solo_Cookie','Single Cookie',0,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'0',NULL,NULL,'percentheal 5,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22687,'Pieces_Of_Sentiment','Sentimental Fragment',11,0,NULL,1,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'100',NULL,NULL,'callfunc("F_Pieces_Of_Sentiment");',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22691,'Record_Fragment1','Record Fragment',0,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'warp "un_bk_q",98,143; if (callfunc("F_time_limit_recorder") == 1) { recorder_quest_type = 1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22692,'Record_Fragment2','Record Fragment',0,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'warp "un_bk_q",45,276; if (callfunc("F_time_limit_recorder") == 1) { recorder_quest_type = 2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22693,'Record_Fragment3','Record Fragment',0,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'warp "un_bk_q",217,346; if (callfunc("F_time_limit_recorder") == 1) { recorder_quest_type = 3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22694,'Record_Fragment4','Record Fragment',0,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'warp "un_bk_q",273,235; if (callfunc("F_time_limit_recorder") == 1) { recorder_quest_type = 4; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22695,'Record_Fragment5','Record Fragment',0,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'warp "un_bk_q",275,290; if (callfunc("F_time_limit_recorder") == 1) { recorder_quest_type = 5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22699,'Test_Reagent','Test Reagent',2,NULL,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'bonus_script "bonus bFlee,100;",5,9; sc_start SC_BLIND,5000,0,10000,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22700,'Jumping_Support_Box','Jumping Support Box',18,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*TODO: getitem 12529,1; getitem 12323,200; getitem 12324,50; and 5 boxes that containing quivers + oridecons*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22702,'STR_Soul_Potion','STR Reduction Potion',11,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashReduceStat",bStr,-1,22702;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22703,'AGI_Soul_Potion','STR Reduction Potion',11,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashReduceStat",bAgi,-1,22703;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22704,'VIT_Soul_Potion','STR Reduction Potion',11,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashReduceStat",bVit,-1,22704;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22705,'INT_Soul_Potion','STR Reduction Potion',11,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashReduceStat",bInt,-1,22705;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22706,'DEX_Soul_Potion','STR Reduction Potion',11,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashReduceStat",bDex,-1,22706;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22707,'LUK_Soul_Potion','STR Reduction Potion',11,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashReduceStat",bLuk,-1,22707;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22708,'Pitapat_Box','Thrilling Box',2,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*No clue the random item yet*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22717,'Wanderer_Ball','Wanderer Ball',3,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22718,'Lude_Ball','Lude Ball',3,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22719,'Tatacho_Ball','Tatacho Ball',3,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22720,'Novus_Ball','Novus Ball',3,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22721,'?_Box','? Box',18,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*No clue the random item yet*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22734,'Revolution_Quiz_Box','Revolution Quiz Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6635,2; getitem 6423,1; /*1x Enchanted Letter Introduction*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22735,'Sealed_Moonlight_Flower_Scroll','Sealed Moonlight Flower Scroll',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*TODO: Confirm the rates*/ getitem callfunc("F_Rand",6228,6232,24150,19934,6635,17474),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22736,'July_Gift_Box','July Gift Box',2,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 20212,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22737,'Bullet_Case_Blood_','Bloody Cartridge',2,10,NULL,250,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13222,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22738,'Bullet_Case_Silver_','Silver Cartridge',2,10,NULL,250,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13221,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22739,'Sphere_Case_Wind_','Lightning Sphere Pack',2,10,NULL,350,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13224,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22740,'Sphere_Case_Darkness_','Blind Sphere Pack',2,10,NULL,350,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13226,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22741,'Sphere_Case_Poison_','Poison Sphere Pack',2,10,NULL,350,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13225,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22742,'Sphere_Case_Water_','Freezing Sphere Pack',2,10,NULL,350,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13227,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22743,'Sphere_Case_Fire_','Flare Sphere Pack',2,10,NULL,350,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13223,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22744,'Bullet_Case_AP','Armor-Piercing Cartridge',2,10,NULL,250,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13215,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22745,'Bullet_Case_Blaze','Incandescence Shot Cartridge',2,10,NULL,250,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13216,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22746,'Bullet_Case_Fleeze','Glaciation Shot Cartridge',2,10,NULL,250,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13217,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22747,'Bullet_Case_Electric','Dengeki Shot Cartridge',2,10,NULL,250,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13218,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22748,'Bullet_Case_Stone','Hearthstone Shot Cartridge',2,10,NULL,250,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13219,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22749,'Sanctified_Bullet_Case','Purification Shot Cartridge',2,10,NULL,250,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13220,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22750,'Trans_Scroll_Horn_Scaraba','Transformation Scroll(Horn Scaraba)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'transform 2161,1200000,SC_MTF_ASPD2,2,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22751,'Trans_Scroll_Wanderer','Transformation Scroll(Wanderer)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'transform 1208,1200000,SC_MTF_ASPD2,2,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22752,'Trans_Scroll_Gazeti','Transformation Scroll(Gazeti)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'transform 1778,1200000,SC_MTF_RANGEATK2,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22753,'Trans_Scroll_Kobold_Archer','Transformation Scroll(Kobold Archer)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'transform 1282,1200000,SC_MTF_RANGEATK2,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22754,'Trans_Scroll_Necromancer','Transformation Scroll(Necromancer)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'transform 1870,1200000,SC_MTF_RANGEATK2,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22755,'Trans_Scroll_Wind_Ghost','Transformation Scroll(Wind Ghost)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'transform 1263,1200000,SC_MTF_MATK2,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22756,'August_Gift_Box','August Gift Box',2,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12246,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22757,'Collection_Of_Scrolls_Magical_Transformation','Collection Of Scrolls Magical Transformation',18,10,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 22755,1; getitem 22754,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22758,'Collection_Of_Scrolls_Shooting_Transformation','Collection Of Scrolls Shooting Transformation',18,10,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 22753,1; getitem 22752,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22759,'Collection_Of_Scrolls_Attack_Speed_Transformation','Collection Of Scrolls Attack Speed Transformation',18,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 22751,1; getitem 22750,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22760,'Argiope_Transportin','Argiope Transportin',2,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*No Info*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22761,'Luciola_Vespa_Transportin','Luciola Vespa Transportin',2,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*No Info*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22762,'Centipede_Transportin','Centipede Transportin',2,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*No Info*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22764,'Pet_Exchange_Ticket_Box_','Pet Exchange Ticket Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'/*TODO: Confirm the allowed pet_id and chance*/ getitem callfunc("F_Rand",6116,6117,6118,6129,6130,6130,6132,6133,6134,6135,6136,6137,6138,6139,6140,6141,6142,6143),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22770,'Shark_Skewer','Shark Skewer',0,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*No Info*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22771,'Bluefin_Tuna_Skewer','Bluefin Tuna Skewer',0,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCATKRATE,5000,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22772,'Sea_Bream_Skewer','Sea Bream Skewer',0,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCMATKRATE,5000,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22773,'Piranha_Skewer','Piranha Skewer',0,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ASPDPOTION0,5000,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22774,'Salmon_Skewer','Salmon Skewer',0,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPEEDUP0,5000,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22775,'Eels_Skewer','Eels Skewer',0,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEF_RATE,5000,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22776,'Carp_Skewer','Carp Skewer',0,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_MDEF_RATE,5000,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22777,'Gift_Buff_Set','Gift Buff Set',2,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getgroupitem(IG_Gift_Buff_Set);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22781,'PC_Bang_Normal_Box','PC Bang Normal Box',2,10,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getitem 547,20; /*No Info*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22782,'PC_Bang_Wooden_Box','PC Bang Wooden Box',2,10,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getitem 547,30; /*No Info*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22783,'PC_Bang_Golden_Box','PC Bang Golden Box',2,10,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getitem 547,1; getitem 985,10; /*No Info*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22784,'PC_Bang_Platinum_Box','PC Bang Platinum Box',2,10,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getitem 547,1; getitem 12017,10; getitem 678,12; /*No Info*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22979,'C_Battle_Gum_2','[Sale] Battle Manual and Bubble Gum',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_EXPBOOST,1800000,50; sc_start SC_ITEMBOOST,1800000,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22802,'Safe_to_6_Equipment_Certificate','Safe to 6 Equipment Certificate',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22808,'Special_Gift_Box','Special Gift Box',2,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22812,'Sealed_Dracula_Scroll','Sealed Dracula Scroll',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getitem callfunc("F_Rand",6228,6232,22813,19937,17314, 6635),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22813,'Bearer\'s_Shadow_Box','Bearer\'s Shadow Box',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getitem callfunc("F_Rand",24180,24181,24182,24183,24184,24185),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22814,'Cat_Hand_Ticket','Cat Hand Ticket',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22822,'Summer_Vacation_Costumes','Summer Vacation Costumes',2,NULL,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'sc_start SC_DRESSUP,600000,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22823,'Sealed_Sniper_Scroll','Sealed Sniper Scroll',2,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'/*getitem callfunc("F_Rand",4491,6228,6232,24196, Hasty Shadow Armor, 19882, 17474, 6635),1;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22826,'Enchant_Stone_Box4','Costume Enchantment Stone Box 4',2,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22827,'Shadow_Cube','Shadow Cube',2,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'/*No Info*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22828,'Sealed_Album_Scroll','Sealed Album Scroll',2,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getitem callfunc("F_Rand",22829,6232,6228,24208,24209,17474/*,Enchanted Letter*/),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22829,'Sealed_Card_Album','Sealed Card Album',2,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getitem callfunc("F_Rand",4488,4497,4486,4480,4485,4539,4487,4494,4538,4489,4490,4482,4503,4483,4491),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22837,'Integer_Time','Integer Time',2,10,NULL,50,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getitem 673,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22838,'Something_Candy_Holder','Something Candy Holders',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getgroupitem(IG_Something_Candy_Holder);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22842,'Sealed_Dracula_Scroll_II','Sealed Dracula Scroll II',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getitem callfunc("F_Rand",22846,6228,6232,24223,24227,17474/*, Enchant Letter*/),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22843,'Superstar_Snack','Superstar Snack',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'bonus_script "{ bonus bAtk2,50; bonus bMatk,50; }",300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22844,'Sealed_Dracula_Card_Album','Sealed Dracula Card Album',2,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'/*No Info*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22845,'Sealed_Fortune_Egg','Sealed Fortune Egg',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getitem callfunc("F_Rand",4488,4497,4486,4480,4485,4539,4487,4494,4538,4489,4490,4482,4503,22846),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22846,'Sealed_Dracula_Card_','Sealed Dracula Card',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'bonus_script "{ bonus2 bSPDrainRate,50,5; }",300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22847,'Prontera_Medal','Prontera Medal',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'warp "prontera",159,192; /*No coord info*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22848,'Prison_Key','Prison Key',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'warp "prt_prison",0,0; /*No coord info*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22849,'Prontera_Time_Crystal','Prontera Time Crystal',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'warp "prt_q",155,27;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22850,'January_Gift_Box_','January Gift Box',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 19052,604800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22851,'February_Gift_Box_','February Gift Box',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12105,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22852,'March_Gift_Box_','March Gift Box',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*2 Lucky Eggs*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22853,'April_Gift_Box_','April Gift Box',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem callfunc("F_Rand",2566,2856,2857,15023),1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22854,'May_Gift_Box_','May Gift Box',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 22777,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22855,'June_Gift_Box_','June Gift Box',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*1 Potion Box*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22856,'July_Gift_Box_','July Gift Box',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 20212,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22857,'August_Gift_Box_','August Gift Box',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12246,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22858,'September_Gift_Box','September Gift Box',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*2 Lucky Eggs*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22859,'October_Gift_Box','October Gift Box',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12529,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22860,'November_Gift_Box','November Gift Box',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem callfunc("F_Rand",2566,2856,2857,15023),1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22861,'December_Gift_Box','December Gift Box',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 22869,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22868,'Enchant_Stone_Box5','Costume Enchantment Stone Box 5',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",6908,6943,6944,6945,6946,6947,6948,6949,6950,6951),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22869,'Lucky_Roulette_Tickets','Lucky Roulette Ticket',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'50',NULL,NULL,'RouletteBronze++;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22870,'Xmas_Package_14','Christmas Package',3,0,NULL,10,NULL,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22873,'Sealed_Beelzebub_Scroll_II','Sealed Beelzebub Scroll II',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",22875,6238,6239,6228,6232,24231,24232,17474,6635),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22874,'Sealed_Beelzebub_Card_Album','Sealed Beelzebub Card Album',2,10,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*No Info*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22875,'Sealed_Beelzebub_Card','Sealed Beelzebub Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bVariableCastrate,-15; /*Item removed on 2014-12-17*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22876,'Old_Money_Pocket','Old Money Pocket',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'Zeny += rand(500,550);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22881,'Binding_Rope','Rope Gallows',2,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*Used to catch a Lost Sheep*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22882,'Choco_Tteokguk','Chocolate Rice Cake Soup',2,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 10,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22883,'September_Gift_Box_','September Gift Box',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*2 Lucky Eggs*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22884,'October_Gift_Box_','October Gift Box',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12529,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22885,'November_Gift_Box_','November Gift Box',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem callfunc("F_Rand",2566,2856,2857,15023),1209600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22886,'December_Gift_Box_','December Gift Box',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 22869,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22887,'PC-Room_Box','PC-Room Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12531,1; getitem callfunc("F_Rand",6230,6234,22654),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22888,'New_Year\'s_Scroll','New Year\'s Scroll',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",6238,6239,6228,6232,24240,24241,24242,17474),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22893,'New_Year\'s_Shadow_Cube','New Year\'s Shadow Cube',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*Get a random Shadow Equip (No info which one)*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22894,'Limited_2015_Neuralizer','(Limited)2015 Neuralizer',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashReset";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22895,'Limited_2015_Status_Initialization_Volume','(Limited)2015 Status Initialization Volume',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*Works like item 6320, can reset up to 3x within 1 hour*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22896,'Limited_Old_Status_Initialization_Volume','(Limited)Old Status Initialization Volume',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*Works like item 6320, can reset up to 3x within 1 hour*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22899,'Parchment_City','Parchment City',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "AL_INCAGI",1; heal -15,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22901,'Question_Old_Blue_Box','Mysterious Blue Box',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc("F_Mysterious_box");',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22902,'Sealed_Card_Album_Scroll_II','Sealed Card Album Scroll II',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",6238,6239,17474,22829,24243,24244,24245),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22984,'Kahluna_Milk','Kahluna Milk',0,6,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DORAM_BUF_01, 180000, 0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22985,'Basil','Basil',0,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DORAM_BUF_02, 180000, 0;',NULL,NULL); -# -REPLACE INTO `item_db_re` VALUES (23012,'S_Small_Mana_Potion','[Sale] Small Mana Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'bonus_script "bonus2 bRegenPercentSP,5,5000;",600,9; /* fix me: unknown flag and specialeffect ; disabled when LK_BERSERK */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (23016,'Cursed_Fragment','Cursed Fragment',2,1,NULL,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc("F_Cursed_Fragment");',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (23038,'S_Slim_White_Box','[Sale] Slim White Potion Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 11573,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (23042,'S_Seed_Of_Yggdrasil','[NotForSale]Yggdrasil Seed',0,0,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 50,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (23043,'S_Seed_Of_Yggdrasil_Box','[Sale] Yggdrasil Seed Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 23042,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (23046,'S_Mystic_Powder','[Sale] Mystic Powder',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'bonus_script "bonus bFlee,20; bonus bLuk,10;",300,9; /* fix me: unknown flag and specialeffect */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (23047,'S_Blessing_Tyr','[Sale] Blessing of Tyr',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FLEEFOOD,300000,30; sc_start SC_HITFOOD,300000,30; sc_start SC_ATKPOTION,300000,20; sc_start SC_MATKPOTION,300000,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (23048,'S_Resilience_Potion','[Sale] Resilience Enhancement Potion',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'bonus_script "bonus bAddItemHealRate,20;",1800,9; /* fix me: unknown flag and specialeffect */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (23076,'Build_Up_Potion_SS','Build Up Potion SS',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'if (strcharinfo(3) == "slabw01") { bonus_script "{ bonus bAspd,10; }",10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (23077,'Build_Up_Potion_SC','Build Up Potion SC',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'if (strcharinfo(3) == "slabw01") { bonus_script "{ bonus bCritical,30; }",10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (23078,'Build_Up_Potion_AC','Build Up Potion AC',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'if (strcharinfo(3) == "slabw01") { bonus_script "{ bonus bVariableCastrate,-80; }",10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (23080,'Cursed_Crystal','Cursed Crystal',2,1,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc("F_Cursed_Crystal");',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (23087,'Small_Leather_Bag','Small Leather Bag',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 25180,1; getitem 25181,1; getitem 25182,1; getitem 25183,1; getitem 25184,1; getitem 25185,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (23123,'Bullet_Case_Flare','Flare Bullet Cartridge',2,10,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13228,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (23124,'Bullet_Case_Lighting','Lightning Bullet Cartridge',2,10,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13229,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (23125,'Bullet_Case_Ice','Ice Bullet Cartridge',2,10,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13230,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (23126,'Bullet_Case_Poison','Poison Bullet Cartridge',2,10,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13231,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (23127,'Bullet_Case_Blind','Blind Bullet Cartridge',2,10,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13232,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (23177,'Kafra_Card_','Kafra Card',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashStore";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (23188,'Unprocessed_Parts','Unprocessed Parts',2,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1632;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (23189,'Small_Needle_Kit','Small Needle Kit',2,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1622;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (23187,'Sap_Liquid','Sap Liquid',2,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1180;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (23191,'Varetyr_Spear_Scroll_1_5','Level 5 Varetyr Spear',11,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "SO_VARETYR_SPEAR",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (23192,'Diamond_Dust_Scroll_1_5','Level 5 Diamond Dust',11,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "SO_DIAMONDDUST",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (23193,'Crimson_Rock_Scroll_1_5','Level 5 Crimson Rock',11,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "WL_CRIMSONROCK",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (23194,'Sienna_Execrate_Scroll_1_5','Level 5 Sienna Execrate',11,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "WL_SIENNAEXECRATE",5,true;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (23196,'Agust_Lucky_Scroll','Shining Blue Lucky Egg',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getgroupitem(IG_Agust_Lucky_Scroll);',NULL,NULL); -# -REPLACE INTO `item_db_re` VALUES (23228,'Hazy_Mooncake','Hazy Mooncake',0,768,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* unknown */',NULL,NULL); -# -REPLACE INTO `item_db_re` VALUES (23256,'Elixir_Bandages','Elixir Bandages',2,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1041;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (23277,'Mado_Box','Emergency Magic Gear',2,10000,NULL,3000,NULL,NULL,NULL,NULL,0x00000400,56,2,NULL,NULL,'100',NULL,NULL,'setmadogear 1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (23280,'N_Fly_Wing_','Novice Fly Wing',11,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'1:98',NULL,NULL,'itemskill "AL_TELEPORT",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (23288,'Compressed_Wing_Of_Fly','Compressed Fly Wing',11,1000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "AL_TELEPORT",1;',NULL,NULL); -# -REPLACE INTO `item_db_re` VALUES (23307,'S_Shining_Def_Scroll','[Sale] Shining Defense Scroll',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'bonus_script "bonus bDef,500; bonus bMdef,200;",600; /* fix me: unknown flag and specialeffect */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (23340,'S_Megaphone','[Sale] Megaphone',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'input .@megaphone$; announce strcharinfo(0) + ": " + .@megaphone$,bc_all,0xFF0000;',NULL,NULL); -#=================================================================== -# Shadow Equipments -#=================================================================== -REPLACE INTO `item_db_re` VALUES (24000,'T1_Shadow_Armor','Shadow Armor (Tier 1)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24001,'T1_Shadow_Weapon','Shadow Gauntlets (Tier 1)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24002,'T1_Shadow_Shield','Shadow Shield (Tier 1)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24003,'T1_Shadow_Shoes','Shadow Shoes (Tier 1)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24004,'T1_Shadow_R_Accessory','Shadow Ring (Tier 1)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24005,'T1_Shadow_L_Accessory','Shadow Pendant (Tier 1)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24006,'T2_Shadow_Armor','Shadow Armor (Tier 2)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'30',1,NULL,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24007,'T2_Shadow_Weapon','Shadow Gauntlets (Tier 2)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'30',1,NULL,'bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24008,'T2_Shadow_Shield','Shadow Shield (Tier 2)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'60',1,NULL,'bonus bLuk,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24009,'T2_Shadow_Shoes','Shadow Shoes (Tier 2)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'90',1,NULL,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24010,'T2_Shadow_R_Accessory','Shadow Ring (Tier 2)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'120',1,NULL,'bonus bVit,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24011,'T2_Shadow_L_Accessory','Shadow Pendant (Tier 2)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'150',1,NULL,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24012,'S_Promotion_Weapon','Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24013,'S_Promotion_Armor','Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24014,'S_Promotion_Shoes','Shadow Shoes',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24015,'S_Promotion_Shield','Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24016,'S_Promotion_Earring','Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24017,'S_Promotion_Pendant','Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24018,'S_Physical_Earring','Physical Earring (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,0,'bonus bAspdRate,(getrefine()>=7)?2:1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24019,'S_Physical_Weapon','Physical Weapon (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus bBaseAtk,10; if(getrefine()>=7) { bonus2 bAddClass,Class_All,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24020,'S_Physical_Pendant','Physical Pendant (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,0,'bonus bMaxHP,100; if(getrefine()>=7) { bonus bMaxHPrate,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24021,'S_Magical_Earring','Magical Earring (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,0,'bonus bVariableCastrate,-(getrefine()>=7)?2:1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24022,'S_Magical_Weapon','Magical Weapon (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus bMatk,10; if(getrefine()>=7) { bonus bMatkRate,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24023,'S_Magical_Pendant','Magical Pencil (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,0,'bonus bMaxSP,50; if(getrefine()>=7) { bonus bMaxSPrate,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24024,'S_Breezy_Armor','Breeze Armor (Shadow)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,0,'bonus bFlee,5+(getrefine()>=7 ? 10 : 0);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24025,'S_Champion_Shoes','Champion Shoes (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus bMaxHP,20; bonus bMaxSP,20; if(getrefine()>=7) { bonus bMaxHP,1; bonus bMaxSP,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24026,'S_Athena_Shield','Athena Shield (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus bDef,(getrefine()>=7)?20:10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24027,'S_Immune_Armor','Immune Shadow Armor',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,0,'bonus2 bSubEle,0,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24028,'S_Hard_Armor','Hard Shadow Armor',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,0,'bonus bMaxHP,50; if(getrefine()>=7) { bonus bMaxHPrate,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24029,'S_Ancient_Armor','Ancient Shadow Armor',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,0,'bonus bHit,(getrefine()>=7)?20:10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24030,'S_Critical_Armor','Critital Shadow Armor',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,0,'bonus bCritical,(getrefine()>=7)?10:5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24031,'S_Kingbird_Weapon','Kingbird\'s Shadow Weapon',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus bBaseAtk,10; if(getrefine()>=7) { bonus bLongAtkRate,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24032,'S_Cri_Hit_Weapon','Critical Hit Shadow Weapon',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus bBaseAtk,10; if(getrefine()>=7) { bonus bCritAtkRate,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24033,'S_Healing_Weapon','Healing Shadow Weapon',12,0,NULL,0,'0:10',NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'if (getrefine()>=7) bonus bHealPower2,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24034,'S_Lucky_Weapon','Lucky Shadow Weapon',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus bLuk,1; if(getrefine()>=7) { bonus bLuk,1; } if(getrefine()>=9) { bonus bLuk,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24035,'S_Power_Earring','Power Shadow Earring',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,0,'bonus bStr,1; .@r = getrefine(); if(.@r>=7) { bonus bStr,1; } if(.@r>=9) { bonus bStr,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24036,'S_Int_Pendant','Intelligent Shadow Pendant',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,0,'bonus bInt,1; .@r = getrefine(); if(.@r>=7) { bonus bInt,1; } if(.@r>=9) { bonus bInt,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24037,'S_Dexterous_Armor','Dexterous Shadow Armor',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,0,'bonus bDex,1; .@r = getrefine(); if(.@r>=7) { bonus bDex,1; } if(.@r>=9) { bonus bDex,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24038,'S_Vital_Shoes','Vital Shadow Shoes',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus bVit,1; .@r = getrefine(); if(.@r>=7) { bonus bVit,1; } if(.@r>=9) { bonus bVit,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24039,'S_Athletic_Shield','Athletic Shadow Shield',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus bAgi,1; .@r = getrefine(); if(.@r>=7) { bonus bAgi,1; } if(.@r>=9) { bonus bAgi,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24040,'S_Lucky_Armor','Lucky Shadow Armor',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,0,'bonus bLuk,1; bonus bCritical,(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24041,'S_Power_Pendant','Power Shadow Pendant',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,0,'bonus bStr,1; bonus bBaseAtk,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24042,'S_Int_Earring','Intelligent Shadow Earring',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,0,'bonus bInt,1; bonus bMatk,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24043,'S_Dexterous_Weapon','Dexterous Shadow Weapon',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus bDex,1; bonus bHit,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24044,'S_Vital_Shield','Vital Shadow Shield',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus bVit,1; bonus bDef,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24045,'S_Athletic_Shoes','Athletic Shadow Shoes',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus bAgi,1; bonus bFlee,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24046,'S_Resist_Spell_Pendant','Resist Spell Power Pendant (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,0,'bonus bMdef,(getrefine()>=7)?6:3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24047,'S_Rapid_Pendant','Rapid Pendant (Shadow)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'.@r = getrefine(); bonus bAspdRate,1+((.@r>=9)?2:(.@r>=7)?1:0);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24048,'S_Caster_Pendant','Caster Pendant (Shadow)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'.@r = getrefine(); bonus bVariableCastrate,1+((.@r>=9)?2:(.@r>=7)?1:0);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24049,'S_Hard_Earring','Hard Earring (Shadow)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bMaxHP,100; .@r = getrefine(); bonus bMaxHPRate,((.@r>=9)?2:(.@r>=7)?1:0);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24050,'S_Wise_Earring','Wise Earring (Shadow)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bMaxSP,50; .@r = getrefine(); bonus bMaxSPRate,((.@r>=9)?2:(.@r>=7)?1:0);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24051,'S_Athena_Earring','Athena Earring (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,0,'bonus bDef,(getrefine()>=7)?20:10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24052,'S_Cranial_Shield','Cranial Shield (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,7,1; .@r = getrefine(); if(.@r>=7) { bonus2 bSubRace,7,1; } if(.@r>=9) { bonus2 bSubRace,7,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24053,'S_Safeguard_Shield','Safeguard Shield (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,10,1; .@r = getrefine(); if(.@r>=7) { bonus2 bSubRace,10,1; } if(.@r>=9) { bonus2 bSubRace,10,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24054,'S_Brutal_Shield','Brutal Shield (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,2,1; .@r = getrefine(); if(.@r>=7) { bonus2 bSubRace,2,1; } if(.@r>=9) { bonus2 bSubRace,2,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24055,'S_Gargantua_Shield','Gargantua Shield (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,4,1; .@r = getrefine(); if(.@r>=7) { bonus2 bSubRace,4,1; } if(.@r>=9) { bonus2 bSubRace,4,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24056,'S_Homers_Shield','Homers Shield (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,5,1; .@r = getrefine(); if(.@r>=7) { bonus2 bSubRace,5,1; } if(.@r>=9) { bonus2 bSubRace,5,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24057,'S_Dragoon_Shield','Dragoon Shield (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,9,1; .@r = getrefine(); if(.@r>=7) { bonus2 bSubRace,9,1; } if(.@r>=9) { bonus2 bSubRace,9,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24058,'S_Satanic_Shield','Satanic Shield (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,8,1; .@r = getrefine(); if(.@r>=7) { bonus2 bSubRace,8,1; } if(.@r>=9) { bonus2 bSubRace,8,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24059,'S_Flameguard_Shield','Flameguard Shield (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,0,1; .@r = getrefine(); if(.@r>=7) { bonus2 bSubRace,0,1; } if(.@r>=9) { bonus2 bSubRace,0,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24060,'S_Requiem_Shield','Requiem Shield (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,1,1; .@r = getrefine(); if(.@r>=7) { bonus2 bSubRace,1,1; } if(.@r>=9) { bonus2 bSubRace,1,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24061,'S_Cadi_Shield','Cadi Shield (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,3,1; .@r = getrefine(); if(.@r>=7) { bonus2 bSubRace,3,1; } if(.@r>=9) { bonus2 bSubRace,3,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24062,'S_Bloody_Shoes','Bloody Shoes (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,7,2; bonus2 bMagicAddRace,7,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddRace,7,1; bonus2 bMagicAddRace,7,1; } if(.@r>=9) { bonus2 bAddRace,7,2; bonus2 bMagicAddRace,7,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24063,'S_Liberation_Shoes','Liberation Shoes (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,10,2; bonus2 bMagicAddRace,10,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddRace,10,1; bonus2 bMagicAddRace,10,1; } if(.@r>=9) { bonus2 bAddRace,10,2; bonus2 bMagicAddRace,10,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24064,'S_Chemical_Shoes','Chemical Shoes (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,3,2; bonus2 bMagicAddRace,3,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddRace,3,1; bonus2 bMagicAddRace,3,1; } if(.@r>=9) { bonus2 bAddRace,3,2; bonus2 bMagicAddRace,3,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24065,'S_Clamorous_Shoes','Clamorous Shoes (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,2,2; bonus2 bMagicAddRace,2,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddRace,2,1; bonus2 bMagicAddRace,2,1; } if(.@r>=9) { bonus2 bAddRace,2,2; bonus2 bMagicAddRace,2,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24066,'S_Insecticide_Shoes','Insecticide Shoes (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,4,2; bonus2 bMagicAddRace,4,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddRace,4,1; bonus2 bMagicAddRace,4,1; } if(.@r>=9) { bonus2 bAddRace,4,2; bonus2 bMagicAddRace,4,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24067,'S_Fisher_Shoes','Fisher Shoes (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,5,2; bonus2 bMagicAddRace,5,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddRace,5,1; bonus2 bMagicAddRace,5,1; } if(.@r>=9) { bonus2 bAddRace,5,2; bonus2 bMagicAddRace,5,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24068,'S_Seraphim_Shoes','Seraphim Shoes (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,8,2; bonus2 bMagicAddRace,8,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddRace,8,1; bonus2 bMagicAddRace,8,1; } if(.@r>=9) { bonus2 bAddRace,8,2; bonus2 bMagicAddRace,8,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24069,'S_Beholder_Shoes','Beholder Shoes (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,0,2; bonus2 bMagicAddRace,0,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddRace,0,1; bonus2 bMagicAddRace,0,1; } if(.@r>=9) { bonus2 bAddRace,0,2; bonus2 bMagicAddRace,0,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24070,'S_Divine_Shoes','Divine Shoes (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,1,2; bonus2 bMagicAddRace,1,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddRace,1,1; bonus2 bMagicAddRace,1,1; } if(.@r>=9) { bonus2 bAddRace,1,2; bonus2 bMagicAddRace,1,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24071,'S_Dragoon_Shoes','Dragoon Shoes (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,9,2; bonus2 bMagicAddRace,9,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddRace,9,1; bonus2 bMagicAddRace,9,1; } if(.@r>=9) { bonus2 bAddRace,9,2; bonus2 bMagicAddRace,9,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24072,'S_Big_Armor','Large Shadow Armor',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,0,'bonus2 bSubSize,2,2; .@r = getrefine(); if(.@r>=7) { bonus2 bSubSize,2,1; } if(.@r>=9) { bonus2 bSubSize,2,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24073,'S_Medium_Armor','Medium Shadow Armor',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,0,'bonus2 bSubSize,1,2; .@r = getrefine(); if(.@r>=7) { bonus2 bSubSize,1,1; } if(.@r>=9) { bonus2 bSubSize,1,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24074,'S_Small_Armor','Small Shadow Armor',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,0,'bonus2 bSubSize,0,2; .@r = getrefine(); if(.@r>=7) { bonus2 bSubSize,0,1; } if(.@r>=9) { bonus2 bSubSize,0,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24075,'S_Big_Weapon','Large Shadow Weapon',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus2 bAddSize,2,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddSize,2,1; } if(.@r>=9) { bonus2 bAddSize,2,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24076,'S_Medium_Weapon','Medium Shadow Weapon',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus2 bAddSize,1,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddSize,1,1; } if(.@r>=9) { bonus2 bAddSize,1,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24077,'S_Small_Weapon','Small Shadow Weapon',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus2 bAddSize,0,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddSize,0,1; } if(.@r>=9) { bonus2 bAddSize,0,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24078,'S_Spiritual_Weapon','Spiritual Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus bUseSPrate,-5; if(getrefine()>=7){bonus bSPrecovRate,5;}',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24079,'S_Spiritual_Earring','Spiritual Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bMaxSP,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24080,'S_Spiritual_Pendent','Spiritual Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus bMaxSPrate,(getrefine()>=7?2:1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24081,'S_Malicious_Armor','Malicious Shas Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bMaxHP,100; if(getrefine()>=7){bonus bMaxHPrate,1;}',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24082,'S_Malicious_Shoes','Malicious Shas Shadow Shoes',12,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus bMaxHPrate,(getrefine()>=7?2:1);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24083,'S_Malicious_Shield','Malicious Shas Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'bonus bHPrecovRate,(getrefine()>=7?10:5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24084,'S_Gemstone_Armor','Gemstone Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bCritical,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24085,'S_Gemstone_Shoes','Gemstone Shadow Shoes',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus bFlee,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24086,'S_Gemstone_Shield','Gemstone Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'bonus bDef,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24087,'S_Gemstone_Weapon','Gemstone Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus bHit,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24088,'S_Gemstone_Earring','Gemstone Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bMatk,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24089,'S_Gemstone_Pendent','Gemstone Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus bBaseAtk,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24090,'S_Stability_Shield','Stability Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'bonus bDef,3; .@r = getrefine(); bonus2 bResEff,Eff_Stun,.@r/2; bonus2 bResEff,Eff_Freeze,.@r/2; bonus2 bResEff,Eff_Curse,.@r/2; bonus2 bResEff,Eff_Bleeding,.@r/2; bonus2 bResEff,Eff_Stone,.@r; bonus2 bResEff,Eff_Sleep,.@r; bonus2 bResEff,Eff_Silence,.@r; bonus2 bResEff,Eff_Blind,.@r;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24091,'S_Plasterer\'s_Armor','Harrods Plaster Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Stone,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24092,'S_Plasterer\'s_Shoes','Harrods Plaster Shadow Shoes',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Stone,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24093,'S_Insomniac_Armor','Insomnia Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Sleep,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24094,'S_Insomniac_Shoes','Insomnia Shadow Shoes',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Sleep,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24095,'S_Peerless_Armor','Peerless Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Silence,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24096,'S_Peerless_Shoes','Peerless Shadow Shoes',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Silence,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24097,'S_Adurate_Armor','Andre Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Blind,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24098,'S_Adurate_Shoes','Andre Shadow Shoes',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Blind,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24099,'Unfreez_Weapon_S','Unfreezing Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Freeze,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24100,'Unfreeze_Earing_S','Unfreezing Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Freeze,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24101,'Unfreeze_Pendent_S','Unfreezing Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Freeze,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24102,'Vitality_Earing_S','Vitality Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Bleeding,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24103,'Vitality_Pendant_S','Vitality Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Bleeding,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24104,'S_Neutral_Weapon','Neutral Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Stun,getrefine()/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24105,'S_Neutral_Earring','Neutral Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Stun,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24106,'S_Neutral_Pendent','Neutral Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Stun,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24107,'S_Curse_Lift_Earring','Frozen Curse Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Curse,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24108,'S_Curse_Lift_Pendent','Frozen Curse Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Curse,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24109,'S_Caster_earring','Caster Shadow Earrings',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bVariableCastrate,-1-((getrefine()>=7)?1:0);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24110,'S_Caster_Weapon','Caster Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'.@r = getrefine(); bonus bVariableCastrate,-1-((.@r>=7)?1:0)-((.@r>=9)?2:0);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24111,'S_Spell_Flow_Shoes','Spellflow Shadow Shoes',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus bUseSPrate,1; if(getrefine()>=7) bonus bSPrecovRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24112,'S_Spell_Flow_Armor','Spellflow Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bUseSPrate,1+((getrefine()>=7)?1:0)+((getrefine()>=9)?1:0);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24113,'S_Spell_Flow_Shield','Spellflow Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'bonus bUseSPrate,1; if(getrefine()>=7) bonus bMaxSPrate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24114,'S_Greed_Armor','Grid Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'skill "BS_GREED",1; bonus2 bSkillUseSP,"BS_GREED",100-(getrefine()*10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24115,'S_Greed_Shoes','Grid Shadow Shoes',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'skill "BS_GREED",1; bonus2 bSkillUseSP,"BS_GREED",-100+(getrefine()*10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24116,'S_Greed_Shield','Grid Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'skill "BS_GREED",1; bonus2 bSkillUseSP,"BS_GREED",-100+(getrefine()*10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24117,'S_Greed_Weapon','Grid Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'skill "BS_GREED",1; bonus2 bSkillUseSP,"BS_GREED",-100+(getrefine()*10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24118,'S_Greed_Earring','Grid Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'skill "BS_GREED",1; bonus2 bSkillUseSP,"BS_GREED",-100+(getrefine()*10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24119,'S_Greed_Pendant','Grid Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'skill "BS_GREED",1; bonus2 bSkillUseSP,"BS_GREED",-100+(getrefine()*10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24120,'S_Heal_Armor','Heal Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'skill "AL_HEAL",1; bonus2 bSkillUseSP,"AL_HEAL",-50+(getrefine()*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24121,'S_Heal_Shoes','Heal Shadow Shoes',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'skill "AL_HEAL",1; bonus2 bSkillUseSP,"AL_HEAL",-50+(getrefine()*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24122,'S_Heal_Shield','Heal Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'skill "AL_HEAL",1; bonus2 bSkillUseSP,"AL_HEAL",-50+(getrefine()*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24123,'S_Heal_Weapon','Heal Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'skill "AL_HEAL",1; bonus2 bSkillUseSP,"AL_HEAL",-50+(getrefine()*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24124,'S_Heal_Earring','Heal Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'skill "AL_HEAL",1; bonus2 bSkillUseSP,"AL_HEAL",-50+(getrefine()*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24125,'S_Heal_Pendant','Heal Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'skill "AL_HEAL",1; bonus2 bSkillUseSP,"AL_HEAL",-50+(getrefine()*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24126,'S_Hiding_Armor','Hiding Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'skill "TF_HIDING",1; bonus2 bSkillUseSP,"TF_HIDING",-50+(getrefine()*5);',NULL,'sc_end SC_HIDING;'); -REPLACE INTO `item_db_re` VALUES (24127,'S_Hiding_Shoes','Hiding Shadow Shoes',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'skill "TF_HIDING",1; bonus2 bSkillUseSP,"TF_HIDING",-50+(getrefine()*5);',NULL,'sc_end SC_HIDING;'); -REPLACE INTO `item_db_re` VALUES (24128,'S_Hiding_Shield','Hiding Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'skill "TF_HIDING",1; bonus2 bSkillUseSP,"TF_HIDING",-50+(getrefine()*5);',NULL,'sc_end SC_HIDING;'); -REPLACE INTO `item_db_re` VALUES (24129,'S_Hiding_Weapon','Hiding Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'skill "TF_HIDING",1; bonus2 bSkillUseSP,"TF_HIDING",-50+(getrefine()*5);',NULL,'sc_end SC_HIDING;'); -REPLACE INTO `item_db_re` VALUES (24130,'S_Hiding_Earring','Hiding Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'skill "TF_HIDING",1; bonus2 bSkillUseSP,"TF_HIDING",-50+(getrefine()*5);',NULL,'sc_end SC_HIDING;'); -REPLACE INTO `item_db_re` VALUES (24131,'S_Hiding_Pendant','Hiding Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'skill "TF_HIDING",1; bonus2 bSkillUseSP,"TF_HIDING",-50+(getrefine()*5);',NULL,'sc_end SC_HIDING;'); -REPLACE INTO `item_db_re` VALUES (24132,'S_Cloaking_Armor','Cloaking Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'skill "AS_CLOAKING",1; bonus2 bSkillUseSP,"AS_CLOAKING",-50+(getrefine()*5);',NULL,'sc_end SC_CLOAKING;'); -REPLACE INTO `item_db_re` VALUES (24133,'S_Cloaking_Shoes','Cloaking Shadow Shoes',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'skill "AS_CLOAKING",1; bonus2 bSkillUseSP,"AS_CLOAKING",-50+(getrefine()*5);',NULL,'sc_end SC_CLOAKING;'); -REPLACE INTO `item_db_re` VALUES (24134,'S_Cloaking_Shield','Cloaking Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'skill "AS_CLOAKING",1; bonus2 bSkillUseSP,"AS_CLOAKING",-50+(getrefine()*5);',NULL,'sc_end SC_CLOAKING;'); -REPLACE INTO `item_db_re` VALUES (24135,'S_Cloaking_Weapon','Cloaking Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'skill "AS_CLOAKING",1; bonus2 bSkillUseSP,"AS_CLOAKING",-50+(getrefine()*5);',NULL,'sc_end SC_CLOAKING;'); -REPLACE INTO `item_db_re` VALUES (24136,'S_Cloaking_Earring','Cloaking Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'skill "AS_CLOAKING",1; bonus2 bSkillUseSP,"AS_CLOAKING",-50+(getrefine()*5);',NULL,'sc_end SC_CLOAKING;'); -REPLACE INTO `item_db_re` VALUES (24137,'S_Cloaking_Pendant','Cloaking Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'skill "AS_CLOAKING",1; bonus2 bSkillUseSP,"AS_CLOAKING",-50+(getrefine()*5);',NULL,'sc_end SC_CLOAKING;'); -REPLACE INTO `item_db_re` VALUES (24138,'S_Teleport_Armor','Teleport Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'skill "AL_TELEPORT",1; bonus2 bSkillUseSP,"AL_TELEPORT",-50+(getrefine()*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24139,'S_Teleport_Shoes','Teleport Shadow Shoes',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'skill "AL_TELEPORT",1; bonus2 bSkillUseSP,"AL_TELEPORT",-50+(getrefine()*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24140,'S_Teleport_Shield','Teleport Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'skill "AL_TELEPORT",1; bonus2 bSkillUseSP,"AL_TELEPORT",-50+(getrefine()*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24141,'S_Teleport_Weapon','Teleport Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'skill "AL_TELEPORT",1; bonus2 bSkillUseSP,"AL_TELEPORT",-50+(getrefine()*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24142,'S_Teleport_Earring','Teleport Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'skill "AL_TELEPORT",1; bonus2 bSkillUseSP,"AL_TELEPORT",-50+(getrefine()*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24143,'S_Teleport_Pendant','Teleport Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'skill "AL_TELEPORT",1; bonus2 bSkillUseSP,"AL_TELEPORT",-50+(getrefine()*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24144,'S_Steal_Armor','Steal Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",-50+(getrefine()*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24145,'S_Steal_Shoes','Steal Shadow Shoes',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",-50+(getrefine()*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24146,'S_Steal_Shield','Steal Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",-50+(getrefine()*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24147,'S_Steal_Weapon','Steal Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",-50+(getrefine()*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24148,'S_Steal_Earring','Steal Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",-50+(getrefine()*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24149,'S_Steal_Pendant','Steal Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",-50+(getrefine()*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24150,'S_Infinity_Earring','Infinity Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSubSize,Size_All,1+((.@r >= 9) ? 2 : (.@r >= 7) ? 1 : 0);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24151,'S_Infinity_Pendant','Infinity Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSubSize,Size_All,1+((.@r >= 9) ? 2 : (.@r >= 7) ? 1 : 0);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24152,'S_Solid_Weapon','Solid Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus bBaseAtk,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24153,'S_Solid_Earring','Solid Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bHit,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24154,'S_Immortal_Armor','Solid Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bDef,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24155,'S_Immortal_Pendant','Solid Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus bMdef,(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24156,'S_Executioner_Weapon','Demi-Human Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24157,'S_Exorcist_Weapon','Exorcist Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus2 bIgnoreDefRaceRate,RC_Demon,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24158,'S_Hunting_Weapon','Hunting Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus2 bIgnoreDefRaceRate,RC_Brute,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24159,'S_Insect_Net_Weapon','Insect Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus2 bIgnoreDefRaceRate,RC_Insect,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24160,'S_Fishing_Weapon','Fishing Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus2 bIgnoreDefRaceRate,RC_Fish,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24161,'S_Dragon_Killer_Weapon','Dragon Killer Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus2 bIgnoreDefRaceRate,RC_Dragon,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24162,'S_Corrupt_Weapon','Angelus Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus2 bIgnoreDefRaceRate,RC_Angel,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24163,'S_Vibration_Weapon','Formless Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus2 bIgnoreDefRaceRate,RC_Formless,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24164,'S_Holy_Water_Weapon','Holy Water Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus2 bIgnoreDefRaceRate,RC_Undead,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24165,'S_Scissors_Weapon','Plant Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus2 bIgnoreDefRaceRate,RC_Plant,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24166,'S_Penetration_Earring','Penetration Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bIgnoreDefRaceRate,RC_All,5+(.@r/2); bonus2 bIgnoreDefRaceRate,RC_Player,-5-(.@r/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24167,'S_Penetration_Pendent','Penetration Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bIgnoreDefRaceRate,RC_All,5+(.@r/2); bonus2 bIgnoreDefRaceRate,RC_Player,-5-(.@r/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24168,'S_Tempest_Earring','Tempest Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus2 bIgnoreMdefClassRate,Class_Normal,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24169,'S_Tempest_Pendent','Tempest Pendant Shadow',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus2 bIgnoreMdefClassRate,Class_Normal,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24170,'S_M_Executioner_Weapon','Magic Demi-Human Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24171,'S_M_Exorcist_Weapon','Magic Exorcist Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus2 bIgnoreMdefRaceRate,RC_Demon,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24172,'S_M_Hunting_Weapon','Magic Hunting Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus2 bIgnoreMdefRaceRate,RC_Brute,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24173,'S_M_Insect_Net_Weapon','Magic Insect Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus2 bIgnoreMdefRaceRate,RC_Insect,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24174,'S_M_Fishing_Weapon','Magic Fishing Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus2 bIgnoreMdefRaceRate,RC_Fish,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24175,'S_M_Dragon_K_Weapon','Magic Dragon Killer Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus2 bIgnoreMdefRaceRate,RC_Dragon,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24176,'S_M_Corrupt_Weapon','Magic Angelus Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus2 bIgnoreMdefRaceRate,RC_Angel,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24177,'S_M_Vibration_Weapon','Magic Formless Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus2 bIgnoreMdefRaceRate,RC_Formless,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24178,'S_M_Holy_Water_Weapon','Magic Holy Water Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus2 bIgnoreMdefRaceRate,RC_Undead,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24179,'S_M_Scissors_Weapon','Magic Caesars Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus2 bIgnoreMdefRaceRate,RC_Plant,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24180,'S_Bearers_Armor','Bearer\'s Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bMdef,1+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24181,'S_Bearers_Shoes','Bearer\'s Shadow Shoes',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus bMaxSP,50+(5*(getrefine()/2));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24182,'S_Bearers_Shield','Bearer\'s Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'bonus bDef,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24183,'S_Bearers_Weapon','Bearer\'s Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus bMaxHP,100+(10*(getrefine()/2));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24184,'S_Bearers_Earring','Bearer\'s Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bMatk,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24185,'S_Bearers_Pendent','Bearer\'s Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus bBaseAtk,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24186,'S_Basis_Armor','Basis Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bAddEle,Ele_Neutral,1+(.@r/2); bonus2 bMagicAddEle,Ele_Neutral,1+(.@r/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24187,'S_Hallowed_Armor','Hallowed Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bAddEle,Ele_Dark,1+(.@r/2); bonus2 bMagicAddEle,Ele_Dark,1+(.@r/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24188,'S_Saharic_Armor','Underneith Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bAddEle,Ele_Water,1+(.@r/2); bonus2 bMagicAddEle,Ele_Water,1+(.@r/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24189,'S_Underneath_Armor','Underneath Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bAddEle,Ele_Earth,1+(.@r/2); bonus2 bMagicAddEle,Ele_Earth,1+(.@r/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24190,'S_Flam_Armor','Flame Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bAddEle,Ele_Fire,1+(.@r/2); bonus2 bMagicAddEle,Ele_Fire,1+(.@r/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24191,'S_Windy_Armor','Windy Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bAddEle,Ele_Wind,1+(.@r/2); bonus2 bMagicAddEle,Ele_Wind,1+(.@r/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24192,'S_Envenom_Armor','Envenom Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bAddEle,Ele_Poison,1+(.@r/2); bonus2 bMagicAddEle,Ele_Poison,1+(.@r/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24193,'S_Damned_Armor','Damned Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bAddEle,Ele_Holy,1+(.@r/2); bonus2 bMagicAddEle,Ele_Holy,1+(.@r/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24194,'S_Geist_Armor','Exorcism Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bAddEle,Ele_Ghost,1+(.@r/2); bonus2 bMagicAddEle,Ele_Ghost,1+(.@r/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24195,'S_Divine_Armor','Divine Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bAddEle,Ele_Undead,1+(.@r/2); bonus2 bMagicAddEle,Ele_Undead,1+(.@r/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24196,'S_Hasty_Shoes','Hasty Shadow Shoes',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus bFlee,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24197,'S_Hasty_Armor','Hasty Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bFlee,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24198,'S_Basis_Shield','Basis Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSubEle,Ele_Neutral,(.@r<7)?1:((.@r<9)?2:3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24199,'S_Hallowed_Shield','Hallowed Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSubEle,Ele_Dark,(.@r<7)?1:((.@r<9)?2:3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24200,'S_Saharic_Shield','Saharic Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSubEle,Ele_Water,(.@r<7)?1:((.@r<9)?2:3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24201,'S_Underneath_Shield','Underneath Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSubEle,Ele_Earth,(.@r<7)?1:((.@r<9)?2:3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24202,'S_Flam_Shield','Flame Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSubEle,Ele_Fire,(.@r<7)?1:((.@r<9)?2:3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24203,'S_Windy_Shield','Windy Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSubEle,Ele_Wind,(.@r<7)?1:((.@r<9)?2:3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24204,'S_Envenom_Shield','Envenom Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSubEle,Ele_Poison,(.@r<7)?1:((.@r<9)?2:3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24205,'S_Damned_Shield','Damned Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSubEle,Ele_Holy,(.@r<7)?1:((.@r<9)?2:3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24206,'S_Geist_Shield','Exorcism Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSubEle,Ele_Ghost,(.@r<7)?1:((.@r<9)?2:3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24207,'S_Divine_Shield','Divine Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSubEle,Ele_Undead,(.@r<7)?1:((.@r<9)?2:3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24208,'S_Expert_Shoes','Expert Shadow Shoes',12,20,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'150:175',1,NULL,'bonus2 bExpAddRace,RC_All,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24209,'S_Expert_Shield','Expert Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'150:175',1,NULL,'bonus2 bExpAddRace,RC_All,(getrefine()/4);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24210,'S_Beginner_Shoes','Beginner Shadow Shoes',12,20,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1:49',1,NULL,'bonus2 bExpAddRace,RC_All,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24211,'S_Beginner_Shield','Beginner Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1:49',1,NULL,'bonus2 bExpAddRace,RC_All,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24212,'S_Rookie_Shoes','Rookie Shadow Shoes',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'50:99',1,NULL,'bonus2 bExpAddRace,RC_All,(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24213,'S_Rookie_Shield','Rookie Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'50:99',1,NULL,'bonus2 bExpAddRace,RC_All,(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24214,'S_Advanced_Shoes','Advanced Shadow Shoes',12,20,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'100:149',1,NULL,'bonus2 bExpAddRace,RC_All,(getrefine()/3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24215,'S_Advanced_Shield','Advanced Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'100:149',1,NULL,'bonus2 bExpAddRace,RC_All,(getrefine()/3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24216,'S_Attack_Armor','Attack Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); autobonus "{ bonus bBaseAtk,("+.@r+"*5); }",(.@r*2)+10,3000,BF_NORMAL;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24217,'S_Blitz_Earring','Blitz Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'.@r = getrefine(); bonus bHit,(.@r/2)+5; if(.@r>=7){ bonus bAspd,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24218,'S_Blitz_Pendent','Blitz Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'.@r = getrefine(); bonus bAtk2,(.@r/2)+5; if(.@r>=7){ bonus bAspd,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24219,'S_ColdBolt_Armor','Cold Bolt Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); if(.@r>=2) autobonus "{ bonus3 bAutoSpell,\\\"MG_COLDBOLT\\\",("+.@r+"/2),1000; }",(.@r*2)+100,100,BF_SHORT;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24220,'S_FireBolt_Armor','Fire Bolt Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); if(.@r>=2) autobonus "{ bonus3 bAutoSpell,\\\"MG_FIREBOLT\\\",("+.@r+"/2),1000; }",(.@r*2)+100,100,BF_SHORT;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24221,'S_LightingBolt_Armor','Lightning Bolt Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); if(.@r>=2) autobonus "{ bonus3 bAutoSpell,\\\"MG_LIGHTNINGBOLT\\\",("+.@r+"/2),1000; }",(.@r*2)+100,100,BF_SHORT;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24222,'S_EarthSpike_Armor','Earth Spike Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); if(.@r>=2) autobonus "{ bonus3 bAutoSpell,\\\"WZ_EARTHSPIKE\\\",("+.@r+"/2),1000; }",(.@r*2)+100,100,BF_SHORT;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24223,'S_Enhance_Force_Weapon','Enhanced Force Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,56,2,131072,NULL,'100',1,NULL,'bonus bAtk2,10; bonus2 bAddClass,Class_All,(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24224,'S_Force_Weapon','Force Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'70',1,NULL,'.@r = getrefine(); bonus2 bAddClass,Class_All,(.@r<7)?1:((.@r<9)?2:3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24225,'S_Force_Earring','Force Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'70',1,NULL,'.@r = getrefine(); bonus bAtk2,(5+.@r); if(.@r>=7) bonus bMaxHPrate,1; if(.@r>=9) bonus bMaxSPrate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24226,'S_Force_Pendant','Force Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'70',1,NULL,'.@r = getrefine(); bonus bAtk2,(5+.@r); if(.@r>=7) bonus bMaxHPrate,1; if(.@r>=9) bonus bMaxSPrate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24227,'S_Enhance_Spirit_Weapon','Enhanced Soul Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,56,2,131072,NULL,'100',1,NULL,'bonus bMatk,10; bonus bMatkRate,(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24228,'S_Spirit_Weapon','Soul Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'70',1,NULL,'.@r = getrefine(); bonus bMatkRate,(.@r<7)?1:((.@r<9)?2:3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24229,'S_Spirit_Earring','Soul Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'70',1,NULL,'.@r = getrefine(); bonus bMatk,(5+.@r); if(.@r>=7) bonus bMaxHPrate,1; if(.@r>=9) bonus bMatkRate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24230,'S_Spirit_Pendant','Soul Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'70',1,NULL,'.@r = getrefine(); bonus bMatk,(5+.@r); if(.@r>=7) bonus bMaxHPrate,1; if(.@r>=9) bonus bMatkRate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24231,'S_Blitz_Shoes','Blitz Shadow Shoes',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus bFlee,5; .@r = getrefine(); if(.@r>=2){ bonus bCritical,2; } if(.@r>=7){ bonus bAspd,1; } if(.@r>=9){ bonus bAspd,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24232,'S_Blitz_Shield','Blitz Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'bonus bCritical,5; .@r = getrefine(); if(.@r>=2){ bonus bCritical,2; } if(.@r>=7){ bonus bAspd,1; } if(.@r>=9){ bonus bAspd,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24233,'S_Exceed_Weapon','Exceeding Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'100',1,NULL,'.@r = getrefine()/2; bonus bBaseAtk,5; bonus bMatk,5; bonus2 bAddClass,Class_All,.@r; bonus bMatkRate,.@r;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24234,'S_Titan_Earring','Titan Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'.@r = getrefine(); .@rate = (.@r<7)?1:((.@r<9)?2:4); bonus2 bAddSize,Size_Large,.@rate; bonus2 bMagicAddSize,Size_Large,.@rate;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24235,'S_Titan_Pendant','Titan Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'.@r = getrefine(); .@rate = (.@r<7)?1:((.@r<9)?2:4); bonus2 bAddSize,Size_Large,.@rate; bonus2 bMagicAddSize,Size_Large,.@rate;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24236,'S_Boned_Earring','Boned Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'.@r = getrefine(); .@rate = (.@r<7)?1:((.@r<9)?2:4); bonus2 bAddSize,Size_Medium,.@rate; bonus2 bMagicAddSize,Size_Medium,.@rate;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24237,'S_Boned_Pendant','Boned Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'.@r = getrefine(); .@rate = (.@r<7)?1:((.@r<9)?2:4); bonus2 bAddSize,Size_Medium,.@rate; bonus2 bMagicAddSize,Size_Medium,.@rate;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24238,'S_Gigantic_Earring','Gigantic Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'.@r = getrefine(); .@rate = (.@r<7)?1:((.@r<9)?2:4); bonus2 bAddSize,Size_Small,.@rate; bonus2 bMagicAddSize,Size_Small,.@rate;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24239,'S_Gigantic_Pendant','Gigantic Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'.@r = getrefine(); .@rate = (.@r<7)?1:((.@r<9)?2:4); bonus2 bAddSize,Size_Small,.@rate; bonus2 bMagicAddSize,Size_Small,.@rate;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24240,'S_Caster_Shoes','Caster Shadow Shoes',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus bMatk,5; bonus bUseSPrate,-1-(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24241,'S_Caster_Shield','Caster Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'bonus bMatk,5; bonus bUseSPrate,-1-(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24242,'S_Caster_Armor','Caster Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bMatk,5; bonus bUseSPrate,-1-(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24243,'S_Reload_Shoes','Reload Shadow Shoes',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'.@r = getrefine(); bonus bDelayrate,(.@r<7)?-1:((.@r<9)?-2:-3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24244,'S_Reload_Shield','Reload Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); bonus bDelayrate,(.@r<7)?-1:((.@r<9)?-2:-3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24245,'S_Reload_Armor','Reload Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); bonus bDelayrate,(.@r<7)?-1:((.@r<9)?-2:-3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24246,'S_Swordman_Earring','Swordman Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSkillUseSPrate,"SM_BASH",20+(3*.@r);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24247,'S_Merchant_Earring','Merchant Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSkillUseSPrate,"MC_MAMMONITE",20+(3*.@r);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24248,'S_Acolyte_Earring','Acolyte Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSkillUseSPrate,"AL_HEAL",20+(3*.@r);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24249,'S_Magician_Earring','Magician Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSkillUseSPrate,"MG_COLDBOLT",20+(3*.@r); bonus2 bSkillUseSPrate,"MG_FIREBOLT",20+(3*.@r); bonus2 bSkillUseSPrate,"MG_LIGHTNINGBOLT",20+(3*.@r);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24250,'S_Swordman_Pendant','Swordman Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"SM_MAGNUM",20+(5*.@r);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24251,'S_Merchant_Pendant','Merchant Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"MC_CARTREVOLUTION",20+(5*.@r);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24252,'S_Acolyte_Pendant','Acolyte Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"AL_HOLYLIGHT",20+(5*.@r);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24253,'S_Thief_Pendant','Thief Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"TF_POISON",20+(5*.@r);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24254,'S_Magician_Pendant','Magician Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"MG_FIREWALL",20+5*.@r;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24255,'S_Archer_Pendant','Archer Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"AC_SHOWER",20+(5*.@r);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24256,'Knight_Shadow_Shoes','Knight Shadow Shoes',12,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"KN_PIERCE",20+.@r*5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24257,'Crusader_Shadow_Shoes','Crusader Shadow Shoes',12,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSkillUseSPrate,"CR_HOLYCROSS",(20+(3*.@r));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24258,'Blacksmith_Shadow_Shoes','Blacksmith Shadow Shoes',12,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'.@r = getrefine(); .@val = 20+(5*.@r); bonus2 bSkillUseSPrate,"BS_HAMMERFALL",.@val; bonus2 bSkillUseSPrate,"BS_ADRENALINE",.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24259,'Alchemist_Shadow_Shoes','Alchemist Shadow Shoes',12,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'.@r = getrefine(); if (BaseJob==Job_Alchemist) bonus bHealPower,30+7*.@r;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24260,'Priest_Shadow_Shoes','Priest Shadow Shoes',12,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'.@r = getrefine(); .@val = 20+(3*.@r); bonus2 bSkillUseSPrate,"PR_KYRIE",.@val; bonus2 bSkillUseSPrate,"PR_LEXAETERNA",.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24261,'Monk_Shadow_Shoes','Monk Shadow Shoes',12,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"MO_CHAINCOMBO",20+.@r*5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24262,'Assassin_Shadow_Shoes','Assassin Shadow Shoes',12,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"AS_GRIMTOOTH",20+.@r*5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24263,'Rogue_Shadow_Shoes','Rogue Shadow Shoes',12,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'.@a = getskilllv("SM_SWORD"); .@r = max(getrefine(),6); bonus bBaseAtk,.@a+((.@r-6)*.@a);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24264,'Wizard_Shadow_Shoes','Wizard Shadow Shoes',12,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bVariableCastrate,"WZ_STORMGUST",-1*(20+(3*.@r)); bonus2 bVariableCastrate,"WZ_VERMILION",-1*(20+(3*.@r)); bonus2 bVariableCastrate,"WZ_METEOR",-1*(20+(3*.@r));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24265,'Sage_Shadow_Shoes','Sage Shadow Shoes',12,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"WZ_HEAVENDRIVE",20+.@r*5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24266,'Hunter_Shadow_Shoes','Hunter Shadow Shoes',12,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"HT_BLITZBEAT",20+.@r*5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24267,'Bard_Shadow_Shoes','Bard Shadow Shoes',12,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'.@a = getskilllv("BA_MUSICALLESSON"); .@r = max(getrefine(),6); bonus bBaseAtk,.@a+((.@r-6)*.@a);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24268,'Dancer_Shadow_Shoes','Dancer Shadow Shoes',12,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'.@a = getskilllv("DC_DANCINGLESSON"); .@r = max(getrefine(),6); bonus bBaseAtk,.@a+((.@r-6)*.@a);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24269,'Knight_Shadow_Armor','Knight Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSkillUseSPrate,"KN_BOWLINGBASH",(20+(.@r*3));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24270,'Crusader_Shadow_Armor','Crusader Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"CR_GRANDCROSS",20+.@r*5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24271,'Blacksmith_Shadow_Armor','Blacksmith Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); .@val = 5; if (.@r > 6) { .@val += .@r-6; } autobonus3 "{ bonus2 bAddSize,Size_All,"+.@val+"; bonus2 bMagicAddSize,Size_All,"+.@val+"; }",1000,50000,"BS_WEAPONPERFECT";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24272,'Alchemist_Shadow_Armor','Alchemist Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@a = getskilllv("AM_LEARNINGPOTION"); .@r = max(getrefine(),6); bonus bBaseAtk,.@a+((.@r-6)*.@a);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24273,'Priest_Shadow_Armor','Priest Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"PR_MAGNUS",20+.@r*5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24274,'Monk_Shadow_Armor','Monk Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",20+.@r*5; bonus2 bSkillAtk,"MO_INVESTIGATE",20+.@r*5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24275,'Assassin_Shadow_Armor','Assassin Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSkillUseSPrate,"AS_SONICBLOW",(20+(.@r*3));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24276,'Rogue_Shadow_Armor','Rogue Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"RG_BACKSTAP",20+.@r*5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24277,'Wizard_Shadow_Armor','Wizard Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"WZ_JUPITEL",20+.@r*5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24278,'Sage_Shadow_Armor','Sage Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'autobonus3 "{ .@r = getrefine(); if (.@r>=9) { bonus bAspd,2; } else if (.@r>=7) { bonus bAspd,1; } bonus bAspdRate,.@r; }",1000,50000,"SA_AUTOSPELL"; /* Unknow Specialeffect */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24279,'Hunter_Shadow_Armor','Hunter Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"HT_CLAYMORETRAP",20+.@r*5; bonus2 bSkillAtk,"HT_LANDMINE",20+.@r*5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24280,'Bard_Shadow_Armor','Bard Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine()+5; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"BA_POEMBRAGI"; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"BA_ASSASSINCROSS"; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"BA_APPLEIDUN"; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"BA_WHISTLE"; /* Unknow Specialeffect */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24281,'Dancer_Shadow_Armor','Dancer Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine()+5; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"DC_FORTUNEKISS"; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"DC_SERVICEFORYOU"; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"DC_DONTFORGETME"; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"DC_HUMMING"; /* Unknow Special Effect */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24282,'Super_Novice_Shadow_Weapon','Super Novice Shadow Weapon',12,0,NULL,0,NULL,0,NULL,0,0x00000001,63,2,131072,NULL,'1',1,0,'.@r = getrefine(); bonus bMaxHP,1000; bonus bMaxSP,200; bonus2 bIgnoreDefClassRate,Class_Normal,3*(getskilllv("SM_SWORD")+.@r); bonus2 bIgnoreMDefClassRate,Class_Normal,3*(getskilllv("MG_SRECOVERY")+.@r); if (.@r>=7) { bonus bMaxHPrate,5; bonus bMaxSPrate,5; } if (.@r>=9) { bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bSPrecovRate,100; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24283,'Gunslinger_Shadow_Weapon','Gunslinger Shadow Weapon',12,0,NULL,0,NULL,0,NULL,0,0x41000000,63,2,131072,NULL,'1',1,0,'.@r = getrefine(); bonus2 bIgnoreDefClassRate,Class_Normal,3*(getskilllv("GS_SNAKEEYE")+.@r); .@aspd = 1; if (.@r>=7) { .@aspd += 1; bonus bLongAtkRate,3; } if (.@r>=9) { .@aspd += 1; bonus bLongAtkRate,5; bonus bAspd,.@aspd; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24284,'Taekwondo_Shadow_Weapon','Taekwondo Shadow Weapon',12,0,NULL,0,NULL,0,NULL,0,0x00E00000,63,2,131072,NULL,'1',1,0,'.@r = getrefine(); bonus bAspd,1; bonus2 bAddClass,Class_All,.@r; bonus bMatkRate,.@r; if (.@r>=7) { bonus bMaxHP,1000; bonus bMaxSP,200; bonus bAspd,1; } if (.@r>=9) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24285,'Ninja_Shadow_Weapon','Ninja Shadow Weapon',12,0,NULL,0,NULL,0,NULL,0,0x22000000,63,2,131072,NULL,'1',1,NULL,'.@r = getrefine(); .@val = 3; bonus2 bSkillCooldown,"KO_BAKURETSU",-2000; bonus bMatk,(3*getskilllv("NJ_NINPOU")); if (.@r >= 7) { .@val += 3; if (.@r >= 9) { .@val += 4; } } bonus2 bAddClass,Class_Normal,.@val; bonus bMatkRate,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24286,'Doram_Magical_Shadow_Weapon','Doram Magical Shadow Weapon',12,0,NULL,0,NULL,0,NULL,0,0x80000000,7,2,131072,NULL,'1',1,0,'.@r = getrefine(); bonus bVariableCastrate,-(5+.@r); if (getskilllv("SU_POWEROFLAND")==1) bonus bFixedCast,-100; if (getskilllv("SU_POWEROFSEA")==1) { bonus bUseSPrate,-3; } if (.@r>=7) bonus bMatkRate,5; if (.@r>=9) bonus bMatkRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24287,'Doram_Physical_Shadow_Weapon','Doram Physical Shadow Weapon',12,0,NULL,0,NULL,0,NULL,0,0x80000000,7,2,131072,NULL,'1',1,0,'.@r = getrefine(); bonus bLongAtkRate,.@r; if (getskilllv("SU_POWEROFLIFE")==1) bonus bAspd,1; if (.@r>=7) bonus bFlee2,2; if (.@r>=9) bonus bFlee2,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24288,'Rune_Knight_Shadow_Weapon','Rune Knight Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0x00000080,56,2,131072,NULL,'99',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"RK_SONICWAVE",20+.@r*5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24289,'Royal_Guard_Shadow_Weapon','Royal Guard Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0x00004000,56,2,131072,NULL,'99',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"LG_CANNONSPEAR",20+.@r*5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24290,'Mechanic_Shadow_Weapon','Mechanic Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0x00000400,56,2,131072,NULL,'99',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"NC_VULCANARM",20+.@r*5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24291,'Genetic_Shadow_Weapon','Genetic Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0x00040000,56,2,131072,NULL,'99',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"GN_CART_TORNADO",20+.@r*5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24292,'Arcbishop_Shadow_Weapon','Arcbishop Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0x00000100,56,2,131072,NULL,'99',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"AB_DUPLELIGHT",20+.@r*5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24293,'Sura_Shadow_Weapon','Sura Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0x00008000,56,2,131072,NULL,'99',1,NULL,'.@r = getrefine(); bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1*(2000+500*.@r);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24294,'Guillotine_Cross_Shadow_Weapon','Guillotine Cross Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0x00001000,56,2,131072,NULL,'99',1,NULL,'.@r = getrefine(); bonus2 bSkillUseSPrate,"GC_DARKILLUSION",(20+(.@r*3));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24295,'Shadow_Chaser_Shadow_Weapon','Shadow Chaser Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0x00020000,56,2,131072,NULL,'99',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"SC_TRIANGLESHOT",20+.@r*5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24296,'Warlock_Shadow_Weapon','Warlock Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0x00000200,56,2,131072,NULL,'99',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"WL_DRAINLIFE",20+.@r*5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24297,'Sorcerer_Shadow_Weapon','Sorcerer Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0x00010000,56,2,131072,NULL,'99',1,NULL,'.@r = getrefine(); bonus2 bSkillCooldown,"SO_DIAMONDDUST",-1*((300*.@r)+1000);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24298,'Ranger_Shadow_Weapon','Ranger Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0x00000800,56,2,131072,NULL,'99',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"RA_CLUSTERBOMB",20+.@r*5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24299,'Minstrel_Shadow_Weapon','Maestro Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0x00080000,56,1,131072,NULL,'99',1,NULL,'.@r = getrefine(); bonus bMaxHPrate,3; bonus bDef,.@r*(getskilllv("MI_HARMONIZE")+getskilllv("MI_RUSH_WINDMILL")+getskilllv("MI_ECHOSONG"));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24300,'Wanderer_Shadow_Weapon','Wanderer Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0x00080000,56,0,131072,NULL,'99',1,NULL,'.@r = getrefine(); bonus bMaxHPrate,3; bonus bDef,.@r*(getskilllv("WA_SWING_DANCE")+getskilllv("WA_SYMPHONY_OF_LOVER")+getskilllv("WA_MOONLIT_SERENADE"));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24301,'Rune_Knight_Shadow_Shield','Rune Knight Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0x00000080,56,2,262144,NULL,'99',1,NULL,'autobonus3 "{ .@r = getrefine(); if (.@r>=9) { bonus bAspd,2; } else if (.@r>=7) { bonus bAspd,1; } bonus bAspdRate,.@r; }",1000,50000,"RK_ENCHANTBLADE";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24302,'Royal_Guard_Shadow_Shield','Royal Guard Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0x00004000,56,2,262144,NULL,'99',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"LG_EARTHDRIVE",20+.@r*5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24303,'Mechanic_Shadow_Shield','Mechanic Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0x00000400,56,2,262144,NULL,'99',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"NC_FLAMELAUNCHER",20+.@r*5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24304,'Genetic_Shadow_Shield','Genetic Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0x00040000,56,2,262144,NULL,'99',1,NULL,'.@r = getrefine(); bonus bMaxHPrate,3; bonus bDef,.@r*(getskilllv("GN_CART_TORNADO")+getskilllv("GN_CARTBOOST")+getskilllv("GN_CARTCANNON"));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24305,'Archbishop_Shadow_Shield','Archbishop Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0x00000100,56,2,262144,NULL,'99',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"AB_ADORAMUS",20+.@r*5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24306,'Sura_Shadow_Shield','Sura Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0x00008000,56,2,262144,NULL,'99',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"SR_SKYNETBLOW",20+.@r*5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24307,'Guillotine_Cross_Shadow_Shield','Guillotine Cross Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0x00001000,56,2,262144,NULL,'99',1,NULL,'.@r = getrefine(); bonus2 bSkillCooldown,"GC_DARKCROW",-(10000+(2000*.@r));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24308,'Shadow_Chaser_Shadow_Shield','Shadow Chaser Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0x00020000,56,2,262144,NULL,'99',1,NULL,'autobonus3 "{ .@r = getrefine(); if (.@r>=9) { bonus bAspd,2; } else if (.@r>=7) { bonus bAspd,1; } bonus bAspdRate,.@r; }",1000,50000,"SC_AUTOSHADOWSPELL";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24309,'Warlock_Shadow_Shield','Warlock Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0x00000200,56,2,262144,NULL,'99',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"WL_EARTHSTRAIN",20+.@r*5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24310,'Sorcerer_Shadow_Shield','Sorcerer Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0x00010000,56,2,262144,NULL,'99',1,NULL,'.@r = getrefine(); bonus2 bSkillCooldown,"SO_EARTHGRAVE",-1*((300*.@r)+1000);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24311,'Ranger_Shadow_Shield','Ranger Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0x00000800,56,2,262144,NULL,'99',1,NULL,'.@r = getrefine(); bonus2 bSkillUseSPrate,"RA_AIMEDBOLT",(20+(5*.@r));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24312,'Minstrel_Shadow_Shield','Minstrel Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0x00080000,56,1,262144,NULL,'99',1,NULL,'.@r = getrefine(); bonus bMaxSPrate,3; bonus bMdef,.@r*(getskilllv("MI_HARMONIZE")+getskilllv("MI_RUSH_WINDMILL")+getskilllv("MI_ECHOSONG"))/5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24313,'Wanderer_Shadow_Shield','Wanderer Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0x00080000,56,0,262144,NULL,'99',1,NULL,'.@r = getrefine(); bonus bMaxSPrate,3; bonus bMdef,.@r*(getskilllv("WA_SWING_DANCE")+getskilllv("WA_SYMPHONY_OF_LOVER")+getskilllv("WA_MOONLIT_SERENADE"))/5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24314,'Ninja_Shadow_Shield','Ninja Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0x02000000,63,2,262144,NULL,'1',1,NULL,'bonus bAspd,1; bonus bBaseAtk,(3*getskilllv("NJ_TOBIDOUGU")); autobonus3 "{ bonus bAspd,1; }",1000,50000,"NJ_NEN"; .@val = 4 * .@r; if (.@r >= 7) { .@val += 10; if (.@r >= 9) { .@val += 10; } } bonus2 bIgnoreDefClassRate,Class_Normal,.@val; bonus2 bIgnoreMdefClassRate,Class_Normal,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24315,'Taekwon_Shadow_Shield','Taekwon Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0x00E00000,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); .@val = 3; if (.@r >= 7) { .@val += 2; if (.@r >= 9) { .@val += 3; } } bonus2 bIgnoreDefClassRate,Class_Normal,(3*(getskilllv("TK_HPTIME")+.@r)); bonus2 bIgnoreMdefClassRate,Class_Normal,(3*(getskilllv("TK_SPTIME")+.@r)); bonus2 bAddClass,Class_All,.@val; bonus bMatkRate,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24316,'Doram_Physical_Shadow_Shield','Doram Physical Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0x80000000,7,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; autobonus3 "{ bonus bAspd,1; }",1000,50000,"SU_ARCLOUSEDASH"; bonus2 bSkillCooldown,"SU_LUNATICCARROTBEAT",-(.@r*200); if (.@r>=7) bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",5; if (.@r>=9) bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24317,'Doram_Magical_Shadow_Shield','Doram Magical Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0x80000000,7,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); bonus bMatkRate,3; autobonus3 "{ bonus2 bSPRegenRate,5,5000; }",1000,30000,"SU_BUNCHOFSHRIMP"; bonus2 bSkillCooldown,"SU_CN_METEOR",-(.@r*100); if (.@r>=7) bonus2 bSkillAtk,"SU_CN_METEOR",5; if (.@r>=9) bonus2 bSkillAtk,"SU_CN_METEOR",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24318,'Super_Novice_Shadow_Shield','Super Novice Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0x00000001,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); bonus bMaxHP,1000; bonus bMaxSP,200; bonus bAspdRate,(2*getskilllv("TF_DOUBLE")+.@r); bonus bVariableCastrate,-(2*getskilllv("AC_OWL")+.@r); if (.@r>=7) { bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; } if (.@r>=9) { bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24319,'Gunslinger_Shadow_Shield','Gunslinger Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0x41000000,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); bonus bCritAtkRate,5; bonus bCritical,(getskilllv("GS_SINGLEACTION")*2)+.@r; if (.@r>=7) bonus bCritAtkRate,2; if (.@r>=9) bonus bCritAtkRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24320,'S_Hasty_Shoes_II','Hasty Shadow Shoes II',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'.@val = 1; if (getrefine() >= 7) { .@val += 1; } bonus bFlee,5; bonus2 bAddClass,Class_All,.@val; bonus bMatkRate,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24321,'S_Bearer\'s_Pendant_II','Bearer\'s Shadow Pendant II',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus bBaseAtk,5; if (getrefine() >= 7) { .@val = 3; } else { .@val = 1; } bonus bMaxHPrate,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24322,'S_Gemstone_Earring_II','Gemstone Shadow Earring II',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'if (getrefine() >= 7) { .@val = 3; } else { .@val = 2; } bonus bMatk,5; bonus bUseSPrate,-.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24323,'S_Spellflow_Shield_II','Spellflow Shadow Shield II',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'bonus bMatkRate,1 + (getrefine() >= 7); bonus bUseSPrate,-1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24324,'S_Spiritual_Weapon_II','Spiritual Shadow Weapon II',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus bSPrecovRate,5; bonus2 bAddClass,Class_All,1 + (getrefine() >= 7);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24325,'S_Malicious_Armor_II','Malicious Shadow Armor II',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bMaxHP,100; bonus2 bAddClass,Class_All,1 + (getrefine() >= 7);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24326,'S_Sigrun_Armor','Sigrun Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); bonus bLuk,1; bonus bHit,.@r; if (BaseClass == Job_Swordman || BaseClass == Job_Thief || (BaseClass == Job_Taekwon && BaseJob != Job_Soul_Linker)) { bonus bBaseAtk,15; } else if (BaseClass == Job_Merchant || BaseClass == Job_Archer || BaseClass == Job_Gunslinger) { bonus bLongAtkRate,3; } else if (BaseClass == Job_Mage || BaseClass == Job_Acolyte || BaseClass == Job_Ninja || BaseJob == Job_Soul_Linker) { bonus bMatk,15; } else if (BaseClass == Job_Novice || BaseJob == Job_Summoner) { bonus bAspdRate,5; bonus bMaxHP,1000; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24327,'S_Sigrun_Shield','Sigrun Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); bonus bVit,1; bonus bDef,5*.@r; if (BaseClass == Job_Swordman || BaseClass == Job_Thief || (BaseClass == Job_Taekwon && BaseJob != Job_Soul_Linker)) { bonus bAspd,1; } else if (BaseClass == Job_Merchant || BaseClass == Job_Archer || BaseClass == Job_Gunslinger) { bonus bFlee,15; } else if (BaseClass == Job_Mage || BaseClass == Job_Acolyte || BaseClass == Job_Ninja || BaseJob == Job_Soul_Linker) { bonus bMaxSPrate,2; bonus bHealPower,3; } else if (BaseClass == Job_Novice || BaseJob == Job_Summoner) { bonus bVariableCastrate,-5; bonus bMaxSP,300; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24328,'S_Force_Executioner_Weapon','Force Executioner Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'.@r = getrefine(); bonus bBaseAtk,5+.@r; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,.@r/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24329,'S_Spirit_Magic_Executioner_Weapon','Spirit Magic Executioner Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'.@r = getrefine(); bonus bMatk,5+.@r; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,.@r/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24330,'S_Caster_Armor_II','Caster Shadow Armor II',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bInt,3; bonus bSPrecovRate,20; bonus bVariableCastrate,-getrefine()/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24331,'S_Reload_Armor_II','Reload Shadow Armor II',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bHPrecovRate,20; bonus bVit,3; bonus bDelayrate,-(getrefine()/3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24332,'S_Critical_Shield','Critical Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); bonus bCritical,5+.@r/2; if (.@r >= 9) { bonus bCritAtkRate,2; } else if (.@r >= 7) { bonus bCritAtkRate,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24333,'S_Critical_Shoes','Critical Shadow Shoes',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'.@r = getrefine(); bonus bFlee,5+.@r/2; if (.@r >= 9) { bonus bCritical,4; } else if (.@r >= 7) { bonus bCritical,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24334,'S_Magic_Compose_Armor','Magic Compose Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); if (.@r > 1) { .@val = .@r/2; bonus3 bAutoSpell,"MG_COLDBOLT",.@val,(5+.@r); bonus4 bAutoSpellOnSkill,"MG_COLDBOLT","MG_FIREBOLT",.@val,1000; bonus4 bAutoSpellOnSkill,"MG_FIREBOLT","MG_LIGHTNINGBOLT",.@val,1000; bonus4 bAutoSpellOnSkill,"MG_LIGHTNINGBOLT","WZ_EARTHSPIKE",.@val,1000; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24335,'S_Gemstone_Weapon_II','Gemstone Shadow Weapon II',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus bHit,5; if (getrefine() >= 7) { bonus bUseSPrate,3; } else { bonus bUseSPrate,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24336,'S_Gemstone_Shield_II','Gemstone Shadow Shield II',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'bonus bDef,5; if (getrefine() >= 7) { bonus bUseSPrate,3; } else { bonus bUseSPrate,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24337,'S_Bearer\'s_Armor_II','Bearer\'s Shadow Armor II',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bMDef,1; if (getrefine() >= 7) { bonus bMaxHPrate,3; } else { bonus bMaxHPrate,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24338,'S_Bearer\'s_Shoes_II','Bearer\'s Shadow Shoes II',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus bMaxSP,50; if (getrefine() >= 7) { bonus bMaxHPrate,3; } else { bonus bMaxHPrate,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24339,'S_Almighty_Earring','Almighty Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bAllStats,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24340,'S_Almighty_Pendant','Almighty Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus bAllStats,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24341,'S_All_Race_Shoes','All Race Shadow Shoes',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'.@r = getrefine(); if (.@r >= 9) { .@val = 5; } else if (.@r >= 7) { .@val = 3; } else { .@val = 2; } bonus2 bAddRace,RC_All,.@val; bonus2 bMagicAddRace,RC_All,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24342,'S_All_Race_Shield','All Race Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); if (.@r >= 9) { .@val = 3; } else if (.@r >= 7) { .@val = 2; } else { .@val = 1; } bonus2 bSubRace,RC_All,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24343,'S_Blitz_Weapon','Blitz Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'.@r = getrefine(); bonus bAspdRate,5+.@r/2; if (.@r >= 7) { bonus bAspd,1; if (.@r >= 9) { bonus bDelayrate,-1; } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24344,'S_Blitz_Armor','Blitz Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); bonus bDef,25+5*(.@r/2); if (.@r >= 7) { bonus bAspd,1; if (.@r >= 9) { bonus bDelayrate,-1; } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24345,'S_Tempest_Shield','Tempest Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'bonus2 bIgnoreMdefClassRate,Class_Normal,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24346,'S_Tempest_Shoes','Tempest Shadow Shoes',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus2 bIgnoreMdefClassRate,Class_Normal,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24347,'S_Magic_Executioner_Holy_Water_Armor','Magic Executioner Holy Water Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@val = 5 + (getrefine()/2); bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,.@val; bonus2 bIgnoreMdefRaceRate,RC_Undead,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24348,'S_Magic_Exorcist_Corrupted_Armor','Magic Exorcist Corrupted Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@val = 5 + (getrefine()/2); bonus2 bIgnoreMdefRaceRate,RC_Demon,.@val; bonus2 bIgnoreMdefRaceRate,RC_Angel,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24349,'S_Magic_Vibration_Dragon_Killer_Armor','Magic Vibration Dragon Killer Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@val = 5 + (getrefine()/2); bonus2 bIgnoreMdefRaceRate,RC_Formless,.@val; bonus2 bIgnoreMdefRaceRate,RC_Dragon,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24350,'S_Magic_Scissor_Hunting_Armor','Magic Scissor Hunting Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@val = 5 + (getrefine()/2); bonus2 bIgnoreMdefRaceRate,RC_Plant,.@val; bonus2 bIgnoreMdefRaceRate,RC_Brute,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24351,'S_Magic_Fishing_Insect_Net_Armor','Magic Fishing Insect Net Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@val = 5 + (getrefine()/2); bonus2 bIgnoreMdefRaceRate,RC_Fish,.@val; bonus2 bIgnoreMdefRaceRate,RC_Insect,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24352,'S_Plasterer\'s_Armor_II','Plasterer\'s Shadow Armor II',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Stone,100*getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24353,'S_Insomniac_Shoes_II','Insomniac Shadow Shoes II',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Sleep,100*getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24354,'S_Peerless_Armor_II','Peerless Shadow Armor II',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Silence,100*getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24355,'S_Adulate_Shoes_II','Adulate Shadow Shoes II',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Blind,100*getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24356,'S_Unfreezing_Weapon_II','Unfreezing Shadow Weapon II',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Freeze,100*getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24357,'S_Vitality_Earring_II','Vitality Shadow Earring II',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Bleeding,100*getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24358,'S_Neutral_Weapon_II','Neutral Shadow Weapon II',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Stun,100*(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24359,'S_Uncursed_Pendant_II','Uncursed Shadow Pendant II',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Curse,100*getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24360,'S_Tension_Weapon','Tension Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus bMaxHP,100 + 150*(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24361,'S_Tension_Earring','Tension Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bMaxHPrate,1; bonus bBaseAtk,5; bonus bMaxHP,50*(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24362,'S_Tension_Pendant','Tension Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'.@val = 2 + (getrefine()/3); bonus bBaseAtk,5; bonus bHealPower2,.@val; bonus bAddItemHealRate,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24363,'S_Elegant_Weapon','Elegant Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus bMaxHP,100 + 150*(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24364,'S_Elegant_Earring','Elegant Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bMaxHPrate,1; bonus bMatk,5; bonus bMaxHP,50*(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24365,'S_Elegant_Pendant','Elegant Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'.@val = 2 + (getrefine()/3); bonus bMatk,5; bonus bHealPower2,.@val; bonus bAddItemHealRate,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24366,'S_Healing_Shield','Healing Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); bonus bMatk,10; if (.@r >= 7) { .@val = 3; if (.@r >= 9) { .@val += 5; } bonus bHealPower,.@val; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24367,'S_Healing_Shoes','Healing Shadow Shoes',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'.@r = getrefine(); bonus bMatk,10; if (.@r >= 7) { .@val = 3; if (.@r >= 9) { .@val += 5; } bonus bHealPower,.@val; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24368,'S_Restore_Earring','Restore Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'.@r = getrefine(); if (.@r >= 9) { .@val = 50; } else if (.@r >= 7) { .@val = 30; } else { .@val = 20; } bonus bHPrecovRate,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24369,'S_Restore_Pendant','Restore Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'.@r = getrefine(); if (.@r >= 9) { .@val = 50; } else if (.@r >= 7) { .@val = 30; } else { .@val = 20; } bonus bSPrecovRate,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24370,'S_Mortal_Blow_Weapon','Mortal Blow Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'.@r = getrefine(); if (.@r >= 9) { .@val = 7; } else if (.@r >= 7) { .@val = 4; } else { .@val = 2; } bonus bCritAtkRate,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24371,'S_Mortal_Blow_Earring','Mortal Blow Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'.@r = getrefine(); if (.@r >= 9) { .@val = 3; } else if (.@r >= 7) { .@val = 2; } else { .@val = 1; } bonus bCritAtkRate,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24372,'S_Mortal_Blow_Pendant','Mortal Blow Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'.@r = getrefine(); if (.@r >= 9) { .@val = 3; } else if (.@r >= 7) { .@val = 2; } else { .@val = 1; } bonus bCritAtkRate,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24373,'S_Penetration_Shoes','Penetration Shadow Shoes',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus2 bIgnoreDefClassRate,Class_Normal,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24374,'S_Penetration_Shield','Penetration Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'bonus2 bIgnoreDefClassRate,Class_Normal,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24375,'S_Executioner_Holy_Water_Armor','Executioner Holy Water Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@val = 5 + (getrefine()/2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,.@val; bonus2 bIgnoreDefRaceRate,RC_Undead,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24376,'S_Exorcist_Corrupted_Armor','Exorcist Corrupted Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@val = 5 + (getrefine()/2); bonus2 bIgnoreDefRaceRate,RC_Demon,.@val; bonus2 bIgnoreDefRaceRate,RC_Angel,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24377,'S_Vibration_Dragon_Killer_Armor','Vibration Dragon Killer Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@val = 5 + (getrefine()/2); bonus2 bIgnoreDefRaceRate,RC_Formless,.@val; bonus2 bIgnoreDefRaceRate,RC_Dragon,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24378,'S_Scissor_Hunting_Armor','Scissor Hunting Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@val = 5 + (getrefine()/2); bonus2 bIgnoreDefRaceRate,RC_Plant,.@val; bonus2 bIgnoreDefRaceRate,RC_Brute,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24379,'S_Fishing_Insect_Net_Armor','Fishing Insect Net Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@val = 5 + (getrefine()/2); bonus2 bIgnoreDefRaceRate,RC_Fish,.@val; bonus2 bIgnoreDefRaceRate,RC_Insect,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24380,'S_Sentimental_Weapon','Sentimental Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus MaxSP,10+15*(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24381,'S_Sentimental_Earring','Sentimental Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bBaseAtk,5; bonus bMaxSPrate,1; bonus bMaxSP,5*(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24382,'S_Sentimental_Pendant','Sentimental Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus bBaseAtk,5; bonus bSPrecovRate,2+(getrefine()/3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24383,'S_Enchanting_Weapon','Enchanting Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus bMaxSP,10+15*(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24384,'S_Enchanting_Earring','Enchanting Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bMatk,5; bonus bMaxSPrate,1; bonus bMaxSP,5*(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24385,'S_Enchanting_Pendant','Enchanting Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus bMatk,5; bonus bSPrecovRate,2+(getrefine()/3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24386,'S_Infinity_Weapon','Infinity Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'.@r = getrefine(); .@val = .@r/3; if (.@val) { bonus2 bAddSize,Size_All,.@val; bonus2 bMagicAddSize,Size_All,.@val; bonus2 bSubSize,Size_All,.@val; if (.@r >= 10) { bonus bNoSizeFix; } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24387,'S_Beginner\'s_Armor','Beginner\'s Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'100',1,NULL,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24388,'S_Beginner\'s_Shield','Beginner\'s Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'100',1,NULL,'bonus bVit,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24389,'S_Beginner\'s_Shoes','Beginner\'s Shadow Shoes',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'100',1,NULL,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24390,'S_Beginner\'s_Weapon','Beginner\'s Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'100',1,NULL,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24391,'S_Beginner\'s_Earring','Beginner\'s Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'100',1,NULL,'bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24392,'S_Beginner\'s_Pendant','Beginner\'s Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'100',1,NULL,'bonus bLuk,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24393,'S_Physical_Shoes','Physical Shadow Shoes',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'.@r = getrefine(); if (.@r >= 9) { bonus bAspdRate,8; } else if (.@r >= 7) { bonus bAspdRate,5; } else { bonus bAspdRate,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24394,'S_Physical_Shield','Physical Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); bonus bMaxHP,200; if (.@r >= 9) { bonus bMaxHPrate,5; } else if (.@r >= 7) { bonus bMaxHPrate,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24395,'S_Physical_Armor','Physical Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); bonus bBaseAtk,20; if (.@r >= 9) { bonus2 bAddClass,Class_All,5; } else if (.@r >= 7) { bonus2 bAddClass,Class_All,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24396,'S_Magical_Shoes','Magical Shadow Shoes',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'.@r = getrefine(); if (.@r >= 9) { bonus bVariableCastrate,8; } else if (.@r >= 7) { bonus bVariableCastrate,5; } else { bonus bVariableCastrate,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24397,'S_Magical_Shield','Magical Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); bonus bMaxSP,100; if (.@r >= 9) { bonus bMaxSPrate,5; } else if (.@r >= 7) { bonus bMaxSPrate,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24398,'S_Magical_Armor','Magical Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); bonus bMatk,20; if (.@r >= 9) { bonus bMatkRate,5; } else if (.@r >= 7) { bonus bMatkRate,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24399,'S_Immune_Athena_Shield','Immune Athena Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'bonus bDef,50+20*(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24400,'S_Hard_Champion_Shoes','Hard Champion Shadow Shoes',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'.@val = getrefine()/2; bonus bMaxHP,200; bonus bMaxSP,100; bonus bMaxHPrate,.@val; bonus bMaxSPrate,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24401,'S_Kingbird_Ancient_Armor','Kingbird Ancient Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); bonus bBaseAtk,15; bonus bLongAtkRate,.@r/2; if (.@r >= 7) { bonus bHit,30; } else { bonus bHit,15; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24402,'Rebellion_Shadow_Armor','Rebellion Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,NULL,0x40000000,63,2,65536,NULL,'100',1,NULL,'.@r = getrefine(); bonus2 bSkillCooldown,"RL_HEAT_BARREL",-1000*(1+.@r/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24403,'Kagerou_Shadow_Armor','Kagerou Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,NULL,0x20000000,63,1,65536,NULL,'100',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"KO_HUUMARANKA",20+.@r*5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24404,'Oboro_Shadow_Armor','Oboro Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,NULL,0x20000000,63,0,65536,NULL,'100',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"NJ_KOUENKA",20+.@r*5; bonus2 bSkillAtk,"NJ_HYOUSENSOU",20+.@r*5; bonus2 bSkillAtk,"NJ_HUUJIN",20+.@r*5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24405,'Rebellion_Shadow_Shoes','Rebellion Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,NULL,0x40000000,63,2,524288,NULL,'100',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",20+.@r*5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24406,'Kagerou_Shadow_Shoes','Kagerou Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,NULL,0x20000000,63,1,524288,NULL,'100',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"KO_HAPPOKUNAI",20+.@r*5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24407,'Oboro_Shadow_Shoes','Oboro Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,NULL,0x20000000,63,0,524288,NULL,'100',1,NULL,'.@r = getrefine(); bonus2 bSkillCooldown,"KO_ZANZOU",-1000*(1+.@r/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24408,'Doram_Physical_Shadow_Armor','Doram Physical Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,NULL,0x80000000,7,2,65536,NULL,'100',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"SU_PICKYPECK",20; bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",.@r*3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24409,'Doram_Physical_Shadow_Shoes','Doram Physical Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,NULL,0x80000000,7,2,524288,NULL,'100',1,NULL,'.@r = getrefine(); bonus2 bSkillCooldown,"SU_HISS",-3000*(1+.@r/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24410,'Doram_Magical_Shadow_Armor','Doram Magical Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,NULL,0x80000000,7,2,65536,NULL,'100',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"SU_CN_METEOR",20; bonus2 bSkillAtk,"SU_SV_STEMSPEAR",.@r*3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24411,'Doram_Magical_Shadow_Shoes','Doram Magical Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,NULL,0x80000000,7,2,524288,NULL,'100',1,NULL,'.@r = getrefine(); bonus2 bSkillCooldown,"SU_CHATTERING",-3000*(1+.@r/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24412,'Star_Emperor_Shadow_Armor','Star Emperor Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,NULL,0x00400000,63,2,65536,NULL,'100',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"SJ_NEWMOONKICK",20; bonus2 bSkillAtk,"SJ_FULLMOONKICK",.@r*3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24413,'Star_Emperor_Shadow_Shoes','Star Emperor Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,NULL,0x00400000,63,2,524288,NULL,'100',1,NULL,'.@r = getrefine(); bonus2 bSkillCooldown,"SJ_DOCUMENT",-3000*(1+.@r/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24414,'Soul_Reaper_Shadow_Armor','Soul Reaper Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,NULL,0x00800000,63,2,65536,NULL,'100',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"SP_SWHOO",20; bonus2 bSkillAtk,"SP_SPA",.@r*3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24415,'Soul_Reaper_Shadow_Shoes','Soul Reaper Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,NULL,0x00800000,63,2,524288,NULL,'100',1,NULL,'.@r = getrefine(); bonus2 bSkillCooldown,"SP_SOULREAPER",-3000-1000*(.@r/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24416,'S_Temporal_Transcendent_Weapon','Temporal Transcendent Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus bCritAtkRate,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24417,'S_Temporal_Transcendent_Armor','Temporal Transcendent Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bAspd,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24418,'S_Temporal_Transcendent_Shield','Temporal Transcendent Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'bonus bVariableCastrate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24419,'S_Temporal_Transcendent_Shoes','Temporal Transcendent Shadow Shoes',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus bAspdRate,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24420,'S_Temporal_Transcendent_Earring','Temporal Transcendent Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bMatk,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24421,'S_Temporal_Transcendent_Pendant','Temporal Transcendent Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus bBaseAtk,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24423,'S_Tempest_Weapon','Tempest Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus2 bIgnoreDefClassRate,Class_Normal,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24424,'S_Tempest_Armor','Tempest Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus2 bIgnoreDefClassRate,Class_Normal,5+(getrefine()/2);',NULL,NULL); -#=================================================================== -# New etc. -#=================================================================== -REPLACE INTO `item_db_re` VALUES (25043,'Thorny_Vine_Flute','Thorny Vine Flute',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25044,'Hard_Thorny_Vine','Hard Thorny Vine',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25045,'Luxurious_Cloth','Luxurious Cloth',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25046,'Boarding_Pass','Boarding Pass',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25047,'Kahlunac','Kahlunac',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25048,'Hearty_Lunchbox','Hearty Lunchbox',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25049,'Basilac_Clam','Basilac Clam',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25127,'Silent_Energy_Particle','Silent Energy Particle',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25128,'Weak_Energy_Particle','Weak Energy Particle',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25129,'Unstable_Energy_Particle','Unstable Energy Particle',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25130,'Sinister_Energy_Particle','Sinister Energy Particle',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25131,'Fallen_Energy_Particle','Fallen Energy Particle',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25132,'Pumpkin_Deco','Pumpkin Deco',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25133,'Dried_White_Stem','Dried White Stem',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25142,'Doram_Token','Doram Token',3,NULL,0,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25143,'Gift_Stuffed_Doll','Gift Stuffed Doll',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25144,'Bridge_Postured_Doll','Bridge Postured Doll',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25145,'Burnt_Spector_Doll','Burnt Spector Doll',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25146,'Cold_Blooded_Queen_Doll','Cold Blooded Queen Doll',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25147,'Well_Eatenl_Rabbit_Doll','Well Eatenl Rabbit Doll',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25148,'Cute_Starved_Demon_Doll','Cute Starved Demon Doll',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25149,'Doll_With_Warm_Scarf','Doll With Warm Scarf',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25150,'Hugging_Alice_Pilow','Hugging Alice Pilow',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25151,'Rachel\'s_Revolver','Rachel\'s Revolver',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25152,'Cherished_Bouquet','Cherished Bouquet',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25153,'Broken_Gun_Wreck','Broken Gun Wreck',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25154,'Antique_Gunpowder','Antique Gunpowder',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25155,'Schwartz\'s_Honor_Token','Schwarz\'s Honor Token',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25156,'Piece_of_Chimera','Piece of Chimera',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25157,'Fallen_Leaves_Branch','Fallen Leaves Branch',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25158,'Core_Jelly','Core Jelly',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25159,'Heart_Hunter_Seal','Heart Hunter\'s Seal',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25160,'Borrowed_Book','Borrowed Book',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25161,'Delicious_Handmade_Cookie','Delicious Handmade Cookie',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25162,'Crispy_Anchovy','Crispy Anchovy',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25163,'Arms_Shop_Ad','Arms Shop Ad',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25164,'Fresh_Tea_Leaves','Fresh Tea Leaves',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25165,'High_Class_Tea','High Class Tea',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25166,'Very_Shining_Ring','Very Shining Ring',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25167,'Old_Letter','Old Letter',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25179,'Blessing_Star','Blessing Star',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25180,'Old_Rings','Old Rings',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25181,'Wood_Rosary','Wood Rosary',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25182,'Assassin\'s_Mark_Dagger','Assassin\'s Mark Dagger',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25183,'Decorated_Archer\'s_Thimble','Decorated Archer\'s Thimble',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25184,'Portable_Sewingbox','Portable Sewingbox',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25185,'Locket_Pendant','Locket Pendant',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25187,'Slug_Bullet','Slug Bullet',3,1200,NULL,1200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25223,'Para_Team_Coin','Eden Group Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25231,'Suspicious_Bottle','Suspicious Bottle',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25232,'Cheap_Lubricant','Cheap Lubricant',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25233,'Cotton_Tufts','Cotton Tufts',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25238,'New_Normal_Lubricant','New Normal Lubricant',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25239,'New_Advanced_Lubricant','New Advanced Lubricant',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25246,'Juice_Mix_Package','Juice Mix Package',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25247,'Purple_Ore','Purple Ore',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25248,'Purple_Ore_Crate','Purple Ore Crate',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25249,'Buffalo_Bandit_Mane','Buffalo Bandit Mane',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25250,'Rock_Ridge_Coin','Rock Ridge Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25256,'Hazy_Dream_Fragment','Hazy Dream Fragment',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25257,'Bloody_Love_Letter','Bloody Love Letter',3,780,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25258,'Broken_Arrow','Broken Arrow',3,550,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25260,'Fragment_of_Purple_Ore','Fragment of Purple Ore',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25271,'Illusion_Stone','Illusion Stone',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25272,'Illusion_Gemstone','Illusion Gemstone',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25276,'Clean_Bone','Clean Bone',3,248,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25277,'Deadly_Poison_Powder','Deadly Poison Powder',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25278,'Bandits_Scarf','Bandit\'s Scarf',3,330,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25279,'Crude_Ammo','Crude Ammo',3,300,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25280,'Broken_Shotgun','Broken Shotgun',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25281,'Crude_Scimitar','Crude Scimitar',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25282,'Worn_Revolver','Worn Revolver',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25283,'Brown_Muffler','Brown Muffler',3,420,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25284,'Swamp_Bug_Shell','Swamp Bug Shell',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25285,'Brown_Rat_Tail','Brown Rat Tail',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25290,'Sweets_Festival_Coin','Sweets Festival Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25375,'Powerful_Soul_Essence','Powerful Soul Essence',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25377,'Luxurious_Pet_Food','Luxurious Pet Food',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -# -REPLACE INTO `item_db_re` VALUES (25464,'World_Moving_Rights','World Moving Rights',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -# -REPLACE INTO `item_db_re` VALUES (25670,'M_M_Defense','Modification Module (Defense)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); .@def = 25; if (.@r >= 9) { .@def += 20; } else if (.@r >= 7) { .@def += 10; } bonus bDef,.@def;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25671,'M_M_Magic_Defense','Modification Module (Magic Defense)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); .@mdef = 2; if (.@r >= 9) { .@mdef += 6; } else if (.@r >= 7) { .@mdef += 3; } bonus bMDef,.@mdef;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25672,'M_M_Vit','Modification Module (Vit)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25673,'M_M_Luk','Modification Module (Luk)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25674,'M_M_Str','Modification Module (Str)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25675,'M_M_Agi','Modification Module (Agi)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25676,'M_M_Int','Modification Module (Int)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25677,'M_M_Dex','Modification Module (Dex)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25678,'M_M_HP_recovery','Modification Module (HP recovery)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHPrecovRate,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25679,'M_M_SP_recovery','Modification Module (SP recovery)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bSPrecovRate,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25680,'M_M_Spell5','Modification Module (Spell)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatk,18; bonus bVariableCastrate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25681,'M_M_Attack_Delay_4','Modification Module (Attack Speed)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAspdRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25682,'M_M_Fatal4','Modification Module (Fatal)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,10; bonus bCritical,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25683,'M_M_Expert_Archer5','Modification Module (Expert Archer)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25684,'M_M_Vital','Modification Module (Vital)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bMaxHPrate,5; if (.@r >= 9) { bonus bMaxHP,1250; } else if (.@r >= 7) { bonus bMaxHP,500; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25685,'M_M_Mental','Modification Module (Mental)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bMaxSPrate,5; if (.@r >= 9) { bonus bMaxSP,250; } else if (.@r >= 7) { bonus bMaxSP,100; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25686,'M_M_Heal','Modification Module (Heal)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); .@val = 5; if (.@r >= 9) { .@val += 10; } else if (.@r >= 7) { .@val += 5; } bonus bHealPower,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25687,'M_M_Power','Modification Module (Power)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus2 bAddClass,Class_All,5; if (.@r >= 9) { bonus bBaseAtk,50; } else if (.@r >= 7) { bonus bBaseAtk,25; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25688,'M_M_Magic','Modification Module (Magic)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bMatkRate,5; if (.@r >= 9) { bonus bMatk,50; } else if (.@r >= 7) { bonus bMatk,25; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25689,'M_M_Shooter','Modification Module (Shooter)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); .@val = 3; if (.@r >= 9) { .@val += 4; } else if (.@r >= 7) { .@val += 2; } bonus bLongAtkRate,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25690,'M_M_Fast','Modification Module (Fast)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bAspd,1; if (.@r >= 9) { bonus bAspdRate,6; } else if (.@r >= 7) { bonus bAspdRate,3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25691,'M_M_Caster','Modification Module (Caster)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); .@val = -5; if (.@r >= 9) { .@val -= 6; } else if (.@r >= 7) { .@val -= 3; } bonus bVariableCastrate,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25692,'M_M_Critical','Modification Module (Critical)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bCritical,5; if (.@r >= 9) { bonus bCritAtkRate,10; } else if (.@r >= 7) { bonus bCritAtkRate,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25693,'M_M_Delay_After_skill','Modification Module (Delay after skill)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); .@val = -5; if (.@r >= 9) { .@val -= 10; } else if (.@r >= 7) { .@val -= 5; } bonus bDelayrate,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25694,'M_M_Fixed_Casting','Modification Module (Fixed Casting)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); .@val = -300; if (.@r >= 9) { .@val -= 400; } else if (.@r >= 7) { .@val -= 200; } bonus bFixedCast,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25695,'M_M_Above_All','Modification Module (Above All)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus2 bSubEle,Ele_All,5; if (.@r >= 7) { bonus2 bSubSize,Size_All,5; if (.@r >= 9) { bonus2 bSubRace,RC_All,5; bonus2 bSubRace,RC_Player,-5; } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25696,'M_M_Drain_Life','Modification Module (Drain Life)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bHPDrainRate,20,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25697,'M_M_Drain_Soul','Modification Module (Drain Soul)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bSPDrainRate,10,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25698,'M_M_Magic_Healing','Modification Module (Magic Healing)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'autobonus "{ bonus2 bHPRegenRate,400,500; }",20,10000,BF_MAGIC;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25699,'M_M_Magic_Soul','Modification Module (Magic Soul)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'autobonus "{ bonus2 bSPRegenRate,80,500; }",10,10000,BF_MAGIC;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25700,'M_M_Unlimited_Vital','Modification Module (Unlimited Vital)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'autobonus2 "{ bonus bVit,50; bonus2 bHPRegenRate,400,500; bonus2 bSPLossRate,20,1000; }",10,10000,BF_WEAPON|BF_MAGIC; /* unknown rate */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25701,'M_M_Spell_Buster','Modification Module (Spell Buster)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'autobonus "{ bonus bInt,50; bonus bMatkRate,15; bonus2 bAddClass,Class_All,-15; }",20,10000,BF_MAGIC; /* unknown rate */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25702,'M_M_Firing_Shot','Modification Module (Firing Shot)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'autobonus "{ bonus bDex,50; bonus bLongAtkRate,10; bonus2 bSPLossRate,20,1000; }",20,10000,BF_WEAPON; /* unknown rate */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25703,'M_M_Overpower','Modification Module (Overpower)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'autobonus "{ bonus bStr,50; bonus2 bAddClass,Class_All,15; bonus bMatkRate,-15; }",20,10000,BF_WEAPON; /* unknown rate */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25704,'M_M_Fatal_Flash','Modification Module (Fatal Flash)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'autobonus "{ bonus bStr,50; bonus bCritAtkRate,10; bonus2 bHPLossRate,300,1000; }",20,10000,BF_WEAPON; /* unknown rate */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (25705,'M_M_Lucky_Strike','Modification Module (Lucky Strike)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'autobonus "{ bonus bLuk,50; bonus2 bMagicAtkEle,Ele_All,10; bonus2 bHPLossRate,300,1000; }",20,10000,BF_MAGIC; /* unknown rate */',NULL,NULL); -#=================================================================== -# New Spears -#=================================================================== -REPLACE INTO `item_db_re` VALUES (26007,'Illusion_Spectral_Spear','Illusion Spectral Spear',5,20,NULL,2000,'240',NULL,3,1,0x00004082,63,2,34,4,'99',1,5,'.@r = getrefine(); .@val = 3*(.@r/2); bonus2 bAddEle,Ele_Dark,(20+.@val); bonus2 bAddRace,RC_Demon,(20+.@val); bonus2 bAddRace,RC_Undead,(20+.@val); bonus2 bSubRace,RC_Demon,(10+.@val); bonus2 bSubEle,Ele_Undead,(10+.@val); bonus2 bSubEle,Ele_Dark,(10+.@val); bonus bHPGainValue,50; bonus bSPGainValue,(.@r/2); bonus2 bAddEff2,Eff_Confusion,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (26016,'Royal_Knight\'s_Lance','Royal Knight\'s Lance',5,20,NULL,1000,'205',NULL,1,2,0x00004082,63,2,34,3,'175',1,5,'.@r = getrefine(); bonus bLongAtkRate,3*(.@r/2); if (.@r>=7) bonus2 bAddClass,Class_All,5; if (.@r>=9) bonus2 bAddRace,RC_All,15;',NULL,NULL); -#=================================================================== -# New Staves -#=================================================================== -REPLACE INTO `item_db_re` VALUES (26100,'Paradise_Foxtail_Staff_II','Eden Group Foxtail Staff II',5,20,NULL,0,'135:165',NULL,1,0,0x80000000,7,2,2,2,'40',0,10,'bonus bDex,4; bonus bInt,4; bonus bLongAtkRate,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (26101,'Paradise_Foxtail_Staff_III','Eden Group Foxtail Staff III',5,20,NULL,0,'150:195',NULL,1,0,0x80000000,7,2,2,3,'60',0,10,'bonus bDex,5; bonus bInt,5; bonus bLongAtkRate,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (26107,'Elder_Staff','Elder Staff',5,0,NULL,500,'60:150',NULL,1,3,0x00008110,63,2,2,3,'100',1,10,'.@r = getrefine(); .@bonus = 10; if (.@r>=7) { .@bonus += 5; } if (.@r>=9) { .@bonus += 10; } bonus bHealPower,.@bonus;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (26109,'Illusion_Staff_of_Bordeaux','Illusion Staff of Bordeaux',5,20,NULL,500,'60:180',NULL,1,2,0x00010200,58,2,2,4,'99',1,10,'bonus bInt,3; bonus bDex,2; if (getskilllv("SA_DRAGONOLOGY") == 5) { .@val = getrefine()/3; bonus bMatkRate,(5+.@val); bonus bUseSPrate,(-15-(5*.@val)); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (26110,'CandyCaneRod','Candy Cane Rod',5,20,NULL,500,'10:140',NULL,1,2,0x00818315,63,2,2,4,'99',1,10,'bonus bInt,2; bonus bFlee,2*getrefine(); if(getrefine()>= 10) { bonus bFlee2,10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (26138,'Hellfire_Staff','Hellfire Staff',5,20,NULL,800,'110:180',NULL,1,2,0x00818314,63,2,2,4,'175',1,23,'.@r = getrefine; bonus bInt,5; bonus bMatk,15*(.@r/2); bonus bUnbreakableWeapon; if (.@r>=9) .@val = 15; else if (.@r>=7) .@val = 5; bonus2 bMagicAtkEle,Ele_Fire,.@val; bonus2 bMagicAtkEle,Ele_Earth,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (26139,'Icicle_Staff','Icicle Staff',5,20,NULL,800,'110:180',NULL,1,2,0x00818314,63,2,2,4,'175',1,23,'.@r = getrefine; bonus bInt,5; bonus bMatk,15*(.@r/2); bonus bUnbreakableWeapon; if (.@r>=9) .@val = 15; else if (.@r>=7) .@val = 5; bonus2 bMagicAtkEle,Ele_Water,.@val; bonus2 bMagicAtkEle,Ele_Holy,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (26151,'Rutilus_Stick-OS','Rutilus Stick-OS',5,20,NULL,900,'80:175',NULL,1,2,0x00818315,63,2,2,4,'130',1,10,'.@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bMagicAddEle,Ele_Neutral,5; bonus2 bMagicAddEle,Ele_Earth,5; if (.@r >= 7) { bonus bVariableCastrate,-7; if (.@r >= 9) { autobonus "{ bonus2 bMagicAtkEle,Ele_Fire,30; }",5,10000,BF_MAGIC; /* unknown rate */ if (.@r >= 11) { bonus bDelayrate,-10; } } }',NULL,NULL); -#REPLACE INTO `item_db_re` VALUES (26154,'Spirit_Plumb','Spirit Plumb',5,20,NULL,1100,'70:160',NULL,1,2,0x00000000,63,2,2,4,'100',1,10,'.@r = getrefine(); bonus bMatk,10*(.@r/2); bonus bMaxSPrate,2*(.@r/3); if (.@r >= 7) { bonus2 bSkillAtk,"SP_SPA",15; if (.@r >= 9) { bonus bVariableCastrate,-10; if (.@r >= 11) { bonus2 bSkillAtk,"SP_SWHOO",20; } } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (26155,'Meowmeow_Foxtail','Meowmeow Foxtail',5,20,NULL,1100,'300:300',NULL,1,2,0x80000000,7,2,2,4,'100',1,10,'.@r = getrefine(); bonus bMatk,10*(.@r/2); bonus bBaseAtk,10*(.@r/2); bonus2 bAddClass,Class_All,2*(.@r/3); bonus bMatkRate,2*(.@r/3); if (.@r >= 7) { bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",15; bonus2 bSkillAtk,"SU_SV_STEMSPEAR",15; if (.@r >= 9) { bonus bVariableCastrate,-10; bonus bAspdRate,10; if (.@r >= 11) { bonus2 bSkillAtk,"SU_PICKYPECK",15; bonus2 bSkillAtk,"SU_CN_METEOR",15; } } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (26158,'Crimson_Rose_Stick','Crimson Rose Stick',5,20,NULL,700,'100:180',NULL,1,2,0x00000200,56,2,2,4,'170',1,10,'.@r = getrefine(); bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Fire,5; bonus2 bMagicAtkEle,Ele_Dark,5; if (.@r >= 9) { bonus2 bSkillAtk,"WL_HELLINFERNO",30; } if (.@r >= 11) { bonus2 bSkillCooldown,"WL_CRIMSONROCK",-1000; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (26159,'Psychic_Spear_Rod','Psychic Spear Rod',5,20,NULL,800,'120:180',NULL,1,2,0x00010000,56,2,2,4,'170',1,10,'.@r = getrefine(); bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Wind,5; bonus2 bMagicAtkEle,Ele_Neutral,5; if (.@r >= 9) { bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",30; } if (.@r >= 11) { bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-2000; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (26160,'Dust_Grave','Dust Grave',5,20,NULL,800,'120:180',NULL,1,2,0x00010000,56,2,2,4,'170',1,10,'.@r = getrefine(); if (.@r >= 11) .@val = 50; else if (.@r >= 9) .@val = 30; bonus2 bSkillAtk,"SO_DIAMONDDUST",.@val; bonus2 bSkillAtk,"SO_EARTHGRAVE",.@val; bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Water,5; bonus2 bMagicAtkEle,Ele_Earth,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (26161,'Penitentia','Penitentia',5,20,NULL,700,'100:175',NULL,1,2,0x00000100,56,2,2,4,'170',1,10,'.@r = getrefine(); bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Holy,5; if (.@r >= 9) { bonus2 bSkillAtk,"PR_MAGNUS",(.@r>=11) ? 50 : 30; bonus2 bSkillAtk,"AB_JUDEX",30; }',NULL,NULL); -#=================================================================== -# New Whips -#=================================================================== -REPLACE INTO `item_db_re` VALUES (26200,'Hippie_Rope','Hippie Rope',5,0,NULL,1000,'140',NULL,2,2,0x00080000,56,0,2,3,'100',1,14,'.@r = getrefine(); .@lvl = getskilllv("DC_DANCINGLESSON"); bonus bAspdRate,.@lvl; if (.@r>=7) bonus bBaseAtk,(5*.@lvl); if (.@r>=9) bonus bAspd,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (26212,'Heart_Whip','Heart Whip',5,NULL,NULL,1200,'100:190',NULL,2,2,0x00080000,56,NULL,2,4,'170',1,14,'.@r = getrefine(); bonus bMatk,4*.@r; bonus2 bMagicAtkEle,Ele_Neutral,10; if (.@r>=9) bonus2 bSkillAtk,"WM_METALICSOUND",30; if (.@r>=11) bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (26213,'Scarlet_Ribbon','Scarlet Ribbon',5,0,NULL,1200,'180',NULL,2,2,0x00080000,56,0,2,4,'170',1,14,'.@r = getrefine(); bonus bVariableCastrate,-10; bonus bLongAtkRate,.@r; if (.@r>=9) bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000; if (.@r>=11) bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",20;',NULL,NULL); -#=================================================================== -# More Cards -#=================================================================== -REPLACE INTO `item_db_re` VALUES (27012,'Kick_Step_Card','Kick Step Card',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,8; if((eaclass()&EAJ_THIRDMASK) == EAJ_MECHANIC){ bonus bLongAtkDef,30; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27013,'Kick_&_Kick_Card','Kick & Kick Card',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2,NULL,NULL,NULL,NULL,'bonus2 bSkillAtk,"NC_VULCANARM",10+((getrefine()>=10)*20);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27014,'Green_Cenere_Card','Green Cenere Card',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,64,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,2; autobonus2 "{ bonus2 bHPRegenRate,1000,1000; }",30,5000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27015,'Repair_Robot_Turbo_Card','Repair Robot Turbo Card',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,769,NULL,NULL,NULL,NULL,'bonus bHPrecovRate,25; bonus bSPrecovRate,25; .@r = getrefine(); bonus bHPGainValue,30+((.@r>=7)*10); bonus bSPGainValue,3+((.@r>=7)*3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27016,'Exploration_Rover_Turbo_Card','Exploration Rover Turbo Card',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2,NULL,NULL,NULL,NULL,'bonus2 bCriticalAddRace,RC_Formless,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27017,'Scrap_Robots_Card','Scrap Robots Card',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Formless,10*((getrefine()>=7)*5); /* TODO: Has a chance to gain accessories when a monster is killed. */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27018,'GC109_Card','GC109 Card',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,136,NULL,NULL,NULL,NULL,'bonus bDelayrate,-(1+(BaseLevel>=90)+(BaseLevel>=120));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27019,'DR815_Card','DR815 Card',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,136,NULL,NULL,NULL,NULL,'bonus bHit,1+(BaseLevel>=90)+(BaseLevel>=120);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27020,'T_W_O_Card','T W O Card',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,10; bonus3 bAutoSpell,"NPC_WIDESOULDRAIN",2,50+((getrefine()/3)*10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27025,'Lich_Lord_Card','Lich Lord Card',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,136,NULL,NULL,NULL,NULL,'bonus bDef,30; bonus bMdef,10; bonus2 bAddEff,Eff_Silence,900; if(getequipid() == 28483){ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; } /* TODO: Confirm Mob ID to transform */ autobonus "{ bonus bIgnoreDefClass,Class_All; bonus bIgnoreMdefRace,RC_All; }",20,7000,BF_WEAPON|BF_MAGIC,"{ active_transform 1875,7000; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27026,'Fire_Condor_Card','Fire Condor Card',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,136,NULL,NULL,NULL,NULL,'bonus2 bVariableCastRate,"MG_FIREBALL",-50; bonus2 bSkillAtk,"MG_FIREBALL",100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27027,'Fire_Sandman_Card','Fire Sandman Card',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,16,NULL,NULL,NULL,NULL,'bonus bDef,50; bonus2 bSubDefEle,Ele_Fire,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27028,'Fire_Frilldora_Card','Fire Frilldora Card',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus2 bMagicAddEle,Ele_Earth,3+((.@r>=7)*5)+((.@r>=9)*7);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27029,'Fire_Golem_Card','Fire Golem Card',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,32,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Fire,20; bonus2 bAddEle,Ele_Fire,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27030,'Fulbuk_Card','Firebug Card',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,769,NULL,NULL,NULL,NULL,'bonus3 bAddEff,Eff_Burning,700,ATF_WEAPON|ATF_MAGIC;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27081,'Angry_Moonlight_Flower_Card','Angry Moonlight Flower Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'skill "PA_PRESSURE",4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27082,'Angry_Nine_Tail_Card','Angry Nine Tail Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'.@val = 5; bonus bCritAtkRate,10; if (getrefine() >= 10) { .@val += 10; } bonus bCritical,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27083,'Resentful_Bongun_Card','Resentful Bongun Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,20; bonus bMatk,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27084,'Resentful_Sohee_Card','Resentful Sohee Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMatk,10; if (getrefine() >= 10) { bonus bMatkRate,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27085,'Resentful_Munak_Card','Resentful Munak Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,15; bonus bMatk,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27086,'Resentful_Soldier_Card','Resentful Soldier Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if (getiteminfo(getequipid(EQI_COMPOUND_ON),11) == W_BOW) { bonus3 bAutoSpell,"TF_DOUBLE",5,30; if (getrefine() >= 10) { bonus2 bWeaponDamageRate,W_BOW,20; } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27087,'Truthful_Wizard_Card','Truthful Wizard Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bMatk,25; autobonus "{ bonus bNoCastCancel; }",5,5000,BF_MAGIC,"{ showscript \\\"This is the truth!\\\"; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27088,'Fury_Hero_Card','Fury Hero Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,2; bonus5 bAutoSpell,"SM_ENDURE",1,5,BF_SHORT,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27101,'Sweet_Nightmare_Card','Sweet Nightmare Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMatk,20; bonus bNoCastCancel;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27102,'Matt_Drainliar_Card','Matt Drainliar Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bResEff,Eff_Burning,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27103,'Living_Dead_Card','Living Dead Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,20; bonus bUnbreakableWeapon; bonus bUnbreakableArmor;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27104,'Furious_Dracula_Card','Furious Dracula Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'skill "PF_HPCONVERSION",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27105,'Bomi_Card','Bomi Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,8,NULL,NULL,NULL,NULL,'skill "HW_NAPALMVULCAN",4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27106,'Awaken_Pere_Card','Awaken Pere Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'if (BaseJob == Job_Bard || BaseJob == Job_Dancer) { bonus bMatk,(15*getrefine()); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27107,'Playing_Pere_Card','Playing Pere Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,8,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Neutral,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27108,'Singing_Pere_Card','Singing Pere Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,128,NULL,NULL,NULL,NULL,'bonus2 bMagicAddEle,Ele_Neutral,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27109,'Jitterbug_Card','Jitterbug Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bSubDefEle,Ele_Neutral,10; bonus bMaxHP,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27110,'Furious_Gazeti_Card','Furious Gazeti Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLongAtkDef,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27111,'Furious_Snowier_Card','Furious Snowier Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddItemHealRate,11522,50; bonus2 bAddItemHealRate,11523,50; bonus2 bAddItemHealRate,11524,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27112,'Furious_Ice Titan_Card','Furious Ice Titan Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDef,(5*(1+getrefine()));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27113,'Awaken_Ktullanux_Card','Awaken Ktullanux Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bMagicAtkEle,Ele_Water,(20+(3*getrefine()));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27114,'Ominous_Solider_Card','Ominous Solider Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,(10+(getrefine()/3)); .@val = 50; if (BaseLevel >= 160) { .@val += 50; bonus bVit,3; } bonus bDef,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27115,'Ominous_Permeter_Card','Ominous Permeter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bInt,1; bonus bMaxSP,(80+10*(.@r/2)); if (.@r >= 7) { bonus bSPrecovRate,30; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27116,'Ominous_Heater_Card','Ominous Heater Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bCritical,3; bonus bCritAtkRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27117,'Ominous_Assaulter_Card','Ominous Assaulter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'.@type = getiteminfo(getequipid(EQI_COMPOUND_ON),11); if (.@type == W_WHIP || .@type == W_MUSICAL || .@type == W_BOOK || .@type == W_2HSWORD || .@type == W_2HSPEAR) { .@r = getrefine(); bonus bCritical,5; bonus bBaseAtk,(3*.@r); } bonus bCritAtkRate,(10+.@r);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27118,'Ominous_Freezer_Card','Ominous Freezer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,10; bonus bStr,2; if (BaseLevel >= 160) { .@val = 10; } if (getrefine() >= 9) { .@val += 10; } if (.@val) { bonus2 bSkillAtk,"RK_HUNDREDSPEAR",.@val; bonus2 bSkillAtk,"LG_OVERBRAND",.@val; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27119,'Ominous_Turtle_General_Card','Ominous Turtle General Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bDef,30; bonus bMdef,5; bonus2 bSubSize,Size_All,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27120,'Iara_Card','Iara Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'skill "PR_STRECOVERY",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27121,'Piranha_Card','Piranha Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'.@val = 10; if (getrefine() >= 9) { .@val += 5; } bonus2 bAddRace,RC_Fish,.@val; bonus2 bMagicAddRace,RC_Fish,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27122,'Curupira_Card','Curupira Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'.@val = 3; .@r = getrefine(); if (.@r>=7) { .@val += 5; } if (.@r>=9) { .@val += 7; } bonus2 bMagicAddEle,Ele_Water,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27123,'Tucan_Card','Toucan Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'.@val = 10; if (getrefine() >= 9) { .@val += 5; } bonus2 bMagicAddRace,RC_Insect,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27124,'Jaguar_Card','Jaguar Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'.@val = 10; if (getrefine() >= 9) { .@val += 5; } bonus2 bMagicAddRace,RC_Brute,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27125,'Headless_Mule_Card','Headless Mule Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bMagicAtkEle,Ele_Water,20; bonus2 bMagicAtkEle,Ele_Holy,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27126,'Boitata_Card','Boitata Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Wind,40; bonus2 bAddEle,Ele_Earth,40; bonus2 bAddRace,RC_Brute,40; bonus2 bAddRace,RC_Insect,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27147,'Humanoid_Chimera_Card','Humanoid Chimera Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bHit,(BaseLevel >= 90 ? 15 : 5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27148,'Material_Chimera_Card','Material Chimera Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bFlee,(BaseLevel >= 90 ? 20 : 10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27149,'Heart_Hunter_Card','Heart Hunter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'.@type = getiteminfo(getequipid(EQI_COMPOUND_ON),11); .@r = getrefine(); if(.@type == 17 || .@type == 18 || .@type == 21){ bonus bLongAtkRate,5+.@r+(.@r >= 10 ? 5 : 0); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27150,'Toxic_Enchanted_Chimera_Card','Toxic Enchanted Chimera Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMaxHP,1000; bonus bMaxSP,200; if(getrefine() >= 12){ bonus bMaxHPrate,15; bonus bMaxSPrate,15; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27151,'Heart_Hunter_Evil_Card','Heart Hunter Evil Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Freeze,1000 + (readparam(bInt) >= 110 ? 5 : 0); bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27152,'Cutie_Card','Cutie Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,10; .@r = getrefine()/2; bonus bAgi,.@r; bonus bAspdRate,.@r;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27157,'Wood_Goblin_Card','Wood Goblin Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus2 bAddEle,Ele_Water,(.@r >= 9 ? 10 : 5); bonus2 bAddEle,Ele_Earth,(.@r >= 9 ? 10 : 5); bonus2 bSubDefEle,Ele_Water,-5; bonus2 bSubDefEle,Ele_Earth,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27158,'Les_Card','Les Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Wind,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27159,'Uzhas_Card','Uzhas Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bMagicAddRace,RC_Demon,(getrefine() >= 9 ? 15 : 10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27160,'Vavayaga_Card','Vavayaga Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bFlee,getrefine()*2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27161,'Mavka_Card','Mavka Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bMagicAtkEle,Ele_Fire,20; bonus2 bMagicAtkEle,Ele_Earth,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27162,'Gopinich_Card','Gopinich Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bSPDrainValue,5; bonus bUseSPrate,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27163,'Faceworm_Card','Faceworm Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bAgi,-1; bonus bDex,-1; bonus bAspdRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27164,'Faceworm_Queen_Card','Faceworm Queen Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,-10; .@r = getrefine(); bonus bCritical,15 + .@r; bonus bCritAtkRate,.@r;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27165,'Dark_Faceworm_Card','Dark Faceworm Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bVit,-1; bonus bInt,-1; bonus bDelayrate,-3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27166,'Faceworm_Egg_Card','Faceworm Egg Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'.@r = getrefine(); .@sub = 2+(.@r >= 9 ? 3 : .@r >= 7 ? 1 : 0); bonus bNearAtkDef,.@sub; bonus bMagicAtkDef,.@sub;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27167,'Faceworm_Larva_Card','Faceworm Larva Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Neutral,15; bonus2 bMagicAtkEle,Ele_Water,getrefine()*3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27168,'Irene_High_Elder_Card','Irene High Elder Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bHit,10 + 5 * (getrefine()/3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27169,'Payon_Soldier_Card','Payon Soldier Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'.@atk = 5; .@r = getrefine(); if(getiteminfo(getequipid(EQI_HAND_R),11) == W_SPEAR && .@r >= 10){ .@atk += 20; if(.@r >= 14){ .@atk += 20; } } bonus bAtk,.@atk; bonus bMatk,.@atk;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27170,'Shotgun_Buffalo_Bandit_Card','Shotgun Buffalo Bandit Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,128,NULL,NULL,NULL,NULL,'bonus bAgi,7; bonus bHit,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27171,'Revolver_Buffalo_Bandit_Card','Revolver Buffalo Bandit Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,8,NULL,NULL,NULL,NULL,'bonus bStr,4; bonus2 bAddClass,Class_All,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27172,'Scimitar_Buffalo_Bandit_Card','Scimitar Buffalo Bandit Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'.@bonus = 5; .@type = getiteminfo(getequipid(EQI_COMPOUND_ON),11); if (.@type == W_DAGGER) { .@r = getrefine(); if (.@r>=10) { .@bonus += 20; } if (.@r>=14) { .@bonus += 20; } } bonus bBaseAtk,.@bonus; bonus bMatk,.@bonus;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27173,'Elite_Shotgun_Buffalo_Bandit_Card','Elite Shotgun Buffalo Bandit Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'.@bonus = 10; .@r = getrefine(); if (.@r>=10) { .@bonus += 20; } if (.@r>=14) { .@bonus += 20; } bonus2 bSkillAtk,"GS_SPREADATTACK",.@bonus;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27174,'Elite_Revolver_Buffalo_Bandit_Card','Elite Revolver Buffalo Bandit Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'.@bonus = 10; .@r = getrefine(); if (.@r>=10) { .@bonus += 20; } if (.@r>=14) { .@bonus += 20; } bonus2 bSkillAtk,"GS_RAPIDSHOWER",.@bonus;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27175,'Elite_Scimitar_Buffalo_Bandit_Card','Elite Scimitar Buffalo Bandit Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddSize,Size_Small,10; bonus2 bMagicAddSize,Size_Small,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27176,'Brown_Rat_Card','Brown Rat Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'.@str = readparam(bStr); .@bonus = 3*(.@str/10); if (.@str>=120) { .@bonus += 40; } bonus bBaseAtk,.@bonus; bonus bAspdRate,(.@str/10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27177,'Marsh_Arclouse_Card','Marsh Arclouse Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'.@int = readparam(bInt); .@bonus = 3*(.@int/10); if (.@int>=120) { .@bonus += 40; } bonus bMatk,.@bonus; bonus bAspdRate,(.@int/10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27178,'Gaster_Card','Gaster Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubClass,Class_Normal,25; bonus2 bSubClass,Class_Boss,-50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27179,'Coyote_Card','Coyote Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bNoCastCancel; .@hp = -12; .@sp = -6; if (getrefine() >= 10) { .@hp += 6; .@sp += 3; } bonus bMaxHPrate,.@hp; bonus bMaxSPrate,.@sp;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27180,'Mechaspider_Card','Mechaspider Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,128,NULL,NULL,NULL,NULL,'bonus bBreakWeaponRate,500; bonus bBreakArmorRate,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27181,'Airship_Raid_Card','Airship Raid Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bLongAtkRate,1 + .@r/2; bonus bCritical,.@r/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27182,'Captain_Felock_Card','Captain Felock Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bAtk,30; .@r = getrefine(); bonus2 bSkillAtk,"RL_AM_BLAST",.@r >= 10 ? 60 : 30; bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",.@r >= 10 ? 60 : 30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27183,'Gigantes_Card','Gigantes Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,128,NULL,NULL,NULL,NULL,'bonus bAtk,20; if(readparam(bStr) >= 120) { bonus bAtk,20; bonus bAspdRate,-3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27184,'Knight_Sakray_Card','Knight Sakray Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bAtk,20; bonus2 bAddRace,RC_Demon,30; bonus2 bAddRace,RC_Undead,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27196,'Nihil_M_Heine_Card','Nihil M. Heine Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bMagicAddSize,Size_Small,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27197,'Agnes_Lugenburg_Card','Agnes Lugenburg Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddSize,Size_Small,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27198,'Jurgen_Wigner_Card','Jurgen Wigner Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_Brute,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27199,'Spica_Nerius_Card','Spica Nerius Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bMagicAddRace,RC_Brute,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27249,'Arhi_Card','Arhi Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bAtk,15; bonus bMatk,15; bonus bMaxHP,500; bonus bHit,15; bonus bFlee,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27250,'Dio_Anemos_Card','Dio Anemos Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMatkRate,3; bonus2 bMagicAtkEle,Ele_Neutral,5; bonus2 bMagicAtkEle,Ele_Earth,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27251,'Geffen_Gang_Member_Card','Geffen Gang Member Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,3; bonus bAspdRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27252,'Geffen_Bully_Card','Geffen Bully Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,5; bonus bAspdRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27253,'Geffen_Shoplifter_Card','Geffen Shoplifter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMatkRate,3; bonus2 bMagicAtkEle,Ele_Fire,5; bonus2 bMagicAtkEle,Ele_Holy,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27254,'Faymont_Card','Faymont Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bSPrecovRate,10; bonus3 bAutoSpellWhenHit,"CH_SOULCOLLECT",1,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27255,'Ordre_Card','Ordre Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMatkRate,3; bonus2 bMagicAtkEle,Ele_Wind,5; bonus2 bMagicAtkEle,Ele_Water,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27256,'Blut_Hase_Card','Blut Hase Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,3; bonus bLongAtkRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27257,'Kuro_Akuma_Card','Kuro Akuma Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bCastrate,3; bonus bLongAtkRate,5; bonus2 bSkillAtk,"NJ_HUUJIN",5; bonus2 bSkillAtk,"NJ_HYOUSENSOU",5; bonus2 bSkillAtk,"NJ_KOUENKA",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27258,'Ifodes_Card','Ifodes Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,3; bonus bAspdRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27259,'Licheniyes_Card','Licheniyes Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMatkRate,3; bonus2 bMagicAtkEle,Ele_Holy,5; bonus bHealPower,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27260,'Odoric_Card','Odoric Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bAspdRate,3; bonus bLongAtkRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27261,'Ju_Card','Ju Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'.@rate = 10 + (getiteminfo(getequipid(EQI_HAND_R),11) == W_BOOK ? 20 : 0) + (getrefine() >= 14 ? 20 : 0); bonus2 bSkillAtk,"MG_FIREBOLT",.@rate; bonus2 bSkillAtk,"MG_COLDBOLT",.@rate; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",.@rate;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27262,'Dwigh_Card','Dwigh Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bMagicAtkEle,Ele_Dark,20; bonus2 bMagicAtkEle,Ele_Neutral,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27263,'Fay_Kanavian_Card','Fay Kanavian Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'autobonus "{ bonus bDef,300; }",100,10000,BF_WEAPON|BF_SHORT,"{ active_transform 1040,10000; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27264,'Evil_Shadow_Card','Evil Shadow Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Dark,30; bonus2 bSubEle,Ele_Undead,30; bonus2 bSubEle,Ele_Holy,-30; bonus2 bSubEle,Ele_Fire,-30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27265,'Evil_Fanatics_Card','Evil Fanatics Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Dark,30; bonus2 bAddEle,Ele_Undead,30; bonus2 bMagicAddEle,Ele_Dark,30; bonus2 bMagicAddEle,Ele_Undead,30; bonus2 bAddEle,Ele_Holy,-30; bonus2 bAddEle,Ele_Fire,-30; bonus2 bMagicAddEle,Ele_Holy,-30; bonus2 bMagicAddEle,Ele_Fire,-30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27286,'Colorful_Teddy_Bear_Card','Colorful Teddy Bear Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bMatk,5; bonus2 bMagicAddSize,Size_Large,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27287,'Shiny_Teddy_Bear_Card','Shiny Teddy Bear Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bUseSPrate,10; bonus2 bMagicAtkEle,Ele_Holy,(3*getrefine());',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27288,'Hardworking_Pitman_Card','Hardworking Pitman Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'.@val = 10; bonus2 bAddClass,Class_All,5; if (getrefine() >= 10) { .@val += 5; } bonus bHit,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27289,'Soul_Fragment_Card','Soul Fragment Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bMatk,5; bonus2 bMagicAddSize,Size_Medium,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27290,'Haunted_Obsidian_Card','Haunted Obsidian Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'.@agi = readparam(bAgi); .@val = .@agi/10; if (.@val) { bonus bFlee,(3*.@val); bonus bAspdRate,.@val; if (.@agi >= 120) { bonus bAspd,1; } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27291,'Ancient_Tri_Joint_Card','Ancient Tri Joint Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,30; bonus bMaxHPrate,-1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27292,'Ancient_Stalactic_Golem_Card','Ancient Stalactic Golem Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'.@vit = readparam(bVit); .@val = .@vit/10; if (.@val) { bonus bAspdRate,.@val; bonus bMaxHP,(150*.@val); if (.@vit >= 120) { bonus bDelayrate,-3; } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27293,'Ancient_Megalith_Card','Ancient Megalith Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bMatk,30; bonus bMaxSPrate,-1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27294,'Ancient_Tao_Gunka_Card','Ancient Tao Gunka Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'.@val = 30; if (getrefine() >= 10) { .@val += 20; } bonus2 bIgnoreDefClassRate,Class_Boss,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27295,'Ancient_Stone_Shooter_Card','Ancient Stone Shooter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'.@luk = readparam(bLuk); .@aspd = .@crit = .@luk/10; if (.@luk >= 120) { .@crit += 5; } bonus bAspdRate,.@aspd; bonus bCritAtkRate,.@crit;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27296,'Ancient_Wootan_Shooter_Card','Ancient Wootan Shooter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'.@dex = readparam(bDex); .@val = .@dex/10; if (.@val) { bonus bAspdRate,.@val; bonus2 bWeaponDamageRate,W_BOW,.@val; if (.@dex >= 120) { bonus bBaseAtk,40; } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27297,'Ancient_Wootan_Fighter_Card','Ancient Wootan Fighter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritical,5; bonus bCritAtkRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27298,'Ancient_Wootan_Defender_Card','Ancient Wootan Defender Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'.@val = 30; if (getrefine() >= 10) { .@val += 20; } bonus2 bSubClass,Class_Boss,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27304,'E_EA2S_Card','E EA2S Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bHPrecovRate,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27305,'EL_A17T_Card','EL A17T Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus5 bAutoSpell,"WL_HELLINFERNO",3,1,ATF_SHORT|ATF_WEAPON,1; /* fix me: unknown rate */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27306,'Bellare_Card','Bellare Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if (getiteminfo(getequipid(EQI_COMPOUND_ON),11) == W_REVOLVER) { .@r = getrefine(); bonus bHit,20; bonus bLongAtkRate,(5+.@r); if (.@r >= 10) { bonus2 bSkillAtk,"RL_FIREDANCE",15; } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27307,'Greater_Bellare_Card','Greater Bellare Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if (getiteminfo(getequipid(EQI_COMPOUND_ON),11) == W_GATLING) { .@r = getrefine(); bonus bHit,20; bonus bLongAtkRate,(5+.@r); if (.@r >= 10) { bonus2 bSkillAtk,"RL_R_TRIP",15; } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27308,'Sanare_Card','Sanare Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'.@r = getrefine(); .@val = 2; if (.@r >= 9) { .@val += 3; } if (.@r >= 11) { .@val += 5; } bonus bHealPower,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27309,'Greater_Sanare_Card','Greater Sanare Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMatk,10; .@val = 5; if (getrefine() >= 9) { .@val += 5; } bonus2 bMagicAtkEle,Ele_Holy,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27310,'Plaga_Card','Plaga Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMatk,10; .@val = 5; if (getrefine() >= 9) { .@val += 5; } bonus2 bMagicAtkEle,Ele_Neutral,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27311,'Mutant_Plaga_Card','Mutant Plaga Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if (getiteminfo(getequipid(EQI_COMPOUND_ON),11) == W_KNUCKLE) { .@r = getrefine(); bonus bHit,20; bonus bBaseAtk,15; if (.@r >= 10) { .@val = 15; } bonus2 bAddSize,Size_Large,(.@r+.@val); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27312,'Dolor_Card','Dolor Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_Demon,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27313,'Mutant_Dolor_Card','Mutant Dolor Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if (getiteminfo(getequipid(EQI_COMPOUND_ON),11) == W_KATAR) { .@r = getrefine(); bonus bCritical,7; bonus bBaseAtk,15; bonus bCritAtkRate,(2*.@r); if (.@r >= 10) { bonus2 bAddSize,Size_Large,15; } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27314,'Venenum_Card','Venenum Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_Brute,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27315,'Mutant_Venenum_Card','Mutant Venenum Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bMagicAddRace,RC_Brute,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27316,'Twin_Caput_Card','Twin Caput Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDef,50; bonus2 bSubDefEle,Ele_Poison,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27317,'Mutant_Twin_Caput_Card','Mutant Twin Caput Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_Formless,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27318,'Miguel_Card','Miguel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,20; bonus2 bSubRace,RC_All,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27319,'R48_85_BESTIA_Card','R48-85-BESTIA Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Poison,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27320,'E_EA1L_card','E-EA1L card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'.@r = getrefine(); .@val = 3; if (.@r >= 9) { .@val += 2; if (.@r >= 11) { .@val += 5; } } bonus2 bMagicAtkEle,Ele_Fire,.@val;',NULL,NULL); -#REPLACE INTO `item_db_re` VALUES (27321,'Despair_God_Morocc_Card','Despair God Morocc Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,10; bonus bMaxHPRate,-50; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bAddRace,RC_Angel,30; autobonus3 "{ }",1000,5000,"NV_FIRSTAID","{ active_transform 3097,5000; }"; /* unknown transformation rates */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27322,'Demon_God\'s_Apostle_Ahat_Card','Demon God\'s Apostle Ahat Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bMaxSPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27323,'Demon_God\'s_Apostle_Shnaim_Card','Demon God\'s Apostle Shnaim Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27324,'Brinaranea_Card','Brinaranea Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bMagicAtkEle,Ele_Water,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27325,'Muspellskoll_Card','Muspellskoll Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubDefEle,Ele_Fire,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27326,'Morocc\'s_Minion_Card','Morocc\'s Minion Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,100; bonus bAspdRate,25; bonus bMaxHPrate,-20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27327,'Grim_Reaper_Ankou_Card','Grim Reaper Ankou Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",3,(1+.@r); autobonus2 "{ bonus2 bAddClass,Class_All,25; bonus bMatkRate,25; }",(1+.@r),10000,BF_WEAPON|BF_MAGIC; autobonus3 "{ }",1000,5000,"NV_FIRSTAID","{ active_transform 3029,5000; }"; /* unknown rates */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27328,'Corrupt_Life_Card','Corrupt Life Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMaxHP,500; bonus bMaxSP,50; bonus2 bSubRace,RC_Angel,-50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27330,'Kronecker_Card','Kronecker Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,8,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27331,'Kronecker_G_Heine_Card','Kronecker G. Heine Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,8,NULL,NULL,NULL,NULL,'bonus bVariableCastrate,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27332,'Skia_Card','Skia Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,128,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27333,'Skia_Nerius_Card','Skia Nerius Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,128,NULL,NULL,NULL,NULL,'bonus bAspdRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27334,'Chaotic_Baphomet_Card','Chaotic Baphomet Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,25; bonus2 bSubRace,RC_Demon,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27335,'Chaotic_Baphomet_Junior_Card','Chaotic Baphomet Junior Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bCritical,readparam(bAgi)/15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27336,'Chaotic_Sidewinder_Card','Chaotic Sidewinder Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubDefEle,Ele_Poison,15; bonus2 bSubRace,RC_Brute,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27337,'Chaotic_Hunter_Fly_Card','Chaotic Hunter Fly Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubDefEle,Ele_Wind,15; bonus2 bSubRace,RC_Insect,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27338,'Chaotic_Mantis_Card','Chaotic Mantis Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bStr,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27339,'Chaotic_Ghostring_Card','Chaotic Ghostring Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,20; bonus2 bAddSize,Size_Small,25; bonus2 bAddSize,Size_Large,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27340,'Chaotic_Killer_Mantis_Card','Chaotic Killer Mantis Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27341,'Chaotic_Poporing_Card','Chaotic Poporing Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubDefEle,Ele_Water,15; bonus2 bSubRace,RC_Fish,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27342,'Chaotic_Stem_Worm_Card','Chaotic Stem Worm Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bHit,10; bonus2 bSubDefEle,Ele_Earth,20; bonus2 bSubDefEle,Ele_Neutral,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27343,'Chaotic_Acolyte_Card','Chaotic Acolyte Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,128,NULL,NULL,NULL,NULL,'bonus bDelayrate,-4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27346,'Rigid_Muspellskoll_Card','Rigid Muspellskoll Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Dragon,30; bonus2 bSubRace,RC_Demon,30; bonus2 bSubRace,RC_Brute,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27347,'Rigid_Kaho_Card','Rigid Kaho Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bMagicAddEle,Ele_Earth,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27348,'Rigid_Lava_Golem_Card','Rigid Lava Golem Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,63,2,2,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus2 bMagicAddEle,Ele_Neutral,3+((.@r>=7)*5)+((.@r>=9)*7);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27349,'Rigid_Explosion_Card','Rigid Explosion Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Dragon,15; bonus2 bSubDefEle,Ele_Fire,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27350,'Rigid_Earth_Deleter_Card','Rigid Earth Deleter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,768,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bMaxSPrate,2+(.@r/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27351,'Rigid_Sky_Deleter_Card','Rigid Sky Deleter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,768,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27352,'Rigid_Nightmare_Terror_Card','Rigid Nightmare Terror Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMaxSPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27353,'Rigid_Blazer_Card','Rigid Blazer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Demon,15; bonus2 bSubDefEle,Ele_Neutral,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27354,'Contaminated_Raydric_Card','Contaminated Raydric Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27355,'Contaminated_Raydric_Archer_Card','Contaminated Raydric Archer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27356,'Frozen_Gargoyle_Card','Frozen Gargoyle Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubSize,Size_Medium,25; bonus2 bSubSize,Size_Large,25; bonus2 bSubSize,Size_Small,-5; bonus bDef,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27357,'Contaminated_Sting_Card','Contaminated Sting Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDef,100+25*(getrefine()/3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27358,'Prison_Breaker_Card','Prison Breaker Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Wind,30; bonus2 bSubEle,Ele_Poison,30; bonus2 bSubEle,Ele_Dark,30; bonus2 bSubEle,Ele_Earth,30; bonus2 bSubEle,Ele_Undead,30; bonus2 bSubEle,Ele_Holy,-100; bonus2 bSubEle,Ele_Ghost,-100; bonus2 bSubEle,Ele_Fire,-100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27359,'Ice_Ghost_Card','Ice Ghost Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bMagicAddEle,Ele_Water,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27360,'Flame_Ghost_Card','Flame Ghost Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bMagicAddEle,Ele_Fire,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27361,'Contaminated_Wanderer_Card','Contaminated Wanderer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddSize,Size_Large,30; bonus2 bAddSize,Size_Medium,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27362,'Contaminated_Spider_Queen_Card','Contaminated Spider Queen Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_All,-30; bonus2 bMagicAtkEle,Ele_Earth,100; bonus2 bMagicAtkEle,Ele_Water,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (27363,'Contaminated_Dark_Lord_Card','Contaminated Dark Lord Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,8,NULL,NULL,NULL,NULL,'bonus bAspd,1;',NULL,NULL); -#=================================================================== -# New Katars -#=================================================================== -REPLACE INTO `item_db_re` VALUES (28000,'Thanos_Katar','Thanos Katar',5,10,NULL,1800,'220:80',NULL,1,1,0x00001000,56,2,34,4,'120',1,16,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;'); -REPLACE INTO `item_db_re` VALUES (28001,'Katar_Of_Evil_Slayer','Evil Slayer Ripper Katar',5,0,NULL,1200,'120',NULL,1,1,0x00001000,63,2,34,3,'100',1,16,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); if(.@r>=9) { .@dmg = 5; if(.@r>=12) { .@dmg += 7; } bonus2 bAddClass,Class_All,.@dmg; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28002,'Half_BF_Katar2','Half BF Katar2',5,20,NULL,0,'130',NULL,1,0,0x00001000,63,2,34,3,'80',1,16,'bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus bCritAtkRate,10; bonus bAspdRate,3; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28005,'Ru_Blue_Katar','Blue Katar',5,10,NULL,1200,'190',NULL,1,1,0x00001000,56,2,34,3,'100',1,16,'bonus bAgi,5; bonus bStr,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28006,'Ru_Gold_Katar','Ru Gold Katar',5,0,NULL,1200,'190',NULL,1,2,0x00001000,56,2,34,3,'120',1,16,'bonus bAgi,8; bonus bStr,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28007,'Crimson_Katar','Crimson Katar',5,20,NULL,1300,'130',NULL,1,2,0x00001000,63,2,34,3,'70',1,16,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28008,'Katar_of_Vicious_Mind','Katar of Vicious Mind',5,20,NULL,1800,'180',NULL,1,1,0x00001000,63,2,34,4,'160',1,16,'bonus bAtk,pow(min(getrefine(),15),2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28010,'Juliette_D._Rachel','Juliette D. Rachel',5,20,NULL,2500,'300',NULL,1,2,0x00001000,56,2,34,4,'170',1,16,'.@r = getrefine(); bonus2 bAddClass,Class_All,(.@r/2); bonus bAspdRate,.@r; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28011,'Unity_Katar','Unity Katar',5,20,NULL,650,'123',NULL,1,1,0x00001000,63,2,34,3,'1',1,16,'bonus bBaseAtk,pow(getrefine(),2)*125/100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28022,'Illusion_Infiltrator','Illusion Infiltrator',5,0,NULL,1500,'200',NULL,1,2,0x00001000,58,2,34,4,'100',1,16,'bonus2 bAddRace,RC_DemiHuman,60; bonus2 bAddRace,RC_Player,60; bonus bDef,3; .@flee = 5; .@flee2 = 2; if (getrefine() >= 9) { .@flee += 5; .@flee2 += 2; bonus2 bAddClass,Class_All,5; } bonus bFlee,.@flee; bonus bFlee2,.@flee2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28023,'Illusion_Sharpened_Legbone_of_Ghoul','Illusion Sharpened Legbone of Ghoul',5,0,NULL,1700,'220',NULL,1,2,0x00001000,58,2,34,3,'100',1,16,'autobonus "{ bonus bDefEle,Ele_Undead; sc_start SC_ENDURE,6000,1; }",40,6000,BF_WEAPON|BF_SHORT,"{ active_transform 1036,6000; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28038,'Meuchler-OS','Meuchler-OS',5,20,NULL,1300,'190',NULL,1,2,0x00001000,63,2,34,4,'130',1,16,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",15; if (.@r >= 11) { bonus2 bAddSize,Size_Small,20; bonus2 bAddSize,Size_Medium,20; } } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28042,'Ripper_Cross','Ripper Cross',5,20,NULL,1500,'250',NULL,1,2,0x00001000,56,2,34,4,'170',1,16,'.@r = getrefine(); bonus2 bAddClass,Class_All,5; bonus bLongAtkRate,.@r; if (.@r>=9) bonus2 bSkillAtk,"GC_ROLLINGCUTTER",30; if (.@r>=11) bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28044,'Agudo_Filo','Agudo Filo',5,20,NULL,2000,'270',NULL,1,2,0x00001000,56,2,34,4,'170',1,16,'.@r = getrefine(); bonus bCritAtkRate,5; bonus bBaseAtk,4*.@r; if (.@r>=9) bonus2 bAddSize,Size_All,15; if (.@r>=11) { bonus bUnbreakableWeapon; bonus2 bAddClass,Class_All,7; }',NULL,NULL); -#=================================================================== -# New Axes -#=================================================================== -REPLACE INTO `item_db_re` VALUES (28100,'Thanos_Axe','Thanos Axe',5,10,NULL,4000,'300:80',NULL,1,1,0x000444A2,56,2,34,4,'120',1,7,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;'); -REPLACE INTO `item_db_re` VALUES (28101,'Tornado_Axe','Axe Tornado',5,10,NULL,4000,'320',NULL,NULL,1,0x00000400,56,2,34,4,'100',1,7,'bonus bAtkEle,Ele_Wind; bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28102,'Half_BF_Two_Handed_Axe1','Half BF Two Handed Axe1',5,20,NULL,0,'200',NULL,1,0,0x000444A2,63,2,34,3,'80',1,7,'bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28103,'Ru_Blue_Axe_M','Blue Twohand Axe',5,10,NULL,3000,'330',NULL,1,1,0x00000400,56,2,34,3,'1',1,7,'bonus bStr,5; bonus bVit,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28104,'Ru_Gold_Axe_M','Ru Gold Axe M',5,0,NULL,3000,'330',NULL,1,2,0x00000400,56,2,34,3,'120',1,7,'bonus bStr,8; bonus bVit,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28105,'Infinity_Axe','Infinity Axe',5,10,NULL,500,'265',NULL,1,1,0x000444A2,56,2,34,4,'100',1,7,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28106,'Crimson_Two-Handed_Axe','Crimson Two-Handed Axe',5,20,NULL,2000,'200',NULL,1,2,0x000444A2,63,2,34,3,'70',1,7,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28107,'Two_Handed_Axe_of_Vicious_Mind','Two Handed Axe of Vicious Mind',5,20,NULL,2500,'250',NULL,1,1,0x000444A2,63,2,34,4,'160',1,7,'bonus bAtk,pow(min(getrefine(),15),2); bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28110,'Unity_Two-Handed_Axe','Unity Two-Handed Axe',5,20,NULL,1000,'190',NULL,1,1,0x000444A2,63,2,34,3,'1',1,7,'bonus bBaseAtk,pow(getrefine(),2)*125/100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28116,'Mine_Worker\'s_Pickaxe','Mine Worker\'s Pickaxe',5,10,NULL,4000,'300',NULL,1,2,0x00000400,56,2,34,3,'100',1,7,'bonus bUnbreakableWeapon; autobonus "{ bonus bCritical,20; }",5,7000,BF_SHORT,"{ specialeffect2 EF_ENCHANCE; }"; .@r = getrefine(); if (.@r>=9) { bonus bCritAtkRate,15; } else if (.@r>=7) { bonus bCritAtkRate,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28136,'Blasti-OS','Blasti-OS',5,20,NULL,4500,'400',NULL,1,2,0x00000400,56,2,34,4,'130',1,7,'.@r = getrefine(); .@red = 10; bonus bUnbreakableWeapon; if (.@r >= 7) { .@red += 15; if (.@r >= 9) { bonus bLongAtkRate,15; if (.@r >= 11) { bonus bDelayrate,-10; } } } bonus2 bSubSize,Size_Medium,.@red; bonus2 bSubSize,Size_Large,.@red;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28138,'Maxi_Spanner','Maxi Spanner',5,0,NULL,4500,'340',NULL,1,2,0x00000400,56,2,34,4,'170',1,7,'.@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bUnbreakableWeapon; bonus2 bSubSize,Size_Small,10; bonus2 bSubSize,Size_Medium,10; if (.@r>=9) { bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; bonus2 bSkillCooldown,"NC_MAGMA_ERUPTION",-1000; } if (.@r>=11) bonus2 bSkillAtk,"NC_AXETORNADO",15;',NULL,NULL); -#=================================================================== -# New Guns -#=================================================================== -REPLACE INTO `item_db_re` VALUES (28200,'END_OF_HORIZO','End Of The Horizon',5,2700000,NULL,2400,'410',NULL,9,1,0x40000000,63,2,34,4,'110',1,21,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28201,'Southern_Cross_R','Southern Cross',5,2800000,NULL,2000,'480',NULL,9,0,0x40000000,63,2,34,4,'141',1,21,'bonus3 bAutoSpell,"GC_CROSSIMPACT",1,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28202,'Southern_Cross_R_','Southern Cross',5,2800000,NULL,2000,'480',NULL,9,1,0x40000000,63,2,34,4,'141',1,21,'bonus3 bAutoSpell,"GC_CROSSIMPACT",1,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28203,'Half_BF_Rifle1','Half BF Rifle1',5,0,NULL,0,'50',NULL,9,0,0x41000000,63,2,34,3,'80',1,18,'bonus bDex,2; bonus bHit,8; bonus bCritical,8; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bVariableCastrate,"GS_TRACKING",-20; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28204,'Half_BF_Shotgun1','Half BF Shotgun1',5,0,NULL,0,'100',NULL,9,0,0x41000000,63,2,34,3,'80',1,20,'bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28223,'Finisher','Finisher',5,20,NULL,2000,'200',NULL,9,2,0x40000000,63,2,34,3,'120',1,18,'.@r = getrefine(); bonus bLongAtkRate,15; if (.@r >= 7) { bonus2 bSkillAtk,"RL_AM_BLAST",30; bonus2 bSkillAtk,"RL_MASS_SPIRAL",30; if (.@r >= 9) { bonus2 bSkillCooldown,"RL_AM_BLAST",-1000; } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28224,'Dustfire','Dustfire',5,20,NULL,1300,'300',NULL,9,2,0x40000000,63,2,34,3,'120',1,20,'bonus bSplashRange,1; bonus2 bAddEff,Eff_Blind,50; if (.@r >= 7) { bonus2 bSkillAtk,"RL_S_STORM",15; if (.@r >= 9) { bonus2 bSkillAtk,"RL_BANISHING_BUSTER",15; } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28225,'Burning_Rose','Burning Rose',5,20,NULL,2500,'200',NULL,9,2,0x40000000,63,2,34,3,'120',1,19,'bonus bLongAtkRate,15; if (.@r >= 7) { bonus2 bSkillAtk,"RL_FIRE_RAIN",30; if (.@r >= 9) { bonus2 bSkillCooldown,"RL_FIRE_RAIN",-1000; } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28226,'Avenger','Avenger',5,20,NULL,1800,'350',NULL,9,2,0x40000000,63,2,34,3,'120',1,21,'bonus bLongAtkRate,20; if (.@r >= 7) { bonus2 bSkillAtk,"RL_D_TAIL",15; if (.@r >= 9) { bonus2 bSkillCooldown,"RL_H_MINE",-1000; } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28240,'Calf_Kingcobra','Calf Kingcobra',5,0,0,900,'230',NULL,9,2,0x40000000,63,2,34,4,'150',1,18,'.@r = getrefine(); bonus bAspdRate,10 + (.@r > 6 ? 5 : 0); bonus bLongAtkRate,(.@r/2)*5 + (.@r > 11 ? 5 : 0); if(.@r > 8){ bonus bCritAtkRate,15; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28241,'Calf_Diamondback','Calf Diamondback',5,0,NULL,3000,'220',NULL,9,2,0x40000000,63,2,34,4,'150',1,19,'.@r = getrefine(); bonus bDex,2; bonus2 bAddClass,Class_All,2; bonus bLongAtkRate,(.@r/2)*5 + (.@r > 11 ? 5 : 0); if(.@r > 6){ bonus2 bSkillAtk,"RL_R_TRIP",20; } if(.@r > 8){ bonus2 bSkillUseSPrate,"RL_R_TRIP",-5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28242,'Calf_Anaconda','Calf Anaconda',5,10,NULL,1400,'305',NULL,9,2,0x40000000,63,2,34,4,'150',1,20,'.@r = getrefine(); bonus bSplashRange,1; bonus bMaxSPrate,2; bonus bLongAtkRate,(.@r/2)*5 + (.@r > 8 ? 5 : 0); if(.@r > 6){ bonus2 bSkillAtk,"RL_BANISHING_BUSTER",20; } if(.@r > 11){ bonus2 bSkillUseSPrate,"RL_BANISHING_BUSTER",-15; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28243,'Calf_Python','Calf Python',5,10,0,2000,'360',NULL,9,2,0x40000000,63,2,34,4,'150',1,21,'bonus bDex,2; bonus2 bAddClass,Class_All,2; bonus bLongAtkRate,(.@r/2)*5; if(.@r > 6){ bonus bAspdRate,5; } if(.@r > 8){ bonus2 bSkillAtk,"RL_D_TAIL",15 + (.@r > 11 ? 15 : 0); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28244,'Illusion_Gate_Keeper_DD','Illusion Gate Keeper DD',5,0,NULL,1300,'240',NULL,9,2,0x40000000,63,2,34,4,'120',1,20,'.@r = getrefine(); bonus bDex,1; bonus bSplashRange,1; .@val = 5*(.@r/2); if (.@r >= 7) { bonus bAspdRate,15; if (.@r >= 9) { .@val += 5; if (.@r >= 11) { bonus5 bAutoSpell,"GS_SPREADATTACK",max(6,getskilllv("GS_SPREADATTACK")),50,BF_LONG|BF_WEAPON,1; } } } bonus bLongAtkRate,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28253,'HR-S55-OS','HR-S55-OS',5,20,NULL,1000,'250',NULL,9,2,0x41000000,63,2,34,4,'130',1,18,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bLongAtkRate,7; if (.@r >= 9) { bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",20; if (.@r >= 11) { bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-5000; } } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28254,'Illusion_Butcher','Illusion Butcher',5,20,NULL,2500,'210',NULL,9,2,0x41000000,63,2,34,4,'120',1,19,'.@r = getrefine(); bonus bLongAtkRate,2*(readparam(bStr)/15); bonus bBaseAtk,10*.@r; if (.@r >= 7) { bonus2 bSkillAtk,"RL_FIRE_RAIN",20; if (.@r >= 9) { bonus2 bSkillAtk,"RL_R_TRIP",15; if (.@r >= 11) { bonus2 bAddRace,RC_Brute,30; bonus2 bAddRace,RC_Demon,30; } } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28255,'Master_Soul_Rifle','Master Soul Rifle',5,20,NULL,1000,'150:210',NULL,9,2,0x40000000,63,2,34,4,'100',1,18,'.@r = getrefine(); bonus bMatk,10*(.@r/3); bonus bAspdRate,3*(.@r/3); if (.@r >= 7) { bonus bAspd,1; bonus bMatkRate,5; if (.@r >= 9) { .@chance = 1; /* unknown rate*/ if (.@r >= 11) { .@chance += 1; bonus5 bAutoSpell,"WL_SOULEXPANSION",3,1,BF_LONG,1; } bonus5 bAutoSpell,"MG_SOULSTRIKE",10,.@chance,BF_LONG,1; } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28256,'Demon_Slayer_Shot','Demon Slayer Shot',5,20,NULL,1400,'275',NULL,9,2,0x40000000,63,2,34,4,'100',1,20,'.@r = getrefine(); bonus bSplashRange,1; bonus bLongAtkRate,3*(.@r/2); bonus bMaxSPrate,2*(.@r/3); if (.@r >= 7) { bonus2 bAddClass,Class_Boss,10; if (.@r >= 9) { autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER"; if (.@r >= 11) { bonus2 bAddRace,RC_Undead,15; bonus2 bAddRace,RC_Demon,15; } } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28257,'Golden_Lord_Launcher','Golden Lord Launcher',5,20,NULL,2100,'320',NULL,9,2,0x40000000,63,2,34,4,'100',1,21,'.@r = getrefine(); bonus bLongAtkRate,3*(.@r/2); bonus bBaseAtk,15*(.@r/3); if (.@r >= 7) { .@val = 15; if (.@r >= 9) { bonus2 bSkillCooldown,"RL_D_TAIL",-1000; if (.@r >= 11) { .@val += 15; } } bonus2 bSkillAtk,"RL_D_TAIL",.@val; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28258,'The_Black','The Black',5,20,NULL,2700,'205',NULL,9,2,0x40000000,63,2,34,4,'100',1,19,'.@r = getrefine(); bonus bLongAtkRate,2*(.@r/3); bonus bBaseAtk,10*(.@r/2); if (.@r >= 7) { .@val = 15; bonus2 bSkillUseSPrate,"RL_R_TRIP",10; if (.@r >= 9) { autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER"; if (.@r >= 11) { .@val += 15; } } bonus2 bSkillAtk,"RL_R_TRIP",.@val; }',NULL,NULL); -#=================================================================== -# New Accessories -#=================================================================== -REPLACE INTO `item_db_re` VALUES (28302,'Vesper_Core01_','Vesper Core 01',4,20,NULL,500,NULL,1,NULL,1,0x00CFFF80,18,2,136,NULL,'1',0,0,'bonus bMdef,3; bonus bInt,2; bonus bMaxSPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28303,'Vesper_Core02_','Vesper Core 02',4,20,NULL,500,NULL,1,NULL,1,0x00CFFF80,18,2,136,NULL,'1',0,0,'bonus bMdef,3; bonus bStr,3; bonus bBaseAtk,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28304,'Vesper_Core03_','Vesper Core 03',4,20,NULL,500,NULL,1,NULL,1,0x00CFFF80,18,2,136,NULL,'1',0,0,'bonus bMdef,3; bonus bAgi,3; bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28305,'Vesper_Core04_','Vesper Core 04',4,20,NULL,500,NULL,1,NULL,1,0x00CFFF80,18,2,136,NULL,'1',0,0,'bonus bMdef,3; bonus bDex,3; bonus bHit,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28306,'Bless_Of_Moon','Luna\'s Blessing',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,NULL,'bonus bAllStats,1; bonus bMdef,2; bonus3 bAutoSpell,"CG_TAROTCARD",5,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28315,'RCC2013_ARMLET','RCC2013_ARMLET',4,200,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,NULL,'bonus2 bAddClass,Class_All,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28316,'RCC2013_ARMLET_','RCC2013_ARMLET_',4,200,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'1',0,NULL,'bonus2 bAddClass,Class_All,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28317,'RCC2013_RING','RCC2013_RING',4,200,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,NULL,'bonus2 bAddClass,Class_All,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28318,'RCC2013_RING_','RCC2013_RING_',4,200,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'1',0,NULL,'bonus2 bAddClass,Class_All,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28310,'Earring_Of_Sarah_L','Sarah\'s Left Earring',4,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,136,NULL,'145',0,NULL,'skill "AL_HEAL",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28311,'Earring_Of_Sarah_R','Sarah\'s Right Earring',4,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,136,NULL,'145',0,NULL,'skill "AL_TELEPORT",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28320,'Assassin\'s_Despair','Assassin\'s Despair',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'50',0,0,'bonus bAspd,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28321,'Falconer_Claw','Falconer Claw',4,0,NULL,100,NULL,5,NULL,1,0x00000800,63,2,136,NULL,'80',0,NULL,'bonus bDex,1; bonus2 bSkillAtk,"HT_BLITZBEAT",getskilllv("HT_STEELCROW")*10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28322,'Falconer_Glove','Falconer Glove',4,0,NULL,100,NULL,5,NULL,1,0x00000800,63,2,136,NULL,'80',0,NULL,'bonus bDex,1; bonus bUseSPrate,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28326,'Broken_Chip_1','Broken Chips 01',4,10,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,NULL,'bonus bStr,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28327,'Broken_Chip_2','Broken Chips 02',4,10,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,NULL,'bonus bInt,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28332,'Jewel_Ring','Jewerly Ring',4,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,NULL,'bonus bLuk,20; autobonus "{ bonus bAspd,2; }",50,2000,BF_WEAPON|BF_MAGIC;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28333,'Gold_PC_Room_Ring','Gold PC Room Ring',4,10,NULL,0,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'1',0,NULL,'bonus bMaxHPrate,3; bonus bMaxSPrate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28342,'Critical_Anklet','Critical Anklet',4,0,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,63,2,136,NULL,NULL,0,NULL,'bonus bCritical,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28352,'Vesper_Gear_01','Vesper Gear 01',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,136,NULL,'90',0,0,'bonus bMdef,3; bonus bMatkRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28353,'Vesper_Gear_02','Vesper Gear 02',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,136,NULL,'90',0,0,'bonus bMdef,3; bonus2 bAddClass,Class_All,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28354,'City_Map','City Map',4,0,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'/* todo */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28355,'Shining_Holy_Water_','Shining Holy Water',4,0,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'/* todo */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28356,'Prontera_Badge','Prontera Badge',4,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'/*warp "prontera",159,192; 15 mins cooldown */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28357,'Vesper_Gear_03','Vesper Gear 03',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,136,NULL,'90',0,0,'bonus bMdef,3; bonus bFlee,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28358,'Cursed_Lucky_Clover','Cursed Lucky Clover',4,0,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,NULL,'bonus bLuk,2; bonus bFlee,3; bonus2 bAddEff2,Eff_Curse,5;',NULL,'sc_end SC_CLOAKING; /*FIXME: Because the combo has Cloaking skill*/'); -REPLACE INTO `item_db_re` VALUES (28359,'Vesper_Gear_04','Vesper Gear 04',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,136,NULL,'90',0,0,'bonus bMdef,3; bonus bHit,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28372,'Imperial_Ring','Imperial Ring',4,0,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,63,2,136,NULL,'50',0,NULL,'bonus bStr,1; bonus bInt,1; bonus bMaxHPRate,3; bonus bMaxSPRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28374,'Foxtail_Ring','Foxtail Ring',4,20,NULL,100,NULL,0,NULL,0,0x80000000,7,2,136,NULL,'1',0,NULL,'bonus2 bExpAddRace,RC_All,5; .@lvl = min(BaseLevel/5,10); bonus bAtk,2*.@lvl; bonus bMatk,2*.@lvl; bonus bMaxHP,10*.@lvl; bonus bMaxSP,5*.@lvl;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28377,'Magical_Ring','Magical Ring',4,0,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'20',0,NULL,'bonus2 bMagicAtkEle,Ele_Fire,5; bonus2 bMagicAtkEle,Ele_Water,5; bonus2 bMagicAtkEle,Ele_Earth,5; bonus2 bMagicAtkEle,Ele_Wind,5; if (BaseLevel > 4) { bonus2 bSkillAtk,"MG_FIREBOLT",BaseLevel/5; bonus2 bSkillAtk,"MG_COLDBOLT",BaseLevel/5; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",BaseLevel/5; bonus2 bSkillAtk,"WZ_EARTHSPIKE",BaseLevel/5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28379,'Shadow_Ring','Shadow Ring',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'20',0,0,'.@s = getskilllv("RG_STEALCOIN"); .@r = getskilllv("RG_RAID"); if (.@s>=1) .@a = .@s; else .@a = 1; bonus3 bAutoSpell,"RG_STEALCOIN",.@a,50; bonus2 bSkillAtk,"RG_BACKSTAP",2*BaseLevel; bonus3 bAddEff,Eff_Stun,.@r*100,ATF_SHORT; autobonus3 "{ bonus2 bSkillAtk,\\\"SC_TRIANGLESHOT\\\",BaseLevel/3; }",1000,20000,5010,"{ specialeffect2 153; }"; /* Placeholder specialeffect */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28380,'Fresh_Grass_Necklace','Fresh Grass Necklace',4,20,NULL,100,NULL,0,NULL,1,0x80000000,7,2,136,NULL,'100',0,NULL,'bonus bFlee2,5; bonus2 bSkillCooldown,"SU_SCAROFTAROU",-5000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28381,'Cute_Grass_Necklace','Cute Grass Necklace',4,20,NULL,10,NULL,0,NULL,1,0x80000000,7,2,136,NULL,'100',0,NULL,'bonus bHealPower,5; bonus2 bSkillCooldown,"SU_TUNAPARTY",-7000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28382,'Charm_Grass_Necklace','Charm Grass Necklace',4,20,NULL,10,NULL,0,NULL,1,0x80000000,7,2,136,NULL,'100',0,NULL,'bonus bMdef,5; bonus2 bVariableCastrate,"SU_CN_METEOR",-1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28386,'Fallen_Monk_Rosary','Fallen Monk Rosary',4,0,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'20',0,NULL,'bonus bAspdRate,5; bonus bCritical,5; bonus2 bSkillUseSP,"CH_SOULCOLLECT",-5; if (BaseLevel > 14) bonus2 bSkillAtk,"SR_DRAGONCOMBO",BaseLevel/15; if (BaseLevel > 19) bonus2 bSkillAtk,"SR_KNUCKLEARROW",BaseLevel/20; if (BaseLevel > 29) bonus2 bSkillAtk,"SR_SKYNETBLOW",BaseLevel/30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28391,'S_Thief_Earring','Thief Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'autobonus3 "{ .@val = 30+(getrefine()*10); bonus bBaseAtk,.@val; bonus bFlee,.@val; }",200,5000,"TF_THROWSTONE","{ specialeffect2 EF_ENHANCE; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28392,'S_Archer_Earring','Archer Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'autobonus3 "{ .@val = 30+(getrefine()*10); bonus bBaseAtk,.@val; bonus bHit,.@val; }",200,5000,"AC_DOUBLE","{ specialeffect2 EF_ENHANCE; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28410,'Sapphire_Wrist','Sapphire Wrist',4,0,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,63,2,136,NULL,'50',0,NULL,'bonus bDex,5; bonus bLuk,5; bonus bInt,5; bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",BaseLevel/5; bonus2 bVariableCastrate,"CR_ACIDDEMONSTRATION",-(BaseLevel/4); .@n = getskilllv("CR_SLIMPITCHER"); bonus bDex,.@n/2; bonus bLuk,.@n/2; bonus bInt,.@n/2; bonus bMatk,(.@n/2)*20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28411,'Emerald_Earring','Emerald Earring',4,0,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,63,2,136,NULL,'50',0,NULL,'bonus bDex,5; bonus bAgi,5; bonus bInt,5; bonus2 bSkillAtk,"CG_ARROWVULCAN",BaseLevel; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",BaseLevel; bonus2 bSkillAtk,"DC_THROWARROW",BaseLevel; bonus2 bSkillAtk,"WM_METALICSOUND",2*(BaseLevel/5); .@n = getskilllv("WM_METALICSOUND"); bonus2 bVariableCastrate,"WM_METALICSOUND",.@n/2; bonus bDex,.@n/2; bonus bAgi,.@n/2; bonus bInt,.@n/2; bonus bMatk,(.@n/2)*20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28413,'Lesser_Mackerel_Talisman','Lesser Mackerel Talisman',4,0,NULL,100,NULL,1,NULL,1,0x80000000,63,2,136,NULL,'100',NULL,NULL,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28414,'Intermediate_Mackerel_Talisman','Intermediate Mackerel Talisman',4,0,NULL,100,NULL,1,NULL,1,0x80000000,63,2,136,NULL,'140',NULL,NULL,'bonus bVit,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28415,'Greater_Mackerel_Talisman','Greater Mackerel Talisman',4,0,NULL,100,NULL,1,NULL,1,0x80000000,63,2,136,NULL,'175',NULL,NULL,'bonus bVit,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28416,'Lesser_Leaf_Talisman','Lesser Leaf Talisman',4,0,NULL,100,NULL,1,NULL,1,0x80000000,63,2,136,NULL,'100',NULL,NULL,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28417,'Intermediate_Leaf_Talisman','Intermediate Leaf Talisman',4,0,NULL,100,NULL,1,NULL,1,0x80000000,63,2,136,NULL,'140',NULL,NULL,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28418,'Greater_Leaf_Talisman','Greater Leaf Talisman',4,0,NULL,100,NULL,1,NULL,1,0x80000000,63,2,136,NULL,'175',NULL,NULL,'bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28419,'Lesser_Rabbit_Talisman','Lesser Rabbit Talisman',4,0,NULL,100,NULL,1,NULL,1,0x80000000,63,2,136,NULL,'100',NULL,NULL,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28420,'Intermediate_Rabbit_Talisman','Intermediate Rabbit Talisman',4,0,NULL,100,NULL,1,NULL,1,0x80000000,63,2,136,NULL,'140',NULL,NULL,'bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28421,'Greater_Rabbit_Talisman','Greater Rabbit Talisman',4,0,NULL,100,NULL,1,NULL,1,0x80000000,63,2,136,NULL,'175',NULL,NULL,'bonus bDex,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28422,'Shiny_Branch_Talisman','Shiny Branch Talisman',4,0,NULL,100,NULL,1,NULL,1,0x80000000,63,2,136,NULL,'100',NULL,NULL,'bonus2 bVariableCastrate,"SU_SV_STEMSPEAR",-50; bonus2 bSkillAtk,"SU_SV_STEMSPEAR",(readparam(bInt)/2)+(20 * getskilllv("SU_SV_STEMSPEAR")); /* Need to confirm damage formula */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28423,'Fresh_Tuna_Talisman','Fresh Tuna Talisman',4,0,NULL,100,NULL,1,NULL,1,0x80000000,63,2,136,NULL,'100',NULL,NULL,'bonus2 bSkillCooldown,"SU_TUNAPARTY",-5000; bonus3 bAutoSpellWhenHit,"SU_TUNAPARTY",max(1,getskilllv("SU_TUNAPARTY")),10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28424,'Chubby_Worm_Talisman','Chubby Worm Talisman',4,0,NULL,100,NULL,1,NULL,1,0x80000000,63,2,136,NULL,'100',NULL,NULL,'bonus2 bVariableCastrate,"SU_PICKYPECK",-50; bonus2 bSkillAtk,"SU_PICKYPECK",(readparam(bDex)/2)+(20 * getskilllv("SU_PICKYPECK")); /* Need to confirm damage formula */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28425,'Mercenary_Ring_Type_A','Mercenary Ring Type A',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'99',0,0,'bonus bVit,3; if (BaseClass == Job_Gunslinger || BaseJob == Job_Novice || BaseJob == Job_SuperNovice || BaseClass == Job_Ninja || BaseClass == Job_Taekwon) { bonus bMaxHP,1000; bonus bMaxSP,200; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28426,'Mercenary_Ring_Type_B','Mercenary Ring Type B',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'99',0,0,'bonus bInt,3; if (BaseClass == Job_Gunslinger || BaseJob == Job_Novice || BaseJob == Job_SuperNovice || BaseClass == Job_Ninja || BaseClass == Job_Taekwon) { bonus bVariableCastrate,-30; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28429,'Arquien\'s_Necklace','Arquien\'s Necklace',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'20',0,0,'bonus2 bSkillAtk,"MC_CARTREVOLUTION",Baselevel; bonus2 bSkillAtk,"NC_AXETORNADO",(Baselevel/3); bonus2 bSkillAtk,"NC_POWERSWING",(Baselevel/5); bonus2 bSkillUseSP,"NC_POWERSWING",2; bonus2 bAddMonsterDropItem,529,2000; bonus2 bAddMonsterDropItem,530,2000; bonus2 bAddMonsterDropItem,573,500; bonus2 bAddItemHealRate,529,100; bonus2 bAddItemHealRate,530,100; /* Unknow drop rates */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28430,'Arch_Bishop_Ring','Arch Bishop Ring',4,20,NULL,400,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'90',0,0,'bonus bLuk,2; bonus bFlee2,5; bonus bUseSPrate,-5; bonus bHealPower,15; bonus bAddItemHealRate,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28433,'Luminous_Blue_Stone','Luminous Blue Stone',4,20,NULL,400,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'90',0,0,'bonus bAgi,2; bonus bCritical,5; bonus bAspdRate,5; bonus bCritAtkRate,2; skill "MG_SIGHT",1; if (readparam(bLuk)>=100) { bonus bCritical,10; bonus bCritAtkRate,10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28434,'Fist_Fighter_Glove','Fist Fighter\'s Glove',4,20,NULL,400,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'90',0,0,'bonus bStr,2; bonus bMaxSP,100; bonus2 bAddClass,Class_All,2; skill "MO_ABSORBSPIRITS",1; if (readparam(bStr)>99) bonus2 bAddClass,Class_All,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28437,'Hibram\'s_Gloves','Hibram\'s Gloves',4,20,NULL,400,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'90',0,0,'skill "AL_HEAL",3; bonus bInt,2; bonus bMatkRate,2; bonus bUseSPrate,-5; if (readparam(bInt)>=110) bonus bMatkRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28438,'Fairy_Leaf_Powder','Fairy Leaf Powder',4,20,NULL,400,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'90',0,0,'bonus bDex,2; bonus bDelayrate,-5; bonus bLongAtkRate,2; skill "SM_MAGNUM",3; if (readparam(bDex)>=100) bonus bLongAtkRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28441,'Vigilante_Badge','Vigilante Badge',4,0,NULL,200,NULL,0,NULL,0,0x00020000,56,2,136,NULL,'100',0,0,'bonus bFlee,10; bonus bLongAtkRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28442,'Hippie_Feather','Hippie Feather',4,0,NULL,200,NULL,0,NULL,1,0x00080000,56,2,136,NULL,'100',0,0,'bonus bHit,5; bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28443,'Para_Team_Str_Ring100','Awakened Eden Group Ring of Strength I',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'100',NULL,NULL,'bonus2 bAddClass,Class_All,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28444,'Para_Team_Str_Necklace100','Awakened Eden Group Necklace of Strength I',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'100',NULL,NULL,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28445,'Para_Team_Str_Ring115','Awakened Eden Group Ring of Strength II',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'115',NULL,NULL,'bonus2 bAddClass,Class_All,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28446,'Para_Team_Str_Necklace115','Awakened Eden Group Necklace of Strength II',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'115',NULL,NULL,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28447,'Para_Team_Str_Ring130','Awakened Eden Group Ring of Strength III',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'130',NULL,NULL,'bonus2 bAddClass,Class_All,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28448,'Para_Team_Str_Necklace130','Awakened Eden Group Necklace of Strength III',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'130',NULL,NULL,'bonus bStr,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28449,'Para_Team_Str_Ring145','Awakened Eden Group Ring of Strength IV',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'145',NULL,NULL,'bonus2 bAddClass,Class_All,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28450,'Para_Team_Str_Necklace145','Awakened Eden Group Necklace of Strength IV',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'145',NULL,NULL,'bonus bStr,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28451,'Para_Team_Str_Ring160','Awakened Eden Group Ring of Strength V',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'160',NULL,NULL,'bonus2 bAddClass,Class_All,5; skill "AL_HEAL",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28452,'Para_Team_Str_Necklace160','Awakened Eden Group Necklace of Strength V',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'160',NULL,NULL,'bonus bStr,4; skill "AL_TELEPORT",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28453,'Para_Team_Magic_Ring100','Awakened Eden Group Ring of Magic I',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'100',NULL,NULL,'bonus bMatkRate,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28454,'Para_Team_Magic_Necklace100','Awakened Eden Group Necklace of Magic I',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'100',NULL,NULL,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28455,'Para_Team_Magic_Ring115','Awakened Eden Group Ring of Magic II',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'115',NULL,NULL,'bonus bMatkRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28456,'Para_Team_Magic_Necklace115','Awakened Eden Group Necklace of Magic II',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'115',NULL,NULL,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28457,'Para_Team_Magic_Ring130','Awakened Eden Group Ring of Magic III',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'130',NULL,NULL,'bonus bMatkRate,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28458,'Para_Team_Magic_Necklace130','Awakened Eden Group Necklace of Magic III',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'130',NULL,NULL,'bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28459,'Para_Team_Magic_Ring145','Awakened Eden Group Ring of Magic IV',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'145',NULL,NULL,'bonus bMatkRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28460,'Para_Team_Magic_Necklace145','Awakened Eden Group Necklace of Magic IV',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'145',NULL,NULL,'bonus bInt,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28461,'Para_Team_Magic_Ring160','Awakened Eden Group Ring of Magic V',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'160',NULL,NULL,'bonus bMatkRate,5; skill "AL_HEAL",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28462,'Para_Team_Magic_Necklace160','Awakened Eden Group Necklace of Magic V',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'160',NULL,NULL,'bonus bInt,4; skill "AL_TELEPORT",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28463,'Para_Team_Agi_Ring100','Awakened Eden Group Ring of Agility I',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'100',NULL,NULL,'bonus bLongAtkRate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28464,'Para_Team_Agi_Necklace100','Awakened Eden Group Necklace of Agility I',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'100',NULL,NULL,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28465,'Para_Team_Agi_Ring115','Awakened Eden Group Ring of Agility II',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'115',NULL,NULL,'bonus bLongAtkRate,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28466,'Para_Team_Agi_Necklace115','Awakened Eden Group Necklace of Agility II',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'115',NULL,NULL,'bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28467,'Para_Team_Agi_Ring130','Awakened Eden Group Ring of Agility III',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'130',NULL,NULL,'bonus bLongAtkRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28468,'Para_Team_Agi_Necklace130','Awakened Eden Group Necklace of Agility III',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'130',NULL,NULL,'bonus bDex,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28469,'Para_Team_Agi_Ring145','Awakened Eden Group Ring of Agility IV',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'145',NULL,NULL,'bonus bLongAtkRate,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28470,'Para_Team_Agi_Necklace145','Awakened Eden Group Necklace of Agility IV',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'145',NULL,NULL,'bonus bDex,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28471,'Para_Team_Agi_Ring160','Awakened Eden Group Ring of Agility V',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'160',NULL,NULL,'bonus bLongAtkRate,4; skill "AL_HEAL",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28472,'Para_Team_Agi_Necklace160','Awakened Eden Group Necklace of Agility V',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'160',NULL,NULL,'bonus bDex,4; skill "AL_TELEPORT",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28483,'Royal_Guardian_Ring','Royal Guardian Ring',4,0,NULL,10,NULL,1,NULL,1,0xFFFFFFFF,63,2,136,NULL,'99',NULL,NULL,'.@b = min(BaseLevel/25,7); bonus bMaxHPrate,.@b; bonus bMaxSPrate,.@b;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28484,'Rebel_Scarf','Rebel Scarf',4,20,NULL,400,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'.@M = getskilllv("RL_MASS_SPIRAL"); .@F = getskilllv("RL_FIRE_RAIN"); .@H = getskilllv("RL_HEAT_BARREL"); .@S = getskilllv("RL_S_STORM"); .@D = getskilllv("RL_D_TAIL"); .@E = getskilllv("RL_E_CHAIN"); bonus2 bAddClass,Class_All,5; bonus bAspdRate,2*.@M; bonus bVariableCastrate,-10; bonus bDelayrate,-(.@F); bonus2 bSkillCooldown,"RL_HEAT_BARREL",-4000*.@S; bonus2 bSkillCooldown,"RL_S_STORM",-100*.@S; bonus bCritAtkRate,3*.@D; bonus2 bSkillAtk,"RL_FIRE_RAIN",5*.@F; bonus2 bSkillAtk,"RL_MASS_SPIRAL",5*.@M; bonus2 bSkillAtk,"RL_QD_SHOT",5*.@E; bonus2 bSkillAtk,"RL_S_STORM",5*.@S; bonus2 bSkillUseSP,"RL_FIREDANCE",10; bonus2 bSkillUseSP,"RL_FIRE_RAIN",4*.@F; bonus2 bSkillUseSP,"RL_MASS_SPIRAL",2*.@M; if(getiteminfo(getequipid(EQI_HAND_R),11) == W_GRENADE) { autobonus3 "{ bonus3 bAutoSpell,\\\"RL_D_TAIL\\\",max(1,getskilllv(\\\"RL_D_TAIL\\\")),10;}",1000,50000,"RL_C_MARKER","{specialeffect2 311;}"; } /* Placeholder Effect */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28485,'Shinobi_Sash_H','Shinobi Sash H',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bMatkRate,5; bonus bAspdRate,5; bonus bDelayrate,-5; .@a = (getskilllv("KO_GENWAKU")+getskilllv("KO_JYUSATSU")+getskilllv("KO_KYOUGAKU")); bonus2 bMagicAddEle,Ele_Dark,4*.@a; bonus2 bSkillAtk,"NJ_BAKUENRYU",10*getskilllv("NJ_KOUENKA"); bonus2 bSkillAtk,"NJ_KAMAITACHI",10*getskilllv("NJ_HUUJIN"); bonus2 bSkillAtk,"NJ_HYOUSYOURAKU",20*getskilllv("NJ_HYOUSENSOU");',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28491,'Hunting_Knife','Hunting Knife',4,20,NULL,400,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'90',0,0,'bonus bLuk,2; bonus bHit,10; bonus bCriticalLong,5; skill "TF_HIDING",1; if (readparam(bLuk>=100)) { bonus bHit,5; bonus bCriticalLong,10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28492,'Thieve_Guide_V1','Thieve\'s Guide Vol.1',4,20,NULL,10,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bStr,5; bonus bAgi,5; bonus bInt,5; if (getskilllv(2292)==3) skill "SN_WINDWALK",5; if (getskilllv(2293)==3) skill "HP_ASSUMPTIO",5; if (getskilllv(2294)==3) skill "WS_OVERTHRUSTMAX",5; if (getskilllv(2295)==3) skill "ASC_METEORASSAULT",5; if (getskilllv(2296)==3) skill "LK_BERSERK",1; if (getskilllv(2297)==3) skill "HW_MAGICPOWER",5; if (getskilllv(220)==1) { bonus bStr,5; bonus bAgi,5; bonus bInt,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28495,'Sheriffs_Left_Badge','Sheriff\'s Left Badge',4,0,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,128,NULL,'100',0,0,'if (readparam(bStr) > 89) bonus2 bAddClass,Class_All,3; if (readparam(bVit) > 89) bonus bMaxHP,1000; if (readparam(bDex) > 89) bonus bLongAtkRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28496,'Sheriffs_Right_Badge','Sheriff\'s Right Badge',4,0,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,8,NULL,'100',0,0,'if (readparam(bVit) > 89) bonus bMaxHP,1000; if (readparam(bInt) > 89) bonus bMatkRate,3; if (readparam(bDex) > 89) bonus bVariableCastrate,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28499,'Proof_of_Glory','Proof of Glory',4,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'100',NULL,NULL,'bonus bAllStats,1; bonus2 bAddRace,RC_All,2; bonus2 bMagicAddRace,RC_All,2; if(BaseLevel>=150) { bonus bAllStats,1; bonus2 bAddRace,RC_All,2; bonus2 bMagicAddRace,RC_All,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28500,'Zealous_Necklace','Zealous Necklace',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28501,'Horn_of_Kirin','Horn of Kirin',4,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,63,2,136,NULL,'50',0,0,'bonus bAgi,2; bonus bAspdRate,2; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Brute,1; bonus2 bSubRace,RC_Fish,1; bonus2 bSubRace,RC_Player,1; bonus2 bSubRace,RC_Demon,2; bonus2 bSubRace,RC_Undead,2; skill "AL_INCAGI",6; if (readparam(bAgi)>=100) { bonus bAspdRate,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28502,'Mob_Scarf','Mob Scarf',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'100',0,1568,'skill "SA_SPELLBREAKER",2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28503,'Keraunos','Keraunos',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bMaxHPrate,5; bonus2 bAddClass,Class_All,5; bonus bAspdRate,5; bonus2 bVariableCastrate,"SR_GATEOFHELL",-3*(BaseLevel/20); bonus2 bVariableCastrate,"SR_RIDEINLIGHTNING",-5*(BaseLevel/15); bonus2 bSkillCooldown,"SR_ASSIMILATEPOWER",-3000; bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28506,'Storm_Stone','Storm Stone',4,30000,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'90',0,0,'bonus bMaxSPrate,5; bonus bAspdRate,5; bonus2 bAddClass,Class_All,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28507,'Magician_Gloves','Magician\'s Gloves',4,20,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'80',0,0,'bonus bVariableCastrate,-10; bonus2 bMagicAtkEle,Ele_Earth,5; bonus2 bMagicAtkEle,Ele_Water,5; bonus2 bMagicAtkEle,Ele_Wind,5; bonus2 bMagicAtkEle,Ele_Fire,5; bonus2 bMagicAtkEle,Ele_Ghost,5; bonus2 bIgnoreMdefRaceRate,RC_All,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28508,'Illusion_Skull_Ring','Illusion Skull Ring',4,0,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,8,NULL,'100',0,0,'bonus3 bAddEff,Eff_Curse,5000,ATF_SELF|ATF_TARGET|ATF_SHORT|ATF_WEAPON;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28509,'Illusion_Ring','Illusion Ring',4,0,NULL,200,NULL,0,NULL,1,0xFFFFFFFE,63,2,136,NULL,'100',0,0,'bonus bStr,3; if (readparam(bStr) >= 100) { bonus bBaseAtk,30; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28510,'A_Vampire\'s_Servant','A Vampire\'s Servant',4,0,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,8,NULL,'100',0,NULL,'bonus2 bSPDrainRate,1000,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28513,'JRO_Celine_Brooch','Celine\'s Brooch',4,20,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bMaxHP,500; bonus bMaxSP,250; bonus bMatkRate,5; bonus bAspd,1; bonus bVariableCastrate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28520,'Egir_Ring','Egir Ring',4,20,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bMdef,5; bonus bAllStats,1; bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus2 bSubEle,Ele_Water,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28521,'Giant\'s_Protection','Giant\'s Protection',4,20,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'bonus2 bAddClass,Class_All,5; if (readparam(bStr)>=120) { bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bBaseAtk,50; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28531,'Blacksmith\'s_Gloves','Blacksmith\'s Gloves',4,20,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'80',0,NULL,'bonus bDelayrate,-10; bonus2 bAddClass,Class_Boss,5; bonus2 bIgnoreDefRaceRate,RC_All,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28533,'Chemical_Glove','Chemical Glove',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'20',0,NULL,'.@s = getskilllv("GN_REMODELING_CART"); bonus bHit,20; bonus bAspdRate,5+.@s; bonus bBaseAtk,15*.@s; bonus bMaxHPrate,2*.@s; bonus2 bSkillUseSP,"GN_CART_TORNADO",.@s; bonus2 bAddItemHealRate,501,100; bonus2 bAddItemHealRate,502,100; bonus2 bAddItemHealRate,503,100; bonus2 bAddItemHealRate,504,100; bonus2 bSkillAtk,"MC_CARTREVOLUTION",Baselevel; bonus2 bSkillAtk,"GN_CARTCANNON",2*(Baselevel/20); bonus2 bSkillAtk,"GN_CART_TORNADO",2*(Baselevel/30);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28551,'Imperial_Glove','Imperial Glove',4,20,NULL,400,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus2 bAddClass,Class_All,5; bonus bVariableCastrate,-10; bonus bNoCastCancel;',NULL,NULL); -#REPLACE INTO `item_db_re` VALUES (28560,'Yin_Yang_Talisman','Yin Yang Talisman',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'50',0,0,'bonus bMatkRate,5; bonus bHit,20; bonus bAspdRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28564,'Valkyrie_Drop','Valkyrie Drop',4,20,NULL,30,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'.@r = getskilllv("PR_IMPOSITIO"); bonus bSPrecovRate,50; bonus bVariableCastrate,-10; bonus bDelayrate,-5; bonus2 bVariableCastrate,"AB_ORATIO",-50; bonus2 bFixedCastrate,"AB_ORATIO",-100; bonus2 bMagicAddSize,Size_All,3*.@r; bonus2 bSkillAtk,"PR_MAGNUS",3*(Baselevel/2); if (.@r == 5) skill "ALL_ODINS_POWER",2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28565,'Perverse_Demon_Mask','Perverse Demon Mask',4,20,NULL,60,NULL,0,NULL,1,0xFFFFFFFF,63,2,128,NULL,'80',0,0,'.@s = readparam(bStr); .@a = readparam(bAgi); .@d = readparam(bDex); .@v = readparam(bvit); .@l = readparam(bLuk); .@i = readparam(bInt); bonus bStr,3*(.@i/18); bonus bAgi,3*(.@l/18); bonus bVit,3*(.@d/18); bonus bInt,3*(.@s/18); bonus bDex,3*(.@v/18); bonus bLuk,3*(.@a/18); bonus bMaxHPrate,(.@d/18); bonus bFlee2,(.@a/18); bonus bMaxHPrate,(.@d/18); bonus bVariableCastrate,-(.@v/18); bonus bDelayrate,-(.@i/18); bonus2 bIgnoreDefClassRate,Class_All,15*(.@l/18); bonus2 bIgnoreMdefClassRate,Class_All,15*(.@s/18);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28573,'Emerald_Ring','Emerald Ring',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'.@a = getskilllv("AC_DOUBLE")/2; bonus bAgi,5+(.@a); bonus bVit,5+(.@a); bonus bDex,5+(.@a); bonus bBaseAtk,(20*.@a); bonus2 bSkillAtk,"AC_DOUBLE",Baselevel; bonus2 bSkillAtk,"AC_SHOWER",Baselevel; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",2*(Baselevel/10); bonus2 bSkillUseSP,"WM_RANDOMIZESPELL",18;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28575,'Verus_Core','Verus Core',4,10,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'80',0,0,'bonus bAspdRate,10; bonus2 bAddEle,Ele_All,5; bonus bPerfectHitAddRate,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28594,'Temporal_Ring','Temporal Ring',4,20,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bBaseAtk,50; bonus bMatk,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28598,'Powered_Chip','Powered Chip',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bStr,5; bonus bVit,5; bonus bDex,5; bonus2 bAddClass,Class_All,5; if (getskilllv("NC_ARMSCANNON") >= 3) bonus bDelayrate,-30; if (getskilllv("NC_NEUTRALBARRIER") >= 3) { bonus2 bVariableCastrate,"NC_ARMSCANNON",-50; bonus2 bVariableCastrate,"NC_FLAMELAUNCHER",-50; bonus2 bVariableCastrate,"NC_COLDSLOWER",-50; } if (getskilllv("NC_PILEBUNKER") >= 3) { bonus bStr,5; bonus bVit,5; bonus bDex,5; bonus bBaseAtk,100; } if (getskilllv("NC_RESEARCHFE") >= 5) bonus bNoMadoFuel;',NULL,NULL); -#=================================================================== -# More books -#=================================================================== -REPLACE INTO `item_db_re` VALUES (28600,'Ru_Blue_Book','Blue Book',5,10,NULL,500,'160',NULL,1,1,0x00000100,56,2,2,3,'100',1,15,'bonus bAgi,5; bonus bDex,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28601,'Ru_Gold_Book','Ru Gold Book',5,0,NULL,500,'160',NULL,1,2,0x00000008,63,2,2,3,'120',1,15,'bonus bVit,8; bonus bInt,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28602,'Demon_Hunting_Bible','Demon Hunting Bible',5,0,NULL,500,'30:170',NULL,1,2,0x00000008,63,2,2,3,'110',1,15,'bonus bInt,2; bonus bDex,2; .@b = readparam(bInt); bonus2 bSkillAtk,"PR_MAGNUS",30+min(.@b,120);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28604,'Crimson_Bible','Crimson Bible',5,20,NULL,450,'45',NULL,1,2,0x00410100,63,2,2,3,'70',1,15,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28605,'Book_of_Vicious_Mind','Book of Vicious Mind',5,20,NULL,950,'95',NULL,1,1,0x00010100,63,2,2,4,'160',1,15,'bonus bAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2); bonus bUnbreakableWeapon;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28606,'Unity_Bible','Unity Bible',5,20,NULL,220,'42',NULL,1,1,0x00410100,63,2,2,3,'1',1,15,'bonus bBaseAtk,pow(getrefine(),2)*125/100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28608,'Elemental_Origin','Elemental Origin',5,0,NULL,800,'120:150',NULL,1,2,0x00010000,56,2,2,3,'100',1,15,'.@r = getrefine(); bonus bInt,4; .@bonus = 10; if (.@r>=7) { .@bonus += 10; } if (.@r>=9) { .@bonus += 10; } bonus2 bSkillAtk,"MG_FIREBOLT",.@bonus; bonus2 bSkillAtk,"MG_COLDBOLT",.@bonus; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",.@bonus;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28612,'Illusion_Apocalypse','Illusion Apocalypse',5,0,NULL,800,'170',NULL,1,2,0x00410100,63,2,2,4,'100',1,15,'.@val = 10 + 10*(min(getrefine(),10)/3); bonus2 bAddEle,Ele_Water,.@val; bonus2 bAddEle,Ele_Earth,.@val; bonus2 bAddEle,Ele_Fire,.@val; bonus2 bAddEle,Ele_Wind,.@val; bonus2 bSubDefEle,Ele_Holy,-30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28618,'Book_of_the_Sun_God','Book of the Sun God',5,10,NULL,500,'180:170',NULL,1,4,0x00010100,63,2,2,3,'100',1,15,'.@r = getrefine(); bonus bMaxHP,200*.@r; bonus bMaxSP,50*.@r; bonus bAspdRate,.@r; if (.@r>=10) bonus3 bAutoSpell,"WZ_METEOR",5,200; else if (.@r>=8) bonus3 bAutoSpell,"WZ_METEOR",4,150; else bonus3 bAutoSpell,"WZ_METEOR",3,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28619,'Prisoner_Diary','Prisoner\'s Diary',5,20,NULL,800,'210',NULL,1,2,0x00410100,63,2,2,3,'175',1,15,'.@r = getrefine(); bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bBaseAtk,20*(.@r/2); if (.@r>=9) .@val = 25; else if (.@r>=7) .@val = 10; if (.@r>=11) { bonus2 bAddEle,Ele_Dark,15; bonus2 bMagicAddEle,Ele_Dark,15; bonus2 bAddEle,Ele_Undead,15; bonus2 bMagicAddEle,Ele_Undead,15; } bonus2 bAddRace,RC_Demon,.@val; bonus2 bAddRace,RC_Undead,.@val; bonus2 bMagicAddRace,RC_Demon,.@val; bonus2 bMagicAddRace,RC_Undead,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28626,'Illusion_Tablet','Illusion Tablet',5,0,NULL,800,'170',NULL,1,2,0x00410100,63,2,2,4,'100',1,15,'.@val = 10 + 10*(min(getrefine(),10)/3); bonus2 bAddEle,Ele_Dark,.@val; bonus2 bAddEle,Ele_Undead,.@val; bonus2 bAddEle,Ele_Poison,.@val; bonus2 bAddEle,Ele_Ghost,.@val; bonus2 bSubDefEle,Ele_Dark,-30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28629,'Circuit_Board-OS','Circuit Board-OS',5,20,NULL,1200,'180',NULL,1,2,0x00410100,63,2,2,4,'130',1,15,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bAddSize,Size_Small,20; bonus2 bAddSize,Size_Medium,20; if (.@r >= 11) { bonus bCritAtkRate,20; } } }',NULL,NULL); -#REPLACE INTO `item_db_re` VALUES (28631,'Thousand_Sun','Thousand Sun',5,20,NULL,900,'160',NULL,1,2,0x00000000,63,2,2,4,'100',1,15,'.@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bMaxSPrate,2*(.@r/3); if (.@r >= 7) { bonus2 bSkillAtk,"SJ_PROMINENCEKICK",15; if (.@r >= 9) { bonus bAspdRate,10; if (.@r >= 11) { bonus2 bSkillAtk,"SJ_SOLARBURST",20; } } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28633,'Boltijin','Boltijin',5,20,NULL,800,'120:175',NULL,1,2,0x00010000,56,2,2,4,'170',1,15,'.@r = getrefine(); bonus bMatk,4*.@r; if (.@r>=9) .@val = 30; if (.@r>=11) { bonus2 bSkillAtk,"WZ_EARTHSPIKE",50; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",50; } bonus2 bSkillAtk,"MG_FIREBOLT",20+.@val; bonus2 bSkillAtk,"MG_COLDBOLT",20+.@val; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",20+.@val;',NULL,NULL); -#=================================================================== -# More daggers -#=================================================================== -REPLACE INTO `item_db_re` VALUES (28700,'Ru_Gold_Dagger','Ru Gold Dagger',5,0,NULL,1000,'160',NULL,1,2,0x00020000,56,2,2,3,'120',1,1,'bonus bStr,8; bonus bInt,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28701,'Ru_Gold_Knife','Ru Gold Knife',5,0,NULL,500,'160',NULL,1,2,0x00010000,56,2,2,3,'120',1,1,'bonus bVit,8; bonus bInt,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28702,'Ru_Gold_Ashura','Ru Gold Ashura',5,0,NULL,1000,'150:150',NULL,1,2,0x2000000,63,2,2,3,'120',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28703,'Infinity_Dagger','Infinity Dagger',5,10,NULL,500,'125:100',NULL,1,1,0x028F5EEF,56,2,2,4,'100',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28705,'Crimson_Dagger','Crimson Dagger',5,20,NULL,550,'55',NULL,1,2,0x028F5EEF,63,2,2,3,'70',1,1,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28706,'Dagger_of_Vicious_Mind','Dagger of Vicious Mind',5,20,NULL,1050,'105:50',NULL,1,1,0x028F5EEF,63,2,2,4,'160',1,1,'bonus bAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2)/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28717,'Valkyrie_Knife','Valkyrie Knife',5,50,NULL,100,'50:50',NULL,1,4,0x228F5EEF,63,2,2,4,'70',1,1,'.@r = getrefine(); .@b = readparam(bDex)/10; if (.@r>7) { .@c = .@r-7; if (BaseClass==Job_Novice||BaseJob==Job_Mage) { bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; } } if (BaseClass==Job_Novice) { bonus bMaxHP,300+(200*.@c); bonus bMaxSP,300+(20*.@c); bonus bBaseAtk,100; bonus bMatk,150+(15*.@c); bonus bUseSPrate,-5; bonus bUnbreakableWeapon; bonus bInt,2*.@c; bonus bDex,(2*.@c)-(.@c*.@b); bonus bCritical,7*.@c; bonus bAspdRate,10*.@c; bonus bCritAtkRate,1*.@c; } if (BaseClass==Job_Thief) { bonus bMaxSP,100; bonus bMatk,150; bonus bCritAtkRate,.@r; } if (BaseClass==Job_Mage && .@c) { bonus bMaxHP,200*.@c; bonus bMaxSP,20*.@c; } if (BaseJob==Job_Hunter) { bonus bMaxHP,200; bonus bUseSPrate,-5; bonus bInt,2*.@r; bonus bDex,2*.@r; } if (BaseJob==Job_Bard||BaseJob==Job_Dancer) { bonus bBaseAtk,100; bonus bAspdRate,10*.@r; bonus bUnbreakableWeapon; bonus bDex,-1*(.@c*.@b); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28721,'Monokage','Monokage',5,10,NULL,800,'100',NULL,1,2,0x20000000,63,2,2,3,'100',1,1,'.@r = getrefine(); bonus2 bSkillAtk,"KO_BAKURETSU",getskilllv("NJ_TOBIDOUGU"); if (.@r>=9) { bonus bLongAtkRate,5; } else if (.@r>=7) { bonus bLongAtkRate,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28725,'Illusion_Moonlight_Dagger','Illusion Moonlight Dagger',5,20,NULL,700,'150',NULL,1,1,0x028F5EEE,63,2,2,4,'99',1,1,'bonus bMaxSPrate,10; .@val = 3; if (getrefine() >= 10) { .@val += 4; } bonus bSPDrainValue,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28745,'Illusion_Counter_Dagger','Illusion Counter Dagger',5,0,NULL,900,'170',NULL,1,2,0x00810204,63,2,2,4,'120',0,1,'.@r = getrefine(); bonus bCritical,90; bonus bCritAtkRate,(3*(.@r/2)); if (.@r >= 7) { bonus2 bAddClass,Class_All,5; if (.@r >= 9) { bonus2 bAddSize,Size_All,20; if (.@r >= 11) { bonus2 bAddEle,Ele_All,20; } } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28755,'Kuroiro-OS','Kuroiro-OS',5,20,NULL,900,'150:150',NULL,1,2,0x22000000,63,2,2,4,'130',1,1,'.@r = getrefine(); .@dmg = 5; if (.@r >= 7) { .@dmg += 10; if (.@r >= 9) { bonus2 bSkillAtk,"KO_HAPPOKUNAI",20; if (.@r >= 11) { bonus2 bAddRace,RC_Demon,10; bonus2 bMagicAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; bonus2 bMagicAddRace,RC_Undead,10; } } } bonus2 bAddEle,Ele_Undead,.@dmg; bonus2 bMagicAddEle,Ele_Undead,.@dmg; bonus2 bAddEle,Ele_Dark,.@dmg; bonus2 bMagicAddEle,Ele_Dark,.@dmg;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28762,'Illusion_Bazerald','Illusion Bazerald',5,20,NULL,500,'120:170',NULL,1,2,0x228F5EEE,63,2,2,4,'120',1,1,'bonus bAtkEle,Ele_Fire; bonus bInt,5; .@r = getrefine(); bonus bMatkRate,(.@r/2); if (.@r >= 7) { bonus2 bMagicAtkEle,Ele_Fire,10; if (.@r >= 9) { bonus2 bSkillAtk,"MG_FIREBOLT",40; bonus2 bSkillAtk,"MG_FIREBALL",40; if (.@r >= 11) { bonus2 bSkillAtk,"WZ_METEOR",30; bonus2 bSkillAtk,"WL_CRIMSONROCK",30; } } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28763,'Surudoi_Kaze','Surudoi Kaze',5,20,NULL,1000,'150',NULL,1,2,0x22000000,63,2,2,4,'100',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28764,'Kiri_no_Tsuyu','Kiri no Tsuyu',5,20,NULL,1000,'150',NULL,1,2,0x22000000,63,2,2,4,'100',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28765,'Judgement_Slasher','Judgement Slasher',5,20,NULL,1100,'195',NULL,1,2,0x00001000,56,2,2,4,'170',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28766,'Repent_Slasher','Repent Slasher',5,20,NULL,700,'100',NULL,1,3,0x00001000,56,2,2,4,'170',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28767,'Jack_The_Knife','Jack The Knife',5,20,NULL,900,'195',NULL,1,2,0x00020000,56,2,2,4,'170',1,1,'.@r = getrefine(); bonus bBaseAtk,4*.@r; bonus2 bSkillAtk,"RG_BACKSTAP",40; if (.@r>=9) bonus2 bSkillAtk,"SC_FATALMENACE",30; if (.@r>=11) bonus2 bSkillUseSPrate,"SC_FATALMENACE",10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28768,'Platinum_Dagger','Platinum Dagger',5,20,NULL,1500,'150:170',NULL,1,2,0x00020000,56,2,2,4,'170',1,1,'.@r = getrefine(); bonus bMatk,4*.@r; bonus bMatkRate,5; if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Fire,15; bonus2 bMagicAtkEle,Ele_Wind,15; bonus2 bMagicAtkEle,Ele_Water,15; bonus2 bMagicAtkEle,Ele_Earth,15; } if (.@r>=11) autobonus "{ bonus bMatk,100; bonus2 bMagicAddSize,Size_All,30; }",50,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; /* Unknow Rates and Specialeffect */',NULL,NULL); -#=================================================================== -# More shields -#=================================================================== -REPLACE INTO `item_db_re` VALUES (28900,'Guardsmen\'s_Shield','Guardsmen\'s Shield',4,20,NULL,3000,NULL,30,NULL,1,0xFFFFFFFF,63,2,32,NULL,'100',1,1,'.@r = getrefine(); skill "LG_SHIELDSPELL",1; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,(10+(.@r*10)); bonus bDef,(.@r*10); bonus bMdef,.@r;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28901,'Cursed_Mad_Bunny','Cursed Mad Bunny',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,32,NULL,'1',1,1,'bonus bAspd,3; bonus2 bAddRace,RC_All,5; bonus2 bMagicAddRace,RC_All,5; bonus bShortWeaponDamageReturn,10; autobonus2 "{ bonus bMagicDamageReturn,60; }",10,2000,BF_MAGIC,"{ specialeffect2 EF_WIND; }"; .@r = getrefine(); if(.@r>=7) { bonus bBaseAtk,5; bonus bMatk,5; } if(.@r>=9) { bonus bBaseAtk,15; bonus bMatk,15; } if(.@r>=12) { bonus bCritical,10; bonus bNoCastCancel; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28902,'Mad_Bunny_','Mad Bunny',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,32,NULL,'1',1,1,'bonus2 bAddRace,RC_All,5; bonus2 bMagicAddRace,RC_All,5; bonus bShortWeaponDamageReturn,10; autobonus2 "{ bonus bMagicDamageReturn,60; }",10,2000,BF_MAGIC,"{ specialeffect2 EF_WIND; }"; .@r = getrefine(); if(.@r>=7) { bonus bBaseAtk,5; bonus bMatk,5; } if(.@r>=9) { bonus bBaseAtk,15; bonus bMatk,15; } if(.@r>=12) { bonus bCritical,10; bonus bNoCastCancel; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28903,'Scutum','Scutum',4,0,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,63,2,32,NULL,'1',1,1,'.@r = getrefine(); bonus bFlee,5+(.@r*3); bonus bFlee2,1+(.@r*2); if (.@r > 10) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28904,'Unity_Guard','Unity Guard',4,20,NULL,300,NULL,60,NULL,1,0xFFFFFFFF,63,2,32,NULL,'100',1,1,'if(BaseLevel<100) { bonus bDef,12*getrefine(); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28905,'Unity_Buckler','Unity Buckler',4,20,NULL,300,NULL,60,NULL,1,0xFFFFFFFF,63,2,32,NULL,'100',1,1,'if(BaseLevel<100) { bonus bMaxSPrate,2*getrefine(); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28906,'Shield_Of_Flame','Shield Of Flame',4,0,NULL,500,NULL,80,NULL,1,0xFFFFFFFF,63,2,32,NULL,'90',1,1,'bonus2 bSubEle,Ele_Fire,25; .@r = getrefine(); if(.@r > 4) { bonus bAspd,1+((.@r > 6) ? 1 : 0); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28907,'Shield_Of_Gust','Shield Of Gust',4,0,NULL,500,NULL,80,NULL,1,0xFFFFFFFF,63,2,32,NULL,'90',1,1,'bonus2 bSubEle,Ele_Wind,25; .@r = getrefine(); if(.@r > 4) { bonus bAspd,1+((.@r > 6) ? 1 : 0); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28908,'Shield_Of_Water','Shield Of Water',4,0,NULL,500,NULL,80,NULL,1,0xFFFFFFFF,63,2,32,NULL,'90',1,1,'bonus2 bSubEle,Ele_Water,25; .@r = getrefine(); if(.@r > 4) { bonus bAspd,1+((.@r > 6) ? 1 : 0); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28909,'Shield_Of_Earth','Shield Of Earth',4,0,NULL,500,NULL,80,NULL,1,0xFFFFFFFF,63,2,32,NULL,'90',1,1,'bonus2 bSubEle,Ele_Earth,25; .@r = getrefine(); if(.@r > 4) { bonus bAspd,1+((.@r > 6) ? 1 : 0); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28910,'Rectangular_Large_Sleeve','Rectangular Large Sleeve',4,20,NULL,800,NULL,80,NULL,1,0xFFFFFFFF,63,2,32,NULL,'100',1,1,'bonus bLongAtkDef,5; .@r = getrefine(); if(.@r>=5) { bonus bLongAtkDef,5; } if(.@r>=7) { bonus bLongAtkDef,10; } if(.@r>=9) { bonus bLongAtkDef,15; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28913,'Ultralight_Magic_Shield','Ultralight Magic Shield',4,0,NULL,100,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'100',1,1,'.@r = getrefine(); .@val = 5; bonus2 bIgnoreDefClassRate,Class_Normal,10; if (.@r >= 9) { .@val += 5; } else if (.@r >= 7) { .@val += 2; } bonus bAspdRate,.@val; bonus2 bSubEle,Ele_Neutral,.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28915,'Bunker_Shield','Bunker Shield',4,20,NULL,3500,NULL,90,NULL,1,0xFFFFFFFF,63,2,32,NULL,'50',1,1,'.@r = getrefine(); if(.@r >= 5) { .@dmg = .@r - 4; } bonus2 bAddClass,Class_All,(4+.@dmg); bonus bAspdRate,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28916,'Gaia_Shield','Gaia Shield',4,20,NULL,2000,NULL,150,NULL,1,0xFFFFFFFF,63,2,32,NULL,'90',1,1,'bonus bMdef,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bAddEle,Ele_Earth,5; bonus2 bMagicAddEle,Ele_Earth,5; .@r = getrefine(); if(.@r>=6) { bonus2 bSubEle,Ele_Earth,15; bonus2 bAddEle,Ele_Earth,10; bonus2 bMagicAddEle,Ele_Earth,10; } if(.@r>=8) { if(readparam(bStr)>=90) { bonus bBaseAtk,50; } if(readparam(bAgi)>=90) { bonus bAspdRate,5; } if(readparam(bVit)>=90) { bonus bHealPower2,10; bonus bAddItemHealRate,10; } if(readparam(bInt)>=90) { bonus bMatk,30; } if(readparam(bDex)>=90) { bonus bVariableCastrate,-5; } if(readparam(bLuk)>=90) { bonus bCritAtkRate,5; } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28918,'Shield_of_Chaos','Shield of Chaos',4,20,NULL,500,NULL,80,NULL,1,0xFFFFFFFF,63,2,32,NULL,'90',1,1,'.@r = getrefine(); bonus bMdef,5; bonus2 bSubEle,Ele_Dark,25; if (.@r>=5) bonus bAspd,1; if (.@r>=7) bonus bAspd,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28920,'Diamond_Shield','Diamond Shield',4,20,NULL,1000,NULL,50,NULL,0,0xFFFFFFFF,63,2,32,NULL,'100',1,1,'.@r = getrefine(); if(BaseLevel>=150) { bonus bDef,100+(20*(.@r/3)); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28921,'Anemos_Shield','Anemos Shield',4,20,NULL,3500,NULL,150,NULL,1,0xFFFFFFFF,63,2,32,NULL,'90',1,1,'bonus bMdef,15; bonus2 bAddEle,Ele_Wind,5; bonus2 bMagicAddEle,Ele_wind,5; bonus2 bSubEle,Ele_Wind,10; bonus bUnbreakableShield; .@r = getrefine(); if (.@r>=6) { bonus2 bAddEle,Ele_Wind,10; bonus2 bMagicAddEle,Ele_wind,10; bonus2 bSubEle,Ele_Wind,15; } if (.@r>=8) { if (readparam(bStr)>=90) bonus bBaseAtk,50; if (readparam(bAgi)>=90) bonus bAspdRate,5; if (readparam(bVit)>=90) bonus bAddItemHealRate,10; if (readparam(bInt)>=90) bonus bMatk,30; if (readparam(bDex)>=90) bonus bVariableCastrate,-5; if (readparam(bLuk)>=90) bonus bCritAtkRate,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28922,'Illusion_Sacred_Mission','Illusion Sacred Mission',4,0,NULL,1600,NULL,190,NULL,1,0x00004000,56,2,32,NULL,'120',1,4,'bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield; bonus2 bSkillAtk,"LG_EARTHDRIVE",(7*getrefine());',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28929,'Happy_Shield','Happy Shield',4,10,NULL,3500,NULL,150,NULL,1,0xFFFFFFFF,63,2,32,NULL,'90',1,1,'bonus bMdef,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28941,'Excelion_Shield','Excelion Shield',4,20,NULL,1200,NULL,95,NULL,1,0xFFFFFFFF,63,2,32,NULL,'100',1,1,'.@r = getrefine(); bonus bMdef,5; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bBaseAtk,30*(.@r/3); bonus bMatk,30*(.@r/3); if (readparam(Baselevel>=130)) { bonus bMaxHPrate,5; bonus bMaxSPrate,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28951,'Nero_Shield','Nero Shield',4,20,NULL,500,NULL,80,NULL,1,0xFFFFFFFF,63,2,32,NULL,'90',1,1,'.@r = getrefine(); bonus bUnbreakableShield; bonus bMdef,5; bonus2 bSubEle,Ele_Water,10; bonus2 bAddEle,Ele_Water,5; bonus2 bMagicAddEle,Ele_Water,5; if (.@r>=6) { bonus2 bSubEle,Ele_Water,15; bonus2 bAddEle,Ele_Water,10; bonus2 bMagicAddEle,Ele_Water,10; } if (.@r>=8) { if (readparam(bStr)>=90) bonus bBaseAtk,50; if (readparam(bAgi)>=90) bonus bAspdRate,5; if (readparam(bInt)>=90) bonus bMatk,30; if (readparam(bVit)>=90) bonus bAddItemHealRate,10; if (readparam(bDex)>=90) bonus bVariableCastrate,-5; if (readparam(bLuk)>=90) bonus bCritAtkRate,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28955,'Fotia_Shield','Fotia Shield',4,20,NULL,1000,NULL,120,NULL,1,0xFFFFFFFF,63,2,32,NULL,'90',1,1,'.@r = getrefine(); bonus bUnbreakableShield; bonus bMdef,5; bonus2 bSubEle,Ele_Fire,10; bonus2 bAddEle,Ele_Fire,5; bonus2 bMagicAddEle,Ele_Fire,5; if (.@r>=6) { bonus2 bSubEle,Ele_Fire,15; bonus2 bAddEle,Ele_Fire,10; bonus2 bMagicAddEle,Ele_Fire,10; } if (.@r>=8) { if (readparam(bStr)>=90) bonus bBaseAtk,50; if (readparam(bAgi)>=90) bonus bAspdRate,5; if (readparam(bInt)>=90) bonus bMatk,30; if (readparam(bVit)>=90) bonus bAddItemHealRate,10; if (readparam(bDex)>=90) bonus bVariableCastrate,-5; if (readparam(bLuk)>=90) bonus bCritAtkRate,5; }',NULL,NULL); -#=================================================================== -# Enchantment stones -#=================================================================== -REPLACE INTO `item_db_re` VALUES (29000,'Rune_of_Intellect_Lv_1','Rune of Intellect Lv 1',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); if (.@r>=7) { bonus bInt,5; } if (.@r>=10) { bonus bMatkRate,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29001,'Rune_of_Intellect_Lv_2','Rune of Intellect Lv 2',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); if (.@r>=7) { bonus bInt,6; } if (.@r>=11) { bonus bInt,1; bonus bMatkRate,7; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29002,'Rune_of_Intellect_Lv_3','Rune of Intellect Lv 3',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); if (.@r>=7) { bonus bInt,7; } if (.@r>=12) { bonus bInt,1; bonus bMatkRate,8; } if (.@r>=13) { bonus bInt,1; bonus bMatkRate,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29003,'Rune_of_Dexterity_Lv_1','Rune of Dexterity Lv 1',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); if (.@r>=7) { bonus bDex,5; } if (.@r>=10) { bonus bLongAtkRate,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29004,'Rune_of_Dexterity_Lv_2','Rune of Dexterity Lv 2',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); if (.@r>=7) { bonus bDex,6; } if (.@r>=11) { bonus bDex,1; bonus bLongAtkRate,7; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29005,'Rune_of_Dexterity_Lv_3','Rune of Dexterity Lv 3',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); if (.@r>=7) { bonus bDex,7; } if (.@r>=12) { bonus bDex,1; bonus bLongAtkRate,8; } if (.@r>=13) { bonus bDex,1; bonus bLongAtkRate,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29006,'Rune_of_Luck_Lv_1','Rune of Luck Lv 1',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); if (.@r>=7) { bonus bLuk,5; } if (.@r>=10) { bonus bCritAtkRate,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29007,'Rune_of_Luck_Lv_2','Rune of Luck Lv 2',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); if (.@r>=7) { bonus bLuk,6; } if (.@r>=11) { bonus bLuk,1; bonus bCritAtkRate,7; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29008,'Rune_of_Luck_Lv_3','Rune of Luck Lv 3',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); if (.@r>=7) { bonus bLuk,7; } if (.@r>=12) { bonus bLuk,1; bonus bCritAtkRate,8; } if (.@r>=13) { bonus bLuk,1; bonus bCritAtkRate,6; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29009,'Rune_of_Vitality_Lv_1','Rune of Vitality Lv 1',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); if (.@r>=7) { bonus bVit,5; } if (.@r>=10) { bonus bMaxHPrate,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29010,'Rune_of_Vitality_Lv_2','Rune of Vitality Lv 2',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); if (.@r>=7) { bonus bVit,6; } if (.@r>=11) { bonus bVit,1; bonus bMaxHPrate,7; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29011,'Rune_of_Vitality_Lv_3','Rune of Vitality Lv 3',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); if (.@r>=7) { bonus bVit,7; } if (.@r>=12) { bonus bVit,1; bonus bMaxHPrate,8; } if (.@r>=13) { bonus bVit,1; bonus bMaxHPrate,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29026,'Def20','DEF+20',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDef,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29061,'Ambition1Lv','Mettle Lv. 1',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,3; bonus bHit,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29062,'Ambition2Lv','Mettle Lv. 2',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,6; bonus bHit,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29063,'Ambition3Lv','Mettle Lv. 3',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,9; bonus bHit,9;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29064,'Ambition4Lv','Mettle Lv. 4',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,12; bonus bHit,12;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29065,'Ambition5Lv','Mettle Lv. 5',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,15; bonus bHit,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29066,'Ambition6Lv','Mettle Lv. 6',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,18; bonus bHit,18;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29067,'Ambition7Lv','Mettle Lv. 7',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,21; bonus bHit,21;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29068,'Ambition8Lv','Mettle Lv. 8',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,24; bonus bHit,24;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29069,'Ambition9Lv','Mettle Lv. 9',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,27; bonus bHit,27;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29070,'Ambition10Lv','Mettle Lv. 10',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,33; bonus bHit,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29071,'Tab1Lv','Magic Essence Lv. 1',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,3; bonus bFixedCast,-100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29072,'Tab2Lv','Magic Essence Lv. 2',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,6; bonus bFixedCast,-200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29073,'Tab3Lv','Magic Essence Lv. 3',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,9; bonus bFixedCast,-300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29074,'Tab4Lv','Magic Essence Lv. 4',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,12; bonus bFixedCast,-400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29075,'Tab5Lv','Magic Essence Lv. 5',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,15; bonus bFixedCast,-500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29076,'Tab6Lv','Magic Essence Lv. 6',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,18; bonus bFixedCast,-600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29077,'Tab7Lv','Magic Essence Lv. 7',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,21; bonus bFixedCast,-700;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29078,'Tab8Lv','Magic Essence Lv. 8',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,24; bonus bFixedCast,-800;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29079,'Tab9Lv','Magic Essence Lv. 9',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,27; bonus bFixedCast,-900;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29080,'Tab10Lv','Magic Essence Lv. 10',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,33; bonus bFixedCast,-1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29081,'Expect1Lv','Acute Lv. 1',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,10; bonus bCritical,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29082,'Expect2Lv','Acute Lv. 2',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,20; bonus bCritical,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29083,'Expect3Lv','Acute Lv. 3',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,30; bonus bCritical,9;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29084,'Expect4Lv','Acute Lv. 4',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,40; bonus bCritical,12;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29085,'Expect5Lv','Acute Lv. 5',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,50; bonus bCritical,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29086,'Expect6Lv','Acute Lv. 6',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,60; bonus bCritical,18;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29087,'Expect7Lv','Acute Lv. 7',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,70; bonus bCritical,21;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29088,'Expect8Lv','Acute Lv. 8',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,80; bonus bCritical,24;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29089,'Expect9Lv','Acute Lv. 9',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,90; bonus bCritical,27;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29090,'Expect10Lv','Acute Lv. 10',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,110; bonus bCritical,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29091,'ArchLine1Lv','Master Archer Lv. 1',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,4; bonus bAspdRate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29092,'ArchLine2Lv','Master Archer Lv. 2',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,8; bonus bAspdRate,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29093,'ArchLine3Lv','Master Archer Lv. 3',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,12; bonus bAspdRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29094,'ArchLine4Lv','Master Archer Lv. 4',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,16; bonus bAspdRate,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29095,'ArchLine5Lv','Master Archer Lv. 5',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,20; bonus bAspdRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29096,'ArchLine6Lv','Master Archer Lv. 6',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,24; bonus bAspdRate,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29097,'ArchLine7Lv','Master Archer Lv. 7',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,28; bonus bAspdRate,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29098,'ArchLine8Lv','Master Archer Lv. 8',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,32; bonus bAspdRate,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29099,'ArchLine9Lv','Master Archer Lv. 9',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,36; bonus bAspdRate,9;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29100,'ArchLine10Lv','Master Archer Lv. 10',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,44; bonus bAspdRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29101,'Steel1Lv','Adamantine Lv. 1',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,5; bonus bDef,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29102,'Steel2Lv','Adamantine Lv. 2',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,10; bonus bDef,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29103,'Steel3Lv','Adamantine Lv. 3',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,15; bonus bDef,45;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29104,'Steel4Lv','Adamantine Lv. 4',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,20; bonus bDef,60;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29105,'Steel5Lv','Adamantine Lv. 5',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,25; bonus bDef,75;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29106,'Steel6Lv','Adamantine Lv. 6',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,30; bonus bDef,90;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29107,'Steel7Lv','Adamantine Lv. 7',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,35; bonus bDef,105;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29108,'Steel8Lv','Adamantine Lv. 8',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,40; bonus bDef,120;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29109,'Steel9Lv','Adamantine Lv. 9',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,45; bonus bDef,135;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29110,'Steel10Lv','Adamantine Lv. 10',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,55; bonus bDef,150;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29111,'Mercy1Lv','Affection Lv. 1',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHealPower,5; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29112,'Mercy2Lv','Affection Lv. 2',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHealPower,10; bonus bMdef,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29113,'Mercy3Lv','Affection Lv. 3',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHealPower,15; bonus bMdef,9;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29114,'Mercy4Lv','Affection Lv. 4',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHealPower,20; bonus bMdef,12;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29115,'Mercy5Lv','Affection Lv. 5',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHealPower,25; bonus bMdef,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29116,'Mercy6Lv','Affection Lv. 6',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHealPower,30; bonus bMdef,18;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29117,'Mercy7Lv','Affection Lv. 7',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHealPower,35; bonus bMdef,21;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29118,'Mercy8Lv','Affection Lv. 8',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHealPower,40; bonus bMdef,24;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29119,'Mercy9Lv','Affection Lv. 9',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHealPower,45; bonus bMdef,27;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29120,'Mercy10Lv','Affection Lv. 10',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHealPower,55; bonus bMdef,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29121,'Goddess_of_Justice_A','Goddess of Justice A',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtk,20; bonus bHit,2; bonus bMaxHP,300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29122,'Goddess_of_Justice_S','Goddess of Justice S',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtk,40; bonus bHit,4; bonus bMaxHP,600;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29123,'Goddess_of_Mercy_A','Goddess of Mercy A',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatk,20; bonus bHealPower,4; bonus bMaxSP,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29124,'Goddess_of_Mercy_S','Goddess of Mercy S',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatk,40; bonus bHealPower,8; bonus bMaxSP,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29125,'Goddess_of_Insight_A','Goddess of Insight A',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,5; bonus bCritical,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29126,'Goddess_of_Insight_S','Goddess of Insight S',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,10; bonus bCritical,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29146,'Item_Appraisal','Item Appraisal',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'skill "MC_IDENTIFY",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29147,'Resurrection','Resurrection',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'skill "ALL_RESURRECTION",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29148,'Leo_Stone','Leo Stone',6,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,64,NULL,NULL,NULL,NULL,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29149,'Pisces_Stone','Pisces Stone',6,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,64,NULL,NULL,NULL,NULL,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29150,'Capricorn_Stone','Capricorn Stone',6,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,64,NULL,NULL,NULL,NULL,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29151,'Aquarius_Stone','Aquarius Stone',6,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,64,NULL,NULL,NULL,NULL,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29152,'Scorpio_Stone','Scorpio Stone',6,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,64,NULL,NULL,NULL,NULL,'bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29153,'Taurus_Stone','Taurus Stone',6,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,64,NULL,NULL,NULL,NULL,'bonus bLuk,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29310,'Racing_RK_1','Racing(Rune Knight) 1Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29311,'Racing_RK_2','Racing(Rune Knight) 2Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29312,'Racing_RK_3','Racing(Rune Knight) 3Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29313,'Racing_RG_1','Racing(Royal Guard) 1Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29314,'Racing_RG_2','Racing(Royal Guard) 2Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29315,'Racing_RG_3','Racing(Royal Guard) 3Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29316,'Racing_MC_1','Racing(Mechanic) 1Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29317,'Racing_MC_2','Racing(Mechanic) 2Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29318,'Racing_MC_3','Racing(Mechanic) 3Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29319,'Racing_GN_1','Racing(Geneticist) 1Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29320,'Racing_GN_2','Racing(Geneticist) 2Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29321,'Racing_GN_3','Racing(Geneticist) 3Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29322,'Racing_GC_1','Racing(Guillotine Cross) 1Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29323,'Racing_GC_2','Racing(Guillotine Cross) 2Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29324,'Racing_GC_3','Racing(Guillotine Cross) 3Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29325,'Racing_SC_1','Racing(Shadow Chaser) 1Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29326,'Racing_SC_2','Racing(Shadow Chaser) 2Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29327,'Racing_SC_3','Racing(Shadow Chaser) 3Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29328,'Racing_WL_1','Racing(Warlock) 1Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29329,'Racing_WL_2','Racing(Warlock) 2Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29330,'Racing_WL_3','Racing(Warlock) 3Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29331,'Racing_SO_1','Racing(Sorcerer) 1Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29332,'Racing_SO_2','Racing(Sorcerer) 2Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29333,'Racing_SO_3','Racing(Sorcerer) 3Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29334,'Racing_AB_1','Racing(Archbishop) 1Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29335,'Racing_AB_2','Racing(Archbishop) 2Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29336,'Racing_AB_3','Racing(Archbishop) 3Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29337,'Racing_SR_1','Racing(Sura) 1Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29338,'Racing_SR_2','Racing(Sura) 2Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29339,'Racing_SR_3','Racing(Sura) 3Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29340,'Racing_RA_1','Racing(Ranger) 1Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29341,'Racing_RA_2','Racing(Ranger) 2Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29342,'Racing_RA_3','Racing(Ranger) 3Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29343,'Racing_WM_1','Racing(Wanderers & Minstrel) 1Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29344,'Racing_WM_2','Racing(Wanderers & Minstrel) 2Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29345,'Racing_WM_3','Racing(Wanderers & Minstrel) 3Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29346,'Racing_GS_1','Racing(Gunslinger) 1Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29347,'Racing_GS_2','Racing(Gunslinger) 2Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29348,'Racing_GS_3','Racing(Gunslinger) 3Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29349,'Racing_NJ_1','Racing(Ninja)1Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29350,'Racing_NJ_2','Racing(Ninja)2Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29351,'Racing_NJ_3','Racing(Ninja)3Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29352,'Racing_SN_1','Racing(Super Novice) 1Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29353,'Racing_SN_2','Racing(Super Novice) 2Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29354,'Racing_SN_3','Racing(Super Novice) 3Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29355,'Racing_SU_1','Racing(Summoner) 1Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29356,'Racing_SU_2','Racing(Summoner) 2Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29357,'Racing_SU_3','Racing(Summoner) 3Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29579,'Racing_SG_1','Racing (Star Gladiator) 1Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29580,'Racing_SG_2','Racing (Star Gladiator) 2Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29581,'Racing_SG_3','Racing (Star Gladiator) 3Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29582,'Racing_SL_1','Racing (Soul Linker) 1Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29583,'Racing_SL_2','Racing (Soul Linker) 2Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29584,'Racing_SL_3','Racing (Soul Linker) 3Lv',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29594,'Seyren_Memory','Seyren\'s Memory',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29595,'Howard_Memory','Howard\'s Memory',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29596,'Eremes_Memory','Eremes\'s Memory',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29598,'Catherine_Memory','Catherine\'s Memory',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29599,'Margaretha_Memory','Margaretha\'s Memory',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29600,'Cecil_Memory','Cecil\'s Memory',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29601,'Randel_Memory','Randel\'s Memory',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29602,'Flamel_Memory','Flamel\'s Memory',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29603,'Gertie_Memory','Gertie\'s Memory',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29604,'Celia_Memory','Celia\'s Memory',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29605,'Chen_Memory','Chen\'s Memory',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29606,'Trentini_Memory','Trentini\'s Memory',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (29607,'Alphoccio_Memory','Alphoccio\'s Memory',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#=================================================================== -# New Cards -#=================================================================== -REPLACE INTO `item_db_re` VALUES (31006,'LoVA_Hades_Card','LoVA Hades Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Undead,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31007,'LoVA_Realization_Hades_Card','LoVA Realization Hades Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDefEle,Ele_Undead; bonus2 bSubRace,RC_Undead,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31008,'LoVA_Lulu_Card','LoVA Lulu Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bHPRegenRate,BaseLevel,10000; if(getrefine()>=7) { bonus bAtk,6*(readparam(bStr)/60); bonus bMaxHPrate,readparam(bStr)/60; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31009,'LoVA_Realization_Lulu_Card','LoVA Realization Lulu Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bHPRegenRate,1+BaseLevel,10000; if(getrefine()>=7) { bonus bAtk,6*(readparam(bStr)/20); bonus bMaxHPrate,readparam(bStr)/20; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31010,'LoVA_Kima_Card','LoVA Kima Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bSPRegenRate,BaseLevel/6,10000; if(getrefine()>=7) { bonus bMatk,6*(readparam(bInt)/30); bonus bMaxSPrate,readparam(bInt)/30; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31011,'LoVA_Realization_Kima_Card','LoVA Realization Kima Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bSPRegenRate,BaseLevel/2,10000; if(getrefine()>=7) { bonus bMatk,6*(readparam(bInt)/10); bonus bMaxSPrate,readparam(bInt)/10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31012,'LoVA_Bahamut_Card','LoVA Bahamut Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSkillAtk,"RK_DRAGONBREATH",5; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",5; if(getrefine()>=7) { bonus bDelayrate,-1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31013,'LoVA_Realization_Bahamut_Card','LoVA Realization Bahamut Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSkillAtk,"RK_DRAGONBREATH",15; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15; if(getrefine()>=7) { bonus bDelayrate,-3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31014,'LoVA_Ragnarok_Card','LoVA Ragnarok Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bMdef,7; bonus bMaxHPrate,6; if(getrefine()>=7) { bonus2 bSkillAtk,"HW_GRAVITATION",9; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31015,'LoVA_Realization_Ragnarok_Card','LoVA Realization Ragnarok Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bMdef,10; bonus bMaxHPrate,10; if(getrefine()>=7) { bonus2 bSkillAtk,"HW_GRAVITATION",769; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31016,'Decorated_Evil_Tree_Card','Decorated Evil Tree Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHP,1000; bonus bMaxSP,150; bonus bFlee,-25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31017,'Vicious_Cookie_Card','Vicious Cookie Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus2 bAddClass,Class_All,1+.@r; bonus bMatkRate,1+.@r; bonus bMaxHPrate,-(2+(.@r*2));',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31018,'Evil_Dwelling_Box_Card','Evil Dwelling Box Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bMaxHP,-1225; bonus3 bAddEff,Eff_Curse,300,ATF_MAGIC; /* unofficial chance [Secret] */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31019,'Creepy_Demon_Card','Creepy Demon Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,-13; bonus3 bAddEffWhenHit,Eff_Curse,300,ATF_MAGIC; /* unofficial chance [Secret] */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31020,'Malicious_Baby_Ghost_Card','Malicious Baby Ghost Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,-13; bonus3 bAddEffWhenHit,Eff_Curse,300,ATF_WEAPON; /* unofficial chance [Secret] */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31021,'Dancing_Marionette_Card','Dancing Marionette Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bAspdRate,10; bonus2 bAddClass,Class_All,-3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31022,'Abandoned_Teddy_Bear_Card','Abandoned Teddy Bear Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMaxSPRate,20; bonus2 bAddEff2,Eff_Curse,100; /* unofficial chance [Secret] */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31023,'Celine_Kimi_Card','Celine Kimi Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bMatkRate,10; bonus5 bAutoSpell,"NPC_CRITICALWOUND",3,200+(50*getrefine()),BF_MAGIC,1;',NULL,NULL); -#=================================================================== -# More Costumes -#=================================================================== -REPLACE INTO `item_db_re` VALUES (31027,'C_Pretty_Bear','Costume Pretty Bear',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1480,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31028,'C_Black_Cat_Hood','Costume Black Cat Hood',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1481,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31029,'C_Pig_Nose','Costume Pig Nose',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1482,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31030,'C_Tiger_Face','Costume Tiger Face',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,483,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31031,'C_Drooping_Pope_Casual','Costume Drooping Pope Casual',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1483,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31032,'C_Drooping_Luwmin','Costume Drooping Luwmin',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1484,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31033,'C_Believers_Mask','Costume Believer\'s Mask',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,1485,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31034,'C_Pirates_Hood','Costume Pirates Hood',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,592,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31035,'C_Bankruptcy_Of_Heart','Costume Bankruptcy of Heart',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,107,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31036,'C_Satto_Hat','Costume Used Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,227,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31037,'C_Beret','Costume Beret',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,226,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31038,'C_Cheks_Bandana','Costume Cheks Bandana',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1174,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31039,'C_Crown_of_Old_King_Red','Costume Crown of Old King Red',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1491,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31040,'C_Magical_Feather','Costume Magical Feather',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1279,'hateffect(HAT_EF_MAGICAL_FEATHER,true);',NULL,'hateffect(HAT_EF_MAGICAL_FEATHER,false);'); -REPLACE INTO `item_db_re` VALUES (31041,'C_Cat_Lace_Hairband','Costume Cat Lace Hairband',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,816,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31042,'C_Survival_Circlet','Costume Survival Circlet',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1220,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31043,'C_Ribbon_White','Costume Ribbon White',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,248,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31044,'C_Drooping_Kitty_Pink','Costume Drooping Kitty Pink',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,276,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31045,'C_Blue_Rear_Ribbon','Costume Blue Rear Ribbon',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1492,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31046,'C_White_Rose_Princess','Costume White Rose Princess',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1493,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31047,'C_First_Love_Cheek','Costume First Love Cheek',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1494,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31048,'C_White_Lily_Black_Ribbon','Costume White Lily Black Ribbon',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1495,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31049,'C_Marin_Hat','Costume Marin Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,948,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31050,'C_Golden_Poring_Hat','Costume Golden Poring Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1236,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31051,'C_Poring_Sun_Visor','Costume Poring Sun Visor',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1496,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31052,'C_Alchemist_Mask','Costume Alchemist Mask',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,1497,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31053,'C_Drooping_Eddga','Costume Drooping Eddga',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,495,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31054,'C_Sting_Hat','Costume Sting Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,504,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31055,'C_Poring_Soap_Pipe','Costume Poring Soap Pipe',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1499,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31056,'C_Furious_Wave','Costume Furious Wave',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,0,'hateffect(HAT_EF_DOUBLEGUMGANG,true); /* Need to confirm this */',NULL,'hateffect(HAT_EF_DOUBLEGUMGANG,false);'); -REPLACE INTO `item_db_re` VALUES (31057,'C_Eremes_Guiles_Scarf_Black','Costume Eremes Guiles Scarf Black',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1501,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31058,'C_Gelato_Hat','Costume Gelato Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,777,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31059,'C_Sailor_Hat','Costume Sailor Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,798,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31060,'C_Starfish_Headband','Costume Starfish Headband',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,793,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31061,'C_Nipper_Hairpin','Costume Nipper Hairpin',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,470,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31062,'C_Eleanor_Wig','Costume Eleanor Wig',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1502,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31063,'C_Hair_Bun_Blue','Costume Hair Bun Blue',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1503,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31064,'C_Hair_Bun_Red','Costume Hair Bun Red',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1504,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31065,'C_Hair_Bun_Yellow','Costume Hair Bun Yellow',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1505,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31066,'C_Hair_Bun_Green','Costume Hair Bun Green',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1506,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31067,'C_Hair_Bun_Black','Costume Hair Bun Black',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1507,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31068,'C_Hair_Bun_White','Costume Hair Bun White',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1508,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31069,'C_Hair_Bun_Crimson','Costume Hair Bun Crimson',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1509,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31070,'C_Hair_Bun_Purple','Costume Hair Bun Purple',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1510,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31071,'C_Roll_Twin_Blue','Costume Roll Twin Blue',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1511,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31072,'C_Roll_Twin_Red','Costume Roll Twin Red',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1512,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31073,'C_Roll_Twin_Yellow','Costume Roll Twin Yellow',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1513,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31074,'C_Roll_Twin_Green','Costume Roll Twin Green',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1514,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31075,'C_Roll_Twin_Black','Costume Roll Twin Black',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1515,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31076,'C_Roll_Twin_White','Costume Roll Twin White',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1516,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31077,'C_Roll_Twin_Crimson','Costume Roll Twin Crimson',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1517,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31078,'C_Roll_Twin_Purple','Costume Roll Twin Purple',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1518,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31079,'C_Long_Pony_Blue','Costume Long Pony Blue',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1519,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31080,'C_Long_Pony_Red','Costume Long Pony Red',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1520,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31081,'C_Long_Pony_Yellow','Costume Long Pony Yellow',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1521,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31082,'C_Long_Pony_Green','Costume Long Pony Green',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1522,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31083,'C_Long_Pony_Black','Costume Long Pony Black',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1523,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31084,'C_Long_Pony_White','Costume Long Pony White',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1524,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31085,'C_Long_Pony_Crimson','Costume Long Pony Crimson',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1525,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31086,'C_Long_Pony_Purple','Costume Long Pony Purple',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1526,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31087,'C_Dwarf_Beard','Costume Dwarf Beard',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1349,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31088,'C_Mad_Hatter','Costume Mad Hatter',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,5120,NULL,'1',0,1421,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31089,'C_Exploding_Crimson_Flame','Costume Exploding Crimson Flame',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1500,'hateffect(HAT_EF_BAKURETSU_HADOU,true); /* Need to confirm this */',NULL,'hateffect(HAT_EF_BAKURETSU_HADOU,false);'); -REPLACE INTO `item_db_re` VALUES (31090,'C_Angelring_Hat','Costume Angelring Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,348,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31091,'C_Show_Me_The_Zeny','Costume Show Me The Zeny',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1528,'hateffect(HAT_EF_GOLD_SHOWER,true);',NULL,'hateffect(HAT_EF_GOLD_SHOWER,false);'); -REPLACE INTO `item_db_re` VALUES (31092,'C_Rabbit_Ribbon_Hat','Costume Bunny Ribbon Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,845,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31093,'C_Under_Lamp','Costume Under Lamp',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1531,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31094,'C_Dice_Hat','Costume Dice Hairband',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,494,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31095,'C_JP_EV01','Costume Mythical Baphomet Horns',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1532,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31096,'C_JP_EV02','Costume Dog Ears of Bau Alma',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1533,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31097,'C_JP_EV03','Costume Bunny Ears of Minnie Doe Alma',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1534,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31098,'C_JP_EV04','Costume Fox Ears of Tamamo Loa',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1535,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31099,'C_JP_EV05','Costume Headdress of Ontama Aria',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1536,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31100,'C_JP_EV06','Costume Hat of Dumpty Alma',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1537,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31101,'C_JP_EV07','Costume Taini Hat Blue',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1538,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31102,'C_JP_EV08','Costume Taini Hat Orange',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1539,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31103,'C_JP_EV09','Costume Taini Hat Green',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1540,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31104,'C_Taini_Hat','Costume Taini Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,722,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31105,'C_RO_Celebration_Hat','Costume RO Celebration Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1541,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31106,'C_Eyepatch_of_Peace','Costume Eyepatch of Peace',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,697,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31107,'C_Eyepatch_of_Prosperity','Costume Eyepatch of Prosperity',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,698,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31113,'C_Doctor_Headband','Costume Doctor headband',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,60,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31114,'C_Theater_Prop','Costume Theater Prop',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,80,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31117,'C_Hoplite_Helmet','Costume Hoplite Helmet',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,660,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31118,'C_Assassin_Skull_Mask','Costume Scratch Mask',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,984,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31119,'C_Blue_Magicianhat','Costume Magician Hat Blue',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,285,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31120,'C_Vampire_Familiar','Costume Vampire Familiar',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1548,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31121,'C_Stall_Of_Bat','Costume Stall Of Bat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1549,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31122,'C_Bloody_Stop_Bandage','Costume Bloody Stop Bandage',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1550,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31123,'C_Ghostring_Tall_Hat','Costume Ghostring Tall Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1551,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31124,'C_Ribbon_Chef_Hat','Costume Ribbon Chief Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,785,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31125,'C_QueenAnzRevenge','Costume Queen Anne\'s Revenge',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1360,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31126,'C_Nestea_Hat','Costume Nestea Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,756,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31127,'C_Flag_Cap','Costume Flag Cap',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,482,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31128,'C_Bride_Mask','Costume Bride Mask',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,223,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31129,'C_Munchs_Scream','Costume Scratch Mask',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,75,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31130,'C_Indian_Hairband','Costume Indian Hairband',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,96,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31131,'C_Monk_Hat','Costume Monk Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,35,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31132,'C_Christmas_Wreath','Costume Christmas Wreath',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1554,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31133,'C_Gambler_Seal','Costume Gambler Seal',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1202,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31134,'C_Happy_Parrot','Costume Talkactive Parrot',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1116,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31135,'C_Mini_Crown1','Costume Luxury Mini Crown',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,707,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31136,'C_Clock_Casket','Costume Clock Casket',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1555,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31137,'C_Blue_Rose_Ornament','Costume Blue Rose Ornament',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1556,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31138,'C_Piamette_Red_Hood','Costume Piamette\'s Red Hood',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1557,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31139,'C_White_Rabbit_Ear','Costume White Rabbit Ears',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1558,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31140,'C_Cowboy_Hat_','Costume Black Cowboy Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1569,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31141,'C_Rose_Corsage_','Costume Cactus Flower Corsage',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1570,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31142,'C_Time_Prison','Costume Prison of Time',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1309,NULL,'sc_start SC_TIME_ACCESSORY,INFINITE_TICK,0;','sc_end SC_TIME_ACCESSORY;'); -REPLACE INTO `item_db_re` VALUES (31144,'C_Indi_Feather_Band','Costume Indian Feather Headband',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,809,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31145,'C_AliceFriesinger_Hat_69','Costume AliceFriesinger Hat 69',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1249,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31146,'C_KarduiEar','Costume Kardui Ears',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1357,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31147,'C_Tare_Domovoi','Costume Drooping Domovoi',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,781,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31148,'C_Tare_W_Doll','Costume Drooping W Doll',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,359,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31149,'C_Nydhog_Wig','Costume Nydhoggur Wig',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1563,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31150,'C_Shalosh_Head_Dress','Costume Shalosh Headdress',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1564,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31151,'C_Chasher_Ear','Costume Cheshire\'s Cat Ears',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1565,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31152,'C_Piamette_BowTie_Red','Costume Piamette\'s Red Bow Tie',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1566,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31153,'C_Aniv_Star_Hat2','Costume Cactus Flower Corsage',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1567,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31154,'C_Cap','C Cap',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,14,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31158,'C_Squirrel_Ear_Hat','Costume Squirrel Ear Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1486,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31160,'C_Rune_Helm','Costume Rune Helm',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1361,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31161,'C_Tiger_Mask','Costume Tiger Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'1',0,181,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31162,'C_Shaving_Foam','Costume Shaving Foam',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1129,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31163,'C_Goat_Hat','Costume Sheep Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,205,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31164,'C_Brown_Stole','Costume Brown Stole',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1572,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31165,'C_Piggyback','Costume Piggyback',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1574,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31166,'C_Teddy_Bear_Hood','Costume Teddy Bear Hood',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1571,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31167,'C_Lunatic_Hanging_Ear_BL','Costume Hanging Black Lunatic Ears',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1575,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31168,'C_Mouton_Life_B','Costume Blue Mouton Life',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1573,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31169,'C_Hat_Of_Outlaw','Costume Hilarious Bandit Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,486,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31170,'C_Wind_Wings','Costume Wings of Wind',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,493,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31171,'C_Nekomimi','Costume Nekomimi',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,182,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31172,'C_Roast_Memory','Costume Roast Memory',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,1576,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31173,'C_Oyster_Parakeet','Costume Oyster Parakeet',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,419,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31174,'C_Suspicious_Bread_Bag','C Suspicious Bread Bag',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,429,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31175,'C_Strawberry_Hat','Costume Strawberry Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,755,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31176,'C_Looking','C Looking',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1577,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31177,'C_Tail_Hat','C Tail Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1578,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31178,'C_Fire_Muffler','C Fire Muffler',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1579,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31179,'C_Wolf_Masquerade','C Wolf Masquerade',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1580,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31180,'C_King_Sura_Headband','C King Sura Headband',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1581,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31181,'C_Necklace_Rosary','Costume Necklace Rosary',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1471,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31182,'C_Side_Cap','Costume Side Cap',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,529,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31183,'C_Fallen_Angel_Blessing','Costume Blessing of Fallen Angel',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1250,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31184,'C_Hawkeye','Costume Hawkeye',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,609,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31185,'C_Engineer_Cap','Costume Engineer Cap',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,608,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31186,'C_Black_Cat','Costume Black Cat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1582,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31187,'C_War_Princess_Ribbon','Costume War Princess Ribbon',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1583,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31188,'C_Mono_Gothic_Bonnet','Costume Mono Gothic Bonnet',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1584,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31189,'C_Cat_Ears_Cape_Red','Costume Red Cat Ears Cape',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1591,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31190,'C_Angel_Mini_Silk_Hat_B','Costume Black Angel Mini Silk Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1586,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31191,'C_Whikebain_Ears_Gold','Vibrant Cat Ears',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1588,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31192,'C_Bluecat_Ear','Blue Cat Ears',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1589,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31193,'C_Tare_Ahat','Costume Drooping Ahat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1590,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31194,'C_Spinning_Propeller','Costume Spinning Propeller',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,270,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31195,'C_Choco_Minihat','Costume Mini Chocolate Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1592,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31196,'C_JP_EV12','C Drooping Chuni Penguin',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1596,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31197,'C_Egg_Crispinette','Costume Egg Crispinette',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1598,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31198,'C_Octopus_Hat','C Octopus Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,538,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31199,'C_Weird_Beard','C Weird Beard',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,21,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31200,'C_Wrapping_Ribbon','C Wrapping Ribbon',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1599,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31201,'C_Royal_Rabbit_Crown','C Royal Rabbit Crown',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1600,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31202,'C_Dog_Officer','C Dog Officer',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1601,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31203,'C_Charcoal_Stove','C Charcoal Stove',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1602,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31204,'C_Drooping_White_Cat','C Drooping White Cat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,378,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31205,'C_Large_Orc_Hero_Helm','C Large Orc Hero Helm',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'1',0,381,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31206,'C_Rune_Hairband','C Rune Hairband',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'1',0,564,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31207,'C_Dokkebi_Mask','C Dokkebi Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,689,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31208,'C_Straight_Long_YL','C Straight_Long Yellow',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1603,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31209,'C_Straight_Long_WH','C Straight Long White',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1604,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31210,'C_Side_Pigtail_BU','C Side Pigtail Blue',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1605,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31211,'C_Side_Pigtail_RD','C Side Pigtail Red',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1606,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31212,'C_Side_Pigtail_YL','C Side Pigtail Yellow',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1607,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31213,'C_Side_Pigtail_GN','C Side Pigtail Green',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1608,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31214,'C_Side_Pigtail_BL','C Side Pigtail Black',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1609,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31215,'C_Side_Pigtail_WH','C Side Pigtail White',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1610,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31216,'C_Side_Pigtail_OM','C Side Pigtail Brown',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1611,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31217,'C_Side_Pigtail_PP','C Side Pigtail Purple',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1612,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31218,'C_Low_Pony_BU','C Low Pony Blue',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1613,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31219,'C_Low_Pony_RD','C Low Pony Red',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1614,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31220,'C_Low_Pony_YL','C Low Pony Yellow',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1615,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31221,'C_Low_Pony_GN','C Low Pony Green',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1616,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31222,'C_Low_Pony_BL','C Low Pony Black',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1617,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31223,'C_Low_Pony_WH','C Low Pony White',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1618,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31224,'C_Low_Pony_OM','C Low Pony Brown',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1619,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31225,'C_Low_Pony_PP','C Low Pony Purple',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1620,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31226,'C_Long_Twin_BU','C Long Twin Blue',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1621,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31227,'C_Long_Twin_RD','C Long Twin Red',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1622,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31228,'C_Long_Twin_YL','C Long Twin Yellow',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1623,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31229,'C_Long_Twin_GN','C Long Twin Yellow',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1624,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31230,'C_Long_Twin_BL','C Long Twin Yellow',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1625,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31231,'C_Long_Twin_WH','C Long Twin Yellow',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1626,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31232,'C_Long_Twin_OM','C Long Twin Yellow',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1627,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31233,'C_Long_Twin_PP','C Long Twin Yellow',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1628,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31234,'C_Persica','C Persica',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,659,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31235,'C_Large_Ribbon_Muffler_Mid','C Large Ribbon Muffler Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1312,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31236,'C_Vicious_Mind_Aura_Mid','C Vicious Mind Aura Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1267,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31237,'C_Pale_Yellow_Ribbon_Lower','C Pale Yellow Ribbon Lower',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1474,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31238,'C_True_Love_Upper','C True Love Upper',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,489,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31239,'C_Love_Rabbit_Hood_Upper','C Love Rabbit Hood Upper',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,549,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31240,'C_Whisper_Mask_','C Whisper Mask Upper',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,321,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31241,'C_Burning_Sun_Lower','C Burning Sun Lower',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,654,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31242,'C_Anubis_Helm_','C Anubis Hat Upper',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,485,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31243,'C_Tongue_Mask_Mid','C Tongue Mask Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,253,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31244,'C_Skymet_','C Skymet Upper',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,868,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31245,'C_Cherry','C Cherry',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,602,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31246,'C_Humming_Bird','C Humming Bird',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,702,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31247,'C_Hippo_Hat','C Hippo Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,859,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31248,'C_Isabella_Red_Ears','C Isabella Red Ears',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1030,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31249,'C_Rabbit_Hopping','C Hopping Rabbit',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1635,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31250,'C_Wonderful_Beast_Ear','C Wonderful Beast Ears',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1636,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31251,'C_Cat_Mouth','C Cats Mouth',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1637,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31252,'C_Cat_Ear_Hat_White','C White Cat Ears Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1638,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31253,'C_Rinzu_Helmet','C Rinzu Helmet',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,548,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31254,'C_Red_Hare_Hat','C Red Hare Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,1631,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31255,'C_Sweet_Helmet','C Sweet Helmet',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'1',0,1374,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31256,'C_Jaguar_Mask','C Jaguar Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,530,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31260,'C_Observer_J','C Observer',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1639,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31261,'C_Soda_in_Mouth','C Soda in Mouth',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1643,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31262,'C_Disposable_3D_Glasses','C Disposable 3D Glasses',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,661,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31263,'C_Disposable_Popcorn_Hat','C Disposable Popcorn Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,415,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31264,'C_Wings_of_Protector_Lower','C Wings of Protector Lower',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,990,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31265,'C_Straight_Pony_Blue_Mid','C Straight Pony Blue Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1394,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31266,'C_Straight_Pony_Red_Mid','C Straight Pony Red Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1392,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31267,'C_Straight_Pony_Yellow_Mid','C Straight Pony Yellow Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1389,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31268,'C_Straight_Pony_Green_Mid','C Straight_Pony Green Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1390,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31269,'C_Straight_Pony_Black_Mid','C Straight Pony Black Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1371,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31270,'C_Straight_Pony_White_Mid','C Straight Pony White Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1395,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31271,'C_Straight_Pony_Crimson_Mid','C Straight Pony Crimson Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1393,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31272,'C_Straight_Pony_Purple_Mid','C Straight Pony Purple Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1391,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31273,'C_Cowlick_Blue_Mid','C Cowlick Blue Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1387,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31274,'C_Cowlick_Red_Mid','C Cowlick Red Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1385,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31275,'C_Cowlick_Yellow_Mid','C Cowlick Yellow Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1382,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31276,'C_Cowlick_Green_Mid','C Cowlick Green Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1383,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31277,'C_Cowlick_Black_Mid','C Cowlick Black Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1372,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31278,'C_Cowlick_White_Mid','C Cowlick White Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1388,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31279,'C_Cowlick_Crimson_Mid','C Cowlick Crimson Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1386,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31280,'C_Cowlick_Purple_Mid','C Cowlick Purple Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1384,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31281,'C_Loose_Wave_Twin_Blue_Mid','C Loose Wave Twin Blue Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1401,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31282,'C_Loose_Wave_Twin_Red_Mid','C Loose Wave Twin Red Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1399,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31283,'C_Loose_Wave_Twin_Yellow_Mid','C Loose Wave Twin Yellow Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1396,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31284,'C_Loose_Wave_Twin_Green_Mid','C Loose Wave Twin Green Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1397,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31285,'C_Loose_Wave_Twin_Black_Mid','C Loose Wave Twin Black Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1373,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31286,'C_Loose_Wave_Twin_White_Mid','C Loose Wave Twin White Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1402,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31287,'C_Loose_Wave_Twin_Crimson_Mid','C Loose Wave Twin Crimson Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1400,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31288,'C_Loose_Wave_Twin_Purple_Mid','C Loose Wave Twin Purple Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1398,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31289,'C_Black_Wing_Ears_Lower','C Black Wing Ears Lower',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1336,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31290,'C_Angels_Feather_Cap','C Angels Feather Cap',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,929,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31291,'C_Devils_Feather_Cap','C Devils Feather Cap',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,930,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31293,'C_Kings_Crown_Purple','C Crown of Ancient King Purple',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1651,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31294,'C_Jirant_Circlet_Red','C Jirant Circlet Red',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1652,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31295,'C_Red_Wing_Hat','C Red Wing Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,613,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31296,'C_Strawberry_in_Mouth','C Strawberry in Mouth',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,861,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31297,'C_Fruit_of_Love','C Fruit of Love',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,140,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31298,'C_Sepia_Parade_Hat','C Sepia Parade Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,682,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31299,'C_White_Rabbit','C White Rabbit',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1656,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31300,'C_Warm_Cat_Muffler','C Warm Cat Muffler',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1657,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31301,'C_Blinking_Eyes','C Blinking Eyes',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1658,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31302,'C_Black_Magenta_Ribbon','C Black Magenta Ribbon',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1659,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31303,'C_Black_Ramen_Hat_','C Black Ramen Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1338,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31304,'C_Summer_Fan','C Summer Fan',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1051,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31306,'C_Toucan_Hat','C Toucan Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,528,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31307,'C_Violet_Macaw','C Violet Macaw',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,656,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31308,'C_Protect_Feathers','C Protect Feathers',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1232,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31309,'C_Pure_White_Marching_Hat','C Pure White Marching Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1470,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31310,'C_666_Black_Elven_Ears','C 666 Black_ Elven Ears',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,498,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31311,'C_Dolor_Thanatos_Mask','C Dolor Thanatos Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,666,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31312,'C_Hades_Helm','C Hades Helm',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,523,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31313,'C_FallenAngelWingEar','C Fallen Angel Wing Ears',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1662,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31314,'C_Ghost_Holiday','C Ghost Holiday',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1663,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31315,'C_Stall_Of_Angel','C Stall of Angel',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1664,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31316,'C_C_FlutterButterfly_BL','C Black Fluttering Butterfly',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1665,'hateffect(HAT_EF_C_FLUTTERBUTTERFLY_BL,true);',NULL,'hateffect(HAT_EF_C_FLUTTERBUTTERFLY_BL,false);'); -REPLACE INTO `item_db_re` VALUES (31317,'C_15th_Anniversary_Wing','C 15th Anniversary Wing',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1660,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31318,'C_Gerhard_Von_Devi','Costume Gerhard Von Devi',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1092,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31319,'C_Summer_Fan_','C Summer Fan',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1051,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31320,'C_Pinwheel_Hat','C Pinwheel Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,456,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31321,'C_Shining_Sunflower','C Shining Sunflower',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,681,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31322,'C_Candy_Hat','C Candy Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,853,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31323,'C_Yellow_Hunting_Cap','C Yellow Hunting Cap',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,484,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31325,'C_Queen_Scarabas_Helmet','C Queen Scarabas Helmet',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,5120,NULL,'1',0,1231,'hateffect(HAT_EF_QSCARABA,true);',NULL,'hateffect(HAT_EF_QSCARABA,false);'); -REPLACE INTO `item_db_re` VALUES (31326,'C_Rolf_Von_Ziege_666_II','C Rolf Von Ziege 666 II',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,946,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31327,'C_Wood_Goblins_Nose','C Wood Goblins Nose',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,737,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31328,'C_Faceworm_Eggshell','C Faceworm Eggshell',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1356,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31329,'C_Alice_Wig','Costume Alice Wig',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1673,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31330,'C_Fallen_Angel_Valletta','Costume Fallen Angel Valletta',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1674,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31331,'C_Chung_E_Shinyon_Cap','C Chung e Shinyon Cap',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1675,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31332,'C_Khalitzburg_KN_Helm_BL','C Black Khalitzburg Knight Helm',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1676,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31368,'C_Harvest_Festa_Hat','C Thanksgiving Memorial Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1677,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31369,'C_Straight_Long_WH_','Costume Straight Long White',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1604,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31370,'C_Straight_Long_YL_','Costume Straight Long Yellow',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1603,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31373,'C_Crown_of_Ancient_king','C Crown of Ancient king',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1412,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31374,'C_Explosion_gum','C Explosion gum',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1414,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31375,'C_Mystic_Eye','C Mystic Eye',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1490,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31376,'C_Ancient_Dragon_Coronet_Purple','C Ancient Dragon Coronet Purple',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1680,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31377,'C_Glastheim_Obeserver','C Glastheim Obeserver',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1041,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31378,'C_Catharina_Von_Brad_60th','C Catharina Von Brad 60th',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1527,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31379,'C_Wind-Up_Key','C Wind-Up Key',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1335,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31380,'C_Crow','C Crow',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1035,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31381,'C_Diabolic_Lapel','Costume Diabolic Lapel',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1681,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31382,'C_Cat_Ears_Punkish','Costume Cat Ears Punkish',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1682,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31383,'C_Volume_Low_Twin','Costume Volume Low Twin',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1683,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31384,'C_False_Ears','Costume False Ears',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1684,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31385,'C_Gothic_Pumpkin_Head','Costume Gothic Pumpkin Head',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1685,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31386,'C_Survive_Orb','C Survive Orb',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1488,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31387,'C_Jjakk','C Jjakk',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1687,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31389,'C_White_Bird_Rose','C White Bird Rose',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1688,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31390,'C_Let_It_Snow','C Let It Snow',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1690,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31391,'C_Floating_Stone_of_Sage','C Floating Stone of Sage',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1230,NULL,'sc_start SC_FSTONE,INFINITE_TICK,0;','sc_end SC_FSTONE;'); -REPLACE INTO `item_db_re` VALUES (31392,'C_Radio_Antenna','C Radio Antenna',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,347,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31393,'C_Vajra','C Vajra',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,983,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31394,'C_Magician_White_Hat','C Magician White Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,283,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31395,'C_Book_Of_Magic','C Book of Magic',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1691,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31396,'C_Sorcerer_Hood','C Sorcerer Hood',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1692,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31397,'C_Sitting_Pope','C Sitting Pope',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1553,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31398,'C_Blinking_Thin_Eyes','C Blinking Thin Eyes',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1693,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31399,'C_Darkness_Veil','C Darkness Veil',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1694,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31400,'C_Ribbon','C Ribbon',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,17,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31401,'C_Nuns_Veil','C Nuns Veil',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'1',0,176,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31402,'C_Idun_Green_Apple','C Iduns Green Apple',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1698,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31403,'C_Wall','C Wall',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1699,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31404,'C_Poring_Traffic_Light','C Poring Traffic Light',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1700,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31405,'C_Eleanor_Wig_YL','C Eleanor Wig Yellow',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1701,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31406,'C_Nydhog_Wig_WH','C Nydhoggur Wig White',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1702,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31407,'C_Alice_Wig_PK','C Alice Wig Peach',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1703,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31408,'C_Ragnarok_Rush_Goat','C Ragnarok Rush Goat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,41,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31409,'C_Barrel_Helm','C Barrel Helm',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,1498,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31410,'C_GodsHelm','Costume God\'s Helm',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1678,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31411,'C_Leo_Diadem','C Leo Diadem',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,566,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31412,'C_Virgo_Crown','C Virgo Crown',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,573,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31413,'C_Taurus_Crown','C_ Taurus Crown',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,536,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31414,'C_Cancer_Diadem','C Cancer Diadem',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,560,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31415,'C_Wanderers_Sakkat','Costume Wanderer\'s Sakkat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'1',0,558,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31417,'C_Rice_Ball_Hat','C Rice Ball Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,556,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31418,'C_Green_Onion_in_Mouth','C Green Onion in Mouth',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,824,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31420,'C_Shining_Santa_Poring','C Shining Santa Poring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,961,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31432,'C_Floating_Ice','C Floating Ice',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1562,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31433,'C_Celestial_Circle','C Celestial Circle',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1073,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31434,'C_Cloud_Burst','C Cloud Burst',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,705,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31435,'C_Ghost_Magicians_Knit_Hat','C Ghost Magicians Knit Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,854,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31436,'C_Lazy_Cat','C Lazy Cat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,274,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31437,'C_Baby_Penguin','C Baby Penguin',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1705,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31438,'C_Fluffy_Angel_Cape','C Fluffy Angel Cape',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1706,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31439,'C_Fluffy_Heart_Earmuffs','C Fluffy Heart Earmuffs',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1707,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31440,'C_Snow_Bear_Hood','C Snow Bear Hood',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1708,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31441,'C_Penguin_Cap_BU','C Penguin Cap Blue',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1709,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31442,'C_Smile_Mask_Middle','C Smile Mask Middle',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,65,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31443,'C_Munak_Hat_','C Munak Hat Upper',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,51,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31444,'C_Bongun_Hat_','C Bongun Hat Upper',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,139,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31446,'C_Toy_Syringe','C Toy Syringe',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,842,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31447,'C_Light_Moonlight_Hat','C Light Moonlight_Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,913,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31448,'C_Stings_Silk_Ribbon','C Stings Silk Ribbon',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1457,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31449,'C_Blue_Rose_Eyepatch','C Blue Rose Eyepatch',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1712,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31450,'C_Lolita_Two_Side_Up','C Lolita Two Side Up',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1713,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31451,'C_Blue_Frill_Ribbon','C Blue Frill Ribbon',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1714,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31452,'C_White_Cat','C White Cat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1715,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31453,'C_L_RibbonMuff_Black','C Large Ribbon Muffler Black',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1716,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31454,'C_Love_Feelings','C Love Feelings',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1717,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31455,'C_Enchanted_Dog','C Super Cute Dog',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,1718,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31456,'C_Baby_Leopard_Cat','C Baby Leopard Cat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1719,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31457,'C_Laughing_Wonderful_Wolf_Hat','C Laughing Wonderful Wolf Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1016,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31459,'C_Sweet_Bonbon','Costume Sweets Bonbon',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,853,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31460,'C_Blessing_Sky_Lantern','C Blessing Sky Lantern',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1720,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31463,'C_Flying_Drone','C Flying Drone',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1561,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31464,'C_Bloom_Afro','C Bloom Afro',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,837,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31465,'C_Robin_Egg_Minihat','C Robin Egg Minihat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1722,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31466,'C_Holy_Eggshell','C Holy Egg Shell',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,537,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31467,'C_Evil_Eggshell','C Evil Eggshell',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,999,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31468,'C_Stripe_Hat','C Stripe Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1728,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31469,'C_Eleanor_Wig_R','Rental C Eleanors Wig Lower',4,NULL,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1502,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31470,'C_Scroll_of_Tengu','C Scroll of Tengu',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1445,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31471,'C_Celestial_Flower','C Celestial Flower',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,438,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31472,'C_Fairy_Feathers','C Fairy Feathers',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1723,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31473,'C_Tipsy','C Tipsy',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1724,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31474,'C_Straight_Long_BL','C Straight Long Black',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1725,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31475,'C_Black_Fox_Ear_Ribbon','C Black Fox Ears Ribbon',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1726,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31476,'C_Cherry_Blossom_Hat_YL','C Yellow Cherry Blossom Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1727,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31477,'C_Straight_Long_BL_','Rental C Straight Long Black',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1725,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31478,'C_Eleanor_Wig_','C Eleanors Wig Lower',4,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1502,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31479,'C_Group_of_Stars','Costume Group of Stars',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1729,'hateffect(HAT_EF_MANYSTARS,true);',NULL,'hateffect(HAT_EF_MANYSTARS,false);'); -REPLACE INTO `item_db_re` VALUES (31481,'C_TriColor_CatCup','C TriColor CatCup',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1731,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31484,'C_JP_EV13','C BearCompanion Female',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1736,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31485,'C_JP_EV14','C BearCompanion Male',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1737,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31486,'C_Divers_Goggles','C Diver\'s Goggles',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,10,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31487,'C_Eye_Bandage','C Eye Bandage',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,13,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31488,'C_MVP','Costume MVP',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1738,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31489,'C_Bouquet_Cap','Costume Bouquet Cap',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1739,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31490,'C_Poring_Muffler','C Poring Muffler',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1740,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31491,'C_Orange_Tabby_Cat','C Orange Tabby Cat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1741,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31492,'C_Cat_Ears_Cape_Brown','C Brown Cat Ears Cape',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1742,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31493,'C_Volume_Low_Twin_WH','C Volume Low Twin WH',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1743,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31494,'C_Volume_Low_Twin_Upper','C Volume Low Twin',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1683,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31495,'C_Lolita_Two_Side_Up_','C Lolita Two Side Up Upper',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1713,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31496,'C_Yggdrasil_Crown','C Yggdrasil Crown',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,746,NULL,NULL,NULL); -#REPLACE INTO `item_db_re` VALUES (31497,'C_Flowery_Vision','C Flowery Vision',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,0,'/* To Do : Confirm View ID */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31498,'C_Elephangel_TH','C Elephangel',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1745,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31499,'C_Easter_Egg_Shell','C Easter Egg Shell',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,537,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31504,'C_Large_Hungry_Fish','C Large Hungry Fish',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,844,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31505,'C_Falcon_Mask','C Falcon Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,782,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31506,'C_Cat_Ear_Bandana','C Cat Ear Bandana',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1587,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31507,'C_Drooping_Cat_Yellow','C Drooping Cat Yellow',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,278,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31508,'C_Isabella_Blue_Ears','C Isabella Blue Ears',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1032,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31509,'C_Fawn_Ear','C Fawn Ears',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1751,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31510,'C_ShortHair_CatEar','C Short Haired Cat Ears',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1752,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31511,'C_LongHair_CatEar','C Long Haired Cat Ears',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1753,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31512,'C_Panda_Rabbit','C Panda Rabbit',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1754,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31513,'C_Black_Rabbit_Ears','C Black Rabbit Ears',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1755,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31516,'C_Mini_Melon','C Mini Melon',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1758,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31517,'C_JP_EV15','C Fluffy Cat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1762,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31518,'C_Popping_Popcorn_Hat','C Popping Popcorn Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1763,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31519,'C_Noodles_Hat','C Noodles Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1764,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31520,'C_Popcorn_Hat','C Popcorn Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,415,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31521,'C_Yuzu_Helmet','C Yuzu Helmet',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,791,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31522,'C_Orange_Helmet','C Orange Helmet',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,841,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31523,'C_Pomelo_Helmet','C Pomelo Helmet',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,924,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31524,'C_Bento_Hat','C Bento Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1766,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31526,'C_Shaman_Hat','C Shaman Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,596,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31527,'C_Radiant_Rainbow_Wings','C Radiant Rainbow Wings',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1186,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31528,'C_Star_Dust_Hairband','C Star Dust Hairband',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,831,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31529,'C_Happy_Rabbit_Ribbon','C Happy Rabbit Ribbon',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1769,NULL,NULL,NULL); -#REPLACE INTO `item_db_re` VALUES (31530,'C_Large_Dracula_Helm','C Large Dracula Helm',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,0,'/* To Do : Confirm View ID */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31531,'C_Lovely_Heart_Cap','C Lovely Heart Cap',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1770,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31533,'C_Warm_Cat_Muffler_BL','C Warm Cat Muffler Black',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1771,NULL,NULL,NULL); -#REPLACE INTO `item_db_re` VALUES (31536,'C_Crown_Of_Demon','C Crown Of Demon',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,0,'/* To Do : Confirm View ID */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31538,'C_Lovely_Feeling','C Lovely Feeling',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1717,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31540,'C_GeminiS58_Eyes_Red','C GeminiS58 Eyes Red',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1654,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31541,'C_Drosera_Hairpin','C Drosera Hairpin',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,850,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31542,'C_Clay_Poring_Jar','C Clay Poring Jar',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1634,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31543,'C_Siorava_Hat','C Siorava Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1774,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31544,'C_Piamette_Curls','Costume Piamette Curls',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1775,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31545,'C_Eremes_Scarf_BU','C Eremes Scarf Blue',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1776,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31546,'C_Clock_Casket_RD','C Clock Casket Red',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1777,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31547,'C_Poporing_Mascot_Head','C Poporing Mascot Head',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1778,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31548,'C_Love_Cheek_Lower','C Love Cheeks Lower',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1318,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31549,'C_Little_Aquarium_Lower','C Little Aquarium Lower',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1363,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31550,'C_Tone_of_Gold_Mid','C Tone of Gold Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1447,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31551,'C_Black_Glasses_Lower','C Black Glasses Lower',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,404,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31552,'C_Blue_Ribbon_Mid','C Blue Ribbon Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,407,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31553,'C_Wings_Of_Victory_Mid','C Wings Of Victory Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,365,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31554,'C_Bread_Bag_Mid','C Bread Bag Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,412,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31555,'C_Hoplite_Helmet_Upper','C Hoplite Helmet Upper',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,660,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31556,'C_Moonlight_Flower_Hat_Upper','C Moonlight Flower Hat Upper',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,268,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31559,'C_Royalguard_Necklace','C Royal Guard Necklace',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1629,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31560,'C_Clergy_Nurse_Cap','C Nurse Cap of Clergy',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1359,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31561,'C_Heavenly_Dark_Flame','C Heavenly Dark Flame',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1008,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31562,'C_Zealotus Doll','C Zealotus Doll',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1376,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31563,'C_Blue_Eye_Shadow','C Blue Eye Shadow',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1020,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31564,'C_Variant_Veil','C Variant Veil',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1785,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31565,'C_Princess_Ribbon_Crown','C Princess Ribbon Crown',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1786,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31566,'C_Stole_Of_Dominion','C Stole Of Dominion',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1784,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31567,'C_Sheep_Horn','C Sheep Horns',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1783,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31569,'C_Open_Air_Headset','C Open Air Headset',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1655,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31570,'C_Cyclops_Visor','C Cyclops Visor',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,207,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31571,'C_Guardian_Processor','C Guardian Processor',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1552,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31572,'C_Mobile_Pursuit_System','C Mobile Pursuit System',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1788,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31573,'C_Mecha_Cat_Ears','C Mecha Cat Ears',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1789,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31574,'C_Cyber_Income','C Cyber Income',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1790,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31575,'C_Electro_Two_Sides_Up','C Electro Two Sides Up',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1791,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31576,'C_Moon_Rabbit_Hat','C Moon Rabbit Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,455,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31577,'C_Roast_Memory_Upper','C Roast Memory Upper',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1576,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31578,'C_Alchemist_Mask_ML','C Alchemist Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,1497,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31579,'C_Love_Games','C I LOVE GAMES',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1306,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31580,'C_Autumn_Flavor','C Autumn Flavor',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1792,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31581,'C_Jack_Upper','C Jack Upper',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1415,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31582,'C_Jirant_Circlet','C Jirant Circlet',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1644,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31583,'C_Will_O_Wisp_Lower','C Will O Wisp Lower',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,880,NULL,'sc_start SC_STRANGELIGHTS,INFINITE_TICK,0;','sc_end SC_STRANGELIGHTS;'); -REPLACE INTO `item_db_re` VALUES (31586,'C_Poporing_Muffler','C Poporing Muffler',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1797,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31588,'C_Snow_Flower','C Snow Flower',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1799,'hateffect(HAT_EF_SNOWFLAKE_TIARA,true);',NULL,'hateffect(HAT_EF_SNOWFLAKE_TIARA,false);'); -REPLACE INTO `item_db_re` VALUES (31589,'C_Golden_Majestic_Goat','C Golden Majestic Goat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1800,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31590,'C_Designer_Brush','C Designer\'s Brush',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1291,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31593,'C_Yellow_Scarf','C Yellow Scarf',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1170,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31594,'C_Red_Pencil_In_Mouth','C Red Pencil in Mouth',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,931,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31595,'C_Book_File_Hat','C Book File Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,423,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31596,'C_Spider_Seduction','C Spider Seduction',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1711,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31597,'C_Golden_Fish_Hat','C Golden Fish Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1645,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31598,'C_Forest_Guide','C Forest Guide',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1802,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31599,'C_Medium_Wave','C Medium Wave',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1803,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31600,'C_Kishu_Dog','C Kishu Dog',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1804,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31601,'C_Under_Rim_Glasses_Blue','C Under Rim Glasses Blue',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',NULL,1805,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31602,'C_Midgarts_Glory','C Rune-Midgarts Glory',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1807,'hateffect(HAT_EF_MIDGARTS_GLORY,true);',NULL,'hateffect(HAT_EF_MIDGARTS_GLORY,false);'); -REPLACE INTO `item_db_re` VALUES (31606,'C_Autumn_Headband','C Autumn Headband',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1119,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31607,'C_Cat_Ear_Witch_Hat','C Cat Ear Witch Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1808,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31608,'C_Magicstone_of_Grace','C Magic Stone of Grace',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,1420,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31609,'C_Noble_Mask','C Noble Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',NULL,1409,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31610,'C_Yellow_Wizardry_Hat','C Yellow Wizardry Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,286,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31611,'C_Snake_Lord_Stole','C Snake Lord Stole',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1810,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31612,'C_Large_Sorcerer_Crown','C Large Sorcerer Crown',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1811,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31614,'Costume_Fox','C Fox',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2048,NULL,'1',0,1812,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31615,'Costume_Geisha_Make_Up','C Geisha Make Up',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2048,NULL,'1',0,1813,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31616,'Costume_Sleep_Sheep','C Sleep Sheep',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1814,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31624,'Costume_Heart_Of_Cat','C Heart of Cat',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,1822,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31625,'Costume_Protection_Cloth','C Protection Cloth',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1761,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31628,'Costume_Dokebi','C Dokebi',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,430,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31630,'Costume_Baphomet_Balloon','C Baphomet Balloon',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1746,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31631,'Costume_Drooping_Schmidt','C Drooping Schmidt',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,1859,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31632,'Costume_Drooping_Oscar','C Drooping Oscar',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,1860,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31633,'Costume_Drooping_Heinrich','C Drooping Heinrich',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,1861,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31634,'Costume_Reindeer_Hair_Band','C Reindeer Hair Band',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,836,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31635,'Costume_Flowing_Long_BD','C Flowing Long Blonde',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1832,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31636,'Costume_Flowing_Long_SV','C Flowing Long Silver',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1833,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31637,'Costume_Straight_Long_BU','C Straight Long Blue',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1834,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31638,'Costume_Straight_Long_RD','C Straight Long Red',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1835,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31639,'Costume_Straight_Long_BD','C Straight Long Blonde',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1836,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31640,'Costume_Straight_Long_GN','C Straight Long Green',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1837,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31641,'Costume_Straight_Long_JBL','C Straight Long Jet Black',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1838,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31642,'Costume_Straight_Long_LPP','C Straight Long Light Purple',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1839,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31643,'Costume_Straight_Long_OM','C Straight Long Brown',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1840,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31644,'Costume_Straight_Long_PP','C Straight Long Purple',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1841,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31645,'Costume_Side_Pony_BU','C Side Pony Blue',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1842,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31646,'Costume_Side_Pony_RD','C Side Pony Red',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1843,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31647,'Costume_Side_Pony_BD','C Side Pony Blonde',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1844,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31648,'Costume_Side_Pony_GN','C Side Pony Green',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1845,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31649,'Costume_Side_Pony_BL','C Side Pony Black',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1846,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31650,'Costume_Side_Pony_WH','C Side Pony White',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1847,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31651,'Costume_Side_Pony_OM','C Side Pony Brown',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1848,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31652,'Costume_Side_Pony_PP','C Side Pony Purple',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1849,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31653,'Costume_Chignon_BU','C Chignon Blue',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1850,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31654,'Costume_Chignon_RB','C Chignon Red',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1851,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31655,'Costume_Chignon_BD','C Chignon Blonde',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1852,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31656,'Costume_Chignon_GN','C Chignon Green',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1853,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31657,'Costume_Chignon_BL','C Chignon Black',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1854,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31658,'Costume_Chignon_WH','C Chignon White',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1855,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31659,'Costume_Chignon_OM','C Chignon Brown',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1856,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31660,'Costume_Chignon_PP','C Chignon Purple',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1857,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31664,'Costume_Desert_Wolf_Hat','C Drooping Ernst Von Wolf 11th',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,783,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31667,'Costume_Poring_Beret','C Poring Beret',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,1825,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31668,'Costume_Majorous_Horns','C Majorous Horns',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,888,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31669,'C_Adv_Whisper_Mask_M','C Evolved Whisper Mask Mid',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2048,NULL,'1',0,458,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31670,'C_Miyabi_Long_Hair','C Miyabi Long Hair',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1864,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31671,'Costume_Twin_Cannon','C Twin Cannon',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1865,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31672,'Costume_Mermaid_Wig','C Mermaid Wig',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,1866,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31673,'Costume_Picnic_Basket','C Picnic Basket',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2048,NULL,'1',0,1867,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31674,'Costume_Jitterbug_Cap','C Jitterbug Cap',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,1868,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31675,'Costume_Orange_Hat','C Orange Hat',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,620,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31676,'Costume_Orange_In_Mouth','C Orange In Mouth',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,814,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31682,'Costume_Drooping_Elven_Ears','C Drooping Elven Ears',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2048,NULL,'1',0,875,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31684,'Costume_Kururinpa_Tails','C Kururinpa Tails',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1873,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31685,'Costume_Fluffy_Semi_Long','C Fluffy Semi Long',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1874,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31686,'Costume_Desert_Wolf_Baby','C Desert Wolf Baby',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2048,NULL,'1',0,1875,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31687,'Costume_Alchemist_Bag','C Alchemist Bag',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2048,NULL,'1',0,1876,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31688,'Costume_Poring_On_Shoulder','C Poring On Shoulder',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2048,NULL,'1',0,1877,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31689,'C_Piamette_Curls_','C Piamette Curls',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1775,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31690,'Costume_Flame_Bird','C Flame Bird',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,832,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31691,'C_Bell_Pigeon_Low','Costume Bell of Pigeon Lower',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1034,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31692,'Costume_Dragon_Emperor_Wings','C Dragon Emperor Wings',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2048,NULL,'1',0,1413,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31693,'Costume_Lunatic_Muffler','C Lunatic Muffler',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1732,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31695,'Costume_Stem_In_Mouth','C Stem in Mouth',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,848,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31696,'Costume_Shark_Hat','C Shark Hat',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,503,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31697,'Costume_Bird_Nest','C Bird Nest',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,201,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31698,'Costume_Red_Riding_Hood','C Red Riding Hood',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1879,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31699,'Costume_Smiling_Eyes','C Smiling Eyes',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2048,NULL,'1',0,1880,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31702,'Costume_Moon_Cat_Hat','C Moon Cat Hat',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,1308,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31703,'Costume_Valentine_Hat','C Love Valentine\'s Hat',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,397,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31704,'Costume_Sweet_Valentine_Out','C Sweet Valentine Out',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,865,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31705,'Costume_Red_White_Hat','C Red Hat',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,469,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31706,'Costume_Trident_Helmet','C Trident Helm',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2048,NULL,'1',0,810,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31707,'Costume_Nine_Tail_Fox_Hair','C Nine Tail Fox Hair',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,1884,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31708,'Costume_Gothic_Skull_Ribbon','C Gothic Skull Ribbon',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,1885,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31709,'Costume_Golden_Violet','C Golden Violet',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,1886,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31710,'Costume_Lucky_Hat','C Lucky Hat',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,31710,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31711,'Costume_Jewel_Crown','C Jewel Crown',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,88,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31712,'Costume_Oxygen_Mask','C Oxygen Mask',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,90,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31713,'Costume_Mystical_Fruit_Hat','Costume Mystical Fruit Hat',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,134,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31714,'Costume_Indian_Headband','Costume Indian Headband',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,155,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31715,'Costume_Orange_Rabbit','C Orange Rabbit',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2048,NULL,'1',0,1887,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31716,'Costume_Twinkling_Red_Eyes','Costume Twinkling Red Eyes',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2048,NULL,'1',0,1888,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31717,'Costume_Medium_Wave_BD','C Medium Wave Blonde',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1889,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31718,'Costume_Sky_Lantern_Mid','C Blessing Sky Lantern Mid',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2048,NULL,'1',0,1720,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31719,'Costume_Master_Of_Flames','C Master Of Flames',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1890,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31720,'Costume_Vesper_Hat','C Vesper Hat',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,1827,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31721,'Costume_Resonating_Drums','C Resonating Drums',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,1823,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31723,'Costume_TW_Rice_Ball','C Tw Rice Ball',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,892,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31724,'Costume_TW_Bulgogi','C Tw Bulgogi',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,1773,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31729,'Costume_Miracle_Plant','C Miracle Plant',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1893,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31730,'Costume_Volume_Low_Twin_SK','C Volume Low Twin Sakura',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1894,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31731,'Costume_Sweets_Party','C Sweets Party',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1896,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31732,'Costume_Bear_Balloon','C Bear Balloon',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1734,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31733,'Costume_Phantom_Masquerade','C Phantom Masquerade',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,1899,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31734,'Costume_Cirtrus_Ribbon','C Citrus Ribbon',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2048,NULL,'1',0,1900,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31735,'Costume_Yawata_Seal','C Yawata Seal',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1901,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31736,'Costume_Popcorn_Wig','C Popcorn Wig',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,1895,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31762,'Costume_Gambler_Card','C Heart Card in Mouth',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1679,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31763,'Costume_Fortier_Mask','C Fortier Mask',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2048,NULL,'1',0,876,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31764,'C_Rainbow_Veil_Mid','Costume Rainbow Veil Mid',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2048,NULL,'1',0,992,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31765,'Costume_Garnet_Tiara','C Garnet Tiara',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,1906,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31766,'Costume_Peony_Hair_Ornament','C Peony Hair Ornament',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,1907,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31769,'Costume_Orange_Bunny_Band','C Orange Bunny Band',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,751,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31770,'Costume_Violet_Bunny_Band','C Violet Bunny Band',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,752,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31771,'Costume_Blue_Bunny_Band','C Blue Bunny Band',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,753,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31772,'Costume_Silver_Bunny_Band','C Silver Bunny Band',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,754,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31783,'Costume_Doram_Balloon','C Doram Baloon',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,1595,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31784,'Costume_Experimental_Goat_Cap','C Experimental Goat Cap',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,1768,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31785,'Costume_Monster_Fish_Gill','C Monster Fish Gills',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2048,NULL,'1',0,1218,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31786,'Costume_Red_Baby_Dragon_Hat','C Red Baby Dragon Hat',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,1463,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31787,'Costume_Shoulder_SavageB','C Savage Bebe On Shoulder',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,1915,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31788,'C_Piamette_Curls_SV','C Piamette Curls Silver',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,1916,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31789,'Costume_Turkey_Hat','C Turkey Hat',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31791,'Costume_Pig_Mask','C Pig Mask',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1869,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31793,'Costume_Seraphim_Feather','C Seraphim Feather',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1704,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31794,'Costume_Puppy_Ears_Hat','C Puppy_Ears_Hat',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,827,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31795,'C_Elephangel_TH_Mid','C Elephangel Mid',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2048,NULL,'1',0,1745,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31796,'Costume_Drooping_Boto','C Drooping Boto',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,657,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31797,'Costume_Shih_Tzu_Hair','C Shih Tzu Hair',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1921,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31798,'Costume_Baby_Panda','C Baby Panda',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2048,NULL,'1',0,1922,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31799,'Costume_Pretty_White_Bear','C Pretty White Bear',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,1923,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31800,'Costume_BR_Twin_Ribbon','C Brazil Twin Ribbon',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,575,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31801,'Costume_Karada_Meguri_Tea_Hat','C Karada Meguri Tea Hat',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,427,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31802,'Costume_Royal_Milk_Tea_Hat','C Black Tea Kochakaden Hat',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,428,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31803,'Costume_Master_Of_Wind','C Master of Wind',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1924,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31813,'Costume_Lunatic_On_Shoulder','C Lunatic On Shoulder',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2048,NULL,'1',0,1881,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31814,'Costume_Lunatic_Family_Balloon','C Lunatic Family Balloon',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2048,NULL,'1',0,1809,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31815,'Costume_Angola_Intention','C Angola Intention',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,1925,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31816,'Costume_Moon_Messenger_Robe','C Moon Messenger Robe',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1926,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31817,'Costume_Rabbit_Two_Side_Up','C Rabbit Two Side Up',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1927,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31819,'Costume_Dullahan_Mask','C Dullahan Mask',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1931,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31823,'Costume_Nose_Glasses','C Nose Glasses',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2048,NULL,'1',0,1933,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31824,'Costume_Cat_Mask','C Mask of Cat',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2048,NULL,'1',0,1934,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31826,'Costume_Sunglass_Bear_Cap','C Sunglass Bear Cap',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,1935,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31827,'Costume_Durumagi','C Durumagi',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1936,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31831,'Costume_Disguise_Mantle','C Disguise Mantle',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1937,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31832,'Costume_Bicolor_Cat_Witch_Hat','C Bicolor Cat Witch Hat',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,1938,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31833,'C_Halloween_CatShort','C Halloween Short Haired Cat Ears',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1939,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31834,'C_Halloween_Cat_Long','C Halloween Long Haired Cat Ears',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',0,1940,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31837,'Costume_Shark_Head','C Shark Head',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,1919,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31840,'Costume_BJ_Headset_A','C BJ Headset',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,1942,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (31841,'Costume_BJ_Headset_B','C OnAir BJ Headset',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,1943,NULL,NULL,NULL); -#=================================================================== -# More 1-Handed Spears -#=================================================================== -REPLACE INTO `item_db_re` VALUES (32005,'Illusion_Pole_Axe','Illusion Pole Axe',5,0,NULL,1500,'190',NULL,3,2,0x00004082,63,2,2,4,'120',1,4,'.@r = getrefine(); bonus bStr,3; bonus bInt,2; bonus bDex,2; if (.@r >= 13) { .@val = -2000; } else if (.@r >= 9) { .@val = -1000; } bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",.@val;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (32013,'Metal_Stick','Metal Stick',5,0,0,2000,'180',NULL,3,3,0x00004080,56,2,2,4,'150',1,4,'.@r = getrefine(); bonus2 bSkillAtk,"LG_CANNONSPEAR",10; if(.@r > 6){ bonus2 bSkillAtk,"LG_OVERBRAND",10 + (.@r > 8 ? 15 : 0); } if(.@r > 11){ bonus bDelayrate,-15; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (32014,'Brute_Spear','Brute Spear',5,0,0,0,'150',NULL,3,0,0x00004080,56,2,2,4,'100',1,4,'.@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bIgnoreDefRaceRate,RC_All,5*.@r; bonus2 bAddRace,RC_Player,80 + (.@r > 8 ? 20 : 0) + (.@r > 7 ? 35 : 0); if(.@r > 9){ bonus bMaxHPrate,15; bonus bMaxSPrate,15; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (32019,'Boost_Lance-OS','Boost Lance-OS',5,20,NULL,1000,'190',NULL,3,2,0x00004000,56,2,2,4,'130',1,4,'.@r = getrefine(); .@aspd = 3; if (.@r >= 7) { .@aspd += 7; if (.@r >= 9) { .@dmg = 20; if (.@r >= 11) { .@dmg += 15; } bonus2 bSkillAtk,"LG_BANISHINGPOINT",.@dmg; } } bonus bAspdRate,.@aspd;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (32023,'Argen_Blanco','Argen Blanco',5,20,NULL,1000,'200',NULL,3,2,0x00000080,56,2,2,4,'170',1,4,'.@r = getrefine(); bonus2 bSkillAtk,"KN_BRANDISHSPEAR",30; bonus bBaseAtk,4*.@r; if (.@r>=9) bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-1500; if (.@r>=11) bonus2 bSkillAtk,"KN_BRANDISHSPEAR",20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (32024,'Harve','Harve',5,20,NULL,1500,'210',NULL,3,2,0x00004000,56,2,2,4,'170',1,4,'.@r = getrefine(); bonus2 bSkillAtk,"PA_SHIELDCHAIN",40; bonus bLongAtkRate,.@r; if (.@r>=9) bonus2 bSkillAtk,"LG_SHIELDPRESS",30; if (.@r>=11) { bonus2 bSkillAtk,"PA_SHIELDCHAIN",20; bonus2 bSkillAtk,"LG_SHIELDPRESS",20; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (32025,'Fortridge','Fortridge',5,20,NULL,1700,'205',NULL,3,2,0x00004000,56,2,2,4,'170',1,4,'.@r = getrefine(); bonus bDelayrate,-.@r; bonus2 bAddClass,Class_All,5; if (.@r>=9) bonus2 bSkillAtk,"LG_CANNONSPEAR",20; if (.@r>=11) bonus2 bSkillAtk,"LG_OVERBRAND",20;',NULL,NULL); -#=================================================================== -# More Instruments -#=================================================================== -REPLACE INTO `item_db_re` VALUES (32107,'Black_Circle','Black Circle',5,NULL,NULL,1200,'100:190',NULL,2,2,0x00080000,56,1,2,4,'170',1,14,'.@r = getrefine(); bonus bMatk,4*.@r; bonus2 bMagicAtkEle,Ele_Neutral,10; if (.@r>=9) bonus2 bSkillAtk,"WM_METALICSOUND",30; if (.@r>=11) bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (32108,'Antique_Cello','Antique Cello',5,0,NULL,1200,'180',NULL,2,2,0x00080000,56,1,2,4,'170',1,13,'.@r = getrefine(); bonus bVariableCastrate,-10; bonus bLongAtkRate,.@r; if (.@r>=9) bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000; if (.@r>=11) bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",20;',NULL,NULL); -#=================================================================== -# More Accessories -#=================================================================== -REPLACE INTO `item_db_re` VALUES (32203,'Accelerator_Chip','Accelerator Chip',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bAspdRate,5; /* Combo with Riot Chip not implemented yet. */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (32204,'Immortal_Dog_Tag','Immortal Dog Tag',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bBaseAtk,50; bonus bMatk,50; bonus2 bSubRace,RC_Undead,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (32206,'Prontera_Militia_Glove','Prontera Militia Glove',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bVit,5; bonus bMdef,5; bonus bAspdRate,5; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Fire,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (32207,'Illusion_Booster_R','Illusion Booster R',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,8,NULL,'130',0,0,'bonus2 bAddClass,Class_All,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (32208,'Illusion_Booster_L','Illusion Booster L',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,128,NULL,'130',0,0,'bonus2 bAddClass,Class_All,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (32209,'Illusion_Battle_chip_R','Illusion Battle chip R',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,8,NULL,'130',0,0,'bonus bMatkRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (32210,'Illusion_Battle_chip_L','Illusion Battle chip L',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,128,NULL,'130',0,0,'bonus bMatkRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (32222,'Brooch_of_Hero','Brooch of Hero',4,20,NULL,400,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; if((eaclass()&EAJL_THIRD && BaseJob == Job_Knight) || ((eaclass()&EAJL_THIRD && BaseJob == Job_Crusader))) { bonus bMaxHPrate,10; bonus2 bAddRace,RC_All,5; } if((eaclass()&EAJL_THIRD && BaseJob == Job_Priest) || ((eaclass()&EAJL_THIRD && BaseJob == Job_Monk))) { bonus bAspdRate,10; bonus2 bAddRace,RC_All,5; } if((eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith) || ((eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist))) { bonus bUseSPrate,-10; bonus2 bAddRace,RC_All,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (32227,'Hrodvitnir\'s_Chain','Hrodvitnir\'s Chain',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bAspdRate,5; bonus bDelayrate,-5; skill "AL_TELEPORT",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (32228,'Schmidt_Insignia_Power','King Schmidt\'s Power Insignia',4,0,0,200,NULL,10,NULL,1,0xFFFFFFFF,63,2,128,NULL,'150',NULL,NULL,'bonus2 bAddClass,Class_All,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (32229,'Schmidt_Insignia_Divine_Power','King Schmidt\'s Divine Power Insignia',4,0,0,200,NULL,10,NULL,1,0xFFFFFFFF,63,2,128,NULL,'150',NULL,NULL,'bonus bMatkRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (32230,'Schmidt_Insignia_Hundred_Lucks','King Schmidt\'s Hundred Lucks Insignia',4,0,0,200,NULL,10,NULL,1,0xFFFFFFFF,63,2,128,NULL,'150',NULL,NULL,'bonus bCritAtkRate,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (32231,'Schmidt_Insignia_Rigid_Body','King Schmidt\'s Rigid Body Insignia',4,0,0,200,NULL,10,NULL,1,0xFFFFFFFF,63,2,128,NULL,'150',NULL,NULL,'bonus bMaxHPrate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (32232,'Schmidt_Insignia_Flash','King Schmidt\'s Flash Insignia',4,0,0,200,NULL,10,NULL,1,0xFFFFFFFF,63,2,128,NULL,'150',NULL,NULL,'bonus bAspdRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (32233,'Schmidt_Insignia_Celestial','King Schmidt\'s Celestial Insignia',4,0,NULL,200,NULL,10,NULL,1,0xFFFFFFFF,63,2,128,NULL,'150',NULL,NULL,'bonus bLongAtkRate,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (32237,'Celine\'s_Brooch','Celine\'s Brooch',4,10,NULL,500,NULL,0,NULL,1,0xFFFFFFFE,63,2,136,NULL,'100',0,0,'bonus bMatkRate,5; bonus bVariableCastrate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (32238,'Illusion_Morpheus\'s_Ring','Illusion Morpheus\'s Ring',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,8,NULL,'130',0,0,'bonus bInt,3; bonus bMaxSPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (32239,'Illusion_Morpheus\'s_Bracelet','Illusion Morpheus\'s Bracelet',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,128,NULL,'130',0,0,'bonus bInt,3; bonus bMaxSPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (32242,'Old_Detachment_Ring','Old Detachment Ring',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bMdef,10; bonus2 bSubRace,RC_Player,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (32258,'Ring_of_Jupiter','Ring of Jupiter',4,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'skill "AL_BLESSING",5; if (getequipid(EQI_ACC_R) == 32258) { bonus bBaseAtk,15*(readparam(bLuk)/10); bonus bMatk,15*(readparam(bLuk)/10); if (readparam(bLuk) >= 125) { bonus2 bAddClass,Class_Boss,15; bonus2 bMagicAddClass,Class_Boss,15; } } if (getequipid(EQI_ACC_L) == 32258) { bonus bMaxHPRate,2*(readparam(bVit)/10); bonus bMaxSPRate,2*(readparam(bVit)/10); if (readparam(bVit) >= 125) { bonus bDef,300; bonus bMdef,50; bonus2 bSubRace,RC_Player,3; } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (32262,'Rasen_Fuma_Orb','Rasen Fuma\'s Orb',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bStr,5; bonus bAgi,5; bonus bVit,5; bonus2 bAddClass,Class_All,5; if (getskilllv("KO_ZANZOU")>=5) { bonus2 bSkillAtk,"KO_HUUMARANKA",Baselevel/4; bonus2 bSkillAtk,"NJ_HUUMA",2*(Baselevel/4); } if (getskilllv("KO_KYOUGAKU")>=5) { bonus2 bSkillUseSP,"KO_HUUMARANKA",10; bonus2 bSkillCooldown,"KO_HUUMARANKA",-100; } if (getskilllv("KO_MUCHANAGE")==10) { bonus2 bHPDrainRate,50,1; } if (getskilllv("KO_MEIKYOUSISUI")>=5) { bonus bSPDrainValue,2; bonus2 bSkillCooldown,"KO_IZAYOI",-25000; } if (getskilllv("KO_SETSUDAN")>=5) { bonus2 bVariableCastrate,"KO_HUUMARANKA",-50; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (32263,'Shield_Ring','Shield Ring',4,20,NULL,400,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bStr,5; bonus bInt,5; bonus bDex,5; bonus2 bAddClass,Class_All,5; if (getskilllv("LG_EARTHDRIVE")==5) bonus bDelayrate,-30; if (getskilllv("LG_INSPIRATION")==5) bonus2 bSkillCooldown,"LG_EARTHDRIVE",-1500; if (getskilllv("CR_DEVOTION")==5) { bonus bStr,5; bonus bInt,5; bonus bDex,5; bonus bBaseAtk,100; } if (getskilllv("LG_PINPOINTATTACK")==5) { bonus2 bSkillVariableCast,"LG_EARTHDRIVE",-500; bonus2 bSkillUseSP,"LG_EARTHDRIVE",25; }',NULL,NULL); -#=================================================================== -# More Guns -#=================================================================== -REPLACE INTO `item_db_re` VALUES (32301,'Illusion_Gold_Lux','Illusion Gold Lux',5,20,NULL,1800,'160',NULL,7,2,0x41000000,63,2,34,4,'120',1,17,'.@r = getrefine(); bonus bHit,10; bonus bLongAtkRate,3*(.@r/2); if (.@r >= 7) { bonus2 bSkillAtk,"GS_DESPERADO",40; if (.@r >= 9) { bonus2 bSkillCooldown,"RL_HEAT_BARREL",-2000; if (.@r >= 11) { bonus2 bSkillAtk,"RL_FIREDANCE",30; } } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (32302,'Crimson_Rose','Crimson Rose',5,20,NULL,700,'150',NULL,7,2,0x40000000,63,2,34,4,'100',1,17,'.@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,3*(.@r/3); if (.@r >= 7) { bonus bAspd,1; bonus2 bAddClass,Class_All,5; if (.@r >= 9) { bonus bCritAtkRate,20; if (.@r >= 11) { autobonus3 "{ bonus bCritical,20; bonus bLongAtkRate,15; }",1000,60000,"RL_HEAT_BARREL"; } } }',NULL,NULL); -#=================================================================== -# More 1-Handed Swords -#=================================================================== -REPLACE INTO `item_db_re` VALUES (32350,'Farthezan','Farthezan',5,20,NULL,1100,'130:180',NULL,1,2,0x00004000,56,2,2,4,'170',1,2,'.@r = getrefine(); bonus2 bSkillAtk,"PA_PRESSURE",40; bonus bVariableCastrate,-.@r; if (.@r>=9) bonus2 bSkillAtk,"LG_RAYOFGENESIS",30; if (.@r>=11) { bonus2 bSkillAtk,"LG_RAYOFGENESIS",20; bonus2 bSkillAtk,"PA_PRESSURE",20; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (32351,'Estal','Estal',5,20,NULL,700,'195',NULL,1,2,0x00040000,56,2,2,4,'170',1,2,'.@r = getrefine(); bonus2 bSkillCooldown,"GN_SPORE_EXPLOSION",-1000; bonus bBaseAtk,4*.@r; if (.@r>=11) .@val = 50; else if (.@r>=9) .@val = 30; bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",.@val;',NULL,NULL); - diff --git a/sql-files/item_db_re_equip.sql b/sql-files/item_db_re_equip.sql new file mode 100644 index 0000000000..c1edc31f75 --- /dev/null +++ b/sql-files/item_db_re_equip.sql @@ -0,0 +1,7436 @@ +# +# Table data for table `item_db_re` +# + +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1101,'Sword','Sword','Weapon','1hSword',100,500,25,1,3,true,true,true,true,true,true,true,true,true,true,true,true,1,2,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1102,'Sword_','Sword','Weapon','1hSword',100,500,25,1,4,true,true,true,true,true,true,true,true,true,true,true,true,1,2,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1103,'Sword__','Sword','Weapon','1hSword',100,500,25,1,true,true,true,true,true,true,true,true,true,true,true,true,1,2,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1104,'Falchion','Falchion','Weapon','1hSword',1500,600,39,1,3,true,true,true,true,true,true,true,true,true,true,true,true,1,2,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1105,'Falchion_','Falchion','Weapon','1hSword',1500,600,39,1,4,true,true,true,true,true,true,true,true,true,true,true,true,1,2,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1106,'Falchion__','Falchion','Weapon','1hSword',1500,600,39,1,true,true,true,true,true,true,true,true,true,true,true,true,1,2,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1107,'Blade','Blade','Weapon','1hSword',2900,700,53,1,3,true,true,true,true,true,true,true,true,true,true,true,true,1,2,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1108,'Blade_','Blade','Weapon','1hSword',2900,700,53,1,4,true,true,true,true,true,true,true,true,true,true,true,true,1,2,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1109,'Blade__','Blade','Weapon','1hSword',2900,700,53,1,true,true,true,true,true,true,true,true,true,true,true,true,1,2,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1110,'Lapier','Rapier','Weapon','1hSword',10000,500,70,1,2,true,true,true,true,true,true,true,true,true,true,true,true,2,14,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1111,'Lapier_','Rapier','Weapon','1hSword',10000,500,70,1,3,true,true,true,true,true,true,true,true,true,true,true,true,2,14,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1112,'Lapier__','Rapier','Weapon','1hSword',10000,500,70,1,true,true,true,true,true,true,true,true,true,true,true,true,2,14,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1113,'Scimiter','Scimitar','Weapon','1hSword',17000,700,85,1,2,true,true,true,true,true,true,true,true,true,true,true,true,2,14,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1114,'Scimiter_','Scimitar','Weapon','1hSword',17000,700,85,1,3,true,true,true,true,true,true,true,true,true,true,true,true,2,14,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1115,'Scimiter__','Scimitar','Weapon','1hSword',17000,700,85,1,3,true,true,true,true,true,true,true,true,true,true,true,true,2,14,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1116,'Katana','Katana','Weapon','2hSword',2000,1000,60,1,3,true,true,true,true,true,1,4,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1117,'Katana_','Katana','Weapon','2hSword',2000,1000,60,1,4,true,true,true,true,true,1,4,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1118,'Katana__','Katana','Weapon','2hSword',2000,1000,60,1,true,true,true,true,true,1,4,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1119,'Tsurugi','Tsurugi','Weapon','1hSword',51000,1200,130,1,1,true,true,true,true,true,true,true,true,true,true,3,27,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1120,'Tsurugi_','Tsurugi','Weapon','1hSword',51000,1200,130,1,2,true,true,true,true,true,true,true,true,true,true,3,27,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1121,'Tsurugi__','Tsurugi','Weapon','1hSword',51000,1200,130,1,true,true,true,true,true,true,true,true,true,true,3,27,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1122,'Ring_Pommel_Saber','Ring Pommel Saber','Weapon','1hSword',24000,900,100,1,2,true,true,true,true,true,true,true,true,true,true,2,14,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1123,'Haedonggum','Haedonggum','Weapon','1hSword',50000,900,120,1,1,true,true,true,true,true,true,true,true,true,true,3,27,true,'bonus bInt,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1124,'Orcish_Sword','Orcish Sword','Weapon','1hSword',20,800,90,1,true,true,true,true,true,true,true,true,true,true,true,true,3,5,true,'bonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1125,'Ring_Pommel_Saber_','Ring Pommel Saber','Weapon','1hSword',24000,900,100,1,3,true,true,true,true,true,true,true,true,true,true,2,14,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1126,'Saber','Saber','Weapon','1hSword',49000,1000,115,1,2,true,true,true,true,true,true,true,true,true,true,3,27,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1127,'Saber_','Saber','Weapon','1hSword',49000,1000,115,1,3,true,true,true,true,true,true,true,true,true,true,3,27,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1128,'Hae_Dong_Gum_','Haedonggum','Weapon','1hSword',50000,900,120,1,2,true,true,true,true,true,true,true,true,true,true,3,27,true,'bonus bInt,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1129,'Flamberge','Flamberge','Weapon','1hSword',60000,1500,150,1,true,true,true,3,27,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1130,'Nagan','Nagan','Weapon','1hSword',20,500,120,1,true,true,true,true,true,true,true,true,true,true,4,40,true,'skill "TF_DOUBLE",5;\nbonus bDoubleRate,25;\nbonus2 bAddRace,RC_DemiHuman,5;\nbonus2 bAddRace,RC_Player_Human,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1131,'Ice_Falchon','Ice Falchion','Weapon','1hSword',20,600,100,1,true,true,true,true,true,true,true,true,true,true,4,40,true,'bonus bAtkEle,Ele_Water;\nbonus2 bAddEff,Eff_Freeze,500;\nbonus2 bAddEff2,Eff_Freeze,10;\nskill "MG_COLDBOLT",3;\nbonus3 bAutoSpell,"MG_COLDBOLT",3,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1132,'Edge','Edge','Weapon','1hSword',20,700,115,1,true,true,true,true,true,true,true,true,true,true,4,40,true,'bonus2 bAddEff,Eff_Curse,30;\nbonus2 bComaClass,Class_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1133,'Fire_Brand','Fireblend','Weapon','1hSword',20,500,100,1,true,true,true,true,true,true,true,true,true,true,4,40,true,'bonus bAtkEle,Ele_Fire;\nskill "MG_FIREBOLT",3;\nbonus3 bAutoSpell,"MG_FIREBOLT",3,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1134,'Scissores_Sword','Caesar\'s Sword','Weapon','1hSword',20,700,140,1,true,true,true,true,true,true,true,true,true,true,4,40,true,'bonus2 bAddRace,RC_Plant,25;\nbonus bIgnoreDefRace,RC_Plant;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1135,'Cutlas','Cutlus','Weapon','1hSword',20,900,150,1,true,true,true,true,true,true,true,true,true,true,4,40,true,'skill "SM_BASH",5;\nbonus bStr,2;\nbonus bDef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1136,'Solar_Sword','Solar Sword','Weapon','1hSword',20,1200,85,1,true,true,true,true,true,true,true,true,true,true,4,40,true,'bonus bAtkEle,Ele_Fire;\nbonus2 bHPDrainRate,1000,1;\nbonus2 bSPLossRate,15,10000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1137,'Excalibur','Excalibur','Weapon','1hSword',20,1200,150,1,true,true,true,true,true,true,true,true,true,true,4,40,true,'bonus bInt,5;\nbonus bLuk,10;\nbonus bDex,-1;\nbonus bAtkEle,Ele_Holy;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1138,'Mysteltainn_','Mysteltainn','Weapon','1hSword',20,1000,170,1,true,true,true,true,true,true,true,true,true,true,4,40,true,'bonus bAtkEle,Ele_Dark;\nbonus2 bAddEle,Ele_Ghost,15;\nbonus3 bAutoSpell,"MG_STONECURSE",3,100;\nbonus2 bAddEff,Eff_Stone,10;\nbonus bDex,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1139,'Tale_Fing_','Tirfing','Weapon','1hSword',20,1000,200,1,true,true,true,true,true,true,true,true,true,true,4,40,true,'bonus bAtkEle,Ele_Dark;\nbonus2 bHPLossRate,35,10000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1140,'Byeorrun_Gum','Byeollungum','Weapon','1hSword',20,900,150,1,true,true,true,true,true,true,true,true,true,true,4,40,true,'bonus2 bSubClass,Class_Normal,-10;\nbonus2 bAddClass,Class_Boss,50;\nbonus bAllStats,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1141,'Immaterial_Sword','Immaterial Sword','Weapon','1hSword',20,900,140,1,true,true,true,true,true,true,true,true,true,true,4,40,true,'bonus bAtkEle,Ele_Ghost;\nbonus3 bSPVanishRate,3,30,BF_WEAPON;\nbonus bSPDrainValue,-1;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1142,'Jewel_Sword','Jeweled Sword','Weapon','1hSword',20,2200,104,1,true,true,true,true,true,true,true,true,true,true,3,68,true,'bonus2 bAddMonsterDropItemGroup,IG_Jewel,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1143,'Gaia_Sword','Gaia Sword','Weapon','1hSword',20,2500,140,1,true,true,true,true,true,true,true,true,true,true,3,74,true,'bonus2 bAddMonsterDropItemGroup,IG_Ore,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1144,'Sasimi','Sashimi','Weapon','1hSword',20,1400,75,1,true,true,true,true,true,true,true,true,true,true,3,48,true,'bonus bAtkEle,Ele_Wind;\nbonus3 bAddMonsterDropItem,544,RC_Fish,4000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1145,'Holy_Avenger','Holy Avenger','Weapon','1hSword',450000,1350,125,1,true,true,3,75,true,'bonus bAtkEle,Ele_Holy;\nbonus bVit,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_novice`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1146,'Town_Sword','Town Sword','Weapon','1hSword',42000,800,100,1,1,true,true,true,3,30,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_novice`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1147,'Town_Sword_','Town Sword','Weapon','1hSword',42000,800,100,1,2,true,true,true,3,30,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_novice`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1148,'Star_Dust_Blade','Star Dust Blade','Weapon','1hSword',20,1000,140,1,1,true,true,true,4,45,true,'bonus2 bAddEff,Eff_Stun,500;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1149,'Flamberge_','Flamberge','Weapon','1hSword',60000,1500,150,1,2,true,true,true,3,27,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1151,'Slayer','Slayer','Weapon','2hSword',15000,1300,90,1,2,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1152,'Slayer_','Slayer','Weapon','2hSword',15000,1300,90,1,3,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1153,'Slayer__','Slayer','Weapon','2hSword',15000,1300,90,1,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1154,'Bastard_Sword','Bastard Sword','Weapon','2hSword',22500,1600,115,1,2,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1155,'Bastard_Sword_','Bastard Sword','Weapon','2hSword',22500,1600,115,1,3,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1156,'Bastard_Sword__','Bastard Sword','Weapon','2hSword',22500,1600,115,1,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1157,'Two_Hand_Sword','Two-Handed Sword','Weapon','2hSword',60000,2200,160,1,1,true,true,true,true,true,3,33,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1158,'Two_Hand_Sword_','Two-Handed Sword','Weapon','2hSword',60000,2200,160,1,2,true,true,true,true,true,3,33,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1159,'Two_Hand_Sword__','Two-Handed Sword','Weapon','2hSword',60000,2200,160,1,true,true,true,true,true,3,33,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1160,'Broad_Sword','Broad Sword','Weapon','2hSword',65000,2000,140,1,1,true,true,true,true,true,3,33,true,'bonus bDef,5;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1161,'Balmung','Balmung','Weapon','2hSword',20,1000,250,1,true,true,4,48,true,'bonus bInt,20;\nbonus bLuk,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1162,'Broad_Sword_','Broad Sword','Weapon','2hSword',65000,2000,140,1,2,true,true,true,true,true,3,33,true,'bonus bDef,5;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1163,'Claymore','Claymore','Weapon','2hSword',74000,2500,180,1,true,true,true,true,3,33,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1164,'Muramasa','Muramasa','Weapon','2hSword',20,1000,155,1,true,true,true,true,true,4,48,true,'bonus bCritical,30;\nbonus bAspdRate,8;\nbonus2 bAddEff2,Eff_Curse,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1165,'Masamune','Masamune','Weapon','2hSword',20,1000,200,1,true,true,true,true,true,4,48,true,'bonus bFlee,30;\nbonus bStr,-5;\nbonus bAspd,2;\nbonus bDefRate,-66;\nbonus bDef2Rate,-66;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1166,'Dragon_Slayer','Dragon Slayer','Weapon','2hSword',20,1300,150,1,true,true,true,true,true,4,48,true,'bonus bIgnoreDefRace,RC_Dragon;\nbonus2 bAddRace,RC_Dragon,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1167,'Schweizersabel','Schweizersabel','Weapon','2hSword',20,1600,160,1,true,true,true,true,true,4,48,true,'bonus bAtkEle,Ele_Wind;\nbonus bDef,1;\nbonus3 bAutoSpell,"MG_LIGHTNINGBOLT",3,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1168,'Zweihander','Zweihander','Weapon','2hSword',20,2200,200,1,true,true,true,true,true,4,48,true,'bonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1169,'Executioner_','Executioner','Weapon','2hSword',20,2200,155,1,true,true,true,true,true,4,48,true,'bonus bIgnoreDefRace,RC_DemiHuman;\nbonus bIgnoreDefRace,RC_Player_Human;\nbonus2 bAddRace,RC_DemiHuman,20;\nbonus2 bAddRace,RC_Player_Human,20;\nbonus2 bSubRace,RC_DemiHuman,-10;\nbonus2 bSubRace,RC_Player_Human,-10;\nbonus bAtkEle,Ele_Dark;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1170,'Katzbalger','Katzbalger','Weapon','2hSword',20,2000,175,1,true,true,true,true,true,4,48,true,'bonus bVit,5;\nbonus bDef,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1171,'Zweihander_','Zweihander','Weapon','2hSword',20,2200,200,1,2,true,true,true,true,true,4,48,true,'bonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1172,'Claymore_','Claymore','Weapon','2hSword',74000,2500,180,1,2,true,true,true,true,3,33,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1173,'Muramasa_C','Muramasa','Weapon','2hSword',1,204,1,true,true,true,true,true,4,1,100,true,true,true,true,true,true,true,true,'bonus bCritical,30;\nbonus bAspdRate,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1174,'Executioner_C','Executioner','Weapon','2hSword',2,190,1,true,true,true,true,true,4,100,true,true,true,true,true,true,true,true,'bonus bIgnoreDefRace,RC_DemiHuman;\nbonus bIgnoreDefRace,RC_Player_Human;\nbonus2 bAddRace,RC_DemiHuman,20;\nbonus2 bAddRace,RC_Player_Human,20;\nbonus2 bSubRace,RC_DemiHuman,-10;\nbonus2 bSubRace,RC_Player_Human,-10;\nbonus bAtkEle,Ele_Dark;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1175,'Altas_Weapon','Atlas Weapon','Weapon','2hSword',20,3500,200,1,1,true,true,true,true,true,true,true,4,55,true,'bonus bCritical,10;\nif (readparam(bStr)>=80)\n bonus bBreakArmorRate,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1176,'Muscle_Cutter','Muscle Cutter','Weapon','2hSword',20,2200,160,1,2,true,true,true,true,true,true,true,4,55,true,'bonus2 bAddEff,Eff_Bleeding,800;\nbonus3 bAutoSpell,"AL_DECAGI",1,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1177,'Muramash','Muramash','Weapon','2hSword',20,120,1,true,true,true,true,true,1,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1178,'Schweizersabel_','Schweizersabel','Weapon','2hSword',20,1600,160,1,2,true,true,true,true,true,4,48,true,'bonus bAtkEle,Ele_Wind;\nbonus bDef,1;\nbonus3 bAutoSpell,"MG_LIGHTNINGBOLT",3,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1179,'Executioner__','Executioner','Weapon','2hSword',20,2200,155,1,1,true,true,true,true,true,4,48,true,'bonus bIgnoreDefRace,RC_DemiHuman;\nbonus bIgnoreDefRace,RC_Player_Human;\nbonus2 bAddRace,RC_DemiHuman,20;\nbonus2 bAddRace,RC_Player_Human,20;\nbonus2 bSubRace,RC_DemiHuman,-10;\nbonus2 bSubRace,RC_Player_Human,-10;\nbonus bAtkEle,Ele_Dark;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1180,'Dragon_Slayer_','Dragon Slayer','Weapon','2hSword',20,1300,150,1,2,true,true,true,true,true,4,48,true,'bonus bIgnoreDefRace,RC_Dragon;\nbonus2 bAddRace,RC_Dragon,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1181,'Tae_Goo_Lyeon','Tae Goo Lyeon','Weapon','2hSword',20,2000,250,1,2,true,true,true,true,true,true,true,4,90,true,'bonus bFlee2,10;\nif (JobLevel>=70 || (eaclass()&EAJL_THIRD && JobLevel>=50))\n autobonus "{ bonus bBaseAtk,50; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";\nif (getrefine()>8) {\n bonus bDelayrate,-20;\n bonus bUseSPrate,-20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1182,'Bloody_Eater','Bloody Eater','Weapon','2hSword',20,1200,200,1,2,true,true,true,true,true,true,true,4,50,true,'bonus bAtkEle,Ele_Ghost;\nautobonus "{ bonus bCritical,100; bonus bBaseAtk,50; }",1,5000,0,"{ specialeffect2 EF_FIRESPLASHHIT; }";\nbonus bHPGainValue,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1183,'BF_Two_Handed_Sword1','Brave Assaulter\'s Katzbalger','Weapon','2hSword',20,200,1,true,true,true,true,true,3,80,true,100,true,true,true,true,true,true,true,'bonus bStr,2;\nbonus2 bAddRace,RC_DemiHuman,55;\nbonus2 bAddRace,RC_Player_Human,55;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1184,'BF_Two_Handed_Sword2','Valorous Assaulter\'s Katzbalger','Weapon','2hSword',20,200,1,true,true,true,true,true,3,80,true,100,true,true,true,true,true,true,true,'bonus bCritical,20;\nbonus2 bAddRace,RC_DemiHuman,55;\nbonus2 bAddRace,RC_Player_Human,55;\nbonus bCritAtkRate,20;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1185,'Violet_Fear','Violet Fear','Weapon','2hSword',20,2200,275,1,2,true,true,true,true,true,true,true,4,80,true,'bonus3 bAutoSpell,"WZ_METEOR",3,30;\nbonus3 bAutoSpell,"WZ_FROSTNOVA",5,50;\nautobonus "{ bonus bIgnoreDefClass,Class_Normal; specialeffect2 EF_ENHANCE; }",50,5000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1186,'Death_Guidance','Death Guidance','Weapon','2hSword',20,2000,200,1,2,true,true,true,true,true,true,true,4,70,true,'bonus bStr,5;\nbonus bAgi,2;\nbonus bFlee2,20;\nbonus3 bAutoSpell,"NPC_HELLPOWER",1,10;\nbonus4 bAutoSpell,"NPC_HELLPOWER",1,10,0;\nbonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",(getrefine()>8?2:1),20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1187,'Krieger_Twohand_Sword1','Glorious Claymore','Weapon','2hSword',20,220,1,true,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,70;\nbonus2 bAddRace,RC_Player_Human,70;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,25;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,25;\nbonus bUnbreakableWeapon;\n.@r = getrefine();\nif (.@r>5) {\n bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-3,1);\n bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-3,1);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (.@r>8) {\n bonus3 bAutoSpell,"LK_CONCENTRATION",max(getskilllv("LK_CONCENTRATION"),1),30;\n bonus3 bAutoSpell,"LK_AURABLADE",max(getskilllv("LK_AURABLADE"),1),30;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1188,'Veteran_Sword','Veteran Sword','Weapon','2hSword',10000,2000,180,1,1,true,true,true,true,true,4,80,true,'if (getskilllv("SM_BASH") == 10) {\n bonus2 bSkillAtk,"SM_BASH",50;\n}\nif (getskilllv("KN_BOWLINGBASH") == 10) {\n bonus2 bSkillAtk,"KN_BOWLINGBASH",50;\n}\nbonus bStr,1;\nbonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1189,'Krasnaya','Krasnaya','Weapon','2hSword',20,3800,200,2,3,true,true,true,true,true,true,true,2,50,true,'if (readparam(bStr)>=95) {\n bonus bBaseAtk,20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_crusader`,`job_knight`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1190,'Claymore_C','Claymore','Weapon','2hSword',220,1,true,true,true,true,3,1,100,true,true,true,true,true,true,true,true,'bonus2 bAddSize,Size_All,40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1191,'Alca_Bringer','Alca Bringer','Weapon','2hSword',20,3400,280,2,true,true,true,true,true,true,true,3,100,true,'bonus bAspd,(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1192,'P_Slayer1','Eden Slayer I','Weapon','2hSword',162,1,true,true,true,true,true,2,26,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1193,'P_Slayer2','Eden Slayer II','Weapon','2hSword',185,1,true,true,true,true,true,2,40,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (1194,'F_Executioner_C','Executioner','Weapon','2hSword',2,190,1,true,true,true,true,true,4,'bonus bAtkEle,Ele_Dark;\nbonus2 bAddRace,RC_DemiHuman,20;\nbonus2 bSubRace,RC_DemiHuman,-10;\nbonus bIgnoreDefRace,RC_DemiHuman;\nbonus2 bAddRace,RC_Player_Human,20;\nbonus2 bSubRace,RC_Player_Human,-10;\nbonus bIgnoreDefRace,RC_Player_Human;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (1195,'E_Executioner_C','Executioner','Weapon','2hSword',2,190,1,true,true,true,true,true,4,'bonus bAtkEle,Ele_Dark;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1196,'Chrome_Twohand_Sword','Chrome Two-Handed Sword','Weapon','2hSword',20,400,280,1,true,true,true,true,true,true,true,3,110,true,'bonus bUnbreakableWeapon;\nbonus bAgi,3;\nbonus bMaxHPrate,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1197,'P_Slayer3','Eden Slayer III','Weapon','2hSword',200,1,true,true,true,true,true,3,60,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1198,'Hairtail','Cutlass','Weapon','2hSword',220,3,true,true,true,true,true,1,50,100,true,true,true,true,true,true,true,true,'bonus bCritical,20;\nbonus bCritAtkRate,50;\nbonus2 bAddEff,Eff_Crystalize,30;\nif (BaseLevel>99) {\n bonus bBaseAtk,50;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1199,'Ebony_Toe_Nail','Ebony Toe Nail','Weapon','2hSword',56000,1000,250,150,1,true,true,true,true,true,4,120,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1201,'Knife','Knife','Weapon','Dagger',50,400,17,1,3,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1202,'Knife_','Knife','Weapon','Dagger',50,400,17,1,4,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1203,'Knife__','Knife','Weapon','Dagger',50,400,17,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1204,'Cutter','Cutter','Weapon','Dagger',1250,500,30,1,3,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1205,'Cutter_','Cutter','Weapon','Dagger',1250,500,30,1,4,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1206,'Cutter__','Cutter','Weapon','Dagger',1250,500,30,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1207,'Main_Gauche','Main Gauche','Weapon','Dagger',2400,600,43,1,3,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1208,'Main_Gauche_','Main Gauche','Weapon','Dagger',2400,600,43,1,4,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1209,'Main_Gauche__','Main Gauche','Weapon','Dagger',2400,600,43,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1210,'Dirk','Dirk','Weapon','Dagger',8500,500,59,1,2,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,2,12,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1211,'Dirk_','Dirk','Weapon','Dagger',8500,500,59,1,3,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,2,12,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1212,'Dirk__','Dirk','Weapon','Dagger',8500,500,59,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,2,12,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1213,'Dagger','Dagger','Weapon','Dagger',14000,600,73,1,2,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,2,12,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1214,'Dagger_','Dagger','Weapon','Dagger',14000,600,73,1,3,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,2,12,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1215,'Dagger__','Dagger','Weapon','Dagger',14000,600,73,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,2,12,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1216,'Stiletto','Stiletto','Weapon','Dagger',19500,700,87,1,2,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,2,12,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1217,'Stiletto_','Stiletto','Weapon','Dagger',19500,700,87,1,3,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,2,12,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1218,'Stiletto__','Stiletto','Weapon','Dagger',19500,700,87,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,2,12,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1219,'Gladius','Gladius','Weapon','Dagger',43000,700,105,1,2,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,24,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1220,'Gladius_','Gladius','Weapon','Dagger',43000,700,105,1,3,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,24,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1221,'Gladius__','Gladius','Weapon','Dagger',43000,700,105,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,24,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1222,'Damascus','Damascus','Weapon','Dagger',49000,800,118,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,24,true,'bonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1223,'Forturn_Sword','Fortune Sword','Weapon','Dagger',20,500,90,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,24,true,'bonus bLuk,5;\nbonus bFlee2,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1224,'Sword_Breaker','Swordbreaker','Weapon','Dagger',20,1000,70,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,36,true,'bonus bBreakWeaponRate,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1225,'Mail_Breaker','Mailbreaker','Weapon','Dagger',20,1000,70,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,36,true,'bonus bBreakArmorRate,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1226,'Damascus_','Damascus','Weapon','Dagger',49000,800,118,1,2,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,24,true,'bonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1227,'Weeder_Knife','Weeder Knife','Weapon','Dagger',20,400,80,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,36,true,'bonus bIgnoreDefRace,RC_Plant;\nbonus2 bAddRace,RC_Plant,15;\nbonus2 bSubRace,RC_Plant,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1228,'Combat_Knife','Combat Knife','Weapon','Dagger',20,400,80,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,36,true,'bonus bIgnoreDefRace,RC_DemiHuman;\nbonus bIgnoreDefRace,RC_Player_Human;\nbonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;\nbonus2 bSubRace,RC_Demon,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1229,'Mama\'s_Knife','Kitchen Knife','Weapon','Dagger',20,500,75,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,36,true,'bonus bCritical,30;\nbonus3 bAddMonsterDropItem,517,RC_Brute,5000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1230,'House_Auger','Ice Pick','Weapon','Dagger',20,600,80,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,36,true,'bonus bDefRatioAtkClass,Class_All;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1231,'Bazerald','Bazerald','Weapon','Dagger',20,500,70,105,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,36,true,'bonus bAtkEle,Ele_Fire;\nbonus bInt,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_assassin`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1232,'Assasin_Dagger','Assassin Dagger','Weapon','Dagger',20,600,140,1,true,true,4,36,true,'bonus bMaxHPrate,20;\nbonus bMaxSPrate,15;\nbonus bAspdRate,2;\nbonus bAtkEle,Ele_Dark;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1233,'Exercise','Exorciser','Weapon','Dagger',20,700,90,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,36,true,'bonus bIgnoreDefRace,RC_Demon;\nbonus2 bSubRace,RC_Demon,5;\nbonus2 bSubRace,RC_DemiHuman,-10;\nbonus2 bSubRace,RC_Player_Human,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1234,'Moonlight_Sword','Moonlight Dagger','Weapon','Dagger',20,700,50,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,36,true,'bonus bMaxSPrate,10;\nbonus bSPDrainValue,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1235,'Azoth','Azoth','Weapon','Dagger',20,700,110,1,true,true,4,36,true,'bonus bClassChange,300;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1236,'Sucsamad','Sucsamad','Weapon','Dagger',20,800,140,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,36,true,'bonus2 bAddEle,Ele_Earth,10;\nbonus2 bAddEle,Ele_Wind,10;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1237,'Grimtooth_','Grimtooth','Weapon','Dagger',20,800,180,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,36,true,'bonus bFlee,10;\nbonus bFlee2,5;\nbonus bDefRate,-50;\nbonus bDef2Rate,-50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1238,'Zeny_Knife','Zeny Knife','Weapon','Dagger',20,1200,64,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,70,true,'bonus2 bGetZenyNum,100,40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1239,'Poison_Knife','Poison Knife','Weapon','Dagger',20,800,64,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,65,true,'bonus bAtkEle,Ele_Poison;\nbonus2 bAddEff,Eff_Poison,3000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1240,'Princess_Knife','Princess Knife','Weapon','Dagger',20,400,84,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,1,true,'bonus bAllStats,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1241,'Cursed_Dagger','Cursed Dagger','Weapon','Dagger',80000,400,55,1,true,true,true,true,true,4,85,true,'bonus2 bAddEff,Eff_Curse,5000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1242,'Counter_Dagger','Dagger of Counter','Weapon','Dagger',120000,550,140,1,true,true,true,true,true,4,55,true,'bonus bCritical,90;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`job_novice`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1243,'Novice_Knife','Novice Main-Gauche','Weapon','Dagger',1,45,1,true,true,true,1,1,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_assassin`,`job_kagerouoboro`,`job_ninja`,`job_rogue`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1244,'Holy_Dagger','Holy Dagger','Weapon','Dagger',20,800,100,1,true,true,true,true,true,true,4,55,true,'bonus bAtkEle,Ele_Holy;\nbonus2 bAddRace,RC_Demon,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_novice`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1245,'Cinquedea','Cinquedea','Weapon','Dagger',40000,700,110,1,1,true,true,true,3,30,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_novice`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1246,'Cinquedea_','Cinquedea','Weapon','Dagger',40000,700,110,1,2,true,true,true,3,30,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1247,'Kindling_Dagger','Kindle Dagger','Weapon','Dagger',10000,600,39,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,1,true,'bonus bAtkEle,Ele_Fire;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1248,'Obsidian_Dagger','Obsidian Dagger','Weapon','Dagger',10000,600,39,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,1,true,'bonus bAtkEle,Ele_Earth;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1249,'Fisherman\'s_Dagger','Fisherman\'s Dagger','Weapon','Dagger',10000,600,39,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,1,true,'bonus bAtkEle,Ele_Water;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1250,'Jur','Jur','Weapon','Katar',19500,800,125,1,2,true,true,true,2,18,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1251,'Jur_','Jur','Weapon','Katar',19500,800,125,1,3,true,true,true,2,18,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1252,'Katar','Katar','Weapon','Katar',41000,1200,148,1,1,true,true,true,3,33,true,'bonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1253,'Katar_','Katar','Weapon','Katar',41000,1200,148,1,2,true,true,true,3,33,true,'bonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1254,'Jamadhar','Jamadhar','Weapon','Katar',37200,1500,165,1,true,true,true,3,33,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1255,'Jamadhar_','Jamadhar','Weapon','Katar',37200,1500,165,1,1,true,true,true,3,33,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1256,'Katar_Of_Cold_Icicle','Katar of Frozen Icicle','Weapon','Katar',45000,1200,105,1,true,true,true,3,55,true,'bonus bAtkEle,Ele_Water;\nbonus2 bAddEff,Eff_Freeze,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1257,'Katar_Of_Thornbush','Katar of Quaking','Weapon','Katar',45000,1200,105,1,true,true,true,3,55,true,'bonus bAtkEle,Ele_Earth;\nbonus2 bAddEff,Eff_Blind,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1258,'Katar_Of_Raging_Blaze','Katar of Raging Blaze','Weapon','Katar',45000,1200,105,1,true,true,true,3,55,true,'bonus bAtkEle,Ele_Fire;\nbonus2 bAddEff,Eff_Silence,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1259,'Katar_Of_Piercing_Wind','Katar of Piercing Wind','Weapon','Katar',45000,1200,105,1,true,true,true,3,55,true,'bonus bAtkEle,Ele_Wind;\nbonus2 bAddEff,Eff_Sleep,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1260,'Ghoul_Leg','Sharpened Legbone of Ghoul','Weapon','Katar',52500,1700,150,1,true,true,true,3,65,true,'bonus bAtkEle,Ele_Undead;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1261,'Infiltrator','Infiltrator','Weapon','Katar',57000,1500,140,1,true,true,true,4,75,true,'bonus2 bAddRace,RC_DemiHuman,50;\nbonus2 bAddRace,RC_Player_Human,50;\nbonus bDef,3;\nbonus bFlee,5;\nbonus bFlee2,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1262,'Nail_Of_Loki','Loki\'s Nail','Weapon','Katar',20,1200,115,1,true,true,true,3,55,true,'bonus2 bAddEff,Eff_Bleeding,300;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1263,'Unholy_Touch','Unholy Touch','Weapon','Katar',20,1250,151,1,true,true,true,4,70,true,'bonus bAtkEle,Ele_Dark;\nbonus2 bAddEff,Eff_Curse,200;\nbonus bCritical,-1;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1264,'Various_Jur','Specialty Jur','Weapon','Katar',20,800,90,1,4,true,true,true,1,1,true,'bonus2 bAddEff2,Eff_Bleeding,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1265,'Bloody_Roar','Bloody Roar','Weapon','Katar',20,1000,120,1,true,true,true,4,75,true,'bonus bIgnoreDefRace,RC_DemiHuman;\nbonus bIgnoreDefRace,RC_Player_Human;\nbonus bFlee,-(readparam(bAgi)+BaseLevel);\nbonus bHPrecovRate,-100;\nbonus bSPrecovRate,-100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1266,'Infiltrator_','Infiltrator','Weapon','Katar',57000,1500,140,1,1,true,true,true,4,75,true,'bonus2 bAddRace,RC_DemiHuman,50;\nbonus2 bAddRace,RC_Player_Human,50;\nbonus bDef,3;\nbonus bFlee,5;\nbonus bFlee2,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1267,'Infiltrator_C','Infiltrator','Weapon','Katar',1,189,1,true,true,true,4,1,100,true,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,70;\nbonus2 bAddRace,RC_Player_Human,70;\nbonus bDef,3;\nbonus bFlee,5;\nbonus bFlee2,2;\nbonus bAspdRate,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1268,'Wild_Beast_Claw','Wild Beast Claw','Weapon','Katar',20,1450,160,1,1,true,true,true,true,true,4,55,true,'bonus3 bAutoSpell,"NPC_CRITICALWOUND",(getrefine()>=9?2:1),100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_assassin`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1269,'Inverse_Scale','Inverse Scale','Weapon','Katar',20,1500,140,1,true,true,true,true,true,4,55,true,'bonus bAtkEle,Ele_Holy;\nbonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1270,'Drill_Katar','Drill Katar','Weapon','Katar',20,1400,110,1,1,true,true,true,true,true,4,55,true,'bonus bHit,30;\nbonus3 bAutoSpell,"ST_FULLSTRIP",1,150;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1271,'Blood_Tears','Blood Tears','Weapon','Katar',20,1700,120,1,2,true,true,true,true,true,4,55,true,'bonus3 bAutoSpell,"NPC_WIDEBLEEDING",(getrefine()>=9?2:1),30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1272,'Scratcher','Scratcher','Weapon','Katar',20,120,1,true,true,true,1,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1273,'Bloody_Roar_C','Refined Bloody Roar','Weapon','Katar',1,148,1,true,true,true,4,100,true,true,true,true,true,true,true,true,'bonus bIgnoreDefRace,RC_DemiHuman;\nbonus bIgnoreDefRace,RC_Player_Human;\nbonus2 bHPRegenRate,3,5000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1274,'Unholy_Touch_C','Refined Unholy Touch','Weapon','Katar',1,179,1,true,true,true,4,100,true,true,true,true,true,true,true,true,'bonus bAtkEle,Ele_Dark;\nbonus2 bAddEff,Eff_Curse,5000;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1275,'Katar_Of_Cold_Icicle_','Katar of Frozen Icicle','Weapon','Katar',45000,1200,105,1,3,true,true,true,3,55,true,'bonus bAtkEle,Ele_Water;\nbonus2 bAddEff,Eff_Freeze,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1276,'Katar_Of_Thornbush_','Katar of Quaking','Weapon','Katar',45000,1200,105,1,3,true,true,true,3,55,true,'bonus bAtkEle,Ele_Earth;\nbonus2 bAddEff,Eff_Blind,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1277,'Katar_Of_Raging_Blaze_','Katar of Raging Blaze','Weapon','Katar',45000,1200,105,1,3,true,true,true,3,55,true,'bonus bAtkEle,Ele_Fire;\nbonus2 bAddEff,Eff_Silence,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1278,'Katar_Of_Piercing_Wind_','Katar of Piercing Wind','Weapon','Katar',45000,1200,105,1,3,true,true,true,3,55,true,'bonus bAtkEle,Ele_Wind;\nbonus2 bAddEff,Eff_Sleep,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1279,'BF_Katar1','Brave Carnage Katar','Weapon','Katar',20,130,1,true,true,true,3,80,true,100,true,true,true,true,true,true,true,'bonus bStr,1;\nbonus bDex,1;\nbonus bLuk,1;\nbonus2 bAddRace,RC_DemiHuman,70;\nbonus2 bAddRace,RC_Player_Human,70;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1280,'BF_Katar2','Valorous Carnage Katar','Weapon','Katar',20,130,1,true,true,true,3,80,true,100,true,true,true,true,true,true,true,'bonus bStr,1;\nbonus bDex,1;\nbonus bLuk,1;\nbonus2 bAddRace,RC_DemiHuman,70;\nbonus2 bAddRace,RC_Player_Human,70;\nbonus bCritAtkRate,20;\nbonus bAspdRate,5;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1281,'Krieger_Katar1','Glorious Bloody Roar','Weapon','Katar',20,140,1,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,70;\nbonus2 bAddRace,RC_Player_Human,70;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;\n.@r = getrefine();\nif (.@r>5) {\n bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2);\n bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (.@r>8)\n autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1282,'Krieger_Katar2','Glorious Jamadhar','Weapon','Katar',20,140,1,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,70;\nbonus2 bAddRace,RC_Player_Human,70;\nbonus bCritAtkRate,20;\nbonus bUnbreakableWeapon;\n.@r = getrefine();\nif (.@r>5) {\n bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2);\n bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2);\n bonus2 bCriticalAddRace,RC_DemiHuman,5;\n bonus2 bCriticalAddRace,RC_Player_Human,5;\n}\nif (.@r>8)\n autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1283,'Katar_Of_Speed','Katar Of Speed','Weapon','Katar',20,175,1,true,true,true,4,100,true,true,true,true,true,true,true,true,'bonus2 bSkillAtk,"AS_SONICBLOW",25;\nbonus bAspdRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1284,'Krishna','Krishna','Weapon','Katar',20,1200,120,1,2,true,true,true,true,true,3,50,true,'bonus2 bSkillAtk,"AS_GRIMTOOTH",10;\nbonus3 bAutoSpell,"AS_SONICBLOW",max(getskilllv("AS_SONICBLOW"),1),100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1285,'Cakram','Chakram','Weapon','Katar',20,1000,130,1,2,true,true,true,true,true,3,50,true,'if (getskilllv("AS_KATAR") == 10) {\n bonus bHit,10;\n}\nbonus2 bSkillAtk,"ASC_METEORASSAULT",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1286,'Jamadhar_C','Jamadhar','Weapon','Katar',200,1,true,true,true,3,1,100,true,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nbonus2 bAddSize,Size_All,40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1287,'Durga','Durga','Weapon','Katar',20,1200,190,1,1,true,true,true,true,true,true,3,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1288,'Bloody_Fear_C','Bloody Fear','Weapon','Katar',1,145,1,true,true,true,4,1,100,true,true,true,true,true,true,true,true,'bonus bIgnoreDefRace,RC_DemiHuman;\nbonus bIgnoreDefRace,RC_Player_Human;\nbonus2 bAddEff,Eff_Bleeding,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1289,'P_Katar1','Eden Katar I','Weapon','Katar',155,1,true,true,true,3,60,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1290,'Agent_Katar','Agent Katar','Weapon','Katar',41000,1200,170,1,1,true,true,true,true,true,true,3,100,true,'bonus bHit,readparam(bLuk)/2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1291,'Guillotine_Katar','Guillotine Katar','Weapon','Katar',56000,1500,200,1,1,true,true,true,true,true,true,4,140,true,'bonus bDex,2;\nbonus bFlee,-30;\nbonus2 bAddRace,RC_DemiHuman,50;\nbonus2 bAddRace,RC_Player_Human,50;\nbonus2 bSkillAtk,"GC_CROSSIMPACT",30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`script`) VALUES (1292,'Upg_Katar','Upg Katar','Weapon','Katar',20,1000,80,1,1,true,true,true,3,1,true,100,true,'.@r = getrefine();\nbonus bBaseAtk,(.@r*10);\nbonus bCritAtkRate,(.@r*2);\nif (BaseLevel>70)\n bonus bBaseAtk,(((BaseLevel-70)/10)*10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1293,'Velum_Jamadhar','Vellum Jamadhar','Weapon','Katar',20,1200,170,1,true,true,true,4,95,true,'bonus4 bSetDefRace,RC_Player_Human,10000,5000,1;\nbonus4 bSetMDefRace,RC_Player_Human,10000,5000,1;\nbonus4 bSetDefRace,RC_Player_Doram,10000,5000,1;\nbonus4 bSetMDefRace,RC_Player_Doram,10000,5000,1;\nbonus bAspdRate,4+getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1294,'Velum_Scare','Vellum Scale','Weapon','Katar',20,1200,50,1,true,true,true,4,95,true,'bonus3 bSPVanishRaceRate,RC_Player_Human,1000,10;\nbonus3 bSPVanishRaceRate,RC_Player_Doram,1000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1295,'Blood_Tears_','Blood Tears','Weapon','Katar',20,1700,120,1,3,true,true,true,true,true,4,55,true,'bonus3 bAutoSpell,"NPC_WIDEBLEEDING",(getrefine()>=9?2:1),30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1296,'Metal_Katar','Metal Katar','Weapon','Katar',20,75,1,1,true,true,true,3,1,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,(.@r*5);\nbonus bCritAtkRate,.@r;\n.@i = min(BaseLevel/10,12);\nif (.@i>2)\n bonus bBaseAtk,((.@i-2)*5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1297,'Inverse_Scale_','Inverse Scale','Weapon','Katar',20,1500,140,1,2,true,true,true,true,true,4,55,true,'bonus bAtkEle,Ele_Holy;\nbonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1298,'Shiver_Katar_K','Katar Of Horror','Weapon','Katar',60000,2700,110,1,2,true,true,true,4,105,true,'bonus bCritical,getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1299,'TE_Woe_Katar','TE Woe Katar','Weapon','Katar',120,1,true,true,true,3,40,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_Player_Human,40;\nbonus2 bAddRace,RC_Player_Doram,40;\nbonus2 bAddEff,Eff_Bleeding,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1300,'Cleaver_','Cleaver','Weapon','1hAxe',20,1200,140,1,3,true,true,true,true,true,true,true,4,44,true,'bonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;\nbonus3 bAddMonsterDropItem,517,RC_Brute,3000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1301,'Axe','Axe','Weapon','1hAxe',500,800,38,1,3,true,true,true,true,true,true,true,true,true,true,1,3,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1302,'Axe_','Axe','Weapon','1hAxe',500,800,38,1,4,true,true,true,true,true,true,true,true,true,true,1,3,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1303,'Axe__','Axe','Weapon','1hAxe',500,800,38,1,true,true,true,true,true,true,true,true,true,true,1,3,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1304,'Orcish_Axe','Orcish Axe','Weapon','1hAxe',20,1500,75,1,true,true,true,true,true,true,true,true,true,true,3,3,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1305,'Cleaver','Cleaver','Weapon','1hAxe',20,1200,140,1,true,true,true,true,true,true,true,4,44,true,'bonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;\nbonus3 bAddMonsterDropItem,517,RC_Brute,3000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1306,'War_Axe','War Axe','Weapon','1hAxe',20,4200,140,1,1,true,true,true,3,76,true,'bonus bDex,2;\nbonus bLuk,2;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1307,'Windhawk','Windhawk','Weapon','1hAxe',18000,1500,115,1,true,true,true,true,true,true,true,true,true,true,2,14,true,'bonus bAtkEle,Ele_Wind;\nbonus bAspdRate,5;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_novice`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1308,'Golden_Axe','Golden Axe','Weapon','1hAxe',20,3000,170,1,true,true,true,4,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1309,'Orcish_Axe_','Orcish Axe','Weapon','1hAxe',20,1500,75,1,4,true,true,true,true,true,true,true,true,true,true,3,3,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1310,'Krieger_Onehand_Axe1','Glorious Cleaver','Weapon','1hAxe',20,130,1,true,true,true,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,75;\nbonus2 bAddRace,RC_Player_Human,75;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;\n.@r = getrefine();\nif (.@r>5) {\n bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2);\n bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n bonus bAspdRate,5;\n}\nif (.@r>8) {\n bonus bAspdRate,5;\n bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50;\n bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1311,'Vecer_Axe','Vecer Axe','Weapon','1hAxe',20,1500,140,1,2,true,true,true,true,true,true,true,true,true,3,50,true,'if (readparam(bLuk)>=90) {\n bonus bBaseAtk,20;\n}\nif (readparam(bDex)>=90) {\n bonus bCritical,5;\n}\nif (readparam(bDex)>=90 && readparam(bLuk)>=90) {\n bonus2 bSkillAtk,"MC_MAMMONITE",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1312,'Orcish_Axe_C','Orcish Axe','Weapon','1hAxe',110,1,true,true,true,true,true,true,true,true,true,true,3,1,100,true,true,true,true,true,true,true,true,'bonus2 bAddSize,Size_All,70;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1313,'Tourist_Axe','Tourist Axe','Weapon','1hAxe',500,77,1,true,true,true,true,true,true,true,true,true,true,1,1,100,true,true,true,true,true,true,true,'bonus bStr,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (1314,'F_Tomahawk_C','Tomahawk','Weapon','2hAxe',2,200,1,true,true,true,true,true,true,true,true,4,'bonus bAtkEle,Ele_Wind;\nskill "ITM_TOMAHAWK",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (1315,'F_Right_Epsilon_C','Light Epsilon','Weapon','2hAxe',1,229,1,true,true,true,true,true,true,true,true,4,1,'bonus bAtkEle,Ele_Holy;\nbonus bStr,10;\nbonus2 bAddRace,RC_Demon,3;\nskill "AL_HEAL",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_merchant`,`location_right_hand`,`weapon_level`,`equip_level_min`) VALUES (1316,'Adventure_Axe','Adventure Axe','Weapon','1hAxe',100,1,true,true,true,true,1,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_merchant`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1317,'Academy_Axe','Academy Axe','Weapon','1hAxe',1600,130,1,1,true,true,true,true,1,30,true,'bonus bUnbreakableWeapon;\nbonus bAspdRate,5-(BaseLevel/10);\nbonus bMaxHP,200-(40*(BaseLevel/10));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1318,'Dofle_Axe','Deflation Axe','Weapon','1hAxe',50000,1800,180,1,2,true,true,true,true,true,true,true,true,true,true,4,105,true,'skill "ITM_TOMAHAWK",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1319,'TE_Woe_Axe','TE Woe Axe','Weapon','1hAxe',100,1,true,true,true,true,true,true,true,true,true,true,true,true,3,40,true,100,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nbonus2 bAddRace,RC_Player_Human,40;\nbonus2 bAddRace,RC_Player_Doram,40;\nbonus2 bAddEff,Eff_Freeze,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1321,'Dofle_Axe_','Deflation Axe','Weapon','1hAxe',50000,1800,180,1,3,true,true,true,true,true,true,true,true,true,true,4,105,true,'skill "ITM_TOMAHAWK",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_gunslinger`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_monk`,`job_ninja`,`job_novice`,`job_priest`,`job_rebellion`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_summoner`,`job_supernovice`,`job_swordman`,`job_taekwon`,`job_thief`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1322,'Ru_Blue_Axe','Blue Axe','Weapon','1hAxe',10,1800,180,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,100,true,'bonus bStr,5;\nbonus bInt,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1323,'Ru_Gold_Axe','Ru Gold Axe','Weapon','1hAxe',1800,180,1,2,true,true,true,true,true,3,120,true,'bonus bStr,8;\nbonus bInt,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1324,'War_Axe_','War Axe','Weapon','1hAxe',20,4200,140,1,3,true,true,true,3,76,true,'bonus bDex,2;\nbonus bLuk,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_merchant`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1326,'Illusion_War_Axe','Illusion War Axe','Weapon','1hAxe',4200,180,1,2,true,true,true,true,4,120,true,'bonus bStr,2;\nbonus bDex,2;\nbonus bLuk,2;\n.@r = getrefine();\nif (.@r >= 9) {\n .@val = 40;\n} else if (.@r >= 7) {\n .@val = 20;\n}\nbonus2 bSkillAtk,"NC_AXETORNADO",(100+.@val);\nbonus2 bSkillAtk,"NC_AXEBOOMERANG",(100+.@val);\nbonus2 bSkillAtk,"GN_CART_TORNADO",(75+.@val);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1333,'Golden_Wrench','Golden Wrench','Weapon','1hAxe',5500,220,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bAddClass,Class_all,5;\nbonus bBaseAtk,4*.@r;\nif (.@r>=11)\n .@val = 35;\nelse if (.@r>=9)\n .@val = 20;\nbonus2 bSkillAtk,"NC_AXEBOOMERANG",.@val;\nbonus2 bSkillAtk,"NC_POWERSWING",.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1336,'Guardian_Knight_Axe','Guardian Knight Axe','Weapon','1hAxe',1500,210,1,2,true,true,true,true,true,4,170,true,'bonus bUnbreakableWeapon;\nbonus2 bAddClass,Class_All,5;\n.@r = getrefine();\nbonus bLongAtkRate,.@r;\nif (.@r >= 9) {\n bonus2 bSkillAtk,"NC_POWERSWING",20;\n bonus2 bSkillAtk,"NC_AXEBOOMERANG",20;\n}\nif (.@r >= 11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1351,'Battle_Axe','Battle Axe','Weapon','2hAxe',5400,1500,80,1,3,true,true,true,true,true,true,true,true,1,3,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1352,'Battle_Axe_','Battle Axe','Weapon','2hAxe',5400,1500,80,1,4,true,true,true,true,true,true,true,true,1,3,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1353,'Battle_Axe__','Battle Axe','Weapon','2hAxe',5400,1500,80,1,true,true,true,true,true,true,true,true,1,3,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1354,'Hammer','Hammer','Weapon','2hAxe',15500,2000,120,1,2,true,true,true,true,true,true,true,true,2,16,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1355,'Hammer_','Hammer','Weapon','2hAxe',15500,2000,120,1,3,true,true,true,true,true,true,true,true,2,16,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1356,'Hammer__','Hammer','Weapon','2hAxe',15500,2000,120,1,true,true,true,true,true,true,true,true,2,16,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1357,'Buster','Buster','Weapon','2hAxe',34000,2200,155,1,1,true,true,true,true,true,true,true,true,3,30,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1358,'Buster_','Buster','Weapon','2hAxe',34000,2200,155,1,2,true,true,true,true,true,true,true,true,3,30,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1359,'Buster__','Buster','Weapon','2hAxe',34000,2200,155,1,true,true,true,true,true,true,true,true,3,30,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1360,'Two_Handed_Axe','Two-Handed Axe','Weapon','2hAxe',55000,2500,185,1,1,true,true,true,true,true,true,true,true,3,30,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1361,'Two_Handed_Axe_','Two-Handed Axe','Weapon','2hAxe',55000,2500,185,1,2,true,true,true,true,true,true,true,true,3,30,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1362,'Two_Handed_Axe__','Two-Handed Axe','Weapon','2hAxe',55000,2500,185,1,true,true,true,true,true,true,true,true,3,30,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1363,'Brood_Axe','Bloody Axe','Weapon','2hAxe',20,4000,170,1,true,true,true,true,true,true,true,true,4,44,true,'bonus bStr,10;\nbonus bSpeedRate,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1364,'Great_Axe','Great Axe','Weapon','2hAxe',20,1800,187,1,true,true,true,true,true,true,true,true,4,44,true,'bonus2 bAddSkillBlow,"MC_MAMMONITE",5;\nbonus2 bAddEff,Eff_Stun,1500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1365,'Sabbath','Sabbath','Weapon','2hAxe',20,2300,120,1,true,true,true,true,true,true,true,true,4,44,true,'bonus bAtkEle,Ele_Dark;\nbonus2 bComaRace,RC_Demon,50;\nbonus2 bCriticalAddRace,RC_Undead,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1366,'Right_Epsilon','Light Epsilon','Weapon','2hAxe',20,2300,180,1,true,true,true,true,true,true,true,true,4,44,true,'bonus bAtkEle,Ele_Holy;\nskill "AL_HEAL",3;\nbonus2 bAddRace,RC_Demon,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1367,'Slaughter','Slaughter','Weapon','2hAxe',20,2500,120,1,true,true,true,true,true,true,true,true,4,44,true,'bonus bAtkEle,Ele_Earth;\nbonus bIgnoreDefRace,RC_Brute;\nbonus2 bComaRace,RC_Brute,40;\nbonus bIgnoreDefRace,RC_Player_Doram;\nbonus2 bComaRace,RC_Player_Doram,40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1368,'Tomahawk','Tomahawk','Weapon','2hAxe',20,2500,165,1,true,true,true,true,true,true,true,true,4,44,true,'bonus bAtkEle,Ele_Wind;\nskill "ITM_TOMAHAWK",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1369,'Guillotine','Guillotine','Weapon','2hAxe',20,3000,215,1,true,true,true,true,true,true,true,true,4,44,true,'bonus2 bComaRace,RC_DemiHuman,30;\nbonus2 bComaRace,RC_Player_Human,30;\nbonus2 bSPDrainValueRace,RC_DemiHuman,2;\nbonus2 bSPDrainValueRace,RC_Player_Human,2;\nbonus2 bSPGainRace,RC_DemiHuman,20;\nbonus2 bSPGainRace,RC_Player_Human,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1370,'Doom_Slayer','Doom Slayer','Weapon','2hAxe',20,6000,10,1,true,true,true,true,true,true,true,true,4,80,true,'bonus bAspdRate,-40;\nbonus bUseSPrate,100;\nif (readparam(bStr)>=95) {\n bonus bBaseAtk,340;\n bonus2 bAddEff,Eff_Stun,3000;\n bonus bBreakArmorRate,500;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1371,'Doom_Slayer_','Doom Slayer','Weapon','2hAxe',20,6000,10,1,1,true,true,true,true,true,true,true,true,4,80,true,'bonus bAspdRate,-40;\nbonus bUseSPrate,100;\nif (readparam(bStr)>=95) {\n bonus bBaseAtk,340;\n bonus2 bAddEff,Eff_Stun,3000;\n bonus bBreakArmorRate,500;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1372,'Right_Epsilon_C','Light Epsilon','Weapon','2hAxe',1,229,1,true,true,true,true,true,true,true,true,4,1,100,true,true,true,true,true,true,true,true,'bonus bAtkEle,Ele_Holy;\nskill "AL_HEAL",3;\nbonus2 bAddRace,RC_Demon,3;\nbonus bStr,10;\nbonus bSpeedRate,25;\n/*Gold PC Room: bonus bBaseAtk,10; bonus bMatk,10;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1373,'Brood_Axe_C','Refined Bloody Axe','Weapon','2hAxe',2,205,1,true,true,true,true,true,true,true,true,4,100,true,true,true,true,true,true,true,true,'bonus bStr,20;\nbonus bMatkRate,20;\nbonus bAspdRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1374,'Tomahawk_C','Tomahawk','Weapon','2hAxe',2,200,1,true,true,true,true,true,true,true,true,4,100,true,true,true,true,true,true,true,true,'bonus bAtkEle,Ele_Wind;\nskill "ITM_TOMAHAWK",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1375,'Berdysz','Berdysz','Weapon','2hAxe',20,2500,200,1,2,true,true,true,true,true,true,true,true,true,true,3,70,true,'bonus2 bSubSize,Size_Medium,13;\nbonus2 bSubSize,Size_Large,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1376,'Heart_Breaker','Heart Breaker','Weapon','2hAxe',20,2000,175,1,1,true,true,true,true,true,true,true,true,true,true,4,70,true,'bonus bCritical,20+getrefine();\nbonus bAspdRate,5;\nif (Class == Job_Whitesmith || Class == Job_Creator || Class == Job_Mechanic || Class == Job_Mechanic_T || Class == Job_Genetic || Class == Job_Genetic_T)\n bonus3 bAutoSpell,"BS_HAMMERFALL",3,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1377,'Hurricane_Fury','Hurricane\'s Fury','Weapon','2hAxe',20,3500,332,1,1,true,true,true,true,true,true,true,true,true,true,4,80,true,'.@r = getrefine();\nbonus2 bSubSize,Size_Medium,10+.@r;\nbonus bAspdRate,.@r;\nbonus3 bAutoSpell,"NPC_PULSESTRIKE",5,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1378,'Great_Axe_C','Refined Great Axe','Weapon','2hAxe',1,215,1,true,true,true,true,true,true,true,true,4,100,true,true,true,true,true,true,true,true,'bonus bStr,5;\nbonus bHit,20;\nbonus2 bSkillAtk,"MC_MAMMONITE",20;\nbonus2 bAddEff,Eff_Stun,2000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1379,'BF_Two_Handed_Axe1','Valorous Insane Battle Axe','Weapon','2hAxe',20,200,1,true,true,true,true,true,true,true,true,3,80,true,100,true,true,true,true,true,true,true,'bonus bStr,3;\nbonus2 bAddRace,RC_DemiHuman,55;\nbonus2 bAddRace,RC_Player_Human,55;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1380,'BF_Two_Handed_Axe2','Brave Insane Battle Axe','Weapon','2hAxe',20,200,1,true,true,true,true,true,true,true,true,3,80,true,100,true,true,true,true,true,true,true,'bonus bStr,3;\nbonus2 bAddRace,RC_DemiHuman,55;\nbonus2 bAddRace,RC_Player_Human,55;\nautobonus "{ bonus bBreakArmorRate,10000; }",20,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`) VALUES (1381,'N_Battle_Axe','Novice Battle Axe','Weapon','2hAxe',100,1,3,true,true,true,true,true,true,true,true,1,3); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1382,'Krieger_Twohand_Axe1','Glorious Two-Handed Axe','Weapon','2hAxe',20,220,1,true,true,true,true,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,70;\nbonus2 bAddRace,RC_Player_Human,70;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,25;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,25;\nbonus bUnbreakableWeapon;\n.@r = getrefine();\nif (.@r>5) {\n bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-3,2);\n bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-3,2);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50;\n}\nif (.@r>8) {\n bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100;\n bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200;\n bonus4 bAutoSpellOnSkill,"WS_CARTTERMINATION","NPC_CRITICALWOUND",2,200;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_merchant`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1383,'Holy_Celestial_Axe','Celestial Axe','Weapon','2hAxe',20,1500,200,1,true,true,true,true,true,4,60,true,'bonus2 bAddRace,RC_Undead,10;\nbonus3 bAutoSpell,"AL_BLESSING",5,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_merchant`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1384,'Veteran_Axe','Veteran Axe','Weapon','2hAxe',10000,3000,250,1,2,true,true,true,true,true,3,80,true,'if (getskilllv("BS_DAGGER") == 3) {\n bonus bBaseAtk,10;\n}\nif (getskilllv("BS_SWORD") == 3) {\n bonus bBaseAtk,10;\n}\nif (getskilllv("BS_TWOHANDSWORD") == 3) {\n bonus bBaseAtk,10;\n}\nif (getskilllv("BS_KNUCKLE") == 3) {\n bonus bBaseAtk,10;\n}\nif (getskilllv("BS_SPEAR") == 3) {\n bonus bBaseAtk,10;\n}\nif (getskilllv("BS_AXE") == 3) {\n bonus bBaseAtk,10;\n}\nif (getskilllv("BS_MACE") == 3) {\n bonus bBaseAtk,10;\n}\nbonus bVit,2;\nbonus4 bAutoSpellOnSkill,"BS_HAMMERFALL","SM_MAGNUM",3,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_blacksmith`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1385,'Bradium_Stonehammer','Bradium Stone Hammer','Weapon','2hAxe',20,2700,210,1,true,true,true,true,true,4,75,true,'bonus3 bAddEffOnSkill,"BS_HAMMERFALL",Eff_Stun,500+(200*getrefine());'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1386,'Doom_Slayer_I','Doom Slayer','Weapon','2hAxe',20,1,true,true,true,true,true,true,true,true,4,100,true,true,true,true,true,true,true,true,'bonus bAspdRate,-25;\nbonus bUseSPrate,100;\nif (readparam(bStr)>=95) {\n bonus bBaseAtk,400;\n bonus2 bAddEff,Eff_Stun,3000;\n bonus bBreakArmorRate,500;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1387,'Giant_Axe','Giant Axe','Weapon','2hAxe',20,4000,330,1,1,true,true,true,true,true,true,true,true,true,true,3,50,true,'bonus2 bSkillAtk,"WS_CARTTERMINATION",15;\nif (readparam(bStr)>=95) {\n bonus bHit,10;\n bonus bAspdRate,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1388,'Two_Handed_Axe_C','Two-Handed Axe','Weapon','2hAxe',220,1,true,true,true,true,true,true,true,true,3,1,100,true,true,true,true,true,true,true,true,'bonus2 bAddSize,Size_All,40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (1389,'E_Tomahawk_C','Tomahawk','Weapon','2hAxe',2,200,1,true,true,true,true,true,true,true,true,4,'bonus bAtkEle,Ele_Wind;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (1390,'E_Right_Epsilon_C','Light Epsilon','Weapon','2hAxe',1,229,1,true,true,true,true,true,true,true,true,4,1,'bonus bAtkEle,Ele_Holy;\nbonus bStr,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1391,'P_Two_Handed_Axe1','Eden Two-Handed Axe I','Weapon','2hAxe',195,1,true,true,true,true,true,true,true,true,3,60,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1392,'Ygnus_Stale','Ignus Steel','Weapon','2hAxe',56000,1900,250,1,1,true,true,true,true,true,true,true,true,true,true,4,95,true,'bonus bAtkEle,Ele_Fire;\nbonus bUnbreakableWeapon;\nbonus2 bAddEff,Eff_Burning,200;\nbonus2 bAddEff2,Eff_Burning,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1393,'End_Sektura','End Sectora','Weapon','2hAxe',56000,1900,250,1,1,true,true,true,true,true,true,true,true,true,true,4,95,true,'bonus bAtkEle,Ele_Water;\nbonus bUnbreakableWeapon;\nbonus2 bAddEff,Eff_Freeze,300;\nbonus2 bAddEff2,Eff_Freeze,300;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`script`) VALUES (1394,'Upg_Two_Handed_Axe','Upg Two Handed Axe','Weapon','2hAxe',20,2000,110,1,1,true,true,true,true,true,true,true,true,3,1,true,100,true,'bonus bBaseAtk,(getrefine()*14);\nif (BaseLevel>70)\n bonus bBaseAtk,(((BaseLevel-70)/10)*10);\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1395,'Velum_Buster','Vellum Buster','Weapon','2hAxe',20,2500,50,1,true,true,true,true,true,true,true,true,4,95,true,'bonus bUnbreakableWeapon;\nbonus3 bSPVanishRaceRate,RC_Player_Human,1000,10;\nbonus3 bSPVanishRaceRate,RC_Player_Doram,1000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1396,'Velum_Guillotine','Vellum Guillotine','Weapon','2hAxe',20,5500,300,1,true,true,true,true,true,true,true,true,4,95,true,'bonus bUnbreakableWeapon;\nbonus2 bAddRace,RC_Player_Human,40;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,30;\n.@r = getrefine();\nif (.@r>=6) {\n bonus2 bSkillAtk,"NC_AXEBOOMERANG",80;\n bonus2 bSkillAtk,"NC_POWERSWING",80;\n}\nif (.@r>=9) {\n bonus2 bAddRace,RC_Player_Human,60;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1397,'Bradium_Stonehammer_','Bradium Stone Hammer','Weapon','2hAxe',20,2700,210,1,2,true,true,true,true,4,75,true,'bonus3 bAddEffOnSkill,"BS_HAMMERFALL",Eff_Stun,500+(200*getrefine());'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1398,'Metal_Two_Handed_Axe','Metal Two Handed Axe','Weapon','2hAxe',20,105,1,1,true,true,true,true,true,true,true,true,3,1,true,100,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nbonus bBaseAtk,(getrefine()*7);\n.@i = min(BaseLevel/10,12);\nif (.@i>2)\n bonus bBaseAtk,((.@i-2)*5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1399,'TE_Woe_Two_Handed_Axe','TE Woe Two Handed Axe','Weapon','2hAxe',150,1,true,true,true,true,true,true,true,true,3,40,true,100,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nbonus2 bAddRace,RC_Player_Human,40;\nbonus2 bAddEff,Eff_Stun,1000;\nbonus2 bAddRace,RC_Player_Doram,40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1400,'Sinister_Spear','Spear of Vicious Mind','Weapon','1hSpear',20,1400,140,3,1,true,true,true,true,4,160,true,'bonus bBaseAtk,pow(min(getrefine(),15),2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1401,'Javelin','Javelin','Weapon','1hSpear',150,700,28,3,3,true,true,true,true,1,4,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1402,'Javelin_','Javelin','Weapon','1hSpear',150,700,28,3,4,true,true,true,true,1,4,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1403,'Javelin__','Javelin','Weapon','1hSpear',150,700,28,3,true,true,true,true,1,4,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1404,'Spear','Spear','Weapon','1hSpear',1700,850,44,3,3,true,true,true,true,1,4,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1405,'Spear_','Spear','Weapon','1hSpear',1700,850,44,3,4,true,true,true,true,1,4,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1406,'Spear__','Spear','Weapon','1hSpear',1700,850,44,3,true,true,true,true,1,4,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1407,'Pike','Pike','Weapon','1hSpear',3450,1000,60,3,3,true,true,true,true,1,4,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1408,'Pike_','Pike','Weapon','1hSpear',3450,1000,60,3,4,true,true,true,true,1,4,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1409,'Pike__','Pike','Weapon','1hSpear',3450,1000,60,3,true,true,true,true,1,4,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1410,'Lance','Lance','Weapon','2hSpear',60000,2500,185,3,true,true,true,true,true,3,33,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1411,'Lance_','Lance','Weapon','2hSpear',60000,2500,185,3,true,true,true,true,true,3,33,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1412,'Lance__','Lance','Weapon','2hSpear',60000,2500,185,3,true,true,true,true,true,3,33,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1413,'Gungnir','Gungnir','Weapon','1hSpear',20,500,120,3,true,true,true,true,4,4,true,'bonus bAtkEle,Ele_Wind;\nbonus bPerfectHitRate,25;\nbonus bHit,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1414,'Gelerdria','Gelerdria','Weapon','1hSpear',20,700,145,3,true,true,true,true,4,48,true,'bonus bAtkEle,Ele_Earth;\nbonus bMaxHP,800;\nbonus bMaxSP,-50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1415,'Skewer','Brocca','Weapon','1hSpear',20,850,100,3,true,true,true,true,4,48,true,'bonus bIgnoreDefClass,Class_Normal;\nbonus2 bAddEle,Ele_Neutral,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1416,'Tjungkuletti','Tjungkuletti','Weapon','1hSpear',20,1000,100,3,true,true,true,true,4,48,true,'bonus bSPDrainValue,1;\nbonus bSPGainValue,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1417,'Pole_Axe','Pole Axe','Weapon','1hSpear',20,3800,160,3,1,true,true,true,true,3,71,true,'bonus bStr,1;\nbonus bInt,2;\nbonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1418,'Gungnir_','Gungnir','Weapon','1hSpear',20,500,120,3,2,true,true,true,true,4,4,true,'bonus bAtkEle,Ele_Wind;\nbonus bPerfectHitRate,25;\nbonus bHit,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1419,'Pole_Axe_C','Pole Axe','Weapon','1hSpear',1,4800,195,3,true,true,true,true,3,1,100,true,true,true,true,true,true,true,true,'bonus bStr,1;\nbonus bInt,2;\nbonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1420,'Long_Horn','Long Horn','Weapon','1hSpear',20,1000,150,3,1,true,true,true,true,true,true,4,65,true,'bonus bAtkEle,Ele_Holy;\nbonus2 bAddEff,Eff_Bleeding,500;\nskill "TF_DETOXIFY",1;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1421,'Battle_Hook','Battle Hook','Weapon','1hSpear',20,900,140,3,1,true,true,true,true,true,true,4,65,true,'bonus2 bAddEff,Eff_Stun,500;\nbonus2 bAddRace,RC_DemiHuman,20;\nbonus2 bAddRace,RC_Player_Human,20;\nskill "KN_PIERCE",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1422,'Hunting_Spear','Hunting Spear','Weapon','1hSpear',20,4200,180,3,1,true,true,true,true,true,true,4,60,true,'bonus bIgnoreDefRace,RC_Brute;\nbonus bIgnoreDefRace,RC_Player_Doram;\nbonus3 bAddMonsterDropItem,517,RC_Brute,1000;\nbonus3 bAutoSpell,"LK_JOINTBEAT",3,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1423,'Pole_XO','Pole XO','Weapon','1hSpear',20,120,3,true,true,true,true,1,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1424,'Skewer_C','Refined Brocca','Weapon','1hSpear',1,149,3,true,true,true,true,4,1,100,true,true,true,true,true,true,true,true,'bonus bIgnoreDefClass,Class_Normal;\nbonus2 bAddSize,Size_Medium,20;\nbonus2 bAddSize,Size_Large,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1425,'BF_Spear1','Assaulter Spear','Weapon','1hSpear',20,60,3,true,true,true,true,3,80,true,100,true,true,true,true,true,true,true,'bonus bStr,2;\nbonus2 bAddRace,RC_DemiHuman,95;\nbonus2 bAddRace,RC_Player_Human,95;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;\nif (BaseJob == Job_Crusader)\n bonus bAspdRate,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1426,'Krieger_Onehand_Spear1','Glorious Spear','Weapon','1hSpear',20,130,3,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,95;\nbonus2 bAddRace,RC_Player_Human,95;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;\n.@r = getrefine();\nif (.@r>5) {\n bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2);\n bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n bonus bAspdRate,5;\n}\nif (.@r>8) {\n if (BaseJob == Job_Knight)\n bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200;\n else if (BaseJob == Job_Crusader)\n bonus3 bAutoSpell,"PA_PRESSURE",5,100;\n bonus bAspdRate,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1427,'Spear_Of_Excellent','Spear Of Excellent','Weapon','1hSpear',20,160,3,true,true,true,true,3,100,true,true,true,true,true,true,true,true,'bonus2 bSkillAtk,"SM_MAGNUM",25;\nbonus bStr,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1428,'Long_Horn_M','Long Horn','Weapon','1hSpear',20,1000,150,3,1,true,true,true,true,true,true,4,65,true,100,true,true,true,true,true,true,true,'bonus bAtkEle,Ele_Holy;\nbonus2 bAddEff,Eff_Bleeding,500;\nskill "TF_DETOXIFY",1;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1429,'Hunting_Spear_M','Hunting Spear','Weapon','1hSpear',20,4200,180,3,1,true,true,true,true,true,true,4,60,true,100,true,true,true,true,true,true,true,'bonus bIgnoreDefRace,RC_Brute;\nbonus bIgnoreDefRace,RC_Player_Doram;\nbonus3 bAddMonsterDropItem,517,RC_Brute,1000;\nbonus3 bAutoSpell,"LK_JOINTBEAT",3,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1430,'Pike_C','Pike','Weapon','1hSpear',74,3,true,true,true,true,1,1,100,true,true,true,true,true,true,true,true,'bonus2 bAddSize,Size_All,70;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (1431,'F_Pole_Axe_C','Pole Axe','Weapon','1hSpear',1,4800,195,3,true,true,true,true,3,1,'bonus bStr,1;\nbonus bInt,2;\nbonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (1432,'E_Pole_Axe_C','Pole Axe','Weapon','1hSpear',1,4800,195,3,true,true,true,true,3,1,'bonus bStr,1;\nbonus bInt,2;\nbonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1433,'Imperial_Spear','Imperial Spear','Weapon','1hSpear',20,1800,180,40,3,1,true,true,true,true,true,3,102,true,'.@r = getrefine();\nbonus2 bSkillAtk,"LG_CANNONSPEAR",20+(.@r/2*3);\nbonus2 bSkillAtk,"LG_BANISHINGPOINT",20+(.@r/2*3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1434,'P_Sphere1','Eden Spear I','Weapon','1hSpear',165,3,true,true,true,true,3,60,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1435,'Cannon_Spear','Cannon Spear','Weapon','1hSpear',56000,1600,180,3,1,true,true,true,true,true,4,100,true,'bonus bMaxSP,-100;\nbonus2 bSkillAtk,"LG_CANNONSPEAR",10;\nbonus2 bSkillAtk,"LG_CANNONSPEAR",(getrefine()/3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1436,'Velum_Spear','Vellum Spear','Weapon','1hSpear',20,850,150,3,true,true,true,true,4,95,true,'bonus2 bAddRace,RC_Player_Human,60;\nbonus2 bAddRace,RC_Player_Doram,60;\n.@r = getrefine();\nif (.@r>=6) {\n bonus2 bSkillAtk,"RK_HUNDREDSPEAR",80;\n bonus2 bSkillAtk,"LG_PINPOINTATTACK",80;\n}\nif (.@r>=9) {\n bonus2 bAddRace,RC_Player_Human,30;\n bonus2 bAddRace,RC_Player_Doram,30;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1437,'TE_Woe_Pike','TE Woe Pike','Weapon','1hSpear',100,3,true,true,true,true,3,40,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_Player_Human,40;\nbonus2 bAddRace,RC_Player_Doram,40;\nbonus2 bAddEff,Eff_Curse,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (1438,'Thanos_Spear','Thanos Spear','Weapon','1hSpear',10,3000,150,100,3,1,true,true,true,true,4,120,true,'bonus bInt,6;\nbonus bVit,6;\nbonus bLuk,-6;\nbonus2 bHPDrainRate,50,5;\nbonus2 bSPDrainRate,10,5;\nbonus2 bHPLossRate,100,10000;','heal -1000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1439,'Half_BF_Spear1','Half BF Spear1','Weapon','1hSpear',20,60,3,true,true,true,true,3,80,true,'bonus bStr,2;\nbonus2 bAddRace,RC_DemiHuman,45;\nbonus2 bAddRace,RC_Player_Human,45;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,10;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,10;\nbonus bUnbreakableWeapon;\nif (BaseJob == Job_Crusader)\n bonus bAspdRate,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1440,'Battle_Hook_','Battle Hook','Weapon','1hSpear',20,900,140,3,3,true,true,true,true,true,true,4,65,true,'bonus2 bAddEff,Eff_Stun,500;\nbonus2 bAddRace,RC_DemiHuman,20;\nbonus2 bAddRace,RC_Player_Human,20;\nskill "KN_PIERCE",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1441,'Ru_Blue_Spear','Blue Spear','Weapon','1hSpear',10,1200,180,3,1,true,true,true,true,true,3,100,true,'bonus bStr,5;\nbonus bAgi,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1442,'Ru_Gold_Spear','Ru Gold Spear','Weapon','1hSpear',1200,180,3,2,true,true,true,true,true,3,120,true,'bonus bStr,8;\nbonus bAgi,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1443,'Scarlet_Spear','Crimson Spear','Weapon','1hSpear',20,900,90,3,2,true,true,true,true,3,70,true,'.@r = getrefine();\nbonus bBaseAtk,(.@r<=15?pow(.@r,2):225);\nbonus bBaseAtk,((max(0,BaseLevel-70)/10)*5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1445,'[Rental]_Hunting_Spear','[Rental] Hunting Spear','Weapon','1hSpear',20,140,3,2,true,true,true,true,3,50,true,'.@r = getrefine();\nif (.@r >= 7) {\n bonus2 bAddRace,RC_Insect,10;\n bonus2 bAddRace,RC_DemiHuman,10;\n bonus2 bAddEle,Ele_Water,10;\n bonus2 bAddEle,Ele_Earth,10;\n}\nif (.@r >= 9) {\n bonus2 bAddRace,RC_Insect,15;\n bonus2 bAddRace,RC_DemiHuman,15;\n bonus2 bAddEle,Ele_Water,15;\n bonus2 bAddEle,Ele_Earth,15;\n}\nbonus bAtkEle,Ele_Fire;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1446,'Requiem_Spear','Requiem Spear','Weapon','1hSpear',20,1000,130,3,true,true,true,4,100,true,'.@r = getrefine();\n.@b = 40;\nbonus bUnbreakableWeapon;\nif (.@r>=5) {\n .@b += (.@r-5)*15+20;\n}\nbonus2 bAddRace2,RC2_BioLab,.@b;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1447,'Poison_Forged_Spear','Poison Forged Spear','Weapon','1hSpear',500,150,3,3,true,true,true,true,true,true,4,100,true,'bonus bAtkEle,Ele_Poison;\nbonus bCritical,10;\nskill "TF_DOUBLE",5;\nbonus bDoubleRate,25;\nbonus2 bAddEff,Eff_Poison,1000;\nbonus2 bAddEff2,Eff_Poison,300;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1448,'Warrior\'s_Spear','Warrior\'s Spear','Weapon','1hSpear',2000,140,3,3,true,true,true,true,3,50,true,'.@r = getrefine();\nif (.@r >= 7) {\n bonus2 bAddRace,RC_Brute,10;\n bonus2 bAddRace,RC_Plant,10;\n bonus2 bAddEle,Ele_Wind,10;\n bonus2 bAddEle,Ele_Earth,10;\n}\nif (.@r >= 9) {\n bonus2 bAddRace,RC_Brute,15;\n bonus2 bAddRace,RC_Plant,15;\n bonus2 bAddEle,Ele_Wind,15;\n bonus2 bAddEle,Ele_Earth,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1449,'Gelerdria_','Gelerdria','Weapon','1hSpear',20,700,145,3,3,true,true,true,true,4,48,true,'bonus bAtkEle,Ele_Earth;\nbonus bMaxHP,800;\nbonus bMaxSP,-50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1450,'Sinister_Lance','Lance of Vicious Mind','Weapon','2hSpear',20,2250,225,3,1,true,true,true,true,true,4,160,true,'bonus bBaseAtk,pow(min(getrefine(),15),2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1451,'Guisarme','Guisarme','Weapon','2hSpear',13000,1000,84,3,2,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1452,'Guisarme_','Guisarme','Weapon','2hSpear',13000,1000,84,3,3,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1453,'Guisarme__','Guisarme','Weapon','2hSpear',13000,1000,84,3,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1454,'Glaive','Glaive','Weapon','2hSpear',20000,1200,104,3,2,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1455,'Glaive_','Glaive','Weapon','2hSpear',20000,1200,104,3,3,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1456,'Glaive__','Glaive','Weapon','2hSpear',20000,1200,104,3,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1457,'Partizan','Partizan','Weapon','2hSpear',27000,2000,124,3,1,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1458,'Partizan_','Partizan','Weapon','2hSpear',27000,2000,124,3,2,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1459,'Partizan__','Partizan','Weapon','2hSpear',27000,2000,124,3,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1460,'Trident','Trident','Weapon','2hSpear',51000,1200,150,3,2,true,true,true,true,true,3,33,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1461,'Trident_','Trident','Weapon','2hSpear',51000,1200,150,3,3,true,true,true,true,true,3,33,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1462,'Trident__','Trident','Weapon','2hSpear',51000,1200,150,3,true,true,true,true,true,3,33,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1463,'Halberd','Halberd','Weapon','2hSpear',54000,2500,165,3,1,true,true,true,true,true,3,33,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1464,'Halberd_','Halberd','Weapon','2hSpear',54000,2500,165,3,2,true,true,true,true,true,3,33,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1465,'Halberd__','Halberd','Weapon','2hSpear',54000,2500,165,3,true,true,true,true,true,3,33,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1466,'Crescent_Scythe','Crescent Scythe','Weapon','2hSpear',20,2500,180,3,true,true,true,true,true,4,48,true,'bonus bCritical,30;\nbonus bHit,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1467,'Bill_Guisarme','Bill Guisarme','Weapon','2hSpear',20,1000,183,3,true,true,true,true,true,4,48,true,'bonus2 bAddRace,RC_Brute,10;\nbonus2 bAddRace,RC_Player_Doram,10;\nbonus2 bAddRace,RC_DemiHuman,5;\nbonus2 bAddRace,RC_Player_Human,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1468,'Zephyrus','Zephyrus','Weapon','2hSpear',20,2000,170,3,true,true,true,true,true,4,48,true,'bonus bAtkEle,Ele_Wind;\nbonus2 bAddEff,Eff_Silence,200;\nbonus3 bAutoSpell,"MG_THUNDERSTORM",3,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1469,'Longinus\'s_Spear','Longinus\'s Spear','Weapon','2hSpear',20,2500,180,3,true,true,true,true,true,4,48,true,'bonus bAtkEle,Ele_Dark;\nbonus2 bAddRace,RC_DemiHuman,10;\nbonus2 bAddRace,RC_Player_Human,10;\nbonus2 bAddRace,RC_Angel,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1470,'Brionac','Brionac','Weapon','2hSpear',20,3000,190,3,true,true,true,true,true,4,48,true,'bonus bAtkEle,Ele_Holy;\nskill "AL_HEAL",5;\nbonus3 bAutoSpell,"MG_SOULSTRIKE",3,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1471,'Hell_Fire','Hellfire','Weapon','2hSpear',20,3500,200,3,true,true,true,true,true,4,48,true,'bonus bAtkEle,Ele_Fire;\nbonus3 bAutoSpell,"MG_FIREBALL",5,100;\nbonus bStr,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1472,'Staff_Of_Soul','Soul Staff','Weapon','2hStaff',20,1400,25,200,1,true,true,true,true,true,true,3,73,true,'bonus bInt,5;\nbonus bAgi,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1473,'Wizardy_Staff','Wizardry Staff','Weapon','2hStaff',20,2400,120,200,1,true,true,true,true,true,true,4,90,true,'bonus bInt,6;\nbonus bDex,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1474,'Gae_Bolg','Gae Bolg','Weapon','2hSpear',20,2000,160,3,true,true,true,true,true,4,60,true,'bonus bIgnoreDefRace,RC_Dragon;\nbonus2 bAddClass,Class_Boss,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1475,'Horseback_Lance','Equestrian\'s Spear','Weapon','2hSpear',20,3700,200,4,true,true,true,true,true,4,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1476,'Crescent_Scythe_','Crescent Scythe','Weapon','2hSpear',20,2500,180,3,1,true,true,true,true,true,4,48,true,'bonus bCritical,30;\nbonus bHit,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1477,'Spectral_Spear','Spectral Spear','Weapon','2hSpear',20,2000,170,3,true,true,true,true,true,4,75,true,'bonus2 bAddEle,Ele_Dark,20;\nbonus2 bAddRace,RC_Demon,20;\nbonus2 bAddRace,RC_Undead,20;\nbonus2 bSubEle,Ele_Dark,10;\nbonus2 bSubEle,Ele_Undead,10;\nbonus2 bSubRace,RC_Demon,10;\nbonus2 bAddEff2,Eff_Confusion,1000;\nbonus bHPGainValue,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1478,'Ahlspiess','Ahlspiess','Weapon','2hSpear',20,1000,120,3,true,true,true,true,4,65,true,'bonus bIgnoreDefClass,Class_Normal;\nbonus bIgnoreDefClass,Class_Boss;\nbonus2 bAddRace,RC_DemiHuman,10;\nbonus2 bAddRace,RC_Player_Human,10;\nbonus3 bAutoSpell,"KN_PIERCE",5,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1479,'Spectral_Spear_','Spectral Spear','Weapon','2hSpear',20,2000,170,3,1,true,true,true,true,true,4,75,true,'bonus2 bAddEle,Ele_Dark,20;\nbonus2 bAddRace,RC_Demon,20;\nbonus2 bAddRace,RC_Undead,20;\nbonus2 bSubEle,Ele_Dark,10;\nbonus2 bSubEle,Ele_Undead,10;\nbonus2 bSubRace,RC_Demon,10;\nbonus2 bAddEff2,Eff_Confusion,1000;\nbonus bHPGainValue,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1480,'Gae_Bolg_','Gae Bolg','Weapon','2hSpear',20,2000,160,3,2,true,true,true,true,true,4,60,true,'bonus bIgnoreDefRace,RC_Dragon;\nbonus2 bAddClass,Class_Boss,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1481,'Zephyrus_','Zephyrus','Weapon','2hSpear',20,2000,170,3,3,true,true,true,true,true,4,48,true,'bonus bAtkEle,Ele_Wind;\nbonus2 bAddEff,Eff_Silence,200;\nbonus3 bAutoSpell,"MG_THUNDERSTORM",3,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1482,'BF_Lance1','Assaulter Lance','Weapon','2hSpear',20,160,3,true,true,true,true,true,3,80,true,100,true,true,true,true,true,true,true,'bonus bStr,2;\nbonus2 bAddRace,RC_DemiHuman,25;\nbonus2 bAddRace,RC_Player_Human,25;\nbonus bIgnoreDefRace,RC_DemiHuman;\nbonus bIgnoreDefRace,RC_Player_Human;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1483,'Ivory_Lance','Ivory Lance','Weapon','2hSpear',20,1000,160,3,1,true,true,true,true,true,true,true,3,50,true,'bonus bAgi,2;\nbonus bAspdRate,3;\nbonus2 bAddEff,Eff_Bleeding,300;\nbonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30;\nskill "KN_SPEARSTAB",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1484,'Cardo','Cardo','Weapon','2hSpear',20,5600,150,3,1,true,true,true,true,true,4,70,true,'bonus bAspdRate,-10;\nbonus bDef,getrefine()/2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1485,'Battle_Fork','Battle Fork','Weapon','2hSpear',20,700,112,3,4,true,true,true,true,true,true,true,2,50,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1486,'Krieger_Twohand_Spear1','Glorious Lance','Weapon','2hSpear',20,220,3,true,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,70;\nbonus2 bAddRace,RC_Player_Human,70;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,25;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,25;\nbonus bUnbreakableWeapon;\n.@r = getrefine();\nif (.@r>5) {\n bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2);\n bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (.@r>8) {\n if (BaseJob == Job_Knight)\n bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200;\n else if (BaseJob == Job_Crusader)\n bonus3 bAutoSpell,"PA_PRESSURE",5,200;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1487,'Lance_C','Lance','Weapon','2hSpear',220,3,true,true,true,true,true,3,1,100,true,true,true,true,true,true,true,true,'bonus2 bAddSize,Size_All,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_crusader`,`job_knight`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1488,'Ahlspiess_C','Ahlspiess','Weapon','2hSpear',20,135,3,true,true,true,true,4,1,true,100,true,true,true,true,true,true,true,true,'bonus bIgnoreDefClass,Class_Normal;\nbonus bIgnoreDefClass,Class_Boss;\nbonus2 bAddRace,RC_DemiHuman,20;\nbonus2 bAddRace,RC_Player_Human,20;\nbonus3 bAutoSpell,"KN_PIERCE",5,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1489,'Spearfish_','Marlin','Weapon','2hSpear',220,3,true,true,true,true,true,1,50,100,true,true,true,true,true,true,true,true,'bonus3 bAddEffOnSkill,"KN_PIERCE",Eff_Bleeding,1000;\nbonus3 bAddEffOnSkill,"LK_SPIRALPIERCE",Eff_Bleeding,1000;\nbonus2 bSkillAtk,"LK_SPIRALPIERCE",100;\nbonus2 bSkillAtk,"LG_INSPIRATION",50;\nif (BaseLevel>99) {\n bonus bBaseAtk,30;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (1490,'Giant_Lance','Gigantic Lance','Weapon','2hSpear',20,20000,20,3,true,true,true,true,true,true,4,140,true,'bonus bAspd,-10;\nbonus2 bSkillCooldown,"LK_SPIRALPIERCE",20000;\nif (readparam(bStr)>=120) {\n bonus bBaseAtk,300;\n}','heal 0,-600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`script`) VALUES (1491,'Upg_Lance','Upg Lance','Weapon','2hSpear',20,1500,105,3,1,true,true,true,true,true,3,1,true,100,true,'bonus bBaseAtk,(getrefine()*12);\nif (BaseLevel>70)\n bonus bBaseAtk,(((BaseLevel-70)/10)*10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1492,'Velum_Glaive','Vellum Glaive','Weapon','2hSpear',20,4500,250,3,true,true,true,true,true,4,95,true,'bonus2 bAddRace,RC_Player_Human,80;\nbonus2 bAddRace,RC_Player_Doram,80;\n.@r = getrefine();\nif (.@r>=6) {\n bonus2 bSkillAtk,"LK_SPIRALPIERCE",100;\n bonus2 bSkillAtk,"LG_OVERBRAND",50;\n}\nif (.@r>=9) {\n bonus bShortWeaponDamageReturn,20;\n bonus bMagicDamageReturn,20;\n bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",7,300,BF_MAGIC,0;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1493,'Metal_Lance','Metal Lance','Weapon','2hSpear',20,100,3,1,true,true,true,true,true,3,1,true,100,true,true,true,true,true,true,true,'bonus bBaseAtk,(getrefine()*6);\n.@i = min(BaseLevel/10,12);\nif (.@i>2)\n bonus bBaseAtk,((.@i-2)*5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1494,'Undine_Spear','Spear Of Odin','Weapon','2hSpear',50000,3800,190,3,3,true,true,true,true,true,4,105,true,'bonus bAtkEle,Ele_Water;\nbonus bMaxHPrate,getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1495,'TE_Woe_Lance','TE Woe Lance','Weapon','2hSpear',150,3,true,true,true,true,true,3,40,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_Player_Human,40;\nbonus2 bAddRace,RC_Player_Doram,40;\nbonus2 bAddEff,Eff_Blind,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (1496,'Thanos_Long_Spear','Thanos Long Spear','Weapon','2hSpear',10,3750,250,50,3,1,true,true,true,true,true,4,120,true,'bonus bInt,6;\nbonus bVit,6;\nbonus bLuk,-6;\nbonus2 bHPDrainRate,50,5;\nbonus2 bSPDrainRate,10,5;\nbonus2 bHPLossRate,100,10000;','heal -1000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1497,'Hell_Fire_','Hellfire','Weapon','2hSpear',20,3500,200,3,3,true,true,true,true,true,4,48,true,'bonus bAtkEle,Ele_Fire;\nbonus3 bAutoSpell,"MG_FIREBALL",5,100;\nbonus bStr,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1498,'Scarlet_Lance','Crimson Lance','Weapon','2hSpear',20,1750,175,1,2,true,true,true,true,true,3,70,true,'.@r = getrefine();\nbonus bBaseAtk,pow(.@r,2);\nbonus bBaseAtk,(max(0,BaseLevel-70)/10)*5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1499,'Requiem_Lance','Requiem Lance','Weapon','2hSpear',20,1500,220,3,true,true,true,true,4,100,true,'.@r = getrefine();\n.@b = 40;\n.@c = 5;\nbonus bUnbreakableWeapon;\nif (.@r>=5) {\n .@b += (.@r-5)*15+30;\n .@c += (.@r-5);\n}\nbonus2 bAddRace2,RC2_BioLab,.@b;\nbonus2 bSubRace2,RC2_BioLab,.@c;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1501,'Club','Club','Weapon','Mace',120,700,23,1,3,true,true,true,true,true,true,true,true,true,true,true,true,1,2,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1502,'Club_','Club','Weapon','Mace',120,700,23,1,4,true,true,true,true,true,true,true,true,true,true,true,true,1,2,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1503,'Club__','Club','Weapon','Mace',120,700,23,1,true,true,true,true,true,true,true,true,true,true,true,true,1,2,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1504,'Mace','Mace','Weapon','Mace',1600,800,37,1,3,true,true,true,true,true,true,true,true,true,true,true,true,1,2,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1505,'Mace_','Mace','Weapon','Mace',1600,800,37,1,4,true,true,true,true,true,true,true,true,true,true,true,true,1,2,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1506,'Mace__','Mace','Weapon','Mace',1600,800,37,1,true,true,true,true,true,true,true,true,true,true,true,true,1,2,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1507,'Smasher','Smasher','Weapon','Mace',9000,1000,54,1,2,true,true,true,true,true,true,true,true,true,true,true,true,2,14,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1508,'Smasher_','Smasher','Weapon','Mace',9000,1000,54,1,3,true,true,true,true,true,true,true,true,true,true,true,true,2,14,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1509,'Smasher__','Smasher','Weapon','Mace',9000,1000,54,1,3,true,true,true,true,true,true,true,true,true,true,true,true,2,14,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1510,'Flail','Flail','Weapon','Mace',16000,900,69,1,2,true,true,true,true,true,true,true,true,true,true,2,14,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1511,'Flail_','Flail','Weapon','Mace',16000,900,69,1,3,true,true,true,true,true,true,true,true,true,true,2,14,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1512,'Flail__','Flail','Weapon','Mace',16000,900,69,1,3,true,true,true,true,true,true,true,true,true,true,2,14,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1513,'Morning_Star','Morning Star','Weapon','Mace',41000,1500,110,1,1,true,true,true,true,true,true,true,true,true,true,3,27,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1514,'Morning_Star_','Morning Star','Weapon','Mace',41000,1500,110,1,2,true,true,true,true,true,true,true,true,true,true,3,27,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1515,'Morning_Star__','Morning Star','Weapon','Mace',41000,1500,110,1,2,true,true,true,true,true,true,true,true,true,true,3,27,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1516,'Sword_Mace','Sword Mace','Weapon','Mace',50000,1200,130,1,true,true,true,true,true,true,true,true,true,true,3,27,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1517,'Sword_Mace_','Sword Mace','Weapon','Mace',50000,1200,130,1,1,true,true,true,true,true,true,true,true,true,true,3,27,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1518,'Sword_Mace__','Sword Mace','Weapon','Mace',50000,1200,130,1,1,true,true,true,true,true,true,true,true,true,true,3,27,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1519,'Chain','Chain','Weapon','Mace',23000,800,84,1,2,true,true,true,true,true,true,true,true,true,true,2,14,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1520,'Chain_','Chain','Weapon','Mace',23000,800,84,1,3,true,true,true,true,true,true,true,true,true,true,2,14,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1521,'Chain__','Chain','Weapon','Mace',23000,800,84,1,3,true,true,true,true,true,true,true,true,true,true,2,14,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1522,'Stunner','Stunner','Weapon','Mace',60000,2000,140,1,true,true,true,true,3,27,true,'bonus2 bAddEff,Eff_Stun,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1523,'Spike','Spike','Weapon','Mace',20,700,85,1,true,true,true,true,4,40,true,'bonus bCritical,40;\nbonus bDefRate,-66;\nbonus bDef2Rate,-66;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1524,'Golden_Mace','Golden Mace','Weapon','Mace',20,800,110,1,1,true,true,true,true,4,40,true,'bonus2 bAddRace,RC_Undead,10;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1525,'Long_Mace','Long Mace','Weapon','Mace',20,800,135,3,true,true,true,true,4,40,true,'bonus bLongAtkDef,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1526,'Slash','Slash','Weapon','Mace',20,1000,145,1,true,true,true,true,4,40,true,'bonus2 bAddRace,RC_Undead,15;\nbonus2 bComaRace,RC_Undead,10;\nbonus2 bExpAddRace,RC_Undead,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1527,'Quadrille','Quadrille','Weapon','Mace',20,900,165,1,true,true,true,true,4,40,true,'bonus2 bAddRace,RC_Undead,10;\nbonus2 bAddRace,RC_DemiHuman,10;\nbonus2 bAddRace,RC_Player_Human,10;\nbonus2 bAddEle,Ele_Earth,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1528,'Grand_Cross','Grand Cross','Weapon','Mace',20,1500,140,1,true,true,true,true,4,40,true,'bonus bAtkEle,Ele_Holy;\nbonus3 bAutoSpell,"PR_TURNUNDEAD",3,100;\nbonus2 bSPDrainValueRace,RC_Undead,1;\nbonus2 bSPGainRace,RC_Undead,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1529,'Iron_Driver','Iron Driver','Weapon','Mace',20,3000,155,2,true,true,true,3,78,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (1530,'Mjolnir','Mjolnir','Weapon','Mace',20,6000,350,1,true,true,true,true,true,true,true,4,95,'bonus bAtkEle,Ele_Wind;\nbonus bDex,50;\nbonus bStr,20;\nbonus bAspdRate,10;\nbonus3 bAutoSpell,"MG_THUNDERSTORM",10,100;\nautobonus "{ bonus bSplashRange,1; }",50,10000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1531,'Spanner','Wrench','Weapon','Mace',20,2500,115,1,true,true,true,true,3,55,true,'bonus2 bAddEff,Eff_Blind,100;\nbonus2 bAddEff,Eff_Stun,100;\nbonus2 bAddEff,Eff_Poison,100;\nbonus2 bAddEff,Eff_Freeze,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1532,'Stunner_','Stunner','Weapon','Mace',60000,2000,140,1,2,true,true,true,true,3,27,true,'bonus2 bAddEff,Eff_Stun,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1533,'Warrior_Balmung','Warrior\'s Balmung','Weapon','Mace',20,1000,170,1,true,4,48,true,100,true,true,true,true,true,true,true,true,'bonus bAllStats,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1534,'Spanner_C','Wrench','Weapon','Mace',2,150,1,true,true,true,true,3,100,true,true,true,true,true,true,true,true,'bonus2 bAddEff,Eff_Blind,100;\nbonus2 bAddEff,Eff_Stun,100;\nbonus2 bAddEff,Eff_Poison,100;\nbonus2 bAddEff,Eff_Freeze,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1535,'Hollgrehenn_Hammer','Hollgrehenn\'s Hammer','Weapon','Mace',4444,440,4,1,1,true,true,true,true,true,true,true,true,true,true,4,44,true,'bonus bBreakArmorRate,100;\nbonus bBreakWeaponRate,100;\nif (readparam(bStr)>=44) {\n bonus bBaseAtk,44;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1536,'Good_Morning_Star','Good Morning Star','Weapon','Mace',20,120,1,true,true,true,true,true,true,true,true,true,true,1,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1537,'Quadrille_C','Refined Quadrille','Weapon','Mace',1,193,1,true,true,true,true,4,100,true,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,30;\nbonus2 bAddRace,RC_Player_Human,30;\nbonus2 bAddRace,RC_Demon,40;\nbonus2 bAddRace,RC_Undead,40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1538,'Spike_','Spike','Weapon','Mace',20,700,85,1,2,true,true,true,true,4,40,true,'bonus bCritical,40;\nbonus bDefRate,-67;\nbonus bDef2Rate,-67;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1539,'Golden_Mace_','Golden Mace','Weapon','Mace',20,800,110,1,2,true,true,true,true,4,40,true,'bonus2 bAddRace,RC_Undead,10;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1540,'Grand_Cross_','Grand Cross','Weapon','Mace',20,1500,140,1,1,true,true,true,true,4,40,true,'bonus bAtkEle,Ele_Holy;\nbonus3 bAutoSpell,"PR_TURNUNDEAD",3,100;\nbonus2 bSPDrainValueRace,RC_Undead,1;\nbonus2 bSPGainRace,RC_Undead,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1541,'Nemesis','Nemesis','Weapon','Mace',20,900,120,1,true,true,true,true,4,60,true,'bonus bAtkEle,Ele_Holy;\nbonus2 bAddEle,Ele_Dark,10;\nbonus2 bAddRace,RC_Demon,10;\nbonus3 bAutoSpell,"AL_CRUCIS",1+getrefine(),100;\nautobonus "{ bonus bBaseAtk,50; }",10,20000,BF_WEAPON,"{ specialeffect2 EF_BLOODDRAIN; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1542,'BF_Morning_Star1','Valorous Battlefield Morning Star','Weapon','Mace',20,105,1,true,true,true,true,true,true,true,true,true,true,true,true,3,80,true,100,true,true,true,true,true,true,true,'bonus bStr,1;\nbonus bDex,1;\nbonus2 bAddRace,RC_DemiHuman,75;\nbonus2 bAddRace,RC_Player_Human,75;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1543,'BF_Morning_Star2','Brave Battlefield Morning Star','Weapon','Mace',20,105,1,true,true,true,true,true,true,true,true,true,true,true,true,3,80,true,100,true,true,true,true,true,true,true,'bonus bStr,1;\nbonus bDex,1;\nbonus2 bAddRace,RC_DemiHuman,75;\nbonus2 bAddRace,RC_Player_Human,75;\nbonus bUnbreakableWeapon;\nautobonus "{ bonus2 bAddEff,Eff_Stun,5000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1544,'Lunakaligo','Lunakaligo','Weapon','Mace',20,700,110,1,3,true,true,true,true,true,true,3,50,true,'if (readparam(bStr)>=77) {\n bonus bAspdRate,4;\n bonus2 bAddEff,Eff_Stun,1500;\n bonus3 bAddMonsterDropItem,12065,RC_Plant,500;\n bonus3 bAddMonsterDropItem,12043,RC_Brute,500;\n bonus3 bAddMonsterDropItem,12069,RC_Fish,500;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`) VALUES (1545,'N_Mace','Novice Mace','Weapon','Mace',57,1,3,true,true,true,true,true,true,true,true,true,true,true,true,1,2); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1546,'Krieger_Onehand_Mace1','Glorious Morning Star','Weapon','Mace',20,130,1,true,true,true,true,true,true,true,true,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,75;\nbonus2 bAddRace,RC_Player_Human,75;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;\n.@r = getrefine();\nif (.@r>5) {\n bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2);\n bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n bonus bAspdRate,5;\n}\nif (.@r>8) {\n bonus2 bAddEff,Eff_Stun,2000;\n bonus bAspdRate,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_stargladiator`,`job_swordman`,`job_taekwon`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1547,'Mace_Of_Madness','Mace Of Madness','Weapon','Mace',20,150,1,true,true,true,true,true,true,true,true,true,3,100,true,true,true,true,true,true,true,true,'bonus2 bSkillAtk,"MC_CARTREVOLUTION",25;\nbonus bStr,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1548,'Veteran_Hammer','Veteran Hammer','Weapon','Mace',10000,1800,160,1,2,true,true,true,true,3,80,true,'bonus bHealPower,getskilllv("AL_DP");\nbonus bCriticalRate,getskilllv("PR_MACEMASTERY")*2;\nbonus bInt,1;\nbonus bLuk,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1549,'Pilebuncker','Pile Bunker','Weapon','Mace',10000,3500,450,1,true,true,true,true,true,3,99,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1550,'Book','Book','Weapon','Book',30000,600,85,1,3,true,true,true,true,2,14,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1551,'Bible','Bible','Weapon','Book',60000,1000,115,1,2,true,true,true,true,3,27,true,'bonus bInt,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1552,'Tablet','Tablet','Weapon','Book',51000,800,125,1,1,true,true,true,true,3,27,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1553,'Book_Of_Billows','Book of Billows','Weapon','Book',35000,750,90,1,true,true,true,true,3,27,true,'bonus bAtkEle,Ele_Water;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1554,'Book_Of_Mother_Earth','Book of Mother Earth','Weapon','Book',35000,750,90,1,true,true,true,true,3,27,true,'bonus bAtkEle,Ele_Earth;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1555,'Book_Of_Blazing_Sun','Book of the Blazing Sun','Weapon','Book',35000,750,90,1,true,true,true,true,3,27,true,'bonus bAtkEle,Ele_Fire;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1556,'Book_Of_Gust_Of_Wind','Book of Gust of Wind','Weapon','Book',35000,750,90,1,true,true,true,true,3,27,true,'bonus bAtkEle,Ele_Wind;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1557,'Book_Of_The_Apocalypse','Book of the Apocalypse','Weapon','Book',60000,800,120,1,true,true,true,true,4,40,true,'bonus bAtkEle,Ele_Dark;\nbonus2 bSubDefEle,Ele_Holy,-5;\nbonus2 bAddEle,Ele_Water,7;\nbonus2 bAddEle,Ele_Earth,7;\nbonus2 bAddEle,Ele_Fire,7;\nbonus2 bAddEle,Ele_Wind,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1558,'Girl\'s_Diary','Girl\'s Diary','Weapon','Book',1500,300,60,1,1,true,true,true,true,4,40,true,'bonus2 bAddDamageClass,1188,150;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1559,'Legacy_Of_Dragon','Legacy of Dragon','Weapon','Book',20,700,130,1,true,true,true,true,4,70,true,'bonus bInt,3;\nbonus bIgnoreDefRace,RC_Dragon;\nbonus2 bSPGainRace,RC_Dragon,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1560,'Diary_Of_Great_Sage','Sage\'s Diary','Weapon','Book',20,1100,100,120,1,2,true,true,true,true,3,60,true,'if (readparam(bStr)>=50)\n bonus bAspdRate,5;\nif (readparam(bInt)>=70)\n bonus bMatkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1561,'Hardback','Hardcover Book','Weapon','Book',20,1500,140,1,1,true,true,true,true,4,55,true,'bonus bStr,3;\nbonus bDex,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (1562,'Bible_Of_Battlefield','Battlefield Textbook','Weapon','Book',20,700,110,1,1,true,true,true,true,4,80,'bonus bInt,3;\nbonus3 bAutoSpell,"AL_BLESSING",3+(getskilllv("AL_BLESSING")>3)*(getskilllv("AL_BLESSING")-3),20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1563,'Diary_Of_Great_Sage_C','Sage\'s Diary','Weapon','Book',1,135,140,1,true,true,true,true,3,1,100,true,true,true,true,true,true,true,true,'bonus bAspdRate,5;\n/*Gold PC Room: bonus bBaseAtk,10;\nbonus bMatk,10;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1564,'Encyclopedia','Encyclopedia','Weapon','Book',20,2000,110,100,1,2,true,true,true,true,3,70,true,'bonus bInt,3;\nbonus bDex,2;\nbonus bCritical,20+((readparam(bLuk)*2)/10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1565,'Death_Note','Ledger of Death','Weapon','Book',20,1000,137,100,1,2,true,true,true,true,4,85,true,'bonus bStr,3;\nbonus bInt,3;\nbonus bLuk,-20;\nbonus2 bComaRace,RC_DemiHuman,10;\nbonus2 bComaRace,RC_Player_Human,10;\nbonus bAspdRate,getrefine();\nif (BaseJob == Job_Sage)\n bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1566,'Diary_Of_Great_Basil','Diary Of Great Basil','Weapon','Book',20,120,125,1,true,true,true,true,1,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1567,'Hardback_C','Refined Hardcover Book','Weapon','Book',1,168,100,1,true,true,true,true,4,1,100,true,true,true,true,true,true,true,true,'bonus bStr,5;\nbonus bDex,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1568,'Book_Of_Billows_','Book of Billows','Weapon','Book',35000,750,90,1,3,true,true,true,true,3,27,true,'bonus bAtkEle,Ele_Water;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1569,'Book_Of_Mother_Earth_','Book of Mother Earth','Weapon','Book',35000,750,90,1,3,true,true,true,true,3,27,true,'bonus bAtkEle,Ele_Earth;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1570,'Book_Of_Blazing_Sun_','Book of Blazing Sun','Weapon','Book',35000,750,90,1,3,true,true,true,true,3,27,true,'bonus bAtkEle,Ele_Fire;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1571,'Book_Of_Gust_Of_Wind_','Book of Gust of Wind','Weapon','Book',35000,750,90,1,3,true,true,true,true,3,27,true,'bonus bAtkEle,Ele_Wind;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1572,'Principles_Of_Magic','Principles of Magic','Weapon','Book',20,300,60,160,1,2,true,true,true,true,3,60,true,'bonus bInt,3;\nbonus bSPrecovRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1573,'Ancient_Magic','Ancient Magic','Weapon','Book',20,700,30,140,1,2,true,true,true,true,3,70,true,'bonus bMdef,8;\nbonus bMaxSPrate,10;\nbonus bInt,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1574,'BF_Book1','Brave Battle Strategy Book','Weapon','Book',20,90,125,1,true,true,true,true,3,80,true,100,true,true,true,true,true,true,true,'bonus bStr,2;\nbonus bInt,1;\nbonus2 bAddRace,RC_DemiHuman,75;\nbonus2 bAddRace,RC_Player_Human,75;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1575,'BF_Book2','Valorous Battle Strategy Book','Weapon','Book',20,90,125,1,true,true,true,true,3,80,true,100,true,true,true,true,true,true,true,'bonus bStr,1;\nbonus bInt,2;\nbonus2 bAddRace,RC_DemiHuman,75;\nbonus2 bAddRace,RC_Player_Human,75;\nbonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25;\nbonus2 bIgnoreMdefRaceRate,RC_Player_Human,25;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1576,'Krieger_Book1','Glorious Tablet','Weapon','Book',20,90,115,1,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,80;\nbonus2 bAddRace,RC_Player_Human,80;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,25;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,25;\nbonus bUnbreakableWeapon;\n.@r = getrefine();\nif (.@r>5) {\n bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2);\n bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (.@r>8)\n autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1577,'Krieger_Book2','Glorious Apocalypse','Weapon','Book',20,90,115,1,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,80;\nbonus2 bAddRace,RC_Player_Human,80;\nbonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25;\nbonus2 bIgnoreMdefRaceRate,RC_Player_Human,25;\nbonus bUnbreakableWeapon;\n.@r = getrefine();\nif (.@r>5) {\n bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreMdefRaceRate,RC_Player_Human,5;\n}\nif (.@r>8) {\n bonus bMatkRate,5;\n bonus bVariableCastrate,-5;\n bonus bDelayrate,-5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1578,'Book_Of_Prayer','Book Of Prayer','Weapon','Book',20,140,1,true,true,true,true,3,100,true,true,true,true,true,true,true,true,'bonus bVit,2;\nbonus bMdef,10;\nbonus bMaxSPrate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1579,'Death_Note_M','Book of the Dead','Weapon','Book',20,1000,137,1,2,true,true,true,true,4,85,true,100,true,true,true,true,true,true,true,'bonus bMatkRate,15;\nbonus bStr,3;\nbonus bInt,3;\nbonus bLuk,-20;\nbonus2 bComaRace,RC_DemiHuman,10;\nbonus2 bComaRace,RC_Player_Human,10;\nbonus bAspdRate,getrefine();\nif (BaseJob == Job_Sage)\n bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1580,'Encyclopedia_C','Giant Encyclopedia','Weapon','Book',145,100,1,true,true,true,true,3,100,true,true,true,true,true,true,true,true,'bonus bMatkRate,15;\nbonus bInt,3;\nbonus bDex,2;\nbonus bCritical,20+((readparam(bLuk)*2)/10);\nbonus2 bAddSize,Size_All,40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (1581,'F_Diary_Of_Great_Sage_C','Diary Of Great Sage','Weapon','Book',1,135,1,2,true,true,true,true,3,1,'bonus bMatkRate,20;\nbonus bAspdRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`) VALUES (1582,'E_Diary_Of_Great_Sage_C','Diary Of Great Sage','Weapon','Book',1,135,1,2,true,true,true,true,3,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1583,'P_Dic1','Eden Book I','Weapon','Book',135,110,1,true,true,true,true,3,60,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1584,'Chilly_Spell_Book','Cold Magic Book','Weapon','Book',56000,1000,100,160,1,2,true,true,true,true,true,4,100,true,'bonus bAtkEle,Ele_Water;\nbonus bUnbreakableWeapon;\nbonus bDex,1;\n.@r = getrefine();\nbonus2 bSkillAtk,"MG_COLDBOLT",(.@r*3);\nbonus2 bSkillAtk,"SO_DIAMONDDUST",(.@r*3);\nbonus2 bSkillUseSP,"MG_COLDBOLT",-(.@r*5);\nbonus2 bSkillUseSP,"SO_DIAMONDDUST",-(.@r*5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`script`) VALUES (1585,'Upg_Book','Upg Book','Weapon','Book',20,600,45,20,1,1,true,true,true,true,3,1,true,100,true,'.@r = getrefine();\nbonus bBaseAtk,(.@r*10);\nbonus bMatk,(.@r*5);\nif (BaseLevel>70)\n bonus bBaseAtk,(((BaseLevel-70)/10)*5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1586,'Velum_Bible','Vellum Bible','Weapon','Book',20,600,110,125,1,true,true,true,true,4,95,true,'bonus bHealPower,(BaseLevel/5)-20;\nif (getrefine()>=6) {\n bonus2 bSkillCooldown,"AB_LAUDAAGNUS",-3000;\n bonus2 bSkillCooldown,"AB_LAUDARAMUS",-3000;\n bonus2 bSkillCooldown,"AB_CLEARANCE",-10000;\n bonus2 bSkillUseSP,"AB_LAUDAAGNUS",-60;\n bonus2 bSkillUseSP,"AB_LAUDARAMUS",-60;\n bonus2 bSkillUseSP,"AB_CLEARANCE",-60;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1587,'Velum_Encyclopedia','Vellum Great Encyclopedia','Weapon','Book',20,1000,130,1,true,true,true,true,4,95,true,'.@r = getrefine();\nbonus2 bAddRace,RC_Player_Human,80+.@r;\nbonus2 bAddRace,RC_Player_Doram,80+.@r;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,30;\nbonus2 bIgnoreDefRaceRate,RC_Player_Doram,30;\nif (.@r>8) {\n autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }";\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1588,'Metal_Book','Metal Book','Weapon','Book',20,45,10,1,1,true,true,true,true,3,1,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,(.@r*5);\nbonus bMatk,(.@r*2);\n.@i = min(BaseLevel/10,12);\nif (BaseLevel>20) {\n bonus bBaseAtk,((min(BaseLevel,120)-20)/10)*5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1589,'Legacy_Of_Dragon_','Legacy of Dragon','Weapon','Book',20,700,130,1,2,true,true,true,true,4,70,true,'bonus bInt,3;\nbonus bIgnoreDefRace,RC_Dragon;\nbonus2 bSPGainRace,RC_Dragon,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1590,'Snake_Encyclopedia','Daizenshu Dakatsu','Weapon','Book',60000,1500,10,110,1,2,true,true,true,true,true,true,4,105,true,'bonus bUnbreakableWeapon;\n.@r = getrefine();\nbonus bBaseAtk,.@r*3;\nbonus bMatk,.@r*3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1591,'TE_Woe_Book','TE Woe Book','Weapon','Book',120,1,true,true,true,true,3,40,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_Player_Human,40;\nbonus2 bMagicAddRace,RC_Player_Human,5;\nbonus2 bAddRace,RC_Player_Doram,40;\nbonus2 bMagicAddRace,RC_Player_Doram,5;\nbonus2 bAddEff,Eff_Blind,1000;\nbonus bHealPower,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1592,'Thor_Pedigree_Book','Raijin\'s Lineage','Weapon','Book',10,400,90,130,1,2,true,true,true,true,4,27,true,'.@r = getrefine();\nbonus bInt,3;\nbonus2 bSkillAtk,"MG_LIGHTNINGBOLT",5+.@r;\nbonus bUnbreakableWeapon;\nbonus bAtkEle,Ele_Wind;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1593,'Book_Of_Destiny','Book of Destiny','Weapon','Book',10,400,90,90,1,1,true,true,true,true,4,24,true,'.@r = getrefine();\nbonus bLuk,5;\nbonus bFlee2,15;\nif (.@r >= 7)\n bonus bFlee2,5;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1594,'Fire_Pedigree_Book','Fire Pedigree Book','Weapon','Book',10,400,90,130,1,2,true,true,true,true,4,27,true,'.@r = getrefine();\nbonus bInt,3;\nbonus2 bSkillAtk,"MG_FIREBOLT",5+.@r;\nbonus bUnbreakableWeapon;\nbonus bAtkEle,Ele_Fire;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1595,'Water_Pedigree_Book','Water Pedigree Book','Weapon','Book',10,400,90,130,1,2,true,true,true,true,4,27,true,'.@r = getrefine();\nbonus bInt,3;\nbonus2 bSkillAtk,"MG_COLDBOLT",5+.@r;\nbonus bUnbreakableWeapon;\nbonus bAtkEle,Ele_Water;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1596,'Earth_Pedigree_Book','Earth Pedigree Book','Weapon','Book',10,400,90,130,1,2,true,true,true,true,4,27,true,'.@r = getrefine();\nbonus bInt,3;\nbonus2 bSkillAtk,"WZ_HEAVENDRIVE",5+.@r;\nbonus2 bSkillAtk,"WZ_EARTHSPIKE",5+.@r;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`job_priest`,`job_sage`,`job_taekwon`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1597,'Half_BF_Book2','Half BF Book2','Weapon','Book',20,90,125,1,true,true,true,true,3,80,true,'bonus bStr,1;\nbonus bInt,1;\nbonus2 bAddRace,RC_DemiHuman,35;\nbonus2 bAddRace,RC_Player_Human,35;\nbonus2 bIgnoreMdefRaceRate,RC_DemiHuman,10;\nbonus2 bIgnoreMdefRaceRate,RC_Player_Human,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1598,'Snake_Encyclopedia_','Daizenshu Dakatsu','Weapon','Book',60000,1500,10,110,1,3,true,true,true,true,true,true,4,105,true,'bonus bUnbreakableWeapon;\n.@r = getrefine();\nbonus bBaseAtk,.@r*3;\nbonus bMatk,.@r*3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1599,'Angra_Manyu','Angra Manyu','Weapon','Mace',1,10,5000,10000,2,true,1,1,true,'bonus bAllStats,50;\nbonus bBaseAtk,3300;\nbonus bMatkRate,200;\nbonus2 bHPDrainRate,1000,100;\nbonus2 bSPDrainRate,1000,20;\nbonus bHealPower,200;\nbonus2 bAddClass,Class_All,100;\nskill "WZ_STORMGUST",10;\nSkill "WZ_METEOR",10;\nSkill "WZ_VERMILION",10;\nskill "GM_SANDMAN",1;\nbonus bVariableCastrate,-100;\nbonus bFixedCastrate,-100;\nbonus bAspdRate,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_novice`,`job_priest`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1600,'Sinister_Rod','Rod of Vicious Mind','Weapon','Staff',20,600,60,120,1,1,true,true,true,true,true,true,true,true,true,true,4,160,true,'bonus bMatk,pow(min(getrefine(),15),2);\nbonus bInt,5;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_novice`,`job_priest`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1601,'Rod','Rod','Weapon','Staff',50,400,15,30,1,3,true,true,true,true,true,true,true,true,true,true,1,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_novice`,`job_priest`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1602,'Rod_','Rod','Weapon','Staff',50,400,15,30,1,4,true,true,true,true,true,true,true,true,true,true,1,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_novice`,`job_priest`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1603,'Rod__','Rod','Weapon','Staff',50,400,15,30,1,true,true,true,true,true,true,true,true,true,true,1,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_novice`,`job_priest`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1604,'Wand','Wand','Weapon','Staff',2500,400,25,45,1,2,true,true,true,true,true,true,true,true,true,true,2,12,true,'bonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_novice`,`job_priest`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1605,'Wand_','Wand','Weapon','Staff',2500,400,25,45,1,3,true,true,true,true,true,true,true,true,true,true,2,12,true,'bonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_novice`,`job_priest`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1606,'Wand__','Wand','Weapon','Staff',2500,400,25,45,1,true,true,true,true,true,true,true,true,true,true,2,12,true,'bonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1607,'Staff','Staff','Weapon','Staff',9500,400,40,70,1,2,true,true,true,true,true,true,true,true,2,12,true,'bonus bInt,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1608,'Staff_','Staff','Weapon','Staff',9500,400,40,70,1,3,true,true,true,true,true,true,true,true,2,12,true,'bonus bInt,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1609,'Staff__','Staff','Weapon','Staff',9500,400,40,70,1,true,true,true,true,true,true,true,true,2,12,true,'bonus bInt,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1610,'Arc_Wand','Arc Wand','Weapon','Staff',45000,400,60,95,1,1,true,true,true,true,true,true,true,true,3,24,true,'bonus bInt,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1611,'Arc_Wand_','Arc Wand','Weapon','Staff',45000,400,60,95,1,2,true,true,true,true,true,true,true,true,3,24,true,'bonus bInt,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1612,'Arc_Wand__','Arc Wand','Weapon','Staff',45000,400,60,95,1,true,true,true,true,true,true,true,true,3,24,true,'bonus bInt,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1613,'Mighty_Staff','Mighty Staff','Weapon','Staff',20,700,130,100,1,true,true,true,true,true,true,true,true,3,24,true,'bonus bStr,10;\nbonus bSPDrainValue,-2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1614,'Blessed_Wand','Wand of Occult','Weapon','Staff',20,700,75,105,1,true,true,true,true,true,true,true,true,3,24,true,'bonus bInt,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1615,'Bone_Wand','Evil Bone Wand','Weapon','Staff',20,700,40,110,1,true,true,true,true,true,true,true,true,3,24,true,'bonus bInt,4;\nbonus bAtkEle,Ele_Undead;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1616,'Staff_Of_Wing','Wing Staff','Weapon','Staff',20,500,60,115,1,true,true,true,true,true,4,40,true,'bonus bVariableCastrate,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1617,'Survival_Rod','Survivor\'s Rod','Weapon','Staff',85000,1000,50,120,1,true,true,true,true,true,true,true,true,3,24,true,'bonus bDex,2;\nbonus bMaxHP,300;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1618,'Survival_Rod_','Survivor\'s Rod','Weapon','Staff',85000,1000,50,120,1,1,true,true,true,true,true,true,true,true,3,24,true,'bonus bDex,3;\nbonus bMaxHP,400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1619,'Survival_Rod2','Survivor\'s Rod','Weapon','Staff',85000,1000,50,120,1,true,true,true,true,true,true,true,true,3,24,true,'bonus bInt,2;\nbonus bMaxHP,300;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1620,'Survival_Rod2_','Survivor\'s Rod','Weapon','Staff',85000,1000,50,120,1,1,true,true,true,true,true,true,true,true,3,24,true,'bonus bInt,3;\nbonus bMaxHP,400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_novice`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1621,'Hypnotist\'s_Staff','Hypnotist\'s Staff','Weapon','Staff',43000,500,70,120,1,1,true,true,true,3,30,true,'bonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_novice`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1622,'Hypnotist\'s_Staff_','Hypnotist\'s Staff','Weapon','Staff',20,500,70,120,1,2,true,true,true,3,30,true,'bonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1623,'Mighty_Staff_C','Mighty Staff','Weapon','Staff',1,165,120,1,true,true,true,true,true,true,true,true,3,1,100,true,true,true,true,true,true,true,true,'bonus bInt,4;\nbonus bStr,10;\nbonus bMatkRate,5;\nbonus bSPDrainValue,-1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1624,'Lich_Bone_Wand','Lich\'s Bone Wand','Weapon','Staff',20,800,60,170,1,2,true,true,true,true,true,true,true,true,true,3,70,true,'bonus bInt,1;\nbonus bDex,1;\nbonus bAtkEle,Ele_Undead;\n.@r = getrefine();\nbonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+.@r;\nif (.@r>=9) {\n bonus bMatkRate,3;\n bonus bMaxSP,300;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1625,'Healing_Staff','Healing Staff','Weapon','Staff',20,400,10,105,1,true,true,true,true,3,55,true,'bonus bAtkEle,Ele_Holy;\nbonus bHealPower,(getrefine()*3/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1626,'Piercing_Staff','Piercing Staff','Weapon','Staff',20,500,80,145,1,true,true,true,true,true,true,true,true,true,3,70,true,'.@r = getrefine();\nbonus bInt,4;\nbonus2 bIgnoreMdefClassRate,Class_Normal,10+.@r;\nbonus2 bIgnoreMdefClassRate,Class_Boss,10+.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1627,'Staffy','Staffy','Weapon','Staff',20,40,120,1,true,true,true,true,true,true,true,true,1,100,true,true,true,true,true,true,true,'bonus bInt,4;\nbonus bMatkRate,15;\nbonus2 bAddClass,Class_All,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1628,'Survival_Rod_C','Refined Survivor\'s Rod','Weapon','Staff',1,71,145,1,true,true,true,true,true,true,true,true,3,100,true,true,true,true,true,true,true,true,'bonus bDex,4;\nbonus bMatkRate,20;\nbonus bMaxHP,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1629,'Walking_Stick','Gentleman\'s Staff','Weapon','Staff',20,500,40,125,1,1,true,true,true,true,true,true,true,true,4,50,true,'bonus bDex,1;\nbonus bMatkRate,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1630,'Release_Of_Wish','Release of Wish','Weapon','Staff',20,500,30,125,1,true,true,true,true,true,3,50,true,'bonus bInt,3;\nbonus bHealPower,5;\nautobonus "{ bonus2 bSPRegenRate,100,2000; bonus2 bHPRegenRate,50,2000; }",10,10000,BF_MAGIC,"{ specialeffect2 EF_HEAL; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1631,'Holy_Stick','Holy Stick','Weapon','Staff',20,500,50,140,1,1,true,true,true,4,70,true,'bonus bAtkEle,Ele_Holy;\nbonus2 bVariableCastrate,"AL_HOLYLIGHT",-25;\nbonus2 bVariableCastrate,"PR_TURNUNDEAD",-25;\nbonus2 bVariableCastrate,"PR_MAGNUS",-25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1632,'BF_Staff1','Warlock\'s Magic Wand','Weapon','Staff',20,70,125,1,true,true,true,true,true,true,true,true,3,80,true,100,true,true,true,true,true,true,true,'bonus bInt,4;\nbonus bDex,3;\nbonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25;\nbonus2 bIgnoreMdefRaceRate,RC_Player_Human,25;\nbonus3 bAddEff,Eff_Stun,500,ATF_MAGIC;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1633,'BF_Staff2','Warlock\'s Battle Wand','Weapon','Staff',20,70,125,1,true,true,true,true,true,true,true,true,3,80,true,100,true,true,true,true,true,true,true,'bonus bInt,3;\nbonus bDex,3;\nbonus2 bMagicAddRace,RC_DemiHuman,15;\nbonus2 bMagicAddRace,RC_Player_Human,15;\nbonus3 bAddEff,Eff_Stun,500,ATF_MAGIC;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1634,'BF_Staff3','Strong Recovery Wand','Weapon','Staff',20,70,125,1,true,true,true,true,true,true,true,true,3,80,true,100,true,true,true,true,true,true,true,'bonus bHealPower,14;\nbonus2 bSPRegenRate,5,10000;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1635,'BF_Staff4','Speedy Recovery Wand','Weapon','Staff',20,70,125,1,true,true,true,true,true,true,true,true,3,80,true,100,true,true,true,true,true,true,true,'bonus bInt,3;\nbonus bDex,2;\nbonus bDelayrate,-15;\nbonus2 bSPRegenRate,5,10000;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1636,'Thorn_Staff','Thorn Staff of Darkness','Weapon','Staff',20,700,60,160,1,true,true,true,true,true,true,true,true,true,4,75,true,'bonus bAtkEle,Ele_Dark;\nbonus bInt,3;\nbonus bDex,3;\n.@r = getrefine();\nbonus2 bIgnoreMdefClassRate,Class_Normal,.@r;\nbonus2 bIgnoreMdefClassRate,Class_Boss,.@r;\nbonus bDelayrate,-(.@r*3/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1637,'Eraser','Eraser','Weapon','Staff',20,500,80,170,1,true,true,true,true,true,true,true,true,true,4,70,true,'bonus bInt,3;\nbonus bDex,2;\nbonus bSPrecovRate,8;\nbonus5 bAutoSpell,"NPC_WIDESOULDRAIN",(getrefine()>9?3:1),5,BF_MAGIC,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1638,'Healing_Staff_C','Staff Of Healing','Weapon','Staff',20,10,125,1,true,true,true,true,3,1,true,100,true,true,true,true,true,true,true,true,'bonus bAtkEle,Ele_Holy;\nbonus bHealPower,(getrefine()*3/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_novice`,`job_priest`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`) VALUES (1639,'N_Rod','Novice Rod','Weapon','Staff',15,32,1,3,true,true,true,true,true,true,true,true,true,true,1,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1640,'Krieger_Onehand_Staff1','Glorious Arc Wand','Weapon','Staff',20,70,135,1,true,true,true,true,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bMagicAddRace,RC_DemiHuman,15;\nbonus2 bMagicAddRace,RC_Player_Human,15;\n.@r = getrefine();\nbonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25 + ((.@r > 5) ? 5 : 0);\nbonus2 bIgnoreMdefRaceRate,RC_Player_Human,25 + ((.@r > 5) ? 5 : 0);\nbonus bUnbreakableWeapon;\nif (.@r > 8) {\n bonus bMatkRate,5;\n bonus bVariableCastrate,-5;\n bonus bDelayrate,-5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1641,'Krieger_Onehand_Staff2','Glorious Cure Wand','Weapon','Staff',20,70,135,1,true,true,true,true,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus bHealPower,14;\nbonus bDelayrate,-10;\nbonus bUnbreakableWeapon;\n.@r = getrefine();\nif (.@r > 5) {\n bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreMdefRaceRate,RC_Player_Human,5;\n bonus bHealPower,5+(min(14,.@r)-5)*2;\n}\nif (.@r > 8)\n bonus5 bAutoSpellOnSkill,"AL_HEAL","AL_HEAL",10,100,1;\nif (.@r > 9) {\n bonus bHealPower,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1642,'Staff_Of_Darkness','Staff Of Darkness','Weapon','Staff',20,100,120,1,true,true,true,true,true,true,true,true,2,100,true,true,true,true,true,true,true,true,'bonus bVariableCastrate,-5;\nbonus bMatkRate,15;\nbonus bInt,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1643,'Dead_Tree_Cane','Dead Tree Cane','Weapon','Staff',20,100,100,155,1,true,true,true,true,true,true,true,true,4,70,true,'bonus bInt,4;\n.@r = getrefine();\nif (.@r>5) {\n bonus bInt,.@r-5;\n bonus bMaxHP,-200;\n bonus bMaxSP,-100;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1644,'Piercing_Staff_M','Staff of Piercing','Weapon','Staff',20,500,80,145,1,true,true,true,true,true,true,true,true,true,3,70,true,100,true,true,true,true,true,true,true,'bonus bInt,4;\nbonus bMatkRate,15;\n.@r = getrefine();\nbonus2 bIgnoreMdefClassRate,Class_Normal,10+.@r;\nbonus2 bIgnoreMdefClassRate,Class_Boss,10+.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1645,'Lich_Bone_Wand_M','Lich\'s Bone Wand','Weapon','Staff',20,800,60,170,1,2,true,true,true,true,true,true,true,true,true,3,70,true,100,true,true,true,true,true,true,true,'bonus bInt,1;\nbonus bDex,1;\nbonus bAtkEle,Ele_Undead;\nbonus bMatkRate,20;\n.@r = getrefine();\nbonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+.@r;\nif (.@r>=9) {\n bonus bMatkRate,3;\n bonus bMaxSP,300;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_mage`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1646,'La\'cryma_Stick','La\'cryma Stick','Weapon','Staff',20,500,30,180,1,2,true,true,true,true,true,true,3,50,true,'.@r = getrefine();\nbonus bInt,4;\nbonus bMdef,.@r;\nbonus2 bSkillAtk,"WZ_STORMGUST",.@r;\nif (.@r > 9)\n bonus2 bVariableCastrate,"WZ_STORMGUST",-8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1647,'Croce_Staff','Croce Staff','Weapon','Staff',20,500,30,175,1,1,true,true,true,true,true,true,3,50,true,'bonus bAtkEle,Ele_Holy;\nbonus bInt,4;\nbonus4 bAutoSpellOnSkill,"AL_HEAL","AL_BLESSING",max(getskilllv("AL_BLESSING"),1),20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_mage`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1648,'Staff_Of_Bordeaux','Staff Of Bordeaux','Weapon','Staff',20,500,30,170,1,true,true,true,true,true,true,4,50,true,'bonus bInt,2;\nbonus bDex,1;\nif (getskilllv("SA_DRAGONOLOGY") == 5) {\n bonus bUseSPrate,-15;\n bonus bInt,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_monk`,`job_priest`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1649,'Rafini_Staff','Laphine Staff','Weapon','Staff',20,500,30,180,1,true,true,true,true,true,true,true,true,3,100,true,'bonus bFixedCastRate,-getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1650,'P_Staff1','Eden Staff I','Weapon','Staff',60,125,1,true,true,true,true,true,true,true,true,2,26,100,true,true,true,true,true,true,true,'bonus bInt,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1651,'P_Staff2','Eden Staff II','Weapon','Staff',60,150,1,true,true,true,true,true,true,true,true,2,40,100,true,true,true,true,true,true,true,'bonus bInt,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_novice`,`job_priest`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1652,'Tourist_Staff','Tourist Staff','Weapon','Staff',500,35,1,true,true,true,true,true,true,true,true,true,true,1,1,100,true,true,true,true,true,true,true,'bonus bMatkRate,15;\nbonus bInt,2;\nbonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1653,'Staff_Of_Healing_C','Staff of Healing','Weapon','Staff',20,10,100,1,true,true,true,true,3,1,100,true,true,true,true,true,true,true,true,'bonus bAtkEle,Ele_Holy;\nbonus bHealPower,18;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (1654,'Mental_Stick','Mental Stick','Weapon','Staff',20,500,40,170,1,1,true,true,true,true,true,3,102,true,'.@r = getrefine();\nif (.@r>5) {\n bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",(.@r-6)*2;\n bonus bMaxHPrate,-(.@r-6)*2;\n}\nbonus2 bSkillVariableCast,"SO_PSYCHIC_WAVE",-3000;\nbonus2 bSkillUseSP,"SO_PSYCHIC_WAVE",-60;','itemheal 0,-100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (1655,'Adventure_Staff','Adventure Staff','Weapon','Staff',60,1,true,true,true,true,true,1,1,'bonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1656,'Academy_Wand','Academy Wand','Weapon','Staff',600,60,1,1,true,true,true,true,true,1,1,true,'bonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1657,'Wand_Of_Affection','Wand Of Affection','Weapon','Staff',20,500,30,160,1,2,true,true,true,true,true,3,100,true,'bonus bInt,2;\nbonus bAtkEle,Ele_Holy;\nbonus bHealPower,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1658,'P_Staff3','Eden Staff III','Weapon','Staff',60,170,1,true,true,true,true,true,true,true,true,3,60,100,true,true,true,true,true,true,true,'bonus bInt,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1659,'Recovery_Light','Light of Recovery','Weapon','Staff',56000,400,30,160,1,1,true,true,true,true,true,4,110,true,'bonus bAtkEle,Ele_Holy;\nbonus bUnbreakableWeapon;\n.@r = getrefine();\nbonus bHealPower,(.@r*6);\nbonus2 bSkillUseSP,"AL_HEAL",-(.@r*10);\nbonus2 bSkillUseSP,"AB_CHEAL",-(.@r*12);\nbonus2 bSkillUseSP,"AB_HIGHNESSHEAL",-(.@r*14);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1660,'Wand_Of_Affection2','Empowered Wand Of Affection','Weapon','Staff',20,500,30,180,1,1,true,true,true,true,true,3,130,true,'bonus bAtkEle,Ele_Holy;\nbonus bInt,4;\nbonus bHealPower,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1661,'Mental_Destroyer','Mental Destroyer','Weapon','Staff',20,1400,100,50,1,true,true,true,true,4,95,true,'.@r = getrefine();\nbonus bInt,10;\nbonus bUnbreakableWeapon;\nbonus bUseSPrate,100;\nbonus bMdef,20;\nbonus3 bSPVanishRate,1000,5+(.@r>5?3:0),BF_WEAPON|BF_MAGIC|BF_MISC;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1662,'Bone_Wand_','Evil Bone Wand','Weapon','Staff',20,700,40,110,1,2,true,true,true,true,true,true,true,true,3,24,true,'bonus bInt,4;\nbonus bAtkEle,Ele_Undead;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1663,'Staff_Of_Bordeaux_','Staff Of Bordeaux','Weapon','Staff',20,500,30,180,1,2,true,true,true,true,true,4,50,true,'bonus bInt,2;\nbonus bDex,1;\nif (getskilllv("SA_DRAGONOLOGY") == 5) {\n bonus bUseSPrate,-15;\n bonus bInt,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1664,'Thorn_Staff_','Thorn Staff of Darkness','Weapon','Mace',10,700,60,160,1,true,true,true,true,true,true,true,true,true,4,75,true,'bonus bInt,3;\nbonus bDex,3;\n.@r = getrefine();\nbonus2 bIgnoreMdefClassRate,Class_Normal,.@r;\nbonus2 bIgnoreMdefClassRate,Class_Boss,.@r;\nbonus bDelayrate,-.@r*3/2;\nbonus bAtkEle,Ele_Dark;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1665,'Piercing_Staff_','Piercing Staff','Weapon','Staff',20,500,80,145,1,2,true,true,true,true,true,true,true,true,true,3,70,true,'.@r = getrefine();\nbonus bInt,4;\nbonus2 bIgnoreMdefClassRate,Class_Normal,10+.@r;\nbonus2 bIgnoreMdefClassRate,Class_Boss,10+.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1666,'Healing_Staff_','Healing Staff','Weapon','Staff',20,400,10,105,1,2,true,true,true,true,3,55,true,'bonus bAtkEle,Ele_Holy;\nbonus bHealPower,(getrefine()*3/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_novice`,`job_priest`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1667,'TE_Woe_Staff','TE Woe Staff','Weapon','Staff',50,100,1,true,true,true,true,true,true,true,true,true,true,3,40,true,100,true,true,true,true,true,true,true,'bonus2 bMagicAddRace,RC_Player_Human,10;\nbonus2 bMagicAddRace,RC_Player_Doram,10;\nbonus3 bAddEff,Eff_Blind,1000,ATF_MAGIC;\nbonus bHealPower,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1668,'Sword_Stick','Sword Stick','Weapon','Staff',10,500,120,150,2,true,true,true,true,true,4,80,true,'bonus bAspdRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_monk`,`job_priest`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (1669,'Thanos_Staff','Thanos Staff','Weapon','Staff',10,1000,100,200,1,1,true,true,true,true,true,true,true,true,4,120,true,'bonus bInt,6;\nbonus bVit,6;\nbonus bLuk,-6;\nbonus bHealPower,15;\nautobonus "{ bonus2 bHPRegenRate,300,2000; bonus2 bSPRegenRate,50,2000; }",50,60000,BF_MAGIC,"{ specialeffect2 EF_HEALSP; }";\nbonus2 bHPLossRate,100,10000;','heal -1000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`script`) VALUES (1670,'RWC_Memory_Staff','RWC Memory Staff','Weapon','Staff',20,500,25,30,1,1,true,true,true,true,true,true,true,true,3,1,true,100,true,'.@r = getrefine();\nbonus bMatk,30*(.@r/3);\nif (.@r>=6)\n bonus2 bMagicAddRace,RC_All,(.@r>=9?10:5);\nif (.@r>=9)\n bonus4 bAutoSpell,"HW_MAGICPOWER",1,5,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_novice`,`job_priest`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1671,'Staff_Of_Evil_Slayer','Evil Slayer Vanquisher Staff','Weapon','Staff',800,30,155,1,true,true,true,true,true,true,true,true,true,true,3,100,true,'bonus2 bAddRace,RC_Undead,10;\nbonus2 bAddRace,RC_Demon,10;\nbonus2 bMagicAddRace,RC_Undead,10;\nbonus2 bMagicAddRace,RC_Demon,10;\n.@r = getrefine();\nif (.@r>=9) {\n .@dmg = 5;\n if (.@r>=12) {\n .@dmg += 7;\n }\n bonus bMatkRate,.@dmg;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1673,'Half_BF_Staff4','Half BF Staff4','Weapon','Staff',20,70,125,1,true,true,true,true,true,true,true,true,3,80,true,'bonus bInt,3;\nbonus bDex,2;\nbonus bDelayrate,-10;\nbonus2 bSPLossRate,5,12000;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1674,'Half_BF_Staff2','Half BF Staff2','Weapon','Staff',20,70,125,1,true,true,true,true,true,true,true,true,3,80,true,'bonus bInt,3;\nbonus bDex,3;\nbonus2 bMagicAddRace,RC_DemiHuman,10;\nbonus2 bMagicAddRace,RC_Player_Human,10;\nbonus3 bAddEff,Eff_Stun,200,ATF_SKILL;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1675,'Walking_Stick_','Gentleman\'s Staff','Weapon','Staff',20,500,40,125,1,3,true,true,true,true,true,true,true,true,4,50,true,'bonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_novice`,`job_priest`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1676,'Baculum_Daemonicum','Baculum Daemonicum','Weapon','Staff',20,1200,60,150,1,2,true,true,true,true,true,true,true,true,true,true,4,80,true,'bonus bAtkEle,Ele_Dark;\nbonus bUnbreakableWeapon;\nbonus bVariableCastrate,-10;\nif (BaseLevel > 99) {\n bonus bMatk,30;\n}\nif (getrefine() > 8) {\n bonus2 bResEff,Eff_Blind,3000;\n bonus bUseSPrate,-10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1677,'Ru_Blue_Wand','Blue Wand','Weapon','Staff',10,50,200,1,1,true,true,true,true,true,3,100,true,'bonus bDex,5;\nbonus bInt,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1678,'Ru_Gold_Wand','Ru Gold Wand','Weapon','Staff',50,1,2,true,true,true,true,true,3,120,true,'bonus bDex,8;\nbonus bInt,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_novice`,`job_priest`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1679,'Rafini_Staff_S','Laphine Staff','Weapon','Staff',20,500,30,180,1,2,true,true,true,true,true,true,true,true,true,true,3,100,true,'bonus bFixedCastRate,-getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_novice`,`job_priest`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1680,'Scarlet_Rod','Crimson One-Handed Staff','Weapon','Staff',10,600,60,70,1,2,true,true,true,true,true,true,true,true,true,true,3,70,true,'.@r = getrefine();\nbonus bInt,4;\nbonus bMatk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1681,'Short_Foxtail_Staff','Short Foxtail Staff','Weapon','Staff',20,30,1,true,true,1,1,true,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1682,'Shadow_Staff','Shadow Staff','Weapon','Staff',600,70,130,1,2,true,true,true,true,true,4,90,true,'.@r = getrefine();\nbonus2 bSkillAtk,"WL_HELLINFERNO",(getskilllv("WL_HELLINFERNO") >= 5 ? 100 : 0) + (.@r*10);\nbonus2 bIgnoreMdefRaceRate,RC_All,5;\nautobonus "{ bonus2 bVariableCastrate,\\"WL_HELLINFERNO\\",-30; }",.@r*20,5000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1683,'Abundantly_Foxtail','Enriched Foxtail Staff','Weapon','Staff',20,200,50,70,1,1,true,true,2,12,true,'bonus bMaxSP,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1684,'Long_Foxtail','Long Foxtail Staff','Weapon','Staff',20,200,50,2,1,true,true,2,12,true,'bonus bLongAtkRate,5;\nbonus bMaxHP,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1685,'DragonFry_Foxtail','Dragonfly Sitting Foxtail Staff','Weapon','Staff',20,300,70,100,1,1,true,true,2,20,true,'bonus bInt,1;\nbonus bMaxHP,100;\nbonus bMaxSP,150;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1686,'BigSize_Foxtail','Large Foxtail Staff','Weapon','Staff',20,300,70,1,1,true,true,2,20,true,'bonus bLongAtkRate,8;\nbonus bDex,1;\nbonus bMaxHP,200;\nbonus bMaxSP,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1687,'Beginner_FoxTail','Beginner Foxtail Staff','Weapon','Staff',20,100,40,15,1,1,true,true,1,3,true,100,true,true,true,true,true,true,'bonus bMaxHP,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1690,'Amazing_Foxtail','Mysterious Foxtail Staff','Weapon','Staff',20,400,80,180,1,3,true,true,2,60,true,'.@r = getrefine();\nbonus bMaxSP,10*(.@r/3)+50;\nbonus bMatk,10*(.@r/3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1691,'Strange_Foxtail','Strange God Foxtail Staff','Weapon','Staff',20,500,100,240,1,2,true,true,3,100,true,'bonus bMaxSP,100;\n.@r = getrefine();\nbonus bMatkRate,2*(.@r/3);\nbonus bMaxSPrate,.@r/3;\nif (.@r>=7) {\n .@r = min(.@r,10)-7;\n bonus bBaseAtk,(20*.@r)+40;\n bonus bMatk,(48*.@r)+96;\n}\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1692,'Magical_Foxtail','Magical Foxtail Staff','Weapon','Staff',20,600,120,260,1,2,true,true,3,140,true,'bonus bMaxSP,100;\n.@r = getrefine();\nbonus bMatkRate,2*(.@r/2);\nbonus bMaxSPrate,.@r/2;\nif (.@r>=7) {\n .@r = min(.@r,10)-7;\n bonus bBaseAtk,(24*.@r)+48;\n bonus bMatk,(52*.@r)+104;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1693,'Magical_Y_Foxtail','Magical Yellow Foxtail Staff','Weapon','Staff',20,700,140,280,1,1,true,true,4,175,true,'.@r = getrefine();\nbonus bMatkRate,3*(.@r/2);\nbonus4 bAutoSpellOnSkill,"SU_FRESHSHRIMP","SU_ARCLOUSEDASH",max(1,getskilllv("SU_ARCLOUSEDASH")),100;\nbonus4 bAutoSpellOnSkill,"SU_SV_STEMSPEAR","SU_FRESHSHRIMP",max(1,getskilllv("SU_FRESHSHRIMP")),100;\nif (.@r>=7) {\n .@r = min(.@r,10)-7;\n bonus bBaseAtk,(28*.@r)+56;\n bonus bMatk,(56*.@r)+112;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1694,'Model_Foxtail','Foxtail Model','Weapon','Staff',20,300,150,1,3,true,true,2,60,true,'bonus bLongAtkRate,8;\nbonus bMaxHP,100;\n.@r = getrefine();\nbonus bDex,(.@r/3)*2;\nbonus bMaxSP,(.@r/3)*10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1695,'Detail_Model_Foxtail','Delicate Foxtail Model','Weapon','Staff',20,300,195,1,2,true,true,3,100,true,'bonus bLongAtkRate,8;\nbonus bMaxHP,200;\n.@r = getrefine();\nbonus bDex,(.@r/3)*3;\nbonus bMaxSP,(.@r/3)*15;\nif (.@r>=7) {\n .@r = min(.@r,10)-7;\n bonus bBaseAtk,(39*.@r)+78;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1696,'Ex_Model_Foxtail','Exquisite Foxtail Model','Weapon','Staff',20,300,240,1,2,true,true,3,140,true,'bonus bLongAtkRate,8;\nbonus bMaxHPrate,5;\n.@r = getrefine();\nbonus bDex,(.@r/2)*3;\nbonus bMaxSP,(.@r/2)*15;\nif (.@r>=7) {\n .@r = min(.@r,10)-7;\n bonus bBaseAtk,(48*.@r)+96;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1697,'Ex_Y_Model_Foxtail','Exquisite Yellow Foxtail Model','Weapon','Staff',20,300,270,1,1,true,true,4,175,true,'bonus bLongAtkRate,9;\nbonus bMaxHPrate,7;\n.@r = getrefine();\nbonus bLongAtkRate,.@r/2;\nbonus bMaxSP,(.@r/2)*20;\nbonus4 bAutoSpellOnSkill,"SU_PICKYPECK","SU_FRESHSHRIMP",max(1,getskilllv("SU_FRESHSHRIMP")),100;\nif (.@r>=7) {\n .@r = min(.@r,10)-7;\n bonus bBaseAtk,(54*.@r)+108;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_acolyte`,`job_mage`,`job_novice`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1698,'Requiem_Arc_Wand','Requiem Arc Wand','Weapon','Staff',20,500,80,145,1,true,true,true,true,true,4,100,true,'.@r = getrefine();\n.@b = 40;\nif (.@r>=5) {\n .@b += (.@r-5)*15+20;\n}\nbonus2 bMagicAddRace2,RC2_BioLab,.@b;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1699,'P_Foxtail1','Eden Group Foxtail I','Weapon','Staff',20,120,135,1,true,true,2,26,100,true,true,true,true,true,true,true,'bonus bDex,3;\nbonus bInt,3;\nbonus bLongAtkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1701,'Bow','Bow','Weapon','Bow',1000,500,15,5,3,true,true,true,true,true,true,true,1,4,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1702,'Bow_','Bow','Weapon','Bow',1000,500,15,5,4,true,true,true,true,true,true,true,1,4,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1703,'Bow__','Bow','Weapon','Bow',1000,15,5,true,true,true,true,true,true,true,1,4,true,100,true,true,true,true,true,true,true,true,'bonus2 bAddDamageClass,1002,500;\nbonus2 bAddDamageClass,1113,500;\nbonus2 bAddDamageClass,1031,500;\nbonus2 bAddDamageClass,1242,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1704,'Composite_Bow','Composite Bow','Weapon','Bow',2500,600,29,5,3,true,true,true,true,true,true,true,1,4,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1705,'Composite_Bow_','Composite Bow','Weapon','Bow',2500,600,29,5,4,true,true,true,true,true,true,true,1,4,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1706,'Composite_Bow__','Composite Bow','Weapon','Bow',2500,600,29,5,true,true,true,true,true,true,true,1,4,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1707,'Great_Bow','Great Bow','Weapon','Bow',10000,1000,50,5,2,true,true,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1708,'Great_Bow_','Great Bow','Weapon','Bow',10000,1000,50,5,3,true,true,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1709,'Great_Bow__','Great Bow','Weapon','Bow',10000,1000,50,5,true,true,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1710,'CrossBow','Crossbow','Weapon','Bow',17000,900,65,5,2,true,true,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1711,'CrossBow_','Crossbow','Weapon','Bow',17000,900,65,5,3,true,true,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1712,'CrossBow__','Crossbow','Weapon','Bow',17000,900,65,5,true,true,true,true,true,true,true,2,18,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1713,'Arbalest','Arbalest','Weapon','Bow',48000,1000,90,5,1,true,true,true,true,true,true,true,3,33,true,'bonus bDex,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1714,'Kakkung','Gakkung Bow','Weapon','Bow',42000,1100,100,5,1,true,true,true,true,true,true,true,3,33,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1715,'Arbalest_','Arbalest','Weapon','Bow',48000,1000,90,5,2,true,true,true,true,true,true,true,3,33,true,'bonus bDex,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1716,'Kakkung_','Gakkung Bow','Weapon','Bow',42000,1100,100,5,2,true,true,true,true,true,true,true,3,33,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_hunter`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1718,'Hunter_Bow','Hunter Bow','Weapon','Bow',64000,1500,125,5,true,true,true,3,33,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1719,'Bow_Of_Roguemaster','Roguemaster\'s Bow','Weapon','Bow',20,500,75,11,true,true,true,true,4,48,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1720,'Bow_Of_Rudra','Rudra Bow','Weapon','Bow',20,1200,150,5,true,true,true,true,true,true,4,48,true,'bonus bAtkEle,Ele_Holy;\nbonus bInt,5;\nskill "AL_CURE",1;\nskill "AL_HEAL",1;\nbonus2 bResEff,Eff_Poison,5000;\nbonus2 bResEff,Eff_Curse,5000;\nbonus2 bResEff,Eff_Silence,5000;\nbonus2 bResEff,Eff_Confusion,5000;\nbonus2 bResEff,Eff_Blind,5000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1721,'Repeting_CrossBow','Repeating Crossbow','Weapon','Bow',89000,2000,95,9,1,true,true,true,true,true,3,65,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`job_hunter`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1722,'Balistar','Ballista','Weapon','Bow',124000,3500,145,5,true,true,true,true,4,77,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1723,'Luna_Bow','Luna Bow','Weapon','Bow',20,2000,100,5,2,true,true,true,3,30,true,'.@r = getrefine();\nbonus bDef,2+3*(.@r>5)+5*(.@r>8);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1724,'Dragon_Wing','Dragon Wing','Weapon','Bow',20,1200,100,5,true,true,true,true,true,true,true,4,60,true,'bonus3 bAddMonsterDropItem,1765,RC_Dragon,300;\nbonus bIgnoreDefRace,RC_Dragon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`job_hunter`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1725,'Bow_Of_Minstrel','Minstrel Bow','Weapon','Bow',20,1700,120,5,1,true,true,true,true,4,70,true,'bonus bInt,2;\nbonus bSPrecovRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1726,'Hunter_Bow_','Hunter Bow','Weapon','Bow',64000,1500,125,5,1,true,true,true,3,33,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`job_hunter`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1727,'Balistar_','Ballista','Weapon','Bow',124000,3500,145,5,1,true,true,true,true,4,77,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_barddancer`,`job_hunter`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1728,'Balistar_C','Ballista','Weapon','Bow',1,194,5,true,true,true,true,4,1,100,true,true,true,true,true,true,true,true,'bonus bLongAtkRate,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1729,'Bow_Of_Rudra_C','Rudra Bow','Weapon','Bow',2,185,5,true,true,true,true,true,true,4,1,100,true,true,true,true,true,true,true,true,'bonus bAtkEle,Ele_Holy;\nbonus bInt,5;\nbonus2 bResEff,Eff_Poison,5000;\nbonus2 bResEff,Eff_Curse,5000;\nbonus2 bResEff,Eff_Silence,5000;\nbonus2 bResEff,Eff_Confusion,5000;\nbonus2 bResEff,Eff_Blind,5000;\nskill "AL_CURE",1;\nskill "AL_HEAL",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1730,'Burning_Bow','Burning Bow','Weapon','Bow',20,1400,95,5,1,true,true,true,true,true,true,3,55,true,'bonus2 bSubEle,Ele_Fire,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1731,'Frozen_Bow','Frozen Bow','Weapon','Bow',20,1400,100,5,1,true,true,true,true,true,true,3,55,true,'bonus2 bAddEff,Eff_Freeze,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1732,'Earth_Bow','Earth Bow','Weapon','Bow',20,1400,105,5,1,true,true,true,true,true,true,3,55,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1733,'Gust_Bow','Gust Bow','Weapon','Bow',20,1400,95,5,1,true,true,true,true,true,true,3,55,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1734,'Orc_Archer_Bow','Orc Archer Bow','Weapon','Bow',20,1600,120,5,true,true,true,true,true,true,3,65,true,'bonus2 bAddMonsterDropItem,1753,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1735,'Kkakkung','Kkakkung','Weapon','Bow',20,120,5,true,true,true,true,true,true,true,1,1,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1736,'Double_Bound','Double Bound','Weapon','Bow',20,900,70,5,3,true,true,true,true,true,3,70,true,'bonus3 bAutoSpell,"AC_DOUBLE",GetSkillLv("AC_DOUBLE"),10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1737,'Ixion_Wing','Ixion Wings','Weapon','Bow',20,300,135,5,1,true,true,true,true,true,4,70,true,'autobonus "{ bonus bAspdRate,7; }",10+(getrefine()*2),7000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }";\nbonus2 bAddSkillBlow,"AC_CHARGEARROW",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1738,'BF_Bow1','Valorous Battle CrossBow','Weapon','Bow',20,100,5,true,true,true,true,true,true,true,3,80,true,100,true,true,true,true,true,true,true,'bonus bDex,2;\nbonus2 bAddRace,RC_DemiHuman,55;\nbonus2 bAddRace,RC_Player_Human,55;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1739,'BF_Bow2','Brave Battle CrossBow','Weapon','Bow',20,100,5,true,true,true,true,true,true,true,3,80,true,100,true,true,true,true,true,true,true,'bonus bDex,2;\nbonus bInt,10;\nbonus2 bAddRace,RC_DemiHuman,55;\nbonus2 bAddRace,RC_Player_Human,55;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1740,'Nepenthes_Bow','Nepenthes Bow','Weapon','Bow',20,1000,105,5,2,true,true,true,true,true,4,60,true,'bonus4 bAutoSpellOnSkill,"AC_DOUBLE","AC_CHARGEARROW",1,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1741,'Cursed_Lyre','Cursed Lyre','Weapon','Bow',20,1250,125,5,1,true,true,true,true,true,true,true,4,80,true,'bonus bLuk,-2;\nbonus2 bAddEff,Eff_Curse,400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`) VALUES (1742,'N_Composite_Bow','Novice Composite Bow','Weapon','Bow',1,49,5,3,true,true,true,true,true,true,true,1,4); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1743,'Krieger_Bow1','Glorious Hunter Bow','Weapon','Bow',100,5,true,true,true,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,55;\nbonus2 bAddRace,RC_Player_Human,55;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\n.@r = getrefine();\nbonus bCritAtkRate,min(10,.@r)*2;\nbonus bUnbreakableWeapon;\nif (.@r>5) {\n bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2);\n bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (.@r>8)\n bonus2 bSkillAtk,"AC_DOUBLE",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1744,'Bow_Of_Evil','Bow Of Evil','Weapon','Bow',20,170,5,true,true,true,true,true,true,true,4,1,100,true,true,true,true,true,true,true,true,'bonus2 bSkillAtk,"AC_DOUBLE",25;\nbonus bDex,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1745,'Falken_Blitz','Falken Blitz','Weapon','Bow',20,1000,100,5,2,true,true,true,true,true,3,50,true,'bonus2 bSkillAtk,"SN_SHARPSHOOTING",10;\nbonus2 bSkillAtk,"AC_DOUBLE",10;\nbonus2 bSkillAtk,"AC_CHARGEARROW",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1746,'Elven_Bow','Elven Bow','Weapon','Bow',20,1500,160,5,1,true,true,true,true,true,true,true,3,100,true,'bonus bDex,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1747,'P_Bow1','Eden Bow I','Weapon','Bow',82,5,true,true,true,true,true,true,true,2,26,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1748,'P_Bow2','Eden Bow II','Weapon','Bow',120,5,true,true,true,true,true,true,true,2,40,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1749,'Tourist_Bow','Tourist Bow','Weapon','Bow',500,40,5,true,true,true,true,true,true,true,1,1,100,true,true,true,true,true,true,true,'bonus bDex,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1800,'Sinister_Fist','Fist of Vicious Mind','Weapon','Knuckle',20,1500,150,1,1,true,true,true,4,160,true,'bonus bBaseAtk,pow(min(getrefine(),15),2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1801,'Waghnakh','Waghnak','Weapon','Knuckle',8000,400,30,1,3,true,true,true,1,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1802,'Waghnakh_','Waghnak','Weapon','Knuckle',8000,400,30,1,4,true,true,true,1,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1803,'Knuckle_Duster','Knuckle Dusters','Weapon','Knuckle',25000,450,50,1,2,true,true,true,2,12,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1804,'Knuckle_Duster_','Knuckle Dusters','Weapon','Knuckle',25000,450,50,1,3,true,true,true,2,12,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1805,'Hora','Studded Knuckles','Weapon','Knuckle',32000,450,65,1,2,true,true,true,2,12,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1806,'Hora_','Studded Knuckles','Weapon','Knuckle',32000,450,65,1,3,true,true,true,2,12,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1807,'Fist','Fist','Weapon','Knuckle',53000,650,115,1,true,true,true,3,24,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1808,'Fist_','Fist','Weapon','Knuckle',53000,650,115,1,1,true,true,true,3,24,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1809,'Claw','Claw','Weapon','Knuckle',67000,500,86,1,1,true,true,true,3,24,true,'bonus bStr,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1810,'Claw_','Claw','Weapon','Knuckle',67000,500,86,1,2,true,true,true,3,24,true,'bonus bStr,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1811,'Finger','Finger','Weapon','Knuckle',58000,500,97,1,1,true,true,true,3,24,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1812,'Finger_','Finger','Weapon','Knuckle',58000,500,97,1,2,true,true,true,3,24,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1813,'Kaiser_Knuckle','Kaiser Knuckle','Weapon','Knuckle',20,450,110,1,true,true,true,4,36,true,'bonus bAtkEle,Ele_Wind;\nbonus2 bAddRace,RC_Undead,5;\nbonus2 bAddEle,Ele_Water,10;\nbonus2 bAddEle,Ele_Earth,10;\nbonus2 bAddEle,Ele_Fire,10;\nbonus2 bAddEle,Ele_Wind,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1814,'Berserk','Berserk','Weapon','Knuckle',20,500,120,1,true,true,true,4,36,true,'bonus bAspdRate,12;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1815,'Claw_Of_Garm','Hatii Claw','Weapon','Knuckle',20,550,152,1,1,true,true,true,4,70,true,'bonus bAtkEle,Ele_Dark;\nbonus bMaxHPrate,-2;\nbonus2 bAddEff,Eff_Bleeding,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1816,'Berserk_','Berserk','Weapon','Knuckle',20,500,120,1,1,true,true,true,4,36,true,'bonus bAspdRate,12;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1817,'Kaiser_Knuckle_C','Kaiser Knuckle','Weapon','Knuckle',1,159,1,true,true,true,4,1,100,true,true,true,true,true,true,true,true,'bonus bAtkEle,Ele_Wind;\nbonus2 bAddRace,RC_Undead,5;\nbonus2 bAddEle,Ele_Water,10;\nbonus2 bAddEle,Ele_Earth,10;\nbonus2 bAddEle,Ele_Fire,10;\nbonus2 bAddEle,Ele_Wind,10;\nbonus bAspdRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1818,'Magma_Fist','Magma Fist','Weapon','Knuckle',20,650,80,1,3,true,true,true,3,75,true,'bonus3 bAutoSpell,"SA_FLAMELAUNCHER",5,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1819,'Icicle_Fist','Icicle Fist','Weapon','Knuckle',20,650,80,1,3,true,true,true,3,75,true,'bonus3 bAutoSpell,"SA_FROSTWEAPON",5,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1820,'Electric_Fist','Electric Fist','Weapon','Knuckle',20,650,80,1,3,true,true,true,3,75,true,'bonus3 bAutoSpell,"SA_LIGHTNINGLOADER",5,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1821,'Seismic_Fist','Seismic Fist','Weapon','Knuckle',20,650,80,1,3,true,true,true,3,75,true,'bonus3 bAutoSpell,"SA_SEISMICWEAPON",5,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1822,'Combo_Battle_Glove','Combo Battle Glove','Weapon','Knuckle',20,500,30,1,4,true,true,true,3,60,true,'bonus2 bSkillAtk,"MO_TRIPLEATTACK",15;\nbonus2 bSkillAtk,"MO_CHAINCOMBO",15;\nbonus2 bSkillAtk,"MO_COMBOFINISH",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1823,'BF_Knuckle1','Valorous Battle Fist','Weapon','Knuckle',20,30,1,true,true,true,3,80,true,100,true,true,true,true,true,true,true,'bonus bStr,2;\nbonus bAgi,1;\nbonus2 bAddRace,RC_DemiHuman,95;\nbonus2 bAddRace,RC_Player_Human,95;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus4 bAutoSpell,"CH_SOULCOLLECT",1,20,0;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1824,'BF_Knuckle2','Brave Battle Fist','Weapon','Knuckle',20,30,1,true,true,true,3,80,true,100,true,true,true,true,true,true,true,'bonus bStr,2;\nbonus bInt,1;\nbonus2 bAddRace,RC_DemiHuman,95;\nbonus2 bAddRace,RC_Player_Human,95;\nbonus2 bVariableCastrate,"MO_EXTREMITYFIST",-25;\nautobonus "{ bonus2 bVariableCastrate,\\"MO_EXTREMITYFIST\\",-100; }",50,6000,BF_WEAPON,"{ specialeffect2 EF_SUFFRAGIUM; }";\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1825,'Horn_Of_Hilthrion','Horn of Hillslion','Weapon','Knuckle',20,600,95,1,3,true,true,true,true,3,60,true,'bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30;\nbonus4 bAutoSpellOnSkill,"CH_PALMSTRIKE","MO_INVESTIGATE",1,100;\nbonus3 bAutoSpell,"MO_CALLSPIRITS",5,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1826,'Krieger_Knuckle1','Glorious Claw','Weapon','Knuckle',20,30,1,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,95;\nbonus2 bAddRace,RC_Player_Human,95;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;\n.@r = getrefine();\nif (.@r>5) {\n bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2);\n bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (.@r>8) {\n bonus3 bAutoSpell,"MO_INVESTIGATE",5,(.@r*10-50);\n bonus3 bAutoSpell,"AL_DECAGI",1,(.@r*10-50);\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1827,'Krieger_Knuckle2','Glorious Fist','Weapon','Knuckle',20,30,1,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,95;\nbonus2 bAddRace,RC_Player_Human,95;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;\n.@r = getrefine();\nif (.@r>5) {\n bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2);\n bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (.@r>8) {\n bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-100;\n bonus2 bFixedCastrate,"MO_EXTREMITYFIST",-100;\n bonus4 bautospellonskill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,1000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1828,'Monk_Knuckle','Monk Knuckle','Weapon','Knuckle',20,150,1,true,true,true,4,100,true,true,true,true,true,true,true,true,'bonus bInt,2;\nbonus2 bSkillAtk,"MO_FINGEROFFENSIVE",25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1829,'Fist_C','Fist','Weapon','Knuckle',150,1,true,true,true,3,1,100,true,true,true,true,true,true,true,true,'bonus2 bAddSize,Size_All,40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1830,'Sura_Rampage','Sura Rampage','Weapon','Knuckle',20,500,142,1,1,true,true,true,true,true,3,102,true,'bonus2 bSkillAtk,"SR_EARTHSHAKER",20;\nbonus2 bSkillAtk,"SR_SKYNETBLOW",20;\nbonus bUseSPrate,5;\n.@r = getrefine();\nif (.@r>6) {\n bonus bUseSPrate,-1*(.@r-6);\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1831,'P_Knuckle1','Eden Knuckle I','Weapon','Knuckle',120,1,true,true,true,3,60,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1832,'Velum_Claw','Vellum Claw','Weapon','Knuckle',20,650,160,1,true,true,true,4,95,true,'bonus2 bAddRace,RC_Player_Human,100;\nbonus2 bAddRace,RC_Player_Doram,100;\n.@r = getrefine();\nif (.@r>7) {\n bonus2 bAddRace,RC_Player_Human,20;\n bonus2 bAddRace,RC_Player_Doram,20;\n}\nif (.@r>9) {\n bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-100;\n bonus2 bFixedCastrate,"MO_EXTREMITYFIST",-100;\n bonus4 bAutoSpellOnSkill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,10000;\n bonus2 bHPLossRate,500,3000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1833,'Claw_Of_Flash','Claw of Flash','Weapon','Knuckle',60000,400,140,1,2,true,true,true,4,105,true,'bonus bAspd,1;\nbonus bAspdRate,getrefine();\nbonus2 bAddSize,Size_Medium,getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1834,'TE_Woe_Fist','TE Woe Fist','Weapon','Knuckle',150,1,true,true,true,3,40,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_Player_Human,40;\nbonus2 bAddRace,RC_Player_Doram,40;\nbonus2 bAddEff,Eff_Freeze,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1835,'Spartacus','Spartacus','Weapon','Knuckle',600,100,1,2,true,true,true,4,50,true,'bonus bUnbreakableWeapon;\n.@r = getrefine();\nbonus2 bAddClass,Class_All,.@r;\nif (.@r>9) {\n bonus bNoSizeFix;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (1836,'Thanos_Knuckle','Thanos Knuckle','Weapon','Knuckle',10,600,160,100,1,1,true,true,true,true,true,4,120,true,'bonus bInt,6;\nbonus bVit,6;\nbonus bLuk,-6;\nbonus2 bHPDrainRate,50,5;\nbonus2 bSPDrainRate,10,5;\nbonus2 bHPLossRate,100,10000;','heal -1000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1837,'Iron_nail','Iron Nail','Weapon','Knuckle',10,1500,100,1,true,true,true,3,50,true,'bonus bUnbreakableWeapon;\nbonus bIgnoreDefClass,Class_Normal;\nbonus bIgnoreDefClass,Class_Boss;\n.@r = (getrefine()/2);\nbonus bAspdRate,-5+.@r;\nif (getskilllv("MO_CHAINCOMBO") == 5) {\n bonus bBaseAtk,20;\n}\nif (getskilllv("MO_COMBOFINISH") == 5) {\n bonus bBaseAtk,20;\n}\nif (getskilllv("CH_TIGERFIST") == 5) {\n bonus bBaseAtk,20;\n}\nif (getskilllv("CH_CHAINCRUSH") == 10) {\n bonus bBaseAtk,40;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1838,'Half_BF_Knuckle1','Half BF Knuckle1','Weapon','Knuckle',20,30,1,true,true,true,3,80,true,'bonus bStr,2;\nbonus bAgi,1;\nbonus2 bAddRace,RC_DemiHuman,30;\nbonus2 bAddRace,RC_Player_Human,30;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,10;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,10;\nbonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1839,'Scarlet_Knuckle','Crimson Knuckles','Weapon','Knuckle',20,1000,100,1,2,true,true,true,3,70,true,'.@r = getrefine();\nbonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1840,'Requiem_Knuckle','Requiem Knuckle','Weapon','Knuckle',20,500,150,100,1,true,true,true,4,100,true,'.@r = getrefine();\n.@b = 40;\nif (.@r>=5) {\n .@b += (.@r-5)*15+20;\n}\nbonus2 bAddRace2,RC2_BioLab,.@b;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1841,'Claw_Of_Flash_','Claw of Flash','Weapon','Knuckle',60000,400,140,1,3,true,true,true,4,105,true,'bonus bAspd,1;\nbonus bAspdRate,getrefine();\nbonus2 bAddSize,Size_Medium,getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1845,'Probation_Knuckle','Trial Sura\'s Knuckle','Weapon','Knuckle',20,140,1,1,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus2 bSkillAtk,"SR_TIGERCANNON",20;\nbonus bBaseAtk,6*(min(BaseLevel,160)/10);\nif (getrefine()>=7) {\n bonus bBaseAtk,3*getskilllv("MO_TRIPLEATTACK");\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1846,'Combo_Battle_Glove_IL','Illusion Combo Battle Glove','Weapon','Knuckle',500,250,1,2,true,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus2 bSkillAtk,"SR_SKYNETBLOW",(10+5*(.@r/2));\nbonus2 bSkillAtk,"SR_DRAGONCOMBO",(10+5*(.@r/2));\nbonus2 bSkillAtk,"SR_TIGERCANNON",(5*(.@r/3));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1847,'Iron_Nail_K','Iron Nail','Weapon','Knuckle',1000,180,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine();\nif (.@r >= 2)\n bonus bBaseAtk,.@r/2;\nif (.@r >= 3)\n bonus bLongAtkRate,.@r/3*4;\nif (.@r >= 9)\n bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10;\nif (.@r >= 11)\n bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1848,'Rebeginer_SR_Nuckle','Beginner Sura\'s Knuckle','Weapon','Knuckle',150,1,1,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bAspdRate,10;\nif (getrefine()>=7) {\n bonus2 bSkillAtk,"SR_TIGERCANNON",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1862,'Burning_Knuckle_OS','Burning Knuckle-OS','Weapon','Knuckle',20,900,175,1,2,true,true,true,true,true,4,130,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,3;\nif (.@r >= 7) {\n bonus bAspdRate,7;\n if (.@r >= 9) {\n bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15;\n if (.@r >= 11) {\n bonus2 bAddSize,Size_Medium,20;\n bonus2 bAddSize,Size_Large,20;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1864,'Evt_Iron_Nail_K','Sealed Iron Nail','Weapon','Knuckle',180,1,2,true,true,true,true,true,4,99,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,10*(.@r/2);\nbonus bLongAtkRate,4*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1865,'Raging_Dragon_Fist','Raging Dragon Fist','Weapon','Knuckle',20,700,210,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bBaseAtk,4*.@r;\nbonus2 bSkillAtk,"MO_CHAINCOMBO",30;\nif (.@r >= 9) {\n bonus2 bSkillAtk,"MO_COMBOFINISH",50;\n bonus2 bSkillAtk,"CH_CHAINCRUSH",50;\n}\nif (.@r >= 11)\n bonus2 bSkillAtk,"CH_CHAINCRUSH",30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1866,'Dedicated_Bandage','Dedicated Bandage','Weapon','Knuckle',20,800,220,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bBaseAtk,4*.@r;\nbonus bLongAtkRate,10;\nif (.@r >= 9)\n bonus2 bSkillAtk,"SR_KNUCKLEARROW",40;\nif (.@r >= 11)\n bonus bDelayrate,-7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1867,'Ein_1HKNUCK','Safety Knuckle','Weapon','Knuckle',1800,210,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,10;\nbonus2 bSkillAtk,"SR_KNUCKLEARROW",10;\nif (.@r>=7) {\n bonus bAspdRate,15;\n bonus bBaseAtk,40;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"SR_KNUCKLEARROW",15;\n autobonus "{ bonus2 bAddSize,Size_All,15; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1870,'R_Knuckle','Royal Knuckle','Weapon','Knuckle',1500,190,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bLongAtkRate,15;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1900,'Sinister_Viollin','Violin of Vicious Mind','Weapon','Musical',20,1300,130,50,1,1,true,'Male',true,4,160,true,'bonus bBaseAtk,pow(min(getrefine(),15),2);\nbonus bMatk,pow(min(getrefine(),15),2)/2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1901,'Violin','Violin','Weapon','Musical',4000,700,50,1,3,true,'Male',true,1,2,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1902,'Violin_','Violin','Weapon','Musical',4000,700,50,1,4,true,'Male',true,1,2,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1903,'Mandolin','Mandolin','Weapon','Musical',18000,400,90,1,2,true,'Male',true,2,14,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1904,'Mandolin_','Mandolin','Weapon','Musical',18000,400,90,1,3,true,'Male',true,2,14,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1905,'Lute','Lute','Weapon','Musical',24500,500,105,1,2,true,'Male',true,2,14,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1906,'Lute_','Lute','Weapon','Musical',24500,500,105,1,3,true,'Male',true,2,14,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1907,'Guitar','Guitar','Weapon','Musical',47000,900,142,1,true,'Male',true,3,27,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1908,'Guitar_','Guitar','Weapon','Musical',47000,900,142,1,1,true,'Male',true,3,27,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1909,'Harp','Harp','Weapon','Musical',62000,900,114,1,1,true,'Male',true,3,27,true,'bonus bInt,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1910,'Harp_','Harp','Weapon','Musical',62000,900,114,1,2,true,'Male',true,3,27,true,'bonus bInt,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1911,'Guh_Moon_Goh','Gumoongoh','Weapon','Musical',54000,1300,126,1,1,true,'Male',true,3,27,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1912,'Guh_Moon_Goh_','Gumoongoh','Weapon','Musical',54000,1300,126,1,2,true,'Male',true,3,27,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1913,'Electronic_Guitar','Electric Guitar','Weapon','Musical',20,1800,110,1,true,'Male',true,4,70,true,'skill "WZ_JUPITEL",1;\nbonus3 bAutoSpell,"WZ_JUPITEL",1,100;\nbonus bAtkEle,Ele_Wind;\nbonus bInt,2;\nbonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1914,'Guitar_Of_Passion','Burning Passion Guitar','Weapon','Musical',20,900,110,1,true,'Male',true,3,27,true,'bonus bAtkEle,Ele_Fire;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1915,'Guitar_Of_Blue_Solo','Loner\'s Guitar','Weapon','Musical',20,900,110,1,true,'Male',true,3,27,true,'bonus bAtkEle,Ele_Water;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1916,'Guitar_Of_Vast_Land','Green Acre Guitar','Weapon','Musical',20,900,110,1,true,'Male',true,3,27,true,'bonus bAtkEle,Ele_Earth;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1917,'Guitar_Of_Gentle_Breeze','Gentle Breeze Guitar','Weapon','Musical',20,900,110,1,true,'Male',true,3,27,true,'bonus bAtkEle,Ele_Wind;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1918,'Oriental_Lute','Oriental Lute','Weapon','Musical',20,1200,150,1,true,'Male',true,4,65,true,'bonus2 bSkillAtk,"CG_ARROWVULCAN",10;\nbonus2 bSkillAtk,"BA_MUSICALSTRIKE",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_upper`,`class_third_upper`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1919,'Base_Guitar','Bass Guitar','Weapon','Musical',20,1500,130,1,1,true,true,true,'Male',true,3,70,true,'bonus bSPGainValue,3;\nbonus4 bAutoSpellWhenHit,"WZ_HEAVENDRIVE",3,30,1;\nbonus3 bAutoSpell,"NPC_WIDECONFUSE",2,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`class_upper`,`class_third_upper`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1920,'Berserk_Guitar','Berserk Guitar','Weapon','Musical',20,1800,10,1,true,true,true,'Male',true,4,70,true,'bonus bAspdRate,100;\nbonus bHPrecovRate,-100;\nbonus2 bHPLossRate,50,5000;\nbonus bDex,-readparam(bDex);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1921,'Guh_Moon_Gom','Gun Moon Gom','Weapon','Musical',20,120,1,true,'Male',true,1,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1922,'Oriental_Lute_','Oriental Lute','Weapon','Musical',20,1200,150,1,2,true,'Male',true,4,65,true,'bonus2 bSkillAtk,"CG_ARROWVULCAN",10;\nbonus2 bSkillAtk,"BA_MUSICALSTRIKE",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1923,'BF_Instrument1','Valorous Battlefield Guitar','Weapon','Musical',20,50,1,true,'Male',true,3,80,true,100,true,true,true,true,true,true,true,'bonus bDex,2;\nbonus2 bAddRace,RC_DemiHuman,95;\nbonus2 bAddRace,RC_Player_Human,95;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1924,'BF_Instrument2','Brave Battlefield Guitar','Weapon','Musical',20,50,1,true,'Male',true,3,80,true,100,true,true,true,true,true,true,true,'bonus bDex,2;\nbonus2 bAddRace,RC_DemiHuman,95;\nbonus2 bAddRace,RC_Player_Human,95;\nbonus2 bSkillAtk,"CG_ARROWVULCAN",20;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_upper`,`class_third_upper`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1925,'Cello','Cello','Weapon','Musical',20,700,110,1,3,true,true,true,'Male',true,3,70,true,'bonus bAgi,2;\nbonus bDex,3;\nbonus2 bAddSkillBlow,"BA_MUSICALSTRIKE",2;\nbonus2 bAddSkillBlow,"CG_ARROWVULCAN",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_upper`,`class_third_upper`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1926,'Harp_Of_Nepenthes','Harp of Nepenthes','Weapon','Musical',20,1000,120,1,2,true,true,true,'Male',true,4,60,true,'bonus bInt,2;\nbonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,(getrefine()>=9?2000:1000);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1927,'Krieger_Instrument1','Glorious Guitar','Weapon','Musical',20,50,1,true,'Male',true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,95;\nbonus2 bAddRace,RC_Player_Human,95;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;\n.@r = getrefine();\nif (.@r>5) {\n bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2);\n bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (.@r>8)\n bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`class_upper`,`class_third_upper`,`gender`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1928,'Berserk_Guitar_I','Spirited Guitar','Weapon','Musical',40,1,true,true,true,'Male',true,4,100,true,true,true,true,true,true,true,true,'bonus bAspdRate,100;\nbonus bHPrecovRate,-100;\nbonus2 bHPLossRate,50,5000;\nbonus bDex,-readparam(bDex);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1929,'Guitar_C','Guitar','Weapon','Musical',177,1,true,'Male',true,3,1,100,true,true,true,true,true,true,true,true,'bonus2 bAddSize,Size_All,40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1930,'Green_Whistle','Green Whistle','Weapon','Musical',20,800,170,50,1,1,true,true,true,true,'Male',true,3,102,true,'.@r = getrefine();\nif (.@r>5) {\n bonus2 bSkillUseSP,"MI_RUSH_WINDMILL",(.@r-5)*4;\n bonus2 bSkillUseSP,"WM_LULLABY_DEEPSLEEP",(.@r-5)*4;\n}\nbonus2 bSkillVariableCast,"MI_RUSH_WINDMILL",-2000;\nbonus2 bSkillVariableCast,"WM_LULLABY_DEEPSLEEP",-2000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1931,'P_String_Inst1','Eden Guitar I','Weapon','Musical',125,1,true,'Male',true,3,60,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1932,'TE_Woe_Guitar','TE Woe Guitar','Weapon','Musical',100,1,true,'Male',true,3,40,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_Player_Human,40;\nbonus2 bAddRace,RC_Player_Doram,40;\nbonus2 bAddEff,Eff_Poison,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (1933,'Thanos_Violin','Thanos Violin','Weapon','Musical',10,2000,200,130,1,1,true,true,true,true,'Male',true,4,120,true,'bonus bInt,6;\nbonus bVit,6;\nbonus bLuk,-6;\nbonus2 bHPDrainRate,50,5;\nbonus2 bSPDrainRate,10,5;\nbonus bLongAtkRate,20;\nbonus2 bHPLossRate,100,10000;','heal -1000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1934,'Contabass','Contrabass','Weapon','Musical',20,250,180,120,1,2,true,true,true,true,'Male',true,3,130,true,'bonus2 bSkillCooldown,"WM_RANDOMIZESPELL",-20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1935,'Ukulele_Of_Newoz','Oz\'s New Ukulele','Weapon','Musical',20,1000,160,1,2,true,true,true,true,'Male',true,4,130,true,'bonus2 bSkillUseSP,"MI_RUSH_WINDMILL",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1936,'Ru_Blue_Violin','Blue Violin','Weapon','Musical',10,1500,180,2,1,true,'Male',true,3,100,true,'bonus bDex,5;\nbonus bVit,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1937,'Ru_Gold_Violin','Ru Gold Violin','Weapon','Musical',1500,180,1,2,true,true,true,true,'Male',true,3,120,true,'bonus bDex,8;\nbonus bVit,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1938,'Infinity_Violin','Infinity Violin','Weapon','Musical',10,500,150,2,1,true,true,true,true,'Male',true,4,100,true,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1939,'Scarlet_Viollin','Crimson Violin','Weapon','Musical',20,800,80,2,2,true,'Male',true,3,70,true,'.@r = getrefine();\nbonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1940,'Trumpet_Shell','Trumpet Shell','Weapon','Musical',600,125,1,1,true,true,true,true,'Male',true,4,130,true,'.@r = getrefine();\nbonus bDex,.@r;\nbonus bInt,.@r;\n.@per = ((.@r > 9) ? 40 : ((.@r > 7) ? 20 : ((.@r > 5) ? 10 : 0)));\nbonus2 bSkillAtk,"WM_REVERBERATION",.@per;\nbonus2 bVariableCastrate,"WM_REVERBERATION",-.@per;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1941,'Unity_Violin','Unity Violin','Weapon','Musical',20,400,76,2,1,true,'Male',true,3,1,true,100,true,true,true,true,true,true,'bonus bBaseAtk,pow(getrefine(),2)*125/100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1942,'Requiem_Violin','Requiem Violin','Weapon','Musical',20,500,160,120,1,true,'Male',true,4,100,true,'.@r = getrefine();\n.@b = 40;\nbonus bUnbreakableWeapon;\nif (.@r>=5) {\n .@b += (.@r-5)*15+20;\n}\nif (.@r>=7)\n bonus2 bSkillAtk,"CG_ARROWVULCAN",200;\nbonus2 bAddRace2,RC2_BioLab,.@b;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1944,'Hippie_Guitar','Hippie Guitar','Weapon','Musical',1000,140,2,2,true,true,true,true,'Male',true,3,100,true,'.@r = getrefine();\n.@lvl = getskilllv("BA_MUSICALLESSON");\nbonus bAspdRate,.@lvl;\nif (.@r>=7)\n bonus bBaseAtk,(5*.@lvl);\nif (.@r>=9)\n bonus bAspd,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1950,'Rope','Rope','Weapon','Whip',2500,400,45,2,3,true,'Female',true,1,3,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1951,'Rope_','Rope','Weapon','Whip',2500,400,45,2,4,true,'Female',true,1,3,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1952,'Line','Whip','Weapon','Whip',12000,300,80,2,2,true,'Female',true,2,16,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1953,'Line_','Whip','Weapon','Whip',12000,300,80,2,3,true,'Female',true,2,16,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1954,'Wire','Wire Whip','Weapon','Whip',17500,1000,95,2,2,true,'Female',true,2,16,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1955,'Wire_','Wire Whip','Weapon','Whip',17500,1000,95,2,3,true,'Female',true,2,16,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1956,'Rante','Rante Whip','Weapon','Whip',32000,900,135,2,true,'Female',true,3,30,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1957,'Rante_','Rante Whip','Weapon','Whip',32000,900,135,2,1,true,'Female',true,3,30,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1958,'Tail','Tail Whip','Weapon','Whip',41000,700,105,2,1,true,'Female',true,3,30,true,'bonus bLuk,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1959,'Tail_','Tail Whip','Weapon','Whip',41000,700,105,2,2,true,'Female',true,3,30,true,'bonus bLuk,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1960,'Whip','Whip','Weapon','Whip',38000,700,120,2,1,true,'Female',true,3,30,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1961,'Whip_','Whip','Weapon','Whip',38000,700,120,2,2,true,'Female',true,3,30,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1962,'Lariat','Lariat Whip','Weapon','Whip',20,400,100,2,true,'Female',true,4,44,true,'bonus bDex,5;\nbonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1963,'Rapture_Rose','Rapture Rose','Weapon','Whip',20,300,115,2,true,'Female',true,4,44,true,'bonus bAtkEle,Ele_Poison;\nbonus2 bAddEff,Eff_Poison,5000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1964,'Chemeti','Chemeti Whip','Weapon','Whip',20,700,135,2,true,'Female',true,4,44,true,'bonus bCritical,5;\nbonus bFlee,10;\nbonus bFlee2,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1965,'Whip_Of_Red_Flame','Red Flame Whip','Weapon','Whip',20,700,110,2,true,'Female',true,3,30,true,'bonus bAtkEle,Ele_Fire;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1966,'Whip_Of_Ice_Piece','Icicle Whip','Weapon','Whip',20,700,110,2,true,'Female',true,3,30,true,'bonus bAtkEle,Ele_Water;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1967,'Whip_Of_Earth','Gaia Whip','Weapon','Whip',20,700,110,2,true,'Female',true,3,30,true,'bonus bAtkEle,Ele_Earth;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1968,'Jump_Rope','Skipping Rope','Weapon','Whip',20,400,120,2,true,'Female',true,3,30,true,'bonus bCritical,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1969,'Bladed_Whip','Blade Whip','Weapon','Whip',20,1200,140,2,true,'Female',true,4,30,true,'bonus2 bAddEff,Eff_Bleeding,300;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1970,'Queen\'s_Whip','Queen\'s Whip','Weapon','Whip',20,1100,150,2,true,'Female',true,4,65,true,'bonus2 bSkillAtk,"CG_ARROWVULCAN",10;\nbonus2 bSkillAtk,"DC_THROWARROW",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1971,'Electric_Wire','Electric Wire','Weapon','Whip',20,700,110,2,true,'Female',true,3,30,true,'bonus bAtkEle,Ele_Wind;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_upper`,`class_third_upper`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1972,'Electric_Eel','Electric Eel','Weapon','Whip',20,2000,100,2,2,true,true,true,'Female',true,4,70,true,'bonus bAtkEle,Ele_Wind;\nbonus bInt,2;\nbonus bAgi,2;\nbonus3 bAutoSpell,"WZ_JUPITEL",3,20;\n.@r = getrefine();\nif (.@r>0)\n bonus3 bAutoSpell,"CG_ARROWVULCAN",.@r,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_upper`,`class_third_upper`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1973,'Sea_Witch_Foot','Sea Witch\'s Foot','Weapon','Whip',20,1500,110,2,1,true,true,true,'Female',true,4,70,true,'bonus bSPGainValue,5;\nbonus4 bAutoSpellWhenHit,"WZ_FROSTNOVA",3,50,1;\nbonus3 bAutoSpell,"NPC_WIDESILENCE",2,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_barddancer`,`class_upper`,`class_third_upper`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1974,'Carrot_Whip','Carrot Whip','Weapon','Whip',20,1300,185,2,true,true,true,'Female',true,4,70,true,'.@r = getrefine();\nif (.@r>0)\n bonus3 bAutoSpell,"AL_INCAGI",min(.@r,10),10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1975,'Queen_Is_Whip','Queen Is Whip','Weapon','Whip',20,120,2,true,'Female',true,1,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1976,'Queen\'s_Whip_','Queen\'s Whip','Weapon','Whip',20,1100,150,2,2,true,'Female',true,4,65,true,'bonus2 bSkillAtk,"CG_ARROWVULCAN",10;\nbonus2 bSkillAtk,"DC_THROWARROW",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1977,'BF_Whip1','Valorous Battle Lariat','Weapon','Whip',20,50,2,true,'Female',true,3,80,true,100,true,true,true,true,true,true,true,'bonus bDex,2;\nbonus2 bAddRace,RC_DemiHuman,95;\nbonus2 bAddRace,RC_Player_Human,95;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1978,'BF_Whip2','Brave Battle Lariat','Weapon','Whip',20,50,2,true,'Female',true,3,80,true,100,true,true,true,true,true,true,true,'bonus bDex,2;\nbonus2 bAddRace,RC_DemiHuman,95;\nbonus2 bAddRace,RC_Player_Human,95;\nbonus2 bSkillAtk,"CG_ARROWVULCAN",20;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_upper`,`class_third_upper`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1979,'Stem_Of_Nepenthes','Stem of Nepenthes','Weapon','Whip',20,1000,120,2,2,true,true,true,'Female',true,4,60,true,'bonus bInt,2;\nbonus3 bAddEffOnSkill,"DC_THROWARROW",Eff_Freeze,(getrefine()>=9?2000:1000);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_upper`,`class_third_upper`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1980,'Whip_Of_Balance','Whip of Balance','Weapon','Whip',20,700,110,2,3,true,true,true,'Female',true,3,70,true,'bonus bAgi,2;\nbonus bDex,3;\nbonus2 bAddSkillBlow,"DC_THROWARROW",2;\nbonus2 bAddSkillBlow,"CG_ARROWVULCAN",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1981,'Krieger_Whip1','Glorious Lariat','Weapon','Whip',20,50,2,true,'Female',true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,95;\nbonus2 bAddRace,RC_Player_Human,95;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;\n.@r = getrefine();\nif (.@r>5) {\n bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2);\n bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (.@r>8)\n bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1982,'Phenomena_Whip','Phenomena Whip','Weapon','Whip',20,160,2,true,'Female',true,4,100,true,true,true,true,true,true,true,true,'bonus bDex,2;\nbonus2 bSkillAtk,"DC_THROWARROW",25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1983,'Rante_C','Rante Whip','Weapon','Whip',170,2,true,'Female',true,3,1,100,true,true,true,true,true,true,true,true,'bonus2 bAddSize,Size_All,40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1984,'Stem_Whip','Stem Whip','Weapon','Whip',20,800,170,50,1,1,true,true,true,true,'Female',true,3,102,true,'.@r = getrefine();\nif (.@r>5) {\n bonus2 bSkillUseSP,"WA_SWING_DANCE",(.@r-5)*4;\n bonus2 bSkillUseSP,"WM_LULLABY_DEEPSLEEP",(.@r-5)*4;\n}\nbonus2 bSkillVariableCast,"WA_SWING_DANCE",-2000;\nbonus2 bSkillVariableCast,"WM_LULLABY_DEEPSLEEP",-2000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1985,'Rosebine','Rosebine','Weapon','Whip',20,1000,100,130,1,true,true,true,true,'Female',true,4,110,true,'bonus bInt,2;\nbonus bAgi,-2;\nbonus3 bAutoSpell,"WM_VOICEOFSIREN",1,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1986,'P_Tail1','Eden Tail I','Weapon','Whip',125,2,true,'Female',true,3,60,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1987,'TE_Woe_Rope','TE Woe Rope','Weapon','Whip',100,2,true,'Female',true,3,40,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_Player_Human,40;\nbonus2 bAddRace,RC_Player_Doram,40;\nbonus2 bAddEff,Eff_Blind,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (1988,'Thanos_Whip','Thanos Whip','Weapon','Whip',10,2200,200,130,2,1,true,true,true,true,'Female',true,4,120,true,'bonus bInt,6;\nbonus bVit,6;\nbonus bLuk,-6;\nbonus2 bHPDrainRate,50,5;\nbonus2 bSPDrainRate,10,5;\nbonus bLongAtkRate,20;\nbonus2 bHPLossRate,100,10000;','heal -1000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1989,'Gymnastics_Ribbon','Rhythmic Gymnastics Ribbon','Weapon','Whip',20,300,150,120,2,2,true,true,true,true,'Female',true,3,130,true,'bonus bAspdRate,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1990,'Floral_Mic_Of_Igu','Bloody Floral Decoration Microphone','Weapon','Whip',20,1000,160,2,2,true,true,true,true,'Female',true,4,130,true,'bonus2 bSkillUseSP,"WA_MOONLIT_SERENADE",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1991,'Ru_Blue_Whip','Blue Whip','Weapon','Whip',10,1500,180,2,1,true,'Female',true,3,100,true,'bonus bDex,5;\nbonus bVit,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1992,'Ru_Gold_Whip','Ru Gold Whip','Weapon','Whip',1500,180,2,2,true,true,true,true,'Female',true,3,120,true,'bonus bDex,8;\nbonus bVit,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1994,'Infinity_Whip','Infinity Whip','Weapon','Whip',10,500,150,2,1,true,'Female',true,4,100,true,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1995,'Scarlet_Wire','Crimson Whip','Weapon','Whip',20,800,80,2,2,true,'Female',true,3,70,true,'.@r = getrefine();\nbonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1996,'Sinister_Wire','Wire of Vicious Mind','Weapon','Whip',20,1300,130,50,2,1,true,'Female',true,4,160,true,'bonus bBaseAtk,pow(min(getrefine(),15),2);\nbonus bMatk,pow(min(getrefine(),15),2)/2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1997,'Unity_Whip','Unity Whip','Weapon','Whip',20,400,76,2,1,true,'Female',true,3,1,true,100,true,true,true,true,true,true,'bonus bBaseAtk,pow(getrefine(),2)*125/100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2000,'Destruction_Rod','Staff of Destruction','Weapon','2hStaff',20,2500,130,280,1,1,true,true,true,true,true,4,80,true,'.@r = getrefine;\nbonus bMatkRate,.@r/2;\nbonus bInt,3;\nbonus bAgi,10;\nbonus bUseSPrate,(.@r*2);\nbonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(.@r*20);\nbonus2 bFixedCastrate,"HW_MAGICPOWER",-50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_monk`,`job_priest`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2001,'Divine_Cross','Divine Cross','Weapon','2hStaff',20,1500,120,210,1,true,true,true,true,4,70,true,'bonus bAtkEle,Ele_Holy;\nbonus bDex,4;\nbonus bMatkRate,15;\nbonus2 bSubRace,RC_Demon,15;\nbonus2 bSubRace,RC_Undead,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2002,'Krieger_Twohand_Staff1','Glorious Destruction Staff','Weapon','2hStaff',20,70,210,1,true,true,true,true,true,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatkRate,.@r;\nbonus2 bMagicAddRace,RC_DemiHuman,15;\nbonus2 bMagicAddRace,RC_Player_Human,15;\nbonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25;\nbonus2 bIgnoreMdefRaceRate,RC_Player_Human,25;\nbonus bUnbreakableWeapon;\nif (.@r>5) {\n bonus2 bMagicAddRace,RC_DemiHuman,(min(14,.@r)-5)*2;\n bonus2 bMagicAddRace,RC_Player_Human,(min(14,.@r)-5)*2;\n bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5+(min(14,.@r)-5)*2;\n bonus2 bIgnoreMdefRaceRate,RC_Player_Human,5+(min(14,.@r)-5)*2;\n}\nif (.@r>8) {\n bonus5 bAutoSpellOnSkill,"WZ_STORMGUST","MG_SAFETYWALL",10,200,1;\n bonus5 bAutoSpellOnSkill,"WZ_METEOR","MG_SAFETYWALL",10,200,1;\n bonus5 bAutoSpellOnSkill,"WZ_VERMILION","MG_SAFETYWALL",10,200,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2003,'Destruction_Rod_M','Staff of Destruction','Weapon','2hStaff',20,2500,130,280,1,1,true,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatkRate,.@r/2;\nbonus bInt,3;\nbonus bAgi,10;\nbonus bUseSPrate,(.@r*2);\nbonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(.@r*20);\nbonus2 bVariableCastrate,"HW_MAGICPOWER",-50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_mage`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2004,'Kronos','Kronos','Weapon','2hStaff',20,1000,30,240,1,true,true,true,true,true,true,true,4,50,true,'.@r = getrefine();\nbonus bInt,3+(.@r/2);\nbonus bMaxHP,300+(50*.@r/2);\nautobonus "{ bonus bMatkRate,12; bonus buseSPRate,20; }",1,5000,BF_MAGIC,"{ specialeffect2 EF_ENHANCE; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2005,'Dea_Staff','Dea Staff','Weapon','2hStaff',20,1000,30,220,1,1,true,true,true,true,true,true,true,3,50,true,'bonus bAtkEle,Ele_Holy;\nbonus bMatkRate,getrefine()/2;\nbonus bInt,6;\nbonus bVit,2;\nautobonus3 "{ }",20,1000,"AL_HEAL","{ specialeffect2 EF_MAGICALATTHIT; heal 0,200; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2006,'G_Staff_Of_Light','Staff Of Light','Weapon','2hStaff',20,1900,80,150,1,true,true,true,true,true,true,4,60,true,'bonus bAtkEle,Ele_Holy;\nbonus bInt,6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2007,'Golden_Rod_Staff','Golden Rod Staff','Weapon','2hStaff',20,900,30,230,1,2,true,true,true,true,true,true,4,100,true,'bonus bAtkEle,Ele_Wind;\nbonus bInt,3;\nbonus2 bSkillAtk,"WZ_JUPITEL",12;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2008,'Aqua_Staff','Aqua Staff','Weapon','2hStaff',20,900,30,230,1,2,true,true,true,true,true,true,4,100,true,'bonus bAtkEle,Ele_Water;\nbonus bInt,3;\nbonus2 bSkillAtk,"MG_COLDBOLT",10;\nbonus2 bSkillAtk,"MG_FROSTDIVER",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2009,'Crimson_Staff','Crimson Staff','Weapon','2hStaff',20,900,30,230,1,2,true,true,true,true,true,true,4,100,true,'bonus bAtkEle,Ele_Fire;\nbonus bInt,3;\nbonus2 bSkillAtk,"MG_FIREBOLT",10;\nbonus2 bSkillAtk,"MG_FIREBALL",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2010,'Forest_Staff','Forest Staff','Weapon','2hStaff',20,900,30,230,1,2,true,true,true,true,true,true,4,100,true,'bonus bAtkEle,Ele_Earth;\nbonus bInt,3;\nbonus2 bSkillAtk,"WZ_EARTHSPIKE",10;\nbonus2 bSkillAtk,"WZ_HEAVENDRIVE",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2011,'Golden_Rod_Staff2','Empowered Golden Rod Staff','Weapon','2hStaff',20,900,30,270,1,1,true,true,true,true,true,true,4,130,true,'bonus bAtkEle,Ele_Wind;\nbonus bInt,5;\nbonus2 bSkillAtk,"WZ_JUPITEL",30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2012,'Aqua_Staff2','Empowered Aqua Staff','Weapon','2hStaff',20,900,30,270,1,1,true,true,true,true,true,true,4,130,true,'bonus bAtkEle,Ele_Water;\nbonus bInt,5;\nbonus2 bSkillAtk,"MG_COLDBOLT",30;\nbonus2 bSkillAtk,"MG_FROSTDIVER",30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2013,'Crimson_Staff2','Empowered Crimson Staff','Weapon','2hStaff',20,900,30,270,1,1,true,true,true,true,true,true,4,130,true,'bonus bAtkEle,Ele_Fire;\nbonus bInt,5;\nbonus2 bSkillAtk,"MG_FIREBOLT",30;\nbonus2 bSkillAtk,"MG_FIREBALL",30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2014,'Forest_Staff2','Empowered Forest Staff','Weapon','2hStaff',20,900,30,270,1,1,true,true,true,true,true,true,4,130,true,'bonus bAtkEle,Ele_Earth;\nbonus bInt,5;\nbonus2 bSkillAtk,"WZ_EARTHSPIKE",30;\nbonus2 bSkillAtk,"WZ_HEAVENDRIVE",30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`script`) VALUES (2015,'Upg_Staff','Upg Staff','Weapon','2hStaff',20,1000,50,70,1,1,true,true,true,true,true,true,true,true,true,3,1,true,100,true,'.@r = getrefine();\nbonus bMatk,(.@r*10);\nbonus bHealPower,.@r;\nif (BaseJob == Job_Wizard)\n bonus bMatk,30;\nelse if (BaseJob == Job_Sage)\n bonus bMatk,20;\nif (BaseLevel>70)\n bonus bMatk,(((BaseLevel-70)/10)*10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2016,'Velum_Arc_Wand','Vellum Arc Wand','Weapon','2hStaff',20,800,110,220,1,true,true,true,true,true,true,true,true,true,4,95,true,'bonus bUnbreakableWeapon;\nbonus2 bMagicAddRace,RC_Player_Human,25;\nbonus2 bMagicAddRace,RC_Player_Doram,25;\nbonus2 bIgnoreMdefRaceRate,RC_Player_Human,25;\nbonus2 bIgnoreMdefRaceRate,RC_Player_Doram,25;\n.@r = getrefine();\nif (.@r>5) {\n bonus bMatkRate,15;\n}\nif (.@r>8) {\n bonus bVariableCastrate,-50;\n bonus bFixedCast,-200;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2017,'Divine_Cross_','Divine Cross','Weapon','2hStaff',20,1500,120,210,1,1,true,true,true,true,4,70,true,'bonus bUnbreakableWeapon;\nbonus bAtkEle,Ele_Holy;\nbonus bDex,4;\nbonus2 bSubRace,RC_Demon,15;\nbonus2 bSubRace,RC_Undead,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2018,'Metal_Staff','Metal Staff','Weapon','2hStaff',20,50,70,1,1,true,true,true,true,true,true,true,true,true,3,1,true,100,true,true,true,true,true,true,true,'if (BaseJob == Job_Wizard)\n bonus bMatk,15;\nelse if (BaseJob == Job_Sage)\n bonus bMatk,10;\nbonus bMatk,(getrefine()*5);\n.@i = min(BaseLevel/10,12);\nif (.@i>2)\n bonus bMatk,((.@i-2)*5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_novice`,`job_priest`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_wizard`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2019,'TE_Woe_Two_Hand_Staff','TE Woe Two Hand Staff','Weapon','2hStaff',50,130,1,true,true,true,true,true,true,true,true,true,true,true,3,40,true,100,true,true,true,true,true,true,true,'bonus2 bMagicAddRace,RC_Player_Human,20;\nbonus2 bMagicAddRace,RC_Player_Doram,20;\nbonus3 bAddEff,Eff_Stun,1000,ATF_MAGIC;\nbonus bHealPower,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`job_sage`,`job_soullinker`,`job_wizard`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (2020,'Jormungand','Jormungand','Weapon','2hStaff',10,3000,200,280,true,true,true,true,true,4,90,'bonus bInt,20;\nbonus3 bAddEff,Eff_Poison,3000,ATF_MAGIC;\nbonus2 bAddEffWhenHit,Eff_DPoison,100;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2021,'Ganbantein','Ganbantein','Weapon','Staff',2000,100,320,1,true,true,true,true,true,4,100,true,'bonus bInt,25;\nbonus bDex,25;\nbonus3 bAddEff,Eff_Poison,1000,ATF_MAGIC;\nbonus3 bAutoSpell,"AB_SILENTIUM",1,100;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2022,'Staff_Of_Geffen','Staff of Geffen','Weapon','2hStaff',20,1000,100,300,1,1,true,true,true,true,true,1,150,true,'bonus bInt,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_monk`,`job_priest`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (2023,'Thanos_Rod','Thanos Two-Handed Staff','Weapon','2hStaff',10,1400,120,250,1,1,true,true,true,true,true,true,true,true,true,4,120,true,'bonus bInt,6;\nbonus bVit,6;\nbonus bLuk,-6;\nbonus bHealPower,18;\nautobonus "{ bonus2 bHPRegenRate,300,2000; bonus2 bSPRegenRate,50,2000; }",50,60000,BF_MAGIC,"{ specialeffect2 EF_HEALSP; }";\nbonus2 bHPLossRate,100,10000;','heal -1000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`slots`,`job_monk`,`job_priest`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (2024,'Infinity_Two-handed_Stick','Infinity Two-handed Stick','Weapon','2hStaff',10,500,30,170,1,true,true,true,true,true,true,true,true,true,4,100,true,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2025,'Scarlet_Staff','Crimson Two-Handed Staff','Weapon','2hStaff',20,1000,100,1,2,true,true,true,true,true,true,3,70,true,'.@r = getrefine();\nbonus bInt,5;\nbonus bMatk,150+((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2026,'Sinister_Staff','Staff of Vicious Mind','Weapon','2hStaff',20,1000,100,200,1,1,true,true,true,true,true,true,4,160,true,'bonus bMatk,pow(min(getrefine(),15),2);\nbonus bInt,6;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`slots`,`job_monk`,`job_priest`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2027,'Staff_170','Sunflower Kid','Weapon','2hStaff',10,1500,150,320,2,true,true,true,true,true,true,true,true,true,4,170,true,'bonus bInt,5;\n.@r = getrefine();\nbonus bMatkRate,(.@r/2);\nbonus bDelayrate,(.@r*-1);\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2030,'Unity_Two-Handed_Staff','Unity Two-Handed Staff','Weapon','2hStaff',20,500,95,135,1,1,true,true,true,true,true,true,3,1,true,100,true,true,true,true,true,true,'bonus bMatk,pow(getrefine(),2)*125/100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2032,'Requiem_Wizardry_Staff','Requiem Wizardry Staff','Weapon','Staff',20,500,100,230,1,true,4,100,true,'.@r = getrefine();\n.@b = 40;\n.@c = 5;\nif (.@r>=5) {\n .@b += (.@r-5)*15+20;\n .@c += .@r-5;\n}\nbonus2 bMagicAddRace2,RC2_BioLab,.@b;\nbonus2 bSubRace2,RC2_BioLab,.@c;\nbonus2 bIgnoreMdefRace2Rate,RC2_BioLab,(.@r-5)*10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`job_soullinker`,`job_wizard`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2033,'Toughen_Metal_Staff','Enhanced Metal Staff','Weapon','2hStaff',20,60,95,1,1,true,true,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus2 bSkillAtk,"WL_SOULEXPANSION",10;\nbonus bMatk,8*getrefine();\nbonus bMatk,7*(min(BaseLevel,150)/10);\nif (BaseJob == JOB_SAGE) {\n bonus bMatk,20;\n}\nif (BaseJob == JOB_WIZARD) {\n bonus bMatk,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_mage`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2039,'Wizardy_Staff_IL','Illusion Wizardry Staff','Weapon','2hStaff',2400,150,250,1,2,true,true,true,true,true,true,true,4,100,true,'.@val = min(getrefine(),10)/2;\nbonus bInt,(6+.@val);\nbonus bDex,(2+.@val);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2040,'Probation_Staff','Trial Warlock\'s Staff','Weapon','2hStaff',20,60,200,1,1,true,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"WL_EARTHSTRAIN",20;\nbonus bMatk,6*(min(BaseLevel,160)/10);\nif (getrefine()>=7) {\n bonus bMatkRate,getskilllv("WZ_STORMGUST");\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2046,'Novice_Warlock\'s_Staff','Novice Warlock\'s Staff','Weapon','2hStaff',70,170,1,1,true,true,true,true,true,true,3,100,true,'bonus bMatkRate,5;\n.@r = getrefine();\nif (.@r>=7) {\n bonus2 bSkillAtk,"WL_CRIMSONROCK",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2048,'Aeon_Staff','Aeon Staff','Weapon','2hStaff',800,100,200,1,2,true,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon;\n.@r = getrefine();\nbonus bMatk,10*(.@r/2);\nbonus2 bSkillAtk,"WL_EARTHSTRAIN",12*(.@r/3);\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=11) {\n bonus2 bSkillCooldown,"WL_EARTHSTRAIN",-1000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2049,'Blue_Flame_Cane','Blue Flame Cane','Weapon','2hStaff',20,800,110,300,1,2,true,true,4,175,true,'.@r = getrefine;\nbonus bInt,7;\nbonus bMatkRate,.@r/2;\nbonus bUnbreakableWeapon;\nif (.@r>=9)\n .@val = 15;\nelse if (.@r>=7)\n .@val = 5;\nif (.@r>=11)\n bonus2 bSubSize,Size_All,20;\nif (.@r>=13)\n bonus bDelayrate,-15;\nbonus2 bMagicAtkEle,Ele_Fire,.@val;\nbonus2 bMagicAtkEle,Ele_Earth,.@val;\nbonus2 bMagicAtkEle,Ele_Water,.@val;\nbonus2 bMagicAtkEle,Ele_Holy,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2051,'Illusion_Survivor\'s_Staff','Illusion Survivor\'s Staff','Weapon','2hStaff',1200,100,240,1,2,true,true,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus bDex,2;\nbonus bInt,2;\nbonus bMaxHP,600;\nbonus bUnbreakableWeapon;\nbonus bMatkRate,(.@r/2);\nif (.@r >= 7) {\n bonus2 bMagicAddSize,Size_Small,15;\n bonus2 bMagicAddSize,Size_Medium,15;\n if (.@r >= 9) {\n bonus2 bSubSize,Size_Small,15;\n bonus2 bSubSize,Size_Medium,15;\n if (.@r >= 11) {\n bonus2 bSubDefEle,Ele_Water,15;\n bonus2 bSubDefEle,Ele_Wind,15;\n bonus2 bSubDefEle,Ele_Earth,15;\n bonus2 bSubDefEle,Ele_Fire,15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_novice`,`job_priest`,`job_supernovice`,`job_wizard`,`class_upper`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2053,'Abyss_Staff','Abyss Staff','Weapon','2hStaff',2400,120,270,1,1,true,true,true,true,true,true,true,true,true,true,4,165,true,'bonus2 bSubRace,RC_Player_Human,30;\n.@r = getrefine();\nbonus bHealPower,.@r*2;\nif (.@r>=7) {\n bonus2 bMagicAddClass,Class_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}\nif (.@r>=9) {\n bonus2 bMagicAddClass,Class_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2054,'Sealed_Aeon_Staff','Sealed Aeon Staff','Weapon','2hStaff',100,200,1,2,true,true,true,true,true,true,4,99,true,'bonus bUnbreakableWeapon;\n.@r = getrefine();\nbonus bMatk,10*(.@r/2);\nbonus2 bSkillAtk,"WL_EARTHSTRAIN",12*(.@r/3);\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WL_EARTHSTRAIN",-1000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2055,'Staff_of_Miracle','Staff of Miracle','Weapon','2hStaff',20,1200,100,270,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMatk,4*.@r;\nbonus bUnbreakableWeapon;\nbonus2 bMagicAtkEle,Ele_Ghost,5;\nif (.@r >= 9) {\n bonus2 bSkillAtk,"MG_SOULSTRIKE",20;\n bonus2 bSkillAtk,"HW_NAPALMVULCAN",20;\n bonus2 bSkillAtk,"WL_SOULEXPANSION",20;\n}\nif (.@r >= 11) {\n bonus2 bSkillAtk,"MG_SOULSTRIKE",30;\n bonus2 bSkillAtk,"HW_NAPALMVULCAN",30;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2056,'Gravitation_Staff','Gravitation Staff','Weapon','2hStaff',20,1300,110,280,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMatk,4*.@r;\nbonus bUnbreakableWeapon;\nbonus2 bMagicAtkEle,Ele_Neutral,5;\nif (.@r >= 9) {\n bonus2 bSkillAtk,"HW_GRAVITATION",30;\n bonus2 bSkillAtk,"WL_DRAINLIFE",30;\n}\nif (.@r >= 11) {\n bonus2 bSkillCooldown,"HW_GRAVITATION",-2000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2057,'Adorare_Staff','Adorare Staff','Weapon','2hStaff',20,1200,100,240,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMatk,4*.@r;\nbonus bUnbreakableWeapon;\nbonus2 bMagicAtkEle,Ele_Holy,5;\nif (.@r >= 9) {\n bonus2 bSkillAtk,"AB_ADORAMUS",30;\n}\nif (.@r >= 11) {\n bonus2 bSubSize,Size_All,25;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2058,'Detecting_Staff','Detecting Staff','Weapon','2hStaff',2000,180,330,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bMatkRate,10;\nif (.@r >= 7) {\n bonus bMatk,60;\n bonus bVariableCastrate,-10;\n}\nif (.@r >= 9) {\n bonus2 bMagicAtkEle,Ele_Fire,15;\n autobonus "{ bonus2 bMagicAddSize,Size_All,20; }",10,10000,BF_MAGIC;\n}\nif (.@r >= 11) {\n bonus bDelayrate,-20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2060,'Royal_Magician_Staff','Royal Magician Staff','Weapon','2hStaff',1500,100,270,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bMatkRate,5;\nbonus bMatk,5*.@r;\nif (.@r >= 9) {\n bonus2 bSkillAtk,"WL_CHAINLIGHTNING",20;\n bonus2 bSkillAtk,"WL_EARTHSTRAIN",20;\n}\nif (.@r >= 11) {\n bonus2 bMagicAddRace,RC_Undead,20;\n bonus2 bMagicAddRace,RC_Angel,20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_left_hand`,`refineable`,`view`) VALUES (2101,'Guard','Guard','Armor',500,300,20,true,true,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`refineable`,`view`) VALUES (2102,'Guard_','Guard','Armor',500,300,20,1,true,true,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_acolyte`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_rogue`,`job_swordman`,`job_thief`,`location_left_hand`,`refineable`,`view`) VALUES (2103,'Buckler','Buckler','Armor',14000,600,40,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,2); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_acolyte`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_rogue`,`job_swordman`,`job_thief`,`location_left_hand`,`refineable`,`view`) VALUES (2104,'Buckler_','Buckler','Armor',14000,600,40,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,2); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`refineable`,`view`) VALUES (2105,'Shield','Shield','Armor',56000,1300,60,true,true,true,true,true,3); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`refineable`,`view`) VALUES (2106,'Shield_','Shield','Armor',56000,1300,60,1,true,true,true,true,true,3); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_crusader`,`job_knight`,`job_stargladiator`,`job_swordman`,`location_left_hand`,`refineable`,`view`,`script`) VALUES (2107,'Mirror_Shield','Mirror Shield','Armor',60000,1000,45,true,true,true,true,true,true,4,'bonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_crusader`,`job_knight`,`job_stargladiator`,`job_swordman`,`location_left_hand`,`refineable`,`view`,`script`) VALUES (2108,'Mirror_Shield_','Mirror Shield','Armor',60000,1000,45,1,true,true,true,true,true,true,4,'bonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_left_hand`,`refineable`,`view`,`script`) VALUES (2109,'Memorize_Book','Memory Book','Armor',20,1000,25,true,true,true,true,true,true,5,'bonus bInt,1;\nbonus bMdef,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_crusader`,`location_left_hand`,`equip_level_min`,`view`,`script`) VALUES (2110,'Holy_Guard','Holy Guard','Armor',85000,1400,110,true,true,68,4,'bonus bVit,2;\nbonus bMdef,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_crusader`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2111,'Herald_Of_GOD','Sacred Mission','Armor',128000,1600,120,true,true,83,true,4,'bonus bVit,3;\nbonus bInt,2;\nbonus bMdef,3;\nbonus bUnbreakableShield;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_novice`,`job_supernovice`,`location_left_hand`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (2112,'Novice_Guard','Novice Guard','Armor',1,1,20,true,true,true,1,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_novice`,`job_supernovice`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2113,'Novice_Shield','Novice Shield','Armor',5000,1000,20,1,true,true,true,40,true,3,'bonus2 bSubEle,Ele_All,20;\nbonus2 bSubEle,Ele_Neutral,-20;\nbonus2 bSubEle,Ele_Holy,-20;\nbonus2 bSubEle,Ele_Dark,-20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2114,'Stone_Buckler','Stone Buckler','Armor',30000,1500,45,1,true,false,false,true,65,true,2,'bonus2 bSubSize,Size_Large,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2115,'Valkyrja\'s_Shield','Valkyrja\'s Shield','Armor',30000,500,80,1,true,false,false,true,65,true,4,'bonus2 bSubEle,Ele_Water,20;\nbonus2 bSubEle,Ele_Fire,20;\nbonus2 bSubEle,Ele_Dark,20;\nbonus2 bSubEle,Ele_Undead,20;\nbonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_novice`,`job_supernovice`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2116,'Angel\'s_Safeguard','Angelic Guard','Armor',10000,400,30,1,true,true,true,20,true,1,'bonus2 bSubRace,RC_Demon,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`equip_level_min`,`refineable`,`view`) VALUES (2117,'Arm_Guard','Arm Guard','Armor',10000,150,50,true,true,true,20,true,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`equip_level_min`,`refineable`,`view`) VALUES (2118,'Arm_Guard_','Arm Guard','Armor',10000,150,50,1,true,true,true,20,true,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2119,'Improved_Arm_Guard','Advanced Arm Guard','Armor',40000,150,45,true,true,true,50,true,1,'bonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2120,'Improved_Arm_Guard_','Advanced Arm Guard','Armor',40000,150,45,1,true,true,true,50,true,1,'bonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_left_hand`,`refineable`,`view`,`script`) VALUES (2121,'Memorize_Book_','Memory Book','Armor',20,1000,25,1,true,true,true,true,true,true,5,'bonus bInt,1;\nbonus bMdef,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2122,'Platinum_Shield','Platinum Shield','Armor',20,1200,95,true,false,false,true,true,true,68,true,4,'bonus bMdef,5;\nbonus2 bSubSize,Size_Medium,15;\nbonus2 bSubSize,Size_Large,15;\nbonus2 bSubRace,RC_Undead,10;\nbonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",7,150,BF_MAGIC,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2123,'Orleans_Server','Orleans\'s Server','Armor',20,1000,75,1,true,false,false,true,true,true,55,true,4,'bonus bMdef,2;\nbonus bMagicDamageReturn,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2124,'Thorny_Buckler','Thorny Buckler','Armor',20,1000,85,1,true,false,false,true,true,true,55,true,2,'bonus bMdef,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`class_upper`,`class_third_upper`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2125,'Strong_Shield','Strong Shield','Armor',20,2500,90,1,true,true,true,true,true,true,true,true,true,true,true,true,75,true,4,'bonus2 bSubEle,Ele_All,-20;\nbonus bNoKnockback;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2126,'Guyak_Shield','Guyak Shield','Armor',20,700,3,true,false,false,true,1,true,2,'bonus bMdef,2;\nbonus bMagicDamageReturn,2;\nautobonus2 "{ bonus bShortWeaponDamageReturn,5; }",20,1000,BF_WEAPON,"{ specialeffect2 EF_REFLECTSHIELD; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_left_hand`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2127,'Secular_Mission','Secular Mission','Armor',20,10,true,4,100,true,true,true,true,true,true,true,'bonus2 bSubClass,Class_All,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_crusader`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2128,'Herald_Of_GOD_','Sacred Mission','Armor',128000,1600,120,1,true,true,83,true,4,'bonus bVit,3;\nbonus bInt,2;\nbonus bMdef,3;\nbonus bUnbreakableShield;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_monk`,`job_priest`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2129,'Exorcism_Bible','Exorcism Bible','Armor',20,600,80,true,true,true,50,true,5,'bonus bHPrecovRate,3;\nbonus bSPrecovRate,3;\nbonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_crusader`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2130,'Cross_Shield','Cross Shield','Armor',20,2000,130,1,true,true,80,true,4,'bonus bStr,1;\nbonus2 bSkillAtk,"PA_SHIELDCHAIN",30;\nbonus2 bSkillAtk,"CR_SHIELDBOOMERANG",30;\nbonus bUseSPrate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2131,'Magic_Study_Vol1','Magic Bible Vol1','Armor',20,1000,18,1,true,true,true,true,true,70,true,5,'bonus bMdef,3;\nbonus bInt,2;\nbonus2 bAddEffWhenHit,Eff_Stun,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_left_hand`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2132,'Shelter_Resistance','Shell Of Resistance','Armor',20,140,true,2,100,true,true,true,true,true,true,true,true,'bonus2 bSubEle,Ele_All,20;\nbonus bShortWeaponDamageReturn,1;\nif (vip_status(VIP_STATUS_ACTIVE)) {\n bonus bAllStats,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`class_third_upper`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2133,'Tournament_Shield','Tournament Shield','Armor',20,1000,105,1,true,true,true,true,true,true,50,true,4,'bonus2 bAddClass,Class_All,1;\nif (Class == Job_Lord_Knight )\n bonus bAspdRate,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2134,'Shield_Of_Naga','Shield of Naga','Armor',20,500,35,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,true,2,'.@r = getrefine();\nbonus bMdef,3;\nif (.@r<11) {\n autobonus2 "{ bonus bShortWeaponDamageReturn,("+.@r+"*3); }",10,5000,BF_WEAPON,"{ specialeffect2 EF_GUARD; }";\n}\nelse {\n autobonus2 "{ bonus bShortWeaponDamageReturn,("+.@r+"*3); }",10,5000+(.@r/2*1000),BF_WEAPON,"{ specialeffect2 EF_GUARD; }";\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_rogue`,`class_upper`,`class_third_upper`,`location_left_hand`,`equip_level_min`,`refineable`,`view`) VALUES (2135,'Shadow_Guard','Shadow Guard','Armor',20,800,52,1,true,true,true,true,70,true,2); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_left_hand`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2136,'Cracked_Buckler','Cracked Buckler','Armor',55,true,2,100,true,true,true,true,true,true,true,true,'bonus bAgi,2;\nbonus2 bSubEle,Ele_Neutral,10;\nbonus3 bAutoSpellWhenHit,"PR_KYRIE",10,10;\nbonus bMdef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_left_hand`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2137,'Valkyrja\'s_Shield_C','Neo Valkyrja\'s Shield','Armor',110,true,false,false,true,true,true,95,4,100,true,true,true,true,true,true,true,true,'bonus2 bSubEle,Ele_Water,20;\nbonus2 bSubEle,Ele_Fire,20;\nbonus2 bSubEle,Ele_Dark,20;\nbonus2 bSubEle,Ele_Undead,20;\nbonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2138,'Bradium_Shield','Bradium Shield','Armor',20,1800,98,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,65,true,3,'bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",60;\nbonus bAgi,-1;\nbonus bMaxHP,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`equip_level_min`,`view`) VALUES (2139,'Flame_Thrower','Flame Thrower','Armor',20000,2000,60,true,true,true,true,true,99,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2140,'Energy_Rune_Guard','Energy Rune Guard','Armor',20,70,1,true,true,true,true,true,99,true,4,100,true,true,true,true,true,true,true,true,'bonus bMaxSPrate,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_left_hand`,`equip_level_min`,`view`,`script`) VALUES (2141,'Freyja_SShield7','Freyja Spirit Shield','Armor',300,5,true,20,1,'bonus2 bSubSize,Size_Medium,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_left_hand`,`equip_level_min`,`view`,`script`) VALUES (2142,'Freyja_SShield30','Freyja Spirit Shield','Armor',300,5,true,20,1,'bonus2 bSubSize,Size_Medium,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_left_hand`,`equip_level_min`,`view`,`script`) VALUES (2143,'Freyja_SShield60','Freyja Spirit Shield','Armor',300,5,true,20,1,'bonus2 bSubSize,Size_Medium,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_left_hand`,`equip_level_min`,`view`,`script`) VALUES (2144,'Freyja_SShield90','Freyja Spirit Shield','Armor',300,5,true,20,1,'bonus2 bSubSize,Size_Medium,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_left_hand`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2145,'Time_Keepr_Shield','Time Keeper Shield','Armor',30000,20,true,true,3,100,true,true,true,true,true,true,'bonus bMdef,1;\nbonus2 bSubEle,Ele_Neutral,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`) VALUES (2146,'Siver_Guard','Silver Guard','Armor',12500,300,60,1,true,22,true,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_left_hand`,`equip_level_min`,`refineable`,`view`) VALUES (2147,'Round_Buckler','Round Buckleer','Armor',24000,600,90,1,true,false,false,true,true,true,22,true,2); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`equip_level_min`,`refineable`,`view`) VALUES (2148,'Rotha_Shield','Rosa Shield','Armor',56000,1300,130,1,true,true,true,true,true,true,100,true,3); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (2149,'Upg_Guard','Upg Guard','Armor',20,150,25,1,true,1,true,1,100,true,'bonus bMaxHPrate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_acolyte`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_rogue`,`job_swordman`,`job_thief`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (2150,'Upg_Buckler','Upg Buckler','Armor',20,300,45,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,true,2,100,true,'bonus bMaxHPrate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (2151,'Upg_Shield','Upg Shield','Armor',20,650,65,1,true,true,true,true,1,true,3,100,true,'bonus bMaxHPrate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_left_hand`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2152,'Anti_Demon_Shield_C','Anti-Demon Shield','Armor',120,true,1,3,100,true,true,true,true,true,true,true,true,'bonus2 bSubRace,RC_DemiHuman,25;\nbonus2 bSubRace,RC_Player_Human,25;\nbonus2 bSubRace,RC_Demon,25;\nbonus bMaxHP,400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2153,'Imperial_Guard','Imperial Guard','Armor',20,2500,120,1,true,true,true,true,true,102,true,4,'.@r = getrefine();\nbonus bMdef,5;\nbonus2 bSkillAtk,"LG_SHIELDPRESS",(.@r>=6?20+((.@r-5)*2):20);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`) VALUES (2154,'Toy_Shield','Toy Shield','Armor',500,1,1,true,10,true,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_left_hand`,`refineable`,`view`) VALUES (2155,'Academy_Shield','Academy Shield','Armor',1500,3,1,true,false,false,true,true,4); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2156,'Bible_Of_Promise1','Bible of Promise(1st Vol.)','Armor',20,500,10,1,true,true,true,true,true,110,true,5,'bonus bMdef,2;\nskill "ALL_ODINS_POWER",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`refineable`,`view`,`script`) VALUES (2157,'Insecticide','Pesticide','Armor',20,100,true,true,3,'bonus2 bAddRace,RC_Insect,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2158,'Ramor_Shield_Undead','Ramor Shield','Armor',20,1300,50,1,true,65,true,3,'bonus2 bSubDefEle,Ele_Undead,5;\nbonus2 bMagicSubDefEle,Ele_Undead,5;\nbonus2 bSubRace,RC_DemiHuman,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2159,'Sharel_Shield','Sharel Shield','Armor',20,1300,50,1,true,65,true,3,'bonus2 bSubDefEle,Ele_Fire,5;\nbonus2 bMagicSubDefEle,Ele_Fire,5;\nbonus2 bSubRace,RC_Demon,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2160,'Giant_Shield','Giant Shield','Armor',56000,2800,130,1,true,true,true,true,true,true,100,true,3,'bonus2 bSubSize,Size_Large,5;\nif (getrefine()>=9) {\n bonus2 bSubSize,Size_Large,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2161,'Geffenia_Book_Water','Geffenia Tomb of Water','Armor',56000,1000,30,1,true,true,true,true,true,100,true,5,'bonus bMdef,2;\nbonus bInt,1;\nif (readparam(bInt)>=120) {\n bonus bMatk,10;\n bonus bMaxHP,800;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2162,'Bible_Of_Promise2','Bible of Promise(2nd Vol.)','Armor',20,500,20,1,true,true,true,true,true,140,true,5,'bonus bMdef,5;\nskill "ALL_ODINS_POWER",2;\nbonus bHealPower,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2163,'Flow_Shield','Flow Shield','Armor',20,1300,50,1,true,65,true,3,'bonus2 bSubDefEle,Ele_Water,5;\nbonus2 bMagicSubDefEle,Ele_Water,5;\nbonus2 bSubRace,RC_Brute,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2164,'Sombre_Shield','Sombre Shield','Armor',20,1300,50,1,true,65,true,3,'bonus2 bSubDefEle,Ele_Dark,5;\nbonus2 bMagicSubDefEle,Ele_Dark,5;\nbonus2 bSubRace,RC_Undead,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2165,'Sol_Shield','Sol Shield','Armor',20,1300,50,1,true,65,true,3,'bonus2 bSubDefEle,Ele_Earth,5;\nbonus2 bMagicSubDefEle,Ele_Earth,5;\nbonus2 bSubRace,RC_Plant,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_monk`,`job_priest`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2166,'Exorcism_Bible_','Devil\'s Bible Drive','Armor',20,600,80,1,true,true,true,50,true,5,'bonus bHPrecovRate,3;\nbonus bSPrecovRate,3;\nbonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2167,'Poison_Shield','Poison Shield','Armor',20,1300,50,1,true,65,true,3,'bonus2 bSubDefEle,Ele_Poison,5;\nbonus2 bMagicSubDefEle,Ele_Poison,5;\nbonus2 bSubRace,RC_Plant,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (2168,'Immuned_Shield','Immune Shield','Armor',20,700,55,1,true,1,true,4,100,true,'.@r = getrefine();\nif (.@r>=5)\n bonus2 bSubEle,Ele_Neutral,min(.@r,12)-4;\nif (.@r>6)\n bonus2 bSubEle,Ele_Neutral,5;\nif (.@r>8) {\n bonus2 bSubEle,Ele_Fire,5;\n bonus2 bSubEle,Ele_Water,5;\n bonus2 bSubEle,Ele_Wind,5;\n bonus2 bSubEle,Ele_Earth,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2169,'Kalasak','Kalasag','Armor',20,400,40,true,1,true,1,'bonus2 bSubClass,Class_Boss,getrefine()/3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2170,'Bayani_Kalasak','Bayani Kalasag','Armor',20,400,40,1,true,1,true,1,'bonus2 bSubClass,Class_Boss,getrefine()/3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2171,'Fox_Armguard','Fox Wrist Guard','Armor',40000,200,45,1,true,true,true,100,true,1,'bonus bFlee,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2172,'Wolf_Armguard','Wolf Wrist Guard','Armor',45000,250,70,1,true,true,true,100,true,1,'autobonus "{ bonus bBaseAtk,100; bonus bFlee,-50; }",20,5000,BF_WEAPON,"{ specialeffect2 EF_TEIHIT1; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2173,'Crescent_Armguard','Crescent Wrist Guard','Armor',45000,250,45,1,true,true,true,100,true,1,'bonus bDelayrate,-(getrefine()*2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2174,'Lumiere_Shield','Lumiere Shield','Armor',20,1300,50,1,true,65,true,3,'bonus2 bSubDefEle,Ele_Holy,5;\nbonus2 bMagicSubDefEle,Ele_Holy,5;\nbonus2 bSubRace,RC_Dragon,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2175,'Esprit_Shield','Spirit Shield','Armor',20,1300,50,1,true,65,true,3,'bonus2 bSubDefEle,Ele_Ghost,5;\nbonus2 bMagicSubDefEle,Ele_Ghost,5;\nbonus2 bSubRace,RC_Angel,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2176,'Dark_Book','Black Book','Armor',20,500,80,1,true,65,true,5,'bonus bMdef,5;\n.@r = getrefine();\nbonus3 bAutoSpellWhenHit,"NPC_DRAGONFEAR",1,(.@r<=6)?(10):((.@r<=8)?(20):(30));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2177,'Shield_Of_Death','Shield Of Death','Armor',20,2000,150,1,true,90,true,3,'bonus2 bAddClass,Class_Boss,2;\nbonus2 bMagicAddClass,Class_Boss,2;\nbonus2 bSubClass,Class_Normal,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2178,'TE_Woe_Buckler','TE Woe Buckler','Armor',15,true,40,true,2,100,true,true,true,true,true,true,true,'bonus bMdef,15;\nbonus bMaxHP,100;\nbonus bMaxSP,100;\nbonus2 bSubRace,RC_Player_Human,15;\nbonus2 bSubRace,RC_Player_Doram,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2179,'TE_Woe_Shield','TE Woe Shield','Armor',25,true,true,true,true,true,true,true,40,true,3,100,true,true,true,true,true,true,true,'bonus bMdef,5;\nbonus bMaxHP,200;\nbonus2 bSubRace,RC_Player_Human,20;\nbonus2 bSubRace,RC_Player_Doram,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`job_acolyte`,`job_mage`,`job_monk`,`job_novice`,`job_priest`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_wizard`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2180,'TE_Woe_Magic_Guard','TE Woe Magic Guard','Armor',5,true,true,true,true,true,true,true,true,true,true,40,true,1,100,true,true,true,true,true,true,true,'bonus bMdef,25;\nbonus bMaxSP,200;\nbonus2 bSubRace,RC_Player_Human,10;\nbonus2 bSubRace,RC_Player_Doram,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_left_hand`,`equip_level_min`,`view`,`script`) VALUES (2181,'Hervor','Hervor','Armor',10,1500,100,true,90,2,'bonus bMdef,5;\nbonus2 bSubRace,RC_All,30;\nbonus bUnbreakableShield;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`equip_level_min`,`view`,`script`) VALUES (2182,'Hervor_Alvitr','Hervor Alvitr','Armor',3000,150,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,100,2,'bonus bMdef,10;\nbonus bVit,20;\nbonus2 bSubRace,RC_All,30;\nbonus bUnbreakableShield;\n/*todo instead of autobonus2 bonus4 bAutoSpellWhenHit,"ALL_RAY_OF_PROTECTION",1,50,0;*/\nautobonus2 "{ sc_end SC_STUN; sc_end SC_SLEEP; sc_end SC_CURSE; sc_end SC_STONE; sc_end SC_POISON; sc_end SC_BLIND; sc_end SC_SILENCE; sc_end SC_BLEEDING; sc_end SC_CONFUSION; sc_end SC_FREEZE; bonus2 bResEff,Eff_Stun,10000; bonus2 bResEff,Eff_Sleep,10000; bonus2 bResEff,Eff_Curse,10000; bonus2 bResEff,Eff_Stone,10000; bonus2 bResEff,Eff_Poison,10000; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Silence,10000; bonus2 bResEff,Eff_Bleeding,10000; bonus2 bResEff,Eff_Confusion,10000; bonus2 bResEff,Eff_Freeze,10000; }",1,50000,BF_SHORT;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_novice`,`job_supernovice`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2183,'Impr_Angel\'s_Safeguard','Advanced Angelic Guard','Armor',10000,400,30,1,true,true,true,99,true,1,'bonus2 bSubRace,RC_Demon,5;\nbonus2 bSubEle,Ele_All,5;\nbonus2 bSubEle,Ele_Neutral,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2184,'Bunker_Shield','Bunker Shield','Armor',20,3500,90,true,50,true,3,'.@r = getrefine();\nbonus2 bAddClass,Class_All,4+max(0,.@r-4);\nbonus bAspdRate,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2185,'Magic_Reflector','Magic Reflect','Armor',10,1000,50,1,true,99,true,3,'bonus bMdef,10;\nbonus bMagicDamageReturn,3+((getrefine()>=9) ? 3 : 0);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`magic_attack`,`defense`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2186,'Encyclopedia_Revision','Great Encyclopedia Revision','Armor',10,200,5,50,1,true,true,true,true,99,true,4,'bonus bInt,3;\nbonus bDex,2;\n.@r = getrefine();\nbonus bCritical,3+((.@r >= 7) ? 2 : 0);\nif (.@r >= 9)\n bonus bMatk,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2187,'Shield_Of_Gray','Shield of Gray','Armor',10,2000,75,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,120,true,3,'.@r = getrefine();\nbonus2 bSubEle,Ele_Holy,30+.@r;\nbonus bMdef,9+.@r/3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2188,'Svalinn_J','Svalinn','Armor',10,500,80,1,true,65,true,3,'.@r = getrefine();\nbonus2 bSubEle,Ele_Water,10;\nbonus bMaxHPrate,.@r/3;\nbonus2 bSubEle,Ele_Water,5*(.@r/3);\nbonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2189,'Mad_Bunny','Mad Bunny Shield','Armor',10,100,40,1,true,30,true,6,'bonus2 bSubEle,Ele_All,5;\nbonus bMdef,6;\nbonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2190,'Ancient_Shield_Of_Aeon','Ancient Shield Of Aeon','Armor',200,5,true,true,true,true,true,true,true,true,true,true,true,true,true,130,true,2,'bonus2 bSubEle,Ele_Neutral,10;\nbonus2 bSubEle,Ele_Fire,10;\nbonus2 bSubEle,Ele_Water,10;\nbonus2 bSubEle,Ele_Wind,10;\nbonus2 bSubEle,Ele_Earth,10;\nbonus2 bSubEle,Ele_Dark,10;\nbonus2 bSubEle,Ele_Holy,10;\nbonus2 bSubEle,Ele_Ghost,10;\nbonus bMaxHP,500;\nbonus bMaxSP,50;\nif (getrefine()>=14)\n skill "MG_STONECURSE",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2191,'Solomon_Key','Solomon\'s Key','Armor',300,2,1,true,30,true,1,'bonus bInt,2;\nbonus bMatk,(readparam(bInt) >= 120 ? 30 : 5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2194,'Rouban_Shield','Levain Shield','Armor',20,1300,50,1,true,65,true,1,'bonus2 bSubEle,Ele_Wind,5;\nbonus2 bSubRace,RC_Insect,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2195,'Lian_Shield','Lian Shield','Armor',1300,50,1,true,65,true,3,'bonus2 bSubEle,Ele_Neutral,5;\nbonus2 bSubRace,RC_Formless,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2196,'White_Gold_Shield','White Gold Shield','Armor',1800,140,1,true,100,true,4,'bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",6,150,BF_MAGIC,0;\nbonus bUnbreakableShield;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2198,'Lapine_Shield','Lapine Shield','Armor',1000,25,1,true,100,true,3,'bonus bMdef,10;\nif (getrefine() > 7) {\n bonus bMatk,20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2199,'Ahura_Mazda','Ahura Mazdah','Armor',1,10,true,1,true,1,'bonus bAllStats,50;\nbonus bMdef,99;\nbonus bShortWeaponDamageReturn,100;\nbonus2 bSubRace,RC_DemiHuman,95;\nbonus2 bSubRace,RC_Player_Human,95;\nskill "CR_FULLPROTECTION",5;\nskill "WZ_ESTIMATION",1;\nskill "ST_FULLSTRIP",5;\nskill "HW_MAGICPOWER",10;\nskill "ECL_SNOWFLIP",1;\nskill "ECL_PEONYMAMY",1;\nskill "ECL_SADAGUI",1;\nskill "ECL_SEQUOIADUST",1;\nbonus bMaxHPrate,200;\nbonus bNoKnockback;\nbonus bDelayrate,-20;\nbonus bSpeedRate,25;\nbonus bIntravision;\nbonus bNoWalkDelay;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`view`,`script`) VALUES (2201,'Sunglasses','Sunglasses','Armor',5000,100,true,12,'bonus2 bResEff,Eff_Blind,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_mid`,`view`,`script`) VALUES (2202,'Sunglasses_','Sunglasses','Armor',5000,100,1,true,12,'bonus2 bResEff,Eff_Blind,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`view`) VALUES (2203,'Glasses','Glasses','Armor',4000,100,true,3); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_mid`,`view`) VALUES (2204,'Glasses_','Glasses','Armor',4000,100,1,true,3); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`view`) VALUES (2205,'Diver\'s_Goggles','Diver Goggles','Armor',3500,100,true,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2206,'Wedding_Veil','Wedding Veil','Armor',23000,100,true,true,44,'bonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`view`,`script`) VALUES (2207,'Fancy_Flower','Fancy Flower','Armor',20,100,true,4,'bonus2 bSubRace,RC_Plant,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2208,'Ribbon','Ribbon','Armor',800,100,1,true,true,17,'bonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2209,'Ribbon_','Ribbon','Armor',800,100,1,1,true,true,17,'bonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`view`) VALUES (2210,'Hair_Band','Hair Band','Armor',500,100,2,true,9); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (2211,'Bandana','Bandana','Armor',400,100,2,true,true,6); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`view`) VALUES (2212,'Eye_Bandage','Eye Patch','Armor',1000,100,true,13); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (2213,'Cat_Hairband','Kitty Band','Armor',20,100,3,true,true,2); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2214,'Bunny_Band','Bunny Band','Armor',20,100,3,true,true,15,'bonus bLuk,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (2215,'Flower_Hairband','Flower Band','Armor',20,100,4,true,true,5); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_acolyte`,`job_monk`,`job_priest`,`location_head_top`,`refineable`,`view`) VALUES (2216,'Biretta','Biretta','Armor',9000,100,8,true,true,true,true,true,11); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_head_top`,`refineable`,`view`) VALUES (2217,'Biretta_','Biretta','Armor',9000,100,8,1,true,true,true,true,true,11); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`,`script`) VALUES (2218,'Flu_Mask','Flu Mask','Armor',300,100,true,8,'bonus2 bResEff,Eff_Silence,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`,`script`) VALUES (2219,'Flu_Mask_','Flu Mask','Armor',300,100,true,8,'bonus2 bResEff,Eff_Silence,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (2220,'Hat','Hat','Armor',1000,200,2,true,true,16); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`) VALUES (2221,'Hat_','Hat','Armor',1000,200,2,1,true,true,16); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`) VALUES (2222,'Turban','Turban','Armor',4500,300,5,true,false,false,true,true,7); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`) VALUES (2223,'Turban_','Turban','Armor',4500,300,5,1,true,false,false,true,true,7); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_head_top`,`location_head_mid`,`refineable`,`view`) VALUES (2224,'Goggle','Goggles','Armor',20,300,5,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_head_top`,`location_head_mid`,`refineable`,`view`) VALUES (2225,'Goggle_','Goggles','Armor',20,300,5,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_head_top`,`refineable`,`view`) VALUES (2226,'Cap','Cap','Armor',12000,400,7,true,true,true,true,true,true,true,true,true,true,true,true,true,true,14); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_head_top`,`refineable`,`view`) VALUES (2227,'Cap_','Cap','Armor',12000,400,7,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,14); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_crusader`,`job_knight`,`job_swordman`,`location_head_top`,`refineable`,`view`) VALUES (2228,'Helm','Helm','Armor',44000,600,13,true,true,true,true,true,40); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_head_top`,`refineable`,`view`) VALUES (2229,'Helm_','Helm','Armor',44000,600,13,1,true,true,true,true,true,40); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_head_top`,`refineable`,`script`) VALUES (2230,'Gemmed_Sallet','Gemmed Sallet','Armor',50000,500,8,true,true,true,true,true,true,true,true,true,true,true,'bonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_head_top`,`refineable`,`script`) VALUES (2231,'Gemmed_Sallet_','Gemmed Sallet','Armor',50000,500,8,1,true,true,true,true,true,true,true,true,true,true,true,'bonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2232,'Circlet','Circlet','Armor',7500,300,6,true,true,true,true,true,true,true,true,true,18,'bonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2233,'Circlet_','Circlet','Armor',7500,300,6,1,true,true,true,true,true,true,true,true,true,18,'bonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2234,'Tiara','Tiara','Armor',20,400,7,true,false,false,true,45,true,19,'bonus bInt,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2235,'Crown','Crown','Armor',20,400,7,true,false,false,true,45,true,45,'bonus bInt,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2236,'Santa\'s_Hat','Santa Hat','Armor',20,100,2,true,true,20,'bonus bMdef,1;\nbonus bLuk,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`) VALUES (2237,'Weird_Goatee','Bandit Beard','Armor',2,100,true,21); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`) VALUES (2238,'Weird_Moustache','Moustache','Armor',2,100,true,22); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`view`) VALUES (2239,'One_Eyed_Glass','Monocle','Armor',10000,100,true,23); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`) VALUES (2240,'Beard','Beard','Armor',2,100,true,24); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`) VALUES (2241,'Granpa_Beard','Grampa Beard','Armor',5000,100,true,25); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`view`,`script`) VALUES (2242,'Luxury_Sunglasses','Purple Glasses','Armor',24000,100,2,true,26,'bonus2 bResEff,Eff_Blind,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`view`,`script`) VALUES (2243,'Spinning_Eyes','Geek Glasses','Armor',20000,100,1,true,27,'bonus2 bResEff,Eff_Blind,1500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2244,'Big_Sis\'_Ribbon','Big Ribbon','Armor',15000,200,3,true,false,false,true,true,28,'bonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`) VALUES (2245,'Sweet_Gents','Sweet Gent','Armor',15000,400,5,true,false,false,true,true,29); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2246,'Golden_Gear','Golden Gear','Armor',20,900,9,true,false,false,true,40,true,30,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`) VALUES (2247,'Oldman\'s_Romance','Romantic Gent','Armor',15000,400,5,true,false,false,true,true,31); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`) VALUES (2248,'Western_Grace','Western Grace','Armor',15000,400,5,true,false,false,true,true,32); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2249,'Coronet','Coronet','Armor',20,300,5,true,false,false,true,true,33,'bonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`view`,`script`) VALUES (2250,'Fillet','Cute Ribbon','Armor',500,100,2,true,false,false,true,34,'bonus bMaxSP,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_acolyte`,`job_monk`,`job_priest`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2251,'Holy_Bonnet','Monk Hat','Armor',30000,100,10,true,true,true,true,true,35,'bonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2252,'Star_Sparkling','Wizard Hat','Armor',20,300,7,true,true,true,true,true,true,36,'bonus bMaxSP,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`view`,`script`) VALUES (2253,'Sunflower','Sunflower','Armor',20,100,1,true,37,'bonus2 bSubRace,RC_Insect,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2254,'Angelic_Chain','Angel Wing','Armor',20,100,4,true,false,false,true,true,38,'bonus bMdef,3;\nbonus bAgi,1;\nbonus bLuk,1;\nbonus2 bSubRace,RC_Demon,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2255,'Satanic_Chain','Evil Wing','Armor',20,100,6,true,false,false,true,true,39,'bonus bMdef,2;\nbonus bStr,1;\nbonus2 bSubRace,RC_Angel,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_stargladiator`,`job_swordman`,`job_taekwon`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2256,'Magestic_Goat','Majestic Goat','Armor',20,800,9,true,true,true,true,true,true,true,true,true,true,41,'bonus bStr,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (2257,'Snowy_Horn','Unicorn Horn','Armor',20,100,4,true,true,42); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_acolyte`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_rogue`,`job_stargladiator`,`job_swordman`,`job_taekwon`,`job_thief`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (2258,'Sharp_Gear','Spiky Band','Armor',20,1000,12,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,50,true,43); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (2259,'Mini_Propeller','Mini Propeller','Armor',20,100,2,true,true,46); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`view`) VALUES (2260,'Mini_Glasses','Mini Glasses','Armor',28000,100,2,true,false,false,true,47); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_head_top`,`refineable`,`view`) VALUES (2261,'Prontera_Army_Cap','Army Cap','Armor',20,400,8,true,true,true,true,true,true,true,true,true,true,true,48); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`) VALUES (2262,'Pierrot_Nose','Clown Nose','Armor',20,100,true,49); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`view`) VALUES (2263,'Gangster_Patch','Zorro Masque','Armor',20,100,true,false,false,true,50); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`location_head_low`,`view`,`script`) VALUES (2264,'Munak_Turban','Munak Hat','Armor',20,300,5,true,true,true,51,'bonus2 bSubRace,RC_Undead,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`,`script`) VALUES (2265,'Ganster_Mask','Gangster Mask','Armor',20,100,true,52,'bonus2 bResEff,Eff_Silence,1500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_crusader`,`job_knight`,`job_swordman`,`location_head_low`,`equip_level_min`,`view`) VALUES (2266,'Iron_Cane','Iron Cain','Armor',20,300,4,true,true,true,true,50,53); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_low`,`view`,`script`) VALUES (2267,'Cigar','Cigarette','Armor',20,100,true,false,false,true,54,'bonus2 bSubRace,RC_Insect,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_low`,`view`,`script`) VALUES (2268,'Smoking_Pipe','Pipe','Armor',20,100,true,false,false,true,55,'bonus2 bSubRace,RC_Insect,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_low`,`view`,`script`) VALUES (2269,'Centimental_Flower','Romantic Flower','Armor',20,100,true,false,false,true,56,'bonus2 bSubRace,RC_Plant,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_low`,`view`,`script`) VALUES (2270,'Centimental_Leaf','Romantic Leaf','Armor',20,100,true,false,false,true,57,'bonus2 bSubRace,RC_Plant,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`view`) VALUES (2271,'Jack_A_Dandy','Jack be Dandy','Armor',45000,100,1,true,false,false,true,58); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (2272,'Stop_Post','Stop Post','Armor',20,400,1,true,true,59); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2273,'Doctor_Cap','Doctor Band','Armor',20,100,5,true,false,false,true,true,60,'bonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2274,'Ghost_Bandana','Ghost Bandana','Armor',20,100,true,false,false,true,true,61,'bonus bAgi,2;\nbonus2 bSubEle,Ele_Ghost,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (2275,'Red_Bandana','Red Bandana','Armor',20,100,4,true,true,62); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`view`) VALUES (2276,'Eagle_Eyes','Angled Glasses','Armor',20,100,2,true,63); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_acolyte`,`job_monk`,`job_priest`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2277,'Nurse_Cap','Nurse Cap','Armor',20,100,4,true,true,true,true,true,64,'bonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`location_head_low`,`view`) VALUES (2278,'Mr_Smile','Mr. Smile','Armor',60,100,1,true,true,65); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`view`) VALUES (2279,'Bomb_Wick','Bomb Wick','Armor',20,100,2,true,66); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2280,'Sahkkat','Sakkat','Armor',20,300,4,true,true,67,'bonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`location_head_low`,`view`) VALUES (2281,'Phantom_Of_Opera','Opera Masque','Armor',20,200,2,true,false,false,true,true,68); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`view`,`script`) VALUES (2282,'Spirit_Chain','Halo','Armor',20,100,true,69,'bonus2 bSubEle,Ele_Holy,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2283,'Ear_Mufs','Ear Muffs','Armor',20,200,4,true,true,70,'bonus2 bResEff,Eff_Curse,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`) VALUES (2284,'Antler','Antlers','Armor',20,500,8,true,false,false,true,true,71); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (2285,'Apple_Of_Archer','Apple of Archer','Armor',20,200,1,true,false,false,true,30,true,72,'bonus bDex,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`equip_level_min`,`view`) VALUES (2286,'Elven_Ears','Elven Ears','Armor',20,100,true,false,false,true,70,73); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (2287,'Pirate_Bandana','Pirate Bandana','Armor',20,100,4,true,false,false,true,true,74,'bonus bStr,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`location_head_low`,`view`) VALUES (2288,'Mr_Scream','Mr. Scream','Armor',20,100,1,true,false,false,true,true,75); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`view`,`script`) VALUES (2289,'Poo_Poo_Hat','Poo Poo Hat','Armor',20,700,true,76,'bonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`view`) VALUES (2290,'Funeral_Costume','Funeral Hat','Armor',3000,100,2,true,77); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`view`,`script`) VALUES (2291,'Masquerade','Masquerade','Armor',20,100,true,false,false,true,78,'bonus2 bAddRace,RC_DemiHuman,3;\nbonus2 bAddRace,RC_Player_Human,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_blacksmith`,`job_merchant`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (2292,'Welding_Mask','Welding Mask','Armor',20,300,2,true,true,true,true,true,50,79,'bonus2 bSubEle,Ele_Fire,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`view`) VALUES (2293,'Pretend_Murdered','Pretend Murdered','Armor',20,100,1,true,80); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (2294,'Star_Dust','Stellar','Armor',20,100,1,true,true,81); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`view`,`script`) VALUES (2295,'Blinker','Blinker','Armor',1500,100,true,false,false,true,82,'bonus2 bResEff,Eff_Blind,10000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_archer`,`job_barddancer`,`job_hunter`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (2296,'Binoculars','Binoculars','Armor',20,100,2,true,true,true,true,50,83,'bonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`location_head_low`,`view`) VALUES (2297,'Goblini_Mask','Goblin Mask','Armor',20,100,1,true,false,false,true,true,84); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`view`) VALUES (2298,'Green_Feeler','Green Feeler','Armor',20,100,3,true,85); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_head_top`,`refineable`,`view`) VALUES (2299,'Viking_Helm','Orc Helm','Armor',20,500,9,true,true,true,true,true,true,true,true,true,true,true,86); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_armor`,`refineable`) VALUES (2301,'Cotton_Shirt','Cotton Shirt','Armor',10,100,10,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`refineable`) VALUES (2302,'Cotton_Shirt_','Cotton Shirt','Armor',10,100,10,1,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_armor`,`refineable`) VALUES (2303,'Leather_Jacket','Jacket','Armor',200,200,15,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`refineable`) VALUES (2304,'Leather_Jacket_','Jacket','Armor',200,200,15,1,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_armor`,`refineable`) VALUES (2305,'Adventure_Suit','Adventurer\'s Suit','Armor',1000,300,20,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`refineable`) VALUES (2306,'Adventurere\'s_Suit_','Adventurer\'s Suit','Armor',1000,300,20,1,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`refineable`) VALUES (2307,'Mantle','Mantle','Armor',10000,600,37,true,false,false,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`refineable`) VALUES (2308,'Mantle_','Mantle','Armor',10000,600,37,1,true,false,false,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`refineable`) VALUES (2309,'Coat','Coat','Armor',22000,1200,42,true,false,false,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`refineable`) VALUES (2310,'Coat_','Coat','Armor',22000,1200,42,1,true,false,false,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`) VALUES (2311,'Mink_Coat','Mink Coat','Armor',20,2300,30,1,true,false,false,true,30,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_armor`,`refineable`) VALUES (2312,'Padded_Armor','Padded Armor','Armor',48000,2800,35,true,true,true,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_armor`,`refineable`) VALUES (2313,'Padded_Armor_','Padded Armor','Armor',48000,2800,35,1,true,true,true,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_armor`,`refineable`) VALUES (2314,'Chain_Mail','Chain Mail','Armor',65000,3300,55,true,true,true,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_armor`,`refineable`) VALUES (2315,'Chain_Mail_','Chain Mail','Armor',65000,3300,55,1,true,true,true,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_crusader`,`job_knight`,`job_swordman`,`location_armor`,`equip_level_min`,`refineable`) VALUES (2316,'Plate_Armor','Full Plate','Armor',80000,4500,70,true,true,true,true,40,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_armor`,`equip_level_min`,`refineable`) VALUES (2317,'Plate_Armor_','Full Plate','Armor',80000,4500,70,1,true,true,true,true,40,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_blacksmith`,`job_merchant`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2318,'Clothes_Of_The_Lord','Lord\'s Clothes','Armor',20,2500,59,1,true,true,true,true,70,true,'bonus bMdef,5;\nbonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2319,'Glittering_Clothes','Glittering Jacket','Armor',20,2500,58,1,true,false,false,true,60,true,'bonus bMdef,5;\nbonus2 bAddEff,Eff_Blind,300;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`refineable`) VALUES (2320,'Formal_Suit','Formal Suit','Armor',20,300,40,1,true,false,false,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_mage`,`job_merchant`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_armor`,`refineable`,`script`) VALUES (2321,'Silk_Robe','Silk Robe','Armor',8000,400,20,true,true,true,true,true,true,true,true,true,true,true,true,true,true,'bonus bMdef,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_mage`,`job_merchant`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_armor`,`refineable`,`script`) VALUES (2322,'Silk_Robe_','Silk Robe','Armor',8000,400,20,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,'bonus bMdef,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_acolyte`,`job_monk`,`job_priest`,`location_armor`,`refineable`) VALUES (2323,'Scapulare','Scapulare','Armor',6500,400,24,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_armor`,`refineable`) VALUES (2324,'Scapulare_','Scapulare','Armor',6500,400,24,1,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_merchant`,`job_monk`,`job_priest`,`location_armor`,`refineable`,`script`) VALUES (2325,'Saint_Robe','Saint\'s Robe','Armor',54000,600,50,true,true,true,true,true,true,true,true,'bonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_merchant`,`job_monk`,`job_priest`,`location_armor`,`refineable`,`script`) VALUES (2326,'Saint_Robe_','Saint\'s Robe','Armor',54000,600,50,1,true,true,true,true,true,true,true,true,'bonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_acolyte`,`job_monk`,`job_priest`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2327,'Holy_Robe','Holy Robe','Armor',20,1700,57,true,true,true,true,60,true,'bonus bMdef,5;\nbonus2 bSubRace,RC_Demon,15;\nbonus2 bSubEle,Ele_Dark,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_armor`,`refineable`) VALUES (2328,'Wooden_Mail','Wooden Mail','Armor',5500,1000,25,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_armor`,`refineable`) VALUES (2329,'Wooden_Mail_','Wooden Mail','Armor',5500,1000,25,1,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_archer`,`job_barddancer`,`job_hunter`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2330,'Tights','Tights','Armor',71000,500,27,true,true,true,true,45,true,'bonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2331,'Tights_','Tights','Armor',71000,500,27,1,true,true,true,true,45,true,'bonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_armor`,`refineable`) VALUES (2332,'Silver_Robe','Silver Robe','Armor',7000,700,23,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_armor`,`refineable`) VALUES (2333,'Silver_Robe_','Silver Robe','Armor',7000,700,23,1,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2334,'Mage_Coat','Mage Coat','Armor',20,600,40,true,true,true,true,true,50,true,'bonus bMdef,5;\nbonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_assassin`,`job_kagerouoboro`,`job_ninja`,`job_rogue`,`job_thief`,`location_armor`,`refineable`,`script`) VALUES (2335,'Thief_Clothes','Thief Clothes','Armor',74000,100,40,true,true,true,true,true,true,true,'bonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_assassin`,`job_kagerouoboro`,`job_ninja`,`job_rogue`,`job_thief`,`location_armor`,`refineable`,`script`) VALUES (2336,'Thief_Clothes_','Thief Clothes','Armor',74000,100,40,1,true,true,true,true,true,true,true,'bonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_assassin`,`job_kagerouoboro`,`job_ninja`,`job_rogue`,`job_thief`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2337,'Ninja_Suit','Ninja Suit','Armor',20,1500,58,true,true,true,true,true,true,50,true,'bonus bAgi,1;\nbonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`refineable`,`script`) VALUES (2338,'Wedding_Dress','Wedding Dress','Armor',43000,500,10,true,false,false,true,true,'bonus bMdef,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_armor`,`refineable`) VALUES (2339,'G_Strings','Pantie','Armor',1000,100,22,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_novice`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`) VALUES (2340,'Novice_Breast','Novice Breastplate','Armor',89000,500,32,1,true,true,true,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_crusader`,`location_armor`,`equip_level_min`,`refineable`) VALUES (2341,'Full_Plate_Armor','Legion Plate Armor','Armor',94000,5500,79,true,true,70,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_crusader`,`location_armor`,`equip_level_min`,`refineable`) VALUES (2342,'Full_Plate_Armor_','Legion Plate Armor','Armor',102500,5500,79,1,true,true,70,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_sage`,`job_soullinker`,`job_wizard`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2343,'Robe_Of_Casting','Robe of Cast','Armor',124800,1100,40,true,true,true,true,75,true,'bonus bVariableCastrate,-3;\nbonus bMdef,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2344,'Flame_Sprits_Armor','Lucius\'s Fierce Armor of Volcano','Armor',136000,2200,25,true,true,true,true,true,true,true,45,true,'bonus bDefEle,Ele_Fire;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2345,'Flame_Sprits_Armor_','Lucius\'s Fierce Armor of Volcano','Armor',136000,2200,25,1,true,false,false,true,45,true,'bonus bDefEle,Ele_Fire;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2346,'Water_Sprits_Armor','Saphien\'s Armor of Ocean','Armor',136000,2200,25,true,true,true,true,true,true,true,45,true,'bonus bDefEle,Ele_Water;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2347,'Water_Sprits_Armor_','Saphien\'s Armor of Ocean','Armor',136000,2200,25,1,true,false,false,true,45,true,'bonus bDefEle,Ele_Water;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2348,'Wind_Sprits_Armor','Aebecee\'s Raging Typhoon Armor','Armor',136000,2200,25,true,true,true,true,true,true,true,45,true,'bonus bDefEle,Ele_Wind;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2349,'Wind_Sprits_Armor_','Aebecee\'s Raging Typhoon Armor','Armor',136000,2200,25,1,true,false,false,true,45,true,'bonus bDefEle,Ele_Wind;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2350,'Earth_Sprits_Armor','Claytos Cracking Earth Armor','Armor',136000,2200,25,true,true,true,true,true,true,true,45,true,'bonus bDefEle,Ele_Earth;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2351,'Earth_Sprits_Armor_','Claytos Cracking Earth Armor','Armor',136000,2200,25,1,true,false,false,true,45,true,'bonus bDefEle,Ele_Earth;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_novice`,`job_supernovice`,`location_armor`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (2352,'Novice_Plate','Tattered Novice Ninja Suit','Armor',1,1,25,true,true,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`) VALUES (2353,'Odin\'s_Blessing','Odin\'s Blessing','Armor',30000,2500,53,1,true,false,false,true,65,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2354,'Goibne\'s_Armor','Goibne\'s Armor','Armor',50000,3500,58,true,false,false,true,54,true,'bonus bVit,2;\nbonus bMaxHPrate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_novice`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2355,'Angel\'s_Protection','Angelic Protection','Armor',10000,600,25,1,true,true,true,40,true,'bonus bMdef,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_monk`,`job_priest`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2356,'Vestment_Of_Grace','Blessed Holy Robe','Armor',20,2500,45,1,true,true,true,70,true,'bonus bMdef,5;\nbonus2 bResEff,Eff_Blind,8000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2357,'Valkyrie_Armor','Valkyrian Armor','Armor',2800,55,1,true,false,false,true,true,true,1,true,'bonus bAllStats,1;\nbonus bUnbreakableArmor;\nif (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte)\n bonus2 bResEff,Eff_Silence,5000;\nelse if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief)\n bonus2 bResEff,Eff_Stun,5000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_armor`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2358,'Dress_Of_Angel','Angel\'s Dress','Armor',20,1000,5,true,100,true,true,true,true,true,true,true,'bonus bLuk,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_assassin`,`job_kagerouoboro`,`job_ninja`,`job_rogue`,`job_thief`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2359,'Ninja_Suit_','Ninja Suit','Armor',20,1500,58,1,true,true,true,true,true,true,50,true,'bonus bAgi,1;\nbonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_sage`,`job_soullinker`,`job_wizard`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2360,'Robe_Of_Casting_','Robe of Cast','Armor',124800,1100,40,1,true,true,true,true,75,true,'bonus bVariableCastrate,-3;\nbonus bMdef,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2361,'Blue_Aodai','Blue Robe','Armor',20,500,true,false,false,true,1,true,'bonus bAllStats,3;\nbonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2362,'Red_Aodai','Red Robe','Armor',20,500,true,false,false,true,1,true,'bonus bAllStats,3;\nbonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_novice`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2363,'White_Aodai','White Robe','Armor',20,500,true,true,true,1,true,'bonus bAllStats,3;\nbonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`class_upper`,`class_third_upper`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2364,'Meteo_Plate_Armor','Meteo Plate Armor','Armor',20,3000,85,1,true,true,true,true,true,true,true,true,true,55,true,'bonus2 bResEff,Eff_Stun,3000;\nbonus2 bResEff,Eff_Freeze,3000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2365,'Orleans_Gown','Orleans\'s Gown','Armor',20,300,15,1,true,false,false,true,true,true,55,true,'bonus bVariableCastrate,15;\nbonus bNoCastCancel;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2366,'Divine_Cloth','Divine Cloth','Armor',20,1500,50,1,true,false,false,true,true,true,55,true,'bonus2 bResEff,Eff_Curse,500;\nbonus2 bResEff,Eff_Silence,500;\nbonus2 bResEff,Eff_Stun,500;\nbonus2 bResEff,Eff_Stone,500;\nbonus2 bResEff,Eff_Sleep,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_hunter`,`class_upper`,`class_third_upper`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2367,'Sniping_Suit','Sniping Suit','Armor',20,750,42,1,true,true,true,true,50,true,'bonus bMdef,5;\nbonus bCritical,6+(readparam(bLuk)/10);\nbonus bDelayrate,-23;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_armor`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2368,'Golden_Armor','Golden Armor','Armor',20,2000,4,true,100,true,true,true,true,true,true,'bonus bMdef,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2369,'Freyja_Overcoat','Freyja Overcoat','Armor',500,12,true,false,false,true,100,true,true,true,true,true,true,true,true,'bonus bUnbreakableArmor;\nbonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_armor`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2370,'Used_Mage_Coat','Used Mage Coat','Armor',15,true,100,true,true,true,true,true,true,true,'bonus bMaxHP,300;\nbonus bMaxSP,30;\nbonus bBaseAtk,10;\nbonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`refineable`) VALUES (2371,'G_Strings_','Pantie','Armor',1000,100,22,1,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2372,'Mage_Coat_','Mage Coat','Armor',20,600,40,1,true,true,true,true,true,50,true,'bonus bMdef,5;\nbonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2373,'Holy_Robe_','Holy Robe','Armor',20,1700,57,1,true,true,true,true,60,true,'bonus bMdef,5;\nbonus2 bSubRace,RC_Demon,15;\nbonus2 bSubEle,Ele_Dark,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_acolyte`,`job_archer`,`job_barddancer`,`job_hunter`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2374,'Diabolus_Robe','Diabolus Robe','Armor',20,300,57,1,true,true,true,true,true,true,true,true,true,true,true,true,60,true,'bonus bMaxSP,150;\nbonus bMdef,5;\nbonus bHealPower,6;\nbonus bDelayrate,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`class_upper`,`class_third_upper`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2375,'Diabolus_Armor','Diabolus Armor','Armor',20,600,79,1,true,true,true,true,true,true,true,true,true,true,true,true,60,true,'bonus bStr,2;\nbonus bDex,1;\nbonus bMdef,5;\nbonus bMaxHP,150;\nbonus2 bResEff,Eff_Stun,500;\nbonus2 bResEff,Eff_Stone,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_stargladiator`,`job_swordman`,`job_taekwon`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2376,'Assaulter_Plate','Assaulter Plate','Armor',10,57,1,true,true,true,true,true,true,true,true,true,80,true,100,true,true,true,true,true,true,true,'bonus bMaxHP,150;\nbonus bMdef,2;\nbonus2 bSubRace,RC_DemiHuman,2;\nbonus2 bSubRace,RC_Player_Human,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_alchemist`,`job_blacksmith`,`job_merchant`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2377,'Elite_Engineer_Armor','Elite Engineer Armor','Armor',10,50,1,true,true,true,true,80,true,100,true,true,true,true,true,true,true,'bonus bMaxHP,150;\nbonus bMdef,2;\nbonus2 bSubRace,RC_DemiHuman,2;\nbonus2 bSubRace,RC_Player_Human,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_assassin`,`job_kagerouoboro`,`job_ninja`,`job_rogue`,`job_thief`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2378,'Assassin_Robe','Assassin Robe','Armor',10,41,1,true,true,true,true,true,true,80,true,100,true,true,true,true,true,true,true,'bonus bMaxHP,150;\nbonus bMdef,2;\nbonus2 bSubRace,RC_DemiHuman,2;\nbonus2 bSubRace,RC_Player_Human,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2379,'Warlock_Battle_Robe','Warlock\'s Battle Robe','Armor',10,36,1,true,true,true,true,true,80,true,100,true,true,true,true,true,true,true,'bonus bMaxHP,150;\nbonus bMdef,2;\nbonus2 bSubRace,RC_DemiHuman,2;\nbonus2 bSubRace,RC_Player_Human,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2380,'Medic_Robe','Medic\'s Robe','Armor',10,25,1,true,true,true,true,80,true,100,true,true,true,true,true,true,true,'bonus bMaxHP,150;\nbonus bMdef,2;\nbonus2 bSubRace,RC_DemiHuman,2;\nbonus2 bSubRace,RC_Player_Human,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2381,'Elite_Archer_Suit','Elite Archer Suit','Armor',10,35,1,true,true,true,true,80,true,100,true,true,true,true,true,true,true,'bonus bMaxHP,150;\nbonus bMdef,2;\nbonus2 bSubRace,RC_DemiHuman,2;\nbonus2 bSubRace,RC_Player_Human,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_gunslinger`,`job_rebellion`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2382,'Elite_Shooter_Suit','Elite Shooter Suit','Armor',10,25,1,true,true,true,80,true,100,true,true,true,true,true,true,true,'bonus bMaxHP,150;\nbonus bMdef,2;\nbonus2 bSubRace,RC_DemiHuman,2;\nbonus2 bSubRace,RC_Player_Human,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_armor`,`equip_level_min`,`script`) VALUES (2383,'Brynhild','Brynhild','Armor',20,400,120,true,94,'bonus bMdef,10;\nbonus bMaxHP,20*BaseLevel;\nbonus bMaxSP,5*BaseLevel;\nbonus2 bAddClass,Class_All,10;\nbonus bMatkRate,10;\nbonus bUnbreakableArmor;\nbonus bNoKnockback;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_armor`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2384,'Spritual_Tunic','Spiritual Tunic','Armor',20,38,true,100,true,true,true,true,true,true,true,true,'bonus bMdef,5;\nbonus bMaxHP,800;\nbonus2 bResEff,Eff_Freeze,10000;\nbonus2 bSubEle,Ele_Earth,20;\nbonus2 bSubEle,Ele_Fire,20;\nbonus2 bSubEle,Ele_Wind,20;\nbonus2 bSubEle,Ele_Poison,20;\nbonus2 bSubEle,Ele_Holy,20;\nbonus2 bSubEle,Ele_Dark,20;\nbonus2 bSubEle,Ele_Ghost,20;\nbonus2 bSubEle,Ele_Undead,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_armor`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`,`unequip_script`) VALUES (2385,'Recuperative_Armor','Recuperative Armor','Armor',20,67,true,100,true,true,true,true,true,true,true,true,'bonus bNoRegen,1;\nbonus bNoRegen,2;\nbonus bHPGainValue,60;\nbonus bSPGainValue,6;\nbonus bMagicHPGainValue,60;\nbonus bMagicSPGainValue,6;','heal 0,-100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2386,'Chameleon_Armor','Chameleon Armor','Armor',20,1700,55,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,70,true,'bonus bMaxHP,(BaseLevel*7);\nbonus bMaxSP,(BaseLevel/2);\nautobonus2 "{ bonus bNoMagicDamage,100; }",10,2000,BF_MAGIC,"{ specialeffect2 EF_ENERGYCOAT; }";\nif (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte)\n bonus bMdef,5;\nelse if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief)\n bonus bDef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2387,'Sprint_Mail','Sprint Mail','Armor',20,1000,20,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,true,'bonus bVit,1;\nbonus bHPrecovRate,5;\nbonus bAddItemHealRate,3;\nbonus2 bSkillHeal,"AL_HEAL",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_assassin`,`class_upper`,`class_third_upper`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2388,'Kandura','Kandura','Armor',20,300,36,1,true,true,true,true,70,true,'bonus bAgi,1;\nbonus bFlee,5;\nbonus bAspdRate,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2389,'Armor_Of_Naga','Armor of Naga','Armor',20,1000,45,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,true,'bonus bMdef,2;\nautobonus "{ bonus bBaseAtk,20; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`class_upper`,`class_third_upper`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2390,'Improved_Tights','Improved Tights','Armor',20,400,38,1,true,true,true,true,true,true,75,true,'bonus bMdef,2;\nbonus bFlee2,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`class_third_upper`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (2391,'Life_Link','Life Link','Armor',20,3500,75,1,true,true,true,true,true,true,82,true,'bonus bVit,2;\nbonus bMdef,5;\nbonus bHPrecovRate,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_armor`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2392,'Old_Pant','Old Green Pantie','Armor',60,true,100,true,true,true,true,true,true,true,true,'bonus bStr,2;\nbonus bVit,2;\nbonus bMaxHP,200;\nbonus3 bAutoSpellWhenHit,"MO_CALLSPIRITS",5,30;\nbonus bMdef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_armor`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (2393,'N_Adventurer\'s_Suit','Novice Adventurer\'s Suit','Armor',45,1,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2394,'Krieger_Suit1','Glorious Suit','Armor',20,10,true,false,false,true,81,true,100,true,true,true,true,true,true,true,'bonus bMaxHPrate,20;\nbonus2 bSubRace,RC_DemiHuman,7;\nbonus2 bSubRace,RC_Player_Human,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2395,'Krieger_Suit2','Glorious Popularized Suit','Armor',20,10,true,false,false,true,61,true,100,true,true,true,true,true,true,true,'bonus bMaxHP,600;\nbonus bSPrecovRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2396,'Krieger_Suit3','Glorious Mass-Production Suit','Armor',20,10,true,false,false,true,true,100,true,true,true,true,true,true,true,'bonus bMaxHP,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`refineable`) VALUES (2397,'Incredible_Coat','Incredible Event Resignation Coat','Armor',10,900,10,true,false,false,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_hunter`,`class_upper`,`class_third_upper`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2398,'Sniping_Suit_M','Sniping Suit','Armor',20,750,5,1,true,true,true,true,50,true,100,true,true,true,true,true,true,true,'bonus bMdef,5;\nbonus bCritical,6+(readparam(bLuk)/10);\nbonus bDelayrate,-23;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_armor`,`refineable`,`script`) VALUES (2399,'Dragon_Vest','Dragon Vest','Armor',20,500,20,1,true,false,false,true,true,true,true,'bonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`refineable`) VALUES (2401,'Sandals','Sandals','Armor',400,200,5,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`refineable`) VALUES (2402,'Sandals_','Sandals','Armor',400,200,5,1,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`refineable`) VALUES (2403,'Shoes','Shoes','Armor',3500,400,10,true,false,false,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`refineable`) VALUES (2404,'Shoes_','Shoes','Armor',3500,400,10,1,true,false,false,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_gunslinger`,`job_hunter`,`job_knight`,`job_merchant`,`job_rebellion`,`job_rogue`,`job_stargladiator`,`job_swordman`,`job_taekwon`,`job_thief`,`location_shoes`,`refineable`) VALUES (2405,'Boots','Boots','Armor',18000,600,16,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_gunslinger`,`job_hunter`,`job_knight`,`job_merchant`,`job_rebellion`,`job_rogue`,`job_stargladiator`,`job_swordman`,`job_taekwon`,`job_thief`,`location_shoes`,`refineable`) VALUES (2406,'Boots_','Boots','Armor',18000,600,16,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`refineable`,`script`) VALUES (2407,'Chrystal_Pumps','Crystal Pumps','Armor',20,100,5,true,false,false,true,true,'bonus bMdef,10;\nbonus bLuk,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`refineable`) VALUES (2408,'Cuffs','Shackles','Armor',5000,3000,18,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`refineable`,`script`) VALUES (2409,'Spiky_Heel','High Heels','Armor',8500,600,10,true,false,false,true,true,'bonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`script`) VALUES (2410,'Sleipnir','Sleipnir','Armor',20,3500,40,true,94,'bonus bMdef,10;\nbonus bMaxHPrate,20;\nbonus bMaxSPrate,20;\nbonus bSPrecovRate,25;\nbonus bSpeedRate,25;\nbonus bInt,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_crusader`,`job_knight`,`location_shoes`,`equip_level_min`,`refineable`) VALUES (2411,'Grave','Greaves','Armor',48000,750,27,true,true,true,65,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_crusader`,`job_knight`,`location_shoes`,`equip_level_min`,`refineable`) VALUES (2412,'Grave_','Greaves','Armor',54000,750,27,1,true,true,true,65,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_crusader`,`job_knight`,`job_swordman`,`location_shoes`,`equip_level_min`) VALUES (2413,'Safty_Boots','Safety Boots','Armor',34000,350,22,true,true,true,true,30); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_novice`,`job_supernovice`,`location_shoes`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (2414,'Novice_Boots','Novice Slippers','Armor',1,1,5,true,true,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2415,'Slipper','Bunny Slipper','Armor',34000,300,9,1,true,false,false,true,30,true,'bonus bLuk,3;\nbonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_novice`,`job_supernovice`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2416,'Novice_Shoes','Novice Shoes','Armor',35000,500,8,1,true,true,true,40,true,'bonus bMaxHPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2417,'Fricco_Shoes','Fricco\'s Shoes','Armor',30000,500,12,true,false,false,true,65,true,'bonus bAgi,2;\nbonus2 bAddItemGroupHealRate,IG_Potion,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2418,'Vidar\'s_Boots','Vidar\'s Boots','Armor',30000,650,13,true,false,false,true,65,true,'bonus bMaxHPrate,9;\nbonus bMaxSPrate,9;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2419,'Goibne\'s_Combat_Boots','Goibne\'s Greaves','Armor',30000,700,13,true,false,false,true,54,true,'bonus bMdef,3;\nbonus bMaxHPrate,5;\nbonus bMaxSPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_novice`,`job_supernovice`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2420,'Angel\'s_Arrival','Angel\'s Reincarnation','Armor',10000,300,8,1,true,true,true,25,true,'bonus bMaxHP,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2421,'Valkyrie_Shoes','Valkyrian Shoes','Armor',500,13,1,true,false,false,true,true,true,1,true,'bonus bUnbreakableShoes;\nif (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte)\n bonus bMaxHP,(BaseLevel*5);\nelse if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief)\n bonus bMaxSP,(JobLevel*2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2422,'High_Fashion_Sandals','High Fashion Sandals','Armor',24000,200,7,1,true,true,true,true,true,true,true,true,40,true,'bonus bMdef,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2423,'Variant_Shoes','Variant Shoes','Armor',20,500,13,true,false,false,true,true,true,85,true,'.@r = getrefine();\nbonus bMaxHPrate,20-.@r;\nbonus bMaxSPrate,20-.@r;\nbonus bDef,.@r/2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2424,'Tidal_Shoes','Tidal Shoes','Armor',20,300,13,1,true,false,false,true,true,true,55,true,'bonus2 bSubEle,Ele_Water,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2425,'Black_Leather_Boots','Black Leather Boots','Armor',20,500,16,true,false,false,true,true,true,55,true,'bonus bAgi,(getrefine()>=9?3:1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2426,'Shadow_Walk','Shadow Walk','Armor',20,2000,true,false,false,true,true,true,75,true,'bonus bMdef,10;\nbonus5 bAutoSpellWhenHit,"AS_CLOAKING",max(2,getskilllv("AS_CLOAKING")),100,BF_MAGIC,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2427,'Golden_Shoes','Golden Shoes','Armor',20,300,4,true,100,true,true,true,true,true,true,'bonus bMdef,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2428,'Freyja_Boots','Freyja Boots','Armor',300,22,true,false,false,true,100,true,true,true,true,true,true,true,true,'bonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_shoes`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (2429,'Iron_Boots01','Iron Boots','Armor',1500,5,true,true,true,true,true,true,true,true,true,true,true,true,true,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_shoes`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (2430,'Iron_Boots02','Iron Boots','Armor',800,5,true,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_shoes`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2431,'Valley_Shoes','Valley Shoes','Armor',20,10,true,100,true,true,true,true,true,true,true,'bonus bMaxHPrate,7;\nbonus bMaxSPrate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`refineable`,`script`) VALUES (2432,'Spiky_Heel_','High Heels','Armor',8500,600,10,1,true,false,false,true,true,'bonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_shoes`,`refineable`,`script`) VALUES (2433,'Diabolus_Boots','Diabolus Boots','Armor',20,250,15,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,'bonus bMaxHP,(BaseLevel*10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2434,'Black_Leather_Boots_','Black Leather Boots','Armor',20,500,16,1,true,false,false,true,true,true,55,true,'bonus bAgi,(getrefine()>=9?3:1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_kagerouoboro`,`job_knight`,`job_merchant`,`job_ninja`,`job_rogue`,`job_stargladiator`,`job_swordman`,`job_taekwon`,`job_thief`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2435,'Battle_Greave','Battle Greaves','Armor',10,15,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,80,true,100,true,true,true,true,true,true,true,'bonus bMaxHP,100;\nbonus bMdef,1;\nbonus2 bSubRace,RC_DemiHuman,1;\nbonus2 bSubRace,RC_Player_Human,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_acolyte`,`job_archer`,`job_barddancer`,`job_hunter`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2436,'Combat_Boots','Combat Boots','Armor',10,9,1,true,true,true,true,true,true,true,true,true,true,true,80,true,100,true,true,true,true,true,true,true,'bonus bMaxHP,100;\nbonus bMdef,1;\nbonus2 bSubRace,RC_DemiHuman,1;\nbonus2 bSubRace,RC_Player_Human,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_gunslinger`,`job_rebellion`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2437,'Battle_Boots','Battle Boots','Armor',10,9,1,true,true,true,80,true,100,true,true,true,true,true,true,true,'bonus bMaxHP,100;\nbonus bMdef,1;\nbonus2 bSubRace,RC_DemiHuman,1;\nbonus2 bSubRace,RC_Player_Human,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2438,'Paw_Of_Cat','Paw Of Cat','Armor',10,300,true,1,true,100,true,true,true,true,true,true,'bonus bFlee,5;\nbonus bAgi,1;\n/* skill "ALL_CATCRY",1;\n*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_shoes`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2439,'Refresh_Shoes','Refresh Shoes','Armor',20,20,true,100,true,true,true,true,true,true,true,true,'bonus bMaxHPrate,17;\nbonus bMaxSPrate,8;\nbonus2 bHPRegenRate,20,10000;\nbonus2 bSPRegenRate,3,10000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2440,'Sprint_Shoes','Sprint Shoes','Armor',20,300,10,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,true,'bonus bAgi,1;\nbonus bSPrecovRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`refineable`,`script`) VALUES (2441,'Beach_Sandal','Beach Sandals','Armor',20,200,true,true,'bonus bStr,1;\nbonus bInt,1;\nbonus bAgi,1;\nbonus2 bSubEle,Ele_Fire,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_shoes`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2442,'Boots_Perforated','Red Stocking Boots','Armor',18,true,100,true,true,true,true,true,true,true,true,'bonus bLuk,2;\nbonus bHPrecovRate,10;\nbonus bSPrecovRate,10;\nbonus3 bAutoSpellWhenHit,"WZ_QUAGMIRE",3,30;\nbonus bMdef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (2443,'Fish_Shoes','Fisher\'s Boots','Armor',10,250,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2444,'Krieger_Shoes1','Glorious Shoes','Armor',20,true,false,false,true,81,true,100,true,true,true,true,true,true,true,'bonus bMaxHPrate,10;\nbonus2 bSubRace,RC_DemiHuman,4;\nbonus2 bSubRace,RC_Player_Human,4;\nbonus3 bAutoSpellWhenHit,"AL_INCAGI",1,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2445,'Krieger_Shoes2','Glorious Popularized Shoes','Armor',20,true,false,false,true,61,true,100,true,true,true,true,true,true,true,'bonus bMaxHPrate,5;\nbonus bMaxSPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2446,'Krieger_Shoes3','Glorious Mass-Production Shoes','Armor',20,10,true,false,false,true,true,100,true,true,true,true,true,true,true,'bonus bMaxHPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`refineable`) VALUES (2447,'Military_Boots','Army Boots','Armor',1000,5,true,false,false,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_shoes`,`refineable`,`script`) VALUES (2448,'Air_Boss','Air Boss','Armor',500,2,true,true,'bonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2449,'Variant_Shoes_M','Variant Shoes','Armor',20,500,3,true,false,false,true,true,true,85,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMaxHPrate,20-.@r;\nbonus bMaxSPrate,20-.@r;\nbonus bDef,.@r/2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2450,'Vital_Tree_Shoes','Vital Tree Shoes','Armor',20,500,16,true,false,false,true,true,true,60,true,'bonus bMaxHPrate,10;\nbonus2 bHPRegenRate,30,10000;\nbonus bHealpower2,5;\nbonus bAddItemHealRate,5;\nbonus bMdef,3;\nbonus bVit,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`script`) VALUES (2451,'Freyja_SSandal7','Freyja Sprit Sandals','Armor',20,400,5,true,20,'bonus bMaxHPrate,8;\nbonus bMaxSPrate,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`script`) VALUES (2452,'Freyja_SSandal30','Freyja Sprit Sandals','Armor',20,400,5,true,20,'bonus bMaxHPrate,8;\nbonus bMaxSPrate,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`script`) VALUES (2453,'Freyja_SSandal60','Freyja Sprit Sandals','Armor',20,400,5,true,20,'bonus bMaxHPrate,8;\nbonus bMaxSPrate,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`script`) VALUES (2454,'Freyja_SSandal90','Freyja Sprit Sandals','Armor',20,400,5,true,20,'bonus bMaxHPrate,8;\nbonus bMaxSPrate,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_shoes`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2455,'Time_Keepr_Boots','Time Keeper\'s Boots','Armor',30000,17,true,true,100,true,true,true,true,true,true,'bonus bMdef,1;\nbonus bMaxHP,100;\nbonus bHPrecovRate,10;\nbonus bSPrecovRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_shoes`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2456,'Para_Team_Boots1','Eden Team Boots I','Armor',14,true,7,100,true,true,true,true,true,true,true,'bonus bHPrecovRate,10;\nbonus bSPrecovRate,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_shoes`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2457,'Para_Team_Boots2','Eden Team Boots II','Armor',16,true,26,100,true,true,true,true,true,true,true,'bonus bHPrecovRate,12;\nbonus bSPrecovRate,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_shoes`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2458,'Para_Team_Boots3','Eden Team Boots III','Armor',18,true,40,100,true,true,true,true,true,true,true,'bonus bHPrecovRate,14;\nbonus bSPrecovRate,6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`refineable`,`trade_override`,`trade_nodrop`,`script`) VALUES (2459,'Upg_Shoes','Upg Shoes','Armor',20,200,15,1,true,false,false,true,true,100,true,'bonus bMaxHPrate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_gunslinger`,`job_hunter`,`job_knight`,`job_merchant`,`job_rebellion`,`job_rogue`,`job_stargladiator`,`job_swordman`,`job_taekwon`,`job_thief`,`location_shoes`,`refineable`,`trade_override`,`trade_nodrop`,`script`) VALUES (2460,'Upg_Boots','Upg Boots','Armor',20,300,21,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,100,true,'bonus bMaxHPrate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_crusader`,`job_knight`,`location_shoes`,`refineable`,`trade_override`,`trade_nodrop`,`script`) VALUES (2461,'Upg_Greave','Upg Greaves','Armor',20,400,32,1,true,true,true,true,100,true,'bonus bMaxHPrate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_shoes`,`equip_level_min`,`script`) VALUES (2462,'Sleipnir_C','Sleipnir','Armor',20,40,true,94,'bonus bMdef,10;\nbonus bMaxHPrate,20;\nbonus bMaxSPrate,20;\nbonus bSPrecovRate,15;\nbonus bSpeedRate,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_shoes`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (2463,'Feral_Boots','Feral Boots','Armor',20,12,true,75,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_shoes`,`equip_level_min`,`script`) VALUES (2464,'No_Fear_Shoes','No Fear Shoes','Armor',6,true,20,'bonus bStr,1;\nbonus bInt,1;\nbonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2465,'Dance_Shoes','Dance Shoes','Armor',20,300,15,1,true,true,true,true,'Female',true,105,true,'bonus bAgi,1;\nbonus bAspdRate,2;\nbonus2 bSkillUseSP,"WA_SWING_DANCE",32;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_shoes`,`equip_level_min`,`refineable`) VALUES (2466,'Training_Shoes','Training Shoes','Armor',20,300,1,true,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2467,'Golden_Rod_Shoes','Golden Rod Shoes','Armor',20,500,12,true,true,true,true,true,100,true,'bonus bMdef,2;\nbonus bMaxHP,500;\nbonus2 bSubEle,Ele_Wind,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2468,'Aqua_Shoes','Aqua Shoes','Armor',20,500,12,true,true,true,true,true,100,true,'bonus bMdef,2;\nbonus bMaxHP,500;\nbonus2 bSubEle,Ele_Water,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2469,'Crimson_Shoes','Crismons Shoes','Armor',20,500,12,true,true,true,true,true,100,true,'bonus bMdef,2;\nbonus bMaxHP,500;\nbonus2 bSubEle,Ele_Fire,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2470,'Forest_Shoes','Forest Shoes','Armor',20,500,12,true,true,true,true,true,100,true,'bonus bMdef,2;\nbonus bMaxHP,500;\nbonus2 bSubEle,Ele_Earth,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2471,'Shoes_Of_Affection','Shoes Of Affection','Armor',20,300,12,true,true,true,true,true,100,true,'bonus bMaxHP,500;\nbonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;\nbonus2 bSubRace,RC_Formless,-10;\nbonus2 bSubRace,RC_Undead,-10;\nbonus2 bSubRace,RC_Brute,-10;\nbonus2 bSubRace,RC_Player_Doram,-10;\nbonus2 bSubRace,RC_Plant,-10;\nbonus2 bSubRace,RC_Insect,-10;\nbonus2 bSubRace,RC_Fish,-10;\nbonus2 bSubRace,RC_Demon,-10;\nbonus2 bSubRace,RC_Angel,-10;\nbonus2 bSubRace,RC_Dragon,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2472,'Shoes_Of_Judgement','Shoes Of Judgement','Armor',20,300,12,true,true,true,true,true,100,true,'bonus2 bSkillAtk,"AB_JUDEX",30;\nbonus2 bSkillUseSP,"AB_JUDEX",-40;\nbonus bMaxSP,150;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_shoes`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2473,'Para_Team_Boots4','Eden Team Boots IV','Armor',20,true,60,100,true,true,true,true,true,true,true,'bonus bAgiVit,1;\nbonus bHPrecovRate,28;\nbonus bSPrecovRate,12;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2474,'Lehmannza_Shoes','Lehmannza Shoes','Armor',20,500,3,1,true,60,true,'bonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2475,'Ur_Greave','Ur\'s Greaves','Armor',20,900,32,1,true,true,true,true,true,100,true,'bonus bMaxSP,40;\n.@r = getrefine();\nif (.@r>7)\n bonus bMaxHPrate,.@r-7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2476,'Peuz_Greave','Peuz\'s Greaves','Armor',20,900,32,1,true,true,true,true,true,100,true,'bonus bMaxSP,40;\n.@r = getrefine();\nif (.@r>7)\n bonus bAgi,.@r-7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2477,'Sabah_Shoes','Sapha Shoes','Armor',20,400,18,1,true,true,true,true,true,100,true,'bonus bMaxSP,30;\nbonus bLuk,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2478,'Nab_Shoes','Nab Shoes','Armor',20,400,18,1,true,true,true,true,true,100,true,'bonus bFlee,3;\nbonus bInt,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2479,'White_Wing_Boots','White Wing Boots','Armor',20,400,18,1,true,true,true,true,true,100,true,'bonus bAgi,2;\nbonus2 bSkillUseSP,"RA_AIMEDBOLT",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2480,'Black_Wing_Boots','Black Wing Boots','Armor',20,400,18,1,true,true,true,true,true,100,true,'bonus bInt,2;\nbonus bMaxSPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`refineable`,`script`) VALUES (2481,'Rune_Boots','Rune Boots','Armor',20,100,5,true,true,'.@a = readparam(bStr);\n.@b = readparam(bInt);\nbonus bBaseAtk,(.@a>=120)?(20):((.@a>=90)?(10):(0));\nbonus bMatkRate,(.@b>=120)?(5):((.@b>=90)?(3):(0));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_shoes`,`script`) VALUES (2482,'Shoes_Of_Valor','Shoes Of Valor','Armor',4,true,'skill "AL_INCAGI",1;\nbonus bUseSPrate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2483,'Siege_Greave','Siege Greaves','Armor',10,750,30,1,true,true,true,true,true,true,true,95,true,'bonus bMdef,1;\nbonus2 bSubRace,RC_Player_Human,2;\nbonus2 bSubRace,RC_Player_Doram,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_gunslinger`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_merchant`,`job_ninja`,`job_rebellion`,`job_rogue`,`job_stargladiator`,`job_swordman`,`job_taekwon`,`job_thief`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2484,'Siege_Boots','Siege Boots','Armor',10,500,20,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,95,true,'bonus bMdef,5;\nbonus2 bSubRace,RC_Player_Human,1;\nbonus2 bSubRace,RC_Player_Doram,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_novice`,`job_priest`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_wizard`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2485,'Siege_Shoes','Siege Shoes','Armor',10,350,15,1,true,true,true,true,true,true,true,true,true,true,95,true,'bonus bMdef,10;\nbonus2 bSubRace,RC_Player_Human,1;\nbonus2 bSubRace,RC_Player_Doram,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2486,'Shadow_Walk_','Shadow Walk','Armor',20,2000,1,true,false,false,true,true,true,75,true,'bonus bMdef,10;\nbonus5 bAutoSpellWhenHit,"AS_CLOAKING",max(2,getskilllv("AS_CLOAKING")),100,BF_MAGIC,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2487,'Vital_Tree_Shoes_','Vital Tree Shoes','Armor',20,500,16,1,true,false,false,true,60,true,'bonus bVit,2;\nbonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2488,'Fricco_Shoes_','Fricco Shoes','Armor',30000,500,12,1,true,false,false,true,65,true,'bonus bAgi,2;\nbonus2 bAddItemGroupHealRate,IG_Potion,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2489,'Vidar\'s_Boots_','Vidar\'s Boots','Armor',30000,650,13,1,true,false,false,true,65,true,'bonus bMaxHPrate,9;\nbonus bMaxSPrate,9;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2491,'Bangungot_Boots','Bangungot Boots of Nightmare','Armor',20,600,10,true,1,true,'.@r = getrefine();\nbonus bMdef,.@r;\nif (.@r>=14) {\n bonus bSpeedRate,25;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2492,'Bayani_Bangungot_Boots','Bayani Bangungot Boots of Nightmare','Armor',20,600,10,1,true,1,true,'.@r = getrefine();\nbonus bMdef,.@r;\nif (.@r>=12) {\n bonus bSpeedRate,25;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2493,'Goibne\'s_Combat_Boots_','Goibne\'s Greaves','Armor',30000,700,13,1,true,false,false,true,54,true,'bonus bMdef,3;\nbonus bMaxHPrate,5;\nbonus bMaxSPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`refineable`,`script`) VALUES (2494,'Chrystal_Pumps_','Crystal Pumps','Armor',20,100,5,1,true,false,false,true,true,'bonus bMdef,10;\nbonus bLuk,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2495,'Egir_Shoes','Egir Shoes','Armor',200000,300,13,1,true,110,true,'if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte)\n bonus bMaxHP,BaseLevel*5;\nelse if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief)\n bonus bMaxSP,JobLevel*2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2496,'TE_Woe_Shoes','TE Woe Shoes','Armor',5,true,40,true,100,true,true,true,true,true,true,true,'bonus bMdef,5;\nbonus bMaxHP,150;\nbonus bMaxSP,150;\nbonus2 bAddRace,RC_Player_Human,5;\nbonus2 bAddRace,RC_Player_Doram,5;\nbonus2 bMagicAddRace,RC_Player_Human,5;\nbonus2 bMagicAddRace,RC_Player_Doram,5;\nbonus2 bResEff,Eff_Freeze,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2497,'TE_Woe_Boots','TE Woe Boots','Armor',10,true,true,true,true,true,true,true,40,true,100,true,true,true,true,true,true,true,'bonus bMaxHP,200;\nbonus bMaxSP,100;\nbonus2 bAddRace,RC_Player_Human,10;\nbonus2 bAddRace,RC_Player_Doram,10;\nbonus2 bResEff,Eff_Freeze,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`job_acolyte`,`job_mage`,`job_monk`,`job_novice`,`job_priest`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_wizard`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2498,'TE_Woe_Magic_Sandal','TE Woe Magic Sandal','Armor',5,true,true,true,true,true,true,true,true,true,true,40,true,100,true,true,true,true,true,true,true,'bonus bMdef,5;\nbonus bMaxHP,100;\nbonus bMaxSP,200;\nbonus2 bMagicAddRace,RC_Player_Human,5;\nbonus2 bMagicAddRace,RC_Player_Doram,5;\nbonus2 bResEff,Eff_Freeze,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (2499,'Temporal_Boots','Temporal Boots','Armor',400,600,20,true,10,true,'.@r = getrefine()/3;\nbonus bMaxHP,300+(.@r*100);\nbonus bMaxSP,30+(.@r*10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_garment`,`refineable`) VALUES (2501,'Hood','Hood','Armor',1000,200,4,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`refineable`) VALUES (2502,'Hood_','Hood','Armor',1000,200,4,1,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`refineable`) VALUES (2503,'Muffler','Muffler','Armor',5000,400,8,true,false,false,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`refineable`) VALUES (2504,'Muffler_','Muffler','Armor',5000,400,8,1,true,false,false,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_stargladiator`,`job_swordman`,`job_taekwon`,`job_thief`,`location_garment`,`refineable`) VALUES (2505,'Manteau','Manteau','Armor',32000,600,13,true,true,true,true,true,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_stargladiator`,`job_swordman`,`job_taekwon`,`job_thief`,`location_garment`,`refineable`) VALUES (2506,'Manteau_','Manteau','Armor',32000,600,13,1,true,true,true,true,true,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2507,'Cape_Of_Ancient_Lord','Ancient Cape','Armor',82000,600,9,true,false,false,true,40,true,'bonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`refineable`,`script`) VALUES (2508,'Ragamuffin_Cape','Ragamuffin Manteau','Armor',56000,500,4,true,false,false,true,true,'bonus bUnbreakableGarment;\nbonus bMdef,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2509,'Clack_Of_Servival','Survivor\'s Manteau','Armor',20000,550,10,true,true,true,true,true,75,true,'bonus bMdef,5;\nbonus bVit,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_novice`,`job_supernovice`,`location_garment`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2510,'Novice_Hood','Somber Novice Hood','Armor',1,1,4,true,true,true,100,true,true,true,true,true,true,true,'bonus2 bSubEle,Ele_Neutral,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2511,'Skeleton\'s_Cape','Skeleton Manteau','Armor',5000,700,13,true,false,false,true,75,true,'bonus bStr,2;\nbonus bInt,-3;\nbonus bDex,2;\nbonus bVit,-3;\nbonus bLuk,2;\nbonus bAgi,-4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_novice`,`job_supernovice`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2512,'Novice_Manteau','Novice Manteau','Armor',50000,500,7,1,true,true,true,40,true,'bonus2 bSubEle,Ele_Neutral,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`equip_level_min`,`refineable`) VALUES (2513,'Celestial_Robe','Heavenly Maiden Robe','Armor',20,500,18,1,true,false,false,true,80,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_garment`,`equip_level_min`,`refineable`) VALUES (2514,'Pauldron','Pauldron','Armor',20,800,25,1,true,true,true,true,true,true,true,true,true,true,80,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_garment`,`equip_level_min`,`refineable`) VALUES (2515,'Wing_Of_Eagle','Eagle Wing','Armor',20000,300,12,1,true,true,true,true,true,85,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2516,'Falcon_Robe','Falcon Muffler','Armor',30000,400,8,true,false,false,true,65,true,'bonus bFlee,15;\nbonus bFlee2,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2517,'Vali\'s_Manteau','Vali\'s Manteau','Armor',30000,600,13,true,false,false,true,65,true,'bonus2 bSubEle,Ele_Neutral,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2518,'Morpheus\'s_Shawl','Morpheus\'s Shawl','Armor',30000,600,8,true,false,false,true,33,true,'bonus bMaxSPrate,10;\nbonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2519,'Morrigane\'s_Manteau','Morrigane\'s Manteau','Armor',30000,600,9,true,false,false,true,61,true,'bonus bLuk,2;\nbonus bFlee2,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2520,'Goibne\'s_Shoulder_Arms','Goibne\'s Spaulders','Armor',30000,700,11,true,false,false,true,54,true,'bonus bLongAtkDef,10;\nbonus bMdef,2;\nbonus bVit,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_novice`,`job_supernovice`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2521,'Angel\'s_Warmth','Angelic Cardigan','Armor',10000,400,6,1,true,true,true,20,true,'bonus bHPrecovRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_garment`,`refineable`,`script`) VALUES (2522,'Undershirt','Undershirt','Armor',20000,150,5,true,true,'bonus bMdef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`refineable`,`script`) VALUES (2523,'Undershirt_','Undershirt','Armor',20000,150,5,1,true,true,'bonus bMdef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_garment`,`refineable`,`script`) VALUES (2524,'Valkyrie_Manteau','Valkyrian Manteau','Armor',500,10,1,true,false,false,true,true,true,true,'bonus bUnbreakableGarment;\nif (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte)\n bonus bFlee2,5+(getequiprefinerycnt(EQI_GARMENT)*2);\nelse if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief)\n bonus bShortWeaponDamageReturn,5+(getequiprefinerycnt(EQI_GARMENT)*2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2525,'Cape_Of_Ancient_Lord_','Ancient Cape','Armor',82000,600,9,1,true,false,false,true,40,true,'bonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2526,'Dragon_Scale_Coat','Coat of Dragon Scale','Armor',20,10,14,true,50,true,'bonus bMaxHP,300;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2527,'Dragon_Breath','Dragon Breath','Armor',20,600,16,1,true,false,false,true,true,true,48,true,'bonus2 bSubRace,RC_Dragon,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2528,'Wool_Scarf','Wool Scarf','Armor',20,500,11,1,true,false,false,true,true,true,55,true,'bonus bMdef,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2529,'Rider_Insignia','Rider Insignia','Armor',20,500,13,true,false,false,true,true,true,55,true,'bonus bAgi,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2530,'Rider_Insignia_','Rider Insignia','Armor',20,500,13,1,true,false,false,true,true,true,55,true,'bonus bAgi,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`class_upper`,`class_third_upper`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2531,'Ulfhedinn','Ulfhedinn','Armor',20,700,13,1,true,true,true,true,true,true,true,true,true,true,true,true,70,true,'bonus3 bAutoSpellWhenHit,"NPC_STONESKIN",6,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_acolyte`,`job_archer`,`job_barddancer`,`job_hunter`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2532,'Mithril_Magic_Cape','Mithril Magic Cape','Armor',20,400,8,1,true,true,true,true,true,true,true,true,true,true,true,true,70,true,'bonus bMdef,3;\nbonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",6,200,BF_MAGIC,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2533,'Freyja_Cape','Freyja Cape','Armor',200,10,true,false,false,true,100,true,true,true,true,true,true,true,true,'bonus2 bSubRace,RC_DemiHuman,15;\nbonus2 bSubRace,RC_Player_Human,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_garment`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2534,'Ruffler','Ruffler','Armor',20,10,true,100,true,true,true,true,true,true,true,'bonus2 bSubEle,Ele_Neutral,17;\nbonus bFlee,17;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_garment`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2535,'Cloak_Of_Survival_C','Cloak Of Survival','Armor',1,17,true,true,true,true,true,100,true,true,true,true,true,true,true,true,'bonus bVit,10;\nbonus bMdef,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2536,'Skin_Of_Ventus','Skin of Ventus','Armor',20,250,7,1,true,false,false,true,60,true,'bonus bMdef,2;\nbonus bMaxHP,200;\nbonus bFlee,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_garment`,`refineable`,`script`) VALUES (2537,'Diabolus_Manteau','Diabolus Manteau','Armor',20,250,15,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,'bonus2 bSubEle,Ele_Neutral,5;\nbonus bMaxHP,100;\nbonus2 bAddDamageClass,1916,10;\nbonus2 bAddDamageClass,1917,10;\nbonus2 bAddDamageClass,1922,10;\nbonus2 bAddDamageClass,1923,10;\nbonus2 bAddDamageClass,1924,10;\nbonus2 bAddDamageClass,1925,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_kagerouoboro`,`job_knight`,`job_merchant`,`job_ninja`,`job_rogue`,`job_stargladiator`,`job_swordman`,`job_taekwon`,`job_thief`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2538,'Commander_Manteau','Captain\'s Manteau','Armor',10,28,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,80,true,100,true,true,true,true,true,true,true,'bonus bMaxHP,50;\nbonus bMdef,1;\nbonus2 bSubRace,RC_DemiHuman,1;\nbonus2 bSubRace,RC_Player_Human,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_acolyte`,`job_archer`,`job_barddancer`,`job_hunter`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2539,'Commander_Manteau_','Commander\'s Manteau','Armor',10,20,1,true,true,true,true,true,true,true,true,true,true,true,80,true,100,true,true,true,true,true,true,true,'bonus bMaxHP,50;\nbonus bMdef,1;\nbonus2 bSubRace,RC_DemiHuman,1;\nbonus2 bSubRace,RC_Player_Human,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_gunslinger`,`job_rebellion`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2540,'Sheriff_Manteau','Sheriff\'s Manteau','Armor',10,20,1,true,true,true,80,true,100,true,true,true,true,true,true,true,'bonus bMaxHP,50;\nbonus bMdef,1;\nbonus2 bSubRace,RC_DemiHuman,1;\nbonus2 bSubRace,RC_Player_Human,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_garment`,`equip_level_min`,`script`) VALUES (2541,'Asprika','Asprika','Armor',20,400,40,true,94,'bonus bMdef,5;\nbonus3 bSubEle,Ele_All,30,BF_SHORT;\nbonus bFlee,30;\nskill "AL_TELEPORT",1;\nbonus bUnbreakableGarment;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2542,'Flame_Manteau','Flame Manteau of Naght Sieger','Armor',20,700,16,1,true,false,false,true,true,true,70,true,'bonus bMaxHPrate,5;\nbonus bMdef,2;\nbonus bMatkRate,1;\nbonus2 bAddEle,Ele_Fire,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_garment`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2543,'Sylphid_Manteau','Sylphid Manteau','Armor',20,33,true,100,true,true,true,true,true,true,true,true,'bonus bFlee,13;\nbonus2 bSubEle,Ele_Neutral,13;\nbonus bFlee2,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_garment`,`refineable`,`script`) VALUES (2544,'Leather_Of_Tendrilion','Leather of Tendrilion','Armor',20,500,14,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,'bonus2 bSubEle,Ele_Water,5;\nbonus2 bSubEle,Ele_Earth,5;\nbonus2 bSubRace,RC_Plant,5;\nbonus2 bSubRace,RC_Brute,5;\nbonus2 bSubRace,RC_Player_Doram,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_priest`,`class_upper`,`class_third_upper`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2545,'Musika','Musika','Armor',20,500,10,1,true,true,true,true,70,true,'bonus bMdef,3;\nbonus3 bAutoSpellwhenhit,"AL_HEAL",max(1,getskilllv("AL_HEAL")),20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_garment`,`refineable`,`script`) VALUES (2546,'Beach_Manteau','Beach Manteau','Armor',20,600,1,true,true,'bonus bStr,1;\nbonus bInt,1;\nbonus2 bSubEle,Ele_Fire,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_garment`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2547,'Cheap_Running_Shirts','Cheap Undershirt','Armor',11,true,true,100,true,true,true,true,true,true,true,true,'bonus bDex,2;\nbonus bFlee,10;\nbonus2 bSubEle,Ele_Neutral,10;\nbonus bMdef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_garment`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2548,'Muffler_C','Neo Muffler','Armor',22,true,false,false,true,true,true,95,100,true,true,true,true,true,true,true,true,'bonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;\nbonus bMaxHPrate,10;\nbonus2 bSubEle,Ele_Water,5;\nbonus2 bSubEle,Ele_Fire,5;\nbonus2 bSubEle,Ele_Holy,5;\nbonus2 bSubEle,Ele_Dark,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2549,'Krieger_Muffler1','Glorious Muffler','Armor',20,3,true,false,false,true,81,true,100,true,true,true,true,true,true,true,'bonus bMaxHPrate,5;\nbonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`refineable`) VALUES (2550,'Fisher\'s_Muffler','Fisher\'s Muffler','Armor',20,200,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2551,'Rider_Insignia_M','Crest of the Rider','Armor',20,500,4,1,true,false,false,true,true,true,55,true,100,true,true,true,true,true,true,true,'bonus bAgi,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_acolyte`,`job_archer`,`job_barddancer`,`job_hunter`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2552,'Mithril_Magic_Cape_M','Mithril Magic Manteau','Armor',20,400,3,1,true,true,true,true,true,true,true,true,true,true,true,true,70,true,100,true,true,true,true,true,true,true,'bonus bMdef,3;\nbonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",6,200,BF_MAGIC,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_garment`,`refineable`,`script`) VALUES (2553,'Dragon_Manteau','Dragon Manteau','Armor',20,1000,14,1,true,false,false,true,true,true,true,'bonus bAgi,1;\nbonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2554,'Piece_Of_Angent_Skin','Nydhorgg\'s Shadow Garb','Armor',20,400,25,1,true,false,false,true,true,true,90,true,'bonus2 bSubEle,Ele_All,7;\nbonus bMaxSP,(BaseLevel/3)+(getrefine()*10);\nbonus2 bSPDrainRate,10,1;\nbonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`equip_level_min`,`script`) VALUES (2555,'Freyja_SScarf7','Freyja Soul Scarf','Armor',20,400,true,20,'bonus bFlee,15;\nbonus2 bSubEle,Ele_Neutral,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`equip_level_min`,`script`) VALUES (2556,'Freyja_SScarf30','Freyja Soul Scarf','Armor',20,400,true,20,'bonus bFlee,15;\nbonus2 bSubEle,Ele_Neutral,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`equip_level_min`,`script`) VALUES (2557,'Freyja_SScarf60','Freyja Soul Scarf','Armor',20,400,true,20,'bonus bFlee,15;\nbonus2 bSubEle,Ele_Neutral,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`equip_level_min`,`script`) VALUES (2558,'Freyja_SScarf90','Freyja Soul Scarf','Armor',20,400,true,20,'bonus bFlee,15;\nbonus2 bSubEle,Ele_Neutral,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2559,'Time_Keepr_Manteau','Time Keeper\'s Manteau','Armor',30000,9,true,1,true,100,true,true,true,true,true,true,'bonus bMdef,1;\nbonus bFlee,10;\nbonus2 bSubEle,Ele_Neutral,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_garment`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2560,'Para_Team_Manteau','Eden Team Manteau I','Armor',14,true,7,100,true,true,true,true,true,true,true,'bonus2 bSubEle,Ele_Neutral,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`refineable`,`trade_override`,`trade_nodrop`,`script`) VALUES (2561,'Upg_Hood','Upg Hood','Armor',100,9,1,true,true,100,true,'bonus bMaxHPrate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`refineable`,`trade_override`,`trade_nodrop`,`script`) VALUES (2562,'Upg_Muffler','Upg Muffler','Armor',20,200,13,1,true,false,false,true,true,100,true,'bonus bMaxHPrate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_stargladiator`,`job_swordman`,`job_taekwon`,`job_thief`,`location_garment`,`refineable`,`trade_override`,`trade_nodrop`,`script`) VALUES (2563,'Upg_Manteau','Upg Manteau','Armor',20,300,18,1,true,true,true,true,true,true,true,true,true,true,true,true,true,100,true,'bonus bMaxHPrate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_garment`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (2564,'Feral_Tail','Feral Tail','Armor',20,16,true,75,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`refineable`,`script`) VALUES (2565,'Beach_Towel','Beach Towel','Armor',20,100,2,1,true,true,'bonus bMdef,3;\nbonus bFlee,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_garment`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2566,'Half_Asprika','Half Asprika','Armor',20,20,true,47,100,true,true,true,true,true,true,true,'bonus bMdef,2;\nbonus3 bSubEle,Ele_Neutral,15,BF_SHORT;\nbonus3 bSubEle,Ele_Water,15,BF_SHORT;\nbonus3 bSubEle,Ele_Earth,15,BF_SHORT;\nbonus3 bSubEle,Ele_Fire,15,BF_SHORT;\nbonus3 bSubEle,Ele_Wind,15,BF_SHORT;\nbonus3 bSubEle,Ele_Poison,15,BF_SHORT;\nbonus3 bSubEle,Ele_Holy,15,BF_SHORT;\nbonus3 bSubEle,Ele_Dark,15,BF_SHORT;\nbonus3 bSubEle,Ele_Ghost,15,BF_SHORT;\nbonus3 bSubEle,Ele_Undead,15,BF_SHORT;\nbonus bFlee,15;\nskill "AL_TELEPORT",1;\nbonus bUnbreakableGarment;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_archer`,`job_novice`,`job_supernovice`,`job_thief`,`class_normal`,`class_upper`,`class_baby`,`location_garment`,`refineable`) VALUES (2567,'Academy_Manteau','Academy Manteau','Armor',600,3,1,true,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_garment`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2568,'Muffler_Of_Roki','Loki\'s Muffler','Armor',20,400,10,true,100,100,true,true,true,true,true,true,'bonus bAgi,1;\nbonus2 bSkillAtk,"ASC_BREAKER",5;\nbonus2 bSkillAtk,"GC_CROSSIMPACT",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2569,'Shawl_Of_Affection','Shawl Of Affection','Armor',20,400,12,true,true,true,true,true,100,true,'bonus bFlee2,5;\nbonus4 bAutoSpellWhenHit,"AB_RENOVATIO",1,30,0;\nbonus5 bAutoSpellWhenHit,"AB_RENOVATIO",1,40,BF_MAGIC,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2570,'Shawl_Of_Judgement','Shawl Of Judgement','Armor',20,400,12,true,true,true,true,true,100,true,'bonus bFlee,5;\n.@i = max(2,getskilllv("AB_ORATIO"));\nbonus5 bAutoSpellWhenHit,"AB_ORATIO",.@i,30,BF_WEAPON,0;\nbonus5 bAutoSpellWhenHit,"AB_ORATIO",.@i,40,BF_MAGIC,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_garment`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2571,'Para_Team_Manteau2','Eden Team Manteau II','Armor',18,true,60,100,true,true,true,true,true,true,true,'bonus bFlee,12;\nbonus2 bSubEle,Ele_Neutral,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`) VALUES (2572,'Katabart_Sholder','Katabart Sholder','Armor',20,3000,4,1,true,70,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`refineable`,`view`,`trade_override`,`trade_nodrop`) VALUES (2573,'Archangel_Wing','Archangel Wings','Armor',200,18,1,true,true,1,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2574,'Ur_Manteau','Ur\'s Manteau','Armor',20,600,20,true,true,true,true,true,100,true,'bonus bMaxHPrate,2;\nbonus2 bSubEle,Ele_Neutral,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2575,'Peuz_Manteau','Peuz\'s Manteau','Armor',20,600,16,true,true,true,true,true,100,true,'bonus bFlee,10;\nbonus bCritical,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (2576,'Bravery_Bag','Adventurer\'s Backpack','Armor',200,20,1,true,true,2,100,true,'skill "BS_GREED",1;\n.@r = getrefine();\nif (.@r>=7) {\n if (readparam(bStr)>=90) {\n bonus bBaseAtk,(.@r>=9)?30:20;\n }\n if (readparam(bInt)>=90) {\n bonus bMatk,(.@r>=9)?50:30;\n }\n if (readparam(bVit)>=90) {\n bonus2 bSubEle,Ele_Neutral,(.@r>=9)?10:5;\n }\n if (readparam(bAgi)>=90) {\n bonus bAspdRate,8;\n if (.@r>=9) {\n bonus bAspd,1;\n }\n }\n if (readparam(bDex)>=90) {\n bonus bLongAtkRate,(.@r>=9)?10:5;\n }\n if (readparam(bLuk)>=90) {\n bonus bCritAtkRate,(.@r>=9)?15:10;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2577,'Sabah_Hood','Sapha Hood','Armor',20,100,13,true,true,true,true,true,100,true,'bonus bFlee,12;\nbonus bCritAtkRate,getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2578,'Nab_Hood','Nab Hood','Armor',20,100,13,true,true,true,true,true,100,true,'.@r = getrefine();\nbonus bFlee,.@r*2;\nbonus bBaseAtk,.@r*2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`refineable`,`script`) VALUES (2579,'Magic_Stole','Magic Stole','Armor',20,700,8,1,true,true,'bonus bMdef,3;\nbonus bUseSPrate,-5;\nbonus bMaxSPrate,((getrefine()>=4)?6:3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2580,'White_Wing_Manteau','White Wing Manteau','Armor',20,200,15,true,true,true,true,true,100,true,'bonus bAgi,2;\nbonus bFlee,10;\nautobonus "{ bonus bFlee,20; }",20,7000,BF_LONG,"{ specialeffect2 EF_CHAINCOMBO; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2581,'Black_Wing_Manteau','Black Wing Manteau','Armor',20,200,15,true,true,true,true,true,100,true,'.@r = getrefine();\nbonus bInt,2;\nif (.@r>6)\n bonus bFlee2,.@r-6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_priest`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_garment`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (2582,'Salvage_Cape','Salvage Cape','Armor',56000,400,1,true,true,true,true,true,true,130,true,'skill "NJ_UTSUSEMI",1;\nbonus2 bSkillCooldown,"NJ_UTSUSEMI",30000;\nbonus bUseSPrate,100;','heal 0,-1200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2583,'Holy_Cape','Holy Cape','Armor',20,100,5,1,true,50,true,'bonus bDex,-5;\nbonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`refineable`) VALUES (2584,'Wanderer_Outer','Wanderer Outer','Armor',20,500,8,1,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_garment`,`script`) VALUES (2585,'Muffler_Of_Valor','Muffler Of Valor','Armor',4,true,'bonus bSPrecovRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2586,'Siege_Manteau','Siege Manteau','Armor',10,600,32,1,true,false,false,true,95,true,'bonus bMdef,1;\nbonus2 bSubRace,RC_Player_Human,2;\nbonus2 bSubRace,RC_Player_Doram,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2587,'Siege_Muffler','Siege Muffler','Armor',10,400,15,1,true,95,true,'bonus bMdef,10;\nbonus2 bSubRace,RC_Player_Human,1;\nbonus2 bSubRace,RC_Player_Doram,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2588,'Ragamuffin_Cape_','Ragamuffin Cape','Armor',56000,500,4,1,true,false,false,true,40,true,'bonus bMdef,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (2589,'Fallen_Angel_Wing','Fallen Angel Wing','Armor',200,18,1,true,true,3,100,true,'bonus bAllStats,1;\nbonus bBaseAtk,readparam(bStr)/20;\nbonus bMatk,readparam(bInt)/20;\nbonus2 bSubEle,Ele_Neutral,readparam(bVit)/20;\nbonus bAspdRate,(readparam(bAgi)/20);\nbonus bLongAtkRate,readparam(bDex)/20;\nbonus bCritAtkRate,readparam(bLuk)/20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2590,'Buwaya_Cloth','Buwaya Sack Cloth','Armor',20,200,8,true,1,true,'.@r = getrefine();\nbonus bHealPower2,.@r/3;\nbonus bAddItemHealRate,.@r/3;\nbonus2 bSubEle,Ele_Water,10;\nbonus2 bSubEle,Ele_Wind,10;\nbonus2 bSubEle,Ele_Earth,10;\nbonus2 bSubEle,Ele_Fire,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2591,'Bayani_Buwaya_Cloth','Bayani Buwaya Sack Cloth','Armor',20,200,8,1,true,1,true,'.@r = getrefine();\nbonus bHealPower2,.@r;\nbonus bAddItemHealRate,.@r;\nbonus2 bSubEle,Ele_Water,10;\nbonus2 bSubEle,Ele_Wind,10;\nbonus2 bSubEle,Ele_Earth,10;\nbonus2 bSubEle,Ele_Fire,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`) VALUES (2592,'Boss_Brownie_Manteau','Boss Brownie Manteau','Armor',20,100,3,1,true,50,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2593,'Flow_Manteau','Flow Manteau','Armor',20,700,20,1,true,65,true,'bonus2 bSubDefEle,Ele_Water,5;\nbonus2 bMagicSubDefEle,Ele_Water,5;\nbonus2 bSubRace,RC_Brute,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_garment`,`refineable`) VALUES (2594,'Wrapping_Manteau','Wrapping Manteau','Armor',20,100,1,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2595,'Sombre_Manteau','Sombre Manteau','Armor',20,700,20,1,true,65,true,'bonus2 bSubEle,Ele_Dark,5;\nbonus2 bSubRace,RC_Undead,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2596,'Sharel_Manteau','Sharel Manteau','Armor',20,700,20,1,true,65,true,'bonus2 bSubDefEle,Ele_Fire,5;\nbonus3 bSubEle,Ele_Fire,5,BF_MAGIC;\nbonus2 bSubRace,RC_Demon,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`refineable`,`script`) VALUES (2597,'Scarlet_Poncho','Scarlet Poncho','Armor',500,10,1,true,true,'bonus bCritAtkRate,3;\n/* Confirm: The location. If the location is changed, also change the combo script! */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2598,'Ramor_Manteau','Ramor Manteau','Armor',20,700,20,1,true,65,true,'bonus2 bSubEle,Ele_Undead,5;\nbonus2 bSubRace,RC_DemiHuman,-5;\n/*Gold PC Room: bonus bFlee,20;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (2599,'Goibne\'s_Shoulder_Arms_','Goibne\'s Spaulders','Armor',30000,700,11,1,true,false,false,true,54,true,'bonus bLongAtkDef,10;\nbonus bMdef,2;\nbonus bVit,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2601,'Ring','Ring','Armor',30000,100,true,false,false,true,true,20,'bonus bStr,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2602,'Earring','Earring','Armor',30000,100,true,false,false,true,true,20,'bonus bInt,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2603,'Necklace','Necklace','Armor',30000,100,true,false,false,true,true,20,'bonus bVit,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2604,'Glove','Glove','Armor',30000,100,true,false,false,true,true,20,'bonus bDex,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2605,'Brooch','Brooch','Armor',30000,100,true,false,false,true,true,20,'bonus bAgi,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2607,'Clip','Clip','Armor',30000,100,1,true,true,'bonus bMaxSP,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2608,'Rosary','Rosary','Armor',15000,100,true,false,false,true,true,20,'bonus bMdef,5;\nbonus bLuk,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`) VALUES (2609,'Skul_Ring','Skull Ring','Armor',10000,100,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`) VALUES (2610,'Gold_Ring','Gold Ring','Armor',30000,100,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`) VALUES (2611,'Silver_Ring','Silver Ring','Armor',20000,100,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`) VALUES (2612,'Flower_Ring','Flower Ring','Armor',1500,100,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`) VALUES (2613,'Diamond_Ring','Diamond Ring','Armor',45000,100,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2614,'An_Eye_Of_Dullahan','Eye of Dullahan','Armor',90000,100,true,false,false,true,true,50,'bonus2 bResEff,Eff_Poison,10000;\nbonus2 bSubRace,RC_Undead,4;\nbonus2 bSubRace,RC_Demon,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2615,'Safety_Ring','Safety Ring','Armor',75000,100,true,false,false,true,true,40,'bonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2616,'Critical_Ring','Critical Ring','Armor',75000,100,true,false,false,true,true,40,'bonus bCritical,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2617,'Mitten_Of_Presbyter','Celebrant\'s Mitten','Armor',2,100,1,true,false,false,true,true,35,'bonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2618,'Matyr\'s_Flea_Guard','Matyr\'s Leash','Armor',2,100,1,true,false,false,true,true,35,'bonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_archer`,`job_barddancer`,`job_hunter`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2619,'Thimble_Of_Archer','Bow Thimble','Armor',10000,100,true,true,true,true,true,65,'bonus bLongAtkRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_assassin`,`job_kagerouoboro`,`job_ninja`,`job_rogue`,`job_thief`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2620,'Ring_Of_Rogue','Rogue\'s Treasure','Armor',10000,100,true,true,true,true,true,true,true,70,'if (readparam(bStr)>=90) {\n bonus bHit,10;\n bonus bFlee,10;\n}\nif (readparam(bAgi)>=90) {\n bonus bBaseAtk,10;\n bonus bCritical,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2621,'Ring_','Ring','Armor',30000,200,1,true,false,false,true,true,90,'bonus bStr,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2622,'Earring_','Earring','Armor',30000,200,1,true,false,false,true,true,90,'bonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2623,'Necklace_','Necklace','Armor',30000,200,1,true,false,false,true,true,90,'bonus bVit,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2624,'Glove_','Glove','Armor',30000,200,1,true,false,false,true,true,90,'bonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2625,'Brooch_','Brooch','Armor',30000,200,1,true,false,false,true,true,90,'bonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2626,'Rosary_','Rosary','Armor',15000,200,1,true,false,false,true,true,90,'bonus bMdef,3;\nbonus bLuk,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`) VALUES (2627,'Belt','Belt','Armor',20000,1200,1,true,true,25); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`) VALUES (2628,'Novice_Armlet','Novice Armlet','Armor',400,200,1,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2629,'Magingiorde','Megingjard','Armor',20,8000,2,true,true,94,'bonus bStr,40+BaseLevel/5;\nbonus bMdef,7;\nif (readparam(bStr)>=120)\n bonus2 bAddClass,Class_Boss,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2630,'Brysinggamen','Brisingamen','Armor',20,1500,1,true,true,94,'bonus bStr,6;\nbonus bAgi,6;\nbonus bVit,6;\nbonus bInt,10;\nbonus bLuk,10;\nbonus bMdef,5;\nbonus bHealPower,6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2631,'First_Age_Ring','Celebration Ring','Armor',1,10,true,true,'bonus bAllStats,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2632,'Korean_Trinket','Korean Trinket','Armor',125000,100,1,true,false,false,true,true,65,'bonus bVit,1;\nbonus bDex,1;\nbonus bLuk,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2633,'Jade_Ring','Jade Ring','Armor',204000,100,true,false,false,true,true,80,'bonus bStr,2;\nbonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2634,'Bridegroom_Ring','Wedding Ring','Armor',true,true,100,true,true,true,true,true,true,true,true,'skill "WE_MALE",1;\nskill "WE_FEMALE",1;\nskill "WE_CALLPARTNER",1;\nskill "WE_CALLALLFAMILY",1;\nskill "WE_ONEFOREVER",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2635,'Bride_Ring','Wedding Ring','Armor',true,true,100,true,true,true,true,true,true,true,true,'skill "WE_MALE",1;\nskill "WE_FEMALE",1;\nskill "WE_CALLPARTNER",1;\nskill "WE_CALLALLFAMILY",1;\nskill "WE_ONEFOREVER",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2636,'Gold_Ring_','Gold Christmas Ring','Armor',30000,100,true,true,'bonus bLuk,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2637,'Silver_Ring_','Silver Christmas Ring','Armor',20000,100,true,true,'bonus bLuk,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2638,'Exorcize_Sachet','Sacred Incense','Armor',20000,100,true,true,'bonus bStr,1;\nbonus bLuk,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2639,'Purification_Sachet','Occult Incense','Armor',20000,100,true,true,'bonus bInt,1;\nbonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2640,'Kafra_Ring','Kafra Ring','Armor',40000,200,1,true,false,false,true,true,'bonus bStr,1;\nbonus bInt,1;\nbonus bAgi,1;\nbonus bLuk,1;\nbonus bMdef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_alchemist`,`job_blacksmith`,`job_merchant`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2641,'Fashionable_Sack','Fashion Hip Sack','Armor',20,700,true,true,true,true,true,50,'bonus bStr,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (2642,'Serin\'s_Gold_Ring','Serin\'s Gold Ring','Armor',20,true,true,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`) VALUES (2643,'Serin\'s_Gold_Ring_','Serin\'s Gold Ring','Armor',45000,100,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2644,'The_Sign_','The Sign','Armor',2,true,true,100,true,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,5;\nbonus2 bMagicAddClass,Class_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_assassin`,`job_kagerouoboro`,`job_ninja`,`job_rogue`,`job_thief`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2645,'Moonlight_Ring','Moonlight Ring','Armor',40000,200,true,true,true,true,true,true,true,60,'bonus bMdef,2;\nbonus bCritical,3;\nbonus bAspdRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2646,'Bunch_Of_Carnation','Bunch of Carnations','Armor',2,100,true,true,'bonus bAllStats,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2647,'Nile_Rose','Nile Rose','Armor',2,100,1,true,true,100,true,true,true,true,true,true,true,true,'bonus bAllStats,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2648,'Morpheus\'s_Ring','Morpheus\'s Ring','Armor',30000,100,true,false,false,true,true,33,'bonus bInt,1;\nbonus bMaxSPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2649,'Morpheus\'s_Armlet','Morpheus\'s Bracelet','Armor',30000,100,true,false,false,true,true,33,'bonus bInt,1;\nbonus bMaxSPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2650,'Morrigane\'s_Belt','Morrigane\'s Belt','Armor',30000,200,true,false,false,true,true,61,'bonus bBaseAtk,5;\nbonus bCritical,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2651,'Morrigane\'s_Pendant','Morrigane\'s Pendant','Armor',30000,200,true,false,false,true,true,61,'bonus bStr,2;\nbonus bCritical,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2652,'Cursed_Lucky_Brooch','Goddess of Fortune\'s Cursed Brooch','Armor',20,100,true,true,40,'bonus bCritical,6;\nbonus2 bAddEff2,Eff_Curse,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`) VALUES (2653,'Sacrifice_Ring','Sacrifice Ring','Armor',20,100,true,true,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_assassin`,`job_kagerouoboro`,`job_ninja`,`job_rogue`,`job_thief`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2654,'Shinobi\'s_Sash','Shinobi Sash','Armor',20000,300,1,true,true,true,true,true,true,true,30,'bonus bStr,1;\nbonus bAgi,1;\nbonus bMdef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`) VALUES (2655,'Bloody_Iron_Ball','Bloodied Shackle Ball','Armor',50000,4000,true,false,false,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2656,'Hyper_Changer','Armor Charm','Armor',20000,1000,1,true,true,true,true,true,true,true,true,true,true,true,1,'bonus bMaxHP,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`) VALUES (2657,'Lab_Passport','Laboratory Permit','Armor',20,100,true,true,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2658,'Nile_Rose_','Nile Rose','Armor',2,100,1,true,true,'bonus bMaxHP,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2659,'Vesper_Core01','Vesper Core 01','Armor',20,100,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,'bonus bMdef,3;\nbonus bInt,2;\nbonus bMaxSPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2660,'Vesper_Core02','Vesper Core 02','Armor',20,100,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,'bonus bMdef,3;\nbonus bStr,3;\nbonus bBaseAtk,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2661,'Vesper_Core03','Vesper Core 03','Armor',20,100,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,'bonus bMdef,3;\nbonus bAgi,3;\nbonus bFlee,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2662,'Vesper_Core04','Vesper Core 04','Armor',20,100,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,'bonus bMdef,3;\nbonus bDex,3;\nbonus bHit,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2663,'Gauntlet_Of_Accuracy','Gauntlet of Hit','Armor',20,900,true,true,75,'bonus bHit,15;\nbonus bStr,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2664,'Scarf_Belt','Belcarf','Armor',20,200,true,false,false,true,true,75,'bonus bDex,2;\nbonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2665,'Ring_Of_Exorcism','Exorcising Ring','Armor',20,500,true,true,true,true,true,60,'bonus bMdef,1;\nbonus2 bExpAddRace,RC_Undead,5;\nbonus2 bExpAddRace,RC_Demon,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2666,'Lamp_Of_Hope','Lantern of Hope','Armor',20,100,true,true,1,'bonus bStr,2;\nbonus2 bResEff,Eff_Blind,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2667,'Glove_Of_Archer','Renown Archer\'s Gloves','Armor',20,300,true,false,false,true,true,60,'bonus bHit,5;\nbonus bCritical,5;\nbonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2668,'Women\'s_Glory','Woman Glory','Armor',1500,1,true,true,94,100,true,true,true,true,true,true,true,'bonus bStr,3;\nbonus bAgi,3;\nbonus bVit,3;\nbonus bInt,3;\nbonus bDex,3;\nbonus bLuk,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2669,'Golden_Necklace_','RJC Necklace','Armor',30000,100,1,true,true,'bonus bMaxSP,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2670,'Ring_Of_Longing','Ring of Longing','Armor',20,100,1,true,true,30,100,true,true,true,true,true,true,true,'bonus bFlee,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2671,'Thimble_Of_Archer_','Bow Thimble','Armor',10000,100,1,true,true,true,true,true,65,'bonus bLongAtkRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2672,'Anniversary_Ring','3rd Anniversary Celebration Ring','Armor',20,100,true,false,false,true,true,'bonus bStr,5;\nbonus bAgi,5;\nbonus bVit,5;\nbonus bInt,5;\nbonus bDex,5;\nbonus bLuk,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2673,'Shining_Ring','Warrior\'s Shining Ring','Armor',100,true,false,false,true,true,48,100,true,true,true,true,true,true,true,true,'bonus bBaseAtk,10;\nbonus bSPrecovRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (2674,'Honor_Ring','Ring of Honor','Armor',20,true,true,1,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2675,'Lord_Ring','Lord Ring','Armor',10,true,true,1,'bonus bAllStats,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2676,'Hunter_Earring','Hunter\'s Earring','Armor',20,300,true,true,1,100,true,true,true,true,true,true,true,true,'bonus2 bAddMonsterDropItem,7618,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2677,'Spiritual_Ring','Spiritual Ring','Armor',20,100,true,true,'bonus bInt,2;\nbonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2678,'Ring_Of_Flame_Lord','Ring Of Flame Lord','Armor',20,100,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,'bonus bStr,2;\nbonus bVit,1;\nbonus bBaseAtk,15;\nbonus2 bSubEle,Ele_Fire,10;\nbonus3 bAutoSpell,"CH_SOULCOLLECT",1,30;\nbonus3 bAutoSpell,"MO_EXPLOSIONSPIRITS",1,10;\nbonus3 bAutoSpell,"PA_PRESSURE",2,30;\nbonus3 bAutoSpell,"MG_FIREBALL",1,150;\nbonus3 bAutoSpell,"KN_BOWLINGBASH",5,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2679,'Ring_Of_Resonance','Ring Of Resonance','Armor',20,100,2,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,'bonus bAgi,2;\nbonus bVit,1;\nbonus bMdef,2;\nbonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,50,0;\nbonus3 bAutoSpellWhenHit,"AS_SPLASHER",10,20;\nbonus3 bAutoSpellWhenHit,"AL_HEAL",10,30;\nbonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,20;\nbonus3 bAutoSpellWhenHit,"CG_TAROTCARD",5,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2680,'Lesser_Elemental_Ring','Lesser Elemental Ring','Armor',20,100,true,true,'bonus bAllStats,1;\nbonus3 bAutoSpell,"WZ_ESTIMATION",1,80;\nbonus3 bAutoSpell,"MC_IDENTIFY",1,50;\nbonus3 bAutoSpell,"TF_PICKSTONE",1,100;\nbonus3 bAutoSpell,"BS_GREED",1,10;\nbonus3 bAutoSpellWhenHit,"TK_RUN",5,20;\nbonus3 bAutoSpellWhenHit,"TK_HIGHJUMP",3,30;\nbonus3 bAutoSpellWhenHit,"NV_FIRSTAID",1,100;\nbonus3 bAutoSpellWhenHit,"TF_BACKSLIDING",1,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2681,'Republic_Ring','Republic Anniversary Ring','Armor',20,1000,true,true,100,true,true,true,true,true,true,true,true,'bonus bAllStats,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2682,'Ring_Of_Water','Ring of Water','Armor',20,100,1,true,false,false,true,true,20,'bonus2 bSubDefEle,Ele_Water,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2683,'Ring_Of_Fire','Ring of Fire','Armor',20,100,1,true,false,false,true,true,20,'bonus2 bSubDefEle,Ele_Fire,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2684,'Ring_Of_Wind','Ring of Wind','Armor',20,100,1,true,false,false,true,true,20,'bonus2 bSubDefEle,Ele_Wind,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2685,'Ring_Of_Earth','Ring of Earth','Armor',20,100,1,true,false,false,true,true,20,'bonus2 bSubDefEle,Ele_Earth,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2686,'Elven_Ears_C','Elven Ears','Armor',1,2,true,false,false,true,1,73,100,true,true,true,true,true,true,true,true,'bonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2687,'Steel_Flower_C','Steel Flower','Armor',1,true,false,false,true,100,56,100,true,true,true,true,true,true,true,true,'bonus2 bSubRace,RC_Plant,3;\nbonus3 bAutoSpellWhenHit,"PR_STRECOVERY",1,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2688,'Critical_Ring_C','Critical Ring','Armor',1,true,false,false,true,true,1,100,true,true,true,true,true,true,true,true,'bonus bCritical,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2689,'Earring_C','Earring','Armor',1,true,false,false,true,true,1,100,true,true,true,true,true,true,true,true,'bonus bInt,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2690,'Ring_C','Ring','Armor',1,true,false,false,true,true,1,100,true,true,true,true,true,true,true,true,'bonus bStr,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2691,'Necklace_C','Necklace','Armor',1,true,false,false,true,true,1,100,true,true,true,true,true,true,true,true,'bonus bVit,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2692,'Glove_C','Glove','Armor',1,true,false,false,true,true,1,100,true,true,true,true,true,true,true,true,'bonus bDex,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2693,'Brooch_C','Brooch','Armor',1,true,false,false,true,true,1,100,true,true,true,true,true,true,true,true,'bonus bAgi,4;\n/*Gold PC Room bonus bAllStats,1;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2694,'Rosary_C','Rosary','Armor',1,true,false,false,true,true,1,100,true,true,true,true,true,true,true,true,'bonus bMdef,5;\nbonus bLuk,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2695,'Safety_Ring_C','Safety Ring','Armor',1,true,false,false,true,true,1,100,true,true,true,true,true,true,true,true,'bonus bMdef,8;\nbonus bDef,8;\n/*Gold PC Room bonus bAllStats,1;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2696,'Vesper_Core01_C','Vesper Core 01','Armor',1,1,true,false,false,true,true,1,100,true,true,true,true,true,true,true,true,'bonus bMdef,3;\nbonus bInt,2;\nbonus bMaxSPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2697,'Vesper_Core02_C','Vesper Core 02','Armor',1,1,true,false,false,true,true,1,100,true,true,true,true,true,true,true,true,'bonus bMdef,3;\nbonus bStr,3;\nbonus bBaseAtk,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2698,'Vesper_Core03_C','Vesper Core 03','Armor',1,1,true,false,false,true,true,1,100,true,true,true,true,true,true,true,true,'bonus bMdef,3;\nbonus bAgi,3;\nbonus bFlee,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2699,'Vesper_Core04_C','Vesper Core 04','Armor',1,1,true,false,false,true,true,1,100,true,true,true,true,true,true,true,true,'bonus bMdef,3;\nbonus bDex,3;\nbonus bHit,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`) VALUES (2700,'Red_Silk_Seal','Red Silk Seal','Armor',20,100,true,true,true,true,true,true,true,60); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2701,'Orleans_Glove','Orleans\'s Glove','Armor',20,100,1,true,false,false,true,true,true,true,90,'bonus bDex,2;\nbonus bMatkRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2702,'Bison_Horn','Bison Horn','Armor',20,100,1,true,false,false,true,true,true,true,90,'bonus bAgi,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2703,'Expert_Ring','Expert Ring','Armor',20,150,1,true,false,false,true,true,true,true,50,'bonus bDelayrate,-5;\nbonus bUseSPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2704,'Golden_Accessory','Golden Accessories','Armor',20,100,4,true,true,100,true,true,true,true,true,true,'bonus bMdef,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2705,'Golden_Accessory2','Golden Accessories','Armor',20,100,true,true,100,true,true,true,true,true,true,'bonus2 bAddMonsterDropItem,12018,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (2706,'Handcuff','Arrest Handcuffs','Armor',true,true,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (2707,'Gusli','GUSLI','Armor',20,100,true,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2708,'Chinese_Handicraft','Chinese Handicraft','Armor',50,true,true,100,true,true,true,true,true,true,true,'bonus3 bAutoSpell,"MG_FIREBOLT",5,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2709,'5_Anniversary_Coin','5th Anniversary Coin','Armor',2,true,true,100,true,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,5;\nbonus bMatkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2710,'Bloody_Iron_Ball_C','Bloody Iron Ball','Armor',1,true,false,false,true,true,100,true,true,true,true,true,true,true,true,'bonus bBaseAtk,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2711,'Spiritual_Ring_C','Spiritual Ring','Armor',1,true,true,100,true,true,true,true,true,true,true,true,'bonus bInt,2;\nbonus bDex,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2712,'Ragnarok_Limited_Ed','Ragnarok Limited Edition','Armor',300,true,true,30,'bonus bVit,3;\nbonus bAgi,3;\nbonus bLuk,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (2713,'Certificate_TW','Certificate','Armor',true,true,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`) VALUES (2714,'Marvelous_Pandent','Marvelous Pendant','Armor',100,1,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2715,'Skul_Ring_','Skull Ring','Armor',10000,100,1,true,true,'bonus2 bSubRace,RC_Undead,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2716,'Librarian_Glove','Librarian Glove','Armor',20,100,1,true,true,true,true,true,80,'bonus bMaxSP,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`) VALUES (2717,'Pocket_Watch_','Pocket Watch','Armor',20,200,1,true,true,true,true,true,true,80); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`) VALUES (2718,'Lunatic_Brooch','Lunatic Brooch','Armor',20,200,1,true,true,true,true,true,65); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2719,'Iron_Wrist','Iron Wrist','Armor',20,700,1,true,true,true,true,true,true,true,true,50,'bonus2 bSkillAtk,"SM_BASH",6;\nbonus2 bSkillAtk,"MC_MAMMONITE",6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_crusader`,`job_knight`,`job_stargladiator`,`job_swordman`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2720,'Medal_Swordman','Medal of Honor','Armor',20,1,true,true,true,true,true,true,70,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,5;\nbonus bMatkRate,5;\nbonus bHit,10;\nbonus bMaxHP,500;\nbonus bMaxSP,50;\nbonus3 bAddEff,Eff_Stun,100,ATF_SHORT;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_assassin`,`job_kagerouoboro`,`job_ninja`,`job_rogue`,`job_thief`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2721,'Medal_Thief','Medal of Honor','Armor',20,1,true,true,true,true,true,true,true,70,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,5;\nbonus bMatkRate,5;\nbonus bFlee,10;\nbonus bMaxHP,300;\nbonus bMaxSP,80;\nbonus3 bAddEff,Eff_Poison,100,ATF_SHORT;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2722,'Medal_Acolyte','Medal of Honor','Armor',20,1,true,true,true,true,true,70,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,5;\nbonus bMatkRate,5;\nbonus bMdef,6;\nbonus bMaxHP,600;\nbonus3 bAddEff,Eff_Silence,100,ATF_SHORT;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2723,'Medal_Mage','Medal of Honor','Armor',20,1,true,true,true,true,true,true,70,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,5;\nbonus bMatkRate,5;\nbonus bMdef,6;\nbonus bMaxHP,600;\nbonus2 bAddEffWhenHit,Eff_Stone,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_archer`,`job_barddancer`,`job_hunter`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2724,'Medal_Archer','Medal of Honor','Armor',20,1,true,true,true,true,true,70,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,5;\nbonus bMatkRate,5;\nbonus bCritical,10;\nbonus bMaxHP,300;\nbonus bMaxSP,80;\nbonus3 bAddEff,Eff_Blind,100,ATF_LONG;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_alchemist`,`job_blacksmith`,`job_merchant`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2725,'Medal_Merchant','Medal of Honor','Armor',20,1,true,true,true,true,true,70,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,5;\nbonus bMatkRate,5;\nbonus bAspdRate,10;\nbonus bMaxHP,500;\nbonus bMaxSP,50;\nbonus3 bAddEff,Eff_Curse,100,ATF_SHORT;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_hunter`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2726,'Icarus_Wing','Icarus Wings','Armor',20,100,true,true,true,true,true,70,'bonus bMaxSP,50;\nbonus bDex,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_hunter`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2727,'Bowman_Scarf','Bowman Scarf','Armor',20,200,true,true,true,true,true,70,'bonus bMaxSP,50;\nbonus bDex,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2728,'Cursed_Hand','Cursed Hand','Armor',20,50,1,true,false,false,true,true,80,'bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30;\nbonus bHit,10;\nbonus bHPrecovRate,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2729,'Diabolus_Ring','Diabolus Ring','Armor',20,50,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,'bonus bMaxHP,100;\nbonus bMaxSP,100;\nbonus bHealPower,5;\nbonus2 bAddDamageClass,1916,10;\nbonus2 bAddDamageClass,1917,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2730,'Morroc_Seal','Seal of Continental Guard','Armor',20,50,1,true,false,false,true,true,80,100,true,true,true,true,true,true,'bonus bMaxHP,50;\nbonus bAspdRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2731,'Morroc_Charm_Stone','Rune Spellstone','Armor',20,50,1,true,false,false,true,true,80,100,true,true,true,true,true,true,'bonus bMaxSP,50;\nbonus bVariableCastrate,-1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2732,'Morroc_Ring','Death Loop','Armor',20,50,1,true,false,false,true,true,80,100,true,true,true,true,true,true,'bonus bCritical,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_gunslinger`,`job_rebellion`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2733,'Medal_Gunner','Sheriff Badge','Armor',20,1,true,true,true,true,80,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,5;\nbonus bMatkRate,5;\nbonus bCritical,10;\nbonus bMaxHP,300;\nbonus bMaxSP,80;\nbonus3 bAddEff,Eff_Blind,100,ATF_LONG;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (2734,'Directive_A','Directive','Armor',true,true,true,true,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (2735,'Directive_B','Directive','Armor',true,true,true,true,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2736,'Navel_Ring','Navel Ring','Armor',20,100,true,false,false,true,true,75,'bonus bDex,3;\nbonus bLuk,3;\nbonus bMdef,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2737,'Foot_Ring','Foot Ring','Armor',20,150,true,false,false,true,true,75,'bonus bVit,3;\nbonus bHPrecovRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2738,'Shiny_Coin','Shiny Coin','Armor',true,true,100,true,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,6;\nbonus bMatkRate,6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2739,'Ordinary_Coin','Ordinary Coin','Armor',true,true,100,true,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,5;\nbonus bMatkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2740,'Rusty_Coin','Rusty Coin','Armor',true,true,100,true,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,3;\nbonus bMatkRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2741,'All_In_One_Ring','All In One Ring','Armor',20,true,true,100,true,true,true,true,true,true,true,true,'bonus bAllStats,1;\nbonus bNoCastCancel;\nbonus bVariableCastrate,10;\nskill "AL_HEAL",1;\nskill "AL_TELEPORT",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2742,'Lucky_Clip','Lucky Clip','Armor',true,true,100,true,true,true,true,true,true,true,true,'bonus2 bDropAddRace,RC_All,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2743,'Angelic_Ring','Angelic Ring','Armor',20,100,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,70,'bonus bInt,2;\nbonus bDex,1;\nbonus bMdef,2;\nautobonus3 "{ bonus bHealPower,20; }",100,3000,"AL_HEAL","{ specialeffect2 EF_HEAL3; }";\nautobonus3 "{ bonus bHealPower,20; }",100,3000,"AM_POTIONPITCHER","{ specialeffect2 EF_HEAL3; }";\nautobonus3 "{ bonus bHealPower,20; }",100,3000,"PR_SANCTUARY","{ specialeffect2 EF_HEAL3; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2744,'Sprint_Ring','Sprint Ring','Armor',20,100,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,'bonus bVariableCastrate,-10;\nbonus bDelayrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2745,'Pinguicula_Corsage','Pinguicula Corsage','Armor',20,200,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,'bonus bMdef,2;\nbonus bMaxSP,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_assassin`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2746,'Cold_Heart','Cold Heart','Armor',20,100,1,true,true,true,true,true,80,'bonus bAgi,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_rogue`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2747,'Black_Cat','Black Cat','Armor',20,100,1,true,true,true,true,true,80,'bonus bDex,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_archer`,`job_barddancer`,`job_hunter`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`,`unequip_script`) VALUES (2748,'Cursed_Star','Cursed Star','Armor',20,200,true,true,true,true,true,true,true,84,'bonus bMdef,3;\nbonus bDex,2;\nbonus bLuk,-1;\nbonus2 bHPLossRate,50,10000;\nbonus3 bAddEff,Eff_Curse,200,ATF_WEAPON|ATF_LONG|ATF_TARGET;','heal -300,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2749,'Linen_Glove','Linen Glove','Armor',20,120,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,90,'bonus bMdef,2;\nbonus bAgi,2;\nbonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2750,'Summer_Night_Dream','Summer Night Dream','Armor',20,true,true,100,true,true,true,true,true,true,true,true,'/* skill "ALL_DREAM_SUMMERNIGHT",1; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2751,'Academy_Badge','Academy Of Badge','Armor',100,true,true,100,true,true,true,true,true,true,'if (BaseLevel<80) {\n bonus bMaxHP,400;\n bonus bMaxSP,200;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2752,'Praxinus_C','Praccsinos','Armor',2,true,true,100,true,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,5;\nbonus bMatkrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2753,'Beholder_Ring','Beholder Ring','Armor',true,true,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddRace,RC_Formless,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2754,'Hallow_Ring','Hallow Ring','Armor',true,true,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddRace,RC_Undead,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2755,'Clamorous_Ring','Clamorous Ring','Armor',true,true,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddRace,RC_Brute,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2756,'Chemical_Ring','Chemical Ring','Armor',true,true,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddRace,RC_Plant,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2757,'Insecticide_Ring','Insecticide Ring','Armor',true,true,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddRace,RC_Insect,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2758,'Fisher_Ring','Fischer Ring','Armor',true,true,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddRace,RC_Fish,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2759,'Decussate_Ring','Decussate Ring','Armor',true,true,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddRace,RC_Demon,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2760,'Bloody_Ring','Bloody Ring','Armor',true,true,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddRace,RC_DemiHuman,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2761,'Satanic_Ring','Satanic Ring','Armor',true,true,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddRace,RC_Angel,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2762,'Dragoon_Ring','Dragon Ring','Armor',true,true,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddRace,RC_Dragon,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2763,'Skul_Ring_C','Neo Skull Ring','Armor',true,false,false,true,true,true,true,95,100,true,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,5;\nbonus bMatkrate,5;\nbonus bMaxHPrate,5;\nskill "MG_SIGHT",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`) VALUES (2764,'Small_Fishing_Rod','Small Fishing Rod','Armor',10,250,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2765,'Novice_Figure','Novice Figure','Armor',100,true,true,'bonus bMaxHP,70;\nif (BaseJob == Job_Novice || BaseJob == Job_SuperNovice)\n bonus bMaxHP,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2766,'Swordman_Figure','Swordman Figure','Armor',true,true,100,true,true,true,true,true,true,true,'bonus bVit,1;\nif (Class == Job_Swordman)\n bonus bDef,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2767,'Acolyte_Figure','Acolyte Figure','Armor',true,true,100,true,true,true,true,true,true,true,'bonus bInt,1;\nif (Class == Job_Acolyte)\n bonus bMaxSP,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2768,'Mage_Figure','Mage Figure','Armor',true,true,100,true,true,true,true,true,true,true,'bonus bInt,1;\nif (Class == Job_Mage)\n bonus bSPrecovRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2769,'Archer_Figure','Archer Figure','Armor',true,true,100,true,true,true,true,true,true,true,'bonus bDex,1;\nif (Class == Job_Archer)\n bonus bBaseAtk,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2770,'Thief_Figure','Thief Figure','Armor',true,true,100,true,true,true,true,true,true,true,'bonus bAgi,1;\nif (Class == Job_Thief)\n bonus bAspdRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2771,'Merchant_Figure','Merchant Figure','Armor',true,true,100,true,true,true,true,true,true,true,'bonus bStr,1;\nif (Class == Job_Merchant)\n bonus bCritical,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2772,'Krieger_Ring1','Glorious Ring','Armor',20,true,false,false,true,true,81,100,true,true,true,true,true,true,true,'bonus bMaxHP,300;\nbonus2 bSubEle,Ele_Water,10;\nbonus2 bSubEle,Ele_Wind,10;\nbonus2 bSubEle,Ele_Earth,10;\nbonus2 bSubEle,Ele_Fire,10;\nbonus bAspdRate,5;\nbonus bVariableCastrate,-3;\nbonus bHealPower,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2773,'Krieger_Ring2','Glorious Mass-Production Ring','Armor',20,true,false,false,true,true,61,100,true,true,true,true,true,true,true,'bonus bAllStats,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2774,'Krieger_Ring3','Glorious Popularized Ring','Armor',20,true,false,false,true,true,100,true,true,true,true,true,true,true,'bonus bAllStats,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`) VALUES (2775,'Lure','Lure','Armor',20,100,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_script`,`unequip_script`) VALUES (2776,'Cool_Towel','Adventurer\'s Trusty Towel','Armor',20,100,1,true,true,'sc_start SC_SUMMER,INFINITE_TICK,0;','sc_end SC_SUMMER;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`script`) VALUES (2777,'Shaman_Ring','Shaman Ring','Armor',20,100,1,true,true,1,100,true,'bonus bMaxHP,50;\nbonus bSPrecovRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`script`) VALUES (2778,'Shaman_Earing','Shaman Earrings','Armor',20,100,true,true,1,100,true,'bonus bInt,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`script`) VALUES (2779,'Dark_Knight_Belt','Dark Knight Belt','Armor',20,500,1,true,true,1,100,true,'bonus bStr,2;\nbonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`script`) VALUES (2780,'Dark_Knight_Glove','Dark Knight Glove','Armor',20,500,1,true,true,1,100,true,'autobonus "{ bonus bAspdRate,2; }",10,5000,BF_NORMAL,"{ specialeffect2 EF_ENHANCE; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`script`) VALUES (2781,'Aumdura\'s_Grace','Aumdura\'s Benefit','Armor',100,1,1,true,true,1,100,true,'bonus bAllStats,1;\nbonus bMdef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2782,'Ring_Of_Wise_King','Ring of the Ancient Wise King','Armor',20,100,true,true,100,true,true,true,true,true,true,true,'bonus bMaxHP,50;\nbonus bMaxSP,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2783,'Eyes_Stone_Ring','Eye Stone Ring','Armor',20,100,1,true,false,false,true,true,70,'bonus bCritical,2;\nbonus bMaxSP,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2784,'Oh_Holy_Night','Christmas Musicbox','Armor',20,100,true,true,1,'skill "ALL_WEWISH",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2785,'Orleans_Glove_M','Orlean\'s Gloves','Armor',20,100,1,true,false,false,true,true,true,true,90,100,true,true,true,true,true,true,true,'bonus bDex,2;\nbonus bMatkRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`script`) VALUES (2786,'Spiritual_Ring_M','Spiritual Ring','Armor',20,100,true,true,100,true,'bonus bInt,2;\nbonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2787,'Waterdrop_Brooch','Waterdrop Brooch','Armor',20,200,1,true,false,false,true,true,true,true,1,'bonus bMdef,2;\nbonus bMaxHPrate,1;\nbonus2 bSubEle,Ele_Water,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2788,'Bradium_Earing','Bradium Earring','Armor',20,200,1,true,false,false,true,true,true,true,'bonus bInt,1;\nbonus bDex,1;\nbonus bMatk,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2789,'Bradium_Ring','Bradium Ring','Armor',20,200,1,true,false,false,true,true,true,true,'bonus bStr,1;\nbonus bVit,1;\nbonus bBaseAtk,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2790,'Bradium_Brooch','Bradium Brooch','Armor',20,200,1,true,false,false,true,true,true,true,'bonus bAgi,1;\nbonus bFlee,4;\nif (readparam(bAgi)>=120)\n bonus bCritical,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2791,'Just_Got_Fish','Fresh Fish','Armor',20,500,1,true,true,1,'bonus bHit,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2792,'Ring_Of_Flame_Lord_I','Ring of Flame Lord','Armor',true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,100,true,true,true,true,true,true,true,true,'bonus bStr,2;\nbonus bVit,1;\nbonus bBaseAtk,15;\nbonus2 bSubEle,Ele_Fire,10;\nbonus3 bAutoSpell,"CH_SOULCOLLECT",1,30;\nbonus3 bAutoSpell,"MO_EXPLOSIONSPIRITS",1,10;\nbonus3 bAutoSpell,"PA_PRESSURE",2,30;\nbonus3 bAutoSpell,"MG_FIREBALL",1,150;\nbonus3 bAutoSpell,"KN_BOWLINGBASH",5,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2793,'Ring_Of_Resonance_I','Ring of Resonance','Armor',2,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,100,true,true,true,true,true,true,true,true,'bonus bAgi,2;\nbonus bVit,1;\nbonus bMdef,2;\nbonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,50,0;\nbonus3 bAutoSpellWhenHit,"AS_SPLASHER",10,20;\nbonus3 bAutoSpellWhenHit,"AL_HEAL",10,30;\nbonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,20;\nbonus3 bAutoSpellWhenHit,"CG_TAROTCARD",5,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2794,'Magic_Stone_Ring','Magic Stone Ring','Armor',1,true,true,true,true,true,true,99,100,true,true,true,true,true,true,true,true,'bonus bStr,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2795,'Green_Apple_Ring','Green Apple Ring','Armor',true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,99,100,true,true,true,true,true,true,true,'if (JobLevel<30) {\n bonus bAllStats,6-(JobLevel/5);\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2796,'Magical_Stone','Rocks','Armor',200,true,true,true,true,true,true,99,100,true,true,true,true,true,true,true,true,'bonus2 bAddDamageClass,2047,10;\nbonus2 bAddDefMonster,2048,-10;\nbonus3 bAddMonsterIdDropItem,6152,2047,70;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2797,'Magical_Stone_','Rocks','Armor',200,true,true,true,true,true,true,99,100,true,true,true,true,true,true,true,true,'bonus2 bAddDamageClass,2049,10;\nbonus2 bAddDefMonster,2050,-10;\nbonus3 bAddMonsterIdDropItem,6151,2049,70;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`job_monk`,`job_priest`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2798,'Will_Of_Exhausted_Angel','Will Of Exhausted Angel','Armor',200,true,true,true,true,99,100,true,true,true,true,true,true,true,'if (strcharinfo(3) == "job3_rang02") {\n bonus2 bAddDefMonster,1761,50;\n bonus2 bAddDefMonster,1762,50;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`script`) VALUES (2799,'Kuirpenring','Kuirpenring','Armor',100,1,true,true,100,true,'bonus bMdef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2800,'Accelerator','Accelerator','Armor',100000,100,1,true,true,true,true,true,true,99,'bonus bAgi,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2801,'Hovering_Booster','Hovering Booster','Armor',100000,2000,1,true,true,true,true,true,true,99,'bonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`) VALUES (2802,'Suicidal_Device','Suicidal Device','Armor',500000,1000,1,true,true,true,true,true,true,99); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2803,'Shape_Shifter','Shape Shifter','Armor',100000,500,1,true,true,true,true,true,true,99,'bonus bInt,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2804,'Cooling_Device','Cooling Device','Armor',100000,2500,1,true,true,true,true,true,true,99,'bonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2805,'Mag_Field_Generator','Magnetic Field Generator','Armor',100000,6000,1,true,true,true,true,true,true,99,'bonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2806,'Barrier_Builder','Barrier Builder','Armor',150000,8000,3,1,true,true,true,true,true,true,99,'bonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`) VALUES (2807,'Repair_Kit','Repair Kit','Armor',200000,400,1,true,true,true,true,true,true,99); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2808,'Camouflage_Generator','Camouflague Generator','Armor',250000,1000,1,true,true,true,true,true,true,99,'bonus bAgi,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2809,'High_Quality_Cooler','High Quality Cooler','Armor',100000,2500,1,true,true,true,true,true,true,99,'bonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2810,'Special_Cooler','Special Cooler','Armor',100000,2500,1,true,true,true,true,true,true,99,'bonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2811,'Freyja_SBracelet7','Freyja\'s Spirit Bracelet','Armor',20,200,1,true,true,20,'bonus bAllStats,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2812,'Freyja_SBracelet30','Freyja\'s Spirit Bracelet','Armor',20,200,1,true,true,20,'bonus bAllStats,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2813,'Freyja_SBracelet60','Freyja\'s Spirit Bracelet','Armor',20,200,1,true,true,20,'bonus bAllStats,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2814,'Freyja_SBracelet90','Freyja\'s Spirit Bracelet','Armor',20,200,1,true,true,20,'bonus bAllStats,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2815,'Th_Ring_Of_Water','Ring Of Water','Armor',20,10,true,true,'bonus bAllStats,1;\nbonus bMdef,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2816,'Radar_Ring1','Radar Ring','Armor',true,true,100,true,true,true,true,true,true,true,true,'bonus3 bAddMonsterIdDropItem,6206,1002,400;\nbonus3 bAddMonsterIdDropItem,6207,1161,400;\nbonus3 bAddMonsterIdDropItem,6208,1153,400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2817,'Radar_Ring2','Radar Ring','Armor',true,true,100,true,true,true,true,true,true,true,true,'bonus3 bAddMonsterIdDropItem,6206,1026,400;\nbonus3 bAddMonsterIdDropItem,6207,1197,400;\nbonus3 bAddMonsterIdDropItem,6208,1504,400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2818,'Radar_Ring3','Radar Ring','Armor',true,true,100,true,true,true,true,true,true,true,true,'bonus3 bAddMonsterIdDropItem,6206,1508,400;\nbonus3 bAddMonsterIdDropItem,6207,1098,400;\nbonus3 bAddMonsterIdDropItem,6208,1315,400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`equip_level_max`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2819,'Swordman_Manual','Swordsman Manual','Armor',100,true,true,true,true,1,12,100,true,true,true,true,true,true,true,'bonus bMaxSP,100;\nskill "SM_BASH",1;\nskill "SM_PROVOKE",1;\nskill "SM_MAGNUM",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`equip_level_max`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2820,'Thief_Manual','Thief Manual','Armor',100,true,true,true,true,1,12,100,true,true,true,true,true,true,true,'bonus bMaxSP,100;\nskill "TF_DOUBLE",3;\nbonus bDoubleRate,15;\nskill "TF_STEAL",1;\nskill "TF_HIDING",1;\nskill "TF_POISON",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`equip_level_max`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2821,'Acolyte_Manual','Acolyte Manual','Armor',100,true,true,true,true,1,12,100,true,true,true,true,true,true,true,'bonus bMaxSP,100;\nskill "AL_HEAL",1;\nskill "AL_INCAGI",1;\nskill "AL_BLESSING",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`equip_level_max`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2822,'Archer_Manual','Archer Manual','Armor',100,true,true,true,true,1,12,100,true,true,true,true,true,true,true,'bonus bMaxSP,100;\nskill "AC_OWL",1;\nskill "AC_CONCENTRATION",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`equip_level_max`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2823,'Merchant_Manual','Merchant Manual','Armor',100,true,true,true,true,1,12,100,true,true,true,true,true,true,true,'bonus bMaxSP,100;\nskill "MC_DISCOUNT",1;\nskill "MC_OVERCHARGE",10;\nskill "MC_IDENTIFY",1;\nskill "MC_MAMMONITE",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`equip_level_max`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2824,'Mage_Manual','Mage Manual','Armor',100,true,true,true,true,1,12,100,true,true,true,true,true,true,true,'bonus bMaxSP,100;\nskill "MG_SRECOVERY",1;\nskill "MG_COLDBOLT",1;\nskill "MG_FIREWALL",1;\nskill "MG_FIREBOLT",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`script`) VALUES (2825,'Shaman_EaringB','Shaman Earrings','Armor',20,100,true,true,1,100,true,'bonus bInt,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`script`) VALUES (2826,'Dark_Knight_BeltB','Dark Knight Belt','Armor',20,500,1,true,true,1,100,true,'bonus bDex,2;\nbonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`script`) VALUES (2827,'Dark_Knight_GloveB','Dark Knight Glove','Armor',20,500,1,true,true,1,100,true,'autobonus "{ bonus bMaxHPrate,2; }",10,5000,BF_NORMAL,"{ specialeffect2 EF_ENHANCE; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`script`) VALUES (2828,'Upg_Clip','Upg Clip','Armor',20,100,1,true,true,1,100,true,'bonus bMaxSP,50;\nbonus bMaxHPrate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2829,'Greed_Clip','Greed Clip','Armor',true,false,false,true,true,10,'skill "BS_GREED",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2830,'Magingiorde_C','Megingjard','Armor',20,2,true,true,94,'bonus bStr,40;\nbonus bMdef,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2831,'Brysinggamen_C','Brisingamen','Armor',20,1,true,true,94,'bonus bStr,6;\nbonus bInt,6;\nbonus bVit,6;\nbonus bAgi,6;\nbonus bLuk,10;\nbonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (2832,'Freyja_Ring','Freyja\'s Ring','Armor',20,true,true,1,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2833,'Odin\'s_Recall','Odin\'s Recall','Armor',true,true,1,'bonus bAllStats,1;\nskill "ALL_ODINS_RECALL",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2834,'F_All_In_One_Ring','All In One Ring','Armor',20,true,true,'bonus bAllStats,1;\nbonus bNoCastCancel;\nbonus bVariableCastrate,10;\nskill "AL_HEAL",1;\nskill "AL_TELEPORT",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2835,'F_Critical_Ring_C','Critical Ring','Armor',1,true,false,false,true,true,1,'bonus bCritical,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2836,'F_Glove_C','Glove','Armor',1,true,false,false,true,true,1,'bonus bDex,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2837,'F_Safety_Ring_C','Safety Ring','Armor',1,5,true,false,false,true,true,1,'bonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2838,'F_Necklace_C','Necklace','Armor',1,true,false,false,true,true,1,'bonus bVit,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2839,'F_Ring_C','Ring','Armor',1,true,false,false,true,true,1,'bonus bStr,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2840,'F_Rosary_C','Rosary','Armor',1,true,false,false,true,true,1,'bonus bLuk,4;\nbonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`job_alchemist`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2841,'Caracas_Ring','Caracas Ring','Armor',2,true,true,true,true,true,true,true,100,100,true,true,true,true,true,true,true,true,'bonus bInt,2;\nbonus bDex,2;\nbonus bMdef,2;\nbonus2 bExpAddRace,RC_All,10;\nbonus2 bDropAddRace,RC_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2842,'F_Earing_C','Earring','Armor',1,true,false,false,true,true,1,'bonus bInt,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2843,'Gold_Trickle','Gold Trickle','Armor',20,true,true,75,100,true,true,true,true,true,true,true,'bonus bMaxSP,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2844,'El_Dicastes_Light','Light Of El Discastes','Armor',20,100,true,true,80,100,true,true,true,true,true,true,true,'skill "RETURN_TO_ELDICASTES",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2845,'No_Fear_Belt','No Fear Belt','Armor',2,true,true,20,'bonus bMdef,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2846,'E_All_In_One_Ring','All In One Ring','Armor',20,true,true,'bonus bAllStats,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2847,'E_Critical_Ring_C','Critical Ring','Armor',1,true,false,false,true,true,1,'bonus bCritical,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2848,'E_Glove_C','Glove','Armor',1,true,false,false,true,true,1,'bonus bDex,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2849,'E_Safety_Ring_C','Safety Ring','Armor',1,5,true,false,false,true,true,1,'bonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2850,'E_Ring_C','Ring','Armor',1,true,false,false,true,true,1,'bonus bVit,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2851,'E_Necklace_C','Necklace','Armor',1,true,false,false,true,true,1,'bonus bStr,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2852,'E_Rosary_C','Rosary','Armor',1,true,false,false,true,true,1,'bonus bLuk,4;\nbonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2853,'Telekinetic_Orb','Telekinetic Orb','Armor',20,200,2,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,110,'bonus bMdef,1;\nbonus bInt,3;\nbonus bMaxSP,30;\nbonus2 bSkillAtk,"WL_SOULEXPANSION",10;\nbonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10;\nbonus2 bSkillUseSP,"WL_SOULEXPANSION",-50;\nbonus2 bSkillUseSP,"SO_PSYCHIC_WAVE",-50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2854,'Alchemy_Glove','Alchemy Glove','Armor',20,100,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,125,'bonus bMdef,2;\nbonus bInt,1;\nbonus2 bMagicAtkEle,Ele_Fire,10;\nbonus2 bMagicAtkEle,Ele_Water,-20;\nbonus2 bSubEle,Ele_Water,-30;\nbonus3 bAutoSpell,"MG_FIREBALL",5,30;\nbonus5 bAutoSpell,"MG_FIREBALL",5,30,BF_MAGIC,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2855,'Whike_Black_Tail','Whike Black Tail','Armor',20,100,true,true,45,'bonus bCriticalRate,7;\nbonus bAspdRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2856,'Half_Megin','Half Megingjard','Armor',20,1,true,true,47,100,true,true,true,true,true,true,true,'bonus bMdef,3;\nbonus bStr,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2857,'Half_Brysing','Half Brisingamen','Armor',20,1,true,true,47,100,true,true,true,true,true,true,true,'bonus bStr,3;\nbonus bInt,5;\nbonus bVit,3;\nbonus bDex,3;\nbonus bAgi,3;\nbonus bLuk,5;\nbonus bMdef,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2858,'Pendant_Of_Guardian','Pendant Of Guardian','Armor',true,true,70,100,true,true,true,true,true,true,true,'skill "ALL_GUARDIAN_RECALL",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2859,'Golden_Rod_Orb','Golden Rod Orb','Armor',20,200,2,true,true,true,true,true,true,100,'bonus bMdef,2;\nbonus bInt,1;\nbonus2 bSubEle,Ele_Wind,15;\nbonus5 bAutoSpellWhenHit,"WZ_JUPITEL",3,30,BF_WEAPON|BF_MAGIC,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2860,'Aqua_Orb','Aqua Orb','Armor',20,200,2,true,true,true,true,true,true,100,'bonus bMdef,2;\nbonus bInt,1;\nbonus2 bSubEle,Ele_Water,15;\nbonus5 bAutoSpellWhenHit,"WZ_FROSTNOVA",3,30,BF_WEAPON|BF_MAGIC,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2861,'Crimson_Orb','Crismon Orb','Armor',20,200,2,true,true,true,true,true,true,100,'bonus bMdef,2;\nbonus bInt,1;\nbonus2 bSubEle,Ele_Fire,15;\nbonus5 bAutoSpellWhenHit,"WZ_SIGHTRASHER",3,30,BF_WEAPON|BF_MAGIC,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2862,'Forest_Orb','Forest Orb','Armor',20,200,2,true,true,true,true,true,true,100,'bonus bMdef,2;\nbonus bInt,1;\nbonus2 bSubEle,Ele_Earth,15;\nbonus5 bAutoSpellWhenHit,"WZ_QUAGMIRE",3,30,BF_WEAPON|BF_MAGIC,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2863,'Ring_Of_Valkyrie','Ring Of Valkyrie','Armor',2,true,true,1,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddRace,RC_All,5;\nbonus2 bDropAddRace,RC_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2864,'Light_Of_Cure','Light Of Cure','Armor',20,true,true,true,true,true,true,110,'bonus bVit,2;\nbonus bHealPower,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2865,'Seal_Of_Cathedral','Seal Of Cathedral','Armor',20,true,true,true,true,true,true,110,'bonus bInt,2;\nbonus bHealPower,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2866,'Ring_Of_Archbishop','Ring Of Archbishop','Armor',20,true,true,true,true,true,true,110,'bonus bDex,2;\nbonus bHealPower,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2867,'Broken_Bamboo_Piece','Broken Bamboo Piece','Armor',20,100,2,true,true,'bonus bMdef,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2868,'Green_Batik','Green Batik','Armor',20,100,1,true,false,false,true,true,45,'bonus bStr,1;\nbonus bInt,1;\nbonus bDex,1;\nbonus bMdef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2869,'Colorful_Ketupat','Colorful Ketupat','Armor',20,100,true,false,false,true,true,45,'bonus bStr,1;\nbonus bInt,1;\nbonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2870,'Tw_8th_Anni_Ring','Tw 8th Anni Ring','Armor',true,true,'bonus bStr,5;\nbonus bInt,5;\nbonus bVit,5;\nbonus bDex,5;\nbonus bAgi,5;\nbonus bLuk,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2871,'Brazilian_Emblem','Brazilian Emblem','Armor',20,100,1,true,true,60,'bonus2 bAddClass,Class_All,3;\nbonus bMatkRate,3;\nbonus bMaxHP,50;\nbonus bMaxSP,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (2872,'G_Honor_Certificate','G Honor Certificate','Armor',true,true,1,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2873,'Cat_Hand_Glove','Cat Hand Glove','Armor',20,100,5,1,true,true,1,'bonus bAgi,1;\nbonus bVit,1;\nbonus bDex,1;\nbonus bLuk,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2874,'Buffalo_Horn','Buffalo Horn','Armor',20,100,1,true,true,10,'bonus bAspd,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2875,'RO_Appreciation_Ring','RO Appreciation Ring','Armor',20,100,1,true,true,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,5;\nbonus bMatkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2876,'Necklace_Spica','Necklace Spica','Armor',20,200,1,true,true,10,'bonus bMdef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2877,'Glove_Sabik','Glove Sabik','Armor',20,200,1,true,true,10,'bonus bMdef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2878,'Bracelet_Arunairi','Bracelet Arunairi','Armor',20,200,1,true,true,10,'bonus bMdef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2879,'Badge_Giorredart','Badge Giorredart','Armor',20,200,1,true,true,10,'bonus bMdef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2880,'Ring_Lupak','Ring Lupak','Armor',20,200,1,true,true,10,'bonus bMdef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2881,'Orleans_Necklace','Orleans Necklace','Armor',20,100,1,true,true,'bonus bDex,2;\nbonus bMatk,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2882,'Ecoro_Cardslip','Ecoro Cardslip','Armor',20,100,1,true,true,'bonus bVit,1;\nbonus bLuk,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2883,'Ur_Seal','Ur\'s Seal','Armor',20,200,4,1,true,true,true,true,true,true,100,'bonus bMaxHPrate,2;\nbonus2 bSkillUseSP,"LK_SPIRALPIERCE",5;\nbonus2 bSkillUseSP,"RK_HUNDREDSPEAR",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2884,'Peuz_Seal','Peuz\'s Seal','Armor',20,200,3,1,true,true,true,true,true,true,100,'bonus bBaseAtk,20;\nbonus bMaxSP,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_max`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2885,'Mother_Heart','Mother Heart','Armor',true,true,120,100,true,true,true,true,true,true,true,'bonus bBaseAtk,15;\nbonus bMatk,15;\nbonus2 bExpAddClass,Class_All,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2886,'Sabah_Ring','Sapha Ring','Armor',20,100,true,true,true,true,true,true,100,'bonus bCritical,3;\nbonus2 bSkillUseSP,"GC_DARKILLUSION",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2887,'Nab_Ring','Nab Ring','Armor',20,100,true,true,true,true,true,true,100,'bonus bBaseAtk,10;\nbonus bMatk,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2888,'School_Bag','School Bag','Armor',20,1000,1,true,true,'bonus bAspdRate,3;\nbonus bVariableCastrate,-3;\nif (BaseLevel<80) {\n bonus bMaxHP,200;\n bonus bMaxSP,100;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`) VALUES (2889,'Endure_Ring','Endure Ring','Armor',20,100,1,true,true,60); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2890,'White_Wing_Brooch','White Wing Brooch','Armor',20,100,true,true,true,true,true,true,100,'bonus bDex,2;\nbonus bLongAtkRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2891,'Black_wing_Brooch','Black Wing Brooch','Armor',20,100,true,true,true,true,true,true,100,'bonus bInt,2;\nbonus bFlee2,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2892,'Assassin_Handcuffs','Assassin\'s Glove','Armor',56000,400,3,1,true,true,true,true,true,true,100,'bonus bMaxSP,20;\nbonus bCritical,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`) VALUES (2893,'Cursed_Heart','Cursed Heart','Armor',20,50,1,true,true,80); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2894,'Glove_Of_Shura','Sura Gauntlet','Armor',20,400,1,true,true,true,true,true,true,130,'bonus bStr,5;\nbonus bMaxSPrate,6;\nbonus bMaxHPrate,-6;\nif (readparam(bStr)>=120) {\n bonus bBaseAtk,30;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2895,'Medal_Of_Valor1','Medal Of Valor1','Armor',4,true,true,'bonus bVariableCastrate,-2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2896,'Medal_Of_Valor2','Medal Of Valor2','Armor',4,true,true,'bonus bAspdRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2897,'2011RWC_Necklace_J','2011RWC Necklace J','Armor',100,true,true,1,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,5;\nbonus bMatkRate,5;\nbonus2 bExpAddClass,Class_All,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2898,'Black_Rosary','Dark Rosary','Armor',20,100,1,true,true,90,'bonus bMdef,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_barddancer`,`job_hunter`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2899,'Sound_Amplifier','Sound Amplification Device','Armor',20,100,1,true,true,true,true,90,'bonus2 bSkillAtk,"WM_METALICSOUND",150;\nbonus2 bSkillUseSP,"WM_METALICSOUND",-60;\nbonus bVariableCastrate,-50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`) VALUES (2900,'Morrigane\'s_Belt_','Morrigane\'s Belt','Armor',30000,200,1,true,false,false,true,true,61); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2901,'Morrigane\'s_Pendant_','Morrigane\'s Pendant','Armor',30000,200,1,true,false,false,true,true,61,'bonus bStr,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2902,'Morpheus\'s_Ring_','Morpheus\'s Ring','Armor',30000,100,1,true,false,false,true,true,33,'bonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2903,'Morpheus\'s_Armlet_','Morpheus\'s Armlet','Armor',30000,100,1,true,false,false,true,true,33,'bonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2904,'Naqsh','Naqsi','Armor',true,true,'skill "BS_MAXIMIZE",5;\nskill "BS_WEAPONPERFECT",5;\nskill "WL_RECOGNIZEDSPELL",5;\nskill "ECL_SNOWFLIP",1;\nskill "ECL_PEONYMAMY",1;\nskill "ECL_SADAGUI",1;\nskill "ECL_SEQUOIADUST",1;\nbonus2 bSkillCooldown,"WL_RECOGNIZEDSPELL",-180000;\nbonus bDelayrate,-100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`) VALUES (2905,'Super_Ora_Ora','Super Ora Ora','Armor',1000,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2906,'Happy_Gauntlet','Happy Gauntlet','Armor',20,1000,3,1,true,true,70,'bonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2907,'Buwaya_Tattoo','Bawaya Agimat Tattoo','Armor',20,100,true,true,1,'bonus bMatkRate,7;\nbonus bFixedCastrate,-7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`) VALUES (2908,'Light_Ring','Light Ring','Armor',20,100,1,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`) VALUES (2909,'Darkness_Ring','Darkness Ring','Armor',20,100,1,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2910,'Bakonawa_Tattoo','Bakunawa Agimat Tattoo','Armor',20,100,true,true,1,'bonus2 bAddClass,Class_All,7;\nbonus bAspdRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2911,'Bangungot_Tattoo','Bangungot Agimat Tattoo','Armor',20,100,true,true,1,'bonus bHealPower,4;\nbonus bHealPower2,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`) VALUES (2912,'Xylitol_2011','Xylitol 2011','Armor',20,300,1,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2913,'Thief_Handcuff','Thief Handcuff','Armor',20,2400,1,true,true,10,'bonus bBaseAtk,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2914,'Wizard_Left_Eye','Wizard Left Eye','Armor',20,100,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,'bonus bInt,4;\nbonus bMdef,3;\nbonus bVariableCastrate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2915,'Ettlang_Keepsake','Ettlang Keepsake','Armor',20,50,true,true,100,true,true,true,true,true,true,'bonus bMdef,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2916,'Fairy_Wing','Fairy Wing','Armor',10,true,true,90,100,true,true,true,true,true,true,true,'skill "ECLAGE_RECALL",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2917,'Str_Glove','Str Glove','Armor',75000,100,true,true,100,'bonus bMaxHP,100;\nbonus bMaxSP,20;\nbonus bBaseAtk,(readparam(bStr)/10);\nif (readparam(bStr)>=110)\n bonus2 bAddClass,Class_All,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2918,'Int_Glove','Int Glove','Armor',75000,100,true,true,100,'bonus bMaxHP,100;\nbonus bMaxSP,20;\nbonus bMatk,(readparam(bInt)/10);\nif (readparam(bInt)>=110)\n bonus bMatkRate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2919,'Agi_Glove','Agi Glove','Armor',75000,100,true,true,100,'bonus bMaxHP,100;\nbonus bMaxSP,20;\nbonus bFlee,(readparam(bAgi)/10);\nif (readparam(bAgi)>=110)\n bonus bFlee2,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2920,'Vit_Glove','Vit Glove','Armor',75000,100,true,true,100,'bonus bMaxHP,100;\nbonus bMaxSP,20;\nbonus bMaxHP,(readparam(bVit)/10)*50;\nif (readparam(bVit)>=110)\n bonus bMaxHPrate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2921,'Dex_Glove','Dex Glove','Armor',75000,100,true,true,100,'bonus bMaxHP,100;\nbonus bMaxSP,20;\nbonus bHit,(readparam(bDex)/10);\nif (readparam(bDex)>=110)\n bonus bLongAtkRate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2922,'Luk_Glove','Luk Glove','Armor',75000,100,true,true,100,'bonus bMaxHP,100;\nbonus bMaxSP,20;\nbonus bCritical,(readparam(bLuk)/10);\nif (readparam(bLuk)>=110)\n bonus bCritAtkRate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2923,'Str_Glove_','Str Glove','Armor',75000,100,1,true,true,100,'bonus bMaxHP,100;\nbonus bMaxSP,20;\nbonus bBaseAtk,(readparam(bStr)/10);\nif (readparam(bStr)>=110)\n bonus2 bAddClass,Class_All,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2924,'Int_Glove_','Int Glove','Armor',75000,100,1,true,true,100,'bonus bMaxHP,100;\nbonus bMaxSP,20;\nbonus bMatk,(readparam(bInt)/10);\nif (readparam(bInt)>=110)\n bonus bMatkRate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2925,'Agi_Glove_','Agi Glove','Armor',75000,100,1,true,true,100,'bonus bMaxHP,100;\nbonus bMaxSP,20;\nbonus bFlee,(readparam(bAgi)/10);\nif (readparam(bAgi)>=110)\n bonus bFlee2,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2926,'Vit_Glove_','Vit Glove','Armor',75000,100,1,true,true,100,'bonus bMaxHP,100;\nbonus bMaxSP,20;\nbonus bMaxHP,(readparam(bVit)/10)*50;\nif (readparam(bVit)>=110)\n bonus bMaxHPrate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2927,'Dex_Glove_','Dex Glove','Armor',75000,100,1,true,true,100,'bonus bMaxHP,100;\nbonus bMaxSP,20;\nbonus bHit,(readparam(bDex)/10);\nif (readparam(bDex)>=110)\n bonus bLongAtkRate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2928,'Luk_Glove_','Luk Glove','Armor',75000,100,1,true,true,100,'bonus bMaxHP,100;\nbonus bMaxSP,20;\nbonus bCritical,(readparam(bLuk)/10);\nif (readparam(bLuk)>=110)\n bonus bCritAtkRate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2935,'Sprint_Glove','Sprint Gloves','Armor',20,100,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,'bonus bVariableCastrate,-1;\nbonus bDelayrate,-1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2936,'Recovery_Ring','Recovery Ring','Armor',20,100,5,1,true,true,10,'bonus bVit,1;\nbonus bMaxHP,250;\nbonus bMaxHPrate,5;\nbonus bHealPower2,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_max`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2940,'Ninja_Manual','Ninja Manual','Armor',100,true,true,true,true,12,100,true,true,true,true,true,true,true,'bonus bMaxSP,100;\nskill "NJ_UTSUSEMI",1;\nskill "NJ_KOUENKA",1;\nskill "NJ_SYURIKEN",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_max`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2941,'Gunslinger_Manual','Gunslinger Manual','Armor',100,true,true,true,true,12,100,true,true,true,true,true,true,true,'bonus bMaxSP,100;\nskill "GS_GLITTERING",1;\nskill "GS_ADJUSTMENT",1;\nskill "GS_MADNESSCANCEL",1;\nskill "GS_INCREASING",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_max`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2942,'Taekwon_Manual','Taekwon Manual','Armor',100,true,true,true,true,12,100,true,true,true,true,true,true,true,'bonus bMaxSP,100;\nskill "TK_SEVENWIND",4;\nskill "TK_JUMPKICK",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2943,'Critical_Ring_','Critical Ring','Armor',100,1,true,true,'bonus bCritical,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2944,'TE_Ring_Of_Protection','TE Ring Of Protection','Armor',true,true,40,100,true,true,true,true,true,true,true,'bonus bMaxHP,100;\nbonus2 bSubRace,RC_Player_Human,5;\nbonus2 bSubRace,RC_Player_Doram,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2945,'TE_Ring_Of_Rage','TE Ring Of Rage','Armor',true,true,40,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_Player_Human,5;\nbonus2 bAddRace,RC_Player_Doram,5;\nbonus2 bMagicAddRace,RC_Player_Human,5;\nbonus2 bMagicAddRace,RC_Player_Doram,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2946,'TE_Ring_Of_Defiance','TE Ring Of Defiance','Armor',true,true,40,100,true,true,true,true,true,true,true,'bonus bMdef,5;\nbonus2 bSubRace,RC_Player_Human,5;\nbonus2 bSubRace,RC_Player_Doram,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2947,'Memories_of_Spring','Spring Afternoon Memory','Armor',20,true,true,'bonus bMdef,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2948,'Demon_Wing','Demon Wing','Armor',10,100,1,true,true,70,'bonus bFlee,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2949,'Silversmith_Bracelet','Silversmith Bracelet','Armor',10,100,3,1,true,false,false,true,true,60,'bonus bAllStats,1;\nbonus bMdef,3;\nskill "SA_SPELLBREAKER",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`equip_level_max`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2950,'Rune_Ring','Rune Ring','Armor',true,true,1,100,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddRace,RC_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2951,'Kvasir_Ring_Blue','Kvasir Ring Blue','Armor',100,true,true,1,'bonus bMaxSP,30;\nskill "ECL_SNOWFLIP",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2952,'Kvasir_Ring_Red','Kvasir Ring Red','Armor',100,true,true,1,'bonus bMaxSP,30;\nskill "ECL_PEONYMAMY",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2953,'Kvasir_Ring_Green','Kvasir Ring Green','Armor',100,true,true,1,'bonus bMaxHP,100;\nskill "ECL_SADAGUI",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2954,'Kvasir_Ring_Brown','Kvasir Ring Brown','Armor',10,100,true,true,1,'skill "ECL_SEQUOIADUST",1;\nbonus bMaxHP,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2956,'Safety_Ring_','Advanced Safety Ring','Armor',75000,100,1,true,false,false,true,true,50,'bonus bMdef,5;\nbonus bAllStats,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_monk`,`job_priest`,`job_rebellion`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2957,'Good_Ring_Of_Flame_Lord','Advanced Ring Of Flame Lord','Armor',20,100,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,85,'bonus bStr,3;\nbonus bVit,2;\nbonus bBaseAtk,20;\nbonus2 bSubEle,Ele_Fire,10;\nbonus3 bAutoSpell,"CH_SOULCOLLECT",1,30;\nbonus3 bAutoSpell,"MO_EXPLOSIONSPIRITS",1,10;\nbonus3 bAutoSpell,"PA_PRESSURE",2,30;\nbonus3 bAutoSpell,"MG_FIREBALL",1,150;\nbonus3 bAutoSpell,"KN_BOWLINGBASH",5,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_monk`,`job_priest`,`job_rebellion`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2958,'Good_Ring_Of_Resonance','Advanced Ring Of Resonance','Armor',20,100,2,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,85,'bonus bAgi,3;\nbonus bVit,1;\nbonus bMdef,2;\nbonus bMatk,10;\nbonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,50,0;\nbonus3 bAutoSpellWhenHit,"AS_SPLASHER",10,20;\nbonus3 bAutoSpellWhenHit,"AL_HEAL",10,30;\nbonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,20;\nbonus3 bAutoSpellWhenHit,"CG_TAROTCARD",5,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2959,'Fidelity_Necklace','Fidelity Necklace','Armor',20,300,1,true,true,50,'bonus bAgi,2;\nbonus2 bSubRace,RC_Brute,3;\nbonus2 bSubRace,RC_Player_Doram,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2960,'Badge_Of_Manny','Badge Of Manny','Armor',20,200,1,true,true,'bonus bAllStats,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2963,'Body_Power_Up_Ring','Physical Enhancer Ring','Armor',10,100,1,true,true,90,'bonus2 bAddClass,Class_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2964,'Ring_Of_Spell_Explosion','Magic Intensifier Ring','Armor',10,100,1,true,true,90,'bonus bMatkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`script`) VALUES (2966,'RWC_2012_Ring','RWC 2012 Ring','Armor',20,200,true,true,100,true,'bonus2 bAddClass,Class_All,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`script`) VALUES (2967,'RWC_2012_Ring_','Chambered RWC 2012 Ring','Armor',20,200,1,true,true,100,true,'bonus2 bAddClass,Class_All,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`script`) VALUES (2968,'RWC_2012_Pendant','RWC 2012 Pendant','Armor',20,200,true,true,100,true,'bonus bMatkRate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`script`) VALUES (2969,'RWC_2012_Pendant_','Chambered RWC 2012 Pendant','Armor',20,200,1,true,true,100,true,'bonus bMatkRate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2971,'Pocket_Watch','Pocket Watch','Armor',10,200,1,1,true,true,true,true,true,true,80,'bonus bHPrecovRate,15;\nbonus bSPrecovRate,15;\nbonus bMatkRate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`,`unequip_script`) VALUES (2976,'Red_Lantern','Red Lantern','Armor',10,200,1,true,true,100,'bonus bMaxSP,-300;\nskill "MG_SIGHT",1;','sc_end SC_SIGHT;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2977,'Hurt_Mind','Hurt Mind','Armor',10,100,1,true,true,110,'bonus bMaxSP,200;\nskill "DC_SCREAM",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2978,'KindHeart','Kind Heart','Armor',10,100,1,true,true,110,'bonus bMaxHP,500;\nbonus2 bHPRegenRate,300,10000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2979,'Strawberry_Decoration','Strawberry Decoration','Armor',20,500,1,1,true,false,false,true,true,1,'bonus bAllStats,1;\nbonus3 bAutoSpellWhenHit,"WZ_FROSTNOVA",3,10;\n/* Confirm: Frost Nova cast chance */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2980,'Evilspirit_Gloves','Evil Spirit Gloves','Armor',10,100,1,true,true,110,'bonus bMaxHP,500;\nbonus bMaxSP,200;\nskill "PF_SPIDERWEB",1;\nbonus3 bAutoSpell,"SO_PSYCHIC_WAVE",1,20;\nbonus5 bAutoSpell,"HW_MAGICPOWER",1,10,BF_MAGIC,0;\nbonus5 bAutoSpell,"WZ_FROSTNOVA",10,10,BF_MAGIC,0;\nbonus5 bAutoSpell,"WZ_FROSTNOVA",10,20,BF_WEAPON,0;\nbonus5 bAutoSpellWhenHit,"DC_SCREAM",1,50,BF_WEAPON|BF_MAGIC,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (2981,'RingOfHero','Warrior\'s Ring','Armor',10,200,true,true,160,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2983,'Greed_Brooch','Greed Brooch','Armor',10,100,1,true,true,50,'bonus2 bHPLossRate,10,5000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2984,'Limnil_Glove','Glove Save Rimnil','Armor',10,100,1,true,true,30,'bonus2 bExpAddRace,RC_All,5;\nbonus2 bSubRace,RC_All,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`,`unequip_script`) VALUES (2985,'Gyges_Ring','Gyges Ring','Armor',10,100,1,true,true,50,'bonus bInt,3;\nbonus bMatk,30;\nskill "TF_HIDING",1;','sc_end SC_HIDING;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2986,'Snake_Ring','Snake Ring','Armor',20,100,2,1,true,true,'bonus bDex,3;\nbonus bMdef,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (2987,'Snake_Pendant','Snake Pendant','Armor',20,100,3,1,true,true,'bonus bAgi,3;\nbonus bLuk,2;\nbonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2988,'Winged_Ring_Of_Newoz','Oz\'s New Wing Ring','Armor',20,100,1,true,true,true,true,'Male',true,true,130,'bonus bVariableCastrate,-25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2989,'Floral_Bracelet_Of_Igu','Bloody Floral Decoration Bracelet','Armor',20,100,1,true,true,true,true,'Female',true,true,130,'bonus bVariableCastrate,-25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2990,'Pendant_Of_Harmony','Pendant of Harmony','Armor',20,100,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,130,'bonus bMatkRate,6;\nbonus bHPrecovRate,50;\nbonus bSPrecovRate,50;\nbonus2 bSubEle,Ele_Holy,5;\nbonus4 bAutoSpell,"AB_RENOVATIO",1,30,0;\nbonus4 bAutoSpellWhenHit,"PR_SANCTUARY",3,50,0;\nbonus bStr,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2991,'Pendant_Of_Chaos','Pendant of Chaos','Armor',20,100,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,130,'bonus2 bAddClass,Class_All,6;\nbonus2 bSubEle,Ele_Dark,5;\nbonus2 bResEff,Eff_Confusion,10000;\nbonus2 bAddEff,Eff_Confusion,500;\nbonus3 bAutoSpellWhenHit,"NPC_WIDECONFUSE",2,30;\nbonus bInt,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2992,'Pendant_Of_Maelstorm','Pendant of Maelstrom','Armor',20,100,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,130,'bonus2 bAddClass,Class_All,6;\nbonus bMatkRate,6;\nbonus bAllStats,1;\nbonus5 bAutoSpellWhenHit,"SC_MAELSTROM",1,100,BF_MAGIC,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2995,'Supplement_Part_Dex','Supplement Part Dex','Armor',25000,100,1,true,true,true,true,true,true,100,'bonus bUseSPrate,-10;\nbonus bDelayrate,-10;\nbonus bVariableCastrate,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2996,'Upgrade_Part_Gun_Barrel','Reinforced Parts - Gun Barrel','Armor',10,500,1,true,true,true,true,true,true,100,'bonus2 bAddClass,Class_All,4;\nbonus bHit,10;\nbonus2 bSkillAtk,"NC_BOOSTKNUCKLE",25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2997,'RWC_Gold_Brooch','RWC Gold Brooch','Armor',10,200,1,true,true,100,true,true,true,true,true,true,true,'bonus bBaseAtk,25;\nbonus bMatk,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (2998,'Shining_Trapezohedron','Shining Trapezohedron','Armor',100,1,true,true,90,'bonus2 bSubEle,Ele_Holy,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2999,'RWC_Brooch','RWC Brooch','Armor',10,200,true,true,100,true,true,true,true,true,true,true,'bonus bMaxHP,300;\nbonus bMaxSP,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5001,'Headset','Headset','Armor',20,200,6,true,false,false,true,1,true,87,'bonus2 bResEff,Eff_Curse,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5002,'Gemmed_Crown','Jewel Crown','Armor',20,600,9,true,true,true,true,true,true,true,true,true,true,60,true,88,'bonus bInt,2;\nbonus bLuk,1;\nbonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5003,'Joker_Jester','Joker Jester','Armor',20,100,3,true,false,false,true,true,89,'bonus bLuk,2;\nbonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_low`,`view`,`script`) VALUES (5004,'Oxygen_Mask','Oxygen Mask','Armor',20,200,true,false,false,true,90,'bonus2 bResEff,Eff_Poison,2000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`location_head_low`,`view`,`script`) VALUES (5005,'Gas_Mask','Gas Mask','Armor',20,100,1,true,false,false,true,true,91,'bonus2 bResEff,Eff_Poison,3000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`view`) VALUES (5006,'Machoman_Glasses','Machoman\'s Glasses','Armor',36000,100,1,true,false,false,true,92); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5007,'Loard_Circlet','Grand Circlet','Armor',20,200,7,true,false,false,true,55,true,93,'bonus bStr,1;\nbonus bInt,1;\nbonus bLuk,1;\nbonus bMdef,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`view`) VALUES (5008,'Puppy_Love','Puppy Love','Armor',20,100,1,true,false,false,true,94); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5009,'Safety_Helmet','Safety Helmet','Armor',20,500,7,true,false,false,true,true,95,'bonus bMdef,3;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (5010,'Indian_Hair_Piece','Indian Fillet','Armor',20,100,5,true,true,96); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (5011,'Antenna','Aerial','Armor',20,100,5,true,true,97); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`) VALUES (5012,'Ph.D_Hat','Ph.D Hat','Armor',20,100,5,true,false,false,true,true,98); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5013,'Horn_Of_Lord_Kaho','Lord Kaho\'s Horn','Armor',20,100,30,true,true,99,'bonus bMdef,10;\nbonus bStr,5;\nbonus bAgiVit,10;\nbonus bInt,5;\nbonus bLuk,20;\nitemskill "NPC_HELLJUDGEMENT",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_crusader`,`job_knight`,`job_swordman`,`location_head_mid`,`equip_level_min`,`view`) VALUES (5014,'Fin_Helm','Fin Helm','Armor',20,300,5,true,true,true,true,65,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`view`) VALUES (5015,'Egg_Shell','Egg Shell','Armor',20,200,6,true,101); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`) VALUES (5016,'Boy\'s_Cap','Boy\'s Cap','Armor',20,100,3,true,false,false,true,true,102); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5017,'Bone_Helm','Bone Helm','Armor',20,800,15,true,true,true,true,true,true,true,70,true,103,'bonus2 bSubEle,Ele_Dark,-15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_archer`,`job_barddancer`,`job_hunter`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5018,'Feather_Bonnet','Feather Bonnet','Armor',20,300,8,true,true,true,true,true,104,'bonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5019,'Corsair','Corsair','Armor',20,500,11,true,false,false,true,true,105,'bonus bVit,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5020,'Kafra_Band','Kafra Band','Armor',20,500,5,true,true,106,'bonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_blacksmith`,`job_merchant`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5021,'Bankruptcy_Of_Heart','Grief for Greed','Armor',20,1200,8,true,true,true,true,38,true,107,'bonus bInt,1;\nbonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`location_head_top`,`location_head_mid`,`refineable`,`view`,`script`) VALUES (5022,'Helm_Of_Sun','Hat of the Sun God','Armor',20,2400,4,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,138,'bonus bStr,3;\nbonus bInt,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_alchemist`,`job_blacksmith`,`job_merchant`,`location_head_top`,`refineable`,`view`) VALUES (5023,'Hat_Of_Bundle','Parcel Hat','Armor',20,1000,true,true,true,true,true,108); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (5024,'Hat_Of_Cake','Cake Hat','Armor',20,1000,2,true,true,109); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5025,'Helm_Of_Angel','Helm of Angel','Armor',20,1600,10,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,74,true,110,'bonus bAgi,1;\nbonus bLuk,1;\nbonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5026,'Hat_Of_Cook','Chef Hat','Armor',20,300,3,true,false,false,true,50,true,111,'bonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5027,'Wizardry_Hat','Mage Hat','Armor',20,300,2,true,true,true,true,true,true,112,'bonus bInt,2;\nbonus bMaxSP,150;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`) VALUES (5028,'Candle','Candle','Armor',20,150,true,true,113); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5029,'Spore_Hat','Spore Hat','Armor',20,900,6,true,false,false,true,20,true,114); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5030,'Panda_Cap','Panda Hat','Armor',20,800,6,true,false,false,true,40,true,115); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_acolyte`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_rogue`,`job_swordman`,`job_thief`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5031,'Mine_Helm','Mine Hat','Armor',20,1500,9,true,true,true,true,true,true,true,true,true,true,true,true,true,55,true,116,'bonus bDex,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`) VALUES (5032,'Picnic_Hat','Sunday Hat','Armor',20,800,1,true,false,false,true,true,117); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5033,'Smokie_Hat','Raccoon Hat','Armor',20,900,6,true,false,false,true,50,true,118); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`) VALUES (5034,'Light_Bulb_Band','Bulb Band','Armor',20,500,true,false,false,true,true,119); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5035,'Poring_Hat','Poring Hat','Armor',20,700,3,true,false,false,true,38,true,120); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5036,'Cross_Band','Cross Hat','Armor',20,250,2,true,false,false,true,10,true,121); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`) VALUES (5037,'Fruit_Shell','Nut Shell','Armor',20,150,8,true,5,122); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5038,'Deviruchi_Cap','Deviruchi Hat','Armor',20,800,4,true,false,false,true,64,true,123,'bonus bStr,1;\nbonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`) VALUES (5039,'Mottled_Egg_Shell','Rainbow Eggshell','Armor',20,400,8,true,19,124); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`view`) VALUES (5040,'Blush','Blush','Armor',20,100,true,125); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`) VALUES (5041,'Heart_Hair_Pin','Heart Hairpin','Armor',20,100,true,true,126); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5042,'Hair_Protector','Bao Bao','Armor',20,150,true,false,false,true,14,true,127); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`equip_level_min`,`view`) VALUES (5043,'Opera_Ghost_Mask','Opera Phantom Mask','Armor',20,200,2,true,false,false,true,20,128); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5044,'Devil\'s_Wing','Evil Wing Ears','Armor',20,350,4,true,45,true,129,'bonus bVit,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5045,'Magician_Hat','Magician Hat','Armor',20,500,6,true,true,true,true,true,true,true,true,50,true,130,'bonus bDex,1;\nbonus bAgi,1;\nbonus bMaxSP,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`location_head_low`,`view`) VALUES (5046,'Bongun_Hat','Bongun Hat','Armor',20,300,5,true,true,true,139); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`) VALUES (5047,'Fashion_Sunglass','Fashionable Glasses','Armor',20,100,true,false,false,true,true,131); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`) VALUES (5048,'First_Moon_Hair_Pin','Cresent Hairpin','Armor',20,100,true,true,132); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`view`) VALUES (5049,'Stripe_Band','Striped Hairband','Armor',20,150,1,true,133); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`) VALUES (5050,'Mystery_Fruit_Shell','Wonder Nutshell','Armor',20,300,10,true,30,134); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`) VALUES (5051,'Kitty_Bell','Pussy Cat Bell','Armor',20,100,true,135); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (5052,'Blue_Hair_Band','Blue Hairband','Armor',20,150,2,true,true,136); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_crusader`,`job_knight`,`job_swordman`,`location_head_top`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (5053,'Spinx_Helm','Sphinx Hat','Armor',20,3000,5,true,true,true,true,true,65,137,'bonus bStr,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_assassin`,`job_priest`,`location_head_low`,`equip_level_min`,`view`) VALUES (5054,'Assassin_Mask','Assassin Mask','Armor',20,100,true,true,true,70,180); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_novice`,`job_supernovice`,`location_head_top`,`view`) VALUES (5055,'Novice_Egg_Cap','Novice False Eggshell','Armor',1,1,6,true,true,true,101); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`view`) VALUES (5056,'Love_Berry','Fruit of Love','Armor',1,200,true,140); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5057,'Ear_Of_Black_Cat','Black Cat Ears','Armor',16000,200,4,true,45,true,141); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5058,'Drooping_Kitty','Drooping Cat','Armor',250000,500,3,true,false,false,true,true,142,'bonus bMdef,15;\nbonus2 bResEff,Eff_Curse,3000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5059,'Brown_Bear_Cap','Teddybear Hat','Armor',20,800,6,true,50,true,143); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5060,'Party_Hat','Party Hat','Armor',20,300,4,true,true,144,'bonus bLuk,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (5061,'Flower_Hairpin','Flower Hairpin','Armor',20,100,1,true,true,145); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5062,'Straw_Hat','Straw Hat','Armor',20,200,6,true,50,true,146,'bonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`) VALUES (5063,'Plaster','Giant Band Aid','Armor',20,100,1,true,false,false,true,true,147); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (5064,'Leaf_Headgear','Smokie Leaf','Armor',20,100,1,true,true,148); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5065,'Fish_On_Head','Blue Fish','Armor',20,500,4,true,50,true,149,'bonus2 bAddRace,RC_Fish,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5066,'Horn_Of_Succubus','Succubus Horn','Armor',20,800,7,true,false,false,true,70,true,150,'bonus bInt,1;\nbonus bMdef,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5067,'Sombrero','Sombrero','Armor',20,350,8,true,false,false,true,true,151,'bonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5068,'Ear_Of_Devil\'s_Wing','Evil Wing Ears','Armor',20,100,3,true,70,152,'bonus bStr,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5069,'Mask_Of_Fox','Kitsune Mask','Armor',20,300,2,true,false,false,true,true,153,'bonus bAgi,1;\nbonus bLuk,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5070,'Headband_Of_Power','Hot-blooded Headband','Armor',20,100,3,true,false,false,true,true,154,'bonus bStr,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5071,'Indian_Headband','Indian Headband','Armor',20,200,2,true,false,false,true,true,155,'bonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5072,'Inccubus_Horn','Incubus Horn','Armor',20,800,7,true,false,false,true,70,true,156,'bonus bAgi,1;\nbonus bMdef,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5073,'Cap_Of_Concentration','Model Training Hat','Armor',20,700,5,true,false,false,true,true,157,'bonus bDex,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5074,'Ear_Of_Angel\'s_Wing','Angel Wing Ears','Armor',20,100,3,true,70,158,'bonus bStr,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (5075,'Cowboy_Hat','Cowboy Hat','Armor',20,500,8,true,true,159); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5076,'Fur_Hat','Beanie','Armor',20,350,3,true,true,160,'bonus bLuk,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (5077,'Tulip_Hairpin','Tulip Hairpin','Armor',20,100,1,true,true,161); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5078,'Sea_Otter_Cap','Sea-Otter Hat','Armor',20,800,6,true,50,true,162,'bonus bVit,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (5079,'Crossed_Hair_Band','X Hairpin','Armor',20,100,1,true,true,163); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5080,'Headgear_Of_Queen','Crown of Ancient Queen','Armor',20,400,8,true,45,true,164); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5081,'Mistress_Crown','Crown of Mistress','Armor',20,100,2,true,false,false,true,75,true,165,'bonus bMaxSP,100;\nbonus bInt,2;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (5082,'Mushroom_Band','Decorative Mushroom','Armor',20,100,3,true,true,166); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5083,'Red_Tailed_Ribbon','Red Ribbon','Armor',20,200,2,true,45,true,167,'bonus bMdef,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5084,'Lazy_Raccoon','Lazy Smokie','Armor',20,500,2,true,false,false,true,true,168,'bonus2 bResEff,Eff_Sleep,2000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`) VALUES (5085,'Pair_Of_Red_Ribbon','Small Ribbons','Armor',20,100,2,true,45,169); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`location_head_low`,`view`,`script`) VALUES (5086,'Alarm_Mask','Alarm Mask','Armor',20,100,2,true,false,false,true,true,170,'bonus2 bResEff,Eff_Blind,5000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`location_head_low`,`view`) VALUES (5087,'Goblin_Mask_01','Poker Face','Armor',20,100,1,true,true,171); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`location_head_low`,`view`) VALUES (5088,'Goblin_Mask_02','Surprised Mask','Armor',20,100,1,true,true,172); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`location_head_low`,`view`) VALUES (5089,'Goblin_Mask_03','Annoyed Mask','Armor',20,100,1,true,true,173); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`location_head_low`,`view`) VALUES (5090,'Goblin_Mask_04','Goblin Leader Mask','Armor',20,100,2,true,true,174); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`) VALUES (5091,'Big_Golden_Bell','Decorative Golden Bell','Armor',20,200,2,true,false,false,true,true,35,true,175); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_assassin`,`job_priest`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`) VALUES (5092,'Blue_Coif','Coif','Armor',150000,300,5,true,true,true,true,65,true,176); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_assassin`,`job_priest`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5093,'Blue_Coif_','Coif','Armor',150000,300,5,1,true,true,true,true,65,true,177,'bonus bMaxSP,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5094,'Orc_Hero_Helm','Helmet of Orc Hero','Armor',500000,900,5,true,false,false,true,true,55,true,178,'bonus bStr,2;\nbonus bVit,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5095,'Orc_Hero_Helm_','Helmet of Orc Hero','Armor',800000,1000,5,1,true,false,false,true,true,55,true,179,'bonus bStr,2;\nbonus bVit,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_assassin`,`job_priest`,`location_head_low`,`equip_level_min`,`view`) VALUES (5096,'Assassin_Mask_','Assassin Mask','Armor',20,100,1,true,true,true,70,180); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`refineable`,`view`) VALUES (5097,'Cone_Hat_','Holiday Hat','Armor',400,true,true,144); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5098,'Tiger_Mask','Tiger Mask','Armor',20,400,2,true,true,50,181,'bonus bStr,3;\nbonus bMaxHP,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5099,'Cat_Hat','Neko Mimi','Armor',20,300,2,true,true,182,100,true,'bonus bLuk,2;\nbonus bMdef,10;\nbonus2 bSubRace,RC_Brute,5;\nbonus2 bSubRace,RC_Player_Doram,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5100,'Sales_Signboard','Sales Banner','Armor',20,800,true,75,true,183,'bonus bStr,1;\nbonus bAgi,1;\nbonus bLuk,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`view`,`script`) VALUES (5101,'Takius_Blindfold','Takius\'s Blindfold','Armor',20,100,true,184,'bonus bInt,2;\nbonus bDef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`view`) VALUES (5102,'Round_Eyes','Blank Eyes','Armor',20,100,true,185); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5103,'Sunflower_Hairpin','Sunflower Hairpin','Armor',20,600,2,true,false,false,true,30,186,'bonus bAgi,2;\nbonus bCritical,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`view`,`script`) VALUES (5104,'Dark_Blindfold','Dark Blinder','Armor',20,100,true,false,false,true,187,'bonus2 bResEff,Eff_Blind,10000;\nbonus2 bResEff,Eff_Stun,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5105,'Hat_Of_Cake_','2nd Anniversary Hat','Armor',20,1000,2,true,24,true,109,'bonus bDex,1;\nbonus bMaxSP,80;\nbonus3 bAddMonsterDropItem,7864,7,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5106,'Cone_Hat_INA','2nd Anniversary Hat','Armor',20,300,10,true,1,144,100,true,true,true,true,true,true,'bonus bLuk,1;\nbonus bMatkRate,3;\nbonus bFlee,3;\nbonus bHit,3;\nbonus bFlee2,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`) VALUES (5107,'Well_Baked_Toast','Crunch Toast','Armor',20,50,true,188); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`) VALUES (5108,'Detective_Hat','Renown Detective\'s Cap','Armor',20,350,6,1,true,true,189); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (5109,'Red_Bonnet','Red Bonnet','Armor',20,400,4,true,true,190); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`) VALUES (5110,'Baby_Pacifier','Baby Pacifier','Armor',20,50,true,191); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5111,'Galapago_Cap','Galapago Cap','Armor',20,500,4,true,55,true,192,'bonus2 bAddMonsterDropItem,605,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5112,'Super_Novice_Hat','Super Novice Hat','Armor',8500,400,8,true,true,true,40,true,193,'bonus bAllStats,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`) VALUES (5113,'Angry_Mouth','Angry Snarl','Armor',20,50,true,194); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (5114,'Fedora','Bucket Hat','Armor',6000,300,6,true,true,195); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5115,'Winter_Hat','Winter Hat','Armor',20,500,5,true,true,196,'bonus2 bResEff,Eff_Freeze,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5116,'Banana_Hat','Banana Hat','Armor',20,200,3,true,true,197,'bonus3 bAutoSpell,"SM_PROVOKE",3,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5117,'Mistic_Rose','Mystic Rose','Armor',20,100,true,true,198,'bonus2 bSubRace,RC_Plant,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (5118,'Ear_Of_Puppy','Puppy Headband','Armor',20,100,3,true,true,199); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5119,'Super_Novice_Hat_','Super Novice Hat','Armor',8500,400,8,1,true,true,true,40,true,193,'bonus bAllStats,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`) VALUES (5120,'Fedora_','Bucket Hat','Armor',6000,300,6,1,true,true,195); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5121,'Zherlthsh_Mask','Zealotus Mask','Armor',20,400,3,true,false,false,true,true,70,true,200,'bonus2 bAddRace,RC_DemiHuman,5;\nbonus2 bAddRace,RC_Player_Human,5;\nbonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5122,'Magni_Cap','Magni\'s Cap','Armor',30000,1000,9,true,false,false,true,65,true,250,'bonus bStr,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5123,'Ulle_Cap','Ulle\'s Cap','Armor',30000,500,6,1,true,false,false,true,65,true,254,'bonus bDex,2;\nbonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5124,'Fricca_Circlet','Fricca\'s Circlet','Armor',30000,300,6,true,false,false,true,65,true,251,'bonus bMdef,10;\nbonus bInt,2;\nbonus bMaxSP,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5125,'Kiss_Of_Angel','Angel\'s Kiss','Armor',10000,300,6,1,true,true,true,50,true,255,'bonus bSPrecovRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5126,'Morpheus\'s_Hood','Morpheus\'s Hood','Armor',30000,200,3,true,false,false,true,33,true,256,'bonus bInt,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5127,'Morrigane\'s_Helm','Morrigane\'s Helm','Armor',30000,500,8,true,false,false,true,61,true,257,'bonus bLuk,2;\nbonus bBaseAtk,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5128,'Goibne\'s_Helmet','Goibne\'s Helm','Armor',30000,500,10,true,false,false,true,54,true,258,'bonus bVit,3;\nbonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5129,'Bird_Nest','Bird Nest','Armor',20,400,2,true,55,201,'bonus bAgi,2;\nbonus2 bSubRace,RC_Brute,10;\nbonus2 bSubRace,RC_Player_Doram,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5130,'Lion_Mask','Lion Mask','Armor',20,700,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,75,true,202,'bonus2 bAddEffWhenHit,Eff_Silence,500;\nbonus bMdef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_crusader`,`job_knight`,`job_swordman`,`location_head_top`,`location_head_mid`,`location_head_low`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5131,'Close_Helmet','Close Helmet','Armor',20,1200,8,true,true,true,true,true,true,75,true,203,'bonus bVit,3;\nbonus bMaxHPrate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5132,'Angeling_Hat','Angeling Hat','Armor',20,700,5,true,204,100,true,true,true,true,true,true,true,'bonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_acolyte`,`job_monk`,`job_priest`,`location_head_top`,`view`,`script`) VALUES (5133,'Sheep_Hat','Sheep Hat','Armor',20,150,3,true,true,true,true,205,'bonus bShortWeaponDamageReturn,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (5134,'Pumpkin_Hat','Pumpkin-Head','Armor',20,200,3,true,true,206); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5135,'Cyclops_Visor','Cyclop\'s Eye','Armor',200,true,false,false,true,75,207,'bonus bMaxSP,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5136,'Santa\'s_Hat_','Antonio\'s Santa Hat','Armor',20,100,4,true,true,20,'bonus3 bAutoSpellWhenHit,"PR_GLORIA",5,50;\nbonus3 bAutoSpellWhenHit,"AL_BLESSING",10,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5137,'Alice_Doll','Alice Doll','Armor',20,500,1,1,true,false,false,true,30,208,'bonus bStr,1;\nbonus2 bAddRace,RC_DemiHuman,10;\nbonus2 bAddRace,RC_Player_Human,10;\nbonus2 bAddEff2,Eff_Sleep,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5138,'Magic_Eyes','Magic Eyes','Armor',20,300,3,true,true,true,true,true,30,true,209,'bonus bMdef,5;\nbonus bVariableCastrate,-10;\nbonus bUseSPrate,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5139,'Hibiscus','Hibiscus','Armor',20,200,true,10,210,'bonus bDex,1;\nbonus bInt,1;\nbonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5140,'Charming_Ribbon','Charming Ribbon','Armor',20,400,2,1,true,10,true,211,'bonus2 bSubRace,RC_Undead,5;\nbonus2 bSubRace,RC_Demon,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5141,'Marionette_Doll','Marionette Doll','Armor',20,400,1,1,true,false,false,true,30,true,212,'bonus bStr,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5142,'Crescent_Helm','Crescent Helm','Armor',20,3000,20,1,true,true,true,true,true,true,true,true,50,true,213,100,true,'bonus bVit,1;\nbonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`location_head_mid`,`location_head_low`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5143,'Kabuki_Mask','Kabuki Mask','Armor',20,1000,5,1,true,false,false,true,true,true,10,true,214,100,true,'bonus2 bResEff,Eff_Silence,3000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5144,'Gambler_Hat','Gambler Hat','Armor',20,200,4,true,true,16,'bonus bLuk,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5145,'Carnival_Joker_Jester','Carnival Joker Jester','Armor',10,100,true,true,89,'bonus bAllStats,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5146,'Elephant_Hat','Elephant Hat','Armor',500,true,true,215,'bonus bVit,1;\nbonus2 bSubRace,RC_Brute,7;\nbonus2 bSubRace,RC_Player_Doram,7;\nskill "WZ_WATERBALL",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (5147,'Baseball_Cap','Baseball Cap','Armor',200,5,true,true,216,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5148,'Phrygian_Cap','Phrygian Cap','Armor',500,true,true,217,'bonus bInt,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5149,'Silver_Tiara','Silver Tiara','Armor',100,true,true,218,100,true,true,true,true,true,true,true,'bonus bInt,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`view`,`script`) VALUES (5150,'Joker_Jester_','Joker Jester','Armor',20,100,3,true,219,'bonus bSpeedRate,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`refineable`,`view`,`script`) VALUES (5151,'Headset_OST','Note Headphones','Armor',20,200,4,1,true,true,true,220,'bonus bMdef,3;\nbonus2 bResEff,Eff_Stun,1000;\nbonus2 bResEff,Eff_Freeze,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5152,'Chinese_Crown','Chinese Crown','Armor',20,2000,2,true,true,1,true,221,'bonus2 bResEff,Eff_Stun,1000;\nbonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5153,'Angeling_Hairpin','Angeling Hairpin','Armor',20,700,5,true,true,222,'bonus bFlee,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (5154,'Sunglasses_F','Father\'s Sunglasses','Armor',20,100,4,true,12,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5155,'Granpa_Beard_F','Father\'s White Moustache','Armor',20,100,true,25,100,true,true,true,true,true,true,true,'bonus bBaseAtk,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5156,'Flu_Mask_F','Father\'s Mask','Armor',20,100,true,8,100,true,true,true,true,true,true,true,'bonus bMatkRate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_head_top`,`refineable`,`view`) VALUES (5157,'Viking_Helm_','Orc Helm','Armor',20,500,9,1,true,true,true,true,true,true,true,true,true,true,true,86); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5158,'Holy_Bonnet_','Monk Hat','Armor',30000,100,10,1,true,true,true,true,true,35,'bonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5159,'Golden_Gear_','Golden Gear','Armor',20,900,9,1,true,false,false,true,40,true,30,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_stargladiator`,`job_swordman`,`job_taekwon`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5160,'Magestic_Goat_','Majestic Goat','Armor',20,800,9,1,true,true,true,true,true,true,true,true,true,true,41,'bonus bStr,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_acolyte`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_rogue`,`job_stargladiator`,`job_swordman`,`job_taekwon`,`job_thief`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5161,'Sharp_Gear_','Spiky Band','Armor',20,1000,12,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,50,true,43); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5162,'Bone_Helm_','Bone Helm','Armor',20,800,15,1,true,true,true,true,true,true,true,70,true,103,'bonus2 bSubEle,Ele_Dark,-15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5163,'Corsair_','Corsair','Armor',20,500,10,1,true,false,false,true,true,105,'bonus bVit,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5164,'Tiara_','Tiara','Armor',20,400,7,1,true,false,false,true,45,true,19,'bonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5165,'Crown_','Crown','Armor',20,400,7,1,true,false,false,true,45,true,45,'bonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_head_top`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (5166,'Spinx_Helm_','Sphinx Hat','Armor',20,3000,5,1,true,true,true,true,true,65,137,'bonus bStr,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`location_head_low`,`view`,`script`) VALUES (5167,'Munak_Turban_','Munak Hat','Armor',20,300,5,1,true,true,true,51,'bonus2 bSubRace,RC_Undead,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`location_head_low`,`view`) VALUES (5168,'Bongun_Hat_','Bongun Hat','Armor',20,300,5,1,true,true,true,139); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5169,'Bride_Mask','Bride Mask','Armor',30000,500,4,1,true,true,40,true,223,'if (BaseClass == Job_Taekwon) {\n bonus bLuk,2;\n bonus bCritical,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5170,'Feather_Beret','Feather Beret','Armor',30000,600,1,true,false,false,true,true,224,'bonus bMdef,1;\nbonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5171,'Valkyrie_Helm','Valkyrie Helm','Armor',100000,1000,10,1,true,false,false,true,true,true,true,225,'bonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`view`,`script`) VALUES (5172,'Beret','Beret','Armor',30000,700,true,226,'bonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5173,'Satto_Hat','Magistrate Hat','Armor',30000,400,6,1,true,60,true,227,'if (BaseClass == Job_Taekwon) {\n bonus bAgi,1;\n bonus bHPrecovRate,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5174,'Ayam','Ayam','Armor',30000,400,6,1,true,60,true,228,'if (BaseClass == Job_Taekwon) {\n bonus bInt,1;\n bonus bSPrecovRate,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`view`,`script`) VALUES (5175,'Censor_Bar','Censor Bar','Armor',30000,100,true,229,'bonus2 bResEff,Eff_Curse,500;\nbonus bMdef,1;\nbonus bHit,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (5176,'Hahoe_Mask','Hahoe Mask','Armor',30000,100,2,true,true,30,230,'if (BaseClass == Job_Taekwon) {\n bonus bLuk,1;\n bonus bFlee2,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5177,'Guardian_Lion_Mask','Mythical Lion Mask','Armor',30000,500,5,1,true,true,40,true,231,'if (BaseClass == Job_Taekwon) {\n bonus bDex,2;\n bonus bBaseAtk,2*getrefine();\n bonus3 bAddEff,Eff_Stun,1000,ATF_SHORT;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5178,'Candle_','Candle','Armor',20,150,true,true,113,'bonus bAllStats,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5179,'Gold_Tiara','Golden Tiara','Armor',100,true,true,232,100,true,true,true,true,true,true,true,'bonus bInt,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5180,'Phrygian_Cap_','France Holiday Hat','Armor',20,100,2,true,true,217,'bonus bVit,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5181,'Helm_Of_Darkness','Helm of Darkness','Armor',20,500,3,1,true,true,true,true,true,true,true,true,true,true,true,50,true,233,'bonus bStr,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5182,'Puppy_Hat','Puppy Hat','Armor',20,500,4,true,30,234,'bonus bAgi,1;\nbonus3 bAutoSpell,"PR_GLORIA",1,10+20*(readparam(bAgi)>=77);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5183,'Bird_Nest_Hat','Bird Nest Hat','Armor',20,500,4,true,10,true,235,'bonus bDex,1;\nbonus bAgi,1;\nbonus2 bResEff,Eff_Stun,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5184,'Captain_Hat','Captain\'s Hat','Armor',20,500,8,true,false,false,true,30,true,236,'bonus2 bSubEle,Ele_Water,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5185,'Laurel_Wreath','Laurel Wreath','Armor',20,100,2,1,true,10,true,237,'bonus bLuk,3;\nbonus2 bResEff,Eff_Blind,500;\nbonus2 bResEff,Eff_Curse,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5186,'Geographer_Band','Geographer Band','Armor',20,500,2,true,30,238,'bonus bInt,1;\nbonus3 bAutoSpellWhenHit,"AL_HEAL",1,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5187,'Twin_Ribbon','Twin Ribbon','Armor',20,200,6,1,true,30,true,239,100,true,'bonus bMaxSP,30;\nbonus bMdef,3;\nbonus3 bAutoSpellWhenHit,"NPC_STONESKIN",6,10;\nbonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",6,120,BF_MAGIC,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5188,'Minstrel_Hat','Wandering Minstrel Hat','Armor',20,500,4,true,50,true,240,'bonus bInt,1;\nbonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5189,'Fallen_Leaves','Autumn Leaves','Armor',20,100,true,true,241,'bonus bMaxHP,40;\nbonus bMaxSP,40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`) VALUES (5190,'Baseball_Cap_','Independence Memorial Hat','Armor',20,20,5,1,true,true,216); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5191,'Ribbon_Black','Black Ribbon','Armor',800,100,1,1,true,true,242,'bonus bInt,1;\nbonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5192,'Ribbon_Yellow','Yellow Ribbon','Armor',800,100,1,1,true,true,243,'bonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5193,'Ribbon_Green','Green Ribbon','Armor',800,100,1,1,true,true,244,'bonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5194,'Ribbon_Pink','Pink Ribbon','Armor',800,100,1,1,true,true,245,'bonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5195,'Ribbon_Red','Red Ribbon','Armor',800,100,1,1,true,true,246,'bonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5196,'Ribbon_Orange','Orange Ribbon','Armor',800,100,1,1,true,true,247,'bonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5197,'Ribbon_White','White Ribbon','Armor',800,100,1,1,true,true,248,'bonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5198,'Drooping_Bunny','Drooping Bunny','Armor',10,100,3,true,true,249,'bonus bDex,1;\nbonus bFlee,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (5199,'Baseball_Cap_I','Baseball Cap','Armor',200,5,true,true,216); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`) VALUES (5200,'Coppola','Coppola','Armor',10,300,true,true,252); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5201,'Party_Hat_B','Party Hat','Armor',20,300,4,true,true,144,'bonus bAllStats,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5202,'Pumpkin_Hat_','Fantastic Pumpkin-Head','Armor',20,200,3,true,true,206,'bonus2 bSubRace,RC_Demon,5;\nbonus3 bAddMonsterDropItem,529,RC_DemiHuman,1500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`location_head_low`,`view`,`script`) VALUES (5203,'Tongue_Mask','Smiling Mask','Armor',20,200,2,true,true,253,'bonus bSpeedRate,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`,`script`) VALUES (5204,'Event_Pierrot_Nose','Rudolph\'s Nose','Armor',20,100,true,49,'bonus2 bResEff,Eff_Blind,3000;\nbonus2 bAddMonsterDropItem,12130,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`refineable`,`view`,`script`) VALUES (5205,'Wreath','Emperor\'s Laurel Crown','Armor',20,1000,3,true,true,true,261,'bonus bAllStats,1;\nbonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_low`,`view`,`script`) VALUES (5206,'Romantic_White_Flower','Romantic White Flower','Armor',20,100,true,false,false,true,259,'bonus2 bSubRace,RC_Plant,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`view`,`script`) VALUES (5207,'Gold_Spirit_Chain','Angel Blessing','Armor',20,100,true,260,'bonus bLuk,1;\nbonus2 bSubEle,Ele_Holy,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5208,'Rideword_Hat','Rideword Hat','Armor',20,300,3,1,true,false,false,true,40,true,262,'bonus2 bHPDrainRate,50,8;\nbonus2 bSPDrainRate,10,4;\nbonus2 bHPLossRate,10,5000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`) VALUES (5209,'Yellow_Baseball_Cap','Love Dad Cap','Armor',20,300,true,false,false,true,true,263); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5210,'Flying_Angel','Flapping Angel Wing','Armor',20,300,3,true,10,true,264,100,true,'bonus bVariableCastrate,-3;\nbonus bAspdRate,3;\nbonus bInt,1;\nbonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5211,'Dress_Hat','Dress Hat','Armor',200,3,1,true,20,true,265,'bonus bMdef,7;\nbonus bStr,1;\nbonus bInt,1;\nbonus2 bAddClass,Class_All,2;\nbonus bMatkRate,2;\nbonus bHealPower,5;\nif (getrefine()>=7) {\n bonus2 bAddClass,Class_All,1;\n bonus bMatkRate,1;\n bonus bHealPower,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`,`unequip_script`) VALUES (5212,'Satellite_Hairband','Satellite Hairband','Armor',1000,6,1,true,30,true,266,'bonus bMaxHP,50;\nbonus bMaxSP,10;\nskill "AL_RUWACH",1;','sc_end SC_RUWACH;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5213,'Black_Bunny_Band','Sheila Hairnet','Armor',200,4,true,1,true,267,'bonus bAgi,2;\nbonus bMdef,3;\nbonus2 bAddMonsterDropItem,558,500;\nbonus2 bAddItemHealRate,558,2000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5214,'Moonlight_Flower_Hat','Moonlight Flower Hat','Armor',200,3,true,true,1,true,268,100,true,'bonus bDex,2;\nbonus3 bAutoSpell,"AL_INCAGI",1,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5215,'Angelic_Chain_','Evolved Angel Wing','Armor',20,100,4,true,false,false,true,true,38,'bonus bMdef,3;\nbonus bDex,1;\nbonus bInt,1;\nbonus2 bSubRace,RC_Demon,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5216,'Satanic_Chain_','Evolved Evil Wing','Armor',20,100,6,true,false,false,true,true,39,'bonus bStr,1;\nbonus bAgi,1;\nbonus bFlee,3;\nbonus2 bSubRace,RC_Demon,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_stargladiator`,`job_swordman`,`job_taekwon`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5217,'Magestic_Goat_TW','Evolved Majestic Goat','Armor',20,800,10,true,true,true,true,true,true,true,true,true,true,41,'bonus bStr,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5218,'Bunny_Band_','Evolved Bunny Band','Armor',20,100,3,true,true,15,'bonus bInt,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5219,'Drooping_Kitty_','Evolved Drooping Cat','Armor',250000,500,3,true,false,false,true,true,142,'bonus bMdef,18;\nbonus bFlee,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_low`,`view`,`script`) VALUES (5220,'Smoking_Pipe_','Evolved Pipe','Armor',20,100,true,false,false,true,55,'bonus bVit,1;\nbonus2 bSubRace,RC_Brute,5;\nbonus2 bSubRace,RC_Player_Doram,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5221,'Pair_Of_Red_Ribbon_','Evolved Pair of Red Ribbon','Armor',20,100,2,true,45,169,'bonus bFlee,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5222,'Fish_On_Head_','Evolved Blue Fish','Armor',20,500,4,true,50,true,149,'bonus bAgi,1;\nbonus bDex,1;\nbonus2 bAddRace,RC_Fish,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5223,'Big_Golden_Bell_','Evolved Big Golden Bell','Armor',20,200,2,true,false,false,true,true,35,true,175,'bonus bAgi,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5224,'Orc_Hero_Helm_TW','Evolved Orc Hero Helm','Armor',500000,900,5,true,false,false,true,true,55,true,178,'bonus bStr,2;\nbonus bVit,1;\nbonus bMaxHPrate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5225,'Marcher_Hat','Parade Hat','Armor',20,200,4,1,true,10,true,269,100,true,'bonus bMdef,2;\nbonus4 bAutoSpellWhenHit,"AL_ANGELUS",5,30,0;\nbonus4 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,1,0;\nbonus2 bResEff,Eff_Stun,1000;\nif (BaseClass == Job_Acolyte)\n bonus4 bAutoSpellOnSkill,"AL_HEAL","PR_LEXAETERNA",1,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5226,'Mini_Propeller_','Mini Propeller','Armor',20,200,4,true,true,270,'bonus bAgi,2;\nbonus bDex,1;\nbonus bFlee,10;\nbonus bVariableCastrate,-getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5227,'Red_Deviruchi_Cap','Red Deviruchi Hat','Armor',20,800,4,true,false,false,true,64,true,271,'bonus bStr,1;\nbonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5228,'White_Deviruchi_Cap','Gray Deviruchi Hat','Armor',20,800,4,true,false,false,true,64,true,272,'bonus bStr,1;\nbonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5229,'Gray_Deviruchi_Cap','Brown Deviruchi Hat','Armor',20,800,4,true,false,false,true,64,true,273,'bonus bStr,1;\nbonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5230,'White_Drooping_Kitty','Gray Drooping Cat','Armor',250000,500,3,true,false,false,true,true,274,'bonus2 bResEff,Eff_Curse,3000;\nbonus bMdef,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5231,'Gray_Drooping_Kitty','Brown Drooping Cat','Armor',250000,500,3,true,false,false,true,true,275,'bonus2 bResEff,Eff_Curse,3000;\nbonus bMdef,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5232,'Pink_Drooping_Kitty','Pink Drooping Cat','Armor',250000,500,3,true,false,false,true,true,276,'bonus2 bResEff,Eff_Curse,3000;\nbonus bMdef,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5233,'Blue_Drooping_Kitty','Blue Drooping Cat','Armor',250000,500,3,true,false,false,true,true,277,'bonus2 bResEff,Eff_Curse,3000;\nbonus bMdef,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5234,'Yellow_Drooping_Kitty','Yellow Drooping Cat','Armor',250000,500,3,true,false,false,true,true,278,'bonus2 bResEff,Eff_Curse,3000;\nbonus bMdef,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5235,'Gray_Fur_Hat','Brown Beanie','Armor',20,350,3,true,true,279,'bonus bLuk,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5236,'Blue_Fur_Hat','Blue Beanie','Armor',20,350,3,true,true,280,'bonus bLuk,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5237,'Pink_Fur_Hat','Pink Beanie','Armor',20,350,3,true,true,281,'bonus bLuk,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5238,'Red_Wizardry_Hat','Red Mage Hat','Armor',20,300,2,true,true,true,true,true,true,282,'bonus bInt,2;\nbonus bMaxSP,150;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5239,'White_Wizardry_Hat','Gray Mage Hat','Armor',20,300,2,true,true,true,true,true,true,283,'bonus bInt,2;\nbonus bMaxSP,150;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5240,'Gray_Wizardry_Hat','Brown Mage Hat','Armor',20,300,2,true,true,true,true,true,true,284,'bonus bInt,2;\nbonus bMaxSP,150;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5241,'Blue_Wizardry_Hat','Blue Mage Hat','Armor',20,300,2,true,true,true,true,true,true,285,'bonus bInt,2;\nbonus bMaxSP,150;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5242,'Yellow_Wizardry_Hat','Yellow Mage Hat','Armor',20,300,2,true,true,true,true,true,true,286,'bonus bInt,2;\nbonus bMaxSP,150;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`refineable`,`view`,`script`) VALUES (5243,'Chullos','Shafka','Armor',20,800,2,1,true,true,true,287,'bonus2 bResEff,Eff_Freeze,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`view`,`script`) VALUES (5244,'Elven_Blindfold','Elven Blindfold','Armor',20,200,1,true,288,'bonus2 bResEff,Eff_Blind,10000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`view`,`script`) VALUES (5245,'Elven_Sunglasses','Elven Sunglasses','Armor',20,200,1,true,289,'bonus2 bResEff,Eff_Blind,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5246,'Angelic_Helm','Angelic Helm','Armor',20,700,7,true,true,290,'bonus bAgi,1;\nbonus bLuk,1;\nbonus bMdef,3;\nbonus2 bSubRace,RC_Demon,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5247,'Satanic_Helm','Satanic Helm','Armor',20,700,8,true,true,291,'bonus bAgi,1;\nbonus bLuk,1;\nbonus bMdef,3;\nbonus2 bSubRace,RC_Demon,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`view`,`script`) VALUES (5248,'Robotic_Blindfold','Robotic Blindfold','Armor',20,200,1,true,292,'bonus2 bResEff,Eff_Blind,10000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`view`,`script`) VALUES (5249,'Human_Blindfold','Human Blindfold','Armor',20,200,1,true,293,'bonus2 bResEff,Eff_Blind,10000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`view`) VALUES (5250,'Robotic_Ears','Robotic Ears','Armor',20,100,true,294); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`view`) VALUES (5251,'Round_Ears','Round Ears','Armor',20,100,true,295); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5252,'Drooping_Nine_Tail','Drooping Ninetail','Armor',20,300,2,true,20,true,296,'bonus bAgi,1;\nbonus bDex,1;\nbonus3 bAutoSpellWhenHit,"PR_GLORIA",1,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5253,'Lif_Doll_Hat','Lif Doll Hat','Armor',20,200,2,1,true,20,true,297,'bonus bInt,1;\n.@r = getrefine();\nbonus bMdef,.@r;\nbonus bDef,.@r*-1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5254,'Deviling_Hat','Deviling Hat','Armor',20,500,6,1,true,1,true,298,100,true,true,true,true,true,true,true,'bonus bBaseAtk,2;\nbonus bMatk,2;\nif (getrefine()>=7)\n bonus2 bExpAddRace,RC_All,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5255,'Triple_Poring_Hat','Triple Poring Hat','Armor',20,600,6,true,20,299,'bonus bLuk,3;\nbonus3 bAutoSpell,"BS_GREED",1,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5256,'Valkyrie_Feather_Band','Valkyrie Feather Band','Armor',20,100,2,1,true,20,true,300,'bonus bInt,1;\nbonus3 bAutoSpellWhenHit,"AL_HEAL",1,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5257,'Soulless_Wing','Soul Ring','Armor',20,300,3,true,false,false,true,20,true,301,'bonus bMdef,2;\nbonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5258,'Afro_Wig','Afro Wig','Armor',20,100,1,true,true,10,true,302,'bonus3 bAutoSpellWhenHit,"NV_FIRSTAID",1,300;\nbonus2 bSubEle,Ele_Neutral,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5259,'Elephant_Hat_','Elephant Hat','Armor',20,500,6,true,true,215,'bonus bVit,1;\nbonus3 bAutoSpell,"WZ_WATERBALL",3,10;\nskill "AL_HOLYWATER",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5260,'Cookie_Hat','Cookie Hat','Armor',20,500,4,true,true,217,'bonus bAgi,1;\nbonus bFlee2,5;\nbonus bCritAtkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5261,'Silver_Tiara_','Silver Tiara','Armor',20,500,5,true,true,218,'bonus bInt,2;\nif (BaseClass == Job_Mage)\n bonus bMatkRate,(JobLevel/20);\nif (BaseClass == Job_Acolyte)\n bonus bUseSPrate,-(JobLevel/10);\nif (BaseClass == Job_Archer)\n bonus bMaxSP,(JobLevel*2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5262,'Gold_Tiara_','Golden Tiara','Armor',20,500,5,true,true,232,'bonus bStr,2;\nbonus bUnbreakableHelm;\nif ((readparam(bDex)<56) && (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief))\n bonus bDex,JobLevel/7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`location_head_mid`,`location_head_low`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5263,'Ati_Atihan_Hat','Pagdayaw','Armor',20,100,1,true,false,false,true,true,true,20,true,303,'bonus2 bSubEle,Ele_Water,1;\nbonus2 bSubEle,Ele_Fire,1;\nbonus2 bSubEle,Ele_Wind,1;\nbonus2 bAddEff,Eff_Curse,300;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`,`equip_script`) VALUES (5264,'Aussie_Flag_Hat','Australian Flag Hat','Armor',20,500,8,true,true,304,'bonus bAllStats,2;','specialeffect2 EF_GHOST;\nspecialeffect2 EF_BAT;\nspecialeffect2 EF_BAT2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5265,'Apple_Of_Archer_C','Apple of Archer','Armor',1,12,true,false,false,true,1,72,100,true,true,true,true,true,true,true,true,'bonus bDex,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5266,'Bunny_Band_C','Bunny Band','Armor',1,13,true,1,15,100,true,true,true,true,true,true,true,true,'bonus bMdef,5;\nbonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5267,'Sahkkat_C','Sakkat','Armor',1,14,true,67,100,true,true,true,true,true,true,true,true,'bonus bAgi,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5268,'Lord_Circlet_C','Grand Circlet','Armor',1,14,true,false,false,true,1,93,100,true,true,true,true,true,true,true,true,'bonus bStr,3;\nbonus bInt,3;\nbonus bLuk,3;\nbonus bMdef,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5269,'Flying_Angel_','Flapping Angel Wing','Armor',20,300,3,true,10,true,264,100,true,true,true,true,true,true,true,true,'bonus bInt,1;\nbonus bAgi,1;\nbonus bAspdRate,3;\nbonus bVariableCastrate,-3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5270,'Fallen_Leaves_','Autumn Leaves','Armor',20,100,2,1,true,true,241,'bonus bFlee2,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`refineable`,`view`,`script`) VALUES (5271,'Chinese_Crown_','Phoenix Crown','Armor',20,500,4,1,true,true,true,221,'bonus bMdef,3;\nbonus2 bSubClass,Class_Boss,getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`location_head_low`,`view`,`script`) VALUES (5272,'Tongue_Mask_','Tongue Mask','Armor',20,100,2,true,true,253,'bonus3 bAutoSpell,"SM_PROVOKE",5,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`refineable`,`view`,`script`,`unequip_script`) VALUES (5273,'Happy_Wig','Happy Wig','Armor',20,100,1,true,true,true,305,'bonus bSpeedRate,25;\nbonus bDef,4;\nskill "TF_HIDING",1;','sc_end SC_HIDING;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`refineable`,`view`,`script`,`unequip_script`) VALUES (5274,'Shiny_Wig','Shiny Wig','Armor',20,100,1,true,true,true,306,'bonus bSpeedRate,25;\nbonus bDef,4;\nskill "TF_HIDING",1;','sc_end SC_HIDING;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`refineable`,`view`,`script`,`unequip_script`) VALUES (5275,'Marvelous_Wig','Marvelous Wig','Armor',20,100,1,true,true,true,307,'bonus bSpeedRate,25;\nbonus bDef,4;\nskill "TF_HIDING",1;','sc_end SC_HIDING;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`refineable`,`view`,`script`,`unequip_script`) VALUES (5276,'Fantastic_Wig','Fantastic Wig','Armor',20,100,1,true,true,true,308,'bonus bSpeedRate,25;\nbonus bDef,4;\nskill "TF_HIDING",1;','sc_end SC_HIDING;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5277,'Yellow_Bandana','Yellow Bandana','Armor',20,100,2,true,false,false,true,20,true,309,'bonus bLuk,2;\nbonus bVit,2;\nbonus bLongAtkDef,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5278,'Yellow_Ribbon','Yellow Ribbon','Armor',20,100,2,true,false,false,true,20,true,310,'bonus bLuk,2;\nbonus bVit,2;\nbonus bLongAtkDef,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5279,'Drooping_Kitty_C','Refined Drooping Cat','Armor',2,3,true,false,false,true,142,100,true,true,true,true,true,true,true,true,'bonus bMdef,15;\nbonus2 bResEff,Eff_Curse,3000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5280,'Magestic_Goat_C','Baphomet Horns','Armor',2,10,true,false,false,true,41,100,true,true,true,true,true,true,true,true,'bonus bStr,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5281,'Deviruchi_Cap_C','Refined Deviruchi Hat','Armor',2,4,true,false,false,true,123,100,true,true,true,true,true,true,true,true,'bonus bStr,1;\nbonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`) VALUES (5282,'euRO_Baseball_Cap','Europe Baseball Cap','Armor',200,5,1,true,true,216); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5283,'Chick_Hat','Chick Hat','Armor',20,100,2,true,10,311,100,true,'bonus bLuk,2;\nbonus bMaxHP,50;\nbonus bMaxSP,50;\nskill "TF_DOUBLE",2;\nbonus bDoubleRate,10;\nbonus2 bSubRace,RC_DemiHuman,3;\nbonus2 bSubRace,RC_Player_Human,3;\nbonus2 bSubRace,RC_Brute,3;\nbonus2 bSubRace,RC_Player_Doram,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5284,'Water_Lily_Crown','Water Lily Crown','Armor',20,200,1,true,30,312,'bonus bDex,1;\nbonus bAgi,1;\nbonus bMdef,3;\nbonus bHPrecovRate,5;\nbonus bSPrecovRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5285,'Vane_Hairpin','Vane Hairpin','Armor',20,300,4,1,true,30,313,'bonus bAgi,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5286,'Pecopeco_Hairband','Pecopeco Hairband','Armor',20,6,true,1,314,100,true,true,true,true,true,true,true,true,'bonus bSpeedRate,25;\nbonus bAspdRate,5;\nbonus bVariableCastrate,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5287,'Vacation_Hat','Vacation Hat','Armor',20,200,2,1,true,30,315,'bonus bVit,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_mid`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5288,'Red_Glasses','Red Glasses','Armor',20,1,true,316,100,true,true,true,true,true,true,true,true,'bonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5289,'Vanilmirth_Hat','Vanilmirth Hat','Armor',20,1000,true,30,317,'bonus bUnbreakableHelm;\nbonus3 bAutoSpell,"MG_FIREBOLT",1,50;\nbonus3 bAutoSpell,"MG_COLDBOLT",1,50;\nbonus3 bAutoSpell,"MG_LIGHTNINGBOLT",1,50;\nbonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5290,'Drooping_Bunny_','Drooping Bunny','Armor',20,100,3,true,true,249,'bonus bDex,1;\nbonus bFlee,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5291,'Kettle_Hat','Kettle Hat','Armor',20,600,8,true,30,true,318,'bonus4 bAutoSpell,"SA_DELUGE",2,30,0;\nbonus3 bAutoSpell,"WZ_WATERBALL",3,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5292,'Dragon_Skull','Dragon Skull','Armor',20,800,10,true,50,true,319,'bonus2 bSubRace,RC_Dragon,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5293,'Ramen_Hat','Ramen Hat','Armor',20,3,true,320,100,true,true,true,true,true,true,true,true,'bonus bDex,4;\nbonus4 bAutoSpellWhenHit,"AL_DECAGI",1,30,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_head_top`,`location_head_mid`,`location_head_low`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5294,'Whisper_Mask','Whisper Mask','Armor',20,true,true,true,321,100,true,true,true,true,true,true,true,true,'bonus bAgi,3;\nbonus2 bSubEle,Ele_Ghost,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5295,'Golden_Bandana','Golden Bandana','Armor',20,2400,4,true,true,138,100,true,true,true,true,true,true,'bonus bMdef,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5296,'Drooping_Nine_Tail_','Drooping Nine Tail','Armor',20,300,2,1,true,true,296,'bonus bAgi,1;\nbonus bCritical,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5297,'Soulless_Wing_','Soul Wing','Armor',20,300,3,1,true,true,301,'bonus bAllStats,1;\nbonus2 bSPRegenRate,2,10000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`refineable`,`view`,`script`) VALUES (5298,'Marvelous_Wig_','Dokebi\'s Wig','Armor',20,100,1,1,true,true,true,307,'bonus2 bSubEle,Ele_Neutral,5;\nbonus2 bSubEle,Ele_Fire,-5;\nbonus2 bSubEle,Ele_Water,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (5299,'Ati_Atihan_Hat_','Pagdayaw','Armor',20,100,1,1,true,true,true,1,303,'bonus3 bAutoSpell,"DC_SCREAM",1,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5300,'Bullock_Helm','Bullock Helm','Armor',20,800,4,true,false,false,true,45,true,322,'bonus bMaxHP,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`refineable`,`view`) VALUES (5301,'Russian_Ribbon','Victory Hairband','Armor',100,true,true,323); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5302,'Lotus_Flower_Hat','Flower Lily','Armor',100,2,true,30,true,324); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5303,'Flower_Coronet','Flower Crown','Armor',20,300,2,true,true,325,'bonus bMdef,3;\nbonus bMaxSP,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`location_head_low`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5304,'Cap_Of_Blindness','Cap Of Blindness','Armor',20,800,4,1,true,true,true,30,true,326,'bonus4 bAutoSpellWhenHit,"NPC_EVILLAND",5,5,1;\nbonus2 bResEff,Eff_Blind,10000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`,`script`) VALUES (5305,'Pirate_Dagger','Pirate Dagger','Armor',20,100,true,327,'bonus bBaseAtk,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5306,'Freyja_Crown','Freya\'s Crown','Armor',500,20,true,false,false,true,328,100,true,true,true,true,true,true,true,true,'bonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5307,'Carmen_Miranda\'s_Hat','Carmen Miranda\'s Hat','Armor',20,400,10,1,true,true,329,'bonus bMdef,3;\n.@r = getrefine();\nbonus2 bSubEle,Ele_Fire,(.@r>=7?10:5);\nif (.@r>=7) {\n bonus bBaseAtk,15;\n bonus bMatk,15;\n}\nbonus3 bAddMonsterDropItem,512,RC_All,10;\nbonus3 bAddMonsterDropItem,513,RC_All,10;\nbonus3 bAddMonsterDropItem,514,RC_All,10;\nbonus3 bAddMonsterDropItem,578,RC_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5308,'Brazilian_Flag_Hat','Brazil National Flag Hat','Armor',20,300,5,1,true,true,330,100,true,true,true,true,true,true,true,'bonus bSpeedAddRate,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`location_head_low`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5309,'Mahican','Wool Mask','Armor',20,200,1,true,true,true,true,331,100,true,true,true,true,true,true,true,'skill "RG_GRAFFITI",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`,`unequip_script`) VALUES (5310,'Bulb_Hairband','Shining Electric Bulb Hairband','Armor',20,100,5,1,true,true,332,'bonus2 bSubEle,Ele_Dark,10;\nskill "MG_SIGHT",1;','sc_end SC_SIGHT;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5311,'Large_Hibiscus','Large Hisbiscus','Armor',20,100,2,1,true,true,333,'bonus bMdef,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5312,'Ayothaya_Hat','Ayothaya King\'s Hat','Armor',20,100,5,1,true,true,334,100,true,'bonus bStr,1;\nbonus2 bAddRace,RC_DemiHuman,5;\nbonus2 bAddRace,RC_Player_Human,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5313,'Diadem','Diadem','Armor',20,100,3,1,true,true,true,335,100,true,'bonus bInt,1;\nbonus bVariableCastrate,-3;\nbonus bMatkRate,3;\nbonus bMaxSPrate,3;\nbonus bHealPower,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5314,'Hockey_Mask','Hockey Mask','Armor',20,100,1,true,true,50,336,100,true,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,5;\nbonus2 bAddRace,RC_Player_Human,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5315,'Observer','Observer','Armor',20,100,2,true,35,337,100,true,true,true,true,true,true,true,true,'skill "WZ_ESTIMATION",1;\n/*Gold PC Room: bonus bAllStats,1;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5316,'Umbrella_Hat','Umbrella Hat','Armor',20,100,2,true,50,true,338,'bonus2 bSubEle,Ele_Water,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5317,'Fisherman_Hat','Fisherman\'s Hat','Armor',20,100,4,true,50,true,339,'bonus3 bAutoSpell,"WZ_WATERBALL",3,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5318,'Poring_Party_Hat','Poring Party Hat','Armor',20,true,true,340,100,true,true,true,true,true,true,'bonus bFlee,6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5319,'Hellomother_Hat','Hello Mother Hat','Armor',20,200,3,1,true,1,true,341,100,true,'bonus bHPrecovRate,150;\nbonus bMaxHP,80+(80*getrefine());'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5320,'Champion_Wreath','Champion Wreath','Armor',20,500,8,true,false,false,true,true,261,100,true,true,true,true,true,true,true,'bonus bAllStats,2;\nbonus4 bAutoSpellWhenHit,"AL_HEAL",1,50,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5321,'Indonesian_Bandana','Bandana Merah Putih','Armor',20,500,4,true,true,342,'bonus2 bAddMonsterDropItem,518,300;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5322,'Scarf','Kerchief','Armor',20,100,4,true,24,true,343,100,true,true,true,true,true,true,true,'bonus bMdef,2;\nbonus bFlee,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5323,'Misstrance_Crown','Misstrance Crown','Armor',20,14,true,165,100,true,true,true,true,true,true,true,'bonus bAllStats,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5324,'Little_Angel_Doll','Little Angel Doll','Armor',20,300,4,true,10,true,344,100,true,'bonus bDex,3;\nbonus4 bAutoSpellWhenHit,"CR_GRANDCROSS",3,30,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5325,'Robo_Eye','Robo Eye','Armor',20,200,2,true,10,345,100,true,'bonus2 bAddClass,Class_All,2;\nbonus bMatkRate,2;\nbonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5326,'Masquerade_C','Masquerade C','Armor',1,1,true,false,false,true,78,100,true,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,7;\nbonus2 bAddRace,RC_Player_Human,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`location_head_mid`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5327,'Orc_Hero_Helm_C','Refined Helmet of Orc Hero','Armor',1,10,true,false,false,true,true,178,100,true,true,true,true,true,true,true,true,'bonus bStr,5;\nbonus bVit,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_mid`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5328,'Evil_Wing_Ears_C','Evil Wing Ears C','Armor',1,4,true,152,100,true,true,true,true,true,true,true,true,'bonus bStr,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5329,'Dark_Blindfold_C','Dark Blindfold C','Armor',1,1,true,false,false,true,187,100,true,true,true,true,true,true,true,true,'bonus2 bResEff,Eff_Blind,10000;\nbonus2 bResEff,Eff_Stun,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5330,'kRO_Drooping_Kitty_C','kRO Drooping Kitty C','Armor',1,9,true,false,false,true,142,100,true,true,true,true,true,true,true,true,'bonus bMdef,15;\nbonus2 bResEff,Eff_Curse,4000;\nbonus2 bResEff,Eff_Stun,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5331,'Corsair_C','Corsair C','Armor',1,14,true,false,false,true,105,100,true,true,true,true,true,true,true,true,'bonus bVit,3;\nbonus bInt,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (5332,'Loki_Mask','Loki Mask','Armor',200,2,true,true,20,346,'bonus bFlee2,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5333,'Radio_Antenna','Radio Antenna','Armor',1500,2,true,50,true,347,'bonus bMdef,5;\nbonus bCritical,5;\nbonus bFlee,5;\nskill "MG_LIGHTNINGBOLT",1;\nbonus4 bAutoSpell,"MG_THUNDERSTORM",5,30,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5334,'Angeling_Wanna_Fly','Flapping Angeling','Armor',700,5,1,true,1,true,348,'bonus bLuk,2;\nbonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`view`,`script`) VALUES (5335,'Jumping_Poring','Jumping Poring','Armor',300,3,true,349,'bonus bLuk,1;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (5336,'Guildsman_Recruiter','Guildsman Recruiter Hat','Armor',4,true,10,true,350,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (5337,'Party_Recruiter_Hat','Party Recruiter Hat','Armor',4,true,10,true,351,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (5338,'Bf_Recruiter_Hat','BF Recruiter Hat','Armor',4,true,10,true,352,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (5339,'Friend_Recruiter_Hat','Friend Recruiter Hat','Armor',4,true,10,true,353,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5340,'Deprotai_Doll_Hat','Defolty Doll Hat','Armor',500,1,1,true,60,354,100,true,'bonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;\nbonus4 bAutoSpellWhenHit,"AL_ANGELUS",10,20,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5341,'Claris_Doll_Hat','Glaris Doll Hat','Armor',500,1,1,true,60,355,100,true,'bonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;\nbonus bMagicHPGainValue,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5342,'Sorin_Doll_Hat','Sorin Doll Hat','Armor',500,1,1,true,60,356,100,true,'bonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;\nautobonus "{ bonus bBaseAtk,50; }",20,10000,BF_NORMAL,"{ specialeffect2 EF_POTION_BERSERK; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5343,'Tayelin_Doll_Hat','Telling Doll Hat','Armor',500,1,1,true,60,357,100,true,'bonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;\nbonus2 bAddItemHealRate,504,10;\nbonus2 bAddItemHealRate,547,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5344,'Binit_Doll_Hat','Bennit Doll Hat','Armor',500,1,1,true,60,358,100,true,'bonus bVit,2;\nbonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;\nautobonus "{ bonus bAspdRate,5; }",20,30000,BF_NORMAL,"{ specialeffect2 EF_HASTEUP; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5345,'Debril_Doll_Hat','W Doll Hat','Armor',500,1,1,true,60,359,100,true,'bonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;\nbonus2 bAddRace,RC_Undead,5;\nbonus2 bMagicAddRace,RC_Undead,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (5346,'Gf_Recruiter_Hat','GF Recruiter Hat','Armor',4,true,10,true,360,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`) VALUES (5347,'Ph.D_Hat_','Ph.D Hat','Armor',20,100,5,1,true,false,false,true,true,98); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5348,'Big_Sis\'_Ribbon_','Big Ribbon','Armor',15000,200,3,1,true,false,false,true,true,28,'bonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`) VALUES (5349,'Boy\'s_Cap_','Boy\'s Cap','Armor',20,100,3,1,true,false,false,true,true,102); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5350,'Pirate_Bandana_','Pirate Bandana','Armor',20,100,4,1,true,false,false,true,true,74,'bonus bStr,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`view`,`script`) VALUES (5351,'Sunflower_','Sunflower','Armor',20,100,2,1,true,37,'bonus2 bSubRace,RC_Insect,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5352,'Poporing_Cap','Poporing Cap','Armor',20,700,4,true,false,false,true,38,true,361); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`location_head_top`,`location_head_mid`,`refineable`,`view`,`script`) VALUES (5353,'Helm_Of_Sun_','Hat of the Sun God','Armor',20,2400,4,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,138,'bonus bStr,3;\nbonus bInt,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`view`,`script`) VALUES (5354,'Muslim_Hat_M','Muslim Hat M','Armor',100,4,true,362,'bonus bVariableCastrate,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`view`,`script`) VALUES (5355,'Muslim_Hat_F','Selendang','Armor',100,4,true,363,'bonus bVariableCastrate,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5356,'Pumpkin_Hat_H','Festival Pumpkin Hat','Armor',20,200,3,true,true,206,'bonus2 bAddRace,RC_Demon,5;\nbonus2 bMagicAddRace,RC_Demon,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5357,'Wings_Of_Victory','Wings Of Victory','Armor',20,200,10,true,true,365,100,true,true,true,true,true,true,true,'bonus bMdef,10;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5358,'Pecopeco_Wing_Ears','Peco Ears','Armor',20,100,2,true,70,366,'bonus bAgi,1;\nbonus bMdef,2;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5359,'J_Captain_Hat','Ship Captain Hat','Armor',20,300,3,1,true,60,true,367,100,true,'bonus bDex,1;\nbonus bMaxHP,100;\nbonus bLongAtkRate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5360,'Whikebain_Ears','Hyuke\'s Black Cat Ears','Armor',20,200,4,true,45,true,368,100,true,'bonus bFlee,10;\nbonus bCritAtkRate,10;\nautobonus "{ bonus2 bIgnoreMdefClassRate,Class_Normal,25; bonus2 bIgnoreMdefClassRate,Class_Boss,25; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_ENHANCE; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5361,'Gang_Scarf','Gangster Scarf','Armor',20,100,true,369,100,true,'bonus bBaseAtk,5;\nif (BaseJob == Job_Rogue)\n skill "RG_GANGSTER",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5362,'Ninja_Scroll','Ninja Scroll','Armor',20,200,true,370,100,true,'bonus bMatkRate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5363,'Helm_Of_Abyss','Helm Of Abyss','Armor',20,1000,9,1,true,true,true,true,true,true,true,true,true,true,70,true,371,100,true,'bonus2 bSubClass,Class_Normal,-5;\nbonus2 bSubClass,Class_Boss,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5364,'Dark_Snake_Lord_Hat','Evil Snake Lord Hat','Armor',20,500,4,1,true,150,true,372,'bonus bStr,1;\nbonus bInt,1;\nbonus bAgi,2;\nbonus2 bAddMonsterDropItem,12582,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5365,'Fried_Egg','Magnolia Hat','Armor',20,100,2,1,true,1,373,100,true,'bonus bBaseAtk,5;\nbonus3 bAutoSpellWhenHit,"BS_GREED",1,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5366,'Hat_0f_King','Love Dad Bandana','Armor',20,200,53,true,true,374,'bonus bAllStats,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (5367,'Hyegun_Hat','Hyegun Hat','Armor',20,100,5,1,true,true,true,10,375,'bonus bMdef,3;\nbonus2 bSubRace,RC_Demon,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5368,'White_Wing','White Wing','Armor',20,100,4,true,true,38,100,true,true,true,true,true,true,true,'bonus2 bAddMonsterDropItem,12280,300;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5369,'Dark_Wing','Dark Wing','Armor',20,100,4,true,true,39,100,true,true,true,true,true,true,true,'bonus2 bAddMonsterDropItem,12279,300;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5370,'Orchid_Hairband','Orchid Hairband','Armor',20,200,1,true,true,376,'bonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`refineable`,`view`,`script`) VALUES (5371,'Hat_Of_Judge','Judge Hat','Armor',20,300,2,true,true,true,377,'bonus bLuk,1;\nbonus bMaxSP,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5372,'Drooping_White_Kitty','Koneko Hat','Armor',20,500,3,true,true,378,100,true,'bonus bInt,1;\nbonus bDelayrate,-3;\nbonus bMatkRate,3;\nbonus bMaxSPrate,3;\nbonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5373,'Darkness_Helm','Dark Randgris Helm','Armor',20,300,2,1,true,true,true,379,100,true,'bonus bDex,3;\nbonus bMdef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5374,'L_Magestic_Goat','Gigantic Majestic Goat','Armor',20,800,10,true,true,380,'bonus2 bAddRace,RC_DemiHuman,12;\nbonus2 bAddRace,RC_Player_Human,12;\nbonus bBaseAtk,(JobLevel*2)/7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5375,'L_Orc_Hero_Helm','Orc Hero Headdress','Armor',20,900,5,1,true,true,true,381,100,true,'bonus bStr,2;\nbonus3 bAutoSpell,"BS_WEAPONPERFECT",3,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5376,'Satanic_Chain_P','Flying Evil Wing','Armor',20,100,6,1,true,true,382,'bonus bMaxSP,120;\nbonus2 bAddEff2,Eff_Curse,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`,`script`) VALUES (5377,'Antique_Pipe','Gentleman\'s Pipe','Armor',20,100,true,383,'bonus2 bSubRace,RC_DemiHuman,2;\nbonus2 bSubRace,RC_Player_Human,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5378,'Rabbit_Ear_Hat','Bunny Top Hat','Armor',20,300,true,true,384,100,true,'bonus bAgi,3;\nbonus3 bAutoSpellWhenHit,"AL_INCAGI",5,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5379,'Balloon_Hat','Tam','Armor',800,5,1,true,50,true,385,'bonus bMdef,2;\nbonus bMatkRate,2+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5380,'Fish_Head_Hat','Fish Head Hat','Armor',20,400,2,true,true,386,100,true,'bonus3 bAutoSpell,"SA_FROSTWEAPON",1,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5381,'Santa_Poring_Hat','Santa Poring Hat','Armor',20,100,4,1,true,387,100,true,'bonus bMdef,2;\nbonus2 bAddEle,Ele_Dark,3;\nbonus2 bSubEle,Ele_Dark,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`,`unequip_script`) VALUES (5382,'Bell_Ribbon','Bell Ribbon','Armor',20,200,5,1,true,true,388,100,true,'bonus bVit,1;\nskill "AL_ANGELUS",1;','sc_end SC_ANGELUS;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5383,'Hunting_Cap','Hunter\'s Cap','Armor',20,250,6,1,true,false,false,true,50,true,389,'bonus bLuk,1;\nbonus2 bAddRace,RC_Brute,10;\nbonus2 bAddRace,RC_Player_Doram,10;\nbonus2 bMagicAddRace,RC_Brute,5;\nbonus2 bMagicAddRace,RC_Player_Doram,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5384,'Santa_Hat_1','Twin Pompom By JB','Armor',20,200,2,1,true,20,true,390,100,true,'bonus bLuk,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`,`unequip_script`) VALUES (5385,'Yoyo_Hat','Yoyo Hat','Armor',20,300,2,true,20,true,391,'skill "TF_HIDING",1;','sc_end SC_HIDING;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5386,'Ayam_','Ayam','Armor',70,7,true,1,228,'bonus bMdef,7;\nbonus bFlee,7;\nbonus2 bAddMonsterDropItem,12198,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5387,'Neko_Mimi_Kafra','Neko Mimi Kafra','Armor',20,200,1,1,true,30,true,392,'bonus bMdef,5;\nbonus2 bAddEffWhenHit,Eff_Silence,1000;\nbonus2 bAddEffWhenHit,Eff_Poison,1000;\nbonus2 bAddEffWhenHit,Eff_Curse,1000;\nbonus2 bAddEffWhenHit,Eff_Blind,1000;\nbonus2 bAddEffWhenHit,Eff_Stone,1000;\nbonus2 bAddEffWhenHit,Eff_Freeze,1000;\nbonus2 bAddEffWhenHit,Eff_Stun,1000;\nbonus2 bAddEffWhenHit,Eff_Sleep,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5388,'Snake_Head','Snake Head Hat','Armor',20,200,2,1,true,30,true,393,'skill "TF_DOUBLE",5;\nbonus bDoubleRate,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5389,'Angel_Spirit','Angel Spirit','Armor',20,200,true,394,100,true,'bonus bStr,2;\nbonus bHit,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5390,'Santa_Hat_2','Frozen Twin Pompom','Armor',20,100,4,true,true,395,'bonus2 bResEff,Eff_Freeze,3000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_low`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5391,'Toast_C','Toast','Armor',20,1,true,188,100,true,true,true,true,true,true,true,true,'bonus bMaxHP,100;\nbonus2 bAddMonsterDropItem,617,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5392,'Louyang_Cap','Luoyang NewYear Hat','Armor',20,300,6,1,true,true,396,'bonus bLuk,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5393,'Valentine_Hat','Love Valentine\'s Hat','Armor',20,200,4,true,397,100,true,'bonus bMaxSPrate,7;\nbonus bMaxHPrate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_low`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5394,'Bubblegum_Lower','Bubblegum','Armor',true,572,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddClass,Class_All,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5395,'Tiraya_Bonnet','Striped Hat','Armor',20,500,6,1,true,50,true,398,'bonus bMaxHP,100+(getrefine()*20);\nbonus bLuk,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5396,'Jasper_Crest','Jasper Crest','Armor',20,700,6,1,true,true,399,100,true,'bonus bDex,1;\nbonus2 bAddRace,RC_Undead,5;\n.@r = getrefine();\nif (.@r<6) {\n bonus2 bAddEff2,Eff_Blind,10;\n} else if (.@r>8) {\n bonus bDex,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`view`,`script`) VALUES (5397,'Scuba_Mask','Scuba Gear','Armor',20,100,true,400,'bonus2 bSubEle,Ele_Water,10;\nbonus2 bExpAddRace,RC_Fish,10;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`class_upper`,`class_third_upper`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5398,'Bone_Head','Bone Head','Armor',20,1200,10,1,true,true,true,true,true,true,true,true,true,85,true,401,'bonus bStr,2;\nbonus bMdef,5;\nbonus2 bResEff,Eff_Stun,500;\nbonus2 bResEff,Eff_Bleeding,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5399,'Mandragora_Cap','Mandragora Cap','Armor',20,300,5,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,85,402,'bonus bVit,3;\nbonus3 bAutoSpellWhenHit,"DC_SCREAM",5,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`view`,`script`) VALUES (5400,'Fox_Hat','Fox Hat','Armor',20,200,true,true,true,403,'bonus bLuk,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5401,'Black_Glasses','Black Frame Glasses','Armor',20,200,2,true,70,404,'bonus bInt,1;\nbonus bMdef,2;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5402,'Mischievous_Fairy','Mischievous Fairy','Armor',10,200,2,true,70,405,'bonus bUnbreakableHelm;\nbonus bFlee2,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (5403,'Fish_In_Mouth','Fish In Mouth','Armor',10,200,true,30,406,'bonus2 bAddMonsterDropItem,579,500;\nbonus2 bAddItemHealRate,579,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5404,'Blue_Ribbon','Blue Ribbon','Armor',10,100,2,1,true,45,true,407,'bonus4 bAutoSpellWhenHit,"AC_CONCENTRATION",2,7,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5405,'Filir_Hat','Filir Hat','Armor',10,200,2,true,80,408,'bonus bShortWeaponDamageReturn,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5406,'Academy_Freshman_Hat','Academy Freshman Hat','Armor',500,3,true,true,409,100,true,true,true,true,true,true,'bonus bInt,1;\nbonus bDex,2;\nbonus bVit,1;\nbonus bDelayrate,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5407,'Academy_Graduating_Cap','Academy Completion Hat','Armor',500,3,true,true,410,100,true,true,true,true,true,true,'bonus bMaxSP,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_top`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5408,'Old_Bandanna','Old Bandana','Armor',10,true,6,100,true,true,true,true,true,true,true,true,'bonus bInt,2;\nbonus bMaxSP,50;\nbonus bVariableCastrate,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5409,'New_Cowboy_Hat','Purple Cowboy Hat','Armor',20,500,8,1,true,true,411,100,true,'bonus bInt,2;\nbonus bVit,2;\nbonus bMaxSP,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`location_head_low`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5410,'Bread_Bag2','Brown Paperbag Hat','Armor',20,200,6,true,true,true,412,100,true,true,true,true,true,true,true,'bonus bMaxHP,100;\nbonus2 bResEff,Eff_Stun,400;\nbonus2 bSubRace,RC_DemiHuman,4;\nbonus2 bSubRace,RC_Player_Human,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5411,'White_Snake_Hat','White Snake Hat','Armor',20,500,4,true,true,413,'bonus bDex,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5412,'Sweet_Candy','Sweet Candy','Armor',20,100,true,414,100,true,true,true,true,true,true,true,true,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5413,'Popcorn_Hat','Pop Corn Hat','Armor',20,300,4,true,415,100,true,true,true,true,true,true,'bonus2 bSubEle,Ele_Wind,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5414,'Campfire_Hat','Camp Fire Hat','Armor',20,300,4,true,416,100,true,true,true,true,true,true,'bonus2 bSubEle,Ele_Fire,10;\nbonus4 bAutoSpellWhenHit,"MG_FIREBALL",5,500,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5415,'Poring_Cake_Cap','Poring Cake Hat','Armor',20,1000,10,true,40,true,417,'bonus bMdef,5;\nbonus bCritical,5;\nbonus bFlee,5;\nbonus bFlee2,5;\nbonus bAspdRate,5;\nbonus bVariableCastrate,-5;\nbonus bDelayrate,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5416,'Beer_Cap','Beer Hat','Armor',20,600,4,true,false,false,true,18,true,418,'bonus bFlee2,5;\nskill "SM_RECOVERY",3;\nskill "MG_SRECOVERY",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`view`,`script`) VALUES (5417,'Crown_Parrot','Crown Parrots','Armor',20,200,2,1,true,419,'bonus bInt,1;\nbonus2 bResEff,Eff_Silence,10000;\nbonus3 bAutoSpell,"DC_SCREAM",1,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5418,'Soldier_Hat','Legionnaire Hat','Armor',20,400,8,1,true,true,420,'bonus bStr,1;\nbonus2 bAddClass,Class_All,3;\nbonus bUseSPrate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5419,'Evolved_Leaf','Leaves Of Grass','Armor',20,100,true,57,100,true,'bonus bVit,1;\nbonus2 bSubRace,RC_Plant,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5420,'Mask_Of_Ifrit','Mask Of Ifrit','Armor',20,800,12,1,true,false,false,true,true,true,50,421,100,true,'bonus bStr,2;\nbonus bInt,2;\nbonus bMdef,5;\nbonus2 bSubEle,Ele_Fire,10;\nbonus2 bSubEle,Ele_Water,-10;\nbonus2 bAddEle,Ele_Fire,10;\nbonus2 bMagicAtkEle,Ele_Fire,10;\nbonus3 bAutoSpell,"WZ_METEOR",3,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5421,'Ifrit\'s_Ear','Ears Of Ifrit','Armor',20,300,true,false,false,true,50,422,100,true,'bonus bStr,1;\nbonus bInt,1;\nbonus bMdef,3;\nbonus2 bAddEle,Ele_Fire,3;\nbonus2 bSkillAtk,"SM_BASH",4;\nbonus2 bSkillAtk,"SM_MAGNUM",4;\nbonus2 bSubEle,Ele_Fire,3;\nbonus2 bSubEle,Ele_Water,-3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5422,'Linguistic_Book_Cap','Linguistic Book Hat','Armor',20,70,true,true,423,'bonus bInt,1;\nbonus bMdef,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`view`,`trade_override`,`trade_nodrop`,`trade_nosell`,`script`) VALUES (5423,'Lovecap_China','I Love China','Armor',20,250,10,true,424,100,true,true,'bonus bDex,3;\nbonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`) VALUES (5424,'Fanta_Orange_Can','Fanta Orange Can Hat','Armor',20,100,3,1,true,true,425); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`) VALUES (5425,'Fanta_Grape_Can','Fanta Grape Can Hat','Armor',20,100,3,1,true,true,426); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5426,'Karada_Meguri_Tea_Hat','Karada Meguricha Hat','Armor',20,100,3,1,true,true,427,'bonus bLuk,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5427,'Royal_Milk_Tea_Hat','Black Tea Kochakaden Hat','Armor',20,100,3,1,true,true,428,'bonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5428,'Bread_Bag1','RWC Anniversary Bread Envelope','Armor',100,true,true,true,true,429,100,true,true,true,true,true,true,true,'bonus2 bSubRace,RC_DemiHuman,12;\nbonus2 bSubRace,RC_Player_Human,12;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5429,'Bogy_Cap','Bogy Cap','Armor',20,100,4,1,true,true,430,'bonus bHPrecovRate,5;\nbonus bSPrecovRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5430,'Sacred_Torch_Coronet','Torch Cap','Armor',20,6,true,431,100,true,'bonus2 bSubEle,Ele_Fire,20;\nskill "MG_FIREBOLT",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5431,'Chicken_Hat','Chicken Hat','Armor',20,1000,1,true,30,true,432,100,true,'bonus3 bAutoSpell,"MC_LOUD",1,30;\nbonus bAspdRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5432,'Brazil_Baseball_Cap','bRO 4th Anniversary Hat','Armor',20,100,true,true,433,'if (gettime(DT_MONTH) == SEPTEMBER && gettime(DT_DAYOFMONTH)>=10 && gettime(DT_DAYOFMONTH)<=24)\n bonus bAllStats,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`) VALUES (5433,'Golden_Wreath','Golden Laurel','Armor',20,100,true,true,434); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`) VALUES (5434,'Cola_Can','Cola Can','Armor',20,100,3,1,true,true,435); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5435,'Coke_Hat','Red Minstrel Hat','Armor',20,100,2,1,true,40,true,436,100,true,'bonus bInt,1;\nbonus bMaxSP,80;\nbonus bMdef,3;\n.@r = getrefine();\nif (.@r>5) {\n bonus bMdef,.@r-5;\n bonus bMaxSP,(.@r-5)*10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5436,'Bride\'s_Corolla','Bride\'s Corolla','Armor',20,200,1,true,true,437,'bonus bLuk,3;\nbonus bMdef,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5437,'Flower_Of_Fairy','Fairy Flower','Armor',20,200,2,1,true,true,438,'bonus bInt,1;\nbonus bMdef,1;\nbonus2 bSubRace,RC_Insect,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`view`,`script`) VALUES (5438,'Fillet_Green','Cute Green Ribbon','Armor',500,100,1,true,false,false,true,439,'bonus bMaxSP,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`view`,`script`) VALUES (5439,'Fillet_Red','Cute Red Ribbon','Armor',500,100,1,true,false,false,true,440,'bonus bMaxSP,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`view`,`script`) VALUES (5440,'Fillet_Blue','Cute Blue Ribbon','Armor',500,100,1,true,false,false,true,441,'bonus bMaxSP,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`view`,`script`) VALUES (5441,'Fillet_White','Cute White Ribbon','Armor',500,100,1,true,false,false,true,442,'bonus bMaxSP,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5442,'Necktie','Necktie','Armor',20,100,6,1,true,70,true,443,'bonus bVit,1;\nbonus bHit,-5;\nbonus bUseSPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5443,'Status_Of_Baby_Angel','Statue Of Baby Angel','Armor',20,600,6,1,true,70,true,444,'bonus bMdef,2;\nbonus4 bAutoSpellWhenHit,"PR_STRECOVERY",1,20,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5444,'Hair_Brush','Hair Brush','Armor',20,100,true,true,445,'bonus bCritical,6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`,`script`) VALUES (5445,'Candy_Cane_In_The_Mouth','Candy Cane In Mouth','Armor',20,100,true,446,'bonus bMaxSP,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5446,'Cat_Foot_Hairpin','Catfoot Hairpin','Armor',20,200,1,true,true,447,'bonus bFlee,5;\nbonus bFlee2,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5447,'Frog_Cap','Frog Hat','Armor',20,500,6,true,70,true,448,'bonus bMdef,1;\nbonus2 bAddRace,RC_Insect,12;\nbonus2 bMagicAddRace,RC_Insect,12;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`location_head_mid`,`location_head_low`,`refineable`,`view`,`script`) VALUES (5448,'Solo_Play_Box1','Indifferent Solo Hat','Armor',20,300,1,true,true,true,true,449,'skill "RG_GRAFFITI",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`location_head_mid`,`location_head_low`,`refineable`,`view`,`script`) VALUES (5449,'Solo_Play_Box2','Angry Solo Hat','Armor',20,300,1,true,true,true,true,450,'skill "RG_GRAFFITI",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (5450,'Sun_Cap','Solar Hat','Armor',20,1000,true,false,false,true,20,true,451,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5451,'Dragonhelm_Gold','RWC 2008 Dragon Helm Gold','Armor',20,1500,14,1,true,1,452,100,true,true,true,true,true,true,true,'bonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;\nbonus2 bAddRace,RC_DemiHuman,5;\nbonus2 bAddRace,RC_Player_Human,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5452,'Dragonhelm_Silver','RWC 2008 Dragon Helm Silver','Armor',20,1500,10,1,true,1,453,100,true,true,true,true,true,true,true,'bonus2 bSubRace,RC_DemiHuman,7;\nbonus2 bSubRace,RC_Player_Human,7;\nbonus2 bAddRace,RC_DemiHuman,3;\nbonus2 bAddRace,RC_Player_Human,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5453,'Dragonhelm_Copper','RWC 2008 Dragon Helm Copper','Armor',20,1500,5,1,true,1,454,100,true,true,true,true,true,true,true,'bonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;\nbonus2 bAddRace,RC_DemiHuman,1;\nbonus2 bAddRace,RC_Player_Human,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5454,'Dog_Cap_','Puppy Hat','Armor',20,500,4,1,true,true,234,'bonus bStr,1;\nbonus bInt,1;\nautobonus "{ bonus bCritical,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";\nautobonus "{ bonus2 bIgnoreMdefClassRate,Class_Normal,100; bonus2 bIgnoreMdefClassRate,Class_Boss,100; }",10,3000,BF_MAGIC,"{ specialeffect2 EF_MAGICALATTHIT; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5455,'Geographer_Band_','Decorative Geographer','Armor',20,500,1,1,true,true,238,'bonus bInt,1;\nbonus3 bAutoSpell,"AL_HEAL",5,50;\nbonus3 bAutoSpellWhenHit,"AL_HEAL",5,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5456,'Vacation_Hat_','Summer Hat','Armor',20,200,true,true,315,'bonus bVit,5;\nbonus bHPrecovRate,20;\nbonus bSPrecovRate,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5457,'Spring_Rabbit_Hat','Moon Rabbit Hat','Armor',20,300,2,1,true,false,false,true,1,true,455,'bonus bAgi,3;\nbonus bBaseAtk,5;\nbonus bMatkRate,5;\n.@r = getrefine();\nif (.@r>4) {\n bonus bBaseAtk,.@r-4;\n bonus bMatkRate,.@r-4;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5458,'Pinwheel_Cap','Pinwheel Hat','Armor',20,200,3,true,true,456,'bonus bMaxHPrate,5;\nbonus bMaxSPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5459,'Drooping_Bunny_Chusuk','Drooping Bunny','Armor',100,3,true,true,249,'bonus bDex,1;\nbonus bFlee,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5460,'Adv_Dragon_Skull','Evolved Dragon Skull Hat','Armor',20,1000,14,true,60,true,457,100,true,true,true,true,true,true,true,'bonus bAllStats,2;\nbonus bMaxHPrate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`location_head_low`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5461,'Adv_Whisper_Mask','Evolved Whisper Mask','Armor',20,300,1,true,true,true,50,true,458,100,true,true,true,true,true,true,true,'bonus bDex,3;\nbonus2 bSubEle,Ele_Ghost,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5462,'Spiked_Scarf','Spiked Scarf','Armor',20,100,3,true,1,459,100,true,true,true,true,true,true,true,true,'bonus bBaseAtk,30;\nbonus bMaxHPrate,-2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5463,'Rainbow_Scarf','Rainbow Scarf','Armor',20,true,1,460,100,true,true,true,true,true,true,true,true,'bonus bMatk,30;\nbonus bMaxSPrate,-2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5464,'Zaha_Doll_Hat','Zaha Doll Hat','Armor',20,1,true,false,false,true,true,461,100,true,'bonus bInt,3;\nbonus bMdef,9;\nbonus2 bMagicAddEle,Ele_Undead,10;\n.@t = 2+(getrefine()/3)*1000;\nautobonus "{ .@r = max(1,getrefine()); bonus bMatk,30*.@r; bonus bFixedCast,-80*.@r; bonus2 bSPLossRate,10,1000; }",15,.@t,BF_MAGIC,"{ active_transform 1518,3000; specialeffect2 EF_POTION_BERSERK; showscript \\"This is my magic Power!\\"; }";\nautobonus2 "{ .@r = max(1,getrefine()); bonus bMatk,30*.@r; bonus bFixedCast,-80*.@r; bonus2 bSPLossRate,10,1000; }",15,.@t,BF_MAGIC,"{ active_transform 1518,3000; specialeffect2 EF_POTION_BERSERK; showscript \\"How dare you! I punish you to endless sleep!\\"; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5465,'Celestial_Hat','Hat Of Fortune','Armor',20,500,3,1,true,40,true,462,'bonus bLuk,2;\nbonus bMdef,5;\n.@r = getrefine();\nif (.@r>4)\n bonus bLuk,.@r-4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5466,'Wind_Milestone','Wind Milestone','Armor',20,100,2,1,true,30,true,463,'bonus bAgi,2;\nskill "AL_TELEPORT",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5467,'Helm_Of_Dragoon','Helm Of Dragon','Armor',20,1000,10,1,true,1,true,464,100,true,'bonus bStr,2;\nbonus bInt,2;\nbonus bDex,2;\n.@r = getrefine();\nif (.@r>=7)\n bonus2 bExpAddRace,RC_Dragon,3;\nif (.@r>=9)\n bonus2 bExpAddRace,RC_Dragon,5;\nbonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5468,'Parade_Cap','Parade Hat','Armor',20,800,3,1,true,true,465,'bonus bDelayrate,-5;\nbonus bMdef,2;\n.@r = getrefine();\nif (.@r>5)\n bonus bVariableCastrate,-(.@r-5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5469,'Noble_Hat','Musketeer Hat','Armor',20,300,4,1,true,60,true,466,100,true,'bonus bDex,3;\nbonus bFlee,3;\n.@r = getrefine();\nif (.@r>=7) {\n bonus bFlee,3;\n bonus bLongAtkRate,3;\n}\nif (.@r>=9) {\n bonus bFlee,4;\n bonus bLongAtkRate,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5470,'Eyes_Of_Darkness','Eye Of Darkness','Armor',20,100,1,true,50,467,'bonus bDex,1;\nbonus2 bResEff,Eff_Blind,10000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5471,'Hairband_Of_Reginleif','Hairband Of Reginleif','Armor',20,800,2,true,50,468,'bonus2 bSubEle,Ele_Water,3;\nbonus2 bSubEle,Ele_Fire,3;\nbonus2 bSubEle,Ele_Undead,3;\nbonus2 bSubEle,Ele_Ghost,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5472,'Red_White_Hat','Red Hat','Armor',20,100,true,true,469,'bonus3 bAddMonsterDropItem,554,RC_DemiHuman,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5473,'Forceps_Hairpin','Nipper Crab Hairpin','Armor',20,500,8,true,30,true,470,'bonus3 bAutoSpellWhenHit,"MG_COLDBOLT",1,30;\nbonus3 bAddMonsterDropItem,991,RC_Fish,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`) VALUES (5474,'Notice_Board','AFK Hat','Armor',20,700,2,true,10,471); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`location_head_low`,`view`,`script`) VALUES (5475,'Cube_Mask','Mask Cube','Armor',20,100,1,true,true,472,'bonus bAllStats,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5476,'Hairband_Of_Grandpeco','Grand Peco Hairband','Armor',20,800,5,true,true,1,true,473,100,true,'bonus2 bAddRace,RC_Brute,7;\nbonus2 bAddRace,RC_DemiHuman,7;\nbonus2 bAddRace,RC_Player_Doram,7;\nbonus3 bAddEff,Eff_Curse,10,ATF_SHORT;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5477,'Bro_Flag','Brazilian Flag Hat','Armor',20,100,2,1,true,30,true,474,'skill "SM_BASH",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5478,'Classic_Hat','Classic Hat','Armor',20,500,4,true,true,475,'bonus bStr,2;\nbonus bMaxHP,300;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5479,'Shaman\'s_Hair_Ornament','Shaman\'s Hair Decoration','Armor',20,300,2,true,1,true,476,100,true,'bonus bMdef,3;\nbonus2 bSubEle,Ele_Neutral,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5480,'Bizofnil_Wing_Deco','Bijofnil Wings','Armor',20,1000,6,true,1,true,477,100,true,'bonus bAllStats,2;\nbonus2 bSubEle,Ele_All,5;\nbonus2 bHPRegenRate,(MaxHp*2/100),10000;\nbonus2 bSPRegenRate,(MaxSp/100),10000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5481,'Hermose_Cap','Hermode Cap','Armor',20,1000,2,1,true,1,true,478,100,true,'bonus bAspdRate,10;\nbonus bBaseAtk,-20;\nbonus bMatkRate,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`location_head_low`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5482,'Dark_Knight_Mask','Dark Knight Mask','Armor',20,3000,5,true,true,true,1,true,479,100,true,'bonus bStr,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5483,'Odin_Mask','Odin Mask','Armor',20,100,1,true,true,1,480,100,true,'bonus2 bSubClass,Class_Boss,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`view`,`script`) VALUES (5484,'Taiwan_Flag_Hat','Holidays Hat','Armor',20,500,8,true,482,'bonus bAllStats,5;\nbonus2 bResEff,Eff_Stun,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`location_head_low`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5485,'Tiger_Face','Tiger Face','Armor',20,1000,3,true,true,true,60,true,483,'bonus2 bSubRace,RC_Brute,5;\nbonus2 bAddRace,RC_Brute,5;\nbonus2 bMagicAddRace,RC_Brute,5;\nbonus2 bSubRace,RC_Player_Doram,5;\nbonus2 bAddRace,RC_Player_Doram,5;\nbonus2 bMagicAddRace,RC_Player_Doram,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5486,'J_Anniversary_Hat','Anniversary Hat','Armor',20,300,6,true,true,395,'bonus bAllStats,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5487,'J_Poringcake_Hat','Poring Cake Hat','Armor',20,500,1,true,true,417,'bonus bLuk,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5488,'J_Twin_Santahat','Twin Santa Hat','Armor',20,100,1,true,true,390,'bonus bLuk,1;\nbonus bMdef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5489,'Love_Daddy','Love Daddy Hat','Armor',20,100,true,true,484,'bonus bDex,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5490,'Anubis_Helm','Anubis Helm','Armor',20,8,true,true,65,485,'bonus bMdef,5;\nbonus2 bSubClass,Class_Boss,10;\nbonus bHealpower2,10;\nbonus bAddItemHealRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5491,'Hat_Of_Outlaw','Bandit Hat','Armor',20,800,6,true,true,486,'bonus bStr,2;\nbonus2 bSubEle,Ele_Fire,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5492,'Boy\'s_Cap_I','Student Cap','Armor',10,true,false,false,true,102,100,true,true,true,true,true,true,true,true,'bonus bMdef,3;\nbonus2 bAddRace,RC_DemiHuman,5;\nbonus2 bAddRace,RC_Player_Human,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5493,'Ulle_Cap_I','Ulle\'s Cap','Armor',12,true,false,false,true,254,100,true,true,true,true,true,true,true,true,'bonus bDex,2;\nbonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`job_crusader`,`job_knight`,`job_swordman`,`location_head_top`,`location_head_low`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5494,'Spinx_Helm_I','Sphinx Hat','Armor',10,true,true,true,true,true,137,100,true,true,true,true,true,true,true,true,'bonus bStr,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5495,'Power_Of_Thor','Power Of Thor','Armor',20,100,5,1,true,true,493,100,true,'bonus bInt,1;\nbonus bDex,1;\nbonus bMdef,3;\nbonus bFlee,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5496,'Dice_Hat','Dice Hat','Armor',20,300,6,true,50,494,'bonus bLuk,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5497,'King_Tiger_Doll_Hat','King Tiger Doll Hat','Armor',20,400,6,1,true,false,false,true,1,true,495,100,true,'bonus bStr,2;\nbonus bDex,2;\nbonus2 bAddRace,RC_Brute,10;\nbonus2 bAddRace,RC_Player_Doram,10;\n.@r = getrefine();\nautobonus "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*getrefine(); }",3*.@r,3000,BF_NORMAL,"{ active_transform 1115,3000; specialeffect2 EF_POTION_BERSERK; showscript \\"Eddga Power !\\"; }";\nautobonus2 "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*getrefine(); }",.@r,3000,BF_NORMAL,"{ active_transform 1115,3000; specialeffect2 EF_POTION_BERSERK; showscript \\"Eddga Power !\\"; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5498,'Wondering_Wolf_Helm','Wandering Wolf Helm','Armor',20,600,5,1,true,true,1,true,490,100,true,'bonus bAgi,5;\nbonus bFlee,10;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,10;\nbonus2 bIgnoreDefRaceRate,RC_Brute,10;\nbonus2 bIgnoreDefRaceRate,RC_Player_Doram,10;\nif (getrefine()>=7) {\n bonus2 bAddEff,Eff_Bleeding,10;\n}\nif (getrefine()>=9) {\n bonus3 bAutoSpellWhenHit,"MC_LOUD",1,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`view`,`script`) VALUES (5499,'Pizza_Hat','Pizza Hat','Armor',20,600,true,487,'skill "SM_PROVOKE",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5500,'Icecream_Hat','Icecream Hat','Armor',300,6,true,30,true,488,'bonus bMdef,3;\nskill "MG_FROSTDIVER",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5501,'Pirate\'s_Pride','Pirate\'s Pride','Armor',100,6,true,10,496,'bonus2 bAddRace2,RC2_Ninja,5;\nbonus2 bSubRace2,RC2_Ninja,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5502,'Necromencer\'s_Hood','Necromancer\'s Hood','Armor',500,6,true,true,1,true,491,100,true,'bonus bInt,3;\nbonus bMdef,3;\nbonus bDefEle,Ele_Undead;\nbonus2 bSubEle,Ele_Dark,15;\nbonus2 bSubEle,Ele_Holy,-20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5503,'Rabbit_Magic_Hat','Rabbit Magic Hat','Armor',800,4,true,true,497,100,true,'bonus bDex,2;\nbonus bAgi,2;\nbonus bMdef,1;\nbonus bAspdRate,5;\nbonus bDelayrate,-4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5504,'China_Wedding_Veil','Wedding Weil','Armor',20,500,5,true,true,70,true,489,'bonus bMdef,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5505,'Asara_Fairy_Hat','Asara Fairy Hat','Armor',500,2,true,true,50,true,492,'skill "DC_DONTFORGETME",1;\nbonus bDex,2;\nbonus bLuk,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5506,'Blue_Pajamas_Hat','Blue Night Cap','Armor',100,4,true,true,501,'bonus bAtkRate,5;\nbonus bMatkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5507,'Pink_Pajamas_Hat','Pink Night Cap','Armor',100,4,true,true,502,'bonus bAtkRate,5;\nbonus bMatkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5508,'Shark_Hat','Shark Hat','Armor',20,500,6,true,true,503,100,true,'bonus bStr,1;\nbonus bAgi,2;\nbonus bMdef,1;\nbonus2 bAddEle,Ele_Water,5;\nbonus2 bSubDefEle,Ele_Water,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5509,'Sting_Hat','Sting hat','Armor',20,1000,10,true,true,504,100,true,'bonus bStr,2;\nbonus bVit,1;\nbonus bMdef,3;\nbonus2 bAddEle,Ele_Fire,5;\nbonus2 bSubDefEle,Ele_Earth,5;\nbonus3 bAutoSpell,"WZ_EARTHSPIKE",1,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5510,'Shower_Cap','Shower Cap','Armor',20,4,true,true,507,'bonus bMdef,3;\nbonus bFlee,3;\nbonus2 bAddEle,Ele_Water,10;\nbonus2 bSubRace,RC_Fish,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5511,'Samambaia','Samambaia','Armor',20,200,5,1,true,true,1,true,508,'bonus bHealPower,2;\nbonus bAspd,1;\nbonus bFixedCastrate,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5512,'Aquarius_Diadem','Aquarius Diadem','Armor',20,300,6,true,70,true,509,'bonus bStr,2;\nbonus bFlee,10;\nbonus2 bSubEle,Ele_Wind,5;\nif (getrefine()>6) {\n bonus bDef,1;\n bonus bBaseAtk,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5513,'Aquarius_Crown','Aquarius Crown','Armor',20,300,6,true,70,true,510,'bonus bStr,2;\nbonus bFlee,10;\nbonus2 bSubEle,Ele_Wind,5;\nif (getrefine()>6) {\n bonus bDef,1;\n bonus bBaseAtk,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5514,'Pisces_Diadem','Pisces Diadem','Armor',20,300,6,true,70,true,511,'bonus bInt,2;\nbonus bMdef,5;\nbonus2 bSubEle,Ele_Water,5;\nif (getrefine()>6) {\n bonus bDef,1;\n bonus bMatkRate,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5515,'Pisces_Crown','Pisces Crown','Armor',20,300,6,true,70,true,512,'bonus bInt,2;\nbonus bMdef,5;\nbonus2 bSubEle,Ele_Water,5;\nif (getrefine()>6) {\n bonus bDef,1;\n bonus bMatkRate,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_hunter`,`class_upper`,`class_third_upper`,`location_head_mid`,`view`,`script`) VALUES (5516,'Hawk_Eyes01','Hawk Eyes','Armor',10,1000,true,true,true,true,23,'bonus bDex,1;\nbonus bLongAtkRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_archer`,`job_barddancer`,`job_hunter`,`location_head_mid`,`view`,`script`) VALUES (5517,'Hawk_Eyes02','Hawk Eyes','Armor',10,1000,true,true,true,true,23,'bonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5518,'L_Magestic_Goat2','Gigantic Majestic Goat','Armor',20,800,10,true,50,true,513,'bonus2 bSubRace,RC_DemiHuman,12;\nbonus2 bSubRace,RC_Player_Human,12;\nbonus bBaseAtk,(JobLevel*2)/7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5519,'Peacock_Feather','Peacock Feather','Armor',20,800,4,1,true,1,true,514,'bonus bInt,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5520,'Rabbit_Earplug','Rabbit Earplugs','Armor',400,1,true,true,1,true,515,100,true,'bonus2 bAddClass,Class_All,4;\nbonus bMatkRate,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_low`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5521,'Angry_Mouth_C','Angry Mouth','Armor',true,194,100,true,true,true,true,true,true,true,true,'bonus bDelayrate,-3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`) VALUES (5522,'Fanta_Zero_Lemon_Hat','Fanta Zero Lemon Hat','Armor',20,100,4,1,true,true,516); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5523,'Sakura_Mist_Hat','Sakura Mist Hat','Armor',20,100,4,1,true,true,517,'bonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5524,'Sakura_Milk_Tea_Hat','Sakura Milk Tea Hat','Armor',20,100,4,1,true,true,518,'bonus bVit,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5525,'First_Leaf_Tea_Hat','Flower Hat','Armor',20,100,4,1,true,true,519,'bonus bMaxHP,80;\nbonus bMaxSP,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5526,'Lady_Tanee_Doll','Tanigumi Girl Doll','Armor',20,300,4,true,60,520,'bonus bAgi,2;\nbonus bFlee,3;\nbonus2 bSubEle,Ele_Wind,5;\nbonus2 bAddMonsterDropItem,513,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5527,'Lunatic_Hat','Lunatic Hat','Armor',20,300,2,true,1,true,521,100,true,'bonus bLuk,3;\nbonus bCritical,5;\nbonus2 bAddRace,RC_Plant,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5528,'King_Frog_Hat','Frog King Hat','Armor',20,500,4,1,true,false,false,true,30,522,'bonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5529,'Evil\'s_Bone_Hat','Satanic Bone Helm','Armor',20,600,12,1,true,true,1,true,523,100,true,'bonus bStr,2;\nbonus bInt,2;\nbonus bMdef,2;\nbonus2 bSubEle,Ele_Neutral,5;\nskill "WZ_FROSTNOVA",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`) VALUES (5530,'Raven_Cap','Raven Cap','Armor',20,100,6,1,true,30,true,524,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5531,'B_Dragon_Hat','Baby Dragon Hat','Armor',45000,100,1,1,true,true,525,100,true,'bonus bDex,2;\n.@bonus = max(getskilllv("TF_DOUBLE"), 5);\nskill "TF_DOUBLE",.@bonus;\nbonus bDoubleRate,.@bonus * 5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`,`script`) VALUES (5532,'Pirate_Dagger_J','Pirate Dagger','Armor',20,100,true,327,'bonus bShortWeaponDamageReturn,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5533,'Emperor_Wreath_J','Emperor Wreath','Armor',20,800,6,1,true,80,true,261,'bonus bAllStats,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (5534,'Fox_Hat_J','Fox Hat','Armor',20,100,1,true,true,70,403,'bonus bAgi,1;\nbonus bFlee2,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5535,'Side_Cap','Side Cap','Armor',20,500,6,true,true,529,100,true,'bonus bVit,1;\nbonus bDex,1;\nbonus bMdef,3;\nbonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;\nbonus2 bAddRace,RC_DemiHuman,3;\nbonus2 bAddRace,RC_Player_Human,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5536,'Spare_Card','Spare Card','Armor',20,10,1,true,1,526,100,true,true,true,true,true,true,true,true,'bonus bLuk,1;\nbonus2 bAddMonsterDropItem,6187,1000;\nbonus bFlee2,1;\nbonus2 bAddMonsterDropItem,617,5;\nbonus2 bAddMonsterDropItem,12132,30;\nbonus2 bAddMonsterDropItem,12130,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5537,'Quati_Hat','Kwati Hat','Armor',20,700,2,1,true,45,527,100,true,'bonus bAgi,3;\nbonus2 bAddRace,RC_Plant,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5538,'Tucan_Hat','Tucan Hat','Armor',20,600,2,1,true,true,45,528,100,true,'bonus bDex,3;\nbonus bCritical,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`location_head_low`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5539,'Jaguar_Hat','Jaguar Hat','Armor',20,400,4,1,true,true,true,25,true,530,100,true,'bonus bMdef,2;\nskill "MC_LOUD",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5540,'Freyja_SCirclet7','Freyja SCirclet7','Armor',20,700,8,true,20,18,'bonus bStr,1;\nbonus bInt,1;\nbonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5541,'Freyja_SCirclet30','Freyja SCirclet30','Armor',20,700,8,true,20,18,'bonus bStr,1;\nbonus bInt,1;\nbonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5542,'Freyja_SCirclet60','Freyja SCirclet60','Armor',20,700,8,true,20,18,'bonus bStr,1;\nbonus bInt,1;\nbonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5543,'Freyja_SCirclet90','Freyja SCirclet90','Armor',20,700,8,true,20,18,'bonus bStr,1;\nbonus bInt,1;\nbonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5544,'Time_Keeper_Hat','Time Keeper Hat','Armor',30000,6,true,1,true,240,100,true,true,true,true,true,true,'bonus bInt,2;\nbonus bMaxSP,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5545,'Aries_Diadem','Aries Diadem','Armor',20,400,6,1,true,1,true,531,100,true,'bonus bVit,2;\nbonus2 bSubEle,Ele_fire,5;\nif (getrefine()>6) {\n bonus bDef,1;\n bonus bVit,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5546,'Aries_Crown','Aries Crown','Armor',20,400,3,1,true,1,true,532,100,true,'bonus bLuk,2;\nbonus2 bSubEle,Ele_Fire,5;\nif (getrefine()>6) {\n bonus bFlee,2;\n bonus bLuk,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5547,'RJC_Katusa','RJC Katusa Flower','Armor',20,200,1,1,true,true,533,100,true,'bonus2 bSkillAtk,"WZ_HEAVENDRIVE",15+getequiprefinerycnt(EQI_HAND_R);\nbonus2 bSkillAtk,"WZ_EARTHSPIKE",15+getequiprefinerycnt(EQI_HAND_R);\nbonus2 bVariableCastrate,"WZ_HEAVENDRIVE",-25;\nbonus2 bVariableCastrate,"WZ_EARTHSPIKE",-25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5548,'Scarlet_Rose','Scarlet Rose','Armor',20,100,true,1,534,100,true,'bonus2 bAddClass,Class_All,1;\nbonus bMatkRate,1;\nbonus bMaxSP,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5549,'Taurus_Diadem','Taurus Diadem','Armor',20,300,6,true,70,true,535,100,true,'bonus bDex,2;\nbonus bMatkRate,2;\nbonus bDelayrate,-2;\nif (getrefine()>6) {\n bonus bMatkRate,1;\n bonus bDex,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5550,'Taurus_Crown','Taurus Crown','Armor',20,300,6,true,70,true,536,100,true,'bonus bAgi,2;\nbonus2 bSubClass,Class_All,2;\nbonus bDelayrate,-2;\nbonus2 bAddEff,Eff_Stun,2000;\nif (getrefine()>6) {\n bonus2 bSubClass,Class_All,1;\n bonus bStr,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (5551,'Holy_Egg_Hat','Holy Egg Hat','Armor',20,4,true,true,537,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_top`,`view`,`script`) VALUES (5552,'Fest_Lord_Circlet','Festival Grand Circlet','Armor',10,true,93,'bonus bStr,3;\nbonus bInt,3;\nbonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_top`,`view`,`script`) VALUES (5553,'Fest_Bunny_Band','Festival Bunny Band','Armor',14,true,15,'bonus bMdef,4;\nbonus2 bSubRace,RC_DemiHuman,9;\nbonus2 bSubRace,RC_Player_Human,9;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5554,'Octopus_Hat','Octopus Hat','Armor',20,200,3,true,true,538,100,true,'bonus bMdef,3;\nbonus3 bAutoSpell,"SM_PROVOKE",5,10;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5555,'Leaf_Cat_Hat','Leaf Cat Hat','Armor',20,100,6,true,true,539,100,true,'bonus bAgi,2;\nbonus3 bAutoSpellWhenHit,"AL_HEAL",3,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`location_head_low`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5556,'Fur_Seal_Hat','Seal Hat','Armor',20,500,5,true,true,true,1,true,540,100,true,'bonus bInt,1;\nbonus3 bAutoSpell,"WZ_FROSTNOVA",1,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5557,'Wild_Rose_Hat','Wild Rose Hat','Armor',20,500,6,1,true,false,false,true,20,true,541,100,true,'bonus bAgi,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5558,'Saci_Hat','Luxury Hat','Armor',20,100,6,1,true,30,true,542,'bonus3 bAddMonsterDropItem,510,RC_Plant,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5559,'Piece_Of_White_Cloth_E','Piece Of White Cloth','Armor',5,true,true,543,'bonus2 bAddClass,Class_All,6;\nbonus bMatkRate,6;\nbonus bLongAtkRate,6;\nbonus bHealPower,6;\nbonus bVariableCastrate,-20;\nbonus bAspd,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5560,'Bullock_Helm_J','Bullock Helm','Armor',20,3000,6,true,75,true,322,'bonus bMaxHP,100;\nbonus bNoKnockback;\nbonus2 bSubEle,Ele_Neutral,-20;\nbonus2 bSubEle,Ele_Fire,-20;\nbonus2 bSubEle,Ele_Water,-20;\nbonus2 bSubEle,Ele_Wind,-20;\nbonus2 bSubEle,Ele_Earth,-20;\nbonus2 bSubEle,Ele_Dark,-20;\nbonus2 bSubEle,Ele_Holy,-20;\nbonus2 bSubEle,Ele_Ghost,-20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5561,'Rabbit_Magic_Hat_J','Magic Rabbit Hat','Armor',800,1,true,true,497,'bonus bInt,1;\nbonus bMaxSP,50;\nbonus4 bAutoSpellWhenHit,"MG_FIREBOLT",3,10,3;\nbonus4 bAutoSpellWhenHit,"MG_COLDBOLT",3,10,3;\nbonus4 bAutoSpellWhenHit,"MG_LIGHTNINGBOLT",3,10,3;\nbonus3 bAutoSpellWhenHit,"AL_HEAL",1,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5562,'Good_Wedding_Veil_J','Luxurious Wedding Veil','Armor',500,1,true,true,45,489,'bonus bMdef,10;\nbonus bVariableCastrate,-3;\nbonus bUseSPrate,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`view`,`script`) VALUES (5563,'Dolor_Hat','Dolor Hat','Armor',20,100,1,1,true,547,'bonus3 bAutoSpell,"PR_LEXAETERNA",1,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5564,'Crown_Of_Deceit','Crown of Deceit','Armor',20,300,3,1,true,true,85,true,544,'.@r = getrefine();\nbonus bInt,4;\nbonus bMdef,10;\nbonus bVariableCastrate,-10;\nif (.@r == 7 || .@r == 8) {\n bonus bDef,2;\n bonus bMatkRate,5;\n bonus bVariableCastrate,-5;\n}\nif (.@r>=9) {\n bonus bMdef,5;\n bonus bMatkRate,5;\n bonus bVariableCastrate,-5;\n bonus bDelayrate,-5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5565,'Dragon_Arhat_Mask','Dragon Arhat Mask','Armor',5,true,true,1,545,100,true,'bonus2 bAddRace,RC_DemiHuman,10;\nbonus2 bAddRace,RC_Player_Human,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5566,'Tiger_Arhat_Mask','Tiger Arhat Mask','Armor',1,true,true,1,546,100,true,'bonus2 bAddRace,RC_DemiHuman,2;\nbonus2 bAddRace,RC_Player_Human,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5567,'Bright_Fury','Bright Fury','Armor',20,300,5,1,true,1,true,548,100,true,'bonus bStr,1;\nbonus2 bAddClass,Class_All,2;\nbonus bAspdRate,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`refineable`,`view`,`script`) VALUES (5568,'Rabbit_Bonnet','Rabbit Bonnet','Armor',20,1000,4,true,true,true,549,'bonus bInt,2;\nbonus bDelayrate,-3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5569,'Gemini_Diadem','Gemini Diadem','Armor',20,300,3,1,true,true,550,100,true,'bonus bDex,2;\nbonus bMatkRate,2;\nif (getrefine()>6) {\n bonus bDex,1;\n bonus bMatk,30;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5570,'Gemini_Crown','Gemini Crown','Armor',20,300,6,1,true,true,551,100,true,'bonus bAgi,2;\nbonus bFlee,10;\nif (getrefine()>6) {\n bonus bHit,5;\n bonus bBaseAtk,30;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5571,'Rasta_Wig','Rasta Wig','Armor',20,100,2,true,true,552,'bonus bStr,1;\nbonus3 bAutoSpellWhenHit,"BA_FROSTJOKER",1,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5572,'Savage_Baby_Hat','Savage Babe Hat','Armor',20,100,2,1,true,1,true,553,100,true,'bonus bVit,2;\nbonus2 bAddEff,Eff_Stun,500;\nbonus2 bSubRace,RC_Brute,-10;\nbonus2 bSubRace,RC_Player_Doram,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5573,'Bogy_Horn','Dokebi Horn','Armor',20,100,6,1,true,true,554,100,true,'bonus2 bAddMonsterDropItemGroup,IG_Jewel,100;\nbonus3 bAutoSpell,"MC_MAMMONITE",5,70;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (5574,'Pencil_In_Mouth','Well-Chewed Pencil','Armor',20,100,true,10,555,'bonus bHit,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`) VALUES (5575,'Onigiri_Hat','Rice Ball Hat','Armor',20,100,6,1,true,30,556); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`view`) VALUES (5576,'Japan_Winecup','Wine Cup','Armor',20,100,1,true,557); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`location_head_low`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5577,'Dark_Knight_MaskB','Dark Knight Mask','Armor',3000,5,true,true,true,1,true,479,100,true,'bonus bDex,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5578,'Voyage_Hat','Voyage Hat','Armor',200,10,1,true,true,236,'bonus bAgi,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5579,'Wanderer\'s_Sakkat','Wanderer\'s Sakkat','Armor',20,300,2,1,true,true,1,true,558,'bonus bFlee,3;\n.@r = getrefine();\nif (.@r>=7) {\n bonus bFlee,2;\n bonus bAgi,2;\n}\nif (.@r>=9) {\n bonus bCritical,10;\n bonus bAspdRate,8;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`view`,`script`) VALUES (5580,'Red_Beret','Red Beret','Armor',20,100,3,true,559,'bonus bAllStats,3;\nbonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5581,'Cancer_Diadem','Cancer Diadem','Armor',20,300,3,true,70,true,560,'bonus bInt,2;\nbonus2 bSubEle,Ele_Water,5;\nif (getrefine()>6) {\n bonus bMdef,1;\n bonus bHealPower,3;\n bonus bMatkRate,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5582,'Cancer_Crown','Cancer Crown','Armor',20,300,3,true,70,true,561,'bonus bStr,2;\nbonus2 bSubEle,Ele_Water,5;\nif (getrefine()>6) {\n bonus bDef,1;\n bonus bBaseAtk,15;\n bonus bFlee,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (5583,'Para_Team_Hat','Eden Team Hat I','Armor',5,true,7,true,465,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5584,'Majestic_Evil_Horn','Majestic Evil Horns','Armor',400,2,true,1,true,562,100,true,'bonus2 bSubRace,RC_Demon,3;\nbonus2 bHPDrainRate,3,15;\nbonus2 bSPDrainRate,1,7;\n/*Gold PC Room bonus bSPGainValue,2;\nbonus bMagicSPGainValue,2;\nbonus2 bSubRace,RC_Demon,2;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5585,'Rune_Hairband','Rune Cloth Circlet','Armor',20,400,5,1,true,true,1,true,564,100,true,'bonus2 bSubEle,Ele_Neutral,3;\nbonus bHit,5;\nbonus2 bHPDrainRate,30,10;\nbonus2 bSPDrainRate,10,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5586,'Mosquito_Coil','Mosquito Coil','Armor',20,100,5,1,true,1,true,563,'bonus2 bAddDamageClass,1627,100;\nbonus2 bAddDamageClass,1095,20;\nbonus2 bAddDamageClass,1160,20;\nbonus2 bAddDamageClass,1105,20;\nbonus2 bAddDamageClass,1097,20;\nbonus2 bAddDamageClass,1051,20;\nbonus2 bAddDamageClass,1053,20;\nbonus2 bAddDamageClass,1054,20;\nbonus2 bAddDamageClass,1048,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (5587,'Mosquito_Coil_1Use','Mosquito Coil','Armor',100,5,true,1,true,563,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5588,'Leo_Crown','Leo Crown','Armor',20,300,3,true,1,true,565,'bonus bStr,2;\nbonus2 bSubEle,Ele_Fire,5;\nif (getrefine()>6) {\n bonus bDef,1;\n bonus bFlee,10;\n bonus3 bAutoSpell,"TK_SEVENWIND",4,50;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5589,'Leo_Diadem','Leo Diadem','Armor',20,300,3,true,1,true,566,'bonus bDex,2;\nbonus2 bSubEle,Ele_Fire,5;\nif (getrefine()>6) {\n bonus bFlee,10;\n bonus bAspdRate,3;\n autobonus "{ bonus bSplashRange,1; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5590,'K_Poring_Cake_Cap','Poring Cake Hat','Armor',20,200,5,true,true,417,'bonus bLuk,3;\nbonus bMdef,5;\nbonus bMaxHP,BaseLevel*2;\nbonus bMaxSP,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5591,'Desert_Prince','Desert Prince','Armor',20,100,3,1,true,30,567,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5592,'Sigrun\'s_Wing','Sigrun\'s Wings','Armor',20,100,2,true,1,568,100,true,true,true,true,true,true,true,'if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief || (BaseJob == Job_Taekwon && Class!=Job_Soul_Linker))\n bonus bAspd,1;\nelse if (BaseClass == Job_Mage || BaseClass == Job_Acolyte || Class == Job_Ninja || Class == Job_Soul_Linker) {\n bonus bMatk,5;\n bonus bHealPower,2;\n} else if (BaseClass == Job_Archer || BaseClass == Job_Gunslinger)\n bonus bLongAtkRate,2;\nelse if (BaseJob == Job_Novice || BaseJob == Job_SuperNovice) {\n bonus bMaxHP,120;\n bonus bMaxSP,60;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5593,'K_Rabbit_Bonnet','Rabbit Bonnet','Armor',20,200,10,1,true,true,1,true,549,100,true,'bonus bBaseAtk,10;\nbonus bMatk,10;\nbonus2 bSubRace,RC_DemiHuman,3;\nbonus2 bSubRace,RC_Player_Human,3;\nbonus bDelayrate,-3;\nif (getrefine()>6) {\n bonus2 bSubDefEle,Ele_All,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5594,'Donut_In_Mouth','Donut In Mouth','Armor',20,50,1,true,1,569,100,true,'bonus2 bHPRegenRate,1,10000;\nbonus bMaxHP,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5595,'Eye_Of_Juno','Eye Of Juno','Armor',20,400,2,1,true,1,true,570,'bonus bMdef,2;\n.@i = JobLevel/14;\nif (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) {\n bonus bInt,2;\n bonus bDex,2;\n bonus2 bSubEle,Ele_Neutral,.@i;\n bonus2 bSubEle,Ele_Water,.@i;\n}\nelse if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) {\n bonus bAgi,2;\n bonus bVit,2;\n bonus2 bSubEle,Ele_Neutral,.@i;\n bonus2 bSubEle,Ele_Water,.@i;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5596,'4Leaf_Clover_In_Mouth','Four Leaf Clover','Armor',20,2,true,1,571,100,true,true,true,true,true,true,true,true,'bonus bBaseAtk,5;\nbonus bMatk,5;\nbonus bMdef,2;\n/*Gold PC Room: bonus bAllStats,1;\nbonus2 bExpAddRace,RC_All,2;\n*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5597,'Bubble_Gum_In_Mouth','Bubble Gum In Mouth','Armor',20,2,true,1,572,100,true,true,true,true,true,true,true,true,'bonus bBaseAtk,5;\nbonus bMatk,5;\nbonus bMdef,2;\n/*Gold PC Room: bonus bAllStats,1;\nbonus2 bDropAddClass,Class_All,5;\n*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5598,'Virgo_Crown','Virgo Crown','Armor',20,300,3,true,1,true,573,'bonus bDex,2;\nbonus bAspdRate,1;\nif (getrefine()>6) {\n bonus2 bSubEle,Ele_Earth,5;\n autobonus "{ bonus bDex,20; }",30,6000,BF_MAGIC,"{ specialeffect2 EF_WIND; }";\n autobonus "{ bonus bDex,20; }",30,6000,BF_NORMAL,"{ specialeffect2 EF_WIND; }";\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5599,'Virgo_Diadem','Virgo Diadem','Armor',20,300,3,1,true,1,true,574,'bonus bAspdRate,3;\nbonus2 bSubEle,Ele_Earth,5;\nif (getrefine()>6)\n bonus3 bAutoSpell,"MO_BALKYOUNG",1,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5600,'Br_Twin_Ribbon','Brazil Twin Ribbon','Armor',20,100,1,true,1,true,575,'bonus bAllStats,3;\nbonus bMdef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5601,'Br_Beret','Brazil Beret','Armor',20,100,1,true,1,true,576,'bonus bAllStats,3;\nbonus bMdef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (5602,'Jaguar_Hat_J','Jaguar Hat J','Armor',20,300,1,true,true,50,530,'bonus2 bAddEle,Ele_Fire,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5603,'RTC_Winner_Only','RTC First Place','Armor',250,8,1,true,1,true,577,100,true,true,true,true,true,true,true,'bonus bAllStats,3;\nbonus bAspdRate,10;\nbonus2 bAddRace,RC_DemiHuman,5;\nbonus2 bAddRace,RC_Player_Human,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5604,'RTC_Second_Best','RTC Second Place','Armor',250,6,1,true,1,true,578,100,true,true,true,true,true,true,true,'bonus bAllStats,2;\nbonus bAspdRate,7;\nbonus2 bAddRace,RC_DemiHuman,3;\nbonus2 bAddRace,RC_Player_Human,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5605,'RTC_Third_Best','RTC Third Place','Armor',250,4,1,true,1,true,579,100,true,true,true,true,true,true,true,'bonus bAllStats,1;\nbonus bAspdRate,5;\nbonus2 bAddRace,RC_DemiHuman,1;\nbonus2 bAddRace,RC_Player_Human,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5606,'Campume_Hat','Champune Hat','Armor',500,1200,4,true,3,true,580,'bonus bAllStats,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5607,'Lyria_Doll_Hat','Lyria Doll Hat','Armor',500,1,true,60,581,'bonus bMaxHP,500;\nbonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5608,'Dorothy_Doll_Hat','Dorothy Doll Hat','Armor',500,1,true,60,582,'bonus bMaxSP,80;\nbonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5609,'Chung_Hairband','Chung Hairband','Armor',500,5,1,true,60,583,100,true,'bonus bLuk,3;\nbonus bMdef,4;\nbonus3 bAutoSpellWhenHit,"MC_MAMMONITE",5,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5610,'Ice_Wing_Ear','Ice Wing Ear','Armor',100,true,10,584,'bonus bLuk,1;\nbonus3 bAutoSpellWhenHit,"MG_COLDBOLT",5,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5611,'Turtle_Hat','Turtle Hat','Armor',300,true,10,true,585,'bonus bAgi,1;\nbonus3 bAutoSpellWhenHit,"AL_DECAGI",3,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5612,'F_Blue_Drooping_Kitty','F Blue Drooping Kitty','Armor',250000,500,1,true,false,false,true,true,277,'bonus bMdef,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5613,'F_Flying_Angel','F Flying Angel','Armor',20,300,1,true,10,true,264,'bonus bInt,1;\nbonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_low`,`view`,`script`) VALUES (5614,'F_Smoking_Pipe_','F Smoking Pipe','Armor',20,100,true,false,false,true,55,'bonus bVit,1;\nbonus2 bSubRace,RC_Insect,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5615,'F_Pair_Of_Red_Ribbon_','F Pair Of Red Ribbon','Armor',20,100,1,true,45,169,'bonus bFlee,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5616,'F_Fish_On_Head_','F Fish On Head','Armor',20,500,2,true,50,true,149,'bonus bDex,1;\nbonus bAgi,1;\nbonus2 bAddRace,RC_Fish,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5617,'F_Hibiscus','F Hibiscus','Armor',20,200,true,10,210,'bonus bInt,1;\nbonus bDex,1;\nbonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5618,'F_Cat_Hat','F Cat Hat','Armor',20,300,1,true,true,182,'bonus bLuk,2;\nbonus bMdef,10;\nbonus2 bSubRace,RC_Brute,5;\nbonus2 bSubRace,RC_Player_Doram,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5619,'F_Bunny_Band_','F Bunny Band','Armor',20,100,2,true,true,15,'bonus bInt,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_stargladiator`,`job_swordman`,`job_taekwon`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5620,'F_Magestic_Goat_TW','F Magestic Goat TW','Armor',20,800,5,true,true,true,true,true,true,true,true,true,true,41,'bonus bStr,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_acolyte`,`job_monk`,`job_priest`,`location_head_top`,`view`,`script`) VALUES (5621,'F_Sheep_Hat','F Sheep Hat','Armor',20,150,1,true,true,true,true,205,'bonus bShortWeaponDamageReturn,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5622,'F_Mini_Propeller_','F Mini Propeller','Armor',20,200,2,true,true,270,'bonus bDex,1;\nbonus bAgi,2;\nbonus bFlee,10;\nbonus bVariableCastrate,-getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5623,'F_Alice_Doll','F Alice Doll','Armor',20,500,1,true,false,false,true,30,208,'bonus bStr,1;\nbonus2 bAddRace,RC_DemiHuman,10;\nbonus2 bAddRace,RC_Player_Human,10;\nbonus2 bAddEff2,Eff_Sleep,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_mid`,`view`,`script`) VALUES (5624,'F_Red_Glasses','F Red Glasses','Armor',20,1,true,316,'bonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5625,'F_Chick_Hat','F Chick Hat','Armor',20,100,1,true,10,311,'bonus bLuk,2;\nbonus2 bSubRace,RC_DemiHuman,3;\nbonus2 bSubRace,RC_Player_Human,3;\nbonus2 bSubRace,RC_Brute,3;\nbonus2 bSubRace,RC_Player_Doram,3;\nskill "TF_DOUBLE",2;\nbonus bDoubleRate,10;\nbonus bMaxHP,50;\nbonus bMaxSP,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5626,'F_White_Deviruchi_Cap','F White Deviruchi Cap','Armor',20,800,2,true,false,false,true,64,true,272,'bonus bStr,1;\nbonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5627,'F_Vane_Hairpin','F Vane Hairpin','Armor',20,300,2,1,true,30,313,'bonus bAgi,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`view`,`script`) VALUES (5628,'F_Pecopeco_Hairband','F Pecopeco Hairband','Armor',20,3,true,314,'bonus bSpeedRate,25;\nbonus bAspdRate,10;\nbonus bVariableCastrate,-25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5629,'F_Vacation_Hat','F Vacation Hat','Armor',20,200,1,1,true,30,315,'bonus bVit,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5630,'F_Charming_Ribbon','F Charming Ribbon','Armor',20,400,1,1,true,10,true,211,'bonus2 bSubRace,RC_Demon,5;\nbonus2 bSubRace,RC_Undead,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5631,'F_Water_Lily_Crown','F Water Lily Crown','Armor',20,200,1,true,30,312,'bonus bDex,1;\nbonus bAgi,1;\nbonus bMdef,3;\nbonus bHPrecovRate,5;\nbonus bSPrecovRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5632,'F_Vanilmirth_Hat','F Vanilmirth Hat','Armor',20,1000,true,30,317,'bonus bMdef,5;\nbonus4 bAutoSpell,"MG_FIREBOLT",1,50,1;\nbonus4 bAutoSpell,"MG_COLDBOLT",1,50,1;\nbonus4 bAutoSpell,"MG_LIGHTNINGBOLT",1,50,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5633,'F_Drooping_Bunny_','F Drooping Bunny','Armor',20,100,1,true,true,249,'bonus bDex,1;\nbonus bFlee,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5634,'F_Kettle_Hat','F Kettle Hat','Armor',20,600,4,true,30,true,318,'bonus4 bAutoSpell,"SA_DELUGE",2,30,0;\nbonus4 bAutoSpell,"WZ_WATERBALL",3,30,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5635,'F_Dragon_Skull','F Dragon Skull','Armor',20,800,5,true,50,true,319,'bonus2 bSubRace,RC_Dragon,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`view`,`script`) VALUES (5636,'F_Ramen_Hat','F Ramen Hat','Armor',20,1,true,320,'bonus bDex,4;\nbonus3 bAutoSpellWhenHit,"AL_DECAGI",1,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5637,'F_Pink_Fur_Hat','F Pink Fur Hat','Armor',20,350,2,true,true,281,'bonus bLuk,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5638,'F_Puppy_Hat','F Puppy Hat','Armor',20,500,2,true,30,234,'bonus bAgi,1;\nif (readparam(bAgi)>77) {\n bonus3 bAutoSpell,"PR_GLORIA",3,25;\n}\nelse {\n bonus3 bAutoSpell,"PR_GLORIA",1,25;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5639,'F_Magic_Eyes','F Magic Eyes','Armor',20,300,1,true,true,true,true,true,30,true,209,'bonus bMdef,5;\nbonus bVariableCastrate,-10;\nbonus bUseSPrate,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`view`,`script`) VALUES (5640,'F_Jumping_Poring','F Jumping Poring','Armor',300,2,true,349,'bonus bLuk,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5641,'F_Robo_Eye','F Robo Eye','Armor',20,200,1,true,10,345,'bonus bDex,1;\nbonus2 bAddClass,Class_All,2;\nbonus bMatkRate,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5642,'F_Yellow_Wizardry_Hat','F Yellow Wizardry Hat','Armor',20,300,1,true,true,true,true,true,true,286,'bonus bInt,2;\nbonus bMaxSP,150;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5643,'F_Crescent_Helm','F Crescent Helm','Armor',20,3000,8,true,true,true,true,true,true,true,true,50,true,213,'bonus bVit,1;\nbonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5644,'F_Tiger_Mask','F Tiger Mask','Armor',20,400,2,true,true,50,181,'bonus bStr,3;\nbonus bMaxHP,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`refineable`,`view`,`script`) VALUES (5645,'F_Fantastic_Wig','F Fantastic Wig','Armor',20,100,1,true,true,true,308,'bonus bDef,4;\nbonus bSpeedRate,25;\nskill "TF_HIDING",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_head_top`,`location_head_mid`,`location_head_low`,`view`,`script`) VALUES (5646,'F_Whisper_Mask','F Whisper Mask','Armor',20,true,true,true,321,'bonus bAgi,3;\nbonus2 bSubEle,Ele_Ghost,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5647,'F_Bunny_Band_C','F Bunny Band C','Armor',1,9,true,1,15,'bonus bMdef,5;\nbonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (5648,'F_Centimental_Flower_C','F Centimental Flower C','Armor',1,1,true,false,false,true,1,56,'bonus4 bAutoSpellWhenHit,"PR_STRECOVERY",1,30,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5649,'F_Apple_Of_Archer_C','F Apple Of Archer C','Armor',1,7,true,false,false,true,1,72,'bonus bDex,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5650,'F_Elven_Ears_C','F Elven Ears C','Armor',1,2,true,false,false,true,1,73,'bonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (5651,'F_Brooch_C','F Brooch C','Armor',1,true,false,false,true,true,1,'bonus bAgi,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`view`,`script`) VALUES (5652,'F_Magestic_Goat_C','F Magestic Goat C','Armor',2,5,true,false,false,true,41,'bonus bStr,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5653,'Darkness_Helm_J','Darkness Helm','Armor',20,500,3,1,true,70,true,586); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5654,'Holy_Marching_Hat_J','Holy Marching Hat','Armor',20,200,5,1,true,1,true,587,100,true,'bonus bInt,1;\nbonus bMdef,5;\nbonus bMatkRate,2;\n.@r = getrefine();\nif (.@r>=7)\n bonus bHealPower,5;\nif (.@r>=9) {\n bonus bMatk,5;\n bonus bHealPower,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5655,'Dark_Snake_Lord_Hat_J','Evil Snake Lord Hat','Armor',20,500,2,true,60,true,372,'bonus bInt,2;\nbonus bAgi,2;\nbonus bDex,-2;\nautobonus "{ bonus bVariableCastrate,-50; bonus bFlee,30; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5656,'Scooter_Hat_J','Scooter Helmet','Armor',20,1000,7,1,true,50,true,588,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (5657,'Antique_Pipe_J','Captain\'s Pipe','Armor',20,100,true,30,383,'bonus2 bSubRace,RC_Demon,5;\nbonus2 bSubRace,RC_Undead,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5658,'Imp_Hat','Imp Hat','Armor',20,400,1,1,true,1,true,589,100,true,'bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5659,'Sleepr_Hat','Sleeper Hat','Armor',20,400,1,true,1,true,590,'bonus3 bAutoSpell,"SA_SEISMICWEAPON",1,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5660,'Gryphon_Hat','Gryphon Hat','Armor',20,400,1,1,true,1,true,591,100,true,'bonus bAgi,2;\nif (getrefine() > 6) {\n bonus bAgi,2;\n}\nif (getrefine() > 8) {\n bonus2 bAddRace,RC_Demon,10;\n bonus2 bAddRace,RC_Undead,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5661,'Red_Pirate_Bandana','Red Pirate Bandana','Armor',3,true,10,true,592,'bonus bStr,1;\nbonus bDex,1;\nbonus bAspdRate,2;\nbonus bVariableCastrate,-2;\nbonus3 bAutoSpell,"MO_EXTREMITYFIST",1,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5662,'Libra_Crown','Libra Crown','Armor',10,300,3,true,1,true,593,'bonus bDex,3;\nbonus2 bSubEle,Ele_Wind,7;\nif (getrefine()>=7) {\n bonus bMatkRate,3;\n}\nif (getrefine()>=9) {\n bonus bMatkRate,5;\n bonus3 bAutoSpellWhenHit,"WZ_FROSTNOVA",5,20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5663,'Libra_Diadem','Libra Diadem','Armor',10,300,3,true,1,true,594,'bonus bBaseAtk,7;\nif (getrefine()>=7) {\n bonus3 bAutoSpell,"TK_SEVENWIND",2,5;\n}\nif (getrefine()>=9) {\n bonus bFlee,5;\n bonus2 bAddClass,Class_All,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5664,'Filir_Wing','Filir\'s Pinions','Armor',20,100,1,true,70,595,'bonus bAspdRate,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5665,'Shaman_Hat','Shaman Hat','Armor',20,400,5,1,true,1,true,596,100,true,'bonus bMdef,5;\nbonus2 bSubEle,Ele_Neutral,3;\nbonus2 bSubEle,Ele_Water,3;\nbonus2 bSubEle,Ele_Earth,3;\nbonus2 bSubEle,Ele_Fire,3;\nbonus2 bSubEle,Ele_Wind,3;\nbonus2 bSubEle,Ele_Poison,3;\nbonus2 bSubEle,Ele_Holy,3;\nbonus2 bSubEle,Ele_Dark,3;\nbonus2 bSubEle,Ele_Ghost,3;\nbonus2 bSubEle,Ele_Undead,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5666,'Golden_Crown','Golden Crown','Armor',20,500,8,1,true,1,true,597,100,true,'bonus bInt,1;\nbonus bDex,1;\nbonus bLuk,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5667,'Skull_Hood','Skull Hood','Armor',20,700,10,1,true,true,30,true,598,100,true,'bonus2 bSubRace,RC_Demon,10;\nbonus2 bSubRace,RC_Undead,10;\nif (getrefine()>=7)\n autobonus "{ bonus bCritical,30; bonus bHit,10; }",10,10000,BF_NORMAL,"{ specialeffect2 EF_ENHANCE; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5668,'Weird_Pumpkin_Hat','Weird Pumpkin Hat','Armor',20,5,true,1,true,206,100,true,true,true,true,true,true,true,'bonus bMdef,5;\nbonus2 bAddMonsterDropItem,12192,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5669,'Poring_Party_Hat_J','Poring Party Hat J','Armor',20,300,1,true,1,true,340); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5670,'Aniv_Star_Hat','Aniv Star Hat','Armor',20,300,true,1,true,599); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5671,'Drooping_Morocc_Minion','Drooping Morocc Minion','Armor',20,300,1,true,70,600,'bonus bSPGainValue,2;\nbonus bMagicSPGainValue,2;\nif (getrefine()>8) {\n bonus4 bAutoSpellWhenHit,"NPC_CRITICALWOUND",3,5,1;\n bonus4 bAutoSpell,"NPC_CRITICALWOUND",3,5,1;\n bonus4 bAutoSpell,"NPC_WIDEBLEEDING",2,5,0;\n}\nelse {\n bonus4 bAutoSpellWhenHit,"NPC_CRITICALWOUND",2,2,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5672,'Southern_Cross','Southern Cross','Armor',20,600,3,1,true,50,true,601,'bonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5673,'Home_Cherry_Blossom','Home Cherry Blossom','Armor',20,100,2,1,true,30,true,602,'bonus bNoCastCancel;\nbonus bVariableCastrate,35;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5674,'Pig_Moneybox','Pig Moneybox','Armor',20,1000,3,true,10,603,'skill "MC_OVERCHARGE",2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (5675,'Poring_Letter','Poring Letter','Armor',20,100,true,10,604,'bonus2 bAddMonsterDropItem,619,10;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5676,'Scorpio_Crown','Scorpio Crown','Armor',20,300,3,true,1,true,605,'bonus bAspdRate,3;\nbonus2 bSubEle,Ele_Water,5;\n.@r = getrefine();\nbonus bBaseAtk,5;\nif (.@r>6) {\n bonus3 bAutoSpell,"TK_SEVENWIND",3,20;\n}\nif (.@r>7) {\n bonus bAspdRate,2;\n}\nif (.@r>8) {\n bonus3 bAutoSpell,"WZ_FROSTNOVA",5,10;\n}\nif (.@r>9) {\n bonus bAspdRate,2;\n bonus bBaseAtk,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5677,'Scorpio_Diadem','Scorpio Diadem','Armor',20,300,3,true,1,true,606,'bonus bDex,2;\nif (getrefine()>6) {\n bonus bDex,1;\n bonus bBaseAtk,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5678,'Notation_Hairband','Notation Hairband','Armor',200,100,5,true,1,true,607,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5679,'Engineer_Cap','Engineer Cap','Armor',20,200,2,1,true,10,true,608,'bonus2 bAddRace,RC_Formless,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5680,'Hawkeyes','Hawkeyes','Armor',20,100,true,10,609,'bonus bHit,10;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5681,'F_Ribbon_Green','Green Ribbon','Armor',800,100,1,true,true,244,'bonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5682,'Triangle_Rune_Cap','Triangle Rune Cap','Armor',20,300,5,1,true,1,true,610,100,true,'bonus bInt,1;\nbonus bHealPower,2;\nif (getrefine() > 6) {\n bonus bMatk,10;\n bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",8,150,BF_MAGIC,0;\n}\nelse {\n bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",7,150,BF_MAGIC,0;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5683,'Majestic_Goat_Repl','Baphomet Horns','Armor',20,100,5,true,1,true,41); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5684,'Jewel_Crown_Repl','Ornate Crown','Armor',20,100,5,true,1,true,88); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5685,'Prontera_Army_Cap_Repl','Army Cap','Armor',20,100,5,true,1,true,48); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5686,'Feather_Bonnet_Repl','Nice Hat Feather','Armor',20,100,5,true,1,true,104); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5687,'Viking_Helm_Repl','Orc Helm','Armor',20,100,5,true,1,true,86); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5688,'2009Love_Daddy','2009 Love Dad','Armor',20,100,2,true,1,true,611,'bonus bVit,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5689,'Queen_Ant_Diadem','Queen Ant Diadem','Armor',20,300,1,true,75,true,612,'bonus3 bAutoSpellWhenHit,"MG_SIGHT",1,5;\nbonus2 bSubRace,RC_Insect,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5690,'Red_Wing_Hat','Red Wing Hat','Armor',20,600,5,true,1,true,613,'bonus bHPrecovRate,20;\nbonus bSPrecovRate,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5691,'Catain_Bandanna','Sailor\'s Bandana','Armor',20,10,1,true,1,true,542,'bonus bDex,1;\nbonus2 bSubEle,Ele_Poison,20;\nbonus2 bResEff,Eff_Poison,2000;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5692,'Sea_Cat_Hat','Sea Cat Hat','Armor',20,10,1,true,1,true,539,'bonus bDex,1;\nbonus2 bResEff,Eff_Curse,2000;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5693,'No_Fear_Underware','No Fear Underwear','Armor',true,20,30,'bonus bStr,1;\nbonus bInt,1;\nbonus bDex,1;\nbonus bMaxHP,700;\nbonus2 bSubRace,RC_DemiHuman,2;\nbonus2 bSubRace,RC_Player_Human,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5694,'No_Fear_P_Headgear','No Fear P Headgear','Armor',1,true,false,false,true,20,614,'bonus bVit,1;\nbonus bMaxHP,100;\nbonus2 bSubRace,RC_DemiHuman,2;\nbonus2 bSubRace,RC_Player_Human,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`class_normal`,`class_upper`,`class_baby`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5695,'E_Blue_Drooping_Kitty','E Blue Drooping Kitty','Armor',250000,500,1,true,true,true,true,true,277,'bonus bMdef,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5696,'E_Flying_Angel','E Flying Angel','Armor',20,300,1,true,10,true,264,'bonus bInt,1;\nbonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`class_normal`,`class_upper`,`class_baby`,`location_head_low`,`view`,`script`) VALUES (5697,'E_Smoking_Pipe_','E Smoking Pipe','Armor',20,100,true,true,true,true,55,'bonus bVit,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`class_normal`,`class_upper`,`class_baby`,`location_head_mid`,`equip_level_min`,`view`) VALUES (5698,'E_Pair_OE_Red_Ribbon_','E Pair OE Red Ribbon','Armor',20,100,1,true,true,true,true,45,169); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5699,'E_Fish_On_Head_','E Fish On Head','Armor',20,500,2,true,50,true,149,'bonus bDex,1;\nbonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5700,'E_Hibiscus','E Hibiscus','Armor',20,200,true,10,210,'bonus bInt,1;\nbonus bDex,1;\nbonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5701,'E_Cat_Hat','E Cat Hat','Armor',20,300,1,true,true,182,'bonus bLuk,2;\nbonus bMdef,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5702,'E_Bunny_Band_','E Bunny Band','Armor',20,100,2,true,true,15,'bonus bInt,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_stargladiator`,`job_swordman`,`job_taekwon`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5703,'E_Magestic_Goat_TW','E Magestic Goat TW','Armor',20,800,5,true,true,true,true,true,true,true,true,true,true,41,'bonus bStr,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_acolyte`,`job_monk`,`job_priest`,`location_head_top`,`view`) VALUES (5704,'E_Sheep_Hat','E Sheep Hat','Armor',20,150,1,true,true,true,true,205); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`class_normal`,`class_upper`,`class_baby`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5705,'E_Mini_Propeller_','E Mini Propeller','Armor',20,200,2,true,true,true,true,true,270,'bonus bDex,1;\nbonus bAgi,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5706,'E_Alice_Doll','E Alice Doll','Armor',20,500,1,true,false,false,true,30,208,'bonus bStr,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_mid`,`view`,`script`) VALUES (5707,'E_Red_Glasses','E Red Glasses','Armor',20,1,true,316,'bonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5708,'E_Chick_Hat','E Chick Hat','Armor',20,100,1,true,10,311,'bonus bLuk,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5709,'E_White_Deviruchi_Cap','E White Deviruchi Cap','Armor',20,800,2,true,false,false,true,64,true,272,'bonus bStr,1;\nbonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5710,'E_Vane_Hairpin','E Vane Hairpin','Armor',20,300,2,1,true,30,313,'bonus bAgi,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`view`) VALUES (5711,'E_Pecopeco_Hairband','E Pecopeco Hairband','Armor',20,3,true,314); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5712,'E_Vacation_Hat','E Vacation Hat','Armor',20,200,1,1,true,30,315,'bonus bVit,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5713,'E_Charming_Ribbon','E Charming Ribbon','Armor',20,400,1,1,true,10,true,211); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`class_normal`,`class_upper`,`class_baby`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5714,'E_Water_Lily_Crown','E Water Lily Crown','Armor',20,200,1,true,true,true,true,30,312,'bonus bDex,1;\nbonus bAgi,1;\nbonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5715,'E_Vanilmirth_Hat','E Vanilmirth Hat','Armor',20,1000,true,30,317,'bonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`class_normal`,`class_upper`,`class_baby`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5716,'E_Drooping_Bunny_','E Drooping Bunny','Armor',20,100,1,true,true,true,true,true,249,'bonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5717,'E_Kettle_Hat','E Kettle Hat','Armor',20,600,4,true,30,true,318); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5718,'E_Dragon_Skull','E Dragon Skull','Armor',20,800,5,true,50,true,319); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`view`,`script`) VALUES (5719,'E_Ramen_Hat','E Ramen Hat','Armor',20,1,true,320,'bonus bDex,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5720,'E_Pink_Fur_Hat','E Pink Fur Hat','Armor',20,350,2,true,true,281,'bonus bLuk,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5721,'E_Puppy_Hat','E Puppy Hat','Armor',20,500,2,true,30,234,'bonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5722,'E_Magic_Eyes','E Magic Eyes','Armor',20,300,1,true,true,true,true,true,30,true,209,'bonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`view`,`script`) VALUES (5723,'E_Jumping_Poring','E Jumping Poring','Armor',300,2,true,349,'bonus bLuk,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5724,'E_Robo_Eye','E Robo Eye','Armor',20,200,1,true,10,345,'bonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5725,'E_Yellow_Wizardry_Hat','E Yellow Wizardry Hat','Armor',20,300,1,true,true,true,true,true,true,286,'bonus bInt,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5726,'E_Crescent_Helm','E Crescent Helm','Armor',20,3000,8,true,true,true,true,true,true,true,true,50,true,213,'bonus bVit,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5727,'E_Tiger_Mask','E Tiger Mask','Armor',20,400,2,true,true,50,181,'bonus bStr,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`refineable`,`view`) VALUES (5728,'E_Fantastic_Wig','E Fantastic Wig','Armor',20,100,1,true,true,true,308); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5729,'E_Bunny_Band_C','E Bunny Band C','Armor',1,9,true,1,15,'bonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_low`,`equip_level_min`,`view`) VALUES (5730,'E_Centimental_Flower_C','E Centimental Flower C','Armor',1,1,true,false,false,true,1,56); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5731,'E_Apple_OE_Archer_C','E Apple OE Archer C','Armor',1,7,true,false,false,true,1,72,'bonus bDex,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5732,'E_Elven_Ears_C','E Elven Ears C','Armor',1,2,true,false,false,true,1,73,'bonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (5733,'E_Brooch_C','E Brooch C','Armor',1,true,false,false,true,true,1,'bonus bAgi,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`view`,`script`) VALUES (5734,'E_Magestic_Goat_C','E Magestic Goat C','Armor',2,5,true,false,false,true,41,'bonus bStr,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5735,'E_Ribbon_Green','Green Ribbon','Armor',800,100,1,true,true,244,'bonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_head_top`,`location_head_mid`,`location_head_low`,`view`,`script`) VALUES (5736,'EF_Whisper_Mask','Whisper Mask','Armor',20,true,true,true,321,'bonus bAgi,3;\nbonus2 bSubEle,Ele_Ghost,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5737,'Cactus_Hat','Cactus Hat','Armor',20,300,1,true,1,615,'bonus3 bAddMonsterDropItem,952,RC_Plant,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5738,'Snowman_Hat','Snowman Hat','Armor',20,300,4,1,true,1,true,616,100,true,'bonus bStr,1;\nbonus bInt,1;\nbonus bMdef,3;\nbonus2 bSubEle,Ele_Water,7;\nbonus2 bAddMonsterDropItem,12354,100;\nbonus2 bAddMonsterDropItem,530,300;\nbonus5 bAutoSpellwhenhit,"BA_FROSTJOKER",(getrefine()>7?5:1),20,BF_WEAPON|BF_MAGIC,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5739,'Sagittarius_Crown','Sagittarius Crown','Armor',20,300,3,1,true,1,true,617,'bonus bDex,2;\nbonus2 bSubEle,Ele_Fire,7;\n.@r = getrefine();\nif (.@r>6) {\n bonus bAspdRate,2;\n}\nif (.@r>7) {\n bonus bAgi,2;\n}\nif (.@r>8) {\n bonus bLongAtkRate,5;\n}\nif (.@r>9) {\n autobonus "{ bonus bAgi,10; bonus bDex,10; }",3,10000,BF_NORMAL,"{ specialeffect2 EF_ENHANCE; }";\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5740,'Sagittarius_Diadem','Sagittarius Diadem','Armor',20,300,3,1,true,1,true,618,'bonus bDex,2;\nbonus bMdef,3;\nbonus2 bSubEle,Ele_Fire,7;\n.@r = getrefine();\nif (.@r>6) {\n bonus bVariableCastrate,-3;\n}\nif (.@r>7) {\n bonus5 bAutoSpell,"WZ_SIGHTRASHER",1,5,BF_MAGIC,0;\n}\nif (.@r>8) {\n bonus bVariableCastrate,-2;\n}\nif (.@r>9) {\n bonus bMatkRate,4;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5741,'Im_Egg_Shell_Hat','Eternal Egg Shell','Armor',20,1,true,10,true,101,'bonus2 bAddItemGroupHealRate,IG_Potion,10;\nbonus bHealPower2,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5742,'Rudolf_Santa_Hat','Rudolph Santa Hat','Armor',20,400,5,true,10,true,619,'bonus2 bAddMonsterDropItem,538,100;\nbonus2 bAddMonsterDropItem,539,100;\nbonus2 bAddItemHealRate,538,100;\nbonus2 bAddItemHealRate,539,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5743,'Orange_Stem_Hat','Orange Stem Hat','Armor',20,100,true,1,620,'bonus bLuk,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5744,'Capricorn_Crown','Capricorn Crown','Armor',20,300,3,1,true,1,true,621,'bonus bVit,2;\nbonus bDex,2;\nif (getrefine()>6) {\n bonus3 bAutoSpell,"TK_SEVENWIND",1,20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5745,'Capricorn_Diadem','Capricorn Diadem','Armor',20,300,3,true,1,true,622,'bonus bDex,2;\nbonus bMdef,5;\nbonus2 bSubEle,Ele_Earth,5;\n.@r = getrefine();\nif (.@r>6) {\n bonus bInt,2;\n}\nif (.@r>7) {\n bonus bVariableCastrate,-3;\n}\nif (.@r>8) {\n bonus bHealPower2,4;\n}\nif (.@r>9) {\n bonus5 bAutoSpellWhenHit,"BS_HAMMERFALL",5,30,BF_WEAPON|BF_MAGIC,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5746,'Rune_Circlet','Rune Circlet','Armor',20,100,12,1,true,true,true,true,true,100,true,623,100,true,true,true,true,true,true,'bonus bStr,1;\nbonus bInt,1;\nbonus bMdef,5;\nif (readparam(bStr)>=120) {\n bonus bBaseAtk,10;\n bonus bMatk,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5747,'Mitra','Mitra','Armor',20,100,12,1,true,true,true,true,true,100,true,624,100,true,true,true,true,true,true,'bonus bVit,1;\nbonus bInt,1;\nbonus bMdef,5;\nbonus bHealPower,5;\nif (readparam(bInt)>=120) {\n bonus bMatk,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5748,'Sniper_Goggle','Sniper Goggles','Armor',20,100,12,1,true,true,true,true,true,true,100,true,625,100,true,true,true,true,true,true,'bonus bAgi,1;\nbonus bDex,1;\nbonus bMdef,5;\nif (readparam(bAgi)>=120) {\n bonus bLongAtkRate,4;\n bonus bAspd,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5749,'Driver_Band','Driver Band','Armor',20,100,12,1,true,true,true,true,true,100,true,626,100,true,true,true,true,true,true,'bonus bStr,1;\nbonus bDex,1;\nbonus bMdef,5;\nif (readparam(bStr)>=120) {\n bonus bBaseAtk,10;\n bonus bCritical,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5750,'Shadow_Handicraft','Shadow Crown','Armor',20,100,12,1,true,true,true,true,true,100,true,627,100,true,true,true,true,true,true,'bonus bAgi,1;\nbonus bInt,1;\nbonus bMdef,5;\nif (readparam(bAgi)>=120) {\n bonus bBaseAtk,10;\n bonus bFlee,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5751,'Minstrel_Song_Hat','Minstrel Song Hat','Armor',20,100,12,1,true,true,true,true,'Male',true,100,true,628,100,true,true,true,true,true,true,'bonus bInt,1;\nbonus bLuk,1;\nbonus bMdef,5;\nbonus bLongAtkRate,5;\nbonus2 bSkillUseSP,"MI_RUSH_WINDMILL",10;\nbonus2 bSkillUseSP,"MI_ECHOSONG",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5752,'Midas_Whisper','Midas Whispers','Armor',20,100,12,1,true,true,true,true,true,100,true,629,100,true,true,true,true,true,true,'bonus bStr,1;\nbonus bDex,1;\nbonus bMdef,5;\nif (readparam(bStr)>=120) {\n bonus bBaseAtk,5;\n bonus bAspd,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5753,'Magic_Stone_Hat','Magic Stone Hat','Armor',20,100,12,1,true,true,true,true,true,100,true,630,100,true,true,true,true,true,true,'bonus bInt,1;\nbonus bDex,1;\nbonus bMdef,5;\nif (readparam(bDex)>=120) {\n bonus bMatk,10;\n bonus bVariableCastrate,-2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5754,'Blazing_Soul','Burning Spirit','Armor',20,100,12,1,true,true,true,true,true,100,true,631,100,true,true,true,true,true,true,'bonus bStr,1;\nbonus bVit,1;\nbonus bMdef,5;\nif (readparam(bStr)>=120) {\n bonus bBaseAtk,10;\n bonus bHit,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5755,'Silent_Executer','Silent Enforcer','Armor',20,100,6,true,true,true,true,true,true,100,632,100,true,true,true,true,true,true,'bonus bAgi,1;\nbonus bMdef,5;\nif (readparam(bAgi)>=120) {\n bonus bBaseAtk,10;\n bonus bFlee2,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5756,'Wind_Whisper','Wispers of Wind','Armor',20,100,12,1,true,true,true,true,true,100,true,633,100,true,true,true,true,true,true,'bonus bInt,1;\nbonus bDex,1;\nbonus bMdef,5;\nif (readparam(bInt)>=120) {\n bonus bMatk,10;\n bonus bFlee,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5757,'Schmidt_Helm','Reissue Schmitz Helm','Armor',20,100,17,1,true,true,true,true,true,true,100,true,634,100,true,true,true,true,true,true,'bonus bVit,2;\nbonus bInt,1;\nbonus bMdef,5;\nif (readparam(bInt)>=120) {\n bonus bMatk,10;\n bonus bDef,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5758,'Dying_Swan','Resting Swan','Armor',20,100,12,1,true,true,true,true,'Female',true,100,true,635,100,true,true,true,true,true,true,'bonus bInt,1;\nbonus bLuk,1;\nbonus bMdef,5;\nbonus bLongAtkRate,5;\nbonus2 bSkillUseSP,"WA_SWING_DANCE",10;\nbonus2 bSkillUseSP,"WA_SYMPHONY_OF_LOVER",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5759,'Noah_Hat','Noah Hat','Armor',20,500,1,1,true,1,true,636,'bonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5760,'Driver_Band_','Driver Band','Armor',20,100,12,1,true,true,true,true,true,100,true,637,100,true,true,true,true,true,true,'bonus bStr,1;\nbonus bDex,1;\nbonus bMdef,5;\nif (readparam(bStr)>=120) {\n bonus bBaseAtk,10;\n bonus bCritical,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5761,'Sloth_Hat','Sloth Hat','Armor',20,800,3,true,1,true,638,'bonus bAgi,2;\nbonus3 bAutoSpell,"AS_SONICBLOW",5,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5762,'Duneyrr_Helm','Duneyrr Helm','Armor',20,100,5,true,1,true,639,'bonus bAllStats,1;\nbonus bMdef,5;\nbonus2 bSubRace,RC_DemiHuman,2;\nbonus2 bSubRace,RC_Player_Human,2;\nbonus2 bSubRace,RC_Brute,2;\nbonus2 bSubRace,RC_Player_Doram,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5763,'Red_Bunny_Band','Red Bunny Band','Armor',200,4,true,1,true,640,'bonus bAgi,2;\nbonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (5764,'Love_Rabbit_Hood','Love Rabbit Hood','Armor',20,300,1,1,true,true,true,10,549,'bonus3 bAutoSpell,"PR_GLORIA",3,((readparam(bAgi)>=80)?30:10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5765,'Black_Tail_Ribbon','Black Tail Ribbon','Armor',20,100,1,true,10,true,642,'bonus bMdef,5;\nbonus bLongAtkDef,10;\nbonus2 bSubEle,Ele_Neutral,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5766,'Amistr_Cap','Amistr Cap','Armor',20,500,4,1,true,1,true,643,100,true,'bonus bVit,1+(getrefine()/2);\nbonus5 bAutoSpell,"KN_PIERCE",5,10,BF_WEAPON,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5767,'Samurai_Mask','Samurai Mask','Armor',20,300,1,true,50,644,100,true,'bonus2 bAddClass,Class_All,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5768,'Sakura_Coronet','Sakura Coronet','Armor',20,800,1,1,true,1,true,645,'bonus bMdef,3;\nbonus bMaxSP,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5769,'Gold_Angel_Sculpture','Gold Angel Sculpture','Armor',100,true,1,646,'skill "RG_GRAFFITI",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5770,'Splash_Hat','Splash Hat','Armor',20,100,3,1,true,1,true,649,'autobonus "{}",3,180000,BF_WEAPON,"{ sc_start SC_WINDWEAPON,180000,1; specialeffect2 EF_ENHANCE; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5771,'Family_Hat','Family Hat','Armor',20,100,3,1,true,1,true,650,'bonus bDex,1;\nbonus bMdef,1;\nbonus bMaxHPrate,2;\nbonus bMaxSPrate,2;\nskill "PR_MAGNIFICAT",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5772,'Red_Navy_Hat','Red Navy Hat','Armor',3000,500,1,true,95,true,651,'bonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5773,'Navy_Beret','Navy Beret','Armor',3000,500,1,true,95,true,652,'bonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5774,'Red_Pirate_Hat','Red Pirate Hat','Armor',3000,500,1,true,95,true,496,'bonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (5775,'Choco_Donut_In_Mouth','Choco Donut In Mouth','Armor',20,50,1,true,1,653,'bonus bMaxHP,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5776,'Blazing_Sun','Blazing Sun','Armor',500,true,1,true,654,'bonus2 bVariableCastrate,"MG_FIREBOLT",-5;\nbonus2 bSkillAtk,"MG_FIREBOLT",5;\nbonus2 bVariableCastrate,"MG_FIREBALL",-5;\nbonus2 bSkillAtk,"MG_FIREBALL",5;\nbonus2 bSkillAtk,"MG_FIREWALL",3;\nbonus2 bSkillAtk,"WZ_METEOR",3;\nbonus bUseSPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5777,'Remover_Hat','Remover Hat','Armor',20,800,2,true,30,655,'bonus bMdef,1;\nbonus3 bAddMonsterDropItem,713,RC_Formless,200;\nbonus3 bAddMonsterDropItem,971,RC_Formless,30;\nbonus3 bAddMonsterDropItem,972,RC_Formless,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5778,'Blue_Arara_Hat','Blue Arara Hat','Armor',20,100,3,true,1,true,656,'bonus bStr,2;\nautobonus "{ bonus bAspdRate,5; }",10,10000,0,"{ specialeffect2 EF_ENHANCE; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5779,'Drooping_Boto','Drooping Boto','Armor',20,100,3,true,1,true,657,'bonus bInt,2;\nautobonus "{ bonus bMatkRate,3; }",10,10000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5780,'Tendrilion_Hat','Tendrilion Hat','Armor',20,100,true,1,true,658,'skill "WZ_EARTHSPIKE",3;\nbonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`view`,`script`) VALUES (5781,'Persika','Persika','Armor',20,100,1,true,659,'bonus bFlee,1;\nbonus bMaxSP,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`location_head_low`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5782,'Hoplite_Helmet','Hoplite Helmet','Armor',20,700,4,1,true,true,true,1,true,660,'bonus bMaxHPrate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5783,'YellowBunny_Hairband','YellowBunny Hairband','Armor',20,200,true,1,true,662,'bonus bStr,1;\nbonus bInt,1;\nbonus bDex,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5784,'PinkBunny_Hairband','PinkBunny Hairband','Armor',20,200,true,1,true,663,'bonus bStr,1;\nbonus bInt,2;\nbonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5785,'Green_Bunny_Hairband','Green Bunny Hairband','Armor',20,200,true,1,true,664,'bonus bStr,2;\nbonus bInt,1;\nbonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5786,'Ancient_Elven_Ear','Ancient Elven Ear','Armor',10,200,1,true,1,665,100,true,true,true,true,true,true,true,'bonus bLuk,1;\nbonus bMaxHP,100;\nbonus bMaxSP,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (5787,'Tha_Maero_Mask','Tha Maero Mask','Armor',20,100,true,true,30,666,'bonus bMdef,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5788,'3D_Glasses','3D Glasses','Armor',20,100,1,true,1,661,100,true,true,true,true,true,true,true,'bonus2 bMagicAddRace,RC_Formless,4;\nbonus2 bSubEle,Ele_Neutral,5;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (5789,'Thanatos_Mal_Mask','Thanatos Mal Mask','Armor',20,100,3,true,true,30,667,'bonus bVit,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5790,'Holy_Mom_Love','TM','Armor',20,500,1,true,true,45,true,610,'bonus2 bSubRace,RC_Demon,-5;\nbonus2 bSubRace,RC_Undead,-5;\nbonus3 bAutoSpell,"AL_BLESSING",1,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5791,'Tenkaippin_Ramen','Tenkaippin Ramen','Armor',20,500,1,true,30,668,'bonus bInt,-1;\nbonus bDex,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5792,'Fish_Pin','Fish Pin','Armor',20,100,3,true,1,true,669,'bonus2 bSubRace,RC_Fish,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5793,'Ribbon_Of_Life','Ribbon Of Life','Armor',20,2,true,1,575,100,true,true,true,true,true,true,true,true,'bonus bInt,1;\nbonus bMdef,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5794,'3D_Glasses_','3D Glasses','Armor',20,1,true,1,661,100,true,true,true,true,true,true,true,true,'.@tmp = BaseLevel/30;\nif (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Archer || BaseClass == Job_Gunslinger) {\n bonus bBaseAtk,(3+.@tmp);\n} else if (BaseClass == Job_Mage || BaseClass == Job_Acolyte || BaseClass == Job_Ninja || BaseClass == Job_Soul_Linker) {\n bonus bMatk,(3+.@tmp);\n} else if (BaseClass == Job_Thief) {\n bonus bFleeRate,(1+.@tmp);\n} else if (BaseClass == Job_Novice || BaseClass == Job_SuperNovice || BaseClass == Job_Taekwon || BaseClass == Job_Star_Gladiator || BaseClass == Job_Star_Gladiator2) {\n bonus bMaxHP,(50+BaseLevel);\n bonus bMaxSP,(50+.@tmp);\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5795,'Red_Dress_Hat','Bright Red Dress Hat','Armor',20,200,1,true,1,true,670,'bonus bMdef,7+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5796,'Cheer_Scarf','Cheer Scarf','Armor',true,1,369,100,true,true,true,true,true,true,true,'bonus2 bExpAddRace,RC_All,10;\nbonus bMaxHP,200;\nbonus bMaxSP,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5797,'Cheer_Scarf2','Cheer Scarf2','Armor',true,1,369,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddRace,RC_All,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5798,'Cheer_Scarf3','Cheer Scarf3','Armor',true,1,369,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddRace,RC_All,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5799,'Cheer_Scarf4','Cheer Scarf4','Armor',true,1,369,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddRace,RC_All,40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`view`,`script`) VALUES (5800,'Blush_Of_Groom','Blush of Groom','Armor',20,50,true,125,'bonus2 bSubRace,RC_DemiHuman,3;\nbonus2 bSubRace,RC_Player_Human,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5801,'Ribbon_Of_Bride','Red Tailed Ribbon','Armor',20,100,10,true,true,167,'bonus bAllStats,2;\nbonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;\nbonus3 bAutoSpellWhenHit,"AL_HEAL",(getskilllv("AL_HEAL") == 10?10:5),20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`) VALUES (5802,'Upgrade_Elephant_Hat','Upgraded Elephant Hat','Armor',500,6,1,true,true,215); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5803,'Flower_Love_Hat','Love Flower Hat','Armor',20,100,4,true,true,5,'bonus2 bAddMonsterDropItem,608,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`view`) VALUES (5804,'Pirate_Eyepatch','Pirate Eye Bandage','Armor',1000,100,true,13); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5805,'Victorious_Coronet','Victorious Coronet','Armor',150,2,true,70,43,100,true,true,true,true,true,true,true,'bonus bMaxHPrate,15;\nbonus bSPrecovRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (5806,'Poem_Natalia_Hat','Poet Natalie\'s Hat','Armor',20,300,9,true,67,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5807,'October_Fest_Cap','October Fest Cap','Armor',20,100,2,true,false,false,true,50,true,104); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_head_top`,`location_head_mid`,`location_head_low`,`refineable`,`view`,`script`) VALUES (5808,'Diabolus_Helmet','Dark Bacilium','Armor',20,250,5,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,364,'.@r = getrefine();\nbonus2 bResEff,Eff_Stone,2000+(.@r*200);\nbonus2 bResEff,Eff_Freeze,2000+(.@r*200);\nbonus2 bResEff,Eff_Stun,2000+(.@r*200);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5809,'Boom_Boom_Hat','Boom Boom Hat','Armor',100,6,true,216,100,true,true,true,true,true,true,'bonus bAllStats,5;\nbonus bSpeedRate,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5810,'Ph.D_Hat_V','Ph.D Hat V','Armor',20,100,5,true,false,false,true,true,98,'bonus bInt,5;\nbonus bVit,3;\nbonus bDex,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`,`script`) VALUES (5811,'Santa_Beard','Santa\'s Beard','Armor',20,100,true,25,'bonus2 bSubRace,RC_Brute,5;\nbonus2 bSubRace,RC_Player_Doram,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5812,'Hat_Of_Expert','Hat Of Expert','Armor',2,true,true,16,100,true,true,true,true,true,true,true,true,'bonus3 bAddEffWhenHit,Eff_Bleeding,500,ATF_TARGET|ATF_SELF;\nbonus3 bAddEffWhenHit,Eff_Silence,500,ATF_TARGET|ATF_SELF;\nbonus3 bAddEffWhenHit,Eff_Confusion,500,ATF_TARGET|ATF_SELF;\nbonus3 bAddEffWhenHit,Eff_Curse,500,ATF_TARGET|ATF_SELF;\nbonus3 bAddEffWhenHit,Eff_Blind,500,ATF_TARGET|ATF_SELF;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5813,'Red_Ph.D_Hat','Red Ph.D Hat','Armor',1000,500,true,true,481,'bonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (5814,'Ati_Atihan_Hat3','Ati Atihan Hat3','Armor',20,2,true,true,true,20,303,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5815,'Classic_Hat_J','Classic Hat','Armor',20,500,2,true,true,475,'bonus bStr,1;\nbonus2 bSubSize,Size_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5816,'Cowboy_Hat_J','Purple Cowboy Hat','Armor',20,500,true,true,411,'bonus bBaseAtk,15;\nbonus bFlee,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5817,'Valentine_Pledge','Valentine Pledge','Armor',20,6,true,true,100,true,true,true,true,true,true,true,true,'bonus bAllStats,2;\nbonus bMdef,3;\nbonus bHealPower,10;\nbonus2 bAddClass,Class_All,3;\nbonus bMatkRate,3;\nbonus bFlee,10;\nbonus bAspdRate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5818,'Carnival_Hat','Carnival Hat','Armor',6,true,true,505,100,true,true,true,true,true,true,true,true,'bonus bAllStats,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5819,'Carnival_Circlet','Carnival Circlet','Armor',6,true,true,506,100,true,true,true,true,true,true,true,true,'bonus bAllStats,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (5820,'Black_Elven_Ears','Black Elven Ears','Armor',10,100,2,true,498,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5821,'Gold_Tulip_Hairpin','Gold Tulip Hairpin','Armor',10,100,2,true,true,499,100,true,true,true,true,true,true,'bonus2 bExpAddClass,Class_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5822,'Love_Chick_Hat','Love Chick Hat','Armor',10000,100,4,true,true,500,100,true,true,true,true,true,true,true,'bonus bLuk,4;\nbonus bMaxHP,100;\nbonus bMaxSP,100;\nbonus2 bSubRace,RC_Brute,7;\nbonus2 bSubRace,RC_Player_Doram,7;\nbonus2 bSubRace,RC_DemiHuman,7;\nbonus2 bSubRace,RC_Player_Human,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5823,'Love_Arrow','Arrow of Love','Armor',5000,100,2,true,true,100,true,true,true,true,true,true,'bonus bDex,5;\nbonus bAgi,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5824,'Fools_Day_Hat','Fools Day Hat','Armor',20,300,6,true,30,true,265); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (5825,'Badge_Of_Order_Grace','Badge Of Order Grace','Armor',1,true,true,'bonus bMdef,1;\nbonus2 bAddClass,Class_All,10;\nbonus bMatkRate,10;\nbonus bMaxHP,1500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_top`,`view`,`script`) VALUES (5826,'Valkyrie_Helmet','Valkyrie Helmet','Armor',10,true,225,'bonus bStr,2;\nbonus bInt,2;\nbonus bDex,2;\nbonus bAgi,2;\nbonus bAspdRate,3;\nbonus bMdef,5;\nbonus bCastrate,-3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5827,'Book_File_Hat','Book File Hat','Armor',20,100,1,true,1,true,423); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (5828,'Honor_Gold_Ring','Honor Gold Ring','Armor',50,true,true,1,'bonus bAllStats,1;\nbonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_armor`,`equip_level_min`,`refineable`) VALUES (5829,'Ordinary_Armor','Ordinary Armor','Armor',true,30,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5830,'Woe_Sahkkat','Woe Sahkkat','Armor',20,10,true,60,true,67); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5831,'Woe_Big_Sis_Ribbon','Woe Big Sis Ribbon','Armor',20,10,true,60,true,28); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5832,'Woe_Vane_Hairpin','Woe Vane Hairpin','Armor',20,10,true,60,true,313); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5833,'Woe_Picnic_Hat','Woe Picnic Hat','Armor',20,10,true,60,true,117); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5834,'Woe_Crown','Woe Crown','Armor',20,10,true,60,true,45); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5835,'Woe_Tiara','Woe Tiara','Armor',20,10,true,60,true,19); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5836,'Woe_Boys_Cap','Woe Boys Cap','Armor',20,10,true,60,true,102); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`equip_level_min`,`view`) VALUES (5837,'Woe_Sunglass','Woe Sunglass','Armor',20,10,true,70,12); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`equip_level_min`,`view`) VALUES (5838,'Woe_Fin_Helm','Woe Fin Helm','Armor',20,10,true,70,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`equip_level_min`,`view`) VALUES (5839,'Woe_Blush','Woe Blush','Armor',20,10,true,70,125); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`equip_level_min`,`view`) VALUES (5840,'Woe_Elven_Ears','Woe Elven Ears','Armor',20,10,true,70,73); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5841,'Shaman_Hat_','Shaman Hat','Armor',20,100,1,1,true,30,true,596,'bonus bLuk,2;\nbonus3 bSubEle,Ele_Neutral,3,BF_MAGIC;\nbonus3 bSubEle,Ele_Water,3,BF_MAGIC;\nbonus3 bSubEle,Ele_Earth,3,BF_MAGIC;\nbonus3 bSubEle,Ele_Fire,3,BF_MAGIC;\nbonus3 bSubEle,Ele_Wind,3,BF_MAGIC;\nbonus3 bSubEle,Ele_Poison,3,BF_MAGIC;\nbonus3 bSubEle,Ele_Holy,3,BF_MAGIC;\nbonus3 bSubEle,Ele_Dark,3,BF_MAGIC;\nbonus3 bSubEle,Ele_Ghost,3,BF_MAGIC;\nbonus3 bSubEle,Ele_Undead,3,BF_MAGIC;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`) VALUES (5842,'Loyal_Ring1','Loyal Ring1','Armor',true,true,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (5843,'Loyal_Ring2','Loyal Ring2','Armor',true,true,1,'bonus bAllStats,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (5844,'Loyal_Ring3','Loyal Ring3','Armor',true,true,1,'bonus bAllStats,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5845,'Buzzy_Ball_Board','Buzzy Ball Board','Armor',50,400,true,1,true,641); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (5846,'Buzzy_Ball_Gum','Buzzy Ball Gum','Armor',50,100,1,true,1,572,'bonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5847,'Fools_Day_hat_','Fools Day Helmet','Armor',true,1,647,'bonus bInt,5;\nbonus bVit,-3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_head_mid`,`equip_level_min`,`view`) VALUES (5848,'Robin_Eyepatch','Robin Eyepatch','Armor',20,true,1,50); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_head_top`,`equip_level_min`,`view`) VALUES (5849,'Doctor_Hairband','Doctor Hairband','Armor',20,true,1,60); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (5850,'Golden_Savage_Hat','Golden Savage Hat','Armor',20,500,5,true,50,true,648); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`location_head_mid`,`equip_level_min`,`view`) VALUES (5851,'Summer_Knight','Summer Knight','Armor',20,1,true,true,60,138); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5852,'Easter_Egg_Shell','Easter Egg Shell','Armor',20,500,true,40,true,537,'bonus bDef,-7;\nbonus bMdef,-7;\nbonus2 bHPRegenRate,(MaxHp/100),10000;\n.@r = getrefine();\nif (.@r>=7)\n bonus bFlee,2;\nif (.@r >= 9)\n bonus2 bSPRegenRate,(MaxSp/100),10000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5853,'IdRO_Crown','IdRO Crown','Armor',10,2,true,1,true,165,'bonus bHPrecovRate,7;\nbonus bSPrecovRate,7;\nif (getrefine()>7) {\n bonus2 bAddClass,Class_All,2;\n bonus bMatkRate,2;\n bonus bMdef,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (5855,'Fishing_Rod','Fishing Rod','Armor',10,true,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5856,'Passion_FB_Hat','Passion FB Hat','Armor',20,600,2,1,true,1,true,671,100,true,'bonus bStr,2;\nbonus bDex,2;\nautobonus "{ bonus bFlee,-15; bonus2 bAddClass,Class_All,5; }",20,10000,BF_NORMAL,"{ specialeffect2 EF_ENHANCE; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5857,'Cool_FB_Hat','Cool FB Hat','Armor',20,600,2,1,true,1,true,672,100,true,'bonus bInt,2;\nbonus bVit,2;\nautobonus3 "{ bonus bHealPower,20; }",150,5000,"AL_HEAL","{ specialeffect2 EF_HEAL3; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5858,'Victory_FB_Hat','Victory FB Hat','Armor',20,600,2,1,true,1,true,673,100,true,'bonus bInt,2;\nbonus bDex,2;\nautobonus "{ bonus bMatkRate,5; bonus bDef,-30; }",3,10000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (5859,'Glory_FB_Hat','Glory FB Hat','Armor',20,600,2,1,true,1,true,674,100,true,'bonus bAllStats,1;\nbonus bAspd,1;\nbonus bBaseAtk,BaseLevel/7;\nbonus bMatk,BaseLevel/7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5864,'Shadow_Booster','Magical Booster','Armor',10,300,true,1,true,873,100,true,true,true,true,true,true,true,'bonus bAspd,1;\nbonus bDelayrate,-1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`,`script`) VALUES (5868,'Bushy_Moustache','Bushy Moustache','Armor',20,100,true,1004,'bonus bUnbreakableHelm;\nbonus bBaseAtk,10;\nbonus bMatk,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5869,'Mimic_Egg_Shell','Mimic Egg Shell','Armor',10,100,4,true,true,999,'bonus2 bAddEffWhenHit,Eff_Stone,600;\nbonus bSpeedRate,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5870,'Bunny_Egg_Shell','Bunny Egg Shell','Armor',10,100,5,true,true,1000,'bonus bAgi,3;\nbonus bAspd,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5871,'Picky_Egg_Shell','Picky Egg Shell','Armor',10,100,2,true,true,1001,'bonus bVit,3;\nbonus bMdef,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5873,'Helmet_Of_Siegfried','Helmet Of Siegfried','Armor',20,600,7,1,true,true,true,true,true,true,true,60,true,1055,'bonus bAllStats,5;\nbonus2 bSubEle,Ele_Neutral,5;\nbonus2 bSubRace,RC_Dragon,5;\nbonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",5,5;\nbonus2 bHPLossRate,600,4000;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5874,'Circlet_Of_Kriemhild','Circlet Of Kriemhild','Armor',20,600,7,1,true,true,true,true,true,true,true,60,true,1056,'bonus bAllStats,5;\nbonus2 bSubEle,Ele_Neutral,5;\nbonus2 bSubRace,RC_Dragon,5;\nbonus3 bAutoSpellWhenHit,"PR_KYRIE",9,5;\nbonus2 bHPLossRate,400,4000;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5875,'Diadem_Of_Bruenhild','Diadem Of Bruenhild','Armor',20,600,7,1,true,true,true,true,true,true,true,60,true,1057,'bonus bAllStats,5;\nbonus2 bSubEle,Ele_Neutral,5;\nbonus2 bSubRace,RC_Dragon,5;\nbonus3 bAutoSpellWhenHit,"SM_ENDURE",8,5;\nbonus2 bHPLossRate,300,4000;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (5878,'Miracle_Blue_Rose','Miracle Blue Rose','Armor',300,true,30,1064,'bonus bLuk,1;\nbonus3 bAutoSpell,"PR_ASPERSIO",1,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5881,'Weissbier_Hat','Weissbier Hat','Armor',20,300,5,true,true,1079,'bonus bMaxHPrate,3;\nbonus bMaxSPrate,3;\nbonus bDex,10;\nif (getrefine()>6) {\n bonus bMaxHPrate,5;\n bonus bMaxSPrate,5;\n bonus bDex,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5882,'Red_Wizardry_Hat_C','Red Mage Hat C','Armor',20,300,1,true,true,true,true,true,true,282,'bonus bInt,2;\nbonus bMaxSP,150;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5883,'White_Wizardry_Hat_C','Gray Mage Hat C','Armor',20,300,1,true,true,true,true,true,true,283,'bonus bInt,2;\nbonus bMaxSP,150;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5884,'Gray_Wizardry_Hat_C','Brown Mage Hat C','Armor',20,300,1,true,true,true,true,true,true,284,'bonus bInt,2;\nbonus bMaxSP,150;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5885,'Blue_Wizardry_Hat_C','Blue Mage Hat C','Armor',20,300,1,true,true,true,true,true,true,285,'bonus bInt,2;\nbonus bMaxSP,150;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5886,'Yellow_Wizardry_Hat_C','Yellow Mage Hat C','Armor',20,300,1,true,true,true,true,true,true,286,'bonus bInt,2;\nbonus bMaxSP,150;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (5887,'Half_L_Magestic_Goat','Half L Majestic Goat','Armor',20,800,5,true,true,380,'bonus2 bAddRace,RC_DemiHuman,10;\nbonus2 bAddRace,RC_Player_Human,10;\nbonus bBaseAtk,(JobLevel*2)/7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`script`,`equip_script`,`unequip_script`) VALUES (5892,'RCC2013_1ST_CROWN','RCC2013 1ST CROWN','Armor',20,2500,7,1,true,1,1106,'bonus bAllStats,5;\nskill "AL_TELEPORT",1;','sc_start SC_SPEEDUP0,INFINITE_TICK,25;','sc_end SC_SPEEDUP0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`script`,`equip_script`,`unequip_script`) VALUES (5893,'RCC2013_2ND_CROWN','RCC2013 2ND CROWN','Armor',20,2500,7,1,true,1,1107,'bonus bAllStats,4;\nskill "AL_TELEPORT",1;','sc_start SC_SPEEDUP0,INFINITE_TICK,25;','sc_end SC_SPEEDUP0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`script`,`equip_script`,`unequip_script`) VALUES (5894,'RCC2013_3RD_CROWN','RCC2013 3RD CROWN','Armor',20,2500,7,1,true,1,1108,'bonus bAllStats,3;\nskill "AL_TELEPORT",1;','sc_start SC_SPEEDUP0,INFINITE_TICK,25;','sc_end SC_SPEEDUP0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5895,'RCC2013_ANV_Hat','RCC2013 ANV Hat','Armor',20,2500,7,1,true,1,1109,'bonus bAllStats,1;\nbonus2 bAddClass,Class_All,2;\nbonus bMatkRate,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5900,'Divine_Guard_Hat_','Divine Guard Hat','Armor',200,10,1,true,true,true,true,true,100,true,1121,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bSubSize,Size_All,5;\nif (.@r>=7) {\n .@level = getskilllv("AL_HEAL");\n bonus3 bAutoSpellWhenHit,"AL_HEAL",(.@level ? .@level : 5),10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5901,'Focus_Beret_','Focus Beret','Armor',200,10,1,true,true,true,true,true,100,true,1122,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus4 bAutoSpellOnSkill,"SR_DRAGONCOMBO","SR_FALLENEMPIRE",max(getskilllv("SR_FALLENEMPIRE"),1),100;\nif (.@r>=7) {\n autobonus "{ bonus bAspd,2; }",30,5000,0,"{ specialeffect2 EF_ENHANCE; }";\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"SR_FALLENEMPIRE",30;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5902,'Harvester_Hat_','Harvester Hat','Armor',200,10,1,true,true,true,true,true,100,true,1123,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddMonsterDropItem,6211,100;\nbonus2 bAddMonsterDropItem,6212,100;\nif (.@r>=7) {\n bonus2 bAddMonsterDropItem,6210,50;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"GN_CARTCANNON",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5903,'Hitaikakushi_','Deadman Bandana','Armor',200,15,1,true,true,true,true,true,99,true,1124,100,true,true,true,true,true,true,'.@r = getrefine();\n.@rate = 1;\nbonus bCritical,.@r*2;\nbonus bFixedCastrate,-2;\nif (.@r>=7) {\n bonus bMatk,20;\n .@rate += 3;\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-20;\n bonus2 bSkillUseSP,"SL_STUN",5;\n bonus2 bSkillUseSP,"SL_SMA",5;\n}\nbonus3 bAutoSpellWhenHit,"SL_SWOO",getskilllv("SL_SWOO"),(.@rate*10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5904,'Inconspicuous_Hat_','Inconspicuous Hat','Armor',200,10,1,true,true,true,true,true,100,true,1125,100,true,true,true,true,true,true,'.@r = getrefine();\nif (.@r>=9) {\n .@matk = 5;\n}\nbonus bMatkRate,(7+.@matk);\nif (.@r>=7) {\n bonus bMatk,(readparam(bInt)/5)*2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5905,'Lyrica_Hat_','Lyrica Hat','Armor',200,10,1,true,true,true,true,'Female',true,100,true,1126,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\nif (.@r>=7) {\n bonus bFixedCastrate,4*(getskilllv("WM_LESSON"));\n}\nif (.@r>=9) {\n bonus2 bSkillUseSP,"WM_SEVERE_RAINSTORM",10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5906,'Oni_Horns_','Oni Horns','Armor',20,10,1,true,true,true,true,true,100,true,1127,100,true,true,true,true,true,true,'bonus2 bSkillAtk,"GC_COUNTERSLASH",(10*getskilllv("GC_WEAPONBLOCKING"));\n.@r = getrefine();\nif (.@r > 6) {\n bonus bBaseAtk,20;\n bonus bHit,5;\n}\nif (.@r > 9) {\n bonus3 bAutoSpell,"GC_CROSSIMPACT",1,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (5907,'Sea_Captain_Hat_','Sea Captain Hat','Armor',200,20,1,true,true,true,true,true,100,true,1128,100,true,true,true,true,true,true,'bonus2 bSkillAtk,"NC_AXEBOOMERANG",20;\n.@dmg = 20;\n.@r = getrefine();\nif (.@r>=7) {\n .@dmg += getskilllv("BS_WEAPONRESEARCH");\n}\nif (.@r>=9) {\n .@dmg += getskilllv("NC_TRAININGAXE");\n}\nbonus2 bSkillAtk,"NC_AXETORNADO",.@dmg;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (5909,'C_Valkyrie_Circlet','C Valkyrie Circlet','Armor',true,1,940); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`,`script`,`unequip_script`) VALUES (5914,'Earmuff_Flowerform','C Flutter Butterfly','Armor',true,1,1378,'hateffect HAT_EF_FLUTTER_BUTTERFLY,true;','hateffect HAT_EF_FLUTTER_BUTTERFLY,false;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`) VALUES (5915,'Roundly_Woolly_Hat','Costume Angel Veil','Armor',20,300,10,1,true,true,1168); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5916,'Exosrcist_Glass','Exorcist Glasses','Armor',200,1,true,10,1169,'bonus2 bAddRace,RC_Demon,5;\nbonus2 bSubRace,RC_Demon,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (5917,'Yellow_Scarf','Yellow Scarf','Armor',100,true,90,1170,'bonus bLongAtkDef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5918,'Gambler_Seal','Gambler Seal','Armor',500,true,70,1202,'.@dex = readparam(bDex);\n.@luk = readparam(bLuk);\n.@critical = 3 + (.@luk / 10);\n.@critical_dmg = 3 - (.@dex/10) * 2;\n.@sub_arrowstorm = 10;\n.@sub_gateofhell = 10;\nbonus bBaseAtk,(.@luk/10)*2;\nbonus bMatk,(.@luk / 10) * 2;\nif (.@luk > 107) {\n .@critical += 5;\n .@critical_dmg += 10;\n}\nif (.@luk > 119) {\n .@critical += 10;\n .@critical_dmg += 17;\n .@sub_arrowstorm += 30;\n .@sub_gateofhell += 30;\n}\nbonus bCritical,.@critical;\nbonus bCritAtkRate,.@critical_dmg;\nbonus2 bSubSkill,"RA_ARROWSTORM",.@sub_arrowstorm;\nbonus2 bSubSkill,"SR_GATEOFHELL",.@sub_gateofhell;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`,`unequip_script`) VALUES (5919,'Camellia_Hair_Pin','Camellia Hair Pin','Armor',1000,1,true,50,true,1203,'bonus bMdef,20;\nbonus3 bAutoSpell,"AL_PNEUMA",1,30+getrefine()*5;\nhateffect(HAT_EF_CAMELLIA_HAIR_PIN,true);\n/* CONFIRM The Rate*/','hateffect(HAT_EF_CAMELLIA_HAIR_PIN,false);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (5920,'Medical_Boots','Medical Boots','Armor',300,10,true,10,true,'.@r = getrefine();\nbonus bHealPower,10+((.@r/2) * 2);\nbonus2 bSkillUseSP,"AB_CHEAL",(.@r * 5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5921,'Monster_Fish_Gill','Monster Fish Gills','Armor',200,1,true,10,1218,'bonus2 bAddRace,RC_Fish,5;\nbonus2 bSubRace,RC_Fish,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5924,'DragonKnight_Eyepatch','Dragon Knight Eye Patch','Armor',200,1,true,10,1227,'bonus2 bAddRace,RC_Dragon,5;\nbonus2 bSubRace,RC_Dragon,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5933,'Crow_Tengu_Mask','Crow Tengu Mask','Armor',20,300,true,80,1287,'bonus2 bAddSize,Size_All,1;\nbonus bLongAtkRate,2;\nif (readparam(bStr)>=108) {\n bonus2 bAddSize,Size_All,1;\n bonus bLongAtkRate,2;\n}\nif (readparam(bStr)>=120) {\n bonus2 bAddSize,Size_All,2;\n bonus bLongAtkRate,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5936,'8_Type_PurgatorialWing','8Way Wings of Purgatory','Armor',20,200,true,10,1008,'bonus2 bSubRace,RC_Dragon,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5937,'Flying_Helmet','Flying Helmet','Armor',1,300,5,1,true,20,true,820,'bonus bMdef,5;\nbonus bHPGainValue,100;\nbonus2 bSPGainRace,RC_Dragon,5;\n.@r = getrefine();\nif (.@r>=5) {\n bonus2 bSubRace,RC_Dragon,5;\n}\nif (.@r>=7) {\n bonus2 bSubRace,RC_Dragon,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5938,'Octopus_Hat_J','Octopus Hat','Armor',20,880,8,1,true,60,true,538,'bonus bMdef,8;\nbonus bUnbreakableHelm,1;\nbonus2 bAddItemHealRate,579,50;\nbonus2 bAddItemHealRate,544,125;\nbonus2 bAddItemHealRate,551,125;\n.@r = getrefine();\nif (.@r>=5) {\n bonus2 bAddItemHealRate,579,50;\n bonus2 bAddItemHealRate,544,125;\n bonus2 bAddItemHealRate,551,125;\n}\nif (.@r>=6) {\n bonus2 bAddItemHealRate,579,50;\n bonus2 bAddItemHealRate,544,125;\n bonus2 bAddItemHealRate,551,125;\n}\nif (.@r>=7) {\n bonus2 bAddItemHealRate,579,50;\n bonus2 bAddItemHealRate,544,125;\n bonus2 bAddItemHealRate,551,125;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5943,'Owlviscount_Silk_Hat','Owl Viscount Silk Hat','Armor',500,15,1,true,70,true,1323,'bonus bInt,1;\nbonus bAspdRate,10;\n.@r = getrefine();\nbonus bMatk,7*.@r;\nautobonus "{ .@r = getrefine(); bonus bAspdRate,(.@r >= 9 ? 40 : ((.@r >= 7) ? 10 : ((.@r >= 5) ? 5 : 1))); }",.@r*20,30000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5944,'Thief_Hood','Thief Bandana','Armor',20,300,5,1,true,20,true,776,'.@r = getrefine();\nbonus bMdef,5;\nbonus2 bSPGainRace,RC_DemiHuman,5;\nbonus bHPGainValue,100;\nif (.@r>=7) {\n bonus2 bSubRace,RC_DemiHuman,10;\n}\nelse if (.@r>=5) {\n bonus2 bSubRace,RC_DemiHuman,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (5945,'Well_Chewed_Pencil','Well-Chewed Pencil','Armor',20,300,true,30,931,'bonus bStr,1;\nautobonus "{ bonus bAtkEle,Ele_Fire; }",50,60000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";\n/* Unknow rate and specialeffect */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5965,'_Riot_Chip','Riot Chip','Armor',300,1,true,100,true,1201,'bonus bFixedCastrate,-50;\n.@r = getrefine();\nbonus2 bAddClass,Class_All,.@r;\nbonus2 bMagicAddClass,Class_All,.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5966,'KarduiEar','KarduiEar','Armor',300,true,70,1357,'.@dex = readparam(bDex);\nbonus bMatk,(.@dex > 10) ? .@dex/10*2 : 0;\nif (.@dex > 107) {\n bonus bVariableCastrate,-10;\n bonus bMatk,60;\n}\nif (.@dex > 119) {\n bonus bVariableCastrate,-5;\n bonus bMatk,100;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (5967,'FlyingGalapago','Flying Galapago','Armor',500,true,110,1358,'set .@bblvl,max(getskilllv("HT_BLITZBEAT"),1);\nset .@luk,min(readparam(bLuk),120);\nbonus bAgi,1;\nbonus3 bAutoSpell,"HT_BLITZBEAT",.@bblvl,50 + (.@luk / 3) + (.@bblvl * 2);\nbonus2 bSkillAtk,"HT_BLITZBEAT",getskilllv("HT_STEELCROW") * 40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5968,'DVAngelNurseCap','DVAngelNurseCap','Armor',500,10,1,true,50,true,1359,'if (BaseClass == Job_Acolyte)\n bonus bHealPower,3;\nbonus bNoCastCancel;\n.@r = getrefine();\nbonus bHealPower,(.@r > 8) ? 12 : ((.@r > 6) ? 9 : ((.@r > 4) ? 6 : 0));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5969,'QueenAnzRevenge','QueenAnzRevenge','Armor',400,7,1,true,100,true,1360,'bonus bStr,5;\n.@r = getrefine();\nbonus2 bAddClass,Class_All,7+(.@r > 8 ? 4 : (.@r > 6 ? 3 : (.@r > 4 ? 2 : 0)));\nbonus bNoSizeFix;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5971,'Moon_Eyepatch','Moon Eyepatch','Armor',100,1,true,10,1370,'bonus2 bSubEle,Ele_Water,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (5972,'Chatty_Parrot','Chatty Parrot','Armor',100,true,80,1116,'bonus bMatkRate,BaseLevel/50;\nbonus bVariableCast,-readparam(bInt)/30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (5973,'Ancient_Elven_Ear_J','Ancient Elven Ear J','Armor',200,true,70,665,'bonus bLuk,10;\nbonus bMdef,10;\nbonus bFlee2,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (5975,'Zherlthsh_Doll','Zealotus Doll','Armor',10,300,1,true,1,1376,'bonus bMdef,5;\n.@def = 10;\nif (getpetinfo(PETINFO_ID) == 9026) {\n .@def += 5;\n if (getpetinfo(PETINFO_INTIMATE) >= PET_INTIMATE_CORDIAL) {\n .@def += 5;\n bonus bNoKnockback;\n }\n}\nbonus2 bSubClass,Class_Boss,.@def;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (5978,'Toy_Syringe','Toy Syringe','Armor',100,3,true,70,842,'bonus bMdef,3;\nbonus2 bAddItemHealRate,545,150;\nbonus2 bAddItemHealRate,546,150;\nbonus2 bAddItemHealRate,547,150;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`,`script`,`unequip_script`) VALUES (5979,'C_Angel_Fluttering','C Angel Fluttering','Armor',true,1,1380,'hateffect HAT_EF_ANGEL_FLUTTERING,true;','hateffect HAT_EF_ANGEL_FLUTTERING,false;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (5980,'C_Classical_Fhat','C Classical Fhat','Armor',true,1,1381); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (5985,'Noble_Mask','Noble Mask','Armor',200,true,30,true,1409,'bonus2 bSkillAtk,"PA_SACRIFICE",BaseLevel*2;\nbonus2 bSkillVariableCast,"PA_PRESSURE",-2000;\nbonus2 bSkillVariableCast,"CR_DEVOTION",-2000;\nif (BaseLevel > 149) {\n bonus bMaxHPrate,3;\n bonus bAspdRate,3;\n} else if (BaseLevel > 99) {\n bonus bMaxHPrate,2;\n bonus bAspdRate,2;\n}\nelse {\n bonus bMaxHPrate,1;\n bonus bAspdRate,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9001,'Poring_Egg','Poring Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9002,'Drops_Egg','Drops Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9003,'Poporing_Egg','Poporing Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9004,'Lunatic_Egg','Lunatic Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9005,'Picky_Egg','Picky Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9006,'Chonchon_Egg','Chonchon Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9007,'Steel_Chonchon_Egg','Steel Chonchon Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9008,'Hunter_Fly_Egg','Hunter Fly Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9009,'Savage_Bebe_Egg','Savage Babe Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9010,'Baby_Desert_Wolf_Egg','Baby Desert Wolf Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9011,'Rocker_Egg','Rocker Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9012,'Spore_Egg','Spore Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9013,'Poison_Spore_Egg','Poison Spore Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9014,'PecoPeco_Egg','Peco Peco Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9015,'Smokie_Egg','Smokie Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9016,'Yoyo_Egg','Yoyo Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9017,'Orc_Warrior_Egg','Orc Warrior Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9018,'Munak_Egg','Munak Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9019,'Dokkaebi_Egg','Dokebi Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9020,'Sohee_Egg','Sohee Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9021,'Isis_Egg','Isis Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9022,'Green_Petite_Egg','Green Petite Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9023,'Deviruchi_Egg','Deviruchi Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9024,'Bapho_Jr._Egg','Bapho Jr. Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9025,'Bongun_Egg','Bongun Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9026,'Zherlthsh_Egg','Zealotus Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9027,'Alice_Egg','Alice Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`) VALUES (9028,'Rice_Cake_Egg','Hard Rice Cake','Petegg',20,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9029,'Santa_Goblin_Egg','Christmas Goblin\'s Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9030,'Chung_E_Egg','Green Maiden Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9031,'Spring_Rabbit_Egg','Spring Rabbit Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9032,'Knife_Goblin_Egg','Knife Goblin Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9033,'Flail_Goblin_Egg','Flail Goblin Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9034,'Hammer_Goblin_Egg','Hammer Goblin Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9035,'Red_Deleter_Egg','Red Deleter Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9036,'Diabolic_Egg','Diabolic Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9037,'Wanderer_Egg','Wanderer Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9038,'New_Year_Doll_Egg','New Year Doll Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9039,'Bacsojin_Egg','Bacsojin Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9040,'Civil_Servant_Egg','Civil Servant Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9041,'Leaf_Cat_Egg','Leaf Cat Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9042,'Loli_Ruri_Egg','Loli Ruri Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9043,'Marionette_Egg','Marionette Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9044,'Shinobi_Egg','Shinobi Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9045,'Whisper_Egg','Whisper Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9046,'Goblin_Leader_Egg','Goblin Leader Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9047,'Wicked_Nymph_Egg','Wicked Nymph Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9048,'Miyabi_Ningyo_Egg','Miyabi Ningyo Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9049,'Dullahan_Egg','Dullahan Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9050,'Medusa_Egg','Medusa Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9051,'Stone_Shooter_Egg','Stone Shooter Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9052,'Incubus_Egg','Incubus Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9053,'Golem_Egg','Golem Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9054,'Nightmare_Terror_Egg','Nightmare Terror Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9055,'Succubus_Egg','Succubus Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9056,'Imp_Egg','Imp Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9057,'Egg_Of_Tiny','Egg Of Tiny','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (9058,'Snow_Rabbit_Egg','Christmas Snow Rabbit Egg','Petegg',20,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9059,'Tikbalang_Pet','Tikbalang Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9060,'Brownie_Egg','Domovoi Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9061,'Marin_Egg','Marin Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9062,'Novice_Poring_Egg','Novice Poring Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9063,'Woodie_Egg','Woodie Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9064,'Elephant_Egg','Elephant Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9065,'Gorilla_Egg','Gorilla Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9066,'Lion_Egg','Lion Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9067,'Rhino_Egg','Rhino Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9068,'Blue_Unicorn_Egg','Blue Unicorn Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9069,'Mastering_Egg','Mastering Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9070,'Savage_Egg','Savage Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9071,'Grand_Peco_Egg','Grand Peco Peco Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9072,'Orc_Hero_Egg','Orc Hero Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9073,'Orc_Lord_Egg','Orc Lord Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9074,'Rubylit_Egg','Rubylit Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9075,'Sapphilit_Egg','Sapphilit Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9076,'Emelit_Egg','Emelit Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9077,'Topalit_Egg','Topalit Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9078,'Amelit_Egg','Amelit Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9079,'Mythlit_Egg','Mythlit Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9080,'Tamadora_Egg','Tamadora Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9087,'High_Orc_Egg','High Orc Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9088,'Angeling_Egg','Angeling Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9089,'Ammut_Egg','Am Mut Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9090,'Littleisis_Egg','Little Isis Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9091,'Choco_Egg','Choco Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9092,'Eggring_Egg','Eggring Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9093,'Hyegun_Egg','Hyegun Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9094,'Leaf_Lunatic_Egg','Leaf Lunatic Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9095,'Nine_Tail_Egg','Nine Tail Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9096,'Cat_O_Nine_Tail_Egg','Cat o Nine Tail Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9097,'Diabolic_Egg2','Diabolic Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9098,'Red_Deleter_Egg2','Fire Deleter Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9099,'Teddy_Bear_Egg','Teddy Bear Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9100,'Gremlin_Egg','Gremlin Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9101,'Scatletoncarrier','Scatleton\'s Cage','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9102,'Mummy_Egg','Mummy Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9103,'Wilow_Egg','Willow Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9104,'Roween_Egg','Roween Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9105,'Hodremlin_Egg','Hodremlin Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9106,'Metaller_Egg','Metaller Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9107,'Ancient_Mummy_Egg','Ancient Mummy Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9108,'Xm_Teddybear_Egg','Xmas Teddy Bear Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9109,'Sweet_Drops_Egg','Sweet Drops Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9111,'Phreeoni_Egg','Phreeoni Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9112,'Moonlight_Egg','Moonlight Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9113,'Roost_Of_Skelion','Roost Of Skelion','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9114,'Pouring_Egg','Pouring Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9115,'Bacsojin2_Egg_','Bacsojin Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9116,'Rigid_Nightmare_Terror_Egg','Rigid Nightmare Terror Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9117,'Contaminated_Wanderer_Egg','Contaminated Wanderer Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9118,'Aliot_Egg','Aliot Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9119,'Alicel_Egg','Alicel Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9120,'Aliza_Egg','Aliza Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9121,'Orc_Hero_Egg_','Orc Hero Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9122,'Gloom_Under_Egg','Gloom Under Night Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9123,'Ep_17_2_C_Admin1_Egg','Child Admin Beta Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (9124,'Ep_17_2_C_Admin2_Egg','Child Admin Alpha Egg','Petegg',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10001,'Skull_Helm','Skull Helm','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10002,'Monster_Oxygen_Mask','Monster Oxygen Mask','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10003,'Transparent_Headgear','Transparent Head Protector','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10004,'Pacifier','Pacifier','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10005,'Wig','Wig','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10006,'Queen\'s_Hair_Ornament','Queen\'s Hair Ornament','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10007,'Silk_Ribbon','Silk Ribbon','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10008,'Punisher','Punisher','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10009,'Wild_Flower','Wild Flower','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10010,'Battered_Pot','Battered Pot','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10011,'Stellar_Hairpin','Stellar Hairpin','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10012,'Tiny_Egg_Shell','Tiny Egg Shell','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10013,'Backpack','Backpack','Petarmor',1500); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10014,'Rocker_Glasses','Rocker Glasses','Petarmor',2000); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10015,'Green_Lace','Green Lace','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10016,'Golden_Bell','Golden Bell','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10017,'Bark_Shorts','Bark Shorts','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10018,'Monkey_Circlet','Monkey Circlet','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10019,'Red_Muffler','Red Scarf','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10020,'Sword_Of_Grave_Keeper','Grave Keeper\'s Sword','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10021,'Round_Hair_Ornament','Circular Headgear','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10022,'Golden_Earing','Gold Earring','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10023,'Green_Lucky_Bag','Green Jewel Bag','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10024,'Fashionable_Glasses','Fashion Glasses','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10025,'Star_Hairband','Hairband Of Stars','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10026,'Wine_On_Sleeve','Tassel for Durumagi','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10027,'Spirit_Chain_','Pet Soul Ring','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10028,'Nice_Badge','Beautiful Badges','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10029,'Jade_Trinket','Jade Trinket','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10030,'Summer_Fan','Summer Fan','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10031,'Death_Coil','Ring Of Death','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10032,'Queen\'s_Coronet','Queen\'s Coronet','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10033,'Apro_Hair','Afro','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10034,'Ball_Mask','Masked Ball','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10035,'Windup_Spring','Spring','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10036,'Hell_Horn','Horn Of Hell','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10037,'Black_Butterfly_Mask','Black Butterfly Mask','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10038,'Horn_Protector','Horn Barrier','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10039,'Tw_Backpack','Tw Backpack','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10040,'Red_Bell_Necklace','Red Bell Necklace','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10041,'Shiny_Star_Button','Shiny Star Button','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10042,'Dark_Mane','Dark Mane','Petarmor',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (10043,'Ep_17_2_C_Admin1_Acc','Little Headdress Beta','PetArmor'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (10044,'Ep_17_2_C_Admin2_Acc','Little Headdress Alpha','PetArmor'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13000,'Jujube_Dagger','Jujube Dagger','Weapon','Dagger',10000,600,39,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,1,true,'bonus bAtkEle,Ele_Wind;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13001,'Dragon_Killer','Dragon Killer','Weapon','Dagger',20,900,110,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,60,true,'bonus bIgnoreDefRace,RC_Dragon;\nbonus2 bExpAddRace,RC_Dragon,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13002,'Ginnungagap','Ginnungagap','Weapon','Dagger',20,700,148,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,70,true,'bonus bAtkEle,Ele_Dark;\nbonus2 bAddEff,Eff_Blind,500;\nbonus2 bAddEff2,Eff_Blind,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`job_kagerouoboro`,`job_ninja`,`job_rogue`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13003,'Coward','Cowardice Blade','Weapon','Dagger',52000,700,80,1,1,true,true,true,true,true,true,3,55,true,'bonus bDef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`job_kagerouoboro`,`job_ninja`,`job_rogue`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13004,'Coward_','Cowardice Blade','Weapon','Dagger',52000,700,80,1,2,true,true,true,true,true,true,3,55,true,'bonus bDef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_novice`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (13005,'Angelwing_Short_Sword','Angelic Wing Dagger','Weapon','Dagger',20,600,120,1,1,true,true,true,4,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13006,'Khukri','Khukri','Weapon','Dagger',240000,600,150,1,true,true,true,3,65,true,'bonus bAtkEle,Ele_Dark;\nbonus2 bAddEff,Eff_Curse,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13007,'Jitte','Jitte','Weapon','Dagger',20000,400,70,1,true,true,true,2,35,true,'bonus bBreakWeaponRate,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13008,'Jitte_','Jitte','Weapon','Dagger',20000,400,70,1,1,true,true,true,2,35,true,'bonus bBreakWeaponRate,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13009,'Kamaitachi','Kamaitachi','Weapon','Dagger',48000,900,125,2,true,true,true,4,70,true,'bonus bAtkEle,Ele_Wind;\nbonus bCritical,3;\nbonus bAspdRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (13010,'Asura','Asura','Weapon','Dagger',3000,600,50,50,1,2,true,true,true,1,12,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (13011,'Asura_','Asura','Weapon','Dagger',3000,600,50,50,1,3,true,true,true,1,12,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13012,'Murasame','Murasame','Weapon','Dagger',20,700,95,1,1,true,true,true,2,24,true,'bonus bAtkEle,Ele_Water;\nbonus2 bCriticalAddRace,RC_DemiHuman,10;\nbonus2 bCriticalAddRace,RC_Player_Human,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13013,'Murasame_','Murasame','Weapon','Dagger',20,700,95,1,2,true,true,true,2,24,true,'bonus bAtkEle,Ele_Water;\nbonus2 bCriticalAddRace,RC_DemiHuman,10;\nbonus2 bCriticalAddRace,RC_Player_Human,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13014,'Hakujin','Hakujin','Weapon','Dagger',20,800,120,1,true,true,true,3,42,true,'bonus bInt,2;\nbonus3 bAutoSpell,"AL_HEAL",1,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13015,'Hakujin_','Hakujin','Weapon','Dagger',20,800,120,1,1,true,true,true,3,42,true,'bonus bInt,2;\nbonus3 bAutoSpell,"AL_HEAL",1,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13016,'Poison_Knife_','Poison Knife','Weapon','Dagger',20,800,64,1,2,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,65,true,'bonus bAtkEle,Ele_Poison;\nbonus2 bAddEff,Eff_Poison,3000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13017,'House_Auger_','Ice Pick','Weapon','Dagger',20,600,70,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,36,true,'bonus bDefRatioAtkClass,Class_All;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13018,'Sucsamad_','Sucsamad','Weapon','Dagger',20,800,140,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,36,true,'bonus2 bAddEle,Ele_Earth,10;\nbonus2 bAddEle,Ele_Wind,10;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13019,'Ginnungagap_','Ginnungagap','Weapon','Dagger',20,700,148,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,70,true,'bonus bAtkEle,Ele_Dark;\nbonus2 bAddEff,Eff_Blind,500;\nbonus2 bAddEff2,Eff_Blind,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13020,'Warrior_Balmung_','Warrior\'s Balmung','Weapon','Dagger',20,1000,170,1,true,4,48,true,100,true,true,true,true,true,true,true,true,'bonus bAllStats,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13021,'Combat_Knife_C','Combat Knife','Weapon','Dagger',1,129,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,1,100,true,true,true,true,true,true,true,true,'bonus bIgnoreDefRace,RC_DemiHuman;\nbonus bIgnoreDefRace,RC_Player_Human;\nbonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;\nbonus2 bSubRace,RC_Demon,-10;\nbonus bMaxSPrate,10;\nbonus bSPDrainValue,3;\n/*Gold PC Room: bonus bBaseAtk,10;\nbonus bMatk,10;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13022,'Counter_Dagger_C','Dagger of Counter','Weapon','Dagger',1,209,1,true,true,true,true,true,4,1,100,true,true,true,true,true,true,true,true,'bonus bCritical,90;\n/*Gold PC Room: bonus bBaseAtk,10;\nbonus bMatk,10;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13023,'Asura_C','Ashura','Weapon','Dagger',1,120,98,1,true,true,true,1,1,100,true,true,true,true,true,true,true,true,'/*Gold PC Room: bonus bBaseAtk,10;\nbonus bMatk,10;\n*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13024,'Sword_Breaker_C','Refined Swordbreaker','Weapon','Dagger',2,105,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,100,true,true,true,true,true,true,true,true,'bonus bBreakWeaponRate,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13025,'Mail_Breaker_C','Refined Mailbreaker','Weapon','Dagger',2,105,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,100,true,true,true,true,true,true,true,true,'bonus bBreakArmorRate,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13026,'Moonlight_Sword_C','Moonlight Dagger','Weapon','Dagger',2,85,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,100,true,true,true,true,true,true,true,true,'bonus bMaxSPrate,10;\nbonus bSPDrainValue,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_rogue`,`job_sage`,`job_swordman`,`job_thief`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13027,'Scalpel','Scalpel','Weapon','Dagger',20,500,120,1,3,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,55,true,'bonus2 bAddEff,Eff_Bleeding,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_rogue`,`job_sage`,`job_swordman`,`job_thief`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13028,'Tooth_Blade','Tooth Blade','Weapon','Dagger',20,700,130,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,55,true,'if (getrefine()>=9) {\n bonus3 bAutoSpell,"NPC_SLOWCAST",2,70;\n} else\n bonus3 bAutoSpell,"NPC_SLOWCAST",1,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13029,'Prinsence_Knife','Prinsense Knife','Weapon','Dagger',20,120,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13030,'Dragon_Killer_','Dragon Killer','Weapon','Dagger',20,900,110,1,2,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,60,true,'bonus bIgnoreDefRace,RC_Dragon;\nbonus2 bExpAddRace,RC_Dragon,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13031,'Sword_Breaker_','Swordbreaker','Weapon','Dagger',20,1000,70,1,3,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,36,true,'bonus bBreakWeaponRate,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13032,'Mail_Breaker_','Mailbreaker','Weapon','Dagger',20,1000,70,1,3,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,36,true,'bonus bBreakArmorRate,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13033,'Assasin_Dagger_','Assassin Dagger','Weapon','Dagger',20,600,140,1,1,true,true,4,36,true,'bonus bMaxHPrate,20;\nbonus bMaxSPrate,15;\nbonus bAspdRate,2;\nbonus bAtkEle,Ele_Dark;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (13034,'Twilight_Desert','Desert Twilight','Weapon','Dagger',20,600,130,1,2,true,true,true,true,2,70,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (13035,'Sandstorm','Sandstorm','Weapon','Dagger',20,600,50,1,4,true,true,true,true,2,70,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13036,'BF_Dagger1','Brave Assassin\'s Damascus','Weapon','Dagger',20,120,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,80,true,100,true,true,true,true,true,true,true,'bonus bStr,1;\nbonus bAgi,1;\nbonus2 bAddRace,RC_DemiHuman,75;\nbonus2 bAddRace,RC_Player_Human,75;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;\nif (Class == Job_Ninja || Class == Job_Rogue || Class == Job_Stalker)\n bonus bMatk,90;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13037,'BF_Dagger2','Valorous Assassin\'s Damascus','Weapon','Dagger',20,120,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,80,true,100,true,true,true,true,true,true,true,'bonus bStr,1;\nbonus bAgi,1;\nbonus2 bAddRace,RC_DemiHuman,75;\nbonus2 bAddRace,RC_Player_Human,75;\nbonus bUnbreakableWeapon;\nautobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }";\nif (Class == Job_Ninja || Class == Job_Rogue || Class == Job_Stalker)\n bonus bMatk,90;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13038,'Dagger_Of_Hunter','Dagger of Hunter','Weapon','Dagger',20,700,120,1,3,true,true,true,true,3,70,true,'bonus bStr,1;\nbonus bAgi,2;\nbonus bDex,1;\nbonus4 bAutoSpellOnSkill,"RG_BACKSTAP","SM_BASH",10,100;\nbonus2 bSkillAtk,"RG_BACKSTAP",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_rogue`,`job_sage`,`job_swordman`,`job_thief`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13039,'Ivory_Knife','Ivory Knife','Weapon','Dagger',20,700,130,1,2,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,50,true,'bonus bAgi,2;\nbonus bAspdRate,3;\nbonus2 bAddEff,Eff_Bleeding,300;\nbonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`) VALUES (13040,'N_Cutter','Novice Cutter','Weapon','Dagger',50,1,3,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`) VALUES (13041,'N_Main_Gauche','Novice Main Gauche','Weapon','Dagger',63,1,3,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13042,'Krieger_Dagger1','Glorious Gladius','Weapon','Dagger',20,120,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,75;\nbonus2 bAddRace,RC_Player_Human,75;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus3 bAutoSpell,"PR_LEXDIVINA",1,20;\nbonus bUnbreakableWeapon;\n.@r = getrefine();\nif (.@r>5) {\n bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2);\n bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (.@r>8)\n bonus4 bAutoSpellOnSkill,"RG_RAID","NPC_WIDEBLEEDING",1,250;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13043,'Fortune_Sword_I','Fortune Sword','Weapon','Dagger',120,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,100,true,true,true,true,true,true,true,true,'bonus bFlee2,20;\nbonus bLuk,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13044,'House_Auger_I','Ice Pick','Weapon','Dagger',105,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,100,true,true,true,true,true,true,true,true,'bonus bDefRatioAtkClass,Class_All;\nautobonus "{ bonus bFlee,20; }",10,10000,BF_WEAPON|BF_MISC;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13045,'Kamaitachi_I','Kamaitachi','Weapon','Dagger',155,2,true,true,true,4,100,true,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nbonus bCritical,10;\nbonus bAspdRate,5;\nbonus bAtkEle,Ele_Wind;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`job_rogue`,`job_thief`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13046,'Krieg','Krierg','Weapon','Dagger',20,500,110,1,3,true,true,true,true,true,true,2,50,true,'bonus3 bAddEffOnSkill,"RG_BACKSTAP",Eff_Bleeding,1000;\nbonus2 bSkillAtk,"RG_BACKSTAP",15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`job_rogue`,`job_thief`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13047,'Weihna','Weihna','Weapon','Dagger',20,500,135,1,2,true,true,true,true,true,true,3,50,true,'bonus3 bAddEffOnSkill,"RG_RAID",Eff_Poison,1000;\nautobonus "{ bonus2 bAddClass,Class_All,10; }",5,5000,BF_WEAPON|BF_SHORT,"{ specialeffect2 EF_POTION_BERSERK; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13048,'Damascus_C','Damascus','Weapon','Dagger',153,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,1,100,true,true,true,true,true,true,true,true,'bonus2 bAddSize,Size_All,40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`script`) VALUES (13049,'Lacma','Lacma','Weapon','Dagger',20,650,45,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,1,true,100,true,'.@r = getrefine();\nif (.@r>=3) {\n bonus bBaseAtk,40;\n bonus bMatk,40;\n}\nif (.@r>=6) {\n bonus2 bAddSize,Size_Medium,8;\n bonus2 bMagicAddSize,Size_Medium,8;\n autobonus "{ bonus bNoSizeFix; }",10,5000;\n}\nif (.@r>=9) {\n bonus2 bAddSize,Size_Medium,20;\n bonus2 bMagicAddSize,Size_Medium,20;\n}\nif (.@r>12) {\n bonus bNoSizeFix;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13050,'P_Dagger1','Eden Dagger I','Weapon','Dagger',124,60,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,2,26,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13051,'P_Dagger2','Eden Dagger II','Weapon','Dagger',158,70,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,2,40,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13052,'Tourist_Dagger','Tourist Dagger','Weapon','Dagger',500,51,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,1,100,true,true,true,true,true,true,true,'bonus bAgi,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`script`) VALUES (13053,'F_Moonlight_Sword_C','Moonlight Sword','Weapon','Dagger',2,85,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,'bonus bSPDrainValue,3;\nbonus bMaxSPrate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (13054,'F_Combat_Knife_C','Combat Knife','Weapon','Dagger',1,129,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,1,'bonus bIgnoreDefRace,RC_DemiHuman;\nbonus bIgnoreDefRace,RC_Player_Human;\nbonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;\n bonus bSPDrainValue,3;\nbonus bMaxSPrate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (13055,'F_Asura_C','Asura','Weapon','Dagger',1,120,1,true,true,true,1,1,'bonus bMatkRate,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (13056,'F_Counter_Dagger_C','Counter Dagger','Weapon','Dagger',1,209,1,true,true,true,true,true,4,1,'bonus bCritical,90;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`) VALUES (13057,'E_Moonlight_Sword_C','Moonlight Sword','Weapon','Dagger',2,85,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`) VALUES (13058,'E_Combat_Knife_C','Combat Knife','Weapon','Dagger',1,129,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`) VALUES (13059,'E_Asura_C','Asura','Weapon','Dagger',1,120,1,true,true,true,1,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`) VALUES (13060,'E_Counter_Dagger_C','Counter Dagger','Weapon','Dagger',1,209,1,true,true,true,true,true,4,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13061,'Black_Wing','Black Wing','Weapon','Dagger',20,600,142,1,1,true,true,true,true,true,3,102,true,'.@r = getrefine();\nbonus2 bSkillAtk,"SC_FATALMENACE",30;\nif (.@r>=6) {\n bonus2 bSkillAtk,"SC_FATALMENACE",(.@r-5)*2;\n bonus bMatkRate,((.@r-5)*3);\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_rogue`,`job_sage`,`job_swordman`,`job_thief`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13062,'Ancient_Dagger','Ancient Dagger','Weapon','Dagger',20,600,107,120,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,120,true,'bonus bMaxSP,100;\nbonus bSPrecovRate,5;\nbonus2 bAddEff2,Eff_Curse,20;\nbonus3 bAddEff,Eff_Curse,20,ATF_SELF;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_assassin`,`job_kagerouoboro`,`job_ninja`,`job_rogue`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (13063,'Adventure_Knife','Adventure Knife','Weapon','Dagger',60,1,true,true,true,true,true,true,1,1,'bonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`job_kagerouoboro`,`job_ninja`,`job_rogue`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13064,'Academy_Knife','Academy Knife','Weapon','Dagger',700,110,1,1,true,true,true,true,true,true,1,1,true,'bonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_novice`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13065,'Academy_Eti_Knife','Academy Eti Knife','Weapon','Dagger',1200,120,1,1,true,true,true,1,1,true,'bonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13066,'P_Dagger3','Eden Dagger III','Weapon','Dagger',165,80,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,60,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13067,'Caress','Keris','Weapon','Dagger',20,700,107,70,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,30,true,'bonus2 bHPDrainRate,20,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13068,'Saurel','Pompano','Weapon','Dagger',160,100,3,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,50,100,true,true,true,true,true,true,true,true,'bonus bAgi,3;\nbonus bUnbreakableWeapon;\nautobonus "{ bonus bBaseAtk,30; }",15,7000,BF_NORMAL,"{ specialeffect2 EF_ENHANCE; }";\nautobonus "{ bonus bMatk,20; }",15,7000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }";\nif (BaseLevel>99) {\n bonus bBaseAtk,10;\n bonus bMatk,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13069,'Aztoe_Nail','As-nail','Weapon','Dagger',56000,500,160,80,1,true,true,true,true,true,true,true,true,true,true,true,true,4,110,true,'bonus bAtkEle,Ele_Wind;\nbonus2 bAddEff,Eff_Freeze,100+(getrefine()*50);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13070,'Scarletto_Nail','Scarlet-nail','Weapon','Dagger',56000,500,160,80,1,true,true,true,true,true,true,true,true,true,true,true,true,4,110,true,'bonus bAtkEle,Ele_Fire;\nbonus2 bAddEff,Eff_Stone,100+(getrefine()*50);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`script`) VALUES (13071,'Upg_Dagger','Upg Dagger','Weapon','Dagger',20,600,55,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,1,true,100,true,'.@r = getrefine();\nbonus bBaseAtk,(.@r*10);\nbonus bMatk,(.@r*5);\nif (BaseLevel>70)\n bonus bBaseAtk,(((BaseLevel-70)/10)*5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13072,'Velum_Damascus','Vellum Damascus','Weapon','Dagger',20,1000,180,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,95,true,'bonus4 bSetDefRace,RC_Player_Human,10000,5000,1;\nbonus4 bSetMDefRace,RC_Player_Human,10000,5000,1;\nbonus bAspdRate,getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13073,'Counter_Dagger_','Counter Dagger','Weapon','Dagger',120000,550,140,1,1,true,true,true,true,true,4,55,true,'bonus bCritical,90;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`range`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13074,'Ninja_Cutter','Ninja Sword Prototype','Weapon','Dagger',1,true,true,true,4,99,true,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13075,'Kurenai','Kurenai','Weapon','Dagger',5000,700,130,1,true,true,true,3,99,true,'bonus bInt,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13076,'Raksasa_Dagger','Nachal Sword','Weapon','Dagger',40000,600,120,100,1,1,true,true,true,3,110,true,'bonus bInt,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_kagerouoboro`,`job_ninja`,`class_normal`,`class_upper`,`class_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (13077,'Kagekiri','Kagekiri','Weapon','Dagger',40000,600,50,120,1,true,true,true,true,true,true,4,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13078,'Mikatsuki','Mikacheuki','Weapon','Dagger',40000,600,50,120,1,1,true,true,true,4,100,true,'bonus bUseSPrate,-5;\nbonus bVariableCastrate,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13079,'Metal_Dagger','Metal Dagger','Weapon','Dagger',20,55,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,1,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,(.@r*5);\nbonus bMatk,(.@r*2);\n.@i = min(BaseLevel/10,12);\nif (.@i>2)\n bonus bBaseAtk,((.@i-2)*5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13081,'Octo_kitchen_Knife','Discount knife Octopus','Weapon','Dagger',200000,700,140,3,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,105,true,'.@r = getrefine();\nbonus bHit,.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13083,'TE_Woe_Knife','TE Woe Knife','Weapon','Dagger',100,100,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,40,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_Player_Human,40;\nbonus2 bAddRace,RC_Player_Doram,40;\nbonus2 bAddEff,Eff_Silence,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (13085,'Volcano_Knife','Volcano Knife','Weapon','Dagger',10,200,80,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,60,'bonus bAtkEle,Ele_Fire;\nbonus bAgi,2;\nbonus bMaxHPrate,-2;\nbonus2 bSubEle,Ele_Fire,2;\nbonus2 bSubEle,Ele_Water,-5;\n.@r = getrefine();\nif (.@r>=7) {\n bonus bMaxHPrate,.@r-6;\n bonus2 bSubEle,Ele_Fire,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (13086,'Goldsmithing_Dagger','Goldsmithing Dagger','Weapon','Dagger',20,500,35,25,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13088,'Krishnagar','Greater Lease','Weapon','Dagger',10,500,110,50,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,30,true,'.@r = getrefine();\nif (.@r >= 5)\n bonus bMatk,30;\nif (.@r >= 7)\n bonus bMatk,40;\nif (.@r >= 9)\n bonus bMatk,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13089,'FaceWorm_Leg','Faceworm Leg','Weapon','Dagger',20,500,110,50,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,24,true,'bonus bAtkEle,Ele_Poison;\nautobonus "{}",30,5000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; active_transform 2528,5000; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13090,'FaceWormQueen_Leg','Faceworm Queen Leg','Weapon','Dagger',20,500,180,120,1,2,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,100,true,'bonus bInt,3;\nautobonus "{ bonus3 bAutoSpell,\\"NPC_EARTHQUAKE\\",1,200; }",8,5000,BF_NORMAL,"{ specialeffect2 EF_POTION_BERSERK; active_transform 2529,5000; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`script`) VALUES (13092,'RWC_Memory_Knife','RWC Memory Knife','Weapon','Dagger',20,650,50,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,1,true,100,true,'.@r = getrefine();\nbonus bBaseAtk,20*(.@r/3);\nbonus bMatk,20*(.@r/3);\nif (.@r>=9) {\n .@i = 1;\n bonus4 bAutoSpell,"BS_WEAPONPERFECT",1,10,0;\n}\nif (.@r>=6) {\n .@rate = 5*(.@i+1);\n bonus2 bAddClass,Class_All,.@rate;\n bonus2 bMagicAddClass,Class_All,.@rate;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (13093,'Thanos_Dagger','Thanos Dagger','Weapon','Dagger',10,800,100,130,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,4,120,true,'bonus bInt,6;\nbonus bVit,6;\nbonus bLuk,-6;\nbonus2 bHPDrainRate,50,5;\nbonus2 bSPDrainRate,10,5;\nbonus2 bHPLossRate,100,10000;','heal -1000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13094,'Dagger_Of_Evil_Slayer','Evil Slayer Stabber Dagger','Weapon','Dagger',900,120,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,100,true,'bonus2 bAddRace,RC_Undead,10;\nbonus2 bAddRace,RC_Demon,10;\n.@r = getrefine();\nif (.@r>=9) {\n .@dmg = 5;\n if (.@r>=12) {\n .@dmg += 7;\n }\n bonus2 bAddClass,Class_All,.@dmg;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13096,'Half_BF_Dagger2','Half BF Dagger2','Weapon','Dagger',20,120,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,1,true,'bonus bStr,1;\nbonus bAgi,1;\nbonus2 bAddRace,RC_DemiHuman,35;\nbonus2 bAddRace,RC_Player_Human,35;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,10;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,10;\nbonus bUnbreakableWeapon;\nautobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }";\nif (Class == Job_Ninja || Class == Job_Rogue || Class == Job_Stalker)\n bonus bMatkRate,45;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13097,'Ru_Blue_Dagger','Blue Dagger','Weapon','Dagger',10,1000,160,1,1,true,true,true,true,true,3,100,true,'bonus bStr,5;\nbonus bInt,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`class_normal`,`class_upper`,`class_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (13098,'Ru_Blue_Ashura','Blue Ashura','Weapon','Dagger',10,1000,150,150,1,1,true,true,true,true,true,true,3,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13099,'Ru_Blue_Knife','Blue Knife','Weapon','Dagger',10,500,160,1,1,true,true,true,true,true,3,100,true,'bonus bVit,5;\nbonus bInt,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13100,'Six_Shooter','Six Shooter','Weapon','Revolver',4500,400,30,7,1,true,true,true,true,1,10,true,'bonus bHit,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13101,'Six_Shooter_','Six Shooter','Weapon','Revolver',4500,400,30,7,2,true,true,true,true,1,10,true,'bonus bHit,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13102,'Crimson_Bolt','Crimson Bolt','Weapon','Revolver',20000,450,45,7,1,true,true,true,true,2,35,true,'bonus bHit,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13103,'Crimson_Bolt_','Crimson Bolt','Weapon','Revolver',20000,450,45,7,2,true,true,true,true,2,35,true,'bonus bHit,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13104,'The_Garrison','Garrison','Weapon','Revolver',48000,500,70,7,1,true,true,true,true,2,55,true,'bonus bHit,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13105,'The_Garrison_','Garrison','Weapon','Revolver',48000,500,70,7,2,true,true,true,true,2,55,true,'bonus bHit,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13106,'Gold_Lux','Gold Lux','Weapon','Revolver',100000,500,20,7,true,true,true,true,3,12,true,'bonus bHit,-10;\nif (getskilllv("GS_GLITTERING")>0)\n bonus3 bAutoSpell,"GS_GLITTERING",getskilllv("GS_GLITTERING"),100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13107,'Wasteland_Outlaw','Wasteland\'s Outlaw','Weapon','Revolver',20,580,68,7,2,true,true,true,true,3,70,true,'bonus bHit,readparam(bAgi)/10;\nbonus bAspdRate,readparam(bAgi)/14;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13108,'BF_Pistol1','Soldier Revolver','Weapon','Revolver',70,7,true,true,true,true,3,80,true,100,true,true,true,true,true,true,true,'bonus bDex,2;\nbonus bHit,-10;\nbonus2 bAddRace,RC_DemiHuman,55;\nbonus2 bAddRace,RC_Player_Human,55;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nautobonus "{ bonus bAspdRate,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13109,'Wasteland_Outlaw_C','Wasteland Outlaw','Weapon','Revolver',20,100,7,true,true,true,true,3,100,true,true,true,true,true,true,true,true,'bonus bHit,readparam(bAgi)/10;\nbonus bAspdRate,readparam(bAgi)/14;\nbonus2 bAddClass,Class_All,40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13110,'Krieger_Pistol1','Glorious Pistol','Weapon','Revolver',80,7,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,55;\nbonus2 bAddRace,RC_Player_Human,55;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;\n.@r = getrefine();\nif (.@r>5) {\n bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2);\n bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (.@r>8) {\n bonus4 bAutoSpellOnSkill,"GS_RAPIDSHOWER","GS_GLITTERING",1,1000;\n bonus2 bSkillAtk,"GS_RAPIDSHOWER",.@r*2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13111,'Sharpshooter_Revolver','Sharpshooter Revolver','Weapon','Revolver',20,105,7,true,true,true,true,4,1,true,100,true,true,true,true,true,true,true,true,'bonus bDex,2;\nbonus2 bSkillAtk,"GS_DESPERADO",25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13112,'P_Revolver1','Eden Revlover I','Weapon','Revolver',44,7,true,true,true,true,1,26,100,true,true,true,true,true,true,true,'bonus bHit,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13113,'P_Revolver2','Eden Revlover II','Weapon','Revolver',60,7,true,true,true,true,1,40,100,true,true,true,true,true,true,true,'bonus bHit,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13114,'P_Revolver3','Eden Revolver III','Weapon','Revolver',76,7,true,true,true,true,3,60,100,true,true,true,true,true,true,true,'bonus bHit,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`script`) VALUES (13115,'Upg_Revolver','Upg Revolver','Weapon','Revolver',20,500,35,7,1,true,true,true,true,3,1,true,100,true,'.@r = getrefine();\nbonus bBaseAtk,(.@r*5);\nbonus bLongAtkRate,(.@r*2);\nif (BaseLevel>70)\n bonus bBaseAtk,(((BaseLevel-70)/10)*5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (13116,'Novice_Revolver','Novice Revolver','Weapon','Revolver',500,20,7,true,true,true,true,1,1,'bonus bHit,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13117,'TE_Woe_Pistol','TE Woe Pistol','Weapon','Revolver',60,7,true,true,true,true,3,40,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_Player_Human,40;\nbonus2 bAddRace,RC_Player_Doram,40;\nbonus2 bAddEff,Eff_Curse,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13118,'Tiny_Flame','Fading Flame','Weapon','Revolver',1,100,7,true,true,true,true,1,1,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13119,'Freedom_Flame','Freedom Flame','Weapon','Revolver',1,100,100,7,2,true,true,3,99,true,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13120,'H_FEATHER_H_FIRE','Heaven\'s Feather & Hell\'s Fire','Weapon','Revolver',1200000,800,150,9,1,true,true,3,99,true,'bonus2 bSkillAtk,"GS_DESPERADO",20;\nbonus2 bAddEff,Eff_Burning,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13122,'ALTAIR_ARES','Altair & Ares','Weapon','Revolver',1450000,1000,200,9,true,true,true,3,140,true,'bonus bHit,5;\nbonus bAspdRate,10;\nbonus bLongAtkRate,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13124,'ALTAIR_ARES_','Altair & Ares','Weapon','Revolver',1450000,1000,200,9,1,true,true,true,3,140,true,'bonus bHit,5;\nbonus bAspdRate,10;\nbonus bLongAtkRate,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13125,'Metal_Revolver','Metal Revolver','Weapon','Revolver',30,7,1,true,true,true,true,3,1,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,3*.@r;\nbonus bLongAtkRate,1;\nif (BaseLevel >= 20) {\n bonus bBaseAtk,3*(min(BaseLevel,120)/10);\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13126,'Infinity_Pistol','Infinity Pistol','Weapon','Revolver',10,500,175,7,1,true,true,true,true,4,100,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13127,'Scarlet_Revolver','Crimson Revolver','Weapon','Revolver',20,1000,100,7,2,true,true,true,true,3,70,true,'.@r = getrefine();\nbonus bBaseAtk,(.@r<=15?pow(.@r,2):225);\nif (BaseLevel>=70) {\n bonus bBaseAtk,(BaseLevel/10)*5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13128,'Sinister_Revolver','Revolver of Vicious Mind','Weapon','Revolver',20,1500,150,7,1,true,true,true,true,4,160,true,'bonus bBaseAtk,pow(min(getrefine(),15),2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13129,'Unity_Revolver','Unity Revolver','Weapon','Revolver',20,500,95,7,1,true,true,3,1,true,100,true,true,true,true,true,true,'bonus bBaseAtk,pow(getrefine(),2)*125/100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13132,'Toughen_Metal_Revolver','Enhanced Metal Revolver','Weapon','Revolver',20,55,7,1,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bSkillAtk,"RL_FIREDANCE",10;\nbonus bLongAtkRate,2*.@r;\nbonus bBaseAtk,5*.@r;\nbonus bBaseAtk,5*(min(BaseLevel,150)/10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13136,'Probation_Revolver','Trial Rebel\'s Revolver','Weapon','Revolver',20,120,7,1,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bBaseAtk,((min(BaseLevel,160)/10)*6);\nbonus2 bSkillAtk,"RL_FIREDANCE",20;\nif (getrefine()>6) {\n bonus bLongAtkRate,getskilllv("GS_CHAINACTION");\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13138,'Dark_Rose','Dark Rose','Weapon','Revolver',20,1800,150,7,2,true,true,3,120,true,'.@r = getrefine();\nbonus bAspdRate,10;\nif (.@r >= 7) {\n bonus bLongAtkRate,15;\n if (.@r >= 9) {\n bonus bAspd,1;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13144,'Rebeginer_RL_Gun','Beginner Rebel\'s Revolver','Weapon','Revolver',170,7,1,true,true,true,3,100,100,true,true,true,true,true,true,true,'bonus bAspdRate,10;\nif (getrefine()>=7) {\n bonus2 bSkillAtk,"RL_FIREDANCE",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13146,'Calf_Deathadder','Calf Deathadder','Weapon','Revolver',1400,170,7,2,true,true,true,4,150,true,'.@r = getrefine();\nbonus bAspdRate,10;\nbonus bLongAtkRate,(.@r/2)*5 + (.@r > 11 ? 5 : 0);\nif (.@r > 6) {\n bonus bAspdRate,5;\n}\nif (.@r > 8) {\n bonus2 bSkillAtk,"RL_FIREDANCE",25;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (13150,'Branch','Branch','Weapon','Rifle',3000,500,50,9,3,true,true,true,true,1,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13151,'The_Cyclone','Cyclone','Weapon','Rifle',17500,700,120,9,1,true,true,true,true,2,24,true,'bonus bHit,10;\nbonus bCritical,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13152,'The_Cyclone_','Cyclone','Weapon','Rifle',17500,700,120,9,2,true,true,true,true,2,24,true,'bonus bHit,10;\nbonus bCritical,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13153,'Dusk','Dusk','Weapon','Rifle',23500,750,150,9,1,true,true,true,true,2,56,true,'bonus bHit,10;\nbonus bCritical,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13154,'Rolling_Stone','Rolling Stone','Weapon','Shotgun',12000,900,135,9,1,true,true,true,true,1,14,true,'bonus bSplashRange,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13155,'Black_Rose','Black Rose','Weapon','Shotgun',32000,900,180,9,1,true,true,true,true,2,35,true,'bonus bSplashRange,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13156,'Gate_Keeper','Gate Keeper','Weapon','Shotgun',56000,1000,210,9,true,true,true,true,2,55,true,'bonus bSplashRange,1;\nbonus3 bAutoSpell,"GS_SPREADATTACK",6,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (13157,'Drifter','Drifter','Weapon','Gatling',80000,2300,50,9,1,true,true,true,true,2,55,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13158,'Butcher','Butcher','Weapon','Gatling',130000,2500,75,9,true,true,true,true,3,68,true,'bonus2 bCriticalAddRace,RC_Brute,10;\nbonus2 bCriticalAddRace,RC_Player_Doram,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13159,'Butcher_','Butcher','Weapon','Gatling',130000,2500,75,9,1,true,true,true,true,3,68,true,'bonus2 bCriticalAddRace,RC_Brute,10;\nbonus2 bCriticalAddRace,RC_Player_Doram,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13160,'Destroyer','Destroyer','Weapon','Grenade',110000,1200,220,9,true,true,true,true,2,52,true,'bonus bBreakArmorRate,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13161,'Destroyer_','Destroyer','Weapon','Grenade',110000,1200,220,9,1,true,true,true,true,2,52,true,'bonus bBreakArmorRate,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (13162,'Inferno','Inferno','Weapon','Grenade',230000,1250,280,9,1,true,true,true,true,2,65,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13163,'Long_Barrel','Long Barrel','Weapon','Rifle',40000,1000,150,9,true,true,true,true,3,70,true,'bonus bHit,10;\nbonus bCritical,20;\nbonus bAspdRate,-3;\nbonus3 bAutoSpell,"GS_TRACKING",5,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13164,'Long_Barrel_','Long Barrel','Weapon','Rifle',40000,1000,150,9,1,true,true,true,true,3,70,true,'bonus bHit,10;\nbonus bCritical,20;\nbonus bAspdRate,-3;\nbonus3 bAutoSpell,"GS_TRACKING",5,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13165,'Jungle_Carbine','Jungle Carbine','Weapon','Rifle',56000,700,170,9,true,true,true,true,3,70,true,'bonus bHit,10;\nbonus bCritical,4;\nbonus bAspdRate,10;\nbonus bHit,-readparam(bDex)/3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13166,'Jungle_Carbine_','Jungle Carbine','Weapon','Rifle',56000,700,170,9,1,true,true,true,true,3,70,true,'bonus bHit,10;\nbonus bCritical,4;\nbonus bAspdRate,10;\nbonus bHit,-readparam(bDex)/3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13167,'Gate_KeeperDD','Gate Keeper-DD','Weapon','Shotgun',72000,1300,200,9,true,true,true,true,4,70,true,'bonus bSplashRange,1;\nbonus3 bAutoSpell,"GS_SPREADATTACK",6,50;\nbonus bDef,getrefine();\nbonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13168,'Thunder_P','Thunder P','Weapon','Shotgun',76000,700,80,9,1,true,true,true,true,3,70,true,'bonus bSplashRange,1;\nbonus bHit,-5;\nbonus bAspdRate,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13169,'Thunder_P_','Thunder P','Weapon','Shotgun',76000,700,80,9,2,true,true,true,true,3,70,true,'bonus bSplashRange,1;\nbonus bHit,-5;\nbonus bAspdRate,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13170,'Lever_Action_Rifle','Lever Action Rifle','Weapon','Rifle',20,770,138,9,2,true,true,true,true,3,70,true,'bonus bHit,20;\nbonus bCritical,50;\nbonus bAspdRate,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13171,'BF_Rifle1','Soldier Rifle','Weapon','Rifle',50,9,true,true,true,true,3,80,true,100,true,true,true,true,true,true,true,'bonus bDex,2;\nbonus bHit,10;\nbonus bCritical,10;\nbonus2 bAddRace,RC_DemiHuman,75;\nbonus2 bAddRace,RC_Player_Human,75;\nbonus2 bVariableCastrate,"GS_TRACKING",-25;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13172,'BF_Gatling_Gun1','Soldier Gatling Gun','Weapon','Gatling',80,9,true,true,true,true,3,80,true,100,true,true,true,true,true,true,true,'bonus bDex,2;\nbonus2 bAddRace,RC_DemiHuman,35;\nbonus2 bAddRace,RC_Player_Human,35;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nautobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,120,1000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }";\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13173,'BF_Shotgun1','Soldier Shotgun','Weapon','Shotgun',100,9,true,true,true,true,3,80,true,100,true,true,true,true,true,true,true,'bonus bDex,2;\nbonus bSplashRange,1;\nbonus2 bAddRace,RC_DemiHuman,55;\nbonus2 bAddRace,RC_Player_Human,55;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nautobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }";\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13174,'BF_Launcher1','Soldier Grenade Launcher','Weapon','Grenade',300,9,true,true,true,true,3,80,true,100,true,true,true,true,true,true,true,'bonus bDex,2;\nbonus bSplashRange,1;\nbonus2 bAddRace,RC_DemiHuman,55;\nbonus2 bAddRace,RC_Player_Human,55;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nautobonus "{ bonus bBaseAtk,300; bonus2 bHPLossRate,120,1000; }",30,9000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }";\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13175,'Lever_Action_Rifle_C','Lever Action Rifle','Weapon','Rifle',20,170,9,true,true,true,true,3,1,100,true,true,true,true,true,true,true,true,'bonus bHit,20;\nbonus bCritical,50;\nbonus2 bAddClass,Class_All,40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13176,'Krieger_Rifle1','Glorious Rifle','Weapon','Rifle',90,9,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,75;\nbonus2 bAddRace,RC_Player_Human,75;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus2 bSkillAtk,"GS_TRIPLEACTION",30;\nbonus bUnbreakableWeapon;\n.@r = getrefine();\nif (.@r>5) {\n bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2);\n bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (.@r>8) {\n bonus2 bVariableCastrate,"GS_TRACKING",25;\n bonus2 bSkillAtk,"GS_TRACKING",.@r * 3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13177,'Krieger_Gatling1','Glorious Gatling Gun','Weapon','Gatling',90,9,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,35;\nbonus2 bAddRace,RC_Player_Human,35;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus2 bSkillAtk,"GS_TRIPLEACTION",30;\nbonus bUnbreakableWeapon;\n.@r = getrefine();\nif (.@r>5) {\n bonus2 bAddRace,RC_DemiHuman,pow(min(.@r,14)-4,2);\n bonus2 bAddRace,RC_Player_Human,pow(min(.@r,14)-4,2);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (.@r>8) {\n bonus2 bAddClass,Class_All,.@r;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13178,'Krieger_Shotgun1','Glorious Shotgun','Weapon','Shotgun',110,9,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,55;\nbonus2 bAddRace,RC_Player_Human,55;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bSplashRange,1;\nbonus2 bSkillAtk,"GS_TRIPLEACTION",30;\nbonus bUnbreakableWeapon;\n.@r = getrefine();\nif (.@r>5) {\n bonus2 bAddRace,RC_DemiHuman,pow(min(.@r,14)-4,2);\n bonus2 bAddRace,RC_Player_Human,pow(min(.@r,14)-4,2);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (.@r>8) {\n bonus2 bSkillAtk,"GS_SPREADATTACK",.@r * 2;\n bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13179,'Krieger_Launcher1','Glorious Grenade Launcher','Weapon','Grenade',330,9,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,35;\nbonus2 bAddRace,RC_Player_Human,35;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus2 bSkillAtk,"GS_TRIPLEACTION",30;\nbonus bUnbreakableWeapon;\n.@r = getrefine();\nif (.@r>5) {\n bonus2 bAddRace,RC_DemiHuman,pow(min(.@r,14)-4,2);\n bonus2 bAddRace,RC_Player_Human,pow(min(.@r,14)-4,2);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (.@r>8) {\n bonus2 bSkillAtk,"GS_GROUNDDRIFT",.@r * 2;\n bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000;\n autobonus "{ bonus bAspdRate,20; }",200,20000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`) VALUES (13180,'Novice_Rifle','Novice Rifle','Weapon','Rifle',500,50,9,3,true,true,true,true,1,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (13181,'Novice_Shotgun','Novice Shotgun','Weapon','Shotgun',1000,80,9,true,true,true,true,1,1,'bonus bSplashRange,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`) VALUES (13182,'Novice_Gatling','Novice Gatling','Weapon','Gatling',1500,40,9,true,true,true,true,1,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`) VALUES (13183,'Novice_Grenade_Launcher','Novice Grenade Launcher','Weapon','Grenade',1500,40,9,true,true,true,true,1,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13184,'TE_Woe_Rifle','TE Woe Rifle','Weapon','Rifle',80,9,true,true,true,true,3,40,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_Player_Human,40;\nbonus2 bAddRace,RC_Player_Doram,40;\nbonus2 bAddEff,Eff_Silence,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13185,'TE_Woe_Gatling','TE Woe Gatling','Weapon','Gatling',100,7,true,true,true,true,3,40,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_Player_Human,40;\nbonus2 bAddRace,RC_Player_Doram,40;\nbonus2 bAddEff,Eff_Stun,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13186,'TE_Woe_Shotgun','TE Woe Shotgun','Weapon','Shotgun',100,7,true,true,true,true,3,40,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_Player_Human,40;\nbonus2 bAddRace,RC_Player_Doram,40;\nbonus2 bAddEff,Eff_Poison,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13187,'TE_Woe_Grenade','TE Woe Grenade','Weapon','Grenade',100,9,true,true,true,true,3,40,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_Player_Human,40;\nbonus2 bAddRace,RC_Player_Doram,40;\nbonus2 bAddEff,Eff_Blind,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13189,'COLORSCOPE','Color Scope','Weapon','Rifle',1350000,1200,240,9,2,true,true,true,3,105,true,'bonus bCritical,30;\nbonus bHit,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13190,'RAG203_','RAG203','Weapon','Rifle',1800000,1300,260,9,1,true,true,true,3,140,true,'bonus bCritical,15;\nbonus bHit,10;\nbonus4 bAutoSpell,"AL_DECAGI",1,30,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13192,'DEATHFIRE','Death Fire','Weapon','Shotgun',1250000,2000,400,9,1,true,true,true,3,108,true,'bonus bSplashRange,1;\nbonus bAtkRange,5;\nbonus bHit,-50;\nbonus bAspdRate,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13193,'R_THUNDER','Rolling Thunder','Weapon','Shotgun',1350000,1800,280,9,1,true,true,true,3,120,true,'bonus bSplashRange,1;\nbonus bHit,-10;\nbonus bAspdRate,-10;\nbonus3 bAutoSpell,"MG_THUNDERSTORM",5,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13194,'P_BREAKER','Peace Breaker','Weapon','Shotgun',1950000,1400,250,9,true,true,true,3,140,true,'bonus bHit,-25;\nbonus bAspdRate,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13195,'RAG203','RAG203','Weapon','Rifle',1800000,1300,260,9,true,true,true,3,140,true,'bonus bCritical,15;\nbonus bHit,10;\nbonus4 bAutoSpell,"AL_DECAGI",1,30,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13196,'P_BREAKER_','Peace Breaker','Weapon','Shotgun',1950000,1400,250,9,1,true,true,true,3,140,true,'bonus bHit,-25;\nbonus bAspdRate,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13197,'MINIMAY','Mini Mei','Weapon','Gatling',1600000,500,220,9,2,true,true,true,2,106,true,'bonus bCritical,5;\nbonus bHit,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13198,'TEMPEST','Tempest','Weapon','Gatling',2200000,2500,250,9,true,true,true,4,140,true,'bonus bHit,-25;\nbonus bCritical,10;\nbonus bLongAtkRate,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13199,'TEMPEST_','Tempest','Weapon','Gatling',2200000,2500,250,9,1,true,true,true,4,140,true,'bonus bHit,-25;\nbonus bCritical,10;\nbonus bLongAtkRate,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13300,'Huuma_Bird_Wing','Huuma Wing Shuriken','Weapon','Huuma',90000,3000,150,1,true,true,true,true,4,65,true,'bonus bAtkEle,Ele_Wind;\nbonus bDex,-2;\nbonus bAgi,-1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13301,'Huuma_Giant_Wheel','Huuma Giant Wheel Shuriken','Weapon','Huuma',40000,2500,50,1,3,true,true,true,true,4,42,true,'bonus2 bAddEff,Eff_Bleeding,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13302,'Huuma_Giant_Wheel_','Huuma Giant Wheel Shuriken','Weapon','Huuma',40000,2500,50,1,4,true,true,true,true,4,42,true,'bonus2 bAddEff,Eff_Bleeding,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13303,'Huuma_Blaze','Huuma Blaze Shuriken','Weapon','Huuma',78000,1500,185,1,true,true,true,true,4,55,true,'bonus bAtkEle,Ele_Fire;\nbonus bDex,-2;\nbonus3 bAutoSpell,"MG_FIREBALL",5,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13304,'Huuma_Calm_Mind','Huuma Calm Mind','Weapon','Huuma',20,1550,112,1,2,true,true,true,true,3,70,true,'bonus2 bSkillAtk,"NJ_HUUMA",30;\nbonus bNoCastCancel;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13305,'BF_Huuma_Shuriken1','Brave Huuma Front Shuriken','Weapon','Huuma',20,55,1,true,true,true,true,3,80,true,100,true,true,true,true,true,true,true,'bonus bStr,2;\nbonus bDex,1;\nbonus2 bAddRace,RC_DemiHuman,95;\nbonus2 bAddRace,RC_Player_Human,95;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13306,'BF_Huuma_Shuriken2','Valorous Huuma Front Shuriken','Weapon','Huuma',20,55,1,true,true,true,true,3,80,true,100,true,true,true,true,true,true,true,'bonus bStr,2;\nbonus bDex,1;\nbonus2 bAddRace,RC_DemiHuman,95;\nbonus2 bAddRace,RC_Player_Human,95;\nautobonus "{ bonus2 bSkillAtk,\\"NJ_HUUMA\\",100; bonus2 bSkillAtk,\\"NJ_ISSEN\\",100; }",50,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13307,'Krieger_Huuma_Shuriken1','Glorious Shuriken','Weapon','Huuma',20,55,90,1,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,95;\nbonus2 bAddRace,RC_Player_Human,95;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nautobonus "{ bonus2 bSkillAtk,\\"NJ_HUUMA\\",100; bonus2 bSkillAtk,\\"NJ_ISSEN\\",100; }",50,10000;\nbonus bUnbreakableWeapon;\n.@r = getrefine();\nif (.@r>5) {\n bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-3,2);\n bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-3,2);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (.@r>8) {\n bonus5 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000,1;\n bonus4 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13308,'Huuma_Blaze_I','Huuma Blaze Shuriken','Weapon','Huuma',230,1,true,true,true,true,4,100,true,true,true,true,true,true,true,true,'bonus bAtkEle,Ele_Fire;\nbonus3 bAutoSpell,"MG_FIREBALL",5,30;\nbonus bDex,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13309,'Huuma_Giant_Wheel_C','Huuma Giant Wheel Shuriken','Weapon','Huuma',99,1,true,true,true,true,4,1,100,true,true,true,true,true,true,true,true,'bonus2 bAddEff,Eff_Bleeding,100;\nbonus2 bAddSize,Size_All,80;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13310,'P_Huuma_Shuriken1','P.Huuma Suriken I','Weapon','Huuma',150,50,1,true,true,true,true,3,60,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13311,'Huuma_Shadow','Sword Huuma Shuriken','Weapon','Huuma',5000,1500,170,1,true,true,true,true,3,99,true,'bonus bStr,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`range`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13312,'Huuma_Job_Test','Prototype Huuma Shuriken','Weapon','Huuma',3000,1,true,true,true,true,4,99,true,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13313,'Huuma_Swirling_Petal','Flower Huuma Shuriken','Weapon','Huuma',100000,1500,150,50,1,2,true,true,true,true,3,110,true,'bonus2 bSkillAtk,"KO_HUUMARANKA",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13314,'Huuma_Fluttering_Snow','Wave Huuma Shuriken','Weapon','Huuma',100000,1500,200,50,1,true,true,true,true,4,110,true,'bonus bAtkEle,Ele_Water;\nbonus3 bAutoSpell,"NJ_HYOUSYOURAKU",max(getskilllv("NJ_HYOUSYOURAKU"),1),30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13315,'Huuma_Thunderstorm','Thunderstorm Huuma Shuriken','Weapon','Huuma',100000,1500,200,50,1,true,true,true,true,4,110,true,'bonus bAtkEle,Ele_Wind;\nbonus3 bAutoSpell,"NJ_RAIGEKISAI",max(getskilllv("NJ_RAIGEKISAI"),1),30;\nbonus2 bAddEff,Eff_Blind,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`script`) VALUES (13316,'Upg_Huuma_Shuriken','Upg Huuma Shuriken','Weapon','Huuma',20,1500,55,1,1,true,true,true,true,3,1,true,100,true,'.@r = getrefine();\nbonus bBaseAtk,(.@r*10);\nbonus bMatk,(.@r*5);\nbonus bLongAtkRate,(.@r);\nif (BaseLevel>70)\n bonus bBaseAtk,(((BaseLevel-70)/10)*5);\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13317,'TE_Woe_Huuma','TE Woe Huuma','Weapon','Huuma',80,100,1,true,true,true,3,40,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_Player_Human,40;\nbonus2 bAddRace,RC_Player_Doram,40;\nbonus2 bAddEff,Eff_Bleeding,1000;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13321,'Half_BF_Huuma_Shuriken2','Half BF Huuma Shuriken','Weapon','Huuma',20,55,1,true,true,true,true,3,80,true,'bonus bStr,2;\nbonus bDex,1;\nbonus2 bAddRace,RC_DemiHuman,40;\nbonus2 bAddRace,RC_Player_Human,40;\nautobonus "{ bonus2 bSkillAtk,\\"NJ_HUUMA\\",100; bonus2 bSkillAtk,\\"NJ_ISSEN\\",100; }",50,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13322,'Huuma_Metal_Shuriken','Huuma Metal Shuriken','Weapon','Huuma',20,50,1,1,true,true,true,true,3,1,true,100,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\n.@r = getrefine();\nbonus bBaseAtk,.@r*5;\nbonus bMatk,.@r*3;\nbonus bLongAtkRate,.@r;\nif (BaseLevel >= 20 && BaseLevel <= 120)\n bonus bBaseAtk,3*.@r/10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13323,'Infinity_Shuriken','Infinity Shuriken','Weapon','Huuma',500,150,40,1,1,true,true,true,true,4,100,true,100,true,true,true,true,true,true,'bonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13327,'Scarlet_Huuma','Crimson Huuma Shuriken','Weapon','Huuma',20,1000,100,1,2,true,true,true,true,3,70,true,'bonus bUnbreakableWeapon;\n.@r = getrefine();\nbonus bBaseAtk,(.@r<=15?pow(.@r,2):225);\nbonus bMatk,(.@r<=15?(pow(.@r,2)/2):225);\nif (BaseLevel>70)\n bonus bBaseAtk,(((BaseLevel-70)/10)*5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13328,'Sinister_Huuma','Huuma Shuriken of Vicious Mind','Weapon','Huuma',20,1500,150,50,1,1,true,true,true,true,4,160,true,'bonus bBaseAtk,pow(min(getrefine(),15),2);\nbonus bMatk,pow(min(getrefine(),15),2)/2;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13329,'Unity_Huuma_Shuriken','Unity Huuma Shuriken','Weapon','Huuma',20,500,95,1,1,true,true,true,true,3,1,true,100,true,true,true,true,true,true,'bonus bBaseAtk,pow(getrefine(),2)*125/100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13330,'Toughen_Metal_Shuriken','Enhanced Metal Huuma Shuriken','Weapon','Huuma',20,75,1,1,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bSkillAtk,"KO_HUUMARANKA",10;\nbonus bMatk,(5*.@r)+3*(min(BaseLevel,150)/10);\nbonus bBaseAtk,(7*.@r)+5*(min(BaseLevel,150)/10);\nbonus bLongAtkRate,2*(.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13332,'Huuma_Hundred_Petal','Huuma Shuriken of Dancing Petals','Weapon','Huuma',2000,250,1,2,true,true,true,true,4,100,true,'.@r = getrefine();\n.@bonus = 20;\nif (.@r>=7) {\n bonus bLongAtkRate,10;\n}\nif (.@r>=9) {\n .@bonus += 20;\n}\nbonus2 bSkillAtk,"KO_HUUMARANKA",.@bonus;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13336,'Probation_Huuma','Trial Ninja\'s Huuma Shuriken','Weapon','Huuma',20,200,1,1,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"KO_HUUMARANKA",20;\nbonus bBaseAtk,6*(min(BaseLevel,160)/10);\nif (getrefine()>=7) {\n bonus bLongAtkRate,getskilllv("NJ_TOBIDOUGU");\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13337,'Huuma_Flutter_Snow_IL','Illusion Huuma Fluttering Snow','Weapon','Huuma',1500,250,50,1,2,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus bBaseAtk,(30*(.@r/3));\nbonus bLongAtkRate,(3*.@r);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13338,'Illusion_Wing_Shuriken','Illusion Wing Shuriken','Weapon','Huuma',1500,300,1,2,true,true,true,true,4,120,true,'bonus bDex,2;\nbonus2 bSkillAtk,"KO_HAPPOKUNAI",(9*getrefine());'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_kagerouoboro`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13341,'Rebeginer_KO_Humma','Beginner Kagerou&Oboro\'s Huuma Shuriken','Weapon','Huuma',170,1,1,true,true,true,3,100,100,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nbonus bVariableCastrate,-10;\nbonus bMatk,130;\nif (getrefine()>=7) {\n bonus2 bSkillAtk,"KO_HUUMARANKA",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13345,'Humma_Clear','Huuma Shuriken Clearness','Weapon','Huuma',20,1300,230,1,2,true,true,true,true,4,100,true,'.@r = getrefine();\nbonus bLongAtkRate,2*(.@r/3);\nbonus bBaseAtk,10*(.@r/2);\nif (.@r >= 7) {\n bonus2 bSkillAtk,"KO_HUUMARANKA",30;\n if (.@r >= 9) {\n bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000;\n if (.@r >= 11) {\n bonus2 bAddEle,Ele_Fire,15;\n bonus2 bAddEle,Ele_Dark,15;\n bonus2 bAddRace,RC_Undead,30;\n bonus2 bAddRace,RC_Demon,30;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (13346,'Ein_BHHuuma','Grinder Huuma Shuriken','Weapon','Huuma',1800,280,1,2,true,true,true,true,4,170,'.@r = getrefine();\nbonus2 bAddClass,Class_All,15;\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"KO_HUUMARANKA",15;\nif (.@r>=7) {\n bonus bVariableCastrate,-15;\n bonus bBaseAtk,60;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"KO_HUUMARANKA",20;\n autobonus "{ bonus2 bAddSize,Size_All,20; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (13347,'R_Huuma_Shuriken','Royal Huuma Shuriken','Weapon','Huuma',1500,240,1,2,true,true,true,true,4,170,'.@r = getrefine();\nbonus bLongAtkRate,15;\nbonus bUnbreakableWeapon;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"KO_JYUMONJIKIRI",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-2000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13400,'Cutlas_','Cutlus','Weapon','1hSword',20,900,150,1,1,true,true,true,true,true,true,true,true,true,true,4,40,true,'skill "SM_BASH",5;\nbonus bStr,2;\nbonus bDef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13401,'Excalibur_C','Excalibur','Weapon','1hSword',1,199,1,true,true,true,true,true,true,true,true,true,true,4,1,100,true,true,true,true,true,true,true,true,'bonus bInt,10;\nbonus bLuk,10;\nbonus bAtkEle,Ele_Holy;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13402,'Cutlas_C','Cutlus','Weapon','1hSword',2,185,1,true,true,true,true,true,true,true,true,true,true,4,100,true,true,true,true,true,true,true,true,'skill "SM_BASH",5;\nbonus bStr,2;\nbonus bDef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13403,'Solar_Sword_C','Solar Sword','Weapon','1hSword',2,120,1,true,true,true,true,true,true,true,true,true,true,4,100,true,true,true,true,true,true,true,true,'bonus bAtkEle,Ele_Fire;\nbonus2 bSPLossRate,15,10000;\nbonus2 bHPDrainRate,1000,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13404,'Platinum_Shotel','Platinum Shotel','Weapon','1hSword',20,1500,130,1,1,true,true,true,true,true,true,true,true,true,true,true,true,4,55,true,'bonus bCritical,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13405,'Curved_Sword','Curved Sword','Weapon','1hSword',20,800,125,1,2,true,true,true,true,true,true,true,true,true,true,true,true,4,55,true,'bonus bAspdRate,10;\nbonus2 bAddEff,Eff_Curse,300;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13406,'Edger','Edger','Weapon','1hSword',20,120,1,true,true,true,true,true,true,true,true,true,true,1,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13407,'Nagan_C','Refined Nagan','Weapon','1hSword',1,148,1,true,true,true,true,true,true,true,true,true,true,4,100,true,true,true,true,true,true,true,true,'skill "TF_DOUBLE",5;\nbonus bDoubleRate,25;\nbonus2 bAddRace,RC_DemiHuman,40;\nbonus2 bAddRace,RC_Player_Human,40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13408,'Fire_Brand_C','Refined Fireblend','Weapon','1hSword',1,120,1,true,true,true,true,true,true,true,true,true,true,4,100,true,true,true,true,true,true,true,true,'bonus bAtkEle,Ele_Fire;\nbonus bInt,2;\nskill "MG_FIREBOLT",5;\nbonus3 bAutoSpell,"MG_FIREBOLT",5,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13409,'Immaterial_Sword_C','Refined Immaterial Sword','Weapon','1hSword',1,160,1,true,true,true,true,true,true,true,true,true,true,4,100,true,true,true,true,true,true,true,true,'bonus bAtkEle,Ele_Ghost;\nbonus3 bSPVanishRate,80,45,BF_WEAPON|BF_MAGIC|BF_MISC;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13410,'BF_Sword1','Valorous Gladiator Blade','Weapon','1hSword',20,115,1,true,true,true,true,true,true,true,true,true,true,true,true,3,80,true,100,true,true,true,true,true,true,true,'bonus bStr,1;\nbonus bDex,1;\nbonus2 bAddRace,RC_DemiHuman,75;\nbonus2 bAddRace,RC_Player_Human,75;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13411,'BF_Sword2','Brave Gladiator Blade','Weapon','1hSword',20,115,74,1,true,true,true,true,true,true,true,true,true,true,true,true,3,80,true,100,true,true,true,true,true,true,true,'bonus bStr,1;\nbonus bDex,1;\nbonus2 bAddRace,RC_DemiHuman,75;\nbonus2 bAddRace,RC_Player_Human,75;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13412,'Twin_Edge_B','Twin Edge of Naght Sieger','Weapon','1hSword',20,1500,150,1,3,true,true,true,true,true,true,true,true,true,true,true,true,4,75,true,'bonus bAtkEle,Ele_Water;\nskill "MG_FROSTDIVER",5;\nautobonus "{ bonus bIgnoreDefClass,Class_Normal; }",50,5000,BF_NORMAL,"{ specialeffect2 EF_ENHANCE; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13413,'Twin_Edge_R','Twin Edge of Naght Sieger','Weapon','1hSword',20,1500,160,1,3,true,true,true,true,true,true,true,true,true,true,true,true,4,75,true,'bonus bAtkEle,Ele_Fire;\nskill "WZ_METEOR",3;\nautobonus "{ bonus bIgnoreDefClass,Class_Normal; }",50,5000,BF_NORMAL,"{ specialeffect2 EF_ENHANCE; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13414,'Elemental_Sword','Elemental Sword','Weapon','1hSword',20,1200,105,95,1,3,true,true,true,true,true,true,true,true,true,true,true,true,3,70,true,'bonus bStr,2;\nbonus bInt,4;\nbonus bDex,1;\nbonus2 bAddEle,Ele_Neutral,10;\nbonus3 bAutoSpell,"MG_COLDBOLT",3,50;\nbonus4 bAutoSpellOnSkill,"MG_COLDBOLT","MG_FIREBOLT",3,1000;\nbonus4 bAutoSpellOnSkill,"MG_FIREBOLT","MG_LIGHTNINGBOLT",3,1000;\nbonus4 bAutoSpellOnSkill,"MG_LIGHTNINGBOLT","WZ_EARTHSPIKE",3,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`) VALUES (13415,'N_Falchion','Novice Falchion','Weapon','1hSword',59,1,3,true,true,true,true,true,true,true,true,true,true,true,true,1,2); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13416,'Krieger_Onehand_Sword1','Glorious Flamberge','Weapon','1hSword',20,130,1,true,true,true,true,true,true,true,true,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,75;\nbonus2 bAddRace,RC_Player_Human,75;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;\n.@r = getrefine();\nif (.@r>5) {\n bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2);\n bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n}\nif (.@r>6)\n bonus bAspdRate,5;\nif (.@r>8) {\n bonus bAspdRate,5;\n bonus4 bAutoSpellOnSkill,"SM_BASH","NPC_CRITICALWOUND",2,200;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13417,'Krieger_Onehand_Sword2','Glorious Rapier','Weapon','1hSword',20,130,80,1,true,true,true,true,true,true,true,true,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bInt,6;\nbonus bInt,.@r-5;\nbonus bUnbreakableWeapon;\nif (.@r>5)\n bonus bUseSPrate,-10;\nif (.@r>8)\n bonus bInt,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13418,'Krieger_Onehand_Sword3','Glorious Holy Avenger','Weapon','1hSword',20,130,80,1,true,true,true,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bInt,6;\nbonus bInt,.@r-5;\nbonus bUnbreakableWeapon;\nif (.@r>5)\n bonus bUseSPrate,-10;\nif (.@r>8)\n bonus4 bAutoSpellOnSkill,"PA_PRESSURE","PR_LEXAETERNA",1,1000;\nif (.@r>9)\n bonus bInt,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13419,'Holy_Saber','Holy saber','Weapon','1hSword',20,160,1,true,true,true,true,true,true,true,true,true,true,3,100,true,true,true,true,true,true,true,true,'bonus2 bAddEle,Ele_Undead,40;\nbonus2 bMagicAddEle,Ele_Undead,40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`script`) VALUES (13420,'Honglyun\'s_Sword','Honglyun\'s Sword','Weapon','1hSword',20,1200,160,1,1,true,true,true,true,true,true,true,true,true,true,4,70,true,100,true,'bonus bStr,2;\nbonus bInt,2;\nbonus3 bAutoSpell,"WZ_METEOR",1,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13421,'Ruber','Ruber','Weapon','1hSword',20,1500,170,1,1,true,true,true,true,true,true,true,true,true,3,50,true,'autobonus "{ bonus2 bSkillAtk,\\"KN_BOWLINGBASH\\",20; bonus2 bSkillAtk,\\"SM_BASH\\",20; }",5,15000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_crusader`,`job_knight`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13422,'Flamberge_C','Flamberge','Weapon','1hSword',185,1,true,true,true,3,1,100,true,true,true,true,true,true,true,true,'bonus2 bAddSize,Size_All,40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13423,'P_Sabre1','Eden Sabre I','Weapon','1hSword',147,1,true,true,true,true,true,true,true,true,true,true,2,26,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13424,'P_Sabre2','Eden Sabre II','Weapon','1hSword',170,1,true,true,true,true,true,true,true,true,true,true,2,40,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13425,'Tourist_Sword','Tourist Sword','Weapon','1hSword',500,61,1,true,true,true,true,true,true,true,true,true,true,true,true,1,1,100,true,true,true,true,true,true,true,'bonus bStr,1;\nbonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`script`) VALUES (13426,'F_Cutlas_C','Cutlus','Weapon','1hSword',2,185,1,true,true,true,true,true,true,true,true,true,true,4,'skill "SM_BASH",5;\nbonus bStr,2;\nbonus bDef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`script`) VALUES (13427,'F_Solar_Sword_C','Solar Sword','Weapon','1hSword',2,120,1,true,true,true,true,true,true,true,true,true,true,4,'bonus bAtkEle,Ele_Fire;\nbonus bHPDrainValue,1;\nbonus2 bSPLossRate,15,10000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (13428,'Priest_Sword','Priest Sword','Weapon','1hSword',20,1200,170,1,3,true,true,true,true,true,true,true,true,true,true,4,50,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`script`) VALUES (13429,'E_Cutlas_C','Cutlus','Weapon','1hSword',2,185,1,true,true,true,true,true,true,true,true,true,true,4,'skill "SM_BASH",5;\nbonus bStr,2;\nbonus bDef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`script`) VALUES (13430,'E_Solar_Sword_C','Solar Sword','Weapon','1hSword',2,120,1,true,true,true,true,true,true,true,true,true,true,4,'bonus bAtkEle,Ele_Fire;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13431,'Chrome_Sword','Chrome Sword','Weapon','1hSword',20,2200,180,1,true,true,true,true,true,true,true,true,true,3,110,true,'bonus bAgi,1;\nbonus bMaxHPrate,-5;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`) VALUES (13432,'Adventure_Sword','Adventure Sword','Weapon','1hSword',80,1,true,true,true,true,1,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13433,'Academy_Sword','Academy Sword','Weapon','1hSword',1200,120,1,1,true,true,true,true,1,30,true,'bonus bMaxHP,200;\nbonus bMaxSP,100;\n.@b = BaseLevel/10;\nbonus bMaxHP,-40*.@b;\nbonus bMaxSP,-20*.@b;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13434,'P_Saber3','Eden Saber III','Weapon','1hSword',185,1,true,true,true,true,true,true,true,true,true,true,3,60,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13435,'Fire_Brand_','Fireblend','Weapon','1hSword',20,500,100,108,1,3,true,true,true,true,true,true,true,true,true,true,4,40,true,'bonus bAtkEle,Ele_Fire;\nskill "MG_FIREBOLT",3;\nbonus3 bAutoSpell,"MG_FIREBOLT",3,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13436,'Ice_Falchon_','Ice Falchion','Weapon','1hSword',20,600,100,108,1,3,true,true,true,true,true,true,true,true,true,true,4,40,true,'bonus bAtkEle,Ele_Water;\nskill "MG_COLDBOLT",3;\nbonus3 bAutoSpell,"MG_COLDBOLT",3,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13437,'Orcish_Sword_','Orcish Sword','Weapon','1hSword',20,800,90,1,4,true,true,true,true,true,true,true,true,true,true,true,true,3,5,true,'bonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (13438,'Magical_Blade','Magical Blade','Weapon','1hSword',60000,2000,165,110,1,2,true,true,true,true,true,true,true,true,true,true,true,true,4,105,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13439,'TE_Woe_Sword','TE Woe Sword','Weapon','1hSword',120,100,1,true,true,true,true,true,true,true,true,true,true,true,true,3,40,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_Player_Human,40;\nbonus2 bAddRace,RC_Player_Doram,40;\nbonus2 bAddEff,Eff_Poison,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13440,'Ceremonial_Sword','Ceremonial Sword','Weapon','1hSword',20,500,60,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,1,true,'bonus bAtkEle,Ele_Holy;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (13441,'Thanos_Sword','Thanos Sword','Weapon','1hSword',10,700,150,100,1,1,true,true,true,true,4,120,true,'bonus bInt,6;\nbonus bVit,6;\nbonus bLuk,-6;\nbonus2 bHPDrainRate,50,5;\nbonus2 bSPDrainRate,10,5;\nbonus2 bHPLossRate,100,10000;','heal -1000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13442,'Old_Parasol','Old Parasol','Weapon','1hSword',10,500,120,80,3,true,true,true,true,true,true,true,true,true,true,3,80,true,'bonus bMatk,getrefine()*10;\nskill "MG_SOULSTRIKE",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`refineable`,`script`) VALUES (13444,'Pala','Pala','Weapon','1hSword',20,700,190,1,true,true,true,true,true,true,true,true,true,true,3,true,'bonus bAspdRate,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13445,'Half_BF_Sword1','Half BF Sword1','Weapon','1hSword',20,115,1,true,true,true,true,true,true,true,true,true,true,true,true,3,80,true,'bonus bStr,1;\nbonus bDex,1;\nbonus2 bAddRace,RC_DemiHuman,35;\nbonus2 bAddRace,RC_Player_Human,35;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,10;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,10;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_novice`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13446,'Star_Dust_Blade_','Star Dust Blade','Weapon','1hSword',1,1000,140,1,3,true,true,true,4,45,true,'bonus2 bAddEff,Eff_Stun,500;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13447,'Byeorrun_Gum_','Byeollungum','Weapon','1hSword',1,900,150,1,2,true,true,true,true,true,true,true,true,true,true,4,40,true,'bonus2 bSubClass,Class_Normal,-10;\nbonus2 bAddClass,Class_Boss,50;\nbonus bAllStats,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (13448,'Magical_Blade_','Magical Blade','Weapon','1hSword',1,2000,165,110,1,3,true,true,true,true,true,true,true,true,true,true,true,true,4,105,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13449,'Gladius_Daemonicus','Gladius Daemonicus','Weapon','1hSword',20,1200,130,2,true,true,true,true,true,true,true,true,true,true,4,80,true,'bonus bAspdRate,10;\n.@r = getrefine();\nif (.@r>=9) {\n autobonus "{ bonus bAspd,3; }",30,5000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`) VALUES (13450,'Saber__','Saber','Weapon','1hSword',10,1000,115,2,true,true,true,true,true,true,true,true,true,true,3,27,true,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13451,'Ru_Blue_Sword','Ru Blue Sword','Weapon','1hSword',1,1200,200,1,1,true,true,true,true,true,3,100,true,'bonus bStr,5;\nbonus bAgi,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13452,'Ru_Gold_Sword','Ru Gold Sword','Weapon','1hSword',1200,190,1,2,true,true,true,true,true,3,120,true,'bonus bStr,8;\nbonus bAgi,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13453,'Mysteltainn__','Mysteltainn','Weapon','1hSword',20,1000,170,1,3,true,true,true,true,true,true,true,true,true,true,4,40,true,'bonus bAtkEle,Ele_Dark;\nbonus2 bAddEle,Ele_Ghost,15;\nbonus3 bAutoSpell,"MG_STONECURSE",3,100;\nbonus2 bAddEff,Eff_Stone,10;\nbonus bDex,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13454,'Scarlet_Saber','Crimson Saber','Weapon','1hSword',20,850,85,1,2,true,true,true,true,true,true,true,true,true,true,true,true,3,70,true,'.@r = getrefine();\nbonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13455,'Sinister_Saber','Saber of Vicious Mind','Weapon','1hSword',20,1350,135,1,1,true,true,true,true,true,true,true,true,true,true,true,true,4,160,true,'bonus bBaseAtk,pow(min(getrefine(),15),2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13456,'Unity_Sword','Unity Sword','Weapon','1hSword',20,420,80,1,1,true,true,true,true,true,true,true,true,true,true,true,true,3,1,true,100,true,true,true,true,true,true,'bonus bBaseAtk,pow(getrefine(),2)*125/100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13457,'Unity_Dagger','Unity Dagger','Weapon','Dagger',20,270,52,1,1,true,true,true,true,true,true,true,true,true,true,true,true,3,1,true,100,true,true,true,true,true,true,'bonus bBaseAtk,pow(getrefine(),2)*125/100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13460,'Sealed_Magic_Sword','Sealed Magic Sword','Weapon','1hSword',1500,100,1,2,true,true,true,true,true,true,true,true,true,true,true,true,4,100,true,'.@r = getrefine();\n.@sp = -100;\nbonus3 bAutoSpell,"MG_FIREBOLT",5,100;\nif (.@r >= 7) {\n .@sp += 50;\n .@matk = 85;\n if (.@r >= 10) {\n bonus bAspd,1;\n .@sp += 50;\n .@matk += 45;\n }\n bonus bMatk,.@matk;\n}\nbonus bMaxSP,.@sp;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13461,'Sealed_Evil_Sword','Sealed Evil Sword','Weapon','1hSword',1500,100,1,2,true,true,true,true,true,true,true,true,true,true,true,true,4,100,true,'.@r = getrefine();\n.@def = -50;\n.@mdef = -10;\nbonus3 bAutoSpell,"WZ_FROSTNOVA",5,100;\nif (.@r >= 7) {\n .@crit = 30;\n .@mdef += 10;\n if (.@r >= 10) {\n bonus bAspd,1;\n .@crit += 20;\n .@def += 50;\n }\n bonus bCritical,.@crit;\n}\nbonus bDef,.@def;\nbonus bMdef,.@mdef;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13462,'Sealed_Max_Sword','Sealed Maximum Sword','Weapon','1hSword',1500,100,1,2,true,true,true,true,true,true,true,true,true,true,true,true,4,100,true,'.@r = getrefine();\n.@hp = -1000;\nbonus3 bAutoSpell,"MG_COLDBOLT",5,100;\nif (.@r >= 7) {\n .@atk = 65;\n .@hp += 500;\n if (.@r >= 10) {\n bonus bAspd,1;\n .@atk += 45;\n .@hp += 500;\n }\n bonus bBaseAtk,.@atk;\n}\nif (.@hp) {\n bonus bMaxHP,.@hp;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13469,'Illusion_Immaterial_Sword','Illusion Immaterial Sword','Weapon','1hSword',900,180,1,2,true,true,true,true,true,true,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus bSPDrainValue,-1;\nbonus bUnbreakableWeapon;\nif (.@r >= 12) {\n .@val = 20;\n}\nbonus2 bSPVanishRate,(80+(20*.@r)),(30+.@val);\nbonus bAtkEle,Ele_Ghost;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13473,'God\'s_Sword','God\'s Sword','Weapon','1hSword',1300,150,1,2,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,120,true,'bonus bAgi,5;\nbonus bCritical,50;\nbonus bFlee2,20;\nbonus2 bAddRace,RC_Demon,30;\n.@r = getrefine();\n.@rate = 1+.@r;\n.@s = getskilllv("ASC_BREAKER");\n.@slv = 3;\nif (.@s>3) {\n .@slv = .@s;\n}\nbonus3 bAutoSpell,"ASC_BREAKER",.@slv,.@rate;\nif (.@r>=8) {\n skill "ASC_BREAKER",3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (13474,'Sword___','Sword','Weapon','1hSword',1,500,25,1,4,true,true,true,true,true,true,true,true,true,true,true,true,1,2,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (13475,'Falchion___','Falchion','Weapon','1hSword',1,600,39,1,4,true,true,true,true,true,true,true,true,true,true,true,true,1,2,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (13476,'Blade___','Blade','Weapon','1hSword',1,700,53,1,4,true,true,true,true,true,true,true,true,true,true,true,true,1,2,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (13477,'Lapier___','Rapier','Weapon','1hSword',10,500,70,1,3,true,true,true,true,true,true,true,true,true,true,true,true,2,14,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (13478,'Scimiter___','Scimitar','Weapon','1hSword',10,700,85,1,3,true,true,true,true,true,true,true,true,true,true,true,true,2,14,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (13479,'Tsurugi___','Tsurugi','Weapon','1hSword',1,1200,130,1,2,true,true,true,true,true,true,true,true,true,true,3,27,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (13480,'Ring_Pommel_Saber__','Ring Pommel Saber','Weapon','1hSword',1,900,100,1,3,true,true,true,true,true,true,true,true,true,true,2,14,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (13481,'Saber___','Saber','Weapon','1hSword',1,1000,115,3,true,true,true,true,true,true,true,true,true,true,3,27,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13482,'Orcish_Blade','Orcish Blade','Weapon','1hSword',1,1200,120,1,1,true,true,true,true,true,true,true,true,true,true,3,50,true,'bonus2 bSkillAtk,"SM_BASH",5;\nbonus bMaxHP,150;\nbonus bHealPower2,5;\nbonus bUseSPrate,-50;\n.@r = getrefine();\nif (.@r>=7) {\n bonus2 bSkillAtk,"SM_BASH",5;\n bonus bHealPower2,5;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"SM_BASH",5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13483,'Beginner_Genetic\'s_Sword','Beginner Genetic\'s Sword','Weapon','1hSword',1,140,1,1,true,true,true,true,true,3,100,true,'.@r = getrefine();\nbonus bVariableCastrate,-10;\nif (.@r>=7) {\n bonus2 bSkillAtk,"GN_CARTCANNON",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13485,'Sword_Of_Bluefire','Red Lotus Sword','Weapon','1hSword',1,800,180,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine();\nbonus bBaseAtk,10*(.@r/2);\nbonus bLongAtkRate,4*(.@r/3);\nif (.@r>=9) {\n bonus2 bSkillUseSPrate,"GN_CARTCANNON",10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"GN_CARTCANNON",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13492,'Abyss_Blade','Abyss Blade','Weapon','1hSword',1,1200,150,130,1,1,true,true,true,true,true,true,true,true,true,true,4,165,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nif (.@r>=7) {\n bonus2 bAddClass,Class_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}\nif (.@r>=9) {\n bonus2 bAddClass,Class_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13493,'Cannon_Rapier_OS','Cannon Rapier-OS','Weapon','1hSword',20,800,160,150,1,2,true,true,true,true,true,true,true,true,true,true,true,true,4,130,true,'.@r = getrefine();\nbonus3 bAutoSpell,"MG_FIREBALL",min(.@r,10),40;\nif (.@r >= 7) {\n bonus bAspdRate,7;\n if (.@r >= 9) {\n bonus2 bSkillAtk,"MG_FIREBALL",30;\n if (.@r >= 11) {\n bonus3 bAutoSpell,"WL_HELLINFERNO",3,40;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13495,'Sealed_Red_Lotus_Sword','Sealed Red Lotus Sword','Weapon','1hSword',1,180,1,2,true,true,true,true,true,4,99,true,'.@r = getrefine();\nbonus bBaseAtk,10*(.@r/2);\nbonus bLongAtkRate,4*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillUseSPrate,"GN_CARTCANNON",10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"GN_CARTCANNON",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13497,'Edge_','Edge','Weapon','1hSword',1,1200,60,1,1,true,true,true,true,true,true,true,true,true,true,4,60,true,'bonus bHit,-40;\nbonus3 bAddEffOnSkill,"RG_RAID",Eff_Bleeding,100;\nbonus2 bSkillAtk,"RG_RAID",50;\n.@s = getskilllv("SM_SWORD");\nbonus bHit,3*.@s;\nbonus2 bAddClass,Class_All,2;\n.@r = getrefine();\nif (.@r>=9) {\n bonus bHit,2*.@s;\n bonus2 bAddClass,Class_All,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13498,'Nagan_','Nagan','Weapon','1hSword',1,500,120,1,1,true,true,true,true,true,true,true,true,true,true,4,60,true,'.@b = readparam(bStr);\nbonus bCritical,1*(.@b/10);\nbonus bCritAtkRate,2;\nskill "TF_DOUBLE",5;\n.@r = getrefine();\nif (.@r>=1) {\n bonus bCritAtkRate,1*(.@b/10);\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13499,'Kladenets','Kladenets','Weapon','1hSword',1,1500,180,160,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,4,130,true,'.@r = getrefine();\n.@rate = 1+.@r;\nbonus3 bAutoSpellWhenHit,"SO_PSYCHIC_WAVE",3,.@rate;\nif (.@r>=10) {\n bonus bFixedCastrate,-70;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`class_upper`,`class_third_upper`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15000,'Bone_Plate','Bone Plate','Armor',20,1000,60,1,true,true,true,true,true,true,true,true,true,true,true,true,1,true,'bonus bStr,1;\nbonus bMdef,3;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,10;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,10;\nbonus2 bIgnoreDefRaceRate,RC_Brute,10;\nbonus2 bIgnoreDefRaceRate,RC_Player_Doram,10;\nbonus3 bAutoSpellWhenHit,"NPC_WIDEBLEEDING",1,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (15001,'Odin\'s_Blessing_I','Odin\'s Blessing','Armor',10,true,false,false,true,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (15002,'Rune_Plate','Rune Plate','Armor',95,1,true,true,true,true,true,99,true,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_armor`,`equip_level_min`,`script`) VALUES (15003,'Freyja_SRobe7','Freyja Soul Robe7','Armor',300,7,true,20,'bonus bMaxHP,700;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_armor`,`equip_level_min`,`script`) VALUES (15004,'Freyja_SRobe30','Freyja Soul Robe30','Armor',300,7,true,20,'bonus bMaxHP,700;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_armor`,`equip_level_min`,`script`) VALUES (15005,'Freyja_SRobe60','Freyja Soul Robe60','Armor',300,7,true,20,'bonus bMaxHP,700;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_armor`,`equip_level_min`,`script`) VALUES (15006,'Freyja_SRobe90','Freyja Soul Robe90','Armor',300,7,true,20,'bonus bMaxHP,700;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (15007,'Time_Keepr_Robe','Time Keeper Robe','Armor',30000,62,true,1,true,100,true,true,true,true,true,true,'bonus bMdef,1;\nbonus bStr,2;\nbonus bMaxHP,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`script`) VALUES (15008,'Flame_Sprits_Armor__','Flame Sprits Armor','Armor',20,1000,25,true,1,true,100,true,'bonus bMdef,1;\nbonus bDefEle,Ele_Fire;\nbonus2 bSubDefEle,Ele_Earth,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_armor`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (15009,'Para_Team_Uniform1','Eden Team Uniform I','Armor',35,true,7,100,true,true,true,true,true,true,true,'bonus bMaxHP,100;\nbonus bMaxSP,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_armor`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (15010,'Para_Team_Uniform2','Eden Team Uniform II','Armor',46,true,26,100,true,true,true,true,true,true,true,'bonus bMaxHP,200;\nbonus bMaxSP,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_armor`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (15011,'Para_Team_Uniform3','Eden Team Uniform III','Armor',58,true,40,100,true,true,true,true,true,true,true,'bonus bMaxHP,300;\nbonus bMaxSP,30;\nbonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15012,'Puente_Robe','Puente Robe','Armor',12000,400,42,1,true,22,true,'bonus bFixedCastrate,-3;\nbonus bHealPower,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_armor`,`equip_level_min`,`refineable`) VALUES (15013,'Claire_Suits','Claire Suits','Armor',28000,2800,58,1,true,false,false,true,true,true,22,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`) VALUES (15014,'Ebone_Armor','Ebon Armor','Armor',40000,4500,93,1,true,true,true,true,true,true,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`script`) VALUES (15015,'Upg_Adv_Suit','Upg Adv Suit','Armor',20,150,25,1,true,1,true,100,true,'bonus bMaxHPrate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`script`) VALUES (15016,'Upg_Coat','Upg Coat','Armor',20,600,47,1,true,false,false,true,1,true,100,true,'bonus bMaxHPrate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_merchant`,`job_monk`,`job_priest`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`script`) VALUES (15017,'Upg_Saint_Robe','Upg Saint Robe','Armor',20,300,55,1,true,true,true,true,true,true,true,1,true,100,true,'bonus bMdef,5;\nbonus bMaxHPrate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`script`) VALUES (15018,'Upg_Tights','Upg Tights','Armor',20,250,32,1,true,true,true,true,1,true,100,true,'bonus bDex,1;\nbonus bMaxHPrate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_assassin`,`job_kagerouoboro`,`job_ninja`,`job_rogue`,`job_thief`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`script`) VALUES (15019,'Upg_Thief_Cloth','Upg Thief Cloth','Armor',20,100,45,1,true,true,true,true,true,true,1,true,100,true,'bonus bAgi,1;\nbonus bMaxHPrate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`script`) VALUES (15020,'Upg_Mail','Upg Mail','Armor',20,1650,60,1,true,true,true,true,true,true,true,true,true,true,1,true,100,true,'bonus bMaxHPrate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`script`) VALUES (15021,'Upg_Formal_Dress','Upg Formal Dress','Armor',20,150,45,1,true,false,false,true,1,true,100,true,'bonus bMaxHPrate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15022,'Brazil_Swimsuit','Brazil Swimsuit','Armor',20,100,1,true,1,true,'bonus bStr,4;\nbonus bInt,4;\nbonus bMdef,3;\nbonus2 bSubEle,Ele_Water,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_armor`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (15023,'Half_Brynhild','Half Brynhild','Armor',20,60,true,47,100,true,true,true,true,true,true,true,'bonus bMdef,10;\nbonus bMaxHP,20*BaseLevel;\nbonus bMaxSP,5*BaseLevel;\nbonus2 bAddClass,Class_All,5;\nbonus bMatkRate,5;\nbonus bUnbreakableArmor;\nbonus bNoKnockback;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_armor`,`equip_level_min`,`refineable`) VALUES (15024,'Army_Padding','Army Padding','Armor',10,10,true,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15025,'Golden_Rod_Robe','Golden Rod Robe','Armor',20,500,40,true,true,true,true,true,100,true,'bonus bDefEle,Ele_Wind;\nbonus bMdef,10;\nbonus bInt,1;\nbonus2 bSkillVariableCast,"WZ_VERMILION",-3000;\nif (readparam(bInt)>=120) {\n bonus bInt,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15026,'Aqua_Robe','Aqua Robe','Armor',20,500,40,true,true,true,true,true,100,true,'bonus bDefEle,Ele_Water;\nbonus bMdef,10;\nbonus bInt,1;\nbonus2 bSkillVariableCast,"WZ_STORMGUST",-3000;\nif (readparam(bInt)>=120) {\n bonus bInt,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15027,'Crimson_Robe','Crimson Robe','Armor',20,500,40,true,true,true,true,true,100,true,'bonus bDefEle,Ele_Fire;\nbonus bMdef,10;\nbonus bInt,1;\nbonus2 bSkillVariableCast,"WZ_METEOR",-3000;\nif (readparam(bInt)>=120) {\n bonus bInt,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15028,'Forest_Robe','Forest Robe','Armor',20,500,40,true,true,true,true,true,100,true,'bonus bDefEle,Ele_Earth;\nbonus bMdef,10;\nbonus bInt,1;\nbonus2 bSkillVariableCast,"WZ_HEAVENDRIVE",-3000;\nif (readparam(bInt)>=120) {\n bonus bInt,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15029,'Robe_Of_Affection','Robe Of Affection','Armor',20,300,22,true,true,true,true,true,100,true,'bonus bDefEle,Ele_Holy;\nbonus bMdef,10;\nbonus bInt,1;\nbonus2 bSkillUseSP,"AB_CLEMENTIA",50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15030,'Robe_Of_Judgement','Robe Of Judgement','Armor',20,300,22,true,true,true,true,true,100,true,'bonus bDefEle,Ele_Dark;\nbonus bMdef,10;\nbonus bStr,2;\nbonus bInt,1;\nbonus2 bSubRace,RC_All,-10;\nbonus2 bSubRace,RC_Undead,20;\nbonus2 bSubRace,RC_Demon,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_armor`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (15031,'Para_Team_Armor','Paradise Uniform IV','Armor',70,true,60,100,true,true,true,true,true,true,true,'bonus bMdef,5;\nbonus bMaxHP,500;\nbonus bMaxSP,50;\nbonus bStr,1;\nbonus bInt,1;\nbonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`refineable`,`script`) VALUES (15032,'Tidung','Tidung','Armor',10,500,2,1,true,false,false,true,true,'bonus2 bSubEle,Ele_All,5;\nbonus2 bResEff,Eff_Stun,1500;\nbonus2 bResEff,Eff_Freeze,1500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_armor`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (15033,'Tutorial_Mattle','Tutorial Mantle','Armor',600,37,true,1,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (15034,'Tutorial_Mattle_','Tutorial Mantle','Armor',600,37,1,true,1,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`refineable`,`script`) VALUES (15035,'2010_Love_Daddy','2010 Love Dad','Armor',10,100,6,1,true,true,'bonus bAllStats,1;\nbonus bMaxHP,150;\nbonus bMaxSP,150;\nbonus2 bResEff,Eff_Stone,9000;\nbonus2 bResEff,Eff_Freeze,9000;\nbonus2 bResEff,Eff_Stun,9000;\nbonus2 bResEff,Eff_Sleep,9000;\nbonus2 bResEff,Eff_Silence,9000;\nbonus2 bResEff,Eff_Curse,9000;\nbonus2 bResEff,Eff_Confusion,9000;\nbonus2 bResEff,Eff_Blind,9000;\nbonus2 bResEff,Eff_Poison,9000;\nbonus2 bResEff,Eff_Bleeding,9000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15036,'Ur_Plate','Ur\'s Plate','Armor',20,3000,110,true,true,true,true,true,100,true,'bonus bMdef,10;\nbonus bMaxHPrate,getrefine();\nbonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;\nbonus2 bSubRace,RC_Formless,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15037,'Peuz_Plate','Peuz\'s Plate','Armor',20,3000,110,true,true,true,true,true,100,true,'bonus bMdef,10;\nbonus bBaseAtk,20;\nbonus bFlee,17;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15038,'Sabah_Cloth','Sapha\'s Cloth','Armor',20,100,45,1,true,true,true,true,true,100,true,'bonus bLuk,3;\nbonus3 bAutoSpell,"ASC_METEORASSAULT",max(getskilllv("ASC_METEORASSAULT"),1),20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15039,'Nab_Cloth','Nab\'s Cloth','Armor',20,100,45,1,true,true,true,true,true,100,true,'bonus bStr,2;\nbonus bInt,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15040,'Prison_Uniform','Prison Uniform','Armor',10,1500,5,true,50,true,'.@r = getrefine();\nbonus bHit,.@r;\nbonus bFlee,.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15041,'Boitata_Armor','Boitata Armor','Armor',20,600,45,1,true,60,true,'bonus bMdef,3;\nbonus2 bSubEle,Ele_Neutral,7;\nbonus bMaxHPrate,5;\nbonus bFlee,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15042,'White_Wing_Suits','White Wing Suits','Armor',20,100,45,1,true,true,true,true,true,100,true,'.@r = getrefine();\nbonus bLongAtkRate,.@r*2;\nbonus bFlee,.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15043,'Black_Wing_Suits','Black Wing Suits','Armor',20,100,45,1,true,true,true,true,true,100,true,'bonus bInt,2;\nbonus bBaseAtk,getrefine()*3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15044,'Green_Operation_Coat','Green Surgical Gown','Armor',56000,660,66,1,true,true,true,true,true,100,true,'bonus bDex,1;\nbonus bMaxSP,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_armor`,`script`) VALUES (15045,'Armor_Of_Valor','Armor Of Valor','Armor',4,true,'bonus bHPrecovRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_stargladiator`,`job_swordman`,`job_taekwon`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15046,'Siege_Plate','Siege Plate','Armor',3300,85,1,true,true,true,true,true,true,true,true,true,95,true,'bonus bMdef,5;\nbonus2 bSubRace,RC_Player_Doram,2;\nbonus2 bSubRace,RC_Player_Human,2;\n.@r = getrefine();\nif (.@r>5) {\n bonus bHealpower2,12;\n bonus bAddItemHealRate,12;\n}\nif (.@r>8) {\n bonus bMaxHPrate,25;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_gunslinger`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_merchant`,`job_ninja`,`job_rebellion`,`job_rogue`,`job_stargladiator`,`job_swordman`,`job_taekwon`,`job_thief`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15047,'Siege_Suits','Siege Suit','Armor',750,50,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,95,true,'bonus bMdef,10;\nbonus2 bSubRace,RC_Player_Doram,2;\nbonus2 bSubRace,RC_Player_Human,2;\n.@r = getrefine();\nif (.@r>5) {\n bonus bFlee2,5;\n bonus bLongAtkDef,20;\n}\nif (.@r>8) {\n bonus bMaxHPrate,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_novice`,`job_priest`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_wizard`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15048,'Siege_Robe','Siege Robe','Armor',500,40,1,true,true,true,true,true,true,true,true,true,true,95,true,'bonus bMdef,20;\nbonus2 bSubRace,RC_Player_Doram,2;\nbonus2 bSubRace,RC_Player_Human,2;\n.@r = getrefine();\nif (.@r>5) {\n bonus bFlee,5;\n bonus bLongAtkDef,15;\n}\nif (.@r>8) {\n bonus bMaxHP,1000;\n bonus bMaxSP,100;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15049,'Armor_Of_Faith','Armor Of Faith','Armor',20,1000,true,50,true,'bonus bStr,4;\nbonus bInt,4;\nbonus bVit,4;\nbonus bDex,4;\nbonus bAgi,4;\nbonus bLuk,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15050,'Armor_Of_Sanctity','Armor Of Sanctity','Armor',20,1000,true,50,true,'bonus bStr,4;\nbonus bInt,4;\nbonus bVit,4;\nbonus bDex,4;\nbonus bAgi,4;\nbonus bLuk,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15051,'Bakonawa_Armor','Bakunawa Scale Armor','Armor',20,500,55,true,1,true,'bonus2 bSubClass,Class_Boss,getrefine()/2;\nbonus bAllStats,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15052,'Bayani_Bakonawa_Armor','Bayani Bakunawa Scale Armor','Armor',20,500,55,1,true,1,true,'bonus2 bSubClass,Class_Boss,getrefine()/2;\nbonus bAllStats,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_kagerouoboro`,`job_ninja`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15053,'Special_Ninja_Suit','Special Ninja Suit','Armor',10000,1200,70,true,true,true,100,true,'bonus bAgi,1+(getrefine()/3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15054,'Ninja_Scale_Armor','Ninja Scale Armor','Armor',10000,1800,90,1,true,true,true,100,true,'bonus bMaxHPrate,15;\nbonus bMaxSPrate,-30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15055,'Tenebris_Latitantes','Armor of Nothingness','Armor',10000,1500,60,1,true,true,true,100,true,'bonus bAgi,1;\nbonus4 bAutoSpellWhenHit,"KO_ZANZOU",1,50,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15056,'Special_Ninja_Suit_','Special Ninja Suit','Armor',10000,1200,70,1,true,true,true,100,true,'bonus bAgi,1+(getrefine()/3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`refineable`) VALUES (15057,'Pure_White_Apron','Pure White Apron','Armor',20,600,50,1,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15058,'Rider_Suit','Rider Suit','Armor',20,1000,40,1,true,false,false,true,true,true,1,true,'bonus bAgi,1+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`refineable`) VALUES (15059,'2011Love_Daddy','2011Love Daddy','Armor',20,100,80,1,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`refineable`,`script`) VALUES (15060,'Sky_Blue_Smock','Sky Blue Smock','Armor',20,300,1,1,true,true,'bonus2 bAddClass,Class_All,2;\nbonus bMatkRate,2;\nif (BaseLevel<80) {\n bonus bHealPower,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15061,'Egir_Armor','Egir Armor','Armor',200000,2600,55,1,true,110,true,'bonus bAllStats,1;\nif (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte)\n bonus2 bResEff,Eff_Silence,5000;\nelse if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief)\n bonus2 bResEff,Eff_Stun,5000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (15062,'TE_Woe_Coat','TE Woe Coat','Armor',15,true,40,true,100,true,true,true,true,true,true,true,'bonus bMdef,15;\nbonus bMaxHP,250;\nbonus bMaxSP,250;\nbonus2 bSubRace,RC_Player_Human,10;\nbonus2 bSubRace,RC_Player_Doram,10;\nbonus2 bResEff,Eff_Freeze,2500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (15063,'TE_Woe_Chain_Mail','TE Woe Chain Mail','Armor',25,true,true,true,true,true,true,true,40,true,100,true,true,true,true,true,true,true,'bonus bMdef,5;\nbonus bMaxHP,450;\nbonus bMaxSP,50;\nbonus2 bSubRace,RC_Player_Human,15;\nbonus2 bSubRace,RC_Player_Doram,15;\nbonus2 bResEff,Eff_Freeze,2500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`job_acolyte`,`job_mage`,`job_monk`,`job_novice`,`job_priest`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_wizard`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (15064,'TE_Woe_Mage_Coat','TE Woe Mage Coat','Armor',5,true,true,true,true,true,true,true,true,true,true,40,true,100,true,true,true,true,true,true,true,'bonus bMdef,25;\nbonus bMaxHP,200;\nbonus bMaxSP,300;\nbonus2 bSubRace,RC_Player_Human,5;\nbonus2 bSubRace,RC_Player_Doram,5;\nbonus2 bResEff,Eff_Freeze,2500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15066,'Engraved_Armor','Engraved Plate Armor','Armor',100000,3000,120,1,true,true,true,true,150,true,'bonus bMdef,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_armor`,`equip_level_min`,`equip_level_max`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (15067,'Rune_Suit','Rune Suit','Armor',true,1,100,true,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddRace,RC_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_novice`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15068,'Im_Angel\'s_Protection','Advanced Angelic Protection','Armor',10000,600,40,1,true,true,true,99,true,'bonus bMdef,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_armor`,`refineable`) VALUES (15069,'Suit_Of_Sid','Suit Of Sid','Armor',20,1000,30,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15070,'Clothes_of_Happiness','Clothes of Happiness','Armor',10,1000,5,1,true,1,true,'bonus bMdef,5;\nbonus bLuk,getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_upper`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15071,'Valkyrie_Robe','Valkyrian Robe','Armor',20,2800,55,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,true,'bonus bAllStats,1;\nbonus bUnbreakableArmor,1;\nif (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte)\n bonus2 bResEff,Eff_Silence,5000;\nelse if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief)\n bonus2 bResEff,Eff_Stun,5000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15072,'Nectar_Suit','Nectar Suit','Armor',20,300,35,1,true,1,true,'bonus bVit,3;\nbonus bMdef,5;\nbonus bMaxHPrate,(getrefine()/2);\nbonus bMaxSPrate,(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15073,'Anti_Magic_Suit','Anti-Magic Suits','Armor',10,1500,50,1,true,99,true,'.@r = getrefine();\nbonus bMaxHPrate,5+((.@r >= 9) ? 2 : 0);\nbonus bMdef,10+((.@r >= 7) ? 5 : 0);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15074,'Geffen_Mage_Robe','Geffen Magic Robe','Armor',10,1000,40,1,true,99,true,'.@r = getrefine();\nbonus bUseSPrate,-10-((.@r>=7) ? 5: 0);\nbonus bVariableCastrate,15-((.@r>=9) ? 5: 0);\nbonus bNoCastCancel2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15087,'Azure_Dragon_Armor','Azure Dragon Armor','Armor',20,500,55,1,true,70,true,'bonus bDefEle,Ele_Water;\nbonus bMdef,5;\nbonus2 bAddEle,Ele_Water,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`refineable`,`script`) VALUES (15088,'School_Uniform','School Uniform','Armor',20,500,25,1,true,true,'bonus bAgi,1;\nbonus bLuk,1;\nbonus bMaxHP,BaseLevel*3;\nbonus bMaxSP,BaseLevel/2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15089,'Menswear','Menswear','Armor',10,300,40,true,false,false,true,80,true,'.@r = getrefine();\nbonus bAspdRate,3+((.@r>=7)?2:0);\nbonus bDelayrate,-3-((.@r>=7)?2:0);\nbonus bVariableCastrate,-3-((.@r>=7)?2:0);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15090,'Armor_Of_Gray','Armor of Gray','Armor',10,2400,90,1,true,true,true,true,true,true,true,true,true,true,true,true,true,120,true,'bonus bMdef,10;\nbonus2 bSubEle,Ele_Holy,10+getrefine()*2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_monk`,`job_priest`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15091,'Gray_Robe','Gray Robe','Armor',20,1300,55,1,true,true,true,true,true,true,true,true,120,true,'bonus2 bSubEle,Ele_Holy,10+getrefine()*2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15093,'Hero_Plate','Hero Plate','Armor',10,4000,120,1,true,true,true,true,true,true,160,true,'bonus bMdef,5;\nbonus bMaxHPrate,5;\nbonus bMaxSPrate,5;\nbonus bMatk,10;\nbonus bBaseAtk,10;\nbonus bHit,10;\nbonus bFlee,10;\nbonus2 bSkillAtk,"LG_BANISHINGPOINT",10;\nbonus2 bSkillAtk,"RK_STORMBLAST",10;\n.@r = (getrefine()+1)*3;\nbonus5 bAutoSpell,"AL_HEAL",10,.@r,BF_SHORT,0;\nbonus5 bAutoSpell,"WZ_STORMGUST",10,.@r,BF_SHORT,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_mage`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15094,'Hero_Magic_Coat','Hero Magic Coat','Armor',10,800,50,1,true,true,true,true,true,true,160,true,'bonus bMatk,10;\nbonus bMaxHPrate,5;\nbonus bMaxSPrate,5;\nbonus bFlee,10;\nbonus2 bSkillAtk,"WL_CRIMSONROCK",10;\nbonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10;\n.@r = getrefine();\nif (.@r) {\n bonus bFixedCastrate,21-.@r/2;\n bonus bNoCastCancel2;\n bonus bMdef,.@r/2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`class_upper`,`class_third_upper`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15095,'Hero_Judgement_Shawl','Hero Judgement Shawl','Armor',10,500,77,1,true,true,true,true,true,true,160,true,'bonus bMaxHPrate,5;\nbonus bMaxSPrate,5;\nbonus bMatk,10;\nbonus bBaseAtk,10;\nbonus bHit,10;\nbonus bFlee,10;\nbonus2 bSkillAtk,"AB_JUDEX",10;\nbonus2 bSkillAtk,"AB_ADORAMUS",10;\nbonus2 bSkillAtk,"SR_DRAGONCOMBO",10;\nbonus2 bSkillAtk,"SR_SKYNETBLOW",10;\nbonus2 bSkillAtk,"SR_EARTHSHAKER",10;\n.@r = getrefine()+1;\nbonus5 bAutoSpell,"PR_KYRIE",10,.@r*3,BF_SHORT,0;\nbonus5 bAutoSpell,"PR_LEXAETERNA",1,.@r*6,BF_MAGIC,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_blacksmith`,`job_merchant`,`class_upper`,`class_third_upper`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15096,'Hero_Trade_Mail','Hero Trade Mail','Armor',10,500,100,1,true,true,true,true,true,true,160,true,'bonus bMaxHPrate,5;\nbonus bMaxSPrate,5;\nbonus bMatk,10;\nbonus bBaseAtk,10;\n.@r = getrefine();\nif (readparam(bStr) >= 90)\n bonus bStr,.@r/2;\nif (readparam(bInt) >= 90)\n bonus bInt,.@r/2;\nif (readparam(bAgi) >= 90)\n bonus bAgi,.@r/2;\nif (readparam(bVit) >= 90)\n bonus bVit,.@r/2;\nif (readparam(bDex) >= 90)\n bonus bDex,.@r/2;\nif (readparam(bLuk) >= 90)\n bonus bLuk,.@r/2;\n.@c = (.@r+1)*30;\nbonus2 bAddEff,Eff_Stun,.@c;\nbonus2 bAddEff,Eff_Silence,.@c;\nbonus2 bAddEff,Eff_Curse,.@c;\nbonus2 bAddEff,Eff_Poison,.@c;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_assassin`,`job_rogue`,`job_thief`,`class_upper`,`class_third_upper`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15097,'Hero_Hidden_Cloth','Hero Hidden Cloth','Armor',10,200,70,1,true,true,true,true,true,true,160,true,'bonus bMaxHPrate,5;\nbonus bMaxSPrate,5;\nbonus2 bSkillAtk,"SC_FATALMENACE",10;\nbonus2 bSkillAtk,"SC_TRIANGLESHOT",10;\nbonus2 bSkillAtk,"GC_CROSSIMPACT",10;\nbonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",10;\nautobonus "{ bonus bCritical,20; bonus bFlee,20; bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; }",(1+getrefine())*3,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_barddancer`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15098,'Hero_Taget_Suits','Hero Target Suit','Armor',10,200,60,1,true,true,true,true,true,true,160,true,'bonus bMaxHPrate,5;\nbonus bMaxSPrate,5;\nbonus bLongAtkRate,3;\nbonus bAspd,1;\n.@r = getrefine();\nbonus bAllStats,1;\nbonus5 bAutoSpell,"AC_CONCENTRATION",10,(1+.@r)*3,BF_WEAPON,0;\nbonus5 bAutoSpell,"AC_DOUBLE",10,(1+.@r)*3,BF_LONG,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15100,'Frozen_Breastplate','Frozen Breastplate','Armor',20,1500,20,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,130,true,'bonus bDefEle,Ele_Water;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15101,'Harden_Breastplate','Hardened Breastplate','Armor',20,1500,20,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,130,true,'bonus bDefEle,Ele_Earth;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15102,'Hunter_Mail','Hunter Mail','Armor',20,500,30,1,true,50,true,'.@r = getrefine();\nif (.@r>5)\n .@a = (.@r-5);\nelse\n .@a = 0;\nbonus2 bAddRace,RC_Brute,3+.@a;\nbonus2 bMagicAddRace,RC_Brute,3+.@a;\nbonus2 bAddRace,RC_Player_Doram,3+.@a;\nbonus2 bMagicAddRace,RC_Player_Doram,3+.@a;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`script`) VALUES (15103,'Kirin_Armor','Kirin Armor','Armor',10,500,55,1,true,70,'bonus bDefEle,Ele_Holy;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`script`) VALUES (15104,'FishingMan_Mail','FishingMan Mail','Armor',10,500,30,1,true,50,'if (getrefine()>5) {\n .@r = getrefine()-5;\n}\nbonus2 bAddRace,RC_Fish,3+.@r;\nbonus2 bMagicAddRace,RC_Fish,3+.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`refineable`,`script`) VALUES (15105,'Kaftan','Kaftan','Armor',20,400,13,1,true,true,'bonus bMdef,3;\nbonus2 bSubRace,RC_Demon,5;\nbonus2 bSubRace,RC_Undead,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15106,'Engineer_Mail','Engineer Mail','Armor',20,500,30,1,true,50,true,'.@r = getrefine();\nbonus2 bAddRace,RC_Formless,3;\nbonus2 bMagicAddRace,RC_Formless,3;\nif (.@r>5) {\n bonus2 bAddRace,RC_Formless,.@r-5;\n bonus2 bMagicAddRace,RC_Formless,.@r-5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15108,'VenomInsect_Armor','Venomous Insect Armor','Armor',20,500,55,1,true,70,true,'bonus bDefEle,Ele_Poison;\nbonus bMdef,5;\nbonus2 bAddEle,Ele_Poison,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15110,'Supplement_Part_Str','Supplement Part Str','Armor',25000,2000,80,true,true,true,true,true,100,true,'bonus2 bAddClass,Class_All,5+getrefine()/4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15111,'Upgrade_Part_Plate','Reinforced Parts - Gloves','Armor',10,3000,110,true,true,true,true,true,100,true,'bonus bUnbreakableArmor;\nbonus2 bSubSize,Size_Small,10;\nbonus2 bSubSize,Size_Medium,10;\n.@r = getrefine();\nif (.@r>=7) {\n bonus2 bSubSize,Size_Large,10;\n}\nif (.@r>=9) {\n bonus2 bSubSize,Size_Small,5;\n bonus2 bSubSize,Size_Medium,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_armor`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (15116,'Airship_Armor','Airship\'s Armor','Armor',10,700,100,true,125,100,true,true,true,true,true,true,'bonus bMaxHP,1000;\nbonus bMaxSP,100;\nbonus bMdef,10;\nbonus bAllStats,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15117,'Felock_Armor','Felrock\'s Armor','Armor',10,750,70,true,125,true,'bonus bMaxHP,500;\nbonus bMaxSP,50;\nbonus bMdef,10;\nbonus bAllStats,1;\n.@r = getrefine();\nif (.@r>=7) {\n bonus bMaxHP,500;\n bonus bMaxSP,50;\n}\nif (.@r>=9) {\n bonus bMaxHP,200;\n bonus bMaxSP,20;\n}\nif (.@r>=12) {\n bonus bMaxHP,300;\n bonus bMaxSP,30;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15121,'Robe_Of_Sarah','Sarah\'s Battle Robe','Armor',10,800,35,1,true,145,true,'autobonus "{ bonus bMatk,getrefine()*8; }",3,10000,BF_MAGIC,"{ specialeffect2 EF_STEAL; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15123,'Whikebain_Suit','Whikebain Suit','Armor',900,56,1,true,true,true,true,true,105,true,'.@r = getrefine();\nbonus bCritAtkRate,(.@r>=7)?(6):((.@r>=5)?(4):(0));\nbonus3 bAutoSpell,"DC_WINKCHARM",1,10;\n/* Confirm: Success rate */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15125,'Male_Poring_Egg','Female Diver\'s Suit','Armor',20,300,20,1,true,80,true,'.@r = getrefine();\nif (.@r<5)\n .@r2 = 0;\nelse if (.@r<6)\n .@r2 = 100;\nelse if (.@r<7)\n .@r2 = 400;\nelse if (.@r<8)\n .@r2 = 700;\nelse if (.@r<9)\n .@r2 = 1400;\nelse if (.@r<10)\n .@r2 = 2100;\nelse {\n .@r = 10;\n .@r2 = 3600;\n}\nbonus2 bAddMonsterDropItem,579,(((.@r+6)*100)+.@r2);\nif (.@r>=7) {\n bonus bHPrecovRate,-100;\n bonus bHPGainValue,100;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_summoner`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15126,'Doram_Only_Suit','Private Doram Suits','Armor',20,700,80,1,true,true,100,true,'bonus bMaxHP,500;\nbonus bMaxSP,100;\n.@r = getrefine()/3;\nbonus bDex,.@r;\nbonus bInt,.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15128,'Excelion_Suit','Excelion Suit','Armor',20,1000,100,true,99,true,'bonus bVit,6 + (BaseLevel > 129 ? 4 : 0);\nbonus bMaxHPrate,(getrefine() / 3) * 4;\nbonus bUnbreakableArmor;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_summoner`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15129,'Doram_High_Suit','Luxury Doram Suit','Armor',20,800,100,1,true,true,140,true,'bonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\n.@r = getrefine()/2;\nbonus bDex,.@r;\nbonus bInt,.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15138,'Egir_Armor_K','Aegir Armor','Armor',10,1600,25,1,true,40,true,'bonus bMaxHP,500;\nbonus bMaxSP,50;\nbonus bUnbreakableArmor;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (15141,'Rift_Ancient_Armor','Rift Ancient Armor','Armor',10,500,30,1,true,100,true,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMaxHP,(.@r >= 9 ? 1500 : .@r >= 7 ? 900 : 500);\nbonus bMaxSP,-100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15143,'Vermin_Cloth','Vermin Cloth','Armor',10,1200,30,1,true,70,true,'.@r = getrefine();\nbonus bMdef,5+.@r;\nbonus2 bSubRace,RC_Plant,(5+.@r);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15144,'Agricul_Cloth','Agriculture Clothes','Armor',10,1200,30,1,true,70,true,'.@r = getrefine();\nbonus bMdef,5+.@r;\nbonus2 bSubRace,RC_Insect,5+.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15145,'EvilDragon_Armor','Evil Dragon Armor','Armor',4000,60,1,true,99,true,'.@r = getrefine();\nif (.@r>=10) {\n bonus2 bHPDrainRate,60,6;\n bonus2 bSPDrainRate,50,5;\n} else if (.@r>=9) {\n bonus2 bHPDrainRate,40,4;\n bonus2 bSPDrainRate,30,3;\n} else if (.@r>=8) {\n bonus2 bHPDrainRate,30,3;\n bonus2 bSPDrainRate,20,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15146,'Robe_Of_Flattery','Flattery Robe','Armor',20,100,1,true,100,true,'skill "SM_ENDURE",1;\n.@i = BaseLevel;\nbonus bMatk,(.@i>=140)?(150):((.@i>=120)?(100):(50));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15147,'Robe_Of_Vituperation','Invective Robe','Armor',20,100,1,true,100,true,'skill "AC_CONCENTRATION",1;\n.@i = getrefine()*4;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,.@i;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,.@i;\nbonus2 bIgnoreDefRaceRate,RC_Demon,.@i;\nbonus2 bIgnoreDefRaceRate,RC_Undead,.@i;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_summoner`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15150,'White_Shirt','White Shirt','Armor',20,50,25,1,true,true,6,true,'bonus bMaxHP,70;\nbonus bFlee,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_summoner`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15151,'White_Eco_Shirt','White Eco-Shirt','Armor',20,100,40,1,true,true,15,true,'bonus bMaxHP,150;\nbonus bFlee,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (15152,'Unity_Mail','Unity Mail','Armor',10,300,45,1,true,1,true,100,true,true,true,true,true,true,'.@r = getrefine();\nif (BaseLevel<100) {\n bonus2 bExpAddRace,RC_All,4;\n bonus bStr,2;\n bonus bMaxHPrate,2*(.@r/2);\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (15153,'Unity_Mantle','Unity Mantle','Armor',10,300,45,1,true,1,true,100,true,true,true,true,true,true,'.@r = getrefine();\nif (BaseLevel<100) {\n bonus2 bExpAddRace,RC_All,4;\n bonus bAgi,2;\n bonus bFlee,3*(.@r/2);\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (15154,'Unity_Suit','Unity Suit','Armor',10,300,45,1,true,1,true,100,true,true,true,true,true,true,'.@r = getrefine();\nif (BaseLevel<100) {\n bonus2 bExpAddRace,RC_All,4;\n bonus bDex,2;\n bonus bCritical,2*(.@r/2);\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (15155,'Unity_Robe','Unity Robe','Armor',10,300,45,1,true,1,true,100,true,true,true,true,true,true,'.@r = getrefine();\nif (BaseLevel<100) {\n bonus2 bExpAddRace,RC_All,4;\n bonus bInt,2;\n bonus bUseSPrate,-(.@r/2);\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_summoner`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15156,'Doram_Ele_Suit','Elegant Doram Suit','Armor',20,900,120,1,true,true,175,true,'bonus bMaxHPrate,15;\nbonus bMaxSPrate,15;\n.@r = getrefine();\nbonus bDex,.@r;\nbonus bInt,.@r;\nif (.@r > 9)\n bonus bUseSPrate,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15162,'Lounge_Suit','Lounge Suit','Armor',20,300,40,1,true,false,false,true,80,true,'bonus bAspdRate,3;\nbonus bVariableCastrate,-3;\nbonus bDelayrate,-3;\nif (getrefine() > 6) {\n bonus bAspdRate,2;\n bonus bVariableCastrate,-2;\n bonus bDelayrate,-2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15163,'Agenda_Robe','Agenda Robe','Armor',20,100,1,true,100,true,'skill "SA_SPELLBREAKER",1;\nif (BaseLevel >= 140) {\n .@val = 14;\n} else if (BaseLevel >= 120) {\n .@val = 9;\n}\nelse {\n .@val = 5;\n}\nbonus bMatkRate,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15164,'Consultation_Robe','Consultation Robe','Armor',20,100,1,true,100,true,'.@r = getrefine();\nbonus bVit,5;\nskill "PA_SACRIFICE",1;\nbonus2 bSubEle,Ele_Dark,.@r*3;\nbonus2 bSubEle,Ele_Fire,.@r*3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (15165,'PureWhite_Marching_Hat','Pure White Marching Hat','Armor',20,300,1,true,60,true,1470,'.@r = getrefine();\nbonus bStr,2;\nautobonus "{ bonus bAtkEle,Ele_Ghost; }",max(1,.@r*2),60000,BF_WEAPON,"{ specialeffect2 EF_ASPERSIO; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (15166,'Necklace_Rosary','Rosary Necklace','Armor',20,300,true,60,1471,'bonus bFlee2,2;\nbonus bHealPower,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (15167,'Toughen_Time_Keepr_Robe','Enhanced Time Keeper Robe','Armor',74,true,100,true,100,true,true,true,true,true,true,'bonus bAllStats,2;\nbonus bFlee2,3;\nbonus bMdef,3;\nbonus bMaxHP,500;\nbonus bMaxSP,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15169,'Kardui_Robe','Kardui Robe','Armor',20,800,60,1,true,90,true,'.@r = getrefine();\nbonus bMatk,10;\nbonus bMdef,5;\nbonus2 bSubRace,RC_DemiHuman,1;\nbonus2 bSubRace,RC_Player_Human,1;\nif (.@r>=7) {\n bonus2 bSubRace,RC_DemiHuman,2;\n bonus2 bSubRace,RC_Player_Human,2;\n}\nif (.@r>=8) {\n bonus2 bSubRace,RC_DemiHuman,2;\n bonus2 bSubRace,RC_Player_Human,2;\n bonus bUnbreakableArmor;\n}\nif (.@r>=9) {\n bonus2 bSubRace,RC_DemiHuman,2;\n bonus2 bSubRace,RC_Player_Human,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15174,'Surfer_Swimsuit','Surfer Swimsuit','Armor',20,100,1,1,true,40,true,'bonus bMaxHPrate,(getrefine()/3)+5;\nbonus bMaxSPrate,(getrefine()/3)+5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15175,'Armor_Of_Flamedragon','Flame Dragon Armor','Armor',20,400,100,1,true,90,true,'.@r = getrefine();\nif (.@r>=9)\n .@val = 20;\nelse if (.@r>=7)\n .@val = 10;\nbonus bAllStats,1;\nbonus bHit,10+.@val;\nbonus2 bAddClass,Class_Boss,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15176,'Vigilante_Suits','Vigilante Suit','Armor',500,50,true,true,true,true,true,100,true,'.@r = getrefine();\nbonus bDex,5;\nbonus bLongAtkRate,3*(.@r/2);\nif (.@r>=9)\n bonus2 bSkillAtk,"SC_TRIANGLESHOT",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15177,'Robe_Of_Elemental','Elemental Robe','Armor',500,40,true,true,true,true,true,100,true,'.@r = getrefine();\nbonus bAspdRate,10;\nbonus bMatk,5*(.@r/2);\nif (.@r>=9)\n bonus3 bAutoSpell,"MG_THUNDERSTORM",max(5,getskilllv("MG_THUNDERSTORM")),50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`job_kagerouoboro`,`job_ninja`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15178,'Golden_Ninja_Suit','Golden Ninja Suit','Armor',500,50,true,true,true,100,true,'.@r = getrefine();\nbonus bflee,5*(.@r/2);\nif (.@r>=9)\n bonus2 bSkillAtk,"KO_HAPPOKUNAI",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15179,'Mine_Worker_Vest','Mine Worker\'s Vest','Armor',1500,80,true,true,true,true,true,100,true,'.@r = getrefine();\nbonus bFlee,(10+4*(.@r/2));\nif (.@r>=9)\n bonus bCritical,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15180,'Hippie_Cloth','Hippie Clothes','Armor',500,50,true,true,true,true,true,100,true,'.@r = getrefine();\nbonus bBaseAtk,20;\nif (.@r >= 9)\n bonus3 bAutoSpell,"AC_DOUBLE",max(3,getskilllv("AC_DOUBLE")),10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_armor`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (15181,'Para_Team_Uniform100','Awakened Eden Group Uniform I','Armor',20,80,true,100,100,true,true,true,true,true,true,'bonus bAllStats,1;\nbonus bMaxHP,700;\nbonus bMaxSP,100;\nbonus bMdef,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_armor`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (15182,'Para_Team_Uniform115','Awakened Eden Group Uniform II','Armor',20,85,true,115,100,true,true,true,true,true,true,'bonus bAllStats,1;\nbonus bMaxHP,1100;\nbonus bMaxSP,120;\nbonus bMdef,11;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_armor`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (15183,'Para_Team_Uniform130','Awakened Eden Group Uniform III','Armor',20,90,true,130,100,true,true,true,true,true,true,'bonus bAllStats,2;\nbonus bMaxHP,1100;\nbonus bMaxSP,120;\nbonus bMdef,11;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_armor`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (15184,'Para_Team_Uniform145','Awakened Eden Group Uniform IV','Armor',20,100,true,145,100,true,true,true,true,true,true,'bonus bAllStats,2;\nbonus bMaxHP,1500;\nbonus bMaxSP,150;\nbonus bMdef,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_armor`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (15185,'Para_Team_Uniform160','Awakened Eden Group Uniform V','Armor',20,100,true,160,100,true,true,true,true,true,true,'bonus bAllStats,2;\nbonus bMaxHP,1500;\nbonus bMaxSP,150;\nbonus bMdef,15;\nbonus2 bSubEle,Ele_All,5;\nbonus2 bSubEle,Ele_Neutral,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15186,'Kafra_Uniform','Kafra Uniform','Armor',20,500,40,1,true,1,true,'bonus2 bExpAddClass,Class_All,5;\nbonus2 bDropAddClass,Class_All,5;\n.@r = getrefine();\nbonus bMaxHP,100*.@r;\nbonus bMaxSP,20*.@r;\nbonus bMaxHPrate,(3*(.@r>=7)+5*(.@r>=9));\nbonus bMaxSPrate,(3*(.@r>=7)+5*(.@r>=9));\nif (.@r>=12) {\n bonus bHPrecovRate,100;\n bonus bSPrecovRate,100;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15189,'Einherial_Armor','Einherjar Armor','Armor',20,800,60,1,true,90,true,'bonus bMdef,5;\nbonus bBaseAtk,10;\n.@r = getrefine();\nif (.@r>=7) {\n bonus2 bSubRace,RC_DemiHuman,2;\n}\nif (.@r>=8) {\n bonus2 bSubRace,RC_DemiHuman,2;\n}\nif (.@r>=9) {\n bonus2 bSubRace,RC_DemiHuman,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15191,'Khalitzburg_Knight_Armor','Khalitzburg Knight Armor','Armor',20,100,45,1,true,100,true,'bonus bLongAtkRate,2*getrefine();\nbonus2 bSubRace,RC_DemiHuman,1;\nbonus2 bSubRace,RC_Player_Human,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15195,'Puente_Robe_IL','Illusion Puente Robe','Armor',20,400,52,1,true,99,true,'bonus bFixedCastrate,-3;\n.@r = getrefine();\nbonus bHealPower2,(5+.@r);\nbonus bAddItemHealRate,(5+.@r);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15204,'Abyss_Dress','Abyss Dress','Armor',10,400,120,true,90,true,'.@r = getrefine();\nbonus bNoKnockback;\nbonus bUnbreakableArmor;\nbonus bDefEle,Ele_dark;\nif (.@r>=5) {\n .@val = 10;\n if (.@r>=7) {\n .@val += 15;\n if (.@r>=9) {\n .@val += 15;\n }\n }\n bonus2 bAddEle,Ele_Dark,.@val;\n bonus2 bAddEle,Ele_Undead,.@val;\n bonus2 bMagicAddEle,Ele_Dark,.@val;\n bonus2 bMagicAddEle,Ele_Undead,.@val;\n bonus2 bAddRace,RC_Undead,.@val;\n bonus2 bAddRace,RC_Demon,.@val;\n bonus2 bMagicAddRace,RC_Undead,.@val;\n bonus2 bMagicAddRace,RC_Demon,.@val;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15205,'Holy_Coat','Medical Scrubs','Armor',20,1000,50,1,true,100,true,'.@r = getrefine();\nbonus bMdef,10;\nbonus bDelayrate,-10;\n.@val = 1;\nif (.@r >= 7) {\n .@def = 50;\n bonus bUnbreakableArmor,1;\n .@val += 2;\n if (.@r >= 8) {\n .@def += 100;\n .@val += 3;\n bonus2 bSubRace,RC_DemiHuman,7;\n bonus2 bSubRace,RC_Player_Human,7;\n if (.@r >= 9) {\n .@def += 150;\n .@val += 4;\n bonus2 bResEff,Eff_Stone,5000;\n }\n }\n bonus bDef,.@def;\n}\nbonus bHealPower,2*.@val;\nbonus bHealPower2,.@val;\nbonus bAddItemHealRate,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15209,'Drake_Coat','Drake Coat','Armor',20,1200,60,1,true,100,true,'.@r = getrefine();\nbonus bMaxHP,500;\nbonus bMaxSP,50;\nbonus bMdef,10;\nbonus2 bAddClass,Class_All,3;\nif (.@r>=7) {\n bonus bMaxHP,1000;\n bonus bMaxSP,100;\n bonus2 bAddClass,Class_All,3;\n}\nif (.@r>=9) {\n bonus bMaxHP,1500;\n bonus bMaxSP,150;\n bonus2 bAddClass,Class_All,4;\n bonus bNoSizeFix;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (15210,'Rental_SupperSwimsuit','Rental Surfer Swimsuit','Armor',1,true,40,true,100,true,true,true,true,true,true,true,'bonus bMaxHPrate,10;\nbonus bMaxSPrate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15212,'YSF01_Plate','YSF01 Plate','Armor',2100,78,1,true,170,true,'.@r = getrefine();\nif (.@r >= 13) {\n .@val = 11;\n} else if (.@r >= 11) {\n .@val = 7;\n} else if (.@r >= 8) {\n .@val = 5;\n}\nif (readparam(bStr) >= 125) {\n .@val += .@r;\n}\nif (.@val) {\n bonus2 bAddClass,Class_All,.@val;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15246,'True_Hunting_Mail','True Hunting Mail','Armor',900,40,1,true,100,true,'.@r = getrefine();\nbonus bMaxHP,1000;\nbonus bMaxSP,200;\nbonus2 bAddRace,RC_Insect,10;\nbonus2 bMagicAddRace,RC_Insect,10;\nbonus2 bAddRace,RC_Brute,10;\nbonus2 bMagicAddRace,RC_Brute,10;\nbonus bMaxHPrate,(.@r/3);\nbonus bMaxSPrate,(.@r/3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_armor`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (15247,'R_Hunting_Mail','Short-term Hunting Mail','Armor',40,true,50,100,true,true,true,true,true,true,true,'bonus bMaxHP,2000;\nbonus bMaxSP,300;\nbonus2 bAddRace,RC_Insect,10;\nbonus2 bMagicAddRace,RC_Insect,10;\nbonus2 bAddRace,RC_Brute,10;\nbonus2 bMagicAddRace,RC_Brute,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15249,'Antonio_Coat','Antonio\'s Coat','Armor',20,400,50,1,true,100,true,'bonus bVariableCastrate,-10;\n.@r = getrefine();\nif (.@r >= 7) {\n .@mdef = 5;\n .@pd = 1;\n bonus bUnbreakableArmor;\n if (.@r >= 8) {\n .@mdef += 10;\n .@pd += 1;\n bonus2 bSubRace,RC_DemiHuman,7;\n }\n if (.@r >= 9) {\n .@mdef += 15;\n .@pd += 1;\n bonus2 bSubSkill,"NPC_CRITICALSLASH",100;\n }\n bonus bMdef,.@mdef;\n bonus bFlee2,.@pd;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_armor`,`equip_level_min`,`script`) VALUES (15250,'Beginner\'s_Suit','Beginner\'s Suit','Armor',40,1,true,100,'bonus bAllStats,1;\nbonus bMaxHP,400;\nbonus bMaxSP,100;\nbonus2 bAddClass,Class_All,2;\nbonus2 bMagicAddClass,Class_All,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15278,'Overwhelm_Str_Armor','Soaring Physical Armor','Armor',2000,120,1,true,1,true,'.@r = getrefine();\nbonus bBaseAtk,50;\nif (.@r > 2)\n bonus2 bAddClass,Class_All,.@r/3*2;\nif (.@r > 6) {\n bonus2 bIgnoreDefRaceRate,RC_Brute,30;\n bonus2 bIgnoreDefRaceRate,RC_Demon,30;\n}\nif (.@r > 8) {\n bonus2 bAddRace,RC_Brute,10;\n bonus2 bAddRace,RC_Demon,10;\n}\nif (.@r > 10) {\n bonus2 bAddEle,Ele_Earth,10;\n bonus2 bAddEle,Ele_Wind,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15279,'Overwhelm_Int_Armor','Robust Magical Armor','Armor',900,60,1,true,1,true,'.@r = getrefine();\nbonus bMatk,50;\nif (.@r > 2)\n bonus bMatkRate,.@r/3*2;\nif (.@r > 6) {\n bonus2 bIgnoreMdefRaceRate,RC_Brute,30;\n bonus2 bIgnoreMdefRaceRate,RC_Demon,30;\n}\nif (.@r > 8) {\n bonus2 bMagicAddRace,RC_Demon,10;\n bonus2 bMagicAddRace,RC_Brute,10;\n}\nif (.@r > 10) {\n bonus2 bMagicAddEle,Ele_Earth,10;\n bonus2 bMagicAddEle,Ele_Wind,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15280,'S_Cri_Hit_Armor','Critical Hit Shadow Armor','Shadowgear',true,1,true,'.@r = getrefine();\n.@val = 7;\nbonus bBaseAtk,15;\nif (.@r > 1) {\n bonus bCritAtkRate,(.@r/2);\n if (.@r >= 7) {\n .@val += 7;\n }\n}\nbonus bCritical,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15283,'Armor_of_Rosary','Mighty Black Threaded Armor','Armor',20,800,60,1,true,100,true,'.@r = getrefine();\nbonus bBaseAtk,10;\nbonus2 bIgnoreDefRaceRate,RC_All,10;\nif (.@r>=7) {\n bonus bBaseAtk,20;\n bonus2 bIgnoreDefRaceRate,RC_All,20;\n}\nif (.@r>=8) {\n bonus bBaseAtk,20;\n bonus2 bIgnoreDefRaceRate,RC_All,20;\n bonus bUnbreakableArmor;\n}\nif (.@r>=9) {\n bonus bBaseAtk,30;\n bonus2 bIgnoreDefRaceRate,RC_All,20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15343,'Supplement_Part_Str_','Supplement Part STR','Armor',25000,2000,80,1,true,true,true,true,true,130,true,'bonus2 bAddClass,Class_All,5+(getrefine()/4);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15344,'Upgrade_Part_Plate_','Upgrade Part - Gloves','Armor',25000,3000,110,1,true,true,true,true,true,130,true,'.@r = getrefine();\n.@val = 10;\nif (.@r>6) {\n bonus2 bSubSize,Size_Large,10;\n bonus2 bMagicSubSize,Size_Large,10;\n if (.@r>8) {\n .@val += 5;\n }\n}\nbonus2 bSubSize,Size_Small,.@val;\nbonus2 bMagicSubSize,Size_Small,.@val;\nbonus2 bSubSize,Size_Medium,.@val;\nbonus2 bMagicSubSize,Size_Medium,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15346,'Overwhelm_Luk_Armor','Unexpected Fortune Armor','Armor',2000,120,1,true,1,true,'.@r = getrefine();\nbonus bBaseAtk,50;\nif (.@r > 2)\n bonus bCritAtkRate,.@r/3*2;\nif (.@r > 6) {\n bonus2 bIgnoreDefRaceRate,RC_Brute,30;\n bonus2 bIgnoreDefRaceRate,RC_Demon,30;\n}\nif (.@r > 8) {\n bonus2 bAddRace,RC_Brute,10;\n bonus2 bAddRace,RC_Demon,10;\n}\nif (.@r > 10) {\n bonus2 bAddEle,Ele_Earth,10;\n bonus2 bAddEle,Ele_Wind,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15347,'Overwhelm_Vit_Armor','Strong Healthy Armor','Armor',2000,120,1,true,1,true,'.@r = getrefine();\nbonus bBaseAtk,50;\nif (.@r > 2)\n bonus bMaxHPrate,.@r/3*2;\nif (.@r > 6) {\n bonus2 bIgnoreDefRaceRate,RC_Brute,30;\n bonus2 bIgnoreDefRaceRate,RC_Demon,30;\n}\nif (.@r > 8) {\n bonus2 bAddRace,RC_Brute,10;\n bonus2 bAddRace,RC_Demon,10;\n}\nif (.@r > 10) {\n bonus2 bAddEle,Ele_Earth,10;\n bonus2 bAddEle,Ele_Wind,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15348,'Illusion_Goibne_Armor','Illusion Goibne Armor','Armor',3500,158,1,true,false,false,true,130,true,'bonus bMaxHPrate,10;\n.@r = getrefine();\nif (.@r >= 9) {\n bonus bDef,150;\n} else if (.@r >= 7) {\n bonus bDef,50;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15352,'Nature_Dress','Nature Dress','Armor',10,400,120,true,90,true,'.@r = getrefine();\nbonus bNoKnockback;\nbonus bUnbreakableArmor;\nbonus bDefEle,Ele_Earth;\nif (.@r>8)\n .@a = 40;\nelse if (.@r>6)\n .@a = 25;\nelse if (.@r>=5)\n .@a = 10;\nbonus2 bAddEle,Ele_Earth,.@a;\nbonus2 bAddEle,Ele_Wind,.@a;\nbonus2 bMagicAddEle,Ele_Earth,.@a;\nbonus2 bMagicAddEle,Ele_Wind,.@a;\nbonus2 bAddRace,RC_Demihuman,.@a;\nbonus2 bAddRace,RC_Brute,.@a;\nbonus2 bAddRace,RC_Player_Doram,.@a;\nbonus2 bMagicAddRace,RC_Demihuman,.@a;\nbonus2 bMagicAddRace,RC_Brute,.@a;\nbonus2 bMagicAddRace,RC_Player_Doram,.@a;\nbonus2 bAddRace,RC_Player_Human,.@a;\nbonus2 bMagicAddRace,RC_Player_Human,.@a;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15353,'Overwhelm_Agi_Armor','Splendid Swift Armor','Armor',2000,120,1,true,1,true,'.@r = getrefine();\nbonus bBaseAtk,50;\nif (.@r > 2)\n bonus bAspdRate,.@r/3*2;\nif (.@r > 6) {\n bonus2 bIgnoreDefRaceRate,RC_Brute,30;\n bonus2 bIgnoreDefRaceRate,RC_Demon,30;\n}\nif (.@r > 8) {\n bonus2 bAddRace,RC_Brute,10;\n bonus2 bAddRace,RC_Demon,10;\n}\nif (.@r > 10) {\n bonus2 bAddEle,Ele_Earth,10;\n bonus2 bAddEle,Ele_Wind,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15354,'Overwhelm_Dex_Armor','Excellent Dexterous Armor','Armor',2000,120,1,true,1,true,'.@r = getrefine();\nbonus bBaseAtk,50;\nif (.@r > 2)\n bonus bLongAtkRate,.@r/3*2;\nif (.@r > 6) {\n bonus2 bIgnoreDefRaceRate,RC_Brute,30;\n bonus2 bIgnoreDefRaceRate,RC_Demon,30;\n}\nif (.@r > 8) {\n bonus2 bAddRace,RC_Brute,10;\n bonus2 bAddRace,RC_Demon,10;\n}\nif (.@r > 10) {\n bonus2 bAddEle,Ele_Earth,10;\n bonus2 bAddEle,Ele_Wind,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15376,'Illusion_Armor_A','Illusion Armor A-type','Armor',1000,105,1,true,130,true,'.@r = getrefine();\nbonus bBaseAtk,(100+10*(.@r/2));\nif (.@r >= 7) {\n bonus bAspdRate,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15377,'Illusion_Armor_B','Illusion Armor B-type','Armor',1000,105,1,true,130,true,'.@r = getrefine();\nbonus bMatk,(100+10*(.@r/2));\nif (.@r >= 7) {\n bonus bVariableCastrate,-10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15378,'Lava_Leather_Armor','Lava Leather Armor','Armor',20,1500,85,1,true,175,true,'.@r = getrefine();\nbonus bBaseAtk,100;\nif (.@r>=7)\n bonus bDef,100;\nif (.@r>=9)\n bonus bDef,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15379,'Lava_Leather_Suit','Lava Leather Suit','Armor',20,1000,70,1,true,175,true,'.@r = getrefine();\nbonus bBaseAtk,100;\nif (.@r>=7)\n bonus bBaseAtk,50;\nif (.@r>=9)\n bonus bCritAtkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15380,'Lava_Leather_Robe','Lava Leather Robe','Armor',20,750,55,1,true,175,true,'.@r = getrefine();\nbonus bMatk,100;\nif (.@r>=7)\n bonus bMatk,50;\nif (.@r>=9)\n bonus bMatk,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (15383,'Time_Overload_Robe','Temporal Transcendent Robe','Armor',62,1,true,99,true,100,true,true,true,true,true,true,true,'bonus bMaxHP,500;\nbonus bMaxSP,100;\nbonus bMatk,50;\nbonus bBaseAtk,50;\nbonus bDelayrate,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15384,'Rite_Robe','Ritual Robes','Armor',10,400,1,true,100,true,'.@r = getrefine();\nbonus bHealPower,5;\nbonus bDelayrate,-10;\nbonus bMaxHPrate,5;\nif (.@r>=7) {\n bonus bMaxHPrate,5;\n bonus bHealPower,5;\n}\nif (.@r>=8) {\n bonus bMaxHPrate,5;\n bonus bHealPower,10;\n bonus bUseSPrate,-10;\n bonus2 bResEff,Eff_Sleep,10000;\n}\nif (.@r>=9) {\n bonus bMaxHPrate,5;\n bonus bHealPower,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15388,'King_Schmidt_Suit','King Schmidt\'s Suit','Armor',900,150,1,true,130,true,'.@r = getrefine();\nbonus2 bAddSize,Size_Medium,10;\nbonus2 bAddSize,Size_Large,10;\nbonus2 bMagicAddSize,Size_Medium,10;\nbonus2 bMagicAddSize,Size_Large,10;\nif (.@r > 6) {\n bonus2 bAddEle,Ele_Fire,10;\n bonus2 bAddEle,Ele_Dark,10;\n bonus2 bMagicAddEle,Ele_Fire,10;\n bonus2 bMagicAddEle,Ele_Dark,10;\n}\nif (.@r > 8) {\n bonus2 bSubRace,RC_Dragon,15;\n bonus2 bSubRace,RC_Formless,15;\n}\nif (.@r > 10) {\n bonus2 bSubSize,Size_Medium,10;\n bonus2 bSubSize,Size_Large,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (15389,'King_Schmidt_Manteau','King Schmidt\'s Manteau','Armor',600,70,1,true,130,true,'.@r = getrefine();\nbonus2 bAddEle,Ele_Fire,(.@r/3)*2;\nbonus2 bAddEle,Ele_Dark,(.@r/3)*2;\nbonus2 bMagicAddEle,Ele_Fire,(.@r/3)*2;\nbonus2 bMagicAddEle,Ele_Dark,(.@r/3)*2;\nif (.@r > 6) {\n bonus2 bSubRace,RC_Dragon,5;\n bonus2 bSubRace,RC_Formless,5;\n}\nif (.@r > 10) {\n bonus2 bAddRace,RC_Dragon,15;\n bonus2 bAddRace,RC_Formless,15;\n bonus2 bMagicAddRace,RC_Dragon,15;\n bonus2 bMagicAddRace,RC_Formless,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15390,'Regia_Hunting_Mail','Regia Hunting Mail','Armor',900,25,1,true,50,true,'.@r = getrefine();\nbonus bMaxHP,500+50*(.@r/3);\nbonus bMaxSP,100+20*(.@r/3);\nbonus2 bAddRace,RC_Insect,7;\nbonus2 bMagicAddRace,RC_Insect,7;\nbonus2 bAddRace,RC_Brute,7;\nbonus2 bMagicAddRace,RC_Brute,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15391,'DragonA_Red','Red Dragon Plate','Armor',1200,110,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,15;\nbonus bMaxSPrate,10;\nbonus bStr,12;\nbonus2 bAddClass,Class_All,2*(.@r/2);\nbonus2 bAddRace,RC_Dragon,7*(.@r/3);\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bAddSize,Size_Medium,10;\n bonus2 bAddSize,Size_Large,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15392,'DragonA_Green','Green Dragon Plate','Armor',1200,110,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus bAgi,12;\nbonus bLongAtkRate,2*(.@r/2);\nbonus2 bAddRace,RC_Dragon,7*(.@r/3);\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bAddSize,Size_Medium,10;\n bonus2 bAddSize,Size_Large,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15393,'DragonA_Gold','Gold Dragon Plate','Armor',1200,110,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,20;\nbonus bMaxSPrate,5;\nbonus bVit,12;\nbonus bAspdRate,3*(.@r/2);\nbonus bVariableCastrate,-3*(.@r/2);\nbonus2 bAddRace,RC_Dragon,7*(.@r/3);\nbonus2 bMagicAddRace,RC_Dragon,7*(.@r/3);\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bAddSize,Size_Medium,6;\n bonus2 bMagicAddSize,Size_Medium,6;\n bonus2 bAddSize,Size_Large,6;\n bonus2 bMagicAddSize,Size_Large,6;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15394,'DragonA_Purple','Purple Dragon Plate','Armor',1200,110,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,15;\nbonus bMaxSPrate,10;\nbonus bDex,12;\nbonus bAspdRate,4*(.@r/2);\nbonus bVariableCastrate,-4*(.@r/2);\nbonus2 bAddRace,RC_Dragon,8*(.@r/3);\nbonus2 bMagicAddRace,RC_Dragon,8*(.@r/3);\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bAddSize,Size_Medium,8;\n bonus2 bMagicAddSize,Size_Medium,8;\n bonus2 bAddSize,Size_Large,8;\n bonus2 bMagicAddSize,Size_Large,8;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15395,'DragonA_Blue','Blue Dragon Plate','Armor',1200,110,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,5;\nbonus bMaxSPrate,20;\nbonus bInt,12;\nbonus bMatkRate,2*(.@r/2);\nbonus bHealPower,4*(.@r/2);\nbonus2 bMagicAddRace,RC_Dragon,7*(.@r/3);\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bMagicAddSize,Size_Medium,10;\n bonus2 bMagicAddSize,Size_Large,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15396,'DragonA_Silver','Silver Dragon Plate','Armor',1200,110,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,15;\nbonus bMaxSPrate,15;\nbonus bLuk,12;\nbonus bCritAtkRate,4*(.@r/2);\nbonus bCritical,2*(.@r/2);\nbonus2 bAddRace,RC_Dragon,7*(.@r/3);\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bAddSize,Size_Medium,10;\n bonus2 bAddSize,Size_Large,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15397,'CassockA_STR','STR Soutane','Armor',800,100,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus bAspdRate,10;\nbonus2 bAddClass,Class_All,3*(.@r/2);\nbonus bStr,5*(.@r/3);\nbonus2 bAddRace,RC_Angel,8*(.@r/4);\nbonus2 bAddRace,RC_Demon,8*(.@r/4);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15398,'CassockA_AGI','AGI Soutane','Armor',800,100,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus bAspdRate,10;\nbonus bLongAtkRate,3*(.@r/2);\nbonus bAgi,5*(.@r/3);\nbonus2 bAddRace,RC_Angel,8*(.@r/4);\nbonus2 bAddRace,RC_Demon,8*(.@r/4);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15399,'CassockA_VIT','VIT Soutane','Armor',800,100,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,15;\nbonus bMaxSPrate,5;\nbonus bAspdRate,7;\nbonus bVariableCastrate,-7;\nbonus bMaxHPrate,2*(.@r/2);\nbonus bVit,5*(.@r/3);\nbonus2 bAddRace,RC_Angel,10*(.@r/4);\nbonus2 bMagicAddRace,RC_Angel,10*(.@r/4);\nbonus2 bAddRace,RC_Demon,10*(.@r/4);\nbonus2 bMagicAddRace,RC_Demon,10*(.@r/4);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15400,'CassockA_DEX','DEX Soutane','Armor',800,100,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus bAspdRate,10;\nbonus bVariableCastrate,-10;\nbonus bMatkRate,(.@r/2);\nbonus2 bAddClass,Class_All,(.@r/2);\nbonus bDex,5*(.@r/3);\nbonus2 bAddRace,RC_Angel,6*(.@r/4);\nbonus2 bMagicAddRace,RC_Angel,6*(.@r/4);\nbonus2 bAddRace,RC_Demon,6*(.@r/4);\nbonus2 bMagicAddRace,RC_Demon,6*(.@r/4);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15401,'CassockA_INT','INT Soutane','Armor',800,100,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,5;\nbonus bMaxSPrate,15;\nbonus bVariableCastrate,-10;\nbonus bMatkRate,3*(.@r/2);\nbonus bInt,5*(.@r/3);\nbonus2 bMagicAddRace,RC_Angel,8*(.@r/4);\nbonus2 bMagicAddRace,RC_Demon,8*(.@r/4);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15402,'CassockA_LUK','LUK Soutane','Armor',800,100,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus bAspdRate,10;\nbonus bCritAtkRate,4*(.@r/2);\nbonus bCritical,3*(.@r/2);\nbonus bLuk,5*(.@r/3);\nbonus2 bAddRace,RC_Angel,8*(.@r/4);\nbonus2 bAddRace,RC_Demon,8*(.@r/4);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15405,'Fafnir_Scale_J','Fafnir Scale','Armor',20,1500,120,true,100,true,'.@r = getrefine();\nbonus bMdef,15;\nbonus bUnbreakableArmor;\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus2 bSkillAtk,"RK_DRAGONBREATH",50;\nbonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",50;\nbonus bDelayrate,-2*getskilllv("RK_DRAGONBREATH_WATER");\nbonus bLongAtkRate,2*getskilllv("RK_DRAGONBREATH");\nif (.@r>=5) {\n bonus bMaxHPrate,20;\n bonus bMaxSPrate,20;\n bonus bDelayrate,-5;\n}\nif (.@r>=7) {\n bonus bMaxHPrate,20;\n bonus bMaxSPrate,20;\n bonus bDelayrate,-5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15409,'Bloody_Doll\'s_Dress','Bloody Doll\'s Dress','Armor',10,500,40,1,true,90,true,'.@r = getrefine();\nbonus bMdef,5;\nbonus bMatk,10;\nbonus bDex,3;\nbonus2 bSubRace,RC_Player_Human,7;\nif (.@r>=7) {\n bonus bAspdRate,10;\n bonus bDelayrate,-10;\n}\nif (.@r>=8)\n bonus bUnbreakableArmor;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_armor`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (15410,'H_AD_Suits','High Adventurer Suit','Armor',35,1,true,100,true,true,true,true,true,true,true,'bonus bMaxHP,300;\nbonus bMaxSP,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15417,'Armor_of_Purple_Thread','Armor of Purple Thread','Armor',20,800,60,1,true,100,true,'.@r = getrefine();\nbonus bBaseAtk,10;\nbonus bPerfectHitAddRate,5;\nif (.@r>=7) {\n bonus bBaseAtk,20;\n bonus bPerfectHitAddRate,5;\n}\nif (.@r>=8) {\n bonus bBaseAtk,20;\n bonus bPerfectHitAddRate,10;\n}\nif (.@r>=9) {\n bonus bBaseAtk,30;\n bonus bPerfectHitAddRate,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15419,'Armor_of_White_Thread','Mighty White Threaded Armor','Armor',20,800,60,1,true,100,true,'.@r = getrefine();\nbonus bMatk,10;\nbonus2 bIgnoreMdefRaceRate,RC_All,10;\nif (.@r>=7) {\n bonus bMatk,20;\n bonus2 bIgnoreMdefRaceRate,RC_All,20;\n}\nif (.@r>=8) {\n bonus bMatk,20;\n bonus2 bIgnoreMdefRaceRate,RC_All,20;\n bonus bUnbreakableArmor;\n}\nif (.@r>=9) {\n bonus bMatk,30;\n bonus2 bIgnoreMdefRaceRate,RC_All,20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15420,'Icefall_Dress','Ice Prison Dress','Armor',10,400,120,true,90,true,'.@r = getrefine();\nbonus bNoKnockback;\nbonus bUnbreakableArmor;\nbonus bDefEle,Ele_Water;\nif (.@r>8)\n .@a = 40;\nelse if (.@r>6)\n .@a = 25;\nelse if (.@r>=5)\n .@a = 10;\nbonus2 bAddEle,Ele_Fire,.@a;\nbonus2 bAddEle,Ele_Water,.@a;\nbonus2 bMagicAddEle,Ele_Fire,.@a;\nbonus2 bMagicAddEle,Ele_Water,.@a;\nbonus2 bAddRace,RC_Demihuman,.@a;\nbonus2 bAddRace,RC_Formless,.@a;\nbonus2 bMagicAddRace,RC_Demihuman,.@a;\nbonus2 bMagicAddRace,RC_Formless,.@a;\nbonus2 bAddRace,RC_Player_Human,.@a;\nbonus2 bMagicAddRace,RC_Player_Human,.@a;\nbonus2 bAddRace,RC_Player_Doram,.@a;\nbonus2 bMagicAddRace,RC_Player_Doram,.@a;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (15858,'C_Choco_Banana','Costume Choco Banana Bonnet','Armor',true,2087); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16000,'Erde','Erde','Weapon','Mace',20,500,130,1,2,true,true,true,true,true,true,true,true,true,true,true,true,3,50,true,'bonus2 bSkillAtk,"AM_ACIDTERROR",20;\nbonus2 bSkillAtk,"AM_DEMONSTRATION",20;\nbonus bMaxSP,50;\nbonus bHealPower,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16001,'Red_Square_Bag','Red Square Bag','Weapon','Mace',20,500,130,1,2,true,true,true,true,true,true,true,true,true,true,true,true,3,50,true,'bonus bMaxHP,200;\nbonus2 bSkillAtk,"AM_ACIDTERROR",20;\nbonus2 bSkillAtk,"AM_DEMONSTRATION",20;\nbonus2 bAddMonsterDropItem,501,50;\nbonus2 bAddMonsterDropItem,502,20;\nbonus2 bAddMonsterDropItem,503,20;\nbonus2 bAddMonsterDropItem,504,20;\nbonus2 bAddMonsterDropItem,505,10;\nif (readparam(bStr)>=95)\n bonus2 bAddEff,Eff_Stun,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16002,'Stunner_C','Stunner','Weapon','Mace',175,1,true,true,true,true,3,1,100,true,true,true,true,true,true,true,true,'bonus2 bAddEff,Eff_Stun,1000;\nbonus2 bAddSize,Size_All,40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_monk`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (16003,'Carga_Mace','Carga Mace','Weapon','Mace',20,1500,175,1,2,true,true,true,true,true,true,true,true,true,true,3,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (16004,'P_Mace1','Eden Mace I','Weapon','Mace',142,1,true,true,true,true,true,true,true,true,true,true,2,26,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (16005,'P_Mace2','Eden Mace II','Weapon','Mace',163,1,true,true,true,true,true,true,true,true,true,true,2,40,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16006,'Tourist_Mace','Tourist Mace','Weapon','Mace',500,45,1,true,true,true,true,true,true,true,true,true,true,true,true,1,1,100,true,true,true,true,true,true,true,'bonus bInt,1;\nbonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (16007,'Mjolnir_C','Mjolnir','Weapon','Mace',20,250,1,true,true,true,true,true,true,true,4,95,'bonus bAtkEle,Ele_Wind;\nbonus bStr,15;\nbonus bDex,40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`script`) VALUES (16008,'F_Spanner_C','Spanner','Weapon','Mace',2,150,1,true,true,true,true,3,'bonus2 bAddEff,Eff_Stun,100;\nbonus2 bAddEff,Eff_Blind,100;\nbonus2 bAddEff,Eff_Freeze,100;\nbonus2 bAddEff,Eff_Poison,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`) VALUES (16009,'E_Spanner_C','Spanner','Weapon','Mace',2,150,1,true,true,true,true,3); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16010,'Red_Ether_Bag','Red Ether Bag','Weapon','Mace',20,1000,15,100,1,1,true,true,true,true,true,3,102,true,'.@r = getrefine();\nif (.@r>=6) {\n bonus2 bSkillAtk,"GN_CRAZYWEED",20+((.@r-5)*2);\n bonus2 bSkillAtk,"GN_DEMONIC_FIRE",20+((.@r-5)*2);\n}\nelse {\n bonus2 bSkillAtk,"GN_CRAZYWEED",20;\n bonus2 bSkillAtk,"GN_DEMONIC_FIRE",20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`) VALUES (16011,'Adventure_Mace','Adventure Mace','Weapon','Mace',60,1,true,true,true,true,1,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (16012,'Academy_Mace','Academy Mace','Weapon','Mace',1000,110,1,1,true,true,true,true,1,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16013,'Mace_Of_Judgement','Mace Of Judgement','Weapon','Mace',20,1200,140,180,1,2,true,true,true,true,true,3,100,true,'bonus bAtkEle,Ele_Holy;\nbonus bStr,1;\nbonus bInt,1;\nautobonus "{ bonus2 bMagicAddRace,RC_Demon,20; }",30,7000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }";\nautobonus "{ bonus2 bAddRace,RC_Demon,20; }",5,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (16014,'P_Mace3','Eden Mace III','Weapon','Mace',172,1,true,true,true,true,true,true,true,true,true,true,3,60,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16015,'Cat_Club','Cat Club','Weapon','Mace',20,700,88,1,3,true,true,true,true,true,true,true,true,true,true,true,true,1,1,true,'bonus2 bAddRace,RC_Brute,15;\nbonus2 bAddRace,RC_Player_Doram,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16016,'Tuna','Tuna','Weapon','Mace',180,1,true,true,true,true,true,true,true,true,true,true,1,50,100,true,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nbonus2 bAddEff,Eff_Stun,1500;\nbonus3 bAutoSpell,"SM_BASH",max(getskilllv("SM_BASH"),5),20;\nbonus2 bAddEff2,Eff_Freeze,100;\nif (BaseLevel>99)\n bonus bBaseAtk,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_monk`,`job_priest`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16017,'Bloody_Cross','Bloody Cross','Weapon','Mace',20,1500,170,1,true,true,true,true,true,true,4,100,true,'bonus bAtkEle,Ele_Dark;\n.@r = getrefine();\nbonus3 bAutoSpell,"WL_HELLINFERNO",1,(.@r?.@r*20:20);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16018,'Mace_Of_Judgement2','Empowered Mace Of Judgement','Weapon','Mace',20,1200,170,180,1,1,true,true,true,true,true,3,130,true,'bonus bAtkEle,Ele_Holy;\nbonus bStr,2;\nbonus bInt,2;\nautobonus "{ bonus2 bMagicAddRace,RC_Demon,40; }",60,7000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }";\nautobonus "{ bonus2 bAddRace,RC_Demon,40; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`script`) VALUES (16019,'Upg_Mace','Upg Mace','Weapon','Mace',20,800,80,1,1,true,true,true,true,true,true,true,true,true,true,true,true,3,1,true,100,true,'.@r = getrefine();\nbonus bBaseAtk,(.@r*10);\nbonus bHealPower,.@r;\nif (BaseLevel>70)\n bonus bBaseAtk,(((BaseLevel-70)/10)*5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16020,'Velum_Stunner','Vellum Stunner','Weapon','Mace',20,1500,170,1,true,true,true,true,true,true,true,true,true,true,true,true,4,95,true,'bonus bUnbreakableWeapon;\n.@r = getrefine();\nbonus2 bAddEff,Eff_Stun,300*.@r;\nbonus4 bSetDefRace,RC_Player_Human,10000,5000,1;\nbonus4 bSetMDefRace,RC_Player_Human,10000,5000,1;\nbonus4 bSetDefRace,RC_Player_Doram,10000,5000,1;\nbonus4 bSetMDefRace,RC_Player_Doram,10000,5000,1;\nbonus bAspdRate,2+.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16021,'Velum_Flail','Vellum Flail','Weapon','Mace',20,1500,170,1,true,true,true,true,true,true,true,true,true,true,true,true,4,95,true,'bonus bUnbreakableWeapon;\nbonus3 bStateNoRecoverRace,RC_Player_Human,10000,10000;\nbonus3 bStateNoRecoverRace,RC_Player_Doram,10000,10000;\n.@r = getrefine();\nbonus bHit,.@r/2;\nbonus bCritical,.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16022,'Nemesis_','Nemesis','Weapon','Mace',20,900,120,1,2,true,true,true,true,4,60,true,'bonus bUnbreakableWeapon;\nbonus bAtkEle,Ele_Holy;\n.@r = max(1,min(10,getrefine()));\nbonus4 bAutoSpell,"AL_CRUCIS",.@r,10,1;\nbonus2 bAddRace,RC_Demon,10;\nbonus2 bAddEle,Ele_Dark,10;\nautobonus "{ bonus bBaseAtk,50; }",10,20000,BF_NORMAL,"{ specialeffect2 EF_BLOODDRAIN; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16023,'Metal_Mace','Metal Mace','Weapon','Mace',20,80,1,1,true,true,true,true,true,true,true,true,true,true,true,true,3,1,true,100,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nbonus bBaseAtk,(getrefine()*5);\n.@i = min(BaseLevel/10,12);\nif (.@i>2)\n bonus bBaseAtk,((.@i-2)*5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16024,'Quadrille_','Quadrille','Weapon','Mace',10,900,165,2,true,true,true,true,4,40,true,'bonus2 bAddRace,RC_Undead,10;\nbonus2 bAddRace,RC_DemiHuman,10;\nbonus2 bAddEle,Ele_Earth,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16025,'TE_Woe_Mace','TE Woe Mace','Weapon','Mace',120,1,true,true,true,true,true,true,true,true,true,true,true,true,3,40,true,100,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nbonus2 bAddRace,RC_Player_Human,40;\nbonus2 bAddRace,RC_Player_Doram,40;\nbonus2 bAddEff,Eff_Freeze,1000;\nbonus bHealPower,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`script`) VALUES (16026,'RWC_Memory_Mace','RWC Memory Mace','Weapon','Mace',20,800,100,1,1,true,true,true,true,true,true,true,true,true,true,3,1,true,100,true,'.@r = getrefine();\nbonus bBaseAtk,(.@r/3)*30;\nif (.@r>=9) {\n bonus2 bAddClass,Class_All,5;\n bonus3 bAutoSpell,"BS_WEAPONPERFECT",1,10;\n}\nif (.@r>=6) {\n bonus2 bAddClass,Class_All,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16027,'Hammer_Of_Evil_Slayer','Evil Slayer Destroyer Hammer','Weapon','Mace',10,1350,125,1,1,true,true,true,true,true,true,true,true,true,true,true,true,3,100,true,'bonus2 bAddRace,RC_Demon,10;\nbonus2 bAddRace,RC_Undead,10;\n.@r = getrefine();\nbonus2 bAddClass,Class_All,(.@r>=12?12:(.@r>=9?5:0));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_monk`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (16028,'Thanos_Hammer','Thanos Hammer','Weapon','Mace',10,3000,180,120,1,1,true,true,true,true,true,true,true,true,true,true,4,120,true,'bonus bInt,6;\nbonus bVit,6;\nbonus bLuk,-6;\nbonus2 bHPDrainRate,50,5;\nbonus2 bSPDrainRate,10,5;\nbonus2 bHPLossRate,100,10000;','heal -1000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16029,'Noble_Cross','Noble Cross','Weapon','Mace',10,1500,195,150,1,true,true,true,true,true,true,4,40,true,'bonus bAtkEle,Ele_Holy;\nbonus3 bAutoSpell,"PR_TURNUNDEAD",6,200;\nbonus2 bSPDrainValueRace,RC_Undead,1;\nbonus2 bSPGainRace,RC_Undead,12;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16030,'Pilebuncker_S','Pile Bunker S','Weapon','Mace',20,3000,400,1,1,true,true,true,true,true,4,130,true,'bonus bAspdRate,getrefine()/2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16031,'Pilebuncker_P','Pile Bunker P','Weapon','Mace',20,4000,450,1,true,true,true,true,true,4,130,true,'bonus bBaseAtk,getrefine()*5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16032,'Pilebuncker_T','Pile Bunker T','Weapon','Mace',20,3500,400,1,1,true,true,true,true,true,4,130,true,'bonus bUseSPrate,getrefine()*-1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_monk`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16033,'Robot\'s_Arm','Robot\'s Arm','Weapon','Mace',30000,3000,195,1,2,true,true,true,true,true,true,true,true,true,true,4,130,true,'bonus bUnbreakableWeapon;\nbonus bCritical,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (16034,'Half_Mjolnir','Half Mjolnir','Weapon','Mace',20,6000,350,1,true,true,true,true,true,true,true,4,95,'bonus bAtkEle,Ele_Wind;\nbonus bDex,50;\nbonus bStr,20;\nbonus bAspdRate,10;\nbonus3 bAutoSpell,"MG_THUNDERSTORM",10,100;\nautobonus "{ bonus bSplashRange,1; }",50,10000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16035,'Half_BF_Morning_Star1','Half BF Morning Star1','Weapon','Mace',20,105,1,true,true,true,true,true,true,true,true,true,true,true,true,3,80,true,'bonus bStr,1;\nbonus bDex,1;\nbonus2 bAddRace,RC_DemiHuman,35;\nbonus2 bAddRace,RC_Player_Human,35;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,10;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,10;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16036,'Ru_Blue_Mace','Blue Mace','Weapon','Mace',10,1500,170,1,1,true,true,true,true,true,3,100,true,'bonus bVit,5;\nbonus bInt,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16037,'Ru_Gold_Mace','Ru Gold Mace','Weapon','Mace',1500,170,1,2,true,true,true,true,true,3,120,true,'bonus bVit,8;\nbonus bInt,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_monk`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (16038,'Infinity_Mace','Infinity Mace','Weapon','Mace',10,500,155,1,1,true,true,true,true,true,true,true,true,true,true,4,100,true,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16039,'Spoon','Spoon','Weapon','Mace',10,1000,80,1,1,true,true,true,true,true,true,true,true,true,true,true,true,3,40,true,'bonus bAspd,10;\nbonus2 bAddEff,Eff_Curse,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16040,'Scarlet_Mace','Crimson Mace','Weapon','Mace',20,800,80,1,2,true,true,true,true,true,true,true,true,true,true,true,true,3,70,true,'.@r = getrefine();\nbonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16041,'Sinister_Mace','Mace of Vicious Mind','Weapon','Mace',20,1300,130,1,1,true,true,true,true,true,true,true,true,true,true,true,true,4,160,true,'bonus bBaseAtk,pow(min(getrefine(),15),2);\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_novice`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16043,'Meteor_Strike','Meteor Strike','Weapon','Mace',20000,1,1,2,true,true,true,4,110,true,'bonus bBaseAtk,10*getskilllv("BS_WEAPONRESEARCH");\nbonus bBaseAtk,30*getskilllv("MO_IRONHAND");\n.@s = getskilllv("AM_AXEMASTERY");\nbonus bBaseAtk,7*.@s;\nbonus bHit,5*.@s;\nbonus bBaseAtk,10*getrefine();\nif (getskilllv("MC_PUSHCART") > 9)\n skill "MC_CARTREVOLUTION",1;\nif (getskilllv("SM_SWORD") > 0)\n skill "KN_BOWLINGBASH",1;\n.@str = readparam(bStr);\nif (.@str > 119)\n bonus bUseSPrate,-30;\nelse if (.@str > 107)\n bonus bUseSPrate,-20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16048,'Unity_Mace','Unity Mace','Weapon','Mace',20,400,76,1,1,true,true,true,true,true,true,true,true,true,true,true,true,3,1,true,100,true,true,true,true,true,true,'bonus bBaseAtk,pow(getrefine(),2)*125/100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16051,'Valkyrie_Hammer_','Valkyrie Hammer','Weapon','Mace',100,50,1,4,true,true,true,true,true,true,true,true,true,true,true,true,4,70,true,'.@r = getrefine();\nbonus bMatk,50;\nif (BaseJob == Job_Novice) {\n bonus bBaseAtk,150;\n bonus bMatk,200;\n bonus bUseSPrate,-5;\n bonus bHit,10;\n bonus bMaxHP,500+(200*.@r);\n bonus bMaxSP,400;\n bonus bVit,.@r;\n bonus bFlee2,.@r;\n bonus bAspdRate,.@r;\n bonus bVariableCastrate,-.@r/2;\n}\nif (BaseClass == Job_Swordman) {\n bonus bVit,.@r;\n bonus bMaxHP,500;\n bonus bMaxSP,100;\n}\nif (BaseJob == Job_Priest) {\n bonus bBaseAtk,50;\n bonus bMatk,100;\n bonus bAspdRate,.@r;\n}\nif (BaseJob == Job_Monk) {\n bonus bMaxSP,200;\n bonus bUseSPrate,-5;\n bonus bFlee2,.@r;\n}\nif (BaseClass == Job_Merchant) {\n bonus bBaseAtk,100;\n bonus bHit,10;\n bonus bVariableCastrate,-.@r/2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16054,'Toughen_Metal_Mace','Enhanced Metal Mace','Weapon','Mace',20,105,1,1,true,true,true,true,true,true,true,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus2 bSkillAtk,"GN_CARTCANNON",10;\nbonus2 bSkillAtk,"SR_SKYNETBLOW",10;\nbonus bBaseAtk,7*(getrefine()+(min(BaseLevel,150)/10));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16060,'Bottle','Liquor Bottle','Weapon','Mace',700,120,1,3,true,true,true,true,true,true,true,true,true,true,true,true,3,100,true,'bonus bUnbreakableWeapon;\nbonus2 bAddEff,Eff_Stun,(300*getrefine());'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16063,'Long_Mace_IL','Illusion Long Mace','Weapon','Mace',20,800,185,3,2,true,true,true,true,4,99,true,'bonus bLongAtkDef,(10+3*(getrefine()/2));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16064,'Probation_Mace','Trial Genetic\'s Mace','Weapon','Mace',20,140,1,1,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"GN_CARTCANNON",20;\n.@val = 6*(min(BaseLevel,160)/10);\nif (getrefine()>=7) {\n .@val += 3*getskilllv("AM_PHARMACY");\n}\nbonus bBaseAtk,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16065,'Illusion_Iron_Driver','Illusion Iron Driver','Weapon','Mace',2000,210,2,2,true,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus bAspd,(.@r/2);\nbonus2 bSkillAtk,"AB_DUPLELIGHT",(3*.@r);\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16075,'Rebeginer_NC_Mace','Beginner Mechanic\'s Mace','Weapon','Mace',170,1,1,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nbonus bAspdRate,10;\nif (getrefine()>=7) {\n bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16076,'Rebeginer_N2_Mace','Beginner Super Novice\'s Mace','Weapon','Mace',150,1,1,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nbonus bAspdRate,10;\nif (getrefine()>=7) {\n bonus bCritAtkRate,7;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16088,'Saphir_Hall_OS','Sapphire Mace-OS','Weapon','Mace',20,800,185,1,2,true,true,true,true,true,4,130,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bAddClass,Class_All,3;\nif (.@r >= 7) {\n bonus bVariableCastrate,-7;\n if (.@r >= 9) {\n bonus2 bSkillAtk,"GN_CARTCANNON",20;\n if (.@r >= 11) {\n bonus bLongAtkRate,15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16089,'Ultio_Spes_OS','Ultio-OS','Weapon','Mace',20,1200,150,170,1,2,true,true,true,true,true,4,130,true,'.@r = getrefine();\nbonus bMatkRate,3;\nbonus bUnbreakableWeapon;\nif (.@r >= 7) {\n bonus bAspdRate,7;\n if (.@r >= 9) {\n bonus2 bSkillAtk,"AB_ADORAMUS",20;\n if (.@r >= 11) {\n bonus2 bMagicAtkEle,Ele_Holy,15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16092,'Engine_Pilebuncker','Engine Pilebuncker','Weapon','Mace',3200,450,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bAspdRate,.@r;\nbonus2 bSkillAtk,"NC_VULCANARM",10;\nif (.@r>=9) {\n bonus2 bSkillAtk,"NC_ARMSCANNON",15;\n bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15;\n}\nif (.@r>=11)\n bonus2 bSkillAtk,"NC_VULCANARM",15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16093,'Coolant_Injection','Coolant Injection','Weapon','Mace',1400,210,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bLongAtkRate,10;\nbonus2 bAddClass,Class_All,.@r;\nif (.@r>=9)\n bonus2 bSkillAtk,"GN_CARTCANNON",25;\nif (.@r>=11)\n bonus bLongAtkRate,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16094,'Gene_Rod','Gene Rod','Weapon','Mace',1400,195,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bBaseAtk,4*.@r;\nbonus2 bSkillAtk,"GN_CRAZYWEED",20;\nif (.@r>=9)\n bonus2 bSkillAtk,"GN_CRAZYWEED",30;\nif (.@r>=11)\n bonus2 bSkillCooldown,"GN_CRAZYWEED",-2000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16095,'Lucis_Flail','Lucis Flail','Weapon','Mace',1000,180,160,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bAspd,1;\nbonus bMatk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"AB_DUPLELIGHT",40;\n}\nif (.@r>=11)\n bonus3 bAutoSpell,"AB_JUDEX",max(2,getskilllv("AB_JUDEX")),50;\n/* Unknow Rates */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16096,'Bright_Pendulum','Bright Pendulum','Weapon','Mace',1300,210,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bBaseAtk,4*.@r;\nbonus bVariableCastrate,-10;\nif (.@r>=9) {\n bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",50;\n bonus2 bSkillAtk,"MO_INVESTIGATE",50;\n}\nif (.@r>=11)\n bonus2 bAddClass,Class_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16099,'Ein_1HHAMMER','Rubber Hammer','Weapon','Mace',1900,160,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMatk,180;\nbonus bUnbreakableWeapon;\nbonus bMatkRate,7;\nbonus bHealPower,15;\nbonus2 bSkillAtk,"AB_ADORAMUS",10;\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Holy,7;\n bonus bVariableCastrate,-10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"AB_ADORAMUS",15;\n autobonus "{ bonus2 bMagicAddSize,Size_All,15; }",1,5000,BF_MAGIC;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_barddancer`,`job_hunter`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18100,'Shooting_Star_C','Shooting Star','Weapon','Bow',20,190,5,true,true,true,true,4,1,100,true,true,true,true,true,true,true,true,'bonus bLongAtkRate,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (18101,'F_Bow_Of_Rudra_C','Rudra Bow','Weapon','Bow',2,185,5,true,true,true,true,true,true,4,'bonus bAtkEle,Ele_Holy;\nbonus bInt,5;\nskill "AL_CURE",1;\nskill "AL_HEAL",1;\nbonus2 bResEff,Eff_Poison,5000;\nbonus2 bResEff,Eff_Curse,5000;\nbonus2 bResEff,Eff_Silence,5000;\nbonus2 bResEff,Eff_Confusion,5000;\nbonus2 bResEff,Eff_Blind,5000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (18102,'E_Bow_Of_Rudra_C','Rudra Bow','Weapon','Bow',2,185,5,true,true,true,true,true,true,true,4,'bonus bAtkEle,Ele_Holy;\nbonus bInt,5;\nskill "AL_CURE",1;\nskill "AL_HEAL",1;\nbonus2 bResEff,Eff_Poison,5000;\nbonus2 bResEff,Eff_Curse,5000;\nbonus2 bResEff,Eff_Silence,5000;\nbonus2 bResEff,Eff_Confusion,5000;\nbonus2 bResEff,Eff_Blind,5000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`job_barddancer`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18103,'Mystic_Bow','Mystic Bow','Weapon','Bow',1700,75,100,5,true,true,true,true,true,true,true,3,105,true,'bonus bInt,4;\nbonus2 bSkillUseSP,"WM_SEVERE_RAINSTORM",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (18104,'Adventure_Bow','Adventure Bow','Weapon','Bow',60,5,true,true,true,true,true,1,1,'bonus bMaxHP,100;\nbonus2 bAddMonsterDropItem,11518,100;\n/* CONFIRM The Rate*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18105,'Academy_Bow','Academy Bow','Weapon','Bow',1200,90,5,1,true,true,true,true,true,1,30,true,'bonus bHit,20-(4*(BaseLevel/10));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (18106,'P_Bow3','Eden Bow III','Weapon','Bow',140,5,true,true,true,true,true,3,60,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18107,'Malang_Snow_Crab','Malangdo Crab','Weapon','Bow',120,5,true,true,true,true,true,true,true,1,50,100,true,true,true,true,true,true,true,true,'bonus bLuk,3;\nbonus bCritAtkRate,50;\nif (BaseLevel>99)\n bonus bLongAtkRate,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`job_hunter`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18108,'Brindle_Eel','Zebra Eel','Weapon','Bow',180,5,true,true,true,true,1,50,100,true,true,true,true,true,true,true,true,'bonus bAgi,3;\nautobonus "{ bonus bAspd,2; }",5,5000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }";\nif (BaseLevel>99)\n bonus bLongAtkRate,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18109,'Catapult','Thief Crossbow','Weapon','Bow',56000,1100,150,5,2,true,true,true,true,true,true,4,100,true,'.@r = getrefine();\nbonus2 bSkillAtk,"SC_TRIANGLESHOT",(.@r*2);\nbonus2 bSkillUseSP,"SC_TRIANGLESHOT",-(.@r*2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18110,'Big_CrossBow','Giant Crossbow','Weapon','Bow',56000,900,160,5,2,true,true,true,true,true,true,4,110,true,'.@r = getrefine();\nbonus2 bSkillAtk,"RA_ARROWSTORM",(.@r*5);\nbonus2 bSkillUseSP,"RA_ARROWSTORM",-(.@r*5);\nif (readparam(bAgi)>=120) {\n bonus bAspd,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18111,'Creeper_Bow','Creeper Bow','Weapon','Bow',56000,1500,150,5,2,true,true,true,true,true,true,true,3,120,true,'bonus bDex,1;\nbonus3 bAutoSpell,"PF_SPIDERWEB",1,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`script`) VALUES (18112,'Upg_Bow','Upg Bow','Weapon','Bow',20,600,60,5,1,true,true,true,true,true,3,1,true,100,true,'.@r = getrefine();\nbonus bBaseAtk,(.@r*7);\nbonus bLongAtkRate,(.@r*2);\nif (BaseJob == Job_Hunter)\n bonus bBaseAtk,20;\nif (BaseLevel>70)\n bonus bBaseAtk,(((BaseLevel-70)/10)*10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18113,'Velum_Arbalest','Vellum Arbalest','Weapon','Bow',20,1100,50,5,true,true,true,true,true,true,true,4,95,true,'bonus3 bSPVanishRaceRate,RC_Player_Human,1000,4;\nbonus bAspd,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18114,'Velum_CrossBow','Vellum CrossBow','Weapon','Bow',20,1100,110,5,true,true,true,true,true,true,true,4,95,true,'.@r = getrefine();\nbonus2 bAddRace,RC_Player_Human,30+.@r;\nbonus2 bAddRace,RC_Player_Doram,30+.@r;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,30;\nbonus2 bIgnoreDefRaceRate,RC_Player_Doram,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18115,'Orc_Archer_Bow_','Orc Archer Bow','Weapon','Bow',20,1600,120,5,1,true,true,true,true,true,true,true,3,65,true,'bonus2 bAddMonsterDropItem,1753,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18116,'Metal_Bow','Metal Bow','Weapon','Bow',20,50,5,1,true,true,true,true,true,3,1,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nif (BaseJob == Job_Hunter && Upper!=2)\n bonus bBaseAtk,10;\nbonus bBaseAtk,(.@r*3);\nbonus bLongAtkRate,.@r;\n.@i = min(BaseLevel/10,12);\nif (.@i>2)\n bonus bBaseAtk,((.@i-2)*5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (18117,'Royal_Bow','Royal Bow','Weapon','Bow',200000,1500,80,5,1,true,true,true,true,true,true,4,105,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18118,'TE_Woe_Bow','TE Woe Bow','Weapon','Bow',120,5,true,true,true,true,true,true,true,3,40,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_Player_Human,40;\nbonus2 bAddRace,RC_Player_Doram,40;\nbonus2 bAddEff,Eff_Curse,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (18119,'Thanos_Bow','Thanos Bow','Weapon','Bow',10,1300,180,110,5,1,true,true,true,true,true,true,true,4,120,true,'bonus bInt,6;\nbonus bVit,6;\nbonus bLuk,-6;\nbonus2 bHPDrainRate,50,5;\nbonus2 bSPDrainRate,10,5;\nbonus2 bHPLossRate,100,10000;','heal -1000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18120,'Bow_Of_Evil_Slayer','Evil Slayer Piercer Bow','Weapon','Bow',10,1350,115,5,1,true,true,true,true,true,true,3,100,true,'bonus2 bAddRace,RC_Demon,10;\nbonus2 bAddRace,RC_Undead,10;\n.@r = getrefine();\nbonus2 bAddClass,Class_All,(.@r>=12?12:(.@r>=9?5:0));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18121,'Sinister_Bow','Bow of Vicious Mind','Weapon','Bow',20,1700,170,5,1,true,true,true,true,true,true,4,160,true,'bonus bBaseAtk,pow(min(getrefine(),15),2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18122,'Gigantic_Bow','Giant Bow','Weapon','Bow',20,3000,195,5,1,true,true,true,true,true,true,4,130,true,'bonus bLongAtkRate,40;\nbonus bAspdRate,-15;\nbonus bHit,-50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18123,'Bow_Of_Storm','Bow of Storms','Weapon','Bow',20,1500,160,5,1,true,true,true,true,true,true,true,4,130,true,'bonus bLongAtkRate,30;\nbonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;\nbonus2 bSkillUseSP,"WM_SEVERE_RAINSTORM",-15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18124,'Half_BF_Bow1','Half BF Bow1','Weapon','Bow',20,100,5,true,true,true,true,true,true,true,3,80,true,'bonus bDex,2;\nbonus2 bAddRace,RC_DemiHuman,30;\nbonus2 bAddRace,RC_Player_Human,30;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,10;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_rogue`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18125,'Arcus_Daemonicus','Arcus Daemonicus','Weapon','Bow',20,1000,130,5,2,true,true,true,true,4,80,true,'/*Fix me: bonus2 bAddClass,Class_All,50; when equipped with shadow arrows*/\nif (getrefine()>9) {\n bonus bAspd,1;\n bonus bUseSPrate,-20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18126,'Ru_Blue_Bow','Blue Bow','Weapon','Bow',10,1200,150,5,1,true,true,true,true,true,true,3,100,true,'bonus bAgi,5;\nbonus bDex,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18127,'Ru_Gold_Bow','Ru Gold Bow','Weapon','Bow',1200,150,5,2,true,true,true,true,true,true,3,120,true,'bonus bAgi,8;\nbonus bDex,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (18128,'Infinity_Bow','Infinity Bow','Weapon','Bow',20,500,160,5,1,true,true,true,true,true,true,true,4,100,true,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_upper`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18129,'Ixion_Wing_S','Ixion Wing','Weapon','Bow',300,135,5,3,true,true,true,true,true,true,true,4,70,true,11,'autobonus "{ bonus bAspdRate,7; }",5+getrefine(),7000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }";\nbonus2 bAddSkillBlow,"AC_CHARGEARROW",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18130,'Scarlet_Bow','Crimson Bow','Weapon','Bow',20,1200,120,5,2,true,true,true,true,true,true,true,3,70,true,'.@r = getrefine();\nbonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18132,'Unity_Bow','Unity Bow','Weapon','Bow',20,600,114,5,1,true,true,true,true,true,true,3,1,true,100,true,true,true,true,true,true,'bonus bBaseAtk,pow(getrefine(),2)*125/100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18137,'Burning_Bow_','Burning Bow','Weapon','Bow',20,1400,95,5,2,true,true,true,true,true,true,3,55,true,'bonus2 bSubEle,Ele_Fire,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18138,'Frozen_Bow_','Frozen Bow','Weapon','Bow',20,1400,100,5,2,true,true,true,true,true,true,3,55,true,'bonus2 bAddEff,Eff_Freeze,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (18139,'Earth_Bow_','Earth Bow','Weapon','Bow',20,1400,105,5,2,true,true,true,true,true,true,3,55,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (18140,'Gust_Bow_','Gust Bow','Weapon','Bow',20,1400,95,5,2,true,true,true,true,true,true,3,55,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18141,'Toughen_Metal_Bow','Enhanced Metal Bow','Weapon','Bow',20,75,5,1,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10;\nbonus2 bSkillAtk,"RA_ARROWSTORM",10;\nbonus bLongAtkRate,2*.@r;\n.@val = (5*.@r)+6*(min(BaseLevel,150)/10);\nif (BaseJob == JOB_HUNTER) {\n .@val += 15;\n}\nbonus bBaseAtk,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18145,'Vigilante_Bow','Vigilante Bow','Weapon','Bow',1000,140,5,2,true,true,true,true,true,true,3,100,true,'.@r = getrefine();\n.@bonus = 5*(readparam(bDex)/20);\nif (.@r>=7) {\n .@bonus += 10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"AC_DOUBLE",50;\n}\nbonus bLongAtkRate,.@bonus;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18149,'Balistar_IL','Illusion Ballista','Weapon','Bow',3500,200,5,2,true,true,true,true,true,true,true,4,100,true,'bonus bLongAtkRate,getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18150,'Probation_CrossBow','Trail Ranger\' Crossbow','Weapon','Bow',20,180,5,1,true,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus2 bSkillAtk,"RA_ARROWSTORM",20;\nbonus bBaseAtk,6*(min(BaseLevel,160)/10);\nif (getrefine()>=7) {\n bonus bLongAtkRate,getskilllv("HT_BEASTBANE");\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18151,'Probation_Bow','Trail Wanderers & Minstrel\'s Bow','Weapon','Bow',20,160,5,1,true,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",20;\nbonus bBaseAtk,6*(min(BaseLevel,160)/10);\nif (getrefine()>=7)\n bonus bLongAtkRate,getskilllv("BA_MUSICALLESSON")+getskilllv("DC_DANCINGLESSON");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18164,'Royal_Bow_K','Royal Bow','Weapon','Bow',1000,180,5,2,true,true,true,true,true,true,true,4,100,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*10;\nbonus2 bSkillAtk,"RA_ARROWSTORM",.@r/3*12;\nif (.@r>=9)\n bonus bAspdRate,10;\nif (.@r>=11)\n bonus bLongAtkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18165,'Rebeginer_RN_Bow','Beginner Ranger\'s Bow','Weapon','Bow',170,5,1,true,true,true,true,true,true,3,100,100,true,true,true,true,true,true,true,'bonus bLongAtkRate,5;\nif (getrefine()>=7) {\n bonus2 bSkillAtk,"RA_ARROWSTORM",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18166,'Rebeginer_WM_Bow','Beginner Wanderer & Minstrels\' Bow','Weapon','Bow',170,5,1,true,true,true,true,true,true,3,100,100,true,true,true,true,true,true,true,'bonus bLongAtkRate,5;\nif (getrefine()>=7) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18170,'Narcis_Bow','Narcissus Bow','Weapon','Bow',1000,180,5,2,true,true,true,true,true,true,true,4,100,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*10;\nbonus bLongAtkRate,.@r/3*4;\nif (.@r>=9)\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10;\nif (.@r>=11)\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18174,'Illusion_Hunter_Bow','Illusion Hunter Bow','Weapon','Bow',1500,165,5,2,true,true,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus bCritical,.@r;\nif (.@r >= 7) {\n bonus bAspdRate,10;\n if (.@r >= 9) {\n bonus bCritAtkRate,15;\n if (.@r >= 11) {\n bonus2 bAddRace,RC_Insect,30;\n bonus2 bAddRace,RC_Brute,30;\n bonus2 bAddRace,RC_Player_Doram,30;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18178,'Virtual_Bow_OS','Virtual Bow-OS','Weapon','Bow',20,1200,200,5,2,true,true,true,true,true,true,4,130,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,3;\nif (.@r >= 7) {\n bonus bLongAtkRate,7;\n if (.@r >= 9) {\n .@dmg = 30;\n if (.@r >= 11) {\n .@dmg += 20;\n }\n bonus2 bSkillAtk,"RA_ARROWSTORM",.@dmg;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18179,'MH_P89_OS','MH-P89-OS','Weapon','Bow',20,1200,170,5,2,true,true,true,true,true,true,4,130,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,3;\nif (.@r >= 7) {\n bonus bLongAtkRate,7;\n if (.@r >= 9) {\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;\n if (.@r >= 11) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18180,'AC_B44_OS','AC-B44-OS','Weapon','Bow',20,600,190,135,5,2,true,true,true,true,true,true,4,130,true,'.@r = getrefine();\n.@dmg = 5;\nif (.@r >= 7) {\n bonus bAspdRate,7;\n if (.@r >= 9) {\n bonus2 bSkillAtk,"SC_TRIANGLESHOT",15;\n if (.@r >= 11) {\n .@dmg += 10;\n }\n }\n}\nbonus2 bWeaponDamageRate,W_BOW,.@dmg;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_hunter`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18182,'Evt_Royal_Bow_K','Sealed Royal Bow','Weapon','Bow',180,5,2,true,true,true,true,true,true,true,4,99,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,10*(.@r/2);\nbonus2 bSkillAtk,"RA_ARROWSTORM",12*(.@r/3);\nif (.@r>=7) {\n bonus bAspdRate,10;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_barddancer`,`job_hunter`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18183,'Evt_Narcis_Bow','Sealed Narcissus Bow','Weapon','Bow',180,5,2,true,true,true,true,true,true,true,true,4,99,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,10*(.@r/2);\nbonus bLongAtkRate,4*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18184,'Rapid_Fire','Rapid Fire','Weapon','Bow',20,1500,185,5,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bLongAtkRate,10;\nbonus bBaseAtk,4*.@r;\nif (.@r>=11)\n .@val = 35;\nelse if (.@r>=9)\n .@val = 20;\nbonus2 bSkillAtk,"SC_TRIANGLESHOT",.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18185,'Sharp_Star_Bow','Sharp Star Bow','Weapon','Bow',20,1500,150,5,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bCritical,5;\nbonus bCritAtkRate,.@r;\nif (.@r>=9)\n bonus bLongAtkRate,7;\nif (.@r>=11)\n bonus2 bSkillAtk,"SN_SHARPSHOOTING",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18186,'Aiming_Bow','Aiming Bow','Weapon','Bow',20,1000,210,5,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bDelayrate,-1*(5+.@r);\nif (.@r>=9)\n bonus2 bSkillAtk,"RA_AIMEDBOLT",30;\nif (.@r>=11) {\n bonus2 bSkillAtk,"RA_AIMEDBOLT",15;\n bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18187,'Falken_Shooter','Falken Shooter','Weapon','Bow',20,1000,210,5,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bLongAtkRate,10;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9)\n bonus2 bSkillAtk,"RA_ARROWSTORM",25;\nif (.@r>=11)\n bonus2 bSkillCooldown,"RA_ARROWSTORM",-700;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18188,'Wind_Gale','Wind Gale','Weapon','Bow',20,1000,200,5,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bLongAtkRate,10+.@r;\nif (.@r>=9)\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",30;\nif (.@r>=11)\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (18190,'Ein_BHBOW','Bolt Shooter','Weapon','Bow',1700,210,5,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus2 bAddClass,Class_All,10;\nbonus2 bSkillAtk,"RA_AIMEDBOLT",10;\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n bonus bBaseAtk,60;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"RA_AIMEDBOLT",15;\n autobonus "{ bonus2 bAddSize,Size_All,20; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (18191,'G_Knight_Bow','Royal Knight Bow','Weapon','Bow',1500,180,5,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus bLongAtkRate,15;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"SC_TRIANGLESHOT",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (18198,'G_Knight_Archer_Bow','Royal Knight Archer Bow','Weapon','Bow',1700,190,5,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus bLongAtkRate,15;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n bonus bDelayrate,-12;\n bonus2 bSkillAtk,"RA_AIMEDBOLT",25;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18500,'Cheer_Scarf6','Cheer Scarf6','Armor',true,1,369,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddRace,RC_All,60;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18501,'Cheer_Scarf8','Cheer Scarf8','Armor',true,1,369,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddRace,RC_All,80;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18502,'Cheer_Scarf10','Cheer Scarf10','Armor',true,1,369,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddRace,RC_All,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (18503,'Small_Horn_Of_Devil','Small Devil Horns','Armor',20,100,2,true,1,562,'bonus2 bAddClass,Class_All,5;\nbonus bMatkRate,5;\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18504,'Anubis_Helm_J','Anubis Helm J','Armor',20,1000,true,true,true,70,485,'bonus bMdefRate,-50;\nbonus bDefRate,-50;\nbonus5 bAutoSpellWhenHit,"NPC_WIDESTONE",2,10,BF_WEAPON|BF_MAGIC,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18505,'Umbala_Spirit','Umbala Spirit','Armor',1,true,1,675,100,true,true,true,true,true,true,true,true,'bonus bMaxHPrate,1;\nbonus2 bAddMonsterDropItem,517,500;\nbonus2 bAddItemHealRate,517,25;\n/*Gold PC Room: bonus bAllStats,1;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`location_head_low`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (18506,'Hattah_Black','Hattah Black','Armor',12000,4000,2,1,true,true,true,1,true,676,100,true,'bonus bMaxHPrate,10;\nbonus bMaxSPrate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`equip_level_min`,`view`) VALUES (18507,'Elven_Ears_','Elven Ears','Armor',20,100,1,true,false,false,true,70,73); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (18508,'Garuda_Hat','Garuda Hat','Armor',20,100,4,1,true,false,false,true,30,true,677,100,true,'bonus bLuk,5;\nbonus bMdef,3;\nbonus2 bSubEle,Ele_All,5;\nbonus bHit,10;\nbonus bDelayrate,-5;\n.@r = getrefine();\nif (.@r>=7)\n bonus2 bAddMonsterDropItem,522,100*(.@r-6);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18509,'RWC2010_Indonesia','RWC2010 Indonesia','Armor',20,100,6,1,true,false,false,true,15,true,678,'bonus bLuk,5;\nbonus2 bSubRace,RC_Player_Human,10;\nbonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bAddItemHealRate,501,100;\nbonus2 bAddItemHealRate,504,100;\nbonus bCritical,10;\nbonus bAspd,1;\nbonus2 bAddClass,Class_All,3;\nbonus bMatkRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (18510,'Blood_Angel_Hair_Band','Blood Angel Hair Band','Armor',1,true,60,679,'bonus2 bSubRace,RC_Player_Human,10;\nbonus2 bSubRace,RC_DemiHuman,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_mid`,`equip_level_min`,`view`) VALUES (18511,'Blood_Angel_Wing_Ear','Blood Angel Wing Ear','Armor',1,true,60,680); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (18512,'Juho_Necktie','Juho Necktie','Armor',1,1,true,20,true,443); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`view`,`script`) VALUES (18513,'Shining_Sunflower','Shining Sunflower','Armor',20,300,true,false,false,true,681,'bonus bLuk,2;\nbonus3 bAutoSpellWhenHit,"SM_ENDURE",1,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18514,'Para_Team_Hat2','Eden Team Hat II','Armor',5,1,true,60,true,682,100,true,true,true,true,true,true,true,'autobonus "{ bonus bBaseAtk,10; }",70,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";\nautobonus "{ bonus bMatk,10; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (18515,'RTC_Winner_Headgear','RTC Winner Hat','Armor',20,100,1,true,1,683,'bonus bAllStats,5;\nbonus bIntravision;\nbonus2 bSubRace,RC_DemiHuman,15;\nbonus2 bSubRace,RC_Player_Human,15;\nbonus2 bAddEff,Eff_Curse,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (18516,'RTC_2nd_Headgear','RTC 2nd Winner Hat','Armor',20,100,1,true,1,684,'bonus bAllStats,3;\nbonus bIntravision;\nbonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;\nbonus2 bAddEff,Eff_Curse,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (18517,'RTC_3rd_Headgear','RTC 3rd Winner Hat','Armor',20,100,1,true,1,685,'bonus bAllStats,1;\nbonus bIntravision;\nbonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;\nbonus2 bAddEff,Eff_Curse,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (18518,'Ear_Of_Angel\'s_Wing_','Angel Wing Ears','Armor',20,100,3,1,true,70,158,'bonus bStr,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (18519,'Ear_Of_Devil\'s_Wing_','Evil Wing Ears','Armor',20,100,3,1,true,70,152,'bonus bStr,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18520,'Jaty_C','Jaty Crown','Armor',20,100,1,true,1,true,686,100,true,true,true,true,true,true,true,'bonus2 bSubRace,RC_Plant,5;\nbonus2 bSubRace,RC_Brute,5;\nbonus2 bSubRace,RC_Player_Doram,5;\nbonus2 bAddRace,RC_Plant,5;\nbonus2 bAddRace,RC_Brute,5;\nbonus2 bAddRace,RC_Player_Doram,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18521,'Lucky_Clover','Lucky Clover','Armor',20,100,true,50,571,'bonus bLuk,1;\nbonus bMaxSP,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18522,'Evil_Marcher_Hat','Evil Marcher Hat','Armor',20,500,10,1,true,true,687,'bonus bStr,2;\nbonus bMdef,1;\n.@r = getrefine();\nif (.@r>=7) {\n bonus bCritAtkRate,10;\n}\nbonus2 bAddClass,Class_All,(.@r>=9?7:2);\nif (.@r>=9) {\n bonus bLongAtkRate,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (18523,'Super_Scell','Thunderstorm Cloud','Armor',20,100,2,true,1,688,'bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",max(getskilllv("MG_LIGHTNINGBOLT"),5),50+(getskilllv("MG_LIGHTNINGBOLT")*5);\nbonus3 bAutoSpell,"MG_THUNDERSTORM",max(getskilllv("MG_THUNDERSTORM"),5),50+(getskilllv("MG_THUNDERSTORM")*5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18524,'Dokkebi_Mask','Dokkebi Mask','Armor',20,700,1,true,true,50,689,'bonus bStr,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18525,'Watermelon_Hat','Watermelon Cap','Armor',20,100,4,1,true,30,true,690,'bonus bVit,1;\nbonus bLuk,1;\nbonus bMdef,4;\nbonus2 bAddEle,Ele_Fire,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18526,'Yummy_Lollipop','Candy Cane In Mouth','Armor',20,100,true,1,446,100,true,true,true,true,true,true,true,true,'bonus bMatk,5;\nbonus bBaseAtk,5;\nbonus bAspd,1;\nbonus bFixedCastrate,-20;\nbonus bHealPower,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18527,'Gloomy_Pumpkin_Hat','Dark Pumpkin-head','Armor',20,500,5,true,45,true,691,'bonus2 bAddMonsterDropItem,12192,10;\nbonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (18528,'Tare_Neko_Cru','Drooping Neko Crew','Armor',20,100,1,true,1,true,692,100,true,'bonus bInt,2;\nbonus bMdef,5;\n.@r = getrefine();\nif (.@r>=7) {\n .@i = 1;\n bonus bMatkRate,(.@r>=9)?7:2;\n}\nelse\n .@i = 5;\nbonus2 bIgnoreMdefClassRate,Class_Normal,.@i+.@r;\nbonus2 bIgnoreMdefClassRate,Class_Boss,.@i+.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18529,'Drooping_Wild_Rose','Accurate Wild Rose','Armor',20,500,5,1,true,true,30,true,541,'bonus bMaxHPrate,-10;\nbonus bAspdRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18530,'Tha_Despero_Mask','Thanatos Despero Mask','Armor',20,100,true,true,30,693,'bonus bUnbreakableHelm;\nbonus bLuk,-5;\nbonus bFlee,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18531,'Drooping_Permeter','Drooping Permeter','Armor',20,1000,8,1,true,10,true,694,'bonus2 bAddDefMonster,1314,-20;\nbonus2 bAddDefMonster,1316,-20;\nbonus2 bAddDefMonster,1319,-20;\nbonus2 bAddDefMonster,1315,-20;\nbonus2 bAddDefMonster,1318,-20;\nbonus2 bAddDefMonster,1312,-20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18532,'Heart_Ribbon_Band','Heart Ribbon Hairband','Armor',20,100,1,true,10,true,708,'bonus bInt,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18533,'Honeybee_Hat','Honey Bee Hat','Armor',20,100,3,1,true,50,true,709,'bonus bMdef,3;\nbonus2 bAddRace,RC_Insect,5;\nbonus2 bMagicAddRace,RC_Insect,5;\nbonus2 bSubRace,RC_Insect,5;\nbonus3 bAddMonsterDropItem,518,RC_Insect,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18534,'Fancy_Phantom_Mask','Fancy Phantom Mask','Armor',20,1000,5,1,true,true,20,true,710,'bonus bStr,1;\nbonus2 bAddClass,Class_All,5;\nbonus bDelayrate,-1;\nbonus bMaxHP,getrefine()*100;\nbonus2 bSkillAtk,"MC_MAMMONITE",20;\nbonus2 bSkillAtk,"NJ_ZENYNAGE",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`) VALUES (18535,'Pumpkin_Hat_2010','Pumpkin Hat 2010','Armor',20,200,true,true,206); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (18536,'Foxtail','Foxtail','Armor',20,100,true,711,100,true,'bonus bMatk,10;\nbonus bFixedCast,-100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18537,'Malangdo_Hat','Malangdo Hat','Armor',20,100,5,1,true,true,726,'bonus bFlee,6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`view`,`script`) VALUES (18538,'Devil_Whisper','Spirit Whispers','Armor',20,300,3,true,712,'bonus bUnbreakableHelm;\nbonus bMdef,3;\nbonus2 bSubRace,RC_Angel,1;\nbonus2 bSubRace,RC_Demon,1;\nbonus3 bAddMonsterDropItem,12020,RC_Angel,400;\nbonus3 bAddMonsterDropItem,523,RC_Demon,400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18539,'Skull_Cap','Skull Cap','Armor',40,200,5,1,true,10,true,713,'bonus bMatkRate,2;\n.@r = getrefine();\nif (.@r >= 5) {\n bonus bMatkRate,3;\n}\nif (.@r >= 7) {\n bonus bMatkRate,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18540,'Evil_Mask','Evil Mask','Armor',20,1000,3,true,true,10,714,'bonus2 bSPLossRate,1,2000;\nbonus bAspdRate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18541,'Little_Fhat','Little Feather Hat','Armor',20,500,1,1,true,30,true,715,'bonus bDex,2;\nbonus bCritAtkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18542,'All_Love_Guard','Love Guard','Armor',20,500,10,1,true,true,10,true,716,'bonus bHealPower2,5;\nbonus bAddItemHealRate,5;\nbonus bHealPower,(getrefine()>6)?5:2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18543,'Witchs_Hat','Witchs Hat','Armor',20,300,7,1,true,20,true,717,'bonus bMdef,5;\nbonus bVariableCastrate,(getrefine()>6?10:5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (18544,'Blrabbit_Hband','Blrabbit Hband','Armor',20,100,6,true,30,true,718); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (18545,'Whrabbit_Hband','Whrabbit Hband','Armor',20,100,6,true,30,true,719); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`) VALUES (18546,'Lover_In_Mouth','Lover In Mouth','Armor',20,300,true,720); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`) VALUES (18547,'Campus_Festival','Campus Festival','Armor',20,100,true,true,721); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18548,'Tiny_Hat','Tiny Hat','Armor',20,30,true,true,722,'bonus bInt,1;\nbonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18549,'Nabi_Hair_Pin','Butterfly Hairpin','Armor',20,200,3,1,true,20,true,723,'bonus bInt,1;\nbonus bAgi,1;\nbonus bMdef,3;\nbonus2 bAddRace,RC_Plant,5;\nbonus2 bMagicAddRace,RC_Plant,5;\nbonus2 bSubRace,RC_Plant,5;\nbonus3 bAddMonsterDropItem,709,RC_Plant,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18550,'Asgard_Blessing','Asgard Blessing','Armor',20,300,3,1,true,30,true,724,'bonus bAllStats,2;\nbonus2 bSubEle,Ele_All,5;\nbonus2 bRegenPercentHP,2,10000;\nbonus2 bRegenPercentSP,1,10000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18551,'Galaxy_Circlet','Galaxy Circlet','Armor',20,1000,5,1,true,50,true,725,'.@r = getrefine();\n.@a = .@r*10;\n.@b = .@r/2;\nbonus bMdef,5;\nbonus bMaxHP,.@a;\nbonus bMaxSP,.@a;\nbonus2 bSubEle,Ele_Earth,.@b;\nbonus2 bSubEle,Ele_Fire,.@b;\nbonus2 bSubEle,Ele_Water,.@b;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18552,'Proba_Angel_Blessing','Proba Angel Blessing','Armor',20,1200,1,true,10,true,444,'bonus bLuk,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18553,'Mini_Tree','Mini Tree','Armor',20,50,5,true,true,727,'.@r = getrefine();\nbonus2 bResEff,Eff_Stun,2000;\nbonus2 bResEff,Eff_Curse,2000;\nbonus2 bResEff,Eff_Blind,2000;\nbonus2 bResEff,Eff_Confusion,2000;\nif (.@r>8)\n bonus2 bAddMonsterDropItem,12130,900;\nelse if (.@r>6)\n bonus2 bAddMonsterDropItem,12130,400;\nelse\n bonus2 bAddMonsterDropItem,12130,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`view`,`script`) VALUES (18554,'King_Prawn_Hat','King Prawn Hat','Armor',20,1000,8,true,728,'bonus2 bAddItemGroupHealRate,IG_Fish,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18555,'General_Helmet','General Helmet','Armor',20,200,3,1,true,10,true,729,'bonus bMdef,3;\nbonus2 bAddRace,RC_Dragon,5;\nbonus2 bMagicAddRace,RC_Dragon,5;\nbonus2 bSubRace,RC_Dragon,5;\nbonus3 bAddMonsterDropItem,7444,RC_Dragon,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_mid`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18556,'Angel_Helmet','Angel Helmet','Armor',true,3,100,true,true,true,true,true,true,true,'bonus3 bAddMonsterIdDropItem,6464,2220,310;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_mid`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18557,'Devil_Helmet','Devil Helmet','Armor',true,12,100,true,true,true,true,true,true,true,'bonus3 bAddMonsterIdDropItem,6345,1812,310;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (18558,'Sinsuncho_Hat','Sinsuncho Hat','Armor',20,1000,true,10,730,'bonus2 bExpAddRace,RC_Plant,5;\nbonus2 bSubRace,RC_Plant,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (18559,'Fafnir_Skin','Fafnir Skin','Armor',20,100,3,true,50,152,'bonus bCritical,3;\nbonus bHPrecovRate,-100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18560,'Fafnir_Mask','Fafnir Mask','Armor',20,300,2,true,50,180,'bonus bCritical,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18561,'B_Feather_Beret','B Feather Beret','Armor',20,300,5,1,true,40,true,731,'bonus bVit,2;\nbonus bMdef,3;\nbonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18562,'Bone_Hat','Bone Hat','Armor',20,200,3,1,true,10,true,732,'bonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (18563,'Heart_Wing_Hairband','Heart Wing Hairband','Armor',20,300,1,true,50,true,733,100,true,'.@r = getrefine()/3;\nbonus bUseSPrate,-(10+.@r*3);\nbonus bDelayrate,-(5+.@r*3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18564,'Love_Piece','Love Piece','Armor',20,200,true,50,734,'bonus bNoCastCancel;\nbonus bUseSPrate,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18565,'Leprechaun_Hat','St Patrick\'s Hat','Armor',20,300,8,1,true,40,true,735,'bonus bStr,1;\nbonus bInt,1;\nbonus bMdef,4;\nif (getrefine()>7) {\n bonus2 bAddMonsterDropItem,12135,8;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_low`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18566,'Nut_Donut_In_Mouth','Nut Donut In Mouth','Armor',20,1,true,736,100,true,true,true,true,true,true,true,true,'bonus bBaseAtk,5;\nbonus bMatk,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`) VALUES (18567,'Stretched_Nose','Stretched Nose','Armor',20,100,true,737); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (18568,'Humming_Bird','Humming Bird','Armor',20,100,3,true,10,702,'bonus bMdef,6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (18569,'Soft_Sheep_Hat','Soft Sheep Hat','Armor',20,1000,true,10,true,738,100,true,'bonus bMaxHPrate,1+getrefine();\nif (getrefine()>9) {\n bonus2 bExpAddClass,Class_All,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18570,'Ancient_Gold_Deco','Ancient Gold Ornament','Armor',20,400,7,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,100,true,739,'if (BaseLevel >= 150) {\n bonus bAllStats,2;\n}\nif (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) {\n bonus2 bAddClass,Class_All,8;\n}\nif (BaseClass == Job_Mage || BaseClass == Job_Acolyte) {\n bonus bMatkRate,8;\n bonus bHealPower,7;\n}\nif (BaseClass == Job_Archer) {\n bonus bDex,3;\n if (getiteminfo(getequipid(EQI_HAND_R), II_VIEW) == W_BOW)\n bonus bLongAtkRate,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`view`,`script`) VALUES (18571,'Lucky_Hat','Lucky Hat','Armor',20,1000,1,true,740,'bonus2 bExpAddRace,RC_All,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (18572,'Korean_Judge_Hat','Korean Judge Hat','Armor',20,300,2,1,true,true,377,100,true,'bonus bMdef,2;\nbonus bVariableCastrate,-6;\nbonus bAspdRate,6;\n.@r = getrefine();\nif (.@r>6) {\n bonus2 bSubRace,RC_DemiHuman,2;\n bonus2 bSubRace,RC_Player_Human,2;\n}\nif (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief || Class == Job_Taekwon || Class == Job_Star_Gladiator || Class == Job_Star_Gladiator2 || Class == Job_Monk || Class == Job_Champion || Class == Job_Sura || Class == Job_Sura_T)\n bonus2 bAddClass,Class_All,(.@r/2);\nif (BaseClass == Job_Mage || BaseClass == Job_Acolyte || Class == Job_Ninja || Class == Job_Soul_Linker)\n bonus bMatkRate,(.@r/2);\nif (BaseClass == Job_Archer || Class == Job_Gunslinger)\n bonus bBaseAtk,.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18573,'White_Feather','White Feather','Armor',20,500,2,1,true,30,true,741,'.@r = getrefine();\nif (.@r<5) {\n bonus bHit,20;\n bonus bMaxHPrate,-10;\n} else if (.@r<7) {\n bonus bHit,10;\n} else if (.@r<9) {\n bonus bHit,7;bonus bMaxHPrate,3;\n}\nelse {\n bonus bHit,4;bonus bMaxHPrate,4;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (18574,'Lord_of_Death','Lord of Death','Armor',20,1000,10,1,true,70,true,742,100,true,'bonus bMdef,5;\n.@r = getrefine();\nbonus2 bAddClass,Class_Boss,(.@r>5?.@r+5:10);\nbonus2 bMagicAddClass,Class_Boss,(.@r>5?.@r+5:10);\nbonus2 bSubClass,Class_Normal,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18575,'Wunderkammer','Wunderkammer','Armor',20,500,10,1,true,true,true,20,743,'bonus bMdef,10;\nbonus3 bAutoSpell,"AS_SONICBLOW",1,30;\nbonus3 bAutoSpell,"CR_SHIELDCHARGE",5,20;\nbonus3 bAutoSpellWhenHit,"AL_PNEUMA",1,20;\nbonus3 bAutoSpellWhenHit,"CR_GRANDCROSS",5,5;\nbonus3 bAutoSpellWhenHit,"ASC_METEORASSAULT",5,5;\nbonus3 bAutoSpellWhenHit,"MO_CALLSPIRITS",5,10;\nbonus3 bAutoSpellWhenHit,"MO_EXPLOSIONSPIRITS",5,10;\nbonus3 bAutoSpellWhenHit,"PR_KYRIE",5,10;\nbonus3 bAutoSpellWhenHit,"AC_CONCENTRATION",5,5;\nbonus3 bAutoSpellWhenHit,"WZ_QUAGMIRE",3,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (18576,'YinYang_Earring','YinYang Earring','Armor',20,100,true,50,744,'bonus2 bSkillAtk,"MO_CHAINCOMBO",10;\nbonus2 bSkillAtk,"MO_TRIPLEATTACK",5;\nbonus2 bSkillAtk,"MO_COMBOFINISH",5;\nbonus2 bSkillUseSP,"MO_CHAINCOMBO",-1;\nbonus2 bSkillUseSP,"MO_COMBOFINISH",-1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`equip_level_min`,`view`) VALUES (18577,'24_Bolt','24 Bolt','Armor',20,200,true,10,696); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_top`,`view`,`script`) VALUES (18578,'Helm_Of_Valor','Helm Of Valor','Armor',4,true,258,'bonus2 bAddRace,RC_All,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18579,'9th_Anni_Hat','9th Anni Hat','Armor',90,true,true,745,100,true,true,true,true,true,true,'bonus bMdef,9;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (18580,'Yggdrasil_Crown','Yggdrasil Crown','Armor',20,200,3,1,true,1,true,746,100,true,'bonus bMdef,3;\nbonus bHealPower,2;\n.@r = getrefine();\nbonus bHealpower2,10;\nif (.@r >= 7) {\n bonus bHealPower,5;\n}\nif (.@r >= 9) {\n bonus bHealPower,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (18581,'Red_Tiger_Mask','Red Tiger Mask','Armor',20,400,2,true,true,50,747,'bonus bStr,3;\nbonus bMaxHP,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (18582,'Blue_Tiger_Mask','Blue Tiger Mask','Armor',20,400,2,true,true,50,748,'bonus bStr,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18583,'Navy_Drooping_Kitty','Navy Drooping Kitty','Armor',250000,500,3,true,false,false,true,true,749,'bonus bMdef,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18584,'Brown_Drooping_Kitty','Brown Drooping Kitty','Armor',250000,500,3,true,false,false,true,true,750,'bonus bMdef,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18585,'Orange_Bunny_Hairband','Orange Bunny Hairband','Armor',20,10,1,true,true,751,'bonus bInt,2;\nbonus bVit,3;\nbonus bStr,1;\n.@r = getrefine();\nif (.@r>8) {\n bonus2 bAddClass,Class_All,2;\n bonus bMatkRate,2;\n if (.@r>11)\n bonus bFixedCastrate,-10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18586,'Violet_Bunny_Hairband','Violet Bunny Hairband','Armor',20,10,1,true,true,752,'bonus bStr,1;\nbonus bInt,3;\nbonus bVit,2;\nbonus bDex,1;\n.@r = getrefine();\nif (.@r>8) {\n bonus2 bAddClass,Class_All,2;\n bonus bMatkRate,2;\n if (.@r>11)\n bonus bFixedCastrate,-10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18587,'Blue_Bunny_Hairband','Blue Bunny Hairband','Armor',20,10,1,true,true,753,'bonus bStr,3;\nbonus bInt,1;\nbonus bVit,2;\nbonus bDex,1;\n.@r = getrefine();\nif (.@r>8) {\n bonus2 bAddClass,Class_All,2;\n bonus bMatkRate,2;\n if (.@r>11)\n bonus bFixedCastrate,-10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18588,'Silver_Bunny_Hairband','Silver Bunny Hairband','Armor',20,10,1,true,true,754,'bonus bStr,2;\nbonus bInt,3;\nbonus bVit,1;\nbonus bDex,1;\n.@r = getrefine();\nif (.@r>8) {\n bonus2 bAddClass,Class_All,2;\n bonus bMatkRate,2;\n if (.@r>11)\n bonus bFixedCastrate,-10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18589,'Strawberry_Hat','Strawberry Hat','Armor',20,100,5,1,true,true,755,'bonus2 bAddMonsterDropItem,578,50*min(10,max(1,getrefine()));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18590,'Gemma_Hairband','Gemma Hairband','Armor',20,200,3,1,true,10,true,564,'bonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`view`) VALUES (18591,'Mini_Glasses_','Mini Glasses','Armor',20,100,2,1,true,false,false,true,47); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18592,'Nestea_Hat','Nestea Hat','Armor',20,200,5,true,true,756,'bonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18593,'Fancy_Mini_Crown','Fancy Mini Crown','Armor',20,100,2,1,true,30,true,707,'bonus bInt,1;\nbonus bMdef,5;\nbonus bVariableCastRate,-3;\nbonus bHealPower,3;\nbonus bUseSPrate,-3;\n.@r = getrefine();\nbonus bMatkRate,(.@r>6)?(5):((.@r>4)?(4):(3));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18594,'Magni_Cap_','Magni Cap','Armor',30000,1000,9,1,true,false,false,true,true,250,'bonus bStr,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (18595,'Horn_Of_Ancient','Horn of Ancient','Armor',40,400,8,1,true,50,true,757,100,true,'bonus2 bSubClass,Class_Boss,10;\nbonus2 bAddClass,Class_Boss,10;\n.@r = getrefine();\nif (.@r > 6) {\n autobonus "{ bonus bBaseAtk,100; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";\n}\nif (.@r > 8) {\n bonus2 bSubClass,Class_Boss,10;\n bonus2 bAddClass,Class_Boss,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (18596,'Sprout_Hat','Sprout Hat','Armor',20,200,4,true,70,true,758,100,true,'skill "WZ_HEAVENDRIVE",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (18597,'Mercury_Helm','Mercury Riser','Armor',40,400,10,1,true,true,759,100,true,'bonus bAspdRate,3;\nbonus bCritical,3;\n.@r = getrefine();\nif (.@r >= 7) {\n bonus bAspdRate,2;\n bonus bCritical,2;\n}\nif (.@r >= 9) {\n bonus bAspdRate,2;\n bonus bCritical,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`view`,`script`) VALUES (18598,'Mini_Tree_J','Mini Tree J','Armor',20,50,1,true,727,'bonus bMdef,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (18599,'Black_Devil_Mask','Black Devil Mask','Armor',20,100,true,760,100,true,'bonus bAllStats,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (18600,'Cat_Ears_Beret','Cat Ear Beret','Armor',20,300,5,1,true,true,761,100,true,'bonus2 bAddClass,Class_All,5;\n.@r = getrefine();\nif (.@r < 5)\n .@r = 5;\nbonus2 bSubRace,RC_DemiHuman,(.@r - 5);\nbonus2 bAddRace,RC_DemiHuman,(.@r - 5);\nbonus2 bSubRace,RC_Player_Human,(.@r - 5);\nbonus2 bAddRace,RC_Player_Human,(.@r - 5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (18601,'Red_Bread_Hat','Red Bread Hat','Armor',20,300,1,true,true,762,100,true,'bonus bMdef,5;\n.@r = getrefine();\nif (.@r < 5)\n .@r = 5;\nbonus2 bSubRace,RC_DemiHuman,(.@r - 5);\nbonus2 bMagicAddRace,RC_DemiHuman,(.@r - 5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`) VALUES (18602,'Watermelon_Slice','Watermelon Bite','Armor',20,100,true,30,763); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_mid`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (18603,'Black_Devil_Mask_','Black Devil Mask','Armor',20,100,1,true,760,100,true,'bonus bAllStats,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18604,'Falcon_Mask','Falcon Mask','Armor',10,30,true,true,50,782,'bonus2 bAddEle,Ele_Water,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18605,'Dark_Age','Dark Age','Armor',20,200,3,1,true,10,true,766,'bonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`) VALUES (18606,'Tear_Drop','Tear Drop','Armor',20,100,1,true,true,30,767); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_mid`,`view`) VALUES (18607,'Blush_','Blush','Armor',20,100,1,true,125); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_mid`,`equip_level_min`,`view`) VALUES (18608,'Pair_Of_Red_Ribbon2','Small Ribbons','Armor',20,100,2,1,true,45,169); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`view`,`script`) VALUES (18609,'Dark_Blindfold_','Dark Blinder','Armor',20,100,1,true,false,false,true,187,'bonus2 bResEff,Eff_Blind,10000;\nbonus2 bResEff,Eff_Stun,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18610,'7th_Anni_Hat_B','7th Anni Hat B','Armor',20,500,4,true,true,778,'bonus bAllStats,5;\nbonus bMdef,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_mid`,`view`,`script`) VALUES (18611,'Black_Glasses_','Black Glasses','Armor',20,200,2,1,true,404,'bonus bInt,1;\nbonus bMdef,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (18612,'White_Musang_Hat','White Musang Hat','Armor',40,400,3,1,true,true,770,100,true,'bonus bStr,2;\nbonus bVit,2;\nbonus bLuk,1;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (18613,'Black_Musang_Hat','Black Musang Hat','Armor',40,400,3,1,true,true,771,100,true,'bonus bInt,2;\nbonus bDex,2;\nbonus bAgi,1;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18614,'Grim_Reaper_Hat','Grim Reaper Hat','Armor',20,200,2,1,true,20,true,732,'bonus bFlee,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`equip_level_min`,`view`) VALUES (18615,'Injured_Eyepatch','Injured Eyepatch','Armor',20,200,2,true,false,false,true,20,772); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18616,'Long_Tongue','Long Tongue','Armor',20,200,true,false,false,true,20,773,'bonus bMatkRate,2;\nbonus bVariableCastrate,-3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18617,'Onigiri_In_Mouth','Onigiri In Mouth','Armor',20,200,true,false,false,true,20,774,'bonus2 bAddDamageClass,1400,5;\nbonus2 bAddDamageClass,1406,5;\nbonus2 bAddDamageClass,1404,5;\nbonus2 bAddDamageClass,1402,5;\nbonus2 bAddDefMonster,1400,5;\nbonus2 bAddDefMonster,1406,5;\nbonus2 bAddDefMonster,1404,5;\nbonus2 bAddDefMonster,1402,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (18618,'Airplane_Hat','Airplane Hat','Armor',20,200,8,1,true,false,false,true,20,true,775); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18619,'Thief_Bandana','Thief Bandana','Armor',20,200,1,true,false,false,true,20,true,776,'bonus4 bAutoSpell,"RG_SNATCHER",1,20,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`refineable`,`view`) VALUES (18620,'Heart_Eyepatch','Heart Eyepatch','Armor',5,50,2,true,20,true,779); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`,`script`) VALUES (18621,'Gangster_Mask_A','Gangster Mask A','Armor',20,100,true,52,'bonus2 bResEff,Eff_Silence,1500;\nbonus bMagicDamageReturn,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18622,'Rocket_Helm1','Rocket Helm 1','Armor',20,1000,20,1,true,95,true,764,'bonus bAllStats,5;\nbonus bMdef,5;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18623,'Rocket_Helm2','Rocket Helm 2','Armor',20,1000,20,1,true,95,true,765,'bonus bAllStats,4;\nbonus bMdef,5;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18624,'Rocket_Helm3','Rocket Helm 3','Armor',20,1000,20,1,true,95,true,768,'bonus bAllStats,3;\nbonus bMdef,5;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18625,'Rocket_Helm_RWC','Rocket Helm RWC','Armor',10000,1000,20,1,true,95,true,769,'bonus bAllStats,2;\nbonus bMdef,5;\nbonus bUnbreakableHelm;\nbonus bSpeedRate,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (18626,'Gelato_Hat','Gelato Hat','Armor',20,200,2,true,40,true,777); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18627,'Dried_Leaf','Dried Leaf','Armor',20,50,true,10,711,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (18628,'Tare_Brownie','Tare Brownie','Armor',20,500,5,1,true,50,781,'bonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18629,'B_Desert_Wolf_Hat','Baby Desert Wolf Hat','Armor',10,300,1,true,1,true,783,'bonus bMdef,5;\nbonus bLongAtkDef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18630,'Dep_Alice_Hat','Drooping Alicel','Armor',20,500,6,true,false,false,true,70,true,784,'bonus2 bAddRace,RC_DemiHuman,10;\nbonus2 bAddRace,RC_Player_Human,10;\nif (getrefine() > 10) {\n autobonus "{ bonus bAspdRate,100; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18631,'Ribbon_Chef_Hat','Ribbon Chef Hat','Armor',20,300,5,true,70,true,785,'bonus bDex,3;\nbonus bLuk,1;\nif (getrefine() > 6) {\n bonus2 bAddMonsterDropItem,12125,500;\n bonus2 bAddMonsterDropItem,12126,500;\n bonus2 bAddMonsterDropItem,12127,400;\n bonus2 bAddMonsterDropItem,12128,300;\n bonus2 bAddMonsterDropItem,12129,200;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (18632,'Yellow_Poring_Hairpin','Yellow Poring Hairpin','Armor',20,100,3,1,true,1,true,786); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (18633,'Pink_Poring_Hairpin','Pink Poring Hairpin','Armor',20,100,3,1,true,1,true,787); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (18634,'Green_Poring_Hairpin','Green Poring Hairpin','Armor',20,100,3,1,true,1,true,788); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (18635,'Blue_Poring_Hairpin','Blue Poring Hairpin','Armor',20,100,3,1,true,1,true,789); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18636,'Bridal_Ribbon','Bridal Ribbon','Armor',20,200,6,true,30,true,790,'bonus bDex,1;\nbonus3 bAutoSpellWhenHit,"DC_WINKCHARM",1,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`refineable`,`view`,`script`) VALUES (18637,'Ancient_Admiral_Helm','Ancient Admiral Helm','Armor',20,700,4,1,true,true,true,660,'bonus bStr,2;\nbonus bVit,1;\nif (getrefine() > 7)\n bonus bSpeedRate,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18638,'Citron_Hat','Citron Hat','Armor',20,400,3,1,true,false,false,true,1,true,791,'bonus bLuk,3;\nbonus2 bSubRace,RC_Plant,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18639,'Naval_Officer_Hat','Naval Officer Hat','Armor',20,200,2,1,true,false,false,true,1,true,792,'bonus bLuk,3;\nbonus2 bAddEle,Ele_Water,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (18640,'Starfish_Headband','Starfish Headband','Armor',20,200,2,1,true,false,false,true,1,true,793); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18641,'Ribbon_Magic_Hat','Ribbon Magic Hat','Armor',20,200,2,1,true,false,false,true,1,true,794,'bonus bMaxSP,50;\nbonus bMatkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18642,'hand_Scissorhand_Model','Scissorhand Model','Armor',20,200,true,false,false,true,20,795,'bonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18643,'Rockhand_Model','Rockhand Model','Armor',20,200,true,false,false,true,20,796,'bonus bStr,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_low`,`equip_level_min`,`view`) VALUES (18644,'Paperhand_Model','Paperhand Model','Armor',20,200,true,false,false,true,20,797); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18645,'Sailor_Hat','Sailor Hat','Armor',20,200,2,1,true,1,true,798,'bonus bInt,1;\nbonus2 bAddRace,RC_DemiHuman,5;\nbonus2 bAddRace,RC_Player_Human,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18646,'Cow_Hat','Cow Hat','Armor',20,300,4,1,true,1,true,799,'bonus bDex,2;\nbonus2 bAddMonsterDropItem,519,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (18647,'Star_Eyepatch','Star Eyepatch','Armor',20,100,true,1,800,'bonus2 bResEff,Eff_Stun,1500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18648,'Tongue_Charm','Tongue Charm','Armor',20,100,true,1,801,'bonus2 bSubRace,RC_Demon,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`location_head_low`,`refineable`,`view`) VALUES (18649,'Lude_Mask','Lude Mask','Armor',10,100,1,true,true,true,802); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18650,'RWC_Shouting_Mouth','RWC Shouting Mouth','Armor',20,50,true,1,194,'bonus3 bAutoSpellWhenHit,"SM_ENDURE",1,10;\nbonus3 bAutoSpellWhenHit,"MO_CALLSPIRITS",5,10;\nbonus3 bAutoSpellWhenHit,"MO_EXPLOSIONSPIRITS",5,10;\nbonus3 bAutoSpell,"BS_MAXIMIZE",5,10;\nbonus3 bAutoSpell,"MC_LOUD",1,10;\nbonus3 bAutoSpell,"AC_CONCENTRATION",5,10;\nbonus3 bAutoSpell,"PR_GLORIA",3,10;\nautobonus "{ bonus bStr,3; bonus bAgi,3; }",10,5000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; showscript \\"RWC 2011 Fighting!!\\"; }";\nautobonus "{ bonus bInt,3; bonus bLuk,3; }",5,5000,BF_MAGIC,"{ specialeffect2 EF_ENERGYCOAT; showscript \\"RWC 2011 Fighting!!\\"; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (18651,'Ignis_Cap','Ignis Cap','Armor',20,800,8,1,true,40,true,803); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18652,'Vanargand_Helm','Vanargandr Helm','Armor',20,1500,10,1,true,80,true,804,'.@r = getrefine();\nif (.@r >= 9 ) {\n bonus2 bHPDrainRate,60,8;\n bonus2 bSPDrainRate,20,4;\n} else if (.@r >= 8 ) {\n bonus2 bHPDrainRate,50,5;\n bonus2 bSPDrainRate,10,2;\n} else if (.@r >= 7 ) {\n bonus2 bHPDrainRate,30,5;\n bonus2 bSPDrainRate,10,2;\n} else if (.@r >= 5 ) {\n bonus2 bHPDrainRate,10,3;\n bonus2 bSPDrainRate,10,1;\n}\nelse {\n bonus2 bHPDrainRate,10,1;\n bonus2 bSPDrainRate,10,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18653,'Devi_Headphone','Deviruchi Headphone','Armor',20,200,8,1,true,30,true,805,'bonus bMdef,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (18655,'Lupin_One_Eyed_Glasses','Goedo Monocle','Armor',20,100,true,50,807,'bonus bAgi,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18656,'Wit_Pumpkin_Hat','Witch\'s Pumpkin Hat','Armor',20,300,10,true,20,true,717,'bonus bMdef,10;\nbonus bStr,2;\nbonus bInt,2;\nbonus2 bAddRace,RC_Undead,15;\nbonus2 bMagicAddRace,RC_Undead,15;\nbonus2 bAddRace,RC_Demon,15;\nbonus2 bMagicAddRace,RC_Demon,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (18657,'Pegasus_Wing_Ears','Pegasus Wing Ears','Armor',20,500,1,true,80,568,'bonus bUnbreakableHelm;\n.@i = BaseLevel;\nbonus bAspdRate,(.@i>=150)?(3):((.@i>=100)?(2):((.@i>=50)?(1):(0)));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`) VALUES (18658,'Holy_Santa_Beard','Holy Santa Beard','Armor',20,100,true,1,25); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`refineable`,`view`,`script`) VALUES (18659,'Boitata_Hat','Boitata Hat','Armor',20,5,1,true,true,true,808,'autobonus "{ bonus bAtkEle,Ele_Fire; }",10,180000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";\nbonus3 bAutospell,"AS_SONICBLOW",5,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18660,'Indi_Feather_Band','Indian Feather Headband','Armor',20,400,3,1,true,false,false,true,true,809,'bonus bAgi,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18661,'Trident_Helmet','Trident Helm','Armor',20,400,3,1,true,false,false,true,20,true,810,'bonus bStr,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18662,'Antler_Fedora','Antler Fedora','Armor',20,400,3,true,false,false,true,1,true,811,'bonus bInt,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18663,'Sunglasses_Bball_Hat','Sunglasses Baseball Hat','Armor',20,200,2,1,true,false,false,true,20,true,812,'bonus bInt,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18664,'Blind_Glasses','Blind Glasses','Armor',20,400,3,true,false,false,true,20,true,813,'bonus2 bResEff,Eff_Stun,1000;\nbonus2 bResEff,Eff_Freeze,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_low`,`equip_level_min`,`view`) VALUES (18665,'Orange_In_Mouth','Orange In Mouth','Armor',20,200,true,false,false,true,20,814); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18666,'CD_In_Mouth','CD In Mouth','Armor',20,200,true,false,false,true,20,815,'autobonus "{ bonus3 bAutoSpell,\\"MG_FIREBOLT\\",rand(1,5),400; bonus3 bAutoSpell,\\"MG_LIGHTNINGBOLT\\",rand(1,5),400; bonus3 bAutoSpell,\\"MG_COLDBOLT\\",rand(1,5),400; bonus3 bAutoSpell,\\"WZ_EARTHSPIKE\\",rand(1,5),400; bonus3 bAutoSpell,\\"MG_SOULSTRIKE\\",rand(1,5),400; }",60,5000,BF_NORMAL,"{ specialeffect2 EF_ENHANCE; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (18667,'Cat_Lace_Hairband','Cat Lace Hairband','Armor',20,500,2,1,true,false,false,true,60,816,'bonus bDex,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18668,'Droopy_Turtle_Hat','Droopy Turtle Hat','Armor',20,300,1,1,true,false,false,true,1,true,694,'skill "AL_DECAGI",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18669,'Cowhide_Hat','Cowhide Hat','Armor',20,200,3,1,true,false,false,true,1,true,819,'bonus bDex,2;\nbonus bMaxHPrate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18670,'Hankie_In_Mouth','Hankie In Mouth','Armor',20,100,1,true,12,818,'bonus bDex,3;\nbonus2 bSubRace,RC_DemiHuman,3;\nbonus2 bSubRace,RC_Player_Human,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (18671,'Rudolf_Hairband','Rudolf Hairband','Armor',20,200,5,true,30,true,836); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (18672,'Tare_Pope','Drooping Pope','Armor',20,300,true,1,817,'bonus bMdef,1;\nbonus bSPrecovRate,2;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (18673,'Tare_Pope_','Drooping Pope','Armor',20,300,1,true,1,true,817,100,true,'bonus bUnbreakableHelm;\nbonus bMdef,7;\n.@r = getrefine();\nbonus bHealPower,(.@r>=7?5+(.@r-6):5);\nif (.@r>=9) {\n bonus bMatkRate, ( .@r >= 12 ? 12 : 7 );\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18674,'Planewing_Hat','Planewing Hat','Armor',20,200,3,1,true,false,false,true,1,true,820,'bonus bAgi,3;\nbonus bAspdRate,1;\nbonus2 bSPLossRate,5,10000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18675,'Green_Apple_Hat','Green Apple Hat','Armor',20,200,3,1,true,false,false,true,20,true,821,'bonus bDex,2;\nbonus bHit,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (18676,'Hexagon_Spectacles','Hexagon Spectacles','Armor',20,200,true,false,false,true,10,822,'bonus2 bMagicAddRace,RC_Insect,4;\nbonus2 bSubRace,RC_Insect,5;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18677,'Cherry_Twig_In_Mouth','Cherry Twig In Mouth','Armor',20,200,true,false,false,true,20,823,'bonus2 bAddRace,RC_Plant,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18678,'Leek_In_Mouth','Leek In Mouth','Armor',20,200,true,false,false,true,20,824,'bonus2 bSubSize,Size_Small,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18679,'Abacus_In_Mouth','Abacus In Mouth','Armor',20,200,true,false,false,true,20,825,'skill "MC_IDENTIFY",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (18680,'Tw_Frog_Hat','Tw Frog Hat','Armor',20,200,2,true,35,826,'bonus bAgi,1;\nbonus2 bExpAddRace,RC_Insect,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18681,'Puppy_Ears_Hat','Puppy Ears Hat','Armor',20,200,2,1,true,1,true,827,'bonus bVit,2;\nbonus bMaxHp,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18682,'Teardrop','Teardrop','Armor',20,100,1,true,1,true,828,'bonus bMaxSP,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18683,'Carrot_In_Mouth','Carrot In Mouth','Armor',20,200,1,true,1,829,'bonus2 bSubRace,RC_Plant,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18684,'Showy_High_Cap','Showy High Cap','Armor',20,200,3,1,true,false,false,true,1,true,830,'bonus bStr,3;\nbonus bInt,2;\nbonus2 bAddItemHealRate,505,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`equip_level_min`,`view`) VALUES (18685,'Stardust_Hairband','Stardust Hairband','Armor',20,1000,true,10,831); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (18686,'2011_RMSC_1','2011 RMSC 1','Armor',20,2500,20,1,true,1,832,'bonus bUnbreakableHelm;\nbonus bAllStats,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (18687,'2011_RMSC_2','2011 RMSC 2','Armor',20,2500,20,1,true,1,832,'bonus bUnbreakableHelm;\nbonus bAllStats,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (18688,'2011_RMSC_3','2011 RMSC 3','Armor',20,2500,20,1,true,1,832,'bonus bUnbreakableHelm;\nbonus bAllStats,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (18689,'2011_RMSC_4','2011 RMSC 4','Armor',20,10,true,1,832,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (18690,'Sirt_Evil_Eye','Sirt Evil Eye','Armor',20,400,true,50,345,'bonus bUnbreakableHelm;\nbonus bStr,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (18691,'Rising_Black_Dragon','Rising Black Dragon','Armor',20,100,3,true,1,true,863); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18692,'Mike_Hat','Mike Hat','Armor',20,200,3,1,true,false,false,true,1,true,837,'bonus bDex,2;\nbonus bLuk,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18693,'Sleeping_Kitty_Cat','Sleeping Kitty Cat','Armor',20,200,4,1,true,false,false,true,20,true,838,'bonus2 bAddRace,RC_Brute,2;\nbonus2 bAddRace,RC_Player_Doram,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18694,'Red_Hood','Red Hood','Armor',20,200,3,1,true,false,false,true,20,true,839,'bonus bCritical,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18695,'Phoenix_Crown','Phoenix Crown','Armor',20,400,3,1,true,false,false,true,20,true,840,'bonus bInt,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18696,'Orange_Hat','Orange Hat','Armor',20,200,3,true,false,false,true,20,true,841,'skill "MC_MAMMONITE",2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_low`,`equip_level_min`,`view`) VALUES (18697,'Syringe_In_Mouth','Syringe In Mouth','Armor',20,200,true,false,false,true,20,842); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_low`,`equip_level_min`,`view`) VALUES (18698,'Cheesy_Snack_In_Mouth','Cheesy Snack In Mouth','Armor',20,200,true,false,false,true,20,843); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`) VALUES (18699,'Starving_Fish_Hat','Starving Fish Hat','Armor',20,1200,3,true,1,844); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18700,'Rabbit_Ribbon','Rabbit Ribbon','Armor',20,500,3,1,true,50,true,845,'bonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (18701,'Ancient_Civil_Man','Ancient Civil Man','Armor',20,500,2,true,false,false,true,70,846,'bonus bInt,3;\nbonus bDex,2;\nbonus bLuk,1;\nif (getiteminfo(getequipid(EQI_HAND_R), II_VIEW) == W_BOOK)\n bonus bVariableCastrate,-3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`equip_level_min`,`view`) VALUES (18702,'Shaving_Cream','Shaving Cream','Armor',20,50,1,true,10,847); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18703,'Stem_In_Mouth','Stem In Mouth','Armor',20,50,true,1,848,'bonus2 bResEff,Eff_Poison,2000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18704,'Drosera_Hairpin','Drosera Hairpin','Armor',20,640,6,1,true,64,true,850,'bonus bMdef,4;\nbonus bMaxSP,64;\nbonus2 bSubRace,RC_Insect,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18705,'FlipHat','Flip Hat','Armor',50000,300,5,1,true,true,862,'.@r = getrefine();\nbonus bFlee2,5;\nbonus bLuk,2;\nautobonus "{ bonus bHit,30; }",1+.@r,6000,BF_WEAPON;\nautobonus "{ bonus bVariableCastrate,-30; }",1+.@r,6000,BF_MAGIC;\nbonus3 bAutoSpell,"AS_SONICBLOW",10,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18706,'Can_Hat','Can Hat','Armor',20,400,3,true,false,false,true,20,true,851,'bonus bLuk,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18707,'Maneater_Flower_Hat','Maneater Flower Hat','Armor',20,500,3,true,false,false,true,20,true,852,'bonus bFlee,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18708,'Candy_Hat','Candy Hat','Armor',20,200,3,true,false,false,true,20,true,853,'skill "AL_HEAL",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18709,'Black_Knitted_Hat','Black Knitted Hat','Armor',20,200,3,1,true,false,false,true,true,854,'bonus bMaxSP,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_low`,`equip_level_min`,`view`) VALUES (18710,'Sugared_Fruit_Stick','Sugared Fruit Stick','Armor',20,200,true,false,false,true,20,855); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`equip_level_min`,`view`) VALUES (18711,'Electric_Sunglass','Electric Sunglass','Armor',20,400,3,true,false,false,true,20,856); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_low`,`equip_level_min`,`view`) VALUES (18712,'Fan_In_Mouth','Fan In Mouth','Armor',20,200,true,false,false,true,20,857); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18713,'Monkey_On_Fur_Hat','Monkey On Fur Hat','Armor',20,300,6,1,true,20,true,858,'bonus bDex,1;\nbonus bAgi,1;\nbonus bFlee,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18714,'Hippo_Hat','Hippo Hat','Armor',20,500,5,1,true,10,true,859,'bonus2 bSubEle,Ele_Water,10;\nbonus5 bAutoSpellWhenHit,"WZ_FROSTNOVA",1,1,BF_WEAPON|BF_MAGIC,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (18715,'Helm_Of_Thoth','Helm Of Thoth','Armor',20,2500,2,1,true,false,false,true,true,80,860,'bonus bInt,2;\nbonus bMdef,5;\nbonus bMaxSP,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`equip_level_min`,`view`) VALUES (18716,'Strawberry_In_Mouth','Strawberry In Mouth','Armor',20,50,2,true,10,861); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (18718,'Rose_Hairband','Rose Hairband','Armor',20,200,3,true,30,864,'bonus bInt,1;\nbonus bVit,1;\nbonus bAspdRate,3;\nbonus bVariableCastrate,-3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (18720,'Magical_Booster','Magical Booster','Armor',20,300,true,30,873,'bonus bMatkRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18724,'L_Magestic_Goat_','Gigantic Majestic Goat','Armor',20,800,10,1,true,true,380,'bonus2 bAddRace,RC_DemiHuman,12;\nbonus2 bAddRace,RC_Player_Human,12;\nbonus bBaseAtk,(JobLevel*2)/7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (18727,'Sedora_Hat','Sedora Hat','Armor',20,300,13,1,true,10,true,869); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18728,'Egir_Helm','Egir Helm','Armor',200000,800,10,1,true,110,true,870,'bonus bMdef,5;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18729,'MVP_Basketball','MVP Basketball','Armor',20,150,6,1,true,1,true,871,'bonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;\nbonus2 bAddItemHealRate,522,30;\n.@r = getrefine();\nbonus bVariableCastrate,(.@r>=12)?(-5):((.@r>=10)?(-4):(-3));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18730,'Cryptura_Academy_Hat','Cryptura Academy Hat','Armor',200,2,1,true,true,872,'bonus bMaxHP,15;\nbonus bMaxSP,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_head_top`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18731,'Valkyrie_Outing_Helm','Valkyrie Randgris Helm','Armor',20,true,225,100,true,true,true,true,true,true,true,'bonus bAllStats,1;\nbonus bAspd,1;\nbonus bFixedCastrate,-1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18732,'TE_Woe_Cap','TE Woe Cap','Armor',5,true,40,true,14,100,true,true,true,true,true,true,true,'bonus bMdef,5;\nbonus bBaseAtk,5;\nbonus bMatk,5;\nbonus2 bAddRace,RC_Player_Human,10;\nbonus2 bAddRace,RC_Player_Doram,10;\nbonus2 bMagicAddRace,RC_Player_Human,10;\nbonus2 bMagicAddRace,RC_Player_Doram,10;\nbonus2 bResEff,Eff_Freeze,2500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18733,'TE_Woe_Bone_Helm','TE Woe Bone Helm','Armor',10,true,true,true,true,true,true,true,40,true,103,100,true,true,true,true,true,true,true,'bonus bBaseAtk,10;\nbonus2 bAddRace,RC_Player_Human,20;\nbonus2 bAddRace,RC_Player_Doram,20;\nbonus2 bResEff,Eff_Freeze,2500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`job_acolyte`,`job_mage`,`job_monk`,`job_novice`,`job_priest`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_wizard`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18734,'TE_Woe_Magic_Eyes','TE Woe Magic Eyes','Armor',5,true,true,true,true,true,true,true,true,true,true,40,true,209,100,true,true,true,true,true,true,true,'bonus bMdef,5;\nbonus bMatk,10;\nbonus2 bMagicAddRace,RC_Player_Human,20;\nbonus2 bMagicAddRace,RC_Player_Doram,20;\nbonus2 bResEff,Eff_Freeze,2500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_mid`,`equip_level_min`,`view`) VALUES (18736,'Censor_Bar_','Censor Bar','Armor',100,true,1,229); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (18737,'Fortier_Mask','Fortier Masque','Armor',20,200,true,10,876,'bonus bUnbreakableHelm;\nbonus2 bMagicAtkEle,Ele_Fire,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18739,'Carnation_Hairband','Carnation Hairband','Armor',20,100,true,true,878,'bonus bLuk,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`view`) VALUES (18740,'C_Hair_Of_The_Strong','RMSC2012 Special Costume','Armor',20,true,879); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`,`equip_script`,`unequip_script`) VALUES (18741,'C_Will_O_Wisp','Costume Will O Wisp','Armor',10,true,1,880,'sc_start SC_STRANGELIGHTS,INFINITE_TICK,0;','sc_end SC_STRANGELIGHTS;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_Mid`,`view`,`trade_override`,`trade_nodrop`,`equip_script`,`unequip_script`) VALUES (18742,'C_MoonStar_Accessory','Costume Moon and Stars','Armor',20,true,881,100,true,'sc_start SC_MOONSTAR,INFINITE_TICK,0;','sc_end SC_MOONSTAR;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`view`) VALUES (18743,'C_Spirit_Of_Chung_E','Costume Spirit Of Chung E','Armor',20,true,882); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_Mid`,`view`,`equip_script`,`unequip_script`) VALUES (18744,'C_World_Star','Costume Twilight','Armor',20,true,883,'sc_start SC_SUPER_STAR,INFINITE_TICK,0;','sc_end SC_SUPER_STAR;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18745,'Choco_Stick_In_Mouth','Choco Stick In Mouth','Armor',20,100,true,10,884,'bonus bMaxSP,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18746,'Chilly_Breath','Chilly Breath','Armor',20,100,true,10,885,'bonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_mid`,`view`,`script`) VALUES (18747,'Eyes_Of_Ifrit','Eyes Of Ifrit','Armor',20,100,1,1,true,886,'bonus bDex,1;\nbonus2 bResEff,Eff_Curse,2500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18748,'Gold_Ingot_Poring_Hat','Gold Ingot Poring Hat','Armor',20,200,3,1,true,true,887,'bonus bDex,2;\nbonus bLuk,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18749,'Majoruros_Horn','Majoruros Horn','Armor',20,500,8,1,true,true,888,'bonus bStr,2;\nbonus bMaxHP,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18750,'Poker_Card_In_Mouth','Poker Card In Mouth','Armor',20,50,true,10,889,'bonus2 bAddRace,RC_DemiHuman,2;\nbonus2 bAddRace,RC_Player_Human,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`class_upper`,`class_third_upper`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18752,'Cursed_Book','Cursed Book','Armor',20,300,3,1,true,false,false,true,true,true,99,true,890,'.@r = getrefine();\nbonus2 bHPLossRate,.@r,5000;\nbonus2 bHPDrainRate,40,4+(.@r/2);\nbonus2 bSPDrainRate,10,1+(.@r/3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`view`,`script`) VALUES (18753,'Tw_Rice_Ball','Tw Rice Ball','Armor',20,100,6,true,892,'bonus bLuk,1;\nbonus2 bAddMonsterDropItem,564,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18754,'Blood_Sucker','Blood Sucker','Armor',20,300,true,40,893,'bonus bUnbreakableHelm;\nbonus2 bHPDrainRate,30,5;\nbonus bHPrecovRate,-100;\nbonus bSPrecovRate,-100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18755,'Feather_Beret_','Feather Beret','Armor',600,1,1,true,false,false,true,1,true,224,'bonus bMdef,1;\nbonus2 bSubRace,RC_DemiHuman,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18756,'Black_Shiba_Inu_Hat','Black Shiba Inu Hat','Armor',20,400,6,1,true,50,true,894,'bonus bBaseAtk,30;\nbonus2 bAddRace,RC_Brute,10;\nbonus2 bAddRace,RC_Player_Doram,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`) VALUES (18758,'Hat_Of_Scrat','Hat Of Scrat','Armor',20,200,3,1,true,true,896); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (18759,'Stretched_Nose_M','Wood Goblin\'s Nose','Armor',20,200,true,50,737,'bonus bUnbreakableHelm;\nbonus2 bAddMonsterDropItem,1032,400;\nbonus2 bAddMonsterDropItem,1033,100;\nbonus3 bAddMonsterDropItem,576,RC_Plant,40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18760,'Remodel_Wizardry_Hat','Improved Mage Hat','Armor',20,300,2,1,true,true,true,true,true,true,112,'bonus bInt,2;\nbonus bMaxSP,150;\n.@r = getrefine();\nbonus bMatk,.@r;\nif (.@r>=7)\n bonus bInt,.@r-6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18761,'Remodel_Magician_Hat','Improved Magician Hat','Armor',20,500,6,1,true,true,true,true,true,true,true,true,50,true,130,'bonus bDex,1;\nbonus bAgi,1;\nbonus bMaxSP,50;\n.@r = getrefine();\nbonus bMaxSP,.@r*5;\nif (.@r>=7)\n bonus bDex,.@r-6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18762,'Remodel_Mask_Of_Fox','Improved Kitsune Mask','Armor',20,300,2,true,false,false,true,true,153,'bonus bAgi,2;\nbonus bLuk,2;\nif (getrefine()>=7)\n bonus bFlee2,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18763,'Remodel_Joker_Jester','Improved Joker Jester','Armor',20,100,3,1,true,false,false,true,true,89,'bonus bLuk,2;\nbonus bMdef,5;\nif (getrefine()>=7)\n bonus bCritAtkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18764,'Remodel_Bunny_Band','Improved Bunny Band','Armor',20,100,3,1,true,true,15,'bonus bLuk,2;\nif (getrefine()>=7)\n bonus bCritical,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18765,'Enhanced_Corsair','Enhanced Corsair','Armor',20,500,10,1,true,false,false,true,99,true,105,'bonus bVit,1;\nbonus bMaxHprate,5;\n.@r = getrefine();\nif (.@r>=7)\n bonus2 bSubEle,Ele_Neutral,1;\nif (.@r>=9)\n bonus bMaxHPrate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_monk`,`job_priest`,`job_rebellion`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18766,'Enhanced_Helm_Of_Angel','Enhanced Helm of Angel','Armor',20,1600,10,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,99,true,110,'bonus bAgi,1;\nbonus bLuk,1;\nbonus bMdef,3;\n.@r = getrefine();\nif (.@r>=7) {\n bonus bAgi,2;\n bonus bLuk,2;\n}\nif (.@r>=9)\n bonus bAspd,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18767,'Enhanced_Helm_Of_Sun','Enhanced Hat of the Sun God','Armor',20,2400,4,1,true,true,99,true,138,'bonus bStr,3;\nbonus bInt,2;\n.@j = getrefine();\nif (.@j>=7)\n .@i = 1;\nif (.@j>=9)\n .@i = 2;\nbonus bBaseAtk,10+(15*.@i);\nbonus bMatk,10+(15*.@i);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18768,'Enhanced_Bone_Helm','Enhanced Bone Helm','Armor',20,800,15,1,true,true,true,true,true,true,true,70,true,103,'bonus2 bSubEle,Ele_Dark,-15;\n.@j = getrefine();\nif (.@j>=7)\n .@i = 1;\nif (.@j>=9)\n .@i = 2;\nbonus2 bSubEle,Ele_Neutral,2+(2*.@i);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`location_head_low`,`refineable`,`view`,`script`) VALUES (18769,'Remodel_Munak_Turban','Improved Munak Hat','Armor',20,300,5,1,true,true,true,true,51,'bonus2 bSubRace,RC_Undead,10;\nif (getrefine()>=7)\n bonus2 bAddRace,RC_Undead,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`location_head_low`,`refineable`,`view`,`script`) VALUES (18770,'Remodel_Bongun_Hat','Improved Bongun Hat','Armor',20,300,5,1,true,true,true,true,139,'bonus2 bSubRace,RC_Demon,10;\nif (getrefine()>=7)\n bonus2 bAddRace,RC_Demon,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (18771,'Remodel_Opera_Mask','Improved Opera Phantom Mask','Armor',20,200,2,true,20,128,'bonus bBaseAtk,5;\nbonus bMatk,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_archer`,`job_barddancer`,`job_hunter`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (18772,'Improved_Binoculars','Advanced Binoculars','Armor',20,100,2,true,true,true,true,50,83,'bonus bDex,1;\nbonus bLongAtkRate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_crusader`,`job_knight`,`job_swordman`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (18773,'Improved_Fin_Helm','Advanced Fin Helm','Armor',20,300,5,true,true,true,true,65,100,'bonus bMaxHP,300+BaseLevel;\n/* unconfirmed */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_assassin`,`job_priest`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18774,'Improved_Assassin_Mask','Advanced Assassin Mask','Armor',20,100,1,true,true,true,70,180,'bonus bCritical,1;\nbonus bCritAtkRate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_blacksmith`,`job_merchant`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18775,'Improved_Welding_Mask','Advanced Welding Mask','Armor',20,300,2,true,true,true,true,true,50,79,'bonus2 bSubEle,Ele_Fire,10;\nbonus bDex,5;\nbonus bLuk,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18776,'Improved_Kiss_Of_Angel','Advanced Angel\'s Kiss','Armor',10000,300,6,1,true,true,true,99,true,255,'bonus bSPrecovRate,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18779,'RWC_Champ_Crown_Red','RWC Champ Crown First Place','Armor',20,500,12,1,true,1,902,100,true,true,true,true,true,true,true,'bonus2 bResEff,Eff_Blind,10000;\nbonus2 bResEff,Eff_Stun,10000;\nbonus2 bResEff,Eff_Curse,10000;\nbonus bUnbreakableHelm;\nbonus bAllStats,7;\nbonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18780,'RWC_Champ_Crown_Blue','RWC Champ Crown Second Place','Armor',20,500,12,1,true,1,903,100,true,true,true,true,true,true,true,'bonus bAllStats,5;\nbonus2 bResEff,Eff_Curse,10000;\nbonus2 bResEff,Eff_Stun,10000;\nbonus bUnbreakableHelm;\nbonus bAllStats,7;\nbonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18781,'RWC_Champ_Crown_Black','RWC Champ Crown Third Place','Armor',20,500,12,1,true,1,904,100,true,true,true,true,true,true,true,'bonus2 bResEff,Eff_Curse,10000;\nbonus bUnbreakableHelm;\nbonus bAllStats,3;\nbonus bMdef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`view`,`script`) VALUES (18782,'Butterfly_Wing_Ear_J','Butterfly Wing Ear','Armor',20,100,true,695,'bonus bDex,2;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18785,'King_Poring_Hat','King Poring Hat','Armor',20,600,10,1,true,10,true,905,'bonus bDex,1;\nbonus bLuk,1;\n.@r = getrefine();\nif (.@r>=3) {\n bonus bDex,(.@r-4);\n bonus bLuk,(.@r-4);\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (18786,'Anemos_Mask','Anemos Mask','Armor',20,200,true,10,906,'bonus bUnbreakableHelm;\nbonus2 bMagicAtkEle,Ele_Wind,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18787,'Goal_Tender_Mask','Goal Tender Mask','Armor',20,200,5,true,true,50,336,'bonus2 bAddRace,RC_DemiHuman,8;\nbonus2 bAddRace,RC_Player_Human,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`) VALUES (18790,'Rainbow_Poring_Hat','Rainbow Poring Hat','Armor',20,100,3,1,true,true,900); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`view`,`script`) VALUES (18791,'Shrine_Maiden_Hat','Shrine Maiden Hat','Armor',20,200,30,1,true,908,'bonus bInt,1;\nbonus bVit,2;\n.@r = getrefine();\nbonus2 bVariableCastrate,"PR_MAGNUS",-100;\nbonus2 bFixedCastrate,"PR_MAGNUS",-100;\nbonus5 bAutoSpellWhenHit,"AL_HEAL",max(getskilllv("AL_HEAL"),1),50,BF_WEAPON|BF_MAGIC,0;\nif (.@r>8) {\n bonus2 bSkillAtk,"PR_MAGNUS",120;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18792,'Idn_Sakkat','Indonesian Independence Sakkat','Armor',10,400,true,false,false,true,45,true,901,'bonus bVit,10;\nbonus2 bAddClass,Class_All,5;\nbonus bMatkRate,5;\nbonus2 bSubRace,RC_DemiHuman,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18793,'Sorc_Night_Cap','Sorcerer\'s Night Cap','Armor',20,200,25,1,true,true,true,true,true,100,true,911,'.@r = getrefine();\nbonus2 bSkillAtk,"MG_LIGHTNINGBOLT",50;\nbonus2 bSkillAtk,"MG_FIREBOLT",50;\nbonus2 bSkillAtk,"MG_COLDBOLT",50;\nbonus bMdef,10;\nif (.@r>6)\n bonus2 bSkillAtk,"SC_SPELLFIST",25;\nif (.@r>8)\n bonus bAspd,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18796,'RWC_Champ_Crown_QF','RWC Champ Crown Fourth Place','Armor',20,500,12,1,true,1,914,100,true,true,true,true,true,true,true,'bonus2 bResEff,Eff_Curse,10000;\nbonus bUnbreakableHelm;\nbonus bAllStats,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18803,'Rose_Cascade','Rose Cascade','Armor',500,1,true,true,920,'.@dex = readparam(bDex);\nbonus bUseSPrate,-5-((.@dex >= 120)?5:0)-((.@dex >= 100)?5:0);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18805,'Eclipse_Hat','Eclipse Hat','Armor',20,300,2,true,true,922,'bonus bLuk,3;\nbonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18806,'Black_Rabbit_Hat','Black Rabbit Hat','Armor',20,300,2,1,true,true,923,'bonus bDex,2;\nbonus bAgi,3;\nbonus3 bAutoSpellWhenHit,"AL_INCAGI",5,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18807,'Yellow_Yuzu_Hat','Yellow Yuzu Hat','Armor',20,400,3,1,true,false,false,true,true,924,'bonus bVit,2;\nbonus bLuk,3;\nbonus2 bSubRace,RC_Plant,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`refineable`,`view`,`script`) VALUES (18808,'Wing_Form_Spectacle','Wing Form Spectacle','Armor',20,100,1,true,true,925,'bonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18810,'Hell_Pumpkin_Hat','Hell Pumpkin Hat','Armor',20,500,12,true,true,717,'bonus bMdef,12;\nbonus2 bSubRace,RC_Demon,5;\nbonus2 bSubRace,RC_Undead,5;\nbonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (18813,'New_Wave_Sunglasses','New Wave Sunglasses','Armor',10,100,true,30,856,'bonus bDelayrate,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18814,'Angel_School_Cap','Angel School Cap','Armor',20,100,4,1,true,false,false,true,true,927,'bonus bInt,2;\nbonus bVit,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18815,'Devil_School_Cap','Devil School Cap','Armor',20,100,4,1,true,false,false,true,true,928,'bonus bStr,2;\nbonus bVit,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18816,'Adv_Angel_School_Cap','Evoked Angel School Cap','Armor',20,100,4,1,true,false,false,true,true,929,'bonus bInt,2;\nbonus bVit,2;\nbonus bLuk,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18817,'Adv_Devil_School_Cap','Evoked Devil School Cap','Armor',20,100,4,1,true,false,false,true,true,930,'bonus bStr,2;\nbonus bVit,2;\nbonus bLuk,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`,`script`) VALUES (18818,'Red_Pencil_In_Mouth','Red Pencil In Mouth','Armor',20,100,true,931,'bonus bUnbreakableHelm;\nbonus bHit,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`,`script`) VALUES (18819,'Blue_Pencil_In_Mouth','Blue Pencil In Mouth','Armor',20,100,true,932,'bonus bUnbreakableHelm;\nbonus bHit,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18820,'Gray_Helmet','Gray Helmet','Armor',20,450,35,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,120,true,941,'bonus2 bSubEle,Ele_Holy,3+getrefine()/2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (18821,'Rainbow_Feather_Deco','Rainbow Feather Deco','Armor',20,300,5,1,true,1,true,934,100,true,'.@r = getrefine();\nif (.@r<3)\n .@r = 1;\nelse\n .@r = .@r+1;\nbonus2 bAddClass,Class_All,.@r;\nbonus bMatkRate,.@r3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18823,'Imperial_Feather','Imperial Feather','Armor',10,500,true,70,true,935,'bonus bAspdRate,1;\nbonus2 bSubEle,Ele_Wind,5;\nif (readparam(bAgi)>107) {\n bonus bAspd,1;\n bonus bAspdRate,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18827,'Valkyrie_Circlet','Valkyrie Circlet','Armor',300,10,1,true,true,940,'bonus bStr,3;\nbonus2 bAddEle,Ele_Dark,10;\nbonus2 bAddRace,RC_Demon,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18828,'2012RMSCNO1','2012 RWC Winners Helmet','Armor',1000,1000,20,1,true,60,true,942,100,true,true,true,true,true,true,true,'bonus bAllStats,5;\nbonus bMdef,5;\nbonus bSpeedAddRate,10;\nskill "AL_TELEPORT",1;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18829,'2012RMSCNO2','2012 RWC Runners-Up Helmet','Armor',1000,1000,20,1,true,60,true,943,100,true,true,true,true,true,true,true,'bonus bAllStats,4;\nbonus bMdef,5;\nbonus bSpeedAddRate,10;\nskill "AL_TELEPORT",1;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18830,'2012RMSCNO3','2012 RWC 2nd Runner Helmet','Armor',1000,1000,20,1,true,60,true,944,100,true,true,true,true,true,true,true,'bonus bAllStats,3;\nbonus bMdef,5;\nbonus bSpeedAddRate,10;\nskill "AL_TELEPORT",1;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (18831,'2012RMSCNO4','2012 RWC Special Helmet','Armor',1000,20,1,true,95,945,'bonus bAllStats,2;\nbonus bMdef,5;\nbonus bSpeedAddRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18832,'Rolf_Von_Gigue_666','Rolf Von Gigue 666','Armor',20,300,true,true,946,'bonus3 bAutoSpell,"BS_ADRENALINE",2,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (18839,'Poring_Sunglasses','Poring Sunglasses','Armor',100,10,1,true,1,954,'bonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18841,'Small_Poring_Band','Small Poring Band','Armor',20,350,8,1,true,true,955,'.@r = getrefine();\nbonus bAspdRate,2*(.@r/3);\nif (.@r>9)\n bonus bAspd,1;\nbonus2 bExpAddRace,RC_All,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18842,'Hat_Of_Girl','Hat Of Girl','Armor',20,350,8,1,true,true,956,'.@r = getrefine();\nbonus bInt,2*(.@r/3);\nbonus2 bSubRace,RC_DemiHuman,7;\nbonus2 bSubRace,RC_Player_Human,7;\nbonus bMaxHPrate,-3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18843,'Small_Deviling_Hat','Small Deviling Hat','Armor',20,350,7,1,true,true,957,'.@r = getrefine();\nif (.@r>7)\n bonus bMaxHPrate,.@r-7;\nbonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`view`,`script`) VALUES (18844,'Blue_Poring_Bubble','Blue Poring Bubble','Armor',20,50,5,true,958,'bonus bAllStats,2;\nbonus bUnbreakableHelm;\nbonus bFlee2,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`view`,`script`) VALUES (18845,'Banshee_Master_Kiss','Banshee Master Kiss','Armor',20,200,5,true,959,'bonus bUnbreakableHelm;\nbonus bMaxSPrate,3;\nautobonus2 "{ bonus2 bSubRace,RC_Player_Doram,100; bonus2 bSubRace,RC_Player_Human,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (18846,'Seagod_Protector','Seagod Protector','Armor',20,100,true,10,960,'bonus2 bSubDefEle,Ele_Water,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18847,'Jolly_Roger','Jolly Roger','Armor',20,500,10,1,true,1,true,962,'bonus bVit,1;\nbonus2 bSubDefEle,Ele_Water,2;\nbonus2 bAddEle,Ele_Water,2;\n.@r = getrefine();\nif (.@r>6) {\n bonus2 bAddEle,Ele_Water,3;\n}\nif (.@r>8) {\n bonus2 bSubDefEle,Ele_Water,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`magic_attack`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18848,'Lush_Rose','Lush Rose','Armor',10,200,20,1,true,1,true,963,'bonus bMagicHPGainValue,100;\nbonus bMatk,20+(getrefine()*5);\nbonus2 bHPLossRate,50,5000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18849,'Celines_Ribbon','Celines Ribbon','Armor',10,200,1,true,1,true,967,'bonus bDex,3;\nbonus bMagicHPGainValue,200;\nbonus bMatk,40+(getrefine()*7);\nbonus2 bHPLossRate,50,5000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (18850,'Polar_Bear_Cap','Polar Bear Cap','Armor',20,300,7,true,1,966,'bonus bUnbreakableHelm;\nbonus bDex,1;\nbonus bAgi,1;\nbonus bMdef,3;\nbonus bHPrecovRate,5;\nbonus bSPrecovRate,3;\nbonus2 bAddMonsterDropItem,12354,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18851,'ValentineHeart','Valentine Heart','Armor',20,true,40,true,397,'bonus bMaxHPrate,5+(getrefine()/2);\nbonus bAllStats,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18852,'Berry_Hat_Decoration','Tasty Strawberry Hat','Armor',20,150,4,true,30,true,968,'bonus bAllStats,1;\nif (getrefine()>11)\n bonus bAspd,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18853,'Berry_Hat_Decoration_','Tasty Strawberry Hat','Armor',20,150,4,true,30,true,968,'bonus bAllStats,1;\nif (getrefine()>11)\n bonus bAspd,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18854,'ValentineYellowHeart','Yellow Valentine Heart','Armor',20,true,40,true,865,'bonus bMaxSPrate,2+(getrefine()/2);\nbonus bAllStats,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18855,'Aviator_Hat','Aviator Hat','Armor',10,100,10,true,1,true,972,'bonus bAgi,3;\nbonus bInt,3;\nautobonus "{ bonus bAtkEle,Ele_Wind; }",500,180,BF_NORMAL;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18856,'W_King_Tiger_Doll_Hat','W King Tiger Doll Hat','Armor',10,10,true,1,true,973,'bonus bStr,2;\nbonus bDex,2;\nbonus2 bAddRace,RC_Brute,10;\nbonus2 bAddRace,RC_Player_Doram,10;\n.@r = getrefine();\nautobonus "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*max(1,getrefine()); }",3*.@r,3000,BF_NORMAL,"{ active_transform 1115,3000; specialeffect2 EF_POTION_BERSERK; showscript \\"Traaaansformation-!! Eddga form!!\\"; }";\nautobonus2 "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*max(1,getrefine()); }",.@r,3000,BF_NORMAL,"{ active_transform 1115,3000; specialeffect2 EF_POTION_BERSERK; showscript \\"Traaaansformation-!! Eddga form!!\\"; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18857,'Curupira_Hat','Curupira Hat','Armor',10,100,20,1,true,1,true,974,'bonus bDex,3;\nbonus2 bAddEffWhenHit,Eff_Confusion,600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18858,'Pink_Angeling_Bubble','Pink Angeling Bubble','Armor',10,50,5,true,1,975,'bonus bAspd,1;\nbonus bMaxHP,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18859,'Angeling_Bubble','Angeling Bubble','Armor',10,50,5,true,1,976,'bonus bDex,1;\nbonus bMatkRate,2;\nbonus bMaxHP,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18860,'Red_Flower_Hat','Red Flower Hat','Armor',10,200,10,1,true,50,true,1033,'bonus bDex,5;\nbonus2 bSubDefEle,Ele_Earth,3;\nbonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;\nif (getrefine() >= 12) {\n bonus bShortWeaponDamageReturn,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18861,'Zaha_Doll_Hat_J','Zaha Doll J Hat','Armor',10,100,1,true,50,true,461,'bonus bHealPower,15;\nbonus bUseSPrate,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (18863,'Exorcist_Robe','Exorcist Robe','Armor',10,1700,57,1,true,60,true,'bonus bMdef,5;\n.@r = getrefine();\nif (.@r >= 3) {\n bonus2 bSubRace,RC_Demon,.@r/3*5;\n}\nif (BaseClass == Job_Acolyte)\n bonus2 bSubEle,Ele_Dark,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18864,'Earth_Goddess_Flower_J','Earth Goddess Flower','Armor',10,250,6,true,1,true,864,'bonus bVit,2;\nskill "WZ_EARTHSPIKE",5;\nbonus2 bSubEle,Ele_Earth,15;\n.@r = getrefine();\nif (.@r>=8) {\n bonus2 bSubEle,Ele_Earth,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18865,'Sword_Master_Crown','Sword Master Crown','Armor',10,1000,30,1,true,50,true,981,'.@i = BaseLevel;\nbonus bBaseAtk,(.@i>150)?(15):((.@i>100)?(10):((.@i>50)?(5):(0)));\nif (getskilllv("SM_SWORD") == 10)\n bonus bHit,10;\nif (getskilllv("SM_TWOHAND") == 10)\n bonus bUseSPrate,-5;\nif (getskilllv("AM_AXEMASTERY") == 10)\n bonus bVariableCastrate,-5;\nif (getskilllv("AS_KATAR") == 10)\n bonus bCritAtkRate,20;\nif (getskilllv("PR_MACEMASTERY") == 10)\n bonus bAspdRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18867,'Vajra','Vajra','Armor',300,true,48,983,'bonus bDex,1;\nbonus bLongAtkRate,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18868,'Assassin_Skull_Mask','Assassin Skull Mask','Armor',10,500,2,true,true,70,984,'bonus bCritical,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18870,'Very_Sweet_Candy_Bar','Very Sweet Candy Bar','Armor',10,10,1,true,1,true,446,'bonus bAllStats,2;\nbonus bBaseAtk,10;\nbonus bMatk,10;\nbonus2 bExpAddClass,Class_All,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18871,'Very_Sweet_Candy','Very Sweet Candy','Armor',10,10,1,true,1,true,446,'bonus bAllStats,1;\nbonus bBaseAtk,5;\nbonus bMatk,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18872,'Snake_Hat','Snake Hat','Armor',20,100,5,1,true,true,986,'bonus bStr,3;\nbonus bInt,3;\nbonus bMdef,5;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18873,'Sweet_Valentine_Out','Sweet Valentine Out','Armor',20,100,1,true,1,true,865,'.@r = getrefine();\nif (.@r>6) {\n bonus bMaxHPrate,.@r-3;\n bonus bMaxSPrate,.@r-3;\n}\nbonus4 bAutoSpellWhenHit,"AL_BLESSING",10,50,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_mid`,`equip_level_min`,`view`) VALUES (18874,'One_Eyed_Glass_','Cyclops Glasses','Armor',10,100,1,true,1,23); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (18877,'Baron_Evil_Eye','Baron\'s Evil Eye','Armor',10,300,true,30,989,'bonus bDelayrate,-5;\nbonus bUseSPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18878,'Palace_Guard_Cap','Palace Guard Cap','Armor',10,1000,15,1,true,50,true,991,'.@r = max(5,getrefine());\nbonus2 bSubEle,Ele_Neutral,.@r;\nbonus bLongAtkDef,.@r;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18879,'Angry_Scorpion_Hat','Angry Scorpion Hat','Armor',10,100,5,true,true,995,'bonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18880,'BLACKDEATHKING_GOLDEN','Advanced Jao King Hat','Armor',10,500,4,1,true,175,true,996,'bonus bAllStats,3;\nbonus bMaxHPrate,5;\nbonus bMaxSPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18882,'Kannam_On_Head','Kannam On Head','Armor',10,200,5,true,20,true,1003,'bonus3 bAutoSpellWhenHit,"SA_DELUGE",1,100;\n.@r = min(15,getrefine())/3;\n.@r = max(1,.@r);\nbonus3 bAutoSpellWhenHit,"WZ_WATERBALL",.@r,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18885,'Jejecap','Jejecap','Armor',100,8,true,70,true,1011,'bonus bStr,2;\nbonus bInt,3;\nbonus2 bSubRace,RC_DemiHuman,11;\nbonus2 bSubRace,RC_Player_Human,11;\nbonus2 bAddItemHealRate,522,70;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18887,'Aqua_Bunny_Band','Aqua Bunny Band','Armor',100,2,1,true,true,1012,'bonus bVit,3;\n.@r = getrefine();\nbonus bMatkRate,2;\nif (.@r>11)\n bonus bVariableCastrate,-10;\nelse if (.@r>8) {\n bonus bMatkRate,4;\n bonus bMdef,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18888,'Maroon_Bunny_Band','Maroon Bunny Band','Armor',100,2,1,true,true,1013,'bonus bInt,5;\nbonus bLuk,5;\n.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bMatkRate,2;\nif (.@r>11)\n bonus bVariableCastrate,-10;\nelse if (.@r>8) {\n bonus2 bAddClass,Class_All,4;\n bonus bMatkRate,4;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18889,'Golden_Bunny_Band','Golden Bunny Band','Armor',100,2,1,true,true,1014,'bonus bAgi,5;\nbonus bLuk,5;\n.@r = getrefine();\nbonus2 bAddClass,Class_All,5;\nif (.@r>11)\n bonus bVariableCastrate,-10;\nelse if (.@r>8) {\n bonus2 bAddClass,Class_All,5;\n bonus bMatkRate,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18890,'Gray_Bunny_Band','Gray Bunny Band','Armor',2,1,true,true,1015,'bonus bInt,5;\nbonus bLuk,5;\n.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bMatkRate,2;\nif (.@r>11)\n bonus bVariableCastrate,-10;\nelse if (.@r>8) {\n bonus2 bAddClass,Class_All,4;\n bonus bMatkRate,4;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18891,'Husky_Hat','Husky Hat','Armor',500,5,1,true,70,true,1016,'bonus2 bAddClass,Class_All,5;\nbonus bMatkRate,5;\nbonus3 bAutoSpell,"SN_WINDWALK",5,10+(getrefine()*3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18892,'Ufo_Poring_Hat','Ufo Poring Hat','Armor',1000,5,1,true,10,true,1017,'bonus bMdef,5;\nbonus bCritical,5;\nbonus bFlee,5;\nbonus bHit,5;\nbonus bFlee2,5;\n.@r = getrefine();\nif (.@r>8) {\n bonus bDelayrate,-5;\n bonus bAspdRate,5;\n} else if (.@r>6)\n bonus bVariableCastrate,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18893,'Dragon_Claw_Helm','Dragon Claw Helm','Armor',1000,5,1,true,10,true,1018,'bonus2 bSubRace,RC_DemiHuman,8;\nbonus2 bSubRace,RC_Player_Human,8;\nbonus2 bSubRace,RC_Dragon,8;\nbonus2 bAddItemGroupHealRate,IG_Meat,200;\nif (getrefine()>11) {\n bonus bMaxHPrate,7;\n bonus bMaxSPrate,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (18894,'Rainbow_Star','Rainbow Star','Armor',500,5,true,70,1019,'bonus2 bSubRace,RC_Player_Human,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (18895,'Celestial_Dark_Flame','Celestial Dark Flame','Armor',200,5,true,50,1008,'bonus2 bSubEle,Ele_Fire,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (18896,'Pterios_Fins','Pterios Fins','Armor',200,5,true,50,1009,'bonus2 bSubEle,Ele_Fire,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (18897,'Azure_Diadem','Azure Diadem','Armor',200,5,true,50,1010,'bonus2 bSubEle,Ele_Water,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18898,'Yggdrasil_Herald_Crown','Yggdrasil Herald Crown','Armor',200,6,1,true,60,true,997,'bonus bAllStats,5;\nbonus bMaxHP,100;\nbonus bMaxSP,50;\n.@r = getrefine();\n.@rate = max(.@r,7)-7;\nif (.@rate) {\n bonus bMaxHPrate,.@rate;\n bonus bVariableCastrate,-.@rate;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18900,'Weisswurst','Weisswurst','Armor',20,100,1,true,60,1022,'bonus bMaxHP,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (18901,'Seppl_Hat','Seppl Hat','Armor',20,500,5,1,true,60,1023,'bonus bVit,3;\nbonus bHPrecovRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (18902,'Shovel_Hat','Shovel Hat','Armor',500,true,50,1024,'bonus bVit,3;\nbonus2 bAddMonsterDropItem,553,500;\nbonus2 bAddItemHealRate,553,700;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18908,'Isabella_Red_Ear','Isabella Red Ear','Armor',10,300,8,1,true,1,true,1030,'bonus bStr,5;\nbonus bMaxHPrate,5;\nbonus2 bSubDefEle,Ele_Fire,10;\n.@r = getrefine();\nif (.@r>=9)\n bonus bAspd,1+(.@r-9)/2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18909,'Isabella_Brown_Ear','Isabella Brown Ear','Armor',10,300,8,1,true,1,true,1031,'bonus bMaxHPrate,10;\nbonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;\nbonus bMatk,getrefine()*2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18910,'Isabella_Blue_Ear','Isabella Blue Ear','Armor',10,300,8,1,true,1,true,1032,'bonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;\nbonus2 bAddSize,Size_Medium,10;\nif (getrefine()>=12) {\n bonus bShortWeaponDamageReturn,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18917,'LoveLove_Balloon','LoveLove Balloon','Armor',10,200,5,true,1,1039,'bonus bAllStats,1;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18918,'Long_Octopus_Balloon','Long Octopus Balloon','Armor',10,200,5,true,1,1040,'bonus bVit,1;\nbonus bInt,1;\nbonus bMaxSP,30;\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_low`,`view`,`script`) VALUES (18925,'GodOfWinds_Fan','GodOfWinds Fan','Armor',300,true,1051,'bonus2 bSkillAtk,"WZ_VERMILION",3;\nbonus2 bSkillAtk,"WL_CHAINLIGHTNING",3;\nbonus bUseSPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18929,'Elephant_Model_Hat','Elephant Model Hat','Armor',10,300,10,1,true,30,true,1065,'.@r = getrefine();\nbonus bDex,2+((.@r >= 2 && .@r <= 8) ? 1 : ((.@r > 8) ? (.@r/8): 0));\nbonus3 bAutoSpellWhenHit,"WZ_STORMGUST",5,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18930,'Gorilla_Model_Hat','Gorilla Model Hat','Armor',10,300,10,1,true,30,true,1066,'bonus bStr,2;\n.@m = gettime(DT_MONTH);\nif (.@m == 1 || .@m == 2) {\n bonus bStr,2;\n bonus bVit,2;\n}\nbonus4 bAutoSpell,"KN_BOWLINGBASH",1,20,1;\nif (getrefine()>10) {\n bonus bStr,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18931,'Lion_Model_Hat','Lion Model Hat','Armor',10,300,10,1,true,30,true,1067,'.@r = getrefine();\nbonus bInt,2+((.@r >= 2 && .@r <= 8) ? 1 : ((.@r > 8) ? (.@r/8): 0));\nbonus3 bAutoSpellWhenHit,"WZ_METEOR",5,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18932,'Rhino_Model_Hat','Rhino Model Hat','Armor',10,300,10,1,true,30,true,1068,'.@r = getrefine();\nbonus bVit,2+((.@r >= 11) ? (.@r/11) : 0);\nbonus3 bAutoSpellWhenHit,"WZ_VERMILION",5,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18933,'Mechanical_Plant_Hat','Mechanical Plant Hat','Armor',20,500,10,1,true,45,true,1069,'.@r = getrefine()/2;\nbonus bDex,2;\nbonus bMdef,7;\nbonus2 bSkillAtk,"GN_SPORE_EXPLOSION",5+(5*.@r);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18934,'Fox_Ears_Bell_Ribbon','Fox Ears Bell Ribbon','Armor',400,4,1,true,50,true,1070,'bonus bAgi,2;\nbonus bAspdRate,10;\n.@r = getrefine();\nautobonus "{ bonus bCritical,100; bonus bLongAtkRate,5+max(0,getrefine()-6); }",50+(.@r*2),5000,BF_NORMAL,"{ active_transform 1150,5000; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18936,'Golden_Fish','Golden Fish In Mouth','Armor',1,10,1,true,1,1081,'bonus bAllStats,2;\nbonus bBaseAtk,10;\nbonus bMatk,10;\nbonus2 bExpAddRace,RC_Fish,2;\nbonus2 bSubRace,RC_Fish,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_mid`,`refineable`,`view`,`script`) VALUES (18937,'Memories_Of_Lovers','Memories Of Lovers','Armor',100,true,true,1072,'bonus bMdef,7;\nbonus bMaxHPrate,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18938,'Astro_Circle','Astro Circle','Armor',300,1,true,70,true,1073,'bonus bInt,1;\n.@r = getrefine();\nif (.@r>6) {\n .@t = ((.@r-6)*2);\n}\nbonus2 bSubSkill,"WZ_METEOR",20+.@t;\nbonus2 bSubSkill,"WL_CRIMSONROCK",20+.@t;\nbonus2 bSubSkill,"WL_COMET",5;\nbonus2 bSkillAtk,"WZ_METEOR",(.@r/3)*5;\nbonus2 bSkillAtk,"WL_CRIMSONROCK",(.@r/3)*5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (18940,'10_Gallon_Hat_Of_Flame','10 Gallon Hat Of Flame','Armor',10,1000,true,90,true,1075); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18947,'Pipe_Of_Jiraiya','Jiraiya\'s Pipe','Armor',10,100,1,true,70,1088,'bonus2 bSkillUseSP,"NJ_KOUENKA",-5;\nbonus2 bVariableCastrate,"NJ_KAENSIN",-10;\nbonus2 bSkillAtk,"NJ_BAKUENRYU",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18948,'Mask_Of_Orochimaru','Orochimaru\'s Mask','Armor',10,100,1,true,70,1089,'bonus2 bSkillUseSP,"NJ_HYOUSENSOU",-5;\nbonus2 bVariableCastrate,"NJ_SUITON",-10;\nbonus2 bSkillAtk,"NJ_HYOUSYOURAKU",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18949,'Scroll_Of_Tsunade','Tsunade\'s Scroll','Armor',10,100,1,true,70,1090,'bonus2 bSkillUseSP,"NJ_HUUJIN",-5;\nbonus2 bVariableCastrate,"NJ_RAIGEKISAI",-10;\nbonus2 bSkillAtk,"NJ_KAMAITACHI",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (18959,'Old_Pink_Poo_Hat','Old Pink Poo Hat','Armor',20,1200,1,true,1,1102,'bonus2 bSubRace,RC_Player_Human,13;\nbonus2 bSubRace,RC_Player_Doram,13;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (18960,'Love_Daddy_2013','Love Daddy 2013','Armor',10,10,10,1,true,true,1104,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bMatkRate,2;\nif (readparam(bStr) >= 90) {\n bonus bBaseAtk,15;\n if (.@r >= 9)\n bonus bBaseAtk,15;\n }\n if (readparam(bInt) >= 90) {\n bonus bMatk,15;\n if (.@r >= 9)\n bonus bMatk,15;\n }\n if (readparam(bVit) >= 90) {\n bonus bMaxHP,500;\n if (.@r >= 9)\n bonus bMaxHP,500;\n }\n if (readparam(bAgi) >= 90) {\n bonus bAspdRate,2;\n if (.@r >= 9)\n bonus bAspdRate,3;\n }\n if (readparam(bDex) >= 90) {\n bonus bLongAtkRate,3;\n if (.@r >= 9)\n bonus bLongAtkRate,3;\n }\n if (readparam(bLuk) >= 90) {\n bonus bCritical,5;\n if (.@r >= 9)\n bonus bCritical,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18970,'Magical_Moon_Cat','Magical Moon Cat','Armor',20,100,5,1,true,1,true,1308,100,true,true,true,true,true,true,true,'skill "ALL_CATCRY",1;\nbonus bAllStats,3;\nbonus bDelayrate,-5-(getrefine()/2);\nbonus bVariableCastrate,-5-(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18971,'Old_Rune_Circlet','Old Rune Circlet','Armor',10,100,10,1,true,true,true,true,true,170,true,623,100,true,true,true,true,true,true,true,'bonus bAllStats,1;\nbonus bMdef,5;\n.@r = getrefine();\nbonus bBaseAtk,4*.@r;\nbonus bAspd,.@r/5;\nbonus bMaxHPrate,.@r/2;\nbonus bMaxSPrate,.@r/2;\nbonus2 bSkillAtk,"RK_IGNITIONBREAK",20*.@r/2;\nbonus2 bSkillAtk,"RK_HUNDREDSPEAR",15*.@r/2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18972,'Old_Mitra','Old Mitra','Armor',10,100,10,1,true,true,true,true,true,170,true,624,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bAllStats,1;\nbonus bMdef,5;\nbonus bMatk,2*.@r;\nbonus bBaseAtk,4*.@r;\nbonus bHealPower,2*.@r;\nbonus bMaxHPrate,(.@r/2);\nbonus bMaxSPrate,(.@r/2);\nbonus2 bSkillAtk,"AB_JUDEX",20*(.@r/2);\nbonus2 bSkillAtk,"PR_MAGNUS",10*(.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18973,'Old_Driver_Band_R','Old Driver Band','Armor',10,100,10,1,true,true,true,true,true,170,true,626,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bAllStats,1;\nbonus bBaseAtk,4*.@r;\nbonus bAspd,(.@r/5);\nbonus bMaxHPrate,(.@r/2);\nbonus bMaxSPrate,(.@r/2);\nbonus2 bSkillAtk,"NC_POWERSWING",20*(.@r/2);\nbonus2 bSkillAtk,"NC_AXETORNADO",20*(.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18974,'Old_Driver_Band_Y','Old Driver Band(Yellow)','Armor',10,100,10,1,true,true,true,true,true,170,true,637,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bAllStats,1;\nbonus bBaseAtk,4*.@r;\nbonus bAspd,(.@r/5);\nbonus bMaxHPrate,(.@r/2);\nbonus bMaxSPrate,(.@r/2);\nbonus2 bSkillAtk,"NC_ARMSCANNON",15*(.@r/2);\nbonus2 bSkillCooldown,"NC_SELFDESTRUCTION",-10000*(.@r/4);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18975,'Old_Shadow_Handicraft','Old Shadow Handicraft','Armor',10,100,10,1,true,true,true,true,true,170,true,627,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bAllStats,1;\nbonus bMatk,4*.@r;\nbonus bBaseAtk,4*.@r;\nbonus bMaxHPrate,(.@r/2);\nbonus bMaxSPrate,(.@r/2);\nbonus2 bSkillAtk,"SC_TRIANGLESHOT",25*(.@r/2);\nif (.@r>=6) {\n bonus2 bSkillCooldown,"SC_ENERVATION",-1000;\n bonus2 bSkillCooldown,"SC_UNLUCKY",-1000;\n if (.@r>=8) {\n bonus2 bSkillCooldown,"SC_LAZINESS",-1000;\n bonus2 bSkillCooldown,"SC_WEAKNESS",-1000;\n if (.@r>=10) {\n bonus2 bSkillCooldown,"SC_IGNORANCE",-1000;\n bonus2 bSkillCooldown,"SC_GROOMY",-1000;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18976,'Old_Minstrel_Song_Hat','Old Minstrel Song\'s Hat','Armor',10,100,10,1,true,true,true,true,'Male',true,170,true,628,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bAllStats,1;\nbonus bLongAtkRate,.@r;\nbonus bMaxHPrate,(.@r/2);\nbonus bMaxSPrate,(.@r/2);\nbonus2 bSkillAtk,"CG_ARROWVULCAN",20*(.@r/2);\nbonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15*(.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18977,'Old_Midas_Whisper','Old Midas Whisper','Armor',10,100,10,1,true,true,true,true,true,170,true,629,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bAllStats,1;\nbonus bBaseAtk,4*.@r;\nbonus bLongAtkRate,(.@r/2);\nbonus bMaxHPrate,(.@r/2);\nbonus bMaxSPrate,(.@r/2);\nbonus2 bSkillAtk,"GN_CARTCANNON",15*(.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18978,'Old_Magic_Stone_Hat','Old Magic Stone Hat','Armor',10,100,10,1,true,true,true,true,true,170,true,630,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bSPrecovRate,20;\nbonus bAllStats,1;\nbonus bMdef,5;\nbonus bMatkRate,.@r;\nbonus bMaxHPrate,(.@r/2);\nbonus bMaxSPrate,(.@r/2);\nbonus2 bSkillAtk,"WL_SOULEXPANSION",15*(.@r/2);\nbonus2 bSkillCooldown,"WL_CRIMSONROCK",-1000-(.@r*100);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18979,'Old_Blazing_Soul','Old Blazing Soul','Armor',10,100,10,1,true,true,true,true,true,170,true,631,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bAllStats,1;\nbonus bCritical,2*.@r;\nbonus bBaseAtk,4*.@r;\nbonus bMaxHPrate,(.@r/2);\nbonus bMaxSPrate,(.@r/2);\nbonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15*(.@r/2);\nbonus2 bSkillAtk,"SR_RIDEINLIGHTNING",20*(.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18980,'Old_Wind_Whisper','Old Wind Whisper','Armor',10,100,10,1,true,true,true,true,true,170,true,633,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bAllStats,1;\nbonus bMdef,5;\nbonus bMatkRate,.@r;\nbonus bBaseAtk,4*.@r;\nbonus bMaxHPrate,(.@r/2);\nbonus bMaxSPrate,(.@r/2);\nbonus2 bSkillAtk,"SO_POISON_BUSTER",15*(.@r/2);\nbonus2 bSkillAtk,"SO_VARETYR_SPEAR",20*(.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18981,'Old_Dying_Swan','Old Dying Swan','Armor',10,100,10,1,true,true,true,true,'Female',true,170,true,635,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bAllStats,1;\nbonus bLongAtkRate,.@r;\nbonus bMaxHPrate,(.@r/2);\nbonus bMaxSPrate,(.@r/2);\nbonus2 bSkillAtk,"CG_ARROWVULCAN",20*(.@r/2);\nbonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15*(.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18982,'Old_Circlet_Of_Bone','Old Circlet Of Bones','Armor',10,100,10,1,true,true,true,true,true,170,true,1141,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bAllStats,1;\nbonus bCritAtkRate,.@r;\nbonus bAspdRate,.@r;\nbonus bMaxHPrate,(.@r/2);\nbonus bMaxSPrate,(.@r/2);\nbonus2 bSkillAtk,"GC_CROSSIMPACT",15*(.@r/2);\nbonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",20*(.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18983,'Old_Protect_Of_Crown','Old Protect Of Crown','Armor',10,100,10,1,true,true,true,true,true,170,true,1140,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bAllStats,1;\nbonus bMdef,5;\nbonus bBaseAtk,4*.@r;\nbonus bAspd,(.@r/5);\nbonus bMaxHPrate,(.@r/2);\nbonus bMaxSPrate,(.@r/2);\nbonus2 bSkillAtk,"LG_CANNONSPEAR",20*(.@r/2);\nbonus2 bSkillAtk,"LG_OVERBRAND",15*(.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18984,'Old_Camo_RabbitHood','Old Camouflage Rabbit Hood','Armor',10,100,10,1,true,true,true,true,true,170,true,1142,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bAllStats,1;\nbonus bLongAtkRate,.@r;\nbonus bFlee2,(.@r/3);\nbonus bMaxHPrate,(.@r/2);\nbonus bMaxSPrate,(.@r/2);\nbonus2 bSkillAtk,"RA_CLUSTERBOMB",15*(.@r/2);\nbonus2 bSkillAtk,"RA_WUGSTRIKE",10*(.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`job_hunter`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18985,'Falconer_Flute','Falconer Flute','Armor',100,true,true,75,1143,'set .@bblvl,max(getskilllv("HT_BLITZBEAT"),1);\nset .@luk,min(readparam(bLuk),120);\nbonus3 bAutoSpell,"HT_BLITZBEAT",.@i,((.@bblvl / 3) * 10) + (.@luk * 10) + (((.@bblvl / 5) * .@bblvl) * 2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`,`equip_script`) VALUES (18987,'RWC13_Jormungandr_Hat','RWC13 Jormungandr Hat','Armor',20,2500,7,1,true,1,true,1149,'bonus bAllStats,2;\nbonus bVariableCastrate,-5;\nbonus bDelayrate,-5;\nbonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;\n.@r = getrefine();\nif (.@r>6) {\n bonus2 bAddItemHealRate,11596,20;\n bonus bAspd,1;\n}\nif (.@r>9) {\n bonus bVariableCastrate,-5;\n bonus bDelayrate,-5;\n}\nbonus2 bAddItemHealRate,11596,150;','sc_end SC_SpeedUp0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18997,'Riot_Chip','Runaway Chip','Armor',10,300,1,true,100,true,1201,'bonus bHit,50;\nbonus bFlee,50;\nbonus bMaxSPrate,-50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19019,'Elemental_Crown','Elemental Crown','Armor',500,10,1,true,50,true,1219,'.@r = getrefine();\nbonus bLongAtkRate,4;\nbonus bDex,(3+(BaseLevel>99?.@r:.@r/2));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19020,'Survive_Circlet','Survive Circlet','Armor',500,10,1,true,50,true,1220,'.@r = getrefine();\nbonus bInt,(3 + (BaseLevel > 99 ? .@r : .@r/2));\nbonus bMatkRate,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19021,'Gigant_Helm','Gigant Helm','Armor',500,10,1,true,50,true,1221,'.@r = getrefine();\nbonus bStr,(3 + (BaseLevel > 99 ? .@r : .@r/2));\nbonus2 bAddClass,Class_All,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_top`,`view`,`equip_script`,`unequip_script`) VALUES (19022,'Floating_Stone_Of_Int','Floating Stone Of Intelligence','Armor',true,1230,'sc_start SC_FSTONE,INFINITE_TICK,0;','sc_end SC_FSTONE;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (19024,'Protect_Feathers','Protect Feathers','Armor',500,true,70,1232,'bonus2 bSubRace,RC_Player_Doram,2;\nbonus2 bSubRace,RC_Player_Human,2;\nbonus bAspdRate,5;\n.@vit = readparam(bVit);\nif (.@vit >= 108) {\n bonus2 bSubRace,RC_Player_Doram,3;\n bonus2 bSubRace,RC_Player_Human,3;\n bonus bAspdRate,5;\n if (.@vit >= 120) {\n bonus bMaxHPRate,3;\n bonus bMdef,3;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19026,'Aegir_Helm','Aegir Helm','Armor',10,800,10,1,true,40,true,870,'bonus bVit,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`location_head_low`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19030,'Pretty_Rabbit_Hood','Pretty Rabbit Hood','Armor',10,100,20,1,true,true,true,1,true,1085,'bonus bMaxHP,(15*BaseLevel);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19031,'Fallen_Angel_Blessing','Fallen Angel Blessing','Armor',200,1,true,10,true,1250,'bonus2 bAddRace,RC_Angel,5;\nbonus2 bSubRace,RC_Angel,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19033,'Rift_Ancient_Decoration','Rift Ancient Decoration','Armor',20,200,2,1,true,100,true,376,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMaxHP,1000+(.@r >= 9 ? 1000 : .@r >=7 ? 400 : 0);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (19038,'12_Anniversary_Crown_Of_Saint','12 Anniversary Crown of Saint','Armor',10,120,12,1,true,true,1117,'bonus bAllStats,2;\nbonus bMdef,12;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`refineable`,`view`,`script`) VALUES (19039,'12th_ElvenEars','12 Anniversary Elf Ears','Armor',10,120,true,true,875,'bonus2 bSubRace,RC_All,4;\nbonus2 bSubRace,RC_Player_Human,-4;\nbonus2 bSubRace,RC_Player_Doram,-4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19047,'Angeling_KnitCap','Angeling KnitCap','Armor',300,5,1,true,20,true,953,'bonus2 bSPGainRace,RC_Angel,5;\nbonus bHPGainValue,100;\n.@r = getrefine();\nif (.@r >= 5) {\n bonus2 bSubRace,RC_Angel,5+((.@r >= 7) ? 5 : 0);\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (19048,'Elemental_Clothe','Elemental Clothes','Armor',500,45,1,true,80,true,'.@r = getrefine();\nbonus bLongAtkRate,2+((.@r >= 9) ? 3 : 0)+((.@r >= 8) ? 2 : 0);\nif (.@r >= 7)\n bonus bUnbreakableArmor;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (19050,'Loki_Nidhogg_Hat','Loki & Nidhoggur\'s Hat','Armor',100,1,true,1,true,1304); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19051,'Warrior_Moon_Cat','Warrior Moon Cat','Armor',20,100,5,1,true,1,true,1308,100,true,true,true,true,true,true,true,'/*Enables use of Level 1 Monster\'s Cry*/\nbonus bAllStats,3;\nbonus2 bHPDrainRate,40,5;\nbonus2 bSPDrainRate,10,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19052,'Sigruns_Wing','Rental Sigrun\'s Wing','Armor',10,2,true,1,568,100,true,true,true,true,true,true,true,true,'if (Class == Job_Swordman || Class == Job_Thief || Class == Job_Merchant || Class == Job_Taekwon || Class == Job_Star_Gladiator || Class == Job_Star_Gladiator2)\n bonus bAspd,1;\nelse if (Class == Job_Mage || Class == Job_Acolyte || Class == Job_Ninja || Class == Job_Soul_Linker) {\n bonus bMatk,5;\n bonus bHealPower,2;\n} else if (Class == Job_Archer || Class == Job_Gunslinger)\n bonus bLongAtkRate,2;\nelse if (Class == Job_Novice || Class == Job_SuperNovice) {\n bonus bMaxHP,120;\n bonus bMaxSP,60;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19053,'Fighter_Moon_Cat','Fighter Moon Cat','Armor',20,100,5,1,true,1,true,1308,100,true,true,true,true,true,true,true,'/*Enables use of Level 1 Monster\'s Cry*/\n.@r = getrefine();\nbonus bAllStats,3;\nbonus2 bAddEff,Eff_Stun,500+(.@r*100);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19079,'CelestialWoman_Flower','Celestial Woman\'s Flower','Armor',20,300,5,1,true,20,true,438,'bonus bHPGainValue,100;\nbonus bMdef,5;\nbonus2 bSPGainRace,RC_Undead,5;\nif (getrefine()>=5) {\n bonus2 bSubRace,RC_Undead,5;\n}\nif (getrefine()>=7) {\n bonus2 bSubRace,RC_Undead,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`) VALUES (19080,'NettyHeart_BalloonGum','Nettie Heart Bubble Gum','Armor',10,200,true,720); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19081,'Faceworm_Egg_Shell','Faceworm Egg Shell','Armor',20,500,2,1,true,30,true,1356,'bonus bHit,20;\nbonus2 bAddRace2,RC2_FACEWORM,5;\nbonus2 bMagicAddRace2,RC2_FACEWORM,5;\nbonus2 bSubRace2,RC2_FACEWORM,5;\n.@r = getrefine();\nif (.@r>=5) {\n bonus2 bAddRace2,RC2_FACEWORM,10;\n bonus2 bMagicAddRace2,RC2_FACEWORM,10;\n bonus2 bSubRace2,RC2_FACEWORM,10;\n}\nif (.@r>=7) {\n bonus2 bAddRace2,RC2_FACEWORM,15;\n bonus2 bMagicAddRace2,RC2_FACEWORM,15;\n bonus2 bSubRace2,RC2_FACEWORM,15;\n}\nif (.@r>=9) {\n bonus2 bAddRace2,RC2_FACEWORM,20;\n bonus2 bMagicAddRace2,RC2_FACEWORM,20;\n bonus2 bSubRace2,RC2_FACEWORM,20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19082,'Bio_Protector','Bio Protector','Armor',500,3,true,50,true,1366,'bonus bHit,10;\nbonus bVariableCastrate,-5;\nbonus bPerfectHitRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (19083,'Mask_of_Hero','Mask of Hero','Armor',20,200,true,70,1367,'bonus bVit,10;\nbonus bMdef,10;\nbonus bShortWeaponDamageReturn,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_summoner`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19084,'Parfait_V_Hat','Parfaille Vigilante Hat','Armor',100,2,1,true,true,20,true,1368,100,true,true,true,true,true,true,'bonus bLuk,1;\nbonus5 bAutoSpell,"AL_BLESSING",3,30,BF_WEAPON|BF_MAGIC,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (19085,'Sigrun\'s_Wings_','Sigrun\'s Wings','Armor',20,100,2,1,true,1,568,'if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief || (BaseJob == Job_Taekwon && Class!=Job_Soul_Linker)) {\n bonus bAspd,1;\n bonus bAgi,-2;\n} else if (BaseClass == Job_Mage || BaseClass == Job_Acolyte || Class == Job_Ninja || Class == Job_Soul_Linker) {\n bonus bMatk,3;\n bonus bHealPower,2;\n} else if (BaseClass == Job_Archer || BaseClass == Job_Gunslinger)\n bonus bLongAtkRate,1;\nelse if (BaseJob == Job_Novice || BaseJob == Job_SuperNovice) {\n bonus bMaxHP,60;\n bonus bMaxSP,30;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (19086,'Robo_Eye_','Robo Eye','Armor',20,200,2,1,true,10,345,'bonus2 bAddClass,Class_All,1;\nbonus bMatkRate,1;\nbonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_mid`,`view`,`script`) VALUES (19087,'Angel_Spirit_','Angel Spirit','Armor',20,200,1,true,394,'bonus bStr,1;\nbonus bHit,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (19088,'Binoculars_','Binoculars','Armor',20,100,2,1,true,true,true,true,50,83,'bonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`view`,`script`) VALUES (19089,'Blinker_','Blinker','Armor',1500,100,1,true,false,false,true,82,'bonus2 bResEff,Eff_Blind,5000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`location_head_low`,`view`,`script`) VALUES (19090,'Alarm_Mask_','Alarm Mask','Armor',20,100,2,1,true,false,false,true,true,170,'bonus2 bResEff,Eff_Blind,2500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`equip_level_min`,`view`) VALUES (19091,'Opera_Ghost_Mask_','Opera Phantom Mask','Armor',20,200,2,1,true,false,false,true,20,128); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`view`) VALUES (19092,'Machoman_Glasses_','Machoman\'s Glasses','Armor',36000,100,1,1,true,false,false,true,92); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_mid`,`view`,`script`) VALUES (19093,'Spinning_Eyes_','Geek Glasses','Armor',20000,100,1,1,true,27,'bonus2 bResEff,Eff_Blind,800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_mid`,`location_head_low`,`view`) VALUES (19094,'Mr_Smile_','Mr. Smile','Armor',60,100,1,1,true,true,65); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (19095,'Happy_Balloon_K','Happy Balloon','Armor',10,true,1,1289,'bonus2 bDropAddRace,RC_All,10;\nbonus2 bExpAddRace,RC_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (19096,'Special_Kapra_Hat','Special Kafra Hat','Armor',500,1,true,true,581,'.@r = getrefine();\nbonus bMaxHP,130*.@r;\nbonus bMaxSP,13*.@r;\nif (.@r>=10) {\n bonus2 bAddClass,Class_All,3;\n bonus bMatkRate,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_low`,`view`,`script`) VALUES (19097,'Ribbon_Piamat_K','Piamette Ribbon','Armor',100,1,true,1403,'bonus bMdef,1;\nbonus bVit,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (19098,'Piamette_Hood','Piamette Hood','Armor',100,3,1,true,true,1087,'bonus bInt,2;\nbonus bDex,2;\nbonus2 bAddRace,RC_DemiHuman,10;\nbonus2 bMagicAddRace,RC_DemiHuman,10;\nbonus2 bAddRace,RC_Player_Human,10;\nbonus2 bMagicAddRace,RC_Player_Human,10;\nif (getrefine()>=12) {\n bonus bNoSizeFix;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19101,'Glastheim_Onlooker','Glastheim Observer','Armor',20,100,true,80,true,1041,'bonus2 bAddRace,RC_All,2;\nbonus bDelayrate,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19102,'Pale_Moon_Hat','Pale Moon Hat','Armor',20,500,2,1,true,30,true,913,'bonus bFlee,20;\nbonus2 bAddRace2,RC2_THANATOS,5;\nbonus2 bSubRace2,RC2_THANATOS,5;\nbonus2 bMagicAddRace2,RC2_THANATOS,5;\nif (getrefine()>4) {\n bonus2 bAddRace2,RC2_THANATOS,10;\n bonus2 bSubRace2,RC2_THANATOS,10;\n bonus2 bMagicAddRace2,RC2_THANATOS,10;\n}\nif (getrefine()>6) {\n bonus2 bAddRace2,RC2_THANATOS,15;\n bonus2 bSubRace2,RC2_THANATOS,15;\n bonus2 bMagicAddRace2,RC2_THANATOS,15;\n}\nif (getrefine()>8) {\n bonus2 bAddRace2,RC2_THANATOS,20;\n bonus2 bSubRace2,RC2_THANATOS,20;\n bonus2 bMagicAddRace2,RC2_THANATOS,20;\n}\n/* skill 3044,1; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`script`,`unequip_script`) VALUES (19109,'Valhalla_Idol','Valhalla Idol','Armor',300,2,true,70,1423,'bonus bMaxSP,50;\nbonus4 bAutoSpellWhenHit,"MG_SAFETYWALL",10,50,0;\nhateffect(HAT_EF_VALHALLA_IDOL,true);','hateffect(HAT_EF_VALHALLA_IDOL,false);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19111,'Laser_Of_Eagle','Laser of Eagle','Armor',400,5,1,true,100,true,1424,'bonus bDex,2;\nbonus bLongAtkRate,10;\nbonus5 bAutoSpell,"PR_LEXAETERNA",1,50,BF_LONG,1;\n/*TODO: Chance to transform become Shechil while attacking.*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (19112,'Tengu_Scroll','Tengu Scroll','Armor',20,300,true,40,1445,'bonus2 bHPDrainRate,30,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19114,'Sting_Silk_Ribbon','Sting Silk Ribbon','Armor',20,300,15,1,true,70,true,1457,'bonus bUnbreakableHelm;\nbonus2 bSubEle,Ele_Earth,20;\nif (getrefine()>4) {\n bonus2 bSubSize,Size_All,2;\n}\nif (getrefine()>6) {\n bonus2 bSubSize,Size_All,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19115,'Republic_Hat','Republic Hat','Armor',400,3,1,true,100,true,1458,'.@r = getrefine();\n.@val = 6;\nif (.@r >= 7) {\n .@val += 2;\n}\nif (.@r >= 9) {\n .@val += 4;\n}\nbonus bLongAtkRate,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`range`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19116,'Red_Baby_Dragon','Red Baby Dragon','Armor',700,1,1,true,90,true,1463,'.@r=getrefine();\nbonus bMaxHPrate,5;\nbonus bMaxSPrate,5;\nbonus2 bSkillAtk,"RK_DRAGONBREATH",(.@r>=8?45:(.@r>=6?30:15));\nbonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",(.@r>=8?45:(.@r>=6?30:15));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (19117,'Poring_Sunglasses_','Poring Sunglasses','Armor',10,true,1,954,'bonus2 bDropAddRace,RC_All,5;\nbonus2 bExpAddRace,RC_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (19118,'Poring_Sunglasses__','Poring Sunglasses','Armor',10,1,true,1,954,'bonus2 bDropAddRace,RC_All,4;\nbonus2 bExpAddRace,RC_All,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19119,'Toughen_Time_Keeper_Hat','Enhanced Time Keeper Hat','Armor',10,true,100,true,240,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bAllStats,2;\nbonus bVariableCastrate,-5;\nbonus bMaxHP,500;\nbonus bMaxSP,100;\nbonus2 bSPDrainRate,30,3+(.@r/3);\nbonus2 bHPDrainRate,10,1+(.@r/4);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19125,'Cylinder_Hairband','Cylinder Hairband','Armor',20,300,12,1,true,90,true,1477,'bonus bStr,5;\nbonus bInt,5;\nbonus2 bVariableCastrate,"GN_CARTCANNON",-100;\nbonus2 bSkillUseSP,"GN_CARTCANNON",30;\nbonus2 bSkillUseSP,"GN_CART_TORNADO",5;\nbonus2 bSkillAtk,"GN_CARTCANNON",10;\nbonus2 bSkillAtk,"GN_CART_TORNADO",5;\nif (getrefine()>=5) {\n bonus2 bSkillAtk,"GN_CARTCANNON",20;\n bonus2 bSkillAtk,"GN_CART_TORNADO",10;\n}\nif (getrefine()>=8) {\n bonus2 bSkillAtk,"GN_CARTCANNON",30;\n bonus2 bSkillAtk,"GN_CART_TORNADO",20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19126,'Shadow_Booster_','Magical Booster','Armor',10,300,1,true,1,true,873,'bonus bAspd,1;\nbonus bDelayrate,-1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`location_head_top`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19127,'Zherlthsh_Mask_','Zealotus Mask','Armor',20,400,3,1,true,false,true,true,70,true,200,'bonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bAddRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;\nbonus2 bAddRace,RC_Player_Human,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (19128,'Ifrit\'s_Ear_','Ears Of Ifrit','Armor',20,300,1,true,30,422,'bonus bStr,1;\nbonus bMdef,3;\nbonus bInt,1;\nbonus2 bSkillAtk,"MG_FIREBOLT",3;\nbonus2 bSkillAtk,"WZ_FIREPILLAR",3;\nbonus2 bSkillAtk,"WZ_METEOR",3;\nbonus2 bSkillAtk,"SM_BASH",4;\nbonus2 bSkillAtk,"SM_MAGNUM",4;\nbonus2 bSkillAtk,"KN_PIERCE",3;\nbonus2 bSubEle,Ele_Fire,3;\nbonus2 bSubEle,Ele_Water,-3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (19129,'Chick_Hat_','Chick Hat','Armor',20,100,2,1,true,10,311,'bonus bLuk,2;\nbonus bMaxHP,50;\nbonus bMaxSP,50;\nskill "TF_DOUBLE",2;\nbonus bDoubleRate,10;\nbonus2 bSubRace,RC_DemiHuman,3;\nbonus2 bSubRace,RC_Player_Human,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19130,'Magic_Eyes_','Magic Eyes','Armor',20,300,3,1,true,true,true,true,true,54,true,209,'bonus bMdef,5;\nbonus bVariableCastrate,-10;\nbonus bUseSPrate,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19131,'Radio_Antenna_','Radio Antenna','Armor',1500,2,1,true,1,true,347,'bonus bMdef,5;\nbonus bCritical,5;\nbonus bFlee,5;\nskill "MG_LIGHTNINGBOLT",1;\nbonus4 bAutoSpellWhenHit,"MG_THUNDERSTORM",5,30,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_mid`,`view`,`script`) VALUES (19132,'Masquerade_','Masquerade','Armor',20,100,1,true,false,false,true,78,'bonus2 bAddRace,RC_DemiHuman,3;\nbonus2 bAddRace,RC_Player_Human,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (19133,'Odin_Mask_','Odin\'s Mask','Armor',20,100,1,1,true,true,1,480,'bonus2 bSubClass,Class_Boss,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19134,'Wickebines_Black_Cat_Ears','Wickebine\'s Black Cat Ears','Armor',20,200,4,1,true,1,true,368,'bonus bFlee,10;\nbonus bCritAtkRate,10;\nautobonus "{ bonus2 bIgnoreMdefClassRate,Class_Normal,100; bonus2 bIgnoreMdefClassRate,Class_Boss,100; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_STEAL; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`refineable`,`view`,`script`) VALUES (19135,'Spirit_Of_Chung_E','Spirit of Green Maiden','Armor',20,10,true,true,882,'.@r = getrefine();\nbonus2 bDropAddClass,Class_All,(.@r/2);\nbonus2 bExpAddClass,Class_All,(.@r/2);\nbonus bMaxHPrate,2*(.@r/4);\nbonus bMaxSPrate,2*(.@r/4);\nif (.@r>=9) {\n bonus bHPrecovRate,40;\n bonus bSPrecovRate,40;\n}\nif (.@r>=12) {\n bonus bMaxHPrate,3;\n bonus bMaxSPrate,3;\n}\nautobonus "{ bonus bCritAtkRate,30; bonus bMatkRate,30; }",1,5000,BF_WEAPON|BF_MAGIC,"{ active_transform 1519,5000; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (19136,'Spirit_Of_Chung_E_','Spirit of Green Maiden','Armor',20,10,1,true,true,882,'.@r = getrefine();\nbonus2 bDropAddClass,Class_All,(.@r/2);\nbonus2 bExpAddClass,Class_All,(.@r/2);\nbonus bMaxHPrate,(.@r/4);\nbonus bMaxSPrate,(.@r/4);\nif (.@r>=9) {\n bonus bHPrecovRate,40;\n bonus bSPrecovRate,40;\n}\nif (.@r>=12) {\n bonus bMaxHPrate,3;\n bonus bMaxSPrate,3;\n}\nautobonus "{ bonus bCritAtkRate,30; bonus bMatkRate,30; }",1,5000,BF_WEAPON|BF_MAGIC,"{ active_transform 1519,5000; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (19137,'Strawberry_In_Mouth_','Strawberry Mouth Guard','Armor',20,100,true,80,861,'bonus bVit,2;\nbonus bLongAtkDef,5;\nbonus bShortWeaponDamageReturn,5;\nif (Baselevel>=100) {\n bonus bMaxHP,2000;\n}\nelse {\n bonus bMaxHP,200;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (19138,'SeraphimCoronet','Seraphim Coronet','Armor',20,300,true,70,1487,'bonus bStr,2;\n.@int = readparam(bInt);\nbonus bBaseAtk,(.@int/8)*5;\nbonus bHealPower,.@int/8;\nbonus bVariableCastrate,.@int/8;\nif (.@int>=108) {\n bonus bBaseAtk,50;\n bonus bHealPower,5;\n bonus bVariableCastrate,4;\n}\nif (.@int>=120) {\n bonus bBaseAtk,125;\n bonus bHealPower,10;\n bonus bVariableCastrate,6;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (19139,'SurviveOrb','Survive Orb','Armor',300,true,50,1488,'skill "TF_HIDING",1;\nbonus2 bAddClass,Class_All,2;\nbonus bMatkRate,2;\nbonus bVariableCastrate,-3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19140,'Squirrel_Ear_Hat','Squirrel Ear Hat','Armor',200,10,1,true,100,true,1486,'.@r = getrefine();\nbonus bAspd,1;\nbonus bCriticalLong,5;\nbonus bCritAtkRate,10;\nbonus2 bIgnoreDefRaceRate,RC_All,10;\nif (.@r > 4) {\n bonus bAspd,1;\n bonus bCriticalLong,10;\n bonus bCritAtkRate,2;\n bonus2 bIgnoreDefRaceRate,RC_All,20;\n}\nif (.@r > 6) {\n bonus bAspd,1;\n bonus bCriticalLong,15;\n bonus bCritAtkRate,6;\n bonus2 bIgnoreDefRaceRate,RC_All,30;\n}\nif (.@r > 8) {\n bonus bAspd,1;\n bonus bCriticalLong,20;\n bonus bCritAtkRate,12;\n bonus2 bIgnoreDefRaceRate,RC_All,40;\n autobonus "{ bonus bCritAtkRate,100; }",70,5000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (19141,'Dolor_Thanatos_Mask','Dolor Thanatos Mask','Armor',20,200,6,true,true,100,666,'bonus bMdef,8;\nbonus bAllStats,1;\nbonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,1;\nbonus2 bSubEle,Ele_Fire,5;\nbonus2 bSubEle,Ele_Water,5;\nbonus2 bSubEle,Ele_Wind,5;\nbonus2 bSubEle,Ele_Earth,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (19142,'Drooping_Rebellion','Drooping Rebellion','Armor',20,500,1,1,true,1,1444,'bonus bLongAtkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (19143,'Poring_Balloon','Poring Balloon','Armor',20,10,true,1,1426,'bonus2 bAddMonsterDropItem,909,2000;\nbonus2 bExpAddRace,RC_All,5;\nbonus2 bDropAddRace,RC_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`view`) VALUES (19144,'Ferlock\'s_Hat','Ferlock\'s Hat','Armor',20,1000,1,1,true,50,1489); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (19145,'Whistle','Whistle','Armor',20,10,true,1,1478,'bonus bBaseAtk,10;\nbonus bMatk,10;\nbonus bHPGainValue,10;\nbonus bSPGainValue,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (19146,'Marin_Balloon','Marin Balloon','Armor',20,10,true,1,1430,'bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,50,0;\nbonus2 bExpAddRace,RC_All,5;\nbonus2 bDropAddRace,RC_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (19147,'Drops_Balloon','Drops Balloon','Armor',20,10,true,1,1427,'bonus bLuk,2;\nbonus2 bExpAddRace,RC_All,5;\nbonus2 bDropAddRace,RC_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (19148,'Santa_Poring_Balloon','Santa Poring Balloon','Armor',20,10,true,1,1428,'bonus2 bAddItemGroupHealRate,IG_Candy,200;\nbonus2 bExpAddRace,RC_All,5;\nbonus2 bDropAddRace,RC_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (19149,'Poporing_Balloon','Poporing Balloon','Armor',20,10,true,1,1429,'bonus2 bAddEff,Eff_Poison,500;\nbonus2 bExpAddRace,RC_All,5;\nbonus2 bDropAddRace,RC_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (19150,'Metalring_Balloon','Metalring Balloon','Armor',20,10,true,1,1431,'bonus3 bAutoSpell,"RG_STRIPWEAPON",1,50;\nbonus2 bExpAddRace,RC_All,5;\nbonus2 bDropAddRace,RC_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (19151,'Devilring_Balloon','Devilring Balloon','Armor',20,10,true,1,1434,'bonus2 bAddEff,Eff_Curse,500;\nbonus2 bExpAddRace,RC_All,5;\nbonus2 bDropAddRace,RC_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (19152,'Angelring_Balloon','Angelring Balloon','Armor',20,10,true,1,1435,'bonus2 bAddItemHealRate,504,100;\nbonus2 bExpAddRace,RC_All,5;\nbonus2 bDropAddRace,RC_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (19153,'Ghostring_Balloon','Ghostring Balloon','Armor',20,10,true,1,1436,'bonus3 bAutoSpell,"MG_SOULSTRIKE",5,10;\nbonus2 bExpAddRace,RC_All,5;\nbonus2 bDropAddRace,RC_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (19154,'Arch_Angelring_Balloon','Arch Angelring Balloon','Armor',20,10,true,1,1437,'skill "ALL_RESURRECTION",1;\nbonus2 bExpAddRace,RC_All,5;\nbonus2 bDropAddRace,RC_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (19155,'Demons_Eyes','Demon\'s Eyes','Armor',20,10,true,60,1490,'bonus2 bSubRace,RC_Player_Human,3;\nbonus bFlee2,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19156,'Lunar_Rainbow','Lunar Rainbow','Armor',20,200,10,1,true,80,true,704,'bonus bAgi,3;\nbonus bMdef,10;\nbonus bMatk,(10*getrefine());'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19157,'Drooping_Rebellion_','Drooping Rebellion','Armor',20,200,1,true,1,true,1444,'bonus bAllStats,1;\nbonus bUseSPrate,-10;\n.@r = getrefine();\nif (.@r >= 9) {\n bonus bAspd,1;\n}\nif (.@r >= 12) {\n bonus bSpeedRate,25;\n}\nbonus2 bExpAddRace,RC_All,5;\nbonus2 bDropAddRace,RC_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (19158,'C_Gemini_Eyes','Costume GeminiS58 Eyes Blue','Armor',true,1456); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`location_head_low`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19159,'Barrel_Helm','Barrel Helm','Armor',20,420,59,1,true,true,true,60,true,1498,'bonus bVit,5;\nbonus bHPrecovRate,-10;\n.@r = getrefine();\nif (.@r >= 7) {\n bonus bDef,100;\n skill "CR_AUTOGUARD",1;\n}\nif (.@r >= 8) {\n bonus2 bSubRace,RC_DemiHuman,10;\n bonus2 bSubRace,RC_Player_Human,10;\n if (BaseJob == Job_SuperNovice) {\n skill "CR_AUTOGUARD",5;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_mid`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19162,'Scuba_Mask_','Scuba Mask','Armor',20,100,1,true,40,true,400,'bonus bBaseAtk,5;\nbonus bMatk,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`view`,`script`,`unequip_script`) VALUES (19163,'CatharinaPawnBrad60','Catherina Von Blood','Armor',20,300,1,true,1,1527,'bonus bHPGainValue,500;\nbonus bLongHPGainValue,500;\nbonus bMagicHPGainValue,500;\nbonus bSPGainValue,50;\nbonus bLongSPGainValue,50;\nbonus bMagicSPGainValue,50;\nif (getpetinfo(PETINFO_ID) == 9055) {\n bonus2 bHPRegenRate,(getpetinfo(PETINFO_INTIMATE) >= PET_INTIMATE_LOYAL ? 1000 : 500),5000;\n bonus2 bSPRegenRate,(getpetinfo(PETINFO_INTIMATE) >= PET_INTIMATE_LOYAL ? 40 : 20),5000;\n}','heal -5000,-500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19164,'Para_Team_Hat100','Awakened Eden Group Hat I','Armor',20,10,1,true,100,true,1529,100,true,true,true,true,true,true,'autobonus "{ bonus bBaseAtk,15; }",70,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";\nautobonus "{ bonus bMatk,15; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }";\n.@r = getrefine();\nif (.@r >= 7) {\n bonus bBaseAtk,10;\n bonus bMatk,10;\n if (.@r >= 9) {\n bonus bAllStats,1;\n if (.@r >= 12) {\n bonus2 bRegenPercentSP,1,10000;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19165,'Para_Team_Hat160','Awakened Eden Group Hat II','Armor',20,10,1,true,160,true,1530,100,true,true,true,true,true,true,'autobonus "{ bonus bBaseAtk,30; }",70,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";\nautobonus "{ bonus bMatk,30; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }";\n.@r = getrefine();\nif (.@r >= 7) {\n bonus bBaseAtk,15;\n bonus bMatk,15;\n if (.@r >= 9) {\n bonus bAllStats,2;\n if (.@r >= 12) {\n bonus2 bRegenPercentHP,2,10000;\n bonus2 bRegenPercentSP,1,10000;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19166,'RO_Celebration_Hat','RO Celebration Hat','Armor',20,140,14,1,true,14,true,1541,'bonus bMaxSP,140;\nbonus2 bSPRegenRate,6,4000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (19168,'Band_Of_Kafra_','Kafra Staff Headband','Armor',20,500,1,true,true,106,'bonus2 bSubClass,Class_All,5;\n.@r = getrefine()*10;\nbonus2 bAddMonsterDropItem,23177,10+.@r;\nbonus2 bAddMonsterDropItem,7059,10+.@r;\nbonus2 bAddMonsterDropItem,7060,10+.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19169,'K_King_Tiger_Doll_Hat','[Katsua]Tiger King Doll Hat','Armor',20,400,6,1,true,false,true,99,true,495,100,true,'bonus bStr,2;\nbonus bDex,2;\nbonus2 bAddRace,RC_Brute,10;\nbonus2 bMagicAddRace,RC_Brute,10;\nautobonus "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*getrefine(); }",3*.@r,3000,BF_NORMAL,"{ active_transform 1115,3000; }";\nautobonus2 "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*getrefine(); }",3*.@r,3000,BF_NORMAL,"{ active_transform 1115,3000; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (19170,'Guardian_Processor','Guardian Processor','Armor',20,300,true,100,1552,'.@bonus = (getrefine() >= 7 ? 12 : 10);\nbonus2 bSubRace,RC_DemiHuman,.@bonus;\nbonus2 bSubRace,RC_Player_Human,.@bonus;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19171,'Magician_Knithat','Magician Knit Hat','Armor',20,500,10,1,true,10,true,854,'.@r = getrefine();\nbonus bMdef,10;\nbonus2 bAddRace,RC_Undead,5;\nbonus2 bMagicAddRace,RC_Undead,5;\nbonus2 bSubRace,RC_Undead,2;\nbonus bSPGainValue,5;\nbonus bLongSPGainValue,5;\nbonus bMagicSPGainValue,5;\nif (.@r>=7) {\n bonus bMdef,5;\n bonus2 bAddRace,RC_Undead,10;\n bonus2 bMagicAddRace,RC_Undead,10;\n bonus2 bSubRace,RC_Undead,3;\n bonus bSPGainValue,10;\n bonus bLongSPGainValue,10;\n bonus bMagicSPGainValue,10;\n}\nif (.@r>=9) {\n bonus bMdef,5;\n bonus2 bAddRace,RC_Undead,10;\n bonus2 bMagicAddRace,RC_Undead,10;\n bonus2 bSubRace,RC_Undead,5;\n bonus bSPGainValue,10;\n bonus bLongSPGainValue,10;\n bonus bMagicSPGainValue,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19172,'Sitting_Pope_Casual','Sitting Pope Casual','Armor',1000,400,5,1,true,100,true,1553,'bonus bInt,2;\nbonus bDelayrate,-10;\n.@r = getrefine();\nif (.@r>=7)\n bonus bDelayrate,-10;\nif (.@r>=9)\n bonus bDelayrate,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (19173,'Floating_Ice','Floating Ice','Armor',20,100,true,90,1562,'bonus2 bAddItemHealRate,536,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (19176,'Fallen_Angel_Blessing_','Fallen Angel Blessing','Armor',20,200,1,1,true,10,1250,'bonus2 bAddRace,RC_Angel,5;\nbonus2 bSubRace,RC_Angel,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19177,'Elemental_Crown_','Elemental Crown','Armor',500,10,true,50,true,1219,'.@r = getrefine();\nbonus bDex,3 + (.@r/2);\nbonus bLongAtkRate,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19178,'Elemental_Crown__','Elemental Crown','Armor',500,10,1,true,50,true,1219,'.@r = getrefine();\nbonus bDex,3 + (.@r/2);\nbonus bLongAtkRate,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (19179,'Rabbit_Magic_Hat_','Magic Rabit Hat','Armor',800,4,1,true,true,497,'bonus bDex,1;\nbonus bAgi,1;\nbonus bMdef,1;\nbonus bAspdRate,5;\nbonus bDelayrate,-4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (19180,'Anubis_Helm_','Anubis Helm','Armor',20,8,1,true,true,65,485,'bonus bMdef,5;\nbonus2 bSubClass,Class_Boss,10;\nbonus bHealpower2,10;\nbonus bAddItemHealRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (19181,'New_Wave_Sunglasses_','New Wave Sunglasses','Armor',20,100,1,true,30,856,'bonus bDelayrate,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19189,'Racing_Cap_MC','Racing Cap (Mechanic)','Armor',20,10,1,true,true,true,true,true,100,true,1134,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,10*(.@r/2);\nbonus bAspdRate,2*((.@r/3));\nif (.@r>=8)\n bonus bCritAtkRate,5*getskilllv("BS_OVERTHRUST");\nif (.@r>=11) {\n skill "TF_DOUBLE",5;\n bonus bDoubleRate,25;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19190,'Racing_Cap_GN','Racing Cap (Geneticist)','Armor',20,10,1,true,true,true,true,true,100,true,1134,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,10*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nif (.@r>=8)\n bonus2 bSkillAtk,"GN_CART_TORNADO",5*getskilllv("AM_AXEMASTERY");\nif (.@r>=11)\n bonus3 bAutoSpell,"GN_CART_TORNADO",max(2,getskilllv("GN_CART_TORNADO")),50;\n/* Unknow Rates */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19191,'Racing_Cap_GC','Racing Cap (Guillotine Cross)','Armor',20,10,1,true,true,true,true,true,100,true,1134,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,10*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nif (.@r>=8)\n bonus bCritAtkRate,5*getskilllv("AS_LEFT");\nif (.@r>=11)\n autobonus "{ bonus bCritAtkRate,20; }",50,5000,BF_WEAPON;\n/* Unknow Rate and Effect */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19192,'Racing_Cap_SC','Racing Cap (Shadow Chaser)','Armor',20,10,1,true,true,true,true,true,100,true,1134,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,10*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nif (.@r>=8)\n bonus bMatk,5*getskilllv("RG_PLAGIARISM");\nif (.@r>=11)\n bonus3 bAutoSpell,"HW_MAGICPOWER",5,30;\n/* Unknow Rates */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19193,'Racing_Cap_WL','Racing Cap (Warlock)','Armor',20,10,1,true,true,true,true,true,100,true,1134,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,10*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nif (.@r>=8)\n bonus2 bSkillCooldown,"WL_TETRAVORTEX",-500*(getskilllv("WZ_METEOR")+getskilllv("WZ_VERMILION"));\nif (.@r>=11)\n bonus2 bFixedCastrate,"HW_MAGICPOWER",-50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19194,'Racing_Cap_SO','Racing Cap (Sorcerer)','Armor',20,10,1,true,true,true,true,true,100,true,1134,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,10*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nif (.@r>=8) {\n bonus2 bSkillAtk,"MG_THUNDERSTORM",5*getskilllv("SA_AUTOSPELL");\n bonus2 bSkillAtk,"MG_FIREBALL",5*getskilllv("SA_AUTOSPELL");\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"MG_FIREBOLT",50;\n bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",50;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19195,'Racing_Cap_RK','Racing Cap (Rune Knight)','Armor',20,10,1,true,true,true,true,true,100,true,1134,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,10*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nif (.@r>=8)\n bonus bCritAtkRate,5*getskilllv("KN_TWOHANDQUICKEN");\nif (.@r>=11) {\n bonus bUnbreakableWeapon;\n skill "TF_DOUBLE",5;\n bonus bDoubleRate,25;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19196,'Racing_Cap_RG','Racing Cap (Royal Guard)','Armor',20,10,1,true,true,true,true,true,100,true,1134,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,10*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nif (.@r>=8)\n bonus2 bSkillAtk,"LG_RAGEBURST",10*getskilllv("KN_SPEARMASTERY");\nif (.@r>=11)\n bonus2 bSkillCooldown,"LG_EARTHDRIVE",-1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19197,'Racing_Cap_AB','Racing Cap (Archbishop)','Armor',20,10,1,true,true,true,true,true,100,true,1134,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,10*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nif (.@r>=8)\n bonus2 bSkillAtk,"AB_DUPLELIGHT",10*getskilllv("PR_MACEMASTERY");\n/*\nif (.@r>=11)\n bonus3 bAutoSpell,"AB_ADORAMUS",max(5,getskilllv("AB_ADORAMUS")),50;\nUnknow Rate and Blue Gemstone consume mechanic\n*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19198,'Racing_Cap_SR','Racing Cap (Sura)','Armor',20,10,1,true,true,true,true,true,100,true,1134,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,10*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nif (.@r>=8)\n bonus2 bSkillUseSP,"SR_KNUCKLEARROW",getskilllv("MO_COMBOFINISH");\nif (.@r>=11)\n bonus2 bSkillAtk,"SR_KNUCKLEARROW",50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19199,'Racing_Cap_RA','Racing Cap (Ranger)','Armor',20,10,1,true,true,true,true,true,100,true,1134,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,10*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nif (.@r>=8)\n bonus2 bSkillAtk,"RA_AIMEDBOLT",3*getskilllv("HT_STEELCROW");\nif (.@r>=11)\n bonus bDelayrate,-15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19200,'Racing_Cap_MI','Racing Cap (Minstrel)','Armor',20,10,1,true,true,true,true,'Male',true,100,true,1134,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,10*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nif (.@r>=8)\n bonus bBaseAtk,5*getskilllv("BA_MUSICALLESSON");\nif (.@r>=11)\n bonus3 bAutoSpell,"WM_REVERBERATION",max(2,getskilllv("WM_REVERBERATION")),50;\n/* Unknow rates*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19201,'Racing_Cap_WA','Racing Cap (Wanderer)','Armor',20,10,1,true,true,true,true,'Female',true,100,true,1134,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,10*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nif (.@r>=8)\n bonus bBaseAtk,5*getskilllv("DC_DANCINGLESSON");\nif (.@r>=11)\n bonus3 bAutoSpell,"WM_REVERBERATION",max(2,getskilllv("WM_REVERBERATION")),50;\n/* Unknow rates*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_gunslinger`,`job_rebellion`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19202,'Racing_Cap_GS','Racing Cap (Gunslinger)','Armor',20,10,1,true,true,true,100,true,1134,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,10*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nif (.@r>=8) {\n bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-2000*getskilllv("GS_PIERCINGSHOT");\n bonus2 bSkillCooldown,"RL_D_TAIL",-200*getskilllv("GS_GROUNDDRIFT");\n}\nif (.@r>=11)\n bonus2 bSkillCooldown,"RL_C_MARKER",-1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19203,'Racing_Cap_NJ','Racing Cap (Ninja)','Armor',20,10,1,true,true,true,100,true,1134,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,10*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nif (.@r>=8)\n bonus bLongAtkRate,getskilllv("NJ_HUUMA");\nif (.@r>=11)\n bonus2 bSkillAtk,"KO_HUUMARANKA",30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19204,'Racing_Cap_SN','Racing Cap (Super Novice)','Armor',20,10,1,true,true,true,100,true,1134,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,10*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nif (.@r>=8)\n bonus bCritAtkRate,10*getskilllv("TF_DOUBLE");\nif (.@r>=11) {\n bonus bAspd,1;\n bonus bBaseAtk,20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_summoner`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19205,'Racing_Cap_SU','Racing Cap (Summoner)','Armor',20,10,1,true,true,100,true,1134,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,5*(.@r/2);\nbonus bMatk,5*.@r/2;\nbonus bAspdRate,2*(.@r/3);\nif (.@r>=8) {\n bonus2 bSkillCooldown,"SU_SVG_SPIRIT",-4000*getskilllv("SU_LUNATICCARROTBEAT");\n bonus2 bSkillCooldown,"SU_NYANGGRASS",-8000*getskilllv("SU_CN_METEOR");\n bonus2 bSkillCooldown,"SU_BUNCHOFSHRIMP",-4000*getskilllv("SU_FRESHSHRIMP");\n}\nif (.@r>=11)\n bonus bDelayrate,-15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19209,'Nurse_Cap_IL','Illusion Nurse Cap','Armor',20,100,4,1,true,true,true,true,99,true,64,'.@r = getrefine();\nbonus bInt,(1+(.@r/2));\nbonus bHealPower,(3*(.@r/2));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19210,'Apple_Of_Archer_IL','Illusion Apple of Archer','Armor',20,200,1,1,true,false,false,true,99,true,72,'bonus bDex,(3+(getrefine()/2));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19211,'Magical_Feather_K','Magical Feather','Armor',20,30,5,1,true,10,true,1279,'.@r = getrefine();\nbonus bUseSPrate,10*(.@r/3);\nbonus2 bSkillAtk,"AL_HOLYLIGHT",100*(.@r/3);\nif (.@r>=9) {\n bonus2 bSubEle,Ele_Undead,17;\n bonus2 bSubEle,Ele_Ghost,17;\n bonus2 bSubEle,Ele_Poison,17;\n bonus2 bSubEle,Ele_Holy,17;\n bonus2 bSubEle,Ele_Dark,17;\n}\nelse if (.@r>=7) {\n bonus2 bAddEle,Ele_Undead,10;\n bonus2 bAddEle,Ele_Ghost,10;\n bonus2 bAddEle,Ele_Poison,10;\n bonus2 bAddEle,Ele_Holy,10;\n bonus2 bAddEle,Ele_Dark,10;\n}\nelse {\n bonus2 bAddEle,Ele_Undead,5;\n bonus2 bAddEle,Ele_Ghost,5;\n bonus2 bAddEle,Ele_Poison,5;\n bonus2 bAddEle,Ele_Holy,5;\n bonus2 bAddEle,Ele_Dark,5;\n}\nif (.@r>=12) {\n .@val = 1;\n}\nbonus5 bAutoSpell,"AL_HOLYLIGHT",1+.@val,10,BF_SHORT|BF_WEAPON,1;\nbonus5 bAutoSpell,"AL_HOLYLIGHT",1+.@val,5,BF_LONG|BF_WEAPON,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_mid`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19218,'Time_Keeper_Glasses','Time Keeper Glasses','Armor',true,47,100,true,true,true,true,true,true,true,'bonus bMaxSP,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19223,'Cap_IL','Illusion Cap','Armor',400,15,1,true,true,true,true,true,true,true,true,true,true,true,true,120,true,14,'bonus2 bAddClass,Class_All,1;\nbonus bBaseAtk,(2*getrefine());'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (19238,'PoringTownOnion','Poring Village Leek','Armor',20,100,true,30,824,'autobonus "{ bonus bSpeedRate,25; }",50,5000,BF_NORMAL,"{ showscript \\"Smokie-formation!\\"; active_transform 1056,5000; /*SMOKIE*/ }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (19239,'PoringTownCarrot','Poring Village Carrot','Armor',20,100,true,30,829,'autobonus "{ bonus bSpeedRate,25; }",50,5000,BF_NORMAL,"{ showscript \\"Lunatic-formation!\\"; active_transform 1063,5000; /*LUNATIC*/ }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`refineable`,`view`,`script`) VALUES (19240,'Toy_Syringe_K','Toy Syringe','Armor',20,100,3,true,true,842,'bonus2 bAddItemHealRate,11573,100;\nbonus2 bAddItemHealRate,547,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_mid`,`refineable`,`view`) VALUES (19241,'Magical_Booster_K','Magical Booster','Armor',300,10,1,true,true,873); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (19242,'Neko_Headress','Costume Neko Headress','Armor',100,20,1,true,true,816,'bonus bAllStats,1;\nbonus bAspdRate,5;\n.@r = getrefine();\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=12) {\n bonus bNoCastCancel;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`view`,`script`) VALUES (19243,'Blue_Rear_Ribbon','Blue Rear Ribbon','Armor',20,100,8,true,1492,'bonus2 bDropAddClass,Class_All,5;\nbonus2 bExpAddClass,Class_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`view`,`script`) VALUES (19244,'Necklace_Rosary_K','Rosario Necklace','Armor',20,300,12,true,1471,'bonus bHealPower,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_mid`,`view`) VALUES (19245,'Crimson_Booster','Crimson Booster','Armor',3000000,300,10,1,true,1355); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (19246,'Royalguard_Necklace','Royal Guard Necklace','Armor',20,300,true,80,1629,'bonus bAspd,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (19247,'Illusion_Fancy_Flower','Illusion Fancy Flower','Armor',100,1,true,120,4,'bonus bMatkRate,1;\nbonus bMatk,(2*getrefine());'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (19249,'Spell_Circuit','Spell Circuit','Armor',20,100,1,true,true,1301,'.@r = getrefine();\nbonus bMatk,(.@r/2)*20;\nif (.@r>6) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>8) {\n bonus2 bMagicAtkEle,Ele_Dark,10;\n bonus2 bMagicAtkEle,Ele_Neutral,10;\n}\nif (.@r>10) {\n bonus2 bMagicAtkEle,Ele_Water,10;\n bonus2 bMagicAtkEle,Ele_Wind,10;\n bonus2 bMagicAtkEle,Ele_Earth,10;\n bonus2 bMagicAtkEle,Ele_Fire,10;\n}\n.@val = max(min(.@r-15,5),0);\nbonus bFixedCast,-.@val*100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_head_top`,`equip_level_max`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19256,'Mobile_BeginnerMark','Beginner Mark','Armor',1,true,99,true,1348,100,true,true,true,true,true,true,true,'bonus2 bDropAddClass,Class_All,10;\nbonus2 bExpAddClass,Class_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (19263,'General_Helmet_','General\'s Helm','Armor',20,800,12,1,true,true,729,'.@r = getrefine();\nbonus bBaseAtk,(.@r/2)*15;\nif (.@r>6) {\n bonus bAspdRate,10;\n}\nif (.@r>8) {\n bonus bAspd,1;\n bonus2 bAddClass,Class_All,5;\n}\nif (.@r>10) {\n bonus bCritAtkRate,15;\n}\n.@val = max(min(.@r-15,5),0);\nbonus bFixedCast,-.@val*100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (19264,'GoldFish_Hat','Gold Fish Head Hat','Armor',20,400,2,1,true,true,1645,'.@r = getrefine();\nif (.@r>8) {\n bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,10,1;\n}\nif (.@r<6) {\n autobonus "{ bonus2 bMagicAtkEle,Ele_Holy,10; }",10,60000,BF_MAGIC,"{ specialeffect2 EF_ASPERSIO; }";\n}\nelse {\n autobonus "{ bonus2 bMagicAtkEle,Ele_Holy,10; }",(10+(.@r*2)),60000,BF_MAGIC,"{ specialeffect2 EF_ASPERSIO; }";\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (19265,'Smoky_TransformHat','Smokie Transformation Leaf','Armor',600,7,1,true,true,1646,'.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_All,.@r;\nautobonus "{ .@r = getrefine(); bonus3 bAutoSpell,\\"MG_COLDBOLT\\",2,50; bonus3 bAutoSpell,\\"MG_FIREBOLT\\",2,50; bonus3 bAutoSpell,\\"MG_LIGHTNINGBOLT\\",2,50; bonus3 bAutoSpell,\\"WZ_EARTHSPIKE\\",2,50; if (.@r>=7) { bonus3 bAutoSpell,\\"WZ_FROSTNOVA\\",5,40; if (.@r>=8) { bonus3 bAutoSpell,\\"MG_THUNDERSTORM\\",5,30; if (BaseLevel>100) { if (.@r>=9) { bonus3 bAutoSpell,\\"WL_HELLINFERNO\\",5,20; if (.@r>=10) { bonus3 bAutoSpell,\\"WL_CHAINLIGHTNING\\",3,10; } } } } } }",1,5000,BF_WEAPON,"{ active_transform 1056,5000; /*SMOKIE*/ }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19266,'Survive_Circlet_','Survivor\'s Circlet','Armor',500,10,1,true,1,true,1220,'.@r = getrefine();\nbonus bInt,3;\nbonus bMatk,10*(.@r/2)+(BaseLevel > 129 ? 50 : 0);\nif (.@r >= 10) {\n bonus bMatkRate,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_low`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19267,'SurviveOrb_K','Survivor\'s Orb','Armor',300,2,true,1,true,1488,'bonus bMdef,2;\nbonus bVariableCastrate,-2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`view`,`script`) VALUES (19268,'FaceWorm_Breath','Gigant Snake\'s Breath','Armor',20,300,2,true,1050,'bonus2 bMagicAtkEle,Ele_Fire,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19269,'Angel_Of_Happiness_J','Happy Flapping Angel Wings','Armor',20,500,2,1,true,30,true,1251,'.@r = getrefine();\n.@a = 15;\nif (.@r >= 7)\n .@a += 15;\nif (.@r>=8)\n bonus2 bResEff,Eff_Stone,10000;\nif (.@r>=9)\n .@a += 20;\nbonus2 bAddRace2,RC2_CLOCKTOWER,.@a;\nbonus2 bMagicAddRace2,RC2_CLOCKTOWER,.@a;\nbonus2 bSubRace2,RC2_CLOCKTOWER,.@a;\nbonus3 bAddClassDropItem,1061,1193,50;\nbonus3 bAddClassDropItem,1061,1275,50;\nbonus3 bAddClassDropItem,1061,2920,50;\nbonus3 bAddClassDropItem,1061,1016,50;\nbonus3 bAddClassDropItem,1061,1101,50;\nbonus3 bAddClassDropItem,1061,1102,50;\nbonus3 bAddClassDropItem,1061,2917,50;\nbonus3 bAddClassDropItem,1061,2916,50;\nbonus3 bAddClassDropItem,1061,1270,50;\nbonus3 bAddClassDropItem,1061,1269,50;\nbonus3 bAddClassDropItem,1061,1209,50;\nbonus3 bAddClassDropItem,1061,1378,50;\nbonus3 bAddClassDropItem,1061,1109,50;\nbonus3 bAddClassDropItem,1061,1111,50;\nbonus3 bAddClassDropItem,1061,1377,50;\nbonus3 bAddClassDropItem,1061,1205,50;\nbonus3 bAddClassDropItem,1061,1213,50;\nbonus3 bAddClassDropItem,1061,1131,50;\nbonus3 bAddClassDropItem,1061,1219,50;\nbonus3 bAddClassDropItem,1061,1191,50;\nbonus3 bAddClassDropItem,1061,1203,50;\nbonus3 bAddClassDropItem,1061,2919,50;\nbonus3 bAddClassDropItem,1061,2479,50;\nbonus3 bAddClassDropItem,1061,2478,50;\nbonus3 bAddClassDropItem,1061,1189,50;\nbonus3 bAddClassDropItem,1061,1686,50;\nbonus3 bAddClassDropItem,1061,1190,50;\nbonus3 bAddClassDropItem,1061,1087,50;\nbonus3 bAddClassDropItem,1061,1023,50;\nbonus3 bAddClassDropItem,1061,2923,50;\nbonus3 bAddClassDropItem,1061,2921,50;\nbonus3 bAddClassDropItem,1061,1216,50;\nbonus3 bAddClassDropItem,1061,1199,50;\nbonus3 bAddClassDropItem,1061,1195,50;\nbonus3 bAddClassDropItem,1061,1281,50;\nbonus3 bAddClassDropItem,1061,1215,50;\nbonus3 bAddClassDropItem,1061,1622,50;\nbonus3 bAddClassDropItem,1061,2918,50;\nbonus3 bAddClassDropItem,1061,3074,50;\nbonus3 bAddClassDropItem,1061,1204,50;\nbonus3 bAddClassDropItem,1061,1179,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`,`unequip_script`) VALUES (19272,'Garden_of_Eden','Garden of Eden','Armor',20,400,5,1,true,100,true,1653,'.@r = getrefine();\nbonus bInt,5;\nbonus bDex,5;\nbonus2 bIgnoreMdefRaceRate,RC_All,20;\nbonus2 bMagicAtkEle,Ele_All,10;\nif (.@r>=7) {\n bonus2 bIgnoreMdefRaceRate,RC_All,30;\n bonus2 bMagicAtkEle,Ele_All,15;\n}\nif (.@r>=9) {\n bonus2 bIgnoreMdefRaceRate,RC_All,50;\n bonus bVariableCastrate,-15;\n}','sc_end SC_TELEKINESIS_INTENSE;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (19273,'Gemini_Red_Eyes','Gemini Red Eyes','Armor',20,100,true,100,1654,'.@val = 100*(readparam(bVit)>89?50:10);\nbonus2 bResEff,Eff_Sleep,.@val;\nbonus2 bResEff,Eff_Stone,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (19274,'Open_Air_Headset','Open Air Headset','Armor',20,100,true,90,1655,'bonus bDelayrate,-5;\nbonus bUseSPrate,-5;\nbonus bSPGainValue,5;\nbonus bMagicSPGainValue,5;\nbonus bLongSPGainValue,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_mid`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19275,'Rental_Scuba_Mask','Rental Scuba Mask','Armor',true,40,400,100,true,true,true,true,true,true,true,'bonus bMatk,20;\nbonus bBaseAtk,20;\nbonus2 bSubRace,RC_Fish,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_low`,`view`) VALUES (19277,'Soda_In_Mouth','Soda in Mouth','Armor',50,true,1643); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19283,'K_Heart_Wing_Hairband','[Katsua]Heart Wings Hairband','Armor',300,1,true,99,true,733,100,true,'.@r = getrefine();\nbonus bDelayrate,-5-3*(.@r/3);\nbonus bUseSPrate,-10-3*(.@r/3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_mid`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19284,'K_New_Wave_Sunglasses','[Katsua]New Wave Sunglasses','Armor',100,true,99,856,100,true,'bonus bDelayrate,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19285,'Helmet_Of_Siegfried_J','Siegfried\'s Helmet','Armor',20,500,1,true,100,true,1055,'.@r = getrefine();\nbonus2 bSubClass,Class_Boss,5;\nbonus bUnbreakableHelm;\nif (.@r>=6) {\n bonus bFlee2,5;\n bonus2 bSubClass,Class_Boss,5;\n}\nif (.@r>=8) {\n bonus bFlee2,5;\n bonus2 bSubClass,Class_Boss,10;\n bonus bNoKnockback;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (19289,'C_Moon_Eyepatch','Costume Moon Eyepatch','Armor',true,1370); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (19291,'C_Shiba_Inu','Costume Shiba Inu','Armor',true,1669); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (19292,'C_Wildcat_Knit_Cap','Costume Smokie Knit Cap','Armor',true,1671); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (19294,'C_CatEars_Cyber_HeadP_R','Costume Cyber Cat Ear Headphones (Red)','Armor',true,1668); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (19296,'Classical_Fhat','Classical Feather Hat','Armor',1,true,true,1381,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nif (.@r>=7) {\n bonus bLongAtkRate,7;\n}\nif (.@r>=9) {\n bonus2 bAddClass,Class_All,5;\n bonus bAspd,1;\n}\nif (.@r>=11) {\n bonus bLongAtkRate,5;\n}\nif (.@r>=10) {\n bonus bFixedCast,-100*(min((.@r-10),15)/1);\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (19299,'Tree_Of_Sprout_JP','Tree Sprout','Armor',20,300,true,80,848,'bonus bVariableCastrate,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (19300,'Dog_Officer','Dog Officer','Armor',400,35,1,true,true,1601,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nif (.@r>=7) {\n bonus bBaseAtk,30;\n}\nif (.@r>=9) {\n bonus2 bAddClass,Class_All,5;\n bonus bAspd,1;\n}\nif (.@r>=11) {\n bonus bCritAtkRate,3;\n bonus bLongAtkRate,3;\n}\nif (.@r>=10) {\n bonus bFixedCast,-100*(min((.@r-10),15)/1);\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (19306,'Heart_Card_In_Mouth','Heart Card in Mouth','Armor',20,300,true,80,1679,'bonus bCritAtkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (19308,'Amistr_Beret','Amistr Beret','Armor',200,15,1,true,true,1294,'.@r = getrefine();\nbonus bMatk,10*(.@r/2);\nbonus bBaseAtk,10*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Neutral,10;\n bonus2 bMagicAtkEle,Ele_Holy,10;\n}\nif (.@r>=11) {\n bonus bMatkRate,3;\n bonus2 bAddClass,Class_All,5;\n}\nif (.@r>=10) {\n bonus bFixedCast,-100*(min((.@r-10),15)/1);\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (19310,'Beginner\'s_Cap','Beginner\'s Cap','Armor',20,10,true,100,102,'bonus bAllStats,1;\nbonus MaxHp,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`) VALUES (19326,'Book_of_Soyga','Book of Soyga','Armor',20,1000,1,true,90,true,423); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (19327,'Feather_Of_Seraphim','Seraphim Feather','Armor',20,300,true,80,1704,'bonus bHealPower,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19329,'Hand_Of_Devil','Devil\'s Hand','Armor',10,1000,18,true,100,true,1018,'.@r = getrefine();\n.@a = getskilllv("SR_RIDEINLIGHTNING");\n.@b = getskilllv("SR_EARTHSHAKER");\n.@c = getskilllv("SR_RAMPAGEBLASTER");\nbonus bNoCastCancel;\nbonus bAspdRate,10;\nbonus2 bFixedCastrate,"SR_HOWLINGOFLION",-100;\nbonus2 bSkillAtk,"SR_HOWLINGOFLION",20;\nif (.@r>=7) {\n bonus2 bSkillAtk,"SR_HOWLINGOFLION",30;\n bonus bAspdRate,5;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"SR_HOWLINGOFLION",50;\n bonus bAspdRate,5;\n}\nif (.@r>=10)\n bonus bIgnoreDefRace,RC_All;\nif (.@r>=10 && .@a == 5) {\n bonus2 bVariableCastrate,"SR_HOWLINGOFLION",-50;\n bonus2 bVariableCastrate,"MO_STEELBODY",-50;\n bonus2 bVariableCastrate,"MO_CALLSPIRITS",-50;\n}\nif (.@r>=10 && .@b == 5)\n bonus2 bSkillCooldown,"SR_HOWLINGOFLION",-9500;\nif (.@r>=10 && .@c == 5)\n bonus2 bAddClass,Class_Boss,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19337,'Hat_of_Goggle','Safety Glasses','Armor',20,500,2,1,true,40,true,1721,'.@r = getrefine();\nbonus2 bSubEle,Ele_Poison,10;\nif (.@r<7)\n .@a = 15;\nelse if (.@r<9)\n .@a = 30;\nelse if (.@r>=9)\n .@a = 50;\nif (.@r>=8)\n bonus2 bSubEle,Ele_Poison,15;\nbonus2 bAddRace2,RC2_HEARTHUNTER,.@a;\nbonus2 bMagicAddRace2,RC2_HEARTHUNTER,.@a;\nbonus2 bSubRace2,RC2_HEARTHUNTER,.@a;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19338,'Clover_Silkhat','Clover Silk Hat','Armor',200,1,true,15,true,735,'bonus bHit,3;\nbonus bAgi,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19339,'Egg_Crispinette','Egg Crispinette','Armor',200,1,true,15,true,1598,'bonus bMaxHP,75;\nbonus bMaxSP,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19340,'Saint_Egg_Shell','Holy Egg Shell','Armor',200,1,true,15,true,537,'bonus bHealPower,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19341,'Devil_Egg_Shell','Wicket Egg Shell','Armor',200,1,true,15,true,999,'bonus bAspdRate,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19342,'Bull_Hat','Bull Hat','Armor',20,500,2,1,true,130,true,819,'.@r = getrefine();\nbonus2 bSubEle,Ele_Wind,10;\nif (.@r<7)\n .@a = 15;\nif (.@r>=7 && .@r<9)\n .@a = 30;\nif (.@r>=8)\n bonus2 bSubEle,Ele_Wind,15;\nif (.@r>=9)\n .@a = 50;\nbonus2 bAddRace2,RC2_ROCKRIDGE,.@a;\nbonus2 bMagicAddRace2,RC2_ROCKRIDGE,.@a;\nbonus2 bSubRace2,RC2_ROCKRIDGE,.@a;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19343,'Circlet_Of_Phoenix','Circlet Of Phoenix','Armor',1000,18,true,100,true,1056,'.@r = getrefine();\n.@mdef = 15;\n.@hp = 10;\n.@dmg = 10;\n.@cast = -10;\nbonus2 bFixedCastrate,"LG_OVERBRAND",-100;\nif (.@r>=7) {\n .@cast -= 5;\n .@dmg += 15;\n if (.@r>=9) {\n .@cast -= 5;\n .@dmg += 25;\n if (.@r>=10) {\n bonus bIgnoreDefRace,RC_All;\n }\n }\n}\nif (getskilllv("LG_KINGS_GRACE")>=5) {\n bonus2 bSkillCooldown,"LG_INSPIRATION",-10000;\n bonus2 bSkillVariableCast,"LG_INSPIRATION",-2000;\n}\nif (getskilllv("LG_MOONSLASHER")>=5) {\n bonus2 bSkillVariableCast,"LG_OVERBRAND",-1000;\n}\nif (getskilllv("LG_FORCEOFVANGUARD")>=5) {\n .@hp += 10;\n .@mdef += 15;\n bonus bMaxSPrate,10;\n bonus bDef,150;\n}\nbonus bMdef,.@mdef;\nbonus bMaxHPrate,.@hp;\nbonus2 bSkillAtk,"LG_OVERBRAND",.@dmg;\nbonus bVariableCastrate,.@cast;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19344,'Illusion_Hot_blooded_Headband','Illusion Hot-blooded Headband','Armor',100,3,1,true,false,false,true,120,true,154,'.@r = getrefine();\nbonus bStr,2;\nbonus bBaseAtk,(10*(.@r/2));\nif (.@r >= 7) {\n bonus2 bAddEle,Ele_Water,10;\n bonus2 bAddEle,Ele_Wind,10;\n bonus2 bAddEle,Ele_Earth,10;\n bonus2 bAddEle,Ele_Neutral,10;\n if (.@r >= 9) {\n bonus2 bAddSize,Size_Small,15;\n bonus2 bAddSize,Size_Large,15;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (19364,'Engineer_Cap_K','Engineer Cap','Armor',200,10,1,true,true,608,'.@r = getrefine();\nbonus bMatk,10*(.@r/2);\nbonus bBaseAtk,10*(.@r/2);\nif (.@r>=7) {\n bonus2 bSubRace,RC_Formless,5;\n}\nif (.@r>=9) {\n bonus2 bAddRace,RC_Formless,10;\n bonus2 bMagicAddRace,RC_Formless,10;\n}\nif (.@r>=11) {\n bonus bMatkRate,5;\n bonus2 bAddClass,Class_All,5;\n bonus2 bAddRace,RC_Formless,min(.@r-10,15);\n bonus2 bMagicAddRace,RC_Formless,min(.@r-10,15);\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19366,'Illusion_Goibne_Helm','Illusion Goibne Helm','Armor',1000,25,1,true,false,false,true,130,true,258,'.@r = getrefine();\n.@vit = 3;\nif (.@r >= 7) {\n .@vit += 5;\n if (.@r >= 9) {\n bonus bDelayrate,-12;\n }\n}\nbonus bVit,.@vit;\nbonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19379,'Striking_Hat','Striking Hat','Armor',20,400,5,1,true,100,true,1759,'.@r = getrefine();\nbonus bDex,5;\nbonus bAgi,5;\nbonus bLongAtkRate,5;\nbonus bAspdRate,10;\nbonus bPerfectHitAddRate,10;\nbonus bHit,2*.@r;\nbonus bDelayrate,-2*.@r;\nif (.@r>=7) {\n bonus bPerfectHitAddRate,20;\n bonus bLongAtkRate,10;\n}\nif (.@r>=9) {\n bonus bPerfectHitAddRate,20;\n bonus bLongAtkRate,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (19380,'Floating_Ball','Floating Ball','Armor',10,200,true,100,1760,'bonus bMatk,35;\nbonus2 bMagicAddClass,Class_Boss,2;\nif (readparam(bDex)>=90) {\n bonus bMatk,70;\n bonus2 bMagicAddClass,Class_Boss,3;\n}\nif (readparam(bDex)>=125) {\n bonus bMatk,140;\n bonus2 bMagicAddClass,Class_Boss,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (19381,'Protect_Cloth','Protect Cloth','Armor',20,300,true,90,1761,'bonus bMdef,5;\nbonus bMaxHPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`refineable`,`view`) VALUES (19382,'Pop_Popcorn_Hat','Pop Popcorn Hat','Armor',500,6,true,true,1763); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19387,'Exa_Goat_Cap','Experimental Goat Cap','Armor',20,500,2,1,true,40,true,1768,'.@r = getrefine();\n.@sub = 10;\n.@dmg = 15;\nif (.@r >= 7) {\n .@dmg += 15;\n if (.@r >= 8) {\n .@sub += 15;\n if (.@r >= 9) {\n .@dmg += 20;\n }\n }\n}\nbonus2 bSubEle,Ele_Earth,.@sub;\nbonus2 bAddRace2,RC2_WERNER_LAB,.@dmg;\nbonus2 bMagicAddRace2,RC2_WERNER_LAB,.@dmg;\nbonus2 bSubRace2,RC2_WERNER_LAB,.@dmg;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_low`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (19389,'E_Oxygen_Mask','Advanced Oxygen Mask','Armor',10,true,90,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (19391,'Eyes_Of_Illusion','Eyes Of Illusion','Armor',20,500,2,true,100,1779,'bonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus2 bSubRace,RC_Player_Human,5;\nbonus2 bSubRace,RC_Player_Doram,5;\nbonus2 bResEff,Eff_Blind,10000;\nif (getskilllv("GN_ILLUSIONDOPING") == 5)\n skill "SA_DISPELL",5;\nif (getskilllv("GN_MANDRAGORA") == 5)\n bonus2 bFixedCastrate,"GN_MANDRAGORA",-70;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_stargladiator`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19396,'Racing_Cap_SG','Racing Cap (Star Gladiator)','Armor',20,10,1,true,true,100,true,1134,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,10*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nif (.@r>=8)\n bonus bBaseatk,5*getskilllv("TK_HPTIME");\nif (.@r>=11)\n autobonus3 "{ bonus2 bSkillAtk,\\"SJ_SOLARBURST\\",30; }",1000,10000,"SJ_PROMINENCEKICK";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_soullinker`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19397,'Racing_Cap_SL','Racing Cap (Soul Linker)','Armor',20,10,1,true,true,100,true,1134,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,10*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nif (.@r>=8)\n bonus bMaxSP,100*getskilllv("TK_SPTIME");\nif (.@r>=11)\n autobonus3 "{ bonus2 bSkillAtk,\\"SP_SPA\\",30; bonus2 bSkillAtk,\\"SP_SWHOO\\",30; }",1000,10000,"SL_SMA";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19404,'Biting_Off_Rideword','Biting Rideword','Armor',3,1,true,99,true,262,100,true,true,true,true,true,true,true,'bonus2 bHPLossRate,10,5000;\nbonus2 bHPDrainRate,40,2;\nbonus2 bSPDrainRate,40,2;\nautobonus "{ bonus2 bHPRegenRate,300,1000; }",40,4000,BF_MAGIC;\nautobonus "{ bonus2 bSPRegenRate,70,1000; }",40,4000,BF_MAGIC;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19407,'Work_Cap','Work Cap','Armor',200,1000,18,true,100,true,1793,'.@r = getrefine();\nbonus bMdef,15;\nbonus bVit,10;\nbonus2 bSkillAtk,"NC_AXETORNADO",20;\nbonus2 bVariableCastrate,"BS_GREED",-100;\nif (getskilllv("NC_MAGICDECOY") >= 5)\n bonus2 bAddClass,Class_Boss,50;\nif (getskilllv("NC_AXEBOOMERANG") >= 5)\n bonus bBaseAtk,100;\nif (getskilllv("NC_MAGMA_ERUPTION") >= 5)\n bonus2 bAddMonsterDropItem,732,10;\nif (.@r>=7)\n bonus2 bSkillAtk,"NC_AXETORNADO",30;\nif (.@r>=9)\n bonus2 bSkillAtk,"NC_AXETORNADO",50;\nif (.@r>=10)\n bonus bIgnoreDefRace,RC_All;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19409,'Black_Feather','Black Feather Hat','Armor',20,1000,18,true,100,true,731,'.@r = getrefine();\nbonus bSPGainValue,50;\nbonus bLongSPGainValue,50;\nbonus bMagicSPGainValue,50;\nbonus bMdef,15;\nbonus bDex,10;\nbonus2 bSkillAtk,"SC_FEINTBOMB",10;\nif (getskilllv("SC_INVISIBILITY") >= 5)\n bonus2 bAddClass,Class_Boss,50;\nif (getskilllv("SC_MAELSTROM") >= 3)\n skill "TK_JUMPKICK",7;\nif (getskilllv("SC_REPRODUCE") >= 10)\n bonus bUseSPrate,-30;\nif (.@r>=7) {\n bonus2 bSkillAtk,"SC_FEINTBOMB",15;\n bonus bHit,30;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"SC_FEINTBOMB",25;\n bonus bHit,20;\n}\nif (.@r>=10)\n bonus bIgnoreDefRace,RC_All;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19415,'White_Bird_Rose','White Bird Rose Decoration','Armor',6,1,true,50,true,1688,'bonus bUseSPrate,-3;\nbonus bHealPower,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`view`) VALUES (19424,'C_Master_Cat','Costume Master\'s Head','Armor',true,true,1806); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_mid`,`location_head_low`,`view`) VALUES (19425,'Master_Cat','Master\'s Head','Armor',true,true,1806); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19426,'King_Of_Spirit_Circlet','Spirit King\'s Crown','Armor',20,600,12,true,100,true,1118,'.@r = getrefine();\nbonus bMdef,15;\nbonus bFixedCastrate,-7*.@r;\nbonus bDelayrate,-10;\nbonus2 bSkillAtk,"SO_EARTHGRAVE",10;\nbonus2 bSkillAtk,"SO_DIAMONDDUST",10;\nbonus bVariableCastrate,-6*getskilllv("SO_EL_SYMPATHY");\nif (getskilllv("SO_WARMER") >= 5) {\n bonus2 bSkillCooldown,"SO_EARTHGRAVE",-1000;\n bonus2 bSkillCooldown,"SO_DIAMONDDUST",-1000;\n bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-1000;\n}\nif (getskilllv("SO_ELEMENTAL_SHIELD") >= 5)\n bonus2 bMagicAddClass,Class_Boss,25;\nif (.@r>=7) {\n bonus2 bSkillAtk,"SO_EARTHGRAVE",15;\n bonus2 bSkillAtk,"SO_DIAMONDDUST",15;\n bonus bDelayrate,-5;\n}\nif (.@r>=9) {\n bonus bDelayrate,-5;\n bonus2 bSkillAtk,"SO_EARTHGRAVE",25;\n bonus2 bSkillAtk,"SO_DIAMONDDUST",25;\n}\nif (.@r>=10)\n bonus bIgnoreMdefRace,RC_All;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19428,'Illusion_Morpheus\'s_Hood','Illusion Morpheus\'s Hood','Armor',20,200,15,1,true,130,true,256,'.@r = getrefine();\nbonus bInt,10;\nbonus bMdef,15;\nbonus bMaxSPrate,20;\nbonus bVariableCastrate,-(3*(.@r/2));\nif (.@r >= 7) {\n bonus bMatk,30;\n if (.@r >= 9) {\n bonus bNoCastCancel;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`,`script`,`unequip_script`) VALUES (19433,'C_Resonate_Taego','Costume Resonate Taego','Armor',true,1,1823,'hateffect(HAT_EF_RESONATETAEGO,true);','hateffect(HAT_EF_RESONATETAEGO,false);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_low`,`equip_level_min`,`view`) VALUES (19439,'Subject_Aura','Vicious Mind Aura','Armor',100,5,true,170,1267); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (19451,'Heavenly_Order','Heavenly Order','Armor',20,true,100,1093,'skill "MC_IDENTIFY",1,0;\n.@a = readparam(bStr);\n.@b = readparam(bAgi);\n.@c = readparam(bVit);\n.@d = readparam(bInt);\n.@e = readparam(bDex);\n.@f = readparam(bLuk);\nbonus bHit,2*(.@a/18);\nbonus bMaxHPrate,2*(.@a/18);\nbonus bFlee,2*(.@b/18);\nbonus bDelayrate,-2*(.@b/18);\nbonus bMdef,2*(.@c/18);\nbonus bVariableCastrate,-2*(.@c/18);\nbonus bMaxSPrate,2*(.@d/18);\nbonus bUseSPrate,-2*(.@d/18);\nbonus bCritical,2*(.@e/18);\nbonus bAspdRate,2*(.@e/18);\nbonus bBaseAtk,15*(.@f/18);\nbonus bMatk,15*(.@f/18);\nbonus bDef,20*(.@f/18);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19453,'Jejecap_JP','Jeje Cap','Armor',20,1000,18,true,100,true,1011,'.@r = getrefine();\n.@dmg = 10;\n.@delay = -15-6*getskilllv("GN_CRAZYWEED");\nbonus bMdef,15;\nbonus bNoCastCancel;\nbonus2 bVariableCastrate,"GN_CRAZYWEED",-50;\nbonus2 bVariableCastrate,"CR_ACIDDEMONSTRATION",-50;\nbonus2 bVariableCastrate,"CR_FULLPROTECTION",-50;\nif (.@r>=7) {\n .@dmg += 15;\n if (.@r>=9) {\n .@dmg += 25;\n if (.@r>=10) {\n bonus bIgnoreMDefRace,RC_All;\n }\n }\n}\nif (getskilllv("GN_FIRE_EXPANSION") == 5)\n bonus2 bAddClass,Class_Boss,50;\nif (getskilllv("GN_CRAZYWEED") == 5) {\n .@delay -= 25;\n bonus2 bSkillCooldown,"GN_CRAZYWEED",-4500;\n}\nbonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",.@dmg;\nbonus2 bSkillAtk,"GN_CRAZYWEED",.@dmg;\nbonus bDelayrate,.@delay;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (19459,'C_Luna_On_Shoulder','Costume Lunatic on Shoulder','Armor',true,1881); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (19460,'Black_Veil_J','Black Veil','Armor',20,500,2,1,true,true,1173,'.@r = getrefine();\nbonus2 bSubEle,Ele_Dark,(.@r >= 8 ? 25: 10);\n/*.@bonus = 15;\nif (.@r >= 7) {\n .@bonus += 15;\n}\nif (.@r >= 9) {\n .@bonus += 20;\n}\nbonus2 bAddRace2,RC2_ILLUSION_VAMPIRE,.@bonus;\nbonus2 bSubRace2,RC2_ILLUSION_VAMPIRE,.@bonus;\nbonus2 bMagicAddRace2,RC2_ILLUSION_VAMPIRE,.@bonus;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (19464,'C_Melon_Cap','Costume melon bread hat','Armor',true,1878); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_top`,`refineable`,`view`) VALUES (19465,'Cherry_Blossom_Hat_YL','Yellow Cherry Blossom Hat','Armor',true,true,1727); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (19466,'C_Small_ocean','Costume small sea','Armor',true,1883); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19469,'Crown_Of_Saint_Jp','Saint Crown','Armor',20,600,12,true,100,true,1117,'.@r = getrefine();\n.@a = 5*(getskilllv("AB_LAUDAAGNUS")+getskilllv("AB_LAUDARAMUS"));\n.@dmg = 20;\n.@aspd = 10;\nbonus bMdef,15;\nbonus2 bSkillUseSP,"AB_JUDEX",15;\nbonus2 bSkillUseSP,"AB_ADORAMUS",15;\nbonus2 bVariableCastrate,"AB_JUDEX",-5*getskilllv("AB_ORATIO");\nbonus2 bVariableCastrate,"AB_ADORAMUS",-5*getskilllv("AB_ORATIO");\nif (getskilllv("AB_CLEARANCE") >= 5) {\n bonus2 bMagicAddClass,Class_Boss,25;\n}\nbonus2 bMagicAddEle,Ele_Undead,.@a;\nbonus2 bMagicAddEle,Ele_Ghost,.@a;\nbonus2 bMagicAddEle,Ele_Earth,.@a;\nbonus2 bMagicAddEle,Ele_Neutral,.@a;\nbonus2 bMagicAddRace,RC_DemiHuman,2*.@r;\nbonus2 bMagicAddRace,RC_Player_Human,2*.@r;\nif (.@r >= 7) {\n .@dmg += 30;\n .@aspd += 5;\n if (.@r >= 9) {\n .@dmg += 50;\n .@aspd += 5;\n if (.@r >= 10) {\n bonus bNoGemStone;\n }\n }\n}\nbonus bAspdRate,.@aspd;\nbonus2 bSkillAtk,"AB_JUDEX",.@dmg;\nbonus2 bSkillAtk,"AB_ADORAMUS",.@dmg;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (19472,'C_S_Circlet_Of_Time','Circlet of Costume Time','Armor',true,1891); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19474,'S_Circlet_Of_Time_RK','Temporal Circlet (Rune Knight)','Armor',10,1,true,true,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMaxHP,250*(.@r/2);\nbonus bMaxSPrate,2*(.@r/3);\nbonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15*(.@r/3);\nbonus2 bSkillAtk,"RK_DRAGONBREATH",15*(.@r/3);\nbonus bLongAtkRate,5*(.@r/4);\nif (.@r>=11) {\n bonus bDelayrate,-5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19475,'S_Circlet_Of_Time_LG','Temporal Circlet (Royal Guard)','Armor',10,1,true,true,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nbonus2 bSkillAtk,"LG_BANISHINGPOINT",15*(.@r/3);\nbonus2 bSkillAtk,"LG_CANNONSPEAR",15*(.@r/3);\nbonus bLongAtkRate,5*(.@r/4);\nif (.@r>=11) {\n bonus2 bAddClass,Class_All,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19476,'S_Circlet_Of_Time_NC','Temporal Circlet (Mechanic)','Armor',10,1,true,true,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nbonus2 bSkillAtk,"NC_BOOSTKNUCKLE",10*(.@r/3);\nbonus2 bSkillAtk,"NC_ARMSCANNON",10*(.@r/3);\nbonus bLongAtkRate,5*(.@r/4);\nif (.@r>=11) {\n bonus bDelayrate,-5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19477,'S_Circlet_Of_Time_GN','Temporal Circlet (Genetic)','Armor',10,1,true,true,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nbonus2 bSkillAtk,"GN_SPORE_EXPLOSION",20*(.@r/3);\nbonus2 bSkillAtk,"GN_CART_TORNADO",20*(.@r/3);\nbonus2 bAddSize,Size_All,2*(.@r/4);\nif (.@r>=11) {\n bonus bDelayrate,-5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19478,'S_Circlet_Of_Time_GC','Temporal Circlet (Guillotine Cross)','Armor',10,1,true,true,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nbonus2 bSkillAtk,"GC_COUNTERSLASH",20*(.@r/3);\nbonus2 bSkillAtk,"GC_ROLLINGCUTTER",20*(.@r/3);\nbonus2 bAddClass,Class_All,2*(.@r/4);\nif (.@r>=11) {\n bonus bDelayrate,-5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19479,'S_Circlet_Of_Time_SC','Temporal Circlet (Shadow Chaser)','Armor',10,1,true,true,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nbonus2 bSkillAtk,"SC_FATALMENACE",30*(.@r/3);\nbonus2 bSkillAtk,"SC_FEINTBOMB",30*(.@r/3);\nbonus2 bAddClass,Class_All,2*(.@r/4);\nif (.@r>=11) {\n bonus bDelayrate,-5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19480,'S_Circlet_Of_Time_AB','Temporal Circlet (Archbishop)','Armor',10,1,true,true,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,15*(.@r/2);\nbonus bVariableCastrate,-3*(.@r/3);\nbonus2 bSkillAtk,"AB_ADORAMUS",20*(.@r/3);\nbonus2 bMagicAtkEle,Ele_Holy,7*(.@r/4);\nif (.@r>=11) {\n bonus bMatkRate,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19481,'S_Circlet_Of_Time_SR','Temporal Circlet (Sura)','Armor',10,1,true,true,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nbonus bMaxHPrate,2*(.@r/3);\nbonus2 bSkillAtk,"SR_KNUCKLEARROW",10*(.@r/3);\nbonus2 bSkillAtk,"SR_TIGERCANNON",10*(.@r/3);\nbonus bLongAtkRate,5*(.@r/4);\nif (.@r>=11) {\n bonus2 bAddClass,Class_All,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19482,'S_Circlet_Of_Time_WL','Temporal Circlet (Warlock)','Armor',10,1,true,true,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,15*(.@r/2);\nbonus bVariableCastrate,-3*(.@r/3);\nbonus2 bSkillAtk,"WL_CHAINLIGHTNING",20*(.@r/3);\nbonus2 bSkillAtk,"WL_JACKFROST",20*(.@r/3);\nbonus2 bMagicAtkEle,Ele_Wind,5*(.@r/4);\nbonus2 bMagicAtkEle,Ele_Water,5*(.@r/4);\nif (.@r>=11) {\n bonus bMatkRate,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19483,'S_Circlet_Of_Time_SO','Temporal Circlet (Sorcerer)','Armor',10,1,true,true,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,15*(.@r/2);\nbonus bVariableCastrate,-3*(.@r/3);\nbonus2 bSkillAtk,"SO_DIAMONDDUST",20*(.@r/3);\nbonus2 bSkillAtk,"SO_PSYCHIC_WAVE",20*(.@r/3);\nbonus2 bMagicAtkEle,Ele_Neutral,5*(.@r/4);\nbonus2 bMagicAtkEle,Ele_Water,5*(.@r/4);\nif (.@r>=11) {\n bonus bMatkRate,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19484,'S_Circlet_Of_Time_RA','Temporal Circlet (Ranger)','Armor',10,1,true,true,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nbonus bCritAtkRate,5*(.@r/3);\nbonus2 bSkillAtk,"RA_ARROWSTORM",20*(.@r/3);\nbonus2 bSkillAtk,"RA_AIMEDBOLT",20*(.@r/3);\nbonus bLongAtkRate,5*(.@r/4);\nif (.@r>=11) {\n bonus2 bSkillCooldown,"RA_ARROWSTORM",-1000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19485,'S_Circlet_Of_Time_WM','Temporal Circlet (Wanderer & Minstrel)','Armor',10,1,true,true,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,15*(.@r/2);\nbonus bVariableCastrate,-5*(.@r/3);\nbonus2 bSkillAtk,"WM_METALICSOUND",20*(.@r/3);\nbonus2 bSkillAtk,"WM_REVERBERATION",20*(.@r/3);\nbonus2 bMagicAtkEle,Ele_Neutral,7*(.@r/4);\nif (.@r>=11) {\n bonus bMatkRate,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19486,'S_Circlet_Of_Time_SJ','Temporal Circlet (Star Emperor)','Armor',10,1,true,true,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nbonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",30*(.@r/3);\nbonus2 bAddSize,Size_All,2*(.@r/4);\nif (.@r>=11) {\n bonus2 bAddClass,Class_All,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_soullinker`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19487,'S_Circlet_Of_Time_SP','Temporal Circlet (Soul Reaper)','Armor',10,1,true,true,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,15*(.@r/2);\nbonus bVariableCastrate,-5*(.@r/3);\nbonus2 bSkillAtk,"SP_CURSEEXPLOSION",20*(.@r/3);\nbonus2 bSkillAtk,"SP_SWHOO",20*(.@r/3);\nbonus2 bMagicAtkEle,Ele_Dark,7*(.@r/4);\nif (.@r>=11) {\n bonus bMatkRate,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_rebellion`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19488,'S_Circlet_Of_Time_RL','Temporal Circlet (Rebellion)','Armor',10,1,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nbonus2 bSkillAtk,"RL_BANISHING_BUSTER",20*(.@r/3);\nbonus2 bSkillAtk,"RL_R_TRIP",20*(.@r/3);\nbonus bLongAtkRate,5*(.@r/4);\nif (.@r>=11) {\n bonus bDelayrate,-5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_kagerouoboro`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19489,'S_Circlet_Of_Time_OB','Temporal Circlet (Oboro)','Armor',10,1,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,15*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nbonus2 bSkillAtk,"NJ_HYOUSENSOU",30*(.@r/3);\nbonus2 bSkillAtk,"NJ_HUUJIN",30*(.@r/3);\nbonus2 bMagicAtkEle,Ele_Wind,5*(.@r/4);\nbonus2 bMagicAtkEle,Ele_Water,5*(.@r/4);\nif (.@r>=11) {\n bonus bMatkRate,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_kagerouoboro`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19490,'S_Circlet_Of_Time_KG','Temporal Circlet (Kagerou)','Armor',10,1,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nbonus2 bSkillAtk,"KO_BAKURETSU",20*(.@r/3);\nbonus2 bSkillAtk,"KO_JYUMONJIKIRI",20*(.@r/3);\nbonus2 bAddSize,Size_All,2*(.@r/4);\nif (.@r>=11) {\n bonus2 bAddClass,Class_All,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19491,'S_Circlet_Of_Time_NV','Temporal Circlet (Super Novice)','Armor',10,1,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,10*(.@r/2);\nbonus bBaseAtk,10*(.@r/2);\nbonus bAspdRate,4*(.@r/3);\nbonus bVariableCastrate,-4*(.@r/3);\nbonus2 bMagicAtkEle,Ele_All,5*(.@r/4);\nbonus bCritAtkRate,5*(.@r/4);\nif (.@r>=11) {\n bonus bDelayrate,-5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_summoner`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19492,'S_Circlet_Of_Time_SU','Temporal Circlet (Summoner)','Armor',10,1,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nbonus2 bSkillAtk,"SU_CN_METEOR",20*(.@r/3);\nbonus2 bSkillAtk,"SU_PICKYPECK",20*(.@r/3);\nbonus2 bMagicAtkEle,Ele_Neutral,7*(.@r/4);\nif (.@r>=11) {\n bonus bDelayrate,-5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_mid`,`view`,`script`) VALUES (19495,'Diabolus_Wing','Diabolus Wing','Armor',20,300,2,1,true,680,'bonus bAllStats,10;\n/*bonus2 bAddRace2,RC2_TEMPLE_DEMON,30;\nbonus2 bMagicAddRace2,RC2_TEMPLE_DEMON,30;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`view`,`script`) VALUES (19500,'T_Mr_Smile','T Mr Smile','Armor',true,true,65,'bonus bStr,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (19501,'T_Spinx_Helm','T Spinx Helm','Armor',true,137); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`view`,`script`) VALUES (19502,'T_Goggle','T Goggle','Armor',true,true,1,'bonus2 bExpAddRace,RC_All,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`view`) VALUES (19503,'T_Munak_Hat','T Munak Hat','Armor',true,true,true,51); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (19504,'T_Sunglasses','T Sunglasses','Armor',true,12); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (19505,'T_Cigarette','T Cigarette','Armor',true,54); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (19506,'T_Valkyrie_Feather_Band','T Valkyrie Feather Band','Armor',true,300); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19507,'Fine_Sun','Clear Sun','Armor',true,1,654,100,true,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`script`) VALUES (19508,'T_Gemmed_Sallet','T Gemmed Sallet','Armor',true,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19509,'Butterfly_Wing_Ear','Butterfly Wing Ears','Armor',true,1,695,100,true,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19510,'Nut_On_Head','Screw Stuck in Head','Armor',true,1,696,100,true,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19511,'Heart_Eye_Patch1','Heart Eye Patch 1','Armor',true,1,697,100,true,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19512,'Heart_Eye_Patch2','Heart Eye Patch 2','Armor',true,1,698,100,true,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19513,'Chicken_Beak','Chicken Bill','Armor',true,1,699,100,true,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19514,'Charlie_Beard','Charlies Beard','Armor',true,1,700,100,true,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19515,'Yellow_Hat','Yellow Hat','Armor',true,1,701,100,true,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19516,'Singing_Bird','Singing Bird','Armor',true,1,702,100,true,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19517,'Cocks_Comb','Chicken Crest','Armor',true,1,703,100,true,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19518,'Rainbow','Rainbow','Armor',true,1,704,100,true,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19519,'Lightning_Cloud','Thunderstorm Cloud','Armor',true,1,688,100,true,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19520,'Rain_Cloud','Rain Cloud','Armor',true,1,705,100,true,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19521,'Charlie_Hat','Charlies Hat','Armor',true,1,706,100,true,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19522,'Mini_Crown1','Mini Crown','Armor',true,1,707,100,true,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19523,'Donation_Ribbon','Green Ribbon','Armor',true,1,244,100,true,true,true,true,true,true,true,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`script`) VALUES (19524,'C_Green_Feeler','Costume Green Feeler','Armor',true,1,85,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`,`script`) VALUES (19525,'C_Jack_A_Dandy','Costume Jack A Dandy','Armor',true,58,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`script`) VALUES (19526,'C_Helm','Costume Helm','Armor',true,1,40,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`script`) VALUES (19527,'C_Sharp_Gear','Costume Spiky Band','Armor',true,1,43,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`,`script`) VALUES (19528,'C_Iron_Cane','Costume Iron Cain','Armor',true,1,53,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`script`) VALUES (19529,'C_Angelic_Chain','Costume Angel Wing','Armor',true,1,38,'bonus bUnbreakableHelm;\nbonus bVit,1;\nbonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19530,'C_Wild_Rose','Costume Wild Rose','Armor',true,1,541,100,true,'bonus bUnbreakableHelm;\nbonus bBaseAtk,2;\nbonus bMatk,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19531,'C_Cube_Mask','Costume Cube Mask','Armor',true,true,472,100,true,true,true,true,true,true,true,'bonus bUnbreakableHelm;\nbonus bFlee,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19532,'C_Red_Bunny_Band','Red Bunny Band','Armor',true,1,640,100,true,true,true,true,true,true,true,'bonus bUnbreakableHelm;\nbonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19533,'C_Spore_Hat','Costume Spore Hat','Armor',true,1,114,100,true,'bonus bUnbreakableHelm;\nbonus bVit,1;\nbonus2 bExpAddRace,RC_All,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19534,'C_Tha_Despero_Mask','Costume Thanatos Despero Mask','Armor',20,true,true,1,693,100,true,'bonus2 bAddClass,Class_All,1;\nbonus bMatkRate,1;\nbonus bHealPower,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19535,'C_Sinsuncho_Hat','Costume Sinsuncho Hat','Armor',true,1,730,100,true,'bonus bUnbreakableHelm;\nbonus bStr,1;\nbonus2 bExpAddRace,RC_All,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19536,'C_Rose_Corsage','Costume Rose Corsage','Armor',true,1,533,100,true,'bonus bUnbreakableHelm;\nbonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`script`) VALUES (19537,'C_Gryphon_Hat','Costume Gryphon Hat','Armor',true,1,591,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`script`) VALUES (19538,'Full_Moon','Full Moon','Armor',true,1,780,'autobonus "{ bonus bBaseAtk,50; }",10,5000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";\nautobonus "{ bonus bMatk,50; }",5,5000,BF_MAGIC,"{ specialeffect2 EF_ENERGYCOAT; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`,`script`) VALUES (19539,'C_Reginleif_Hairband','Costume Hairband Of Reginleif','Armor',20,true,1,468,'bonus bAllStats,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`,`script`) VALUES (19540,'C_Rabbit_Earplug','Costume Rabbit Earplugs','Armor',20,true,true,true,1,515,'bonus bAgi,1;\nbonus bFlee,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_Low`,`equip_level_min`,`view`,`script`) VALUES (19541,'C_Romantic_White_Flower','Costume Romantic White Flower','Armor',20,true,1,259,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_Mid`,`equip_level_min`,`view`,`script`) VALUES (19542,'C_Devil_Whisper','Costume Devil Whisper','Armor',20,true,1,712,'bonus bUnbreakableHelm;\nbonus2 bSubRace,RC_Angel,1;\nbonus2 bSubRace,RC_Demon,1;\nbonus3 bAddMonsterDropItem,523,RC_Angel,400;\nbonus3 bAddMonsterDropItem,12020,RC_Demon,400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_costume_head_top`,`equip_level_min`,`view`,`script`) VALUES (19543,'Oliver_Wolf_Hood','Oliver Wolf Hood','Armor',20,300,true,70,849,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19544,'C_Tare_Neko_Cru','Costume Tare Neko Cru','Armor',20,true,1,692,100,true,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_costume_head_top`,`equip_level_min`,`view`,`script`) VALUES (19545,'C_Boys_Cap','Costume Boy\'s Cap','Armor',20,100,true,100,102,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_costume_head_top`,`equip_level_min`,`view`,`script`) VALUES (19546,'C_Valkyrie_Helm','Costume Valkyrie Helm','Armor',20,100,true,100,225,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_costume_head_top`,`equip_level_min`,`view`,`script`) VALUES (19547,'C_Deviruchi_Cap','Costume Deviruchi Cap','Armor',20,100,true,100,123,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_costume_head_top`,`equip_level_min`,`view`,`equip_script`) VALUES (19548,'C_Frog_Cap','Costume Frog Cap','Armor',20,100,true,100,448,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_costume_head_top`,`equip_level_min`,`view`,`script`) VALUES (19549,'C_Magestic_Goat','Costume Magestic Goat','Armor',20,100,true,100,41,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_costume_head_Mid`,`equip_level_min`,`view`,`script`) VALUES (19550,'C_Blush','Costume Blush','Armor',20,100,true,100,125,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_costume_head_Mid`,`equip_level_min`,`view`,`script`) VALUES (19551,'C_Elven_Ears','Costume Elven Ears','Armor',20,100,true,100,73,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_costume_head_Low`,`equip_level_min`,`view`,`script`) VALUES (19552,'C_Centimental_Flower','Costume Centimental Flower','Armor',20,100,true,100,56,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_costume_head_Low`,`equip_level_min`,`view`,`script`) VALUES (19553,'C_Assassin_Mask_','Costume Assassin Mask','Armor',20,100,true,100,180,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`,`script`) VALUES (19554,'C_Hahoe_Mask','Costume Hahoe Mask','Armor',20,100,true,true,100,230,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19555,'C_Crescent_Helm','Costume Crescent Moon Helm','Armor',true,true,1,213,100,true,'bonus bVit,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19556,'C_Kabuki_Mask','Costume Kabuki Mask','Armor',true,true,true,1,214,100,true,'bonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19557,'C_Ayothaya_Hat','Costume Ayothaya Hat','Armor',true,1,334,100,true,'bonus bStr,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19558,'C_Crow_Hat','Costume Crow Hat','Armor',true,1,524,100,true,'bonus bVit,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19559,'C_Baby_Dragon_Hat','Costume Baby Dragon Hat','Armor',true,1,525,100,true,'bonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19560,'C_Coati_Hat','Costume Coati Hat','Armor',true,1,527,100,true,'bonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19561,'C_Tucan_Hat','Costume Tucan Hat','Armor',true,1,528,100,true,'bonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19562,'C_Jaguar_Hat','Costume Jaguar Hat','Armor',true,true,true,1,530,100,true,'bonus bStr,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`) VALUES (19563,'C_Dragon_Arhat_Mask','Costume Dragon Arhat Mask','Armor',true,true,1,545,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`) VALUES (19564,'C_Tiger_Arhat_Mask','Costume Tiger Arhat Mask','Armor',true,true,1,546,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19565,'C_Chung_Hairband','Costume Chung Hairpin','Armor',true,1,583,100,true,'bonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`) VALUES (19566,'C_Samurai_Mask','Costume Samurai Mask','Armor',true,1,644,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19567,'C_Hatta_Black','Costume Hatta Black','Armor',true,1,676,100,true,'bonus bVit,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19568,'C_Ancient_Horns','Costume Ancient Horns','Armor',true,1,757,100,true,'bonus bStr,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19569,'C_Sprout_Hat','Costume Sprout Hat','Armor',true,1,758,100,true,'bonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19570,'C_Mercury_Riser','Costume Mercury Riser','Armor',true,1,759,100,true,'bonus bLuk,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19571,'C_White_Musang_Hat','Costume White Musang Hat','Armor',true,1,770,100,true,'bonus bStr,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19572,'C_Black_Musang_Hat','Costume Black Musang Hat','Armor',true,1,771,100,true,'bonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`) VALUES (19573,'C_Heart_Wing_Hairband','Costume Heart Wing Hairband','Armor',true,1,733,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19574,'C_Lord_of_Death','Costume Lord of Death','Armor',true,true,742,100,true,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19575,'C_Ascension_Black_Dragon','Costume Ascension Black Dragon','Armor',true,1,863); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`) VALUES (19576,'C_Tare_Pope','Costume Tare Pope','Armor',true,1,817,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19577,'10th_Anni_Poring_Hat','10th Anni Poring Hat','Armor',10,100,true,1,874); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19578,'C_Goggle','Costume Googles','Armor',true,true,1,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`,`script`) VALUES (19579,'C_Red_Wind_Hat','Costume Red Wind Hat','Armor',10,true,1,613,'bonus bHPrecovRate,20;\nbonus bSPrecovRate,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19580,'C_Sphinx_Helm','Costume Sphinx Helm','Armor',true,true,1,137); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`script`) VALUES (19581,'C_Brabery_Hat','Costume Adventurer\'s Hat','Armor',true,1,891,'bonus2 bAddMonsterDropItem,6614,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19582,'C_Cowboy_Hat','Costume Cowboy Hat','Armor',true,1,411); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19583,'C_Zorro_Mask','Costume Zorro Mask','Armor',true,1,50); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19584,'C_Pirate_Dagger','Costume Dagger In Mouth','Armor',true,1,327); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19585,'C_Feather_Beret','Costume Feather Beret','Armor',true,1,224); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`) VALUES (19586,'C_Pink_Bunny_Band_J','Costume Pink Bunny Hair Band','Armor',10,true,1,898,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_costume_head_top`,`equip_level_min`,`view`,`script`) VALUES (19587,'C_King_Poring_Hat','Costume King Poring Hat','Armor',100,true,1,905,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`script`) VALUES (19588,'C_Cat_Hat_J','Costume Cat Hat','Armor',true,1,182,'bonus bAllStats,3;\nbonus2 bExpAddClass,Class_All,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (19589,'C_Fallen_Angel_Lost_J','Costume Fallen Angel Lost','Armor',true,907); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`view`) VALUES (19590,'C_Twin_Ribbon_J','Costume Maiden\'s Twin Ribbon','Armor',20,true,239); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19591,'C_Ribbon_Red','Costume Red Ribbon','Armor',true,1,246); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19592,'C_Hibiscus','Costume Hibiscus','Armor',true,1,210); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19593,'C_Laurel_Wreath','Costume Laurel Wreath','Armor',true,1,237); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19594,'C_Decorative_Geographer','Costume Decorative Geographer','Armor',true,1,238); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19595,'C_Dress_Hat_J','Costume April\'s Fool Day','Armor',true,1,265); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19596,'C_Flapping_Angel_Wing','Costume Flapping Angel Wing','Armor',true,1,264); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19597,'C_Magic_Eyes','Costume Magic Eyes','Armor',true,1,209); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`location_costume_head_Mid`,`view`,`trade_override`,`trade_nodrop`) VALUES (19598,'C_Wondering_Wolf_Helm','Costume Wandering Wolf Hat','Armor',20,true,true,490,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (19599,'C_Imp_Hat','Costume Imp Hat','Armor',20,400,true,1,589,100,true,'bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19600,'Drooping_Kiehl','Costume Drooping Kiehl','Armor',40,true,1,909); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19601,'Drooping_Aliot','Costume Drooping Aliot','Armor',10,true,1,910); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`) VALUES (19602,'C_Invisible_Cap','Costume Invisible Cap','Armor',true,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`) VALUES (19603,'C_Invisible_Sunglasses','Costume Invisible Sunglasses','Armor',true,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`) VALUES (19604,'C_Invisible_Mask','Costume Invisible Flu Mask','Armor',true,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19605,'C_Gang_Scarf','Costume Gang Scarf','Armor',true,1,369); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19606,'C_Ninja_Scroll','Costume Ninja Scroll','Armor',true,1,370); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19607,'C_Love_Chick_Hat','Costume Love Chick Hat','Armor',true,1,500); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19608,'C_Chick_Hat','Costume Baby Chick','Armor',true,1,311); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19609,'C_Red_Glasses','Costume Red Glasses','Armor',true,1,316); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19610,'C_Whisper_Mask','Costume Whisper Mask','Armor',true,true,true,1,321); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19611,'C_Peco_Ears','Costume Peco Ears','Armor',true,1,366); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19612,'C_Note_Headphone','Costume Note Headphone','Armor',true,true,1,220); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19613,'C_Valkyrie_Feather_Band','Costume Valkyrie Feather Hat','Armor',10,true,1,300); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19614,'C_Super_Novice_Hat','Costume Super Novice Hat','Armor',true,1,193); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19615,'C_Loki_Mask','Costume Loki Mask','Armor',true,true,1,346); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19616,'C_Wickebines_Black_Cat_Ears','Costume Wickebine\'s Black Cat Ears','Armor',true,1,368); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (19617,'C_Puppy_Headband','Costume Puppy Headband','Armor',true,199); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (19618,'C_Mask_Of_Fox','Costume Kitsune Mask','Armor',true,153); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`,`script`) VALUES (19619,'C_Corsair','Costume Corsair','Armor',true,105,'bonus bVit,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (19620,'C_Dectective_Hat','Costume Detective Hat','Armor',true,189); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (19621,'C_Ear_Of_Devils_Wing','Costume Evil Wing Ear','Armor',true,152); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (19622,'C_Crescent_Hairpin','Costume Crescent Hairpin','Armor',true,132); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (19623,'C_Bijofnil_Wings','Costume Bijofnil Wings','Armor',true,477); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (19624,'C_Round_Eyes','Costume Blank Eyes','Armor',true,185); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (19625,'C_Bunny_Band','Costume Bunny Band','Armor',true,15); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`script`) VALUES (19627,'C_Satellite_Hairband','Costume Satellite Hairband','Armor',true,1,266,'bonus2 bExpAddRace,RC_All,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19628,'C_Headset','Costume Headset','Armor',true,20,87); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19629,'C_Tiara','Costume Tiara','Armor',20,true,1,19); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19630,'C_Crown','Costume Crown','Armor',10,true,1,45); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19631,'C_Poring_Fedora_Hat','Costume Poring Fedora Hat','Armor',true,1,919); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19632,'C_Hat','Costume Hat','Armor',10,true,1,16); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19633,'C_Flower_Hairband','Costume Flower Band','Armor',10,true,1,5); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19634,'C_Flu_Mask','Costume Flu Mask','Armor',10,true,1,8); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19635,'C_Mini_Propeller','Costume Mini Propeller','Armor',10,true,1,46); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19636,'C_Pierrot_Nose','Costume Clown Nose','Armor',10,true,1,49); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19637,'C_Nurse_Cap','Costume Nurse Cap','Armor',10,true,1,64); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19638,'C_Mr_Smile','Costume Mr. Smile','Armor',10,true,true,1,65); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19639,'C_Sahkkat','Costume Sakkat','Armor',10,true,1,67); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19640,'C_Charming_Ribbon','Costume Charming Ribbon','Armor',true,1,211); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19641,'C_Helm_of_Darkness','Costume Helm of Darkness','Armor',true,true,1,233); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19642,'C_Moonlight_Flower_Hat','Costume Moonlight Flower Hat','Armor',true,true,1,268); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19643,'C_Whikebain_Ears','Costume Wickebine Ears','Armor',true,1,368); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19644,'C_Takius_Blindfold','Costume Takius Blindfold','Armor',true,1,184); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19645,'C_Phoenix_Crown','Costume Phoenix Crown','Armor',true,1,221); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19646,'C_Ramen_Hat','Costume Ramen Hat','Armor',true,1,320); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19647,'C_Red_Deviruchi_Hat','Costume Red Deviruchi Hat','Armor',true,1,271); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19648,'C_Autumn_Leaves','Costume Autumn Leaves','Armor',true,1,241); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19649,'C_White_Baby_Cat_Ears','Costume White Baby Cat Ears','Armor',true,1,926); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`) VALUES (19650,'C_Rainbow_Feather_Deco','Costume Rainbow Feather Deco','Armor',true,1,934,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19651,'C_RWC_Shouting_Mouth','Costume RWC Shouting Mouth','Armor',10,true,1,194); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19652,'C_Rabbit_Magic_Hat','Costume Rabbit Magic Hat','Armor',true,1,497); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19653,'C_Marcher_Hat','Costume Marcher Hat','Armor',true,1,269); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19654,'C_J_Captain_Hat','Costume Ship Captain Hat','Armor',10,true,1,367); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`view`) VALUES (19655,'C_Tiraya_Bonnet','Costume Tiraya Bonnet','Armor',20,true,398); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`view`) VALUES (19656,'C_Minstrel_Hat','Wandering Minstrel Hat','Armor',20,true,240); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19657,'C_Captain_Hat','Costume Captain Hat','Armor',true,1,236); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19658,'C_Vacation_Hat','Costume Vacation Hat','Armor',true,1,315); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19659,'C_Brown_Beanie','Costume Brown Beanie','Armor',true,1,279); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19660,'C_Coppola','Costume Coppola','Armor',true,1,252); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19661,'C_Sweet_Bonnet','Costume Sweet Bonnet','Armor',true,1,938); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19662,'C_Magician_Hat','Costume Magician Hat','Armor',20,true,1,130); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19663,'Wishing_Sky_Lantern','Costume Wish Lamp','Armor',true,1,947); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19664,'C_Campus_Festival','Costume Campus Festival','Armor',true,1,721); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19665,'C_Poring_Cake_Hat','Costume Poring Cake Hat','Armor',true,1,417); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`,`script`) VALUES (19666,'C_Cookie_Hat','Costume Cookie Hat','Armor',20,true,1,217,'bonus2 bAddItemHealRate,513,1100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19667,'C_Dragon_Helm','Costume Dragon Helm','Armor',true,1,464); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19668,'C_Wind_Milestone','Costume Wind Milestone','Armor',10,true,1,463); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19669,'C_Reginleif_Hairband_','Costume Reginleif Hairband','Armor',true,1,214); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19670,'C_Southern_Cross','Costume Southern Cross','Armor',true,1,601); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19671,'C_Piggie_Bank','Costume Piggie Bank','Armor',true,1,603); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_Low`,`view`) VALUES (19672,'C_Poring_Letter','Costume Poring Letter','Armor',20,true,604); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19676,'C_Rainbow_Poring_Hat','Costume Rainbow Poring Hat','Armor',true,1,900); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19677,'C_Soulless_Wing','Costume Soulless Wing','Armor',10,true,1,301); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19678,'C_Bell_Ribbon','Costume Bell Ribbon','Armor',20,true,1,388); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19682,'C_Santa_Poring_Hat','Costume SantaPoring Cap','Armor',10,100,true,1,387); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`,`script`) VALUES (19683,'C_Sweet_Candy','Costume Sweet Candy','Armor',true,414,'bonus2 bExpAddRace,RC_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`view`) VALUES (19684,'C_Happy_Wig','Costume Happy Wig','Armor',20,true,305); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19685,'C_ShineSantaPoring','Costume Shining Santa Poring','Armor',true,1,961); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`,`script`) VALUES (19686,'C_SantaHairband','Costume Santa Hairband','Armor',10,true,1,964,'autobonus "{ bonus bFlee,10; }",30,5000,BF_WEAPON|BF_MAGIC,"{ active_transform 1247,5000; specialeffect2 EF_POISONHIT; showscript \\"Khehehe-! Chaos! Destruction! Petrifaction!\\"; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19687,'C_Lush_Rose','Costume Lush Rose','Armor',10,true,1,963); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19689,'C_Ati_Atihan_Hat','Costume Ati Atihan','Armor',10,true,true,true,1,303); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19690,'C_Dark_Snake_Lord_Hat_J','Costume Dark Snake Lord Hat','Armor',10,true,1,372); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`view`) VALUES (19694,'C_Vane_Hairpin','Costume Vane Hairpin','Armor',20,true,313); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19695,'C_Kettle_Hat','Costume Kettle Hat','Armor',10,true,1,318); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19696,'C_Friend_Mochiring_Hat','Costume Friend Mochiring Hat','Armor',10,true,1,965); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (19697,'C_Rudolph_Santa_Hat','Costume Rudolph Santa Hat','Armor',true,619); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19701,'C_Red_Bonnet','Costume Red Bonnet','Armor',10,100,true,1,190); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19702,'C_Santa_Hat_1','Costume Twin Pompom By JB','Armor',10,true,1,390); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (19704,'C_Afro_Wig_Red','Costume Red Afro Wig','Armor',true,970); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19706,'C_Red_Dress_Hat','Costume Red Dress Hat','Armor',10,true,1,670); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`view`,`script`) VALUES (19707,'C_Polar_Bear_Cap','Costume Polar Bear Cap','Armor',20,true,966,'bonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_head_top`,`equip_level_min`,`view`) VALUES (19708,'C_White_Snake_Hat','Costume White Snake Hat','Armor',10,true,1,413); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19709,'C_Yellow_Ribbon','Costume Yellow Ribbon','Armor',10,true,1,310); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`location_costume_head_Mid`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`) VALUES (19710,'C_Wings_Of_Victory','Costume Wings Of Victory','Armor',10,true,true,1,365,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19712,'C_Little_Angel_Doll','Costume Little Angel Doll','Armor',10,true,1,344); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19713,'C_Lucky_Clover','Costume Lucky Clover','Armor',10,true,1,571); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19714,'C_Lady_Tanee_Doll','Costume Lady Tanee Doll','Armor',true,1,520); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19715,'C_Scarf','Costume Scarf','Armor',true,1,343); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19716,'C_Alice_Doll','Costume Alice Doll','Armor',true,1,208); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19717,'C_Pink_Ribbon','Costume Pink Ribbon','Armor',true,1,245); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19718,'C_Gothic_Head_Dress','Costume Gothic Headdress','Armor',10,true,1,978); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19719,'C_Coronet','Costume Coronet','Armor',true,1,33); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19720,'C_Romantic_Gent','Costume Romantic Gent','Armor',10,true,1,31); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19721,'C_Darkness_Helm','Costume Darkness Helm','Armor',10,true,1,586); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19722,'C_Black_Glasses','Costume Black Glasses','Armor',10,true,1,404); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19723,'C_Sacred_Torch_Coronet','Costume Sacred Torch Coronet','Armor',10,true,1,431); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19724,'C_Deprotai_Doll_Hat','Costume Deprote Doll Hat','Armor',10,true,1,354); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19725,'C_Bread_Bag','Costume Bread Bag','Armor',10,true,true,true,1,412); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19726,'C_Scarlet_Rose','Costume Scarlet Rose','Armor',true,1,534); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19727,'C_Devilring_Hat','Costume Devilring Hat','Armor',10,true,1,298); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19728,'C_Tare_Zonda','Costume Tare Zonda','Armor',10,true,1,985); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19729,'C_Neko_Mimi_Kafra','Costume Neko Mimi Kafra','Armor',10,true,1,392); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_costume_head_top`,`view`) VALUES (19730,'C_Snake_Hat','Costume Snake Hat','Armor',20,10,true,986); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`,`script`) VALUES (19731,'C_Satanic_Chain','Costume Evolved Evil Wing','Armor',10,true,1,39,'bonus bStr,1;\nbonus bAgi,1;\nbonus bFlee,3;\nbonus2 bSubRace,RC_Angel,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19732,'C_Goblin_Mask_04','Costume Goblin Leader Mask','Armor',10,true,true,1,174); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`script`) VALUES (19733,'C_Panda_Cap','Costume Panda Cap','Armor',true,1,115,'bonus bAllStats,1;\nbonus2 bExpAddClass,Class_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_Mid`,`equip_level_min`,`view`,`script`) VALUES (19734,'C_Binoculars','Costume Binoculars','Armor',10,true,1,83,'bonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19735,'C_Fin_Helm','Costume Fin Helm','Armor',10,true,1,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`,`script`) VALUES (19736,'C_Gas_Mask','Costume Gas Mask','Armor',10,true,true,1,91,'bonus2 bResEff,Eff_Poison,3000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`,`script`) VALUES (19737,'C_Corsair_K','Costume Refined Corsair','Armor',10,true,1,105,'bonus bVit,3;\nbonus bInt,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19738,'C_Detective_Hat_K','Costume Renown Detective\'s Cap','Armor',10,true,1,189); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`,`script`) VALUES (19739,'C_Sleeping_Kitty_Cat','Costume Sleeping Kitty Hat','Armor',10,true,1,838,'bonus2 bAddRace,RC_Brute,2;\nbonus2 bAddRace,RC_Player_Doram,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19741,'C_Majestic_Devil_Horns','Costume Majestic Devil Horns','Armor',10,true,1,562); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_Mid`,`view`,`script`) VALUES (19742,'C_Small_Golden_Wings','Costume Small Golden Wings','Armor',10,true,724,'bonus2 bExpAddRace,RC_All,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19743,'C_Anubis_Helm','Costume Anubis Helm','Armor',10,true,true,true,1,485); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19744,'C_Black_Tail_Ribbon','Costume Black Tail Ribbon','Armor',10,true,1,642); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19745,'C_Holy_Marching_Hat_J','Costume Holy Marching Hat','Armor',10,true,1,587); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19746,'C_Cap_Of_Blindness','Costume Executioner Hood','Armor',true,true,true,1,326); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19747,'C_Tha_Despero_Mask_','Costume Tha Despero Mask','Armor',20,true,true,1,693); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19748,'C_Diadem','Costume Diadem','Armor',20,true,true,1,335); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19749,'C_Gold_Spirit_Chain','Costume Gold Spirit Chain','Armor',10,true,1,260); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19750,'C_Saint_Frill_Ribbon','Costume Saint Frill Ribbon','Armor',10,true,1,987); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19751,'C_Light_Darkness_Crown','Costume Light Darkness Crown','Armor',10,true,1,988); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19752,'C_Shelter_Wing_Ears','Costume Shelter Wing Ears','Armor',10,300,3,true,1,990); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19753,'C_Celestial_Hat','Costume Celestial Hat','Armor',10,true,1,462); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19754,'C_Good_Wedding_Veil','Costume Good Wedding Veil','Armor',20,true,true,1,489); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19755,'C_YinYang_Earring','Costume YinYang Earring','Armor',10,300,3,true,1,744); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19756,'C_Holy_Mom_Love','Costume Holy Mom Love','Armor',20,true,true,1,610); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19757,'C_Water_Lily_Crown','Costume Water Lily Crown','Armor',10,true,1,312); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19758,'C_Frog_King_Hat','Costume Frog King Hat','Armor',10,true,1,522); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19759,'C_Umbrella_Hat','Costume Umbrella Hat','Armor',10,true,1,338); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19760,'C_Rainbow_Veil','Costume Rainbow Veil','Armor',20,true,true,1,992); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19761,'C_White_Lily','Costume White Lily','Armor',10,true,1,993); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19762,'C_Happy_Peace_Proof','Costume Happy Peace Proof','Armor',10,true,1,994); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19763,'C_Leaf_Cat_Hat','Costume Leaf Cat Hat','Armor',10,true,1,539); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_Low`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19764,'C_Monster_Card','Costume Monster Card','Armor',10,true,526,100,true,true,true,true,true,true,true,'bonus2 bExpAddRace,RC_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_Mid`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19765,'C_Wing_Angels_Ears','Costume Wing Angels Ears','Armor',10,true,1,158,100,true,true,true,true,true,true,true,'bonus2 bExpAddRace,RC_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19767,'C_Home_Cherry_Blossom','Costume Home Cherry Blossom','Armor',true,1,602); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19768,'C_Sakura_Coronet','Costume Sakura Coronet','Armor',true,1,645); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19769,'C_Elf_Ears','Costume Elf Ears','Armor',true,1,405); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (19770,'C_Sake','Costume Sake','Armor',true,557); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19771,'C_Butterfly_Hairpin','Costume Buterfly Hairpin','Armor',true,1,723); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19772,'C_Honeybee_Hat','Costume Honeybee Hat','Armor',true,1,709); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19773,'C_Angeling_Pin','Costume Angeling Pin','Armor',true,1,222); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19774,'C_Laurel','Costume Laurel','Armor',true,1,261); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_costume_head_top`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19775,'C_Marvelous_Wig','Costume Dokebi Hat','Armor',20,10,true,true,1,307); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19776,'C_Tomboy_Fairy','Costume Tomboy Fairy','Armor',true,1,998); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19777,'C_Twinkle_Little_Star','Costume Shiny Small Star','Armor',20,10,true,1,1005); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19778,'C_King_Berry','Costume King Berry','Armor',true,1,968); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`script`) VALUES (19779,'C_Persika','Costume Persika','Armor',true,1,659,'bonus bAllStats,1;\nbonus2 bExpAddClass,Class_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_costume_head_top`,`equip_level_min`,`view`,`script`) VALUES (19780,'C_Rabbit_Ear_Knit_Hat','Costume Knit Rabbit Ears','Armor',20,10,true,1,867,'bonus bMaxHPrate,3;\nbonus bMaxSPrate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19781,'C_Ear_Of_Angel\'s_Wing_','Costume Angel Wing Ears','Armor',10,true,1,158); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19782,'C_Drooping_Kitty','Costume Refined Drooping Cat','Armor',10,true,1,142); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19783,'C_Granpa_Beard','Costume Grampa Beard','Armor',10,true,1,25); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19784,'C_Morrigane\'s_Helm','Costume Morrigane\'s Helm','Armor',10,true,1,257); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19785,'C_Well_Baked_Toast','Costume Crunch Toast','Armor',10,true,1,188); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19786,'C_Mistress_Crown','Costume Crown of Mistress','Armor',10,true,1,165); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19787,'C_Devoted_Eyes','Costume Devoted Eyes','Armor',true,1,1021); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19788,'C_Heart_Eyebandage','Costume Heart Eyebandage','Armor',true,1,779); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19789,'C_Sweet_Gents','Costume Sweet Gent','Armor',10,true,1,29); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19790,'C_Wedding_Veil','Costume Wedding Veil','Armor',10,true,1,44); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19791,'C_Alarm_Mask','Costume Alarm Mask','Armor',true,true,1,170); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19792,'C_Goblin_Mask_01','Costume Poker Face','Armor',true,true,1,171); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19793,'C_Goblin_Mask_02','Costume Surprised Mask','Armor',true,true,1,172); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19794,'C_Goblin_Mask_03','Costume Annoyed Mask','Armor',true,true,1,173); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19795,'C_Lord_Circlet','Costume Grand Circlet','Armor',10,true,1,93); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19796,'C_Bone_Helm','Costume Bone Helm','Armor',10,true,1,103); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19797,'C_Apple_Of_Archer','Costume Apple of Archer','Armor',10,true,1,72); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19798,'C_Angry_Mouth','Costume Angry Snarl','Armor',10,true,1,194); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19799,'C_Golden_Gear','Costume Golden Gear','Armor',10,true,1,30); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19800,'C_Carnation_Hairband','Costume Carnation Headband','Armor',10,true,1,878); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19801,'C_Foxhat','Costume Foxhat','Armor',true,true,1,403); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19802,'C_Lazy_Ninetail','Costume Lazy Ninetail','Armor',true,1,296); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19803,'C_Windtoy_Hat','Costume Windtoy Hat','Armor',true,1,456); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19804,'C_Red_Vane_Hairpin','Costume Red Vane Hairpin','Armor',true,1,1044); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19805,'C_Taboo_Curse_Scroll','Costume Curse Scroll','Armor',true,1,1045); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19806,'C_Full_Bloom_Hairpin','Costume Bloom Hairpin','Armor',true,1,1046); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19807,'C_Majestihelm','Costume Majestihelm','Armor',true,1,1047); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19808,'C_Blazing_Sun','Costume Blazing Sun','Armor',true,1,654); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (19809,'C_Cowboy_Hat_J','Costume Purple Cowboy Hat','Armor',true,411); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19810,'C_Ifrit_Ear','Costume Ifrit Ear','Armor',true,1,422); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19811,'C_Beer_Hat','Costume Beer Hat','Armor',true,1,418); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19812,'C_Big_Hibiscus','Costume Big Hibiscus','Armor',true,1,333); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19813,'C_Icecream_Hat','Costume Icecream Hat','Armor',true,1,488); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19814,'C_Bright_Wig','Costume Bright Wig','Armor',true,1,306); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19815,'C_Lolita_Ten_Gallon_Hat','Costume Lolita Ten Gallon Hat','Armor',true,1,1048); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19816,'C_Pecopeco_Cap','Costume Pecopeco Cap','Armor',true,1,1049); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19817,'C_Ifrits_Breath','Costume Ifrits Breath','Armor',true,1,1050); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19818,'C_Drooping_Morooc_Minion','Costume Drooping Morooc Minion','Armor',true,1,600); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19819,'C_Gang_Doogun','Costume Gang Doogun','Armor',true,true,1,491); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19821,'C_Hyegun_Hat','Costume Yao Jun','Armor',20,true,true,true,1,375); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19822,'C_Yellow_Doogun','Costume Yellow Doogun','Armor',true,1,309); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_costume_head_top`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19823,'C_White_Cat_Hood','Costume White Cat Hood','Armor',20,10,true,true,1,1052); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19824,'C_Evil_Druid_Hat','Costume Evil Druid Hat','Armor',true,1,1053); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19825,'C_Vicious_Stop_Bandage','Costume Vicious Stop Bandage','Armor',true,1,1054); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19826,'C_Ice_Wing_Ear','Costume Ice Wing Ear','Armor',20,10,true,1,584); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19827,'C_Amistr_Cap','Costume Amistr','Armor',20,true,1,643); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19828,'C_Fedora','Costume Bucket Hat','Armor',20,true,1,195); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`view`) VALUES (19829,'C_Straw_Hat','Costume Straw Hat','Armor',20,true,146); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19830,'C_Sunglasses','Costume Sunglasses','Armor',10,true,1,12); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19831,'C_Filir_Hat','Costume Filir Hat','Armor',20,true,1,408); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19832,'C_Poring_Hat','Costume Poring Hat','Armor',20,true,1,120); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19833,'C_Fillet','Costume Fillet','Armor',20,true,1,34); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19834,'C_Baseball_Cap','Costume Baseball Cap','Armor',20,true,1,216); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19835,'C_Lif_Doll_Hat','Costume Lif Doll Hat','Armor',20,true,1,297); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19836,'C_L_Magestic_Goat','Costume Majestic Goat','Armor',20,true,1,380); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19837,'C_Asara_Fairy','Costume Asara Fairy Hat','Armor',true,true,1,492); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19839,'C_Vanilmirth_Hat','Costume Vanilmirth Hat','Armor',20,true,1,317); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19841,'C_Dragonhelm_Copper','Costume Dragon Helm Copper','Armor',20,true,1,454); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19842,'C_Puppy_Hat','Costume Puppy Hat','Armor',20,true,1,234); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19843,'C_Cat_Hairband','Costume Kitty Band','Armor',20,10,true,1,2); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19844,'C_Turban','Costume Turban','Armor',20,10,true,1,7); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19845,'C_Hair_Protector','Costume Bao Bao','Armor',20,10,true,1,127); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19846,'C_Opera_Ghost_Mask','Costume Opera Masque','Armor',20,10,true,1,128); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19847,'C_Big_Sis_Ribbon','Costume Big Ribbon','Armor',20,10,true,1,28); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19848,'C_Angeling_Hat','Costume Angeling Hat','Armor',20,10,true,1,204); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19849,'C_Munak_Turban','Costume Munak Hat','Armor',20,10,true,true,true,1,51); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19850,'C_Bongun_Hat','Costume Bongun Hat','Armor',20,10,true,true,true,1,139); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19851,'C_Brown_Bear_Cap','Costume Teddybear Hat','Armor',20,10,true,1,143); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19852,'C_Galapago_Cap','Costume Galapago Cap','Armor',20,true,1,192); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_Mid`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19853,'C_Filir_Wing_Ears','Costume Filir Wings','Armor',20,true,1,595,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddClass,Class_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19854,'C_Ear_Of_Black_Cat_','Costume Black Cat Ears','Armor',20,true,1,141); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`,`script`) VALUES (19856,'C_Iceflake_Hat','Costume Snow Cone Hat','Armor',10,true,1,1080,'bonus2 bAddEle,Ele_Fire,5;\nbonus2 bMagicAddEle,Ele_Fire,5;\nbonus2 bAddMonsterDropItem,11589,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19857,'C_King_Prawn_Hat','Costume Crayfish Hat','Armor',10,10,true,1,728); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19858,'C_Leaf_Headgear','Costume Smokie Leaf','Armor',20,true,1,148); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`view`) VALUES (19859,'C_Flying_Angel','Costume Flying Angel','Armor',20,true,264); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`view`) VALUES (19860,'C_Cryptura_Hair_Cap','Costume School Criatura Hat','Armor',20,true,872); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`view`) VALUES (19861,'C_Heart_Hair_Pin','Costume Heart Hairpin','Armor',20,true,126); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`view`) VALUES (19862,'C_Horn_Of_Succubus','Costume Succubus Horn','Armor',20,true,150); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`view`) VALUES (19863,'C_Inccubus_Horn','Costume Incubus Horn','Armor',20,true,156); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`location_costume_head_Mid`,`view`) VALUES (19864,'C_Dokebi\'s_Wig','Costume Dokebi\'s Wig','Armor',20,true,true,302); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`view`) VALUES (19865,'C_Joker_Jester','Costume Joker Jester','Armor',20,true,89); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`view`) VALUES (19866,'C_Blue_Pajamas_Hat','Costume Blue Pajamas','Armor',20,true,501); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_Mid`,`view`,`trade_override`,`trade_nodrop`,`equip_script`,`unequip_script`) VALUES (19871,'C_Music_Decoration','Costume Decoration of Music','Armor',20,true,1074,100,true,'sc_start SC_DECORATION_OF_MUSIC,INFINITE_TICK,0;','sc_end SC_DECORATION_OF_MUSIC;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`view`) VALUES (19874,'C_Carnival_Circlet','Costume Carnival Circlet','Armor',20,true,506); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`view`) VALUES (19875,'C_Love_Rabbit_Hood','Costume Love Rabbit Hood','Armor',true,true,true,549); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19876,'C_Rabbit_Ear_Hat','Costume Bunny Top Hat','Armor',true,1,384); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (19877,'C_Eyes_Of_Darkness','Costume: Eyes Of Darkness','Armor',true,467); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19878,'C_Drooping_Bunny','Costume Evolved Drooping Bunny','Armor',true,1,249); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`view`) VALUES (19881,'C_Pretty_Rabbit_Hood','Costume Pretty Rabbit Hood','Armor',true,true,true,1085); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19882,'C_Flowerpot_Mask','Costume Flowerpot Mask','Armor',true,true,1,1086); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19883,'C_Piamette_Hood','Costume Piamette Hood','Armor',true,1,1087); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19884,'C_Vanargandr_Helm','Costume Vanargand Helm','Armor',10,true,1,804); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19885,'C_Blinker','Costume Blinker','Armor',10,true,1,82); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19886,'C_Luxury_Sunglasses','Costume Purple Glasses','Armor',10,true,1,26); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19887,'C_One_Eyed_Glass','Costume Cyclops Glasses','Armor',10,true,1,23); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19888,'C_Glasses','Costume Glasses','Armor',10,true,1,3); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (19889,'C_Pair_Of_Red_Ribbon','Costume Small Ribbons','Armor',true,169); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (19902,'C_Cigar','Costume Cigarette','Armor',true,54); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`script`) VALUES (19903,'C_Witchs_Hat','Costume Witch\'s Hat','Armor',true,1,717,'bonus bVariableCastrate,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`refineable`,`view`) VALUES (19910,'C_Halloween_Hat','Costume Halloween Hat','Armor',true,true,1098); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19912,'C_Cat_Eye','Costume: Cat eye','Armor',true,1,1100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`refineable`,`view`) VALUES (19913,'C_Poo_Poo_Hat','Costume Poo Poo Hat','Armor',true,true,76); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19914,'Felock_Cap','Felrock\'s Hat','Armor',10,true,1,1101); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19916,'C_Black_Cat_Hat','Costume Black Cat Hat','Armor',true,1,1105); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`script`) VALUES (19917,'C_Gloomy_Pumpkin_Hat','Costume Pumpkin Hat','Armor',true,1,691,'bonus bSpeedRate,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`,`script`) VALUES (19918,'C_Lude_Mask','Costume Lude Mask','Armor',true,true,1,802,'bonus bAddItemHealRate,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`,`script`) VALUES (19919,'C_Cube_Mask_','Costume Quve Mask','Armor',true,true,1,472,'bonus bAspdRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`,`script`) VALUES (19920,'C_Adv_Whisper_Mask','Costume Evolved Whisper Mask','Armor',true,true,true,1,458,'bonus bFlee,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19922,'C_Noah_Hat','Costume Noah\'s Hat','Armor',true,true,true,1,636); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19925,'C_One_Eyed_Glasses','Costume Monocle','Armor',true,1,807); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19928,'C_Gothic_Heart_Wing','Costume Gothic Heart Wing','Armor',true,true,1,1111); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`view`) VALUES (19929,'C_Classical_Ribbon','Costume Classical Ribbon','Armor',10,true,1112); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19930,'C_Angel_Mini_Silk_Hat','Costume Angel Mini Silk Hat','Armor',true,1,1113); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`view`) VALUES (19931,'C_Lazy_Raccoon','Costume Lazy Smokie','Armor',10,true,168); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`view`) VALUES (19932,'C_Cap_Of_Concentration','Costume Model Training Hat','Armor',10,true,157); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19934,'C_10Gallon_Hat_Of_Flame','Costume Alive Ten Gallon Hat Of Flame','Armor',10,true,1,1075); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19935,'C_Hunting_Cap_Of_Gust','Costume Hunting Cap Of Gust','Armor',true,1,1076); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19936,'C_Knit_Cap_Of_Water','Costume Knit Cap Of Water','Armor',true,1,1077); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19937,'C_Silk_Hat_Of_Earth','Costume Silk Hat of Earth','Armor',true,1,1078); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`) VALUES (19938,'LI_C_Love_Rabbit_Hood','Costume Love Rabbit Hood','Armor',true,true,true,1,549,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19939,'C_Antler','Costume Antlers','Armor',true,1,71); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19941,'C_Ear_Mufs','Costume Ear Muffs','Armor',true,1,70); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19949,'C_RWC2013_Japan_Hat','Costume RWC2013 Japan Hat','Armor',true,1,1136); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`view`) VALUES (19951,'C_Solo_Play_Box2','Costume Cardboard Box','Armor',true,true,true,450); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19952,'C_Bubble_Gum_in_Mouth','Costume Bubble Gum in Mouth','Armor',true,1,572); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19953,'C_Parade_Cap','Costume Parade Cap','Armor',true,1,465); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19954,'C_3D_Glasses','Costume 3D Glasses','Armor',true,1,661); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (19955,'C_Mini_Tree_J','Costume Mini Tree J','Armor',true,727); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19956,'C_Soldier_Hat','Costume Soldier Hat','Armor',true,1,420); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19957,'C_Scooter_Hat','Costume Scooter Hat','Armor',true,1,588); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19958,'C_Choir_Hat','Costume Choir Hat','Armor',true,1,1137); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19959,'C_Drooping_Argiope','Costume Drooping Argiope','Armor',true,1,1138); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19960,'C_Chain_Puppet','Costume Chain Puppet','Armor',true,1,1139); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19961,'C_Rune_Circlet','Costume Rune Circlet','Armor',10,true,1,623); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19962,'C_Mitra','Costume Mitra','Armor',10,true,1,624); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19963,'C_Driver_Band_R','Costume Driver Band(Red)','Armor',10,true,1,626); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19964,'C_Driver_Band_Y','Costume Driver Band(Yellow)','Armor',10,true,1,637); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19965,'C_Shadow_Handicraft','Costume Shadow Handicraft','Armor',10,true,1,627); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19966,'C_Minstrel_Song_Hat','Costume Minstrel Song\'s Hat','Armor',10,true,1,628); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19967,'C_Midas_Whisper','Costume Midas Whisper','Armor',10,true,1,629); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19968,'C_Magic_Stone_Hat','Costume Magic Stone Hat','Armor',10,true,1,630); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19969,'C_Blazing_Soul','Costume Blazing Soul','Armor',10,true,1,631); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19970,'C_Wind_Whisper','Costume Wind Whisper','Armor',10,true,1,633); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19971,'C_Dying_Swan','Costume Dying Swan','Armor',10,true,1,635); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19972,'C_Protect_Of_Crown','Costume Protect Of Crown','Armor',10,true,1,1140); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19973,'C_Circlet_Of_Bone','Costume Circlet Of Bones','Armor',10,true,1,1141); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19974,'C_Camouflage_RabbitHood','Costume Camouflage Rabbit Hood','Armor',10,true,1,1142); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`,`script`) VALUES (19976,'C_Cat_Santa_Hat','Cat Santa Hat','Armor',20,true,1,1144,'bonus bAspdRate,10;\nbonus bSpeedRate,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19977,'C_Golden_Exclamation','Costume Golden Exclamation Mark','Armor',10,true,1,1145); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19978,'C_Silver_Exclamation','Costume Silver Exclamation Mark','Armor',10,true,1,1146); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19979,'C_Golden_Question','Costume Golden Question Mark','Armor',10,true,1,1147); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19980,'C_Silver_Question','Costume Silver Question Mark','Armor',10,true,1,1148); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`,`script`) VALUES (19982,'C_Santa\'s_Hat','Costume Santa Hat','Armor',true,20,'if (gettime(DT_MONTH) == 12) {\n bonus bMaxHP,1000;\n bonus bMaxSP,100;\n bonus bAspd,3;\n bonus2 bAddClass,Class_All,10;\n bonus bMatkRate,10;\n bonus bHealPower,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19983,'C_Flower_Hairpin','Costume Flower Hairpin','Armor',10,true,1,145); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19984,'C_Winter_Hat','Costume Fashion Winter Hat','Armor',true,1,196); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19985,'C_Aura_Quartz_Crown','Costume Aura Quartz','Armor',true,1,866); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19986,'C_Lunatic_Hat','Costume Lunatic Hat','Armor',true,1,521); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19987,'C_Blue_Fur_Hat','Costume Blue Fur Hat','Armor',true,1,280); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19988,'C_Elder_Crown','Costume Elder Crown','Armor',true,1,933); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19989,'C_Mouton_Life','Costume Mouton Life','Armor',true,1,1156); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19990,'C_Snow_Rabbit_Knit_Hat','Costume Rabbit Knit Hat','Armor',true,1,1157); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19991,'C_Galanthus_Guard','Costume Galanthus Guard','Armor',true,1,1158); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19992,'C_Chilly_Breath','Costume Chilly Breath','Armor',true,1,885); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19994,'C_saLUsalo_Hat','Costume saLUsalo Hat','Armor',true,1,1171); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (19996,'Horse_King','Horse King','Armor',10,true,true,true,1,1189,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19997,'C_Bomb_Hat','Costume Bomb Hat','Armor',true,1,1191); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19998,'C_Dragon_Turtle_Hat','Costume Dragon Turtle Hat','Armor',true,1,1192); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (19999,'C_Mouse_Hat1','Costume Mouse Hat 1','Armor',10,true,1,1193,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (20000,'C_Mouse_Hat2','Costume Mouse Hat 2','Armor',10,true,1,1194,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (20001,'C_Mouse_Hat3','Costume Mouse Hat 3','Armor',10,true,1,1195,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (20002,'C_Mouse_Hat4','Costume Mouse Hat 4','Armor',10,true,1,1196,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (20003,'C_Mouse_Hat5','Costume Mouse Hat 5','Armor',10,true,1,1197,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20004,'C_Big_Golden_Bell','Costume Big Golden Bell','Armor',true,1,175); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20005,'C_Pegasus_Wing_Ears','Costume Sigrun Wing','Armor',true,1,568); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20006,'C_Dark_Knight_Mask','Costume Dark Knight Mask','Armor',true,true,1,479); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20007,'C_Bullock_Helm_J','Costume Horned Hat','Armor',true,1,322); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20008,'C_General_Helmet','Costume Dragon General Helm','Armor',true,1,729); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20009,'C_Dragon_Skull','Costume Dragon Skull Hat','Armor',true,1,319); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20010,'C_Rainbow_Wing_Ears','Costume Rainbow Ears Feather','Armor',true,1,1198); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20011,'C_Lightning_Speed','Costume Lightning Speed','Armor',true,1,1199); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20012,'C_Double_Horn_Helm','Costume Double Horn Helm','Armor',true,1,1200); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20013,'C_Chef_Hat','Costume Chef Hat','Armor',true,1,111); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`view`) VALUES (20014,'Lincoln_Hat','Costume Lincoln Hat','Armor',10,true,1204); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_Low`,`view`) VALUES (20015,'Lincoln_Beard','Costume Lincoln Beard','Armor',10,true,1205); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`view`) VALUES (20016,'Lobster_Hat','Costume Cool Dinner Hat','Armor',10,true,1206); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`view`) VALUES (20017,'C_Marionette_Doll','Costume Marionette Doll','Armor',10,true,212); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`view`) VALUES (20018,'C_Holo_Ear','Costume Holo Ear','Armor',10,true,1208); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`view`) VALUES (20019,'Beret_Of_Artist','Costume Beret Of Artist','Armor',10,true,1209); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20020,'C_Zaha_Doll_Hat','Costume Zaha Doll Hat','Armor',true,1,461); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20021,'C_Heart_Ribbon_Hairband','Costume Heart Ribbon Hairband','Armor',true,1,708); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20022,'C_Love_Piece','Costume Love Fragment','Armor',true,1,734); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20023,'C_Red_Beret','Costume Red Beret','Armor',true,1,559); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20024,'C_Orange_Ribbon','Costume Orange Ribbon','Armor',true,1,247); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (20025,'C_Cow_Hat1','Costume Cow Hat 1','Armor',10,true,1,1211,100,true,true,true,true,true,true,'bonus bDex,2;\nbonus2 bAddMonsterDropItem,519,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (20026,'C_Cow_Hat2','Costume Cow Hat 2','Armor',10,true,1,1212,100,true,true,true,true,true,true,'bonus bDex,2;\nbonus2 bAddMonsterDropItem,519,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (20027,'C_Cow_Hat3','Costume Cow Hat 3','Armor',10,true,1,1213,100,true,true,true,true,true,true,'bonus bDex,2;\nbonus2 bAddMonsterDropItem,519,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (20028,'C_Cow_Hat4','Costume Cow Hat 4','Armor',10,true,1,1214,100,true,true,true,true,true,true,'bonus bDex,2;\nbonus2 bAddMonsterDropItem,519,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20029,'C_Donut_in_Mouth','Costume Donut in Mouth','Armor',true,1,569); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20030,'C_Choco_Donut_in_Mouth','Costume Choco Donut in Mouth','Armor',true,1,653); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20031,'C_Bunny_Head_Dress','Costume Bunny Headress','Armor',true,1,1215); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20032,'C_Firinto_Scarf','Costume Firinto Scarf','Armor',true,1,1216); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20033,'C_Buddhist_Priest_Crown','Costume Monk Crown','Armor',true,1,1217); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20034,'C_Jack_Castle_Bat','Costume Jack Castle Bat','Armor',10,true,1,1041); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20035,'C_Miracle_Blue_Rose','Costume Miracle Blue Rose','Armor',true,1,1064); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20036,'C_Sword_Master_Crown','Costume Sword Master Crown','Armor',10,true,1,981); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20037,'C_Owlduke_Silk_Hat','Costume Owlduke Silk Hat','Armor',true,1,982); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`view`) VALUES (20038,'C_Alphonse_Helmet','Costume Alphonse Helmet','Armor',10,true,1214); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20039,'C_Butterfly_Wing_Ear_J','Costume Butterfly Wing Ears','Armor',true,1,695); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20040,'C_Rose_Crown','Costume Chung Hairpin','Armor',true,1,583); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20041,'C_Earth_Goddess_Flower','Costume Rose Headband','Armor',true,1,864); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20042,'C_Hermose_Cap','Costume Hermos Cap','Armor',true,1,478); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20043,'C_Red_Cherry_Blossom','Costume Cherryblossom in Mouth','Armor',true,1,823); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20044,'C_Carmen_Miranda_Hat','Costume Carmen Miranda\'s Hat','Armor',true,1,329); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20045,'C_Samambaia','Costume Samambaia','Armor',true,1,508); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20046,'C_Decoration_bluerose','Costume Blue Ribbon Band','Armor',true,1,1222); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20047,'C_Pray_Cherry_Blossom','Costume Prayer Cherry Blossom','Armor',true,1,1223); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20048,'C_Wind_Of_The_Prairie','Costume Wind Prairie','Armor',true,1,1224); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20049,'C_Plaster','Costume Giant Band Aid','Armor',true,1,147); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20050,'C_Ph.D_Hat','Costume Ph.D Hat','Armor',true,1,98); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20051,'C_Stop_Post','Costume Stop Post','Armor',true,1,59); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20052,'C_AFK_Hat','Costume AFK Hat','Armor',true,1,471); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (20053,'C_W_King_Tiger_Doll_Hat','Costume White King Tiger Doll Hat','Armor',10,true,1,973,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20054,'C_Baby_Pacifier','Costume Baby Pacifier','Armor',true,1,191); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20055,'C_Ghost_Bandana','Costume Ghost Bandana','Armor',true,1,61); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20056,'C_Bride_Corolla','Costume Bride\'s Corolla','Armor',true,1,437); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20057,'C_Feather_Bonnet','Costume Feather Bonnet','Armor',true,1,104); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20058,'C_Hot_Blood_Headband','Costume Hot Blood Headband','Armor',true,1,154); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20059,'C_Welding_Mask','Costume Welding Mask','Armor',true,true,1,79); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20060,'C_Construction_Helmet','Costume Construction Helmet','Armor',true,1,95); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20061,'C_Demo_Mask','Costume Demo Mask','Armor',true,1,52); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`trade_override`,`trade_nodrop`,`equip_script`,`unequip_script`) VALUES (20062,'C_Angel_Stair','Costume Angel Stair','Armor',true,1,100,true,'sc_start SC_HAT_EFFECT,INFINITE_TICK,0;','sc_end SC_HAT_EFFECT;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (20063,'C_Yellow_Brain_Hat','Costume Yellow Brain Hat','Armor',10,true,1,1228,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (20064,'C_Blue_Brain_Hat','Costume Blue Brain Hat','Armor',10,true,1,1229,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20065,'C_Hairband_Of_Grandpeco','Costume Grand Peco Hairband','Armor',true,1,473); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20066,'C_Pecopeco_Hairband','Costume Pecopeco Hairband','Armor',true,1,314); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (20067,'C_White_Rabbit_Headband','Costume White Rabbit Headband','Armor',true,1,719,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (20068,'C_Black_Rabbit_Headband','Costume Black Rabbit Headband','Armor',true,1,718,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20069,'C_Gryphon_Hairband','Costume Gryphon Hairband','Armor',true,1,1233); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20070,'C_Alpaca_Hood','Costume Alpaca Hood','Armor',true,1,1234); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20071,'C_Worg_In_Mouth','Costume Worg In Mouth','Armor',true,1,1235); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20073,'C_Hair_Band','Costume Hair Band','Armor',true,1,9); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20074,'C_Biretta','Costume Biretta','Armor',true,1,11); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20075,'C_Little_Fhat','Costume Little Feather Hat','Armor',true,1,715); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20076,'C_Idun_Wing_Ears','Costume Idun Feather Ears','Armor',true,1,724); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20077,'C_Wing_Form_Spectacle','Costume Wing Frame Sunglasses','Armor',true,1,925); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20078,'C_White_Feather','Costume White Feather','Armor',true,1,741); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20079,'C_Love_Daddy_2013','Costume Forgotten Angel Wing','Armor',true,1,1104); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20080,'C_Shaman\'s_Hair_Orna','Costume Shaman Hair Ornament','Armor',true,1,476); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20081,'C_Metal_Dragon_Helm','Costume Metal Dragon Helm','Armor',true,1,1242); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20082,'C_Metal_Dragon_Hat','Costume Metal Dragon Hat','Armor',true,1,1243); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20083,'C_Mythlit_Hat','Costume Mythlit Hat','Armor',true,1,1244); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20084,'C_Clover_Coronet','Costume Ceremonial Hat','Armor',true,1,325); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20085,'C_Clover_Silkhat','Costume St Patrick\'s Hat','Armor',true,1,735); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (20086,'C_Dragon_Cintamani_Hat1','Costume Dragon Cintamani Hat','Armor',true,1,1245,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (20087,'C_Dragon_Cintamani_Hat2','Costume Dragon Cintamani Hat','Armor',true,1,1246,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (20088,'C_Dragon_Cintamani_Hat3','Costume Dragon Cintamani Hat','Armor',true,1,1247,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (20089,'C_Dragon_Cintamani_Hat4','Costume Dragon Cintamani Hat','Armor',true,1,1248,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20090,'C_Egg_Shell','Costume Egg Shell','Armor',true,1,101); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20091,'C_Smoking_Pipe','Costume Pipe','Armor',true,1,55); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20092,'C_Sales_Signboard','Costume Sales Banner','Armor',true,1,183); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20093,'C_Star_Sparkling','Costume Wizard Hat','Armor',true,1,36); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20094,'C_Fillet_Green','Costume Green Ribbon','Armor',true,1,439); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20095,'C_Fillet_Red','Costume Red Ribbon','Armor',true,1,440); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20096,'C_Fillet_Blue','Costume Blue Ribbon','Armor',true,1,441); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20097,'C_Fillet_White','Costume White Ribbon','Armor',true,1,442); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20098,'C_Vampire_Hairband','Costume Vampire Hairband','Armor',true,1,1238); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`equip_script`,`unequip_script`) VALUES (20099,'C_Ljosalfar','Flying Ljosalfar','Armor',true,1,1239,'sc_start SC_LJOSALFAR,INFINITE_TICK,0;','sc_end SC_LJOSALFAR;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20100,'C_Volume_Fhat','Costume Volume Fhat','Armor',true,1,1240); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20101,'C_Bragi_Wing_Ears','Costume Bragi Wing Ears','Armor',true,1,1241); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20102,'C_Horse_King_J','Costume Horse King J','Armor',true,true,true,1,1189); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20103,'C_Drooping_Panda','Costume Drooping Panda','Armor',true,1,1029); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20104,'C_Picky_Egg_Shell','Costume Picky Egg Shell','Armor',true,1,1001); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20105,'C_Fish_Head_Hat','Costume Fish Head','Armor',true,1,386); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20106,'C_Classic_Hat','Costume Classic Hat','Armor',true,1,475); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20107,'C_Fish_In_Mouth','Costume Fish In Mouth','Armor',true,1,406); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20108,'C_Blind_Glasses','Costume Blind Glasses','Armor',true,1,813); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20109,'C_Jolly_Roger','Costume Jolly Roger Hat','Armor',true,1,962); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (20110,'C_Coiledup_Snake','Costume Coiledup Snake','Armor',true,1,1258,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (20111,'C_Coiledup_Snake_Hat2','Costume Coiledup Snake Hat','Armor',true,1,1259,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20112,'C_Aqua_Ten_Gallon_Hat','Costume Aqua Ten Gallon Hat','Armor',true,1,1256); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20113,'C_Star_Reading_Hat','Costume Star Reading Hat','Armor',true,1,1253); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20114,'C_Funeral_Costume','Costume Funeral Hat','Armor',true,1,77); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20115,'C_Under_Rim_Glasses','Under Rim Glasses','Armor',true,1,1255); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20116,'C_Mermaid_Headphone','Mermaid Headphone','Armor',true,1,1254); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20117,'C_Raspberry_Mousse_Hat','Raspberry Mousse Hat','Armor',true,1,1257); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20118,'C_Hat_Of_Cake','Costume Cake Hat','Armor',true,1,109); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20119,'C_Fur_Hat','Costume Beanie','Armor',true,1,160); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20120,'C_Antenna','Costume Aerial','Armor',true,1,97); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20121,'C_Lotus_Flower_Hat','Costume Flower Lily','Armor',true,1,324); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20122,'Happy_Summer_Ribbon','Costume Happy Summer Ribbon','Armor',true,1,1260); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20123,'C_Eagle_Eyes','Costume Eagle Eyes','Armor',true,1,63); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20124,'C_Masquerade','Costume Masquerade','Armor',true,1,78); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20125,'C_Mini_Glasses','Costume Mini Glasses','Armor',true,1,47); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20126,'C_Odium_Thanatos_Mask','Costume Odium Thanatos Mask','Armor',true,true,1,667); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20127,'C_Abysmal_Knight_Helm','Costume Abysmal Knight Helm','Armor',true,1,371); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20128,'C_Remover_Hat','Costume Remover Hat','Armor',true,1,655); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20129,'C_Poporing_Cap','Costume Poporing Cap','Armor',true,1,361); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20130,'C_Whisper_Tall_Hat','Costume Whisper Tall Hat','Armor',true,1,1265); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20131,'C_C_Tower_Manager_Incom','Costume Clock Tower Manager','Armor',true,1,1266); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20132,'C_Subject_Aura','Costume Aura Vicious Mind','Armor',true,1,1267); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20133,'C_Poring_Mascot_Costume','Costume Poring Mascot','Armor',true,1,1268); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20134,'C_Helm_Of_Abyss_White','Costume White Helm Of Abyss','Armor',true,1,1269); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (20135,'C_12_Anniversary_Crown_Of_Saint','Costume 12 Anniversary Crown of Saint','Armor',true,1,1117,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (20136,'C_12_Anniversary_Elf_Ears','Costume 12 Anniversary Elf Ears','Armor',true,1,875,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20137,'C_Bomb_Wick','Costume Bomb Wick','Armor',true,1,66); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20138,'C_Sea_Otter_Hat','Costume Sea Otter Hat','Armor',true,1,162); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (20139,'C_Horse_Hairpin','Costume Horse Hairpin','Armor',true,1,1271,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (20140,'C_Horse_Hairpin_','Costume Horse Hairpin','Armor',true,1,1272,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20141,'C_Observer','Costume Observer','Armor',true,1,337); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20142,'C_Machoman_Glasses','Costume Machoman Glasses','Armor',true,1,92); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20143,'C_Candy_Cane_In_Mouth','Costume Candy Cane In Mouth','Armor',true,1,665); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20144,'C_Ancient_Elven_Ear','Costume Ancient Elven Ear','Armor',true,1,665); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20145,'C_Robo_Eye','Costume Robo Eye','Armor',true,1,345); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20146,'C_Angel_Spirit','Costume Angel of Ghost','Armor',true,1,394); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20147,'C_Bell_Pigeon','Costume Bell of Piegon','Armor',true,1,1034); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20148,'C_Musketeer_Hat','Costume Musketeer Hat','Armor',true,1,466); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20149,'C_Hexagon_Spectacles','Costume Hexagon Glasses','Armor',true,1,822); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20150,'C_Wind_Fan','Costume Wind Fan','Armor',true,1,1051); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20151,'C_Poison_Spore_Hat','Costume Poison Spore Hat','Armor',true,1,899); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20152,'C_Straw_Rice_Bag','Costume Straw Rice Bag','Armor',true,true,true,1,1273); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20153,'C_Monochrome_Cap','Costume Monochrome Cap','Armor',true,1,1274); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`,`equip_script`,`unequip_script`) VALUES (20154,'C_Maple_Which_Falls','Costume Maple Which Falls','Armor',true,1,1275,'sc_start SC_MAPLE_FALLS,INFINITE_TICK,0;','sc_end SC_MAPLE_FALLS;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (20155,'C_Ladys_Feather_Hat','Costume Lady\'s Feather Hat','Armor',true,1276); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20156,'C_Fan_in_Mouth','Costume Fan in Mouth','Armor',true,1,857); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20157,'C_Fish_On_Head','Costume Evolved Blue Fish','Armor',true,1,149); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20158,'C_Circlet','Costume Circlet','Armor',true,1,18); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20159,'C_Blue_Hair_Band','Costume Blue Hairband','Armor',true,1,136); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20160,'C_Fried_Egg','Costume Magnolia Hat','Armor',true,1,373); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20161,'C_Prontera_Army_Cap','Costume Army Cap','Armor',true,1,48); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (20162,'C_Fleece_Hat','Costume Fleece Hat','Armor',true,true,true,1,1277,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (20163,'C_Fleece_Hat_','Costume Fleece Hat','Armor',true,true,true,1,1278,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20164,'C_Duneyrr_Hat','Costume Duneyrr Hat','Armor',true,1,639); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20165,'C_Tendrilion_Hat','Costume Tendrilion Hat','Armor',true,1,658); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20166,'C_Hockey_Mask','Costume Hockey Mask','Armor',true,true,1,336); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20167,'C_Deviruchi_Headphone','Costume Deviruchi Headphone','Armor',true,1,805); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20168,'C_Skull_Hood','Costume Skull Hood','Armor',true,true,1,598); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20169,'C_Long_Tongue','Costume Long Tongue','Armor',true,1,773); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20170,'C_Brown_Deviruchi_Cap','Costume Brown Deviruchi Cap','Armor',true,1,273); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20171,'C_Sepia_Cap','Costume Sepia Cap','Armor',true,1,1280); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20172,'C_Pumpkin_Head','Costume Pumpkin Hat','Armor',true,1,1281); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20173,'C_Lude_Hood','Costume Lude Hood','Armor',true,1,1282); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20174,'C_Halloween_Hat_Orange','Costume Orange Halloween Hat','Armor',true,1,1283); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20175,'C_Diabolic_Headphone','Costume Diabolic Headphone','Armor',true,1,1284); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20176,'Happy_Pierrot_Mask','Costume Happy Pierrot Mask','Armor',true,true,1,1288); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20177,'C_Drooping_Dorasuke','Costume Drooping Dorasuke','Armor',true,1,1290); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20178,'C_Puppy_Love','Costume Puppy Love','Armor',true,1,94); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (20179,'C_Monkey_On_Fur_Hat','Costume Monkey Coat Hat','Armor',true,1,858,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20180,'C_Westren_Grace','Costume Western Grace','Armor',true,1,32); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20181,'C_Mistic_Rose','Costume Mystic Rose','Armor',true,1,198); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20182,'C_Mottled_Egg_Shell','Costume Rainbow Eggshell','Armor',true,1,124); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20183,'C_There_Is_Something','Costume There\'s..Something..','Armor',true,true,1,1091); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20184,'C_Party_Hat','Costume Party Hat','Armor',true,1,144); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20185,'C_Fashionable_Glasses','Costume Fashionable Glasses','Armor',true,1,131); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20186,'C_Magni_Cap','Costume Magni\'s Cap','Armor',20,true,1,250); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20187,'C_Fricca\'s_Circlet','Costume Fricca\'s Circlet','Armor',true,1,251); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20188,'C_Morpheus\'s_Hood','Costume Morpheus\'s Hood','Armor',true,1,256); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20189,'C_Goibne\'s_Helm','Costume Goibne\'s Helm','Armor',true,1,258); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20190,'C_Chick_Hat_J','Costume Chick Hat J','Armor',true,1,432); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20191,'C_Black_Cat_Ears_Beret','Costume Black Cat Ears Beret','Armor',true,1,1071); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20192,'C_Green_Foxtail','Costume Green Foxtail','Armor',true,1,1058); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20193,'C_Foxtail','Costume Foxtail','Armor',true,1,711); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20194,'C_Lion_Mask','Costume Lion Mask','Armor',true,1,202); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20195,'C_Scratching_Cat','Costume Scratching Cat','Armor',true,true,1,1292); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20196,'C_Leopard_Ear_Hat','Costume Leopard Ear Hat','Armor',true,1,1293); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20197,'C_Amistr_Beret','Costume Amistr Beret','Armor',true,1,1294); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20198,'C_Misty_Ears','Costume Misty Ears','Armor',true,1,1295); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20199,'C_Evil_Marcher_Hat','Costume Evil Marcher Hat','Armor',true,1,687); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20200,'C_Rabbit_Head_Dress','Costume Rabbit Head Dress','Armor',true,1,1095); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20201,'C_Banshee_Master_Kiss','Costume Banshee Master Kiss','Armor',true,1,959); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20202,'C_Deviruchi_Balloon','Costume Deviruchi Balloon','Armor',true,1,1082); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20203,'C_Bandana','Costume Bandana','Armor',true,1,6); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20204,'C_Hunting_Cap','Costume Hunter Hat','Armor',true,1,389); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20205,'C_Fancy_Flower','Costume Fancy Flower','Armor',true,1,4); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (20206,'C_Chicken_Hat','Costume Chicken Hat','Armor',true,true,true,1,1296,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20207,'C_Stripe_Band','Costume Striped Hairband','Armor',true,1,133); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20208,'C_Necktie','Costume Neck Tie','Armor',true,1,443); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`equip_script`,`unequip_script`) VALUES (20209,'C_Mermaid_Longing','Costume Mermaid Bubbles','Armor',true,1,1299,'sc_start SC_MERMAID_LONGING,INFINITE_TICK,0;','sc_end SC_MERMAID_LONGING;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (20210,'C_Chicken_Hat_','Costume Chicken Hat','Armor',true,true,true,1,1297,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (20211,'C_Chicken_Hat__','Costume Chicken Hat','Armor',true,true,true,1,1298,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20212,'C_Loki_Nidhogg_Hat','Costume Loki & Nidhoggur\'s Hat','Armor',true,1,1304); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20213,'C_Sirt_Evil_Eye','Costume Robot Eyes','Armor',true,1,345); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20214,'C_Evil_Marcher_Hat_J','Costume Evil Marcher Hat J','Armor',true,1,1002); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20215,'C_Black_Devil_Mask','Costume Black Devil Mask','Armor',true,1,760); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20216,'C_Rideword_Hat','Costume Rideword Hat','Armor',true,1,890); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20217,'C_Arabian_Veil','Costume Arabian Veil','Armor',true,1,1300); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20218,'C_Spell_Circuit','Costume Spell Circuit','Armor',true,1,1301); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20219,'C_Angel_Marcher_Hat','Costume Angel Marcher Hat','Armor',true,1,1302); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20220,'C_Dark_Night_Veil','Costume Dark Night Veil','Armor',true,true,1,1303); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20221,'C_Eyes_Of_Ifrit','C Eyes Of Ifrit','Armor',true,1,886); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (20222,'C_Santa_Hat_2','Costume Blue Pigtail Santa Hat','Armor',true,395); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20223,'C_Centimental_Leaf','Costume Romantic Leaf','Armor',true,1,57); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20224,'C_Red_Tailed_Ribbon','Costume Red Tailed Ribbon','Armor',true,1,167); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20225,'C_Pumpkin_Hat','Costume Pumpkin-Head','Armor',true,1,206); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20226,'C_Hair_Brush','Costume Red Comb','Armor',true,1,445); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (20227,'C_Husky_Hat','Costume Husky Hat','Armor',true,1,1016,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (20228,'C_Pig_MoneyBox','Costume Pig MoneyBox','Armor',true,1,603,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20230,'C_Mask_Of_Bankrupt','Costume Bankruptcy Mask','Armor',true,true,1,936); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20231,'C_Snowman_Hat','Costume Snowman Hat','Armor',true,1,616); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20232,'C_Celines_Ribbon','Costume Celine Ribbon','Armor',true,1,967); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20233,'C_Gold_Angel_Sculpture','Costume Golden Angel','Armor',true,1,646); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`,`script`) VALUES (20234,'C_Baphomet_Hat','Costume Baphomet Hat','Armor',true,true,true,1,1311,'bonus bMaxHPrate,15;\nbonus bMaxSPrate,15;\nbonus2 bAddRace,RC_All,15;\nbonus2 bMagicAddRace,RC_All,15;\nbonus2 bAddItemHealRate,519,2015;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20235,'C_Frozen_Land_Rose','Costume Frozen Rose','Armor',true,1,1025); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20236,'C_Hellomother_Hat','Costume Arc Angeling Hat','Armor',true,1,341); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20237,'C_Pink_Fur_Hat','Costume Pink Beanie','Armor',true,1,281); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20238,'C_Blue_Drooping_Kitty','Costume Drooping Blue Cat','Armor',true,1,277); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20239,'C_Large_Ribbon_Muffler','Costume Large Ribbon Muffler','Armor',true,1,1312); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`script`) VALUES (20240,'C_Gift_Of_Snow','Costume Gift of Snow','Armor',true,1,'/*TODO: ViewID*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20241,'C_Eclipse_Hat','Costume Eclipse Hat','Armor',true,1,922); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20242,'C_Snownow_Hat','Costume Snownow Hat','Armor',true,1,1313); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20243,'C_Choco_Mint_Bonnet','Costume Choco Mint Bonnet','Armor',true,1,1314); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20244,'C_Zealotus_Mask','Costume Zealotus Mask','Armor',true,true,1,200); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20245,'C_Cat_Paw_Hairpin','Costume Cat Paw Hairpin','Armor',true,1,447); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`,`equip_script`,`unequip_script`) VALUES (20246,'C_Time_Accessory','Costume Decoration Time','Armor',true,1,1309,'sc_start SC_TIME_ACCESSORY,INFINITE_TICK,0;','sc_end SC_TIME_ACCESSORY;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20247,'C_Fate_Of_Black_Hand','Costume Fate Of Black Hand','Armor',true,1,1310); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20248,'C_Black_Strong_Hair','Costume Black Strong Hair','Armor',true,1,1315); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20249,'C_Red_Strong_Hair','Costume Red Strong Hair','Armor',true,1,1316); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20250,'C_White_Strong_Hair','Costume White Strong Hair','Armor',true,1,1317); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20251,'C_Rose_Cascade','Costume Rose Cascade','Armor',true,1,920); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20252,'C_Accessory_of_Ascetic','Costume Mage Decoration','Armor',true,1,1150); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20253,'C_Droopy_Alice_Doll','Costume Drooping Alicel','Armor',true,1,784); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20254,'C_Ribbon_Yellow','Costume Yellow Ribbonn','Armor',true,1,243); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20255,'C_Love_Cheek','Costume Love Cheeks','Armor',true,1,1318); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20256,'C_Honey_Pancakes','Costume Honey Pancake','Armor',true,1,1319); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20257,'C_Black_Rabbit_Bonnet','Costume Black Rabbit Bonnet','Armor',true,1,1320); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20258,'C_Blue_Head_Dress','Costume Blue Headdress','Armor',true,1,1321); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20259,'C_Pink_Clover','Costume Pink Clover','Armor',true,1,1322); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20260,'C_Stardust','Costume Stardust','Armor',true,1,81); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20262,'C_Fox_Ears_Bell_Ribbon','Costume Fox Ears Drop Ribbon','Armor',true,1,1070); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20263,'C_Hat_Of_Drowsy_Cat','Costume Sleeping Cat Hat J','Armor',true,1,838); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20264,'C_Blood_Sucker','Costume Blood Sucker','Armor',true,1,893); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20265,'C_Bird_Nest_Hat','Costume Bird Nest Hat','Armor',true,1,235); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20266,'C_Secret_Zipper','Costume Secret Zipper','Armor',true,1,1324); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20267,'C_Penguin_Cap','Costume Penguin Cap','Armor',true,1,1325); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20268,'C_Sleep_Eclipse_Family','Costume Sleep Eclipse Family','Armor',true,1,1326); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20269,'C_White_Fox_Ear_Ribbon','Costume White Fox Ear Ribbon','Armor',true,1,1327); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20270,'C_Gryphon_Wing_Ears','Costume Gryphon Wing Ears','Armor',true,1,1328); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20271,'C_Sunflower','Costume Sunflower','Armor',true,1,37); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20272,'C_Snowy_Horn','Costume Unicorn Horn','Armor',true,1,42); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20273,'C_Soft_Sheep_Hat','Costume Soft Sheep Hat','Armor',true,1,738); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20274,'C_Polar_Bear_Cap_J','Costume Polar Bear Cap J','Armor',true,1,966); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20277,'C_Balloon_Hat','Costume Balloon Hat','Armor',true,1,385); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20278,'C_Man_Medal','Costume Man\'s Medal','Armor',true,1,775); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20279,'C_Cheering_Whistle','Costume Cheering Whistle','Armor',true,1,952); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20280,'C_Well-Chewed_Pencil','Costume Well-Chewed Pencil','Armor',true,1,555); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20281,'C_Kindergarten_Hat','Costume Kindergarten Hat','Armor',true,1,977); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20282,'C_White_Student_Cap','Costume White Student Cap','Armor',true,1,877); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20283,'C_Over_Protector','Costume Over Protector','Armor',true,1,1329); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20284,'C_Cherry_Blossom_Hat','Costume Sakura Hat','Armor',true,1,1330); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`script`,`unequip_script`) VALUES (20285,'C_Blossom_Fluttering','Costume Dancing Fallen Sakura','Armor',true,1,1331,100,true,'hateffect HAT_EF_BLOSSOM_FLUTTERING,true;','hateffect HAT_EF_BLOSSOM_FLUTTERING,false;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20286,'C_Under_Rim_Glasses_Red','Costume Under Rim Glasses Red','Armor',true,1,1332); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20287,'C_Mans_Medal_Gold','Costume Man\'s Medal(Gold)','Armor',true,1,1333); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20288,'C_Bijou_Hat','Costume Bijou Hat','Armor',true,1,1334); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (20290,'C_Evil_Druid_Hat_Black','Costume Black Evil Druid Hat','Armor',true,1337); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20291,'C_Helm_of_Thoth','Costume Helm of Thoth','Armor',true,true,true,1,860); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20292,'C_Black_Ramen_Hat','Costume Black Ramen Hat','Armor',true,1,1338); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20293,'C_Sleeper_Hat','Costume Sleeper Hat','Armor',true,1,590); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20294,'C_Savage_Babe_Hat','Costume Savage Babe Hat','Armor',true,1,553); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20295,'C_Poring_Sunglasses','Costume Poring Sunglasses','Armor',true,1,954); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20296,'C_Yoyo_Hat','Costume Yoyo Hat','Armor',true,1,391); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20297,'C_Cactus_Hat','Costume Cactus Hat','Armor',true,1,615); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20298,'C_Happy_Lunatic_Ear','Costume Happy Lunatic Hanging Ear','Armor',true,1,1340); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20299,'C_Face_Crusher','Costume Face Crusher','Armor',true,true,1,1341); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20300,'C_Hill_Wind_Mask','Costume Hill Wind Mask','Armor',true,true,true,1,1342); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20301,'C_Golden_Savage_Hat','Costume Golden Savage Hat','Armor',true,1,648); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20302,'C_Beelzebub_Crown','Costume Beelzebub Crown','Armor',true,1,1343); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20303,'C_Mandragora_Cap','Costume Mandragora Cap','Armor',true,1,402); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20304,'C_Raccoon_Hat','Costume Raccoon Hat','Armor',true,1,118); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_Low`,`view`) VALUES (20305,'C_NettyHeart_BalloonGum','Costume Nettie Heart Bubble Gum','Armor',20,true,720); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20307,'C_Beginner_Cap','Costume Beginner Cap','Armor',true,1,1348); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20311,'C_Magical_Booster','Costume Magical Booster','Armor',true,1,873); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20312,'C_Barons_Evil_Eye','Costume Baron\'s Evil Eye','Armor',true,1,989); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20313,'C_CD_in_Mouth','Costume CD in Mouth','Armor',true,1,815); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20314,'C_New_Wave_Sunglasses','Costume New Wave Sunglasses','Armor',true,1,856); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20315,'C_Analyze_Eye','Costume Analyze Eye','Armor',true,1,1351); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20316,'C_Seraph_Wing_Helm','Costume Seraph Wing Helm','Armor',true,1,1352); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20317,'C_Nekomimi_Cyber_Headphone','Costume Nekomimi Cyber Headphone','Armor',true,1,1353); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20318,'C_Charleston_Antenna','Costume Charleston Antenna','Armor',true,1,1354); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20319,'C_Crimson_Booster','Costume Crimson Booster','Armor',true,1,1355); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20320,'C_Red_Bandana','Costume Red Bandana','Armor',true,1,62); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20321,'C_Pterios_Fins','Costume Pterios Fins','Armor',true,1,1009); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20322,'C_Seal_Hat','Costume Seal Hat','Armor',true,1,540); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`,`equip_script`,`unequip_script`) VALUES (20323,'C_Sparkling_Sound','Costume Sparkling Sound','Armor',true,1,1074,'sc_start SC_DECORATION_OF_MUSIC,INFINITE_TICK,0;','sc_end SC_DECORATION_OF_MUSIC;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20324,'C_Pigeon_Hat','Costume Pigeon Hat','Armor',true,1,1362); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20325,'C_Little_Aquarium','Costume Little Aquarium','Armor',true,1,1363); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20326,'C_Sailor_Collar','Costume Sailor Collar','Armor',true,1,1364); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20327,'C_Marine_Cap','Costume Marine Cap','Armor',true,1,1365); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20328,'C_Mackerel_Pike','Costume Mackerel Pike','Armor',true,1,1081); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20329,'C_Tare_HSchool_Doll_Hat','Costume Very Cute Doll Hat','Armor',true,1,1084); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20330,'C_Sombrero','Costume Sombrero','Armor',true,1,151); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20331,'C_Desert_Prince','Costume Desert Prince','Armor',true,1,567); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20332,'C_Pure_White_Ribbon','Costume Pure White Ribbon','Armor',true,1,1175); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20333,'C_Family_Hat','Costume Family Hat','Armor',true,1,650); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20334,'C_Joystick_Hat','Costume Joystick Hat','Armor',true,1,1305); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20335,'C_Watery_Eyes','Costume Watery Eyes','Armor',true,1,828); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20338,'C_Colorful_Dancing_Octopus','Costume Colorful Dancing Octopus','Armor',true,1,1007); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20339,'C_Flower_Summer_Hat','Costume Flower Summer Hat','Armor',true,1,1369); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20340,'C_Straight_Pony_Black','Costume Straight Pony Black','Armor',true,1,1371); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20341,'C_Bouncing_Hair_Black','Costume Bouncing Hair Black','Armor',true,1,1372); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20342,'C_Loose_Wave_Twin','Costume Loose Wave Twin','Armor',true,1,1373); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20344,'C_Happy_Balloon_J','Costume: Happy Balloon','Armor',true,1,1289); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20345,'C_Seagod_Protector','Costume Seagod Protector','Armor',true,1,960); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20346,'C_Drooping_Permeter','Costume Drooping Permeter','Armor',true,1,694); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20347,'C_Poring_Pirate_Hat','Costume Poring Pirate Hat','Armor',true,1,726); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20348,'C_Sunday_Hat','Costume Sunday Hat','Armor',true,1,117); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20349,'C_FlyingGalapago','Costume Flying Galapago','Armor',true,1,1358); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20350,'C_Cowlick_YL','Costume Bouncing Hair Yellow','Armor',true,1,1382); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20351,'C_Cowlick_GN','Costume Bouncing Hair Green','Armor',true,1,1383); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20352,'C_Cowlick_PP','Costume Bouncing Hair Purple','Armor',true,1,1384); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20353,'C_Cowlick_RD','Costume Bouncing Hair Red','Armor',true,1,1385); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20354,'C_Cowlick_OM','Costume Bouncing Hair Crimson','Armor',true,1,1386); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20355,'C_Cowlick_BU','Costume Bouncing Hair Blue','Armor',true,1,1387); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20356,'C_Cowlick_WH','Costume Bouncing Hair White','Armor',true,1,1388); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20357,'C_Straight_Pony_YL','Costume Straight Pony Yellow','Armor',true,1,1389); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20358,'C_Straight_Pony_GN','Costume Straight Pony Green','Armor',true,1,1390); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20359,'C_Straight_Pony_PP','Costume Straight Pony Purple','Armor',true,1,1391); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20360,'C_Straight_Pony_RD','Costume Straight Pony Red','Armor',true,1,1392); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20361,'C_Straight_Pony_OM','Costume Straight Pony Crimson','Armor',true,1,1393); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20362,'C_Straight_Pony_BU','Costume Straight Pony Blue','Armor',true,1,1394); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20363,'C_Straight_Pony_WH','Costume Straight Pony White','Armor',true,1,1395); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20364,'C_Loose_Wave_Twin_YL','Costume Loose Wave Twin Yellow','Armor',true,1,1396); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20365,'C_Loose_Wave_Twin_GN','Costume Loose Wave Twin Green','Armor',true,1,1397); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20366,'C_Loose_Wave_Twin_PP','Costume Loose Wave Twin Purple','Armor',true,1,1398); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20367,'C_Loose_Wave_Twin_RD','Costume Loose Wave Twin Red','Armor',true,1,1399); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20368,'C_Loose_Wave_Twin_OM','Costume Loose Wave Twin Crimson','Armor',true,1,1400); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20369,'C_Loose_Wave_Twin_BU','Costume Loose Wave Twin Blue','Armor',true,1,1401); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20370,'C_Loose_Wave_Twin_WH','Costume Loose Wave Twin White','Armor',true,1,1402); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20371,'C_Special_Kafra_Hat','Costume Special Kafra Hat','Armor',true,1,581); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20372,'C_Ribbon_Hat','Costume Ribbon Hat','Armor',true,1,956); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20373,'C_Watermelon_Hat','Costume Watermelon Hat','Armor',true,1,690); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20374,'C_Mechanical_Plant_Hat','Costume Mechanical Plant Hat','Armor',true,1,1069); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20375,'C_Ignis_Cap','Costume Ignis Cap','Armor',true,1,803); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20376,'C_Memories_Of_Lovers','Costume Memory of Lovers','Armor',true,1,1072); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20377,'C_Flight_Cap','Costume Flight Cap','Armor',true,1,820); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20378,'C_Skymet','Costume Sky Met','Armor',true,1,868); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20379,'C_Pocketwatch_Hair_Ornament','Costume Pocketwatch Hair Ornament','Armor',true,1,1404); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20380,'C_Mechanical_Feather_Hairband','Costume Mechanical Feather Hairband','Armor',true,1,1405); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20381,'C_Steampunk_Hat','Costume Steampunk Hat','Armor',true,1,1406); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20382,'C_Silver_Sniper_Doll','Costume Silver Sniper Doll','Armor',true,1,1407); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20383,'C_Magicdecoy_Doll','Costume Magic Decoy Doll','Armor',true,1,1408); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20384,'C_Douce_Tiara','Costume Douce Tiara','Armor',true,1,1410); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20386,'C_Victory_Wing_Helm','Costume Victory Wing Helm','Armor',true,1,677); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (20388,'C_Ayam','Costume Ayam','Armor',true,228); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20391,'C_Silent_Executor','Costume Silent Executor','Armor',true,true,1,632); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20392,'C_Sniper_Google','Costume Sniper Google','Armor',true,true,1,625); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20393,'C_Schmitz_Helm','Costume Schmitz Helm','Armor',true,1,634); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20394,'C_Pumpkin_Toque','Costume Pumpkin Toque','Armor',true,1,1411); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (20395,'C_Black_Witch_Hat','Costume Black Witch Hat','Armor',true,1006); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20396,'C_Green_Hat','Costume Green Hat','Armor',true,1,939); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`,`script`) VALUES (20397,'C_Jakk','Costume Jack','Armor',true,true,1,1415,'autobonus2 "{}",31,10000,BF_WEAPON|BF_MAGIC,"{ active_transform 1130,10000; showscript \\"Yikes!!! That hurts!!!\\"; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20398,'C_Niflheim_Bunny_Hat','Costume Niffleheim Bunny Hat','Armor',true,1,1285); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20399,'C_Crow_Tengu_Mask','Costume Crow Tengu Mask','Armor',true,1,1287); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20400,'C_Ichthys_Rosario','Costume Ichthys Rosario','Armor',true,1,1028); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20401,'C_Angel_Guidance','Costume Angel Guidance','Armor',true,1,1188); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20402,'C_Holy_Klobuk','Costume Holy Klobuk','Armor',true,1,895); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20403,'C_Dolor_Thanatos','Costume Dolor Thanatos','Armor',true,1,547); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`,`script`,`unequip_script`) VALUES (20404,'C_Blessing_Of_Angels','Costume Blessing of Angel','Armor',true,1,1425,'hateffect(HAT_EF_BLESSING_OF_ANGELS,true);','hateffect(HAT_EF_BLESSING_OF_ANGELS,false);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20405,'C_Eremes_Scarf','Costume Eremes Scarf','Armor',true,1,1416); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20406,'C_Commandments_Of_Chain','Costume Chain of Commandments','Armor',true,1,1417); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20407,'C_Subject_Aura_Red','Costume Vicious Mind Aura Crimson','Armor',true,1,1418); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20408,'C_Requiem_Crown_of_Light_and_Dark','Costume Requiem Crown of Light and Dark','Armor',true,1,1419); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20409,'C_There_is_Something_','Costume There is Something','Armor',true,1,1091); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (20413,'C_Isabella_Brown_Ear','C Piamette Hairband','Armor',true,1031); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20416,'C_1Grade_Balloon','Costume Grade 1 Balloon','Armor',true,1,1426); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20417,'C_2Grade_Balloon','Costume Grade 2 Balloon','Armor',true,1,1427); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20418,'C_3Grade_Balloon','Costume Grade 3 Balloon','Armor',true,1,1428); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20419,'C_4Grade_Balloon','Costume Grade 4 Balloon','Armor',true,1,1429); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20420,'C_5Grade_Balloon','Costume Grade 5 Balloon','Armor',true,1,1430); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20421,'C_6Grade_Balloon','Costume Grade 6 Balloon','Armor',true,1,1431); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20422,'C_7Grade_Balloon','Costume Grade 7 Balloon','Armor',true,1,1432); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20423,'C_8Grade_Balloon','Costume Grade 8 Balloon','Armor',true,1,1433); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20424,'C_9Grade_Balloon','Costume Grade 9 Balloon','Armor',true,1,1434); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20425,'C_10Grade_Balloon','Costume Grade 10 Balloon','Armor',true,1,1435); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20426,'C_11Grade_Balloon','Costume Grade 11 Balloon','Armor',true,1,1436); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20427,'C_12Grade_Balloon','Costume Grade 12 Balloon','Armor',true,1,1437); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20428,'C_13Grade_Balloon','Costume Grade 13 Balloon','Armor',true,1,1438); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20429,'C_Piamette_Bowtie','Costume Piamette Bowtie','Armor',true,1,1439); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20430,'C_Morocc_Kid_Servant','Costume Loyal Servant of Devil Morocc','Armor',true,1,1440); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20431,'C_Magician_Headdress','Costume Magician Headdress','Armor',true,1,1441); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20432,'C_Khalitzburg_KN_Helm','Costume Khalitzburg Knight Helm','Armor',true,1,1442); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20433,'C_Louise_Red_Hat','Costume Louise Red Hat','Armor',true,1,1443); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20434,'C_Drooping_Gunslinger','Costume Drooping Gunslinger','Armor',true,1,1444); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`script`,`unequip_script`) VALUES (20435,'C_Camellia_Hair_Pin','Costume Camellia Hair Pin','Armor',true,1,1203,'hateffect(HAT_EF_CAMELLIA_HAIR_PIN,true);','hateffect(HAT_EF_CAMELLIA_HAIR_PIN,false);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20436,'C_Angelring_Furhat','Costume Angelring Furhat','Armor',true,1,953); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20437,'C_Sakura_Hairband','Costume Sakura Hairband','Armor',true,1,949); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20438,'C_Abacus_In_Mouth','Costume Abacus In Mouth','Armor',true,1,825); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`script`,`unequip_script`) VALUES (20439,'C_New_Year_Shine','Costume New Year Shine','Armor',true,1,'hateffect(HAT_EF_GLOW_OF_NEW_YEAR,true);','hateffect(HAT_EF_GLOW_OF_NEW_YEAR,false);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20440,'C_Tone_of_Gold','Costume Tone of Gold','Armor',true,1,1447); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20441,'C_Large_Ribbon_Muffler_Red','Costume Large Ribbon Muffler Red','Armor',true,1,1448); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20442,'C_Red_and_White_Mochiring_Hat','Costume Red and White Mochiring Hat','Armor',true,1,1449); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20446,'C_Bunny_Eggshell','Costume Bunny Eggshell','Armor',true,1,1339); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20447,'C_Small_Poring_Band','Costume Small Porings Headband','Armor',true,1,955); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20448,'C_Cons_Of_Water','Costume Water Spellcaster','Armor',true,1,1451); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20449,'C_White_Black_Temp','Costume White and Black Temptation','Armor',true,1,1452); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20450,'C_Gram_Peony','Costume Gram Peony','Armor',true,1,1453); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20451,'C_Sky_of_Memory','Costume Sky of Memory','Armor',true,1,1454); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20452,'C_Crown_of_Strawberry_Prince','Costume Crown of Strawberry Prince','Armor',true,1,1455); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20455,'C_Republic_Hat','Costume Republic Hat','Armor',true,1,1458); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20456,'C_Combat_Vestige','Costume Combat Vestige','Armor',true,1,1460); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`,`script`,`unequip_script`) VALUES (20457,'C_Feather_Fluttering','Costume Fluttering Feathers','Armor',true,1,1461,'hateffect(HAT_EF_FEATHER_FLUTTERING,true);','hateffect(HAT_EF_FEATHER_FLUTTERING,false);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20458,'C_Wild_Poring_Rider','Costume Wild Poring Rider','Armor',true,1,1422); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`,`script`,`unequip_script`) VALUES (20459,'C_Valhalla_Idol','Costume Valhalla Idol','Armor',true,1,1423,'hateffect(HAT_EF_VALHALLA_IDOL,true);','hateffect(HAT_EF_VALHALLA_IDOL,false);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20460,'C_Thorny_Hairband','Costume Thorny Hairband','Armor',true,1,921); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20461,'C_93_Style_Bloody_Wings','Costume 93 Style Bloody Wings','Armor',true,1,1037); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20462,'C_Cat_Ears_Cape','Costume Cat Ears Cape','Armor',true,1,1464); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20463,'C_Two_Tone_Beret','Costume Two Tone Beret','Armor',true,1,1465); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20464,'C_Monochrome_RibbonHat','Costume Monochrome Ribbon Hat','Armor',true,1,1466); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20465,'C_Glasses_Without_Lens','Costume Glasses Without Lens','Armor',true,1,1467); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20466,'C_Crimson_Ribbon','Costume Crimson Ribbon','Armor',true,1,1468); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20467,'C_Elemental_Crown','Costume Elemental Crown','Armor',true,1,1219); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20468,'C_Youinone_Mask','You in ONE','Armor',true,true,true,1,1462); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20470,'C_SweetChocolate_Hat','Costume Sweet Chocolate Hat','Armor',true,1,1469); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (20472,'C_Helm_Of_Angel','Costume Helm of Angel','Armor',true,110); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`view`) VALUES (20481,'C_Mask_of_Ifrit','Costume Mask of Ifrit','Armor',20,true,true,true,421); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20482,'C_Heaven_Cage','Costume Heaven Cage','Armor',true,1,1286); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20483,'C_Butterfly_Barrettes','Costume Butterfly Barrettes','Armor',true,1,1027); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20486,'C_Twin_Margaret','Costume Twin Margaret','Armor',true,1,1472); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`,`script`,`unequip_script`) VALUES (20487,'C_Floral_Waltz','Costume Floral Waltz','Armor',true,1,1473,'hateffect(HAT_EF_FLORAL_WALTZ,true);','hateffect(HAT_EF_FLORAL_WALTZ,false);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20488,'C_Pope_Ribbon','Costume Pope Ribbon','Armor',true,1,1474); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20489,'C_Pope_Crown','Costume Pope Crown','Armor',true,1,1475); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20490,'C_Full_Blossom_Sakura_Hairpin_Blue','Costume Full Blossom Sakura Hairpin Blue','Armor',true,1,1476); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20491,'C_Laser_of_Eagle','Costume Laser of Eagle','Armor',true,1,1424); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20492,'C_Unidentified_Flying_Poring','Costume Unidentified Flying Poring','Armor',true,1,1017); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20493,'C_Wing_Headphone','Costume Wing Headphone','Armor',true,1,1347); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20495,'C_Quati_Hat_J','Costume Quati Hat','Armor',true,1,527); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20496,'C_Black_Shiba_Inu_Hat','Costume Black Shiba Inu Hat','Armor',true,1,894); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20497,'C_Umbala_Spirit','Costume Umbala Spirit','Armor',true,1,675); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20498,'C_Elephant_Hat','Costume Elephant Hat','Armor',true,1,215); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20499,'C_Cat_Ears_Hat','Costume Cat Ears Hat','Armor',true,1,1479); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`view`) VALUES (20500,'T_Archangel_Wing','Archangel Wing','Armor',true,1,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`view`) VALUES (20502,'C_Devil_Wing','Costume Little Devil Wings','Armor',true,1,12); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`view`) VALUES (20504,'C_Cupid_Wing_Pink','Costume Cupid\'s Pink Wings','Armor',true,1,14); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`) VALUES (20506,'Invisible_Manteau','Invisible Manteau','Armor',true,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`view`) VALUES (20507,'C_Poring_Bag','Costume Poring Bag','Armor',true,1,16); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20508,'C_Poster_Girl_Hat','Costume Poster Girl Hat','Armor',true,1,1446); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`view`) VALUES (20509,'C_Wings_of_Uriel','Costume Wings of Uriel','Armor',true,1,17); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`view`) VALUES (20510,'C_SwordWing','Costume Sword Wing','Armor',true,1,19); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`view`) VALUES (20511,'C_Blue_Fairy_Wing','Blue Wings of Fairy','Armor',true,1,21); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`view`) VALUES (20512,'C_Bag_of_Adventurer_j','Costume Adventurer\'s Backpack','Armor',true,1,2); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`view`) VALUES (20514,'C_Thanatos_Sword','Costume Thanatos Sword','Armor',true,1,23); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`script`,`unequip_script`) VALUES (20515,'C_Magic_Circle','Costume Magic Circle','Armor',true,1,'hateffect(HAT_EF_MAGICCIRCLE,true);','hateffect(HAT_EF_MAGICCIRCLE,false);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`view`) VALUES (20516,'C_Wings_of_Michael','Costume Wings of Michael','Armor',true,1,24); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`view`) VALUES (20517,'C_GiantCatBag_TW','Costume Giant Cat Bag','Armor',true,1,25); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`script`,`unequip_script`) VALUES (20519,'C_Full_BloomCherry_Tree','Costume Full Bloom Cherry Tree','Armor',true,1,'hateffect(HAT_EF_FULL_BLOOMCHERRY_TREE,true);','hateffect(HAT_EF_FULL_BLOOMCHERRY_TREE,false);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`script`,`unequip_script`) VALUES (20522,'C_Blessings_Of_Soul','Costume Blessings Of Soul','Armor',true,1,'hateffect(HAT_EF_C_BLESSINGS_OF_SOUL,true);','hateffect(HAT_EF_C_BLESSINGS_OF_SOUL,false);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`script`,`unequip_script`) VALUES (20524,'C_Shining_Angel_Wings','Costume Shining Angel Wings','Armor',true,1,'hateffect(HAT_EF_C_SHINING_ANGEL_WING,true);','hateffect(HAT_EF_C_SHINING_ANGEL_WING,false);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_all`,`job_novice`,`location_costume_garment`,`view`) VALUES (20525,'C_Bloody_Wing','Costume Crimson Wings','Armor',true,false,true,33); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`) VALUES (20526,'C_BlueAngeling_Wing','Costume Brilliant Blue Angel Wings','Armor',true,34); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`) VALUES (20528,'C_GoldButterfly_Wing','Costume Golden Butterfly Wings','Armor',true,36); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`view`) VALUES (20530,'C_Wings_of_Gabriel','Costume Wings of Gabriel','Armor',true,1,37); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`view`) VALUES (20533,'C_PinkButterfly_Wing_T','Costume Pink Butterfly Wing','Armor',true,1,38); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`script`,`unequip_script`) VALUES (20535,'C_Digital_Space','Costume Digital Space','Armor',true,1,'hateffect(HAT_EF_DIGITAL_SPACE,true);','hateffect(HAT_EF_DIGITAL_SPACE,false);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`script`,`unequip_script`) VALUES (20537,'C_Maple_Which_Falls_Rd','Costume Falling Red Foliage','Armor',true,1,'hateffect(HAT_EF_C_MAPLE_WHICH_FALLS_RD,true);','hateffect(HAT_EF_C_MAPLE_WHICH_FALLS_RD,false);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`script`,`unequip_script`) VALUES (20538,'C_Magic_Circle_Rainbow','Costume Magic Circle Rainbow','Armor',true,1,'hateffect(HAT_EF_MAGICCIRCLERAINBOW,true);','hateffect(HAT_EF_MAGICCIRCLERAINBOW,false);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`) VALUES (20541,'C_AngelRibbonWing_TW','Costume angel ribbon wings','Armor',true,42); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`view`) VALUES (20543,'C_Halloween_Poring_Bag','Costume Halloween Poring Bag','Armor',true,1,44); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`view`) VALUES (20546,'C_Backside_Ribbon_Bell','Costume Giant Ribbon Bell','Armor',true,1,46); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`script`,`unequip_script`) VALUES (20547,'C_Ghost_Effect','Costume Ghost Effect','Armor',true,1,'hateffect(HAT_EF_C_GHOST_EFFECT,true);','hateffect(HAT_EF_C_GHOST_EFFECT,false);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`script`,`unequip_script`) VALUES (20548,'Costume_Popping_Poring_Aura','Costume Popping Poring Aura','Armor',true,1,'hateffect(HAT_EF_C_POPPING_PORING_AURA,true);','hateffect(HAT_EF_C_POPPING_PORING_AURA,false);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`view`) VALUES (20570,'C_HeartChocoBag','Costume HeartChocoBag','Armor',true,1,47); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`,`script`,`unequip_script`) VALUES (20571,'C_Valkyrie_Wing','Costume Valkyrie Wings','Armor',true,48,'hateffect HAT_EF_C_VALKYRIE_WING,true;','hateffect HAT_EF_C_VALKYRIE_WING,false;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`view`) VALUES (20572,'C_WingOfHeart','Costume WingOfHeart','Armor',true,1,50); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (20575,'C_School_Bag_BL','Costume Backpack (Black)','Armor',true,52,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`view`) VALUES (20576,'C_Cat_Fork','Costume Cat Fork','Armor',true,1,53); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_all`,`job_novice`,`location_costume_garment`,`view`) VALUES (20577,'C_Balloon_Wing','Costume inflatable wings','Armor',true,false,true,54); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`) VALUES (20578,'C_Wings_Of_Raguel','Costume raguel\'s wings','Armor',true,56); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_all`,`job_novice`,`location_costume_garment`,`view`) VALUES (20579,'C_Wings_Of_Raphael','Costume Raphael\'s Wings','Armor',true,false,true,57); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`view`) VALUES (20582,'C_T_Bear_Bag','Costume Bear Backpack','Armor',true,1,60); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`view`) VALUES (20584,'C_Big_Foxtail','Costume Fox Tail','Armor',true,1,62); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`) VALUES (20586,'C_Loli_Ruri_Moon','Costume: Loli Ruri\'s Crescent','Armor',true,64); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`view`) VALUES (20588,'C_Nifl_Bloom','Costume Broom of Witch','Armor',true,1,65); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`) VALUES (20589,'C_Gimmick_One_Feather','Costume One Wing','Armor',true,66); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`) VALUES (20590,'C_Evil_Druid_Cross','Costume Evil Druid Cross','Armor',true,67); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`view`) VALUES (20592,'C_Santa_Backpack','Costume Santa\'s Pocket','Armor',true,1,70); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`) VALUES (20593,'C_Ice_Wing','Costume: Ice Wings','Armor',true,71); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`) VALUES (20594,'C_Big_Ribbon_Cloak','Costume Big Ribbon Manteau','Armor',true,76); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (20595,'C_School_Bag_RD_E','Costume beginners red backpack','Armor',true,51,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`) VALUES (20597,'C_Evil_Scythe','Costume: Evil Scythe','Armor',true,79); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`) VALUES (20598,'C_GiantCatBag_JP_BL','Costume Giant Cat Bag','Armor',true,80); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`) VALUES (20599,'C_Sakura_Wing','Costume: Sakura Wings','Armor',true,83); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`script`) VALUES (20600,'Fantastic_Aura','Fantastic Aura','Armor',true,1,'/*TODO: View ID*/\nbonus bUnbreakableHelm;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`) VALUES (20603,'C_P_Ulysses_Feather','Costume Big Purple Swallowtail Butterfly Wings','Armor',true,85); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`) VALUES (20604,'C_Blessed_Veil','Costume: Blessed Veil','Armor',true,86); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`) VALUES (20605,'C_Leaf_Umbrella','Costume leaf umbrella','Armor',true,87); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20700,'Egir_Manteau','Egir Manteau','Armor',200000,300,10,1,true,110,true,'bonus bUnbreakableGarment;\n.@r = getrefine();\nif (.@r > 10)\n .@r = 10;\nif (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) {\n bonus bFlee2,5+(.@r*2);\n} else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) {\n bonus bShortWeaponDamageReturn,5+(.@r*2);\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20701,'Sol_Manteau','Sol Manteau','Armor',700,20,1,true,65,true,'bonus2 bSubDefEle,Ele_Earth,5;\nbonus2 bMagicSubDefEle,Ele_Earth,5;\nbonus2 bSubRace,RC_Fish,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (20702,'TE_Woe_Muffler','TE Woe Muffler','Armor',5,true,40,true,100,true,true,true,true,true,true,true,'bonus bMdef,5;\nbonus2 bAddRace,RC_Player_Human,5;\nbonus2 bAddRace,RC_Player_Doram,5;\nbonus2 bMagicAddRace,RC_Player_Human,5;\nbonus2 bMagicAddRace,RC_Player_Doram,5;\nbonus2 bResEff,Eff_Freeze,2500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (20703,'TE_Woe_Manteau','TE Woe Manteau','Armor',10,true,true,true,true,true,true,true,40,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_Player_Human,10;\nbonus2 bAddRace,RC_Player_Doram,10;\nbonus2 bResEff,Eff_Freeze,2500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`job_acolyte`,`job_mage`,`job_monk`,`job_novice`,`job_priest`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_wizard`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (20704,'TE_Woe_Magic_Manteau','TE Woe Magic Manteau','Armor',5,true,true,true,true,true,true,true,true,true,true,40,true,100,true,true,true,true,true,true,true,'bonus2 bMagicAddRace,RC_Player_Human,10;\nbonus2 bMagicAddRace,RC_Player_Doram,10;\nbonus2 bResEff,Eff_Freeze,2500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20705,'Lumiere_Manteau','Lumiere Manteau','Armor',20,700,20,1,true,65,true,'bonus2 bSubDefEle,Ele_Holy,5;\nbonus2 bSubRace,RC_Dragon,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_garment`,`equip_level_min`,`view`,`script`) VALUES (20706,'Amistr_Bag','Amistr Bag','Armor',10,500,18,true,1,4,'bonus bAllStats,1;\nbonus2 bSubEle,Ele_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_garment`,`refineable`,`view`,`script`) VALUES (20707,'Kirin_Wing','Kirin Wing','Armor',20,18,true,true,6,'bonus bAllStats,1;\nbonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20708,'Poison_Manteau','Poison Manteau','Armor',20,700,20,1,true,65,true,'bonus2 bSubEle,Ele_Poison,5;\nbonus2 bSubRace,RC_Plant,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_garment`,`equip_level_min`,`equip_level_max`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (20709,'Mana_Manteau','Mana Manteau','Armor',true,1,100,true,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddRace,RC_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_novice`,`job_supernovice`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20710,'Impr_Angel\'s_Warmth','Advanced Angelic Cardigan','Armor',10000,400,6,1,true,true,true,99,true,'bonus bHPrecovRate,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`refineable`,`script`) VALUES (20711,'Manteau_Of_Diego','Manteau Of Diego','Armor',20,600,15,1,true,true,'bonus bInt,1;\nbonus bDex,1;\nbonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_acolyte`,`job_alchemist`,`job_archer`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_monk`,`job_priest`,`job_rebellion`,`job_rogue`,`job_sage`,`job_swordman`,`job_thief`,`job_wizard`,`class_upper`,`class_third`,`class_third_upper`,`class_third_baby`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20712,'Valkyrie_Cape','Valkyrie Cape','Armor',10,500,10,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,true,'.@val = 2 * (min(10,getrefine())/2);\nif (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte)\n bonus bFlee2,(5+.@val);\nelse if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief)\n bonus bShortWeaponDamageReturn,(5+.@val);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20714,'Assassin_Muffler','Assassin\'s Muffler','Armor',20,100,16,1,true,50,true,'.@r = getrefine();\nif (.@r>5) {\n bonus bAgi,(.@r-5)*2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20716,'Spirit_Manteau','Spirit Manteau','Armor',20,700,20,1,true,65,true,'bonus2 bSubEle,Ele_Ghost,5;\nbonus2 bSubRace,RC_Angel,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20717,'FaceWorm_Skin','Gigant Snake Skin','Armor',10,400,38,true,1,true,'bonus bMdef,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20718,'FaceWorm_Skin_','Gigant Snake Skin','Armor',10,400,38,1,true,1,true,'bonus bMdef,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20721,'Cloak_Of_Gray','Cloak of Gray','Armor',20,600,45,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,120,true,'bonus2 bSubEle,Ele_Holy,5+getrefine()/2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (20724,'Love_Dad_Wings_2012','Love Dad Wings 2012','Armor',100,15,1,true,1,true,5,'.@r = getrefine();\nif (readparam(bStr)>89) {\n bonus bAllStats,1;\n bonus bStr,.@r;\n bonus bMaxHPRate,1;\n bonus bMaxSPRate,1;\n}\nif (readparam(bAgi)>89) {\n bonus bAllStats,1;\n bonus bAgi,.@r;\n bonus bMaxHPRate,1;\n bonus bMaxSPRate,1;\n}\nif (readparam(bVit)>89) {\n bonus bAllStats,1;\n bonus bVit,.@r;\n bonus bMaxHPRate,1;\n bonus bMaxSPRate,1;\n}\nif (readparam(bInt)>89) {\n bonus bAllStats,1;\n bonus bInt,.@r;\n bonus bMaxHPRate,1;\n bonus bMaxSPRate,1;\n}\nif (readparam(bDex)>89) {\n bonus bAllStats,1;\n bonus bDex,.@r;\n bonus bMaxHPRate,1;\n bonus bMaxSPRate,1;\n}\nif (readparam(bLuk)>89) {\n bonus bAllStats,1;\n bonus bLuk,.@r;\n bonus bMaxHPRate,1;\n bonus bMaxSPRate,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`magic_attack`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (20725,'Ribbon_Piamat','Ribbon Piamat','Armor',10,100,10,1,true,30,true,7,'bonus bInt,1;\nbonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20726,'Fire_Dragon_Coat','Fire Dragon\'s Coat','Armor',20,300,1,true,30,true,'bonus bMaxHPrate,5;\nbonus2 bMagicAtkEle,Ele_Fire,2;\nif (getrefine()>=7) {\n bonus2 bMagicAtkEle,Ele_Fire,3;\n}\nbonus2 bMagicAtkEle,Ele_Water,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_garment`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`) VALUES (20727,'Brilliant_Golden_Wings','Brilliant Golden Wings','Armor',10,true,1,true,5,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20728,'Water_Dragon_Coat','Water Dragon Coat','Armor',10,300,1,true,30,true,'bonus bMaxHPrate,5;\nbonus2 bMagicAtkEle,Ele_Water,2;\nif (getrefine()>=7) {\n bonus2 bMagicAtkEle,Ele_Water,3;\n}\nbonus2 bMagicAtkEle,Ele_Wind,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`script`) VALUES (20730,'Loyalists_Hood','Loyalists Hood','Armor',10,200,30,1,true,80,'bonus bStr,2;\nbonus bMaxHPrate,10;\nbonus bNoKnockback;\nbonus2 bSubEle,Ele_All,-20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20732,'Supplement_Part_Con','Supplement Part Con','Armor',25000,500,20,1,true,true,true,true,true,100,true,'.@r = getrefine();\nbonus bMaxHPrate,6+(.@r/2);\nif (.@r>=9) {\n bonus bHPrecovRate,50;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20733,'Upgrade_Part_Engine','Reinforced Parts - Engine','Armor',10,1500,25,1,true,true,true,true,true,100,true,'bonus bDelayrate,-10;\n.@r = getrefine();\nif (.@r>=7) {\n bonus2 bSubEle,Ele_Neutral,10;\n}\nif (.@r>=9) {\n bonus bDelayrate,-10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_garment`,`equip_level_min`,`view`) VALUES (20737,'C_Kirin_Wing','Costume Kirin Wing','Armor',10,true,1,6); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`location_garment`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (20743,'Airship_Cape','Airship\'s Cloak','Armor',10,25,1,true,125,100,true,true,true,true,true,true,'bonus2 bSubEle,Ele_Neutral,10;\nbonus bFlee,20;\nbonus bVariableCastrate,-20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20744,'Felock_Cape','Felrock\'s Cloak','Armor',10,400,12,1,true,125,true,'bonus2 bSubEle,Ele_Neutral,10;\nbonus bFlee,20;\nbonus bVariableCastrate,-10;\n.@r = getrefine();\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=12) {\n bonus bVariableCastrate,-5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_garment`,`equip_level_min`,`view`) VALUES (20746,'C_Rudra_Wing','Costume Rudra Wings','Armor',10,true,1,8); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20748,'Manteau_Of_Fallen','Fallen Warrior Manteau','Armor',10,600,20,true,120,true,'.@r = getrefine();\nbonus bAgi,5;\nbonus bFlee,10;\nif (readparam(bStr)>=90)\n bonus bBaseAtk,10+(.@r*2);\nif (readparam(bInt)>=90)\n bonus bMatk,20+(.@r*3);\nif (readparam(bVit)>=90)\n bonus2 bSubEle,Ele_Neutral,3+((.@r>=8)?3:0)+((.@r>=10)?4:0);\nif (readparam(bAgi)>=90) {\n bonus bAspdRate,3+(.@r/2);\n bonus bAspd,((.@r>=10)?1:0);\n}\nif (readparam(bDex)>=90)\n bonus bLongAtkRate,3+(.@r/2);\nif (readparam(bLuk)>=90)\n bonus bCritAtkRate,5+.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20749,'Manteau_Of_Fallen_','Fallen Warrior Manteau','Armor',10,600,30,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,.@r/2;\nbonus bMaxSPrate,.@r/2;\nbonus bAgi,5;\nbonus bFlee,10;\nif (readparam(bStr)>=90)\n bonus bBaseAtk,10+(.@r*2);\nif (readparam(bInt)>=90)\n bonus bMatk,20+(.@r*3);\nif (readparam(bVit)>=90)\n bonus2 bSubEle,Ele_Neutral,3+((.@r>=8)?3:0)+((.@r>=10)?4:0);\nif (readparam(bAgi)>=90) {\n bonus bAspdRate,3+(.@r/2);\n bonus bAspd,((.@r>=10)?1:0);\n}\nif (readparam(bDex)>=90)\n bonus bLongAtkRate,3+(.@r/2);\nif (readparam(bLuk)>=90)\n bonus bCritAtkRate,5+.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20750,'Rouban_Manteau','Levain Manteau','Armor',20,700,20,1,true,65,true,'bonus2 bSubEle,Ele_Wind,5;\nbonus2 bSubRace,RC_Insect,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`range`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20753,'Lian_Robe','Lian Robe','Armor',700,20,1,1,true,65,true,'bonus2 bSubEle,Ele_Neutral,5;\nbonus2 bSubRace,RC_Formless,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20756,'Egir_Manteau_K','Aegir Cloak','Armor',10,300,10,1,true,40,true,'bonus bUnbreakableGarment;\nbonus bMaxHP,500;\nbonus bMaxSP,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`view`) VALUES (20761,'C_Wing_Of_Happiness','Costume Happiness Wings','Armor',true,1,9); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`view`) VALUES (20762,'C_GreatDevilWing','Costume Great Devil Wings','Armor',true,1,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`view`) VALUES (20763,'C_Amistr_Bag','Costume Amistr Bag','Armor',true,1,4); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`view`) VALUES (20764,'C_Fallen_Angel_Wing','Costume Fallen Angel Wing','Armor',true,1,3); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`equip_level_min`,`view`) VALUES (20765,'C_Archangel_Wing','Costume Archangel Wing','Armor',true,1,49); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20773,'Excelion_Wing','Excelion Wing','Armor',20,900,40,true,99,true,'bonus bFlee,getrefine() * 2;\nbonus bFlee2,8 + (BaseLevel > 129 ? 2 : 0);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20778,'RedLotus_Stole','Red Lotus Stole','Armor',20,700,8,1,true,1,true,'.@r = getrefine();\nbonus bMaxSPrate,10;\nbonus bMdef,3;\nbonus bUseSPrate,-1*(1+(2*.@r/3));\nif (.@r>=10) {\n bonus bSPGainValue,20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (20779,'Rift_Manteau','Rift Manteau','Armor',20,500,16,1,true,100,true,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMaxHP,(.@r >= 9 ? 1300 : .@r >= 7 ? 700 : 300);\nbonus bMaxSP,-50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (20780,'Unity_STR_Manteau','Unity STR Manteau','Armor',32000,300,20,1,true,1,true,100,true,true,true,true,true,true,'.@r = getrefine();\nif (BaseLevel<100) {\n bonus2 bExpAddRace,RC_All,4;\n bonus bMaxHPrate,2*(.@r/2);\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (20781,'Unity_AGI_Manteau','Unity AGI Manteau','Armor',32000,300,20,1,true,1,true,100,true,true,true,true,true,true,'.@r = getrefine();\nif (BaseLevel<100) {\n bonus2 bExpAddRace,RC_All,4;\n bonus bFlee,3*(.@r/2);\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (20782,'Unity_INT_Muffler','Unity INT Muffler','Armor',32000,300,20,1,true,1,true,100,true,true,true,true,true,true,'.@r = getrefine();\nif (BaseLevel<100) {\n bonus2 bExpAddRace,RC_All,4;\n bonus bUseSPrate,-(.@r/2);\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20783,'Hero_Cape','Hero Cape','Armor',100,1,true,10,true,'.@r = getrefine();\nbonus2 bSubEle,Ele_Neutral,1+(.@r/3);\nbonus bFlee,1+(.@r/3);\nif (.@r > 9) {\n bonus2 bSubEle,Ele_Neutral,20;\n bonus bFlee,20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (20787,'Unity_Exquisite_Muffler','Unity Exquisite Muffler','Armor',32000,300,20,1,true,1,true,100,true,true,true,true,true,true,'.@r = getrefine();\nif (BaseLevel<100) {\n bonus2 bExpAddRace,RC_All,4;\n bonus bCritical,2*(.@r/2);\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_summoner`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20788,'Doram_Only_Cape','Private Doram Manteau','Armor',20,300,20,1,true,true,100,true,'bonus bFlee,5;\nbonus2 bSubEle,Ele_Neutral,2;\nbonus bFlee2,getrefine()/3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_summoner`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20789,'Doram_High_Cape','Luxury Doram Manteau','Armor',20,400,25,1,true,true,140,true,'bonus bFlee,7;\nbonus2 bSubEle,Ele_Neutral,3;\n.@r = getrefine()/3;\nbonus bFlee2,.@r;\nbonus bLuk,.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_summoner`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20790,'Doram_Ele_Cape','Elegant Doram Manteau','Armor',20,500,30,1,true,true,175,true,'bonus bFlee,10;\nbonus2 bSubEle,Ele_Neutral,5;\n.@r = getrefine()/2;\nbonus bFlee2,.@r;\nbonus bInt,.@r;\nbonus bDex,.@r;\nbonus bLuk,.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20797,'Etran_Shirt','Etran Shirt','Armor',150,1,true,1,true,'bonus bMdef,10;\nbonus bMaxHPrate,2;\n.@r = getrefine();\nif (.@r >= 6)\n bonus bMaxHPrate,4;\nif (.@r >= 7)\n bonus bMaxHPrate,6;\nif (.@r >= 8)\n bonus bMaxHPrate,8;\nif (.@r >= 9)\n bonus bNoKnockback;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (20798,'GrimReaper_Protection','Costume Grim Reaper Protection','Armor',true,1,1450); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20799,'Elemental_Towel','Elemental Towel','Armor',20,400,13,1,true,100,true,'bonus bLongAtkRate,2;\nif (getrefine()>=7) {\n bonus2 bSkillUseSP,"RA_ARROWSTORM",20;\n bonus2 bSkillUseSP,"WM_SEVERE_RAINSTORM",60;\n}\nif (getrefine()>=8) {\n bonus bLongAtkRate,2;\n}\nif (getrefine()>=9) {\n bonus bLongAtkRate,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20800,'Enforcer_cape','Enforcer Cape','Armor',20,300,18,1,true,100,true,'.@r = getrefine();\nbonus bMdef,10;\nif (getskilllv("AS_GRIMTOOTH") == 5) {\n bonus2 bSkillAtk,"AS_GRIMTOOTH",50;\n}\nif (getskilllv("GC_CROSSIMPACT") == 5) {\n bonus2 bSkillAtk,"GC_CROSSIMPACT",5;\n}\nif (getskilllv("ASC_BREAKER") == 10) {\n bonus2 bSkillAtk,"ASC_BREAKER",50;\n}\nif (.@r>=7) {\n .@delay += 3;\n bonus2 bSkillAtk,"AS_GRIMTOOTH",Baselevel;\n bonus2 bSkillAtk,"ASC_BREAKER",Baselevel/3;\n bonus2 bSkillAtk,"GC_CROSSIMPACT",Baselevel/30;\n}\nif (.@r>=9) {\n .@delay += 3;\n bonus bMaxSPrate,5;\n}\nbonus bDelayrate,-.@delay;\nif (eaclass()&EAJL_THIRD && BaseJob == Job_Assassin) {\n if (.@r >= 7) {\n bonus bMaxHPrate,20;\n bonus bLongAtkDef,35;\n }\n else {\n bonus bMaxHPrate,15;\n bonus bLongAtkDef,20;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (20801,'Toughen_Time_Keepr_MT','Enhanced Time Keeper Manteau','Armor',13,true,100,true,100,true,true,true,true,true,true,'bonus bFlee2,5;\nbonus bMdef,5;\nbonus bFlee,20;\nbonus2 bSubEle,Ele_Neutral,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`refineable`,`view`,`script`) VALUES (20802,'AmistrBag_Teleport','Teleport Amistr Bag','Armor',300000,200,30,1,true,true,4,'bonus bAllStats,1;\n.@r = getrefine();\nskill "AL_TELEPORT",1;\nbonus2 bExpAddRace,RC_All,.@r/2;\nbonus2 bDropAddRace,RC_All,.@r/2;\nif (.@r>8) {\n bonus bSPGainValue,3;\n bonus bLongSPGainValue,3;\n bonus bMagicSPGainValue,3;\n}\nif (.@r>11) {\n bonus bNoCastCancel;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`refineable`,`view`,`script`) VALUES (20803,'AmistrBag_Heal','Heal Amistr Bag','Armor',300000,200,30,1,true,true,4,'bonus bAllStats,1;\n.@r = getrefine();\nskill "AL_HEAL",1;\nbonus2 bExpAddRace,RC_All,.@r/2;\nbonus2 bDropAddRace,RC_All,.@r/2;\nif (.@r>8) {\n bonus bSPGainValue,3;\n bonus bLongSPGainValue,3;\n bonus bMagicSPGainValue,3;\n}\nif (.@r>11) {\n bonus bNoCastCancel;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`refineable`,`view`,`script`) VALUES (20804,'AmistrBag_Greed','Greed Amistr Bag','Armor',300000,200,30,1,true,true,4,'bonus bAllStats,1;\n.@r = getrefine();\nskill "BS_GREED",1;\nbonus2 bExpAddRace,RC_All,.@r/2;\nbonus2 bDropAddRace,RC_All,.@r/2;\nif (.@r>8) {\n bonus bSPGainValue,3;\n bonus bLongSPGainValue,3;\n bonus bMagicSPGainValue,3;\n}\nif (.@r>11) {\n bonus bNoCastCancel;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`refineable`,`view`,`script`) VALUES (20805,'AmistrBag_Incagi','Increase Agility Amistr Bag','Armor',300000,200,30,1,true,true,4,'bonus bAllStats,1;\n.@r = getrefine();\nskill "AL_INCAGI",1;\nbonus2 bExpAddRace,RC_All,.@r/2;\nbonus2 bDropAddRace,RC_All,.@r/2;\nif (.@r>8) {\n bonus bSPGainValue,3;\n bonus bLongSPGainValue,3;\n bonus bMagicSPGainValue,3;\n}\nif (.@r>11) {\n bonus bNoCastCancel;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`refineable`,`view`,`script`) VALUES (20806,'AmistrBag_Magnum','Magnum Break Amistr Bag','Armor',300000,200,30,1,true,true,4,'bonus bAllStats,1;\n.@r = getrefine();\nskill "SM_MAGNUM",1;\nbonus2 bExpAddRace,RC_All,.@r/2;\nbonus2 bDropAddRace,RC_All,.@r/2;\nif (.@r>8) {\n bonus bSPGainValue,3;\n bonus bLongSPGainValue,3;\n bonus bMagicSPGainValue,3;\n}\nif (.@r>11) {\n bonus bNoCastCancel;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`refineable`,`view`,`script`) VALUES (20807,'AmistrBag_Endure','Endure Amistr Bag','Armor',300000,200,30,1,true,true,4,'bonus bAllStats,1;\n.@r = getrefine();\nskill "SM_ENDURE",1;\nbonus2 bExpAddRace,RC_All,.@r/2;\nbonus2 bDropAddRace,RC_All,.@r/2;\nif (.@r>8) {\n bonus bSPGainValue,3;\n bonus bLongSPGainValue,3;\n bonus bMagicSPGainValue,3;\n}\nif (.@r>11) {\n bonus bNoCastCancel;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`refineable`,`view`,`script`) VALUES (20808,'AmistrBag_Sight','Sight Amistr Bag','Armor',300000,200,30,1,true,true,4,'bonus bAllStats,1;\n.@r = getrefine();\nskill "MG_SIGHT",1;\nbonus2 bExpAddRace,RC_All,.@r/2;\nbonus2 bDropAddRace,RC_All,.@r/2;\nif (.@r>8) {\n bonus bSPGainValue,3;\n bonus bLongSPGainValue,3;\n bonus bMagicSPGainValue,3;\n}\nif (.@r>11) {\n bonus bNoCastCancel;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`refineable`,`view`,`script`) VALUES (20809,'AmistrBag_Concentrate','Improve Concentration Amistr Bag','Armor',300000,200,30,1,true,true,4,'bonus bAllStats,1;\n.@r = getrefine();\nskill "AC_CONCENTRATION",1;\nbonus2 bExpAddRace,RC_All,.@r/2;\nbonus2 bDropAddRace,RC_All,.@r/2;\nif (.@r>8) {\n bonus bSPGainValue,3;\n bonus bLongSPGainValue,3;\n bonus bMagicSPGainValue,3;\n}\nif (.@r>11) {\n bonus bNoCastCancel;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`refineable`,`view`,`script`) VALUES (20811,'AmistrBag_Hiding','Hiding Amistr Bag','Armor',300000,200,30,1,true,true,4,'bonus bAllStats,1;\n.@r = getrefine();\nskill "TF_HIDING",1;\nbonus2 bExpAddRace,RC_All,.@r/2;\nbonus2 bDropAddRace,RC_All,.@r/2;\nif (.@r>8) {\n bonus bSPGainValue,3;\n bonus bLongSPGainValue,3;\n bonus bMagicSPGainValue,3;\n}\nif (.@r>11) {\n bonus bNoCastCancel;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20813,'Coak_of_Survival','Cloak of Survival','Armor',1000,550,10,1,true,true,true,true,true,75,true,'bonus bMdef,5;\nbonus bVit,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20814,'Wakwak_Manteau','Wakwak Manteau','Armor',20,400,40,1,true,100,true,'bonus2 bAddRace,RC_All,5;\n.@s = readparam(bStr);\n.@r = getrefine();\nif (.@r>=5) {\n bonus bBaseAtk,2*(.@s/10);\n}\nif (.@r>=7) {\n bonus bBaseAtk,3*(.@s/10);\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20815,'SeraphimRobe','Seraphim Robe','Armor',300,18,1,true,1,true,'bonus bMaxHPrate,10;\nbonus2 bMagicAtkEle,Ele_Neutral,5;\n.@r = getrefine();\n.@s = getskilllv("CR_TRUST");\nif (.@r > 6) {\n bonus2 bSubEle,Ele_Dark,20;\n bonus2 bSubEle,Ele_Holy,20;\n bonus2 bMagicAtkEle,Ele_Neutral,10;\n}\nif (.@r > 8) {\n bonus2 bSubEle,Ele_Dark,10;\n bonus2 bSubEle,Ele_Holy,10;\n bonus bVariableCastrate,-5;\n}\nif (.@s > 0) {\n bonus2 bSubEle,Ele_Holy,-.@s*3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (20817,'Diffusion_Bravery_Bag','[Katsua]Adventurer\'s Backpack','Armor',200,20,1,true,99,true,2,'.@r = getrefine();\nskill "BS_GREED",1;\nif (.@r>=9) {\n bonus bBaseAtk,20;\n bonus bMatk,30;\n bonus2 bSubEle,Ele_Neutral,5;\n bonus bAspdRate,8;\n bonus bLongAtkRate,5;\n bonus bCritAtkRate,10;\n}\nelse if (.@r>=7) {\n bonus bBaseAtk,30;\n bonus bMatk,50;\n bonus2 bSubEle,Ele_Neutral,10;\n bonus bAspdRate,8;\n bonus bAspd,1;\n bonus bLongAtkRate,10;\n bonus bCritAtkRate,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20819,'Oxygen_Bottle','Oxygen Bottle','Armor',500,1,true,40,true,'bonus bFlee,12+getrefine();\nbonus bHit,getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20820,'Cloak_Of_Elemental','Elemental Cape','Armor',500,12,true,true,true,true,true,100,true,'.@r = getrefine();\nbonus bFlee,(10+5*(.@r/3));\nbonus2 bSubEle,Ele_Neutral,10;\nif (.@r>=9)\n bonus bAspdRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`job_kagerouoboro`,`job_ninja`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20821,'Golden_Scarf','Golden Scarf','Armor',500,12,true,true,true,100,true,'.@r = getrefine();\nbonus bFlee,20;\nif (.@r>=9) {\n bonus bLongAtkRate,10;\n} else if (.@r>=7) {\n bonus bLongAtkRate,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20822,'Mine_Worker_Backpack','Mine Worker\'s Backpack','Armor',600,16,true,true,true,true,true,100,true,'.@r = getrefine();\nbonus bAspdRate,(5+(.@r/2));\nif (.@r>=9)\n bonus bBaseAtk,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (20823,'Para_Team_Manteau100','Awakened Eden Group Manteau I','Armor',20,true,100,true,100,true,true,true,true,true,true,'bonus2 bSubEle,Ele_Neutral,10;\nbonus bFlee,12;\n.@r = getrefine();\nif (.@r >= 7) {\n bonus bMaxHP,500;\n bonus bFlee2,2;\n if (.@r >= 9) {\n bonus bMaxHP,500;\n bonus2 bSubEle,Ele_All,10;\n bonus2 bSubEle,Ele_Neutral,-10;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (20824,'Para_Team_Manteau130','Awakened Eden Group Manteau II','Armor',25,true,130,true,100,true,true,true,true,true,true,'bonus2 bSubEle,Ele_Neutral,10;\nbonus bFlee,12;\nbonus bMaxHP,500;\nbonus bFlee2,2;\n.@r = getrefine();\nif (.@r >= 7) {\n bonus bMaxHP,500;\n bonus2 bSubEle,Ele_All,10;\n bonus2 bSubEle,Ele_Neutral,-10;\n if (.@r >= 9) {\n bonus2 bSubEle,Ele_Neutral,5;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (20825,'Para_Team_Manteau160','Awakened Eden Group Manteau III','Armor',30,true,160,true,100,true,true,true,true,true,true,'bonus2 bSubEle,Ele_All,10;\nbonus bFlee,12;\nbonus bMaxHP,1000;\nbonus bFlee2,2;\n.@r = getrefine();\nif (.@r >= 7) {\n bonus2 bSubEle,Ele_Neutral,5;\n if (.@r >= 9) {\n skill "BS_GREED",1;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`view`) VALUES (20826,'Angel_Feather','Angel Feather','Armor',200,18,1,true,1,true,18); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`view`) VALUES (20830,'Wings_of_Seraph','Wings of Seraph','Armor',200,18,1,true,1,true,8); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20831,'Elder_Spirit','Adventurer\'s Spirit','Armor',1000,400,40,1,true,100,true,'.@r = getrefine();\nbonus bInt,5;\nif (.@r>=5)\n bonus bMatk,5*(readparam(bInt)/60);\nif (.@r>=7)\n bonus bMatk,5*(readparam(bInt)/10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_noauction`,`script`) VALUES (20834,'Manteau_Of_Vagabond','Drifter\'s Cape','Armor',400,true,100,true,100,true,'.@r = getrefine();\n.@bonus = 20;\nif (.@r>=7) {\n .@bonus += 5;\n}\nif (.@r>=9) {\n .@bonus += 5;\n}\nbonus2 bSubEle,Ele_Neutral,.@bonus;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (20835,'Fallen_Angel_Wings_','[Katsuya] Fallen Angel Wings','Armor',200,18,1,true,99,true,3,'bonus bAllStats,1;\nbonus bBaseAtk,readparam(bStr)/20;\nbonus bMatk,readparam(bInt)/20;\nbonus2 bSubEle,Ele_Neutral,readparam(bVit)/20;\nbonus bLongAtkRate,readparam(bDex)/20;\nbonus bCritAtkRate,readparam(bLuk)/20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20836,'Skin_Of_Lindwurm','Skin of Lindwyrm','Armor',1000,600,15,1,true,100,true,'bonus bAgiVit,5;\nbonus bMdef,10;\nbonus2 bSubEle,Ele_Fire,5;\nbonus2 bSubEle,Ele_Water,5;\nbonus2 bSubRace,RC_Dragon,5;\nbonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;\n.@r = getrefine();\n.@val = (readparam(bAgi)+readparam(bVit))/20;\nif (.@r>=7) {\n skill "TF_HIDING",1;\n if (.@r>=8) {\n bonus bMaxHPrate,.@val;\n bonus bVariableCastrate,-2*.@val;\n if (.@r>=9) {\n skill "AS_CLOAKING",1;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20837,'Skin_Of_Gwiber','Skin of Gwiber','Armor',20,600,15,1,true,100,true,'bonus bInt,5;\nbonus bDex,5;\nbonus bMdef,10;\nbonus2 bSubEle,Ele_Dark,5;\nbonus2 bSubEle,Ele_Undead,5;\nbonus2 bSubRace,RC_Demon,5;\nbonus2 bSubRace,RC_Undead,5;\n.@r = getrefine();\n.@val = (readparam(bInt)+readparam(bDex))/20;\nif (.@r>=7) {\n bonus bSPGainValue,10;\n if (.@r>=8) {\n bonus bBaseAtk,5*.@val;\n bonus bDelayrate,-1*.@val;\n if (.@r>=9) {\n bonus bSPGainValue,10;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20838,'Muffler_IL','Illusion Muffler','Armor',20,400,8,1,true,false,false,true,99,true,'.@r = getrefine();\nbonus bMaxHP,(100+(100*.@r));\nbonus bMaxSP,(10+(5*.@r));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20840,'Cape_Of_Ancient_Lord_IL','Illusion Ancient Cape','Armor',600,18,1,true,false,false,true,100,true,'.@val = min(getrefine(),10)/2;\nbonus bAgi,(2+.@val);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`class_third`,`class_third_upper`,`class_third_baby`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20842,'Bag_Of_Antonio_P','Candy Pouch Bag (Physical)','Armor',200,30,1,true,true,true,true,1,true,'.@r = getrefine();\nif (.@r >= 2)\n bonus2 bAddClass,Class_All,.@r/2;\nif (.@r >= 9)\n bonus bAspdRate,10;\nif (.@r >= 12)\n bonus bDelayrate,-7;\nif (BaseLevel <= 100) {\n bonus2 bExpAddClass,Class_All,10;\n}\nelse {\n bonus2 bExpAddClass,Class_All,4;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`class_third`,`class_third_upper`,`class_third_baby`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20843,'Bag_Of_Antonio_S','Candy Pouch Bag (Range)','Armor',200,30,1,true,true,true,true,1,true,'.@r = getrefine();\nif (.@r >= 2)\n bonus bLongAtkRate,.@r/2;\nif (.@r >= 9)\n bonus bAspdRate,10;\nif (.@r >= 12)\n bonus bDelayrate,-7;\nif (BaseLevel <= 100) {\n bonus2 bExpAddClass,Class_All,10;\n}\nelse {\n bonus2 bExpAddClass,Class_All,4;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`class_third`,`class_third_upper`,`class_third_baby`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20844,'Bag_Of_Antonio_','Candy Pouch Bag (Magic)','Armor',200,30,1,true,true,true,true,1,true,'.@r = getrefine();\nif (.@r >= 2)\n bonus bMatkRate,.@r/2;\nif (.@r >= 9)\n bonus bVariableCastrate,-10;\nif (.@r >= 12)\n bonus bDelayrate,-7;\nif (BaseLevel <= 100) {\n bonus2 bExpAddClass,Class_All,10;\n}\nelse {\n bonus2 bExpAddClass,Class_All,4;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20845,'Skin_Of_Marraco','Malach\'s Skin','Armor',20,600,15,1,true,100,true,'bonus bStr,5;\nbonus bLuk,5;\nbonus bMdef,10;\nbonus2 bSubEle,Ele_Ghost,5;\nbonus2 bSubEle,Ele_Holy,5;\nbonus2 bSubRace,RC_Angel,5;\nbonus2 bSubRace,RC_Formless,5;\n.@r = getrefine();\n.@s = (readparam(bStr)+readparam(bLuk))/20;\nif (.@r>=7) {\n bonus bCritAtkRate,5;\n if (.@r>=8) {\n bonus bAspdRate,.@s;\n bonus bCritical,.@s;\n if (.@r>=9) {\n bonus bCritAtkRate,5;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20846,'Temporal_Manteau','Temporal Manteau','Armor',20,400,38,1,true,100,true,'bonus bMdef,10;\nbonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20847,'Illusion_Survivor_Manteau','Illusion Survivor Manteau','Armor',550,30,1,true,true,true,true,true,130,true,'bonus bVit,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (20855,'Rental_Oxygen_Bomb','Costume Oxygen Tank','Armor',true,40,true,100,true,true,true,true,true,true,true,'bonus bHit,30;\nbonus bFlee,30;\nbonus2 bSubRace,RC_Fish,10;\nbonus2 bSubEle,Ele_Neutral,15;\nbonus2 bSubEle,Ele_Water,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20856,'YSF01_Manteau','YSF01 Manteau','Armor',750,32,1,true,170,true,'.@r = getrefine();\nif (.@r >= 8) {\n bonus bBaseAtk,20;\n if (.@r >= 11) {\n .@val = -3;\n if (.@r >= 13) {\n .@val += -4;\n }\n }\n}\nif (readparam(bVit) >= 125) {\n .@val += -10;\n}\nif (.@val) {\n bonus bDelayrate,.@val;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20859,'Phreeoni_Wing','Phreeoni Wings','Armor',20,300,10,1,true,100,true,'.@r = getrefine();\nbonus bMaxHPrate,10;\nbonus bHit,10;\nif (.@r>=7)\n bonus bHit,20;\nif (.@r>=8)\n bonus bHit,30;\nif (.@r>=9)\n bonus bHit,40;\nif (.@r>=10)\n bonus bHit,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20860,'BattleSurcoat','Battle Surcoat','Armor',20,300,10,1,true,70,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus bAspdRate,9;\n bonus bFlee,30;\n skill "TF_DOUBLE",10;\n skill "MO_TRIPLEATTACK",10;\n bonus bDoubleRate,50;\n}\nelse if (.@r>=7) {\n bonus bAspdRate,6;\n bonus bFlee,20;\n skill "TF_DOUBLE",5;\n skill "MO_TRIPLEATTACK",5;\n bonus bDoubleRate,25;\n}\nelse {\n bonus bAspdRate,3;\n bonus bFlee,10;\n skill "TF_DOUBLE",3;\n skill "MO_TRIPLEATTACK",3;\n bonus bDoubleRate,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20863,'MenblattWing','Menblatt\'s Wings','Armor',20,400,40,1,true,100,true,'.@r = getrefine();\nbonus bBaseAtk,30;\nif (.@r>=5)\n bonus bLongAtkRate,readparam(bDex)/60;\nif (.@r>=7)\n bonus bLongAtkRate,readparam(bDex)/10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20902,'True_Hunting_Manteau','True Hunting Manteau','Armor',700,18,1,true,100,true,'bonus bVariableCastrate,-10;\nbonus bFlee,15;\nbonus bVariableCastrate,-5*(getrefine()/3);\nbonus2 bSubRace,RC_Insect,10;\nbonus2 bSubRace,RC_Brute,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_garment`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (20903,'R_Hunting_Manteau','Short-term Hunting Manteau','Armor',18,true,50,100,true,true,true,true,true,true,true,'bonus bVariableCastrate,-15;\nbonus bFlee,15;\nbonus2 bSubRace,RC_Insect,10;\nbonus2 bSubRace,RC_Brute,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_garment`,`equip_level_min`,`script`) VALUES (20906,'Beginner\'s_Cloak','Beginner\'s Cloak','Armor',20,10,true,100,'bonus2 bSubEle,Ele_Neutral,20;\nbonus bVariableCastrate,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20922,'Leviathan_muffler','Leviathan Muffler','Armor',20,200,18,1,true,100,true,'.@r = getrefine();\nbonus bMdef,5;\nbonus2 bAddEle,Ele_Water,15+.@r;\nbonus2 bMagicAddEle,Ele_Water,15+.@r;\nbonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;\nbonus bAspdRate,.@r;\nif (.@r>=10)\n bonus2 bSubEle,Ele_Water,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20923,'Illusion_Goibne_Spaulders','Illusion Goibne Spaulders','Armor',1000,47,1,true,false,false,true,130,true,'.@r = getrefine();\n bonus bMdef,2;\nbonus bVit,1;\nif (.@r >= 7) {\n .@val = 5;\n if (.@r >= 9) {\n .@val += 10;\n }\n}\nif (.@val) {\n bonus2 bAddEle,Ele_Water,.@val;\n bonus2 bAddEle,Ele_Wind,.@val;\n bonus2 bAddEle,Ele_Earth,.@val;\n bonus2 bAddEle,Ele_Fire,.@val;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20925,'Commander_Manteau2','Commander Manteau','Armor',20,300,20,1,true,100,true,'.@r = getrefine();\nbonus bMaxHPrate,3;\nbonus bMaxSPrate,3;\nbonus bMdef,10;\nbonus bBaseAtk,10;\nbonus bMatk,10;\nbonus2 bSubRace,RC_Player_Human,3;\nif (.@r>=5) {\n bonus bBaseAtk,20;\n bonus bMatk,20;\n bonus bMaxHPrate,7;\n bonus bMaxSPrate,7;\n}\nif (.@r>=7) {\n bonus bBaseAtk,30;\n bonus bMatk,30;\n bonus bMaxHPrate,10;\n bonus bMaxSPrate,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_garment`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (20931,'Rainbow_Scarf_Jp','Prism Rangers Scarf','Armor',20,300,12,true,100,true,'.@r = getrefine();\nbonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;\nif (.@r >= 7) {\n .@val = 10;\n} else if (.@r >= 5) {\n .@val = 5;\n}\nelse {\n .@val = 2;\n}\nbonus bMaxHPrate,.@val;\nbonus bMaxSPrate,.@val;\nbonus bLongAtkRate,.@val+2*getskilllv("RA_AIMEDBOLT");\nif (getskilllv("RA_WUGRIDER") == 3) {\n bonus2 bSkillCooldown,"RA_UNLIMIT",-180000;\n}\nif (getskilllv("RA_CAMOUFLAGE") == 5) {\n bonus bDelayrate,-10;\n}\nbonus2 bSkillCooldown,"RA_ARROWSTORM",-200;\nbonus2 bSkillAtk,"RA_ARROWSTORM",getskilllv("RA_AIMEDBOLT");','sc_end SC_UNLIMIT;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20932,'Old_Moc_Shawl','Old Morocc Shawl','Armor',20,300,10,1,true,100,true,'.@r= getrefine();\nbonus bMaxHPrate,5;\nbonus bFlee,10;\nif (.@r>=7)\n bonus bFlee,20;\nif (.@r>=8) {\n bonus bFlee,30;\n bonus bRestartFullRecover;\n}\nif (.@r>=9)\n bonus bFlee,40;\nif (.@r>=10)\n bonus bFlee2,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20933,'Illusion_Engine_A','Illusion Engine wing A-type','Armor',900,50,1,true,130,true,'.@r = getrefine();\nbonus bMaxHP,1000+(100*(.@r/2));\nif (.@r >= 7) {\n bonus bAspdRate,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20934,'Illusion_Engine_B','Illusion Engine wing B-type','Armor',900,50,1,true,130,true,'.@r = getrefine();\nbonus bMaxHP,1000+(100*(.@r/2));\nif (.@r >= 7) {\n bonus bVariableCastrate,-5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20935,'Lava_Leather_Manteau','Lava Leather Manteau','Armor',20,400,50,1,true,175,true,'bonus bHit,10;\n.@r = getrefine();\nif (.@r>=7)\n bonus bHit,5;\nif (.@r>=9)\n bonus bHit,5;\nif (.@r>=11)\n bonus bDelayrate,-3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20936,'Lava_Leather_Muffler','Lava Leather Muffler','Armor',20,350,35,1,true,175,true,'bonus bCritical,5;\n.@r = getrefine();\nif (.@r>=7)\n bonus bCritical,5;\nif (.@r>=9)\n bonus bCritAtkRate,5;\nif (.@r>=11)\n bonus2 bAddClass,Class_All,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20937,'Lava_Leather_Hood','Lava Leather Hood','Armor',20,300,25,1,true,175,true,'bonus bVariableCastrate,-10;\n.@r = getrefine();\nif (.@r>=7)\n bonus bVariableCastrate,-10;\nif (.@r>=9)\n bonus bVariableCastrate,-10;\nif (.@r>=11)\n bonus2 bMagicAtkEle,Ele_Fire,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (20939,'Time_Overload_Hood','Temporal Transcendence Manteau','Armor',30,1,true,99,true,100,true,true,true,true,true,true,true,'bonus2 bSubEle,Ele_Fire,10;\nbonus2 bSubEle,Ele_Earth,10;\nbonus2 bSubEle,Ele_Water,10;\nbonus2 bSubEle,Ele_Wind,10;\nbonus bHit,10;\nbonus bFlee,30;\nbonus bAspdRate,10;\nbonus bVariableCastrate,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_garment`,`refineable`,`view`,`script`) VALUES (20940,'Violet_Halo','Violet Halo','Armor',100,1,true,true,39,'.@r = getrefine();\nbonus bMatk,20+((.@r/3)*20);\nbonus bLongAtkRate,3+((.@r/3)*3);\nbonus bCritAtkRate,3+((.@r/3)*3);\nif (.@r>10) {\n bonus bDelayrate,-4;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20941,'Phoenix_Muffler','Phoenix Muffler','Armor',20,200,18,1,true,100,true,'.@r = getrefine();\nbonus bMdef,5;\nbonus2 bAddEle,Ele_Fire,15+.@r;\nbonus2 bMagicAddEle,Ele_Fire,15+.@r;\nbonus2 bSubRace,RC_Player_Human,5;\nbonus2 bSubRace,RC_Player_Doram,5;\nbonus bAspdRate,.@r;\nif (.@r>=10)\n bonus2 bSubEle,Ele_Fire,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20942,'Manteau_Of_Guardsman','Manteau Of Guardsman','Armor',20,500,15,1,true,100,true,'.@r = getrefine();\nbonus bMdef,15;\nbonus bMaxHPrate,5+3*(.@r/3);\nbonus bMaxSPrate,5+3*(.@r/3);\nbonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;\nbonus2 bSubRace,RC_Player_Doram,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20943,'Geffen_Magic_Muffler','Geffen Magic Muffler','Armor',20,550,20,1,true,99,true,'.@r = getrefine();\n.@val = -10;\n bonus bMatk,(10*(.@r/2));\nbonus bMatkRate,(.@r/3);\nif (.@r >= 7) {\n bonus2 bMagicAtkEle,Ele_All,5;\n}\nif (.@r >= 9) {\n .@val -= 10;\n}\nbonus bVariableCastrate,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20944,'Anti_Magic_Manteau','Anti Magic Manteau','Armor',20,750,23,1,true,99,true,'.@r = getrefine();\nbonus bMaxHP,(300+(100*(.@r/2)));\nbonus bMaxHPRate,(2*(.@r/3));\nif (.@r >= 7) {\n bonus2 bAddClass,Class_All,7;\n}\nif (.@r >= 9) {\n bonus bVariableCastrate,-10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20945,'Regia_Hunting_Manteau','Regia Hunting Manteau','Armor',700,9,1,true,50,true,'bonus bAspdRate,5;\nbonus bFlee,15;\nbonus2 bSubRace,RC_Insect,7;\nbonus2 bSubRace,RC_Brute,7;\nbonus bVariableCastrate,-2*(getrefine()/3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20946,'Drag_Manteau','Dragon Scale Hood','Armor',500,23,1,true,170,true,'.@r = getrefine();\nbonus bMdef,2;\nbonus bDef,20;\nbonus bHealPower2,15;\nif (.@r>=7) {\n bonus2 bSubRace,RC_Dragon,2;\n}\nif (.@r>=9) {\n autobonus2 "{ bonus2 bHPRegenRate,2000,1000; }",1,3000,BF_MAGIC|BF_WEAPON;\n}\nif (.@r>=11) {\n bonus2 bSubRace,RC_Dragon,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20947,'Cassock_Manteau','Clergy\'s Manteau','Armor',450,40,1,true,170,true,'.@r = getrefine();\nbonus bMaxSPrate,5;\nbonus bMdef,10;\nbonus bVariableCastrate,-10;\nbonus2 bMagicAddRace,RC_Angel,(.@r/2);\nbonus2 bMagicAddRace,RC_Demon,(.@r/2);\nbonus2 bSubRace,RC_Angel,(.@r/3);\nbonus2 bSubRace,RC_Demon,(.@r/3);\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20948,'Illusion_Morpheus\'s_Shawl','Illusion Morpheus\'s Shawl','Armor',20,600,8,1,true,130,true,'bonus bMaxSPrate,10;\nbonus bMdef,5;\n.@r = getrefine();\nif (.@r >= 7) {\n .@bonus = -10;\nif (.@r >= 9) {\n .@bonus -= 10;\n}\nbonus bVariableCastrate,.@bonus;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20949,'Skin_Of_Ladon_J','Ladon\'s Skin','Armor',20,600,15,1,true,100,true,'bonus2 bSubRace,RC_Player_Human,5;\nbonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Brute,5;\nbonus2 bSubRace,RC_Player_Doram,5;\nbonus2 bSubEle,Ele_Wind,5;\nbonus2 bSubEle,Ele_Earth,5;\nbonus bAgi,5;\nbonus bVit,5;\nbonus bMdef,10;\n.@r = getrefine();\nif (.@r>=7) {\n .@val = 10;\n bonus bSPGainValue,10;\n bonus bLongSPGainValue,10;\n if (.@r>=8) {\n .@s = (readparam(bAgi)+readparam(bVit))/20;\n bonus bBaseAtk,15*.@s;\n bonus bHit,5*.@s;\n if (.@r>=9) {\n .@val += 10;\n }\n }\n bonus bSPGainValue,.@val;\n bonus bLongSPGainValue,.@val;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20952,'Anony_As_Muffler','Nameless Assassin\'s Muffler','Armor',20,100,10,1,true,100,true,'.@r= getrefine();\nbonus bMdef,5;\nbonus bMaxHPrate,3;\nbonus bMaxSPrate,3;\nbonus2 bSubRace,RC_Player_Human,5;\nif (.@r>=7) {\n bonus bMaxHPrate,7;\n bonus bMaxSPrate,7;\n bonus bAspd,1;\n bonus bHPGainValue,5;\n bonus bLongHPGainValue,5;\n}\nif (.@r>=8)\n bonus bSpeedRate,40;\nif (.@r>=9) {\n bonus bMaxHPrate,10;\n bonus bMaxSPrate,10;\n bonus bAspd,1;\n bonus bHPGainValue,5;\n bonus bLongHPGainValue,5;\n}\nif (.@r>=10)\n skill "AS_CLOAKING",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (20953,'H_AD_Hood','High Adventurer Hood','Armor',25,1,true,100,true,true,true,true,true,true,true,'bonus bHit,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`refineable`,`script`) VALUES (20955,'Chrismas_Tree','Christmas Guardian Tree','Armor',100,20,1,true,true,'.@r = getrefine();\nbonus bMatkRate,(.@r/2);\nbonus2 bAddClass,Class_All,(.@r/2);\nif (.@r>=9) {\n bonus bMatk,30;\n bonus bBaseAtk,30;\n}\nif (.@r>=11) {\n autobonus "{ bonus2 bMagicAtkEle,Ele_Neutral,20; bonus2 bMagicAtkEle,Ele_Holy,20; }",1,10000,BF_WEAPON;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20962,'Skin_Of_Typhon','Typhon\'s Skin','Armor',20,600,15,1,true,100,true,'bonus2 bSubRace,RC_Player_Human,5;\nbonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Fish,5;\nbonus2 bSubEle,Ele_Neutral,5;\nbonus2 bSubEle,Ele_Poison,5;\nbonus bAgi,5;\nbonus bVit,5;\nbonus bMdef,10;\n.@r = getrefine();\nif (.@r>=7) {\n .@sp = 10;\n if (.@r>=8) {\n .@s = (readparam(bAgi)+readparam(bVit))/20;\n bonus bMatk,15*.@s;\n bonus bDef,20*.@s;\n if (.@r>=9) {\n .@sp += 10;\n }\n }\n bonus bMagicSPGainValue,.@sp;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`class_third`,`class_third_upper`,`class_third_baby`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20963,'Temporal_M_Str','Temporal Str Manteau','Armor',400,38,1,true,true,true,true,100,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,(.@r/2);\nbonus bBaseAtk,10*(.@r/2);\nbonus2 bAddSize,Size_All,5*(.@r/4);\nif (.@r>=7) {\n bonus2 bAddClass,Class_All,7;\n}\nif (.@r>=9) {\n bonus2 bIgnoreDefRaceRate,RC_Demon,20;\n bonus2 bIgnoreMDefRaceRate,RC_Demon,20;\n bonus2 bIgnoreDefRaceRate,RC_Brute,20;\n bonus2 bIgnoreMDefRaceRate,RC_Brute,20;\n}\nif (.@r>=11) {\n bonus2 bIgnoreDefRaceRate,RC_Demon,10;\n bonus2 bIgnoreMDefRaceRate,RC_Demon,10;\n bonus2 bIgnoreDefRaceRate,RC_Brute,10;\n bonus2 bIgnoreMDefRaceRate,RC_Brute,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`class_third`,`class_third_upper`,`class_third_baby`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20964,'Temporal_M_Agi','Temporal Agi Manteau','Armor',400,38,1,true,true,true,true,100,true,'.@r = getrefine();\nbonus bCritAtkRate,3*(.@r/2);\nbonus bBaseAtk,10*(.@r/2);\nbonus2 bAddSize,Size_All,5*(.@r/4);\nif (.@r>=7) {\n bonus2 bAddClass,Class_All,7;\n}\nif (.@r>=9) {\n bonus2 bIgnoreDefRaceRate,RC_Demon,20;\n bonus2 bIgnoreMDefRaceRate,RC_Demon,20;\n bonus2 bIgnoreDefRaceRate,RC_Brute,20;\n bonus2 bIgnoreMDefRaceRate,RC_Brute,20;\n}\nif (.@r>=11) {\n bonus2 bIgnoreDefRaceRate,RC_Demon,10;\n bonus2 bIgnoreMDefRaceRate,RC_Demon,10;\n bonus2 bIgnoreDefRaceRate,RC_Brute,10;\n bonus2 bIgnoreMDefRaceRate,RC_Brute,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`class_third`,`class_third_upper`,`class_third_baby`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20965,'Temporal_M_Vit','Temporal Vit Manteau','Armor',400,38,1,true,true,true,true,100,true,'.@r = getrefine();\nbonus bBaseAtk,10*(.@r/2);\nbonus bMaxHP,400*(.@r/2);\nbonus bMaxHPrate,3*(.@r/4);\nif (.@r>=7) {\n bonus2 bAddClass,Class_All,7;\n}\nif (.@r>=9) {\n bonus2 bIgnoreDefRaceRate,RC_Demon,20;\n bonus2 bIgnoreMDefRaceRate,RC_Demon,20;\n bonus2 bIgnoreDefRaceRate,RC_Brute,20;\n bonus2 bIgnoreMDefRaceRate,RC_Brute,20;\n}\nif (.@r>=11) {\n bonus2 bIgnoreDefRaceRate,RC_Demon,10;\n bonus2 bIgnoreMDefRaceRate,RC_Demon,10;\n bonus2 bIgnoreDefRaceRate,RC_Brute,10;\n bonus2 bIgnoreMDefRaceRate,RC_Brute,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`class_third`,`class_third_upper`,`class_third_baby`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20966,'Temporal_M_Int','Temporal Int Manteau','Armor',400,38,1,true,true,true,true,100,true,'.@r = getrefine();\nbonus bMatkRate,(.@r/2);\nbonus bMatk,10*(.@r/2);\nbonus2 bMagicAtkEle,Ele_All,3*(.@r/4);\nif (.@r>=7) {\n bonus bMatkRate,7;\n}\nif (.@r>=9) {\n bonus2 bIgnoreDefRaceRate,RC_Demon,20;\n bonus2 bIgnoreMDefRaceRate,RC_Demon,20;\n bonus2 bIgnoreDefRaceRate,RC_Brute,20;\n bonus2 bIgnoreMDefRaceRate,RC_Brute,20;\n}\nif (.@r>=11) {\n bonus2 bIgnoreDefRaceRate,RC_Demon,10;\n bonus2 bIgnoreMDefRaceRate,RC_Demon,10;\n bonus2 bIgnoreDefRaceRate,RC_Brute,10;\n bonus2 bIgnoreMDefRaceRate,RC_Brute,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`class_third`,`class_third_upper`,`class_third_baby`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20967,'Temporal_M_Dex','Temporal Dex Manteau','Armor',400,38,1,true,true,true,true,100,true,'.@r = getrefine();\nbonus bLongAtkRate,(.@r/2);\nbonus bBaseAtk,10*(.@r/2);\nbonus bCritAtkRate,3*(.@r/4);\nif (.@r>=7) {\n bonus2 bAddClass,Class_All,7;\n}\nif (.@r>=9) {\n bonus2 bIgnoreDefRaceRate,RC_Demon,20;\n bonus2 bIgnoreMDefRaceRate,RC_Demon,20;\n bonus2 bIgnoreDefRaceRate,RC_Brute,20;\n bonus2 bIgnoreMDefRaceRate,RC_Brute,20;\n}\nif (.@r>=11) {\n bonus2 bIgnoreDefRaceRate,RC_Demon,10;\n bonus2 bIgnoreMDefRaceRate,RC_Demon,10;\n bonus2 bIgnoreDefRaceRate,RC_Brute,10;\n bonus2 bIgnoreMDefRaceRate,RC_Brute,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`class_third`,`class_third_upper`,`class_third_baby`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20968,'Temporal_M_Luk','Temporal Luk Manteau','Armor',400,38,1,true,true,true,true,100,true,'.@r = getrefine();\nbonus bCritAtkRate,3*(.@r/2);\nbonus bCritical,3*(.@r/2);\nbonus bAspdRate,5*(.@r/4);\nif (.@r>=7) {\n bonus2 bAddClass,Class_All,7;\n}\nif (.@r>=9) {\n bonus2 bIgnoreDefRaceRate,RC_Demon,20;\n bonus2 bIgnoreMDefRaceRate,RC_Demon,20;\n bonus2 bIgnoreDefRaceRate,RC_Brute,20;\n bonus2 bIgnoreMDefRaceRate,RC_Brute,20;\n}\nif (.@r>=11) {\n bonus2 bIgnoreDefRaceRate,RC_Demon,10;\n bonus2 bIgnoreMDefRaceRate,RC_Demon,10;\n bonus2 bIgnoreDefRaceRate,RC_Brute,10;\n bonus2 bIgnoreMDefRaceRate,RC_Brute,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20969,'Rainbow_Muffler_Jp','Rainbow Muffler','Armor',20,300,12,true,100,true,'.@r = getrefine();\n.@lvl = getskilllv("WM_GLOOMYDAY");\nif (.@r >= 7) {\n .@val = 10;\n} else if (.@r >= 5) {\n .@val = 5;\n}\nelse {\n .@val = 2;\n}\nbonus bMaxHPrate,.@val;\nbonus bMaxSPrate,.@val;\nbonus bMatkRate,.@val+(4*.@lvl);\nbonus2 bSubRace,RC_Player_Human,5;\nbonus2 bSubRace,RC_Player_Doram,5;\nbonus2 bSkillAtk,"WM_METALICSOUND",4*.@lvl;\nif (getskilllv("WM_FRIGG_SONG") == 5) {\n bonus2 bSkillCooldown,"WM_METALICSOUND",-200;\n bonus bAspdRate,10;\n}\nif (getskilllv("WM_LULLABY_DEEPSLEEP") == 5) {\n skill "AL_HEAL",10;\n bonus bMagicHPGainValue,200;\n bonus bMagicSPGainValue,20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`) VALUES (20988,'C_Mechanical_Butterfly','Costume: Mechanical Butterfly','Armor',true,92); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`) VALUES (20990,'C_Rotating_Gears','Costume: Rotating Gears','Armor',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`script`) VALUES (21000,'Upg_Twohand_Sword','Upg Two-Handed Sword','Weapon','2hSword',20,1500,100,1,1,true,true,true,true,true,3,1,true,100,true,'.@r = getrefine();\nbonus bBaseAtk,(.@r*12);\nbonus bMatk,(.@r*5);\nif (BaseLevel>70)\n bonus bBaseAtk,(((BaseLevel-70)/10)*10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21001,'Velum_Claymore','Vellum Claymore','Weapon','2hSword',20,3500,260,1,true,true,true,true,true,4,95,true,'bonus2 bAddRace,RC_Player_Human,80;\nbonus2 bAddRace,RC_Player_Doram,80;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,30;\nbonus2 bIgnoreDefRaceRate,RC_Player_Doram,30;\n.@r = getrefine();\nif (.@r>=6) {\n bonus2 bAddRace,RC_Player_Human,40;\n bonus2 bAddRace,RC_Player_Doram,40;\n}\nif (.@r>=9) {\n bonus bShortWeaponDamageReturn,20;\n bonus bMagicDamageReturn,20;\n bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",8,300,BF_MAGIC,0;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21002,'Velum_Katzbalger','Vellum Katzbalger','Weapon','2hSword',20,2500,100,1,true,true,true,true,true,4,95,true,'bonus3 bHPVanishRaceRate,RC_Player_Human,1000,8;\nbonus3 bHPVanishRaceRate,RC_Player_Doram,1000,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21003,'Muramasa_','Muramasa','Weapon','2hSword',20,1000,155,1,2,true,true,true,true,true,4,48,true,'bonus bCritical,30;\nbonus bAspdRate,8;\nbonus2 bAddEff2,Eff_Curse,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21004,'Alca_Bringer_','Alca Bringer','Weapon','2hSword',20,3400,280,2,2,true,true,true,true,true,true,true,3,100,true,'bonus bAspd,(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (21005,'Metal_Two_Hand_Sword','Metal Two Hand Sword','Weapon','2hSword',20,95,1,1,true,true,true,true,true,3,1,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,(.@r*6);\nbonus bMatk,(.@r*2);\n.@i = min(BaseLevel/10,12);\nif (.@i>2)\n bonus bBaseAtk,((.@i-2)*5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (21006,'TE_Woe_Two_Hand_Sword','TE Woe Two Hand Sword','Weapon','2hSword',150,1,true,true,true,true,true,3,40,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_Player_Human,40;\nbonus2 bAddRace,RC_Player_Doram,40;\nbonus2 bAddEff,Eff_Bleeding,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21007,'Heavy_Sword','Heavy Greatsword','Weapon','2hSword',20,2500,330,1,1,true,true,true,true,1,150,true,'bonus bStr,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21008,'Small_Karasuma','Small Karasuma','Weapon','2hSword',20,1000,170,1,2,true,true,true,true,true,4,50,true,'bonus bCritAtkRate,getrefine()*2;\nbonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (21009,'Thanos_Great_Sword','Thanos Great Sword','Weapon','2hSword',10,1300,280,120,1,1,true,true,true,true,true,4,120,true,'bonus bInt,6;\nbonus bVit,6;\nbonus bLuk,-6;\nbonus2 bHPDrainRate,50,5;\nbonus2 bSPDrainRate,10,5;\nbonus2 bHPLossRate,100,10000;','heal -1000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21010,'Tw_Sword_Of_Evil_Slayer','Evil Slayer Slaher Sword','Weapon','2hSword',2000,225,1,1,true,true,true,true,3,100,true,'bonus2 bAddRace,RC_Demon,10;\nbonus2 bAddRace,RC_Undead,10;\n.@r = getrefine();\nif (.@r>=9) {\n .@dmg = 5;\n if (.@r>=12) {\n .@dmg += 7;\n }\n bonus2 bAddRace,RC_All,.@dmg;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21011,'Giant_Blade','Gigantic Blade','Weapon','2hSword',30000,5000,300,1,1,true,true,true,true,true,true,true,4,130,true,'bonus bUnbreakableWeapon;\nbonus bAspdRate,-5;\nbonus bCritAtkRate,getrefine();\nif (readparam(bStr)<=110) {\n bonus bBaseAtk,-250;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (21012,'Some_Wizard_MagicSword','Some Wizard MagicSword','Weapon','2hSword',2200,200,150,1,2,true,true,true,true,true,true,4,110,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21013,'Hetairoi_Sword','Hetairoi Sword','Weapon','2hSword',2200,210,1,2,true,true,true,true,true,true,4,110,true,'bonus2 bSkillUseSP,"KN_AUTOCOUNTER",2;\nbonus2 bSkillUseSP,"LK_PARRYING",25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (21014,'Infinity_Two-Handed_Sword','Infinity Two-Handed Sword','Weapon','2hSword',20,500,230,1,1,true,true,true,true,true,true,true,4,100,true,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21015,'Scarlet_Twohand_Sword','Crimson Two-Handed Sword','Weapon','2hSword',20,1700,170,1,2,true,true,true,true,true,3,70,true,'.@r = getrefine();\nbonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);\nbonus bMatk,(.@r<=15?(pow(.@r,2)/2):225);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21016,'Sinister_Twohand_Sword','Two-Handed Sword of Vicious Mind','Weapon','2hSword',20,2200,220,1,1,true,true,true,true,true,4,160,true,'bonus bBaseAtk,pow(min(getrefine(),15),2);\nbonus bMatk,pow(min(getrefine(),15),2)/2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21018,'Two_Hand_Spear_170','Lindy Hop','Weapon','2hSword',20,3400,340,1,2,true,true,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,.@r/2;\nbonus bAspdRate,.@r;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21019,'Onimaru','Onimaru','Weapon','2hSword',4200,75,1,2,true,true,true,true,true,true,4,130,true,'.@bStr = readparam(bStr);\n.@r = getrefine();\nbonus bBaseAtk,(min(120,.@bStr));\nif (.@bStr > 119)\n bonus bBaseAtk,160;\nelse if (.@bStr > 107)\n bonus bBaseAtk,80;\nelse if (.@bStr > 94)\n bonus bBaseAtk,40;\nif (.@r > 6)\n bonus bUnbreakableWeapon;\nbonus4 bAutoSpell,"NPC_WIDECURSE",4,100,0;\nif (.@r > 8)\n bonus4 bAutoSpellOnSkill,"LK_BERSERK","BS_OVERTHRUST",5,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (21023,'Toughen_Metal_TH_Sword','Enhanced Metal Two-Handed Sword','Weapon','2hSword',20,120,1,1,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bSkillAtk,"RK_IGNITIONBREAK",10;\nbonus bAspdRate,2*.@r;\nbonus bMatk,3*.@r;\nbonus bBaseAtk,(8*.@r)+7*(min(BaseLevel,150)/10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (21030,'Probation_TH_Sword','Trial Rune Knight\'s Two-Handed Sword','Weapon','2hSword',20,200,1,1,true,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bCritAtkRate,10;\nbonus bCritical,10;\nbonus bBaseAtk,6*(min(BaseLevel,160)/10);\nif (getrefine()>=7) {\n bonus bAspdRate,getskilllv("KN_TWOHANDQUICKEN");\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (21037,'Rebeginer_RK_T_Sword','Beginner Rune Knight\'s Two-Handed Sword','Weapon','2hSword',170,1,1,true,true,true,true,true,true,3,100,100,true,true,true,true,true,true,true,'bonus bAspdRate,10;\nif (getrefine()>=7) {\n bonus bCritAtkRate,7;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`location_left_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21038,'Oriental_Sword','Oriental Sword','Weapon','2hSword',1000,180,1,2,true,4,100,true,'.@r = getrefine();\nbonus bBaseAtk,10*(.@r/2);\nbonus2 bSkillAtk,"RK_SONICWAVE",.@r/3*10;\nif (.@r >= 9)\n bonus5 bAutoSpell,"RK_SONICWAVE",max(2,getskilllv("RK_SONICWAVE")),100,BF_SHORT|BF_WEAPON,1;\nif (.@r >= 11)\n bonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21039,'Royal_Knight\'s_Broadsword','Royal Knight\'s Broadsword','Weapon','2hSword',20,4000,280,1,2,true,true,true,true,true,true,true,4,175,true,'.@r = getrefine();\nbonus bBaseAtk,20*(.@r/2);\nif (.@r>=7)\n bonus bCritAtkRate,10;\nif (.@r>=9)\n bonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21047,'Beam_Claymore_OS','Beam Claymor-OS','Weapon','2hSword',20,1800,250,1,2,true,true,true,true,true,4,130,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bCritical,5;\nif (.@r >= 7) {\n bonus bAspdRate,7;\n if (.@r >= 9) {\n bonus bCritAtkRate,15;\n if (.@r >= 11) {\n bonus2 bAddSize,Size_Small,20;\n bonus2 bAddSize,Size_Medium,20;\n bonus2 bMagicAddSize,Size_Small,20;\n bonus2 bMagicAddSize,Size_Medium,20;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (21049,'Evt_Oriental_Sword','Sealed Eastern Sword','Weapon','2hSword',180,1,2,true,true,true,true,true,true,4,99,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,10*(.@r/2);\nbonus2 bSkillAtk,"RK_SONICWAVE",10*(.@r/3);\nif (.@r>=7) {\n bonus5 bAutoSpell,"RK_SONICWAVE",max(2,getskilllv("RK_SONICWAVE")),100,BF_SHORT|BF_WEAPON,1;\n}\nif (.@r>=9) {\n bonus bUnbreakableWeapon;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21050,'Illusion_Tae_Goo_Lyeon','Illusion Tae Goo Lyeon','Weapon','2hSword',20,2000,250,1,2,true,true,true,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus bFlee2,10;\nbonus bLongAtkRate,.@r*2;\nif (.@r >= 7) {\n bonus bUseSPrate,-20;\n if (.@r >= 9) {\n bonus bDelayrate,-20;\n if (.@r >= 11) {\n bonus bMaxHPrate,10;\n bonus bMaxSPrate,10;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21051,'Volar','Volar','Weapon','2hSword',20,2800,280,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bSkillAtk,"KN_BOWLINGBASH",30;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillCooldown,"KN_BOWLINGBASH",-1000;\n bonus2 bSkillCooldown,"RK_IGNITIONBREAK",-1000;\n}\nif (.@r>=11) {\n bonus bUnbreakableWeapon;\n bonus2 bSkillAtk,"KN_BOWLINGBASH",20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21052,'Vernan','Vernan','Weapon','2hSword',20,6500,300,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bLongAtkRate,.@r;\nbonus2 bAddClass,Class_All,5;\nif (.@r>=9) {\n bonus2 bSkillAtk,"LK_SPIRALPIERCE",30;\n bonus2 bSkillAtk,"RK_SONICWAVE",30;\n}\nif (.@r>=11) {\n bonus2 bSkillCooldown,"RK_SONICWAVE",-1500;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (21054,'Ein_BHSWORD','Claw Sword','Weapon','2hSword',3500,300,1,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus bCritical,5;\nbonus2 bAddClass,Class_All,15;\nif (.@r>=7) {\n bonus bCritAtkRate,25;\n bonus bAspdRate,10;\n}\nif (.@r>=9) {\n autobonus "{ bonus2 bAddSize,Size_All,20; }",1,5000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n bonus bCritical,7;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (21055,'G_Knight_Sword','Guardian Knight Claymore','Weapon','2hSword',4000,280,1,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus2 bAddClass,Class_All,5;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n bonus bCritAtkRate,25;\n bonus bCritical,5;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n bonus bUnbreakableWeapon;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21058,'Up_Dragonic_Slayer','Patent Dragonic Slayer','Weapon','1hSword',2000,200,1,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bMaxHPrate,.@r/2*5;\nbonus bMaxSPrate,.@r/2*5;\nbonus2 bSkillAtk,"RK_DRAGONBREATH",.@r/3*5;\nbonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",.@r/3*5;\nif (.@r>=7) {\n bonus bDelayrate,-10;\n bonus bVariableCastrate,-10;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,10;\n}\nif (.@r>=11) {\n bonus bDelayrate,-7;\n bonus bMaxSPrate,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_costume_head_Mid`,`location_costume_head_Low`,`view`) VALUES (21202,'C_Eat_Coin','Costume Eatcoin Helm','Armor',100,true,true,1869); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_mid`,`location_head_low`,`view`) VALUES (21205,'aegis_21205','Nut Cracker','Armor',100,true,true,1991); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`view`) VALUES (21206,'aegis_21206','Costume Nutcracker','Armor',true,true,1991); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`view`) VALUES (21207,'C_Bullhead','Costume Bull Head','Armor',true,true,2078); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_all`,`job_novice`,`location_costume_head_top`,`location_costume_head_Mid`,`view`) VALUES (21300,'C_Guardian_Lion_Mask','Costume Lion Mask','Armor',true,false,true,true,231); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22000,'Temporal_Str_Boots','Temporal Boots Of Strength','Armor',20,600,25,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bMaxHP,300+(100*(.@r/3));\nbonus bMaxSP,30+(10*(.@r/3));\nbonus bBaseAtk,7*(.@r/3);\nif (readparam(bStr)>=120)\n bonus bBaseAtk,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22001,'Temporal_Int_Boots','Temporal Boots Of Intelligence','Armor',20,600,20,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bMdef,5;\nbonus bMaxHP,300+(100*(.@r/3));\nbonus bMaxSP,30+(10*(.@r/3));\nbonus bMatk,10*(.@r/3);\nif (readparam(bInt)>=120)\n bonus bMatk,60;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22002,'Temporal_Agi_Boots','Temporal Boots Of Agility','Armor',20,600,25,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bMaxHP,300+(100*(.@r/3));\nbonus bMaxSP,30+(10*(.@r/3));\nbonus bAspdRate,3*(.@r/3);\nif (readparam(bAgi)>=120)\n bonus bAspd,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22003,'Temporal_Vit_Boots','Temporal Boots Of Vitality','Armor',20,600,25,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bMaxHP,300+(300*(.@r/3));\nbonus bMaxSP,30+(10*(.@r/3));\nif (readparam(bVit)>=120)\n bonus bMaxHPrate,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22004,'Temporal_Dex_Boots','Temporal Boots Of Dexterity','Armor',20,600,25,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bMaxHP,300+(100*(.@r/3));\nbonus bMaxSP,30+(10*(.@r/3));\nbonus bDex,3*(.@r/3);\nif (readparam(bDex)>=120) {\n bonus bLongAtkRate,5;\n bonus bFixedCast,-500;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22005,'Temporal_Luk_Boots','Temporal Boots Of Luck','Armor',20,600,20,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bMaxHP,300+(100*(.@r/3));\nbonus bMaxSP,30+(10*(.@r/3));\nbonus bMdef,5;\nbonus bCritAtkRate,2*(.@r/3);\nif (readparam(bLuk)>=120)\n bonus bCritAtkRate,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22006,'Temporal_Str_Boots_','Temporal Boots Of Strength','Armor',20,600,25,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bMaxHP,300+(100*(.@r/3));\nbonus bMaxSP,30+(10*(.@r/3));\nbonus bBaseAtk,7*(.@r/3);\nif (readparam(bStr)>=120)\n bonus bBaseAtk,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22007,'Temporal_Vit_Boots_','Temporal Boots Of Vitality','Armor',20,600,25,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bMaxHP,300+(300*(.@r/3));\nbonus bMaxSP,30+(10*(.@r/3));\nif (readparam(bVit)>=120)\n bonus bMaxHPrate,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22008,'Temporal_Dex_Boots_','Temporal Boots Of Dexterity','Armor',20,600,25,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bMaxHP,300+(100*(.@r/3));\nbonus bMaxSP,30+(10*(.@r/3));\nbonus bDex,3*(.@r/3);\nif (readparam(bDex)>=120) {\n bonus bLongAtkRate,5;\n bonus bFixedCast,-500;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22009,'Temporal_Int_Boots_','Temporal Boots Of Intelligence','Armor',20,600,20,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bMdef,5;\nbonus bMaxHP,300+(100*(.@r/3));\nbonus bMaxSP,30+(10*(.@r/3));\nbonus bMatk,10*(.@r/3);\nif (readparam(bInt)>=120)\n bonus bMatk,60;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22010,'Temporal_Agi_Boots_','Temporal Boots Of Agility','Armor',20,600,25,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bMaxHP,300+(100*(.@r/3));\nbonus bMaxSP,30+(10*(.@r/3));\nbonus bAspdRate,3*(.@r/3);\nif (readparam(bAgi)>=120)\n bonus bAspd,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22011,'Temporal_Luk_Boots_','Temporal Boots Of Luck','Armor',20,600,20,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bMaxHP,300+(100*(.@r/3));\nbonus bMaxSP,30+(10*(.@r/3));\nbonus bMdef,5;\nbonus bCritAtkRate,2*(.@r/3);\nif (readparam(bLuk)>=120)\n bonus bCritAtkRate,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shoes`,`equip_level_min`,`equip_level_max`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22012,'Mana_Boots','Mana Boots','Armor',true,1,100,true,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddRace,RC_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_monk`,`job_priest`,`job_rebellion`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22014,'Enhanced_Variant_Shoes','Enhanced Variant Shoes','Armor',20,500,13,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,85,true,'bonus bMaxHPrate,12;\nbonus bMaxSPrate,12;\n.@r = getrefine();\nbonus bDef,.@r;\nbonus bMdef,.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_novice`,`job_supernovice`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22015,'Impr_Angel\'s_Arrival','Advanced Angel\'s Reincarnation','Armor',10000,300,8,1,true,true,true,99,true,'bonus bMaxHP,500;\nbonus bMaxSP,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22016,'Assassin_Shoes','Assassin\'s Shoes','Armor',20,300,10,true,30,true,'bonus2 bExpAddRace,RC_DemiHuman,5+getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22017,'Fisherman_Shoes','Fisherman\'s Shoes','Armor',20,300,10,true,30,true,'bonus2 bExpAddRace,RC_Fish,5+getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22018,'Shoes_Of_Wise_Man','Shoes Of Wise Man','Armor',10,300,15,1,true,50,true,'.@r = getrefine();\nif (.@r>5) {\n bonus bInt,.@r-5;\n bonus bMaxHPrate,-(.@r-5);\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22032,'Shoes_Of_Exorcism','Exorcist\'s Shoes','Armor',20,300,10,true,30,true,'bonus2 bExpAddRace,RC_Demon,5+getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22033,'Boots_Of_Gray','Boots of Gray','Armor',20,400,25,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,120,true,'bonus2 bSubEle,Ele_Holy,2+getrefine()/3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22034,'Crimson_Gaiter','Crimson Gaiter','Armor',500,10,true,50,true,'bonus bCritical,2;\nbonus bCritAtkRate,2;\nif (getrefine()>=7) {\n bonus bCritical,3;\n bonus bCritAtkRate,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22035,'Vet_Nepen_Heel','Heoric Nepenthes Shoes','Armor',10,300,10,1,true,160,true,'.@r = getrefine();\nif (.@r>=8 && .@r<=10)\n .@i=5+.@r;\nelse if (.@r>=11 && .@r<=13)\n .@i=5+(.@r*3);\nelse if (.@r>13)\n .@i=42;\nbonus bVariableCastrate,-10-.@i;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22036,'Vet_SliverFox_Boots','Heroic Silver Fox Leather Boots','Armor',10,300,15,1,true,160,true,'.@r = getrefine();\nif (.@r>=8 && .@r<=13)\n .@i=.@r;\nelse if (.@r>13)\n .@i=13;\nbonus bLongAtkRate,5+.@i;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22037,'Vet_Ungo_Boots','Heroic Ungoliant Upgrade Boots','Armor',10,300,10,1,true,160,true,'.@r = getrefine();\nif (.@r>=8 && .@r<=13)\n .@i=.@r;\nelse if (.@r>13)\n .@i=13;\nbonus bUseSPrate,-5-.@i;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22042,'Talaria_Shoes','Talaria Shoes','Armor',10,300,15,1,true,50,true,'bonus bAgi,2;\nbonus bAspd,1;\nbonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22043,'Supplement_Part_Agi','Supplement Part Agi','Armor',25000,350,25,1,true,true,true,true,true,100,true,'bonus bAspdRate,5+(getrefine()/4);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22044,'Upgrade_Part_Booster','Reinforced Parts - Booster','Armor',10,1000,23,1,true,true,true,true,true,100,true,'bonus2 bSkillUseSP,"NC_HOVERING",15;\nif (getrefine()>=7) {\n bonus2 bSkillUseSP,"NC_ACCELERATION",20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`refineable`,`script`) VALUES (22045,'Beach_Sandals','Summer Sandals','Armor',10,200,5,true,true,'bonus bFlee,5;\nbonus3 bAutoSpellWhenHit,"AL_INCAGI",10,300;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_shoes`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22046,'Airship_Boots','Airship\'s Boots','Armor',10,26,true,125,100,true,true,true,true,true,true,'bonus bAgi,1;\nbonus bAspdRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22047,'Felock_Boots','Felrock\'s Boots','Armor',10,250,13,true,125,true,'bonus bAgi,1;\n.@r = getrefine();\nbonus bAspdRate,5;\nif (.@r>=7) {\n bonus bAgi,1;\n bonus bAspdRate,5;\n}\nif (.@r>=9) {\n bonus bAgi,1;\n bonus bAspdRate,5;\n}\nif (.@r>=12) {\n bonus bAspd,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22048,'Sombre_Shoes','Sombre Shoes','Armor',20,250,12,1,true,90,true,'.@r = getrefine();\nbonus bMdef,3;\nbonus2 bSubEle,Ele_Dark,5;\nbonus bMaxHPrate,.@r;\nbonus bMaxSPrate,.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22049,'Sol_Shoes','Sol Shoes','Armor',20,250,12,1,true,90,true,'bonus2 bSubEle,Ele_Earth,5;\n.@r = getrefine();\nbonus bMaxHPrate,.@r;\nbonus bMaxSPrate,.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22050,'Gardener_Shoes','Gardener Shoes','Armor',300,10,true,30,true,'bonus2 bExpAddRace,RC_Plant,5+getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22051,'Ramor_Shoes','L\'Amour Shoes','Armor',20,250,12,1,true,90,true,'bonus2 bSubEle,Ele_Undead,5;\n.@r = getrefine();\nbonus bMaxHPrate,.@r;\nbonus bMaxSPrate,.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22052,'Gravekeepr_Shoes','Gravekeeper Shoes','Armor',20,300,10,true,30,true,'bonus2 bExpAddRace,RC_Undead,5+getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22055,'Sharel_Shoes','Charel Shoes','Armor',20,250,12,1,true,90,true,'bonus2 bSubEle,Ele_Fire,5;\n.@r = getrefine();\nbonus bMaxHPrate,.@r;\nbonus bMaxSPrate,.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22057,'Flow_Shoes','Flower Shoes','Armor',20,250,12,1,true,90,true,'.@r = getrefine();\nbonus bMdef,3;\nbonus2 bSubEle,Ele_Water,5;\nbonus bMaxHPrate,.@r;\nbonus bMaxSPrate,.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22058,'DragonTrainer_Shoes','Dragon Trainer Shoes','Armor',300,10,true,30,true,'bonus2 bExpAddRace,RC_Dragon,5+getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22059,'Egir_Shoes_K','Aegir Shoes','Armor',10,300,13,1,true,40,true,'bonus bUnbreakableShoes;\nbonus bMaxHP,500;\nbonus bMaxSP,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22060,'Boots_Of_Hunter','Hunter Shoes','Armor',300,10,true,30,true,'bonus2 bExpAddRace,RC_Brute,5+getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22061,'Lumiere_Shoes','Lumiere Shoes','Armor',20,250,12,1,true,90,true,'bonus2 bSubEle,Ele_Holy,5;\n.@r = getrefine();\nbonus bMaxHPrate,.@r;\nbonus bMaxSPrate,.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22062,'Mechanic_Shoes','Mechanic\'s Shoes','Armor',20,300,10,true,30,true,'bonus2 bExpAddRace,RC_Formless,5+getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22063,'Rouban_Shoes','Levain Shoes','Armor',20,250,12,1,true,90,true,'.@r = getrefine();\nbonus bMdef,3;\nbonus2 bSubEle,Ele_Wind,5;\nbonus bMaxHPrate,.@r;\nbonus bMaxSPrate,.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22064,'Thorny_Shoes','Thorny Shoes','Armor',1000,25,1,true,70,true,'bonus bShortWeaponDamageReturn,getrefine()/2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22065,'Poison_Shoes','Poison Shoes','Armor',20,250,12,1,true,90,true,'.@r = getrefine();\nbonus bMdef,3;\nbonus2 bSubEle,Ele_Poison,5;\nbonus bMaxHPrate,.@r;\nbonus bMaxSPrate,.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22066,'Spirit_Shoes','Spirit Shoes','Armor',10,250,12,1,true,false,false,true,90,true,'bonus bMdef,3;\nbonus2 bSubEle,Ele_All,5;\n.@r = getrefine();\nbonus bMaxHPrate,.@r*1;\nbonus bMaxSPrate,.@r*1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22067,'Witch_Shoes','Shoe of Witch','Armor',10,400,10,true,false,false,true,1,true,'skill "ALL_CATCRY",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22069,'Lian_Shoes','Lian Shoes','Armor',250,12,1,true,90,true,'bonus bMdef,3;\nbonus2 bSubEle,Ele_Neutral,5;\n.@r = getrefine();\nbonus bMaxHPrate,.@r;\nbonus bMaxSPrate,.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22072,'Hikingboots','Hikingboots','Armor',500,10,1,true,100,true,'.@r = getrefine();\nbonus bMaxHPRate,4+(.@r/3);\nbonus bMaxSPRate,4+(.@r/3);\nif (.@r > 9)\n bonus bSpeedRate,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22075,'Rift_Shoes','Rift Shoes','Armor',20,250,12,1,true,100,true,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMaxHP,(.@r >= 9 ? 1300 : .@r >= 7 ? 700 : 300);\nbonus bMaxSP,-50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_summoner`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22076,'Hardwood_Slipper','Wooden Slipper','Armor',20,50,10,1,true,true,9,true,'bonus2 bHPRegenRate,2,10000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_summoner`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22077,'Red_Eco_Boots','Red Eco-Friendly Shoes','Armor',20,100,20,1,true,true,18,true,'bonus bCritical,5;\nbonus2 bHPRegenRate,4,10000;\nbonus2 bSPRegenRate,1,10000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22078,'Unity_STR_Boots','Unity STR Boots','Armor',10,300,20,1,true,1,true,100,true,true,true,true,true,true,'.@r = getrefine();\nif (BaseLevel<100) {\n bonus2 bExpAddRace,RC_All,4;\n bonus bStr,.@r/2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22079,'Unity_AGI_Boots','Unity AGI Boots','Armor',10,300,20,1,true,1,true,100,true,true,true,true,true,true,'.@r = getrefine();\nif (BaseLevel<100) {\n bonus2 bExpAddRace,RC_All,4;\n bonus bAgi,.@r/2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22080,'Unity_DEX_Boots','Unity DEX Boots','Armor',10,300,20,1,true,1,true,100,true,true,true,true,true,true,'.@r = getrefine();\nif (BaseLevel<100) {\n bonus2 bExpAddRace,RC_All,4;\n bonus bDex,.@r/2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22081,'Unity_INT_Boots','Unity INT Boots','Armor',10,300,20,1,true,1,true,100,true,true,true,true,true,true,'.@r = getrefine();\nif (BaseLevel<100) {\n bonus2 bExpAddRace,RC_All,4;\n bonus bInt,.@r/2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22082,'Polyhedron_Shoes','Polyhedron Shoes','Armor',500,12,1,true,90,true,'.@r = getrefine();\nbonus2 bSubEle,Ele_Neutral,5;\nbonus2 bSubEle,Ele_Fire,5;\nbonus2 bSubEle,Ele_Water,5;\nbonus2 bSubEle,Ele_Wind,5;\nif (.@r > 4) {\n .@b = (.@r > 6) ? 10 : 5;\n bonus2 bAddEle,Ele_Neutral,.@b;\n bonus2 bAddEle,Ele_Fire,.@b;\n bonus2 bAddEle,Ele_Water,.@b;\n bonus2 bAddEle,Ele_Wind,.@b;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_summoner`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22083,'Doram_Only_Shoes','Private Doram Shoes','Armor',20,500,25,1,true,true,100,true,'bonus bMaxHP,100;\nbonus bMaxSP,50;\n.@r = getrefine()/3;\nbonus bHPrecovRate,.@r*10;\nbonus bSPrecovRate,.@r*10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_summoner`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22084,'Doram_High_Shoes','Luxury Doram Shoes','Armor',20,600,30,1,true,true,140,true,'bonus bMaxHP,300;\nbonus bMaxSP,100;\n.@r = getrefine()/3;\nbonus bHPrecovRate,20*.@r;\nbonus bSPrecovRate,20*.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_summoner`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22085,'Doram_Ele_Shoes','Elegant Doram Shoes','Armor',20,700,35,1,true,true,175,true,'bonus bMaxHPrate,10;\nbonus bMaxSPrate,5;\n.@r = getrefine()/2;\nbonus bMaxHP,100*.@r;\nbonus bMaxSP,20*.@r;\nif (.@r >= 4)\n bonus2 bSkillUseSP,"SU_LOPE",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22089,'Crimson_Gaiter_','Crimson Gaiter','Armor',500,10,1,true,50,true,'bonus bCritical,2;\nbonus bCritAtkRate,2;\nif (getrefine()>=7) {\n bonus bCritical,3;\n bonus bCritAtkRate,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22091,'Fisherman_Shoes_','Fisherman\'s Shoes','Armor',20,300,10,1,true,30,true,'bonus2 bExpAddRace,RC_Fish,5+getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22093,'Shoes_Of_Exorcism_','Exorcist\'s Shoes','Armor',20,300,10,1,true,30,true,'bonus2 bExpAddRace,RC_Demon,5+getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22094,'Gardener_Shoes_','Gardener Shoes','Armor',20,300,10,1,true,30,true,'bonus2 bExpAddRace,RC_Plant,5+getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22096,'Fallen_Angel_Shoes_','Fallen Angel Shoes','Armor',20,300,10,1,true,30,true,'bonus2 bExpAddRace,RC_Angel,5+getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22097,'DragonTrainer_Shoes_','Dragon Trainer Shoes','Armor',20,300,10,1,true,30,true,'bonus2 bExpAddRace,RC_Dragon,5+getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22099,'Mechanic_Shoes_','Mechanic Shoes','Armor',20,300,10,1,true,30,true,'bonus2 bExpAddRace,RC_Formless,5+getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22101,'Angel_Poring_Boots','Angel Poring Boots','Armor',10,300,15,1,true,1,true,'bonus bAllStats,1;\nskill "AL_HEAL",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22102,'Toughen_Time_Keepr_Bts','Enhanced Time Keeper Boots','Armor',23,true,100,true,100,true,true,true,true,true,true,'bonus bVariableCastrate,-5;\nbonus bMdef,4;\nbonus bMaxHP,500;\nbonus bMaxSP,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22103,'Excelion_Leg','Excelion Leg','Armor',500,13,true,100,true,'.@r = getrefine();\nbonus bMaxHP,5+((BaseLevel > 129) ? 4 : 0)+(.@r/3)*3;\nbonus bMaxSP,5+((BaseLevel > 129) ? 4 : 0)+(.@r/3)*3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22104,'Pororoca_Shoes','Pororoca Shoes','Armor',20,500,15,true,100,true,'bonus bMaxHPrate,3;\nbonus bMaxSPrate,3;\nbonus bMdef,15;\nbonus bMatkRate,2;\nbonus2 bMagicAtkEle,Ele_Water,2;\nskill "SA_DELUGE",5;\nif (getrefine()>=5) {\n bonus bMaxHPrate,7;\n bonus bMaxSPrate,7;\n bonus bMatkRate,3;\n bonus2 bMagicAtkEle,Ele_Water,3;\n}\nif (getrefine()>=7) {\n bonus bMaxHPrate,10;\n bonus bMaxSPrate,10;\n bonus bMatkRate,5;\n bonus2 bMagicAtkEle,Ele_Water,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22106,'Giant_Boots','Giant Boots','Armor',500,13,1,true,85,true,'bonus2 bSubRace,RC_DemiHuman,1;\nbonus2 bSubRace,RC_Player_Human,1;\nbonus bMaxHPrate,2;\nbonus bMaxSPrate,2;\n.@r = getrefine();\nif (.@r > 4) {\n bonus2 bSubRace,RC_DemiHuman,2;\n bonus2 bSubRace,RC_Player_Human,2;\n bonus bMaxHPrate,4;\n bonus bMaxSPrate,4;\n}\nif (.@r > 6) {\n bonus2 bSubRace,RC_DemiHuman,2;\n bonus2 bSubRace,RC_Player_Human,2;\n bonus bMaxHPrate,4;\n bonus bMaxSPrate,4;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22107,'Modify_Str_Boots','Modified Str Boots','Armor',20,600,25,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bMaxHP,300+(100*(.@r/3));\nbonus bMaxSP,30+(10*(.@r/3));\nbonus bBaseAtk,7*(.@r/3);\nif (readparam(bStr)>=120)\n bonus bBaseAtk,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_kagerouoboro`,`job_rebellion`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22108,'Modify_Int_Boots','Modified Int Boots','Armor',20,600,20,true,true,true,99,true,'.@r = getrefine();\nbonus bMdef,5;\nbonus bMaxHP,300+(100*(.@r/3));\nbonus bMaxSP,30+(10*(.@r/3));\nbonus bMatk,10*(.@r/3);\nif (readparam(bInt)>=120)\n bonus bMatk,60;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_kagerouoboro`,`job_rebellion`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22109,'Modify_Agi_Boots','Modified Agi Boots','Armor',20,600,25,true,true,true,99,true,'.@r = getrefine();\nbonus bMaxHP,300+(100*(.@r/3));\nbonus bMaxSP,30+(10*(.@r/3));\nbonus bAspdRate,3*(.@r/3);\nif (readparam(bAgi)>=120)\n bonus bAspd,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_kagerouoboro`,`job_rebellion`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22110,'Modify_Vit_Boots','Modified Vit Boots','Armor',20,600,25,true,true,true,99,true,'.@r = getrefine();\nbonus bMaxHP,300+(300*(.@r/3));\nbonus bMaxSP,30+(10*(.@r/3));\nif (readparam(bVit)>=120)\n bonus bMaxHPrate,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_kagerouoboro`,`job_rebellion`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22111,'Modify_Dex_Boots','Modified Dex Boots','Armor',20,600,25,true,true,true,99,true,'.@r = getrefine();\nbonus bMaxHP,300+(100*(.@r/3));\nbonus bMaxSP,30+(10*(.@r/3));\nbonus bDex,3*(.@r/3);\nif (readparam(bDex)>=120) {\n bonus bLongAtkRate,5;\n bonus bFixedCast,-500;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_kagerouoboro`,`job_rebellion`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22112,'Modify_Luk_Boots','Modified Luk Boots','Armor',20,600,20,true,true,true,99,true,'.@r = getrefine();\nbonus bMaxHP,300+(100*(.@r/3));\nbonus bMaxSP,30+(10*(.@r/3));\nbonus bMdef,5;\nbonus bCritAtkRate,2*(.@r/3);\nif (readparam(bLuk)>=120)\n bonus bCritAtkRate,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_kagerouoboro`,`job_rebellion`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22113,'Modify_Str_Boots_','Modified Str Boots','Armor',20,600,25,1,true,true,true,99,true,'.@r = getrefine();\nbonus bMaxHP,300+(100*(.@r/3));\nbonus bMaxSP,30+(10*(.@r/3));\nbonus bBaseAtk,7*(.@r/3);\nif (readparam(bStr)>=120)\n bonus bBaseAtk,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_kagerouoboro`,`job_rebellion`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22114,'Modify_Int_Boots_','Modified Int Boots','Armor',20,600,20,1,true,true,true,99,true,'.@r = getrefine();\nbonus bMdef,5;\nbonus bMaxHP,300+(100*(.@r/3));\nbonus bMaxSP,30+(10*(.@r/3));\nbonus bMatk,10*(.@r/3);\nif (readparam(bInt)>=120)\n bonus bMatk,60;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_kagerouoboro`,`job_rebellion`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22115,'Modify_Agi_Boots_','Modified Agi Boots','Armor',20,600,25,1,true,true,true,99,true,'.@r = getrefine();\nbonus bMaxHP,300+(100*(.@r/3));\nbonus bMaxSP,30+(10*(.@r/3));\nbonus bAspdRate,3*(.@r/3);\nif (readparam(bAgi)>=120)\n bonus bAspd,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_kagerouoboro`,`job_rebellion`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22116,'Modify_Vit_Boots_','Modified Vit Boots','Armor',20,600,25,1,true,true,true,99,true,'.@r = getrefine();\nbonus bMaxHP,300+(300*(.@r/3));\nbonus bMaxSP,30+(10*(.@r/3));\nif (readparam(bVit)>=120)\n bonus bMaxHPrate,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_kagerouoboro`,`job_rebellion`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22117,'Modify_Dex_Boots_','Modified Dex Boots','Armor',20,600,25,1,true,true,true,99,true,'.@r = getrefine();\nbonus bMaxHP,300+(100*(.@r/3));\nbonus bMaxSP,30+(10*(.@r/3));\nbonus bDex,3*(.@r/3);\nif (readparam(bDex)>=120) {\n bonus bLongAtkRate,5;\n bonus bFixedCast,-500;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_kagerouoboro`,`job_rebellion`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22118,'Modify_Luk_Boots_','Modified Luk Boots','Armor',20,600,20,1,true,true,true,99,true,'.@r = getrefine();\nbonus bMaxHP,300+(100*(.@r/3));\nbonus bMaxSP,30+(10*(.@r/3));\nbonus bMdef,5;\nbonus bCritAtkRate,2*(.@r/3);\nif (readparam(bLuk)>=120)\n bonus bCritAtkRate,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22120,'Shoes_Of_Punishment','Shoes of Punishment','Armor',20,500,15,true,100,true,'bonus bMdef,15;\nbonus bMatkRate,2;\nbonus bMaxHPrate,3;\nbonus bMaxSPrate,3;\nbonus2 bSkillAtk,"AB_JUDEX",30;\nbonus2 bMagicAddEle,Ele_Holy,2;\n.@r = getrefine();\nif (.@r>=5) {\n bonus bMatkRate,3;\n bonus bMaxHPrate,7;\n bonus bMaxSPrate,7;\n bonus2 bMagicAddEle,Ele_Holy,3;\n}\nif (.@r>=7) {\n bonus bMatkRate,5;\n bonus bMaxHPrate,10;\n bonus bMaxSPrate,10;\n bonus2 bMagicAddEle,Ele_Holy,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22122,'Para_Team_Boots100','Awakened Eden Group Boots I','Armor',22,true,100,true,100,true,true,true,true,true,true,'bonus bAllStats,1;\nbonus bHPrecovRate,30;\nbonus bSPrecovRate,14;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22123,'Para_Team_Boots115','Awakened Eden Group Boots II','Armor',25,true,115,true,100,true,true,true,true,true,true,'bonus bAllStats,1;\nbonus bHPrecovRate,36;\nbonus bSPrecovRate,18;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22124,'Para_Team_Boots130','Awakened Eden Group Boots III','Armor',27,true,130,true,100,true,true,true,true,true,true,'bonus bAllStats,2;\nbonus bHPrecovRate,36;\nbonus bSPrecovRate,18;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22125,'Para_Team_Boots145','Awakened Eden Group Boots IV','Armor',30,true,145,true,100,true,true,true,true,true,true,'bonus bAllStats,2;\nbonus bHPrecovRate,40;\nbonus bSPrecovRate,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22126,'Para_Team_Boots160','Awakened Eden Group Boots V','Armor',30,true,160,true,100,true,true,true,true,true,true,'bonus bAllStats,2;\nbonus bHPrecovRate,40;\nbonus bSPrecovRate,20;\nbonus bUseSPrate,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_noauction`,`script`) VALUES (22131,'Cowboy_Boots','Spurred Boots','Armor',500,1,true,100,true,100,true,'.@r = getrefine();\n.@bonus = 5;\nif (.@r >=7) {\n .@bonus += 5;\n}\nif (.@r >=9) {\n .@bonus += 5;\n}\nbonus bMaxSPrate,.@bonus;\nbonus bSpeedRate,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22133,'Shoes_IL','Illusion Shoes','Armor',20,400,10,1,true,false,false,true,99,true,'.@r = getrefine();\nbonus bMaxHP,(100+(100*.@r));\nbonus bMaxSP,(10+(5*.@r));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22134,'Enforcer_Shoes','Enforcer Shoes','Armor',20,400,12,true,100,true,'.@r = getrefine();\n.@hpsp = 3;\n.@a = getskilllv("GC_WEAPONCRUSH");\n.@b = getskilllv("GC_WEAPONBLOCKING");\n.@c = getskilllv("GC_COUNTERSLASH");\nif (.@r >= 5) {\n .@hpsp += 7;\n .@dmg = BaseLevel;\n if (.@r >= 7) {\n .@hpsp += 10;\n .@dmg += BaseLevel + 30*getskilllv("AS_POISONREACT");\n }\n bonus2 bSkillAtk,"ASC_METEORASSAULT",.@dmg;\n}\nbonus bMaxHPrate,.@hpsp;\nbonus bMaxSPrate,.@hpsp;\nbonus bMdef,10;\nskill "BS_MAXIMIZE",1;\nbonus2 bSkillUseSP,"ASC_METEORASSAULT",8;\nbonus2 bAddClass,Class_All,4*.@a;\nbonus2 bSkillCooldown,"GC_HALLUCINATIONWALK",-5000*.@b;\nbonus2 bIgnoreDefRaceRate,RC_All,20*.@c;\nbonus2 bVariableCastrate,"ASC_METEORASSAULT",-7*(.@a+.@b+.@c);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22138,'Demonist_Shoes','Devil Worshipper Shoes','Armor',20,500,15,true,100,true,'bonus bMdef,15;\nbonus bMaxHPrate,3;\nbonus bMaxSPrate,3;\nbonus bMatkRate,2;\nbonus2 bMagicAtkEle,Ele_Neutral,2;\nbonus2 bMagicAtkEle,Ele_Fire,2;\n.@r = getrefine();\nif (.@r>=5) {\n bonus bMaxHPrate,7;\n bonus bMaxSPrate,7;\n bonus bMatkRate,3;\n bonus2 bMagicAtkEle,Ele_Neutral,3;\n bonus2 bMagicAtkEle,Ele_Fire,3;\n}\nif (.@r>=5) {\n bonus bMaxHPrate,10;\n bonus bMaxSPrate,10;\n bonus bMatkRate,5;\n bonus2 bMagicAtkEle,Ele_Neutral,5;\n bonus2 bMagicAtkEle,Ele_Fire,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22141,'YSF01_Greave','YSF01 Greave','Armor',1300,25,1,true,170,true,'.@r = getrefine();\nif (.@r >= 8) {\n bonus bAspdRate,8;\n if (.@r >= 11) {\n bonus bAspd,1;\n if (.@r >= 13) {\n .@val = 10;\n }\n }\n}\nif (readparam(bLuk) >= 125) {\n .@val += 30;\n}\nif (.@val) {\n bonus bCritAtkRate,.@val;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22145,'TenguShoes','Tengu\'s Shoes','Armor',20,400,12,true,100,true,'.@r = getrefine();\n.@a = getskilllv("SR_GENTLETOUCH_REVITALIZE");\n.@b = getskilllv("SR_GENTLETOUCH_CURE");\n.@c = getskilllv("SR_GENTLETOUCH_ENERGYGAIN");\n.@hpsp = 3;\nif (.@r >= 5) {\n .@hpsp += 7;\n .@red = 5;\n if (.@r >= 7) {\n .@hpsp += 10;\n .@red += 5;\n }\n bonus2 bSkillUseSP,"MO_BODYRELOCATION",.@red;\n}\nbonus bMdef,10;\nbonus bMaxHPrate,.@hpsp+(2*.@b);\nbonus bMaxSPrate,.@hpsp;\nskill "SA_CASTCANCEL",1;\nbonus2 bSkillUseSP,"MO_BODYRELOCATION",5;\nbonus bDef,30*.@a;\nbonus2 bSubRace,RC_Player_Doram,.@a;\nbonus2 bSubRace,RC_Player_Human,.@a;\nbonus2 bVariableCastrate,"MO_CALLSPIRITS",-.@c*10;\nbonus2 bVariableCastrate,"MO_STEELBODY",-.@c*10;\nbonus2 bFixedCastrate,"CH_SOULCOLLECT",-.@c*10;\nbonus bAspdRate,2*getskilllv("SR_GENTLETOUCH_CHANGE");\nbonus2 bAddClass,Class_All,4*getskilllv("SR_GENTLETOUCH_QUIET");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22168,'True_Hunting_Boots','True Hunting Boots','Armor',500,13,1,true,100,true,'bonus bAspdRate,8+2*(getrefine()/3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_shoes`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22169,'R_Hunting_Boots','Short-term Hunting Boots','Armor',13,true,50,100,true,true,true,true,true,true,true,'bonus bAspdRate,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22170,'Shoes_Of_Servival','Survivor\'s Shoes','Armor',10,500,15,true,100,true,'.@r = getrefine();\nif (.@r >= 7) {\n .@hpsp = 20;\n .@dmg = 10;\n} else if (.@r >= 5) {\n .@hpsp = 10;\n .@dmg = 5;\n}\nelse {\n .@hpsp = 3;\n .@dmg = 2;\n}\nbonus bMdef,15;\nbonus2 bSubRace,RC_DemiHuman,5;\nbonus bMaxHPrate,.@hpsp;\nbonus bMaxSPrate,.@hpsp;\nbonus bMatkRate,.@dmg;\nbonus2 bMagicAtkEle,Ele_Wind,.@dmg;\nbonus2 bMagicAtkEle,Ele_Earth,.@dmg;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22171,'Ancient_Hero_Boots','Ancient Hero Boots','Armor',20,600,15,1,true,100,true,'.@r = getrefine();\nbonus bMaxHP,500;\nbonus bMaxSP,50;\nbonus bMaxHPrate,2*(.@r/3);\nbonus bMaxSPrate,.@r/3;\nif (.@r >= 9) {\n .@val = -300;\n if (.@r >= 12) {\n .@val -= 200;\n if (.@r >= 14) {\n bonus bDelayrate,-5;\n }\n }\n bonus bFixedCast,.@val;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22172,'Gray_Wing_Boots','Gray Wing Boots','Armor',20,500,15,true,100,true,'.@r = getrefine();\nbonus bMaxHPrate,3;\nbonus bMaxSPrate,3;\nbonus bMdef,15;\nbonus bLongAtkRate,2;\nbonus bCritAtkRate,2;\nskill "TF_HIDING",1;\nif (.@r>=5) {\n bonus bMaxHPrate,7;\n bonus bMaxSPrate,7;\n bonus bLongAtkRate,3;\n bonus bCritAtkRate,3;\n}\nif (.@r>=7) {\n bonus bMaxHPrate,10;\n bonus bMaxSPrate,10;\n bonus bLongAtkRate,5;\n bonus bCritAtkRate,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`script`) VALUES (22173,'Beginner\'s_Boots','Beginner\'s Boots','Armor',20,15,1,true,100,'bonus bMaxHP,300;\nbonus bMaxSP,50;\nbonus bFlee,15;\nbonus bHPrecovRate,10;\nbonus bSPrecovRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22189,'Shoes_Of_Pilgrim','Pilgrim Shoes','Armor',20,500,15,true,100,true,'.@r = getrefine();\nbonus bMaxHPrate,3;\nbonus bMaxSPrate,3;\nbonus bDef,50*getskilllv("AB_SECRAMENT");\nbonus bMdef,15;\nbonus bAspdRate,4*getskilllv("AB_CANTO");\nbonus2 bSkillCooldown,"AB_PRAEFATIO",-1000;\nbonus bDelayrate,-6*getskilllv("AB_PRAEFATIO");\nbonus2 bSubRace,RC_DemiHuman,2*getskilllv("AB_SECRAMENT");\nbonus2 bSubRace,RC_Player_Human,2*getskilllv("AB_SECRAMENT");\nbonus bHealPower,5*getskilllv("AB_HIGHNESSHEAL");\nif (.@r>=5) {\n bonus bMaxHPrate,7;\n bonus bMaxSPrate,7;\n bonus bUseSPrate,-3;\n}\nif (.@r>=7) {\n bonus bMaxHPrate,10;\n bonus bMaxSPrate,10;\n bonus bUseSPrate,-5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22190,'Illusion_Boots','Illusion Boots','Armor',600,16,1,true,100,true,'.@r = getrefine();\nbonus bCritical,(5*(.@r/3));\nbonus bAspdRate,.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22192,'Illusion_Goibne\'s_Greaves','Illusion Goibne\'s Greaves','Armor',1200,42,1,true,false,false,true,130,true,'.@r = getrefine();\nbonus bMaxHPrate,5;\nbonus bMaxSPrate,5;\nif (.@r >= 7) {\n bonus bVariableCastrate,-5;\n if (.@r >= 9) {\n bonus bLongAtkRate,10;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22195,'Booster_Shoes','Booster Shoes','Armor',20,800,30,1,true,100,true,'.@r = getrefine();\nbonus bMdef,10;\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus2 bSubRace,RC_Player_Human,5;\nif (.@r>=7) {\n if (readparam(bStr)>=125)\n bonus bBaseAtk,90;\n if (readparam(bAgi)>=125)\n bonus bAspd,2;\n if (readparam(bVit)>=125)\n bonus bMaxHPrate,12;\n if (readparam(bInt)>=125)\n bonus bMatk,120;\n if (readparam(bDex)>=125)\n bonus bLongAtkRate,10;\n if (readparam(bLuk)>=125)\n bonus bCritAtkRate,20;\n}\nif (.@r>=9) {\n if (readparam(bStr)>=125)\n bonus bBaseAtk,90;\n if (readparam(bAgi)>=125)\n bonus bAspd,2;\n if (readparam(bVit)>=125)\n bonus bMaxHPrate,12;\n if (readparam(bInt)>=125)\n bonus bMatk,120;\n if (readparam(bDex)>=125)\n bonus bLongAtkRate,10;\n if (readparam(bLuk)>=125)\n bonus bCritAtkRate,20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22196,'Illusion_Leg_A','Illusion Leg A-type','Armor',20,500,20,1,true,130,true,'.@r = getrefine();\nbonus bMaxSP,200+(20*(.@r/2));\nif (.@r >= 7) {\n bonus bLongAtkRate,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22197,'Illusion_Leg_B','Illusion Leg B-type','Armor',20,500,20,1,true,130,true,'.@r = getrefine();\nbonus bMaxSP,200+(20*(.@r/2));\nif (.@r >= 7) {\n bonus2 bMagicAtkEle,Ele_All,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22198,'Traveler_Shoes','Traveler Shoes','Armor',20,500,15,true,100,true,'bonus bMdef,15;\nbonus bMaxHPrate,3+(2*getskilllv("WM_FRIGG_SONG"));\nbonus bMaxSPrate,3;\nbonus bMatkRate,2;\nbonus2 bMagicAddEle,Ele_Neutral,5;\nbonus bAllStats,getskilllv("WA_SWING_DANCE");\nbonus bAspdRate,4*getskilllv("MI_HARMONIZE");\nbonus2 bSkillAtk,"WM_METALICSOUND",10*getskilllv("WM_GLOOMYDAY");\nbonus2 bVariableCastrate,"WM_METALICSOUND",-10*getskilllv("WM_GLOOMYDAY");\nbonus3 bAddEff,Eff_Sleep,400*min(5,getskilllv("WM_LULLABY_DEEPSLEEP")),ATF_MAGIC;\n.@r = getrefine();\nif (.@r>=5) {\n bonus bMaxHPrate,7;\n bonus bMaxSPrate,7;\n bonus bMatkRate,3;\n bonus2 bMagicAddEle,Ele_Neutral,3;\n}\nif (.@r>=7) {\n bonus bMaxHPrate,10;\n bonus bMaxSPrate,10;\n bonus bMatkRate,5;\n bonus2 bMagicAddEle,Ele_Neutral,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22199,'Lava_Leather_Boots','Lava Leather Boots','Armor',20,600,50,1,true,175,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nif (.@r>=7)\n bonus bBaseAtk,25;\nif (.@r>=9)\n bonus bBaseAtk,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22200,'Lava_Leather_Shoes','Lava Leather Shoes','Armor',20,500,40,1,true,175,true,'.@r = getrefine();\nbonus bCritical,5;\nif (.@r>=7)\n bonus2 bAddSize,Size_All,5;\nif (.@r>=9)\n bonus bCritAtkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22201,'Lava_Leather_Sandals','Lava Leather Sandals','Armor',20,500,25,1,true,175,true,'.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Fire,3;\nif (.@r>=7)\n bonus bMatk,25;\nif (.@r>=9)\n bonus bMatk,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22204,'Time_Overload_Boots','Temporal Transcendence Boots','Armor',15,1,true,99,true,100,true,true,true,true,true,true,true,'bonus bCritical,10;\nbonus2 bMagicAtkEle,Ele_All,10;\nbonus bCritAtkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22206,'Regia_Hunting_Boots','Regia Hunting Boots','Armor',500,5,1,true,50,true,'bonus bAspdRate,5;\nbonus bHit,2*(getrefine()/3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22207,'Imperial_Boots','Imperial Boots','Armor',20,400,12,true,100,true,'.@r = getrefine();\nbonus bMdef,10;\nbonus bMaxHPrate,3;\nbonus bMaxSPrate,3;\nskill "AL_INCAGI",1;\nbonus2 bSkillAtk,"LG_BANISHINGPOINT",10*getskilllv("LG_CANNONSPEAR");\nbonus2 bAddClass,Class_All,4*getskilllv("CR_DEVOTION");\nif (getskilllv("LG_INSPIRATION")>=5)\n bonus2 bSkillCooldown,"LG_SHIELDSPELL",-2000;\nbonus2 bIgnoreDefRaceRate,RC_All,20*getskilllv("LG_PINPOINTATTACK");\nif (.@r>=5) {\n bonus bMaxSPrate,7;\n bonus bMaxHPrate,7;\n bonus bLongAtkRate,5;\n}\nif (.@r>=7) {\n bonus bMaxSPrate,10;\n bonus bMaxHPrate,10;\n bonus bLongAtkRate,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22208,'Dragon_Boots','Dragon Scale Boots','Armor',600,35,1,true,170,true,'.@r = getrefine();\nbonus bMaxSP,500;\nbonus bAspdRate,7;\nbonus bVariableCastrate,-7;\nif (.@r>=7) {\n bonus2 bSubRace,RC_Dragon,2;\n}\nif (.@r>=9) {\n autobonus2 "{ bonus2 bSPRegenRate,500,1000; }",1,3000,BF_MAGIC|BF_WEAPON;\n}\nif (.@r>=11) {\n bonus2 bSubRace,RC_Dragon,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22209,'Cassock_Boots','Clergy\'s Boots','Armor',400,35,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,5;\nbonus bDef,30;\nbonus bAspdRate,10;\nbonus2 bAddRace,RC_Angel,(.@r/2);\nbonus2 bAddRace,RC_Demon,(.@r/2);\nbonus2 bSubRace,RC_Angel,(.@r/3);\nbonus2 bSubRace,RC_Demon,(.@r/3);\nif (.@r>=7) {\n bonus bAspdRate,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22210,'Fluffy_FishShoes_J','Fluffy Fish Shoes','Armor',20,100,12,true,100,true,'.@r = getrefine();\n.@hpsp = 3;\n.@val = -10 * getskilllv("SU_SHRIMPARTY");\nif (.@r>=5) {\n .@hpsp += 7;\n .@delay = -10;\n if (.@r>=7) {\n .@hpsp += 10;\n .@delay -= 10;\n }\n bonus bDelayrate,.@delay;\n}\nif (getskilllv("SU_SPIRITOFSEA") == 1) {\n autobonus3 "{ bonus2 bResEff,Eff_Stun,10000; bonus2 bResEff,Eff_Sleep,10000; bonus2 bResEff,EFF_Stone,10000; }",1000,30000,"SU_GROOMING","{ specialeffect2 777; specialeffect2 826; }";\n}\nif (getskilllv("SU_GROOMING") == 5) {\n bonus bFixedCastrate,-50;\n bonus bNoKnockback;\n}\nbonus bMaxHPrate,.@hpsp;\nbonus bMaxSPrate,.@hpsp;\nbonus bMdef,10;\nbonus2 bVariableCastrate,"SU_FRESHSHRIMP",.@val;\nbonus2 bVariableCastrate,"SU_BUNCHOFSHRIMP",.@val;\nbonus2 bVariableCastrate,"SU_TUNABELLY",.@val;\nbonus2 bVariableCastrate,"SU_TUNAPARTY",.@val;\nbonus2 bVariableCastrate,"SU_SHRIMPARTY",.@val;\nbonus bHealPower,10*getskilllv("SU_PURRING");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22214,'Authority_Sandals','Authority Sandals','Armor',20,500,10,true,100,true,'.@r = getrefine();\nbonus bMdef,10;\nbonus bAllStats,10;\nbonus2 bIgnoreDefRaceRate,RC_All,50;\nbonus2 bIgnoreMdefRaceRate,RC_All,50;\nif (.@r>=7)\n bonus bAllStats,10;\nif (.@r>=9)\n bonus bAllStats,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22215,'H_AD_Sandle','High Adventurer Sandals','Armor',25,1,true,100,true,true,true,true,true,true,true,'bonus bMatk,15;\nbonus bBaseAtk,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22238,'Great_Hero_Boots','Great Hero Boots','Armor',20,600,15,1,true,150,true,'.@r = getrefine();\nbonus bMaxHP,1500;\nbonus bMaxSP,150;\nbonus bMaxHPrate,.@r/3;\nbonus bMaxSPrate,.@r/3;\nif (.@r >= 7) {\n bonus2 bAddClass,Class_All,5;\n bonus bMatkRate,5;\n}\nif (.@r >= 9) {\n .@val = -500;\n if (.@r >= 11) {\n .@val -= 200;\n if (.@r >= 13) {\n bonus bDelayrate,-5;\n bonus bVariableCastrate,-5;\n }\n }\n bonus bFixedCast,.@val;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24000,'T1_Shadow_Armor','Shadow Armor (Tier 1)','Shadowgear',true,1,true,'bonus bStr,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24001,'T1_Shadow_Weapon','Shadow Gauntlets (Tier 1)','Shadowgear',true,1,true,'bonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24002,'T1_Shadow_Shield','Shadow Shield (Tier 1)','Shadowgear',true,1,true,'bonus bLuk,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24003,'T1_Shadow_Shoes','Shadow Shoes (Tier 1)','Shadowgear',true,1,true,'bonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24004,'T1_Shadow_R_Accessory','Shadow Ring (Tier 1)','Shadowgear',true,1,true,'bonus bVit,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24005,'T1_Shadow_L_Accessory','Shadow Pendant (Tier 1)','Shadowgear',true,1,true,'bonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24006,'T2_Shadow_Armor','Shadow Armor (Tier 2)','Shadowgear',true,1,true,'bonus bStr,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24007,'T2_Shadow_Weapon','Shadow Gauntlets (Tier 2)','Shadowgear',true,30,true,'bonus bDex,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24008,'T2_Shadow_Shield','Shadow Shield (Tier 2)','Shadowgear',true,60,true,'bonus bLuk,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24009,'T2_Shadow_Shoes','Shadow Shoes (Tier 2)','Shadowgear',true,90,true,'bonus bAgi,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24010,'T2_Shadow_R_Accessory','Shadow Ring (Tier 2)','Shadowgear',true,120,true,'bonus bVit,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24011,'T2_Shadow_L_Accessory','Shadow Pendant (Tier 2)','Shadowgear',true,150,true,'bonus bInt,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24012,'S_Promotion_Weapon','Shadow Weapon','Shadowgear',true,1,true,'bonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24013,'S_Promotion_Armor','Shadow Armor','Shadowgear',true,1,true,'bonus bLuk,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24014,'S_Promotion_Shoes','Shadow Shoes','Shadowgear',true,1,true,'bonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24015,'S_Promotion_Shield','Shadow Shield','Shadowgear',true,1,true,'bonus bVit,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24016,'S_Promotion_Earring','Shadow Earring','Shadowgear',true,1,true,'bonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24017,'S_Promotion_Pendant','Shadow Pendant','Shadowgear',true,1,true,'bonus bStr,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24018,'S_Physical_Earring','Physical Earring (Shadow)','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus bAspdRate,(.@r>=7)?2:1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24019,'S_Physical_Weapon','Physical Weapon (Shadow)','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMatk,.@r;\nbonus bBaseAtk,10+.@r;\nif (.@r>=7) {\n bonus2 bAddClass,Class_All,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24020,'S_Physical_Pendant','Physical Pendant (Shadow)','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus bMaxHP,100;\nif (.@r>6) {\n bonus bMaxHPrate,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24021,'S_Magical_Earring','Magical Earring (Shadow)','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus bVariableCastrate,-(.@r>=7)?2:1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24022,'S_Magical_Weapon','Magical Weapon (Shadow)','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bMatk,.@r;\nbonus bMatk,10;\nif (.@r>6) {\n bonus bMatkRate,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24023,'S_Magical_Pendant','Magical Pencil (Shadow)','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus bMaxSP,50;\nif (.@r>6) {\n bonus bMaxSPrate,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24024,'S_Breezy_Armor','Breeze Armor (Shadow)','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus bFlee,5;\nif (.@r>6) {\n bonus bFlee,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24025,'S_Champion_Shoes','Champion Shoes (Shadow)','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,20+.@r*10;\nbonus bMaxSP,10;\nif (.@r>6) {\n bonus bMaxHPrate,1;\n bonus bMaxSPrate,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24026,'S_Athena_Shield','Athena Shield (Shadow)','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus bDef,10;\nif (.@r>6) {\n bonus bDef,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24027,'S_Immune_Armor','Immune Shadow Armor','Shadowgear',true,1,true,'bonus2 bSubEle,Ele_Neutral,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24028,'S_Hard_Armor','Hard Shadow Armor','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus bMaxHP,50;\nif (.@r>6) {\n bonus bMaxHPrate,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24029,'S_Ancient_Armor','Ancient Shadow Armor','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus bHit,10;\nif (.@r>6) {\n bonus bHit,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24030,'S_Critical_Armor','Critital Shadow Armor','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus bCritical,5;\nif (.@r>6) {\n bonus bCritical,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24031,'S_Kingbird_Weapon','Kingbird\'s Shadow Weapon','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bBaseAtk,10+.@r;\nbonus bMatk,.@r;\nif (.@r>6) {\n bonus bLongAtkRate,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24032,'S_Cri_Hit_Weapon','Critical Hit Shadow Weapon','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bBaseAtk,10+.@r;\nbonus bMatk,.@r;\nif (.@r>6) {\n bonus bCritAtkRate,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`magic_attack`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24033,'S_Healing_Weapon','Healing Shadow Weapon','Shadowgear',10,true,1,true,'.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bMatk,10+.@r;\nif (.@r>6)\n bonus bHealPower2,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24034,'S_Lucky_Weapon','Lucky Shadow Weapon','Shadowgear',true,1,true,'bonus bLuk,1;\n.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bMatk,.@r;\nif (.@r>6) {\n bonus bLuk,1;\n}\nif (.@r>8) {\n bonus bLuk,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24035,'S_Power_Earring','Power Shadow Earring','Shadowgear',true,1,true,'bonus bStr,1;\n.@r = getrefine();\nbonus bMaxHP,.@r*10;\nif (.@r>6) {\n bonus bStr,1;\n}\nif (.@r>=9) {\n bonus bStr,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24036,'S_Int_Pendant','Intelligent Shadow Pendant','Shadowgear',true,1,true,'bonus bInt,1;\n.@r = getrefine();\nbonus bMaxHP,.@r*10;\nif (.@r>6) {\n bonus bInt,1;\n}\nif (.@r>=9) {\n bonus bInt,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24037,'S_Dexterous_Armor','Dexterous Shadow Armor','Shadowgear',true,1,true,'bonus bDex,1;\n.@r = getrefine();\nbonus bMaxHP,.@r*10;\nif (.@r>6) {\n bonus bDex,1;\n}\nif (.@r>=9) {\n bonus bDex,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24038,'S_Vital_Shoes','Vital Shadow Shoes','Shadowgear',true,1,true,'bonus bVit,1;\n.@r = getrefine();\nbonus bMaxHP,.@r*10;\nif (.@r>6) {\n bonus bVit,1;\n}\nif (.@r>=9) {\n bonus bVit,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24039,'S_Athletic_Shield','Athletic Shadow Shield','Shadowgear',true,1,true,'bonus bAgi,1;\n.@r = getrefine();\nbonus bMaxHP,.@r*10;\nif (.@r>6) {\n bonus bAgi,1;\n}\nif (.@r>=9) {\n bonus bAgi,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24040,'S_Lucky_Armor','Lucky Shadow Armor','Shadowgear',true,1,true,'bonus bLuk,1;\n.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus bCritical,(.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24041,'S_Power_Pendant','Power Shadow Pendant','Shadowgear',true,1,true,'bonus bStr,1;\n.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus bBaseAtk,.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24042,'S_Int_Earring','Intelligent Shadow Earring','Shadowgear',true,1,true,'bonus bInt,1;\n.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus bMatk,.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24043,'S_Dexterous_Weapon','Dexterous Shadow Weapon','Shadowgear',true,1,true,'bonus bDex,1;\n.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bMatk,.@r;\nbonus bHit,.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24044,'S_Vital_Shield','Vital Shadow Shield','Shadowgear',true,1,true,'bonus bVit,1;\n.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus bDef,.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24045,'S_Athletic_Shoes','Athletic Shadow Shoes','Shadowgear',true,1,true,'bonus bAgi,1;\n.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus bFlee,.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24046,'S_Resist_Spell_Pendant','Resist Spell Power Pendant (Shadow)','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus bMdef,3;\nif (.@r>6) {\n bonus bMdef,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24047,'S_Rapid_Pendant','Rapid Pendant (Shadow)','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus bAspdRate,1;\nif (.@r>8) {\n bonus bAspdRate,3;\n}\nelse if (.@r>6) {\n bonus bAspdRate,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24048,'S_Caster_Pendant','Caster Pendant (Shadow)','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus bVariableCastrate,-1;\nif (.@r>8) {\n bonus bVariableCastrate,-3;\n}\nelse if (.@r>6) {\n bonus bVariableCastrate,-1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24049,'S_Hard_Earring','Hard Earring (Shadow)','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,100+.@r*10;\nif (.@r>8) {\n bonus bMaxHPrate,2;\n}\nelse if (.@r>6) {\n bonus bMaxHPrate,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24050,'S_Wise_Earring','Wise Earring (Shadow)','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus bMaxSP,50;\nif (.@r>8) {\n bonus bMaxSPrate,2;\n}\nelse if (.@r>6) {\n bonus bMaxSPrate,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24051,'S_Athena_Earring','Athena Earring (Shadow)','Shadowgear',10,true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus bDef,10;\nif (.@r>6) {\n bonus bDef,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24052,'S_Cranial_Shield','Cranial Shield (Shadow)','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSubRace,RC_DemiHuman,1;\nbonus2 bSubRace,RC_Player_Human,1;\nif (.@r>6) {\n bonus2 bSubRace,RC_DemiHuman,1;\n bonus2 bSubRace,RC_Player_Human,1;\n}\nif (.@r>=9) {\n bonus2 bSubRace,RC_DemiHuman,1;\n bonus2 bSubRace,RC_Player_Human,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24053,'S_Safeguard_Shield','Safeguard Shield (Shadow)','Shadowgear',true,1,true,'bonus2 bSubClass,Class_Boss,1;\n.@r = getrefine();\nbonus bMaxHP,.@r*10;\nif (.@r>=7) {\n bonus2 bSubClass,Class_Boss,1;\n}\nif (.@r>=9) {\n bonus2 bSubClass,Class_Boss,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24054,'S_Brutal_Shield','Brutal Shield (Shadow)','Shadowgear',true,1,true,'bonus2 bSubRace,RC_Brute,1;\n.@r = getrefine();\nbonus bMaxHP,.@r*10;\nif (.@r>=7) {\n bonus2 bSubRace,RC_Brute,1;\n}\nif (.@r>=9) {\n bonus2 bSubRace,RC_Brute,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24055,'S_Gargantua_Shield','Gargantua Shield (Shadow)','Shadowgear',true,1,true,'bonus2 bSubRace,RC_Insect,1;\n.@r = getrefine();\nbonus bMaxHP,.@r*10;\nif (.@r>=7) {\n bonus2 bSubRace,RC_Insect,1;\n}\nif (.@r>=9) {\n bonus2 bSubRace,RC_Insect,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24056,'S_Homers_Shield','Homers Shield (Shadow)','Shadowgear',true,1,true,'bonus2 bSubRace,RC_Fish,1;\n.@r = getrefine();\nbonus bMaxHP,.@r*10;\nif (.@r>=7) {\n bonus2 bSubRace,RC_Fish,1;\n}\nif (.@r>=9) {\n bonus2 bSubRace,RC_Fish,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24057,'S_Dragoon_Shield','Dragoon Shield (Shadow)','Shadowgear',true,1,true,'bonus2 bSubRace,RC_Dragon,1;\n.@r = getrefine();\nbonus bMaxHP,.@r*10;\nif (.@r>=7) {\n bonus2 bSubRace,RC_Dragon,1;\n}\nif (.@r>=9) {\n bonus2 bSubRace,RC_Dragon,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24058,'S_Satanic_Shield','Satanic Shield (Shadow)','Shadowgear',true,1,true,'bonus2 bSubRace,RC_Angel,1;\n.@r = getrefine();\nbonus bMaxHP,.@r*10;\nif (.@r>=7) {\n bonus2 bSubRace,RC_Angel,1;\n}\nif (.@r>=9) {\n bonus2 bSubRace,RC_Angel,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24059,'S_Flameguard_Shield','Flameguard Shield (Shadow)','Shadowgear',true,1,true,'bonus2 bSubRace,RC_Formless,1;\n.@r = getrefine();\nbonus bMaxHP,.@r*10;\nif (.@r>=7) {\n bonus2 bSubRace,RC_Formless,1;\n}\nif (.@r>=9) {\n bonus2 bSubRace,RC_Formless,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24060,'S_Requiem_Shield','Requiem Shield (Shadow)','Shadowgear',true,1,true,'bonus2 bSubRace,RC_Undead,1;\n.@r = getrefine();\nbonus bMaxHP,.@r*10;\nif (.@r>=7) {\n bonus2 bSubRace,RC_Undead,1;\n}\nif (.@r>=9) {\n bonus2 bSubRace,RC_Undead,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24061,'S_Cadi_Shield','Cadi Shield (Shadow)','Shadowgear',true,1,true,'bonus2 bSubRace,RC_Plant,1;\n.@r = getrefine();\nbonus bMaxHP,.@r*10;\nif (.@r>=7) {\n bonus2 bSubRace,RC_Plant,1;\n}\nif (.@r>=9) {\n bonus2 bSubRace,RC_Plant,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24062,'S_Bloody_Shoes','Bloody Shoes (Shadow)','Shadowgear',true,1,true,'bonus2 bAddRace,RC_DemiHuman,2;\nbonus2 bAddRace,RC_Player_Human,2;\nbonus2 bMagicAddRace,RC_DemiHuman,2;\nbonus2 bMagicAddRace,RC_Player_Human,2;\n.@r = getrefine();\nbonus bMaxHP,.@r*10;\nif (.@r>=7) {\n bonus2 bAddRace,RC_DemiHuman,1;\n bonus2 bMagicAddRace,RC_DemiHuman,1;\n bonus2 bAddRace,RC_Player_Human,1;\n bonus2 bMagicAddRace,RC_Player_Human,1;\n}\nif (.@r>=9) {\n bonus2 bAddRace,RC_DemiHuman,2;\n bonus2 bMagicAddRace,RC_DemiHuman,2;\n bonus2 bAddRace,RC_Player_Human,2;\n bonus2 bMagicAddRace,RC_Player_Human,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24063,'S_Liberation_Shoes','Liberation Shoes (Shadow)','Shadowgear',true,1,true,'bonus2 bAddClass,Class_Boss,2;\n.@r = getrefine();\nbonus bMaxHP,.@r*10;\nif (.@r>=7) {\n bonus2 bAddClass,Class_Boss,1;\n}\nif (.@r>=9) {\n bonus2 bAddClass,Class_Boss,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24064,'S_Chemical_Shoes','Chemical Shoes (Shadow)','Shadowgear',true,1,true,'bonus2 bAddRace,RC_Plant,2;\nbonus2 bMagicAddRace,RC_Plant,2;\n.@r = getrefine();\nbonus bMaxHP,.@r*10;\nif (.@r>=7) {\n bonus2 bAddRace,RC_Plant,1;\n bonus2 bMagicAddRace,RC_Plant,1;\n}\nif (.@r>=9) {\n bonus2 bAddRace,RC_Plant,2;\n bonus2 bMagicAddRace,RC_Plant,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24065,'S_Clamorous_Shoes','Clamorous Shoes (Shadow)','Shadowgear',true,1,true,'bonus2 bAddRace,RC_Brute,2;\nbonus2 bMagicAddRace,RC_Brute,2;\n.@r = getrefine();\nbonus bMaxHP,.@r*10;\nif (.@r>=7) {\n bonus2 bAddRace,RC_Brute,1;\n bonus2 bMagicAddRace,RC_Brute,1;\n}\nif (.@r>=9) {\n bonus2 bAddRace,RC_Brute,2;\n bonus2 bMagicAddRace,RC_Brute,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24066,'S_Insecticide_Shoes','Insecticide Shoes (Shadow)','Shadowgear',true,1,true,'bonus2 bAddRace,RC_Insect,2;\nbonus2 bMagicAddRace,RC_Insect,2;\n.@r = getrefine();\nbonus bMaxHP,.@r*10;\nif (.@r>=7) {\n bonus2 bAddRace,RC_Insect,1;\n bonus2 bMagicAddRace,RC_Insect,1;\n}\nif (.@r>=9) {\n bonus2 bAddRace,RC_Insect,2;\n bonus2 bMagicAddRace,RC_Insect,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24067,'S_Fisher_Shoes','Fisher Shoes (Shadow)','Shadowgear',true,1,true,'bonus2 bAddRace,RC_Fish,2;\nbonus2 bMagicAddRace,RC_Fish,2;\n.@r = getrefine();\nbonus bMaxHP,.@r*10;\nif (.@r>=7) {\n bonus2 bAddRace,RC_Fish,1;\n bonus2 bMagicAddRace,RC_Fish,1;\n}\nif (.@r>=9) {\n bonus2 bAddRace,RC_Fish,2;\n bonus2 bMagicAddRace,RC_Fish,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24068,'S_Seraphim_Shoes','Seraphim Shoes (Shadow)','Shadowgear',true,1,true,'bonus2 bAddRace,RC_Angel,2;\nbonus2 bMagicAddRace,RC_Angel,2;\n.@r = getrefine();\nbonus bMaxHP,.@r*10;\nif (.@r>=7) {\n bonus2 bAddRace,RC_Angel,1;\n bonus2 bMagicAddRace,RC_Angel,1;\n}\nif (.@r>=9) {\n bonus2 bAddRace,RC_Angel,2;\n bonus2 bMagicAddRace,RC_Angel,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24069,'S_Beholder_Shoes','Beholder Shoes (Shadow)','Shadowgear',true,1,true,'bonus2 bAddRace,RC_Formless,2;\nbonus2 bMagicAddRace,RC_Formless,2;\n.@r = getrefine();\nbonus bMaxHP,.@r*10;\nif (.@r>=7) {\n bonus2 bAddRace,RC_Formless,1;\n bonus2 bMagicAddRace,RC_Formless,1;\n}\nif (.@r>=9) {\n bonus2 bAddRace,RC_Formless,2;\n bonus2 bMagicAddRace,RC_Formless,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24070,'S_Divine_Shoes','Divine Shoes (Shadow)','Shadowgear',true,1,true,'bonus2 bAddRace,RC_Undead,2;\nbonus2 bMagicAddRace,RC_Undead,2;\n.@r = getrefine();\nbonus bMaxHP,.@r*10;\nif (.@r>=7) {\n bonus2 bAddRace,RC_Undead,1;\n bonus2 bMagicAddRace,RC_Undead,1;\n}\nif (.@r>=9) {\n bonus2 bAddRace,RC_Undead,2;\n bonus2 bMagicAddRace,RC_Undead,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24071,'S_Dragoon_Shoes','Dragoon Shoes (Shadow)','Shadowgear',true,1,true,'bonus2 bAddRace,RC_Dragon,2;\nbonus2 bMagicAddRace,RC_Dragon,2;\n.@r = getrefine();\nbonus bMaxHP,.@r*10;\nif (.@r>=7) {\n bonus2 bAddRace,RC_Dragon,1;\n bonus2 bMagicAddRace,RC_Dragon,1;\n}\nif (.@r>=9) {\n bonus2 bAddRace,RC_Dragon,2;\n bonus2 bMagicAddRace,RC_Dragon,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24072,'S_Big_Armor','Large Shadow Armor','Shadowgear',true,1,true,'bonus2 bSubSize,Size_Large,2;\n.@r = getrefine();\nif (.@r>=7) {\n bonus2 bSubSize,Size_Large,1;\n}\nif (.@r>=9) {\n bonus2 bSubSize,Size_Large,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24073,'S_Medium_Armor','Medium Shadow Armor','Shadowgear',true,1,true,'bonus2 bSubSize,Size_Medium,2;\n.@r = getrefine();\nif (.@r>=7) {\n bonus2 bSubSize,Size_Medium,1;\n}\nif (.@r>=9) {\n bonus2 bSubSize,Size_Medium,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24074,'S_Small_Armor','Small Shadow Armor','Shadowgear',true,1,true,'bonus2 bSubSize,Size_Small,2;\n.@r = getrefine();\nif (.@r>=7) {\n bonus2 bSubSize,Size_Small,1;\n}\nif (.@r>=9) {\n bonus2 bSubSize,Size_Small,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24075,'S_Big_Weapon','Large Shadow Weapon','Shadowgear',true,1,true,'bonus2 bAddSize,Size_Large,2;\n.@r = getrefine();\nif (.@r>=7) {\n bonus2 bAddSize,Size_Large,1;\n}\nif (.@r>=9) {\n bonus2 bAddSize,Size_Large,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24076,'S_Medium_Weapon','Medium Shadow Weapon','Shadowgear',true,1,true,'bonus2 bAddSize,Size_Medium,2;\n.@r = getrefine();\nif (.@r>=7) {\n bonus2 bAddSize,Size_Medium,1;\n}\nif (.@r>=9) {\n bonus2 bAddSize,Size_Medium,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24077,'S_Small_Weapon','Small Shadow Weapon','Shadowgear',true,1,true,'bonus2 bAddSize,Size_Small,2;\n.@r = getrefine();\nif (.@r>=7) {\n bonus2 bAddSize,Size_Small,1;\n}\nif (.@r>=9) {\n bonus2 bAddSize,Size_Small,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24078,'S_Spiritual_Weapon','Spiritual Shadow Weapon','Shadowgear',true,1,true,'bonus bSPrecovRate,5;\nif (getrefine()>=7)\n bonus bSPrecovRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24079,'S_Spiritual_Earring','Spiritual Shadow Earring','Shadowgear',true,1,true,'bonus bMaxSP,50;\nif (getrefine()>=7)\n bonus bMaxSPrate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24080,'S_Spiritual_Pendent','Spiritual Shadow Pendant','Shadowgear',true,1,true,'bonus bMaxSPrate,(getrefine()>=7?2:1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24081,'S_Malicious_Armor','Malicious Shas Shadow Armor','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,100+.@r*10;\nif (.@r>6) {\n bonus bMaxHPrate,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24082,'S_Malicious_Shoes','Malicious Shas Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus bMaxHPrate,1;\nif (.@r>6) {\n bonus bMaxHPrate,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24083,'S_Malicious_Shield','Malicious Shas Shadow Shield','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus bHPrecovRate,5;\nif (.@r>6) {\n bonus bHPrecovRate,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24084,'S_Gemstone_Armor','Gemstone Shadow Armor','Shadowgear',true,1,true,'bonus bCritical,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24085,'S_Gemstone_Shoes','Gemstone Shadow Shoes','Shadowgear',true,1,true,'bonus bFlee,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24086,'S_Gemstone_Shield','Gemstone Shadow Shield','Shadowgear',true,1,true,'bonus bDef,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24087,'S_Gemstone_Weapon','Gemstone Shadow Weapon','Shadowgear',true,1,true,'bonus bHit,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24088,'S_Gemstone_Earring','Gemstone Shadow Earring','Shadowgear',true,1,true,'bonus bMatk,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24089,'S_Gemstone_Pendent','Gemstone Shadow Pendant','Shadowgear',true,1,true,'bonus bBaseAtk,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24090,'S_Stability_Shield','Stability Shadow Shield','Shadowgear',true,1,true,'bonus bDef,3;\n.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bResEff,Eff_Stun,(.@r/2)*100;\nbonus2 bResEff,Eff_Freeze,(.@r/2)*100;\nbonus2 bResEff,Eff_Curse,(.@r/2)*100;\nbonus2 bResEff,Eff_Bleeding,(.@r/2)*100;\nbonus2 bResEff,Eff_Stone,.@r*100;\nbonus2 bResEff,Eff_Sleep,.@r*100;\nbonus2 bResEff,Eff_Silence,.@r*100;\nbonus2 bResEff,Eff_Blind,.@r*100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24091,'S_Plasterer\'s_Armor','Harrods Plaster Shadow Armor','Shadowgear',true,1,true,'bonus bDef,1;\nbonus2 bResEff,Eff_Stone,getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24092,'S_Plasterer\'s_Shoes','Harrods Plaster Shadow Shoes','Shadowgear',true,1,true,'bonus bDef,1;\nbonus2 bResEff,Eff_Stone,getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24093,'S_Insomniac_Armor','Insomnia Shadow Armor','Shadowgear',true,1,true,'bonus bDef,1;\nbonus2 bResEff,Eff_Sleep,getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24094,'S_Insomniac_Shoes','Insomnia Shadow Shoes','Shadowgear',true,1,true,'bonus bDef,1;\nbonus2 bResEff,Eff_Sleep,getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24095,'S_Peerless_Armor','Peerless Shadow Armor','Shadowgear',true,1,true,'bonus bDef,1;\nbonus2 bResEff,Eff_Silence,getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24096,'S_Peerless_Shoes','Peerless Shadow Shoes','Shadowgear',true,1,true,'bonus bDef,1;\nbonus2 bResEff,Eff_Silence,getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24097,'S_Adurate_Armor','Andre Shadow Armor','Shadowgear',true,1,true,'bonus bDef,1;\nbonus2 bResEff,Eff_Blind,getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24098,'S_Adurate_Shoes','Andre Shadow Shoes','Shadowgear',true,1,true,'bonus bDef,1;\nbonus2 bResEff,Eff_Blind,getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24099,'Unfreez_Weapon_S','Unfreezing Shadow Weapon','Shadowgear',10,true,1,true,'.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bMatk,.@r;\nbonus bDef,1;\nbonus2 bResEff,Eff_Freeze,.@r*100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24100,'Unfreeze_Earing_S','Unfreezing Shadow Earring','Shadowgear',10,true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus bDef,1;\nbonus2 bResEff,Eff_Freeze,.@r*100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24101,'Unfreeze_Pendent_S','Unfreezing Shadow Pendant','Shadowgear',10,true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus bDef,1;\nbonus2 bResEff,Eff_Freeze,.@r*100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24102,'Vitality_Earing_S','Vitality Shadow Earring','Shadowgear',10,true,1,true,'bonus bDef,1;\nbonus2 bResEff,Eff_Bleeding,getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24103,'Vitality_Pendant_S','Vitality Shadow Pendant','Shadowgear',10,true,1,true,'bonus bDef,1;\nbonus2 bResEff,Eff_Bleeding,getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24104,'S_Neutral_Weapon','Neutral Shadow Weapon','Shadowgear',true,1,true,'bonus bDef,1;\nbonus2 bResEff,Eff_Stun,getrefine()/2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24105,'S_Neutral_Earring','Neutral Shadow Earring','Shadowgear',true,1,true,'bonus bDef,1;\nbonus2 bResEff,Eff_Stun,getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24106,'S_Neutral_Pendent','Neutral Shadow Pendant','Shadowgear',true,1,true,'bonus bDef,1;\nbonus2 bResEff,Eff_Stun,getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24107,'S_Curse_Lift_Earring','Frozen Curse Shadow Earring','Shadowgear',true,1,true,'bonus bDef,1;\nbonus2 bResEff,Eff_Curse,getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24108,'S_Curse_Lift_Pendent','Frozen Curse Shadow Pendant','Shadowgear',true,1,true,'bonus bDef,1;\nbonus2 bResEff,Eff_Curse,getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24109,'S_Caster_earring','Caster Shadow Earrings','Shadowgear',true,1,true,'bonus bVariableCastrate,-1-((getrefine()>=7)?1:0);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24110,'S_Caster_Weapon','Caster Shadow Weapon','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bVariableCastrate,-1-((.@r>=7)?1:0)-((.@r>=9)?2:0);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24111,'S_Spell_Flow_Shoes','Spellflow Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus bUseSPrate,-1;\nif (.@r>6)\n bonus bSPrecovRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24112,'S_Spell_Flow_Armor','Spellflow Shadow Armor','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus bUseSPrate,-1;\nif (.@r>8) {\n bonus bUseSPrate,-2;\n}\nelse if (.@r>6) {\n bonus bUseSPrate,-1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24113,'S_Spell_Flow_Shield','Spellflow Shadow Shield','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus bUseSPrate,-1;\nif (.@r>6)\n bonus bMaxSPrate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24114,'S_Greed_Armor','Grid Shadow Armor','Shadowgear',true,1,true,'skill "BS_GREED",1;\nbonus2 bSkillUseSP,"BS_GREED",-100+(getrefine()*10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24115,'S_Greed_Shoes','Grid Shadow Shoes','Shadowgear',true,1,true,'skill "BS_GREED",1;\nbonus2 bSkillUseSP,"BS_GREED",-100+(getrefine()*10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24116,'S_Greed_Shield','Grid Shadow Shield','Shadowgear',true,1,true,'skill "BS_GREED",1;\nbonus2 bSkillUseSP,"BS_GREED",-100+(getrefine()*10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24117,'S_Greed_Weapon','Grid Shadow Weapon','Shadowgear',true,1,true,'skill "BS_GREED",1;\nbonus2 bSkillUseSP,"BS_GREED",-100+(getrefine()*10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24118,'S_Greed_Earring','Grid Shadow Earring','Shadowgear',true,1,true,'skill "BS_GREED",1;\nbonus2 bSkillUseSP,"BS_GREED",-100+(getrefine()*10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24119,'S_Greed_Pendant','Grid Shadow Pendant','Shadowgear',true,1,true,'skill "BS_GREED",1;\nbonus2 bSkillUseSP,"BS_GREED",-100+(getrefine()*10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24120,'S_Heal_Armor','Heal Shadow Armor','Shadowgear',true,1,true,'skill "AL_HEAL",1;\nbonus2 bSkillUseSP,"AL_HEAL",-50+(getrefine()*5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24121,'S_Heal_Shoes','Heal Shadow Shoes','Shadowgear',true,1,true,'skill "AL_HEAL",1;\nbonus2 bSkillUseSP,"AL_HEAL",-50+(getrefine()*5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24122,'S_Heal_Shield','Heal Shadow Shield','Shadowgear',true,1,true,'skill "AL_HEAL",1;\nbonus2 bSkillUseSP,"AL_HEAL",-50+(getrefine()*5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24123,'S_Heal_Weapon','Heal Shadow Weapon','Shadowgear',true,1,true,'skill "AL_HEAL",1;\nbonus2 bSkillUseSP,"AL_HEAL",-50+(getrefine()*5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24124,'S_Heal_Earring','Heal Shadow Earring','Shadowgear',true,1,true,'skill "AL_HEAL",1;\nbonus2 bSkillUseSP,"AL_HEAL",-50+(getrefine()*5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24125,'S_Heal_Pendant','Heal Shadow Pendant','Shadowgear',true,1,true,'skill "AL_HEAL",1;\nbonus2 bSkillUseSP,"AL_HEAL",-50+(getrefine()*5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (24126,'S_Hiding_Armor','Hiding Shadow Armor','Shadowgear',true,1,true,'skill "TF_HIDING",1;\nbonus2 bSkillUseSP,"TF_HIDING",-50+(getrefine()*5);','sc_end SC_HIDING;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (24127,'S_Hiding_Shoes','Hiding Shadow Shoes','Shadowgear',true,1,true,'skill "TF_HIDING",1;\nbonus2 bSkillUseSP,"TF_HIDING",-50+(getrefine()*5);','sc_end SC_HIDING;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (24128,'S_Hiding_Shield','Hiding Shadow Shield','Shadowgear',true,1,true,'skill "TF_HIDING",1;\nbonus2 bSkillUseSP,"TF_HIDING",-50+(getrefine()*5);','sc_end SC_HIDING;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (24129,'S_Hiding_Weapon','Hiding Shadow Weapon','Shadowgear',true,1,true,'skill "TF_HIDING",1;\nbonus2 bSkillUseSP,"TF_HIDING",-50+(getrefine()*5);','sc_end SC_HIDING;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (24130,'S_Hiding_Earring','Hiding Shadow Earring','Shadowgear',true,1,true,'skill "TF_HIDING",1;\nbonus2 bSkillUseSP,"TF_HIDING",-50+(getrefine()*5);','sc_end SC_HIDING;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (24131,'S_Hiding_Pendant','Hiding Shadow Pendant','Shadowgear',true,1,true,'skill "TF_HIDING",1;\nbonus2 bSkillUseSP,"TF_HIDING",-50+(getrefine()*5);','sc_end SC_HIDING;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (24132,'S_Cloaking_Armor','Cloaking Shadow Armor','Shadowgear',true,1,true,'skill "AS_CLOAKING",1;\nbonus2 bSkillUseSP,"AS_CLOAKING",-50+(getrefine()*5);','sc_end SC_CLOAKING;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (24133,'S_Cloaking_Shoes','Cloaking Shadow Shoes','Shadowgear',true,1,true,'skill "AS_CLOAKING",1;\nbonus2 bSkillUseSP,"AS_CLOAKING",-50+(getrefine()*5);','sc_end SC_CLOAKING;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (24134,'S_Cloaking_Shield','Cloaking Shadow Shield','Shadowgear',true,1,true,'skill "AS_CLOAKING",1;\nbonus2 bSkillUseSP,"AS_CLOAKING",-50+(getrefine()*5);','sc_end SC_CLOAKING;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (24135,'S_Cloaking_Weapon','Cloaking Shadow Weapon','Shadowgear',true,1,true,'skill "AS_CLOAKING",1;\nbonus2 bSkillUseSP,"AS_CLOAKING",-50+(getrefine()*5);','sc_end SC_CLOAKING;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (24136,'S_Cloaking_Earring','Cloaking Shadow Earring','Shadowgear',true,1,true,'skill "AS_CLOAKING",1;\nbonus2 bSkillUseSP,"AS_CLOAKING",-50+(getrefine()*5);','sc_end SC_CLOAKING;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (24137,'S_Cloaking_Pendant','Cloaking Shadow Pendant','Shadowgear',true,1,true,'skill "AS_CLOAKING",1;\nbonus2 bSkillUseSP,"AS_CLOAKING",-50+(getrefine()*5);','sc_end SC_CLOAKING;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24138,'S_Teleport_Armor','Teleport Shadow Armor','Shadowgear',true,1,true,'skill "AL_TELEPORT",1;\nbonus2 bSkillUseSP,"AL_TELEPORT",-50+(getrefine()*5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24139,'S_Teleport_Shoes','Teleport Shadow Shoes','Shadowgear',true,1,true,'skill "AL_TELEPORT",1;\nbonus2 bSkillUseSP,"AL_TELEPORT",-50+(getrefine()*5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24140,'S_Teleport_Shield','Teleport Shadow Shield','Shadowgear',true,1,true,'skill "AL_TELEPORT",1;\nbonus2 bSkillUseSP,"AL_TELEPORT",-50+(getrefine()*5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24141,'S_Teleport_Weapon','Teleport Shadow Weapon','Shadowgear',true,1,true,'skill "AL_TELEPORT",1;\nbonus2 bSkillUseSP,"AL_TELEPORT",-50+(getrefine()*5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24142,'S_Teleport_Earring','Teleport Shadow Earring','Shadowgear',true,1,true,'skill "AL_TELEPORT",1;\nbonus2 bSkillUseSP,"AL_TELEPORT",-50+(getrefine()*5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24143,'S_Teleport_Pendant','Teleport Shadow Pendant','Shadowgear',true,1,true,'skill "AL_TELEPORT",1;\nbonus2 bSkillUseSP,"AL_TELEPORT",-50+(getrefine()*5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24144,'S_Steal_Armor','Steal Shadow Armor','Shadowgear',true,1,true,'skill "TF_STEAL",1;\nbonus2 bSkillUseSP,"TF_STEAL",-50+(getrefine()*5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24145,'S_Steal_Shoes','Steal Shadow Shoes','Shadowgear',true,1,true,'skill "TF_STEAL",1;\nbonus2 bSkillUseSP,"TF_STEAL",-50+(getrefine()*5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24146,'S_Steal_Shield','Steal Shadow Shield','Shadowgear',true,1,true,'skill "TF_STEAL",1;\nbonus2 bSkillUseSP,"TF_STEAL",-50+(getrefine()*5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24147,'S_Steal_Weapon','Steal Shadow Weapon','Shadowgear',true,1,true,'skill "TF_STEAL",1;\nbonus2 bSkillUseSP,"TF_STEAL",-50+(getrefine()*5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24148,'S_Steal_Earring','Steal Shadow Earring','Shadowgear',true,1,true,'skill "TF_STEAL",1;\nbonus2 bSkillUseSP,"TF_STEAL",-50+(getrefine()*5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24149,'S_Steal_Pendant','Steal Shadow Pendant','Shadowgear',true,1,true,'skill "TF_STEAL",1;\nbonus2 bSkillUseSP,"TF_STEAL",-50+(getrefine()*5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24150,'S_Infinity_Earring','Infinity Shadow Earring','Shadowgear',true,1,true,'.@r = getrefine();\nbonus2 bSubSize,Size_All,1+((.@r >= 9) ? 2 : (.@r >= 7) ? 1 : 0);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24151,'S_Infinity_Pendant','Infinity Shadow Pendant','Shadowgear',true,1,true,'.@r = getrefine();\nbonus2 bSubSize,Size_All,1+((.@r >= 9) ? 2 : (.@r >= 7) ? 1 : 0);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24152,'S_Solid_Weapon','Solid Shadow Weapon','Shadowgear',true,1,true,'bonus bBaseAtk,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24153,'S_Solid_Earring','Solid Shadow Earring','Shadowgear',true,1,true,'bonus bHit,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24154,'S_Immortal_Armor','Solid Shadow Armor','Shadowgear',true,1,true,'bonus bDef,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24155,'S_Immortal_Pendant','Solid Shadow Pendant','Shadowgear',true,1,true,'bonus bMdef,(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24156,'S_Executioner_Weapon','Demi-Human Shadow Weapon','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bMatk,.@r;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,5+(.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24157,'S_Exorcist_Weapon','Exorcist Shadow Weapon','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bMatk,.@r;\nbonus2 bIgnoreDefRaceRate,RC_Demon,5+(.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24158,'S_Hunting_Weapon','Hunting Shadow Weapon','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bMatk,.@r;\nbonus2 bIgnoreDefRaceRate,RC_Brute,5+(.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24159,'S_Insect_Net_Weapon','Insect Shadow Weapon','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bMatk,.@r;\nbonus2 bIgnoreDefRaceRate,RC_Insect,5+(.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24160,'S_Fishing_Weapon','Fishing Shadow Weapon','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bMatk,.@r;\nbonus2 bIgnoreDefRaceRate,RC_Fish,5+(.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24161,'S_Dragon_Killer_Weapon','Dragon Killer Shadow Weapon','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bMatk,.@r;\nbonus2 bIgnoreDefRaceRate,RC_Dragon,5+(.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24162,'S_Corrupt_Weapon','Angelus Shadow Weapon','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bMatk,.@r;\nbonus2 bIgnoreDefRaceRate,RC_Angel,5+(.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24163,'S_Vibration_Weapon','Formless Shadow Weapon','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bMatk,.@r;\nbonus2 bIgnoreDefRaceRate,RC_Formless,5+(.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24164,'S_Holy_Water_Weapon','Holy Water Shadow Weapon','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bMatk,.@r;\nbonus2 bIgnoreDefRaceRate,RC_Undead,5+(.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24165,'S_Scissors_Weapon','Plant Shadow Weapon','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bMatk,.@r;\nbonus2 bIgnoreDefRaceRate,RC_Plant,5+(.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24166,'S_Penetration_Earring','Penetration Shadow Earring','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bIgnoreDefClassRate,Class_Normal,5+(.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24167,'S_Penetration_Pendent','Penetration Shadow Pendant','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bIgnoreDefClassRate,Class_Normal,5+(.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24168,'S_Tempest_Earring','Tempest Shadow Earring','Shadowgear',true,1,true,'bonus2 bIgnoreMdefClassRate,Class_Normal,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24169,'S_Tempest_Pendent','Tempest Pendant Shadow','Shadowgear',true,1,true,'bonus2 bIgnoreMdefClassRate,Class_Normal,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24170,'S_M_Executioner_Weapon','Magic Demi-Human Shadow Weapon','Shadowgear',true,1,true,'bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24171,'S_M_Exorcist_Weapon','Magic Exorcist Shadow Weapon','Shadowgear',true,1,true,'bonus2 bIgnoreMdefRaceRate,RC_Demon,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24172,'S_M_Hunting_Weapon','Magic Hunting Shadow Weapon','Shadowgear',true,1,true,'bonus2 bIgnoreMdefRaceRate,RC_Brute,5+(getrefine()/2);\nbonus2 bIgnoreMdefRaceRate,RC_Player_Doram,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24173,'S_M_Insect_Net_Weapon','Magic Insect Shadow Weapon','Shadowgear',true,1,true,'bonus2 bIgnoreMdefRaceRate,RC_Insect,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24174,'S_M_Fishing_Weapon','Magic Fishing Shadow Weapon','Shadowgear',true,1,true,'bonus2 bIgnoreMdefRaceRate,RC_Fish,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24175,'S_M_Dragon_K_Weapon','Magic Dragon Killer Shadow Weapon','Shadowgear',true,1,true,'bonus2 bIgnoreMdefRaceRate,RC_Dragon,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24176,'S_M_Corrupt_Weapon','Magic Angelus Shadow Weapon','Shadowgear',true,1,true,'bonus2 bIgnoreMdefRaceRate,RC_Angel,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24177,'S_M_Vibration_Weapon','Magic Formless Shadow Weapon','Shadowgear',true,1,true,'bonus2 bIgnoreMdefRaceRate,RC_Formless,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24178,'S_M_Holy_Water_Weapon','Magic Holy Water Shadow Weapon','Shadowgear',true,1,true,'bonus2 bIgnoreMdefRaceRate,RC_Undead,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24179,'S_M_Scissors_Weapon','Magic Caesars Shadow Weapon','Shadowgear',true,1,true,'bonus2 bIgnoreMdefRaceRate,RC_Plant,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24180,'S_Bearers_Armor','Bearer\'s Shadow Armor','Shadowgear',true,1,true,'bonus bMdef,1+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24181,'S_Bearers_Shoes','Bearer\'s Shadow Shoes','Shadowgear',true,1,true,'bonus bMaxSP,50+(5*(getrefine()/2));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24182,'S_Bearers_Shield','Bearer\'s Shadow Shield','Shadowgear',true,1,true,'bonus bDef,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24183,'S_Bearers_Weapon','Bearer\'s Shadow Weapon','Shadowgear',true,1,true,'bonus bMaxHP,100+(10*(getrefine()/2));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24184,'S_Bearers_Earring','Bearer\'s Shadow Earring','Shadowgear',true,1,true,'bonus bMatk,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24185,'S_Bearers_Pendent','Bearer\'s Shadow Pendant','Shadowgear',true,1,true,'bonus bBaseAtk,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24186,'S_Basis_Armor','Basis Shadow Armor','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bAddEle,Ele_Neutral,(1+(.@r/2));\nbonus2 bMagicAddEle,Ele_Neutral,(1+(.@r/2));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24187,'S_Hallowed_Armor','Hallowed Shadow Armor','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bAddEle,Ele_Dark,(1+(.@r/2));\nbonus2 bMagicAddEle,Ele_Dark,(1+(.@r/2));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24188,'S_Saharic_Armor','Underneith Shadow Armor','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bAddEle,Ele_Water,(1+(.@r/2));\nbonus2 bMagicAddEle,Ele_Water,(1+(.@r/2));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24189,'S_Underneath_Armor','Underneath Shadow Armor','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bAddEle,Ele_Earth,(1+(.@r/2));\nbonus2 bMagicAddEle,Ele_Earth,(1+(.@r/2));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24190,'S_Flam_Armor','Flame Shadow Armor','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bAddEle,Ele_Fire,(1+(.@r/2));\nbonus2 bMagicAddEle,Ele_Fire,(1+(.@r/2));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24191,'S_Windy_Armor','Windy Shadow Armor','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bAddEle,Ele_Wind,(1+(.@r/2));\nbonus2 bMagicAddEle,Ele_Wind,(1+(.@r/2));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24192,'S_Envenom_Armor','Envenom Shadow Armor','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bAddEle,Ele_Poison,(1+(.@r/2));\nbonus2 bMagicAddEle,Ele_Poison,(1+(.@r/2));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24193,'S_Damned_Armor','Damned Shadow Armor','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bAddEle,Ele_Holy,(1+(.@r/2));\nbonus2 bMagicAddEle,Ele_Holy,(1+(.@r/2));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24194,'S_Geist_Armor','Exorcism Shadow Armor','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bAddEle,Ele_Ghost,(1+(.@r/2));\nbonus2 bMagicAddEle,Ele_Ghost,(1+(.@r/2));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24195,'S_Divine_Armor','Divine Shadow Armor','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bAddEle,Ele_Undead,(1+(.@r/2));\nbonus2 bMagicAddEle,Ele_Undead,(1+(.@r/2));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24196,'S_Hasty_Shoes','Hasty Shadow Shoes','Shadowgear',true,1,true,'bonus bFlee,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24197,'S_Hasty_Armor','Hasty Shadow Armor','Shadowgear',true,1,true,'bonus bFlee,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24198,'S_Basis_Shield','Basis Shadow Shield','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\n.@i = (.@r<7)?1:((.@r<9)?2:3);\nbonus2 bSubDefEle,Ele_Neutral,.@i;\nbonus2 bMagicSubDefEle,Ele_Neutral,.@i;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24199,'S_Hallowed_Shield','Hallowed Shadow Shield','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\n.@i = (.@r<7)?1:((.@r<9)?2:3);\nbonus2 bSubDefEle,Ele_Dark,.@i;\nbonus2 bMagicSubDefEle,Ele_Dark,.@i;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24200,'S_Saharic_Shield','Saharic Shadow Shield','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\n.@i = (.@r<7)?1:((.@r<9)?2:3);\nbonus2 bSubDefEle,Ele_Water,.@i;\nbonus2 bMagicSubDefEle,Ele_Water,.@i;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24201,'S_Underneath_Shield','Underneath Shadow Shield','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\n.@i = (.@r<7)?1:((.@r<9)?2:3);\nbonus2 bSubDefEle,Ele_Earth,.@i;\nbonus2 bMagicSubDefEle,Ele_Earth,.@i;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24202,'S_Flam_Shield','Flame Shadow Shield','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\n.@i = (.@r<7)?1:((.@r<9)?2:3);\nbonus2 bSubDefEle,Ele_Fire,.@i;\nbonus2 bMagicSubDefEle,Ele_Fire,.@i;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24203,'S_Windy_Shield','Windy Shadow Shield','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\n.@i = (.@r<7)?1:((.@r<9)?2:3);\nbonus2 bSubDefEle,Ele_Wind,.@i;\nbonus2 bMagicSubDefEle,Ele_Wind,.@i;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24204,'S_Envenom_Shield','Envenom Shadow Shield','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\n.@i = (.@r<7)?1:((.@r<9)?2:3);\nbonus2 bSubDefEle,Ele_Poison,.@i;\nbonus2 bMagicSubDefEle,Ele_Poison,.@i;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24205,'S_Damned_Shield','Damned Shadow Shield','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\n.@i = (.@r<7)?1:((.@r<9)?2:3);\nbonus2 bSubDefEle,Ele_Holy,.@i;\nbonus2 bMagicSubDefEle,Ele_Holy,.@i;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24206,'S_Geist_Shield','Exorcism Shadow Shield','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\n.@i = (.@r<7)?1:((.@r<9)?2:3);\nbonus2 bSubDefEle,Ele_Ghost,.@i;\nbonus2 bMagicSubDefEle,Ele_Ghost,.@i;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24207,'S_Divine_Shield','Divine Shadow Shield','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\n.@i = (.@r<7)?1:((.@r<9)?2:3);\nbonus2 bSubDefEle,Ele_Undead,.@i;\nbonus2 bMagicSubDefEle,Ele_Undead,.@i;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shadow_shoes`,`equip_level_min`,`equip_level_max`,`refineable`,`script`) VALUES (24208,'S_Expert_Shoes','Expert Shadow Shoes','Shadowgear',100,true,150,175,true,'bonus2 bExpAddRace,RC_All,(getrefine()/4);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`equip_level_max`,`refineable`,`script`) VALUES (24209,'S_Expert_Shield','Expert Shadow Shield','Shadowgear',true,150,175,true,'bonus2 bExpAddRace,RC_All,(getrefine()/4);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`equip_level_max`,`refineable`,`script`) VALUES (24210,'S_Beginner_Shoes','Beginner Shadow Shoes','Shadowgear',true,1,49,true,'bonus2 bExpAddRace,RC_All,getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`equip_level_max`,`refineable`,`script`) VALUES (24211,'S_Beginner_Shield','Beginner Shadow Shield','Shadowgear',true,1,49,true,'bonus2 bExpAddRace,RC_All,getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`equip_level_max`,`refineable`,`script`) VALUES (24212,'S_Rookie_Shoes','Rookie Shadow Shoes','Shadowgear',true,50,99,true,'bonus2 bExpAddRace,RC_All,(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`equip_level_max`,`refineable`,`script`) VALUES (24213,'S_Rookie_Shield','Rookie Shadow Shield','Shadowgear',true,50,99,true,'bonus2 bExpAddRace,RC_All,(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`equip_level_max`,`refineable`,`script`) VALUES (24214,'S_Advanced_Shoes','Advanced Shadow Shoes','Shadowgear',true,100,149,true,'bonus2 bExpAddRace,RC_All,(getrefine()/3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`equip_level_max`,`refineable`,`script`) VALUES (24215,'S_Advanced_Shield','Advanced Shadow Shield','Shadowgear',true,100,149,true,'bonus2 bExpAddRace,RC_All,(getrefine()/3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24216,'S_Attack_Armor','Attack Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine();\nautobonus "{ bonus bBaseAtk,("+.@r+"*5); }",(.@r*2)+10,3000,BF_NORMAL;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24217,'S_Blitz_Earring','Blitz Shadow Earring','Shadowgear',10,true,1,true,'.@r = getrefine();\nbonus bHit,(.@r/2)+5;\nif (.@r>=7) {\n bonus bAspd,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24218,'S_Blitz_Pendent','Blitz Shadow Pendant','Shadowgear',10,true,1,true,'.@r = getrefine();\nbonus bAtk2,(.@r/2)+5;\nif (.@r>=7) {\n bonus bAspd,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24219,'S_ColdBolt_Armor','Cold Bolt Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine();\nif (.@r>=2)\n autobonus "{ bonus3 bAutoSpell,\\"MG_COLDBOLT\\",("+.@r+"/2),1000; }",(.@r*2)+100,100,BF_SHORT;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24220,'S_FireBolt_Armor','Fire Bolt Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine();\nif (.@r>=2)\n autobonus "{ bonus3 bAutoSpell,\\"MG_FIREBOLT\\",("+.@r+"/2),1000; }",(.@r*2)+100,100,BF_SHORT;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24221,'S_LightingBolt_Armor','Lightning Bolt Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine();\nif (.@r>=2)\n autobonus "{ bonus3 bAutoSpell,\\"MG_LIGHTNINGBOLT\\",("+.@r+"/2),1000; }",(.@r*2)+100,100,BF_SHORT;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24222,'S_EarthSpike_Armor','Earth Spike Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine();\nif (.@r>=2)\n autobonus "{ bonus3 bAutoSpell,\\"WZ_EARTHSPIKE\\",("+.@r+"/2),1000; }",(.@r*2)+100,100,BF_SHORT;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24223,'S_Enhance_Force_Weapon','Enhanced Force Shadow Weapon','Shadowgear',10,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,100,true,'bonus bAtk2,10;\nbonus2 bAddClass,Class_All,(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24224,'S_Force_Weapon','Force Shadow Weapon','Shadowgear',10,true,70,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,(.@r<7)?1:((.@r<9)?2:3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24225,'S_Force_Earring','Force Shadow Earring','Shadowgear',10,true,70,true,'.@r = getrefine();\nbonus bAtk2,(5+.@r);\nif (.@r>=7)\n bonus bMaxHPrate,1;\nif (.@r>=9)\n bonus bMaxSPrate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24226,'S_Force_Pendant','Force Shadow Pendant','Shadowgear',10,true,70,true,'.@r = getrefine();\nbonus bBaseAtk,(5+.@r);\nif (.@r>=7)\n bonus bMaxSPrate,1;\nif (.@r>=9)\n bonus2 bAddClass,Class_All,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24227,'S_Enhance_Spirit_Weapon','Enhanced Soul Shadow Weapon','Shadowgear',10,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,100,true,'bonus bMatk,10;\nbonus bMatkRate,(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24228,'S_Spirit_Weapon','Soul Shadow Weapon','Shadowgear',10,true,70,true,'.@r = getrefine();\nbonus bMatkRate,(.@r<7)?1:((.@r<9)?2:3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24229,'S_Spirit_Earring','Soul Shadow Earring','Shadowgear',10,true,70,true,'.@r = getrefine();\nbonus bMatk,(5+.@r);\nif (.@r>=7)\n bonus bMaxHPrate,1;\nif (.@r>=9)\n bonus bMatkRate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24230,'S_Spirit_Pendant','Soul Shadow Pendant','Shadowgear',10,true,70,true,'.@r = getrefine();\nbonus bMatk,(5+.@r);\nif (.@r>=7)\n bonus bMaxHPrate,1;\nif (.@r>=9)\n bonus bMatkRate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24231,'S_Blitz_Shoes','Blitz Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bFlee,5+.@r/2;\nif (.@r>=7) {\n bonus bAspd,1;\n}\nif (.@r>=9) {\n bonus bAspd,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24232,'S_Blitz_Shield','Blitz Shadow Shield','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bCritical,5+.@r/2;\nif (.@r>=7) {\n bonus bAspd,1;\n}\nif (.@r>=9) {\n bonus bAspd,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24233,'S_Exceed_Weapon','Exceeding Shadow Weapon','Shadowgear',true,100,true,'.@r = getrefine()/2;\nbonus bBaseAtk,5;\nbonus bMatk,5;\nbonus2 bAddClass,Class_All,.@r;\nbonus bMatkRate,.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24234,'S_Titan_Earring','Titan Shadow Earring','Shadowgear',true,1,true,'.@r = getrefine();\n.@rate = (.@r<7)?1:((.@r<9)?2:4);\nbonus2 bAddSize,Size_Large,.@rate;\nbonus2 bMagicAddSize,Size_Large,.@rate;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24235,'S_Titan_Pendant','Titan Shadow Pendant','Shadowgear',true,1,true,'.@r = getrefine();\n.@rate = (.@r<7)?1:((.@r<9)?2:4);\nbonus2 bAddSize,Size_Large,.@rate;\nbonus2 bMagicAddSize,Size_Large,.@rate;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24236,'S_Boned_Earring','Boned Shadow Earring','Shadowgear',true,1,true,'.@r = getrefine();\n.@rate = (.@r<7)?1:((.@r<9)?2:4);\nbonus2 bAddSize,Size_Medium,.@rate;\nbonus2 bMagicAddSize,Size_Medium,.@rate;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24237,'S_Boned_Pendant','Boned Shadow Pendant','Shadowgear',true,1,true,'.@r = getrefine();\n.@rate = (.@r<7)?1:((.@r<9)?2:4);\nbonus2 bAddSize,Size_Medium,.@rate;\nbonus2 bMagicAddSize,Size_Medium,.@rate;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24238,'S_Gigantic_Earring','Gigantic Shadow Earring','Shadowgear',true,1,true,'.@r = getrefine();\n.@rate = (.@r<7)?1:((.@r<9)?2:4);\nbonus2 bAddSize,Size_Small,.@rate;\nbonus2 bMagicAddSize,Size_Small,.@rate;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24239,'S_Gigantic_Pendant','Gigantic Shadow Pendant','Shadowgear',true,1,true,'.@r = getrefine();\n.@rate = (.@r<7)?1:((.@r<9)?2:4);\nbonus2 bAddSize,Size_Small,.@rate;\nbonus2 bMagicAddSize,Size_Small,.@rate;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24240,'S_Caster_Shoes','Caster Shadow Shoes','Shadowgear',true,1,true,'bonus bMatk,5;\nbonus bUseSPrate,-1-(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24241,'S_Caster_Shield','Caster Shadow Shield','Shadowgear',true,1,true,'bonus bMatk,5;\nbonus bUseSPrate,-1-(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24242,'S_Caster_Armor','Caster Shadow Armor','Shadowgear',true,1,true,'bonus bMatk,5;\nbonus bUseSPrate,-1-(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24243,'S_Reload_Shoes','Reload Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bDelayrate,(.@r<7)?-1:((.@r<9)?-2:-3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24244,'S_Reload_Shield','Reload Shadow Shield','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bDelayrate,(.@r<7)?-1:((.@r<9)?-2:-3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24245,'S_Reload_Armor','Reload Shadow Armor','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bDelayrate,(.@r<7)?-1:((.@r<9)?-2:-3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24246,'S_Swordman_earring','Swordman Shadow Earring','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillUseSPrate,"SM_BASH",20+(3*.@r);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24247,'S_Merchant_earring','Merchant Shadow Earring','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillAtk,"MC_MAMMONITE",20+(5*.@r);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24248,'S_Acolyte_earring','Acolyte Shadow Earring','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillUseSPrate,"AL_HEAL",20+(3*.@r);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24249,'S_Magician_earring','Magician Shadow Earring','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bVariableCastrate,"MG_COLDBOLT",-20-(5*.@r);\nbonus2 bVariableCastrate,"MG_FIREBOLT",-20-(5*.@r);\nbonus2 bVariableCastrate,"MG_LIGHTNINGBOLT",-20-(5*.@r);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24250,'S_Swordman_Pendant','Swordman Shadow Pendant','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillAtk,"SM_MAGNUM",20+(5*.@r);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24251,'S_Merchant_Pendant','Merchant Shadow Pendant','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillAtk,"MC_CARTREVOLUTION",20+(5*.@r);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`refineable`,`script`) VALUES (24252,'S_Acolyte_Pendant','Acolyte Shadow Pendant','Shadowgear',true,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillAtk,"AL_HOLYLIGHT",50+(.@r*10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24253,'S_Thief_Pendant','Thief Shadow Pendant','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillAtk,"TF_POISON",20+(5*.@r);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24254,'S_Magician_Pendant','Magician Shadow Pendant','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillAtk,"MG_FIREWALL",20+5*.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24255,'S_Archer_Pendant','Archer Shadow Pendant','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillAtk,"AC_SHOWER",20+(5*.@r);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24256,'S_Knight_Shoes','Knight Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillAtk,"KN_PIERCE",20+.@r*5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24257,'S_Crusader_Shoes','Crusader Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillUseSPrate,"CR_HOLYCROSS",(20+(3*.@r));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24258,'S_Blacksmith_Shoes','Blacksmith Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\n.@val = 20+(5*.@r);\nbonus2 bSkillUseSPrate,"BS_HAMMERFALL",.@val;\nbonus2 bSkillUseSPrate,"BS_ADRENALINE",.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24259,'S_Alchemist_Shoes','Alchemist Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nif (BaseJob == Job_Alchemist)\n bonus bHealPower,30+7*.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24260,'S_Priest_Shoes','Priest Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\n.@val = 20+(3*.@r);\nbonus2 bSkillUseSPrate,"PR_KYRIE",.@val;\nbonus2 bSkillUseSPrate,"PR_LEXAETERNA",.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24261,'S_Monk_Shoes','Monk Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillAtk,"MO_CHAINCOMBO",20+.@r*5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24262,'S_Assassin_Shoes','Assassin Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillAtk,"AS_GRIMTOOTH",20+.@r*5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24263,'S_Rogue_Shoes','Rogue Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\n.@a = getskilllv("SM_SWORD");\n.@r = max(.@r,6);\nbonus bBaseAtk,.@a+((.@r-6)*.@a);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24264,'S_Wizard_Shoes','Wizard Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bVariableCastrate,"WZ_STORMGUST",-1*(20+(3*.@r));\nbonus2 bVariableCastrate,"WZ_VERMILION",-1*(20+(3*.@r));\nbonus2 bVariableCastrate,"WZ_METEOR",-1*(20+(3*.@r));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24265,'S_Sage_Shoes','Sage Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillAtk,"WZ_HEAVENDRIVE",20+.@r*5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24266,'S_Hunter_Shoes','Hunter Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillAtk,"SN_FALCONASSAULT",20+(.@r*5);\nbonus2 bSkillAtk,"HT_BLITZBEAT",20+.@r*5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24267,'S_Bard_Shoes','Bard Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\n.@a = getskilllv("BA_MUSICALLESSON");\n.@r = max(.@r,6);\nbonus bBaseAtk,.@a+((.@r-6)*.@a);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24268,'S_Dancer_Shoes','Dancer Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\n.@a = getskilllv("DC_DANCINGLESSON");\n.@r = max(.@r,6);\nbonus bBaseAtk,.@a+((.@r-6)*.@a);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24269,'S_Knight_Armor','Knight Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillUseSPrate,"KN_BOWLINGBASH",(20+(.@r*3));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24270,'S_Crusader_Armor','Crusader Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillAtk,"CR_GRANDCROSS",20+.@r*5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24271,'S_Blacksmith_Armor','Blacksmith Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\n.@val = 5;\nif (.@r > 6) {\n .@val += .@r-6;\n}\nautobonus3 "{ bonus2 bAddSize,Size_All,"+.@val+"; bonus2 bMagicAddSize,Size_All,"+.@val+"; }",1000,50000,"BS_WEAPONPERFECT";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24272,'S_Alchemist_Armor','Alchemist Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\n.@a = getskilllv("AM_LEARNINGPOTION");\n.@r = max(.@r,6);\nbonus bBaseAtk,.@a+((.@r-6)*.@a);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24273,'S_Priest_Armor','Priest Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillAtk,"PR_MAGNUS",20+.@r*5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24274,'S_Monk_Armor','Monk Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillAtk,"MO_FINGEROFFENSIVE",20+.@r*5;\nbonus2 bSkillAtk,"MO_INVESTIGATE",20+.@r*5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24275,'S_Assassin_Armor','Assassin Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillUseSPrate,"AS_SONICBLOW",(20+(.@r*3));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24276,'S_Rogue_Armor','Rogue Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillAtk,"RG_BACKSTAP",20+.@r*5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24277,'S_Wizard_Armor','Wizard Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillAtk,"WZ_JUPITEL",20+.@r*5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24278,'S_Sage_Armor','Sage Shadow Armor','Shadowgear',10,true,1,true,'bonus bMaxHP,getrefine()*10;\nautobonus3 "{ .@r = getrefine(); if (.@r>=9) { bonus bAspd,2; } else if (.@r>=7) { bonus bAspd,1; } bonus bAspdRate,.@r; }",1000,50000,"SA_AUTOSPELL";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24279,'S_Hunter_Armor','Hunter Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillAtk,"HT_CLAYMORETRAP",20+.@r*5;\nbonus2 bSkillAtk,"HT_LANDMINE",20+.@r*5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24280,'S_Bard_Armor','Bard Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nautobonus3 "{ bonus2 bSPRegenRate,5+"+.@r+",5000; }",1000,30000,"BA_DISSONANCE";\nautobonus3 "{ bonus2 bSPRegenRate,5+"+.@r+",5000; }",1000,30000,"BA_POEMBRAGI";\nautobonus3 "{ bonus2 bSPRegenRate,5+"+.@r+",5000; }",1000,30000,"BA_ASSASSINCROSS";\nautobonus3 "{ bonus2 bSPRegenRate,5+"+.@r+",5000; }",1000,30000,"BA_APPLEIDUN";\nautobonus3 "{ bonus2 bSPRegenRate,5+"+.@r+",5000; }",1000,30000,"BA_WHISTLE";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24281,'S_Dancer_Armor','Dancer Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nautobonus3 "{ bonus2 bSPRegenRate,5+"+.@r+",5000; }",1000,30000,"DC_FORTUNEKISS";\nautobonus3 "{ bonus2 bSPRegenRate,5+"+.@r+",5000; }",1000,30000,"DC_SERVICEFORYOU";\nautobonus3 "{ bonus2 bSPRegenRate,5+"+.@r+",5000; }",1000,30000,"DC_DONTFORGETME";\nautobonus3 "{ bonus2 bSPRegenRate,5+"+.@r+",5000; }",1000,30000,"DC_HUMMING";\nautobonus3 "{ bonus2 bSPRegenRate,5+"+.@r+",5000; }",1000,30000,"DC_UGLYDANCE";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_novice`,`job_supernovice`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24282,'S_SuperNovice_Weapon','Super Novice Shadow Weapon','Shadowgear',true,true,true,1,true,'.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bMatk,.@r;\nbonus bMaxHP,1000;\nbonus bMaxSP,200;\nbonus2 bIgnoreDefClassRate,Class_Normal,3*(getskilllv("SM_SWORD")+.@r);\nbonus2 bIgnoreMDefClassRate,Class_Normal,3*(getskilllv("MG_SRECOVERY")+.@r);\nif (.@r>=7) {\n bonus bMaxHPrate,5;\n bonus bMaxSPrate,5;\n}\nif (.@r>=9) {\n bonus bMaxHPrate,5;\n bonus bMaxSPrate,5;\n bonus bSPrecovRate,100;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_gunslinger`,`job_rebellion`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24283,'S_Gunslinger_Weapon','Gunslinger Shadow Weapon','Shadowgear',true,true,true,1,true,'.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bMatk,.@r;\nbonus2 bIgnoreDefClassRate,Class_Normal,3*(getskilllv("GS_SNAKEEYE")+.@r);\n.@aspd = 1;\nif (.@r>=7) {\n .@aspd += 1;\n bonus bLongAtkRate,3;\n}\nif (.@r>=9) {\n .@aspd += 1;\n bonus bLongAtkRate,5;\n bonus bAspd,.@aspd;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_soullinker`,`job_stargladiator`,`job_taekwon`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24284,'S_Taekwon_Weapon','Taekwondo Shadow Weapon','Shadowgear',true,true,true,true,1,true,'.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bMatk,.@r;\nbonus bAspd,1;\nbonus2 bAddClass,Class_All,.@r;\nbonus bMatkRate,.@r;\nif (.@r>=7) {\n bonus bMaxHP,1000;\n bonus bMaxSP,200;\n bonus bAspd,1;\n}\nif (.@r>=9) {\n bonus bMaxHPrate,10;\n bonus bMaxSPrate,10;\n bonus bAspd,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_kagerouoboro`,`job_ninja`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24285,'S_Ninja_Weapon','Ninja Shadow Weapon','Shadowgear',true,true,true,1,true,'.@r = getrefine();\nbonus bBaseAtk,.@r;\n.@val = 3;\nbonus2 bSkillCooldown,"KO_BAKURETSU",-2000;\nbonus bMatk,.@r+(3*getskilllv("NJ_NINPOU"));\nif (.@r >= 7) {\n .@val += 3;\n if (.@r >= 9) {\n .@val += 4;\n }\n}\nbonus2 bAddClass,Class_Normal,.@val;\nbonus bMatkRate,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_summoner`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24286,'S_DoramMagical_Weapon','Doram Magical Shadow Weapon','Shadowgear',true,true,1,true,'.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bMatk,.@r;\nbonus bVariableCastrate,-(5+.@r);\nif (getskilllv("SU_POWEROFLAND") == 1)\n bonus bFixedCast,-100;\nif (getskilllv("SU_POWEROFSEA") == 1) {\n bonus bUseSPrate,-3;\n}\nif (.@r>=7)\n bonus bMatkRate,5;\nif (.@r>=9)\n bonus bMatkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_summoner`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24287,'S_DoramPhysical_Weapon','Doram Physical Shadow Weapon','Shadowgear',true,true,1,true,'.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bMatk,.@r;\nbonus bLongAtkRate,.@r;\nif (getskilllv("SU_POWEROFLIFE") == 1)\n bonus bAspd,1;\nif (.@r>=7)\n bonus bFlee2,2;\nif (.@r>=9)\n bonus bFlee2,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24288,'S_Runeknight_Weapon','Rune Knight Shadow Weapon','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bMatk,.@r;\nbonus2 bSkillAtk,"RK_SONICWAVE",20+.@r*5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24289,'S_Royalguard_Weapon','Royal Guard Shadow Weapon','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bMatk,.@r;\nbonus2 bSkillAtk,"LG_CANNONSPEAR",20+.@r*5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24290,'S_Mechanic_weapon','Mechanic Shadow Weapon','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bMatk,.@r;\nbonus2 bSkillAtk,"NC_VULCANARM",20+.@r*5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24291,'S_Genetic_Weapon','Genetic Shadow Weapon','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bMatk,.@r;\nbonus2 bSkillAtk,"GN_CART_TORNADO",20+.@r*5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24292,'S_Archbishop_Weapon','Arcbishop Shadow Weapon','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bMatk,.@r;\nbonus2 bSkillAtk,"AB_DUPLELIGHT",20+.@r*5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24293,'S_Sura_weapon','Sura Shadow Weapon','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bMatk,.@r;\nbonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1*(2000+500*.@r);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24294,'S_Guillotine_Weapon','Guillotine Cross Shadow Weapon','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bMatk,.@r;\nbonus2 bSkillUseSPrate,"GC_DARKILLUSION",(20+(.@r*3));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24295,'S_Shadowchaser_Weapon','Shadow Chaser Shadow Weapon','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bMatk,.@r;\nbonus2 bSkillAtk,"SC_TRIANGLESHOT",20+.@r*5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24296,'S_Warlock_Weapon','Warlock Shadow Weapon','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bMatk,.@r;\nbonus2 bSkillAtk,"WL_DRAINLIFE",20+.@r*5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24297,'S_Sorcerer_Weapon','Sorcerer Shadow Weapon','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bMatk,.@r;\nbonus2 bSkillCooldown,"SO_DIAMONDDUST",-1*((300*.@r)+1000);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24298,'S_Ranger_Weapon','Ranger Shadow Weapon','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bMatk,.@r;\nbonus2 bSkillAtk,"RA_CLUSTERBOMB",20+.@r*5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24299,'S_Minstrel_Weapon','Maestro Shadow Weapon','Shadowgear',10,true,true,true,true,'Male',true,99,true,'.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bMatk,.@r;\nbonus bMaxHPrate,3;\nbonus bDef,.@r*(getskilllv("MI_HARMONIZE")+getskilllv("MI_RUSH_WINDMILL")+getskilllv("MI_ECHOSONG"));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24300,'S_Wanderer_Weapon','Wanderer Shadow Weapon','Shadowgear',10,true,true,true,true,'Female',true,99,true,'.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bMatk,.@r;\nbonus bMaxHPrate,3;\nbonus bDef,.@r*(getskilllv("WA_SWING_DANCE")+getskilllv("WA_SYMPHONY_OF_LOVER")+getskilllv("WA_MOONLIT_SERENADE"));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24301,'S_Runeknight_Shield','Rune Knight Shadow Shield','Shadowgear',true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nautobonus3 "{ .@r = getrefine(); if (.@r>=9) { bonus bAspd,2; } else if (.@r>=7) { bonus bAspd,1; } bonus bAspdRate,.@r; }",1000,50000,"RK_ENCHANTBLADE";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24302,'S_Royalguard_Shield','Royal Guard Shadow Shield','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillAtk,"LG_EARTHDRIVE",20+.@r*5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24303,'S_Mechanic_Shield','Mechanic Shadow Shield','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillAtk,"NC_FLAMELAUNCHER",20+.@r*5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24304,'S_Genetic_Shield','Genetic Shadow Shield','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus bMaxHPrate,3;\nbonus bDef,.@r*(getskilllv("GN_CART_TORNADO")+getskilllv("GN_CARTBOOST")+getskilllv("GN_CARTCANNON"));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24305,'S_Archbishop_Shield','Archbishop Shadow Shield','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillAtk,"AB_ADORAMUS",20+.@r*5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24306,'S_Sura_Shield','Sura Shadow Shield','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillAtk,"SR_SKYNETBLOW",20+.@r*5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24307,'S_Guillotine_Shield','Guillotine Cross Shadow Shield','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillCooldown,"GC_DARKCROW",-(10000+(2000*.@r));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24308,'S_Shadowchaser_Shield','Shadow Chaser Shadow Shield','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nautobonus3 "{ .@r = getrefine(); if (.@r>=9) { bonus bAspd,2; } else if (.@r>=7) { bonus bAspd,1; } bonus bAspdRate,.@r; }",1000,50000,"SC_AUTOSHADOWSPELL";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24309,'S_Warlock_Shield','Warlock Shadow Shield','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillAtk,"WL_EARTHSTRAIN",20+.@r*5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24310,'S_Sorcerer_Shield','Sorcerer Shadow Shield','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillCooldown,"SO_EARTHGRAVE",-1*((300*.@r)+1000);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24311,'S_Ranger_Shield','Ranger Shadow Shield','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillUseSPrate,"RA_AIMEDBOLT",(20+(5*.@r));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24312,'S_Minstrel_Shield','Minstrel Shadow Shield','Shadowgear',10,true,true,true,true,'Male',true,99,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus bMaxSPrate,3;\nbonus bMdef,.@r*(getskilllv("MI_HARMONIZE")+getskilllv("MI_RUSH_WINDMILL")+getskilllv("MI_ECHOSONG"))/5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24313,'S_Wanderer_Shield','Wanderer Shadow Shield','Shadowgear',10,true,true,true,true,'Female',true,99,true,'.@r = getrefine();\n\nbonus bMaxHP,.@r*10;\nbonus bMaxSPrate,3;\nbonus bMdef,.@r*(getskilllv("WA_SWING_DANCE")+getskilllv("WA_SYMPHONY_OF_LOVER")+getskilllv("WA_MOONLIT_SERENADE"))/5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_kagerouoboro`,`job_ninja`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24314,'S_Ninja_Shield','Ninja Shadow Shield','Shadowgear',10,true,true,true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus bAspd,1;\nbonus bBaseAtk,(3*getskilllv("NJ_TOBIDOUGU"));\nautobonus3 "{ bonus bAspd,1; }",1000,50000,"NJ_NEN";\n.@val = 4 * .@r;\nif (.@r >= 7) {\n .@val += 10;\n if (.@r >= 9) {\n .@val += 10;\n }\n}\nbonus2 bIgnoreDefClassRate,Class_Normal,.@val;\nbonus2 bIgnoreMdefClassRate,Class_Normal,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_soullinker`,`job_stargladiator`,`job_taekwon`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24315,'S_Taekwon_Shield','Taekwon Shadow Shield','Shadowgear',10,true,true,true,true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\n.@val = 3;\nif (.@r >= 7) {\n .@val += 2;\n if (.@r >= 9) {\n .@val += 3;\n }\n}\nbonus2 bIgnoreDefClassRate,Class_Normal,(3*(getskilllv("TK_HPTIME")+.@r));\nbonus2 bIgnoreMdefClassRate,Class_Normal,(3*(getskilllv("TK_SPTIME")+.@r));\nbonus2 bAddClass,Class_All,.@val;\nbonus bMatkRate,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_summoner`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24316,'S_DoramPhysical_Shield','Doram Physical Shadow Shield','Shadowgear',10,true,true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bAddClass,Class_All,3;\nautobonus3 "{ bonus bAspd,1; }",1000,50000,"SU_ARCLOUSEDASH";\nbonus2 bSkillCooldown,"SU_LUNATICCARROTBEAT",-(.@r*200);\nif (.@r>=7)\n bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",5;\nif (.@r>=9)\n bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_summoner`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24317,'S_DoramMagical_Shield','Doram Magical Shadow Shield','Shadowgear',10,true,true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus bMatkRate,3;\nautobonus3 "{ bonus2 bSPRegenRate,5,5000; }",1000,30000,"SU_BUNCHOFSHRIMP";\nbonus2 bSkillCooldown,"SU_CN_METEOR",-(.@r*100);\nif (.@r>=7)\n bonus2 bSkillAtk,"SU_CN_METEOR",5;\nif (.@r>=9)\n bonus2 bSkillAtk,"SU_CN_METEOR",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_novice`,`job_supernovice`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24318,'S_SuperNovice_Shield','Super Novice Shadow Shield','Shadowgear',10,true,true,true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus bMaxHP,1000;\nbonus bMaxSP,200;\nbonus bAspdRate,(2*getskilllv("TF_DOUBLE")+.@r);\nbonus bVariableCastrate,-(2*getskilllv("AC_OWL")+.@r);\nif (.@r>=7) {\n bonus2 bAddClass,Class_All,2;\n bonus bMatkRate,2;\n}\nif (.@r>=9) {\n bonus2 bAddClass,Class_All,3;\n bonus bMatkRate,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_gunslinger`,`job_rebellion`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24319,'S_Gunslinger_Shield','Gunslinger Shadow Shield','Shadowgear',10,true,true,true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus bCritAtkRate,5;\nbonus bCritical,(getskilllv("GS_SINGLEACTION")*2)+.@r;\nif (.@r>=7)\n bonus bCritAtkRate,2;\nif (.@r>=9)\n bonus bCritAtkRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24320,'S_Hasty_Shoes_II','Hasty Shadow Shoes II','Shadowgear',true,1,true,'.@val = 1;\nif (getrefine() >= 7) {\n .@val += 1;\n}\nbonus bFlee,5;\nbonus2 bAddClass,Class_All,.@val;\nbonus bMatkRate,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24321,'S_Bearer\'s_Pendant_II','Bearer\'s Shadow Pendant II','Shadowgear',true,1,true,'bonus bBaseAtk,5;\nif (getrefine() >= 7) {\n .@val = 3;\n}\nelse {\n .@val = 1;\n}\nbonus bMaxHPrate,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24322,'S_Gemstone_Earring_II','Gemstone Shadow Earring II','Shadowgear',true,1,true,'if (getrefine() >= 7) {\n .@val = 3;\n}\nelse {\n .@val = 2;\n}\nbonus bMatk,5;\nbonus bUseSPrate,-.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24323,'S_Spellflow_Shield_II','Spellflow Shadow Shield II','Shadowgear',true,1,true,'bonus bMatkRate,1 + (getrefine() >= 7);\nbonus bUseSPrate,-1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24324,'S_Spiritual_Weapon_II','Spiritual Shadow Weapon II','Shadowgear',true,1,true,'bonus bSPrecovRate,5;\nbonus2 bAddClass,Class_All,1 + (getrefine() >= 7);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24325,'S_Malicious_Armor_II','Malicious Shadow Armor II','Shadowgear',true,1,true,'bonus bMaxHP,100;\nbonus2 bAddClass,Class_All,1 + (getrefine() >= 7);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24326,'S_Sigrun_Armor','Sigrun Shadow Armor','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bLuk,1;\nbonus bHit,.@r;\nif (BaseClass == Job_Swordman || BaseClass == Job_Thief || (BaseClass == Job_Taekwon && BaseJob != Job_Soul_Linker)) {\n bonus bBaseAtk,15;\n} else if (BaseClass == Job_Merchant || BaseClass == Job_Archer || BaseClass == Job_Gunslinger) {\n bonus bLongAtkRate,3;\n} else if (BaseClass == Job_Mage || BaseClass == Job_Acolyte || BaseClass == Job_Ninja || BaseJob == Job_Soul_Linker) {\n bonus bMatk,15;\n} else if (BaseClass == Job_Novice || BaseJob == Job_Summoner) {\n bonus bAspdRate,5;\n bonus bMaxHP,1000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24327,'S_Sigrun_Shield','Sigrun Shadow Shield','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bVit,1;\nbonus bDef,5*.@r;\nif (BaseClass == Job_Swordman || BaseClass == Job_Thief || (BaseClass == Job_Taekwon && BaseJob != Job_Soul_Linker)) {\n bonus bAspd,1;\n} else if (BaseClass == Job_Merchant || BaseClass == Job_Archer || BaseClass == Job_Gunslinger) {\n bonus bFlee,15;\n} else if (BaseClass == Job_Mage || BaseClass == Job_Acolyte || BaseClass == Job_Ninja || BaseJob == Job_Soul_Linker) {\n bonus bMaxSPrate,2;\n bonus bHealPower,3;\n} else if (BaseClass == Job_Novice || BaseJob == Job_Summoner) {\n bonus bVariableCastrate,-5;\n bonus bMaxSP,300;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24328,'S_Force_Executioner_Weapon','Force Executioner Shadow Weapon','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bBaseAtk,5+.@r;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,.@r/2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24329,'S_Spirit_Magic_Executioner_Weapon','Spirit Magic Executioner Shadow Weapon','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMatk,5+.@r;\nbonus2 bIgnoreMdefRaceRate,RC_DemiHuman,.@r/2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24330,'S_Caster_Armor_II','Caster Shadow Armor II','Shadowgear',true,1,true,'bonus bInt,3;\nbonus bSPrecovRate,20;\nbonus bVariableCastrate,-getrefine()/2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24331,'S_Reload_Armor_II','Reload Shadow Armor II','Shadowgear',true,1,true,'bonus bHPrecovRate,20;\nbonus bVit,3;\nbonus bDelayrate,-(getrefine()/3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24332,'S_Critical_Shield','Critical Shadow Shield','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bCritical,5+.@r/2;\nif (.@r >= 9) {\n bonus bCritAtkRate,2;\n} else if (.@r >= 7) {\n bonus bCritAtkRate,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24333,'S_Critical_Shoes','Critical Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bFlee,5+.@r/2;\nif (.@r >= 9) {\n bonus bCritical,4;\n} else if (.@r >= 7) {\n bonus bCritical,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24334,'S_Magic_Compose_Armor','Magic Compose Shadow Armor','Shadowgear',true,1,true,'.@r = getrefine();\nif (.@r > 1) {\n .@val = .@r/2;\n bonus3 bAutoSpell,"MG_COLDBOLT",.@val,(5+.@r);\n bonus4 bAutoSpellOnSkill,"MG_COLDBOLT","MG_FIREBOLT",.@val,1000;\n bonus4 bAutoSpellOnSkill,"MG_FIREBOLT","MG_LIGHTNINGBOLT",.@val,1000;\n bonus4 bAutoSpellOnSkill,"MG_LIGHTNINGBOLT","WZ_EARTHSPIKE",.@val,1000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24335,'S_Gemstone_Weapon_II','Gemstone Shadow Weapon II','Shadowgear',true,1,true,'bonus bHit,5;\nif (getrefine() >= 7) {\n bonus bUseSPrate,3;\n}\nelse {\n bonus bUseSPrate,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24336,'S_Gemstone_Shield_II','Gemstone Shadow Shield II','Shadowgear',true,1,true,'bonus bDef,5;\nif (getrefine() >= 7) {\n bonus bUseSPrate,3;\n}\nelse {\n bonus bUseSPrate,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24337,'S_Bearer\'s_Armor_II','Bearer\'s Shadow Armor II','Shadowgear',true,1,true,'bonus bMDef,1;\nif (getrefine() >= 7) {\n bonus bMaxHPrate,3;\n}\nelse {\n bonus bMaxHPrate,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24338,'S_Bearer\'s_Shoes_II','Bearer\'s Shadow Shoes II','Shadowgear',true,1,true,'bonus bMaxSP,50;\nif (getrefine() >= 7) {\n bonus bMaxHPrate,3;\n}\nelse {\n bonus bMaxHPrate,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24339,'S_Almighty_Earring','Almighty Shadow Earring','Shadowgear',true,1,true,'bonus bAllStats,getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24340,'S_Almighty_Pendant','Almighty Shadow Pendant','Shadowgear',true,1,true,'bonus bAllStats,getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24341,'S_All_Race_Shoes','All Race Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine();\nif (.@r >= 9) {\n .@val = 5;\n} else if (.@r >= 7) {\n .@val = 3;\n}\nelse {\n .@val = 2;\n}\nbonus2 bAddRace,RC_All,.@val;\nbonus2 bMagicAddRace,RC_All,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24342,'S_All_Race_Shield','All Race Shadow Shield','Shadowgear',true,1,true,'.@r = getrefine();\nif (.@r >= 9) {\n .@val = 3;\n} else if (.@r >= 7) {\n .@val = 2;\n}\nelse {\n .@val = 1;\n}\nbonus2 bSubRace,RC_All,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24343,'S_Blitz_Weapon','Blitz Shadow Weapon','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bAspdRate,5+.@r/2;\nif (.@r >= 7) {\n bonus bAspd,1;\n if (.@r >= 9) {\n bonus bDelayrate,-1;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24344,'S_Blitz_Armor','Blitz Shadow Armor','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bDef,25+5*(.@r/2);\nif (.@r >= 7) {\n bonus bAspd,1;\n if (.@r >= 9) {\n bonus bDelayrate,-1;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24345,'S_Tempest_Shield','Tempest Shadow Shield','Shadowgear',true,1,true,'bonus2 bIgnoreMdefClassRate,Class_Normal,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24346,'S_Tempest_Shoes','Tempest Shadow Shoes','Shadowgear',true,1,true,'bonus2 bIgnoreMdefClassRate,Class_Normal,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24347,'S_Magic_Executioner_Holy_Water_Armor','Magic Executioner Holy Water Shadow Armor','Shadowgear',true,1,true,'.@val = 5 + (getrefine()/2);\nbonus2 bIgnoreMdefRaceRate,RC_DemiHuman,.@val;\nbonus2 bIgnoreMdefRaceRate,RC_Undead,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24348,'S_Magic_Exorcist_Corrupted_Armor','Magic Exorcist Corrupted Shadow Armor','Shadowgear',true,1,true,'.@val = 5 + (getrefine()/2);\nbonus2 bIgnoreMdefRaceRate,RC_Demon,.@val;\nbonus2 bIgnoreMdefRaceRate,RC_Angel,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24349,'S_Magic_Vibration_Dragon_Killer_Armor','Magic Vibration Dragon Killer Shadow Armor','Shadowgear',true,1,true,'.@val = 5 + (getrefine()/2);\nbonus2 bIgnoreMdefRaceRate,RC_Formless,.@val;\nbonus2 bIgnoreMdefRaceRate,RC_Dragon,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24350,'S_Magic_Scissor_Hunting_Armor','Magic Scissor Hunting Shadow Armor','Shadowgear',true,1,true,'.@val = 5 + (getrefine()/2);\nbonus2 bIgnoreMdefRaceRate,RC_Plant,.@val;\nbonus2 bIgnoreMdefRaceRate,RC_Brute,.@val;\nbonus2 bIgnoreMdefRaceRate,RC_Player_Doram,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24351,'S_Magic_Fishing_Insect_Net_Armor','Magic Fishing Insect Net Shadow Armor','Shadowgear',true,1,true,'.@val = 5 + (getrefine()/2);\nbonus2 bIgnoreMdefRaceRate,RC_Fish,.@val;\nbonus2 bIgnoreMdefRaceRate,RC_Insect,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24352,'S_Plasterer\'s_Armor_II','Plasterer\'s Shadow Armor II','Shadowgear',true,1,true,'bonus bDef,1;\nbonus2 bResEff,Eff_Stone,100*getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24353,'S_Insomniac_Shoes_II','Insomniac Shadow Shoes II','Shadowgear',true,1,true,'bonus bDef,1;\nbonus2 bResEff,Eff_Sleep,100*getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24354,'S_Peerless_Armor_II','Peerless Shadow Armor II','Shadowgear',true,1,true,'bonus bDef,1;\nbonus2 bResEff,Eff_Silence,100*getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24355,'S_Adulate_Shoes_II','Adulate Shadow Shoes II','Shadowgear',true,1,true,'bonus bDef,1;\nbonus2 bResEff,Eff_Blind,100*getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24356,'S_Unfreezing_Weapon_II','Unfreezing Shadow Weapon II','Shadowgear',true,1,true,'bonus bDef,1;\nbonus2 bResEff,Eff_Freeze,100*getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24357,'S_Vitality_Earring_II','Vitality Shadow Earring II','Shadowgear',true,1,true,'bonus bDef,1;\nbonus2 bResEff,Eff_Bleeding,100*getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24358,'S_Neutral_Weapon_II','Neutral Shadow Weapon II','Shadowgear',true,1,true,'bonus bDef,1;\nbonus2 bResEff,Eff_Stun,100*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24359,'S_Uncursed_Pendant_II','Uncursed Shadow Pendant II','Shadowgear',true,1,true,'bonus bDef,1;\nbonus2 bResEff,Eff_Curse,100*getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24360,'S_Tension_Weapon','Tension Shadow Weapon','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bMatk,.@r;\nbonus bMaxHP,100+((.@r/2)*150);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24361,'S_Tension_Earring','Tension Shadow Earring','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHPrate,1;\nbonus bBaseAtk,5;\nbonus bMaxHP,.@r*10+50*(.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24362,'S_Tension_Pendent','Tension Shadow Pendant','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\n.@val = 2 + (.@r/3);\nbonus bBaseAtk,5;\nbonus bHealPower2,.@val;\nbonus bAddItemHealRate,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24363,'S_Elegant_Weapon','Elegant Shadow Weapon','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bMatk,.@r;\nbonus bMaxHP,100+((.@r/2)*150);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24364,'S_Elegant_Earring','Elegant Shadow Earring','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10+((.@r/2)*50);\nbonus bMaxHPrate,1;\nbonus bMatk,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24365,'S_Elegant_Pendent','Elegant Shadow Pendant','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\n.@val = 2 + (.@r/3);\nbonus bMatk,5;\nbonus bHealPower2,.@val;\nbonus bAddItemHealRate,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24366,'S_Healing_Shield','Healing Shadow Shield','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMatk,10;\nif (.@r >= 7) {\n .@val = 3;\n if (.@r >= 9) {\n .@val += 5;\n }\n bonus bHealPower,.@val;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24367,'S_Healing_Shoes','Healing Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMatk,10;\nif (.@r >= 7) {\n .@val = 3;\n if (.@r >= 9) {\n .@val += 5;\n }\n bonus bHealPower,.@val;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24368,'S_Restore_Earring','Restore Shadow Earring','Shadowgear',true,1,true,'.@r = getrefine();\nif (.@r >= 9) {\n .@val = 50;\n} else if (.@r >= 7) {\n .@val = 30;\n}\nelse {\n .@val = 20;\n}\nbonus bHPrecovRate,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24369,'S_Restore_Pendant','Restore Shadow Pendant','Shadowgear',true,1,true,'.@r = getrefine();\nif (.@r >= 9) {\n .@val = 50;\n} else if (.@r >= 7) {\n .@val = 30;\n}\nelse {\n .@val = 20;\n}\nbonus bSPrecovRate,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24370,'S_Mortal_Blow_Weapon','Mortal Blow Shadow Weapon','Shadowgear',true,1,true,'.@r = getrefine();\nif (.@r >= 9) {\n .@val = 7;\n} else if (.@r >= 7) {\n .@val = 4;\n}\nelse {\n .@val = 2;\n}\nbonus bCritAtkRate,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24371,'S_Mortal_Blow_Earring','Mortal Blow Shadow Earring','Shadowgear',true,1,true,'.@r = getrefine();\nif (.@r >= 9) {\n .@val = 3;\n} else if (.@r >= 7) {\n .@val = 2;\n}\nelse {\n .@val = 1;\n}\nbonus bCritAtkRate,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24372,'S_Mortal_Blow_Pendant','Mortal Blow Shadow Pendant','Shadowgear',true,1,true,'.@r = getrefine();\nif (.@r >= 9) {\n .@val = 3;\n} else if (.@r >= 7) {\n .@val = 2;\n}\nelse {\n .@val = 1;\n}\nbonus bCritAtkRate,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24373,'S_Penetration_Shoes','Penetration Shadow Shoes','Shadowgear',true,1,true,'bonus2 bIgnoreDefClassRate,Class_Normal,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24374,'S_Penetration_Shield','Penetration Shadow Shield','Shadowgear',true,1,true,'bonus2 bIgnoreDefClassRate,Class_Normal,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24375,'S_Executioner_Holy_Water_Armor','Executioner Holy Water Shadow Armor','Shadowgear',true,1,true,'.@val = 5 + (getrefine()/2);\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,.@val;\nbonus2 bIgnoreDefRaceRate,RC_Undead,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24376,'S_Exorcist_Corrupted_Armor','Exorcist Corrupted Shadow Armor','Shadowgear',true,1,true,'.@val = 5 + (getrefine()/2);\nbonus2 bIgnoreDefRaceRate,RC_Demon,.@val;\nbonus2 bIgnoreDefRaceRate,RC_Angel,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24377,'S_Vibration_Dragon_Killer_Armor','Vibration Dragon Killer Shadow Armor','Shadowgear',true,1,true,'.@val = 5 + (getrefine()/2);\nbonus2 bIgnoreDefRaceRate,RC_Formless,.@val;\nbonus2 bIgnoreDefRaceRate,RC_Dragon,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24378,'S_Scissor_Hunting_Armor','Scissor Hunting Shadow Armor','Shadowgear',true,1,true,'.@val = 5 + (getrefine()/2);\nbonus2 bIgnoreDefRaceRate,RC_Plant,.@val;\nbonus2 bIgnoreDefRaceRate,RC_Brute,.@val;\nbonus2 bIgnoreDefRaceRate,RC_Player_Doram,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24379,'S_Fishing_Insect_Net_Armor','Fishing Insect Net Shadow Armor','Shadowgear',true,1,true,'.@val = 5 + (getrefine()/2);\nbonus2 bIgnoreDefRaceRate,RC_Fish,.@val;\nbonus2 bIgnoreDefRaceRate,RC_Insect,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24380,'Sentimental_Weapone_S','Sentimental Shadow Weapon','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bMatk,.@r;\nbonus bMaxSP,10+((.@r/2)*15);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24381,'Sentimental_Earring_S','Sentimental Shadow Earring','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus bMaxSP,(.@r/2)*5;\nbonus bMaxSPrate,1;\nbonus bBaseAtk,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24382,'Sentimental_Pendant_S','Sentimental Shadow Pendant','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus bSPrecovRate,2+.@r/3;\nbonus bBaseAtk,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24383,'Enchanting_Weapone_S','Enchanting Shadow Weapon','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bMatk,.@r;\nbonus bMaxSP,10+(.@r/2*15);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24384,'Enchanting_Earring_S','Enchanting Shadow Earring','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus bMaxSP,(.@r/2)*5;\nbonus bMaxSPrate,1;\nbonus bMatk,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24385,'Enchanting_Pendant_S','Enchanting Shadow Pendant','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus bSPrecovRate,2+.@r/3;\nbonus bMatk,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24386,'S_Infinity_Weapon','Infinity Shadow Weapon','Shadowgear',true,1,true,'.@r = getrefine();\n.@val = .@r/3;\nif (.@val) {\n bonus2 bAddSize,Size_All,.@val;\n bonus2 bMagicAddSize,Size_All,.@val;\n bonus2 bSubSize,Size_All,.@val;\n if (.@r >= 10) {\n bonus bNoSizeFix;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (24387,'S_Beginner\'s_Armor','Beginner\'s Shadow Armor','Shadowgear',true,100,true,100,true,true,true,true,true,true,true,'bonus bInt,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (24388,'S_Beginner\'s_Shield','Beginner\'s Shadow Shield','Shadowgear',true,100,true,100,true,true,true,true,true,true,true,'bonus bVit,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (24389,'S_Beginner\'s_Shoes','Beginner\'s Shadow Shoes','Shadowgear',true,100,true,100,true,true,true,true,true,true,true,'bonus bAgi,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (24390,'S_Beginner\'s_Weapon','Beginner\'s Shadow Weapon','Shadowgear',true,100,true,100,true,true,true,true,true,true,true,'bonus bStr,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (24391,'S_Beginner\'s_Earring','Beginner\'s Shadow Earring','Shadowgear',true,100,true,100,true,true,true,true,true,true,true,'bonus bDex,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (24392,'S_Beginner\'s_Pendant','Beginner\'s Shadow Pendant','Shadowgear',true,100,true,100,true,true,true,true,true,true,true,'bonus bLuk,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24393,'S_Physical_Shoes','Physical Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine();\nif (.@r >= 9) {\n bonus bAspdRate,8;\n} else if (.@r >= 7) {\n bonus bAspdRate,5;\n}\nelse {\n bonus bAspdRate,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24394,'S_Physical_Shield','Physical Shadow Shield','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,200;\nif (.@r >= 9) {\n bonus bMaxHPrate,5;\n} else if (.@r >= 7) {\n bonus bMaxHPrate,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24395,'S_Physical_Armor','Physical Shadow Armor','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bBaseAtk,20;\nif (.@r >= 9) {\n bonus2 bAddClass,Class_All,5;\n} else if (.@r >= 7) {\n bonus2 bAddClass,Class_All,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24396,'S_Magical_Shoes','Magical Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine();\nif (.@r >= 9) {\n bonus bVariableCastrate,8;\n} else if (.@r >= 7) {\n bonus bVariableCastrate,5;\n}\nelse {\n bonus bVariableCastrate,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24397,'S_Magical_Shield','Magical Shadow Shield','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxSP,100;\nif (.@r >= 9) {\n bonus bMaxSPrate,5;\n} else if (.@r >= 7) {\n bonus bMaxSPrate,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24398,'S_Magical_Armor','Magical Shadow Armor','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMatk,20;\nif (.@r >= 9) {\n bonus bMatkRate,5;\n} else if (.@r >= 7) {\n bonus bMatkRate,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24399,'S_Immune_Athena_Shield','Immune Athena Shadow Shield','Shadowgear',true,1,true,'bonus bDef,50+20*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24400,'S_Hard_Champion_Shoes','Hard Champion Shadow Shoes','Shadowgear',true,1,true,'.@val = getrefine()/2;\nbonus bMaxHP,200;\nbonus bMaxSP,100;\nbonus bMaxHPrate,.@val;\nbonus bMaxSPrate,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24401,'S_Kingbird_Ancient_Armor','Kingbird Ancient Shadow Armor','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bBaseAtk,15;\nbonus bLongAtkRate,.@r/2;\nif (.@r >= 7) {\n bonus bHit,30;\n}\nelse {\n bonus bHit,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_gunslinger`,`job_rebellion`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24402,'S_Rebellion_Armor','Rebellion Shadow Armor','Shadowgear',10,true,true,true,100,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillCooldown,"RL_HEAT_BARREL",-1000*(1+.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_kagerouoboro`,`job_ninja`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24403,'S_Kagerou_Armor','Kagerou Shadow Armor','Shadowgear',10,true,true,true,100,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillAtk,"KO_HUUMARANKA",20+.@r*5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_kagerouoboro`,`job_ninja`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24404,'S_Oboro_Armor','Oboro Shadow Armor','Shadowgear',10,true,true,true,100,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillAtk,"NJ_KOUENKA",20+.@r*5;\nbonus2 bSkillAtk,"NJ_HYOUSENSOU",20+.@r*5;\nbonus2 bSkillAtk,"NJ_HUUJIN",20+.@r*5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_gunslinger`,`job_rebellion`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24405,'S_Rebellion_Shoes','Rebellion Shadow Shoes','Shadowgear',10,true,true,true,100,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillAtk,"RL_HAMMER_OF_GOD",20+.@r*5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_kagerouoboro`,`job_ninja`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24406,'S_Kagerou_Shoes','Kagerou Shadow Shoes','Shadowgear',10,true,true,true,100,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillAtk,"KO_HAPPOKUNAI",20+.@r*5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_kagerouoboro`,`job_ninja`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24407,'S_Oboro_Shoes','Oboro Shadow Shoes','Shadowgear',10,true,true,true,100,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillCooldown,"KO_ZANZOU",-2000*(1+.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_summoner`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24408,'S_DoramPhysical_Armor','Doram Physical Shadow Armor','Shadowgear',10,true,true,100,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillAtk,"SU_PICKYPECK",20;\nbonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",.@r*3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_summoner`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24409,'S_DoramPhysical_Shoes','Doram Physical Shadow Shoes','Shadowgear',10,true,true,100,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillCooldown,"SU_HISS",-3000*(1+.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_summoner`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24410,'S_DoramMagical_Armor','Doram Magical Shadow Armor','Shadowgear',10,true,true,100,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillAtk,"SU_CN_METEOR",20;\nbonus2 bSkillAtk,"SU_SV_STEMSPEAR",.@r*3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_summoner`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24411,'S_DoramMagical_Shoes','Doram Magical Shadow Shoes','Shadowgear',10,true,true,100,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nbonus2 bSkillCooldown,"SU_CHATTERING",-3000*(1+.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24412,'S_Star_Emperor_Armor','Star Emperor Shadow Armor','Shadowgear',10,true,true,true,true,true,100,true,'.@r = getrefine();\nbonus2 bSkillAtk,"SJ_NEWMOONKICK",20;\nbonus2 bSkillAtk,"SJ_FULLMOONKICK",.@r*3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24413,'S_Star_Emperor_Shoes','Star Emperor Shadow Shoes','Shadowgear',10,true,true,true,true,true,100,true,'.@r = getrefine();\nbonus2 bSkillCooldown,"SJ_DOCUMENT",-3000*(1+.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_soullinker`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24414,'S_Soul_Reaper_Armor','Soul Reaper Shadow Armor','Shadowgear',10,true,true,true,true,true,100,true,'.@r = getrefine();\nbonus2 bSkillAtk,"SP_SWHOO",20;\nbonus2 bSkillAtk,"SP_SPA",.@r*3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_soullinker`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24415,'S_Soul_Reaper_Shoes','Soul Reaper Shadow Shoes','Shadowgear',10,true,true,true,true,true,100,true,'.@r = getrefine();\nbonus2 bSkillCooldown,"SP_SOULREAPER",-3000-1000*(.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (24416,'S_Temporal_Transcendent_Weapon','Temporal Transcendent Shadow Weapon','Shadowgear',true,1,true,100,true,true,true,true,true,true,true,'bonus bCritAtkRate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (24417,'S_Temporal_Transcendent_Armor','Temporal Transcendent Shadow Armor','Shadowgear',true,1,true,100,true,true,true,true,true,true,true,'bonus bAspd,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (24418,'S_Temporal_Transcendent_Shield','Temporal Transcendent Shadow Shield','Shadowgear',true,1,true,100,true,true,true,true,true,true,true,'bonus bVariableCastrate,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (24419,'S_Temporal_Transcendent_Shoes','Temporal Transcendent Shadow Shoes','Shadowgear',true,1,true,100,true,true,true,true,true,true,true,'bonus bAspdRate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (24420,'S_Temporal_Transcendent_Earring','Temporal Transcendent Shadow Earring','Shadowgear',true,1,true,100,true,true,true,true,true,true,true,'bonus bMatk,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (24421,'S_Temporal_Transcendent_Pendant','Temporal Transcendent Shadow Pendant','Shadowgear',true,1,true,100,true,true,true,true,true,true,true,'bonus bBaseAtk,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`refineable`,`script`) VALUES (24423,'S_Tempest_Weapon','Tempest Shadow Weapon','Shadowgear',true,true,'bonus2 bIgnoreMdefClassRate,Class_Normal,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`refineable`,`script`) VALUES (24424,'S_Tempest_Armor','Tempest Shadow Armor','Shadowgear',true,true,'bonus2 bIgnoreMdefClassRate,Class_Normal,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`refineable`,`script`) VALUES (24425,'S_Perfect_Size_Weapon','Perfect Size Shadow Weapon','Shadowgear',true,true,'bonus2 bAddSize,Size_All,2;\nbonus2 bMagicAddSize,Size_All,2;\n.@r = getrefine();\nbonus bBaseAtk,.@r*3;\nif (.@r >= 7) {\n bonus2 bAddSize,Size_All,2;\n bonus2 bMagicAddSize,Size_All,2;\n}\nif (.@r >= 9) {\n bonus2 bAddSize,Size_All,3;\n bonus2 bMagicAddSize,Size_All,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`refineable`,`script`) VALUES (24426,'S_Perfect_Size_Armor','Perfect Size Shadow Armor','Shadowgear',true,true,'bonus2 bSubSize,Size_All,2;\n/*bonus2 bMagicSubSize,Size_All,2;*/\n.@r = getrefine();\nbonus bDef,.@r;\nif (.@r >= 7) {\n bonus2 bSubSize,Size_All,2;\n /*bonus2 bMagicSubSize,Size_All,2;*/\n}\nif (.@r >= 9) {\n bonus2 bSubSize,Size_All,3;\n /*bonus2 bMagicSubSize,Size_All,3;*/\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`refineable`,`script`) VALUES (24427,'S_M_Exo_Co_Weapon','Magic Exorcist Current Shadow Weapon','Shadowgear',true,true,'.@r = getrefine();\nbonus2 bIgnoreMdefRaceRate,RC_Demon,5+.@r/2;\nbonus2 bIgnoreMdefRaceRate,RC_Angel,5+.@r/2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`refineable`,`script`) VALUES (24428,'S_M_Viv_Dr_Weapon','Magic Vibration Dragon Killer Shadow Weapon','Shadowgear',true,true,'.@r = getrefine();\nbonus2 bIgnoreMdefRaceRate,RC_Formless,5+.@r/2;\nbonus2 bIgnoreMdefRaceRate,RC_Dragon,5+.@r/2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`refineable`,`script`) VALUES (24429,'S_M_Sci_Hu_Weapon','Magic Caesars Hunting Shadow Weapon','Shadowgear',true,true,'.@r = getrefine();\nbonus2 bIgnoreMdefRaceRate,RC_Brute,5+.@r/2;\nbonus2 bIgnoreMdefRaceRate,RC_Plant,5+.@r/2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`refineable`,`script`) VALUES (24430,'S_M_Fis_In_Weapon','Magic Fishing Insect Shadow Weapon','Shadowgear',true,true,'.@r = getrefine();\nbonus2 bIgnoreMdefRaceRate,RC_Fish,5+.@r/2;\nbonus2 bIgnoreMdefRaceRate,RC_Insect,5+.@r/2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`refineable`,`script`) VALUES (24431,'S_M_Exe_Ho_Weapon','Magic Executioner Holy Water Shadow Weapon','Shadowgear',true,true,'.@r = getrefine();\nbonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5+.@r/2;\nbonus2 bIgnoreMdefRaceRate,RC_Undead,5+.@r/2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`refineable`,`script`) VALUES (24432,'S_Penetration_Weapon','Penetration Shadow Weapon','Shadowgear',true,true,'.@r = getrefine();\nbonus2 bIgnoreDefRaceRate,RC_All,5+.@r/2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`refineable`,`script`) VALUES (24433,'S_Penetration_Armor','Penetration Shadow Armor','Shadowgear',true,true,'.@r = getrefine();\nbonus2 bIgnoreDefRaceRate,RC_All,5+.@r/2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`refineable`,`script`) VALUES (24434,'S_Exe_Ho_Weapon','Executioner Holy Water Shadow Weapon','Shadowgear',true,true,'.@r = getrefine();\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,5+.@r/2;\nbonus2 bIgnoreDefRaceRate,RC_Undead,5+.@r/2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`refineable`,`script`) VALUES (24435,'S_Fis_In_Weapon','Fishing Insect Shadow Weapon','Shadowgear',true,true,'.@r = getrefine();\nbonus2 bIgnoreDefRaceRate,RC_Fish,5+.@r/2;\nbonus2 bIgnoreDefRaceRate,RC_Insect,5+.@r/2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`refineable`,`script`) VALUES (24436,'S_Sci_Hu_Weapon','Scissors Hunting Shadow Weapon','Shadowgear',true,true,'.@r = getrefine();\nbonus2 bIgnoreDefRaceRate,RC_Brute,5+.@r/2;\nbonus2 bIgnoreDefRaceRate,RC_Plant,5+.@r/2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`refineable`,`script`) VALUES (24437,'S_Viv_Dr_Weapon','Vibration Dragon Killer Shadow Weapon','Shadowgear',true,true,'.@r = getrefine();\nbonus2 bIgnoreDefRaceRate,RC_Formless,5+.@r/2;\nbonus2 bIgnoreDefRaceRate,RC_Dragon,5+.@r/2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`refineable`,`script`) VALUES (24438,'S_Exo_Co_Weapon','Exorcist Corrupt Shadow Weapon','Shadowgear',true,true,'.@r = getrefine();\nbonus2 bIgnoreDefRaceRate,RC_Demon,5+.@r/2;\nbonus2 bIgnoreDefRaceRate,RC_Angel,5+.@r/2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24439,'S_Hasty_Weapon','Hasty Shadow Weapon','Shadowgear',true,1,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,1+.@r/2;\nbonus bMatkRate,1+.@r/2;\nif (.@r >= 7) {\n bonus bDef,15;\n bonus bFlee,15;\n}\nif (.@r >= 10)\n bonus bSpeedRate,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24440,'S_Sonic_Armor','Sonic Shadow Armor','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"RK_SONICWAVE",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24441,'S_Sonic_Shield','Sonic Shadow Shield','Shadowgear',true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bLongAtkRate,3+(.@r>=7?3:0)+(.@r>=9?4:0);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24442,'S_Sonic_Shoes','Sonic Shadow Shoes','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillUseSPrate,"RK_SONICWAVE",2+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24443,'S_Ignition_Weapon','Ignition Shadow Weapon','Shadowgear',true,true,true,true,true,99,true,'.@r = getrefine();\nbonus3 bAutoSpell,"RK_IGNITIONBREAK",max(3,getskilllv("RK_IGNITIONBREAK")),10+(.@r>=7?1:0)+(.@r>=9?2:0);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24444,'S_Ignition_Pendant','Ignition Shadow Pendant','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"RK_IGNITIONBREAK",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24445,'S_Ignition_Earing','Ignition Shadow Earring','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillCooldown,"RK_IGNITIONBREAK",-200-100*(getrefine()/3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24446,'S_W_Breath_Armor','Cold Breath Shadow Armor','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24447,'S_W_Breath_Shield','Cold Breath Shadow Shield','Shadowgear',true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bLongAtkRate,3+(.@r>=7?3:0)+(.@r>=9?4:0);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24448,'S_W_Breath_Shoes','Cold Breath Shadow Shoes','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillUseSPrate,"RK_DRAGONBREATH_WATER",2+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24449,'S_F_Breath_Weapon','Fire Breath Shadow Weapon','Shadowgear',true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bLongAtkRate,3+(.@r>=7?3:0)+(.@r>=9?4:0);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24450,'S_F_Breath_Pendant','Fire Breath Shadow Pendant','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"RK_DRAGONBREATH",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24451,'S_F_Breath_Earing','Fire Breath Shadow Earring','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillUseSPrate,"RK_DRAGONBREATH",2+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24452,'S_Cluster_Armor','Cluster Shadow Armor','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"RA_CLUSTERBOMB",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24453,'S_Cluster_Shield','Cluster Shadow Shield','Shadowgear',true,true,true,true,true,99,true,'.@r = getrefine();\nbonus2 bSkillAtk,"RA_CLUSTERBOMB",3+(.@r>=7?3:0)+(.@r>=9?4:0);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24454,'S_Cluster_Shoes','Cluster Shadow Shoes','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"RA_CLUSTERBOMB",5+3*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24455,'S_Aimed_Weapon','Aimed Shadow Weapon','Shadowgear',true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bLongAtkRate,3+(.@r>=7?3:0)+(.@r>=9?4:0);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24456,'S_Aimed_Pendant','Aimed Shadow Pendant','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"RA_AIMEDBOLT",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24457,'S_Aimed_Earing','Aimed Shadow Earring','Shadowgear',true,true,true,true,true,99,true,'bonus2 bAddSize,Size_All,3+2*(getrefine()/3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24458,'S_Arrow_Armor','Arrow Shadow Armor','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"RA_ARROWSTORM",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24459,'S_Arrow_Shield','Arrow Shadow Shield','Shadowgear',true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bLongAtkRate,3+(.@r>=7?3:0)+(.@r>=9?4:0);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24460,'S_Arrow_Shoes','Arrow Shadow Shoes','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillUseSPrate,"RA_ARROWSTORM",2+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24461,'S_Shooting_Weapon','Shooting Shadow Weapon','Shadowgear',true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bLongAtkRate,3+(.@r>=7?3:0)+(.@r>=9?4:0);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24462,'S_Shooting_Pendant','Shooting Shadow Pendant','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"SN_SHARPSHOOTING",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24463,'S_Shooting_Earing','Shooting Shadow Earring','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillUseSPrate,"SN_SHARPSHOOTING",2+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24464,'S_Tornado_Armor','Tornado Shadow Armor','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"NC_AXETORNADO",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24465,'S_Tornado_Shield','Tornado Shadow Shield','Shadowgear',true,true,true,true,true,99,true,'.@r = getrefine();\nbonus2 bAddSize,Size_All,3+(.@r>=7?3:0)+(.@r>=9?4:0);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24466,'S_Tornado_Shoes','Tornado Shadow Shoes','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillUseSPrate,"NC_AXETORNADO",2+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24467,'S_Boomerang_Weapon','Boomerang Shadow Weapon','Shadowgear',true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bLongAtkRate,3+(.@r>=7?3:0)+(.@r>=9?4:0);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24468,'S_Boomerang_Pendant','Boomerang Shadow Pendant','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"NC_AXEBOOMERANG",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24469,'S_Boomerang_Earing','Boomerang Shadow Earring','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillCooldown,"NC_AXEBOOMERANG",-100-100*(getrefine()/4);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24470,'S_Vulcan_Armor','Vulcan Shadow Armor','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"NC_VULCANARM",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24471,'S_Vulcan_Shield','Vulcan Shadow Shield','Shadowgear',true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bLongAtkRate,3+(.@r>=7?3:0)+(.@r>=9?4:0);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24472,'S_Vulcan_Shoes','Vulcan Shadow Shoes','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillUseSPrate,"NC_VULCANARM",2+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24473,'S_Arms_Weapon','Arm Shadow Weapon','Shadowgear',true,true,true,true,true,99,true,'.@r = getrefine();\nbonus bLongAtkRate,3+(.@r>=7?3:0)+(.@r>=9?4:0);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24474,'S_Arms_Pendant','Arm Shadow Pendant','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"NC_ARMSCANNON",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24475,'S_Arms_Earing','Arm Shadow Earring','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillUseSPrate,"NC_ARMSCANNON",2+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24476,'S_Rampage_Armor','Rampage Shadow Armor','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24477,'S_Rampage_Shield','Rampage Shadow Shield','ShadowGear',true,true,true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus bLongAtkRate,10;\n}\nelse if (.@r>=7) {\n bonus bLongAtkRate,6;\n}\nelse {\n bonus bLongAtkRate,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24478,'S_Rampage_Shoes','Rampage Shadow Shoes','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-200-100*(getrefine()/3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24479,'S_Skynetblow_Weapon','Sky Blow Shadow Weapon','ShadowGear',true,true,true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,10;\n}\nelse if (.@r>=7) {\n bonus2 bAddSize,Size_All,6;\n}\nelse {\n bonus2 bAddSize,Size_All,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24480,'S_Skynetblow_Pendant','Sky Blow Shadow Pendant','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"SR_SKYNETBLOW",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24481,'S_Skynetblow_Earing','Sky Net Blow Shadow Earring','ShadowGear',true,true,true,true,true,99,true,'bonus2 bAddClass,Class_All,2+(getrefine()/3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24482,'S_Knucklearrow_Armor','Knuckle Shadow Armor','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"SR_KNUCKLEARROW",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24483,'S_Knucklearrow_Shield','Knuckle Shadow Shield','ShadowGear',true,true,true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus bLongAtkRate,10;\n}\nelse if (.@r>=7) {\n bonus bLongAtkRate,6;\n}\nelse {\n bonus bLongAtkRate,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24484,'S_Knucklearrow_Shoes','Knuckle Shadow Shoes','ShadowGear',true,true,true,true,true,99,true,'bonus2 bAddSize,Size_All,3+2*(getrefine()/3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24485,'S_TigerCannon_Weapon','Tiger Shadow Weapon','ShadowGear',true,true,true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,10;\n}\nelse if (.@r>=7) {\n bonus2 bAddSize,Size_All,6;\n}\nelse {\n bonus2 bAddSize,Size_All,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24486,'S_Tigercannon_Pendant','Tiger Shadow Pendant','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"SR_TIGERCANNON",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24487,'S_Tigercannon_Earing','Tiger Shadow Earring','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillUseSPrate,"SR_TIGERCANNON",2+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24488,'S_Duplelight_Armor','Duplex Shadow Armor','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"AB_DUPLELIGHT",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24489,'S_Duplelight_Shield','Duplex Shadow Shield','ShadowGear',true,true,true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,5;\n bonus2 bMagicAtkEle,Ele_Holy,5;\n}\nelse if (.@r>=7) {\n bonus2 bAddSize,Size_All,3;\n bonus2 bMagicAtkEle,Ele_Holy,3;\n}\nelse {\n bonus2 bAddSize,Size_All,1;\n bonus2 bMagicAtkEle,Ele_Holy,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24490,'S_Duplelight_Shoes','Duplex Shadow Shoes','ShadowGear',true,true,true,true,true,99,true,'bonus bCritAtkRate,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24491,'S_Adoramus_Weapon','Adora Shadow Weapon','ShadowGear',true,true,true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Holy,10;\n}\nelse if (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Holy,6;\n}\nelse {\n bonus2 bMagicAtkEle,Ele_Holy,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24492,'S_Adoramus_Pendant','Adora Shadow Pendant','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"AB_ADORAMUS",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24493,'S_Adoramus_Earing','Adora Shadow Earring','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillUseSPrate,"AB_ADORAMUS",2+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24494,'S_Judex_Armor','Judex Shadow Armor','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"AB_JUDEX",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24495,'S_Judex_Shield','Judex Shadow Shield','ShadowGear',true,true,true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Holy,10;\n}\nelse if (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Holy,6;\n}\nelse {\n bonus2 bMagicAtkEle,Ele_Holy,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24496,'S_Judex_Shoes','Judex Shadow Shoes','ShadowGear',true,true,true,true,true,99,true,'bonus2 bMagicAddSize,Size_All,3+2*(getrefine()/3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24497,'S_Magnus_Weapon','Magnus Shadow Weapon','ShadowGear',true,true,true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Holy,10;\n}\nelse if (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Holy,6;\n}\nelse {\n bonus2 bMagicAtkEle,Ele_Holy,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24498,'S_Magnus_Pendant','Magnus Shadow Pendant','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"PR_MAGNUS",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24499,'S_Magnus_Earing','Magnus Shadow Earring','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillUseSPrate,"PR_MAGNUS",2+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24500,'S_Rainstorm_Armor','Rainstorm Shadow Armor','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24501,'S_Rainstorm_Shield','Rainstorm Shadow Shield','ShadowGear',true,true,true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus bLongAtkRate,10;\n}\nelse if (.@r>=7) {\n bonus bLongAtkRate,6;\n}\nelse {\n bonus bLongAtkRate,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24502,'S_Rainstorm_Shoes','Rainstorm Shadow Shoes','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",2+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24503,'S_Arrowvulcan_Weapon','Arrow Vulcan Shadow Weapon','ShadowGear',true,true,true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus bLongAtkRate,10;\n}\nelse if (.@r>=7) {\n bonus bLongAtkRate,6;\n}\nelse {\n bonus bLongAtkRate,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24504,'S_Arrowvulcan_Pendant','Arrow Vulcan Shadow Pendant','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"CG_ARROWVULCAN",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24505,'S_Arrowvulcan_Earing','Arrow Vulcan Shadow Earring','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillCooldown,"CG_ARROWVULCAN",-200-100*(getrefine()/3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24506,'S_Metalic_Armor','Metallic Shadow Armor','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"WM_METALICSOUND",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24507,'S_Metalic_Shield','Metallic Shadow Shield','ShadowGear',true,true,true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Neutral,10;\n}\nelse if (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Neutral,6;\n}\nelse {\n bonus2 bMagicAtkEle,Ele_Neutral,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24508,'S_Metalic_Shoes','Metallic Shadow Shoes','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillUseSPrate,"WM_METALICSOUND",2+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24509,'S_Reverberation_Weapon','Vibrating Shadow Weapon','ShadowGear',true,true,true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Neutral,10;\n}\nelse if (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Neutral,6;\n}\nelse {\n bonus2 bMagicAtkEle,Ele_Neutral,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24510,'S_Reverberation_Pendant','Vibration Shadow Pendant','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"WM_REVERBERATION",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24511,'S_Reverberation_Earing','Vibration Shadow Earring','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillUseSPrate,"WM_REVERBERATION",2+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24512,'S_Jack_Armor','Jack Shadow Armor','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"WL_JACKFROST",5+2*getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24513,'S_Jack_Shield','Jack Shadow Shield','ShadowGear',true,true,true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Water,10;\n}\nelse if (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Water,6;\n}\nelse {\n bonus2 bMagicAtkEle,Ele_Water,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24514,'S_Jack_Shoes','Jack Shadow Shoes','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillCooldown,"WL_JACKFROST",-1000-100*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24515,'S_Strain_Weapon','Strain Shadow Weapon','ShadowGear',true,true,true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Earth,10;\n}\nelse if (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Earth,6;\n}\nelse {\n bonus2 bMagicAtkEle,Ele_Earth,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24516,'S_Strain_Pendant','Strain Shadow Pendant','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"WL_EARTHSTRAIN",5+2*getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24517,'S_Strain_Earing','Strain Shadow Earring','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillCooldown,"WL_EARTHSTRAIN",-200-100*(getrefine()/3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24518,'S_Crimson_Armor','Crimson Shadow Armor','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"WL_CRIMSONROCK",5+2*getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24519,'S_Crimson_Shield','Crimson Shadow Shield','ShadowGear',true,true,true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Fire,10;\n}\nelse if (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Fire,6;\n}\nelse {\n bonus2 bMagicAtkEle,Ele_Fire,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24520,'S_Crimson_Shoes','Crimson Shadow Shoes','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillUseSPrate,"WL_CRIMSONROCK",4+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24521,'S_Chain_Weapon','Chain Shadow Weapon','ShadowGear',true,true,true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Wind,10;\n}\nelse if (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Wind,6;\n}\nelse {\n bonus2 bMagicAtkEle,Ele_Wind,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24522,'S_Chain_Pendant','Chain Shadow Pendant','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"WL_CHAINLIGHTNING",5+2*getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24523,'S_Chain_Earing','Chain Shadow Earring','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillUseSPrate,"WL_CHAINLIGHTNING",4+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24524,'S_Triangle_Armor','Triangle Shadow Armor','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"SC_TRIANGLESHOT",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24525,'S_Triangle_Shield','Triangle Shadow Shield','ShadowGear',true,true,true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus bLongAtkRate,10;\n}\nelse if (.@r>=7) {\n bonus bLongAtkRate,6;\n}\nelse {\n bonus bLongAtkRate,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24526,'S_Triangle_Shoes','Triangle Shadow Shoes','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillUseSPrate,"SC_TRIANGLESHOT",2+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24527,'S_Shadowspell_Weapon','Shadowspell Shadow Weapon','ShadowGear',true,true,true,true,true,99,true,'.@r = getrefine();\nbonus3 bAutoSpell,"SO_PSYCHIC_WAVE",3,1+(.@r>=7?1:0)+(.@r>=9?2:0);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24528,'S_Shadowspell_Pendant','Shadowspell Shadow Pendant','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"WZ_METEOR",5+3*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24529,'S_Shadowspell_Earing','Shadowspell Shadow Earring','ShadowGear',true,true,true,true,true,99,true,'.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Neutral,2+2*(.@r/3);\nbonus2 bMagicAtkEle,Ele_Fire,2+2*(.@r/3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24530,'S_Menace_Armor','Menace Shadow Armor','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"SC_FATALMENACE",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24531,'S_Menace_Shield','Menace Shadow Shield','ShadowGear',true,true,true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,10;\n}\nelse if (.@r>=7) {\n bonus2 bAddSize,Size_All,6;\n}\nelse {\n bonus2 bAddSize,Size_All,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24532,'S_Menace_Shoes','Menace Shadow Shoes','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillUseSPrate,"SC_FATALMENACE",2+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24533,'S_Paint_Weapon','Paint Shadow Weapon','ShadowGear',true,true,true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,10;\n}\nelse if (.@r>=7) {\n bonus2 bAddSize,Size_All,6;\n}\nelse {\n bonus2 bAddSize,Size_All,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24534,'S_Paint_Pendant','Paint Shadow Pendant','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"SC_FEINTBOMB",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24535,'S_Paint_Earing','Paint Shadow Earring','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillCooldown,"SC_FEINTBOMB",-200-100*(getrefine()/3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24536,'S_Rolling_Armor','Rolling Shadow Armor','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"GC_ROLLINGCUTTER",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24537,'S_Rolling_Shield','Rolling Shadow Shield','ShadowGear',true,true,true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,10;\n}\nelse if (.@r>=7) {\n bonus2 bAddSize,Size_All,6;\n}\nelse {\n bonus2 bAddSize,Size_All,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24538,'S_Rolling_Shoes','Rolling Shadow Shoes','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillUseSPrate,"GC_ROLLINGCUTTER",2+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24539,'S_Katar_Weapon','Katar Shadow Weapon','ShadowGear',true,true,true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n autobonus "{ bonus2 bAddSize,Size_All,15; bonus bCritAtkRate,15; }",1,10000,BF_WEAPON;\n}\nelse if (.@r>=7) {\n autobonus "{ bonus2 bAddSize,Size_All,15; bonus bCritAtkRate,15; }",1,5000,BF_WEAPON;\n}\nelse {\n autobonus "{ bonus2 bAddSize,Size_All,10; bonus bCritAtkRate,10; }",1,5000,BF_WEAPON;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24540,'S_Katar_Pendant','Katar Shadow Pendant','ShadowGear',true,true,true,true,true,99,true,'bonus bCritAtkRate,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24541,'S_Katar_Earing','Katar Shadow Earring','ShadowGear',true,true,true,true,true,99,true,'bonus2 bAddSize,Size_All,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24542,'S_Slash_Armor','Slash Shadow Armor','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"GC_COUNTERSLASH",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24543,'S_Slash_Shield','Slash Shadow Shield','ShadowGear',true,true,true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,10;\n}\nelse if (.@r>=7) {\n bonus2 bAddSize,Size_All,6;\n}\nelse {\n bonus2 bAddSize,Size_All,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24544,'S_Slash_Shoes','Slash Shadow Shoes','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillUseSPrate,"GC_COUNTERSLASH",2+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24545,'S_Ripper_Weapon','Ripper Slasher Shadow Weapon','ShadowGear',true,true,true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus bLongAtkRate,10;\n}\nelse if (.@r>=7) {\n bonus bLongAtkRate,6;\n}\nelse {\n bonus bLongAtkRate,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24546,'S_Ripper_Pendant','Ripper Slasher Shadow Pendant','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24547,'S_Ripper_Earing','Ripper Slasher Shadow Earring','ShadowGear',true,true,true,true,true,99,true,'bonus2 bAddSize,Size_All,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24548,'S_Dust_Armor','Dust Shadow Armor','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"SO_DIAMONDDUST",5+2*getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24549,'S_Dust_Shield','Dust Shadow Shield','ShadowGear',true,true,true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Water,10;\n}\nelse if (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Water,6;\n}\nelse {\n bonus2 bMagicAtkEle,Ele_Water,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24550,'S_Dust_Shoes','Dust Shadow Shoes','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillUseSPrate,"SO_DIAMONDDUST",4+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24551,'S_Grave_Weapon','Grave Shadow Weapon','ShadowGear',true,true,true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Earth,10;\n}\nelse if (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Earth,6;\n}\nelse {\n bonus2 bMagicAtkEle,Ele_Earth,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24552,'S_Grave_Pendant','Grave Shadow Pendant','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"SO_EARTHGRAVE",5+2*getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24553,'S_Grave_Earing','Grave Shadow Earring','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillCooldown,"SO_EARTHGRAVE",-200-100*(getrefine()/3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24554,'S_Psychic_Armor','Psychic Shadow Armor','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",5+2*getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24555,'S_Psychic_Shield','Psychic Shadow Shield','ShadowGear',true,true,true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Neutral,10;\n}\nelse if (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Neutral,6;\n}\nelse {\n bonus2 bMagicAtkEle,Ele_Neutral,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24556,'S_Psychic_Shoes','Psychic Shadow Shoes','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillUseSPrate,"SO_PSYCHIC_WAVE",4+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24557,'S_Varetyr_Weapon','Varetyr Shadow Weapon','ShadowGear',true,true,true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Wind,10;\n}\nelse if (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Wind,6;\n}\nelse {\n bonus2 bMagicAtkEle,Ele_Wind,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24558,'S_Varetyr_Pendant','Varetyr Shadow Pendant','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"SO_VARETYR_SPEAR",5+2*getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24559,'S_Varetyr_Earing','Varetyr Shadow Earring','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillUseSPrate,"SO_VARETYR_SPEAR",4+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24560,'S_Cart_Tornado_Armor','Tornado Shadow Armor','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"GN_CART_TORNADO",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24561,'S_Cart_Tornado_Shield','Tornado Shadow Shield','ShadowGear',true,true,true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,10;\n}\nelse if (.@r>=7) {\n bonus2 bAddSize,Size_All,6;\n}\nelse {\n bonus2 bAddSize,Size_All,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24562,'S_Cart_Tornado_Shoes','Tornado Shadow Shoes','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillUseSPrate,"GN_CART_TORNADO",2+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24563,'S_Cannon_Cart_Weapon','Cannon Cart Shadow Weapon','ShadowGear',true,true,true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus bLongAtkRate,10;\n}\nelse if (.@r>=7) {\n bonus bLongAtkRate,6;\n}\nelse {\n bonus bLongAtkRate,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24564,'S_Cannon_Cart_Pendant','Cannon Cart Shadow Pendant','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"GN_CARTCANNON",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24565,'S_Cannon_Cart_Earing','Cannon Cart Shadow Earring','ShadowGear',true,true,true,true,true,99,true,'bonus2 bAddSize,Size_All,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24566,'S_Spore_Bomb_Armor','Spore Bomb Shadow Armor','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24567,'S_Spore_Bomb_Shield','Spore Bomb Shadow Shield','ShadowGear',true,true,true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,10;\n}\nelse if (.@r>=7) {\n bonus2 bAddSize,Size_All,6;\n}\nelse {\n bonus2 bAddSize,Size_All,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24568,'S_Spore_Bomb_Shoes','Spore Bomb Shadow Shoes','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillCooldown,"GN_SPORE_EXPLOSION",-200-100*(getrefine()/3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24569,'S_Crazy_Weapon','Crazy Shadow Weapon','ShadowGear',true,true,true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,10;\n}\nelse if (.@r>=7) {\n bonus2 bAddSize,Size_All,6;\n}\nelse {\n bonus2 bAddSize,Size_All,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24570,'S_Crazy_Pendant','Crazy Shadow Pendant','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"GN_CRAZYWEED",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24571,'S_Crazy_Earing','Crazy Shadow Earring','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillCooldown,"GN_CRAZYWEED",-200-100*(getrefine()/3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24572,'S_Brand_Armor','Brand Shadow Armor','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"LG_OVERBRAND",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24573,'S_Brand_Shield','Brand Shadow Shield','ShadowGear',true,true,true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,10;\n}\nelse if (.@r>=7) {\n bonus2 bAddSize,Size_All,6;\n}\nelse {\n bonus2 bAddSize,Size_All,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24574,'S_Brand_Shoes','Brand Shadow Shoes','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"LG_OVERBRAND",5;\nbonus bDelayrate,-1*(getrefine()/3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24575,'S_Chain_Press_Weapon','Chain Press Shadow Weapon','ShadowGear',true,true,true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,10;\n}\nelse if (.@r>=7) {\n bonus2 bAddSize,Size_All,6;\n}\nelse {\n bonus2 bAddSize,Size_All,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24576,'S_Chain_Press_Pendant','Chain Press Shadow Pendant','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"LG_SHIELDPRESS",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24577,'S_Chain_Press_Earing','Chain Press Shadow Earring','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"PA_SHIELDCHAIN",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24578,'S_Banish_Cannon_Armor','Banishing Cannon Shadow Armor','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"LG_BANISHINGPOINT",5;\nbonus2 bSkillAtk,"LG_CANNONSPEAR",2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24579,'S_Banish_Cannon_Shield','Banishing Cannon Shadow Shield','ShadowGear',true,true,true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,10;\n}\nelse if (.@r>=7) {\n bonus2 bAddSize,Size_All,6;\n}\nelse {\n bonus2 bAddSize,Size_All,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24580,'S_Banish_Cannon_Shoes','Banishing Cannon Shadow Shoes','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillCooldown,"LG_CANNONSPEAR",-200-100*(getrefine()/3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24581,'S_Genesis_Weapon','Genesis Shadow Weapon','ShadowGear',true,true,true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Holy,10;\n}\nelse if (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Holy,6;\n}\nelse {\n bonus2 bMagicAtkEle,Ele_Holy,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24582,'S_Genesis_Pendant','Genesis Shadow Pendant','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"LG_RAYOFGENESIS",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24583,'S_Genesis_Earing','Genesis Shadow Earring','ShadowGear',true,true,true,true,true,99,true,'bonus2 bSkillCooldown,"LG_RAYOFGENESIS",-200-100*(getrefine()/3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (24584,'S_Booster_Armor','Booster Shadow Armor','ShadowGear',true,100,100,true,true,true,true,true,true,true,'bonus bMaxHP,100;\nbonus bAspd,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (24585,'S_Booster_Shield','Booster Shadow Shield','ShadowGear',true,100,100,true,true,true,true,true,true,true,'bonus bMaxHP,100;\nbonus bVariableCastrate,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (24586,'S_Booster_Shoes','Booster Shadow Shoes','ShadowGear',true,100,100,true,true,true,true,true,true,true,'bonus bMaxHP,100;\nbonus bAspdRate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`magic_attack`,`location_shadow_right_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (24587,'S_Booster_Earing','Booster Shadow Earring','ShadowGear',15,true,100,100,true,true,true,true,true,true,true,'bonus bMaxHP,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (24588,'S_Booster_Pandent','Booster Shadow Pendant','ShadowGear',true,100,100,true,true,true,true,true,true,true,'bonus bMaxHP,100;\nbonus bBaseAtk,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (24589,'S_RK_B_Weapon','Rune Knight\'s Booster Shadow Weapon','ShadowGear',true,true,true,true,true,100,100,true,true,true,true,true,true,true,'bonus bMatk,10;\nbonus bBaseAtk,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (24590,'S_LG_B_Weapon','Royal Guard\'s Booster Shadow Weapon','ShadowGear',true,true,true,true,true,100,100,true,true,true,true,true,true,true,'bonus bMatk,10;\nbonus bBaseAtk,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (24591,'S_NC_B_Weapon','Mechanic\'s Booster Shadow Weapon','ShadowGear',true,true,true,true,true,100,100,true,true,true,true,true,true,true,'bonus bMatk,10;\nbonus bBaseAtk,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (24592,'S_GN_B_Weapon','Genetic\'s Booster Shadow Weapon','ShadowGear',true,true,true,true,true,100,100,true,true,true,true,true,true,true,'bonus bMatk,10;\nbonus bBaseAtk,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (24593,'S_GC_B_Weapon','Guillotine Cross\' Booster Shadow Weapon','ShadowGear',true,true,true,true,true,100,100,true,true,true,true,true,true,true,'bonus bMatk,10;\nbonus bBaseAtk,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (24594,'S_SC_B_Weapon','Shadow Chaser\'s Booster Shadow Weapon','ShadowGear',true,true,true,true,true,100,100,true,true,true,true,true,true,true,'bonus bMatk,10;\nbonus bBaseAtk,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (24595,'S_WL_B_Weapon','Warlock\'s Booster Shadow Weapon','ShadowGear',true,true,true,true,true,100,100,true,true,true,true,true,true,true,'bonus bMatk,10;\nbonus bBaseAtk,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (24596,'S_SO_B_Weapon','Sorcerer\'s Booster Shadow Weapon','ShadowGear',true,true,true,true,true,100,100,true,true,true,true,true,true,true,'bonus bMatk,10;\nbonus bBaseAtk,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (24597,'S_AB_B_Weapon','Archbishop\'s Booster Shadow Weapon','ShadowGear',true,true,true,true,true,100,100,true,true,true,true,true,true,true,'bonus bMatk,10;\nbonus bBaseAtk,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (24598,'S_SR_B_Weapon','Sura\'s Booster Shadow Weapon','ShadowGear',true,true,true,true,true,100,100,true,true,true,true,true,true,true,'bonus bMatk,10;\nbonus bBaseAtk,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (24599,'S_RA_B_Weapon','Ranger\'s Booster Shadow Weapon','ShadowGear',true,true,true,true,true,100,100,true,true,true,true,true,true,true,'bonus bMatk,10;\nbonus bBaseAtk,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (24600,'S_WM_B_Weapon','Minstrel&Wanderer\'s Booster Shadow Weapon','ShadowGear',true,true,true,true,true,100,100,true,true,true,true,true,true,true,'bonus bMatk,10;\nbonus bBaseAtk,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_gunslinger`,`job_rebellion`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24601,'S_Tail_Dragon_Weapon','Tail Dragon Shadow Weapon','ShadowGear',true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus bLongAtkRate,10;\n}\nelse if (.@r>=7) {\n bonus bLongAtkRate,6;\n}\nelse {\n bonus bLongAtkRate,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_gunslinger`,`job_rebellion`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24602,'S_Tail_Dragon_Shield','Tail Dragon Shadow Shield','ShadowGear',true,true,true,99,true,'bonus2 bSkillAtk,"RL_D_TAIL",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_gunslinger`,`job_rebellion`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24603,'S_Tail_Dragon_Armor','Tail Dragon Shadow Armor','ShadowGear',true,true,true,99,true,'bonus2 bAddSize,Size_All,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_gunslinger`,`job_rebellion`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24604,'S_Flare_Dance_Earing','Flare Dance Shadow Earring','ShadowGear',true,true,true,99,true,'.@r = getrefine();\nbonus bMaxHPrate,5;\nif (.@r>=7) {\n bonus bMaxHPrate,5;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,7;\n bonus bMaxHP,2000;\n bonus bMaxSP,200;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_gunslinger`,`job_rebellion`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24605,'S_Flare_Dance_Pendant','Flare Dance Shadow Pendant','ShadowGear',true,true,true,99,true,'bonus2 bSkillAtk,"RL_FIREDANCE",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_gunslinger`,`job_rebellion`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24606,'S_Flare_Dance_Shoes','Flare Dance Shadow Shoes','ShadowGear',true,true,true,99,true,'bonus2 bAddSize,Size_All,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_gunslinger`,`job_rebellion`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24607,'S_God_Hammer_Weapon','God Hammer Shadow Weapon','ShadowGear',true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus bLongAtkRate,10;\n}\nelse if (.@r>=7) {\n bonus bLongAtkRate,6;\n}\nelse {\n bonus bLongAtkRate,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_gunslinger`,`job_rebellion`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24608,'S_God_Hammer_Shield','God Hammer Shadow Shield','ShadowGear',true,true,true,99,true,'bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_gunslinger`,`job_rebellion`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24609,'S_God_Hammer_Armor','God Hammer Shadow Armor','ShadowGear',true,true,true,99,true,'bonus2 bAddEle,Ele_All,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_gunslinger`,`job_rebellion`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24610,'S_Shatter_Buster_Earing','Shatter Buster Shadow Earring','ShadowGear',true,true,true,99,true,'.@r = getrefine();\nbonus bMaxSPrate,5;\nif (.@r>=7) {\n bonus bLongAtkRate,7;\n}\nif (.@r>=9) {\n bonus2 bSkillUseSPrate,"RL_BANISHING_BUSTER",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_gunslinger`,`job_rebellion`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24611,'S_Shatter_B_Pendant','Shatter Buster Shadow Pendant','ShadowGear',true,true,true,99,true,'bonus2 bSkillAtk,"RL_S_STORM",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_gunslinger`,`job_rebellion`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24612,'S_Shatter_Buster_Shoes','Shatter Buster Shadow Shoes','ShadowGear',true,true,true,99,true,'bonus2 bSkillAtk,"RL_BANISHING_BUSTER",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_gunslinger`,`job_rebellion`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24613,'S_Trip_Weapon','Trip Shadow Weapon','ShadowGear',true,true,true,99,true,'.@r = getrefine();\nbonus bLongAtkRate,3;\nif (.@r>=7) {\n bonus bLongAtkRate,3;\n}\nif (.@r>=9) {\n bonus bMaxHPrate,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_gunslinger`,`job_rebellion`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24614,'S_Trip_Shield','Trip Shadow Shield','ShadowGear',true,true,true,99,true,'bonus2 bSkillAtk,"RL_R_TRIP",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_gunslinger`,`job_rebellion`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24615,'S_Trip_Armor','Trip Shadow Armor','ShadowGear',true,true,true,99,true,'bonus2 bAddSize,Size_All,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_novice`,`job_supernovice`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24616,'S_Super_Magic_Shield','Super Magic Shadow Shield','ShadowGear',true,true,true,99,true,'.@r = getrefine();\n.@val = 5;\nif (.@r>=7) {\n .@val += 5;\n}\nif (.@r>=9) {\n skill "WZ_WATERBALL",getskilllv("HW_GRAVITATION");\n}\nbonus2 bMagicAtkEle,Ele_Neutral,.@val;\nbonus2 bMagicAtkEle,Ele_Fire,.@val;\nbonus2 bMagicAtkEle,Ele_Earth,.@val;\nbonus2 bMagicAtkEle,Ele_Water,.@val;\nbonus2 bMagicAtkEle,Ele_Wind,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_novice`,`job_supernovice`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24617,'S_Super_Magic_Armor','Super Magic Shadow Armor','ShadowGear',true,true,true,99,true,'.@r = getrefine();\nbonus2 bSkillAtk,"MG_LIGHTNINGBOLT",10+4*(.@r/2);\nbonus2 bSkillAtk,"MG_FIREBOLT",10+4*(.@r/2);\nbonus2 bSkillAtk,"MG_COLDBOLT",10+4*(.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_novice`,`job_supernovice`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24618,'S_Super_Magic_Shoes','Super Magic Shadow Shoes','ShadowGear',true,true,true,99,true,'.@r = getrefine();\nbonus2 bSkillAtk,"WZ_VERMILION",10+4*(.@r/2);\nbonus2 bSkillAtk,"WZ_HEAVENDRIVE",10+4*(.@r/2);\nbonus2 bSkillAtk,"WZ_STORMGUST",10+4*(.@r/2);\nbonus2 bSkillAtk,"WZ_METEOR",10+4*(.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_novice`,`job_supernovice`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24619,'S_Super_Power_Weapon','Super Power Shadow Weapon','ShadowGear',true,true,true,99,true,'.@r = getrefine();\nbonus bLongAtkRate,5;\nbonus bShortAtkRate,5;\nif (.@r>=7) {\n bonus bLongAtkRate,5;\n bonus bShortAtkRate,5;\n}\nif (.@r>=9) {\n skill "BS_WEAPONRESEARCH",getskilllv("WS_MELTDOWN");\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_novice`,`job_supernovice`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24620,'S_Super_Power_Pendant','Super Power Shadow Pendant','ShadowGear',true,true,true,99,true,'bonus2 bSkillAtk,"RG_RAID",10+4*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_novice`,`job_supernovice`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24621,'S_Super_Power_Earing','Super Power Shadow Earring','ShadowGear',true,true,true,99,true,'.@r = getrefine();\nbonus2 bSkillAtk,"CR_SHIELDBOOMERANG",10+4*(.@r/2);\nbonus2 bSkillAtk,"PA_SHIELDCHAIN",10+4*(.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_kagerouoboro`,`job_ninja`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24622,'S_Kunai_Weapon','Kunai Shadow Weapon','ShadowGear',true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus bLongAtkRate,10;\n}\nelse if (.@r>=7) {\n bonus bLongAtkRate,6;\n}\nelse {\n bonus bLongAtkRate,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_kagerouoboro`,`job_ninja`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24623,'S_Kunai_Shield','Kunai Shadow Shield','ShadowGear',true,true,true,99,true,'bonus2 bAddSize,Size_All,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_kagerouoboro`,`job_ninja`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24624,'S_Kunai_Armor','Kunai Shadow Armor','ShadowGear',true,true,true,99,true,'bonus2 bSkillAtk,"KO_BAKURETSU",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_kagerouoboro`,`job_ninja`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24625,'S_Syuriken_Earing','Cross Shuriken Shadow Earring','ShadowGear',true,true,true,99,true,'.@r = getrefine();\nbonus bLongAtkRate,3;\nif (.@r>=7) {\n bonus bLongAtkRate,3;\n}\nif (.@r>=9) {\n bonus bUseSPrate,-10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_kagerouoboro`,`job_ninja`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24626,'S_Syuriken_Pendant','Cross Shuriken Shadow Pendant','ShadowGear',true,true,true,99,true,'bonus2 bSkillAtk,"KO_HUUMARANKA",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_kagerouoboro`,`job_ninja`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24627,'S_Syuriken_Shoes','Cross Shuriken Shadow Shoes','ShadowGear',true,true,true,99,true,'bonus2 bSkillAtk,"KO_JYUMONJIKIRI",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_kagerouoboro`,`job_ninja`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24628,'S_Kamaenraku_Weapon','First Exploding Draft Shadow Weapon','ShadowGear',true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus2 bSkillAtk,"NJ_BAKUENRYU",15;\n bonus2 bSkillAtk,"NJ_HYOUSYOURAKU",15;\n bonus2 bSkillAtk,"NJ_KAMAITACHI",15;\n}\nelse if (.@r>=7) {\n bonus2 bSkillAtk,"NJ_BAKUENRYU",10;\n bonus2 bSkillAtk,"NJ_HYOUSYOURAKU",10;\n bonus2 bSkillAtk,"NJ_KAMAITACHI",10;\n}\nelse {\n bonus2 bSkillAtk,"NJ_BAKUENRYU",5;\n bonus2 bSkillAtk,"NJ_HYOUSYOURAKU",5;\n bonus2 bSkillAtk,"NJ_KAMAITACHI",5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_kagerouoboro`,`job_ninja`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24629,'S_Kamaenraku_Shield','First Exploding Draft Shadow Shield','ShadowGear',true,true,true,99,true,'.@r = getrefine();\nbonus2 bSkillAtk,"NJ_BAKUENRYU",5+2*(.@r/2);\nbonus2 bSkillAtk,"NJ_HYOUSYOURAKU",5+2*(.@r/2);\nbonus2 bSkillAtk,"NJ_KAMAITACHI",5+2*(.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_kagerouoboro`,`job_ninja`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24630,'S_Kamaenraku_Armor','First Exploding Draft Shadow Armor','ShadowGear',true,true,true,99,true,'bonus2 bMagicAtkEle,Ele_All,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_kagerouoboro`,`job_ninja`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24631,'S_Huusouka_Earing','Wind Spear Petal Shadow Earring','ShadowGear',true,true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus2 bSkillAtk,"NJ_KOUENKA",10;\n bonus2 bSkillAtk,"NJ_HYOUSENSOU",10;\n bonus2 bSkillAtk,"NJ_HUUJIN",10;\n}\nelse if (.@r>=7) {\n bonus2 bSkillAtk,"NJ_KOUENKA",6;\n bonus2 bSkillAtk,"NJ_HYOUSENSOU",6;\n bonus2 bSkillAtk,"NJ_HUUJIN",6;\n}\nelse {\n bonus2 bSkillAtk,"NJ_KOUENKA",3;\n bonus2 bSkillAtk,"NJ_HYOUSENSOU",3;\n bonus2 bSkillAtk,"NJ_HUUJIN",3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_kagerouoboro`,`job_ninja`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24632,'S_Huusouka_Pendant','Wind Spear Petal Shadow Pendant','ShadowGear',true,true,true,99,true,'bonus bMaxSPrate,2+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_kagerouoboro`,`job_ninja`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24633,'S_Huusouka_Shoes','Wind Spear Petal Shadow Shoes','ShadowGear',true,true,true,99,true,'bonus2 bMagicAddSize,Size_All,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_summoner`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24634,'S_Pickyrush_Weapon','Picky Rush Shadow Weapon','ShadowGear',true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus bLongAtkRate,10;\n}\nelse if (.@r>=7) {\n bonus bLongAtkRate,6;\n}\nelse {\n bonus bLongAtkRate,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_summoner`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24635,'S_Pickyrush_Shield','Picky Rush Shadow Shield','ShadowGear',true,true,99,true,'bonus2 bAddSize,Size_All,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_summoner`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24636,'S_Pickyrush_Armor','Picky Rush Shadow Armor','ShadowGear',true,true,99,true,'bonus2 bSkillAtk,"SU_PICKYPECK",5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_summoner`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24637,'S_SavageRabbit_Earing','Savage Rabbit Shadow Earring','ShadowGear',true,true,99,true,'.@r = getrefine();\nbonus bLongAtkRate,5;\nif (.@r>=7) {\n bonus bLongAtkRate,5;\n}\nif (.@r>=9) {\n bonus bUseSPrate,-10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_summoner`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24638,'S_SavageRabbit_Pendant','Savage Rabbit Shadow Pendant','ShadowGear',true,true,99,true,'bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",5;\nbonus2 bSkillAtk,"SU_SVG_SPIRIT",3*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_summoner`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24639,'S_SavageRabbit_Shoes','Savage Rabbit Shadow Shoes','ShadowGear',true,true,99,true,'bonus2 bAddSize,Size_All,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_summoner`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24640,'S_Catnip_Weapon','Catnip Shadow Weapon','ShadowGear',true,true,99,true,'.@r = getrefine();\nbonus2 bSkillAtk,"SU_CN_METEOR",5;\nif (.@r>=7) {\n bonus2 bSkillAtk,"SU_CN_METEOR",5;\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_summoner`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24641,'S_Catnip_Shield','Catnip Shadow Shield','ShadowGear',true,true,99,true,'bonus2 bSkillCooldown,"SU_NYANGGRASS",-4000;\nbonus2 bSkillAtk,"SU_CN_METEOR",3*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_summoner`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24642,'S_Catnip_Armor','Catnip Shadow Armor','ShadowGear',true,true,99,true,'bonus2 bMagicAddSize,Size_All,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_summoner`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24643,'S_Silvervine_Earing','Silvervine Shadow Earring','ShadowGear',true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Ghost,10;\n bonus2 bMagicAtkEle,Ele_Fire,10;\n bonus2 bMagicAtkEle,Ele_Earth,10;\n bonus2 bMagicAtkEle,Ele_Water,10;\n bonus2 bMagicAtkEle,Ele_Wind,10;\n}\nelse if (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Ghost,6;\n bonus2 bMagicAtkEle,Ele_Fire,6;\n bonus2 bMagicAtkEle,Ele_Earth,6;\n bonus2 bMagicAtkEle,Ele_Water,6;\n bonus2 bMagicAtkEle,Ele_Wind,6;\n}\nelse {\n bonus2 bMagicAtkEle,Ele_Ghost,3;\n bonus2 bMagicAtkEle,Ele_Fire,3;\n bonus2 bMagicAtkEle,Ele_Earth,3;\n bonus2 bMagicAtkEle,Ele_Water,3;\n bonus2 bMagicAtkEle,Ele_Wind,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_summoner`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24644,'S_Silvervine_Pendant','Silvervine Shadow Pendant','ShadowGear',true,true,99,true,'bonus bVariableCastrate,-3-1*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_summoner`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24645,'S_Silvervine_Shoes','Silvervine Shadow Shoes','ShadowGear',true,true,99,true,'bonus2 bMagicAtkEle,Ele_All,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_stargladiator`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24646,'S_Sunshine_Weapon','Sunshine Shadow Weapon','ShadowGear',true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus bShortAtkRate,10;\n}\nelse if (.@r>=7) {\n bonus bShortAtkRate,6;\n}\nelse {\n bonus bShortAtkRate,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_stargladiator`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24647,'S_Sunshine_Shield','Sunshine Shadow Shield','ShadowGear',true,true,99,true,'bonus2 bAddSize,Size_All,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_stargladiator`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24648,'S_Sunshine_Armor','Sunshine Shadow Armor','ShadowGear',true,true,99,true,'bonus2 bSkillAtk,"SJ_PROMINENCEKICK",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_stargladiator`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24649,'S_Moonlight_Earring','Moonlight Shadow Earring','ShadowGear',true,true,99,true,'.@r = getrefine();\nbonus bShortAtkRate,3;\nif (.@r>=7) {\n bonus bShortAtkRate,3;\n}\nif (.@r>=9) {\n bonus2 bSkillUseSPrate,"SJ_FULLMOONKICK",10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_stargladiator`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24650,'S_Moonlight_Pendant','Moonlight Shadow Pendant','ShadowGear',true,true,99,true,'bonus2 bAddSize,Size_All,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_stargladiator`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24651,'S_Moonlight_Shoes','Moonlight Shadow Shoes','ShadowGear',true,true,99,true,'bonus2 bSkillAtk,"SJ_NEWMOONKICK",5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_stargladiator`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24652,'S_Stardust_Weapon','Stardust Shadow Weapon','ShadowGear',true,true,99,true,'.@r = getrefine();\nbonus2 bSkillAtk,"SJ_FLASHKICK",10;\nif (.@r>=7) {\n bonus bAspdRate,5;\n}\nif (.@r>=9) {\n bonus bAspdRate,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_stargladiator`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24653,'S_Stardust_Shield','Stardust Shadow Shield','ShadowGear',true,true,99,true,'bonus bAspd,1;\nbonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",3*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_stargladiator`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24654,'S_Stardust_Armor','Stardust Shadow Armor','ShadowGear',true,true,99,true,'bonus2 bAddEle,Ele_All,5+(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_soullinker`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24655,'S_S_Weapon','Es Shadow Weapon','ShadowGear',true,true,99,true,'.@r = getrefine();\nbonus bMaxSPrate,5;\nif (.@r>=7) {\n bonus2 bSkillAtk,"SL_SMA",10;\n}\nif (.@r>=9) {\n bonus2 bSkillUseSPrate,"SP_SPA",10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_soullinker`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24656,'S_S_Shield','Es Shadow Shield','ShadowGear',true,true,99,true,'bonus2 bMagicAddSize,Size_All,5+2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_soullinker`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24657,'S_S_Armor','Es Shadow Armor','ShadowGear',true,true,99,true,'.@r = getrefine();\nbonus2 bSkillAtk,"SL_SMA",10;\nbonus2 bSkillAtk,"SP_SPA",(.@r/2);\nbonus2 bSkillAtk,"SP_SWHOO",(.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_soullinker`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24658,'S_Evilcurse_Earring','Evil Curse Shadow Earring','ShadowGear',true,true,99,true,'.@r = getrefine();\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Dark,10;\n}\nelse if (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Dark,6;\n}\nelse {\n bonus2 bMagicAtkEle,Ele_Dark,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_soullinker`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24659,'S_Evilcurse_Pendant','Evil Curse Shadow Pendant','ShadowGear',true,true,99,true,'bonus2 bMagicAtkEle,Ele_Dark,5;\nbonus2 bSkillAtk,"SP_CURSEEXPLOSION",3*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_soullinker`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24660,'S_Evilcurse_Shoes','Evil Curse Shadow Shoes','ShadowGear',true,true,99,true,'bonus2 bSkillCooldown,"SP_SOULCURSE",-1000-100*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`refineable`,`script`) VALUES (24661,'S_FullPene_Earring','Full Penetration Earring Shadow','ShadowGear',true,true,'.@r = getrefine();\nbonus2 bIgnoreDefRaceRate,RC_All,5+(.@r/2);\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,-5-1*(.@r/2);\nbonus2 bIgnoreDefRaceRate,RC_Player_Doram,-5-1*(.@r/2);\nif (.@r>=10) {\n bonus2 bAddRace,RC_All,3;\n bonus2 bAddRace,RC_Player_Human,-3;\n bonus2 bAddRace,RC_Player_Doram,-3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_all`,`job_novice`,`location_shadow_left_accessory`,`refineable`,`script`) VALUES (24662,'S_FullPene_Pendant','Full Penetration Pendant Shadow','ShadowGear',true,false,true,true,'.@r = getrefine();\nbonus2 bIgnoreDefRaceRate,RC_All,5+(.@r/2);\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,-5-1*(.@r/2);\nbonus2 bIgnoreDefRaceRate,RC_Player_Doram,-5-1*(.@r/2);\nif (.@r>=10) {\n bonus2 bAddRace,RC_All,3;\n bonus2 bAddRace,RC_Player_Human,-3;\n bonus2 bAddRace,RC_Player_Doram,-3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`refineable`,`script`) VALUES (24663,'S_FullPene_Armor','Full Penetration Armor Shadow','ShadowGear',true,true,'.@r = getrefine();\nbonus2 bIgnoreDefRaceRate,RC_All,5+(.@r/2);\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,-5-1*(.@r/2);\nbonus2 bIgnoreDefRaceRate,RC_Player_Doram,-5-1*(.@r/2);\nif (.@r>=10) {\n bonus2 bAddRace,RC_All,3;\n bonus2 bAddRace,RC_Player_Human,-3;\n bonus2 bAddRace,RC_Player_Doram,-3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_all`,`job_novice`,`location_shadow_shoes`,`refineable`,`script`) VALUES (24664,'S_FullPene_Shoes','Full Penetration Shoes Shadow','ShadowGear',true,false,true,true,'.@r = getrefine();\nbonus2 bIgnoreDefRaceRate,RC_All,5+(.@r/2);\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,-5-(.@r/2);\nbonus2 bIgnoreDefRaceRate,RC_Player_Doram,-5-(.@r/2);\nif (.@r>=10) {\n bonus2 bAddRace,RC_All,3;\n bonus2 bAddRace,RC_Player_Human,-3;\n bonus2 bAddRace,RC_Player_Doram,-3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`refineable`,`script`) VALUES (24665,'S_FullTemp_Earring','Full Tempest Shadow Earring','ShadowGear',true,true,'.@r = getrefine();\nbonus2 bIgnoreMdefRaceRate,RC_All,5+(.@r/2);\nbonus2 bIgnoreMdefRaceRate,RC_Player_Human,-5-(.@r/2);\nbonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-5-(.@r/2);\nif (.@r>=10) {\n bonus2 bMagicAddRace,RC_All,3;\n bonus2 bMagicAddRace,RC_Player_Human,-3;\n bonus2 bMagicAddRace,RC_Player_Doram,-3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`refineable`,`script`) VALUES (24666,'S_FullTemp_Shoes','Full Tempest Shadow Shoes','ShadowGear',true,true,'.@r = getrefine();\nbonus2 bIgnoreMdefRaceRate,RC_All,5+(.@r/2);\nbonus2 bIgnoreMdefRaceRate,RC_Player_Human,-5-(.@r/2);\nbonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-5-(.@r/2);\nif (.@r>=10) {\n bonus2 bMagicAddRace,RC_All,3;\n bonus2 bMagicAddRace,RC_Player_Human,-3;\n bonus2 bMagicAddRace,RC_Player_Doram,-3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`refineable`,`script`) VALUES (24667,'S_FullTemp_Armor','Full Tempest Shadow Armor','ShadowGear',true,true,'.@r = getrefine();\nbonus2 bIgnoreMdefRaceRate,RC_All,5+(.@r/2);\nbonus2 bIgnoreMdefRaceRate,RC_Player_Human,-5-(.@r/2);\nbonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-5-(.@r/2);\nif (.@r>=10) {\n bonus2 bMagicAddRace,RC_All,3;\n bonus2 bMagicAddRace,RC_Player_Human,-3;\n bonus2 bMagicAddRace,RC_Player_Doram,-3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`refineable`,`script`) VALUES (24668,'S_FullTemp_Pendant','Full Tempest Shadow Pendant','ShadowGear',true,true,'.@r = getrefine();\nbonus2 bIgnoreMdefRaceRate,RC_All,5+(.@r/2);\nbonus2 bIgnoreMdefRaceRate,RC_Player_Human,-5-(.@r/2);\nbonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-5-(.@r/2);\nif (.@r>=10) {\n bonus2 bMagicAddRace,RC_All,3;\n bonus2 bMagicAddRace,RC_Player_Human,-3;\n bonus2 bMagicAddRace,RC_Player_Doram,-3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`refineable`,`script`) VALUES (24669,'S_Mammoth_Armor','Mammoth Shadow Armor','ShadowGear',true,true,'.@r = getrefine();\nbonus bCritical,10+(.@r/2);\nif (.@r>=9) {\n bonus bCritAtkRate,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`refineable`,`script`) VALUES (24670,'S_Mammoth_Shoes','Mammoth Shadow Shoes','ShadowGear',true,true,'.@r = getrefine();\nbonus bFlee,10+(.@r/2);\nif (.@r>=9) {\n bonus bAspd,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`refineable`,`script`) VALUES (24671,'S_Mammoth_Pendant','Mammoth Shadow Pendant','ShadowGear',true,true,'.@r = getrefine();\nbonus bBaseAtk,10+(.@r/2);\nif (.@r>=9) {\n bonus2 bAddClass,Class_All,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`refineable`,`script`) VALUES (24672,'S_Mammoth_Earring','Mammoth Shadow Earring','ShadowGear',true,true,'.@r = getrefine();\nbonus bCritAtkRate,1+(.@r/2);\nif (.@r>=9) {\n bonus bLongAtkRate,3;\n bonus bShortAtkRate,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`refineable`,`script`) VALUES (24673,'S_Mammoth_Weapon','Mammoth Shadow Weapon','ShadowGear',true,true,'.@r = getrefine();\nbonus bHit,10+(.@r/2);\nif (.@r>=9) {\n bonus bPerfectHitRate,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`refineable`,`script`) VALUES (24674,'S_Mammoth_Shield','Mammoth Shadow Shield','ShadowGear',true,true,'.@r = getrefine();\nbonus bDef,5+(.@r/2);\nif (.@r>=9) {\n bonus bDelayrate,-3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`refineable`,`script`) VALUES (24675,'S_TrueGem_Armor','True Gemstone Shadow Armor','ShadowGear',true,true,'.@r = getrefine();\nbonus bMatkRate,3;\nbonus2 bMagicAtkEle,Ele_All,(.@r/2);\nif (.@r>=10) {\n bonus bVariableCastrate,-3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`refineable`,`script`) VALUES (24676,'S_TrueGem_Shoes','True Gemstone Shadow Shoes','ShadowGear',true,true,'.@r = getrefine();\nbonus bMatkRate,3;\nbonus2 bMagicAtkEle,Ele_All,(.@r/2);\nif (.@r>=10) {\n bonus bVariableCastrate,-3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`refineable`,`script`) VALUES (24677,'S_TrueGem_Earring','True Gemstone Shadow Earring','ShadowGear',true,true,'.@r = getrefine();\nbonus bMatkRate,3;\nbonus2 bMagicAtkEle,Ele_All,(.@r/2);\nif (.@r>=10) {\n bonus bVariableCastrate,-3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`refineable`,`script`) VALUES (24678,'S_TrueGem_Pendant','True Gemstone Shadow Pendant','ShadowGear',true,true,'.@r = getrefine();\nbonus bMatkRate,3;\nbonus2 bMagicAtkEle,Ele_All,(.@r/2);\nif (.@r>=10) {\n bonus bVariableCastrate,-3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`refineable`,`script`) VALUES (24679,'S_M_Mammoth_Armor','Maximum Mammoth Shadow Armor','ShadowGear',true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,3;\nbonus bLongAtkRate,(.@r/2);\nbonus bShortAtkRate,(.@r/2);\nif (.@r>=10) {\n bonus bMaxHPrate,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`refineable`,`script`) VALUES (24680,'S_M_Mammoth_Shoes','Maximum Mammoth Shadow Shoes','ShadowGear',true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,3;\nbonus bLongAtkRate,(.@r/2);\nbonus bShortAtkRate,(.@r/2);\nif (.@r>=10) {\n bonus bMaxHPrate,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`refineable`,`script`) VALUES (24681,'S_M_Mammoth_Earring','Maximum Mammoth Shadow Earring','ShadowGear',true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,3;\nbonus bLongAtkRate,(.@r/2);\nbonus bShortAtkRate,(.@r/2);\nif (.@r>=10) {\n bonus bMaxHPrate,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`refineable`,`script`) VALUES (24682,'S_M_Mammoth_Pendant','Maximum Mammoth Shadow Pendant','ShadowGear',true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,3;\nbonus bLongAtkRate,(.@r/2);\nbonus bShortAtkRate,(.@r/2);\nif (.@r>=10) {\n bonus bMaxHPrate,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`refineable`,`script`) VALUES (24683,'S_EXP_Shield','Experience Shadow Shield','ShadowGear',true,true,'.@r = getrefine();\n.@val = .@r/2;\nif (BaseLevel<175)\n .@val += 20;\nelse\n .@val += 10;\nif (.@r>=10)\n .@val += 5;\nbonus2 bExpAddRace,RC_All,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`refineable`,`script`) VALUES (24685,'S_Absorb_Shield','Absolve Shadow Shield','ShadowGear',true,true,'.@r = getrefine();\nbonus bMaxHPrate,3;\nbonus bMaxSPrate,3;\nbonus2 bAddClass,Class_All,(.@r/3);\nif (.@r>=7) {\n bonus bVariableCastrate,-3;\n if (.@r>=10) {\n bonus2 bHPDrainRate,20,2;\n bonus2 bSPDrainRate,10,2;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`refineable`,`script`) VALUES (24686,'S_Absorb_Weapon','Absolve Shadow Weapon','ShadowGear',true,true,'.@r = getrefine();\nbonus bMaxHPrate,3;\nbonus bMaxSPrate,3;\nbonus2 bAddClass,Class_All,(.@r/3);\nif (.@r>=7) {\n bonus bVariableCastrate,-3;\n if (.@r>=10) {\n bonus2 bHPDrainRate,20,2;\n bonus2 bSPDrainRate,10,2;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (26001,'Toughen_Metal_Lance','Enhanced Metal Lance','Weapon','2hSpear',20,125,1,1,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,9*.@r+8*(min(BaseLevel,150)/10);\nbonus2 bSkillAtk,"RK_HUNDREDSPEAR",10*.@r;\nbonus2 bSkillAtk,"LG_OVERBRAND",10*.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26007,'Spectral_Spear_IL','Illusion Spectral Spear','Weapon','2hSpear',20,2000,240,3,1,true,true,true,true,true,4,99,true,'.@r = getrefine();\n.@val = 3*(.@r/2);\nbonus2 bAddEle,Ele_Dark,(20+.@val);\nbonus2 bAddRace,RC_Demon,(20+.@val);\nbonus2 bAddRace,RC_Undead,(20+.@val);\nbonus2 bSubRace,RC_Demon,(10+.@val);\nbonus2 bSubEle,Ele_Undead,(10+.@val);\nbonus2 bSubEle,Ele_Dark,(10+.@val);\nbonus bHPGainValue,50;\nbonus bSPGainValue,(.@r/2);\nbonus2 bAddEff2,Eff_Confusion,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (26015,'Rebeginer_LG_Lance','Beginner Royal Guard\'s Lance','Weapon','2hSpear',170,3,1,true,true,true,true,true,true,3,100,100,true,true,true,true,true,true,true,'bonus bAspdRate,10;\nif (getrefine()>=7) {\n bonus2 bSkillAtk,"LG_OVERBRAND",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26016,'Royal_Knight\'s_Lance','Royal Knight\'s Lance','Weapon','2hSpear',20,1000,205,1,2,true,true,true,true,true,true,true,3,175,true,'.@r = getrefine();\nbonus bLongAtkRate,3*(.@r/2);\nif (.@r>=7)\n bonus2 bAddClass,Class_All,5;\nif (.@r>=9)\n bonus2 bAddRace,RC_All,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (26100,'P_Foxtail2','Eden Group Foxtail Staff II','Weapon','Staff',20,135,165,1,true,true,2,40,100,true,true,true,true,true,true,true,'bonus bDex,4;\nbonus bInt,4;\nbonus bLongAtkRate,6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (26101,'P_Foxtail3','Eden Group Foxtail Staff III','Weapon','Staff',20,150,195,1,true,true,3,60,100,true,true,true,true,true,true,true,'bonus bDex,5;\nbonus bInt,5;\nbonus bLongAtkRate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26107,'Staff_Of_Elder','Elder Staff','Weapon','Staff',500,60,150,1,3,true,true,true,true,3,100,true,'.@r = getrefine();\n.@bonus = 10;\nif (.@r>=7) {\n .@bonus += 5;\n}\nif (.@r>=9) {\n .@bonus += 10;\n}\nbonus bHealPower,.@bonus;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_mage`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26109,'Staff_Of_Bordeaux_IL','Illusion Staff of Bordeaux','Weapon','Staff',20,500,60,180,1,2,true,true,true,true,true,true,4,99,true,'bonus bInt,3;\nbonus bDex,2;\nif (getskilllv("SA_DRAGONOLOGY") == 5) {\n .@val = getrefine()/3;\n bonus bMatkRate,(5+.@val);\n bonus bUseSPrate,(-15-(5*.@val));\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_novice`,`job_priest`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26110,'CandyCaneRod','Candy Cane Rod','Weapon','Staff',20,500,10,140,1,2,true,true,true,true,true,true,true,true,true,true,4,99,true,'bonus bInt,2;\nbonus bFlee,2*getrefine();\nif (getrefine()>= 10) {\n bonus bFlee2,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26111,'Metal_Foxtail','Metal Foxtail','Weapon','Staff',120,120,1,1,true,true,3,1,true,'.@r = getrefine() * 3;\nbonus bBaseAtk,.@r;\nbonus bMatk,.@r;\nif (BaseLevel >= 20) {\n .@r = min(BaseLevel,120)/10*3;\n bonus bBaseAtk,.@r;\n bonus bMatk,.@r;\n}\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (26112,'Probation_Foxtail','Trial Summoner\'s Foxtail','Weapon','Staff',20,220,220,1,1,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nbonus bVariableCastrate,-10;\nbonus bMatk,3*(min(BaseLevel,160)/10);\nbonus bBaseAtk,3*(min(BaseLevel,160)/10);\nif (getrefine()>=7) {\n bonus bDelayrate,-2*getskilllv("SU_PICKYPECK");\n bonus bVariableCastrate,-2*getskilllv("SU_SV_STEMSPEAR");\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26118,'Shadow_Staff_K','Shadow Staff','Weapon','Staff',500,40,155,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine();\nbonus bMatk,.@r*10;\nif (.@r>=3)\n bonus2 bSkillAtk,"SO_EARTHGRAVE",.@r/3;\nif (.@r>=9)\n bonus bVariableCastrate,-10;\nif (.@r>=11)\n bonus2 bSkillCooldown,"SO_PSYCHIC_WAVE",-1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (26119,'Rebeginer_SO_Rod','Beginner Sorcerer\'s Staff','Weapon','Staff',70,130,1,1,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nbonus bVariableCastrate,-10;\nif (getrefine()>=7) {\n bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_summoner`,`class_normal`,`class_upper`,`class_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (26120,'Rebeginer_DO_Rod','Beginner Summoner\'s Foxtail','Weapon','Staff',150,1,1,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bMatk,130;\nbonus bUnbreakableWeapon;\nbonus bVariableCastrate,-10;\nif (getrefine()>=7) {\n bonus2 bSkillAtk,"SU_CN_METEOR",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26138,'Hellfire_Staff','Hellfire Staff','Weapon','2hStaff',20,800,110,180,1,2,true,true,true,true,true,true,true,true,4,175,true,'.@r = getrefine;\nbonus bInt,5;\nbonus bMatk,15*(.@r/2);\nbonus bUnbreakableWeapon;\nif (.@r>=9)\n .@val = 15;\nelse if (.@r>=7)\n .@val = 5;\nbonus2 bMagicAtkEle,Ele_Fire,.@val;\nbonus2 bMagicAtkEle,Ele_Earth,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26139,'Icicle_Staff','Icicle Staff','Weapon','2hStaff',20,800,110,180,1,2,true,true,true,true,true,true,true,true,4,175,true,'.@r = getrefine;\nbonus bInt,5;\nbonus bMatk,15*(.@r/2);\nbonus bUnbreakableWeapon;\nif (.@r>=9)\n .@val = 15;\nelse if (.@r>=7)\n .@val = 5;\nbonus2 bMagicAtkEle,Ele_Water,.@val;\nbonus2 bMagicAtkEle,Ele_Holy,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26151,'Rutilus_Stick_OS','Rutilus Stick-OS','Weapon','Staff',20,900,80,175,1,2,true,4,130,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bMagicAddEle,Ele_Neutral,5;\nbonus2 bMagicAddEle,Ele_Earth,5;\nif (.@r >= 7) {\n bonus bVariableCastrate,-7;\n if (.@r >= 9) {\n autobonus "{ bonus2 bMagicAtkEle,Ele_Fire,30; }",40,10000,BF_MAGIC,"{ specialeffect2 255; }";\n if (.@r >= 11) {\n bonus bDelayrate,-10;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_soullinker`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26154,'SoulWeight','Spirit Pendulum','Weapon','Staff',1100,70,160,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine();\nbonus bMatk,.@r*10;\nif (.@r>=3)\n bonus bMaxHPrate,.@r/3*2;\nif (.@r>=7)\n bonus2 bSkillAtk,"SP_SPA",15;\nif (.@r>=9)\n bonus bVariableCastrate,-10;\nif (.@r>=11)\n bonus2 bSkillAtk,"SP_SWHOO",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26155,'MeawFoxtail','Meowmeow Foxtail','Weapon','Staff',20,1100,300,300,1,2,true,true,4,100,true,'.@r = getrefine();\nbonus bMatk,10*(.@r/2);\nbonus bBaseAtk,10*(.@r/2);\nbonus2 bAddClass,Class_All,2*(.@r/3);\nbonus bMatkRate,2*(.@r/3);\nif (.@r >= 7) {\n bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",15;\n bonus2 bSkillAtk,"SU_SV_STEMSPEAR",15;\n if (.@r >= 9) {\n bonus bVariableCastrate,-10;\n bonus bAspdRate,10;\n if (.@r >= 11) {\n bonus2 bSkillAtk,"SU_PICKYPECK",15;\n bonus2 bSkillAtk,"SU_CN_METEOR",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (26156,'Evt_Shadow_Staff_K','Sealed Shadow Staff','Weapon','Staff',40,155,1,2,true,true,true,true,true,4,99,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bMatk,10*(.@r/2);\nbonus2 bSkillAtk,"SO_EARTHGRAVE",12*(.@r/3);\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"SO_PSYCHIC_WAVE",-1000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26158,'Crimson_Rose_Stick','Crimson Rose Stick','Weapon','Staff',20,700,100,180,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMatk,4*.@r;\nbonus bUnbreakableWeapon;\nbonus2 bMagicAtkEle,Ele_Fire,5;\nbonus2 bMagicAtkEle,Ele_Dark,5;\nif (.@r >= 9) {\n bonus2 bSkillAtk,"WL_HELLINFERNO",30;\n}\nif (.@r >= 11) {\n bonus2 bSkillCooldown,"WL_CRIMSONROCK",-1000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26159,'Psychic_Spear_Rod','Psychic Spear Rod','Weapon','Staff',20,800,120,180,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMatk,4*.@r;\nbonus bUnbreakableWeapon;\nbonus2 bMagicAtkEle,Ele_Wind,5;\nbonus2 bMagicAtkEle,Ele_Neutral,5;\nif (.@r >= 9) {\n bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",30;\n}\nif (.@r >= 11) {\n bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-2000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26160,'Dust_Grave','Dust Grave','Weapon','Staff',20,800,120,180,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nif (.@r >= 11)\n .@val = 50;\nelse if (.@r >= 9)\n .@val = 30;\nbonus2 bSkillAtk,"SO_DIAMONDDUST",.@val;\nbonus2 bSkillAtk,"SO_EARTHGRAVE",.@val;\nbonus bMatk,4*.@r;\nbonus bUnbreakableWeapon;\nbonus2 bMagicAtkEle,Ele_Water,5;\nbonus2 bMagicAtkEle,Ele_Earth,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26161,'Penitentia','Penitentia','Weapon','Staff',20,700,100,175,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMatk,4*.@r;\nbonus bUnbreakableWeapon;\nbonus2 bMagicAtkEle,Ele_Holy,5;\nif (.@r >= 9) {\n bonus2 bSkillAtk,"PR_MAGNUS",(.@r>=11) ? 50 : 30;\n bonus2 bSkillAtk,"AB_JUDEX",30;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26162,'Ein_1HWAND','Welding Wand','Weapon','Staff',1200,160,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMatk,200;\nbonus bUnbreakableWeapon;\nbonus2 bMagicAtkEle,Ele_Neutral,7;\nbonus2 bMagicAtkEle,Ele_Fire,7;\nbonus2 bMagicAtkEle,Ele_Water,7;\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n bonus bMatk,40;\n}\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Neutral,8;\n bonus2 bMagicAtkEle,Ele_Fire,8;\n bonus2 bMagicAtkEle,Ele_Water,8;\n autobonus "{ bonus2 bMagicAddSize,Size_All,15; }",1,10000,BF_MAGIC;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26164,'ElectricFox_OS','Electric Fox-OS','Weapon','Staff',1200,250,350,1,2,true,true,4,130,true,'bonus bUnbreakableWeapon;\nbonus bMatkRate,5;\n.@r = getrefine();\nif (.@r>=7) {\n bonus2 bSkillAtk,"SU_SV_STEMSPEAR",20;\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n bonus2 bMagicAtkEle,Ele_Earth,15;\n bonus2 bMagicAtkEle,Ele_Water,15;\n bonus2 bMagicAtkEle,Ele_Wind,15;\n bonus2 bMagicAtkEle,Ele_Fire,15;\n bonus2 bMagicAtkEle,Ele_Ghost,15;\n bonus2 bMagicAtkEle,Ele_Neutral,15;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"SU_CN_METEOR",30;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26165,'R_Cleric_Staff','Royal Cleric Staff','Weapon','Staff',1000,100,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMatkRate,5;\nbonus bMatk,170;\nbonus bUnbreakableWeapon;\nbonus bMatk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"AB_ADORAMUS",20;\n}\nif (.@r>=11) {\n bonus2 bMagicAddRace,RC_Undead,20;\n bonus2 bMagicAddRace,RC_Angel,20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26166,'R_Magician_Wand','Royal Magician Wand','Weapon','Staff',800,80,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Fire,5;\nbonus bMatk,180;\nbonus bUnbreakableWeapon;\nbonus bMatk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"WL_HELLINFERNO",20;\n bonus2 bSkillAtk,"WL_CRIMSONROCK",20;\n}\nif (.@r>=11) {\n bonus2 bMagicAddRace,RC_Undead,20;\n bonus2 bMagicAddRace,RC_Angel,20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26172,'R_Foxtail_rod','Royal Foxtail','Weapon','Staff',1200,275,1,2,true,true,4,170,true,'.@r = getrefine();\nbonus bMatkRate,5;\nbonus bMatk,350;\nbonus bUnbreakableWeapon;\nbonus bMatk,4*.@r;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"SU_CN_METEOR",20;\n bonus2 bSkillAtk,"SU_PICKYPECK",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26200,'Hippie_Rope','Hippie Rope','Weapon','Whip',1000,140,2,2,true,true,true,true,'Female',true,3,100,true,'.@r = getrefine();\n.@lvl = getskilllv("WM_LESSON");\nbonus bAspdRate,.@lvl;\nif (.@r>=7)\n bonus bBaseAtk,(5*.@lvl);\nif (.@r>=9)\n bonus bAspd,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26212,'Heart_Whip','Heart Whip','Weapon','Whip',1200,100,190,2,2,true,true,true,true,'Female',true,4,170,true,'.@r = getrefine();\nbonus bMatk,4*.@r;\nbonus2 bMagicAtkEle,Ele_Neutral,10;\nif (.@r>=9)\n bonus2 bSkillAtk,"WM_METALICSOUND",30;\nif (.@r>=11)\n bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26213,'Scarlet_Ribbon','Scarlet Ribbon','Weapon','Whip',1200,180,2,2,true,true,true,true,'Female',true,4,170,true,'.@r = getrefine();\nbonus bVariableCastrate,-10;\nbonus bLongAtkRate,.@r;\nif (.@r>=9)\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\nif (.@r>=11)\n bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26215,'Ein_1HWHIP','Safety Whip','Weapon','Whip',1400,200,2,2,true,true,true,true,'Female',true,4,170,true,'.@r = getrefine();\nbonus bLongAtkRate,10;\nbonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10;\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n bonus bBaseAtk,40;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n autobonus "{ bonus2 bAddSize,Size_All,15; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26216,'R_Wheep','Royal Whip','Weapon','Whip',1000,100,2,2,true,true,true,true,'Female',true,4,170,true,'.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Neutral,10;\nbonus bMatk,180;\nbonus bUnbreakableWeapon;\nbonus bMatk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WM_METALICSOUND",-1000;\n bonus2 bSkillAtk,"WM_METALICSOUND",20;\n bonus2 bSkillAtk,"WM_REVERBERATION",20;\n}\nif (.@r>=11) {\n bonus2 bMagicAddRace,RC_Undead,20;\n bonus2 bMagicAddRace,RC_Angel,20;\n bonus2 bSkillCooldown,"WM_METALICSOUND",-1000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (28000,'Thanos_Katar','Thanos Katar','Weapon','Katar',10,1800,220,80,1,1,true,true,true,true,true,true,4,120,true,'bonus bInt,6;\nbonus bVit,6;\nbonus bLuk,-6;\nbonus2 bHPDrainRate,50,5;\nbonus2 bSPDrainRate,10,5;\nbonus2 bHPLossRate,100,10000;','heal -1000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28001,'Katar_Of_Evil_Slayer','Evil Slayer Ripper Katar','Weapon','Katar',1200,120,1,1,true,true,true,3,100,true,'bonus2 bAddRace,RC_Demon,10;\nbonus2 bAddRace,RC_Undead,10;\n.@r = getrefine();\nif (.@r>=9) {\n .@dmg = 5;\n if (.@r>=12) {\n .@dmg += 7;\n }\n bonus2 bAddRace,RC_All,.@dmg;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28002,'Half_BF_Katar2','Half BF Katar2','Weapon','Katar',20,130,1,true,true,true,3,80,true,'bonus bStr,1;\nbonus bDex,1;\nbonus bLuk,1;\nbonus2 bAddRace,RC_DemiHuman,35;\nbonus2 bAddRace,RC_Player_Human,35;\nbonus bCritAtkRate,10;\nbonus bAspdRate,3;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28005,'Ru_Blue_Katar','Blue Katar','Weapon','Katar',10,1200,190,1,1,true,true,true,true,true,true,3,100,true,'bonus bAgi,5;\nbonus bStr,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28006,'Ru_Gold_Katar','Ru Gold Katar','Weapon','Katar',1200,190,1,2,true,true,true,true,true,true,3,120,true,'bonus bAgi,8;\nbonus bStr,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28007,'Scarlet_Katar','Crimson Katar','Weapon','Katar',20,1300,130,1,2,true,true,true,3,70,true,'.@r = getrefine();\nbonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28008,'Sinister_Katar','Katar of Vicious Mind','Weapon','Katar',20,1800,180,1,1,true,true,true,4,160,true,'bonus bBaseAtk,pow(min(getrefine(),15),2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28010,'Katar_170','Juliette D. Rachel','Weapon','Katar',20,2500,300,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,(.@r/2);\nbonus bAspdRate,.@r;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28011,'Unity_Katar','Unity Katar','Weapon','Katar',20,650,123,1,1,true,true,true,3,1,true,100,true,true,true,true,true,true,'bonus bBaseAtk,pow(getrefine(),2)*125/100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28015,'Toughen_Metal_Katar','Enhanced Metal Katar','Weapon','Katar',20,100,1,1,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bSkillAtk,"GC_ROLLINGCUTTER",10;\nbonus bCritAtkRate,2*.@r;\nbonus bAspdRate,2*.@r;\nbonus bBaseAtk,7*(.@r+(min(BaseLevel,150)/10));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28022,'Infiltrator_IL','Illusion Infiltrator','Weapon','Katar',1500,200,1,2,true,true,true,true,true,4,100,true,'bonus2 bAddRace,RC_DemiHuman,60;\nbonus bDef,3;\n.@flee = 5;\n.@flee2 = 2;\nif (getrefine() >= 9) {\n .@flee += 5;\n .@flee2 += 2;\n bonus2 bAddClass,Class_All,5;\n}\nbonus bFlee,.@flee;\nbonus bFlee2,.@flee2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28023,'Ghoul_Leg_IL','Illusion Sharpened Legbone of Ghoul','Weapon','Katar',1700,220,1,2,true,true,true,true,true,3,100,true,'autobonus "{ bonus bDefEle,Ele_Undead; sc_start SC_ENDURE,6000,1; }",40,6000,BF_WEAPON|BF_SHORT,"{ active_transform 1036,6000; specialeffect2 EF_POTION_BERSERK; /* todo replace by 3753 when implemented */ }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28024,'Probation_Katar','Trial Guillotine Cross\'s Katar','Weapon','Katar',20,180,1,1,true,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus2 bSkillAtk,"GC_ROLLINGCUTTER",20;\nbonus bBaseAtk,6*(min(BaseLevel,160)/10);\nif (getrefine()>=7) {\n bonus bAspdRate,getskilllv("AS_KATAR");\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28027,'Rebeginer_GC_Katar','Beginner Guillotine Cross\'s Katar','Weapon','Katar',170,1,1,true,true,true,true,true,true,3,100,100,true,true,true,true,true,true,true,'bonus bAspdRate,10;\nif (getrefine()>=7) {\n bonus bCritAtkRate,7;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28038,'Meuchler_OS','Meuchler-OS','Weapon','Katar',20,1300,190,1,2,true,true,true,4,130,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,3;\nif (.@r >= 7) {\n bonus bAspdRate,7;\n if (.@r >= 9) {\n bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",15;\n if (.@r >= 11) {\n bonus2 bAddSize,Size_Small,20;\n bonus2 bAddSize,Size_Medium,20;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28039,'Katar_of_Shiver','Katar of Shiver','Weapon','Katar',1200,185,1,2,true,true,true,true,true,true,4,100,true,'.@r = getrefine();\nif (.@r>=2) {\n bonus bBaseAtk,.@r/2*10;\n}\nif (.@r>=3) {\n bonus bCritAtkRate,.@r/3*4;\n}\nif (.@r>=9) {\n bonus bAspdRate,10;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_DemiHuman,20;\n bonus2 bAddRace,RC_Player_Human,20;\n bonus2 bAddRace,RC_Brute,20;\n bonus2 bAddRace,RC_Player_Doram,20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28040,'Evt_Shiver_Katar_K','Sealed Katar of Shiver','Weapon','Katar',185,1,2,true,true,true,true,true,true,4,99,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,10*(.@r/2);\nbonus bCritAtkRate,4*(.@r/3);\nif (.@r>=9) {\n bonus2 bAddRace,RC_Brute,35;\n bonus2 bAddRace,RC_DemiHuman,35;\n bonus bAspdRate,10;\n}\nelse if (.@r>=7) {\n bonus2 bAddRace,RC_Brute,15;\n bonus2 bAddRace,RC_DemiHuman,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28042,'Ripper_Cross','Ripper Cross','Weapon','Katar',20,1500,250,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,5;\nbonus bLongAtkRate,.@r;\nif (.@r>=9)\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",30;\nif (.@r>=11)\n bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28044,'Agudo_Filo','Agudo Filo','Weapon','Katar',20,2000,270,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bCritAtkRate,5;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9)\n bonus2 bAddSize,Size_All,15;\nif (.@r>=11) {\n bonus bUnbreakableWeapon;\n bonus2 bAddClass,Class_All,7;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (28045,'Ein_BHKATAR','Bolt Crusher','Weapon','Katar',2000,300,1,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus2 bAddClass,Class_All,10;\nbonus2 bSkillAtk,"GC_ROLLINGCUTTER",10;\nif (.@r>=7) {\n bonus bAspdRate,10;\n bonus bBaseAtk,60;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15;\n autobonus "{ bonus2 bAddSize,Size_All,20; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (28046,'R_Katar','Royal Katar','Weapon','Katar',1500,200,1,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus2 bAddClass,Class_All,5;\nbonus bBaseAtk,5*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",20;\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (28100,'Thanos_Axe','Thanos Axe','Weapon','2hAxe',10,4000,300,80,1,1,true,true,true,true,true,true,true,true,4,120,true,'bonus bInt,6;\nbonus bVit,6;\nbonus bLuk,-6;\nbonus2 bHPDrainRate,50,5;\nbonus2 bSPDrainRate,10,5;\nbonus2 bHPLossRate,100,10000;','heal -1000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28101,'Tornado_Axe','Tornado Axe','Weapon','2hAxe',30000,4000,320,1,1,true,true,true,true,true,true,true,true,true,true,4,100,true,'bonus bAtkEle,Ele_Wind;\nbonus2 bSkillCooldown,"NC_AXETORNADO",-1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28102,'Half_BF_Two_Handed_Axe1','Half BF Two Handed Axe1','Weapon','2hAxe',20,200,1,true,true,true,true,true,true,true,true,3,80,true,'bonus bStr,3;\nbonus2 bAddRace,RC_DemiHuman,30;\nbonus2 bAddRace,RC_Player_Human,30;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,10;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,10;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28103,'Ru_Blue_Axe_M','Blue Twohand Axe','Weapon','2hAxe',10,3000,330,1,1,true,true,true,true,true,true,3,1,true,'bonus bStr,5;\nbonus bVit,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28104,'Ru_Gold_Axe_M','Ru Gold Axe M','Weapon','2hAxe',3000,330,1,2,true,true,true,true,true,true,3,120,true,'bonus bStr,8;\nbonus bVit,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (28105,'Infinity_Axe','Infinity Axe','Weapon','2hAxe',10,500,265,1,1,true,true,true,true,true,true,true,true,4,100,true,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28106,'Scarlet_Twohand_Axe','Crimson Two-Handed Axe','Weapon','2hAxe',20,2000,200,1,2,true,true,true,true,true,true,true,true,3,70,true,'.@r = getrefine();\nbonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28107,'Sinister_Twohand_Axe','Two Handed Axe of Vicious Mind','Weapon','2hAxe',20,2500,250,1,1,true,true,true,true,true,true,true,true,4,160,true,'bonus bBaseAtk,pow(min(getrefine(),15),2);\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28110,'Unity_Two-Handed_Axe','Unity Two-Handed Axe','Weapon','2hAxe',20,1000,190,1,1,true,true,true,true,true,true,true,true,3,1,true,100,true,true,true,true,true,true,'bonus bBaseAtk,pow(getrefine(),2)*125/100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28113,'Toughen_Metal_THand_Axe','Enhanced Metal Two-Handed Axe','Weapon','2hAxe',20,130,1,1,true,true,true,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus2 bSkillAtk,"NC_AXETORNADO",10;\nbonus bUnbreakableWeapon;\nbonus bBaseAtk,9*getrefine()+8*(min(BaseLevel,150)/10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28116,'Mine_Worker_Pickax','Mine Worker\'s Pickaxe','Weapon','2hAxe',10,4000,300,1,2,true,true,true,true,true,true,3,100,true,'bonus bUnbreakableWeapon;\nautobonus "{ bonus bCritical,20; }",50,7000,BF_SHORT,"{ specialeffect2 EF_ENCHANCE; }";\n.@r = getrefine();\nif (.@r>=9) {\n bonus bCritAtkRate,15;\n} else if (.@r>=7) {\n bonus bCritAtkRate,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28120,'Probation_TH_Axe','Trial Mechanic\'s Two-Handed Axe','Weapon','2hAxe',20,200,1,1,true,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"NC_AXETORNADO",20;\nbonus bBaseAtk,6*(min(BaseLevel,160)/10);\nif (getrefine()>=7) {\n bonus2 bSkillCooldown,"NC_AXETORNADO",-100*getskilllv("BS_WEAPONRESEARCH");\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28130,'Avenger','Avenger','Weapon','2hAxe',6000,270,1,2,true,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon;\n.@r = getrefine();\nif (.@r>=2) {\n bonus bBaseAtk,.@r/2*10;\n}\nif (.@r>=3) {\n bonus2 bSkillAtk,"NC_AXETORNADO",.@r/3*10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"NC_AXEBOOMERANG",40;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28136,'Blasti_OS','Blasti-OS','Weapon','2hAxe',20,4500,400,1,2,true,true,true,true,true,true,4,130,true,'.@r = getrefine();\n.@red = 10;\nbonus bUnbreakableWeapon;\nif (.@r >= 7) {\n .@red += 15;\n if (.@r >= 9) {\n bonus bLongAtkRate,15;\n if (.@r >= 11) {\n bonus bDelayrate,-10;\n }\n }\n}\nbonus2 bSubSize,Size_Medium,.@red;\nbonus2 bSubSize,Size_Large,.@red;\nbonus2 bMagicSubSize,Size_Medium,.@red;\nbonus2 bMagicSubSize,Size_Large,.@red;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28137,'Evt_Avenger','Sealed Avenger','Weapon','1hAxe',270,1,2,true,true,true,true,true,true,4,99,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bBaseAtk,10*(.@r/2);\nbonus2 bSkillAtk,"NC_POWERSWING",10*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;\n}\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28138,'Maxi_Spanner','Maxi Spanner','Weapon','2hAxe',4500,340,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bBaseAtk,4*.@r;\nbonus bUnbreakableWeapon;\nbonus2 bSubSize,Size_Small,10;\nbonus2 bSubSize,Size_Medium,10;\nif (.@r>=9) {\n bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;\n bonus2 bSkillCooldown,"NC_MAGMA_ERUPTION",-1000;\n}\nif (.@r>=11)\n bonus2 bSkillAtk,"NC_AXETORNADO",15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (28140,'Ein_BHAXE','Saw Axe','Weapon','1hAxe',5000,350,1,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus2 bAddClass,Class_All,10;\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"NC_ARMSCANNON",10;\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n bonus bBaseAtk,60;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,10;\n autobonus "{ bonus2 bAddSize,Size_All,15; }",1,5000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (28141,'G_Knight_BattleAxe','Guardian Knight Battle Axe','Weapon','1hAxe',5000,270,1,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus2 bSubSize,Size_Medium,10;\nbonus2 bMagicSubSize,Size_Medium,10;\nbonus2 bSubSize,Size_Large,10;\nbonus2 bMagicSubSize,Size_Large,10;\nbonus2 bAddClass,Class_All,5;\nbonus bUnbreakableWeapon;\nbonus bLongAtkRate,.@r;\nif (.@r>=9) {\n bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;\n bonus2 bSkillAtk,"NC_AXETORNADO",20;\n bonus2 bSkillAtk,"NC_MAGMA_ERUPTION",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28200,'END_OF_HORIZON','End Of The Horizon','Weapon','Grenade',2700000,2400,410,9,1,true,true,true,4,110,true,'bonus3 bAddEff,Eff_Stun,500,ATF_LONG;\nbonus3 bAddEff,Eff_Blind,500,ATF_LONG;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28201,'Southern_Cross_R','Southern Cross','Weapon','Grenade',2800000,2000,480,9,true,true,true,4,141,true,'bonus2 bAddEff,Eff_Curse,300;\nbonus4 bAutoSpell,"KO_JYUMONJIKIRI",1,100,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28202,'Southern_Cross_R_','Southern Cross','Weapon','Grenade',2800000,2000,480,9,1,true,true,true,4,141,true,'bonus2 bAddEff,Eff_Curse,300;\nbonus4 bAutoSpell,"KO_JYUMONJIKIRI",1,100,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28203,'Half_BF_Rifle1','Half BF Rifle1','Weapon','Rifle',50,9,true,true,true,true,3,80,true,'bonus bDex,2;\nbonus bHit,8;\nbonus bCritical,8;\nbonus2 bAddRace,RC_DemiHuman,30;\nbonus2 bAddRace,RC_Player_Human,30;\nbonus2 bVariableCastrate,"GS_TRACKING",-20;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,10;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,10;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28204,'Half_BF_Shotgun1','Half BF Shotgun1','Weapon','Shotgun',100,9,true,true,true,true,3,80,true,'bonus bDex,2;\nbonus bSplashRange,1;\nbonus2 bAddRace,RC_DemiHuman,30;\nbonus2 bAddRace,RC_Player_Human,30;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,10;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,10;\nautobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }";\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28215,'Probation_Rifle','Trial Rebel\'s Rifle','Weapon','Rifle',20,200,9,1,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bHit,10;\nbonus bCritical,20;\nbonus2 bSkillAtk,"RL_HAMMER_OF_GOD",20;\nbonus bBaseAtk,((min(BaseLevel,160)/10)*6);\nif (getrefine()>6) {\n bonus bLongAtkRate,getskilllv("GS_TRACKING");\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28216,'Probation_Gatling_Gun','Trial Rebel\'s Gatling Gun','Weapon','Gatling',20,180,7,1,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bHit,-20;\nbonus bCritical,10;\nbonus bAspd,1;\nbonus2 bSkillAtk,"RL_FIRE_RAIN",20;\nbonus bBaseAtk,((min(BaseLevel,160)/10)*6);\nif (getrefine()>6) {\n bonus bLongAtkRate,getskilllv("GS_GATLINGFEVER");\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28217,'Probation_Launcher','Trial Rebel\'s Grenade Launcher','Weapon','Grenade',20,350,9,1,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus2 bSkillAtk,"RL_D_TAIL",20;\nbonus bBaseAtk,((min(BaseLevel,160)/10)*6);\nif (getrefine()>6) {\n bonus bLongAtkRate,getskilllv("GS_GROUNDDRIFT");\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28218,'Probation_Shotgun','Trial Rebel\'s Shotgun','Weapon','Shotgun',20,180,9,1,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bSplashRange,1;\nbonus bHit,-15;\nbonus2 bSkillAtk,"RL_S_STORM",20;\nbonus bBaseAtk,((min(BaseLevel,160)/10)*6);\nif (getrefine()>6) {\n bonus bLongAtkRate,getskilllv("GS_DUST");\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28223,'Just_Finish','Finisher','Weapon','Rifle',20,2000,200,9,2,true,true,3,120,true,'.@r = getrefine();\nbonus bLongAtkRate,15;\nif (.@r >= 7) {\n bonus2 bSkillAtk,"RL_AM_BLAST",30;\n bonus2 bSkillAtk,"RL_MASS_SPIRAL",30;\n if (.@r >= 9) {\n bonus2 bSkillCooldown,"RL_AM_BLAST",-1000;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28224,'Dust_Fire','Dustfire','Weapon','Shotgun',20,1300,300,9,2,true,true,3,120,true,'.@r = getrefine();\nbonus bSplashRange,1;\nbonus3 bAddEff,Eff_Blind,50,ATF_LONG;\nif (.@r >= 7) {\n bonus2 bSkillAtk,"RL_S_STORM",15;\n if (.@r >= 9) {\n bonus2 bSkillAtk,"RL_BANISHING_BUSTER",15;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28225,'Burning_Rose','Burning Rose','Weapon','Gatling',20,2500,200,9,2,true,true,3,120,true,'bonus bLongAtkRate,15;\nif (.@r >= 7) {\n bonus2 bSkillAtk,"RL_FIRE_RAIN",30;\n if (.@r >= 9) {\n bonus2 bSkillCooldown,"RL_FIRE_RAIN",-1000;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28226,'Revenger','Avenger','Weapon','Grenade',20,1800,350,9,2,true,true,3,120,true,'bonus bLongAtkRate,20;\nif (.@r >= 7) {\n bonus2 bSkillAtk,"RL_D_TAIL",15;\n if (.@r >= 9) {\n bonus2 bSkillCooldown,"RL_H_MINE",-1000;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28240,'Calf_Kingcobra','Calf Kingcobra','Weapon','Rifle',900,230,9,2,true,true,true,4,150,true,'.@r = getrefine();\nbonus bAspdRate,10 + (.@r > 6 ? 5 : 0);\nbonus bLongAtkRate,(.@r/2)*5 + (.@r > 11 ? 5 : 0);\nif (.@r > 8) {\n bonus bCritAtkRate,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28241,'Calf_Diamondback','Calf Diamondback','Weapon','Gatling',3000,220,9,2,true,true,true,4,150,true,'.@r = getrefine();\nbonus bDex,2;\nbonus2 bAddClass,Class_All,2;\nbonus bLongAtkRate,(.@r/2)*5 + (.@r > 11 ? 5 : 0);\nif (.@r > 6) {\n bonus2 bSkillAtk,"RL_R_TRIP",20;\n}\nif (.@r > 8) {\n bonus2 bSkillUseSPrate,"RL_R_TRIP",5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28242,'Calf_Anaconda','Calf Anaconda','Weapon','Shotgun',10,1400,305,9,2,true,true,true,4,150,true,'.@r = getrefine();\nbonus bSplashRange,1;\nbonus bMaxSPrate,2;\nbonus bLongAtkRate,(.@r/2)*5 + (.@r > 8 ? 5 : 0);\nif (.@r > 6) {\n bonus2 bSkillAtk,"RL_BANISHING_BUSTER",20;\n}\nif (.@r > 11) {\n bonus2 bSkillUseSPrate,"RL_BANISHING_BUSTER",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28243,'Calf_Python','Calf Python','Weapon','Grenade',10,2000,360,9,2,true,true,true,4,150,true,'.@r = getrefine();\nbonus bDex,2;\nbonus2 bAddClass,Class_All,2;\nbonus bLongAtkRate,(.@r/2)*5;\nif (.@r > 6) {\n bonus bAspdRate,5;\n}\nif (.@r > 8) {\n bonus2 bSkillAtk,"RL_D_TAIL",15 + (.@r > 11 ? 15 : 0);\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28244,'Illusion_Gate_Keeper_DD','Illusion Gate Keeper DD','Weapon','Shotgun',1300,240,9,2,true,true,true,4,120,true,'.@r = getrefine();\nbonus bDex,1;\nbonus bSplashRange,1;\n.@val = 5*(.@r/2);\nif (.@r >= 7) {\n bonus bAspdRate,15;\n if (.@r >= 9) {\n .@val += 5;\n if (.@r >= 11) {\n bonus5 bAutoSpell,"GS_SPREADATTACK",max(6,getskilllv("GS_SPREADATTACK")),50,BF_LONG|BF_WEAPON,1;\n }\n }\n}\nbonus bLongAtkRate,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28253,'HR_S55_OS','HR-S55-OS','Weapon','Rifle',20,1000,250,9,2,true,true,4,130,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,3;\nif (.@r >= 7) {\n bonus bLongAtkRate,7;\n if (.@r >= 9) {\n bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",20;\n if (.@r >= 11) {\n bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-5000;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28254,'Illusion_Butcher','Illusion Butcher','Weapon','Gatling',20,2500,210,9,2,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus bLongAtkRate,2*(readparam(bStr)/15);\nbonus bBaseAtk,10*.@r;\nif (.@r >= 7) {\n bonus2 bSkillAtk,"RL_FIRE_RAIN",20;\n if (.@r >= 9) {\n bonus2 bSkillAtk,"RL_R_TRIP",15;\n if (.@r >= 11) {\n bonus2 bAddRace,RC_Brute,30;\n bonus2 bAddRace,RC_Player_Doram,30;\n bonus2 bAddRace,RC_Demon,30;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28255,'Master_Soul_Rifle','Master Soul Rifle','Weapon','Rifle',20,1000,150,210,9,2,true,true,true,4,100,true,'.@r = getrefine();\nbonus bMatk,10*(.@r/3);\nbonus bAspdRate,3*(.@r/3);\nif (.@r >= 7) {\n bonus bAspd,1;\n bonus bMatkRate,5;\n if (.@r >= 9) {\n .@chance = 1;\n /* unknown rate*/\n if (.@r >= 11) {\n .@chance += 1;\n bonus5 bAutoSpell,"WL_SOULEXPANSION",3,1,BF_LONG,1;\n }\n bonus5 bAutoSpell,"MG_SOULSTRIKE",10,.@chance,BF_LONG,1;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28256,'Demon_S_Shot','Demon Slayer Shot','Weapon','Shotgun',20,1400,275,9,2,true,true,true,4,100,true,'.@r = getrefine();\nbonus bSplashRange,1;\nbonus bLongAtkRate,3*(.@r/2);\nbonus bMaxSPrate,2*(.@r/3);\nif (.@r >= 7) {\n bonus2 bAddClass,Class_Boss,10;\n if (.@r >= 9) {\n autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER";\n if (.@r >= 11) {\n bonus2 bAddRace,RC_Undead,15;\n bonus2 bAddRace,RC_Demon,15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28257,'Golden_L_Launcher','Golden Lord Launcher','Weapon','Grenade',20,2100,320,9,2,true,true,true,4,100,true,'.@r = getrefine();\nbonus bLongAtkRate,3*(.@r/2);\nbonus bBaseAtk,15*(.@r/3);\nif (.@r >= 7) {\n .@val = 15;\n if (.@r >= 9) {\n bonus2 bSkillCooldown,"RL_D_TAIL",-1000;\n if (.@r >= 11) {\n .@val += 15;\n }\n }\n bonus2 bSkillAtk,"RL_D_TAIL",.@val;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28258,'The_Black_Gatling','The Black','Weapon','Gatling',20,2700,205,9,2,true,true,true,4,100,true,'.@r = getrefine();\nbonus bLongAtkRate,2*(.@r/3);\nbonus bBaseAtk,10*(.@r/2);\nif (.@r >= 7) {\n .@val = 15;\n bonus2 bSkillUseSPrate,"RL_R_TRIP",-10;\n if (.@r >= 9) {\n autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER";\n if (.@r >= 11) {\n .@val += 15;\n }\n }\n bonus2 bSkillAtk,"RL_R_TRIP",.@val;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28302,'Vesper_Core01_','Vesper Core 01','Armor',20,500,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,'bonus bMdef,3;\nbonus bInt,2;\nbonus bMaxSPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28303,'Vesper_Core02_','Vesper Core 02','Armor',20,500,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,'bonus bMdef,3;\nbonus bStr,3;\nbonus bBaseAtk,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28304,'Vesper_Core03_','Vesper Core 03','Armor',20,500,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,'bonus bMdef,3;\nbonus bAgi,3;\nbonus bFlee,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28305,'Vesper_Core04_','Vesper Core 04','Armor',20,500,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,'bonus bMdef,3;\nbonus bDex,3;\nbonus bHit,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28306,'Bless_Of_Moon','Luna\'s Blessing','Armor',20,100,5,true,true,1,'bonus bAllStats,1;\nbonus bMdef,2;\nbonus3 bAutoSpell,"CG_TAROTCARD",5,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28310,'Earring_Of_Sarah_L','Sarah\'s Left Earring','Armor',10,100,true,true,145,100,true,true,true,true,true,true,'skill "AL_HEAL",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28311,'Earring_Of_Sarah_R','Sarah\'s Right Earring','Armor',10,100,true,true,145,100,true,true,true,true,true,true,'skill "AL_TELEPORT",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28315,'RCC2013_ARMLET','RCC2013_ARMLET','Armor',200,200,true,true,1,'bonus2 bAddClass,Class_All,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28316,'RCC2013_ARMLET_','RCC2013_ARMLET_','Armor',200,200,1,true,true,1,'bonus2 bAddClass,Class_All,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28317,'RCC2013_RING','RCC2013_RING','Armor',200,200,true,true,1,'bonus2 bAddClass,Class_All,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28318,'RCC2013_RING_','RCC2013_RING_','Armor',200,200,1,true,true,1,'bonus2 bAddClass,Class_All,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28320,'Assassin_Acc','Assassin\'s Despair','Armor',20,100,1,true,true,50,'bonus bAspd,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_hunter`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28321,'Falconer_Claw','Falconer Claw','Armor',100,5,1,true,true,true,80,'bonus bDex,1;\nbonus2 bSkillAtk,"HT_BLITZBEAT",getskilllv("HT_STEELCROW")*10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_hunter`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28322,'Falconer_Glove','Falconer Glove','Armor',100,5,1,true,true,true,80,'bonus bDex,1;\nbonus bUseSPrate,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28326,'Broken_Chip_1','Broken Chips 01','Armor',10,100,1,true,true,100,'bonus bStr,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28327,'Broken_Chip_2','Broken Chips 02','Armor',10,100,1,true,true,100,'bonus bInt,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28332,'Jewel_Ring','Jewerly Ring','Armor',10,100,true,true,1,'/* bonus bLuk,20; Event bonus */\nautobonus "{ bonus bAspd,2; bonus bVariableCastrate,-30; }",50,5000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_ENCHANCE; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28333,'Gold_PC_Room_Ring','Gold PC Room Ring','Armor',10,1,true,true,1,100,true,true,true,true,true,true,true,'bonus bMaxHPrate,3;\nbonus bMaxSPrate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28342,'Critical_Anklet','Critical Anklet','Armor',200,3,1,true,true,50,'bonus bCritical,5;\nbonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28352,'Vesper_Gear_01','Vesper Gear 01','Armor',20,100,1,1,true,true,90,'bonus bMdef,3;\nbonus bMatkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28353,'VesperGear2','Vesper Gear 02','Armor',20,100,1,1,true,true,90,'bonus bMdef,3;\nbonus2 bAddClass,Class_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28354,'DowntownMap_','City Map','Armor',100,1,true,true,40,'skill "AL_INCAGI",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28355,'ShiningHolyWater_','Shining Holy Water','Armor',150,1,true,true,100,'bonus2 bHPRegenRate,100,10000;\nbonus2 bSPRegenRate,5,10000;\nbonus2 bAddDefMonster,3445,20;\nbonus2 bAddDefMonster,3446,20;\nbonus2 bAddDefMonster,3447,20;\nbonus2 bAddDefMonster,3448,20;\nbonus2 bAddDefMonster,3449,20;\nbonus2 bAddDefMonster,3450,20;\nbonus2 bAddDefMonster,3451,20;\nbonus2 bAddDefMonster,3452,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`delay_duration`,`script`) VALUES (28356,'BadgeOfProntera_','Prontera Badge','Armor',100,true,true,40,900000,'skill "ALL_PRONTERA_RECALL",2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28357,'Vesper_Gear_03','Vesper Gear 03','Armor',20,100,1,1,true,true,90,'bonus bMdef,3;\nbonus bFlee,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`,`unequip_script`) VALUES (28358,'Cursed_Lucky_Clover','Cursed Lucky Clover','Armor',100,1,true,true,100,'bonus bLuk,2;\nbonus bFlee2,3;\nbonus2 bAddEff2,Eff_Curse,50;','sc_end SC_CLOAKING;\n/*FIXME: Because the combo has Cloaking skill*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28359,'VesperGear4','Vesper Gear 04','Armor',20,100,1,1,true,true,90,'bonus bMdef,3;\nbonus bHit,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28370,'Broken_Chip_Green','Broken Chip (Green)','Armor',100,1,1,true,true,100,'bonus2 bAddClass,Class_All,5;\nbonus bDelayrate,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28371,'Broken_Chip_Red','Broken Chip (Red)','Armor',100,1,1,true,true,100,'bonus2 bMagicAddClass,Class_All,5;\nbonus bVariableCastrate,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28372,'Imperial_Ring','Imperial Ring','Armor',500,3,1,true,true,50,'bonus bStr,1;\nbonus bInt,1;\nbonus bMaxHPRate,3;\nbonus bMaxSPRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28374,'Foxtail_Ring','Foxtail Ring','Armor',20,100,true,true,1,100,true,true,true,true,true,true,'bonus2 bExpAddRace,RC_All,5;\n.@lvl = min(BaseLevel/5,10);\nbonus bBaseAtk,2*.@lvl;\nbonus bMatk,2*.@lvl;\nbonus bMaxHP,10*.@lvl;\nbonus bMaxSP,5*.@lvl;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28377,'Magical_Ring','Magical Ring','Armor',100,1,true,true,20,'bonus2 bMagicAtkEle,Ele_Fire,5;\nbonus2 bMagicAtkEle,Ele_Water,5;\nbonus2 bMagicAtkEle,Ele_Earth,5;\nbonus2 bMagicAtkEle,Ele_Wind,5;\nif (BaseLevel > 4) {\n bonus2 bSkillAtk,"MG_FIREBOLT",BaseLevel/5;\n bonus2 bSkillAtk,"MG_COLDBOLT",BaseLevel/5;\n bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",BaseLevel/5;\n bonus2 bSkillAtk,"WZ_EARTHSPIKE",BaseLevel/5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28379,'Shadow_Ring','Shadow Ring','Armor',20,100,1,true,true,20,'.@s = getskilllv("RG_STEALCOIN");\n.@r = getskilllv("RG_RAID");\nbonus3 bAutoSpell,"RG_STEALCOIN",min(1,.@s),50;\nbonus2 bSkillAtk,"RG_BACKSTAP",2*BaseLevel;\nbonus2 bAddEff,Eff_Stun,.@r*300;\nautobonus3 "{ bonus2 bSkillAtk,\\"SC_TRIANGLESHOT\\",BaseLevel/3; }",1000,20000,"SC_ESCAPE";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_summoner`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28380,'Fresh_G_Necklace','Fresh Grass Necklace','Armor',20,100,1,true,true,true,100,'bonus bFlee2,5;\nbonus2 bSkillCooldown,"SU_SCAROFTAROU",-5000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_summoner`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28381,'Pretty_G_Necklace','Cute Grass Necklace','Armor',20,10,1,true,true,true,100,'bonus bHealPower,5;\nbonus2 bSkillCooldown,"SU_TUNAPARTY",-7000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`job_summoner`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28382,'Charm_G_Necklace','Charm Grass Necklace','Armor',20,100,1,true,true,true,100,'bonus bMdef,5;\nbonus2 bVariableCastrate,"SU_CN_METEOR",-1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28386,'Fallen_Monk_Rosary','Fallen Monk Rosary','Armor',100,1,true,true,20,'bonus bAspdRate,5;\nbonus bCritical,5;\nbonus2 bSkillUseSP,"CH_SOULCOLLECT",-5;\nif (BaseLevel > 14)\n bonus2 bSkillAtk,"SR_DRAGONCOMBO",BaseLevel/15;\nif (BaseLevel > 19)\n bonus2 bSkillAtk,"SR_KNUCKLEARROW",BaseLevel/20;\nif (BaseLevel > 29)\n bonus2 bSkillAtk,"SR_SKYNETBLOW",BaseLevel/30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`) VALUES (28387,'Bishop_Necklace','Fuze Necklace','Armor',20,200,true,true,80); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (28391,'S_Thief_earring','Thief Shadow Earring','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nautobonus3 "{ .@val = 30+(getrefine()*10); bonus bBaseAtk,.@val; bonus bFlee,.@val; }",200,5000,"TF_THROWSTONE","{ specialeffect2 EF_POTION_BERSERK; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (28392,'S_Archer_earring','Archer Shadow Earring','Shadowgear',true,1,true,'.@r = getrefine();\nbonus bMaxHP,.@r*10;\nautobonus3 "{ .@val = 30+(getrefine()*10); bonus bBaseAtk,.@val; bonus bHit,.@val; }",200,5000,"AC_DOUBLE","{ specialeffect2 EF_POTION_BERSERK; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28394,'King_of_Spirit_Ring','Spirit King\'s Ring','Armor',200,1,true,true,50,'bonus bVit,5;\nbonus bDelayrate,-5;\nbonus2 bSkillAtk,"SO_DIAMONDDUST",(BaseLevel/8);\nbonus2 bSkillCooldown,"SO_DIAMONDDUST",-2000;\nbonus2 bSkillAtk,"SO_EARTHGRAVE",(BaseLevel/8);\nbonus2 bSkillCooldown,"SO_EARTHGRAVE",-2000;\nbonus2 bSkillVariableCast,"SO_VARETYR_SPEAR",-1500;\nbonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-500;\nbonus2 bVariableCastrate,"SO_WARMER",-50;\nbonus2 bFixedCastrate,"SO_WARMER",-50;\nbonus2 bSkillCooldown,"SO_WARMER",-15000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28410,'Sapphire_Wrist','Sapphire Wrist','Armor',500,3,1,true,true,50,'bonus bDex,5;\nbonus bLuk,5;\nbonus bInt,5;\nbonus2 bSkillAtk,"GN_SPORE_EXPLOSION",BaseLevel/5;\nbonus2 bVariableCastrate,"CR_ACIDDEMONSTRATION",-(BaseLevel/4);\n.@n = getskilllv("CR_SLIMPITCHER");\nbonus bDex,.@n/2;\nbonus bLuk,.@n/2;\nbonus bInt,.@n/2;\nbonus bMatk,(.@n/2)*20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28411,'Emerald_Earring','Emerald Earring','Armor',500,3,1,true,true,50,'bonus bDex,5;\nbonus bAgi,5;\nbonus bInt,5;\nbonus2 bSkillAtk,"CG_ARROWVULCAN",BaseLevel;\nbonus2 bSkillAtk,"BA_MUSICALSTRIKE",BaseLevel;\nbonus2 bSkillAtk,"DC_THROWARROW",BaseLevel;\nbonus2 bSkillAtk,"WM_METALICSOUND",2*(BaseLevel/5);\n.@n = getskilllv("WM_METALICSOUND");\nbonus2 bVariableCastrate,"WM_METALICSOUND",.@n/2;\nbonus bDex,.@n/2;\nbonus bAgi,.@n/2;\nbonus bInt,.@n/2;\nbonus bMatk,(.@n/2)*20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28412,'The_One_Apple_Ring','Green Apple Ring','Armor',true,true,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddClass,Class_All,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_summoner`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28413,'LowSaurelCharm','Lesser Mackerel Talisman','Armor',100,1,1,true,true,true,100,100,true,true,true,true,true,true,'bonus bVit,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_summoner`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28414,'MiddleSaurelCharm','Intermediate Mackerel Talisman','Armor',100,1,1,true,true,true,140,100,true,true,true,true,true,true,'bonus bVit,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_summoner`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28415,'HigherSaurelCharm','Greater Mackerel Talisman','Armor',100,1,1,true,true,true,175,100,true,true,true,true,true,true,'bonus bVit,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_summoner`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28416,'LowLeafCharm','Lesser Leaf Talisman','Armor',100,1,1,true,true,true,100,100,true,true,true,true,true,true,'bonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_summoner`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28417,'MiddleLeafCharm','Intermediate Leaf Talisman','Armor',100,1,1,true,true,true,140,100,true,true,true,true,true,true,'bonus bInt,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_summoner`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28418,'HigherLeafCharm','Greater Leaf Talisman','Armor',100,1,1,true,true,true,175,100,true,true,true,true,true,true,'bonus bInt,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_summoner`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28419,'LowRabbitCharm','Lesser Rabbit Talisman','Armor',100,1,1,true,true,true,100,100,true,true,true,true,true,true,'bonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_summoner`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28420,'MiddleRabbitCharm','Intermediate Rabbit Talisman','Armor',100,1,1,true,true,true,140,100,true,true,true,true,true,true,'bonus bDex,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_summoner`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28421,'HigherRabbitCharm','Greater Rabbit Talisman','Armor',100,1,1,true,true,true,175,100,true,true,true,true,true,true,'bonus bDex,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_summoner`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28422,'ShiningTwigCharm','Shiny Branch Talisman','Armor',100,1,1,true,true,true,100,100,true,true,true,true,true,true,'bonus2 bVariableCastrate,"SU_SV_STEMSPEAR",-50;\nbonus2 bSkillAtk,"SU_SV_STEMSPEAR",(readparam(bInt)/6)*getskilllv("SU_SV_STEMSPEAR");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_summoner`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28423,'FreshTunaCharm','Fresh Tuna Talisman','Armor',100,1,1,true,true,true,100,100,true,true,true,true,true,true,'bonus2 bSkillCooldown,"SU_TUNAPARTY",-5000;\nbonus3 bAutoSpellWhenHit,"SU_TUNAPARTY",max(1,getskilllv("SU_TUNAPARTY")),10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_summoner`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28424,'PlumpyWormCharm','Chubby Worm Talisman','Armor',100,1,1,true,true,true,100,100,true,true,true,true,true,true,'bonus2 bVariableCastrate,"SU_PICKYPECK",-50;\nbonus2 bSkillAtk,"SU_PICKYPECK",(readparam(bDex)/6)*getskilllv("SU_PICKYPECK");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28425,'Mercenary_Ring_A','Mercenary Ring Type A','Armor',20,200,true,true,99,'bonus bVit,3;\nif (BaseClass == Job_Gunslinger || BaseJob == Job_Novice || BaseJob == Job_SuperNovice || BaseClass == Job_Ninja || BaseClass == Job_Taekwon) {\n bonus bMaxHP,1000;\n bonus bMaxSP,200;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28426,'Mercenary_Ring_B','Mercenary Ring Type B','Armor',20,200,true,true,99,'bonus bInt,3;\nif (BaseClass == Job_Gunslinger || BaseJob == Job_Novice || BaseJob == Job_SuperNovice || BaseClass == Job_Ninja || BaseClass == Job_Taekwon) {\n bonus bVariableCastrate,-30;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28429,'Arquien\'s_Necklace','Arquien\'s Necklace','Armor',20,100,1,true,true,20,'bonus2 bSkillAtk,"MC_CARTREVOLUTION",Baselevel;\nbonus2 bSkillAtk,"NC_AXETORNADO",(Baselevel/3);\nbonus2 bSkillAtk,"NC_POWERSWING",(Baselevel/5);\nbonus2 bSkillUseSP,"NC_POWERSWING",2;\nbonus2 bAddMonsterDropItem,529,2000;\nbonus2 bAddMonsterDropItem,530,2000;\nbonus2 bAddMonsterDropItem,573,150;\nbonus2 bAddItemHealRate,529,100;\nbonus2 bAddItemHealRate,530,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28430,'Archpriest_Ring','Arch Bishop Ring','Armor',20,400,1,true,true,90,'bonus bLuk,2;\nbonus bFlee2,5;\nbonus bUseSPrate,-5;\nbonus bHealPower,15;\nbonus bAddItemHealRate,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28433,'Luminous_Blue_Stone','Luminous Blue Stone','Armor',20,400,1,true,true,90,'bonus bAgi,2;\nbonus bCritical,5;\nbonus bAspdRate,5;\nbonus bCritAtkRate,2;\nskill "MG_SIGHT",1;\nif (readparam(bLuk)>=100) {\n bonus bCritical,10;\n bonus bCritAtkRate,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28434,'Boxer_Glove','Fist Fighter\'s Glove','Armor',20,400,1,true,true,90,'bonus bStr,2;\nbonus bMaxSP,100;\nbonus2 bAddRace,RC_All,2;\nskill "MO_ABSORBSPIRITS",1;\nif (readparam(bStr)>99)\n bonus2 bAddRace,RC_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28437,'ArchPriest_Glove','Hibram\'s Gloves','Armor',20,400,1,true,true,90,'skill "AL_HEAL",3;\nbonus bInt,2;\nbonus bMatkRate,2;\nbonus bUseSPrate,-5;\nif (readparam(bInt)>=110)\n bonus bMatkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28438,'Fairy_Leaf_Powder','Fairy Leaf Powder','Armor',20,400,1,true,true,90,'bonus bDex,2;\nbonus bDelayrate,-5;\nbonus bLongAtkRate,2;\nskill "SM_MAGNUM",3;\nif (readparam(bDex)>=100)\n bonus bLongAtkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (28439,'Sea_Otter_Mini_Fan','Sea Otter Mini Fan','Armor',100,1,true,true,'bonus bAllStats,1;\nbonus2 bExpAddClass,Class_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (28440,'FurSeal_Fan','Seal Mini Fan','Armor',3000000,100,1,true,true,'bonus2 bExpAddClass,Class_All,5;\nbonus bAllStats,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28441,'Vigilante_Bedge','Vigilante Badge','Armor',200,2,true,true,true,true,true,true,100,'bonus bFlee,10;\nbonus bLongAtkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28442,'Hippie_Feather','Hippie Feather','Armor',200,2,true,true,true,true,true,true,100,'bonus bCritical,5;\nbonus bFlee,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28443,'Para_Team_Str_Ring100','Awakened Eden Group Ring of Strength I','Armor',true,true,100,100,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28444,'Para_Team_Str_Necklace100','Awakened Eden Group Necklace of Strength I','Armor',true,true,100,100,true,true,true,true,true,true,'bonus bStr,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28445,'Para_Team_Str_Ring115','Awakened Eden Group Ring of Strength II','Armor',true,true,115,100,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28446,'Para_Team_Str_Necklace115','Awakened Eden Group Necklace of Strength II','Armor',true,true,115,100,true,true,true,true,true,true,'bonus bStr,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28447,'Para_Team_Str_Ring130','Awakened Eden Group Ring of Strength III','Armor',true,true,130,100,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28448,'Para_Team_Str_Necklace130','Awakened Eden Group Necklace of Strength III','Armor',true,true,130,100,true,true,true,true,true,true,'bonus bStr,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28449,'Para_Team_Str_Ring145','Awakened Eden Group Ring of Strength IV','Armor',true,true,145,100,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28450,'Para_Team_Str_Necklace145','Awakened Eden Group Necklace of Strength IV','Armor',true,true,145,100,true,true,true,true,true,true,'bonus bStr,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28451,'Para_Team_Str_Ring160','Awakened Eden Group Ring of Strength V','Armor',true,true,160,100,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,5;\nskill "AL_HEAL",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28452,'Para_Team_Str_Necklace160','Awakened Eden Group Necklace of Strength V','Armor',true,true,160,100,true,true,true,true,true,true,'bonus bStr,4;\nskill "AL_TELEPORT",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28453,'Para_Team_Magic_Ring100','Awakened Eden Group Ring of Magic I','Armor',true,true,100,100,true,true,true,true,true,true,'bonus bMatkRate,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28454,'Para_Team_Magic_Necklace100','Awakened Eden Group Necklace of Magic I','Armor',true,true,100,100,true,true,true,true,true,true,'bonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28455,'Para_Team_Magic_Ring115','Awakened Eden Group Ring of Magic II','Armor',true,true,115,100,true,true,true,true,true,true,'bonus bMatkRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28456,'Para_Team_Magic_Necklace115','Awakened Eden Group Necklace of Magic II','Armor',true,true,115,100,true,true,true,true,true,true,'bonus bInt,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28457,'Para_Team_Magic_Ring130','Awakened Eden Group Ring of Magic III','Armor',true,true,130,100,true,true,true,true,true,true,'bonus bMatkRate,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28458,'Para_Team_Magic_Necklace130','Awakened Eden Group Necklace of Magic III','Armor',true,true,130,100,true,true,true,true,true,true,'bonus bInt,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28459,'Para_Team_Magic_Ring145','Awakened Eden Group Ring of Magic IV','Armor',true,true,145,100,true,true,true,true,true,true,'bonus bMatkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28460,'Para_Team_Magic_Necklace145','Awakened Eden Group Necklace of Magic IV','Armor',true,true,145,100,true,true,true,true,true,true,'bonus bInt,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28461,'Para_Team_Magic_Ring160','Awakened Eden Group Ring of Magic V','Armor',true,true,160,100,true,true,true,true,true,true,'bonus bMatkRate,5;\nskill "AL_HEAL",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28462,'Para_Team_Magic_Necklace160','Awakened Eden Group Necklace of Magic V','Armor',true,true,160,100,true,true,true,true,true,true,'bonus bInt,4;\nskill "AL_TELEPORT",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28463,'Para_Team_Agi_Ring100','Awakened Eden Group Ring of Agility I','Armor',true,true,100,100,true,true,true,true,true,true,'bonus bLongAtkRate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28464,'Para_Team_Agi_Necklace100','Awakened Eden Group Necklace of Agility I','Armor',true,true,100,100,true,true,true,true,true,true,'bonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28465,'Para_Team_Agi_Ring115','Awakened Eden Group Ring of Agility II','Armor',true,true,115,100,true,true,true,true,true,true,'bonus bLongAtkRate,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28466,'Para_Team_Agi_Necklace115','Awakened Eden Group Necklace of Agility II','Armor',true,true,115,100,true,true,true,true,true,true,'bonus bDex,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28467,'Para_Team_Agi_Ring130','Awakened Eden Group Ring of Agility III','Armor',true,true,130,100,true,true,true,true,true,true,'bonus bLongAtkRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28468,'Para_Team_Agi_Necklace130','Awakened Eden Group Necklace of Agility III','Armor',true,true,130,100,true,true,true,true,true,true,'bonus bDex,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28469,'Para_Team_Agi_Ring145','Awakened Eden Group Ring of Agility IV','Armor',true,true,145,100,true,true,true,true,true,true,'bonus bLongAtkRate,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28470,'Para_Team_Agi_Necklace145','Awakened Eden Group Necklace of Agility IV','Armor',true,true,145,100,true,true,true,true,true,true,'bonus bDex,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28471,'Para_Team_Agi_Ring160','Awakened Eden Group Ring of Agility V','Armor',true,true,160,100,true,true,true,true,true,true,'bonus bLongAtkRate,4;\nskill "AL_HEAL",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28472,'Para_Team_Agi_Necklace160','Awakened Eden Group Necklace of Agility V','Armor',true,true,160,100,true,true,true,true,true,true,'bonus bDex,4;\nskill "AL_TELEPORT",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28473,'Para_Team_Ring100D','Eden Group Ring of Recovery I','Armor',true,true,100,100,true,true,true,true,true,true,'bonus bHealPower,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28474,'Para_Team_Necklace100D','Eden Group Necklace of Recovery I','Armor',true,true,100,100,true,true,true,true,true,true,'bonus bVit,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28475,'Para_Team_Ring115D','Eden Group Ring of Recovery II','Armor',true,true,115,100,true,true,true,true,true,true,'bonus bHealPower,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28476,'Para_Team_Necklace115D','Eden Group Necklace of Recovery II','Armor',true,true,115,100,true,true,true,true,true,true,'bonus bVit,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28477,'Para_Team_Ring130D','Eden Group Ring of Recovery III','Armor',true,true,130,100,true,true,true,true,true,true,'bonus bHealPower,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28478,'Para_Team_Necklace130D','Eden Group Necklace of Recovery III','Armor',true,true,130,100,true,true,true,true,true,true,'bonus bVit,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28479,'Para_Team_Ring145D','Eden Group Ring of Recovery IV','Armor',true,true,145,100,true,true,true,true,true,true,'bonus bHealPower,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28480,'Para_Team_Necklace145D','Eden Group Necklace of Recovery IV','Armor',true,true,145,100,true,true,true,true,true,true,'bonus bVit,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28481,'Para_Team_Ring160D','Eden Group Ring of Recovery V','Armor',true,true,160,100,true,true,true,true,true,true,'bonus bHealPower,5;\nskill "AL_HEAL",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28482,'Para_Team_Necklace160D','Eden Group Necklace of Recovery V','Armor',true,true,160,100,true,true,true,true,true,true,'bonus bVit,4;\nskill "AL_TELEPORT",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28483,'Royal_Guardian_Ring','Royal Guardian Ring','Armor',10,1,true,true,99,'.@b = min(BaseLevel/25,7);\nbonus bMaxHPrate,.@b;\nbonus bMaxSPrate,.@b;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28484,'Scarf_Of_Rebellion','Rebel Scarf','Armor',20,400,1,true,true,100,'.@M = getskilllv("RL_MASS_SPIRAL");\n.@F = getskilllv("RL_FIRE_RAIN");\n.@S = getskilllv("RL_S_STORM");\n.@D = getskilllv("RL_D_TAIL");\n.@E = getskilllv("RL_E_CHAIN");\nbonus2 bAddClass,Class_All,5;\nbonus bAspdRate,2*.@M;\nbonus bVariableCastrate,-10;\nbonus bDelayrate,-(.@F);\nbonus2 bSkillCooldown,"RL_HEAT_BARREL",-4000*.@S;\nbonus2 bSkillCooldown,"RL_S_STORM",-100*.@S;\nbonus bCritAtkRate,3*.@D;\nbonus2 bSkillAtk,"RL_FIRE_RAIN",5*.@F;\nbonus2 bSkillAtk,"RL_MASS_SPIRAL",5*.@M;\nbonus2 bSkillAtk,"RL_QD_SHOT",5*.@E;\nbonus2 bSkillAtk,"RL_S_STORM",5*.@S;\nbonus2 bSkillUseSP,"RL_FIREDANCE",10;\nbonus2 bSkillUseSP,"RL_FIRE_RAIN",4*.@F;\nbonus2 bSkillUseSP,"RL_MASS_SPIRAL",2*.@M;\nif (.@D > 0) {\n autobonus3 "{ .@r = getskilllv(\\"RL_D_TAIL\\"); bonus3 bAutoSpell,\\"RL_D_TAIL\\",.@r,10*(1+.@r); }",1000,50000,"RL_C_MARKER","{ specialeffect2 EF_POTION_BERSERK; }";\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28485,'Shinobi_Sash_H','Shinobi Sash H','Armor',20,100,1,true,true,100,'bonus bMatkRate,5;\nbonus bAspdRate,5;\nbonus bDelayrate,-5;\n.@a = (getskilllv("KO_GENWAKU")+getskilllv("KO_JYUSATSU")+getskilllv("KO_KYOUGAKU"));\nbonus2 bMagicAddEle,Ele_Dark,4*.@a;\nbonus2 bSkillAtk,"NJ_BAKUENRYU",10*getskilllv("NJ_KOUENKA");\nbonus2 bSkillAtk,"NJ_KAMAITACHI",10*getskilllv("NJ_HUUJIN");\nbonus2 bSkillAtk,"NJ_HYOUSYOURAKU",20*getskilllv("NJ_HYOUSENSOU");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28491,'Matagi_Swordaxe','Hunting Knife','Armor',20,400,1,true,true,90,'bonus bLuk,2;\nbonus bHit,10;\nbonus bCriticalLong,5;\nskill "TF_HIDING",1;\nif (readparam(bLuk)>=100) {\n bonus bHit,5;\n bonus bCriticalLong,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28492,'Tip_Of_Thief_Vol1','Thieve\'s Guide Vol.1','Armor',20,10,1,true,true,100,'bonus bStr,5;\nbonus bAgi,5;\nbonus bInt,5;\nif (getskilllv("SC_ENERVATION")>2)\n skill "SN_WINDWALK",5;\nif (getskilllv("SC_GROOMY")>2)\n skill "HP_ASSUMPTIO",5;\nif (getskilllv("SC_IGNORANCE")>2)\n skill "WS_OVERTHRUSTMAX",5;\nif (getskilllv("SC_LAZINESS")>2)\n skill "ASC_METEORASSAULT",5;\nif (getskilllv("SC_UNLUCKY")>2)\n skill "LK_BERSERK",1;\nif (getskilllv("SC_WEAKNESS")>2)\n skill "HW_MAGICPOWER",5;\nif (getskilllv("RG_GRAFFITI")>0) {\n bonus bStr,5;\n bonus bAgi,5;\n bonus bInt,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28495,'Badge_Of_Vigilante1','Sheriff\'s Left Badge','Armor',100,1,true,100,100,true,true,true,true,true,true,'if (readparam(bStr) > 89)\n bonus2 bAddClass,Class_All,3;\nif (readparam(bVit) > 89)\n bonus bMaxHP,1000;\nif (readparam(bDex) > 89)\n bonus bLongAtkRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28496,'Badge_Of_Vigilante2','Sheriff\'s Right Badge','Armor',100,1,true,100,100,true,true,true,true,true,true,'if (readparam(bVit) > 89)\n bonus bMaxHP,1000;\nif (readparam(bInt) > 89)\n bonus bMatkRate,3;\nif (readparam(bDex) > 89)\n bonus bVariableCastrate,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28499,'Proof_of_Glory','Proof of Glory','Armor',100,true,true,100,'bonus bAllStats,1;\nbonus2 bAddRace,RC_All,2;\nbonus2 bMagicAddRace,RC_All,2;\nif (BaseLevel>=150) {\n bonus bAllStats,1;\n bonus2 bAddRace,RC_All,2;\n bonus2 bMagicAddRace,RC_All,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`) VALUES (28500,'Zealous_Necklace','Zealous Necklace','Armor',20,200,1,true,true,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28501,'Horn_Of_Kirin','Horn of Kirin','Armor',20,500,3,1,true,true,50,'bonus bAgi,2;\nbonus bAspdRate,2;\nbonus2 bSubRace,RC_DemiHuman,1;\nbonus2 bSubRace,RC_Brute,1;\nbonus2 bSubRace,RC_Player_Doram,1;\nbonus2 bSubRace,RC_Fish,1;\nbonus2 bSubRace,RC_Player_Human,1;\nbonus2 bSubRace,RC_Demon,2;\nbonus2 bSubRace,RC_Undead,2;\nskill "AL_INCAGI",6;\nif (readparam(bAgi)>=100) {\n bonus bAspdRate,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (28502,'Mob_Scarf','Mob Scarf','Armor',20,100,true,100,1568,'skill "SA_SPELLBREAKER",2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28503,'Keraunos','Keraunos','Armor',20,100,1,true,true,100,'bonus bMaxHPrate,5;\nbonus2 bAddClass,Class_All,5;\nbonus bAspdRate,5;\nbonus2 bVariableCastrate,"SR_GATEOFHELL",-3*(BaseLevel/20);\nbonus2 bVariableCastrate,"SR_RIDEINLIGHTNING",-5*(BaseLevel/15);\nbonus2 bSkillCooldown,"SR_ASSIMILATEPOWER",-3000;\nbonus2 bSkillAtk,"SR_RIDEINLIGHTNING",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28506,'StormStone','Storm Stone','Armor',30000,500,1,true,true,90,'bonus bMaxSPrate,5;\nbonus bAspdRate,5;\nbonus2 bAddClass,Class_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28507,'Glove_Of_Wizard','Magician\'s Gloves','Armor',20,500,1,true,true,80,'bonus bVariableCastrate,-10;\nbonus2 bMagicAtkEle,Ele_Earth,5;\nbonus2 bMagicAtkEle,Ele_Water,5;\nbonus2 bMagicAtkEle,Ele_Wind,5;\nbonus2 bMagicAtkEle,Ele_Fire,5;\nbonus2 bMagicAtkEle,Ele_Ghost,5;\nbonus2 bIgnoreMdefRaceRate,RC_All,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (28508,'Skul_Ring_IL','Illusion Skull Ring','Armor',100,1,true,100,'bonus2 bAddEff,Eff_Curse,5000;\nbonus2 bAddEff2,Eff_Curse,5000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28509,'Ring_IL','Illusion Ring','Armor',200,1,true,false,false,true,true,100,'bonus bStr,3;\nif (readparam(bStr) >= 100) {\n bonus bBaseAtk,30;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (28510,'Vampire\'s_Servant','A Vampire\'s Servant','Armor',100,1,1,true,100,'bonus2 bSPDrainRate,10,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28511,'Time_Keeper_Ring','Time Keeper Ring','Armor',true,true,100,true,true,true,true,true,true,true,'bonus bMaxHP,50+15*(BaseLevel/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28513,'Celine_Brooch','Celine\'s Brooch','Armor',20,500,1,true,true,100,'bonus bMaxHP,500;\nbonus bMaxSP,250;\nbonus bMatkRate,5;\nbonus bAspd,1;\nbonus bVariableCastrate,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (28514,'Bless_Flower_Ring','Flower Ring of Benediction','Armor',100,true,true,20,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28520,'EgirRing','Egir Ring','Armor',20,500,1,true,true,100,'bonus bMdef,5;\nbonus bAllStats,1;\nbonus2 bAddClass,Class_All,5;\nbonus bMatkRate,5;\nbonus2 bSubEle,Ele_Water,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28521,'Giant_Protection','Giant\'s Protection','Armor',20,500,1,true,true,1,'bonus2 bAddClass,Class_All,5;\nif (readparam(bStr)>=120) {\n bonus bMaxHPrate,5;\n bonus bMaxSPrate,5;\n bonus bBaseAtk,50;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (28522,'Ring_Of_Fallen','Ring of The Fallen','Armor',10,10,true,10,'bonus bDex,1;\nbonus bMaxHP,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28523,'Ring_Of_Disaster','Ring of Calamity','Armor',10,10,true,10,'bonus bDex,1;\nbonus bMaxSP,150;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28531,'Glove_Of_Smith','Blacksmith\'s Gloves','Armor',20,500,1,true,true,80,'bonus bDelayrate,-10;\nbonus2 bAddClass,Class_Boss,5;\nbonus2 bIgnoreDefRaceRate,RC_All,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28533,'ChemicalGlove','Chemical Glove','Armor',20,100,1,true,true,20,'.@s = getskilllv("GN_REMODELING_CART");\nbonus bHit,20;\nbonus bAspdRate,5+.@s;\nbonus bBaseAtk,15*.@s;\nbonus bMaxHPrate,2*.@s;\nbonus2 bSkillUseSP,"GN_CART_TORNADO",.@s;\nbonus2 bAddItemHealRate,501,100;\nbonus2 bAddItemHealRate,502,100;\nbonus2 bAddItemHealRate,503,100;\nbonus2 bAddItemHealRate,504,100;\nbonus2 bSkillAtk,"MC_CARTREVOLUTION",Baselevel;\nbonus2 bSkillAtk,"GN_CARTCANNON",2*(Baselevel/20);\nbonus2 bSkillAtk,"GN_CART_TORNADO",2*(Baselevel/30);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28534,'RKC_2017_Pendant','RKC Participant Memorial Ring','Armor',200,1,true,100,100,true,true,true,true,true,true,'bonus bUseSPrate,-3;\nbonus bAspdRate,5;\nbonus bVariableCastrate,-5;\nbonus2 bAddClass,Class_All,3;\nbonus bMatkRate,3;\nbonus2 bHPDrainRate,10,3;\nautobonus "{ bonus2 bHPRegenRate,300,1000; }",10,5000,BF_MAGIC;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28535,'RKC_2017_Ring','RKC Winner Memorial Ring','Armor',200,1,true,100,100,true,true,true,true,true,true,'bonus bUseSPrate,-7;\nbonus bLongAtkRate,3;\nbonus bCritAtkRate,3;\nbonus2 bMagicAtkEle,Ele_All,3;\nbonus2 bSPDrainRate,10,1;\nautobonus "{ bonus2 bSPRegenRate,100,1000; }",10,5000,BF_MAGIC;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28551,'Imperial_Glove','Imperial Glove','Armor',20,400,1,true,true,100,'bonus2 bAddClass,Class_All,5;\nbonus bVariableCastrate,-10;\nbonus bNoCastCancel;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28560,'YinYang_Talisman','Yin Yang Talisman','Armor',20,200,1,true,true,50,'bonus bMatkRate,5;\nbonus bHit,20;\nbonus bAspdRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28562,'True_Hunting_Ring1','True Hunting Physical Ring','Armor',100,1,true,50,'bonus bAspdRate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28563,'True_Hunting_Ring2','True Hunting Magical Ring','Armor',100,1,true,50,'bonus bVariableCastrate,-7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28564,'Valkyrie_Drop','Valkyrie Drop','Armor',20,30,1,true,true,100,'.@r = getskilllv("PR_IMPOSITIO");\nbonus bSPrecovRate,50;\nbonus bVariableCastrate,-10;\nbonus bDelayrate,-5;\nbonus2 bVariableCastrate,"AB_ORATIO",-50;\nbonus2 bFixedCastrate,"AB_ORATIO",-100;\nbonus2 bMagicAddSize,Size_All,3*.@r;\nbonus2 bSkillAtk,"PR_MAGNUS",3*(Baselevel/2);\nif (.@r == 5)\n skill "ALL_ODINS_POWER",2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28565,'Perverse_Demon_Mask','Perverse Demon Mask','Armor',20,60,1,true,80,'.@s = readparam(bStr);\n.@a = readparam(bAgi);\n.@d = readparam(bDex);\n.@v = readparam(bvit);\n.@l = readparam(bLuk);\n.@i = readparam(bInt);\nbonus bStr,3*(.@i/18);\nbonus bAgi,3*(.@l/18);\nbonus bVit,3*(.@d/18);\nbonus bInt,3*(.@s/18);\nbonus bDex,3*(.@v/18);\nbonus bLuk,3*(.@a/18);\nbonus bMaxHPrate,(.@d/18);\nbonus bFlee2,(.@a/18);\nbonus bMaxHPrate,(.@d/18);\nbonus bVariableCastrate,-(.@v/18);\nbonus bDelayrate,-(.@i/18);\nbonus2 bIgnoreDefClassRate,Class_All,15*(.@l/18);\nbonus2 bIgnoreMdefRaceRate,RC_All,15*(.@s/18);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28566,'Beginner\'s_Ring','Beginner\'s Ring','Armor',20,true,100,'bonus bAspdRate,10;\nbonus bVariableCastrate,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28573,'Emerald_Ring','Emerald Ring','Armor',20,300,1,true,true,100,'.@a = getskilllv("AC_DOUBLE")/2;\nbonus bAgi,5+(.@a);\nbonus bVit,5+(.@a);\nbonus bDex,5+(.@a);\nbonus bBaseAtk,(20*.@a);\nbonus2 bSkillAtk,"AC_DOUBLE",Baselevel;\nbonus2 bSkillAtk,"AC_SHOWER",Baselevel;\nbonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",2*(Baselevel/10);\nbonus2 bSkillUseSP,"WM_RANDOMIZESPELL",18;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28575,'Verus_Core','Verus Core','Armor',10,500,1,true,true,80,'bonus bAspdRate,10;\nbonus2 bAddEle,Ele_All,5;\nbonus bPerfectHitAddRate,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28594,'Temporal_Ring','Temporal Ring','Armor',20,500,1,true,true,100,'bonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus bBaseAtk,50;\nbonus bMatk,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28598,'Supplement_Part_Chip','Powered Chip','Armor',20,100,1,true,true,100,'bonus bStr,5;\nbonus bVit,5;\nbonus bDex,5;\nbonus2 bAddClass,Class_All,5;\nif (getskilllv("NC_ARMSCANNON") >= 3)\n bonus bDelayrate,-30;\nif (getskilllv("NC_NEUTRALBARRIER") >= 3) {\n bonus2 bVariableCastrate,"NC_ARMSCANNON",-50;\n bonus2 bVariableCastrate,"NC_FLAMELAUNCHER",-50;\n bonus2 bVariableCastrate,"NC_COLDSLOWER",-50;\n}\nif (getskilllv("NC_PILEBUNKER") >= 3) {\n bonus bStr,5;\n bonus bVit,5;\n bonus bDex,5;\n bonus bBaseAtk,100;\n}\nif (getskilllv("NC_RESEARCHFE") >= 5)\n bonus bNoMadoFuel;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28600,'Ru_Blue_Book','Blue Book','Weapon','Book',10,500,160,1,1,true,true,true,true,true,3,100,true,'bonus bAgi,5;\nbonus bDex,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_archer`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28601,'Ru_Gold_Book','Ru Gold Book','Weapon','Book',500,160,1,2,true,true,3,120,true,'bonus bVit,8;\nbonus bInt,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28602,'Demon_Hunting_Bible_K','Demon Hunting Bible','Weapon','Book',500,30,170,1,2,true,true,true,true,true,3,110,true,'bonus bInt,2;\nbonus bDex,2;\n.@b = readparam(bInt);\nbonus2 bSkillAtk,"PR_MAGNUS",30+min(.@b,120);\nbonus bHealPower,10;\nbonus bAddItemHealRate,10;\n.@r = (getrefine()*1000);\nautobonus2 "{ bonus bIgnoreMdefRace,RC_All; }",50,1000+.@r,BF_WEAPON,"{ specialeffect2 EF_FLOWERCAST; }";\nbonus bUnbreakableWeapon;\nbonus bAtkEle,Ele_Holy;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28604,'Scarlet_Bible','Crimson Bible','Weapon','Book',20,450,45,1,2,true,true,true,true,3,70,true,'.@r = getrefine();\nbonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);\nbonus bMatk,(.@r<=15?(pow(.@r,2)/2):225);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28605,'Sinister_Book','Book of Vicious Mind','Weapon','Book',20,950,95,1,1,true,true,true,true,4,160,true,'bonus bBaseAtk,pow(min(getrefine(),15),2);\nbonus bMatk,pow(min(getrefine(),15),2);\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28606,'Unity_Bible','Unity Bible','Weapon','Book',20,220,42,1,1,true,true,true,true,3,1,true,100,true,true,true,true,true,true,'bonus bBaseAtk,pow(getrefine(),2)*125/100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_taekwon`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28607,'Toughen_Metal_Book','Enhanced Metal Book','Weapon','Book',20,70,40,1,1,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10;\nbonus2 bSkillAtk,"AL_HEAL",0;\nbonus bMatk,5*.@r+3*(min(BaseLevel,150)/10);\nbonus bBaseAtk,7*(.@r+(min(BaseLevel,150)/10));\nif (BaseJob == JOB_WIZARD) {\n bonus bMatk,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28608,'Origin_Of_Elemental','Elemental Origin','Weapon','Book',20,800,120,150,1,2,true,true,true,true,true,3,100,true,'.@r = getrefine();\nbonus bInt,4;\n.@bonus = 10;\nif (.@r>=7) {\n .@bonus += 10;\n}\nif (.@r>=9) {\n .@bonus += 10;\n}\nbonus2 bSkillAtk,"MG_FIREBOLT",.@bonus;\nbonus2 bSkillAtk,"MG_COLDBOLT",.@bonus;\nbonus2 bSkillAtk,"MG_LIGHTNINGBOLT",.@bonus;\nbonus2 bSkillAtk,"WZ_EARTHSPIKE",.@bonus;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28612,'Book_Of_The_Apo_IL','Illusion Apocalypse','Weapon','Book',800,170,1,2,true,true,true,true,4,100,true,'.@val = 10 + 10*(min(getrefine(),10)/3);\nbonus2 bAddEle,Ele_Water,.@val;\nbonus2 bAddEle,Ele_Earth,.@val;\nbonus2 bAddEle,Ele_Fire,.@val;\nbonus2 bAddEle,Ele_Wind,.@val;\nbonus2 bSubDefEle,Ele_Holy,-30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28613,'Probation_Magicbook','Trial Sorcerer\'s Magic Book','Weapon','Book',20,60,160,1,1,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus2 bSkillAtk,"SO_EARTHGRAVE",20;\nbonus bMatk,6*(min(BaseLevel,160)/10);\nif (getrefine()>=7) {\n bonus bMatkRate,getskilllv("SA_ADVANCEDBOOK");\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28614,'Probation_Bible','Trial Archbishop\'s Bible','Weapon','Book',20,120,140,1,1,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus2 bSkillAtk,"AB_DUPLELIGHT",20;\nbonus bMatk,6*(min(BaseLevel,160)/10);\nif (getrefine()>=7) {\n bonus bMatkRate,getskilllv("PR_KYRIE");\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28616,'Rebeginer_AB_Bible','Beginner Archbishop\'s Bible','Weapon','Book',100,130,1,1,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bVariableCastrate,-10;\nif (getrefine()>=7) {\n bonus2 bSkillAtk,"AB_ADORAMUS",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`job_sage`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28618,'Book_of_the_Sun_God','Book of the Sun God','Weapon','Book',10,500,180,170,1,4,true,true,true,3,100,true,'.@r = getrefine();\nbonus bMaxHP,200*.@r;\nbonus bMaxSP,50*.@r;\nbonus bAspdRate,.@r;\nif (.@r>=10)\n bonus3 bAutoSpell,"WZ_METEOR",5,200;\nelse if (.@r>=8)\n bonus3 bAutoSpell,"WZ_METEOR",4,150;\nelse\n bonus3 bAutoSpell,"WZ_METEOR",3,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28619,'Prisoner_Diary','Prisoner\'s Diary','Weapon','Book',20,800,210,1,2,true,true,true,true,3,175,true,'.@r = getrefine();\nbonus bMaxHPrate,5;\nbonus bMaxSPrate,5;\nbonus bBaseAtk,20*(.@r/2);\nif (.@r>=9)\n .@val = 25;\nelse if (.@r>=7)\n .@val = 10;\nif (.@r>=11) {\n bonus2 bAddEle,Ele_Dark,15;\n bonus2 bMagicAddEle,Ele_Dark,15;\n bonus2 bAddEle,Ele_Undead,15;\n bonus2 bMagicAddEle,Ele_Undead,15;\n}\nbonus2 bAddRace,RC_Demon,.@val;\nbonus2 bAddRace,RC_Undead,.@val;\nbonus2 bMagicAddRace,RC_Demon,.@val;\nbonus2 bMagicAddRace,RC_Undead,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28626,'Illusion_Tablet','Illusion Tablet','Weapon','Book',800,170,1,2,true,true,true,true,4,100,true,'.@val = 10 + 10*(min(getrefine(),10)/3);\nbonus2 bAddEle,Ele_Dark,.@val;\nbonus2 bAddEle,Ele_Undead,.@val;\nbonus2 bAddEle,Ele_Poison,.@val;\nbonus2 bAddEle,Ele_Ghost,.@val;\nbonus2 bSubDefEle,Ele_Dark,-30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28629,'Circuit_Board_OS','Circuit Board-OS','Weapon','Book',20,1200,180,1,2,true,true,true,true,4,130,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,3;\nif (.@r >= 7) {\n bonus bAspdRate,7;\n if (.@r >= 9) {\n bonus2 bAddSize,Size_Small,20;\n bonus2 bAddSize,Size_Medium,20;\n bonus2 bMagicAddSize,Size_Small,20;\n bonus2 bMagicAddSize,Size_Medium,20;\n if (.@r >= 11) {\n bonus bCritAtkRate,20;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28630,'Exoricists_Bible_','Exoricist\'s Bible','Weapon','Book',500,165,160,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine();\nif (.@r>=2) {\n bonus bMatk,.@r/2*10;\n}\nif (.@r>=3) {\n bonus2 bSkillAtk,"AB_DUPLELIGHT",.@r/3*25;\n}\nif (.@r>=9) {\n bonus bAspdRate,10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"AB_DUPLELIGHT",30;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28631,'OneSkyOneSun','Thousand Sun','Weapon','Book',900,160,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine();\nif (.@r>=2) {\n bonus bBaseAtk,.@r/2*10;\n}\nif (.@r>=3) {\n bonus bMaxSPrate,.@r/3*2;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"SJ_PROMINENCEKICK",15;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"SJ_SOLARBURST",20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28632,'Evt_D_H_Bible_K','Sealed Exorcism Bible','Weapon','Book',165,160,1,2,true,true,true,true,true,4,99,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,10*(.@r/2);\nbonus2 bSkillAtk,"AB_DUPLELIGHT",25*(.@r/3);\nif (.@r>=7) {\n bonus bAspdRate,10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"AB_DUPLELIGHT",30;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28633,'Boltijin','Boltijin','Weapon','Book',20,800,120,175,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMatk,4*.@r;\nif (.@r>=9)\n .@val = 30;\nif (.@r>=11) {\n bonus2 bSkillAtk,"WZ_EARTHSPIKE",50;\n bonus2 bSkillAtk,"WZ_HEAVENDRIVE",50;\n}\nbonus2 bSkillAtk,"MG_FIREBOLT",20+.@val;\nbonus2 bSkillAtk,"MG_COLDBOLT",20+.@val;\nbonus2 bSkillAtk,"MG_LIGHTNINGBOLT",20+.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28635,'Ein_1HBOOK','Safety Manual','Weapon','Book',700,200,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bCritical,3;\nbonus2 bAddClass,Class_All,10;\nif (.@r>=7) {\n bonus bAspdRate,10;\n bonus bBaseAtk,40;\n}\nif (.@r>=9) {\n autobonus "{ bonus2 bAddSize,Size_All,15; }",1,10000,BF_WEAPON;\n bonus bCritAtkRate,15;\n}\nif (.@r>=11) {\n bonus bCritAtkRate,15;\n bonus bDelayrate,-20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28636,'R_Sage_Book','Royal Sage Book','Weapon','Book',1000,90,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Wind,5;\nbonus2 bMagicAtkEle,Ele_Water,5;\nbonus bMatk,170;\nbonus bUnbreakableWeapon;\nbonus bMatk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"SO_DIAMONDDUST",20;\n bonus2 bSkillAtk,"SO_VARETYR_SPEAR",20;\n}\nif (.@r>=11) {\n bonus2 bMagicAddRace,RC_Undead,20;\n bonus2 bMagicAddRace,RC_Angel,20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28700,'Ru_Gold_Dagger','Ru Gold Dagger','Weapon','Dagger',1000,160,1,2,true,true,true,true,true,3,120,true,'bonus bStr,8;\nbonus bInt,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28701,'Ru_Gold_Knife','Ru Gold Knife','Weapon','Dagger',500,160,1,2,true,true,true,true,true,3,120,true,'bonus bVit,8;\nbonus bInt,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (28702,'Ru_Gold_Ashura','Ru Gold Ashura','Weapon','Dagger',1000,150,150,1,2,true,true,true,3,120,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (28703,'Infinity_Dagger','Infinity Dagger','Weapon','Dagger',10,500,125,100,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,100,true,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28705,'Scarlet_Dagger','Crimson Dagger','Weapon','Dagger',20,550,55,1,2,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,70,true,'.@r = getrefine();\nbonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);\nbonus bMatk,(.@r<=15?(pow(.@r,2)/2):225);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28706,'Sinister_Dagger','Dagger of Vicious Mind','Weapon','Dagger',20,1050,105,50,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,160,true,'bonus bBaseAtk,pow(min(getrefine(),15),2);\nbonus bMatk,pow(min(getrefine(),15),2)/2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28714,'Toughen_Metal_Dagger','Enhanced Metal Dagger','Weapon','Dagger',20,90,40,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,40+(4*.@r)+3*(min(BaseLevel,150)/10);\nbonus bAspd,1;\nbonus bAspdRate,2*.@r;\nbonus bBaseAtk,7*(.@r+(min(BaseLevel,150)/10));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28717,'Valkyrie_Knife','Valkyrie Knife','Weapon','Dagger',50,100,50,50,1,4,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,70,true,'.@r = getrefine();\n.@b = readparam(bDex)/10;\nif (BaseClass == Job_Novice) {\n bonus bMaxHP,300+(200*.@r);\n bonus bMaxSP,300+(20*.@r);\n bonus bBaseAtk,100;\n bonus bMatk,150+(15*.@r);\n bonus bUseSPrate,-5;\n bonus bUnbreakableWeapon;\n bonus bInt,2*.@r;\n bonus bDex,(2*.@r)-(.@r*.@b);\n bonus bCritical,7*.@r;\n bonus bAspdRate,10*.@r;\n bonus bCritAtkRate,1*.@r;\n}\nif (BaseClass == Job_Thief) {\n bonus bMaxSP,100;\n bonus bMatk,150;\n bonus bCritAtkRate,.@r;\n}\nif (BaseClass == Job_Mage) {\n bonus bMaxHP,200*.@r;\n bonus bMaxSP,20*.@r;\n}\nif (BaseJob == Job_Hunter) {\n bonus bMaxHP,200;\n bonus bUseSPrate,-5;\n bonus bInt,2*.@r;\n bonus bDex,2*.@r;\n}\nif (BaseJob == Job_Bard || BaseJob == Job_Dancer) {\n bonus bBaseAtk,100;\n bonus bAspdRate,10*.@r;\n bonus bUnbreakableWeapon;\n bonus bDex,-1*(.@r*.@b);\n}\nif (.@r>=7 && (BaseClass == Job_Novice || BaseJob == Job_Mage)) {\n bonus2 bSubRace,RC_DemiHuman,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28719,'Diffusion_Lacma','[Katsua]Lacma','Weapon','Dagger',20,650,45,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,99,true,'.@r = getrefine();\nif (.@r>=3) {\n bonus bMatk,40;\n bonus bBaseAtk,40;\n}\nif (.@r>=6) {\n bonus2 bAddSize,Size_Medium,8;\n bonus2 bMagicAddSize,Size_Medium,8;\n autobonus "{ bonus bNoSizeFix; }",1,5000,BF_WEAPON;\n}\nif (.@r>=9) {\n bonus2 bAddSize,Size_Medium,20;\n bonus2 bMagicAddSize,Size_Medium,20;\n}\nif (.@r>=12) {\n bonus bNoSizeFix;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28721,'Monokage','Monokage','Weapon','Dagger',10,800,100,1,2,true,true,true,3,100,true,'.@r = getrefine();\nbonus2 bSkillAtk,"KO_BAKURETSU",getskilllv("NJ_TOBIDOUGU");\nif (.@r>=9) {\n bonus bLongAtkRate,5;\n} else if (.@r>=7) {\n bonus bLongAtkRate,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28725,'Moonlight_Sword_IL','Illusion Moonlight Dagger','Weapon','Dagger',20,700,150,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,99,true,'bonus bMaxSPrate,10;\n.@val = 3;\nif (getrefine() >= 10) {\n .@val += 4;\n}\nbonus bSPDrainValue,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28726,'Probation_Dagger','Trial Shadow Chaser\'s Dagger','Weapon','Dagger',20,120,140,1,1,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bAspdRate,10;\nbonus bMatk,3*(min(BaseLevel,160)/10);\nbonus bBaseAtk,3*(min(BaseLevel,160)/10);\nif (getrefine()>=7) {\n bonus bMatkRate,getskilllv("RG_SNATCHER");\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28740,'Rebeginer_SC_Dagger','Beginner Shadow Chaser\'s Dagger','Weapon','Dagger',120,100,1,1,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bAspdRate,10;\nif (getrefine()>=7) {\n bonus2 bMagicAtkEle,Ele_All,7;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28744,'Magic_Sword','Madogum','Weapon','Dagger',800,150,150,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine();\nif (.@r>=2) {\n bonus bMatk,.@r/2*10;\n}\nif (.@r>=3) {\n bonus bAspdRate,.@r/3*2;\n}\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_All,10;\n}\nif (.@r>=11) {\n bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",3,50,BF_WEAPON|BF_SHORT,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (28745,'Illusion_Counter_Dagger','Illusion Counter Dagger','Weapon','Dagger',900,170,1,2,true,true,true,true,true,4,120,'.@r = getrefine();\nbonus bCritical,90;\nbonus bCritAtkRate,(3*(.@r/2));\nif (.@r >= 7) {\n bonus2 bAddClass,Class_All,5;\n if (.@r >= 9) {\n bonus2 bAddSize,Size_All,20;\n if (.@r >= 11) {\n bonus2 bAddEle,Ele_All,20;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28755,'Kuroiro_OS','Kuroiro-OS','Weapon','Dagger',20,900,150,150,1,2,true,true,true,4,130,true,'.@r = getrefine();\n.@dmg = 5;\nif (.@r >= 7) {\n .@dmg += 10;\n if (.@r >= 9) {\n bonus2 bSkillAtk,"KO_HAPPOKUNAI",20;\n if (.@r >= 11) {\n bonus2 bAddRace,RC_Demon,10;\n bonus2 bMagicAddRace,RC_Demon,10;\n bonus2 bAddRace,RC_Undead,10;\n bonus2 bMagicAddRace,RC_Undead,10;\n }\n }\n}\nbonus2 bAddEle,Ele_Undead,.@dmg;\nbonus2 bMagicAddEle,Ele_Undead,.@dmg;\nbonus2 bAddEle,Ele_Dark,.@dmg;\nbonus2 bMagicAddEle,Ele_Dark,.@dmg;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28759,'Evt_Magic_Sword','Sealed Mado Sword','Weapon','Dagger',150,150,1,2,true,true,true,true,true,4,99,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,10*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_All,10;\n}\nif (.@r>=9) {\n bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",3,100,BF_SHORT|BF_WEAPON,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28762,'Illusion_Bazerald','Illusion Bazerald','Weapon','Dagger',20,500,120,170,1,2,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,120,true,'bonus bAtkEle,Ele_Fire;\nbonus bInt,5;\n.@r = getrefine();\nbonus bMatkRate,(.@r/2);\nif (.@r >= 7) {\n bonus2 bMagicAtkEle,Ele_Fire,10;\n if (.@r >= 9) {\n bonus2 bSkillAtk,"MG_FIREBOLT",40;\n bonus2 bSkillAtk,"MG_FIREBALL",40;\n if (.@r >= 11) {\n bonus2 bSkillAtk,"WZ_METEOR",30;\n bonus2 bSkillAtk,"WL_CRIMSONROCK",30;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (28763,'Sharp_Wind_Sword','Surudoi Kaze','Weapon','Dagger',20,1000,150,1,2,true,true,true,4,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (28764,'Fog_Dew_Sword','Kiri no Tsuyu','Weapon','Dagger',20,1000,150,1,2,true,true,true,4,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (28765,'Judgement_Slasher','Judgement Slasher','Weapon','Dagger',20,1100,195,1,2,true,true,true,true,true,4,170,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (28766,'Repent_Slasher','Repent Slasher','Weapon','Dagger',20,700,100,1,3,true,true,true,true,true,4,170,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28767,'Jack_The_Knife','Jack The Knife','Weapon','Dagger',20,900,185,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bBaseAtk,4*.@r;\nbonus2 bSkillAtk,"RG_BACKSTAP",40;\nif (.@r>=9)\n bonus2 bSkillAtk,"SC_FATALMENACE",30;\nif (.@r>=11)\n bonus2 bSkillUseSPrate,"SC_FATALMENACE",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28768,'Platinum_Dagger','Platinum Dagger','Weapon','Dagger',20,1500,150,170,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMatk,4*.@r;\nbonus bMatkRate,5;\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Fire,15;\n bonus2 bMagicAtkEle,Ele_Wind,15;\n bonus2 bMagicAtkEle,Ele_Water,15;\n bonus2 bMagicAtkEle,Ele_Earth,15;\n}\nif (.@r>=11)\n autobonus "{ bonus bMatk,100; bonus2 bMagicAddSize,Size_All,30; }",50,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";\n/* Unknow Rates and Specialeffect */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28771,'Ein_1HDAGGER','Metal Detector Mk47','Weapon','Dagger',1000,200,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,10;\nbonus2 bSkillAtk,"GC_CROSSIMPACT",10;\nif (.@r>=7) {\n bonus bAspdRate,10;\n bonus bBaseAtk,40;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"GC_CROSSIMPACT",15;\n autobonus "{ bonus2 bAddSize,Size_All,15; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28772,'Ein_1HMAGGER','Jewel Detector Mk47','Weapon','Dagger',1000,190,180,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMatkRate,10;\nbonus2 bMagicAtkEle,Ele_Neutral,7;\nbonus2 bMagicAtkEle,Ele_Fire,7;\nif (.@r>=7) {\n bonus bAspdRate,10;\n bonus bMatk,40;\n}\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Neutral,8;\n bonus2 bMagicAtkEle,Ele_Fire,8;\n autobonus "{ bonus2 bMagicAddSize,Size_All,15; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28774,'R_Gladius_R','Royal Gladius (R)','Weapon','Dagger',1500,200,1,2,true,true,true,true,true,4,170,true,'bonus2 bAddClass,Class_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (28775,'R_Gladius_L','Royal Gladius (L)','Weapon','Dagger',1000,100,1,3,true,true,true,true,true,4,170,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28776,'R_Magician_Dagger','Royal Magician Dagger','Weapon','Dagger',1500,200,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMatkRate,5;\nbonus bMatk,170;\nbonus bMatk,4*.@r;\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Neutral,15;\n bonus2 bMagicAtkEle,Ele_Fire,15;\n}\nif (.@r>=11) {\n bonus2 bMagicAddRace,RC_Undead,20;\n bonus2 bMagicAddRace,RC_Angel,20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28900,'ShieldOfGuardsman','Guardsmen\'s Shield','Armor',20,3000,30,1,true,100,true,1,'.@r = getrefine();\nskill "LG_SHIELDSPELL",1;\nbonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,5+(.@r*3);\nbonus bDef,(.@r*10);\nbonus bMdef,.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28901,'Mad_Bunny_K','Cursed Mad Bunny','Armor',20,100,true,1,true,1,'bonus bAspd,3;\nbonus2 bAddRace,RC_All,5;\nbonus2 bMagicAddRace,RC_All,5;\nbonus bShortWeaponDamageReturn,10;\nbonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",8,100,BF_MAGIC,0;\n.@r = getrefine();\nif (.@r>=7) {\n bonus bBaseAtk,5;\n bonus bMatk,5;\n}\nif (.@r>=9) {\n bonus bBaseAtk,15;\n bonus bMatk,15;\n}\nif (.@r>=12) {\n bonus bCritical,10;\n bonus bNoCastCancel;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28902,'Mad_Bunny_K_','Mad Bunny','Armor',20,100,1,true,1,true,1,'bonus2 bAddRace,RC_All,5;\nbonus2 bMagicAddRace,RC_All,5;\nbonus bShortWeaponDamageReturn,10;\nbonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",8,100,BF_MAGIC,0;\n.@r = getrefine();\nif (.@r>=7) {\n bonus bBaseAtk,5;\n bonus bMatk,5;\n}\nif (.@r>=9) {\n bonus bBaseAtk,15;\n bonus bMatk,15;\n}\nif (.@r>=12) {\n bonus bCritical,10;\n bonus bNoCastCancel;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28903,'Scutum','Scutum','Armor',500,1,1,true,1,true,1,'.@r = getrefine();\nbonus bFlee,5;\nbonus bFlee2,1+(.@r/3*2);\nif (.@r >= 10) {\n bonus bMaxHPrate,10;\n bonus bMaxSPrate,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28904,'Unity_Guard','Unity Guard','Armor',20,300,60,1,true,1,true,1,100,true,true,true,true,true,true,'if (BaseLevel<100) {\n bonus bDef,12*getrefine();\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28905,'Unity_Buckler','Unity Buckler','Armor',20,300,60,1,true,1,true,1,100,true,true,true,true,true,true,'if (BaseLevel<100) {\n bonus bMaxSPrate,2*getrefine();\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28906,'Shield_Of_Flame','Shield Of Flame','Armor',500,80,1,true,90,true,1,'bonus2 bSubEle,Ele_Fire,25;\n.@r = getrefine();\nif (.@r > 4) {\n bonus bAspd,1+((.@r > 6) ? 1 : 0);\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28907,'Shield_Of_Gust','Shield Of Gust','Armor',500,80,1,true,90,true,1,'bonus2 bSubEle,Ele_Wind,25;\n.@r = getrefine();\nif (.@r > 4) {\n bonus bAspd,1+((.@r > 6) ? 1 : 0);\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28908,'Shield_Of_Water','Shield Of Water','Armor',500,80,1,true,90,true,1,'bonus2 bSubEle,Ele_Water,25;\n.@r = getrefine();\nif (.@r > 4) {\n bonus bAspd,1+((.@r > 6) ? 1 : 0);\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28909,'Shield_Of_Earth','Shield Of Earth','Armor',500,80,1,true,90,true,1,'bonus2 bSubEle,Ele_Earth,25;\n.@r = getrefine();\nif (.@r > 4) {\n bonus bAspd,1+((.@r > 6) ? 1 : 0);\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28910,'Imuke_Upper_Shield','Rectangular Large Sleeve','Armor',20,800,80,1,true,100,true,1,'bonus bLongAtkDef,5;\n.@r = getrefine();\nif (.@r>=5) {\n bonus bLongAtkDef,5;\n}\nif (.@r>=7) {\n bonus bLongAtkDef,10;\n}\nif (.@r>=9) {\n bonus bLongAtkDef,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28913,'Ultra_Light_MShield','Ultralight Magic Shield','Armor',100,50,1,true,100,true,1,'.@r = getrefine();\n.@val = 5;\nbonus2 bIgnoreDefClassRate,Class_Normal,10;\nif (.@r >= 9) {\n .@val += 5;\n} else if (.@r >= 7) {\n .@val += 2;\n}\nbonus bAspdRate,.@val;\nbonus2 bSubEle,Ele_Neutral,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28914,'Toughen_Time_Keepr_Shd','Enhanced Time Keeper Shield','Armor',25,true,100,true,3,100,true,true,true,true,true,true,'bonus2 bSubEle,Ele_Neutral,15;\nbonus bMdef,5;\nbonus bMaxHP,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28915,'Bunker_Shield_','Bunker Shield','Armor',20,3500,90,1,true,50,true,1,'.@r = getrefine();\nif (.@r >= 5) {\n .@dmg = .@r - 4;\n}\nbonus2 bAddClass,Class_All,(4+.@dmg);\nbonus bAspdRate,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28916,'Gaia_Shield','Gaia Shield','Armor',20,2000,150,1,true,90,true,1,'bonus bMdef,10;\nbonus2 bSubEle,Ele_Earth,10;\nbonus2 bAddEle,Ele_Earth,5;\nbonus2 bMagicAddEle,Ele_Earth,5;\n.@r = getrefine();\nif (.@r>=6) {\n bonus2 bSubEle,Ele_Earth,15;\n bonus2 bAddEle,Ele_Earth,10;\n bonus2 bMagicAddEle,Ele_Earth,10;\n}\nif (.@r>=8) {\n if (readparam(bStr)>=90) {\n bonus bBaseAtk,50;\n }\n if (readparam(bAgi)>=90) {\n bonus bAspdRate,5;\n }\n if (readparam(bVit)>=90) {\n bonus bHealPower2,10;\n bonus bAddItemHealRate,10;\n }\n if (readparam(bInt)>=90) {\n bonus bMatk,30;\n }\n if (readparam(bDex)>=90) {\n bonus bVariableCastrate,-5;\n }\n if (readparam(bLuk)>=90) {\n bonus bCritAtkRate,5;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28918,'Shield_Of_Chaos','Shield of Chaos','Armor',20,500,80,1,true,90,true,1,'.@r = getrefine();\nbonus bMdef,5;\nbonus2 bSubEle,Ele_Dark,25;\nif (.@r>=5)\n bonus bAspd,1;\nif (.@r>=7)\n bonus bAspd,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28920,'Diamond_Shield','Diamond Shield','Armor',20,1000,50,true,100,true,1,'.@r = getrefine();\nif (BaseLevel>=150) {\n bonus bDef,100+(20*(.@r/3));\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28921,'Anemos_Shield','Anemos Shield','Armor',20,3500,150,1,true,90,true,1,'bonus bMdef,15;\nbonus2 bAddEle,Ele_Wind,5;\nbonus2 bMagicAddEle,Ele_wind,5;\nbonus2 bSubEle,Ele_Wind,10;\nbonus bUnbreakableShield;\n.@r = getrefine();\nif (.@r>=6) {\n bonus2 bAddEle,Ele_Wind,10;\n bonus2 bMagicAddEle,Ele_wind,10;\n bonus2 bSubEle,Ele_Wind,15;\n}\nif (.@r>=8) {\n if (readparam(bStr)>=90)\n bonus bBaseAtk,50;\n if (readparam(bAgi)>=90)\n bonus bAspdRate,5;\n if (readparam(bVit)>=90)\n bonus bAddItemHealRate,10;\n if (readparam(bInt)>=90)\n bonus bMatk,30;\n if (readparam(bDex)>=90)\n bonus bVariableCastrate,-5;\n if (readparam(bLuk)>=90)\n bonus bCritAtkRate,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28922,'Herald_Of_GOD_IL','Illusion Sacred Mission','Armor',1600,190,1,true,true,true,true,true,120,true,4,'bonus bVit,3;\nbonus bInt,2;\nbonus bMdef,3;\nbonus bUnbreakableShield;\nbonus2 bSkillAtk,"LG_EARTHDRIVE",(7*getrefine());'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28929,'Happy_Shield','Happy Shield','Armor',10,3500,150,1,true,90,true,1,'bonus bMdef,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28941,'Excelion_Shield','Excelion Shield','Armor',20,1200,95,1,true,100,true,1,'.@r = getrefine();\nbonus bMdef,5;\nbonus bMaxHPrate,5;\nbonus bMaxSPrate,5;\nbonus bBaseAtk,30*(.@r/3);\nbonus bMatk,30*(.@r/3);\nif (readparam(Baselevel)>=130) {\n bonus bMaxHPrate,5;\n bonus bMaxSPrate,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`script`) VALUES (28942,'Bloody_Knight_Shield','Cursed Knight\'s Shield','Armor',800,1,true,1,true,'bonus bAspdRate,10;\nbonus2 bAddClass,Class_All,3;\nbonus bMatkRate,3;\nbonus2 bSubEle,Ele_All,7;\nautobonus2 "{ bonus2 bSPRegenRate,25,1000; }",50,5000;\nautobonus "{ bonus2 bHPRegenRate,150,1000; }",50,5000;\n.@r = getrefine();\nif (.@r>=7) {\n bonus bBaseAtk,10;\n bonus bMatk,10;\n}\nif (.@r>=9) {\n bonus bAspd,1;\n}\nif (.@r>=12) {\n bonus bDelayrate,-3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`script`) VALUES (28945,'Bloody_Knight_Shield_','Bloody Knight\'s Shield','Armor',800,1,true,1,true,'bonus bAspdRate,10;\nbonus2 bAddClass,Class_All,3;\nbonus bMatkRate,3;\nbonus2 bSubEle,Ele_All,7;\nautobonus2 "{ bonus2 bSPRegenRate,25,1000; }",50,5000;\nautobonus "{ bonus2 bHPRegenRate,150,1000; }",50,5000;\n.@r = getrefine();\nif (.@r>=7) {\n bonus bBaseAtk,10;\n bonus bMatk,10;\n}\nif (.@r>=9) {\n bonus bAspd,1;\n}\nif (.@r>=12) {\n bonus bDelayrate,-3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`script`) VALUES (28946,'Bloody_Knight_Shield__','Purified Knight\'s Shield','Armor',800,1,true,1,true,'bonus bAspdRate,10;\nbonus2 bAddClass,Class_All,5;\nbonus bMatkRate,5;\nbonus2 bSubEle,Ele_All,10;\nautobonus2 "{ bonus2 bSPRegenRate,50,1000; }",50,5000;\nautobonus "{ bonus2 bHPRegenRate,300,1000; }",50,5000;\n.@r = getrefine();\nif (.@r>=7) {\n bonus bBaseAtk,20;\n bonus bMatk,20;\n}\nif (.@r>=9) {\n bonus bAspd,2;\n}\nif (.@r>=12) {\n bonus bDelayrate,-5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28951,'Nero_Shield','Nero Shield','Armor',20,500,80,1,true,90,true,1,'.@r = getrefine();\nbonus bUnbreakableShield;\nbonus bMdef,5;\nbonus2 bSubEle,Ele_Water,10;\nbonus2 bAddEle,Ele_Water,5;\nbonus2 bMagicAddEle,Ele_Water,5;\nif (.@r>=6) {\n bonus2 bSubEle,Ele_Water,15;\n bonus2 bAddEle,Ele_Water,10;\n bonus2 bMagicAddEle,Ele_Water,10;\n}\nif (.@r>=8) {\n if (readparam(bStr)>=90)\n bonus bBaseAtk,50;\n if (readparam(bAgi)>=90)\n bonus bAspdRate,5;\n if (readparam(bInt)>=90)\n bonus bMatk,30;\n if (readparam(bVit)>=90)\n bonus bAddItemHealRate,10;\n if (readparam(bDex)>=90)\n bonus bVariableCastrate,-5;\n if (readparam(bLuk)>=90)\n bonus bCritAtkRate,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28953,'Poring_B_Shield','Poring Battle Shield','Armor',80,1,true,150,true,1,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bSubSize,Size_All,2*(.@r/3);\nbonus2 bMagicSubSize,Size_All,2*(.@r/3);\nif (.@r>=7) {\n bonus bMaxHPrate,5;\n bonus bMaxSPrate,5;\n}\nif (.@r>=9) {\n bonus bAspd,1;\n}\nif (.@r>=12) {\n autobonus "{ bonus2 bHPRegenRate,100,1000; }",50,4000,BF_MAGIC;\n bonus bShortWeaponDamageReturn,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28955,'Fotia_Shield','Fotia Shield','Armor',20,1000,120,1,true,90,true,1,'.@r = getrefine();\nbonus bUnbreakableShield;\nbonus bMdef,5;\nbonus2 bSubEle,Ele_Fire,10;\nbonus2 bAddEle,Ele_Fire,5;\nbonus2 bMagicAddEle,Ele_Fire,5;\nif (.@r>=6) {\n bonus2 bSubEle,Ele_Fire,15;\n bonus2 bAddEle,Ele_Fire,10;\n bonus2 bMagicAddEle,Ele_Fire,10;\n}\nif (.@r>=8) {\n if (readparam(bStr)>=90)\n bonus bBaseAtk,50;\n if (readparam(bAgi)>=90)\n bonus bAspdRate,5;\n if (readparam(bInt)>=90)\n bonus bMatk,30;\n if (readparam(bVit)>=90)\n bonus bAddItemHealRate,10;\n if (readparam(bDex)>=90)\n bonus bVariableCastrate,-5;\n if (readparam(bLuk)>=90)\n bonus bCritAtkRate,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31027,'C_Pretty_Bear','Costume Pretty Bear','Armor',true,1,1480); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31028,'C_Black_Cat_Hood','Costume Black Cat Hood','Armor',true,1,1481); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31029,'C_Pig_Nose','Costume Pig Nose','Armor',true,1,1482); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31030,'C_Tiger_Face','Costume Tiger Face','Armor',true,true,true,1,483); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31031,'C_Tare_Pope_Casual','Costume Drooping Pope Casual','Armor',true,1,1483); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31032,'C_Tare_Luwmin','Costume: Sailing Lumin','Armor',true,1,1484); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31033,'C_BelieversCap','Costume Believer\'s Mask','Armor',true,true,true,1,1485); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31034,'C_Pirates_Hood','Costume Pirates Hood','Armor',true,1,592); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31035,'C_Bankruptcy_Of_Heart','Costume Bankruptcy of Heart','Armor',true,1,107); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31036,'C_Satto_Hat','Costume Used Hat','Armor',true,1,227); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31037,'C_Beret','Costume Beret','Armor',true,1,226); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31038,'C_Cheks_Bandana','Costume Cheks Bandana','Armor',true,1,1174); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31039,'C_Crown_of_Old_King_Red','Costume Crown of Old King Red','Armor',true,1,1491); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`script`,`equip_script`,`unequip_script`) VALUES (31040,'C_Magical_Feather','Costume Magical Feather','Armor',true,1,1279,'hateffect(HAT_EF_MAGICAL_FEATHER,true);','/* commented because only the last sentence is seen\nshowscript "Oh Holy Light!";\nshowscript "Strike down my foes!";\nshowscript "Blessings be upon me as I strike the undead and demonic with my Demon Bane!";\nshowscript "I am a Magical Acolyte who fights against the black Porings of Satan Morroc!";\n*/\nshowscript "Every day I struggle against the darkness but today will be magical!";','hateffect(HAT_EF_MAGICAL_FEATHER,false);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31041,'C_Cat_Lace_Hairband','Costume Cat Lace Hairband','Armor',true,1,816); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31042,'C_Survival_Circlet','Costume Survival Circlet','Armor',true,1,1220); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31043,'C_Ribbon_White','Costume Ribbon White','Armor',true,1,248); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31044,'C_Drooping_Kitty_Pink','Costume Drooping Kitty Pink','Armor',true,1,276); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31045,'C_Blue_Rear_Ribbon','Costume Blue Rear Ribbon','Armor',true,1,1492); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31046,'C_White_Rose_Princess','Costume White Rose Princess','Armor',true,1,1493); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31047,'C_First_Love_Cheek','Costume First Love Cheek','Armor',true,1,1494); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31048,'C_White_Lily_Black_Ribbon','Costume White Lily Black Ribbon','Armor',true,1,1495); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31049,'C_Marin_Hat','Costume Marin Hat','Armor',true,1,948); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31050,'C_Golden_Poring_Hat','Costume Golden Poring Hat','Armor',true,1,1236); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31051,'C_Poring_Sun_Visor','Costume Poring Sun Visor','Armor',true,1,1496); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31052,'C_Alchemist_Mask','Costume Alchemist Mask','Armor',true,true,true,1,1497); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31053,'C_Drooping_Eddga','Costume Drooping Eddga','Armor',true,1,495); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31054,'C_Sting_Hat','Costume Sting Hat','Armor',true,1,504); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31055,'C_Poring_Soap_Pipe','Costume Poring Soap Pipe','Armor',true,1,1499); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`script`,`unequip_script`) VALUES (31056,'C_Furious_Wave','Costume Furious Wave','Armor',true,1,'hateffect(HAT_EF_DOUBLEGUMGANG,true);\n/* Need to confirm this */','hateffect(HAT_EF_DOUBLEGUMGANG,false);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31057,'C_Eremes_Scarf_Black','Costume: Eremes\' Scarf (Black)','Armor',true,1,1501); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31058,'C_Gelato_Hat','Costume Gelato Hat','Armor',true,1,777); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31059,'C_Sailor_Hat','Costume Sailor Hat','Armor',true,1,798); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31060,'C_Starfish_Headband','Costume Starfish Headband','Armor',true,1,793); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31061,'C_Nipper_Hairpin','Costume Nipper Hairpin','Armor',true,1,470); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31062,'C_Eleanor_Wig','Costume Eleanor Wig','Armor',true,1,1502); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31063,'C_Hair_Bun_BU','Costume Hair in a Bun(Blue)','Armor',true,1,1503); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31064,'C_Hair_Bun_RD','Costume Hair in a Bun(Red)','Armor',true,1,1504); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31065,'C_Hair_Bun_YL','Costume Hair in a Bun(Yellow)','Armor',true,1,1505); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31066,'C_Hair_Bun_GN','Costume Hair in a Bun(Green)','Armor',true,1,1506); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31067,'C_Hair_Bun_BL','Costume Hair in a Bun(Black)','Armor',true,1,1507); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31068,'C_Hair_Bun_WH','Costume Hair in a Bun(White)','Armor',true,1,1508); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31069,'C_Hair_Bun_OM','Costume Hair in a Bun(Brown)','Armor',true,1,1509); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31070,'C_Hair_Bun_PP','Costume Hair in a Bun(Purple)','Armor',true,1,1510); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31071,'C_Roll_Twin_BU','Costume Roll Twin(Blue)','Armor',true,1,1511); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31072,'C_Roll_Twin_RD','Costume Roll Twin(Red)','Armor',true,1,1512); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31073,'C_Roll_Twin_YL','Costume Roll Twin(Yellow)','Armor',true,1,1513); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31074,'C_Roll_Twin_GN','Costume Roll Twin(Green)','Armor',true,1,1514); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31075,'C_Roll_Twin_BL','Costume Roll Twin(Black)','Armor',true,1,1515); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31076,'C_Roll_Twin_WH','Costume Roll Twin(White)','Armor',true,1,1516); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31077,'C_Roll_Twin_OM','Costume Roll Twin(Brown)','Armor',true,1,1517); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31078,'C_Roll_Twin_PP','Costume Roll Twin(Purple)','Armor',true,1,1518); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31079,'C_Long_Pony_BU','Costume Long Pony(Blue)','Armor',true,1,1519); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31080,'C_Long_Pony_RD','Costume Long Pony(Red)','Armor',true,1,1520); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31081,'C_Long_Pony_YL','Costume Long Pony(Yellow)','Armor',true,1,1521); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31082,'C_Long_Pony_GN','Costume Long Pony(Green)','Armor',true,1,1522); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31083,'C_Long_Pony_BL','Costume Long Pony(Black)','Armor',true,1,1523); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31084,'C_Long_Pony_WH','Costume Long Pony(White)','Armor',true,1,1524); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31085,'C_Long_Pony_OM','Costume Long Pony(Brown)','Armor',true,1,1525); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31086,'C_Long_Pony_PP','Costume Long Pony(Purple)','Armor',true,1,1526); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31087,'C_Dwarf_Beard','Costume Dwarf Beard','Armor',true,1,1349); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31088,'C_Mad_Hatter','Costume Mad Hatter','Armor',true,true,1,1421); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`,`script`,`unequip_script`) VALUES (31089,'C_Exploding_Crimson_Flame','Costume Exploding Crimson Flame','Armor',true,1,1500,'hateffect(HAT_EF_BAKURETSU_HADOU,true);\n/* Need to confirm this */','hateffect(HAT_EF_BAKURETSU_HADOU,false);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31090,'C_Angelring_Hat','Costume Angelring Hat','Armor',true,1,348); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`script`,`unequip_script`) VALUES (31091,'C_Gold_Shower','Costume Show Me The Zeny','Armor',true,1,1528,'hateffect(HAT_EF_GOLD_SHOWER,true);\nbonus2 bGetZenyNum,500,3;','hateffect(HAT_EF_GOLD_SHOWER,false);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31092,'C_Rabbit_Ribbon_Hat','Costume Bunny Ribbon Hat','Armor',true,1,845); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31093,'C_Under_Lamp','Costume Under Lamp','Armor',true,1,1531); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31094,'C_Dice_Hat','Costume Dice Hairband','Armor',true,1,494); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31095,'C_JP_EV01','Costume Mythical Baphomet Horns','Armor',true,1,1532); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31096,'C_JP_EV02','Costume Dog Ears of Bau Alma','Armor',true,1,1533); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31097,'C_JP_EV03','Costume Bunny Ears of Minnie Doe Alma','Armor',true,1,1534); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31098,'C_JP_EV04','Costume Fox Ears of Tamamo Loa','Armor',true,1,1535); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31099,'C_JP_EV05','Costume Headdress of Ontama Aria','Armor',true,1,1536); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31100,'C_JP_EV06','Costume Hat of Dumpty Alma','Armor',true,1,1537); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31101,'C_JP_EV07','Costume Taini Hat Blue','Armor',true,1,1538); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31102,'C_JP_EV08','Costume Taini Hat Orange','Armor',true,1,1539); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31103,'C_JP_EV09','Costume Taini Hat Green','Armor',true,1,1540); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31104,'C_Taini_Hat','Costume Taini Hat','Armor',true,1,722); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (31105,'C_RO_Celebration_Hat','Costume RO Celebration Hat','Armor',true,1,1541,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31106,'C_Eyepatch_of_Peace','Costume Eyepatch of Peace','Armor',true,1,697); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31107,'C_Eyepatch_of_Prosperity','Costume Eyepatch of Prosperity','Armor',true,1,698); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31113,'C_Doctor_Headband','Costume Doctor headband','Armor',true,1,60); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31114,'C_Theater_Prop','Costume Theater Prop','Armor',true,1,80); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31117,'C_Hoplite_Helmet','Costume Hoplite Helmet','Armor',true,true,true,1,660); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31118,'C_Assassin_Skull_Mask','Costume Scratch Mask','Armor',true,true,1,984); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31119,'C_Blue_Magicianhat','Costume Magician Hat Blue','Armor',true,1,285); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31120,'C_Vampire_Familiar','Costume Vampire Familiar','Armor',true,1,1548); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31121,'C_Stall_Of_Bat','Costume Stall Of Bat','Armor',true,1,1549); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31122,'C_Bloody_Stop_Bandage','Costume Bloody Stop Bandage','Armor',true,1,1550); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31123,'C_Ghostring_Tall_Hat','Costume Ghostring Tall Hat','Armor',true,1,1551); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31124,'C_Ribbon_Chef_Hat','Costume Ribbon Chief Hat','Armor',true,1,785); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31125,'C_QueenAnzRevenge','Costume Queen Anne\'s Revenge','Armor',true,1,1360); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31126,'C_Nestea_Hat','Costume Nestea Hat','Armor',true,1,756); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31127,'C_Flag_Cap','Costume Flag Cap','Armor',true,1,482); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31128,'C_Bride_Mask','Costume Bride Mask','Armor',true,1,223); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31129,'C_Munchs_Scream','Costume Scratch Mask','Armor',true,true,1,75); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31130,'C_Indian_Hairband','Costume Indian Hairband','Armor',true,1,96); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31131,'C_Monk_Hat','Costume Monk Hat','Armor',true,1,35); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31132,'C_Christmas_Wreath','Costume Christmas Wreath','Armor',true,1,1554); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31133,'C_Gambler_Seal','Costume Gambler Seal','Armor',true,1,1202); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31134,'C_Happy_Parrot_J','Costume Talkactive Parrot','Armor',true,1,1116); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31135,'C_Mini_Crown1','Costume Luxury Mini Crown','Armor',true,1,707); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31136,'C_Clock_Casket','Costume Clock Casket','Armor',true,1,1555); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31137,'C_Blue_Rose_Ornament','Costume Blue Rose Ornament','Armor',true,1,1556); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31138,'C_Piamette_Red_Hood','Costume Piamette\'s Red Hood','Armor',true,1,1557); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31139,'C_White_Rabbit_Ear','Costume White Rabbit Ears','Armor',true,1,1558); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (31140,'C_Cowboy_Hat_','Costume Black Cowboy Hat','Armor',true,1,1569,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (31141,'C_Rose_Corsage_','Costume Cactus Flower Corsage','Armor',true,1,1570,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`,`equip_script`,`unequip_script`) VALUES (31142,'C_Time_Prison','Costume Prison of Time','Armor',true,1,1309,'sc_start SC_TIME_ACCESSORY,INFINITE_TICK,0;','sc_end SC_TIME_ACCESSORY;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (31143,'C_Krathong_Crown_TH','Costume: Krathong Crown','Armor',true,1560); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31144,'C_Indi_Feather_Band','Costume Indian Feather Headband','Armor',true,1,809); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31145,'C_AliceFriesinger_Hat_69','Costume AliceFriesinger Hat 69','Armor',true,1,1249); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31146,'C_KarduiEar','Costume Kardui Ears','Armor',true,1,1357); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31147,'C_Tare_Domovoi','Costume Drooping Domovoi','Armor',true,1,781); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31148,'C_Tare_W_Doll','Costume Drooping W Doll','Armor',true,1,359); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31149,'C_Nydhog_Wig','Costume Nydhoggur Wig','Armor',true,1,1563); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31150,'C_Shalosh_Head_Dress','Costume Shalosh Headdress','Armor',true,1,1564); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31151,'C_Chasher_Ear','Costume Cheshire\'s Cat Ears','Armor',true,1,1565); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31152,'C_Piamette_BowTie_Red','Costume Piamette\'s Red Bow Tie','Armor',true,1,1566); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31153,'C_Aniv_Star_Hat2','Costume Cactus Flower Corsage','Armor',true,1,1567); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31154,'C_Cap','C Cap','Armor',true,1,14); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (31157,'C_Spirit_Chain','Costume Soul Ring','Armor',true,69); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31158,'C_Squirrel_Ear_Hat','Costume Squirrel Ear Hat','Armor',true,1,1486); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31160,'C_RuneHelm','Costume Rune Helm','Armor',true,1,1361); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31161,'C_Tiger_Mask','Costume Tiger Mask','Armor',true,true,1,181); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31162,'C_Shaving_Foam','Costume Shaving Foam','Armor',true,1,1129); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31163,'C_Goat_Hat','Costume Sheep Hat','Armor',true,1,205); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31164,'C_Brown_Stall','Costume Brown Stole','Armor',true,1,1572); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31165,'C_Piggyback','Costume Piggyback','Armor',true,1,1574); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31166,'C_Teddy_Bear_Hood','Costume Teddy Bear Hood','Armor',true,1,1571); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31167,'C_Lunatic_Hanging_Ear_BL','Costume Hanging Black Lunatic Ears','Armor',true,1,1575); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31168,'C_Mouton_Life_BL','Costume Blue Mouton Life','Armor',true,1,1573); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31169,'C_Hat_Of_Outlaw','Costume Hilarious Bandit Hat','Armor',true,1,486); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31170,'C_Wind_Wings','Costume Wings of Wind','Armor',true,1,493); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31171,'C_Nekomimi','Costume Nekomimi','Armor',true,1,182); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31172,'C_Roast_Memory','Costume Roast Memory','Armor',true,true,true,1,1576); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31173,'C_Oyster_Parakeet','Costume Oyster Parakeet','Armor',true,1,419); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31174,'C_Suspicious_Bread_Bag','C Suspicious Bread Bag','Armor',true,1,429); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31175,'C_Strawberry_Hat','Costume Strawberry Hat','Armor',true,1,755); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31176,'C_Looking','C Looking','Armor',true,1,1577); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31177,'C_Tail_Hat','C Tail Hat','Armor',true,1,1578); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31178,'C_Flame_Muffler','C Fire Muffler','Armor',true,1,1579); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31179,'C_Wolf_Masquerade','C Wolf Masquerade','Armor',true,1,1580); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31180,'C_Shura_King_Pledge','C King Sura Headband','Armor',true,1,1581); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31181,'C_Necklace_Rosary','Costume Necklace Rosary','Armor',true,1,1471); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31182,'C_Side_Cap','Costume Side Cap','Armor',true,1,529); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31183,'C_Fallen_Angel_Blessing','Costume Blessing of Fallen Angel','Armor',true,1,1250); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31184,'C_Hawkeye','Costume Hawkeye','Armor',true,1,609); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31185,'C_Engineer_Cap','Costume Engineer Cap','Armor',true,1,608); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31186,'C_Black_Cat','Costume Black Cat','Armor',true,1,1582); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31187,'C_War_Princess_Ribbon','Costume War Princess Ribbon','Armor',true,1,1583); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31188,'C_Mono_Gothic_Bonnet','Costume Mono Gothic Bonnet','Armor',true,1,1584); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31189,'C_Cat_Ears_Cape_Red','Costume Red Cat Ears Cape','Armor',true,1,1591); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31190,'C_Angel_Mini_Silk_Hat_B','Costume Black Angel Mini Silk Hat','Armor',true,1,1586); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31191,'C_Whikebain_Ears_Gold','Vibrant Cat Ears','Armor',true,1,1588); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31192,'C_Bluecat_Ear','Blue Cat Ears','Armor',true,1,1589); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31193,'C_Tare_Ahat','Costume Drooping Ahat','Armor',true,1,1590); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31194,'C_Spinning_Propeller','Costume Spinning Propeller','Armor',true,1,270); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`script`) VALUES (31195,'C_Choco_Minihat','Costume Mini Chocolate Hat','Armor',true,1,1592,'bonus2 bExpAddRace,RC_All,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31196,'C_JP_EV12','C Drooping Chuni Penguin','Armor',true,1,1596); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31197,'C_Egg_Crispinette','Costume Egg Crispinette','Armor',true,1,1598); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31198,'C_Octopus_Hat','C Octopus Hat','Armor',true,1,538); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31199,'C_Weird_Beard','C Weird Beard','Armor',true,1,21); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31200,'C_Wrapping_Ribbon','C Wrapping Ribbon','Armor',true,1,1599); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31201,'C_Royal_Rabbit_Crown','C Royal Rabbit Crown','Armor',true,1,1600); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31202,'C_Dog_Officer','C Dog Officer','Armor',true,1,1601); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31203,'C_Charcoal_Stove','C Charcoal Stove','Armor',true,1,1602); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31204,'C_Drooping_White_Cat','C Drooping White Cat','Armor',true,1,378); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31205,'C_Large_Orc_Hero_Helm','C Large Orc Hero Helm','Armor',true,true,1,381); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31206,'C_Rune_Hairband','C Rune Hairband','Armor',true,true,1,564); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31207,'C_Dokkebi_Mask','C Dokkebi Mask','Armor',true,true,1,689); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31208,'C_Straight_Long_YL','C Straight_Long Yellow','Armor',true,1,1603); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31209,'C_Straight_Long_WH','C Straight Long White','Armor',true,1,1604); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31210,'C_Side_Pigtail_BU','C Side Pigtail Blue','Armor',true,1,1605); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31211,'C_Side_Pigtail_RD','C Side Pigtail Red','Armor',true,1,1606); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31212,'C_Side_Pigtail_YL','C Side Pigtail Yellow','Armor',true,1,1607); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31213,'C_Side_Pigtail_GN','C Side Pigtail Green','Armor',true,1,1608); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31214,'C_Side_Pigtail_BL','C Side Pigtail Black','Armor',true,1,1609); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31215,'C_Side_Pigtail_WH','C Side Pigtail White','Armor',true,1,1610); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31216,'C_Side_Pigtail_OM','C Side Pigtail Brown','Armor',true,1,1611); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31217,'C_Side_Pigtail_PP','C Side Pigtail Purple','Armor',true,1,1612); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31218,'C_Low_Pony_BU','C Low Pony Blue','Armor',true,1,1613); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31219,'C_Low_Pony_RD','C Low Pony Red','Armor',true,1,1614); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31220,'C_Low_Pony_YL','C Low Pony Yellow','Armor',true,1,1615); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31221,'C_Low_Pony_GN','C Low Pony Green','Armor',true,1,1616); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31222,'C_Low_Pony_BL','C Low Pony Black','Armor',true,1,1617); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31223,'C_Low_Pony_WH','C Low Pony White','Armor',true,1,1618); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31224,'C_Low_Pony_OM','C Low Pony Brown','Armor',true,1,1619); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31225,'C_Low_Pony_PP','C Low Pony Purple','Armor',true,1,1620); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31226,'C_Long_Twin_BU','C Long Twin Blue','Armor',true,1,1621); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31227,'C_Long_Twin_RD','C Long Twin Red','Armor',true,1,1622); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31228,'C_Long_Twin_YL','C Long Twin Yellow','Armor',true,1,1623); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31229,'C_Long_Twin_GN','C Long Twin Yellow','Armor',true,1,1624); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31230,'C_Long_Twin_BL','C Long Twin Yellow','Armor',true,1,1625); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31231,'C_Long_Twin_WH','C Long Twin Yellow','Armor',true,1,1626); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31232,'C_Long_Twin_OM','C Long Twin Yellow','Armor',true,1,1627); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31233,'C_Long_Twin_PP','C Long Twin Yellow','Armor',true,1,1628); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31234,'C_Persica','C Persica','Armor',true,1,659); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31235,'C_Large_Ribbon_Muffler_Mid','C Large Ribbon Muffler Mid','Armor',true,1,1312); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31236,'C_Vicious_Mind_Aura_Mid','C Vicious Mind Aura Mid','Armor',true,1,1267); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31237,'C_Pale_Yellow_Ribbon_Lower','C Pale Yellow Ribbon Lower','Armor',true,1,1474); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31238,'C_True_Love_Upper','C True Love Upper','Armor',true,1,489); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31239,'C_Love_Rabbit_Hood_Upper','C Love Rabbit Hood Upper','Armor',true,1,549); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31240,'C_Whisper_Mask_','C Whisper Mask Upper','Armor',true,1,321); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31241,'C_Burning_Sun_Lower','C Burning Sun Lower','Armor',true,1,654); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31242,'C_Anubis_Helm_','C Anubis Hat Upper','Armor',true,1,485); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31243,'C_Tongue_Mask_Mid','C Tongue Mask Mid','Armor',true,1,253); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31244,'C_Skymet_','C Skymet Upper','Armor',true,1,868); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31245,'C_Cherry','C Cherry','Armor',true,1,602); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31246,'C_Humming_Bird','C Humming Bird','Armor',true,1,702); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31247,'C_Hippo_Hat','C Hippo Hat','Armor',true,1,859); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31248,'C_Isabella_Red_Ears','C Isabella Red Ears','Armor',true,1,1030); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31249,'C_Rabbit_Hopping','C Hopping Rabbit','Armor',true,1,1635); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31250,'C_Wonderful_Beast_Ear','C Wonderful Beast Ears','Armor',true,1,1636); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31251,'C_Cat_Mouth','C Cats Mouth','Armor',true,1,1637); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31252,'C_Cat_Ear_Hat_White','C White Cat Ears Hat','Armor',true,1,1638); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31253,'C_Rinzu_Helmet','C Rinzu Helmet','Armor',true,1,548); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31254,'C_Red_Hare_Hat','C Red Hare Hat','Armor',true,true,true,1,1631); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31255,'C_Sweet_Helmet','C Sweet Helmet','Armor',true,true,1,1374); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31256,'C_Jaguar_Mask','C Jaguar Mask','Armor',true,true,1,530); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_costume_head_top`,`view`) VALUES (31259,'C_Bubble_A_Angel_H','Costume Bubbly Arc Angeling Hairband','Armor',10,true,1633); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31260,'C_Observer_J','C Observer','Armor',true,1,1639); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31261,'C_Soda_in_Mouth','C Soda in Mouth','Armor',true,1,1643); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (31262,'C_Disposable_3D_Glasses','C Disposable 3D Glasses','Armor',true,1,661,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (31263,'C_Disposable_Popcorn_Hat','C Disposable Popcorn Hat','Armor',true,1,415,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31264,'C_Wings_of_Protector_Lower','C Wings of Protector Lower','Armor',true,1,990); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31265,'C_Straight_Pony_Blue_Mid','C Straight Pony Blue Mid','Armor',true,1,1394); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31266,'C_Straight_Pony_Red_Mid','C Straight Pony Red Mid','Armor',true,1,1392); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31267,'C_Straight_Pony_Yellow_Mid','C Straight Pony Yellow Mid','Armor',true,1,1389); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31268,'C_Straight_Pony_Green_Mid','C Straight_Pony Green Mid','Armor',true,1,1390); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31269,'C_Straight_Pony_Black_Mid','C Straight Pony Black Mid','Armor',true,1,1371); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31270,'C_Straight_Pony_White_Mid','C Straight Pony White Mid','Armor',true,1,1395); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31271,'C_Straight_Pony_Crimson_Mid','C Straight Pony Crimson Mid','Armor',true,1,1393); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31272,'C_Straight_Pony_Purple_Mid','C Straight Pony Purple Mid','Armor',true,1,1391); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31273,'C_Cowlick_Blue_Mid','C Cowlick Blue Mid','Armor',true,1,1387); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31274,'C_Cowlick_Red_Mid','C Cowlick Red Mid','Armor',true,1,1385); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31275,'C_Cowlick_Yellow_Mid','C Cowlick Yellow Mid','Armor',true,1,1382); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31276,'C_Cowlick_Green_Mid','C Cowlick Green Mid','Armor',true,1,1383); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31277,'C_Cowlick_Black_Mid','C Cowlick Black Mid','Armor',true,1,1372); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31278,'C_Cowlick_White_Mid','C Cowlick White Mid','Armor',true,1,1388); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31279,'C_Cowlick_Crimson_Mid','C Cowlick Crimson Mid','Armor',true,1,1386); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31280,'C_Cowlick_Purple_Mid','C Cowlick Purple Mid','Armor',true,1,1384); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31281,'C_Loose_Wave_Twin_Blue_Mid','C Loose Wave Twin Blue Mid','Armor',true,1,1401); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31282,'C_Loose_Wave_Twin_Red_Mid','C Loose Wave Twin Red Mid','Armor',true,1,1399); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31283,'C_Loose_Wave_Twin_Yellow_Mid','C Loose Wave Twin Yellow Mid','Armor',true,1,1396); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31284,'C_Loose_Wave_Twin_Green_Mid','C Loose Wave Twin Green Mid','Armor',true,1,1397); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31285,'C_Loose_Wave_Twin_Black_Mid','C Loose Wave Twin Black Mid','Armor',true,1,1373); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31286,'C_Loose_Wave_Twin_White_Mid','C Loose Wave Twin White Mid','Armor',true,1,1402); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31287,'C_Loose_Wave_Twin_Crimson_Mid','C Loose Wave Twin Crimson Mid','Armor',true,1,1400); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31288,'C_Loose_Wave_Twin_Purple_Mid','C Loose Wave Twin Purple Mid','Armor',true,1,1398); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31289,'C_Black_Wing_Ears_Lower','C Black Wing Ears Lower','Armor',true,1,1336); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31290,'C_Angels_Feather_Cap','C Angels Feather Cap','Armor',true,1,929); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31291,'C_Devils_Feather_Cap','C Devils Feather Cap','Armor',true,1,930); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31293,'C_Kings_Crown_Purple','C Crown of Ancient King Purple','Armor',true,1,1651); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31294,'C_Jirant_Circlet_Red','C Jirant Circlet Red','Armor',true,1,1652); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31295,'C_Red_Wing_Hat','C Red Wing Hat','Armor',true,1,613); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31296,'C_Strawberry_in_Mouth','C Strawberry in Mouth','Armor',true,1,861); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31297,'C_Fruit_of_Love','C Fruit of Love','Armor',true,1,140); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31298,'C_Sepia_Parade_Hat','C Sepia Parade Hat','Armor',true,1,682); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31299,'C_White_Rabbit','C White Rabbit','Armor',true,1,1656); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31300,'C_Warm_Cat_Muffler','C Warm Cat Muffler','Armor',true,1,1657); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31301,'C_Blinking_Eyes','C Blinking Eyes','Armor',true,1,1658); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31302,'C_Black_Magenta_Ribbon','C Black Magenta Ribbon','Armor',true,1,1659); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31303,'C_Black_Ramen_Hat_','C Black Ramen Hat','Armor',true,1,1338); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31304,'C_Summer_Fan','C Summer Fan','Armor',true,1,1051); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31306,'C_Toucan_Hat','C Toucan Hat','Armor',true,1,528); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31307,'C_Violet_Macaw','C Violet Macaw','Armor',true,1,656); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31308,'C_Protect_Feathers','C Protect Feathers','Armor',true,1,1232); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31309,'C_Pure_White_Marching_Hat','C Pure White Marching Hat','Armor',true,1,1470); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31310,'C_666_Black_Elven_Ears','C 666 Black_ Elven Ears','Armor',true,1,498); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31311,'C_Dolor_Thanatos_Mask','C Dolor Thanatos Mask','Armor',true,true,1,666); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31312,'C_Hades_Helm','C Hades Helm','Armor',true,1,523); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31313,'C_FallenAngelWingEar','C Fallen Angel Wing Ears','Armor',true,1,1662); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31314,'C_Ghost_Holiday','C Ghost Holiday','Armor',true,1,1663); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31315,'C_Stall_Of_Angel','C Stall of Angel','Armor',true,1,1664); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`,`script`,`unequip_script`) VALUES (31316,'C_C_FlutterButterfly_BL','C Black Fluttering Butterfly','Armor',true,1,1665,'hateffect(HAT_EF_C_FLUTTERBUTTERFLY_BL,true);','hateffect(HAT_EF_C_FLUTTERBUTTERFLY_BL,false);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31317,'C_15th_Anniversary_Wing','C 15th Anniversary Wing','Armor',true,1,1660); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31318,'C_Gerhard_Von_Devi','Costume Gerhard Von Devi','Armor',true,1,1092); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (31319,'C_Summer_Fan_','C Summer Fan','Armor',true,1,1051,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (31320,'C_Pinwheel_Hat','C Pinwheel Hat','Armor',true,1,456,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31321,'C_Shining_Sunflower','C Shining Sunflower','Armor',true,1,681); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31322,'C_Candy_Hat','C Candy Hat','Armor',true,1,853); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31323,'C_Yellow_Hunting_Cap','C Yellow Hunting Cap','Armor',true,1,484); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Low`,`equip_level_min`,`view`,`script`,`unequip_script`) VALUES (31325,'C_Queen_Scarabas_Helmet','C Queen Scarabas Helmet','Armor',true,true,1,1231,'hateffect(HAT_EF_QSCARABA,true);','hateffect(HAT_EF_QSCARABA,false);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31326,'C_Rolf_Von_Ziege_666_II','C Rolf Von Ziege 666 II','Armor',true,1,946); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31327,'C_Stretched_Nose_M','C Wood Goblins Nose','Armor',true,1,737); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31328,'C_Faceworm_Eggshell','C Faceworm Eggshell','Armor',true,1,1356); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31329,'C_Alice_Wig','Costume Alice Wig','Armor',true,1,1673); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31330,'C_Fallen_Angel_Valletta','Costume Fallen Angel Valletta','Armor',true,1,1674); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31331,'C_Chung_E_Shinyon_Cap','C Chung e Shinyon Cap','Armor',true,1,1675); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31332,'Khalitzburg_KN_Helm_BL','C Black Khalitzburg Knight Helm','Armor',true,1,1676); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31368,'C_Harvest_Festa_Hat','C Thanksgiving Memorial Hat','Armor',true,1,1677); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31369,'C_Straight_Long_WH_','Costume Straight Long White','Armor',true,1,1604); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31370,'C_Straight_Long_YLK','Costume Straight Long Yellow','Armor',true,1,1603); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31372,'C_Binit_Doll_Hat','Costume: Binit Doll','Armor',true,1,358); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31373,'C_Crown_of_Ancient_king','C Crown of Ancient king','Armor',true,1,1412); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31374,'C_Explosion_gum','C Explosion gum','Armor',true,1,1414); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31375,'C_Mystic_Eye','C Mystic Eye','Armor',true,1,1490); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31376,'C_Ancient_Dragon_Coronet_Purple','C Ancient Dragon Coronet Purple','Armor',true,1,1680); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31377,'C_Glastheim_Obeserver','C Glastheim Obeserver','Armor',true,1,1041); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31378,'C_Catharina_Von_Brad_60th','C Catharina Von Brad 60th','Armor',true,1,1527); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31379,'C_Wind-Up_Key','C Wind-Up Key','Armor',true,1,1335); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31380,'C_Crow','C Crow','Armor',true,1,1035); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31381,'C_Diabolic_Lapel','Costume Diabolic Lapel','Armor',true,1,1681); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31382,'C_Cat_Ears_Punkish','Costume Cat Ears Punkish','Armor',true,1,1682); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31383,'C_Volume_Low_Twin','Costume Volume Low Twin','Armor',true,1,1683); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31384,'C_False_Ears','Costume False Ears','Armor',true,1,1684); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31385,'C_Gothic_Pumpkin_Head','Costume Gothic Pumpkin Head','Armor',true,1,1685); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31386,'C_Survive_Orb','C Survive Orb','Armor',true,1,1488); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31387,'C_Jjakk','C Jjakk','Armor',true,1,1687); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (31388,'C_Garden_Of_Eden','Costume Garden of Eden','Armor',true,1653); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31389,'C_White_Bird_Rose','C White Bird Rose','Armor',true,1,1688); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31390,'C_Let_It_Snow','C Let It Snow','Armor',true,1,1690); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`,`equip_script`,`unequip_script`) VALUES (31391,'C_Floating_Stone_Of_Int','C Floating Stone of Sage','Armor',true,1,1230,'sc_start SC_FSTONE,INFINITE_TICK,0;','sc_end SC_FSTONE;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31392,'C_Radio_Antenna','C Radio Antenna','Armor',true,1,347); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31393,'C_Vajra','C Vajra','Armor',true,1,983); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31394,'C_Magician_White_Hat','C Magician White Hat','Armor',true,1,283); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31395,'C_Book_Of_Magic','C Book of Magic','Armor',true,1,1691); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31396,'C_Sorcerer_Hood','C Sorcerer Hood','Armor',true,1,1692); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31397,'C_Pope_Sitting_Head','C Sitting Pope','Armor',true,1,1553); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31398,'C_Blinking_Thin_Eyes','C Blinking Thin Eyes','Armor',true,1,1693); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31399,'C_Darkness_Veil','C Darkness Veil','Armor',true,1,1694); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31400,'C_Ribbon','C Ribbon','Armor',true,1,17); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31401,'C_Nuns_Veil','C Nuns Veil','Armor',true,true,1,176); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31402,'C_Idun_Green_Apple','C Iduns Green Apple','Armor',true,1,1698); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31403,'C_Wall','C Wall','Armor',true,1,1699); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31404,'C_Poring_Traffic_Light','C Poring Traffic Light','Armor',true,1,1700); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31405,'C_Eleanor_Wig_YL','C Eleanor Wig Yellow','Armor',true,1,1701); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31406,'C_Nydhog_Wig_WH','C Nydhoggur Wig White','Armor',true,1,1702); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31407,'C_Alice_Wig_PK','C Alice Wig Peach','Armor',true,1,1703); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31408,'C_Ragnarok_Rush_Goat','C Ragnarok Rush Goat','Armor',true,1,41); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31409,'C_Barrel_Helm','C Barrel Helm','Armor',true,true,true,1,1498); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31410,'C_GodsHelm','Costume God\'s Helm','Armor',true,1,1678); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31411,'C_Leo_Diadem','C Leo Diadem','Armor',true,1,566); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31412,'C_Virgo_Crown','C Virgo Crown','Armor',true,1,573); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31413,'C_Taurus_Crown','C_ Taurus Crown','Armor',true,1,536); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31414,'C_Cancer_Diadem','C Cancer Diadem','Armor',true,1,560); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31415,'C_Wanderer_Sakkat','Costume Wanderer\'s Sakkat','Armor',true,true,1,558); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (31416,'C_SeraphimCoronet','Costume Seraphim Coronet','Armor',true,1487); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31417,'C_Rice_Ball_Hat','C Rice Ball Hat','Armor',true,1,556); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31418,'C_Leek_In_Mouth','C Green Onion in Mouth','Armor',true,1,824); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31420,'C_SantaPoring_Promo','C Shining Santa Poring','Armor',true,1,961); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31430,'C_Seppl_Hat_TW','Costume: Seppl Hat','Armor',true,1,1023); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31431,'C_Curupira_Hat_TW','Costume: Curupira Hat','Armor',true,1,974); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31432,'C_Luwmin_Ice','C Floating Ice','Armor',true,1,1562); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31433,'C_Astro_Circle','Costume Astro Circle','Armor',true,1,1073); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31434,'C_Cloud_Burst','C Cloud Burst','Armor',true,1,705); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31435,'C_Ghost_Magicians_Knit_Hat','C Ghost Magicians Knit Hat','Armor',true,1,854); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31436,'C_Lazy_Cat','C Lazy Cat','Armor',true,1,274); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31437,'C_Baby_Penguin','C Baby Penguin','Armor',true,1,1705); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31438,'C_Fluffy_Angel_Cape','C Fluffy Angel Cape','Armor',true,1,1706); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31439,'C_Fluffy_Heart_Earmuffs','C Fluffy Heart Earmuffs','Armor',true,1,1707); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31440,'C_Snow_Bear_Food','C Snow Bear Hood','Armor',true,1,1708); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31441,'C_Penguin_Cap_BU','C Penguin Cap Blue','Armor',true,1,1709); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31442,'C_Smile_Mask_Middle','C Smile Mask Middle','Armor',true,1,65); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31443,'C_Munak_Hat_','C Munak Hat Upper','Armor',true,1,51); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31444,'C_Bongun_Hat_','C Bongun Hat Upper','Armor',true,1,139); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31446,'C_Toy_Syringe','C Toy Syringe','Armor',true,1,842); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31447,'C_Light_Moonlight_Hat','C Light Moonlight_Hat','Armor',true,1,913); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31448,'C_Stings_Silk_Ribbon','C Stings Silk Ribbon','Armor',true,1,1457); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31449,'C_Blue_Rose_Eyepatch','C Blue Rose Eyepatch','Armor',true,1,1712); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31450,'C_Lolita_Two_Side_Up','C Lolita Two Side Up','Armor',true,1,1713); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31451,'C_Blue_Frill_Ribbon','C Blue Frill Ribbon','Armor',true,1,1714); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31452,'C_White_Cat','C White Cat','Armor',true,1,1715); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31453,'C_L_RibbonMuff_Black','C Large Ribbon Muffler Black','Armor',true,1,1716); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31454,'C_Love_Feelings','C Love Feelings','Armor',true,1,1717); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31455,'C_Enchanted_Dog','C Super Cute Dog','Armor',true,true,1,1718); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31456,'C_Baby_Leopard_Cat','C Baby Leopard Cat','Armor',true,1,1719); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31457,'C_Laughing_Wonderful_Wolf_Hat','C Laughing Wonderful Wolf Hat','Armor',true,1,1016); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31459,'C_Sweet_Bonbon','Costume Sweets Bonbon','Armor',true,1,853); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31460,'C_Blessing_Sky_Lantern','C Blessing Sky Lantern','Armor',true,1,1720); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (31461,'C_Male_Poring_Earmuff','Costume Marin Earrings','Armor',true,1160); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31463,'C_Flying_Drone','C Flying Drone','Armor',true,1,1561); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31464,'C_Bloom_Afro','C Bloom Afro','Armor',true,1,837); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31465,'C_Robin_Egg_Minihat','C Robin Egg Minihat','Armor',true,1,1722); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31466,'C_Holy_Eggshell','C Holy Egg Shell','Armor',true,1,537); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31467,'C_Evil_Eggshell','C Evil Eggshell','Armor',true,1,999); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31468,'C_Stripe_Hat','C Stripe Hat','Armor',true,1,1728); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31469,'C_Eleanor_Wig_R','Rental C Eleanors Wig Lower','Armor',true,1,1502); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31470,'C_Scroll_of_Tengu','C Scroll of Tengu','Armor',true,1,1445); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31471,'C_Celestial_Flower','C Celestial Flower','Armor',true,1,438); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31472,'C_Fairy_Feathers','C Fairy Feathers','Armor',true,1,1723); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31473,'C_Tipsy','C Tipsy','Armor',true,1,1724); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31474,'C_Straight_Long_BL','C Straight Long Black','Armor',true,1,1725); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31475,'C_Black_Fox_Ear_Ribbon','C Black Fox Ears Ribbon','Armor',true,1,1726); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31476,'C_Cherry_Blossom_Hat_YL','C Yellow Cherry Blossom Hat','Armor',true,1,1727); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31477,'C_Straight_Long_BL_','Rental C Straight Long Black','Armor',true,1,1725); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31478,'C_Eleanor_Wig_','C Eleanors Wig Lower','Armor',true,1,1502); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`,`script`,`unequip_script`) VALUES (31479,'C_ManyStars_TW','Costume Group of Stars','Armor',true,1,1729,'hateffect(HAT_EF_MANYSTARS,true);','hateffect(HAT_EF_MANYSTARS,false);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31481,'C_CatCoffeeCup_TW','C TriColor CatCup','Armor',true,1,1731); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31482,'C_LunaticMuffler_TW','Costume Lunatic Shawl','Armor',true,1732); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31483,'C_CatEarRibbon_TW','Costume Cat Ear Ribbon','Armor',true,1,1733); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31484,'C_JP_EV13','C BearCompanion Female','Armor',true,1,1736); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31485,'C_JP_EV14','C BearCompanion Male','Armor',true,1,1737); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31486,'C_Divers_Goggles','C Diver\'s Goggles','Armor',true,1,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31487,'C_Eye_Bandage','C Eye Bandage','Armor',true,1,13); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31488,'C_MVP','Costume MVP','Armor',true,1,1738); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31489,'C_Bouquet_Hat','Costume Bouquet Cap','Armor',true,1,1739); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31490,'C_Poring_Muffler','C Poring Muffler','Armor',true,1,1740); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31491,'C_Orange_Tabby_Cat','C Orange Tabby Cat','Armor',true,1,1741); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31492,'C_Cat_Ears_Cape_Brown','C Brown Cat Ears Cape','Armor',true,1,1742); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31493,'C_Volume_Low_Twin_WH','C Volume Low Twin WH','Armor',true,1,1743); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31494,'C_Volume_Low_Twin_Upper','C Volume Low Twin','Armor',true,1,1683); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31495,'C_Lolita_Two_Side_Up_','C Lolita Two Side Up Upper','Armor',true,1,1713); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31496,'C_Yggdrasil_Crown','C Yggdrasil Crown','Armor',true,1,746); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (31497,'C_Flowery_Vision_TH','Costume: Flowery Vision','Armor',true,1744); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31498,'C_Elephangel_TH','C Elephangel','Armor',true,1,1745); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31499,'C_Easter_Egg_Shell','C Easter Egg Shell','Armor',true,1,537); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31504,'C_Starving_Fish_Hat','C Large Hungry Fish','Armor',true,1,844); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31505,'C_Falcon_Mask','C Falcon Mask','Armor',true,true,1,782); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31506,'C_Cat_Ear_Bandana','C Cat Ear Bandana','Armor',true,1,1587); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31507,'C_Drooping_Cat_Yellow','C Drooping Cat Yellow','Armor',true,1,278); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31508,'C_Isabella_Blue_Ears','C Isabella Blue Ears','Armor',true,1,1032); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31509,'C_Fawn_Ear','C Fawn Ears','Armor',true,1,1751); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31510,'C_ShortHair_CatEar','C Short Haired Cat Ears','Armor',true,1,1752); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31511,'C_LongHair_CatEar','C Long Haired Cat Ears','Armor',true,1,1753); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31512,'C_Panda_Rabbit','C Panda Rabbit','Armor',true,1,1754); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31513,'C_Black_Rabbit_Ears','C Black Rabbit Ears','Armor',true,1,1755); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31516,'C_Mini_Melon','C Mini Melon','Armor',true,1,1758); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31517,'C_JP_EV15','C Fluffy Cat','Armor',true,1,1762); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31518,'C_Popping_Popcorn_Hat','C Popping Popcorn Hat','Armor',true,1,1763); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31519,'C_Noodles_Hat','C Noodles Hat','Armor',true,1,1764); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31520,'C_Popcorn_Hat','C Popcorn Hat','Armor',true,1,415); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31521,'C_Yuzu_Helmet','C Yuzu Helmet','Armor',true,1,791); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31522,'C_Orange_Helmet','C Orange Helmet','Armor',true,1,841); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31523,'C_Pomelo_Helmet','C Pomelo Helmet','Armor',true,1,924); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31524,'C_Bento_Hat','C Bento Hat','Armor',true,1,1766); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31526,'C_Shaman_Hat','C Shaman Hat','Armor',true,1,596); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31527,'C_Radiant_Rainbow_Wings','C Radiant Rainbow Wings','Armor',true,1,1186); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31528,'C_Star_Dust_Hairband','C Star Dust Hairband','Armor',true,1,831); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31529,'C_Happy_Rabbit_Ribbon','C Happy Rabbit Ribbon','Armor',true,1,1769); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (31530,'C_Greater_Dracul_Horn','Costume great dracula horns','Armor',true,1695); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31531,'C_Lovely_Heart_Cap','C Lovely Heart Cap','Armor',true,1,1770); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31533,'C_Warm_Cat_Muffler_BL','C Warm Cat Muffler Black','Armor',true,1,1771); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31538,'C_Lovely_Feeling','C Lovely Feeling','Armor',true,1,1717); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31540,'C_GeminiS58_Eyes_Red','C GeminiS58 Eyes Red','Armor',true,1,1654); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31541,'C_Drosera_Hairpin','C Drosera Hairpin','Armor',true,1,850); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31542,'C_Clay_Poring_Jar','C Clay Poring Jar','Armor',true,1,1634); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31543,'C_Siorava_Hat','C Siorava Hat','Armor',true,1,1774); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31544,'C_Piamette_Curls','Costume Piamette Curls','Armor',true,1,1775); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31545,'C_Eremes_Scarf_BU','C Eremes Scarf Blue','Armor',true,1,1776); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31546,'C_Clock_Casket_RD','C Clock Casket Red','Armor',true,1,1777); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31547,'C_Poporing_Mascot_Head','C Poporing Mascot Head','Armor',true,1,1778); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31548,'C_Love_Cheek_Lower','C Love Cheeks Lower','Armor',true,1,1318); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31549,'C_Little_Aquarium_Lower','C Little Aquarium Lower','Armor',true,1,1363); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31550,'C_Tone_of_Gold_Mid','C Tone of Gold Mid','Armor',true,1,1447); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31551,'C_Black_Glasses_Lower','C Black Glasses Lower','Armor',true,1,404); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31552,'C_Blue_Ribbon_Mid','C Blue Ribbon Mid','Armor',true,1,407); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31553,'C_Wings_Of_Victory_Mid','C Wings Of Victory Mid','Armor',true,1,365); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31554,'C_Bread_Bag_Mid','C Bread Bag Mid','Armor',true,1,412); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31555,'C_Hoplite_Helmet_Upper','C Hoplite Helmet Upper','Armor',true,1,660); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31556,'C_Moonlight_Flower_Hat_Upper','C Moonlight Flower Hat Upper','Armor',true,1,268); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31559,'C_Royalguard_Necklace','C Royal Guard Necklace','Armor',true,1,1629); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31560,'C_Clergy_Nurse_Cap','C Nurse Cap of Clergy','Armor',true,1,1359); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31561,'C_Heavenly_Dark_Flame','C Heavenly Dark Flame','Armor',true,1,1008); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31562,'C_Zealotus Doll','C Zealotus Doll','Armor',true,1,1376); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31563,'C_Blue_Eye_Shadow','C Blue Eye Shadow','Armor',true,1,1020); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31564,'C_Variant_Veil','C Variant Veil','Armor',true,1,1785); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31565,'C_Princess_Ribbon_Crown','C Princess Ribbon Crown','Armor',true,1,1786); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31566,'C_Stole_Of_Dominion','C Stole Of Dominion','Armor',true,1,1784); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31567,'C_Sheep_Horn','C Sheep Horns','Armor',true,1,1783); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31568,'C_Floating_Ball_TW','Costume Floating Ball','Armor',true,1,1760); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31569,'C_OpenAir_Headset','C Open Air Headset','Armor',true,1,1655); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31570,'C_Cyclops_Visor','C Cyclops Visor','Armor',true,1,207); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31571,'C_Guardian_Processor','C Guardian Processor','Armor',true,1,1552); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31572,'C_Mobile_Pursuit_System','C Mobile Pursuit System','Armor',true,1,1788); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31573,'C_Mecha_Cat_Ears','C Mecha Cat Ears','Armor',true,1,1789); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31574,'C_Cyber_Income','C Cyber Income','Armor',true,1,1790); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31575,'C_Electro_Two_Sides_Up','C Electro Two Sides Up','Armor',true,1,1791); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31576,'C_Moon_Rabbit_Hat','C Moon Rabbit Hat','Armor',true,1,455); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31577,'C_Roast_Memory_Upper','C Roast Memory Upper','Armor',true,1,1576); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31578,'C_Alchemist_Mask_ML','C Alchemist Mask','Armor',true,true,1,1497); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31579,'C_Love_Games','C I LOVE GAMES','Armor',true,1,1306); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31580,'C_Autumn_Flavor','C Autumn Flavor','Armor',true,1,1792); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31581,'C_Jack_Upper','C Jack Upper','Armor',true,1,1415); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31582,'C_Jirant_Circlet','C Jirant Circlet','Armor',true,1,1644); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`,`equip_script`,`unequip_script`) VALUES (31583,'C_Will_O_Wisp_Lower','C Will O Wisp Lower','Armor',true,1,880,'sc_start SC_STRANGELIGHTS,INFINITE_TICK,0;','sc_end SC_STRANGELIGHTS;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31586,'C_Poporing_Muffler','C Poporing Muffler','Armor',true,1,1797); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`script`,`unequip_script`) VALUES (31588,'C_SnowFlake_Tiara','C Snow Flower','Armor',true,1,1799,'hateffect(HAT_EF_SNOWFLAKE_TIARA,true);','hateffect(HAT_EF_SNOWFLAKE_TIARA,false);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31589,'C_Golden_Majestic_Goat','C Golden Majestic Goat','Armor',true,1,1800); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31590,'C_Designer_Brush','C Designer\'s Brush','Armor',true,1,1291); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31593,'C_Yellow_Scarf','C Yellow Scarf','Armor',true,1,1170); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31594,'C_Red_Pencil_In_Mouth','C Red Pencil in Mouth','Armor',true,1,931); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31595,'C_Book_File_Hat','C Book File Hat','Armor',true,1,423); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31596,'C_Spider_Seduction','C Spider Seduction','Armor',true,1,1711); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31597,'C_Golden_Fish_Hat','C Golden Fish Hat','Armor',true,1,1645); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31598,'C_Forest_Guide','C Forest Guide','Armor',true,1,1802); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31599,'C_Medium_Wave','C Medium Wave','Armor',true,1,1803); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31600,'C_Kishu_Inu','C Kishu Dog','Armor',true,1,1804); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31601,'C_Under_Rim_Glasses_Blue','C Under Rim Glasses Blue','Armor',true,1,1805); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`script`,`unequip_script`) VALUES (31602,'C_Midgarts_Glory','C Rune-Midgarts Glory','Armor',true,1,1807,'hateffect(HAT_EF_MIDGARTS_GLORY,true);','hateffect(HAT_EF_MIDGARTS_GLORY,false);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31606,'C_Autumn_Headband','C Autumn Headband','Armor',true,1,1119); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31607,'C_Cat_Ear_Witch_Hat','C Cat Ear Witch Hat','Armor',true,1,1808); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31608,'C_Magicstone_of_Grace','C Magic Stone of Grace','Armor',true,true,true,1,1420); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31609,'C_Noble_Mask','C Noble Mask','Armor',true,1,1409); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31610,'C_Yellow_Wizardry_Hat','C Yellow Wizardry Hat','Armor',true,1,286); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31611,'C_Dark_Snake_Lord_Stall','C Snake Lord Stole','Armor',true,1,1810); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31612,'C_Large_Sorcerer_Crown','C Large Sorcerer Crown','Armor',true,1,1811); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31614,'C_Fox','C Fox','Armor',true,1,1812); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31615,'Costume_Geisha_Make_Up','C Geisha Make Up','Armor',true,1,1813); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31616,'C_Sleep_Sheep_TW','C Sleep Sheep','Armor',true,1,1814); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (31617,'C_Lady_Tanee_TW','Costume Lady Tanee','Armor',true,1815); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (31618,'C_DancingButterfly_TW','Costume Butterfly Charm','Armor',true,1816); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (31620,'C_Snow_Fox_TW','Costume Magic Successor','Armor',true,1818); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31624,'C_HeartOfCat_TW','C Heart of Cat','Armor',true,1,1822); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31625,'C_Protect_Cloth','C Protection Cloth','Armor',true,1,1761); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31628,'C_Bogy_Cap_TW','C Dokebi','Armor',true,1,430); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31630,'Costume_Baphomet_Balloon','C Baphomet Balloon','Armor',true,1,1746); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31631,'Costume_Drooping_Schmidt','C Drooping Schmidt','Armor',true,1,1859); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31632,'Costume_Drooping_Oscar','C Drooping Oscar','Armor',true,1,1860); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31633,'Costume_Drooping_Heinrich','C Drooping Heinrich','Armor',true,1,1861); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31634,'Costume_Reindeer_Hair_Band','C Reindeer Hair Band','Armor',true,1,836); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31635,'Costume_Flowing_Long_BD','C Flowing Long Blonde','Armor',true,1,1832); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31636,'Costume_Flowing_Long_SV','C Flowing Long Silver','Armor',true,1,1833); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31637,'Costume_Straight_Long_BU','C Straight Long Blue','Armor',true,1,1834); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31638,'Costume_Straight_Long_RD','C Straight Long Red','Armor',true,1,1835); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31639,'Costume_Straight_Long_BD','C Straight Long Blonde','Armor',true,1,1836); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31640,'Costume_Straight_Long_GN','C Straight Long Green','Armor',true,1,1837); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31641,'Costume_Straight_Long_JBL','C Straight Long Jet Black','Armor',true,1,1838); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31642,'Costume_Straight_Long_LPP','C Straight Long Light Purple','Armor',true,1,1839); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31643,'Costume_Straight_Long_OM','C Straight Long Brown','Armor',true,1,1840); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31644,'Costume_Straight_Long_PP','C Straight Long Purple','Armor',true,1,1841); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31645,'Costume_Side_Pony_BU','C Side Pony Blue','Armor',true,1,1842); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31646,'Costume_Side_Pony_RD','C Side Pony Red','Armor',true,1,1843); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31647,'Costume_Side_Pony_BD','C Side Pony Blonde','Armor',true,1,1844); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31648,'Costume_Side_Pony_GN','C Side Pony Green','Armor',true,1,1845); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31649,'Costume_Side_Pony_BL','C Side Pony Black','Armor',true,1,1846); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31650,'Costume_Side_Pony_WH','C Side Pony White','Armor',true,1,1847); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31651,'Costume_Side_Pony_OM','C Side Pony Brown','Armor',true,1,1848); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31652,'Costume_Side_Pony_PP','C Side Pony Purple','Armor',true,1,1849); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31653,'Costume_Chignon_BU','C Chignon Blue','Armor',true,1,1850); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31654,'Costume_Chignon_RB','C Chignon Red','Armor',true,1,1851); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31655,'Costume_Chignon_BD','C Chignon Blonde','Armor',true,1,1852); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31656,'Costume_Chignon_GN','C Chignon Green','Armor',true,1,1853); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31657,'Costume_Chignon_BL','C Chignon Black','Armor',true,1,1854); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31658,'Costume_Chignon_WH','C Chignon White','Armor',true,1,1855); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31659,'Costume_Chignon_OM','C Chignon Brown','Armor',true,1,1856); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31660,'Costume_Chignon_PP','C Chignon Purple','Armor',true,1,1857); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31664,'Costume_Desert_Wolf_Hat','C Drooping Ernst Von Wolf 11th','Armor',true,1,783); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31667,'Costume_Poring_Beret','C Poring Beret','Armor',true,1,1825); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31668,'Costume_Majorous_Horns','C Majorous Horns','Armor',true,1,888); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31669,'C_Adv_Whisper_Mask_M','C Evolved Whisper Mask Mid','Armor',true,1,458); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31670,'C_Miyabi_Long_Hair','C Miyabi Long Hair','Armor',true,1,1864); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31671,'Costume_Twin_Cannon','C Twin Cannon','Armor',true,1,1865); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31672,'Costume_Mermaid_Wig','C Mermaid Wig','Armor',true,1,1866); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31673,'C_Picnic_Basket','C Picnic Basket','Armor',true,1,1867); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31674,'Costume_Jitterbug_Cap','C Jitterbug Cap','Armor',true,1,1868); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31675,'Costume_Orange_Hat','C Orange Hat','Armor',true,1,620); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31676,'Costume_Orange_In_Mouth','C Orange In Mouth','Armor',true,1,814); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31682,'Costume_Drooping_Elven_Ears','C Drooping Elven Ears','Armor',true,1,875); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31684,'Costume_Kururinpa_Tails','C Kururinpa Tails','Armor',true,1,1873); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31685,'Costume_Fluffy_Semi_Long','C Fluffy Semi Long','Armor',true,1,1874); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31686,'Costume_Desert_Wolf_Baby','C Desert Wolf Baby','Armor',true,1,1875); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31687,'Costume_Alchemist_Bag','C Alchemist Bag','Armor',true,1,1876); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31688,'C_Poring_On_Shoulder','C Poring On Shoulder','Armor',true,1,1877); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31689,'C_Piamette_Curls_','C Piamette Curls','Armor',true,1,1775); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31690,'Costume_Flame_Bird','C Flame Bird','Armor',true,1,832); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31691,'C_Bell_Pigeon_Low','Costume Bell of Pigeon Lower','Armor',true,1,1034); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31692,'Costume_Dragon_Emperor_Wings','C Dragon Emperor Wings','Armor',true,1,1413); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31693,'C_LunaticMuffler','C Lunatic Muffler','Armor',true,1,1732); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31695,'Costume_Stem_In_Mouth','C Stem in Mouth','Armor',true,1,848); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31696,'Costume_Shark_Hat','C Shark Hat','Armor',true,1,503); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31697,'Costume_Bird_Nest','C Bird Nest','Armor',true,1,201); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31698,'C_Pigtail_Red_Hood','C Red Riding Hood','Armor',true,1,1879); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_all`,`job_summoner`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31699,'C_Smiling_Eyes','C Smiling Eyes','Armor',true,false,true,1,1880); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31702,'Costume_Moon_Cat_Hat','C Moon Cat Hat','Armor',true,1,1308); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31703,'Costume_Valentine_Hat','C Love Valentine\'s Hat','Armor',true,1,397); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31704,'Costume_Sweet_Valentine_Out','C Sweet Valentine Out','Armor',true,1,865); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31705,'Costume_Red_White_Hat','C Red Hat','Armor',true,1,469); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31706,'Costume_Trident_Helmet','C Trident Helm','Armor',true,1,810); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31707,'Costume_Nine_Tail_Fox_Hair','C Nine Tail Fox Hair','Armor',true,1,1884); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31708,'Costume_Gothic_Skull_Ribbon','C Gothic Skull Ribbon','Armor',true,1,1885); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31709,'Costume_Golden_Violet','C Golden Violet','Armor',true,1,1886); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31710,'Costume_Lucky_Hat','C Lucky Hat','Armor',true,1,740); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31711,'Costume_Jewel_Crown','C Jewel Crown','Armor',true,1,88); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31712,'Costume_Oxygen_Mask','C Oxygen Mask','Armor',true,1,90); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31713,'Costume_Mystical_Fruit_Hat','Costume Mystical Fruit Hat','Armor',true,1,134); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31714,'Costume_Indian_Headband','Costume Indian Headband','Armor',true,1,155); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31715,'Costume_Orange_Rabbit','C Orange Rabbit','Armor',true,1,1887); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31716,'Costume_Twinkling_Red_Eyes','Costume Twinkling Red Eyes','Armor',true,1,1888); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31717,'Costume_Medium_Wave_BD','C Medium Wave Blonde','Armor',true,1,1889); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31718,'Costume_Sky_Lantern_Mid','C Blessing Sky Lantern Mid','Armor',true,1,1720); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31719,'Costume_Master_Of_Flames','C Master Of Flames','Armor',true,1,1890); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31720,'Costume_Vesper_Hat','C Vesper Hat','Armor',true,1,1827); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31721,'Costume_Resonating_Drums','C Resonating Drums','Armor',true,1,1823); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31723,'Costume_TW_Rice_Ball','C Tw Rice Ball','Armor',true,1,892); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31724,'Costume_TW_Bulgogi','C Tw Bulgogi','Armor',true,1,1773); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (31728,'C_Nobility_Hat','Costume Ribbon Straw Hat','Armor',true,1181); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31729,'Costume_Miracle_Plant','C Miracle Plant','Armor',true,1,1893); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31730,'Costume_Volume_Low_Twin_SK','C Volume Low Twin Sakura','Armor',true,1,1894); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31731,'Costume_Sweets_Party','C Sweets Party','Armor',true,1,1896); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31732,'Costume_Bear_Balloon','C Bear Balloon','Armor',true,1,1734); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31733,'Costume_Phantom_Masquerade','C Phantom Masquerade','Armor',true,1,1899); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31734,'Costume_Cirtrus_Ribbon','C Citrus Ribbon','Armor',true,1,1900); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31735,'Costume_Yawata_Seal','C Yawata Seal','Armor',true,1,1901); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31736,'Costume_Popcorn_Wig','C Popcorn Wig','Armor',true,1,1895); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_all`,`job_novice`,`location_costume_garment`,`view`) VALUES (31737,'C_Wings_Of_Lucifer','Costume Lucifer\'s Wings','Armor',true,false,true,55); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31762,'Costume_Gambler_Card','C Heart Card in Mouth','Armor',true,1,1679); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31763,'Costume_Fortier_Mask','C Fortier Mask','Armor',true,1,876); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31764,'C_Rainbow_Veil_Mid','Costume Rainbow Veil Mid','Armor',true,1,992); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31765,'C_Garnet_Tiara','C Garnet Tiara','Armor',true,1,1906); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31766,'C_Peony_Hair_Ornament','C Peony Hair Ornament','Armor',true,1,1907); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31769,'Costume_Orange_Bunny_Band','C Orange Bunny Band','Armor',true,1,751); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31770,'Costume_Violet_Bunny_Band','C Violet Bunny Band','Armor',true,1,752); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31771,'Costume_Blue_Bunny_Band','C Blue Bunny Band','Armor',true,1,753); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31772,'Costume_Silver_Bunny_Band','C Silver Bunny Band','Armor',true,1,754); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31783,'Costume_Doram_Balloon','C Doram Baloon','Armor',true,1,1595); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31784,'Costume_Experimental_Goat_Cap','C Experimental Goat Cap','Armor',true,1,1768); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31785,'Costume_Monster_Fish_Gill','C Monster Fish Gills','Armor',true,1,1218); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31786,'Costume_Red_Baby_Dragon_Hat','C Red Baby Dragon Hat','Armor',true,1,1463); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31787,'C_SavageB_On_Shoulder','C Savage Bebe On Shoulder','Armor',true,1,1915); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31788,'C_Piamette_Curls_SV','C Piamette Curls Silver','Armor',true,1,1916); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`) VALUES (31789,'Costume_Turkey_Hat','C Turkey Hat','Armor',true,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31791,'Costume_Pig_Mask','C Pig Mask','Armor',true,1,1869); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31793,'Costume_Seraphim_Feather','C Seraphim Feather','Armor',true,1,1704); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31794,'Costume_Puppy_Ears_Hat','C Puppy_Ears_Hat','Armor',true,1,827); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31795,'C_Elephangel_TH_Mid','C Elephangel Mid','Armor',true,1,1745); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31796,'Costume_Drooping_Boto','C Drooping Boto','Armor',true,1,657); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31797,'Costume_Shih_Tzu_Hair','C Shih Tzu Hair','Armor',true,1,1921); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31798,'C_Baby_Panda','C Baby Panda','Armor',true,1,1922); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31799,'C_Pretty_Bear_WH','C Pretty White Bear','Armor',true,1,1923); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31800,'Costume_BR_Twin_Ribbon','C Brazil Twin Ribbon','Armor',true,1,575); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31801,'Costume_Karada_Meguri_Tea_Hat','C Karada Meguri Tea Hat','Armor',true,1,427); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31802,'Costume_Royal_Milk_Tea_Hat','C Black Tea Kochakaden Hat','Armor',true,1,428); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31803,'Costume_Master_Of_Wind','C Master of Wind','Armor',true,1,1924); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (31805,'C_Sunglasses_Bball_Hat','Costume: Sunglass Baseball Cap','Armor',true,812); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31813,'Costume_Lunatic_On_Shoulder','C Lunatic On Shoulder','Armor',true,1,1881); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31814,'Costume_Lunatic_Family_Balloon','C Lunatic Family Balloon','Armor',true,1,1809); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31815,'Costume_Angola_Intention','C Angola Intention','Armor',true,1,1925); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31816,'Costume_Moon_Messenger_Robe','C Moon Messenger Robe','Armor',true,1,1926); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31817,'Costume_Rabbit_Two_Side_Up','C Rabbit Two Side Up','Armor',true,1,1927); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31819,'Costume_Dullahan_Mask','C Dullahan Mask','Armor',true,1,1931); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31823,'Costume_Nose_Glasses','C Nose Glasses','Armor',true,1,1933); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31824,'Costume_Cat_Mask','C Mask of Cat','Armor',true,1,1934); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31826,'Costume_Sunglass_Bear_Cap','C Sunglass Bear Cap','Armor',true,1,1935); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31827,'Costume_Durumagi','C Durumagi','Armor',true,1,1936); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31831,'Costume_Disguise_Mantle','C Disguise Mantle','Armor',true,1,1937); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31832,'C_Bicolor_Cat_Witch_Hat','C Bicolor Cat Witch Hat','Armor',true,1,1938); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31833,'C_Halloween_CatShort','C Halloween Short Haired Cat Ears','Armor',true,1,1939); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31834,'C_Halloween_Cat_Long','C Halloween Long Haired Cat Ears','Armor',true,1,1940); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31837,'Costume_Shark_Head','C Shark Head','Armor',true,1,1919); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31840,'Costume_BJ_Headset_A','C BJ Headset','Armor',true,1,1942); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31841,'Costume_BJ_Headset_B','C OnAir BJ Headset','Armor',true,1,1943); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31844,'C_Mob_Scarf','Costume Runaway Scarf','Armor',true,1568); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (31845,'C_Palace_Guard_Cap','Costume Guard\'s Hat','Armor',true,991); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31846,'C_Lovely_Ribbon_Hair','Costume Lovely Ribbon Hair','Armor',true,1944); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (31847,'c_Blinking_Eyes_Cocktai_BU','Costume Blinking Blue Eyes','Armor',true,1945); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (31848,'C_Rose_Gothic_Bonnet','Costume Rose Gothic Bonnet','Armor',true,1946); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (31849,'C_Runaway_Accelerator','Costume Runaway Accelerator','Armor',true,1947); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (31850,'C_Gift_of_Panagia','Costume Crown of Faithful Faith','Armor',true,1948); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (31851,'C_Phalanx','Costume Floating Shield','Armor',true,1949); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (31853,'C_ZombieMask','Costume Zombie Mask','Armor',true,1951); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31855,'Mushroom_Hair','Costume Chocolate Mushroom Wig','Armor',true,1953); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31856,'C_Airy_Two_Side_Up_BD','Costume Airy Two Side Up (Blonde)','Armor',true,1954); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31858,'C_Signon_Princ_Wave_BU','Costume Signon Princess Wave (Blue)','Armor',true,1956); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31859,'C_Signon_Princ_Wave_RD','Costume Signon Princess Wave (Red)','Armor',true,1957); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31860,'C_Signon_Princ_Wave_YL','Costume Signon Princess Wave (Yellow)','Armor',true,1958); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31861,'C_Signon_Princ_Wave_GN','Costume Signon Princess Wave (Green)','Armor',true,1959); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31862,'C_Signon_Princ_Wave_BL','Costume Signon Princess Wave (Black)','Armor',true,1960); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31863,'C_Signon_Princ_Wave_WH','Costume Signon Princess Wave (White)','Armor',true,1961); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31864,'C_Signon_Princ_Wave_OM','Costume Signon Princess Wave (Brown)','Armor',true,1962); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31865,'C_Signon_Princ_Wave_PP','Costume Signon Princess Wave (Purple)','Armor',true,1963); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31874,'C_Exotic_Bob_L_LB','Costume Himelmez\'s Wig (Blue)','Armor',true,1972); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31875,'C_Exotic_Bob_L_YL','Costume Himelmez\'s Wig (Yellow)','Armor',true,1973); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31876,'C_Exotic_Bob_L_WH','Costume Himelmez\'s Wig (White)','Armor',true,1974); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31877,'C_Exotic_Bob_L_LPP','Costume Himelmez\'s Wig (Light Purple)','Armor',true,1975); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31878,'C_Exotic_Bob_R_PK','Costume Himelmez\'s Wig (Pink)','Armor',true,1976); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31879,'C_Exotic_Bob_R_BG','Costume Himelmez\'s Wig (Blue Green)','Armor',true,1977); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31880,'C_Exotic_Bob_R_JBL','Costume Himelmez\'s Wig (Black)','Armor',true,1978); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31881,'C_Exotic_Bob_R_BW','Costume Himelmez\'s Wig (Brown)','Armor',true,1979); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31884,'C_Magic_Helm','Costume Magic Helm','Armor',true,1,1917); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31885,'Cons_Of_Earth','Costume Earth Master','Armor',true,1982); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31887,'aegis_31887','Costume Pure Scarf','Armor',true,1981); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31905,'C_Blanc_Neige_Prince','Costume Snow Ice Hair','Armor',true,1983); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (31906,'C_PGstone_Knit_Hat_PK','Costume Cat Paw Knitted Hat','Armor',true,1984); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (31907,'C_PGstone_Knit_Hat_BW','Costume Cat Paw Knitted Hat (Brown)','Armor',true,1985); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (31911,'C_LittleGarden','Costume Little Garden','Armor',true,1830); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31916,'C_Frill_Collar','Costume Frill Neckcap','Armor',true,1988); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31921,'C_Fairy_Long_CB','Costume Fairy Long (Sakura)','Armor',true,1992); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31922,'C_Fluffy_Semi_Long_SV','Costume Fluffy Semi-Long (Silver)','Armor',true,1993); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (31923,'C_Baby_Polar_Bear','Costume Baby Polar Bear','Armor',true,1994); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31927,'C_Blue_Pencil_In_Mouth','Costume Pencil in Mouth (Blue)','Armor',true,932); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (31930,'C_Mike_Stand','Costume Standing Mic','Armor',true,2000); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (31931,'C_Half_Rim_Glasses','Costume Half Rim Glasses','Armor',true,2001); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31932,'C_Suit_Sollar','Costume suit lapel','Armor',true,2002); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31933,'C_Miyabi_Long_Hair_LPP','Costume Miyabi Doll Long Hair (Light Purple)','Armor',true,2003); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (31934,'C_Blink_Eyes_Sakura','Costume Blinking Purple Eyes','Armor',true,2004); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31936,'C_Nut_Donut_In_Mouth','Costume Honeynut Donut','Armor',true,736); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (31937,'C_Unicorn_Ornament','Costume unicorn headdress','Armor',true,2006); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31938,'aegis_31938','Costume Loose Knitting Twin','Armor',true,2007); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (31943,'C_Frog_Hood','Costume tree frog hoodies','Armor',true,2010); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31944,'aegis_31944','Costume Elegant Wave','Armor',true,2011); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31959,'C_RK_Hair_BL','Costume Firm Wave Hair(Black)','Armor',true,2062); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31960,'C_RK_Hair_BU','Costume Firm Wave Hair(Blue)','Armor',true,2063); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31961,'C_RK_Hair_GN','Costume Firm Wave Hair(Green)','Armor',true,2064); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31962,'C_RK_Hair_OM','Costume Firm Wave Hair(Brown)','Armor',true,2065); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31963,'C_RK_Hair_PK','Costume Firm Wave Hair(Pink)','Armor',true,2066); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31964,'C_RK_Hair_PP','Costume Firm Wave Hair(Purple)','Armor',true,2067); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31965,'C_RK_Hair_RD','Costume Firm Wave Hair(Red)','Armor',true,2068); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31966,'C_RK_Hair_WH','Costume Firm Wave Hair(White)','Armor',true,2069); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31967,'C_RK_Hair_YL','Costume Firm Wave Hair(Yellow)','Armor',true,2070); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (32004,'Probation_Lance','Trial Royal Guard\'s Lance','Weapon','1hSpear',20,140,3,1,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus2 bSkillAtk,"LG_BANISHINGPOINT",20;\nbonus bBaseAtk,6*(min(BaseLevel,160)/10);\nif (getrefine()>=7) {\n bonus bLongAtkRate,getskilllv("KN_SPEARMASTERY");\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32005,'Illusion_Pole_Axe','Illusion Pole Axe','Weapon','1hSpear',1500,190,3,2,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus bStr,3;\nbonus bInt,2;\nbonus bDex,2;\nif (.@r >= 13) {\n .@val = -2000;\n} else if (.@r >= 9) {\n .@val = -1000;\n}\nbonus2 bSkillCooldown,"RK_HUNDREDSPEAR",.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32013,'Metal_Stick','Metal Stick','Weapon','1hSpear',2000,180,3,3,true,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"LG_CANNONSPEAR",10;\nif (.@r > 6) {\n bonus2 bSkillAtk,"LG_OVERBRAND",10 + (.@r > 8 ? 15 : 0);\n}\nif (.@r > 11) {\n bonus bDelayrate,-15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32014,'Brute_Spear','Brute Spear','Weapon','1hSpear',150,3,true,true,true,true,true,true,4,100,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bIgnoreDefRaceRate,RC_All,5*.@r;\nbonus2 bAddRace,RC_Player_Human,80 + (.@r > 8 ? 20 : 0) + (.@r > 7 ? 35 : 0);\nif (.@r > 9) {\n bonus bMaxHPrate,15;\n bonus bMaxSPrate,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32018,'Undine_Spear_K','Aquatic Spear','Weapon','1hSpear',1200,180,3,2,true,true,true,true,true,4,100,true,'.@r = getrefine();\nif (.@r>=2) {\n bonus bBaseAtk,.@r/2*10;\n}\nif (.@r>=3) {\n bonus bLongAtkRate,.@r/3*4;\n}\nif (.@r>=7) {\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",15;\n bonus2 bSkillAtk,"LG_CANNONSPEAR",15;\n}\nif (.@r>=9) {\n bonus bAspdRate,10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"LG_CANNONSPEAR",20;\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32019,'Boost_Lance_OS','Boost Lance-OS','Weapon','1hSpear',20,1000,190,3,2,true,true,true,true,true,4,130,true,'.@r = getrefine();\n.@aspd = 3;\nif (.@r >= 7) {\n .@aspd += 7;\n if (.@r >= 9) {\n .@dmg = 20;\n if (.@r >= 11) {\n .@dmg += 15;\n }\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",.@dmg;\n }\n}\nbonus bAspdRate,.@aspd;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (32021,'Evt_Undine_Spear_K','Sealed Aquatic Spear','Weapon','Staff',180,3,2,true,true,true,true,true,4,99,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,10*(.@r/2);\nbonus bLongAtkRate,4*(.@r/3);\nif (.@r>=9) {\n bonus bAspdRate,10;\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",35;\n bonus2 bSkillAtk,"LG_CANNONSPEAR",35;\n}\nelse if (.@r>=7) {\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",15;\n bonus2 bSkillAtk,"LG_CANNONSPEAR",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32023,'Argen_Blanco','Argen Blanco','Weapon','1hSpear',20,1000,200,3,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bSkillAtk,"KN_BRANDISHSPEAR",30;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9)\n bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-1500;\nif (.@r>=11)\n bonus2 bSkillAtk,"KN_BRANDISHSPEAR",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32024,'Harve','Harve','Weapon','1hSpear',20,1500,210,3,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bSkillAtk,"PA_SHIELDCHAIN",40;\nbonus bLongAtkRate,.@r;\nif (.@r>=9)\n bonus2 bSkillAtk,"LG_SHIELDPRESS",30;\nif (.@r>=11) {\n bonus2 bSkillAtk,"PA_SHIELDCHAIN",20;\n bonus2 bSkillAtk,"LG_SHIELDPRESS",20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32025,'Fortridge','Fortridge','Weapon','1hSpear',20,1700,205,3,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bDelayrate,-.@r;\nbonus2 bAddClass,Class_All,5;\nif (.@r>=9)\n bonus2 bSkillAtk,"LG_CANNONSPEAR",20;\nif (.@r>=11)\n bonus2 bSkillAtk,"LG_OVERBRAND",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32026,'Ein_1HSPEAR','Blocking Spear','Weapon','1hSpear',3000,210,3,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,10;\nbonus2 bSkillAtk,"LG_BANISHINGPOINT",10;\nif (.@r>=7) {\n bonus bAspdRate,10;\n bonus bBaseAtk,40;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",15;\n autobonus "{ bonus2 bAddSize,Size_All,15; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32027,'G_Knight_Spear','Guardian Knight Spear','Weapon','1hSpear',4000,205,3,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bLongAtkRate,.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32107,'Black_Circle','Black Circle','Weapon','Musical',1200,100,190,2,2,true,true,true,true,'Male',true,4,170,true,'.@r = getrefine();\nbonus bMatk,4*.@r;\nbonus2 bMagicAtkEle,Ele_Neutral,10;\nif (.@r>=9)\n bonus2 bSkillAtk,"WM_METALICSOUND",30;\nif (.@r>=11)\n bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32108,'Antique_Cello','Antique Cello','Weapon','Musical',1200,180,2,2,true,true,true,true,'Male',true,4,170,true,'.@r = getrefine();\nbonus bVariableCastrate,-10;\nbonus bLongAtkRate,.@r;\nif (.@r>=9)\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\nif (.@r>=11)\n bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32110,'Ein_1HLUTE','Safety Lute','Weapon','Musical',1400,200,1,2,true,true,true,true,'Male',true,4,170,true,'.@r = getrefine();\nbonus bLongAtkRate,10;\nbonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10;\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n bonus bBaseAtk,40;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n autobonus "{ bonus2 bAddSize,Size_All,15; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32111,'R_Cello','Royal Chello','Weapon','Musical',1000,90,1,2,true,true,true,true,'Male',true,4,170,true,'.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Neutral,10;\nbonus bMatk,180;\nbonus bUnbreakableWeapon;\nbonus bMatk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WM_METALICSOUND",-1000;\n bonus2 bSkillAtk,"WM_METALICSOUND",20;\n bonus2 bSkillAtk,"WM_REVERBERATION",20;\n}\nif (.@r>=11) {\n bonus2 bMagicAddRace,RC_Undead,20;\n bonus2 bMagicAddRace,RC_Angel,20;\n bonus2 bSkillCooldown,"WM_METALICSOUND",-1000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (32202,'Comp_All_In_One_Ring','Ring of Apology','Armor',true,true,100,true,true,true,true,true,true,true,true,'bonus bAllStats,1;\nskill "AL_TELEPORT",1;\nskill "AL_HEAL",1;\nbonus bNoCastCancel;\nbonus bAspdRate,10;\nbonus bVariableCastrate,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32203,'Accelerator_Chip','Accelerator Chip','Armor',20,100,1,true,true,100,'bonus2 bAddClass,Class_All,5;\nbonus bMatkRate,5;\nbonus bAspdRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32204,'Immortal_Dog_Tag','Immortal Dog Tag','Armor',20,100,1,true,true,100,'bonus bBaseAtk,50;\nbonus bMatk,50;\nbonus2 bSubRace,RC_Undead,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32206,'Prta_Mil_Glove','Prontera Militia Glove','Armor',20,100,1,true,true,100,'bonus bVit,5;\nbonus bMdef,5;\nbonus bAspdRate,5;\nbonus2 bSubRace,RC_Player_Doram,3;\nbonus2 bSubRace,RC_Player_Human,3;\nbonus2 bSubEle,Ele_Water,5;\nbonus2 bSubEle,Ele_Earth,5;\nbonus2 bSubEle,Ele_Wind,5;\nbonus2 bSubEle,Ele_Fire,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (32207,'Illusion_B_R','Illusion Booster R','Armor',20,100,1,true,130,'bonus2 bAddClass,Class_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32208,'Illusion_B_L','Illusion Booster L','Armor',20,100,1,true,130,'bonus2 bAddClass,Class_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (32209,'Illusion_BC_R','Illusion Battle chip R','Armor',20,100,1,true,130,'bonus bMatkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32210,'Illusion_BC_L','Illusion Battle chip L','Armor',20,100,1,true,130,'bonus bMatkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (32221,'Time_Overload_Ring','Temporal Transcendence Ring','Armor',15,1,true,true,99,100,true,true,true,true,true,true,true,'bonus bAspdRate,10;\nbonus bVariableCastrate,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32222,'Brooch_Of_Hero','Brooch of Hero','Armor',20,400,1,true,true,100,'bonus2 bAddClass,Class_All,5;\nbonus bMatkRate,5;\nif ((eaclass()&EAJL_THIRD && BaseJob == Job_Knight) || ((eaclass()&EAJL_THIRD && BaseJob == Job_Crusader))) {\n bonus bMaxHPrate,10;\n bonus2 bAddRace,RC_All,5;\n}\nif ((eaclass()&EAJL_THIRD && BaseJob == Job_Priest) || ((eaclass()&EAJL_THIRD && BaseJob == Job_Monk))) {\n bonus bAspdRate,10;\n bonus2 bAddRace,RC_All,5;\n}\nif ((eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith) || ((eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist))) {\n bonus bUseSPrate,-10;\n bonus2 bAddRace,RC_All,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32227,'Fenrir_Chain','Hrodvitnir\'s Chain','Armor',20,300,1,true,true,100,'bonus bAspdRate,5;\nbonus bDelayrate,-5;\nskill "AL_TELEPORT",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32228,'Schmidt_Insignia_Power','King Schmidt\'s Power Insignia','Armor',200,10,1,true,150,'bonus2 bAddClass,Class_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32229,'Schmidt_Insignia_Divine_Power','King Schmidt\'s Divine Power Insignia','Armor',200,10,1,true,150,'bonus bMatkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32230,'Schmidt_Insignia_Hundred_Lucks','King Schmidt\'s Hundred Lucks Insignia','Armor',200,10,1,true,150,'bonus bCritAtkRate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32231,'Schmidt_Insignia_Rigid_Body','King Schmidt\'s Rigid Body Insignia','Armor',200,10,1,true,150,'bonus bMaxHPrate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32232,'Schmidt_Insignia_Flash','King Schmidt\'s Flash Insignia','Armor',200,10,1,true,150,'bonus bAspdRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32233,'Schmidt_Insignia_Celestial','King Schmidt\'s Celestial Insignia','Armor',200,10,1,true,150,'bonus bLongAtkRate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32234,'UnrivaledRing','Warrior\'s Ring','Armor',300,1,true,true,100,'bonus2 bAddClass,Class_All,5;\nbonus2 bMagicAddClass,Class_All,5;\nbonus2 bAddEle,Ele_Wind,10;\nbonus2 bAddEle,Ele_Earth,10;\nbonus2 bMagicAddEle,Ele_Wind,10;\nbonus2 bMagicAddEle,Ele_Earth,10;\nbonus2 bSubEle,Ele_Wind,5;\nbonus2 bSubEle,Ele_Earth,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32237,'Celine_Brooch_K','Celine\'s Brooch','Armor',10,500,1,true,true,100,'bonus bMatkRate,5;\nbonus bVariableCastrate,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (32238,'Illusion_Morpheus\'s_Ring','Illusion Morpheus\'s Ring','Armor',20,100,1,true,130,'bonus bInt,3;\nbonus bMaxSPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32239,'Illusion_Morpheus\'s_Bracelet','Illusion Morpheus\'s Bracelet','Armor',20,100,1,true,130,'bonus bInt,3;\nbonus bMaxSPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32242,'Old_DetachmentsRing_J','Old Detachment Ring','Armor',20,true,true,100,'bonus bMdef,10;\nbonus2 bSubRace,RC_Player_Human,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (32248,'Ein_SAFETY_PENDR','Safety Pendant R','Armor',100,10,1,true,170,'bonus bAspdRate,5;\nbonus bAllStats,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (32249,'Ein_SAFETY_PENDL','Safety Pendant B','Armor',100,10,1,true,170,'bonus bAllStats,5;\nbonus bVariableCastrate,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32250,'Ein_SAFETY_EPAULR','Safety Epaulet R','Armor',100,10,1,true,170,'bonus2 bAddClass,Class_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32251,'Ein_SAFETY_EPAULL','Safety Epaulet B','Armor',100,10,1,true,170,'bonus bMatkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_right_accessory`,`location_left_accessory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (32252,'H_AD_Clip','High Adventurer Clip','Armor',2,1,true,true,100,true,true,true,true,true,true,true,'bonus bAspdRate,5;\nbonus bVariableCastrate,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32258,'RingofJupiter','Ring of Jupiter','Armor',20,500,2,1,true,true,100,'skill "AL_BLESSING",5;\nif (getequipid(EQI_ACC_R) == 32258) {\n bonus bBaseAtk,15*(readparam(bLuk)/10);\n bonus bMatk,15*(readparam(bLuk)/10);\n if (readparam(bLuk) >= 125) {\n bonus2 bAddClass,Class_Boss,15;\n bonus2 bMagicAddClass,Class_Boss,15;\n }\n}\nif (getequipid(EQI_ACC_L) == 32258) {\n bonus bMaxHPRate,2*(readparam(bVit)/10);\n bonus bMaxSPRate,2*(readparam(bVit)/10);\n if (readparam(bVit) >= 125) {\n bonus bDef,300;\n bonus bMdef,50;\n bonus2 bSubRace,RC_Player_Human,3;\n bonus2 bSubRace,RC_Player_Doram,3;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32262,'Ball_Of_RasenHuuma','Rasen Fuma\'s Orb','Armor',20,100,1,true,true,100,'bonus bStr,5;\nbonus bAgi,5;\nbonus bVit,5;\nbonus2 bAddClass,Class_All,5;\nif (getskilllv("KO_ZANZOU")>=5) {\n bonus2 bSkillAtk,"KO_HUUMARANKA",Baselevel/4;\n bonus2 bSkillAtk,"NJ_HUUMA",2*(Baselevel/4);\n}\nif (getskilllv("KO_KYOUGAKU")>=5) {\n bonus2 bSkillUseSP,"KO_HUUMARANKA",10;\n bonus2 bSkillCooldown,"KO_HUUMARANKA",-100;\n}\nif (getskilllv("KO_MUCHANAGE") == 10) {\n bonus2 bHPDrainRate,1000,1;\n}\nif (getskilllv("KO_MEIKYOUSISUI")>=5) {\n bonus bSPDrainValue,2;\n bonus2 bSkillCooldown,"KO_IZAYOI",-25000;\n}\nif (getskilllv("KO_SETSUDAN")>=5) {\n bonus2 bVariableCastrate,"KO_HUUMARANKA",-50;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32263,'Shield_Ring','Shield Ring','Armor',20,400,1,true,true,100,'bonus bStr,5;\nbonus bInt,5;\nbonus bDex,5;\nbonus2 bAddClass,Class_All,5;\nif (getskilllv("LG_EARTHDRIVE") == 5)\n bonus bDelayrate,-30;\nif (getskilllv("LG_INSPIRATION") == 5)\n bonus2 bSkillCooldown,"LG_EARTHDRIVE",-1500;\nif (getskilllv("CR_DEVOTION") == 5) {\n bonus bStr,5;\n bonus bInt,5;\n bonus bDex,5;\n bonus bBaseAtk,100;\n}\nif (getskilllv("LG_PINPOINTATTACK") == 5) {\n bonus2 bSkillVariableCast,"LG_EARTHDRIVE",-500;\n bonus2 bSkillUseSP,"LG_EARTHDRIVE",25;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32301,'Illusion_Gold_Lux','Illusion Gold Lux','Weapon','Revolver',20,1800,160,7,2,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus bHit,10;\nbonus bLongAtkRate,3*(.@r/2);\nif (.@r >= 7) {\n bonus2 bSkillAtk,"GS_DESPERADO",40;\n if (.@r >= 9) {\n bonus2 bSkillCooldown,"RL_HEAT_BARREL",-2000;\n if (.@r >= 11) {\n bonus2 bSkillAtk,"RL_FIREDANCE",30;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32302,'Crimson_Rose','Crimson Rose','Weapon','Revolver',20,700,150,7,2,true,true,true,4,100,true,'.@r = getrefine();\nbonus bBaseAtk,10*(.@r/2);\nbonus bAspdRate,3*(.@r/3);\nif (.@r >= 7) {\n bonus bAspd,1;\n bonus2 bAddClass,Class_All,5;\n if (.@r >= 9) {\n bonus bCritAtkRate,20;\n if (.@r >= 11) {\n autobonus3 "{ bonus bCritical,20; bonus bLongAtkRate,15; }",1000,60000,"RL_HEAT_BARREL";\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (32303,'Ein_1HGUN','Bolt Revolver','Weapon','Revolver',1800,200,7,2,true,true,true,true,4,170,'.@r = getrefine();\nbonus bLongAtkRate,15;\nbonus2 bSkillAtk,"RL_FIREDANCE",15;\nif (.@r>=7) {\n bonus bAspdRate,10;\n bonus bBaseAtk,60;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"RL_FIREDANCE",20;\n autobonus "{ bonus2 bAddSize,Size_All,20; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (32304,'R_Revolver','Royal Revolver','Weapon','Revolver',700,150,7,2,true,true,true,true,4,170,'.@r = getrefine();\nbonus bLongAtkRate,15;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"RL_FIREDANCE",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n bonus2 bSkillCooldown,"RL_HEAT_BARREL",-5000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32350,'Farthezan','Farthezan','Weapon','1hSword',20,1100,130,180,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bSkillAtk,"PA_PRESSURE",40;\nbonus bVariableCastrate,-.@r;\nif (.@r>=9)\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",30;\nif (.@r>=11) {\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",20;\n bonus2 bSkillAtk,"PA_PRESSURE",20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32351,'Estal','Estal','Weapon','1hSword',20,700,195,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bSkillCooldown,"GN_SPORE_EXPLOSION",-1000;\nbonus bBaseAtk,4*.@r;\nif (.@r>=11)\n .@val = 50;\nelse if (.@r>=9)\n .@val = 30;\nbonus2 bSkillAtk,"GN_SPORE_EXPLOSION",.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32352,'Ein_1HSWORD','Safety Saber','Weapon','1hSword',2500,200,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,10;\nbonus2 bSkillAtk,"GN_CARTCANNON",10;\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n bonus bBaseAtk,40;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,7;\n bonus2 bSkillAtk,"GN_CARTCANNON",15;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32353,'G_Knight_JewelSword','Guardian Knight Jewel Sword','Weapon','1hSword',4000,130,180,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMaxHPrate,.@r;\nbonus2 bSkillAtk,"CR_GRANDCROSS",2*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"LG_SHIELDPRESS",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bMagicAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n bonus2 bMagicAddRace,RC_Angel,20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32401,'R_Pillar','Royal Pillar','Weapon','Mace',5000,220,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,5;\nbonus bUnbreakableWeapon;\nbonus bLongAtkRate,.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",20;\n bonus2 bSkillAtk,"NC_ARMSCANNON",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32402,'R_Syringe','Royal Syringe','Weapon','Mace',1500,210,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,5;\nbonus bUnbreakableWeapon;\nbonus bLongAtkRate,.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"GN_CARTCANNON",20;\n bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32403,'G_Alchemist_Staff','Royal Alchemy Staff','Weapon','Mace',1500,200,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,5;\nbonus bUnbreakableWeapon;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillCooldown,"GN_CRAZYWEED",-1000;\n bonus2 bSkillAtk,"GN_CRAZYWEED",30;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`job_all`,`job_novice`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (400000,'WhistleK','Whistle','Armor',100,true,false,true,120,1478,'bonus bMatkRate,1;\nbonus2 bAddClass,Class_All,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_mid`,`view`,`script`) VALUES (400001,'Victory_Wing_Ear','Victory Wing Ears','Armor',100,true,1185,'bonus bMatk,10;\nbonus bBaseAtk,10;\nbonus bDelayrate,-8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_mid`,`view`,`script`) VALUES (400002,'Victory_Wing_Ear_','Victory Wing Ears','Armor',100,1,true,1185,'bonus bMatk,5;\nbonus bBaseAtk,5;\nbonus bDelayrate,-4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_top`,`refineable`,`view`) VALUES (400003,'TimeExtensionArmor','TimeExtension (loan)','Armor',true,true,15); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (400011,'Officer_Cap','Officer\'s Hat','Armor',400,35,1,true,true,1759,'.@r = getrefine();\nbonus2 bHPLossRate,10,5000;\nbonus bMatk,5*(.@r/2);\nbonus bBaseAtk,5*(.@r/2);\nif (.@r>=7) {\n bonus bMatkRate,5;\n bonus2 bAddClass,Class_All,5;\n}\nif (.@r>=9) {\n bonus2 bHPDrainRate,50,5;\n bonus2 bSPDrainRate,10,3;\n autobonus "{ bonus2 bHPRegenRate,300,1000; }",40,4000,BF_MAGIC;\n autobonus "{ bonus2 bSPRegenRate,70,1000; }",40,4000,BF_MAGIC;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_top`,`refineable`) VALUES (400016,'Turkey_Hat','Turkey Hat','Armor',true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (400020,'C_BeachBall','Costume Beachball','Armor',true,1,1918); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400021,'aegis_400021','Red Clark Casquette','Armor',100,1,true,130,true,1777,'.@r = getrefine();\nbonus bBaseAtk,20*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-15;\n}\nif (.@r>=9) {\n bonus bShortAtkRate,15;\n}\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bAddSize,Size_Small,15;\n bonus2 bAddSize,Size_Medium,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400022,'aegis_400022','Ignis Cap','Armor',100,1,true,130,true,803,'.@r = getrefine();\nbonus bBaseAtk,20*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-15;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,15;\n}\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bAddSize,Size_Small,15;\n bonus2 bAddSize,Size_Medium,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (400023,'aegis_400023','Drooping Thanatos\'s Dolor','Armor',100,30,1,true,true,547,'.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Holy,10+(.@r/2);\nbonus2 bMagicAtkEle,Ele_Dark,10+(.@r/2);\nbonus2 bAddRace,RC_Angel,20+(.@r/2);\nbonus2 bAddRace,RC_Dragon,20+(.@r/2);\nbonus bMaxHPrate,5;\nbonus bMaxSPrate,5;\nif (.@r>=7) {\n bonus bMatkRate,5;\n bonus2 bAddClass,Class_All,5;\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=11) {\n bonus bDelayrate,-15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400044,'aegis_400044','Phantom Cap','Armor',100,1,true,130,true,1899,'.@r = getrefine();\nbonus bMatk,20*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-15;\n}\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_All,15;\n}\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bMagicAddSize,Size_Small,15;\n bonus2 bMagicAddSize,Size_Medium,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_top`,`refineable`,`view`) VALUES (400045,'aegis_400045','Pierced apple','Armor',true,true,1952); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (400046,'aegis_400046','Costume pierced apple','Armor',true,1952); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400049,'aegis_400049','Stripe Hat','Armor',100,1,true,130,true,1728,'.@r = getrefine();\nbonus bBaseAtk,20*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-15;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,15;\n}\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bAddSize,Size_Small,15;\n bonus2 bAddSize,Size_Medium,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400053,'Morrigane\'s_Helm_IL','Illusion Morrigane\'s Helm','Armor',500,15,1,true,false,true,130,true,257,'.@r = getrefine();\nbonus bCritical,5;\nbonus bStr,5;\nif (.@r>=7) {\n bonus bBaseAtk,50;\n}\nif (.@r>=9) {\n bonus bAspdRate,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400054,'Large_Sorcerer_Crown','Great Magician\'s Ceremonial Crown','Armor',100,1,true,130,true,1811,'.@r = getrefine();\nbonus bMatk,20*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-15;\n}\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_All,15;\n}\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bMagicAddSize,Size_Small,15;\n bonus2 bMagicAddSize,Size_Medium,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_all`,`job_novice`,`location_costume_head_top`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (400055,'C_ShineSantaPoringE','Costume shiny santa poring hat','Armor',true,false,true,961,100,true,true,true,true,true,true,true,'bonus2 bExpAddClass,Class_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (400056,'VIP_Hair_Female','Costume: Blue Devil Wig','Armor',true,1990); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (400057,'VIP_Hair_Male','Costume: Red Lotus Demon Wig','Armor',true,1989); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400059,'aegis_400059','Scorpio Celestial Coronet','Armor',100,1,true,130,true,606,'.@r = getrefine();\nbonus bMatk,20*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-15;\n}\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_All,15;\n}\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bMagicAddSize,Size_Small,15;\n bonus2 bMagicAddSize,Size_Medium,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400061,'aegis_400061','Sagittarius Celestial Coronet','Armor',100,1,true,130,true,618,'.@r = getrefine();\nbonus bBaseAtk,20*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-15;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,15;\n}\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bAddSize,Size_Small,15;\n bonus2 bAddSize,Size_Medium,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`) VALUES (400073,'C_Romance_Rose_TW','Costume Romantic Rose','Armor',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (400074,'C_Disapear_Time_TW','Costume Lost Time','Armor',true,1998); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (400076,'C_20th_Anniversary','Costume Gravity 20th Anniversary Balloon','Armor',true,2005,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400078,'aegis_400078','Goral Crown','Armor',100,10,1,true,true,true,true,true,170,true,532,'.@r = getrefine();\nbonus bBaseAtk,20*(.@r/2);\nif (.@r>=7) {\n bonus bAspdRate,10;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,15;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400079,'aegis_400079','Trial Diadem','Armor',100,10,1,true,true,true,true,true,170,true,594,'.@r = getrefine();\nbonus bMatk,20*(.@r/2);\nbonus bBaseAtk,20*(.@r/2);\nif (.@r>=7) {\n bonus bAspdRate,10;\n}\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Holy,15;\n bonus2 bAddClass,Class_All,15;\n}\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bAddSize,Size_All,10;\n bonus2 bMagicAddSize,Size_All,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400094,'aegis_400094','Jade Crown','Armor',100,10,1,true,true,true,true,true,170,true,510,'.@r = getrefine();\nbonus bSPrecovRate,6*(.@r/2);\nbonus bMatkRate,2*(.@r/2);\nif (.@r>=7) {\n bonus bAllStats,3;\n}\nif (.@r>=9) {\n bonus bMatkRate,4;\n}\nif (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_Ghost,20;\n bonus2 bMagicAtkEle,Ele_Neutral,20;\n bonus2 bMagicAtkEle,Ele_Fire,20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400095,'aegis_400095','Spinel Diadem','Armor',100,10,1,true,true,true,true,true,170,true,509,'.@r = getrefine();\nbonus bSPrecovRate,6*(.@r/2);\nbonus bMatkRate,2*(.@r/2);\nif (.@r>=7) {\n bonus bAllStats,3;\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_Neutral,20;\n bonus2 bMagicAtkEle,Ele_Earth,20;\n bonus2 bMagicAtkEle,Ele_Water,20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400097,'Egirnion_Helm','Aegirnion Helm','Armor',800,10,1,true,140,true,870,'bonus bUnbreakableHelm;\nbonus bMatkRate,7;\nbonus2 bAddClass,Class_All,7;\nif (getrefine()>=9) {\n bonus bMatk,40;\n bonus bBaseAtk,40;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400098,'aegis_400098','Bull Crown','Armor',100,10,1,true,true,true,true,true,170,true,536,'.@r = getrefine();\nbonus bBaseAtk,20*(.@r/2);\nif (.@r>=7) {\n bonus bAspdRate,10;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,15;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400099,'aegis_400099','Taurus Diadem','Armor',100,10,1,true,true,true,true,true,170,true,535,'.@r = getrefine();\nbonus bBaseAtk,20*(.@r/2);\nif (.@r>=7) {\n bonus bAspdRate,10;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,15;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (400115,'C_Rag_Origin_Hat','Costume angeling bread hat','Armor',true,2019,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400116,'aegis_400116','Celestial Jewel Crown','Armor',100,10,1,true,true,true,true,true,170,true,574,'.@r = getrefine();\nbonus bBaseAtk,20*(.@r/2);\nif (.@r>=7) {\n bonus bAspdRate,10;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,15;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400117,'aegis_400117','Libra Crown','Armor',100,10,1,true,true,true,true,true,170,true,593,'.@r = getrefine();\nbonus bMatk,20*(.@r/2);\nbonus bBaseAtk,20*(.@r/2);\nif (.@r>=7) {\n bonus bAspdRate,10;\n bonus bVariableCastrate,-10;\n}\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Neutral,10;\n bonus bLongAtkRate,15;\n}\nif (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_All,10;\n bonus2 bAddSize,Size_All,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400118,'aegis_400118','Saint Crown','Armor',100,10,1,true,true,true,true,true,170,true,560,'.@r = getrefine();\nbonus bMatk,20*(.@r/2);\nbonus bBaseAtk,20*(.@r/2);\nif (.@r>=7) {\n bonus bAspdRate,10;\n bonus bVariableCastrate,-10;\n}\nif (.@r>=9) {\n bonus bMatkRate,15;\n bonus2 bAddClass,Class_All,15;\n}\nif (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_All,10;\n bonus2 bAddSize,Size_All,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400119,'aegis_400119','Lion Crown','Armor',100,10,1,true,true,true,true,true,170,true,565,'.@r = getrefine();\nbonus bBaseAtk,20*(.@r/2);\nif (.@r>=7) {\n bonus bAspdRate,10;\n}\nif (.@r>=9) {\n bonus bMaxHPrate,10;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400120,'aegis_400120','Goat Crown','Armor',100,10,1,true,true,true,true,true,170,true,621,'.@r = getrefine();\nbonus bMatk,20*(.@r/2);\nbonus bBaseAtk,20*(.@r/2);\nif (.@r>=7) {\n bonus bAspdRate,10;\n}\nif (.@r>=9) {\n bonus bMatkRate,15;\n bonus2 bAddClass,Class_All,15;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,10;\n bonus2 bMagicAddSize,Size_All,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400121,'aegis_400121','Twin Crown','Armor',100,10,1,true,true,true,true,true,170,true,551,'.@r = getrefine();\nbonus bBaseAtk,20*(.@r/2);\nif (.@r>=7) {\n bonus bAspdRate,10;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,15;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (400124,'C_Magestic_Goat2','Majestic Goat of Costume Dawn','Armor',true,200,513,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (400127,'Ep18_Mini_Elly','Mini Elly','Armor',true,true,2077,100,True,True,True,True,True,True,True,True); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (400128,'aegis_400128','Costume Dropping Elly','Armor',true,2077); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400134,'Thanos_Helm_1','Thanos Warrior Helmet','Armor',100,10,1,true,190,true,511,'.@r = getrefine();\nbonus2 bAddClass,Class_All,4*(.@r/3);\nif (.@r>=7) {\n bonus bAspdRate,10;\n if (.@r>=9) {\n bonus bShortAtkRate,10;\n if (.@r>=11) {\n bonus2 bAddEle,Ele_All,15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_top`,`location_head_low`,`view`) VALUES (410005,'C_Magic_Heir_TW','Costume Magic Heir','Armor',true,true,1996); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_head_mid`,`view`,`script`) VALUES (410013,'EXP_Processor_','EXP Advisor','Armor',1,true,1266,'bonus2 bExpAddRace,RC_All,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_top`,`location_head_low`,`view`,`script`) VALUES (410016,'aegis_410016','Battle Processor','Armor',true,true,1552,'bonus bMatk,20;\nbonus bBaseAtk,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_head_top`,`location_head_low`,`view`,`script`) VALUES (410017,'Battle_Processor_','Battle Processor','Armor',1,true,true,1552,'bonus bMatk,10;\nbonus bBaseAtk,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_head_top`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (410018,'Booster_Mask_A','Booster Mask A-type','Armor',1,true,true,130,876,100,true,true,true,true,true,true,true,'bonus bDelayrate,-8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_head_top`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (410019,'Booster_Mask_B','Booster Mask B-type','Armor',1,true,true,130,917,100,true,true,true,true,true,true,true,'bonus bVariableCastrate,-8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_head_top`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (410020,'Booster_Mask_C','Booster Mask C-type','Armor',1,true,true,130,906,100,true,true,true,true,true,true,true,'bonus bAspdRate,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (410029,'C_Wonder_Egg_Basket','Costume Wonder Egg Basket','Armor',true,2055); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (420003,'aegis_420003','CD in Mouth','Armor',200,true,true,10,815,'bonus2 bMagicAtkEle,Ele_All,5;\nbonus5 bAutoSpell,"MG_SOULSTRIKE",10,100,BF_SHORT|BF_WEAPON,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_mid`,`location_head_low`,`view`) VALUES (420010,'C_Cons_Of_Darkness','Costume Dark Master','Armor',true,true,2020); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`) VALUES (420017,'aegis_420017','Young leaves of the world tree (power)','Armor',50,true,true,100,848); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`) VALUES (420018,'aegis_420018','Young Leaf of the World Tree (Handicraft)','Armor',50,true,true,100,848); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`) VALUES (420019,'aegis_420019','Young Leaf of the World Tree (Agility)','Armor',50,true,true,100,848); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`) VALUES (420020,'aegis_420020','Young leaves of the world tree (luck)','Armor',50,true,true,100,848); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`) VALUES (420021,'aegis_420021','Young leaves of the world tree (health)','Armor',50,true,true,100,848); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_mid`,`location_head_low`,`equip_level_min`,`view`) VALUES (420022,'aegis_420022','Young leaves of the world tree (intelligence)','Armor',50,true,true,100,848); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_mid`,`location_head_low`,`view`) VALUES (420025,'aegis_420025','Costume One Eyed Jack','Armor',true,true,2023); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (420029,'C_Imperial_Glory','Costume: Imperial Glory','Armor',true,2056); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_mid`,`location_head_low`,`view`,`script`) VALUES (420030,'aegis_420030','A feather in the mouth','Armor',10,true,true,1143,'bonus bLongAtkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_mid`,`location_head_low`,`view`,`script`) VALUES (420031,'aegis_420031','Ninja\'s Blue Mask','Armor',10,true,true,1089,'bonus bShortAtkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (436000,'aegis_436000','Thanatos\'s Maeror Mask','Armor',100,true,true,99,666,'bonus2 bMagicAddRace,RC_Player_Human,10;\nbonus2 bMagicAddRace,RC_Player_Doram,10;\nbonus bMatkRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (436001,'aegis_436001','Thanatos\'s Despero Mask','Armor',100,true,true,99,693,'bonus2 bAddRace,RC_Player_Human,10;\nbonus2 bAddRace,RC_Player_Doram,10;\nbonus2 bAddClass,Class_All,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_top`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (436002,'aegis_436002','Thanatos\'s Odium Mask','Armor',100,3,true,true,99,667,'bonus2 bSubRace,RC_Player_Human,5;\nbonus2 bSubRace,RC_Player_Doram,5;\nbonus bMaxHPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (436003,'aegis_436003','Thanatos\'s Odium Mask','Armor',100,3,1,true,true,99,667,'bonus2 bSubRace,RC_Player_Human,5;\nbonus2 bSubRace,RC_Player_Doram,5;\nbonus bMaxHPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (436004,'aegis_436004','Thanatos\'s Despero Mask','Armor',100,1,true,true,99,693,'bonus2 bAddRace,RC_Player_Human,10;\nbonus2 bAddRace,RC_Player_Doram,10;\nbonus2 bAddClass,Class_All,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (436005,'aegis_436005','Thanatos\'s Maeror Mask','Armor',100,1,true,true,99,666,'bonus2 bMagicAddRace,RC_Player_Human,10;\nbonus2 bMagicAddRace,RC_Player_Doram,10;\nbonus bMatkRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (440000,'C_SharkHead','Costume Shark Hat','Armor',true,true,1,1919); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (440002,'C_Happy_Cat_TW','Costume Happy Cat','Armor',true,true,true,1,1980); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_top`,`location_head_mid`,`location_head_low`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (440003,'C_Pretty_Rabbit_Hood_E','Costume beginner rabbit hood','Armor',true,true,true,1085,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_top`,`location_head_mid`,`location_head_low`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (440006,'C_Black_Cat_Hood_kr','Costume black cat hood','Armor',true,true,true,1481,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`refineable`,`script`) VALUES (450000,'IDTest_armor','IDTest armor','Armor',10,10,10,1,true,true,'bonus bMaxHP,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (450001,'Attacker_Booster_Plate_','Attacker Booster Plate','Armor',120,1,true,100,true,'bonus bBaseAtk,100;\nbonus bDelayrate,-5;\n.@r = getrefine();\nif (.@r>=2) {\n bonus2 bAddClass,Class_All,.@r/2;\n}\nif (.@r>=3) {\n bonus bCritAtkRate,.@r/3;\n}\nif (.@r>=7) {\n bonus bBaseAtk,50;\n}\nif (.@r>=9) {\n bonus bDelayrate,-5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (450002,'Elemental_Booster_Robe_','Elemental Booster Robe','Armor',80,1,true,100,true,'bonus bMatk,100;\nbonus bVariableCastrate,-5;\n.@r = getrefine();\nif (.@r>=2) {\n bonus bMatkRate,.@r/2;\n}\nif (.@r>=3) {\n bonus bVariableCastrate,.@r/3*-1;\n}\nif (.@r>=7) {\n bonus bMatk,50;\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (450003,'Defender_Booster_Robe_','Defender Booster Robe','Armor',90,1,true,100,true,'bonus bMatk,100;\nbonus bVariableCastrate,-5;\n.@r = getrefine();\nif (.@r>=2) {\n bonus bMatkRate,.@r/2;\n}\nif (.@r>=3) {\n bonus bVariableCastrate,.@r/3*-1;\n}\nif (.@r>=7) {\n bonus bMatk,50;\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (450004,'Ranger_Booster_Suits_','Ranger Booster Suits','Armor',100,1,true,true,true,true,100,true,'bonus bBaseAtk,100;\nbonus bDelayrate,-5;\n.@r = getrefine();\nif (.@r>=2) {\n bonus bAspdRate,.@r/2;\n}\nif (.@r>=3) {\n bonus bLongAtkRate,.@r/3;\n}\nif (.@r>=7) {\n bonus bBaseAtk,50;\n}\nif (.@r>=9) {\n bonus bDelayrate,-5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450018,'Noblesse_Breath_Armor','Noblesse Breath Armor','Armor',20,100,1,true,true,true,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMaxHPrate,5;\nif (.@r>=7)\n bonus bVariableCastrate,-10;\nif (.@r>=9)\n bonus bMaxHPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450019,'Noblesse_Knight_Armor','Noblesse Knight Armor','Armor',20,100,1,true,true,true,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,50;\nif (.@r>=7)\n bonus bAspdRate,3;\nif (.@r>=9)\n bonus bCritAtkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450020,'Noblesse_Spear_Armor','Noblesse Spear Armor','Armor',20,100,1,true,true,true,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,50;\nif (.@r>=7)\n bonus bAspdRate,3;\nif (.@r>=9)\n bonus bLongAtkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450021,'Noblesse_Genesis_Armor','Noblesse Genesis Armor','Armor',20,100,1,true,true,true,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,50;\nif (.@r>=7)\n bonus2 bMagicAtkEle,Ele_Holy,5;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_Holy,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450022,'Noblesse_Sharp_Suit','Noblesse Sharp Suit','Armor',20,70,1,true,true,true,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,50;\nif (.@r>=7)\n bonus bAspdRate,3;\nif (.@r>=9)\n bonus bLongAtkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450023,'Noblesse_Aimed_suit','Noblesse Aimed suit','Armor',20,70,1,true,true,true,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,50;\nif (.@r>=7)\n bonus bAspdRate,3;\nif (.@r>=9)\n bonus bLongAtkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450024,'Noblesse_Severe_Suit','Noblesse Severe Suit','Armor',20,70,1,true,true,true,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,50;\nif (.@r>=7)\n bonus bVariableCastrate,-10;\nif (.@r>=9)\n bonus bLongAtkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450025,'Noblesse_Reverb_Suit','Noblesse Reverb Suit','Armor',20,70,1,true,true,true,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,50;\nif (.@r>=7)\n bonus2 bMagicAtkEle,Ele_Neutral,5;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_Neutral,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450026,'Noblesse_Adora_Robe','Noblesse Adora Robe','Armor',20,70,1,true,true,true,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,50;\nif (.@r>=7)\n bonus2 bMagicAtkEle,Ele_Holy,5;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_Holy,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450027,'Noblesse_Duple_Robe','Noblesse Duple Robe','Armor',20,70,1,true,true,true,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,50;\nif (.@r>=7)\n bonus bAspdRate,3;\nif (.@r>=9)\n bonus bCritAtkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450028,'Noblesse_Tornado_Armor','Noblesse Tornado Armor','Armor',20,70,1,true,true,true,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,50;\nif (.@r>=7)\n bonus bAspdRate,3;\nif (.@r>=9)\n bonus2 bAddSize,Size_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450029,'Noblesse_Vulcan_Armor','Noblesse Vulcan Armor','Armor',20,70,1,true,true,true,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,50;\nif (.@r>=7)\n bonus bAspdRate,3;\nif (.@r>=9)\n bonus bLongAtkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450030,'Noblesse_Cart_Cannon_Suit','Noblesse Cart Cannon Suit','Armor',20,70,1,true,true,true,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,50;\nif (.@r>=7)\n bonus bVariableCastrate,-10;\nif (.@r>=9)\n bonus bLongAtkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450031,'Noblesse_Cart_Tornado_Suit','Noblesse Cart Tornado Suit','Armor',20,70,1,true,true,true,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,50;\nif (.@r>=7)\n bonus bAspdRate,3;\nif (.@r>=9)\n bonus2 bAddSize,Size_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450032,'Noblesse_Rolling_Suit','Noblesse Rolling Suit','Armor',20,70,1,true,true,true,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,50;\nif (.@r>=7)\n bonus bAspdRate,3;\nif (.@r>=9)\n bonus bLongAtkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450033,'Noblesse_Assassin_Suit','Noblesse Assassin Suit','Armor',20,70,1,true,true,true,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,50;\nif (.@r>=7)\n bonus bAspdRate,3;\nif (.@r>=9)\n bonus bCritAtkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450034,'Noblesse_Fatal_Suit','Noblesse Fatal Suit','Armor',20,70,1,true,true,true,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,50;\nif (.@r>=7)\n bonus bAspdRate,3;\nif (.@r>=9)\n bonus2 bAddSize,Size_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450035,'Noblesse_Stalker_Suit','Noblesse Stalker Suit','Armor',20,70,1,true,true,true,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,50;\nif (.@r>=7)\n bonus bAspdRate,3;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_Fire,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_summoner`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450036,'Noblesse_Picky_Robe','Noblesse Picky Robe','Armor',20,70,1,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,50;\nif (.@r>=7)\n bonus bVariableCastrate,-10;\nif (.@r>=9)\n bonus bLongAtkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_summoner`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450037,'Noblesse_Catnip_Robe','Noblesse Catnip Robe','Armor',20,70,1,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,50;\nif (.@r>=7)\n bonus bVariableCastrate,-10;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_Neutral,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_rebellion`,`location_armor`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450038,'Noblesse_Trip_Suit','Noblesse Trip Suit','Armor',20,70,1,true,true,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,50;\nif (.@r>=7)\n bonus2 bAddClass,Class_All,5;\nif (.@r>=9)\n bonus bLongAtkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_rebellion`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450039,'Noblesse_Fire_Rain_Suit','Noblesse Fire Rain Suit','Armor',20,70,1,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,50;\nif (.@r>=7)\n bonus2 bAddClass,Class_All,5;\nif (.@r>=9)\n bonus bLongAtkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450040,'Noblesse_Crimson_Robe','Noblesse Crimson Robe','Armor',20,70,1,true,true,true,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,50;\nif (.@r>=7)\n bonus bVariableCastrate,-10;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_Fire,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450041,'Noblesse_Frost_Robe','Noblesse Frost Robe','Armor',20,70,1,true,true,true,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,50;\nif (.@r>=7)\n bonus bVariableCastrate,-10;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_Water,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450042,'Noblesse_Psychic_Robe','Noblesse Psychic Robe','Armor',20,70,1,true,true,true,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,50;\nif (.@r>=7)\n bonus bVariableCastrate,-10;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_Neutral,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450043,'Noblesse_Dust_Robe','Noblesse Dust Robe','Armor',20,70,1,true,true,true,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,50;\nif (.@r>=7)\n bonus bVariableCastrate,-10;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_Water,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450044,'Noblesse_Sun_Suit','Noblesse Sun Suit','Armor',20,70,1,true,true,true,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,50;\nif (.@r>=7)\n bonus bAspdRate,3;\nif (.@r>=9)\n bonus2 bAddClass,Class_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450045,'Noblesse_Moon_Suit','Noblesse Moon Suit','Armor',20,70,1,true,true,true,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,50;\nif (.@r>=7)\n bonus2 bAddSize,Size_All,5;\nif (.@r>=9)\n bonus2 bAddClass,Class_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_kagerouoboro`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450046,'Noblesse_Ninja_Suit','Noblesse Ninja Suit','Armor',20,70,1,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,50;\nif (.@r>=7)\n bonus bVariableCastrate,-10;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_kagerouoboro`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450047,'Noblesse_Kunai_Suit','Noblesse Kunai Suit','Armor',20,70,1,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,50;\nif (.@r>=7)\n bonus2 bAddClass,Class_All,5;\nif (.@r>=9)\n bonus bLongAtkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_soullinker`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450048,'Noblesse_Eswhoo_Robe','Noblesse Eswhoo Robe','Armor',20,70,1,true,true,true,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,50;\nif (.@r>=7)\n bonus2 bMagicAtkEle,Ele_Dark,5;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_Dark,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_soullinker`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450049,'Noblesse_Explosion_Robe','Noblesse Explosion Robe','Armor',20,70,1,true,true,true,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,50;\nif (.@r>=7)\n bonus2 bMagicAtkEle,Ele_Dark,5;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_Dark,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450050,'Noblesse_Knuckle_Suit','Noblesse Knuckle Suit','Armor',20,70,1,true,true,true,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,50;\nif (.@r>=7)\n bonus bMaxSPrate,10;\nif (.@r>=9)\n bonus2 bAddSize,Size_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450051,'Noblesse_Tiger_Suit','Noblesse Tiger Suit','Armor',20,70,1,true,true,true,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMaxSPrate,5;\nif (.@r>=7)\n bonus bMaxHPrate,3;\nif (.@r>=9)\n bonus bMaxHPrate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450052,'Imperial_Breath_Armor','Imperial Breath Armor','Armor',20,120,1,true,true,true,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMaxHPrate,7;\nif (.@r>=7)\n bonus bVariableCastrate,-15;\nif (.@r>=9)\n bonus bMaxHPrate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450053,'Imperial_Knight_Armor','Imperial Knight Armor','Armor',20,120,1,true,true,true,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,75;\nif (.@r>=7)\n bonus bAspdRate,5;\nif (.@r>=9)\n bonus bCritAtkRate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450054,'Imperial_Spear_Armor','Imperial Spear Armor','Armor',20,120,1,true,true,true,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,75;\nif (.@r>=7)\n bonus bAspdRate,5;\nif (.@r>=9)\n bonus bLongAtkRate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450055,'Imperial_Genesis_Armor','Imperial Genesis Armor','Armor',20,120,1,true,true,true,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,75;\nif (.@r>=7)\n bonus2 bMagicAtkEle,Ele_Holy,7;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_Holy,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450056,'Imperial_Sharp_Suit','Imperial Sharp Suit','Armor',20,90,1,true,true,true,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,75;\nif (.@r>=7)\n bonus bAspdRate,5;\nif (.@r>=9)\n bonus bLongAtkRate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450057,'Imperial_Aimed_Suit','Imperial Aimed Suit','Armor',20,90,1,true,true,true,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,75;\nif (.@r>=7)\n bonus bAspdRate,5;\nif (.@r>=9)\n bonus bLongAtkRate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450058,'Imperial_Severe_Suit','Imperial Severe Suit','Armor',20,90,1,true,true,true,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,75;\nif (.@r>=7)\n bonus bVariableCastrate,-15;\nif (.@r>=9)\n bonus bLongAtkRate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450059,'Imperial_Reverb_Suit','Imperial Reverb Suit','Armor',20,90,1,true,true,true,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,75;\nif (.@r>=7)\n bonus2 bMagicAtkEle,Ele_Neutral,7;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_Neutral,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450060,'Imperial_Adora_Robe','Imperial Adora Robe','Armor',20,90,1,true,true,true,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,75;\nif (.@r>=7)\n bonus2 bMagicAtkEle,Ele_Holy,7;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_Holy,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450061,'Imperial_Duple_Robe','Imperial Duple Robe','Armor',20,90,1,true,true,true,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,75;\nif (.@r>=7)\n bonus bAspdRate,5;\nif (.@r>=9)\n bonus bCritAtkRate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450062,'Imperial_Knuckle_Suit','Imperial Knuckle Suit','Armor',20,90,1,true,true,true,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,75;\nif (.@r>=7)\n bonus bMaxSPrate,15;\nif (.@r>=9)\n bonus2 bAddSize,Size_All,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450063,'Imperial_Tiger_Suit','Imperial Tiger Suit','Armor',20,90,1,true,true,true,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMaxSPrate,7;\nif (.@r>=7)\n bonus bMaxHPrate,4;\nif (.@r>=9)\n bonus bMaxHPrate,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450064,'Imperial_Tornado_Armor','Imperial Tornado Armor','Armor',20,90,1,true,true,true,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,75;\nif (.@r>=7)\n bonus bAspdRate,5;\nif (.@r>=9)\n bonus2 bAddSize,Size_All,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450065,'Imperial_Vulcan_Armor','Imperial Vulcan Armor','Armor',20,90,1,true,true,true,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,75;\nif (.@r>=7)\n bonus bAspdRate,5;\nif (.@r>=9)\n bonus bLongAtkRate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450066,'Imperial_Cart_Cannon_Suit','Imperial Cart Cannon Suit','Armor',20,90,1,true,true,true,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,75;\nif (.@r>=7)\n bonus bVariableCastrate,-15;\nif (.@r>=9)\n bonus bLongAtkRate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450067,'Imperial_Cart_Tornado_Suit','Imperial Cart Tornado Suit','Armor',20,90,1,true,true,true,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,75;\nif (.@r>=7)\n bonus bAspdRate,5;\nif (.@r>=9)\n bonus2 bAddSize,Size_All,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450068,'Imperial_Rolling_Suit','Imperial Rolling Suit','Armor',20,90,1,true,true,true,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,75;\nif (.@r>=7)\n bonus bAspdRate,5;\nif (.@r>=9)\n bonus bLongAtkRate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450069,'Imperial_Assassin_Suit','Imperial Assassin Suit','Armor',20,90,1,true,true,true,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,75;\nif (.@r>=7)\n bonus bAspdRate,5;\nif (.@r>=9)\n bonus bCritAtkRate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450070,'Imperial_Fatal_Suit','Imperial Fatal Suit','Armor',20,90,1,true,true,true,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,75;\nif (.@r>=7)\n bonus bAspdRate,5;\nif (.@r>=9)\n bonus2 bAddSize,Size_All,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450071,'Imperial_Stalker_Suit','Imperial Stalker Suit','Armor',20,90,1,true,true,true,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,75;\nif (.@r>=7)\n bonus bAspdRate,5;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_Fire,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_summoner`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450072,'Imperial_Picky_Robe','Imperial Picky Robe','Armor',20,90,1,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,75;\nif (.@r>=7)\n bonus bVariableCastrate,-15;\nif (.@r>=9)\n bonus bLongAtkRate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_summoner`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450073,'Imperial_Catnip_Robe','Imperial Catnip Robe','Armor',20,90,1,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,75;\nif (.@r>=7)\n bonus bVariableCastrate,-15;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_Neutral,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_rebellion`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450074,'Imperial_Trip_Suit','Imperial Trip Suit','Armor',20,90,1,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,75;\nif (.@r>=7)\n bonus2 bAddClass,Class_All,7;\nif (.@r>=9)\n bonus bLongAtkRate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_rebellion`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450075,'Imperial_Fire_Rain_Suit','Imperial Fire Rain Suit','Armor',20,90,1,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,75;\nif (.@r>=7)\n bonus2 bAddClass,Class_All,7;\nif (.@r>=9)\n bonus bLongAtkRate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450076,'Imperial_Crimson_Robe','Imperial Crimson Robe','Armor',20,90,1,true,true,true,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,75;\nif (.@r>=7)\n bonus bVariableCastrate,-15;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_Fire,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450077,'Imperial_Frost_Robe','Imperial Frost Robe','Armor',20,90,1,true,true,true,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,75;\nif (.@r>=7)\n bonus bVariableCastrate,-15;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_Water,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450078,'Imperial_Psychic_Robe','Imperial Psychic Robe','Armor',20,90,1,true,true,true,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,75;\nif (.@r>=7)\n bonus bVariableCastrate,-15;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_Neutral,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450079,'Imperial_Dust_Robe','Imperial Dust Robe','Armor',20,90,1,true,true,true,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,75;\nif (.@r>=7)\n bonus bVariableCastrate,-15;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_Water,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450080,'Imperial_Sun_Suit','Imperial Sun Suit','Armor',20,90,1,true,true,true,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,75;\nif (.@r>=7)\n bonus bAspdRate,5;\nif (.@r>=9)\n bonus2 bAddClass,Class_All,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450081,'Imperial_Moon_Suit','Imperial Moon Suit','Armor',20,90,1,true,true,true,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,75;\nif (.@r>=7)\n bonus2 bAddSize,Size_All,7;\nif (.@r>=9)\n bonus2 bAddClass,Class_All,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_kagerouoboro`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450082,'Imperial_Ninja_Suit','Imperial Ninja Suit','Armor',20,90,1,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,75;\nif (.@r>=7)\n bonus bVariableCastrate,-15;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_All,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_kagerouoboro`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450083,'Imperial_Kunai_Suit','Imperial Kunai Suit','Armor',20,90,1,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,75;\nif (.@r>=7)\n bonus2 bAddClass,Class_All,7;\nif (.@r>=9)\n bonus bLongAtkRate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_soullinker`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450084,'Imperial_Eswhoo_Robe','Imperial Eswhoo Robe','Armor',20,90,1,true,true,true,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,75;\nif (.@r>=7)\n bonus2 bMagicAtkEle,Ele_Dark,7;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_Dark,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_soullinker`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450085,'Imperial_Explosion_Robe','Imperial Explosion Robe','Armor',20,90,1,true,true,true,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,75;\nif (.@r>=7)\n bonus2 bMagicAtkEle,Ele_Dark,7;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_Dark,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450086,'Grace_Breath_Armor','Grace Breath Armor','Armor',20,130,1,true,true,true,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMaxHPrate,10;\nif (.@r>=7)\n bonus bVariableCastrate,-20;\nif (.@r>=9)\n bonus bMaxHPrate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450087,'Grace_Knight_Armor','Grace Knight Armor','Armor',20,130,1,true,true,true,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,100;\nif (.@r>=7)\n bonus bAspdRate,7;\nif (.@r>=9)\n bonus bCritAtkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450088,'Grace_Spear_Armor','Grace Spear Armor','Armor',20,130,1,true,true,true,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,100;\nif (.@r>=7)\n bonus bAspdRate,7;\nif (.@r>=9)\n bonus bLongAtkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450089,'Grace_Genesis_Armor','Grace Genesis Armor','Armor',20,130,1,true,true,true,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,100;\nif (.@r>=7)\n bonus2 bMagicAtkEle,Ele_Holy,10;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_Holy,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450090,'Grace_Sharp_Suit','Grace Sharp Suit','Armor',20,100,1,true,true,true,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,100;\nif (.@r>=7)\n bonus bAspdRate,7;\nif (.@r>=9)\n bonus bLongAtkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450091,'Grace_Aimed_Suit','Grace Aimed Suit','Armor',20,100,1,true,true,true,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,100;\nif (.@r>=7)\n bonus bAspdRate,7;\nif (.@r>=9)\n bonus bLongAtkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450092,'Grace_Severe_Suit','Grace Severe Suit','Armor',20,100,1,true,true,true,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,100;\nif (.@r>=7)\n bonus bVariableCastrate,-20;\nif (.@r>=9)\n bonus bLongAtkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450093,'Grace_Reverb_Suit','Grace Reverb Suit','Armor',20,100,1,true,true,true,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,100;\nif (.@r>=7)\n bonus2 bMagicAtkEle,Ele_Neutral,10;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_Neutral,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450094,'Grace_Adora_Robe','Grace Adora Robe','Armor',20,100,1,true,true,true,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,100;\nif (.@r>=7)\n bonus2 bMagicAtkEle,Ele_Holy,10;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_Holy,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450095,'Grace_Duple_Robe','Grace Duple Robe','Armor',20,100,1,true,true,true,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,100;\nif (.@r>=7)\n bonus bAspdRate,7;\nif (.@r>=9)\n bonus bCritAtkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450096,'Grace_Knuckle_Suit','Grace Knuckle Suit','Armor',20,100,1,true,true,true,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,100;\nif (.@r>=7)\n bonus bMaxSPrate,20;\nif (.@r>=9)\n bonus2 bAddSize,Size_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450097,'Grace_Tiger_Suit','Grace Tiger Suit','Armor',20,100,1,true,true,true,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMaxSPrate,10;\nif (.@r>=7)\n bonus bMaxHPrate,5;\nif (.@r>=9)\n bonus bMaxHPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450098,'Grace_Tornado_Armor','Grace Tornado Armor','Armor',20,100,1,true,true,true,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,100;\nif (.@r>=7)\n bonus bAspdRate,7;\nif (.@r>=9)\n bonus2 bAddSize,Size_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450099,'Grace_Vulcan_Armor','Grace Vulcan Armor','Armor',20,100,1,true,true,true,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,100;\nif (.@r>=7)\n bonus bAspdRate,7;\nif (.@r>=9)\n bonus bLongAtkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450100,'Grace_Cart_Cannon_Suit','Grace Cart Cannon Suit','Armor',20,100,1,true,true,true,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,100;\nif (.@r>=7)\n bonus bVariableCastrate,-20;\nif (.@r>=9)\n bonus bLongAtkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450101,'Grace_Cart_Tornado_Suit','Grace Cart Tornado Suit','Armor',20,100,1,true,true,true,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,100;\nif (.@r>=7)\n bonus bAspdRate,7;\nif (.@r>=9)\n bonus2 bAddSize,Size_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450102,'Grace_Rolling_Suit','Grace Rolling Suit','Armor',20,100,1,true,true,true,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,100;\nif (.@r>=7)\n bonus bAspdRate,7;\nif (.@r>=9)\n bonus bLongAtkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450103,'Grace_Assassin_Suit','Grace Assassin Suit','Armor',20,100,1,true,true,true,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,100;\nif (.@r>=7)\n bonus bAspdRate,7;\nif (.@r>=9)\n bonus bCritAtkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450104,'Grace_Fatal_Suit','Grace Fatal Suit','Armor',20,100,1,true,true,true,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,100;\nif (.@r>=7)\n bonus bAspdRate,7;\nif (.@r>=9)\n bonus2 bAddSize,Size_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450105,'Grace_Stalker_Suit','Grace Stalker Suit','Armor',20,100,1,true,true,true,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,100;\nif (.@r>=7)\n bonus bAspdRate,7;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_Fire,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_summoner`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450106,'Grace_Picky_Robe','Grace Picky Robe','Armor',20,100,1,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,100;\nif (.@r>=7)\n bonus bVariableCastrate,-20;\nif (.@r>=9)\n bonus bLongAtkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_summoner`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450107,'Grace_Catnip_Robe','Grace Catnip Robe','Armor',20,100,1,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,100;\nif (.@r>=7)\n bonus bVariableCastrate,-20;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_Neutral,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_rebellion`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450108,'Grace_Trip_Suit','Grace Trip Suit','Armor',20,100,1,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,100;\nif (.@r>=7)\n bonus2 bAddClass,Class_All,10;\nif (.@r>=9)\n bonus bLongAtkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_rebellion`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450109,'Grace_Fire_Rain_Suit','Grace Fire Rain Suit','Armor',20,100,1,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,100;\nif (.@r>=7)\n bonus2 bAddClass,Class_All,10;\nif (.@r>=9)\n bonus bLongAtkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450110,'Grace_Crimson_Robe','Grace Crimson Robe','Armor',20,100,1,true,true,true,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,100;\nif (.@r>=7)\n bonus bVariableCastrate,-20;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_Fire,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450111,'Grace_Frost_Robe','Grace Frost Robe','Armor',20,100,1,true,true,true,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,100;\nif (.@r>=7)\n bonus bVariableCastrate,-20;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_Water,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450112,'Grace_Psychic_Robe','Grace Psychic Robe','Armor',20,100,1,true,true,true,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,100;\nif (.@r>=7)\n bonus bVariableCastrate,-20;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_Neutral,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450113,'Grace_Dust_Robe','Grace Dust Robe','Armor',20,100,1,true,true,true,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,100;\nif (.@r>=7)\n bonus bVariableCastrate,-20;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_Water,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450114,'Grace_Sun_Suit','Grace Sun Suit','Armor',20,100,1,true,true,true,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,100;\nif (.@r>=7)\n bonus bAspdRate,7;\nif (.@r>=9)\n bonus2 bAddClass,Class_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450115,'Grace_Moon_Suit','Grace Moon Suit','Armor',20,100,1,true,true,true,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,100;\nif (.@r>=7)\n bonus2 bAddSize,Size_All,10;\nif (.@r>=9)\n bonus2 bAddClass,Class_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_kagerouoboro`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450116,'Grace_Ninja_Suit','Grace Ninja Suit','Armor',20,100,1,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,100;\nif (.@r>=7)\n bonus bVariableCastrate,-20;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_kagerouoboro`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450117,'Grace_Kunai_Suit','Grace Kunai Suit','Armor',20,100,1,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,100;\nif (.@r>=7)\n bonus2 bAddClass,Class_All,10;\nif (.@r>=9)\n bonus bLongAtkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_soullinker`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450118,'Grace_Eswhoo_Robe','Grace Eswhoo Robe','Armor',20,100,1,true,true,true,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,100;\nif (.@r>=7)\n bonus2 bMagicAtkEle,Ele_Dark,10;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_Dark,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_soullinker`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450119,'Grace_Explosion_Robe','Grace Explosion Robe','Armor',20,100,1,true,true,true,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,100;\nif (.@r>=7)\n bonus2 bMagicAtkEle,Ele_Dark,10;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_Dark,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450121,'Noblesse_Super_Novice_Suit','Noblesse Super Novice Suit','Armor',20,70,1,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,50;\nif (.@r>=7)\n bonus bAspdRate,3;\nif (.@r>=9)\n bonus bMaxHPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450122,'Noblesse_Super_Novice_Robe','Noblesse Super Novice Robe','Armor',20,70,1,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,50;\nif (.@r>=7)\n bonus bAspdRate,3;\nif (.@r>=9)\n bonus bMaxHPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450123,'Imperial_Super_Novice_Suit','Imperial Super Novice Suit','Armor',20,90,1,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,75;\nif (.@r>=7)\n bonus bAspdRate,5;\nif (.@r>=9)\n bonus bMaxHPrate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450124,'Imperial_Super_Novice_Robe','Imperial Super Novice Robe','Armor',20,90,1,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,75;\nif (.@r>=7)\n bonus bAspdRate,5;\nif (.@r>=9)\n bonus bMaxHPrate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450125,'Grace_Super_Novice_Suit','Grace Super Novice Suit','Armor',20,100,1,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,100;\nif (.@r>=7)\n bonus bAspdRate,7;\nif (.@r>=9)\n bonus bMaxHPrate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450126,'Grace_Super_Novice_Robe','Grace Super Novice Robe','Armor',20,100,1,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,100;\nif (.@r>=7)\n bonus bAspdRate,7;\nif (.@r>=9)\n bonus bMaxHPrate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (450127,'Auto_Armor_A','Automatic Armor Type A','Armor',1000,135,1,true,160,true,'.@r = getrefine();\nbonus bBaseAtk,125;\nbonus bBaseAtk,10*(.@r/2);\nif (.@r>=7) {\n bonus bAspdRate,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`magic_attack`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (450128,'Auto_Armor_B','Automatic Armor Type B','Armor',1000,125,135,1,true,160,true,'.@r = getrefine();\nbonus bMatk,10*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_merchant`,`job_monk`,`job_priest`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (450144,'Saint_Robe_IL','Illusion Saint Robe','Armor',600,60,1,true,true,true,true,true,true,true,120,true,'.@r = getrefine();\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus bMdef,10;\nif (.@r>=9) {\n bonus2 bSubRace,RC_Fish,15;\n}\nif (.@r>=11) {\n bonus2 bIgnoreDefRaceRate,RC_Fish,20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (450145,'Water_Sprits_Armor_IL','Illusion Saphien\'s Armor of Ocean','Armor',2200,50,1,true,true,true,true,true,true,true,120,true,'.@r = getrefine();\nbonus bMaxHPrate,10;\nbonus bMaxHP,125*.@r;\nif (.@r>=7) {\n bonus bDef,50;\n}\nif (.@r>=9) {\n autobonus2 "{ bonus2 bSubEle,Ele_Water,15; }",1,5000,BF_MAGIC|BF_WEAPON;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (450146,'Chain_Mail_IL','Illusion Chain Mail','Armor',3300,70,1,true,120,true,'.@r = getrefine();\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus bBaseAtk,4*.@r;\nbonus2 bAddEle,Ele_Fire,4*(.@r/3);\nbonus2 bAddEle,Ele_Water,4*(.@r/3);\nif (.@r>=9) {\n bonus2 bAddClass,Class_All,10;\n}\nif (.@r>=11) {\n bonus bAspdRate,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_armor`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450147,'E_Illusion_Armor_A','Illusion Armor Type A (Bound)','Armor',105,1,true,130,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,100+10*(.@r/2);\nif (.@r>=7) {\n bonus bAspdRate,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_armor`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450148,'E_Illusion_Armor_B','Illusion Armor Type B (Bound)','Armor',105,1,true,130,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,100+10*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_armor`,`refineable`) VALUES (450151,'aegis_450151','Reinforced Cotton Shirt','Armor',1,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (450164,'Egirnion_Armor','Aegirnion Armor','Armor',1000,80,1,true,140,true,'bonus bMaxHPrate,10;\nbonus bMaxSPrate,5;\nbonus bUnbreakableArmor;\nif (getrefine()>=9) {\n bonus bMaxHPrate,5;\n bonus bMaxSPrate,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (450177,'Gray_W_Suits','Gray Wolf Suit','Armor',1000,160,1,true,190,true,'.@r = getrefine();\nbonus bBaseAtk,130+15*(.@r/2);\nif (.@r>=7) {\n bonus bAspdRate,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`magic_attack`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (450178,'Gray_W_Robe','Gray Wolf Robe','Armor',1000,130,160,1,true,190,true,'.@r = getrefine();\nbonus bMatk,15*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`magic_attack`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (450179,'Bloody_Dress','Celine\'s Dress','Armor',500,50,40,1,true,130,true,'.@r = getrefine();\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n if (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_All,10;\n if (.@r>=11) {\n bonus bDelayrate,-10;\n if (.@r>=12) {\n bonus bDelayrate,-5;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (450182,'Sprint_Mail_IL','Illusion Sprint Mail','Armor',1500,40,1,true,130,true,'.@r = getrefine();\nbonus bHPrecovRate,20;\nbonus bVit,5;\nif (.@r>=7) {\n bonus bHPrecovRate,20;\n if (.@r>=9) {\n bonus bDelayrate,-5;\n if (.@r>=11) {\n bonus bDelayrate,-7;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_hand`,`refineable`) VALUES (460012,'aegis_460012','Reinforced Shield','Armor',500,1,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`script`) VALUES (460017,'Guard_IL','Illusion Guard','Armor',600,60,1,true,120,true,'bonus bAspd,2;\nbonus bPerfectHitAddRate,3*(min(getrefine(),12)/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`script`) VALUES (460018,'Siver_Guard_IL','Illusion Silver Guard','Armor',300,60,1,true,120,true,'bonus bVariableCastrate,-7;\nbonus bDelayrate,-(min(getrefine(),12)/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (470000,'Attacker_Booster_Greaves_','Attacker Booster Greaves','Armor',20,1,true,100,true,'bonus bBaseAtk,20;\nbonus bFlee,20;\n.@r = getrefine();\nif (.@r>=3) {\n bonus bMaxHPrate,.@r/3;\n}\nif (.@r>=7) {\n bonus bMaxHPrate,5;\n}\nif (.@r>=9) {\n bonus bFixedCast,-500;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (470001,'Elemental_Booster_Shoes_','Elemental Booster Shoes','Armor',15,1,true,100,true,'bonus bMatk,20;\nbonus bFlee,20;\n.@r = getrefine();\nif (.@r>=3) {\n bonus bMaxHP,.@r/3*400;\n}\nif (.@r>=7) {\n bonus bMaxHP,1800;\n}\nif (.@r>=9) {\n bonus bFixedCast,-500;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (470002,'Defender_Booster_Shoes_','Defender Booster Shoes','Armor',18,1,true,100,true,'bonus bMatk,20;\nbonus bFlee,20;\n.@r = getrefine();\nif (.@r>=3) {\n bonus bMaxHP,.@r/3*400;\n}\nif (.@r>=7) {\n bonus bMaxHP,1800;\n}\nif (.@r>=9) {\n bonus bFixedCast,-500;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (470003,'Ranger_Booster_Boots_','Ranger Booster Boots','Armor',18,1,true,100,true,'bonus bBaseAtk,20;\nbonus bHit,15;\n.@r = getrefine();\nif (.@r>=3) {\n bonus bMaxSP,.@r/3*50;\n}\nif (.@r>=7) {\n bonus bMaxSP,300;\n}\nif (.@r>=9) {\n bonus bFixedCast,-500;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (470016,'Noblesse_Attack_Boots','Noblesse Attack Boots','Armor',20,1,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,10;\nbonus bHit,10;\nif (.@r>=7)\n bonus bFixedCast,-500;\nif (.@r>=9)\n bonus bLongAtkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (470017,'Noblesse_Magic_Boots','Noblesse Magic Boots','Armor',20,1,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,10;\nbonus bFlee,10;\nif (.@r>=7)\n bonus bFixedCast,-500;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (470018,'Imperial_Attack_Boots','Imperial Attack Boots','Armor',25,1,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,15;\nbonus bHit,15;\nif (.@r>=7)\n bonus bFixedCast,-500;\nif (.@r>=9)\n bonus bLongAtkRate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (470019,'Imperial_Magic_Boots','Imperial Magic Boots','Armor',25,1,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,15;\nbonus bFlee,15;\nif (.@r>=7)\n bonus bFixedCast,-500;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_All,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (470020,'Grace_Attack_Boots','Grace Attack Boots','Armor',30,1,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,20;\nbonus bHit,20;\nif (.@r>=7)\n bonus bFixedCast,-500;\nif (.@r>=9)\n bonus bLongAtkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (470021,'Grace_Magic_Boots','Grace Magic Boots','Armor',30,1,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,20;\nbonus bFlee,20;\nif (.@r>=7)\n bonus bFixedCast,-500;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (470022,'Auto_Leg_A','Automatic Leg Type A','Armor',500,70,1,true,160,true,'.@r = getrefine();\nbonus bMaxSP,250;\nbonus bMaxSP,20*(.@r/2);\nif (.@r>=7) {\n bonus bLongAtkRate,7;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (470023,'Auto_Leg_B','Automatic Leg Type B','Armor',500,70,1,true,160,true,'.@r = getrefine();\nbonus bMaxSP,250;\nbonus bMaxSP,20*(.@r/2);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_All,7;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (470033,'Elemental_BootsK','Elemental Boots','Armor',100,10,1,true,99,true,'.@r = getrefine();\nbonus2 bSkillAtk,"MG_FIREBOLT",15+2*.@r;\nbonus2 bSkillAtk,"MG_COLDBOLT",15+2*.@r;\nbonus2 bSkillAtk,"WZ_EARTHSPIKE",15+2*.@r;\nbonus2 bSkillAtk,"MG_LIGHTNINGBOLT",15+2*.@r;\nif (.@r>=7) {\n bonus bMatk,20;\n}\nif (.@r>=9) {\n autobonus "{ bonus bMatkRate,10; bonus bInt,70; }",1,5000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_Fire,10;\n bonus2 bMagicAtkEle,Ele_Earth,10;\n bonus2 bMagicAtkEle,Ele_Water,10;\n bonus2 bMagicAtkEle,Ele_Wind,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (470054,'E_Illusion_Leg_A','Illusion Leg A Type (Bound)','Armor',20,1,true,130,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMaxSP,200+20*(.@r/2);\nif (.@r>=7) {\n bonus bLongAtkRate,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (470055,'E_Illusion_Leg_B','Illusion Leg B Type (Bound)','Armor',20,1,true,130,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMaxSP,200+20*(.@r/2);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_All,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (470066,'Sprint_Shoes_IL','Illusion Sprint Shoes','Armor',700,20,1,true,130,true,'.@r = getrefine();\nbonus bSPrecovRate,20;\nbonus bAgi,5;\nif (.@r>=7) {\n bonus bSPrecovRate,20;\n if (.@r>=9) {\n bonus bMaxHPrate,5;\n bonus bMaxSPrate,5;\n if (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (470070,'Egirnion_Shoes','Aegirnion Shoes','Armor',300,35,1,true,140,true,'bonus bMaxHPrate,10;\nbonus bMaxSPrate,5;\nif (getrefine()>=9) {\n bonus bAspdRate,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (470087,'Gray_W_Boots','Gray Wolf Boots','Armor',500,70,1,true,190,true,'.@r = getrefine();\nbonus bMaxSP,300+50*(.@r/2);\nif (.@r>=7) {\n bonus bLongAtkRate,7;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (470088,'Gray_W_Shoes','Gray Wolf Shoes','Armor',500,70,1,true,190,true,'.@r = getrefine();\nbonus bMaxSP,250+20*(.@r/2);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_All,7;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (480000,'Attacker_Booster_Manteau_','Attacker Booster Manteau','Armor',30,1,true,100,true,'bonus bAspdRate,5;\n.@r = getrefine();\nif (.@r>=3) {\n bonus bCritical,.@r/3*2;\n}\nif (.@r>=7) {\n bonus bCritAtkRate,5;\n}\nif (.@r>=9) {\n bonus bDelayrate,-10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (480001,'Elemental_Booster_Muffler_','Elemental Booster Muffler','Armor',20,1,true,100,true,'bonus bVariableCastrate,-5;\n.@r = getrefine();\nif (.@r>=3) {\n bonus bMatk,.@r/3*4;\n}\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Fire,5;\n bonus2 bMagicAtkEle,Ele_Wind,5;\n bonus2 bMagicAtkEle,Ele_Water,5;\n bonus2 bMagicAtkEle,Ele_Ground,5;\n bonus2 bMagicAtkEle,Ele_Neutral,5;\n}\nif (.@r>=9) {\n bonus bDelayrate,-10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (480002,'Defender_Booster_Muffler_','Defender Booster Muffler','Armor',25,1,true,100,true,'bonus bVariableCastrate,-5;\n.@r = getrefine();\nif (.@r>=3) {\n bonus bMatk,.@r/3*4;\n}\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Undead,5;\n bonus2 bMagicAtkEle,Ele_Poison,5;\n bonus2 bMagicAtkEle,Ele_Dark,5;\n bonus2 bMagicAtkEle,Ele_Ghost,5;\n bonus2 bMagicAtkEle,Ele_Holy,5;\n}\nif (.@r>=9) {\n bonus bDelayrate,-10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (480003,'Ranger_Booster_Manteau_','Ranger Booster Manteau','Armor',30,1,true,100,true,'bonus bVariableCastrate,-5;\n.@r = getrefine();\nif (.@r>=3) {\n bonus bBaseAtk,.@r/3*2;\n}\nif (.@r>=7) {\n bonus bLongAtkRate,5;\n}\nif (.@r>=9) {\n bonus bDelayrate,-10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (480012,'Noblesse_Attack_Manteau','Noblesse Attack Manteau','Armor',20,1,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bAspdRate,3;\nif (.@r>=7)\n bonus bDelayrate,-5;\nif (.@r>=9)\n bonus2 bAddSize,Size_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (480014,'Noblesse_Magic_Manteau','Noblesse Magic Manteau','Armor',20,1,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bVariableCastrate,-5;\nif (.@r>=7)\n bonus bDelayrate,-5;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (480016,'Imperial_Attack_Manteau','Imperial Attack Manteau','Armor',25,1,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bAspdRate,5;\nif (.@r>=7)\n bonus bDelayrate,-5;\nif (.@r>=9)\n bonus2 bAddSize,Size_All,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (480017,'Imperial_Magic_Manteau','Imperial Magic Manteau','Armor',25,1,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bVariableCastrate,-7;\nif (.@r>=7)\n bonus bDelayrate,-5;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_All,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (480018,'Grace_Attack_Manteau','Grace Attack Manteau','Armor',30,1,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bAspdRate,7;\nif (.@r>=7)\n bonus bDelayrate,-5;\nif (.@r>=9)\n bonus2 bAddSize,Size_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (480019,'Grace_Magic_Manteau','Grace Magic Manteau','Armor',30,1,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bVariableCastrate,-10;\nif (.@r>=7)\n bonus bDelayrate,-5;\nif (.@r>=9)\n bonus2 bMagicAtkEle,Ele_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (480020,'Auto_Engine_A','Automatic Engine Wing Type A','Armor',900,70,1,true,160,true,'.@r = getrefine();\nbonus bMaxHP,1500;\nbonus bMaxHP,100*(.@r/2);\nif (.@r>=7) {\n bonus bAspdRate,7;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (480021,'Auto_Engine_B','Automatic Engine Wing Type B','Armor',900,70,1,true,160,true,'.@r = getrefine();\nbonus bMaxHP,1500;\nbonus bMaxHP,100*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-7;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (480054,'Morrigane\'s_Manteau_IL','Illusion Morrigane\'s Manteau','Armor',600,12,1,true,false,true,130,true,'.@r = getrefine();\nbonus bLuk,5;\nbonus bFlee,20;\nif (.@r>=7) {\n bonus2 bAddRace,RC_Fish,5;\n bonus2 bAddRace,RC_Insect,5;\n bonus2 bAddRace,RC_Demon,5;\n bonus2 bAddRace,RC_DemiHuman,5;\n}\nif (.@r>=9) {\n bonus2 bAddRace,RC_Fish,10;\n bonus2 bAddRace,RC_Insect,10;\n bonus2 bAddRace,RC_Demon,10;\n bonus2 bAddRace,RC_DemiHuman,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_garment`,`refineable`) VALUES (480056,'aegis_480056','Costume Heavenly Fallen Angel\'s Wings','Armor',true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (480062,'E_Illusion_Engine_A','Illusion engine wing type A (attributable)','Armor',50,1,true,130,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMaxHP,1000+100*(.@r/2);\nif (.@r>=7) {\n bonus bAspdRate,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (480063,'E_Illusion_Engine_B','Illusion engine wing type B (attributable)','Armor',50,1,true,130,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMaxHP,1000+100*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`) VALUES (480069,'C_Wing_Of_Angel_Move','Costume Heavenly Angel Wings','Armor',true,61); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`) VALUES (480071,'Calabash','Costume Vial','Armor',true,82); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (480083,'Egirnion_Manteau','Aegirnion Manteau','Armor',300,40,1,true,140,true,'bonus bMaxHPrate,10;\nbonus bMaxSPrate,5;\nif (getrefine()>=9) {\n bonus bVariableCastrate,-10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (480090,'Gray_W_Muffler','Gray Wolf Muffler','Armor',900,70,1,true,190,true,'.@r = getrefine();\nbonus bMaxHP,1500+100*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-7;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (480091,'Gray_W_Manteau','Gray Wolf Manteau','Armor',900,70,1,true,190,true,'.@r = getrefine();\nbonus bMaxHP,2500+150*(.@r/2);\nif (.@r>=7) {\n bonus bAspdRate,7;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`) VALUES (480095,'C_Giant_White_Rabbit','costume large white rabbit','Armor',true,98); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`) VALUES (480097,'C_Snow_Powder','Costume: Snow Powder','Armor',true,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490004,'Attacker_Booster_Ring','Attacker Booster Ring','Armor',1,true,true,100,'bonus bAspdRate,10;\nbonus bVariableCastrate,-10;\nbonus bMaxHPrate,3;\nbonus bCritAtkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490005,'Elemental_Booster_Earring','Elemental Booster Earrings','Armor',1,true,true,100,'bonus bAspdRate,10;\nbonus bVariableCastrate,-10;\nbonus bMaxSPrate,3;\nbonus2 bMagicAtkEle,Ele_Fire,5;\nbonus2 bMagicAtkEle,Ele_Wind,5;\nbonus2 bMagicAtkEle,Ele_Water,5;\nbonus2 bMagicAtkEle,Ele_Ground,5;\nbonus2 bMagicAtkEle,Ele_Neutral,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490006,'Defender_Booster_Earring','Defender Booster Earrings','Armor',1,true,true,100,'bonus bAspdRate,10;\nbonus bVariableCastrate,-10;\nbonus bMaxSPrate,3;\nbonus2 bMagicAtkEle,Ele_Undead,5;\nbonus2 bMagicAtkEle,Ele_Poison,5;\nbonus2 bMagicAtkEle,Ele_Dark,5;\nbonus2 bMagicAtkEle,Ele_Ghost,5;\nbonus2 bMagicAtkEle,Ele_Holy,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490007,'Range_Booster_Brooch','Range Booster Brooches','Armor',1,true,true,100,'bonus bAspdRate,10;\nbonus bVariableCastrate,-10;\nbonus bMaxHPrate,3;\nbonus bLongAtkRate,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_right_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (490014,'Noblesse_Attack_Ring','Noblesse Attack Ring','Armor',5,1,true,100,100,true,true,true,true,true,true,true,'bonus bAspdRate,3;\nbonus bVariableCastrate,-5;\nbonus bCritAtkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_right_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (490015,'Noblesse_Magic_Ring','Noblesse Magic Ring','Armor',5,1,true,100,100,true,true,true,true,true,true,true,'bonus bAspdRate,3;\nbonus bVariableCastrate,-5;\nbonus2 bMagicAddEle,Ele_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_right_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (490017,'Imperial_Attack_Ring','Imperial Attack Ring','Armor',0,8,1,true,125,100,true,true,true,true,true,true,true,'bonus bAspdRate,5;\nbonus bVariableCastrate,-7;\nbonus bCritAtkRate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_right_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (490018,'Imperial_Magic_Ring','Imperial Magic Ring','Armor',0,8,1,true,125,100,true,true,true,true,true,true,true,'bonus bAspdRate,5;\nbonus bVariableCastrate,-7;\nbonus2 bMagicAddEle,Ele_All,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_right_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (490019,'Grace_Attack_Ring','Grace Attack Ring','Armor',0,10,1,true,150,100,true,true,true,true,true,true,true,'bonus bAspdRate,7;\nbonus bVariableCastrate,-10;\nbonus bCritAtkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_right_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (490020,'Grace_Magic_Ring','Grace Magic Ring','Armor',0,10,1,true,150,100,true,true,true,true,true,true,true,'bonus bAspdRate,7;\nbonus bVariableCastrate,-10;\nbonus2 bMagicAddEle,Ele_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (490024,'Auto_B_R','Automatic Booster R','Armor',100,1,true,160,'bonus2 bAddClass,Class_All,5;\nbonus bMaxHPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490025,'Auto_B_L','Automatic Booster L','Armor',100,1,true,160,'bonus2 bAddClass,Class_All,5;\nbonus bMaxSPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (490026,'Auto_BC_R','Automatic Battle Chip R','Armor',100,1,true,160,'bonus bMatkRate,5;\nbonus bMaxHPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490027,'Auto_BC_L','Automatic Battle Chip L','Armor',100,1,true,160,'bonus bMatkRate,5;\nbonus bMaxSPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (490044,'Sin_Ring_R','Sinful Ruby Ring','Armor',100,1,true,170,'bonus bAspdRate,7;\nbonus2 bAddClass,Class_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490045,'Sin_Necklace_R','Sinful Ruby Necklace','Armor',100,1,true,170,'bonus bVariableCastrate,-7;\nbonus2 bAddClass,Class_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (490046,'Sin_Ring_E','Sinful Emerald Ring','Armor',100,1,true,170,'bonus bAspdRate,7;\nbonus2 bAddClass,Class_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490047,'Sin_Necklace_E','Sinful Emerald Necklace','Armor',100,1,true,170,'bonus bVariableCastrate,-7;\nbonus2 bAddClass,Class_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (490048,'Sin_Ring_T','Sinful Topaz Ring','Armor',100,1,true,170,'bonus bAspdRate,7;\nbonus bMatkRate,7;\nbonus2 bAddClass,Class_All,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490049,'Sin_Necklace_T','Sinful Topaz Necklace','Armor',100,1,true,170,'bonus bVariableCastrate,-7;\nbonus bMatkRate,7;\nbonus2 bAddClass,Class_All,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (490050,'Sin_Ring_A','Sinful Amethyst Ring','Armor',100,1,true,170,'bonus bAspdRate,7;\nbonus bMatkRate,7;\nbonus2 bAddClass,Class_All,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490051,'Sin_Necklace_A','Sinful Amethyst Necklace','Armor',100,1,true,170,'bonus bVariableCastrate,-7;\nbonus bMatkRate,7;\nbonus2 bAddClass,Class_All,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (490052,'Sin_Ring_S','Sinful Sapphire Ring','Armor',100,1,true,170,'bonus bAspdRate,7;\nbonus bMatkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490053,'Sin_Necklace_S','Sinful Sapphire Necklace','Armor',100,1,true,170,'bonus bVariableCastrate,-7;\nbonus bMatkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (490054,'Sin_Ring_O','Sinful Opal Ring','Armor',100,1,true,170,'bonus bAspdRate,7;\nbonus2 bAddClass,Class_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490055,'Sin_Necklace_O','Sinful Opal Necklace','Armor',100,1,true,170,'bonus bVariableCastrate,-7;\nbonus2 bAddClass,Class_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (490056,'Shine_Ring_R','Brilliant Light Ruby Ring','Armor',100,1,true,170,'bonus bAspdRate,7;\nbonus2 bAddClass,Class_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490057,'Shine_Necklace_R','Brilliant Light Ruby Necklace','Armor',100,1,true,170,'bonus bVariableCastrate,-7;\nbonus2 bAddClass,Class_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (490058,'Shine_Ring_A','Brilliant Light Amethyst Ring','Armor',100,1,true,170,'bonus bAspdRate,7;\nbonus bMatkRate,7;\nbonus2 bAddClass,Class_All,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490059,'Shine_Necklace_A','Brilliant Light Amethyst Necklace','Armor',100,1,true,170,'bonus bVariableCastrate,-7;\nbonus bMatkRate,7;\nbonus2 bAddClass,Class_All,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (490060,'Shine_Ring_E','Brilliant Light Emerald Ring','Armor',100,1,true,170,'bonus bAspdRate,7;\nbonus bMatkRate,7;\nbonus2 bAddClass,Class_All,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490061,'Shine_Necklace_E','Brilliant Light Emerald Necklace','Armor',100,1,true,170,'bonus bVariableCastrate,-7;\nbonus bMatkRate,7;\nbonus2 bAddClass,Class_All,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (490062,'Shine_Ring_Z','Brilliant Light Zircon Ring','Armor',100,1,true,170,'bonus bAspdRate,7;\nbonus2 bAddClass,Class_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490063,'Shine_Necklace_Z','Brilliant Light Zircon Necklace','Armor',100,1,true,170,'bonus bVariableCastrate,-7;\nbonus2 bAddClass,Class_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (490064,'Shine_Ring_S','Brilliant Light Sapphire Ring','Armor',100,1,true,170,'bonus bAspdRate,7;\nbonus bMatkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490065,'Shine_Necklace_S','Brilliant Light Sapphire Necklace','Armor',100,1,true,170,'bonus bVariableCastrate,-7;\nbonus bMatkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (490066,'Shine_Ring_AQ','Brilliant Light Aquamarine Ring','Armor',100,1,true,170,'bonus bAspdRate,7;\nbonus2 bAddClass,Class_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490067,'Shine_Necklace_AQ','Brilliant Light Aquamarine Necklace','Armor',100,1,true,170,'bonus bVariableCastrate,-7;\nbonus2 bAddClass,Class_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`job_all`,`job_novice`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (490069,'Morrigane\'s_Belt_IL','Illusion Morrigane\'s Belt','Armor',200,1,true,false,true,130,'bonus bMaxHPrate,5;\nbonus bStr,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`job_all`,`job_novice`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490070,'Morrigane\'s_Pendant_IL','Illusion Morrigane\'s Pendant','Armor',200,1,true,false,true,130,'bonus bCritical,5;\nbonus bBaseAtk,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_right_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (490072,'E_Illusion_B_R','Illusion Booster R (Bound)','Armor',1,true,130,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (490073,'E_Illusion_B_L','Illusion Booster L (Bound)','Armor',1,true,130,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_right_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (490074,'E_Illusion_BC_R','Illusion Battle Chip R (Bound)','Armor',1,true,130,100,true,true,true,true,true,true,true,'bonus bMatkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (490075,'E_Illusion_BC_L','Illusion Battle Chip L (Bound)','Armor',1,true,130,100,true,true,true,true,true,true,true,'bonus bMatkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (490087,'4th_Q_Necklace','Hourglass necklace','Armor',true,true,200,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (490090,'aegis_490090','Egir Ring','Armor',200,5,1,true,40,'bonus2 bMagicAtkEle,Ele_All,2;\nbonus bMatk,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490091,'aegis_490091','Aegir necklace','Armor',200,5,1,true,40,'bonus bLongAtkRate,2;\nbonus bShortAtkRate,2;\nbonus bBaseAtk,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (490092,'Egirnion_Ring','Aegirnion Ring','Armor',200,10,1,true,140,'bonus2 bMagicAtkEle,Ele_All,5;\nbonus bMatk,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490093,'Egirnion_Necklace','Aegirnion Necklace','Armor',200,10,1,true,140,'bonus bLongAtkRate,5;\nbonus bShortAtkRate,5;\nbonus bBaseAtk,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`script`) VALUES (490099,'Thanatos_Pendant','Thanatos\' Necklace','Armor',100,true,'bonus bMatkRate,5;\nbonus2 bAddClass,Class_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`script`) VALUES (490100,'Blue_Mental_Pendant','Red force pendant','Armor',100,1,true,'bonus bMatkRate,5;\nbonus2 bAddClass,Class_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`script`) VALUES (490101,'Red_Force_Pendant','Blue mental pendant','Armor',100,1,true,'bonus bMatkRate,5;\nbonus2 bAddClass,Class_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (490106,'Gray_W_Pendant','Gray Wolf Pendant','Armor',100,1,true,190,'bonus2 bAddClass,Class_All,7;\nbonus bMaxHPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490107,'Gray_W_Ring','Gray Wolf Ring','Armor',100,1,true,190,'bonus2 bAddClass,Class_All,7;\nbonus bMaxSPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (490108,'Gray_W_Earing','Gray Wolf Earring','Armor',100,1,true,190,'bonus bMatkRate,7;\nbonus bMaxHPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490109,'Gray_W_Necklace','Gray Wolf Necklace','Armor',100,1,true,190,'bonus bMatkRate,7;\nbonus bMaxSPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490120,'Sprint_Ring_IL','Illusion Sprint Ring','Armor',100,1,true,130,'bonus bVariableCastrate,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (490121,'Sprint_Glove_IL','Illusion Sprint Glove','Armor',100,1,true,130,'bonus bDelayrate,-3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`refineable`,`script`) VALUES (500000,'IDTest_weapon','IDTest weapon','Weapon','1hSword',10,100,1,1,true,true,true,true,true,true,true,true,true,true,1,true,'bonus3 bAutoSpell,"MG_COLDBOLT",1,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500001,'Boost_Sword','Booster Sword','Weapon','Dagger',160,1,2,true,true,true,true,true,4,100,true,'bonus2 bAddClass,Class_All,2;\nbonus bVariableCastrate,-3;\n.@r = getrefine();\nbonus bBaseAtk,.@r*3;\nbonus bBaseAtk,min(BaseLevel,180)/15*3;\nif (.@r>=7)\n bonus bVariableCastrate,-1*getskilllv("AM_LEARNINGPOTION");\nif (.@r>=9)\n bonus bLongAtkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500003,'Light_Blade','Light Blade','Weapon','Dagger',1000,130,170,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine();\nif (.@r>=2) {\n bonus bMatk,.@r/2*10;\n}\nif (.@r>=3) {\n bonus2 bSkillAtk,"PA_PRESSURE",5*(.@r/3);\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",.@r/3*5;\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_Holy,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500004,'Slate_Sword','Slate Sword','Weapon','Dagger',1000,190,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine();\nif (.@r>=2) {\n bonus bBaseAtk,.@r/2*10;\n}\nif (.@r>=3) {\n bonus2 bSkillAtk,"GN_CART_TORNADO",.@r/3*10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"GN_CART_TORNADO",20;\n}\nif (.@r>=11) {\n bonus bDelayrate,-10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_novice`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500007,'Ep172_1h_Sword','Hypocrisy Machine','Weapon','1hSword',3000,250,1,3,true,true,true,4,150,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bShortAtkRate,3*(.@r/2);\nbonus bCritical,2*(.@r/3);\nif (.@r>=7) {\n bonus bAspdRate,20;\n}\nif (.@r>=9) {\n bonus2 bAddSize,Size_Small,25;\n bonus2 bAddSize,Size_Large,25;\n}\nif (.@r>=11) {\n skill "SM_SWORD",getskilllv("MS_BOWLINGBASH");\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500008,'Ep172_1h_Sword2','Invidia Bundle','Weapon','1hSword',1800,210,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"GN_CART_TORNADO",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"GN_CART_TORNADO",15;\n}\nif (.@r>=9) {\n bonus bAspdRate,10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"GN_CART_TORNADO",25;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500013,'Up_Sword_Of_Bluefire','Patent Red Lotus Sword','Weapon','1hSword',1000,200,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*15;\nbonus bLongAtkRate,.@r/3*4;\nif (.@r>=7) {\n bonus2 bSkillUseSPrate,"GN_CARTCANNON",-10;\n bonus bVariableCastrate,-7;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"GN_CARTCANNON",20;\n}\nif (.@r>=11) {\n bonus bVariableCastrate,-5;\n bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500014,'Up_Slate_Sword','Patent Slate Sword','Weapon','1hSword',1200,205,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*15;\nbonus2 bSkillAtk,"GN_CART_TORNADO",.@r/3*10;\nbonus2 bSkillAtk,"GN_HELLS_PLANT",.@r/3*5;\nif (.@r>=7) {\n bonus2 bSkillAtk,"GN_CART_TORNADO",20;\n bonus2 bSkillAtk,"GN_HELLS_PLANT",10;\n}\nif (.@r>=9) {\n bonus bDelayrate,-10;\n}\nif (.@r>=11) {\n bonus bDelayrate,-5;\n bonus bMaxHPrate,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (500015,'PG_B_Sword','Pressure Genesis Booster Sword','Weapon','1hSword',150,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatkRate,2;\nbonus bMatk,180;\nbonus bMatk,3*.@r;\nbonus bMatk,3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Holy,getskilllv("CR_TRUST");\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",25;\n bonus2 bSkillAtk,"PA_PRESSURE",25;\n}\nif (.@r>=11) {\n bonus2 bMagicAddSize,Size_All,15;\n bonus2 bMagicAtkEle,Ele_Holy,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",15;\n bonus2 bSkillAtk,"PA_PRESSURE",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (500016,'HS_T_Sword','Hell Tornado Booster Sword','Weapon','1hSword',190,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r;\nbonus bBaseAtk,3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bShortAtkRate,2*getskilllv("GN_TRAINING_SWORD");\n}\nif (.@r>=9) {\n bonus bDelayrate,-5;\n bonus2 bSkillAtk,"GN_CART_TORNADO",25;\n bonus2 bSkillAtk,"GN_HELLS_PLANT",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,20;\n bonus bDelayrate,-10;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"GN_CART_TORNADO",15;\n bonus2 bSkillAtk,"GN_HELLS_PLANT",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500017,'Up_Light_Blade','Patent Light Blade','Weapon','1hSword',1200,130,195,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bMatk,.@r/2*15;\nbonus2 bSkillAtk,"PA_PRESSURE",.@r/3*5;\nbonus2 bSkillAtk,"LG_RAYOFGENESIS",.@r/3*5;\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Holy,15;\n}\nif (.@r>=11) {\n bonus2 bMagicAddSize,Size_All,15;\n bonus2 bSkillAtk,"PA_PRESSURE",15;\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500025,'Adulter_F_G_Sword','Adulter Fides Guardian Sword','Weapon','1hSword',2000,200,220,1,2,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"LG_RAYOFGENESIS",10;\nbonus bMatk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"LG_RAYOFGENESIS",-500;\n if (.@r>=11) {\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",25;\n if (.@r>=12) {\n bonus2 bMagicAtkEle,Ele_Neutral,15;\n bonus2 bMagicAtkEle,Ele_Holy,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500026,'Adulter_F_Lapier','Adulter Fides Rapier','Weapon','1hSword',2000,210,1,2,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"GN_CARTCANNON",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"GN_CARTCANNON",20;\n if (.@r>=9) {\n bonus bVariableCastrate,-10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"GN_CARTCANNON",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500030,'Excalibur_IL','Illusion Excalibur','Weapon','1hSword',1000,120,180,1,2,true,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus bDelayrate,-5;\nbonus bMatkRate,5;\nif (.@r>=7) {\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",15;\n if (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Holy,15;\n bonus bVariableCastrate,-10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",25;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510001,'Boost_Dagger','Booster Dagger','Weapon','Dagger',150,160,1,2,true,true,true,true,true,4,100,true,'bonus2 bMagicAtkEle,Ele_Fire,3;\nbonus2 bAddClass,Class_All,3;\n.@r = getrefine();\nif (.@r) {\n bonus bBaseAtk,.@r*2;\n bonus bMatk,.@r*2;\n}\n.@i = min(BaseLevel,180)/15*3;\nbonus bBaseAtk,.@i;\nbonus bMatk,.@i;\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Fire,getskilllv("RG_PLAGIARISM");\n}\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,10;\n bonus2 bMagicAddSize,Size_All,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_kagerouoboro`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510002,'Boost_Nindo','Booster Nindo','Weapon','Dagger',150,160,1,2,true,true,4,100,true,'bonus2 bMagicAtkEle,Ele_Fire,3;\nbonus2 bMagicAtkEle,Ele_Wind,3;\nbonus2 bMagicAtkEle,Ele_Water,3;\nbonus2 bAddClass,Class_All,3;\n.@r = getrefine();\nif (.@r) {\n bonus bBaseAtk,.@r*2;\n bonus bMatk,.@r*2;\n}\n.@i = min(BaseLevel,180)/15*3;\nbonus bBaseAtk,.@i;\nbonus bMatk,.@i;\nif (.@r>=7) {\n bonus bVariableCastrate,-1*getskilllv("NJ_NINPOU");\n}\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,10;\n bonus2 bMagicAddSize,Size_All,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510006,'Fatalist','Fatalist','Weapon','Dagger',900,165,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*10;\nbonus bAspdRate,(.@r*2/3);\nif (.@r>=9) {\n bonus2 bSkillAtk,"SC_FATALMENACE",20;\n}\nif (.@r>=11) {\n bonus bDelayrate,-7;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510008,'Ep172_1h_Dagger','Wrath Rack','Weapon','Dagger',800,160,170,1,2,true,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"NJ_KOUENKA",10;\nbonus2 bSkillAtk,"NJ_HYOUSENSOU",10;\nbonus bMatk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"NJ_KOUENKA",10;\n bonus2 bSkillAtk,"NJ_HYOUSENSOU",10;\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"NJ_KOUENKA",10;\n bonus2 bSkillAtk,"NJ_HYOUSENSOU",10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510009,'Ep172_1h_Dagger2','Gula Teeth','Weapon','Dagger',900,180,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"SC_FATALMENACE",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SC_FATALMENACE",10;\n}\nif (.@r>=9) {\n bonus bDelayrate,-10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"SC_FATALMENACE",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (510017,'CA_B_Dagger','Counter Assault Booster Dagger','Weapon','Dagger',180,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r;\nbonus bBaseAtk,3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bDelayrate,-1*getskilllv("KO_LEFT");\n}\nif (.@r>=9) {\n bonus bShortAtkRate,10;\n bonus2 bSkillAtk,"ASC_METEORASSAULT",25;\n bonus2 bSkillAtk,"GC_COUNTERSLASH",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus bDelayrate,-10;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"ASC_METEORASSAULT",15;\n bonus2 bSkillAtk,"GC_COUNTERSLASH",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (510018,'MF_B_Dagger','Magic Fatal Booster Dagger','Weapon','Dagger',190,180,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatkRate,2;\nbonus2 bAddClass,Class_All,2;\nbonus bMatk,3*(.@r+(min(BaseLevel,195)/15));\nbonus bBaseAtk,3*(.@r+(min(BaseLevel,195)/15));\nif (.@r>=7) {\n bonus bDelayrate,-1*getskilllv("RG_BACKSTAP");\n}\nif (.@r>=9) {\n bonus bAspd,1;\n bonus2 bSkillAtk,"SC_FATALMENACE",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus2 bMagicAddSize,Size_All,15;\n bonus bShortAtkRate,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15;\n bonus2 bSkillAtk,"SC_FATALMENACE",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510019,'Up_Magic_Sword','Patent Madogum','Weapon','Dagger',800,150,195,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bMatk,.@r/2*15;\nbonus bAspdRate,(.@r/3*2);\nif (.@r>=7) {\n bonus5 bAutoSpell,"WZ_METEOR",7,100,BF_SHORT,1;\n}\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_All,15;\n}\nif (.@r>=11) {\n bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",4,100,BF_SHORT,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510020,'Up_Fatalist','Patent Fatalist','Weapon','Dagger',1200,205,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*15;\nbonus bAspdRate,(.@r*2/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SC_FATALMENACE",25;\n}\nif (.@r>=9) {\n bonus2 bSkillUseSPrate,"SC_FATALMENACE",-15;\n bonus bDelayrate,-7;\n}\nif (.@r>=11) {\n bonus bShortAtkRate,10;\n bonus bDelayrate,-7;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510022,'Up_Fog_Dew_Sword','Patent Kiri no Tsuyu','Weapon','Dagger',20,1200,190,1,2,true,true,true,4,150,true,'/*Is combo set with 28763 Surudoi Kaze*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510032,'Adulter_F_Dagger','Adulter Fides Dagger','Weapon','Dagger',1200,210,1,2,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"SC_FATALMENACE",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SC_FATALMENACE",20;\n if (.@r>=9) {\n bonus2 bAddSize,Size_All,15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SC_FATALMENACE",25;\n if (.@r>=12) {\n bonus bShortAtkRate,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510034,'Ancient_Dagger_IL','Illusion Ancient Dagger','Weapon','Dagger',600,107,180,1,2,true,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus bSPrecovRate,10;\nbonus bMaxSP,100;\nautobonus "{ bonus bMatkRate,10; bonus bMatk,70; }",1,10000,BF_WEAPON;\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_All,15;\n if (.@r>=9) {\n bonus2 bMagicAddSize,Size_Large,20;\n if (.@r>=11) {\n autobonus "{ bonus2 bMagicAddRace,RC_All,15; }",1,10000,BF_MAGIC;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (520000,'Boost_Axe','Booster Axe','Weapon','2hSpear',200,1,2,true,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon;\nbonus2 bAddClass,Class_All,5;\n.@r = getrefine();\nbonus bBaseAtk,.@r*3;\nbonus bBaseAtk,min(BaseLevel,180)/15*3;\nif (.@r>=7)\n bonus bBaseAtk,getskilllv("BS_WEAPONRESEARCH")*3;\nif (.@r>=9)\n bonus2 bAddSize,Size_All,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (520002,'Ep172_1h_Axe','Pride Steel','Weapon','1hAxe',3000,250,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"NC_POWERSWING",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"NC_POWERSWING",15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"NC_AXEBOOMERANG",25;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (520008,'Adulter_F_Axe','Adulter Fides Axe','Weapon','1hAxe',7500,270,1,2,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"NC_AXEBOOMERANG",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"NC_AXEBOOMERANG",20;\n if (.@r>=9) {\n bonus2 bAddSize,Size_All,15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"NC_AXEBOOMERANG",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (530000,'Boost_Spear','Booster Spear','Weapon','2hSword',160,160,3,2,true,true,true,true,true,true,true,4,100,true,'bonus bMatkRate,3;\nbonus2 bAddClass,Class_All,3;\nbonus2 bMagicAtkEle,Ele_Holy,3;\n.@r = getrefine();\nif (.@r) {\n bonus bBaseAtk,.@r*2;\n bonus bMatk,.@r*2;\n}\n.@i = min(BaseLevel,180)/15*3;\nbonus bBaseAtk,.@i;\nbonus bMatk,.@i;\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Holy,getskilllv("CR_TRUST");\n}\nif (.@r>=9) {\n bonus bLongAtkRate,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (530002,'Ep172_1h_Spear','Gluttony Stick','Weapon','2hSpear',2000,190,200,3,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"LG_RAYOFGENESIS",10;\nbonus bMatk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",10;\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (530005,'BC_B_Spear','Vanishing Cannon Booster Spear','Weapon','2hSpear',200,3,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r;\nbonus bBaseAtk,3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bAspdRate,getskilllv("CR_SPEARQUICKEN");\n}\nif (.@r>=9) {\n bonus bAspd,1;\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",25;\n bonus2 bSkillAtk,"LG_CANNONSPEAR",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus bLongAtkRate,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",15;\n bonus2 bSkillAtk,"LG_CANNONSPEAR",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (530006,'Up_Undine_Spear_K','Patent Aquatic Spear','Weapon','1hSpear',20,1400,195,3,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*15;\nbonus bLongAtkRate,.@r/3*4;\nif (.@r>=7) {\n bonus2 bSkillAtk,"LG_CANNONSPEAR",15;\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",15;\n bonus bAspdRate,10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"LG_CANNONSPEAR",20;\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",20;\n}\nif (.@r>=11) {\n bonus bPerfectHitAddRate,7;\n bonus bMaxSPrate,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (530013,'Adulter_F_G_Spear','Adulter Fides Guardian Spear','Weapon','2hSpear',1800,220,3,2,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"LG_OVERBRAND",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"LG_OVERBRAND",20;\n if (.@r>=9) {\n bonus bDelayrate,-10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"LG_OVERBRAND",25;\n if (.@r>=12) {\n bonus bShortAtkRate,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (530015,'Gelerdria_IL','Illusion Gelerdria','Weapon','2hSpear',2000,170,3,2,true,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus bCritical,15;\nbonus bMaxHPrate,10;\nbonus bAspdRate,2*(.@r/3);\nbonus bBaseAtk,20*(.@r/3);\nif (.@r>=7) {\n bonus bCritAtkRate,30;\n bonus2 bSkillAtk,"LG_CANNONSPEAR",25;\n if (.@r>=9) {\n bonus bLongAtkRate,15;\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",25;\n if (.@r>=11) {\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",20;\n bonus2 bSkillAtk,"LG_CANNONSPEAR",20;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540000,'Boost_Spellbook','Booster Spellbook','Weapon','Book',165,165,1,2,true,true,true,true,true,4,100,true,'bonus bMatkRate,2;\nbonus2 bMagicAtkEle,Ele_Neutral,3;\n.@r = getrefine();\nbonus bMatk,.@r;\nbonus bMatk,min(BaseLevel,180)/15*3;\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Neutral,getskilllv("PF_HPCONVERSION");\n}\nif (.@r>=9) {\n bonus2 bMagicAddSize,Size_All,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540001,'Boost_Book','Booster Book','Weapon','Book',160,1,2,true,true,true,true,true,4,100,true,'bonus2 bAddClass,Class_All,5;\n.@r = getrefine();\nbonus bBaseAtk,.@r*3;\nbonus bBaseAtk,min(BaseLevel,180)/15*3;\nif (.@r>=7) {\n bonus bAspdRate,getskilllv("TK_RUN");\n}\nif (.@r>=9) {\n bonus2 bAddClass,Class_All,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540004,'Ep172_1h_Book','Sloth Text','Weapon','Book',500,210,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"SJ_NEWMOONKICK",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SJ_NEWMOONKICK",15;\n}\nif (.@r>=9) {\n bonus bAspdRate,10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"SJ_FULLMOONKICK",25;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540005,'Ep172_1h_Book2','Sloth Bible','Weapon','Book',700,160,220,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nautobonus "{ bonus2 bSubClass,Class_Normal,15; bonus2 bSPRegenRate,300,1000; }",1,5000,BF_WEAPON|BF_MAGIC;\nbonus bVariableCastrate,-3*(.@r/3);\nbonus bMatk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",25;\n}\nif (.@r>=9) {\n bonus bAspdRate,10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",30;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (540009,'SB_B_Book','Spell Bolt Booster Book','Weapon','Book',150,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bMatkRate,2;\nbonus bMatk,160+(3*.@r)+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n .@val = getskilllv("SA_AUTOSPELL");\n bonus2 bMagicAtkEle,Ele_Fire,.@val;\n bonus2 bMagicAtkEle,Ele_Earth,.@val;\n bonus2 bMagicAtkEle,Ele_Water,.@val;\n bonus2 bMagicAtkEle,Ele_Wind,.@val;\n}\nif (.@r>=9) {\n bonus bAspd,1;\n bonus2 bSkillAtk,"WZ_HEAVENDRIVE",25;\n bonus2 bSkillAtk,"WZ_EARTHSPIKE",25;\n bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",25;\n}\nif (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_Fire,15;\n bonus2 bMagicAtkEle,Ele_Earth,15;\n bonus2 bMagicAtkEle,Ele_Water,15;\n bonus2 bMagicAtkEle,Ele_Wind,15;\n bonus bAspd,1;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"WZ_HEAVENDRIVE",15;\n bonus2 bSkillAtk,"WZ_EARTHSPIKE",15;\n bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540010,'Up_Thousand_Sun','Patent One Sky One Sun','Weapon','Book',1100,200,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*15;\nbonus bShortAtkRate,4*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SJ_PROMINENCEKICK",20;\n bonus bAspdRate,10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"SJ_SOLARBURST",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540011,'Up_Demon_Hunting_Bible','Patent Exorcist\'s Bible','Weapon','Book',20,700,205,190,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*10;\nbonus bMatk,.@r/2*10;\nbonus2 bSkillAtk,"AB_DUPLELIGHT",25*(.@r/3);\nbonus2 bSkillAtk,"AB_JUDEX",25*(.@r/3);\nif (.@r>=7) {\n bonus bAspdRate,10;\n bonus2 bMagicAtkEle,Ele_Holy,15;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"AB_DUPLELIGHT",30;\n bonus2 bSkillAtk,"AB_JUDEX",30;\n}\nif (.@r>=11) {\n .@i = getskilllv("AB_JUDEX");\n bonus3 bAutoSpell,"AB_JUDEX",(.@i > 5 ? .@i : 5),100;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540019,'Adulter_F_M_Book','Adulter Fides Magic Book','Weapon','Book',1200,170,200,1,2,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10;\nbonus bMatk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"SO_PSYCHIC_WAVE",-1000;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",25;\n if (.@r>=12) {\n bonus2 bMagicAtkEle,Ele_Neutral,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540020,'Adulter_F_P_Book','Adulter Fides Poison Book','Weapon','Book',1300,170,200,1,2,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"SO_POISON_BUSTER",10;\nbonus bMatk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SO_POISON_BUSTER",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"SO_POISON_BUSTER",-1000;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SO_POISON_BUSTER",25;\n if (.@r>=12) {\n bonus2 bMagicAtkEle,Ele_Poison,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540021,'Adulter_F_Bible','Adulter Fides Bible','Weapon','Book',1800,210,210,1,2,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"AB_DUPLELIGHT",15;\nbonus bMatk,12*(.@r/3);\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"AB_DUPLELIGHT",25;\n if (.@r>=9) {\n bonus bAspdRate,10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"AB_DUPLELIGHT",40;\n if (.@r>=12) {\n bonus bShortAtkRate,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540022,'Adulter_F_Moon_B','Adulter Fides Moon Book','Weapon','Book',1100,230,1,2,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"SJ_FULLMOONKICK",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SJ_FULLMOONKICK",20;\n if (.@r>=9) {\n bonus2 bAddSize,Size_All,15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SJ_FULLMOONKICK",25;\n if (.@r>=12) {\n bonus bShortAtkRate,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540023,'Adulter_F_Star_B','Adulter Fides Stardust Book','Weapon','Book',1000,240,1,2,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",20;\n if (.@r>=9) {\n bonus2 bAddSize,Size_All,15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",25;\n if (.@r>=12) {\n bonus bShortAtkRate,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_soullinker`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550001,'Boost_Rod','Booster Rod','Weapon','Staff',700,120,170,1,2,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon;\nbonus bMatkRate,2;\nbonus2 bMagicAtkEle,Ele_Dark,3;\n.@r = getrefine();\nbonus bMatk,.@r*3;\nbonus bMatk,min(BaseLevel,180)/15*3;\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Dark,getskilllv("TK_RUN");\n}\nif (.@r>=9) {\n bonus2 bMagicAddSize,Size_All,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550002,'Boost_Foxtail','Booster Foxtail','Weapon','Staff',700,250,260,1,2,true,true,4,100,true,'bonus bUnbreakableWeapon;\n.@r = getrefine();\nbonus bBaseAtk,.@r*2;\nbonus bMatk,.@r*2;\n.@i = min(BaseLevel,180)/15*3;\nbonus bBaseAtk,.@i;\nbonus bMatk,.@i;\nif (.@r>=7) {\n bonus bVariableCastrate,getskilllv("SU_NYANGGRASS")*-2;\n bonus bLongAtkRate,getskilllv("SU_SVG_SPIRIT")*2;\n}\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,10;\n bonus2 bMagicAddSize,Size_All,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550006,'Ein_1H_Foxtail','Safety Foxtail','Weapon','Staff',1500,300,1,2,true,true,4,170,true,'.@r = getrefine();\nbonus bMatk,350;\nbonus bUnbreakableWeapon;\nbonus bMatkRate,7;\nbonus2 bAddClass,Class_All,7;\nbonus2 bSkillAtk,"SU_CN_METEOR",15;\nbonus2 bSkillAtk,"SU_PICKYPECK",15;\nif (.@r>=7) {\n bonus bAspdRate,10;\n bonus bVariableCastrate,-10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"SU_CN_METEOR",20;\n bonus2 bSkillAtk,"SU_PICKYPECK",20;\n autobonus "{ bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; }",1,10000,BF_MAGIC;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550007,'Freezing_Rod','Chilling Cane','Weapon','Staff',500,40,150,1,2,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon;\n.@r = getrefine();\nbonus bMatk,.@r/2*10;\nbonus2 bSkillAtk,"SO_DIAMONDDUST",.@r/3*8;\nif (.@r>=9) {\n bonus2 bMagicAddEle,Ele_Undead,10;\n}\nif (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_Water,7;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_soullinker`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550008,'Ep172_1h_Wand','Greed Wand','Weapon','Staff',800,130,200,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"SP_SPA",10;\nbonus bMatk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SP_SPA",15;\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"SP_SWHOO",25;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550009,'Ep172_1h_Foxtail','Addiction Wand','Weapon','Staff',1500,280,330,1,2,true,true,4,150,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nautobonus "{ bonus2 bSubClass,Class_Normal,15; bonus2 bSPRegenRate,300,1000; }",1,5000,BF_MAGIC;\nbonus bVariableCastrate,-3*(.@r/3);\nbonus bMatk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SU_SV_STEMSPEAR",15;\n bonus2 bSkillAtk,"SU_CN_METEOR",15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"SU_CN_METEOR",-1500;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"SU_SV_STEMSPEAR",20;\n bonus2 bSkillAtk,"SU_CN_METEOR",20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (550010,'ES_B_Stick','Elemental Spell Booster Stick','Weapon','Staff',150,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bMatkRate,2;\nbonus bMatk,160+(3*.@r)+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n .@val = getskilllv("SA_LANDPROTECTOR");\n bonus2 bMagicAtkEle,Ele_Neutral,.@val;\n bonus2 bMagicAtkEle,Ele_Earth,.@val;\n bonus2 bMagicAtkEle,Ele_Water,.@val;\n bonus2 bMagicAtkEle,Ele_Wind,.@val;\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n bonus2 bSkillAtk,"SO_DIAMONDDUST",25;\n bonus2 bSkillAtk,"SO_VARETYR_SPEAR",25;\n bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",25;\n bonus2 bSkillAtk,"SO_EARTHGRAVE",25;\n}\nif (.@r>=11) {\n bonus2 bMagicAddSize,Size_All,15;\n bonus2 bMagicAtkEle,Ele_Neutral,15;\n bonus2 bMagicAtkEle,Ele_Earth,15;\n bonus2 bMagicAtkEle,Ele_Water,15;\n bonus2 bMagicAtkEle,Ele_Wind,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"SO_DIAMONDDUST",15;\n bonus2 bSkillAtk,"SO_VARETYR_SPEAR",15;\n bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15;\n bonus2 bSkillAtk,"SO_EARTHGRAVE",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (550011,'AN_B_Wand','Adonus Booster Wand','Weapon','Staff',150,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bMatkRate,2;\nbonus bMatk,160+(3*.@r)+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Holy,getskilllv("HP_MEDITATIO");\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n bonus2 bSkillAtk,"PR_MAGNUS",25;\n bonus2 bSkillAtk,"AB_ADORAMUS",25;\n}\nif (.@r>=11) {\n bonus2 bMagicAddSize,Size_All,15;\n bonus2 bMagicAtkEle,Ele_Holy,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"PR_MAGNUS",15;\n bonus2 bSkillAtk,"AB_ADORAMUS",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550012,'Up_Shadow_Staff_K','Patent Shadow Staff','Weapon','Staff',20,750,40,195,1,2,true,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon;\n.@r = getrefine();\nbonus bMatk,.@r/2*15;\nbonus2 bSkillAtk,"SO_EARTHGRAVE",12*(.@r/3);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Earth,15;\n bonus2 bMagicAtkEle,Ele_Neutral,15;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",25;\n bonus bVariableCastrate,-7;\n}\nif (.@r>=11) {\n bonus bVariableCastrate,-8;\n bonus2 bSkillCooldown,"SO_PSYCHIC_WAVE",-1000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550013,'Up_Freezing_Rod','Patent Chilling Cane','Weapon','Staff',750,40,195,1,2,true,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon;\n.@r = getrefine();\nbonus bMatk,.@r/2*10;\nbonus2 bSkillAtk,"SO_DIAMONDDUST",.@r/3*12;\nif (.@r>=7) {\n bonus2 bMagicAddEle,Ele_All,15;\n bonus2 bSkillAtk,"SO_VARETYR_SPEAR",15;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"SO_VARETYR_SPEAR",20;\n bonus bVariableCastrate,-7;\n}\nif (.@r>=11) {\n bonus bVariableCastrate,-8;\n bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-2000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550014,'Up_MeawFoxtail','Patent Meowmeow Foxtail','Weapon','Staff',20,1200,350,350,1,2,true,true,4,150,true,'bonus bUnbreakableWeapon;\n.@r = getrefine();\nbonus bMatk,15*(.@r/2);\nbonus bBaseAtk,15*(.@r/2);\nbonus2 bAddClass,Class_All,2*(.@r/3);\nbonus bMatkRate,2*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",25;\n bonus2 bSkillAtk,"SU_SV_STEMSPEAR",25;\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n bonus bAspdRate,10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"SU_PICKYPECK",25;\n bonus2 bSkillAtk,"SU_CN_METEOR",25;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_soullinker`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550015,'Up_Spirit_Pendulum_','Patent Spirit Pendulum','Weapon','Staff',1200,70,190,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bMatk,15*(.@r/2);\nbonus2 bMagicAddEle,Ele_All,2*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SP_SPA",15;\n bonus bVariableCastrate,-10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"SP_SWHOO",20;\n}\nif (.@r>=11) {\n autobonus "{ bonus2 bSPRegenRate,230,10000; }",70,10000,BF_MAGIC;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550024,'Adulter_F_Wand','Adulter Fides Wand','Weapon','Staff',1500,160,210,1,2,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"AB_ADORAMUS",10;\nbonus bMatk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"AB_ADORAMUS",20;\n if (.@r>=9) {\n bonus2 bMagicAddSize,Size_All,15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"AB_ADORAMUS",25;\n if (.@r>=12) {\n bonus2 bMagicAtkEle,Ele_Holy,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_soullinker`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550025,'Adulter_F_S_Stick','Adulter Fides Soul Stick','Weapon','Staff',1900,160,205,1,2,true,true,4,180,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"SP_SWHOO",10;\nbonus bMatk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SP_SWHOO",20;\n if (.@r>=9) {\n bonus bVariableCastrate,-10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SP_SWHOO",25;\n if (.@r>=12) {\n bonus2 bMagicAtkEle,Ele_Holy,15;\n bonus2 bMagicAtkEle,Ele_Fire,15;\n bonus2 bMagicAtkEle,Ele_Earth,15;\n bonus2 bMagicAtkEle,Ele_Water,15;\n bonus2 bMagicAtkEle,Ele_Wind,15;\n bonus2 bMagicAtkEle,Ele_Ghost,15;\n bonus2 bMagicAtkEle,Ele_Dark,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_soullinker`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550026,'Adulter_F_D_Wand','Adulter Fides Dark Wand','Weapon','Staff',1600,160,220,1,2,true,true,4,180,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"SP_CURSEEXPLOSION",10;\nbonus bMatk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SP_CURSEEXPLOSION",20;\n if (.@r>=9) {\n bonus2 bMagicAddSize,Size_All,15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SP_CURSEEXPLOSION",25;\n if (.@r>=12) {\n bonus2 bMagicAtkEle,Ele_Dark,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550027,'Adulter_F_F_Wand','Adulter Fides Foxtail Wand','Weapon','Staff',1500,200,350,1,2,true,true,4,180,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"SU_CN_METEOR",10;\nbonus bMatk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SU_CN_METEOR",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"SU_CN_METEOR",-2000;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SU_CN_METEOR",25;\n if (.@r>=12) {\n bonus2 bMagicAtkEle,Ele_Neutral,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550028,'Adulter_F_F_model','Adulter Fides Foxtail Model','Weapon','Staff',1800,320,1,2,true,true,4,180,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"SU_PICKYPECK",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SU_PICKYPECK",20;\n if (.@r>=9) {\n bonus2 bAddSize,Size_All,15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SU_PICKYPECK",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550030,'Thorn_Staff_IL','Illusion Thorn Staff of Darkness','Weapon','Staff',1200,60,1,2,true,true,true,true,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus bAtkEle,Ele_Dark;\nbonus bUnbreakableWeapon;\nbonus bMatk,180;\nbonus bInt,3;\nbonus bDex,3;\nbonus2 bIgnoreMdefRaceRate,RC_All,3*.@r;\nbonus2 bIgnoreMdefRaceRate,RC_Player_Human,-3*.@r;\nbonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-3*.@r;\nbonus bDelayrate,-3*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-7;\n bonus bMatkRate,7;\n if (.@r>=9) {\n bonus2 bMagicAddRace,RC_Angel,20;\n bonus2 bMagicAddEle,Ele_Holy,20;\n if (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_Ghost,15;\n bonus2 bMagicAtkEle,Ele_Undead,15;\n bonus2 bMagicAtkEle,Ele_Poison,15;\n bonus2 bMagicAtkEle,Ele_Dark,15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550031,'Dea_Staff_IL','Illusion Dea Staff','Weapon','Staff',1000,50,1,2,true,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus bAtkEle,Ele_Holy;\nbonus bUnbreakableWeapon;\nbonus bMatk,190;\nbonus bVit,2;\nbonus bInt,6;\nautobonus "{ bonus2 bSPRegenRate,150,1000; }",1,4000,BF_MAGIC;\nbonus2 bSkillAtk,"AB_JUDEX",20*(.@r/3);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Holy,15;\n if (.@r>=9) {\n bonus bDelayrate,-15;\n bonus2 bSkillAtk,"AB_JUDEX",30;\n if (.@r>=11) {\n autobonus3 "{ bonus2 bMagicAddSize,Size_All,20; }",1000,15000,"PR_MAGNUS";\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (560000,'Boost_Knuckles','Booster Knuckles','Weapon','Knuckle',150,1,2,true,true,true,true,true,4,100,true,'bonus bMaxHPrate,3;\nbonus2 bAddClass,Class_All,3;\n.@r = getrefine();\nbonus bBaseAtk,.@r*3;\nbonus bBaseAtk,min(BaseLevel,180)/15*3;\nif (.@r>=7) {\n bonus bMaxHPrate,getskilllv("MO_EXPLOSIONSPIRITS")*2;\n}\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (560002,'Ray_Knuckle','Ray Knuckle','Weapon','Knuckle',700,185,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*10;\nbonus2 bSkillAtk,"SR_TIGERCANNON",.@r/3*4;\nif (.@r>=9) {\n bonus2 bSkillAtk,"SR_TIGERCANNON",15;\n}\nif (.@r>=11) {\n bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (560004,'Ep172_Bh_Knuck','Ira Fist','Weapon','Knuckle',800,200,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"SR_RIDEINLIGHTNING",15;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SR_HOWLINGOFLION",15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"SR_HOWLINGOFLION",-2000;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"SR_HOWLINGOFLION",10;\n bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (560006,'PS_B_Knuckle','Rampage Arrow Booster Knuckle','Weapon','Knuckle',190,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,(3*.@r)+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bLongAtkRate,2*getskilllv("MO_CALLSPIRITS");\n}\nif (.@r>=9) {\n bonus bMaxSPrate,10;\n bonus2 bSkillAtk,"SR_KNUCKLEARROW",25;\n bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus bDelayrate,-10;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"SR_KNUCKLEARROW",15;\n bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (560007,'CP_B_Knuckle','Sky Cannon Booster Knuckle','Weapon','Knuckle',190,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2+(min(BaseLevel,195)/15);\nbonus bMaxHP,250*.@r;\nbonus bMaxSP,20*.@r;\nif (.@r>=7) {\n bonus bMaxHPrate,2*getskilllv("MO_CHAINCOMBO");\n}\nif (.@r>=9) {\n bonus2 bAddClass,Class_All,5;\n bonus2 bSkillAtk,"SR_SKYNETBLOW",25;\n bonus2 bSkillAtk,"SR_TIGERCANNON",25;\n}\nif (.@r>=11) {\n bonus bShortAtkRate,15;\n bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"SR_SKYNETBLOW",15;\n bonus2 bSkillAtk,"SR_TIGERCANNON",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (560008,'Up_Iron_Nail_K','Patent Iron Nail','Weapon','Knuckle',1200,205,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*15;\nbonus bLongAtkRate,.@r/3*4;\nif (.@r>=7) {\n bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10;\n bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",10;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000;\n bonus2 bSkillCooldown,"SR_EARTHSHAKER",-1000;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15;\n bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",15;\n bonus2 bSkillUseSPrate,"SR_RAMPAGEBLASTER",-15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (560009,'Up_Ray_Knuckle','Patent Ray Knuckle','Weapon','Knuckle',800,205,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nbonus2 bSkillAtk,"SR_TIGERCANNON",4*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SR_TIGERCANNON",15;\n bonus2 bSkillAtk,"SR_HELLGATE",20;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000;\n}\nif (.@r>=11) {\n bonus bMaxHPrate,10;\n bonus2 bSkillAtk,"SR_HELLGATE",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (560018,'Adulter_F_Knuckle','Adulter Fides Knuckle','Weapon','Knuckle',1000,210,1,2,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"SR_TIGERCANNON",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SR_TIGERCANNON",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"SR_TIGERCANNON",-500;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SR_TIGERCANNON",25;\n if (.@r>=12) {\n bonus bShortAtkRate,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (560019,'Adulter_F_Claw','Adulter Fides Claw','Weapon','Knuckle',900,210,1,2,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (570000,'Boost_Guitar','Booster Guitar','Weapon','Musical',150,160,1,2,true,true,true,true,'Male',true,4,100,true,'bonus2 bMagicAtkEle,Ele_Neutral,3;\nbonus2 bAddClass,Class_All,3;\n.@r = getrefine();\nbonus bBaseAtk,.@r*3;\nbonus bMatk,.@r*3;\n.@i = min(BaseLevel,180)/15*3;\nbonus bBaseAtk,.@i;\nbonus bMatk,.@i;\nif (.@r>=7) {\n bonus bVariableCastrate,getskilllv("BA_MUSICALLESSON")*-1;\n}\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,10;\n bonus2 bMagicAddSize,Size_All,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (570002,'Trumpet_Shell_K','Trumpet Shell','Weapon','Musical',700,160,190,1,2,true,true,true,true,'Male',true,4,100,true,'.@r = getrefine();\nif (.@r>=2) {\n bonus bMatk,.@r/2*10;\n}\nif (.@r>=3) {\n bonus2 bMagicAtkEle,Ele_Neutral,.@r/3*4;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"WM_REVERBERATION",10;\n bonus2 bSkillAtk,"WM_METALICSOUND",10;\n}\nif (.@r>=11) {\n bonus2 bSkillFixedCast,"WM_REVERBERATION",-500;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (570005,'Ep172_1h_Inst','Pigritia Wave','Weapon','Musical',700,150,210,1,2,true,true,true,true,'Male',true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"WM_REVERBERATION",10;\nbonus2 bSkillAtk,"WM_METALICSOUND",10;\nbonus bMatk,8*(.@r/3);\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n bonus2 bSkillAtk,"WM_METALICSOUND",15;\n}\nif (.@r>=11) {\n bonus2 bSkillUseSPrate,"WM_REVERBERATION",20;\n bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (570008,'Electronic_Guitar_IL','Illusion Electric Guitar','Weapon','Musical',1800,170,180,1,2,true,true,true,true,'Male',true,4,120,true,'.@r = getrefine();\nbonus bLongAtkRate,3*(.@r/2);\nbonus bMatk,6*(.@r/2);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Neutral,10;\n bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n}\nif (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_Water,10;\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (570009,'Up_Trumpet_Shell_K','Patent Trumpet Shell','Weapon','Musical',1000,160,230,1,2,true,true,true,true,'Male',true,4,150,true,'.@r = getrefine();\nbonus bMatk,.@r/2*15;\nbonus2 bMagicAtkEle,Ele_All,.@r/3*4;\nif (.@r>=7) {\n bonus2 bSkillAtk,"WM_REVERBERATION",10;\n bonus2 bSkillAtk,"WM_METALICSOUND",10;\n}\nif (.@r>=9) {\n bonus2 bSkillFixedCast,WM_REVERBERATION,-500;\n}\nif (.@r>=11) {\n bonus bMatkRate,7;\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n bonus2 bSkillAtk,"WM_METALICSOUND",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (570010,'MV_B_Violin','Metallic Vibration Booster Violin','Weapon','Musical',150,1,true,true,true,true,'Male',true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatkRate,2+(min(BaseLevel,195)/15);\nbonus bMatk,180+(3*.@r);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_All,2*getskilllv("BA_MUSICALLESSON");\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;\n bonus2 bSkillAtk,"WM_METALICSOUND",25;\n bonus2 bSkillAtk,"WM_REVERBERATION",25;\n}\nif (.@r>=11) {\n bonus2 bSkillFixedCast,"WM_REVERBERATION",-500;\n bonus2 bMagicAtkEle,Ele_All,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"WM_METALICSOUND",15;\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (570017,'Adulter_F_Violin','Adulter Fides Violin','Weapon','Musical',1200,170,1,2,true,true,true,true,'Male',true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2500;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (570018,'Adulter_F_Harp','Adulter Fides Harp','Weapon','Musical',1000,100,210,1,2,true,true,true,true,'Male',true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"WM_METALICSOUND",10;\nbonus bMatk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WM_METALICSOUND",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WM_METALICSOUND",25;\n if (.@r>=12) {\n bonus2 bMagicAtkEle,Ele_Neutral,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (570024,'RS_B_Violin','Rainstorm Booster Violin','Weapon','Musical',150,1,true,true,true,true,'Male',true,4,100,100,True,True,True,True,True,True,True,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r;\nbonus bBaseAtk,3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bLongAtkRate,2*getskilllv("BA_MUSICALLESSON");\n if (.@r>=9) {\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",25;\n if (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n if (.@r>=13) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580000,'Boost_Whip','Booster Whip','Weapon','Whip',150,160,2,2,true,true,true,true,'Female',true,4,100,true,'bonus2 bMagicAtkEle,Ele_Neutral,3;\nbonus2 bAddClass,Class_All,3;\n.@r = getrefine();\nbonus bBaseAtk,.@r*3;\nbonus bMatk,.@r*3;\n.@i = min(BaseLevel,180)/15*3;\nbonus bBaseAtk,.@i;\nbonus bMatk,.@i;\nif (.@r>=7) {\n bonus bVariableCastrate,getskilllv("DC_DANCINGLESSON")*-1;\n}\nif (.@r>=9) {\n bonus2 bAddClass,Class_All,10;\n bonus2 bMagicAddClass,Class_All,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580002,'Barb_Wire_K','Barbed Wire Whip','Weapon','Whip',700,160,190,2,2,true,true,true,true,'Female',true,4,100,true,'.@r = getrefine();\nif (.@r>=2) {\n bonus bMatk,.@r/2*10;\n}\nif (.@r>=3) {\n bonus2 bMagicAtkEle,Ele_Neutral,.@r/3*4;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"WM_REVERBERATION",10;\n bonus2 bSkillAtk,"WM_METALICSOUND",10;\n}\nif (.@r>=11) {\n bonus2 bSkillFixedCast,"WM_REVERBERATION",-5000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580005,'Ep172_1h_Whip','Pigritia Spark','Weapon','Whip',700,150,210,2,2,true,true,true,true,'Female',true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"WM_REVERBERATION",10;\nbonus2 bSkillAtk,"WM_METALICSOUND",10;\nbonus bMatk,8*(.@r/3);\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n bonus2 bSkillAtk,"WM_METALICSOUND",15;\n}\nif (.@r>=11) {\n bonus2 bSkillUseSPrate,"WM_REVERBERATION",20;\n bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580008,'Electric_Eel_IL','Illusion Electric Eel','Weapon','Whip',1800,170,180,2,2,true,true,true,true,'Female',true,4,120,true,'.@r = getrefine();\nbonus bLongAtkRate,3*(.@r/2);\nbonus bMatk,6*(.@r/2);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Neutral,10;\n bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n}\nif (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_Water,10;\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580009,'Up_Barb_Wire_K','Patent Barbed Wire Whip','Weapon','Whip',1000,160,230,1,2,true,true,true,true,'Female',true,4,150,true,'.@r = getrefine();\nbonus bMatk,.@r/2*15;\nbonus2 bMagicAtkEle,Ele_All,.@r/3*4;\nif (.@r>=7) {\n bonus2 bSkillAtk,"WM_REVERBERATION",10;\n bonus2 bSkillAtk,"WM_METALICSOUND",10;\n}\nif (.@r>=9) {\n bonus2 bSkillFixedCast,WM_REVERBERATION,-500;\n}\nif (.@r>=11) {\n bonus bMatkRate,7;\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n bonus2 bSkillAtk,"WM_METALICSOUND",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (580010,'MV_B_Whip','Metallic Vibration Booster Whip','Weapon','Whip',150,2,true,true,true,true,'Female',true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatkRate,2+(min(BaseLevel,195)/15);\nbonus bMatk,180+(3*.@r);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_All,2*getskilllv("DC_DANCINGLESSON");\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;\n bonus2 bSkillAtk,"WM_METALICSOUND",25;\n bonus2 bSkillAtk,"WM_REVERBERATION",25;\n}\nif (.@r>=11) {\n bonus2 bSkillFixedCast,"WM_REVERBERATION",-500;\n bonus2 bMagicAtkEle,Ele_All,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"WM_METALICSOUND",15;\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580017,'Adulter_F_C_Rope','Adulter Fides Chain Rope','Weapon','Whip',1200,170,2,2,true,true,true,true,'Female',true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2500;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580018,'Adulter_F_Ribbon','Adulter Fides Ribbon','Weapon','Whip',1000,100,210,2,2,true,true,true,true,'Female',true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"WM_METALICSOUND",10;\nbonus bMatk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WM_METALICSOUND",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WM_METALICSOUND",25;\n if (.@r>=12) {\n bonus2 bMagicAtkEle,Ele_Neutral,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (580024,'RS_B_Whip','Rainstorm Booster Whip','Weapon','Whip',150,2,true,true,true,true,'Female',true,4,100,100,True,True,True,True,True,True,True,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r;\nbonus bBaseAtk,3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bLongAtkRate,2*getskilllv("DC_DANCINGLESSON");\n if (.@r>=9) {\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",25;\n if (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n if (.@r>=13) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590000,'Boost_Mace','Booster Mace','Weapon','2hAxe',160,160,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine();\nbonus bMatk,160;\nbonus bUnbreakableWeapon;\nbonus2 bMagicAtkEle,Ele_Holy,3;\nbonus2 bAddClass,Class_All,3;\nbonus bMatk,2*.@r;\nbonus bBaseAtk,2*.@r;\nbonus bMatk,3*(min(BaseLevel,180)/15);\nbonus bBaseAtk,3*(min(BaseLevel,180)/15);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Holy,getskilllv("HP_MEDITATIO");\n}\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,10;\n bonus2 bMagicAddSize,Size_All,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (590002,'Meteor_Striker','Meteor Striker','Weapon','2hAxe',3000,300,1,2,true,true,true,true,true,true,4,'.@r = getrefine();\nif (.@r>=2) {\n bonus bBaseAtk,.@r/2*10;\n}\nif (.@r>=3) {\n bonus2 bSkillAtk,"NC_VULCANARM",.@r/3*10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"NC_VULCANARM",10;\n bonus2 bSkillAtk,"NC_ARMSCANNON",10;\n}\nif (.@r>=11) {\n bonus bVariableCastrate,-15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590003,'Saint_Hall','Saint Mace','Weapon','Mace',800,170,165,1,2,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon;\nbonus bMatkRate,3;\n.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Holy,.@r/2*1;\nbonus2 bSkillAtk,"AB_ADORAMUS",.@r/3*5;\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_Holy,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590006,'Ep172_1h_Hammer','Envy Blunt','Weapon','Mace',1500,180,210,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"AB_DUPLELIGHT",15;\nbonus bMatk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"AB_DUPLELIGHT",20;\n}\nif (.@r>=9) {\n bonus bAspdRate,10;\n}\nif (.@r>=11) {\n bonus2 bSkillFixedCast,"AB_DUPLELIGHT",-500;\n bonus2 bSkillAtk,"AB_DUPLELIGHT",35;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (590008,'AK_B_Mace','Arm Knuckle Booster Mace','Weapon','Mace',400,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bLongAtkRate,2*getskilllv("NC_MADOLICENCE");\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",25;\n bonus2 bSkillAtk,"NC_ARMSCANNON",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,20;\n bonus bDelayrate,-10;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15;\n bonus2 bSkillAtk,"NC_ARMSCANNON",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (590009,'AC_B_Club','Acid Cannon Booster Club','Weapon','Mace',190,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bLongAtkRate,2*getskilllv("AM_LEARNINGPOTION");\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",25;\n bonus2 bSkillAtk,"GN_CARTCANNON",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,20;\n bonus bDelayrate,-10;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",15;\n bonus2 bSkillAtk,"GN_CARTCANNON",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (590010,'DD_B_Mace','Dupledex Booster Mace','Weapon','Mace',190,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bMatkRate,2;\nbonus2 bAddClass,Class_All,2;\nbonus bMatk,160+(3*.@r)+3*(min(BaseLevel,195)/15);\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Holy,getskilllv("HP_MEDITATIO");\n bonus2 bMagicAtkEle,Ele_Earth,getskilllv("HP_MEDITATIO");\n}\nif (.@r>=9) {\n bonus bDelayrate,-10;\n bonus2 bSkillAtk,"AB_DUPLELIGHT",25;\n bonus2 bSkillAtk,"AB_JUDEX",25;\n}\nif (.@r>=11) {\n bonus2 bMagicAddSize,Size_All,15;\n bonus2 bMagicAtkEle,Ele_Holy,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"AB_DUPLELIGHT",15;\n bonus2 bSkillAtk,"AB_JUDEX",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590011,'Up_Meteor_Striker','Patent Meteor Striker','Weapon','Mace',3500,320,1,2,true,true,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon;\n.@r = getrefine();\nbonus bBaseAtk,.@r/2*15;\nbonus2 bSkillAtk,"NC_VULCANARM",.@r/3*10;\nbonus2 bSkillAtk,"NC_BOOSTKNUCKLE",.@r/3*10;\nif (.@r>=7) {\n bonus2 bSkillAtk,"NC_VULCANARM",15;\n bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"NC_ARMSCANNON",25;\n}\nif (.@r>=11) {\n bonus bLongAtkRate,15;\n bonus bVariableCastrate,-15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590012,'Up_Saint_Hall','Patent Saint Mace','Weapon','Mace',1000,170,200,1,2,true,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon;\nbonus bMatkRate,3;\n.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Holy,.@r/2*1;\nbonus2 bSkillAtk,"AB_ADORAMUS",.@r/3*5;\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n bonus2 bMagicAtkEle,Ele_Holy,10;\n}\nif (.@r>=9) {\n bonus2 bMagicAddRace,RC_All,15;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"AB_ADORAMUS",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590021,'Adulter_F_Mace','Adulter Fides Mace','Weapon','Mace',4000,340,1,2,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"NC_VULCANARM",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"NC_VULCANARM",20;\n if (.@r>=9) {\n bonus bAspdRate,10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"NC_VULCANARM",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590022,'Adulter_F_Hall','Adulter Fides Hall','Weapon','Mace',3000,230,1,2,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"GN_CART_TORNADO",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"GN_CART_TORNADO",20;\n if (.@r>=9) {\n bonus bDelayrate,-10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"GN_CART_TORNADO",25;\n if (.@r>=12) {\n bonus bShortAtkRate,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (600000,'IDTest_bothhand','IDTest bothhand','Weapon','2hSword',10,100,1,1,true,true,true,true,true,true,true,true,1,'bonus3 bAutoSpell,"MG_COLDBOLT",1,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (600001,'Boost_TH_Sword','Booster Two-handed Sword','Weapon','1hSword',250,1,2,true,true,true,true,true,true,4,100,true,'bonus bCritical,10;\nbonus bMaxHPrate,3;\n.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bBaseAtk,min(BaseLevel,180)/15*3;\nif (.@r>=7) {\n bonus bAspdRate,getskilllv("KN_TWOHANDQUICKEN");\n}\nif (.@r>=9) {\n bonus bCritAtkRate,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (600004,'Dragonic_Slayer','Dragonic Slayer','Weapon','1hSword',1000,180,1,2,true,true,true,true,true,true,4,'.@r = getrefine();\nif (.@r>=2) {\n bonus bMaxHPrate,.@r/2*3;\n bonus bMaxSPrate,.@r/2*3;\n}\nif (.@r>=3) {\n bonus2 bSkillAtk,"RK_DRAGONBREATH",.@r/3*5;\n bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",.@r/3*5;\n}\nif (.@r>=9) {\n bonus bDelayrate,-10;\n}\nif (.@r>=11) {\n bonus bLongAtkRate,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (600008,'Ep172_Bh_Sword','Hypocrisy Edge','Weapon','2hSword',3000,280,1,2,true,true,true,true,true,true,4,150,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"RK_WINDCUTTER",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RK_WINDCUTTER",10;\n}\nif (.@r>=9) {\n bonus bDelayrate,-10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"RK_WINDCUTTER",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (600009,'Up_Oriental_Sword','Patent Oriental Sword','Weapon','2hSword',2000,240,1,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine();\n.@i = max(2,getskilllv("RK_SONICWAVE"));\nbonus bBaseAtk,.@r/2*15;\nbonus2 bSkillAtk,"RK_SONICWAVE",.@r/3*10;\nif (.@r>=7) {\n bonus bUnbreakableWeapon;\n bonus bAspdRate,10;\n}\nif (.@r>=9) {\n bonus5 bAutoSpell,"RK_SONICWAVE",.@i,20,BF_SHORT,1;\n}\nif (.@r>=11) {\n bonus bCritical,15;\n bonus bCritAtkRate,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (600011,'Death_Guidance_IL','Illusion Death Guidance','Weapon','2hSword',2000,240,1,2,true,true,true,true,true,true,true,true,true,4,120,'.@r = getrefine();\nbonus bBaseAtk,4*.@r;\nif (.@r>=7) {\n bonus2 bSkillAtk,"RK_STORMBLAST",20;\n}\nif (.@r>=9) {\n autobonus "{ bonus2 bHPRegenRate,getrefine()*50,1000; }",30,4000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bCritAtkRate,15;\n bonus bCritical,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (600012,'IW_B_T_Sword','Ignition Wave Booster Two-handed Sword','Weapon','2hSword',250,1,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bCritical,15;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bAspdRate,getskilllv("KN_TWOHANDQUICKEN");\n}\nif (.@r>=9) {\n bonus bCritAtkRate,10;\n bonus2 bSkillAtk,"RK_IGNITIONBREAK",25;\n bonus2 bSkillAtk,"RK_SONICWAVE",25;\n bonus3 bAutoSpell,"RK_SONICWAVE",getskilllv("RK_SONICWAVE"),1;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus bCritical,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"RK_IGNITIONBREAK",15;\n bonus2 bSkillAtk,"RK_SONICWAVE",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (600017,'Adulter_F_T_Sword','Adulter Fides Two-Handed Sword','Weapon','2hSword',4000,300,1,2,true,true,true,true,true,true,4,180,'.@r = getrefine();\nbonus2 bSkillAtk,"RK_WINDCUTTER",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RK_WINDCUTTER",20;\n if (.@r>=9) {\n bonus bDelayrate,-10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RK_WINDCUTTER",25;\n if (.@r>=12) {\n bonus bShortAtkRate,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (610000,'Boost_Katar','Booster Katar','Weapon','Katar',150,1,2,true,true,true,true,true,true,4,100,true,'bonus2 bAddClass,Class_All,2;\nbonus bCritAtkRate,3;\n.@r = getrefine();\nbonus bBaseAtk,.@r*3;\nbonus bBaseAtk,min(BaseLevel,180)/15*3;\nif (.@r>=7) {\n bonus bCritAtkRate,getskilllv("AS_KATAR");\n}\nif (.@r>=9) {\n bonus2 bAddClass,Class_All,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (610003,'Blade_Katar','Blade Katar','Weapon','Katar',1000,185,1,2,true,true,true,true,true,true,4,100,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*10;\nbonus bAspdRate,.@r/3*2;\nif (.@r>=9) {\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",20;\n}\nif (.@r>=11) {\n bonus bDelayrate,-7;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (610006,'Ep172_Bh_Katar','Avaritia Metal','Weapon','Katar',1800,220,1,2,true,true,true,true,true,true,4,150,'.@r = getrefine();\nbonus2 bSkillAtk,"GC_ROLLINGCUTTER",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",10;\n}\nif (.@r>=9) {\n bonus bAspdRate,10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",15;\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (610008,'Up_Shiver_Katar_K','Patent Shiver Katar','Weapon','Katar',1400,255,1,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*15;\nbonus2 bSkillAtk,"GC_CROSSIMPACT",.@r/3*10;\nif (.@r>=7) {\n bonus bCritAtkRate,15;\n bonus bAspdRate,10;\n}\nif (.@r>=9) {\n bonus2 bAddRace,RC_Brute,25;\n bonus2 bAddRace,RC_DemiHuman,25;\n}\nif (.@r>=11) {\n bonus bCritical,15;\n bonus2 bSkillCooldown,"GC_DARKCROW",-10000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (610009,'Up_Blade_Katar','Patent Blade Katar','Weapon','Katar',1400,275,1,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*15;\nbonus bAspdRate,(.@r*2/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",25;\n bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",25;\n}\nif (.@r>=9) {\n bonus bDelayrate,-12;\n}\nif (.@r>=11) {\n bonus bShortAtkRate,10;\n bonus bLongAtkRate,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (610012,'KatarOfCold_Icicle_IL','Illusion Katar of Frozen Icicle','Weapon','Katar',1200,220,1,2,true,true,true,4,120,'.@r = getrefine();\nbonus bBaseAtk,5*.@r;\nif (.@r>=7) {\n bonus2 bSkillAtk,"GC_CROSSIMPACT",20;\n}\nif (.@r>=9) {\n bonus bAspdRate,10;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Insect,10;\n bonus2 bAddEle,Ele_Fire,10;\n bonus bCritical,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (610013,'RC_B_Katar','Rolling Cross Booster Katar','Weapon','Katar',200,1,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bCritical,15;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bShortAtkRate,2;\n}\nif (.@r>=9) {\n bonus bDelayrate,-5;\n bonus2 bSkillAtk,"GC_CROSSIMPACT",25;\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus bDelayrate,-10;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"GC_CROSSIMPACT",15;\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (610020,'Adulter_F_Cakram','Adulter Fides Chakram','Weapon','Katar',2000,250,1,2,true,true,true,true,true,true,4,180,'.@r = getrefine();\nbonus2 bSkillAtk,"GC_ROLLINGCUTTER",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",20;\n if (.@r>=9) {\n bonus bDelayrate,-10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",25;\n if (.@r>=12) {\n bonus bShortAtkRate,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (610021,'Adulter_F_Katar','Adulter Fides Katar','Weapon','Katar',1700,230,1,2,true,true,true,true,true,true,4,180,'.@r = getrefine();\nbonus2 bSkillAtk,"GC_COUNTERSLASH",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"GC_COUNTERSLASH",20;\n if (.@r>=9) {\n bonus bDelayrate,-10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"GC_COUNTERSLASH",25;\n if (.@r>=12) {\n bonus bShortAtkRate,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (610028,'CA_B_Katar','Counter Assault Booster Qatar','Weapon','Katar',240,1,true,true,true,true,true,true,4,100,100,True,True,True,True,True,True,True,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r;\nbonus bBaseAtk,3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bDelayrate,-(getskilllv("AS_KATAR")/2);\n if (.@r>=9) {\n bonus bShortAtkRate,10;\n bonus2 bSkillAtk,"ASC_METEORASSAULT",25;\n bonus2 bSkillAtk,"GC_COUNTERSLASH",25;\n if (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus bDelayrate,-10;\n if (.@r>=13) {\n bonus2 bSkillAtk,"ASC_METEORASSAULT",15;\n bonus2 bSkillAtk,"GC_COUNTERSLASH",15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (620003,'PT_B_Axe','Power Swing Booster Axe','Weapon','2hAxe',300,1,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bShortAtkRate,getskilllv("BS_WEAPONRESEARCH");\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;\n bonus2 bSkillAtk,"NC_AXETORNADO",25;\n bonus2 bSkillAtk,"NC_POWERSWING",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,20;\n bonus bDelayrate,-10;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"NC_AXETORNADO",15;\n bonus2 bSkillAtk,"NC_POWERSWING",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (620004,'Up_Avenger','Patent Avenger','Weapon','2hAxe',7000,290,1,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bBaseAtk,.@r/2*15;\nbonus2 bSkillAtk,"NC_AXETORNADO",10*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"NC_AXEBOOMERANG",40;\n bonus2 bSkillCooldown,"NC_AXEBOOMERANG",-1000;\n}\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,15;\n}\nif (.@r>=11) {\n bonus2 bSubEle,Ele_All,20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (620010,'Doom_Slayer_IL','Illusion Doom Slayer','Weapon','2hAxe',7000,250,1,2,true,true,4,120,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nif (readparam(bStr)>=100) {\n bonus bBaseAtk,75;\n}\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n if (.@r>=9) {\n bonus2 bAddSize,Size_All,20;\n bonus bLongAtkRate,15;\n bonus bShortAtkRate,15;\n if (.@r>=11) {\n bonus bDelayrate,-10;\n }\n }\n}\nbonus bVariableCastrate,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (630003,'Ep172_Bh_Spear','Luxuria Pierce','Weapon','2hSpear',3300,250,3,2,true,true,true,true,true,true,4,150,'.@r = getrefine();\nbonus2 bSkillAtk,"RK_HUNDREDSPEAR",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-1500;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"RK_HUNDREDSPEAR",20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (630006,'Brionac_IL','Illusion Brionac','Weapon','2hSpear',3000,210,3,2,true,true,true,true,true,true,true,true,4,120,'.@r = getrefine();\nbonus2 bAddClass,Class_All,10;\nbonus2 bSkillAtk,"LG_OVERBRAND",5*(.@r/2);\nif (.@r>=7) {\n bonus2 bSkillAtk,"LG_OVERBRAND",20;\n}\nif (.@r>=9) {\n bonus2 bAddSize,Size_Medium,15;\n bonus2 bAddSize,Size_Large,15;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Fish,30;\n bonus2 bAddRace,RC_Demon,30;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (630007,'Zephyrus_IL','Illusion Zephyrus','Weapon','2hSpear',3300,250,3,2,true,true,true,true,true,true,true,true,4,120,'.@r = getrefine();\nbonus bBaseAtk,4*.@r;\nbonus bLongAtkRate,3*(.@r/2);\nif (.@r>=7) {\n bonus2 bSkillAtk,"LK_SPIRALPIERCE",20;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,5;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_Medium,10;\n bonus2 bAddSize,Size_Large,10;\n bonus bHit,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (630008,'HB_B_T_Spear','Hundred Breath Booster Spear','Weapon','2hSpear',250,3,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2+(min(BaseLevel,195)/15);\nbonus bMaxHP,250*.@r;\nbonus bMaxSP,20*.@r;\nif (.@r>=7) {\n bonus bDelayrate,-3*getskilllv("RK_DRAGONTRAINING");\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",25;\n bonus2 bSkillAtk,"RK_HUNDREDSPEAR",25;\n bonus2 bSkillAtk,"RK_DRAGONBREATH",25;\n}\nif (.@r>=11) {\n bonus bLongAtkRate,15;\n bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-2000;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15;\n bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15;\n bonus2 bSkillAtk,"RK_DRAGONBREATH",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (630012,'Adulter_F_Lance','Adulter Fides Lance','Weapon','2hSpear',3800,270,3,2,true,true,true,true,true,true,4,180,'.@r = getrefine();\nbonus2 bSkillAtk,"RK_HUNDREDSPEAR",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RK_HUNDREDSPEAR",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-1500;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RK_HUNDREDSPEAR",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (640000,'Boost_Staff','Booster Staff','Weapon','Staff',100,200,1,2,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon;\nbonus bMatkRate,2;\nbonus2 bMagicAtkEle,Ele_Fire,3;\n.@r = getrefine();\nbonus bMatk,.@r*3;\nbonus bMatk,min(BaseLevel,180)/15*3;\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Fire,getskilllv("HW_MAGICPOWER");\n}\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Ghost,10;\n bonus2 bMagicAtkEle,Ele_Wind,10;\n bonus2 bMagicAtkEle,Ele_Water,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (640004,'Blue_Crystal_Staff','Blue Crystal Staff','Weapon','Staff',800,100,200,1,2,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon;\n.@r = getrefine();\nbonus bMatk,.@r/2*10;\nbonus2 bSkillAtk,"WL_JACKFROST",.@r/3*12;\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Water,7;\n}\nif (.@r>=11) {\n bonus2 bSkillCooldown,"WL_JACKFROST",-1000;\n bonus2 bMagicAddEle,Ele_Fire,7;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (640005,'Ep172_Bh_Staff','Pride Stone','Weapon','Huuma',2000,180,320,1,2,true,true,true,true,true,true,4,150,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bMagicAtkEle,Ele_Neutral,15;\nbonus2 bMagicAtkEle,Ele_Water,15;\nbonus bVariableCastrate,-3*(.@r/3);\nbonus bMatk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WL_JACKFROST",10;\n bonus2 bSkillAtk,"WL_COMET",10;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WL_JACKFROST",-1500;\n bonus2 bSkillCooldown,"WL_COMET",-10000;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"WL_JACKFROST",20;\n bonus2 bSkillAtk,"WL_COMET",20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (640009,'CS_B_Staff','Crimson Strain Booster Staff','Weapon','Huuma',150,1,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bMatkRate,2;\nbonus bMatk,230+(3*.@r)+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Earth,getskilllv("HW_MAGICPOWER");\n bonus2 bMagicAtkEle,Ele_Fire,getskilllv("HW_MAGICPOWER");\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n bonus2 bSkillAtk,"WL_EARTHSTRAIN",25;\n bonus2 bSkillAtk,"WL_CRIMSONROCK",25;\n}\nif (.@r>=11) {\n bonus2 bMagicAddSize,Size_All,15;\n bonus2 bMagicAtkEle,Ele_Earth,15;\n bonus2 bMagicAtkEle,Ele_Fire,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"WL_EARTHSTRAIN",15;\n bonus2 bSkillAtk,"WL_CRIMSONROCK",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (640010,'CJ_B_Staff','Chain Jack Booster Staff','Weapon','Huuma',150,1,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bMatkRate,2;\nbonus bMatk,230+(3*.@r)+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Water,getskilllv("HW_MAGICPOWER");\n bonus2 bMagicAtkEle,Ele_Wind,getskilllv("HW_MAGICPOWER");\n}\nif (.@r>=9) {\n bonus bDelayrate,-10;\n bonus2 bSkillAtk,"WL_CHAINLIGHTNING",25;\n bonus2 bSkillAtk,"WL_JACKFROST",25;\n}\nif (.@r>=11) {\n bonus2 bMagicAddSize,Size_All,15;\n bonus2 bMagicAtkEle,Ele_Water,15;\n bonus2 bMagicAtkEle,Ele_Wind,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"WL_CHAINLIGHTNING",15;\n bonus2 bSkillAtk,"WL_JACKFROST",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (640011,'Up_Iron_Staff','Patent Iron Staff','Weapon','2hStaff',1000,100,235,1,2,true,true,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon;\n.@r = getrefine();\nbonus bMatk,.@r/2*15;\nbonus2 bSkillAtk,"WL_EARTHSTRAIN",.@r/3*12;\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n bonus2 bMagicAtkEle,Ele_Earth,15;\n bonus2 bMagicAtkEle,Ele_Fire,15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WL_EARTHSTRAIN",-1000;\n bonus bVariableCastrate,-5;\n}\nif (.@r>=11) {\n bonus2 bMagicAddSize,Size_All,15;\n bonus2 bSkillAtk,"WL_CRIMSONROCK",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (640012,'Up_Blue_Crystal_Staff','Patent Blue Crystal Staff','Weapon','Staff',1000,100,235,1,2,true,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon;\n.@r = getrefine();\nbonus bMatk,.@r/2*15;\nbonus2 bSkillAtk,"WL_JACKFROST",.@r/3*12;\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n bonus2 bMagicAtkEle,Ele_Water,15;\n bonus2 bMagicAtkEle,Ele_Wind,15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WL_JACKFROST",-1000;\n bonus bDelayrate,-5;\n}\nif (.@r>=11) {\n bonus2 bMagicAddSize,Size_All,15;\n bonus2 bSkillAtk,"WL_CHAINLIGHTNING",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (640019,'Adulter_F_T_Staff','Adulter Fides Two-Handed Staff','Weapon','Huuma',2000,200,340,1,2,true,true,true,true,true,true,4,180,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"WL_COMET",10;\nbonus bMatk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WL_COMET",20;\n if (.@r>=9) {\n bonus2 bMagicAddSize,Size_All,15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WL_COMET",25;\n if (.@r>=12) {\n bonus2 bMagicAtkEle,Ele_Neutral,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (640020,'Adulter_F_Rod','Adulter Fides Rod','Weapon','Huuma',1900,200,340,1,2,true,true,true,true,true,true,4,180,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"WL_SOULEXPANSION",10;\nbonus bMatk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WL_SOULEXPANSION",20;\n if (.@r>=9) {\n bonus2 bMagicAddSize,Size_All,15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WL_SOULEXPANSION",25;\n if (.@r>=12) {\n bonus2 bMagicAtkEle,Ele_Ghost,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (650003,'Ep172_Bh_Huuma','Wrath Wheel','Weapon','Huuma',1800,320,1,2,true,true,true,true,4,150,'.@r = getrefine();\nbonus bAtkEle,Ele_Wind;\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"KO_HUUMARANKA",15;\nbonus bVariableCastrate,-2*(.@r/3);\nbonus bBaseAtk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"KO_JYUMONJIKIRI",15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-1000;\n bonus2 bSkillCooldown,"KO_HUUMARANKA",-2000;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"KO_HUUMARANKA",20;\n bonus2 bSkillAtk,"KO_JYUMONJIKIRI",20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (650004,'Up_Humma_Clear','Patent Huuma Shuriken Clearness','Weapon','Huuma',20,2300,290,1,2,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon;\n.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nbonus bLongAtkRate,.@r/3*2;\nif (.@r>=7) {\n bonus2 bSkillAtk,"KO_HUUMARANKA",30;\n bonus bVariableCastrate,-10;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000;\n}\nif (.@r>=11) {\n bonus2 bAddEle,Ele_Fire,20;\n bonus2 bAddEle,Ele_Dark,20;\n bonus2 bAddEle,Ele_Holy,20;\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Demon,20;\n bonus2 bAddRace,RC_Angel,20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (650008,'Adulter_F_Humma','Adulter Fides Huuma Shuriken','Weapon','Huuma',2000,360,1,2,true,true,true,4,180,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"KO_HUUMARANKA",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"KO_HUUMARANKA",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"KO_HUUMARANKA",-2000;\n if (.@r>=11) {\n bonus2 bSkillAtk,"KO_HUUMARANKA",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (650009,'Adulter_F_C_Humma','Adulter Fides Cross-Shaped Huuma Shuriken','Weapon','Huuma',2200,360,1,2,true,true,true,4,180,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"KO_JYUMONJIKIRI",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"KO_JYUMONJIKIRI",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-2000;\n if (.@r>=11) {\n bonus2 bSkillAtk,"KO_JYUMONJIKIRI",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`job_hunter`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (700000,'IDTest_bow','IDTest bow','Weapon','Bow',10,100,5,1,true,true,true,true,true,true,true,true,1,'bonus3 bAutoSpell,"MG_COLDBOLT",1,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (700001,'Boost_Bow','Booster Bow','Weapon','Bow',160,5,2,true,true,true,true,true,true,4,100,true,'bonus bCritical,10;\nbonus bMaxHPrate,3;\n.@r = getrefine();\nbonus bBaseAtk,.@r*3;\nbonus bBaseAtk,min(BaseLevel,180)/15*3;\nif (.@r>=7) {\n bonus bAspdRate,getskilllv("SN_WINDWALK");\n}\nif (.@r>=9) {\n bonus bLongAtkRate,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (700003,'Scalet_Dragon_L_Bow','Scarlet Dragon Leather Bow','Weapon','Bow',800,170,5,2,true,true,true,true,true,true,4,100,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*10;\nbonus bDelayrate,-(.@r/3*4);\nif (.@r>=9) {\n bonus2 bSkillAtk,"RA_AIMEDBOLT",35;\n}\nif (.@r>=11) {\n bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (700007,'Ep172_Bh_Bow','Superbia String','Weapon','Bow',1400,220,5,2,true,true,true,true,true,true,4,150,'.@r = getrefine();\nbonus2 bSkillAtk,"RA_ARROWSTORM",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RA_ARROWSTORM",10;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"RA_ARROWSTORM",-1000;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"RA_ARROWSTORM",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (700008,'Ep172_Bh_Bow2','Gula Gun','Weapon','Bow',1200,220,5,2,true,true,true,true,true,true,4,150,'.@r = getrefine();\nbonus2 bSkillAtk,"SC_TRIANGLESHOT",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SC_TRIANGLESHOT",15;\n}\nif (.@r>=9) {\n bonus bDelayrate,-10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"SC_TRIANGLESHOT",20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (700009,'Ep172_Bh_Bow3','Pigritia Rhythm','Weapon','Bow',1000,190,5,2,true,true,true,true,true,true,4,150,'.@r = getrefine();\nbonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2500;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (700013,'Up_Narcis_Bow','Patent Narcissus Bow','Weapon','Bow',1000,210,5,2,true,true,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*15;\nbonus bLongAtkRate,.@r/3*4;\nif (.@r>=7) {\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10;\n bonus2 bWeaponDamageRate,W_BOW,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (700014,'TB_B_Bow','Triangle Bomb Booster Bow','Weapon','Bow',210,5,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bDelayrate,-1*(getskilllv("AC_VULTURE")/2);\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n bonus2 bSkillAtk,"SC_TRIANGLESHOT",25;\n bonus2 bSkillAtk,"SC_FEINTBOMB",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus bLongAtkRate,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"SC_TRIANGLESHOT",25;\n bonus2 bSkillAtk,"SC_FEINTBOMB",25;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (700015,'AS_B_Bow','Arrow Booster Bow','Weapon','Bow',205,5,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bLongAtkRate,getskilllv("AC_OWL");\n}\nif (.@r>=9) {\n bonus bMaxSPrate,10;\n bonus2 bSkillAtk,"RA_ARROWSTORM",25;\n}\nif (.@r>=11) {\n bonus2 bSkillCooldown,"RA_ARROWSTORM",-700;\n bonus2 bAddSize,Size_All,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"RA_ARROWSTORM",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (700016,'SB_B_Bow','Sharpbolt Booster Bow','Weapon','Bow',200,5,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bLongAtkRate,getskilllv("AC_VULTURE");\n}\nif (.@r>=9) {\n bonus bDelayrate,-10;\n bonus2 bSkillAtk,"RA_AIMEDBOLT",25;\n bonus2 bSkillAtk,"SN_SHARPSHOOTING",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus2 bAddClass,Class_All,10;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"RA_AIMEDBOLT",15;\n bonus2 bSkillAtk,"SN_SHARPSHOOTING",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (700017,'RS_B_Bow','Rainstorm Booster Bow','Weapon','Bow',200,5,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bLongAtkRate,2*getskilllv("BA_MUSICALLESSON");\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (700018,'Up_Royal_Bow_K','Patent Royal Bow','Weapon','Bow',1200,205,5,2,true,true,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*15;\nbonus2 bSkillAtk,"RA_ARROWSTORM",12*(.@r/3);\nif (.@r>=7) {\n bonus bAspdRate,10;\n bonus2 bWeaponDamageRate,W_BOW,15;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,12;\n bonus bCritAtkRate,10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"SN_SHARPSHOOTING",20;\n bonus bDelayrate,-10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (700019,'Up_Scalet_Dragon_L_Bow','Patent Scarlet Dragon Leather Bow','Weapon','Bow',900,200,5,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*15;\nbonus bDelayrate,-(.@r/3*4);\nif (.@r>=7) {\n bonus bLongAtkRate,10;\n bonus2 bAddSize,Size_All,10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"RA_AIMEDBOLT",35;\n}\nif (.@r>=11) {\n bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000;\n bonus bVariableCastrate,-10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (700030,'Adulter_F_C_Bow','Adulter Fides Crossbow','Weapon','Bow',1500,240,5,2,true,true,true,true,true,true,4,180,'.@r = getrefine();\nbonus2 bSkillAtk,"SC_TRIANGLESHOT",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SC_TRIANGLESHOT",20;\n if (.@r>=9) {\n bonus bDelayrate,-10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SC_TRIANGLESHOT",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (700031,'Adulter_F_Ballista','Adulter Fides Ballista','Weapon','Bow',1700,250,5,2,true,true,true,true,true,true,4,180,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"RA_ARROWSTORM",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RA_ARROWSTORM",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"RA_ARROWSTORM",-1200;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RA_ARROWSTORM",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (700032,'Adulter_F_A_Bow','Adulter Fides Aiming Bow','Weapon','Bow',1500,230,5,2,true,true,true,true,true,true,4,180,'.@r = getrefine();\nbonus2 bSkillAtk,"RA_AIMEDBOLT",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RA_AIMEDBOLT",20;\n if (.@r>=9) {\n bonus bDelayrate,-10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RA_AIMEDBOLT",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (800000,'IDTest_gun','IDTest gun','Weapon','Revolver',10,100,7,1,true,true,true,true,1,'bonus bDex,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (800002,'Up_Crimson_Rose','Patent Crimson Rose','Weapon','Revolver',20,1000,200,7,2,true,true,true,4,150,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*10;\nbonus2 bSkillAtk,"RL_FIREDANCE",.@r/3*2;\nif (.@r>=7) {\n bonus2 bAddClass,Class_All,5;\n bonus bLongAtkRate,10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"RL_FIREDANCE",25;\n autobonus3 "{ bonus bLongAtkRate,20; }",1000,60000,"RL_HEAT_BARREL";\n}\nif (.@r>=11) {\n bonus bDelayrate,-10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (800003,'Adulter_F_Revolver','Adulter Fides Revolver','Weapon','Revolver',1200,210,7,2,true,true,true,4,180,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"RL_FIREDANCE",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_FIREDANCE",20;\n if (.@r>=9) {\n bonus2 bSubRace,RC_All,15;\n bonus2 bSubRace,RC_Player_Human,-15;\n bonus2 bSubRace,RC_Player_Doram,-15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RL_FIREDANCE",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (810000,'Ep172_1h_Rifle','Lust Pointer','Weapon','Rifle',1300,260,9,2,true,true,true,true,4,150,'.@r = getrefine();\nbonus2 bSkillAtk,"RL_HAMMER_OF_GOD",10;\nbonus bAspdRate,3*(.@r/3);\nbonus bBaseAtk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-3000;\n}\nif (.@r>=11) {\n autobonus3 "{ bonus2 bSkillAtk,\\"RL_HAMMER_OF_GOD\\",25; }",1000,10000,"RL_C_MARKER";\n bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-4000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (810001,'Up_Master_Soul_Rifle','Patent Master Soul Rifle','Weapon','Rifle',20,1000,200,250,9,2,true,true,true,4,150,true,'.@r = getrefine();\nbonus bMatk,15*(.@r/2);\nbonus2 bSkillAtk,"MG_SOULSTRIKE",15*(.@r/3);\nbonus2 bSkillAtk,"HW_NAPALMVULCAN",15*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WL_SOULEXPANSION",20;\n bonus2 bMagicAddEle,Ele_Ghost,15;\n}\nif (.@r>=9) {\n bonus5 bAutoSpell,"MG_SOULSTRIKE",10,150,BF_LONG,1;\n}\nif (.@r>=11) {\n bonus5 bAutoSpell,"HW_NAPALMVULCAN",3,70,BF_LONG,1;\n bonus5 bAutoSpell,"WL_SOULEXPANSION",3,70,BF_LONG,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (810002,'Adulter_F_Rifle','Adulter Fides Rifle','Weapon','Rifle',1500,280,9,2,true,true,true,4,180,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"RL_HAMMER_OF_GOD",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-8000;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (820000,'Ep172_1h_Shotgun','Lust Shatter','Weapon','Shotgun',1600,310,9,2,true,true,true,true,4,150,'.@r = getrefine();\nbonus bSplashRange,1;\nbonus2 bSkillAtk,"RL_SLUGSHOT",10;\nbonus bAspdRate,3*(.@r/3);\nbonus bBaseAtk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_S_STORM",10;\n bonus2 bSkillAtk,"RL_SLUGSHOT",15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"RL_S_STORM",-1000;\n bonus2 bSkillCooldown,"RL_SLUGSHOT",-2000;\n}\nif (.@r>=11) {\n autobonus3 "{ bonus2 bSkillAtk,\\"RL_S_STORM\\",25; }",1000,10000,"RL_SLUGSHOT";\n bonus2 bSkillAtk,"RL_SLUGSHOT",25;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (820001,'Up_Demon_Slayer_Shot','Patent Demon Slayer Shot','Weapon','Shotgun',2300,295,9,2,true,true,true,4,150,true,'.@r = getrefine();\nbonus bSplashRange,1;\nbonus bLongAtkRate,3*(.@r/2);\nbonus bMaxSPrate,2*(.@r/3);\nif (.@r>=7) {\n bonus2 bAddClass,Class_Boss,15;\n bonus2 bAddRace,RC_Undead,15;\n bonus2 bAddRace,RC_Demon,15;\n}\nif (.@r>=9) {\n autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER";\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"RL_BANISHING_BUSTER",35;\n bonus2 bSkillAtk,"RL_S_STORM",35;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (820002,'Adulter_F_Shotgun','Adulter Fides Shotgun','Weapon','Shotgun',2000,320,9,2,true,true,true,4,180,'.@r = getrefine();\nbonus bSplashRange,1;\nbonus2 bSkillAtk,"RL_S_STORM",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_S_STORM",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"RL_S_STORM",-1000;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RL_S_STORM",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (830000,'Boost_Gatling','Booster Gatling','Weapon','Gatling',170,9,2,true,true,true,4,100,true,'bonus2 bAddClass,Class_All,5;\n.@r = getrefine();\nbonus bBaseAtk,.@r*3;\nbonus bBaseAtk,min(BaseLevel,180)/15*3;\nif (.@r>=7) {\n bonus bLongAtkRate,getskilllv("GS_SINGLEACTION");\n}\nif (.@r>=9) {\n bonus bLongAtkRate,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (830001,'Ep172_1h_Gatling','Lust Crusher','Weapon','Gatling',2000,230,9,2,true,true,true,true,4,150,'.@r = getrefine();\nbonus2 bSkillAtk,"RL_FIRE_RAIN",10;\nbonus bAspdRate,3*(.@r/3);\nbonus bBaseAtk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_R_TRIP",10;\n bonus2 bSkillAtk,"RL_FIRE_RAIN",15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"RL_FIRE_RAIN",-2000;\n}\nif (.@r>=11) {\n autobonus3 "{ bonus2 bSkillAtk,\\"RL_R_TRIP\\",15; }",1000,10000,"RL_FIRE_RAIN";\n bonus2 bSkillAtk,"RL_FIRE_RAIN",25;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (830002,'Up_The_Black','Patent The Black','Weapon','Gatling',3000,225,9,2,true,true,true,4,150,true,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nbonus bLongAtkRate,4*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_R_TRIP",20;\n bonus2 bSkillUseSPrate,"RL_R_TRIP",10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"RL_R_TRIP",15;\n autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER";\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (830003,'Adulter_F_Gatling','Adulter Fides Gatling Gun','Weapon','Gatling',1500,250,9,2,true,true,true,4,180,'.@r = getrefine();\nbonus2 bSkillAtk,"RL_R_TRIP",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_R_TRIP",20;\n if (.@r>=9) {\n bonus2 bAddSize,Size_All,15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RL_R_TRIP",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (840000,'Ep172_1h_Grenade','Lust Boom','Weapon','Grenade',2400,330,9,2,true,true,true,true,4,150,'.@r = getrefine();\nbonus2 bSkillAtk,"RL_H_MINE",10;\nbonus bAspdRate,3*(.@r/3);\nbonus bBaseAtk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_D_TAIL",10;\n bonus2 bSkillAtk,"RL_H_MINE",10;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"RL_D_TAIL",-1000;\n bonus2 bSkillCooldown,"RL_H_MINE",-1000;\n}\nif (.@r>=11) {\n autobonus3 "{ bonus2 bSkillAtk,\\"RL_D_TAIL\\",25; }",1000,10000,"RL_C_MARKER";\n bonus2 bSkillAtk,"RL_H_MINE",25;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (840001,'Up_Golden_Lord_Launcher','Patent Golden Lord Launcher','Weapon','Grenade',20,2400,350,9,2,true,true,true,4,150,true,'.@r = getrefine();\nbonus bLongAtkRate,3*(.@r/2);\nbonus bBaseAtk,20*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_D_TAIL",15;\n bonus2 bSkillCooldown,"RL_D_TAIL",-1000;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"RL_D_TAIL",20;\n}\nif (.@r>=11) {\n bonus2 bAddEle,Ele_All,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (840002,'Adulter_F_Launcher','Adulter Fides Launcher','Weapon','Grenade',3000,350,9,2,true,true,true,4,180,'.@r = getrefine();\nbonus2 bSkillAtk,"RL_D_TAIL",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_D_TAIL",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"RL_D_TAIL",-2000;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RL_D_TAIL",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}'); diff --git a/sql-files/item_db_re_etc.sql b/sql-files/item_db_re_etc.sql new file mode 100644 index 0000000000..f3cb29bba6 --- /dev/null +++ b/sql-files/item_db_re_etc.sql @@ -0,0 +1,5261 @@ +# +# Table data for table `item_db_re` +# + +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (670,'Gold_Coin_Moneybag','Bag of Gold Coins','Etc',100000,400); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (672,'Copper_Coin_Moneybag','Bag of Bronze Coins','Etc',1000,400); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (674,'Mithril_Coin','Mithril Coin','Etc',5000,40); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (676,'Silver_Coin_Moneybag','Bag of Silver Coins','Etc',50000,400); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (677,'White_Gold_Coin','Platinum Coin','Etc',2000,40); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (701,'Ora_Ora','Ora Ora','Etc',55000,200,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (702,'Animal_Blood','Animal Gore','Etc',450,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (703,'Hinalle','Hinalle','Etc',500,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (704,'Aloe','Aloe','Etc',500,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (705,'Clover','Clover','Etc',10,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (706,'Four_Leaf_Clover','Four Leaf Clover','Etc',80000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (707,'Singing_Plant','Singing Plant','Etc',500,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (708,'Ment','Ment','Etc',500,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (709,'Izidor','Izidor','Etc',500,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (710,'Illusion_Flower','Illusion Flower','Etc',1000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (711,'Shoot','Shoot','Etc',16,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (712,'Flower','Flower','Etc',2,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (713,'Empty_Bottle','Empty Bottle','Etc',6,20,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (714,'Emperium','Emperium','Etc',2,1000,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (715,'Yellow_Gemstone','Yellow Gemstone','Etc',450,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (716,'Red_Gemstone','Red Gemstone','Etc',450,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (717,'Blue_Gemstone','Blue Gemstone','Etc',1500,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (718,'Dark_Red_Jewel','Garnet','Etc',6000,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (719,'Violet_Jewel','Amethyst','Etc',6000,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (720,'Skyblue_Jewel','Aquamarine','Etc',6000,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (721,'Azure_Jewel','Emerald','Etc',6000,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (722,'Scarlet_Jewel','Pearl','Etc',6000,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (723,'Cardinal_Jewel','Ruby','Etc',6000,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (724,'Cardinal_Jewel_','Cursed Ruby','Etc',600,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (725,'Red_Jewel','Sardonyx','Etc',6000,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (726,'Blue_Jewel','Sapphire','Etc',6000,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (727,'White_Jewel','Opal','Etc',6000,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (728,'Golden_Jewel','Topaz','Etc',6000,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (729,'Bluish_Green_Jewel','Zircon','Etc',6000,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (730,'Crystal_Jewel','1carat Diamond','Etc',10000,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (731,'Crystal_Jewel_','2carat Diamond','Etc',25000,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (732,'Crystal_Jewel__','3carat Diamond','Etc',55000,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (733,'Crystal_Jewel___','Cracked Diamond','Etc',10,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (734,'Red_Frame','Red Frame','Etc',3000,200,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (735,'Blue_Porcelain','Chung Jah','Etc',5000,500,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (736,'White_Platter','China','Etc',1000,300,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (737,'Black_Ladle','Black Ladle','Etc',400,50,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (738,'Pencil_Case','Pencil Case','Etc',400,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (739,'Rouge','Rouge','Etc',10000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (740,'Stuffed_Doll','Puppet','Etc',1000,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (741,'Poring_Doll','Poring Doll','Etc',1800,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (742,'Chonchon_Doll','Chonchon Doll','Etc',3000,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (743,'Spore_Doll','Spore Doll','Etc',5500,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`trade_override`,`trade_nodrop`) VALUES (744,'Bunch_Of_Flowers','Bouquet','Etc',2000,50,true,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`trade_override`,`trade_nodrop`) VALUES (745,'Wedding_Bouquet','Wedding Bouquet','Etc',12000,50,true,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (746,'Glass_Bead','Glass Bead','Etc',1400,50,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (747,'Crystal_Mirror','Crystal Mirror','Etc',15000,50,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (748,'Witherless_Rose','Witherless Rose','Etc',55000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (749,'Frozen_Rose','Frozen Rose','Etc',35000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (750,'Baphomet_Doll','Baphomet Doll','Etc',18000,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (751,'Osiris_Doll','Osiris Doll','Etc',14000,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (752,'Grasshopper_Doll','Rocker Doll','Etc',4000,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (753,'Monkey_Doll','Yoyo Doll','Etc',6000,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (754,'Raccoondog_Doll','Raccoon Doll','Etc',5000,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (756,'Oridecon_Stone','Rough Oridecon','Etc',550,200,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (757,'Elunium_Stone','Rough Elunium','Etc',650,200,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (766,'Silky_Fur_Bundle','A bundle of shiny hair.','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (901,'Danggie','Daenggie','Etc',260,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (902,'Tree_Root','Tree Root','Etc',12,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (903,'Reptile_Tongue','Reptile Tongue','Etc',140,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (904,'Scorpion\'s_Tail','Scorpion Tail','Etc',124,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (905,'Stem','Stem','Etc',46,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (906,'Pointed_Scale','Pointed Scale','Etc',68,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (907,'Resin','Resin','Etc',120,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (908,'Spawn','Spawn','Etc',140,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (909,'Jellopy','Jellopy','Etc',6,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (910,'Garlet','Garlet','Etc',40,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (911,'Scell','Scell','Etc',160,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (912,'Zargon','Zargon','Etc',480,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (913,'Tooth_Of_Bat','Tooth of Bat','Etc',34,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (914,'Fluff','Fluff','Etc',8,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (915,'Chrysalis','Chrysalis','Etc',8,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (916,'Feather_Of_Birds','Feather of Birds','Etc',10,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (917,'Talon','Talon','Etc',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (918,'Sticky_Webfoot','Sticky Webfoot','Etc',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (919,'Animal\'s_Skin','Animal Skin','Etc',36,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (920,'Claw_Of_Wolves','Wolf Claw','Etc',58,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (921,'Mushroom_Spore','Mushroom Spore','Etc',36,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (922,'Orcish_Cuspid','Orc\'s Fang','Etc',220,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (923,'Evil_Horn','Evil Horn','Etc',1200,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (924,'Powder_Of_Butterfly','Powder of Butterfly','Etc',90,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (925,'Bill_Of_Birds','Bill of Birds','Etc',64,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (926,'Scale_Of_Snakes','Snake Scale','Etc',82,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (928,'Insect_Feeler','Insect Feeler','Etc',114,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (929,'Immortal_Heart','Immortal Heart','Etc',374,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (930,'Rotten_Bandage','Rotten Bandage','Etc',350,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (931,'Orcish_Voucher','Orcish Voucher','Etc',142,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (932,'Skel_Bone','Skel-Bone','Etc',232,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (934,'Mementos','Memento','Etc',600,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (935,'Shell','Shell','Etc',14,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (936,'Scales_Shell','Scale Shell','Etc',466,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (937,'Posionous_Canine','Venom Canine','Etc',148,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (938,'Sticky_Mucus','Sticky Mucus','Etc',70,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (939,'Bee_Sting','Bee Sting','Etc',32,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (940,'Grasshopper\'s_Leg','Grasshopper\'s Leg','Etc',36,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (941,'Nose_Ring','Nose Ring','Etc',568,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (942,'Yoyo_Tail','Yoyo Tail','Etc',114,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (943,'Solid_Shell','Solid Shell','Etc',448,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (944,'Horseshoe','Horseshoe','Etc',588,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (945,'Raccoon_Leaf','Raccoon Leaf','Etc',106,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (946,'Snail\'s_Shell','Snail\'s Shell','Etc',64,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (947,'Horn','Horn','Etc',116,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (948,'Bear\'s_Foot','Bear\'s Footskin','Etc',174,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (949,'Feather','Feather','Etc',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (950,'Heart_Of_Mermaid','Heart of Mermaid','Etc',264,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (951,'Fin','Fin','Etc',412,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (952,'Cactus_Needle','Cactus Needle','Etc',82,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (953,'Stone_Heart','Stone Heart','Etc',184,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (954,'Shining_Scales','Shining Scale','Etc',466,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (955,'Worm_Peelings','Worm Peeling','Etc',52,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (956,'Gill','Gill','Etc',342,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (957,'Decayed_Nail','Decayed Nail','Etc',82,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (958,'Horrendous_Mouth','Horrendous Mouth','Etc',390,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (959,'Rotten_Scale','Stinky Scale','Etc',168,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (960,'Nipper','Nipper','Etc',114,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (961,'Conch','Conch','Etc',158,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (962,'Tentacle','Tentacle','Etc',70,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (963,'Sharp_Scale','Sharp Scale','Etc',250,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (964,'Crap_Shell','Crab Shell','Etc',90,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (965,'Clam_Shell','Clam Shell','Etc',56,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (966,'Flesh_Of_Clam','Clam Flesh','Etc',158,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (967,'Turtle_Shell','Turtle Shell','Etc',680,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (968,'Voucher_Of_Orcish_Hero','Heroic Emblem','Etc',3000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (969,'Gold','Gold','Etc',150000,200,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (970,'Alchol','Alcohol','Etc',400,30,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (971,'Detrimindexta','Detrimindexta','Etc',400,30,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (972,'Karvodailnirol','Karvodailnirol','Etc',400,30,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (973,'Counteragent','Counteragent','Etc',800,70,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (974,'Mixture','Mixture','Etc',800,70,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (975,'Scarlet_Dyestuffs','Scarlet Dyestuffs','Etc',8000,150,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (976,'Lemon_Dyestuffs','Lemon Dyestuffs','Etc',8000,150,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (978,'Cobaltblue_Dyestuffs','Cobaltblue Dyestuffs','Etc',8000,150,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (979,'Darkgreen_Dyestuffs','Darkgreen Dyestuffs','Etc',8000,150,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (980,'Orange_Dyestuffs','Orange Dyestuffs','Etc',8000,150,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (981,'Violet_Dyestuffs','Violet Dyestuffs','Etc',8000,150,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (982,'White_Dyestuffs','White Dyestuffs','Etc',8000,150,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (983,'Black_Dyestuffs','Black Dyestuffs','Etc',8000,150,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (984,'Oridecon','Oridecon','Etc',1100,200,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (985,'Elunium','Elunium','Etc',1100,200,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (986,'Anvil','Anvil','Etc',30000,500,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (987,'Oridecon_Anvil','Oridecon Anvil','Etc',120000,700,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (988,'Golden_Anvil','Golden Anvil','Etc',300000,900,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (989,'Emperium_Anvil','Emperium Anvil','Etc',600000,1000,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (990,'Boody_Red','Red Blood','Etc',1000,50,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (991,'Crystal_Blue','Crystal Blue','Etc',1000,50,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (992,'Wind_Of_Verdure','Wind of Verdure','Etc',1000,50,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (993,'Yellow_Live','Green Live','Etc',1000,50,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (994,'Flame_Heart','Flame Heart','Etc',3000,300,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (995,'Mistic_Frozen','Mystic Frozen','Etc',3000,300,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (996,'Rough_Wind','Rough Wind','Etc',3000,300,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (997,'Great_Nature','Great Nature','Etc',3000,300,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (998,'Iron','Iron','Etc',100,50,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (999,'Steel','Steel','Etc',1000,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1000,'Star_Crumb','Star Crumb','Etc',4500,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1001,'Sparkling_Dust','Star Dust','Etc',1500,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1002,'Iron_Ore','Iron Ore','Etc',50,150,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1003,'Coal','Coal','Etc',500,50,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1004,'Patriotism_Marks','Chivalry Emblem','Etc',2,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1005,'Hammer_Of_Blacksmith','Hammer of Blacksmith','Etc',2,800,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1006,'Old_Magic_Book','Old Magicbook','Etc',2,30,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1007,'Penetration','Necklace of Wisdom','Etc',2,40,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1008,'Frozen_Heart','Necklace of Oblivion','Etc',2,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1009,'Sacred_Marks','Hand of God','Etc',2,20,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1010,'Phracon','Phracon','Etc',200,200,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1011,'Emveretarcon','Emveretarcon','Etc',1000,200,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1012,'Lizard_Scruff','Frill','Etc',250,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1013,'Colorful_Shell','Rainbow Shell','Etc',90,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1014,'Jaws_Of_Ant','Ant Jaw','Etc',232,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1015,'Thin_N\'_Long_Tongue','Tongue','Etc',528,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1016,'Rat_Tail','Rat Tail','Etc',52,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1017,'Moustache_Of_Mole','Mole Whiskers','Etc',106,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1018,'Nail_Of_Mole','Mole Claw','Etc',210,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1019,'Wooden_Block','Trunk','Etc',60,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1020,'Long_Hair','Black Hair','Etc',292,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1021,'Dokkaebi_Horn','Dokebi Horn','Etc',292,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1022,'Fox_Tail','Nine Tails','Etc',650,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1023,'Fish_Tail','Fish Tail','Etc',196,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1024,'Chinese_Ink','Squid Ink','Etc',264,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1025,'Spiderweb','Cobweb','Etc',184,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1026,'Acorn','Acorn','Etc',98,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1027,'Porcupine_Spike','Porcupine Quill','Etc',158,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1028,'Wild_Boar\'s_Mane','Mane','Etc',196,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1029,'Tiger\'s_Skin','Tiger Skin','Etc',548,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1030,'Tiger_Footskin','Tiger\'s Footskin','Etc',1500,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1031,'Limb_Of_Mantis','Mantis Scythe','Etc',196,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1032,'Blossom_Of_Maneater','Maneater Blossom','Etc',196,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1033,'Root_Of_Maneater','Maneater Root','Etc',208,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1034,'Cobold_Hair','Blue Hair','Etc',342,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1035,'Dragon_Canine','Dragon Canine','Etc',484,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1036,'Dragon_Scale','Dragon Scale','Etc',500,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1037,'Dragon_Train','Dragon Tail','Etc',1200,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1038,'Petite_DiablOfs_Horn','Little Evil Horn','Etc',528,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1039,'Petite_DiablOfs_Wing','Little Evil Wing','Etc',2000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1040,'Elder_Pixie\'s_Beard','Elder Pixie\'s Moustache','Etc',232,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1041,'Lantern','Lantern','Etc',250,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1042,'Short_Leg','Bug Leg','Etc',430,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1043,'Nail_Of_Orc','Orc Claw','Etc',168,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1044,'Tooth_Of_','Zenorc\'s Fang','Etc',264,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1045,'Sacred_Masque','Cultish Masque','Etc',412,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1046,'Tweezer','Scorpion Nipper','Etc',614,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1047,'Head_Of_Medusa','Dead Medusa','Etc',548,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1048,'Slender_Snake','Horrendous Hair','Etc',800,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1049,'Skirt_Of_Virgin','Skirt of Virgin','Etc',1700,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1050,'Tendon','Tendon','Etc',220,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1051,'Detonator','Detonator','Etc',450,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1052,'Single_Cell','Single Cell','Etc',46,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1053,'Tooth_Of_Ancient_Fish','Ancient Tooth','Etc',548,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1054,'Lip_Of_Ancient_Fish','Ancient Lips','Etc',1000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1055,'Earthworm_Peeling','Earthworm Peeling','Etc',196,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1056,'Grit','Grit','Etc',306,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1057,'Moth_Dust','Moth Dust','Etc',138,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1058,'Wing_Of_Moth','Moth Wings','Etc',200,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1059,'Transparent_Cloth','Fabric','Etc',306,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1060,'Golden_Hair','Golden Hair','Etc',430,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1061,'Starsand_Of_Witch','Witched Starsand','Etc',484,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1062,'Pumpkin_Head','Jack o\' Pumpkin','Etc',374,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1063,'Sharpened_Cuspid','Fang','Etc',680,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1064,'Reins','Reins','Etc',802,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1065,'Booby_Trap','Trap','Etc',75,2,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1066,'Tree_Of_Archer_1','Fine-grained Trunk','Etc',2,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1067,'Tree_Of_Archer_2','Solid Trunk','Etc',2,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1068,'Tree_Of_Archer_3','Barren Trunk','Etc',2,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (1069,'Mushroom_Of_Thief_1','Orange Net Mushroom','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (1070,'Mushroom_Of_Thief_2','Orange Gooey Mushroom','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1071,'Mage_Test_1','Unknown Test Tube','Etc',30); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1072,'Delivery_Message','Delivery Message','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1073,'Merchant_Voucher_1','Voucher','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1074,'Merchant_Voucher_2','Voucher','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1075,'Merchant_Voucher_3','Voucher','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1076,'Merchant_Voucher_4','Voucher','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1077,'Merchant_Voucher_5','Voucher','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1078,'Merchant_Voucher_6','Voucher','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1079,'Merchant_Voucher_7','Voucher','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1080,'Merchant_Voucher_8','Voucher','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1081,'Merchant_Box_1','Delivery Box','Etc',1200); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1082,'Merchant_Box_2','Delivery Box','Etc',1200); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1083,'Merchant_Box_3','Delivery Box','Etc',1200); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1084,'Kapra\'s_Pass','Kafra Pass','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1085,'Mage_Test_2','Unknown Test Tube','Etc',30); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1086,'Mage_Test_3','Unknown Test Tube','Etc',30); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1087,'Mage_Test_4','Unknown Test Tube','Etc',30); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (1088,'Morocc_Potion','Morocc Solution','Etc',30,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (1089,'Payon_Potion','Payon Solution','Etc',30,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1090,'Mage_Test_Etc','Unknown Test Tube','Etc',30); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1091,'Merchant_Box_Etc','Delivery Box','Etc',1200); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1092,'Empty_Cylinder','Empty Test Tube','Etc',3,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1093,'Empty_Potion','Empty Potion Bottle','Etc',10,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1094,'Short_Daenggie','Short Daenggie','Etc',278,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1095,'Needle_Of_Alarm','Needle of Alarm','Etc',546,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1096,'Round_Shell','Round Shell','Etc',780,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1097,'Worn_Out_Page','Worn Out Page','Etc',948,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1098,'Manacles','Manacles','Etc',658,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (1099,'Worn_Out_Prison_Uniform','Worn-out Prison Uniform','Etc',680,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`) VALUES (1750,'Arrow','Arrow','Ammo','Arrow',1,1,25,true,true,true,true,true,true,true,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`,`script`) VALUES (1751,'Silver_Arrow','Silver Arrow','Ammo','Arrow',10,1,30,true,true,true,true,true,true,true,1,'bonus bAtkEle,Ele_Holy;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`,`script`) VALUES (1752,'Fire_Arrow','Fire Arrow','Ammo','Arrow',8,1,30,true,true,true,true,true,true,true,1,'bonus bAtkEle,Ele_Fire;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`) VALUES (1753,'Steel_Arrow','Steel Arrow','Ammo','Arrow',4,1,40,true,true,true,true,true,true,true,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`,`script`) VALUES (1754,'Crystal_Arrow','Crystal Arrow','Ammo','Arrow',3,1,30,true,true,true,true,true,true,true,1,'bonus bAtkEle,Ele_Water;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`,`script`) VALUES (1755,'Arrow_Of_Wind','Arrow of Wind','Ammo','Arrow',3,1,30,true,true,true,true,true,true,true,1,'bonus bAtkEle,Ele_Wind;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`,`script`) VALUES (1756,'Stone_Arrow','Stone Arrow','Ammo','Arrow',3,1,30,true,true,true,true,true,true,true,1,'bonus bAtkEle,Ele_Earth;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`,`script`) VALUES (1757,'Immatrial_Arrow','Immaterial Arrow','Ammo','Arrow',3,1,30,true,true,true,true,true,true,true,1,'bonus bAtkEle,Ele_Ghost;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`,`script`) VALUES (1758,'Stun_Arrow','Stun Arrow','Ammo','Arrow',10,1,1,true,true,true,true,true,true,true,1,'bonus2 bAddEff,Eff_Stun,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`,`script`) VALUES (1759,'Freezing_Arrow','Frozen Arrow','Ammo','Arrow',10,1,1,true,true,true,true,true,true,true,1,'bonus bAtkEle,Ele_Water;\nbonus2 bAddEff,Eff_Freeze,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`,`script`) VALUES (1760,'Flash_Arrow','Flash Arrow','Ammo','Arrow',10,1,1,true,true,true,true,true,true,true,1,'bonus2 bAddEff,Eff_Blind,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`,`script`) VALUES (1761,'Curse_Arrow','Cursed Arrow','Ammo','Arrow',10,1,1,true,true,true,true,true,true,true,1,'bonus2 bAddEff,Eff_Curse,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`,`script`) VALUES (1762,'Rusty_Arrow','Rusty Arrow','Ammo','Arrow',3,1,30,true,true,true,true,true,true,true,1,'bonus bAtkEle,Ele_Poison;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`,`script`) VALUES (1763,'Poison_Arrow','Poison Arrow','Ammo','Arrow',10,1,1,true,true,true,true,true,true,true,1,'bonus bAtkEle,Ele_Poison;\nbonus2 bAddEff,Eff_Poison,2000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`,`script`) VALUES (1764,'Incisive_Arrow','Sharp Arrow','Ammo','Arrow',20,1,10,true,true,true,true,true,true,true,1,'bonus bCriticalLong,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`) VALUES (1765,'Oridecon_Arrow','Oridecon Arrow','Ammo','Arrow',30,1,50,true,true,true,true,true,true,true,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`,`script`) VALUES (1766,'Arrow_Of_Counter_Evil','Arrow of Counter Evil','Ammo','Arrow',40,3,50,true,true,true,true,true,true,true,1,'bonus bAtkEle,Ele_Holy;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`,`script`) VALUES (1767,'Arrow_Of_Shadow','Arrow of Shadow','Ammo','Arrow',3,1,30,true,true,true,true,true,true,true,1,'bonus bAtkEle,Ele_Dark;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`,`script`) VALUES (1768,'Sleep_Arrow','Sleep Arrow','Ammo','Arrow',10,1,1,true,true,true,true,true,true,true,1,'bonus2 bAddEff,Eff_Sleep,2000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`,`script`) VALUES (1769,'Silence_Arrow','Mute Arrow','Ammo','Arrow',10,1,1,true,true,true,true,true,true,true,1,'bonus2 bAddEff,Eff_Silence,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`) VALUES (1770,'Iron_Arrow','Iron Arrow','Ammo','Arrow',4,1,30,true,true,true,true,true,true,true,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_assassin`,`location_ammo`,`equip_level_min`) VALUES (1771,'Venom_Knife','Venom Knife','Ammo','Dagger',50,5,30,true,true,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`,`script`) VALUES (1772,'Holy_Arrow','Holy Arrow','Ammo','Arrow',3,1,50,true,true,true,true,true,true,true,1,'bonus bAtkEle,Ele_Holy;\nbonus2 bAddRace,RC_Demon,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`) VALUES (1773,'Arrow_Of_Elf','Elven Arrow','Ammo','Arrow',10,1,45,true,true,true,true,true,true,true,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`) VALUES (1774,'Hunting_Arrow','Hunting Arrow','Ammo','Arrow',10,1,35,true,true,true,true,true,true,true,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`) VALUES (1775,'Siege_Arrow_S','Siege Arrow S','Ammo','Arrow',10,1,45,true,true,true,true,true,true,true,130); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_archer`,`job_assassin`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_ammo`,`equip_level_min`) VALUES (1776,'Siege_Arrow_A','Siege Arrow A','Ammo','Arrow',10,1,30,true,true,true,true,true,true,true,95); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4001,'Poring_Card','Poring Card','Card',20,10,true,true,'CLIENT','bonus bLuk,2;\nbonus bFlee2,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4002,'Fabre_Card','Fabre Card','Card',20,10,true,true,'CLIENT','bonus bVit,1;\nbonus bMaxHP,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4003,'Pupa_Card','Pupa Card','Card',20,10,true,true,'CLIENT','bonus bMaxHP,700;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4004,'Drops_Card','Drops Card','Card',20,10,true,true,'CLIENT','bonus bDex,1;\nbonus bHit,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4005,'Poring__Card','Santa Poring Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEle,Ele_Dark,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4006,'Lunatic_Card','Lunatic Card','Card',20,10,true,true,'CLIENT','bonus bLuk,1;\nbonus bCritical,1;\nbonus bFlee2,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4007,'Pecopeco_Egg_Card','Peco Peco Egg Card','Card',20,10,true,true,'CLIENT','bonus2 bAddRace,RC_Formless,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4008,'Picky_Card','Picky Card','Card',20,10,true,true,'CLIENT','bonus bStr,1;\nbonus bBaseAtk,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4009,'Chonchon_Card','Chonchon Card','Card',20,10,true,true,'CLIENT','bonus bAgi,1;\nbonus bFlee,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4010,'Wilow_Card','Willow Card','Card',20,10,true,true,true,true,'CLIENT','bonus bMaxSP,80;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4011,'Picky__Card','Picky Egg Card','Card',20,10,true,true,'CLIENT','bonus bVit,1;\nbonus bMaxHP,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4012,'Thief_Bug_Egg_Card','Thief Bug Egg Card','Card',20,10,true,true,'CLIENT','bonus bMaxHP,400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4013,'Andre_Egg_Card','Andre Egg Card','Card',20,10,true,true,'CLIENT','bonus bMaxHPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4014,'Roda_Frog_Card','Roda Frog Card','Card',20,10,true,true,'CLIENT','bonus bMaxHP,400;\nbonus bMaxSP,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4015,'Condor_Card','Condor Card','Card',20,10,true,true,'CLIENT','bonus bFlee,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4016,'Thief_Bug_Card','Thief Bug Card','Card',20,10,true,true,'CLIENT','bonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4017,'Savage_Babe_Card','Savage Babe Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEff,Eff_Stun,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4018,'Andre_Larva_Card','Andre Larva Card','Card',20,10,true,true,'CLIENT','bonus bInt,1;\nbonus bMaxSP,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4019,'Hornet_Card','Hornet Card','Card',20,10,true,true,'CLIENT','bonus bStr,1;\nbonus bBaseAtk,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4020,'Farmiliar_Card','Familiar Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEff,Eff_Blind,500;\nbonus bBaseAtk,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4021,'Rocker_Card','Rocker Card','Card',20,10,true,true,'CLIENT','bonus bDex,1;\nbonus bBaseAtk,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4022,'Spore_Card','Spore Card','Card',20,10,true,true,true,'CLIENT','bonus bVit,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4023,'Desert_Wolf_Babe_Card','Baby Desert Wolf Card','Card',20,10,true,true,'CLIENT','bonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4024,'Plankton_Card','Plankton Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEff,Eff_Sleep,500;\nbonus bBaseAtk,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4025,'Skeleton_Card','Skeleton Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,10;\nbonus2 bAddEff,Eff_Stun,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4026,'Thief_Bug_Female_Card','Female Thief Bug Card','Card',20,10,true,true,'CLIENT','bonus bAgi,1;\nbonus bFlee,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4027,'Kukre_Card','Kukre Card','Card',20,10,true,true,true,'CLIENT','bonus bAgi,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4028,'Tarou_Card','Tarou Card','Card',20,10,true,true,true,'CLIENT','bonus bStr,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4029,'Wolf_Card','Wolf Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,15;\nbonus bCritical,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4030,'Mandragora_Card','Mandragora Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEle,Ele_Wind,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4031,'Pecopeco_Card','Peco Peco Card','Card',20,10,true,true,'CLIENT','bonus bMaxHPrate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4032,'Ambernite_Card','Ambernite Card','Card',20,10,true,true,'CLIENT','bonus bDef,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4033,'Poporing_Card','Poporing Card','Card',20,10,true,true,true,'CLIENT','skill "TF_DETOXIFY",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4034,'Worm_Tail_Card','Wormtail Card','Card',20,10,true,true,true,'CLIENT','bonus bDex,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4035,'Hydra_Card','Hydra Card','Card',20,10,true,true,'CLIENT','bonus2 bAddRace,RC_DemiHuman,20;\nbonus2 bAddRace,RC_Player_Human,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4036,'Muka_Card','Muka Card','Card',20,10,true,true,true,'CLIENT','bonus bHPrecovRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4037,'Snake_Card','Snake Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEff,Eff_Poison,500;\nbonus bBaseAtk,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4038,'Zombie_Card','Zombie Card','Card',20,10,true,true,'CLIENT','bonus bHPrecovRate,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4039,'Stainer_Card','Stainer Card','Card',20,10,true,true,true,true,'CLIENT','bonus2 bResEff,Eff_Silence,2000;\nbonus bDef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4040,'Creamy_Card','Creamy Card','Card',20,10,true,true,true,'CLIENT','skill "AL_TELEPORT",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4041,'Coco_Card','Coco Card','Card',20,10,true,true,true,true,'CLIENT','bonus2 bResEff,Eff_Sleep,2000;\nbonus bDef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4042,'Steel_Chonchon_Card','Steel Chonchon Card','Card',20,10,true,true,'CLIENT','bonus2 bSubEle,Ele_Wind,10;\nbonus bDef,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4043,'Andre_Card','Andre Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`,`unequip_script`) VALUES (4044,'Smokie_Card','Smokie Card','Card',20,10,true,true,true,'CLIENT','skill "TF_HIDING",1;','sc_end SC_HIDING;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4045,'Horn_Card','Horn Card','Card',20,10,true,true,'CLIENT','bonus bLongAtkDef,35;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4046,'Martin_Card','Martin Card','Card',20,10,true,true,true,true,'CLIENT','bonus2 bResEff,Eff_Blind,2000;\nbonus bDef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4047,'Ghostring_Card','Ghostring Card','Card',20,10,true,true,'CLIENT','bonus bDefEle,Ele_Ghost;\nbonus bHPrecovRate,-25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4048,'Poison_Spore_Card','Poison Spore Card','Card',20,10,true,true,true,'CLIENT','skill "TF_POISON",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4049,'Vadon_Card','Vadon Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEle,Ele_Fire,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4050,'Thief_Bug_Male_Card','Male Thief Bug Card','Card',20,10,true,true,'CLIENT','bonus bAgi,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4051,'Yoyo_Card','Yoyo Card','Card',20,10,true,true,true,'CLIENT','bonus bFlee2,5;\nbonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4052,'Elder_Wilow_Card','Elder Willow Card','Card',20,10,true,true,true,true,'CLIENT','bonus bInt,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4053,'Vitata_Card','Vitata Card','Card',20,10,true,true,true,'CLIENT','skill "AL_HEAL",1;\nbonus bUseSPrate,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4054,'Angeling_Card','Angeling Card','Card',20,10,true,true,'CLIENT','bonus bDefEle,Ele_Holy;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4055,'Marina_Card','Marina Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEff,Eff_Freeze,500;\nbonus bBaseAtk,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4056,'Dustiness_Card','Dustiness Card','Card',20,10,true,true,'CLIENT','bonus2 bSubEle,Ele_Wind,30;\nbonus bFlee,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4057,'Metaller_Card','Metaller Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEff,Eff_Silence,500;\nbonus bBaseAtk,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4058,'Thara_Frog_Card','Thara Frog Card','Card',20,10,true,true,'CLIENT','bonus2 bSubRace,RC_DemiHuman,30;\nbonus2 bSubRace,RC_Player_Human,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4059,'Soldier_Andre_Card','Soldier Andre Card','Card',20,10,true,true,'CLIENT','bonus2 bSubRace,RC_Plant,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4060,'Goblin_Card','Goblin Card','Card',20,10,true,true,'CLIENT','bonus2 bAddRace,RC_Brute,20;\nbonus2 bAddRace,RC_Player_Doram,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4061,'Cornutus_Card','Cornutus Card','Card',20,10,true,true,'CLIENT','bonus bUnbreakableArmor;\nbonus bDef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4062,'Anacondaq_Card','Anacondaq Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEle,Ele_Poison,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4063,'Caramel_Card','Caramel Card','Card',20,10,true,true,'CLIENT','bonus2 bAddRace,RC_Insect,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4064,'Zerom_Card','Zerom Card','Card',20,10,true,true,true,'CLIENT','bonus bDex,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4065,'Kaho_Card','Kaho Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEle,Ele_Earth,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4066,'Orc_Warrior_Card','Orc Warrior Card','Card',20,10,true,true,'CLIENT','bonus2 bSubRace,RC_Brute,30;\nbonus2 bSubRace,RC_Player_Doram,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4067,'Megalodon_Card','Megalodon Card','Card',20,10,true,true,'CLIENT','bonus2 bResEff,Eff_Freeze,2000;\nbonus bDef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4068,'Scorpion_Card','Scorpion Card','Card',20,10,true,true,'CLIENT','bonus2 bAddRace,RC_Plant,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4069,'Drainliar_Card','Drainliar Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEle,Ele_Water,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4070,'Eggyra_Card','Eggyra Card','Card',20,10,true,true,'CLIENT','bonus bSPrecovRate,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4071,'Orc_Zombie_Card','Orc Zombie Card','Card',20,10,true,true,'CLIENT','bonus2 bSubEle,Ele_Undead,30;\nbonus bFlee,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4072,'Golem_Card','Golem Card','Card',20,10,true,true,'CLIENT','bonus bUnbreakableWeapon;\nbonus bBaseAtk,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4073,'Pirate_Skel_Card','Pirate Skeleton Card','Card',20,10,true,true,true,'CLIENT','skill "MC_DISCOUNT",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4074,'BigFoot_Card','Bigfoot Card','Card',20,10,true,true,'CLIENT','bonus2 bSubRace,RC_Insect,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4075,'Argos_Card','Argos Card','Card',20,10,true,true,'CLIENT','bonus2 bResEff,Eff_Stone,2000;\nbonus bDef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4076,'Magnolia_Card','Magnolia Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEff,Eff_Curse,500;\nbonus bBaseAtk,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4077,'Phen_Card','Phen Card','Card',20,10,true,true,true,'CLIENT','bonus bNoCastCancel;\nbonus bVariableCastrate,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4078,'Savage_Card','Savage Card','Card',20,10,true,true,'CLIENT','bonus bVit,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4079,'Mantis_Card','Mantis Card','Card',20,10,true,true,true,'CLIENT','bonus bStr,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4080,'Flora_Card','Flora Card','Card',20,10,true,true,'CLIENT','bonus2 bAddRace,RC_Fish,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4081,'Hode_Card','Hode Card','Card',20,10,true,true,'CLIENT','bonus2 bSubEle,Ele_Earth,30;\nbonus bFlee,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4082,'Desert_Wolf_Card','Desert Wolf Card','Card',20,10,true,true,'CLIENT','bonus2 bAddSize,Size_Small,15;\nbonus bBaseAtk,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4083,'Rafflesia_Card','Rafflesia Card','Card',20,10,true,true,'CLIENT','bonus2 bSubRace,RC_Fish,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4084,'Marine_Sphere_Card','Marine Sphere Card','Card',20,10,true,true,true,'CLIENT','skill "SM_MAGNUM",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4085,'Orc_Skeleton_Card','Orc Skeleton Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEle,Ele_Holy,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4086,'Soldier_Skeleton_Card','Soldier Skeleton Card','Card',20,10,true,true,'CLIENT','bonus bCritical,9;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4087,'Giearth_Card','Giearth Card','Card',20,10,true,true,true,true,'CLIENT','bonus2 bResEff,Eff_Confusion,10000;\nbonus2 bSubEle,Ele_Earth,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`,`unequip_script`) VALUES (4088,'Frilldora_Card','Frilldora Card','Card',20,10,true,true,'CLIENT','skill "AS_CLOAKING",1;','sc_end SC_CLOAKING;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4089,'Sword_Fish_Card','Swordfish Card','Card',20,10,true,true,'CLIENT','bonus bDefEle,Ele_Water;\nbonus bDef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4090,'Munak_Card','Munak Card','Card',20,10,true,true,'CLIENT','bonus2 bResEff,Eff_Stone,1500;\nbonus2 bSubEle,Ele_Earth,5;\nbonus bDef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4091,'Kobold_Card','Kobold Card','Card',20,10,true,true,true,'CLIENT','bonus bStr,1;\nbonus bCritical,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4092,'Skel_Worker_Card','Skeleton Worker Card','Card',20,10,true,true,'CLIENT','bonus2 bAddSize,Size_Medium,15;\nbonus bBaseAtk,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4093,'Obeaune_Card','Obeaune Card','Card',20,10,true,true,true,'CLIENT','skill "AL_CURE",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4094,'Archer_Skeleton_Card','Archer Skeleton Card','Card',20,10,true,true,'CLIENT','bonus bLongAtkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4095,'Marse_Card','Marse Card','Card',20,10,true,true,'CLIENT','bonus2 bSubEle,Ele_Water,30;\nbonus bFlee,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4096,'Zenorc_Card','Zenorc Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEff,Eff_Poison,400;\nbonus bBaseAtk,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4097,'Matyr_Card','Matyr Card','Card',20,10,true,true,'CLIENT','bonus bMaxHPrate,10;\nbonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4098,'Dokebi_Card','Dokebi Card','Card',20,10,true,true,'CLIENT','bonus bDefEle,Ele_Wind;\nbonus bDef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4099,'Pasana_Card','Pasana Card','Card',20,10,true,true,'CLIENT','bonus bDefEle,Ele_Fire;\nbonus bDef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4100,'Sohee_Card','Sohee Card','Card',20,10,true,true,'CLIENT','bonus bMaxSPrate,15;\nbonus bSPrecovRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4101,'Sand_Man_Card','Sandman Card','Card',20,10,true,true,'CLIENT','bonus bDefEle,Ele_Earth;\nbonus bDef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4102,'Whisper_Card','Whisper Card','Card',20,10,true,true,'CLIENT','bonus bFlee,20;\nbonus2 bSubEle,Ele_Ghost,-50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`,`unequip_script`) VALUES (4103,'Horong_Card','Horong Card','Card',20,10,true,true,true,'CLIENT','skill "MG_SIGHT",1;','sc_end SC_SIGHT;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4104,'Requiem_Card','Requiem Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEff,Eff_Confusion,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4105,'Marc_Card','Marc Card','Card',20,10,true,true,'CLIENT','bonus2 bSubEle,Ele_Water,5;\nbonus2 bResEff,Eff_Freeze,10000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4106,'Mummy_Card','Mummy Card','Card',20,10,true,true,'CLIENT','bonus bHit,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4107,'Verit_Card','Verit Card','Card',20,10,true,true,'CLIENT','bonus bMaxHPrate,8;\nbonus bMaxSPrate,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4108,'Myst_Card','Myst Card','Card',20,10,true,true,'CLIENT','bonus2 bSubEle,Ele_Poison,30;\nbonus bFlee,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4109,'Jakk_Card','Jakk Card','Card',20,10,true,true,'CLIENT','bonus2 bSubEle,Ele_Fire,30;\nbonus bFlee,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4110,'Ghoul_Card','Ghoul Card','Card',20,10,true,true,true,true,'CLIENT','bonus2 bResEff,Eff_Poison,2000;\nbonus bDef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4111,'Strouf_Card','Strouf Card','Card',20,10,true,true,'CLIENT','bonus2 bAddRace,RC_Demon,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4112,'Marduk_Card','Marduk Card','Card',20,10,true,true,true,true,'CLIENT','bonus2 bResEff,Eff_Silence,10000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4113,'Marionette_Card','Marionette Card','Card',20,10,true,true,'CLIENT','bonus2 bSubEle,Ele_Ghost,30;\nbonus bFlee,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4114,'Argiope_Card','Argiope Card','Card',20,10,true,true,'CLIENT','bonus bDefEle,Ele_Poison;\nbonus bDef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4115,'Hunter_Fly_Card','Hunter Fly Card','Card',20,10,true,true,'CLIENT','bonus2 bHPDrainRate,30,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4116,'Isis_Card','Isis Card','Card',20,10,true,true,'CLIENT','bonus2 bSubEle,Ele_Dark,30;\nbonus bFlee,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4117,'Side_Winder_Card','Sidewinder Card','Card',20,10,true,true,'CLIENT','skill "TF_DOUBLE",1;\nbonus bDoubleRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4118,'Petit_Card','Earth Petite Card','Card',20,10,true,true,'CLIENT','bonus2 bAddRace,RC_Dragon,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4119,'Bathory_Card','Bathory Card','Card',20,10,true,true,'CLIENT','bonus bDefEle,Ele_Dark;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4120,'Petit__Card','Sky Petite Card','Card',20,10,true,true,'CLIENT','bonus2 bSubRace,RC_Dragon,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4121,'Phreeoni_Card','Phreeoni Card','Card',20,10,true,true,'CLIENT','bonus bHit,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4122,'Deviruchi_Card','Deviruchi Card','Card',20,10,true,true,true,true,'CLIENT','bonus bStr,1;\nbonus2 bResEff,Eff_Blind,10000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4123,'Eddga_Card','Eddga Card','Card',20,10,true,true,'CLIENT','bonus bMaxHPrate,-25;\nbonus bNoWalkDelay;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4124,'Medusa_Card','Medusa Card','Card',20,10,true,true,'CLIENT','bonus2 bSubRace,RC_Demon,15;\nbonus2 bResEff,Eff_Stone,10000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4125,'Deviace_Card','Deviace Card','Card',20,10,true,true,'CLIENT','bonus2 bAddRace,RC_DemiHuman,7;\nbonus2 bAddRace,RC_Player_Human,7;\nbonus2 bAddRace,RC_Brute,7;\nbonus2 bAddRace,RC_Player_Doram,7;\nbonus2 bAddRace,RC_Plant,7;\nbonus2 bAddRace,RC_Insect,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4126,'Minorous_Card','Minorous Card','Card',20,10,true,true,'CLIENT','bonus2 bAddSize,Size_Large,15;\nbonus bBaseAtk,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4127,'Nightmare_Card','Nightmare Card','Card',20,10,true,true,true,true,'CLIENT','bonus2 bResEff,Eff_Sleep,10000;\nbonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4128,'Golden_Bug_Card','Golden Thief Bug Card','Card',20,10,true,true,'CLIENT','bonus bNoMagicDamage,100;\nbonus bUseSPrate,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4129,'Baphomet__Card','Bapho Jr. Card','Card',20,10,true,true,'CLIENT','bonus bAgi,3;\nbonus bCritical,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4130,'Scorpion_King_Card','Scorpion King Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEle,Ele_Undead,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4131,'Moonlight_Flower_Card','Moonlight Flower Card','Card',20,10,true,true,'CLIENT','bonus bSpeedRate,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4132,'Mistress_Card','Mistress Card','Card',20,10,true,true,true,true,'CLIENT','bonus bNoGemStone;\nbonus bUseSPrate,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4133,'Daydric_Card','Raydric Card','Card',20,10,true,true,'CLIENT','bonus2 bSubEle,Ele_Neutral,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4134,'Dracula_Card','Dracula Card','Card',20,10,true,true,'CLIENT','bonus2 bSPDrainRate,100,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4135,'Orc_Load_Card','Orc Lord Card','Card',20,10,true,true,'CLIENT','bonus bShortWeaponDamageReturn,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4136,'Khalitzburg_Card','Khalitzburg Card','Card',20,10,true,true,'CLIENT','bonus2 bSubRace,RC_Demon,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4137,'Drake_Card','Drake Card','Card',20,10,true,true,'CLIENT','bonus bNoSizeFix;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4138,'Anubis_Card','Anubis Card','Card',20,10,true,true,'CLIENT','bonus2 bSubRace,RC_Angel,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4139,'Joker_Card','Joker Card','Card',20,10,true,true,true,'CLIENT','skill "TF_STEAL",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4140,'Knight_Of_Abyss_Card','Abysmal Knight Card','Card',20,10,true,true,'CLIENT','bonus2 bAddClass,Class_Boss,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4141,'Evil_Druid_Card','Evil Druid Card','Card',20,10,true,true,'CLIENT','bonus bDefEle,Ele_Undead;\nbonus bInt,1;\nbonus bDef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4142,'Doppelganger_Card','Doppelganger Card','Card',20,10,true,true,'CLIENT','bonus bAspdRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4143,'Orc_Hero_Card','Orc Hero Card','Card',20,10,true,true,true,true,'CLIENT','bonus bVit,3;\nbonus2 bResEff,Eff_Stun,10000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4144,'Osiris_Card','Osiris Card','Card',20,10,true,true,true,'CLIENT','bonus bRestartFullRecover;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4145,'Berzebub_Card','Berzebub Card','Card',20,10,true,true,true,'CLIENT','bonus bVariableCastrate,-30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4146,'Maya_Card','Maya Card','Card',20,10,true,true,'CLIENT','bonus bMagicDamageReturn,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4147,'Baphomet_Card','Baphomet Card','Card',20,10,true,true,'CLIENT','bonus bHit,-10;\nbonus bSplashRange,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4148,'Pharaoh_Card','Pharaoh Card','Card',20,10,true,true,true,true,'CLIENT','bonus bUseSPrate,-30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4149,'Gargoyle_Card','Gargoyle Card','Card',20,10,true,true,true,'CLIENT','bonus3 bAddMonsterDropItem,12028,RC_Insect,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4150,'Goat_Card','Goat Card','Card',20,10,true,true,'CLIENT','if (getrefine()<6) {\n bonus bDef,2;\n bonus bMdef,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4151,'Gajomart_Card','Gajomart Card','Card',20,10,true,true,'CLIENT','bonus2 bSubRace,RC_Plant,-20;\nbonus2 bExpAddRace,RC_Plant,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4152,'Galapago_Card','Galapago Card','Card',20,10,true,true,true,'CLIENT','bonus2 bAddItemGroupHealRate,IG_Juice,50;\nbonus3 bAddMonsterDropItem,531,RC_Insect,300;\nbonus3 bAddMonsterDropItem,532,RC_Insect,300;\nbonus3 bAddMonsterDropItem,534,RC_Insect,300;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4153,'Crab_Card','Crab Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,5;\nbonus2 bAddDamageClass,1266,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4154,'Rice_Cake_Boy_Card','Dumpling Child Card','Card',20,10,true,true,true,'CLIENT','bonus2 bAddItemGroupHealRate,IG_Candy,50;\nbonus3 bAddMonsterDropItem,529,RC_DemiHuman,300;\nbonus3 bAddMonsterDropItem,530,RC_DemiHuman,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4155,'Goblin_Leader_Card','Goblin Leader Card','Card',20,10,true,true,'CLIENT','bonus2 bAddRace2,RC2_Goblin,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4156,'Steam_Goblin_Card','Goblin Steamrider Card','Card',20,10,true,true,'CLIENT','bonus bCritAtkRate,10;\nbonus2 bCriticalAddRace,RC_Formless,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4157,'Goblin_Archer_Card','Goblin Archer Card','Card',20,10,true,true,'CLIENT','bonus bCritAtkRate,10;\nbonus2 bCriticalAddRace,RC_Undead,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4158,'Flying_Deleter_Card','Sky Deleter Card','Card',20,10,true,true,'CLIENT','bonus bHPrecovRate,-100;\nbonus bHPGainValue,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4159,'Nine_Tail_Card','Nine Tail Card','Card',20,10,true,true,'CLIENT','bonus bAgi,2;\nif (getrefine()>8)\n bonus bFlee,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4160,'Antique_Firelock_Card','Firelock Soldier Card','Card',20,10,true,true,'CLIENT','bonus bStr,2;\nif (getrefine()>8) {\n bonus bMaxHPrate,10;\n bonus bMaxSPrate,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4161,'Grand_Peco_Card','Grand Peco Card','Card',20,10,true,true,true,true,'CLIENT','bonus3 bAutoSpellWhenHit,"PR_GLORIA",1,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4162,'Grizzly_Card','Grizzly Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEffWhenHit,Eff_Blind,300;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4163,'Gryphon_Card','Gryphon Card','Card',20,10,true,true,'CLIENT','bonus bFlee,2;\nbonus bCritical,7;\nif (BaseClass == Job_Swordman)\n bonus3 bAutoSpell,"KN_BOWLINGBASH",5,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4164,'Gullinbursti_Card','Gullinbursti Card','Card',20,10,true,true,'CLIENT','bonus2 bSubRace,RC_Fish,-20;\nbonus2 bExpAddRace,RC_Fish,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`,`unequip_script`) VALUES (4165,'Gig_Card','Gig Card','Card',20,10,true,true,'CLIENT','bonus2 bSPGainRace,RC_Insect,5;','heal 0,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4166,'Nightmare_Terror_Card','Nightmare Terror Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEffWhenHit,Eff_Curse,300;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`,`unequip_script`) VALUES (4167,'Neraid_Card','Nereid Card','Card',20,10,true,true,'CLIENT','bonus2 bSPGainRace,RC_Brute,5;\nbonus2 bSPGainRace,RC_Player_Doram,5;','heal 0,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4168,'Dark_Lord_Card','Dark Lord Card','Card',20,10,true,true,'CLIENT','bonus3 bAutoSpellWhenHit,"WZ_METEOR",5,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4169,'Dark_Illusion_Card','Dark Illusion Card','Card',20,10,true,true,true,true,'CLIENT','bonus bMaxHPrate,-10;\nbonus bMaxSPrate,-10;\nbonus bVariableCastrate,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4170,'Dark_Frame_Card','Dark Frame Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEffWhenHit,Eff_Stone,600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4171,'Dark_Priest_Card','Dark Priest Card','Card',20,10,true,true,'CLIENT','bonus3 bSPVanishRate,50,10,BF_WEAPON|BF_MAGIC|BF_MISC;\nif (BaseJob == Job_Sage)\n bonus bSPDrainValue,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4172,'The_Paper_Card','The Paper Card','Card',20,10,true,true,'CLIENT','bonus bCritAtkRate,20;\nbonus bSPDrainValue,-1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4173,'Demon_Pungus_Card','Demon Pungus Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEffWhenHit,Eff_Sleep,600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4174,'Deviling_Card','Deviling Card','Card',20,10,true,true,'CLIENT','bonus2 bSubEle,Ele_Neutral,50;\nbonus2 bSubEle,Ele_Water,-50;\nbonus2 bSubEle,Ele_Earth,-50;\nbonus2 bSubEle,Ele_Fire,-50;\nbonus2 bSubEle,Ele_Wind,-50;\nbonus2 bSubEle,Ele_Poison,-50;\nbonus2 bSubEle,Ele_Holy,-50;\nbonus2 bSubEle,Ele_Dark,-50;\nbonus2 bSubEle,Ele_Ghost,-50;\nbonus2 bSubEle,Ele_Undead,-50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4175,'Poison_Toad_Card','Poisonous Toad Card','Card',20,10,true,true,true,'CLIENT','bonus3 bAutoSpell,"TF_POISON",1,20;\nbonus2 bAddSkillBlow,52,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4176,'Dullahan_Card','Dullahan Card','Card',20,10,true,true,'CLIENT','bonus bCritAtkRate,10;\nbonus2 bCriticalAddRace,RC_Dragon,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4177,'Dryad_Card','Dryad Card','Card',20,10,true,true,true,true,'CLIENT','bonus3 bAddMonsterDropItem,993,RC_Plant,100;\nbonus2 bSubEle,Ele_Earth,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4178,'Dragon_Tail_Card','Dragon Tail Card','Card',20,10,true,true,'CLIENT','bonus bAgi,1;\nbonus bFlee,10;\nbonus2 bSkillAtk,"AC_DOUBLE",5;\nbonus2 bSkillAtk,"AC_SHOWER",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4179,'Dragon_Fly_Card','Dragon Fly Card','Card',20,10,true,true,'CLIENT','bonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`,`unequip_script`) VALUES (4180,'Driller_Card','Driller Card','Card',20,10,true,true,'CLIENT','bonus2 bSPGainRace,RC_Dragon,5;','heal 0,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4181,'Disguise_Card','Disguise Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEffWhenHit,Eff_Silence,300+600*(readparam(bVit)>=77);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`,`unequip_script`) VALUES (4182,'Diabolic_Card','Diabolic Card','Card',20,10,true,true,'CLIENT','bonus2 bSPGainRace,RC_Demon,5;','heal 0,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4183,'Vagabond_Wolf_Card','Vagabond Wolf Card','Card',20,10,true,true,'CLIENT','bonus bStr,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4184,'Lava_Golem_Card','Lava Golem Card','Card',20,10,true,true,'CLIENT','bonus2 bAddRace2,RC2_Golem,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4185,'Rideword_Card','Rideword Card','Card',20,10,true,true,true,true,'CLIENT','bonus bInt,1;\nif (BaseClass == Job_Acolyte) {\n bonus bInt,1;\n bonus bMdef,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4186,'Raggler_Card','Raggler Card','Card',20,10,true,true,'CLIENT','bonus bStr,1;\nbonus bVit,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4187,'Raydric_Archer_Card','Raydric Archer Card','Card',20,10,true,true,true,'CLIENT','bonus3 bAddMonsterDropItem,12030,RC_Demon,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4188,'Leib_Olmai_Card','Leib Olmai Card','Card',20,10,true,true,true,true,'CLIENT','bonus2 bSubEle,Ele_Fire,10;\nbonus3 bAddMonsterDropItem,990,RC_Brute,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4189,'Wraith_Dead_Card','Wraith Dead Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEffWhenHit,Eff_Curse,600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4190,'Wraith_Card','Wraith Card','Card',20,10,true,true,true,'CLIENT','bonus3 bAddMonsterDropItem,12027,RC_Undead,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4191,'Loli_Ruri_Card','Loli Ruri Card','Card',20,10,true,true,'CLIENT','bonus3 bAutoSpellWhenHit,"AL_HEAL",3,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4192,'Rotar_Zairo_Card','Rotar Zairo Card','Card',20,10,true,true,'CLIENT','bonus bCritAtkRate,10;\nbonus2 bCriticalAddRace,RC_Fish,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4193,'Lude_Card','Lude Card','Card',20,10,true,true,true,'CLIENT','if (BaseJob == Job_Novice || BaseJob == Job_SuperNovice)\n bonus3 bAutoSpellWhenHit,"SM_ENDURE",1,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4194,'Rybio_Card','Rybio Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEffWhenHit,Eff_Stun,300+600*(readparam(bDex)>=77);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4195,'Leaf_Cat_Card','Leaf Cat Card','Card',20,10,true,true,true,true,'CLIENT','bonus2 bSubEle,Ele_Water,10;\nbonus3 bAddMonsterDropItem,991,RC_Fish,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4196,'Marin_Card','Marin Card','Card',20,10,true,true,true,'CLIENT','bonus2 bAddMonsterDropItem,909,2000;\nbonus2 bAddMonsterDropItem,7126,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4197,'Mastering_Card','Mastering Card','Card',20,10,true,true,'CLIENT','bonus bLuk,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4198,'Maya_Puple_Card','Maya Purple Card','Card',20,10,true,true,true,true,'CLIENT','bonus bIntravision;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4199,'Merman_Card','Merman Card','Card',20,10,true,true,'CLIENT','bonus bHPrecovRate,10;\nbonus bSPrecovRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4200,'Megalith_Card','Megalith Card','Card',20,10,true,true,'CLIENT','if (getrefine()<6)\n bonus bMdef,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4201,'Majoruros_Card','Majoruros Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEffWhenHit,Eff_Stun,600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4202,'Civil_Servant_Card','Mao Guai Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEle,Ele_Ghost,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4203,'Mutant_Dragon_Card','Mutant Dragonoid Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,15;\nbonus3 bAutoSpell,"MG_FIREBALL",3+7*(getskilllv("MG_FIREBALL") == 10),50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4204,'Mini_Demon_Card','Mini Demon Card','Card',20,10,true,true,'CLIENT','bonus2 bSubRace,RC_Brute,-20;\nbonus2 bSubRace,RC_Player_Doram,-20;\nbonus2 bExpAddRace,RC_Brute,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4205,'Mimic_Card','Mimic Card','Card',20,10,true,true,true,'CLIENT','bonus2 bAddMonsterDropItem,603,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4206,'Mystcase_Card','Myst Case Card','Card',20,10,true,true,true,true,'CLIENT','bonus2 bAddMonsterDropItem,644,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4207,'Mysteltainn_Card','Mysteltainn Card','Card',20,10,true,true,'CLIENT','bonus2 bSubSize,Size_Small,25;\nbonus bDef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4208,'Miyabi_Ningyo_Card','Miyabi Doll Card','Card',20,10,true,true,'CLIENT','bonus bMaxSPrate,10;\nbonus2 bSkillAtk,"MG_FROSTDIVER",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4209,'Violy_Card','Violy Card','Card',20,10,true,true,true,'CLIENT','bonus3 bAutoSpell,"BA_FROSTJOKER",1+4*(getskilllv("BA_FROSTJOKER") == 5),20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4210,'Wander_Man_Card','Wanderer Card','Card',20,10,true,true,'CLIENT','if (!isequipped(4172,4257,4230,4272))\n bonus3 bAutoSpell,"RG_INTIMIDATE",1,20;\nif (BaseClass == Job_Thief)\n bonus bFlee,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4211,'Vocal_Card','Vocal Card','Card',20,10,true,true,'CLIENT','bonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4212,'Bon_Gun_Card','Bongun Card','Card',20,10,true,true,true,'CLIENT','bonus3 bAutoSpell,"SM_BASH",1,20;\nbonus2 bAddSkillBlow,"SM_BASH",5;\nbonus2 bAddDefMonster,1026,-100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4213,'Brilight_Card','Brilight Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEffWhenHit,Eff_Silence,600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4214,'Bloody_Murderer_Card','Bloody Murderer Card','Card',20,10,true,true,'CLIENT','bonus bCritAtkRate,10;\nbonus2 bCriticalAddRace,RC_Insect,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4215,'Blazzer_Card','Blazer Card','Card',20,10,true,true,true,'CLIENT','bonus2 bAddMonsterDropItemGroup,IG_Food,600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4216,'Sasquatch_Card','Sasquatch Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEffWhenHit,Eff_Freeze,600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4217,'Live_Peach_Tree_Card','Enchanted Peach Tree Card','Card',20,10,true,true,'CLIENT','bonus3 bAutoSpell,"AL_HEAL",1+9*(getskilllv("AL_HEAL") == 10),20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4218,'Succubus_Card','Succubus Card','Card',20,10,true,true,'CLIENT','bonus bVit,-3;\nbonus bHPrecovRate,-20;\nbonus bMaxHP,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4219,'Sageworm_Card','Sage Worm Card','Card',20,10,true,true,true,'CLIENT','bonus2 bAddMonsterDropItem,715,30;\nbonus2 bAddMonsterDropItem,716,30;\nbonus2 bAddMonsterDropItem,717,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4220,'Solider_Card','Solider Card','Card',20,10,true,true,'CLIENT','bonus bDef,2;\nbonus bMdef,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4221,'Skeleton_General_Card','Skeleton General Card','Card',20,10,true,true,'CLIENT','bonus2 bSubRace,RC_Insect,-20;\nbonus2 bExpAddRace,RC_Insect,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4222,'Skel_Prisoner_Card','Skeleton Prisoner Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEffWhenHit,Eff_Sleep,300;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4223,'Stalactic_Golem_Card','Stalactic Golem Card','Card',20,10,true,true,true,true,'CLIENT','bonus bDef,1;\nbonus2 bResEff,Eff_Stun,2000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4224,'Stem_Worm_Card','Stem Worm Card','Card',20,10,true,true,true,'CLIENT','bonus3 bAddMonsterDropItem,12032,RC_Brute,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4225,'Stone_Shooter_Card','Stone Shooter Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,10;\nbonus bHit,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4226,'Sting_Card','Sting Card','Card',20,10,true,true,'CLIENT','bonus bDef,2;\nif (getrefine()>8)\n bonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4227,'Spring_Rabbit_Card','Spring Rabbit Card','Card',20,10,true,true,true,'CLIENT','bonus2 bAddItemGroupHealRate,IG_Meat,50;\nbonus3 bAddMonsterDropItem,517,RC_Brute,200;\nbonus3 bAddMonsterDropItem,528,RC_Brute,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4228,'Sleeper_Card','Sleeper Card','Card',20,10,true,true,true,'CLIENT','bonus3 bAddMonsterDropItem,12031,RC_Fish,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4229,'C_Tower_Manager_Card','Tower Keeper Card','Card',20,10,true,true,true,true,'CLIENT','bonus bInt,1;\nbonus bVariableCastrate,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4230,'Shinobi_Card','Shinobi Card','Card',20,10,true,true,true,'CLIENT','bonus bAgi,1;\nbonus3 bAutoSpellWhenHit,"AS_CLOAKING",5,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4231,'Increase_Soil_Card','Mi Gao Card','Card',20,10,true,true,'CLIENT','bonus2 bAddDamageClass,1285,-50;\nbonus2 bAddDamageClass,1286,-50;\nbonus2 bAddDamageClass,1287,-50;\nbonus2 bAddDamageClass,1899,-50;\nbonus2 bAddDamageClass,1900,-50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4232,'Wild_Ginseng_Card','Hermit Plant Card','Card',20,10,true,true,true,'CLIENT','bonus2 bAddItemGroupHealRate,IG_Herb,50;\nbonus3 bAddMonsterDropItem,507,RC_Plant,300;\nbonus3 bAddMonsterDropItem,508,RC_Plant,200;\nbonus3 bAddMonsterDropItem,509,RC_Plant,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4233,'Baby_Leopard_Card','Baby Leopard Card','Card',20,10,true,true,'CLIENT','bonus bLuk,3;\nif (BaseClass == Job_Merchant)\n bonus bUnbreakableArmor;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4234,'Anolian_Card','Anolian Card','Card',20,10,true,true,'CLIENT','bonus3 bAutoSpellWhenHit,"AC_CONCENTRATION",1+9*(getskilllv("AC_CONCENTRATION") == 10),30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4235,'Cookie_XMAS_Card','Christmas Cookie Card','Card',20,10,true,true,'CLIENT','bonus2 bSubRace,RC_Angel,-20;\nbonus2 bExpAddRace,RC_Angel,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4236,'Amon_Ra_Card','Amon Ra Card','Card',20,10,true,true,'CLIENT','bonus bAllStats,1;\nbonus3 bAutoSpellWhenHit,"PR_KYRIE",10,(30+70*(readparam(bInt)>=99));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4237,'Owl_Duke_Card','Owl Duke Card','Card',20,10,true,true,true,'CLIENT','bonus3 bAutoSpell,"PR_IMPOSITIO",3,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4238,'Owl_Baron_Card','Owl Baron Card','Card',20,10,true,true,true,'CLIENT','bonus3 bAutoSpell,"PR_LEXAETERNA",1,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4239,'Iron_Fist_Card','Iron Fist Card','Card',20,10,true,true,'CLIENT','bonus2 bSubRace,RC_Formless,-20;\nbonus2 bExpAddRace,RC_Formless,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4240,'Arclouse_Card','Arclouze Card','Card',20,10,true,true,'CLIENT','if (getrefine()<6) {\n bonus bDef,2;\n bonus bMdef,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4241,'Archangeling_Card','Arc Angeling Card','Card',20,10,true,true,true,true,'CLIENT','bonus bMaxHP,300;\nif (readparam(bLuk)>=77) {\n bonus bHPrecovRate,100;\n bonus bSPrecovRate,100;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4242,'Apocalips_Card','Apocalipse Card','Card',20,10,true,true,'CLIENT','bonus bVit,2;\nif (getrefine()>8)\n bonus bMaxHP,800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4243,'Antonio_Card','Antonio Card','Card',20,10,true,true,'CLIENT','bonus3 bAutoSpellWhenHit,"AL_TELEPORT",1,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4244,'Alarm_Card','Alarm Card','Card',20,10,true,true,'CLIENT','bonus3 bAutoSpellWhenHit,"MG_SIGHT",1,200;\nbonus bMaxHP,300;\nbonus bVit,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4245,'Am_Mut_Card','Am Mut Card','Card',20,10,true,true,'CLIENT','bonus2 bSubRace,RC_DemiHuman,-20;\nbonus2 bSubRace,RC_Player_Human,-20;\nbonus2 bExpAddRace,RC_DemiHuman,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4246,'Assulter_Card','Assaulter Card','Card',20,10,true,true,'CLIENT','bonus bCritAtkRate,10;\nbonus2 bCriticalAddRace,RC_DemiHuman,7;\nbonus2 bCriticalAddRace,RC_Player_Human,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4247,'Aster_Card','Aster Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,5;\nbonus2 bAddDamageClass,1074,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4248,'Ancient_Mummy_Card','Ancient Mummy Card','Card',20,10,true,true,'CLIENT','bonus3 bAutoSpellWhenHit,"AL_CRUCIS",5,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4249,'Ancient_Worm_Card','Ancient Worm Card','Card',20,10,true,true,'CLIENT','bonus2 bSubRace,RC_Demon,-20;\nbonus2 bExpAddRace,RC_Demon,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4250,'Executioner_Card','Executioner Card','Card',20,10,true,true,'CLIENT','bonus2 bSubSize,Size_Large,25;\nbonus bDef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4251,'Elder_Card','Elder Card','Card',20,10,true,true,'CLIENT','bonus2 bAddDamageClass,1285,40;\nbonus2 bAddDamageClass,1286,40;\nbonus2 bAddDamageClass,1287,40;\nbonus2 bAddDamageClass,1899,40;\nbonus2 bAddDamageClass,1900,40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4252,'Alligator_Card','Alligator Card','Card',20,10,true,true,true,'CLIENT','bonus bLongAtkDef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4253,'Alice_Card','Alice Card','Card',20,10,true,true,'CLIENT','bonus2 bSubClass,Class_Boss,40;\nbonus2 bSubClass,Class_Normal,-40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4254,'Tirfing_Card','Ogretooth Card','Card',20,10,true,true,'CLIENT','bonus2 bSubSize,Size_Medium,25;\nbonus bDef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4255,'Orc_Lady_Card','Orc Lady Card','Card',20,10,true,true,'CLIENT','bonus2 bAddRace2,RC2_Orc,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4256,'Orc_Archer_Card','Orc Archer Card','Card',20,10,true,true,true,'CLIENT','bonus3 bAddMonsterDropItem,12034,RC_DemiHuman,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4257,'Wild_Rose_Card','Wild Rose Card','Card',20,10,true,true,'CLIENT','bonus bAgi,1;\nif (BaseClass == Job_Thief)\n bonus bFlee2,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4258,'Wicked_Nymph_Card','Evil Nymph Card','Card',20,10,true,true,true,true,'CLIENT','bonus bInt,1;\nbonus bMaxSP,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4259,'Wooden_Golem_Card','Wooden Golem Card','Card',20,10,true,true,'CLIENT','bonus bDef,1;\nbonus bHPrecovRate,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4260,'Wootan_Shooter_Card','Wootan Shooter Card','Card',20,10,true,true,true,true,'CLIENT','bonus bDef,1;\nbonus2 bResEff,Eff_Confusion,2000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4261,'Wootan_Fighter_Card','Wootan Fighter Card','Card',20,10,true,true,true,true,'CLIENT','bonus bDef,1;\nbonus2 bResEff,Eff_Bleeding,2000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4262,'Evil_Cloud_Hermit_Card','Cloud Hermit Card','Card',20,10,true,true,true,'CLIENT','bonus3 bAddMonsterDropItem,12029,RC_Plant,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`,`unequip_script`) VALUES (4263,'Incant_Samurai_Card','Samurai Spector Card','Card',20,10,true,true,'CLIENT','bonus bIgnoreDefClass,Class_Normal;\nbonus bHPrecovRate,-100;\nbonus2 bHPLossRate,666,10000;','if ((Hp<=999) && !getmapflag(strcharinfo(3),mf_pvp) && !getmapflag(strcharinfo(3),mf_pvp_noparty) && !getmapflag(strcharinfo(3),mf_pvp_noguild)) {\n heal(1-Hp),0;\n}\nelse {\n heal -999,0;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4264,'Wind_Ghost_Card','Wind Ghost Card','Card',20,10,true,true,true,'CLIENT','bonus3 bAutoSpell,"WZ_JUPITEL",3+7*(getskilllv("WZ_JUPITEL") == 10),20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4265,'Li_Me_Mang_Ryang_Card','Jing Guai Card','Card',20,10,true,true,true,'CLIENT','bonus3 bAddMonsterDropItem,12033,RC_Angel,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4266,'Eclipse_Card','Eclipse Card','Card',20,10,true,true,'CLIENT','bonus bVit,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4267,'Explosion_Card','Explosion Card','Card',20,10,true,true,'CLIENT','bonus2 bSubRace,RC_Dragon,-20;\nbonus2 bExpAddRace,RC_Dragon,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4268,'Injustice_Card','Injustice Card','Card',20,10,true,true,'CLIENT','bonus3 bAutoSpell,"AS_SONICBLOW",1,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4269,'Incubus_Card','Incubus Card','Card',20,10,true,true,true,true,'CLIENT','bonus bInt,-3;\nbonus bSPrecovRate,-20;\nbonus bMaxSP,150;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4270,'Giant_Spider_Card','Giant Spider Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEffWhenHit,Eff_Poison,600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4271,'Giant_Honet_Card','Giant Hornet Card','Card',20,10,true,true,true,true,'CLIENT','bonus2 bSubEle,Ele_Wind,10;\nbonus3 bAddMonsterDropItem,992,RC_Insect,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4272,'Dancing_Dragon_Card','Zhu Po Long Card','Card',20,10,true,true,true,'CLIENT','bonus bAgi,1;\nbonus bCritical,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4273,'Shellfish_Card','Shell Fish Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,5;\nbonus2 bAddDamageClass,1073,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`,`unequip_script`) VALUES (4274,'Zombie_Master_Card','Zombie Master Card','Card',20,10,true,true,'CLIENT','bonus2 bSPGainRace,RC_Undead,5;','heal 0,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4275,'Zombie_Prisoner_Card','Zombie Prisoner Card','Card',20,10,true,true,'CLIENT','bonus2 bSubRace,RC_Undead,-20;\nbonus2 bExpAddRace,RC_Undead,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4276,'Lord_Of_Death_Card','Lord of The Dead Card','Card',20,10,true,true,'CLIENT','bonus3 bAddEff,Eff_Stun,500,ATF_SHORT;\nbonus3 bAddEff,Eff_Curse,500,ATF_SHORT;\nbonus3 bAddEff,Eff_Silence,500,ATF_SHORT;\nbonus3 bAddEff,Eff_Poison,500,ATF_SHORT;\nbonus3 bAddEff,Eff_Bleeding,500,ATF_SHORT;\nbonus2 bComaClass,Class_Normal,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4277,'Zherlthsh_Card','Zealotus Card','Card',20,10,true,true,'CLIENT','bonus bLuk,2;\nbonus2 bSkillAtk,"BA_MUSICALSTRIKE",10;\nbonus2 bSkillAtk,"DC_THROWARROW",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4278,'Gibbet_Card','Gibbet Card','Card',20,10,true,true,true,true,'CLIENT','if (getrefine()<6)\n bonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`,`unequip_script`) VALUES (4279,'Deleter_Card','Earth Deleter Card','Card',20,10,true,true,'CLIENT','bonus bSPrecovRate,-100;\nbonus bSPGainValue,10;','heal 0,-100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4280,'Geographer_Card','Geographer Card','Card',20,10,true,true,'CLIENT','bonus3 bAutoSpellWhenHit,"AL_BLESSING",2+8*(getskilllv("AL_BLESSING") == 10),30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4281,'Zipper_Bear_Card','Zipper Bear Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,30;\nbonus bSPDrainValue,-1;\nif (BaseClass == Job_Merchant)\n bonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4282,'Tengu_Card','Tengu Card','Card',20,10,true,true,true,'CLIENT','bonus2 bAddMonsterDropItemGroup,IG_Recovery,600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4283,'Greatest_General_Card','Greatest General Card','Card',20,10,true,true,true,'CLIENT','bonus3 bAutoSpell,"MO_CALLSPIRITS",5,2+18*(BaseClass == Job_Acolyte);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4284,'Chepet_Card','Chepet Card','Card',20,10,true,true,'CLIENT','bonus4 bAutoSpell,"AL_HEAL",5,50,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4285,'Choco_Card','Choco Card','Card',20,10,true,true,'CLIENT','bonus bFlee2,5;\nbonus bFlee,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4286,'Karakasa_Card','Karakasa Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEffWhenHit,Eff_Confusion,300+600*(readparam(bStr)>=77);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4287,'Kapha_Card','Kapha Card','Card',20,10,true,true,'CLIENT','if (getrefine()<6)\n bonus bMdef,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4288,'Carat_Card','Carat Card','Card',20,10,true,true,true,true,'CLIENT','bonus bInt,2;\nif (getrefine()>8)\n bonus bMaxSP,150;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`,`unequip_script`) VALUES (4289,'Caterpillar_Card','Caterpillar Card','Card',20,10,true,true,'CLIENT','bonus2 bSPGainRace,RC_Plant,5;','heal 0,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4290,'Cat_O_Nine_Tail_Card','Cat O\' Nine Tails Card','Card',20,10,true,true,'CLIENT','bonus bMdef,3;\nbonus bMagicDamageReturn,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4291,'Kobold_Leader_Card','Kobold Leader Card','Card',20,10,true,true,'CLIENT','bonus2 bAddRace2,RC2_Kobold,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4292,'Kobold_Archer_Card','Kobold Archer Card','Card',20,10,true,true,'CLIENT','bonus bCritAtkRate,10;\nbonus2 bCriticalAddRace,RC_Plant,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4293,'Cookie_Card','Cookie Card','Card',20,10,true,true,true,'CLIENT','bonus bLuk,2;\nbonus2 bSkillAtk,"AL_HOLYLIGHT",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4294,'Quve_Card','Quve Card','Card',20,10,true,true,true,'CLIENT','if (BaseJob == Job_Novice || BaseJob == Job_SuperNovice)\n bonus3 bAutoSpellWhenHit,"AL_INCAGI",1,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4295,'Kraben_Card','Kraben Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEffWhenHit,Eff_Blind,600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4296,'Cramp_Card','Cramp Card','Card',20,10,true,true,true,true,'CLIENT','bonus2 bGetZenyNum,500,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4297,'Cruiser_Card','Cruiser Card','Card',20,10,true,true,'CLIENT','bonus bCritAtkRate,10;\nbonus2 bCriticalAddRace,RC_Brute,7;\nbonus2 bCriticalAddRace,RC_Player_Doram,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4298,'Cremy_Fear_Card','Creamy Fear Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEffWhenHit,Eff_Confusion,600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`,`unequip_script`) VALUES (4299,'Clock_Card','Clock Card','Card',20,10,true,true,'CLIENT','bonus3 bAutoSpellWhenHit,"CR_AUTOGUARD",3+7*(getskilllv("CR_AUTOGUARD") == 10),30;','sc_end SC_AUTOGUARD;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4300,'Chimera_Card','Chimera Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEffWhenHit,Eff_Poison,300+600*(BaseJob == Job_Assassin);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4301,'Killer_Mantis_Card','Killer Mantis Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEffWhenHit,Eff_Bleeding,600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4302,'Tao_Gunka_Card','Tao Gunka Card','Card',20,10,true,true,'CLIENT','bonus bMaxHPrate,100;\nbonus bDefRate,-50;\nbonus bMdefRate,-50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4303,'Whisper_Boss_Card','Giant Whisper Card','Card',20,10,true,true,'CLIENT','bonus bFlee,10;\nif (readparam(bStr)>=80)\n bonus bBaseAtk,20;\nif (readparam(bVit)>=80)\n bonus bMaxHPrate,3;\nif (readparam(bLuk)>=80)\n bonus bCritical,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4304,'Tamruan_Card','Tamruan Card','Card',20,10,true,true,'CLIENT','bonus bDef,2;\nbonus2 bSkillAtk,"CR_SHIELDCHARGE",10;\nbonus2 bSkillAtk,"CR_SHIELDBOOMERANG",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4305,'Turtle_General_Card','Turtle General Card','Card',20,10,true,true,'CLIENT','bonus2 bAddClass,Class_All,20;\nbonus3 bAutoSpell,"SM_MAGNUM",10,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4306,'Toad_Card','Toad Card','Card',20,10,true,true,'CLIENT','bonus bFlee2,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`,`unequip_script`) VALUES (4307,'Kind_Of_Beetle_Card','Beetle King Card','Card',20,10,true,true,'CLIENT','bonus2 bSPGainRace,RC_Fish,5;','heal 0,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`,`unequip_script`) VALUES (4308,'Tri_Joint_Card','Tri Joint Card','Card',20,10,true,true,'CLIENT','bonus2 bSPGainRace,RC_Formless,5;','heal 0,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4309,'Parasite_Card','Parasite Card','Card',20,10,true,true,'CLIENT','bonus bDef,1;\nbonus2 bSubEle,Ele_Neutral,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4310,'Panzer_Goblin_Card','Panzer Goblin Card','Card',20,10,true,true,'CLIENT','bonus bCritAtkRate,10;\nbonus2 bCriticalAddRace,RC_Demon,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4311,'Permeter_Card','Permeter Card','Card',20,10,true,true,true,true,'CLIENT','bonus2 bSubEle,Ele_Dark,15;\nbonus2 bSubEle,Ele_Undead,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4312,'Fur_Seal_Card','Seal Card','Card',20,10,true,true,'CLIENT','bonus bFlee,3;\nbonus bHit,10;\nif (BaseClass == Job_Acolyte) {\n bonus2 bCriticalAddRace,RC_Undead,9;\n bonus2 bCriticalAddRace,RC_Demon,9;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4313,'Punk_Card','Punk Card','Card',20,10,true,true,'CLIENT','bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1+4*(getskilllv("WZ_QUAGMIRE") == 5),50,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4314,'Penomena_Card','Penomena Card','Card',20,10,true,true,'CLIENT','bonus2 bSubRace,RC_Formless,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4315,'Pest_Card','Pest Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEffWhenHit,Eff_Stone,300+600*(readparam(bInt)>=77);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`,`unequip_script`) VALUES (4316,'Fake_Angel_Card','False Angel Card','Card',20,10,true,true,'CLIENT','bonus2 bSPGainRace,RC_Angel,5;','heal 0,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4317,'Mobster_Card','Mobster Card','Card',20,10,true,true,'CLIENT','bonus bCritAtkRate,15;\nif (BaseClass == Job_Thief)\n bonus bCritical,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4318,'Knight_Windstorm_Card','Stormy Knight Card','Card',20,10,true,true,'CLIENT','bonus3 bAutoSpell,"WZ_STORMGUST",1,20;\nbonus2 bAddEff,Eff_Freeze,2000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4319,'Freezer_Card','Freezer Card','Card',20,10,true,true,'CLIENT','bonus bMaxHP,300;\nif (getrefine()>=9)\n bonus2 bSkillAtk,"SM_BASH",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4320,'Bloody_Knight_Card','Bloody Knight Card','Card',20,10,true,true,'CLIENT','bonus3 bAutoSpell,"WZ_METEOR",1,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4321,'Hylozoist_Card','Hylozoist Card','Card',20,10,true,true,true,'CLIENT','bonus bClassChange,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4322,'High_Orc_Card','High Orc Card','Card',20,10,true,true,'CLIENT','bonus bDef,1;\nbonus bShortWeaponDamageReturn,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4323,'Garm_Baby_Card','Hatii Babe Card','Card',20,10,true,true,'CLIENT','bonus3 bAutoSpell,"MG_FROSTDIVER",3,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4324,'Garm_Card','Hatii Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEffWhenHit,Eff_Freeze,5000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4325,'Harpy_Card','Harpy Card','Card',20,10,true,true,'CLIENT','bonus2 bSubEle,Ele_Neutral,15;\nbonus2 bSkillAtk,"MG_NAPALMBEAT",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4326,'See_Otter_Card','Sea-Otter Card','Card',20,10,true,true,true,'CLIENT','bonus2 bAddItemGroupHealRate,IG_Fish,50;\nbonus3 bAddMonsterDropItem,551,RC_Fish,300;\nbonus3 bAddMonsterDropItem,544,RC_Fish,300;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4327,'Blood_Butterfly_Card','Bloody Butterfly Card','Card',20,10,true,true,true,'CLIENT','bonus bVariableCastrate,30;\nbonus bNoCastCancel;\nbonus2 bSkillAtk,"MG_FIREWALL",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4328,'Hyegun_Card','Yao Jun Card','Card',20,10,true,true,'CLIENT','bonus bFlee,15;\nbonus bCritical,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`,`unequip_script`) VALUES (4329,'Phendark_Card','Phendark Card','Card',20,10,true,true,'CLIENT','bonus2 bSPGainRace,RC_DemiHuman,5;\nbonus2 bSPGainRace,RC_Player_Human,5;','heal 0,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4330,'Dark_Snake_Lord_Card','Evil Snake Lord Card','Card',20,10,true,true,true,true,'CLIENT','bonus bInt,3;\nbonus2 bResEff,Eff_Blind,10000;\nbonus2 bResEff,Eff_Curse,10000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4331,'Heater_Card','Heater Card','Card',20,10,true,true,true,'CLIENT','bonus bCritical,3;\nif (BaseClass == Job_Swordman)\n bonus bFlee2,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4332,'Waste_Stove_Card','Waste Stove Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,5;\nbonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4333,'Venomous_Card','Venomous Card','Card',20,10,true,true,'CLIENT','bonus3 bAddEffWhenHit,Eff_Poison,3000,ATF_TARGET|ATF_SELF;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4334,'Noxious_Card','Noxious Card','Card',20,10,true,true,'CLIENT','bonus bLongAtkDef,10;\nbonus2 bSubEle,Ele_Neutral,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`,`unequip_script`) VALUES (4335,'Pitman_Card','Pitman Card','Card',20,10,true,true,'CLIENT','bonus2 bSkillAtk,"WZ_EARTHSPIKE",5;\nbonus2 bSkillAtk,"WZ_HEAVENDRIVE",5;','heal 0,-50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4336,'Ungoliant_Card','Ungoliant Card','Card',20,10,true,true,true,true,'CLIENT','bonus bHPrecovRate,10;\nbonus2 bResEff,Eff_Bleeding,10000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4337,'Porcellio_Card','Porcellio Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,25;\nbonus bDef,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4338,'Obsidian_Card','Obsidian Card','Card',20,10,true,true,'CLIENT','bonus bVit,readparam(bDex)/18;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4339,'Mineral_Card','Mineral Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,-25;\nbonus bDef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4340,'Teddy_Bear_Card','Teddy Bear Card','Card',20,10,true,true,'CLIENT','bonus2 bSubRace,RC_Undead,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4341,'Metaling_Card','Metaling Card','Card',20,10,true,true,'CLIENT','bonus3 bAutoSpell,"RG_STRIPWEAPON",1,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4342,'Rsx_0806_Card','RSX-0806 Card','Card',20,10,true,true,'CLIENT','bonus bVit,3;\nbonus bUnbreakableArmor;\nbonus bNoKnockback;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4343,'Mole_Card','Holden Card','Card',20,10,true,true,true,true,'CLIENT','bonus bLuk,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4344,'Anopheles_Card','Anopheles Card','Card',20,10,true,true,true,'CLIENT','bonus3 bAddMonsterDropItem,12058,RC_Insect,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`,`unequip_script`) VALUES (4345,'Hill_Wind_Card','Hill Wind Card','Card',20,10,true,true,'CLIENT','bonus2 bSkillAtk,"MG_THUNDERSTORM",5;\nbonus2 bSkillAtk,"WZ_JUPITEL",5;\nbonus2 bSkillAtk,"WZ_VERMILION",5;','heal 0,-50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4346,'Ygnizem_Card','Egnigem Cenia Card','Card',20,10,true,true,'CLIENT','bonus bStr,readparam(bInt)/18;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4347,'Armaia_Card','Armeyer Dinze Card','Card',20,10,true,true,true,'CLIENT','bonus3 bAddMonsterDropItem,12053,RC_Fish,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4348,'Whikebain_Card','Wickebine Tres Card','Card',20,10,true,true,true,'CLIENT','bonus3 bAutoSpell,"RG_STRIPARMOR",1,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4349,'Erend_Card','Errende Ebecee Card','Card',20,10,true,true,true,'CLIENT','bonus4 bAutoSpellWhenHit,"AL_PNEUMA",1,50,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`,`unequip_script`) VALUES (4350,'Rawrel_Card','Laurell Weinder Card','Card',20,10,true,true,'CLIENT','bonus2 bSkillAtk,"WZ_FROSTNOVA",3;\nbonus2 bSkillAtk,"WZ_STORMGUST",3;','heal 0,-50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4351,'Kavac_Card','Kavach Icarus Card','Card',20,10,true,true,'CLIENT','if (getrefine()<=4) {\n bonus bFlee,20;\n bonus bFlee2,1;\n}\nelse {\n bonus bFlee,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4352,'B_Ygnizem_Card','General Egnigem Cenia Card','Card',20,10,true,true,'CLIENT','bonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus2 bHPRegenRate,50,10000;\nbonus2 bSPRegenRate,10,10000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4353,'Removal_Card','Remover Card','Card',20,10,true,true,'CLIENT','bonus bMaxHP,800-40*getrefine();\nbonus bHPrecovRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4354,'Gemini_Card','Gemini-S58 Card','Card',20,10,true,true,true,true,'CLIENT','if (readparam(bAgi)>=90) {\n bonus2 bResEff,Eff_Silence,3000;\n bonus2 bResEff,Eff_Stun,3000;\n}\nif (readparam(bVit)>=80) {\n bonus2 bResEff,Eff_Stone,5000;\n bonus2 bResEff,Eff_Sleep,5000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4355,'Gremlin_Card','Gremlin Card','Card',20,10,true,true,true,'CLIENT','bonus3 bAddMonsterDropItem,12043,RC_Brute,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4356,'Beholder_Card','Beholder Card','Card',20,10,true,true,true,'CLIENT','skill "SA_CASTCANCEL",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4357,'B_Seyren_Card','Lord Knight Card','Card',20,10,true,true,true,true,'CLIENT','skill "LK_BERSERK",1;\nbonus bMaxHPrate,-50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4358,'Seyren_Card','Seyren Windsor Card','Card',20,10,true,true,true,true,'CLIENT','bonus bStr,getrefine()-6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`,`unequip_script`) VALUES (4359,'B_Eremes_Card','Assassin Cross Card','Card',20,10,true,true,'CLIENT','skill "AS_CLOAKING",3;','sc_end SC_CLOAKING;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4360,'Eremes_Card','Eremes Guile Card','Card',20,10,true,true,'CLIENT','bonus2 bCriticalAddRace,RC_DemiHuman,10;\nbonus2 bCriticalAddRace,RC_Player_Human,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4361,'B_Harword_Card','MasterSmith Card','Card',20,10,true,true,'CLIENT','bonus bBreakWeaponRate,1000;\nbonus bBreakArmorRate,700;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4362,'Harword_Card','Howard Alt-Eisen Card','Card',20,10,true,true,'CLIENT','bonus bAspdRate,-5;\nbonus bHit,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4363,'B_Magaleta_Card','High Priest Card','Card',20,10,true,true,'CLIENT','bonus5 bAutoSpellWhenHit,"HP_ASSUMPTIO",5,50,BF_WEAPON|BF_MAGIC,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4364,'Magaleta_Card','Margaretha Sorin Card','Card',20,10,true,true,true,true,'CLIENT','bonus bInt,1;\nbonus5 bAutoSpellWhenHit,"PR_LEXDIVINA",5,150,BF_MAGIC,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`,`unequip_script`) VALUES (4365,'B_Katrinn_Card','High Wizard Card','Card',20,10,true,true,true,true,'CLIENT','bonus2 bIgnoreMdefClassRate,Class_Normal,100;\nbonus bVariableCastrate,100;\nbonus bSPrecovRate,-100;','heal 0,-2000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4366,'Katrinn_Card','Kathryne Keyron Card','Card',20,10,true,true,true,true,'CLIENT','.@r = getrefine();\nbonus bVariableCastrate,.@r*-1;\nif (.@r>=9) {\n bonus bMatkRate,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4367,'B_Shecil_Card','Sniper Card','Card',20,10,true,true,'CLIENT','bonus2 bHPDrainRate,50,20;\nbonus bHPrecovRate,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4368,'Shecil_Card','Cecil Damon Card','Card',20,10,true,true,'CLIENT','bonus bAspdRate,5;\nbonus bHit,-30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4369,'Venatu_Card','Venatu Card','Card',20,10,true,true,'CLIENT','bonus bLuk,readparam(bAgi)/18;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4370,'Dimik_Card','Dimik Card','Card',20,10,true,true,'CLIENT','bonus bVit,getrefine()-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4371,'Archdam_Card','Archdam Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,10;\nbonus bVariableCastrate,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4372,'Bacsojin_Card','White Lady Card','Card',20,10,true,true,true,true,'CLIENT','bonus bHealPower,30;\nbonus bUseSPrate,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4373,'Chung_E_Card','Green Maiden Card','Card',20,10,true,true,'CLIENT','.@r = getrefine();\nbonus bLuk,.@r-5;\nbonus bCritical,.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4374,'Apocalips_H_Card','Vesper Card','Card',20,10,true,true,true,true,'CLIENT','bonus bDex,2;\nbonus2 bIgnoreMdefClassRate,Class_Boss,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4375,'Orc_Baby_Card_Card','Orc Baby Card','Card',20,10,true,true,'CLIENT','.@i = (getrefine()>=9?15:10);\nbonus2 bSubEle,Ele_Neutral,.@i;\nbonus bFlee,.@i;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4376,'Lady_Tanee_Card','Lady Tanee Card','Card',20,10,true,true,'CLIENT','bonus bMaxHPrate,-40;\nbonus bMaxSPrate,50;\nbonus2 bAddMonsterDropItem,513,200;\nbonus2 bAddItemHealRate,513,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4377,'Green_Iguana_Card','Grove Card','Card',20,10,true,true,true,'CLIENT','bonus3 bAddMonsterDropItem,12063,RC_Formless,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4378,'Acidus_Card','Gold Acidus Card','Card',20,10,true,true,'CLIENT','if (getrefine()<=4) {\n bonus bMaxHPrate,8;\n bonus bMaxSPrate,8;\n bonus bHPrecovRate,5;\n bonus bSPrecovRate,5;\n}\nelse {\n bonus bMaxHPrate,4;\n bonus bMaxSPrate,4;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4379,'Acidus__Card','Blue Acidus Card','Card',20,10,true,true,true,true,'CLIENT','if (getrefine()<=4) {\n bonus bSPrecovRate,5;\n bonus bMaxSP,80;\n}\nelse {\n bonus bMaxSP,40;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`,`unequip_script`) VALUES (4380,'Ferus_Card','Red Ferus Card','Card',20,10,true,true,'CLIENT','bonus2 bSkillAtk,"WZ_FIREPILLAR",5;\nbonus2 bSkillAtk,"WZ_METEOR",5;','heal 0,-50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4381,'Ferus__Card','Green Ferus Card','Card',20,10,true,true,'CLIENT','bonus bVit,1;\nbonus bMaxHPrate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4382,'Novus__Card','Yellow Novus Card','Card',20,10,true,true,'CLIENT','bonus bMaxHP,500;\nbonus bHPrecovRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4383,'Novus_Card','Red Novus Card','Card',20,10,true,true,'CLIENT','bonus3 bAddEffWhenHit,Eff_Confusion,3000,ATF_TARGET|ATF_SELF;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4384,'Hydro_Card','Hydrolancer Card','Card',20,10,true,true,true,'CLIENT','bonus3 bAutoSpell,"SA_SPELLBREAKER",1,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4385,'Dragon_Egg_Card','Dragon Egg Card','Card',20,10,true,true,true,'CLIENT','bonus3 bAddMonsterDropItem,12048,RC_Dragon,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4386,'Detale_Card','Detardeurus Card','Card',20,10,true,true,'CLIENT','bonus bMdef,-20;\nbonus2 bResEff,Eff_Freeze,10000;\nbonus5 bAutoSpellWhenHit,"SA_LANDPROTECTOR",1,70,BF_MAGIC,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4387,'Ancient_Mimic_Card','Ancient Mimic Card','Card',20,10,true,true,'CLIENT','bonus bAgi,readparam(bLuk)/18;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`,`unequip_script`) VALUES (4388,'Deathword_Card','Death Word Card','Card',20,10,true,true,'CLIENT','bonus2 bSkillAtk,"MG_NAPALMBEAT",5;\nbonus2 bSkillAtk,"MG_SOULSTRIKE",5;\nbonus2 bSkillAtk,"HW_NAPALMVULCAN",5;','heal 0,-50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4389,'Plasma_Card','Plasma Card','Card',20,10,true,true,true,'CLIENT','bonus2 bAddMonsterDropItem,12118,50;\nbonus2 bAddMonsterDropItem,12119,50;\nbonus2 bAddMonsterDropItem,12120,50;\nbonus2 bAddMonsterDropItem,12121,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4390,'Breeze_Card','Breeze Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,5;\nbonus2 bAddEff,Eff_Bleeding,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4391,'Retribution_Card','Baroness of Retribution Card','Card',20,10,true,true,true,'CLIENT','bonus3 bAddMonsterDropItem,12068,RC_Angel,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4392,'Observation_Card','Dame of Sentinel Card','Card',20,10,true,true,'CLIENT','bonus bDex,readparam(bVit)/18;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4393,'Shelter_Card','Mistress of Shelter Card','Card',20,10,true,true,'CLIENT','bonus bInt,readparam(bStr)/18;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4394,'Solace_Card','Lady Solace Card','Card',20,10,true,true,'CLIENT','if (BaseJob == Job_Priest)\n bonus3 bAutoSpell,"CR_GRANDCROSS",5,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4395,'Tha_Maero_Card','Maero of Thanatos Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,5;\nbonus3 bAutoSpell,"AL_DECAGI",3,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4396,'Tha_Odium_Card','Odium of Thanatos Card','Card',20,10,true,true,'CLIENT','bonus bAgi,getrefine()-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4397,'Tha_Despero_Card','Despero of Thanatos Card','Card',20,10,true,true,'CLIENT','bonus bInt,getrefine()-6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4398,'Tha_Dolor_Card','Dolor of Thanatos Card','Card',20,10,true,true,'CLIENT','bonus2 bMagicAddRace,RC_Angel,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4399,'Thanatos_Card','Memory of Thanatos Card','Card',20,10,true,true,'CLIENT','bonus bDefRatioAtkClass,Class_All;\nbonus bSPDrainValue,-1;\nbonus bDef,-30;\nbonus bFlee,-30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4400,'Aliza_Card','Aliza Card','Card',20,10,true,true,'CLIENT','bonus3 bAutoSpellWhenHit,"DC_WINKCHARM",1,50+50*(BaseJob == Job_Dancer);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4401,'Alicel_Card','Alicel Card','Card',20,10,true,true,'CLIENT','bonus bFlee,10;\nbonus bDef,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4402,'Aliot_Card','Aliot Card','Card',20,10,true,true,'CLIENT','if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) {\n bonus bStr,2;\n bonus bMaxHPrate,5;\n}\nif (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) {\n bonus bInt,2;\n bonus bMaxSPrate,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4403,'Kiel_Card','Kiel-D-01 Card','Card',20,10,true,true,true,true,'CLIENT','bonus bDelayRate,-30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4404,'Skogul_Card','Skogul Card','Card',20,10,true,true,'CLIENT','bonus3 bAddEffWhenHit,Eff_Bleeding,3000,ATF_TARGET|ATF_SELF;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4405,'Frus_Card','Frus Card','Card',20,10,true,true,'CLIENT','bonus bMagicDamageReturn,getrefine()*2;\nif (BaseClass == Job_Mage)\n bonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4406,'Skeggiold_Card','Skeggiold Card','Card',20,10,true,true,'CLIENT','bonus2 bMagicAddRace,RC_Demon,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4407,'Randgris_Card','Randgris Card','Card',20,10,true,true,'CLIENT','bonus bUnbreakableWeapon;\nbonus2 bAddClass,Class_All,10;\nbonus3 bAutoSpell,"SA_DISPELL",1,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4408,'Gloom_Under_Night_Card','Gloom Under Night Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEle,Ele_Holy,40;\nbonus2 bAddEle,Ele_Dark,40;\nbonus2 bAddRace,RC_Angel,40;\nbonus2 bAddRace,RC_Demon,40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4409,'Agav_Card','Agav Card','Card',20,10,true,true,'CLIENT','bonus bMatkRate,5;\nbonus bDef,-10;\nif (BaseClass == Job_Mage)\n bonus bMaxSP,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4410,'Echio_Card','Echio Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,15;\nif (BaseClass == Job_Swordman)\n bonus bMaxHP,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4411,'Vanberk_Card','Vanberk Card','Card',20,10,true,true,true,true,'CLIENT','bonus bStr,2;\nautobonus "{ bonus bCritical,100; }",5,5000,BF_NORMAL,"{ specialeffect2 EF_ENHANCE; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4412,'Isilla_Card','Isilla Card','Card',20,10,true,true,true,true,'CLIENT','bonus bInt,2;\nautobonus "{ bonus bVariableCastrate,-50; bonus bFlee,30; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4413,'Hodremlin_Card','Hodremlin Card','Card',20,10,true,true,'CLIENT','bonus2 bSubSize,Size_All,15;\nautobonus2 "{ bonus bFlee2,30; }",3,10000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_WIND; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4414,'Seeker_Card','Seeker Card','Card',20,10,true,true,'CLIENT','skill "MG_STONECURSE",1;\nbonus2 bResEff,Eff_Stone,3000;\nbonus bMdef,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4415,'Snowier_Card','Snowier Card','Card',20,10,true,true,true,'CLIENT','bonus2 bAddMonsterDropItem,536,2000;\nbonus2 bAddItemHealRate,536,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4416,'Siroma_Card','Siroma Card','Card',20,10,true,true,true,'CLIENT','bonus2 bSkillAtk,"MG_COLDBOLT",25;\nbonus2 bVariableCastrate,"MG_COLDBOLT",-25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4417,'Ice_Titan_Card','Ice Titan Card','Card',20,10,true,true,'CLIENT','bonus bVit,2;\nautobonus2 "{ bonus bDef,10; }",3,10000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_FREEZED; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4418,'Gazeti_Card','Gazeti Card','Card',20,10,true,true,true,'CLIENT','bonus3 bAutoSpell,"MG_COLDBOLT",2,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4419,'Ktullanux_Card','Ktullanux Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEle,Ele_Fire,50;\nbonus5 bAutoSpellWhenHit,"WZ_FROSTNOVA",10,20,BF_WEAPON|BF_MAGIC,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4420,'Muscipular_Card','Muscipular Card','Card',20,10,true,true,'CLIENT','bonus3 bAutoSpellWhenHit,"AL_HEAL",1,100;\nbonus3 bAutoSpellWhenHit,"AL_INCAGI",1,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4421,'Drosera_Card','Drosera Card','Card',20,10,true,true,'CLIENT','bonus bCriticalLong,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4422,'Roween_Card','Roween Card','Card',20,10,true,true,'CLIENT','bonus bFlee,5;\nbonus bFlee2,3;\nbonus2 bAddEle,Ele_Water,10;\nbonus2 bCriticalAddRace,RC_Fish,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4423,'Galion_Card','Galion Card','Card',20,10,true,true,true,'CLIENT','bonus bHit,5;\nbonus2 bAddEle,Ele_Water,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4424,'Stapo_Card','Stapo Card','Card',20,10,true,true,true,'CLIENT','skill "TF_PICKSTONE",1;\nskill "TF_THROWSTONE",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4425,'Atroce_Card','Atroce Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,25;\nautobonus "{ bonus bAspdRate,100; }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4426,'Byorgue_Card','Byorgue Card','Card',20,10,true,true,'CLIENT','if (BaseJob == Job_Rogue) {\n bonus bMatkRate,10;\n bonus2 bAddClass,Class_All,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4427,'Sword_Guardian_Card','Sword Guardian Card','Card',20,10,true,true,'CLIENT','.@i = getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW);\nif (.@i == W_1HSWORD || .@i == W_2HSWORD) {\n bonus bHit,5;\n bonus bCritical,5;\n bonus2 bSkillAtk,"KN_BOWLINGBASH",25;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4428,'Bow_Guardian_Card','Bow Guardian Card','Card',20,10,true,true,'CLIENT','if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_BOW) {\n bonus bHit,5;\n bonus bCritical,5;\n bonus2 bSkillAtk,"AC_SHOWER",50;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4429,'Salamander_Card','Salamander Card','Card',20,10,true,true,'CLIENT','bonus2 bSkillAtk,"WZ_FIREPILLAR",40;\nbonus2 bSkillAtk,"WZ_METEOR",40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4430,'Ifrit_Card','Ifrit Card','Card',20,10,true,true,true,'CLIENT','bonus bBaseAtk,(JobLevel/10);\nbonus bCritical,(JobLevel/10);\nbonus bHit,(JobLevel/10);\nbonus3 bAutoSpellWhenHit,"NPC_EARTHQUAKE",2,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4431,'Kasa_Card','Kasa Card','Card',20,10,true,true,'CLIENT','bonus3 bAutoSpell,"MG_FIREBALL",5,20;\nbonus3 bAutoSpell,"MG_FIREBOLT",5,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4432,'Magmaring_Card','Magmaring Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,5;\nbonus2 bAddEle,Ele_Earth,10;\nbonus2 bCriticalAddRace,RC_Brute,15;\nbonus2 bCriticalAddRace,RC_Player_Doram,15;\nbonus2 bCriticalAddRace,RC_Plant,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4433,'Imp_Card','Imp Card','Card',20,10,true,true,true,'CLIENT','bonus2 bSkillAtk,"MG_FIREBOLT",25;\nbonus2 bVariableCastrate,"MG_FIREBOLT",-25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4434,'Knocker_Card','Knocker Card','Card',20,10,true,true,true,true,'CLIENT','bonus2 bAddRace,RC_Formless,5;\nbonus3 bAddMonsterDropItem,756,RC_Formless,10;\nbonus3 bAddMonsterDropItem,757,RC_Formless,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4435,'Zombie_Slaughter_Card','Zombie Slaughter Card','Card',20,10,true,true,'CLIENT','bonus2 bAddRace,RC_DemiHuman,1;\nbonus2 bAddRace,RC_Player_Human,1;\nbonus2 bMagicAddRace,RC_DemiHuman,1;\nbonus2 bMagicAddRace,RC_Player_Human,1;\nbonus bHPGainValue,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4436,'Ragged_Zombie_Card','Ragged Zombie Card','Card',20,10,true,true,true,'CLIENT','bonus2 bCriticalAddRace,RC_DemiHuman,5;\nbonus2 bCriticalAddRace,RC_Player_Human,5;\nbonus2 bAddRace,RC_DemiHuman,1;\nbonus2 bAddRace,RC_Player_Human,1;\nbonus2 bMagicAddRace,RC_DemiHuman,1;\nbonus2 bMagicAddRace,RC_Player_Human,1;\nbonus2 bAddEff2,Eff_Bleeding,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4437,'Hell_Poodle_Card','Hell Poodle Card','Card',20,10,true,true,true,'CLIENT','bonus bHit,1;\nbonus2 bAddItemHealRate,517,100;\nbonus3 bAddEff,Eff_Bleeding,50,ATF_SHORT;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4438,'Banshee_Card','Banshee Card','Card',20,10,true,true,true,true,'CLIENT','if (BaseClass == Job_Mage) {\n bonus bMaxSP,100;\n bonus bMaxHP,-100;\n bonus2 bSkillAtk,"MG_NAPALMBEAT",20;\n bonus2 bSkillAtk,"MG_SOULSTRIKE",20;\n bonus2 bSkillAtk,"HW_NAPALMVULCAN",20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4439,'Flame_Skull_Card','Flame Skull Card','Card',20,10,true,true,'CLIENT','bonus2 bResEff,Eff_Blind,3000;\nbonus2 bResEff,Eff_Stun,3000;\nbonus2 bResEff,Eff_Curse,3000;\nbonus2 bResEff,Eff_Stone,3000;\nbonus2 bAddEffWhenHit,Eff_Blind,500;\nbonus2 bAddEffWhenHit,Eff_Stun,500;\nbonus2 bAddEffWhenHit,Eff_Curse,500;\nbonus2 bAddEffWhenHit,Eff_Stone,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4440,'Necromancer_Card','Necromancer Card','Card',20,10,true,true,'CLIENT','.@i = getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW);\nif (.@i == W_STAFF || .@i == W_2HSTAFF) {\n bonus bInt,1;\n bonus2 bIgnoreMdefClassRate,Class_Normal,2;\n bonus2 bIgnoreMdefClassRate,Class_Boss,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4441,'Fallen_Bishop_Card','Fallen Bishop Hibram Card','Card',20,10,true,true,'CLIENT','bonus bMatkRate,10;\nbonus bMaxSPrate,-50;\nbonus2 bMagicAddRace,RC_Angel,50;\nbonus2 bMagicAddRace,RC_DemiHuman,50;\nbonus2 bMagicAddRace,RC_Player_Human,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4442,'Tatacho_Card','Tatacho Card','Card',20,10,true,true,'CLIENT','bonus2 bSubDefEle,Ele_Neutral,20;\nbonus2 bAddEle,Ele_Neutral,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4443,'Aqua_Elemental_Card','Aqua Elemental Card','Card',20,10,true,true,'CLIENT','bonus2 bSubDefEle,Ele_Water,20;\nbonus2 bAddEle,Ele_Water,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4444,'Draco_Card','Draco Card','Card',20,10,true,true,'CLIENT','bonus2 bSubDefEle,Ele_Earth,20;\nbonus2 bAddEle,Ele_Earth,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4445,'Luciola_Vespa_Card','Luciola Vespa Card','Card',20,10,true,true,'CLIENT','bonus2 bSubDefEle,Ele_Wind,20;\nbonus2 bAddEle,Ele_Wind,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4446,'P_Skeleton_Card','Enhanced Skeleton Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,15;\nbonus2 bAddEff,Eff_Stun,(BaseLevel>=100?300:200);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4447,'Centipede_Card','Centipede Card','Card',20,10,true,true,'CLIENT','bonus2 bSubDefEle,Ele_Poison,20;\nbonus2 bAddEle,Ele_Poison,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4448,'Cornus_Card','Cornus Card','Card',20,10,true,true,'CLIENT','bonus2 bSubDefEle,Ele_Holy,20;\nbonus2 bAddEle,Ele_Holy,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4449,'Dark_Shadow_Card','Dark Shadow Card','Card',20,10,true,true,'CLIENT','bonus2 bSubDefEle,Ele_Dark,20;\nbonus2 bAddEle,Ele_Dark,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4450,'Banshee_Master_Card','Banshee Master Card','Card',20,10,true,true,'CLIENT','bonus bInt,1;\nbonus bMatk,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4451,'Ant_Buyanne_Card','Entweihen Crothen Card','Card',20,10,true,true,'CLIENT','bonus bMatk,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4452,'Centipede_Larva_Card','Centipede Larva Card','Card',20,10,true,true,'CLIENT','bonus bInt,1;\nbonus bMatk,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4453,'Hilsrion_Card','Hillsrion Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`) VALUES (4454,'Light_Up_Card1','Light Up Card','Card',20,10,true,true,'CLIENT'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`) VALUES (4455,'Light_Up_Card2','Light Up Card','Card',20,10,true,true,'CLIENT'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4456,'Nidhogg_Shadow_Card','Nidhoggur Shadow Card','Card',20,10,true,true,'CLIENT','bonus bInt,5;\nif (Class == Job_High_Wizard || Class == Job_Baby_Warlock || Class == Job_Warlock || Class == Job_Warlock_T)\n bonus bFixedCastrate,-50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4457,'Nahtzigger_Card','Naght Sieger Card','Card',20,10,true,true,'CLIENT','bonus2 bMagicAtkEle,Ele_Ghost,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4458,'Duneirre_Card','Duneyrr Card','Card',20,10,true,true,true,true,'CLIENT','bonus bBaseAtk,10;\nautobonus "{ bonus bFlee2,10; }",10,4000,BF_NORMAL,"{ specialeffect2 EF_HASTEUP; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4459,'Lata_Card','Rata Card','Card',20,10,true,true,true,true,'CLIENT','bonus bMatk,10;\nautobonus "{ bonus bFixedCastrate,-50; }",5,4000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4460,'Ringco_Card','Rhyncho Card','Card',20,10,true,true,true,true,'CLIENT','bonus bHealPower,4;\nbonus2 bSkillUseSP,"AL_HEAL",-15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4461,'Pillar_Card','Phylla Card','Card',20,10,true,true,true,true,'CLIENT','bonus bDex,1;\nbonus bAgi,1;\nautobonus "{ bonus bCritical,20; }",15,4000,BF_NORMAL,"{ specialeffect2 EF_ENHANCE; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4462,'Hardrock_Mommos_Card','Hardrock Mammoth Card','Card',20,10,true,true,'CLIENT','.@r = getrefine();\nbonus bDef,5;\nif (.@r>=12) {\n bonus bDef,20;\n bonus bMaxHPrate,10;\n}\nif (.@r>=14) {\n bonus bMaxHPrate,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4463,'Tendrilion_Card','Tendrilrion Card','Card',20,10,true,true,'CLIENT','bonus bCritical,5;\n.@r = getrefine();\nif (.@r>=12) {\n bonus bBaseAtk,35;\n}\nif (.@r>=14) {\n bonus bCritical,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4464,'Aunoe_Card','Aunoe Card','Card',20,10,true,true,'CLIENT','bonus bCritAtkRate,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4465,'Panat_Card','Fanat Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,10;\nif (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSWORD) {\n .@r = getrefine();\n if (.@r>=10) {\n bonus bAspd,1;\n }\n if (.@r>=14) {\n bonus bAspd,1;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4466,'Beholder_Master_Card','Beholder Master Card','Card',20,10,true,true,'CLIENT','bonus bLongAtkRate,3;\nif (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_BOW) {\n .@r = getrefine();\n if (.@r>=10) {\n bonus bAspd,1;\n }\n if (.@r>=14) {\n bonus bAspd,1;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4467,'Heavy_Metaling_Card','Heavy Metaling Card','Card',20,10,true,true,'CLIENT','bonus bStr,2;\nif (BaseClass == Job_Merchant) {\n bonus2 bSkillAtk,"MC_CARTREVOLUTION",50;\n bonus2 bSkillUseSP,"MC_CARTREVOLUTION",-12;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4468,'Pinguicula_Dark_Card','Dark Pinguicula Card','Card',20,10,true,true,true,true,'CLIENT','bonus bBaseAtk,10;\nbonus2 bAddMonsterDropItem,7932,10;\nbonus2 bAddMonsterDropItem,7933,10;\nbonus2 bAddMonsterDropItem,7934,10;\nbonus2 bAddMonsterDropItem,7935,10;\nbonus2 bAddMonsterDropItem,7936,10;\nbonus2 bAddMonsterDropItem,7937,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4469,'Naga_Card','Naga Card','Card',20,10,true,true,'CLIENT','bonus2 bMagicAddRace,RC_Fish,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4470,'Nepenthes_Card','Nepenthes Card','Card',20,10,true,true,'CLIENT','bonus2 bMagicAddRace,RC_Plant,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4471,'Egg_Of_Draco_Card','Draco Egg Card','Card',20,10,true,true,'CLIENT','bonus2 bMagicAddRace,RC_Dragon,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4472,'Bradium_Goram_Card','Bradium Golem Card','Card',20,10,true,true,'CLIENT','bonus2 bMagicAddRace,RC_Brute,10;\nbonus2 bMagicAddRace,RC_Player_Doram,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4473,'Ancient_Tree_Card','Ancient Tree Card','Card',20,10,true,true,'CLIENT','bonus2 bMagicAddRace,RC_Undead,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4474,'Jakudam_Card','Zakudam Card','Card',20,10,true,true,'CLIENT','bonus2 bMagicAddRace,RC_DemiHuman,10;\nbonus2 bMagicAddRace,RC_Player_Human,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4475,'Cobalt_Mineral_Card','Cobalt Mineral Card','Card',20,10,true,true,'CLIENT','bonus2 bMagicAddRace,RC_Formless,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4476,'Pinguicula_Card','Pinguicula Card','Card',20,10,true,true,'CLIENT','bonus2 bMagicAddRace,RC_Insect,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4477,'Hell_Apocalips_Card','Hell Apocalypse Card','Card',20,10,true,true,'CLIENT','bonus2 bMagicAddRace,RC_Demon,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`) VALUES (4478,'Light_Up_Card3','Light Up Card','Card',20,10,true,true,'CLIENT'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`) VALUES (4479,'Light_Up_Card4','Light Up Card','Card',20,10,true,true,'CLIENT'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4480,'Sealed_Kiel_Card','Sealed Kiel Card','Card',20,10,true,true,true,true,'CLIENT','bonus bDelayRate,((getrefine()>14)?-20:-15);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4481,'Sealed_Ktullanux_Card','Sealed Ktullanux Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEle,Ele_Fire,((getrefine()>14)?35:25);\nbonus5 bAutoSpellWhenHit,"WZ_FROSTNOVA",10,10,BF_WEAPON|BF_MAGIC,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4482,'Sealed_B_Ygnizem_Card','Sealed General Egnigem Cenia Card','Card',20,10,true,true,'CLIENT','.@rate = ((getrefine()>14)?7:5);\nbonus bMaxHPrate,.@rate;\nbonus bMaxSPrate,.@rate;\nbonus2 bHPRegenRate,50,10000;\nbonus2 bSPRegenRate,10,10000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4483,'Sealed_Dracula_Card','Sealed Dracula Card','Card',20,10,true,true,'CLIENT','bonus2 bSPDrainRate,((getrefine()>14)?70:50),5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4484,'Sealed_Mistress_Card','Sealed Mistress Card','Card',20,10,true,true,true,true,'CLIENT','bonus bNoGemStone;\nbonus bUseSPrate,((getrefine()>14)?35:50);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4485,'Sealed_Gloom_Card','Sealed Gloom Under Night Card','Card',20,10,true,true,'CLIENT','.@rate = ((getrefine()>14)?30:20);\nbonus2 bAddEle,Ele_Holy,.@rate;\nbonus2 bAddEle,Ele_Dark,.@rate;\nbonus2 bAddRace,RC_Angel,.@rate;\nbonus2 bAddRace,RC_Demon,.@rate;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4486,'Sealed_Berz_Card','Sealed Berzebub Card','Card',20,10,true,true,true,'CLIENT','bonus bVariableCastrate,-15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4487,'Sealed_Ifrit_Card','Sealed Ifrit Card','Card',20,10,true,true,true,'CLIENT','bonus bBaseAtk,(JobLevel/20);\nbonus bCritical,(JobLevel/20);\nbonus bHit,(JobLevel/20);\nbonus3 bAutoSpellWhenHit,"NPC_EARTHQUAKE",5,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4488,'Sealed_D_Lord_Card','Sealed Dark Lord Card','Card',20,10,true,true,'CLIENT','bonus3 bAutoSpellWhenHit,"WZ_METEOR",5,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4489,'Sealed_Pharaoh_Card','Sealed Pharaoh Card','Card',20,10,true,true,true,true,'CLIENT','bonus bUseSPrate,-15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4490,'Sealed_M_Flower_Card','Sealed Moonlight Flower Card','Card',20,10,true,true,'CLIENT','skill "AL_INCAGI",((getrefine()>14)?5:1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4491,'Sealed_B_Shecil_Card','Sealed Sniper Card','Card',20,10,true,true,'CLIENT','bonus bHPrecovRate,-100;\nbonus2 bHPDrainRate,50,((getrefine()>14)?15:10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4492,'Sealed_Orc_Hero_Card','Sealed Orc Hero Card','Card',20,10,true,true,true,true,'CLIENT','bonus bVit,3;\nbonus2 bResEff,Eff_Stun,((getrefine()>14)?6000:4000);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4493,'Sealed_Tao_Card','Sealed Tao Gunka Card','Card',20,10,true,true,'CLIENT','bonus bMaxHPrate,((getrefine()>14)?75:50);\nbonus bDefRate,-50;\nbonus bMdefRate,-50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4494,'Sealed_TurtleG_Card','Sealed Turtle General Card','Card',20,10,true,true,'CLIENT','.@rate = ((getrefine()>14)?15:10);\nbonus2 bAddClass,Class_All,.@rate;\nbonus3 bAutoSpell,"SM_MAGNUM",10,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4495,'Sealed_Amon_Ra_Card','Sealed Amon Ra Card','Card',20,10,true,true,'CLIENT','bonus bAllStats,1;\nbonus3 bAutoSpellWhenHit,"PR_KYRIE",((getrefine()>14)?8:5),(15+35*(readparam(bInt)>=99));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4496,'Sealed_Drake_Card','Sealed Drake Card','Card',20,10,true,true,'CLIENT','.@rate = (getrefine()>=15?75:50);\nbonus2 bAddSize,Size_All,.@rate;\nbonus2 bMagicAddSize,Size_All,.@rate;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4497,'Sealed_Knight_WS_Card','Sealed Stormy Knight Card','Card',20,10,true,true,'CLIENT','bonus3 bAutoSpell,"WZ_STORMGUST",1,10;\nbonus2 bAddEff,Eff_Freeze,((getrefine()>14)?1500:1000);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4498,'Sealed_Lady_Tanee_Card','Sealed Lady Tanee Card','Card',20,10,true,true,'CLIENT','.@r = getrefine();\nbonus bMaxHPrate,((.@r>14)?-50:-60);\nbonus bMaxSPrate,50;\nbonus2 bAddMonsterDropItem,513,100;\nbonus2 bAddItemHealRate,513,((.@r>14)?80:50);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`,`unequip_script`) VALUES (4499,'Sealed_Samurai_Card','Sealed Samurai Spector Card','Card',20,10,true,true,'CLIENT','bonus bIgnoreDefClass,Class_Normal;\nbonus bHPrecovRate,-100;\nif (getrefine()>14)\n bonus2 bHPLossRate,777,8000;\nelse\n bonus2 bHPLossRate,888,5000;','if (Hp <= 999 && !getmapflag(strcharinfo(3),mf_pvp) && !getmapflag(strcharinfo(3),mf_pvp_noparty) && !getmapflag(strcharinfo(3),mf_pvp_noguild)) {\n heal(1-Hp),0;\n}\nelse {\n heal -999,0;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4500,'Sealed_Orc_Load_Card','Sealed Orc Lord Card','Card',20,10,true,true,'CLIENT','bonus bShortWeaponDamageReturn,((getrefine()>14)?25:15);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4501,'Sealed_B_Magaleta_Card','Sealed High Priest Card','Card',20,10,true,true,'CLIENT','bonus5 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,((getrefine()>14)?35:25),BF_WEAPON|BF_MAGIC,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4502,'Sealed_B_Harword_Card','Sealed MasterSmith Card','Card',20,10,true,true,'CLIENT','.@r = getrefine();\nbonus bBreakWeaponRate,(.@r>14?800:500);\nbonus bBreakArmorRate,(.@r>14?600:500);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4503,'Sealed_Apocalips_H_Card','Sealed Vesper Card','Card',20,10,true,true,true,true,'CLIENT','bonus bDex,2;\nbonus2 bIgnoreMdefClassRate,Class_Boss,((getrefine()>14)?25:15);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4504,'Sealed_Eddga_Card','Sealed Eddga Card','Card',20,10,true,true,'CLIENT','bonus bMaxHPrate,((getrefine()>14)?-35:-50);\nbonus bNoWalkDelay;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4505,'Scaraba_Card','Scaraba Card','Card',20,10,true,true,true,'CLIENT','bonus bMatk,20;\nbonus bMaxSPrate,-1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4506,'Dolomedes_Card','Dolomedes Card','Card',20,10,true,true,true,true,'CLIENT','bonus bDex,2;\nif (BaseClass == Job_Archer) {\n bonus bDex,getrefine()/3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4507,'Q_Scaraba_Card','Queen Scaraba Card','Card',20,10,true,true,'CLIENT','bonus2 bAddRace2,RC2_SCARABA,30;\nbonus2 bAddMonsterDropItem,12806,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4508,'Gold_Scaraba_Card','Gold Scaraba Card','Card',20,10,true,true,true,'CLIENT','bonus bBaseAtk,20;\nbonus bMaxHPrate,-1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4509,'Gold_Q_Scaraba_Card','Gold Queen Scaraba Card','Card',20,10,true,true,true,true,'CLIENT','bonus bInt,3;\nbonus2 bSubRace,RC_Insect,10;\nif (getrefine()>=9) {\n bonus2 bSubRace,RC_Insect,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4510,'Miming_Card','Miming Card','Card',20,10,true,true,'CLIENT','bonus3 bAutoSpell,"WM_LULLABY_DEEPSLEEP",1,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4511,'Little_Fatum_Card','Little Fatum Card','Card',20,10,true,true,'CLIENT','bonus3 bAddEff,Eff_Silence,500,ATF_MAGIC;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4512,'Parus_Card','Parus Card','Card',20,10,true,true,true,true,'CLIENT','bonus bHealPower,3;\nif (BaseClass == Job_Acolyte) {\n bonus bHealPower,getrefine()/2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4513,'Angra_Mantis_Card','Angra Mantis Card','Card',20,10,true,true,true,true,'CLIENT','bonus bCritAtkRate,2;\nif (BaseClass == Job_Thief) {\n bonus bCritAtkRate,getrefine()/2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4514,'Pom_Spider_Card','Pom Spider Card','Card',20,10,true,true,'CLIENT','bonus2 bAddRace,RC_Undead,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4515,'Alnoldi_Card','Alnoldi Card','Card',20,10,true,true,'CLIENT','bonus2 bSubRace,RC_Plant,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4516,'Comodo_Card','Comodo Card','Card',20,10,true,true,'CLIENT','bonus bDef,50;\nbonus bFlee,-25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4517,'Cendrawasih_Card','Cendrawasih Card','Card',20,10,true,true,true,true,'CLIENT','bonus bInt,2;\nif (BaseClass == Job_Mage) {\n bonus bInt,getrefine()/3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4518,'Banaspaty_Card','Banaspaty Card','Card',20,10,true,true,'CLIENT','bonus3 bAddEff,Eff_Burning,500,ATF_TARGET;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4519,'Butoijo_Card','Butoijo Card','Card',20,10,true,true,'CLIENT','bonus2 bAddRace,RC_Angel,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4520,'Leak_Card','Leak Card','Card',20,10,true,true,'CLIENT','bonus bStr,3;\nbonus3 bAddEffWhenHit,Eff_Confusion,100,ATF_WEAPON|ATF_MAGIC;\nbonus3 bAddEffWhenHit,Eff_Fear,100,ATF_WEAPON|ATF_MAGIC;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4521,'Sedora_Card','Sedora Card','Card',20,10,true,true,'CLIENT','bonus bCritAtkRate,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4522,'Sropho_Card','Sropho Card','Card',20,10,true,true,'CLIENT','bonus4 bAddEff,Eff_Crystalize,500,ATF_SHORT,3000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4523,'Pot_Dofle_Card','Pot Dofle Card','Card',20,10,true,true,'CLIENT','bonus bDefEle,Ele_Water;\nbonus2 bSubRace,RC_Fish,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4524,'King_Dramoh_Card','King Dramoh Card','Card',20,10,true,true,true,true,'CLIENT','bonus bStr,2;\nif (BaseClass == Job_Swordman) {\n bonus bStr,2+(getrefine()/3);\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`,`unequip_script`) VALUES (4525,'Kraken_Card','Kraken Card','Card',20,10,true,true,'CLIENT','bonus bFlee,10;\nskill "TF_HIDING",1;\nskill "RG_RAID",1;\nbonus5 bAutoSpellOnSkill,"RG_RAID","NPC_WIDEBLEEDING",1,250,1;','sc_end SC_HIDING;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4526,'Odd_Coelacanth_Card','Weird Coelacanth Card','Card',20,10,true,true,'CLIENT','bonus bMaxSPrate,5;\nbonus bMdef,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4527,'Black_Coelacanth_Card','Dark Coelacanth Card','Card',20,10,true,true,'CLIENT','bonus bMaxHPrate,10;\nbonus bDef,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4528,'Mutant_Coelacanth_Card','Mutant Coelacanth Card','Card',20,10,true,true,true,true,'CLIENT','.@r = getrefine();\nbonus bMatkRate,2+(.@r/2);\nbonus bMaxHPrate,-.@r/2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4529,'Cruel_Coelacanth_Card','Violent Coelacanth Card','Card',20,10,true,true,true,true,'CLIENT','.@r = getrefine();\nbonus2 bAddClass,Class_All,2+(.@r/2);\nbonus bMaxSPrate,-.@r/2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4530,'Siorava_Card','Siorava Card','Card',20,10,true,true,true,true,'CLIENT','bonus bLuk,2;\nif (BaseClass == Job_Merchant) {\n bonus bLuk,2+(getrefine()/3);\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4531,'Red_Eruma_Card','Red Eruma Card','Card',20,10,true,true,'CLIENT','bonus3 bAddEff,Eff_Curse,100,ATF_MAGIC;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4532,'Wild_Rider_Card','Wild Rider Card','Card',20,10,true,true,'CLIENT','bonus bAgi,1;\nbonus3 bAutoSpell,"AL_INCAGI",1,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4533,'Mini_Octopus_Card','Octopus Card','Card',20,10,true,true,'CLIENT','bonus3 bAddEff,Eff_Blind,100,ATF_MAGIC;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4534,'Giant_Octopus_Card','Giant Octopus Card','Card',20,10,true,true,'CLIENT','bonus bMaxHPrate,12;\nskill "WZ_WATERBALL",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4535,'Sealed_Rand_Card','Sealed Randgris Card','Card',20,10,true,true,'CLIENT','bonus2 bAddClass,Class_All,(getrefine()>=15?8:5);\nbonus5 bAutoSpell,"SA_DISPELL",1,1,BF_NORMAL,1;\nbonus bUnbreakableWeapon;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4536,'Sealed_Atroce_Card','Sealed Atroce Card','Card',20,10,true,true,'CLIENT','.@r = getrefine();\nbonus bBaseAtk,((.@r>14)?25:15);\nautobonus "{ bonus bAspdRate,(("+.@r+">14)?75:50); }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4537,'Sealed_Phreeoni_Card','Sealed Phreeoni Card','Card',20,10,true,true,'CLIENT','bonus bHit,((getrefine()>14)?75:50);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4538,'Sealed_Bacsojin_Card','Sealed White Lady Card','Card',20,10,true,true,true,true,'CLIENT','.@r = getrefine();\nbonus bHealPower,(.@r>14?25:15);\nbonus bUseSPrate,(.@r>14?20:30);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4539,'Sealed_F_Bishop_Card','Sealed Fallen Bishop Hibram Card','Card',20,10,true,true,'CLIENT','.@r = getrefine();\nbonus bMatkRate,((.@r>14)?8:5);\nbonus bMaxSPrate,-50;\n.@rate = ((.@r>14)?33:25);\nbonus2 bMagicAddRace,RC_Angel,.@rate;\nbonus2 bMagicAddRace,RC_DemiHuman,.@rate;\nbonus2 bMagicAddRace,RC_Player_Human,.@rate;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4540,'SLD_Lord_Of_Death_Card','Sealed Lord of The Dead Card','Card',20,10,true,true,'CLIENT','.@rate = ((getrefine()>14)?350:250);\nbonus3 bAddEff,Eff_Stun,.@rate,ATF_SHORT;\nbonus3 bAddEff,Eff_Curse,.@rate,ATF_SHORT;\nbonus3 bAddEff,Eff_Silence,.@rate,ATF_SHORT;\nbonus3 bAddEff,Eff_Poison,.@rate,ATF_SHORT;\nbonus3 bAddEff,Eff_Bleeding,.@rate,ATF_SHORT;\nbonus2 bComaClass,Class_Normal,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`,`unequip_script`) VALUES (4541,'SLD_B_Katrinn_Card','Sealed High Wizard Card','Card',20,10,true,true,true,true,'CLIENT','bonus2 bIgnoreMdefClassRate,Class_Normal,100;\n.@rate = ((getrefine()>14)?120:150);\nbonus bVariableCastrate,.@rate;\nbonus bSPrecovRate,-.@rate;','heal 0,((getrefine()>14)?-2000:-3000);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4542,'SLD_Detale_Card','Sealed Detale Card','Card',20,10,true,true,'CLIENT','bonus2 bResEff,Eff_Freeze,(getrefine()>=15?6000:4000);\nbonus5 bAutoSpell,"SA_LANDPROTECTOR",1,1,BF_MAGIC,1;\nbonus bMdef,-20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4543,'SLD_Garm_Card','Sealed Hatii Card','Card',20,10,true,true,'CLIENT','bonus2 bAddEffWhenHit,Eff_Freeze,((getrefine()>14)?4000:2500);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4544,'SLD_Dark_Snake_Card','Sealed Evil Snake Lord Card','Card',20,10,true,true,true,true,'CLIENT','bonus bInt,3;\n.@i = (getrefine()>14?7500:5000);\nbonus2 bResEff,Eff_Blind,.@i;\nbonus2 bResEff,Eff_Curse,.@i;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4545,'Novice_Poring_Card','Novice Poring Card','Card',20,10,true,true,true,true,'CLIENT','bonus bLuk,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`) VALUES (4546,'Val\'khiri_Card','Val\'khiri Card','Card',20,10,true,true,'CLIENT'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4547,'Upd_Byorgue_Card','Enhanced Byorgue Card','Card',20,10,true,true,'CLIENT','if (BaseJob == Job_Rogue) {\n bonus bMatkRate,10;\n bonus2 bAddClass,Class_All,10;\n bonus bMaxHPrate,getrefine()/2;\n}\n/* Adds a chance of inflicting Confuse on target when using Body Paint skill. */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4548,'Upd_Salamander_Card','Enhanced Salamander Card','Card',20,10,true,true,'CLIENT','bonus2 bSkillAtk,"WZ_FIREPILLAR",40;\nbonus2 bSkillAtk,"WZ_METEOR",40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4549,'Upd_Maya_Puple_Card','Upd Maya Puple Card','Card',20,10,true,true,true,true,'CLIENT','bonus bIntravision;\nbonus bAllStats,1;\nskill "AL_RUWACH",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4550,'Upd_Bow_Guardian_Card','Upd Bow Guardian Card','Card',20,10,true,true,'CLIENT','if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_BOW) {\n bonus2 bSkillAtk,"RA_ARROWSTORM",50;\n bonus bCriticalLong,25+10*(getequiprefinerycnt(EQI_HAND_R)/4);\n bonus bHit,5;\n bonus3 bAutoSpell,"HT_PHANTASMIC",1,100;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4552,'Manny_Card','Manny Card','Card',20,10,true,true,true,'CLIENT','bonus bMaxHP,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4553,'Sid_Card','Sid Card','Card',20,10,true,true,'CLIENT','bonus bMaxHP,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4554,'Diego_Card','Diego Card','Card',20,10,true,true,'CLIENT','bonus bMaxHP,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4555,'Scrat_Card','Scrat Card','Card',20,10,true,true,true,true,'CLIENT','bonus bMaxHP,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4556,'Fenrir_Card','Fenrir Card','Card',10,10,true,true,true,true,'CLIENT','bonus bMatk,50+getrefine()*5;\nbonus bFixedCastrate,-70;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4557,'Fenrir_Card_','Weakened Fenrir Card','Card',10,10,true,true,true,true,'CLIENT','bonus bMatk,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4558,'Woodie_Card','Woodie Card','Card',20,10,true,true,'CLIENT','/* bonus bAllStats,2; only during event period */\nbonus2 bSubEle,Ele_Earth,20;\nbonus3 bAutoSpellWhenHit,"PR_KYRIE",max(2,getskilllv("PR_KYRIE")),20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4559,'M_Morocc_Card','Evil Morocc Card','Card',20,10,true,true,'CLIENT','bonus bAspd,1;\nbonus bMaxSPrate,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4560,'Clown_Card','Clown Alphoccio Card','Card',20,10,true,true,'CLIENT','skill "BA_POEMBRAGI",10;\nbonus bFlee,(readparam(bVit)>=110)?40:20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4561,'Professor_Card','Professor Celia Card','Card',20,10,true,true,'CLIENT','bonus bMatkRate,(readparam(bDex)>=110)?14:7;\nbonus5 bAutoSpellWhenHit,"SA_LANDPROTECTOR",5,100,BF_MAGIC,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4562,'Champion_Card','Champion Chen Card','Card',20,10,true,true,'CLIENT','bonus2 bAddClass,Class_All,(readparam(bAgi)>=110)?14:7;\nbonus5 bAutoSpellWhenHit,"MO_INVESTIGATE",5,100,BF_WEAPON,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4563,'Creator_Card','Creator Flamel Card','Card',20,10,true,true,'CLIENT','bonus bCritical,(readparam(bStr)>=110)?40:20;\nbonus5 bAutoSpellWhenHit,"AM_ACIDTERROR",5,100,BF_WEAPON,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4564,'Stalker_Card','Stalker Gertie Card','Card',20,10,true,true,'CLIENT','bonus bHit,(readparam(bLuk)>=110)?40:20;\nbonus5 bAutoSpellWhenHit,"ST_FULLSTRIP",1,100,BF_WEAPON,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4565,'Paladin_Card','Paladin Randel Card','Card',20,10,true,true,'CLIENT','bonus bMaxHPrate,(readparam(bInt)>=110)?20:10;\nbonus5 bAutoSpellWhenHit,"CR_GRANDCROSS",10,100,BF_WEAPON,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4566,'Gypsy_Card','Gypsy Trentini Card','Card',20,10,true,true,'CLIENT','skill "DC_FORTUNEKISS",10;\nbonus bFlee,(readparam(bVit)>=110)?40:20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4567,'Alphoccio_Card','Alphoccio Card','Card',20,10,true,true,'CLIENT','bonus bFlee,10;\nif (BaseJob == Job_Bard) {\n bonus bMaxHPrate,10;\n bonus bMaxSPrate,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4568,'Ceila_Card','Celia Card','Card',20,10,true,true,'CLIENT','bonus bFlee,10;\nskill "SA_ABRACADABRA",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4569,'Chen_Card','Chen Card','Card',20,10,true,true,'CLIENT','bonus bFlee,10;\nskill "MO_CALLSPIRITS",2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4570,'Flamel_Card','Flamel Card','Card',20,10,true,true,'CLIENT','bonus bFlee,10;\nbonus2 bAddItemGroupHealRate,IG_Flamel_Card,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4571,'Gertie_Card','Gertie Card','Card',20,10,true,true,'CLIENT','bonus bFlee,10;\nskill "RG_CLOSECONFINE",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4572,'Randel_Card','Randel Card','Card',20,10,true,true,'CLIENT','bonus bFlee,10;\nskill "CR_AUTOGUARD",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4573,'Trentini_Card','Trentini Card','Card',20,10,true,true,'CLIENT','bonus bFlee,10;\nif (BaseJob == Job_Dancer) {\n bonus bMaxHPrate,10;\n bonus bMaxSPrate,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4574,'Daehyon_Card','General Daehyon Card','Card',20,10,true,true,'CLIENT','.@i = getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW);\nif (.@i == W_1HSWORD || .@i == W_2HSWORD) {\n bonus bBaseAtk,100;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4575,'Soheon_Card','Armed Guard Soheon Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,10;\nif (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_DAGGER) {\n .@r = getrefine();\n if (.@r>=10) {\n bonus bAspd,1;\n }\n if (.@r>=14) {\n bonus bAspd,1;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4576,'Gioia_Card','Gioia Card','Card',20,10,true,true,'CLIENT','bonus2 bMagicAtkEle,Ele_Wind,100;\nbonus2 bMagicAtkEle,Ele_Ghost,100;\nbonus2 bSubEle,Ele_All,-30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4577,'Elvira_Card','Elvira Card','Card',20,10,true,true,true,'CLIENT','bonus2 bMagicAtkEle,Ele_Wind,20;\nbonus2 bMagicAtkEle,Ele_Ghost,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4578,'Pyuriel_Card','Angry Student Pyuriel Card','Card',20,10,true,true,'CLIENT','bonus bCritAtkRate,30;\nbonus2 bSubRace,RC_All,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4579,'Lora_Card','Warrior Lola Card','Card',20,10,true,true,'CLIENT','if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_MACE) {\n bonus bBaseAtk,20;\n bonus bCritical,10;\n}\n.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bCritical,.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4580,'Kades_Card','Dark Guardian Kades Card','Card',20,10,true,true,'CLIENT','bonus2 bSubEle,Ele_Water,50;\nbonus2 bSubEle,Ele_Earth,50;\nbonus2 bSubEle,Ele_Fire,50;\nbonus2 bSubEle,Ele_Wind,50;\nbonus2 bSubEle,Ele_Dark,50;\nbonus2 bSubEle,Ele_Undead,50;\nbonus2 bSubEle,Ele_Holy,-100;\nbonus2 bSubEle,Ele_Ghost,-100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4581,'Rudo_Card','Rudo Card','Card',20,10,true,true,'CLIENT','autobonus "{ bonus bAgi,44; heal 0,-40; }",500,3000,0,"{ sc_start SC_SPEEDUP1,3000,50; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4582,'Bungisngis_Card','Bungisngis Card','Card',20,10,true,true,true,true,'CLIENT','bonus bMaxHPrate,(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4583,'Engkanto_Card','Engkanto Card','Card',20,10,true,true,true,true,'CLIENT','bonus2 bAddEle,Ele_Poison,30;\nbonus2 bMagicAddEle,Ele_Poison,30;\nbonus2 bIgnoreDefRaceRate,RC_Plant,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4584,'Manananggal_Card','Manananggal Card','Card',20,10,true,true,'CLIENT','bonus bSPDrainValue,1;\nbonus bMaxSPrate,-1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4585,'Mangkukulam_Card','Mangkukulam Card','Card',20,10,true,true,'CLIENT','bonus bMaxSPrate,10;\nbonus bHPGainValue,-666;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4586,'Tikbalang_Card','Tikbalang Card','Card',20,10,true,true,true,true,'CLIENT','bonus bMatk,10;\nbonus2 bMagicAtkEle,Ele_Wind,(getrefine()>=9)?10:5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4587,'Tiyanak_Card','Tiyanak Card','Card',20,10,true,true,true,'CLIENT','bonus2 bCriticalAddRace,RC_DemiHuman,12;\nbonus2 bCriticalAddRace,RC_Player_Human,12;\nbonus2 bCriticalAddRace,RC_Brute,12;\nbonus2 bCriticalAddRace,RC_Player_Doram,12;\nbonus2 bCriticalAddRace,RC_Fish,12;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4588,'Wakwak_Card','Wakwak Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,5*readparam(bStr)/10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4589,'Jejeling_Card','Jejeling Card','Card',20,10,true,true,'CLIENT','bonus bMaxHP,200*readparam(bVit)/10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4590,'Bangungot_Card','Bangungot Card','Card',20,10,true,true,'CLIENT','bonus bInt,4;\nbonus5 bAutoSpellWhenHit,"NPC_WIDESLEEP",4,20,BF_MAGIC,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4591,'Bakonawa_Card','Bakonawa Card','Card',20,10,true,true,'CLIENT','bonus bStr,4;\nbonus5 bAutoSpellWhenHit,"NPC_WIDEBLEEDING",4,20,BF_WEAPON,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4592,'Buwaya_Card','Buwaya Card','Card',20,10,true,true,'CLIENT','bonus bVit,4;\nbonus5 bAutoSpellWhenHit,"NPC_WIDESTONE",4,20,BF_MAGIC,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4593,'Menblatt_Card','Menblatt Card','Card',20,10,true,true,'CLIENT','bonus bLongAtkRate,readparam(bDex)/10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4594,'Petal_Card','Petal Card','Card',20,10,true,true,'CLIENT','bonus bCritAtkRate,2*(readparam(bLuk)/10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4595,'Cenere_Card','Cenere Card','Card',20,10,true,true,'CLIENT','bonus bAspdRate,2*(readparam(bAgi)/10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4596,'AntiqueBook_Card','Antique Book Card','Card',20,10,true,true,'CLIENT','bonus bMatk,5*(readparam(bInt)/10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4597,'LichternB_Card','Lichtern Blue Card','Card',20,10,true,true,true,true,'CLIENT','bonus bMatk,10;\nbonus2 bMagicAtkEle,Ele_Water,(getrefine()>=9)?10:5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4598,'LichternY_Card','Lichtern Green Card','Card',20,10,true,true,true,true,'CLIENT','bonus bMatk,10;\nbonus2 bMagicAtkEle,Ele_Ghost,(getrefine()>=9)?10:5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4599,'LichternR_Card','Lichtern Red Card','Card',20,10,true,true,true,true,'CLIENT','bonus bMatk,10;\nbonus2 bMagicAtkEle,Ele_Fire,(getrefine()>=9)?10:5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4600,'LichternG_Card','Lichtern Yellow Card','Card',20,10,true,true,true,true,'CLIENT','bonus bMatk,10;\nbonus2 bMagicAtkEle,Ele_Earth,(getrefine()>=9)?10:5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`,`unequip_script`) VALUES (4601,'Amdarais_Card','Amdarais Card','Card',20,10,true,true,'CLIENT','bonus2 bAddClass,Class_All,15;\nbonus bMatkRate,15;\nbonus2 bHPLossRate,666,4000;\nbonus2 bSPLossRate,66,4000;','heal -6666,-666;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`,`unequip_script`) VALUES (4602,'AmdaraisH_Card','Realized Amdarais Card','Card',20,10,true,true,'CLIENT','bonus2 bAddClass,Class_All,20;\nbonus bMatkRate,20;\nbonus2 bHPLossRate,666,6000;\nbonus2 bSPLossRate,66,6000;','heal -6666,-666;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4603,'CorruptionRoot_Card','Corruption Root Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,20;\nbonus5 bAutoSpell,"NPC_WIDESTONE",1,50,BF_WEAPON,0;\nbonus5 bAutoSpell,"NPC_WIDESLEEP",1,50,BF_WEAPON,0;\nbonus5 bAutoSpell,"NPC_WIDECURSE",1,50,BF_WEAPON,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4604,'CorruptionRootH_Card','Realized Corruption Root Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,30;\nbonus5 bAutoSpell,"NPC_WIDESTONE",2,50,BF_WEAPON,0;\nbonus5 bAutoSpell,"NPC_WIDESLEEP",2,50,BF_WEAPON,0;\nbonus5 bAutoSpell,"NPC_WIDECURSE",2,50,BF_WEAPON,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4605,'UndeadKnightM_Card','Agony Of Royal Knight Card','Card',20,10,true,true,'CLIENT','bonus bMaxHPrate,-44;\nbonus bHPGainValue,200+10*getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`,`unequip_script`) VALUES (4606,'UndeadKnightF_Card','Grudge of Royal Knight Card','Card',20,10,true,true,'CLIENT','bonus bMaxSPrate,-44;\nbonus bSPGainValue,20+(getrefine()/2);','heal 0,-444;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4607,'FaithfulManager_Card','Faithful Manager Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,5;\nbonus bMatk,5;\nif (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_BOOK) {\n .@r = getrefine();\n if (.@r>=10) {\n bonus bBaseAtk,20;\n bonus bMatk,20;\n }\n if (.@r>=14) {\n bonus bBaseAtk,20;\n bonus bMatk,20;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4608,'White_Knightage_Card','White Knight Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,15;\nbonus2 bAddSize,Size_Medium,20;\nbonus2 bAddSize,Size_Large,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4609,'Khaliz_Knightage_Card','Khalitzburg Knight Card','Card',20,10,true,true,'CLIENT','bonus bDef,20;\nbonus2 bSubSize,Size_Medium,25;\nbonus2 bSubSize,Size_Large,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4610,'Sarah_Card','Sarah Card','Card',10,10,true,true,'CLIENT','bonus bAbsorbDmgMaxHP,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4625,'Timeholder_Card','Time Holder Card','Card',10,10,true,true,'CLIENT','bonus bMatkRate,20;\nbonus bUseSPrate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4626,'Big_Ben_Card','Big Ben Card','Card',10,10,true,true,'CLIENT','bonus2 bMagicAddRace,RC_Formless,5;\nbonus2 bMagicAddRace,RC_Demon,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4627,'Big_Bell_Card','Big Bell Card','Card',10,10,true,true,'CLIENT','bonus2 bAddRace,RC_Formless,10;\nbonus2 bAddRace,RC_Demon,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4628,'Neo_Punk_Card','Neo Punk Card','Card',10,10,true,true,'CLIENT','bonus2 bSubRace,RC_Formless,20;\nbonus2 bSubRace,RC_Demon,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4629,'Arc_Elder_Card','Arc Elder Card','Card',10,10,true,true,'CLIENT','bonus2 bSubEle,Ele_Neutral,15;\nbonus2 bMagicAtkEle,Ele_Earth,getrefine()*3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4630,'Time_Keeper_Card','Nightmare Timer Keeper Card','Card',10,10,true,true,'CLIENT','bonus3 bAutoSpell,"NPC_WIDECURSE",2,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4631,'Owl_Viscount_Card','Owl Viscount Card','Card',10,10,true,true,true,'CLIENT','bonus bAspdRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4632,'Owl_Marquees_Card','Owl Marquees Card','Card',10,10,true,true,true,'CLIENT','bonus5 bAutoSpell,"SA_VIOLENTGALE",(getskilllv("SA_VIOLENTGALE") == 5?5:1),20,BF_WEAPON,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4633,'P_Archer_Skeleton_Card','Enhanced Archer Skeleton Card','Card',20,10,true,true,'CLIENT','bonus bLongAtkRate,(BaseLevel>=100?12:10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4634,'P_Soldier_Skeleton_Card','Enhanced Soldier Skeleton Card','Card',20,10,true,true,'CLIENT','if (BaseLevel<100) {\n bonus bCritical,9;\n}\nelse {\n bonus bCritical,10;\n bonus bCritAtkRate,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4635,'P_Amdarais_Card','Enhanced Amdarais Card','Card',20,10,true,true,'CLIENT','.@r = getrefine();\nbonus bDef,(.@r*10);\nbonus bFlee,(.@r*-2);\nif (BaseLevel>=100)\n bonus bMaxHP,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4636,'Bijou_Card','Bijou Card','Card',20,10,true,true,'CLIENT','bonus2 bResEff,Eff_Freeze,10000;\nbonus2 bAddClass,Class_All,10;\nbonus bMatkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`,`unequip_script`) VALUES (4637,'Immotal_Corps_Card','Immortal Corps Card','Card',20,10,true,true,'CLIENT','bonus bHPGainValue,50;\nbonus bSPGainValue,5;\nbonus bNoRegen,1;\nbonus bNoRegen,2;','heal -1000,-100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4638,'Watcher_Card','Watcher Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,30;\nbonus bSPDrainValue,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4639,'Tappy_Card','Taffy Card','Card',20,10,true,true,true,'CLIENT','bonus2 bAddClass,Class_All,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4640,'Frozenwolf_Card','Frozen Wolf Card','Card',20,10,true,true,true,'CLIENT','bonus bMatkRate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4641,'Zombie_Guard_Card','Zombie Guard Card','Card',20,10,true,true,'CLIENT','bonus bNoRegen,2;\nbonus bSPDrainValue,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4642,'Min_Toad_Card','Infinite Toad Card','Card',20,10,true,true,'CLIENT','.@r = getrefine();\nif (.@r>6) {\n .@b += 2;\n if (.@r>8)\n .@b += 3;\n}\nbonus bFlee2,2+.@b;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4643,'Min_Vagabond_Wolf_Card','Infinite Vagabond Wolf Card','Card',20,10,true,true,'CLIENT','.@r = getrefine();\nif (.@r>6) {\n .@b += 10;\n if (.@r>8)\n .@b += 15;\n}\nbonus bBaseAtk,10+.@b;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4644,'Min_Vocal_Card','Infinite Vocal Card','Card',20,10,true,true,'CLIENT','.@r = getrefine();\nif (.@r>6) {\n .@b += 10;\n if (.@r>8)\n .@b += 15;\n}\nbonus bMdef,5+.@b;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4645,'Min_Eclipse_Card','Infinite Eclipse Card','Card',20,10,true,true,'CLIENT','.@r = getrefine();\nif (.@r>6) {\n .@b += 300;\n if (.@r>8)\n .@b += 400;\n}\nbonus bMaxHP,300+.@b;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4646,'Min_Chimera_Card','Infinite Chimera Card','Card',20,10,true,true,'CLIENT','bonus bMaxHPrate,8;\nbonus bMaxSPrate,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4647,'Min_Osiris_Card','Infinite Osiris Card','Card',20,10,true,true,true,'CLIENT','bonus bHPGainValue,300;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4648,'Min_Eddga_Card','Infinite Eddga Card','Card',20,10,true,true,'CLIENT','bonus4 bAutoSpellWhenHit,"SM_PROVOKE",10,500,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4649,'Min_Phreeoni_Card','Infinite Phreeoni Card','Card',20,10,true,true,'CLIENT','bonus bCritical,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4650,'Min_Orc_Hero_Card','Infinite Orc Hero Card','Card',20,10,true,true,true,true,'CLIENT','bonus bVit,3;\nbonus3 bAddEffWhenHit,Eff_Stun,10000,ATF_MAGIC;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4651,'Min_Tao_Gunka_Card','Infinite Tao Gunka Card','Card',20,10,true,true,'CLIENT','bonus bMaxHP,10000;\nbonus bAgi,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4652,'Grave_Amon_Ra_Card','Nightmare Amon Ra Card','Card',20,10,true,true,'CLIENT','bonus2 bMagicAddRace,RC_Demon,50;\nbonus2 bMagicAddRace,RC_Undead,50;\nbonus2 bMagicAddEle,Ele_Dark,50;\nbonus2 bMagicAddEle,Ele_Undead,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4653,'Grave_Arclouse_Card','Nightmare Arclouse Card','Card',20,10,true,true,'CLIENT','bonus2 bSubRace,RC_Brute,20;\nbonus2 bSubRace,RC_Player_Doram,20;\nbonus2 bSubRace,RC_Undead,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4654,'Grave_Mimic_Card','Nightmare Mimic Card','Card',20,10,true,true,'CLIENT','bonus2 bMagicAddRace,RC_Brute,5;\nbonus2 bMagicAddRace,RC_Player_Doram,5;\nbonus2 bMagicAddRace,RC_Undead,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4655,'Grave_Minorous_Card','Nightmare Minorous Card','Card',20,10,true,true,'CLIENT','bonus2 bAddRace,RC_Brute,10;\nbonus2 bAddRace,RC_Player_Doram,10;\nbonus2 bAddRace,RC_Undead,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4656,'Grave_Mummy_Card','Nightmare Mummy Card','Card',20,10,true,true,'CLIENT','/* Unofficial chance */\nbonus3 bAutoSpellWhenHit,"NPC_WIDESLEEP",2,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4657,'Grave_A_Mummy_Card','Nightmare Ancient Mummy Card','Card',20,10,true,true,'CLIENT','bonus2 bSubEle,Ele_Neutral,15;\nbonus2 bMagicAtkEle,Ele_Fire,getrefine()*3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4658,'Grave_Verit_Card','Nightmare Verit Card','Card',20,10,true,true,'CLIENT','bonus2 bMagicAddClass,Class_All,5;\nif (getrefine()>6) {\n bonus2 bMagicAddClass,Class_All,3;\n}\nif (getrefine()>8) {\n bonus2 bMagicAddClass,Class_All,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (4659,'Eggring_Card','Eggring Card','Card',20,10,true,'CLIENT','bonus bLuk,2;\nbonus bMaxHP,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_dropeffect`,`script`) VALUES (4660,'Basilisk1_Card','Scout Basilisk Card','Card',20,10,true,'CLIENT','bonus2 bSubSize,Size_Small,5;\nbonus2 bSubSize,Size_Medium,5;\nbonus2 bMagicSubSize,Size_Small,5;\nbonus2 bMagicSubSize,Size_Medium,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_dropeffect`,`script`) VALUES (4661,'Basilisk2_Card','Charge Basilisk Card','Card',20,10,true,'CLIENT','bonus2 bSubSize,Size_Medium,20;\nbonus2 bSubSize,Size_Large,20;\nbonus2 bSubSize,Size_Small,-15;\nbonus2 bMagicSubSize,Size_Medium,20;\nbonus2 bMagicSubSize,Size_Large,20;\nbonus2 bMagicSubSize,Size_Small,-15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (4662,'Big_Eggring_Card','Big Eggring Card','Card',20,10,true,'CLIENT','bonus bBaseAtk,25-5*min(readParam(bStr)/10,5);\nbonus bMatk,25-5*min(readParam(bInt)/10,5);\nbonus bAspdRate,10-2*min(readParam(bAgi)/10,5);\nbonus bMaxHP,1000-200*min(readParam(bVit)/10,5);\nbonus bLongAtkRate,5-1*min(readParam(bDex)/10,5);\nbonus bCritAtkRate,10-2*min(readParam(bLuk)/10,5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (4663,'Leaf_Lunatic_Card','Leaf Lunatic Card','Card',20,10,true,'CLIENT','bonus bMaxSP,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (4664,'Grass_Fabre_Card','Grass Fabre Card','Card',20,10,true,'CLIENT','bonus bLuk,1;\nbonus bMaxHP,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (4665,'Wild_Honet_Card','Wild Hornet Card','Card',20,10,true,'CLIENT','bonus bBaseAtk,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (4666,'Sw_Roda_Frog_Card','Sweet Roda Frog Card','Card',20,10,true,'CLIENT','bonus bMaxSP,10;\nbonus bMaxHP,300;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (4667,'Hunter_Wolf_Card','Hunter Wolf Card','Card',20,10,true,'CLIENT','bonus bMaxSP,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (4668,'Trance_Spore_Card','Trance Spore Card','Card',20,10,true,true,true,'CLIENT','bonus bVit,1;\nbonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (4669,'Ju_Mandragora_Card','Jungle Mandragora Card','Card',20,10,true,'CLIENT','.@r = getrefine();\nbonus2 bAddEle,Ele_Wind,((.@r>=9)?7:((.@r>=7)?5:3));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (4670,'Fru_Pom_Spider_Card','Fruit Pom Spider Card','Card',20,10,true,'CLIENT','.@r = getrefine();\nbonus2 bAddEle,Ele_Fire,((.@r>=9)?7:((.@r>=7)?5:3));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4671,'Sorcerer_Card','Sorcerer Celia Card','Card',20,10,true,true,'CLIENT','if (eaclass()&EAJL_THIRD && BaseJob == Job_Sage) {\n bonus bMaxHPrate,10;\n bonus bMatkRate,10;\n}\nif (BaseLevel>174)\n bonus bAllStats,10;\nif (getrefine()>9)\n bonus bAllStats,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4672,'Sura_Card','Sura Chen Card','Card',20,10,true,true,'CLIENT','if (eaclass()&EAJL_THIRD && BaseJob == Job_Monk) {\n bonus bMaxHPrate,10;\n bonus2 bAddRace,RC_All,10;\n}\nif (BaseLevel>174)\n bonus bAllStats,10;\nif (getrefine()>9)\n bonus bAllStats,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4673,'Minstrel_Card','Minstel Alphoccio Card','Card',20,10,true,true,'CLIENT','if (eaclass()&EAJL_THIRD && BaseJob == Job_Bard) {\n bonus bMaxHPrate,15;\n bonus bMaxSPrate,10;\n}\nif (BaseLevel>174)\n bonus bAllStats,10;\nif (getrefine()>9)\n bonus bAllStats,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4674,'GuillotineCross_Card','Guillotine Cross Eremes Card','Card',20,10,true,true,'CLIENT','if (eaclass()&EAJL_THIRD && BaseJob == Job_Assassin) {\n bonus bFlee2,10;\n bonus2 bAddRace,RC_All,15;\n}\nif (BaseLevel>174)\n bonus bAllStats,10;\nif (getrefine()>9)\n bonus bAllStats,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4675,'Archbishop_Card','Arch Bishop Magaleta Card','Card',20,10,true,true,'CLIENT','if (eaclass()&EAJL_THIRD && BaseJob == Job_Priest) {\n bonus bMaxHPrate,10;\n bonus bHealPower,15;\n}\nif (BaseLevel>174)\n bonus bAllStats,10;\nif (getrefine()>9)\n bonus bAllStats,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4676,'Ranger_Card','Ranger Cecil Card','Card',20,10,true,true,'CLIENT','if (eaclass()&EAJL_THIRD && BaseJob == Job_Hunter) {\n bonus bCritical,20;\n bonus bLongAtkRate,15;\n}\nif (BaseLevel>174)\n bonus bAllStats,10;\nif (getrefine()>9)\n bonus bAllStats,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4677,'Mechanic_Card','Mechanic Howard Card','Card',20,10,true,true,'CLIENT','if (eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith) {\n bonus bHit,20;\n bonus2 bAddRace,RC_All,15;\n}\nif (BaseLevel>174)\n bonus bAllStats,10;\nif (getrefine()>9)\n bonus bAllStats,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4678,'Warlock_Card','Warlock Kathryne Card','Card',20,10,true,true,'CLIENT','if (eaclass()&EAJL_THIRD && BaseJob == Job_Wizard) {\n bonus bMdef,80;\n bonus bMatkRate,15;\n}\nif (BaseLevel>174)\n bonus bAllStats,10;\nif (getrefine()>9)\n bonus bAllStats,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4679,'RuneKnight_Card','Rune Knight Seyren Card','Card',20,10,true,true,'CLIENT','if (eaclass()&EAJL_THIRD && BaseJob == Job_Knight) {\n bonus bAspd,2;\n bonus2 bAddRace,RC_All,15;\n}\nif (BaseLevel>174)\n bonus bAllStats,10;\nif (getrefine()>9)\n bonus bAllStats,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4680,'RoyalGuard_Card','Royal Guard Randel Card','Card',20,10,true,true,'CLIENT','if (eaclass()&EAJL_THIRD && BaseJob == Job_Crusader) {\n bonus bDef,350;\n bonus2 bAddRace,RC_All,10;\n}\nif (BaseLevel>174)\n bonus bAllStats,10;\nif (getrefine()>9)\n bonus bAllStats,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4681,'Genetic_Card','Genetic Flamel Card','Card',20,10,true,true,'CLIENT','if (eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist) {\n bonus bFlee,20;\n bonus2 bAddRace,RC_All,15;\n}\nif (BaseLevel>174)\n bonus bAllStats,10;\nif (getrefine()>9)\n bonus bAllStats,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4682,'ShadowChaser_Card','Shadow Chaser Gertie Card','Card',20,10,true,true,'CLIENT','if (eaclass()&EAJL_THIRD && BaseJob == Job_Rogue) {\n bonus bMatkRate,15;\n bonus2 bAddRace,RC_All,5;\n}\nif (BaseLevel>174)\n bonus bAllStats,10;\nif (getrefine()>9)\n bonus bAllStats,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4683,'Wanderer_Card','Wanderer Trentini Card','Card',20,10,true,true,'CLIENT','if (eaclass()&EAJL_THIRD && BaseJob == Job_Dancer) {\n bonus bMaxHPrate,10;\n bonus bMaxSPrate,15;\n}\nif (BaseLevel>174)\n bonus bAllStats,10;\nif (getrefine()>9)\n bonus bAllStats,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4684,'Real_Eremes_Card','True Eremes Guile Card','Card',20,10,true,true,'CLIENT','if (getrefine() > 9)\n .@b += 20;\nif (getequipweaponlv(-1) == 4)\n .@b += 20;\nbonus2 bSkillAtk,"GC_CROSSIMPACT",20+.@b;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4685,'Real_Magaleta_Card','True Margaretha Sorin Card','Card',20,10,true,true,'CLIENT','if (getrefine() > 9)\n .@b += 20;\nif (getequipweaponlv(-1) == 4)\n .@b += 20;\nbonus2 bSkillAtk,"AB_ADORAMUS",20+.@b;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4686,'Real_Katrinn_Card','True Kathryne Keyron Card','Card',20,10,true,true,'CLIENT','if (getrefine() > 9)\n .@b += 20;\nif (getequipweaponlv(-1) == 4)\n .@b += 20;\nbonus2 bSkillAtk,"WL_CRIMSONROCK",20+.@b;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4687,'Real_Shecil_Card','True Cecil Damon Card','Card',20,10,true,true,'CLIENT','if (getrefine() > 9)\n .@b += 20;\nif (getequipweaponlv(-1) == 4)\n .@b += 20;\nbonus2 bSkillAtk,"RA_CLUSTERBOMB",20+.@b;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4688,'Real_Harword_Card','True Howard Alt-Eisen Card','Card',20,10,true,true,'CLIENT','if (getrefine() > 9)\n .@b += 20;\nif (getequipweaponlv(-1) == 4)\n .@b += 20;\nbonus2 bSkillAtk,"NC_AXETORNADO",20+.@b;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4689,'Real_Seyren_Card','True Seyren Windsor Card','Card',20,10,true,true,'CLIENT','if (getrefine() > 9)\n .@b += 20;\nif (getequipweaponlv(-1) == 4)\n .@b += 20;\nbonus2 bSkillAtk,"RK_IGNITIONBREAK",20+.@b;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4690,'Real_Randel_Card','True Randel Lawrence Card','Card',20,10,true,true,'CLIENT','if (getrefine() > 9)\n .@b += 20;\nif (getequipweaponlv(-1) == 4)\n .@b += 20;\nbonus2 bSkillAtk,"LG_EARTHDRIVE",20+.@b;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4691,'Real_Flamel_Card','True Flamel Emure Card','Card',20,10,true,true,'CLIENT','if (getrefine() > 9)\n .@b += 20;\nif (getequipweaponlv(-1) == 4)\n .@b += 20;\nbonus2 bSkillAtk,"GN_CART_TORNADO",20+.@b;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4692,'Real_Ceila_Card','True Celia Alde Card','Card',20,10,true,true,'CLIENT','if (getrefine() > 9)\n .@b += 20;\nif (getequipweaponlv(-1) == 4)\n .@b += 20;\nbonus2 bSkillAtk,"SO_VARETYR_SPEAR",20+.@b;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4693,'Real_Chen_Card','True Chen Liu Card','Card',20,10,true,true,'CLIENT','if (getrefine() > 9)\n .@b += 20;\nif (getequipweaponlv(-1) == 4)\n .@b += 20;\nbonus2 bSkillAtk,"SR_RAMPAGEBLASTER",20+.@b;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4694,'Real_Gertie_Card','True Gertie Card','Card',20,10,true,true,'CLIENT','if (getrefine() > 9)\n .@b += 20;\nif (getequipweaponlv(-1) == 4)\n .@b += 20;\nbonus2 bSkillAtk,"SC_FEINTBOMB",20+.@b;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4695,'Real_Trentini_Card','True Trentini Card','Card',20,10,true,true,'CLIENT','if (getrefine() > 9)\n .@b += 20;\nif (getequipweaponlv(-1) == 4)\n .@b += 20;\nbonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",20+.@b;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4696,'Real_Alphoccio_Card','True Alphoccio Card','Card',20,10,true,true,'CLIENT','if (getrefine() > 9)\n .@b += 20;\nif (getequipweaponlv(-1) == 4)\n .@b += 20;\nbonus2 bSkillAtk,"WM_REVERBERATION",20+.@b;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (4697,'Charleston_Card','Charleston3 Card','Card',20,10,true,'CLIENT','bonus bBreakArmorRate,5000;\nbonus bMaxSP,-300;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (4698,'Step_Card','Step Card','Card',20,10,true,'CLIENT','bonus2 bSkillAtk,"NC_AXEBOOMERANG",30+((getrefine() >= 10)*30);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (4699,'Rock_Step_Card','Rock Step Card','Card',20,10,true,'CLIENT','bonus2 bSkillAtk,"NC_ARMSCANNON",20+((getrefine()>=10)*20);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4700,'Strength1','STR+1','Card',20,10,'bonus bStr,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4701,'Strength2','STR+2','Card',20,'bonus bStr,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4702,'Strength3','STR+3','Card',20,'bonus bStr,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4703,'Strength4','STR+4','Card',20,'bonus bStr,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4704,'Strength5','STR+5','Card',20,'bonus bStr,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4705,'Strength6','STR+6','Card',20,'bonus bStr,6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4706,'Strength7','STR+7','Card',20,'bonus bStr,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4707,'Strength8','STR+8','Card',20,'bonus bStr,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4708,'Strength9','STR+9','Card',20,'bonus bStr,9;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4709,'Strength10','STR+10','Card',20,'bonus bStr,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4710,'Inteligence1','INT+1','Card',20,'bonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4711,'Inteligence2','INT+2','Card',20,'bonus bInt,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4712,'Inteligence3','INT+3','Card',20,'bonus bInt,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4713,'Inteligence4','INT+4','Card',20,'bonus bInt,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4714,'Inteligence5','INT+5','Card',20,'bonus bInt,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4715,'Inteligence6','INT+6','Card',20,'bonus bInt,6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4716,'Inteligence7','INT+7','Card',20,'bonus bInt,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4717,'Inteligence8','INT+8','Card',20,'bonus bInt,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4718,'Inteligence9','INT+9','Card',20,'bonus bInt,9;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4719,'Inteligence10','INT+10','Card',20,'bonus bInt,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4720,'Dexterity1','DEX+1','Card',20,'bonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4721,'Dexterity2','DEX+2','Card',20,'bonus bDex,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4722,'Dexterity3','DEX+3','Card',20,'bonus bDex,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4723,'Dexterity4','DEX+4','Card',20,'bonus bDex,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4724,'Dexterity5','DEX+5','Card',20,'bonus bDex,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4725,'Dexterity6','DEX+6','Card',20,'bonus bDex,6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4726,'Dexterity7','DEX+7','Card',20,'bonus bDex,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4727,'Dexterity8','DEX+8','Card',20,'bonus bDex,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4728,'Dexterity9','DEX+9','Card',20,'bonus bDex,9;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4729,'Dexterity10','DEX+10','Card',20,'bonus bDex,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4730,'Agility1','AGI+1','Card',20,'bonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4731,'Agility2','AGI+2','Card',20,'bonus bAgi,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4732,'Agility3','AGI+3','Card',20,'bonus bAgi,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4733,'Agility4','AGI+4','Card',20,'bonus bAgi,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4734,'Agility5','AGI+5','Card',20,'bonus bAgi,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4735,'Agility6','AGI+6','Card',20,'bonus bAgi,6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4736,'Agility7','AGI+7','Card',20,'bonus bAgi,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4737,'Agility8','AGI+8','Card',20,'bonus bAgi,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4738,'Agility9','AGI+9','Card',20,'bonus bAgi,9;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4739,'Agility10','AGI+10','Card',20,'bonus bAgi,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4740,'Vitality1','VIT+1','Card',20,'bonus bVit,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4741,'Vitality2','VIT+2','Card',20,'bonus bVit,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4742,'Vitality3','VIT+3','Card',20,'bonus bVit,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4743,'Vitality4','VIT+4','Card',20,'bonus bVit,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4744,'Vitality5','VIT+5','Card',20,'bonus bVit,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4745,'Vitality6','VIT+6','Card',20,'bonus bVit,6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4746,'Vitality7','VIT+7','Card',20,'bonus bVit,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4747,'Vitality8','VIT+8','Card',20,'bonus bVit,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4748,'Vitality9','VIT+9','Card',20,'bonus bVit,9;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4749,'Vitality10','VIT+10','Card',20,'bonus bVit,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4750,'Luck1','LUK+1','Card',20,'bonus bLuk,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4751,'Luck2','LUK+2','Card',20,'bonus bLuk,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4752,'Luck3','LUK+3','Card',20,'bonus bLuk,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4753,'Luck4','LUK+4','Card',20,'bonus bLuk,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4754,'Luck5','LUK+5','Card',20,'bonus bLuk,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4755,'Luck6','LUK+6','Card',20,'bonus bLuk,6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4756,'Luck7','LUK+7','Card',20,'bonus bLuk,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4757,'Luck8','LUK+8','Card',20,'bonus bLuk,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4758,'Luck9','LUK+9','Card',20,'bonus bLuk,9;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4759,'Luck10','LUK+10','Card',20,'bonus bLuk,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4760,'Matk1','MATK+1%','Card',20,'bonus bMatkRate,1;\nbonus bFixedCastrate,-1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4761,'Matk2','MATK+2%','Card',20,'bonus bMatkRate,2;\nbonus bFixedCastrate,-1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4762,'Evasion6','FLEE+6','Card',20,'bonus bFlee,6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4763,'Evasion12','FLEE+12','Card',20,'bonus bFlee,12;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4764,'Critical5','CRI+5','Card',20,'bonus bCritical,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4765,'Critical7','CRI+7','Card',20,'bonus bCritical,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4766,'Atk2','ATK+2%','Card',20,'bonus2 bAddClass,Class_All,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4767,'Atk3','ATK+3%','Card',20,'bonus2 bAddClass,Class_All,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (4768,'Str1_J','Str + 1','Card',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (4769,'Str2_J','Str + 2','Card',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (4770,'Str3_J','Str + 3','Card',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (4771,'Int1_J','Int + 1','Card',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (4772,'Int2_J','Int + 2','Card',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (4773,'Int3_J','Int + 3','Card',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (4774,'Vit1_J','Vit + 1','Card',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (4775,'Vit2_J','Vit + 2','Card',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (4776,'Vit3_J','Vit + 3','Card',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (4777,'Agi1_J','Agi + 1','Card',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (4778,'Agi2_J','Agi + 2','Card',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (4779,'Agi3_J','Agi + 3','Card',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (4780,'Dex1_J','Dex + 1','Card',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (4781,'Dex2_J','Dex + 2','Card',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (4782,'Dex3_J','Dex + 3','Card',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (4783,'Luk1_J','Luk + 1','Card',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (4784,'Luk2_J','Luk + 2','Card',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (4785,'Luk3_J','Luk + 3','Card',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4786,'Mdef2','MDEF+2','Card',20,'bonus bMdef,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4787,'Mdef4','MDEF+4','Card',20,'bonus bMdef,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4788,'Mdef6','MDEF+6','Card',20,'bonus bMdef,6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4789,'Mdef8','MDEF+8','Card',20,'bonus bMdef,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4790,'Mdef10','MDEF+10','Card',20,'bonus bMdef,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4791,'Def3','DEF+3','Card',20,'bonus bDef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4792,'Def6','DEF+6','Card',20,'bonus bDef,6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4793,'Def9','DEF+9','Card',20,'bonus bDef,9;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4794,'Def12','DEF+12','Card',20,'bonus bDef,12;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4795,'HP100','HP+100','Card',20,'bonus bMaxHP,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4796,'HP200','HP+200','Card',20,'bonus bMaxHP,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4797,'HP300','HP+300','Card',20,'bonus bMaxHP,300;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4798,'HP400','HP+400','Card',20,'bonus bMaxHP,400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4799,'HP500','HP+500','Card',20,'bonus bMaxHP,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4800,'SP50','SP+50','Card',20,'bonus bMaxSP,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4801,'SP100','SP+100','Card',20,'bonus bMaxSP,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4802,'SP150','SP+150','Card',20,'bonus bMaxSP,150;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4803,'Highness_Heal_3sec','Cure1Lv.','Card',20,'bonus2 bSkillCooldown,"AB_HIGHNESSHEAL",-3000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4804,'Coluceo_Heal30','Catholic1Lv.','Card',20,'bonus2 bSkillUseSP,"AB_CHEAL",30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4805,'Heal_Amount2','Archbishop1Lv','Card',20,'bonus bHealPower,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4806,'Matk3','MATK+3%','Card',20,'bonus bMatkRate,3;\nbonus bFixedCastrate,-1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4807,'Atk_Speed1','Atk Speed1','Card',20,'bonus bAspd,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4808,'Fighting_Spirit4','Fighting Spirit4','Card',20,'bonus bBaseAtk,15;\nbonus bHit,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4809,'Fighting_Spirit3','Fighting Spirit3','Card',20,'bonus bBaseAtk,12;\nbonus bHit,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4810,'Fighting_Spirit2','Fighting Spirit2','Card',20,'bonus bBaseAtk,9;\nbonus bHit,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4811,'Fighting_Spirit1','Fighting Spirit1','Card',20,'bonus bBaseAtk,6;\nbonus bHit,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4812,'Spell4','Spell4','Card',20,'bonus bMatk,15;\nbonus bVariableCastrate,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4813,'Spell3','Spell3','Card',20,'bonus bMatk,12;\nbonus bVariableCastrate,-8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4814,'Spell2','Spell2','Card',20,'bonus bMatk,9;\nbonus bVariableCastrate,-6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4815,'Spell1','Spell1','Card',20,'bonus bMatk,6;\nbonus bVariableCastrate,-4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4816,'Sharp3','Sharp3','Card',20,'bonus bCritical,12;\nbonus bHit,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4817,'Sharp2','Sharp2','Card',20,'bonus bCritical,9;\nbonus bHit,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4818,'Sharp1','Sharp1','Card',20,'bonus bCritical,6;\nbonus bHit,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4819,'Atk1','Atk1','Card',20,'bonus2 bAddClass,Class_All,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4820,'Fighting_Spirit5','Fighting Spirit5','Card',20,'bonus bBaseAtk,18;\nbonus bHit,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4821,'Fighting_Spirit6','Fighting Spirit6','Card',20,'bonus bBaseAtk,21;\nbonus bHit,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4822,'Fighting_Spirit7','Fighting Spirit7','Card',20,'bonus bBaseAtk,24;\nbonus bHit,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4823,'Fighting_Spirit8','Fighting Spirit8','Card',20,'bonus bBaseAtk,27;\nbonus bHit,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4824,'Fighting_Spirit9','Fighting Spirit9','Card',20,'bonus bBaseAtk,30;\nbonus bHit,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4825,'Fighting_Spirit10','Fighting Spirit10','Card',20,'bonus bBaseAtk,50;\nbonus bHit,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4826,'Spell5','Spell5','Card',20,'bonus bMatk,18;\nbonus bVariableCastrate,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4827,'Spell6','Spell6','Card',20,'bonus bMatk,21;\nbonus bVariableCastrate,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4828,'Spell7','Spell7','Card',20,'bonus bMatk,24;\nbonus bVariableCastrate,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4829,'Spell8','Spell8','Card',20,'bonus bMatk,27;\nbonus bVariableCastrate,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4830,'Spell9','Spell9','Card',20,'bonus bMatk,30;\nbonus bVariableCastrate,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4831,'Spell10','Spell10','Card',20,'bonus bMatk,50;\nbonus bVariableCastrate,-20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4832,'Expert_Archer1','Expert Archer1','Card',20,'bonus bLongAtkRate,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4833,'Expert_Archer2','Expert Archer2','Card',20,'bonus bLongAtkRate,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4834,'Expert_Archer3','Expert Archer3','Card',20,'bonus bLongAtkRate,6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4835,'Expert_Archer4','Expert Archer4','Card',20,'bonus bLongAtkRate,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4836,'Expert_Archer5','Expert Archer5','Card',20,'bonus bLongAtkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4837,'Expert_Archer6','Expert Archer6','Card',20,'bonus bLongAtkRate,12;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4838,'Expert_Archer7','Expert Archer7','Card',20,'bonus bLongAtkRate,14;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4839,'Expert_Archer8','Expert Archer8','Card',20,'bonus bLongAtkRate,16;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4840,'Expert_Archer9','Expert Archer9','Card',20,'bonus bLongAtkRate,18;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4841,'Expert_Archer10','Expert Archer10','Card',20,'bonus bLongAtkRate,20;\nbonus bAspd,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4842,'Atk_Speed2','Atk Speed2','Card',20,'bonus bAspd,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4843,'Sharp4','Sharp4','Card',20,'bonus bCritical,14;\nbonus bHit,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4844,'Sharp5','Sharp5','Card',20,'bonus bCritical,15;\nbonus bHit,6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (4845,'Sea_Energy','Strength Of Ocean','Card'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4846,'2011Valentin_Angel','Fully Loved Stone','Card',20,10,'bonus bBaseAtk,10;\nbonus bMatk,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (4847,'2011Valentin_Devil','Spelled Stone','Card',20,10,'bonus bBaseAtk,10;\nbonus bMatk,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4848,'Immuned1','Immune Level 1','Card',20,'bonus2 bSubEle,Ele_Neutral,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4849,'Cranial1','Cranial Level 1','Card',20,'bonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4850,'Heal_Amount3','Heal Amount2','Card',20,'bonus bHealPower,6;\nbonus bUseSPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4851,'Heal_Amount4','Heal Amount3','Card',20,'bonus bHealPower,12;\nbonus bUseSPrate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4852,'Heal_Amount5','Heal Amount4','Card',20,'bonus bHealPower,20;\nbonus bUseSPrate,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4853,'S_Str','Special Str','Card',20,'.@r = getrefine();\nbonus bStr,1;\nif (.@r>=8) {\n bonus bStr,3;\n if (.@r>=9) {\n bonus2 bAddClass,Class_All,1;\n if (.@r>=12) {\n bonus bFixedCastrate,-7;\n bonus bAspd,1;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4854,'S_Agi','Special Agi','Card',20,'.@r = getrefine();\nbonus bAgi,1;\nif (.@r>=8) {\n bonus bAgi,3;\n if (.@r>=9) {\n bonus2 bAddClass,Class_All,1;\n if (.@r>=12) {\n bonus bFixedCastrate,-7;\n bonus bAspd,1;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4855,'S_Vital','Special Vit','Card',20,'.@r = getrefine();\nbonus bVit,1;\nif (.@r>=8) {\n bonus bVit,3;\n if (.@r>=9) {\n bonus bMaxSP,1;\n if (.@r>=12) {\n bonus bFixedCastrate,-7;\n bonus bAspd,1;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4856,'S_Int','Special Int','Card',20,'.@r = getrefine();\nbonus bInt,1;\nif (.@r>=8) {\n bonus bInt,3;\n if (.@r>=9) {\n bonus bMatkRate,1;\n if (.@r>=12) {\n bonus bFixedCastrate,-7;\n bonus bAspd,1;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4857,'S_Dex','Special Dex','Card',20,'.@r = getrefine();\nbonus bDex,1;\nif (.@r>=8) {\n bonus bDex,3;\n if (.@r>=9) {\n bonus bMatkRate,1;\n if (.@r>=12) {\n bonus bFixedCastrate,-7;\n bonus bAspd,1;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4858,'S_Luck','Special Luk','Card',20,'.@r = getrefine();\nbonus bLuk,1;\nif (.@r>=8) {\n bonus bLuk,3;\n if (.@r>=9) {\n bonus bMaxHPrate,1;\n if (.@r>=12) {\n bonus bFixedCastrate,-7;\n bonus bAspd,1;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4859,'Evasion1','Evasion1','Card',20,'bonus bFlee,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4860,'Evasion3','Evasion3','Card',20,'bonus bFlee,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4861,'MHP1','MHP+1%','Card',20,'bonus bMaxHPrate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4862,'MHP2','MHP+2%','Card',20,'bonus bMaxHPrate,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4863,'Fatal1','Fatal1Lv','Card',10,'bonus bCritAtkRate,4;\nbonus bCritical,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4864,'Fatal2','Fatal2Lv','Card',10,'bonus bCritAtkRate,6;\nbonus bCritical,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4865,'Fatal3','Fatal3Lv','Card',10,'bonus bCritAtkRate,8;\nbonus bCritical,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4866,'Fatal4','Fatal4Lv','Card',10,'bonus bCritAtkRate,10;\nbonus bCritical,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4867,'MHP3','MHP+3%','Card',20,'bonus bMaxHPrate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4868,'MHP4','MHP+4%','Card',20,'bonus bMaxHPrate,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4869,'Attack_Delay_1','DelayafterAttack1Lv','Card',10,'bonus bAspdRate,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4870,'SP25','SP+25','Card',20,'bonus bMaxSP,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4871,'SP75','SP+75','Card',20,'bonus bMaxSP,75;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4872,'Attack_Delay_2','DelayafterAttack2Lv','Card',10,'bonus bAspdRate,6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4873,'Attack_Delay_3','DelayafterAttack3Lv','Card',10,'bonus bAspdRate,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (4874,'Beryl_of_Spring','Beryl Spring','Card'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`,`unequip_script`) VALUES (4875,'Bear\'s_Power','Bear\'s Power','Card','autobonus2 "{ bonus bStr,200; bonus2 bHPLossRate,500,1000; }",20,5000,BF_WEAPON,"{ active_transform 1060,5000; specialeffect2 EF_POTION_BERSERK; showscript \\"Bigfoot Power !\\"; }";','heal 0,-300;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`,`unequip_script`) VALUES (4876,'Runaway_Magic','Runaway Magic','Card','autobonus "{ bonus bInt,200; bonus2 bSPLossRate,200,1000; }",15,10000,BF_MAGIC,"{ specialeffect2 EF_LAMADAN; }";','heal 0,-2000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`,`unequip_script`) VALUES (4877,'Speed_Of_Light','Speed of Light','Card','autobonus "{ bonus bAspdRate,100; bonus bFlee,100; bonus2 bSPLossRate,50,1000; }",10,5000,BF_WEAPON,"{ specialeffect2 EF_FLASHER; }";','heal 0,-300;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`,`unequip_script`) VALUES (4878,'Muscle_Fool','Muscle Fool','Card','autobonus2 "{ bonus bDef,1000; bonus2 bSPLossRate,50,1000; }",20,5000,BF_WEAPON,"{ specialeffect2 EF_MAGNUMBREAK; }";','heal 0,-300;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`,`unequip_script`) VALUES (4879,'Hawkeye','Hawkeye','Card','autobonus "{ bonus bDex,200; bonus2 bSPLossRate,50,1000; }",30,5000,BF_WEAPON,"{ specialeffect2 EF_FLASHER; }";','heal 0,-300;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`,`unequip_script`) VALUES (4880,'Lucky_Day','Lucky Day','Card','autobonus "{ bonus bLuk,200; bonus2 bAddMonsterDropItem,7444,10; }",15,5000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_MVP; showscript \\"LUCKY MAX !!\\"; }";\nautobonus2 "{ bonus bLuk,200; bonus2 bAddMonsterDropItem,7444,1; }",1,5000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_MVP; showscript \\"LUCKY MAX !!\\"; }";','heal 0,-300;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4881,'Attack_Delay_4','Attack Delay 4','Card',10,'bonus bAspdRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4882,'Atk1p','ATK + 1%','Card',10,'bonus2 bAddClass,Class_All,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4883,'Matk1p','MATK + 1%','Card',10,'bonus bMatkRate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4884,'HIT1','HIT + 1','Card',10,'bonus bHit,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4885,'Conjure1','Spell 1','Card',10,'bonus bMatk,5;\nbonus bVariableCastrate,-3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4886,'Conjure2','Spell 2','Card',10,'bonus bMatk,10;\nbonus bVariableCastrate,-3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4887,'Conjure3','Spell 3','Card',10,'bonus bMatk,15;\nbonus bVariableCastrate,-3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4888,'Conjure4','Spell 4','Card',10,'bonus bMatk,20;\nbonus bVariableCastrate,-3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4889,'Conjure5','Spell 5','Card',10,'bonus bMatk,30;\nbonus bVariableCastrate,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4890,'Mdef1','MDEF+1','Card',10,'bonus bMdef,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4891,'Mdef3','MDEF+3','Card',10,'bonus bMdef,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4892,'Mdef5','MDEF+5','Card',10,'bonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4893,'Def15','DEF+15','Card',10,'bonus bDef,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4894,'Atk4p','ATK + 4%','Card',10,'bonus2 bAddClass,Class_All,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4895,'Atk5p','ATK + 5%','Card',10,'bonus2 bAddClass,Class_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4896,'Matk2p','MATK + 2%','Card',10,'bonus bMatkRate,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4897,'Matk3p','MATK + 3%','Card',10,'bonus bMatkRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4898,'Matk4p','MATK + 4%','Card',10,'bonus bMatkRate,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4899,'Matk5p','MATK + 5%','Card',10,'bonus bMatkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4900,'MHP5','MHP+5%','Card',10,'bonus bMaxHPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4902,'Def18','DEF+18','Card',10,'bonus bDef,18;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4903,'Def21','DEF+21','Card',10,'bonus bDef,21;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4904,'Atk6p','ATK + 6%','Card',10,'bonus2 bAddClass,Class_All,6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4905,'Atk7p','ATK + 7%','Card',10,'bonus2 bAddClass,Class_All,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4906,'Matk6p','MATK + 6','Card',10,'bonus bMatkRate,6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4907,'Matk7p','MATK + 7%','Card',10,'bonus bMatkRate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`location_armor`,`location_left_hand`,`location_right_hand`,`location_garment`,`location_shoes`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (4908,'Force1','Darklord Essence Force1','Card',20,10,true,true,true,true,true,true,true,true,true,true,'bonus bStr,1;\nbonus bBaseAtk,3;\nbonus bInt,-1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`location_armor`,`location_left_hand`,`location_right_hand`,`location_garment`,`location_shoes`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (4909,'Force2','Darklord Essence Force2','Card',20,10,true,true,true,true,true,true,true,true,true,true,'bonus bStr,2;\nbonus bBaseAtk,6;\nbonus bInt,-2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`location_armor`,`location_left_hand`,`location_right_hand`,`location_garment`,`location_shoes`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (4910,'Force3','Darklord Essence Force3','Card',20,10,true,true,true,true,true,true,true,true,true,true,'bonus bStr,4;\nbonus bBaseAtk,12;\nbonus bInt,-4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`location_armor`,`location_left_hand`,`location_right_hand`,`location_garment`,`location_shoes`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (4911,'Intellect1','Darklord Essence Intelligence1','Card',20,10,true,true,true,true,true,true,true,true,true,true,'bonus bInt,1;\nbonus bMatk,3;\nbonus bStr,-1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`location_armor`,`location_left_hand`,`location_right_hand`,`location_garment`,`location_shoes`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (4912,'Intellect2','Darklord Essence Intelligence2','Card',20,10,true,true,true,true,true,true,true,true,true,true,'bonus bInt,2;\nbonus bMatk,6;\nbonus bStr,-2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`location_armor`,`location_left_hand`,`location_right_hand`,`location_garment`,`location_shoes`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (4913,'Intellect3','Darklord Essence Intelligence3','Card',20,10,true,true,true,true,true,true,true,true,true,true,'bonus bInt,4;\nbonus bMatk,12;\nbonus bStr,-4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`location_armor`,`location_left_hand`,`location_right_hand`,`location_garment`,`location_shoes`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (4914,'Swiftness1','Darklord Essence Speed1','Card',20,10,true,true,true,true,true,true,true,true,true,true,'bonus bAgi,1;\nbonus bFlee,2;\nbonus bVit,-1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`location_armor`,`location_left_hand`,`location_right_hand`,`location_garment`,`location_shoes`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (4915,'Swiftness2','Darklord Essence Speed2','Card',20,10,true,true,true,true,true,true,true,true,true,true,'bonus bAgi,2;\nbonus bFlee,4;\nbonus bVit,-2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`location_armor`,`location_left_hand`,`location_right_hand`,`location_garment`,`location_shoes`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (4916,'Swiftness3','Darklord Essence Speed3','Card',20,10,true,true,true,true,true,true,true,true,true,true,'bonus bAgi,4;\nbonus bFlee,8;\nbonus bVit,-4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`location_armor`,`location_left_hand`,`location_right_hand`,`location_garment`,`location_shoes`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (4917,'Tough1','Darklord Essence Vitality1','Card',20,10,true,true,true,true,true,true,true,true,true,true,'bonus bVit,1;\nbonus bDef,3;\nbonus bMdef,2;\nbonus bAgi,-1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`location_armor`,`location_left_hand`,`location_right_hand`,`location_garment`,`location_shoes`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (4918,'Tough2','Darklord Essence Vitality2','Card',20,10,true,true,true,true,true,true,true,true,true,true,'bonus bVit,2;\nbonus bDef,6;\nbonus bMdef,4;\nbonus bAgi,-2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`location_armor`,`location_left_hand`,`location_right_hand`,`location_garment`,`location_shoes`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (4919,'Tough3','Darklord Essence Vitality3','Card',20,10,true,true,true,true,true,true,true,true,true,true,'bonus bVit,4;\nbonus bDef,12;\nbonus bMdef,8;\nbonus bAgi,-4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`location_armor`,`location_left_hand`,`location_right_hand`,`location_garment`,`location_shoes`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (4920,'Artful1','Darklord Essence Concentration1','Card',20,10,true,true,true,true,true,true,true,true,true,true,'bonus bDex,1;\nbonus bHit,2;\nbonus bLuk,-1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`location_armor`,`location_left_hand`,`location_right_hand`,`location_garment`,`location_shoes`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (4921,'Artful2','Darklord Essence Concentration2','Card',20,10,true,true,true,true,true,true,true,true,true,true,'bonus bDex,2;\nbonus bHit,4;\nbonus bLuk,-2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`location_armor`,`location_left_hand`,`location_right_hand`,`location_garment`,`location_shoes`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (4922,'Artful3','Darklord Essence Concentration3','Card',20,10,true,true,true,true,true,true,true,true,true,true,'bonus bDex,4;\nbonus bHit,8;\nbonus bLuk,-4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`location_armor`,`location_left_hand`,`location_right_hand`,`location_garment`,`location_shoes`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (4923,'Fortune1','Darklord Essence Luck1','Card',20,10,true,true,true,true,true,true,true,true,true,true,'bonus bLuk,1;\nbonus bCritical,1;\nbonus bDex,-1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`location_armor`,`location_left_hand`,`location_right_hand`,`location_garment`,`location_shoes`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (4924,'Fortune2','Darklord Essence Luck2','Card',20,10,true,true,true,true,true,true,true,true,true,true,'bonus bLuk,2;\nbonus bCritical,2;\nbonus bDex,-2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`location_armor`,`location_left_hand`,`location_right_hand`,`location_garment`,`location_shoes`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (4925,'Fortune3','Darklord Essence Luck3','Card',20,10,true,true,true,true,true,true,true,true,true,true,'bonus bLuk,4;\nbonus bCritical,4;\nbonus bDex,-4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4926,'Critical1','Cri 1Lv','Card',10,'bonus bCritical,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4927,'HP50','MaxHP50','Card',10,'bonus bMaxHP,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4928,'SP10','MaxSP+10','Card',10,'bonus bMaxSP,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4929,'MSP1','MSP+1%','Card',10,'bonus bMaxSPrate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4930,'HEAL2','Recovery UP','Card',10,'bonus bHealPower2,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4931,'HEALHP1','Heal 10','Card',10,'bonus2 bHPRegenRate,10,10000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4932,'HEALSP1','SP recovery1','Card',10,'bonus bSPGainValue,1;\nbonus bLongSPGainValue,1;\nbonus bMagicSPGainValue,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4933,'Tolerance_Not1','Neutral Resistance Lv1','Card',10,'bonus2 bSubEle,Ele_Neutral,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4934,'Tolerance_Not2','Neutral Resistance Lv2','Card',10,'bonus2 bSubEle,Ele_Neutral,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4935,'Tolerance_Not3','Neutral Resistance Lv3','Card',10,'bonus2 bSubEle,Ele_Neutral,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4936,'ATK_BIG1','Attack big1','Card',20,'bonus2 bAddSize,Size_Large,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4937,'ATK_MEDIUM1','Attack mid1','Card',20,'bonus2 bAddSize,Size_Medium,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4938,'ATK_SMALL1','Attack small1','Card',20,'bonus2 bAddSize,Size_Small,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4939,'Critical2','CRI Lv2','Card',10,'bonus bCritical,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4940,'Critical3','CRI Lv3','Card',10,'bonus bCritical,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4941,'Critical4','CRI Lv4','Card',10,'bonus bCritical,6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4942,'Dodge1','Parrying Lv1','Card',10,'bonus bFlee2,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4943,'Dodge2','Parrying Lv2','Card',10,'bonus bFlee2,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4944,'Dodge3','Parrying Lv3','Card',10,'bonus bFlee2,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4945,'Thrift1','Economy Lv1','Card',10,'bonus bUseSPrate,-2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4946,'Thrift2','Economy Lv2','Card',10,'bonus bUseSPrate,-4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4947,'Thrift3','Economy Lv3','Card',10,'bonus bUseSPrate,-6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4948,'Skill_Delay1','After Skill Delay Lv1','Card',10,'bonus bDelayrate,-2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4949,'Skill_Delay2','After Skill Delay Lv2','Card',10,'bonus bDelayrate,-4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4950,'Skill_Delay3','After Skill Delay Lv3','Card',10,'bonus bDelayrate,-6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4951,'Darkness_Drop','Darkness Drop','Card','bonus2 bAddEle,Ele_Dark,2;\nbonus2 bMagicAtkEle,Ele_Dark,2;\nbonus2 bSubEle,Ele_Dark,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4952,'Fire_Drop','Fire Drop','Card','bonus2 bAddEle,Ele_Fire,2;\nbonus2 bMagicAtkEle,Ele_Fire,2;\nbonus2 bSubEle,Ele_Fire,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4953,'Water_Drop','Water Drop','Card','bonus2 bAddEle,Ele_Water,2;\nbonus2 bMagicAtkEle,Ele_Water,2;\nbonus2 bSubEle,Ele_Water,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4954,'Earth_Drop','Earth Drop','Card','bonus2 bAddEle,Ele_Earth,2;\nbonus2 bMagicAtkEle,Ele_Earth,2;\nbonus2 bSubEle,Ele_Earth,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4955,'Holy_Drop','Holy Drop','Card','bonus2 bAddEle,Ele_Holy,2;\nbonus2 bMagicAtkEle,Ele_Holy,2;\nbonus2 bSubEle,Ele_Holy,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4956,'Recovery_Drop','Recovery Drop','Card','setarray .@skills$, "AL_HEAL", "PR_SANCTUARY", "AM_POTIONPITCHER", "AB_HIGHNESSHEAL", "AB_CHEAL";\nfor( .@i = 0; .@i < getarraysize(.@skills$); .@i++ ) {\n bonus2 bSkillHeal,.@skills$[.@i],2;\n bonus2 bSkillHeal2,.@skills$[.@i],2;\n}\n/* TODO: Depending on some recovery items HP recovery amount + 2% */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4957,'Famitsus_Power','Famitsu\'s Power','Card','bonus bMaxHP,832;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4958,'Gemini','Gemini','Card','bonus bDelayrate,-1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4959,'Sagittarius','Sagittarius','Card','bonus bLongAtkRate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4960,'Aquarius','Aquarius','Card','bonus bUseSPrate,-2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4961,'Aries','Aries','Card','bonus bMatk,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4962,'Cancer','Cancer','Card','bonus bBaseAtk,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4963,'Taurus','Taurus','Card','bonus bBaseAtk,4;\nbonus bHit,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4964,'Capricorn','Capricorn','Card','bonus2 bMagicAddRace,RC_All,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4965,'Pisces','Pisces','Card','bonus bVariableCastrate,-2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4966,'Scorpio','Scorpio','Card','bonus2 bAddRace,RC_All,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4967,'Leo','Leo','Card','bonus bAspdRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4968,'Virgo','Virgo','Card','setarray .@skills$, "AL_HEAL", "PR_SANCTUARY", "AM_POTIONPITCHER", "AB_HIGHNESSHEAL", "AB_CHEAL";\nfor( .@i = 0; .@i < getarraysize(.@skills$); .@i++ ) {\n bonus2 bSkillHeal,.@skills$[.@i],1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4969,'Libra','Libra','Card','setarray .@skills$, "AL_HEAL", "PR_SANCTUARY", "AM_POTIONPITCHER", "AB_HIGHNESSHEAL", "AB_CHEAL";\nfor( .@i = 0; .@i < getarraysize(.@skills$); .@i++ ) {\n bonus2 bSkillHeal2,.@skills$[.@i],1;\n}\n/* TODO: Depending on some recovery items HP recovery amount + 1% */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4970,'Reactor_P_FIRE','Fire Property Reactor','Card','bonus bDefEle,Ele_Fire;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4971,'Reactor_P_WATER','Water Property Reactor','Card','bonus bDefEle,Ele_Water;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4972,'Reactor_P_GROUND','Earth Property Reactor','Card','bonus bDefEle,Ele_Earth;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4973,'Reactor_P_WIND','Wind Property Reactor','Card','bonus bDefEle,Ele_Wind;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4974,'Reactor_T_FIRE','Fire Resistance Reactor','Card','bonus2 bSubEle,Ele_Fire,25;\nbonus2 bSubEle,Ele_Water,-25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4975,'Reactor_T_WATER','Water Resistance Reactor','Card','bonus2 bSubEle,Ele_Water,25;\nbonus2 bSubEle,Ele_Wind,-25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4976,'Reactor_T_GROUND','Earth Resistance Reactor','Card','bonus2 bSubEle,Ele_Earth,25;\nbonus2 bSubEle,Ele_Fire,-25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4977,'Reactor_T_WIND','Wind Resistance Reactor','Card','bonus2 bSubEle,Ele_Wind,25;\nbonus2 bSubEle,Ele_Earth,-25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4978,'Reactor_Cure_101','Recovery Reactor 101','Card','if (getrefine()>=7)\n bonus2 bHPRegenRate,100,5000;\nelse\n bonus2 bHPRegenRate,50,5000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4979,'Reactor_Cure_102','Recovery Reactor 102','Card','if (getrefine()>=7)\n bonus2 bSPRegenRate,5,5000;\nelse\n bonus2 bHPRegenRate,3,5000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4980,'Reactor_Cure_201','Recovery Reactor 201','Card','if (getrefine()>=7)\n bonus bHPrecovRate,100;\nelse\n bonus bHPrecovRate,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4981,'Reactor_Cure_202','Recovery Reactor 202','Card','if (getrefine()>=7)\n bonus bSPrecovRate,100;\nelse\n bonus bSPrecovRate,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4982,'Reactor_A_STR','STR Supplement Reactor','Card','if (getrefine()>=7) {\n .@bonus = 10;\n}\nbonus bBaseAtk,.@bonus + 5*(readparam(bStr)/10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4983,'Reactor_A_INT','INT Supplement Reactor','Card','if (getrefine()>=7) {\n .@bonus = 10;\n}\nbonus bMatk,.@bonus + 5*(readparam(bInt)/10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4984,'Reactor_A_DEF','DEF SupplementReactor','Card','bonus bDef,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4985,'Reactor_A_AVOI','PD Supplement Reactor','Card','bonus bFlee2,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4986,'Reactor_A_ATK','Attack Supplement Reactor','Card','bonus bBaseAtk,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4987,'Reactor_A_MATK','Magic Supplement Reactor','Card','bonus bMatk,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4988,'Reactor_A_MHP','HP Supplement Reactor','Card','bonus bMaxHPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4989,'Reactor_A_MSP','SP Supplement Reactor','Card','bonus bMaxSPrate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4990,'Reactor_A_FROZ','Frozen Supplement Reactor','Card','bonus2 bResEff,Eff_Freeze,10000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4991,'Reactor_A_ASPD','ASPD Supplement Reactor','Card','bonus bAspd,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4992,'HPdrain1','HP Absorb 1','Card','bonus2 bHPDrainRate,10,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (4993,'SPdrain1','SP Absorb 1','Card','bonus2 bSPDrainRate,10,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4994,'Neev_STR_1','Rune of Strength Lv 1','Card',20,'.@r = getrefine();\nif (.@r>=7) {\n bonus bStr,5;\n}\nif (.@r>9) {\n bonus2 bAddRace,RC_All,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4995,'Neev_STR_2','Rune of Strength Lv 2','Card',20,'.@r = getrefine();\nif (.@r>=7) {\n bonus bStr,6;\n if (.@r>=11) {\n bonus2 bAddRace,RC_All,7;\n bonus bStr,1;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4996,'Neev_STR_3','Rune of Strength_Lv 3','Card',20,'.@r = getrefine();\nif (.@r>=7) {\n bonus bStr,7;\n if (.@r>=12) {\n bonus2 bAddRace,RC_All,8;\n bonus bStr,1;\n if (.@r>=13) {\n bonus2 bAddRace,RC_All,2;\n bonus bStr,1;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4997,'Neev_AGI_1','Rune of Agility Lv 1','Card',20,'.@r = getrefine();\nif (.@r>=7) {\n bonus bAgi,5;\n if (.@r>=10) {\n bonus bFlee2,5;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4998,'Neev_AGI_2','Rune of Agility Lv 2','Card',20,'.@r = getrefine();\nif (.@r>=7) {\n bonus bAgi,6;\n if (.@r>=11) {\n bonus bFlee2,7;\n bonus bAgi,1;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (4999,'Neev_AGI_3','Rune of Agility Lv 3','Card',20,'.@r = getrefine();\nif (.@r>=7) {\n bonus bAgi,7;\n}\nif (.@r>=12) {\n bonus bAgi,1;\n bonus bFlee2,5;\n}\nif (.@r>=13) {\n bonus bAgi,1;\n bonus bFlee2,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6000,'Dark_Ashes','Ashes of Darkness','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (6001,'Essence_Of_Fire','Essence of Fire','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (6002,'Token_Of_Apostle','Token of Apostle','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (6003,'Soul_Pendant','Pendant of Spirit','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (6004,'Bapho_Doll','Cursed Baphomet Doll','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6005,'New_Year_Rice_Cake','New Year Rice Cake','Etc',10,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6006,'Rice_Cake_Delivery_Box','Rice Cake Delivery Box','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6007,'New_Year_Rice_Cake_Soup','New Year Rice Cake Soup','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (6008,'Wood','Wood','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6009,'Large_Magical_Fan','Big Fan Of Magic','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (6010,'Pickaxe','Hoe','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6011,'Blue_Card_B','Blue B Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6012,'Blue_Card_C','Blue C Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6013,'Blue_Card_J','Blue J Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6015,'Blue_Card_M','Blue M Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6016,'Blue_Card_Q','Blue Q Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6017,'Blue_Card_T','Blue T Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6018,'Blue_Card_V','Blue V Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6019,'Blue_Card_Z','Blue Z Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6020,'Fur','Fur','Etc',704,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6021,'Peaked_Hat','Peaked Hat','Etc',433,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6022,'Hard_Skin','Hard Skin','Etc',884,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6023,'Mystic_Horn','Mystic Horn','Etc',1000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nosell`) VALUES (6024,'17Carat_Dia','17Carat Diamond','Etc',6000000,10,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6025,'Towel_Of_Memory','Towel of Memory','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`) VALUES (6026,'Marriage_Covenant','Written Oath Of Marriage','Etc',10,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6027,'Crystal_Of_Feardoom','Crystal Of Feardom','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6028,'Seal_Scroll','Sealed Scroll','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6029,'Morocc_Tracing_Log','Morocc Tracing Log','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6030,'Glitering_PaperA','Glittering Paper','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6031,'Glitering_PaperB','Glittering Paper','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6032,'Horn_Of_Hilsrion','Horn of Hillslion','Etc',500,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6033,'Horn_Of_Tendrilion','Horn of Tendrilion','Etc',500,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6034,'Weird_Part','Weird Part','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6035,'Decaying_Stem','Decaying Stem','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6036,'Invite_To_Meeting','Meeting Invitation','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6037,'Rough_File','Messy File','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6038,'Neat_Report','Neat Report','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6039,'Piece_Of_Fish','Piece of Fish','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6040,'Some_Of_Report','Part of a Report','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6041,'Strong_Bine','Strong Vine','Etc',30,50); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6042,'Ordinary_Branch','Ordinary Branch','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6043,'Letter_From_Lugen','Letter from Lugen','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6044,'Letter_From_Otto','Letter from Otto','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6045,'Supply_Box','Supply Box','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6048,'Unidentified_Mineral','Unidentified Mineral','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6049,'Marlin','Marlin','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6050,'Mercenary_Contract','Mercenary Contract','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6051,'Gray_Hollow','Gray Hollow','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6052,'Ornamental_Hairpin','Ornament Hairpin','Etc',1,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6053,'Yuanbao','Circle Step','Etc',100,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6054,'Blue_Card_6','Number 6 Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6055,'Blue_Card_Annyver','Character Week Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6056,'Blue_Card_Sary','Character Year Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6057,'Blue_Card_E','Character Lee Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6058,'Blue_Card_Ven','Character Ben Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6059,'Blue_Card_Nt','Character Project Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6060,'Moon_Admin_Ticket','Month Viewing Ticket','Etc',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6061,'Plantain','Blood Beginner','Etc',100,50); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6062,'Moon_Cake15','Letter Moon Cake','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6063,'Moon_Cake16','Letter Moon Cake','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6064,'Moon_Cake17','Letter Moon Cake','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6065,'Moon_Cake18','Letter Moon Cake','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6066,'Moon_Cake19','Letter Moon Cake','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6067,'Moon_Cake20','Letter Moon Cake','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6068,'Rabbit_Skin','Leather Rabbit','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6069,'ABUNDANCE','Abundance','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6070,'Shaman\'s_Old_Paper','Shaman\'s Document','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6071,'Broken_Sword','Broken Sword','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6072,'Wing_Of_Bizofnil','Bijofnil Feather','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6073,'Dragon\'s_Mane','Dragon\'s Mane','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6074,'Bazett\'s_Order','Bazett\'s Order','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6075,'Crystalized_Teardrop','Crystalized Teardrop','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6076,'Portable_Toolbox','Portable Toolbox','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6077,'Rough_Mineral','Rough Mineral','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6078,'Stone_Fragments','Stone Fragment','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6079,'Flower_Of_Alfheim','Flower Of Alfheim','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6080,'Manuk_Coin','Manuk Coin','Etc',100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6081,'Splendide_Coin','Splendide Coin','Etc',100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6082,'Spirit_Of_Alfheim','Spirit Of Alfheim','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6083,'Dolly_Capsule','Capsule Dolls','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6084,'Bradium_Fragments','Bradium Fragments','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6085,'Shaggy_Muffler','Shaggy Muffler','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6086,'Withered_Flower','Withered Flower','Etc',890,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6087,'Crystal_Of_Soul_01','Spiritual Crystal','Etc',1050,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6088,'Crystal_Of_Soul_02','Spiritual Crystal','Etc',1050,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6089,'Piece_Of_Darkness','Dark Piece','Etc',1000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6090,'Purified_Bradium','Refined Bradium','Etc',1100,50,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6091,'Dark_Red_Scale','Darkred Scale Piece','Etc',200000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6092,'Singing_Crystal_Piece','Piece Of Singing Crystal','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6093,'Egg_Of_Draco','Draco\'s Egg','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6094,'Traditional_Cookie','Traditional Sweets','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6095,'Flavored_Alcohol','Flavored Alcohol','Etc',1000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6096,'Fish_With_Blue_Back','Fish With Blue Back','Etc',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6097,'Pumpkin_Pie_','Pumpkin Pie','Etc',1000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6098,'Small_Snow_Flower','Small Snow Flower','Etc',1000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6099,'Grilled_Rice_Cake','Grilled Rice Cake','Etc',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6100,'Damp_Darkness','Damp Darkness','Etc',1000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6101,'Attendance_Card','Attendance Card','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6102,'Report_On_Splendide','Report On Splendide','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6103,'Report_On_Manuk','Report On Manuk','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6104,'Big_Cell','Big Cell','Etc',1000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6105,'Morning_Dew','Morning Dew','Etc',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6106,'Well_Ripened_Berry','Well Ripened Berry','Etc',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6107,'Sunset_On_The_Rock','Sunset On The Rock','Etc',1000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6108,'Apple_Pudding','Apple Pudding','Etc',1000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6109,'Plant_Neutrient','Plant Neutrient','Etc',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6110,'Vital_Flower','Vital Flower','Etc',1000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6111,'Mystic_Stone','Mystic Stone','Etc',1000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6112,'Fresh_Plant','Fresh Plant','Etc',1000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6113,'Vital_Flower_','Vital Flower','Etc',1000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6114,'Flame_Gemstone','Flame Gemstone','Etc',1000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6115,'Bun_','Bun','Etc',1000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6116,'Succu_Pet_Coupon','Succubus Pet Exchange Coupon','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6117,'Imp_Pet_Coupon','Imp Pet Exchange Coupon','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6118,'Chung_E_Pet_Coupon','Chung E Exchange Coupon','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6119,'Natural_Leather','Cow Leather','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6120,'Face_Paint','Face Paint','Etc',120,20,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6121,'Makeover_Brush','Makeover Brush','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6122,'Paint_Brush','Paint Brush','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6123,'Surface_Paint','Surface Paint','Etc',200,30,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6124,'Wolf\'s_Flute','Wolf Flute','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6125,'Lucky_Box','Spring Time Box','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6126,'Happy_Box','Summer Happy Box','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6127,'Purification_Stone','Purification Stone','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6128,'Guillotine_Antidote','Antidote','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6129,'Ticket_Nightmare','Nightmare Terror Exchange Coupon','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6130,'Ticket_Loli_Ruri','Loli Ruri Exchange Coupon','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6131,'Ticket_Goblin_Leader','Goblin Leader Exchange Coupon','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6132,'Ticket_Incubus','Incubus Exchange Coupon','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6133,'Ticket_Miyabi_Ningyo','Miyabi Ningyo Exchange Coupon','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6134,'Ticket_Whisper','Giant Whisper Exchange Coupon','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6135,'Ticket_Wicked_Nymph','Evil Nymph Exchange Coupon','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6136,'Ticket_Medusa','Medusa Exchange Coupon','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6137,'Ticket_Stoneshooter','Stone Shooter Exchange Coupon','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6138,'Ticket_Marionette','Marionette Exchange Coupon','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6139,'Ticket_Leafcat','Leaf Cat Exchange Coupon','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6140,'Ticket_Dullahan','Dullahan Exchange Coupon','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6141,'Ticket_Shinobi','Shinobi Exchange Coupon','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6142,'Ticket_Golem','Golem Exchange Coupon','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6143,'Ticket_Civil_Servant','Civil Servant Exchange Coupon','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6144,'Heartbroken_Tears','Regrettable Tears','Etc',1000,2,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6145,'Vulcan_Bullet','Vulcan Bullet','Etc',12,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6146,'Magic_Gear_Fuel','Magic Gear Fuel','Etc',375,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6147,'Liquid_Condensed_Bullet','Liquid Condensed Bullet','Etc',125,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6148,'Chocolate_Of_Eternity','Eternity Of Chocolate','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6149,'Plain_Chocolate','Simple Chocolate','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6150,'Key_Of_The_Mansion','Key of The Mansion','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6151,'Peice_Of_Great_Bradium','Giant Bradium Fragment','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6152,'Glittering_Crystal','Glittering Crystal','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6153,'Special_Exchange_Coupon','Special Exchange Ticket','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6154,'Broken_Horn_Pipe','Broken Horn Pipe','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6155,'Coke_Membership_Card','Member Card','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6156,'Approval_Report','Approval Report','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6157,'Poring_Ticket','Poring Exchange Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6158,'Drops_Ticket','Drops Exchange Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6159,'Poporing_Ticket','Poporing Exchange Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6160,'Lunatic_Ticket','Lunatic Exchange Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6161,'Picky_Ticket','Picky Exchange Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6162,'Pecopeco_Ticket','Peco Peco Exchange Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6163,'Savage_Baby_Ticket','Savage Babe Exchange Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6164,'Spore_Ticket','Spore Exchange Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6165,'Poison_Spore_Ticket','Poison Spore Exchange Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6166,'Chonchon_Ticket','Chonchon Exchange Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6167,'Steel_Chonchon_Ticket','Steel Chonchon Exchange Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6168,'Petit_Ticket','Sky Petite Exchange Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6169,'Deviruchi_Ticket','Deviruchi Exchange Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6170,'Isis_Ticket','Isis Exchange Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6171,'Smokie_Ticket','Smokie Exchange Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6172,'Dokebi_Ticket','Dokebi Exchange Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6173,'Desert_Wolf_B_Ticket','Baby Desert Wolf Exchange Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6174,'Yoyo_Ticket','Yoyo Exchange Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6175,'Sohee_Ticket','Sohee Exchange Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6176,'Rocker_Ticket','Rocker Exchange Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6177,'Hunter_Fly_Ticket','Hunter Fly Exchange Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6178,'Orc_Warrior_Ticket','Orc Warrior Exchange Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6179,'Bapho_Jr_Ticket','Bapho Jr. Exchange Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6180,'Munak_Ticket','Munak Exchange Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6181,'Bongun_Ticket','Bongun Exchange Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6182,'Goblin_Ticket','Christmas Goblin Exchange Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6183,'Hardtack_Ticket','Rice Cake Exchange Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6184,'Zherlthsh_Ticket','Zherlthsh Exchange Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6185,'Alice_Ticket','Alice Exchange Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6186,'Monkey_Wrench','Monkey Wrench','Etc',500,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6187,'Blank_Card','Blank Card','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6188,'Slot_Coupon','Slotting Advertisement','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6189,'Magic_Book_FB','Old Spell Book (Fire Bolt)','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6190,'Magic_Book_CB','Old Spell Book (Cold Bolt)','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6191,'Magic_Book_LB','Old Spell Book (Lightening Bolt)','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6192,'Magic_Book_SG','Old Spell Book (Storm Gust)','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6193,'Magic_Book_LOV','Old Spell Book (Lord Of Vermilion)','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6194,'Magic_Book_MS','Old Spell Book (Meteor Storm)','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6195,'Magic_Book_CM','Old Spell Book (Comet)','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6196,'Magic_Book_TV','Old Spell Book (Tetra Vortex)','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6197,'Magic_Book_TS','Old Spell Book (Thunder Storm)','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6198,'Magic_Book_JT','Old Spell Book (Jupitel Thunder)','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6199,'Magic_Book_WB','Old Spell Book (Water Ball)','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6200,'Magic_Book_HD','Old Spell Book (Heaven\'s Drive)','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6201,'Magic_Book_ES','Old Spell Book (Earth Spike)','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6202,'Magic_Book_ES_','Old Spell Book (Earth Strain)','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6203,'Magic_Book_CL','Old Spell Book (Chain Lightning)','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6204,'Magic_Book_CR','Old Spell Book (Crimson Rock)','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6205,'Magic_Book_DL','Old Spell Book (Drain Life)','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6206,'I_Love_You','I Love You','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6207,'Thank_You','Thank You','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6208,'I_Respect_You','I Respect You','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6209,'Glory_Of_Knights','Knight\'s Honor','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6210,'Seed_Of_Horny_Plant','Seed Of Thorny Plant','Etc',600,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6211,'Bloodsuck_Plant_Seed','Bloodsuck Plant Seed','Etc',800,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6212,'Bomb_Mushroom_Spore','Bomb Mushroom Spore','Etc',1000,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6213,'Explosive_Powder','Explosive Powder','Etc',500,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6214,'Smoke_Powder','Smoke Powder','Etc',500,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6215,'Tear_Gas','Tear Gas','Etc',500,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6216,'Oil_Bottle','Oil Bottle','Etc',1000,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6217,'Mandragora_Flowerpot','Mandragora Flowerpot','Etc',2000,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6218,'Disin_Delivery_Box','Delivery Daishin Box','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6219,'Para_Team_Mark','Eden Group Mark','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6220,'Mysterious_Dyestuff','Mysterious Dyestuff','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6221,'Mystic_Leaf_Cat_Ball','Mystic Leaf Cat Ball','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6222,'Shining_Beads','Shining Beads','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6223,'Carnium','Carnium','Etc',2000,150,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6224,'Bradium','Bradium','Etc',2000,150,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6225,'HD_Carnium','HD Carnium','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6226,'HD_Bradium','HD Bradium','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6228,'Guarantee_Weapon_9Up','+9 Weapon Refine Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6229,'Guarantee_Weapon_8Up','+8 Weapon Refine Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6230,'Guarantee_Weapon_7Up','+7 Weapon Refine Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6231,'Guarantee_Weapon_6Up','+6 Weapon Refine Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6232,'Guarantee_Armor_9Up','+9 Armor Refine Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6233,'Guarantee_Armor_8Up','+8 Armor Refine Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6234,'Guarantee_Armor_7Up','+7 Armor Refine Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6235,'Guarantee_Armor_6Up','+6 Armor Refine Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6236,'Blue_Card_7','Blue Card 7','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6237,'Guarana_Fruit','Guarana Fruit','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6238,'Guarantee_Weapon_11Up','+11 Weapon Refine Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6239,'Guarantee_Armor_11Up','+11 Armor Refine Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6240,'HD_Oridecon','HD Oridecon','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6241,'HD_Elunium','HD Elunium','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`) VALUES (6242,'Midgard_Coin','Midgard Coin','Etc',20,10,100,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6243,'Exchange_Coupon','Exchange Coupon','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6244,'Gun_Powder','Gun Powder','Etc',10,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6245,'Black_Powder','Black Powder','Etc',100,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6246,'Yellow_Powder','Yellow Powder','Etc',100,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6247,'White_Powder','White Powder','Etc',100,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6248,'Melange_Pot','Melange Pot','Etc',600,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6249,'Savage_Meat','Savage Meat','Etc',100,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6250,'Cooking_Skewer','Cooking Skewer','Etc',300,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6251,'Black_Charcoal','Black Charcoal','Etc',300,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6252,'Wolf_Blood','Blood Of Wolf','Etc',100,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6253,'Cold_Ice','Cold Ice','Etc',100,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6254,'Beef_Head_Meat','Beef Head','Etc',100,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6255,'Large_Cookpot','Large Cookpot','Etc',500,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6256,'Ice_Fragment','Ice Piece','Etc',100,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6257,'Ice_Crystal','Ice Crystal','Etc',100,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6258,'Comodo_Tropic_Fruit','Comodo Tropical Fruit','Etc',800,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6259,'Drocera_Tentacle','Drosera Tentacle','Etc',100,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6260,'Petti_Tail','Petite\'s Tail','Etc',100,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6261,'Fine_Noodle','Fine Noodles','Etc',500,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6262,'Cool_Gravy','Cool Gravy','Etc',400,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6263,'Coconut_Fruit','Coconut Fruit','Etc',100,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6264,'Melon','Melon','Etc',100,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6265,'Pineapple','Pineapple','Etc',100,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6266,'Cheat_Key','Key Of Deception','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6267,'Virtual_Key','Key Of Illusion','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6268,'Mirth_Key','Key Of Gaiety','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6269,'Master_Brush','A Master\'s Blush','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6270,'Mins_Picture','A Picture Of Minstrel Song','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6271,'Mins_Receipt','Receipt','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6272,'Experiment_Seed','Experiment Seed','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6273,'Altered_Seed','Seed For Experiment','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6274,'Saint_Cloth_Piece','A Piece Of Cloth Of A Saint','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6275,'King_Shield','Shield Of King','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6276,'Clear_Reagent','Clear Reagent','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6277,'Red_Reagent','Red Reagent','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6278,'Black_Reagent','Black Reagent','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6279,'Apple_Bomb_CB','Apple Bomb Guidebook','Etc',1000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6280,'Pinepple_Bomb_CB','Pineapple Bomb Guidebook','Etc',1000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6281,'Coconut_Bomb_CB','Coconut Fruit Bomb Guidebook','Etc',1000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6282,'Melon_Bomb_CB','Melon Bomb Guidebook','Etc',1000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6283,'Banana_Bomb_CB','Banana Bomb Guidebook','Etc',1000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6284,'Plant_Genetic_Grow','How To Grow Plant Genes','Etc',1000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6285,'Quality_Potion_Book','Manual: How To Make High Quality Potion','Etc',1000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6286,'F_Max_Weight_Up_Scroll','F Max Weight Up Scroll','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6287,'F_Clothing_Dye_Coupon','Omni Clothing Dye','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6288,'F_Happy_Box','F Happy Box','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6289,'F_Mysterious_Dyestuff','F Mysterious Dyestuff','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6290,'F_New_Style_Coupon','F New Style Coupon','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6291,'F_Enriched_Elunium','F Enriched Elunium','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6292,'F_Enriched_Oridecon','F Enriched Oridecon','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6293,'F_Token_Of_Siegfried','F Token Of Siegfried','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6294,'F_Marriage_Covenant','F Marriage Covenant','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6295,'F_Clothing_Dye_Coupon2','F Clothing Dye Coupon2','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6296,'RF_Taining_Notice','Training Notice','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6297,'Bottle_To_Throw','Throwing Bottle','Etc',300,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6298,'Pumpkin_Head_Crushed','Pumpkin Head Crushed','Etc',20,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6299,'Worn_Cloth_Piece','Worn Cloth Piece','Etc',20,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6300,'J_7Draw','event','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6301,'J_Semi_Draw','event','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6302,'GM_Handwriting','GM Handwriting','Etc',20004); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6303,'Changed_Hydra_Ball','Changed Hydra Ball','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6304,'Sapa_Feat_Cert','Proof Of Sapha\'s Honor','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6305,'Frozen_Skin_Piece','Frozen Piece Of Skin','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6306,'Solid_Bloodstain','Hard Bloodstain','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6307,'Suspicious_Magic_Stone','Cursed Magical Stone','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6308,'Unidentified_Relic','Unidentified Relic','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6309,'E_Max_Weight_Up_Scroll','E Max Weight Up Scroll','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6310,'E_Cloth_Dye_Coupon','E Cloth Dye Coupon','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6311,'E_Happy_Box','E Happy Box','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6312,'E_Mysterious_Dyestuff','E Mysterious Dyestuff','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6313,'E_New_Style_Coupon','E New Style Coupon','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6314,'E_Enriched_Elunium','E Enriched Elunium','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6315,'E_Enriched_Oridecon','E Enriched Oridecon','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6316,'E_Token_Of_Siegfried','E Token Of Siegfried','Etc',2,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6317,'E_Marriage_Covenant','E Marriage Covenant','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6318,'E_Cloth_Dye_Coupon2','E Cloth Dye Coupon2','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6319,'Small_Bradium','Small Bradium','Etc',324,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6320,'Premium_Reset_Stone','Premium Reset Stone','Etc',20,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6321,'Rakehorn_Helm','Rakehorn Helm','Etc',822,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6322,'Antler_Helm','Antler Helmet','Etc',800,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6323,'Twinhorn_Helm','Two-Horned Helmet','Etc',728,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6324,'Singlehorn_Helm','Single Horned Helmet','Etc',702,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6325,'White_Spider_Limb','White Spider Limb','Etc',1004,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6326,'Queen_Wing_Piece','Queen Wing Piece','Etc',1630,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6327,'Limited_High_Density_Bradium','(Limited)High Density Bradium','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6328,'Calender_January','Calender January','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6329,'Calender_February','Calender February','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6330,'Calender_March','Calender March','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6331,'Calender_April','Calender April','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6332,'Calender_May','Calender May','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6333,'Calender_June','Calender June','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6334,'Calender_July','Calender July','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6335,'Calender_August','Calender August','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6336,'Calender_September','Calender September','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6337,'Calender_October','Calender October','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6338,'Calender_November','Calender November','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6339,'Calender_December','Calender December','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6340,'Fade_Notation_Green','Fade Notation Green','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6341,'Fade_Notation_Red','Fade Notation Red','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6342,'Fade_Notation_Purple','Fade Notation Purple','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6343,'Fade_Notation_Blue','Fade Notation Blue','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6344,'Muscle_Story','Muscle Story','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6345,'Love_Ball','Love Lump','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6346,'Seagate_Mark','Seagate Mark','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6347,'Bless_Word_Paper1','Bless Word Paper','Etc',4020,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6348,'Bless_Word_Paper2','Bless Word Paper','Etc',4020,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6349,'Bless_Word_Paper3','Bless Word Paper','Etc',4020,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6350,'Bless_Word_Paper4','Bless Word Paper','Etc',4020,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6351,'Bless_Word_Paper5','Bless Word Paper','Etc',4020,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6352,'Bless_Word_Paper6','Bless Word Paper','Etc',4020,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6353,'Bless_Word_Paper7','Bless Word Paper','Etc',4020,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6354,'Bless_Word_Paper8','Bless Word Paper','Etc',4020,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6355,'Bless_Word_Paper9','Bless Word Paper','Etc',4020,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6356,'Bless_Word_Paper10','Bless Word Paper','Etc',4020,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6357,'Fortune_Cookie_Fail','Fortune Cookie Fail','Etc',4020,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6358,'Free_Cash_Coupon','Free Cash Coupon','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6359,'Guidebook_Exchange','Guidebook Exchange','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6360,'Scarlet_Pts','Scarlet Point','Etc',100,5,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6361,'Indigo_Pts','Indigo Point','Etc',100,5,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6362,'Yellow_Wish_Pts','Yellow Wish Point','Etc',100,5,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6363,'Lime_Green_Pts','Lime Green Point','Etc',100,5,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6364,'Woe_Coin','GvG Coin','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6365,'Arena_Coin','Arena Coin','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6366,'Turbo_Track_Coin','Turbo Track Coin','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6367,'Kafra_Coin','Kafra Coin','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6368,'Endless_Coin','Endless Tower Coin','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6369,'Amatsu_Bead_A','Amatsu Bead A','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6370,'Amatsu_Bead_Ma','Amatsu Bead Ma','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6371,'Amatsu_Bead_Tsu','Amatsu Bead Tsu','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6372,'Amatsu_Bead_Jam','Amatsu Bead Jam','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6373,'Amatsu_Bead_Bo','Amatsu Bead Bo','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6374,'Amatsu_Bead_Ree','Amatsu Bead Ree','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6375,'Amatsu_Bead_!','Amatsu Bead !','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6376,'KVM_Badge','KVM Badge','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6377,'Buy_Market_Permit','Buy Market Permit','Etc',20,10,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6378,'Winning_Mark','Winning Mark','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6379,'Card_Coin','Card Coin','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6380,'Mora_Coin','Mora Coin','Etc',20,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6381,'Field_Shovel','Field Shovel','Etc',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6382,'Urn','Urn','Etc',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6383,'Clue_Of_Lope','Lope\'s Clue','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6384,'Ring_Of_Lope','Lope\'s Ring','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6385,'Research_Tool_Bag','Research Tool Bag','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6386,'Bathtub_R_Sample','Bath Water Sample','Etc',20,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6387,'Teeth_Sample','Teeth Sample','Etc',20,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6388,'Scale_Sample','Scale Sample','Etc',20,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6389,'Puddle_R_Sample','Sample Of Puddle Research','Etc',20,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6390,'Small_Pocket','Small Pocket','Etc',20,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6391,'Splendid_Supply_Kit','Splendid Supply Kit','Etc',20,2000,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6392,'Bradium_Box','Bradium Box','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6393,'Round_Feather','Round Feather','Etc',525,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6394,'Golden_Feather','Golden Feather','Etc',487,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6395,'Angel_Magic_Power','Angel Magic Powder','Etc',615,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6396,'Auger_Of_Spirit','Auger Of Spirit','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6397,'PR_Team_Ticket','PR Team Ticket','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6398,'Develop_Team_Ticket','Develop Team Ticket','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6399,'Marketing_Team_Ticket','Marketing Team Ticket','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6400,'Operating_Team_Ticket','Operating Team Ticket','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6401,'Palm_O','Palm Oil','Etc',500,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6402,'Oil_Palm_F','Palm Oil Fruit','Etc',50,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6403,'Comodo_L','Comodo Leather','Etc',5,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (6404,'Caress_H','Keris Hilt','Etc',100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6405,'Cendrawasih_F','Cendrawasih Feather','Etc',3,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6406,'Cendrawasih_SF','Shining Cendrawasih Feather','Etc',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6407,'Sang_Stone_Fragment','Raw Crystal Stone Fragment','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6408,'Sang_Stone','Raw Crystal Stone','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6409,'Sang_Stone_Mass','Raw Crystal Stone Mass','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6410,'Idul_Fitri_Card','Idul Fitri Card','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6411,'Ripe_Watermelon','Ripe Watermelon','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6412,'Special_Medal','Special Medal','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6413,'New_Insurance','New Insurance','Etc',2,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6414,'Raganta_Card','Ragunta Card','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6415,'Strange_Embryo','Strange Embryo','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6416,'Pet_Exchange','Pet Exchange','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6417,'Silvervine','Silvervine Fruit','Etc',20,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6418,'Agrade_Coin','A Grade Coin','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6419,'Bgrade_Coin','B Grade Coin','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6420,'Cgrade_Coin','C Grade Coin','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6421,'Dgrade_Coin','D Grade Coin','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6422,'Egrade_Coin','E Grade Coin','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_buyingstore`) VALUES (6423,'Anger_Seagod','Sea God\'s Wrath','Etc',20,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6424,'Halloween_Fragment','Spirit Piece','Etc',20,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6425,'Halloween_Certificate','Halloween Certificate','Etc',20,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6426,'Bad_Can','Bad Canned Food','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6427,'Bad_Can_Sack','Bad Canned Food Sack','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6428,'Bravery_Card_A','Adventure Card A','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6429,'Bravery_Card_B','Adventure Card B','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6430,'Picture_Piece','Picture Fragment','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6431,'Bucket','Pail','Etc',100,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6432,'Full_Bucket','Full Pail','Etc',3000,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6433,'Clean_Brush','Cleaning Brush','Etc',300,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6434,'Fix_Kit','Fix Kit','Etc',1000,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6435,'Fresh_Fruit','Fresh Fruit','Etc',100,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6436,'Ptotection_Seagod','Sea God\'s Call','Etc',20,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6437,'Scaraba_Perfume','Scaraba Perfume','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6438,'Unbreakable_Weap','Unbreakable Weapon','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6439,'Unbreakable_Def','Unbreakable Armor','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6440,'General_Lubricant','General Lubrication','Etc',20,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6441,'High_RankLubricant','Advanced Lubrication','Etc',20,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6442,'Octopus_Hunt_Stick','Octopus Hunting Skewer','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6443,'Sillit_Pong_Bottle','Sillit Pong Bottle','Etc',20,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6444,'Emperium_G','Emperium G','Etc',2,1000,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6445,'Blue_Card_X','Blue Card X','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6446,'Green_Paper','Green Paper','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6447,'Red_Paper','Red Paper','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6448,'White_Paper','White Paper','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6449,'Casual_Diary','Casual Diary','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6450,'Honest_Diary','Honest Diary','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6451,'Unknown_Fish','Unknown Fish','Etc',20,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6452,'Etoile_Ring','Etoile Ring','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6453,'Undelivered_Gift','Undelivered Gift','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6454,'Santa_Bag','Santa Bag','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6455,'Tiny_Ticket','Tiny Ticket','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6456,'Guarantee_Weapon_5Up','+5 Weapon Refine Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6457,'Guarantee_Armor_5Up','+5 Armor Refine Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6459,'Jae_Sinho_Unpo','Jae Sinho Unpo','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6460,'Jae_Sinho_Undo','Jae Sinho Undo','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6461,'Mimong_Sungjin','Mimong Sungjin','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6462,'Gilsang_Yeoui','Gilsang Yeoui','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6463,'Sin_Sun_Jeonsul','Sin Sun Jeonsul','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6464,'Hate_Bundle','Hate Crate','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6465,'Guard_Coin','Guard Coin','Etc',10,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6466,'Clean_Water','Clean Water','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6467,'Perfume','Perfume','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6468,'Thai_Perfume','Thai Perfume','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6469,'Will_Of_Warrior','Warrior\'s Will','Etc',1000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6470,'Blood_Thirst','Blood Thirst','Etc',1200,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6471,'Goast_Chill','Chills Of Death','Etc',1600,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6472,'Holy_Mom_Blaze','Holy Mom Blaze','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6473,'Amatsu_Orb01','Amatsu Orb01','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6474,'Amatsu_Orb02','Amatsu Orb02','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6475,'Amatsu_Orb03','Amatsu Orb03','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6476,'Amatsu_Orb04','Amatsu Orb04','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6477,'Amatsu_Orb05','Amatsu Orb05','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6478,'Amatsu_Orb06','Amatsu Orb06','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6479,'Amatsu_Orb07','Amatsu Orb07','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6480,'Event_coin','Poring Coin','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6481,'Holy_Rock_Piece','Holy Rock Piece','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6482,'Ancient_City_Key','Ancient City Key','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6483,'Dream_Scroll','Dream Scroll','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6484,'Enchant_Book','Enchant Book','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6485,'BlueCard_2','Blue 2 Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6486,'BlueCard_0','Blue 0 Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6487,'BlueCard_1','Blue 1 Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6488,'Thanks_Invest_Ticket','Thanks Invest Ticket','Etc',10,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6489,'Cats_Invest_Certif','Cats Invest Certificate','Etc',10,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6490,'Magic_Clay_Fragment','Magic Clay Fragment','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6491,'Magic_Clay','Magic Clay','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6492,'Magic_Clay_Lump','Magic Clay Lump','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6493,'Makibishi','Makibishi','Etc',30,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6494,'Kafra_Coin2','Kafra Coin','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6495,'Para_Logro_Badge','Eden Merit Badge','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6496,'Tikbalang_Thick_Spine','Tikbalang\'s Thick Spine','Etc',300,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6497,'Lesser_Agimat','Lesser Agimat','Etc',20,50,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6498,'Jejellopy','Jejellopy','Etc',200,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6499,'Ancient_Grudge','Ancient Grudge','Etc',500,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6500,'Sharp_Bamboo','Sharpened Bamboo','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6501,'Salt_Bag','Salt Bag','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6502,'Silver_Cross','The Cross','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6503,'Soul_Protection','Spiritual Protection','Etc',100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6504,'Cast_Iron_Caldron','Cast-Iron Caldron','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6505,'Purified_Bone','Purified Spirit Bone','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6506,'Memorial_Bouquet','Offering Bouquet','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6507,'Evil_Bone','Evil Spirit Bone','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6508,'Silver_Bracelet','Silver Bracelet','Etc',300,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6509,'Mysterious_Flower','Mysterious Flower','Etc',500,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6510,'Elegant_Flower','Elegant Flower','Etc',300,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6511,'Beautiful_Flower','Beautiful Flower','Etc',300,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6512,'Charm_Fire','Fire Amulet','Etc',100,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6513,'Charm_Ice','Ice Amulet','Etc',100,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6514,'Charm_Wind','Wind Amulet','Etc',100,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6515,'Charm_Earth','Earth Amulet','Etc',100,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6516,'Bakonawa_Doll','Bakonawa Doll','Etc',3000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6517,'Bangungot_Doll','Bangungot Doll','Etc',3000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6518,'Buwaya_Doll','Buwaya Doll','Etc',3000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6519,'Collected_Samples','Collected Sample','Etc',100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6520,'Lost_Belongings','Lost Belongings','Etc',100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6521,'Royal_Certificate','Royal Certificate','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6522,'Royal_Certificate_','Royal Certificate','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6523,'Bakonawa_Spirit_Piece','Piece of Bakonawa\'s Spirit','Etc',3000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6524,'Bangungot_Spirit_Piece','Piece of Bangungot\'s Spirit','Etc',3000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6525,'Buwaya_Spirit_Piece','Piece of Buwaya\'s Spirit','Etc',3000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6526,'BlueCard_Happy','BlueCard Happy','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6527,'BlueCard_Enjoy','BlueCard Enjoy','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6528,'BlueCard_Light','BlueCard Light','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6529,'BlueCard_Mid','BlueCard Mid','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6530,'BlueCard_Fall','BlueCard Fall','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6531,'Royal_Certificate__','Royal Certificate','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6532,'Honey_Songpyun','Honey Songpyun','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6533,'Torn_Document','Torn Document','Etc',2,500); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6534,'Fruit_Sundae','Fruit Sundae','Etc',2,50); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6535,'Red_Cloth','Red Cloth','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6536,'Star_Decor','Star Decor','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6537,'Sky_Medal','Sky Medal','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6538,'Real_Blank_Card','Real Blank Card','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6539,'Old_Left_Lapine','Old Left Lapine','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6540,'Golden_Leaf','Golden Leaf','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6541,'Avant_Research_Data','Avant Research Data','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6542,'Star_Shape_Mushroom','Star Shape Mushroom','Etc',20,100,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6543,'Lv110_Achieved_Coin','Lv110 Achieved Coin','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6544,'Lv120_Achieved_Coin','Lv120 Achieved Coin','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6545,'Firm_Hair','Firm Hair','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6546,'Younger_Bro_Letter','Younger Bro Letter','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6547,'Stained_Research_Book','Stained Research Book','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6548,'Piece_Of_Lapine_Wing','Piece Of Lapine Wing','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6549,'Courtesy_Ticket','Courtesy Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6550,'Brownie_Ticket','Brownie Ticket','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6551,'RWC_Spirit_Auger','RWC Spirit Auger','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6552,'Mail_Package','Mail Package','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6553,'Leaf_Made_Wood','Leaf Made Wood','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6554,'Seed_Box','Seed Box','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6555,'Birthday_Candle','Birthday Candle','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6556,'Nespresso_Ticket','Nespresso Ticket','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6557,'Fancy_Fairy_Wing','Fancy Fairy Wing','Etc',2350,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6558,'Pile_Of_Acorn','Pile Of Acorn','Etc',1500,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6559,'Eye_Drops','Eye Drops','Etc',1780,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6560,'Leaf_Bookmark','Leaf Bookmark','Etc',3000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6561,'Dustball','Dustball','Etc',2000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6562,'Tiny_Mouse_Tail','Tiny Mouse Tail','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6563,'Weeds','Weeds','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6564,'Captive_Hatchling','Captive Hatchling','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6565,'Racy_Spice','Racy Spice','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6566,'Cacao99_Recipe','Cacao99 Recipe','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6567,'Choco_Drink_Recipe','Choco Drink Recipe','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6581,'Holy_Amulet','Holy Amulet','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6583,'3rd_Test_Pass','3rd Test Pass','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6584,'Guarantee_Weapon_12Up','+12 Weapon Certificate','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6585,'Guarantee_Armor_12Up','+12 Armor Certificate','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (6592,'Small_Wooden_Chest','Small Wooden Chest','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6593,'Cryptura_Hair_Coupon','Cryptura Hair Coupon','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (6594,'Magic_Bronze_Bullion','Magic Bronze Bullion','Etc',1000,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (6595,'Hammer_Of_Velund','Hammer Of Velund','Etc',500,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (6596,'Anvil_Of_Velund','Anvil Of Velund','Etc',2000,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (6597,'Bracelet_Of_Velund','Bracelet Of Velund','Etc',500,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (6598,'Rib_Of_Jormungand','Rib Of Jormungand','Etc',10000,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (6599,'Spirit_Of_Hugin','Spirit Of Hugin','Etc',100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (6600,'Spirit_Of_Munin','Spirit Of Munin','Etc',100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (6601,'Chisel_Of_Giant','Chisel Of Giant','Etc',1000,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (6602,'Secret_Of_Rune','Secret Of Rune','Etc',100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (6603,'Skin_Of_Hraesvelg','Skin Of Hraesvelg','Etc',500,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6604,'Essence_Rune_Magic','Essence Rune Magic','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6605,'Muspellium','Muspellium','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6606,'P_Cart_C','Cute Cart Remodel Coupon','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6607,'Temporal_Crystal','Temporal Crystal','Etc',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6608,'Coagulated_Spell','Coagulated Spell','Etc',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6609,'Glast_Decayed_Nail','Glast Decayed Nail','Etc',2800,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6610,'Glast_Horrendous_Mouth','Glast Horrendous Mouth','Etc',3200,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6611,'Colorful_Key','Colorful Key','Etc',50000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6612,'Gold_Coin_Basket','Gold Coin Basket','Etc',300000,200,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6613,'Colorful_Brooch','Colorful Brooch','Etc',100000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (6615,'Siege_Guild_Coin','Siege Guild Coin','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6616,'Lmtd_Manny_Card','Limited Manny Card','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6617,'Lmtd_Sid_Card','Limited Sid Card','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6618,'Lmtd_Diego_Card','Limited Diego Card','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6619,'Lmtd_Scrat_Card','Limited Scrat Card','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6623,'Rough_Energy_Crystal','Rough Energy Crystal','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6624,'Purified_Energy_Crystal','Purified Energy Crystal','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6625,'High_Purity_Energy_Xtal','High Energy Crystal','Etc',10,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_buyingstore`,`trade_override`,`trade_nodrop`) VALUES (6635,'Blacksmith_Blessing','Blacksmith Blessing','Etc',20,true,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6636,'STRStone_Top','STR Stone (Upper)','Etc',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6637,'INTStone_Top','INT Stone (Upper)','Etc',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6638,'AGIStone_Top','AGI Stone (Upper)','Etc',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6639,'DEXStone_Top','DEX Stone (Upper)','Etc',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6640,'VITStone_Top','VIT Stone (Upper)','Etc',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6641,'LUKStone_Top','LUK Stone (Upper)','Etc',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6642,'ATKStone_Middle','ATK Stone (Middle)','Etc',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6643,'MATKStone_Middle','MATK Stone (Middle)','Etc',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6644,'HITStone_Bottom','HIT Stone (Lower)','Etc',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6645,'FLEEStone_Bottom','FLEE Stone (Lower)','Etc',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6646,'Poring_Badge','Poring Badge','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6648,'Shabby_Crown','Old Crown','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6649,'Broken_Horn','Broken Horn','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6650,'Shabby_Ring','Old Ring','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6651,'Rusty_Bracelet','Rusty Bracalet','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6652,'Old_Photo_Album','Old Photo Album','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6653,'Shabby_Pill','Old Pill','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6654,'Needle_And_Thread','Needle And Thread','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6655,'Firm_Pumpkin','Firm Pumpkin','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6656,'Goast_Free_Charm','Goast Free Charm','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6657,'Memory_Of_Jack','Memory Of Jack','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6658,'Halloween_Coin','Halloween Coin','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`) VALUES (6665,'RWC_Inicializer','RWC Inicializer','Etc',10,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6669,'Jade_Leaf','Emerald Leaf','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_buyingstore`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6671,'Geffen_Coin_Magic_Tournament','Geffen Coin Magic Tournament','Etc',10,true,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_buyingstore`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6672,'Shard_of_Gray','Shard of Gray','Etc',10,true,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6673,'Bossnia_Tickets','Bossnia Tickets','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6674,'GM_Coin','GM Coin','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6681,'XMAS_Cookie','Christmas Cookie','Etc',20,10,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6682,'Bag_Of_Selling_Goods','Bag Of Selling Goods','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6683,'Dried_Flower','Dried Flower','Etc',10,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6684,'TokenOfHero','Token Of Hero','Etc',10,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6685,'Morocc_Certification','Morocc Certification','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6686,'Brick','Brick','Etc',10,2000,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6687,'Rope__','Rope','Etc',10,2000,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6688,'Wood_','Wood','Etc',10,2000,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6689,'BurningSkin','Burning Bug Skin','Etc',10,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6690,'YummyStem','Yummy Stem','Etc',10,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_buyingstore`) VALUES (6691,'BurningFeather','Burning Feather','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6692,'PatrolLog','Patrol Log','Etc',10,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6693,'Stone_Of_Blessing','Stone Of Blessing','Etc',10,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6694,'Monster_Blood','Monster Blood','Etc',10,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6695,'ToothOfFlameGolem','Golem\'s Fiery Stone Tooth','Etc',10,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6696,'ToothOfFlameFrilldora','Frilldora\'s Fiery Nape','Etc',10,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6697,'Costumes_Exchange_Coupons','Costumes Exchange Coupons','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6698,'Wooden_Axe','Wooden Axe','Etc',10,1000,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_buyingstore`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6699,'Faith_Silence','Faith Silence','Etc',10,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_buyingstore`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6700,'White_Snake_Scale','White Snake Scale','Etc',10,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_buyingstore`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6701,'Treasure_Dwarf','Treasure Dwarf','Etc',10,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_buyingstore`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6702,'Sweat_Dwarf','Sweat Dwarf','Etc',10,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_buyingstore`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6703,'Warrior_Tears','Warrior Tears','Etc',10,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_buyingstore`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6704,'Warrior_Anger','Warrior Anger','Etc',10,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_buyingstore`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6705,'Warrior_Certificate','Warrior Certificate','Etc',10,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_buyingstore`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6706,'Guardian_Flowers','Guardian Flowers','Etc',10,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6707,'Jeremy_Beauty_Coupon','Jeremy Beauty Coupon','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6708,'Mana_crystal','Mana Crystal','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6709,'Crisp_Silk','Crisp Silk','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6710,'Tied_Snake','Tied Snake','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6712,'Lovely_Stick','Lovely Stick','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6713,'Heart_of_Soul','Heart of Soul','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6714,'Sheenas_Soul','Sheena\'s Soul','Etc',20,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6715,'P_Of_Evil_Soul','Darklord Soulpiece','Etc',20,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6716,'Cri_Stone','CRI Stone (Upper)','Card',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6717,'MaxHP_Stone','Stamina Stone (Middle)','Card',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6718,'MaxSP_Stone','Magic Stone (Lower)','Card',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6719,'Jitterbug\'s_Tooth','Jitterbug\'s Tooth','Etc',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6722,'Delicious_Clam_Flesh','Delicious Clam Flesh','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6723,'Delicious_Canned_Food','Delicious Canned Food','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6724,'Savage_Box','Savage Box','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6725,'Grand_Peco_Box','Grand Peco Box','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6726,'Desert_Wolf_Box','Desert Wolf Box','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6727,'Arranged_Photo_Album','Arranged Photo Album','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6732,'Monster_Coin','Monster Coin','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6733,'Tingly_Feather','Tingly Feather','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6734,'Unknown_Meal','Unknown Meal','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6735,'Special_Condiment','Special Condiment','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6736,'Minced_Meat','Minced Meat','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6737,'Fermented_Wheat_Flour','Fermented Wheat Flour','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6738,'Rissole','Rissole','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (6739,'Recipe','Recipe','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6740,'HealStone_Top','Recovery Stone (Upper)','Card',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6741,'HealStone2_Top','Recovery Skill Stone (Upper)','Card',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6742,'HealStone_Middle','Recovery Stone (Middle)','Card',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6743,'HPStone_Middle','HP Stone (Middle)','Card',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6744,'SPStone_Middle','SP Stone (Middle)','Card',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6745,'HealStone_Bottom','Recovery Stone (Low)','Card',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6746,'Iron_Artifacts','Steel Artifact','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6747,'Iron_Artifacts_','Steel Artifact','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6748,'Excavator_Repoet','Daily Report He And His Team','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6749,'Power_Control_Device','Operation Control Device','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6750,'Failed_Engine','Failed Engine','Etc',10,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6751,'Crushed_Can_Iron_Plate','Crushed Can Iron Plate','Etc',10,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6752,'Charleston_Parts','Charleston Parts','Etc',10,10,true,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6753,'Sign_Of_Destruction','Token Of Destruction','Etc',10,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6754,'Collected_Herb','Collected Medicinal Herbs','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6755,'Contaminated_Magic','Contaminated Magic','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6756,'Condensed_Energy','Cohesive Energy','Etc',20,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6757,'Memory_Record','The Memory Recorder','Etc',20,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6762,'Banana_Can','Banana Can','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6763,'Spicy_Rice_Cake','Spicy Rice Cake','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6764,'Hotdog','Hot Dog','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6765,'Big_Wheel_Cracker','Ferris Wheel Biscuit','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6766,'Ice_World_Ticket','Tickets Ice Kingdom','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6767,'Summer_Fes_Coin','Summer Festival Coins','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6768,'Red_Beans_Of_Ice','Shaved Ice For Red Beans','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6769,'Sweet_Rice_Cake','Sweet Bread','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6770,'Shark','Shark','Etc',1,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6771,'Bluefin_Tuna','Bonito','Etc',1,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6772,'Octopus','Octopus','Etc',1,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6773,'Snapper','Sea Bream','Etc',1,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6774,'Piranha','Piranha','Etc',1,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6775,'Salmon','Salmon','Etc',1,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6776,'Eels','Eel','Etc',1,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6777,'Carp','Carp','Etc',1,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6778,'Squid_2','Squid','Etc',1,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6779,'Mackerel','Mackerel','Etc',1,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6780,'Crucian_Carp','Crucian Carp','Etc',1,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6781,'Living_Earthworm','Earthworms Alive','Etc',1,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6782,'Fresh_Lobster','Fresh Shrimp','Etc',1,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6784,'Squid_Skewer','Squid Skewer','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6785,'Fantastic_Sauce','Source Of Fantasy','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6786,'Squid_Of_Bbq','Squid Barbecue','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6787,'Good_Firewood','Long Firewood','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6788,'Rose_Knife','Rose Knife','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6789,'Custom_Pan','Customized Plates','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6790,'BigStone_Top','Large Stone (Upper)','Card',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6791,'MediumStone_Top','Medium Stone (Upper)','Card',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6792,'SmallStone_Top','Small Stone (Upper)','Card',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6795,'Ticket_Special_RO2','Ticket Special RO2','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6796,'RO2_Name_Card','RO2 Name Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (6797,'11th_Coin','11th Anniversary Coin','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6803,'Fragments_Of_Gigan','Fragments Of Gigan','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6804,'ORGANIC_PUMPKIN','Organic Pumpkin','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6805,'INORGANIC_PUMPKIN','Inorganic Pumpkin','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`) VALUES (6813,'Kafra_Ticket','Kafra Ticket','Etc',10,10,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6814,'Swordman_Soul','Swordman Soul','Etc',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6815,'Merchant_Soul','Merchant Soul','Etc',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6816,'Thief_Soul','Thief Soul','Etc',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6817,'Mage_Soul','Mage Soul','Etc',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6818,'Archer_Soul','Archer Soul','Etc',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6819,'Acolyte_Soul','Acolyte Soul','Etc',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6820,'Particles_Of_Energy','Energy Fragment','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6821,'Solo_Troops_Badge','Single Union Badge','Etc',100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6824,'Lab_Memory_Record','Experimental Dong Memory Record','Etc',10,10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6825,'Air_Cleaner_Box','Air Cleaner Box','Etc',10,10000,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6826,'Fresh_Grapes','Fresh Grapes','Etc',10,100,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6827,'Normal_Parts','Complete Machine Parts','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6828,'Gravity_Parts','Gravity Safety Device','Etc',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6832,'Questioned_Parts','Questioned Parts','Etc',10,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6833,'Limited_Token_of_Ziegfried','(Limited) Token of Ziegfried','Etc',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6834,'Legendary_Fur','Legendary Fur','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6835,'Legendary_Mane','Legendary Mane','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6836,'Talisman_Of_Soul','Talisman Of Soul','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6837,'Piece_Of_Soul_Mouse','Piece Of Soul Mouse','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6838,'Secret_Orders_Of_Prophet_K','Secret Orders Of Prophet K','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6839,'Gold_Choco_Coin','Gold Choco Coin','Etc',10,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6840,'Silver_Choco_Coin','Silver Choco Coin','Etc',10,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6841,'Bronze_Choco_Coin','Bronze Choco Coin','Etc',10,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6842,'Huge_Jewery','Huge Jewery','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6843,'Thin_Ring','Thin Ring','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6844,'Mild_Stone','Mild Stone','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6845,'That_Thing','That Thing','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6846,'Limited_Gym_Membership_Card','(Limited)Gym Membership Card','Card',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6847,'Very_Small_Box','Very Small Box','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6848,'Light_Box','Light Box','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6849,'Request_Complete_Certificate','Request Complete Certificate','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6850,'Questionable_Box','Questionable Box','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6851,'Questionable_Document','Questionable Document','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6852,'Super_Corrector','Super Corrector','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6853,'Thanks_Bouquet','Thanks Bouquet','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6854,'Novus_Captured','Novus Captured','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6855,'Tatacho_Captured','Tatacho Captured','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6856,'Manuscript_Written_By_Pigoreum','Manuscript Written By Pigoreum','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6857,'Very_Hard_Stone','Very Hard Stone','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6858,'Lude_Captured','Lude Captured','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6859,'Wanderer_Captured','Wanderer Captured','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6860,'Piece_Of_Soul_Cow','Piece Of Soul Cow','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6862,'Piece_Of_Soul_Tiger','Piece Of Soul Tiger','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6863,'Strong_Piece_Of_Soul_Tiger','Strong Piece Of Soul Tiger','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6864,'Safe_to_19_Weapon_Certificate','Safe to 19 Weapon Certificate','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6865,'Safe_to_19_Armor_Certificate','Safe to 19 Armor Certificate','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6866,'Piece_Of_Soul_Rabbit','Piece Of Soul Rabbit','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6867,'Large_Insect_Barrel','Large Insect Barrel','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6868,'Medium_Insect_Barrel','Medium Insect Barrel','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6869,'Dust','Dust','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6870,'Safe_to_13_Weapon_Certificate','Safe to 13 Weapon Certificate','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6871,'Safe_to_14_Weapon_Certificate','Safe to 14 Weapon Certificate','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6872,'Safe_to_15_Weapon_Certificate','Safe to 15 Weapon Certificate','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6873,'Safe_to_16_Weapon_Certificate','Safe to 16 Weapon Certificate','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6874,'Safe_to_17_Weapon_Certificate','Safe to 17 Weapon Certificate','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6875,'Safe_to_18_Weapon_Certificate','Safe to 18 Weapon Certificate','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6876,'Safe_to_13_Armor_Certificate','Safe to 13 Armor Certificate','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6877,'Safe_to_14_Armor_Certificate','Safe to 14 Armor Certificate','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6878,'Safe_to_15_Armor_Certificate','Safe to 15 Armor Certificate','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6879,'Safe_to_16_Armor_Certificate','Safe to 16 Armor Certificate','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6880,'Safe_to_17_Armor_Certificate','Safe to 17 Armor Certificate','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6881,'Safe_to_18_Armor_Certificate','Safe to 18 Armor Certificate','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6882,'Advanced_Bait','Advanced Bait','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6883,'Pet_Snow_Bunny_Exchange_Ticket','Pet Snow Bunny Exchange Ticket','Etc',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6884,'Pet_Tikbalang_Exchange_Ticket','Pet Tikbalang Exchange Ticket','Etc',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6885,'Piece_Of_Soul_Dragon','Piece Of Soul Dragon','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6886,'Strong_Piece_Of_Soul_Dragon','Strong Piece Of Soul Dragon','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6892,'Invasion_Plan','Invasion Plan','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6893,'Human\'s_Cookbook','Human\'s Cookbook','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6894,'Champion_Badge','Champion Badge','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6895,'Processed_Ancient_Rune','Processed Ancient Rune','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6896,'Processed_Mystic_Rune','Processed Mystic Rune','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_buyingstore`) VALUES (6897,'Blue_Whale','Blue Whale','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_buyingstore`) VALUES (6898,'Whale','Whale','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_buyingstore`) VALUES (6899,'Giant_Octopus','Giant Octopus','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_buyingstore`) VALUES (6900,'Giant_Squid','Giant Squid','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_buyingstore`) VALUES (6901,'Sturgeon','Sturgeon','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_buyingstore`) VALUES (6902,'King_Lobster','King Lobster','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_buyingstore`) VALUES (6903,'King_Earthworm','King Earthworm','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6904,'Piece_Of_Soul_Snake','Piece Of Soul Snake','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_buyingstore`) VALUES (6905,'Broken_Magic_Stone','Broken Magic Stone','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6906,'Limited_High_Density_Kalunium','(Limited)High Density Kalunium','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6907,'Piece_Of_Soul_Horse','Piece Of Soul Horse','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (6908,'ASPDStone_Robe','Stone ASPD (Garment)','Card',20,100,'bonus bAspd,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6909,'Actinidia_Cat_Fruit','Actinidia Cat Fruit','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6910,'Limited_Purified_Oridecon','(Limited) Purified Oridecon','Etc',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6911,'Limited_Purified_Eluminium','(Limited) Purified Eluminium','Etc',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6912,'Piece_Of_Soul_Sheep','Piece Of Soul Sheep','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6913,'Holy_Rosary','Holy Rosary','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6914,'Black_Horn','Black Horn','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6915,'Captured_Soul','Captured Soul','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6916,'Piece_Of_Soul_Monkey','Piece Of Soul Monkey','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6917,'Piece_Of_Soul_Chicken','Piece Of Soul Chicken','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6919,'TokenOfHonor','Honor Token','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6920,'RuneMagicPowder','Rune Magic Powder','Etc',10,10,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6921,'Desiccant','Dehumidifiers','Etc',10,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6922,'Sandpaper','Sandpaper','Etc',10,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6923,'Bright_Lights','Bright Fire Lights','Etc',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6924,'Red_Eyes','Red Eye','Etc',10,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6925,'Prisoner_Letter','Letter Of Prisoner','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6926,'Midgards_Histories','Rune-Midgarts History Book','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6927,'Filled_With_SeaStones','Stone That Contained Sea','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6928,'Poring_Loofah','Poring Scourer','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6929,'Letters_Stamped_Seal','Letter With Stamped Seal','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6930,'Biz_Items_Sample','Samples New Business Items','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6931,'Secret_Documents','Secret Documents','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6932,'Rare_Book','Rare Book','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6933,'Banquet_Invitation_Letter','Banquet Invitation Letter','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6934,'Magnificent_Dish','Magnificent Dish','Etc',10,1000,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6935,'Luxurious_Dish','High-Class Dish','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6936,'Cold_Core','Cold Core','Etc',10,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6937,'Silicone_Shell','Silicone Shell','Etc',10,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6938,'Hedgehog_Picks','Hedgehog Picks','Etc',10,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6939,'Old_Belt','Worn-Out Belt','Etc',10,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6940,'Moving_Dark_Matter','Moving Black Material','Etc',10,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6941,'Fragments_Valkyrie_Power','Fragments Valkyrie Power','Etc',10,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6942,'Will_Master','Will Master','Etc',10,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6943,'ATKStone_Top','ATK Stone (Upper)','Card',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6944,'MATKStone_Top','MATK Stone (Upper)','Card',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6945,'STRStone_Middle','STR Stone (Middle)','Card',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6946,'INTStone_Middle','INT Stone (Middle)','Card',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6947,'AGIStone_Middle','AGI Stone (Middle)','Card',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6948,'DEXStone_Middle','DEX Stone (Middle)','Card',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6949,'VITStone_Middle','VIT Stone (Middle)','Card',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6950,'LUKStone_Middle','LUK Stone (Middle)','Card',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6951,'HPStone_Bottom','HP Stone (Lower)','Card',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (6953,'Ramor_Refine_Ticket','Ramor Refine Ticket','Etc',10,100,true,true,true,true,true,true,true,'/*Refine succeed guarantee until +9 for item 2598 only*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6954,'Piece_Of_Soul_Dog','Piece Of Soul Dog','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6955,'Piece_Of_Soul_Pig','Piece Of Soul Pig','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6956,'Captured_Sheep','Captured Sheep','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6957,'Lamb_Fleece','Lamb Fleece','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (6958,'Lamb_Horns','Lamb Horns','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6959,'aegis_6959','Costume Change Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6960,'Air_Stronghold_Key','Sky Fortress Key','Etc',10,10,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6961,'LargeScrap','Huge Metal Scrap','Etc',10,1000,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (6962,'OldTank','Old Fuel','Etc',10,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6963,'HPdrainStone_Robe','HP Absorption Stone (Garment)','Etc',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6964,'SPdrainStone_Robe','SP Absorption Stone (Garment)','Etc',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6965,'Reactor_P_FIRE_','Fire Property Reactor Blueprint','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6966,'Reactor_P_WATER_','Water Property Reactor Blueprint','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6967,'Reactor_P_GROUND_','Earth Property Reactor Blueprint','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6968,'Reactor_P_WIND_','Wind Property Reactor Blueprint','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6969,'Reactor_T_FIRE_','Fire Resistance Reactor Blueprint','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6970,'Reactor_T_WATER_','Water Resistance Reactor Blueprint','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6971,'Reactor_T_GROUND_','Earth Resistance Reactor Blueprint','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6972,'Reactor_T_WIND_','Wind Resistance Reactor Blueprint','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6973,'Reactor_Cure_101_','Recovery101 Reactor Blueprint','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6974,'Reactor_Cure_102_','Recovery102 Reactor Blueprint','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6975,'Reactor_Cure_201_','Recovery201 Reactor Blueprint','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6976,'Reactor_Cure_202_','Recovery202 Reactor Blueprint','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6977,'Reactor_A_STR_','STR Reactor Blueprint','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6978,'Reactor_A_INT_','INT Reactor Blueprint','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6979,'Reactor_A_DEF_','DEF Reactor Blueprint','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6980,'Reactor_A_AVOI_','Perfect Dodge Reactor Blueprint','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6981,'Reactor_A_ATK_','Attack Reactor Blueprint','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6982,'Reactor_A_MATK_','Magical Reactor Blueprint','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6983,'Reactor_A_MHP_','HP Reactor Blueprint','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6984,'Reactor_A_MSP_','SP Reactor Blueprint','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6985,'Reactor_A_FROZ_','Frozen Reactor Blueprint','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (6986,'Reactor_A_ASPD_','ASPD Reactor Blueprint','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6993,'Guarantee_Weapon_10Up','+10 Weapon Certificate','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6994,'Guarantee_Armor_10Up','+10 Armor Certificate','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6995,'WarmStone','Warm Stone','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6996,'Rabbit_Doll','Rabbit Doll','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6997,'Antique_Arrow','Old Arrow','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (6999,'HPdrainStone_Top','HP Absorption Stone (Upper)','Etc',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7000,'Evt_Cos_Coin','Event Stone Coin','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7001,'Mould_Powder','Mould Powder','Etc',466,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7002,'Ogre_Tooth','Ogre Tooth','Etc',658,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7003,'Anolian_Skin','Anolian Skin','Etc',968,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7004,'Mud_Lump','Mud Lump','Etc',876,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7005,'Skull','Skull','Etc',1044,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7006,'Wing_Of_Red_Bat','Wing of Red Bat','Etc',168,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7007,'Claw_Of_Rat','Claw of Rat','Etc',748,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7008,'Stiff_Horn','Stiff Horn','Etc',636,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7009,'Glitter_Shell','Glitter Shell','Etc',528,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7010,'Tail_Of_Steel_Scorpion','Tail of Steel Scorpion','Etc',548,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7011,'Claw_Of_Monkey','Claw of Monkey','Etc',466,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7012,'Tough_Scalelike_Stem','Tough Scalelike Stem','Etc',412,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7013,'Coral_Reef','Coral Reef','Etc',772,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7014,'Old_Portrait','Old Portrait','Etc',1500,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7015,'Bookclip_In_Memory','Bookclip in Memory','Etc',3000,20,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7016,'Spoon_Stub','Spoon Stub','Etc',2500,20,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7017,'Executioner\'s_Mitten','Executioner\'s Mitten','Etc',4500,30,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7018,'Young_Twig','Young Twig','Etc',50,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7019,'Loki\'s_Whispers','Loki\'s Whispers','Etc',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7020,'Mother\'s_Nightmare','Mother\'s Nightmare','Etc',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7021,'Foolishness_Of_Blind','Foolishness of the Blind','Etc',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7022,'Old_Hilt','Old Hilt','Etc',150,30,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7023,'Blade_Lost_In_Darkness','Blade Lost in Darkness','Etc',12000,40,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7024,'Bloody_Edge','Bloody Edge','Etc',10000,40,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7025,'Lucifer\'s_Lament','Lucifer\'s Lament','Etc',30000,50,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7026,'Key_Of_Clock_Tower','Key of Clock Tower','Etc',100,30,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7027,'Underground_Key','Key of Underground','Etc',100,30,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7028,'Invite_For_Duel','Invite for Duel','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7029,'Admission_For_Duel','Admission for Duel','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7030,'Claw_Of_Desert_Wolf','Claw of Desert Wolf','Etc',208,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7031,'Old_Frying_Pan','Old Frying Pan','Etc',196,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7032,'Piece_Of_Egg_Shell','Piece of Egg Shell','Etc',168,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7033,'Poison_Spore','Poison Spore','Etc',114,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7034,'Red_Socks_With_Holes','Red Stocking','Etc',100,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7035,'Matchstick','Matchstick','Etc',100,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7036,'Fang_Of_Garm','Fang of Hatii','Etc',100,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7038,'Yarn','Yarn','Etc',100,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7039,'Novice_Nametag','Newbie Tag','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7040,'Megaphone','Megaphone','Etc',1,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7041,'Fine_Grit','Fine Grit','Etc',120,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7042,'Leather_Bag_Of_Infinity','Leather Bag of Infinity','Etc',1,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7043,'Fine_Sand','Fine Sand','Etc',100,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7044,'Vigorgra','Vigorgra','Etc',1,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7045,'Magic_Paint','Magic Paint','Etc',1,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7046,'Cart_Parts','Cart Parts','Etc',1,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7047,'Alice\'s_Apron','Alice\'s Apron','Etc',2424,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7048,'Talon_Of_Griffin','Talon of Griffon','Etc',5418,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (7049,'Stone','Stone','Etc',30,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7050,'Cotton_Mat','Cotton Mat','Etc',100,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7051,'Silk_Mat','Silk Mat','Etc',100,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7052,'Old_Magazine','Old Papers','Etc',100,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7053,'Cyfar','Cyfar','Etc',772,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7054,'Brigan','Brigan','Etc',746,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7055,'Animal_Pooopoo','Animal Poop','Etc',100,50,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7056,'Payroll_Of_Kafra','Payment Statement for Kafra Employee','Etc',1,50,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7057,'Gallar_Horn','Gjallar','Etc',1,500,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7058,'Gullraifnir','Gleipnir','Etc',1,500,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7059,'Cargo_Free_Ticket','Free Ticket for Kafra Storage','Etc',1,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7060,'Warp_Free_Ticket','Free Ticket for Kafra Transportation','Etc',1,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7061,'Cart_Free_Ticket','Free Ticket for the Cart Service','Etc',1,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7062,'Broken_Turtle_Shell','Broken Turtle Shell','Etc',280,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7063,'Soft_Feather','Soft Feather','Etc',280,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7064,'Dragon_Fly_Wing','Wing of Dragonfly','Etc',520,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7065,'Sea_Otter_Leather','Sea-Otter Fur','Etc',820,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7066,'Ice_Piece','Ice Cubic','Etc',660,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7067,'Stone_Piece','Stone Fragment','Etc',640,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7068,'Burn_Tree','Burnt Tree','Etc',722,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7069,'Broken_Armor_Piece','Destroyed Armor','Etc',1042,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7070,'Broken_Shell','Broken Shell','Etc',900,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7071,'Tatters_Clothes','Tattered Clothes','Etc',1280,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7072,'Rust_Suriken','Old Shuriken','Etc',1780,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7073,'Jewel_Of_Prayer','Freya\'s Jewel','Etc',1,500,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7074,'Iron_Glove','Thor\'s Gauntlets','Etc',1,500,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7075,'Iron_Maiden','Iron Maiden','Etc',1,500,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7076,'Mystery_Wheel','Wheel of the Unknown','Etc',1,500,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7077,'Silver_Fancy','Silver Ornament','Etc',1,500,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7078,'Anger_Of_Valkurye','Wrath of Valkyrie','Etc',1,500,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7079,'Feather_Of_Angel','Feather of Angel Wing','Etc',1,500,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7080,'Foot_Step_Of_Cat','Cat Tread','Etc',1,500,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7081,'Beard_Of_Women','Woman\'s Moustache','Etc',1,500,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7082,'Root_Of_Stone','Root of Stone','Etc',1,500,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7083,'Soul_Of_Fish','Spirit of Fish','Etc',1,500,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7084,'Saliva_Of_Bird','Sputum of Bird','Etc',1,500,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7085,'Tendon_Of_Bear','Sinew of Bear','Etc',1,500,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7086,'Symbol_Of_Sun','Emblem of the Sun God','Etc',1,500,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7087,'Breath_Of_Soul','Breath of Spirit','Etc',1,500,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7088,'Crystal_Of_Snow','Snow Crystal','Etc',1,500,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7089,'Indication_Of_Tempest','Omen of Tempest','Etc',1,500,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7090,'Slilince_Wave','Ripple','Etc',1,500,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7091,'Rough_Billows','Billow','Etc',1,500,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7092,'Air_Stream','Drifting Air','Etc',1,500,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7093,'Wheel','Cogwheel','Etc',1512,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7094,'Mystery_Piece','Fragment','Etc',1344,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7095,'Broken_Steel_Piece','Metal Fragment','Etc',1075,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7096,'Cold_Magma','Lava','Etc',1109,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7097,'Burning_Heart','Burning Heart','Etc',924,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7098,'Live_Coal','Live Coal','Etc',638,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7099,'Old_Magic_Circle','Worn-out Magic Scroll','Etc',773,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7100,'Sharp_Leaf','Sharp Leaf','Etc',806,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7101,'Peco_Wing_Feather','Peco Peco Feather','Etc',454,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7102,'Hideous_Dream','Nightmare','Etc',1075,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7103,'Unknown_Liquid_Bottle','Unknown Liquid Bottle','Etc',10,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7104,'Fake_Angel_Wing','False Angel Wing','Etc',756,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7105,'Fake_Angel_Loop','False Heaven Ring','Etc',924,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7106,'Goat\'s_Horn','Antelope Horn','Etc',672,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7107,'Gaoat\'s_Skin','Antelope Skin','Etc',756,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7108,'Boroken_Shiled_Piece','Piece of Shield','Etc',1680,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7109,'Shine_Spear_Blade','Shining Spear Blade','Etc',840,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7110,'Vroken_Sword','Broken Sword','Etc',588,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7111,'Smooth_Paper','Slick Paper','Etc',706,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7112,'Fright_Paper_Blade','Sharp Paper','Etc',907,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7113,'Broken_Pharaoh_Symbol','Broken Pharaoh Emblem','Etc',2016,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7114,'Tutankhamen\'s_Mask','Masque of Tutankhamen','Etc',10,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7115,'Harpy\'s_Feather','Harpy Feather','Etc',1142,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7116,'Harpy\'s_Claw','Harpy Talon','Etc',1210,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7117,'Rent_Spell_Book','Torn Magic Book','Etc',1142,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7118,'Rent_Scroll','Torn Scroll','Etc',1361,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7119,'Spawns','Bacillus','Etc',1025,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7120,'Burning_Horse_Shoe','Burning Horseshoe','Etc',823,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7121,'Honey_Jar','Honey Pot','Etc',622,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7122,'Hot_Hair','Burning Hair','Etc',974,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7123,'Dragon\'s_Skin','Dragon Skin','Etc',1025,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7124,'Sand_Lump','Sand Clump','Etc',706,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7125,'Scropion\'s_Nipper','Scorpion Claw','Etc',706,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7126,'Large_Jellopy','Large Jellopy','Etc',840,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7127,'Alcol_Create_Book','Alcohol Creation Guide','Etc',100000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7128,'FireBottle_Create_Book','Bottle Grenade Creation Guide','Etc',100000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7129,'Acid_Create_Book','Acid Bottle Creation Guide','Etc',100000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7130,'Plant_Create_Book','Plant Bottle Creation Guide','Etc',100000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7131,'Mine_Create_Book','Marine Sphere Creation Guide','Etc',100000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7132,'Coating_Create_Book','Glistening Coat Creation Guide','Etc',100000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7133,'Slim_Potion_Create_Book','Condensed Potion Creation Guide','Etc',240000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7134,'Medicine_Bowl','Medicine Bowl','Etc',8,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7135,'Fire_Bottle','Bottle Grenade','Etc',200,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7136,'Acid_Bottle','Acid Bottle','Etc',200,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7137,'MenEater_Plant_Bottle','Plant Bottle','Etc',200,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7138,'Mini_Bottle','Marine Sphere Bottle','Etc',200,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7139,'Coating_Bottle','Glistening Coat','Etc',200,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`trade_override`,`trade_nodrop`) VALUES (7140,'Seed_Of_Life','Seed of Life','Etc',60000,10,true,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7141,'Yggdrasilberry_Dew','Morning Dew of Yggdrasil','Etc',20000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7142,'Germination_Breed','Embryo','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7143,'Life_Force_Pot','Glass Tube','Etc',5000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7144,'Normal_Potion_Book','Potion Creation Guide','Etc',100000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7145,'Rag_T_Shirts','Ragnarok T-shirt','Etc',1,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7146,'Vacance_Ticket','Vacation Ticket','Etc',1,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7147,'Jasmin','Jasmine','Etc',1,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7148,'Mother_Letter','Mother\'s Letter','Etc',1,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7149,'Yellow_Plate','Yellow Plate','Etc',220,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7150,'Bamboo_Cut','Piece of Bamboo','Etc',310,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7151,'Oil_Paper','Oil Paper','Etc',210,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7152,'Glossy_Hair','Glossy Hair','Etc',340,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7153,'Old_Japaness_Clothes','Worn-out Kimono','Etc',590,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7154,'Poison_Powder','Poisonous Powder','Etc',160,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7155,'Poison_Toad\'s_Skin','Poisonous Toad Skin','Etc',280,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7156,'Broken_Shuriken','Broken Shuriken','Etc',470,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7157,'Black_Mask','Dark Mask','Etc',315,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7158,'Broken_Wine_Vessel','Broken Liquor Jar','Etc',160,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7159,'Tengu\'s_Nose','Tengu Nose','Etc',400,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7160,'Lord\'s_Passable_Ticket','Feudal Lord Permit','Etc',1,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7161,'Black_Bear\'s_Skin','Black Bear Skin','Etc',384,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7162,'Cloud_Piece','Cloud Crumb','Etc',390,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7163,'Sharp_Feeler','Hard Feeler','Etc',570,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7164,'Hard_Peach','Solid Peach','Etc',400,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7165,'Limpid_Celestial_Robe','Transparent Celestial Robe','Etc',650,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7166,'Soft_Silk_Cloth','Soft Silk','Etc',1200,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7167,'Mystery_Iron_Bit','Strange Steel Piece','Etc',430,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7168,'Great_Wing','Giant Butterfly Wing','Etc',614,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7169,'Taegeuk_Plate','Ba Gua','Etc',2800,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`trade_override`,`trade_nodrop`) VALUES (7170,'Tuxedo','Tuxedo','Etc',43000,10,true,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7171,'Leopard_Skin','Leopard Skin','Etc',282,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7172,'Leopard_Talon','Leopard Claw','Etc',290,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7173,'BurnBuster_Bag','iROGM02\'s Backpack','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (7174,'Packing_Ribbon','Wrapping Lace','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (7175,'Packing_Paper','Wrapping Paper','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7176,'XMAS_Coupon','Royal Certificate','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7177,'Part_Of_Star\'s_Sob','Crumb of Sobbing Starlight','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7178,'Star\'s_Sob','Sobbing Starlight','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7179,'Donation_Card','Proof of Donation','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7180,'Introduction_Of_Mr.Han','Hahn Sukbong\'s Recommendation','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7181,'Receipt_01','Receipt','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7182,'Cacao','Cacao','Etc',200,20,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7183,'Sister_Letter','Letter from Sister','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7184,'Piano_Keyboard','Piano Key','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7185,'Quiz_Ticket','Quiz Entry','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7186,'Thin_Stem','Thin Trunk','Etc',380,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7187,'Festival_Mask','Festival Mask','Etc',100,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7188,'Browny_Root','Brown Root','Etc',560,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7189,'Heart_Of_Tree','Wooden Heart','Etc',680,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7190,'Solid_Peeling','Solid Husk','Etc',140,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (7191,'Lamplight','Lamp','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7192,'Blade_Of_Pinwheel','Vane','Etc',160,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7193,'Germinating_Sprout','Sprout','Etc',230,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7194,'Soft_Leaf','Soft Blade of Grass','Etc',400,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7195,'Air_Rifle','Slingshot','Etc',210,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7196,'Shoulder_Protection','Shoulder Protector','Etc',230,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7197,'Tough_Vines','Tough Vines','Etc',500,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7198,'Great_Leaf','Huge Leaf','Etc',610,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7199,'Coupon','Coupon','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7200,'Flexible_String','Elastic Band','Etc',380,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7201,'Log','Log','Etc',250,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7202,'Beetle_Nipper','Pincher of Beetle','Etc',290,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7203,'Solid_Twig','Strong Branch','Etc',190,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7204,'Gunpowder','Gunpowder','Etc',320,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7205,'Piece_Of_Black_Cloth','Piece of Black Cloth','Etc',526,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7206,'Black_Kitty_Doll','Black Cat Doll','Etc',1440,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7207,'Old_Manteau','Old Manteau','Etc',1050,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7208,'Rusty_Cleaver','Rusty Kitchen Knife','Etc',1780,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7209,'Dullahan\'s_Helm','Helm of Dullahan','Etc',1350,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7210,'Dullahan_Armor','Armor Piece of Dullahan','Etc',790,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7211,'Rojerta_Piece','Fragment of Rossata Stone','Etc',2600,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7212,'Hanging_Doll','Hung Doll','Etc',1020,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7213,'Needle_Pouch','Needle Packet','Etc',832,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7214,'Bat_Cage','Bat Cage','Etc',880,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7215,'Broken_Needle','Broken Needle','Etc',690,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7216,'Red_Scarf','Red Muffler','Etc',660,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7217,'Spool','Spool','Etc',424,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7218,'Rotten_Rope','Decomposed Rope','Etc',390,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7219,'Striped_Socks','Striped Sock','Etc',920,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7220,'Ectoplasm','Ectoplasm','Etc',322,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7221,'Tangled_Chain','Tangled Chains','Etc',740,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7222,'Tree_Knot','Wooden Gnarl','Etc',468,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7223,'Distorted_Portrait','Contorted Self-Portrait','Etc',2032,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7224,'Stone_Of_Intelligence','Stone of Sage','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7225,'Pumpkin_Bucket','Pumpkin Lantern','Etc',486,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7226,'Pill','Pellet','Etc',2,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7227,'TCG_Card','TCG Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7228,'Gold_Bullion','Gold Bullion','Etc',100000,300,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7229,'Silver_Bullion','Silver Bullion','Etc',50000,300,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7230,'White_Gold_Bullion','Platinum Bullion','Etc',200000,300,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7231,'Gold_Ore','Gold Ore','Etc',20,150); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7232,'Silver_Ore','Silver Ore','Etc',20,150); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7233,'Mithril_Ore','Mithril Ore','Etc',20,150); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7234,'Soul_Of_Guild','Spirit of Guild','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7235,'Soul_Of_Courage','Spirit of Charge','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7236,'Soul_Of_Guard','Spirit of Protection','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7237,'Soul_Of_Partnership','Spirit of Association','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7238,'Soul_Of_Correspondence','Spirit of Coordination','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7239,'Soul_Of_Proceeding','Spirit of Advance','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7240,'Soul_Of_Confidence','Spirit of Trust','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7241,'Soul_Of_Agreement','Spirit of Union','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7242,'Soul_Of_Harmony','Spirit of Combination','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7243,'Soul_Of_Cooperate','Spirit of Cooperation','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7244,'Soul_Of_Unity','Spirit of Solidarity','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7245,'Soul_Of_Friendship','Spirit of Friendship','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7246,'Soul_Of_Peace','Spirit of Peace','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7247,'Soul_Of_Spirit','Spirit of Determination','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7248,'Soul_Of_Honor','Spirit of Honor','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7249,'Soul_Of_Service','Spirit of Service','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7250,'Soul_Of_Glory','Spirit of Glory','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7251,'Soul_Of_Victory','Spirit of Victory','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7252,'Herb_Medicine','Herbal Medicine','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7253,'Taeguk_Flag','Golden Korean Flag','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7254,'Digital_Print_Ticket','Digital Picture Printing Coupon','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7255,'China_Marble01','Mystic Orb','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7256,'China_Marble02','Mystic Orb','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7257,'China_Marble03','Mystic Orb','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7258,'China_Marble04','Mystic Orb','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7259,'China_Marble05','Mystic Orb','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7260,'China_Marble06','Mystic Orb','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7261,'China_Marble07','Mystic Orb','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7262,'Fan','Folding Fan of Cat Ghost','Etc',466,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7263,'Cat_Eyed_Stone','Cat\'s Eye','Etc',954,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7264,'Dried_Sand','Dry Sand','Etc',322,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7265,'Dragon_Horn','Dragon Horn','Etc',544,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7266,'Dragon_Fang','Denture from Dragon Mask','Etc',436,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7267,'Tiger_Skin_Panties','Tiger Panty','Etc',298,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7268,'Little_Blacky_Ghost','Little Ghost Doll','Etc',1210,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7269,'Bib','Pinafore','Etc',960,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7270,'Milk_Bottle','Nursing Bottle','Etc',1100,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7271,'Figure','Novice Figure','Etc',10000,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7272,'Meat_Dumpling_Doll','Rice Ball Doll','Etc',500,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7273,'Golden_Necklace','RWC Necklace','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7274,'Ancient_Translator','Translated Ancient Language','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7275,'Ancient_Document','Record of Ancient Language','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7276,'Picture_Letter','Doodled Message','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7277,'Munak_Doll','Munak Doll','Etc',8900,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7278,'Wellbeing_Letter','Letter to Wife','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7279,'Vita500_Lid','Vita500 Lid','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7280,'Quiz_Ticket01','1st Quiz Entry','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7281,'Quiz_Ticket02','2nd Quiz Entry','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7282,'Quiz_Ticket03','3rd Quiz Entry','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7283,'Quiz_Ticket04','4th Quiz Entry','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7284,'Quiz_Ticket05','5th Quiz Entry','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7285,'Thread_Skein','Holy Threads','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7286,'Chilli','Red Chile','Etc',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7287,'Thread_Skein_','Holier Threads','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7288,'Thai_Ring','Engagement Ring','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7289,'Olivine','Peridot','Etc',3000,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7290,'Phlogopite','Phlogopite','Etc',3000,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7291,'Agate','Agate','Etc',3000,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7292,'Muscovite','Muscovite','Etc',3000,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7293,'Rose_Quartz','Rose Quartz','Etc',3000,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7294,'Turquoise','Turquoise','Etc',3000,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7295,'Citrine','Citrin','Etc',3000,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7296,'Pyroxene','Pyroxene','Etc',3000,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7297,'Biotite','Biotite','Etc',3000,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7298,'Leaf_Clothes','Fig Leaf','Etc',538,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7299,'Bamboo_Basket','Straw Basket','Etc',632,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7300,'Gemstone','Gemstone','Etc',1420,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7301,'Sword_Accessory','Tassel','Etc',798,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7302,'KRATHONG','Krathong','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (7303,'Bag_Of_Rice','Straw Rice Bag','Etc',800,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7304,'Witch\'s_Spell_Book','Witch\'s Spell Scroll','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7305,'Authority_Of_Nine_World','Symbol of the Nine Realms','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7306,'Fragment_Of_Soul','Piece of Spirit','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7307,'Whisper_Of_Soul','Spiritual Whispers','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7308,'Witch\'s_Potion','Witch\'s Tonic','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7309,'Wing_Of_Crow','Crow Wing','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7310,'Free_Peco_Ticket','Free Ticket for Peco Ride','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7311,'Free_Flying_Ship_Ticket','Free Ticket for Flyship','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7312,'Jubilee','Jubilee','Etc',32,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7313,'Seal_Of_Witch','Witch\'s Medal','Etc',2); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7314,'The_Sign','The Sign','Etc',2,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7315,'Dark_Crystal_Fragment','Dark Crystal Fragment','Etc',422,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7316,'Long_Limb','Insect Leg','Etc',658,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7317,'Screw','Rusty Screw','Etc',534,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7318,'Old_Pick','Old Pick','Etc',512,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7319,'Old_Steel_Plate','Used Iron Plate','Etc',1024,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7320,'Air_Pollutant','Dust Pollutant','Etc',256,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7321,'Fragment_Of_Crystal','Crystal Fragment','Etc',552,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7322,'Poisonous_Gas','Toxic Gas','Etc',666,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7323,'Battered_Kettle','Battered Kettle','Etc',256,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (7324,'aegis_7324','Deep Sea Kraken\'s Leg','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7325,'Tube','Flexible Tube','Etc',102,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7326,'Fluorescent_Liquid','Fluorescent Liquid','Etc',712,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7327,'Headlamp','Flashlight','Etc',1024,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7328,'Legendary_Scroll','Legend of Songkran','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7329,'Old_Copper_Key','Old Bronze Key','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7330,'2anny','Mystic Orb','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7331,'Flower_Of_Heaven','Heaven Flower','Etc',500,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7332,'Slate','Complete Tablet','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7333,'Piece_Of_Slate_1','Prontera Tablet','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7334,'Piece_Of_Slate_2','Payon Tablet','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7335,'Piece_Of_Slate_3','Morocc Tablet','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7336,'Piece_Of_Slate_4','Geffen Tablet','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7337,'Eye_Of_Hellion','Eye of Hellion','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7338,'RO_Transportation_Card','One-way Ticket','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7339,'RO_Transportation_Card_','Commemorative Travel Card','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7340,'Will_Of_Darkness','Will of the Darkness','Etc',734,50,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7341,'Worn_Out_Pendant','Old Pendant','Etc',20,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7342,'File01','File Folder','Etc',20,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7343,'File02','Sealed File Folder','Etc',20,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7344,'File03','Shinokas Case File','Etc',20,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7345,'Armlet_Of_Prisoner','Handcuffs','Etc',724,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7346,'Pile_Of_Ymir_Heart','Ymir\'s Heart Piece','Etc',20,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7347,'Lab_Staff_Record','Research Chart','Etc',840,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7348,'Indication_Of_Member01','Membership Card','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7349,'Indication_Of_Member02','Archive Permit','Etc',20,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7350,'Pass','Pass','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7351,'Friend\'s_Diary','Friend\'s Diary','Etc',20,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7352,'Transparent_Plate01','Transparent Plate','Etc',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7353,'Transparent_Plate02','Transparent Plate','Etc',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7354,'Transparent_Plate03','Transparent Plate','Etc',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7355,'Transparent_Plate04','Transparent Plate','Etc',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7356,'Piece_Of_Crest1','Crest Piece','Etc',5000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7357,'Piece_Of_Crest2','Crest Piece','Etc',5000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7358,'Piece_Of_Crest3','Crest Piece','Etc',5000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7359,'Piece_Of_Crest4','Crest Piece','Etc',5000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7360,'RO_Festival_Ticket','RO Festival Invitation','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7361,'Lotto01','Lotto Ball 01','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7362,'Lotto02','Lotto Ball 02','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7363,'Lotto03','Lotto Ball 03','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7364,'Lotto04','Lotto Ball 04','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7365,'Lotto05','Lotto Ball 05','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7366,'Lotto06','Lotto Ball 06','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7367,'Lotto07','Lotto Ball 07','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7368,'Lotto08','Lotto Ball 08','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7369,'Lotto09','Lotto Ball 09','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7370,'Lotto10','Lotto Ball 10','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7371,'Lotto11','Lotto Ball 11','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7372,'Lotto12','Lotto Ball 12','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7373,'Lotto13','Lotto Ball 13','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7374,'Lotto14','Lotto Ball 14','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7375,'Lotto15','Lotto Ball 15','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7376,'Lotto16','Lotto Ball 16','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7377,'Lotto17','Lotto Ball 17','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7378,'Lotto18','Lotto Ball 18','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7379,'Lotto19','Lotto Ball 19','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7380,'Lotto20','Lotto Ball 20','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7381,'Lotto21','Lotto Ball 21','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7382,'Lotto22','Lotto Ball 22','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7383,'Lotto23','Lotto Ball 23','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7384,'Lotto24','Lotto Ball 24','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7385,'Lotto25','Lotto Ball 25','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7386,'Lotto26','Lotto Ball 26','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7387,'Lotto27','Lotto Ball 27','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7388,'Lotto28','Lotto Ball 28','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7389,'Lotto29','Lotto Ball 29','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7390,'Lotto30','Lotto Ball 30','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7391,'Lotto31','Lotto Ball 31','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7392,'Lotto32','Lotto Ball 32','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7393,'Lotto33','Lotto Ball 33','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7394,'Lotto34','Lotto Ball 34','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7395,'Lotto35','Lotto Ball 35','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7396,'Lotto36','Lotto Ball 36','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7397,'Lotto37','Lotto Ball 37','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7398,'Lotto38','Lotto Ball 38','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7399,'Word_Card01','Selamat','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7400,'Word_Card02','Hari','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7401,'Word_Card03','Kemerdekaan','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7402,'Word_Card04','Republik','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7403,'Word_Card05','Indonesia','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7404,'Word_Card06','Ke-60','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7405,'Crushed_Can','Crushed Can','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7406,'Moon_Cake1','Yuebing','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7407,'Moon_Cake2','Yuebing','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7408,'Moon_Cake3','Yuebing','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7409,'Moon_Cake4','Yuebing','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7410,'Moon_Cake5','Yuebing','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7411,'Moon_Cake6','Yuebing','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7412,'Moon_Cake7','Yuebing','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7413,'Moon_Cake8','Yuebing','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7414,'Moon_Cake9','Yuebing','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7415,'Stone_Of_Summons','Summoning Stone','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7416,'Letter_Of_Recommend','Letter of Recommendation','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7417,'Mission_ScrollA','Written Request(A)','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7418,'Mission_ScrollB','Written Request(B)','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7419,'Embryo_HandBook','Embryo Creation Guide','Etc',48000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7420,'Skull_','Skull','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7421,'Key_Red','Red Key','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7422,'Key_Yellow','Yellow Key','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7423,'Key_Blue','Blue Key','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7424,'Key_Green','Green Key','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7425,'Key_Black','Black Key','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7426,'Magic_Gem_Red','Red Charm Stone','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7427,'Magic_Gem_Yellow','Yellow Charm Stone','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7428,'Magic_Gem_Blue','Blue Charm Stone','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7429,'Magic_Gem_Green','Green Charm Stone','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7430,'Magic_Gem_Black','Black Charm Stone','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7431,'Several_Books','Pile of Books','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7432,'Leather_Pouch','Leather Pouch','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7433,'Scroll','Blank Scroll','Etc',4000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7434,'Elemental_Potion_Book','Elemental Potion Creation Guide','Etc',100000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7435,'Golden_Bracelet','Golden Ornament','Etc',1907,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7436,'Piece_Of_Memory_Green','Fragment of Agony','Etc',1506,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7437,'Piece_Of_Memory_Purple','Fragment of Misery','Etc',1506,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7438,'Piece_Of_Memory_Blue','Fragment of Hatred','Etc',1506,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7439,'Piece_Of_Memory_Red','Fragment of Despair','Etc',1506,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7440,'Red_Feather','Red Feather','Etc',1335,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7441,'Blue_Feather','Blue Feather','Etc',1408,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7442,'Cursed_Seal','Cursed Seal','Etc',1332,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7443,'Tri_Headed_Dragon_Head','Three-Headed Dragon\'s Head','Etc',956,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7444,'Treasure_Box','Treasure Box','Etc',300000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7445,'Dragonball_Green','Green Bijou','Etc',887,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7446,'Dragonball_Blue','Blue Bijou','Etc',887,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7447,'Dragonball_Red','Red Bijou','Etc',887,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7448,'Dragonball_Yellow','Yellow Bijou','Etc',887,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7449,'Bloody_Page','Bloody Page','Etc',681,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7450,'Piece_Of_Bone_Armor','Skeletal Armor Piece','Etc',2050,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7451,'Scale_Of_Red_Dragon','Fire Dragon Scale','Etc',1852,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7452,'Yellow_Spice','Yellow Spice','Etc',750,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7453,'Sweet_Sauce','Sweet Sauce','Etc',525,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7454,'Plain_Sauce','Savory Sauce','Etc',525,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7455,'Hot_Sauce','Spicy Sauce','Etc',525,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7456,'Red_Spice','Red Spice','Etc',750,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7457,'Cooking_Oil','Cooking Oil','Etc',375,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7458,'Baphomet\'s_Horn','Fortune Horn','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7459,'RAMADAN_','Idul Fitri Card','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7460,'Niflheim_Ticket','Niflheim Express Ticket','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7461,'BlueCard_A','Blue A Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7462,'BlueCard_E','Blue E Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7463,'BlueCard_F','Blue F Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7464,'BlueCard_H','Blue H Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7465,'BlueCard_L','Blue L Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7466,'BlueCard_N','Blue N Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7467,'BlueCard_O','Blue O Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7468,'BlueCard_P','Blue P Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7469,'BlueCard_U','Blue U Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7470,'BlueCard_W','Blue W Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7471,'BlueCard_Y','Blue Y Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7472,'Cookbook01','Level 1 Cookbook','Etc',1000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7473,'Cookbook02','Level 2 Cookbook','Etc',1000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7474,'Cookbook03','Level 3 Cookbook','Etc',1000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7475,'Cookbook04','Level 4 Cookbook','Etc',1000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7476,'Cookbook05','Level 5 Cookbook','Etc',1000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7477,'Cookbook06','Level 6 Cookbook','Etc',1000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7478,'Cookbook07','Level 7 Cookbook','Etc',1000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7479,'Cookbook08','Level 8 Cookbook','Etc',1000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7480,'Cookbook09','Level 9 Cookbook','Etc',1000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7481,'Cookbook10','Level 10 Cookbook','Etc',1000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7482,'Pot','Pot','Etc',150,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7483,'Key_Of_Seal','Key of the Seal','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7484,'Warrior_Symbol','Symbol of a Brave Warrior','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7485,'2nd_Floor_Pass','Cloud General','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7486,'3rd_Floor_Pass','Wind General','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7487,'Tavern_Wine','Culinary Wine','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7488,'Delivery_Box','Delivery Package','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7489,'Villa_Spare_Key','Cottage Key','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7490,'Kyll_Hire_Letter','Letter to Elly','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7491,'Iron_Box','Steel Box','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7492,'Yellow_Key_Card','Yellow Keycard','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7493,'Golden_Key','Golden Key','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7494,'Kiel_Button','Luxurious Button','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7495,'Blue_Key_Card','Blue Keycard','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7496,'Red_Key_Card','Red Keycard','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7497,'Steel_Piece','Metal Fragment','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7498,'Rosimier_Key','Rosimier Mansion Keys','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7499,'Family_Portrait','Family Portrait','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7500,'Elysia_Portrait','Woman\'s Portrait','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7501,'Kyll_Hire_Letter2','K.H\'s Letter','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7502,'Piece_Memo_Of_James','James\'s Note','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7503,'Man_Portrait','Man\'s Portrait','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7504,'Toy_Motor','Power Device','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7505,'Toy_Key','Toy Key','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7506,'Black_Key_Card','Black Keycard','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7507,'Sturdy_Iron_Piece','Solid Iron Piece','Etc',842,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7508,'Elysia_Ring','Allysia\'s Ring','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7509,'Fancy_Key_Card','Luxurious Keycard','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7510,'Valhalla_Flower','Valhalla\'s Flower','Etc',200000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7511,'Rune_Of_Darkness','Rune of Darkness','Etc',2526,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7512,'Burnt_Parts','Burnt Part','Etc',1600,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7513,'Pocket_Watch__','Pocket Watch','Etc',3420,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7514,'Monster_Ticket','Monster Ticket','Etc',2,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7515,'Marvelous_Medal','Prize Medal','Etc',2,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7516,'Green_Key_Card','Green Keycard','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7517,'Gold_Coin_','Gold Coin','Etc',1000,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7518,'Women\'s_Medal','Women\'s Medal','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7519,'Money_Envelope','Handsel','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7520,'Chinese_Scroll','Please Be Rich','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7521,'Flame_Stone','Flame Stone','Etc',112,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7522,'Ice_Stone','Ice Stone','Etc',112,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7523,'Wind_Stone','Wind Stone','Etc',112,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7524,'Shadow_Orb','Shadow Orb','Etc',225,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7525,'Summer_Feast_Ticket','Summer Festival Ticket','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7526,'Manuscript_Paper','Manuscript Paper','Etc',2); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7527,'Life_Book','Book About True Life','Etc',100,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7528,'Id_Lottery_Ticket','Lottery Ticket','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7529,'Stolen_Sandals','Stolen Sandal','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7530,'Travel_Brochure_01','Travel Brochure [Amatsu]','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7531,'Travel_Brochure_02','Travel Brochure [Kunlun]','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7532,'Travel_Brochure_03','Travel Brochure [Luoyang]','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7533,'Travel_Brochure_04','Travel Brochure [Ayothaya]','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7534,'Photo_Album_01','Amatsu Completed Photo Album','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7535,'Photo_Album_02','Kunlun Completed Photo Album','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7536,'Photo_Album_03','Luoyang Completed Photo Album','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7537,'Photo_Album_04','Ayothaya Completed Photo Album','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7538,'Sifted_Sand','Sand for Work','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7539,'Poring_Coin','Poring Coin','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7540,'Lotto39','Lotto Ball 39','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7541,'Lotto40','Lotto Ball 40','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7542,'Lotto41','Lotto Ball 41','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7543,'Lotto42','Lotto Ball 42','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7544,'Lotto43','Lotto Ball 43','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7545,'Lotto44','Lotto Ball 44','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7546,'Lotto45','Lotto Ball 45','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7547,'Soccer_Ball','Soccer Ball','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7548,'Soccer_Shoes','Soccer Shoes','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7549,'Brazilian_Flag','Brazilian Flag','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7550,'Ticket01','6.13 Ticket','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7551,'Ticket02','6.18 Ticket','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7552,'Ticket03','6.22 Ticket','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7553,'Lotus_Flower','Lotus Flower','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7554,'Striped_Candle','Striped Candle','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7555,'Green_Incense','Green Incense','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7556,'Longing_Heart','Longing Heart','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7557,'Invitation_Letter','Invitation Letter','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7558,'Invitation_Ticket','Invitation Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7559,'Key_Of_Flower_Garden','Key to the Secret Garden','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7560,'Longing_Heart2','Longing Heart','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7561,'Ice_Heart','Glacial Heart','Etc',606,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7562,'Ice_Scale','Ice Scale','Etc',3020,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7563,'Bloody_Rune','Bloody Rune','Etc',2016,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7564,'Rotten_Meat','Rotten Meat','Etc',102,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7565,'Sticky_Poison','Sticky Poison','Etc',350,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7566,'Will_Of_Darkness_','Will of Red Darkness','Etc',1530,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7567,'Suspicious_Hat','Suspicious Hat','Etc',1290,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7568,'White_Mask','White Mask','Etc',1060,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7569,'Hammer_Of_Wind','Wind Hammer','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7570,'Temple_Lottery_Ticket','Temple Lottery Ticket','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7571,'Diary_Of_Blue','Bruspetti\'s Diary','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7572,'Magic_Necklace','Ashy Necklace','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7573,'Magic_Necklace_','Sparkling Necklace','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (7574,'Ice_Particle','Freezing Snow Powder','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7575,'Red_Jewel_','Red Jewel','Etc',20,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7576,'Blue_Jewel_','Blue Jewel','Etc',20,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7577,'Golden_Jewel_','Yellow Jewel','Etc',20,50,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7578,'Anti_Spell_Bead','Countermagic Crystal','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7579,'Silk_Handkerchief','Silk Handkerchief of Zhi Nu','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7580,'Black_Bead','Black Marble','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7581,'Anniversary_Ticket','Celebration Document','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7582,'Gem_Of_Ruin','Jewel of Destruction','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7583,'Evil_Mind','Evil Mind','Etc',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7584,'Proof_Of_Guard1','Guard\'s First Proof','Etc',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7585,'Proof_Of_Guard2','Guard\'s Second Proof','Etc',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7586,'Proof_Of_Guard3','Guard\'s Third Proof','Etc',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7587,'Proof_Of_Guard4','Guard\'s Fourth Proof','Etc',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7588,'IPOD_Ticker','IPOD Coupon','Etc',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7589,'Moon_Cake10','Lettered Moon Snack 01','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7590,'Moon_Cake11','Lettered Moon Snack 02','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7591,'Moon_Cake12','Lettered Moon Snack 03','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7592,'Moon_Cake13','Lettered Moon Snack 04','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7593,'Moon_Cake14','Lettered Moon Snack 05','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7594,'Sonia\'s_Letter','Sonia\'s Letter','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7595,'Unique_Sword','Special Sword','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7596,'Unique_Shield','Special Shield','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7597,'Magic_Stone','Magic Stone','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7598,'BlueCard_I','Blue I Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7599,'BlueCard_D','Blue D Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7600,'BlueCard_K','Blue K Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7601,'BlueCard_S','Blue S Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7602,'BlueCard_R','Blue R Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7603,'RO_Party_Ticket','RO Party Invitation Ticket','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7604,'Flour','Flour','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7605,'Chicken_Egg','Chicken Egg','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7606,'Coin','Token of the Ox','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7607,'Evil_Dragon_Head','Neck of Demon Dragon','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7608,'Premium_Ticket','Premium Ticket','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7609,'Pumpkin_Mojo','Pumpkin Mojo','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7610,'Food_Ticket','Food Exchange Ticket','Etc',1000,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7611,'Fox_Symbol','Symbol of Fox','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7612,'Heart_Of_Fox_Queen','Heart of Queen Fox','Etc',2,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7613,'Small_Rice_Dough','Small Rice Cake Dough','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7614,'Special_Packing_Paper','Wrapping Paper','Etc',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7615,'MVP_Ticket','MVP Voucher','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7616,'Mini_Boss_Ticket','Miniboss Voucher','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7617,'Monster_Ticket_','Monster Voucher','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7618,'Monster_Crystal','Monster Crystal','Etc',2,100,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7619,'Enriched_Elunium','Enriched Elunium','Etc',2,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7620,'Enriched_Oridecon','Enriched Oridecon','Etc',2,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7621,'Token_Of_Siegfried','Token Of Siegfried','Etc',2,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7622,'New_Style_Coupon','Hairstyle Coupon','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7623,'Name_Change_Coupon','Ticket Of Identification','Etc',2,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7624,'Spring_Stanza23','Spring Stanza23','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7625,'Registration_Ticket','Registration Ticket','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7626,'Bubble_Gum_Token','Bubble Gum Token','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7627,'Sage_Key','Sage Key','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7628,'Idiot_Key','Idiot Key','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7629,'Pink_Gift_Box','Pink Gift Box','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7630,'Clean_Beach_Brush','Clean Beach Brush','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7631,'Trash_Debris','Trash Debris','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7632,'To_Afterworld_Record','Terrible Report Card','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7633,'To_Heaven_Record','Heavensent Report Card','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7634,'Rose_Of_Father','Father Rose','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7635,'Perfume_Pouch','Incense Bag','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7636,'Magic_Potion_Bottle','Magic Potion Bottle','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7637,'Father_Giftbox','Father Giftbox','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7638,'TW_Green_Box','TW Green Box','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7639,'TW_Red_Box','TW Red Box','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7640,'Butterfly_Hair_Decoration','Butterfly Hair Decoration','Etc',10,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7641,'Medical_Cure_Box','Medical Cure Box','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_buyingstore`) VALUES (7642,'Bloody_Coin','Bloody Coin','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7643,'Bloody_Letter','Bloody Letter','Etc',10,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_buyingstore`) VALUES (7644,'Unsent_Letter','Unsent Letter','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7646,'RO_Luk_Bookmark','RO Luk Bookmark','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7647,'Taiwan_Luk_Coin','Taiwan Luk Coin','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7648,'Snake_Bookmark','Snake Bookmark','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7649,'Big_Luk_Bookmark','Big Luk Bookmark','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7651,'Mystery_Egg','Mystery Egg','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`attack`) VALUES (7663,'Full_Metal_Jacket','Full Metal Jacket','Etc',200,1,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`attack`) VALUES (7664,'Shooting_Mine','Grenade Launcher','Etc',450,1,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`attack`) VALUES (7665,'Dragon_Tail_Missile','Dragon Tail Missile','Etc',1500,1,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7666,'TimeTravel_Scroll','Time Travel Scroll','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7667,'Abandoned_Machine','Abandoned Machine','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7668,'Clean_Bandage','Clean Bandage','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7669,'Rubbing_Alchohol','Rubbing Alchohol','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7670,'Sour_Grass','Sour Grass','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7671,'Firstaid_Kit','First Aid Kit','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7672,'Relief_Food','Relief Food','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7674,'Mysterious_Ingredient','Mysterious Ingredient','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7675,'Mysterious_Doll','Mysterious Doll','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7676,'Transmission_Coupon','Transmission Coupon','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7679,'Oneclick_Weapon_7UP','One Click Weapon 7UP','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7680,'Oneclick_Weapon_9UP','One Click Weapon 9UP','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7681,'Oneclick_Armor_7UP','One Click Armor 7UP','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7682,'Oneclick_Armor_9UP','One Click Armor 9UP','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7685,'Sour_Melon','Sweet and Sour Melon','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7690,'Special_Exchange_Coupons','Special Exchange Coupons','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7701,'Dragon_Spirit','Soul','Etc',2,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7702,'Special_Cogwheel','Special Cogwheel','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7703,'Piece_Of_Cogwheel','Piece of Cogwheel','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7704,'Broken_Thermometer','Broken Thermometer','Etc',2,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7705,'Note_Of_Geologist','Note of Geologist','Etc',2,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7706,'Spoiled_Carrot_Juice','Broken Carrot Juice','Etc',20,40); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7707,'Spoiled_Banana_Juice','Broken Banana Juice','Etc',20,40); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7708,'Spoiled_Apple_Juice','Broken Apple Juice','Etc',20,40); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7709,'Spoiled_Grape_Juice','Broken Grape Juice','Etc',20,40); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7710,'Black_Gemstone','Black Gemstone','Etc',600,30); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7711,'Update_Ticket','Event Ticket','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7712,'Nokia5500','Nokia 5500','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7713,'BlueCard_A_','Blue A(2) Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7714,'BlueCard_R_','Blue R(2) Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7715,'Handmade_Choco_Recipe','Handmade Chocolate Recipe','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7716,'Strawberry_Choco_Recipe','Chocolate Strawberry Recipe','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7717,'Choco_Tart_Recipe','Chocolate Tart Recipe','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7718,'Cacao_Bean','Cacao Bean','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7719,'BlueCard_G','Blue G Card','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7720,'Gold_Coin_US','Gold Coin','Etc',100,10,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7721,'Treasure_Box_','Treasure Box','Etc',100,500); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7722,'Debt_Note','Debt Note','Etc',20,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7723,'Diamond_Of_Ruin','Diamond of Ruin','Etc',20,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7724,'Forbidden_Secret_Art','Forbidden Secret Art','Etc',20,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7725,'Unlucky_Emerald','Unlucky Emerald','Etc',20,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7726,'Token_Of_King','Token of King','Etc',20,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7727,'HP_Doctor_Ticket','HP Doctor Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7728,'SP_Doctor_Ticket','SP Doctor Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7729,'Rok_Star_Badge','Rok Star Badge','Etc',20,100,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nosell`) VALUES (7730,'Mission_Certificate1','Mission Ticket 1','Etc',10,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nosell`) VALUES (7731,'Mission_Certificate2','Mission Ticket 2','Etc',10,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nosell`) VALUES (7732,'Mission_Certificate3','Mission Ticket 3','Etc',10,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nosell`) VALUES (7733,'Mission_Certificate4','Mission Ticket 4','Etc',10,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nosell`) VALUES (7734,'Mission_Certificate5','Mission Ticket 5','Etc',10,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nosell`) VALUES (7735,'Mission_Certificate6','Mission Ticket 6','Etc',10,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nosell`) VALUES (7736,'Mission_Certificate7','Mission Ticket 7','Etc',10,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nosell`) VALUES (7737,'Mission_Certificate8','Mission Ticket 8','Etc',10,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nosell`) VALUES (7738,'Mission_Certificate9','Mission Ticket 9','Etc',10,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nosell`) VALUES (7739,'Mission_Certificate10','Mission Ticket 10','Etc',10,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nosell`) VALUES (7740,'Mission_Certificate11','Mission Ticket 11','Etc',10,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nosell`) VALUES (7741,'Mission_Certificate12','Mission Ticket 12','Etc',10,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7742,'Kaong','Kaong','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7743,'Gulaman','Gulaman','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7744,'Leche_Flan','Leche Flan','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7745,'Ube_Jam','Ube Jam','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7746,'Sago','Sago','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7747,'Langka','Langka','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7748,'Sweet_Bean','Sweet Beans','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7749,'Sweet_Banana','Sweet Bananas','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7750,'Macapuno','Macapuno','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7751,'Old_White_Cloth','Old White Cloth','Etc',550,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7752,'Clattering_Skull','Clattering Skull','Etc',840,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7753,'Broken_Farming_Utensil','Broken Farming Utensil','Etc',330,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7754,'Broken_Crown','Broken Crown','Etc',3000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7755,'Research_Note','Research Note','Etc',20,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7756,'Sealed_Book','Sealed Book','Etc',2000,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7757,'Mithril','Mithril','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7758,'Star_Crystal','Star Crystal','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7759,'Geology_Report','Geologist\'s Report','Etc',20,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7760,'Yaga_Magic_Book','Yaga\'s Magic Book','Etc',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7761,'Magic_Gourd_Bottle','Magic Gourd Bottle','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7762,'Yaga_Pestle','Yaga\'s Pestle','Etc',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7763,'Sticky_Herb','Sticky Herb','Etc',20,10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7764,'High_Strength_Adhesive','High Strength Adhesive','Etc',20,10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7765,'Yaga_Secret_Medicine','Baba Yaga\'s Secret Medicine','Etc',20,10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7766,'Bok_Choy','Bok Choy','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7767,'Chung_E_Cake','Green Maiden\'s Cake','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7768,'Squid','Squid','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7769,'Egg_Yolk','Egg Yolk','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7770,'Sweet_Rice','Sweet Rice','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7771,'Lotus_Leaf','Lotus Leaf','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7772,'String','String','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7773,'War_Badge','Wat Badge','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7774,'Chung_E_Ticket','Green Maiden Ticket','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7775,'Spring_Rabbit_Ticket','Spring Rabbit Ticket','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7776,'Max_Weight_Up_Scroll','Gym Pass','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7777,'Gold_Box','Sealed Golden Box','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7778,'Silver_Box','Sealed Silver Box','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7779,'Gold_Key_TW','Golden Key','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7780,'Silver_Key','Silver Key','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7781,'Heart_Box','Engrave Treasure Box','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_dropannounce`) VALUES (7782,'Gold_Key77','Episode 13.1 Poporing Key','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_dropannounce`) VALUES (7783,'Silver_Key77','Episode 13.2 Poring Key','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7784,'Fawner_Coupon1','Free Coupon 1','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7785,'Fawner_Coupon2','Free Coupon 2','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7786,'Fawner_Coupon3','Free Coupon 3','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7787,'Fawner_Coupon4','Free Coupon 4','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7788,'Fawner_Coupon5','Free Coupon 5','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7789,'Fawner_Coupon6','Free Coupon 6','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7790,'Fawner_Coupon7','Free Coupon 7','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7791,'Fawner_Coupon8','Free Coupon 8','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7792,'Guyak','Guyak','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7793,'Golden_Apple','Golden Apple','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7794,'Fate_Of_Crow','The Crow of Destiny','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7795,'Mami_Photo_Album','Mammi\'s Photo Album','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7796,'Author_Autograph','Author\'s Autograph','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7797,'Author_Memo','Author\'s Memo','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7798,'Dark_Debris','Fragment of Darkness','Etc',500,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7799,'Dark_Crystal','Crystal of Darkness','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7800,'Golden_Apple_','Golden Charm Apple','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7801,'Girl_Fan_Letter','Girl\'s Letter','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7802,'Autograph_Book','Signature Notebook','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7803,'Battle_Manual_TW','Beginner\'s Field Manual','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7804,'Octopig_Tentacle','Octopig\'s Leg','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7805,'Brown_Ring','Brown Jenoss\'s Family Ring','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7806,'Black_Anvil','God Anvil','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7807,'Ore','God Mineral','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7808,'Gold_Hammer','God Hammer','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7809,'Gold_Furnace','God Furnace','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7810,'Yellow_Cat_Eyed_Stone','Symbol of Richness','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7811,'Gold_Anvil','Anvil','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7812,'Red_Cat_Eyed_Stone','Symbol of Bravery','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7813,'Th_Red_Ring','Red Jenoss\'s Family Ring','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7814,'Green_Ring','Green Jenoss\'s Family Ring','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7815,'Blue_Ring','Blue Jenoss\'s Family Ring','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7816,'Blue_Cat_Eyed_Stone','Symbol of Faith','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7817,'White_Cat_Eyed_Stone','Symbol of Peace','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7818,'RJC_Golden_Necklace','Jessur\'s Necklace','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7819,'Nokia5300','Nokia 5300','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7820,'Morroc_Skin','Piece of Morocc Skin','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7821,'Green_Apple','Green Apple','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7822,'Whole_Barbecue','Whole Barbecue','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7823,'Meat_Veg_Skewer','Meat Veg Skewer','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7824,'Spirit_Liquor','Spirit Liquor','Etc',1000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7825,'Heroic_Stone','Heroic Stone','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7826,'Continental_Guard_Paper','Continental Guard Paper','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7827,'Mineral_Report','Mineral Evals','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7828,'BF_Badge1','Bravery Badge','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7829,'BF_Badge2','Valor Badge','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7830,'Goddess_Tear','Goddess Tear','Etc',1,500,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7831,'Valkyrie_Token','Valkyrie\'s Token','Etc',1,500,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7832,'Brynhild_Armor_Piece','Brynhild Armor Piece','Etc',1,500,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7833,'Hero_Remains','Hero\'s Remains','Etc',1,500,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7834,'Andvari_Ring','Andvari\'s Ring','Etc',1,500,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7835,'Dusk_Glow','Dusk Glow','Etc',1,500,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7836,'Dawn_Essence','Dawn Essence','Etc',1,500,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7837,'Cold_Moonlight','Cold Moonlight','Etc',1,500,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7838,'Hazy_Starlight','Hazy Starlight','Etc',1,500,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7839,'Crystal_Key','Crystal Key','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7840,'Valkyrie_Gift','Valkyrie\'s Gift','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7841,'Spotted_Paper','Stained Piece Of Paper','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7842,'Torn_Paper','Torn Piece Of Paper','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7843,'Old_Paper','Old Piece Of Paper','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7844,'Burnt_Paper','Burnt Pieces Of Paper','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7845,'Copy_Of_Spotted_Paper','Copy Of Spotted Paper','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7846,'Copy_Of_Torn_Paper','Copy Of Torn Paper','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7847,'Copy_Of_Old_Paper','Copy Of Old Paper','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7848,'Copy_Of_Burnt_Paper','Copy Of Burnt Paper','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7849,'Soul_Crystal','Soul Crystal','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7850,'Wooden_Block_','Wooden Block','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7851,'Pass_F1','Wii Raffle Ticket','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7852,'Pass_F2','Divx Player Raffle Ticket','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7853,'Pass_F3','iPod nano Raffle Ticket','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7854,'Pass_CF','Comodo Festival Ticket','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7855,'Heart','Heart','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7856,'Girl_Bunch_Of_Flower_','Girl\'s Bouquet','Etc',20,50); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7857,'Handmade_Kitty_Doll','Hand-made Kitty Doll','Etc',20,30); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7858,'Dragonball_Yellow_','Dragonball Yellow','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7859,'Game_Ticket','Game Ticket','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7860,'Peeps','Peeps','Etc',50); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7861,'Jelly_Bean','Jelly Bean','Etc',50); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7862,'Marshmallow','Marshmallow','Etc',50); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7863,'GOLD_ID4','Special Gold','Etc',20,200,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7864,'Love_Flower','Love Flower','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7865,'Gold_Pouch','Gold Pouch','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7866,'Certificate','Certificate','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7867,'SesamePouch','Sesame Bag','Etc',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7868,'Water','Fresh Water','Etc',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7869,'RicePouch','Rice Pouch','Etc',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7870,'Corn','Corn','Etc',5,20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7871,'BeanPouch','Bean Bag','Etc',10,20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7872,'Grass','Herb','Etc',10,30); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7873,'MVP_Monster_Scroll','MVP Monster Scroll','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7874,'Monster_Scroll','Create Monster Scroll','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7875,'Pirate_Box','Pirate Treasure','Etc',300000,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7876,'Gold_Key','Golden Key','Etc',50,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7877,'Red_Ring','Red Ring','Etc',100,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7878,'Lusalka_Hair','Lusalka\'s Hair','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7879,'Golden_Thread','Golden Thread','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7880,'Babayaga_Silver_Spoon','Baba Yaga\'s Silver Spoon','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7881,'Book_Of_Magic','Mystery Magic Book','Etc',50,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7882,'Pointed_Branch','Sharp Branch','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7883,'Pointed_Wooden_Flute','Wooden Flute','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7884,'Jade_Plate','Jade Plate','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7885,'Sacred_Arrow','Sacred Arrow','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7886,'Bean_Paste','Bean Paste','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7887,'Dried_Fruit_Box','Dried Fruit Box','Etc',30); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7888,'Bag_Of_Nuts','Bag of Nuts','Etc',30); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7889,'Chicken_Feed','Chicken Feed','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7891,'Mug','Mug','Etc',2,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7892,'Charcoal','Charcoal','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7893,'Sulfur','Sulphur','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7894,'Nitrate','Nitrogen Acid','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7895,'TRO_Memory_Book01','Rama5 Book','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7896,'TRO_Memory_Book02','Loykrathong Book','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7897,'TRO_Memory_Book03','Constitution Book','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7898,'VVS_Balmung','VV Strong Balmung','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7899,'Spiritualist_Dagger','Dagger Of Psychic','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7900,'Jenoss_Ring1','Jonathan Family Ring','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7901,'Jenoss_Ring2','Jillberriel Family Ring','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7902,'Jenoss_Ring3','Jessur Family Ring','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7903,'Jenoss_Ring4','Jenoss Family Ring','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7904,'Piano_Key','Piano Key','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7905,'Rok_Star_Badge_','Rok Star Badge','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7906,'Poppy_Wreath','Poppy Wreath','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7907,'Bobbin_Of_Goddess','Bobbin Of Goddess','Etc',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7908,'Louis_Hair_Coupon','Louise\'s Beauty Coupon','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7909,'Stolen_Cookie','Stolen Cookie','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7910,'Stolen_Candy','Stolen Candy','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7911,'Yulia_Hat','Yulia\'s Hat','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7912,'Portable_Snowman','Portable Snowman Machine','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7913,'Test_Certificate','Battle Test Certificate','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7914,'Ancient_Document_TW','Ancient Language Document','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7915,'Copper_Coin_','Bronze Coin','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (7916,'Silver_Coin_','Silver Coin','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7917,'Magic_Potion','Magic Potion','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7918,'Particle_Of_Memory','Fragment Of Memory','Etc',2000,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7919,'Festival_Ticket','Festival Ticket','Etc',10,10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7920,'Hero\'s_Arsenal','He\'s Arsenal','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7921,'Essence_Of_Dragon','Essence Of Dragon','Etc',1000,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7922,'RWC_Ticket','RWC Voucher Items','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7923,'KRATHONG_','Krathong','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7924,'Gold_Paper','Gold Paper','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7925,'Silver_Paper','Silver Paper','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7926,'Incense','Incense','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7927,'Candle_TW','Candle TW','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7928,'Brazilian_Flag_','Brazil National Flag','Etc',10,10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7929,'Golden_Coin_','Gold Coin','Etc',10,10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7930,'Cowking\'s_Nose_Ring','Devil\'s Cattle Ring','Etc',1000,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7931,'Poison_Kit','Poison Kit','Etc',1,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7932,'Poison_Herb_Nerium','Poison Herb Nerium','Etc',1,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7933,'Poison_Herb_Rantana','Poison Herb Rantana','Etc',1,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7934,'Poison_Herb_Makulata','Poison Herb Makulata','Etc',1,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7935,'Poison_Herb_Seratum','Poison Herb Seratum','Etc',1,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7936,'Poison_Herb_Scopolia','Poison Herb Scoporia','Etc',1,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7937,'Poison_Herb_Amoena','Poison Herb Amoena','Etc',1,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7938,'Light_Granule','Light Granule','Etc',1500,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7939,'Elder_Branch','Elder Branch','Etc',1500,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (7940,'Special_Alloy_Trap','Special Alloy Trap','Etc',300,1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7941,'Halloween_Ticket','Halloween Ticket','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7942,'Letter_From_Chico','Chico Cesar Letter','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7943,'Caskinya','Caskinya','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7944,'Sealed_Box','Sealed Box','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7945,'Almighty_Charm','Universal Amulet','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7946,'Valentine_Gold_Ring','Gold Ring Of Valentine','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7947,'Valentine_Silver_Ring','Silver Ring Of Valentine','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7948,'Box','Box','Etc',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7949,'Woven_Wool','Woven Wool','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7950,'Ayothaya_Ticket','Ayothaya Fest Ticket','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7951,'Gold_Tulip','Golden Tulip Flower','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7952,'Gift_From_Romiros','Gift Of Lomi Ross','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7953,'Gift_From_Juliedge','Gift Of Juliet','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7954,'Festival_Ticket_','Summer Festival Ticket','Etc',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7955,'Lost_Card1','Lost Card1','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7956,'Lost_Card2','Lost Card2','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7957,'Lost_Card3','Lost Card3','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7958,'Lost_Card4','Lost Card4','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`) VALUES (7959,'Ancient_Gold_Coin','Ancient Gold Coin','Etc',100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`) VALUES (7960,'Ancient_Silver_Coin','Ancient Silver Coin','Etc',100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7961,'Weapon_Exchange','Weapon Exchange','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7962,'Treasure_Map1','Treasure Map1','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7963,'Treasure_Map2','Treasure Map2','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7964,'Treasure_Map3','Treasure Map3','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7965,'Treasure_Map4','Treasure Map4','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7966,'Weird_Parchment1','Weird Parchment1','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7967,'Weird_Parchment2','Weird Parchment2','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7968,'Weird_Parchment3','Weird Parchment3','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (7969,'Weird_Parchment4','Weird Parchment4','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7970,'Unwritten_Letter1','Unwritten Letter1','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7971,'Unwritten_Letter2','Unwritten Letter2','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7972,'Oath_Day_Letter','Oath Day Letter','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7973,'Immortality_Egg','Immortality Egg','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7974,'Illusion_Piece','Illusion Piece','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7975,'Cupid_Choco','Cupid Choco','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (7976,'Gf_Magic_Coin','Gf Magic Coin','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (7977,'Hunting_Medal_Badge','Hunting Medal Badge','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7978,'Spring_Stanza1','Spring Stanza1','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7979,'Spring_Stanza2','Spring Stanza2','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7980,'Spring_Stanza3','Spring Stanza3','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7981,'Spring_Stanza4','Spring Stanza4','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7982,'Spring_Stanza5','Spring Stanza5','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7983,'Spring_Stanza6','Spring Stanza6','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7984,'Spring_Stanza7','Spring Stanza7','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7985,'Spring_Stanza8','Spring Stanza8','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7986,'Spring_Stanza9','Spring Stanza9','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7987,'Spring_Stanza10','Spring Stanza10','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7988,'Spring_Stanza11','Spring Stanza11','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7989,'Spring_Stanza12','Spring Stanza12','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7990,'Spring_Stanza13','Spring Stanza13','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7991,'Spring_Stanza14','Spring Stanza14','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7992,'Spring_Stanza15','Spring Stanza15','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7993,'Spring_Stanza16','Spring Stanza16','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7994,'Spring_Stanza17','Spring Stanza17','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7995,'Spring_Stanza18','Spring Stanza18','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7996,'Spring_Stanza19','Spring Stanza19','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7997,'Spring_Stanza20','Spring Stanza20','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7998,'Spring_Stanza21','Spring Stanza21','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (7999,'Spring_Stanza22','Spring Stanza22','Etc',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (11000,'Prontera_Book_01','History book of Prontera','Etc',8000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (11001,'Adventure_Story01','Adventure Story Vol.1','Etc',8000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (11002,'Great_Chef_Orleans01','Chef King Orleans Vol.1','Etc',8000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (11003,'Legend_Of_Kafra01','Kafra Legend Vol.1','Etc',8000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (11004,'Mercenary_Rebellion','Old Book','Etc',10000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (11005,'Tyrant_Schmidt','Rune Royal Family Book','Etc',10000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (11006,'Blood_Flower01','Blood Flower Vol.1','Etc',8000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (11007,'Blood_Flower02','Blood Flower Vol.2','Etc',8000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (11008,'Barmund','Biographical Dictionary Copy Edition','Etc',10000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (11009,'Adventure_Story02','Adventure Story Vol.2','Etc',8000,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (11010,'Reward_List_Book','Battlegrounds Catalog','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (11011,'Barmund_Note','Varmunt\'s Note','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (11012,'Expedition_Report','Expedition Report','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (11013,'Expedition_Report_Vol1','Expedition Report Vol1','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (11014,'Expedition_Report_Vol2','Expedition Report Vol2','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (11015,'Expedition_Report_Vol3','Expedition Report Vol3','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (11016,'Expedition_Report_Vol4','Expedition Report Vol4','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (11017,'Reward_List_Book2','KVM Reward Items Catalog','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (11018,'Splendide_Selling_Item','Splendide Selling Item','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (11019,'Manuk_Selling_Item','Manuk Selling Item','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (11020,'Japan_Book1','Japan Book1','Etc',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (11021,'Japan_Book2','Japan Book2','Etc',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (11022,'Mix_Cook_Book','Mix Cook Book','Etc',10,50,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (11023,'Increase_Stamina_Study','Increase Stamina Study','Etc',10,50,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (11024,'Vital_Drink_CB','Vital Drink CB','Etc',10,50,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11025,'Swordman_Book_Basic','Swordman Book Basic','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11026,'Swordman_Book_Practice','Swordman Book Practice','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11027,'Swrodman_Book_Misc','Swrodman Book Misc','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11028,'Thief_Book_Basic','Thief Book Basic','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11029,'Thief_Book_Practice','Thief Book Practice','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11030,'Thief_Book_Misc','Thief Book Misc','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11031,'Archer_Book_Basic','Archer Book Basic','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11032,'Archer_Book_Practice','Archer Book Practice','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11033,'Archer_Book_Misc','Archer Book Misc','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11034,'Acol_Book_Basic','Acol Book Basic','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11035,'Acol_Book_Practice','Acol Book Practice','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11036,'Acol_Book_Misc','Acol Book Misc','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11037,'Mage_Book_Basic','Mage Book Basic','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11038,'Mage_Book_Practice','Mage Book Practice','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11039,'Mage_Book_Misc','Mage Book Misc','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11040,'Mer_Book_Basic','Mer Book Basic','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11041,'Mer_Book_Practice','Mer Book Practice','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11042,'Mer_Book_Misc','Mer Book Misc','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11043,'TK_Book_Basic','TK Book Basic','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11044,'TK_Book_Practice','TK Book Practice','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11045,'TK_Book_Misc','TK Book Misc','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11046,'Ninja_Book_Basic','Ninja Book Basic','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11047,'Ninja_Book_Practice','Ninja Book Practice','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11048,'Ninja_Book_Misc','Ninja Book Misc','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11049,'Gun_Book_Basic','Gun Book Basic','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11050,'Gun_Book_Practice','Gun Book Practice','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11051,'Gun_Book_Misc','Gun Book Misc','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11052,'SN_Book_Basic','SN Book Basic','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11053,'SN_Book_Practice','SN Book Practice','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11054,'SN_Book_Misc','SN Book Misc','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11055,'Basic_Adventure','Basic Adventure','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11056,'Elemental_Spirit_Guide','Elemental Spirit Guide','Etc',1000,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11057,'Feb_Sweets','February Sweets','Etc',20,50); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (11058,'Novice_Combi_Book','Novice Combi Book','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (11059,'WoE_TE_Rental_List','WoE TE Rental List','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (11060,'Energy_Xtal_Combi_Book','Energy Crystal Book','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11061,'Honor_Proof_Exchange_List','Honor Proof Exchange List','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (11575,'Lucky_Cookie_B','Lucky Cookie','Etc',10,30,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (11576,'Lucky_Candy_Cane_B','Lucky Lollipop','Etc',10,40,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (11579,'Lucky_Candy_B','Lucky Candy','Etc',10,30,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_gunslinger`,`job_rebellion`,`location_ammo`,`equip_level_min`) VALUES (13200,'Bullet','Bullet','Ammo','Bullet',1,1,25,true,true,true,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_gunslinger`,`job_rebellion`,`location_ammo`,`equip_level_min`,`script`) VALUES (13201,'Silver_Bullet','Surplus Silver Bullet','Ammo','Bullet',15,2,15,true,true,true,1,'bonus bAtkEle,Ele_Holy;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_gunslinger`,`job_rebellion`,`location_ammo`,`equip_level_min`,`script`) VALUES (13202,'Shell_Of_Blood','Surplus Bloody Shell','Ammo','Bullet',30,2,30,true,true,true,1,'bonus2 bAddEff,Eff_Bleeding,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`class_all`,`location_ammo`,`script`) VALUES (13203,'Flare_Sphere','Surplus Flare Sphere','Ammo','Grenade',80,5,50,false,true,'bonus bAtkEle,Ele_Fire;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`class_all`,`location_ammo`,`script`) VALUES (13204,'Lighting_Sphere','Surplus Lightning Sphere','Ammo','Grenade',80,5,50,false,true,'bonus bAtkEle,Ele_Wind;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`class_all`,`location_ammo`,`script`) VALUES (13205,'Poison_Sphere','Surplus Poison Sphere','Ammo','Grenade',80,5,50,false,true,'bonus bAtkEle,Ele_Poison;\nbonus2 bAddEff,Eff_Poison,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`class_all`,`location_ammo`,`script`) VALUES (13206,'Blind_Sphere','Surplus Blind Sphere','Ammo','Grenade',80,5,50,false,true,'bonus bAtkEle,Ele_Dark;\nbonus2 bAddEff,Eff_Blind,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`class_all`,`location_ammo`,`script`) VALUES (13207,'Freezing_Sphere','Surplus Freezing Sphere','Ammo','Grenade',80,5,50,false,true,'bonus bAtkEle,Ele_Water;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`job_gunslinger`,`job_rebellion`,`location_ammo`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13208,'Gong_Bug','Sow Bug','Ammo','Bullet',5,50,true,true,true,50,100,true,true,true,true,true,true,true,'bonus2 bAddEff,Eff_Stun,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`class_all`,`location_ammo`) VALUES (13210,'Slug_Bullet_1','Slug Ammunition L','Ammo','Bullet',250,250,30,false,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`class_all`,`location_ammo`) VALUES (13211,'Slug_Bullet_2','Slug Ammunition M','Ammo','Bullet',500,500,30,false,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`class_all`,`location_ammo`) VALUES (13212,'Slug_Bullet_3','Slug Ammunition H','Ammo','Bullet',750,750,30,false,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`class_all`,`location_ammo`) VALUES (13213,'Slug_Bullet_4','Slug Ammunition SH','Ammo','Bullet',1000,1000,30,false,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`class_all`,`location_ammo`) VALUES (13214,'Slug_Bullet_5','Slug Ammunition XH','Ammo','Bullet',1200,1200,30,false,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_gunslinger`,`job_rebellion`,`location_ammo`,`equip_level_min`,`script`) VALUES (13215,'AP_Ammo','Armor-Piercing Bullet','Ammo','Bullet',15,1,50,true,true,true,100,'bonus bAtkEle,Ele_Neutral;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_gunslinger`,`job_rebellion`,`location_ammo`,`equip_level_min`,`script`) VALUES (13216,'Blaze_Bullet','Blazing Bullet','Ammo','Bullet',10,1,40,true,true,true,100,'bonus bAtkEle,Ele_Fire;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_gunslinger`,`job_rebellion`,`location_ammo`,`equip_level_min`,`script`) VALUES (13217,'Freezing_Bullet','Freezing Bullet','Ammo','Bullet',10,1,40,true,true,true,100,'bonus bAtkEle,Ele_Water;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_gunslinger`,`job_rebellion`,`location_ammo`,`equip_level_min`,`script`) VALUES (13218,'Electric_Shock_Bullet','Lightning Bullet','Ammo','Bullet',10,1,40,true,true,true,100,'bonus bAtkEle,Ele_Wind;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_gunslinger`,`job_rebellion`,`location_ammo`,`equip_level_min`,`script`) VALUES (13219,'Magical_Stone_Bullet','Magic Stone Bullet','Ammo','Bullet',10,1,40,true,true,true,100,'bonus bAtkEle,Ele_Earth;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_gunslinger`,`job_rebellion`,`location_ammo`,`equip_level_min`,`script`) VALUES (13220,'Sanctified_Bullet','Purifying Bullet','Ammo','Bullet',10,1,40,true,true,true,100,'bonus bAtkEle,Ele_Holy;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_gunslinger`,`job_rebellion`,`location_ammo`,`equip_level_min`,`script`) VALUES (13221,'Silver_Bullet_','Silver Bullet','Ammo','Bullet',5,1,15,true,true,true,1,'bonus bAtkEle,Ele_Holy;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_gunslinger`,`job_rebellion`,`location_ammo`,`equip_level_min`,`script`) VALUES (13222,'Shell_Of_Blood_','Bloody Shell','Ammo','Bullet',10,1,30,true,true,true,1,'bonus2 bAddEff,Eff_Bleeding,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`class_all`,`location_ammo`,`script`) VALUES (13223,'Flare_Sphere_','Flare Sphere','Ammo','Grenade',15,5,50,false,true,'bonus bAtkEle,Ele_Fire;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`class_all`,`location_ammo`,`script`) VALUES (13224,'Lighting_Sphere_','Lightning Sphere','Ammo','Grenade',15,5,50,false,true,'bonus bAtkEle,Ele_Wind;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`class_all`,`location_ammo`,`script`) VALUES (13225,'Poison_Sphere_','Poison Sphere','Ammo','Grenade',15,5,50,false,true,'bonus bAtkEle,Ele_Poison;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`class_all`,`location_ammo`,`script`) VALUES (13226,'Blind_Sphere_','Blind Sphere','Ammo','Grenade',15,5,50,false,true,'bonus bAtkEle,Ele_Dark;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`class_all`,`location_ammo`,`script`) VALUES (13227,'Freezing_Sphere_','Freezing Sphere','Ammo','Grenade',15,5,50,false,true,'bonus bAtkEle,Ele_Water;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_gunslinger`,`job_rebellion`,`location_ammo`,`equip_level_min`,`script`) VALUES (13228,'Flare_Bullet','Flare Bullet','Ammo','Bullet',10,1,20,true,true,true,1,'bonus bAtkEle,Ele_Fire;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_gunslinger`,`job_rebellion`,`location_ammo`,`equip_level_min`,`script`) VALUES (13229,'Lightning_Bullet','Lightning Bullet','Ammo','Bullet',10,1,20,true,true,true,1,'bonus bAtkEle,Ele_Wind;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_gunslinger`,`job_rebellion`,`location_ammo`,`equip_level_min`,`script`) VALUES (13230,'Ice_Bullet','Ice Bullet','Ammo','Bullet',10,1,20,true,true,true,1,'bonus bAtkEle,Ele_Water;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_gunslinger`,`job_rebellion`,`location_ammo`,`equip_level_min`,`script`) VALUES (13231,'Poison_Bullet','Poison Bullet','Ammo','Bullet',10,1,20,true,true,true,1,'bonus bAtkEle,Ele_Poison;\nbonus2 bAddEff,Eff_Poison,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_gunslinger`,`job_rebellion`,`location_ammo`,`equip_level_min`,`script`) VALUES (13232,'Blind_Bullet','Blind Bullet','Ammo','Bullet',10,1,20,true,true,true,1,'bonus bAtkEle,Ele_Dark;\nbonus2 bAddEff,Eff_Blind,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_kagerouoboro`,`job_ninja`,`location_ammo`,`equip_level_min`) VALUES (13250,'Shuriken','Shuriken','Ammo','Shuriken',4,1,10,true,true,true,1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_kagerouoboro`,`job_ninja`,`location_ammo`,`equip_level_min`) VALUES (13251,'Nimbus_Shuriken','Nimbus Shuriken','Ammo','Shuriken',10,1,30,true,true,true,20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_kagerouoboro`,`job_ninja`,`location_ammo`,`equip_level_min`) VALUES (13252,'Flash_Shuriken','Flash Shuriken','Ammo','Shuriken',20,1,45,true,true,true,40); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_kagerouoboro`,`job_ninja`,`location_ammo`,`equip_level_min`) VALUES (13253,'Sharp_Leaf_Shuriken','Sharp Leaf Shuriken','Ammo','Shuriken',40,1,70,true,true,true,60); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_kagerouoboro`,`job_ninja`,`location_ammo`,`equip_level_min`) VALUES (13254,'Thorn_Needle_Shuriken','Thorn Needle Shuriken','Ammo','Shuriken',100,1,100,true,true,true,80); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_kagerouoboro`,`job_ninja`,`location_ammo`,`equip_level_min`,`script`) VALUES (13255,'Kunai_Of_Icicle','Icicle Kunai','Ammo','Kunai',10,1,30,true,true,true,1,'bonus bAtkEle,Ele_Water;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_kagerouoboro`,`job_ninja`,`location_ammo`,`equip_level_min`,`script`) VALUES (13256,'Kunai_Of_Black_Soil','Black Earth Kunai','Ammo','Kunai',10,1,30,true,true,true,1,'bonus bAtkEle,Ele_Earth;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_kagerouoboro`,`job_ninja`,`location_ammo`,`equip_level_min`,`script`) VALUES (13257,'Kunai_Of_Furious_Wind','High Wind Kunai','Ammo','Kunai',10,1,30,true,true,true,1,'bonus bAtkEle,Ele_Wind;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_kagerouoboro`,`job_ninja`,`location_ammo`,`equip_level_min`,`script`) VALUES (13258,'Kunai_Of_Fierce_Flame','Heat Wave Kunai','Ammo','Kunai',10,1,30,true,true,true,1,'bonus bAtkEle,Ele_Fire;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_kagerouoboro`,`job_ninja`,`location_ammo`,`equip_level_min`,`script`) VALUES (13259,'Kunai_Of_Deadly_Poison','Fell Poison Kunai','Ammo','Kunai',10,1,30,true,true,true,1,'bonus bAtkEle,Ele_Poison;\nbonus2 bAddEff,Eff_Poison,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_ammo`,`equip_level_min`) VALUES (13260,'Apple_Bomb','Apple Bomb','Ammo','Throwweapon',100,1,true,true,true,true,true,99); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_ammo`,`equip_level_min`) VALUES (13261,'Coconut_Bomb','Coconut Bomb','Ammo','Throwweapon',100,1,true,true,true,true,true,99); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_ammo`,`equip_level_min`) VALUES (13262,'Melon_Bomb','Melon Bomb','Ammo','Throwweapon',100,1,true,true,true,true,true,99); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_ammo`,`equip_level_min`) VALUES (13263,'Pineapple_Bomb','Pineapple Bomb','Ammo','Throwweapon',100,1,true,true,true,true,true,99); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_ammo`,`equip_level_min`) VALUES (13264,'Banana_Bomb','Banana Bomb','Ammo','Throwweapon',100,1,true,true,true,true,true,99); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_ammo`,`equip_level_min`) VALUES (13265,'Black_Lump','Black Lump','Ammo','Throwweapon',100,50,true,true,true,true,true,99); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_ammo`,`equip_level_min`) VALUES (13266,'Black_Hard_Lump','Hard Black Lump','Ammo','Throwweapon',100,50,true,true,true,true,true,99); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_ammo`,`equip_level_min`) VALUES (13267,'Very_Hard_Lump','Extremely Hard Black Lump','Ammo','Throwweapon',100,50,true,true,true,true,true,99); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_ammo`,`equip_level_min`,`script`) VALUES (13268,'Mysterious_Powder','Mysterious Powder','Ammo','Throwweapon',100,10,true,true,true,true,true,99,'sc_start SC_MYSTERIOUS_POWDER,10000,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_ammo`,`equip_level_min`,`script`) VALUES (13269,'Boost500_To_Throw','Throwing Boost 500','Ammo','Throwweapon',100,10,true,true,true,true,true,99,'sc_start SC_BOOST500,500000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_ammo`,`equip_level_min`,`script`) VALUES (13270,'Full_SwingK_To_Throw','Throwing Full Swing K','Ammo','Throwweapon',100,50,true,true,true,true,true,99,'sc_start SC_FULL_SWING_K,500000,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_ammo`,`equip_level_min`,`script`) VALUES (13271,'Mana_Plus_To_Throw','Throwing Mana Plus','Ammo','Throwweapon',100,50,true,true,true,true,true,99,'sc_start SC_MANA_PLUS,500000,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_ammo`,`equip_level_min`,`script`) VALUES (13272,'Cure_Free_To_Throw','Throwing Cure Free','Ammo','Throwweapon',100,50,true,true,true,true,true,99,'sc_end SC_BLEEDING;\nsc_end SC_CURSE;\nsc_end SC_SILENCE;\nsc_end SC_POISON;\nsc_end SC_ORCISH;\nsc_end SC_CHANGEUNDEAD;\nsc_end SC_BLIND;\nsc_end SC_CONFUSION;\nsc_end SC_DPOISON;\nitemheal 500,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_ammo`,`equip_level_min`,`script`) VALUES (13273,'Stamina_Up_M_To_Throw','Throwing Muramura M','Ammo','Throwweapon',100,10,true,true,true,true,true,99,'sc_start SC_MUSTLE_M,500000,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_ammo`,`equip_level_min`,`script`) VALUES (13274,'Digestive_F_To_Throw','Throwing Falmons F','Ammo','Throwweapon',100,10,true,true,true,true,true,99,'sc_start SC_LIFE_FORCE_F,500000,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_ammo`,`equip_level_min`,`script`) VALUES (13275,'HP_Inc_PotS_To_Throw','Throwing Increase HP Potion (Small)','Ammo','Throwweapon',100,20,true,true,true,true,true,99,'/* Item bonus in source because of BaseLevel check */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_ammo`,`equip_level_min`,`script`) VALUES (13276,'HP_Inc_PotM_To_Throw','Throwing Increase HP Potion (Medium)','Ammo','Throwweapon',100,40,true,true,true,true,true,99,'/* Item bonus in source because of BaseLevel check */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_ammo`,`equip_level_min`,`script`) VALUES (13277,'HP_Inc_PotL_To_Throw','Throwing Increase HP Potion (Large)','Ammo','Throwweapon',100,80,true,true,true,true,true,99,'/* Item bonus in source because of BaseLevel check */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_ammo`,`equip_level_min`,`script`) VALUES (13278,'SP_Inc_PotS_To_Throw','Throwing Increase SP Potion (Small)','Ammo','Throwweapon',100,20,true,true,true,true,true,99,'/* Item bonus in source because of BaseLevel check */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_ammo`,`equip_level_min`,`script`) VALUES (13279,'SP_Inc_PotM_To_Throw','Throwing Increase SP Potion (Medium)','Ammo','Throwweapon',100,40,true,true,true,true,true,99,'/* Item bonus in source because of BaseLevel check */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_ammo`,`equip_level_min`,`script`) VALUES (13280,'SP_Inc_PotL_To_Throw','Throwing Increase SP Potion (Large)','Ammo','Throwweapon',100,80,true,true,true,true,true,99,'/* Item bonus in source because of BaseLevel check */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_ammo`,`equip_level_min`,`script`) VALUES (13281,'En_White_PotZ_To_Throw','Throwing Concentrated White Potion Z','Ammo','Throwweapon',100,70,true,true,true,true,true,99,'sc_start SC_EXTRACT_WHITE_POTION_Z,500000,20;\nitemheal 1000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_ammo`,`equip_level_min`,`script`) VALUES (13282,'Vitata500_To_Throw','Throwing Vitata 500','Ammo','Throwweapon',100,50,true,true,true,true,true,99,'sc_start2 SC_VITATA_500,500000,20,5;\nitemheal 0,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_ammo`,`equip_level_min`,`script`) VALUES (13283,'En_Cel_Juice_To_Throw','Throwing Ceromain Soup','Ammo','Throwweapon',100,50,true,true,true,true,true,99,'sc_start SC_EXTRACT_SALAMINE_JUICE,500000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_ammo`,`equip_level_min`,`script`) VALUES (13284,'Savage_BBQ_To_Throw','Throwing Savage Full Roast','Ammo','Throwweapon',100,50,true,true,true,true,true,99,'sc_start SC_SAVAGE_STEAK,300000,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_ammo`,`equip_level_min`,`script`) VALUES (13285,'Wug_Cocktail_To_Throw','Throwing Cocktail Warg Blood','Ammo','Throwweapon',100,50,true,true,true,true,true,99,'sc_start SC_COCKTAIL_WARG_BLOOD,300000,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_ammo`,`equip_level_min`,`script`) VALUES (13286,'M_Brisket_To_Throw','Throwing Minor Stew','Ammo','Throwweapon',100,50,true,true,true,true,true,99,'sc_start SC_MINOR_BBQ,300000,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_ammo`,`equip_level_min`,`script`) VALUES (13287,'Siroma_Icetea_To_Throw','Throwing Siroma Iced Tea','Ammo','Throwweapon',100,50,true,true,true,true,true,99,'sc_start SC_SIROMA_ICE_TEA,300000,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_ammo`,`equip_level_min`,`script`) VALUES (13288,'Drocera_Stew_To_Throw','Throwing Drosera Herb Salad','Ammo','Throwweapon',100,50,true,true,true,true,true,99,'sc_start SC_DROCERA_HERB_STEAMED,300000,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_ammo`,`equip_level_min`,`script`) VALUES (13289,'Petti_Noodle_To_Throw','Throwing Petite Tail Soup','Ammo','Throwweapon',100,50,true,true,true,true,true,99,'sc_start SC_PUTTI_TAILS_NOODLES,300000,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_ammo`,`equip_level_min`,`script`) VALUES (13290,'Black_Thing_To_Throw','Throwing Black Mass','Ammo','Throwweapon',100,50,true,true,true,true,true,99,'sc_start SC_STOMACHACHE,60000,rand(5,10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`job_kagerouoboro`,`job_ninja`,`location_ammo`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13291,'Starfish','Starfish','Ammo','Shuriken',5,110,true,true,true,50,100,true,true,true,true,true,true,true,'bonus bAtkEle,Ele_Neutral;\nbonus2 bAddEff,Eff_Stun,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_kagerouoboro`,`job_ninja`,`location_ammo`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13292,'Dried_Squid','Dried Squid','Ammo','Kunai',10,20,50,true,true,true,1,100,true,true,true,true,true,true,true,'bonus bAtkEle,Ele_Neutral;\nbonus2 bAddEff,Eff_Stun,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_kagerouoboro`,`job_ninja`,`location_ammo`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13293,'Flying_Fish','Flying Fish','Ammo','Kunai',10,20,50,true,true,true,1,100,true,true,true,true,true,true,true,'bonus bAtkEle,Ele_Neutral;\nbonus3 bAutoSpell,"NPC_CRITICALWOUND",1,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_kagerouoboro`,`job_ninja`,`location_ammo`,`equip_level_min`,`script`) VALUES (13294,'Explosive_Kunai','Explosive Kunai','Ammo','Kunai',100,1,50,true,true,true,100,'bonus bAtkEle,Ele_Neutral;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`location_ammo`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13295,'Light_Shuriken','Light Shuriken','Ammo','Shuriken',5,5,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (16570,'Muscles_Story_J_Box','Muscle Knights Summertime Guide Box','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17438,'Three_Master_Package_II','Three Master Package II','Etc',10,10,100,true,true,true,true,true,true,true,'/* TODO */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17439,'Three_Master_Package_II10','Three Master Package II(10)','Etc',10,10,100,true,true,true,true,true,true,true,'/* TODO */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_alchemist`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_ammo`,`equip_level_min`) VALUES (18000,'Cannon_Ball','Cannon Ball','Ammo','Cannonball',100,1,100,true,true,true,true,true,true,99); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_alchemist`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_ammo`,`equip_level_min`,`script`) VALUES (18001,'Holy_Cannon_Ball','Holy Cannon Ball','Ammo','Cannonball',200,1,120,true,true,true,true,true,true,99,'bonus bAtkEle,Ele_Holy;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_alchemist`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_ammo`,`equip_level_min`,`script`) VALUES (18002,'Dark_Cannon_Ball','Dark Cannon Ball','Ammo','Cannonball',200,1,120,true,true,true,true,true,true,99,'bonus bAtkEle,Ele_Dark;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_alchemist`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_ammo`,`equip_level_min`,`script`) VALUES (18003,'Soul_Cannon_Ball','Soul Cannon Ball','Ammo','Cannonball',200,1,120,true,true,true,true,true,true,99,'bonus bAtkEle,Ele_Ghost;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`job_alchemist`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_ammo`,`equip_level_min`) VALUES (18004,'Iron_Cannon_Ball','Iron Cannon Ball','Ammo','Cannonball',500,1,250,true,true,true,true,true,true,99); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (22519,'Pc_Stop','Stops Buff','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (22520,'Stops_Buff_Reset','Stops Buff Reset','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`) VALUES (22566,'Frost_Crystal','Last Year\'s Frost','Etc',20,100,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (22589,'Savage_Ora','Savage Ora Ora','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (22590,'Grand_Peco_Ora','Grand Peco Ora Ora','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (22591,'Dest_Wolf_Ora','Desert Wolf Ora Ora','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (22654,'Golden_Seal_Card','Golden Seal Card','Etc',20,50); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (22717,'Wanderer_Ball','Wanderer Ball','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (22718,'Lude_Ball','Lude Ball','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (22719,'Tatacho_Ball','Tatacho Ball','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (22720,'Novus_Ball','Novus Ball','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (22802,'Safe_to_6_Equipment_Certificate','Safe to 6 Equipment Certificate','Etc',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (22814,'Cat_Hand_Ticket','Cat Hand Ticket','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (22870,'Xmas_Package_14','Christmas Package','Etc',10,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22875,'Sealed_Beelzebub_Card','Sealed Beelzebub Card','Card',20,10,true,true,true,'CLIENT',100,true,true,true,true,true,true,'bonus bVariableCastrate,-15;\n/*Item removed on 2014-12-17*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25000,'SPdrainStone_Top','SP Absorption Stone(Upper)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25001,'DEFStone_Middle','Def Stone(Middle)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25002,'ChangeLUK_Middle','LUK Exchange Stone(Middle)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25003,'ChangeSTR_Middle','STR Exchange Stone(Middle)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25004,'ChangeAGI_Middle','AGI Exchange Stone(Middle)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25005,'ChangeINT_Middle','INT Exchange Stone(Middle)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25006,'ChangeVIT_Middle','VIT Exchange Stone(Middle)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25007,'ChangeDEX_Middle','DEX Exchange Stone(Middle)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25008,'ChangeVIT_Bottom','VIT Exchange Stone(Lower)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25009,'ChangeAGI_Bottom','AGI Exchange Stone(Lower)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25010,'ChangeDEX_Bottom','DEX Exchange Stone(Lower)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25011,'ChangeLUK_Bottom','LUK Exchange Stone(Lower)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25012,'ChangeSTR_Bottom','STR Exchange Stone(Lower)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25013,'ChangeINT_Bottom','INT Exchange Stone(Lower)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25014,'MDEFStone_Bottom','Mdef Stone(Lower)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25015,'EXPStone_Bottom','EXP Stone(Lower)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25016,'ATKStone_Bottom','ATK Stone(Lower)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25017,'MATKStone_Bottom','MATK Stone(Lower)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25038,'Breaked_Trap','Broken Trap','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25039,'Captured_Trap','Capture Trap','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25041,'Pump_Of_Spirit','Soul Plunger','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25042,'Service_30_Egg_Shell','Piece of Mysterious Egg','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25043,'Thorny_Vine_Flute','Thorny Vine Flute','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25044,'Hard_Thorny_Vine','Hard Thorny Vine','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25045,'Luxurious_Cloth','Luxurious Cloth','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25046,'Boarding_Pass','Boarding Pass','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25047,'Kahlunac','Kahlunac','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25048,'Hearty_Lunchbox','Hearty Lunchbox','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25049,'Basilac_Clam','Basilac Clam','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25051,'Union_Token','Union Insignia','Etc',1,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25058,'TwinkleEffect_Top','Twinkle Effect (Upper)','Etc',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25059,'GhostEffect_Middle','Ghost Effect (Middle)','Etc',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25060,'Critical_Stone','Critical Stone (Middle)','Etc',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25061,'Range_Stone','Range Stone (Middle)','Etc',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25062,'Greed_Stone','Greed Stone (Lower)','Etc',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25063,'MaxHP2_Stone','Health Stone (Lower)','Etc',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25064,'MaxSP2_Stone','Magic Stone (Lower)','Etc',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25065,'Detoxify_Stone','Detoxify Stone (Lower)','Etc',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25066,'Recovery_Stone','Recovery Stone (Lower)','Card',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25067,'CastingStone_Robe','Casting Stone (Garment)','Etc',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25068,'ASPDStone_Top','ASPD Stone (Upper)','Etc',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25069,'ReloadStone_Top','Reload Stone (Upper)','Etc',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25070,'ReloadStone_Middle','Reload Stone (Middle)','Etc',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25071,'ReloadStone_Bottom','Reload Stone (Lower)','Etc',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25072,'Kyrie_Stone','Kyrie Stone (Lower)','Etc',10,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25073,'Worn_Out_Papyrus','Old Papyrus','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25074,'Antique_Coin','Old Coin','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25075,'Sword_Of_Admiral','Admiral\'s Sword','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25076,'QouSeraSera','Coursera','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25077,'KnightsSupply','Knight Supply','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25078,'Liqueur_Of_Lotus','Ha Soju','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25079,'FaintBreathing','Last Breath','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25080,'FoxBeads','Fox Bead','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25083,'MRabbit_SHair','Silky Hair of Rabbit','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25084,'Captured_MRabbit','Captured Rabbit','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25085,'MRabbit_Hair','Rabbit\'s Hair','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25086,'Gift_Wrapping_Ribbon','Ribbon for Gift wrapping','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25087,'Old_Doll','Old Doll','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25088,'Dream_Piece','Fragment of Dreams','Etc',100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25089,'Gift_Wrapping_Wing','Ornament Wings Gift','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nocart`) VALUES (25098,'Jobmap_1st','Realm Map','Etc',100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nocart`) VALUES (25099,'Jobmap_su','Realm Map','Etc',100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nocart`) VALUES (25100,'Jobmap_sword','Realm Map','Etc',100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nocart`) VALUES (25101,'Jobmap_magic','Realm Map','Etc',100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nocart`) VALUES (25102,'Jobmap_Merch','Realm Map','Etc',100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nocart`) VALUES (25103,'Jobmap_acol','Realm Map','Etc',100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nocart`) VALUES (25104,'Jobmap_thief','Realm Map','Etc',100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nocart`) VALUES (25105,'Jobmap_archer','Realm Map','Etc',100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nocart`) VALUES (25106,'Jobmap_taekwon','Realm Map','Etc',100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nocart`) VALUES (25107,'Jobmap_rune','Realm Map','Etc',100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nocart`) VALUES (25108,'Jobmap_royal','Realm Map','Etc',100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nocart`) VALUES (25109,'Jobmap_war','Realm Map','Etc',100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nocart`) VALUES (25110,'Jobmap_socer','Realm Map','Etc',100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nocart`) VALUES (25111,'Jobmap_mecha','Realm Map','Etc',100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nocart`) VALUES (25112,'Jobmap_gene','Realm Map','Etc',100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nocart`) VALUES (25113,'Jobmap_bishop','Realm Map','Etc',100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nocart`) VALUES (25114,'Jobmap_sura','Realm Map','Etc',100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nocart`) VALUES (25115,'Jobmap_cross','Realm Map','Etc',100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nocart`) VALUES (25116,'Jobmap_chaser','Realm Map','Etc',100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nocart`) VALUES (25117,'Jobmap_ranger','Realm Map','Etc',100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nocart`) VALUES (25118,'Jobmap_mins','Realm Map','Etc',100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nocart`) VALUES (25119,'Jobmap_wander','Realm Map','Etc',100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nocart`) VALUES (25120,'Jobmap_ninja','Realm Map','Etc',100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nocart`) VALUES (25121,'Jobmap_gun','Realm Map','Etc',100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nocart`) VALUES (25122,'Jobmap_super2','Realm Map','Etc',100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nocart`) VALUES (25123,'Jobmap_karma2','Realm Map','Etc',100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (25127,'Silent_Energy_Particle','Silent Energy Particle','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (25128,'Weak_Energy_Particle','Weak Energy Particle','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (25129,'Unstable_Energy_Particle','Unstable Energy Particle','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (25130,'Sinister_Energy_Particle','Sinister Energy Particle','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (25131,'Fallen_Energy_Particle','Fallen Energy Particle','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25132,'Pumpkin_Deco','Pumpkin Deco','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25133,'Dried_White_Stem','Dried White Stem','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25135,'Comp_Auger_Of_Spirit','[NotForSale] Spiritual Auger','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25136,'ElectricEffect_Middle','Electric Effect (Middle)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25137,'GreenFloor_Bottom','Green Floor (Bottom)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25138,'ShrinkEffect_Middle','Shrink Effect (Middle)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25139,'Identify_Stone','Identify Stone (Bottom)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25140,'Resurrection_Stone','Resurrection Stone(Lower)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25141,'EXPStone_Middle','Experience Stone (Middle)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (25142,'Doram_Token','Doram Token','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25143,'Gift_Stuffed_Doll','Gift Stuffed Doll','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25144,'Bridge_Postured_Doll','Bridge Postured Doll','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25145,'Burnt_Spector_Doll','Burnt Spector Doll','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25146,'Cold_Blooded_Queen_Doll','Cold Blooded Queen Doll','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25147,'Well_Eatenl_Rabbit_Doll','Well Eatenl Rabbit Doll','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25148,'Cute_Starved_Demon_Doll','Cute Starved Demon Doll','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25149,'Doll_With_Warm_Scarf','Doll With Warm Scarf','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25150,'Hugging_Alice_Pilow','Hugging Alice Pilow','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25151,'Rachels_Revolver','Rachel\'s Revolver','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25152,'Cherish_Bouquet','Cherished Bouquet','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25153,'Broken_Gun_Wreck','Broken Gun Wreck','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25154,'Antique_Powder','Antique Gunpowder','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25155,'Swz_Honor_Token','Schwarz\'s Honor Token','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25156,'Piece_Of_Chimera','Piece of Chimera','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25157,'Fallen_Leaves_Branch','Fallen Leaves Branch','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25158,'Core_Jelly','Core Jelly','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25159,'Heart_Hunter_Seal','Heart Hunter\'s Seal','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25160,'Borrow_Book','Borrowed Book','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25161,'Handmade_cookie2','Delicious Handmade Cookie','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25162,'Anchovy_cookie','Crispy Anchovy','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25163,'Arms_Shop_AD','Arms Shop Ad','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25164,'Fresh_Tea_Leaves','Fresh Tea Leaves','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25165,'High_Class_Tea','High Class Tea','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25166,'Very_Shining_Ring','Very Shining Ring','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25167,'Old_Letter','Old Letter','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25169,'Sticky_Slime','Sticky Mucus','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25170,'MinorCastingStone_Robe','Minor Casting Stone (Garment)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25171,'EXPStone_Top','Experience Stone (Upper)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25172,'CastingStone_Top','Variable Casting Stone (Upper)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25173,'CastingStone_Middle','Variable Casting Stone (Middle)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25174,'CastingStone_Bottom','Variable Casting Stone (Bottom)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25175,'LexAeternaStone_Middle','Lex Aeterna Stone (Middle)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25176,'BlueAuraEffect_Middle','Blue Aura Effect (Middle)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25177,'ShadowEffect_Middle','Shadow Effect (Middle)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25178,'PinkGlowEffect_Middle','Pink Glow Effect (Middle)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25179,'Blessing_Star','Blessing Star','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25180,'Old_Couple_Ring','Old Rings','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25181,'Wood_Rosary','Wood Rosary','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25182,'Assassin_PT_Dagger','Assassin\'s Mark Dagger','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25183,'Deco_Thimble_Archer','Decorated Archer\'s Thimble','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25184,'Portable_Sewingbox','Portable Sewingbox','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25185,'Locket_Pendant','Locket Pendant','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25187,'Slug_Bullet','Slug Bullet','Etc',1200,1200); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25188,'Handkerchief_of_Girl','Girl\'s Handkerchief','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25200,'Cloud_Fluff','Fluffy Cloud','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25201,'Arcane_Toenail','Miracle Claw','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25205,'ShrinkEffect_Bottom','Shrink Effect (Bottom)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25206,'ElectricEffect_Top','Electric Effect (Upper)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25207,'SPAbsorb_Stone_Top','SPAbsorb Stone (Upper)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25208,'SPAbsorb_Stone_Robe','SPAbsorb Stone (Garment)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25209,'HPAbsorb_Stone_Robe','HPAbsorb Stone (Garment)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25210,'HPAbsorb_Stone_Top','HPAbsorb Stone (Upper)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25218,'Tree_Branches','Tree Branch','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25219,'WindowPaper','Window Paper','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25220,'Moonlight_KiteString','Moonlight Kite String','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25221,'MoonScent_Tree_Branches','MoonScent Tree Branch','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25222,'MoonPattern_WindowPaper','Moon Patterned Window Paper','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25223,'Para_Team_Coin','Eden Group Coin','Etc',100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25224,'WhiteBodyEffect_Middle','White Body Effect (Middle)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25225,'ExplodingEffect_Middle','Exploding Effect (Middle)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25226,'WaterFieldEffect_Bottom','Water Field Effect (Lower)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25227,'Heal_Stone','Heal Stone (Bottom)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25228,'Teleport_Stone','Teleport Stone (Bottom)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25229,'Steal_Stone','Steal Stone (Bottom)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25231,'Suspicious_Bottle','Suspicious Bottle','Etc',1000,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25232,'Cheap_Lubricant','Cheap Lubricant','Etc',1000,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25233,'Cotton_Tufts','Cotton Tufts','Etc',1000,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25235,'StoneForWork','Crafted Stone','Etc',100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25238,'New_Normal_Lubricant','New Normal Lubricant','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25239,'New_Advanced_Lubricant','New Advanced Lubricant','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25240,'Independence_Permit','Independence Certificate','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25245,'Little_Skel_Bone','Small pile of bones','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25246,'Juice_Mix_Package','Juice Mix Package','Etc',100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25247,'Purple_Ore','Purple Ore','Etc',100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25248,'Purple_Ore_Crate','Purple Ore Crate','Etc',100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25249,'Buffalo_Bandit_Mane','Buffalo Bandit Mane','Etc',100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (25250,'Rock_Ridge_Coin','Rock Ridge Coin','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (25251,'Fermented_Grapes','Fermented Grape Juice','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25252,'Sprig_Of_Holly','Sprig of Holly','Etc',100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25253,'Sugar_Box','A box containing sugar','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25254,'Firewood','Firewood','Etc',100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25256,'Hazy_Dream_Fragment','Hazy Dream Fragment','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (25257,'Bloody_Love_Letter','Bloody Love Letter','Etc',780,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (25258,'Broken_Arrow','Broken Arrow','Etc',550,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25259,'Recruitment_Leaflet','Recruitment Leaflet','Etc',778,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25260,'Fragment_of_Purple_Ore','Fragment of Purple Ore','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25261,'Torn_Paper_','Torn Paper','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25262,'Well-dried_Clover','Well-dried Clover','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25263,'Short_Bat_Hair','Short Bat Hair','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25264,'Cluster_of_Nightmares','Cluster of Nightmares','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25265,'Shining_Spore','Shining Spore','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25266,'Dried_Leaf_Of_Ygg','Dried Yggdrasil Leaf','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25267,'Suspicious_Pentacle','Suspicious Pentacle','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25268,'Sticky_Blood','Sticky Blood','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25269,'Mushroom_Sap','Mushroom Sap','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25270,'Swaying_Mane','Wavy Mane','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_buyingstore`) VALUES (25271,'Illusion_Stone','Illusion Stone','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25272,'Illusion_Gemstone','Illusion Gemstone','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_buyingstore`) VALUES (25273,'Mysterious_Medal','Mysterious Medal','Etc',2,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25274,'Racing_Thx_Ticket','Racing Audit Ticket','Etc',100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25276,'Clean_Bone','Clean Bone','Etc',348,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25277,'Deadly_Poison_Powder','Deadly Poison Powder','Etc',644,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25278,'Bandits_Scarf','Bandit\'s Scarf','Etc',330,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25279,'Crude_Ammo','Crude Ammo','Etc',300,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25280,'Broken_Shotgun','Broken Shotgun','Etc',910,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25281,'Crude_Scimitar','Crude Scimitar','Etc',970,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25282,'Worn_Revolver','Worn Revolver','Etc',820,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25283,'Brown_Muffler','Brown Muffler','Etc',420,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25284,'Swamp_Bug_Shell','Swamp Bug Shell','Etc',230,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25285,'Brown_Rat_Tail','Brown Rat Tail','Etc',210,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (25286,'Octo_Octo_Fluid','Octopus','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25287,'Mysterious_Feather','Mystical Feather','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (25290,'Sweets_Festival_Coin','Sweets Festival Coin','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25291,'Fac_Choco','Product Chocolate','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (25292,'Stolen_Cacao','Stolen Cocoa Beans','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (25294,'Clover_Ticket','Clover Ticket','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25295,'Happiness_Clover','Happy Three Leaf Clover','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25296,'Fatal_Thing','Something Fatal','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25297,'Frozen_Stone_Fragment','Frozen Stone Fragment','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25298,'Spirit_Jewel','Spirit Jewel','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25299,'Snowball','Snowball','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25300,'Ktullanux_Eye','Ktullanux Eye','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25302,'DoubleAttack_Stone','Double Attack Stone (Garment)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25303,'Critical_Stone_Robe','Critical Stone (Garment)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25304,'Critical_Stone_Top','Critical Stone (Upper)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25305,'Critical_Stone_Bottom','Critical Stone (Bottom)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25306,'CastStone_Robe','Variable Casting Stone (Garment)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25307,'Private_M_Ticket','Late Lang Monster Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25309,'Dry_Branch','Dry Twig','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25311,'Piece_of_Black_Horn','Piece of Black Horn','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25312,'Fine_Old_Doll','Fine Old Doll','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25313,'Old_Shell','Old Shell','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25314,'ShipsLog','Logbooks','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25315,'Piece_Of_Shell','Shell Fragment','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25316,'Shabby_Metal_Chip','Old Metal Pieces','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25318,'Dalcom_Skin','Sweetie Skin','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25319,'Ice_Box','Ice Box','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25320,'Suspicious_Melon','Suspicious Melon','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25340,'Golden_Corn','Golden Corn','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (25341,'Red_Hot_Marble','Eagle Eagle Bead','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25342,'Healthful_Herb','A healthy herb','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25344,'Flat_Round_Stone','Flat and Round Stones','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25358,'Retrieve_Datacard','Data Retrieval Card','Etc',200,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25359,'Slightly_Old_Bax','Slightly Aged Antique Box','Etc',200,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25360,'Receipt','Receipt','Etc',200,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25365,'Thin_Noodle','Elongated noodles','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25366,'Noodle_Festa_Coupon','Noodle Festival Coin','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25367,'Promotion_Fan','Promotional fan','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (25375,'Powerful_Soul_Essence','Powerful Soul Essence','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (25376,'Pet_Coin','Cupet Coin','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25377,'Luxurious_Pet_Food','Luxurious Pet Food','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25390,'Captured_Savage','Captured Savage','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25391,'Goodly_Bough','High-quality branches','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25392,'Free_Pass_Ticket','Ticket to anywhere','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25393,'Delicious_Corn','Tasty Corn','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25394,'Fruit_Lunch','Fruit lunch box','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25395,'Small_Embers','Small Ember','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25401,'Black_Fur','Black Fur','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25408,'Memory_Of_Gyol','Memories of Gyoll','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25409,'SuraStone_Top','Champion Stone (Upper)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25410,'SuraStone_Middle','Champion Stone (Middle)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25411,'SuraStone_Bottom','Champion Stone (Lower)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25412,'SuraStone_Robe','Sura Stone (Garment)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25413,'RangerStone_Top','Sniper Stone (Upper)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25414,'RangerStone_Middle','Sniper Stone (Middle)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25415,'RangerStone_Bottom','Sniper Stone (Lower)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25416,'RangerStone_Robe','Ranger Stone (Garment)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25417,'SorcererStone_Top','Scholar Stone (Upper)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25418,'SorcererStone_Middle','Scholar Stone (Middle)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25419,'SorcererStone_Bottom','Scholar Stone (Lower)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25420,'SorcererStone_Robe','Sorcerer Stone (Garment)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25421,'Pumpkin_Decor','Pumpkin Decoration','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25422,'White_Thin_Stem','Dry White Stem','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25425,'SnowFlower_Of_Spell','Magical Snow Flower','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25426,'Warm_Cotton','Warm Cotton','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25427,'Rebeginer_W_Coupon','Beginner\'s Equipment Exchange Voucher','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25428,'Rebeginer_W_7Up','Beginner\'s Safe to 7 Weapon Certificate','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25445,'RuneknightStone_Top','Lord Knight Stone (Upper)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25446,'RuneknightStone_Middle','Lord Knight Stone (Middle)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25447,'RuneknightStone_Bottom','Lord Knight Stone (Lower)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25448,'RuneknightStone_Robe','Rune Knight Stone (Garment)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25449,'GeneticStone_Robe','Genetic Stone (Garment)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25450,'GeneticStone_Top','Creator Stone (Upper)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25451,'GeneticStone_Middle','Creator Stone (Middle)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25452,'GeneticStone_Bottom','Creator Stone (Lower)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25453,'WarlockStone_Top','High Wizard Stone (Upper)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25454,'WarlockStone_Middle','High Wizard Stone (Middle)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25455,'WarlockStone_Bottom','High Wizard Stone (Lower)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25456,'WarlockStone_Robe','Warlock Stone (Garment)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25464,'World_Moving_Rights','World Moving Rights','Etc',20,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25479,'Dogly_Bottle','Dogly Bottle','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25490,'ShadowchaserStone_Top','Stalker Stone (Upper)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25491,'ShadowchaseStone_Middle','Stalker Stone (Middle)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25492,'ShadowchaseStone_Bottom','Stalker Stone (Lower)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25493,'ShadowchaserStone_Robe','Shadow Chaser Stone (Garment)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25494,'MechanicStone_Top','Mastersmith Stone (Upper)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25495,'MechanicStone_Middle','Mastersmith Stone (Middle)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25496,'MechanicStone_Bottom','Mastersmith Stone (Lower)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25497,'MechanicStone_Robe','Mechanic Stone (Garment)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25498,'WanderMinstrelStone_Top','Clown Gypsy Stone (Upper)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25499,'WanderMinstrelStone_Middle','Clown Gypsy Stone (Middle)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25500,'WanderMinstrelStone_Bottom','Clown Gypsy Stone (Lower)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25501,'WanderMinstrelStone_Robe','Wanderer Minstrel Stone (Garment)','Etc',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25502,'EVT_JAN01KR','Rice Cake','Etc',50); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25503,'Flower_V','Flower Left by Phantom','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25504,'Visionary_Ticket','Phantom\'s Seal','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25508,'Token_of_OrcGeneral','Orc Warlord Token','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25511,'Evt_March04_KR','Solid chocolate','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25512,'Evt_March05_KR','Almond','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25615,'NasariansSoulstone','Nasarin\'s Soul Stone','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25616,'Green_Bearopy','Green Bear Rope','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25617,'Chonchon_Doll_HQ','Fine Chonchon Doll','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25618,'Gothic_China_Doll','Gothic Porcelain Doll','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25619,'Clay_Doll','Clay Doll','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25622,'White_Snake_Tear','White Snake\'s Tear','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25627,'Gold_Card','Gold Card','Etc',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25629,'Konts_Letter','Knotted Letter','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25633,'Token_Of_Wootan','Wootan\'s Token','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25634,'Wootan_D_S_Piece','Wootan Defender\'s Shield Piece','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25635,'Wootan_F_Fur','Wootan Warrior\'s Fur','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25636,'Shooting_Stone','Shooting Stone','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25637,'Hair_Leaf','Leaf-like Hair','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25638,'Token_Of_Bigstone','Megalithic Token','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25639,'Fragment_Of_Rock','Fragment of Rock','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25640,'Pot_Stone','Potted Stone','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25641,'Hard_Mud','Hard Mud','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25642,'Weak_Worm','Vulnerable Worm','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25643,'Autographed_Book','Signed Book','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25655,'Evt_May01_KR','Sweet Coin','Etc',1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25656,'Evt_June01_KR','Stamped Notebook','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25657,'Evt_July01_KR','Though Noodles','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25658,'Evt_July02_KR','Noodle Sap','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25659,'Evt_May02_KR','Organic Flour','Etc',200,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25664,'Evt_July03_KR','Ribbon Noodles','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25665,'Dienes_Envelope','Dien\'s Precious Envelope','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25666,'Id_Card','Identification Bracelet','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25668,'EP17_1_EVT01','Damaged Weapon','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25669,'EP17_1_EVT02','Mysterious Component','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25670,'M_M_Defense','Modification Module (Defense)','Card',20,10,'.@r = getrefine();\n.@def = 25;\nif (.@r >= 9) {\n .@def += 20;\n} else if (.@r >= 7) {\n .@def += 10;\n}\nbonus bDef,.@def;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25671,'M_M_Magic_Defense','Modification Module (Magic Defense)','Card',20,10,'.@r = getrefine();\n.@mdef = 2;\nif (.@r >= 9) {\n .@mdef += 6;\n} else if (.@r >= 7) {\n .@mdef += 3;\n}\nbonus bMDef,.@mdef;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25672,'M_M_Vit','Modification Module (Vit)','Card',20,10,'bonus bVit,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25673,'M_M_Luk','Modification Module (Luk)','Card',20,10,'bonus bLuk,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25674,'M_M_Str','Modification Module (Str)','Card',20,10,'bonus bStr,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25675,'M_M_Agi','Modification Module (Agi)','Card',20,10,'bonus bAgi,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25676,'M_M_Int','Modification Module (Int)','Card',20,10,'bonus bInt,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25677,'M_M_Dex','Modification Module (Dex)','Card',20,10,'bonus bDex,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25678,'M_M_HP_recovery','Modification Module (HP recovery)','Card',20,10,'bonus bHPrecovRate,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25679,'M_M_SP_recovery','Modification Module (SP recovery)','Card',20,10,'bonus bSPrecovRate,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25680,'M_M_Spell5','Modification Module (Spell)','Card',20,10,'bonus bMatk,18;\nbonus bVariableCastrate,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25681,'M_M_Attack_Delay_4','Modification Module (Attack Speed)','Card',20,10,'bonus bAspdRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25682,'M_M_Fatal4','Modification Module (Fatal)','Card',20,10,'bonus bCritAtkRate,10;\nbonus bCritical,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25683,'M_M_Expert_Archer5','Modification Module (Expert Archer)','Card',20,10,'bonus bLongAtkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25684,'M_M_Vital','Modification Module (Vital)','Card',20,10,'.@r = getrefine();\nbonus bMaxHPrate,5;\nif (.@r >= 9) {\n bonus bMaxHP,1250;\n} else if (.@r >= 7) {\n bonus bMaxHP,500;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25685,'M_M_Mental','Modification Module (Mental)','Card',20,10,'.@r = getrefine();\nbonus bMaxSPrate,5;\nif (.@r >= 9) {\n bonus bMaxSP,250;\n} else if (.@r >= 7) {\n bonus bMaxSP,100;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25686,'M_M_Heal','Modification Module (Heal)','Card',20,10,'.@r = getrefine();\n.@val = 5;\nif (.@r >= 9) {\n .@val += 10;\n} else if (.@r >= 7) {\n .@val += 5;\n}\nbonus bHealPower,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25687,'M_M_Power','Modification Module (Power)','Card',20,10,'.@r = getrefine();\nbonus2 bAddClass,Class_All,5;\nif (.@r >= 9) {\n bonus bBaseAtk,50;\n} else if (.@r >= 7) {\n bonus bBaseAtk,25;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25688,'M_M_Magic','Modification Module (Magic)','Card',20,10,'.@r = getrefine();\nbonus bMatkRate,5;\nif (.@r >= 9) {\n bonus bMatk,50;\n} else if (.@r >= 7) {\n bonus bMatk,25;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25689,'M_M_Shooter','Modification Module (Shooter)','Card',20,10,'.@r = getrefine();\n.@val = 3;\nif (.@r >= 9) {\n .@val += 4;\n} else if (.@r >= 7) {\n .@val += 2;\n}\nbonus bLongAtkRate,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25690,'M_M_Fast','Modification Module (Fast)','Card',20,10,'.@r = getrefine();\nbonus bAspd,1;\nif (.@r >= 9) {\n bonus bAspdRate,6;\n} else if (.@r >= 7) {\n bonus bAspdRate,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25691,'M_M_Caster','Modification Module (Caster)','Card',20,10,'.@r = getrefine();\n.@val = -5;\nif (.@r >= 9) {\n .@val -= 6;\n} else if (.@r >= 7) {\n .@val -= 3;\n}\nbonus bVariableCastrate,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25692,'M_M_Critical','Modification Module (Critical)','Card',20,10,'.@r = getrefine();\nbonus bCritical,5;\nif (.@r >= 9) {\n bonus bCritAtkRate,10;\n} else if (.@r >= 7) {\n bonus bCritAtkRate,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25693,'M_M_Delay_After_skill','Modification Module (Delay after skill)','Card',20,10,'.@r = getrefine();\n.@val = -5;\nif (.@r >= 9) {\n .@val -= 10;\n} else if (.@r >= 7) {\n .@val -= 5;\n}\nbonus bDelayrate,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25694,'M_M_Fixed_Casting','Modification Module (Fixed Casting)','Card',20,10,'.@r = getrefine();\n.@val = -300;\nif (.@r >= 9) {\n .@val -= 400;\n} else if (.@r >= 7) {\n .@val -= 200;\n}\nbonus bFixedCast,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25695,'M_M_Above_All','Modification Module (Above All)','Card',20,10,'.@r = getrefine();\nbonus2 bSubEle,Ele_All,5;\nif (.@r >= 7) {\n bonus2 bSubSize,Size_All,5;\nif (.@r >= 9) {\n bonus2 bSubRace,RC_All,5;\nbonus2 bSubRace,RC_Player_Human,-5;\n} }'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25696,'M_M_Drain_Life','Modification Module (Drain Life)','Card',20,10,'bonus2 bHPDrainRate,20,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25697,'M_M_Drain_Soul','Modification Module (Drain Soul)','Card',20,10,'bonus2 bSPDrainRate,10,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25698,'M_M_Magic_Healing','Modification Module (Magic Healing)','Card',20,10,'autobonus "{ bonus2 bHPRegenRate,400,500; }",20,10000,BF_MAGIC;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25699,'M_M_Magic_Soul','Modification Module (Magic Soul)','Card',20,10,'autobonus "{ bonus2 bSPRegenRate,80,500; }",10,10000,BF_MAGIC;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25700,'M_M_Unlimited_Vital','Modification Module (Unlimited Vital)','Card',20,10,'autobonus2 "{ bonus bVit,50; bonus2 bHPRegenRate,400,500; bonus2 bSPLossRate,20,1000; }",10,10000,BF_WEAPON|BF_MAGIC;\n/* unknown rate */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25701,'M_M_Spell_Buster','Modification Module (Spell Buster)','Card',20,10,'autobonus "{ bonus bInt,50; bonus bMatkRate,15; bonus2 bAddClass,Class_All,-15; }",20,10000,BF_MAGIC;\n/* unknown rate */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25702,'M_M_Firing_Shot','Modification Module (Firing Shot)','Card',20,10,'autobonus "{ bonus bDex,50; bonus bLongAtkRate,10; bonus2 bSPLossRate,20,1000; }",20,10000,BF_WEAPON;\n/* unknown rate */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25703,'M_M_Overpower','Modification Module (Overpower)','Card',20,10,'autobonus "{ bonus bStr,50; bonus2 bAddClass,Class_All,15; bonus bMatkRate,-15; }",20,10000,BF_WEAPON;\n/* unknown rate */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25704,'M_M_Fatal_Flash','Modification Module (Fatal Flash)','Card',20,10,'autobonus "{ bonus bStr,50; bonus bCritAtkRate,10; bonus2 bHPLossRate,300,1000; }",20,10000,BF_WEAPON;\n/* unknown rate */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (25705,'M_M_Lucky_Strike','Modification Module (Lucky Strike)','Card',20,10,'autobonus "{ bonus bLuk,50; bonus2 bMagicAtkEle,Ele_All,10; bonus2 bHPLossRate,300,1000; }",20,10000,BF_MAGIC;\n/* unknown rate */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25706,'HighpriestStone_Top','High Priest Stone (Upper)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25707,'HighpriestStone_Middle','High Priest Stone (Middle)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25708,'HighpriestStone_Bottom','High Priest Stone (Bottom)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25709,'ArchbishopStone_Robe','Archbishop Stone (Garment)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25710,'PaladinStone_Top','Paladin Stone (Upper)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25711,'PaladinStone_Middle','Paladin Stone (Middle)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25712,'PaladinStone_Bottom','Paladin Stone (Bottom)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25713,'RoyalguardStone_Robe','Royal Guard Stone (Garment)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25714,'AssacrossStone_Top','Assassin Cross Stone (Upper)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25715,'AssacrossStone_Middle','Assassin Cross Stone (Middle)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25716,'AssacrossStone_Bottom','Assassin Cross Stone (Bottom)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25717,'GuillcrossStone_Robe','Assassin Cross Stone (Garment)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (25723,'EP17_1_EVT39','Cor Core','Etc',15000,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25728,'Shadowdecon_Ore','Rough Shadowdecon','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25729,'Shadowdecon','Shadowdecon','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25730,'Zelunium_Ore','Rough Zelunium','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25731,'Zelunium','Zelunium','Etc',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25733,'EP17_1_Open_Event','Episode Quest Clear Coupon','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25734,'Sealed_Weapon_Ticket','Sealed Weapon Exchange Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25735,'Unsealing_Token','Ancient Hero\'s Seal-Year','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25736,'J_Shop_Coupon2','Jeremy\'s Beauty Coupon II','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (25739,'GH_Cursed_Crystal','Curse Eroded Crystal','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (25740,'GH_Cursed_Gemstone','Curse Eroded Gemstone','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25759,'Dragenergy_Green','Green Dragon Orb','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25760,'Dragenergy_Blue','Blue Dragon Orb','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25761,'Dragenergy_Red','Red Dragon Orb','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25762,'Dragenergy_Gold','Gold Dragon Orb','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25763,'Dragenergy_Purple','Purple Dragon Orb','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25764,'Dragenergy_Silver','Silver Dragon Orb','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25765,'Drabone_L','Large Dragon Bone','Etc',200,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25766,'Drabone_S','Small Dragon Bone','Etc',100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25767,'Angel_Dream','Angel\'s Dream','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25768,'Shard_Blue','Valkyrie Ingrid\'s Armor Fragment','Etc',30); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25769,'Shard_Gold','Valkyrie Reginleif\'s Armor Fragment','Etc',30); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25770,'Valkyrie_Armor2','Valkyrie Reginleif\'s Armor','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25771,'Valkyrie_Armor3','Valkyrie Ingrid\'s Armor','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25772,'Delicious_Juice','Delicious Juice','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25773,'Snake_Deadly_Poison','Snake\'s Venom','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25774,'Mantis_Flower','Mantis Flower','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25775,'Soft_Scarf','Fluffy Cloth Piece','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25776,'Purple_Solid_Shell','Very Solid Purple Shell','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25777,'Suspicious_Sap','Mysterious Sap','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25778,'Brilliant_Jelly','Autumn Light Jelly Piece','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25779,'Short_Rope','Short Binding Rope','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25780,'Essence_Of_Demon','Demonic Essece','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25781,'Little_Lovely_Candle','Pretty Little Candle','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25782,'Medicinal_Stuff','Medicinal Bag','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25783,'Cold_Holy_Water','Cold Holy Water','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25784,'Small_Flashlight','Small Flashlight','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (25786,'Bio_Reseearch_Docu','Somatology Research Document','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (25787,'Bio_Test_Fragment','Somatology Experimental Fragment','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25791,'Inventory_Ex_Evt','[Event] Inventory Expansion Voucher','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25792,'Inventory_Ex_Dis','[Limited] Inventory Expansion Voucher','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25793,'Inventory_Ex','Inventory Expansion Coupon','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25797,'SuraStone_Robe2','Sura Stone II (Garment)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25798,'SuraStone_Bottom2','Sura Stone II (Bottom)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25799,'SuraStone_Middle2','Sura Stone II (Middle)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25800,'SuraStone_Top2','Sura Stone II (Upper)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25801,'SorcererStone_Robe2','Sorcerer Stone II (Garment)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25802,'SorcererStone_Bottom2','Sorcerer Stone II (Bottom)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25803,'SorcererStone_Middle2','Sorcerer Stone II (Middle)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25804,'SorcererStone_Top2','Sorcerer Stone II (Upper)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25805,'ShadowchaserStone_Robe2','Shadow Chaser Stone II (Garment)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25806,'ShadowchasStone_Bottom2','Shadow Chaser Stone II (Bottom)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25807,'ShadowchasStone_Middle2','Shadow Chaser Stone II (Middle)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25808,'ShadowchaserStone_Top2','Shadow Chaser Stone II (Upper)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (25809,'Ein_REDIUM','Redium','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (25810,'Ein_RINDIUM','Rindium','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (25811,'Ein_ODIUM','Odium','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (25812,'Ein_PURDIUM','Purdium','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (25813,'Ein_WHIDIUM','Whidium','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25814,'Ein_DYNITE','Dynite','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (25815,'Ein_SOLIDDUST','Hardened Dust','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25816,'Ein_RUSTHELM','Broken Trap','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25817,'Ein_EYEROCK','Bizarre Stone Carvings','Etc',50); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25820,'Metal_W_Ticket','Metal Weapon Exchange Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25840,'PayPromotion_Coupon','January Costume Exchange Coupon','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25841,'Smooth_Noodle','Smooth Noodles','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25842,'SoulReaperStone_Robe','Soul Reaper Stone (Garment)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25843,'SoulLinkerStone_Top','Soul Linker Stone (Upper)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25844,'SoulLinkerStone_Middle','Soul Linker Stone (Middle)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25845,'SoulLinkerStone_Bottom','Soul Linker Stone (Bottom)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25846,'StarGladiatorStone_Top','Star Gladiator Stone (Upper)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25847,'StarGladiatorStone_Middle','Star Gladiator Stone (Middle)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25848,'StarGladiatorStone_Bottom','Star Gladiator Stone (Bottom)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25849,'StarEmperorStone_Garment','Star Emperor Stone (Garment)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25850,'NinjaStone_Top','Ninja Stone (Upper)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25851,'NinjaStone_Middle','Ninja Stone (Middle)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25852,'NinjaStone_Bottom','Ninja Stone (Bottom)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25853,'KagerouStone_Robe','Kagerou Stone (Garment)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25854,'OboroStone_Robe','Oboro Stone (Garment)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25855,'GunslingerStone_Top','Gunslinger Stone (Upper)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25856,'GunslingerStone_Middle','Gunslinger Stone (Middle)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25857,'GunslingerStone_Bottom','Gunslinger Stone (Bottom)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25858,'GunslingerStone_Robe','Gunslinger Stone (Garment)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25859,'DoramStone_Top','Doram Stone (Upper)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25860,'DoramStone_Middle','Doram Stone (Middle)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25861,'DoramStone_Bottom','Doram Stone (Bottom)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (25862,'DoramStone_Robe','Doram Stone (Garment)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (25863,'2019_SStarR_Ticket','2019 Superstar R Ticket','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25864,'S_Circlet_Of_Time','Sealed Temporal Circlet','Etc',100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25865,'Jewel_Of_Time_Ore','Temperal Gemstone','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25866,'Spell_Of_Time','Temporal Spell','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (25867,'Fragment_Of_Time','Temporal Fragment','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (25876,'Harvest_Lottery_Ticket','Lottery ticket for harvest','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25892,'aegis_25892','Deep Sea Shell','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25893,'aegis_25893','Deep Sea Fish\'s Tail','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25894,'aegis_25894','Rotten Deep Sea Fish','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25895,'aegis_25895','Deep Sea Starfish','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25896,'aegis_25896','Deep Sea Crab','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25897,'Crown_Of_Witch','Deep Sea Witch\'s Crown','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (25898,'Siroods_Fish_Rod','Searud\'s Fishing Rod','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (25899,'E_Abyss1','Abyssal Essence','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27012,'Kick_Step_Card','Kick Step Card','Card',20,10,true,'CLIENT','bonus bMaxHPrate,8;\nif ((eaclass()&EAJ_THIRDMASK) == EAJ_MECHANIC) {\n bonus bLongAtkDef,30;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27013,'KickAndKick_Card','Kick & Kick Card','Card',20,10,true,'CLIENT','bonus2 bSkillAtk,"NC_VULCANARM",10+((getrefine()>=10)*20);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (27014,'GreenCenere_Card','Green Cenere Card','Card',20,10,true,'CLIENT','bonus bMaxHPrate,2;\nautobonus2 "{ bonus2 bHPRegenRate,1000,1000; }",20,5000,BF_NORMAL|BF_MAGIC,"{ specialeffect2 EF_HEAL2; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (27015,'RepairRobot_T_Card','Repair Robot Turbo Card','Card',20,10,true,true,true,'CLIENT','bonus bHPrecovRate,25;\nbonus bSPrecovRate,25;\n.@r = getrefine();\nbonus bHPGainValue,30+((.@r>=7)*10);\nbonus bSPGainValue,3+((.@r>=7)*3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27016,'ExplorationRover_T_Card','Exploration Rover Turbo Card','Card',20,10,true,'CLIENT','bonus2 bCriticalAddRace,RC_Formless,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (27017,'Scr_MT_Robots_Card','Scrap Robots Card','Card',20,10,true,'CLIENT','if (getrefine()<7)\n bonus2 bSubRace,RC_Formless,10;\nelse {\n bonus2 bSubRace,RC_Formless,15;\n bonus2 bAddMonsterDropItem,7317,10;\n bonus2 bAddMonsterDropItem,998,5;\n bonus2 bAddMonsterDropItem,7319,3;\n bonus2 bAddMonsterDropItem,7095,3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27018,'GC109_Card','GC109 Card','Card',20,10,true,true,'CLIENT','bonus bAspdRate,-(1+(BaseLevel>=90)+(BaseLevel>=120));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27019,'DR815_Card','DR815 Card','Card',20,10,true,true,'CLIENT','bonus bHit,1+(BaseLevel>=90)+(BaseLevel>=120);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27020,'T_W_O_Card','T W O Card','Card',20,10,true,'CLIENT','bonus2 bAddClass,Class_All,10;\nbonus3 bAutoSpell,"NPC_WIDESOULDRAIN",2,5+((getrefine()/3)*10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27025,'Lich_Lord_Card','Lich Lord Card','Card',20,10,true,true,'CLIENT','bonus bDef,30;\nbonus bMdef,10;\nbonus2 bAddEff,Eff_Silence,900;\nif (getequipid() == 28483) {\n bonus2 bAddClass,Class_All,5;\n bonus bMatkRate,5;\n}\n/* TODO: Confirm Mob ID to transform */\nautobonus "{ bonus bIgnoreDefClass,Class_All; bonus bIgnoreMdefRace,RC_All; }",20,7000,BF_WEAPON|BF_MAGIC,"{ active_transform 1875,7000; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27026,'Fire_Condor_Card','Fire Condor Card','Card',20,10,true,true,'CLIENT','bonus2 bVariableCastRate,"MG_FIREBALL",-50;\nbonus2 bSkillAtk,"MG_FIREBALL",100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27027,'Fire_Sand_Man_Card','Fire Sandman Card','Card',20,10,true,'CLIENT','bonus bDef,50;\nbonus2 bSubDefEle,Ele_Fire,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27028,'Fire_Frilldora_Card','Fire Frilldora Card','Card',20,10,true,'CLIENT','.@r = getrefine();\nbonus2 bMagicAddEle,Ele_Earth,3+((.@r>=7)*5)+((.@r>=9)*7);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_dropeffect`,`script`) VALUES (27029,'Fire_Golem_Card','Fire Golem Card','Card',20,10,true,'CLIENT','bonus2 bSubDefEle,Ele_Fire,20;\nbonus2 bAddEle,Ele_Fire,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (27030,'Fulbuk_Card','Firebug Card','Card',20,10,true,true,true,'CLIENT','bonus3 bAddEff,Eff_Burning,700,ATF_WEAPON|ATF_MAGIC;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27081,'AngerMoonlight_Card','Angry Moonlight Flower Card','Card',20,10,true,'CLIENT','skill "PA_PRESSURE",4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27082,'AngerNineTail_Card','Angry Nine Tail Card','Card',20,10,true,'CLIENT','.@val = 5;\nbonus bCritAtkRate,10;\nif (getrefine() >= 10) {\n .@val += 10;\n}\nbonus bCritical,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27083,'BitterBonGun_Card','Resentful Bongun Card','Card',20,10,true,'CLIENT','bonus bBaseAtk,20;\nbonus bMatk,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27084,'BitterSohee_Card','Resentful Sohee Card','Card',20,10,true,'CLIENT','bonus bMatk,10;\nif (getrefine() >= 10) {\n bonus bMatkRate,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27085,'BitterMunak_Card','Resentful Munak Card','Card',20,10,true,'CLIENT','bonus bBaseAtk,15;\nbonus bMatk,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27086,'BitterArcherSk_Card','Resentful Soldier Card','Card',20,10,true,'CLIENT','if (getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW) == W_BOW) {\n bonus3 bAutoSpell,"AC_DOUBLE",5,30;\n if (getrefine() >= 10) {\n bonus2 bWeaponDamageRate,W_BOW,20;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27087,'WizardOfVeritas_Card','Truthful Wizard Card','Card',20,10,true,'CLIENT','bonus bMatk,25;\nautobonus "{ bonus bNoCastCancel; }",5,5000,BF_MAGIC,"{ specialeffect2 EF_POTION_BERSERK; showscript \\"This is the truth!\\"; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (27088,'FuryHero_Card','Fury Hero Card','Card',20,10,true,true,true,'CLIENT','bonus2 bAddClass,Class_All,2;\nbonus5 bAutoSpell,"SM_ENDURE",1,5,BF_SHORT,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27101,'SweetNightM_Card','Sweet Nightmare Card','Card',20,10,true,'CLIENT','bonus bMatk,20;\nbonus bNoCastCancel;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (27102,'MattDrainliar_Card','Matt Drainliar Card','Card',20,10,true,true,true,'CLIENT','bonus2 bResEff,Eff_Burning,10000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27103,'LivingDead_Card','Living Dead Card','Card',20,10,true,'CLIENT','bonus bBaseAtk,20;\nbonus bUnbreakableWeapon;\nbonus bUnbreakableArmor;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (27104,'Ill_Dracula_Card','Furious Dracula Card','Card',20,10,true,'CLIENT','skill "PF_HPCONVERSION",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`flag_dropeffect`,`script`) VALUES (27105,'Bomi_Card','Bomi Card','Card',20,10,true,'CLIENT','skill "HW_NAPALMVULCAN",4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27106,'Grand_Pere_Card','Awaken Pere Card','Card',20,10,true,'CLIENT','if (BaseJob == Job_Bard || BaseJob == Job_Dancer) {\n bonus bMatk,(15*getrefine());\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`flag_dropeffect`,`script`) VALUES (27107,'PlayingPere_Card','Playing Pere Card','Card',20,10,true,'CLIENT','bonus2 bAddEle,Ele_Neutral,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27108,'SingingPere_Card','Singing Pere Card','Card',20,10,true,'CLIENT','bonus2 bMagicAddEle,Ele_Neutral,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (27109,'JitterbugCard','Jitterbug Card','Card',20,10,true,true,true,'CLIENT','bonus2 bSubDefEle,Ele_Neutral,10;\nbonus bMaxHP,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27110,'AngerGazeti_Card','Furious Gazeti Card','Card',20,10,true,'CLIENT','bonus bLongAtkDef,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27111,'AngerSnowier_Card','Furious Snowier Card','Card',20,10,true,true,'CLIENT','bonus2 bAddItemHealRate,11522,50;\nbonus2 bAddItemHealRate,11523,50;\nbonus2 bAddItemHealRate,11524,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27112,'AngerIceTitan_Card','Furious Ice Titan Card','Card',20,10,true,'CLIENT','bonus bDef,(5*(1+getrefine()));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27113,'AwakenKtullanux_Card','Awaken Ktullanux Card','Card',20,10,true,'CLIENT','bonus2 bMagicAtkEle,Ele_Water,(20+(3*getrefine()));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27114,'Ominous_Solider_Card','Ominous Solider Card','Card',20,10,true,'CLIENT','bonus bMaxHPrate,(10+(getrefine()/3));\n.@val = 50;\nif (BaseLevel >= 160) {\n .@val += 50;\n bonus bVit,3;\n}\nbonus bDef,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (27115,'Ominous_Permeter_Card','Ominous Permeter Card','Card',20,10,true,true,true,'CLIENT','.@r = getrefine();\nbonus bInt,1;\nbonus bMaxSP,(80+10*(.@r/2));\nif (.@r >= 7) {\n bonus bSPrecovRate,30;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27116,'Ominous_Heater_Card','Ominous Heater Card','Card',20,10,true,true,'CLIENT','bonus bCritical,3;\nbonus bCritAtkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27117,'Ominous_Assaulter_Card','Ominous Assaulter Card','Card',20,10,true,'CLIENT','.@type = getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW);\nif (.@type == W_WHIP || .@type == W_MUSICAL || .@type == W_BOOK || .@type == W_2HSWORD || .@type == W_2HSPEAR) {\n .@r = getrefine();\n bonus bCritical,5;\n bonus bBaseAtk,(3*.@r);\n}\nbonus bCritAtkRate,(10+.@r);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (27118,'Ominous_Freezer_Card','Ominous Freezer Card','Card',20,10,true,'CLIENT','bonus bMaxHPrate,10;\nbonus bStr,2;\nif (BaseLevel >= 160) {\n .@val = 10;\n}\nif (getrefine() >= 9) {\n .@val += 10;\n}\nif (.@val) {\n bonus2 bSkillAtk,"RK_HUNDREDSPEAR",.@val;\n bonus2 bSkillAtk,"LG_OVERBRAND",.@val;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_dropeffect`,`script`) VALUES (27119,'Ominous_Turtle_General_Card','Ominous Turtle General Card','Card',20,10,true,'CLIENT','bonus bDef,30;\nbonus bMdef,5;\nbonus2 bSubSize,Size_All,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27120,'Iara_Card','Iara Card','Card',20,10,true,true,'CLIENT','skill "PR_STRECOVERY",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (27121,'Piranha_Card','Piranha Card','Card',20,10,true,'CLIENT','.@val = 10;\nif (getrefine() >= 9) {\n .@val += 5;\n}\nbonus2 bAddRace,RC_Fish,.@val;\nbonus2 bMagicAddRace,RC_Fish,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27122,'Curupira_Card','Curupira Card','Card',20,10,true,'CLIENT','.@val = 3;\n.@r = getrefine();\nif (.@r>=7) {\n .@val += 5;\n}\nif (.@r>=9) {\n .@val += 7;\n}\nbonus2 bMagicAddEle,Ele_Water,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (27123,'Toucan_Card','Toucan Card','Card',20,10,true,true,true,'CLIENT','.@val = 10;\nif (getrefine() >= 9) {\n .@val += 5;\n}\nbonus2 bMagicAddRace,RC_Insect,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (27124,'Jaguar_Card','Jaguar Card','Card',20,10,true,true,true,'CLIENT','.@val = 10;\nif (getrefine() >= 9) {\n .@val += 5;\n}\nbonus2 bMagicAddRace,RC_Brute,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27125,'Headless_Mule_Card','Headless Mule Card','Card',20,10,true,true,'CLIENT','bonus2 bMagicAtkEle,Ele_Water,20;\nbonus2 bMagicAtkEle,Ele_Holy,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27126,'Boitata_Card','Boitata Card','Card',20,10,true,'CLIENT','bonus2 bAddEle,Ele_Wind,40;\nbonus2 bAddEle,Ele_Earth,40;\nbonus2 bAddRace,RC_Brute,40;\nbonus2 bAddRace,RC_Insect,40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27147,'Human_Kimera_Card','Humanoid Chimera Card','Card',20,10,true,true,'CLIENT','bonus bHit,(BaseLevel >= 90 ? 15 : 5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27148,'Matter_Kimera_Card','Material Chimera Card','Card',20,10,true,true,'CLIENT','bonus bFlee,(BaseLevel >= 90 ? 20 : 10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27149,'Heart_Hunter_Card','Heart Hunter Card','Card',20,10,true,'CLIENT','.@type = getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW);\n.@r = getrefine();\nif (.@type == 17 || .@type == 18 || .@type == 21) {\n bonus bLongAtkRate,5+.@r+(.@r >= 10 ? 5 : 0);\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (27150,'Venom_Kimera_Card','Toxic Enchanted Chimera Card','Card',20,10,true,'CLIENT','bonus bMaxHP,1000;\nbonus bMaxSP,200;\nif (getrefine() >= 12) {\n bonus bMaxHPrate,15;\n bonus bMaxSPrate,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27151,'Evil_Card','Heart Hunter Evil Card','Card',20,10,true,'CLIENT','bonus2 bAddEffWhenHit,Eff_Freeze,3000 + (readparam(bInt) >= 110 ? 1000 : 0);\nbonus bMdef,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (27152,'Cutie_Card','Cutie Card','Card',20,10,true,'CLIENT','bonus bMaxHPrate,10;\n.@r = getrefine()/2;\nbonus bAgi,.@r;\nbonus bAspdRate,.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27157,'Wood_Goblin_Card','Wood Goblin Card','Card',20,10,true,'CLIENT','.@r = getrefine();\nbonus2 bAddEle,Ele_Water,(.@r >= 9 ? 10 : 5);\nbonus2 bAddEle,Ele_Earth,(.@r >= 9 ? 10 : 5);\nbonus2 bSubDefEle,Ele_Water,-5;\nbonus2 bSubDefEle,Ele_Earth,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_dropeffect`,`script`) VALUES (27158,'Les_Card','Les Card','Card',20,10,true,'CLIENT','bonus2 bSubEle,Ele_Wind,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (27159,'Uzhas_Card','Uzhas Card','Card',20,10,true,true,true,'CLIENT','bonus2 bMagicAddRace,RC_Demon,(getrefine() >= 9 ? 15 : 10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (27160,'Vavayaga_Card','Vavayaga Card','Card',20,10,true,'CLIENT','bonus bFlee,getrefine()*2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27161,'Mavka_Card','Mavka Card','Card',20,10,true,true,'CLIENT','bonus2 bMagicAtkEle,Ele_Fire,20;\nbonus2 bMagicAtkEle,Ele_Earth,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (27162,'Gopinich_Card','Gopinich Card','Card',20,10,true,true,true,'CLIENT','bonus bSPDrainValue,5;\nbonus bUseSPrate,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27163,'Faceworm_Card','Faceworm Card','Card',20,10,true,true,'CLIENT','bonus bAgi,-1;\nbonus bDex,-1;\nbonus bAspdRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (27164,'Faceworm_Q_Card','Faceworm Queen Card','Card',20,10,true,'CLIENT','bonus bMaxHPrate,-10;\n.@r = getrefine();\nbonus bCritical,15 + .@r;\nbonus bCritAtkRate,.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27165,'Faceworm_D_Card','Dark Faceworm Card','Card',20,10,true,true,'CLIENT','bonus bVit,-1;\nbonus bInt,-1;\nbonus bDelayrate,-3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (27166,'Faceworm_Egg_Card','Faceworm Egg Card','Card',20,10,true,'CLIENT','.@r = getrefine();\n.@sub = 2+(.@r >= 9 ? 3 : .@r >= 7 ? 1 : 0);\nbonus2 bSubEle,Ele_Fire,.@sub;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (27167,'Faceworm_L_Card','Faceworm Larva Card','Card',20,10,true,'CLIENT','bonus2 bSubEle,Ele_Neutral,15;\nbonus2 bMagicAtkEle,Ele_Water,getrefine()*3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (27168,'Irene_Elder_Card','Irene High Elder Card','Card',20,10,true,'CLIENT','bonus bHit,10 + 5 * (getrefine()/3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27169,'Payon_Soldier_Card','Payon Soldier Card','Card',20,10,true,'CLIENT','.@atk = 5;\n.@r = getrefine();\nif (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_SPEAR && .@r >= 10) {\n .@atk += 20;\n if (.@r >= 14) {\n .@atk += 20;\n }\n}\nbonus bBaseAtk,.@atk;\nbonus bMatk,.@atk;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27170,'Cowraiders1_Card','Shotgun Buffalo Bandit Card','Card',20,10,true,'CLIENT','bonus bAgi,7;\nbonus bHit,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`flag_dropeffect`,`script`) VALUES (27171,'Cowraiders2_Card','Revolver Buffalo Bandit Card','Card',20,10,true,'CLIENT','bonus bStr,4;\nbonus2 bAddClass,Class_All,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27172,'Cowraiders3_Card','Scimitar Buffalo Bandit Card','Card',20,10,true,'CLIENT','.@bonus = 5;\n.@type = getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW);\nif (.@type == W_DAGGER) {\n .@r = getrefine();\n if (.@r>=10) {\n .@bonus += 20;\n }\n if (.@r>=14) {\n .@bonus += 20;\n }\n}\nbonus bBaseAtk,.@bonus;\nbonus bMatk,.@bonus;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27173,'E_Cowraiders1_Card','Elite Shotgun Buffalo Bandit Card','Card',20,10,true,'CLIENT','.@bonus = 10;\n.@r = getrefine();\nif (.@r>=10) {\n .@bonus += 20;\n}\nif (.@r>=14) {\n .@bonus += 20;\n}\nbonus2 bSkillAtk,"GS_SPREADATTACK",.@bonus;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27174,'E_Cowraiders2_Card','Elite Revolver Buffalo Bandit Card','Card',20,10,true,'CLIENT','.@bonus = 10;\n.@r = getrefine();\nif (.@r>=10) {\n .@bonus += 20;\n}\nif (.@r>=14) {\n .@bonus += 20;\n}\nbonus2 bSkillAtk,"GS_RAPIDSHOWER",.@bonus;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27175,'E_Cowraiders3_Card','Elite Scimitar Buffalo Bandit Card','Card',20,10,true,'CLIENT','bonus2 bAddSize,Size_Small,10;\nbonus2 bMagicAddSize,Size_Small,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (27176,'Rr_Cramp_Card','Brown Rat Card','Card',20,10,true,'CLIENT','.@str = readparam(bStr);\n.@bonus = 3*(.@str/10);\nif (.@str>=120) {\n .@bonus += 40;\n}\nbonus bBaseAtk,.@bonus;\nbonus bAspdRate,(.@str/10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (27177,'Rr_Arclouse_Card','Marsh Arclouse Card','Card',20,10,true,'CLIENT','.@int = readparam(bInt);\n.@bonus = 3*(.@int/10);\nif (.@int>=120) {\n .@bonus += 40;\n}\nbonus bMatk,.@bonus;\nbonus bAspdRate,(.@int/10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_dropeffect`,`script`) VALUES (27178,'Gaster_Card','Gaster Card','Card',20,10,true,'CLIENT','bonus2 bSubClass,Class_Normal,25;\nbonus2 bSubClass,Class_Boss,-50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (27179,'Coyote_Card','Coyote Card','Card',20,10,true,'CLIENT','bonus bNoCastCancel;\n.@hp = -12;\n.@sp = -6;\nif (getrefine() >= 10) {\n .@hp += 6;\n .@sp += 3;\n}\nbonus bMaxHPrate,.@hp;\nbonus bMaxSPrate,.@sp;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27180,'Mechaspider_Card','Mechaspider Card','Card',20,10,true,'CLIENT','bonus bBreakWeaponRate,1000;\nbonus bBreakArmorRate,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27181,'AirShip_Raid_Card','Airship Raid Card','Card',20,10,true,'CLIENT','.@r = getrefine();\nbonus bLongAtkRate,1 + .@r/2;\nbonus bCritical,.@r/2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27182,'Felock_Card','Captain Felock Card','Card',20,10,true,'CLIENT','bonus bBaseAtk,30;\n.@r = getrefine();\nbonus2 bSkillAtk,"RL_AM_BLAST",.@r >= 10 ? 60 : 30;\nbonus2 bSkillAtk,"RL_HAMMER_OF_GOD",.@r >= 10 ? 60 : 30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27183,'Gigantes_Card','Gigantes Card','Card',20,10,true,'CLIENT','bonus bBaseAtk,20;\nif (readparam(bStr) >= 120) {\n bonus bBaseAtk,20;\n bonus bAspdRate,-3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27184,'Knight_Sakray_Card','Knight Sakray Card','Card',20,10,true,'CLIENT','bonus bBaseAtk,20;\nbonus2 bAddRace,RC_Demon,30;\nbonus2 bAddRace,RC_Undead,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27196,'Nihil_M_Heine_Card','Nihil M. Heine Card','Card',20,10,true,'CLIENT','bonus2 bMagicAddSize,Size_Small,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27197,'Agnes_Lugenburg_Card','Agnes Lugenburg Card','Card',20,10,true,'CLIENT','bonus2 bAddSize,Size_Small,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27198,'Jurgen_Wigner_Card','Jurgen Wigner Card','Card',20,10,true,'CLIENT','bonus2 bAddRace,RC_Brute,15;\nbonus2 bAddRace,RC_Player_Doram,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27199,'Spica_Nerius_Card','Spica Nerius Card','Card',20,10,true,'CLIENT','bonus2 bMagicAddRace,RC_Brute,15;\nbonus2 bMagicAddRace,RC_Player_Doram,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`) VALUES (27200,'Nihil_Card','Nihil Card','Card',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`) VALUES (27201,'Agnes_Card','Agnes Card','Card',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`) VALUES (27202,'Jurgen_Card','Juergen Card','Card',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`) VALUES (27203,'Spica_Card','Spica Card','Card',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27209,'SLD_Q_Scaraba_Card','Sealed Queen Scaraba Card','Card',10,true,'CLIENT','bonus2 bAddMonsterDropItem,12806,30;\nif (getrefine()>=15) {\n bonus2 bAddRace2,RC2_SCARABA,25;\n}\nelse {\n bonus2 bAddRace2,RC2_SCARABA,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27211,'SLD_Baphomet_Card','Sealed Baphomet Card','Card',10,true,'CLIENT','bonus bSplashRange,1;\nif (getrefine()>=15) {\n bonus bHit,-20;\n}\nelse {\n bonus bHit,-30;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_left_hand`,`flag_dropeffect`,`script`) VALUES (27212,'SLD_Maya_Card','Sealed Maya Card','Card',10,true,'CLIENT','if (getrefine()>=15) {\n bonus bMagicDamageReturn,30;\n}\nelse {\n bonus bMagicDamageReturn,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27213,'SLD_Clown_Card','Sealed Clown Card','Card',10,true,'CLIENT','if (getrefine()>=15) {\n .@a = 7;\n .@b = 15;\n}\nelse {\n .@a = 5;\n .@b = 10;\n}\nif (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_MUSICAL || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_WHIP) {\n skill "BA_POEMBRAGI2",.@a;\n}\nbonus bFlee,(readparam(bVit)>=110) ? (.@b*2) : .@b;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27214,'SLD_Professor_Card','Sealed Professor Card','Card',10,true,'CLIENT','if (getrefine()<15) {\n bonus5 bAutoSpellWhenHit,"SA_LANDPROTECTOR",1,1,BF_MAGIC,0;\n bonus bMatkRate,(readparam(bDex)>=110) ? 6 : 3;\n}\nelse {\n bonus5 bAutoSpellWhenHit,"SA_LANDPROTECTOR",3,1,BF_MAGIC,0;\n bonus bMatkRate,(readparam(bDex)>=110) ? 10 : 5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27215,'SLD_Champion_Card','Sealed Champion Card','Card',10,true,'CLIENT','if (getrefine()<15) {\n bonus5 bAutoSpellWhenHit,"MO_INVESTIGATE",1,1,BF_WEAPON,1;\n bonus2 bAddClass,Class_All,(readparam(bAgi)>=110) ? 6 : 3;\n}\nelse {\n bonus5 bAutoSpellWhenHit,"MO_INVESTIGATE",3,1,BF_WEAPON,1;\n bonus2 bAddClass,Class_All,(readparam(bAgi)>=110) ? 10 : 5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27216,'SLD_Creator_Card','Sealed Creator Card','Card',10,true,'CLIENT','if (getrefine()<15) {\n bonus5 bAutoSpellWhenHit,"AM_ACIDTERROR",1,1,BF_WEAPON,1;\n bonus bCritical,(readparam(bStr)>=110) ? 20 : 10;\n}\nelse {\n bonus5 bAutoSpellWhenHit,"AM_ACIDTERROR",3,1,BF_WEAPON,1;\n bonus bCritical,(readparam(bStr)>=110) ? 30 : 20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27217,'SLD_Stalker_Card','Sealed Stalker Card','Card',10,true,'CLIENT','if (getrefine()<15) {\n bonus5 bAutoSpellWhenHit,"ST_FULLSTRIP",1,1,BF_WEAPON,1;\n bonus bHit,(readparam(bLuk)>=110) ? 20 : 10;\n}\nelse {\n bonus bHit,(readparam(bLuk)>=110) ? 30 : 15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27218,'SLD_Paladin_Card','Sealed Paladin Card','Card',10,true,'CLIENT','if (getrefine()<15) {\n bonus5 bAutoSpellWhenHit,"CR_GRANDCROSS",5,1,BF_WEAPON,0;\n bonus bMaxHPrate,(readparam(bInt)>=110) ? 10 : 5;\n}\nelse {\n bonus5 bAutoSpellWhenHit,"CR_GRANDCROSS",7,1,BF_WEAPON,0;\n bonus bMaxHPrate,(readparam(bInt)>=110) ? 14 : 7;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27219,'SLD_Gypsy_Card','Sealed Gypsy Card','Card',10,true,'CLIENT','if (getrefine()<15) {\n if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_MUSICAL || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_WHIP) {\n skill "DC_FORTUNEKISS2",5;\n }\n bonus bFlee,(readparam(bVit)>=110) ? 20 : 10;\n}\nelse {\n if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_MUSICAL || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_WHIP) {\n skill "DC_FORTUNEKISS2",7;\n }\n bonus bFlee,(readparam(bVit)>=110) ? 30 : 15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27220,'SLD_Daehyon_Card','Sealed General Daehyon Card','Card',10,true,'CLIENT','if (getrefine()<15) {\n if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_1HSWORD || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSWORD) {\n bonus bBaseAtk,50;\n }\n}\nelse {\n if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_1HSWORD || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSWORD) {\n bonus bBaseAtk,75;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (27221,'SLD_Gioia_Card','Sealed Gioia Card','Card',10,true,'CLIENT','if (getrefine()<15) {\n bonus2 bMagicAtkEle,Ele_Ghost,50;\n bonus2 bMagicAtkEle,Ele_Wind,50;\n bonus2 bSubEle,Ele_All,-60;\n}\nelse {\n bonus2 bMagicAtkEle,Ele_Ghost,75;\n bonus2 bMagicAtkEle,Ele_Wind,75;\n bonus2 bSubEle,Ele_All,-40;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27222,'SLD_Pyuriel_Card','Sealed Fallen Pyuriel Card','Card',10,true,'CLIENT','if (getrefine()<15) {\n bonus bCritAtkRate,20;\n bonus2 bSubRace,RC_All,-20;\n}\nelse {\n bonus bCritAtkRate,25;\n bonus2 bSubRace,RC_All,-15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (27224,'SLD_Kades_Card','Sealed Guardian Kades Card','Card',10,true,'CLIENT','bonus2 bSubEle,Ele_Holy,-100;\nbonus2 bSubEle,Ele_Ghost,-100;\nif (getrefine()<15) {\n bonus2 bSubEle,Ele_Water,20;\n bonus2 bSubEle,Ele_Earth,20;\n bonus2 bSubEle,Ele_Fire,20;\n bonus2 bSubEle,Ele_Wind,20;\n bonus2 bSubEle,Ele_Dark,20;\n bonus2 bSubEle,Ele_Undead,20;\n}\nelse {\n bonus2 bSubEle,Ele_Water,20;\n bonus2 bSubEle,Ele_Earth,20;\n bonus2 bSubEle,Ele_Fire,20;\n bonus2 bSubEle,Ele_Wind,20;\n bonus2 bSubEle,Ele_Dark,20;\n bonus2 bSubEle,Ele_Undead,20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27225,'SLD_Timeholder_Card','Sealed Time Holder Card','Card',10,true,'CLIENT','if (getrefine()<15) {\n bonus bMatkRate,10;\n bonus bUseSPrate,20;\n}\nelse {\n bonus bMatkRate,15;\n bonus bUseSPrate,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (27249,'Archi_Card','Arhi Card','Card',20,10,true,'CLIENT','bonus bBaseAtk,15;\nbonus bMatk,15;\nbonus bMaxHP,500;\nbonus bHit,15;\nbonus bFlee,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (27250,'Dio_Anemos_Card','Dio Anemos Card','Card',20,10,true,'CLIENT','bonus bMatkRate,3;\nbonus2 bMagicAtkEle,Ele_Neutral,5;\nbonus2 bMagicAtkEle,Ele_Earth,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (27251,'Geffen_Gang_Card','Geffen Gang Member Card','Card',20,10,true,'CLIENT','bonus bCritAtkRate,3;\nbonus bAspdRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (27252,'Geffen_Thug_Card','Geffen Bully Card','Card',20,10,true,'CLIENT','bonus bCritAtkRate,5;\nbonus bAspdRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (27253,'Geffen_Thief_Card','Geffen Shoplifter Card','Card',20,10,true,'CLIENT','bonus bMatkRate,3;\nbonus2 bMagicAtkEle,Ele_Fire,5;\nbonus2 bMagicAtkEle,Ele_Holy,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (27254,'Pa_Monk_Card','Faymont Card','Card',20,10,true,'CLIENT','bonus bSPrecovRate,10;\nbonus3 bAutoSpellWhenHit,"CH_SOULCOLLECT",1,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (27255,'Ordre_Card','Ordre Card','Card',20,10,true,'CLIENT','bonus bMatkRate,3;\nbonus2 bMagicAtkEle,Ele_Wind,5;\nbonus2 bMagicAtkEle,Ele_Water,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (27256,'Blut_Hase_Card','Blut Hase Card','Card',20,10,true,'CLIENT','bonus2 bAddClass,Class_All,3;\nbonus bLongAtkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (27257,'Kuro_Akuma_Card','Kuro Akuma Card','Card',20,10,true,'CLIENT','bonus bVariableCastrate,-3;\nbonus bLongAtkRate,5;\nbonus2 bSkillAtk,"NJ_HUUJIN",5;\nbonus2 bSkillAtk,"NJ_HYOUSENSOU",5;\nbonus2 bSkillAtk,"NJ_KOUENKA",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (27258,'Hyper_Death_Card','Ifodes Card','Card',20,10,true,'CLIENT','bonus2 bAddClass,Class_All,3;\nbonus bAspdRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (27259,'Rechenier_Card','Licheniyes Card','Card',20,10,true,'CLIENT','bonus bMatkRate,3;\nbonus2 bMagicAtkEle,Ele_Holy,5;\nbonus bHealPower,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (27260,'Odorico_Card','Odoric Card','Card',20,10,true,'CLIENT','bonus bAspdRate,3;\nbonus bLongAtkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27261,'Jew_Card','Ju Card','Card',20,10,true,'CLIENT','.@rate = 10 + (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_BOOK ? 20 : 0) + (getrefine() >= 14 ? 20 : 0);\nbonus2 bSkillAtk,"MG_FIREBOLT",.@rate;\nbonus2 bSkillAtk,"MG_COLDBOLT",.@rate;\nbonus2 bSkillAtk,"MG_LIGHTNINGBOLT",.@rate;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27262,'Dy_Card','Dwigh Card','Card',20,10,true,true,'CLIENT','bonus2 bMagicAtkEle,Ele_Dark,20;\nbonus2 bMagicAtkEle,Ele_Neutral,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (27263,'Fei_Kanabian_Card','Fay Kanavian Card','Card',20,10,true,'CLIENT','autobonus "{ bonus bDef,300; }",20,10000,BF_WEAPON|BF_SHORT,"{ specialeffect2 EF_POTION_BERSERK; active_transform 1040,10000; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_dropeffect`,`script`) VALUES (27264,'Evil_Shadow_Card','Evil Shadow Card','Card',20,10,true,'CLIENT','bonus2 bSubEle,Ele_Dark,30;\nbonus2 bSubEle,Ele_Undead,30;\nbonus2 bSubEle,Ele_Holy,-30;\nbonus2 bSubEle,Ele_Fire,-30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27265,'Evil_Fanatics_Card','Evil Fanatics Card','Card',20,10,true,'CLIENT','bonus2 bAddEle,Ele_Dark,30;\nbonus2 bAddEle,Ele_Undead,30;\nbonus2 bMagicAddEle,Ele_Dark,30;\nbonus2 bMagicAddEle,Ele_Undead,30;\nbonus2 bAddEle,Ele_Holy,-30;\nbonus2 bAddEle,Ele_Fire,-30;\nbonus2 bMagicAddEle,Ele_Holy,-30;\nbonus2 bMagicAddEle,Ele_Fire,-30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27286,'Colorful_Teddy_Bear_Card','Colorful Teddy Bear Card','Card',20,10,true,'CLIENT','bonus bMatk,5;\nbonus2 bMagicAddSize,Size_Large,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (27287,'Shiny_Teddy_Bear_Card','Shiny Teddy Bear Card','Card',20,10,true,'CLIENT','bonus bUseSPrate,10;\nbonus2 bMagicAtkEle,Ele_Holy,(3*getrefine());'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27288,'Hardworking_Pitman_Card','Hardworking Pitman Card','Card',20,10,true,'CLIENT','.@val = 10;\nbonus2 bAddClass,Class_All,5;\nif (getrefine() >= 10) {\n .@val += 5;\n}\nbonus bHit,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27289,'Soul_Fragment_Card','Soul Fragment Card','Card',20,10,true,'CLIENT','bonus bMatk,5;\nbonus2 bMagicAddSize,Size_Medium,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (27290,'Haunted_Obsidian_Card','Haunted Obsidian Card','Card',20,10,true,'CLIENT','.@agi = readparam(bAgi);\n.@val = .@agi/10;\nif (.@val) {\n bonus bFlee,(3*.@val);\nbonus bAspdRate,.@val;\nif (.@agi >= 120) {\n bonus bAspd,1;\n} }'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27291,'Ancient_Tri_Joint_Card','Ancient Tri Joint Card','Card',20,10,true,'CLIENT','bonus bBaseAtk,30;\nbonus bMaxHPrate,-1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (27292,'Ancient_Stalactic_Golem_Card','Ancient Stalactic Golem Card','Card',20,10,true,'CLIENT','.@vit = readparam(bVit);\n.@val = .@vit/10;\nif (.@val) {\n bonus bAspdRate,.@val;\nbonus bMaxHP,(150*.@val);\nif (.@vit >= 120) {\n bonus bDelayrate,-3;\n} }'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27293,'Ancient_Megalith_Card','Ancient Megalith Card','Card',20,10,true,'CLIENT','bonus bMatk,30;\nbonus bMaxSPrate,-1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (27294,'Ancient_Tao_Gunka_Card','Ancient Tao Gunka Card','Card',20,10,true,true,true,'CLIENT','.@val = 30;\nif (getrefine() >= 10) {\n .@val += 20;\n}\nbonus2 bIgnoreDefClassRate,Class_Boss,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (27295,'Ancient_Stone_Shooter_Card','Ancient Stone Shooter Card','Card',20,10,true,'CLIENT','.@luk = readparam(bLuk);\n.@crit = .@luk/10;\nbonus bAspdRate,.@crit;\nif (.@luk >= 120) {\n .@crit += 5;\n}\nbonus bCritAtkRate,.@crit;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (27296,'Ancient_Wootan_Shooter_Card','Ancient Wootan Shooter Card','Card',20,10,true,'CLIENT','.@dex = readparam(bDex);\n.@val = .@dex/10;\nif (.@val) {\n bonus bAspdRate,.@val;\nbonus2 bWeaponDamageRate,W_BOW,.@val;\nif (.@dex >= 120) {\n bonus bBaseAtk,40;\n} }'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27297,'Ancient_Wootan_Fighter_Card','Ancient Wootan Fighter Card','Card',20,10,true,'CLIENT','bonus bCritical,5;\nbonus bCritAtkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_dropeffect`,`script`) VALUES (27298,'Ancient_Wootan_Defender_Card','Ancient Wootan Defender Card','Card',20,10,true,'CLIENT','.@val = 30;\nif (getrefine() >= 10) {\n .@val += 20;\n}\nbonus2 bSubClass,Class_Boss,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27301,'Labyrinth_Doppelganger_Card','Labyrinth Doppelganger Card','Card',20,10,true,'CLIENT','bonus2 bAddClass,Class_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27304,'E_EA2S_Card','E EA2S Card','Card',20,10,true,true,'CLIENT','bonus bHPrecovRate,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27305,'EL_A17T_Card','EL A17T Card','Card',20,10,true,true,'CLIENT','bonus4 bAutoSpell,"WL_HELLINFERNO",3,20,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27306,'Bellare_Card','Bellare Card','Card',20,10,true,'CLIENT','if (getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW) == W_REVOLVER) {\n .@r = getrefine();\n bonus bHit,20;\n bonus bLongAtkRate,(5+.@r);\n if (.@r >= 10) {\n bonus2 bSkillAtk,"RL_FIREDANCE",15;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27307,'High_Bellare_Card','Greater Bellare Card','Card',20,10,true,'CLIENT','if (getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW) == W_GATLING) {\n .@r = getrefine();\n bonus bHit,20;\n bonus bLongAtkRate,(5+.@r);\n if (.@r >= 10) {\n bonus2 bSkillAtk,"RL_R_TRIP",15;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27308,'Sanare_Card','Sanare Card','Card',20,10,true,'CLIENT','.@r = getrefine();\n.@val = 2;\nif (.@r >= 9) {\n .@val += 3;\n}\nif (.@r >= 11) {\n .@val += 5;\n}\nbonus bHealPower,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (27309,'High_Sanare_Card','Greater Sanare Card','Card',20,10,true,true,true,'CLIENT','bonus bMatk,10;\n.@val = 5;\nif (getrefine() >= 9) {\n .@val += 5;\n}\nbonus2 bMagicAtkEle,Ele_Holy,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (27310,'Plaga_Card','Plaga Card','Card',20,10,true,true,true,'CLIENT','bonus bMatk,10;\n.@val = 5;\nif (getrefine() >= 9) {\n .@val += 5;\n}\nbonus2 bMagicAtkEle,Ele_Neutral,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27311,'Mutant_Plaga_Card','Mutant Plaga Card','Card',20,10,true,'CLIENT','if (getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW) == W_KNUCKLE) {\n .@r = getrefine();\n bonus bHit,20;\n bonus bBaseAtk,15;\n if (.@r >= 10) {\n .@val = 15;\n }\n bonus2 bAddSize,Size_Large,(.@r+.@val);\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27312,'Dolor_Card','Dolor Card','Card',20,10,true,true,'CLIENT','bonus2 bAddRace,RC_Demon,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27313,'Mt_Dolor_Card','Mutant Dolor Card','Card',20,10,true,'CLIENT','if (getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW) == W_KATAR) {\n .@r = getrefine();\n bonus bCritical,7;\n bonus bBaseAtk,15;\n bonus bCritAtkRate,(2*.@r);\n if (.@r >= 10) {\n bonus2 bAddSize,Size_Large,15;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (27314,'Venenum_Card','Venenum Card','Card',20,10,true,'CLIENT','bonus2 bAddRace,RC_Brute,15;\nbonus2 bAddRace,RC_Player_Doram,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (27315,'Mt_Venenum_Card','Mutant Venenum Card','Card',20,10,true,'CLIENT','bonus2 bMagicAddRace,RC_Brute,15;\nbonus2 bMagicAddRace,RC_Player_Doram,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27316,'Caput_Card','Twin Caput Card','Card',20,10,true,'CLIENT','bonus bDef,50;\nbonus2 bSubDefEle,Ele_Poison,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27317,'Mt_Caput_Card','Mutant Twin Caput Card','Card',20,10,true,true,'CLIENT','bonus2 bAddRace,RC_Formless,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (27318,'Miguel_Card','Miguel Card','Card',20,10,true,'CLIENT','bonus bCritAtkRate,20;\nbonus2 bSubRace,RC_All,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27319,'R48_85_Bestia_Card','R48-85-BESTIA Card','Card',20,10,true,'CLIENT','bonus2 bAddEle,Ele_Poison,40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27320,'E_EA1L_Card','E-EA1L card','Card',20,10,true,'CLIENT','.@r = getrefine();\n.@val = 3;\nif (.@r >= 9) {\n .@val += 2;\n if (.@r >= 11) {\n .@val += 5;\n }\n}\nbonus2 bMagicAtkEle,Ele_Fire,.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (27321,'Despair_God_Morocc_Card','Despair God Morocc Card','Card',20,10,true,'CLIENT','bonus2 bAddClass,Class_All,10;\nbonus bMaxHPRate,-50;\nbonus2 bAddRace,RC_DemiHuman,30;\nbonus2 bAddRace,RC_Player_Human,30;\nbonus2 bAddRace,RC_Angel,30;\nautobonus3 "{ }",1000,5000,"NV_FIRSTAID","{ active_transform 3097,5000; }";\n/* unknown transformation rates */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27322,'Demon_God\'s_Apostle_Ahat_Card','Demon God\'s Apostle Ahat Card','Card',20,10,true,true,'CLIENT','bonus bMaxSPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27323,'Demon_God\'s_Apostle_Shnaim_Card','Demon God\'s Apostle Shnaim Card','Card',20,10,true,true,'CLIENT','bonus bMaxHPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27324,'Brinaranea_Card','Brinaranea Card','Card',20,10,true,'CLIENT','bonus2 bMagicAtkEle,Ele_Water,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_dropeffect`,`script`) VALUES (27325,'Muspellskoll_Card','Muspellskoll Card','Card',20,10,true,'CLIENT','bonus2 bSubDefEle,Ele_Fire,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27326,'Morocc\'s_Minion_Card','Morocc\'s Minion Card','Card',20,10,true,'CLIENT','bonus bBaseAtk,100;\nbonus bAspdRate,25;\nbonus bMaxHPrate,-20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (27327,'Grim_Reaper_Ankou_Card','Grim Reaper Ankou Card','Card',20,10,true,true,true,'CLIENT','.@r = getrefine();\nbonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",3,(1+.@r);\nautobonus2 "{ bonus2 bAddClass,Class_All,25; bonus bMatkRate,25; }",(1+.@r),10000,BF_WEAPON|BF_MAGIC;\nautobonus3 "{ }",1000,5000,"NV_FIRSTAID","{ active_transform 3029,5000; }";\n/* unknown rates */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (27328,'Corrupt_Life_Card','Corrupt Life Card','Card',20,10,true,true,true,'CLIENT','bonus bMaxHP,500;\nbonus bMaxSP,50;\nbonus2 bSubRace,RC_Angel,-50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27329,'Schmidt_Card','Curse Eater King Card','Card',10,true,'CLIENT','bonus2 bAddEle,Ele_Fire,40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`) VALUES (27330,'Kronecker_Card','Kronecker Card','Card',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`flag_dropeffect`,`script`) VALUES (27331,'Kronecker_G_Heine_Card','Kronecker G. Heine Card','Card',20,10,true,'CLIENT','bonus bVariableCastrate,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_accessory`) VALUES (27332,'Skia_Card','Skia Card','Card',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27333,'Skia_Nerius_Card','Skia Nerius Card','Card',20,10,true,'CLIENT','bonus bAspdRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27334,'Chaotic_Baphomet_Card','Chaotic Baphomet Card','Card',20,10,true,'CLIENT','bonus2 bAddClass,Class_All,25;\nbonus2 bSubRace,RC_Demon,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (27335,'Chaotic_Baphomet_Junior_Card','Chaotic Baphomet Junior Card','Card',20,10,true,'CLIENT','bonus bCritical,readparam(bAgi)/15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_dropeffect`,`script`) VALUES (27336,'Chaotic_Sidewinder_Card','Chaotic Sidewinder Card','Card',20,10,true,'CLIENT','bonus2 bSubDefEle,Ele_Poison,15;\nbonus2 bSubRace,RC_Brute,15;\nbonus2 bSubRace,RC_Player_Doram,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_dropeffect`,`script`) VALUES (27337,'Chaotic_Hunter_Fly_Card','Chaotic Hunter Fly Card','Card',20,10,true,'CLIENT','bonus2 bSubDefEle,Ele_Wind,15;\nbonus2 bSubRace,RC_Insect,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27338,'Chaotic_Mantis_Card','Chaotic Mantis Card','Card',20,10,true,true,'CLIENT','bonus bStr,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27339,'Chaotic_Ghostring_Card','Chaotic Ghostring Card','Card',20,10,true,'CLIENT','bonus bBaseAtk,20;\nbonus2 bAddSize,Size_Small,25;\nbonus2 bAddSize,Size_Large,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27340,'Chaotic_Killer_Mantis_Card','Chaotic Killer Mantis Card','Card',20,10,true,true,'CLIENT','bonus bCritAtkRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_dropeffect`,`script`) VALUES (27341,'Chaotic_Poporing_Card','Chaotic Poporing Card','Card',20,10,true,'CLIENT','bonus2 bSubDefEle,Ele_Water,15;\nbonus2 bSubRace,RC_Fish,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (27342,'Chaotic_Stem_Worm_Card','Chaotic Stem Worm Card','Card',20,10,true,'CLIENT','bonus bHit,10;\nbonus2 bSubDefEle,Ele_Earth,20;\nbonus2 bSubDefEle,Ele_Neutral,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27343,'Chaotic_Acolyte_Card','Chaotic Acolyte Card','Card',20,10,true,'CLIENT','bonus bDelayrate,-4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_dropeffect`,`script`) VALUES (27346,'Rigid_Muspellskoll_Card','Rigid Muspellskoll Card','Card',20,10,true,'CLIENT','bonus2 bSubRace,RC_Dragon,30;\nbonus2 bSubRace,RC_Demon,30;\nbonus2 bSubRace,RC_Brute,30;\nbonus2 bSubRace,RC_Player_Doram,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27347,'Rigid_Kaho_Card','Rigid Kaho Card','Card',20,10,true,'CLIENT','bonus2 bMagicAddEle,Ele_Earth,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27348,'Rigid_Lava_Golem_Card','Rigid Lava Golem Card','Card',20,10,true,'CLIENT','.@r = getrefine();\nbonus2 bMagicAddEle,Ele_Neutral,3+((.@r>=7)*5)+((.@r>=9)*7);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_dropeffect`,`script`) VALUES (27349,'Rigid_Explosion_Card','Rigid Explosion Card','Card',20,10,true,'CLIENT','bonus2 bSubRace,RC_Dragon,15;\nbonus2 bSubDefEle,Ele_Fire,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`flag_dropeffect`,`script`) VALUES (27350,'Rigid_Earth_Deleter_Card','Rigid Earth Deleter Card','Card',20,10,true,true,'CLIENT','.@r = getrefine();\nbonus bMaxSPrate,2+(.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`flag_dropeffect`,`script`) VALUES (27351,'Rigid_Sky_Deleter_Card','Rigid Sky Deleter Card','Card',20,10,true,true,'CLIENT','bonus bMaxHPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (27352,'Rigid_Nightmare_Terror_Card','Rigid Nightmare Terror Card','Card',20,10,true,'CLIENT','bonus bMaxSPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_dropeffect`,`script`) VALUES (27353,'Rigid_Blazer_Card','Rigid Blazer Card','Card',20,10,true,'CLIENT','bonus2 bSubRace,RC_Demon,15;\nbonus2 bSubDefEle,Ele_Neutral,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27354,'Contaminated_Raydric_Card','Contaminated Raydric Card','Card',20,10,true,'CLIENT','bonus2 bAddClass,Class_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27355,'Contaminated_Raydric_Archer_Card','Contaminated Raydric Archer Card','Card',20,10,true,'CLIENT','bonus bLongAtkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_dropeffect`,`script`) VALUES (27356,'Frozen_Gargoyle_Card','Frozen Gargoyle Card','Card',20,10,true,'CLIENT','bonus2 bSubSize,Size_Medium,25;\nbonus2 bSubSize,Size_Large,25;\nbonus2 bSubSize,Size_Small,-5;\nbonus bDef,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27357,'Contaminated_Sting_Card','Contaminated Sting Card','Card',20,10,true,'CLIENT','bonus bDef,100+25*(getrefine()/3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (27358,'Prison_Breaker_Card','Prison Breaker Card','Card',20,10,true,'CLIENT','bonus2 bSubEle,Ele_Wind,30;\nbonus2 bSubEle,Ele_Poison,30;\nbonus2 bSubEle,Ele_Dark,30;\nbonus2 bSubEle,Ele_Earth,30;\nbonus2 bSubEle,Ele_Undead,30;\nbonus2 bSubEle,Ele_Holy,-100;\nbonus2 bSubEle,Ele_Ghost,-100;\nbonus2 bSubEle,Ele_Fire,-100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27359,'Ice_Ghost_Card','Ice Ghost Card','Card',20,10,true,'CLIENT','bonus2 bMagicAddEle,Ele_Water,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27360,'Flame_Ghost_Card','Flame Ghost Card','Card',20,10,true,'CLIENT','bonus2 bMagicAddEle,Ele_Fire,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27361,'Contaminated_Wanderer_Card','Contaminated Wanderer Card','Card',20,10,true,'CLIENT','bonus2 bAddSize,Size_Large,30;\nbonus2 bAddSize,Size_Medium,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (27362,'Contaminated_Spider_Queen_Card','Contaminated Spider Queen Card','Card',20,10,true,'CLIENT','bonus2 bSubEle,Ele_All,-30;\nbonus2 bMagicAtkEle,Ele_Earth,100;\nbonus2 bMagicAtkEle,Ele_Water,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`flag_dropeffect`,`script`) VALUES (27363,'Contaminated_Dark_Lord_Card','Contaminated Dark Lord Card','Card',20,10,true,'CLIENT','bonus bAspd,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (27381,'C_Himel_Card','Himmelmez\'s Phantom Card','Card',10,true,'CLIENT','bonus2 bMagicAtkEle,Ele_Neutral,100;\nbonus2 bMagicAtkEle,Ele_Holy,100;\nbonus2 bSubEle,Ele_All,-30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (27382,'C_CorruptionRoot_Card','Prime Corruption Root Card','Card',10,true,'CLIENT','bonus bMatk,30;\nbonus bBaseAtk,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (27383,'C_Amdarais_Card','Amdarais\'s Phantom Card','Card',10,true,'CLIENT','bonus bMaxHPrate,10;\nbonus bMaxSPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27384,'C_White_Knight_Card','Mutated White Knight Card','Card',10,true,'CLIENT','bonus bMatk,15;\nbonus2 bMagicAddSize,Size_Medium,20;\nbonus2 bMagicAddSize,Size_Large,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_left_hand`,`flag_dropeffect`,`script`) VALUES (27385,'C_Khaliz_Knight_Card','Mutated Khalitzburg Card','Card',10,true,'CLIENT','bonus bMdef,10;\nbonus2 bSubSize,Size_Medium,25;\nbonus2 bMagicSubSize,Size_Medium,25;\nbonus2 bSubSize,Size_Large,25;\nbonus2 bMagicSubSize,Size_Large,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27386,'C_Raydric_Card','Cursed Raydric Card','Card',10,true,'CLIENT','bonus2 bAddRace,RC_Undead,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`flag_dropeffect`,`script`) VALUES (27387,'C_Raydric_Archer_Card','Cursed Raydric Archer Card','Card',10,true,'CLIENT','bonus2 bAddRace,RC_Demon,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27388,'C_Cursed_Butler','Cursed Servant Card','Card',10,true,true,'CLIENT','bonus bHPrecovRate,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`) VALUES (27393,'aegis_27393','Kathryn Card','Card',10,true,true,true,'CLIENT'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (27394,'aegis_27394','Kathryn Wigner Card','Card',10,true,true,true,'CLIENT','bonus bVariableCastrate,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`) VALUES (27395,'aegis_27395','Isaac Card','Card',10,true,true,true,'CLIENT'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (27396,'aegis_27396','Isaac Wigner Card','Card',10,true,true,true,'CLIENT','bonus bDelayrate,-5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29000,'Neev_INT_1','Rune of Intellect Lv 1','Card',20,'.@r = getrefine();\nif (.@r>=7) {\n bonus bInt,5;\n if (.@r>=10) {\n bonus bMatkRate,5;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29001,'Neev_INT_2','Rune of Intellect Lv 2','Card',20,'.@r = getrefine();\nif (.@r>=7) {\n bonus bInt,6;\n if (.@r>=11) {\n bonus bMatkRate,7;\n bonus bInt,1;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29002,'Neev_INT_3','Rune of Intellect Lv 3','Card',20,'.@r = getrefine();\nif (.@r>=7) {\n bonus bInt,7;\n if (.@r>=12) {\n bonus bMatkRate,8;\n bonus bInt,1;\n if (.@r>=13) {\n bonus bMatkRate,2;\n bonus bInt,1;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29003,'Neev_DEX_1','Rune of Dexterity Lv 1','Card',20,'.@r = getrefine();\nif (.@r>=7) {\n bonus bDex,5;\n if (.@r>=10) {\n bonus bLongAtkRate,5;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29004,'Neev_DEX_2','Rune of Dexterity Lv 2','Card',20,'.@r = getrefine();\nif (.@r>=7) {\n bonus bDex,6;\n if (.@r>=11) {\n bonus bLongAtkRate,7;\n bonus bDex,1;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29005,'Neev_DEX_3','Rune of Dexterity Lv 3','Card',20,'.@r = getrefine();\nif (.@r>=7) {\n bonus bDex,7;\n if (.@r>=12) {\n bonus bLongAtkRate,8;\n bonus bDex,1;\n if (.@r>=13) {\n bonus bLongAtkRate,2;\n bonus bDex,1;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29006,'Neev_LUK_1','Rune of Luck Lv 1','Card',20,'.@r = getrefine();\nif (.@r>=7) {\n bonus bLuk,5;\n if (.@r>=10) {\n bonus bCritAtkRate,5;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29007,'Neev_LUK_2','Rune of Luck Lv 2','Card',20,'.@r = getrefine();\nif (.@r>=7) {\n bonus bLuk,6;\n if (.@r>=11) {\n bonus bCritAtkRate,7;\n bonus bLuk,1;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29008,'Neev_LUK_3','Rune of Luck Lv 3','Card',20,'.@r = getrefine();\nif (.@r>=7) {\n bonus bLuk,7;\n if (.@r>=12) {\n bonus bCritAtkRate,8;\n bonus bLuk,1;\n if (.@r>=13) {\n bonus bCritAtkRate,6;\n bonus bLuk,1;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29009,'Neev_VIT_1','Rune of Vitality Lv 1','Card',20,'.@r = getrefine();\nif (.@r>=7) {\n bonus bVit,5;\n if (.@r>=10) {\n bonus bMaxHPrate,5;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29010,'Neev_VIT_2','Rune of Vitality Lv 2','Card',20,'.@r = getrefine();\nif (.@r>=7) {\n bonus bVit,6;\n if (.@r>=11) {\n bonus bMaxHPrate,7;\n bonus bVit,1;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29011,'Neev_VIT_3','Rune of Vitality Lv 3','Card',20,'.@r = getrefine();\nif (.@r>=7) {\n bonus bVit,7;\n if (.@r>=12) {\n bonus bMaxHPrate,8;\n bonus bVit,1;\n if (.@r>=13) {\n bonus bMaxHPrate,2;\n bonus bVit,1;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29013,'HPdrain3','HP Absorption 3','Card','bonus2 bHPDrainRate,10,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29014,'STR3INT','STR+3 INT-3','Card','bonus bStr,3;\nbonus bInt,-3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29015,'STR3DEX','STR+3 DEX-3','Card','bonus bStr,3;\nbonus bDex,-3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29016,'INT3DEX','INT+3 DEX-3','Card','bonus bInt,3;\nbonus bDex,-3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29017,'INT3VIT','INT+3 VIT-3','Card','bonus bInt,3;\nbonus bVit,-3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29018,'DEX3VIT','DEX+3 VIT-3','Card','bonus bDex,3;\nbonus bVit,-3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29019,'DEX3AGI','DEX+3 AGI-3','Card','bonus bDex,3;\nbonus bAgi,-3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29020,'VIT3AGI','VIT+3 AGI-3','Card','bonus bVit,3;\nbonus bAgi,-3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29021,'VIT3LUK','VIT+3 LUK-3','Card','bonus bVit,3;\nbonus bLuk,-3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29022,'AGI3LUK','AGI+3 LUK-3','Card','bonus bAgi,3;\nbonus bLuk,-3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29023,'AGI3STR','AGI+3 STR-3','Card','bonus bAgi,3;\nbonus bStr,-3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29024,'LUK3STR','LUK+3 STR-3','Card','bonus bLuk,3;\nbonus bStr,-3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29025,'LUK3INT','LUK+3 INT-3','Card','bonus bLuk,3;\nbonus bInt,-3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29026,'Def20','DEF+20','Card',10,'bonus bDef,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29027,'EXP2','EXP+2%','Card','bonus2 bExpAddRace,RC_All,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29028,'Atk1p_Top','ATK + 1%','Card','bonus2 bAddRace,RC_All,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29029,'Atk1p_Bottom','ATK+1%(Lower)','Card','bonus2 bAddRace,RC_All,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29030,'Matk1p_Top','MATK+1%','Card','bonus bMatkRate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29031,'Matk1p_Bottom','MATK+1%(Lower)','Card','bonus bMatkRate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29032,'SPdrain1_Top','SP Absorption 1','Card','bonus2 bSPDrainRate,10,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29033,'Mdef4_Bottom','MDEF+4','Card','bonus bMdef,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`,`unequip_script`) VALUES (29040,'Ghost_Effect','Ghost Effect','Card','hateffect HAT_EF_C_GHOST_EFFECT,true;','hateffect HAT_EF_C_GHOST_EFFECT,false;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`,`unequip_script`) VALUES (29041,'Twinkle_Effect','Twinkle Effect','Card','hateffect HAT_EF_LJOSALFAR,true;','hateffect HAT_EF_LJOSALFAR,false;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29046,'Greed','Greed','Card','skill "BS_GREED",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29047,'Fatal0','Fatal','Card','bonus bCritAtkRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29048,'Expert_Archer0','Expert Archer','Card','bonus bLongAtkRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29049,'HP100_','HP+100','Card','bonus bMaxHP,100;\nif (BaseLevel>=120) {\n bonus bMaxHPrate,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29050,'SP50_','SP+50','Card','bonus bMaxSP,50;\nif (BaseLevel>=120) {\n bonus bMaxSPrate,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29051,'Detoxify','Detoxify','Card','skill "TF_DETOXIFY",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29052,'Recovery','Recovery','Card','skill "PR_STRECOVERY",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29053,'Skill_Delay1_Top','After Skill Delay1 Upper','Card','bonus bDelayrate,-1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29054,'Skill_Delay1_Middle','After Skill Delay1 Middle','Card','bonus bDelayrate,-1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29055,'Skill_Delay1_Bottom','After Skill Delay1 Lower','Card','bonus bDelayrate,-1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29056,'FixedCasting05','Reduces Fixed Cast','Card','bonus bFixedCast,-500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29057,'Kyrie','Kyrie','Card','skill "PR_KYRIE",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29061,'Mettle1','Mettle Lv. 1','Card',10,'bonus2 bAddClass,Class_All,4;\nbonus bHit,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29062,'Mettle2','Mettle Lv. 2','Card',10,'bonus2 bAddClass,Class_All,8;\nbonus bHit,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29063,'Mettle3','Mettle Lv. 3','Card',10,'bonus2 bAddClass,Class_All,12;\nbonus bHit,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29064,'Mettle4','Mettle Lv. 4','Card',10,'bonus2 bAddClass,Class_All,16;\nbonus bHit,40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29065,'Mettle5','Mettle Lv. 5','Card',10,'bonus2 bAddClass,Class_All,20;\nbonus bHit,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29066,'Mettle6','Mettle Lv. 6','Card',10,'bonus2 bAddClass,Class_All,24;\nbonus bHit,60;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29067,'Mettle7','Mettle Lv. 7','Card',10,'bonus2 bAddClass,Class_All,28;\nbonus bHit,70;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29068,'Mettle8','Mettle Lv. 8','Card',10,'bonus2 bAddClass,Class_All,32;\nbonus bHit,80;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29069,'Mettle9','Mettle Lv. 9','Card',10,'bonus2 bAddClass,Class_All,36;\nbonus bHit,90;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29070,'Mettle10','Mettle Lv. 10','Card',10,'bonus2 bAddClass,Class_All,44;\nbonus bHit,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29071,'MagicEessence1','Magic Essence Lv. 1','Card',10,'bonus bFixedCast,-100;\nbonus bMatkRate,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29072,'MagicEessence2','Magic Essence Lv. 2','Card',10,'bonus bFixedCast,-200;\nbonus bMatkRate,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29073,'MagicEessence3','Magic Essence Lv. 3','Card',10,'bonus bFixedCast,-300;\nbonus bMatkRate,12;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29074,'MagicEessence4','Magic Essence Lv. 4','Card',10,'bonus bFixedCast,-400;\nbonus bMatkRate,16;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29075,'MagicEessence5','Magic Essence Lv. 5','Card',10,'bonus bFixedCast,-500;\nbonus bMatkRate,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29076,'MagicEessence6','Magic Essence Lv. 6','Card',10,'bonus bFixedCast,-600;\nbonus bMatkRate,24;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29077,'MagicEessence7','Magic Essence Lv. 7','Card',10,'bonus bFixedCast,-700;\nbonus bMatkRate,28;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29078,'MagicEessence8','Magic Essence Lv. 8','Card',10,'bonus bFixedCast,-800;\nbonus bMatkRate,32;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29079,'MagicEessence9','Magic Essence Lv. 9','Card',10,'bonus bFixedCast,-900;\nbonus bMatkRate,36;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29080,'MagicEessence10','Magic Essence Lv. 10','Card',10,'bonus bFixedCast,-1000;\nbonus bMatkRate,44;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29081,'Acute1','Acute Lv. 1','Card',10,'bonus bCritAtkRate,20;\nbonus bCritical,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29082,'Acute2','Acute Lv. 2','Card',10,'bonus bCritAtkRate,35;\nbonus bCritical,6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29083,'Acute3','Acute Lv. 3','Card',10,'bonus bCritAtkRate,50;\nbonus bCritical,9;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29084,'Acute4','Acute Lv. 4','Card',10,'bonus bCritAtkRate,65;\nbonus bCritical,12;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29085,'Acute5','Acute Lv. 5','Card',10,'bonus bCritAtkRate,80;\nbonus bCritical,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29086,'Acute6','Acute Lv. 6','Card',10,'bonus bCritAtkRate,95;\nbonus bCritical,18;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29087,'Acute7','Acute Lv. 7','Card',10,'bonus bCritAtkRate,110;\nbonus bCritical,21;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29088,'Acute8','Acute Lv. 8','Card',10,'bonus bCritAtkRate,125;\nbonus bCritical,24;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29089,'Acute9','Acute Lv. 9','Card',10,'bonus bCritAtkRate,140;\nbonus bCritical,27;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29090,'Acute10','Acute Lv. 10','Card',10,'bonus bCritAtkRate,170;\nbonus bCritical,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29091,'MasterArcher1','Master Archer Lv. 1','Card',10,'bonus bLongAtkRate,4;\nbonus bAspdRate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29092,'MasterArcher2','Master Archer Lv. 2','Card',10,'bonus bLongAtkRate,8;\nbonus bAspdRate,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29093,'MasterArcher3','Master Archer Lv. 3','Card',10,'bonus bLongAtkRate,12;\nbonus bAspdRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29094,'MasterArcher4','Master Archer Lv. 4','Card',10,'bonus bLongAtkRate,16;\nbonus bAspdRate,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29095,'MasterArcher5','Master Archer Lv. 5','Card',10,'bonus bLongAtkRate,20;\nbonus bAspdRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29096,'MasterArcher6','Master Archer Lv. 6','Card',10,'bonus bLongAtkRate,24;\nbonus bAspdRate,6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29097,'MasterArcher7','Master Archer Lv. 7','Card',10,'bonus bLongAtkRate,28;\nbonus bAspdRate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29098,'MasterArcher8','Master Archer Lv. 8','Card',10,'bonus bLongAtkRate,32;\nbonus bAspdRate,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29099,'MasterArcher9','Master Archer Lv. 9','Card',10,'bonus bLongAtkRate,36;\nbonus bAspdRate,9;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29100,'MasterArcher10','Master Archer Lv. 10','Card',10,'bonus bLongAtkRate,44;\nbonus bAspdRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29101,'Adamatine1','Adamantine Lv. 1','Card',10,'bonus bMaxHPrate,5;\nbonus bMdef,20;\nbonus bDef,140;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29102,'Adamatine2','Adamantine Lv. 2','Card',10,'bonus bMaxHPrate,10;\nbonus bMdef,40;\nbonus bDef,180;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29103,'Adamatine3','Adamantine Lv. 3','Card',10,'bonus bMaxHPrate,15;\nbonus bMdef,60;\nbonus bDef,220;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29104,'Adamatine4','Adamantine Lv. 4','Card',10,'bonus bMaxHPrate,20;\nbonus bMdef,80;\nbonus bDef,260;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29105,'Adamatine5','Adamantine Lv. 5','Card',10,'bonus bMaxHPrate,25;\nbonus bMdef,100;\nbonus bDef,300;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29106,'Adamatine6','Adamantine Lv. 6','Card',10,'bonus bMaxHPrate,30;\nbonus bMdef,120;\nbonus bDef,340;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29107,'Adamatine7','Adamantine Lv. 7','Card',10,'bonus bMaxHPrate,35;\nbonus bMdef,140;\nbonus bDef,380;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29108,'Adamatine8','Adamantine Lv. 8','Card',10,'bonus bMaxHPrate,40;\nbonus bMdef,160;\nbonus bDef,420;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29109,'Adamatine9','Adamantine Lv. 9','Card',10,'bonus bMaxHPrate,45;\nbonus bMdef,180;\nbonus bDef,460;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29110,'Adamatine10','Adamantine Lv. 10','Card',10,'bonus bMaxHPrate,55;\nbonus bMdef,200;\nbonus bDef,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29111,'Affection1','Affection Lv. 1','Card',10,'bonus bMaxSPrate,3;\nbonus bHealPower,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29112,'Affection2','Affection Lv. 2','Card',10,'bonus bMaxSPrate,6;\nbonus bHealPower,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29113,'Affection3','Affection Lv. 3','Card',10,'bonus bMaxSPrate,9;\nbonus bHealPower,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29114,'Affection4','Affection Lv. 4','Card',10,'bonus bMaxSPrate,12;\nbonus bHealPower,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29115,'Affection5','Affection Lv. 5','Card',10,'bonus bMaxSPrate,15;\nbonus bHealPower,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29116,'Affection6','Affection Lv. 6','Card',10,'bonus bMaxSPrate,18;\nbonus bHealPower,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29117,'Affection7','Affection Lv. 7','Card',10,'bonus bMaxSPrate,21;\nbonus bHealPower,35;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29118,'Affection8','Affection Lv. 8','Card',10,'bonus bMaxSPrate,24;\nbonus bHealPower,40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29119,'Affection9','Affection Lv. 9','Card',10,'bonus bMaxSPrate,27;\nbonus bHealPower,45;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29120,'Affection10','Affection Lv. 10','Card',10,'bonus bMaxSPrate,30;\nbonus bHealPower,55;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29121,'Goddess_of_Justice_A','Goddess of Justice A','Card',10,'bonus bBaseAtk,20;\nbonus bHit,2;\nbonus bMaxHP,300;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29122,'Goddess_of_Justice_S','Goddess of Justice S','Card',10,'bonus bBaseAtk,40;\nbonus bHit,4;\nbonus bMaxHP,600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29123,'Goddess_of_Mercy_A','Goddess of Mercy A','Card',10,'bonus bMatk,20;\nbonus bHealPower,4;\nbonus bMaxSP,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29124,'Goddess_of_Mercy_S','Goddess of Mercy S','Card',10,'bonus bMatk,40;\nbonus bHealPower,8;\nbonus bMaxSP,40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29125,'Goddess_of_Insight_A','Goddess of Insight A','Card',10,'bonus bLongAtkRate,5;\nbonus bCritical,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29126,'Goddess_of_Insight_S','Goddess of Insight S','Card',10,'bonus bLongAtkRate,10;\nbonus bCritical,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`,`unequip_script`) VALUES (29142,'Electric_Effect','Electric Effect','Card','hateffect HAT_EF_ELECTRIC,true;','hateffect HAT_EF_ELECTRIC,false;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`,`unequip_script`) VALUES (29143,'Green_Floor_Effect','Green Flare Effect','Card','hateffect HAT_EF_GREEN_FLOOR,true;','hateffect HAT_EF_GREEN_FLOOR,false;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`,`unequip_script`) VALUES (29144,'Shrink_Effect','Shrink Effect','Card','hateffect HAT_EF_SHRINK,true;','hateffect HAT_EF_SHRINK,false;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29145,'EXP2MIDDLE','Experience+2%','Card','bonus2 bExpAddRace,RC_All,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29146,'Identify','Identify','Card','skill "MC_IDENTIFY",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (29147,'Resurrection','Resurrection','Card',10,'skill "ALL_RESURRECTION",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shoes`,`script`) VALUES (29148,'Leo_Stone','Leo Stone','Card',10,true,'bonus bStr,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shoes`,`script`) VALUES (29149,'Pisces_Stone','Pisces Stone','Card',10,true,'bonus bInt,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shoes`,`script`) VALUES (29150,'Capricorn_Stone','Capricorn Stone','Card',10,true,'bonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shoes`,`script`) VALUES (29151,'Aquarius_Stone','Aquarius Stone','Card',10,true,'bonus bVit,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shoes`,`script`) VALUES (29152,'Scorpio_Stone','Scorpio Stone','Card',10,true,'bonus bDex,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shoes`,`script`) VALUES (29153,'Taurus_Stone','Taurus Stone','Card',10,true,'bonus bLuk,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29154,'FixedCasting03','Minor Fixed Cast Reduction','Card','bonus bFixedCast,-300;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29155,'LexAeterna','Lex Aeterna','Card','bonus3 bAutoSpell,"PR_LEXAETERNA",1,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29156,'Casting_Top','Variable Cast Reduction Upper','Card','bonus bVariableCastrate,-3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29157,'Casting_Middle','Variable Cast Reduction Middle','Card','bonus bVariableCastrate,-3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29158,'Casting_Bottom','Variable Cast Reduction Lower','Card','bonus bVariableCastrate,-3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29159,'EXP2TOP','Experience + 2%','Card','bonus2 bExpAddRace,RC_All,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`,`unequip_script`) VALUES (29160,'BlueAura_Effect','Blue Aura Effect','Card','hateffect HAT_EF_GUMGANG,true;','hateffect HAT_EF_GUMGANG,false;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`,`unequip_script`) VALUES (29161,'Pink_Glow_Effect','Pink Glow Effect','Card','hateffect HAT_EF_CHERRYBLOSSOM,true;','hateffect HAT_EF_CHERRYBLOSSOM,false;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`,`unequip_script`) VALUES (29162,'Shadow_Effect','Shadow Effect','Card','hateffect HAT_EF_KAGEMUSYA,true;','hateffect HAT_EF_KAGEMUSYA,false;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29166,'A-Tolerance','A-Tolerance','Card','bonus2 bSubClass,Class_All,1;\n.@r = getrefine();\nbonus2 bSubRace,RC_DemiHuman,.@r/3;\nbonus2 bSubRace,RC_Formless,.@r/3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29167,'A-Hit','A-Hit','Card','bonus bHit,20;\n.@r = getrefine();\nif (.@r>=7) {\n bonus bHit,10;\n}\nif (.@r>=8) {\n bonus bHit,10;\n}\nif (.@r>=9) {\n bonus bHit,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29168,'A-Flee','A-Flee','Card','bonus bFlee,20;\n.@r = getrefine();\nif (.@r>=7) {\n bonus bFlee,10;\n}\nif (.@r>=8) {\n bonus bFlee,10;\n}\nif (.@r>=9) {\n bonus bFlee,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29169,'A-Mdef','A-Mdef','Card','bonus bMdef,2;\n.@r = getrefine();\nif (.@r>=6) {\n bonus bMdef,4;\n}\nif (.@r>=8) {\n bonus bMdef,8;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29170,'S-Atk','S-Atk','Card','bonus bBaseAtk,50;\n.@r = getrefine();\n.@c = 100;\n.@t = 3000;\nif (.@r>=8) {\n .@t += 1000;\n}\nif (.@r>=9) {\n .@c += 100;\n .@t += 1000;\n}\nautobonus2 "{ bonus bBaseAtk,150; }",.@c,.@t;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29171,'S-Matk','S-Matk','Card','bonus bMatk,100;\n.@r = getrefine();\n.@c = 100;\n.@t = 3000;\nif (.@r>=8) {\n .@t += 1000;\n}\nif (.@r>=9) {\n .@c += 100;\n .@t += 1000;\n}\nautobonus2 "{ bonus bMatk,150; }",.@c,.@t,BF_MAGIC;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29172,'S-Avoid','S-Avoid','Card','bonus bFlee2,5;\n.@r = getrefine();\n.@c = 100;\n.@t = 3000;\nif (.@r>=8) {\n .@t += 1000;\n}\nif (.@r>=9) {\n .@c += 100;\n .@t += 1000;\n}\nautobonus2 "{ bonus bFlee2,100; }",.@c,.@t;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29173,'S-MaxHP','S-MaxHP','Card','bonus bMaxHP,2500;\n.@r = getrefine();\n.@c = 100;\n.@t = 3000;\nif (.@r>=8) {\n .@t += 1000;\n}\nif (.@r>=9) {\n .@c += 100;\n .@t += 1000;\n}\nautobonus2 "{ bonus bMaxHP,7500; }",.@c,.@t;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29174,'S-Quick','S-Quick','Card','bonus bVariableCastrate,-10;\n.@r = getrefine();\n.@c = 100;\n.@t = 3000;\nif (.@r>=8) {\n .@t += 1000;\n}\nif (.@r>=9) {\n .@c += 100;\n .@t += 1000;\n}\nautobonus2 "{ bonus bVariableCastrate,-100; bonus bDelayrate,-100; }",.@c,.@t,BF_MAGIC;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29175,'S-Cri','S-Cri','Card','bonus bCritical,10;\n.@r = getrefine();\n.@c = 100;\n.@t = 3000;\nif (.@r>=8) {\n .@t += 1000;\n}\nif (.@r>=9) {\n .@c += 100;\n .@t += 1000;\n}\nautobonus2 "{ bonus bCritical,100; }",.@c,.@t;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (29176,'Tenji','Tenji','Card',10,true,'CLIENT','bonus2 bAddRace,RC_Brute,15;\nbonus2 bAddRace,RC_Plant,15;\nbonus2 bMagicAddRace,RC_Brute,15;\nbonus2 bMagicAddRace,RC_Plant,15;\nbonus2 bAddEle,Ele_Wind,15;\nbonus2 bAddEle,Ele_Earth,15;\nbonus2 bMagicAddEle,Ele_Wind,15;\nbonus2 bMagicAddEle,Ele_Earth,15;\nautobonus2 "{ bonus bVariableCastrate,-70;bonus bDelayrate,-70; bonus bIgnoreDefRace,RC_All; bonus bIgnoreMDefRace,RC_All; }",1,10000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29208,'SPdrain2_Top','SPabsorp2','Card','bonus2 bSPDrainRate,20,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29209,'SPdrain2','SPabsorp2','Card','bonus2 bSPDrainRate,20,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29210,'HPdrain23','HPabsorp2 3','Card','bonus2 bHPDrainRate,20,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29211,'HPdrain23_Top','HPabsorp2 3','Card','bonus2 bHPDrainRate,20,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`,`unequip_script`) VALUES (29224,'WhiteBody_Effect','White Body Effect','Card','hateffect HAT_EF_WHITEBODY2,true;','hateffect HAT_EF_WHITEBODY2,false;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`,`unequip_script`) VALUES (29225,'WaterField_Effect','Water Field Effect','Card','hateffect HAT_EF_WATER_BELOW2,true;','hateffect HAT_EF_WATER_BELOW2,false;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29226,'ExplodingWave_Effect','Crimson Wave Effect','Card','/* todo */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29227,'Heal','Heal','Card','skill "AL_HEAL",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29228,'Steal','Steal','Card','skill "TF_STEAL",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29229,'Teleport','Teleport','Card','skill "AL_TELEPORT",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29238,'Evasion10','Flee+10','Card','bonus bFlee,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29239,'Hit5','Hit+5','Card','bonus bHit,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29241,'Critical10','Cri+10','Card','bonus bCritical,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29302,'Armor_Water','Water Element(Armor)','Card','bonus bDefEle,Ele_Water;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29303,'Armor_Wind','Wind Element(Armor)','Card','bonus bDefEle,Ele_Wind;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29304,'Armor_Ground','Earth Element(Armor)','Card','bonus bDefEle,Ele_Earth;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29305,'Armor_Fire','Fire Element(Armor)','Card','bonus bDefEle,Ele_Fire;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29306,'Armor_Darkness','Shadow Element(Armor)','Card','bonus bDefEle,Ele_Dark;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29307,'Armor_Saint','Holy Element(Armor)','Card','bonus bDefEle,Ele_Holy;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29308,'Armor_Undead','Undead Element(Armor)','Card','bonus bDefEle,Ele_Undead;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29309,'Armor_Poison','Poison Element(Armor)','Card','bonus bDefEle,Ele_Poison;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29310,'Racing_RK_1','Racing(Rune Knight) 1Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29311,'Racing_RK_2','Racing(Rune Knight) 2Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29312,'Racing_RK_3','Racing(Rune Knight) 3Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29313,'Racing_RG_1','Racing(Royal Guard) 1Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29314,'Racing_RG_2','Racing(Royal Guard) 2Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29315,'Racing_RG_3','Racing(Royal Guard) 3Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29316,'Racing_MC_1','Racing(Mechanic) 1Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29317,'Racing_MC_2','Racing(Mechanic) 2Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29318,'Racing_MC_3','Racing(Mechanic) 3Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29319,'Racing_GN_1','Racing(Geneticist) 1Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29320,'Racing_GN_2','Racing(Geneticist) 2Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29321,'Racing_GN_3','Racing(Geneticist) 3Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29322,'Racing_GC_1','Racing(Guillotine Cross) 1Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29323,'Racing_GC_2','Racing(Guillotine Cross) 2Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29324,'Racing_GC_3','Racing(Guillotine Cross) 3Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29325,'Racing_SC_1','Racing(Shadow Chaser) 1Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29326,'Racing_SC_2','Racing(Shadow Chaser) 2Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29327,'Racing_SC_3','Racing(Shadow Chaser) 3Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29328,'Racing_WL_1','Racing(Warlock) 1Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29329,'Racing_WL_2','Racing(Warlock) 2Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29330,'Racing_WL_3','Racing(Warlock) 3Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29331,'Racing_SO_1','Racing(Sorcerer) 1Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29332,'Racing_SO_2','Racing(Sorcerer) 2Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29333,'Racing_SO_3','Racing(Sorcerer) 3Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29334,'Racing_AB_1','Racing(Archbishop) 1Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29335,'Racing_AB_2','Racing(Archbishop) 2Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29336,'Racing_AB_3','Racing(Archbishop) 3Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29337,'Racing_SR_1','Racing(Sura) 1Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29338,'Racing_SR_2','Racing(Sura) 2Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29339,'Racing_SR_3','Racing(Sura) 3Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29340,'Racing_RA_1','Racing(Ranger) 1Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29341,'Racing_RA_2','Racing(Ranger) 2Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29342,'Racing_RA_3','Racing(Ranger) 3Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29343,'Racing_WM_1','Racing(Wanderers & Minstrel) 1Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29344,'Racing_WM_2','Racing(Wanderers & Minstrel) 2Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29345,'Racing_WM_3','Racing(Wanderers & Minstrel) 3Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29346,'Racing_GS_1','Racing(Gunslinger) 1Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29347,'Racing_GS_2','Racing(Gunslinger) 2Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29348,'Racing_GS_3','Racing(Gunslinger) 3Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29349,'Racing_NJ_1','Racing(Ninja)1Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29350,'Racing_NJ_2','Racing(Ninja)2Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29351,'Racing_NJ_3','Racing(Ninja)3Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29352,'Racing_SN_1','Racing(Super Novice) 1Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29353,'Racing_SN_2','Racing(Super Novice) 2Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29354,'Racing_SN_3','Racing(Super Novice) 3Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29355,'Racing_SU_1','Racing(Summoner) 1Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29356,'Racing_SU_2','Racing(Summoner) 2Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29357,'Racing_SU_3','Racing(Summoner) 3Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29358,'Casting_Robe','Variable Casting Garment','Card','bonus bVariableCastrate,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29359,'Fatal_Top','Fatal (Upper)','Card','bonus bCritAtkRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29360,'Fatal_Bottom','Fatal (Lower)','Card','bonus bCritAtkRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29361,'Fatal_Robe','Fatal (Garment)','Card','bonus bCritAtkRate,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29362,'DoubleAttack','Double Attack','Card','skill "TF_DOUBLE",3;\nbonus bDoubleRate,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29380,'ATK5','ATK +5','Card','bonus bBaseAtk,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29381,'MATK5','MATK +5','Card','bonus bMatk,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29423,'SuraStone_Top_','Champion Stone (Upper)','Card','bonus bBaseAtk,2*getskilllv("MO_IRONHAND");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29424,'SuraStone_Middle_','Champion Stone (Middle)','Card','bonus bHit,2*getskilllv("MO_DODGE");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29425,'SuraStone_Bottom_','Champion Stone (Bottom)','Card','bonus2 bSkillAtk,"MO_CHAINCOMBO",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29426,'SuraStone_Robe_','SuraStone (Garment)','Card','bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29427,'SuraStone_Robe2_','Sura Stone II (Garment)','Card','bonus2 bSkillAtk,"SR_KNUCKLEARROW",15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29428,'RangerStone_Top_','Sniper Stone (Upper)','Card','bonus bBaseAtk,2*getskilllv("HT_STEELCROW");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29429,'RangerStone_Middle_','Sniper Stone (Middle)','Card','bonus2 bSkillFixedCast,"SN_SHARPSHOOTING",-500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29430,'RangerStone_Bottom_','Sniper Stone (Bottom)','Card','bonus2 bSkillAtk,"AC_SHOWER",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29431,'RangerStone_Robe_','RangerStone (Garment)','Card','bonus2 bSkillAtk,"RA_ARROWSTORM",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29432,'SorcererStone_Top_','Professor Stone (Upper)','Card','bonus bAspdRate,getskilllv("SA_ADVANCEDBOOK");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29433,'SorcererStone_Middle_','Professor Stone (Middle)','Card','bonus2 bSkillFixedCast,"PF_DOUBLECASTING",-400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29434,'SorcererStone_Bottom_','Professor Stone (Bottom)','Card','bonus2 bSkillAtk,"MG_FIREBOLT",20;\nbonus2 bSkillAtk,"MG_COLDBOLT",20;\nbonus2 bSkillAtk,"MG_LIGHTNINGBOLT",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29435,'SorcererStone_Robe_','SorcererStone (Garment)','Card','bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29438,'Z-Knockback','Z-Knockback','Card','bonus bNoKnockback;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29439,'Z-Immortal','Z-Immortal','Card','bonus bUnbreakableHelm;\n/* fix me */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29440,'Z-Killgain','Z-Killgain','Card','bonus bSPGainValue,2;\n.@r = getrefine();\nif (.@r>=7) {\n bonus bSPGainValue,3;\n}\nif (.@r>=8) {\n bonus bSPGainValue,5;\n}\nif (.@r>=9) {\n bonus bSPGainValue,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29441,'Z-Reincarnation','Z-Reincarnation','Card','bonus bRestartFullRecover;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29442,'Z-NoDispell','Z-NoDispell','Card','bonus bNoCastCancel2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29443,'Z-Clairvoyance','Z-Clairvoyance','Card','bonus bIntravision;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29444,'Z-Cast_Fixed','Z-Cast Fixed','Card','bonus bFixedCastrate,-50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29460,'RuneknightStone_Top_','Lord Knight Stone (Top)','Card','bonus bBaseAtk,2*getskilllv("KN_SPEARMASTERY");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29461,'RuneknightStone_Middle_','Lord Knight Stone (Middle)','Card','bonus2 bSkillAtk,"LK_SPIRALPIERCE",15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29462,'RuneknightStone_Bottom_','Lord Knight Stone (Bottom)','Card','bonus bAspdRate,getskilllv("KN_CAVALIERMASTERY");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29463,'RuneknightStone_Robe_','Rune Knight Stone (Garment)','Card','bonus2 bSkillAtk,"RK_DRAGONBREATH",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29464,'GeneticStone_Top_','Creator Stone (Top)','Card','bonus bBaseAtk,2*getskilllv("AM_LEARNINGPOTION");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29465,'GeneticStone_Middle_','Creator Stone (Middle)','Card','bonus bHealPower,2*getskilllv("AM_POTIONPITCHER");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29466,'GeneticStone_Bottom_','Creator Stone (Bottom)','Card','bonus2 bSkillAtk,"AM_ACIDTERROR",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29467,'GeneticStone_Robe_','Genetic Stone (Garment)','Card','bonus2 bSkillAtk,"GN_CARTCANNON",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29468,'WarlockStone_Top_','High Wizard Stone (Top)','Card','bonus bMatk,2*getskilllv("HW_MAGICPOWER");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29469,'WarlockStone_Middle_','High Wizard Stone (Middle)','Card','bonus2 bSkillAtk,"WZ_METEOR",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29470,'WarlockStone_Bottom_','High Wizard Stone (Bottom)','Card','bonus2 bSkillAtk,"WZ_FIREPILLAR",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29471,'WarlockStone_Robe_','Warlock Stone (Garment)','Card','bonus2 bSkillAtk,"WL_CRIMSONROCK",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29477,'ShadowchaserStone_Top_','Stalker Stone (Upper)','Card','bonus bBaseAtk,2*getskilllv("RG_PLAGIARISM");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29478,'ShadowchaseStone_Middle_','Stalker Stone (Middle)','Card','bonus bHit,2*getskilllv("AC_VULTURE");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29479,'ShadowchaseStone_Bottom_','Stalker Stone (Bottom)','Card','bonus2 bSkillAtk,"RG_RAID",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29480,'ShadowchaserStone_Robe_','Shadow Chaser Stone (Garment)','Card','bonus2 bSkillAtk,"SC_TRIANGLESHOT",15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29481,'MechanicStone_Top_','Whitesmith Stone (Upper)','Card','bonus bBaseAtk,2*getskilllv("BS_WEAPONRESEARCH");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29482,'MechanicStone_Middle_','Whitesmith Stone (Middle)','Card','bonus bHit,3*getskilllv("BS_SKINTEMPER");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29483,'MechanicStone_Bottom_','Whitesmith Stone (Bottom)','Card','bonus2 bSkillAtk,"WS_CARTTERMINATION",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29484,'MechanicStone_Robe_','Mechanic Stone (Garment)','Card','bonus2 bSkillAtk,"NC_AXETORNADO",15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29485,'WanderMinstrelStone_Top_','Clown Gypsy Stone (Upper)','Card','if (Sex == SEX_FEMALE)\n bonus bBaseAtk,getskilllv("DC_DANCINGLESSON")*2;\nelse\n bonus bBaseAtk,getskilllv("BA_MUSICALLESSON")*2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29486,'WanderMinstrelStone_Middle_','Clown Gypsy Stone (Middle)','Card','if (Sex == SEX_FEMALE)\n bonus2 bSkillAtk,"DC_THROWARROW",20;\nelse\n bonus2 bSkillAtk,"BA_MUSICALSTRIKE",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29487,'WanderMinstrelStone_Bottom_','Clown Gypsy Stone (Bottom)','Card','bonus2 bSkillAtk,"CG_ARROWVULCAN",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29488,'WanderMinstrelStone_Robe_','Wanderer Minstrel Stone (Garment)','Card','bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29513,'HighpriestStone_Top_','High Priest Stone (Upper)','Card','bonus bHealPower,getskilllv("HP_MEDITATIO");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29514,'HighpriestStone_Middle_','High Priest Stone (Middle)','Card','bonus bCritAtkRate,2*getskilllv("PR_MACEMASTERY");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29515,'HighpriestStone_Bottom_','High Priest Stone (Bottom)','Card','bonus2 bSkillAtk,"PR_MAGNUS",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29516,'ArchbishopStone_Robe_','Archbishop Stone (Garment)','Card','bonus2 bSkillAtk,"AB_ADORAMUS",15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29517,'PaladinStone_Top_','Paladin Stone (Upper)','Card','bonus bMaxHPrate,(getskilllv("CR_TRUST")/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29518,'PaladinStone_Middle_','Paladin Stone (Middle)','Card','bonus bLongAtkRate,(getskilllv("KN_SPEARMASTERY")/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29519,'PaladinStone_Bottom_','Paladin Stone (Bottom)','Card','bonus2 bSkillAtk,"CR_HOLYCROSS",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29520,'RoyalguardStone_Robe_','Royal Guard Stone (Garment)','Card','bonus2 bSkillAtk,"LG_BANISHINGPOINT",15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29521,'AssacrossStone_Top_','Assassin Cross Stone (Upper)','Card','bonus bBaseAtk,2*getskilllv("AS_KATAR");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29522,'AssacrossStone_Middle_','Assassin Cross Stone (Middle)','Card','bonus bHit,2*getskilllv("AS_LEFT");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29523,'AssacrossStone_Bottom_','Assassin Cross Stone (Bottom)','Card','bonus2 bSkillAtk,"AS_SONICBLOW",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29524,'GuillcrossStone_Robe_','Assassin Cross Stone (Garment)','Card','bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29527,'Improve_Orb_Def','Modification Orb(Defense)','Card','.@r = getrefine();\nbonus bDef,25;\nif (.@r>=7) {\n bonus bDef,10;\n if (.@r>=9) {\n bonus bDef,10;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29528,'Improve_Orb_Mdef','Modification Orb(Magic Defense)','Card','.@r = getrefine();\nbonus bMdef,2;\nif (.@r>=7) {\n bonus bMdef,3;\n if (.@r>=9) {\n bonus bMdef,3;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29529,'Improve_Orb_HealHP','Modification Orb(HP Recovery)','Card','bonus bHPrecovRate,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29530,'Improve_Orb_Spirit','Modification Orb(Spirit)','Card','.@r = getrefine();\nbonus bMaxSPrate,5;\nif (.@r>=7) {\n bonus bMaxSP,100;\n if (.@r>=9) {\n bonus bMaxSP,150;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29531,'Improve_Orb_Health','Modification Orb(Stamina)','Card','.@r = getrefine();\nbonus bMaxHPrate,5;\nif (.@r>=7) {\n bonus bMaxHP,500;\n if (.@r>=9) {\n bonus bMaxHP,750;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29532,'Improve_Orb_HealSP','Modification Orb(SP Recovery)','Card','bonus bSPrecovRate,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29533,'Improve_Orb_Heal','Modification Orb(Heal)','Card','.@r = getrefine();\nbonus bHealPower,5;\nif (.@r>=7) {\n bonus bHealPower,5;\n if (.@r>=9) {\n bonus bHealPower,5;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29534,'Improve_Orb_Atk','Modification Orb(Attack Power)','Card','.@r = getrefine();\nbonus2 bAddClass,Class_All,5;\nif (.@r>=7) {\n bonus bBaseAtk,25;\n if (.@r>=9) {\n bonus bBaseAtk,25;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29535,'Improve_Orb_Matk','Modification Orb(Magic Power)','Card','.@r = getrefine();\nbonus bMatkRate,5;\nif (.@r>8) {\n bonus bMatk,25;\n}\nelse if (.@r>6) {\n bonus bMatk,25;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29536,'Improve_Orb_Archer','Modification Orb(Sharpshooter)','Card','.@r = getrefine();\nbonus bLongAtkRate,3;\nif (.@r>=7) {\n bonus bLongAtkRate,2;\n if (.@r>=9) {\n bonus bLongAtkRate,2;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29537,'Improve_Orb_Speed','Modification Orb(Swift)','Card','.@r = getrefine();\nbonus bAspd,1;\nif (.@r>=7) {\n bonus bAspdRate,3;\n if (.@r>=9) {\n bonus bAspdRate,3;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29538,'Improve_Orb_Cast','Modification Orb(Caster)','Card','.@r = getrefine();\nbonus bVariableCastrate,-5;\nif (.@r>=7) {\n bonus bVariableCastrate,-3;\n if (.@r>=9) {\n bonus bVariableCastrate,-3;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29539,'Improve_Orb_Cri','Modification Orb(Critical)','Card','.@r = getrefine();\nbonus bCritical,10;\nif (.@r>=7) {\n bonus bCritAtkRate,5;\n if (.@r>=9) {\n bonus bCritAtkRate,5;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29540,'Improve_Orb_Delay','Modification Orb(After Skill Delay)','Card','.@r = getrefine();\nbonus bDelayrate,-5;\nif (.@r>=7) {\n bonus bDelayrate,-5;\n if (.@r>=9) {\n bonus bDelayrate,-5;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29541,'Improve_Orb_Fix','Modification Orb(Fixed Casting Time)','Card','.@r = getrefine();\nbonus bFixedCast,-300;\nif (.@r>=7) {\n bonus bFixedCast,-200;\n if (.@r>=9) {\n bonus bFixedCast,-200;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29542,'Improve_Orb_Above','Modification Orb(Above All)','Card','.@r = getrefine();\nbonus2 bSubEle,Ele_All,5;\nif (.@r>=7) {\n bonus2 bSubSize,Size_All,5;\n bonus2 bMagicSubSize,Size_All,5;\n if (.@r>=9) {\n bonus2 bSubRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,-5;\n bonus2 bSubRace,RC_Player_Doram,-5;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29543,'Improve_Orb_Life','Modification Orb(Life Drain)','Card','bonus2 bHPDrainRate,20,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29544,'Improve_Orb_Soul','Modification Orb(Soul Drain)','Card','bonus2 bSPDrainRate,10,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29545,'Improve_Orb_M_Heal','Modification Orb(Magic Healing)','Card','autobonus "{ bonus2 bHPRegenRate,400,500; }",20,10000,BF_MAGIC,"{ specialeffect2 EF_POTION_BERSERK; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29546,'Improve_Orb_M_Soul','Modification Orb(Magic Soul)','Card','autobonus "{ bonus2 bSPRegenRate,80,500; }",10,10000,BF_MAGIC,"{ specialeffect2 EF_POTION_BERSERK; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29547,'Improve_Orb_L_Vit','Modification Orb(Unlimited Vital)','Card','autobonus2 "{ bonus bVit,50; bonus2 bHPRegenRate,400,500; bonus2 bSPLossRate,1,20000; }",50,10000,BF_NORMAL,"{ specialeffect2 EF_POTION_BERSERK; }";\nautobonus2 "{ bonus bVit,50; bonus2 bHPRegenRate,400,500; bonus2 bSPLossRate,1,20000; }",50,10000,BF_MAGIC,"{ specialeffect2 EF_POTION_BERSERK; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29548,'Improve_Orb_L_INT','Modification Orb(Spell Buster)','Card','autobonus "{ bonus bInt,50; bonus bMatkRate,15; bonus2 bAddClass,Class_All,-15; }",30,10000,BF_MAGIC,"{ specialeffect2 EF_POTION_BERSERK; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29549,'Improve_Orb_L_DEX','Modification Orb(Firing Shot)','Card','autobonus "{ bonus bDex,50; bonus bLongAtkRate,10; bonus2 bSPLossRate,1,20000; }",30,10000,BF_NORMAL,"{ specialeffect2 EF_POTION_BERSERK; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29550,'Improve_Orb_L_STR','Modification Orb(Over Power)','Card','autobonus "{ bonus bStr,50; bonus2 bAddClass,Class_All,15; bonus bMatkRate,-15; }",30,10000,BF_NORMAL,"{ specialeffect2 EF_POTION_BERSERK; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29551,'Improve_Orb_L_AGI','Modification Orb(Fatal Flash)','Card','autobonus "{ bonus bAgi,50; bonus bCritAtkRate,10; bonus2 bHPLossRate,1,300000; }",30,10000,BF_NORMAL,"{ specialeffect2 EF_POTION_BERSERK; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29552,'Improve_Orb_L_LUK','Modification Orb(Lucky Strike)','Card','.@r = getrefine();\nif (.@r>9) {\n bonus bLuk,50;\n}\nif (.@r>4) {\n .@r2 = .@r-4;\n autobonus "{ bonus bLuk,50; }",(8+(.@r2*5)),(4+(.@r2*3))*1000,BF_NORMAL;\n autobonus "{ bonus bLuk,50; }",(8+(.@r2*5)),(4+(.@r2*3))*1000,BF_MAGIC;\n}\nelse {\n autobonus "{ bonus bLuk,50; }",8,4000,BF_NORMAL;\n autobonus "{ bonus bLuk,50; }",8,4000,BF_MAGIC;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29579,'Racing_SG_1','Racing (Star Gladiator) 1Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29580,'Racing_SG_2','Racing (Star Gladiator) 2Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29581,'Racing_SG_3','Racing (Star Gladiator) 3Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29582,'Racing_SL_1','Racing (Soul Linker) 1Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29583,'Racing_SL_2','Racing (Soul Linker) 2Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29584,'Racing_SL_3','Racing (Soul Linker) 3Lv','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (29587,'Gh_md_agi','Flash','Card'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (29588,'Gh_md_str','Power','Card'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (29589,'Gh_md_dex','Celestial','Card'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (29590,'Gh_md_int','Divine Power','Card'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (29591,'Gh_md_vit','Rigid Body','Card'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (29592,'Gh_md_luk','Hundred Lucks','Card'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29594,'Seyren_Memory','Seyren\'s Memory','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29595,'Howard_Memory','Howard\'s Memory','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29596,'Eremes_Memory','Eremes\'s Memory','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29598,'Catherine_Memory','Catherine\'s Memory','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29599,'Margaretha_Memory','Margaretha\'s Memory','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29600,'Cecil_Memory','Cecil\'s Memory','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29601,'Randel_Memory','Randel\'s Memory','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29602,'Flamel_Memory','Flamel\'s Memory','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29603,'Gertie_Memory','Gertie\'s Memory','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29604,'Celia_Memory','Celia\'s Memory','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29605,'Chen_Memory','Chen\'s Memory','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29606,'Trentini_Memory','Trentini\'s Memory','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (29607,'Alphoccio_Memory','Alphoccio\'s Memory','Card',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29611,'SuraStone_Bottom2_','Sura Stone II (Bottom)','Card','bonus bBaseAtk,2*getskilllv("AL_DP");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29612,'SuraStone_Middle2_','Sura Stone II (Middle)','Card','bonus2 bSkillAtk,"MO_COMBOFINISH",15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29613,'SuraStone_Top2_','Sura Stone II (Upper)','Card','bonus2 bSkillAtk,"CH_CHAINCRUSH",15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29614,'SorcererStone_Robe2_','Sorcerer Stone II (Garment)','Card','bonus2 bSkillAtk,"SO_DIAMONDDUST",15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29615,'SorcererStone_Bottom2_','Sorcerer Stone II (Bottom)','Card','bonus bMatk,2*getskilllv("SA_AUTOSPELL");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29616,'SorcererStone_Middle2_','Sorcerer Stone II (Middle)','Card','bonus2 bSkillAtk,"MG_FIREBOLT",20;\nbonus2 bSkillAtk,"MG_COLDBOLT",20;\nbonus2 bSkillAtk,"MG_LIGHTNINGBOLT",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29617,'SorcererStone_Top2_','Sorcerer Stone II (Upper)','Card','bonus2 bSkillAtk,"WZ_EARTHSPIKE",20;\nbonus2 bSkillAtk,"WZ_HEAVENDRIVE",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29618,'ShadowchaserStone_Robe2_','Shadow Chaser Stone II (Garment)','Card','bonus2 bSkillAtk,"SC_FATALMENACE",15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29619,'ShadowchasStone_Bottom2_','Shadow Chaser Stone II (Bottom)','Card','bonus bHit,getskilllv("TF_MISS");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29620,'ShadowchasStone_Middle2_','Shadow Chaser Stone II (Middle)','Card','bonus2 bSkillAtk,"RG_BACKSTAP",15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29621,'ShadowchaserStone_Top2_','Shadow Chaser Stone II (Upper)','Card','bonus bBaseAtk,2*getskilllv("RG_SNATCHER");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29651,'SoulLinkerStone_Top_','Soul Linker Stone (Upper)','Card','bonus bMatk,2*getskilllv("TK_SPTIME");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29652,'SoulLinkerStone_Middle_','Soul Linker Stone (Middle)','Card','bonus2 bSkillAtk,"SL_SMA",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29653,'SoulLinkerStone_Bottom_','Soul Linker Stone (Bottom)','Card','bonus bVariableCastrate,-2*getskilllv("SL_KAAHI");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29654,'SoulReaperStone_Robe_','Soul Reaper Stone (Garment)','Card','bonus2 bSkillAtk,"SP_SWHOO",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29655,'StarGladiatorStone_Top_','Star Gladiator Stone (Upper)','Card','bonus bBaseAtk,2*getskilllv("TK_HPTIME");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29656,'StarGladiatorStone_Middle_','Star Gladiator Stone (Middle)','Card','bonus2 bFixedCastrate,"SG_FEEL",-50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29657,'StarGladiatorStone_Bottom_','Star Gladiator Stone (Bottom)','Card','bonus bAspdRate,getskilllv("SG_KNOWLEDGE");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29658,'StarEmperorStone_Garment_','Star Emperor Stone (Garment)','Card','bonus2 bSkillAtk,"SJ_FALLINGSTAR",20;\nbonus2 bSkillAtk,"SJ_SOLARBURST",20;\nbonus2 bSkillAtk,"SJ_FULLMOONKICK",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29659,'NinjaStone_Top_','Ninja Stone (Upper)','Card','bonus bMatk,2*getskilllv("NJ_NINPOU");\nbonus bBaseAtk,2*getskilllv("NJ_NINPOU");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29660,'NinjaStone_Middle_','Ninja Stone (Middle)','Card','bonus2 bSkillAtk,"NJ_HUUMA",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29661,'NinjaStone_Bottom_','Ninja Stone (Bottom)','Card','bonus2 bSkillAtk,"NJ_BAKUENRYU",20;\nbonus2 bSkillAtk,"NJ_HYOUSYOURAKU",20;\nbonus2 bSkillAtk,"NJ_KAMAITACHI",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29662,'KagerouStone_Robe_','Kagerou Stone (Garment)','Card','bonus2 bSkillAtk,"KO_HUUMARANKA",25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29663,'OboroStone_Robe_','Oboro Stone (Garment)','Card','bonus2 bSkillAtk,"NJ_KOUENKA",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29664,'GunslingerStone_Top_','Gunslinger Stone (Upper)','Card','bonus bBaseAtk,2*getskilllv("GS_SNAKEEYE");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29665,'GunslingerStone_Middle_','Gunslinger Stone (Middle)','Card','bonus2 bSkillAtk,"GS_DESPERADO",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29666,'GunslingerStone_Bottom_','Gunslinger Stone (Bottom)','Card','bonus bLongAtkRate,(getskilllv("GS_CHAINACTION")/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29667,'GunslingerStone_Robe_','Gunslinger Stone (Garment)','Card','bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",20;\nbonus2 bSkillAtk,"RL_R_TRIP",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29668,'DoramStone_Top_','Doram Stone (Upper)','Card','.@lv = getskilllv("SU_SCRATCH");\nbonus bBaseAtk,.@lv;\nbonus bMatk,.@lv;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29669,'DoramStone_Middle_','Doram Stone (Middle)','Card','bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29670,'DoramStone_Bottom_','Doram Stone (Bottom)','Card','bonus2 bSkillAtk,"SU_SV_STEMSPEAR",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29671,'DoramStone_Robe_','Doram Stone (Garment)','Card','bonus2 bSkillAtk,"SU_PICKYPECK",20;\nbonus2 bSkillAtk,"SU_CN_METEOR",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29672,'Time_Jewely_Str_1','Temporal Jewel (STR) Lv 1','Card','.@r = getequiprefinerycnt(EQI_HEAD_TOP);\nbonus bBaseAtk,2*(.@r/2);\nbonus bHit,3*(.@r/2);\nbonus2 bAddClass,Class_All,(.@r/5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29673,'Time_Jewely_Str_2','Temporal Jewel (STR) Lv 2','Card','.@r = getequiprefinerycnt(EQI_HEAD_TOP);\nbonus bBaseAtk,4*(.@r/2);\nbonus bHit,5*(.@r/2);\nbonus2 bAddClass,Class_All,2*(.@r/5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29674,'Time_Jewely_Str_3','Temporal Jewel (STR) Lv 3','Card','.@r = getequiprefinerycnt(EQI_HEAD_TOP);\nbonus bBaseAtk,7*(.@r/2);\nbonus bHit,7*(.@r/2);\nbonus2 bAddClass,Class_All,3*(.@r/5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29675,'Time_Jewely_Agi_1','Temporal Jewel (AGI) Lv 1','Card','.@r = getequiprefinerycnt(EQI_HEAD_TOP);\nbonus bAspdRate,(.@r/2);\nbonus bFlee,4*(.@r/2);\nbonus bAspd,(.@r/5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29676,'Time_Jewely_Agi_2','Temporal Jewel (AGI) Lv 2','Card','.@r = getequiprefinerycnt(EQI_HEAD_TOP);\nbonus bAspdRate,3*(.@r/2);\nbonus bFlee,5*(.@r/2);\nbonus bAspd,(.@r/5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29677,'Time_Jewely_Agi_3','Temporal Jewel (AGI) Lv 3','Card','.@r = getequiprefinerycnt(EQI_HEAD_TOP);\nbonus bAspdRate,5*(.@r/2);\nbonus bFlee,7*(.@r/2);\nbonus bAspd,(.@r/5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29678,'Time_Jewely_Vit_1','Temporal Jewel (VIT) Lv 1','Card','.@r = getequiprefinerycnt(EQI_HEAD_TOP);\nbonus bDef,5*(.@r/2);\nbonus bMaxHP,200*(.@r/2);\nbonus bMaxHPrate,(.@r/5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29679,'Time_Jewely_Vit_2','Temporal Jewel (VIT) Lv 2','Card','.@r = getequiprefinerycnt(EQI_HEAD_TOP);\nbonus bDef,7*(.@r/2);\nbonus bMaxHP,300*(.@r/2);\nbonus bMaxHPrate,2*(.@r/5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29680,'Time_Jewely_Vit_3','Temporal Jewel (VIT) Lv 3','Card','.@r = getequiprefinerycnt(EQI_HEAD_TOP);\nbonus bDef,10*(.@r/2);\nbonus bMaxHP,500*(.@r/2);\nbonus bMaxHPrate,3*(.@r/5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29681,'Time_Jewely_Int_1','Temporal Jewel (INT) Lv 1','Card','.@r = getequiprefinerycnt(EQI_HEAD_TOP);\nbonus bHealPower,(.@r/2);\nbonus bMatk,2*(.@r/2);\nbonus bMatkRate,(.@r/5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29682,'Time_Jewely_Int_2','Temporal Jewel (INT) Lv 2','Card','.@r = getequiprefinerycnt(EQI_HEAD_TOP);\nbonus bHealPower,3*(.@r/2);\nbonus bMatk,4*(.@r/2);\nbonus bMatkRate,2*(.@r/5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29683,'Time_Jewely_Int_3','Temporal Jewel (INT) Lv 3','Card','.@r = getequiprefinerycnt(EQI_HEAD_TOP);\nbonus bHealPower,5*(.@r/2);\nbonus bMatk,7*(.@r/2);\nbonus bMatkRate,3*(.@r/5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29684,'Time_Jewely_Dex_1','Temporal Jewel (DEX) Lv 1','Card','.@r = getequiprefinerycnt(EQI_HEAD_TOP);\nbonus2 bWeaponDamageRate,W_BOW,(.@r/2);\nbonus bHit,2*(.@r/2);\nbonus2 bAddClass,Class_All,(.@r/5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29685,'Time_Jewely_Dex_2','Temporal Jewel (DEX) Lv 2','Card','.@r = getequiprefinerycnt(EQI_HEAD_TOP);\nbonus2 bWeaponDamageRate,W_BOW,2*(.@r/2);\nbonus bHit,5*(.@r/2);\nbonus2 bAddClass,Class_All,2*(.@r/5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29686,'Time_Jewely_Dex_3','Temporal Jewel (DEX) Lv 3','Card','.@r = getequiprefinerycnt(EQI_HEAD_TOP);\nbonus2 bWeaponDamageRate,W_BOW,3*(.@r/2);\nbonus bHit,7*(.@r/2);\nbonus2 bAddClass,Class_All,3*(.@r/5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29687,'Time_Jewely_Luk_1','Temporal Jewel (LUK) Lv 1','Card','.@r = getequiprefinerycnt(EQI_HEAD_TOP);\nbonus bCritAtkRate,3*(.@r/2);\nbonus bCritical,(.@r/2);\nbonus2 bAddClass,Class_All,(.@r/5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29688,'Time_Jewely_Luk_2','Temporal Jewel (LUK) Lv 2','Card','.@r = getequiprefinerycnt(EQI_HEAD_TOP);\nbonus bCritAtkRate,6*(.@r/2);\nbonus bCritical,2*(.@r/2);\nbonus2 bAddClass,Class_All,2*(.@r/5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (29689,'Time_Jewely_Luk_3','Temporal Jewel (LUK) Lv 3','Card','.@r = getequiprefinerycnt(EQI_HEAD_TOP);\nbonus bCritAtkRate,9*(.@r/2);\nbonus bCritical,3*(.@r/2);\nbonus2 bAddClass,Class_All,3*(.@r/5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (31006,'LoVA_Hades_Card','LoVA Hades Card','Card',20,10,true,'CLIENT','bonus2 bSubRace,RC_Undead,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (31007,'LoVA_Realization_Hades_Card','LoVA Realization Hades Card','Card',20,10,true,'CLIENT','bonus bDefEle,Ele_Undead;\nbonus2 bSubRace,RC_Undead,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (31008,'LoVA_Lulu_Card','LoVA Lulu Card','Card',20,10,true,'CLIENT','bonus2 bHPRegenRate,BaseLevel,10000;\nif (getrefine()>=7) {\n bonus bBaseAtk,6*(readparam(bStr)/60);\n bonus bMaxHPrate,readparam(bStr)/60;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (31009,'LoVA_Realization_Lulu_Card','LoVA Realization Lulu Card','Card',20,10,true,'CLIENT','bonus2 bHPRegenRate,BaseLevel,10000;\nif (getrefine()>=7) {\n bonus bBaseAtk,6*(readparam(bStr)/20);\n bonus bMaxHPrate,readparam(bStr)/20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (31010,'LoVA_Kima_Card','LoVA Kima Card','Card',20,10,true,'CLIENT','bonus2 bSPRegenRate,BaseLevel/6,10000;\nif (getrefine()>=7) {\n bonus bMatk,6*(readparam(bInt)/30);\n bonus bMaxSPrate,readparam(bInt)/30;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (31011,'LoVA_Realization_Kima_Card','LoVA Realization Kima Card','Card',20,10,true,'CLIENT','bonus2 bSPRegenRate,BaseLevel/2,10000;\nif (getrefine()>=7) {\n bonus bMatk,6*(readparam(bInt)/10);\n bonus bMaxSPrate,readparam(bInt)/10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (31012,'LoVA_Bahamut_Card','LoVA Bahamut Card','Card',20,10,true,'CLIENT','bonus2 bSkillAtk,"RK_DRAGONBREATH",5;\nbonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",5;\nif (getrefine()>=7) {\n bonus bDelayrate,-1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (31013,'LoVA_Realization_Bahamut_Card','LoVA Realization Bahamut Card','Card',20,10,true,'CLIENT','bonus2 bSkillAtk,"RK_DRAGONBREATH",15;\nbonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15;\nif (getrefine()>=7) {\n bonus bDelayrate,-3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (31014,'LoVA_Ragnarok_Card','LoVA Ragnarok Card','Card',20,10,true,'CLIENT','bonus bMdef,7;\nbonus bMaxHPrate,6;\nif (getrefine()>=7) {\n bonus2 bSkillAtk,"HW_GRAVITATION",9;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (31015,'LoVA_Realization_Ragnarok_Card','LoVA Realization Ragnarok Card','Card',20,10,true,'CLIENT','bonus bMdef,10;\nbonus bMaxHPrate,10;\nif (getrefine()>=7) {\n bonus2 bSkillAtk,"HW_GRAVITATION",769;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (31016,'XM_Tree_Card','Decorated Evil Tree Card','Card',20,10,true,'CLIENT','bonus bMaxHP,1000;\nbonus bMaxSP,150;\nbonus bFlee,-25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (31017,'XM_Cookie_Card','Vicious Cookie Card','Card',20,10,true,'CLIENT','.@r = getrefine()/2;\nbonus2 bAddClass,Class_All,1+.@r;\nbonus bMatkRate,1+.@r;\nbonus bMaxHPrate,-2*(1+.@r);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (31018,'XM_Mystcase_Card','Evil Dwelling Box Card','Card',20,10,true,'CLIENT','bonus bMaxHP,-1225;\nbonus3 bAddEff,Eff_Curse,5000,ATF_MAGIC;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (31019,'XM_Lude_Card','Creepy Demon Card','Card',20,10,true,true,'CLIENT','bonus bMaxHPrate,-13;\nbonus3 bAddEffWhenHit,Eff_Curse,4000,ATF_MAGIC;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (31020,'XM_Hylozoist_Card','Malicious Baby Ghost Card','Card',20,10,true,true,'CLIENT','bonus bMaxHPrate,-13;\nbonus3 bAddEffWhenHit,Eff_Curse,4000,ATF_WEAPON;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (31021,'XM_Marionette_Card','Dancing Marionette Card','Card',20,10,true,'CLIENT','bonus bAspdRate,10;\nbonus2 bAddClass,Class_All,-3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (31022,'XM_Teddy_Bear_Card','Abandoned Teddy Bear Card','Card',20,10,true,'CLIENT','bonus bMaxSPRate,20;\nbonus2 bAddEff2,Eff_Curse,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (31023,'XM_Celine_Kimi_Card','Celine Kimi Card','Card',20,10,true,'CLIENT','bonus bMatkRate,10;\nbonus5 bAutoSpell,"NPC_CRITICALWOUND",3,5+(10*(getrefine()/3)),BF_MAGIC,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (31024,'As_Bdy_Knight_Card','Immortal Cursed Knight Card','Card',20,10,true,true,'CLIENT','bonus2 bAddClass,Class_All,10;\nbonus5 bAutoSpell,"RK_IGNITIONBREAK",5,20,BF_WEAPON,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (31025,'As_Wind_Ghost_Card','Immortal Wind Ghost Card','Card',20,10,true,true,'CLIENT','bonus bMatkRate,10;\nbonus5 bAutoSpell,"SO_CLOUD_KILL",5,10,BF_MAGIC,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (31026,'As_Ragged_Golem_Card','Stephane Jack Earnest Wolf Card','Card',20,10,true,true,'CLIENT','bonus5 bAutoSpellWhenHit,"SO_FIREWALK",5,35,BF_WEAPON,0;\nbonus5 bAutoSpellWhenHit,"SO_ELECTRICWALK",5,80,BF_MAGIC,0;\nautobonus "{ bonus bFlee,200; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_TEIHIT1; }";\nautobonus "{ bonus bSpeedRate,25; }",25,10000,BF_MAGIC,"{ specialeffect2 EF_POTION_BERSERK; }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (300000,'IDTest_Card','IDTest Card','Card',10,10,true,'bonus bAgi,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300001,'Poisonous_Card','Poisonous Card','Card',10,true,true,'CLIENT','bonus2 bAddEle,Ele_Poison,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300002,'Toxious_Card','Toxious Card','Card',10,true,true,'CLIENT','bonus bLongAtkDef,5;\nbonus bMaxHPrate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300003,'Porcellio_W_Card','White Porcellio Card','Card',10,true,true,'CLIENT','bonus bBaseAtk,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300004,'Neo_Mineral_Card','Neo Mineral Card','Card',10,true,true,'CLIENT','bonus bDef,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300005,'Abyss_Man_Card','Abyssman Card','Card',10,true,true,'CLIENT','bonus bMaxHP,10;\nbonus2 bSkillAtk,"SO_EARTHGRAVE",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300006,'Jeweliant_Card','Jewelry Ant Card','Card',10,true,true,'CLIENT','bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",1,100,BF_WEAPON,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300007,'Jungoliant_Card','Jeweled Ungoliant Card','Card',10,true,true,'CLIENT','bonus2 bAddEle,Ele_Fire,40;\nbonus2 bAddEle,Ele_Water,40;\nbonus2 bAddRace,RC_Formless,40;\nbonus2 bAddRace,RC_Plant,40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300008,'Angelgolt_Card','Angelgolt Card','Card',10,true,true,'CLIENT','bonus2 bMagicAddRace,RC_Demon,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300009,'Plasma_Spt_Card','Spectrum Plasma Card','Card',10,true,true,'CLIENT','.@r = getequiprefinerycnt(EQI_HAND_R);\nif (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSTAFF) {\n bonus2 bMagicAtkEle,Ele_Ghost,10;\n}\nif (.@r>=10) {\n bonus2 bMagicAtkEle,Ele_Ghost,10;\n}\nif (.@r>=14) {\n bonus2 bMagicAtkEle,Ele_Ghost,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300010,'Plasma_Arch_Card','Arch Plasma Card','Card',10,true,true,'CLIENT','.@r = getequiprefinerycnt(EQI_HAND_R);\nif (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSTAFF) {\n bonus2 bMagicAtkEle,Ele_Wind,10;\n}\nif (.@r>=10) {\n bonus2 bMagicAtkEle,Ele_Wind,10;\n}\nif (.@r>=14) {\n bonus2 bMagicAtkEle,Ele_Wind,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300011,'Holy_Frus_Card','Holy Frus Card','Card',10,true,true,'CLIENT','.@r = getequiprefinerycnt(EQI_HAND_R);\nif (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSTAFF) {\n bonus2 bMagicAtkEle,Ele_Holy,10;\n}\nif (.@r>=10) {\n bonus2 bMagicAtkEle,Ele_Holy,10;\n}\nif (.@r>=14) {\n bonus2 bMagicAtkEle,Ele_Holy,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300012,'Holy_Skogul_Card','Holy Skogul Card','Card',10,true,true,'CLIENT','.@r = getrefine();\nbonus bHealPower,5;\nif (.@r>=7) {\n bonus bHealPower,3;\n}\nif (.@r>=9) {\n bonus bHealPower,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300013,'Reginleif_Card','Reginleif Card','Card',10,true,true,'CLIENT','bonus bUnbreakableArmor;\nbonus2 bAddClass,Class_All,30;\nbonus bMaxHPrate,-15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`,`unequip_script`) VALUES (300014,'Ingrid_Card','Ingrid Card','Card',10,true,true,'CLIENT','bonus bUnbreakableArmor;\nbonus2 bAddClass,Class_All,-15;\nbonus bMaxHPrate,40;\nbonus2 bHPLossRate,1000,4000;','heal -10000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300015,'Ferus_P_Card','Purple Ferus Card','Card',10,true,true,true,true,'CLIENT','bonus2 bAddClass,Class_All,3;\nbonus bMaxHPrate,-5;\nbonus bMaxSPrate,-5;\nbonus2 bAddClass,Class_All,(getrefine()/4);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300016,'Treasure_Mimic_Card','Treasure Mimic Card','Card',10,true,true,'CLIENT','bonus bCritical,5;\nbonus bFlee,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300017,'Acidus_B_Card','Black Acidus Card','Card',10,true,true,'CLIENT','bonus2 bAddEle,Ele_Dark,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300018,'Acidus_S_Card','Silver Acidus Card','Card',10,true,true,'CLIENT','bonus2 bAddEle,Ele_Holy,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300019,'Bone_Ferus_Card','Bone Ferus Card','Card',10,true,true,'CLIENT','bonus2 bAddRace,RC_Dragon,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300020,'Bone_Acidus_Card','Bone Acidus Card','Card',10,true,true,'CLIENT','bonus2 bAddRace,RC_Brute,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300021,'Bone_Detale_Card','Bone Detardeurus Card','Card',10,true,true,'CLIENT','bonus2 bAddRace,RC_Undead,40;\nbonus2 bAddRace,RC_Dragon,40;\nbonus2 bAddEle,Ele_Ghost,40;\nbonus2 bAddEle,Ele_Undead,40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300076,'Beta_Guards_Card','Broken Security Beta Card','Card',10,true,true,true,'CLIENT','bonus bVit,3;\nbonus bMaxHPrate,10;\nbonus2 bSkillAtk,"LG_BANISHINGPOINT",10;\nbonus2 bSkillAtk,"LG_CANNONSPEAR",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300077,'Omega_Cleaner_Card','Broken Cleaning Robot Omega Card','Card',10,true,true,true,'CLIENT','bonus bVit,1;\nbonus bDex,2;\nbonus bMaxHPrate,10;\nbonus2 bSkillAtk,"NC_AXEBOOMERANG",10;\nbonus2 bSkillAtk,"NC_VULCANARM",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300078,'Sweetie_Card','Sweetie Card','Card',10,true,true,'CLIENT','bonus2 bSkillAtk,"RL_FIREDANCE",60;\nbonus bUseSPrate,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300079,'Red_Pepper_Card','Red Pepper Card','Card',10,true,true,'CLIENT','bonus2 bMagicAddRace,RC_Fish,30;\nbonus2 bMagicAddRace,RC_Formless,30;\nbonus2 bMagicAddEle,Ele_Holy,30;\nbonus2 bMagicAddEle,Ele_Water,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300080,'Red_Pepper_H_Card','Greater Red Pepper Card','Card',10,true,true,'CLIENT','bonus2 bMagicAddRace,RC_Fish,50;\nbonus2 bMagicAddRace,RC_Formless,50;\nbonus2 bMagicAddEle,Ele_Holy,50;\nbonus2 bMagicAddEle,Ele_Water,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300081,'Assistant_Card','Research Assistant Bot Card','Card',10,true,true,'CLIENT','bonus bInt,2;\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus2 bSkillAtk,"MG_FIREBALL",25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300082,'Assistant_H_Card','Greater Research Assistant Bot Card','Card',10,true,true,'CLIENT','if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_1HSPEAR || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSPEAR) {\n bonus bLongAtkRate,10;\n}\nbonus bLongAtkRate,2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300083,'Dry_Rafflesia_Card','Dried Rafflesia Card','Card',10,true,true,'CLIENT','bonus bAgi,2;\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus2 bSkillAtk,"NJ_KUNAI",15;\nbonus2 bSkillAtk,"NJ_HYOUSENSOU",15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300084,'Dry_Rafflesia_H_Card','Greater Dried Rafflesia Card','Card',10,true,true,'CLIENT','bonus2 bSubEle,Ele_Holy,30;\nbonus bFlee,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300085,'Alnoldi_Ex_Card','Special Alnoldi Card','Card',10,true,true,'CLIENT','bonus bStr,2;\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus bBaseAtk,getskilllv("TK_POWER");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300086,'Alnoldi_Ex_H_Card','Greater Special Alnoldi Card','Card',10,true,true,'CLIENT','.@r = getrefine();\nif (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSWORD) {\n bonus bShortAtkRate,10;\n}\nbonus bShortAtkRate,.@r;\nif (.@r>=11) {\n bonus bUnbreakableWeapon;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300087,'Beta_Basic_Card','Broken Gardener Beta Card','Card',10,true,true,'CLIENT','bonus bLuk,2;\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus2 bSkillAtk,"SU_SV_STEMSPEAR",10;\nbonus2 bSkillAtk,"SU_SCAROFTAROU",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300088,'Beta_Basic_H_Card','Greater_Broken Gardener Beta Card','Card',10,true,true,'CLIENT','.@r = getrefine();\nif (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_BOOK) {\n bonus2 bAddClass,Class_All,5;\n bonus bHit,20;\n}\nbonus bShortAtkRate,.@r;\nbonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",15*.@r;\nbonus2 bSkillAtk,"SJ_FULLMOONKICK",15*.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300089,'Verporta_Card','Verporta Card','Card',10,true,true,'CLIENT','bonus bStr,2;\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus2 bSkillAtk,"MS_MAGNUM",25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300090,'Verporte_Card','Verporte Card','Card',10,true,true,'CLIENT','bonus2 bMagicAtkEle,Ele_Earth,10;\nbonus bUseSPrate,5;\nif (getrefine()>=9) {\n bonus2 bMagicAtkEle,Ele_Earth,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300091,'MD_Papila_Card','Papila Card','Card',10,true,true,'CLIENT','bonus bDex,2;\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus2 bSkillAtk,"GS_SPREADATTACK",10;\nbonus2 bSkillAtk,"GS_DESPERADO",10;\nbonus2 bSkillAtk,"GS_FULLBUSTER",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300092,'MD_Papila_H_Card','Greater Papila Card','Card',10,true,true,'CLIENT','bonus bLuk,2;\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus2 bSkillAtk,"MC_CARTREVOLUTION",50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300093,'MD_Papila_Ruba_Card','Papila Ruba Card','Card',10,true,true,'CLIENT','bonus bInt,2;\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus2 bSkillAtk,"AL_HOLYLIGHT",50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300094,'MD_Papila_Ruba_H_Card','Greater Papila Ruba Card','Card',10,true,true,'CLIENT','if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSWORD) {\n bonus bCritAtkRate,20;\n}\nbonus bCritAtkRate,2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300095,'MD_Papila_Cae_Card','Papila Cae Card','Card',10,true,true,'CLIENT','bonus bDex,2;\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus2 bSkillAtk,"AC_SHOWER",25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300096,'MD_Papila_Cae_H_Card','Greater Papila Cae Card','Card',10,true,true,'CLIENT','.@r = getrefine();\nif (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_MUSICAL || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_WHIP) {\n bonus bMatk,20;\n}\nif (.@r>=10) {\n bonus bVariableCastrate,-10;\n bonus bMatk,20;\n}\nif (.@r>=13) {\n bonus bMatk,20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300097,'Aries_Card','Aries Card','Card',10,true,true,'CLIENT','bonus bAgi,2;\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus2 bSkillAtk,"TF_POISON",25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300098,'Aries_H_Card','Greater Aries Card','Card',10,true,true,'CLIENT','bonus bMatk,5;\nbonus2 bSkillAtk,"NJ_KOUENKA",10;\nbonus2 bSkillAtk,"NJ_HYOUSENSOU",10;\nbonus2 bSkillAtk,"NJ_HUUJIN",10;\nif (getrefine()>=7) {\n bonus bVariableCastrate,-5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300099,'Silva_Papilia_Card','Silva Papilia Card','Card',10,true,true,'CLIENT','bonus2 bSubClass,Class_Normal,20;\nbonus bHealPower2,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300100,'Gran_Papilia_Card','Gran Papilia Card','Card',10,true,true,'CLIENT','bonus2 bSubClass,Class_Boss,25;\nbonus bHealPower2,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300101,'Broken_Cleaner_Card','Broken Cleaner Card','Card',10,true,true,true,'CLIENT','bonus bStr,3;\nbonus bMaxHPrate,10;\nbonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",10;\nbonus2 bSkillAtk,"RK_DRAGONBREATH",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300102,'Bath_Manager_Card','Bath Manager Card','Card',10,true,true,true,'CLIENT','bonus bInt,3;\nbonus bMaxHPrate,10;\nbonus2 bSkillAtk,"GN_SPORE_EXPLOSION",10;\nbonus2 bSkillAtk,"GN_CARTCANNON",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300103,'Bath_Mermaid_Card','Azure Princess Card','Card',10,true,true,'CLIENT','.@r = getrefine();\nbonus bMatk,15;\nif (.@r>=9) {\n bonus2 bMagicAddRace,RC_Fish,10;\n bonus2 bMagicAddRace,RC_DemiHuman,10;\n}\nif (.@r>=11) {\n bonus bDelayrate,-3;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300104,'Bookworm_Card','Bookworm Card','Card',10,true,true,true,'CLIENT','bonus bVit,1;\nbonus bInt,2;\nbonus bMaxHPrate,10;\nbonus2 bSkillAtk,"SO_DIAMONDDUST",10;\nbonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300105,'Roaming_Spellbook_Card','Roaming Spellbook Card','Card',10,true,true,true,'CLIENT','bonus bInt,3;\nbonus bMaxHPrate,5;\nbonus bMaxSPrate,5;\nbonus2 bSkillAtk,"WL_CRIMSONROCK",10;\nbonus2 bSkillAtk,"WL_COMET",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300106,'Red_Pitaya_Card','Red Pitaya Card','Card',10,true,true,'CLIENT','.@r = getequiprefinerycnt(EQI_HAND_R);\nif (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSTAFF) {\n bonus2 bMagicAtkEle,Ele_Fire,10;\n}\nif (.@r>=10) {\n bonus2 bMagicAtkEle,Ele_Fire,10;\n}\nif (.@r>=14) {\n bonus2 bMagicAtkEle,Ele_Fire,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300107,'Meow_Card','Meow Card','Card',10,true,true,true,'CLIENT','bonus2 bAddItemHealRate,513,500;\nbonus2 bAddItemHealRate,512,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300108,'Sewage_Venenum_Card','Sewage Venenum Card','Card',10,true,true,true,'CLIENT','bonus bAgi,2;\nbonus bDex,1;\nbonus bMaxHPrate,10;\nbonus2 bSkillAtk,"SC_FATALMENACE",10;\nbonus2 bSkillAtk,"SC_TRIANGLESHOT",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300109,'Sewage_Cramp_Card','Sewage Cramp Card','Card',10,true,true,true,'CLIENT','bonus bStr,1;\nbonus bDex,2;\nbonus bMaxHPrate,10;\nbonus2 bSkillAtk,"GC_COUNTERSLASH",10;\nbonus2 bSkillAtk,"GC_ROLLINGCUTTER",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300110,'Sewage_Waterfall_Card','Sewage Waterfall Card','Card',10,true,true,true,'CLIENT','bonus bAgi,2;\nbonus bInt,1;\nbonus bMaxHPrate,10;\nbonus2 bSkillAtk,"KO_BAKURETSU",10;\nbonus2 bSkillAtk,"KO_JYUMONJIKIRI",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300111,'Bellare3_Card','Elite Bellare Card','Card',10,true,true,true,'CLIENT','bonus bAgi,2;\nbonus bInt,1;\nbonus bMaxHPrate,10;\nbonus2 bSkillAtk,"NJ_KOUENKA",10;\nbonus2 bSkillAtk,"NJ_HYOUSENSOU",10;\nbonus2 bSkillAtk,"NJ_HUUJIN",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300112,'Dolor3_Card','Magic-poisoned Dolor Card','Card',10,true,true,true,'CLIENT','bonus bVit,1;\nbonus bInt,2;\nbonus bMaxHPrate,10;\nbonus2 bSkillAtk,"SP_CURSEEXPLOSION",10;\nbonus2 bSkillAtk,"SP_SWHOO",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300113,'Unleashed_Magic_Card','Unleashed Magic Card','Card',10,true,true,true,'CLIENT','bonus bVit,1;\nbonus bInt,2;\nbonus bMaxHPrate,10;\nbonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10;\nbonus2 bSkillAtk,"WM_REVERBERATION",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300114,'Plaga3_Card','Magic-poisoned Plaga Card','Card',10,true,true,'CLIENT','.@r = getequiprefinerycnt(EQI_HAND_R);\nif (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSTAFF) {\n bonus2 bMagicAtkEle,Ele_Neutral,10;\n}\nif (.@r>=10) {\n bonus2 bMagicAtkEle,Ele_Neutral,10;\n}\nif (.@r>=14) {\n bonus2 bMagicAtkEle,Ele_Neutral,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300115,'Sanare3_Card','Magic-poisoned Sanare Card','Card',10,true,true,true,'CLIENT','bonus bInt,2;\nbonus bDex,1;\nbonus bMaxHPrate,10;\nbonus2 bSkillAtk,"AB_ADORAMUS",10;\nbonus2 bSkillAtk,"AB_JUDEX",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300116,'Powerful_Magic_Card','Powerful Magic Card','Card',10,true,true,true,'CLIENT','bonus bStr,2;\nbonus bInt,1;\nbonus bMaxHPrate,10;\nbonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10;\nbonus2 bSkillAtk,"SR_TIGERCANNON",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300117,'Sharp_Magic_Card','Sharp Magic Card','Card',10,true,true,true,'CLIENT','bonus bAgi,1;\nbonus bDex,2;\nbonus bMaxHPrate,10;\nbonus2 bSkillAtk,"RA_ARROWSTORM",10;\nbonus2 bSkillAtk,"RA_CLUSTERBOMB",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300118,'Boiling_Phen_Card','Boiling Phen Card','Card',10,true,true,true,'CLIENT','bonus bStr,2;\nbonus bVit,1;\nbonus bMaxHPrate,10;\nbonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",10;\nbonus2 bSkillAtk,"SJ_FULLMOONKICK",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300119,'Boiling_Swordfish_Card','Boiling Swordfish Card','Card',10,true,true,true,'CLIENT','bonus bAgi,1;\nbonus bDex,2;\nbonus bMaxHPrate,10;\nbonus2 bSkillAtk,"RL_HAMMER_OF_GOD",10;\nbonus2 bSkillAtk,"RL_R_TRIP",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300120,'Boiling_Piranha_Card','Boiling Piranha Card','Card',10,true,true,true,'CLIENT','bonus bMatkRate,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300121,'Boiling_Marc_Card','Boiling Marc Card','Card',10,true,true,'CLIENT','.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Holy,5;\nbonus2 bMagicAtkEle,Ele_Water,5;\nbonus2 bMagicAtkEle,Ele_Holy,(.@r/2);\nbonus2 bMagicAtkEle,Ele_Water,(.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300122,'Yellow_Pitaya_Card','Yellow Pitaya Card','Card',10,true,true,'CLIENT','bonus2 bSubEle,Ele_Neutral,15;\nbonus2 bMagicAtkEle,Ele_Holy,3*getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300123,'Purple_Pitaya_Card','Purple Pitaya Card','Card',10,true,true,'CLIENT','bonus2 bSubEle,Ele_Neutral,15;\nbonus2 bMagicAtkEle,Ele_Neutral,3*getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300124,'Blue_Pitaya_Card','Blue Pitaya Card','Card',10,true,true,'CLIENT','.@r = getequiprefinerycnt(EQI_HAND_R);\nif (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSTAFF) {\n bonus2 bMagicAtkEle,Ele_Water,10;\n}\nif (.@r>=10) {\n bonus2 bMagicAtkEle,Ele_Water,10;\n}\nif (.@r>=14) {\n bonus2 bMagicAtkEle,Ele_Water,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300125,'Green_Pitaya_Card','Green Pitaya Card','Card',10,true,true,true,'CLIENT','bonus bInt,1;\nbonus bLuk,2;\nbonus bMaxHPrate,10;\nbonus2 bSkillAtk,"SU_CN_METEOR",10;\nbonus2 bSkillAtk,"SU_PICKYPECK",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`) VALUES (300127,'Wolf_Card_E','Wolf Card','Card',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (300128,'S_Wolf_Card','Wolf Lugenburg Card','Card',10,true,'CLIENT','bonus2 bAddRace,RC_Insect,15;\nbonus2 bMagicAddRace,RC_Insect,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`) VALUES (300129,'Poe_Card','Poe Card','Card',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`) VALUES (300130,'S_Poe_Card','Poe Richard Card','Card',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (300140,'ILL_Sropho_Card','Deep Sea Sropho Card','Card',10,true,'CLIENT','.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Wind,3;\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Wind,2;\n}\nif (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_Wind,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (300141,'ILL_Obeaune_Card','Deep Sea Obeaune Card','Card',10,true,true,'CLIENT','bonus bMatk,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (300142,'ILL_Deviace_Card','Deep Sea Deviace Card','Card',10,true,'CLIENT','.@r = getrefine();\nbonus2 bAddRace,RC_Fish,5;\nbonus2 bAddEle,Ele_Water,5;\nif (.@r>=7) {\n bonus2 bAddEle,Ele_Water,5;\n}\nif (.@r>=9) {\n bonus2 bAddRace,RC_Fish,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_left_hand`,`flag_dropeffect`,`script`) VALUES (300143,'ILL_Marse_Card','Deep Sea Marse Card','Card',10,true,'CLIENT','bonus2 bSubEle,Ele_Earth,15;\nbonus2 bSubRace,RC_Insect,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (300144,'ILL_Merman_Card','Deep Sea Merman Card','Card',10,true,'CLIENT','bonus bBaseAtk,4*(readparam(bStr)/15);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (300145,'ILL_Abysmal_Witch_Card','Deep Sea Witch Card','Card',10,true,'CLIENT','bonus2 bMagicAtkEle,Ele_Fire,100;\nbonus2 bMagicAtkEle,Ele_Dark,100;\nbonus2 bSubEle,Ele_All,-30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (300146,'ILL_Sedora_Card','Deep Sea Sedora Card','Card',10,true,'CLIENT','bonus2 bCriticalAddRace,RC_Fish,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (300147,'ILL_Sword_Fish_Card','Deep Sea Swordfish Card','Card',10,true,true,true,'CLIENT','bonus2 bSubEle,Ele_Water,10;\nif (getrefine()>=9) {\n bonus2 bMagicAddEle,Ele_Water,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (300148,'ILL_Strouf_Card','Deep Sea Strouf Card','Card',10,true,'CLIENT','bonus bMaxHPrate,10;\nbonus bMaxSPrate,5;\nif (getrefine()>=9) {\n bonus2 bMagicAddEle,Ele_Water,5;\n bonus2 bAddEle,Ele_Water,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (300149,'ILL_Phen_Card','Deep Sea Phen Card','Card',10,true,'CLIENT','bonus2 bSubEle,Ele_Neutral,15;\nbonus2 bMagicAtkEle,Ele_Wind,3*getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (300150,'ILL_King_Dramoh_Card','Deep Sea King Dramoh Card','Card',10,true,true,true,'CLIENT','bonus bMaxHPrate,-5;\nbonus2 bAddClass,Class_All,(getrefine()/3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (300151,'ILL_Kraken_Card','Deep Sea Kraken Card','Card',10,true,'CLIENT','bonus bLongAtkRate,25;\nbonus bPerfectHitRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (300170,'MD_Airboat_Tree_Card','Rotten Tree Card','Card',10,true,'CLIENT','bonus bHPrecovRate,100;\nbonus2 bAddRace,RC_Insect,10;\nbonus2 bMagicAddRace,RC_Insect,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (300171,'MD_Airboat_Worm_Card','Grave Worm Card','Card',10,true,'CLIENT','if (getiteminfo(getequipid(EQI_HAND_R),11) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSTAFF) {\n .@r = 2*(getrefine()/4);\n bonus2 bIgnoreMdefRaceRate,RC_All,10+.@r;\n bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-10-.@r;\n bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-10-.@r;\n bonus3 bSubRace,RC_All,-.@r,BF_NORMAL;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (300172,'MD_Airboat_Leech_Card','Brain Sucker Card','Card',10,true,'CLIENT','bonus bMaxHPrate,-15;\nbonus bSPDrainValue,-2;\nbonus2 bHPDrainRate,1,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (300173,'MD_Airboat_Mos_Card','Mosquilo Card','Card',10,true,true,'CLIENT','bonus bVariableCastrate,-7;\nbonus bAspdRate,-3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (300174,'MD_Airboat_Poring_Card','Melted Poring Card','Card',10,true,true,true,'CLIENT','bonus bMaxHPrate,10;\nif (readparam(bVit)>=100) {\n bonus2 bSubEle,Ele_Poison,1;\n bonus2 bSubEle,Ele_Earth,1;\n if (readparam(bVit)>=130) {\n bonus2 bSubEle,Ele_Poison,3;\n bonus2 bSubEle,Ele_Earth,3;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`flag_dropeffect`,`script`) VALUES (300175,'Unknown_Creature_Card','Unknown Creature Card','Card',10,true,'CLIENT','bonus2 bMagicAtkEle,Ele_Poison,30;\nbonus2 bMagicAtkEle,Ele_Dark,30;\nbonus2 bSubEle,Ele_Holy,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (300176,'Unidentified_Creature_Card','Unidentified Creature card','Card',10,true,'CLIENT','if (getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSWORD) {\n bonus bShortAtkRate,10+(getrefine()/2);\n bonus bAspd,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (300177,'MD_Geffen_Archi_Card','Arena Arhi Card','Card',10,true,'CLIENT','bonus2 bAddSize,Size_All,5;\nbonus2 bMagicAddSize,Size_All,5;\nbonus bMaxHP,1000;\nbonus bFlee,35;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (300178,'MD_Geffen_Dio_Card','Arena Dio Anemos Card','Card',10,true,'CLIENT','bonus2 bMagicAtkEle,Ele_Neutral,10;\nbonus2 bMagicAtkEle,Ele_Earth,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (300179,'MD_Geffen_Thief_Card','Arena Shoplifter Card','Card',10,true,'CLIENT','bonus2 bMagicAtkEle,Ele_Holy,10;\nbonus2 bMagicAtkEle,Ele_Fire,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (300180,'MD_Geffen_Gang_Card','Arena Gangster Card','Card',10,true,'CLIENT','bonus bAspdRate,10;\nbonus bCritAtkRate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (300181,'MD_Geffen_Thug_Card','Arena Bully Card','Card',10,true,'CLIENT','bonus bAspdRate,7;\nbonus bCritAtkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (300182,'MD_Geffen_Monk_Card','Arena Faymont Card','Card',10,true,'CLIENT','bonus bMaxSPrate,20;\nbonus5 bAutoSpellWhenHit,"CH_SOULCOLLECT",1,1,BF_WEAPON,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (300183,'MD_Geffen_Ordre_Card','Arena Ordre Card','Card',10,true,'CLIENT','bonus2 bMagicAtkEle,Ele_Wind,10;\nbonus2 bMagicAtkEle,Ele_Water,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (300184,'MD_Geffen_Blut_Card','Arena Blut Hase Card','Card',10,true,'CLIENT','bonus2 bAddClass,Class_All,5;\nbonus bLongAtkRate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (300185,'MD_Geffen_Akuma_Card','Arena Kuro Akuma Card','Card',10,true,'CLIENT','bonus bVariableCastrate,-10;\nbonus2 bSkillAtk,"NJ_KOUENKA",15;\nbonus2 bSkillAtk,"NJ_HYOUSENSOU",15;\nbonus2 bSkillAtk,"NJ_HUUJIN",15;\nbonus bLongAtkRate,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (300186,'MD_Geffen_Hyper_Card','Arena Ifodes Card','Card',10,true,'CLIENT','bonus bAspdRate,7;\nbonus bShortAtkRate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (300187,'MD_Geffen_Odorico_Card','Arena Odoric Card','Card',10,true,'CLIENT','bonus bAspdRate,7;\nbonus bLongAtkRate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (300188,'MD_Geffen_Reche_Card','Arena Licheniyes Card','Card',10,true,'CLIENT','bonus2 bMagicAtkEle,Ele_Holy,10;\nbonus bHealPower,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (300189,'MD_Geffen_Jew_Card','Arena Ju Card','Card',10,true,'CLIENT','.@val = 15;\nif (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_BOOK) {\n .@val += 20;\n}\nif (getrefine()>=14) {\n .@val += 30;\n}\nbonus2 bSkillAtk,"MG_LIGHTNINGBOLT",.@val;\nbonus2 bSkillAtk,"MG_FIREBOLT",.@val;\nbonus2 bSkillAtk,"MG_COLDBOLT",.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (300190,'MD_Geffen_Fei_Card','Arena Fay Kanavian Card','Card',10,true,'CLIENT','bonus2 bMagicAtkEle,Ele_Neutral,10;\nbonus2 bMagicAtkEle,Ele_Earth,10;\nautobonus "{ bonus bDef,500; }",1,5000,BF_WEAPON,"{ active_transform 1040,5000; /*GOLEM*/ }";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (300191,'MD_Geffen_Dy_Card','Arena Dwigh Card','Card',10,true,true,'CLIENT','bonus2 bMagicAtkEle,Ele_Neutral,20;\nbonus2 bMagicAtkEle,Ele_Undead,20;\nbonus2 bMagicAtkEle,Ele_Dark,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (300211,'EP18_Ash_Toad_Card','Ash Toad Card','Card',10,true,'CLIENT','bonus2 bMagicAtkEle,Ele_Earth,35;\nbonus bUseSPrate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (300212,'EP18_Rakehand_Card','Rakehand Card','Card',10,true,'CLIENT','bonus2 bSubDefEle,Ele_Dark,10;\nbonus2 bMagicSubDefEle,Ele_Dark,10;\nbonus bDef,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (300213,'EP18_Spark_Card','Spark Card','Card',10,true,'CLIENT','bonus bBaseAtk,5;\nbonus2 bAddEle,Ele_Fire,10;\nbonus2 bCriticalAddRace,RC_Undead,15;\nbonus2 bCriticalAddRace,RC_Demon,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (300214,'EP18_Hot_Molar_Card','Hot Molar Card','Card',10,true,'CLIENT','if (getiteminfo(getequipid(EQI_HAND_R),11) == W_KATAR) {\n bonus bShortAtkRate,10+(getrefine()/2);\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (300215,'EP18_Volcaring_Card','Volcaring Card','Card',10,true,'CLIENT','.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Earth,5+(.@r/2);\nbonus2 bMagicAtkEle,Ele_Fire,5+(.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (300216,'EP18_Lava_Toad_Card','Lava Toad Card','Card',10,true,'CLIENT','bonus2 bMagicAtkEle,Ele_Fire,35;\nbonus bUseSPrate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (300217,'EP18_Burning_Fang_Card','Burning Fang Card','Card',10,true,'CLIENT','bonus2 bSubEle,Ele_All,-15;\nbonus bShortAtkRate,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (300218,'EP18_Ashhopper_Card','Ashhopper Card','Card',10,true,'CLIENT','bonus2 bMagicAtkEle,Ele_Neutral,35;\nbonus bUseSPrate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (300219,'EP18_Ashring_Card','Ashring Card','Card',10,true,'CLIENT','.@r = getequiprefinerycnt(EQI_HAND_R);\nif (getiteminfo(getequipid(EQI_HAND_R),11) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSTAFF) {\n bonus2 bMagicAtkEle,Ele_Dark,10;\n if (.@r>=10) {\n bonus2 bMagicAtkEle,Ele_Dark,10;\n if (.@r>=14) {\n bonus2 bMagicAtkEle,Ele_Dark,10;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (300220,'EP18_Grey_Wolf_Card','Grey Wolf Card','Card',10,true,'CLIENT','bonus bShortAtkRate,6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (300221,'EP18_Tumble_Ring_Card','Tumblering Card','Card',10,true,'CLIENT','.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Neutral,5+(.@r/2);\nbonus2 bMagicAtkEle,Ele_Dark,5+(.@r/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (300222,'EP18_Firewind_Kite_Card','Firewind Kite Card','Card',10,true,'CLIENT','bonus2 bMagicAtkEle,Ele_Wind,35;\nbonus bUseSPrate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`flag_dropeffect`,`script`) VALUES (300223,'EP18_Phantom_Wolf_Card','Phantom Wolf Card','Card',10,true,'CLIENT','bonus bShortAtkRate,6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (300227,'EP18_Schulang_Card','Schulang Card','Card',10,true,'CLIENT','bonus2 bMagicAddRace,RC_Angel,75;\nbonus2 bSubRace,RC_Angel,-25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (300228,'EP18_Demi_Freyja_Card','Twisted God Card','Card',10,true,'CLIENT','bonus2 bMagicAddRace,RC_Demon,75;\nbonus2 bSubRace,RC_Demon,-25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_left_hand`,`flag_dropeffect`,`script`) VALUES (300230,'aegis_300230','Diligent Andre Card','Card',10,true,'CLIENT','bonus2 bSubRace,RC_Insect,20;\nbonus bMaxHPrate,getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (300231,'aegis_300231','Diligent Soldier Andre Card','Card',10,true,'CLIENT','bonus2 bAddSize,Size_Small,20;\nbonus2 bAddSize,Size_Medium,20;\nbonus bBreakArmorRate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (300232,'aegis_300232','Diligent Andre Larva Card','Card',10,true,'CLIENT','bonus2 bAddRace,RC_Insect,20;\nbonus2 bMagicAddRace,RC_Insect,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_left_hand`,`flag_dropeffect`,`script`) VALUES (300233,'aegis_300233','Diligent Deniro Card','Card',10,true,'CLIENT','bonus2 bSubRace,RC_Insect,20;\nbonus bMaxHPrate,getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_left_hand`,`flag_dropeffect`,`script`) VALUES (300234,'aegis_300234','Diligent Piere Card','Card',10,true,'CLIENT','bonus2 bIgnoreDefRaceRate,RC_Plant,15;\nbonus2 bAddRace,RC_Plant,5*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_left_hand`,`flag_dropeffect`,`script`) VALUES (300235,'aegis_300235','Mushy Ant Egg Card','Card',10,true,'CLIENT','bonus bMaxSPrate,10;\nbonus bMaxHPrate,getrefine();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (300236,'aegis_300236','Gutsy Giearth Card','Card',10,true,true,true,'CLIENT','bonus2 bResEff,Eff_Confusion,10000;\nbonus2 bResEff,Eff_Blind,10000;\nbonus2 bAddRace,RC_Insect,4*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (300237,'aegis_300237','Gutsy Familiar Card','Card',10,true,'CLIENT','bonus2 bIgnoreMDefRaceRate,RC_Brute,15;\nbonus2 bMagicAddRace,RC_Brute,5*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (300238,'aegis_300238','Diligent Vitata Card','Card',10,true,true,true,'CLIENT','bonus2 bMagicAtkEle,Ele_Poison,5;\nif (getrefine()>=9) {\n bonus2 bMagicAtkEle,Ele_Poison,5;\n skill "AL_HEAL",5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_left_hand`,`flag_dropeffect`,`script`) VALUES (300239,'aegis_300239','Silent Maya Card','Card',10,true,'CLIENT','bonus2 bMagicAddRace,RC_Brute,50;\nbonus2 bMagicAddRace,RC_Plant,50;\nbonus bUseSPrate,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (300240,'aegis_300240','Gan Ceann Card','Card',10,true,'CLIENT','bonus bBaseAtk,15;\nbonus2 bAddSize,Size_Large,15;\nif (BaseLevel>=200) {\n bonus2 bAddSize,Size_Large,25;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (300241,'aegis_300241','Brutal Murderer Card','Card',10,true,'CLIENT','bonus bBaseAtk,15;\nbonus2 bAddSize,Size_Medium,15;\nif (BaseLevel>=200) {\n bonus2 bAddSize,Size_Medium,25;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (300242,'aegis_300242','Ghost Cube Card','Card',10,true,true,'CLIENT','if (BaseJob == JOB_NOVICE) {\n bonus2 bAddClass,Class_All,10;\n bonus bMaxHP,1500;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (300243,'aegis_300243','Lude Gal Card','Card',10,true,true,'CLIENT','if (BaseJob == JOB_NOVICE) {\n bonus bMatkRate,10;\n bonus bMaxSP,500;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (300244,'aegis_300244','Disguiser Card','Card',10,true,true,true,'CLIENT','.@r = getrefine();\nbonus bVariableCastrate,5-.@r;\nif (.@r>=9) {\n bonus bLongAtkRate,1;\n if (.@r>=11) {\n bonus bLongAtkRate,2;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (300245,'aegis_300245','Blue Moon Loli Ruri Card','Card',10,true,true,true,'CLIENT','.@r = getrefine();\nbonus bVariableCastrate,5-.@r;\nif (.@r>=9) {\n bonus bHealPower,3;\n if (.@r>=11) {\n bonus bHealPower,5;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (300246,'aegis_300246','Grote Card','Card',10,true,true,true,'CLIENT','.@r = getrefine();\nbonus bVariableCastrate,5-.@r;\nif (.@r>=9) {\n bonus2 bMagicSubSize,Size_Small,1;\n bonus bMdef,8;\n if (.@r>=11) {\n bonus2 bMagicSubSize,Size_Small,2;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (300247,'aegis_300247','Pierrotzoist Card','Card',10,true,true,true,'CLIENT','.@r = getrefine();\nbonus bVariableCastrate,5-.@r;\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Ghost,1;\n if (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_Ghost,2;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (300248,'aegis_300248','Death Witch Card','Card',10,true,'CLIENT','bonus bUseSPrate,50;\nbonus bMatkRate,10;\nbonus2 bMagicAddRace,RC_Demon,50;\nbonus2 bMagicAddRace,RC_Formless,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (300249,'aegis_300249','Giant Caput Card','Card',10,true,true,'CLIENT','bonus2 bAddRace,RC_Formless,5;\nif (BaseLevel>=200) {\n bonus2 bAddRace,RC_Formless,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (300250,'aegis_300250','Dolorian Card','Card',10,true,true,'CLIENT','bonus2 bAddRace,RC_Demon,5;\nif (BaseLevel>=200) {\n bonus2 bAddRace,RC_Demon,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (300251,'aegis_300251','Plagarion Card','Card',10,true,true,true,'CLIENT','bonus bMatk,15;\nbonus2 bMagicAtkEle,Ele_Neutral,7;\nbonus bUseSPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (300252,'aegis_300252','Deadre Card','Card',10,true,true,true,'CLIENT','bonus bMatk,15;\nbonus2 bMagicAtkEle,Ele_Holy,7;\nbonus bUseSPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (300253,'aegis_300253','Venedi Card','Card',10,true,true,true,'CLIENT','bonus bMatk,15;\nbonus2 bMagicAtkEle,Ele_Poison,7;\nbonus bUseSPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (300254,'aegis_300254','Amitera Card','Card',10,true,'CLIENT','bonus bMaxHPrate,10;\nif (BaseLevel>=200) {\n bonus bMaxHPrate,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (300255,'aegis_300255','Litus Card','Card',10,true,true,true,'CLIENT','bonus bMatk,15;\nbonus2 bMagicAtkEle,Ele_Wind,7;\nbonus bUseSPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (300256,'aegis_300256','Fillia Card','Card',10,true,true,true,'CLIENT','bonus bMatk,15;\nbonus2 bMagicAtkEle,Ele_Fire,7;\nbonus bUseSPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (300257,'aegis_300257','Vanilaqus Card','Card',10,true,true,true,'CLIENT','bonus bMatk,15;\nbonus2 bMagicAtkEle,Ele_Water,7;\nbonus bUseSPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (300258,'aegis_300258','Lavaeter Card','Card',10,true,true,true,'CLIENT','bonus bMatk,15;\nbonus2 bMagicAtkEle,Ele_Dark,7;\nbonus bUseSPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (300259,'aegis_300259','Fulgor Card','Card',10,true,true,true,'CLIENT','bonus bMatk,15;\nbonus2 bMagicAtkEle,Ele_Earth,7;\nbonus bUseSPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (300260,'aegis_300260','Napeo Card','Card',10,true,'CLIENT','bonus bMatk,5*(readparam(bInt)/10);\nif (readparam(bInt)>=125) {\n bonus bMatk,60;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (300261,'aegis_300261','Galensis Card','Card',10,true,'CLIENT','bonus bCritical,2*(readparam(bLuk)/10);\nif (readparam(bLuk)>=125) {\n bonus bCritAtkRate,30;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (300262,'aegis_300262','The One Card','Card',10,true,'CLIENT','bonus bUseSPrate,50;\nbonus bMatkRate,10;\nbonus2 bMagicAddRace,RC_Undead,50;\nbonus2 bMagicAddRace,RC_Dragon,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (300263,'aegis_300263','Rekenber Guard Card','Card',10,true,'CLIENT','.@r = getrefine();\nbonus2 bAddClass,Class_All,5;\nif (getiteminfo(getequipid(EQI_HAND_R),11) == W_1HSWORD || getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSWORD || getiteminfo(getequipid(EQI_HAND_R),11) == W_DAGGER) {\n bonus bShortAtkRate,10+2*(.@r/3);\n if (BaseLevel>=200) {\n bonus bShortAtkRate,3*(.@r/3);\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (300264,'aegis_300264','Rekenber Senior Guard Card','Card',10,true,'CLIENT','.@r = getrefine();\nbonus2 bAddClass,Class_All,5;\nif (getiteminfo(getequipid(EQI_HAND_R),11) == W_1HSPEAR || getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSPEAR) {\n bonus bLongAtkRate,10+2*(.@r/3);\n if (BaseLevel>=200) {\n bonus bLongAtkRate,3*(.@r/3);\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (300265,'aegis_300265','Regenschirm Scientist Card','Card',10,true,'CLIENT','.@r = getrefine();\nbonus bMatkRate,5;\nif (getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSTAFF) {\n bonus2 bMagicAtkEle,Ele_All,10+2*(.@r/3);\n if (BaseLevel>=200 && eaclass()&EAJL_THIRD && BaseJob == Job_Wizard) {\n bonus2 bMagicAtkEle,Ele_All,3*(.@r/3);\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (300266,'aegis_300266','Unknown Swordsman Card','Card',10,true,'CLIENT','bonus bMaxHPrate,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (300267,'aegis_300267','Crow Baron Card','Card',10,true,'CLIENT','bonus bAspdRate,5;\nif (BaseLevel>=200) {\n bonus2 bMagicAtkEle,Ele_Fire,15;\n bonus2 bMagicAtkEle,Ele_Wind,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`flag_dropeffect`,`script`) VALUES (300268,'aegis_300268','Crow Duke Card','Card',10,true,'CLIENT','bonus bMatkRate,5;\nif (BaseLevel>=200) {\n bonus2 bMagicAtkEle,Ele_Earth,15;\n bonus2 bMagicAtkEle,Ele_Water,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (300269,'aegis_300269','Eldest Card','Card',10,true,'CLIENT','bonus2 bMagicAtkEle,Ele_Ghost,10;\nbonus bMaxSPrate,-25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (300270,'aegis_300270','Empathizer Card','Card',10,true,'CLIENT','bonus bLongAtkRate,10;\nbonus bMaxSPrate,-25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (300271,'aegis_300271','Happiness Giver Card','Card',10,true,'CLIENT','bonus bShortAtkRate,10;\nbonus bMaxSPrate,-25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (300272,'aegis_300272','Pray Giver Card','Card',10,true,'CLIENT','bonus2 bMagicAtkEle,Ele_Holy,10;\nbonus bMaxSPrate,-25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (300273,'aegis_300273','Smile Giver Card','Card',10,true,'CLIENT','bonus2 bMagicAtkEle,Ele_Neutral,10;\nbonus bMaxSPrate,-25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_left_hand`,`flag_dropeffect`,`script`) VALUES (300274,'aegis_300274','Anger of Thanatos Card','Card',10,true,'CLIENT','.@r = getrefine();\nbonus2 bAddClass,Class_All,-10+3*(.@r/3);\nif (.@r>=11) {\n bonus2 bAddClass,Class_All,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_left_hand`,`flag_dropeffect`,`script`) VALUES (300275,'aegis_300275','Horror of Thanatos Card','Card',10,true,'CLIENT','.@r = getrefine();\nbonus bMatkRate,-10+3*(.@r/3);\nif (.@r>=11) {\n bonus bMatkRate,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (300276,'aegis_300276','Regret of Thanatos Card','Card',10,true,'CLIENT','bonus2 bMagicAddRace,RC_Angel,10;\nif (BaseLevel>=200) {\n bonus2 bMagicAddRace,RC_Angel,20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_left_hand`,`flag_dropeffect`,`script`) VALUES (300277,'aegis_300277','Resentment of Thanatos Card','Card',10,true,'CLIENT','bonus bShortWeaponDamageReturn,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (300278,'aegis_300278','Void Mimic Card','Card',10,true,true,'CLIENT','bonus bCritAtkRate,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (300279,'aegis_300279','Book of Death Card','Card',10,true,'CLIENT','bonus2 bSkillAtk,"WL_SOULEXPANSION",30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (300280,'aegis_300280','Broken Memory of Thanatos Card','Card',10,true,'CLIENT','bonus2 bAddRace,RC_Demon,40;\nbonus2 bAddRace,RC_DemiHuman,40;\nbonus3 bSubRace,RC_Demon,-30,BF_NORMAL;\nbonus3 bSubRace,RC_DemiHuman,-30,BF_NORMAL;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (300281,'aegis_300281','R001-Bestia Card','Card',10,true,'CLIENT','bonus bUseSPrate,50;\nbonus bMatkRate,10;\nbonus2 bMagicAddRace,RC_Fish,50;\nbonus2 bMagicAddRace,RC_Insect,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310000,'Ranger_Top2','Sniper Stone II (Top)','Card','bonus bAspdRate,getskilllv("SN_WINDWALK")/2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310001,'Ranger_Middle2','Sniper Stone II (Middle)','Card','bonus bLongAtkRate,(getskilllv("HT_BEASTBANE")/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310002,'Ranger_Bottom2','Sniper Stone II (Bottom)','Card','bonus bBaseAtk,2*getskilllv("SN_SIGHT");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310003,'Ranger_Robe2','Ranger Stone II (Garment)','Card','bonus2 bSkillAtk,"RA_AIMEDBOLT",15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310004,'Mechanic_Top2','Whitesmith Stone II (Top)','Card','bonus2 bSkillCooldown,"NC_AXEBOOMERANG",-(100*getskilllv("WS_OVERTHRUSTMAX"));'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310005,'Mechanic_Middle2','Whitesmith Stone II (Middle)','Card','bonus2 bSkillAtk,"WS_CARTTERMINATION",15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310006,'Mechanic_Bottom2','Whitesmith Stone II (Bottom)','Card','bonus bLongAtkRate,getskilllv("BS_MAXIMIZE");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310007,'Mechanic_Robe2','Mechanic Stone II (Garment)','Card','bonus2 bSkillAtk,"NC_ARMSCANNON",15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310008,'Highpriest_Top2','High Priest Stone II (Top)','Card','bonus2 bSkillAtk,"PR_MAGNUS",15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310009,'Highpriest_Middle2','High Priest Stone II (Middle)','Card','bonus2 bMagicAtkEle,Ele_Holy,getskilllv("HP_ASSUMPTIO");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310010,'Highpriest_Bottom2','High Priest Stone II (Bottom)','Card','bonus bVariableCastrate,-(getskilllv("PR_KYRIE")/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310011,'Archbishop_Robe2','Archbishop Stone II (Garment)','Card','bonus2 bSkillAtk,"AB_JUDEX",15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310076,'Cassock_Str','STR Blessing','Card','bonus bStr,10;\nbonus bMdef,3;\nbonus bDef,25;\nbonus2 bAddClass,Class_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310077,'Cassock_Agi','AGI Blessing','Card','bonus bAgi,10;\nbonus bMdef,3;\nbonus bDef,25;\nbonus bLongAtkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310078,'Cassock_Vit','VIT Blessing','Card','bonus bVit,10;\nbonus bMdef,3;\nbonus bDef,25;\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310079,'Cassock_Dex','DEX Blessing','Card','bonus bDex,10;\nbonus bMdef,3;\nbonus bDef,25;\nbonus bAspdRate,10;\nbonus bVariableCastrate,-10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310080,'Cassock_Int','INT Blessing','Card','bonus bInt,10;\nbonus bMdef,3;\nbonus bDef,25;\nbonus bMatkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310081,'Cassock_Luk','LUK Blessing','Card','bonus bLuk,10;\nbonus bMdef,3;\nbonus bDef,25;\nbonus bCritAtkRate,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310082,'aegis_310082','Automatic Modification Orb(Defense)','Card','.@r = getrefine();\nbonus bDef,150;\nif (.@r>=9) {\n bonus bDef,75;\n if (.@r>=11) {\n bonus bDef,75;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310083,'aegis_310083','Automatic Modification Orb(Magic Defense)','Card','.@r = getrefine();\nbonus bMdef,15;\nif (.@r>=9) {\n bonus bMdef,7;\n if (.@r>=11) {\n bonus bMdef,7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310084,'aegis_310084','Automatic Modification Orb(VIT)','Card','bonus bMaxHPrate,1;\nbonus bVit,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310085,'aegis_310085','Automatic Modification Orb(LUK)','Card','bonus bCritAtkRate,1;\nbonus bLuk,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310086,'aegis_310086','Automatic Modification Orb(STR)','Card','bonus2 bAddClass,Class_All,2;\nbonus bStr,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310087,'aegis_310087','Automatic Modification Orb(AGI)','Card','bonus bAspdRate,2;\nbonus bAgi,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310088,'aegis_310088','Automatic Modification Orb(INT)','Card','bonus bMatkRate,2;\nbonus bInt,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310089,'aegis_310089','Automatic Modification Orb(DEX)','Card','bonus bLongAtkRate,2;\nbonus bDex,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310090,'aegis_310090','Automatic Modification Orb(HP Recovery)','Card','bonus bHPrecovRate,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310091,'aegis_310091','Automatic Modification Orb(SP Recovery)','Card','bonus bSPrecovRate,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310092,'aegis_310092','Automatic Modification Orb(Spell)','Card','bonus bVariableCastrate,-10;\nbonus bMatk,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310093,'aegis_310093','Automatic Modification Orb(Attack Speed)','Card','bonus bAspdRate,10;\nbonus bBaseAtk,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310094,'aegis_310094','Automatic Modification Orb(Fatal)','Card','bonus bCritAtkRate,10;\nbonus bCritical,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310095,'aegis_310095','Automatic Modification Orb(Expert Archer)','Card','bonus bLongAtkRate,10;\nbonus bHit,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310096,'aegis_310096','Automatic Modification Orb(Vital)','Card','.@r = getrefine();\nbonus bMaxHPrate,5;\nbonus bMaxHP,1500;\nif (.@r>=9) {\n bonus bMaxHPrate,2;\n if (.@r>=11) {\n bonus bMaxHPrate,3;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310097,'aegis_310097','Automatic Modification Orb(Mental)','Card','.@r = getrefine();\nbonus bMaxSPrate,5;\nbonus bMaxSP,300;\nif (.@r>=9) {\n bonus bMaxSPrate,2;\n if (.@r>=11) {\n bonus bMaxSPrate,3;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310098,'aegis_310098','Automatic Modification Orb(Heal)','Card','.@r = getrefine();\nbonus bHealPower,5;\nif (.@r>=9) {\n bonus bHealPower,5;\n if (.@r>=11) {\n bonus bHealPower,7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310099,'aegis_310099','Automatic Modification Orb(Attack Power)','Card','.@r = getrefine();\nbonus2 bAddClass,Class_All,5;\nbonus bBaseAtk,75;\nif (.@r>=9) {\n bonus bShortAtkRate,2;\n if (.@r>=11) {\n bonus bShortAtkRate,3;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310100,'aegis_310100','Automatic Modification Orb(Magic Power)','Card','.@r = getrefine();\nbonus bMatkRate,5;\nbonus bMatk,75;\nif (.@r>=9) {\n bonus bMatkRate,2;\n if (.@r>=11) {\n bonus bMatkRate,3;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310101,'aegis_310101','Automatic Modification Orb(Shooter)','Card','.@r = getrefine();\nbonus bLongAtkRate,3;\nif (.@r>=9) {\n bonus bLongAtkRate,3;\n if (.@r>=11) {\n bonus bLongAtkRate,3;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310102,'aegis_310102','Automatic Modification Orb(Fast)','Card','.@r = getrefine();\nbonus bAspd,1;\nif (.@r>=9) {\n bonus bAspdRate,5;\n if (.@r>=11) {\n bonus bAspdRate,5;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310103,'aegis_310103','Automatic Modification Orb(Caster)','Card','.@r = getrefine();\nbonus bVariableCastrate,-5;\nif (.@r>=9) {\n bonus bVariableCastrate,-5;\n if (.@r>=11) {\n bonus bVariableCastrate,-5;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310104,'aegis_310104','Automatic Modification Orb(Critical)','Card','.@r = getrefine();\nbonus bCritical,10;\nif (.@r>=9) {\n bonus bCritAtkRate,5;\n if (.@r>=11) {\n bonus bCritAtkRate,7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310105,'aegis_310105','Automatic Modification Orb(Magical Force)','Card','.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_All,2;\nbonus bVariableCastrate,-10;\nbonus bMatk,20;\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_All,1;\n if (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_All,2;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310106,'aegis_310106','Automatic Modification Orb(Attacker Force)','Card','.@r = getrefine();\nbonus2 bAddSize,Size_All,3;\nbonus bShortAtkRate,10;\nbonus bBaseAtk,20;\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,1;\n if (.@r>=11) {\n bonus2 bAddSize,Size_All,1;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310107,'aegis_310107','Automatic Modification Orb(Range Force)','Card','.@r = getrefine();\nbonus2 bAddSize,Size_All,3;\nbonus bLongAtkRate,10;\nbonus bBaseAtk,20;\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,1;\n if (.@r>=11) {\n bonus2 bAddSize,Size_All,1;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310108,'aegis_310108','Automatic Modification Orb(Critical Force)','Card','.@r = getrefine();\nbonus2 bAddSize,Size_All,3;\nbonus bCritAtkRate,10;\nbonus bCritical,5;\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,1;\n if (.@r>=11) {\n bonus2 bAddSize,Size_All,1;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310109,'aegis_310109','Automatic Modification Orb(Recovery Force)','Card','.@r = getrefine();\nbonus bHealPower,5;\nbonus bVariableCastrate,-10;\nbonus bMatk,20;\nif (.@r>=9) {\n bonus bHealPower,5;\n if (.@r>=11) {\n bonus bHealPower,5;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310110,'aegis_310110','Automatic Modification Orb(After Skill Delay)','Card','.@r = getrefine();\nbonus bDelayrate,-4;\nif (.@r>=9) {\n bonus bDelayrate,-6;\n if (.@r>=11) {\n bonus bDelayrate,-6;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310111,'aegis_310111','Automatic Modification Orb(Fixed Casting)','Card','.@r = getrefine();\nbonus bFixedCast,-100;\nif (.@r>=9) {\n bonus bFixedCast,-200;\n if (.@r>=11) {\n bonus bFixedCast,-500;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310112,'aegis_310112','Automatic Modification Orb(Above All)','Card','.@r = getrefine();\nbonus2 bSubClass,Class_Normal,7;\nbonus2 bSubClass,Class_Boss,7;\nif (.@r>=9) {\n bonus2 bSubSize,Size_All,7;\n bonus2 bMagicSubSize,Size_All,7;\n if (.@r>=11) {\n bonus2 bSubRace,RC_All,7;\n bonus2 bSubRace,RC_Player_Human,-7;\n bonus2 bSubRace,RC_Player_Doram,-7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310113,'aegis_310113','Automatic Modification Orb(Drain Life)','Card','bonus2 bHPDrainRate,20,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310114,'aegis_310114','Automatic Modification Orb(Drain Soul)','Card','bonus2 bSPDrainRate,10,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310115,'aegis_310115','Automatic Modification Orb(Magic Healing)','Card','autobonus "{ bonus2 bHPRegenRate,500,400; }",20,9200,BF_MAGIC;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310116,'aegis_310116','Automatic Modification Orb(Magic Soul)','Card','autobonus "{ bonus2 bSPRegenRate,120,400; }",10,9200,BF_MAGIC;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310117,'aegis_310117','Automatic Modification Orb(Power Force)','Card','.@r = getrefine();\nbonus bMatkRate,3;\nbonus2 bAddClass,Class_All,3;\nif (.@r>=9) {\n bonus bMatkRate,3;\n bonus2 bAddClass,Class_All,3;\n if (.@r>=11) {\n bonus bMatkRate,4;\n bonus2 bAddClass,Class_All,4;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310118,'aegis_310118','Automatic Modification Orb(Robust)','Card','.@r = getrefine();\nbonus bMaxHPrate,5;\nbonus bMaxSPrate,5;\nbonus bMaxHP,2000;\nbonus bMaxSP,300;\nif (.@r>=9) {\n bonus bMaxHPrate,2;\n bonus bMaxSPrate,2;\n if (.@r>=11) {\n bonus bMaxHPrate,3;\n bonus bMaxSPrate,3;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310119,'aegis_310119','Automatic Modification Orb(Powerful)','Card','.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_All,5;\nbonus bLongAtkRate,5;\nbonus bShortAtkRate,5;\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_All,2;\n bonus bLongAtkRate,2;\n bonus bShortAtkRate,2;\n if (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_All,3;\n bonus bLongAtkRate,3;\n bonus bShortAtkRate,3;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310120,'aegis_310120','Automatic Modification Orb(All Force)','Card','bonus2 bMagicAtkEle,Ele_All,5;\nbonus bLongAtkRate,5;\nbonus bShortAtkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310121,'aegis_310121','Automatic Orb(Unlimited Vital)','Card','autobonus2 "{ bonus bVit,50; bonus2 bSPRegenRate,800,500; }",10,10000,BF_MAGIC|BF_WEAPON;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310122,'aegis_310122','Automatic Orb(Spell Buster)','Card','autobonus "{ bonus bMatkRate,25; bonus bInt,50; }",30,10000,BF_MAGIC;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310123,'aegis_310123','Automatic Orb(Firing Shot)','Card','autobonus "{ bonus bLongAtkRate,15; bonus bDex,50; }",30,10000,BF_WEAPON;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310124,'aegis_310124','Automatic Orb(Over Power)','Card','autobonus "{ bonus bShortAtkRate,10; bonus2 bAddClass,Class_All,15; bonus bStr,50; }",30,10000,BF_WEAPON;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310125,'aegis_310125','Automatic Orb(Fatal Flash)','Card','autobonus "{ bonus bCritAtkRate,15; bonus bAgi,50; }",30,10000,BF_WEAPON;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310126,'aegis_310126','Automatic Orb(Lucky Strike)','Card','autobonus "{ bonus2 bMagicAtkEle,Ele_All,15; bonus bLuk,50; }",30,10000,BF_MAGIC;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310127,'aegis_310127','Automatic Orb(Dragonic Breath)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"RK_DRAGONBREATH",15;\nbonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"RK_DRAGONBREATH",3;\n bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RK_DRAGONBREATH",7;\n bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310128,'aegis_310128','Automatic Orb(Wave Break)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"RK_IGNITIONBREAK",15;\nbonus2 bSkillAtk,"RK_SONICWAVE",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"RK_IGNITIONBREAK",3;\n bonus2 bSkillAtk,"RK_SONICWAVE",3;\n}\nif (.@r>=11) {\n bonus2 bSkillCooldown,"RK_IGNITIONBREAK",-250;\n bonus2 bSkillCooldown,"RK_SONICWAVE",-250;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310129,'aegis_310129','Automatic Orb(Hundred Spiral)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"LK_SPIRALPIERCE",15;\nbonus2 bSkillAtk,"RK_HUNDREDSPEAR",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"LK_SPIRALPIERCE",3;\n bonus2 bSkillAtk,"RK_HUNDREDSPEAR",3;\n if (.@r>=11) {\n bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-250;\n bonus2 bSkillAtk,"LK_SPIRALPIERCE",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310130,'aegis_310130','Automatic Orb(Drive Press)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"LG_EARTHDRIVE",15;\nbonus2 bSkillAtk,"LG_SHIELDPRESS",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"LG_EARTHDRIVE",3;\n bonus2 bSkillAtk,"LG_SHIELDPRESS",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"LG_EARTHDRIVE",7;\n bonus2 bSkillAtk,"LG_SHIELDPRESS",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310131,'aegis_310131','Automatic Orb(Banishing Cannon)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"LG_BANISHINGPOINT",15;\nbonus2 bSkillAtk,"LG_CANNONSPEAR",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",3;\n bonus2 bSkillAtk,"LG_CANNONSPEAR",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",7;\n bonus2 bSkillAtk,"LG_CANNONSPEAR",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310132,'aegis_310132','Automatic Orb(Genesis Pressure)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"LG_RAYOFGENESIS",15;\nbonus2 bSkillAtk,"PA_PRESSURE",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",3;\n bonus2 bSkillAtk,"PA_PRESSURE",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",7;\n bonus2 bSkillAtk,"PA_PRESSURE",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310133,'aegis_310133','Automatic Orb(Boost Cannon)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15;\nbonus2 bSkillAtk,"NC_ARMSCANNON",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",3;\n bonus2 bSkillAtk,"NC_ARMSCANNON",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",7;\n bonus2 bSkillAtk,"NC_ARMSCANNON",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310134,'aegis_310134','Automatic Orb(Cold Flare)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"NC_FLAMELAUNCHER",15;\nbonus2 bSkillAtk,"NC_COLDSLOWER",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"NC_FLAMELAUNCHER",3;\n bonus2 bSkillAtk,"NC_COLDSLOWER",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"NC_FLAMELAUNCHER",7;\n bonus2 bSkillAtk,"NC_COLDSLOWER",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310135,'aegis_310135','Automatic Orb(Tornado Swing)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"NC_AXETORNADO",15;\nbonus2 bSkillAtk,"NC_POWERSWING",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"NC_AXETORNADO",3;\n bonus2 bSkillAtk,"NC_POWERSWING",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"NC_AXETORNADO",7;\n bonus2 bSkillAtk,"NC_POWERSWING",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310136,'aegis_310136','Automatic Orb(Cannon Tornado)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"GN_CART_TORNADO",15;\nbonus2 bSkillAtk,"GN_CARTCANNON",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"GN_CART_TORNADO",3;\n bonus2 bSkillAtk,"GN_CARTCANNON",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"GN_CART_TORNADO",7;\n bonus2 bSkillAtk,"GN_CARTCANNON",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310137,'aegis_310137','Automatic Orb(Crazy Mandragora)','Card','.@r = getrefine();\nbonus2 bSkillCooldown,"GN_MANDRAGORA",-300;\nbonus2 bSkillAtk,"GN_CRAZYWEED",15;\nif (.@r>=9) {\n bonus2 bSkillCooldown,"GN_MANDRAGORA",-300;\n bonus2 bSkillAtk,"GN_CRAZYWEED",3;\n if (.@r>=11) {\n bonus2 bSkillCooldown,"GN_MANDRAGORA",-400;\n bonus2 bSkillAtk,"GN_CRAZYWEED",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310138,'aegis_310138','Automatic Orb(Acid Explosion)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",15;\nbonus2 bSkillAtk,"GN_SPORE_EXPLOSION",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",3;\n bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",7;\n bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310139,'aegis_310139','Automatic Orb(Sonic Impact)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"GC_CROSSIMPACT",15;\nbonus2 bSkillAtk,"AS_SONICBLOW",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"GC_CROSSIMPACT",3;\n bonus2 bSkillAtk,"AS_SONICBLOW",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"GC_CROSSIMPACT",7;\n bonus2 bSkillAtk,"AS_SONICBLOW",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310140,'aegis_310140','Automatic Orb(Cutter Slasher)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",15;\nbonus2 bSkillAtk,"GC_ROLLINGCUTTER",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",3;\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",7;\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310141,'aegis_310141','Automatic Orb(Berserk Slash)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"GC_COUNTERSLASH",15;\nbonus2 bSkillAtk,"ASC_BREAKER",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"GC_COUNTERSLASH",3;\n bonus2 bSkillAtk,"ASC_BREAKER",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"GC_COUNTERSLASH",7;\n bonus2 bSkillAtk,"ASC_BREAKER",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310142,'aegis_310142','Automatic Orb(Fatal Raid)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"SC_FATALMENACE",15;\nbonus2 bSkillAtk,"RG_RAID",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"SC_FATALMENACE",3;\n bonus2 bSkillAtk,"RG_RAID",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SC_FATALMENACE",7;\n bonus2 bSkillAtk,"RG_RAID",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310143,'aegis_310143','Automatic Orb(Shadow Spell)','Card','.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_All,15;\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_All,3;\n if (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_All,7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310144,'aegis_310144','Automatic Orb(Angle Shot)','Card','.@r = getrefine();\nbonus bLongAtkRate,10;\nbonus2 bSkillAtk,"SC_TRIANGLESHOT",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"SC_TRIANGLESHOT",3;\n if (.@r>=11) {\n bonus bLongAtkRate,5;\n bonus2 bSkillAtk,"SC_TRIANGLESHOT",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310145,'aegis_310145','Automatic Orb(Crimson Strain)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"WL_EARTHSTRAIN",15;\nbonus2 bSkillAtk,"WL_CRIMSONROCK",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"WL_EARTHSTRAIN",3;\n bonus2 bSkillAtk,"WL_CRIMSONROCK",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WL_EARTHSTRAIN",7;\n bonus2 bSkillAtk,"WL_CRIMSONROCK",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310146,'aegis_310146','Automatic Orb(Jack Lightning)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"WL_CHAINLIGHTNING",15;\nbonus2 bSkillAtk,"WL_JACKFROST",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"WL_CHAINLIGHTNING",3;\n bonus2 bSkillAtk,"WL_JACKFROST",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WL_CHAINLIGHTNING",7;\n bonus2 bSkillAtk,"WL_JACKFROST",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310147,'aegis_310147','Automatic Orb(Comet Vortex)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"WL_TETRAVORTEX",15;\nbonus2 bSkillAtk,"WL_COMET",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"WL_TETRAVORTEX",3;\n bonus2 bSkillAtk,"WL_COMET",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WL_TETRAVORTEX",7;\n bonus2 bSkillAtk,"WL_COMET",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310148,'aegis_310148','Automatic Orb(Double Bolt)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"MG_LIGHTNINGBOLT",15;\nbonus2 bSkillAtk,"MG_FIREBOLT",15;\nbonus2 bSkillAtk,"MG_COLDBOLT",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",3;\n bonus2 bSkillAtk,"MG_FIREBOLT",3;\n bonus2 bSkillAtk,"MG_COLDBOLT",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",7;\n bonus2 bSkillAtk,"MG_FIREBOLT",7;\n bonus2 bSkillAtk,"MG_COLDBOLT",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310149,'aegis_310149','Automatic Orb(Warm Wave)','Card','.@r = getrefine();\nbonus2 bSkillCooldown,"SO_WARMER",-1000;\nbonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15;\nif (.@r>=9) {\n bonus2 bSkillCooldown,"SO_WARMER",-2000;\n bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",3;\n if (.@r>=11) {\n bonus2 bSkillCooldown,"SO_WARMER",-4000;\n bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310150,'aegis_310150','Automatic Orb(Diamond Grave)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"SO_DIAMONDDUST",15;\nbonus2 bSkillAtk,"SO_EARTHGRAVE",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"SO_DIAMONDDUST",3;\n bonus2 bSkillAtk,"SO_EARTHGRAVE",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SO_DIAMONDDUST",7;\n bonus2 bSkillAtk,"SO_EARTHGRAVE",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310151,'aegis_310151','Automatic Orb(Magnusmus)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"PR_MAGNUS",15;\nbonus2 bSkillAtk,"AB_ADORAMUS",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"PR_MAGNUS",3;\n bonus2 bSkillAtk,"AB_ADORAMUS",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"PR_MAGNUS",7;\n bonus2 bSkillAtk,"AB_ADORAMUS",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310152,'aegis_310152','Automatic Orb(Holy Judex)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"AL_HOLYLIGHT",15;\nbonus2 bSkillAtk,"AB_JUDEX",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"AL_HOLYLIGHT",3;\n bonus2 bSkillAtk,"AB_JUDEX",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"AL_HOLYLIGHT",7;\n bonus2 bSkillAtk,"AB_JUDEX",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310153,'aegis_310153','Automatic Orb(Duple Lica)','Card','.@r = getrefine();\nbonus2 bSkillCooldown,"HP_BASILICA",-2000;\nbonus2 bSkillAtk,"AB_DUPLELIGHT",15;\nif (.@r>=9) {\n bonus2 bSkillCooldown,"HP_BASILICA",-3000;\n bonus2 bSkillAtk,"AB_DUPLELIGHT",3;\n if (.@r>=11) {\n bonus2 bSkillCooldown,"HP_BASILICA",-5000;\n bonus2 bSkillAtk,"AB_DUPLELIGHT",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310154,'aegis_310154','Automatic Orb(Tiger Empire)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"SR_FALLENEMPIRE",15;\nbonus2 bSkillAtk,"SR_TIGERCANNON",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"SR_FALLENEMPIRE",3;\n bonus2 bSkillAtk,"SR_TIGERCANNON",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SR_FALLENEMPIRE",7;\n bonus2 bSkillAtk,"SR_TIGERCANNON",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310155,'aegis_310155','Automatic Orb(Rampage Arrow)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"SR_KNUCKLEARROW",15;\nbonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"SR_KNUCKLEARROW",3;\n bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SR_KNUCKLEARROW",7;\n bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310156,'aegis_310156','Automatic Orb(Raging Combo)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"MO_COMBOFINISH",15;\nbonus2 bSkillAtk,"CH_CHAINCRUSH",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"MO_COMBOFINISH",3;\n bonus2 bSkillAtk,"CH_CHAINCRUSH",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"MO_COMBOFINISH",7;\n bonus2 bSkillAtk,"CH_CHAINCRUSH",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310157,'aegis_310157','Automatic Orb(Cluster)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"RA_CLUSTERBOMB",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"RA_CLUSTERBOMB",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RA_CLUSTERBOMB",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310158,'aegis_310158','Automatic Orb(Breeze Shooting)','Card','.@r = getrefine();\nbonus bCritAtkRate,10;\nbonus2 bSkillAtk,"SN_SHARPSHOOTING",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"SN_SHARPSHOOTING",3;\n if (.@r>=11) {\n bonus bCritAtkRate,5;\n bonus2 bSkillAtk,"SN_SHARPSHOOTING",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310159,'aegis_310159','Automatic Orb(Aimed Storm)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"RA_ARROWSTORM",15;\nbonus2 bSkillAtk,"RA_AIMEDBOLT",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"RA_ARROWSTORM",3;\n bonus2 bSkillAtk,"RA_AIMEDBOLT",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RA_ARROWSTORM",7;\n bonus2 bSkillAtk,"RA_AIMEDBOLT",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310160,'aegis_310160','Automatic Orb(Metal Echo)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"WM_GREAT_ECHO",15;\nbonus2 bSkillAtk,"WM_METALICSOUND",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"WM_GREAT_ECHO",3;\n bonus2 bSkillAtk,"WM_METALICSOUND",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WM_GREAT_ECHO",7;\n bonus2 bSkillAtk,"WM_METALICSOUND",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310161,'aegis_310161','Automatic Orb(Reverberation)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"WM_REVERBERATION",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"WM_REVERBERATION",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WM_REVERBERATION",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310162,'aegis_310162','Automatic Orb(Vulcan Severe)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\nbonus2 bSkillAtk,"CG_ARROWVULCAN",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",3;\n bonus2 bSkillAtk,"CG_ARROWVULCAN",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",7;\n bonus2 bSkillAtk,"CG_ARROWVULCAN",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310163,'aegis_310163','Automatic Orb(Prominence Burst)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"SJ_SOLARBURST",15;\nbonus2 bSkillAtk,"SJ_PROMINENCEKICK",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"SJ_SOLARBURST",3;\n bonus2 bSkillAtk,"SJ_PROMINENCEKICK",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SJ_SOLARBURST",7;\n bonus2 bSkillAtk,"SJ_PROMINENCEKICK",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310164,'aegis_310164','Automatic Orb(Moon Kick)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"SJ_FULLMOONKICK",15;\nbonus2 bSkillAtk,"SJ_NEWMOONKICK",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"SJ_FULLMOONKICK",3;\n bonus2 bSkillAtk,"SJ_NEWMOONKICK",3;\n if (.@r>=11) {\n bonus bCritAtkRate,5;\n bonus2 bSkillAtk,"SJ_FULLMOONKICK",7;\n bonus2 bSkillAtk,"SJ_NEWMOONKICK",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310165,'aegis_310165','Automatic Orb(Flash Falling)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",15;\nbonus2 bSkillAtk,"SJ_FLASHKICK",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",3;\n bonus2 bSkillAtk,"SJ_FLASHKICK",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",7;\n bonus2 bSkillAtk,"SJ_FLASHKICK",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310166,'aegis_310166','Automatic Orb(Eswhoo)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"SL_SMA",15;\nbonus2 bSkillAtk,"SP_SWHOO",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"SL_SMA",3;\n bonus2 bSkillAtk,"SP_SWHOO",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SL_SMA",7;\n bonus2 bSkillAtk,"SP_SWHOO",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310167,'aegis_310167','Automatic Orb(Espa)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"SP_SPA",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"SP_SPA",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SP_SPA",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310168,'aegis_310168','Automatic Orb(Curse Explosion)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"SP_CURSEEXPLOSION",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"SP_CURSEEXPLOSION",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SP_CURSEEXPLOSION",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310169,'aegis_310169','Automatic Orb(Des Hammer Dance)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"GS_DESPERADO",15;\nbonus2 bSkillAtk,"RL_FIREDANCE",15;\nbonus2 bSkillAtk,"RL_HAMMER_OF_GOD",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"GS_DESPERADO",3;\n bonus2 bSkillAtk,"RL_FIREDANCE",3;\n bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"GS_DESPERADO",7;\n bonus2 bSkillAtk,"RL_FIREDANCE",7;\n bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310170,'aegis_310170','Automatic Orb(Fire Howling Tail)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"RL_FIRE_RAIN",15;\nbonus2 bSkillAtk,"RL_D_TAIL",15;\nbonus2 bSkillAtk,"RL_H_MINE",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"RL_FIRE_RAIN",3;\n bonus2 bSkillAtk,"RL_D_TAIL",3;\n bonus2 bSkillAtk,"RL_H_MINE",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RL_FIRE_RAIN",7;\n bonus2 bSkillAtk,"RL_D_TAIL",7;\n bonus2 bSkillAtk,"RL_H_MINE",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310171,'aegis_310171','Automatic Orb(Storm Buster Trip)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"RL_BANISHING_BUSTER",15;\nbonus2 bSkillAtk,"RL_R_TRIP",15;\nbonus2 bSkillAtk,"RL_S_STORM",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"RL_BANISHING_BUSTER",3;\n bonus2 bSkillAtk,"RL_R_TRIP",3;\n bonus2 bSkillAtk,"RL_S_STORM",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RL_BANISHING_BUSTER",7;\n bonus2 bSkillAtk,"RL_R_TRIP",7;\n bonus2 bSkillAtk,"RL_S_STORM",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310172,'aegis_310172','Automatic Orb(Flame Ice Wind)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"NJ_KOUENKA",15;\nbonus2 bSkillAtk,"NJ_HYOUSENSOU",15;\nbonus2 bSkillAtk,"NJ_HUUJIN",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"NJ_KOUENKA",3;\n bonus2 bSkillAtk,"NJ_HYOUSENSOU",3;\n bonus2 bSkillAtk,"NJ_HUUJIN",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"NJ_KOUENKA",7;\n bonus2 bSkillAtk,"NJ_HYOUSENSOU",7;\n bonus2 bSkillAtk,"NJ_HUUJIN",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310173,'aegis_310173','Automatic Orb(Cross Slash)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"KO_JYUMONJIKIRI",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"KO_JYUMONJIKIRI",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"KO_JYUMONJIKIRI",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310174,'aegis_310174','Automatic Orb(Exploding Flake Wind)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"NJ_BAKUENRYU",15;\nbonus2 bSkillAtk,"NJ_HYOUSYOURAKU",15;\nbonus2 bSkillAtk,"NJ_KAMAITACHI",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"NJ_BAKUENRYU",3;\n bonus2 bSkillAtk,"NJ_HYOUSYOURAKU",3;\n bonus2 bSkillAtk,"NJ_KAMAITACHI",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"NJ_BAKUENRYU",7;\n bonus2 bSkillAtk,"NJ_HYOUSYOURAKU",7;\n bonus2 bSkillAtk,"NJ_KAMAITACHI",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310175,'aegis_310175','Automatic Orb(Power of Sea)','Card','.@r = getrefine();\nbonus2 bSkillCooldown,"SU_SHRIMPARTY",-500;\nbonus2 bSkillCooldown,"SU_TUNAPARTY",-500;\nif (.@r>=9) {\n bonus2 bSkillCooldown,"SU_SHRIMPARTY",-1000;\n bonus2 bSkillCooldown,"SU_TUNAPARTY",-1000;\n if (.@r>=11) {\n bonus2 bSkillCooldown,"SU_SHRIMPARTY",-1500;\n bonus2 bSkillCooldown,"SU_TUNAPARTY",-1500;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310176,'aegis_310176','Automatic Orb(Power of Land)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"SU_SV_STEMSPEAR",15;\nbonus2 bSkillAtk,"SU_CN_METEOR",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"SU_SV_STEMSPEAR",3;\n bonus2 bSkillAtk,"SU_CN_METEOR",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SU_SV_STEMSPEAR",7;\n bonus2 bSkillAtk,"SU_CN_METEOR",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310177,'aegis_310177','Automatic Orb(Power of Life)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",15;\nbonus2 bSkillAtk,"SU_PICKYPECK",15;\nif (.@r>=9) {\n bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",3;\n bonus2 bSkillAtk,"SU_PICKYPECK",3;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",7;\n bonus2 bSkillAtk,"SU_PICKYPECK",7;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310178,'aegis_310178','Automatic Modification Orb(Mirror Counter)','Card','.@r = getrefine();\nif (.@r>=11)\n bonus bReduceDamageReturn,7;\nelse if (.@r>=9)\n bonus bReduceDamageReturn,4;\nelse\n bonus bReduceDamageReturn,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310179,'aegis_310179','Automatic Modification Orb(Reflection Reject)','Card','.@r = getrefine();\nif (.@r>=11)\n bonus bReduceDamageReturn,9;\nelse if (.@r>=9)\n bonus bReduceDamageReturn,5;\nelse\n bonus bReduceDamageReturn,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310180,'Warlock_Robe2','Warlock Stone II (Garment)','Card','bonus2 bSkillAtk,"WL_COMET",15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310181,'Warlock_Top2','High Wizard Stone II (Upper)','Card','bonus2 bSkillAtk,"WZ_METEOR",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310182,'Warlock_Middle2','High Wizard Stone II (Middle)','Card','bonus2 bMagicAtkEle,Ele_Neutral,2*getskilllv("HW_GRAVITATION");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310183,'Warlock_Bottom2','High Wizard Stone II (Lower)','Card','bonus bMatk,2*getskilllv("HW_SOULDRAIN");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310184,'RoyalGuard_Robe2','Royal Guard Stone II (Garment)','Card','bonus2 bSkillAtk,"LG_RAYOFGENESIS",15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310185,'RoyalGuard_Bottom2','Paladin Stone II (Lower)','Card','bonus2 bMagicAtkEle,Ele_Holy,getskilllv("CR_GRANDCROSS");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310186,'RoyalGuard_Middle2','Paladin Stone II (Middle)','Card','bonus2 bSkillAtk,"PA_PRESSURE",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310187,'RoyalGuard_Top2','Paladin Stone II (Upper)','Card','bonus bVariableCastrate,-getskilllv("CR_TRUST");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310188,'GuillotineCross_Robe2','Guillotine Cross Stone II (Garment)','Card','bonus bCritAtkRate,15;\nif (getskilllv("AS_KATAR") >= 10) {\n skill "TF_DOUBLE",3;\n bonus bDoubleRate,15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310189,'GuillotineCross_Bottom2','Assassin Cross Stone II (Lower)','Card','bonus2 bAddSize,Size_All,2*getskilllv("ASC_KATAR");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310190,'GuillotineCross_Middle2','Assassin Cross Stone II (Middle)','Card','bonus2 bSkillAtk,"AS_SONICBLOW",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310191,'GuillotineCross_Top2','Assassin Cross Stone II (Upper)','Card','bonus bDelayrate,-getskilllv("ASC_BREAKER");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310197,'aegis_310197','Anger Lv1','Card','bonus2 bAddClass,Class_All,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310198,'aegis_310198','Anger Lv2','Card','bonus2 bAddClass,Class_All,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310199,'aegis_310199','Anger Lv3','Card','bonus2 bAddClass,Class_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310200,'aegis_310200','Anger Lv4','Card','bonus2 bAddClass,Class_All,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310201,'aegis_310201','Anger Lv5','Card','bonus2 bAddClass,Class_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310202,'aegis_310202','Horror Lv1','Card','bonus bMatkRate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310203,'aegis_310203','Horror Lv2','Card','bonus bMatkRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310204,'aegis_310204','Horror Lv3','Card','bonus bMatkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310205,'aegis_310205','Horror Lv4','Card','bonus bMatkRate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310206,'aegis_310206','Horror Lv5','Card','bonus bMatkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310207,'aegis_310207','Resentment Lv1','Card','bonus bCritAtkRate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310208,'aegis_310208','Resentment Lv2','Card','bonus bCritAtkRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310209,'aegis_310209','Resentment Lv3','Card','bonus bCritAtkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310210,'aegis_310210','Resentment Lv4','Card','bonus bCritAtkRate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310211,'aegis_310211','Resentment Lv5','Card','bonus bCritAtkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310212,'aegis_310212','Regret Lv1','Card','bonus bMaxHPrate,1;\nbonus bMaxSPrate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310213,'aegis_310213','Regret Lv2','Card','bonus bMaxHPrate,3;\nbonus bMaxSPrate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310214,'aegis_310214','Regret Lv3','Card','bonus bMaxHPrate,5;\nbonus bMaxSPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310215,'aegis_310215','Regret Lv4','Card','bonus bMaxHPrate,7;\nbonus bMaxSPrate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310216,'aegis_310216','Regret Lv5','Card','bonus bMaxHPrate,10;\nbonus bMaxSPrate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310217,'aegis_310217','Empathy Lv1','Card','bonus2 bAddClass,Class_All,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310218,'aegis_310218','Empathy Lv2','Card','bonus2 bAddClass,Class_All,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310219,'aegis_310219','Empathy Lv3','Card','bonus2 bAddClass,Class_All,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310220,'aegis_310220','Empathy Lv4','Card','bonus2 bAddClass,Class_All,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310221,'aegis_310221','Empathy Lv5','Card','bonus2 bAddClass,Class_All,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310222,'aegis_310222','Happiness Lv1','Card','bonus bMatkRate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310223,'aegis_310223','Happiness Lv2','Card','bonus bMatkRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310224,'aegis_310224','Happiness Lv3','Card','bonus bMatkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310225,'aegis_310225','Happiness Lv4','Card','bonus bMatkRate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310226,'aegis_310226','Happiness Lv5','Card','bonus bMatkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310227,'aegis_310227','Shelter Lv1','Card','bonus bCritAtkRate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310228,'aegis_310228','Shelter Lv2','Card','bonus bCritAtkRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310229,'aegis_310229','Shelter Lv3','Card','bonus bCritAtkRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310230,'aegis_310230','Shelter Lv4','Card','bonus bCritAtkRate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310231,'aegis_310231','Shelter Lv5','Card','bonus bCritAtkRate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310232,'aegis_310232','Solace Lv1','Card','bonus bMaxHPrate,1;\nbonus bMaxSPrate,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310233,'aegis_310233','Solace Lv2','Card','bonus bMaxHPrate,3;\nbonus bMaxSPrate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310234,'aegis_310234','Solace Lv3','Card','bonus bMaxHPrate,5;\nbonus bMaxSPrate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310235,'aegis_310235','Solace Lv4','Card','bonus bMaxHPrate,7;\nbonus bMaxSPrate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310236,'aegis_310236','Solace Lv5','Card','bonus bMaxHPrate,10;\nbonus bMaxSPrate,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310237,'aegis_310237','Inverse Scale Lv1','Card','bonus2 bAddRace,RC_Angel,10;\nbonus2 bAddRace,RC_Dragon,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310238,'aegis_310238','Inverse Scale Lv2','Card','bonus2 bAddRace,RC_Angel,15;\nbonus2 bAddRace,RC_Dragon,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310239,'aegis_310239','Inverse Scale Lv3','Card','bonus2 bAddRace,RC_Angel,20;\nbonus2 bAddRace,RC_Dragon,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310240,'aegis_310240','Inverse Scale Lv4','Card','bonus2 bAddRace,RC_Angel,25;\nbonus2 bAddRace,RC_Dragon,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310241,'aegis_310241','Inverse Scale Lv5','Card','bonus2 bAddRace,RC_Angel,35;\nbonus2 bAddRace,RC_Dragon,35;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310242,'aegis_310242','Dragon Scale Lv1','Card','bonus2 bMagicAddRace,RC_Angel,10;\nbonus2 bMagicAddRace,RC_Dragon,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310243,'aegis_310243','Dragon Scale Lv2','Card','bonus2 bMagicAddRace,RC_Angel,15;\nbonus2 bMagicAddRace,RC_Dragon,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310244,'aegis_310244','Dragon Scale Lv3','Card','bonus2 bMagicAddRace,RC_Angel,20;\nbonus2 bMagicAddRace,RC_Dragon,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310245,'aegis_310245','Dragon Scale Lv4','Card','bonus2 bMagicAddRace,RC_Angel,25;\nbonus2 bMagicAddRace,RC_Dragon,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310246,'aegis_310246','Dragon Scale Lv5','Card','bonus2 bMagicAddRace,RC_Angel,35;\nbonus2 bMagicAddRace,RC_Dragon,35;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310247,'aegis_310247','Divine Evil Lv1','Card','bonus2 bAddRace,RC_Angel,10;\nbonus2 bAddRace,RC_Demon,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310248,'aegis_310248','Divine Evil Lv2','Card','bonus2 bAddRace,RC_Angel,15;\nbonus2 bAddRace,RC_Demon,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310249,'aegis_310249','Divine Evil Lv3','Card','bonus2 bAddRace,RC_Angel,20;\nbonus2 bAddRace,RC_Demon,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310250,'aegis_310250','Divine Evil Lv4','Card','bonus2 bAddRace,RC_Angel,25;\nbonus2 bAddRace,RC_Demon,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310251,'aegis_310251','Divine Evil Lv5','Card','bonus2 bAddRace,RC_Angel,35;\nbonus2 bAddRace,RC_Demon,35;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310252,'aegis_310252','Destructive Evil Lv1','Card','bonus2 bMagicAddRace,RC_Angel,10;\nbonus2 bMagicAddRace,RC_Demon,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310253,'aegis_310253','Destructive Evil Lv2','Card','bonus2 bMagicAddRace,RC_Angel,15;\nbonus2 bMagicAddRace,RC_Demon,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310254,'aegis_310254','Destructive Evil Lv3','Card','bonus2 bMagicAddRace,RC_Angel,20;\nbonus2 bMagicAddRace,RC_Demon,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310255,'aegis_310255','Destructive Evil Lv4','Card','bonus2 bMagicAddRace,RC_Angel,25;\nbonus2 bMagicAddRace,RC_Demon,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310256,'aegis_310256','Destructive Evil Lv5','Card','bonus2 bMagicAddRace,RC_Angel,35;\nbonus2 bMagicAddRace,RC_Demon,35;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310257,'Runeknight_Robe2','Rune Knight Stone II (Garment)','Card','bonus2 bSkillAtk,"RK_IGNITIONBREAK",15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310258,'Runeknight_Top2','Lord Knight Stone II (Top)','Card','bonus bLongAtkRate,getskilllv("LK_SPIRALPIERCE");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310259,'Runeknight_Middle2','Lord Knight Stone II (Middle)','Card','bonus2 bSkillAtk,"KN_BOWLINGBASH",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310260,'Runeknight_Bottom2','Lord Knight Stone II (Bottom)','Card','bonus2 bSkillAtk,"LK_SPIRALPIERCE",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310261,'Genetic_Robe2','Creator Stone II (Garment)','Card','bonus2 bSkillAtk,"GN_CRAZYWEED",20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310262,'Genetic_Top2','Creator Stone II (Top)','Card','bonus2 bAddSize,Size_All,getskilllv("AM_CANNIBALIZE");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310263,'Genetic_Middle2','Creator Stone II (Middle)','Card','bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310264,'Genetic_Bottom2','Creator Stone II (Bottom)','Card','bonus bLongAtkRate,(getskilllv("CR_ACIDDEMONSTRATION")/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310265,'WandMinst_Robe2','Wanderer\'s Stone II (Garment)','Card','bonus2 bSkillAtk,"WM_REVERBERATION",15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310266,'WandMinst_Top2','Trentini Gypsy Stone II (Top)','Card','bonus2 bSkillAtk,"CG_ARROWVULCAN",15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310267,'WandMinst_Mid2','Trentini Gypsy Stone II (Middle)','Card','bonus2 bMagicAtkEle,Ele_Neutral,getskilllv("BA_MUSICALSTRIKE")+getskilllv("DC_THROWARROW");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310268,'WandMinst_Bot2','Trentini Gypsy Stone II (Bottom)','Card','bonus2 bSkillAtk,"BA_MUSICALSTRIKE",15;\nbonus2 bSkillAtk,"DC_THROWARROW",15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310325,'aegis_310325','Range Stone (Top)','Card','bonus bLongAtkRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310326,'aegis_310326','Range Stone (Bottom)','Card','bonus bLongAtkRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310327,'aegis_310327','Melee Stone (Top)','Card','bonus bShortAtkRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310328,'aegis_310328','Melee Stone (Middle)','Card','bonus bShortAtkRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310329,'aegis_310329','Melee Stone (Bottom)','Card','bonus bShortAtkRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310330,'aegis_310330','Range Stone (Middle)','Card','bonus bLongAtkRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310478,'Wolf_Orb_Str_1','Wolf Orb (Str) Level 1','Card','.@r = getrefine();\nbonus bStr,1;\nif (.@r>=7) {\n bonus bStr,1;\n if (.@r>=9) {\n bonus bStr,1;\n if (.@r>=11) {\n bonus bStr,1;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310479,'Wolf_Orb_Dex_1','Wolf Orb (Dex) Level 1','Card','.@r = getrefine();\nbonus bDex,1;\nif (.@r>=7) {\n bonus bDex,1;\n if (.@r>=9) {\n bonus bDex,1;\n if (.@r>=11) {\n bonus bDex,1;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310480,'Wolf_Orb_Agi_1','Wolf Orb (Agi) Level 1','Card','.@r = getrefine();\nbonus bAgi,1;\nif (.@r>=7) {\n bonus bAgi,1;\n if (.@r>=9) {\n bonus bAgi,1;\n if (.@r>=11) {\n bonus bAgi,1;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310481,'Wolf_Orb_Int_1','Wolf Orb (Int) Level 1','Card','.@r = getrefine();\nbonus bInt,1;\nif (.@r>=7) {\n bonus bInt,1;\n if (.@r>=9) {\n bonus bInt,1;\n if (.@r>=11) {\n bonus bInt,1;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310482,'Wolf_Orb_Vit_1','Wolf Orb (Vit) Level 1','Card','.@r = getrefine();\nbonus bVit,1;\nif (.@r>=7) {\n bonus bVit,1;\n if (.@r>=9) {\n bonus bVit,1;\n if (.@r>=11) {\n bonus bVit,1;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310483,'Wolf_Orb_luk_1','Wolf Orb (Luk) Level 1','Card','.@r = getrefine();\nbonus bLuk,1;\nif (.@r>=7) {\n bonus bLuk,1;\n if (.@r>=9) {\n bonus bLuk,1;\n if (.@r>=11) {\n bonus bLuk,1;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310484,'Wolf_Orb_Str_2','Wolf Orb (Str) Level 2','Card','.@r = getrefine();\nbonus bStr,2;\nif (.@r>=7) {\n bonus bStr,1;\n if (.@r>=9) {\n bonus bStr,1;\n if (.@r>=11) {\n bonus bShortAtkRate,1;\n bonus bStr,2;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310485,'Wolf_Orb_Dex_2','Wolf Orb (Dex) Level 2','Card','.@r = getrefine();\nbonus bDex,2;\nif (.@r>=7) {\n bonus bDex,1;\n if (.@r>=9) {\n bonus bDex,1;\n if (.@r>=11) {\n bonus bLongAtkRate,1;\n bonus bDex,2;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310486,'Wolf_Orb_Agi_2','Wolf Orb (Agi) Level 2','Card','.@r = getrefine();\nbonus bAgi,2;\nif (.@r>=7) {\n bonus bAgi,1;\n if (.@r>=9) {\n bonus bAgi,1;\n if (.@r>=11) {\n bonus bPerfectHitRate,1;\n bonus bAgi,2;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310487,'Wolf_Orb_Int_2','Wolf Orb (Int) Level 2','Card','.@r = getrefine();\nbonus bInt,2;\nif (.@r>=7) {\n bonus bInt,1;\n if (.@r>=9) {\n bonus bInt,1;\n if (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_All,1;\n bonus bInt,2;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310488,'Wolf_Orb_Vit_2','Wolf Orb (Vit) Level 2','Card','.@r = getrefine();\nbonus bVit,2;\nif (.@r>=7) {\n bonus bVit,1;\n if (.@r>=9) {\n bonus bVit,1;\n if (.@r>=11) {\n bonus bDelayrate,-1;\n bonus bVit,2;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310489,'Wolf_Orb_luk_2','Wolf Orb (Luk) Level 2','Card','.@r = getrefine();\nbonus bLuk,2;\nif (.@r>=7) {\n bonus bLuk,1;\n if (.@r>=9) {\n bonus bLuk,1;\n if (.@r>=11) {\n bonus bCritAtkRate,1;\n bonus bLuk,2;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310490,'Wolf_Orb_Str_3','Wolf Orb (Str) Level 3','Card','.@r = getrefine();\nbonus bStr,3;\nif (.@r>=7) {\n bonus bStr,1;\n if (.@r>=9) {\n bonus bStr,1;\n if (.@r>=11) {\n bonus bShortAtkRate,3;\n bonus bStr,2;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310491,'Wolf_Orb_Dex_3','Wolf Orb (Dex) Level 3','Card','.@r = getrefine();\nbonus bDex,3;\nif (.@r>=7) {\n bonus bDex,1;\n if (.@r>=9) {\n bonus bDex,1;\n if (.@r>=11) {\n bonus bLongAtkRate,3;\n bonus bDex,2;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310492,'Wolf_Orb_Agi_3','Wolf Orb (Agi) Level 3','Card','.@r = getrefine();\nbonus bAgi,3;\nif (.@r>=7) {\n bonus bAgi,1;\n if (.@r>=9) {\n bonus bAgi,1;\n if (.@r>=11) {\n bonus bPerfectHitRate,3;\n bonus bAgi,2;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310493,'Wolf_Orb_Int_3','Wolf Orb (Int) Level 3','Card','.@r = getrefine();\nbonus bInt,3;\nif (.@r>=7) {\n bonus bInt,1;\n if (.@r>=9) {\n bonus bInt,1;\n if (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_All,3;\n bonus bInt,2;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310494,'Wolf_Orb_Vit_3','Wolf Orb (Vit) Level 3','Card','.@r = getrefine();\nbonus bVit,3;\nif (.@r>=7) {\n bonus bVit,1;\n if (.@r>=9) {\n bonus bVit,1;\n if (.@r>=11) {\n bonus bDelayrate,-3;\n bonus bVit,2;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310495,'Wolf_Orb_luk_3','Wolf Orb (Luk) Level 3','Card','.@r = getrefine();\nbonus bLuk,3;\nif (.@r>=7) {\n bonus bLuk,1;\n if (.@r>=9) {\n bonus bLuk,1;\n if (.@r>=11) {\n bonus bCritAtkRate,3;\n bonus bLuk,2;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310496,'Wolf_Orb_Def_1','Wolf Orb (Physical Defense) Level 1','Card','.@r = getrefine();\nbonus bDef,150;\nif (.@r>=7) {\n bonus bDef,75;\n if (.@r>=9) {\n bonus bDef,75;\n if (.@r>=11) {\n bonus bDef,75;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310497,'Wolf_Orb_Mdef_1','Wolf Orb (Magical Defense) Level 1','Card','.@r = getrefine();\nbonus bMdef,15;\nif (.@r>=7) {\n bonus bMdef,7;\n if (.@r>=9) {\n bonus bMdef,7;\n if (.@r>=11) {\n bonus bMdef,7;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310498,'Wolf_Orb_Def_2','Wolf Orb (Physical Defense) Level 2','Card','.@r = getrefine();\nbonus bDef,200;\nif (.@r>=7) {\n bonus bDef,75;\n if (.@r>=9) {\n bonus bDef,75;\n if (.@r>=11) {\n bonus bDef,100;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310499,'Wolf_Orb_Mdef_2','Wolf Orb (Magical Defense) Level 2','Card','.@r = getrefine();\nbonus bMdef,20;\nif (.@r>=7) {\n bonus bMdef,7;\n if (.@r>=9) {\n bonus bMdef,7;\n if (.@r>=11) {\n bonus bMdef,10;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310500,'Wolf_Orb_Def_3','Wolf Orb (Physical Defense) Level 3','Card','.@r = getrefine();\nbonus bDef,250;\nif (.@r>=7) {\n bonus bDef,75;\n if (.@r>=9) {\n bonus bDef,100;\n if (.@r>=11) {\n bonus bDef,100;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310501,'Wolf_Orb_Mdef_3','Wolf Orb (Magical Defense) Level 3','Card','.@r = getrefine();\nbonus bMdef,25;\nif (.@r>=7) {\n bonus bMdef,7;\n if (.@r>=9) {\n bonus bMdef,10;\n if (.@r>=11) {\n bonus bMdef,10;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310502,'Wolf_Orb_Ran_1','Wolf Orb (Shooter) Level 1','Card','.@r = getrefine();\nbonus bLongAtkRate,3;\nif (.@r>=7) {\n bonus bLongAtkRate,3;\n if (.@r>=9) {\n bonus bLongAtkRate,3;\n if (.@r>=11) {\n bonus bLongAtkRate,3;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310503,'Wolf_Orb_War_1','Wolf Orb (Warrior) Level 1','Card','.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,25;\nif (.@r>=7) {\n bonus bShortAtkRate,3;\n if (.@r>=9) {\n bonus bShortAtkRate,3;\n if (.@r>=11) {\n bonus bShortAtkRate,3;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310504,'Wolf_Orb_Mag_1','Wolf Orb (Mage) Level 1','Card','.@r = getrefine();\nbonus bMatkRate,2;\nbonus bMatk,25;\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_All,3;\n if (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_All,3;\n if (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_All,3;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310505,'Wolf_Orb_Ran_2','Wolf Orb (Shooter) Level 2','Card','.@r = getrefine();\nbonus bLongAtkRate,5;\nif (.@r>=7) {\n bonus bLongAtkRate,3;\n if (.@r>=9) {\n bonus bLongAtkRate,3;\n if (.@r>=11) {\n bonus bLongAtkRate,5;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310506,'Wolf_Orb_War_2','Wolf Orb (Warrior) Level 2','Card','.@r = getrefine();\nbonus2 bAddClass,Class_All,4;\nbonus bBaseAtk,50;\nif (.@r>=7) {\n bonus bShortAtkRate,3;\n if (.@r>=9) {\n bonus bShortAtkRate,3;\n if (.@r>=11) {\n bonus bShortAtkRate,5;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310507,'Wolf_Orb_Mag_2','Wolf Orb (Mage) Level 2','Card','.@r = getrefine();\nbonus bMatkRate,4;\nbonus bMatk,50;\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_All,3;\n if (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_All,3;\n if (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_All,5;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310508,'Wolf_Orb_Ran_3','Wolf Orb (Shooter) Level 3','Card','.@r = getrefine();\nbonus bLongAtkRate,5;\nif (.@r>=7) {\n bonus bLongAtkRate,5;\n if (.@r>=9) {\n bonus bLongAtkRate,5;\n if (.@r>=11) {\n bonus bLongAtkRate,5;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310509,'Wolf_Orb_War_3','Wolf Orb (Warrior) Level 3','Card','.@r = getrefine();\nbonus2 bAddClass,Class_All,6;\nbonus bBaseAtk,100;\nif (.@r>=7) {\n bonus bShortAtkRate,5;\n if (.@r>=9) {\n bonus bShortAtkRate,5;\n if (.@r>=11) {\n bonus bShortAtkRate,5;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310510,'Wolf_Orb_Mag_3','Wolf Orb (Mage) Level 3','Card','.@r = getrefine();\nbonus bMatkRate,6;\nbonus bMatk,100;\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_All,5;\n if (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_All,5;\n if (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_All,5;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310511,'Wolf_Orb_R_Reject_1','Wolf Orb (Reflection Reject) Level 1','Card','.@r = getrefine();\nbonus bReduceDamageReturn,2;\nif (.@r>=7) {\n bonus bReduceDamageReturn,2;\n if (.@r>=9) {\n bonus bReduceDamageReturn,2;\n if (.@r>=11) {\n bonus bReduceDamageReturn,2;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310512,'Wolf_Orb_R_Reject_2','Wolf Orb (Reflection Reject) Level 2','Card','.@r = getrefine();\nbonus bReduceDamageReturn,3;\nif (.@r>=7) {\n bonus bReduceDamageReturn,3;\n if (.@r>=9) {\n bonus bReduceDamageReturn,3;\n if (.@r>=11) {\n bonus bReduceDamageReturn,3;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310513,'Wolf_Orb_R_Reject_3','Wolf Orb (Reflection Reject) Level 3','Card','.@r = getrefine();\nbonus bReduceDamageReturn,4;\nif (.@r>=7) {\n bonus bReduceDamageReturn,4;\n if (.@r>=9) {\n bonus bReduceDamageReturn,4;\n if (.@r>=11) {\n bonus bReduceDamageReturn,4;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310514,'Wolf_Orb_Force','Wolf Orb (Power Force)','Card','.@r = getrefine();\nbonus bMatkRate,2;\nbonus2 bAddClass,Class_All,2;\nif (.@r>=7) {\n bonus bMatkRate,2;\n bonus2 bAddClass,Class_All,2;\n if (.@r>=9) {\n bonus bMatkRate,2;\n bonus2 bAddClass,Class_All,2;\n if (.@r>=11) {\n bonus bMatkRate,4;\n bonus2 bAddClass,Class_All,4;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310515,'Wolf_Orb_S_Delay','Wolf Orb (Delay After Skill)','Card','.@r = getrefine();\nbonus bDelayrate,-4;\nif (.@r>=7) {\n bonus bDelayrate,-4;\n if (.@r>=9) {\n bonus bDelayrate,-4;\n if (.@r>=11) {\n bonus bDelayrate,-4;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310516,'Wolf_Orb_Skill_1','Wolf Orb (Dragonic Breath)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15;\nbonus2 bSkillAtk,"RK_DRAGONBREATH",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15;\n bonus2 bSkillAtk,"RK_DRAGONBREATH",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15;\n bonus2 bSkillAtk,"RK_DRAGONBREATH",15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15;\n bonus2 bSkillAtk,"RK_DRAGONBREATH",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310517,'Wolf_Orb_Skill_2','Wolf Orb (Cutter Break)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"RK_IGNITIONBREAK",15;\nbonus2 bSkillAtk,"RK_WINDCUTTER",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"RK_IGNITIONBREAK",15;\n bonus2 bSkillAtk,"RK_WINDCUTTER",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"RK_IGNITIONBREAK",15;\n bonus2 bSkillAtk,"RK_WINDCUTTER",15;\n if (.@r>=11) {\n bonus2 bSkillCooldown,"RK_IGNITIONBREAK",-300;\n bonus2 bSkillAtk,"RK_WINDCUTTER",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310518,'Wolf_Orb_Skill_3','Wolf Orb (Hundred Wave)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"RK_HUNDREDSPEAR",15;\nbonus2 bSkillAtk,"RK_SONICWAVE",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15;\n bonus2 bSkillAtk,"RK_SONICWAVE",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15;\n bonus2 bSkillAtk,"RK_SONICWAVE",15;\n if (.@r>=11) {\n bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-500;\n bonus2 bSkillAtk,"RK_SONICWAVE",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310519,'Wolf_Orb_Skill_4','Wolf Orb (Brand Drive)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"LG_EARTHDRIVE",15;\nbonus2 bSkillAtk,"LG_OVERBRAND",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"LG_EARTHDRIVE",15;\n bonus2 bSkillAtk,"LG_OVERBRAND",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"LG_EARTHDRIVE",15;\n bonus2 bSkillAtk,"LG_OVERBRAND",15;\n if (.@r>=11) {\n bonus2 bSkillCooldown,"LG_EARTHDRIVE",-1000;\n bonus2 bSkillAtk,"LG_OVERBRAND",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310520,'Wolf_Orb_Skill_5','Wolf Orb (Vanishing Cannon)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"LG_BANISHINGPOINT",15;\nbonus2 bSkillAtk,"LG_CANNONSPEAR",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",15;\n bonus2 bSkillAtk,"LG_CANNONSPEAR",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",15;\n bonus2 bSkillAtk,"LG_CANNONSPEAR",15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",15;\n bonus2 bSkillAtk,"LG_CANNONSPEAR",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310521,'Wolf_Orb_Skill_6','Wolf Orb (Genesis Pressure)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"LG_RAYOFGENESIS",15;\nbonus2 bSkillAtk,"PA_PRESSURE",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",15;\n bonus2 bSkillAtk,"PA_PRESSURE",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",15;\n bonus2 bSkillAtk,"PA_PRESSURE",15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",15;\n bonus2 bSkillAtk,"PA_PRESSURE",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310522,'Wolf_Orb_Skill_7','Wolf Orb (Boost Cannon)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15;\nbonus2 bSkillAtk,"NC_ARMSCANNON",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15;\n bonus2 bSkillAtk,"NC_ARMSCANNON",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15;\n bonus2 bSkillAtk,"NC_ARMSCANNON",15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15;\n bonus2 bSkillAtk,"NC_ARMSCANNON",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310523,'Wolf_Orb_Skill_8','Wolf Orb (Vulcan Boomerang)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"NC_AXEBOOMERANG",15;\nbonus2 bSkillAtk,"NC_VULCANARM",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"NC_AXEBOOMERANG",15;\n bonus2 bSkillAtk,"NC_VULCANARM",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"NC_AXEBOOMERANG",15;\n bonus2 bSkillAtk,"NC_VULCANARM",15;\n if (.@r>=11) {\n bonus2 bSkillCooldown,"NC_AXEBOOMERANG",-2000;\n bonus2 bSkillAtk,"NC_VULCANARM",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310524,'Wolf_Orb_Skill_9','Wolf Orb (Tornado Swing)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"NC_AXETORNADO",15;\nbonus2 bSkillAtk,"NC_POWERSWING",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"NC_AXETORNADO",15;\n bonus2 bSkillAtk,"NC_POWERSWING",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"NC_AXETORNADO",15;\n bonus2 bSkillAtk,"NC_POWERSWING",15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"NC_AXETORNADO",15;\n bonus2 bSkillAtk,"NC_POWERSWING",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310525,'Wolf_Orb_Skill_10','Wolf Orb (Hell Tornado)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"GN_CART_TORNADO",15;\nbonus2 bSkillAtk,"GN_HELLS_PLANT",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"GN_CART_TORNADO",15;\n bonus2 bSkillAtk,"GN_HELLS_PLANT",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"GN_CART_TORNADO",15;\n bonus2 bSkillAtk,"GN_HELLS_PLANT",15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"GN_CART_TORNADO",15;\n bonus2 bSkillAtk,"GN_HELLS_PLANT",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310526,'Wolf_Orb_Skill_11','Wolf Orb (Crazy Cannon)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"GN_CRAZYWEED",15;\nbonus2 bSkillAtk,"GN_CARTCANNON",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"GN_CRAZYWEED",15;\n bonus2 bSkillAtk,"GN_CARTCANNON",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"GN_CRAZYWEED",15;\n bonus2 bSkillAtk,"GN_CARTCANNON",15;\n if (.@r>=11) {\n bonus2 bSkillCooldown,"GN_CRAZYWEED",-1000;\n bonus2 bSkillAtk,"GN_CARTCANNON",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310527,'Wolf_Orb_Skill_12','Wolf Orb (Acid Explosion)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",15;\nbonus2 bSkillAtk,"GN_SPORE_EXPLOSION",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",15;\n bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",15;\n bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",15;\n bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310528,'Wolf_Orb_Skill_13','Wolf Orb (Sonic Impact)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"GC_CROSSIMPACT",15;\nbonus2 bSkillAtk,"AS_SONICBLOW",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"GC_CROSSIMPACT",15;\n bonus2 bSkillAtk,"AS_SONICBLOW",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"GC_CROSSIMPACT",15;\n bonus2 bSkillAtk,"AS_SONICBLOW",15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"GC_CROSSIMPACT",15;\n bonus2 bSkillAtk,"AS_SONICBLOW",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310529,'Wolf_Orb_Skill_14','Wolf Orb (Cutter Slasher)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",15;\nbonus2 bSkillAtk,"GC_ROLLINGCUTTER",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",15;\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",15;\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",15;\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310530,'Wolf_Orb_Skill_15','Wolf Orb (Berserk Slash)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"GC_COUNTERSLASH",15;\nbonus2 bSkillAtk,"ASC_BREAKER",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"GC_COUNTERSLASH",15;\n bonus2 bSkillAtk,"ASC_BREAKER",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"GC_COUNTERSLASH",15;\n bonus2 bSkillAtk,"ASC_BREAKER",15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"GC_COUNTERSLASH",15;\n bonus2 bSkillAtk,"ASC_BREAKER",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310531,'Wolf_Orb_Skill_16','Wolf Orb (Fatal Attack)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"SC_FATALMENACE",15;\nbonus2 bSkillAtk,"RG_RAID",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"SC_FATALMENACE",15;\n bonus2 bSkillAtk,"RG_RAID",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"SC_FATALMENACE",15;\n bonus2 bSkillAtk,"RG_RAID",15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SC_FATALMENACE",15;\n bonus2 bSkillAtk,"RG_RAID",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310532,'Wolf_Orb_Skill_17','Wolf Orb (Shadow Spell)','Card','.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_All,15;\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_All,15;\n if (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_All,15;\n if (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_All,15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310533,'Wolf_Orb_Skill_18','Wolf Orb (Angle Shot)','Card','.@r = getrefine();\nbonus bLongAtkRate,5;\nbonus2 bSkillAtk,"SC_TRIANGLESHOT",15;\nif (.@r>=7) {\n bonus bLongAtkRate,10;\n bonus2 bSkillAtk,"SC_TRIANGLESHOT",15;\n if (.@r>=9) {\n bonus bLongAtkRate,10;\n bonus2 bSkillAtk,"SC_TRIANGLESHOT",15;\n if (.@r>=11) {\n bonus bLongAtkRate,15;\n bonus2 bSkillAtk,"SC_TRIANGLESHOT",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310534,'Wolf_Orb_Skill_19','Wolf Orb (Crimson Strain)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"WL_EARTHSTRAIN",15;\nbonus2 bSkillAtk,"WL_CRIMSONROCK",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"WL_EARTHSTRAIN",15;\n bonus2 bSkillAtk,"WL_CRIMSONROCK",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"WL_EARTHSTRAIN",15;\n bonus2 bSkillAtk,"WL_CRIMSONROCK",15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WL_EARTHSTRAIN",15;\n bonus2 bSkillAtk,"WL_CRIMSONROCK",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310535,'Wolf_Orb_Skill_20','Wolf Orb (Jack Lightning)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"WL_CHAINLIGHTNING",15;\nbonus2 bSkillAtk,"WL_JACKFROST",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"WL_CHAINLIGHTNING",15;\n bonus2 bSkillAtk,"WL_JACKFROST",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"WL_CHAINLIGHTNING",15;\n bonus2 bSkillAtk,"WL_JACKFROST",15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WL_CHAINLIGHTNING",15;\n bonus2 bSkillAtk,"WL_JACKFROST",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310536,'Wolf_Orb_Skill_21','Wolf Orb (Comet Vortex)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"WL_TETRAVORTEX",15;\nbonus2 bSkillAtk,"WL_COMET",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"WL_TETRAVORTEX",15;\n bonus2 bSkillAtk,"WL_COMET",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"WL_TETRAVORTEX",15;\n bonus2 bSkillAtk,"WL_COMET",15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WL_TETRAVORTEX",15;\n bonus2 bSkillAtk,"WL_COMET",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310537,'Wolf_Orb_Skill_22','Wolf Orb (Cloud Buster)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"SO_POISON_BUSTER",15;\nbonus2 bSkillAtk,"SO_CLOUD_KILL",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"SO_POISON_BUSTER",15;\n bonus2 bSkillAtk,"SO_CLOUD_KILL",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"SO_POISON_BUSTER",15;\n bonus2 bSkillAtk,"SO_CLOUD_KILL",15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SO_POISON_BUSTER",15;\n bonus2 bSkillAtk,"SO_CLOUD_KILL",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310538,'Wolf_Orb_Skill_23','Wolf Orb (Varetyr Wave)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"SO_VARETYR_SPEAR",15;\nbonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"SO_VARETYR_SPEAR",15;\n bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"SO_VARETYR_SPEAR",15;\n bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SO_VARETYR_SPEAR",15;\n bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310539,'Wolf_Orb_Skill_24','Wolf Orb (Diamond Grave)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"SO_DIAMONDDUST",15;\nbonus2 bSkillAtk,"SO_EARTHGRAVE",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"SO_DIAMONDDUST",15;\n bonus2 bSkillAtk,"SO_EARTHGRAVE",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"SO_DIAMONDDUST",15;\n bonus2 bSkillAtk,"SO_EARTHGRAVE",15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SO_DIAMONDDUST",15;\n bonus2 bSkillAtk,"SO_EARTHGRAVE",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310540,'Wolf_Orb_Skill_25','Wolf Orb (Magnusmus)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"PR_MAGNUS",15;\nbonus2 bSkillAtk,"AB_ADORAMUS",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"PR_MAGNUS",15;\n bonus2 bSkillAtk,"AB_ADORAMUS",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"PR_MAGNUS",15;\n bonus2 bSkillAtk,"AB_ADORAMUS",15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"PR_MAGNUS",15;\n bonus2 bSkillAtk,"AB_ADORAMUS",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310541,'Wolf_Orb_Skill_26','Wolf Orb (Holy Judex)','Card','.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Holy,5;\nbonus2 bSkillAtk,"AB_JUDEX",15;\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Holy,10;\n bonus2 bSkillAtk,"AB_JUDEX",15;\n if (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Holy,10;\n bonus2 bSkillAtk,"AB_JUDEX",15;\n if (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_Holy,15;\n bonus2 bSkillAtk,"AB_JUDEX",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310542,'Wolf_Orb_Skill_27','Wolf Orb (Melee Duple)','Card','.@r = getrefine();\nbonus bShortAtkRate,5;\nbonus2 bSkillAtk,"AB_DUPLELIGHT",15;\nif (.@r>=7) {\n bonus bShortAtkRate,10;\n bonus2 bSkillAtk,"AB_DUPLELIGHT",15;\n if (.@r>=9) {\n bonus bShortAtkRate,10;\n bonus2 bSkillAtk,"AB_DUPLELIGHT",15;\n if (.@r>=11) {\n bonus bShortAtkRate,15;\n bonus2 bSkillAtk,"AB_DUPLELIGHT",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310543,'Wolf_Orb_Skill_28','Wolf Orb (Tiger Empire)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"SR_FALLENEMPIRE",15;\nbonus2 bSkillAtk,"SR_TIGERCANNON",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"SR_FALLENEMPIRE",15;\n bonus2 bSkillAtk,"SR_TIGERCANNON",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"SR_FALLENEMPIRE",15;\n bonus2 bSkillAtk,"SR_TIGERCANNON",15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SR_FALLENEMPIRE",15;\n bonus2 bSkillAtk,"SR_TIGERCANNON",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310544,'Wolf_Orb_Skill_29','Wolf Orb (Rampage Lightning)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15;\nbonus2 bSkillAtk,"SR_RIDEINLIGHTNING",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15;\n bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15;\n bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",15;\n if (.@r>=11) {\n bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-500;\n bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310545,'Wolf_Orb_Skill_30','Wolf Orb (Hell Arrow)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"SR_GATEOFHELL",15;\nbonus2 bSkillAtk,"SR_KNUCKLEARROW",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"SR_GATEOFHELL",15;\n bonus2 bSkillAtk,"SR_KNUCKLEARROW",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"SR_GATEOFHELL",15;\n bonus2 bSkillAtk,"SR_KNUCKLEARROW",15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SR_GATEOFHELL",15;\n bonus2 bSkillAtk,"SR_KNUCKLEARROW",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310546,'Wolf_Orb_Skill_31','Wolf Orb (Cluster)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"RA_CLUSTERBOMB",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"RA_CLUSTERBOMB",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"RA_CLUSTERBOMB",15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RA_CLUSTERBOMB",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310547,'Wolf_Orb_Skill_32','Wolf Orb (Breeze Shooting)','Card','.@r = getrefine();\nbonus bCritAtkRate,10;\nbonus2 bSkillAtk,"SN_SHARPSHOOTING",15;\nif (.@r>=7) {\n bonus bCritAtkRate,10;\n bonus2 bSkillAtk,"SN_SHARPSHOOTING",15;\n if (.@r>=9) {\n bonus bCritAtkRate,15;\n bonus2 bSkillAtk,"SN_SHARPSHOOTING",15;\n if (.@r>=11) {\n bonus bCritAtkRate,15;\n bonus2 bSkillAtk,"SN_SHARPSHOOTING",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310548,'Wolf_Orb_Skill_33','Wolf Orb (Aimed Storm)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"RA_ARROWSTORM",15;\nbonus2 bSkillAtk,"RA_AIMEDBOLT",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"RA_ARROWSTORM",15;\n bonus2 bSkillAtk,"RA_AIMEDBOLT",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"RA_ARROWSTORM",15;\n bonus2 bSkillAtk,"RA_AIMEDBOLT",15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RA_ARROWSTORM",15;\n bonus2 bSkillAtk,"RA_AIMEDBOLT",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310549,'Wolf_Orb_Skill_34','Wolf Orb (Sound Metal)','Card','.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Neutral,5;\nbonus2 bSkillAtk,"WM_METALICSOUND",5;\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Neutral,10;\n bonus2 bSkillAtk,"WM_METALICSOUND",10;\n if (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Neutral,10;\n bonus2 bSkillAtk,"WM_METALICSOUND",10;\n if (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_Neutral,15;\n bonus2 bSkillAtk,"WM_METALICSOUND",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310550,'Wolf_Orb_Skill_35','Wolf Orb (Reverb)','Card','.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_All,5;\nbonus2 bSkillAtk,"WM_REVERBERATION",15;\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_All,5;\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n if (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_All,5;\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n if (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_All,10;\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310551,'Wolf_Orb_Skill_36','Wolf Orb (Vulcan Severe)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\nbonus2 bSkillAtk,"CG_ARROWVULCAN",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n bonus2 bSkillAtk,"CG_ARROWVULCAN",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n bonus2 bSkillAtk,"CG_ARROWVULCAN",15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n bonus2 bSkillAtk,"CG_ARROWVULCAN",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310552,'Wolf_Orb_Skill_37','Wolf Orb (Prominence Burst)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"SJ_SOLARBURST",15;\nbonus2 bSkillAtk,"SJ_PROMINENCEKICK",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"SJ_SOLARBURST",15;\n bonus2 bSkillAtk,"SJ_PROMINENCEKICK",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"SJ_SOLARBURST",15;\n bonus2 bSkillAtk,"SJ_PROMINENCEKICK",15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SJ_SOLARBURST",15;\n bonus2 bSkillAtk,"SJ_PROMINENCEKICK",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310553,'Wolf_Orb_Skill_38','Wolf Orb (Moon Kick)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"SJ_FULLMOONKICK",15;\nbonus2 bSkillAtk,"SJ_NEWMOONKICK",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"SJ_FULLMOONKICK",15;\n bonus2 bSkillAtk,"SJ_NEWMOONKICK",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"SJ_FULLMOONKICK",15;\n bonus2 bSkillAtk,"SJ_NEWMOONKICK",15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SJ_FULLMOONKICK",15;\n bonus2 bSkillAtk,"SJ_NEWMOONKICK",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310554,'Wolf_Orb_Skill_39','Wolf Orb (Flash Falling)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",15;\nbonus2 bSkillAtk,"SJ_FLASHKICK",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",15;\n bonus2 bSkillAtk,"SJ_FLASHKICK",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",15;\n bonus2 bSkillAtk,"SJ_FLASHKICK",15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",15;\n bonus2 bSkillAtk,"SJ_FLASHKICK",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310555,'Wolf_Orb_Skill_40','Wolf Orb (Eswhoo)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"SL_SMA",15;\nbonus2 bSkillAtk,"SP_SWHOO",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"SL_SMA",15;\n bonus2 bSkillAtk,"SP_SWHOO",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"SL_SMA",15;\n bonus2 bSkillAtk,"SP_SWHOO",15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SL_SMA",15;\n bonus2 bSkillAtk,"SP_SWHOO",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310556,'Wolf_Orb_Skill_41','Wolf Orb (Espa)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"SP_SPA",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"SP_SPA",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"SP_SPA",15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SP_SPA",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310557,'Wolf_Orb_Skill_42','Wolf Orb (Curse Explosion)','Card','.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Dark,5;\nbonus2 bSkillAtk,"SP_CURSEEXPLOSION",15;\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Dark,10;\n bonus2 bSkillAtk,"SP_CURSEEXPLOSION",15;\n if (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Dark,10;\n bonus2 bSkillAtk,"SP_CURSEEXPLOSION",15;\n if (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_Dark,15;\n bonus2 bSkillAtk,"SP_CURSEEXPLOSION",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310558,'Wolf_Orb_Skill_43','Wolf Orb (Des Hammer Dance)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"GS_DESPERADO",15;\nbonus2 bSkillAtk,"RL_FIREDANCE",15;\nbonus2 bSkillAtk,"RL_HAMMER_OF_GOD",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"GS_DESPERADO",15;\n bonus2 bSkillAtk,"RL_FIREDANCE",15;\n bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"GS_DESPERADO",15;\n bonus2 bSkillAtk,"RL_FIREDANCE",15;\n bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"GS_DESPERADO",15;\n bonus2 bSkillAtk,"RL_FIREDANCE",15;\n bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310559,'Wolf_Orb_Skill_44','Wolf Orb (Fire Howling Tail)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"RL_FIRE_RAIN",15;\nbonus2 bSkillAtk,"RL_D_TAIL",15;\nbonus2 bSkillAtk,"RL_H_MINE",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_FIRE_RAIN",15;\n bonus2 bSkillAtk,"RL_D_TAIL",15;\n bonus2 bSkillAtk,"RL_H_MINE",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"RL_FIRE_RAIN",15;\n bonus2 bSkillAtk,"RL_D_TAIL",15;\n bonus2 bSkillAtk,"RL_H_MINE",15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RL_FIRE_RAIN",15;\n bonus2 bSkillAtk,"RL_D_TAIL",15;\n bonus2 bSkillAtk,"RL_H_MINE",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310560,'Wolf_Orb_Skill_45','Wolf Orb (Storm Buster Trip)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"RL_BANISHING_BUSTER",15;\nbonus2 bSkillAtk,"RL_R_TRIP",15;\nbonus2 bSkillAtk,"RL_S_STORM",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_BANISHING_BUSTER",15;\n bonus2 bSkillAtk,"RL_R_TRIP",15;\n bonus2 bSkillAtk,"RL_S_STORM",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"RL_BANISHING_BUSTER",15;\n bonus2 bSkillAtk,"RL_R_TRIP",15;\n bonus2 bSkillAtk,"RL_S_STORM",15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RL_BANISHING_BUSTER",15;\n bonus2 bSkillAtk,"RL_R_TRIP",15;\n bonus2 bSkillAtk,"RL_S_STORM",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310561,'Wolf_Orb_Skill_46','Wolf Orb (Flame Ice Wind)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"NJ_KOUENKA",15;\nbonus2 bSkillAtk,"NJ_HYOUSENSOU",15;\nbonus2 bSkillAtk,"NJ_HUUJIN",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"NJ_KOUENKA",15;\n bonus2 bSkillAtk,"NJ_HYOUSENSOU",15;\n bonus2 bSkillAtk,"NJ_HUUJIN",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"NJ_KOUENKA",15;\n bonus2 bSkillAtk,"NJ_HYOUSENSOU",15;\n bonus2 bSkillAtk,"NJ_HUUJIN",15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"NJ_KOUENKA",15;\n bonus2 bSkillAtk,"NJ_HYOUSENSOU",15;\n bonus2 bSkillAtk,"NJ_HUUJIN",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310562,'Wolf_Orb_Skill_47','Wolf Orb (Cross Petal)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"KO_HUUMARANKA",15;\nbonus2 bSkillAtk,"KO_JYUMONJIKIRI",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"KO_HUUMARANKA",15;\n bonus2 bSkillAtk,"KO_JYUMONJIKIRI",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"KO_HUUMARANKA",15;\n bonus2 bSkillAtk,"KO_JYUMONJIKIRI",15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"KO_HUUMARANKA",15;\n bonus2 bSkillAtk,"KO_JYUMONJIKIRI",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310563,'Wolf_Orb_Skill_48','Wolf Orb (Exploding Flake Wind)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"NJ_BAKUENRYU",15;\nbonus2 bSkillAtk,"NJ_HYOUSYOURAKU",15;\nbonus2 bSkillAtk,"NJ_KAMAITACHI",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"NJ_BAKUENRYU",15;\n bonus2 bSkillAtk,"NJ_HYOUSYOURAKU",15;\n bonus2 bSkillAtk,"NJ_KAMAITACHI",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"NJ_BAKUENRYU",15;\n bonus2 bSkillAtk,"NJ_HYOUSYOURAKU",15;\n bonus2 bSkillAtk,"NJ_KAMAITACHI",15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"NJ_BAKUENRYU",15;\n bonus2 bSkillAtk,"NJ_HYOUSYOURAKU",15;\n bonus2 bSkillAtk,"NJ_KAMAITACHI",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310564,'Wolf_Orb_Skill_49','Wolf Orb (Power of Sea)','Card','.@r = getrefine();\nbonus2 bSkillCooldown,"SU_SHRIMPARTY",-1000;\nbonus2 bSkillCooldown,"SU_TUNAPARTY",-1000;\nif (.@r>=7) {\n bonus2 bSkillCooldown,"SU_SHRIMPARTY",-1000;\n bonus2 bSkillCooldown,"SU_TUNAPARTY",-1000;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"SU_SHRIMPARTY",-2000;\n bonus2 bSkillCooldown,"SU_TUNAPARTY",-2000;\n if (.@r>=11) {\n bonus2 bSkillCooldown,"SU_SHRIMPARTY",-2000;\n bonus2 bSkillCooldown,"SU_TUNAPARTY",-2000;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310565,'Wolf_Orb_Skill_50','Wolf Orb (Power of Land)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"SU_SV_STEMSPEAR",15;\nbonus2 bSkillAtk,"SU_CN_METEOR",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"SU_SV_STEMSPEAR",15;\n bonus2 bSkillAtk,"SU_CN_METEOR",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"SU_SV_STEMSPEAR",15;\n bonus2 bSkillAtk,"SU_CN_METEOR",15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SU_SV_STEMSPEAR",15;\n bonus2 bSkillAtk,"SU_CN_METEOR",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310566,'Wolf_Orb_Skill_51','Wolf Orb (Power of Life)','Card','.@r = getrefine();\nbonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",15;\nbonus2 bSkillAtk,"SU_PICKYPECK",15;\nif (.@r>=7) {\n bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",15;\n bonus2 bSkillAtk,"SU_PICKYPECK",15;\n if (.@r>=9) {\n bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",15;\n bonus2 bSkillAtk,"SU_PICKYPECK",15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",15;\n bonus2 bSkillAtk,"SU_PICKYPECK",15;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310567,'Wolf_Orb_Speed_1','Wolf Orb (Speed) Level 1','Card','.@r = getrefine();\nbonus bFlee,10;\nif (.@r>=7) {\n bonus bAspdRate,6;\n if (.@r>=9) {\n bonus bAspdRate,6;\n if (.@r>=11) {\n bonus bAspdRate,8;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310568,'Wolf_Orb_Caster_1','Wolf Orb (Caster) Level 1','Card','.@r = getrefine();\nbonus bVariableCastrate,-6;\nif (.@r>=7) {\n bonus bVariableCastrate,-8;\n if (.@r>=9) {\n bonus bVariableCastrate,-8;\n if (.@r>=11) {\n bonus bVariableCastrate,-8;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310569,'Wolf_Orb_Critical_1','Wolf Orb (Critical) Level 1','Card','.@r = getrefine();\nbonus bCritical,10;\nif (.@r>=7) {\n bonus bCritAtkRate,6;\n if (.@r>=9) {\n bonus bCritAtkRate,6;\n if (.@r>=11) {\n bonus bCritAtkRate,8;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310570,'Wolf_Orb_Guide_1','Wolf Orb (Guide Attack) Level 1','Card','.@r = getrefine();\nbonus bHit,20;\nif (.@r>=7) {\n bonus bPerfectHitRate,6;\n if (.@r>=9) {\n bonus bPerfectHitRate,6;\n if (.@r>=11) {\n bonus bPerfectHitRate,8;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310571,'Wolf_Orb_Speed_2','Wolf Orb (Speed) Level 2','Card','.@r = getrefine();\nbonus bFlee,20;\nif (.@r>=7) {\n bonus bAspdRate,6;\n if (.@r>=9) {\n bonus bAspdRate,8;\n if (.@r>=11) {\n bonus bAspdRate,8;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310572,'Wolf_Orb_Caster_2','Wolf Orb (Caster) Level 2','Card','.@r = getrefine();\nbonus bVariableCastrate,-8;\nif (.@r>=7) {\n bonus bVariableCastrate,-8;\n if (.@r>=9) {\n bonus bVariableCastrate,-8;\n if (.@r>=11) {\n bonus bVariableCastrate,-8;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310573,'Wolf_Orb_Critical_2','Wolf Orb (Critical) Level 2','Card','.@r = getrefine();\nbonus bCritical,10;\nif (.@r>=7) {\n bonus bCritAtkRate,6;\n if (.@r>=9) {\n bonus bCritAtkRate,8;\n if (.@r>=11) {\n bonus bCritAtkRate,8;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310574,'Wolf_Orb_Guide_2','Wolf Orb (Guide Attack) Level 2','Card','.@r = getrefine();\nbonus bHit,20;\nif (.@r>=7) {\n bonus bPerfectHitRate,6;\n if (.@r>=9) {\n bonus bPerfectHitRate,8;\n if (.@r>=11) {\n bonus bPerfectHitRate,8;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310575,'Wolf_Orb_Speed_3','Wolf Orb (Speed) Level 3','Card','.@r = getrefine();\nbonus bFlee,30;\nif (.@r>=7) {\n bonus bAspdRate,8;\n if (.@r>=9) {\n bonus bAspdRate,8;\n if (.@r>=11) {\n bonus bAspdRate,8;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310576,'Wolf_Orb_Caster_3','Wolf Orb (Caster) Level 3','Card','.@r = getrefine();\nbonus bVariableCastrate,-8;\nbonus bMatk,30;\nif (.@r>=7) {\n bonus bVariableCastrate,-8;\n if (.@r>=9) {\n bonus bVariableCastrate,-8;\n if (.@r>=11) {\n bonus bVariableCastrate,-8;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310577,'Wolf_Orb_Critical_3','Wolf Orb (Critical) Level 3','Card','.@r = getrefine();\nbonus bCritical,15;\nif (.@r>=7) {\n bonus bCritAtkRate,8;\n if (.@r>=9) {\n bonus bCritAtkRate,8;\n if (.@r>=11) {\n bonus bCritAtkRate,8;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310578,'Wolf_Orb_Guide_3','Wolf Orb (Guide Attack) Level 3','Card','.@r = getrefine();\nbonus bHit,30;\nif (.@r>=7) {\n bonus bPerfectHitRate,8;\n if (.@r>=9) {\n bonus bPerfectHitRate,8;\n if (.@r>=11) {\n bonus bPerfectHitRate,8;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310579,'Wolf_Orb_Above_1','Wolf Orb (Above All) Level 1','Card','.@r = getrefine();\nbonus2 bSubClass,Class_Normal,3;\nbonus2 bSubClass,Class_Boss,3;\nif (.@r>=7) {\n bonus2 bSubEle,Ele_All,3;\n if (.@r>=9) {\n bonus2 bSubSize,Size_All,3;\n bonus2 bMagicSubSize,Size_All,3;\n if (.@r>=11) {\n bonus2 bSubRace,RC_All,3;\n bonus2 bSubRace,RC_Player_Human,-3;\n bonus2 bSubRace,RC_Player_Doram,-3;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310580,'Wolf_Orb_Above_2','Wolf Orb (Above All) Level 2','Card','.@r = getrefine();\nbonus2 bSubClass,Class_Normal,5;\nbonus2 bSubClass,Class_Boss,5;\nif (.@r>=7) {\n bonus2 bSubEle,Ele_All,5;\n if (.@r>=9) {\n bonus2 bSubSize,Size_All,5;\n bonus2 bMagicSubSize,Size_All,5;\n if (.@r>=11) {\n bonus2 bSubRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,-5;\n bonus2 bSubRace,RC_Player_Doram,-5;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310581,'Wolf_Orb_Above_3','Wolf Orb (Above All) Level 3','Card','.@r = getrefine();\nbonus2 bSubClass,Class_Normal,7;\nbonus2 bSubClass,Class_Boss,7;\nif (.@r>=7) {\n bonus2 bSubEle,Ele_All,7;\n if (.@r>=9) {\n bonus2 bSubSize,Size_All,7;\n bonus2 bMagicSubSize,Size_All,7;\n if (.@r>=11) {\n bonus2 bSubRace,RC_All,7;\n bonus2 bSubRace,RC_Player_Human,-7;\n bonus2 bSubRace,RC_Player_Doram,-7;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310582,'Wolf_Orb_P_Full_1','Wolf Orb (Powerful) Level 1','Card','.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_All,2;\nbonus bLongAtkRate,2;\nbonus bShortAtkRate,2;\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_All,2;\n bonus bLongAtkRate,2;\n bonus bShortAtkRate,2;\n if (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_All,2;\n bonus bLongAtkRate,2;\n bonus bShortAtkRate,2;\n if (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_All,2;\n bonus bLongAtkRate,2;\n bonus bShortAtkRate,2;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310583,'Wolf_Orb_P_Full_2','Wolf Orb (Powerful) Level 2','Card','.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_All,2;\nbonus bLongAtkRate,2;\nbonus bShortAtkRate,2;\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_All,2;\n bonus bLongAtkRate,2;\n bonus bShortAtkRate,2;\n if (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_All,3;\n bonus bLongAtkRate,3;\n bonus bShortAtkRate,3;\n if (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_All,3;\n bonus bLongAtkRate,3;\n bonus bShortAtkRate,3;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310584,'Wolf_Orb_P_Full_3','Wolf Orb (Powerful) Level 3','Card','.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_All,3;\nbonus bLongAtkRate,3;\nbonus bShortAtkRate,3;\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_All,3;\n bonus bLongAtkRate,3;\n bonus bShortAtkRate,3;\n if (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_All,3;\n bonus bLongAtkRate,3;\n bonus bShortAtkRate,3;\n if (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_All,3;\n bonus bLongAtkRate,3;\n bonus bShortAtkRate,3;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310585,'Wolf_Orb_M_Counter_1','Wolf Orb (Mirror Counter) Level 1','Card','.@r = getrefine();\nbonus bReduceDamageReturn,2;\nif (.@r>=7) {\n bonus bReduceDamageReturn,2;\n if (.@r>=9) {\n bonus bReduceDamageReturn,3;\n if (.@r>=11) {\n bonus bReduceDamageReturn,3;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310586,'Wolf_Orb_M_Counter_2','Wolf Orb (Mirror Counter) Level 2','Card','.@r = getrefine();\nbonus bReduceDamageReturn,3;\nif (.@r>=7) {\n bonus bReduceDamageReturn,3;\n if (.@r>=9) {\n bonus bReduceDamageReturn,4;\n if (.@r>=11) {\n bonus bReduceDamageReturn,4;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310587,'Wolf_Orb_M_Counter_3','Wolf Orb (Mirror Counter) Level 3','Card','.@r = getrefine();\nbonus bReduceDamageReturn,4;\nif (.@r>=7) {\n bonus bReduceDamageReturn,4;\n if (.@r>=9) {\n bonus bReduceDamageReturn,5;\n if (.@r>=11) {\n bonus bReduceDamageReturn,5;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310588,'Wolf_Orb_Hp_1','Wolf Orb (Vital) Level 1','Card','.@r = getrefine();\nbonus bMaxHPrate,5;\nbonus bMaxHP,1500;\nif (.@r>=7) {\n bonus bMaxHPrate,2;\n if (.@r>=9) {\n bonus bMaxHPrate,2;\n if (.@r>=11) {\n bonus bMaxHPrate,3;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310589,'Wolf_Orb_Sp_1','Wolf Orb (Mental) Level 1','Card','.@r = getrefine();\nbonus bMaxSPrate,5;\nbonus bMaxSP,300;\nif (.@r>=7) {\n bonus bMaxSPrate,2;\n if (.@r>=9) {\n bonus bMaxSPrate,2;\n if (.@r>=11) {\n bonus bMaxSPrate,3;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310590,'Wolf_Orb_Heal_1','Wolf Orb (Heal) Level 1','Card','.@r = getrefine();\nbonus bHealPower,3;\nif (.@r>=7) {\n bonus bHealPower,4;\n if (.@r>=9) {\n bonus bHealPower,5;\n if (.@r>=11) {\n bonus bHealPower,5;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310591,'Wolf_Orb_Hp_2','Wolf Orb (Vital) Level 2','Card','.@r = getrefine();\nbonus bMaxHPrate,5;\nbonus bMaxHP,2000;\nif (.@r>=7) {\n bonus bMaxHPrate,3;\n if (.@r>=9) {\n bonus bMaxHPrate,4;\n if (.@r>=11) {\n bonus bMaxHPrate,5;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310592,'Wolf_Orb_Sp_2','Wolf Orb (Mental) Level 2','Card','.@r = getrefine();\nbonus bMaxSPrate,5;\nbonus bMaxSP,400;\nif (.@r>=7) {\n bonus bMaxSPrate,3;\n if (.@r>=9) {\n bonus bMaxSPrate,4;\n if (.@r>=11) {\n bonus bMaxSPrate,5;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310593,'Wolf_Orb_Heal_2','Wolf Orb (Heal) Level 2','Card','.@r = getrefine();\nbonus bHealPower,5;\nif (.@r>=7) {\n bonus bHealPower,5;\n if (.@r>=9) {\n bonus bHealPower,5;\n if (.@r>=11) {\n bonus bHealPower,5;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310594,'Wolf_Orb_Hp_3','Wolf Orb (Vital) Level 3','Card','.@r = getrefine();\nbonus bMaxHPrate,5;\nbonus bMaxHP,2500;\nif (.@r>=7) {\n bonus bMaxHPrate,5;\n if (.@r>=9) {\n bonus bMaxHPrate,5;\n if (.@r>=11) {\n bonus bMaxHPrate,5;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310595,'Wolf_Orb_Sp_3','Wolf Orb (Mental) Level 3','Card','.@r = getrefine();\nbonus bMaxSPrate,5;\nbonus bMaxSP,450;\nif (.@r>=7) {\n bonus bMaxSPrate,5;\n if (.@r>=9) {\n bonus bMaxSPrate,5;\n if (.@r>=11) {\n bonus bMaxSPrate,5;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310596,'Wolf_Orb_Heal_3','Wolf Orb (Heal) Level 3','Card','.@r = getrefine();\nbonus bHealPower,5;\nif (.@r>=7) {\n bonus bHealPower,5;\n if (.@r>=9) {\n bonus bHealPower,7;\n if (.@r>=11) {\n bonus bHealPower,7;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310597,'Wolf_Orb_Robust_1','Wolf Orb (Robust) Level 1','Card','.@r = getrefine();\nbonus bMaxHPrate,5;\nbonus bMaxSPrate,5;\nbonus bMaxHP,1200;\nbonus bMaxSP,250;\nif (.@r>=7) {\n bonus bMaxHPrate,1;\n bonus bMaxSPrate,1;\n if (.@r>=9) {\n bonus bMaxHPrate,2;\n bonus bMaxSPrate,2;\n if (.@r>=11) {\n bonus bMaxHPrate,2;\n bonus bMaxSPrate,2;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310598,'Wolf_Orb_Robust_2','Wolf Orb (Robust) Level 2','Card','.@r = getrefine();\nbonus bMaxHPrate,5;\nbonus bMaxSPrate,5;\nbonus bMaxHP,1500;\nbonus bMaxSP,300;\nif (.@r>=7) {\n bonus bMaxHPrate,2;\n bonus bMaxSPrate,2;\n if (.@r>=9) {\n bonus bMaxHPrate,3;\n bonus bMaxSPrate,3;\n if (.@r>=11) {\n bonus bMaxHPrate,4;\n bonus bMaxSPrate,4;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310599,'Wolf_Orb_Robust_3','Wolf Orb (Robust) Level 3','Card','.@r = getrefine();\nbonus bMaxHPrate,5;\nbonus bMaxSPrate,5;\nbonus bMaxHP,2000;\nbonus bMaxSP,350;\nif (.@r>=7) {\n bonus bMaxHPrate,3;\n bonus bMaxSPrate,3;\n if (.@r>=9) {\n bonus bMaxHPrate,4;\n bonus bMaxSPrate,4;\n if (.@r>=11) {\n bonus bMaxHPrate,5;\n bonus bMaxSPrate,5;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310600,'Wolf_Orb_F_Cast_1','Wolf Orb (Fixed Casting) Level 1','Card','bonus bFixedCast,-500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310601,'Wolf_Orb_F_Cast_2','Wolf Orb (Fixed Casting) Level 2','Card','bonus bFixedCast,-700;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310602,'Wolf_Orb_F_Cast_3','Wolf Orb (Fixed Casting) Level 3','Card','bonus bFixedCast,-1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310603,'Wolf_Orb_M_F_1','Wolf Orb (Magical Force) Level 1','Card','.@r = getrefine();\nbonus2 bMagicAddSize,Size_All,2;\nif (.@r>=7) {\n bonus2 bMagicAddSize,Size_All,2;\n if (.@r>=9) {\n bonus2 bMagicAddSize,Size_All,2;\n if (.@r>=11) {\n bonus2 bMagicAddSize,Size_All,2;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310604,'Wolf_Orb_P_F_1','Wolf Orb (Physical Force) Level 1','Card','.@r = getrefine();\nbonus2 bAddSize,Size_All,2;\nif (.@r>=7) {\n bonus2 bAddSize,Size_All,2;\n if (.@r>=9) {\n bonus2 bAddSize,Size_All,2;\n if (.@r>=11) {\n bonus2 bAddSize,Size_All,2;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310605,'Wolf_Orb_M_F_2','Wolf Orb (Magical Force) Level 2','Card','.@r = getrefine();\nbonus2 bMagicAddSize,Size_All,3;\nif (.@r>=7) {\n bonus2 bMagicAddSize,Size_All,3;\n if (.@r>=9) {\n bonus2 bMagicAddSize,Size_All,3;\n if (.@r>=11) {\n bonus2 bMagicAddSize,Size_All,3;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310606,'Wolf_Orb_P_F_2','Wolf Orb (Physical Force) Level 2','Card','.@r = getrefine();\nbonus2 bAddSize,Size_All,3;\nif (.@r>=7) {\n bonus2 bAddSize,Size_All,3;\n if (.@r>=9) {\n bonus2 bAddSize,Size_All,3;\n if (.@r>=11) {\n bonus2 bAddSize,Size_All,3;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310607,'Wolf_Orb_M_F_3','Wolf Orb (Magical Force) Level 3','Card','.@r = getrefine();\nbonus2 bMagicAddSize,Size_All,4;\nif (.@r>=7) {\n bonus2 bMagicAddSize,Size_All,4;\n if (.@r>=9) {\n bonus2 bMagicAddSize,Size_All,4;\n if (.@r>=11) {\n bonus2 bMagicAddSize,Size_All,4;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310608,'Wolf_Orb_P_F_3','Wolf Orb (Physical Force) Level 3','Card','.@r = getrefine();\nbonus2 bAddSize,Size_All,4;\nif (.@r>=7) {\n bonus2 bAddSize,Size_All,4;\n if (.@r>=9) {\n bonus2 bAddSize,Size_All,4;\n if (.@r>=11) {\n bonus2 bAddSize,Size_All,4;\n }\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310609,'Wolf_Orb_Un_Vit','Wolf Orb (Unlimited Vital)','Card','autobonus "{ bonus2 bAddClass,Class_All,25; bonus bVit,50; }",30,10000,BF_WEAPON;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310610,'Wolf_Orb_Sp_Int','Wolf Orb (Spell Buster)','Card','autobonus "{ bonus bMatkRate,25; bonus bInt,50; }",30,10000,BF_MAGIC;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310611,'Wolf_Orb_Fi_Dex','Wolf Orb (Firing Shot)','Card','autobonus "{ bonus bLongAtkRate,15; bonus bDex,50; }",30,10000,BF_WEAPON;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310612,'Wolf_Orb_Ov_Str','Wolf Orb (Overpower)','Card','autobonus "{ bonus bShortAtkRate,15; bonus bStr,50; }",30,10000,BF_WEAPON;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310613,'Wolf_Orb_Fa_Agi','Wolf Orb (Fatal Flash)','Card','autobonus "{ bonus bCritAtkRate,25; bonus bAgi,50; }",30,10000,BF_WEAPON;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310614,'Wolf_Orb_Lu_Luk','Wolf Orb (Lucky Strike)','Card','autobonus "{ bonus2 bMagicAtkEle,Ele_All,15; bonus bLuk,50; }",30,10000,BF_MAGIC;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310615,'Wolf_Orb_A_Delay_1','Wolf Orb (Delay After Attack) Level 1','Card','bonus bAspdRate,4;\nbonus bBaseAtk,18;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310616,'Wolf_Orb_E_Archer_1','Wolf Orb (Expert Archer) Level 1','Card','bonus bLongAtkRate,4;\nbonus bHit,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310617,'Wolf_Orb_Fatal_1','Wolf Orb (Fatal) Level 1','Card','bonus bCritAtkRate,6;\nbonus bCritical,6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310618,'Wolf_Orb_F_Spirit_1','Wolf Orb (Fighting Spirit) Level 1','Card','bonus bShortAtkRate,4;\nbonus bPerfectHitRate,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310619,'Wolf_Orb_Spell_1','Wolf Orb (Spell) Level 1','Card','bonus bVariableCastrate,-4;\nbonus bMatk,18;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310620,'Wolf_Orb_A_Delay_2','Wolf Orb (Delay After Attack) Level 2','Card','bonus bAspdRate,6;\nbonus bBaseAtk,22;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310621,'Wolf_Orb_E_Archer_2','Wolf Orb (Expert Archer) Level 2','Card','bonus bLongAtkRate,6;\nbonus bHit,12;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310622,'Wolf_Orb_Fatal_2','Wolf Orb (Fatal) Level 2','Card','bonus bCritAtkRate,8;\nbonus bCritical,9;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310623,'Wolf_Orb_F_Spirit_2','Wolf Orb (Fighting Spirit) Level 2','Card','bonus bShortAtkRate,6;\nbonus bPerfectHitRate,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310624,'Wolf_Orb_Spell_2','Wolf Orb (Spell) Level 2','Card','bonus bVariableCastrate,-6;\nbonus bMatk,22;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310625,'Wolf_Orb_A_Delay_3','Wolf Orb (Delay After Attack) Level 3','Card','bonus bAspdRate,8;\nbonus bBaseAtk,26;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310626,'Wolf_Orb_E_Archer_3','Wolf Orb (Expert Archer) Level 3','Card','bonus bLongAtkRate,8;\nbonus bHit,16;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310627,'Wolf_Orb_Fatal_3','Wolf Orb (Fatal) Level 3','Card','bonus bCritAtkRate,10;\nbonus bCritical,12;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310628,'Wolf_Orb_F_Spirit_3','Wolf Orb (Fighting Spirit) Level 3','Card','bonus bShortAtkRate,8;\nbonus bPerfectHitRate,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310629,'Wolf_Orb_Spell_3','Wolf Orb (Spell) Level 3','Card','bonus bVariableCastrate,-8;\nbonus bMatk,26;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310630,'Wolf_Orb_A_Delay_4','Wolf Orb (Delay After Attack) Level 4','Card','bonus bAspdRate,10;\nbonus bBaseAtk,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310631,'Wolf_Orb_E_Archer_4','Wolf Orb (Expert Archer) Level 4','Card','bonus bLongAtkRate,10;\nbonus bHit,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310632,'Wolf_Orb_Fatal_4','Wolf Orb (Fatal) Level 4','Card','bonus bCritAtkRate,12;\nbonus bCritical,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310633,'Wolf_Orb_F_Spirit_4','Wolf Orb (Fighting Spirit) Level 4','Card','bonus bShortAtkRate,10;\nbonus bPerfectHitRate,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310634,'Wolf_Orb_Spell_4','Wolf Orb (Spell) Level 4','Card','bonus bVariableCastrate,-10;\nbonus bMatk,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310635,'Wolf_Orb_HealHP_1','Wolf Orb (HP Recovery) Level 1','Card','bonus bHPrecovRate,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310636,'Wolf_Orb_HealSP_1','Wolf Orb (SP Recovery) Level 1','Card','bonus bSPrecovRate,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310637,'Wolf_Orb_HealHP_2','Wolf Orb (HP Recovery) Level 2','Card','bonus bHPrecovRate,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310638,'Wolf_Orb_HealSP_2','Wolf Orb (SP Recovery) Level 2','Card','bonus bSPrecovRate,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310639,'Wolf_Orb_HealHP_3','Wolf Orb (HP Recovery) Level 3','Card','bonus bHPrecovRate,40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310640,'Wolf_Orb_HealSP_3','Wolf Orb (SP Recovery) Level 3','Card','bonus bSPrecovRate,40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310641,'Wolf_Orb_HealHP_4','Wolf Orb (HP Recovery) Level 4','Card','bonus bHPrecovRate,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310642,'Wolf_Orb_HealSP_4','Wolf Orb (SP Recovery) Level 4','Card','bonus bSPrecovRate,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310643,'Wolf_Orb_Life','Wolf Orb (Drain Life)','Card','bonus2 bHPDrainRate,40,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310644,'Wolf_Orb_Soul','Wolf Orb (Drain Soul)','Card','bonus2 bSPDrainRate,10,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310645,'Wolf_Orb_M_Heal','Wolf Orb (Magic Healing)','Card','autobonus "{ bonus2 bHPRegenRate,700,500; }",40,19000,BF_MAGIC;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310646,'Wolf_Orb_M_Soul','Wolf Orb (Magic Soul)','Card','autobonus "{ bonus2 bSPRegenRate,100,500; }",20,19000,BF_MAGIC;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310647,'Wolf_Orb_A_Force','Wolf Orb (All Force)','Card','bonus2 bMagicAtkEle,Ele_All,7;\nbonus bLongAtkRate,7;\nbonus bShortAtkRate,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (1000000,'IDTest_event','IDTest event','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000001,'Job_Pass_Ticket1','1st Job Change Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000002,'Job_Pass_Ticket2','2nd Job Change Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000003,'Job_Pass_Ticket3','Transcendence Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000004,'Job_Pass_Ticket4','Top Job Tickets','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000005,'Boost_W_Ticket','Boosting Weapon Voucher','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000006,'Boost_A_Ticket','Booster Armor Voucher','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000007,'Kr_B_Event01','Parfait for Children','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000008,'RangerStone_II_Top','Sniper Stone II (Top)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000009,'RangerStone_II_Middle','Sniper Stone II (Middle)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000010,'RangerStone_II_Bottom','Sniper Stone II (Bottom)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000011,'RangerStone_II_Garment','Ranger Stone II (Garment)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000012,'MechanicStone_II_Top','Whitesmith Stone II (Top)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000013,'MechanicStone_II_Middle','Whitesmith Stone II (Middle)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000014,'MechanicStone_II_Bottom','Whitesmith Stone II (Bottom)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000015,'MechanicStone_II_Garment','Mechanic Stone II (Garment)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000016,'HighpriestStone_II_Top','High Priest Stone II (Top)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000017,'HighpriestStone_II_Middle','High Priest Stone II (Middle)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000018,'HighpriestStone_II_Bottom','High Priest Stone II (Bottom)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000019,'ArchbishopStone_II_Garment','Archbishop Stone II (Garment)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000092,'ELYUMINA_RADAR','Elyumina Radar','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000093,'PITAYA_TAIL_R','Red Pitaya Tail','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000094,'PITAYA_TAIL_Y','Yellow Pitaya Tail','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000095,'PITAYA_TAIL_B','Blue Pitaya Tail','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000096,'PITAYA_TAIL_G','Green Pitaya Tail','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000097,'PITAYA_TAIL_P','Purple Pitaya Tail','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000098,'PITAYA_TAIL_BOSS','Boss Pitaya Tail','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000099,'GARDENERS_COOKIE','Gardener\'s Cookie','Etc',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000100,'FREEZING_TRAP','Freezing Trap','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000101,'AUTODOLL_PARTS','Autodoll Parts','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000102,'EMERGENCY_KEY','Emergency Key','Etc',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (1000103,'BarMealTicket','Barmeal Ticket','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000104,'Magical_Igni_Stone','Magical Soapstone','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000105,'EP17_2_NO1','Automatic Modification Module(Defense)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000106,'EP17_2_NO2','Automatic Modification Module(Magic Defense)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000107,'EP17_2_NO3','Automatic Modification Module(VIT)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000108,'EP17_2_NO4','Automatic Modification Module(LUK)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000109,'EP17_2_NO5','Automatic Modification Module(STR)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000110,'EP17_2_NO6','Automatic Modification Module(AGI)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000111,'EP17_2_NO7','Automatic Modification Module(INT)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000112,'EP17_2_NO8','Automatic Modification Module(DEX)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000113,'EP17_2_RA1','Automatic Modification Module(HP Recovery)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000114,'EP17_2_RA2','Automatic Modification Module(SP Recovery)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000115,'EP17_2_RA3','Automatic Modification Module(Spell)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000116,'EP17_2_RA4','Automatic Modification Module(Attack Speed)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000117,'EP17_2_RA5','Automatic Modification Module(Fatal)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000118,'EP17_2_RA6','Automatic Modification Module(Expert Archer)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000119,'EP17_2_RA7','Automatic Modification Module(Vital)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000120,'EP17_2_RA8','Automatic Modification Module(Mental)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000121,'EP17_2_RA9','Automatic Modification Module(Heal)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000122,'EP17_2_RA10','Automatic Modification Module(Attack Power)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000123,'EP17_2_RA11','Automatic Modification Module(Magic Power)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000124,'EP17_2_RA12','Automatic Modification Module(Shooter)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000125,'EP17_2_RA13','Automatic Modification Module(Fast)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000126,'EP17_2_RA14','Automatic Modification Module(Caster)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000127,'EP17_2_RA15','Automatic Modification Module(Critical)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000128,'EP17_2_RA16','Automatic Modification Module(Magical Force)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000129,'EP17_2_RA17','Automatic Modification Module(Attacker Force)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000130,'EP17_2_RA18','Automatic Modification Module(Range Force)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000131,'EP17_2_RA19','Automatic Modification Module(Critical Force)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000132,'EP17_2_RA20','Automatic Modification Module(Recovery Force)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000133,'EP17_2_UQ1','Automatic Modification Module(After Skill Delay)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000134,'EP17_2_UQ2','Automatic Modification Module(Above All)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000135,'EP17_2_UQ3','Automatic Module (Above All)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000136,'EP17_2_UQ4','Automatic Modification Module(Drain Life)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000137,'EP17_2_UQ5','Automatic Modification Module(Drain Soul)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000138,'EP17_2_UQ6','Automatic Modification Module(Magic Healing)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000139,'EP17_2_UQ7','Automatic Modification Module(Magic Soul)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000140,'EP17_2_UQ8','Automatic Modification Module(Power Force)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000141,'EP17_2_UQ9','Automatic Modification Module(Robust)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000142,'EP17_2_UQ10','Automatic Modification Module(Powerful)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000143,'EP17_2_UQ11','Automatic Modification Module(All Force)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000144,'EP17_2_LE1','Automatic Module(Unlimited Vital)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000145,'EP17_2_LE2','Automatic Module(Spell Buster)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000146,'EP17_2_LE3','Automatic Module(Firing Shot)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000147,'EP17_2_LE4','Automatic Module(Over Power)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000148,'EP17_2_LE5','Automatic Module(Fatal Flash)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000149,'EP17_2_LE6','Automatic Module(Lucky Strike)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000152,'EP17_2_EP1','Automatic Module(Dragonic Breath)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000153,'EP17_2_EP2','Automatic Module(Wave Break)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000154,'EP17_2_EP3','Automatic Module(Hundred Spiral)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000155,'EP17_2_EP4','Automatic Module(Drive Press)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000156,'EP17_2_EP5','Automatic Module(Banishing Cannon)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000157,'EP17_2_EP6','Automatic Module(Genesis Pressure)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000158,'EP17_2_EP7','Automatic Module(Boost Cannon)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000159,'EP17_2_EP8','Automatic Module(Cold Flare)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000160,'EP17_2_EP9','Automatic Module(Tornado Swing)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000161,'EP17_2_EP10','Automatic Module(Cannon Tornado)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000162,'EP17_2_EP11','Automatic Module(Crazy Mandragora)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000163,'EP17_2_EP12','Automatic Module(Acid Explosion)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000164,'EP17_2_EP13','Automatic Module(Sonic Impact)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000165,'EP17_2_EP14','Automatic Module(Cutter Slasher)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000166,'EP17_2_EP15','Automatic Module(Berserk Slash)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000167,'EP17_2_EP16','Automatic Module(Fatal Raid)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000168,'EP17_2_EP17','Automatic Module(Shadow Spell)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000169,'EP17_2_EP18','Automatic Module(Angle Shot)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000170,'EP17_2_EP19','Automatic Module(Crimson Strain)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000171,'EP17_2_EP20','Automatic Module(Jack Lightning)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000172,'EP17_2_EP21','Automatic Module(Comet Vortex)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000173,'EP17_2_EP22','Automatic Module(Double Bolt)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000174,'EP17_2_EP23','Automatic Module(Warm Wave)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000175,'EP17_2_EP24','Automatic Module(Diamond Grave)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000176,'EP17_2_EP25','Automatic Module(Magnusmus)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000177,'EP17_2_EP26','Automatic Module(Holy Judex)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000178,'EP17_2_EP27','Automatic Module(Duple Lica)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000179,'EP17_2_EP28','Automatic Module(Tiger Empire)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000180,'EP17_2_EP29','Automatic Module(Rampage Arrow)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000181,'EP17_2_EP30','Automatic Module(Raging Combo)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000182,'EP17_2_EP31','Automatic Module(Cluster)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000183,'EP17_2_EP32','Automatic Module(Breeze Shooting)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000184,'EP17_2_EP33','Automatic Module(Aimed Storm)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000185,'EP17_2_EP34','Automatic Module(Metal Echo)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000186,'EP17_2_EP35','Automatic Module(Reverberation)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000187,'EP17_2_EP36','Automatic Module(Vulcan Severe)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000188,'EP17_2_EP37','Automatic Module(Prominence Burst)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000189,'EP17_2_EP38','Automatic Module(Moon Kick)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000190,'EP17_2_EP39','Automatic Module(Flash Falling)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000191,'EP17_2_EP40','Automatic Module(Eswhoo)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000192,'EP17_2_EP41','Automatic Module(Espa)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000193,'EP17_2_EP42','Automatic Module(Curse Explosion)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000194,'EP17_2_EP43','Automatic Module(Des Hammer Dance)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000195,'EP17_2_EP44','Automatic Module(Fire Howling Tail)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000196,'EP17_2_EP45','Automatic Module(Storm Buster Trip)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000197,'EP17_2_EP46','Automatic Module(Flame Ice Wind)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000198,'EP17_2_EP47','Automatic Module(Cross Slash)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000199,'EP17_2_EP48','Automatic Module(Exploding Flake Wind)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000200,'EP17_2_EP49','Automatic Module(Power of Sea)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000201,'EP17_2_EP50','Automatic Module(Power of Land)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000202,'EP17_2_EP51','Automatic Module(Power of Life)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000207,'EP17_2_RA21','Automatic Modification Module(Mirror Counter)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000208,'EP17_2_UQ12','Automatic Modification Module(Reflection Reject)','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000213,'WarlockStone_Robe2','Warlock Stone II (Garment)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000214,'WarlockStone_Top2','High Wizard Stone II (Upper)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000215,'WarlockStone_Middle2','High Wizard Stone II (Middle)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000216,'WarlockStone_Bottom2','High Wizard Stone II (Lower)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000217,'RoyalGuardStone_Robe2','Royal Guard Stone II (Garment)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000218,'RoyalGuardStone_Top2','Paladin Stone II (Upper)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000219,'RoyalGuardStone_Middle2','Paladin Stone II (Middle)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000220,'RoyalGuardStone_Bottom2','Paladin Stone II (Lower)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000221,'GuillotineCrossStone_Robe2','Guillotine Cross Stone II (Garment)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000222,'GuillotineCrossStone_Top2','Assassin Cross Stone II (Upper)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000223,'GuillotineCrossStone_Middle2','Assassin Cross Stone II (Middle)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000224,'GuillotineCrossStone_Bottom2','Assassin Cross Stone II (Lower)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000225,'aegis_1000225','Potato Chips','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000226,'Broken_Dollcore','Core of a Broken Doll','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000227,'aegis_1000227','Cloud Cotton','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000231,'Broken_AutoDoll_Parts','Parts of Broken Automatic Doll','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000232,'Autodoll_Communicator','Communication Chip of Automatic Doll','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000235,'aegis_1000235','Great Hunter\'s Mark','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (1000243,'Sin_Shard_A','Fragment of Anger','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (1000244,'Sin_Shard_B','Fragment of Fear','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (1000245,'Sin_Shard_C','Fragment of Resentment','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000253,'Booster_W_Ticket','Booster Weapon Voucher','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000254,'Booster_Coin','Booster Coin','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (1000255,'Sin_Shard_D','Fragment of Regret','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (1000256,'Sin_Shard_E','Fragment of Sorrow','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (1000257,'Sin_Fragment','Piece of Sin','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (1000258,'Fate_Shard_A','Fragment of Empathy','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (1000259,'Fate_Shard_B','Fragment of Happiness','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (1000260,'Fate_Shard_C','Fragment of Rest','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (1000261,'Fate_Shard_D','Fragment of Comfort','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (1000262,'Fate_Shard_E','Fragment of Blessing','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (1000263,'Fate_Fragment','Fragment of Good Will','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000268,'J4_Gas_Mask','Gas Mask','Etc',100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000269,'J4_Sealing_Box','Sealing Box','Etc',100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000270,'J4_Mandra_Incubator','Mandragora Incubator','Etc',100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000271,'J4_Impression_Piece','Piece of Impression','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000272,'J4_Inspiration_Piece','Piece of Inspiration','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000274,'Cachua_Coupon','[Kachua] Mileage Coupon','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000275,'Beaker','Beaker','Etc',1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000276,'Flame_Acid_Bottle','Flame Acid Bottle','Etc',1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000277,'Earth_Acid_Bottle','Earth Acid Bottle','Etc',1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000278,'Gale_Acid_Bottle','Gale Acid Bottle','Etc',1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000279,'Icicle_Acid_Bottle','Icicle Acid Bottle','Etc',1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000280,'High_Coating_Bottle','Advanced Coating Potion','Etc',1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000281,'High_Plant_Bottle','Greater Plant Bottle','Etc',1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000282,'EpisodClear16','Episode 16 Clear Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000283,'EpisodClear16_','(Event) Episode 16 Clear Ticket','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000287,'EpisodClear17','Episode 17 Clear Ticket','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000289,'Device_Capsule','Machine Capsule','Etc',5); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000290,'Auto_Battle_Capsule','ABR Capsule','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000291,'Wind_Stone_4th','Lightning Stone','Etc',1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000292,'Earth_Stone_4th','Earth Stone','Etc',1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000293,'Flame_Stone_4th','Fire Stone','Etc',1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000294,'Poison_Stone_4th','Poison Stone','Etc',1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000295,'Ice_Stone_4th','Ice Stone','Etc',1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000296,'RuneknightStone_Robe2','Rune Knight Stone II (Garment)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000297,'RuneknightStone_Top2','Lord Knight Stone II (Upper)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000298,'RuneknightStone_Middle2','Lord Knight Stone II (Middle)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000299,'RuneknightStone_Bottom2','Lord Knight Stone II (Lower)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000300,'GeneticStone_Robe2','Genetic Stone II (Garment)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000301,'GeneticStone_Top2','Creator Stone II (Upper)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000302,'GeneticStone_Middle2','Creator Stone II (Middle)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000303,'GeneticStone_Bottom2','Creator Stone II (Lower)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000304,'WanderMinsStone_Robe2','Wanderer Minstrel Stone II (Garment)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000305,'WanderMinsStone_Top2','Clown Gypsy Stone II (Upper)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000306,'WanderMinsStone_Middle2','Clown Gypsy Stone II (Middle)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000307,'WanderMinsStone_Bottom2','Clown Gypsy Stone II (Lower)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000311,'Hawk_Flute','Hawk Flute','Etc',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (1000316,'MD_Geffen_Coin','Geffen Arena Coin','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`) VALUES (1000317,'MD_Geffen_Cert','Geffen Arena Certificate','Etc',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000320,'Kafra_Coin_Kr','Kafra Coin','Etc',100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000321,'Amber','Amber','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (1000322,'Etel_Dust','Etel Dust','Etc',1,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (1000323,'Etel_Stone','Etel Stone','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (1000325,'Etel_Skyblue_Jewel','Etel Aquamarine','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (1000326,'Etel_Topaz','Etel Topaz','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (1000327,'Etel_Violet_Jewel','Etel Amethyst','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (1000328,'Etel_Amber','Etel Amber','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (1000331,'Ethernium','Etherium','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (1000332,'Etherdeocon','Etherdeocon','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (1000333,'Enriched_Ethernium','Enriched Etherium','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (1000334,'Enriched_Etherdeocon','Enriched Etherdeocon','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (1000335,'HD_Ethernium','HD Etherium','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (1000336,'HD_Etherdeocon','HD Etherdeocon','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (1000337,'Blessed_Etel_Dust','Blessed Etel Dust','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000346,'aegis_1000346','Guide for 4th Job Change','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000352,'aegis_1000352','Machine Creation Guide','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000363,'MD_Airboat_Tokken','Ymir Fragment','Etc',1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000364,'MD_Airboat_Ore','Ymir Ore','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000366,'MD_Geffen_Win','Geffen Arena Championship','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000367,'Mine_As','Minneas','Etc',100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (1000368,'Etel_Bradium','Etel Bradium','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (1000369,'HD_Etel_Bradium','HE Etel Bradium','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (1000370,'Etel_Carnium','Etel Carnium','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (1000371,'HD_Etel_Carnium','HE Etel Carnium','Etc',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000372,'Meteorite_Dust','Meteorite Powder','Etc',1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000373,'Meteorite_Fragment','Meteorite Fragment','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000374,'Brilliant_Soda','Ultra-Low Carbonated Soda','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000375,'Range_Stone_Top','Ranged Stone (Upper)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000376,'Range_Stone_Bottom','Ranged Stone (Lower)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000377,'Melee_Stone_Top','Melee Stone (Upper)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000378,'Melee_Stone_Middle','Melee Stone (Mid)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000379,'Melee_Stone_Bottom','Melee Stone (Lower)','Etc',100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000396,'Naght_Sieger_Soul','Naght Sieger Soul','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000397,'Betelgeuse_Soul','Beteleuse Soul','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000398,'Pow_Meteorite_Dust','Power Meteorite Powder','Etc',1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000399,'Sta_Meteorite_Dust','Stamina Meteorite Powder','Etc',1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000400,'Con_Meteorite_Dust','Agile Meteorite Powder','Etc',1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000401,'Crt_Meteorite_Dust','Lucky Meteorite Powder','Etc',1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000402,'Spl_Meteorite_Dust','Meteorite Powder of Spell','Etc',1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000403,'Wis_Meteorite_Dust','Meteorite Powder of Wisdom','Etc',1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000405,'Ep18_Amethyst_Fragment','Amethyst Fragment','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000406,'Ep18_Very_Ddan_Crystal','Very Unusual Crystal','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000407,'Ep18_Half_Flower','Half Flower','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000408,'Ep18_Recording_Note','Recording Note','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000409,'Ep18_Docu_File','Document Files','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000410,'Ep18_Water_Filter','Water Filter','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000411,'Ep18_Purified_Bucket','Purified Water','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000412,'Ep18_Trapped01','Trapped Bird','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000413,'Ep18_Trapped02','Trapped Lizard','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (1000414,'Ep18_Trapped03','Trapped Pear','Etc',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000419,'Weapon_Ore_1','Weapon Enhancement Ore(Lower)','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000420,'Weapon_Ore_2','Weapon Enhancement Ore(Intermediate)','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000421,'Weapon_Ore_3','Weapon Enhancement Ore(High)','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000422,'Weapon_Ore_4','Weapon Enhancement Ore(Superior)','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000423,'Armor_Ore_1','Armor Enhancement Ore(Lower)','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000424,'Armor_Ore_2','Armor Enhancement Ore(Intermediate)','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000425,'Armor_Ore_4','Armor Enhancement Ore(Superior)','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000426,'Acc_Ore_1','Accessory Enhancement Ore(Lower)','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000427,'Acc_Ore_2','Accessory Enhancement Ore(Intermediate)','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000428,'Acc_Ore_3','Accessory Enhancement Ore(High)','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000429,'Acc_Ore_4','Accessory Enhancement Ore(Superior)','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000430,'Weapon_Stone_1','Weapon Upgrade Stone(Lower)','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000431,'Weapon_Stone_2','Weapon Upgrade Stone(Intermediate)','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000432,'Weapon_Stone_3','Weapon Upgrade Stone(High)','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000433,'Weapon_Stone_4','Weapon Upgrade Stone(Superior)','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000434,'Armor_Stone_1','Armor Upgrade Stone(Lower)','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000435,'Armor_Stone_2','Armor Upgrade Stone(Intermediate)','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000436,'Armor_Stone_3','Armor Upgrade Stone(High)','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000437,'Armor_Stone_4','Armor Upgrade Stone(Superior)','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000438,'Acc_Stone_1','Accessory Upgrade Stone(Lower)','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000439,'Acc_Stone_2','Accessory Upgrade Stone(Intermediate)','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000440,'Acc_Stone_3','Accessory Upgrade Stone(High)','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000441,'Acc_Stone_4','Accessory Upgrade Stone(Superior)','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000442,'Pow_Meteorite_Fragment','Power Meteorite Fragment','Etc',1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000443,'Sta_Meteorite_Fragment','Stamina Meteorite Fragment','Etc',1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000444,'Con_Meteorite_Fragment','Agile Meteorite Fragment','Etc',1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000445,'Crt_Meteorite_Fragment','Lucky Meteorite Fragment','Etc',1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000446,'Spl_Meteorite_Fragment','Meteorite Fragment of Spell','Etc',1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000447,'Wis_Meteorite_Fragment','Meteorite Fragment of Wisdom','Etc',1); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (1000471,'aegis_1000471','Villa Basement Key','Etc',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000475,'Conse_F_T_Sword','Fides Two-Handed Sword Blueprint','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000476,'Conse_F_Lance','Fides Lance Blueprint','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000477,'Conse_F_G_Sword','Fides Guardian Sword Blueprint','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000478,'Conse_F_G_Spear','Fides Guardian Spear Blueprint','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000479,'Conse_F_Axe','Fides Axe Blueprint','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000480,'Conse_F_Mace','Fides Mace Blueprint','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000481,'Conse_F_Lapier','Fides Rapier Blueprint','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000482,'Conse_F_Hall','Fides Hall Blueprint','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000483,'Conse_F_Cakram','Fides Chakram Blueprint','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000484,'Conse_F_Katar','Fides Katar Blueprint','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000485,'Conse_F_Dagger','Fides Dagger Blueprint','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000486,'Conse_F_C_Bow','Fides Crossbow Blueprint','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000487,'Conse_F_T_Staff','Fides Two-Handed Staff Blueprint','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000488,'Conse_F_Rod','Fides Rod Blueprint','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000489,'Conse_F_M_Book','Fides Magic Book Blueprint','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000490,'Conse_F_P_Book','Fides Poison Book Blueprint','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000491,'Conse_F_Bible','Fides Bible Blueprint','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000492,'Conse_F_Wand','Fides Wand Blueprint','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000493,'Conse_F_Knuckle','Fides Knuckle Blueprint','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000494,'Conse_F_Claw','Fides Claw Blueprint','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000495,'Conse_F_Ballista','Fides Ballista Blueprint','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000496,'Conse_F_A_Bow','Fides Aiming Bow Blueprint','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000497,'Conse_F_Violin','Fides Violin Blueprint','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000498,'Conse_F_C_Rope','Fides Chain Rope Blueprint','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000499,'Conse_F_Harp','Fides Harp Blueprint','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000500,'Conse_F_Ribbon','Fides Ribbon Blueprint','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000501,'Purificatory_Holy_O','Holy Oil of Purification','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000502,'Purificatory_Holy_W','Holy Water of Purification','Etc'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (1000503,'Sanctuary_Sudarium','Sabbatical Handkerchief','Etc'); diff --git a/sql-files/item_db_re_usable.sql b/sql-files/item_db_re_usable.sql new file mode 100644 index 0000000000..17f182d642 --- /dev/null +++ b/sql-files/item_db_re_usable.sql @@ -0,0 +1,3583 @@ +# +# Table data for table `item_db_re` +# + +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (500,'Choko_Gangjeong','Choko Gangjeong','Healing',10,'percentheal 10,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (501,'Red_Potion','Red Potion','Healing',10,70,'itemheal rand(45,65),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (502,'Orange_Potion','Orange Potion','Healing',50,100,'itemheal rand(105,145),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (503,'Yellow_Potion','Yellow Potion','Healing',180,130,'itemheal rand(175,235),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (504,'White_Potion','White Potion','Healing',1200,150,'itemheal rand(325,405),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (505,'Blue_Potion','Blue Potion','Healing',5000,150,'itemheal 0,rand(40,60);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (506,'Green_Potion','Green Potion','Healing',40,70,true,'sc_end SC_POISON;\nsc_end SC_SILENCE;\nsc_end SC_BLIND;\nsc_end SC_CONFUSION;\nsc_end SC_HALLUCINATION;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (507,'Red_Herb','Red Herb','Healing',18,30,true,'itemheal rand(18,28),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (508,'Yellow_Herb','Yellow Herb','Healing',40,50,true,'itemheal rand(38,58),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (509,'White_Herb','White Herb','Healing',120,70,true,'itemheal rand(75,115),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (510,'Blue_Herb','Blue Herb','Healing',60,70,true,'itemheal 0,rand(15,30);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (511,'Green_Herb','Green Herb','Healing',10,30,true,'sc_end SC_POISON;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (512,'Apple','Apple','Healing',15,20,true,'itemheal rand(16,22),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (513,'Banana','Banana','Healing',15,20,true,'itemheal rand(17,21),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (514,'Grape','Grape','Healing',200,20,true,'itemheal 0,rand(10,15);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (515,'Carrot','Carrot','Healing',15,20,true,'itemheal rand(18,20),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (516,'Sweet_Potato','Potato','Healing',15,20,true,'itemheal rand(15,23),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (517,'Meat','Meat','Healing',50,150,true,'itemheal rand(70,100),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (518,'Honey','Honey','Healing',500,100,true,'itemheal rand(70,100),rand(20,40);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (519,'Milk','Milk','Healing',25,30,true,'itemheal rand(27,37),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (520,'Leaflet_Of_Hinal','Hinalle Leaflet','Healing',150,10,true,'itemheal rand(175,235),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (521,'Leaflet_Of_Aloe','Aloe Leaflet','Healing',360,20,true,'itemheal rand(325,405),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (522,'Fruit_Of_Mastela','Mastela Fruit','Healing',8500,30,true,'itemheal rand(400,600),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (523,'Holy_Water','Holy Water','Healing',20,30,true,'sc_end SC_CURSE;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (525,'Panacea','Panacea','Healing',500,100,true,'sc_end SC_POISON;\nsc_end SC_SILENCE;\nsc_end SC_BLIND;\nsc_end SC_CONFUSION;\nsc_end SC_CURSE;\nsc_end SC_Hallucination;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (526,'Royal_Jelly','Royal Jelly','Healing',7000,150,true,'itemheal rand(325,405),rand(40,60);\nsc_end SC_POISON;\nsc_end SC_SILENCE;\nsc_end SC_BLIND;\nsc_end SC_CONFUSION;\nsc_end SC_CURSE;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (528,'Monster\'s_Feed','Monster\'s Feed','Healing',60,150,true,'itemheal rand(72,108),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (529,'Candy','Candy','Healing',10,30,true,'itemheal rand(45,65),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (530,'Candy_Striper','Candy Cane','Healing',20,40,true,'itemheal rand(105,145),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (531,'Apple_Juice','Apple Juice','Healing',20,40,true,'itemheal rand(25,35),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (532,'Banana_Juice','Banana Juice','Healing',20,40,true,'itemheal rand(26,34),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (533,'Grape_Juice','Grape Juice','Healing',250,40,true,'itemheal 0,rand(15,25);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (534,'Carrot_Juice','Carrot Juice','Healing',20,40,true,'itemheal rand(27,33),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (535,'Pumpkin','Pumpkin','Healing',15,20,true,'itemheal 19,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (536,'Ice_Cream','Ice Cream','Healing',150,80,true,'itemheal rand(105,145),0;\nsc_start SC_FREEZE,10000,0,2500,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (537,'Pet_Food','Pet Food','Healing',1000,10,true,'itemheal rand(50,90),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (538,'Well_Baked_Cookie','Well-baked Cookie','Healing',1000,30,true,'itemheal rand(160,200),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (539,'Piece_Of_Cake','Piece of Cake','Healing',3000,100,true,'itemheal rand(270,330),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (540,'Falcon\'s_Feed','Falcon Food','Healing',2000,50,'itemheal rand(185,225),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (541,'Pecopeco\'s_Feed','PecoPeco Food','Healing',3000,50,'itemheal rand(325,405),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (542,'Festive_Cookie','Festival Cookie','Healing',10,10,'itemheal rand(325,405),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (543,'Festive_Rainbow_Cake','Festival Rainbow Cake','Healing',10,10,'itemheal rand(325,405),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (544,'Fish_Slice','Raw Fish','Healing',20,30,true,'itemheal rand(25,60),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (545,'Red_Slim_Potion','Condensed Red Potion','Healing',150,20,'itemheal rand(45,65),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (546,'Yellow_Slim_Potion','Condensed Yellow Potion','Healing',600,30,'itemheal rand(175,235),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nosell`,`script`) VALUES (547,'White_Slim_Potion','Condensed White Potion','Healing',1650,50,100,true,'itemheal rand(325,405),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (548,'Cheese','Cheese','Healing',2800,50,true,'itemheal 0,rand(10,15);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (549,'Nice_Sweet_Potato','Yam','Healing',180,80,true,'itemheal rand(50,100),0;\nsc_start SC_STUN,3000,0,1500,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (550,'Popped_Rice','Rice Cake','Healing',10,10,true,'itemheal rand(10,15),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (551,'Shusi','Sushi','Healing',1,50,true,'itemheal rand(50,60),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (552,'KETUPAT','Ketupat','Healing',1,10,'itemheal rand(70,90),rand(20,30);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (553,'Bun','Bao','Healing',1,50,true,'itemheal rand(35,70),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (554,'Mojji','Mochi','Healing',100,80,'itemheal rand(105,145),0;\nsc_start SC_STUN,3000,0;\nsc_start SC_BLIND,2000,0,1500,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (555,'Rice_Cake','Traditional Rice Cake','Healing',100,20,'itemheal rand(105,145),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (556,'Long_Rice_Cake','Rice Cake Stick','Healing',10,10,'itemheal rand(20,25),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (557,'Hash_Rice_Cake','Neatly Sliced Rice Cake','Healing',10,10,'itemheal rand(25,30),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (558,'Chocolate','Chocolate','Healing',1,20,'itemheal 1,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (559,'HandMade_Chocolate','Hand-made Chocolate','Healing',1,80,'itemheal 50,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (560,'HandMade_Chocolate_','Handmade White Chocolate','Healing',5000,80,'itemheal 50,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (561,'White_Chocolate','White Chocolate','Healing',5000,80,'itemheal 50,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (562,'Pizza','Doublecrust Swiss Fondue','Healing',100,150,'itemheal rand(70,100),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (563,'Pizza_01','Doublecrust Swiss Fondue','Healing',1200,150,'itemheal rand(375,445),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (564,'Rice_Ball','Rice Ball','Healing',1,30,true,'itemheal 200,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (565,'Vita500_Bottle','Vita500','Healing',580,100,'itemheal rand(142,274),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (566,'Tomyumkung','Tom Yum Goong','Healing',10000,150,true,'itemheal rand(244,350),rand(10,30);\nsc_end SC_POISON;\nsc_end SC_SILENCE;\nsc_end SC_BLIND;\nsc_end SC_CONFUSION;\nsc_end SC_CURSE;\nsc_end SC_Hallucination;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (567,'Prawn','Shrimp','Healing',500,40,true,'itemheal rand(117,192),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (568,'Lemon','Lemon','Healing',60,40,true,'itemheal 0,rand(10,20);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (569,'Novice_Potion','Novice Potion','Healing',10,true,'itemheal rand(44,66),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (570,'Lucky_Candy','Lucky Candy','Healing',10,30,true,'itemheal rand(45,65),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (571,'Lucky_Candy_Cane','Lucky Candy Cane','Healing',20,40,true,'itemheal rand(105,145),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (572,'Lucky_Cookie','Lucky Cookie','Healing',1000,30,true,'itemheal rand(160,200),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (573,'Chocolate_Drink','Chocolate Drink','Healing',7000,150,'itemheal rand(330,410),rand(45,65);\nsc_end SC_POISON;\nsc_end SC_SILENCE;\nsc_end SC_BLIND;\nsc_end SC_CONFUSION;\nsc_end SC_CURSE;\nsc_end SC_Hallucination;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (574,'Egg','Egg','Healing',20,30,true,'itemheal rand(33,42),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (575,'Piece_Of_Cake_','2nd Anniversary Cake','Healing',10,100,'itemheal rand(270,330),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (576,'Prickly_Fruit','Prickly Fruit','Healing',540,60,true,'itemheal rand(150,300),rand(20,30);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (577,'Grain','Bag of Grain','Healing',200,20,true,'itemheal rand(60,70),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (578,'Strawberry','Strawberry','Healing',200,20,true,'itemheal 0,rand(16,28);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (579,'Delicious_Fish','Fresh Fish','Healing',700,20,true,'itemheal rand(100,150),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (580,'Bread','Bread','Healing',150,20,true,'itemheal rand(50,90),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (581,'Mushroom','Edible Mushroom','Healing',40,20,true,'itemheal rand(20,30),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (582,'Orange','Orange','Healing',300,20,true,'itemheal rand(10,20),rand(10,20);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (583,'KETUPAT_','Ketupat Sayur','Healing',7000,150,'itemheal rand(325,405),rand(40,60);\nsc_end SC_POISON;\nsc_end SC_SILENCE;\nsc_end SC_BLIND;\nsc_end SC_CONFUSION;\nsc_end SC_CURSE;\nsc_end SC_Hallucination;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (584,'Fish_Ball_Soup','Fish Cake Soup','Healing',100,60,true,'itemheal rand(40,70),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (585,'Wurst','Brusti','Delayconsume',2,40,'itemheal rand(15,20),0;\nitemskill "PR_MAGNIFICAT",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (586,'Mother\'s_Cake','Mother\'s Cake','Healing',20,100,'itemheal rand(325,405),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (587,'Prickly_Fruit_','Red Prickly Fruit','Healing',880,60,true,'itemheal rand(270,330),rand(20,30);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (588,'Spaghetti','Spaghetti','Healing',100,100,'itemheal rand(40,70),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (589,'Pizza_02','Pizza','Healing',1200,150,'itemheal rand(375,445),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (590,'Brezel_','Pretzel','Healing',2,20,'itemheal rand(50,90),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (591,'Caviar_Pancake','Caviar Pancake','Healing',150,true,'itemheal rand(325,405),rand(40,60);\nsc_end SC_POISON;\nsc_end SC_SILENCE;\nsc_end SC_BLIND;\nsc_end SC_CONFUSION;\nsc_end SC_CURSE;\nsc_end SC_Hallucination;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (592,'Jam_Pancake','Jam Pancake','Healing',150,true,'itemheal rand(325,405),rand(40,60);\nsc_end SC_POISON;\nsc_end SC_SILENCE;\nsc_end SC_BLIND;\nsc_end SC_CONFUSION;\nsc_end SC_CURSE;\nsc_end SC_Hallucination;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (593,'Honey_Pancake','Honey Pancake','Healing',150,true,'itemheal rand(325,405),rand(40,60);\nsc_end SC_POISON;\nsc_end SC_SILENCE;\nsc_end SC_BLIND;\nsc_end SC_CONFUSION;\nsc_end SC_CURSE;\nsc_end SC_Hallucination;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (594,'Sour_Cream_Pancake','Sour-Cream Pancake','Healing',150,true,'itemheal rand(325,405),rand(40,60);\nsc_end SC_POISON;\nsc_end SC_SILENCE;\nsc_end SC_BLIND;\nsc_end SC_CONFUSION;\nsc_end SC_CURSE;\nsc_end SC_Hallucination;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (595,'Mushroom_Pancake','Mushroom Pancake','Healing',150,true,'itemheal rand(325,405),rand(40,60);\nsc_end SC_POISON;\nsc_end SC_SILENCE;\nsc_end SC_BLIND;\nsc_end SC_CONFUSION;\nsc_end SC_CURSE;\nsc_end SC_Hallucination;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (596,'Cute_Strawberry_Choco','Cute Strawberry-Choco','Healing',20,100,'itemheal 0,rand(1,100);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (597,'Lovely_Choco_Tart','Lovely Choco-Tart','Healing',20,100,'itemheal rand(10,400),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (598,'Light_Red_Pot','Light Red Potion','Healing',50,10,100,true,true,true,true,true,true,true,'itemheal rand(45,65),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (599,'Light_Orange_Pot','Light Orange Potion','Healing',200,10,100,true,true,true,true,true,true,true,'itemheal rand(105,145),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (601,'Wing_Of_Fly','Fly Wing','Delayconsume',250,50,true,'itemskill "AL_TELEPORT",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (602,'Wing_Of_Butterfly','Butterfly Wing','Delayconsume',1000,50,true,'itemskill "AL_TELEPORT",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`trade_override`,`trade_nosell`,`script`) VALUES (603,'Old_Blue_Box','Old Blue Box','Usable',10000,200,true,true,100,true,'getrandgroupitem(IG_BlueBox,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_deadbranch`,`script`) VALUES (604,'Branch_Of_Dead_Tree','Dead Branch','Usable',50,50,true,true,'monster "this",-1,-1,"--ja--",-1-MOBG_Branch_Of_Dead_Tree,1,"";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (605,'Anodyne','Anodyne','Delayconsume',2000,100,true,'itemskill "SM_ENDURE",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (606,'Aloebera','Aloevera','Delayconsume',1500,100,true,100,true,'itemskill "SM_SELFPROVOKE",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`delay_duration`,`delay_status`,`script`) VALUES (607,'Yggdrasilberry','Yggdrasil Berry','Healing',5000,300,true,5000,'Reuse_Limit_F','percentheal 100,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`delay_duration`,`delay_status`,`script`) VALUES (608,'Seed_Of_Yggdrasil','Yggdrasil Seed','Healing',5000,300,true,3000,'Reuse_Limit_G','percentheal 50,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (609,'Amulet','Amulet','Usable',100,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (610,'Leaf_Of_Yggdrasil','Yggdrasil Leaf','Delayconsume',12000,100,true,'itemskill "ALL_RESURRECTION",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (611,'Spectacles','Magnifier','Delayconsume',40,50,true,'itemskill "MC_IDENTIFY",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (612,'Portable_Furnace','Mini Furnace','Usable',150,200,true,'produce 21;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (613,'Iron_Hammer','Iron Hammer','Usable',1000,200,true,'produce 1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (614,'Golden_Hammer','Golden Hammer','Usable',3000,300,true,'produce 2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (615,'Oridecon_Hammer','Oridecon Hammer','Usable',5000,400,true,'produce 3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (616,'Old_Card_Album','Old Card Album','Usable',10000,50,true,true,'getrandgroupitem(IG_CardAlbum,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`trade_override`,`trade_nosell`,`script`) VALUES (617,'Old_Violet_Box','Old Purple Box','Usable',10000,200,true,true,100,true,'getrandgroupitem(IG_VioletBox,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (618,'Worn_Out_Scroll','Worn Out Scroll','Usable',50,20,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (619,'Unripe_Apple','Unripe Apple','Usable',1000,50,true,100,true,'pet 1002;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (620,'Orange_Juice','Orange Juice','Usable',1500,50,true,100,true,'pet 1113;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (621,'Bitter_Herb','Bitter Herb','Usable',20,50,true,100,true,'pet 1031;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (622,'Rainbow_Carrot','Rainbow Carrot','Usable',2500,50,true,100,true,'pet 1063;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (623,'Earthworm_The_Dude','Earthworm the Dude','Usable',4000,50,true,100,true,'pet 1049;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (624,'Rotten_Fish','Rotten Fish','Usable',2500,50,true,100,true,'pet 1011;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (625,'Lusty_Iron','Rusty Iron','Usable',100,50,true,100,true,'pet 1042;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (626,'Monster_Juice','Monster Juice','Usable',1500,50,true,100,true,'pet 1035;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (627,'Sweet_Milk','Sweet Milk','Usable',7000,50,true,100,true,'pet 1167;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (628,'Well_Dried_Bone','Well-Dried Bone','Usable',10000,50,true,100,true,'pet 1107;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (629,'Singing_Flower','Singing Flower','Usable',300,50,true,100,true,'pet 1052;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (630,'Dew_Laden_Moss','Dew Laden Moss','Usable',10,50,true,100,true,'pet 1014;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (631,'Deadly_Noxious_Herb','Deadly Noxious Herb','Usable',20,50,true,100,true,'pet 1077;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (632,'Fatty_Chubby_Earthworm','Fatty Chubby Earthworm','Usable',5000,50,true,100,true,'pet 1019;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (633,'Baked_Yam','Sweet Potato','Usable',20,50,true,100,true,'pet 1056;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (634,'Tropical_Banana','Tropical Banana','Usable',20,50,true,100,true,'pet 1057;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (635,'Horror_Of_Tribe','Orc Trophy','Usable',300,50,true,100,true,'pet 1023;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (636,'No_Recipient','No Recipient','Usable',100,50,true,100,true,'pet 1026;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (637,'Old_Broom','Old Broom','Usable',350,50,true,100,true,'pet 1110;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (638,'Silver_Knife_Of_Chaste','Silver Knife of Chastity','Usable',12000,50,true,100,true,'pet 1170;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (639,'Armlet_Of_Obedience','Armlet of Obedience','Usable',18000,50,true,100,true,'pet 1029;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (640,'Shining_Stone','Shining Stone','Usable',3000,50,true,100,true,'pet 1155;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (641,'Contracts_In_Shadow','Contract in Shadow','Usable',100,50,true,100,true,'pet 1109;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (642,'Book_Of_Devil','Book of the Devil','Usable',1800,50,true,100,true,'pet 1101;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (643,'Pet_Incubator','Pet Incubator','Usable',10000,30,true,'bpet;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (644,'Gift_Box','Gift Box','Usable',1000,200,true,true,'getrandgroupitem(IG_GiftBox,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (645,'Center_Potion','Concentration Potion','Usable',1200,100,true,'sc_start SC_ASPDPOTION0,1800000,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_alchemist`,`job_archer`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_gunslinger`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_monk`,`job_ninja`,`job_novice`,`job_rebellion`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_summoner`,`job_supernovice`,`job_swordman`,`job_taekwon`,`job_thief`,`job_wizard`,`equip_level_min`,`flag_buyingstore`,`script`) VALUES (656,'Awakening_Potion','Awakening Potion','Usable',2200,150,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,40,true,'sc_start SC_ASPDPOTION1,1800000,6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_gunslinger`,`job_knight`,`job_mage`,`job_merchant`,`job_rebellion`,`job_rogue`,`job_soullinker`,`job_stargladiator`,`job_swordman`,`job_taekwon`,`job_wizard`,`equip_level_min`,`flag_buyingstore`,`script`) VALUES (657,'Berserk_Potion','Berserk Potion','Usable',4500,200,true,true,true,true,true,true,true,true,true,true,true,true,true,true,85,true,'sc_start SC_ASPDPOTION2,1800000,9;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (658,'Union_Of_Tribe','Union of Tribe','Usable',2,500,true,'guildgetexp rand(50000,100000);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (659,'Heart_Of_Her','Her Heart','Usable',500,50,true,100,true,'pet 1188;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (660,'Prohibition_Red_Candle','Forbidden Red Candle','Usable',20000,50,true,100,true,'pet 1200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (661,'Sway_Apron','Soft Apron','Usable',20000,50,true,100,true,'pet 1275;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (662,'Inspector_Certificate','Authoritative Badge','Usable',1450,30,true,'sc_start SC_SPEEDUP0,180000,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (663,'Korea_Rice_Cake','Korean Rice Cake','Healing',1,10,true,'percentheal 10,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (664,'Gift_Box_1','Gift Box','Usable',1000,200,true,true,'getrandgroupitem(IG_GiftBox_1,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (665,'Gift_Box_2','Gift Box','Usable',1000,200,true,true,'getrandgroupitem(IG_GiftBox_2,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (666,'Gift_Box_3','Gift Box','Usable',1000,200,true,true,'getrandgroupitem(IG_GiftBox_3,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (667,'Gift_Box_4','Gift Box','Usable',1000,200,true,true,'getrandgroupitem(IG_GiftBox_4,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (668,'Handsei','Red Envelope','Usable',20,true,'Zeny += rand(1000,10000);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (669,'Rice_Cake_Soup','Tempting Rice-Cake Soup','Healing',500,100,true,'percentheal 10,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (671,'Gold_Coin','Gold Coin','Usable',100,true,true,true,true,true,true,true,true,'RouletteGold++;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (673,'Copper_Coin','Bronze Coin','Usable',100,40,'RouletteBronze++;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (675,'Silver_Coin','Silver Coin','Usable',100,true,true,true,true,true,true,true,true,'RouletteSilver++;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (678,'Poison_Bottle','Poison Bottle','Usable',5000,100,true,'if (Class == Job_Assassin_Cross || Class == Job_Guillotine_Cross || Class == Job_Guillotine_Cross_T) {\n sc_start SC_DPOISON,60000,0;\n sc_start SC_ASPDPOTION3,60000,9;\n}\nelse\n percentheal -100,-100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (679,'Gold_Pill','Pilule','Usable',5000,300,true,'sc_start SC_DPOISON,10000,0,1000,0;\nsc_start SC_POISON,50000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (680,'Magical_Carnation','Magic Carnation','Healing',1000,'percentheal 0,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (681,'Memory_Of_Wedding','Sweet Memory of Marriage','Usable',50000,10,true,'if (getpartnerid())\n sc_start SC_WEDDING,600000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (682,'Realgar_Wine','Distilled Fighting Spirit','Usable',100,true,'sc_start SC_ATKPOTION,60000,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (683,'Exorcize_Herb','Herb of Incantation','Usable',50,true,'sc_start SC_MATKPOTION,60000,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (684,'Durian','Durian','Usable',15000,300,true,'sc_start SC_ATKPOTION,60000,10;\nsc_start SC_MATKPOTION,60000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (685,'RAMADAN','Ramadan','Healing',5000,300,'percentheal 100,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (686,'Earth_Scroll_1_3','Level 3 Earth Spike','Delayconsume',1000,10,true,100,true,'itemskill "WZ_EARTHSPIKE",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (687,'Earth_Scroll_1_5','Level 5 Earth Spike','Delayconsume',2000,10,true,100,true,'itemskill "WZ_EARTHSPIKE",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (688,'Cold_Scroll_1_3','Level 3 Cold Bolt','Delayconsume',1000,10,true,100,true,'itemskill "MG_COLDBOLT",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (689,'Cold_Scroll_1_5','Level 5 Cold Bolt','Delayconsume',2000,10,true,100,true,'itemskill "MG_COLDBOLT",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (690,'Fire_Scroll_1_3','Level 3 Fire Bolt','Delayconsume',1000,10,true,100,true,'itemskill "MG_FIREBOLT",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (691,'Fire_Scroll_1_5','Level 5 Fire Bolt','Delayconsume',2000,10,true,100,true,'itemskill "MG_FIREBOLT",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (692,'Wind_Scroll_1_3','Level 3 Lightening Bolt','Delayconsume',1000,10,true,100,true,'itemskill "MG_LIGHTNINGBOLT",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (693,'Wind_Scroll_1_5','Level 5 Lightening Bolt','Delayconsume',2000,10,true,100,true,'itemskill "MG_LIGHTNINGBOLT",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (694,'Ghost_Scroll_1_3','Level 3 Soul Strike','Delayconsume',1000,10,true,100,true,'itemskill "MG_SOULSTRIKE",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (695,'Ghost_Scroll_1_5','Level 5 Soul Strike','Delayconsume',2000,10,true,100,true,'itemskill "MG_SOULSTRIKE",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (696,'Fire_Scroll_2_1','Level 1 Fire Ball','Delayconsume',1000,10,true,100,true,'itemskill "MG_FIREBALL",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (697,'Fire_Scroll_2_5','Level 5 Fire Ball','Delayconsume',2000,10,true,100,true,'itemskill "MG_FIREBALL",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (698,'Fire_Scroll_3_1','Level 1 Fire Wall','Delayconsume',1000,10,true,100,true,'itemskill "MG_FIREWALL",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (699,'Fire_Scroll_3_5','Level 5 Fire Wall','Delayconsume',2000,10,true,100,true,'itemskill "MG_FIREWALL",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (700,'Cold_Scroll_2_1','Level 1 Frost Diver','Delayconsume',1000,10,true,100,true,'itemskill "MG_FROSTDIVER",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6046,'Clothing_Dye_Coupon','Clothing Dye Coupon','Usable',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6047,'Clothing_Dye_Coupon_II','Clothing Dye Coupon II','Usable',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (6720,'Status_Reset_Coupon','Status Reset Coupon','Cash',10,1,100,true,true,true,true,true,true,true,true,'resetstatus;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (6721,'Status_Reset_Coupon_','Status Reset Coupon','Cash',10,1,100,true,true,true,true,true,true,true,true,'resetstatus;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`class_all`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (7037,'Trade_Coupon','Coupon','Usable',100,false,100,true,true,true,true,true,true,true,'/*set pcroom,(gettimetick(2)+7200);*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (9510,'Enchant_Stone_Box17','Costume Enchant Stone Box17','Cash',10,'getgroupitem(IG_Enchant_Stone_Box17);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (9514,'Ein_Ddbox','Physical Modification Permit','DelayConsume',10,100,true,true,true,true,true,true,true,'/* upgradeui 9514; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (9523,'Metal_Smelting_Ticket','Metal Refining Ticket','Delayconsume',1,'/*upgradeui 9523;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (9529,'Ein_Ddbox2','Magical Modification Permit','DelayConsume',10,100,true,true,true,true,true,true,true,'/* upgradeui 9529; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (9550,'Gemstone_Of_Time','Gemstone of Time','Delayconsume',1,'/*upgradeui 9550;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (9551,'Time_Unseal_Key','Time Unseal Key','Delayconsume',1,'/*upgradeui 9551;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (9785,'Frozen_Box_IL','Frozen Refine Box','DelayConsume',10,'/* upgradeui 9785; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (9933,'True_Hunting_9Refine','Troi Hunting 9 Refinement Package','DelayConsume',10,'/* upgradeui 9933; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (9934,'True_Hunting_Opt_A','Trois Hunting Physical Craft Kit','DelayConsume',10,'/* upgradeui 9934; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (9935,'True_Hunting_Opt_B','Trois Hunting Magical Craft Kit','DelayConsume',10,'/* upgradeui 9935; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (11500,'Light_Yellow_Pot','Light Yellow Potion','Healing',550,10,100,true,true,true,true,true,true,true,'itemheal rand(175,235),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (11501,'Light_White_Pot','Light White Potion','Healing',1200,10,100,true,true,true,true,true,true,true,'itemheal rand(325,405),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (11502,'Light_Blue_Pot','Light Blue Potion','Healing',5000,10,100,true,true,true,true,true,true,true,'itemheal 0,rand(40,60);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (11503,'Siege_White_Potion','WoE White Potion','Healing',100,100,true,true,true,true,true,true,true,'itemheal rand(400,500),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (11504,'Siege_Blue_Potion','WoE Blue Potion','Healing',100,100,true,true,true,true,true,true,true,'itemheal 0,rand(50,70);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (11505,'Iris','Iris','Healing',30,'itemheal 0,150;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11506,'Fanta_Orange','Fanta Orange','Healing',800,10,'itemheal rand(50,70),rand(10,12);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11507,'Fanta_Grape','Fanta Grape','Healing',800,10,'itemheal rand(50,70),rand(10,12);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11508,'Karada_Meguri_Tea','Karada Meguricha','Healing',800,100,'itemheal rand(50,70),rand(10,12);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11509,'Royal_Milk_Tea','Black Tea Kochakaden','Healing',800,100,'itemheal rand(50,70),rand(10,12);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11510,'Coke_Zero','Coca Cola Zero','Healing',800,100,'itemheal rand(50,70),rand(10,12);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11511,'Coke_No_Cal','Diet Coca Cola','Healing',800,100,'itemheal rand(50,70),rand(10,12);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11512,'Coca_Cola','Coca Cola','Healing',800,100,'itemheal rand(50,70),rand(10,12);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (11513,'Protect_Neck_Candy','Protect Neck Candy','Healing',200,1,true,'itemheal rand(5,25),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (11514,'Enriched_Slim_Pot','Enriched Slim Pot','Healing',50,100,true,true,true,true,true,true,true,'itemheal rand(335,415),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (11515,'Coconut','Coconut','Healing',1500,120,true,'itemheal rand(300,400),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (11516,'Asai_Fruit','Asai Fruit','Healing',15,20,true,'itemheal rand(16,22),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (11517,'Puri_Potion','Puri Potion','Healing',20,100,true,'itemheal rand(400,600),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (11518,'N_Blue_Potion','Blue Potion','Healing',50,100,true,true,true,true,true,true,true,'itemheal 0,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (11519,'Beef_Toast','Beef Toast','Healing',1200,40,true,'itemheal rand(170,250),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`flag_buyingstore`,`script`) VALUES (11520,'Mora_Mandarin','Mora Mandar','Healing',500,20,100,true,'itemheal 0,rand(50,80);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`flag_buyingstore`,`script`) VALUES (11521,'Pingui_Berry_Juice','Pingui Berry Juice','Healing',500,50,100,true,'itemheal rand(400,800),rand(50,80);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`flag_buyingstore`,`delay_duration`,`delay_status`,`script`) VALUES (11522,'Red_Raffle_Sap','Red Raffle Sap','Healing',2500,100,100,true,1000,'Reuse_Limit_E','itemheal rand(400,800),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`flag_buyingstore`,`delay_duration`,`delay_status`,`script`) VALUES (11523,'Yellow_Raffle_Sap','Yellow Raffle Sap','Healing',3000,120,110,true,2000,'Reuse_Limit_E','itemheal rand(600,1000),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`flag_buyingstore`,`delay_duration`,`delay_status`,`script`) VALUES (11524,'White_Raffle_Sap','White Raffle Sap','Healing',3500,140,120,true,3000,'Reuse_Limit_E','itemheal rand(800,1200),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`flag_buyingstore`,`delay_duration`,`delay_status`,`script`) VALUES (11525,'Mora_Hip_Tea','Mora Hip Tea','Healing',20,150,120,true,5000,'Reuse_Limit_H','itemheal rand(1500,2000),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`flag_buyingstore`,`script`) VALUES (11526,'Rafflecino','Rafflecino','Healing',20,100,120,true,'itemheal 0,rand(120,160);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11527,'Baklava','Baklava','Healing',3500,600,'itemheal 1200,440;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11528,'Kanafeh','Kanafeh','Healing',1500,200,'itemheal 300,240;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11529,'MAAMOUL_','Maamoul','Healing',500,100,'itemheal 120,60;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11530,'Jujube','Jujube','Healing',10,100,'itemheal 30,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11531,'Coffee','Coffee','Healing',10,100,'itemheal 0,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (11532,'Nasi_Goreng','Nasi Goreng','Healing',15,20,true,'itemheal rand(17,23),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (11533,'Satay','Satay','Healing',15,20,true,'itemheal rand(17,23),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (11534,'Coco_Juice','Coconut Juice','Healing',20,50,true,'itemheal rand(17,23),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11535,'Almond_Chocolate','Almond Chocolate','Healing',190,200,'itemheal 0,rand(8,16);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (11536,'Cat_Hard_Biscuit','Cat Biscuit','Healing',10,true,'itemheal rand(70,110),0;\ncallfunc "F_Cat_Hard_Biscuit";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (11537,'Rice_weevil_Bug','Rice Weevil Bug','Healing',10,true,'itemheal rand(100,150),0;\ncallfunc "F_Rice_Weevil_Bug";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11538,'Octupus_Leg','Fresh Octopus Legs','Healing',20,30,'itemheal rand(35,60),rand(5,10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11539,'Athale_Choco','Athale Choco','Healing',1,80,'itemheal 50,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11540,'Shyai_Choco','Shyai Choco','Healing',1,80,'itemheal 50,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11541,'Mid_Choco','Mid Choco','Healing',1,80,'itemheal 50,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11542,'Zonda_Choco','Zonda Choco','Healing',1,80,'itemheal 50,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11543,'Goedo_Choco','Goedo Choco','Healing',1,80,'itemheal 50,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11544,'Huike_Choco','Huike Choco','Healing',1,80,'itemheal 50,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11545,'Rune_Choco','Rune Choco','Healing',1,80,'itemheal 50,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11546,'Pope_Choco','Pope Choco','Healing',1,80,'itemheal 50,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (11547,'Woe_Violet_Potion','Siege Purple Potion','Healing',80,true,'itemheal rand(500,700),rand(60,85);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (11548,'Woe_White_Potion','Siege White Potion','Healing',80,true,'percentheal 10,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (11549,'Woe_Blue_Potion','Siege Blue Potion','Healing',80,true,'percentheal 0,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11550,'Pumpkin_Cake','Pumpkin Cake','Healing',10,40,'percentheal 5,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (11551,'Savory_Herb_Salad','Savory Herb Salad','Healing',10,100,true,true,true,true,true,true,true,'itemheal rand(20,30),0;\nsc_start SC_STRFOOD,180000,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (11552,'Apple_Carrot_Salad','Apple Carrot Salad','Healing',10,100,true,true,true,true,true,true,true,'itemheal rand(20,30),0;\nsc_start SC_AGIFOOD,180000,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (11553,'Casual_Stew','Casual Stew','Healing',10,100,true,true,true,true,true,true,true,'itemheal rand(20,30),0;\nsc_start SC_VITFOOD,180000,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (11554,'Golden_Roasted_Apple','Golden Roasted Apple','Healing',10,100,true,true,true,true,true,true,true,'itemheal rand(20,30),0;\nsc_start SC_DEXFOOD,180000,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (11555,'Red_Potion_RG','Red Potion RG','Healing',40,'itemheal 325,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (11557,'TE_White_Potion','TE White Potion','Healing',200,300,true,'itemheal 325,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (11558,'TE_White_Slim_Potion','TE White Slim Potion','Healing',275,100,true,'itemheal 325,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (11563,'Hot_Tee','Hot Tea','Usable',10,20,true,'itemheal 0,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (11564,'Sweet_Canape','Sweet Canape','Usable',10,20,true,'itemheal 1000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (11565,'White_Potion_B','White Potion','Healing',10,150,100,true,true,true,true,true,true,true,'itemheal rand(325,405),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (11566,'Yellow_Potion_','Yellow Potion','Healing',10,130,100,true,true,true,true,true,true,true,'itemheal rand(175,235),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (11567,'Novice_Potion_B','Novice Potion','Healing',10,100,true,true,true,true,true,true,true,'itemheal rand(44,66),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (11568,'Red_Slim_Potion_B','Red Slim Potion','Healing',10,20,100,true,true,true,true,true,true,true,'itemheal rand(45,65),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (11569,'Orange_Potion_','Orange Potion','Healing',10,100,100,true,true,true,true,true,true,true,'itemheal rand(105,145),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (11570,'Red_Potion_','Red Potion','Healing',10,70,100,true,true,true,true,true,true,true,'itemheal rand(45,65),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (11571,'Green_Potion_','Green Potion','Healing',10,70,100,true,true,true,true,true,true,true,'sc_end SC_POISON;\nsc_end SC_SILENCE;\nsc_end SC_BLIND;\nsc_end SC_CONFUSION;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (11572,'Blue_Potion_B','Blue Potion','Healing',10,150,100,true,true,true,true,true,true,true,'itemheal 0,rand(40,60);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (11573,'White_Slim_Potion_B','White Slim Potion','Healing',10,50,100,true,true,true,true,true,true,true,'itemheal rand(325,405),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (11574,'Yellow_Slim_Potion_','Yellow Slim Potion','Healing',10,30,100,true,true,true,true,true,true,true,'itemheal rand(175,235),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (11577,'Rice_Ball_B','Rice Ball','Healing',10,30,100,true,true,true,true,true,true,true,'itemheal 200,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (11578,'Candy_Striper_B','Candy Bar','Healing',10,40,100,true,true,true,true,true,true,true,'itemheal rand(105,145),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (11580,'Candy_B','Candy','Healing',10,30,100,true,true,true,true,true,true,true,'itemheal rand(45,65),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (11581,'Piece_Of_Cake_B','Piece of Cake','Healing',10,100,100,true,true,true,true,true,true,true,'itemheal rand(270,330),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (11582,'Well_Baked_Cookie_B','Well-baked Cookie','Healing',10,30,100,true,true,true,true,true,true,true,'itemheal rand(160,200),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (11583,'Chocolate_Drink_B','Chocolate Drink','Healing',10,150,100,true,true,true,true,true,true,true,'itemheal rand(330,410),rand(45,65);\nsc_end SC_POISON;\nsc_end SC_SILENCE;\nsc_end SC_BLIND;\nsc_end SC_CONFUSION;\nsc_end SC_CURSE;\nsc_end SC_Hallucination;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (11584,'White_Chocolate_B','White Chocolate','Healing',10,80,100,true,true,true,true,true,true,true,'itemheal 50,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (11585,'HandMade_Chocolate_B','Hand-made Chocolate','Healing',10,80,100,true,true,true,true,true,true,true,'itemheal 50,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (11586,'HandMade_Chocolate_B_','Hand-made White Chocolate','Healing',10,80,100,true,true,true,true,true,true,true,'itemheal 50,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (11587,'Chocolate_B','Chocolate','Healing',10,20,100,true,true,true,true,true,true,true,'itemheal 1,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11588,'Fresh_Strawberries','Fresh Strawberries','Healing',10,10,'itemheal rand(32,56),rand(16,28);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (11589,'Iceflake','Cold Snow Cone','Healing',20,50,true,'percentheal 5,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (11590,'Meat_Skewer5','Skewer No.5','Healing',5000,300,true,'itemheal rand(760,810),10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11592,'Trance_Candy_R','Trans Candy Red','Healing',20,30,'itemheal 45,0;\ntransform 1507,600000,SC_MTF_MHP,1000;\nspecialeffect2 EF_CLOAKING;\nshowscript "Trans-Form-!! Bloody Murderer Fo-rm!!";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11593,'Trance_Candy_B','Trans Candy Blue','Healing',20,30,'itemheal 45,0;\ntransform 1102,600000,SC_MTF_MSP,100;\nspecialeffect2 EF_CLOAKING;\nshowscript "Trans-Form-!!! Bathory Fo-rm!!";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11594,'Trance_Candy_Y','Trans Candy Yellow','Healing',20,30,'itemheal 45,0;\ntransform 1130,600000,SC_MTF_PUMPKIN,2000;\nspecialeffect2 EF_CLOAKING;\nshowscript "Trans-Form-!! Jack Fo-rm!!";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11595,'Trance_Candy_G','Trans Candy Green','Healing',20,30,'itemheal 45,0;\ntransform 1508,600000,SC_MTF_HITFLEE,10,20;\nspecialeffect2 EF_CLOAKING;\nshowscript "Trans-Form-!! Cube Fo-rm!!";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11596,'Blood_In_Skull','Blood In Skull','Healing',20,50,'itemheal rand(600,800),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (11597,'Iron_Bug','Iron Worm','Healing',10,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (11598,'Bitter_Cacao_Bean','Bitter Cacao Bean','Healing',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (11599,'Superstar_Potion','Superstar Potion','Healing',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (11600,'ShiningHolyWater','Shining Holy Water','Healing',10,15,true,'if (strcharinfo(3) == "prt_q") {\n specialeffect2 EF_GUARD;\n bonus_script "{ bonus2 bSubSize,Size_All,10; }",600;\n sc_end SC_SILENCE;\n sc_end SC_POISON;\n sc_end SC_CURSE;\n heal 1000,0;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11601,'Tasty_Anchovy','Delicious Anchovy','Healing',20,20,'itemheal rand(30,46),0;\nspecialeffect2 EF_HEAL3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11602,'Nepeta_Cataria','Catnip Fruit','Healing',15,1,'itemheal rand(36,40),0;\nspecialeffect2 EF_HEAL3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (11605,'Cookies_Bat','Cookie Bat','Healing',30,'itemheal rand(50,100),0;\n/*TODO*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11616,'Yummy_Meat','Delicious Meat','Healing',1400,50,'itemheal rand(100,150),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`delay_duration`,`script`) VALUES (11621,'Red_Syrup','Red Syrup','Healing',800,70,60,1000,'itemheal 325,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`delay_duration`,`script`) VALUES (11622,'Yellow_Syrup','Yellow Syrup','Healing',1200,100,60,1000,'itemheal 900,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`delay_duration`,`script`) VALUES (11623,'White_Syrup','White Syrup','Healing',1500,140,60,1000,'itemheal 1800,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`delay_duration`,`script`) VALUES (11624,'Blue_Syrup','Blue Syrup','Healing',7000,100,60,10000,'itemheal 0,180;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11701,'Girl_Bunch_Of_Flower','Girl\'s Bouquet','Healing',20,50,'itemheal rand(105,145),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`script`) VALUES (11702,'Moon_Cookie','Moon Cookie','Healing',300,100,true,'unitskilluseid getcharid(3),"AL_BLESSING",7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (11703,'Mysterious_Blood','Mystery Blood','Healing',10,'itemheal 0,rand(25,35);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11704,'KETUPAT_F','Ketupat','Healing',2,10,'itemheal rand(70,90),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11705,'Special_White_Potion','Children\'s Potion','Healing',1,10,'itemheal rand(425,425),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11706,'Steak','Steak','Healing',1,200,'itemheal rand(700,1000),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11707,'Roasted_Beef','Roast Beef','Healing',1,200,'itemheal 0,rand(100,200);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11708,'Fore_Flank_Sirloin','Fore Flank Sirloin','Healing',20,100,'itemheal rand(30,50),rand(1,5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11709,'Fanta_Zero_Lemon','Fanta Zero Lemon','Healing',800,100,'itemheal rand(50,70),rand(10,12);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11710,'Sakura_Mist','Sakura Mist','Healing',800,100,'itemheal rand(50,70),rand(10,12);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11711,'Sakura_Milk_Tea','Sakura Milk Tea','Healing',800,100,'itemheal rand(50,70),rand(10,12);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11712,'First_Leaf_Tea','Flower','Healing',800,100,'itemheal rand(50,70),rand(10,12);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (11713,'Julia\'s_Candy','Julia\'s Candy','Healing',30,'itemheal rand(40,45),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12000,'Cold_Scroll_2_5','Level 5 Frost Diver','Delayconsume',2000,10,true,100,true,'itemskill "MG_FROSTDIVER",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12001,'Holy_Scroll_1_3','Level 3 Heal','Delayconsume',2000,10,true,100,true,'itemskill "AL_HEAL",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12002,'Holy_Scroll_1_5','Level 5 Heal','Delayconsume',2000,10,true,100,true,'itemskill "AL_HEAL",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12003,'Holy_Scroll_2_1','Level 1 Teleport','Delayconsume',1000,10,true,'itemskill "AL_TELEPORT",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12004,'Arrow_Container','Quiver','Usable',2,250,true,'getitem 1750,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12005,'Iron_Arrow_Container','Iron Arrow Quiver','Usable',2,250,true,'getitem 1770,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12006,'Steel_Arrow_Container','Steel Arrow Quiver','Usable',2,250,true,'getitem 1753,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12007,'Ori_Arrow_Container','Oridecon Arrow Quiver','Usable',2,250,true,'getitem 1765,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12008,'Fire_Arrow_Container','Fire Arrow Quiver','Usable',2,250,true,'getitem 1752,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12009,'Silver_Arrow_Container','Silver Arrow Quiver','Usable',2,250,true,'getitem 1751,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12010,'Wind_Arrow_Container','Wind Arrow Quiver','Usable',2,250,true,'getitem 1755,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12011,'Stone_Arrow_Container','Stone Arrow Quiver','Usable',2,250,true,'getitem 1756,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12012,'Crystal_Arrow_Container','Crystal Arrow Quiver','Usable',2,250,true,'getitem 1754,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12013,'Shadow_Arrow_Container','Shadow Arrow Quiver','Usable',2,250,true,'getitem 1767,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12014,'Imma_Arrow_Container','Immaterial Arrow Quiver','Usable',2,250,true,'getitem 1757,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12015,'Rusty_Arrow_Container','Rusty Arrow Quiver','Usable',2,250,true,'getitem 1762,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12016,'Speed_Up_Potion','Speed Potion','Usable',2,100,true,'sc_start SC_SPEEDUP1,5000,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12017,'Slow_Down_Potion','Slow Potion','Usable',2,100,true,'sc_start SC_SLOWDOWN,5000,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (12018,'Fire_Cracker','Firecracker','Usable',2,20,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12019,'Holy_Egg','Holy Egg','Delayconsume',2,150,'itemskill "ALL_RESURRECTION",2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12020,'Water_Of_Darkness','Cursed Water','Delayconsume',2,30,true,'itemskill "ITEM_ENCHANTARMS",8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12021,'Pork_Belly','Pork','Healing',10,'getexp2 33333333,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12022,'Spareribs','Galbi','Healing',10,'getexp2 0,33333333;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (12023,'Giftbox_China','Wrapped Box','Usable',1000,200,true,'getrandgroupitem(IG_GiftBoxChina,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_deadbranch`,`script`) VALUES (12024,'Red_Pouch_Of_Surprise','Red Pouch','Usable',50,50,true,'monster "this",-1,-1,"--ja--",-1-MOBG_Red_Pouch_Of_Surprise,1,"";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (12025,'Egg_Boy','Dano Festival Egg','Usable',1000,200,true,'getrandgroupitem(IG_EggBoy,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (12026,'Egg_Girl','Dano Festival Egg','Usable',1000,200,true,'getrandgroupitem(IG_EggGirl,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12027,'Giggling_Box','Giggling Box','Usable',1000,200,true,100,true,'percentheal 9,0;\nsc_start SC_CURSE,30000,0,3000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12028,'Box_Of_Thunder','Box of Thunder','Usable',1000,200,true,100,true,'sc_start SC_SPEEDUP0,20000,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12029,'Gloomy_Box','Box of Gloom','Delayconsume',1000,200,true,100,true,'itemskill "AC_CONCENTRATION",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12030,'Box_Of_Grudge','Box of Resentment','Usable',1000,200,true,100,true,'sc_start SC_ATKPOTION,60000,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12031,'Sleepy_Box','Box of Drowsiness','Usable',1000,200,true,100,true,'sc_start SC_MATKPOTION,60000,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12032,'Box_Of_Storm','Box of Storms','Delayconsume',1000,200,true,100,true,'itemskill "ITEM_ENCHANTARMS",2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12033,'Box_Of_Sunlight','Box of Sunlight','Usable',1000,200,true,100,true,'sc_start SC_Intravision,30000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12034,'Painting_Box','Box of Panting','Usable',1000,200,true,100,true,'percentheal 0,9;\nsc_start SC_SILENCE,30000,0,3000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12035,'Lotto_Box01','Lotto Box 01','Usable',20,'getrandgroupitem(IG_LottoBox1,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12036,'Lotto_Box02','Lotto Box 02','Usable',20,'getrandgroupitem(IG_LottoBox2,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12037,'Lotto_Box03','Lotto Box 03','Usable',20,'getrandgroupitem(IG_LottoBox3,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`script`) VALUES (12038,'Lotto_Box04','Lotto Box 04','Usable',20,true,'getrandgroupitem(IG_LottoBox4,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12039,'Lotto_Box05','Lotto Box 05','Usable',20,'getrandgroupitem(IG_LottoBox5,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12040,'Stone_Of_Intelligence_','Stone of Sage','Usable',100000,300,true,'homevolution;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12041,'Str_Dish01','Fried Grasshopper Legs','Healing',2000,50,true,'sc_start SC_STRFOOD,1200000,1;\npercentheal 5,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12042,'Str_Dish02','Seasoned Sticky Webfoot','Healing',4000,50,true,'sc_start SC_STRFOOD,1200000,2;\npercentheal 5,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12043,'Str_Dish03','Bomber Steak','Healing',6000,50,true,'sc_start SC_STRFOOD,1200000,3;\npercentheal 5,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12044,'Str_Dish04','Herb Marinade Beef','Healing',8000,50,true,'sc_start SC_STRFOOD,1200000,4;\npercentheal 5,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12045,'Str_Dish05','Lutie Lady\'s Pancake','Healing',10000,50,true,'sc_start SC_STRFOOD,1200000,5;\npercentheal 10,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12046,'Int_Dish01','Grape Juice Herbal Tea','Healing',2000,50,true,'sc_start SC_INTFOOD,1200000,1;\npercentheal 0,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12047,'Int_Dish02','Autumn Red Tea','Healing',4000,50,true,'sc_start SC_INTFOOD,1200000,2;\npercentheal 0,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12048,'Int_Dish03','Honey Herbal Tea','Healing',6000,50,true,'sc_start SC_INTFOOD,1200000,3;\npercentheal 0,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12049,'Int_Dish04','Morocc Fruit Wine','Healing',8000,50,true,'sc_start SC_INTFOOD,1200000,4;\npercentheal 0,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12050,'Int_Dish05','Mastela Fruit Wine','Healing',10000,50,true,'sc_start SC_INTFOOD,1200000,5;\npercentheal 0,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12051,'Vit_Dish01','Steamed Crab Nippers','Healing',2000,50,true,'sc_start SC_VITFOOD,1200000,1;\npercentheal 5,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12052,'Vit_Dish02','Assorted Seafood','Healing',4000,50,true,'sc_start SC_VITFOOD,1200000,2;\npercentheal 5,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12053,'Vit_Dish03','Clam Soup','Healing',6000,50,true,'sc_start SC_VITFOOD,1200000,3;\npercentheal 5,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12054,'Vit_Dish04','Seasoned Jellyfish','Healing',8000,50,true,'sc_start SC_VITFOOD,1200000,4;\npercentheal 5,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12055,'Vit_Dish05','Spicy Fried Bao','Healing',10000,50,true,'sc_start SC_VITFOOD,1200000,5;\npercentheal 10,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12056,'Agi_Dish01','Frog Egg Squid Ink Soup','Healing',2000,50,true,'sc_start SC_AGIFOOD,1200000,1;\npercentheal 3,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12057,'Agi_Dish02','Smooth Noodle','Healing',4000,50,true,'sc_start SC_AGIFOOD,1200000,2;\npercentheal 3,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12058,'Agi_Dish03','Tentacle Cheese Gratin','Healing',6000,50,true,'sc_start SC_AGIFOOD,1200000,3;\npercentheal 3,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12059,'Agi_Dish04','Lutie Cold Noodle','Healing',8000,50,true,'sc_start SC_AGIFOOD,1200000,4;\npercentheal 3,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12060,'Agi_Dish05','Steamed Bat Wing in Pumpkin','Healing',10000,50,true,'sc_start SC_AGIFOOD,1200000,5;\npercentheal 6,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12061,'Dex_Dish01','Honey Grape Juice','Healing',2000,50,true,'sc_start SC_DEXFOOD,1200000,1;\npercentheal 2,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12062,'Dex_Dish02','Chocolate Mousse Cake','Healing',4000,50,true,'sc_start SC_DEXFOOD,1200000,2;\npercentheal 2,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12063,'Dex_Dish03','Fruit Mix','Healing',6000,50,true,'sc_start SC_DEXFOOD,1200000,3;\npercentheal 2,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12064,'Dex_Dish04','Cream Sandwich','Healing',8000,50,true,'sc_start SC_DEXFOOD,1200000,4;\npercentheal 2,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12065,'Dex_Dish05','Green Salad','Healing',10000,50,true,'sc_start SC_DEXFOOD,1200000,5;\npercentheal 5,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12066,'Luk_Dish01','Fried Monkey Tails','Healing',2000,50,true,'sc_start SC_LUKFOOD,1200000,1;\npercentheal 3,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12067,'Luk_Dish02','Mixed Juice','Healing',4000,50,true,'sc_start SC_LUKFOOD,1200000,2;\npercentheal 3,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12068,'Luk_Dish03','Fried Sweet Potato','Healing',6000,50,true,'sc_start SC_LUKFOOD,1200000,3;\npercentheal 4,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12069,'Luk_Dish04','Steamed Ancient Lips','Healing',8000,50,true,'sc_start SC_LUKFOOD,1200000,4;\npercentheal 4,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12070,'Luk_Dish05','Fried Scorpion Tails','Healing',10000,50,true,'sc_start SC_LUKFOOD,1200000,5;\npercentheal 5,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12071,'Str_Dish06','Shiny Marinade Beef','Healing',20000,50,true,'sc_start SC_STRFOOD,1200000,6;\npercentheal 10,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12072,'Str_Dish07','Whole Roast','Healing',40000,50,true,'sc_start SC_STRFOOD,1200000,7;\npercentheal 10,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12073,'Str_Dish08','Bearfoot Special','Healing',60000,50,true,'sc_start SC_STRFOOD,1200000,8;\npercentheal 15,6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12074,'Str_Dish09','Tendon Satay','Healing',80000,50,true,'sc_start SC_STRFOOD,1200000,9;\npercentheal 15,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12075,'Str_Dish10','Steamed Tongue','Healing',100000,50,true,'sc_start SC_STRFOOD,1200000,10;\npercentheal 20,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12076,'Int_Dish06','Red Mushroom Wine','Healing',20000,50,true,'sc_start SC_INTFOOD,1200000,6;\npercentheal 2,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12077,'Int_Dish07','Special Royal Jelly Herbal Tea','Healing',40000,50,true,'sc_start SC_INTFOOD,1200000,7;\npercentheal 4,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12078,'Int_Dish08','Royal Family Tea','Healing',60000,50,true,'sc_start SC_INTFOOD,1200000,8;\npercentheal 6,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12079,'Int_Dish09','Tristan XII','Healing',80000,50,true,'sc_start SC_INTFOOD,1200000,9;\npercentheal 8,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12080,'Int_Dish10','Dragon Breath Cocktail','Healing',100000,50,true,'sc_start SC_INTFOOD,1200000,10;\npercentheal 10,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12081,'Vit_Dish06','Awfully Bitter Bracer','Healing',20000,50,true,'sc_start SC_VITFOOD,1200000,6;\npercentheal 13,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12082,'Vit_Dish07','Sumptuous Feast','Healing',40000,50,true,'sc_start SC_VITFOOD,1200000,7;\npercentheal 16,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12083,'Vit_Dish08','Giant Burito','Healing',60000,50,true,'sc_start SC_VITFOOD,1200000,8;\npercentheal 19,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12084,'Vit_Dish09','Ascending Dragon Soup','Healing',80000,50,true,'sc_start SC_VITFOOD,1200000,9;\npercentheal 22,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12085,'Vit_Dish10','Immortal Stew','Healing',100000,50,true,'sc_start SC_VITFOOD,1200000,10;\npercentheal 25,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12086,'Agi_Dish06','Chile Shrimp Gratin','Healing',20000,50,true,'sc_start SC_AGIFOOD,1200000,6;\npercentheal 7,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12087,'Agi_Dish07','Steamed Alligator with Vegetable','Healing',40000,50,true,'sc_start SC_AGIFOOD,1200000,7;\npercentheal 8,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12088,'Agi_Dish08','Incredibly Spicy Curry','Healing',60000,50,true,'sc_start SC_AGIFOOD,1200000,8;\npercentheal 9,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12089,'Agi_Dish09','Special Meat Stew','Healing',80000,50,true,'sc_start SC_AGIFOOD,1200000,9;\npercentheal 10,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12090,'Agi_Dish10','Steamed Desert Scorpions','Healing',100000,50,true,'sc_start SC_AGIFOOD,1200000,10;\npercentheal 15,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12091,'Dex_Dish06','Peach Cake','Healing',20000,50,true,'sc_start SC_DEXFOOD,1200000,6;\npercentheal 5,6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12092,'Dex_Dish07','Soul Haunted Bread','Healing',40000,50,true,'sc_start SC_DEXFOOD,1200000,7;\npercentheal 5,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12093,'Dex_Dish08','Special Toast','Healing',60000,50,true,'sc_start SC_DEXFOOD,1200000,8;\npercentheal 5,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12094,'Dex_Dish09','Heavenly Fruit Juice','Healing',80000,50,true,'sc_start SC_DEXFOOD,1200000,9;\npercentheal 5,9;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12095,'Dex_Dish10','Hwergelmir\'s Tonic','Healing',100000,50,true,'sc_start SC_DEXFOOD,1200000,10;\npercentheal 10,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12096,'Luk_Dish06','Lucky Soup','Healing',20000,50,true,'sc_start SC_LUKFOOD,1200000,6;\npercentheal 6,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12097,'Luk_Dish07','Assorted Shish Kebob','Healing',40000,50,true,'sc_start SC_LUKFOOD,1200000,7;\npercentheal 7,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12098,'Luk_Dish08','Strawberry Flavored Rice Ball','Healing',60000,50,true,'sc_start SC_LUKFOOD,1200000,8;\npercentheal 9,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12099,'Luk_Dish09','Blood Flavored Soda','Healing',80000,50,true,'sc_start SC_LUKFOOD,1200000,9;\npercentheal 10,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12100,'Luk_Dish10','Cooked Nine Tail\'s Tails','Healing',100000,50,true,'sc_start SC_LUKFOOD,1200000,10;\npercentheal 14,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12101,'Citron','Citron','Healing',20,300,true,'sc_start SC_FLEEFOOD,180000,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12102,'Meat_Skewer','Grilled Skewer','Healing',20,300,true,'sc_start SC_HITFOOD,180000,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_deadbranch`,`script`) VALUES (12103,'Bloody_Dead_Branch','Bloody Branch','Usable',10000,200,true,true,'monster "this",-1,-1,"--ja--",-1-MOBG_Bloody_Dead_Branch,1,"";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12104,'Random_Quiver','Random Quiver','Usable',10000,200,true,true,'getrandgroupitem(IG_Quiver,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12105,'Set_Of_Taiming_Item','Taming Gift Set','Usable',10000,200,true,true,'getrandgroupitem(IG_Taming,1);\ngetrandgroupitem(IG_Taming,1);\ngetrandgroupitem(IG_Taming,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12106,'Accessory_Box','Jewelry Box','Usable',10000,200,true,true,'getrandgroupitem(IG_Accesory,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12107,'Wrapped_Mask','Wrapped Mask','Usable',10000,200,true,true,'getrandgroupitem(IG_Mask,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12108,'Bundle_Of_Magic_Scroll','Scroll Package','Usable',10000,200,true,true,'getrandgroupitem(IG_Scroll,1);\ngetrandgroupitem(IG_Scroll,1);\ngetrandgroupitem(IG_Scroll,1);\ngetrandgroupitem(IG_Scroll,1);\ngetrandgroupitem(IG_Scroll,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_deadbranch`,`script`) VALUES (12109,'Poring_Box','Poring Box','Usable',10000,200,true,true,'monster "this",-1,-1,"--ja--",-1-MOBG_Poring_Box,1,"";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12110,'First_Aid_Kit','First Aid Kit','Usable',10000,200,true,true,'getrandgroupitem(IG_FirstAid,1);\ngetrandgroupitem(IG_FirstAid,1);\ngetrandgroupitem(IG_FirstAid,1);\ngetrandgroupitem(IG_FirstAid,1);\ngetrandgroupitem(IG_FirstAid,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12111,'Food_Package','Bundle of Food','Usable',10000,200,true,true,'getrandgroupitem(IG_FoodBag,1);\ngetrandgroupitem(IG_FoodBag,1);\ngetrandgroupitem(IG_FoodBag,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12112,'Tropical_Sograt','Tropical Sograt','Usable',1000,100,true,'sc_start SC_CURSE,10000,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12113,'Vermilion_The_Beach','Vermilion on the Beach','Usable',1000,100,true,'sc_start SC_STUN,10000,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12114,'Elemental_Fire','Elemental Converter','Delayconsume',2,10,true,'itemskill "ITEM_ENCHANTARMS",4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12115,'Elemental_Water','Elemental Converter','Delayconsume',2,10,true,'itemskill "ITEM_ENCHANTARMS",2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12116,'Elemental_Earth','Elemental Converter','Delayconsume',2,10,true,'itemskill "ITEM_ENCHANTARMS",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12117,'Elemental_Wind','Elemental Converter','Delayconsume',2,10,true,'itemskill "ITEM_ENCHANTARMS",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12118,'Resist_Fire','Fireproof Potion','Usable',2,10,true,'sc_start4 SC_ARMOR_ELEMENT_FIRE,1200000,-15,0,20,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12119,'Resist_Water','Coldproof Potion','Usable',2,10,true,'sc_start4 SC_ARMOR_ELEMENT_WATER,1200000,20,0,0,-15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12120,'Resist_Earth','Earthproof Potion','Usable',2,10,true,'sc_start4 SC_ARMOR_ELEMENT_EARTH,1200000,0,20,-15,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12121,'Resist_Wind','Thunderproof Potion','Usable',2,10,true,'sc_start4 SC_ARMOR_ELEMENT_WIND,1200000,0,-15,0,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12122,'Sesame_Pastry','Sesame Pastry','Usable',2,70,true,'sc_start SC_HITFOOD,180000,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12123,'Honey_Pastry','Honey Pastry','Usable',2,70,true,'sc_start SC_FLEEFOOD,180000,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12124,'Rainbow_Cake','Rainbow Cake','Usable',2,70,true,'sc_start SC_BATKFOOD,60000,10;\nsc_start SC_MATKFOOD,60000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12125,'Outdoor_Cooking_Kits','Outdoor Cooking Kit','Usable',500,20,true,'cooking 11;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12126,'Indoor_Cooking_Kits','Home Cooking Kit','Usable',1000,30,true,'cooking 12;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12127,'High_end_Cooking_Kits','Professional Cooking Kit','Usable',2000,50,true,'cooking 13;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12128,'Imperial_Cooking_Kits','Royal Cooking Kit','Usable',5000,70,true,'cooking 14;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12129,'Fantastic_Cooking_Kits','Fantastic Cooking Kit','Usable',10000,70,true,'cooking 15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12130,'Cookie_Bag','Cookie Bag','Usable',2,70,true,true,'getrandgroupitem(IG_CookieBag,1);\ngetrandgroupitem(IG_CookieBag,1);\ngetrandgroupitem(IG_CookieBag,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12131,'Lucky_Potion','Lucky Potion','Healing',2,100,'/* sc_start SC_LUKFOOD,180000,15; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (12132,'Red_Bag','Santa\'s Bag','Usable',200,true,'sc_start SC_XMAS,600000,0;\nsc_start SC_SPEEDUP0,600000,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12133,'Ice_Cream_','McDonald\'s Ice Cone','Healing',80,'if (gettime(DT_DAYOFMONTH) != MDiceCone) {\n MDiceCone = gettime(DT_DAYOFMONTH);\n percentheal 50,50;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12134,'Red_Envelope','Red Envelope','Usable',1,10,'.@r = BaseLevel*100;\ngetexp2 .@r,.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`delay_duration`,`script`) VALUES (12135,'Green_Ale','Green Ale','Usable',20,30,3000,'percentheal 50,50;\nsc_start SC_CONFUSION,10000,0,1000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12136,'Women\'s_Bundle','Women\'s Bundle','Usable',100,'getitem callfunc("F_Rand",558,529,2668,7518),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (12137,'1st_Stage_Prize','First Stage Prize','Usable'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (12138,'2nd_Stage_Prize','Second Stage Prize','Usable'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (12139,'3rd_Stage_Prize','Third Stage Prize','Usable'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (12140,'4th_Stage_Prize','Fourth Stage Prize','Usable'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (12141,'5th_Stage_Prize','Fifth Stage Prize','Usable'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12142,'Magic_Book','Book of Magic','Usable',100,100,true,true,true,true,true,true,true,true,'sc_start SC_AGIFOOD,1800000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12143,'Red_Can','Red Can','Usable',50000,300,'percentheal 25,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12144,'Sphere_Case_Wind','Lightning Sphere Pack','Usable',2,350,true,'getitem 13204,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12145,'Sphere_Case_Darkness','Blind Sphere Pack','Usable',2,350,true,'getitem 13206,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12146,'Sphere_Case_Poison','Poison Sphere Pack','Usable',2,350,true,'getitem 13205,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12147,'Sphere_Case_Water','Freezing Sphere Pack','Usable',2,350,true,'getitem 13207,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12148,'Sphere_Case_Fire','Flare Sphere Pack','Usable',2,350,true,'getitem 13203,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12149,'Bullet_Case','Cartridge','Usable',2,250,true,'getitem 13200,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12150,'Bullet_Case_Blood','Blood Cartridge','Usable',2,250,true,'getitem 13202,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12151,'Bullet_Case_Silver','Silver Cartridge','Usable',2,250,true,'getitem 13201,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`script`) VALUES (12152,'Special_Box','Special Present','Usable',100,true,'getgroupitem(IG_Special_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12153,'Bow_Mercenary_Scroll1','Bowman Scroll 1','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6017,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12154,'Bow_Mercenary_Scroll2','Bowman Scroll 2','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6018,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12155,'Bow_Mercenary_Scroll3','Bowman Scroll 3','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6019,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12156,'Bow_Mercenary_Scroll4','Bowman Scroll 4','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6020,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12157,'Bow_Mercenary_Scroll5','Bowman Scroll 5','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6021,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12158,'Bow_Mercenary_Scroll6','Bowman Scroll 6','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6022,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12159,'Bow_Mercenary_Scroll7','Bowman Scroll 7','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6023,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12160,'Bow_Mercenary_Scroll8','Bowman Scroll 8','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6024,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12161,'Bow_Mercenary_Scroll9','Bowman Scroll 9','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6025,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12162,'Bow_Mercenary_Scroll10','Bowman Scroll 10','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6026,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12163,'SwordMercenary_Scroll1','Fencer Scroll 1','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6037,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12164,'SwordMercenary_Scroll2','Fencer Scroll 2','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6038,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12165,'SwordMercenary_Scroll3','Fencer Scroll 3','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6039,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12166,'SwordMercenary_Scroll4','Fencer Scroll 4','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6040,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12167,'SwordMercenary_Scroll5','Fencer Scroll 5','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6041,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12168,'SwordMercenary_Scroll6','Fencer Scroll 6','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6042,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12169,'SwordMercenary_Scroll7','Fencer Scroll 7','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6043,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12170,'SwordMercenary_Scroll8','Fencer Scroll 8','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6044,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12171,'SwordMercenary_Scroll9','Fencer Scroll 9','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6045,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12172,'SwordMercenary_Scroll10','Fencer Scroll 10','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6046,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12173,'SpearMercenary_Scroll1','Spearman Scroll 1','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6027,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12174,'SpearMercenary_Scroll2','Spearman Scroll 2','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6028,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12175,'SpearMercenary_Scroll3','Spearman Scroll 3','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6029,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12176,'SpearMercenary_Scroll4','Spearman Scroll 4','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6030,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12177,'SpearMercenary_Scroll5','Spearman Scroll 5','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6031,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12178,'SpearMercenary_Scroll6','Spearman Scroll 6','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6032,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12179,'SpearMercenary_Scroll7','Spearman Scroll 7','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6033,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12180,'SpearMercenary_Scroll8','Spearman Scroll 8','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6034,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12181,'SpearMercenary_Scroll9','Spearman Scroll 9','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6035,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12182,'SpearMercenary_Scroll10','Spearman Scroll 10','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6036,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12183,'Holy_Arrow_Quiver','Holy Arrow Quiver','Usable',2,250,true,'getitem 1772,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12184,'Mercenary_Red_Potion','Mercenary Red Potion','Usable',500,100,true,'mercenary_heal 1000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12185,'Mercenary_Blue_Potion','Mercenary Blue Potion','Usable',1000,100,true,'mercenary_heal 0,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (12186,'Red_Box','Old Red Box','Usable',50000,200,true,'getrandgroupitem(IG_RedBox,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (12187,'Green_Box','Old Green Box','Usable',50000,200,true,'getrandgroupitem(IG_GreenBox,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12188,'Magical_Moon_Cake','Grace Moon Cake','Healing',20,300,'percentheal 50,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (12189,'Red_Box_','Old Red Box','Usable',50000,200,true,'getrandgroupitem(IG_RedBox_2,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12190,'Moon_Cake','Moon Cake','Usable',2,300,'sc_start SC_SPEEDUP0,180000,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12191,'Special_Moon_Cake','Special Moon Cake','Usable',2,300,'sc_start SC_ASPDPOTION0,600000,4;\nsc_start SC_SPEEDUP0,600000,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12192,'Pumpkin_Pie','Pumpkin Pie','Healing',20,30,'percentheal 5,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12193,'Brezel','Pretzel','Usable',20,20,'percentheal 5,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12194,'Hometown_Gift','Hometown Gift','Usable',20,200,true,true,'getrandgroupitem(IG_HometownGift,1);\ngetrandgroupitem(IG_HometownGift,1);\ngetrandgroupitem(IG_HometownGift,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12195,'Plain_Rice_Cake','Plain Rice Cake','Healing',20,100,true,'percentheal 0,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12196,'Hearty_Rice_Cake','Hearty Rice Cake','Healing',20,100,true,'percentheal 50,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12197,'Salty_Rice_Cake','Salty Rice Cake','Healing',20,100,true,'percentheal 10,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12198,'Lucky_Rice_Cake','Lucky Rice Cake','Usable',20,100,true,'sc_start SC_INCLUK,1200000,21;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12199,'Rice_Scroll','Scroll of Magic','Usable',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12200,'Event_Cake','X-mas Cake','Delayconsume',20,50,'percentheal 5,0;\nitemskill "PR_MAGNIFICAT",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12201,'Red_Box_C','Commonplace Red Box','Usable',20,200); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12202,'Str_Dish10_','Steamed Tongue','Healing',2,10,100,true,true,true,true,true,true,true,'sc_start SC_FOOD_STR_CASH,1800000,10;\npercentheal 15,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12203,'Agi_Dish10_','Steamed Scorpion','Healing',2,10,100,true,true,true,true,true,true,true,'sc_start SC_FOOD_AGI_CASH,1800000,10;\npercentheal 15,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12204,'Int_Dish10_','Dragon Breath Cocktail','Healing',2,10,100,true,true,true,true,true,true,true,'sc_start SC_FOOD_INT_CASH,1800000,10;\npercentheal 15,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12205,'Dex_Dish10_','Hwergelmir\'s Tonic','Healing',2,10,100,true,true,true,true,true,true,true,'sc_start SC_FOOD_DEX_CASH,1800000,10;\npercentheal 15,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12206,'Luk_Dish10_','Cooked Nine Tail\'s Tails','Healing',2,10,100,true,true,true,true,true,true,true,'sc_start SC_FOOD_LUK_CASH,1800000,10;\npercentheal 15,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12207,'Vit_Dish10_','Stew Of Immortality','Healing',2,10,100,true,true,true,true,true,true,true,'sc_start SC_FOOD_VIT_CASH,1800000,10;\npercentheal 15,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`delay_duration`,`delay_status`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12208,'Battle_Manual','Battle Manual','Usable',2,10,60000,'Reuse_Limit_C',100,true,true,true,true,true,true,true,'sc_start SC_EXPBOOST,1800000,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12209,'Insurance','Life Insurance','Usable',2,10,100,true,true,true,true,true,true,true,'sc_start SC_LIFEINSURANCE,1800000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`delay_duration`,`delay_status`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12210,'Bubble_Gum','Bubble Gum','Usable',2,10,60000,'Reuse_Limit_D',100,true,true,true,true,true,true,true,'sc_start SC_ITEMBOOST,1800000,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12211,'Kafra_Card','Kafra Card','Usable',2,10,100,true,true,true,true,true,true,true,'callfunc "F_CashStore";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12212,'Giant_Fly_Wing','Giant Fly Wing','DelayConsume',2,10,100,true,true,true,true,true,true,true,'callfunc "F_CashPartyCall";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12213,'Neuralizer','Neuralizer','Delayconsume',2,100,true,true,true,true,true,true,true,'callfunc "F_CashReset";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12214,'Convex_Mirror','Convex Mirror','Usable',2,10,100,true,true,true,true,true,true,true,'sc_start SC_BOSSMAPINFO,600000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12215,'Blessing_10_Scroll','LV10 Blessing Scroll','Usable',2,10,100,true,100,true,true,true,true,true,true,true,'skilleffect "AL_BLESSING",0;\nsc_start SC_BLESSING,240000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12216,'Inc_Agi_10_Scroll','LV10 Agil Scroll','Usable',2,10,100,true,100,true,true,true,true,true,true,true,'if (Hp>15) {\n skilleffect "AL_INCAGI",0;\n sc_start SC_INCREASEAGI,240000,10;\n heal -15,0;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12217,'Aspersio_5_Scroll','LV5 Aspersio Scroll','Usable',2,10,100,true,100,true,true,true,true,true,true,true,'if (countitem(523)>0) {\n skilleffect "PR_ASPERSIO",0;\n sc_start SC_ASPERSIO,180000,5;\n delitem 523,1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12218,'Assumptio_5_Scroll','LV5 Assumptio Scroll','Usable',2,10,100,true,100,true,true,true,true,true,true,true,'sc_start SC_ASSUMPTIO,100000,5;\nskilleffect "HP_ASSUMPTIO",0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12219,'Wind_Walk_10_Scroll','LV10 Wind Walker Scroll','Usable',2,10,100,true,100,true,true,true,true,true,true,true,'skilleffect "SN_WINDWALK",0;\nsc_start SC_WINDWALK,250000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12220,'Adrenaline_Scroll','LV5 Adrenaline Scroll','Usable',2,10,100,true,100,true,true,true,true,true,true,true,'.@type = getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW);\nif (.@type == W_1HAXE || .@type == W_2HAXE || .@type == W_MACE) {\n skilleffect "BS_ADRENALINE",0;\n sc_start SC_ADRENALINE,150000,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12221,'Megaphone_','Megaphone','Usable',2,10,100,true,true,true,true,true,true,true,'input .@megaphone$;\nannounce strcharinfo(0) + ": " + .@megaphone$,bc_all,0xFF0000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12225,'Sweet_Candy_Striper','Sweet Candy Cane','Usable',20,50,100,true,'pet 1245;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12226,'Examination1','Examination 1','Healing',20,50,'sc_start SC_SPEEDUP0,5400000,25;\npercentheal 100,100;\nsc_start SC_STRFOOD,5400000,10;\nsc_start SC_DEXFOOD,5400000,5;\nsc_start SC_ATKPOTION,5400000,22;\nsc_start SC_MATKFOOD,5400000,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12227,'Examination2','Examination 2','Healing',20,50,'sc_start SC_SPEEDUP0,5400000,25;\npercentheal 100,100;\nsc_start SC_INTFOOD,5400000,8;\nsc_start SC_VITFOOD,5400000,7;\nsc_start SC_LUKFOOD,5400000,7;\nsc_start SC_ATKPOTION,5400000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12228,'Examination3','Examination 3','Healing',20,50,'sc_start SC_SPEEDUP0,5400000,25;\npercentheal 100,100;\nsc_start SC_AGIFOOD,5400000,15;\nsc_start SC_ATKPOTION,5400000,52;\nsc_start SC_MATKFOOD,5400000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12229,'Examination4','Examination 4','Healing',20,50,'sc_start SC_SPEEDUP0,5400000,25;\npercentheal 100,100;\nsc_start SC_STRFOOD,5400000,3;\nsc_start SC_AGIFOOD,5400000,5;\nsc_start SC_VITFOOD,5400000,10;\nsc_start SC_MATKFOOD,5400000,52;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12230,'Examination5','Examination 5','Healing',20,50,'sc_start SC_SPEEDUP0,5400000,25;\npercentheal 100,100;\nsc_start SC_INTFOOD,5400000,3;\nsc_start SC_DEXFOOD,5400000,12;\nsc_start SC_ATKPOTION,5400000,20;\nsc_start SC_MATKFOOD,5400000,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12231,'Examination6','Examination 6','Healing',20,50,'percentheal 100,100;\nsc_start SC_SPEEDUP0,5400000,25;\nsc_start SC_STRFOOD,5400000,6;\nsc_start SC_DEXFOOD,5400000,6;\nsc_start SC_AGIFOOD,5400000,6;\nsc_start SC_INTFOOD,5400000,6;\nsc_start SC_VITFOOD,5400000,6;\nsc_start SC_LUKFOOD,5400000,6;\nsc_start SC_ATKPOTION,5400000,24;\nsc_start SC_MATKFOOD,5400000,24;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12232,'Gingerbread','Ginger Bread','Usable',20,150,'sc_start SC_ASPDPOTION1,900000,0;\nsc_start SC_SPEEDUP0,900000,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12233,'Kvass','Kvass','Healing',20,200,'percentheal 100,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12234,'Cacao99','Fierce Cacao 99%','Healing',20,100,'percentheal 25,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12235,'Strawberry_Choco','Chocolate Strawberry','Usable',20,100,100,true,'percentheal 0,5;\nskilleffect "AL_BLESSING",0;\nsc_start SC_BLESSING,240000,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12236,'Choco_Tart','Chocolate Tart','Delayconsume',20,100,100,true,'percentheal 5,0;\nitemskill "AL_ANGELUS",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12237,'Choco_Lump','Junky Chocolate','Usable',100,100,true,'percentheal 0,5;\nsc_start SC_POISON,18000,0;\nsc_start SC_BLEEDING,18000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12238,'New_Year_Rice_Cake_1','New Year Rice Cake','Usable',20,100,100,true,true,true,true,true,true,'sc_start SC_DPOISON,10000,0,1000,0;\nsc_start SC_POISON,50000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12239,'New_Year_Rice_Cake_2','New Year Rice Cake','Usable',20,100,100,true,true,true,true,true,true,'sc_start SC_DPOISON,10000,0,1000,0;\nsc_start SC_POISON,50000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (12240,'Old_Yellow_Box','Old Yellow Box','Usable',20,200,true,'getrandgroupitem(IG_YellowBox,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12241,'M_Center_Potion','Mercenary Concentration Potion','Usable',800,100,true,'mercenary_sc_start SC_ASPDPOTION0,1800000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12242,'M_Awakening_Potion','Mercenary Awakening Potion','Usable',1500,150,true,'mercenary_sc_start SC_ASPDPOTION1,1800000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12243,'M_Berserk_Potion','Mercenary Berserk Potion','Usable',3000,200,true,'mercenary_sc_start SC_ASPDPOTION2,1800000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (12244,'Old_Gift_Box','Old Gift Box','Usable',20,200,true,'getrandgroupitem(IG_OldGiftBox,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12245,'Green_Ale_US','Green Ale','Healing',5000,500,'percentheal 100,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12246,'Magic_Card_Album','Mystical Card Album','Usable',10000,50,true,true,'getrandgroupitem(IG_MagicCardAlbum,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`script`) VALUES (12247,'Halohalo','Halo-Halo','Usable',2,100,20,'sc_start SC_INCALLSTATUS,600000,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (12248,'Masquerade_Ball_Box','Fancy Ball Box','Usable',20,10,true,'getrandgroupitem(IG_Masquerade,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12249,'Payroll_Of_Kafra_','Payment Statement for Kafra Employee','Usable',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12250,'Str_Dish10_M','Steamed Tongue','Usable',10,'sc_start SC_STRFOOD,3600000,10;\npercentheal 20,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12251,'Agi_Dish10_M','Steamed Desert Scorpions','Usable',10,'sc_start SC_AGIFOOD,3600000,10;\npercentheal 15,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12252,'Int_Dish10_M','Dragon Breath Cocktail','Usable',10,'sc_start SC_INTFOOD,3600000,10;\npercentheal 10,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12253,'Dex_Dish10_M','Hwergelmir\'s Tonic','Usable',10,'sc_start SC_DEXFOOD,3600000,10;\npercentheal 10,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12254,'Luk_Dish10_M','Cooked Nine Tail','Usable',10,'sc_start SC_LUKFOOD,3600000,10;\npercentheal 14,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12255,'Vit_Dish10_M','Immortal Stew','Usable',10,'sc_start SC_VITFOOD,3600000,10;\npercentheal 25,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12256,'PRO_Gift_Box','PRO Gift Box','Usable',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`script`) VALUES (12257,'Cold_Medicine','Cold Medicine','Healing',20,100,50,'percentheal 25,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12258,'Bombring_Box','Bomb Poring Box','Usable',10,100,true,true,true,true,true,true,true,'if (strcharinfo(3) == "job3_rang02") {\n monster "this",-1,-1,"--ja--",1904,1,"";\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12259,'Miracle_Medicine','Miracle Tonic','Usable',100,true,true,true,true,true,true,true,true,'getexp2(3000000,1500000);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (12260,'Cool_Summer_Outfit','Cool Summer Outfit','Usable',100,true,'sc_start SC_SUMMER,600000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12261,'Secret_Medicine','Leap of Fantasy','Usable',100,true,true,true,true,true,true,true,true,'getexp2(2000000,1000000);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12262,'Inspector_Certificate_','Authoritative Badge','Usable',10,100,true,true,true,true,true,true,true,true,'sc_start SC_SPEEDUP0,540000,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12263,'Comp_Battle_Manual','Field Manual','Usable',2,10,100,true,true,true,true,true,true,true,true,'sc_start SC_EXPBOOST,1800000,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12264,'Comp_Bubble_Gum','Bubble Gum','Usable',2,10,100,true,true,true,true,true,true,true,'sc_start SC_ITEMBOOST,1800000,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12265,'Comp_Insurance','Life Insurrance','Usable',2,10,100,true,true,true,true,true,true,true,'sc_start SC_LIFEINSURANCE,1800000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12266,'Sesame_Pastry_','Sesame Pastry','Usable',2,70,100,true,true,true,true,true,true,true,true,'sc_start SC_HITFOOD,180000,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12267,'Honey_Pastry_','Honey Pastry','Usable',2,70,100,true,true,true,true,true,true,true,true,'sc_start SC_FLEEFOOD,180000,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12268,'Rainbow_Cake_','Rainbow Cake','Usable',2,70,100,true,true,true,true,true,true,true,true,'sc_start SC_ATKPOTION,60000,10;\nsc_start SC_MATKFOOD,60000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12269,'Tasty_Colonel','Tasty Pink Ration','Usable',2,70,100,true,true,true,true,true,true,'sc_start SC_ATKPOTION,600000,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12270,'Tasty_Major','Tasty White Ration','Usable',2,70,100,true,true,true,true,true,true,'sc_start SC_MATKPOTION,600000,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12271,'Mre_A','Military Ration A','Healing',2,70,100,true,true,true,true,true,true,'percentheal 5,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12272,'Mre_B','Military Ration B','Usable',2,70,100,true,true,true,true,true,true,'sc_start SC_HITFOOD,600000,33;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12273,'Mre_C','Military Ration C','Usable',2,70,100,true,true,true,true,true,true,'sc_start SC_FLEEFOOD,600000,33;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12274,'Gold_Pill_1','Daehwandan','Healing',10,100,true,true,true,true,true,true,true,true,'sc_start2 SC_INCREASE_MAXHP,3600000,5,10;\npercentheal 10,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12275,'Gold_Pill_2','Taecheongdan','Healing',10,100,true,true,true,true,true,true,true,true,'sc_start2 SC_INCREASE_MAXSP,3600000,5,10;\npercentheal 0,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12276,'Mimic_Scroll','Mimic Scroll','Usable',2,10,100,true,true,true,true,true,true,true,'mercenary_create 2058,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12277,'Disguise_Scroll','Disguise Scroll','Usable',2,10,100,true,true,true,true,true,true,true,'mercenary_create 2059,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12278,'Alice_Scroll','Alice Scroll','Usable',2,10,100,true,true,true,true,true,true,true,'mercenary_create 2060,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12279,'Undead_Element_Scroll','Undead Elemental Scroll','Usable',10,'sc_start4 SC_ARMOR_RESIST,300000,20,20,20,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12280,'Holy_Element_Scroll','Holy Elemental Scroll','Usable',10,'specialeffect2 EF_BENEDICTIO;\nsc_start SC_BENEDICTIO,300000,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (12281,'Tresure_Box_WoE','Event Treasure Box','Usable',20,150,true,'getgroupitem(IG_Tresure_Box_WoE_);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12282,'Internet_Cafe1','Internet Cafe1','Usable',10,'sc_start SC_INCALLSTATUS,5400000,3;\nsc_start SC_ATKPOTION,5400000,15;\nsc_start SC_MATKPOTION,5400000,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12283,'Internet_Cafe2','Internet Cafe2','Usable',10,'sc_start SC_INCSTR,5400000,8;\nsc_start SC_INCDEX,5400000,4;\nsc_start SC_INCAGI,5400000,6;\nsc_start SC_ATKPOTION,5400000,32;\nsc_start SC_INCFLEE,5400000,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12284,'Internet_Cafe3','Internet Cafe3','Usable',10,'sc_start SC_INCINT,5400000,8;\nsc_start SC_INCVIT,5400000,4;\nsc_start SC_INCDEX,5400000,6;\nsc_start SC_MATKPOTION,5400000,40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12285,'Internet_Cafe4','Internet Cafe4','Usable',10,'sc_start SC_INCDEX,5400000,8;\nsc_start SC_INCLUK,5400000,4;\nsc_start SC_INCAGI,5400000,6;\nsc_start SC_ATKPOTION,5400000,24;\nsc_start SC_MATKPOTION,5400000,24;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`script`) VALUES (12286,'Masquerade_Ball_Box2','Masquerade Ball Box2','Usable',10,true,'getrandgroupitem(IG_Masquerade_2,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`,`unequip_script`) VALUES (12287,'Love_Angel','Love Angel Magic Powder','Usable',100,true,true,true,true,true,true,true,true,'setfont 1;','setfont 0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`,`unequip_script`) VALUES (12288,'Squirrel','Squirrel Magic Powder','Usable',100,true,true,true,true,true,true,true,true,'setfont 2;','setfont 0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`,`unequip_script`) VALUES (12289,'Gogo','Gogo Magic Powder','Usable',100,true,true,true,true,true,true,true,true,'setfont 3;','setfont 0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12290,'Mysterious_Can','Mysterious Can Magic Powder','Usable',10,100,true,100,true,'percentheal 5,0;\nskilleffect "AL_BLESSING",0;\nsc_start SC_BLESSING,120000,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12291,'Mysterious_PET_Bottle','Mysterious PET Bottle','Usable',10,100,true,100,true,'percentheal 5,0;\nskilleffect "AL_INCAGI",0;\nsc_start SC_INCREASEAGI,120000,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12292,'Unripe_Fruit','Unripe Yggdrasilberry','Healing',500,200,true,'percentheal 20,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12293,'Dried_Yggdrasilberry','Dried Yggdrasilberry','Healing',500,200,true,'percentheal 0,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12294,'PC_Bang_Coin_Box1','PC-Room Coin Box','Usable',10,100,true,true,true,true,true,true,true,true,'getitem 2740,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12295,'PC_Bang_Coin_Box2','PC-Room Coin Box','Usable',10,100,true,true,true,true,true,true,true,true,'getitem 2739,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12296,'PC_Bang_Coin_Box3','PC-Room Coin Box','Usable',10,100,true,true,true,true,true,true,true,true,'getitem 2738,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12297,'PC_Bang_Coin_Box4','PC-Room Coin Box','Usable',10,100,true,true,true,true,true,true,true,true,'getitem 2738,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12298,'SP_Potion','SP Consumption Reduction Potion','Usable',10,100,true,true,true,true,true,true,true,true,'sc_start SC_SPCOST_RATE,3600000,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12299,'Mega_Resist_Potion','Mega Resist Potion','Usable',10,100,true,true,true,true,true,true,true,true,'sc_start SC_COMMONSC_RESIST,3600000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12300,'Wild_Rose_Scroll','Wild Rose Contract','Usable',10,100,true,true,true,true,true,true,true,'mercenary_create 1965,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12301,'Doppelganger_Scroll','Doppelganger Contract','Usable',10,100,true,true,true,true,true,true,true,'mercenary_create 1966,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12302,'Ygnizem_Scroll','Egnigem Cenia Contract','Usable',10,100,true,true,true,true,true,true,true,'mercenary_create 1967,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12303,'Water_Of_Blessing','Blessing Of Water','Usable',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`,`unequip_script`) VALUES (12304,'Picture_Diary','Diary Magic Powder','Usable',100,true,true,true,true,true,true,true,true,'setfont 4;','setfont 0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`,`unequip_script`) VALUES (12305,'Mini_Heart','Mini Heart Magic Powder','Usable',100,true,true,true,true,true,true,true,true,'setfont 5;','setfont 0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`,`unequip_script`) VALUES (12306,'Newcomer','Freshman Magic Powder','Usable',100,true,true,true,true,true,true,true,true,'setfont 6;','setfont 0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`,`unequip_script`) VALUES (12307,'Kid','Kid Magic Powder','Usable',100,true,true,true,true,true,true,true,true,'setfont 7;','setfont 0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`,`unequip_script`) VALUES (12308,'Magic_Castle','Magic Magic Powder','Usable',100,true,true,true,true,true,true,true,true,'setfont 8;','setfont 0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`,`unequip_script`) VALUES (12309,'Bulging_Head','JJangu Magic Powder','Usable',100,true,true,true,true,true,true,true,true,'setfont 9;','setfont 0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12310,'Spray_Of_Flowers','Spray Of Flowers','Usable',50,100,true,100,true,true,true,true,true,true,'sc_start SC_FLEEFOOD,300000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12311,'Large_Spray_Of_Flowers','Huge Spray Of Flowers','Delayconsume',100,100,true,100,true,true,true,true,true,true,'itemskill "ALL_PARTYFLEE",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (12312,'Thick_Manual50','Thick Battle Manual','Usable','sc_start SC_EXPBOOST,3600000,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12313,'Protection_Of_Angel','Guardian Angel','Usable',100,true,100,true,true,true,true,true,true,true,'/* itemskill "ALL_ANGEL_PROTECT",1; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12314,'Noive_Box','Adventurer Returns Support Box','Usable',10,100,true,true,true,true,true,true,true,true,'getgroupitem(IG_Noive_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12315,'Goddess_Bless','Goddess Of Blessing','Usable',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12316,'Angel_Bless','Angel Of Blessing','Usable',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12317,'Powder_Snow','Snow Powder','Usable',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12318,'Little_Heart','Small Hearts','Usable',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12319,'Strawberry_Cake','Rune Strawberry Cake','Usable',300,100,true,true,true,true,true,true,'sc_start SC_ATKPOTION,600000,5;\nsc_start SC_MATKPOTION,600000,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12320,'Pineapple_Juice','Schwarzwald Pine Jubilee','Usable',300,100,true,true,true,true,true,true,'sc_start SC_HITFOOD,600000,10;\nsc_start SC_FLEEFOOD,600000,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12321,'Spicy_Sandwich','Arunafeltz Desert Sandwich','Usable',300,100,true,true,true,true,true,true,'sc_start SC_INCCRI,600000,7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12322,'Chocolate_Pie','Chocolate Pie','Healing',50,100,true,true,true,true,true,true,true,'percentheal 5,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12323,'N_Fly_Wing','Novice Fly Wing','Delayconsume',100,true,100,true,true,true,true,true,true,true,'itemskill "AL_TELEPORT",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12324,'N_Butterfly_Wing','Novice Butterfly Wing','Delayconsume',100,true,100,true,true,true,true,true,true,true,'itemskill "AL_TELEPORT",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12325,'N_Magnifier','Novice Magnifier','Delayconsume',100,true,100,true,true,true,true,true,true,true,'itemskill "MC_IDENTIFY",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12326,'J_Firecracker','Large Firecracker','Usable',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12327,'Charm_Of_Luck','Charm Of Luck','Usable',1000,50,'sc_start SC_INCLUK,3600000,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12328,'Charm_Of_Happiness','Charm Of Happiness','Usable',1800,100,'sc_start SC_INCLUK,3600000,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (12329,'Recall_MaleGM','Summon Male GameMaster Scroll','Usable',10,true,'mercenary_create 2000,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (12330,'Recall_FemaleGM','Summon Female GameMaster Scroll','Usable',10,true,'mercenary_create 2001,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12331,'Ginseng','Ginseng','Healing',10,100,true,true,true,true,true,true,true,true,'percentheal 6,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12332,'Fruit_Juice','Fruit Juice','Healing',10,100,true,true,true,true,true,true,'percentheal 0,6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`stack_amount`,`stack_inventory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12333,'Ansila','Ancilla','Usable',10,3,true,100,true,true,true,true,true,true,true,true,'percentheal 0,15;\nsc_start SC_ANCILLA,60000,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`script`) VALUES (12334,'Cherish_Box','Treasure Edition Helm Box','Usable',10,true,'getrandgroupitem(IG_Cherish_Box,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12335,'Yummy_Skewered_Dish','Grilled Delicious Skewer','Healing',1000,350,'percentheal 60,60;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12336,'Baked_Mushroom','Grilled Mushroom','Healing',500,300,'percentheal 30,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12337,'Grilled_Sausage','Grilled Sausages','Healing',300,200,'percentheal 20,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12338,'Grilled_Corn','Grilled Corn','Usable',100,100,'sc_start SC_INCSTR,180000,2;\nsc_start SC_INCINT,180000,2;\nsc_start SC_INCAGI,180000,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`script`) VALUES (12339,'Cherish_Box_Ori','Treasure Edition Box','Usable',10,true,'getrandgroupitem(IG_Cherish_Box_Ori,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12340,'Mysterious_Rice_Powder','Chewy Rice Powder','Usable',10,100,true,100,true,true,true,true,true,true,true,'pet 1815;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12341,'Special_Alloy_Trap_Box','Special Alloy Trap Box','Usable',30000,100,true,'getitem 7940,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (12342,'Manuk\'s_Opportunity','Manuk\'s Opportunity','Usable',50,true,'specialeffect2 EF_POTION_BERSERK;\nsc_start SC_MANU_ATK,600000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (12343,'Manuk\'s_Courage','Manuk\'s Courage','Usable',50,true,'specialeffect2 EF_GUARD;\nsc_start SC_MANU_DEF,600000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (12344,'Pinguicula\'s_fruit_Jam','Pinguicula\'s Fruit Jam','Usable',50,true,'specialeffect2 EF_POTION_BERSERK;\nsc_start SC_SPL_ATK,600000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (12345,'Luciola\'s_Honey_Jam','Luciola\'s Honey Jam','Usable',50,true,'specialeffect2 EF_GUARD;\nsc_start SC_SPL_DEF,600000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`,`script`) VALUES (12346,'Unripe_Acorn','Unripe Acorn','Usable',true,'heal -100,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12347,'Acorn_Jelly','Acorn Jelly','Delayconsume',true,100,true,'itemskill "ALL_REVERSEORCISH",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (12348,'Manuk\'s_Faith','Manuk\'s Faith','Usable',50,true,'specialeffect2 EF_POTION_BERSERK;\nsc_start SC_MANU_MATK,600000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (12349,'Cornus\'_Tears','Cornus\' Tears','Usable',50,true,'specialeffect2 EF_POTION_BERSERK;\nsc_start SC_SPL_MATK,600000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12350,'Angeling_Potion','Angeling Potion','Delayconsume',20,100,true,100,true,'skilleffect "AL_BLESSING",0;\nsc_start SC_BLESSING,120000,5;\nitemskill "AL_ANGELUS",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12351,'Shout_Megaphone','Scream Megaphone','Delayconsume',20,50,true,'itemskill "MC_LOUD",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12352,'Dun_Tele_Scroll3','Dungeon Teleport Scroll 3','Usable',10,'callfunc "F_CashDungeon",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12353,'Tiny_Waterbottle','Small Bottle','Usable',800,10,true,'sc_start SC_WATERWEAPON,90000,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12354,'Buche_De_Noel','Buche De Noel','Usable',2,50,true,'specialeffect2 EF_ANGELUS;\nbonus_script "{ bonus bHPrecovRate,3; bonus bSPrecovRate,3; bonus bHit,3; bonus bCritical,7; }",600,0,0,EFST_BUCHEDENOEL;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12355,'Xmas_Gift','Xmas Gift','Usable',2,100,true,true,'getrandgroupitem(IG_Xmas_Gift,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12356,'Louise_Costume_Box','Louise Costume Box','Usable',2,100,true,true,'getrandgroupitem(IG_Louise_Costume_Box,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12357,'Shiny_Wing_Gown','Shiny Wing Gown','Usable',20,50,'pet 1630;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12358,'Fan_Of_Wind','Fan Of Wind','Usable',20,50,true,100,true,'pet 1513;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12359,'Very_Soft_Plant','Very Soft Plant','Usable',20,50,true,100,true,'pet 1586;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12360,'Very_Red_Juice','Very Red Juice','Usable',20,50,true,100,true,'pet 1505;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12361,'Delicious_Shaved_Ice','Delicious Shaved Ice','Usable',100,true,100,true,true,true,true,true,true,true,'pet 1143;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12362,'Kuloren','Kuloren','Usable',20,50,true,100,true,'pet 1401;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12363,'Fit_Pipe','Fit Pipe','Usable',100,true,100,true,true,true,true,true,true,true,'pet 1179;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12364,'Staff_Of_Leader','Staff Of Leader','Usable',20,50,true,100,true,'pet 1299;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12365,'Charming_Lotus','Charming Lotus','Usable',20,50,true,100,true,'pet 1416;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12366,'Gril_Doll','Girl\'s Doll','Usable',20,50,true,100,true,'pet 1404;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12367,'Luxury_Whisky_Bottle','Luxury Whisky Bottle','Usable',20,50,true,100,true,'pet 1504;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12368,'Splendid_Mirror','Splendid Mirror','Usable',20,50,true,100,true,'pet 1148;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12369,'Oilpalm_Coconut','Oilpalm Coconut','Usable',20,50,true,100,true,'pet 1495;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12370,'Gril\'s_Naivety','Girl\'s Naivety','Usable',100,true,100,true,true,true,true,true,true,true,'pet 1374;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12371,'Magical_Lithography','Magical Lithography','Usable',20,50,true,100,true,'pet 1040;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12372,'Hell_Contract','Hell Contract','Usable',20,50,true,100,true,'pet 1379;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12373,'Boy\'s_Naivety','Boy\'s Pure Heart','Usable',20,10,true,100,true,'pet 1370;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12374,'Flaming_Ice','Ice Fireworks','Usable',20,50,true,100,true,'pet 1837;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12375,'Acaraje','Akaraje','Usable',80,'specialeffect2 EF_STEAL;\nbonus_script "{ bonus bHit,5; bonus bAspdRate,10; }",1200,0,0,EFST_ACARAJE;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12376,'Mysterious_Can2','Mysterious Can2','Delayconsume',10,100,true,100,true,'percentheal 3,0;\nitemskill "PR_GLORIA",2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12377,'Mysterious_PET_Bottle2','Mysterious PET Bottle2','Delayconsume',10,100,true,100,true,'percentheal 0,3;\nitemskill "PR_MAGNIFICAT",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12378,'2009_Rice_Cake_Soup','Rice Cake Soup','Usable',10,100,'percentheal 50,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12379,'Pope\'s_Cookie','Pope Cookie','Usable',10,10,true,'specialeffect2 EF_STEAL;\nbonus_script "{ bonus2 bAddClass,Class_All,3; bonus2 bMagicAddClass,Class_All,3; bonus bMatkRate,3; bonus2 bSubEle,Ele_Neutral,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Wind,3; bonus2 bSubEle,Ele_Earth,3; bonus2 bSubEle,Ele_Dark,3; bonus2 bSubEle,Ele_Holy,3; bonus2 bSubEle,Ele_Ghost,3; }",1200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12380,'Desert_Wolf_Babe_Scroll','Job Change Flute','Usable',10,10,'mercenary_create 2034,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12381,'ValkyrieA_Scroll','Ancient Languages Scroll','Usable',10,10,'if (strcharinfo(3) == "job3_arch02") {\n mercenary_create 2037,1800000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12382,'ValkyrieB_Scroll','Ancient Languages Scroll','Usable',10,10,'if (strcharinfo(3) == "job3_arch02") {\n mercenary_create 2038,1800000;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12383,'Vulcan_Bullet_Magazine','Vulcan Bullet Magazine','Usable',11000,500,true,'getitem 6145,1000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12384,'Rainbow_Ruby_Water','Rainbow Ruby','Delayconsume',50,100,true,true,true,true,true,true,true,'if (strcharinfo(3) == "job3_war02") {\n itemskill "WL_FROSTMISTY",5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12385,'Rainbow_Ruby_Fire','Rainbow Ruby','Delayconsume',50,100,true,true,true,true,true,true,true,'if (strcharinfo(3) == "job3_war02") {\n itemskill "WL_CRIMSONROCK",5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12386,'Rainbow_Ruby_Wind','Rainbow Ruby','Delayconsume',50,100,true,true,true,true,true,true,true,'if (strcharinfo(3) == "job3_war02") {\n itemskill "WL_CHAINLIGHTNING",5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12387,'Rainbow_Ruby_Earth','Rainbow Ruby','Delayconsume',50,100,true,true,true,true,true,true,true,'if (strcharinfo(3) == "job3_war02") {\n itemskill "WL_EARTHSTRAIN",5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12388,'Runstone_Crush','Rhydo Runestone For Apprentice','Delayconsume',10,100,true,100,true,true,true,true,true,true,true,true,'if (strcharinfo(3) == "job3_rune02") {\n itemskill "RK_CRUSHSTRIKE",1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12389,'Runstone_Storm','Pertz Runestone For Apprentice','Delayconsume',10,100,true,100,true,true,true,true,true,true,true,true,'if (strcharinfo(3) == "job3_rune02") {\n itemskill "RK_STORMBLAST",1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12390,'Runstone_Millennium','Verkana Runestone For Apprentice','Delayconsume',10,100,true,100,true,true,true,true,true,true,true,true,'if (strcharinfo(3) == "job3_rune02") {\n itemskill "RK_MILLENNIUMSHIELD",1;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12391,'Lucky_Egg_C','Lucky Egg C','Usable',10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Lucky_Egg_C);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`flag_buyingstore`,`script`) VALUES (12392,'RepairA','Repair A','Usable',275,1,true,true,true,true,true,'if (checkmadogear()) {\n itemheal rand(200,300),0;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`flag_buyingstore`,`script`) VALUES (12393,'RepairB','Repair B','Usable',625,1,true,true,true,true,true,'if (checkmadogear()) {\n itemheal rand(300,400),0;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`flag_buyingstore`,`script`) VALUES (12394,'RepairC','Repair C','Usable',1375,1,true,true,true,true,true,'if (checkmadogear()) {\n itemheal rand(400,500),0;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12395,'Tantanmen','Tantan Noodle','Usable',20,50,true,'pet 1519;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12396,'Fools_Day_Box','Gift Box?','Delayconsume',20,10,100,true,'.@rnd = rand(1,9);\nif (.@rnd == 1) itemskill "AL_TELEPORT",1;\nelse if (.@rnd == 2) itemskill "AL_TELEPORT",3;\nelse if (.@rnd == 3) percentheal 50,0;\nelse if (.@rnd == 4) percentheal 0,50;\nelse if (.@rnd == 5) getitem 512,1;\nelse if (.@rnd == 6) itemskill "ALL_REVERSEORCISH",1;\nelse if (.@rnd == 7) specialeffect2 EF_MAPPILLAR2;\nelse if (.@rnd == 8) specialeffect2 EF_ANGEL2;\nelse specialeffect2 EF_COIN;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12397,'Fools_Day_Box2','Gift Box?','Delayconsume',20,10,100,true,'.@rnd = rand(1,9);\nif (.@rnd == 1) itemskill "TF_DETOXIFY",1;\nelse if (.@rnd == 2) itemskill "TF_PICKSTONE",1;\nelse if (.@rnd == 3) itemskill "BA_FROSTJOKER",1;\nelse if (.@rnd == 4) itemskill "DC_SCREAM",1;\nelse if (.@rnd == 5) getitem 909,1;\nelse if (.@rnd == 6) itemskill "AL_RUWACH",1;\nelse if (.@rnd == 7) specialeffect2 EF_BEGINASURA;\nelse if (.@rnd == 8) specialeffect2 EF_MVP;\nelse specialeffect2 EF_CURSEATTACK;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12398,'PCBang_Gift_Box','PCRoom Gift Box','Usable',20,10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12399,'Castle_Treasure_Box','Castle Treasure Box','Usable',20,1000,'Zeny += rand(50000,100000);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12400,'Water_Of_Blessing_','Water Of Blessing','Usable',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (12401,'Rune_Kn_Test_Int','Rune Kn Test Int','Usable','sc_start SC_INCINT,300000,40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12402,'29Fruit','29Fruit','Usable',100,true,true,true,true,true,true,true,'percentheal 5,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12403,'Lucky_Egg_C2','Lucky Egg C2','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Lucky_Egg_C2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12404,'Acti_Potion','Acti Potion','Usable',20,10,100,true,true,true,true,true,true,true,'specialeffect2 EF_STEAL;\nbonus_script "{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; bonus2 bSubEle,Ele_All,3; }",120,0,0,EFST_POPECOOKIE;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12405,'Underripe_Yggseed','Underripe Yggseed','Usable',20,50,100,true,true,true,true,true,true,true,'percentheal 30,30;\nskilleffect "AL_BLESSING",0;\nsc_start SC_BLESSING,140000,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12406,'Psychic_ArmorS','Psychic ArmorS','Usable',20,10,100,true,true,true,true,true,true,true,'specialeffect2 EF_ENERGYCOAT;\nsc_start4 SC_ELEMENTALCHANGE,10000,1,Ele_Ghost,1,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12407,'PCBang_Coupon_Box','PC Cafe Coupon Box','Usable',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (12408,'Leaf_Cat_Ball','Hydra Ball','Usable','pet 2081;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (12409,'Pork_Belly_H','1st Class Pork Belly','Usable'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (12410,'Spareribs_H','Thick Pork Belly','Usable'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12411,'HE_Battle_Manual','HE Battle Manual','Usable',2,10,'sc_start SC_EXPBOOST,900000,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12412,'HE_Bubble_Gum','HE Bubble Gum','Usable',2,10,'sc_start SC_ITEMBOOST,900000,300;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12413,'PCBang_Coupon_Box2','PC Cafe Coupon Box','Usable',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12414,'Guarana_Candy','Guarana Candy','Usable',20,10,true,'sc_start SC_ASPDPOTION0,1800000,0;\nsc_start SC_INCREASEAGI,140000,5;\nskilleffect "AL_INCAGI",0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12415,'Siege_Teleport_Scroll2','Siege Teleport Scroll Silver','Usable',10,100,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12416,'Lucky_Egg_C3','Lucky Egg C3','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Lucky_Egg_C3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12417,'Boost500','Boost500','Usable',100,50,'sc_start SC_BOOST500,500000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12418,'Full_SwingK','Full SwingK','Usable',100,50,true,'sc_start SC_FULL_SWING_K,500000,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12419,'Mana_Plus','Mana Plus','Usable',100,50,true,'sc_start SC_MANA_PLUS,500000,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12420,'Stamina_Up_M','Stamina Up M','Usable',100,50,'sc_start SC_MUSTLE_M,500000,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12421,'Digestive_F','Falmons F','Usable',10,10,'sc_start SC_LIFE_FORCE_F,500000,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12422,'HP_Increase_PotionS','HP Increase Potion (Small)','Usable',100,20,true,'sc_start2 SC_PROMOTE_HEALTH_RESERCH,500000,1,1;\npercentheal 1,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12423,'HP_Increase_PotionM','HP Increase Potion (Medium)','Usable',100,40,true,'sc_start2 SC_PROMOTE_HEALTH_RESERCH,500000,1,2;\npercentheal 2,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12424,'HP_Increase_PotionL','HP Increase Potion (Large)','Usable',100,80,true,'sc_start2 SC_PROMOTE_HEALTH_RESERCH,500000,1,3;\npercentheal 5,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12425,'SP_Increase_PotionS','SP Increase Potion (Small)','Usable',100,20,true,'sc_start2 SC_ENERGY_DRINK_RESERCH,500000,1,1;\npercentheal 0,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12426,'SP_Increase_PotionM','SP Increase Potion (Medium)','Usable',100,40,true,'sc_start2 SC_ENERGY_DRINK_RESERCH,500000,1,2;\npercentheal 0,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12427,'SP_Increase_PotionL','SP Increase Potion (Large)','Usable',100,80,true,'sc_start2 SC_ENERGY_DRINK_RESERCH,500000,1,3;\npercentheal 0,8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12428,'Enrich_White_PotionZ','Concentrated White Potion Z','Healing',10,70,true,'sc_start SC_EXTRACT_WHITE_POTION_Z,500000,20;\nheal 1000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (12429,'Savage_BBQ','Savage Full Roast','Usable',50,true,'sc_start SC_SAVAGE_STEAK,300000,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (12430,'Wug_Blood_Cocktail','Cocktail Warg Blood','Usable',50,true,'sc_start SC_COCKTAIL_WARG_BLOOD,300000,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (12431,'Minor_Brisket','Minor Stew','Usable',50,true,'sc_start SC_MINOR_BBQ,300000,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (12432,'Siroma_Icetea','Siroma Iced Tea','Usable',50,true,'sc_start SC_SIROMA_ICE_TEA,300000,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (12433,'Drocera_Herb_Stew','Drosera Herb Salad','Usable',50,true,'sc_start SC_DROCERA_HERB_STEAMED,300000,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (12434,'Petti_Tail_Noodle','Petite Tail Noodles','Usable',50,true,'sc_start SC_PUTTI_TAILS_NOODLES,300000,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12435,'Black_Thing','Black Mass','Usable',50,'sc_start SC_STOMACHACHE,60000,rand(5,10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12436,'Vitata500','Vitata 500','Healing',10,50,true,'sc_start2 SC_VITATA_500,500000,20,5;\nitemheal 0,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12437,'Enrich_Celermine_Juice','Concentrated Ceromain Soup','Usable',10,50,true,'sc_start SC_EXTRACT_SALAMINE_JUICE,500000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12438,'F_Giant_Fly_Wing','F Giant Fly Wing','DelayConsume',2,10,'callfunc "F_CashPartyCall";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12439,'F_Battle_Manual','F Old Battle Manual','Usable',2,10,'sc_start SC_EXPBOOST,1800000,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12440,'F_Insurance','F Insurance','Usable',2,10,'sc_start SC_LIFEINSURANCE,1800000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12441,'F_Bubble_Gum','F Old Bubble Gum','Usable',2,10,'sc_start SC_ITEMBOOST,1800000,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12442,'F_Kafra_Card','F Kafra Card','Usable',2,10,'callfunc "F_CashStore";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (12443,'F_Neuralizer','F Neuralizer','Usable',2,'callfunc "F_CashReset";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12444,'F_Dun_Tele_Scroll1','WoE Telport Scroll','Usable',10,'callfunc "F_CashSiegeTele";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12445,'F_Str_Dish10_','F Str Dish10','Usable',2,10,'sc_start SC_STRFOOD,1800000,10;\npercentheal 20,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12446,'F_Agi_Dish10_','F Agi Dish10','Usable',2,10,'sc_start SC_AGIFOOD,1800000,10;\npercentheal 15,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12447,'F_Int_Dish10_','F Int Dish10','Usable',2,10,'sc_start SC_INTFOOD,1800000,10;\npercentheal 10,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12448,'F_Dex_Dish10_','F Dex Dish10','Usable',2,10,'sc_start SC_DEXFOOD,1800000,10;\npercentheal 10,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12449,'F_Luk_Dish10_','F Luk Dish10','Usable',2,10,'sc_start SC_LUKFOOD,1800000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12450,'F_Vit_Dish10_','F Vit Dish10','Usable',2,10,'sc_start SC_VITFOOD,1800000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12451,'F_WOB_Rune','F WOB Rune','Usable',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12452,'F_WOB_Schwaltz','F WOB Schwarz','Usable',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12453,'F_WOB_Rachel','F WOB Rachel','Usable',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12454,'F_WOB_Local','F WOB Local','Usable',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12456,'F_Greed_Scroll','F Greed Scroll','Delayconsume',10,'itemskill "BS_GREED",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12457,'F_Glass_Of_Illusion','F Glass Of Illusion','Usable',10,'specialeffect2 EF_STEAL;\nsc_start SC_INCFLEE2,60000,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12458,'F_Abrasive','F Abrasive','Usable',10,'specialeffect2 EF_MAGICALATTHIT;\nsc_start SC_INCCRI,300000,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12459,'F_Med_Life_Potion','F Med Life Potion','Usable',10,'specialeffect2 EF_HEAL3;\nsc_start2 SC_L_LIFEPOTION,600000,-7,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12460,'F_Small_Life_Potion','F Small Life Potion','Usable',10,'specialeffect2 EF_HEAL3;\nsc_start2 SC_S_LIFEPOTION,600000,-5,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12461,'F_Regeneration_Potion','F Regeneration Potion','Usable',10,'specialeffect2 EF_LIGHTSPHERE;\nsc_start SC_INCHEALRATE,1800000,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12462,'F_B_Mdef_Potion','F B Mdef Potion','Usable',10,'specialeffect EF_SPELLBREAKER;\nbonus_script "{ bonus3 bSubEle,Ele_All,3,BF_MAGIC; }",180,0,0,EFST_PROTECT_MDEF;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12463,'F_S_Mdef_Potion','F S Mdef Potion','Usable',10,'specialeffect EF_SPELLBREAKER;\nbonus_script "{ bonus3 bSubEle,Ele_All,3,BF_MAGIC; }",60,0,0,EFST_PROTECT_MDEF;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12464,'F_B_Def_Potion','F B Def Potion','Usable',10,'specialeffect EF_GUARD;\nbonus_script "{ bonus3 bSubEle,Ele_All,3,BF_SHORT; }",180,0,0,EFST_PROTECT_DEF;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12465,'F_S_Def_Potion','F S Def Potion','Usable',10,'specialeffect EF_GUARD;\nbonus_script "{ bonus3 bSubEle,Ele_All,3,BF_SHORT; }",60,0,0,EFST_PROTECT_DEF;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12466,'F_Blessing_10_Scroll','F Blessing 10 Scroll','Delayconsume',2,10,'itemskill "AL_BLESSING",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12467,'F_Inc_Agi_10_Scroll','F Inc Agi 10 Scroll','Delayconsume',2,10,'itemskill "AL_INCAGI",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12468,'F_Aspersio_5_Scroll','F Aspersio 5 Scroll','Delayconsume',2,10,'itemskill "PR_ASPERSIO",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12470,'F_Wind_Walk_10_Scroll','F Wind Walk 10 Scroll','Delayconsume',2,10,'itemskill "SN_WINDWALK",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12471,'F_Adrenaline_Scroll','F Adrenaline Scroll','Delayconsume',2,10,'itemskill "BS_ADRENALINE",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12472,'F_Convex_Mirror','F Convex Mirror','Usable',2,10,'sc_start SC_BOSSMAPINFO,600000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12473,'RWC_Parti_Box','RWC Parti Box','Usable',20,10,true,100,true,100,true,true,true,true,true,true,'getgroupitem(IG_RWC_Parti_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12474,'RWC_Final_Comp_Box','RWC Final Comp Box','Usable',20,10,true,100,true,100,true,true,true,true,true,true,'getgroupitem(IG_RWC_Final_Comp_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12475,'Cure_Free','Cure Free','Usable',20,10,true,'sc_end SC_SILENCE;\nsc_end SC_BLEEDING;\nsc_end SC_POISON;\nsc_end SC_CURSE;\nsc_end SC_ORCISH;\nsc_end SC_CHANGEUNDEAD;\nitemheal 500,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12476,'PCBang_Coupon_Box3','PCBang Coupon Box3','Usable',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_container`,`script`) VALUES (12477,'Gift_Bundle','Gift Bundle','Usable',true,'/*getgroupitem(IG_Gift_Bundle);*/\ngetitem 547,30;\ngetitem 608,2;\ngetitem 6302,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12478,'Chance_Box','Chance Box','Usable',20,10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12479,'Caracas_Ring_Box','Caracas Ring Box','Usable',true,100,true,true,true,true,true,true,true,true,'/*getgroupitem(IG_Caracas_Ring_Box);*/\nrentitem 2841,270000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12480,'Attend_3Day_Box','Attend 3Day Box','Usable',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12481,'Attend_7Day_Box','Attend 7Day Box','Usable',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12482,'Attend_10Day_Box','Attend 10Day Box','Usable',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12483,'Attend_15Day_Box','Attend 15Day Box','Usable',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12484,'Attend_20Day_Box','Attend 20Day Box','Usable',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12485,'Attend_25Day_Box','Attend 25Day Box','Usable',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12486,'GoldPC_First_Box','GoldPC First Box','Usable',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12487,'PC_4Leaf_Clover_Box','PC 4Leaf Clover Box','Usable',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12488,'Ticket_Gift_Box','Ticket Gift Box','Usable',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12489,'Ticket_Gift_Box2','Ticket Gift Box2','Usable',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_buyingstore`,`script`) VALUES (12490,'Vivid_Notation','Christmas Music Box','Usable',20,true,'playbgm rand(53,58)+".mp3";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (12491,'Curious_Snowball','Curious Snowball','Usable',20,'callfunc "F_Snowball";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12492,'Crumpled_Paper','Crumpled Paper','Usable',2,10,true,100,true,true,true,true,true,true,true,'getrandgroupitem(IG_Crumpled_Paper,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12493,'Lucky_Egg_C4','Lucky Egg C4','Usable',10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Lucky_Egg_C4);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12494,'E_Giant_Fly_Wing','E Giant Fly Wing','DelayConsume',2,10,'callfunc "F_CashPartyCall";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12495,'E_Battle_Manual','E Battle Manual','Usable',2,10,'sc_start SC_EXPBOOST,1800000,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12496,'E_Insurance','E Insurance','Usable',2,10,'sc_start SC_LIFEINSURANCE,1800000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12497,'E_Bubble_Gum','E Bubble Gum','Usable',2,10,100,true,true,true,true,true,true,true,'sc_start SC_ITEMBOOST,1800000,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12498,'E_Kafra_Card','E Kafra Card','Usable',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (12499,'E_Neuralizer','E Neuralizer','Usable',2); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12500,'E_Dun_Tele_Scroll1','E Dun Tele Scroll1','Usable',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12501,'E_Str_Dish10_','Steamed Tongue','Usable',2,10,100,true,true,true,true,true,true,true,'sc_start SC_STRFOOD,1800000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12502,'E_Agi_Dish10_','Steamed Desert Scorpions','Usable',2,10,100,true,true,true,true,true,true,true,'sc_start SC_AGIFOOD,1800000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12503,'E_Int_Dish10_','Dragon Breath Cocktail','Usable',2,10,100,true,true,true,true,true,true,true,'sc_start SC_INTFOOD,1800000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12504,'E_Dex_Dish10_','Hwergelmir\'s Tonic','Usable',2,10,100,true,true,true,true,true,true,true,'sc_start SC_DEXFOOD,1800000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12505,'E_Luk_Dish10_','Cooked Nine Tail','Usable',2,10,100,true,true,true,true,true,true,true,'sc_start SC_LUKFOOD,1800000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12506,'E_Vit_Dish10_','Immortal Stew','Usable',2,10,100,true,true,true,true,true,true,true,'sc_start SC_VITFOOD,1800000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12507,'E_WOB_Rune','Yellow Butterfly Wing','Usable',10,true,100,true,true,true,true,true,true,true,'callfunc "F_CashCity",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12508,'E_WOB_Schwaltz','Green Butterfly Wing','Usable',10,true,100,true,true,true,true,true,true,true,'callfunc "F_CashCity",2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12509,'E_WOB_Rachel','Red Butterfly Wing','Usable',10,true,100,true,true,true,true,true,true,true,'callfunc "F_CashCity",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12510,'E_WOB_Local','Blue Butterfly Wing','Usable',10,true,100,true,true,true,true,true,true,true,'callfunc "F_CashCity",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12511,'E_Siege_Teleport_Scroll','E Siege Teleport Scroll','Usable',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12512,'E_Greed_Scroll','E Greed Scroll','Delayconsume',10,'itemskill "BS_GREED",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12513,'E_Glass_Of_Illusion','E Glass Of Illusion','Usable',10,'specialeffect2 EF_STEAL;\nsc_start SC_INCFLEE2,60000,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12514,'E_Abrasive','E Abrasive','Usable',10,100,true,true,true,true,true,true,true,'specialeffect2 EF_MAGICALATTHIT;\nsc_start SC_INCCRI,300000,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12515,'E_Med_Life_Potion','E Med Life Potion','Usable',10,100,true,true,true,true,true,true,true,'specialeffect2 EF_HEAL3;\nsc_start2 SC_L_LIFEPOTION,600000,-7,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12516,'E_Small_Life_Potion','E Small Life Potion','Usable',10,100,true,true,true,true,true,true,true,'specialeffect2 EF_HEAL3;\nsc_start2 SC_S_LIFEPOTION,600000,-5,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12517,'E_Regeneration_Potion','E Regeneration Potion','Usable',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12518,'E_B_Mdef_Potion','E B Mdef Potion','Usable',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12519,'E_S_Mdef_Potion','E S Mdef Potion','Usable',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12520,'E_B_Def_Potion','E B Def Potion','Usable',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12521,'E_S_Def_Potion','E S Def Potion','Usable',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12522,'E_Blessing_10_Scroll','Blessing Scroll Lv 10','Delayconsume',2,10,100,true,true,true,true,true,true,true,'itemskill "AL_BLESSING",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12523,'E_Inc_Agi_10_Scroll','Increase Agility Scroll Lv 10','Delayconsume',2,10,100,true,true,true,true,true,true,true,'itemskill "AL_INCAGI",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12524,'E_Aspersio_5_Scroll','Aspersio Scroll Lv 5','Delayconsume',2,10,'itemskill "PR_ASPERSIO",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12525,'E_Assumptio_5_Scroll','Assumptio Scroll Lv 5','Delayconsume',2,10,'itemskill "HP_ASSUMPTIO",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12526,'E_Wind_Walk_10_Scroll','Wind Walk Scroll Lv 10','Delayconsume',2,10,'itemskill "SN_WINDWALK",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12527,'E_Adrenaline_Scroll','Adrenaline Scroll','Delayconsume',2,10,'itemskill "BS_ADRENALINE",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12528,'E_Convex_Mirror','Convex Mirror','Usable',2,10,'sc_start SC_BOSSMAPINFO,600000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12529,'White_Slim_Potion_Box','White Slim Potion Box','Usable',100,true,true,true,true,true,true,true,'getitem 547,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12530,'Mastela_Fruit_Box','Mastela Fruit Box','Usable',100,true,true,true,true,true,true,true,'getitem 522,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12531,'White_Potion_Box','White Potion Box','Usable',100,true,true,true,true,true,true,true,'getitem 504,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12532,'Royal_Jelly_Box2','Royal Jelly Box','Usable',100,true,true,true,true,true,true,true,'getitem 526,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12533,'Blue_Herb_Box2','Blue Herb Box','Usable',100,true,true,true,true,true,true,true,'getitem 510,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12534,'Yggdrasil_Seed_Box','Yggdrasil Seed Box','Usable',100,true,true,true,true,true,true,true,'getitem 608,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12535,'Iggdrasilberry_Box','Iggdrasilberry Box','Usable',100,true,true,true,true,true,true,true,'getitem 607,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12536,'NY_Rice_Cake_Soup','NY Rice Cake Soup','Usable',20,100,true,'percentheal 20,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (12537,'Solo_Gift_Basket','Solo Gift Basket','Usable',1000,10,true,'/*getgroupitem(IG_Solo_Gift_Basket);*/\ngetitem 597,5;\ngetitem 596,3;\ngetitem 561,3;\ngetitem 573,4;\ngetitem 559,10;\ngetitem 560,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (12538,'Couple_Event_Basket','Couple Event Basket','Usable',2000,10,true,'/*getgroupitem(IG_Couple_Event_Basket);*/\ngetitem 14546,10;\ngetitem 14547,10;\ngetitem 14548,10;\ngetitem 14549,10;\ngetitem 14550,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12539,'Splendid_Box','Splendid Box','Usable',20,100,true,'getgroupitem(IG_Splendid_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12540,'GM_Warp_Box','GM Warp Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_GM_Warp_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12541,'Fortune_Cookie1','Fortune Cookie1','Usable',20,10,true,100,true,true,true,true,true,true,true,'getrandgroupitem(IG_Fortune_Cookie1,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12542,'Fortune_Cookie2','Fortune Cookie2','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Fortune_Cookie2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12543,'Fortune_Cookie3','Fortune Cookie3','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Fortune_Cookie3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12544,'Mystic_Tree_Branch','Mystic Tree Branch','Usable',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12545,'Lucky_Egg_C5','Lucky Egg C5','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Lucky_Egg_C5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12546,'Suspicious_Dish','Suspicious Dish','Usable',100,50,'sc_start SC_POISON,50000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12547,'Chalcenodny_Box','Chalcenodny Box','Usable',200); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12548,'Buy_Market_Permit2','Shabby Purchase Street Stall License','Usable',500,10,'buyingstore 2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12549,'White_Slim_Pot_Box2','White Slim Pot Box2','Usable',100,true,true,true,true,true,true,true,'getitem 547,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12550,'Poison_Bottle_Box2','Deadly Poison Box','Usable',100,true,true,true,true,true,true,true,'getitem 678,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12551,'MVP_Tele_Scroll','MVP Tele Scroll','Usable',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12552,'Quest_Tele_Scroll','Quest Tele Scroll','Usable',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12553,'Brysinggamen_Piece_Box','Brysinggamen Piece Box','Usable',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12554,'Asprika_Piece_Box','Asprika Piece Box','Usable',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12555,'Brynhild_Piece_Box','Brynhild Piece Box','Usable',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12556,'Sleipnir_Piece_Box','Sleipnir Piece Box','Usable',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12557,'Mjolnir_Piece_Box','Mjolnir Piece Box','Usable',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12558,'Magingiorde_Piece_Box','Magingiorde Piece Box','Usable',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12559,'Tenkaippin_Strong','Tenkaippin Strong','Usable',650,200); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12560,'Tenkaippin_Clean','Tenkaippin Clean','Usable',650,200); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12561,'Mysterious_Seed','Mysterious Seed','Usable',20,10,true,'warp "bif_fild01",32,382;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12562,'Bubble_Gum_Plus','Bubble Gum Plus','Usable',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12563,'BM75','BM75','Usable',2,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12564,'3D_Glasses_Box','3D Glasses Box','Usable',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12565,'Cheer_Scarf_Box','Cheer Scarf Box','Usable',100,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12566,'Cheer_Scarf2_Box','Cheer Scarf2 Box','Usable',100,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12567,'Cheer_Scarf3_Box','Cheer Scarf3 Box','Usable',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12568,'Cheer_Scarf4_Box','Cheer Scarf4 Box','Usable',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12569,'Cheer_Scarf6_Box','Cheer Scarf6 Box','Usable',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12570,'Cheer_Scarf8_Box','Cheer Scarf8 Box','Usable',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12571,'Cheer_Scarf10_Box','Cheer Scarf10 Box','Usable',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12572,'Cheer_Scarf10_Box2','Cheer Scarf10 Box2','Usable',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (12573,'Fruit_Basket','Fruit Basket','Usable',20,50,true,'getrandgroupitem(IG_Fruit_Basket,1);\ngetrandgroupitem(IG_Fruit_Basket,1);\ngetrandgroupitem(IG_Fruit_Basket,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (12574,'Mora_Berry','Mora Berry','Usable',20,true,'itemheal 0,rand(50,65);\nspecialeffect2 EF_GUARD;\nbonus_script "{ bonus2 bAddDefMonster,2137,50; bonus2 bAddDefMonster,2136,50; bonus2 bAddDefMonster,2134,50; bonus2 bAddDefMonster,2133,50; bonus2 bAddDefMonster,2132,50; }",120;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12575,'Arrow_Of_Elf_Cntr','Arrow Of Elf Cntr','Usable',500,250,true,'getitem 1773,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12576,'Hunting_Arrow_Cntr','Hunting Arrow Cntr','Usable',500,250,true,'getitem 1774,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12577,'Lucky_Egg_C6','Lucky Egg C6','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Lucky_Egg_C6);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12578,'Rapid_Life_Water','Rapid Life Water','Usable',10,100,true,true,true,true,true,true,true,'specialeffect2 EF_HEAL3;\nbonus_script "{ bonus2 bHPRegenRate,(MaxHp/100*6),3000; }",600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12579,'Ring_Of_Valkyrie_Box','Ring Of Valkyrie Box','Usable',20,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12580,'Vending_Search_Scroll','Universal Catalog Silver','Usable',10,'searchstores 10,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12581,'Vending_Search_Scroll2','Universal Catalog Gold','Usable',10,100,true,true,true,true,true,true,true,'searchstores 10,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (12582,'Siege_Supply_Box','WoE Supply Box','Delayconsume',100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12583,'PR_Team_Box','Public Relations box','Cash',20,10,100,true,true,true,true,true,true,true,true,'getitem 6397,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12584,'Develop_Team_box','Development Team box','Cash',20,10,100,true,true,true,true,true,true,true,true,'getitem 6398,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12585,'Marketing_Team_Box','Marketing Team box','Cash',20,10,100,true,true,true,true,true,true,true,true,'getitem 6399,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12586,'Operating_Team_Box','Operation Team box','Cash',20,10,100,true,true,true,true,true,true,true,true,'getitem 6400,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12587,'Summer_Night_box','A Summer Night\'s Box','Cash',20,10,100,true,true,true,true,true,true,true,true,'getitem 12246,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12588,'Summer_Night_box2','A Summer Night\'s Box2','Cash',20,10,100,true,true,true,true,true,true,true,true,'getitem 12103,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12589,'Summer_Night_box3','A Summer Night\'s Box3','Cash',20,10,100,true,true,true,true,true,true,true,true,'getitem 12106,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12591,'Uni_Catalog_Bz','Universal Catalog Bronze','Usable',10,100,true,true,true,true,true,true,true,'searchstores 10,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12592,'Cyclops_Box1','Cyclops Box1','Delayconsume',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12593,'Cyclops_Box2','Cyclops Box2','Delayconsume',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12594,'Cyclops_Box3','Cyclops Box3','Delayconsume',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12595,'Lucky_Egg_C7','Lucky Egg C7','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Lucky_Egg_C7);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`delay_duration`,`delay_status`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12596,'Magic_Candy','Magic Candy','Usable',10,180000,'Reuse_Limit_B',100,true,true,true,true,true,true,true,'specialeffect2 EF_HASTEUP;\nbonus_script "{ bonus bMatk,30; bonus bFixedCastrate,-70; bonus bNoCastCancel; bonus2 bSPLossRate,90,10000; }",60,0,0,EFST_MAGIC_CANDY;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12597,'Opor_Ayam','Opor Ayam','Delayconsume',20,150); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12598,'Dendeng_Balado','Dendeng Balado','Delayconsume',20,150); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12599,'Kurma','Kurma','Delayconsume',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12600,'Treasure_Box_Scroll','Treasure Chest Summoned','Delayconsume',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12601,'Cold_Watermelon_Juice','Fresh Watermelon Juice','Healing',20,100,'percentheal 5,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12602,'Special_Box1','Special Box I','Delayconsume',100,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12603,'Special_Box2','Special Box II','Delayconsume',100,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12604,'Special_Box3','Special Box III','Delayconsume',100,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12605,'Special_Box4','Special Box IV','Delayconsume',100,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12606,'Special_Box5','Special Box V','Delayconsume',100,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12607,'Lolli_Pop_Box','Delicious Lollipop Box','Delayconsume',20,10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (12608,'Splendid_Box2','Splendid Box2','Delayconsume',20,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12609,'Old_Ore_Box','Old Ore Box','Usable',20,100,true,'getgroupitem(IG_Old_Ore_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12610,'Mysterious_Egg','Mysterious Egg','Usable',10,100,true,true,true,true,true,true,true,'getitem callfunc("F_Rand",12545,12493,12577,12391,12403,12416),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12612,'Old_Coin_Pocket','Old Coin Bag','Usable',20,10,true,true,'getgroupitem(IG_Old_Coin_Pocket);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12613,'High_Coin_Pocket','Improved Coin Bag','Usable',20,10,true,true,'getgroupitem(IG_High_Coin_Pocket);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12614,'Mid_Coin_Pocket','Intermediate Coin Bag','Usable',20,10,true,true,'getgroupitem(IG_Mid_Coin_Pocket);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12615,'Low_Coin_Pocket','Minor Coin Bag','Usable',20,10,true,true,'getgroupitem(IG_Low_Coin_Pocket);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12616,'Sgrade_Pocket','S Grade Coin Bag','Usable',20,10,true,true,'getgroupitem(IG_Sgrade_Pocket);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12617,'Agrade_Pocket','A Grade Coin Bag','Usable',20,10,true,true,'getgroupitem(IG_Agrade_Pocket);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12618,'Bgrade_Pocket','B Grade Coin Bag','Usable',20,10,true,true,'getgroupitem(IG_Bgrade_Pocket);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12619,'Cgrade_Pocket','C Grade Coin Bag','Usable',20,10,true,true,'getgroupitem(IG_Cgrade_Pocket);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12620,'Dgrade_Pocket','D Grade Coin Bag','Usable',20,10,true,true,'getgroupitem(IG_Dgrade_Pocket);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12621,'Egrade_Pocket','E Grade Coin Bag','Usable',20,10,true,true,'getgroupitem(IG_Egrade_Pocket);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_noconsume`,`delay_duration`,`delay_status`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`,`unequip_script`) VALUES (12622,'Boarding_Halter','Reins Of Mount','Usable',true,3000,'All_Riding_Reuse_Limit',100,true,true,true,true,true,true,true,true,'setmounting();','if (ismounting())\n setmounting();'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12623,'High_Weapon_Box','Advanced Weapons Box','Usable',20,10,true,true,'getrandgroupitem(IG_Advanced_Weapons_Box,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12624,'Delicious_Jelly','Delicious Jelly','Healing',20,50,'percentheal 3,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12625,'Sapa_Feat_Cert_Pack','Sapa Feat Cert Pack','Usable',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12626,'Wander_Man_Scroll','Wander Man Scroll','Usable',20,10,'mercenary_create 2213,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12627,'Wicked_Nymph_Scroll','Wicked Nymph Scroll','Usable',20,10,'mercenary_create 2214,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12628,'Kasa_Scroll','Kasa Scroll','Usable',20,10,'mercenary_create 2215,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12629,'Salamander_Scroll','Salamander Scroll','Usable',20,10,'mercenary_create 2216,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12630,'Teddy_Bear_Scroll','Teddy Bear Scroll','Usable',20,10,'mercenary_create 2217,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (12631,'Macro_Stone_A','Macro Stone A','Usable'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (12632,'Macro_Stone_B','Macro Stone B','Usable'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12633,'Malang_Cat_Can','Malangdo Cat Can','Usable',20,50,100,true,true,true,true,true,true,true,'specialeffect2 EF_MAGICALATTHIT;\nbonus_script "{ bonus2 bExpAddRace,RC_All,10; bonus2 bDropAddRace,RC_All,20; }",1200,1,0,EFST_OVERLAPEXPUP;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (12634,'Macro_Stone_A1','Macro Stone A1','Usable'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (12635,'Macro_Stone_A2','Macro Stone A2','Usable'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12636,'Malang_Sp_Can','Malangdo Canned Specialties','Usable',20,100,true,true,true,true,true,true,'warp "malangdo",140,114;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12637,'Gong_Bug_Pocket','Sow Bug Pocket','Usable',20,500,100,true,true,true,true,true,true,true,'getitem 13208,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12638,'Dried_Squid_Box','Dried Squid Box','Usable',20,2000,100,true,true,true,true,true,true,true,'getitem 13292,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12639,'Flying_Fish_Box','Flying Fish Box','Usable',20,2000,100,true,true,true,true,true,true,true,'getitem 13293,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12640,'Starfish_Box','Starfish Box','Usable',20,500,100,true,true,true,true,true,true,true,'getitem 13291,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12641,'Lucky_Egg_C8','Lucky Egg C8','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Lucky_Egg_C8);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12642,'Fruit_Of_Mastela_Box2','Fruit Of Mastela 100 Box','Usable',100,true,true,true,true,true,true,true,'getitem 522,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (12643,'E_Coin_Pack50','E Coin Pack50','Usable','getitem 6422,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12644,'PCBang_Coupon_Box4','PCBang Coupon Box4','Usable',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12645,'J_Aspersio_5_Scroll_C','J Aspersio 5 Scroll C','Usable',2,10,100,true,true,true,true,true,true,true,'sc_start SC_ASPERSIO,180000,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12646,'Takoyaki','Fried Octopus Legs','Usable',20,30,'percentheal 5,5;\nsc_start SC_LUKFOOD,600000,9;\nsc_start SC_ATKPOTION,600000,20;\nsc_start SC_MATKPOTION,600000,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12647,'Ink_Ball','Sea Ink','Usable',20,30,'getgroupitem(IG_Ink_Ball);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12648,'Special_Potion_Set','Comprehensive Set Of Potions','Usable',20,100,'getitem 501,10;\ngetitem 502,10;\ngetitem 503,10;\ngetitem 504,10;\ngetitem 505,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12649,'Lv70_Imperial_Gift','Level 70 Bounty','Usable',20,10,100,true,true,true,true,true,true,true,true,'getitem 12073,5;\ngetitem 12088,5;\ngetitem 12078,5;\ngetitem 12083,5;\ngetitem 12093,5;\ngetitem 12098,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12650,'Lv90_Imperial_Gift','Level 90 Bounty','Usable',20,10,100,true,true,true,true,true,true,true,true,'getitem 12263,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12651,'Lv110_Imperial_Gift','Level 110 Bounty','Usable',20,10,100,true,true,true,true,true,true,true,true,'getitem 12623,1;\ngetitem 16765,1;\ngetitem 16765,1;\ngetitem 16765,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12652,'Lv130_Imperial_Gift','Level 130 Bounty','Usable',20,10,100,true,true,true,true,true,true,true,true,'getitem 12613,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12653,'Lv150_Imperial_Gift','Level 150 Bounty','Usable',20,10,100,true,true,true,true,true,true,true,true,'getitem 16740,1;\ngetitem 16740,1;\ngetitem 16740,1;\ngetitem 5364,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12654,'Lucky_Egg_C9','Lucky Egg C9','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Lucky_Egg_C9);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12655,'Brain_Powder','Brain Powder','Usable',2000,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12656,'Magical_Powder','Magical Powder','Usable',3000,200); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12657,'Madness_Powder','Madness Powder','Usable',4000,300); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`delay_duration`,`delay_status`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12658,'Trans_Scroll_Devi','Transformation Scroll(Deviruchi)','Usable',20,10,10000,'Reuse_Limit_Mtf',100,true,true,true,true,true,true,true,'transform 1109,1200000,SC_MTF_ASPD,10,5;\nshowscript "Traaaansformation-!! Deviruchi form!!";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`delay_duration`,`delay_status`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12659,'Trans_Scroll_Ray_Arch','Transformation Scroll(Raydric)','Usable',20,10,10000,'Reuse_Limit_Mtf',100,true,true,true,true,true,true,true,'transform 1276,1200000,SC_MTF_RANGEATK,25;\nshowscript "Traaaansformation-!! Raydric form!!";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`delay_duration`,`delay_status`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12660,'Trans_Scroll_Mavka','Transformation Scroll(Mavka)','Usable',20,10,10000,'Reuse_Limit_Mtf',100,true,true,true,true,true,true,true,'transform 1884,1200000,SC_MTF_RANGEATK,25;\nshowscript "Traaaansformation-!! Mavka form!!";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`delay_duration`,`delay_status`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12661,'Trans_Scroll_Marduk','Transformation Scroll(Marduk)','Usable',20,10,10000,'Reuse_Limit_Mtf',100,true,true,true,true,true,true,true,'transform 1140,1200000,SC_MTF_MATK,25;\nshowscript "Traaaansformation-!! Marduk form!!";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`delay_duration`,`delay_status`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12662,'Trans_Scroll_Banshee','Transformation Scroll(Banshee)','Usable',20,10,10000,'Reuse_Limit_Mtf',100,true,true,true,true,true,true,true,'transform 1867,1200000,SC_MTF_MATK,25;\nshowscript "Traaaansformation-!! Banshee form!!";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`delay_duration`,`delay_status`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12663,'Trans_Scroll_Poring','Transformation Scroll(Poring)','Usable',20,10,10000,'Reuse_Limit_Mtf',100,true,true,true,true,true,true,true,'transform 1002,1200000,SC_MTF_CRIDAMAGE,25;\nshowscript "Traaaansformation-!! Poring form!!";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`delay_duration`,`delay_status`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12664,'Trans_Scroll_Golem','Transformation Scroll(Golem)','Usable',20,10,10000,'Reuse_Limit_Mtf',100,true,true,true,true,true,true,true,'transform 1040,1200000,SC_MTF_MLEATKED,5,20,2;\nshowscript "Traaaansformation-!! Golem form!!";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (12665,'Grovel_Buff','Grovel Buff','Usable'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12666,'Thai_Perfume_MATK','Thai Perfume MATK','Usable',20,10,'specialeffect2 EF_MAGICALATTHIT;\nbonus_script "{ bonus bMatk,24; }",600,0,0,EFST_SKF_MATK;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12667,'Thai_Perfume_ATK','Thai Perfume ATK','Usable',20,10,'specialeffect2 EF_MAGICALATTHIT;\nbonus_script "{ bonus bBaseAtk,24; }",600,0,0,EFST_SKF_ATK;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12668,'Thai_Perfume_ASPD','Thai Perfume ASPD','Usable',20,10,'specialeffect2 EF_MAGICALATTHIT;\nbonus_script "{ bonus bAspdRate,3; }",600,0,0,EFST_SKF_ASPD;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12669,'Thai_Perfume_CAST','Thai Perfume CAST','Usable',20,10,'specialeffect2 EF_MAGICALATTHIT;\nbonus_script "{ bonus bVariableCastrate,-5; }",600,0,0,EFST_SKF_CAST;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12670,'Beast_Powder','Beast Powder','Usable',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12671,'99lv_Battle_Manual','99lv Battle Manual','Usable',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12672,'Start_New_Box','Start New Box','Usable',20,10,100,true,true,true,true,true,true,true,'getitem 617,2;\ngetitem 12263,2;\ngetitem 12329,3;\ngetitem 12330,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12673,'Lucky_Egg_C10','Lucky Egg C10','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Lucky_Egg_C10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12674,'God_Material_Box','God Material Box','Usable',20,500,'getgroupitem(IG_God_Material_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12675,'Sg_Weapon_Supply_Box','WoE Weapon Supply Box','Usable',20,500,true,true,'getgroupitem(IG_Sg_Weapon_Supply_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12676,'Sg_Violet_Potion_Box','Siege Violet Potion Box','Usable',20,200,true,'getitem 11547,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`flag_buyingstore`,`script`) VALUES (12677,'Siege_Arrow_Quiver_S','Siege Arrow Quiver S','Usable',2,100,130,true,'getitem 1775,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`flag_buyingstore`,`script`) VALUES (12678,'Siege_Arrow_Quiver_A','Siege Arrow Quiver A','Usable',2,100,95,true,'getitem 1776,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12679,'Sg_White_Potion_Box','Siege White Potion Box','Usable',20,200,true,'getitem 11548,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12680,'Sg_Blue_Potion_Box','Siege Blue Potion Box','Usable',20,200,true,'getitem 11549,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12681,'Nestea_Lemon','Nestea Lemon','Usable',50); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12682,'Nestea_Blacktea','Nestea Black Tea','Usable',30); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12683,'Sg_Vi_Potion_Box200','Siege Violet Potion Box (200)','Usable',20,200,true,'getitem 11547,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`delay_duration`,`delay_status`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12684,'ASPD_Potion','ASPD Potion','Usable',10,900000,'Reuse_Limit_Aspd_Potion',100,true,true,true,true,true,true,true,'sc_start SC_ATTHASTE_CASH,900000,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12685,'Gryphon_Egg_Scroll','Gryphon Egg Scroll','Usable',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12686,'Str_Dish20','Str Dish20','Usable',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12687,'Int_Dish20','Int Dish20','Usable',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12688,'Vit_Dish20','Vit Dish20','Usable',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12689,'Dex_Dish20','Dex Dish20','Usable',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12690,'Old_C_Album_Helm','Headgear Card Album','Usable',20,50,true,true,'getrandgroupitem(IG_CardAlbum_Helm,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12691,'Old_C_Album_Armor','Armor Card Album','Usable',20,50,true,true,'getrandgroupitem(IG_CardAlbum_Armor,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12692,'Old_C_Album_Shield','Shield Card Album','Usable',20,50,true,true,'getrandgroupitem(IG_CardAlbum_Shield,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12693,'Old_C_Album_Garment','Garment Card Album','Usable',20,50,true,true,'getrandgroupitem(IG_CardAlbum_Garment,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12694,'Old_C_Album_Shoes','Shoes Card Album','Usable',20,50,true,true,'getrandgroupitem(IG_CardAlbum_Shoes,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12695,'Old_C_Album_Acc','Accessory Card Album','Usable',20,50,true,true,'getrandgroupitem(IG_CardAlbum_Acc,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12696,'RWC_Cele_Fire','RWC Celebration Firecracker','Usable',20,'bonus_script "{ bonus bAllStats,3; bonus2 bAddClass,Class_All,5; bonus2 bMagicAddClass,Class_All,5; bonus bMatkRate,5; }",10,0,0,EFST_2011RWC;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12697,'RWC_Cele_Fire2','RWC Celebration Firecracker','Usable',20,'bonus_script "{ bonus bAllStats,3; bonus2 bAddClass,Class_All,5; bonus2 bMagicAddClass,Class_All,5; bonus bMatkRate,5; }",10,0,0,EFST_2011RWC;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12698,'Old_C_Album_Weapon','Weapon Card Album','Usable',20,50,true,true,'getrandgroupitem(IG_CardAlbum_Weapon,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12699,'Tikbalang_Belt','Tikbalang Harness','Usable',20,50,true,'pet 2313;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12700,'Insideout_Shirt','Inside-out Shirt','Usable',20,10,true,'warp "malaya",242,211;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12701,'Old_Blue_Box_F','Old Blue Box','Usable',200); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12702,'Old_Bleu_Box','Old Navy Box','Usable',200,true,100,true,true,true,true,true,true,'getrandgroupitem(IG_BleuBox,1);\ngetrandgroupitem(IG_BleuBox,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`script`) VALUES (12703,'Holy_Egg_2','Holy Egg','Usable',50,true,'getrandgroupitem(IG_Holy_Egg_2,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12704,'Elixir_Of_Life','Elixir of Life','Healing',10,85,100,true,true,true,true,true,true,true,'percentheal 100,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12705,'Noble_Nameplate','Noble Nameplate','Usable',100,90,100,true,true,true,true,true,true,true,'sc_start SC_EXPBOOST,1800000,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12706,'Lucky_Cookie01','Lucky Cookie','Delayconsume',100,100,true,'itemskill "PR_GLORIA",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12707,'Lucky_Cookie02','Lucky Cookie','Delayconsume',100,100,true,'itemskill "PR_MAGNIFICAT",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12708,'Lucky_Cookie03','Lucky Cookie','Delayconsume',100,100,true,'itemskill "PR_IMPOSITIO",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12709,'Guyak_Candy','Guyak Candy','Healing',150,'percentheal 30,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12710,'Guyak_Pudding','Guyak Pudding','Usable',200,'sc_start SC_SPEEDUP1,300000,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12711,'Pretzel','Pretzel','Healing',2,100,'itemheal rand(50,90),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12712,'Green_Beer','Green Beer','Usable',2,100,'percentheal 0,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12713,'Monster_Extract','Monster Extract','Usable',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12714,'Easter_Scroll','Easter Scroll','Usable',1,10,true,100,true,true,true,true,true,true,'getrandgroupitem(IG_Easter_Scroll,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12715,'Black_Treasure_Box','Black Treasure Box','Usable',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12716,'Indian_Rice_Cake','Indian Rice Cake','Usable',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (12717,'Poison_Paralysis','Paralyze','Usable',2,20,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (12718,'Poison_Leech','Leech End','Usable',2,20,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (12719,'Poison_Oblivion','Oblivion Curse','Usable',2,20,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (12720,'Poison_Contamination','Disheart','Usable',2,20,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (12721,'Poison_Numb','Toxin','Usable',2,20,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (12722,'Poison_Fever','Pyrexia','Usable',2,20,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (12723,'Poison_Laughing','Magic Mushroom','Usable',2,20,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (12724,'Poison_Fatigue','Venom Bleed','Usable',2,20,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`delay_duration`,`delay_status`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12725,'Runstone_Nosiege','Nauthiz Rune','Usable',100,10,120000,'Reuse_Refresh',100,true,100,true,true,true,true,true,true,true,'if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT)\n unitskilluseid getcharid(3),"RK_REFRESH",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`delay_duration`,`delay_status`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12726,'Runstone_Rhydo','Raido Rune','Usable',100,10,30000,'Reuse_Crushstrike',100,true,100,true,true,true,true,true,true,true,'if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT)\n unitskilluseid getcharid(3),"RK_CRUSHSTRIKE",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`delay_duration`,`delay_status`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12727,'Runstone_Verkana','Berkana Rune','Usable',100,10,60000,'Reuse_Millenniumshield',100,true,100,true,true,true,true,true,true,true,'if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT)\n unitskilluseid getcharid(3),"RK_MILLENNIUMSHIELD",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12728,'Runstone_Isia','Isa Rune','Usable',100,10,100,true,100,true,true,true,true,true,true,true,'if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT)\n unitskilluseid getcharid(3),"RK_VITALITYACTIVATION",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12729,'Runstone_Asir','Othila Rune','Usable',100,10,100,true,100,true,true,true,true,true,true,true,'if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT)\n unitskilluseid getcharid(3),"RK_FIGHTINGSPIRIT",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12730,'Runstone_Urj','Uruz Rune','Usable',100,10,100,true,100,true,true,true,true,true,true,true,'if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT)\n unitskilluseid getcharid(3),"RK_ABUNDANCE",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12731,'Runstone_Turisus','Thurisaz Rune','Usable',100,10,100,true,100,true,true,true,true,true,true,true,'if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT)\n unitskilluseid getcharid(3),"RK_GIANTGROWTH",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`delay_duration`,`delay_status`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12732,'Runstone_Pertz','Wyrd Rune','Usable',100,10,1000,'Reuse_Stormblast',100,true,100,true,true,true,true,true,true,true,'if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT)\n unitskilluseid getcharid(3),"RK_STORMBLAST",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12733,'Runstone_Hagalas','Hagalaz Rune','Usable',100,10,100,true,100,true,true,true,true,true,true,true,'if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT)\n unitskilluseid getcharid(3),"RK_STONEHARDSKIN",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`flag_buyingstore`,`script`) VALUES (12734,'Runstone_Quality','Luxurious Rune','Healing',2,100,true,true,true,true,true,'makerune 8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`flag_buyingstore`,`script`) VALUES (12735,'Runstone_Ancient','Ancient Rune','Healing',2,100,true,true,true,true,true,'makerune 30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`flag_buyingstore`,`script`) VALUES (12736,'Runstone_Mystic','Mystic Rune','Healing',2,100,true,true,true,true,true,'makerune 60;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`flag_buyingstore`,`script`) VALUES (12737,'Runstone_Ordinary','General Rune','Healing',2,100,true,true,true,true,true,'makerune 4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`flag_buyingstore`,`script`) VALUES (12738,'Runstone_Rare','Rare Rune','Healing',2,100,true,true,true,true,true,'makerune 15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (12739,'Snow_Flower','Snow Flowers','Usable',10,true,'percentheal 10,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12740,'Inc_Str_Scroll','Amplification Scroll','Usable',1,100,true,true,true,true,true,true,true,true,'specialeffect2 EF_POTION_BERSERK;\nbonus_script "{ bonus bStr,20; }",60,0,0,EFST_STR_SCROLL;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12741,'Inc_Int_Scroll','Intellect Amplification Scroll','Usable',1,100,true,true,true,true,true,true,true,true,'specialeffect2 EF_SPELLBREAKER;\nbonus_script "{ bonus bInt,20; }",60,0,0,EFST_INT_SCROLL;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (12742,'Valentine_Gift_Box1','Valentine Gift Box','Usable','getitem 7946,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (12743,'Valentine_Gift_Box2','Valentine Gift Box','Usable','getitem 7947,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (12744,'Chocotate_Box','Chocolate Box','Usable','getitem 558,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12745,'Skull_Scroll','Skull Scroll','Usable',20,10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12746,'Destruction_Scroll','Destruction Scroll','Usable',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12747,'Royal_Scroll','Royal Scroll','Usable',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12748,'Immune_Scroll','Immune Scroll','Usable',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12749,'Mystic_Scroll','Mystic Scroll','Usable',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12750,'Battle_Scroll','Battle Scroll','Usable',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12751,'Armor_Scroll','Armor Scroll','Usable',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12752,'Prayer_Scroll','Prayer Scroll','Usable',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12753,'Soul_Scroll','Soul Scroll','Usable',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12754,'New_Year_Bun','Chinese Pastel','Usable',10,'percentheal 50,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12755,'Traditional_Firecrack','Chinese Fireworks','Usable',2,10,'specialeffect2 EF_POK_JAP;\n/* itemskill "MO_CALLSPIRITS",3; itemskill "MO_FINGEROFFENSIVE",5; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (12756,'New_Gift_Envelope','Chinese New Year Envelope','Usable',2,10,true,'/*getgroupitem(IG_New_Gift_Envelope);*/\ngetrandgroupitem(IG_New_Gift_Envelope,0);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (12757,'Loyal_Ring1_Box','Loyal Ring1 Box','Usable',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (12758,'Loyal_Ring2_Box','Loyal Ring2 Box','Usable',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (12759,'Loyal_Ring3_Box','Loyal Ring3 Box','Usable',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12760,'Bubble_Gum_Green','Bubble Gum Green','Usable',20,10,'sc_start SC_INCSTR,1200000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12761,'Bubble_Gum_Yellow','Bubble Gum Yellow','Usable',20,10,'sc_start SC_INCINT,1200000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12762,'Bubble_Gum_Orange','Bubble Gum Orange','Usable',20,10,'sc_start SC_INCDEX,1200000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12763,'Bubble_Gum_Red','Bubble Gum Red','Usable',20,10,'sc_start SC_INCAGI,1200000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (12764,'Fools_Day_Box_Tw','Fools Day Box Tw','Usable'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12765,'Summer_Knight_Box','Summer Knight Box','Usable',20,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12766,'Reward_Job_BM25','Reward Job BM25','Usable',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_container`,`script`) VALUES (12767,'Passion_FB_Hat_Box','Passion FB Hat Box','Usable',true,'/*getgroupitem(IG_Passion_FB_Hat_Box);*/\nrentitem 5856,3600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_container`,`script`) VALUES (12768,'Cool_FB_Hat_Box','Cool FB Hat Box','Usable',true,'/*getgroupitem(IG_Cool_FB_Hat_Box);*/\nrentitem 5857,3600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_container`,`script`) VALUES (12769,'Victory_FB_Hat_Box','Victory FB Hat Box','Usable',true,'/*getgroupitem(IG_Victory_FB_Hat_Box);*/\nrentitem 5858,3600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_container`,`script`) VALUES (12770,'Glory_FB_Hat_Box','Glory FB Hat Box','Usable',true,'/*getgroupitem(IG_Glory_FB_Hat_Box);*/\nrentitem 5859,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_container`,`script`) VALUES (12771,'Passion_Hat_Box2','Passion Hat Box2','Usable',true,'/*getgroupitem(IG_Passion_Hat_Box2);*/\nrentitem 5856,21600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_container`,`script`) VALUES (12772,'Cool_Hat_Box2','Cool Hat Box2','Usable',true,'/*getgroupitem(IG_Cool_Hat_Box2);*/\nrentitem 5857,21600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_container`,`script`) VALUES (12773,'Victory_Hat_Box2','Victory Hat Box2','Usable',true,'/*getgroupitem(IG_Victory_Hat_Box2);*/\nrentitem 5858,21600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (12774,'Empty_Potion_Bottle','Empty Potion Bottle','Usable'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12775,'Ancient_Spirit_Agimat','Greater Agimat of Ancient Spirit','Usable',20,600,true,'specialeffect2 EF_PROVIDENCE;\nbonus_script "{ bonus2 bAddRace,RC_Demon,10; bonus2 bMagicAddRace,RC_Demon,10; }",1200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12776,'Agi_Dish20','Agi Dish20','Usable',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12777,'Luk_Dish20','Luk Dish20','Usable',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12778,'Bapho_Jr_Scroll','Bapho Jr Scroll','Usable',20,10,'mercenary_create 2325,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12779,'Galapago_Scroll','Galapago Scroll','Usable',20,10,'mercenary_create 2326,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (12780,'10M_Zeny_Check','10M Zeny Check','Usable'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (12781,'1M_Zeny_Check','1M Zeny Check','Usable'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (12782,'100T_Zeny_Check','100T Zeny Check','Usable'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (12783,'10000_Zeny_Check','10000 Zeny Check','Usable'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (12784,'1000_Zeny_Check','1000 Zeny Check','Usable'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12785,'Dragon_Egg_Scroll','Dragon Egg Scroll','Usable',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12786,'Change_Slot_Card','Character Position Change Coupon','Usable',100,true,true,true,true,true,true,true,'CharMoves++;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12787,'Diabolic_Scroll','Diabolic Scroll','Usable',20,10,'mercenary_create 2342,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12788,'No100_Firecracker','No100 Firecracker','Usable',2,20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12789,'Juicy_Fruit','Juicy Fruit','Usable',2,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12790,'Change_Name_Card','Character Name Change Coupon','Usable',100,true,true,true,true,true,true,true,'CharRename++;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12791,'Combat_Pill','Combat Pill','Usable',20,150,'specialeffect2 EF_POTION_BERSERK;\nbonus_script "{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bMaxHPrate,3; bonus bMaxSPrate,3; }",60,0,0,EFST_GM_BATTLE;\n/* showscript */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12792,'P_Combat_Pill','P Combat Pill','Usable',20,150,'specialeffect2 EF_POTION_BERSERK;\nbonus_script "{ bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; }",60,0,0,EFST_GM_BATTLE;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (12793,'Combat_Pill_Box10','Combat Pill Box10','Usable',20,'getitem 12791,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (12794,'P_Combat_Pill_Box10','P Combat Pill Box10','Usable',20,'getitem 12792,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12795,'2011_RWC_Scroll_Kr','2011 RWC Scroll Kr','Usable',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12796,'Red_Booster','Red Booster','Delayconsume',20,10,100,true,true,true,true,true,true,true,'itemskill "AC_CONCENTRATION",max(getskilllv("AC_CONCENTRATION"),3);\nspecialeffect2 EF_POTION_BERSERK;\nshowscript "Oh My GOODNESS!!! I FEEL AWESOMELY STRONG!!! WOWOW";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12797,'Wish_Maiden_Scroll','Wish Maiden Scroll','Usable',20,10,'mercenary_create 2344,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12798,'Zealotus_Scroll','Zealotus Scroll','Usable',20,10,'mercenary_create 2345,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12799,'PCBang_Coupon_Box5','PCBang Coupon Box5','Usable',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12800,'Ktullanux_Scroll','Ktullanux Scroll','Usable',20,10,'mercenary_create 2346,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12801,'Eddga_Scroll','Eddga Scroll','Usable',20,10,'mercenary_create 2347,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12802,'Time_Guardian_Box','Time Guardian Box','Usable',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12803,'Beginner_Kit_Box','Beginner Kit Box','Usable',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12804,'Cru_Scroll','Cru Scroll','Usable',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12805,'Mystic_Powder','Mystic Powder','Usable',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12806,'Scaraba_Scroll','Scaraba Scroll','Usable',20,10,'mercenary_create 2378,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12807,'Mercenary_Casting_','Mercenary Casting','Usable',20,100,true,true,true,true,true,true,true,true,'getitem 12160,5;\ngetitem 12170,5;\ngetitem 12180,5;\ngetitem 12808,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12808,'Mother_Love_Box','Mother Love Box','Usable',1,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12809,'Level_Up_Box','Level Up Box','Usable',120,100,true,true,true,true,true,true,true,true,'getitem 12263,5;\ngetitem 12264,5;\ngetitem 12265,5;\ngetitem 12766,5;\ngetitem 12819,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12810,'Event_Gift_Box','Event Gift Box','Usable',20,10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12811,'Event_Gift_Box_','Event Gift Box','Usable',20,10,100,true,true,true,true,true,true,true,'getitem 607,3;\ngetitem callfunc("F_Rand",22528,22802,12246,6228,6229,6230,6232,6233,6234),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`delay_duration`,`delay_status`,`script`) VALUES (12812,'Snow_Flip','Snow Flip','Delayconsume',10,true,5000,'Reuse_Limit_Ecl','itemskill "ECL_SNOWFLIP",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`delay_duration`,`delay_status`,`script`) VALUES (12813,'Peony_Mommy','Peony Mamy','Delayconsume',10,true,5000,'Reuse_Limit_Ecl','itemskill "ECL_PEONYMAMY",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`delay_duration`,`delay_status`,`script`) VALUES (12814,'Slapping_Herb','Slapping Herb','Delayconsume',10,true,5000,'Reuse_Limit_Ecl','itemskill "ECL_SADAGUI",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`delay_duration`,`delay_status`,`script`) VALUES (12815,'Yggdrasil_Dust','Yggdrasil Dust','Delayconsume',10,true,5000,'Reuse_Limit_Ecl','itemskill "ECL_SEQUOIADUST",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12816,'Old_Ore_Box_','Old Ore Box','Usable',60,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12817,'Old_Card_Album_','Old Card Album','Usable',80,100,true,true,true,true,true,true,true,true,'getrandgroupitem(IG_CardAlbum,1);\ngetitem 12818,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12818,'High_Weapon_Box_','High Weapon Box','Usable',100,100,true,true,true,true,true,true,true,true,'getrandgroupitem(IG_Advanced_Weapons_Box,1);\ngetitem 12809,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12819,'Zherlthsh_Tck_Box_','Zherlthsh Tck Box','Usable',150,100,true,true,true,true,true,true,true,true,'getitem 6184,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12820,'Mao_Guai_Scroll','Mao Guai Scroll','Usable',20,10,'mercenary_create 2348,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12821,'Loli_Ruri_Scroll','Loli Ruri Scroll','Usable',20,10,'mercenary_create 2349,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12822,'Songpyun_Box50','Songpyun Box50','Usable',20,10,'getitem 663,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12823,'Sedora_Scroll','Sedora Scroll','Usable',20,10,'mercenary_create 2350,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12824,'Chepet_Scroll','Chepet Scroll','Usable',20,10,'mercenary_create 2351,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (12826,'Wind_Type_Scroll','Wind Type Scroll','Usable',20,10,true,'getgroupitem(IG_Wind_Type_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (12827,'Water_Type_Scroll','Water Type Scroll','Usable',20,10,true,'getgroupitem(IG_Water_Type_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (12828,'Fire_Type_Scroll','Fire Type Scroll','Usable',20,10,true,'getgroupitem(IG_Fire_Type_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (12829,'Earth_Type_Scroll','Earth Type Scroll','Usable',20,10,true,'getgroupitem(IG_Earth_Type_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12831,'Potion_Box','Potion Box','Usable',50,100,true,true,true,true,true,true,true,'getitem 545,100;\ngetitem 546,100;\ngetitem 547,100;\ngetitem 505,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12834,'Undead_Egg','Undead Egg','Usable',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12835,'Girls_Heart','Girls Heart','Usable',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (12837,'Wooden_Treasure_Box','Wooden Treasure Box','Usable'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`equip_level_min`) VALUES (12838,'Iron_Treasure_Box','Iron Treasure Box','Usable',10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`equip_level_min`) VALUES (12839,'bronze_Treasure_Box','bronze Treasure Box','Usable',20); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`equip_level_min`) VALUES (12840,'Silver_Treasure_Box','Silver Treasure Box','Usable',30); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`equip_level_min`) VALUES (12841,'Golden_Treasure_Box','Golden Treasure Box','Usable',40); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`equip_level_min`) VALUES (12842,'Platinum_Treasure_Box','Platinum Treasure Box','Usable',50); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`equip_level_min`) VALUES (12843,'Pearl_Treasure_Box','Pearl Treasure Box','Usable',60); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`equip_level_min`) VALUES (12844,'Diamond_Treasure_Box','Diamond Treasure Box','Usable',70); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12845,'WOB_Amatsu','Amatsu_Butterfly_Wing','Usable',100,true,true,true,true,true,true,true,'warp "iz_ng01",26,57;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12846,'Unripe_Apple2','Little Unripe Apple','Usable',10,50,'pet 2398;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12847,'Old_Equipment_Box','Old Equipment Box','Usable',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12848,'Falcon_Pipe','Falcon Flute','Delayconsume',10,'if (getskilllv("HT_FALCON")) {\n if (!checkoption(Option_Wug) && !checkoption(Option_Wugrider))\n setfalcon (!checkfalcon());\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12849,'Combination_Kit','Combination Kit','Usable',40,10,'if (BaseLevel < 20)\n cooking 30;\nelse\n cooking 11;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (12850,'Heaven_Scroll','Heaven Scroll','Usable',20,10,true,'getgroupitem(IG_Heaven_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (12851,'Vocation_Scroll','Vocation Scroll','Usable',20,10,true,'getgroupitem(IG_Vocation_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (12852,'Wisdom_Scroll','Wisdom Scroll','Usable',20,10,true,'getgroupitem(IG_Wisdom_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (12853,'Patron_Scroll','Patron Scroll','Usable',20,10,true,'getgroupitem(IG_Patron_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12860,'Mommy_Day_Cake','Mommy Day Cake','Usable',200,'percentheal 50,50;\nskilleffect "HP_ASSUMPTIO",0;\nsc_start SC_ASSUMPTIO,100000,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12863,'Treasure_Chest_Summoned_II','Treasure Chest Summoned II','Usable',10,100,true,true,true,true,true,true,true,true,'monster "this",-1,-1,"--ja--",rand(1324,1363),1,"";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12873,'TE_Potion_Box','TE Potion Box','Cash',100,100,true,true,true,true,true,true,true,'getitem(11558,10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12874,'Frost_Giant_Blood','Frost Giant Blood','Usable',100,'specialeffect2 EF_POTION_CON;\nsc_start4 SC_GVG_GIANT,10000,3000,0,100,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12875,'Golem_Stone','Golem Stone','Usable',10,'specialeffect2 EF_POTION_CON;\nsc_start4 SC_GVG_GOLEM,10000,0,200,50,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12876,'Elf_Tear_Stun','Elf Tear Stun','Usable',10,'sc_start2 SC_GVG_STUN,10000,3000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12877,'Elf_Tear_Stone_Curse','Elf Tear Stone Curse','Usable',10,'sc_start2 SC_GVG_STONE,10000,3000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12878,'Elf_Tear_Freezing','Elf Tear Freezing','Usable',10,'sc_start2 SC_GVG_FREEZ,10000,3000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12879,'Elf_Tear_Sleep','Elf Tear Sleep','Usable',10,'sc_start2 SC_GVG_SLEEP,10000,3000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12880,'Elf_Tear_Curse','Elf Tear Curse','Usable',10,'sc_start2 SC_GVG_CURSE,10000,3000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12881,'Elf_Tear_Silence','Elf Tear Silence','Usable',10,'sc_start2 SC_GVG_SILENCE,10000,3000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12882,'Elf_Tear_Blind','Elf Tear Blind','Usable',10,'sc_start2 SC_GVG_BLIND,10000,3000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12883,'Almighty','Almighty','Usable',20,10,100,true,true,true,true,true,true,true,'specialeffect2 EF_BASH3D;\nsc_start SC_2011RWC_SCROLL,1800000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12884,'Infinite_Concentration_Potion','Infinite Concentration Potion','Delayconsume',10,100,true,true,true,true,true,true,true,true,'sc_start SC_ASPDPOTION0,1800000,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12885,'Infinite_Awakening_Potion','Infinite Awakening Potion','Delayconsume',10,100,true,true,true,true,true,true,true,true,'sc_start SC_ASPDPOTION1,1800000,6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12886,'Infinite_Berserk_Potion','Infinite Berserk Potion','Delayconsume',10,100,true,true,true,true,true,true,true,true,'sc_start SC_ASPDPOTION2,1800000,9;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_noconsume`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12887,'C_Wing_Of_Fly','Infinite Flywing','Usable',true,100,true,true,true,true,true,true,true,true,'itemskill "AL_TELEPORT",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12888,'Siege_Kit_Box','Siege Kit Box','Cash',100,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12889,'Weapon_Box_Spear','Weapon Box(Spear)','Usable',10,200); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12890,'Weapon_Box_Mace','Weapon Box(Mace)','Usable',10,200); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12891,'Weapon_Box_Dagger','Weapon Box(Dagger)','Usable',10,200); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12892,'Weapon_Box_Axe','Weapon Box(Axe)','Usable',10,200); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12893,'Weapon_Box_Bow','Weapon Box(Bow)','Usable',10,200); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12894,'Weapon_Box_Sword','Weapon Box(Sword)','Usable',10,200); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12895,'Weapon_Box_Knuckle','Weapon Box(Knuckle)','Usable',10,200); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12896,'Weapon_Box_Book','Weapon Box(Book)','Usable',10,200); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12897,'Weapon_Box_Guitar','Weapon Box(Guitar)','Usable',10,200); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12898,'Weapon_Box_Whip','Weapon Box(Whip)','Usable',10,200); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12899,'Weapon_Box_Staff','Weapon Box(Staff)','Usable',10,200); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12900,'Battle_Manual_Box','Battle Manual Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12208,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12901,'Insurance_Package','Insurance Package','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12209,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12902,'Bubble_Gum_Box','Bubble Gum Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12210,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12903,'Str_Dish_Box','Steamed Tongue Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12202,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12904,'Agi_Dish_Box','Steamed Scorpion Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12203,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12905,'Int_Dish_Box','Dragon Breath Cocktail Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12204,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12906,'Dex_Dish_Box','Hwergelmir\'s Tonic Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12205,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12907,'Luk_Dish_Box','Nine Tail Dish Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12206,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12908,'Vit_Dish_Box','Stew Of Immortality Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12207,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12909,'Kafra_Card_Box','Kafra Card Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12211,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12910,'Giant_Fly_Wing_Box','Giant Fly Wing Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12212,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12911,'Neuralizer_Box','Neuralizer Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12213,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12912,'Convex_Mirror_Box','Convex Mirror Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12214,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12913,'Blessing_10_Scroll_Box','Blessing 10 Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12215,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12914,'Inc_Agi_10_Scroll_Box','Increase AGI 10 scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12216,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12915,'Aspersio_5_Scroll_Box','Aspersio 5 Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Aspersio_5_Scroll_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12916,'Assumptio_5_Scroll_Box','Assumptio 5 Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12218,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12917,'Wind_Walk_10_Scroll_Box','Wind Walk 10 Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12219,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12918,'Adrenaline_Scroll_Box','Adrenaline 5 Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12220,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12919,'Megaphone_Box','Megaphone Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12221,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12920,'Enriched_Elunium_Box','Enriched Elunium Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 7619,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12921,'Enriched_Oridecon_Box','Enriched Oridecon Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 7620,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12922,'Token_Of_Siegfried_Box','Token of Siegfried Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 7621,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`script`) VALUES (12923,'Pet_Egg_Scroll_Box1','December Lucky Box','Cash',20,10,true,100,true,'getgroupitem(IG_Pet_Egg_Scroll_Box1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`script`) VALUES (12924,'Pet_Egg_Scroll_Box2','Pet Egg Box 2','Cash',20,10,true,100,true,'getgroupitem(IG_Pet_Egg_Scroll_Box2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`script`) VALUES (12925,'Pet_Egg_Scroll1','Kafra Item Mall Prize Package','Cash',20,10,true,100,true,'getgroupitem(IG_Pet_Egg_Scroll1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`script`) VALUES (12926,'Pet_Egg_Scroll2','December Lucky Box','Cash',20,10,true,100,true,'getgroupitem(IG_Pet_Egg_Scroll2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12927,'J_Aspersio_5_Scroll_Box','Aspersio Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12928,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12928,'J_Aspersio_5_Scroll','Sacred Scroll','Delayconsume',2,10,100,true,true,true,true,true,true,true,'itemskill "PR_ASPERSIO",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12929,'Pet_Egg_Scroll_Box3','Pet Egg Box 3','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Pet_Egg_Scroll_Box3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12930,'Pet_Egg_Scroll_Box4','Pet Egg Box 4','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Pet_Egg_Scroll_Box4);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12931,'Pet_Egg_Scroll_Box5','Pet Egg Box 5','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Pet_Egg_Scroll_Box5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12932,'Pet_Egg_Scroll3','Episode 13.2 Key Package','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Pet_Egg_Scroll3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12933,'Pet_Egg_Scroll4','Summer Hat Pack','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Pet_Egg_Scroll4);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12934,'Pet_Egg_Scroll5','Pet Egg Scroll5','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Pet_Egg_Scroll5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12935,'Infiltrator_Box','Infiltrator Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Infiltrator_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12936,'Muramasa_Box','Muramasa Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Muramasa_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12937,'Excalibur_Box','Excalibur Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Excalibur_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12938,'Combat_Knife_Box','Combat Knife Box','Cash',20,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Combat_Knife_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12939,'Counter_Dagger_Box','Dagger of Counter Box','Cash',20,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Counter_Dagger_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12940,'Kaiser_Knuckle_Box','Kaiser Knuckle Box','Cash',20,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Kaiser_Knuckle_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12941,'Pole_Axe_Box','Poll Axe Box','Cash',20,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Pole_Axe_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12942,'Mighty_Staff_Box','Mighty Staff Box','Cash',20,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Mighty_Staff_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12943,'Right_Epsilon_Box','Light Epsilon Box','Cash',20,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Right_Epsilon_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12944,'Balistar_Box','Ballista Box','Cash',20,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Balistar_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12945,'Diary_Of_Great_Sage_Box','Sage\'s Diary Box','Cash',20,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Diary_Of_Great_Sage_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12946,'Asura_Box','Asura Box','Cash',20,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Asura_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12947,'Apple_Of_Archer_Box','Apple of Archer Box','Cash',20,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Apple_Of_Archer_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12948,'Bunny_Band_Box','Bunny Band Box','Cash',20,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Bunny_Band_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12949,'Sahkkat_Box','Sakkat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Sahkkat_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12950,'Lord_Circlet_Box','Grand Circlet Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Lord_Circlet_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12951,'Elven_Ears_Box','Elven Ears Box','Cash',20,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Elven_Ears_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12952,'Steel_Flower_Box','Steel Flower Box','Cash',20,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Steel_Flower_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12953,'Critical_Ring_Box','Critical Ring Box','Cash',20,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Critical_Ring_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12954,'Earring_Box','Earring Box','Cash',20,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Earring_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12955,'Ring_Box','Ring Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Ring_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12956,'Necklace_Box','Necklace Box','Cash',20,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Necklace_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12957,'Glove_Box','Glove Box','Cash',20,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Glove_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12958,'Brooch_Box','Brooch Box','Cash',20,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Brooch_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12959,'Rosary_Box','Rosary Box','Cash',20,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Rosary_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12960,'Safety_Ring_Box','Safety Ring Box','Cash',20,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Safety_Ring_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12961,'Vesper_Core01_Box','Vesper Core 01 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Vesper_Core01_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12962,'Vesper_Core02_Box','Vesper Core 02 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Vesper_Core02_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12963,'Vesper_Core03_Box','Vesper Core 03 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Vesper_Core03_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12964,'Vesper_Core04_Box','Vesper Core 04 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Vesper_Core04_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12965,'Emergency_Box1','Emergency Level 1 Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12968,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12966,'Emergency_Box2','Emergency Level 2 Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12969,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12967,'Emergency_Box3','Emergency Level 3 Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12970,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`delay_duration`,`delay_status`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12968,'Emergency_Scroll1','Emergency Level 1 Scroll','Usable',2,10,300000,'Reuse_Limit_Recall',100,true,true,true,true,true,true,true,'unitskilluseid getcharid(3),"GD_ITEMEMERGENCYCALL",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`delay_duration`,`delay_status`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12969,'Emergency_Scroll2','Emergency Level 2 Scroll','Usable',2,10,300000,'Reuse_Limit_Recall',100,true,true,true,true,true,true,true,'unitskilluseid getcharid(3),"GD_ITEMEMERGENCYCALL",2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`delay_duration`,`delay_status`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12970,'Emergency_Scroll3','Emergency Level 3 Scroll','Usable',2,10,300000,'Reuse_Limit_Recall',100,true,true,true,true,true,true,true,'unitskilluseid getcharid(3),"GD_ITEMEMERGENCYCALL",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12971,'Teleport_Box1','Teleport Scroll Box 1','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12977,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12972,'Teleport_Box2','Teleport Scroll Box 2','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12978,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12973,'Teleport_Box3','Teleport Scroll Box 3','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12979,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12974,'Teleport_Box4','Teleport Scroll Box 4','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12980,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12975,'Teleport_Box5','Teleport Scroll Box 5','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12981,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12976,'Teleport_Box6','Teleport Scroll Box 6','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12982,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12977,'Teleport_Scroll1','Teleport Scroll 1','Usable',2,10,100,true,true,true,true,true,true,true,'callfunc "F_CashTele",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12978,'Teleport_Scroll2','Teleport Scroll 2','Usable',2,10,100,true,true,true,true,true,true,true,'callfunc "F_CashTele",2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12979,'Teleport_Scroll3','Teleport Scroll 3','Usable',2,10,100,true,true,true,true,true,true,true,'callfunc "F_CashTele",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12980,'Teleport_Scroll4','Teleport Scroll 4','Usable',2,10,100,true,true,true,true,true,true,true,'callfunc "F_CashTele",4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12981,'Teleport_Scroll5','Teleport Scroll 5','Usable',2,10,100,true,true,true,true,true,true,true,'callfunc "F_CashTele",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12982,'Teleport_Scroll6','Teleport Scroll 6','Usable',2,10,100,true,true,true,true,true,true,true,'callfunc "F_CashTele",6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12983,'Pet_Egg_Scroll_Box6','Pet Egg Scroll Box 6','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Pet_Egg_Scroll_Box6);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12984,'Pet_Egg_Scroll_Box7','Pet Egg Scroll Box 7','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Pet_Egg_Scroll_Box7);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12985,'Pet_Egg_Scroll_Box8','Pet Egg Scroll Box 8','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Pet_Egg_Scroll_Box8);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12986,'Pet_Egg_Scroll_Box9','Adventurer Pack Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Pet_Egg_Scroll_Box9);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12987,'Pet_Egg_Scroll_Box10','Pet Egg Scroll Box 10','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Pet_Egg_Scroll_Box10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12988,'Pet_Egg_Scroll_Box11','Pet Egg Scroll Box 11','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Pet_Egg_Scroll_Box11);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12989,'Pet_Egg_Scroll6','Pet Egg Scroll 6','Cash',10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Pet_Egg_Scroll6);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12990,'Pet_Egg_Scroll7','Pet Egg Scroll 7','Cash',10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Pet_Egg_Scroll7);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12991,'Pet_Egg_Scroll8','Party Hard Pack','Cash',10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Pet_Egg_Scroll8);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12992,'Pet_Egg_Scroll9','Adventurer Pack','Cash',10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Pet_Egg_Scroll9);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12993,'Pet_Egg_Scroll10','Pet Egg Scroll 10','Cash',10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Pet_Egg_Scroll10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12994,'Pet_Egg_Scroll11','Pet Egg Scroll 11','Cash',10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Pet_Egg_Scroll11);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12995,'White_Herb_Box','White Herb Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 509,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12996,'Blue_Herb_Box','Blue Herb Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 510,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12997,'Elunium_Box','Elunium Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 985,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12998,'Oridecon_Box','Oridecon Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 984,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12999,'Branch_Of_Dead_Tree_Box','Dead Branch Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 604,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13500,'Insurance60_Package','Life Insurrance Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14500,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13501,'Assorted_Scroll_Box','Experience Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13502,'Drooping_Kitty_Box','Refined Drooping Cat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5279,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13503,'Magestic_Goat_Box','Baphomet Horns Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5280,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13504,'Deviruchi_Cap_Box','Refined Deviruchi Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5281,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13505,'Executioner_Box','Executioner Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1174,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13506,'Brood_Axe_Box','Refined Bloody Axe Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1373,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13507,'Tomahawk_Box','Tomahawk Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1374,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13508,'Bow_Of_Rudra_Box','Rudra Bow Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1729,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13509,'Cutlas_Box','Cutlus Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 13402,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13510,'Solar_Sword_Box','Solar Sword Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 13403,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13511,'Sword_Breaker_Box','Refined Swordbreaker Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 13024,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13512,'Mail_Breaker_Box','Refined Mailbreaker Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 13025,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13513,'Moonlight_Sword_Box','Moonlight Dagger Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 13026,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13514,'Spanner_Box','Wrench Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1534,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13515,'Grape_Box','Grape Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 514,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13516,'Royal_Jelly_Box','Royal Jelly Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 526,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13517,'Yggdrasilberry_Box','Yggdrasil Berry Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 607,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13518,'Weapon_Card_Scroll_Box','Weapon Card Pet Egg Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 13558,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13519,'Armor_Card_Scroll_Box','Armor Card Pet Egg Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 13559,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13520,'Helmet_Card_Scroll_Box','Helmet Card Pet Egg Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 13560,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13521,'Hood_Card_Scroll_Box','Garment Card Pet Egg Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 13561,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13522,'Hood_Card_Scroll_Box2','Shield Card Pet Egg Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 13562,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13523,'Shoes_Card_Scroll_Box','Shoes Card Pet Egg Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 13563,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13524,'Accy_Card_Scroll_Box','Accessory Card Pet Egg Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 13564,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13525,'Zeny_Scroll_Box','Zeny Pet Egg Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14508,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13526,'Pet_Egg_Scroll_Box1_','Pet Egg Scroll Box 12','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12925,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13527,'Pet_Egg_Scroll_Box2_','Pet Egg Scroll Box 13','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12926,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13528,'Pet_Egg_Scroll_Box3_','Pet Egg Scroll Box 14','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12932,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13529,'Pet_Egg_Scroll_Box4_','Pet Egg Scroll Box 15','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12933,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13530,'Pet_Egg_Scroll_Box5_','Pet Egg Scroll Box 16','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12934,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13531,'Light_Red_Pot_Box','Light Red Potion Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 598,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13532,'Light_Orange_Pot_Box','Light Orange Potion Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 599,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13533,'Light_Yellow_Pot_Box','Light Yellow Potion Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 11500,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13534,'Light_White_Pot_Box','Light White Potion Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 11501,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13535,'Light_Center_Pot_Box','Light Concentration Potion Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14509,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13536,'Light_Awakening_Pot_Box','Light Awakening Potion Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14510,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13537,'Light_Berserk_Pot_Box','Light Berserk Potion Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14511,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13538,'Meteor_10_Scroll_Box','Meteor Storm Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14512,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13539,'Storm_10_Scroll_Box','Storm Gust Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14513,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13540,'Vermilion_10_Scroll_Box','Lord of Vermilion Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14514,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13541,'Lex_Aeterna_Scroll_Box','Lex Aeterna Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14515,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13542,'Magnificat_5_Scroll_Box','Magnificat Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14516,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13543,'CP_Helm_Scroll_Box','Chemical Protection Helm Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_CP_Helm_Scroll_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13544,'CP_Shield_Scroll_Box','Chemical Protection Shield Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_CP_Shield_Scroll_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13545,'CP_Armor_Scroll_Box','Chemical Protection Armor Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_CP_Armor_Scroll_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13546,'CP_Weapon_Scroll_Box','Chemical Protection Weapon Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_CP_Weapon_Scroll_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13547,'Repair_Scroll_Box','Repair Weapon Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Repair_Scroll_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13548,'Big_Bun_Box','Big Bun Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14522,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13549,'Pill__Box','Pill Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14523,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13550,'Superb_Fish_Slice_Box','Fish Slice Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14524,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13551,'Chewy_Ricecake_Box','Chewy Ricecake Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14525,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13552,'Oriental_Pastry_Box','Pastry Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14526,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13553,'Dun_Tele_Scroll1_Box','Dungeon Teleport Scroll 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14527,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13554,'Weapon_Card_Scroll_Box2','Weapon Card Pet Egg Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 13565,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13555,'Weapon_Card_Scroll_Box3','Weapon Card Pet Egg Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 13566,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13556,'Armor_Card_Scroll_Box2','Armor Card Pet Egg Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 13567,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13557,'Accy_Card_Scroll_Box2','Accessory Card Pet Egg Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 13568,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13558,'Weapon_Card_Scroll','Weapon Card Pet Egg Scroll','Usable',20,10,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13559,'Armor_Card_Scroll','Armor Card Pet Egg Scroll','Usable',20,10,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13560,'Helmet_Card_Scroll','Helmet Card Pet Egg Scroll','Usable',20,10,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13561,'Hood_Card_Scroll','Garment Card Pet Egg Scroll','Usable',20,10,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13562,'Hood_Card_Scroll2','Shield Card Pet Egg Scroll','Usable',20,10,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13563,'Shoes_Card_Scroll','Shoes Card Pet Egg Scroll','Usable',20,10,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13564,'Accy_Card_Scroll','Accessory Card Pet Egg Scroll','Usable',20,10,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13565,'Weapon_Card_Scroll2','Weapon Card Pet Egg Scroll','Usable',20,10,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13566,'Weapon_Card_Scroll3','Weapon Card Pet Egg Scroll','Usable',20,10,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13567,'Armor_Card_Scroll2','Armor Card Pet Egg Scroll','Usable',20,10,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13568,'Accy_Card_Scroll2','Accessory Card Pet Egg Scroll','Usable',20,10,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13569,'PVP_Tele_Scroll_Box','PVP Teleport Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14528,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13570,'Giant_Fly_Wing_Box50','Giant Fly Wing 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12212,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13571,'Giant_Fly_Wing_Box100','Giant Fly Wing 100 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12212,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13572,'Dex_Dish_Box30','Hwergelmir\'s Tonic 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12205,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13573,'Dex_Dish_Box50','Hwergelmir\'s Tonic 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12205,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13574,'Luk_Dish_Box30','Nine Tail Dish 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12206,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13575,'Luk_Dish_Box50','Nine Tail Dish 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12206,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13576,'Inc_Agi_10_Box30','Increase Agility Scroll 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12216,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13577,'Inc_Agi_10_Box50','Increase Agility Scroll 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12216,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13578,'Vit_Dish_Box30','Stew of Immortality 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12207,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13579,'Vit_Dish_Box50','Stew of Immortality 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12207,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13580,'Insurance_Package30','Life Insurrance 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12209,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13581,'Insurance_Package50','Life Insurrance 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12209,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13582,'Convex_Mirror_Box5','Convex Mirror 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12214,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13583,'Convex_Mirror_Box30','Convex Mirror 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12214,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13584,'Blessing10_Box30','Blessing Scroll 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12215,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13585,'Blessing10_Box50','Blessing Scroll 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12215,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13586,'Adrenaline10_Box30','Adrenaline Rush Scroll 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12220,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13587,'Adrenaline10_Box50','Adrenaline Rush Scroll 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12220,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13588,'Assumptio_5_Box30','Assumptio Scroll 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12218,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13589,'Assumptio_5_Box50','Assumptio Scroll 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12218,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13590,'Aspersio_5_Box30','Aspersio Scroll 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12217,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13591,'Aspersio_5_Box50','Aspersio Scroll 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12217,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13592,'Agi_Dish_Box30','Steamed Scorpion 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12203,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13593,'Agi_Dish_Box50','Steamed Scorpion 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12203,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13594,'Wind_Walk10_Box30','Wind Walk Scroll 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12219,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13595,'Wind_Walk10_Box50','Wind Walk Scroll 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12219,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13596,'Int_Dish_Box30','Dragon Breath Cocktail 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12204,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13597,'Int_Dish_Box50','Dragon Breath Cocktail 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12204,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13598,'Battle_Manual_Box1','Field Manual Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12208,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13599,'Battle_Manual_Box5','Field Manual 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12208,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13600,'Siegfried_Box5','Token of Siegfried 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 7621,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13601,'Siegfried_Box20','Token of Siegfried 20 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 7621,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13602,'Kafra_Card_Box30','Kafra Card 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12211,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13603,'Kafra_Card_Box50','Kafra Card 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12211,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13604,'Str_Dish_Box30','Steamed Tongue 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12202,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13605,'Str_Dish_Box50','Steamed Tongue 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12202,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13606,'Bubble_Gum_Box1','Bubble Gum Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12210,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13607,'Bubble_Gum_Box5','Bubble Gum 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12210,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13608,'Megaphone_Box1','Megaphone Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12221,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13609,'Megaphone_Box5','Megaphone 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12221,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13610,'Enriched_Elunium_Box5','Enriched Elunium 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 7619,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13611,'Enriched_Oridecon_Box5','Enriched Oridecon 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 7620,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13612,'Handcuff_Box','Arrest Handcuffs Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2706,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13613,'Super_Pet_Egg_Box1','Super Pet Egg Box 1','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 13617,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13614,'Super_Pet_Egg_Box2','Super Pet Egg Box 2','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 13618,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13615,'Super_Pet_Egg_Box3','Super Pet Egg Box 3','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 13619,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13616,'Super_Pet_Egg_Box4','Super Pet Egg Box 4','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 13620,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13617,'Super_Pet_Egg1','Super Pet Egg 1','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Super_Pet_Egg1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13618,'Super_Pet_Egg2','Super Pet Egg 2','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Super_Pet_Egg2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13619,'Super_Pet_Egg3','Super Pet Egg 3','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Super_Pet_Egg3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13620,'Super_Pet_Egg4','Super Pet Egg 4','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Super_Pet_Egg4);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13621,'Greed_Box30','Greed Scroll 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14529,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13622,'Greed_Box50','Greed Scroll 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14529,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13623,'Greed_Box100','Greed Scroll 100 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14529,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13624,'Flee_30_Scroll_Box','Evasion Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14530,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13625,'Accuracy_30_Scroll_Box','Concentration Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14531,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13626,'Super_Card_Pet_Egg_Box1','Super Card Pet Egg Box 1','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 13630,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13627,'Super_Card_Pet_Egg_Box2','Super Card Pet Egg Box 2','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 13631,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13628,'Super_Card_Pet_Egg_Box3','Super Card Pet Egg Box 3','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 13632,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13629,'Super_Card_Pet_Egg_Box4','Super Card Pet Egg Box 4','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 13633,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13630,'Super_Card_Pet_Egg1','Super Card Pet Egg 1','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Super_Card_Pet_Egg1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13631,'Super_Card_Pet_Egg2','Super Card Pet Egg 2','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Super_Card_Pet_Egg2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13632,'Super_Card_Pet_Egg3','Super Card Pet Egg 3','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Super_Card_Pet_Egg3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13633,'Super_Card_Pet_Egg4','Super Card Pet Egg 4','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Super_Card_Pet_Egg4);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13634,'Vigorgra_Package1','1 Hour Package Vol. 1','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Vigorgra_Package1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13635,'Vigorgra_Package2','1 Hour Package Vol. 2','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Vigorgra_Package2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13636,'Vigorgra_Package3','1 Hour Package Vol. 3','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Vigorgra_Package3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13637,'Vigorgra_Package4','1 Hour Package Vol. 4','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Vigorgra_Package4);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13638,'Vigorgra_Package5','1 Hour Package Vol. 5','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Vigorgra_Package5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13639,'Vigorgra_Package6','1 Hour Package Vol. 6','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Vigorgra_Package6);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13640,'Vigorgra_Package7','2 Hour Package Vol. 1','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Vigorgra_Package7);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13641,'Vigorgra_Package8','2 Hour Package Vol. 2','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Vigorgra_Package8);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13642,'Vigorgra_Package9','2 Hour Package Vol. 3','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Vigorgra_Package9);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13643,'Vigorgra_Package10','2 Hour Package Vol. 4','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Vigorgra_Package10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13644,'Vigorgra_Package11','2 Hour Package Vol. 5','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Vigorgra_Package11);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13645,'Vigorgra_Package12','2 Hour Package Vol. 6','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Vigorgra_Package12);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13646,'Infiltrator_Box1','Refined Infiltrator Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1267,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13647,'Muramasa_Box1','Refined Muramasa Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1173,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13648,'Excalibur_Box1','Refined Excalibur Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 13401,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13649,'Combat_Knife_Box1','Refined Combat Knife Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 13021,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13650,'Counter_Dagger_Box1','Refined Dagger of Counter Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 13022,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13651,'Kaiser_Knuckle_Box1','Refined Kaiser Knuckle Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1817,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13652,'Pole_Axe_Box1','Refined Pole Axe Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1419,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13653,'Mighty_Staff_Box1','Refined Mighty Staff Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1623,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13654,'Right_Epsilon_Box1','Refined Light Epsilon Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1372,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13655,'Balistar_Box1','Refined Ballista Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1728,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13656,'Diary_Of_Sage_Box1','Refined Sage\'s Diary Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1563,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13657,'Asura_Box1','Refined Ashura Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 13023,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13658,'Apple_Of_Archer_Box1','Refined Apple of Archer Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5265,1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13659,'Bunny_Band_Box1','Refined Bunny Band Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5266,1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13660,'Sahkkat_Box1','Refined Sakkat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5267,1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13661,'Lord_Circlet_Box1','Refined Grand Circlet Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5268,1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13662,'Elven_Ears_Box1','Refined Elven Ears Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2686,1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13663,'Steel_Flower_Box1','Refined Romantic Flower Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2687,1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13664,'Critical_Ring_Box1','Refined Critical Ring Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2688,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13665,'Earring_Box1','Refined Earring Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2689,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13666,'Ring_Box1','Refined Ring Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2690,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13667,'Necklace_Box1','Refined Necklace Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2691,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13668,'Glove_Box1','Refined Glove Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2692,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13669,'Brooch_Box1','Refined Brooch Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2693,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13670,'Rosary_Box1','Refined Rosary Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2694,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13671,'Safety_Ring_Box1','Refined Safety Ring Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2695,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13672,'Vesper_Core01_Box1','Refined Vesper Core 01 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2696,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13673,'Vesper_Core02_Box1','Refined Vesper Core 02 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2697,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13674,'Vesper_Core03_Box1','Refined Vesper Core 03 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2698,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13675,'Vesper_Core04_Box1','Refined Vesper Core 04 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2699,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13676,'Drooping_Kitty_Box1','Refined Drooping Cat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5279,1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13677,'Magestic_Goat_Box1','Refined Majestic Goat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5280,1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13678,'Deviruchi_Cap_Box1','Refined Deviruchi Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5281,1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13679,'Executioner_Box1','Refined Executioner Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1174,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13680,'Brood_Axe_Box1','Refined Bloody Axe Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1373,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13681,'Tomahawk_Box1','Refined Tomahawk Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1374,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13682,'Bow_Of_Rudra_Box1','Refined Rudra Bow Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1729,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13683,'Cutlas_Box1','Refined Cutlus Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 13402,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13684,'Solar_Sword_Box1','Refined Solar Sword Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 13403,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13685,'Sword_Breaker_Box1','Refined Swordbreaker Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 13024,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13686,'Mail_Breaker_Box1','Refined Mailbreaker Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 13025,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13687,'Moonlight_Sword_Box1','Refined Moonlight Dagger Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 13026,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13688,'Spanner_Box1','Refined Wrench Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1534,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13689,'Bok_Choy_Box','Bok Choy Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 7766,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13690,'Chung_E_Cake_Box','Green Maiden Cake Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 7767,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13691,'Freyja_Overcoat_Box','Freya\'s Clothes Box','Cash',10,true,100,true,true,true,true,true,true,true,'rentitem 2369,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13692,'Freyja_Boots_Box','Freya\'s Boots Box','Cash',10,true,100,true,true,true,true,true,true,true,'rentitem 2428,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13693,'Freyja_Cape_Box','Freya\'s Manteau Box','Cash',10,true,100,true,true,true,true,true,true,true,'rentitem 2533,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13694,'Freyja_Crown_Box','Freya\'s Crown Box','Cash',10,true,100,true,true,true,true,true,true,true,'rentitem 5306,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13695,'Battle_Manual25_Box','Field Manual 25% Box','Cash',10,true,100,true,true,true,true,true,true,true,'getitem 14532,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13696,'Battle_Manual100_Box','Field Manual 100% Box','Cash',10,true,100,true,true,true,true,true,true,true,'getitem 14533,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13697,'J_Blessing10_Box','Blessing Scroll 10 Box','Cash',10,true,100,true,true,true,true,true,true,true,'getitem 12215,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13698,'J_Inc_Agi10_Box','Increase Agility Scroll 10 Box','Cash',10,true,100,true,true,true,true,true,true,true,'getitem 12216,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13699,'J_Wind_Walk10_Box','Wind Walk Scroll 10 Box','Cash',10,true,100,true,true,true,true,true,true,true,'getitem 12219,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13700,'J_Adrenaline10_Box','Adrenaline Rush Scroll 10 Box','Cash',10,true,100,true,true,true,true,true,true,true,'getitem 12220,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13701,'Pet_Egg_Scroll12','Pet Egg Scroll 12','Usable',10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Pet_Egg_Scroll12);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13702,'Pet_Egg_Scroll13','Pet Egg Scroll 13','Usable',10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Pet_Egg_Scroll13);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13703,'Pet_Egg_Scroll14','Pet Egg Scroll 14','Usable',10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Pet_Egg_Scroll14);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13704,'Super_Pet_Egg5','Super Pet Egg 5','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Super_Pet_Egg5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13705,'Super_Pet_Egg6','Super Pet Egg 6','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Super_Pet_Egg6);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13706,'Super_Pet_Egg7','Super Pet Egg 7','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Super_Pet_Egg7);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13707,'Super_Pet_Egg8','Super Pet Egg 8','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Super_Pet_Egg8);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13708,'Pet_Egg_Scroll_E','Pet Egg Scroll E','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Pet_Egg_Scroll_E);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13709,'BRO_Package_1','BRO Package Box','Usable',20,10,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13710,'Max_Weight_Up_Box','Gym Pass Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 7776,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13711,'Small_Life_Potion_Box','Small Life Potion 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14534,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13712,'Small_Life_Potion_Box30','Small Life Potion 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14534,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13713,'Small_Life_Potion_Box50','Small Life Potion 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14534,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13714,'Med_Life_Potion_Box','Medium Life Potion 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14535,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13715,'Med_Life_Potion_Box30','Medium Life Potion 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14535,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13716,'Med_Life_Potion_Box50','Medium Life Potion 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14535,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13717,'Abrasive_Box5','Abrasive 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14536,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13718,'Abrasive_Box10','Abrasive 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14536,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13719,'Regeneration_Box5','Regeneration Potion 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14537,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13720,'Regeneration_Box10','Regeneration 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14537,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13721,'Dun_Tele_Scroll_Box10','Dungeon Teleport Scroll 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14527,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13722,'Pecopeco_Hairband_Box','Peco Peco Hairband Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5286,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13723,'Red_Glasses_Box','Red Glasses Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5288,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13724,'Whisper_Mask_Box','Whisper Mask Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5294,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13725,'Ramen_Hat_Box','Ramen Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Ramen_Hat_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13726,'Gold_Box_','Golden Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 7777,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13727,'Silver_Box_','Silver Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 7778,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13728,'Gold_Key1_Box','Golden Key 1 Box','Cash',10,true,100,true,true,true,true,true,true,true,'getitem 7779,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13729,'Gold_Key5_Box','Golden Key 5 Box','Cash',10,true,100,true,true,true,true,true,true,true,'getitem 7779,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13730,'Silver_Key1_Box','Silver Key 1 Box','Cash',10,true,100,true,true,true,true,true,true,true,'getitem 7780,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13731,'Silver_Key5_Box','Silver Key 5 Box','Cash',10,true,100,true,true,true,true,true,true,true,'getitem 7780,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13734,'Pecopeco_Hairband_Box1','Peco Peco Hairband Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5286,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13735,'Red_Glasses_Box1','Red Glasses Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5288,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13736,'Whisper_Mask_Box1','Whisper Mask Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5294,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13737,'Ramen_Hat_Box1','Ramen Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5293,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13738,'Glass_Of_Illusion_Box5','Glass of Illusion 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14538,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13739,'Glass_Of_Illusion_Box10','Glass of Illusion 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14538,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13740,'Shadow_Armor_S_Box5','Shadow Armor Scroll 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14539,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13741,'Shadow_Armor_S_Box10','Shadow Armor Scroll 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14539,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13742,'Shadow_Armor_S_Box30','Shadow Armor Scroll 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14539,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13743,'Holy_Armor_S_Box5','Holy Armor Scroll 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14540,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13744,'Holy_Armor_S_Box10','Holy Armor Scroll 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14540,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13745,'Holy_Armor_S_Box30','Holy Armor Scroll 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14540,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13746,'S_Def_Potion_Box10','Small Defense Potion 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14541,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13747,'S_Def_Potion_Box30','Small Defense Potion 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14541,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13748,'S_Def_Potion_Box50','Small Defense Potion 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14541,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13749,'B_Def_Potion_Box10','Big Defense Potion 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14542,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13750,'B_Def_Potion_Box30','Big Defense Potion 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14542,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13751,'B_Def_Potion_Box50','Big Defense Potion 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14542,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13752,'S_Mdef_Potion_Box10','Small Magic Defense Potion 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14543,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13753,'S_Mdef_Potion_Box30','Small Magic Defense Potion 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14543,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13754,'S_Mdef_Potion_Box50','Small Magic Defense Potion 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14543,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13755,'B_Mdef_Potion_Box10','Big Magic Defense Potion 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14544,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13756,'B_Mdef_Potion_Box30','Big Magic Defense Potion 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14544,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13757,'B_Mdef_Potion_Box50','Big Magic Defense Potion 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14544,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13758,'Battle_Manual_X3_Box','Field Manual 300% Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14545,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13759,'In_Blue_Herb_Box','Blue Herb Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 510,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13760,'Honey_Box','Honey Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 518,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13761,'Empty_Bottle_Box','Empty Bottle Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 713,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13762,'In_Royal_Jelly_Box','Royal Jelly Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 526,70;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13763,'5_Anniversary_Coin_Box','Coin Box','Cash',20,10,true,100,true,true,true,true,true,true,true,true,'getitem 2709,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13764,'Battle_Manual_Box_TW','Beginner\'s Field Manual 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 7803,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13765,'Certificate_TW_Box','Certificate Box','Cash',20,10,true,100,true,true,true,true,true,true,true,true,'/*getitem 7804,1;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13766,'Nagan_Box','Refined Nagan Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 13407,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13767,'Skewer_Box','Refined Brocca Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1424,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13768,'Survival_Rod_Box','Refined Survivor\'s Rod Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1628,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13769,'Quadrille_Box','Refined Quadrille Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1537,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13770,'Great_Axe_Box','Refined Great Axe Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1378,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13771,'Bloody_Roar_Box','Refined Bloody Roar Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1273,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13772,'Hardback_Box','Refined Hardcover Book Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1567,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13773,'Fire_Brand_Box','Refined Fireblend Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Fire_Brand_Box);\n/*rentitem 13408,604800;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13774,'Immaterial_Sword_Box','Refined Immaterial Sword Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 13409,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13775,'Unholy_Touch_Box','Refined Unholy Touch Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1274,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13776,'Cloak_Of_Survival_Box','Refined Survivor\'s Manteau Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2535,1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13777,'Masquerade_Box','Refined Masquerade Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5326,1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13778,'Orc_Hero_Helm_Box','Refined Helmet of Orc Hero Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5327,1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13779,'Evil_Wing_Ears_Box','Refined Wing of Diablo Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5328,1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13780,'Dark_Blindfold_Box','Refined Dark Blinder Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5329,1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13781,'kRO_Drooping_Kitty_Box','Refined Drooping Cat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5330,1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13782,'Corsair_Box','Refined Corsair Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5331,1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13783,'Bloody_Iron_Ball_Box','Refined Bloodied Shackle Ball Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2710,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13784,'Spiritual_Ring_Box','Refined Spiritual Ring Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2711,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13785,'Nagan_Box1','Refined Nagan Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 13407,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13786,'Skewer_Box1','Refined Brocca Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1424,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13787,'Survival_Rod_Box1','Refined Survivor\'s Rod Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1628,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13788,'Quadrille_Box1','Refined Quadrille Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1537,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13789,'Great_Axe_Box1','Refined Great Axe Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1378,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13790,'Bloody_Roar_Box1','Refined Bloody Roar Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1273,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13791,'Hardback_Box1','Refined Hardcover Book Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1567,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13792,'Fire_Brand_Box1','Refined Fireblend Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 13408,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13793,'Immaterial_Sword_Box1','Refined Immaterial Sword Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 13409,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13794,'Unholy_Touch_Box1','Refined Unholy Touch Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1274,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13795,'Cloak_Of_Survival_Box1','Refined Survivor\'s Manteau Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2535,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13796,'Masquerade_Box1','Refined Masquerade Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5326,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13797,'Orc_Hero_Helm_Box1','Refined Helmet of Orc Hero Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5327,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13798,'Evil_Wing_Ears_Box1','Refined Wing of Diablo Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5328,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13799,'Dark_Blindfold_Box1','Refined Dark Blinder Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5329,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13800,'kRO_Drooping_Kitty_Box1','Refined Drooping Cat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5330,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13801,'Corsair_Box1','Refined Corsair Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5331,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13802,'Bloody_Iron_Ball_Box1','Refined Bloodied Shackle Ball Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2710,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13803,'Spiritual_Ring_Box1','Refined Spiritual Ring Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2711,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13804,'Fire_Cracker_Love_Box','I Love You Firecracker Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14546,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13805,'Fire_Cracker_Wday_Box','Whiteday Firecracker Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14547,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13806,'Fire_Cracker_Vday_Box','Valentine\'s Day Firecracker Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14548,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13807,'Fire_Cracker_Bday_Box','Birthday Firecracker Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14549,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13808,'Fire_Cracker_Xmas_Box','Xmas Firecracker Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14550,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13809,'Blue_Gemstone_Box','Blue Gemstone Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 717,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13810,'Blue_Potion_Box','Light Blue Potion Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 11502,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13811,'Food_Box_Lv1','Food Box Vol 1','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14551,1;\ngetitem 14554,1;\ngetitem 14557,1;\ngetitem 14560,1;\ngetitem 14563,1;\ngetitem 14566,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13812,'Food_Box_Lv2','Food Box Vol 2','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14552,1;\ngetitem 14555,1;\ngetitem 14558,1;\ngetitem 14561,1;\ngetitem 14564,1;\ngetitem 14567,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13813,'Food_Box_Lv3','Food Box Vol 3','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14553,1;\ngetitem 14556,1;\ngetitem 14559,1;\ngetitem 14562,1;\ngetitem 14565,1;\ngetitem 14568,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13814,'Indonesia_Box','Healing Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 503,100;\ngetitem 12684,10;\ngetitem 607,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13815,'Knife_Goblin_Box','Knife Goblin Taming Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14569,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13816,'Flail_Goblin_Box','Flail Goblin Taming Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14570,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13817,'Hammer_Goblin_Box','Hammer Goblin Taming Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14571,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13818,'Red_Deleter_Box','Red Deleter Taming Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14572,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13819,'Diabolic_Box','Diabolic Taming Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14573,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13820,'Wanderer_Box','Wanderer Taming Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14574,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13821,'Green_Apple_Box','Green Apple Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 7821,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13822,'Whole_Barbecue_Box','Barbeque Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 7822,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13823,'Meat_Veg_Skewer_Box','Meat Skewer Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 7823,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13824,'Spirit_Liquor_Box','Spirit Liquor Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 7824,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`) VALUES (13825,'Green_Box_','Old Green Box','Usable',20,200,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13826,'Power_Box1','Power Box 1','Usable',20,10,true,100,true,true,true,true,true,true,true,'getitem 682,1;\ngetitem 12123,1;\ngetitem 12122,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13827,'Power_Box2','Power Box 2','Usable',20,10,true,100,true,true,true,true,true,true,true,'getitem 683,1;\ngetitem 12123,1;\ngetitem 12122,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13828,'Resist_Box1','Resist Box 1','Usable',20,10,true,100,true,true,true,true,true,true,true,'getitem 12118,1;\ngetitem 12119,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13829,'Resist_Box2','Resist Box 2','Usable',20,10,true,100,true,true,true,true,true,true,true,'getitem 12120,1;\ngetitem 12121,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13830,'Stat_Boost1','Stat Boost 1','Usable',20,10,true,100,true,true,true,true,true,true,true,'sc_start SC_INCSTR,60000,5;\nsc_start SC_INCAGI,60000,5;\nsc_start SC_INCVIT,60000,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13831,'Stat_Boost2','Stat Boost 2','Usable',20,10,true,100,true,true,true,true,true,true,true,'sc_start SC_INCINT,60000,5;\nsc_start SC_INCLUK,60000,5;\nsc_start SC_INCDEX,60000,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13832,'Stat_Boost3','Stat Boost 3','Usable',20,10,true,100,true,true,true,true,true,true,true,'sc_start SC_INCAGI,60000,5;\nsc_start SC_INCVIT,60000,5;\nsc_start SC_INCDEX,60000,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13833,'Stat_Boost4','Stat Boost 4','Usable',20,10,true,100,true,true,true,true,true,true,true,'sc_start SC_INCINT,60000,5;\nsc_start SC_INCVIT,60000,5;\nsc_start SC_INCDEX,60000,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13834,'Dun_Tele_Scroll2_Box5','Dungeon Teleport Scroll II 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14581,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13835,'Dun_Tele_Scroll2_Box10','Dungeon Teleport Scroll II 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14581,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13836,'Mbl_Str_Dish_Box','Steamed Tongue Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12250,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13837,'Mbl_Agi_Dish_Box','Steamed Desert Scorpions Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12251,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13838,'Mbl_Int_Dish_Box','Dragon Breath Cocktail Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12252,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13839,'Mbl_Dex_Dish_Box','Hwergelmir\'s Tonic Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12253,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13840,'Mbl_Luk_Dish_Box','Cooked Nine Tail Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12254,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13841,'Mbl_Vit_Dish_Box','Immortal Stew Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12255,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13842,'Mbl_Kafra_Card_Box','Payment Statement for Kafra Employee Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12249,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13843,'Mbl_Battle_Manual_Box','Field Manual Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14532,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13844,'Heroic_Stone_Box','Heroic Stone Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 7825,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13845,'Mysterious_Travel_Sack1','Mystery Travel Sack A','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Mysterious_Travel_Sack1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13846,'Mysterious_Travel_Sack2','Mystery Travel Sack B','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Mysterious_Travel_Sack2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13847,'Mysterious_Travel_Sack3','Mystery Travel Sack C','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Mysterious_Travel_Sack3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13848,'Mysterious_Travel_Sack4','Mystery Travel Sack D','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Mysterious_Travel_Sack4);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13849,'WOB_Box_Rune5','Yellow Butterfly Wing 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14582,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13850,'WOB_Box_Rune10','Yellow Butterfly Wing Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14582,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13851,'WOB_Box_Schawaltz5','Green Butterfly Wing 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14583,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13852,'WOB_Box_Schawaltz10','Green Butterfly Wing Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14583,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13853,'WOB_Box_Rachel5','Red Butterfly Wing 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14584,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13854,'WOB_Box_Rachel10','Red Butterfly Wing Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14584,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13855,'WOB_Box_Local5','Blue Butterfly Wing 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14585,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13856,'WOB_Box_Local10','Blue Butterfly Wing Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14585,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13857,'Spark_Candy_Box5','Candy 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14586,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13858,'Spark_Candy_Box10','Candy 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14586,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13859,'Directive_A_Envelope','Directive Envelope A','Cash',20,10,true,100,true,true,true,true,true,true,true,true,'getitem 2734,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13860,'Directive_B_Envelope','Directive Envelope B','Cash',20,10,true,100,true,true,true,true,true,true,true,true,'getitem 2735,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13861,'Mini_Battle_Manual_Box','Small Field Manual Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12208,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13862,'Trial_Box','Trial Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12208,2;\ngetitem 12215,15;\ngetitem 12216,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13863,'Repair_Scroll_Box10','Repair Weapon Scroll 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14521,10;\ngetitem 1002,10;\ngetitem 998,10;\ngetitem 756,10;\ngetitem 999,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13864,'Hockey_Mask_Box','Hockey Mask Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5314,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13865,'Observer_Box','Observer Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5315,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13866,'Flying_Angel_Box','Flying Angel Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5210,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13867,'Neko_Mimi_Box','Neko Mimi Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5099,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13868,'MFH_Box','Moonlight Flower Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5214,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13869,'Chick_Hat_Box','Baby Chick Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5283,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13870,'New_Style_Box','Beauty Gift Certificate Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 7622,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13871,'Magician_Card_Box','Mage Card Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Magician_Card_Box);\n/*getitem 4327,1; getitem 4309,1; getitem 4325,1; getitem 4208,1; getitem 4258,1; getitem 4191,1;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13872,'Acolyte_Card_Box','Acolyte Card Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Acolyte_Card_Box);\n/*getitem 4185,1; getitem 4312,1; getitem 4217,1; getitem 4280,1; getitem 4293,1;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13873,'Archer_Card_Box','Archer Card Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Archer_Card_Box);\n/*getitem 4297,1; getitem 4234,1; getitem 4199,1; getitem 4178,1; getitem 4252,1;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13874,'Swordman_Card_Box','Swordman Card Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Swordman_Card_Box);\n/*getitem 4319,1; getitem 4331,1; getitem 4220,1; getitem 4311,1; getitem 4246,1;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13875,'Thief_Card_Box','Thief Card Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Thief_Card_Box);\n/*getitem 4230,1; getitem 4210,1; getitem 4257,1; getitem 4172,1; getitem 4272,1;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13876,'Merchant_Card_Box','Merchant Card Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Merchant_Card_Box);\n/*getitem 4206,1; getitem 4281,1; getitem 4186,1; getitem 4233,1; getitem 4321,1;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13877,'Clock_Tower_Card_Box','Clock Tower Card Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 4244,1;\ngetitem 4299,1;\ngetitem 4313,1;\ngetitem 4229,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13878,'Geffenia_Card_Box','Geffenia Card Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 4218,1;\ngetitem 4269,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13879,'Owl_Card_Box','Owl Card Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 4237,1;\ngetitem 4238,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13880,'Ghost_Card_Box','Ghost Card Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 4193,1;\ngetitem 4294,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13881,'Nightmare_Card_Box','Nightmare Card Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 4127,1;\ngetitem 4166,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13882,'Curse_Card_Box','Curse Card Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 4076,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13883,'Sleep_Card_Box','Sleep Card Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 4024,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13884,'Freeze_Card_Box','Freeze Card Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 4055,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13885,'Stun_Card_Box','Stun Card Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 4017,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13886,'Silence_Card_Box','Silence Card Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 4057,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13887,'Blind_Card_Box','Blind Card Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 4020,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13888,'Chaos_Card_Box','Chaos Card Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 4104,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13889,'Elunium_Box_','Elunium Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 985,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13890,'Oridecon_Box_','Oridecon Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 984,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13891,'Fire_Converter_Box','Fire Converter Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12114,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13892,'Water_Converter_Box','Water Converter Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12115,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13893,'Wind_Converter_Box','Wind Converter Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12117,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13894,'Earth_Converter_Box','Earth Converter Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12116,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13895,'Starter_Pack','Starter Pack','Cash',20,true,100,true,true,true,true,true,true,true,'getitem 7229,2;\ngetitem 569,300;\ngetitem 504,20;\ngetitem 505,20;\ngetitem 7060,30;\ngetitem 2403,1;\ngetitem 5039,1;\ngetitem 2503,1;\ngetitem 2307,1;\ngetitem 616,1;\ngetitem 603,1;\ngetitem 617,1;\ngetitem 610,5;\ngetitem 604,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13896,'Mimic_Summon_Box5','Mimic Summoning 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12276,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13897,'Disguise_Summon_Box5','Disguise Summoning 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12277,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13898,'Alice_Summon_Box5','Alice Summoning 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12278,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13899,'Mimic_Summon_Box10','Mimic Summoning 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12276,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13900,'Disguise_Summon_Box10','Disguise Summoning 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12277,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13901,'Alice_Summon_Box10','Alice Summoning 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12278,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13902,'Fish_Head_Hat_Box','Fish Head Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5380,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13903,'Santa_Poring_Hat_Box','Santa Poring Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5381,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13904,'Bell_Ribbon_Box','Bell Ribbon Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5382,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13905,'Hard_Core_Set_Box','XM Hardcore Set Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Hard_Core_Set_Box);\n/*getitem 12208,10; getitem 12209,10; getitem 12210,10;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13906,'Kitty_Set_Box','XM Kitty Set Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Kitty_Set_Box);\n/*getitem 5230,1; getitem 5231,1; getitem 5232,1; getitem 5233,1; getitem 5234,1;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13907,'Soft_Core_Set_Box','XM Softcore Set Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Soft_Core_Set_Box);\n/*getitem 12208,5; getitem 12209,5; getitem 12210,5;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13908,'Deviruchi_Set_Box','XM Deviruchi Set Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Deviruchi_Set_Box);\n/*getitem 5227,1; getitem 5228,1; getitem 5229,1;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13909,'MVP_Hunt_Box','MVP Hunting Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_MVP_Hunt_Box);\n/*getitem 7621,1; getitem 12210,1; getitem 12221,1; getitem 12214,3;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13910,'Brewing_Box','XM Brewing Set Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Brewing_Box);\n/*getitem 12204,10; getitem 12205,10; getitem 12206,10;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13911,'Xmas_Pet_Scroll','Christmas Pet Scroll','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Xmas_Pet_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13912,'Party_Blessing_Box','Party Blessing 10 Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14588,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13913,'Party_Inc_Agi_Box','Party Increase Agi 10 Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14589,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13914,'Party_Assumptio_Box','Party Assumptio 5 Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14590,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13915,'Love_Angel_Box','Love Angel Magic Powder Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 12287,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13916,'Squirrel_Box','Squirrel Magic Powder Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 12288,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13917,'Gogo_Box','Gogo Magic Powder Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 12289,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13918,'Drooping_W_Kitty_Box','Koneko Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5372,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13919,'L_Magestic_Goat_Box','Baphomet Horns Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5374,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13920,'Satanic_Chain_P_Box','Flying Evil Wing Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5376,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13921,'Antique_Pipe_Box','Gentleman\'s Pipe Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5377,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13922,'Rabbit_Ear_Hat_Box','Bunny Top Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5378,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13923,'Darkness_Helm_Box','Dark Randgris Helm Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5373,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13924,'L_Orc_Hero_Helm_Box','Orc Hero Headdress Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5375,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13925,'Lucky_Scroll08','Lucky Scroll08','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Lucky_Scroll08);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13926,'Crusader_Card_Box','Crusader Card Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 4371,1;\ngetitem 4311,1;\ngetitem 4319,1;\ngetitem 4331,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13927,'Alchemist_Card_Box','Alchemist Card Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 4281,1;\ngetitem 4233,1;\ngetitem 4343,1;\ngetitem 4186,1;\ngetitem 4036,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13928,'Rogue_Card_Box','Rogue Card Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 4039,1;\ngetitem 4210,1;\ngetitem 4257,1;\ngetitem 4230,1;\ngetitem 4348,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13929,'Bard_Dancer_Card_Box','Bard Dancer Card Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 4297,1;\ngetitem 4234,1;\ngetitem 4178,1;\ngetitem 4381,1;\ngetitem 4252,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13930,'Sage_Card_Box','Sage card box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 4382,1;\ngetitem 4258,1;\ngetitem 4325,1;\ngetitem 4208,1;\ngetitem 4327,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13931,'Monk_Card_Box','Monk Card Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 4312,1;\ngetitem 4332,1;\ngetitem 4185,1;\ngetitem 4293,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13932,'Sylph_Box','Sylph Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 4345,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13933,'Undine_Box','Undine Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 4350,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13934,'Salamander_Box','Salamander Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 4380,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13935,'Soul_Box','Soul Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 4388,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13936,'Noum_Bpx','Gnome Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 4335,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13937,'Robo_Eye_Box','Robo Eye Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5325,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13938,'Twin_Ribbon_Box','Maiden\'s Twin Ribbon Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5187,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13939,'Diadem_Box','Diadem Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5313,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13940,'Siege_Tele_Scroll_Box','WoE Teleport Scroll 100 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14591,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13941,'Valentine_Scroll_TW','Taiwan Valentine Scroll','Cash',20,10,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13942,'Love_Angel_Box_1m','Love Angel Magic Powder Box 30 Days','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14009,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13943,'Squirrel_Box_1m','Squirrel Magic Powder Box 30 Days','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14010,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13944,'Gogo_Box_1m','Gogo Magic Powder Box 30 Days','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14011,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13945,'Br_SwordPackage','Swordman Package','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Br_SwordPackage);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13946,'Br_MagePackage','Magician Package','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Br_MagePackage);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13947,'Br_AcolPackage','Acolyte Package','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Br_AcolPackage);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13948,'Br_ArcherPackage','Archer Package','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Br_ArcherPackage);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13949,'Br_MerPackage','Merchant Package','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Br_MerPackage);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13950,'Br_ThiefPackage','Thief Package','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Br_ThiefPackage);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13951,'Wasteland_Outlaw_Box','Western Outlaw Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 13109,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13952,'Lever_Action_Rifle_Box','Lever Action Rifle Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 13170,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13953,'All_In_One_Ring_Box','All In One Ring Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_All_In_One_Ring_Box);\n/*rentitem All_In_One_Ring,604800;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13954,'Spiritual_Tunic_Box','Spiritual Tunic Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2384,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13955,'Recuperative_Armor_Box','Recuvative Armor Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2385,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13956,'Shelter_Resistance_Box','Shell Of Resistance Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2132,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13957,'Sylphid_Manteau_Box','Silf Manteau Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2543,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13958,'Refresh_Shoes_Box','Refresh Shoes Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2439,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13959,'Toast_Box','Crunch Toast Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5391,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13960,'Name_Change_Coupon_Box','Identification Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 7623,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13961,'Mojji_Box','Mochi Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 554,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13962,'Deprotai_Doll_Hat_Box','Defolty Doll Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5340,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13963,'Claris_Doll_Hat_Box','Glaris Doll Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5341,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13964,'Sorin_Doll_Hat_Box','Sorin Doll Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5342,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13965,'Tayelin_Doll_Hat_Box','Tailring Doll Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5343,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13966,'Binit_Doll_Hat_Box','Vinit Doll Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5344,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13967,'Debril_Doll_Hat_Box','W Doll Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5345,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13968,'Bubblegum_Lower_Box','Bubble Gum Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5394,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13969,'Lucky_Clip_Box','Lucky Clip Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2742,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13970,'Iron_10_Box','Iron Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 998,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13971,'Steel_10_Box','Steel Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 999,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13972,'Coal_10_Box','Coal Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 1003,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13973,'Poison_Bottle_30_Box','Poison Bottle Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 678,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13974,'TW_Scroll01','Fisherman Scroll','Usable',20,10,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13975,'Picture_Diary_Box','Diary Magic Powder Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 12304,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13976,'Mini_Heart_Box','Mini Heart Magic Powder Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 12305,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13977,'Newcomer_Box','Freshman Magic Powder Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 12306,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13978,'Kid_Box','Kid Magic Powder Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 12307,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13979,'Magic_Castle_Box','Magic Magic Powder Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 12308,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13980,'Bulging_Head_Box','JJangu Magic Powder Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 12309,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13981,'Picture_Diary_Box_1m','Diary Magic Powder Box 30 Days','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 12304,2592000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13982,'Mini_Heart_Box_1m','Mini Heart Magic Powder Box 30 Days','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 12305,2592000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13983,'Newcomer_Box_1m','Freshman Magic Powder Box 30 Days','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 12306,2592000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13984,'Kid_Box_1m','Kid Magic Powder Box 30 Days','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 12307,2592000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13985,'Magic_Castle_Box_1m','Magic Magic Powder Box 30 Days','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 12308,2592000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13986,'Bulging_Head_Box_1m','JJangu Magic Powder Box 30 Days','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 12309,2592000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13987,'Ori_Stone_5_Box','Rough Oridecon 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 756,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13988,'Ori_Stone_50_Box','Rough Oridecon 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 756,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13989,'Acidbomb_10_Box','Acid Bomb 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Acidbomb_10_Box);\n/*getitem 7135,10; getitem 7136,10;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13990,'Job_Manual50_Box','JOB Battle Manual Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14592,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13991,'Tiger_Mask_Box','Tiger Mask Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5098,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13992,'Cat_Hat_Box','Pussy Cat Bell Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5099,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13993,'Alice_Doll_Box','Alice Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5137,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13994,'Speed_Up_Potion_Box5','Speed Potion 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12016,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13995,'Speed_Up_Potion_Box10','Speed Potion 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12016,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13996,'Big_Bun_Box100','Big Bun 100 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14522,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13997,'Big_Bun_Box500','Big Bun 500 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14522,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13998,'Giant_Fly_Wing_Box500','Giant Fly Wing 500 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12212,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13999,'Pill__Box100','Pill 100 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14523,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14000,'Pill__Box500','Pill 500 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14523,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14001,'Basic_Siege_Supply_Box','Recruit Siege Supply Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Basic_Siege_Supply_Box);\n/*getitem 11503,25; getitem 11504,10;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14002,'Adv_Siege_Supply_Box','Veteran Siege Supply Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Adv_Siege_Supply_Box);\n/*getitem 11503,50; getitem 11504,20;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14003,'Elite_Siege_Supply_Box','Elite Siege Supply Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Elite_Siege_Supply_Box);\n/*getitem 11503,100; getitem 11504,50;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14004,'Poison_Bottle_10_Box','Poison Bottle 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 678,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14005,'Poison_Bottle_5_Box','Poison Bottle 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 678,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14006,'F_Drooping_W_Kitty_Box','Evolved Drooping Cat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5372,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14007,'F_Rabbit_Ear_Hat_Box','Evolved Rabbits Headband Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5378,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14008,'F_L_Orc_Hero_Helm_Box','Evolved Helmet Of Orc Hero Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5375,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14009,'F_Love_Angel_Box','Love Angel Magic Powder Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 12287,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14010,'F_Squirrel_Box','Squillroll Magic Powder Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 12288,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14011,'F_Gogo_Box','Gogo Magic Powder Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 12289,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14012,'F_Love_Angel_Box_1m','Love Angel Magic Powder Box 30 Days','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 13915,2592000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14013,'F_Squirrel_Box_1m','Squillroll Magic Powder Box 30 Days','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 13916,2592000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14014,'F_Gogo_Box_1m','Gogo Magic Powder Box 30 Days','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 13917,2592000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14015,'F_Wasteland_Outlaw_Box','Western Outlaw Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 13107,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14016,'F_Lever_Action_Rifle_Box','Lever Action Rifle Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 13170,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14017,'F_All_In_One_Ring_Box','All In One Ring Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2741,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14018,'F_Spritual_Tunic_Box','Spiritual Tunic Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2384,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14019,'F_Recuperative_Box','Recuvative Armor Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2385,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14020,'F_Shelter_Resist_Box','Shell Of Resistance Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2132,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14021,'F_Sylphid_Manteau_Box','Silf Manteau Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2543,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14022,'F_Refresh_Shoes_Box','Refresh Shoes Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2439,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14023,'F_Toast_Box','Crunch Toast Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5391,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14024,'F_Robo_Eye_Box','Robo Eye Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5325,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14025,'F_Twin_Ribbon_Box','Maiden\'s Twin Ribbon Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5187,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14026,'F_Diadem_Box','Diadem Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5313,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14027,'F_Fish_Head_Hat_Box','Fish Head Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5380,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14028,'F_Santa_Poring_Hat_Box','SantaPoring Cap Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5381,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14029,'F_Bell_Ribbon_Box','Bell Ribbon Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5382,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14030,'F_Mimic_Scroll_Box5','Mimic Summoning 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12276,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14031,'F_Disguise_Scroll_Box5','Disguise Summoning 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12277,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14032,'F_Alice_Scroll_Box5','Alice Summoning 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12278,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14033,'F_Mimic_Scroll_Box10','Mimic Summoning 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12276,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14034,'F_Disguise_Scroll_Box10','Disguise Summoning 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12277,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14035,'F_Alice_Scroll_Box10','Alice Summoning 10 Box)','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12278,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14036,'F_New_Style_Coupon_Box','New Style Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 7622,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14037,'F_Repair_Scroll_Box','Repair Weapon Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14521,5;\ngetitem 1002,5;\ngetitem 998,5;\ngetitem 756,5;\ngetitem 999,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14038,'F_Repair_Scroll_Box10','Repair Weapon Scroll 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14521,10;\ngetitem 1002,10;\ngetitem 998,10;\ngetitem 756,10;\ngetitem 999,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14039,'F_Hockey_Mask_Box','Hockey Mask Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5314,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14040,'F_Observer_Box','Observer Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5315,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14041,'F_WOB_Rune_Box5','Yellow Butterfly Wing 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14582,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14042,'F_WOB_Rune_Box10','Yellow Butterfly Wing Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14582,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14043,'F_WOB_Schwaltz_Box5','Green Butterfly Wing 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14583,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14044,'F_WOB_Schwaltz_Box10','Green Butterfly Wing Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14583,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14045,'F_WOB_Rachel_Box5','Red Butterfly Wing 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14584,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14046,'F_WOB_Rachel_Box10','Red Butterfly Wing Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14584,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14047,'F_WOB_Local_Box5','Blue Butterfly Wing 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14585,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14048,'F_WOB_Local_Box10','Blue Butterfly Wing Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14585,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14049,'F_Spark_Candy_Box5','Candy 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14586,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14050,'F_Spark_Candy_Box10','Candy 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14586,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14051,'F_Dun_Tel_Scroll2_Box5','Dungeon Teleport Scroll II 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14581,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14052,'F_Dun_Tel_Scroll2_Box10','Dungeon Teleport Scroll II 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14581,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14053,'F_Little_Angel_Doll_Box','Little Angel Doll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5324,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14054,'F_Triple_Poring_Hat_Box','Poring 3 Hats Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5255,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14055,'F_Nagan_Box','Refined Nagan Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 13407,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14056,'F_Skewer_Box','Refined Brocca Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1424,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14057,'F_Survival_Rod_Box','Refined Survivor\'s Rod Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1628,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14058,'F_Quadrille_Box','Refined Quadrille Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1537,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14059,'F_Great_Axe_Box','Refined Great Axe Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1378,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14060,'F_Bloody_Roar_Box','Refined Bloody Roar Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1273,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14061,'F_Hardback_Box','Refined Hardcover Book Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1567,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14062,'F_Fire_Brand_Box','Refined Fireblend Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 13408,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14063,'F_Immaterial_Sword_Box','Refined Immaterial Sword Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 13409,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14064,'F_Unholy_Touch_Box','Refined Unholy Touch Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1274,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14065,'F_Clack_Of_Servival_Box','Refined Survivor\'s Manteau Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2535,1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14066,'F_Masquerade_Box','Refined Masquerade Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5326,1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14067,'F_Orc_Hero_Helm_Box','Refined Helmet of Orc Hero Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5327,1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14068,'F_Ear_Of_Devil_Wing_Box','Refined Wing of Diablo Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5328,1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14069,'F_Dark_Blindfold_Box','Refined Dark Blinder Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5329,1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14070,'F_K_Drooping_Kitty_Box','Refined Drooping Cat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5330,1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14071,'F_Corsair_Box','Refined Corsair Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5331,1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14072,'F_Bloody_Iron_Ball_Box','Refined Bloodied Shackle Ball Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2710,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14073,'F_Spiritual_Ring_Box','Refined Spiritual Ring Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2711,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14074,'F_G_O_I_Box5','Wine Glass of Illusion 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14538,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14075,'F_G_O_I_Box10','Glass Of Illusion 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14538,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14076,'F_Shadow_Armor_S_Box5','Scroll of Shadow Armor 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14539,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14077,'F_Shadow_Armor_S_Box10','Scroll of Shadow Armor 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14539,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14078,'F_Shadow_Armor_S_Box30','Scroll of Shadow Armor 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14539,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14079,'F_Holy_Armor_S_Box5','Scroll of Holy Armor 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14540,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14080,'F_Holy_Armor_S_Box10','Scroll of Holy Armor 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14540,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14081,'F_Holy_Armor_S_Box30','Scroll of Holy Armor 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14540,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14082,'FS_Def_Potion_Box10','Small Defense Potion 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14541,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14083,'FS_Def_Potion_Box30','Small Physical Defense Potion 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14541,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14084,'FS_Def_Potion_Box50','Small Physical Defense Potion 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14541,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14085,'FB_Def_Potion_Box10','Big Defense Potion 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14542,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14086,'FB_Def_Potion_Box30','Large Physical Defense Potion 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14542,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14087,'FB_Def_Potion_Box50','Large Physical Defense Potion 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14542,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14088,'FS_Mdef_Potion_Box10','Small Magic Defense Potion 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14543,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14089,'FS_Mdef_Potion_Box30','Small Magical Defense Potion 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14543,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14090,'FS_Mdef_Potion_Box50','Small Magical Defense Potion 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14543,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14091,'FB_Mdef_Potion_Box10','Big Magic Defense Potion 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14544,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14092,'FB_Mdef_Potion_Box30','Large Magical Defense Potion 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14544,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14093,'FB_Mdef_Potion_Box50','Large Magical Defense Potion 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14544,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14094,'F_Flying_Angel_Box','Flying Angel Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5210,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14095,'F_Cat_Hat_Box','Neko Mimi Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5099,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14096,'F_M_F_H_Box','Moonlight Flower Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5214,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14097,'F_Chick_Hat_Box','Baby Chick Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5283,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14098,'F_Pecopeco_Hairband_Box','Peco Peco Hairband Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5286,1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14099,'F_Red_Glasses_Box','Red Glasses Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5288,1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14100,'F_Whisper_Mask_Box','Whisper Mask Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5294,1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14101,'F_Ramen_Hat_Box','Ramen Hat Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5293,1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14102,'F_Dun_Tele_Scroll1_Box','Dungeon Teleport Scroll 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14527,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14103,'F_Max_Weight_Up_Box','Gym Membership Card Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 7776,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14104,'F_S_Life_Potion_Box','Small Life Potion 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14534,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14105,'F_S_Life_Potion_Box30','Small Life Potion 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14534,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14106,'F_S_Life_Potion_Box50','Small Life Potion 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14534,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14107,'F_M_Life_Potion_Box','Medium Life Potion 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14535,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14108,'F_M_Life_Potion_Box30','Large Life Potion 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14535,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14109,'F_M_Life_Potion_Box50','Large Life Potion 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14535,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14110,'F_Abrasive_Box5','Abrasive 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14536,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14111,'F_Abrasive_Box10','Abrasive 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14536,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14112,'F_Regeneration_Box5','Regeneration Potion 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14537,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14113,'F_Regeneration_Box10','Regeneration Potion 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14537,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14114,'F_Dun_Tele_Scroll_Box10','Dungeon Teleport Scroll 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14527,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14115,'F_Infiltrator_Box','Refined Infiltrator Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1267,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14116,'F_Muramasa_Box','Refined Muramasa Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1173,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14117,'F_Excalibur_Box','Refined Excalibur Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 13401,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14118,'F_Combat_Knife_Box','Combat Knife Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 13021,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14119,'F_Counter_Dagger_Box','Counter Dagger Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 13022,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14120,'F_Kaiser_Knuckle_Box','Refined Kaiser Knuckle Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1817,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14121,'F_Mighty_Staff_Box','Refined Mighty Staff Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1623,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14122,'F_Right_Epsilon_Box','Light Epsilon Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1372,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14123,'F_Balistar_Box','Refined Ballista Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1728,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14124,'F_Diary_Of_Great_Sage','Sage\'s Diary Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1563,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14125,'F_Asura_Box','Asura Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 13023,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14126,'F_Apple_Of_Archer_Box','Apple of Archer Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5265,1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14127,'F_Bunny_Band_Box','Bunny Band Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5266,1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14128,'F_Sahkkat_Box','Refined Sakkat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5267,1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14129,'F_Lord_Circlet_Box','Refined Grand Circlet Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 5268,1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14130,'F_Elven_Ears_Box','Elven Ears Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2686,1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14131,'F_Steel_Flower_Box','Steel Flower Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2687,1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14132,'F_Critical_Ring_Box','Critical Ring Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2688,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14133,'F_Earring_Box','Earring Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2689,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14134,'F_Ring_Box','Ring Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2690,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14135,'F_Necklace_Box','Necklace Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2691,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14136,'F_Glove_Box','Glove Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2692,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14137,'F_Brooch_Box','Brooch Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2693,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14138,'F_Rosary_Box','Rosary Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2694,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14139,'F_Safety_Ring_Box','Safety Ring Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2695,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14140,'F_Vesper_Core_Box01','Refined Vesper Core 01 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2696,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14141,'F_Vesper_Core_Box02','Refined Vesper Core 02 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2697,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14142,'F_Vesper_Core_Box03','Refined Vesper Core 03 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2698,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14143,'F_Vesper_Core_Box04','Refined Vesper Core 04 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2699,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14144,'F_Vigorgra_Package1','Vigorgra Box1','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12250,2;\ngetitem 12251,2;\ngetitem 12208,2;\ngetitem 12215,15;\ngetitem 12216,15;\ngetitem 12211,1;\ngetitem 7621,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14145,'F_Vigorgra_Package2','Vigorgra Box2','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12250,2;\ngetitem 12255,2;\ngetitem 12208,2;\ngetitem 12215,15;\ngetitem 12216,15;\ngetitem 12211,1;\ngetitem 7621,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14146,'F_Vigorgra_Package3','Vigorgra Box3','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12252,2;\ngetitem 12253,2;\ngetitem 12208,2;\ngetitem 12215,15;\ngetitem 12216,15;\ngetitem 12211,1;\ngetitem 7621,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14147,'F_Vigorgra_Package4','Vigorgra Box4','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12252,2;\ngetitem 12255,2;\ngetitem 12208,2;\ngetitem 12215,15;\ngetitem 12216,15;\ngetitem 12211,1;\ngetitem 7621,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14148,'F_Vigorgra_Package5','Vigorgra Box5','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12252,2;\ngetitem 12250,2;\ngetitem 12208,2;\ngetitem 12215,15;\ngetitem 12216,15;\ngetitem 12211,1;\ngetitem 7621,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14149,'F_Vigorgra_Package6','Vigorgra Box6','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12250,2;\ngetitem 12251,2;\ngetitem 12208,2;\ngetitem 12215,15;\ngetitem 12217,20;\ngetitem 12211,1;\ngetitem 7621,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14150,'F_Vigorgra_Package7','Vigorgra Box7','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12250,4;\ngetitem 12251,4;\ngetitem 12208,4;\ngetitem 12215,30;\ngetitem 12216,30;\ngetitem 12211,2;\ngetitem 7621,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14151,'F_Vigorgra_Package8','Vigorgra Box8','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12250,4;\ngetitem 12255,4;\ngetitem 12208,4;\ngetitem 12215,30;\ngetitem 12216,30;\ngetitem 12211,2;\ngetitem 7621,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14152,'F_Vigorgra_Package9','Start your Journey Pack','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12252,4;\ngetitem 12253,4;\ngetitem 12208,4;\ngetitem 12215,30;\ngetitem 12216,30;\ngetitem 12211,2;\ngetitem 7621,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14153,'F_Vigorgra_Package10','Siege Mode Pack','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12252,4;\ngetitem 12255,4;\ngetitem 12208,4;\ngetitem 12215,30;\ngetitem 12216,30;\ngetitem 12211,2;\ngetitem 7621,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14154,'F_Vigorgra_Package11','1 Hour Survival Pack','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12252,4;\ngetitem 12250,4;\ngetitem 12208,4;\ngetitem 12215,30;\ngetitem 12216,30;\ngetitem 12211,2;\ngetitem 7621,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14155,'F_Vigorgra_Package12','Weekend Hunting Pack','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12250,4;\ngetitem 12251,4;\ngetitem 12208,4;\ngetitem 12215,30;\ngetitem 12217,40;\ngetitem 12211,2;\ngetitem 7621,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14156,'F_Battle_Manual_Box','Battle Manual Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12208,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14157,'F_Insurance_Package','Insurance Package','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12209,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14158,'F_Bubble_Gum_Box','Bubble Gum Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12210,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14159,'F_Str_Dish_Box','Steamed Tongue Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12202,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14160,'F_Agi_Dish_Box','Steamed Scorpion Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12203,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14161,'F_Int_Dish_Box','Dragon Breath Cocktail Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12204,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14162,'F_Dex_Dish_Box','Hwergelmir\'s Tonic Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12205,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14163,'F_Luk_Dish_Box','Nine Tail Dish Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12206,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14164,'F_Vit_Dish_Box','Stew Of Immortality Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12207,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14165,'F_Kafra_Card_Box','Kafra Card Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12211,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14166,'F_Giant_Fly_Wing_Box','Giant Fly Wing Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12212,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14167,'F_Neuralizer_Box','Neuralizer Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12213,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14168,'F_Convex_Mirror_Box','Convex Mirror Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12214,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14169,'F_Blessing_10_Scroll_Box','Blessing 10 Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12215,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14170,'F_Inc_Agi_10_Scroll_Box','Increase AGI 10 scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12216,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14171,'F_Aspersio_5_Scroll_Box','Aspersio 5 Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12217,10;\ngetitem 523,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14172,'F_Assumptio_5_Scroll_Box','Assumptio 5 Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12218,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14173,'F_Wind_Walk_10_Scroll_Box','Wind Walk 10 Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12219,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14174,'F_Adrenaline_Scroll_Box','Adrenaline 5 Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12220,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14175,'F_Megaphone_Box','Megaphone 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12221,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14176,'F_Enriched_Elunium_Box','Enriched Elunium Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 7619,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14177,'F_Enriched_Oridecon_Box','Enriched Oridecon Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 7620,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14178,'F_Token_Of_Siegfried_Box','Token of Siegfried Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 7621,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14179,'F_Giant_Fly_Wing_Box50','Giant Fly Wing 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12212,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14180,'F_Giant_Fly_Wing_Box100','Giant Fly Wing 100 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12212,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14181,'F_Dex_Dish_Box30','Hwergelmir\'s Tonic 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12205,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14182,'F_Dex_Dish_Box50','Hwergelmir\'s Tonic 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12205,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14183,'F_Luk_Dish_Box30','Nine Tail Dish 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12206,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14184,'F_Luk_Dish_Box50','Nine Tail Dish 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12206,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14185,'F_Inc_Agi_10_Box30','Increase Agility Scroll 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12216,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14186,'F_Inc_Agi_10_Box50','Increase Agility Scroll 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12216,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14187,'F_Vit_Dish_Box30','Stew of Immortality 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12207,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14188,'F_Vit_Dish_Box50','Stew of Immortality 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12207,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14189,'F_Insurance_Package30','Life Insurrance 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12209,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14190,'F_Insurance_Package50','Life Insurrance 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12209,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14191,'F_Convex_Mirror_Box5','Convex Mirror 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12214,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14192,'F_Convex_Mirror_Box30','Convex Mirror 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12214,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14193,'F_Blessing10_Box30','Blessing Scroll 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12215,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14194,'F_Blessing10_Box50','Lv10 Blessing Scroll Box 50','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12215,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14195,'F_Adrenaline10_Box30','Adrenaline Rush Scroll 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12220,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14196,'F_Adrenaline10_Box50','Adrenaline Rush Scroll 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12220,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14197,'F_Assumptio_5_Box30','Assumptio Scroll 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12218,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14198,'F_Assumptio_5_Box50','Lv5 Assumptio Scroll Box 50','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12218,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14199,'F_Aspersio_5_Box30','Aspersio Scroll 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12217,30;\ngetitem 523,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14200,'F_Aspersio_5_Box50','Aspersio Scroll 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12217,50;\ngetitem 523,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14201,'F_Agi_Dish_Box30','Steamed Scorpion 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12203,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14202,'F_Agi_Dish_Box50','Steamed Scorpion 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12203,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14203,'F_Wind_Walk10_Box30','Wind Walk Scroll 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12219,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14204,'F_Wind_Walk10_Box50','Wind Walk Scroll 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12219,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14205,'F_Int_Dish_Box30','Dragon Breath Cocktail 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12204,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14206,'F_Int_Dish_Box50','Dragon Breath Cocktail 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12204,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14207,'F_Battle_Manual_Box1','Field Manual Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12208,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14208,'F_Battle_Manual_Box5','Battle Manual 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12208,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14209,'F_Siegfried_Box5','Token of Siegfried 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 7621,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14210,'F_Siegfried_Box20','Token of Siegfried 20 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 7621,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14211,'F_Kafra_Card_Box30','Kafra Card 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12211,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14212,'F_Kafra_Card_Box50','Kafra Card 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12211,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14213,'F_Str_Dish_Box30','Steamed Tongue 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12202,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14214,'F_Str_Dish_Box50','Steamed Tongue 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12202,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14215,'F_Bubble_Gum_Box1','Bubble Gum Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12210,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14216,'F_Bubble_Gum_Box5','Bubble Gum 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12210,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14217,'F_Megaphone_Box1','Megaphone Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12221,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14218,'F_Megaphone_Box5','Megaphone 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12221,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14219,'F_Enriched_Elunium_Box5','Enriched Elunium 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 7619,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14220,'F_Enriched_Oridecon_Box5','Enriched Oridecon 5 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 7620,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14221,'MP_Scroll_Box','Mystical Amplification Scroll 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14593,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14222,'MP_Scroll_Box30','Mystical Amplification Scroll 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14593,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14223,'MP_Scroll_Box50','Mystical Amplification Scroll 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14593,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14224,'Quagmire_Scroll_Box','Quagmire Scroll 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14594,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14225,'Quagmire_Scroll_Box30','Quagmire Scroll 30 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14594,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14226,'Quagmire_Scroll_Box50','Quagmire Scroll 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14594,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14227,'Healing_Staff_Box','Healing Staff Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 1638,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14228,'Praxinus_Box','Praccsinos Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'rentitem 2752,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14229,'Cherry_Blossom_Scroll','Cherry Blossom Scroll','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Sakura_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14230,'Note_Headphones_Box','Note Headphones Box','Cash',10,100,true,true,true,true,true,true,true,'getitem 5151,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (14231,'Novice_Breastplate_Boxes','Novice Breastplate Boxes','Cash',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14232,'Yggdrasilberry_Box_','Yggdrasil Berry 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 607,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14233,'Dead_Tree_Branch_Box1','Dead Branch 10 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 604,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14234,'Dead_Tree_Branch_Box2','Dead Branch 25 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 604,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14235,'Field_Manual_Box_2','Field Manual 2 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12208,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14236,'Steamed_Tongue_Box_20','Steamed Tongue 20 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12202,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14237,'Steamed_Desert_Scorpions_Box_20','Steamed Desert Scorpions Box(20)','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12203,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14238,'Stew_Of_Immortality_Box_20','Immortal Stew 20 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12207,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14239,'Dragon_Breath_Cocktail_Box_20','Dragon Breath Cocktail 20 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12204,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14240,'Hwergelmir\'s_Tonic_Box_20','Hwergelmir\'s Tonic 20 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12205,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14241,'Nine_Tail_Dish_Box_20','Nine Tail Dish 20 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12206,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14242,'Beholder_Ring_Box','Beholder Ring Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Beholder_Ring_Box);\n/*rentitem 2753,604800;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14243,'Hallow_Ring_Box','Hallow Ring Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Hallow_Ring_Box);\n/*rentitem 2754,604800;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14244,'Clamorous_Ring_Box','Clamorous Ring Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Clamorous_Ring_Box);\n/*rentitem 2755,604800;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14245,'Chemical_Ring_Box','Chemical Ring Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Chemical_Ring_Box);\n/*rentitem 2756,604800;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14246,'Insecticide_Ring_Box','Insecticide Ring Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Insecticide_Ring_Box);\n/*rentitem 2757,604800;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14247,'Fisher_Ring_Box','Fisher Ring Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Fisher_Ring_Box);\n/*rentitem 2758,604800;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14248,'Decussate_Ring_Box','Decussate Ring Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Decussate_Ring_Box);\n/*rentitem 2759,604800;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14249,'Bloody_Ring_Box','Bloody Ring Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Bloody_Ring_Box);\n/*rentitem 2760,604800;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14250,'Satanic_Ring_Box','Satanic Ring Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Satanic_Ring_Box);\n/*rentitem 2761,604800;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14251,'Dragoon_Ring_Box','Dragon Ring Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Dragoon_Ring_Box);\n/*rentitem 2762,604800;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14252,'Beholder_Ring_Box2','Beholder Ring Box II','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2753,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14253,'Hallow_Ring_Box2','Hallow Ring Box II','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2754,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14254,'Clamorous_Ring_Box2','Clamorous Ring Box II','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2755,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14255,'Chemical_Ring_Box2','Chemical Ring Box II','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2756,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14256,'Insecticide_Ring_Box2','Insecticide Ring Box II','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2757,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14257,'Fisher_Ring_Box2','Fisher Ring Box II','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2758,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14258,'Decussate_Ring_Box2','Decussate Ring Box II','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2759,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14259,'Bloody_Ring_Box2','Bloody Ring Box II','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2760,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14260,'Satanic_Ring_Box2','Satanic Ring Box II','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2761,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14261,'Dragoon_Ring_Box2','Dragon Ring Box II','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2762,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14262,'Diary_Magic_Powder_Box','Diary Magic Powder Box','Cash',20,100,true,true,true,true,true,true,true,'rentitem 12304,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14263,'Mini_Heart_Magic_Powder_Box','Mini Heart Magic Powder Box','Cash',20,100,true,true,true,true,true,true,true,'rentitem 12305,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14264,'Freshman_Magic_Powder_Box','Freshman Magic Powder Box','Cash',20,100,true,true,true,true,true,true,true,'rentitem 12306,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14265,'Kid_Magic_Powder_Box','Kid Magic Powder Box','Cash',20,100,true,true,true,true,true,true,true,'rentitem 12307,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14266,'Magic_Magic_Powder_Box','Magic Magic Powder Box','Cash',20,100,true,true,true,true,true,true,true,'rentitem 12308,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14267,'JJangu_Magic_Powder_Box','JJangu Magic Powder Box','Cash',20,100,true,true,true,true,true,true,true,'rentitem 12309,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (14268,'Diary_Magic_Powder_Box4','Diary Magic Powder Box','Cash',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (14269,'Mini_Heart_Magic_Powder_Box4','Mini Heart Magic Powder Box','Cash',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (14270,'Freshman_Magic_Powder_Box4','Freshman Magic Powder Box','Cash',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (14271,'Kid_Magic_Powder_Box4','Kid Magic Powder Box','Cash',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (14272,'Magic_Magic_Powder_Box4','Magic Magic Powder Box','Cash',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (14273,'JJangu_Magic_Powder_Box4','JJangu Magic Powder Box','Cash',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14274,'Amplification_10_Scroll_Box2','Mystical Amplification Scroll 10 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14593,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14275,'Amplification_30_Scroll_Box2','Mystical Amplification Scroll 30 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14593,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14276,'Amplification_50_Scroll_Box2','Mystical Amplification Scroll 50 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14593,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14277,'Quagmire_10_Scroll_Box2','Quagmire Scroll 10 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14594,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14278,'Quagmire_30_Scroll_Box2','Quagmire Scroll 30 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14594,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14279,'Quagmire_50_Scroll_Box2','Quagmire Scroll 50 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14594,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14280,'Healing_Staff_Box2','Healing Staff Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 1638,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14281,'Praccsinos_Box','Praccsinos Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 2752,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14282,'Emperium_Box','Emperium Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 714,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14283,'Marriage_Certificate_Box','Written Oath Of Marriage Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 6026,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14284,'Muffler_Box','Muffler Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 2548,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14285,'Balkiriah_Shield_Box','Balkiriah Shield Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 2137,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14286,'Skull_Ring_Box','Skull Ring Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 2763,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14287,'Baricade_Repair_Kit','Barricade Repair Kit','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 1019,30;\ngetitem 999,10;\ngetitem 1011,10;\ngetitem 984,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14288,'Guardian_Stone_Repair_Kit','Guardian Stone Repair Kit','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 984,1;\ngetitem 985,1;\ngetitem 7049,30;\ngetitem 717,5;\ngetitem 716,5;\ngetitem 715,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14289,'Cloth_Dye_Coupon_Box','New Clothing Dye Coupon Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 6046,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14290,'Cloth_Dye_Coupon2_Box','Original Clothing Dye Coupon Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 6047,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14291,'Cloth_Dye_Coupon3_Box','Clothing Dye Coupon Box','Usable',10,100,true,true,true,true,true,true,true,'getitem 6046,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14292,'Cloth_Dye_Coupon4_Box','Clothing Dye Coupon Box II','Usable',10,100,true,true,true,true,true,true,true,'getitem 6047,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14293,'Mercenary_Contract_Box','Mercenary Contract Box','Usable',10,100,true,true,true,true,true,true,true,'getitem 6050,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14294,'Mercenary_Contract_Box5','Mercenary Contract Box 5ea','Usable',10,100,true,true,true,true,true,true,true,'getitem 6050,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14295,'Mercenary_Contract_Box10','Mercenary Contract Box 10ea','Usable',10,100,true,true,true,true,true,true,true,'getitem 6050,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14296,'Angel_Scroll','Angel Scroll','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Angel_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14297,'Devil_Scroll','Devil Scroll','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Devil_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14298,'Surprise_Scroll','Surprise Scroll','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Surprise_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14300,'Mask_Of_Ifrit_Box','Mask Of Ifrit Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5420,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14301,'Ifrit\'s_Ear_Box','Ears Of Ifrit Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5421,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14304,'Scuba_Mask_Box','Scuba Mask Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5397,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14306,'RWC_Special_Scroll','RWC Special Scroll','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_RWC_Special_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14307,'RWC_Limited_Scroll','RWC Limited Scroll','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_RWC_Limited_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (14308,'Ardor_Scroll','Ardor Scroll','Usable',20,10,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14314,'PhreeoniS_Box','Phreeoni Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14597,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14315,'GhostringS_Box','Ghostring Scroll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14598,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14316,'July7_Scroll','July7 Scroll','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_July7_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14317,'Bacsojin_Scroll','Bacsojin Scroll','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Bacsojin_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14321,'Holy_Sabre_Box','Holy Sabre Box','Usable',20,10,100,true,true,true,true,true,true,true,'rentitem 13419,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14322,'Book_Of_Prayer_Box','Book of Prayer Box','Usable',20,10,100,true,true,true,true,true,true,true,'rentitem 1578,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14323,'Phenomena_Whip_Box','Phenomena Whip Box','Usable',20,10,100,true,true,true,true,true,true,true,'rentitem 1982,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14324,'Staff_Of_Darkness_Box','Staff of Darkness Box','Usable',20,10,100,true,true,true,true,true,true,true,'rentitem 1642,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14325,'Monk_Knuckle_Box','Monk Knuckle Box','Usable',20,10,100,true,true,true,true,true,true,true,'rentitem 1828,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14326,'Mace_Of_Madness_Box','Mace of Madness Box','Usable',20,10,100,true,true,true,true,true,true,true,'rentitem 1547,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14327,'Spear_Of_Excellent_Box','Spear of Excellent Box','Usable',20,10,100,true,true,true,true,true,true,true,'rentitem 1427,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14328,'Bow_Of_Evil_Box','Bow of Evil Box','Usable',20,10,100,true,true,true,true,true,true,true,'rentitem 1744,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14329,'Katar_Of_Speed_Box','Katar of Speed Box','Usable',20,10,100,true,true,true,true,true,true,true,'rentitem 1283,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14330,'Sharpshooter_Revolver_Box','Sharpshooter Revolver Box','Usable',20,10,100,true,true,true,true,true,true,true,'rentitem 13111,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14343,'Spiked_Scarf_Box','Spiked Scarf Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5462,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14344,'Rainbow_Scarf_Box','Rainbow Scarf Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5463,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14345,'Animal_Scroll','Animal Scroll','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Animal_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14349,'Mental_Potion20_Box','Mental Potion 20 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14600,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14350,'Mental_Potion50_Box','Mental Potion 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14600,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14351,'Tyr\'s_Blessing20_Box','Tyr\'s Blessing 20 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14601,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14352,'Tyr\'s_Blessing50_Box','Tyr\'s Blessing 50 Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14601,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14361,'Orc_HeroS_Box','Orc HeroS Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14604,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14362,'Orc_LoadS_Box','Orc LoadS Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 14605,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14363,'Heart_Scroll','Heart Scroll','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Heart_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (14372,'Powder_Snow_Box','Powder Snow Box','Cash',20,10,true,'getitem 12317,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (14375,'Holy_Celestial_Axe_Box','Celestial Axe Box','Cash',20,10,true,'getitem 1383,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (14376,'Angeling_Pot_Box','Angeling Potion Box','Cash',20,10,true,'getitem 12350,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (14377,'Shout_Megaphone_Box','Scream Megaphone Box','Cash',20,10,true,'getitem 12351,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (14379,'Love_Daddy_Box','Love Daddy Box','Cash',20,10,true,'getitem 5489,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (14380,'Anubis_Helm_Box','Anubis Hat Box','Cash',20,10,true,'getitem 5490,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14381,'Piercing_Box_M','Piercing Box M','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 1644,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14382,'Lich_Bone_Box_M','Lich Bone Box M','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 1645,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14383,'Long_Horn_Box_M','Long Horn Box M','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 1428,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14384,'Hunting_Spear_Box_M','Hunting Spear Box M','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 1429,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14385,'Death_Note_Box_M','Death Note Box M','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 1579,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14386,'Destruction_Box_M','Destruction Box M','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2003,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14387,'Rider_Insignia_Box_M','Rider Insignia Box M','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2551,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14388,'Mithril_Cape_Box_M','Mithril Cape Box M','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2552,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14389,'Sniping_Box_M','Sniping Box M','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2398,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14390,'Orleans_Box_M','Orleans Box M','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2785,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14391,'Spiritual_Box_M','Spiritual Box M','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2786,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14392,'Variant_Box_M','Variant Box M','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2449,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14393,'Almighty_Charm_Box','Universal Amulet Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 7945,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (14407,'Xmas_Scroll','Xmas Scroll','Usable',20,10,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14408,'New_Year_Scroll','New Year Scroll','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_New_Year_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14426,'Fortune_Sword_Box','Neo Fortune Sword Box','Usable',20,10,100,true,true,true,true,true,true,true,'rentitem 13043,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14427,'House_Auger_Box','Neo House Auger','Usable',20,10,100,true,true,true,true,true,true,true,'rentitem 13044,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14428,'Kamaitachi_Box','Neo Kamaitachi Box','Usable',20,10,100,true,true,true,true,true,true,true,'rentitem 13045,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14429,'Berserk_Guitar_Box','Neo Berserk Guitar Box','Usable',20,10,100,true,true,true,true,true,true,true,'rentitem 1928,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14430,'Doom_Slayer_Box','Neo Doom Slayer Box','Usable',20,10,100,true,true,true,true,true,true,true,'rentitem 1386,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14431,'Huuma_Blaze_Shuriken_Box','Neo Huuma Blaze Shuriken Box','Usable',20,10,100,true,true,true,true,true,true,true,'rentitem 13308,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14432,'Odin\'s_Blessing_Box','Neo Odin\'s Blessing Box','Usable',20,10,100,true,true,true,true,true,true,true,'rentitem 15001,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14433,'Ring_Of_Flame_Lord_Box','Neo Ring of Flame Lord Box','Usable',20,10,100,true,true,true,true,true,true,true,'rentitem 2792,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14434,'Ring_Of_Resonance_Box','Neo Ring of Resonance Box','Usable',20,10,100,true,true,true,true,true,true,true,'rentitem 2793,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14435,'Boys_Cap_Box','Neo Boys Cap Box','Usable',20,10,100,true,true,true,true,true,true,true,'rentitem 5492,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14436,'Ulle\'s_Cap_Box','Neo Ulle\'s Cap Box','Usable',20,10,100,true,true,true,true,true,true,true,'rentitem 5493,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14437,'Sphinx_Helm_Box','Neo Sphinx Helm Box','Usable',20,10,100,true,true,true,true,true,true,true,'rentitem 5494,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14438,'Honglyun\'s_Sword_Box','Honglyun\'s Sword Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 13420,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14439,'Power_Of_Thor_Box','Power Of Thor Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5495,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14440,'Dice_Hat_Box','Dice Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5496,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14441,'King_Tiger_Doll_Hat_Box','King Tiger Doll Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5497,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14442,'Wondering_Wolf_Helm_Box','Wondering Wolf Helm Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5498,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14443,'Pizza_Hat_Box','Pizza Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5499,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14444,'Icecream_Hat_Box','Icecream Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5500,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14447,'Pirate\'s_Pride_Box','Pirate\'s Pride Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5501,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14448,'Necromencer\'s_Hood_Box','Necromancer\'s Hood Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5502,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14459,'Rabbit_Magic_Hat_Box','Magic Rabbit Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5503,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14460,'China_Wedding_Veil_Box','RO 5th Wedding Anniversary Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5504,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14461,'Asara_Fairy_Hat_Box','Ashura Fairy Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5505,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_container`,`script`) VALUES (14466,'Valentine_Pledge_Box','Valentine\'s Emblem Box','Usable',true,'getgroupitem(IG_Valentine_Pledge_Box);\n/*rentitem 5817,525600;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (14469,'Ox_Tail_Scroll','Ox Tail Egg','Usable',20,10,true,'getgroupitem(IG_Ox_Tail_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (14485,'Academy_Badge_Box','Academy Badge Box','Cash',20,10,true,'getitem 2751,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (14486,'Academy_Fresh_Hat_Box','Academy Fresh Hat Box','Cash',20,10,true,'getitem 5406,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (14487,'Academy_Gradu_Cap_Box','Academy Gradu Cap Box','Cash',20,10,true,'getitem 5407,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14488,'Blue_Pajamas_Hat_Box','Blue Pajamas Hat Box','Cash',20,100,true,100,true,true,true,true,true,true,true,'getitem 5506,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14489,'Pink_Pajamas_Hat_Box','Pink Pajamas Hat Box','Cash',20,100,true,100,true,true,true,true,true,true,true,'getitem 5507,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14490,'Shark_Hat_Box','Shark Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5508,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14494,'Samambaia_Box','Samambaia Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5511,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (14495,'Aquarius_Diadem_Box','Aquarius Diadem Box','Cash',20,10,true,'getitem 5512,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (14496,'Aquarius_Crown_Box','Aquarius Crown Box','Cash',20,10,true,'getitem 5513,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (14497,'Pisces_Diadem_Box','Pisces Diadem Box','Cash',20,10,true,'getitem 5514,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (14498,'Pisces_Crown_Box','Pisces Crown Box','Cash',20,10,true,'getitem 5515,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14499,'Peacock_Feather_Box','Peacock Feather Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5519,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14500,'Insurance60','Life Insurrance Certificate','Usable',20,10,100,true,true,true,true,true,true,true,'sc_start SC_LIFEINSURANCE,3600000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14505,'Dun_1HR_Voucher','Dungeon 1 Hour Ticket','Usable',20,100,true,true,true,true,true,true,true,true,'warp "dali02",117,69;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14506,'Dun_Voucher','Dungeon 1 Hour Ticket','Usable',20,100,true,true,true,true,true,true,true,true,'select("Invasion of Air Stronghold - Lv. 145 or higher");\nwarp "dali02",117,69;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14508,'Zeny_Scroll','Zeny Pet Egg Scroll','Usable',10,100,true,true,true,true,true,true,true,'Zeny += rand(1000,77777);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14509,'Light_Center_Pot','Light Concentration Potion','Usable',800,20,100,true,true,true,true,true,true,true,'sc_start SC_ASPDPOTION0,1800000,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_alchemist`,`job_archer`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_gunslinger`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_monk`,`job_ninja`,`job_novice`,`job_rebellion`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_summoner`,`job_supernovice`,`job_swordman`,`job_taekwon`,`job_thief`,`job_wizard`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14510,'Light_Awakening_Pot','Light Awakening Potion','Usable',1500,20,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,40,100,true,true,true,true,true,true,true,'sc_start SC_ASPDPOTION1,1800000,6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_gunslinger`,`job_knight`,`job_mage`,`job_merchant`,`job_rebellion`,`job_rogue`,`job_soullinker`,`job_stargladiator`,`job_swordman`,`job_taekwon`,`job_wizard`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14511,'Light_Berserk_Pot','Light Berserk Potion','Usable',3000,20,true,true,true,true,true,true,true,true,true,true,true,true,true,true,85,100,true,true,true,true,true,true,true,'sc_start SC_ASPDPOTION2,1800000,9;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14512,'Meteor_10_Scroll','Meteor Storm Scroll','Delayconsume',10,100,true,true,true,true,true,true,true,'itemskill "WZ_METEOR",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14513,'Storm_10_Scroll','Storm Gust Scroll','Delayconsume',10,100,true,true,true,true,true,true,true,'itemskill "WZ_STORMGUST",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14514,'Vermilion_10_Scroll','Lord of Vermilion Scroll','Delayconsume',10,100,true,true,true,true,true,true,true,'itemskill "WZ_VERMILION",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14515,'Lex_Aeterna_Scroll','Lex Aeterna Scroll','Delayconsume',10,100,true,true,true,true,true,true,true,'itemskill "PR_LEXAETERNA",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14516,'Magnificat_5_Scroll','Magnificat Scroll','Delayconsume',10,100,true,true,true,true,true,true,true,'itemskill "PR_MAGNIFICAT",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14517,'CP_Helm_Scroll','Chemical Protection Helm Scroll','Usable',10,100,true,true,true,true,true,true,true,'unitskilluseid getcharid(3),"AM_CP_HELM",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14518,'CP_Shield_Scroll','Chemical Protection Shield Scrol','Usable',10,100,true,true,true,true,true,true,true,'unitskilluseid getcharid(3),"AM_CP_SHIELD",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14519,'CP_Armor_Scroll','Chemical Protection Armor Scroll','Usable',10,100,true,true,true,true,true,true,true,'unitskilluseid getcharid(3),"AM_CP_ARMOR",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14520,'CP_Weapon_Scroll','Chemical Protection Weapon Scroll','Usable',10,100,true,true,true,true,true,true,true,'unitskilluseid getcharid(3),"AM_CP_WEAPON",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14521,'Repair_Scroll','Repair Weapon Scroll','Usable',10,100,true,100,true,true,true,true,true,true,true,'unitskilluseid getcharid(3),"BS_REPAIRWEAPON",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14522,'Big_Bun','Big Bun','Healing',10,100,true,true,true,true,true,true,true,'percentheal 100,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14523,'Pill_','Pill','Healing',10,100,true,true,true,true,true,true,true,'percentheal 0,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14524,'Superb_Fish_Slice','Superb Fish Slice','Healing',10,100,true,true,true,true,true,true,true,'percentheal 100,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14525,'Chewy_Ricecake','Chewy Ricecake','Usable',10,100,true,true,true,true,true,true,true,'sc_start SC_ATKPOTION,1800000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14526,'Oriental_Pastry','Oriental Pastry','Usable',10,100,true,true,true,true,true,true,true,'sc_start SC_MATKPOTION,1800000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14527,'Dun_Tele_Scroll1','Dungeon Teleport Scroll','Usable',10,100,true,true,true,true,true,true,true,'callfunc "F_CashDungeon",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14528,'PVP_Tele_Scroll','PVP Teleport Scroll','Usable',10,100,true,true,true,true,true,true,true,'warp "pvp_n_room",52,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14529,'Greed_Scroll','Greed Scroll','Delayconsume',10,100,true,100,true,true,true,true,true,true,true,true,'itemskill "BS_GREED",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14530,'Flee_30_Scroll','Evasion Scroll','Usable',10,100,true,true,true,true,true,true,true,'sc_start SC_FLEEFOOD,1800000,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14531,'Accuracy_30_Scroll','Concentration Scroll','Usable',10,100,true,true,true,true,true,true,true,'sc_start SC_HITFOOD,1800000,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14532,'Battle_Manual25','Field Manual 25%','Usable',2,10,100,true,100,true,true,true,true,true,true,true,'sc_start SC_EXPBOOST,1800000,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14533,'Battle_Manual100','Field Manual 100%','Usable',2,10,100,true,true,true,true,true,true,true,'sc_start SC_EXPBOOST,3600000,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14534,'Small_Life_Potion','Small Life Potion','Usable',10,100,true,true,true,true,true,true,true,'specialeffect2 EF_HEAL3;\nsc_start4 SC_S_LIFEPOTION,600000,-5,5,0,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14535,'Med_Life_Potion','Medium Life Potion','Usable',10,100,true,true,true,true,true,true,true,'specialeffect2 EF_HEAL3;\nsc_start4 SC_L_LIFEPOTION,600000,-7,4,0,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14536,'Abrasive','Abrasive','Usable',10,100,true,true,true,true,true,true,true,'specialeffect2 EF_MAGICALATTHIT;\nsc_start SC_INCCRI,300000,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14537,'Regeneration_Potion','Regeneration Potion','Usable',10,100,true,true,true,true,true,true,true,'specialeffect2 EF_LIGHTSPHERE;\nsc_start SC_INCHEALRATE,1800000,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`delay_duration`,`delay_status`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14538,'Glass_Of_Illusion','Glass of Illusion','Usable',10,300000,'Reuse_Limit_A',100,true,true,true,true,true,true,true,'specialeffect2 EF_STEAL;\nsc_start SC_INCFLEE2,60000,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14539,'Shadow_Armor_S','Shadow Armor Scroll','Usable',10,100,true,true,true,true,true,true,true,'specialeffect2 EF_CLOAKING;\nsc_start4 SC_ELEMENTALCHANGE,1800000,1,Ele_Dark,1,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14540,'Holy_Armor_S','Holy Armor Scroll','Usable',10,100,true,true,true,true,true,true,true,'specialeffect2 EF_BENEDICTIO;\nsc_start4 SC_ELEMENTALCHANGE,1800000,1,Ele_Holy,1,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14541,'S_Def_Potion','Small Defense Potion','Usable',10,100,true,true,true,true,true,true,true,'specialeffect2 EF_GUARD;\nsc_start SC_DEF_RATE,60000,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14542,'B_Def_Potion','Big Defense Potion','Usable',10,100,true,true,true,true,true,true,true,'specialeffect2 EF_GUARD;\nsc_start SC_DEF_RATE,180000,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14543,'S_Mdef_Potion','Small Magic Defense Potion','Usable',10,100,true,true,true,true,true,true,true,'specialeffect2 EF_SPELLBREAKER;\nsc_start SC_MDEF_RATE,60000,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14544,'B_Mdef_Potion','Big Magic Defense Potion','Usable',10,100,true,true,true,true,true,true,true,'specialeffect2 EF_SPELLBREAKER;\nsc_start SC_MDEF_RATE,180000,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14545,'Battle_Manual_X3','Field Manual 300%','Usable',10,100,true,true,true,true,true,true,true,'sc_start SC_EXPBOOST,1800000,300;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (14546,'Fire_Cracker_Love','I Love You Firecracker','Usable',2,20,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (14547,'Fire_Cracker_Wday','Whiteday Firecracker','Usable',2,20,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (14548,'Fire_Cracker_Vday','Valentine\'s Day Firecracker','Usable',2,20,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (14549,'Fire_Cracker_Bday','Birthday Firecracker','Usable',2,20,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (14550,'Fire_Cracker_Xmas','Xmas Firecracker','Usable',2,20,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14551,'Str_Dish01_','Fried Grasshopper Legs','Healing',2,10,100,true,true,true,true,true,true,true,'sc_start SC_STRFOOD,1200000,1;\npercentheal 5,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14552,'Str_Dish02_','Seasoned Sticky Webfoot','Healing',2,10,100,true,true,true,true,true,true,true,'sc_start SC_STRFOOD,1200000,2;\npercentheal 5,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14553,'Str_Dish03_','Bomber Steak','Healing',2,10,100,true,true,true,true,true,true,true,'sc_start SC_STRFOOD,1200000,3;\npercentheal 5,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14554,'Int_Dish01_','Grape Juice Herbal Tea','Healing',2,10,100,true,true,true,true,true,true,true,'sc_start SC_INTFOOD,1200000,1;\npercentheal 0,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14555,'Int_Dish02_','Autumn Red Tea','Healing',2,10,100,true,true,true,true,true,true,true,'sc_start SC_INTFOOD,1200000,2;\npercentheal 0,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14556,'Int_Dish03_','Honey Herbal Tea','Healing',2,10,100,true,true,true,true,true,true,true,'sc_start SC_INTFOOD,1200000,3;\npercentheal 0,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14557,'Vit_Dish01_','Steamed Crab Nippers','Healing',2,10,100,true,true,true,true,true,true,true,'sc_start SC_VITFOOD,1200000,1;\npercentheal 5,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14558,'Vit_Dish02_','Assorted Seafood','Healing',2,10,100,true,true,true,true,true,true,true,'sc_start SC_VITFOOD,1200000,2;\npercentheal 5,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14559,'Vit_Dish03_','Clam Soup','Healing',2,10,100,true,true,true,true,true,true,true,'sc_start SC_VITFOOD,1200000,3;\npercentheal 5,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14560,'Agi_Dish01_','Frog Egg Squid Ink Soup','Healing',2,10,100,true,true,true,true,true,true,true,'sc_start SC_AGIFOOD,1200000,1;\npercentheal 3,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14561,'Agi_Dish02_','Smooth Noodle','Healing',2,10,100,true,true,true,true,true,true,true,'sc_start SC_AGIFOOD,1200000,2;\npercentheal 3,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14562,'Agi_Dish03_','Tentacle Cheese Gratin','Healing',2,10,100,true,true,true,true,true,true,true,'sc_start SC_AGIFOOD,1200000,3;\npercentheal 3,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14563,'Dex_Dish01_','Honey Grape Juice','Healing',2,10,100,true,true,true,true,true,true,true,'sc_start SC_DEXFOOD,1200000,1;\npercentheal 2,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14564,'Dex_Dish02_','Chocolate Mousse Cake','Healing',2,10,100,true,true,true,true,true,true,true,'sc_start SC_DEXFOOD,1200000,2;\npercentheal 2,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14565,'Dex_Dish03_','Fruit Mix','Healing',2,10,100,true,true,true,true,true,true,true,'sc_start SC_DEXFOOD,1200000,3;\npercentheal 2,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14566,'Luk_Dish01_','Fried Monkey Tails','Healing',2,10,100,true,true,true,true,true,true,true,'sc_start SC_LUKFOOD,1200000,1;\npercentheal 3,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14567,'Luk_Dish02_','Mixed Juice','Healing',2,10,100,true,true,true,true,true,true,true,'sc_start SC_LUKFOOD,1200000,2;\npercentheal 3,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14568,'Luk_Dish03_','Fried Sweet Potato','Healing',2,10,100,true,true,true,true,true,true,true,'sc_start SC_LUKFOOD,1200000,3;\npercentheal 4,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14569,'Knife_Goblin_Ring','Knife Goblin Ring','Usable',10,100,true,true,true,true,true,true,true,'pet 1122;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14570,'Flail_Goblin_Ring','Flail Goblin Ring','Usable',10,100,true,true,true,true,true,true,true,'pet 1123;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14571,'Hammer_Goblin_Ring','Hammer Goblin Ring','Usable',10,100,true,true,true,true,true,true,true,'pet 1125;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14572,'Holy_Marble','Holy Marble','Usable',10,100,true,true,true,true,true,true,true,'pet 1385;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14573,'Red_Burning_Stone','Red Burning Stone','Usable',10,100,true,true,true,true,true,true,true,'pet 1382;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`script`) VALUES (14574,'Skull_Of_Vagabond','Vagabond\'s Skull','Usable',10,100,true,'pet 1208;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14575,'Str_Dish05_','Lutie Lady\'s Pancake','Healing',2,10,100,true,true,true,true,true,true,true,'sc_start SC_STRFOOD,1200000,5;\npercentheal 10,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14576,'Int_Dish05_','Mastela Fruit Wine','Healing',2,10,100,true,true,true,true,true,true,true,'sc_start SC_INTFOOD,1200000,5;\npercentheal 0,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14577,'Vit_Dish05_','Spicy Fried Bao','Healing',2,10,100,true,true,true,true,true,true,true,'sc_start SC_VITFOOD,1200000,5;\npercentheal 10,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14578,'Agi_Dish05_','Steamed Bat Wing in Pumpkin','Healing',2,10,100,true,true,true,true,true,true,true,'sc_start SC_AGIFOOD,1200000,5;\npercentheal 6,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14579,'Dex_Dish05_','Green Salad','Healing',2,10,100,true,true,true,true,true,true,true,'sc_start SC_DEXFOOD,1200000,5;\npercentheal 5,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14580,'Luk_Dish05_','Fried Scorpion Tails','Healing',2,10,100,true,true,true,true,true,true,true,'sc_start SC_LUKFOOD,1200000,5;\npercentheal 5,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14581,'Dun_Tele_Scroll2','Dungeon Teleport Scroll II','Usable',10,100,true,true,true,true,true,true,true,'callfunc "F_CashDungeon",2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14582,'WOB_Rune','Yellow Butterfly Wing','Usable',10,100,true,true,true,true,true,true,true,'callfunc "F_CashCity",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14583,'WOB_Schwaltz','Green Butterfly Wing','Usable',10,100,true,true,true,true,true,true,true,'callfunc "F_CashCity",2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14584,'WOB_Rachel','Red Butterfly Wing','Usable',10,100,true,true,true,true,true,true,true,'callfunc "F_CashCity",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14585,'WOB_Local','Blue Butterfly Wing','Usable',10,100,true,true,true,true,true,true,true,'callfunc "F_CashCity",4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`delay_duration`,`delay_status`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14586,'Spark_Candy','Jumping Candy','Usable',10,180000,'Reuse_Limit_B',100,true,true,true,true,true,true,true,'specialeffect2 EF_HASTEUP;\nbonus_script "{ bonus2 bHPLossRate,100,10000; bonus bBaseAtk,20; bonus bAspdRate,25; bonus bNoWalkDelay; }",60,0,0,EFST_STEAMPACK;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14587,'Repair_Scroll_','Equipment Repair Spell Book','Delayconsume',10,100,true,100,true,true,true,true,true,true,true,'itemskill "BS_REPAIRWEAPON",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14588,'Pty_Blessing_Scroll','Party Blessing 10 Scroll','Delayconsume',10,10,100,true,true,true,true,true,true,true,'itemskill "CASH_BLESSING",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14589,'Pty_Inc_Agi_Scroll','Party Increase Agi 10 Scroll','Delayconsume',10,10,100,true,true,true,true,true,true,true,'itemskill "CASH_INCAGI",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14590,'Pty_Assumptio_Scroll','Party Assumptio 5 Scroll','Delayconsume',10,10,100,true,true,true,true,true,true,true,'itemskill "CASH_ASSUMPTIO",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14591,'Siege_Teleport_Scroll','WoE Teleport Scroll','Usable',10,100,true,100,true,true,true,true,true,true,true,'callfunc "F_CashSiegeTele";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14592,'Job_Manual50','JOB Battle Manual','Usable',10,100,true,100,true,true,true,true,true,true,true,'sc_start SC_JEXPBOOST,1800000,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14593,'Magic_Power_Scroll','Mystical Amplification Scroll','Delayconsume',10,100,true,100,true,true,true,true,true,true,true,'itemskill "HW_MAGICPOWER",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14594,'Quagmire_Scroll','Quagmire Scroll','Delayconsume',10,100,true,100,true,true,true,true,true,true,true,'itemskill "WZ_QUAGMIRE",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14595,'Unsealed_Magic_Spell','Unsealed Magic Spell','Usable',100,true,true,true,true,true,true,true,true,'warp "yuno_fild09",255,127;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`script`) VALUES (14596,'Pierre_Treasurebox','Pierre\'s Treasure Box','Usable',100,true,'getrandgroupitem(IG_Pierre_Treasurebox,1);\ngetrandgroupitem(IG_Pierre_Treasurebox,1);\ngetrandgroupitem(IG_Pierre_Treasurebox,1);\ngetrandgroupitem(IG_Pierre_Treasurebox,1);\ngetrandgroupitem(IG_Pierre_Treasurebox,1);\ngetrandgroupitem(IG_Pierre_Treasurebox,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14597,'PhreeoniS','Phreeoni Scroll','Usable',10,100,true,true,true,true,true,true,true,'sc_start2 SC_ITEMSCRIPT,180000,4121,EFST_FOOD_BASICHIT;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14598,'GhostringS','Ghostring Scroll','Usable',10,100,true,true,true,true,true,true,true,'sc_start2 SC_ITEMSCRIPT,60000,4047,EFST_ARMOR_PROPERTY;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14599,'Greed_Scroll_C','Greed Scroll','Delayconsume',10,100,true,100,true,true,true,true,true,true,true,'itemskill "BS_GREED",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14600,'Mental_Potion','Mental Potion','Usable',10,100,true,true,true,true,true,true,true,'specialeffect2 EF_SPELLBREAKER;\nbonus_script "{ bonus bUseSPrate,-10; bonus bMaxSPrate,10; }",1800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14601,'Tyr\'s_Blessing','Tyr\'s Blessing','Usable',10,100,true,true,true,true,true,true,true,'sc_start SC_FLEEFOOD,300000,30;\nsc_start SC_HITFOOD,300000,30;\nsc_start SC_ATKPOTION,300000,20;\nsc_start SC_MATKPOTION,300000,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14602,'TaogunkaS','Tao Gunka Scroll','Usable',10,100,true,true,true,true,true,true,true,'specialeffect2 EF_LIGHTSPHERE;\nbonus_script "{ bonus bMaxHPrate,100; bonus bDefRate,-50; bonus bMdefRate,-50; }",180,0,0,EFST_MVPCARD_TAOGUNKA;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14603,'MistressS','Mistress Scroll','Usable',10,100,true,true,true,true,true,true,true,'specialeffect2 EF_SPELLBREAKER;\nbonus_script "{ bonus bNoGemStone; bonus bUseSPrate,25; }",180,0,0,EFST_MVPCARD_MISTRESS;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14604,'Orc_HeroS','Orc Hero Scroll','Usable',10,100,true,true,true,true,true,true,true,'specialeffect2 EF_LIGHTSPHERE;\nbonus_script "{ bonus2 bResEff,Eff_Stun,10000; }",180,0,0,EFST_MVPCARD_ORCHERO;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14605,'Orc_LoadS','Orc Lord Scroll','Usable',10,100,true,true,true,true,true,true,true,'specialeffect2 EF_LIGHTSPHERE;\nbonus_script "{ bonus bShortWeaponDamageReturn,30; }",180,0,0,EFST_MVPCARD_ORCLORD;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14606,'Job_Manual25','JOB Battle Manual','Usable',10,100,true,100,true,true,true,true,true,true,true,'sc_start SC_JEXPBOOST,1800000,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14607,'Luxurious_Dinner_W','Luxurious Western Food','Usable',10000,600,'sc_start SC_INCALLSTATUS,3600000,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14608,'Luxurious_Dinner_E','Manchu-Han Imperial Feast','Usable',20000,1200,'sc_start SC_INCALLSTATUS,3600000,6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14609,'Spoiled_Cuisine','Spoiled Cuisine','Usable',5000,300,'percentheal 10,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14611,'M_Def_Potion','M Def Potion','Delayconsume',10,100,true,true,true,true,true,true,true,'specialeffect2 EF_GUARD;\nsc_start SC_DEF_RATE,120000,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14612,'M_Mdef_Potion','M Mdef Potion','Delayconsume',10,100,true,true,true,true,true,true,true,'specialeffect2 EF_SPELLBREAKER;\nsc_start SC_MDEF_RATE,120000,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14613,'RWC_Scroll_2012','RWC Scroll 2012','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_RWC_Scroll_2012);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14614,'Ex_Def_Potion','Ex Def Potion','Usable',10,100,true,true,true,true,true,true,true,'specialeffect2 EF_GUARD;\nsc_start SC_DEF_RATE,1800000,3;\nsc_start SC_MDEF_RATE,1800000,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14616,'STR_Biscuit_Stick','Bar Cookie Of Strength','Usable',1,10,100,true,true,true,true,true,true,true,'sc_start SC_FOOD_STR_CASH,1800000,15;\nsc_start SC_ATKPOTION,600000,rand(11,111);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14617,'VIT_Biscuit_Stick','Bar Cookie Of Vitality','Usable',1,10,100,true,true,true,true,true,true,true,'sc_start SC_FOOD_VIT_CASH,1800000,15;\nbonus_script "{ bonus bHPRecovRate,rand(11,33); }",1800,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14618,'AGI_Biscuit_Stick','Bar Cookie Of Agility','Usable',1,10,100,true,true,true,true,true,true,true,'sc_start SC_FOOD_AGI_CASH,1800000,15;\nsc_start SC_FLEEFOOD,600000,rand(11,33);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14619,'INT_Biscuit_Stick','Bar Cookie Of Intelligence','Usable',1,10,100,true,true,true,true,true,true,true,'sc_start SC_FOOD_INT_CASH,1800000,15;\nsc_start SC_MATKPOTION,600000,rand(11,111);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14620,'DEX_Biscuit_Stick','Bar Cookie Of Dexterity','Usable',1,10,100,true,true,true,true,true,true,true,'sc_start SC_FOOD_DEX_CASH,1800000,15;\nsc_start SC_HITFOOD,600000,rand(11,33);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14621,'LUK_Biscuit_Stick','Bar Cookie Of Lucky','Usable',1,10,100,true,true,true,true,true,true,true,'sc_start SC_FOOD_LUK_CASH,1800000,15;\nsc_start SC_CRIFOOD,600000,rand(11,33);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14623,'Golden_Treasure_Box_','Golden Treasure Box','Cash',10,10,100,true,true,true,true,true,true,true,'/*getitem callfunc("F_Rand",Devilring card, Angeling card, 11 weapons smelting ticket, armor smelting 11 ticket , horns of the buffalo, ring of recovery, pink bunny costume hair band)*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (14624,'Blue_Scroll','Blue Scroll','Usable',20,10,true,'getgroupitem(IG_Blue_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_container`,`script`) VALUES (14626,'Indigo_Scroll','Indigo Scroll','Usable',20,true,'getgroupitem(IG_Indigo_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (14627,'Christmas_Scroll','Christmas Scroll','Usable',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (14628,'Costume_Festival_Box','Costume Festival Box','Usable',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14629,'Costume_Enchantment_Stone_Box','Costume Enchantment Stone Box','Usable',10,10,'getitem callfunc("F_Rand",6636,6637,6638,6639,6640,6641,6642,6643,6644,6645),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_container`,`script`) VALUES (14643,'Violet_Scroll','Violet Scroll','Cash',20,true,'getgroupitem(IG_Violet_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14663,'Scroll_Sealed_Dark_Lord','Scroll Sealed Dark Lord','Cash',10,10,100,true,true,true,true,true,true,true,'/*TODO: Confirm the rates*/\ngetitem callfunc("F_Rand",6228,6232,4488,4169,19739,24032,24033,24031,24030,24028,24029,24028,24027),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_container`,`script`) VALUES (14664,'Bi_Hwang_Scroll','Bi Hwang Scroll','Cash',20,true,'getgroupitem(IG_Bi_Hwang_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_container`,`script`) VALUES (14665,'Jung_Bi_Scroll','Jung Bi Scroll','Cash',20,true,'getgroupitem(IG_Jung_Bi_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_container`,`script`) VALUES (14666,'Je_Un_Scroll','Je Un Scroll','Cash',20,true,'getgroupitem(IG_Je_Un_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_container`,`script`) VALUES (14667,'Yong_Kwang_Scroll','Yong Kwang Scroll','Cash',20,true,'getgroupitem(IG_Yong_Kwang_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (14672,'Steel_Fighter_Scroll_Lv20','Steel Fighter Scroll (Lv20)','Healing',20,10,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (14673,'Steel_Fighter_Scroll_Lv25','Steel Fighter Scroll (Lv25)','Healing',20,10,100,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14674,'Cup_Of_Boza','Cup Of Boza','Usable',20,10,'bonus_script "{ bonus bVit,10; bonus2 bSubEle,Ele_Fire,5; }",120;\n/*EFST_CUP_OF_BOZA 120000*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (14675,'Shadow_Box_II','Shadow Box II','Cash',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (14679,'Article_Sealed_Storm_Scroll','Article Sealed Storm Scroll','Cash',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (14681,'Costume_Enchantment_Stone_Box_II','Costume Enchantment Stone Box II','Cash',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (14682,'Sealed_Beelzebub_Scroll','Sealed Beelzebub Scroll','Cash',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (14689,'Sealed_Kiel-D-01_Scroll','Sealed Kiel-D-01 Scroll','Cash',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (14695,'Enchant_Stone_Box_3','Costume Enchant Stone Box III','Cash',10,'getitem rand(6790,6792),1;\ngetitem 4936,1;\ngetitem 4937,1;\ngetitem 4938,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14696,'Sealed_Gloom_Under_Night_Gachapon','Sealed Gloom Under Night Gachapon','Cash',10,100,true,true,true,true,true,true,true,'/* getitem callfunc("F_Rand",Sealed Cards Gloom Under Night, 9 weapons smelting ticket, Armor 9 smelting ticket, medium armor Shadow, Shadow Weapon Medium, costume Wings of the Kirin, costume enchant stone box);*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`flag_container`,`script`) VALUES (14699,'Garuda_Scroll','Memorial Garuda Lucky Egg','Cash',10,10,1,true,'getgroupitem(IG_Garuda_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`flag_container`,`script`) VALUES (14701,'TW_13y_Lucky_Egg_06','Midgard Immortal Lucky Egg','Cash',10,10,1,true,'getgroupitem(IG_TW_13y_Lucky_Egg_06);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14704,'Gemstone_Shadow_Box','Gemstone Shadow Box','Cash',10,10,100,true,true,true,true,true,true,true,'getitem 24084,1;\ngetitem 24085,1;\ngetitem 24086,1;\ngetitem 24087,1;\ngetitem 24088,1;\ngetitem 24089,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14705,'Sealed_Fallen_Bishop_Hibram_Scroll','Sealed Fallen Bishop Hibram Scroll','Cash',10,10,100,true,true,true,true,true,true,true,'/*TODO: COnfirm the rates*/\ngetitem callfunc("F_Rand",6228,6232,14704,19884,14695,6697),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14713,'Sealed_Ifrit_Scroll','Sealed Ifrit Scroll','Usable',10,100,true,true,true,true,true,true,true,'/* getitem callfunc("F_Rand",Sealed ifrit card, 9 weapons smelting ticket, Armor 9 smelting ticket, costume Noah\'s hats, costumes Enchantment Stone Box); */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14717,'2013_RWC_Scroll','2013 RWC Scroll','Cash',10,10,100,true,true,true,true,true,true,true,'getgroupitem(IG_2013_RWC_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14718,'Scroll_Turtle_General_Sealed','Scroll Turtle General Sealed','Usable',10,10,100,true,true,true,true,true,true,true,'/*TODO: Confirm the rates*/\ngetitem callfunc("F_Rand",6228,6232,19751,14695),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14723,'Limited_Neuralizer_I','(Limited)Neuralizer I','Delayconsume',2,100,true,true,true,true,true,true,true,'callfunc "F_CashReset";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14724,'Limited_Neuralizer_II','(Limited)Neuralizer II','Delayconsume',2,100,true,true,true,true,true,true,true,'callfunc "F_CashReset";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14725,'Sealed_Bacsojin_Scroll','Sealed Bacsojin Scroll','Cash',10,10,100,true,true,true,true,true,true,true,'/*TODO: Confirm the rates*/\ngetitem callfunc("F_Rand",4372,6228,6232,19750,14730,17474),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14726,'Grid_Shadow_Box','Grid Shadow Box','Cash',10,10,100,true,true,true,true,true,true,true,'getitem 24114,1;\ngetitem 24115,1;\ngetitem 24116,1;\ngetitem 24117,1;\ngetitem 24118,1;\ngetitem 24119,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14727,'Heal_Shadow_Box','Heal Shadow Box','Cash',10,10,100,true,true,true,true,true,true,true,'getitem 24120,1;\ngetitem 24121,1;\ngetitem 24122,1;\ngetitem 24123,1;\ngetitem 24124,1;\ngetitem 24125,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14728,'Hiding_Shadow_Box','Hiding Shadow Box','Cash',10,10,100,true,true,true,true,true,true,true,'getitem 24126,1;\ngetitem 24127,1;\ngetitem 24128,1;\ngetitem 24129,1;\ngetitem 24130,1;\ngetitem 24131,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14729,'Cloaking_Shadow_Box','Cloaking Shadow Box','Cash',10,10,100,true,true,true,true,true,true,true,'getitem 24132,1;\ngetitem 24133,1;\ngetitem 24134,1;\ngetitem 24135,1;\ngetitem 24136,1;\ngetitem 24137,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14730,'Costume_Festival_Box_II','Costume Festival Box II','Cash',10,10,100,true,true,true,true,true,true,true,'/*TODO: No clue yet*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14731,'Teleport_Shadow_Box','Teleport Shadow Box','Cash',10,10,100,true,true,true,true,true,true,true,'getitem 24138,1;\ngetitem 24139,1;\ngetitem 24140,1;\ngetitem 24141,1;\ngetitem 24142,1;\ngetitem 24143,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14732,'Steal_Shadow_Box','Steal Shadow Box','Cash',10,10,100,true,true,true,true,true,true,true,'getitem 24144,1;\ngetitem 24145,1;\ngetitem 24146,1;\ngetitem 24147,1;\ngetitem 24148,1;\ngetitem 24149,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14733,'Sealed_Pharaoh_Scroll','Sealed Pharaoh Scroll','Cash',10,10,100,true,true,true,true,true,true,true,'/*TODO: Confirm the rates*/\ngetitem callfunc("F_Rand",6228,6232,14726,20034,17474),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14735,'Costama_Egg22','Shapeshifter Costume','Cash',10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Shapeshifter_Costume);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14739,'Sealed_General_Egnigem_Cenia_Scroll','Sealed General Egnigem Cenia Scroll','Cash',10,10,100,true,true,true,true,true,true,true,'/*TODO: Confirm the rates*/\ngetitem callfunc("F_Rand",4482,6228,6232,24156,19935),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (14740,'Sealed_Vesper_Scroll','Sealed Vesper Scroll','Cash',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`script`) VALUES (14741,'Imortal_Midgard_Scroll','Midgard Celebration Lucky Egg','Cash',10,true,'getgroupitem(IG_Imortal_Midgard_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`script`) VALUES (14753,'Hero_Midgard_Egg','Hero Midgard Egg','Cash',10,true,'getgroupitem(IG_Hero_Midgard_Egg);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14758,'Safe_To_Smelting_Scroll','Safe To Smelting Scroll','Cash',10,10,100,true,true,true,true,true,true,true,'getitem callfunc("F_Rand",6238,6239,6228,6232,24216,17474,969),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14765,'Limited_Edition_JOB_Battle_Manual','Limited Edition JOB Battle Manual','Cash',10,10,100,true,true,true,true,true,true,true,'sc_start SC_JEXPBOOST,3600000,35;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14766,'Limited_Power_Booster','Limited Power Booster','Cash',10,10,100,true,true,true,true,true,true,true,'bonus_script "{ bonus bBaseAtk,30; bonus bMatk,30; bonus2 bAddClass,Class_All,1; bonus bMatkRate,1; bonus bHit,30; bonus bFlee,30; bonus bAspd,1; bonus bUseSPrate,-5; bonus bFixedCastrate,-30; }",1800,1,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14805,'July_Lucky_Scroll','Almighty Lucky Egg','Cash',10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_July_Lucky_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16131,'Lady_Tanee_Doll_Box','Lady Tanee Doll Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5526,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16132,'Lunatic_Hat_Box','Lunatic Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5527,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16133,'G_Staff_Of_Light_Box','Staff Of Light Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2006,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16134,'King_Frog_Hat_Box','Frog King Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5528,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16135,'Evil\'s_Bone_Hat_Box','Satanic Bone Helm Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5529,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16185,'Raven_Cap_Box','Raven Cap Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5530,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16186,'B_Dragon_Hat_Box','Baby Dragon Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5531,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16192,'Quati_Hat_Box','Kwati Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5537,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16193,'Tucan_Hat_Box','Tucan Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5538,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16194,'Jaguar_Hat_Box','Jaguar Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5539,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`) VALUES (16195,'Tw_March_Scroll','Tw March Scroll','Cash',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16226,'Aries_Diadem_Box','Aries Diadem Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5545,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16227,'Aries_Crown_Box','Aries Crown Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5546,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16228,'RJC_Katusa_Box','RJC Katusa Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5547,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16229,'Scarlet_Rose_Box','Scarlet Rose Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5548,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16230,'Taurus_Diadem_Box','Taurus Diadem Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5549,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16231,'Taurus_Crown_Box','Taurus Crown Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5550,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_nocart`,`script`) VALUES (16232,'Reginleif_Box','Reginleif Box','Cash',20,10,true,100,true,true,true,'getitem 5471,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16235,'Octopus_Hat_Box','Octopus Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5554,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16236,'Leaf_Cat_Hat_Box','Leaf Cat Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5555,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16237,'Fur_Seal_Hat_Box','Fur Seal Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5556,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16238,'Wild_Rose_Hat_Box','Wild Rose Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5557,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16239,'Saci_Hat_Box','Saci Hat Box','Cash',20,10,true,'getitem 5558,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16244,'Dolor_Hat_Box','Dolor Hat Box','Cash',20,10,true,'getitem 5563,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (16245,'Tw_April_Scroll','Tw April Scroll','Usable',20,10,true,'getgroupitem(IG_Tw_April_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16246,'Crown_Of_Deceit_Box','Crown Of Deceit Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5564,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16247,'Dragon_Arhat_Mask_Box','Dragon Arhat Mask Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5565,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16248,'Tiger_Arhat_Mask_Box','Tiger Arhat Mask Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5566,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_uniqueid`) VALUES (16249,'Knight_Gift_Box','Knight Gift Box','Usable',true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`equip_level_min`,`script`) VALUES (16250,'Valkyrie\'s_Gift_Box','Valkyrie\'s Gift Box','Cash',10,1,'getitem 5826,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16251,'Gemini_Diadem_Box','Gemini Diadem Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5569,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16252,'Gemini_Crown_Box','Gemini Crown Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5570,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`) VALUES (16253,'Rabbit_Scroll','Rabbit Scroll','Usable',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (16254,'Energizing_Potion_Box','Energizing Potion Box','Usable',20,10,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (16257,'Buddah_Scroll','Buddah Scroll','Usable',20,10,true,'getgroupitem(IG_Buddah_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16258,'HD_Bradium_Box5','HD Bradium 5 Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'getitem 6226,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16259,'HD_Carnium_Box5','HD Carnium 5 Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'getitem 6225,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16260,'HD_Bradium_Box10','HD Bradium 10 Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'getitem 6226,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16261,'HD_Carnium_Box10','HD Carnium 10 Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'getitem 6225,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16262,'F_HD_Bradium_Box5','HD Bradium 5 Box','Usable',20,10,100,true,true,true,true,true,true,true,'getitem 6226,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16263,'F_HD_Carnium_Box5','HD Carnium 5 Box','Usable',20,10,100,true,true,true,true,true,true,true,'getitem 6225,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16264,'HD_Bradium_10_Box2','HD Bradium 10 Box','Usable',20,10,100,true,true,true,true,true,true,true,'getitem 6226,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16265,'HD_Carnium_10_Box2','HD Carnium 10 Box','Usable',20,10,100,true,true,true,true,true,true,true,'getitem 6225,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`script`) VALUES (16266,'Indonesia_Beret_Box','Indonesia Beret Box','Cash',10,10,1,'getitem 5580,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16267,'HE_Battle_Manual_Box','HE Battle Manual Box','Usable',20,10,'getitem 12411,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16268,'HE_Bubble_Gum_Box','HE Bubble Gum Box','Usable',20,10,'getitem 12412,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16269,'Cancer_Diadem_Box','Cancer Diadem Box','Cash',20,10,true,'getitem 5581,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16270,'Cancer_Crown_Box','Cancer Crown Box','Cash',20,10,true,'getitem 5582,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16304,'Evil_Incarnation_Disable','Evil Incarnation','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Evil_Incarnation);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16305,'Upg_Guard_Box','Upg Guard Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2149,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16306,'F_Upg_Guard_Box','F Upg Guard Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2149,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16307,'Upg_Buckler_Box','Upg Buckler Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2150,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16308,'F_Upg_Buckler_Box','F Upg Buckler Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2150,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16309,'Upg_Shield_Box','Upg Shield Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2151,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16310,'F_Upg_Shield_Box','F Upg Shield Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2151,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16311,'Upg_Shoes_Box','Upg Shoes Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2459,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16312,'F_Upg_Shoes_Box','F Upg Shoes Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2459,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16313,'Upg_Boots_Box','Upg Boots Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2460,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16314,'F_Upg_Boots_Box','F Upg Boots Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2460,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16315,'Upg_Greave_Box','Upg Greave Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2461,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16316,'F_Upg_Greave_Box','F Upg Greave Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2461,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16317,'Upg_Hood_Box','Upg Hood Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2561,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16318,'F_Upg_Hood_Box','F Upg Hood Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2561,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16319,'Upg_Muffler_Box','Upg Muffler Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2562,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16320,'F_Upg_Muffler_Box','F Upg Muffler Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2562,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16321,'Upg_Manteau_Box','Upg Manteau Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2563,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16322,'F_Upg_Manteau_Box','F Upg Manteau Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2563,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16323,'Upg_Clip_Box','Upg Clip Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2828,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16324,'F_Upg_Clip_Box','F Upg Clip Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2828,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16327,'Upg_Adv_Suit_Box','Upg Adv Suit Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 15015,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16328,'F_Upg_Adv_Suit_Box','F Upg Adv Suit Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 15015,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16329,'Upg_Coat_Box','Upg Coat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 15016,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16330,'F_Upg_Coat_Box','F Upg Coat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 15016,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16331,'Upg_Saint_Robe_Box','Upg Saint Robe Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 15017,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16332,'F_Upg_Saint_Robe_Box','F Upg Saint Robe Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 15017,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16333,'Upg_Tights_Box','Upg Tights Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 15018,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16334,'F_Upg_Tights_Box','F Upg Tights Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 15018,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16335,'Upg_Thief_Cloth_Box','Upg Thief Cloth Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 15019,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16336,'F_Upg_Thief_Cloth_Box','F Upg Thief Cloth Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 15019,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16337,'Upg_Mail_Box','Upg Mail Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 15020,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16338,'F_Upg_Mail_Box','F Upg Mail Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 15020,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16339,'Upg_Formal_Dress_Box','Upg Formal Dress Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 15021,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16340,'F_Upg_Formal_Dress_Box','F Upg Formal Dress Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 15021,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16341,'Greed_Clip_Box','Greed Clip Box','Cash',20,10,true,'getitem 2829,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16342,'F_Greed_Clip_Box','F Greed Clip Box','Cash',20,10,true,'getitem 2829,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16343,'Leo_Crown_Box','Leo Crown Box','Cash',20,10,true,'getitem 5588,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16344,'Leo_Diadem_Box','Leo Diadem Box','Cash',20,10,true,'getitem 5589,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16345,'F_Leo_Crown_Box','F Leo Crown Box','Cash',20,10,true,'getitem 5588,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16346,'F_Leo_Diadem_Box','F Leo Diadem Box','Cash',20,10,true,'getitem 5589,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16360,'Desert_Prince_Box','Desert Prince Box','Cash',10,true,100,true,true,true,true,true,true,true,'getitem 5591,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16361,'FDesert_Prince_Box','FDesert Prince Box','Cash',10,true,100,true,true,true,true,true,true,true,'getitem 5591,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16362,'Sigrun\'s_Wing_Box','Sigrun\'s Wing Box','Cash',10,true,100,true,true,true,true,true,true,true,'getitem 5592,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16363,'FSigrun\'s_Wing_Box','FSigrun\'s Wing Box','Cash',10,true,100,true,true,true,true,true,true,true,'getitem 5592,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16368,'Virgo_Crown_Box','Virgo Crown Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5598,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (16371,'Tw_Aug_Scroll','Tw Aug Scroll','Usable',20,10,true,'getgroupitem(IG_Tw_Aug_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16372,'F_Clover_Box_Mouth','F Clover Box Mouth','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_F_Clover_Box_Mouth);\n/*rentitem 4Leaf_Clover_In_Mouth,3600;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16374,'Mouth_Bubble_Gum_Box','Mouth Bubble Gum Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Mouth_Bubble_Gum_Box);\n/*rentitem Bubble_Gum_In_Mouth,3600;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16378,'Siege_Tele_Scroll_Box_30','Siege Teleport Scroll 30 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14591,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16379,'Siege_Teleport_Scroll_Silver_10Box','Siege Teleport Scroll Silver 10Box','Cash',10,10,1,100,true,true,true,true,true,true,true,'getitem 12415,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16380,'Siege_Teleport_Scroll_Silver_30Box','Siege Teleport Scroll Silver 30Box','Cash',10,10,1,100,true,true,true,true,true,true,true,'getitem 12415,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16381,'WoE_Teleport_Scroll_100_Box','WoE Teleport Scroll 100 Box','Usable',20,10,100,true,true,true,true,true,true,true,'getitem 12444,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16382,'WoE_Teleport_Scroll_30_Box','WoE Teleport Scroll 30 Box','Usable',20,10,100,true,true,true,true,true,true,true,'getitem 12444,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16385,'F_Clover_Box_Mouth2','F Clover Box Mouth2','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_F_Clover_Box_Mouth2);\n/*rentitem 4Leaf_Clover_In_Mouth,7200;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16386,'F_Clover_Box_Mouth4','F Clover Box Mouth4','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_F_Clover_Box_Mouth4);\n/*rentitem 4Leaf_Clover_In_Mouth,14400;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16389,'BGum_Box_In_Mouth2','BGum Box In Mouth2','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_BGum_Box_In_Mouth2);\n/*rentitem Bubble_Gum_In_Mouth,7200;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16390,'BGum_Box_In_Mouth4','BGum Box In Mouth4','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_BGum_Box_In_Mouth4);\n/*rentitem Bubble_Gum_In_Mouth,14400;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16393,'HD_Ori_Box5','HD Oridecon 5 Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'getitem 6240,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16394,'HD_Ori_Box10','HD Oridecon 10 Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'getitem 6240,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16395,'HD_Elu_Box5','HD Elunium 5 Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'getitem 6241,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16396,'HD_Elu_Box10','HD Elunium 10 Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'getitem 6241,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16397,'Virgo_Diadem_Box','Virgo Diadem Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5599,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16398,'Virgo_Crown_Box_','Virgo Crown Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5598,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16399,'Virgo_Diadem_Box_','Virgo Diadem Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5599,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16405,'Midgard_Coin_Box_','Midgard Coin Box','Cash',20,10,true,100,true,true,true,true,true,true,true,true,'getitem 6242,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16406,'FMidgard_Coin_Box','FMidgard Coin Box','Cash',20,10,true,100,true,true,true,true,true,true,true,true,'getitem 6242,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (16409,'Tw_Sep_Scroll','Tw Sep Scroll','Usable',20,10,true,'getgroupitem(IG_Tw_Sep_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16410,'Chung_Hairband_Box','Chung Hairband Box','Cash',20,10,true,'getitem 5609,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16411,'FChung_Hairband_Box','FChung Hairband Box','Cash',20,10,true,'getitem 5609,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16412,'Ice_Wing_Ear_Box','Ice Wing Ear Box','Cash',20,10,true,'getitem 5610,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16413,'FIce_Wing_Ear_Box','FIce Wing Ear Box','Cash',20,10,true,'getitem 5610,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16414,'Turtle_Hat_Box','Turtle Hat Box','Cash',20,10,true,'getitem 5611,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16415,'FTurtle_Hat_Box','FTurtle Hat Box','Cash',20,10,true,'getitem 5611,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16418,'Giant_Fly_Wing_Box_500','Giant Fly Wing Box 500','Usable',20,1,'getitem 12212,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16419,'Greed_Scroll_Box_30','Greed Scroll Box 30','Usable',20,1,'getitem 14529,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16420,'Adventurer_Pack','Adventurer Pack','Usable',20,1,'getitem 12208,10;\ngetitem 12210,10;\ngetitem 12216,20;\ngetitem 12215,20;\ngetitem 7621,10;\ngetitem 12209,10;\ngetitem 12211,5;\ngetitem 12445,10;\ngetitem 12446,10;\ngetitem 12447,10;\ngetitem 12448,10;\ngetitem 12449,10;\ngetitem 12450,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16421,'Written_Oath_Of_Marriage_Box','Written Oath Of Marriage Box','Usable',20,1,'getitem 6026,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16422,'Magestic_Goat_Box_','Magestic Goat Box','Usable',20,1,'rentitem 5280,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16423,'Episode_13.1_Key_Package','Episode 13.1 Key Package','Usable',20,1,'getitem 7782,1;\ngetitem 12208,2;\ngetitem 14582,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16424,'Executioner_Box_','Executioner Box','Usable',20,1,'rentitem 1174,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16425,'Cutlus_Box','Cutlus Box','Usable',20,1,'rentitem 13402,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16426,'Moonlight_Dagger_Box','Moonlight Dagger Box','Usable',20,1,'rentitem 13026,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16427,'Wrench_Box','Wrench Box','Usable',20,1,'rentitem 1534,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16428,'Solar_Sword_Box_','Solar Sword Box','Usable',20,1,'rentitem 13403,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16429,'Tomahawk_Box_','Tomahawk Box','Usable',20,1,'rentitem 1374,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16430,'Rudra_Bow_Box','Rudra Bow Box','Usable',20,1,'rentitem 1729,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16431,'Pole_Axe_Box_','Pole Axe Box','Usable',20,1,'rentitem 1419,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16436,'Libra_Crown_Box','Libra Crown Box','Cash',20,10,true,'getitem 5662,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16437,'Libra_Crown_Box_','Libra Crown Box','Cash',20,10,'getitem 5662,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16438,'Libra_Diadem_Box','Libra Diadem Box','Cash',20,10,true,'getitem 5663,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16439,'Libra_Diadem_Box_','Libra Diadem Box','Cash',20,10,'getitem 5663,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16440,'Filir_Wing_Box','Filir Wing Box','Cash',20,10,true,'getitem 5664,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (16446,'Tw_October_Scroll','Tw October Scroll','Usable',20,10,true,'getgroupitem(IG_Tw_October_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16447,'Scorpio_Crown_Box','Scorpio Crown Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5676,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16448,'Scorpio_Diadem_Box','Scorpio Diadem Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5677,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16449,'Scorpio_Crown_Box_','Scorpio Crown Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5676,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16450,'FScorpio_Diadem_Box','FScorpio Diadem Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5677,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (16456,'My_Scroll1','My Scroll1','Usable',20,10,true,'getgroupitem(IG_My_Scroll1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (16457,'Tw_Nov_Scroll','Tw Nov Scroll','Usable',20,10,true,'getgroupitem(IG_Tw_Nov_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16461,'Red_Wing_Hat_Box','Red Wing Hat Box','Cash',20,10,true,'getitem 5690,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16462,'FRed_Wing_Hat_Box','FRed Wing Hat Box','Cash',20,10,true,'getitem 5690,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (16466,'My_Scroll2','My Scroll2','Usable',20,10,true,'getgroupitem(IG_My_Scroll2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16481,'Small_Life_Potion_Box_10','Small Life Potion Box (10)','Usable',20,10,100,true,true,true,true,true,true,true,'getitem 12516,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16483,'Abrasive_Box_10','Abrasive Box (10)','Usable',20,10,100,true,true,true,true,true,true,true,'getitem 12514,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16503,'E_Insurance_Package','E Insurance Package','Cash',20,10,true,'getitem 12209,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16504,'Bubble_Gum_Box_10','Bubble Gum Box(10)','Cash',10,10,100,true,true,true,true,true,true,true,'getitem 12210,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16505,'Steamed_Tongue_Box_10','Steamed Tongue Box (10)','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12501,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16506,'Steamed_Desert_Scorpions_Box_10','Steamed Desert Scorpions Box (10)','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12502,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16507,'Dragon_Breath_Cocktail_Box_10','Dragon Breath Cocktail Box (10)','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12503,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16508,'Hwergelmir\'s_Tonic_Box_10','Hwergelmir\'s Tonic Box (10)','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12504,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16509,'Cooked_Nine_Tail_Box_10','Cooked Nine Tail Box (10)','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12505,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16510,'Immortal_Stew_Box_10','Immortal Stew Box (10)','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12506,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16514,'Blessing_Scroll_Box_10','Blessing Scroll Box (10)','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12522,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16515,'Increase_Agility_Scroll_Box_10','Increase Agility Scroll Box (10)','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12523,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (16542,'Xmas_Bless','Xmas Bless','Usable',20,10,true,'getgroupitem(IG_Xmas_Bless);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16543,'Snowman_Hat_Box','Snowman Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5738,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16544,'FSnowman_Hat_Box','FSnowman Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 5738,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16548,'Sagittarius_Crown_Box','Sagittarius Crown Box','Cash',20,10,true,'getitem 5739,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16549,'Sagittarius_Diadem_Box','Sagittarius Diadem Box','Cash',20,10,true,'getitem 5740,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16550,'Sagittarius_Crown_Box_','Sagittarius Crown Box','Cash',20,10,'getitem 5739,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16551,'Sagittarius_Diadem_Box_','Sagittarius Diadem Box','Cash',20,10,'getitem 5740,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16554,'Elven_Sunglasses_Box','Elven Sunglasses Box','Usable',20,1,'getitem 5245,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16555,'Pr_Reset_Stone_Box','Pr Reset Stone Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'/*getgroupitem(IG_Pr_Reset_Stone_Box);*/\ngetitem 6320,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (16556,'FPremium_Reset_Stone_Box','Reset Stone Box','Usable',20,10,true,'/*getgroupitem(IG_FPr_Reset_Stone_Box);*/\ngetitem 6320,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_uniqueid`,`script`) VALUES (16557,'CP_Helm_Scroll10','CP Helm Scroll10','Cash',10,true,'getitem 14517,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_uniqueid`,`script`) VALUES (16558,'CP_Shield_Scroll10','CP Shield Scroll10','Cash',10,true,'getitem 14518,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_uniqueid`,`script`) VALUES (16559,'CP_Armor_Scroll10','CP Armor Scroll10','Cash',10,true,'getitem 14519,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_uniqueid`,`script`) VALUES (16560,'CP_Weapon_Scroll10','CP Weapon Scroll10','Cash',10,true,'getitem 14520,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_uniqueid`) VALUES (16561,'CP_Scroll_Package','CP Scroll Package','Usable',10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (16562,'Majestic_Devil_Scroll','Majestic Devil Scroll','Usable',20,10,true,'getgroupitem(IG_Majestic_Devil_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_uniqueid`,`script`) VALUES (16563,'BM100_Box_5','BM100 Box 5','Cash',10,true,'getitem 14533,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16565,'Capricorn_Crown_Box','Capricorn Crown Box','Cash',20,10,true,'getitem 5744,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16566,'Capricorn_Crown_Box_','Capricorn Crown Box','Cash',20,10,'getitem 5744,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16567,'Capricorn_Diadem_Box','Capricorn Diadem Box','Cash',20,10,true,'getitem 5745,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16568,'FCapricorn_Diadem_Box','FCapricorn Diadem Box','Cash',20,10,true,'getitem 5745,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`) VALUES (16569,'Summer_Scroll','Summer Scroll','Usable',20,100,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`script`) VALUES (16571,'Rice_Ball_Hat_Box','Rice Ball Hat Box','Cash',10,10,1,'getitem 5575,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (16576,'Illusion_Nothing','Illusion Nothing','Usable',20,10,true,'getgroupitem(IG_Illusion_Nothing);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`) VALUES (16577,'Dragon_Captain','Dragon Captain','Usable',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16582,'Red_Bunny_Band_Box','Red Bunny Band Box','Cash',20,10,true,'getitem 5763,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16584,'Sloth_Hat_Box','Sloth Hat Box','Cash',20,10,true,'getitem 5761,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16585,'F_Sloth_Hat_Box','F Sloth Hat Box','Cash',20,10,true,'getitem 5761,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16586,'Duneyrr_Helm_Box','Duneyrr Helm Box','Cash',20,10,true,'getitem 5762,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16587,'F_Duneyrr_Helm_Box','F Duneyrr Helm Box','Cash',20,10,true,'getitem 5762,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16588,'Thoughtful_Hat_Box','Thoughtful Hat Box','Usable',20,10,'getitem callfunc("F_Rand",5336,5337,5338,5346,5339,5474),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16589,'Thoughtful_Hat_Box_','Thoughtful Hat Box','Usable',20,10,'getitem callfunc("F_Rand",5336,5337,5338,5346,5339,5474),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16590,'Thoughtful_Hat_Box__','Thoughtful Hat Box','Usable',20,10,'getitem callfunc("F_Rand",5336,5337,5338,5346,5339,5474),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (16598,'Activation_Potion_Box_II','Activation Potion Box II','Cash',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`) VALUES (16600,'Spring_Flower_Scr_Tw','Spring Flower Scr Tw','Usable',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16601,'Blue_Arara_Hat_Box','Blue Arara Hat Box','Cash',20,10,true,'getitem 5778,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16602,'F_Blue_Arara_Hat_Box','F Blue Arara Hat Box','Cash',20,10,true,'getitem 5778,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (16603,'Drooping_Votto_Box','Drooping Votto Box','Cash',10,'/* getitem drooping votto hat,1; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (16604,'Drooping_Votto_Box_','Drooping Votto Box','Cash',10,'/* getitem drooping votto hat[1],1; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16606,'Tendrilrion_Hat_Box','Tendrilrion Hat Box','Cash',10,10,'getitem 5780,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16619,'Yellow_Bunnyband_Box','Yellow Bunnyband Box','Cash',20,10,true,'getitem 5783,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16620,'Yellow_Bunny_Headband_Box','Yellow Bunny Headband Box','Cash',10,10,'getitem 5783,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16622,'Pink_Bunny_Band_Box','Pink Bunny Band Box','Cash',10,10,'getitem 5784,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (16623,'Green_Bunny_Band_Box','Green Bunny Band Box','Cash',10,'getitem 5785,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16625,'Half_Asprika_box7','Half Asprika Box7','Usable',20,10,100,true,true,true,true,true,true,true,'rentitem 2566,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16628,'Brynhild_Box','Half Brynhild Box','Usable',20,47,100,true,true,true,true,true,true,true,'rentitem 15023,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`) VALUES (16631,'Aributa_Scroll','Aributa Scroll','Usable',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16638,'Ribbon_Of_Life_Box','Life Ribbon Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Life_Ribbon_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16639,'Ribbon_Of_Life_Box2','Life Ribbon Box2','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Life_Ribbon_Box2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16640,'Ribbon_Of_Life_Box3','Life Ribbon Box3','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Life_Ribbon_Box3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (16652,'Flame_Light','Flame Light','Usable',20,10,true,'getgroupitem(IG_Flame_Light);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16653,'BM75_10Box','BM75 10Box','Cash',20,10,true,'getitem 12563,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`) VALUES (16654,'Valiant_Will','Valiant Will','Usable',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16655,'Rapid_Life_Potion_10_Box','Rapid Life Potion 10 Box','Cash',10,10,1,100,true,true,true,true,true,true,true,'getitem 12578,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16658,'Rapid_Water_Box_10','Rapid Water Box(10)','Cash',10,10,100,true,true,true,true,true,true,true,'getitem 12578,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16659,'Zodiac_Diadem_Pack','Zodiac Diadem Box','Usable',20,1,'getitem callfunc("F_Rand",5545,5549,5569,5581,5589,5599,5663,5677,5740,5745,5512,5514),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`) VALUES (16664,'Leo_Scroll','Leo Scroll','Usable',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`) VALUES (16665,'Virgo_Scroll','Virgo Scroll','Usable',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16666,'Magic_Candy_Box10','Magic Candy Box10','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Magic_Candy_Box10);\n/*getitem Magic_Candy,10;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`script`) VALUES (16668,'Kotak_Ketupat_Warna_Warni','Kotak Ketupat Warna Warni','Cash',10,10,1,'rentitem 2869,20160000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16670,'Field_Manual_Box_A','Field Manual Box A','Usable',20,10,'getitem 14532,10;\nif (!rand(10))\n getitem callfunc("F_Rand",603,617),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (16673,'Libra_Scroll','Libra Scroll','Usable',20,10,true,'getgroupitem(IG_Libra_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (16675,'Splash_Scroll','Splash Scroll','Usable',20,10,true,'getgroupitem(IG_Splash_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16676,'Zodiac_Crown_Pack','Zodiac Crown Box','Usable',20,10,'getitem callfunc("F_Rand",5546,5550,5570,5582,5588,5598,5662,5676,5739,5744,5513,5515),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16677,'Universal_Catalog_Gold_Box10','Universal Catalog Gold 10 Box','Usable',10,100,true,true,true,true,true,true,true,'getitem 12581,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16678,'Universal_Catalog_Gold_Box50','Universal Catalog Gold 50 Box','Usable',10,100,true,true,true,true,true,true,true,'getitem 12581,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16679,'Universal_Catalog_Gold_Box10_','Universal Catalog Gold 10 Box','Usable',10,100,true,true,true,true,true,true,true,'getitem 12581,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16680,'Universal_Catalog_Gold_Box50_','Universal Catalog Gold 50 Box','Usable',10,100,true,true,true,true,true,true,true,'getitem 12581,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (16681,'BR_Independence_Scroll','BR Independence Scroll','Usable',20,10,true,'getgroupitem(IG_BR_Independence_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16682,'Boarding_Halter_Box','Boarding Halter Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Boarding_Halter_Box);\n/*rentitem 12622,604800;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16683,'B_Halter_Box_30Days','B Halter Box 30Days','Usable',20,10,true,100,true,true,true,true,true,true,true,'rentitem 12622,2592000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_uniqueid`,`script`) VALUES (16684,'Wing_Of_Fly_Box10','Wing Of Fly Box10','Usable',20,true,'getitem 601,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_uniqueid`,`script`) VALUES (16685,'Wing_Of_Fly_Box50','Wing Of Fly Box50','Usable',20,true,'getitem 601,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_uniqueid`,`script`) VALUES (16686,'Wing_Of_Fly_Box100','Wing Of Fly Box100','Usable',20,true,'getitem 601,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (16687,'RWC2010_SuitcaseA','RWC2010 SuitcaseA','Usable',20,10,true,'getgroupitem(IG_RWC2010_SuitcaseA);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (16688,'RWC2010_SuitcaseB','RWC2010 SuitcaseB','Usable',20,10,true,'getgroupitem(IG_RWC2010_SuitcaseB);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`) VALUES (16691,'Scorpius_Scroll','Scorpius Scroll','Usable',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16692,'Alice_Hat_Box','Alice Hat Box','Usable',20,10,'getitem 5137,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16693,'Crescent_Helm_Box','Crescent Helm Box','Usable',20,10,'getitem 5142,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16694,'Crescent_Helm_Box_','Crescent Helm Box','Usable',20,10,'getitem 5142,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16695,'Dragon_Skull_Box','Dragon Skull Box','Usable',20,10,'getitem 5292,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16696,'Dragon_Skull_Box_','Dragon Skull Box','Usable',20,10,'getitem 5292,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16697,'Drooping_Bunny_Box','Drooping Bunny Box','Usable',20,10,'getitem 5290,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16698,'Drooping_Bunny_Box_','Drooping Bunny Box','Usable',20,10,'getitem 5290,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16699,'Evolved_Blue_Fish_Box','Evolved Blue Fish Box','Usable',20,10,'getitem 5222,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16701,'Evolved_Pair_of_Red_Ribbon_Box','Evolved Pair of Red Ribbon Box','Usable',20,10,'getitem 5221,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16702,'Evolved_Pair_of_Red_Ribbon_Box_','Evolved Pair of Red Ribbon Box','Usable',20,10,'getitem 5221,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16703,'Evolved_Pipe_Box','Evolved Pipe Box','Usable',20,10,'getitem 5220,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16704,'Evolved_Pipe_Box_','Evolved Pipe Box','Usable',20,10,'getitem 5220,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16705,'Hibiscus_Box','Hibiscus Box','Usable',20,10,'getitem 5139,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16706,'Hibiscus_Box_','Hibiscus Box','Usable',20,10,'getitem 5139,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16707,'Jumping_Poring_Box','Jumping Poring Box','Usable',20,10,'getitem 5335,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16708,'Jumping_Poring_Box_','Jumping Poring Box','Usable',20,10,'getitem 5335,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16709,'Kettle_Hat_Box','Kettle Hat Box','Usable',20,10,'getitem 5291,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16710,'Kettle_Hat_Box_','Kettle Hat Box','Usable',20,10,'getitem 5291,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16711,'Magic_Eyes_Box','Magic Eyes Box','Usable',20,10,'getitem 5138,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16712,'Magic_Eyes_Box_','Magic Eyes Box','Usable',20,10,'getitem 5138,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16713,'Mini_Propeller_Box','Mini Propeller Box','Usable',20,10,'getitem 5226,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16714,'Mini_Propeller_Box_','Mini Propeller Box','Usable',20,10,'getitem 5226,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16715,'Puppy_Hat_Box','Puppy Hat Box','Usable',20,10,'getitem 5182,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16716,'Puppy_Hat_Box_','Puppy Hat Box','Usable',20,10,'getitem 5182,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16717,'Sheep_Hat_Box','Sheep Hat Box','Usable',20,10,'getitem 5133,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16718,'Sheep_Hat_Box_','Sheep Hat Box','Usable',20,10,'getitem 5133,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16719,'Tiger_Mask_Box_','Tiger Mask Box','Usable',20,10,'getitem 5098,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16720,'Tiger_Mask_Box__','Tiger Mask Box','Usable',20,10,'getitem 5098,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16721,'Vaccation_Hat_Box','Vacation Hat Box','Usable',20,10,'getitem 5629,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16722,'Vane_Hairpin_Box','Vane Hairpin Box','Usable',20,10,'getitem 5285,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16723,'Vane_Hairpin_Box_','Vane Hairpin Box','Usable',20,10,'getitem 5285,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16724,'Vanilmirth_Hat_Box','Vanilmirth Hat Box','Usable',20,10,'getitem 5289,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16725,'Vanilmirth_Hat_Box_','Vanilmirth Hat Box','Usable',20,10,'getitem 5289,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16726,'Water_Lily_Crown_Box','Water Lily Crown Box','Usable',20,10,'getitem 5284,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16727,'Water_Lily_Crown_Box_','Water Lily Crown Box','Usable',20,10,'getitem 5284,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16728,'Pink_Beanie_Hat_Box','Pink Beanie Hat Box','Usable',20,10,'getitem 5237,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16729,'Pink_Beanie_Hat_Box_','Pink Beanie Hat Box','Usable',20,10,'getitem 5237,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16730,'Green_Ribbon_Box','Green Ribbon Box','Usable',20,10,'getitem 5193,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16731,'Green_Ribbon_Box_','Green Ribbon Box','Usable',20,10,'getitem 5193,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16732,'Gray_Deviruchi_Hat_Box','Gray Deviruchi Hat Box','Usable',20,10,'getitem 5229,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16733,'Gray_Deviruchi_Hat_Box_','Gray Deviruchi Hat Box','Usable',20,10,'getitem 5229,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16734,'Blue_Drooping_Cat_Box','Blue Drooping Cat Box','Usable',20,10,'getitem 5233,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16735,'Blue_Drooping_Cat_Box_','Blue Drooping Cat Box','Usable',20,10,'getitem 5233,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16736,'Fantastic_Wig_Box','Fantastic Wig Box','Usable',20,10,'getitem 5276,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16737,'Fantastic_Wig_Box_','Fantastic Wig Box','Usable',20,10,'getitem 5276,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16738,'Yellow_Mage_Hat_Box','Yellow Mage Hat Box','Usable',20,10,'getitem 5242,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (16739,'Yellow_Mage_Hat_Box_','Yellow Mage Hat Box','Usable',20,10,'getitem 5242,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16740,'Ptotection_Seagod_Box','The Sea God\'s Call 23 Hour Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'rentitem 6436,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16741,'Hairtail_Box1','Cutlass 1 Hour Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'/*getgroupitem(IG_Hairtail_Box1);*/\nrentitem 1198,3600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16742,'Hairtail_Box2','Cutlass 7 Day Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'/*getgroupitem(IG_Hairtail_Box2);*/\nrentitem 1198,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16743,'Spearfish_Box1','Marlin 1 Hour Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'/*getgroupitem(IG_Spearfish_Box1);*/\nrentitem 1489,3600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16744,'Spearfish_Box2','Marlin 7 Day Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'/*getgroupitem(IG_Spearfish_Box2);*/\nrentitem 1489,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16745,'Saurel_Box1','Pompano 1 Hour Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'/*getgroupitem(IG_Saurel_Box1);*/\nrentitem 13068,3600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16746,'Saurel_Box2','Pompano 7 Day Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'/*getgroupitem(IG_Saurel_Box2);*/\nrentitem 13068,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16747,'Tuna_Box1','Tuna 1 Hour Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'/*getgroupitem(IG_Tuna_Box1);*/\nrentitem 16016,3600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16748,'Tuna_Box2','Tuna 7 Day Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'/*getgroupitem(IG_Tuna_Box2);*/\nrentitem 16016,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16749,'Malang_Crab_Box1','Malangdo Crab 1 Hour Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'/*getgroupitem(IG_Malang_Crab_Box1);*/\nrentitem 18107,3600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16750,'Malang_Crab_Box2','Malangdo Crab 7 Day Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'/*getgroupitem(IG_Malang_Crab_Box2);*/\nrentitem 18107,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16751,'Brindle_Eel_Box1','Zebra Eel 1 Hour Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'/*getgroupitem(IG_Brindle_Eel_Box1);*/\nrentitem 18108,3600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16752,'Brindle_Eel_Box2','Zebra Eel 7 Day Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'/*getgroupitem(IG_Brindle_Eel_Box2);*/\nrentitem 18108,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16753,'Unbreak_Weap_Box','Unbreakable Weapon Box','Usable',20,10,true,'getitem 6438,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16754,'F_Unbreak_Weap_Box','Unbreakable Weapon Box','Usable',20,10,true,'getitem 6438,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16755,'Unbreak_Def_Box','Unbreakable Armor Box','Usable',20,10,true,'getitem 6439,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (16756,'F_Unbreak_Def_Box','Unbreakable Armor Box','Usable',20,10,true,'getitem 6439,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (16757,'Hallo_Scroll','Hallo Scroll','Usable',20,10,true,'getgroupitem(IG_Hallo_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16760,'Umbala_Spirit_Box2','Umbala Spirit Box2','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Umbala_Spirit_Box2);\n/*rentitem Umbala_Spirit,604800;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16761,'F_Umbala_Spirit_Box2','F Umbala Spirit Box2','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_F_Umbala_Spirit_Box2);\n/*rentitem Umbala_Spirit,604800;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16763,'Ptotection_Seagod_Box2','The Sea God\'s Call 7 Day Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'/*getgroupitem(IG_Ptotection_Seagod_Box2);*/\nrentitem 6436,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16764,'Ptotection_Seagod_Box3','The Sea God\'s Call 15 Day Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'/*getgroupitem(IG_Ptotection_Seagod_Box3);*/\nrentitem 6436,1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16765,'Octo_Hstick_Box','Octopus Hunting Skewer 23 Hour Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'/*getgroupitem(IG_Octo_Hstick_Box);*/\nrentitem 6442,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16766,'Octo_Hstick_Box2','Octopus Hunting Skewer 3 Day Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'/*getgroupitem(IG_Octo_Hstick_Box2);*/\nrentitem 6442,259200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16767,'Octo_Hstick_Box3','Octopus Hunting Skewer 7 Day Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'/*getgroupitem(IG_Octo_Hstick_Box3);*/\nrentitem 6442,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16770,'Silvervine_Fruit_Box10','Silvervine 10 Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'/*getgroupitem(IG_Silvervine_Fruit_Box10);*/\ngetitem 6417,10;\ngetitem 12636,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16771,'Silvervine_Fruit_Box40','Silvervine 40 Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'/*getgroupitem(IG_Silvervine_Fruit_Box40);*/\ngetitem 6417,40;\ngetitem 12636,120;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (16774,'Asgard_Scroll','Asgard Scroll','Usable',20,10,true,'getgroupitem(IG_Asgard_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (16775,'Sagittarius_Scroll','Sagittarius Scroll','Usable',20,10,true,'getgroupitem(IG_Sagittarius_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16776,'Universal_Catalog_Gold_Box10__','Universal Catalog Gold 10 Box','Usable',10,100,true,true,true,true,true,true,true,'getitem 12581,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16777,'Universal_Catalog_Gold_Box50__','Universal Catalog Gold 50 Box','Usable',10,100,true,true,true,true,true,true,true,'getitem 12581,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (16821,'Dungeon_Teleport_Scroll_Box_5','Dungeon Teleport Scroll Box(5)','Usable',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (16822,'Dungeon_Teleport_Scroll_Box_10','Dungeon Teleport Scroll Box(10)','Usable',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (16826,'Sagittarius_Scr_Box','Sagittarius Scr Box','Usable',20,10,true,'getgroupitem(IG_Sagittarius_Scr_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (16837,'Dungeon_Teleport_Scroll_II_Box_5','Dungeon Teleport Scroll II Box(5)','Usable',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (16838,'Dungeon_Teleport_Scroll_II_Box_10','Dungeon Teleport Scroll II Box(10)','Usable',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16864,'Siege_Map_Teleport_Scroll_Box_10','Siege Map Teleport Scroll Box(10)','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14591,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16865,'Siege_Map_Teleport_Scroll_Box_30','Siege Map Teleport Scroll Box(30)','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14591,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16866,'Siege_Map_Teleport_Scroll_II_Box_10','Siege Map Teleport Scroll II Box(10)','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14591,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16867,'Siege_Map_Teleport_Scroll_II_Box_30','Siege Map Teleport Scroll II Box(30)','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14591,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16972,'Weather_Report_Box','Weather Report Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'/*getgroupitem(IG_Weather_Report_Box);*/\ngetitem 19507,1;\ngetitem 19518,1;\ngetitem 19520,1;\ngetitem 19519,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16973,'Yellow_Hat_Box','Yellow Hat Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 19515,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16974,'Comin_Actor_Box','Comin Actor Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'/*getgroupitem(IG_Comin_Actor_Box);*/\ngetitem 19514,1;\ngetitem 19521,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16975,'Singing_Bird_Box','Singing Bird Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 19516,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16976,'Hen_Set_Box','Hen Set Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'/*getgroupitem(IG_Hen_Set_Box);*/\ngetitem 19513,1;\ngetitem 19517,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16977,'Red_Minicrown_Box','Red Minicrown Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 19522,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16979,'Silvervine_Fruit_Box4','Silvervine 4 Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'/*getgroupitem(IG_Silvervine_Fruit_Box4);*/\ngetitem 6417,4;\ngetitem 12636,12;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (16990,'Sagittar_Diadem_Scroll','Sagittar Diadem Scroll','Usable',20,10,true,'getgroupitem(IG_Sagittar_Diadem_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (16991,'Sagittar_Di_Scroll_Box','Sagittar Di Scroll Box','Usable',20,10,true,'getgroupitem(IG_Sagittar_Di_Scroll_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_uniqueid`,`script`) VALUES (16992,'Butterfly_Wing_Box20','Butterfly Wing Box20','Cash',20,true,'getitem 602,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_uniqueid`,`script`) VALUES (16993,'Butterfly_Wing_Box50','Butterfly Wing Box50','Cash',20,true,'getitem 602,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (16995,'Old_Hat_Box','Old Hat Box','Cash',20,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (16996,'Capri_Crown_Scroll','Capri Crown Scroll','Usable',20,10,true,'getgroupitem(IG_Capri_Crown_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (16997,'Capri_Crown_Scroll_Box','Capri Crown Scroll Box','Usable',20,10,true,'getgroupitem(IG_Capri_Crown_Scroll_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16998,'Archangel_Wing_Box','Archangel Wings Box','Usable',10,true,100,true,true,true,true,true,true,true,'getitem 2573,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16999,'Bravery_Bag_Box','Bravery Bag Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2576,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (17000,'Wander_Man_Box5','Wander Man Box5','Cash',20,10,true,'getitem 12626,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (17001,'Wander_Man_Box10','Wander Man Box10','Cash',20,10,true,'getitem 12626,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (17002,'Wicked_Nymph_Box5','Wicked Nymph Box5','Cash',20,10,true,'getitem 12627,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (17003,'Wicked_Nymph_Box10','Wicked Nymph Box10','Cash',20,10,true,'getitem 12627,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (17004,'Kasa_Scroll_Box5','Kasa Scroll Box5','Cash',20,10,true,'getitem 12628,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (17005,'Kasa_Scroll_Box10','Kasa Scroll Box10','Cash',20,10,true,'getitem 12628,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (17006,'Salamander_Box5','Salamander Box5','Cash',20,10,true,'getitem 12629,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (17007,'Salamander_Box10','Salamander Box10','Cash',20,10,true,'getitem 12629,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (17008,'Teddy_Bear_Box5','Teddy Bear Box5','Cash',20,10,true,'getitem 12630,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (17009,'Teddy_Bear_Box10','Teddy Bear Box10','Cash',20,10,true,'getitem 12630,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17011,'Capricon_Di_Scroll','Capricon Di Scroll','Usable',20,10,true,'getgroupitem(IG_Capricon_Di_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17012,'Capricon_Di_Scroll_Box','Capricon Di Scroll Box','Usable',20,10,true,'getgroupitem(IG_Capricon_Di_Scroll_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17013,'Malang_Woe_Encard_Box','Malang Woe Encard Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'/*getgroupitem(IG_Malang_Woe_Encard_Box);*/\ngetitem 16740,1;\ngetitem 16765,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17014,'Butterfly_ear_Box','Butterfly ear Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 19509,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17015,'Stuckhead_Screw_Box','Stuckhead Screw Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 19510,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17016,'Aquarius_Diadem_Scroll','Aquarius Diadem Scroll','Usable',20,10,true,'getgroupitem(IG_Aquarius_Diadem_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17017,'Aquarius_Di_Scroll_Box','Aquarius Di Scroll Box','Usable',20,10,true,'getgroupitem(IG_Aquarius_Di_Scroll_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`) VALUES (17018,'Libra_Scroll2','Libra Scroll2','Usable',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`) VALUES (17019,'Scorpio_Scroll2','Scorpio Scroll2','Usable',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17020,'Tw_Nov_Scroll2','Tw Nov Scroll2','Usable',20,10,true,'getgroupitem(IG_Tw_Nov_Scroll2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17021,'Summer_Scroll3','Summer Scroll3','Usable',20,100,true,'getgroupitem(IG_Summer_Scroll3);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17022,'Super_Pet_Egg1_2','Super Pet Egg1 2','Usable',20,10,true,'getgroupitem(IG_Super_Pet_Egg1_2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17023,'Super_Pet_Egg4_2','Super Pet Egg4 2','Usable',20,10,true,'getgroupitem(IG_Super_Pet_Egg4_2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17024,'Lovely_Aquarius_Scroll','Lovely Aquarius Scroll','Usable',20,10,true,'getgroupitem(IG_Lovely_Aquarius_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17025,'Lovely_Aquarius_Box','Lovely Aquarius Box','Usable',20,10,true,'getgroupitem(IG_Lovely_Aquarius_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17026,'Boitata_Scroll','Boitata Scroll','Usable',20,10,true,'getgroupitem(IG_Boitata_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17028,'Pisces_Diadem_Scroll','Pisces Diadem Scroll','Usable',20,10,true,'getgroupitem(IG_Pisces_Diadem_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17029,'Pisces_Diadem_Box_','Pisces Diadem Box','Usable',20,10,true,'getgroupitem(IG_Pisces_Diadem_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (17030,'St_Pat_Hat_box','St Pat Hat box','Cash',20,100,true,'getitem 18565,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17035,'Energetic_Pisces_Scroll','Energetic Pisces Scroll','Usable',20,10,true,'getgroupitem(IG_Energetic_Pisces_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17036,'Energetic_Pisces_Box','Energetic Pisces Box','Usable',20,10,true,'getgroupitem(IG_Energetic_Pisces_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17037,'Trans_Box_Devi','Trans Box Devi','Usable',20,10,true,100,true,true,true,true,true,true,true,'getitem 12658,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17038,'Trans_Box_Ray_Arch','Trans Box Ray Arch','Usable',20,10,true,100,true,true,true,true,true,true,true,'getitem 12659,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17039,'Trans_Box_Mavka','Trans Box Mavka','Usable',20,10,true,100,true,true,true,true,true,true,true,'getitem 12660,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17040,'Trans_Box_Marduk','Trans Box Marduk','Usable',20,10,true,100,true,true,true,true,true,true,true,'getitem 12661,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17041,'Trans_Box_Banshee','Trans Box Banshee','Usable',20,10,true,100,true,true,true,true,true,true,true,'getitem 12662,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17042,'Trans_Box_Poring','Trans Box Poring','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 12663,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17043,'Trans_Box_Golem','Trans Box Golem','Usable',20,10,true,100,true,true,true,true,true,true,true,'getitem 12664,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17050,'Aries_Scroll_','Aries Scroll','Usable',20,10,true,'getgroupitem(IG_Aries_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17051,'Aries_Scroll_Box','Aries Scroll Box','Usable',20,10,true,'getgroupitem(IG_Aries_Scroll_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (17052,'Holy_Mom_Blaze_Box','Holy Mom Blaze Box','Cash',20,10,true,'getitem 6472,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`) VALUES (17056,'Wiz_Card_Album','Wiz Card Album','Usable',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`) VALUES (17057,'Swordman_Card_Album','Swordman Card Album','Usable',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`) VALUES (17058,'Thief_Card_Album','Thief Card Album','Usable',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`) VALUES (17059,'Acolyte_Card_Album','Acolyte Card Album','Usable',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`) VALUES (17060,'Merchant_Card_Album','Merchant Card Album','Usable',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`) VALUES (17061,'Archer_Card_Album','Archer Card Album','Usable',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17062,'Taurus_Diadem_Scroll','Taurus Diadem Scroll','Usable',20,10,true,'getgroupitem(IG_Taurus_Diadem_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17063,'Taurus_Di_Scroll_Box','Taurus Di Scroll Box','Usable',20,10,true,'getgroupitem(IG_Taurus_Di_Scroll_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`) VALUES (17064,'Tw_Sagitt_Scroll','Tw Sagitt Scroll','Usable',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (17066,'Poison_Bottle_Box50','Poison Bottle Box50','Cash',20,10,true,'getitem 678,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (17067,'Poison_Bottle_Box100','Poison Bottle Box100','Cash',20,10,true,'getitem 678,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (17068,'Acidbomb_Box50','Acidbomb Box50','Usable',20,10,true,'getitem 7135,50;\ngetitem 7136,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (17069,'Acidbomb_Box100','Acidbomb Box100','Usable',20,10,true,'getitem 7135,100;\ngetitem 7136,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (17070,'Acidbomb_Box500','Acidbomb Box500','Usable',20,10,true,'getitem 7135,500;\ngetitem 7136,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (17071,'Superb_Fish_Box50','Superb Fish Box50','Cash',20,10,true,'getitem 14524,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (17072,'Superb_Fish_Box100','Superb Fish Box100','Cash',20,10,true,'getitem 14524,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (17073,'Superb_Fish_Box500','Superb Fish Box500','Cash',20,10,true,'getitem 14524,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (17074,'Empty_Bottle_Box10','Empty Bottle Box10','Cash',20,10,true,'getitem 713,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (17075,'Empty_Bottle_Box100','Empty Bottle Box100','Cash',20,10,true,'getitem 713,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (17076,'Empty_Bottle_Box500','Empty Bottle Box500','Cash',20,10,true,'getitem 713,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17077,'Taurus_Crown_Scroll','Taurus Crown Scroll','Usable',20,10,true,'getgroupitem(IG_Taurus_Crown_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17078,'Taurus_Crown_Scroll_Box','Taurus Crown Scroll Box','Usable',20,10,true,'getgroupitem(IG_Taurus_Crown_Scroll_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (17079,'Indonesia_Box2','Indonesia Box2','Cash',20,10,true,'getitem 602,5;\ngetitem 601,50;\ngetitem 12118,3;\ngetitem 12119,3;\ngetitem 12120,3;\ngetitem 12121,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`) VALUES (17080,'Scorpio_Scroll3','Scorpio Scroll3','Usable',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17081,'Yggdrasil_Crown_Box','Yggdrasil Crown Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 18580,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17082,'Gemi_Diadem_Scroll','Gemi Diadem Scroll','Usable',20,10,true,'getgroupitem(IG_Gemi_Diadem_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17083,'Gemi_Diadem_Scroll_Box','Gemi Diadem Scroll Box','Usable',20,10,true,'getgroupitem(IG_Gemi_Diadem_Scroll_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17084,'Upg_Katar_Box','Upg Katar Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 1292,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17085,'Upg_Two_Handed_Axe_Box','Upg Two Handed Axe Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 1394,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17086,'Upg_Lance_Box','Upg Lance Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 1491,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17087,'Upg_Book_Box','Upg Book Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 1585,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17088,'Upg_Staff_Box','Upg Staff Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2015,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17089,'Upg_Dagger_Box','Upg Dagger Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 13071,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17090,'Upg_Revolver_Box','Upg Revolver','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 13115,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17091,'Upg_Mace_Box','Upg Mace Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 16019,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17092,'Upg_Bow_Box','Upg Bow Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 18112,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17093,'Upg_Twohand_Sword_Box','Upg Two-Handed Sword Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 21000,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (17094,'Upg_Katar_Box2','Upg Katar Box','Cash',20,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (17095,'Upg_Two_Handed_Axe_Box2','Upg Two-Hand Axe Box2','Cash',20,10,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (17096,'Upg_Lance_Box2','Upg Lance Box2','Cash',20,10,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (17097,'Upg_Book_Box2','Upg_Book_Box2','Cash',20,10,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (17098,'Upg_Staff_Box2','Upg_Staff_Box2','Cash',20,10,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (17099,'Upg_Dagger_Box2','Upg_Dagger_Box2','Cash',20,10,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (17100,'Upg_Revolver_Box2','Upg_Revolver_Box2','Cash',20,10,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (17101,'Upg_Mace_Box2','Upg_Mace_Box2','Cash',20,10,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (17102,'Upg_Bow_Box2','Upg_Bow_Box2','Cash',20,10,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (17103,'Upg_Twohand_Sword_Box2','Upg_Twohand_Sword_Box2','Cash',20,10,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (17104,'HD_Oridecon_50Box','HD Oridecon 50 Box','Cash',20,10,true,'getitem 6240,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (17105,'HD_Elunium_50Box','HD Elunium 50 Box','Cash',20,10,true,'getitem 6241,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17106,'Max_Weight_Up_10Box','Heavy Lifter Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 7776,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17107,'Gemi_Crown_Scroll','Gemi Crown Scroll','Cash',20,10,true,'getgroupitem(IG_Gemi_Crown_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17108,'Gemi_Crown_Scroll_Box','Gemi Crown Scroll Box','Cash',20,10,true,'getgroupitem(IG_Gemi_Crown_Scroll_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`) VALUES (17109,'Capri_Scroll','Capri Scroll','Usable',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`) VALUES (17110,'Aquarius_Scroll','Aquarius Scroll','Usable',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`) VALUES (17113,'Pisces_Scroll','Pisces Scroll','Usable',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (17114,'Horn_Of_Ancient_Box','Horn Of Ancient Box','Cash',20,10,true,'getitem 18595,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (17115,'Sprout_Hat_Box','Sprout Hat Box','Cash',20,10,true,'getitem 18596,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (17116,'Mercury_Helm_Box','Mercury Helm Box','Cash',20,10,true,'getitem 18597,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`) VALUES (17117,'Aries_Scroll','Aries Scroll','Usable',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17118,'ASPD_Potion_Box10','ASPD Enhanced Potion Box','Cash',20,true,100,true,true,true,true,true,true,true,'getitem 12684,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`) VALUES (17120,'Taurus_Scroll','Taurus Scroll','Usable',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`) VALUES (17121,'Starry_Scroll','Starry Scroll','Usable',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17122,'Immuned_Shield_Box','Immuned Shield Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2168,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17123,'Black_Devil_Mask_Box','Black Devil Mask Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 18599,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (17124,'Cat_Ears_Beret_Box','Cat Ears Beret Box','Cash',20,10,true,'getitem 18600,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (17125,'Red_Bread_Hat_Box','Red Bread Hat Box','Cash',20,10,true,'getitem 18601,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17126,'ASPD_Potion_Box10_2','ASPD Enhanced Potion Box','Cash',20,true,100,true,true,true,true,true,true,true,'getitem 12684,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`) VALUES (17127,'Leo_Scroll2','Leo Scroll2','Usable',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`) VALUES (17134,'RWC_Scroll','RWC Scroll','Usable',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17138,'Ms_Cancer_Scroll','Ms Cancer Scroll','Usable',20,10,true,'getgroupitem(IG_Ms_Cancer_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17139,'RWC_Super_Scroll','RWC Super Scroll','Usable',20,10,true,'getgroupitem(IG_RWC_Super_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17140,'Leo_Scroll_','Leo Scroll','Usable',20,10,true,'getgroupitem(IG_Leo_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17141,'Ms_Virgo_Scroll','Ms Virgo Scroll','Usable',20,10,true,'getgroupitem(IG_Ms_Virgo_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17143,'Ms_Scorpio_Scroll','Ms Scorpio Scroll','Usable',20,10,true,'getgroupitem(IG_Ms_Scorpio_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (17146,'Dep_Alice_Hat_Box','Dep Alice Hat Box','Cash',20,10,true,'getitem 18630,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (17147,'Ribbon_Chef_Hat_Box','Ribbon Chef Hat Box','Cash',20,10,true,'getitem 18631,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (17152,'Bridal_Ribbon_Box','Bridal Ribbon Box','Cash',20,10,true,'getitem 18636,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17155,'Upg_Huuma_Shuriken_Box','Upg Huuma Shuriken Box','Usable',true,100,true,true,true,true,true,true,true,'rentitem 13316,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_container`,`script`) VALUES (17156,'TCG_Card_Scroll','Bossnia Ticket Scroll','Usable',20,true,'getgroupitem(IG_TCG_Card_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (17157,'Vital_Flower_Box','Vital Flower Box','Cash',20,10,true,'getitem 6113,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (17158,'Flame_Gemstone_Box','Flame Gemstone Box','Cash',20,10,true,'getitem 6114,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (17159,'Change_Name_Card_Box','Name Change Box','Cash',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (17160,'Character_Name_Change_Card_Box','Character Name Change Card Box','Cash',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17162,'Boarding_Halter_Box7','Boarding Halter Box7','Cash',10,true,100,true,true,true,true,true,true,true,'rentitem 12622,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17165,'Challenge_Kit','Challenge Kit','Usable',20,10,true,'getgroupitem(IG_Challenge_Kit);\n/*getitem Blessing_10_Scroll,20; getitem Inc_Agi_10_Scroll,20;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (17176,'Boarding_Halter_Box3','Halter Lead Box[Trial]','Cash',20,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`) VALUES (17181,'Jan_Groove_Box','Jan Groove Box','Usable',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_uniqueid`,`script`) VALUES (17184,'3rd_Test_Pass_Box','3rd Test Pass Box','Cash',true,'getitem 6583,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`) VALUES (17203,'Free_Pass_Box','Free Pass Box','Usable',20,10,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17204,'Shining_Egg','Shining Egg','Cash',10,10,1,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Shining_Egg);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`script`) VALUES (17207,'Idn_Heart_Scroll','Idn Heart Scroll','Usable',20,10,true,'getgroupitem(IG_Idn_Heart_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17209,'Tw_Rainbow_Scroll','Tw Rainbow Scroll','Usable',20,10,true,'getgroupitem(IG_Tw_Rainbow_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17210,'Tw_Red_Scroll','Tw Red Scroll','Usable',20,10,true,'getgroupitem(IG_Tw_Red_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17211,'Tw_Orange_Scroll','Tw Orange Scroll','Usable',20,10,true,'getgroupitem(IG_Tw_Orange_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17212,'Tw_Yellow_Scroll','Tw Yellow Scroll','Usable',20,10,true,'getgroupitem(IG_Tw_Yellow_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17226,'Infinite_Concentration_Potion_','Infinite Concentration Potion','Cash',10,10,100,true,true,true,true,true,true,true,'rentitem 12884,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17227,'Infinite_Awakening_Potion_','Infinite Awakening Potion','Cash',10,10,100,true,true,true,true,true,true,true,'rentitem 12885,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17228,'Infinite_Berserk_Potion_','Infinite Berserk Potion','Cash',10,10,100,true,true,true,true,true,true,true,'rentitem 12886,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17229,'Infinite_Flywing_Box','Infinite Flywing Box','Cash',10,10,100,true,true,true,true,true,true,true,'rentitem 12887,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`script`) VALUES (17230,'Valerian_Scroll','Valerian Egg','Cash',10,10,1,'getgroupitem(IG_Valerian_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17231,'Refinement_Ore_Box','Refinement Ore Box','Usable',10,10,100,true,true,true,true,true,true,true,'getitem 7619,1;\ngetitem 7620,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17232,'Refinement_Box_7','Refinement box(7)','Usable',10,10,100,true,true,true,true,true,true,true,'getitem 6230,1;\ngetitem 6234,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17233,'Scroll_Of_Death','Scroll Of Death','Usable',20,10,true,'getgroupitem(IG_Scroll_Of_Death);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17234,'Scroll_Of_Life','Scroll Of Life','Usable',20,10,true,'getgroupitem(IG_Scroll_Of_Life);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17235,'Scroll_Of_Magic','Scroll Of Magic','Usable',20,10,true,'getgroupitem(IG_Scroll_Of_Magic);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17236,'Scroll_Of_Thews','Scroll Of Thews','Usable',20,10,true,'getgroupitem(IG_Scroll_Of_Thews);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17237,'Scroll_Of_Darkness','Scroll Of Darkness','Usable',20,10,true,'getgroupitem(IG_Scroll_Of_Darkness);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17238,'Scroll_Of_Holiness','Scroll Of Holiness','Usable',20,10,true,'getgroupitem(IG_Scroll_Of_Holiness);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17239,'Horned_Scroll','Horned Scroll','Usable',20,10,true,'getgroupitem(IG_Horned_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17240,'Mercury_Scroll','Mercury Scroll','Usable',20,10,true,'getgroupitem(IG_Mercury_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17241,'Amistr_Cap_Box','Amistir Cap Box','Usable',10,10,4,100,true,true,true,true,true,true,true,'getitem 5766,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`script`) VALUES (17242,'Immortal_Egg','Immortal Egg','Cash',10,10,1,'getgroupitem(IG_Immortal_Egg);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17244,'Event_Almighty_Box','Event Almighty Box','Usable',10,10,100,true,true,true,true,true,true,true,'getitem 12883,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_uniqueid`) VALUES (17245,'Idn_Independ_Scroll','Idn Independ Scroll','Cash',20,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17246,'HD_Elunium_Box_30','HD Elunium Box(30)','Usable',10,10,100,true,true,true,true,true,true,true,'getitem 6241,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17247,'HD_Oridecon_Box_30','HD Oridecon Box(30)','Usable',10,10,100,true,true,true,true,true,true,true,'getitem 6240,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17251,'C_Wing_Of_Fly_3Day_Box','C Wing Of Fly 3Day Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_C_Wing_Of_Fly_3Day_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17252,'RWC_2012_Set_Box','RWC 2012 Set Box','Usable',20,10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_RWC_2012_Set_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17253,'RWC_2012_Ring_Box','RWC 2012 Ring Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2966,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17254,'RWC_2012_Pendant_Box','RWC 2012 Pendant Box','Cash',20,10,true,100,true,true,true,true,true,true,true,'getitem 2968,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`script`) VALUES (17255,'Sapphire_Egg','Sapphire Egg','Cash',10,10,1,'getgroupitem(IG_Sapphire_Egg);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_container`,`script`) VALUES (17256,'Good_Student_Gift_Box','Good Student Gift Box','Cash',20,true,'getgroupitem(IG_Good_Student_Gift_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_container`,`script`) VALUES (17257,'Bad_Student_Gift_Box','Bad Student Gift Box','Cash',20,true,'getgroupitem(IG_Bad_Student_Gift_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17262,'Ex_Def_Potion_Box','Special Defense Potion Box','Cash',20,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Ex_Def_Potion_Box);\n/*getitem Ex_Def_Potion,5; getitem RWC_Scroll_2012,1;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17263,'Infinite_Concentration_Potion_3rd_Box','Infinite Concentration Potion 3rd Box','Usable',10,10,100,true,true,true,true,true,true,true,'rentitem 12884,259200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17264,'Infinite_Awakening_Potion_3rd_Box','Infinite Awakening Potion 3rd Box','Usable',10,10,100,true,true,true,true,true,true,true,'rentitem 12885,259200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17265,'Infinite_Berserk_Potion_3rd_Box','Infinite Berserk Potion 3rd Box','Usable',10,10,100,true,true,true,true,true,true,true,'rentitem 12886,259200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17266,'Limited_Battle_Manual_Package','Limited Battle Manual Package','Usable',10,10,100,true,true,true,true,true,true,true,'getitem 17263,1;\ngetitem 17264,1;\ngetitem 17265,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17270,'STR_Biscuit_Stick_Box','Bar Cookie Of Strength Box','Cash',true,100,true,true,true,true,true,true,true,'getitem 14616,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17271,'VIT_Biscuit_Stick_Box','Bar Cookie Of Vitality Box','Cash',true,100,true,true,true,true,true,true,true,'getitem 14617,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17272,'AGI_Biscuit_Stick_Box','Bar Cookie Of Agility Box','Cash',10,10,true,100,true,true,true,true,true,true,true,'getitem 14618,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17273,'INT_Biscuit_Stick_Box','Bar Cookie Of Intellgence Box','Cash',10,10,true,100,true,true,true,true,true,true,true,'getitem 14619,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17274,'DEX_Biscuit_Stick_Box','Bar Cookie Of Dexterity Box','Cash',10,10,true,100,true,true,true,true,true,true,true,'getitem 14620,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_uniqueid`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17275,'LUK_Biscuit_Stick_Box','Bar Cookie Of Luck Box','Cash',10,10,true,100,true,true,true,true,true,true,true,'getitem 14621,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17277,'Unlimited_Box','Unlimited Box','Cash',10,10,100,true,true,true,true,true,true,true,'getgroupitem(IG_Unlimited_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17278,'Unlimited_Box_10','Unlimited Box(10)','Cash',10,10,100,true,true,true,true,true,true,true,'getgroupitem(IG_Unlimited_Box_10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17281,'Refinement_Ore_Box_IV','Refinement Ore Box IV','Cash',10,10,100,true,true,true,true,true,true,true,'getitem 7619,5;\ngetitem 7620,5;\ngetitem 14627,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17282,'Refinement_Ore_Box_IV_10','Refinement Ore Box IV(10)','Cash',10,10,100,true,true,true,true,true,true,true,'getitem 7619,50;\ngetitem 7620,50;\ngetitem 14627,11;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17283,'Refinement_Ore_Box_IV_20','Refinement Ore Box IV(20)','Cash',10,10,100,true,true,true,true,true,true,true,'getitem 7619,100;\ngetitem 7620,100;\ngetitem 14627,23;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`class_all`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17285,'Events_Beauty_Gift_Box','Events Beauty Gift Box','Cash',10,10,false,100,true,true,true,true,true,true,true,'/*TODO*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17292,'Shadow_Box','Shadow Box','Cash',10,10,100,true,true,true,true,true,true,true,'getitem callfunc("F_Rand",24018,24019,24020,24021,24022,24023,24024,24025,24026),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17293,'Shadow_Physical_Package','Shadow Physical Package','Cash',10,10,100,true,true,true,true,true,true,true,'getitem callfunc("F_Rand",24018,24019,24020,24024,24025,24026),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17294,'Shadow_Magical_Package','Shadow Magical Package','Cash',10,10,100,true,true,true,true,true,true,true,'getitem callfunc("F_Rand",24021,24022,24023,24024,24025,24026),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17298,'Support_Package','Support Package','Cash',10,10,100,true,true,true,true,true,true,true,'getgroupitem(IG_Support_Package);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17299,'Support_Package_10','Support Package(10)','Cash',10,10,100,true,true,true,true,true,true,true,'getgroupitem(IG_Support_Package_10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (17302,'Shadow_Box_II_','Shadow Box II','Cash',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (17303,'Shadow_Set_Box_II','Shadow Set Box II','Cash',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17304,'Neuralizer_Box_3','Neuralizer Box 3','Cash',10,10,100,true,true,true,true,true,true,true,'getitem 12213,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17306,'Status_Reset_Coupon_Box','Status Reset Coupon Box','Cash',10,1,100,true,true,true,true,true,true,true,'getitem callfunc("F_Rand",6720,6721),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`flag_container`,`script`) VALUES (17307,'Midgard_Scroll','Midgard Egg','Cash',10,10,1,true,'getgroupitem(IG_Midgard_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (17308,'Half_Asprika_box1','Half Asprika box1','Usable',20,10,'rentitem 2566,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`equip_level_min`,`script`) VALUES (17311,'Half_Brynhild_box1','Half Brynhild box1','Usable',20,47,'rentitem 15023,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17314,'Infinite_Giant_Fly_Wing_Box','Infinite Giant Fly Wing Box','Cash',10,10,100,true,true,true,true,true,true,true,'rentitem 12212,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17315,'Lucky_Silvervine_Fruit_Box_10','Lucky Silvervine Fruit Box(10)','Cash',10,10,100,true,true,true,true,true,true,true,'getitem 6417,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17316,'Lucky_Silvervine_Fruit_Box_110','Lucky Silvervine Fruit Box(110)','Cash',10,10,100,true,true,true,true,true,true,true,'getitem 6417,110;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`flag_container`,`script`) VALUES (17317,'Sweet_Midgard_Scroll','Sweet Midgard Egg','Cash',10,10,1,true,'getgroupitem(IG_Sweet_Midgard_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`flag_container`,`script`) VALUES (17320,'IdRO10th_Scroll','Birthday IdRO10th Scroll','Cash',10,10,1,true,'getgroupitem(IG_IdRO10th_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`class_all`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17321,'Three_Master_Package','Three Master Package','Cash',10,10,false,100,true,true,true,true,true,true,true,'/*TODO: Confirm the items and rates*/\ngetitem 14534,20;\ngetitem 14535,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`class_all`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17322,'Three_Master_Package_10','Three Master Package(10)','Cash',10,10,false,100,true,true,true,true,true,true,true,'/*TODO: Confirm the items and rates*/\ngetitem 14534,200;\ngetitem 14535,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`flag_container`,`script`) VALUES (17326,'Requiem_Scroll','Requiem Egg','Cash',10,10,1,true,'getgroupitem(IG_Requiem_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17331,'Event_Almighty_Box_','Event Almighty Box','Cash',10,10,100,true,true,true,true,true,true,true,'getgroupitem(IG_Event_Almighty_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17332,'Event_Almighty_Box_100','Event Almighty Box(100)','Cash',10,10,100,true,true,true,true,true,true,true,'getgroupitem(IG_Event_Almighty_Box_100);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`flag_container`,`script`) VALUES (17337,'Holy_Spirit_Scroll','Holy Spirit Egg','Cash',10,10,1,true,'getgroupitem(IG_Holy_Spirit_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17338,'Ore_Box_V','Ore Box V','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 7619,5;\ngetitem 7620,5;\ngetitem 14696,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17339,'Ore_Box_V_10','Ore Box V(10)','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 7619,50;\ngetitem 7620,50;\ngetitem 14696,11;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (17394,'Event_Old_Headgear_Box','Event Old Headgear Box','Usable',20,10,'/* TODO */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (17396,'Half_L_Magestic_Goat_Box1','Half L Magestic Goat Box1','Usable',20,10,'rentitem 5887,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (17397,'Half_L_Magestic_Goat_Box7','Half L Magestic Goat Box7','Usable',20,10,'rentitem 5887,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (17398,'Half_BF_Spear1_Box1','Half BF Spear1 Box1','Usable',20,10,'rentitem 1439,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (17399,'Half_BF_Spear1_Box7','Half BF Spear1 Box7','Usable',20,10,'rentitem 1439,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (17400,'Half_BF_Book2_Box1','Half BF Book2 Box1','Usable',20,10,'rentitem 1597,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (17401,'Half_BF_Book2_Box7','Half BF Book2 Box7','Usable',20,10,'rentitem 1597,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (17402,'Half_BF_Staff4_Box1','Half BF Staff4 Box1','Usable',20,10,'rentitem 1673,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (17403,'Half_BF_Staff4_Box7','Half BF Staff4 Box7','Usable',20,10,'rentitem 1673,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (17404,'Half_BF_Staff2_Box1','Half BF Staff2 Box1','Usable',20,10,'rentitem 1674,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (17405,'Half_BF_Staff2_Box7','Half BF Staff2 Box7','Usable',20,10,'rentitem 1674,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (17406,'Half_BF_Knuckle1_Box1','Half BF Knuckle1 Box1','Usable',20,10,'rentitem 1838,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (17407,'Half_BF_Knuckle1_Box7','Half BF Knuckle1 Box7','Usable',20,10,'rentitem 1838,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (17408,'Half_BF_Dagger2_Box1','Half BF Dagger2 Box1','Usable',20,10,'rentitem 13096,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (17409,'Half_BF_Dagger2_Box7','Half BF Dagger2 Box1s','Usable',20,10,'rentitem 13096,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (17410,'Half_BF_Huuma_Shuriken2_Box1','Half BF Huuma Shuriken2 Box1','Usable',20,10,'rentitem 13321,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (17411,'Half_BF_Huuma_Shuriken2_Box7','Half BF Huuma Shuriken2 Box7','Usable',20,10,'rentitem 13321,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (17412,'Half_BF_Sword1_Box1','Half BF Sword1 Box1','Usable',20,10,'rentitem 13445,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (17413,'Half_BF_Sword1_Box7','Half BF Sword1 Box7','Usable',20,10,'rentitem 13445,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (17414,'Half_Mjolnir_Box1','Half Mjolnir Box1','Usable',20,10,'rentitem 16034,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (17415,'Half_Mjolnir_Box7','Half Mjolnir Box7','Usable',20,10,'rentitem 16034,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (17416,'Half_BF_Morning_Star1_Box1','Half BF Morning Star1 Box1','Usable',20,10,'rentitem 16035,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (17417,'Half_BF_Morning_Star1_Box7','Half BF Morning Star1 Box1','Usable',20,10,'rentitem 16035,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (17418,'Half_BF_Bow1_Box1','Half BF Bow1 Box1','Usable',20,10,'rentitem 18124,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (17419,'Half_BF_Bow1_Box7','Half BF Bow1 Box7','Usable',20,10,'rentitem 18124,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (17420,'Half_BF_Katar2_Box1','Half BF Katar2 Box1','Usable',20,10,'rentitem 28002,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (17421,'Half_BF_Katar2_Box7','Half BF Katar2 Box7','Usable',20,10,'rentitem 28002,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (17422,'Half_BF_Two_Handed_Axe1Box1','Half BF Two Handed Axe1Box1','Usable',20,10,'rentitem 28102,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (17423,'Half_BF_Two_Handed_Axe1Box7','Half BF Two Handed Axe1Box7','Usable',20,10,'rentitem 28102,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (17424,'Half_BF_Rifle1_Box1','Half BF Rifle1 Box1','Usable',20,10,'rentitem 28203,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (17425,'Half_BF_Rifle1_Box7','Half BF Rifle1 Box7','Usable',20,10,'rentitem 28203,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (17426,'Half_BF_Shotgun1_Box1','Half BF Shotgun1 Box1','Usable',20,10,'rentitem 28204,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (17427,'Half_BF_Shotgun1_Box7','Half BF Shotgun1 Box7','Usable',20,10,'rentitem 28204,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17429,'11_Anniversary_Shadow_Box','11 Anniversary Shadow Box','Cash',10,10,100,true,true,true,true,true,true,true,'/* getitem callfunc("F_Rand",Ritual\'s Flute (weapon, earrings, pendants), every risyeo\'s (shields, armor, shoes)),1; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17430,'11_Anniversary_Shadow_Package','11 Anniversary Shadow Package','Cash',10,10,100,true,true,true,true,true,true,true,'/* getitem Ritual\'s Flute (weapon, earrings, pendants),1; getitem every risyeo\'s (shields, armor, shoes)),1; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`flag_container`,`script`) VALUES (17431,'Thanks_Giving_Scroll','Miracle Lucky Egg','Cash',10,10,1,true,'getgroupitem(IG_Thanks_Giving_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17432,'Lucky_Silvervine_Fruit_Box_II_10','Lucky Silvervine Fruit Box II(10)','Cash',10,10,100,true,true,true,true,true,true,true,'/*getgroupitem(Lucky_Silvervine_Fruit_Box_II10);*/\ngetitem 6417,10;\ngetitem 14705,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17433,'Lucky_Silvervine_Fruit_Box_II_110','Lucky Silvervine Fruit Box II(110)','Cash',10,10,100,true,true,true,true,true,true,true,'/*getgroupitem(Lucky_Silvervine_Fruit_Box_II110);*/\ngetitem 6417,110;\ngetitem 14705,11;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`flag_container`,`script`) VALUES (17435,'Idn_Legend_Hero_Scroll','Legend Hero Lucky Egg','Cash',10,10,1,true,'getgroupitem(IG_Idn_Legend_Hero_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17440,'Name_Change_Card_Box','Name Change Card Box','Cash',10,10,100,true,true,true,true,true,true,true,'getitem 12790,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17441,'Halter_Lead_Box','Halter Lead Box','Cash',10,10,100,true,true,true,true,true,true,true,'getitem 12622,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17442,'Emperium_G_Box','Emperium G Box','Usable',20,10,100,true,true,true,true,true,true,true,'getitem 6444,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17443,'Reinforcement_Buckler_Box','Reinforcement Buckler Box','Cash',10,10,100,true,true,true,true,true,true,true,'getitem 2150,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`equip_level_min`,`flag_container`,`script`) VALUES (17447,'Blessing_Midgard_Scroll','Blessing Midgard Lucky Egg','Cash',10,1,true,'getgroupitem(IG_Blessing_Midgard_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17449,'Cookies_Bar_Set','Set Bar Cookies','Usable',10,10,100,true,true,true,true,true,true,true,'for (.@i = 14616;\n.@i <= 14621;\n.@i++) getitem .@i,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17455,'Premium_Battle_Manual_Box','Premium Battle Manual Box','Cash',10,10,100,true,true,true,true,true,true,true,'getitem 22614,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17456,'Support_Package_II','Support Package II','Cash',10,10,100,true,true,true,true,true,true,true,'getgroupitem(IG_Support_Package_II);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17457,'Support_Package_II_10','Support Package II(10)','Cash',10,10,100,true,true,true,true,true,true,true,'getgroupitem(IG_Support_Package_II_10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17461,'Costama_Egg18','Frozen Egg Costume','Cash',10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Costama_Egg18);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`flag_container`,`script`) VALUES (17464,'Winter_Midgard_Scroll','Winter Midgard Egg','Cash',10,10,1,true,'getgroupitem(IG_Winter_Midgard_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17465,'Refinement_Ore_Box_VI','Refinement Ore Box VI','Cash',10,10,100,true,true,true,true,true,true,true,'getitem 7619,5;\ngetitem 7620,5;\ngetitem 14718,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17466,'Refinement_Ore_Box_VI_10','Refinement Ore Box VI(10)','Cash',10,10,100,true,true,true,true,true,true,true,'getitem 7619,50;\ngetitem 7620,50;\ngetitem 14718,11;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17467,'Limited_Token_of_Ziegfried_Box_50','(Limited) Token of Ziegfried Box(50)','Cash',10,10,100,true,true,true,true,true,true,true,'getitem 6833,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17468,'Neuralizer_II_Box_3','Neuralizer II Box (3)','Usable',10,10,100,true,true,true,true,true,true,true,'getitem 14724,3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17469,'Neuralizer_I_Box','Neuralizer I Box','Usable',10,10,100,true,true,true,true,true,true,true,'getitem 14723,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17470,'Costama_Egg19','Headgear Costume Scroll','Cash',10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Costama_Egg19);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`flag_container`,`script`) VALUES (17471,'Spring_Festival_Scroll','Spring Festival Lucky Egg','Cash',10,10,1,true,'getgroupitem(IG_Spring_Festival_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17472,'Support_Package_III','Support Package III','Cash',10,10,100,true,true,true,true,true,true,true,'getgroupitem(IG_Support_Package_III);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17473,'Support_Package_III_10','Support Package III(10)','Cash',10,10,100,true,true,true,true,true,true,true,'getgroupitem(IG_Support_Package_III_10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17474,'Infinite_Giant_Fly_Wing_Box_V','Infinite Giant Fly Wing Box V','Cash',10,10,100,true,true,true,true,true,true,true,'rentitem 12212,86400;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17475,'Limited_Gym_Membership_Card_Box_10','(Limited)Gym Membership Card Box(10)','Cash',10,10,100,true,true,true,true,true,true,true,'getitem 17475,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17477,'Unlimited_Box_II','Unlimited Box II','Cash',10,10,100,true,true,true,true,true,true,true,'getgroupitem(IG_Unlimited_Box_II);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17478,'Unlimited_Box_II_10','Unlimited Box II(10)','Cash',10,10,100,true,true,true,true,true,true,true,'getgroupitem(IG_Unlimited_Box_II_10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17479,'Midgard_Fes_Scroll','Midgard Festival Egg','Usable',10,10,true,'getgroupitem(IG_Midgard_Fes_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17481,'Costama_Egg21','Flower Blossom Scroll','Cash',10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Costama_Egg21);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17482,'Solaris_Festival_Scroll','Solaris Festival Scroll','Usable',10,10,true,'getgroupitem(IG_Solaris_Festival_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17483,'Three_Master_Package_III','Three Master Package III','Cash',10,10,100,true,true,true,true,true,true,true,'getgroupitem(IG_Three_Master_Package_III);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17484,'Three_Master_Package_III_10','Three Master Package III(10)','Cash',10,10,100,true,true,true,true,true,true,true,'getgroupitem(IG_Three_Master_Package_III_10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17490,'Time_Travel_Scroll','Time Travel Lucky Egg','Usable',10,10,true,'getgroupitem(IG_Time_Travel_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17491,'Refinement_Ore_Box_VII','Refinement Ore Box VII','Cash',10,10,100,true,true,true,true,true,true,true,'getitem 7619,5;\ngetitem 7620,5;\ngetitem 4482,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17492,'Refinement_Ore_Box_VII_10','Refinement Ore Box VII(10)','Cash',10,10,100,true,true,true,true,true,true,true,'getitem 7619,50;\ngetitem 7620,50;\ngetitem 4482,11;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17493,'Costama_Egg23','Burning Feather Costume Scroll','Cash',10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Costama_Egg23);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (17494,'Happy_Time_Scroll','Rise Midgard Lucky Egg','Cash',10,10,true,'getgroupitem(IG_Happy_Time_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17495,'Lucky_Silvervine_Fruit_Box_III10','Lucky Silvervine Fruit Box III(10)','Cash',10,10,100,true,true,true,true,true,true,true,'getgroupitem(IG_Lucky_Silvervine_Fruit_Box_III10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17496,'Lucky_Silvervine_Fruit_Box_III110','Lucky Silvervine Fruit Box III(110)','Cash',10,10,100,true,true,true,true,true,true,true,'getgroupitem(IG_Lucky_Silvervine_Fruit_Box_III110);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17497,'Costama_Egg24','Seaside Costume Scroll','Cash',10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Costama_Egg24);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17498,'Three_Master_Package_IV','Three Master Package IV','Usable',10,10,100,true,true,true,true,true,true,true,'getitem 14534,20;\ngetitem 14535,20;\ngetitem 12578,20;\ngetitem 22812,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17499,'Three_Master_Package_IV_10','Three Master Package IV(10)','Usable',10,10,100,true,true,true,true,true,true,true,'getitem 14534,200;\ngetitem 14535,200;\ngetitem 12578,200;\ngetitem 22812,11;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17501,'Support_Package_IV','Support Package IV','Usable',10,10,100,true,true,true,true,true,true,true,'getitem 12208,2;\ngetitem 12210,2;\ngetitem 12883,2;\ngetitem 14600,2;\n/*getitem Mysterious Water of Life,6;*/\nif (!rand(100))\n getitem 22823,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17502,'Support_Package_IV_10','Support Package IV(10)','Usable',10,10,100,true,true,true,true,true,true,true,'getitem 12208,20;\ngetitem 12210,20;\ngetitem 12883,20;\ngetitem 14600,20;\n/*getitem Mysterious Water of Life,60;*/\nif (!rand(100))\n getitem 22823,11;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17507,'Nyangvine_Box4','Actinidia Cat Fruit Box(4)','Usable',10,10,100,true,true,true,true,true,true,true,'getitem 6909,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17508,'Nyangvine_Box10','Actinidia Cat Fruit Box(10)','Usable',10,10,100,true,true,true,true,true,true,true,'getitem 6909,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17509,'Nyangvine_Box40','Actinidia Cat Fruit Box(40)','Usable',10,10,100,true,true,true,true,true,true,true,'getitem 6909,40;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17510,'Smelting_Ore_Box_VIII','Smelting Ore Box VIII','Usable',10,10,100,true,true,true,true,true,true,true,'getitem 7619,5;\ngetitem 7620,5;\ngetitem 22828,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17511,'Smelting_Ore_Box_VIII_10','Smelting Ore Box VIII(10)','Usable',10,10,100,true,true,true,true,true,true,true,'getitem 7619,50;\ngetitem 7620,50;\ngetitem 22828,11;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17512,'Limited_Purified_Eluminium_Box_30','(Limited) Purified Eluminium Box(30)','Usable',10,10,100,true,true,true,true,true,true,true,'getitem 6911,30;\ngetitem 6635,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17513,'Limited_Purified_Oridecon_Box_30','(Limited) Purified Oridecon Box(30)','Usable',10,10,100,true,true,true,true,true,true,true,'getitem 6910,30;\ngetitem 6635,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17515,'Unlimited_Box_III','Unlimited Box III','Usable',10,10,100,true,true,true,true,true,true,true,'getitem 12684,5;\ngetitem 12796,10;\nif (!rand(30))\n getitem 14758,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17516,'Unlimited_Box_III_10','Unlimited Box III(10)','Usable',10,10,100,true,true,true,true,true,true,true,'getitem 12684,50;\ngetitem 12796,100;\nif (!rand(30))\n getitem 14758,11;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17517,'Costama_Egg28','Animal Costume Scroll','Cash',10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Costama_Egg28);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`script`) VALUES (17519,'Epic_Heroes_Scroll','Epic Heroes Scroll','Cash',10,true,'getgroupitem(IG_Epic_Heroes_Lucky_Egg);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17520,'Limited_Edition_Manual_Box','Limited Edition Manual Box','Usable',10,10,100,true,true,true,true,true,true,true,'getitem 14765,3;\n/*getitem (limited edition battle manual),2;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17521,'Three_Master_Package_V','Three Master Package V','Usable',10,10,100,true,true,true,true,true,true,true,'getitem 14534,20;\ngetitem 14535,20;\n/*getitem Mysterious Water of Life,20;*/\ngetitem 22842,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17522,'Three_Master_Package_V_10','Three Master Package V(10)','Usable',10,10,100,true,true,true,true,true,true,true,'getitem 14534,200;\ngetitem 14535,200;\n/*getitem Mysterious Water of Life,200;*/\ngetitem 22842,11;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17523,'Costama_Egg29','Mystical Costume Scroll','Cash',10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Costama_Egg29);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17524,'Limited_Power_Booster_Box','Limited Power Booster Box','Usable',10,10,100,true,true,true,true,true,true,true,'getitem 14766,1;\ngetitem 22873,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17525,'Limited_Power_Booster_Box_100','Limited Power Booster Box(100)','Usable',10,10,100,true,true,true,true,true,true,true,'getitem 14766,100;\ngetitem 22873,11;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`script`) VALUES (17526,'Majestic_Lucky_Scroll','Majestic Lucky Egg','Cash',10,true,'getgroupitem(IG_Majestic_Lucky_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17527,'Nyangvine_Box200','Actinidia Cat Fruit Box(200)','Usable',10,10,100,true,true,true,true,true,true,true,'getitem 6909,200;\ngetitem 12636,rand(1,5);\n/*TODO: Fix the 12636 amount*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`script`) VALUES (17532,'Blessing_Lucky_Scroll','Blessing Lucky Egg','Cash',10,true,'getgroupitem(IG_Blessing_Lucky_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17544,'Smelting_Ore_Box_IX','Smelting Ore Box IX','Usable',10,10,100,true,true,true,true,true,true,true,'getitem 7619,5;\ngetitem 7620,5;\ngetitem 22888,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17545,'Smelting_Ore_Box_IX_10','Smelting Ore Box IX(10)','Usable',10,10,100,true,true,true,true,true,true,true,'getitem 7619,50;\ngetitem 7620,50;\ngetitem 22888,11;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17547,'Limited_2015_Neuralizer_Box','(Limited)2015 Neuralizer Box','Usable',20,10,100,true,true,true,true,true,true,true,'getitem 22894,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17548,'Limited_2015_Status_Initialization_Volume_Box','(Limited)2015 Status Initialization Volume Box','Usable',20,10,100,true,true,true,true,true,true,true,'getitem 22895,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17549,'Limited_High_Density_Bradium_Box_30','(Limited)High Density Bradium Box(30)','Usable',20,10,100,true,true,true,true,true,true,true,'getitem 6327,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17550,'Limited_High_Density_Kalunium_Box_30','(Limited)High Density Kalunium Box(30)','Usable',20,10,100,true,true,true,true,true,true,true,'getitem 6906,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`script`) VALUES (17552,'Garnet_Lucky_Scroll','Garnet Lucky Egg','Cash',10,true,'getgroupitem(IG_Garnet_Lucky_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17567,'Event_Almighty_Box__','Event Almighty Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 22902,1;\nbonus_script "{ bonus bAllStats,10; bonus bBaseAtk,30; bonus bMatk,30; }",1800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17568,'Event_Almighty_Box_100_','Event Almighty Box(100)','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 22902,11;\nbonus_script "{ bonus bAllStats,10; bonus bBaseAtk,30; bonus bMatk,30; }",1800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17569,'Dun_Voucher_Box1','Sky Fortress Ticket 1 Hour Box','Usable',20,10,100,true,true,true,true,true,true,true,'getitem 14505,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`script`) VALUES (17572,'Erzulie_Lucky_Scroll','Erzulie Lucky Egg','Cash',10,true,'getgroupitem(IG_Erzulie_Lucky_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`script`) VALUES (17584,'Venus_Lucky_Scroll','Venus Lucky Egg','Cash',10,true,'getgroupitem(IG_Venus_Lucky_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`script`) VALUES (17588,'Amora_Lucky_Scroll','Amora Lucky Egg','Cash',10,true,'getgroupitem(IG_Amora_Lucky_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`script`) VALUES (17598,'Sograt_Lucky_Scroll','Sograt Lucky Scroll','Cash',10,true,'getgroupitem(IG_Sograt_Lucky_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`script`) VALUES (17607,'Sanctuary_Lucky_Scroll','Sanctuary Lucky Egg','Cash',10,true,'getgroupitem(IG_Sanctuary_Lucky_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`script`) VALUES (17613,'Chronosian_Lucky_Scroll','Chronosian Lucky Egg','Cash',10,true,'getgroupitem(IG_Chronosian_Lucky_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`script`) VALUES (17628,'Cyborg_Lucky_Scroll','Cyborg Lucky Egg','Cash',10,true,'getgroupitem(IG_Cyborg_Lucky_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`script`) VALUES (17633,'Undine_Lucky_Scroll','Undine Lucky Egg','Cash',10,true,'getgroupitem(IG_Undine_Lucky_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17648,'Smithy_Lucky_Scroll','Smithy Lucky Egg','Cash',10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Smithy_Lucky_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17659,'Ganymede_Lucky_Scroll','Ganymede Lucky Egg','Cash',10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Ganymede_Lucky_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17665,'LastAngel_LuckyScroll','LastAngel LuckyScroll','Cash',10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_LastAngel_LuckyScroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17671,'Valkyrie_Lucky_Scroll','Valkyrie Lucky Egg','Cash',10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Valkyrie_Lucky_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17674,'Rainbow_Lucky_Scroll','Splash Rainbow Lucky Egg','Cash',10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Splash_Rainbow_Lucky_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17681,'Midgard_Lucky_Scroll','Midgard Lucky Scroll','Cash',10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Midgard_Lucky_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (17692,'June_Lucky_Scroll','Blessing Scarlet Egg','Cash',10,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Blessing_Scarlet_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (22507,'ShabbyOldScroll','Old Scroll','Usable',10,10,'callfunc "F_22507";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_noconsume`,`delay_duration`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22508,'Para_Team_Mark_','Eden Group Mark','Usable',true,1200000,100,true,true,true,true,true,true,true,true,'warp "moc_para01",171,115;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22510,'King_Wolf_Scroll','King Wolf Scroll','Usable',10,10,100,true,true,true,true,true,true,true,'/*TODO, confirm the rates*/\ngetitem callfunc("F_Rand",6635,19598,5658,6238,6239),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22511,'Fenrir_Card__','Fenrir\'s Power Scroll','Usable',10,10,100,true,true,true,true,true,true,'bonus_script "{ bonus bMatk,25; bonus bFixedCastRate,-50; }",300,1025;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22513,'King_of_Gift_Box','King of Gift Box','Usable',10,100,100,true,true,true,true,true,true,true,'/*TODO, confirm the rates*/\ngetitem callfunc("F_Rand",12817,4403,14512),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (22514,'Candy_Holder','Candy Holder','Usable',20,10,true,'getrandgroupitem(IG_Candy_Holder,1);\ngetrandgroupitem(IG_Candy_Holder,1);\ngetrandgroupitem(IG_Candy_Holder,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (22515,'Key_Of_Twisted_Time','Twisted Key of Time','Delayconsume',10,300,'itemskill "NPC_WIDECURSE",2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_buyingstore`,`script`) VALUES (22516,'Dark_Red_Clot','Black As Night Piece','Usable',10,true,'sc_start SC_CURSE,4000,0,1500,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22517,'Loki_Summon_Scroll','Rocker Summoning Scroll','Usable',10,100,true,true,true,true,true,true,true,true,'mercenary_create 2937,1800000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`script`) VALUES (22518,'Idn_Wisdom_Egg','Egg Of Wisdom','Cash',10,10,1,'getgroupitem(IG_Idn_Wisdom_Egg);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22521,'Level_Up_Box_','Level Up Box','Cash',10,80,100,true,true,true,true,true,true,true,true,'/*TODO*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22522,'Level_Up_Box100','Level Up Box(100)','Cash',10,100,100,true,true,true,true,true,true,true,true,'getgroupitem(IG_Level_Up_Box100);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22523,'Level_Up_Box120','Level Up Box(120)','Cash',10,120,100,true,true,true,true,true,true,true,true,'getgroupitem(IG_Level_Up_Box120);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22524,'Level_Up_Box130','Level Up Box(130)','Cash',10,130,100,true,true,true,true,true,true,true,true,'getgroupitem(IG_Level_Up_Box130);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22525,'Level_Up_Box140','Level Up Box(140)','Cash',10,140,100,true,true,true,true,true,true,true,true,'getgroupitem(IG_Level_Up_Box140);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22526,'Level_Up_Box150','Level Up Box(150)','Cash',10,150,100,true,true,true,true,true,true,true,true,'getgroupitem(IG_Level_Up_Box150);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22527,'Level_Up_Box160','Level Up Box(160)','Cash',10,160,100,true,true,true,true,true,true,true,true,'getgroupitem(IG_Level_Up_Box160);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`class_all`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22528,'Pet_Exchange_Ticket_Box','Pet Exchange Ticket Box','Cash',10,20,false,100,true,true,true,true,true,true,true,'/*TODO*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (22529,'Shadow_Exchange_Box','Shadow Exchange SynthesisBox','Delayconsume',10,'/*synthesisui 22529;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`script`) VALUES (22530,'Christmas_Box','Christmas Box','Cash',10,200,1,'getgroupitem(IG_Christmas_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`script`) VALUES (22531,'Special_Christmas_Box','Special Christmas Box','Cash',10,200,1,'getgroupitem(IG_Special_Christmas_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`script`) VALUES (22532,'Santa_Gift','Santa Gift','Cash',10,200,1,'getgroupitem(IG_Santa_Gift);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22533,'New_Year_Gift_Box','New Year Gift Box','Cash',10,200,1,100,true,true,true,true,true,true,true,true,'/*TODO*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`flag_buyingstore`,`script`) VALUES (22534,'Closedmind_Box','Closed Mind Box','Cash',10,1000,1,true,'getgroupitem(IG_Sealed_Mind_Box);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (22535,'WorkerScroll_A','Scroll Summoning Workers(Male)','Usable',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (22536,'WorkerScroll_B','Scroll Summoning Workers(Female)','Usable',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`equip_level_min`,`flag_container`,`script`) VALUES (22537,'PrizeOfHero','Prize Of Hero','Usable',100,1,true,'getrandgroupitem(IG_PrizeOfHero,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (22538,'Hanbok_bag','Hanbok bag','Usable',10,'sc_start SC_HANBOK,600000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`class_third`,`class_third_upper`,`class_third_baby`,`delay_duration`,`delay_status`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22540,'Runstone_Lux','Lux Anima Runestone','Delayconsume',2,10,true,true,true,5000,'Reuse_Limit_Luxanima',100,true,true,true,true,true,true,true,'itemskill "RK_LUXANIMA",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (22541,'PC_Room_Coupon_Box_VI','PC Room Coupon Box VI','Cash',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22542,'Center_Potion_B','Concentration Potion','Usable',10,100,100,true,true,true,true,true,true,'sc_start SC_ASPDPOTION0,1800000,4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_mage`,`job_swordman`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22543,'Berserk_Potion_B','Berserk Potion','Usable',10,200,true,true,100,true,true,true,true,true,true,'sc_start SC_ASPDPOTION2,1800000,9;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22544,'Awakening_Potion_B','Awakening Potion','Usable',10,150,100,true,true,true,true,true,true,'sc_start SC_ASPDPOTION1,1800000,6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22545,'Speed_Up_Potion_B','Speed Potion','Usable',10,100,100,true,true,true,true,true,true,true,'sc_start SC_SPEEDUP1,5000,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22546,'Slow_Down_Potion_B','Slow Potion','Usable',10,100,100,true,true,true,true,true,true,true,'sc_start SC_SLOWDOWN,5000,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (22547,'Anodyne_B','Anti-Payne Moment','Usable',10,100,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (22548,'Water_Of_Darkness_B','Wed Cursed','Usable',10,30,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22549,'Poison_Bottle_B','Poison Bottle','Usable',10,100,100,true,true,true,true,true,true,'if (Class == Job_Assassin_Cross || Class == Job_Guillotine_Cross || Class == Job_Guillotine_Cross_T) {\n sc_start SC_DPOISON,60000,0;\n sc_start SC_ASPDPOTION3,60000,9;\n}\nelse\n percentheal -100,-100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (22550,'Cookie_Bag_B','Sweets Pocket','Usable',10,70,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (22551,'Sesame_Pastry_B','Teacake','Usable',10,70,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (22552,'Honey_Pastry_B','Fried Pastry','Usable',10,70,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22553,'Rainbow_Cake_B','Rainbow Bread','Usable',10,70,100,true,true,true,true,true,true,true,'sc_start SC_BATKFOOD,60000,10;\nsc_start SC_MATKFOOD,60000,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22554,'First_Aid_Box','First Aid Box','Cash',10,200,100,true,true,true,true,true,true,'getrandgroupitem(IG_FirstAid,1);\ngetrandgroupitem(IG_FirstAid,1);\ngetrandgroupitem(IG_FirstAid,1);\ngetrandgroupitem(IG_FirstAid,1);\ngetrandgroupitem(IG_FirstAid,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nosell`,`trade_nocart`) VALUES (22555,'Gourmet_Chocolate','Gourmet Chocolate','Healing',10,10,100,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nosell`,`trade_nocart`) VALUES (22556,'Luxury_Chocolate','Luxury Chocolate','Healing',10,10,100,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nosell`,`trade_nocart`) VALUES (22557,'Masterpieces_of_Artisan_Chocolate','Masterpieces of Artisan Chocolate','Healing',10,10,100,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (22558,'Lucky_Bag','Lucky Bag','Usable',20,10,true,'getrandgroupitem(IG_Lucky_Bag,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`delay_duration`,`delay_status`,`script`) VALUES (22559,'Mock_Strawberry','Mock Strawberry','Delayconsume',20,100,3000,'Reuse_Limit_G','percentheal 50,50;\nitemskill "SM_ENDURE",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (22563,'Lucky_Bag_Of_New_Era','Lucky Bag Of New Era','Usable','/* TODO */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22567,'Squad_Prize','Expedition Award Box','Usable',20,100,100,true,true,'/* TODO */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (22568,'Nyd_Summon_Scroll','Nidhoggur Summon Scroll','Usable',20,100); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (22569,'Gift_New_start','Gift New start','Cash',10,100,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (22571,'Easter_Egg','Easter Egg','Delayconsume',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (22592,'Happy_Call_Box','Happy Call Box','Cash',10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (22605,'Gingerbread2','Ginger Bread','Usable',10,10); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22610,'New_Beginnings_Box','New Beginnings Box','Usable',10,10,100,true,true,true,true,true,true,true,'getitem 12803,1;\ngetitem 12802,1;\ngetitem 12809,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (22611,'Packing_Envelope','Packed Envelope','Delayconsume',10,10,'/* TODO */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (22612,'Decomposition_Potion','Corrupt Reagents','Delayconsume',10,50,'specialeffect2 EF_VENOMDUST;\nshowscript "Yeah! Zombie night! Yeah!!";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (22613,'Contaminated_Reagents','Contaminated Reagents','Delayconsume',10,50,'/* TODO */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22614,'Premium_Manual','Premium Manual','Usable',2,100,true,true,true,true,true,true,true,true,'sc_start SC_EXPBOOST,8640000,50;\nsc_start SC_ITEMBOOST,8640000,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (22617,'Clear_Box_S','Clear Box S','Cash',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (22618,'Clear_Box_A','Clear Box A','Cash',10,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22619,'Ghost_Summon_Scroll','Ghost Scroll','Usable',100,true,true,true,true,true,true,true,'/* mercenary_create M_E_DEVILING,1800000; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`,`script`) VALUES (22620,'Memorial_Box','Box Of Memories','Usable',true,'/* TODO */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (22621,'Squid_Bbq','Barbecued Squid','Usable',5000,250,true,'specialeffect2 EF_EXIT;\nsc_start SC_JP_EVENT04,300000,25;\npercentheal 5,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22623,'New_Start_Box','New Start Box','Cash',10,10,100,true,true,true,true,true,true,true,'getitem 12803,1;\ngetitem 12802,1;\ngetitem 12809,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (22624,'Riesen_Bretzel','Riesen Bretzel','Healing','percentheal 100,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (22625,'Oktoberfest_Bag','Oktoberfest Bag','Usable',100,'sc_start SC_OKTOBERFEST,600000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22626,'January_Gift_Box','January Gift Box','Usable',100,100,true,true,true,true,true,true,true,'rentitem 19052,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22627,'February_Gift_Box','February Gift Box','Usable',100,100,true,true,true,true,true,true,true,'getitem 12105,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (22628,'Green_Package','Green Package','Cash',100,'getitem 17162,1;\ngetitem 14534,5;\ngetitem 12323,20;\ngetitem 12324,20;\ngetitem 12325,10;\ngetitem 14533,2;\ngetitem 22629,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (22629,'Green_Package40','Green Package 40','Cash',100,'getitem 14289,1;\ngetitem 12215,10;\ngetitem 12216,10;\ngetitem 14534,10;\ngetitem 14533,5;\ngetitem 12766,5;\ngetitem 22630,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (22630,'Green_Package80','Green Package 80','Cash',100,'getitem 7621,5;\ngetitem 12209,5;\ngetitem 14527,10;\ngetitem 14533,5;\ngetitem 12766,5;\ngetitem 22631,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (22631,'Green_Package99','Green Package 99','Cash',100,'getitem 12213,1;\ngetitem 7676,1;\ngetitem 5883,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (22640,'17173_Green_Package','Green Package','Cash',100,'getitem 17162,1;\ngetitem 14534,5;\ngetitem 12323,20;\ngetitem 12324,20;\ngetitem 12325,10;\ngetitem 14533,2;\ngetitem 22641,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (22641,'17173_Green_Package40','Green Package 40','Cash',100,'getitem 14289,1;\ngetitem 12215,10;\ngetitem 12216,10;\ngetitem 14534,10;\ngetitem 14533,5;\ngetitem 12766,5;\ngetitem 22642,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (22642,'17173_Green_Package80','Green Package 80','Cash',100,'getitem 7621,5;\ngetitem 12209,5;\ngetitem 14527,10;\ngetitem 14533,5;\ngetitem 12766,5;\ngetitem 22643,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (22643,'17173_Green_Package99','Green Package 99','Cash',100,'getitem 12213,1;\ngetitem 7676,1;\ngetitem 5883,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (22644,'S_Green_Package','Green Package','Cash',100,'getitem 17162,1;\ngetitem 14534,5;\ngetitem 12323,20;\ngetitem 12324,20;\ngetitem 12325,10;\ngetitem 14533,2;\ngetitem 22645,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (22645,'S_Green_Package40','Green Package 40','Cash',100,'getitem 14289,1;\ngetitem 12215,10;\ngetitem 12216,10;\ngetitem 14534,10;\ngetitem 14533,5;\ngetitem 12766,5;\ngetitem 22646,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (22646,'S_Green_Package80','Green Package 80','Cash',100,'getitem 7621,5;\ngetitem 12209,5;\ngetitem 14527,10;\ngetitem 14533,5;\ngetitem 12766,5;\ngetitem 22647,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (22647,'S_Green_Package99','Green Package 99','Cash',100,'getitem 12213,1;\ngetitem 7676,1;\ngetitem 5883,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (22648,'Angeling_Package','Angel Ring Package','Usable',20,10,true,'getitem callfunc("F_Rand",12539,6230,6234/*,Angeling Balloon*/),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (22649,'Deviling_Package','Devil Ring Package','Usable',20,10,true,'getitem callfunc("F_Rand",603,6230,6234/*,Angeling Balloon*/),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22652,'Briliant_Hat_Box','Brilliant Hat Box','Usable',10,200,100,true,true,true,true,true,true,true,'/* TODO */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (22653,'Wet_Card_Album','Wet Card Album','Usable',10000,50,'/* TODO */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (22657,'Honey_Songpyun_','Honey Songpyun','Healing',20,200,'percentheal 20,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (22658,'Cow_Steamed_Ribs','Cow Steamed Ribs','Healing',20,100,'bonus_script "{ bonus bVariableCastrate,5; bonus bUseSPrate,-3; }",180;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (22659,'Pig_Steamed_Ribs','Pig Steamed Ribs','Healing',20,100,'bonus_script "{ bonus bAspdRate,5; bonus bUseSPrate,-2; }",180;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`script`) VALUES (22669,'HALLOWEEN_G_BOX','Halloween Box','Usable',200,true,'getgroupitem(IG_HALLOWEEN_G_BOX);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (22670,'DARK_INVITATION','Invitation of Darkness','Usable',10,10,'.@r = rand(1,3);\nif (.@r == 1) {\n specialeffect2 EF_DEVIL;\n warp "niflheim",193,186;\n}\nelse if (.@r == 2) {\n heal -500,-1000;\n sc_start SC_STUN,3000,0;\n}\nelse {\n specialeffect2 EF_DEVIL;\n warp "niflheim",347,255;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22671,'March_Gift_Box','March Gift Box','Usable',10,100,100,true,true,true,true,true,true,true,'/*2 Lucky Eggs*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22672,'April_Gift_Box','April Gift Box','Usable',10,100,100,true,true,true,true,true,true,true,'rentitem callfunc("F_Rand",2566,2856,2857,15023),1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22673,'May_Gift_Box','May Gift Box','Usable',10,100,100,true,true,true,true,true,true,true,'getitem 22777,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22674,'June_Gift_Box','June Gift Box','Usable',10,100,100,true,true,true,true,true,true,true,'/*1 Potion Box*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (22675,'Mysterious_Scroll','Mysterious Scroll','Usable',20,10,'sc_start SC_INTFOOD,3600000,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (22676,'Hangul_Day_Event_Box','Hangul Day Event Box','Usable',20,'getitem 22675,10;\ngetitem 607,9;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`equip_level_min`,`flag_buyingstore`,`script`) VALUES (22679,'Chest_Of_Death','Death\'s Chest','Usable',170,true,'getitem rand(6814,6819),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22685,'Solo_Christmas_Gift','Single Union Christmas Gift','Usable',true,100,true,true,true,true,true,true,'getgroupitem(IG_Solo_Christmas_Gift);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (22686,'Solo_Cookie','Single Cookie','Healing',50,'percentheal 5,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`equip_level_min`,`flag_buyingstore`,`delay_duration`,`delay_status`,`script`) VALUES (22687,'Pieces_Of_Sentiment','Sentimental Fragment','Delayconsume',1,100,true,5000,'Reuse_Limit_F','callfunc("F_Pieces_Of_Sentiment");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22691,'Piece_Of_Record1','Record Fragment','Healing',100,true,true,true,true,true,true,true,true,'warp "un_bk_q",98,143;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22692,'Piece_Of_Record2','Record Fragment','Healing',100,true,true,true,true,true,true,true,true,'warp "un_bk_q",45,276;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22693,'Piece_Of_Record3','Record Fragment','Healing',100,true,true,true,true,true,true,true,true,'warp "un_bk_q",217,346;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22694,'Piece_Of_Record4','Record Fragment','Healing',100,true,true,true,true,true,true,true,true,'warp "un_bk_q",273,235;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22695,'Piece_Of_Record5','Record Fragment','Healing',100,true,true,true,true,true,true,true,true,'warp "un_bk_q",275,290;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (22699,'Test_Reagent','Test Reagent','Usable',30,true,'bonus_script "bonus bFlee,100;",5,9;\nsc_start SC_BLIND,5000,0,10000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22700,'Jumping_Support_Box','Jumping Support Box','Cash',10,100,true,true,true,true,true,true,true,true,'/*TODO: getitem 12529,1; getitem 12323,200; getitem 12324,50; and 5 boxes that containing quivers + oridecons*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (22702,'Minus_Str','STR Reduction Potion','Delayconsume',10,'callfunc "F_CashReduceStat",bStr,-1,22702;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (22703,'Minus_Agi','AGI Reduction Potion','Delayconsume',10,'callfunc "F_CashReduceStat",bAgi,-1,22703;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (22704,'Minus_Vit','VIT Reduction Potion','Delayconsume',10,'callfunc "F_CashReduceStat",bVit,-1,22704;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (22705,'Minus_Int','INT Reduction Potion','Delayconsume',10,'callfunc "F_CashReduceStat",bInt,-1,22705;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (22706,'Minus_Dex','DEX Reduction Potion','Delayconsume',10,'callfunc "F_CashReduceStat",bDex,-1,22706;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (22707,'Minus_Luk','LUK Reduction Potion','Delayconsume',10,'callfunc "F_CashReduceStat",bLuk,-1,22707;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22708,'Pitapat_Box','Thrilling Box','Usable',10,100,100,true,true,true,true,true,true,true,'/*No clue the random item yet*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (22721,'?_Box','? Box','Cash',10,'/*No clue the random item yet*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22734,'Revolution_Quiz_Box','Revolution Quiz Box','Cash',10,10,100,true,true,true,true,true,true,true,true,'getitem 6635,2;\ngetitem 6423,1;\n/*1x Enchanted Letter Introduction*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22735,'Sealed_Moonlight_Flower_Scroll','Sealed Moonlight Flower Scroll','Cash',10,10,100,true,true,true,true,true,true,true,'/*TODO: Confirm the rates*/\ngetitem callfunc("F_Rand",6228,6232,24150,19934,6635,17474),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22736,'July_Gift_Box','July Gift Box','Usable',10,100,100,true,true,true,true,true,true,true,'getitem 20212,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (22737,'Bullet_Case_Blood_','Bloody Cartridge','Usable',10,250,'getitem 13222,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (22738,'Bullet_Case_Silver_','Silver Cartridge','Usable',10,250,'getitem 13221,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (22739,'Sphere_Case_Wind_','Lightning Sphere Pack','Usable',10,350,'getitem 13224,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (22740,'Sphere_Case_Darkness_','Blind Sphere Pack','Usable',10,350,'getitem 13226,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (22741,'Sphere_Case_Poison_','Poison Sphere Pack','Usable',10,350,'getitem 13225,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (22742,'Sphere_Case_Water_','Freezing Sphere Pack','Usable',10,350,'getitem 13227,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (22743,'Sphere_Case_Fire_','Flare Sphere Pack','Usable',10,350,'getitem 13223,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (22744,'Bullet_Case_AP','Armor-Piercing Cartridge','Usable',10,250,'getitem 13215,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (22745,'Bullet_Case_Blaze','Incandescence Shot Cartridge','Usable',10,250,'getitem 13216,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (22746,'Bullet_Case_Fleeze','Glaciation Shot Cartridge','Usable',10,250,'getitem 13217,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (22747,'Bullet_Case_Electric','Dengeki Shot Cartridge','Usable',10,250,'getitem 13218,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (22748,'Bullet_Case_Stone','Hearthstone Shot Cartridge','Usable',10,250,'getitem 13219,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (22749,'Sanctified_Bullet_Case','Purification Shot Cartridge','Usable',10,250,'getitem 13220,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (22750,'Trans_Scroll_Horn_Scaraba','Transformation Scroll(Horn Scaraba)','Usable',10,10,'transform 2161,1200000,SC_MTF_ASPD2,2,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (22751,'Trans_Scroll_Wanderer','Transformation Scroll(Wanderer)','Usable',10,10,'transform 1208,1200000,SC_MTF_ASPD2,2,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (22752,'Trans_Scroll_Gazeti','Transformation Scroll(Gazeti)','Usable',10,10,'transform 1778,1200000,SC_MTF_RANGEATK2,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (22753,'Trans_Scroll_Kobold_Archer','Transformation Scroll(Kobold Archer)','Usable',10,10,'transform 1282,1200000,SC_MTF_RANGEATK2,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (22754,'Trans_Scroll_Necromancer','Transformation Scroll(Necromancer)','Usable',10,10,'transform 1870,1200000,SC_MTF_RANGEATK2,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (22755,'Trans_Scroll_Wind_Ghost','Transformation Scroll(Wind Ghost)','Usable',10,10,'transform 1263,1200000,SC_MTF_MATK2,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22756,'August_Gift_Box','August Gift Box','Usable',10,100,100,true,true,true,true,true,true,true,'getitem 12246,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (22757,'Collection_Of_Scrolls_Magical_Transformation','Collection Of Scrolls Magical Transformation','Cash',10,200,'getitem 22755,1;\ngetitem 22754,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (22758,'Collection_Of_Scrolls_Shooting_Transformation','Collection Of Scrolls Shooting Transformation','Cash',10,200,'getitem 22753,1;\ngetitem 22752,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (22759,'Collection_Of_Scrolls_Attack_Speed_Transformation','Collection Of Scrolls Attack Speed Transformation','Cash',10,'getitem 22751,1;\ngetitem 22750,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22760,'Argiope_Transportin','Argiope Transportin','Usable',10,100,true,true,true,true,true,true,true,true,'/*No Info*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22761,'Luciola_Vespa_Transportin','Luciola Vespa Transportin','Usable',10,100,true,true,true,true,true,true,true,true,'/*No Info*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22762,'Centipede_Transportin','Centipede Transportin','Usable',10,100,true,true,true,true,true,true,true,true,'/*No Info*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22764,'Pet_Exchange_Ticket_Box_','Pet Exchange Ticket Box','Cash',10,10,1,100,true,true,true,true,true,true,true,'/*TODO: Confirm the allowed pet_id and chance*/\ngetitem callfunc("F_Rand",6116,6117,6118,6129,6130,6130,6132,6133,6134,6135,6136,6137,6138,6139,6140,6141,6142,6143),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (22770,'Shark_Skewer','Shark Skewer','Healing',10,10,true,'/*No Info*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (22771,'Bluefin_Tuna_Skewer','Bluefin Tuna Skewer','Healing',10,10,true,'sc_start SC_INCATKRATE,5000,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (22772,'Sea_Bream_Skewer','Sea Bream Skewer','Healing',10,10,true,'sc_start SC_INCMATKRATE,5000,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (22773,'Piranha_Skewer','Piranha Skewer','Healing',10,10,true,'sc_start SC_ASPDPOTION0,5000,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (22774,'Salmon_Skewer','Salmon Skewer','Healing',10,10,true,'sc_start SC_SPEEDUP0,5000,25;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (22775,'Eels_Skewer','Eels Skewer','Healing',10,10,true,'sc_start SC_DEF_RATE,5000,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (22776,'Carp_Skewer','Carp Skewer','Healing',10,10,true,'sc_start SC_MDEF_RATE,5000,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22777,'Gift_Buff_Set','Gift Buff Set','Usable',10,100,1,100,true,true,true,true,true,true,true,'getgroupitem(IG_Gift_Buff_Set);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22781,'PC_Bang_Normal_Box','PC Bang Normal Box','Usable',10,200,1,100,true,true,true,true,true,true,true,'getitem 547,20;\n/*No Info*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22782,'PC_Bang_Wooden_Box','PC Bang Wooden Box','Usable',10,200,1,100,true,true,true,true,true,true,true,'getitem 547,30;\n/*No Info*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22783,'PC_Bang_Golden_Box','PC Bang Golden Box','Usable',10,200,1,100,true,true,true,true,true,true,true,'getitem 547,1;\ngetitem 985,10;\n/*No Info*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22784,'PC_Bang_Platinum_Box','PC Bang Platinum Box','Usable',10,200,1,100,true,true,true,true,true,true,true,'getitem 547,1;\ngetitem 12017,10;\ngetitem 678,12;\n/*No Info*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`class_all`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22808,'NoviceBox','Special Gift Box','Usable',10,100,false,100,true,true,true,true,true,true,true,'getitem 7444,1;\ngetitem 12610,1;\ngetitem 12265,5;\ngetitem 22979,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22812,'Sealed_Dracula_Scroll','Sealed Dracula Scroll','Usable',10,10,1,100,true,true,true,true,true,true,true,'getitem callfunc("F_Rand",6228,6232,22813,19937,17314, 6635),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22813,'Bearer\'s_Shadow_Box','Bearer\'s Shadow Box','Usable',10,10,1,100,true,true,true,true,true,true,true,'getitem callfunc("F_Rand",24180,24181,24182,24183,24184,24185),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`equip_level_min`,`script`) VALUES (22822,'Summer_Vacation_Costumes','Summer Vacation Costumes','Usable',100,1,'sc_start SC_DRESSUP,600000,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`class_all`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22823,'Sealed_Sniper_Scroll','Sealed Sniper Scroll','Usable',10,10,false,100,true,true,true,true,true,true,true,'/*getitem callfunc("F_Rand",4491,6228,6232,24196, Hasty Shadow Armor, 19882, 17474, 6635),1;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`script`) VALUES (22826,'Enchant_Stone_Box4','Costume Enchantment Stone Box 4','Usable',10,10,1,'getitem callfunc("F_Rand",6636,6637,6638,6639,6640,6641,6642,6643,6644,6645,6740,6741,6742,6743,6744,6745,6790,6791,6792,6908),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`class_all`,`script`) VALUES (22827,'Shadow_Cube','Shadow Cube','Usable',10,10,false,'/*No Info*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22828,'Sealed_Album_Scroll','Sealed Album Scroll','Usable',10,10,1,100,true,true,true,true,true,true,true,'getitem callfunc("F_Rand",22829,6232,6228,24208,24209,17474/*,Enchanted Letter*/),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22829,'Sealed_Card_Album','Sealed Card Album','Usable',10,10,1,100,true,true,true,true,true,true,true,'getitem callfunc("F_Rand",4488,4497,4486,4480,4485,4539,4487,4494,4538,4489,4490,4482,4503,4483,4491),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22837,'Integer_Time','Integer Time','Usable',10,50,50,100,true,true,true,true,true,true,true,true,'getitem 673,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`script`) VALUES (22838,'Something_Candy_Holder','Something Candy Holders','Usable',10,10,1,'getgroupitem(IG_Something_Candy_Holder);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22842,'Sealed_Dracula_Scroll_II','Sealed Dracula Scroll II','Usable',10,10,1,100,true,true,true,true,true,true,true,'getitem callfunc("F_Rand",22846,6228,6232,24223,24227,17474/*, Enchant Letter*/),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (22843,'Superstar_Snack','Superstar Snack','Usable',10,10,'bonus_script "{ bonus bAtk2,50; bonus bMatk,50; }",300;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`class_all`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22844,'Sealed_Dracula_Card_Album','Sealed Dracula Card Album','Usable',10,50,false,100,true,true,true,true,true,true,true,'/*No Info*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22845,'Sealed_Fortune_Egg','Sealed Fortune Egg','Usable',10,10,1,100,true,true,true,true,true,true,true,'getitem callfunc("F_Rand",4488,4497,4486,4480,4485,4539,4487,4494,4538,4489,4490,4482,4503,22846),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22846,'Sealed_Dracula_Card_','Sealed Dracula Card','Usable',10,10,100,true,true,true,true,true,true,'bonus_script "{ bonus2 bSPDrainRate,50,5; }",300;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (22847,'BadgeOfProntera','Prontera Badge','Usable',10,10,true,'warp "prontera",159,192;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (22848,'KeysPrison','Prison Key','Usable',10,10,true,'warp "prt_prison",188,23;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (22849,'P_Temporal_Crystal','Prontera Time Crystal','Usable',10,10,true,'warp "prt_q",155,27;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22850,'January_Gift_Box_','January Gift Box','Usable',10,100,100,true,true,true,true,true,true,true,'rentitem 19052,604800;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22851,'February_Gift_Box_','February Gift Box','Usable',10,100,100,true,true,true,true,true,true,true,'getitem 12105,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22852,'March_Gift_Box_','March Gift Box','Usable',10,100,100,true,true,true,true,true,true,true,'/*2 Lucky Eggs*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22853,'April_Gift_Box_','April Gift Box','Usable',10,100,100,true,true,true,true,true,true,true,'rentitem callfunc("F_Rand",2566,2856,2857,15023),1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22854,'May_Gift_Box_','May Gift Box','Usable',10,100,100,true,true,true,true,true,true,true,'getitem 22777,2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22855,'June_Gift_Box_','June Gift Box','Usable',10,100,100,true,true,true,true,true,true,true,'/*1 Potion Box*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22856,'July_Gift_Box_','July Gift Box','Usable',10,100,100,true,true,true,true,true,true,true,'getitem 20212,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22857,'August_Gift_Box_','August Gift Box','Usable',10,100,100,true,true,true,true,true,true,true,'getitem 12246,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22858,'September_Gift_Box','September Gift Box','Usable',10,100,100,true,true,true,true,true,true,true,'/*2 Lucky Eggs*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22859,'October_Gift_Box','October Gift Box','Usable',10,100,100,true,true,true,true,true,true,true,'getitem 12529,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22860,'November_Gift_Box','November Gift Box','Usable',10,100,100,true,true,true,true,true,true,true,'rentitem callfunc("F_Rand",2566,2856,2857,15023),1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22861,'December_Gift_Box','December Gift Box','Usable',10,100,100,true,true,true,true,true,true,true,'getitem 22869,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`script`) VALUES (22868,'Enchant_Stone_Box5','Costume Enchantment Stone Box 5','Usable',20,10,1,'getgroupitem(IG_Enchant_Stone_Box5);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22869,'Lucky_Roulette_Tickets','Lucky Roulette Ticket','Usable',10,100,50,100,true,true,true,true,true,true,true,true,'RouletteBronze++;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22873,'Sealed_Beelzebub_Scroll_II','Sealed Beelzebub Scroll II','Usable',10,10,100,true,true,true,true,true,true,true,'getitem callfunc("F_Rand",22875,6238,6239,6228,6232,24231,24232,17474,6635),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22874,'Sealed_Beelzebub_Card_Album','Sealed Beelzebub Card Album','Usable',10,50,100,true,true,true,true,true,true,true,'/*No Info*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (22876,'Shabby_Purse','Old Money Pocket','Usable','specialeffect2 EF_STEAL;\nZeny += rand(100,1000);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22881,'Binding_Rope','Rope Gallows','Usable',10,100,true,true,true,true,true,true,true,'/*Used to catch a Lost Sheep*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (22882,'Choco_Tteokguk','Chocolate Rice Cake Soup','Usable',10,'percentheal 10,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22883,'September_Gift_Box_','September Gift Box','Usable',10,100,100,true,true,true,true,true,true,true,'/*2 Lucky Eggs*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22884,'October_Gift_Box_','October Gift Box','Usable',10,100,100,true,true,true,true,true,true,true,'getitem 12529,5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22885,'November_Gift_Box_','November Gift Box','Usable',10,100,100,true,true,true,true,true,true,true,'rentitem callfunc("F_Rand",2566,2856,2857,15023),1209600;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22886,'December_Gift_Box_','December Gift Box','Usable',10,100,100,true,true,true,true,true,true,true,'getitem 22869,10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22887,'PC-Room_Box','PC-Room Box','Usable',20,10,100,true,true,true,true,true,true,true,true,'getitem 12531,1;\ngetitem callfunc("F_Rand",6230,6234,22654),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22888,'New_Year\'s_Scroll','New Year\'s Scroll','Usable',10,10,100,true,true,true,true,true,true,true,'getitem callfunc("F_Rand",6238,6239,6228,6232,24240,24241,24242,17474),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22893,'New_Year\'s_Shadow_Cube','New Year\'s Shadow Cube','Usable',20,10,100,true,true,true,true,true,true,true,'/*Get a random Shadow Equip (No info which one)*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22894,'Limited_2015_Neuralizer','(Limited)2015 Neuralizer','Usable',20,100,true,true,true,true,true,true,true,true,'callfunc "F_CashReset";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22895,'Limited_2015_Status_Initialization_Volume','(Limited)2015 Status Initialization Volume','Usable',20,100,true,true,true,true,true,true,true,true,'/*Works like item 6320, can reset up to 3x within 1 hour*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22896,'Limited_Old_Status_Initialization_Volume','(Limited)Old Status Initialization Volume','Usable',20,100,true,true,true,true,true,true,true,true,'/*Works like item 6320, can reset up to 3x within 1 hour*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (22899,'DowntownMap','Parchment City','Delayconsume',20,'itemskill "AL_INCAGI",1;\nheal -15,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22901,'BlueboxOfQuestions','Mysterious Blue Box','Usable',20,100,true,true,true,true,true,true,true,'callfunc("F_Mysterious_box");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22902,'Sealed_Card_Album_Scroll_II','Sealed Card Album Scroll II','Usable',20,10,100,true,true,true,true,true,true,true,'getitem callfunc("F_Rand",6238,6239,17474,22829,24243,24244,24245),1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`script`) VALUES (22905,'Enchant_Stone_Box6','Costume Enchant Stone Box 6','Cash',10,10,1,'getgroupitem(IG_Enchant_Stone_Box6);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`script`) VALUES (22953,'Enchant_Stone_Box7','Costume Enchant Stone Box 7','Cash',10,10,1,'getgroupitem(IG_Enchant_Stone_Box7);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (22979,'Comp_Battle_Bubble','[Sale] Battle Manual and Bubble Gum','Usable',100,true,true,true,true,true,true,true,'sc_start SC_EXPBOOST,1800000,50;\nsc_start SC_ITEMBOOST,1800000,100;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (22984,'Dr_Life_Potion_01','Kahluna Milk','Healing',6,10,'sc_start SC_DORAM_BUF_01, 180000, 0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (22985,'Dr_Life_Potion_02','Basil','Healing',10,10,'sc_start SC_DORAM_BUF_02, 180000, 0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`script`) VALUES (23001,'Enchant_Stone_Box8','Costume Enchant Stone Box 8','Cash',10,10,1,'getgroupitem(IG_Enchant_Stone_Box8);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (23012,'S_Small_Mana_Potion','[Sale] Small Mana Potion','Usable',10,100,true,true,true,true,true,true,true,'bonus_script "bonus2 bRegenPercentSP,5,5000;",600,9;\n/* fix me: unknown flag and specialeffect ; disabled when LK_BERSERK */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (23016,'Pieces_Of_Grudge','Cursed Fragment','Usable',1,1,'callfunc("F_Cursed_Fragment");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (23038,'S_Slim_White_Box','[Sale] Slim White Potion Box','Usable',100,true,true,true,true,true,true,true,'getitem 11573,200;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`delay_duration`,`delay_status`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (23042,'Seed_Of_Yggdrasil_','[NotForSale]Yggdrasil Seed','Healing',300,3000,'Reuse_Limit_G',100,true,true,true,true,true,true,true,'percentheal 50,50;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (23043,'S_Seed_Of_Yggdrasil_Box','[Sale] Yggdrasil Seed Box','Usable',100,true,true,true,true,true,true,true,'getitem 23042,30;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (23046,'S_Mystic_Powder','[Sale] Mystic Powder','Usable',100,true,true,true,true,true,true,true,'bonus_script "{ bonus bFlee,20; bonus bLuk,10; }",300,9;\n/* fix me: unknown flag and specialeffect */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (23047,'S_Blessing_Tyr','[Sale] Blessing of Tyr','Usable',10,100,true,true,true,true,true,true,true,'sc_start SC_FLEEFOOD,300000,30;\nsc_start SC_HITFOOD,300000,30;\nsc_start SC_ATKPOTION,300000,20;\nsc_start SC_MATKPOTION,300000,20;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (23048,'S_Resilience_Potion','[Sale] Resilience Enhancement Potion','Usable',10,100,true,true,true,true,true,true,true,'bonus_script "bonus bAddItemHealRate,20;",1800,9;\n/* fix me: unknown flag and specialeffect */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`script`) VALUES (23058,'Enchant_Stone_Box9','Costume Enchantment Stone Box 9','Usable',10,10,1,'getgroupitem(IG_Enchant_Stone_Box9);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (23076,'Build_Up_Potion_SS','Build Up Potion SS','Usable',10,10,'if (strcharinfo(3) == "slabw01") {\n sc_start SC_EP16_2_BUFF_SS,10000,0;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (23077,'Build_Up_Potion_SC','Build Up Potion SC','Usable',10,10,'if (strcharinfo(3) == "slabw01") {\n sc_start SC_EP16_2_BUFF_SC,10000,0;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (23078,'Build_Up_Potion_AC','Build Up Potion AC','Usable',10,10,'if (strcharinfo(3) == "slabw01") {\n sc_start SC_EP16_2_BUFF_AC,10000,0;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (23080,'Cursed_Crystal','Cursed Crystal','Usable',1,500,'callfunc("F_Cursed_Crystal");'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`script`) VALUES (23086,'Enchant_Stone_Box10','Costume Enchant Stone Box 10','Cash',10,10,1,'getgroupitem(IG_Enchant_Stone_Box10);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (23087,'Small_Leather_Bag','Small Leather Bag','Usable',100,true,true,true,true,true,true,true,'getitem 25180,1;\ngetitem 25181,1;\ngetitem 25182,1;\ngetitem 25183,1;\ngetitem 25184,1;\ngetitem 25185,1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23100,'Drooping_Gunslinger_Scroll','Drooping Gunslinger Scroll','Delayconsume',10,'/*upgradeui 23100;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (23123,'Bullet_Case_Flare','Flare Bullet Cartridge','Usable',10,250,'getitem 13228,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (23124,'Bullet_Case_Lighting','Lightning Bullet Cartridge','Usable',10,250,'getitem 13229,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (23125,'Bullet_Case_Ice','Ice Bullet Cartridge','Usable',10,250,'getitem 13230,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (23126,'Bullet_Case_Poison','Poison Bullet Cartridge','Usable',10,250,'getitem 13231,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (23127,'Bullet_Case_Blind','Blind Bullet Cartridge','Usable',10,250,'getitem 13232,500;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23151,'EnchantStone_Recipe','Enchant Stone Recipe','Delayconsume',10,'/*synthesisui 23151;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23152,'Collectibles_Box','Collectibles SynthesisBox','Delayconsume',10,'/*synthesisui 23152;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23153,'Pet_Egg_Box','Pet Egg SynthesisBox','Delayconsume',10,'/*synthesisui 23153;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23154,'Costume_Exchange_Box','Costume Exchange SynthesisBox','Delayconsume',10,'/*synthesisui 23154;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23170,'Fan_Modification_Kit','Fan Modification Kit','Delayconsume',10,'/*synthesisui 23170;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`script`) VALUES (23174,'Enchant_Stone_Box11','Costume Enchant Stone Box 11','Cash',10,10,1,'getgroupitem(IG_Enchant_Stone_Box11);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23175,'Uniform_Repair_Kit','Uniform Repair Kit','Delayconsume',10,'/*upgradeui 23175;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (23177,'Kafra_Card_','Kafra Card','Usable',2,10,100,true,true,true,true,true,true,true,'callfunc "F_CashStore";'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (23187,'Sap_Jelly','Sap Liquid','Usable',10,'pet 1180;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (23188,'Airship_Part','Unprocessed Parts','Usable',10,'pet 1632;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (23189,'Little_Dall_Needle','Small Needle Kit','Usable',10,'pet 1622;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (23191,'Varetyr_Spear_Scroll_1_5','Level 5 Varetyr Spear','Delayconsume',10,10,'itemskill "SO_VARETYR_SPEAR",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (23192,'Diamond_Dust_Scroll_1_5','Level 5 Diamond Dust','Delayconsume',10,10,'itemskill "SO_DIAMONDDUST",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (23193,'Crimson_Rock_Scroll_1_5','Level 5 Crimson Rock','Delayconsume',10,10,'itemskill "WL_CRIMSONROCK",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (23194,'Sienna_Execrate_Scroll_1_5','Level 5 Sienna Execrate','Delayconsume',10,10,'itemskill "WL_SIENNAEXECRATE",5,true;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (23196,'Agust_Lucky_Scroll','Shining Blue Lucky Egg','Cash',10,10,1,true,100,true,true,true,true,true,true,true,'getgroupitem(IG_Agust_Lucky_Scroll);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (23228,'HazyMooncake','Hazy Mooncake','Healing',768,10,true,'/* unknown */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23229,'Scroll_of_Fallen_Angel_Wings','Scroll of Fallen Angel Wings','Delayconsume',10,'/*upgradeui 23229;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23236,'Class_Shadow_Box_Weapon','Class Shadow Box (Weapon)','Delayconsume',10,'/*synthesisui 23236;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23237,'Class_Shadow_Box_Armor','Class Shadow Box (Armor)','Delayconsume',10,'/*synthesisui 23237;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23238,'Class_Shadow_Box_Shoes','Class Shadow Box (Shoes)','Delayconsume',10,'/*synthesisui 23238;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23239,'Class_Shadow_Box_Shield','Class Shadow Box (Shield)','Delayconsume',10,'/*synthesisui 23239;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23240,'Class_Shadow_Box_Pendant','Class Shadow Box (Pendant)','Delayconsume',10,'/*synthesisui 23240;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23241,'Class_Shadow_Box_Earring','Class Shadow Box (Earring)','Delayconsume',10,'/*synthesisui 23241;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23247,'StatusShadow_Mix','StatusShadow Mix','Delayconsume',10,'/*synthesisui 23247;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23248,'GemstoneShadow_Mix','GemstoneShadow Mix','Delayconsume',10,'/*synthesisui 23248;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23249,'BearersShadow_Mix','BearerShadow Mix','Delayconsume',10,'/*synthesisui 23249;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23250,'ComposeShadow_Mix','ComposerShadow Mix','Delayconsume',10,'/*synthesisui 23250;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (23251,'Rose_Bundle_A','Rose Bundle A','Usable',0,true,100,true,true,true,true,true,true,true,'getitem(2192,1);\ngetitem(2743,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (23252,'Orleans_Bundle_A','Orleans\'s Bundle A','Usable',0,true,100,true,true,true,true,true,true,true,'getitem(2365,1);\ngetitem(2881,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (23253,'Black_Shiba_Bundle_A','Black Shiba Inu Bundle A','Usable',0,true,100,true,true,true,true,true,true,true,'getitem(2959,1);\ngetitem(18756,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (23255,'Kardui_Bundle_A','Kardui Bundle A','Usable',0,true,100,true,true,true,true,true,true,true,'getitem(1649,1);\ngetitem(15169,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (23256,'Elixir_Bandage','Elixir Bandages','Usable',10,'pet 1041;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (23266,'Etran_Bundle_A','Etran Bundle A','Usable',0,true,100,true,true,true,true,true,true,true,'getitem(2371,1);\ngetitem(20797,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`equip_level_min`,`delay_duration`,`script`) VALUES (23277,'Mado_Box','Emergency Magic Gear','Usable',10000,300,true,true,true,true,100,180000,'specialeffect2 EF_CLAYMORE;\nsetmadogear true;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`equip_level_min`,`equip_level_max`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (23280,'N_Fly_Wing_','Novice Fly Wing','Delayconsume',10,1,98,100,true,true,true,true,true,true,true,'itemskill "AL_TELEPORT",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23281,'RaceShadow_Mix','RaceShadow Mix','Delayconsume',10,'/*synthesisui 23281;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (23288,'Compressed_Wing_Of_Fly','Compressed Fly Wing','Delayconsume',1000,10,'itemskill "AL_TELEPORT",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23289,'Candy_Pouch_Blessing_Scroll_Melee','Candy Pouch Blessing Scroll(Physical)','Delayconsume',10,'/*upgradeui 23289;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23290,'Candy_Pouch_Blessing_Scroll_Range','Candy Pouch Blessing Scroll(Ranged)','Delayconsume',10,'/*upgradeui 23290;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23291,'Candy_Pouch_Blessing_Scroll_Magic','Candy Pouch Blessing Scroll(Magic)','Delayconsume',10,'/*upgradeui 23291;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (23294,'Pororoca_Shoes_Bundle_A','Pororoca Shoes Bundle A','Usable',0,true,100,true,true,true,true,true,true,true,'getitem(1646,1);\ngetitem(22104,1);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`script`) VALUES (23299,'Enchant_Stone_Box12','Costume Enchant Stone Box 12','Cash',10,10,1,'getgroupitem(IG_Enchant_Stone_Box12);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (23307,'S_Shining_Def_Scroll','[Sale] Shining Defense Scroll','Usable',10,100,true,true,true,true,true,true,true,'bonus_script "{ bonus bDef,500; bonus bMdef,200; }",600;\n/* fix me: unknown flag and specialeffect */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23308,'Magical_Booster_Amplifier','Magical Booster Amplifier','Delayconsume',10,'/*upgradeui 23308;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23311,'Magic_Cat_hand_Scroll','Magic Cat Hand Scroll','Delayconsume',10,'/*upgradeui 23311;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23324,'StabilityShadow_Mix','StabilityShadow Mix','Delayconsume',10,'/*synthesisui 23324;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (23340,'Comp_Megaphone','[Sale] Megaphone','Usable',10,100,true,true,true,true,true,true,'input .@megaphone$;\nannounce strcharinfo(0) + ": " + .@megaphone$,bc_all,0xFF0000;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23436,'Shadow_Refine_Hammer','Shadow Refine Hammer','Delayconsume',10,'/*upgradeui 23436;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23474,'InfinityShadow_Mix','InfinityShadow Mix','Delayconsume',10,'/*synthesisui 23474;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (23475,'Infinity_Drink','Infinity Drink','Usable',10,100,true,true,true,true,true,true,'specialeffect2 EF_POTION_BERSERK;\nbonus_script "{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bCritAtkRate,5; bonus bLongAtkRate,5; bonus bMatkRate,5; bonus bNoCastCancel; }",1800,1,1,EFST_INFINITY_DRINK;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`script`) VALUES (23524,'Enchant_Stone_Box13','Costume Enchant Stone Box 13','Cash',10,10,1,'getgroupitem(IG_Enchant_Stone_Box13);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23545,'Silver_Statue','Silver Statue','Delayconsume',10,'/*synthesisui 23545;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23546,'Cursed_Blood','Cursed Blood','Delayconsume',10,'/*upgradeui 23546;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23547,'Gold_Statue','Gold Statue','Delayconsume',10,'/*upgradeui 23547;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`script`) VALUES (23629,'Enchant_Stone_Box14','Costume Enchant Stone Box 14','Cash',10,10,1,'getgroupitem(IG_Enchant_Stone_Box14);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23665,'PhysicalMagical_Mix','PhysicalMagical Mix','Delayconsume',10,'/*synthesisui 23665;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23666,'ImmunedAthena_Mix','ImmunedAthena Mix','Delayconsume',10,'/*synthesisui 23666;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23667,'HardChamption_Mix','HardChampion Mix','Delayconsume',10,'/*synthesisui 23667;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23668,'KingbirdAncient_Mix','KingbirdAncient Mix','Delayconsume',10,'/*synthesisui 23668;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23669,'CriticalHit_Mix','CriticalHit Mix','Delayconsume',10,'/*synthesisui 23669;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23675,'Geffen_Magic_Scroll','Geffen Magic Armor Order Form','Delayconsume',100,'/*upgradeui 23675;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23676,'Gray_Charcoal_Melee','Grey Abrasive (physical)','Delayconsume',50,'/*upgradeui 23676;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23677,'Gray_Charcoal_Magic','Grey Abrasive (magical)','Delayconsume',50,'/*upgradeui 23677;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23678,'Gray_Charcoal_Range','Grey Abrasive (distance)','Delayconsume',50,'/*upgradeui 23678;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23679,'Geffen_Magic_Scroll2','Geffen Magic Accessory Order Form','Delayconsume',100,'/*upgradeui 23679;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`script`) VALUES (23682,'Enchant_Stone_Box15','Costume Enchant Stone Box 15','Cash',10,10,1,'getgroupitem(IG_Enchant_Stone_Box15);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23706,'Charleston_Parts_W','Charleston Upgrade Parts (Physical)','Delayconsume',50,'/*upgradeui 23706;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23707,'Charleston_Parts_R','Charleston Upgrade Parts (Ranged)','Delayconsume',50,'/*upgradeui 23707;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23720,'Shadow_Random_Mix','Shadow Random Mix','Delayconsume',10,'/*upgradeui 23720;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23770,'Enchant_Stone_Box16','Costume Enchant Stone Box16','Cash',10,'getgroupitem(IG_Enchant_Stone_Box16);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23776,'EP17_1_SPC05','Weapon Modifier (Physical)','Delayconsume',50,'/*upgradeui 23776;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23777,'EP17_1_SPC06','Advanced Weapon Modifier (Physical)','Delayconsume',50,'/*upgradeui 23777;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23778,'EP17_1_SPC07','Super Weapon Modifier (Physical)','Delayconsume',50,'/*upgradeui 23778;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23779,'EP17_1_SPC08','Weapon Modifier (Magic)','Delayconsume',50,'/*upgradeui 23779;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23780,'EP17_1_SPC09','Advanced Weapon Modifier (Magic)','Delayconsume',50,'/*upgradeui 23780;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23781,'EP17_1_SPC10','Super Weapon Modifier (Magic)','Delayconsume',50,'/*upgradeui 23781;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23815,'Magma_Essence','Lava Essence','Delayconsume',50,'/*upgradeui 23815;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23818,'Bs_Item_M_S_2','Giant Orc Helm Combination SynthesisBox','Delayconsume',10,'/*synthesisui 23818;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23819,'Bs_Item_M_S_8','Crimson Rose SynthesisBox','Delayconsume',10,'/*synthesisui 23819;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23820,'Bs_Item_M_S_10','Grand Peco Hairband SynthesisBox','Delayconsume',10,'/*synthesisui 23820;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23821,'Bs_Item_M_S_11','Moonflower Hair Hat SynthesisBox','Delayconsume',10,'/*synthesisui 23821;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23822,'Bs_Item_M_S_34','Wings of 8 Purgatories SynthesisBox','Delayconsume',10,'/*synthesisui 23822;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23823,'Bs_Item_M_S_41','Tare Neko Cru SynthesisBox','Delayconsume',10,'/*synthesisui 23823;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23824,'Bs_Item_M_S_42','Glory Soccer Ball Hat SynthesisBox','Delayconsume',10,'/*synthesisui 23824;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23825,'Bs_Item_M_S_43','Wicket marching Hat SynthesisBox','Delayconsume',10,'/*synthesisui 23825;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23826,'Bs_Item_M_S_44','Wandering Wolf Hat SynthesisBox','Delayconsume',10,'/*synthesisui 23826;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23827,'Bs_Sha_M_S_1','Status Shadow SynthesisBox','Delayconsume',10,'/*synthesisui 23827;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23828,'Bs_Sha_M_S_17','Elegant Shadow SynthesisBox','Delayconsume',10,'/*synthesisui 23828;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23829,'Bs_Sha_M_S_18','Tension Shadow SynthesisBox','Delayconsume',10,'/*synthesisui 23829;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23830,'Bs_Sha_M_S_19','Restore Shadow SynthesisBox','Delayconsume',10,'/*synthesisui 23830;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23831,'Bs_Sha_M_S_20','Healing Shadow SynthesisBox','Delayconsume',10,'/*synthesisui 23831;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23832,'Bs_Item_M_S_4','Amistr Cap SynthesisBox','Delayconsume',10,'/*synthesisui 23832;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23833,'Bs_Item_M_S_6','Tiger King Doll Hat SynthesisBox','Delayconsume',10,'/*synthesisui 23833;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23834,'Bs_Item_M_S_7','Bacsojin Doll SynthesisBox','Delayconsume',10,'/*synthesisui 23834;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23835,'Bs_Item_M_S_12','Candy Pouch Bag SynthesisBox','Delayconsume',10,'/*synthesisui 23835;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23836,'Bs_Item_M_S_13','Gold Fish Head Hat SynthesisBox','Delayconsume',10,'/*synthesisui 23836;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23837,'Bs_Item_M_S_15','Survival SynthesisBox','Delayconsume',10,'/*synthesisui 23837;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23838,'Bs_Item_M_S_28','Toy Sringe SynthesisBox','Delayconsume',10,'/*synthesisui 23838;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23839,'Bs_Item_M_S_29','Indigor Rear Ribbon SynthesisBox','Delayconsume',10,'/*synthesisui 23839;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23840,'Bs_Item_M_S_31','Magical Booster SynthesisBox','Delayconsume',10,'/*synthesisui 23840;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23841,'Bs_Item_M_S_32','Rosario\'s Necklace SynthesisBox','Delayconsume',10,'/*synthesisui 23841;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23842,'Bs_Item_M_S_33','Spirit Crown SynthesisBox','Delayconsume',10,'/*synthesisui 23842;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23843,'Bs_Item_M_S_36','Guard\'s Cap SynthesisBox','Delayconsume',10,'/*synthesisui 23843;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23844,'Bs_Item_M_S_37','Bandit\'s Hood SynthesisBox','Delayconsume',10,'/*synthesisui 23844;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23845,'Bs_Item_M_S_38','Angel\'s Blessing SynthesisBox','Delayconsume',10,'/*synthesisui 23845;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23846,'Bs_Item_M_S_39','Rabbit Magic Hat SynthesisBox','Delayconsume',10,'/*synthesisui 23846;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23847,'Bs_Item_M_S_40','Anubis Helm SynthesisBox','Delayconsume',10,'/*synthesisui 23847;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23848,'Bs_Item_M_S_45','Imp Hat SynthesisBox','Delayconsume',10,'/*synthesisui 23848;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23849,'Bs_Item_M_S_46','Red Marching Hat SynthesisBox','Delayconsume',10,'/*synthesisui 23849;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23850,'Bs_Item_M_S_47','Ifrit Mask SynthesisBox','Delayconsume',10,'/*synthesisui 23850;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23851,'Bs_Item_M_S_48','Incarnation Of Morocc Doll SynthesisBox','Delayconsume',10,'/*synthesisui 23851;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23852,'Bs_Item_M_S_49','Samambaia SynthesisBox','Delayconsume',10,'/*synthesisui 23852;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23853,'Bs_Item_M_S_50','Chick Hat SynthesisBox','Delayconsume',10,'/*synthesisui 23853;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23854,'Bs_Sha_M_S_2','Class Shadow SynthesisBox','Delayconsume',10,'/*synthesisui 23854;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23855,'Bs_Sha_M_S_5','Spell Shadow SynthesisBox','Delayconsume',10,'/*synthesisui 23855;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23856,'Bs_Sha_M_S_6','Size Shadow SynthesisBox','Delayconsume',10,'/*synthesisui 23856;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23857,'Bs_Sha_M_S_7','Race Shadow SynthesisBox','Delayconsume',10,'/*synthesisui 23857;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23858,'Bs_Sha_M_S_8','Stability Shadow SynthesisBox','Delayconsume',10,'/*synthesisui 23858;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23859,'Bs_Sha_M_S_13','Special Shadow SynthesisBox','Delayconsume',10,'/*synthesisui 23859;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23860,'Bs_Sha_M_S_15','Physical Shadow SynthesisBox','Delayconsume',10,'/*synthesisui 23860;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23861,'Bs_Sha_M_S_16','Magical Shadow SynthesisBox','Delayconsume',10,'/*synthesisui 23861;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23862,'Bs_Sha_M_S_23','EXP Shadow SynthesisBox','Delayconsume',10,'/*synthesisui 23862;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23863,'Bs_Item_M_S_5','Mad Bunny SynthesisBox','Delayconsume',10,'/*synthesisui 23863;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23864,'Bs_Item_M_S_9','Archangel\'s Wings SynthesisBox','Delayconsume',10,'/*synthesisui 23864;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23865,'Bs_Item_M_S_14','Smokie\'s Transformation Leaf SynthesisBox','Delayconsume',10,'/*synthesisui 23865;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23866,'Bs_Item_M_S_16','Ifrit\'s Ear SynthesisBox','Delayconsume',10,'/*synthesisui 23866;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23867,'Bs_Item_M_S_17','Heartwing Band SynthesisBox','Delayconsume',10,'/*synthesisui 23867;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23868,'Bs_Item_M_S_19','Sigrun\'s Wings SynthesisBox','Delayconsume',10,'/*synthesisui 23868;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23869,'Bs_Item_M_S_27','Cat Headdress SynthesisBox','Delayconsume',10,'/*synthesisui 23869;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23870,'Bs_Item_M_S_35','Noble Mask SynthesisBox','Delayconsume',10,'/*synthesisui 23870;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23871,'Bs_Sha_M_S_9','Gemstone Shadow SynthesisBox','Delayconsume',10,'/*synthesisui 23871;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23872,'Bs_Sha_M_S_10','Bearers Shadow SynthesisBox','Delayconsume',10,'/*synthesisui 23872;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23873,'Bs_Sha_M_S_11','Hasty Shadow SynthesisBox','Delayconsume',10,'/*synthesisui 23873;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23874,'Bs_Sha_M_S_21','Critical Shadow SynthesisBox','Delayconsume',10,'/*synthesisui 23874;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23875,'Bs_Sha_M_S_22','Mortal Blow Shadow SynthesisBox','Delayconsume',10,'/*synthesisui 23875;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23876,'Bs_Item_M_S_1','Fallen Angel Wings SynthesisBox','Delayconsume',10,'/*synthesisui 23876;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23877,'Bs_Item_M_S_3','Adventurer\'s Backpack SynthesisBox','Delayconsume',10,'/*synthesisui 23877;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23879,'Bs_Item_M_S_18','Spell Circuit SynthesisBox','Delayconsume',10,'/*synthesisui 23879;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23880,'Bs_Item_M_S_20','New Wave Sunglasses SynthesisBox','Delayconsume',10,'/*synthesisui 23880;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23881,'Bs_Item_M_S_21','Giant Snake Breath SynthesisBox','Delayconsume',10,'/*synthesisui 23881;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23882,'Bs_Item_M_S_22','Judge Hat SynthesisBox','Delayconsume',10,'/*synthesisui 23882;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23883,'Bs_Item_M_S_23','Dog Officer SynthesisBox','Delayconsume',10,'/*synthesisui 23883;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23884,'Bs_Item_M_S_24','Fancy Feather Hat SynthesisBox','Delayconsume',10,'/*synthesisui 23884;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23885,'Bs_Item_M_S_25','Amistr Beret SynthesisBox','Delayconsume',10,'/*synthesisui 23885;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23886,'Bs_Item_M_S_26','General Helm SynthesisBox','Delayconsume',10,'/*synthesisui 23886;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23887,'Bs_Item_M_S_30','Cursed Knight\'s Shield SynthesisBox','Delayconsume',10,'/*synthesisui 23887;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23888,'Bs_Sha_M_S_3','Penetration Shadow SynthesisBox','Delayconsume',10,'/*synthesisui 23888;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23889,'Bs_Sha_M_S_4','Tempest Shadow SynthesisBox','Delayconsume',10,'/*synthesisui 23889;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23890,'Bs_Sha_M_S_12','Blitz Shadow SynthesisBox','Delayconsume',10,'/*synthesisui 23890;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23891,'Bs_Sha_M_S_14','Reload Shadow SynthesisBox','Delayconsume',10,'/*synthesisui 23891;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23892,'Bs_Sha_M_S_24','Force and Spirit Shadow SynthesisBox','Delayconsume',10,'/*synthesisui 23892;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23893,'Bs_Sha_M_S_25','Infinity Shadow SynthesisBox','Delayconsume',10,'/*synthesisui 23893;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23894,'Bs_Item_M_S_51','Wickebine\'s Black Cat\'s Ear SynthesisBox','Delayconsume',10,'/*synthesisui 23894;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23926,'Shadow_9_Refine_Hammer','Shadow 9 Refine Hammer','Delayconsume',10,'/*upgradeui 23926;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23967,'EnchantStone_Recipe_9m','Enchant Stone Recipe 9m','Delayconsume',10,'/*synthesisui 23967;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (23981,'Abyss_Ddbox','Turbulence Dragon\'s Power','DelayConsume',10,'/* upgradeui 23981; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100000,'IDTest_Special','IDTest Special','Delayconsume',10,'/*synthesisui 100000;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (100003,'ILL_Piece_A','Red Phantom Resonance Stone','Delayconsume','/*upgradeui 100003;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (100004,'ILL_Piece_B','Azure Mirage Resonance Stone','Delayconsume','/*upgradeui 100004;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100009,'Joy_Of_Victory','Victorious Happiness','DelayConsume',10,'/* upgradeui 100009; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100010,'PerfectSize_Mix','Perfect Size Shadow SynthesisBox','Delayconsume',10,'/*synthesisui 100010;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100011,'MagicPiercing_Mix','Magic Piercing Shadow SynthesisBox','Delayconsume',10,'/*synthesisui 100011;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100019,'Enchant_Stone_Box18','Costume Enchant Stone Box18','Cash',10,'getgroupitem(IG_Enchant_Stone_Box18);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100023,'Ancient_Hero_Bravery','Ancient Hero Bravery','Delayconsume',10,'/*upgradeui 100023;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100025,'Ancient_Hero_Wisdom','Ancient Hero Wisdom','Delayconsume',10,'/*upgradeui 100025;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (100043,'Boost_Up_1','Booster Armor UpgradeBox','Delayconsume','/*upgradeui 100043;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (100044,'Boost_Up_2','Booster Weapon UpgradeBox','Delayconsume','/*upgradeui 100044;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`script`) VALUES (100052,'Enchant_Stone_Box19','Costume Enchantment Stone Box 19','Usable',10,10,1,'getgroupitem(IG_Enchant_Stone_Box19);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100053,'Piercing_Mix','Piercing Shadow SynthesisBox','Delayconsume',10,'/*synthesisui 100053;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100058,'Hasty_Mix','Hasty Shadow SynthesisBox','Delayconsume',10,'/*synthesisui 100058;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100060,'EnchantStone_Recipe_4m','4m Enchant Stone Recipe SynthesisBox','Delayconsume',10,'/*synthesisui 100060;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_noconsume`,`script`) VALUES (100065,'WL_MB_SG','Spell Book (Storm Gust)','Delayconsume',true,'itemskill "WL_READING_SB_READING",1;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_noconsume`,`script`) VALUES (100066,'WL_MB_LOV','Spell Book (Lord of Vermilion)','Delayconsume',true,'itemskill "WL_READING_SB_READING",2;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_noconsume`,`script`) VALUES (100067,'WL_MB_MS','Spell Book (Meteor Storm)','Delayconsume',true,'itemskill "WL_READING_SB_READING",3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_noconsume`,`script`) VALUES (100068,'WL_MB_DL','Spell Book (Drain Life)','Delayconsume',true,'itemskill "WL_READING_SB_READING",4;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_noconsume`,`script`) VALUES (100069,'WL_MB_JF','Spell Book (Jack Frost)','Delayconsume',true,'itemskill "WL_READING_SB_READING",5;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_noconsume`,`script`) VALUES (100070,'WL_MB_ES','Spell Book (Earth Strain)','Delayconsume',true,'itemskill "WL_READING_SB_READING",6;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_noconsume`,`script`) VALUES (100071,'WL_MB_CR','Spell Book (Crimson Rock)','Delayconsume',true,'itemskill "WL_READING_SB_READING",7;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_noconsume`,`script`) VALUES (100072,'WL_MB_CL','Spell Book (Chain Lightning)','Delayconsume',true,'itemskill "WL_READING_SB_READING",8;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_noconsume`,`script`) VALUES (100073,'WL_MB_CM','Spell Book (Comet)','Delayconsume',true,'itemskill "WL_READING_SB_READING",9;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`flag_noconsume`,`script`) VALUES (100074,'WL_MB_TV','Spell Book (Tetra Vortex)','Delayconsume',true,'itemskill "WL_READING_SB_READING",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (100125,'Metal_7_Ticket','Metal Weapon +7 Refinement Ticket','DelayConsume',100,true,true,true,true,true,true,true,'/* upgradeui 100125; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (100128,'Noblesses_Refine_Ticket','Noblesses Refine Ticket','Delayconsume',20,100,100,true,true,true,true,true,true,true,'/*upgradeui 100128;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (100129,'Imperial_Refine_Ticket','Imperial Refine Ticket','Delayconsume',20,125,100,true,true,true,true,true,true,true,'/*upgradeui 100129;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (100130,'Grace_Refine_Ticket','Grace Refine Ticket','Delayconsume',20,150,100,true,true,true,true,true,true,true,'/*upgradeui 100130;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (100131,'Imperial_P_Mo_Garment','Imperial Physical Modification Permit (Garment)','Delayconsume',20,125,100,true,true,true,true,true,true,true,'/*upgradeui 100131;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (100132,'Imperial_M_Mo_Garment','Imperial Magical Modification Permit (Garment)','Delayconsume',20,125,100,true,true,true,true,true,true,true,'/*upgradeui 100132;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (100133,'Grace_P_Mo_Garment','Grace Physical Modification Permit (Garment)','Delayconsume',20,150,100,true,true,true,true,true,true,true,'/*upgradeui 100133;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (100134,'Grace_M_Mo_Garment','Grace Magical Modification Permit (Garment)','Delayconsume',20,150,100,true,true,true,true,true,true,true,'/*upgradeui 100134;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (100135,'Imperial_P_Mo_Armor','Imperial Physical Modification Permit (Armor)','Delayconsume',20,125,100,true,true,true,true,true,true,true,'/*upgradeui 100135;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (100136,'Imperial_M_Mo_Armor','Imperial Magical Modification Permit (Armor)','Delayconsume',20,125,100,true,true,true,true,true,true,true,'/*upgradeui 100136;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (100137,'Grace_P_Mo_Armor','Grace Physical Modification Permit (Armor)','Delayconsume',20,150,100,true,true,true,true,true,true,true,'/*upgradeui 100137;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (100138,'Grace_M_Mo_Armor','Grace Magical Modification Permit (Armor)','Delayconsume',20,150,100,true,true,true,true,true,true,true,'/*upgradeui 100138;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (100142,'Abyss_Ddbox2','Stable Dragon\'s Power','DelayConsume',10,100,true,true,true,true,true,true,true,'/* upgradeui 100142; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100144,'Abyss_Ddbox3','Burning Dragon\'s Power','DelayConsume',10,'/* upgradeui 100144; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100145,'Abyss_Ddbox4','Hot Dragon\'s Power','DelayConsume',10,'/* upgradeui 100145; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (100151,'Skill_Sha_M_S_Weapon','Skill Shadow Weapon Combination Scroll','DelayConsume',10,true,'/* synthesisui 100151; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (100164,'Auto_Imp_Melee_1','Normal Automatic Improvement Device (Physical)','DelayConsume','/* upgradeui 100164; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (100165,'Auto_Imp_Melee_2','Advanced Automatic Improvement Device (Physical)','DelayConsume','/* upgradeui 100165; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (100166,'Auto_Imp_Melee_3','Premium Automatic Improvement Device (Physical)','DelayConsume','/* upgradeui 100166; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (100167,'Auto_Imp_Magic_1','Normal Automatic Improvement Device (Magical)','DelayConsume','/* upgradeui 100167; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (100168,'Auto_Imp_Magic_2','Advanced Automatic Improvement Device (Magical)','DelayConsume','/* upgradeui 100168; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (100169,'Auto_Imp_Magic_3','Premium Automatic Improvement Device (Magical)','DelayConsume','/* upgradeui 100169; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`script`) VALUES (100202,'Enchant_Stone_Box20','Costume Enchantment Stone Box 20','Usable',10,10,1,'getgroupitem(IG_Enchant_Stone_Box20);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (100205,'Class_Sha_R_M_Melee','Class Shadow Spellbook (Melee)','DelayConsume',10,true,'/* upgradeui 100205; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (100206,'Class_Sha_R_M_Magic','Class Shadow Spellbook (Magic)','DelayConsume',10,true,'/* upgradeui 100206; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (100207,'Skill_Sha_R_M_Melee','Skill Shadow Spellbook (Melee)','DelayConsume',10,true,'/* upgradeui 100207; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (100208,'Skill_Sha_R_M_Magic','Skill Shadow Spellbook (Magic)','DelayConsume',10,true,'/* upgradeui 100208; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100209,'Skill_Sha_M_S_Shield','Skill Shadow Shield Recipe','DelayConsume',10,'/* synthesisui 100209; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100210,'Skill_Sha_M_S_Pendant','Skill Shadow Pendant Recipe','DelayConsume',10,'/* synthesisui 100210; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100211,'Skill_Sha_M_S_Earing','Skill Shadow Earring Recipe','DelayConsume',10,'/* synthesisui 100211; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100212,'Skill_Sha_M_S_Shoes','Skill Shadow Shoes Recipe','DelayConsume',10,'/* synthesisui 100212; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100213,'Skill_Sha_M_S_Armor','Skill Shadow Armor Recipe','DelayConsume',10,'/* synthesisui 100213; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (100231,'Ref_T_Potion','Golden X','Healing',10,30,'sc_start SC_REF_T_POTION,30000,0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (100232,'Add_Atk_Potion','Red Herb Activator','Healing',10,30,'sc_start SC_ADD_ATK_DAMAGE,500000,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (100233,'Add_Matk_Potion','Blue Herb Activator','Healing',10,30,'sc_start SC_ADD_MATK_DAMAGE,500000,15;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (100251,'Illu_Enhance_Cube','Illusion Reinforcement Cube','DelayConsume',100,true,true,true,true,true,true,true,'/* upgradeui 100251; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (100252,'Auto_Enhance_Cube','Automatic Reinforcement Cube','DelayConsume',100,true,true,true,true,true,true,true,'/* upgradeui 100252; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (100268,'Temporal_Refine_Cube','Temporal Equipment 11 Refine Cube','DelayConsume',10,true,'/* upgradeui 100268; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (100269,'Geffen_Refine_Cube','Geffen Magic Tournament 12 Refine Cube','DelayConsume',10,true,'/* upgradeui 100269; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (100270,'Old_Refine_Cube','Fallen Warrior\'s Headgear 12 Refine Cube','DelayConsume',10,true,'/* upgradeui 100270; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (100271,'Refine_Hero_Weapon','Ancient Hero Weapon 9 Refine Permission','DelayConsume',10,true,'/* upgradeui 100271; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100272,'Refine_Hero_Boots','Ancient Hero Boots 9 Refine Permission','DelayConsume',10,'/* upgradeui 100272; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100273,'Remodel_Hero_Boots','Ancient Hero Boots Modification Cube','DelayConsume',10,'/* synthesisui 100273; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100274,'Oriental_Sword_Cube','Oriental Sword Modification Cube','DelayConsume',10,'/* synthesisui 100274; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100275,'Dragonic_Slayer_Cube','Dragonic Slayer Modification Cube','DelayConsume',10,'/* synthesisui 100275; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100276,'Shiver_Katar_K_Cube','Shiver Katar Modification Cube','DelayConsume',10,'/* synthesisui 100276; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100277,'Blade_Katar_Cube','Blade Katar Modification Cube','DelayConsume',10,'/* synthesisui 100277; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`script`) VALUES (100314,'Enchant_Stone_Box21','Costume Enchantment Stone Box 21','Usable',10,10,1,'getgroupitem(IG_Enchant_Stone_Box21);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (100321,'OS_Weapon_Refine_Cube','OS Weapon +11 Refinement Cube','DelayConsume',10,true,'/* upgradeui 100321; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (100322,'Racecap_Refine_Cube','Racing Cap +11 Refinement Cube','DelayConsume',10,true,'/* upgradeui 100322; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100327,'Sword_Of_Bluefire_Cube','Red Lotus Sword Remodeling Cube','DelayConsume',10,'/* synthesisui 100327; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100328,'Slate_Sword_Cube','Slate Sword Remodeling Cube','DelayConsume',10,'/* synthesisui 100328; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100329,'Narcis_Bow_Cube','Narcissus Bow Remodeling Cube','DelayConsume',10,'/* synthesisui 100329; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100330,'Trumpet_Shell_K_Cube','Trumpet Shell Remodeling Cube','DelayConsume',10,'/* synthesisui 100330; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100331,'Barb_Wire_K_Cube','Barbed Wire Whip Remodeling Cube','DelayConsume',10,'/* synthesisui 100331; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (100338,'Booster_W_Up_1','Booster Weapon Phase 1 Upgrade Package','DelayConsume',100,true,true,true,true,true,true,true,'/* upgradeui 100338; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (100339,'Booster_W_Up_2','Booster Weapon Phase 2 Upgrade Package','DelayConsume',100,true,true,true,true,true,true,true,'/* upgradeui 100339; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (100340,'Booster_W_Up_3','Booster Weapon Upgrade Package','DelayConsume',100,100,true,true,true,true,true,true,true,'/* upgradeui 100340; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (100341,'E_ILL_Up','Illusion (Bound) Upgrade Package','DelayConsume',130,100,true,true,true,true,true,true,true,'/* upgradeui 100341; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (100354,'Auto_Armor_Refine_Cube','Automatic Armor +11 Refinement Cube','DelayConsume',10,true,'/* upgradeui 100354; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (100355,'Bio_Weapon_Refine_Cube','Bio Lab Weapon +11 Refinement Cube','DelayConsume',10,true,'/* upgradeui 100355; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100360,'Avenger_Cube','Avenger Remodeling Cube','DelayConsume',10,'/* synthesisui 100360; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100361,'Meteor_Striker_Cube','Meteor Striker Remodeling Cube','DelayConsume',10,'/* synthesisui 100361; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100362,'Magic_Sword_Cube','Mado Sword Remodeling Cube','DelayConsume',10,'/* synthesisui 100362; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100363,'Fatalist_Cube','Fatalist Remodeling Cube','DelayConsume',10,'/* synthesisui 100363; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (100365,'MD_Geffen_Rarmor','MD Geffen Refine Armor','DelayConsume',10,100,true,true,true,true,true,true,true,'/* upgradeui 100365; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (100366,'MD_Geffen_Rhood','MD Geffen Refine Hood','DelayConsume',10,100,true,true,true,true,true,true,true,'/* upgradeui 100366; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (100367,'MD_Geffen_Racc','MD Geffen Refine Accessory','DelayConsume',10,100,true,true,true,true,true,true,true,'/* upgradeui 100367; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (100368,'MD_Geffen_Rsheild','MD Geffen Refine Shield','DelayConsume',10,100,true,true,true,true,true,true,true,'/* upgradeui 100368; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100376,'Royal_Bow_K_Cube','Royal Bow Remodeling Cube','DelayConsume',10,'/* synthesisui 100376; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100377,'Scalet_Dragon_L_Cube','Scarlet Dragon Leather Bow Remodeling Cube','DelayConsume',10,'/* synthesisui 100377; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100378,'Shadow_Staff_K_Cube','Shadow Staff Remodeling Cube','DelayConsume',10,'/* synthesisui 100378; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100379,'Freezing_Rod_Cube','Chilling Cane Remodeling Cube','DelayConsume',10,'/* synthesisui 100379; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100381,'3Lv_9Refine_Weapon_7Gu','+9 Lv3 Weapon Refine Permission Exchange Hammer','DelayConsume',10,'/* synthesisui 100381; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100382,'3Lv_10Refine_Weapon_8Gu','+10 Lv3 Weapon Refine Permission Exchange Hammer','DelayConsume',10,'/* synthesisui 100382; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100383,'3Lv_11Refine_Weapon_9Gu','+11 Lv3 Weapon Refine Permission Exchange Hammer','DelayConsume',10,'/* synthesisui 100383; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100384,'3Lv_12Refine_Weapon_10G','+12 Lv3 Weapon Refine Permission Exchange Hammer','DelayConsume',10,'/* synthesisui 100384; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100385,'4Lv_9Refine_Weapon_8Gu','+9 Lv4 Weapon Refine Permission Exchange Hammer','DelayConsume',10,'/* synthesisui 100385; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100386,'4Lv_10Refine_Weapon_9Gu','+10 Lv4 Weapon Refine Permission Exchange Hammer','DelayConsume',10,'/* synthesisui 100386; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100387,'4Lv_11Refine_Weapon_10G','+11 Lv4 Weapon Refine Permission Exchange Hammer','DelayConsume',10,'/* synthesisui 100387; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100388,'Iron_Nail_K_Cube','Iron Nail Remodeling Cube','DelayConsume',10,'/* synthesisui 100388; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100390,'Ray_Knuckle_Cube','Ray Knuckle Remodeling Cube','DelayConsume',10,'/* synthesisui 100390; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100391,'Moonlight_Box_IL','Moonlight Refine Box','DelayConsume',10,'/* upgradeui 100391; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100392,'S_Moonlight_Box_IL','Special Moonlight Refine Box','DelayConsume',10,'/* upgradeui 100392; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100393,'Undine_Spear_K_Cube','Aquatic Spear Remodeling Cube','DelayConsume',10,'/* synthesisui 100393; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100394,'Light_Blade_Cube','Light Blade Remodeling Cube','DelayConsume',10,'/* synthesisui 100394; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100395,'Iron_Staff_Cube','Iron Staff Remodeling Cube','DelayConsume',10,'/* synthesisui 100395; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100396,'Blue_Crystal_Staff_Cube','Blue Crystal Staff Remodeling Cube','DelayConsume',10,'/* synthesisui 100396; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100397,'Demon_Hunt_Bible_Cube','Exorcist\'s Bible Remodeling Cube','DelayConsume',10,'/* synthesisui 100397; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100398,'Saint_Hall_Cube','Saint Scepter Remodeling Cube','DelayConsume',10,'/* synthesisui 100398; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100399,'MeawFoxtail_Cube','Meowmeow Foxtail Remodeling Cube','DelayConsume',10,'/* synthesisui 100399; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100400,'Fog_Dew_Sword_Cube','Kiri no Tsuyu Remodeling Cube','DelayConsume',10,'/* synthesisui 100400; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100401,'Humma_Clear_Cube','Clarity Huuma Shuriken Remodeling Cube','DelayConsume',10,'/* synthesisui 100401; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100402,'Thousand_Sun_Cube','Thousand Sun Modification Cube','Delayconsume',10,'/*synthesisui 100402;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100403,'Spirit_Pendulum_Cube','Spirit Pendulum Modification Cube','Delayconsume',10,'/*synthesisui 100403;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100404,'Crimson_Rose_Cube','Crimson Rose Modification Cube','Delayconsume',10,'/*synthesisui 100404;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100405,'Master_Soul_Rifle_Cube','Master Soul Rifle Modification Cube','Delayconsume',10,'/*synthesisui 100405;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100406,'Golden_Lord_Launcher_Cube','Golden Lord Launcher Modification Cube','Delayconsume',10,'/*synthesisui 100406;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100407,'The_Black_Cube','The Black Modification Cube','Delayconsume',10,'/*synthesisui 100407;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100408,'Demon_Slayer_Shot_Cube','Demon Slayer Shot Modification Cube','Delayconsume',10,'/*synthesisui 100408;*/'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`equip_level_min`,`delay_duration`,`script`) VALUES (100158,'Mado_Box02','Mado Strengthening Suit','Usable',10000,300,true,true,true,true,100,180000,'specialeffect2 EF_CLAYMORE;\nsetmadogear true,MADO_SUIT;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100412,'Great_Hero_Bravery','Great Hero\'s Bravery','DelayConsume',10,'/* upgradeui 100412; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100413,'Great_Hero_Wisdom','Great Hero\'s Wisdom','DelayConsume',10,'/* upgradeui 100413; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100414,'Vampire_Box_IL','Vampire Refine Box','DelayConsume',10,'/* upgradeui 100414; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100415,'S_Vampire_Box_IL','Special Vampire Refine Box','DelayConsume',10,'/* upgradeui 100415; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100416,'S_Frozen_Box_IL','Special Frozen Refine Box','DelayConsume',10,'/* upgradeui 100416; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100417,'Turtle_Is_Box_IL','Turtle Island Refine Box','DelayConsume',10,'/* upgradeui 100417; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100418,'S_Turtle_Is_Box_IL','Special Turtle Island Refine Box','DelayConsume',10,'/* upgradeui 100418; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100419,'Teddy_Bear_Box_IL','Teddy Bear Refine Box','DelayConsume',10,'/* upgradeui 100419; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100420,'S_Teddy_Bear_Box_IL','Special Teddy Bear Refine Box','DelayConsume',10,'/* upgradeui 100420; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100421,'Luanda_Box_IL','Luanda Refine Box','DelayConsume',10,'/* upgradeui 100421; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100422,'S_Luanda_Box_IL','Special Luanda Refine Box','DelayConsume',10,'/* upgradeui 100422; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100423,'Labyrinth_Box_IL','Labyrinth Refine Box','DelayConsume',10,'/* upgradeui 100423; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100424,'S_Labyrinth_Box_IL','Special Labyrinth Refine Box','DelayConsume',10,'/* upgradeui 100424; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100425,'Underwater_Box_IL','Underwater Refine Box','DelayConsume',10,'/* upgradeui 100425; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100426,'S_Underwater_Box_IL','Special Underwater Refine Box','DelayConsume',10,'/* upgradeui 100426; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100433,'EnchantStone_Recipe_3m','March Costume Enchant Stone Thump Box','DelayConsume',10,'/* synthesisui 100433; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (100436,'Circlet_Refine_Cube','Temporal Circlet +11 Refine Cube','DelayConsume',10,true,'/* upgradeui 100436; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100466,'Egir_Power_Box','Aegir\'s Power Box','DelayConsume',10,'/* upgradeui 100466; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100467,'Egir_Magic_Box','Aegir\'s Magical Power Box','DelayConsume',10,'/* upgradeui 100467; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100468,'Egirnion_Box','Aegirnian Box','DelayConsume',10,'/* synthesisui 100468; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (100476,'MD_Airboat_Random','Ymir Beads','DelayConsume',10,100,true,true,true,true,true,true,'/* upgradeui 100476; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100479,'Sakray_Fury','Sakrai\'s Wraith','DelayConsume',10,'/* upgradeui 100479; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100480,'Sakray_Fury2','Condensed Sakrai\'s Wrath','DelayConsume',10,'/* upgradeui 100480; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100481,'Overclocker','Battle Processor Accelerator','DelayConsume',10,'/* upgradeui 100481; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100485,'Sakray_Regret','Sakrai\'s Regret','DelayConsume',10,'/* upgradeui 100485; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100486,'Sakray_Regret2','Condensed Sakrai\'s Regret','DelayConsume',10,'/* upgradeui 100486; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (100572,'FullPeneShadow_Mix','Full Penetration Shadow Thump Box','DelayConsume',10,true,'/* synthesisui 100572; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100579,'PendantStoneForWork','Pendant Gemstone of Force','DelayConsume',10,'/* synthesisui 100579; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100580,'Dark_Stone','Dark Stone','DelayConsume',10,'/* upgradeui 100580; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (100596,'FullTempShadow_Mix','Full Tempest Shadow Thump Box','DelayConsume',10,true,'/* synthesisui 100596; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (100600,'Shadow_Mix_Recipe2','New Shadow Thump Box','DelayConsume',10,true,'/* synthesisui 100600; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (100601,'Illusion_Module_Mix','Illusion Module Thump Box','DelayConsume',10,true,'/* synthesisui 100601; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (100602,'Automatic_Module_Mix','Automatic Module Thump Box','DelayConsume',10,true,'/* synthesisui 100602; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (100620,'True_GemShadow_Mix','True Gemstone Shadow Thump Box','DelayConsume',10,true,'/* synthesisui 100620; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (100621,'Mammoth_Mix','Maximum Mammonth Shadow Thump Box','DelayConsume',10,true,'/* synthesisui 100621; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (100626,'GrayWolf_7_Ticket','Gray Wolf +7 Refinement Box','DelayConsume',10,100,true,true,true,true,true,true,'/* upgradeui 100626; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (100627,'GrayWolf_9_Ticket','Gray Wolf +9 Refinement Box','DelayConsume',10,100,true,true,true,true,true,true,'/* upgradeui 100627; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`equip_level_min`,`flag_buyingstore`,`script`) VALUES (100650,'Pontifex_Courage','Pontifex Courage','DelayConsume',10,180,true,'/* upgradeui 100650; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`equip_level_min`,`flag_buyingstore`,`script`) VALUES (100651,'Pontifex_Wisdom','Pontifex Wisdom','DelayConsume',10,180,true,'/* upgradeui 100651; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`equip_level_min`,`flag_buyingstore`,`script`) VALUES (100652,'Pontifex_Tenacity','Pontifex Tenacity','DelayConsume',10,180,true,'/* upgradeui 100652; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`equip_level_min`,`flag_buyingstore`,`script`) VALUES (100653,'Pontifex_Belief','Pontifex Belief','DelayConsume',10,180,true,'/* upgradeui 100653; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (100661,'EXPShadow_Mix','Experience Shadow Thump Box','DelayConsume',10,true,'/* synthesisui 100661; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (100684,'Bio_Helm_Refine_Cube','Biological Lab Helmet +11 Refinement Cube','DelayConsume',10,true,'/* upgradeui 100684; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (100691,'AbsorbShadow_Mix','Absolve Shadow Thump Box','DelayConsume',10,true,'/* synthesisui 100691; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100699,'Twins_Box_IL','Twins Smelt Box','DelayConsume',10,'/* upgradeui 100699; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100700,'S_Twins_Box_IL','Special Twins Smelting Box','DelayConsume',10,'/* upgradeui 100700; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100710,'EXP_Overclocker','EXP Advisor Retrofit','DelayConsume',10,'/* upgradeui 100710; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (100722,'Booster_RandomOpt_P','Booster Modification Stone (Physical)','DelayConsume',100,true,true,true,true,true,true,true,'/* upgradeui 100722; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (100723,'Booster_RandomOpt_M','Booster Modification Stone (Magical)','DelayConsume',100,true,true,true,true,true,true,true,'/* upgradeui 100723; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100744,'Costama_Egg69','Hero\'s Weapon Modification (Physical)','DelayConsume',10,'/* upgradeui 100744; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (100745,'Hero_LT_Refine_Magic','Hero\'s Weapon Modification Device (Magical)','DelayConsume',10,'/* upgradeui 100745; */'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`script`) VALUES (1100003,'Concentrated_R_P','Concentrated Red Potion','Healing',10,2,120,'itemheal rand(655,675),0;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`script`) VALUES (1100004,'Concentrated_B_P','Concentrated Blue Potion','Healing',10,2,120,'itemheal 0,rand(340,360);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`script`) VALUES (1100005,'Concentrated_G_P','Concentrated Gold Potion','Healing',10,2,180,'itemheal rand(2730,2750),0;'); diff --git a/sql-files/item_db_usable.sql b/sql-files/item_db_usable.sql new file mode 100644 index 0000000000..a26a3ccb21 --- /dev/null +++ b/sql-files/item_db_usable.sql @@ -0,0 +1,1909 @@ +# +# Table data for table `item_db` +# + +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (501,'Red_Potion','Red Potion','Healing',50,70,'itemheal rand(45,65),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (502,'Orange_Potion','Orange Potion','Healing',200,100,'itemheal rand(105,145),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (503,'Yellow_Potion','Yellow Potion','Healing',550,130,'itemheal rand(175,235),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (504,'White_Potion','White Potion','Healing',1200,150,'itemheal rand(325,405),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (505,'Blue_Potion','Blue Potion','Healing',5000,150,'itemheal 0,rand(40,60);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (506,'Green_Potion','Green Potion','Healing',40,70,true,'sc_end SC_Poison;\nsc_end SC_Silence;\nsc_end SC_Blind;\nsc_end SC_Confusion;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (507,'Red_Herb','Red Herb','Healing',18,30,true,'itemheal rand(18,28),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (508,'Yellow_Herb','Yellow Herb','Healing',40,50,true,'itemheal rand(38,58),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (509,'White_Herb','White Herb','Healing',120,70,true,'itemheal rand(75,115),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (510,'Blue_Herb','Blue Herb','Healing',60,70,true,'itemheal 0,rand(15,30);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (511,'Green_Herb','Green Herb','Healing',10,30,true,'sc_end SC_Poison;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (512,'Apple','Apple','Healing',15,20,true,'itemheal rand(16,22),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (513,'Banana','Banana','Healing',15,20,true,'itemheal rand(17,21),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (514,'Grape','Grape','Healing',200,20,true,'itemheal 0,rand(10,15);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (515,'Carrot','Carrot','Healing',15,20,true,'itemheal rand(18,20),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (516,'Sweet_Potato','Potato','Healing',15,20,true,'itemheal rand(15,23),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (517,'Meat','Meat','Healing',50,150,true,'itemheal rand(70,100),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (518,'Honey','Honey','Healing',500,100,true,'itemheal rand(70,100),rand(20,40);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (519,'Milk','Milk','Healing',25,30,true,'itemheal rand(27,37),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (520,'Leaflet_Of_Hinal','Hinalle Leaflet','Healing',150,10,true,'itemheal rand(175,235),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (521,'Leaflet_Of_Aloe','Aloe Leaflet','Healing',360,20,true,'itemheal rand(325,405),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (522,'Fruit_Of_Mastela','Mastela Fruit','Healing',8500,30,true,'itemheal rand(400,600),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (523,'Holy_Water','Holy Water','Healing',20,30,true,'sc_end SC_Curse;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (525,'Panacea','Panacea','Healing',500,100,true,'sc_end SC_Poison;\nsc_end SC_Silence;\nsc_end SC_Blind;\nsc_end SC_Confusion;\nsc_end SC_Curse;\nsc_end SC_Hallucination;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (526,'Royal_Jelly','Royal Jelly','Healing',7000,150,true,'itemheal rand(325,405),rand(40,60);\nsc_end SC_Poison;\nsc_end SC_Silence;\nsc_end SC_Blind;\nsc_end SC_Confusion;\nsc_end SC_Curse;\nsc_end SC_Hallucination;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (528,'Monster\'s_Feed','Monster\'s Feed','Healing',60,150,true,'itemheal rand(72,108),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (529,'Candy','Candy','Healing',10,30,true,'itemheal rand(45,65),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (530,'Candy_Striper','Candy Cane','Healing',20,40,true,'itemheal rand(105,145),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (531,'Apple_Juice','Apple Juice','Healing',20,40,true,'itemheal rand(25,35),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (532,'Banana_Juice','Banana Juice','Healing',20,40,true,'itemheal rand(26,34),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (533,'Grape_Juice','Grape Juice','Healing',250,40,true,'itemheal 0,rand(15,25);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (534,'Carrot_Juice','Carrot Juice','Healing',20,40,true,'itemheal rand(27,33),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (535,'Pumpkin','Pumpkin','Healing',15,20,true,'itemheal 19,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (536,'Ice_Cream','Ice Cream','Healing',150,80,true,'itemheal rand(105,145),0;\nsc_start SC_Freeze,10000,0,2500,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (537,'Pet_Food','Pet Food','Healing',1000,10,true,'itemheal rand(50,90),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (538,'Well_Baked_Cookie','Well-baked Cookie','Healing',1000,30,true,'itemheal rand(160,200),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (539,'Piece_Of_Cake','Piece of Cake','Healing',3000,100,true,'itemheal rand(270,330),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (540,'Falcon\'s_Feed','Falcon Food','Healing',2000,50,'itemheal rand(185,225),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (541,'Pecopeco\'s_Feed','PecoPeco Food','Healing',3000,50,'itemheal rand(325,405),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (544,'Fish_Slice','Raw Fish','Healing',20,30,true,'itemheal rand(25,60),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (545,'Red_Slim_Potion','Condensed Red Potion','Healing',150,10,'itemheal rand(45,65),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (546,'Yellow_Slim_Potion','Condensed Yellow Potion','Healing',600,20,'itemheal rand(175,235),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (547,'White_Slim_Potion','Condensed White Potion','Healing',1650,20,'itemheal rand(325,405),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (548,'Cheese','Cheese','Healing',2800,50,true,'itemheal 0,rand(10,15);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (549,'Nice_Sweet_Potato','Yam','Healing',180,80,true,'itemheal rand(50,100),0;\nsc_start SC_Stun,3000,0,1500,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (550,'Popped_Rice','Rice Cake','Healing',10,10,true,'itemheal rand(10,15),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (551,'Shusi','Sushi','Healing',1,50,true,'itemheal rand(50,60),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (552,'KETUPAT','Ketupat','Healing',1,10,'itemheal rand(70,90),rand(20,30);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (553,'Bun','Bao','Healing',1,50,true,'itemheal rand(35,70),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (554,'Mojji','Mochi','Healing',400,80,'itemheal rand(105,145),0;\nsc_start SC_Stun,3000,0;\nsc_start SC_Blind,2000,0,1500,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (555,'Rice_Cake','Traditional Rice Cake','Healing',100,20,'itemheal rand(105,145),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (556,'Long_Rice_Cake','Rice Cake Stick','Healing',10,10,'itemheal rand(20,25),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (557,'Hash_Rice_Cake','Neatly Sliced Rice Cake','Healing',10,10,'itemheal rand(25,30),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (558,'Chocolate','Chocolate','Healing',1,20,'itemheal 1,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (559,'HandMade_Chocolate','Hand-made Chocolate','Healing',1,80,'itemheal 50,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (560,'HandMade_Chocolate_','Handmade White Chocolate','Healing',5000,80,'itemheal 50,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (561,'White_Chocolate','White Chocolate','Healing',5000,80,'itemheal 50,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (562,'Pizza','Doublecrust Swiss Fondue','Healing',100,150,'itemheal rand(70,100),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (563,'Pizza_01','Doublecrust Swiss Fondue','Healing',1200,150,'itemheal rand(375,445),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (564,'Rice_Ball','Rice Ball','Healing',1,30,true,'itemheal 200,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (565,'Vita500_Bottle','Vita500','Healing',580,100,'itemheal rand(142,274),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (566,'Tomyumkung','Tom Yum Goong','Healing',10000,150,true,'itemheal rand(244,350),rand(10,30);\nsc_end SC_Poison;\nsc_end SC_Silence;\nsc_end SC_Blind;\nsc_end SC_Confusion;\nsc_end SC_Curse;\nsc_end SC_Hallucination;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (567,'Prawn','Shrimp','Healing',500,40,true,'itemheal rand(117,192),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (568,'Lemon','Lemon','Healing',60,40,true,'itemheal 0,rand(10,20);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (569,'Novice_Potion','Novice Potion','Healing',10,true,'itemheal rand(22,33),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (570,'Lucky_Candy','Lucky Candy','Healing',10,30,true,'itemheal rand(45,65),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (571,'Lucky_Candy_Cane','Lucky Candy Cane','Healing',20,40,true,'itemheal rand(105,145),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (572,'Lucky_Cookie','Lucky Cookie','Healing',1000,30,true,'itemheal rand(160,200),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (573,'Chocolate_Drink','Chocolate Drink','Healing',7000,150,'itemheal rand(330,410),rand(45,65);\nsc_end SC_Poison;\nsc_end SC_Silence;\nsc_end SC_Blind;\nsc_end SC_Confusion;\nsc_end SC_Curse;\nsc_end SC_Hallucination;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (574,'Egg','Egg','Healing',20,30,true,'itemheal rand(33,42),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (575,'Piece_Of_Cake_','2nd Anniversary Cake','Healing',10,100,'itemheal rand(270,330),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (576,'Prickly_Fruit','Prickly Fruit','Healing',540,60,true,'itemheal rand(150,300),rand(20,30);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (577,'Grain','Bag of Grain','Healing',200,20,true,'itemheal rand(60,70),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (578,'Strawberry','Strawberry','Healing',200,20,true,'itemheal 0,rand(16,28);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (579,'Delicious_Fish','Fresh Fish','Healing',250,20,true,'itemheal rand(100,150),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (580,'Bread','Bread','Healing',150,20,true,'itemheal rand(50,90),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (581,'Mushroom','Edible Mushroom','Healing',40,20,true,'itemheal rand(20,30),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (582,'Orange','Orange','Healing',300,20,true,'itemheal rand(10,20),rand(10,20);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (583,'KETUPAT_','Ketupat Sayur','Healing',7000,150,'itemheal rand(325,405),rand(40,60);\nsc_end SC_Poison;\nsc_end SC_Silence;\nsc_end SC_Blind;\nsc_end SC_Confusion;\nsc_end SC_Curse;\nsc_end SC_Hallucination;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (584,'Fish_Ball_Soup','Fish Cake Soup','Healing',100,60,true,'itemheal rand(40,70),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (585,'Wurst','Brusti','Delayconsume',2,40,'itemheal rand(15,20),0;\nitemskill "PR_MAGNIFICAT",3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (586,'Mother\'s_Cake','Mother\'s Cake','Healing',20,100,'itemheal rand(325,405),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (587,'Prickly_Fruit_','Red Prickly Fruit','Healing',880,60,true,'itemheal rand(270,330),rand(20,30);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (588,'Spaghetti','Spaghetti','Healing',100,100,'itemheal rand(40,70),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (589,'Pizza_02','Pizza','Healing',1200,150,'itemheal rand(375,445),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (590,'Brezel_','Pretzel','Healing',2,20,'itemheal rand(50,90),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (591,'Caviar_Pancake','Caviar Pancake','Healing',150,true,'itemheal rand(325,405),rand(40,60);\nsc_end SC_Poison;\nsc_end SC_Silence;\nsc_end SC_Blind;\nsc_end SC_Confusion;\nsc_end SC_Curse;\nsc_end SC_Hallucination;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (592,'Jam_Pancake','Jam Pancake','Healing',150,true,'itemheal rand(325,405),rand(40,60);\nsc_end SC_Poison;\nsc_end SC_Silence;\nsc_end SC_Blind;\nsc_end SC_Confusion;\nsc_end SC_Curse;\nsc_end SC_Hallucination;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (593,'Honey_Pancake','Honey Pancake','Healing',150,true,'itemheal rand(325,405),rand(40,60);\nsc_end SC_Poison;\nsc_end SC_Silence;\nsc_end SC_Blind;\nsc_end SC_Confusion;\nsc_end SC_Curse;\nsc_end SC_Hallucination;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (594,'Sour_Cream_Pancake','Sour-Cream Pancake','Healing',150,true,'itemheal rand(325,405),rand(40,60);\nsc_end SC_Poison;\nsc_end SC_Silence;\nsc_end SC_Blind;\nsc_end SC_Confusion;\nsc_end SC_Curse;\nsc_end SC_Hallucination;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (595,'Mushroom_Pancake','Mushroom Pancake','Healing',150,true,'itemheal rand(325,405),rand(40,60);\nsc_end SC_Poison;\nsc_end SC_Silence;\nsc_end SC_Blind;\nsc_end SC_Confusion;\nsc_end SC_Curse;\nsc_end SC_Hallucination;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (596,'Cute_Strawberry_Choco','Cute Strawberry-Choco','Healing',20,100,'itemheal 0,rand(1,100);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (597,'Lovely_Choco_Tart','Lovely Choco-Tart','Healing',20,100,'itemheal rand(10,400),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (598,'Light_Red_Pot','Light Red Potion','Healing',50,10,'itemheal rand(45,65),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (599,'Light_Orange_Pot','Light Orange Potion','Healing',200,10,'itemheal rand(105,145),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (601,'Wing_Of_Fly','Fly Wing','Delayconsume',60,50,true,'itemskill "AL_TELEPORT",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (602,'Wing_Of_Butterfly','Butterfly Wing','Delayconsume',300,50,true,'itemskill "AL_TELEPORT",3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (603,'Old_Blue_Box','Old Blue Box','Usable',10000,200,true,true,'getrandgroupitem(IG_BlueBox),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_deadbranch`,`script`) VALUES (604,'Branch_Of_Dead_Tree','Dead Branch','Usable',50,50,true,true,'monster "this",-1,-1,"--ja--",-1,1,"";'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (605,'Anodyne','Anodyne','Delayconsume',2000,100,true,'itemskill "SM_ENDURE",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (606,'Aloebera','Aloevera','Delayconsume',1500,100,true,100,true,'itemskill "SM_SELFPROVOKE",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`delay_duration`,`delay_status`,`script`) VALUES (607,'Yggdrasilberry','Yggdrasil Berry','Healing',5000,300,true,5000,'Reuse_Limit_F','percentheal 100,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`delay_duration`,`delay_status`,`script`) VALUES (608,'Seed_Of_Yggdrasil','Yggdrasil Seed','Healing',5000,300,true,3000,'Reuse_Limit_G','percentheal 50,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (609,'Amulet','Amulet','Usable',100,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (610,'Leaf_Of_Yggdrasil','Yggdrasil Leaf','Delayconsume',4000,100,true,'itemskill "ALL_RESURRECTION",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (611,'Spectacles','Magnifier','Delayconsume',40,50,true,'itemskill "MC_IDENTIFY",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (612,'Portable_Furnace','Mini Furnace','Usable',150,200,true,'produce 21;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (613,'Iron_Hammer','Iron Hammer','Usable',1000,200,true,'produce 1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (614,'Golden_Hammer','Golden Hammer','Usable',3000,300,true,'produce 2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (615,'Oridecon_Hammer','Oridecon Hammer','Usable',5000,400,true,'produce 3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (616,'Old_Card_Album','Old Card Album','Usable',10000,50,true,true,'getrandgroupitem(IG_CardAlbum),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (617,'Old_Violet_Box','Old Purple Box','Usable',10000,200,true,true,'getrandgroupitem(IG_VioletBox),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`) VALUES (618,'Worn_Out_Scroll','Worn Out Scroll','Usable',50,20,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (619,'Unripe_Apple','Unripe Apple','Usable',1000,50,true,100,true,'pet 1002;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (620,'Orange_Juice','Orange Juice','Usable',1500,50,true,100,true,'pet 1113;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (621,'Bitter_Herb','Bitter Herb','Usable',20,50,true,100,true,'pet 1031;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (622,'Rainbow_Carrot','Rainbow Carrot','Usable',2500,50,true,100,true,'pet 1063;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (623,'Earthworm_The_Dude','Earthworm the Dude','Usable',4000,50,true,100,true,'pet 1049;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (624,'Rotten_Fish','Rotten Fish','Usable',2500,50,true,100,true,'pet 1011;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (625,'Lusty_Iron','Rusty Iron','Usable',100,50,true,100,true,'pet 1042;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (626,'Monster_Juice','Monster Juice','Usable',1500,50,true,100,true,'pet 1035;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (627,'Sweet_Milk','Sweet Milk','Usable',7000,50,true,100,true,'pet 1167;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (628,'Well_Dried_Bone','Well-Dried Bone','Usable',10000,50,true,100,true,'pet 1107;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (629,'Singing_Flower','Singing Flower','Usable',300,50,true,100,true,'pet 1052;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (630,'Dew_Laden_Moss','Dew Laden Moss','Usable',10,50,true,100,true,'pet 1014;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (631,'Deadly_Noxious_Herb','Deadly Noxious Herb','Usable',20,50,true,100,true,'pet 1077;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (632,'Fatty_Chubby_Earthworm','Fatty Chubby Earthworm','Usable',5000,50,true,100,true,'pet 1019;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (633,'Baked_Yam','Sweet Potato','Usable',20,50,true,100,true,'pet 1056;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (634,'Tropical_Banana','Tropical Banana','Usable',20,50,true,100,true,'pet 1057;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (635,'Horror_Of_Tribe','Orc Trophy','Usable',300,50,true,100,true,'pet 1023;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (636,'No_Recipient','No Recipient','Usable',100,50,true,100,true,'pet 1026;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (637,'Old_Broom','Old Broom','Usable',350,50,true,100,true,'pet 1110;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (638,'Silver_Knife_Of_Chaste','Silver Knife of Chastity','Usable',12000,50,true,100,true,'pet 1170;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (639,'Armlet_Of_Obedience','Armlet of Obedience','Usable',18000,50,true,100,true,'pet 1029;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (640,'Shining_Stone','Shining Stone','Usable',3000,50,true,100,true,'pet 1155;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (641,'Contracts_In_Shadow','Contract in Shadow','Usable',100,50,true,100,true,'pet 1109;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (642,'Book_Of_Devil','Book of the Devil','Usable',1800,50,true,100,true,'pet 1101;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (643,'Pet_Incubator','Pet Incubator','Usable',3000,30,true,'bpet;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (644,'Gift_Box','Gift Box','Usable',1000,200,true,true,'getrandgroupitem(IG_GiftBox),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (645,'Center_Potion','Concentration Potion','Usable',800,100,true,'sc_start SC_ASPDPOTION0,1800000,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_alchemist`,`job_archer`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_gunslinger`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_monk`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_supernovice`,`job_swordman`,`job_taekwon`,`job_thief`,`job_wizard`,`equip_level_min`,`flag_buyingstore`,`script`) VALUES (656,'Awakening_Potion','Awakening Potion','Usable',1500,150,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,40,true,'sc_start SC_ASPDPOTION1,1800000,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_gunslinger`,`job_knight`,`job_mage`,`job_merchant`,`job_rogue`,`job_soullinker`,`job_stargladiator`,`job_swordman`,`job_taekwon`,`job_wizard`,`equip_level_min`,`flag_buyingstore`,`script`) VALUES (657,'Berserk_Potion','Berserk Potion','Usable',3000,200,true,true,true,true,true,true,true,true,true,true,true,true,true,85,true,'sc_start SC_ASPDPOTION2,1800000,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (658,'Union_Of_Tribe','Union of Tribe','Usable',2,500,true,'guildgetexp rand(600000,1200000);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (659,'Heart_Of_Her','Her Heart','Usable',500,50,true,100,true,'pet 1188;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (660,'Prohibition_Red_Candle','Forbidden Red Candle','Usable',20000,50,true,100,true,'pet 1200;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (661,'Sway_Apron','Soft Apron','Usable',20000,50,true,100,true,'pet 1275;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (662,'Inspector_Certificate','Authoritative Badge','Usable',1450,30,true,'sc_start SC_SPEEDUP0,180000,25;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (663,'Korea_Rice_Cake','Korean Rice Cake','Healing',1,10,true,'percentheal 10,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (664,'Gift_Box_1','Gift Box','Usable',1000,200,true,true,'getrandgroupitem(IG_GiftBox_1),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (665,'Gift_Box_2','Gift Box','Usable',1000,200,true,true,'getrandgroupitem(IG_GiftBox_2),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (666,'Gift_Box_3','Gift Box','Usable',1000,200,true,true,'getrandgroupitem(IG_GiftBox_3),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (667,'Gift_Box_4','Gift Box','Usable',1000,200,true,true,'getrandgroupitem(IG_GiftBox_4),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (668,'Handsei','Red Envelope','Usable',20,true,'set Zeny,Zeny+rand(1000,10000);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (669,'Rice_Cake_Soup','Tempting Rice-Cake Soup','Healing',500,100,true,'percentheal -100,-100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (678,'Poison_Bottle','Poison Bottle','Usable',5000,100,true,'if (Class == Job_Assassin_Cross) {\n sc_start SC_DPoison,60000,0;\n sc_start SC_ASPDPOTION3,60000,0;\n}\nelse\n percentheal -100,-100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (679,'Gold_Pill','Pilule','Usable',5000,300,true,'sc_start SC_DPoison,10000,0,1000,0;\nsc_start SC_Poison,50000,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (680,'Magical_Carnation','Magic Carnation','Healing',1000,'percentheal 0,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (681,'Memory_Of_Wedding','Sweet Memory of Marriage','Usable',50000,10,true,'if (getpartnerid())\n sc_start SC_WEDDING,600000,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (682,'Realgar_Wine','Distilled Fighting Spirit','Usable',100,true,'sc_start SC_ATKPOTION,60000,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (683,'Exorcize_Herb','Herb of Incantation','Usable',50,true,'sc_start SC_MATKPOTION,60000,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (684,'Durian','Durian','Usable',15000,300,true,'sc_start SC_ATKPOTION,60000,10;\nsc_start SC_MATKPOTION,60000,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (685,'RAMADAN','Ramadan','Healing',5000,300,'percentheal 100,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (686,'Earth_Scroll_1_3','Level 3 Earth Spike','Delayconsume',1000,10,true,100,true,'itemskill "WZ_EARTHSPIKE",3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (687,'Earth_Scroll_1_5','Level 5 Earth Spike','Delayconsume',2000,10,true,100,true,'itemskill "WZ_EARTHSPIKE",5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (688,'Cold_Scroll_1_3','Level 3 Cold Bolt','Delayconsume',1000,10,true,100,true,'itemskill "MG_COLDBOLT",3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (689,'Cold_Scroll_1_5','Level 5 Cold Bolt','Delayconsume',2000,10,true,100,true,'itemskill "MG_COLDBOLT",5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (690,'Fire_Scroll_1_3','Level 3 Fire Bolt','Delayconsume',1000,10,true,100,true,'itemskill "MG_FIREBOLT",3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (691,'Fire_Scroll_1_5','Level 5 Fire Bolt','Delayconsume',2000,10,true,100,true,'itemskill "MG_FIREBOLT",5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (692,'Wind_Scroll_1_3','Level 3 Lightening Bolt','Delayconsume',1000,10,true,100,true,'itemskill "MG_LIGHTNINGBOLT",3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (693,'Wind_Scroll_1_5','Level 5 Lightening Bolt','Delayconsume',2000,10,true,100,true,'itemskill "MG_LIGHTNINGBOLT",5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (694,'Ghost_Scroll_1_3','Level 3 Soul Strike','Delayconsume',1000,10,true,100,true,'itemskill "MG_SOULSTRIKE",3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (695,'Ghost_Scroll_1_5','Level 5 Soul Strike','Delayconsume',2000,10,true,100,true,'itemskill "MG_SOULSTRIKE",5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (696,'Fire_Scroll_2_1','Level 1 Fire Ball','Delayconsume',1000,10,true,100,true,'itemskill "MG_FIREBALL",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (697,'Fire_Scroll_2_5','Level 5 Fire Ball','Delayconsume',2000,10,true,100,true,'itemskill "MG_FIREBALL",5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (698,'Fire_Scroll_3_1','Level 1 Fire Wall','Delayconsume',1000,10,true,100,true,'itemskill "MG_FIREWALL",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (699,'Fire_Scroll_3_5','Level 5 Fire Wall','Delayconsume',2000,10,true,100,true,'itemskill "MG_FIREWALL",5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (700,'Cold_Scroll_2_1','Level 1 Frost Diver','Delayconsume',1000,10,true,100,true,'itemskill "MG_FROSTDIVER",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6046,'Clothing_Dye_Coupon','Clothing Dye Coupon','Usable',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (6047,'Clothing_Dye_Coupon_II','Clothing Dye Coupon II','Usable',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11500,'Light_Yellow_Pot','Light Yellow Potion','Healing',550,10,'itemheal rand(175,235),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11501,'Light_White_Pot','Light White Potion','Healing',1200,10,'itemheal rand(325,405),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11502,'Light_Blue_Pot','Light Blue Potion','Healing',5000,10,'itemheal 0,rand(40,60);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (11503,'Siege_White_Potion','WoE White Potion','Healing',100,100,true,true,true,true,true,true,true,'itemheal rand(400,500),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (11504,'Siege_Blue_Potion','WoE Blue Potion','Healing',100,100,true,true,true,true,true,true,true,'itemheal 0,rand(50,70);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (11505,'Iris','Iris','Healing',30,100,true,true,true,true,true,true,true,true,'itemheal 0,150;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11506,'Fanta_Orange','Fanta Orange','Healing',800,100,'itemheal rand(50,70),rand(10,12);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11507,'Fanta_Grape','Fanta Grape','Healing',800,100,'itemheal rand(50,70),rand(10,12);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11508,'Karada_Meguri_Tea','Karada Meguricha','Healing',800,100,'itemheal rand(50,70),rand(10,12);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11509,'Royal_Milk_Tea','Black Tea Kochakaden','Healing',800,100,'itemheal rand(50,70),rand(10,12);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11510,'Coke_Zero','Coca Cola Zero','Healing',800,100,'itemheal rand(50,70),rand(10,12);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11511,'Coke_No_Cal','Diet Coca Cola','Healing',800,100,'itemheal rand(50,70),rand(10,12);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11512,'Coca_Cola','Coca Cola','Healing',800,100,'itemheal rand(50,70),rand(10,12);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (11513,'Protect_Neck_Candy','Protect Neck Candy','Healing',200,1,true,'itemheal rand(5,25),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (11514,'Enriched_Slim_Pot','Enriched Slim Pot','Healing',50,100,true,true,true,true,true,true,true,'itemheal rand(335,415),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (11515,'Coconut','Coconut','Healing',1500,120,true,'itemheal rand(300,400),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (11516,'Asai_Fruit','Asai Fruit','Healing',15,20,true,'itemheal rand(16,22),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (11517,'Puri_Potion','Puri Potion','Healing',20,100,true,'itemheal rand(400,600),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (11518,'N_Blue_Potion','Blue Potion','Healing',50,'itemheal 0,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (11519,'Beef_Toast','Beef Toast','Healing',650,40,true,'itemheal rand(170,250),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (11520,'Mora_Mandarin','Mora Mandar','Healing',500,20,true,'itemheal 0,rand(50,80);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (11521,'Pingui_Berry_Juice','Pingui Berry Juice','Healing',500,50,true,'itemheal rand(400,800),rand(50,80);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`delay_duration`,`delay_status`,`script`) VALUES (11522,'Red_Raffle_Sap','Red Raffle Sap','Healing',2000,100,true,1000,'Reuse_Limit_E','itemheal rand(400,800),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`delay_duration`,`delay_status`,`script`) VALUES (11523,'Yellow_Raffle_Sap','Yellow Raffle Sap','Healing',2400,120,true,2000,'Reuse_Limit_E','itemheal rand(600,1000),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`delay_duration`,`delay_status`,`script`) VALUES (11524,'White_Raffle_Sap','White Raffle Sap','Healing',2800,140,true,3000,'Reuse_Limit_E','itemheal rand(800,1200),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`delay_duration`,`delay_status`,`script`) VALUES (11525,'Mora_Hip_Tea','Mora HIp Tea','Healing',20,150,true,5000,'Reuse_Limit_H','itemheal rand(1500,2000),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (11526,'Rafflecino','Rafflecino','Healing',20,100,true,'itemheal 0,rand(120,160);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11527,'Baklava','Baklava','Healing',3500,600,'itemheal 1200,440;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11528,'Kanafeh','Kanafeh','Healing',1500,200,'itemheal 300,240;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11529,'MAAMOUL_','Maamoul','Healing',500,100,'itemheal 120,60;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11530,'Jujube','Jujube','Healing',10,100,'itemheal 30,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11531,'Coffee','Coffee','Healing',10,100,'itemheal 0,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11701,'Girl_Bunch_Of_Flower','Girl\'s Bouquet','Healing',20,50,'itemheal rand(105,145),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`) VALUES (11702,'Moon_Cookie','Moon Cookie','Healing',300,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (11703,'Mysterious_Blood','Mystery Blood','Healing',30,'itemheal 0,rand(25,35);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11704,'KETUPAT_F','Ketupat','Healing',2,10,'itemheal rand(70,90),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11705,'Special_White_Potion','Children\'s Potion','Healing',1,10,'itemheal rand(425,425),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11706,'Steak','Steak','Healing',1,200,'itemheal rand(700,1000),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11707,'Roasted_Beef','Roast Beef','Healing',1,200,'itemheal 0,rand(100,200);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11708,'Fore_Flank_Sirloin','Fore Flank Sirloin','Healing',20,100,'itemheal rand(30,50),rand(1,5);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11709,'Fanta_Zero_Lemon','Fanta Zero Lemon','Healing',800,100,'itemheal rand(50,70),rand(10,12);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11710,'Sakura_Mist','Sakura Mist','Healing',800,100,'itemheal rand(50,70),rand(10,12);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11711,'Sakura_Milk_Tea','Sakura Milk Tea','Healing',800,100,'itemheal rand(50,70),rand(10,12);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (11712,'First_Leaf_Tea','Flower','Healing',800,100,'itemheal rand(50,70),rand(10,12);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12000,'Cold_Scroll_2_5','Level 5 Frost Diver','Delayconsume',2000,10,true,100,true,'itemskill "MG_FROSTDIVER",5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12001,'Holy_Scroll_1_3','Level 3 Heal','Delayconsume',2000,10,true,100,true,'itemskill "AL_HEAL",3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12002,'Holy_Scroll_1_5','Level 5 Heal','Delayconsume',2000,10,true,100,true,'itemskill "AL_HEAL",5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12003,'Holy_Scroll_2_1','Level 1 Teleport','Delayconsume',1000,10,true,'itemskill "AL_TELEPORT",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12004,'Arrow_Container','Quiver','Usable',2,250,true,'getitem 1750,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12005,'Iron_Arrow_Container','Iron Arrow Quiver','Usable',2,250,true,'getitem 1770,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12006,'Steel_Arrow_Container','Steel Arrow Quiver','Usable',2,250,true,'getitem 1753,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12007,'Ori_Arrow_Container','Oridecon Arrow Quiver','Usable',2,250,true,'getitem 1765,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12008,'Fire_Arrow_Container','Fire Arrow Quiver','Usable',2,250,true,'getitem 1752,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12009,'Silver_Arrow_Container','Silver Arrow Quiver','Usable',2,250,true,'getitem 1751,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12010,'Wind_Arrow_Container','Wind Arrow Quiver','Usable',2,250,true,'getitem 1755,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12011,'Stone_Arrow_Container','Stone Arrow Quiver','Usable',2,250,true,'getitem 1756,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12012,'Crystal_Arrow_Container','Crystal Arrow Quiver','Usable',2,250,true,'getitem 1754,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12013,'Shadow_Arrow_Container','Shadow Arrow Quiver','Usable',2,250,true,'getitem 1767,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12014,'Imma_Arrow_Container','Immaterial Arrow Quiver','Usable',2,250,true,'getitem 1757,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12015,'Rusty_Arrow_Container','Rusty Arrow Quiver','Usable',2,250,true,'getitem 1762,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12016,'Speed_Up_Potion','Speed Potion','Usable',2,100,true,'sc_start SC_SPEEDUP1,5000,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12017,'Slow_Down_Potion','Slow Potion','Usable',2,100,true,'sc_start SC_SlowDown,5000,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (12018,'Fire_Cracker','Firecracker','Usable',2,20,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12019,'Holy_Egg','Holy Egg','Delayconsume',2,150,'itemskill "ALL_RESURRECTION",2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12020,'Water_Of_Darkness','Cursed Water','Delayconsume',2,30,true,'itemskill "ITEM_ENCHANTARMS",8;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12021,'Pork_Belly','Pork','Healing',10,'itemheal rand(70,99),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12022,'Spareribs','Galbi','Healing',10,'itemheal rand(70,99),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (12023,'Giftbox_China','Wrapped Box','Usable',1000,200,true,'getrandgroupitem(IG_GiftBoxChina),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_deadbranch`,`script`) VALUES (12024,'Red_Pouch_Of_Surprise','Red Pouch','Usable',50,50,true,'monster "this",-1,-1,"--ja--",-4,1,"";'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (12025,'Egg_Boy','Dano Festival Egg','Usable',1000,200,true,'getrandgroupitem(IG_EggBoy),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (12026,'Egg_Girl','Dano Festival Egg','Usable',1000,200,true,'getrandgroupitem(IG_EggGirl),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12027,'Giggling_Box','Giggling Box','Usable',1000,200,true,100,true,'percentheal 9,0;\nsc_start SC_Curse,30000,0,3000,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12028,'Box_Of_Thunder','Box of Thunder','Usable',1000,200,true,100,true,'sc_start SC_SPEEDUP0,20000,25;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12029,'Gloomy_Box','Box of Gloom','Delayconsume',1000,200,true,100,true,'itemskill "AC_CONCENTRATION",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12030,'Box_Of_Grudge','Box of Resentment','Usable',1000,200,true,100,true,'sc_start SC_ATKPOTION,60000,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12031,'Sleepy_Box','Box of Drowsiness','Usable',1000,200,true,100,true,'sc_start SC_MATKPOTION,60000,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12032,'Box_Of_Storm','Box of Storms','Delayconsume',1000,200,true,100,true,'itemskill "ITEM_ENCHANTARMS",2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12033,'Box_Of_Sunlight','Box of Sunlight','Usable',1000,200,true,100,true,'sc_start SC_Intravision,30000,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12034,'Painting_Box','Box of Panting','Usable',1000,200,true,100,true,'percentheal 0,9;\nsc_start SC_Silence,30000,0,3000,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12035,'Lotto_Box01','Lotto Box 01','Usable',20,'getitem rand(7361,7370),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12036,'Lotto_Box02','Lotto Box 02','Usable',20,'getitem rand(7371,7380),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12037,'Lotto_Box03','Lotto Box 03','Usable',20,'getitem rand(7381,7390),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`script`) VALUES (12038,'Lotto_Box04','Lotto Box 04','Usable',20,true,'getrandgroupitem(IG_LottoBox),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12039,'Lotto_Box05','Lotto Box 05','Usable',20,'getitem rand(7542,7546),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12040,'Stone_Of_Intelligence_','Stone of Sage','Usable',100000,300,true,'homevolution;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12041,'Str_Dish01','Fried Grasshopper Legs','Healing',2000,60,true,'sc_start SC_STRFOOD,1200000,1;\npercentheal 5,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12042,'Str_Dish02','Seasoned Sticky Webfoot','Healing',4000,500,true,'sc_start SC_STRFOOD,1200000,2;\npercentheal 5,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12043,'Str_Dish03','Bomber Steak','Healing',6000,500,true,'sc_start SC_STRFOOD,1200000,3;\npercentheal 5,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12044,'Str_Dish04','Herb Marinade Beef','Healing',8000,500,true,'sc_start SC_STRFOOD,1200000,4;\npercentheal 5,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12045,'Str_Dish05','Lutie Lady\'s Pancake','Healing',10000,500,true,'sc_start SC_STRFOOD,1200000,5;\npercentheal 10,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12046,'Int_Dish01','Grape Juice Herbal Tea','Healing',2000,100,true,'sc_start SC_INTFOOD,1200000,1;\npercentheal 0,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12047,'Int_Dish02','Autumn Red Tea','Healing',4000,500,true,'sc_start SC_INTFOOD,1200000,2;\npercentheal 0,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12048,'Int_Dish03','Honey Herbal Tea','Healing',6000,500,true,'sc_start SC_INTFOOD,1200000,3;\npercentheal 0,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12049,'Int_Dish04','Morocc Fruit Wine','Healing',8000,300,true,'sc_start SC_INTFOOD,1200000,4;\npercentheal 0,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12050,'Int_Dish05','Mastela Fruit Wine','Healing',10000,400,true,'sc_start SC_INTFOOD,1200000,5;\npercentheal 0,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12051,'Vit_Dish01','Steamed Crab Nippers','Healing',2000,100,true,'sc_start SC_VITFOOD,1200000,1;\npercentheal 5,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12052,'Vit_Dish02','Assorted Seafood','Healing',4000,200,true,'sc_start SC_VITFOOD,1200000,2;\npercentheal 5,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12053,'Vit_Dish03','Clam Soup','Healing',6000,300,true,'sc_start SC_VITFOOD,1200000,3;\npercentheal 5,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12054,'Vit_Dish04','Seasoned Jellyfish','Healing',8000,500,true,'sc_start SC_VITFOOD,1200000,4;\npercentheal 5,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12055,'Vit_Dish05','Spicy Fried Bao','Healing',10000,800,true,'sc_start SC_VITFOOD,1200000,5;\npercentheal 10,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12056,'Agi_Dish01','Frog Egg Squid Ink Soup','Healing',2000,100,true,'sc_start SC_AGIFOOD,1200000,1;\npercentheal 3,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12057,'Agi_Dish02','Smooth Noodle','Healing',4000,100,true,'sc_start SC_AGIFOOD,1200000,2;\npercentheal 3,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12058,'Agi_Dish03','Tentacle Cheese Gratin','Healing',6000,500,true,'sc_start SC_AGIFOOD,1200000,3;\npercentheal 3,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12059,'Agi_Dish04','Lutie Cold Noodle','Healing',8000,400,true,'sc_start SC_AGIFOOD,1200000,4;\npercentheal 3,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12060,'Agi_Dish05','Steamed Bat Wing in Pumpkin','Healing',10000,500,true,'sc_start SC_AGIFOOD,1200000,5;\npercentheal 6,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12061,'Dex_Dish01','Honey Grape Juice','Healing',2000,100,true,'sc_start SC_DEXFOOD,1200000,1;\npercentheal 2,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12062,'Dex_Dish02','Chocolate Mousse Cake','Healing',4000,200,true,'sc_start SC_DEXFOOD,1200000,2;\npercentheal 2,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12063,'Dex_Dish03','Fruit Mix','Healing',6000,200,true,'sc_start SC_DEXFOOD,1200000,3;\npercentheal 2,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12064,'Dex_Dish04','Cream Sandwich','Healing',8000,500,true,'sc_start SC_DEXFOOD,1200000,4;\npercentheal 2,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12065,'Dex_Dish05','Green Salad','Healing',10000,200,true,'sc_start SC_DEXFOOD,1200000,5;\npercentheal 5,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12066,'Luk_Dish01','Fried Monkey Tails','Healing',2000,60,true,'sc_start SC_LUKFOOD,1200000,1;\npercentheal 3,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12067,'Luk_Dish02','Mixed Juice','Healing',4000,200,true,'sc_start SC_LUKFOOD,1200000,2;\npercentheal 3,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12068,'Luk_Dish03','Fried Sweet Potato','Healing',6000,500,true,'sc_start SC_LUKFOOD,1200000,3;\npercentheal 4,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12069,'Luk_Dish04','Steamed Ancient Lips','Healing',8000,500,true,'sc_start SC_LUKFOOD,1200000,4;\npercentheal 4,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12070,'Luk_Dish05','Fried Scorpion Tails','Healing',10000,400,true,'sc_start SC_LUKFOOD,1200000,5;\npercentheal 5,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12071,'Str_Dish06','Shiny Marinade Beef','Healing',20000,800,true,'sc_start SC_STRFOOD,1200000,6;\npercentheal 10,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12072,'Str_Dish07','Whole Roast','Healing',40000,1000,true,'sc_start SC_STRFOOD,1200000,7;\npercentheal 10,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12073,'Str_Dish08','Bearfoot Special','Healing',60000,500,true,'sc_start SC_STRFOOD,1200000,8;\npercentheal 15,6;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12074,'Str_Dish09','Tendon Satay','Healing',80000,1000,true,'sc_start SC_STRFOOD,1200000,9;\npercentheal 15,8;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12075,'Str_Dish10','Steamed Tongue','Healing',100000,1000,true,'sc_start SC_STRFOOD,1200000,10;\npercentheal 20,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12076,'Int_Dish06','Red Mushroom Wine','Healing',20000,300,true,'sc_start SC_INTFOOD,1200000,6;\npercentheal 2,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12077,'Int_Dish07','Special Royal Jelly Herbal Tea','Healing',40000,800,true,'sc_start SC_INTFOOD,1200000,7;\npercentheal 4,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12078,'Int_Dish08','Royal Family Tea','Healing',60000,1000,true,'sc_start SC_INTFOOD,1200000,8;\npercentheal 6,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12079,'Int_Dish09','Tristan XII','Healing',80000,1000,true,'sc_start SC_INTFOOD,1200000,9;\npercentheal 8,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12080,'Int_Dish10','Dragon Breath Cocktail','Healing',100000,1000,true,'sc_start SC_INTFOOD,1200000,10;\npercentheal 10,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12081,'Vit_Dish06','Awfully Bitter Bracer','Healing',20000,500,true,'sc_start SC_VITFOOD,1200000,6;\npercentheal 13,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12082,'Vit_Dish07','Sumptuous Feast','Healing',40000,400,true,'sc_start SC_VITFOOD,1200000,7;\npercentheal 16,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12083,'Vit_Dish08','Giant Burito','Healing',60000,1000,true,'sc_start SC_VITFOOD,1200000,8;\npercentheal 19,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12084,'Vit_Dish09','Ascending Dragon Soup','Healing',80000,1000,true,'sc_start SC_VITFOOD,1200000,9;\npercentheal 22,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12085,'Vit_Dish10','Immortal Stew','Healing',100000,1000,true,'sc_start SC_VITFOOD,1200000,10;\npercentheal 25,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12086,'Agi_Dish06','Chile Shrimp Gratin','Healing',20000,800,true,'sc_start SC_AGIFOOD,1200000,6;\npercentheal 7,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12087,'Agi_Dish07','Steamed Alligator with Vegetable','Healing',40000,800,true,'sc_start SC_AGIFOOD,1200000,7;\npercentheal 8,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12088,'Agi_Dish08','Incredibly Spicy Curry','Healing',60000,1000,true,'sc_start SC_AGIFOOD,1200000,8;\npercentheal 9,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12089,'Agi_Dish09','Special Meat Stew','Healing',80000,1000,true,'sc_start SC_AGIFOOD,1200000,9;\npercentheal 10,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12090,'Agi_Dish10','Steamed Desert Scorpions','Healing',100000,1000,true,'sc_start SC_AGIFOOD,1200000,10;\npercentheal 15,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12091,'Dex_Dish06','Peach Cake','Healing',20000,800,true,'sc_start SC_DEXFOOD,1200000,6;\npercentheal 5,6;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12092,'Dex_Dish07','Soul Haunted Bread','Healing',40000,800,true,'sc_start SC_DEXFOOD,1200000,7;\npercentheal 5,7;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12093,'Dex_Dish08','Special Toast','Healing',60000,1000,true,'sc_start SC_DEXFOOD,1200000,8;\npercentheal 5,8;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12094,'Dex_Dish09','Heavenly Fruit Juice','Healing',80000,500,true,'sc_start SC_DEXFOOD,1200000,9;\npercentheal 5,9;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12095,'Dex_Dish10','Hwergelmir\'s Tonic','Healing',100000,1000,true,'sc_start SC_DEXFOOD,1200000,10;\npercentheal 10,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12096,'Luk_Dish06','Lucky Soup','Healing',20000,300,true,'sc_start SC_LUKFOOD,1200000,6;\npercentheal 6,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12097,'Luk_Dish07','Assorted Shish Kebob','Healing',40000,800,true,'sc_start SC_LUKFOOD,1200000,7;\npercentheal 7,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12098,'Luk_Dish08','Strawberry Flavored Rice Ball','Healing',60000,400,true,'sc_start SC_LUKFOOD,1200000,8;\npercentheal 9,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12099,'Luk_Dish09','Blood Flavored Soda','Healing',80000,1000,true,'sc_start SC_LUKFOOD,1200000,9;\npercentheal 10,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12100,'Luk_Dish10','Cooked Nine Tail\'s Tails','Healing',100000,500,true,'sc_start SC_LUKFOOD,1200000,10;\npercentheal 14,8;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (12101,'Citron','Citron','Healing',20,300,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (12102,'Meat_Skewer','Grilled Skewer','Healing',20,300,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_deadbranch`,`script`) VALUES (12103,'Bloody_Dead_Branch','Bloody Branch','Usable',10000,200,true,true,'monster "this",-1,-1,"--ja--",-3,1,"";'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12104,'Random_Quiver','Random Quiver','Usable',10000,200,true,true,'getrandgroupitem(IG_Quiver),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12105,'Set_Of_Taiming_Item','Taming Gift Set','Usable',10000,200,true,true,'getrandgroupitem(IG_Taming),1;\ngetrandgroupitem(IG_Taming),1;\ngetrandgroupitem(IG_Taming),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12106,'Accessory_Box','Jewelry Box','Usable',10000,200,true,true,'getrandgroupitem(IG_Accesory),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12107,'Wrapped_Mask','Wrapped Mask','Usable',10000,200,true,true,'getrandgroupitem(IG_Mask),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12108,'Bundle_Of_Magic_Scroll','Scroll Package','Usable',10000,200,true,true,'getrandgroupitem(IG_Scroll),1;\ngetrandgroupitem(IG_Scroll),1;\ngetrandgroupitem(IG_Scroll),1;\ngetrandgroupitem(IG_Scroll),1;\ngetrandgroupitem(IG_Scroll),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_deadbranch`,`script`) VALUES (12109,'Poring_Box','Poring Box','Usable',10000,200,true,true,'monster "this",-1,-1,"--ja--",-2,1,"";'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12110,'First_Aid_Kit','First Aid Kit','Usable',10000,200,true,true,'getrandgroupitem(IG_FirstAid),1;\ngetrandgroupitem(IG_FirstAid),1;\ngetrandgroupitem(IG_FirstAid),1;\ngetrandgroupitem(IG_FirstAid),1;\ngetrandgroupitem(IG_FirstAid),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12111,'Food_Package','Bundle of Food','Usable',10000,200,true,true,'getrandgroupitem(IG_FoodBag),1;\ngetrandgroupitem(IG_FoodBag),1;\ngetrandgroupitem(IG_FoodBag),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12112,'Tropical_Sograt','Tropical Sograt','Usable',1000,100,true,'sc_start SC_Curse,10000,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12113,'Vermilion_The_Beach','Vermilion on the Beach','Usable',1000,100,true,'sc_start SC_Stun,10000,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12114,'Elemental_Fire','Elemental Converter','Delayconsume',2,10,true,'itemskill "ITEM_ENCHANTARMS",4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12115,'Elemental_Water','Elemental Converter','Delayconsume',2,10,true,'itemskill "ITEM_ENCHANTARMS",2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12116,'Elemental_Earth','Elemental Converter','Delayconsume',2,10,true,'itemskill "ITEM_ENCHANTARMS",3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12117,'Elemental_Wind','Elemental Converter','Delayconsume',2,10,true,'itemskill "ITEM_ENCHANTARMS",5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12118,'Resist_Fire','Fireproof Potion','Usable',2,10,true,'sc_start4 SC_ARMOR_ELEMENT_FIRE,1200000,-15,0,20,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12119,'Resist_Water','Coldproof Potion','Usable',2,10,true,'sc_start4 SC_ARMOR_ELEMENT_WATER,1200000,20,0,0,-15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12120,'Resist_Earth','Earthproof Potion','Usable',2,10,true,'sc_start4 SC_ARMOR_ELEMENT_EARTH,1200000,0,20,-15,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12121,'Resist_Wind','Thunderproof Potion','Usable',2,10,true,'sc_start4 SC_ARMOR_ELEMENT_WIND,1200000,0,-15,0,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12122,'Sesame_Pastry','Sesame Pastry','Usable',2,70,true,'sc_start SC_HITFOOD,1800000,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12123,'Honey_Pastry','Honey Pastry','Usable',2,70,true,'sc_start SC_FLEEFOOD,1800000,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12124,'Rainbow_Cake','Rainbow Cake','Usable',2,70,true,'sc_start SC_BATKFOOD,60000,10;\nsc_start SC_MATKFOOD,60000,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12125,'Outdoor_Cooking_Kits','Outdoor Cooking Kit','Usable',500,20,true,'cooking 11;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12126,'Indoor_Cooking_Kits','Home Cooking Kit','Usable',1000,30,true,'cooking 12;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12127,'High_end_Cooking_Kits','Professional Cooking Kit','Usable',2000,50,true,'cooking 13;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12128,'Imperial_Cooking_Kits','Royal Cooking Kit','Usable',5000,70,true,'cooking 14;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12129,'Fantastic_Cooking_Kits','Fantastic Cooking Kit','Usable',10000,70,true,'cooking 15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12130,'Cookie_Bag','Cookie Bag','Usable',2,70,true,true,'getrandgroupitem(IG_CookieBag),1;\ngetrandgroupitem(IG_CookieBag),1;\ngetrandgroupitem(IG_CookieBag),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12131,'Lucky_Potion','Lucky Potion','Healing',2,100); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (12132,'Red_Bag','Santa\'s Bag','Usable',200,true,'sc_start SC_Xmas,600000,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12133,'Ice_Cream_','McDonald\'s Ice Cone','Healing',80,'if (gettime(DT_DAYOFMONTH) != MDiceCone) {\n set MDiceCone,gettime(DT_DAYOFMONTH);\n percentheal 50,50;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12134,'Red_Envelope','Red Envelope','Usable',1,10,'set Zeny,Zeny+rand(1000,10000);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12135,'Green_Ale','Green Ale','Usable',20,30,'percentheal 50,50;\nsc_start SC_Confusion,10000,0,1000,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12136,'Women\'s_Bundle','Women\'s Bundle','Usable',100,'getitem callfunc("F_Rand",558,529,2668,7518),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (12137,'1st_Stage_Prize','First Stage Prize','Usable'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (12138,'2nd_Stage_Prize','Second Stage Prize','Usable'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (12139,'3rd_Stage_Prize','Third Stage Prize','Usable'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (12140,'4th_Stage_Prize','Fourth Stage Prize','Usable'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (12141,'5th_Stage_Prize','Fifth Stage Prize','Usable'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12142,'Magic_Book','Book of Magic','Usable',100,100,true,true,true,true,true,true,true,'sc_start SC_AGIFOOD,1800000,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12143,'Red_Can','Red Can','Usable',50000,300); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12144,'Sphere_Case_Wind','Lightning Sphere Pack','Usable',2,350,true,'getitem 13204,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12145,'Sphere_Case_Darkness','Blind Sphere Pack','Usable',2,350,true,'getitem 13206,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12146,'Sphere_Case_Poison','Poison Sphere Pack','Usable',2,350,true,'getitem 13205,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12147,'Sphere_Case_Water','Freezing Sphere Pack','Usable',2,350,true,'getitem 13207,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12148,'Sphere_Case_Fire','Flare Sphere Pack','Usable',2,350,true,'getitem 13203,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12149,'Bullet_Case','Cartridge','Usable',2,250,true,'getitem 13200,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12150,'Bullet_Case_Blood','Blood Cartridge','Usable',2,250,true,'getitem 13202,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12151,'Bullet_Case_Silver','Silver Cartridge','Usable',2,250,true,'getitem 13201,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12152,'Special_Box','Special Present','Usable',100); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12153,'Bow_Mercenary_Scroll1','Bowman Scroll 1','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6017,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12154,'Bow_Mercenary_Scroll2','Bowman Scroll 2','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6018,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12155,'Bow_Mercenary_Scroll3','Bowman Scroll 3','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6019,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12156,'Bow_Mercenary_Scroll4','Bowman Scroll 4','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6020,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12157,'Bow_Mercenary_Scroll5','Bowman Scroll 5','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6021,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12158,'Bow_Mercenary_Scroll6','Bowman Scroll 6','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6022,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12159,'Bow_Mercenary_Scroll7','Bowman Scroll 7','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6023,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12160,'Bow_Mercenary_Scroll8','Bowman Scroll 8','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6024,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12161,'Bow_Mercenary_Scroll9','Bowman Scroll 9','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6025,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12162,'Bow_Mercenary_Scroll10','Bowman Scroll 10','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6026,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12163,'SwordMercenary_Scroll1','Fencer Scroll 1','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6037,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12164,'SwordMercenary_Scroll2','Fencer Scroll 2','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6038,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12165,'SwordMercenary_Scroll3','Fencer Scroll 3','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6039,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12166,'SwordMercenary_Scroll4','Fencer Scroll 4','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6040,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12167,'SwordMercenary_Scroll5','Fencer Scroll 5','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6041,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12168,'SwordMercenary_Scroll6','Fencer Scroll 6','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6042,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12169,'SwordMercenary_Scroll7','Fencer Scroll 7','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6043,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12170,'SwordMercenary_Scroll8','Fencer Scroll 8','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6044,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12171,'SwordMercenary_Scroll9','Fencer Scroll 9','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6045,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12172,'SwordMercenary_Scroll10','Fencer Scroll 10','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6046,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12173,'SpearMercenary_Scroll1','Spearman Scroll 1','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6027,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12174,'SpearMercenary_Scroll2','Spearman Scroll 2','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6028,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12175,'SpearMercenary_Scroll3','Spearman Scroll 3','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6029,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12176,'SpearMercenary_Scroll4','Spearman Scroll 4','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6030,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12177,'SpearMercenary_Scroll5','Spearman Scroll 5','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6031,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12178,'SpearMercenary_Scroll6','Spearman Scroll 6','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6032,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12179,'SpearMercenary_Scroll7','Spearman Scroll 7','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6033,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12180,'SpearMercenary_Scroll8','Spearman Scroll 8','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6034,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12181,'SpearMercenary_Scroll9','Spearman Scroll 9','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6035,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12182,'SpearMercenary_Scroll10','Spearman Scroll 10','Usable',2,100,100,true,true,true,true,true,true,true,'mercenary_create 6036,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12183,'Holy_Arrow_Quiver','Holy Arrow Quiver','Usable',2,250,true,'getitem 1772,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12184,'Mercenary_Red_Potion','Mercenary Red Potion','Usable',500,100,true,'mercenary_heal 1000,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12185,'Mercenary_Blue_Potion','Mercenary Blue Potion','Usable',1000,100,true,'mercenary_heal 0,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (12186,'Red_Box','Old Red Box','Usable',50000,200,true,'getrandgroupitem(IG_RedBox),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (12187,'Green_Box','Old Green Box','Usable',50000,200,true,'getrandgroupitem(IG_GreenBox),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12188,'Magical_Moon_Cake','Grace Moon Cake','Healing',20,300,'percentheal 50,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (12189,'Red_Box_','Old Red Box','Usable',50000,200,true,'getrandgroupitem(IG_RedBox_2),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12190,'Moon_Cake','Moon Cake','Usable',2,300); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12191,'Special_Moon_Cake','Special Moon Cake','Usable',2,500); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12192,'Pumpkin_Pie','Pumpkin Pie','Healing',20,10,'percentheal 5,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12193,'Brezel','Pretzel','Usable',20,20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12194,'Hometown_Gift','Hometown Gift','Usable',20,200,true,true,'getrandgroupitem(IG_HometownGift),1;\ngetrandgroupitem(IG_HometownGift),1;\ngetrandgroupitem(IG_HometownGift),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12195,'Plain_Rice_Cake','Plain Rice Cake','Healing',20,100,true,'percentheal 0,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12196,'Hearty_Rice_Cake','Hearty Rice Cake','Healing',20,100,true,'percentheal 50,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12197,'Salty_Rice_Cake','Salty Rice Cake','Healing',20,100,true,'percentheal 10,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12198,'Lucky_Rice_Cake','Lucky Rice Cake','Usable',20,100,true,'sc_start SC_INCLUK,1200000,21;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12199,'Rice_Scroll','Scroll of Magic','Usable',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12200,'Event_Cake','X-mas Cake','Delayconsume',20,50,'itemskill "PR_MAGNIFICAT",3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12201,'Red_Box_C','Commonplace Red Box','Usable',20,200); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12202,'Str_Dish10_','Steamed Tongue','Healing',2,10,100,true,true,true,true,true,true,true,'sc_start SC_FOOD_STR_CASH,1800000,10;\npercentheal 15,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12203,'Agi_Dish10_','Steamed Scorpion','Healing',2,10,100,true,true,true,true,true,true,true,'sc_start SC_FOOD_AGI_CASH,1800000,10;\npercentheal 15,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12204,'Int_Dish10_','Dragon Breath Cocktail','Healing',2,10,100,true,true,true,true,true,true,true,'sc_start SC_FOOD_INT_CASH,1800000,10;\npercentheal 15,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12205,'Dex_Dish10_','Hwergelmir\'s Tonic','Healing',2,10,100,true,true,true,true,true,true,true,'sc_start SC_FOOD_DEX_CASH,1800000,10;\npercentheal 15,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12206,'Luk_Dish10_','Cooked Nine Tail\'s Tails','Healing',2,10,100,true,true,true,true,true,true,true,'sc_start SC_FOOD_LUK_CASH,1800000,10;\npercentheal 15,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12207,'Vit_Dish10_','Stew Of Immortality','Healing',2,10,100,true,true,true,true,true,true,true,'sc_start SC_FOOD_VIT_CASH,1800000,10;\npercentheal 15,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`delay_duration`,`delay_status`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12208,'Battle_Manual','Battle Manual','Usable',2,10,60000,'Reuse_Limit_C',100,true,true,true,true,true,true,true,'sc_start SC_EXPBOOST,1800000,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12209,'Insurance','Life Insurance','Usable',2,10,100,true,true,true,true,true,true,true,'sc_start SC_LIFEINSURANCE,1800000,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`delay_duration`,`delay_status`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12210,'Bubble_Gum','Bubble Gum','Usable',2,10,60000,'Reuse_Limit_D',100,true,true,true,true,true,true,true,'sc_start SC_ITEMBOOST,1800000,200;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12211,'Kafra_Card','Kafra Card','Usable',2,10,100,true,true,true,true,true,true,true,'callfunc "F_CashStore";'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12212,'Giant_Fly_Wing','Giant Fly Wing','Usable',2,10,100,true,true,true,true,true,true,true,'callfunc "F_CashPartyCall";'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12213,'Neuralizer','Neuralizer','Delayconsume',2,100,true,true,true,true,true,true,true,'callfunc "F_CashReset";'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12214,'Convex_Mirror','Convex Mirror','Usable',2,10,100,true,true,true,true,true,true,true,'sc_start SC_BOSSMAPINFO,600000,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12215,'Blessing_10_Scroll','LV10 Blessing Scroll','Usable',2,10,100,true,100,true,true,true,true,true,true,true,'skilleffect "AL_BLESSING",0;\nsc_start SC_BLESSING,240000,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12216,'Inc_Agi_10_Scroll','LV10 Agil Scroll','Usable',2,10,100,true,100,true,true,true,true,true,true,true,'if (Hp>15) {\n skilleffect "AL_INCAGI",0;\n sc_start SC_INCREASEAGI,240000,10;\n heal -15,0;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12217,'Aspersio_5_Scroll','LV5 Aspersio Scroll','Usable',2,10,100,true,100,true,true,true,true,true,true,true,'if (countitem(523)>0) {\n skilleffect "PR_ASPERSIO",0;\n sc_start SC_ASPERSIO,180000,5;\n delitem 523,1;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12218,'Assumptio_5_Scroll','LV5 Assumptio Scroll','Usable',2,10,100,true,100,true,true,true,true,true,true,true,'sc_start SC_ASSUMPTIO,100000,5;\nskilleffect "HP_ASSUMPTIO",0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12219,'Wind_Walk_10_Scroll','LV10 Wind Walker Scroll','Usable',2,10,100,true,100,true,true,true,true,true,true,true,'skilleffect "SN_WINDWALK",0;\nsc_start SC_WINDWALK,250000,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12220,'Adrenaline_Scroll','LV5 Adrenaline Scroll','Usable',2,10,100,true,100,true,true,true,true,true,true,true,'set .@type,getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW);\nif (.@type == W_1HAXE || .@type == W_2HAXE || .@type == W_MACE) {\n skilleffect "BS_ADRENALINE",0;\n sc_start SC_ADRENALINE,150000,5;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12221,'Megaphone_','Megaphone','Usable',2,10,100,true,true,true,true,true,true,true,'input @megaphone$;\nannounce strcharinfo(0) + ": " + @megaphone$,bc_all,0xFF0000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12225,'Sweet_Candy_Striper','Sweet Candy Cane','Usable',20,50,100,true,'pet 1245;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12226,'Examination1','Examination 1','Healing',20,50,'sc_start SC_SPEEDUP0,5400000,25;\npercentheal 100,100;\nsc_start SC_STRFOOD,5400000,10;\nsc_start SC_DEXFOOD,5400000,5;\nsc_start SC_ATKPOTION,5400000,22;\nsc_start SC_MATKFOOD,5400000,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12227,'Examination2','Examination 2','Healing',20,50,'sc_start SC_SPEEDUP0,5400000,25;\npercentheal 100,100;\nsc_start SC_INTFOOD,5400000,8;\nsc_start SC_VITFOOD,5400000,7;\nsc_start SC_LUKFOOD,5400000,7;\nsc_start SC_ATKPOTION,5400000,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12228,'Examination3','Examination 3','Healing',20,50,'sc_start SC_SPEEDUP0,5400000,25;\npercentheal 100,100;\nsc_start SC_AGIFOOD,5400000,15;\nsc_start SC_ATKPOTION,5400000,52;\nsc_start SC_MATKFOOD,5400000,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12229,'Examination4','Examination 4','Healing',20,50,'sc_start SC_SPEEDUP0,5400000,25;\npercentheal 100,100;\nsc_start SC_STRFOOD,5400000,3;\nsc_start SC_AGIFOOD,5400000,5;\nsc_start SC_VITFOOD,5400000,10;\nsc_start SC_MATKFOOD,5400000,52;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12230,'Examination5','Examination 5','Healing',20,50,'sc_start SC_SPEEDUP0,5400000,25;\npercentheal 100,100;\nsc_start SC_INTFOOD,5400000,3;\nsc_start SC_DEXFOOD,5400000,12;\nsc_start SC_ATKPOTION,5400000,20;\nsc_start SC_MATKFOOD,5400000,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12231,'Examination6','Examination 6','Healing',20,50,'percentheal 100,100;\nsc_start SC_SPEEDUP0,5400000,25;\nsc_start SC_STRFOOD,5400000,6;\nsc_start SC_DEXFOOD,5400000,6;\nsc_start SC_AGIFOOD,5400000,6;\nsc_start SC_INTFOOD,5400000,6;\nsc_start SC_VITFOOD,5400000,6;\nsc_start SC_LUKFOOD,5400000,6;\nsc_start SC_ATKPOTION,5400000,24;\nsc_start SC_MATKFOOD,5400000,24;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12232,'Gingerbread','Ginger Bread','Usable',20,150,'sc_start SC_ASPDPOTION1,900000,0;\nsc_start SC_SPEEDUP0,900000,25;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12233,'Kvass','Kvass','Healing',20,200,'percentheal 100,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12234,'Cacao99','Fierce Cacao 99%','Healing',20,100,'percentheal 25,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12235,'Strawberry_Choco','Chocolate Strawberry','Usable',20,100,100,true,'percentheal 0,5;\nskilleffect "AL_BLESSING",0;\nsc_start SC_BLESSING,240000,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12236,'Choco_Tart','Chocolate Tart','Delayconsume',20,100,100,true,'percentheal 5,0;\nitemskill "AL_ANGELUS",5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12237,'Choco_Lump','Junky Chocolate','Usable',100,100,true,'percentheal 0,5;\nsc_start SC_Poison,18000,0;\nsc_start SC_Bleeding,18000,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12238,'New_Year_Rice_Cake_1','New Year Rice Cake','Usable',20,100,'sc_start SC_DPoison,10000,0,1000,0;\nsc_start SC_Poison,50000,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12239,'New_Year_Rice_Cake_2','New Year Rice Cake','Usable',20,100,'sc_start SC_DPoison,10000,0,1000,0;\nsc_start SC_Poison,50000,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (12240,'Old_Yellow_Box','Old Yellow Box','Usable',20,200,true,'getrandgroupitem(IG_YellowBox),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12241,'M_Center_Potion','Mercenary Concentration Potion','Usable',800,100,true,'mercenary_sc_start SC_ASPDPOTION0,1800000,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12242,'M_Awakening_Potion','Mercenary Awakening Potion','Usable',1500,150,true,'mercenary_sc_start SC_ASPDPOTION1,1800000,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12243,'M_Berserk_Potion','Mercenary Berserk Potion','Usable',3000,200,true,'mercenary_sc_start SC_ASPDPOTION2,1800000,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (12244,'Old_Gift_Box','Old Gift Box','Usable',20,200,true,'getrandgroupitem(IG_OldGiftBox),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12245,'Green_Ale_US','Green Ale','Healing',5000,500,'percentheal 100,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12246,'Magic_Card_Album','Mystical Card Album','Usable',10000,50,true,true,'getrandgroupitem(IG_MagicCardAlbum),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`script`) VALUES (12247,'Halohalo','Halo-Halo','Usable',2,100,20,'sc_start SC_INCALLSTATUS,600000,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (12248,'Masquerade_Ball_Box','Fancy Ball Box','Usable',20,10,true,'getrandgroupitem(IG_Masquerade),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12249,'Payroll_Of_Kafra_','Payment Statement for Kafra Employee','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12250,'Str_Dish10_M','Steamed Tongue','Usable',10,'sc_start SC_STRFOOD,3600000,10;\npercentheal 20,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12251,'Agi_Dish10_M','Steamed Desert Scorpions','Usable',10,'sc_start SC_AGIFOOD,3600000,10;\npercentheal 15,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12252,'Int_Dish10_M','Dragon Breath Cocktail','Usable',10,'sc_start SC_INTFOOD,3600000,10;\npercentheal 10,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12253,'Dex_Dish10_M','Hwergelmir\'s Tonic','Usable',10,'sc_start SC_DEXFOOD,3600000,10;\npercentheal 10,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12254,'Luk_Dish10_M','Cooked Nine Tail','Usable',10,'sc_start SC_LUKFOOD,3600000,10;\npercentheal 14,8;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12255,'Vit_Dish10_M','Immortal Stew','Usable',10,'sc_start SC_VITFOOD,3600000,10;\npercentheal 25,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12256,'PRO_Gift_Box','PRO Gift Box','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`equip_level_min`,`script`) VALUES (12257,'Cold_Medicine','Cold Medicine','Healing',20,100,50,'percentheal 25,25;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12258,'Bombring_Box','Bomb Poring Box','Usable',10,100,true,true,true,true,true,true,true,'if (strcharinfo(3) == "job3_rang02") {\n monster "this",-1,-1,"--ja--",1904,1,"";\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12259,'Miracle_Medicine','Miracle Tonic','Usable',100,true,true,true,true,true,true,true,true,'getexp2(3000000,1500000);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (12260,'Cool_Summer_Outfit','Cool Summer Outfit','Usable',100,true,'sc_start SC_Summer,600000,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12261,'Secret_Medicine','Leap of Fantasy','Usable',100,true,true,true,true,true,true,true,true,'getexp2(2000000,1000000);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12262,'Inspector_Certificate_','Authoritative Badge','Usable',10,100,true,true,true,true,true,true,true,true,'sc_start SC_SPEEDUP0,540000,25;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12263,'Comp_Battle_Manual','Field Manual','Usable',2,10,100,true,true,true,true,true,true,true,'sc_start SC_EXPBOOST,1800000,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12264,'Comp_Bubble_Gum','Bubble Gum','Usable',2,10,100,true,true,true,true,true,true,true,'sc_start SC_ITEMBOOST,1800000,200;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12265,'Comp_Insurance','Life Insurrance','Usable',2,10,100,true,true,true,true,true,true,true,'sc_start SC_LIFEINSURANCE,1800000,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12266,'Sesame_Pastry_','Sesame Pastry','Usable',2,70,100,true,true,true,true,true,true,true,true,'sc_start SC_HITFOOD,180000,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12267,'Honey_Pastry_','Honey Pastry','Usable',2,70,100,true,true,true,true,true,true,true,true,'sc_start SC_FLEEFOOD,180000,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12268,'Rainbow_Cake_','Rainbow Cake','Usable',2,70,100,true,true,true,true,true,true,true,true,'sc_start SC_ATKPOTION,60000,10;\nsc_start SC_MATKFOOD,60000,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12269,'Tasty_Colonel','Tasty Pink Ration','Usable',2,70,100,true,true,true,true,true,true,true,'sc_start SC_ATKPOTION,600000,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12270,'Tasty_Major','Tasty White Ration','Usable',2,70,100,true,true,true,true,true,true,true,'sc_start SC_MATKPOTION,600000,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12271,'Mre_A','Military Ration A','Healing',2,70,100,true,true,true,true,true,true,true,'percentheal 5,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12272,'Mre_B','Military Ration B','Usable',2,70,100,true,true,true,true,true,true,true,'sc_start SC_HITFOOD,600000,33;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12273,'Mre_C','Military Ration C','Usable',2,70,100,true,true,true,true,true,true,true,'sc_start SC_FLEEFOOD,600000,33;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12274,'Gold_Pill_1','Daehwandan','Healing',10,100,true,true,true,true,true,true,true,true,'sc_start2 SC_INCREASE_MAXHP,3600000,5,10;\npercentheal 10,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12275,'Gold_Pill_2','Taecheongdan','Healing',10,100,true,true,true,true,true,true,true,true,'sc_start2 SC_INCREASE_MAXSP,3600000,5,10;\npercentheal 0,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (12276,'Mimic_Scroll','Mimic Scroll','Usable',2,10,100,true,true,true,'mercenary_create 2058,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (12277,'Disguise_Scroll','Disguise Scroll','Usable',2,10,100,true,true,true,'mercenary_create 2059,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (12278,'Alice_Scroll','Alice Scroll','Usable',2,10,100,true,true,true,'mercenary_create 2060,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12279,'Undead_Element_Scroll','Undead Elemental Scroll','Usable',10,'sc_start4 SC_ARMOR_RESIST,300000,20,20,20,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12280,'Holy_Element_Scroll','Holy Elemental Scroll','Usable',10,'specialeffect2 EF_BENEDICTIO;\nsc_start SC_BENEDICTIO,300000,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`script`) VALUES (12281,'Tresure_Box_WoE','Event Treasure Box','Usable',20,150,true,'getrandgroupitem(IG_Tresure_Box_WoE),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12282,'Internet_Cafe1','Internet Cafe1','Usable',10,'sc_start SC_INCALLSTATUS,5400000,3;\nsc_start SC_ATKPOTION,5400000,15;\nsc_start SC_MATKPOTION,5400000,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12283,'Internet_Cafe2','Internet Cafe2','Usable',10,'sc_start SC_INCSTR,5400000,8;\nsc_start SC_INCDEX,5400000,4;\nsc_start SC_INCAGI,5400000,6;\nsc_start SC_ATKPOTION,5400000,32;\nsc_start SC_INCFLEE,5400000,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12284,'Internet_Cafe3','Internet Cafe3','Usable',10,'sc_start SC_INCINT,5400000,8;\nsc_start SC_INCVIT,5400000,4;\nsc_start SC_INCDEX,5400000,6;\nsc_start SC_MATKPOTION,5400000,40;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12285,'Internet_Cafe4','Internet Cafe4','Usable',10,'sc_start SC_INCDEX,5400000,8;\nsc_start SC_INCLUK,5400000,4;\nsc_start SC_INCAGI,5400000,6;\nsc_start SC_ATKPOTION,5400000,24;\nsc_start SC_MATKPOTION,5400000,24;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`script`) VALUES (12286,'Masquerade_Ball_Box2','Masquerade Ball Box2','Usable',10,true,'getrandgroupitem(IG_Masquerade_2),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`,`unequip_script`) VALUES (12287,'Love_Angel','Love Angel Magic Powder','Usable',100,true,true,true,true,true,true,true,true,'setfont 1;','setfont 0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`,`unequip_script`) VALUES (12288,'Squirrel','Squirrel Magic Powder','Usable',100,true,true,true,true,true,true,true,true,'setfont 2;','setfont 0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`,`unequip_script`) VALUES (12289,'Gogo','Gogo Magic Powder','Usable',100,true,true,true,true,true,true,true,true,'setfont 3;','setfont 0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12290,'Mysterious_Can','Mysterious Can Magic Powder','Usable',10,100,true,100,true,'percentheal 5,0;\nskilleffect "AL_BLESSING",0;\nsc_start SC_BLESSING,120000,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12291,'Mysterious_PET_Bottle','Mysterious PET Bottle','Usable',10,100,true,100,true,'percentheal 5,0;\nskilleffect "AL_INCAGI",0;\nsc_start SC_INCREASEAGI,120000,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12292,'Unripe_Fruit','Unripe Fruit','Healing',500,200,true,'percentheal 20,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12293,'Dried_Yggdrasilberry','Dried Yggdrasilberry','Healing',500,200,true,'percentheal 0,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12294,'PC_Bang_Coin_Box1','PC-Room Coin Box','Usable',10,100,true,true,true,true,true,true,true,true,'getitem 2740,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12295,'PC_Bang_Coin_Box2','PC-Room Coin Box','Usable',10,100,true,true,true,true,true,true,true,true,'getitem 2739,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12296,'PC_Bang_Coin_Box3','PC-Room Coin Box','Usable',10,100,true,true,true,true,true,true,true,true,'getitem 2738,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12297,'PC_Bang_Coin_Box4','PC-Room Coin Box','Usable',10,100,true,true,true,true,true,true,true,true,'getitem 2738,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12298,'SP_Potion','SP Consumption Reduction Potion','Usable',10,100,true,true,true,true,true,true,true,true,'sc_start SC_SPCOST_RATE,3600000,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12299,'Mega_Resist_Potion','Mega Resist Potion','Usable',10,100,true,true,true,true,true,true,true,true,'sc_start SC_COMMONSC_RESIST,3600000,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12300,'Wild_Rose_Scroll','Wild Rose Contract','Usable',10,100,true,true,true,true,true,true,true,'mercenary_create 1965,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12301,'Doppelganger_Scroll','Doppelganger Contract','Usable',10,100,true,true,true,true,true,true,true,'mercenary_create 1966,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12302,'Ygnizem_Scroll','Egnigem Cenia Contract','Usable',10,100,true,true,true,true,true,true,true,'mercenary_create 1967,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12303,'Water_Of_Blessing','Blessing Of Water','Usable',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`,`unequip_script`) VALUES (12304,'Picture_Diary','Diary Magic Powder','Usable',100,true,true,true,true,true,true,true,true,'setfont 4;','setfont 0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`,`unequip_script`) VALUES (12305,'Mini_Heart','Mini Heart Magic Powder','Usable',100,true,true,true,true,true,true,true,true,'setfont 5;','setfont 0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`,`unequip_script`) VALUES (12306,'Newcomer','Freshman Magic Powder','Usable',100,true,true,true,true,true,true,true,true,'setfont 6;','setfont 0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`,`unequip_script`) VALUES (12307,'Kid','Kid Magic Powder','Usable',100,true,true,true,true,true,true,true,true,'setfont 7;','setfont 0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`,`unequip_script`) VALUES (12308,'Magic_Castle','Magic Magic Powder','Usable',100,true,true,true,true,true,true,true,true,'setfont 8;','setfont 0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`,`unequip_script`) VALUES (12309,'Bulging_Head','JJangu Magic Powder','Usable',100,true,true,true,true,true,true,true,true,'setfont 9;','setfont 0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12310,'Spray_Of_Flowers','Spray Of Flowers','Usable',50,100,true,100,true,true,true,true,true,true,'sc_start SC_FLEEFOOD,300000,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12311,'Large_Spray_Of_Flowers','Huge Spray Of Flowers','Delayconsume',100,100,true,100,true,true,true,true,true,true,'itemskill "ALL_PARTYFLEE",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (12312,'Thick_Manual50','Thick Battle Manual','Usable','sc_start SC_EXPBOOST,3600000,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12313,'Protection_Of_Angel','Guardian Angel','Usable',100,true,100,true,true,true,true,true,true,true,'/* itemskill "ALL_ANGEL_PROTECT",1; */'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12314,'Noive_Box','Noive Box','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12315,'Goddess_Bless','Goddess Of Blessing','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12316,'Angel_Bless','Angel Of Blessing','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12317,'Powder_Snow','Snow Powder','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12318,'Little_Heart','Small Hearts','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12319,'Strawberry_Cake','Rune Strawberry Cake','Usable',300,'sc_start SC_ATKPOTION,600000,5;\nsc_start SC_MATKPOTION,600000,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12320,'Pineapple_Juice','Schwarzwald Pine Jubilee','Usable',300,'sc_start SC_HITFOOD,600000,10;\nsc_start SC_FLEEFOOD,600000,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12321,'Spicy_Sandwich','Arunafeltz Desert Sandwich','Usable',300,'sc_start SC_INCCRI,600000,7;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12322,'Chocolate_Pie','Chocolate Pie','Healing',50,'percentheal 5,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12323,'N_Fly_Wing','Novice Fly Wing','Delayconsume',100,true,100,true,true,true,true,true,true,true,true,'itemskill "AL_TELEPORT",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12324,'N_Butterfly_Wing','Novice Butterfly Wing','Delayconsume',100,true,100,true,true,true,true,true,true,true,true,'itemskill "AL_TELEPORT",3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12325,'N_Magnifier','Novice Magnifier','Delayconsume',100,true,100,true,true,true,true,true,true,true,true,'itemskill "MC_IDENTIFY",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12326,'J_Firecracker','Large Firecracker','Usable',2,20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12327,'Charm_Of_Luck','Charm Of Luck','Usable',1000,50); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12328,'Charm_Of_Happiness','Charm Of Happiness','Usable',1800,100,'sc_start SC_INCLUK,3600000,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (12329,'Recall_MaleGM','Summon Male GameMaster Scroll','Usable',10,true,'mercenary_create 2000,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (12330,'Recall_FemaleGM','Summon Female GameMaster Scroll','Usable',10,true,'mercenary_create 2001,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12331,'Ginseng','Ginseng','Healing',10,100,true,true,true,true,true,true,true,true,'percentheal 6,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12332,'Fruit_Juice','Fruit Juice','Healing',10,100,true,true,true,true,true,true,true,true,'percentheal 0,6;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`stack_amount`,`stack_inventory`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12333,'Ansila','Ancilla','Usable',10,3,true,100,true,true,true,true,true,true,true,true,'percentheal 0,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`script`) VALUES (12334,'Cherish_Box','Treasure Edition Helm Box','Usable',10,true,'getrandgroupitem(IG_Cherish_Box),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12335,'Yummy_Skewered_Dish','Grilled Delicious Skewer','Healing',1000,350,'percentheal 60,60;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12336,'Baked_Mushroom','Grilled Mushroom','Healing',500,300,'percentheal 30,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12337,'Grilled_Sausage','Grilled Sausages','Healing',300,200,'percentheal 20,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12338,'Grilled_Corn','Grilled Corn','Usable',100,100,'sc_start SC_INCSTR,180000,2;\nsc_start SC_INCINT,180000,2;\nsc_start SC_INCAGI,180000,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`script`) VALUES (12339,'Cherish_Box_Ori','Treasure Edition Box','Usable',10,true,'getrandgroupitem(IG_Cherish_Box_Ori),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12340,'Mysterious_Rice_Powder','Chewy Rice Powder','Usable',10,100,true,100,true,true,true,true,true,true,true,'pet 1815;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12341,'Special_Alloy_Trap_Box','Special Alloy Trap Box','Usable',30000,10,true,'getitem 7940,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12342,'Manuk\'s_Opportunity','Manuk\'s Opportunity','Usable',50,true,100,true,true,true,true,true,true,true,'specialeffect2 EF_POTION_BERSERK;\nsc_start SC_MANU_ATK,600000,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12343,'Manuk\'s_Courage','Manuk\'s Courage','Usable',50,true,100,true,true,true,true,true,true,true,'specialeffect2 EF_GUARD;\nsc_start SC_MANU_DEF,600000,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12344,'Pinguicula\'s_fruit_Jam','Pinguicula\'s Fruit Jam','Usable',50,true,100,true,true,true,true,true,true,true,'specialeffect2 EF_POTION_BERSERK;\nsc_start SC_SPL_ATK,600000,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12345,'Luciola\'s_Honey_Jam','Luciola\'s Honey Jam','Usable',50,true,100,true,true,true,true,true,true,true,'specialeffect2 EF_GUARD;\nsc_start SC_SPL_DEF,600000,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12346,'Unripe_Acorn','Unripe Acorn','Usable',true,100,true,true,true,true,true,true,true,'heal -100,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12347,'Acorn_Jelly','Acorn Jelly','Delayconsume',true,100,true,'itemskill "ALL_REVERSEORCISH",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12348,'Manuk\'s_Faith','Manuk\'s Faith','Usable',50,true,100,true,true,true,true,true,true,true,'specialeffect2 EF_POTION_BERSERK;\nsc_start SC_MANU_MATK,600000,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12349,'Cornus\'_Tears','Cornus\' Tears','Usable',50,true,100,true,true,true,true,true,true,true,'specialeffect2 EF_POTION_BERSERK;\nsc_start SC_SPL_MATK,600000,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12350,'Angeling_Potion','Angeling Potion','Delayconsume',20,100,true,100,true,100,true,true,true,true,true,'skilleffect "AL_BLESSING",0;\nsc_start SC_BLESSING,120000,5;\nitemskill "AL_ANGELUS",5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12351,'Shout_Megaphone','Scream Megaphone','Delayconsume',20,50,true,100,true,true,true,true,true,'itemskill "MC_LOUD",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12352,'Dun_Tele_Scroll3','Dungeon Teleport Scroll 3','Usable',10,'callfunc "F_CashDungeon",3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12353,'Tiny_Waterbottle','Small Bottle','Usable',800,10,true,'sc_start SC_WATERWEAPON,90000,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12354,'Buche_De_Noel','Buche De Noel','Usable',2,50,true,'specialeffect2 EF_ANGELUS;\nsc_start SC_INCMHPRATE,600000,3;\nsc_start SC_INCMSPRATE,600000,3;\nsc_start SC_INCHITRATE,600000,3;\nsc_start SC_INCCRI,600000,7;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12355,'Xmas_Gift','Xmas Gift','Usable',2,100,true,true,'getrandgroupitem(IG_Xmas_Gift),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`flag_container`,`script`) VALUES (12356,'Louise_Costume_Box','Louise Costume Box','Usable',2,100,true,true,'getrandgroupitem(IG_Louise_Costume_Box),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12357,'Shiny_Wing_Gown','Shiny Wing Gown','Usable',20,50,'pet 1630;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12358,'Fan_Of_Wind','Fan Of Wind','Usable',20,50,true,100,true,'pet 1513;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12359,'Very_Soft_Plant','Very Soft Plant','Usable',20,50,true,100,true,'pet 1586;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12360,'Very_Red_Juice','Very Red Juice','Usable',20,50,true,100,true,'pet 1505;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12361,'Delicious_Shaved_Ice','Delicious Shaved Ice','Usable',100,true,100,true,true,true,true,true,true,true,true,'pet 1143;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12362,'Kuloren','Kuloren','Usable',20,50,true,100,true,'pet 1401;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12363,'Fit_Pipe','Fit Pipe','Usable',100,true,100,true,true,true,true,true,true,true,true,'pet 1179;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12364,'Staff_Of_Leader','Staff Of Leader','Usable',20,50,true,100,true,'pet 1299;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12365,'Charming_Lotus','Charming Lotus','Usable',20,50,true,100,true,'pet 1416;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12366,'Gril_Doll','Girl\'s Doll','Usable',20,50,true,100,true,'pet 1404;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12367,'Luxury_Whisky_Bottle','Luxury Whisky Bottle','Usable',20,50,true,100,true,'pet 1504;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12368,'Splendid_Mirror','Splendid Mirror','Usable',20,50,true,100,true,'pet 1148;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12369,'Oilpalm_Coconut','Oilpalm Coconut','Usable',20,50,true,100,true,'pet 1495;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12370,'Gril\'s_Naivety','Girl\'s Naivety','Usable',100,true,100,true,true,true,true,true,true,true,true,'pet 1374;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12371,'Magical_Lithography','Magical Lithography','Usable',20,50,true,100,true,'pet 1040;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12372,'Hell_Contract','Hell Contract','Usable',20,50,true,100,true,'pet 1379;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12373,'Boy\'s_Naivety','Boy\'s Pure Heart','Usable',20,50,true,100,true,'pet 1370;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12374,'Flaming_Ice','Ice Fireworks','Usable',20,50,true,100,true,'pet 1837;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12375,'Acaraje','Akaraje','Usable',80,100,true,true,true,true,true,'specialeffect2 EF_STEAL;\nbonus_script "{ bonus bHit,5; bonus bAspdRate,10; }",1200,0,0,EFST_ACARAJE;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12376,'Mysterious_Can2','Mysterious Can2','Usable',10,100,true,100,true,'percentheal 3,0;\nitemskill "PR_GLORIA",2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12377,'Mysterious_PET_Bottle2','Mysterious PET Bottle2','Usable',10,100,true,100,true,'percentheal 0,3;\nitemskill "PR_MAGNIFICAT",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12378,'2009_Rice_Cake_Soup','Rice Cake Soup','Usable',10,100,'/* percentheal 50,50; */'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (12379,'Pope\'s_Cookie','Pope Cookie','Usable',10,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12380,'Desert_Wolf_Babe_Scroll','Job Change Flute','Usable',10,10,'mercenary_create 2034,1800000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12381,'ValkyrieA_Scroll','Ancient Languages Scroll','Usable',10,10,'if (strcharinfo(3) == "job3_arch02") {\n mercenary_create 2037,1800000;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12382,'ValkyrieB_Scroll','Ancient Languages Scroll','Usable',10,10,'if (strcharinfo(3) == "job3_arch02") {\n mercenary_create 2038,1800000;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12383,'Vulcan_Bullet_Magazine','Vulcan Bullet Magazine','Usable',11000,500,true,'getitem 6145,1000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12384,'Rainbow_Ruby_Water','Rainbow Ruby','Delayconsume',50,100,true,true,true,true,true,true,true,'/* if (strcharinfo(3) == "job3_war02") { itemskill "WL_FROSTMISTY",5; } */'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12385,'Rainbow_Ruby_Fire','Rainbow Ruby','Delayconsume',50,100,true,true,true,true,true,true,true,'/* if (strcharinfo(3) == "job3_war02") { itemskill "WL_CRIMSONROCK",5; } */'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12386,'Rainbow_Ruby_Wind','Rainbow Ruby','Delayconsume',50,100,true,true,true,true,true,true,true,'/* if (strcharinfo(3) == "job3_war02") { itemskill "WL_CHAINLIGHTNING",5; } */'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12387,'Rainbow_Ruby_Earth','Rainbow Ruby','Delayconsume',50,100,true,true,true,true,true,true,true,'/* if (strcharinfo(3) == "job3_war02") { itemskill "WL_EARTHSTRAIN",5; } */'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12388,'Runstone_Crush','Rhydo Runestone For Apprentice','Delayconsume',10,100,true,100,true,true,true,true,true,true,true,true,'/* if (strcharinfo(3) == "job3_rune02") { itemskill "RK_CRUSHSTRIKE",1; } */'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12389,'Runstone_Storm','Pertz Runestone For Apprentice','Delayconsume',10,100,true,100,true,true,true,true,true,true,true,true,'/* if (strcharinfo(3) == "job3_rune02") { itemskill "RK_STORMBLAST",1; } */'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12390,'Runstone_Millennium','Verkana Runestone For Apprentice','Delayconsume',10,100,true,100,true,true,true,true,true,true,true,true,'/* if (strcharinfo(3) == "job3_rune02") { itemskill "RK_MILLENNIUMSHIELD",1; } */'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12391,'Lucky_Egg_C','Lucky Egg','Usable',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_blacksmith`,`flag_buyingstore`,`script`) VALUES (12392,'RepairA','Repair A','Usable',220,100,true,true,'if (checkmadogear() ) {\n itemheal rand(200,300),0;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_blacksmith`,`flag_buyingstore`,`script`) VALUES (12393,'RepairB','Repair B','Usable',500,140,true,true,'if (checkmadogear() ) {\n itemheal rand(300,400),0;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_blacksmith`,`flag_buyingstore`,`script`) VALUES (12394,'RepairC','Repair C','Usable',1100,180,true,true,'if (checkmadogear() ) {\n itemheal rand(400,500),0;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12395,'Tantanmen','Tantan Noodle','Usable',20,50,true,'pet 1519;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (12396,'Fools_Day_Box','Gift Box?','Delayconsume',20,10,100,true,100,true,true,true,'.@rnd = rand(1,10);\nif (.@rnd == 1) itemskill "AL_TELEPORT",1;\nelse if (.@rnd == 2) itemskill "AL_TELEPORT",3;\nelse if (.@rnd == 3) percentheal 50,0;\nelse if (.@rnd == 4) percentheal 0,50;\nelse if (.@rnd == 5) end;\nelse if (.@rnd == 6) getitem 512,1;\nelse if (.@rnd == 7) itemskill "ALL_REVERSEORCISH",1;\nelse if (.@rnd == 8) specialeffect2 EF_MAPPILLAR2;\nelse if (.@rnd == 9) specialeffect2 EF_ANGEL2;\nelse specialeffect2 EF_COIN;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (12397,'Fools_Day_Box2','Gift Box?','Delayconsume',20,10,100,true,100,true,true,true,'.@rnd = rand(1,10);\nif (.@rnd == 1) itemskill "TF_DETOXIFY",1;\nelse if (.@rnd == 2) itemskill "TF_PICKSTONE",1;\nelse if (.@rnd == 3) itemskill "BA_FROSTJOKER",1;\nelse if (.@rnd == 4) itemskill "DC_SCREAM",1;\nelse if (.@rnd == 5) end;\nelse if (.@rnd == 6) getitem 909,1;\nelse if (.@rnd == 7) itemskill "AL_RUWACH",1;\nelse if (.@rnd == 8) specialeffect2 EF_BEGINASURA;\nelse if (.@rnd == 9) specialeffect2 EF_MVP;\nelse specialeffect2 EF_CURSEATTACK;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12398,'PCBang_Gift_Box','PCBang Gift Box','Usable',20,10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12399,'Castle_Treasure_Box','Castle Treasure Box','Usable',20,1000,'Zeny += 1000000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12400,'Water_Of_Blessing_','Water Of Blessing','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (12401,'Rune_Kn_Test_Int','Rune Kn Test Int','Usable','sc_start SC_INCINT,300000,40;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12402,'29Fruit','29Fruit','Usable',100,true,true,true,true,true,true,true,'percentheal 5,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12403,'Lucky_Egg_C2','Lucky Egg2','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12404,'Acti_Potion','Acti Potion','Usable',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12405,'Underripe_Yggseed','Underripe Yggseed','Usable',20,50,100,true,true,true,true,true,true,true,'percentheal 30,30;\nskilleffect "AL_BLESSING",0;\nsc_start SC_BLESSING,140000,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12406,'Psychic_ArmorS','Psychic ArmorS','Usable',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12407,'PCBang_Coupon_Box','PCBang Coupon Box','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (12408,'Leaf_Cat_Ball','Leaf Cat Ball','Usable','pet 2081;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (12409,'Pork_Belly_H','1st Class Pork Belly','Usable'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (12410,'Spareribs_H','Thick Pork Belly H','Usable'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12411,'HE_Battle_Manual','HE Battle Manual','Usable',2,10,'sc_start SC_EXPBOOST,900000,200;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12412,'HE_Bubble_Gum','HE Bubble Gum','Usable',2,10,'sc_start SC_ITEMBOOST,900000,300;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12413,'PCBang_Coupon_Box2','PCBang Coupon Box2','Usable',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12414,'Guarana_Candy','Guarana Candy','Usable',20,10,true,'sc_start SC_ASPDPOTION0,1800000,0;\nsc_start SC_INCREASEAGI,140000,5;\nskilleffect "AL_INCAGI",0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`) VALUES (12415,'Siege_Teleport_Scroll2','Siege Teleport Scroll Silver','Usable',10,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12416,'Lucky_Egg_C3','Lucky Egg C3','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12417,'Boost500','Boost500','Usable',100,50,'sc_start SC_BOOST500,500000,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12418,'Full_SwingK','Full SwingK','Usable',100,50,true,'sc_start SC_FULL_SWING_K,500000,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12419,'Mana_Plus','Mana Plus','Usable',100,50,true,'sc_start SC_MANA_PLUS,500000,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12420,'Stamina_Up_M','Stamina Up M','Usable',100,50,'sc_start SC_MUSTLE_M,500000,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12421,'Digestive_F','Falmons F','Usable',10,10,'sc_start SC_LIFE_FORCE_F,500000,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`class_normal`,`class_upper`,`class_baby`,`flag_buyingstore`,`script`) VALUES (12422,'HP_Increase_PotionS','HP Increase Potion (Small)','Usable',100,20,true,true,true,true,'sc_start2 SC_PROMOTE_HEALTH_RESERCH,500000,1,1;\npercentheal 1,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`class_normal`,`class_upper`,`class_baby`,`flag_buyingstore`,`script`) VALUES (12423,'HP_Increase_PotionM','HP Increase Potion (Medium)','Usable',100,40,true,true,true,true,'sc_start2 SC_PROMOTE_HEALTH_RESERCH,500000,1,2;\npercentheal 2,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`class_normal`,`class_upper`,`class_baby`,`flag_buyingstore`,`script`) VALUES (12424,'HP_Increase_PotionL','HP Increase Potion (Large)','Usable',100,80,true,true,true,true,'sc_start2 SC_PROMOTE_HEALTH_RESERCH,500000,1,3;\npercentheal 5,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`class_normal`,`class_upper`,`class_baby`,`flag_buyingstore`,`script`) VALUES (12425,'SP_Increase_PotionS','SP Increase Potion (Small)','Usable',100,20,true,true,true,true,'sc_start2 SC_ENERGY_DRINK_RESERCH,500000,1,1;\npercentheal 0,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`class_normal`,`class_upper`,`class_baby`,`flag_buyingstore`,`script`) VALUES (12426,'SP_Increase_PotionM','SP Increase Potion (Medium)','Usable',100,40,true,true,true,true,'sc_start2 SC_ENERGY_DRINK_RESERCH,500000,1,2;\npercentheal 0,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`class_normal`,`class_upper`,`class_baby`,`flag_buyingstore`,`script`) VALUES (12427,'SP_Increase_PotionL','SP Increase Potion (Large)','Usable',100,80,true,true,true,true,'sc_start2 SC_ENERGY_DRINK_RESERCH,500000,1,3;\npercentheal 0,8;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12428,'Enrich_White_PotionZ','Concentrated White Potion Z','Healing',10,10,true,'sc_start SC_EXTRACT_WHITE_POTION_Z,500000,20;\nheal 1000,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (12429,'Savage_BBQ','Savage Full Roast','Usable',50,true,'sc_start SC_SAVAGE_STEAK,300000,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (12430,'Wug_Blood_Cocktail','Cocktail Warg Blood','Usable',50,true,'sc_start SC_COCKTAIL_WARG_BLOOD,300000,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (12431,'Minor_Brisket','Minor Stew','Usable',50,true,'sc_start SC_MINOR_BBQ,300000,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (12432,'Siroma_Icetea','Siroma Iced Tea','Usable',50,true,'sc_start SC_SIROMA_ICE_TEA,300000,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (12433,'Drocera_Herb_Stew','Drosera Herb Salad','Usable',50,true,'sc_start SC_DROCERA_HERB_STEAMED,300000,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`,`script`) VALUES (12434,'Petti_Tail_Noodle','Petite Tail Noodles','Usable',50,true,'sc_start SC_PUTTI_TAILS_NOODLES,300000,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12435,'Black_Thing','Black Mass','Usable',50,'sc_start SC_STOMACHACHE,60000,rand(5,10);'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12436,'Vitata500','Vitata 500','Healing',10,10,true,'sc_start SC_VITATA_500,500000,0;\nitemheal 0,200;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12437,'Enrich_Celermine_Juice','Concentrated Ceromain Soup','Usable',10,10,true,'sc_start SC_EXTRACT_SALAMINE_JUICE,500000,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12438,'F_Giant_Fly_Wing','F Giant Fly Wing','Usable',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12439,'F_Battle_Manual','F Battle Manual','Usable',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12440,'F_Insurance','F Insurance','Usable',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12441,'F_Bubble_Gum','F Bubble Gum','Usable',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12442,'F_Kafra_Card','F Kafra Card','Usable',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (12443,'F_Neuralizer','F Neuralizer','Usable',2); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12444,'F_Dun_Tele_Scroll1','F Dun Tele Scroll1','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12445,'F_Str_Dish10_','F Str Dish10','Usable',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12446,'F_Agi_Dish10_','F Agi Dish10','Usable',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12447,'F_Int_Dish10_','F Int Dish10','Usable',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12448,'F_Dex_Dish10_','F Dex Dish10','Usable',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12449,'F_Luk_Dish10_','F Luk Dish10','Usable',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12450,'F_Vit_Dish10_','F Vit Dish10','Usable',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12451,'F_WOB_Rune','F WOB Rune','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12452,'F_WOB_Schwaltz','F WOB Schwarz','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12453,'F_WOB_Rachel','F WOB Rachel','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12454,'F_WOB_Local','F WOB Local','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12456,'F_Greed_Scroll','F Greed Scroll','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12457,'F_Glass_Of_Illusion','F Glass Of Illusion','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12458,'F_Abrasive','F Abrasive','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12459,'F_Med_Life_Potion','F Med Life Potion','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12460,'F_Small_Life_Potion','F Small Life Potion','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12461,'F_Regeneration_Potion','F Regeneration Potion','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12462,'F_B_Mdef_Potion','F B Mdef Potion','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12463,'F_S_Mdef_Potion','F S Mdef Potion','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12464,'F_B_Def_Potion','F B Def Potion','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12465,'F_S_Def_Potion','F S Def Potion','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12466,'F_Blessing_10_Scroll','F Blessing 10 Scroll','Usable',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12467,'F_Inc_Agi_10_Scroll','F Inc Agi 10 Scroll','Usable',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12468,'F_Aspersio_5_Scroll','F Aspersio 5 Scroll','Usable',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12470,'F_Wind_Walk_10_Scroll','F Wind Walk 10 Scroll','Usable',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12471,'F_Adrenaline_Scroll','F Adrenaline Scroll','Usable',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12472,'F_Convex_Mirror','F Convex Mirror','Usable',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12473,'RWC_Parti_Box','RWC Parti Box','Usable',20,10,100,true,100,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12474,'RWC_Final_Comp_Box','RWC Final Comp Box','Usable',20,10,100,true,100,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12475,'Cure_Free','Cure Free','Usable',20,50,true,'sc_end SC_SILENCE;\nsc_end SC_BLEEDING;\nsc_end SC_POISON;\nsc_end SC_CURSE;\nsc_end SC_ORCISH;\nsc_end SC_CHANGEUNDEAD;\nitemheal 500,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12476,'PCBang_Coupon_Box3','PCBang Coupon Box3','Usable',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (12477,'Gift_Bundle','Gift Bundle','Usable'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12478,'Chance_Box','Chance Box','Usable',20,10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12479,'Caracas_Ring_Box','Caracas Ring Box','Usable',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12480,'Attend_3Day_Box','Attend 3Day Box','Usable',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12481,'Attend_7Day_Box','Attend 7Day Box','Usable',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12482,'Attend_10Day_Box','Attend 10Day Box','Usable',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12483,'Attend_15Day_Box','Attend 15Day Box','Usable',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12484,'Attend_20Day_Box','Attend 20Day Box','Usable',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12485,'Attend_25Day_Box','Attend 25Day Box','Usable',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12486,'GoldPC_First_Box','GoldPC First Box','Usable',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12487,'PC_4Leaf_Clover_Box','PC 4Leaf Clover Box','Usable',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12488,'Ticket_Gift_Box','Ticket Gift Box','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12489,'Ticket_Gift_Box2','Ticket Gift Box2','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`flag_buyingstore`) VALUES (12490,'Vivid_Notation','Vivid Notation','Usable',20,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (12491,'Curious_Snowball','Curious Snowball','Usable',20,'callfunc "F_Snowball";'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12492,'Crumpled_Paper','Crumpled Paper','Usable',2,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12493,'Lucky_Egg_C4','Lucky Egg C4','Usable',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12494,'E_Giant_Fly_Wing','E Giant Fly Wing','Usable',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12495,'E_Battle_Manual','E Battle Manual','Usable',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12496,'E_Insurance','E Insurance','Usable',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12497,'E_Bubble_Gum','E Bubble Gum','Usable',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12498,'E_Kafra_Card','E Kafra Card','Usable',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (12499,'E_Neuralizer','E Neuralizer','Usable',2); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12500,'E_Dun_Tele_Scroll1','E Dun Tele Scroll1','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12501,'E_Str_Dish10_','E Str Dish10','Usable',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12502,'E_Agi_Dish10_','E Agi Dish10','Usable',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12503,'E_Int_Dish10_','E Int Dish10','Usable',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12504,'E_Dex_Dish10_','E Dex Dish10','Usable',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12505,'E_Luk_Dish10_','E Luk Dish10','Usable',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12506,'E_Vit_Dish10_','E Vit Dish10','Usable',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12507,'E_WOB_Rune','Yellow Butterfly Wing','Usable',10,'callfunc "F_CashCity",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12508,'E_WOB_Schwaltz','Green Butterfly Wing','Usable',10,'callfunc "F_CashCity",2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12509,'E_WOB_Rachel','Red Butterfly Wing','Usable',10,'callfunc "F_CashCity",3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12510,'E_WOB_Local','Blue Butterfly Wing','Usable',10,'callfunc "F_CashCity",5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12511,'E_Siege_Teleport_Scroll','E Siege Teleport Scroll','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12512,'E_Greed_Scroll','E Greed Scroll','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12513,'E_Glass_Of_Illusion','E Glass Of Illusion','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12514,'E_Abrasive','E Abrasive','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12515,'E_Med_Life_Potion','E Med Life Potion','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12516,'E_Small_Life_Potion','E Small Life Potion','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12517,'E_Regeneration_Potion','E Regeneration Potion','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12518,'E_B_Mdef_Potion','E B Mdef Potion','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12519,'E_S_Mdef_Potion','E S Mdef Potion','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12520,'E_B_Def_Potion','E B Def Potion','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12521,'E_S_Def_Potion','E S Def Potion','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12522,'E_Blessing_10_Scroll','E Blessing 10 Scroll','Usable',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12523,'E_Inc_Agi_10_Scroll','E Inc Agi 10 Scroll','Usable',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12524,'E_Aspersio_5_Scroll','E Aspersio 5 Scroll','Usable',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12525,'E_Assumptio_5_Scroll','E Assumptio 5 Scroll','Usable',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12526,'E_Wind_Walk_10_Scroll','E Wind Walk 10 Scroll','Usable',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12527,'E_Adrenaline_Scroll','E Adrenaline Scroll','Usable',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12528,'E_Convex_Mirror','E Convex Mirror','Usable',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12529,'White_Slim_Potion_Box','White Slim Potion Box','Usable',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12530,'Mastela_Fruit_Box','Mastela Fruit Box','Usable',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12531,'White_Potion_Box','White Potion Box','Usable',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12532,'Royal_Jelly_Box2','Royal Jelly Box2','Usable',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12533,'Blue_Herb_Box2','Blue Herb Box2','Usable',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12534,'Yggdrasil_Seed_Box','Yggdrasil Seed Box','Usable',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12535,'Iggdrasilberry_Box','Iggdrasilberry Box','Usable',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (12536,'NY_Rice_Cake_Soup','NY Rice Cake Soup','Usable',20,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12537,'Solo_Gift_Basket','Solo Gift Basket','Usable',1000,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12538,'Couple_Event_Basket','Couple Event Basket','Usable',2000,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (12539,'Splendid_Box','Splendid Box','Usable',20,100,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12540,'GM_Warp_Box','GM Warp Box','Usable',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12541,'Fortune_Cookie1','Fortune Cookie1','Usable',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12542,'Fortune_Cookie2','Fortune Cookie2','Usable',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12543,'Fortune_Cookie3','Fortune Cookie3','Usable',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12544,'Mystic_Tree_Branch','Mystic Tree Branch','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12545,'Lucky_Egg_C5','Lucky Egg C5','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12546,'Suspicious_Dish','Suspicious Dish','Usable',100,50); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12547,'Chalcenodny_Box','Chalcenodny Box','Usable',200); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12548,'Buy_Market_Permit2','Shabby Purchase Street Stall License','Usable',500,10,'buyingstore 2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12549,'White_Slim_Pot_Box2','White Slim Pot Box2','Usable',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12550,'Poison_Bottle_Box2','Poison Bottle Box2','Usable',100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12551,'MVP_Tele_Scroll','MVP Tele Scroll','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12552,'Quest_Tele_Scroll','Quest Tele Scroll','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12553,'Brysinggamen_Piece_Box','Brysinggamen Piece Box','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12554,'Asprika_Piece_Box','Asprika Piece Box','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12555,'Brynhild_Piece_Box','Brynhild Piece Box','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12556,'Sleipnir_Piece_Box','Sleipnir Piece Box','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12557,'Mjolnir_Piece_Box','Mjolnir Piece Box','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12558,'Magingiorde_Piece_Box','Magingiorde Piece Box','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12559,'Tenkaippin_Strong','Tenkaippin Strong','Usable',650,200); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12560,'Tenkaippin_Clean','Tenkaippin Clean','Usable',650,200); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (12561,'Mysterious_Seed','Mysterious Seed','Usable',20,10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12562,'Bubble_Gum_Plus','Bubble Gum Plus','Usable',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12563,'BM75','BM75','Usable',2,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12564,'3D_Glasses_Box','3D Glasses Box','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12565,'Cheer_Scarf_Box','Cheer Scarf Box','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12566,'Cheer_Scarf2_Box','Cheer Scarf2 Box','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12567,'Cheer_Scarf3_Box','Cheer Scarf3 Box','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12568,'Cheer_Scarf4_Box','Cheer Scarf4 Box','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12569,'Cheer_Scarf6_Box','Cheer Scarf6 Box','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12570,'Cheer_Scarf8_Box','Cheer Scarf8 Box','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12571,'Cheer_Scarf10_Box','Cheer Scarf10 Box','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12572,'Cheer_Scarf10_Box2','Cheer Scarf10 Box2','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12573,'Fruit_Basket','Fruit Basket','Usable',20,50); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (12574,'Mora_Berry','Mora Berry','Usable',20,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (12575,'Arrow_Of_Elf_Cntr','Arrow Of Elf Cntr','Usable',500,250,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`) VALUES (12576,'Hunting_Arrow_Cntr','Hunting Arrow Cntr','Usable',500,250,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12577,'Lucky_Egg_C6','Lucky Egg C6','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12578,'Rapid_Life_Water','Rapid Life Water','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (12579,'Ring_Of_Valkyrie_Box','Ring Of Valkyrie Box','Usable',20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12580,'Vending_Search_Scroll','Universal Catalog Silver','Usable',10,'searchstores 10,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12581,'Vending_Search_Scroll2','Universal Catalog Gold','Usable',10,'searchstores 10,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12591,'Uni_Catalog_Bz','Universal Catalog Bronze','Usable',10,'searchstores 10,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`class_normal`,`class_upper`,`class_baby`) VALUES (12609,'Old_Ore_Box','Old Ore Box','Usable',20,100,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12701,'Old_Blue_Box_F','Old Blue Box','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`script`) VALUES (12702,'Old_Bleu_Box','Old Navy Box','Usable',200,true,'getrandgroupitem(IG_BleuBox),1;\ngetrandgroupitem(IG_BleuBox),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12703,'Holy_Egg_2','Holy Egg','Delayconsume',50); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12704,'Elixir_Of_Life','Elixir of Life','Healing',10,85,100,true,true,true,true,true,true,true,'percentheal 100,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12705,'Noble_Nameplate','Noble Nameplate','Usable',100,90,100,true,true,true,true,true,true,true,'sc_start SC_EXPBOOST,1800000,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12706,'Lucky_Cookie01','Lucky Cookie','Delayconsume',100,100,true,'itemskill "PR_GLORIA",5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12707,'Lucky_Cookie02','Lucky Cookie','Delayconsume',100,100,true,'itemskill "PR_MAGNIFICAT",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12708,'Lucky_Cookie03','Lucky Cookie','Delayconsume',100,100,true,'itemskill "PR_IMPOSITIO",3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12709,'Guyak_Candy','Guyak Candy','Healing',150,'percentheal 30,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12710,'Guyak_Pudding','Guyak Pudding','Usable',200,'sc_start SC_SPEEDUP1,300000,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12711,'Pretzel','Pretzel','Healing',2,100,'itemheal rand(50,90),0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12712,'Green_Beer','Green Beer','Usable',2,100,'percentheal 0,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12713,'Monster_Extract','Monster Extract','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12714,'Easter_Scroll','Easter Scroll','Usable',1,10,true,100,true,true,true,true,true,true,'getrandgroupitem(IG_Easter_Scroll),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12715,'Black_Treasure_Box','Black Treasure Box','Usable',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (12716,'Indian_Rice_Cake','Indian Rice Cake','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12717,'Poison_Paralysis','Paralyze','Healing',2,100,true,'sc_start SC_PARALYSE,300000,0,10,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12718,'Poison_Leech','Leech End','Healing',2,100,true,'sc_start SC_LEECHESEND,300000,0,10,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12719,'Poison_Oblivion','Oblivion Curse','Healing',2,100,true,'sc_start SC_OBLIVIONCURSE,300000,0,10,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12720,'Poison_Contamination','Disheart','Healing',2,100,true,'sc_start SC_DEATHHURT,300000,0,10,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12721,'Poison_Numb','Toxin','Healing',2,100,true,'sc_start SC_TOXIN,300000,0,10,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12722,'Poison_Fever','Pyrexia','Healing',2,100,true,'sc_start SC_PYREXIA,300000,0,10,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12723,'Poison_Laughing','Magic Mushroom','Healing',2,100,true,'sc_start SC_MAGICMUSHROOM,300000,0,10,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_buyingstore`,`script`) VALUES (12724,'Poison_Fatigue','Venom Bleed','Healing',2,100,true,'sc_start SC_VENOMBLEED,15000,0,10,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`stack_amount`,`stack_inventory`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12725,'Runstone_Nosiege','Nauthiz Rune','Usable',100,100,60,true,100,true,100,true,true,true,true,true,true,true,'if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT)\n unitskilluseid getcharid(3),"RK_REFRESH",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`stack_amount`,`stack_inventory`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12726,'Runstone_Rhydo','Raido Rune','Usable',100,100,60,true,100,true,100,true,true,true,true,true,true,true,'if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT)\n unitskilluseid getcharid(3),"RK_CRUSHSTRIKE",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`stack_amount`,`stack_inventory`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12727,'Runstone_Verkana','Berkana Rune','Usable',100,100,60,true,100,true,100,true,true,true,true,true,true,true,'if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT)\n unitskilluseid getcharid(3),"RK_MILLENNIUMSHIELD",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`stack_amount`,`stack_inventory`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12728,'Runstone_Isia','Isa Rune','Usable',100,100,60,true,100,true,100,true,true,true,true,true,true,true,'if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT)\n unitskilluseid getcharid(3),"RK_VITALITYACTIVATION",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12729,'Runstone_Asir','Othila Rune','Usable',100,100,100,true,100,true,true,true,true,true,true,true,'if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT)\n unitskilluseid getcharid(3),"RK_FIGHTINGSPIRIT",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`stack_amount`,`stack_inventory`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12730,'Runstone_Urj','Uruz Rune','Usable',100,100,60,true,100,true,100,true,true,true,true,true,true,true,'if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT)\n unitskilluseid getcharid(3),"RK_ABUNDANCE",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12731,'Runstone_Turisus','Thurisaz Rune','Usable',100,100,100,true,100,true,true,true,true,true,true,true,'if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT)\n unitskilluseid getcharid(3),"RK_GIANTGROWTH",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12732,'Runstone_Pertz','Wyrd Rune','Usable',100,100,100,true,100,true,true,true,true,true,true,true,'if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT)\n unitskilluseid getcharid(3),"RK_STORMBLAST",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`stack_amount`,`stack_inventory`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12733,'Runstone_Hagalas','Hagalaz Rune','Usable',100,100,60,true,100,true,100,true,true,true,true,true,true,true,'if ((eaclass()&EAJ_THIRDMASK) == EAJ_RUNE_KNIGHT)\n unitskilluseid getcharid(3),"RK_STONEHARDSKIN",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_knight`,`flag_buyingstore`,`script`) VALUES (12734,'Runstone_Quality','Luxurious Rune','Healing',2,100,true,true,'makerune 5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_knight`,`flag_buyingstore`,`script`) VALUES (12735,'Runstone_Ancient','Ancient Rune','Healing',2,100,true,true,'makerune 11;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_knight`,`flag_buyingstore`,`script`) VALUES (12736,'Runstone_Mystic','Mystic Rune','Healing',2,100,true,true,'makerune 14;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_knight`,`flag_buyingstore`,`script`) VALUES (12737,'Runstone_Ordinary','General Rune','Healing',2,100,true,true,'makerune 2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_knight`,`flag_buyingstore`,`script`) VALUES (12738,'Runstone_Rare','Rare Rune','Healing',2,100,true,true,'makerune 8;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_buyingstore`) VALUES (12739,'Snow_Flower','Snow Flowers','Usable',10,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`) VALUES (12740,'Inc_Str_Scroll','Amplification Scroll','Usable',1,100,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`) VALUES (12741,'Inc_Int_Scroll','Intellect Amplification Scroll','Usable',1,100,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (12742,'Valentine_Gift_Box1','Valentine Gift Box','Usable'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (12743,'Valentine_Gift_Box2','Valentine Gift Box','Usable'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (12744,'Chocotate_Box','Chocolate Box','Usable'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12745,'Skull_Scroll','Skull Scroll','Usable',20,10,100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12746,'Destruction_Scroll','Destruction Scroll','Usable',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12747,'Royal_Scroll','Royal Scroll','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12748,'Immune_Scroll','Immune Scroll','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12749,'Mystic_Scroll','Mystic Scroll','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12750,'Battle_Scroll','Battle Scroll','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12751,'Armor_Scroll','Armor Scroll','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12752,'Prayer_Scroll','Prayer Scroll','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12753,'Soul_Scroll','Soul Scroll','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12754,'New_Year_Bun','Chinese Pastel','Usable',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12755,'Traditional_Firecrack','Chinese Fireworks','Usable',2,10,100,true,true,true,true,true,true,true,'specialeffect2 EF_POK_JAP;\n/* itemskill "MO_CALLSPIRITS",3; itemskill "MO_FINGEROFFENSIVE",5; */'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12756,'New_Gift_Envelope','Chinese New Year Envelope','Usable',2,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (12757,'Loyal_Ring1_Box','Loyal Ring1 Box','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (12758,'Loyal_Ring2_Box','Loyal Ring2 Box','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (12759,'Loyal_Ring3_Box','Loyal Ring3 Box','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12760,'Bubble_Gum_Green','Bubble Gum Green','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12761,'Bubble_Gum_Yellow','Bubble Gum Yellow','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12762,'Bubble_Gum_Orange','Bubble Gum Orange','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12763,'Bubble_Gum_Red','Bubble Gum Red','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`) VALUES (12764,'Fools_Day_Box_Tw','Fools Day Box Tw','Usable'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (12765,'Summer_Knight_Box','Summer Knight Box','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12766,'Reward_Job_BM25','Reward Job BM25','Usable',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12767,'Passion_FB_Hat_Box','Passion FB Hat Box','Usable',100,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12768,'Cool_FB_Hat_Box','Cool FB Hat Box','Usable',100,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12769,'Victory_FB_Hat_Box','Victory FB Hat Box','Usable',100,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12770,'Glory_FB_Hat_Box','Glory FB Hat Box','Usable',100,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12771,'Passion_Hat_Box2','Passion Hat Box2','Usable',100,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12772,'Cool_Hat_Box2','Cool Hat Box2','Usable',100,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12773,'Victory_Hat_Box2','Victory Hat Box2','Usable',100,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`class_normal`,`class_upper`,`class_baby`) VALUES (12831,'Potion_Box','Potion Box','Usable',50,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (12848,'Falcon_Flute','Falcon Flute','Delayconsume',10,'if (getskilllv("HT_FALCON")) {\n if (!checkoption(Option_Wug) && !checkoption(Option_Wugrider))\n setfalcon (!checkfalcon());\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12900,'Battle_Manual_Box','Battle Manual Box','Cash',20,10,100,true,true,true,true,true,'getitem 12208,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12901,'Insurance_Package','Insurance Package','Cash',20,10,100,true,true,true,true,true,'getitem 12209,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12902,'Bubble_Gum_Box','Bubble Gum Box','Cash',20,10,100,true,true,true,true,true,'getitem 12210,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12903,'Str_Dish_Box','Steamed Tongue Box','Cash',20,10,100,true,true,true,true,true,'getitem 12202,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12904,'Agi_Dish_Box','Steamed Scorpion Box','Cash',20,10,100,true,true,true,true,true,'getitem 12203,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12905,'Int_Dish_Box','Dragon Breath Cocktail Box','Cash',20,10,100,true,true,true,true,true,'getitem 12204,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12906,'Dex_Dish_Box','Hwergelmir\'s Tonic Box','Cash',20,10,100,true,true,true,true,true,'getitem 12205,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12907,'Luk_Dish_Box','Nine Tail Dish Box','Cash',20,10,100,true,true,true,true,true,'getitem 12206,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12908,'Vit_Dish_Box','Stew Of Immortality Box','Cash',20,10,100,true,true,true,true,true,'getitem 12207,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12909,'Kafra_Card_Box','Kafra Card Box','Cash',20,10,100,true,true,true,true,true,'getitem 12211,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12910,'Giant_Fly_Wing_Box','Giant Fly Wing Box','Cash',20,10,100,true,true,true,true,true,'getitem 12212,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12911,'Neuralizer_Box','Neuralizer Box','Cash',20,10,100,true,true,true,true,true,'getitem 12213,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12912,'Convex_Mirror_Box','Convex Mirror Box','Cash',20,10,100,true,true,true,true,true,'getitem 12214,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12913,'Blessing_10_Scroll_Box','Blessing 10 Scroll Box','Cash',20,10,100,true,true,true,true,true,'getitem 12215,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12914,'Inc_Agi_10_Scroll_Box','Increase AGI 10 scroll Box','Cash',20,10,100,true,true,true,true,true,'getitem 12216,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12915,'Aspersio_5_Scroll_Box','Aspersio 5 Scroll Box','Cash',20,10,100,true,true,true,true,true,'getitem 12217,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12916,'Assumptio_5_Scroll_Box','Assumptio 5 Scroll Box','Cash',20,10,100,true,true,true,true,true,'getitem 12218,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12917,'Wind_Walk_10_Scroll_Box','Wind Walk 10 Scroll Box','Cash',20,10,100,true,true,true,true,true,'getitem 12219,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12918,'Adrenaline_Scroll_Box','Adrenaline 5 Scroll Box','Cash',20,10,100,true,true,true,true,true,'getitem 12220,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12919,'Megaphone_Box','Megaphone Box','Cash',20,10,100,true,true,true,true,true,'getitem 12221,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12920,'Enriched_Elunium_Box','Enriched Elunium Box','Cash',20,10,100,true,true,true,true,true,'getitem 7619,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12921,'Enriched_Oridecon_Box','Enriched Oridecon Box','Cash',20,10,100,true,true,true,true,true,'getitem 7620,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12922,'Token_Of_Siegfried_Box','Token of Siegfried Box','Cash',20,10,100,true,true,true,true,true,'getitem 7621,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12923,'Pet_Egg_Scroll_Box1','December Lucky Box','Cash',20,10,100,true,true,true,true,true,'getitem 12925,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12924,'Pet_Egg_Scroll_Box2','Pet Egg Box 2','Cash',20,10,100,true,true,true,true,true,'getitem 12926,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12925,'Pet_Egg_Scroll1','Kafra Item Mall Prize Package','Cash',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12926,'Pet_Egg_Scroll2','December Lucky Box','Cash',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12927,'J_Aspersio_5_Scroll_Box','Aspersio Scroll Box','Cash',20,10,'getitem 12928,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12928,'J_Aspersio_5_Scroll','Sacred Scroll','Delayconsume',2,10,100,true,true,true,true,true,true,true,'itemskill "PR_ASPERSIO",5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12929,'Pet_Egg_Scroll_Box3','Pet Egg Box 3','Cash',20,10,100,true,true,true,true,true,'getitem 12932,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12930,'Pet_Egg_Scroll_Box4','Pet Egg Box 4','Cash',20,10,100,true,true,true,true,true,'getitem 12933,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12931,'Pet_Egg_Scroll_Box5','Pet Egg Box 5','Cash',20,10,100,true,true,true,true,true,'getitem 12934,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12932,'Pet_Egg_Scroll3','Episode 13.2 Key Package','Cash',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12933,'Pet_Egg_Scroll4','Summer Hat Pack','Cash',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12934,'Pet_Egg_Scroll5','Pet Egg Scroll5','Cash',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12935,'Infiltrator_Box','Infiltrator Box','Cash',20,10,100,true,true,true,true,true,true,'rentitem 1267,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12936,'Muramasa_Box','Muramasa Box','Cash',20,10,100,true,true,true,true,true,true,'rentitem 1173,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12937,'Excalibur_Box','Excalibur Box','Cash',20,10,100,true,true,true,true,true,true,'rentitem 13401,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12938,'Combat_Knife_Box','Combat Knife Box','Cash',20,10,100,true,true,true,true,true,true,'rentitem 13021,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12939,'Counter_Dagger_Box','Dagger of Counter Box','Cash',20,10,100,true,true,true,true,true,true,'rentitem 13022,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12940,'Kaiser_Knuckle_Box','Kaiser Knuckle Box','Cash',20,10,100,true,true,true,true,true,true,'rentitem 1817,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12941,'Pole_Axe_Box','Poll Axe Box','Cash',20,10,100,true,true,true,true,true,true,'rentitem 1419,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12942,'Mighty_Staff_Box','Mighty Staff Box','Cash',20,10,100,true,true,true,true,true,true,'rentitem 1623,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12943,'Right_Epsilon_Box','Light Epsilon Box','Cash',20,10,100,true,true,true,true,true,true,'rentitem 1372,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12944,'Balistar_Box','Ballista Box','Cash',20,10,100,true,true,true,true,true,true,'rentitem 1728,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12945,'Diary_Of_Great_Sage_Box','Sage\'s Diary Box','Cash',20,10,100,true,true,true,true,true,true,'rentitem 1563,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12946,'Asura_Box','Asura Box','Cash',20,10,100,true,true,true,true,true,true,'rentitem 13023,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12947,'Apple_Of_Archer_Box','Apple of Archer Box','Cash',20,10,100,true,true,true,true,true,true,'rentitem 5265,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12948,'Bunny_Band_Box','Bunny Band Box','Cash',20,10,100,true,true,true,true,true,true,'rentitem 5266,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12949,'Sahkkat_Box','Sakkat Box','Cash',20,10,100,true,true,true,true,true,true,'rentitem 5267,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12950,'Lord_Circlet_Box','Grand Circlet Box','Cash',20,10,100,true,true,true,true,true,true,'rentitem 5268,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12951,'Elven_Ears_Box','Elven Ears Box','Cash',20,10,100,true,true,true,true,true,true,'rentitem 2686,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12952,'Steel_Flower_Box','Steel Flower Box','Cash',20,10,100,true,true,true,true,true,true,'rentitem 2687,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12953,'Critical_Ring_Box','Critical Ring Box','Cash',20,10,100,true,true,true,true,true,true,'rentitem 2688,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12954,'Earring_Box','Earring Box','Cash',20,10,100,true,true,true,true,true,true,'rentitem 2689,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12955,'Ring_Box','Ring Box','Cash',20,10,100,true,true,true,true,true,true,'rentitem 2690,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12956,'Necklace_Box','Necklace Box','Cash',20,10,100,true,true,true,true,true,true,'rentitem 2691,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12957,'Glove_Box','Glove Box','Cash',20,10,100,true,true,true,true,true,true,'rentitem 2692,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12958,'Brooch_Box','Brooch Box','Cash',20,10,100,true,true,true,true,true,true,'rentitem 2693,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12959,'Rosary_Box','Rosary Box','Cash',20,10,100,true,true,true,true,true,true,'rentitem 2694,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12960,'Safety_Ring_Box','Safety Ring Box','Cash',20,10,100,true,true,true,true,true,true,'rentitem 2695,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12961,'Vesper_Core01_Box','Vesper Core 01 Box','Cash',20,10,100,true,true,true,true,true,true,'rentitem 2696,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12962,'Vesper_Core02_Box','Vesper Core 02 Box','Cash',20,10,100,true,true,true,true,true,true,'rentitem 2697,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12963,'Vesper_Core03_Box','Vesper Core 03 Box','Cash',20,10,100,true,true,true,true,true,true,'rentitem 2698,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12964,'Vesper_Core04_Box','Vesper Core 04 Box','Cash',20,10,100,true,true,true,true,true,true,'rentitem 2699,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12965,'Emergency_Box1','Emergency Level 1 Scroll Box','Cash',20,10,'getitem 12968,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12966,'Emergency_Box2','Emergency Level 2 Scroll Box','Cash',20,10,'getitem 12969,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12967,'Emergency_Box3','Emergency Level 3 Scroll Box','Cash',20,10,'getitem 12970,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`delay_duration`,`delay_status`,`script`) VALUES (12968,'Emergency_Scroll1','Emergency Level 1 Scroll','Usable',2,10,300000,'Reuse_Limit_Recall','unitskilluseid getcharid(3),"GD_ITEMEMERGENCYCALL",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`delay_duration`,`delay_status`,`script`) VALUES (12969,'Emergency_Scroll2','Emergency Level 2 Scroll','Usable',2,10,300000,'Reuse_Limit_Recall','unitskilluseid getcharid(3),"GD_ITEMEMERGENCYCALL",2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`delay_duration`,`delay_status`,`script`) VALUES (12970,'Emergency_Scroll3','Emergency Level 3 Scroll','Usable',2,10,300000,'Reuse_Limit_Recall','unitskilluseid getcharid(3),"GD_ITEMEMERGENCYCALL",3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12971,'Teleport_Box1','Teleport Scroll Box 1','Cash',20,10,'getitem 12977,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12972,'Teleport_Box2','Teleport Scroll Box 2','Cash',20,10,'getitem 12978,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12973,'Teleport_Box3','Teleport Scroll Box 3','Cash',20,10,'getitem 12979,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12974,'Teleport_Box4','Teleport Scroll Box 4','Cash',20,10,'getitem 12980,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12975,'Teleport_Box5','Teleport Scroll Box 5','Cash',20,10,'getitem 12981,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12976,'Teleport_Box6','Teleport Scroll Box 6','Cash',20,10,'getitem 12982,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12977,'Teleport_Scroll1','Teleport Scroll 1','Usable',2,10,'callfunc "F_CashTele",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12978,'Teleport_Scroll2','Teleport Scroll 2','Usable',2,10,'callfunc "F_CashTele",2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12979,'Teleport_Scroll3','Teleport Scroll 3','Usable',2,10,'callfunc "F_CashTele",3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12980,'Teleport_Scroll4','Teleport Scroll 4','Usable',2,10,'callfunc "F_CashTele",4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12981,'Teleport_Scroll5','Teleport Scroll 5','Usable',2,10,'callfunc "F_CashTele",5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12982,'Teleport_Scroll6','Teleport Scroll 6','Usable',2,10,'callfunc "F_CashTele",6;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12983,'Pet_Egg_Scroll_Box6','Pet Egg Scroll Box 6','Cash',20,10,100,true,true,true,true,true,'getitem 12989,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12984,'Pet_Egg_Scroll_Box7','Pet Egg Scroll Box 7','Cash',20,10,100,true,true,true,true,true,'getitem 12990,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12985,'Pet_Egg_Scroll_Box8','Pet Egg Scroll Box 8','Cash',20,10,100,true,true,true,true,true,'getitem 12991,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12986,'Pet_Egg_Scroll_Box9','Adventurer Pack Box','Cash',20,10,100,true,true,true,true,true,'getitem 12992,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12987,'Pet_Egg_Scroll_Box10','Pet Egg Scroll Box 10','Cash',20,10,100,true,true,true,true,true,'getitem 12993,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12988,'Pet_Egg_Scroll_Box11','Pet Egg Scroll Box 11','Cash',20,10,100,true,true,true,true,true,'getitem 12994,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12989,'Pet_Egg_Scroll6','Pet Egg Scroll 6','Delayconsume',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12990,'Pet_Egg_Scroll7','Pet Egg Scroll 7','Delayconsume',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12991,'Pet_Egg_Scroll8','Party Hard Pack','Delayconsume',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12992,'Pet_Egg_Scroll9','Adventurer Pack','Delayconsume',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12993,'Pet_Egg_Scroll10','Pet Egg Scroll 10','Delayconsume',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (12994,'Pet_Egg_Scroll11','Pet Egg Scroll 11','Delayconsume',10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12995,'White_Herb_Box','White Herb Box','Cash',20,10,'getitem 509,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12996,'Blue_Herb_Box','Blue Herb Box','Cash',20,10,'getitem 510,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12997,'Elunium_Box','Elunium Box','Cash',20,10,'getitem 985,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12998,'Oridecon_Box','Oridecon Box','Cash',20,10,'getitem 984,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12999,'Branch_Of_Dead_Tree_Box','Dead Branch Box','Cash',20,10,'getitem 604,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13500,'Insurance60_Package','Life Insurrance Box','Cash',20,10,'getitem 14500,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (13501,'Assorted_Scroll_Box','Experience Scroll Box','Cash',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13502,'Drooping_Kitty_Box','Refined Drooping Cat Box','Cash',20,10,'rentitem 5279,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13503,'Magestic_Goat_Box','Baphomet Horns Box','Cash',20,10,'rentitem 5280,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13504,'Deviruchi_Cap_Box','Refined Deviruchi Hat Box','Cash',20,10,'rentitem 5281,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13505,'Executioner_Box','Executioner Box','Cash',20,10,'rentitem 1174,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13506,'Brood_Axe_Box','Refined Bloody Axe Box','Cash',20,10,'rentitem 1373,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13507,'Tomahawk_Box','Tomahawk Box','Cash',20,10,'rentitem 1374,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13508,'Bow_Of_Rudra_Box','Rudra Bow Box','Cash',20,10,'rentitem 1729,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13509,'Cutlas_Box','Cutlus Box','Cash',20,10,'rentitem 13402,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13510,'Solar_Sword_Box','Solar Sword Box','Cash',20,10,'rentitem 13403,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13511,'Sword_Breaker_Box','Refined Swordbreaker Box','Cash',20,10,'rentitem 13024,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13512,'Mail_Breaker_Box','Refined Mailbreaker Box','Cash',20,10,'rentitem 13025,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13513,'Moonlight_Sword_Box','Moonlight Dagger Box','Cash',20,10,'rentitem 13026,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13514,'Spanner_Box','Wrench Box','Cash',20,10,'rentitem 1534,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13515,'Grape_Box','Grape Box','Cash',20,10,'getitem 514,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13516,'Royal_Jelly_Box','Royal Jelly Box','Cash',20,10,'getitem 526,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13517,'Yggdrasilberry_Box','Yggdrasil Berry Box','Cash',20,10,'getitem 607,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13518,'Weapon_Card_Scroll_Box','Weapon Card Pet Egg Scroll Box','Cash',20,10,'getitem 13558,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13519,'Armor_Card_Scroll_Box','Armor Card Pet Egg Scroll Box','Cash',20,10,'getitem 13559,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13520,'Helmet_Card_Scroll_Box','Helmet Card Pet Egg Scroll Box','Cash',20,10,'getitem 13560,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13521,'Hood_Card_Scroll_Box','Garment Card Pet Egg Scroll Box','Cash',20,10,'getitem 13561,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13522,'Hood_Card_Scroll_Box2','Shield Card Pet Egg Scroll Box','Cash',20,10,'getitem 13562,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13523,'Shoes_Card_Scroll_Box','Shoes Card Pet Egg Scroll Box','Cash',20,10,'getitem 13563,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13524,'Accy_Card_Scroll_Box','Accessory Card Pet Egg Scroll Box','Cash',20,10,'getitem 13564,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13525,'Zeny_Scroll_Box','Zeny Pet Egg Scroll Box','Cash',20,10,100,true,true,true,'getitem 14508,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13526,'Pet_Egg_Scroll_Box1_','Pet Egg Scroll Box 12','Cash',20,10,'getitem 12925,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13527,'Pet_Egg_Scroll_Box2_','Pet Egg Scroll Box 13','Cash',20,10,'getitem 12926,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13528,'Pet_Egg_Scroll_Box3_','Pet Egg Scroll Box 14','Cash',20,10,'getitem 12932,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13529,'Pet_Egg_Scroll_Box4_','Pet Egg Scroll Box 15','Cash',20,10,'getitem 12933,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13530,'Pet_Egg_Scroll_Box5_','Pet Egg Scroll Box 16','Cash',20,10,'getitem 12934,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13531,'Light_Red_Pot_Box','Light Red Potion Box','Cash',20,10,'getitem 598,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13532,'Light_Orange_Pot_Box','Light Orange Potion Box','Cash',20,10,'getitem 599,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13533,'Light_Yellow_Pot_Box','Light Yellow Potion Box','Cash',20,10,'getitem 11500,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13534,'Light_White_Pot_Box','Light White Potion Box','Cash',20,10,'getitem 11501,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13535,'Light_Center_Pot_Box','Light Concentration Potion Box','Cash',20,10,'getitem 14509,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13536,'Light_Awakening_Pot_Box','Light Awakening Potion Box','Cash',20,10,'getitem 14510,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13537,'Light_Berserk_Pot_Box','Light Berserk Potion Box','Cash',20,10,'getitem 14511,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13538,'Meteor_10_Scroll_Box','Meteor Storm Scroll Box','Cash',20,10,'getitem 14512,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13539,'Storm_10_Scroll_Box','Storm Gust Scroll Box','Cash',20,10,'getitem 14513,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13540,'Vermilion_10_Scroll_Box','Lord of Vermilion Scroll Box','Cash',20,10,'getitem 14514,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13541,'Lex_Aeterna_Scroll_Box','Lex Aeterna Scroll Box','Cash',20,10,'getitem 14515,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13542,'Magnificat_5_Scroll_Box','Magnificat Scroll Box','Cash',20,10,'getitem 14516,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13543,'CP_Helm_Scroll_Box','Chemical Protection Helm Scroll Box','Cash',20,10,'getitem 14517,10;\ngetitem 7139,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13544,'CP_Shield_Scroll_Box','Chemical Protection Shield Scroll Box','Cash',20,10,'getitem 14518,10;\ngetitem 7139,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13545,'CP_Armor_Scroll_Box','Chemical Protection Armor Scroll Box','Cash',20,10,'getitem 14519,10;\ngetitem 7139,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13546,'CP_Weapon_Scroll_Box','Chemical Protection Weapon Scroll Box','Cash',20,10,'getitem 14520,10;\ngetitem 7139,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13547,'Repair_Scroll_Box','Repair Weapon Scroll Box','Cash',20,10,100,true,true,true,'getitem 14587,5;\ngetitem 1002,5;\ngetitem 998,5;\ngetitem 756,5;\ngetitem 999,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13548,'Big_Bun_Box','Big Bun Box','Cash',20,10,'getitem 14522,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13549,'Pill__Box','Pill Box','Cash',20,10,'getitem 14523,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13550,'Superb_Fish_Slice_Box','Fish Slice Box','Cash',20,10,'getitem 14524,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13551,'Chewy_Ricecake_Box','Chewy Ricecake Box','Cash',20,10,'getitem 14525,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13552,'Oriental_Pastry_Box','Pastry Box','Cash',20,10,'getitem 14526,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13553,'Dun_Tele_Scroll1_Box','Dungeon Teleport Scroll 5 Box','Cash',20,10,100,true,true,true,'getitem 14527,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13554,'Weapon_Card_Scroll_Box2','Weapon Card Pet Egg Scroll Box','Cash',20,10,'getitem 13565,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13555,'Weapon_Card_Scroll_Box3','Weapon Card Pet Egg Scroll Box','Cash',20,10,'getitem 13566,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13556,'Armor_Card_Scroll_Box2','Armor Card Pet Egg Scroll Box','Cash',20,10,'getitem 13567,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13557,'Accy_Card_Scroll_Box2','Accessory Card Pet Egg Scroll Box','Cash',20,10,'getitem 13568,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (13558,'Weapon_Card_Scroll','Weapon Card Pet Egg Scroll','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (13559,'Armor_Card_Scroll','Armor Card Pet Egg Scroll','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (13560,'Helmet_Card_Scroll','Helmet Card Pet Egg Scroll','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (13561,'Hood_Card_Scroll','Garment Card Pet Egg Scroll','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (13562,'Hood_Card_Scroll2','Shield Card Pet Egg Scroll','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (13563,'Shoes_Card_Scroll','Shoes Card Pet Egg Scroll','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (13564,'Accy_Card_Scroll','Accessory Card Pet Egg Scroll','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (13565,'Weapon_Card_Scroll2','Weapon Card Pet Egg Scroll','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (13566,'Weapon_Card_Scroll3','Weapon Card Pet Egg Scroll','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (13567,'Armor_Card_Scroll2','Armor Card Pet Egg Scroll','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (13568,'Accy_Card_Scroll2','Accessory Card Pet Egg Scroll','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13569,'PVP_Tele_Scroll_Box','PVP Teleport Scroll Box','Cash',20,10,'getitem 14528,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13570,'Giant_Fly_Wing_Box50','Giant Fly Wing 50 Box','Cash',20,10,'getitem 12212,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13571,'Giant_Fly_Wing_Box100','Giant Fly Wing 100 Box','Cash',20,10,'getitem 12212,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13572,'Dex_Dish_Box30','Hwergelmir\'s Tonic 30 Box','Cash',20,10,'getitem 12205,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13573,'Dex_Dish_Box50','Hwergelmir\'s Tonic 50 Box','Cash',20,10,'getitem 12205,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13574,'Luk_Dish_Box30','Nine Tail Dish 30 Box','Cash',20,10,'getitem 12206,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13575,'Luk_Dish_Box50','Nine Tail Dish 50 Box','Cash',20,10,'getitem 12206,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13576,'Inc_Agi_10_Box30','Increase Agility Scroll 30 Box','Cash',20,10,'getitem 12216,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13577,'Inc_Agi_10_Box50','Increase Agility Scroll 50 Box','Cash',20,10,'getitem 12216,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13578,'Vit_Dish_Box30','Stew of Immortality 30 Box','Cash',20,10,'getitem 12207,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13579,'Vit_Dish_Box50','Stew of Immortality 50 Box','Cash',20,10,'getitem 12207,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13580,'Insurance_Package30','Life Insurrance 30 Box','Cash',20,10,'getitem 12209,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13581,'Insurance_Package50','Life Insurrance 50 Box','Cash',20,10,'getitem 12209,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13582,'Convex_Mirror_Box5','Convex Mirror 5 Box','Cash',20,10,'getitem 12214,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13583,'Convex_Mirror_Box30','Convex Mirror 30 Box','Cash',20,10,'getitem 12214,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13584,'Blessing10_Box30','Blessing Scroll 30 Box','Cash',20,10,'getitem 12215,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13585,'Blessing10_Box50','Blessing Scroll 50 Box','Cash',20,10,'getitem 12215,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13586,'Adrenaline10_Box30','Adrenaline Rush Scroll 30 Box','Cash',20,10,'getitem 12220,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13587,'Adrenaline10_Box50','Adrenaline Rush Scroll 50 Box','Cash',20,10,'getitem 12220,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13588,'Assumptio_5_Box30','Assumptio Scroll 30 Box','Cash',20,10,'getitem 12218,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13589,'Assumptio_5_Box50','Assumptio Scroll 50 Box','Cash',20,10,'getitem 12218,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13590,'Aspersio_5_Box30','Aspersio Scroll 30 Box','Cash',20,10,'getitem 12217,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13591,'Aspersio_5_Box50','Aspersio Scroll 50 Box','Cash',20,10,'getitem 12217,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13592,'Agi_Dish_Box30','Steamed Scorpion 30 Box','Cash',20,10,'getitem 12203,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13593,'Agi_Dish_Box50','Steamed Scorpion 50 Box','Cash',20,10,'getitem 12203,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13594,'Wind_Walk10_Box30','Wind Walk Scroll 30 Box','Cash',20,10,'getitem 12219,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13595,'Wind_Walk10_Box50','Wind Walk Scroll 50 Box','Cash',20,10,'getitem 12219,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13596,'Int_Dish_Box30','Dragon Breath Cocktail 30 Box','Cash',20,10,'getitem 12204,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13597,'Int_Dish_Box50','Dragon Breath Cocktail 50 Box','Cash',20,10,'getitem 12204,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13598,'Battle_Manual_Box1','Field Manual Box','Cash',20,10,'getitem 12208,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13599,'Battle_Manual_Box5','Field Manual 5 Box','Cash',20,10,'getitem 12208,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13600,'Siegfried_Box5','Token of Siegfried 5 Box','Cash',20,10,'getitem 7621,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13601,'Siegfried_Box20','Token of Siegfried 20 Box','Cash',20,10,'getitem 7621,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13602,'Kafra_Card_Box30','Kafra Card 30 Box','Cash',20,10,'getitem 12211,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13603,'Kafra_Card_Box50','Kafra Card 50 Box','Cash',20,10,'getitem 12211,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13604,'Str_Dish_Box30','Steamed Tongue 30 Box','Cash',20,10,'getitem 12202,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13605,'Str_Dish_Box50','Steamed Tongue 50 Box','Cash',20,10,'getitem 12202,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13606,'Bubble_Gum_Box1','Bubble Gum Box','Cash',20,10,'getitem 12210,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13607,'Bubble_Gum_Box5','Bubble Gum 5 Box','Cash',20,10,'getitem 12210,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13608,'Megaphone_Box1','Megaphone Box','Cash',20,10,'getitem 12221,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13609,'Megaphone_Box5','Megaphone 5 Box','Cash',20,10,'getitem 12221,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13610,'Enriched_Elunium_Box5','Enriched Elunium 5 Box','Cash',20,10,'getitem 7619,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13611,'Enriched_Oridecon_Box5','Enriched Oridecon 5 Box','Cash',20,10,'getitem 7620,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13612,'Handcuff_Box','Arrest Handcuffs Box','Cash',20,10,'getitem 2706,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13613,'Super_Pet_Egg_Box1','Super Pet Egg Box 1','Cash',20,10,'getitem 13617,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13614,'Super_Pet_Egg_Box2','Super Pet Egg Box 2','Cash',20,10,'getitem 13618,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13615,'Super_Pet_Egg_Box3','Super Pet Egg Box 3','Cash',20,10,'getitem 13619,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13616,'Super_Pet_Egg_Box4','Super Pet Egg Box 4','Cash',20,10,'getitem 13620,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (13617,'Super_Pet_Egg1','Super Pet Egg 1','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (13618,'Super_Pet_Egg2','Super Pet Egg 2','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (13619,'Super_Pet_Egg3','Super Pet Egg 3','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (13620,'Super_Pet_Egg4','Super Pet Egg 4','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13621,'Greed_Box30','Greed Scroll 30 Box','Cash',20,10,'getitem 14529,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13622,'Greed_Box50','Greed Scroll 50 Box','Cash',20,10,'getitem 14529,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13623,'Greed_Box100','Greed Scroll 100 Box','Cash',20,10,'getitem 14529,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13624,'Flee_30_Scroll_Box','Evasion Scroll Box','Cash',20,10,'getitem 14530,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13625,'Accuracy_30_Scroll_Box','Concentration Scroll Box','Cash',20,10,'getitem 14531,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13626,'Super_Card_Pet_Egg_Box1','Super Card Pet Egg Box 1','Cash',20,10,'getitem 13630,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13627,'Super_Card_Pet_Egg_Box2','Super Card Pet Egg Box 2','Cash',20,10,'getitem 13631,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13628,'Super_Card_Pet_Egg_Box3','Super Card Pet Egg Box 3','Cash',20,10,'getitem 13632,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13629,'Super_Card_Pet_Egg_Box4','Super Card Pet Egg Box 4','Cash',20,10,'getitem 13633,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (13630,'Super_Card_Pet_Egg1','Super Card Pet Egg 1','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (13631,'Super_Card_Pet_Egg2','Super Card Pet Egg 2','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (13632,'Super_Card_Pet_Egg3','Super Card Pet Egg 3','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (13633,'Super_Card_Pet_Egg4','Super Card Pet Egg 4','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13634,'Vigorgra_Package1','1 Hour Package Vol. 1','Cash',20,10,'getitem 12250,2;\ngetitem 12251,2;\ngetitem 12208,2;\ngetitem 12215,15;\ngetitem 12216,15;\ngetitem 12211,1;\ngetitem 7621,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13635,'Vigorgra_Package2','1 Hour Package Vol. 2','Cash',20,10,'getitem 12250,2;\ngetitem 12255,2;\ngetitem 12208,2;\ngetitem 12215,15;\ngetitem 12216,15;\ngetitem 12211,1;\ngetitem 7621,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13636,'Vigorgra_Package3','1 Hour Package Vol. 3','Cash',20,10,'getitem 12252,2;\ngetitem 12253,2;\ngetitem 12208,2;\ngetitem 12215,15;\ngetitem 12216,15;\ngetitem 12211,1;\ngetitem 7621,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13637,'Vigorgra_Package4','1 Hour Package Vol. 4','Cash',20,10,'getitem 12252,2;\ngetitem 12255,2;\ngetitem 12208,2;\ngetitem 12215,15;\ngetitem 12216,15;\ngetitem 12211,1;\ngetitem 7621,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13638,'Vigorgra_Package5','1 Hour Package Vol. 5','Cash',20,10,'getitem 12252,2;\ngetitem 12250,2;\ngetitem 12208,2;\ngetitem 12215,15;\ngetitem 12216,15;\ngetitem 12211,1;\ngetitem 7621,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13639,'Vigorgra_Package6','1 Hour Package Vol. 6','Cash',20,10,'getitem 12250,2;\ngetitem 12251,2;\ngetitem 12208,2;\ngetitem 12215,15;\ngetitem 12217,20;\ngetitem 12211,1;\ngetitem 7621,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13640,'Vigorgra_Package7','2 Hour Package Vol. 1','Cash',20,10,'getitem 12250,4;\ngetitem 12251,4;\ngetitem 12208,4;\ngetitem 12215,30;\ngetitem 12216,30;\ngetitem 12211,2;\ngetitem 7621,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13641,'Vigorgra_Package8','2 Hour Package Vol. 2','Cash',20,10,'getitem 12250,4;\ngetitem 12255,4;\ngetitem 12208,4;\ngetitem 12215,30;\ngetitem 12216,30;\ngetitem 12211,2;\ngetitem 7621,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13642,'Vigorgra_Package9','2 Hour Package Vol. 3','Cash',20,10,'getitem 12252,4;\ngetitem 12253,4;\ngetitem 12208,4;\ngetitem 12215,30;\ngetitem 12216,30;\ngetitem 12211,2;\ngetitem 7621,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13643,'Vigorgra_Package10','2 Hour Package Vol. 4','Cash',20,10,'getitem 12252,4;\ngetitem 12255,4;\ngetitem 12208,4;\ngetitem 12215,30;\ngetitem 12216,30;\ngetitem 12211,2;\ngetitem 7621,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13644,'Vigorgra_Package11','2 Hour Package Vol. 5','Cash',20,10,'getitem 12252,4;\ngetitem 12250,4;\ngetitem 12208,4;\ngetitem 12215,30;\ngetitem 12216,30;\ngetitem 12211,2;\ngetitem 7621,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13645,'Vigorgra_Package12','2 Hour Package Vol. 6','Cash',20,10,'getitem 12250,4;\ngetitem 12251,4;\ngetitem 12208,4;\ngetitem 12215,30;\ngetitem 12217,40;\ngetitem 12211,2;\ngetitem 7621,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13646,'Infiltrator_Box1','Refined Infiltrator Box','Cash',20,10,'rentitem 1267,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13647,'Muramasa_Box1','Refined Muramasa Box','Cash',20,10,'rentitem 1173,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13648,'Excalibur_Box1','Refined Excalibur Box','Cash',20,10,'rentitem 13401,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13649,'Combat_Knife_Box1','Refined Combat Knife Box','Cash',20,10,'rentitem 13021,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13650,'Counter_Dagger_Box1','Refined Dagger of Counter Box','Cash',20,10,'rentitem 13022,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13651,'Kaiser_Knuckle_Box1','Refined Kaiser Knuckle Box','Cash',20,10,'rentitem 1817,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13652,'Pole_Axe_Box1','Refined Pole Axe Box','Cash',20,10,'rentitem 1419,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13653,'Mighty_Staff_Box1','Refined Mighty Staff Box','Cash',20,10,'rentitem 1623,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13654,'Right_Epsilon_Box1','Refined Light Epsilon Box','Cash',20,10,'rentitem 1372,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13655,'Balistar_Box1','Refined Ballista Box','Cash',20,10,'rentitem 1728,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13656,'Diary_Of_Sage_Box1','Refined Sage\'s Diary Box','Cash',20,10,'rentitem 1563,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13657,'Asura_Box1','Refined Ashura Box','Cash',20,10,'rentitem 13023,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13658,'Apple_Of_Archer_Box1','Refined Apple of Archer Box','Cash',20,10,'rentitem 5265,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13659,'Bunny_Band_Box1','Refined Bunny Band Box','Cash',20,10,'rentitem 5266,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13660,'Sahkkat_Box1','Refined Sakkat Box','Cash',20,10,'rentitem 5267,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13661,'Lord_Circlet_Box1','Refined Grand Circlet Box','Cash',20,10,'rentitem 5268,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13662,'Elven_Ears_Box1','Refined Elven Ears Box','Cash',20,10,'rentitem 2686,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13663,'Steel_Flower_Box1','Refined Romantic Flower Box','Cash',20,10,'rentitem 2687,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13664,'Critical_Ring_Box1','Refined Critical Ring Box','Cash',20,10,'rentitem 2688,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13665,'Earring_Box1','Refined Earring Box','Cash',20,10,'rentitem 2689,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13666,'Ring_Box1','Refined Ring Box','Cash',20,10,'rentitem 2690,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13667,'Necklace_Box1','Refined Necklace Box','Cash',20,10,'rentitem 2691,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13668,'Glove_Box1','Refined Glove Box','Cash',20,10,'rentitem 2692,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13669,'Brooch_Box1','Refined Brooch Box','Cash',20,10,'rentitem 2693,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13670,'Rosary_Box1','Refined Rosary Box','Cash',20,10,'rentitem 2694,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13671,'Safety_Ring_Box1','Refined Safety Ring Box','Cash',20,10,'rentitem 2695,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13672,'Vesper_Core01_Box1','Refined Vesper Core 01 Box','Cash',20,10,'rentitem 2696,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13673,'Vesper_Core02_Box1','Refined Vesper Core 02 Box','Cash',20,10,'rentitem 2697,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13674,'Vesper_Core03_Box1','Refined Vesper Core 03 Box','Cash',20,10,'rentitem 2698,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13675,'Vesper_Core04_Box1','Refined Vesper Core 04 Box','Cash',20,10,'rentitem 2699,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13676,'Drooping_Kitty_Box1','Refined Drooping Cat Box','Cash',20,10,'rentitem 5279,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13677,'Magestic_Goat_Box1','Refined Majestic Goat Box','Cash',20,10,'rentitem 5280,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13678,'Deviruchi_Cap_Box1','Refined Deviruchi Hat Box','Cash',20,10,'rentitem 5281,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13679,'Executioner_Box1','Refined Executioner Box','Cash',20,10,'rentitem 1174,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13680,'Brood_Axe_Box1','Refined Bloody Axe Box','Cash',20,10,'rentitem 1373,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13681,'Tomahawk_Box1','Refined Tomahawk Box','Cash',20,10,'rentitem 1374,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13682,'Bow_Of_Rudra_Box1','Refined Rudra Bow Box','Cash',20,10,'rentitem 1729,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13683,'Cutlas_Box1','Refined Cutlus Box','Cash',20,10,'rentitem 13402,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13684,'Solar_Sword_Box1','Refined Solar Sword Box','Cash',20,10,'rentitem 13403,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13685,'Sword_Breaker_Box1','Refined Swordbreaker Box','Cash',20,10,'rentitem 13024,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13686,'Mail_Breaker_Box1','Refined Mailbreaker Box','Cash',20,10,'rentitem 13025,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13687,'Moonlight_Sword_Box1','Refined Moonlight Dagger Box','Cash',20,10,'rentitem 13026,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13688,'Spanner_Box1','Refined Wrench Box','Cash',20,10,'rentitem 1534,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13689,'Bok_Choy_Box','Bok Choy Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 7766,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13690,'Chung_E_Cake_Box','Green Maiden Cake Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 7767,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (13691,'Freyja_Overcoat_Box','Freya\'s Clothes Box','Cash',10,'rentitem 2369,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (13692,'Freyja_Boots_Box','Freya\'s Boots Box','Cash',10,'rentitem 2428,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (13693,'Freyja_Cape_Box','Freya\'s Manteau Box','Cash',10,'rentitem 2533,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (13694,'Freyja_Crown_Box','Freya\'s Crown Box','Cash',10,'rentitem 5306,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (13695,'Battle_Manual25_Box','Field Manual 25% Box','Cash',10,'getitem 14532,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13696,'Battle_Manual100_Box','Field Manual 100% Box','Cash',10,100,true,true,true,true,true,'getitem 14533,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (13697,'J_Blessing10_Box','Blessing Scroll 10 Box','Cash',10,'getitem 12215,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (13698,'J_Inc_Agi10_Box','Increase Agility Scroll 10 Box','Cash',10,'getitem 12216,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (13699,'J_Wind_Walk10_Box','Wind Walk Scroll 10 Box','Cash',10,'getitem 12219,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (13700,'J_Adrenaline10_Box','Adrenaline Rush Scroll 10 Box','Cash',10,'getitem 12220,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (13701,'Pet_Egg_Scroll12','Pet Egg Scroll 12','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (13702,'Pet_Egg_Scroll13','Pet Egg Scroll 13','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (13703,'Pet_Egg_Scroll14','Pet Egg Scroll 14','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`) VALUES (13704,'Super_Pet_Egg5','Super Pet Egg 5','Usable',20,10,100,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`) VALUES (13705,'Super_Pet_Egg6','Super Pet Egg 6','Usable',20,10,100,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`) VALUES (13706,'Super_Pet_Egg7','Super Pet Egg 7','Usable',20,10,100,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`) VALUES (13707,'Super_Pet_Egg8','Super Pet Egg 8','Usable',20,10,100,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (13708,'Pet_Egg_Scroll_E','Pet Egg Scroll E','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (13709,'BRO_Package_1','BRO Package Box','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13710,'Max_Weight_Up_Box','Gym Pass Box','Cash',20,10,100,true,true,true,'getitem 7776,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13711,'Small_Life_Potion_Box','Small Life Potion 10 Box','Cash',20,10,100,true,true,true,'getitem 14534,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13712,'Small_Life_Potion_Box30','Small Life Potion 30 Box','Cash',20,10,100,true,true,true,'getitem 14534,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13713,'Small_Life_Potion_Box50','Small Life Potion 50 Box','Cash',20,10,100,true,true,true,'getitem 14534,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13714,'Med_Life_Potion_Box','Medium Life Potion 10 Box','Cash',20,10,100,true,true,true,'getitem 14535,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13715,'Med_Life_Potion_Box30','Medium Life Potion 30 Box','Cash',20,10,100,true,true,true,'getitem 14535,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13716,'Med_Life_Potion_Box50','Medium Life Potion 50 Box','Cash',20,10,100,true,true,true,'getitem 14535,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13717,'Abrasive_Box5','Abrasive 5 Box','Cash',20,10,100,true,true,true,'getitem 14536,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13718,'Abrasive_Box10','Abrasive 10 Box','Cash',20,10,100,true,true,true,'getitem 14536,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13719,'Regeneration_Box5','Regeneration Potion 5 Box','Cash',20,10,100,true,true,true,'getitem 14537,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13720,'Regeneration_Box10','Regeneration 10 Box','Cash',20,10,100,true,true,true,'getitem 14537,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13721,'Dun_Tele_Scroll_Box10','Dungeon Teleport Scroll 10 Box','Cash',20,10,100,true,true,true,'getitem 14527,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13722,'Pecopeco_Hairband_Box','Peco Peco Hairband Box','Cash',20,10,'getitem 5286,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13723,'Red_Glasses_Box','Red Glasses Box','Cash',20,10,'getitem 5288,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13724,'Whisper_Mask_Box','Whisper Mask Box','Cash',20,10,'getitem 5294,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13725,'Ramen_Hat_Box','Ramen Hat Box','Cash',20,10,'getitem 5293,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13726,'Gold_Box_','Golden Box','Cash',20,10,'getitem 7777,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13727,'Silver_Box_','Silver Box','Cash',20,10,'getitem 7778,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (13728,'Gold_Key1_Box','Golden Key 1 Box','Cash',10,'getitem 7779,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (13729,'Gold_Key5_Box','Golden Key 5 Box','Cash',10,'getitem 7779,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (13730,'Silver_Key1_Box','Silver Key 1 Box','Cash',10,'getitem 7780,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (13731,'Silver_Key5_Box','Silver Key 5 Box','Cash',10,'getitem 7780,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13734,'Pecopeco_Hairband_Box1','Peco Peco Hairband Box','Cash',20,10,'getitem 5286,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13735,'Red_Glasses_Box1','Red Glasses Box','Cash',20,10,'getitem 5288,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13736,'Whisper_Mask_Box1','Whisper Mask Box','Cash',20,10,'getitem 5294,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13737,'Ramen_Hat_Box1','Ramen Hat Box','Cash',20,10,'getitem 5293,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13738,'Glass_Of_Illusion_Box5','Glass of Illusion 5 Box','Cash',20,10,100,true,true,true,'getitem 14538,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13739,'Glass_Of_Illusion_Box10','Glass of Illusion 10 Box','Cash',20,10,100,true,true,true,'getitem 14538,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13740,'Shadow_Armor_S_Box5','Shadow Armor Scroll 5 Box','Cash',20,10,100,true,true,true,'getitem 14539,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13741,'Shadow_Armor_S_Box10','Shadow Armor Scroll 10 Box','Cash',20,10,100,true,true,true,'getitem 14539,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13742,'Shadow_Armor_S_Box30','Shadow Armor Scroll 30 Box','Cash',20,10,100,true,true,true,'getitem 14539,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13743,'Holy_Armor_S_Box5','Holy Armor Scroll 5 Box','Cash',20,10,100,true,true,true,'getitem 14540,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13744,'Holy_Armor_S_Box10','Holy Armor Scroll 10 Box','Cash',20,10,100,true,true,true,'getitem 14540,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13745,'Holy_Armor_S_Box30','Holy Armor Scroll 30 Box','Cash',20,10,100,true,true,true,'getitem 14540,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13746,'S_Def_Potion_Box10','Small Defense Potion 10 Box','Cash',20,10,100,true,true,true,'getitem 14541,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13747,'S_Def_Potion_Box30','Small Defense Potion 30 Box','Cash',20,10,100,true,true,true,'getitem 14541,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13748,'S_Def_Potion_Box50','Small Defense Potion 50 Box','Cash',20,10,100,true,true,true,'getitem 14541,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13749,'B_Def_Potion_Box10','Big Defense Potion 10 Box','Cash',20,10,100,true,true,true,'getitem 14542,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13750,'B_Def_Potion_Box30','Big Defense Potion 30 Box','Cash',20,10,100,true,true,true,'getitem 14542,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13751,'B_Def_Potion_Box50','Big Defense Potion 50 Box','Cash',20,10,100,true,true,true,'getitem 14542,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13752,'S_Mdef_Potion_Box10','Small Magic Defense Potion 10 Box','Cash',20,10,100,true,true,true,'getitem 14543,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13753,'S_Mdef_Potion_Box30','Small Magic Defense Potion 30 Box','Cash',20,10,100,true,true,true,'getitem 14543,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13754,'S_Mdef_Potion_Box50','Small Magic Defense Potion 50 Box','Cash',20,10,100,true,true,true,'getitem 14543,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13755,'B_Mdef_Potion_Box10','Big Magic Defense Potion 10 Box','Cash',20,10,100,true,true,true,'getitem 14544,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13756,'B_Mdef_Potion_Box30','Big Magic Defense Potion 30 Box','Cash',20,10,100,true,true,true,'getitem 14544,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13757,'B_Mdef_Potion_Box50','Big Magic Defense Potion 50 Box','Cash',20,10,100,true,true,true,'getitem 14544,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13758,'Battle_Manual_X3_Box','Field Manual 300% Box','Cash',20,10,'getitem 14545,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13759,'In_Blue_Herb_Box','Blue Herb Box','Cash',20,10,'getitem 510,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13760,'Honey_Box','Honey Box','Cash',20,10,'getitem 518,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13761,'Empty_Bottle_Box','Empty Bottle Box','Cash',20,10,'getitem 713,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13762,'In_Royal_Jelly_Box','Royal Jelly Box','Cash',20,10,'getitem 526,70;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13763,'5_Anniversary_Coin_Box','Coin Box','Cash',20,10,'getitem 2709,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13764,'Battle_Manual_Box_TW','Beginner\'s Field Manual 5 Box','Cash',20,10,'getitem 7803,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13765,'Certificate_TW_Box','Certificate Box','Cash',20,10,100,true,true,true,true,true,true,true,true,'getitem 7804,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13766,'Nagan_Box','Refined Nagan Box','Cash',20,10,'rentitem 13407,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13767,'Skewer_Box','Refined Brocca Box','Cash',20,10,'rentitem 1424,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13768,'Survival_Rod_Box','Refined Survivor\'s Rod Box','Cash',20,10,'rentitem 1628,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13769,'Quadrille_Box','Refined Quadrille Box','Cash',20,10,'rentitem 1537,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13770,'Great_Axe_Box','Refined Great Axe Box','Cash',20,10,'rentitem 1378,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13771,'Bloody_Roar_Box','Refined Bloody Roar Box','Cash',20,10,'rentitem 1273,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13772,'Hardback_Box','Refined Hardcover Book Box','Cash',20,10,'rentitem 1567,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13773,'Fire_Brand_Box','Refined Fireblend Box','Cash',20,10,'rentitem 13408,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13774,'Immaterial_Sword_Box','Refined Immaterial Sword Box','Cash',20,10,'rentitem 13409,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13775,'Unholy_Touch_Box','Refined Unholy Touch Box','Cash',20,10,'rentitem 1274,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13776,'Cloak_Of_Survival_Box','Refined Survivor\'s Manteau Box','Cash',20,10,'rentitem 2535,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13777,'Masquerade_Box','Refined Masquerade Box','Cash',20,10,'rentitem 5326,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13778,'Orc_Hero_Helm_Box','Refined Helmet of Orc Hero Box','Cash',20,10,'rentitem 5327,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13779,'Evil_Wing_Ears_Box','Refined Wing of Diablo Box','Cash',20,10,'rentitem 5328,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13780,'Dark_Blindfold_Box','Refined Dark Blinder Box','Cash',20,10,'rentitem 5329,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13781,'kRO_Drooping_Kitty_Box','Refined Drooping Cat Box','Cash',20,10,'rentitem 5330,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13782,'Corsair_Box','Refined Corsair Box','Cash',20,10,'rentitem 5331,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13783,'Bloody_Iron_Ball_Box','Refined Bloodied Shackle Ball Box','Cash',20,10,'rentitem 2710,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13784,'Spiritual_Ring_Box','Refined Spiritual Ring Box','Cash',20,10,'rentitem 2711,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13785,'Nagan_Box1','Refined Nagan Box','Cash',20,10,'rentitem 13407,86400;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13786,'Skewer_Box1','Refined Brocca Box','Cash',20,10,'rentitem 1424,86400;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13787,'Survival_Rod_Box1','Refined Survivor\'s Rod Box','Cash',20,10,'rentitem 1628,86400;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13788,'Quadrille_Box1','Refined Quadrille Box','Cash',20,10,'rentitem 1537,86400;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13789,'Great_Axe_Box1','Refined Great Axe Box','Cash',20,10,'rentitem 1378,86400;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13790,'Bloody_Roar_Box1','Refined Bloody Roar Box','Cash',20,10,'rentitem 1273,86400;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13791,'Hardback_Box1','Refined Hardcover Book Box','Cash',20,10,'rentitem 1567,86400;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13792,'Fire_Brand_Box1','Refined Fireblend Box','Cash',20,10,'rentitem 13408,86400;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13793,'Immaterial_Sword_Box1','Refined Immaterial Sword Box','Cash',20,10,'rentitem 13409,86400;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13794,'Unholy_Touch_Box1','Refined Unholy Touch Box','Cash',20,10,'rentitem 1274,86400;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13795,'Cloak_Of_Survival_Box1','Refined Survivor\'s Manteau Box','Cash',20,10,'rentitem 2535,86400;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13796,'Masquerade_Box1','Refined Masquerade Box','Cash',20,10,'rentitem 5326,86400;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13797,'Orc_Hero_Helm_Box1','Refined Helmet of Orc Hero Box','Cash',20,10,'rentitem 5327,86400;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13798,'Evil_Wing_Ears_Box1','Refined Wing of Diablo Box','Cash',20,10,'rentitem 5328,86400;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13799,'Dark_Blindfold_Box1','Refined Dark Blinder Box','Cash',20,10,'rentitem 5329,86400;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13800,'kRO_Drooping_Kitty_Box1','Refined Drooping Cat Box','Cash',20,10,'rentitem 5330,86400;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13801,'Corsair_Box1','Refined Corsair Box','Cash',20,10,'rentitem 5331,86400;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13802,'Bloody_Iron_Ball_Box1','Refined Bloodied Shackle Ball Box','Cash',20,10,'rentitem 2710,86400;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13803,'Spiritual_Ring_Box1','Refined Spiritual Ring Box','Cash',20,10,'rentitem 2711,86400;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13804,'Fire_Cracker_Love_Box','I Love You Firecracker Box','Cash',20,10,'getitem 14546,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13805,'Fire_Cracker_Wday_Box','Whiteday Firecracker Box','Cash',20,10,'getitem 14547,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13806,'Fire_Cracker_Vday_Box','Valentine\'s Day Firecracker Box','Cash',20,10,'getitem 14548,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13807,'Fire_Cracker_Bday_Box','Birthday Firecracker Box','Cash',20,10,'getitem 14549,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13808,'Fire_Cracker_Xmas_Box','Xmas Firecracker Box','Cash',20,10,'getitem 14550,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13809,'Blue_Gemstone_Box','Blue Gemstone Box','Cash',20,10,'getitem 717,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13810,'Blue_Potion_Box','Blue Potion Box','Cash',20,10,'getitem 11502,25;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13811,'Food_Box_Lv1','Food Box Vol 1','Cash',20,10,'getitem 14551,1;\ngetitem 14554,1;\ngetitem 14557,1;\ngetitem 14560,1;\ngetitem 14563,1;\ngetitem 14566,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13812,'Food_Box_Lv2','Food Box Vol 2','Cash',20,10,'getitem 14552,1;\ngetitem 14555,1;\ngetitem 14558,1;\ngetitem 14561,1;\ngetitem 14564,1;\ngetitem 14567,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13813,'Food_Box_Lv3','Food Box Vol 3','Cash',20,10,'getitem 14553,1;\ngetitem 14556,1;\ngetitem 14559,1;\ngetitem 14562,1;\ngetitem 14565,1;\ngetitem 14568,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (13814,'Indonesia_Box','Healing Box','Cash',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13815,'Knife_Goblin_Box','Knife Goblin Taming Box','Cash',20,10,100,true,true,true,'getitem 14569,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13816,'Flail_Goblin_Box','Flail Goblin Taming Box','Cash',20,10,100,true,true,true,'getitem 14570,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13817,'Hammer_Goblin_Box','Hammer Goblin Taming Box','Cash',20,10,100,true,true,true,'getitem 14571,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13818,'Red_Deleter_Box','Red Deleter Taming Box','Cash',20,10,100,true,true,true,'getitem 14572,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13819,'Diabolic_Box','Diabolic Taming Box','Cash',20,10,100,true,true,true,'getitem 14573,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13820,'Wanderer_Box','Wanderer Taming Box','Cash',20,10,100,true,true,true,'getitem 14574,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13821,'Green_Apple_Box','Green Apple Box','Cash',20,10,100,true,true,true,'getitem 7821,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13822,'Whole_Barbecue_Box','Barbeque Box','Cash',20,10,100,true,true,true,'getitem 7822,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13823,'Meat_Veg_Skewer_Box','Meat Skewer Box','Cash',20,10,100,true,true,true,'getitem 7823,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13824,'Spirit_Liquor_Box','Spirit Liquor Box','Cash',20,10,100,true,true,true,'getitem 7824,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (13825,'Green_Box_','Old Green Box','Usable',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13826,'Power_Box1','Power Box 1','Usable',20,10,'getitem 682,1;\ngetitem 12123,1;\ngetitem 12122,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13827,'Power_Box2','Power Box 2','Usable',20,10,'getitem 683,1;\ngetitem 12123,1;\ngetitem 12122,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13828,'Resist_Box1','Resist Box 1','Usable',20,10,'getitem 12118,1;\ngetitem 12119,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13829,'Resist_Box2','Resist Box 2','Usable',20,10,'getitem 12120,1;\ngetitem 12121,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13830,'Stat_Boost1','Stat Boost 1','Usable',20,10,'sc_start SC_INCSTR,60000,5;\nsc_start SC_INCAGI,60000,5;\nsc_start SC_INCVIT,60000,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13831,'Stat_Boost2','Stat Boost 2','Usable',20,10,'sc_start SC_INCINT,60000,5;\nsc_start SC_INCLUK,60000,5;\nsc_start SC_INCDEX,60000,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13832,'Stat_Boost3','Stat Boost 3','Usable',20,10,'sc_start SC_INCAGI,60000,5;\nsc_start SC_INCVIT,60000,5;\nsc_start SC_INCDEX,60000,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13833,'Stat_Boost4','Stat Boost 4','Usable',20,10,'sc_start SC_INCINT,60000,5;\nsc_start SC_INCVIT,60000,5;\nsc_start SC_INCDEX,60000,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13834,'Dun_Tele_Scroll2_Box5','Dungeon Teleport Scroll II 5 Box','Cash',20,10,'getitem 14581,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13835,'Dun_Tele_Scroll2_Box10','Dungeon Teleport Scroll II 10 Box','Cash',20,10,'getitem 14581,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13836,'Mbl_Str_Dish_Box','Steamed Tongue Box','Cash',20,10,'getitem 12250,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13837,'Mbl_Agi_Dish_Box','Steamed Desert Scorpions Box','Cash',20,10,'getitem 12251,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13838,'Mbl_Int_Dish_Box','Dragon Breath Cocktail Box','Cash',20,10,'getitem 12252,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13839,'Mbl_Dex_Dish_Box','Hwergelmir\'s Tonic Box','Cash',20,10,'getitem 12253,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13840,'Mbl_Luk_Dish_Box','Cooked Nine Tail Box','Cash',20,10,'getitem 12254,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13841,'Mbl_Vit_Dish_Box','Immortal Stew Box','Cash',20,10,'getitem 12255,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13842,'Mbl_Kafra_Card_Box','Payment Statement for Kafra Employee Box','Cash',20,10,'getitem 12249,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13843,'Mbl_Battle_Manual_Box','Field Manual Box','Cash',20,10,'getitem 14532,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13844,'Heroic_Stone_Box','Heroic Stone Box','Cash',20,10,'getitem 7825,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (13845,'Mysterious_Travel_Sack1','Mystery Travel Sack A','Cash',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (13846,'Mysterious_Travel_Sack2','Mystery Travel Sack B','Cash',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (13847,'Mysterious_Travel_Sack3','Mystery Travel Sack C','Cash',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (13848,'Mysterious_Travel_Sack4','Mystery Travel Sack D','Cash',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13849,'WOB_Box_Rune5','Yellow Butterfly Wing 5 Box','Cash',20,10,'getitem 14582,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13850,'WOB_Box_Rune10','Yellow Butterfly Wing Box','Cash',20,10,'getitem 14582,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13851,'WOB_Box_Schawaltz5','Green Butterfly Wing 5 Box','Cash',20,10,'getitem 14583,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13852,'WOB_Box_Schawaltz10','Green Butterfly Wing Box','Cash',20,10,'getitem 14583,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13853,'WOB_Box_Rachel5','Red Butterfly Wing 5 Box','Cash',20,10,'getitem 14584,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13854,'WOB_Box_Rachel10','Red Butterfly Wing Box','Cash',20,10,'getitem 14584,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13855,'WOB_Box_Local5','Blue Butterfly Wing 5 Box','Cash',20,10,'getitem 14585,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13856,'WOB_Box_Local10','Blue Butterfly Wing Box','Cash',20,10,'getitem 14585,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13857,'Spark_Candy_Box5','Candy 5 Box','Cash',20,10,'getitem 14586,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13858,'Spark_Candy_Box10','Candy 10 Box','Cash',20,10,'getitem 14586,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13859,'Directive_A_Envelope','Directive Envelope A','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 2734,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13860,'Directive_B_Envelope','Directive Envelope B','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 2735,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13861,'Mini_Battle_Manual_Box','Small Field Manual Box','Cash',20,10,'getitem 12208,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (13862,'Trial_Box','Trial Box','Cash',20,10,'getitem 12208,2;\ngetitem 12215,15;\ngetitem 12216,15;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13863,'Repair_Scroll_Box10','Repair Weapon Scroll 10 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14521,10;\ngetitem 1002,10;\ngetitem 998,10;\ngetitem 756,10;\ngetitem 999,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13866,'Flying_Angel_Box','Flying Angel Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5210,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13867,'Neko_Mimi_Box','Neko Mimi Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5099,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13868,'MFH_Box','Moonlight Flower Hat Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5214,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13869,'Chick_Hat_Box','Baby Chick Hat Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5283,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13870,'New_Style_Box','Beauty Gift Certificate Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 7622,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13871,'Magician_Card_Box','Mage Card Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 4327,1;\ngetitem 4309,1;\ngetitem 4325,1;\ngetitem 4208,1;\ngetitem 4258,1;\ngetitem 4191,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13872,'Acolyte_Card_Box','Acolyte Card Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 4185,1;\ngetitem 4312,1;\ngetitem 4217,1;\ngetitem 4280,1;\ngetitem 4293,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13873,'Archer_Card_Box','Archer Card Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 4297,1;\ngetitem 4234,1;\ngetitem 4199,1;\ngetitem 4178,1;\ngetitem 4252,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13874,'Swordman_Card_Box','Swordman Card Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 4319,1;\ngetitem 4331,1;\ngetitem 4220,1;\ngetitem 4311,1;\ngetitem 4246,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13875,'Thief_Card_Box','Thief Card Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 4230,1;\ngetitem 4210,1;\ngetitem 4257,1;\ngetitem 4172,1;\ngetitem 4272,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13876,'Merchant_Card_Box','Merchant Card Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 4206,1;\ngetitem 4281,1;\ngetitem 4186,1;\ngetitem 4233,1;\ngetitem 4321,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13877,'Clock_Tower_Card_Box','Clock Tower Card Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 4244,1;\ngetitem 4299,1;\ngetitem 4313,1;\ngetitem 4229,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13878,'Geffenia_Card_Box','Geffenia Card Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 4218,1;\ngetitem 4269,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13879,'Owl_Card_Box','Owl Card Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 4237,1;\ngetitem 4238,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13880,'Ghost_Card_Box','Ghost Card Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 4193,1;\ngetitem 4294,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13881,'Nightmare_Card_Box','Nightmare Card Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 4127,1;\ngetitem 4166,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13882,'Curse_Card_Box','Curse Card Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 4076,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13883,'Sleep_Card_Box','Sleep Card Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 4024,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13884,'Freeze_Card_Box','Freeze Card Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 4055,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13885,'Stun_Card_Box','Stun Card Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 4017,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13886,'Silence_Card_Box','Silence Card Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 4057,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13887,'Blind_Card_Box','Blind Card Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 4020,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13888,'Chaos_Card_Box','Chaos Card Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 4104,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13889,'Elunium_Box_','Elunium Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 985,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13890,'Oridecon_Box_','Oridecon Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 984,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13891,'Fire_Converter_Box','Fire Converter Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12114,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13892,'Water_Converter_Box','Water Converter Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12115,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13893,'Wind_Converter_Box','Wind Converter Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12117,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13894,'Earth_Converter_Box','Earth Converter Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12116,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13895,'Starter_Pack','Starter Pack','Cash',20,100,true,true,true,true,true,true,true,'getitem 7229,2;\ngetitem 569,300;\ngetitem 504,20;\ngetitem 505,20;\ngetitem 7060,30;\ngetitem 2403,1;\ngetitem 5039,1;\ngetitem 2503,1;\ngetitem 2307,1;\ngetitem 616,1;\ngetitem 603,1;\ngetitem 617,1;\ngetitem 610,5;\ngetitem 604,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13896,'Mimic_Summon_Box5','Mimic Summoning 5 Box','Cash',20,10,100,true,true,true,'getitem 12276,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13897,'Disguise_Summon_Box5','Disguise Summoning 5 Box','Cash',20,10,100,true,true,true,'getitem 12277,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13898,'Alice_Summon_Box5','Alice Summoning 5 Box','Cash',20,10,100,true,true,true,'getitem 12278,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13899,'Mimic_Summon_Box10','Mimic Summoning 10 Box','Cash',20,10,100,true,true,true,'getitem 12276,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13900,'Disguise_Summon_Box10','Disguise Summoning 10 Box','Cash',20,10,100,true,true,true,'getitem 12277,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13901,'Alice_Summon_Box10','Alice Summoning 10 Box','Cash',20,10,100,true,true,true,'getitem 12278,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13902,'Fish_Head_Hat_Box','Fish Head Hat Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5380,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13903,'Santa_Poring_Hat_Box','Santa Poring Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5381,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13904,'Bell_Ribbon_Box','Bell Ribbon Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5382,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13905,'Hard_Core_Set_Box','XM Hardcore Set Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12208,10;\ngetitem 12209,10;\ngetitem 12210,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13906,'Kitty_Set_Box','XM Kitty Set Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5230,1;\ngetitem 5231,1;\ngetitem 5232,1;\ngetitem 5233,1;\ngetitem 5234,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13907,'Soft_Core_Set_Box','XM Softcore Set Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12208,5;\ngetitem 12209,5;\ngetitem 12210,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13908,'Deviruchi_Set_Box','XM Deviruchi Set Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5227,1;\ngetitem 5228,1;\ngetitem 5229,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13909,'MVP_Hunt_Box','MVP Hunting Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 7621,1;\ngetitem 12210,1;\ngetitem 12221,1;\ngetitem 12214,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13910,'Brewing_Box','XM Brewing Set Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12204,10;\ngetitem 12205,10;\ngetitem 12206,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13911,'Xmas_Pet_Scroll','Christmas Pet Scroll','Usable',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13912,'Party_Blessing_Box','Party Blessing 10 Scroll Box','Cash',20,10,100,true,true,true,'getitem 14588,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13913,'Party_Inc_Agi_Box','Party Increase Agi 10 Scroll Box','Cash',20,10,100,true,true,true,'getitem 14589,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (13914,'Party_Assumptio_Box','Party Assumptio 5 Scroll Box','Cash',20,10,100,true,true,true,'getitem 14590,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13915,'Love_Angel_Box','Love Angel Magic Powder Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 12287,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13916,'Squirrel_Box','Squirrel Magic Powder Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 12288,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13917,'Gogo_Box','Gogo Magic Powder Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 12289,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13926,'Crusader_Card_Box','Crusader Card Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 4371,1;\ngetitem 4311,1;\ngetitem 4319,1;\ngetitem 4331,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13927,'Alchemist_Card_Box','Alchemist Card Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 4281,1;\ngetitem 4233,1;\ngetitem 4343,1;\ngetitem 4186,1;\ngetitem 4036,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13928,'Rogue_Card_Box','Rogue Card Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 4039,1;\ngetitem 4210,1;\ngetitem 4257,1;\ngetitem 4230,1;\ngetitem 4348,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13929,'Bard_Dancer_Card_Box','Bard Dancer Card Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 4297,1;\ngetitem 4234,1;\ngetitem 4178,1;\ngetitem 4381,1;\ngetitem 4252,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13930,'Sage_Card_Box','Sage card box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 4382,1;\ngetitem 4258,1;\ngetitem 4325,1;\ngetitem 4208,1;\ngetitem 4327,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13931,'Monk_Card_Box','Monk Card Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 4312,1;\ngetitem 4332,1;\ngetitem 4185,1;\ngetitem 4293,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13932,'Sylph_Box','Sylph Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 4345,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13933,'Undine_Box','Undine Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 4350,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13934,'Salamander_Box','Salamander Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 4380,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13935,'Soul_Box','Soul Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 4388,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13936,'Noum_Bpx','Gnome Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 4335,4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13937,'Robo_Eye_Box','Robo Eye Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5325,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13938,'Twin_Ribbon_Box','Maiden\'s Twin Ribbon Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5187,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13940,'Siege_Tele_Scroll_Box','WoE Teleport Scroll 100 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14591,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13941,'Valentine_Scroll_TW','Taiwan Valentine Scroll','Cash',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13942,'Love_Angel_Box_1m','Love Angel Magic Powder Box 30 Days','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14009,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13943,'Squirrel_Box_1m','Squirrel Magic Powder Box 30 Days','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14010,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13944,'Gogo_Box_1m','Gogo Magic Powder Box 30 Days','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14011,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13945,'Br_SwordPackage','Brazil Swordsman Package','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 2317,1;\ngetitem 2106,1;\ngetitem 2406,1;\ngetitem 2506,1;\ngetitem 4003,1;\ngetitem 4133,1;\ngetitem 2607,2;\ngetitem 2229,1;\ngetitem 2266,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13946,'Br_MagePackage','Brazil Magician Package','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 2322,1;\ngetitem 2102,1;\ngetitem 2104,1;\ngetitem 2504,1;\ngetitem 4003,1;\ngetitem 4077,1;\ngetitem 2607,2;\ngetitem 5027,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13947,'Br_AcolPackage','Brazil Acolyte Package','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 2326,1;\ngetitem 2104,1;\ngetitem 2404,1;\ngetitem 2504,1;\ngetitem 4003,1;\ngetitem 4100,1;\ngetitem 2607,2;\ngetitem 2217,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13948,'Br_ArcherPackage','Brazil Archer package','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 2331,1;\ngetitem 1716,1;\ngetitem 2406,1;\ngetitem 2504,1;\ngetitem 4064,1;\ngetitem 4102,1;\ngetitem 2607,2;\ngetitem 2285,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13949,'Br_MerPackage','Brazil Merchant Package','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 2315,1;\ngetitem 2104,1;\ngetitem 2406,1;\ngetitem 2506,1;\ngetitem 4003,1;\ngetitem 4133,1;\ngetitem 2607,2;\ngetitem 5021,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13950,'Br_ThiefPackage','Brazil Thief Package','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 2336,1;\ngetitem 2104,1;\ngetitem 2406,1;\ngetitem 2506,1;\ngetitem 4097,1;\ngetitem 4102,1;\ngetitem 2607,2;\ngetitem 2274,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13951,'Wasteland_Outlaw_Box','Western Outlaw Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 13109,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13952,'Lever_Action_Rifle_Box','Lever Action Rifle Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 13170,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13953,'All_In_One_Ring_Box','All In One Ring Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 2741,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13954,'Spiritual_Tunic_Box','Spiritual Tunic Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 2384,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13955,'Recuperative_Armor_Box','Recuvative Armor Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 2385,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13956,'Shelter_Resistance_Box','Shell Of Resistance Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 2132,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13957,'Sylphid_Manteau_Box','Silf Manteau Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 2543,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13958,'Refresh_Shoes_Box','Refresh Shoes Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 2439,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13959,'Toast_Box','Crunch Toast Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 5391,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13960,'Name_Change_Coupon_Box','Identification Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 7623,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13961,'Mojji_Box','Mochi Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 554,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13962,'Deprotai_Doll_Hat_Box','Defolty Doll Hat Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5340,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13963,'Claris_Doll_Hat_Box','Glaris Doll Hat Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5341,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13964,'Sorin_Doll_Hat_Box','Sorin Doll Hat Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5342,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13965,'Tayelin_Doll_Hat_Box','Tailring Doll Hat Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5343,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13966,'Binit_Doll_Hat_Box','Vinit Doll Hat Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5344,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13967,'Debril_Doll_Hat_Box','W Doll Hat Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5345,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13970,'Iron_10_Box','Iron Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 998,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13971,'Steel_10_Box','Steel Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 999,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13972,'Coal_10_Box','Coal Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 1003,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13973,'Poison_Bottle_30_Box','Poison Bottle Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 678,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13974,'TW_Scroll01','Fisherman Scroll','Usable',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13975,'Picture_Diary_Box','Diary Magic Powder Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 12304,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13976,'Mini_Heart_Box','Mini Heart Magic Powder Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 12305,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13977,'Newcomer_Box','Freshman Magic Powder Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 12306,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13978,'Kid_Box','Kid Magic Powder Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 12307,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13979,'Magic_Castle_Box','Magic Magic Powder Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 12308,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13980,'Bulging_Head_Box','JJangu Magic Powder Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 12309,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13981,'Picture_Diary_Box_1m','Diary Magic Powder Box 30 Days','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 12304,2592000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13982,'Mini_Heart_Box_1m','Mini Heart Magic Powder Box 30 Days','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 12305,2592000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13983,'Newcomer_Box_1m','Freshman Magic Powder Box 30 Days','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 12306,2592000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13984,'Kid_Box_1m','Kid Magic Powder Box 30 Days','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 12307,2592000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13985,'Magic_Castle_Box_1m','Magic Magic Powder Box 30 Days','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 12308,2592000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13986,'Bulging_Head_Box_1m','JJangu Magic Powder Box 30 Days','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 12309,2592000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13987,'Ori_Stone_5_Box','Rough Oridecon 5 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 756,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13988,'Ori_Stone_50_Box','Rough Oridecon 50 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 756,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13989,'Acidbomb_10_Box','Acid Bomb 10 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 7135,10;\ngetitem 7136,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13990,'Job_Manual50_Box','JOB Battle Manual Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14592,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13991,'Tiger_Mask_Box','Tiger Mask Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5098,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13992,'Cat_Hat_Box','Pussy Cat Bell Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5099,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13993,'Alice_Doll_Box','Alice Hat Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5137,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13994,'Speed_Up_Potion_Box5','Speed Potion 5 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12016,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13995,'Speed_Up_Potion_Box10','Speed Potion 10 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12016,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13996,'Big_Bun_Box100','Big Bun 100 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14522,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13997,'Big_Bun_Box500','Big Bun 500 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14522,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13998,'Giant_Fly_Wing_Box500','Giant Fly Wing 500 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12212,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13999,'Pill__Box100','Pill 100 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14523,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14000,'Pill__Box500','Pill 500 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14523,500;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14001,'Basic_Siege_Supply_Box','Recruit Siege Supply Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 11503,25;\ngetitem 11504,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14002,'Adv_Siege_Supply_Box','Veteran Siege Supply Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 11503,50;\ngetitem 11504,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14003,'Elite_Siege_Supply_Box','Elite Siege Supply Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 11503,100;\ngetitem 11504,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14004,'Poison_Bottle_10_Box','Poison Bottle 10 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 678,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14005,'Poison_Bottle_5_Box','Poison Bottle 5 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 678,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14006,'F_Drooping_W_Kitty_Box','Evolved Drooping Cat Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5372,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14007,'F_Rabbit_Ear_Hat_Box','Evolved Rabbits Headband Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5378,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14008,'F_L_Orc_Hero_Helm_Box','Evolved Helmet Of Orc Hero Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5375,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14009,'F_Love_Angel_Box','Love Angel Magic Powder Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 12287,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14010,'F_Squirrel_Box','Squillroll Magic Powder Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 12288,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14011,'F_Gogo_Box','Gogo Magic Powder Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 12289,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14012,'F_Love_Angel_Box_1m','Love Angel Magic Powder Box 30 Days','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 13915,2592000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14013,'F_Squirrel_Box_1m','Squillroll Magic Powder Box 30 Days','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 13916,2592000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14014,'F_Gogo_Box_1m','Gogo Magic Powder Box 30 Days','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 13917,2592000;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14015,'F_Wasteland_Outlaw_Box','Western Outlaw Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 13107,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14016,'F_Lever_Action_Rifle_Box','Lever Action Rifle Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 13170,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14017,'F_All_In_One_Ring_Box','All In One Ring Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 2741,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14018,'F_Spritual_Tunic_Box','Spiritual Tunic Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 2384,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14019,'F_Recuperative_Box','Recuvative Armor Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 2385,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14020,'F_Shelter_Resist_Box','Shell Of Resistance Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 2132,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14021,'F_Sylphid_Manteau_Box','Silf Manteau Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 2543,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14022,'F_Refresh_Shoes_Box','Refresh Shoes Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 2439,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14023,'F_Toast_Box','Crunch Toast Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 5391,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14024,'F_Robo_Eye_Box','Robo Eye Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5325,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14025,'F_Twin_Ribbon_Box','Maiden\'s Twin Ribbon Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5187,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14027,'F_Fish_Head_Hat_Box','Fish Head Hat Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5380,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14028,'F_Santa_Poring_Hat_Box','SantaPoring Cap Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5381,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14029,'F_Bell_Ribbon_Box','Bell Ribbon Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5382,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14030,'F_Mimic_Scroll_Box5','Mimic Summoning 5 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12276,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14031,'F_Disguise_Scroll_Box5','Disguise Summoning 5 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12277,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14032,'F_Alice_Scroll_Box5','Alice Summoning 5 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12278,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14033,'F_Mimic_Scroll_Box10','Mimic Summoning 10 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12276,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14034,'F_Disguise_Scroll_Box10','Disguise Summoning 10 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12277,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14035,'F_Alice_Scroll_Box10','Alice Summoning 10 Box)','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12278,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14036,'F_New_Style_Coupon_Box','New Style Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 7622,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14037,'F_Repair_Scroll_Box','Repair Weapon Scroll Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14521,5;\ngetitem 1002,5;\ngetitem 998,5;\ngetitem 756,5;\ngetitem 999,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14038,'F_Repair_Scroll_Box10','Repair Weapon Scroll 10 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14521,10;\ngetitem 1002,10;\ngetitem 998,10;\ngetitem 756,10;\ngetitem 999,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14041,'F_WOB_Rune_Box5','Yellow Butterfly Wing 5 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14582,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14042,'F_WOB_Rune_Box10','Yellow Butterfly Wing Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14582,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14043,'F_WOB_Schwaltz_Box5','Green Butterfly Wing 5 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14583,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14044,'F_WOB_Schwaltz_Box10','Green Butterfly Wing Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14583,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14045,'F_WOB_Rachel_Box5','Red Butterfly Wing 5 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14584,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14046,'F_WOB_Rachel_Box10','Red Butterfly Wing Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14584,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14047,'F_WOB_Local_Box5','Blue Butterfly Wing 5 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14585,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14048,'F_WOB_Local_Box10','Blue Butterfly Wing Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14585,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14049,'F_Spark_Candy_Box5','Candy 5 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14586,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14050,'F_Spark_Candy_Box10','Candy 10 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14586,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14051,'F_Dun_Tel_Scroll2_Box5','Dungeon Teleport Scroll II 5 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14581,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14052,'F_Dun_Tel_Scroll2_Box10','Dungeon Teleport Scroll II 10 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14581,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14053,'F_Little_Angel_Doll_Box','Little Angel Doll Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5324,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14054,'F_Triple_Poring_Hat_Box','Poring 3 Hats Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5255,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14055,'F_Nagan_Box','Refined Nagan Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 13407,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14056,'F_Skewer_Box','Refined Brocca Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 1424,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14057,'F_Survival_Rod_Box','Refined Survivor\'s Rod Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 1628,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14058,'F_Quadrille_Box','Refined Quadrille Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 1537,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14059,'F_Great_Axe_Box','Refined Great Axe Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 1378,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14060,'F_Bloody_Roar_Box','Refined Bloody Roar Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 1273,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14061,'F_Hardback_Box','Refined Hardcover Book Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 1567,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14062,'F_Fire_Brand_Box','Refined Fireblend Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 13408,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14063,'F_Immaterial_Sword_Box','Refined Immaterial Sword Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 13409,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14064,'F_Unholy_Touch_Box','Refined Unholy Touch Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 1274,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14065,'F_Clack_Of_Servival_Box','Refined Survivor\'s Manteau Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 2535,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14066,'F_Masquerade_Box','Refined Masquerade Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 5326,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14067,'F_Orc_Hero_Helm_Box','Refined Helmet of Orc Hero Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 5327,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14068,'F_Ear_Of_Devil_Wing_Box','Refined Wing of Diablo Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 5328,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14069,'F_Dark_Blindfold_Box','Refined Dark Blinder Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 5329,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14070,'F_K_Drooping_Kitty_Box','Refined Drooping Cat Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 5330,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14071,'F_Corsair_Box','Refined Corsair Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 5331,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14072,'F_Bloody_Iron_Ball_Box','Refined Bloodied Shackle Ball Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 2710,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14073,'F_Spiritual_Ring_Box','Refined Spiritual Ring Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 2711,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14074,'F_G_O_I_Box5','Wine Glass of Illusion 5 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14538,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14075,'F_G_O_I_Box10','Glass Of Illusion 10 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14538,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14076,'F_Shadow_Armor_S_Box5','Scroll of Shadow Armor 5 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14539,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14077,'F_Shadow_Armor_S_Box10','Scroll of Shadow Armor 10 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14539,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14078,'F_Shadow_Armor_S_Box30','Scroll of Shadow Armor 30 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14539,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14079,'F_Holy_Armor_S_Box5','Scroll of Holy Armor 5 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14540,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14080,'F_Holy_Armor_S_Box10','Scroll of Holy Armor 10 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14540,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14081,'F_Holy_Armor_S_Box30','Scroll of Holy Armor 30 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14540,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14082,'FS_Def_Potion_Box10','Small Defense Potion 10 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14541,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14083,'FS_Def_Potion_Box30','Small Physical Defense Potion 30 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14541,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14084,'FS_Def_Potion_Box50','Small Physical Defense Potion 50 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14541,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14085,'FB_Def_Potion_Box10','Big Defense Potion 10 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14542,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14086,'FB_Def_Potion_Box30','Large Physical Defense Potion 30 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14542,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14087,'FB_Def_Potion_Box50','Large Physical Defense Potion 50 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14542,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14088,'FS_Mdef_Potion_Box10','Small Magic Defense Potion 10 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14543,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14089,'FS_Mdef_Potion_Box30','Small Magical Defense Potion 30 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14543,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14090,'FS_Mdef_Potion_Box50','Small Magical Defense Potion 50 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14543,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14091,'FB_Mdef_Potion_Box10','Big Magic Defense Potion 10 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14544,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14092,'FB_Mdef_Potion_Box30','Large Magical Defense Potion 30 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14544,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14093,'FB_Mdef_Potion_Box50','Large Magical Defense Potion 50 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14544,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14094,'F_Flying_Angel_Box','Flying Angel Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5210,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14095,'F_Cat_Hat_Box','Neko Mimi Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5099,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14096,'F_M_F_H_Box','Moonlight Flower Hat Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5214,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14097,'F_Chick_Hat_Box','Baby Chick Hat Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5283,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14098,'F_Pecopeco_Hairband_Box','Peco Peco Hairband Box','Usable',20,10,100,true,true,true,true,true,true,true,'rentitem 5286,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14099,'F_Red_Glasses_Box','Red Glasses Box','Usable',20,10,100,true,true,true,true,true,true,true,'rentitem 5288,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14100,'F_Whisper_Mask_Box','Whisper Mask Box','Usable',20,10,100,true,true,true,true,true,true,true,'rentitem 5294,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14101,'F_Ramen_Hat_Box','Ramen Hat Box','Usable',20,10,100,true,true,true,true,true,true,true,'rentitem 5293,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14102,'F_Dun_Tele_Scroll1_Box','Dungeon Teleport Scroll 5 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14527,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14103,'F_Max_Weight_Up_Box','Gym Membership Card Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 7776,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14104,'F_S_Life_Potion_Box','Small Life Potion 10 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14534,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14105,'F_S_Life_Potion_Box30','Small Life Potion 30 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14534,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14106,'F_S_Life_Potion_Box50','Small Life Potion 50 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14534,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14107,'F_M_Life_Potion_Box','Medium Life Potion 10 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14535,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14108,'F_M_Life_Potion_Box30','Large Life Potion 30 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14535,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14109,'F_M_Life_Potion_Box50','Large Life Potion 50 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14535,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14110,'F_Abrasive_Box5','Abrasive 5 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14536,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14111,'F_Abrasive_Box10','Abrasive 10 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14536,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14112,'F_Regeneration_Box5','Regeneration Potion 5 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14537,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14113,'F_Regeneration_Box10','Regeneration Potion 10 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14537,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14114,'F_Dun_Tele_Scroll_Box10','Dungeon Teleport Scroll 10 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14527,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14115,'F_Infiltrator_Box','Refined Infiltrator Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 1267,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14116,'F_Muramasa_Box','Refined Muramasa Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 1173,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14117,'F_Excalibur_Box','Refined Excalibur Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 13401,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14118,'F_Combat_Knife_Box','Combat Knife Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 13021,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14119,'F_Counter_Dagger_Box','Counter Dagger Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 13022,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14120,'F_Kaiser_Knuckle_Box','Refined Kaiser Knuckle Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 1817,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14121,'F_Mighty_Staff_Box','Refined Mighty Staff Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 1623,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14122,'F_Right_Epsilon_Box','Light Epsilon Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 1372,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14123,'F_Balistar_Box','Refined Ballista Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 1728,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14124,'F_Diary_Of_Great_Sage','Sage\'s Diary Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 1563,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14125,'F_Asura_Box','Asura Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 13023,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14126,'F_Apple_Of_Archer_Box','Apple of Archer Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 5265,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14127,'F_Bunny_Band_Box','Bunny Band Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 5266,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14128,'F_Sahkkat_Box','Refined Sakkat Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 5267,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14129,'F_Lord_Circlet_Box','Refined Grand Circlet Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 5268,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14130,'F_Elven_Ears_Box','Elven Ears Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 2686,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14131,'F_Steel_Flower_Box','Steel Flower Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 2687,1209600;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14132,'F_Critical_Ring_Box','Critical Ring Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 2688,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14133,'F_Earring_Box','Earring Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 2689,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14134,'F_Ring_Box','Ring Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 2690,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14135,'F_Necklace_Box','Necklace Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 2691,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14136,'F_Glove_Box','Glove Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 2692,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14137,'F_Brooch_Box','Brooch Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 2693,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14138,'F_Rosary_Box','Rosary Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 2694,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14139,'F_Safety_Ring_Box','Safety Ring Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 2695,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14140,'F_Vesper_Core_Box01','Refined Vesper Core 01 Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 2696,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14141,'F_Vesper_Core_Box02','Refined Vesper Core 02 Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 2697,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14142,'F_Vesper_Core_Box03','Refined Vesper Core 03 Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 2698,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14143,'F_Vesper_Core_Box04','Refined Vesper Core 04 Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 2699,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14144,'F_Vigorgra_Package1','Vigorgra Box1','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12250,2;\ngetitem 12251,2;\ngetitem 12208,2;\ngetitem 12215,15;\ngetitem 12216,15;\ngetitem 12211,1;\ngetitem 7621,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14145,'F_Vigorgra_Package2','Vigorgra Box2','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12250,2;\ngetitem 12255,2;\ngetitem 12208,2;\ngetitem 12215,15;\ngetitem 12216,15;\ngetitem 12211,1;\ngetitem 7621,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14146,'F_Vigorgra_Package3','Vigorgra Box3','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12252,2;\ngetitem 12253,2;\ngetitem 12208,2;\ngetitem 12215,15;\ngetitem 12216,15;\ngetitem 12211,1;\ngetitem 7621,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14147,'F_Vigorgra_Package4','Vigorgra Box4','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12252,2;\ngetitem 12255,2;\ngetitem 12208,2;\ngetitem 12215,15;\ngetitem 12216,15;\ngetitem 12211,1;\ngetitem 7621,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14148,'F_Vigorgra_Package5','Vigorgra Box5','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12252,2;\ngetitem 12250,2;\ngetitem 12208,2;\ngetitem 12215,15;\ngetitem 12216,15;\ngetitem 12211,1;\ngetitem 7621,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14149,'F_Vigorgra_Package6','Vigorgra Box6','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12250,2;\ngetitem 12251,2;\ngetitem 12208,2;\ngetitem 12215,15;\ngetitem 12217,20;\ngetitem 12211,1;\ngetitem 7621,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14150,'F_Vigorgra_Package7','Vigorgra Box7','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12250,4;\ngetitem 12251,4;\ngetitem 12208,4;\ngetitem 12215,30;\ngetitem 12216,30;\ngetitem 12211,2;\ngetitem 7621,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14151,'F_Vigorgra_Package8','Vigorgra Box8','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12250,4;\ngetitem 12255,4;\ngetitem 12208,4;\ngetitem 12215,30;\ngetitem 12216,30;\ngetitem 12211,2;\ngetitem 7621,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14152,'F_Vigorgra_Package9','Start your Journey Pack','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12252,4;\ngetitem 12253,4;\ngetitem 12208,4;\ngetitem 12215,30;\ngetitem 12216,30;\ngetitem 12211,2;\ngetitem 7621,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14153,'F_Vigorgra_Package10','Siege Mode Pack','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12252,4;\ngetitem 12255,4;\ngetitem 12208,4;\ngetitem 12215,30;\ngetitem 12216,30;\ngetitem 12211,2;\ngetitem 7621,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14154,'F_Vigorgra_Package11','1 Hour Survival Pack','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12252,4;\ngetitem 12250,4;\ngetitem 12208,4;\ngetitem 12215,30;\ngetitem 12216,30;\ngetitem 12211,2;\ngetitem 7621,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14155,'F_Vigorgra_Package12','Weekend Hunting Pack','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12250,4;\ngetitem 12251,4;\ngetitem 12208,4;\ngetitem 12215,30;\ngetitem 12217,40;\ngetitem 12211,2;\ngetitem 7621,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14156,'F_Battle_Manual_Box','Battle Manual Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12208,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14157,'F_Insurance_Package','Insurance Package','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12209,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14158,'F_Bubble_Gum_Box','Bubble Gum Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12210,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14159,'F_Str_Dish_Box','Steamed Tongue Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12202,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14160,'F_Agi_Dish_Box','Steamed Scorpion Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12203,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14161,'F_Int_Dish_Box','Dragon Breath Cocktail Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12204,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14162,'F_Dex_Dish_Box','Hwergelmir\'s Tonic Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12205,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14163,'F_Luk_Dish_Box','Nine Tail Dish Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12206,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14164,'F_Vit_Dish_Box','Stew Of Immortality Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12207,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14165,'F_Kafra_Card_Box','Kafra Card Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12211,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14166,'F_Giant_Fly_Wing_Box','Giant Fly Wing Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12212,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14167,'F_Neuralizer_Box','Neuralizer Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12213,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14168,'F_Convex_Mirror_Box','Convex Mirror Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12214,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14169,'F_Blessing_10_Scroll_Box','Blessing 10 Scroll Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12215,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14170,'F_Inc_Agi_10_Scroll_Box','Increase AGI 10 scroll Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12216,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14171,'F_Aspersio_5_Scroll_Box','Aspersio 5 Scroll Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12217,10;\ngetitem 523,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14172,'F_Assumptio_5_Scroll_Box','Assumptio 5 Scroll Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12218,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14173,'F_Wind_Walk_10_Scroll_Box','Wind Walk 10 Scroll Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12219,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14174,'F_Adrenaline_Scroll_Box','Adrenaline 5 Scroll Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12220,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14175,'F_Megaphone_Box','Megaphone 10 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12221,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14176,'F_Enriched_Elunium_Box','Enriched Elunium Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 7619,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14177,'F_Enriched_Oridecon_Box','Enriched Oridecon Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 7620,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14178,'F_Token_Of_Siegfried_Box','Token of Siegfried Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 7621,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14179,'F_Giant_Fly_Wing_Box50','Giant Fly Wing 50 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12212,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14180,'F_Giant_Fly_Wing_Box100','Giant Fly Wing 100 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12212,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14181,'F_Dex_Dish_Box30','Hwergelmir\'s Tonic 30 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12205,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14182,'F_Dex_Dish_Box50','Hwergelmir\'s Tonic 50 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12205,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14183,'F_Luk_Dish_Box30','Nine Tail Dish 30 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12206,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14184,'F_Luk_Dish_Box50','Nine Tail Dish 50 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12206,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14185,'F_Inc_Agi_10_Box30','Increase Agility Scroll 30 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12216,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14186,'F_Inc_Agi_10_Box50','Increase Agility Scroll 50 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12216,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14187,'F_Vit_Dish_Box30','Stew of Immortality 30 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12207,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14188,'F_Vit_Dish_Box50','Stew of Immortality 50 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12207,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14189,'F_Insurance_Package30','Life Insurrance 30 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12209,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14190,'F_Insurance_Package50','Life Insurrance 50 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12209,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14191,'F_Convex_Mirror_Box5','Convex Mirror 5 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12214,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14192,'F_Convex_Mirror_Box30','Convex Mirror 30 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12214,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14193,'F_Blessing10_Box30','Blessing Scroll 30 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12215,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14194,'F_Blessing10_Box50','Lv10 Blessing Scroll Box 50','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12215,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14195,'F_Adrenaline10_Box30','Adrenaline Rush Scroll 30 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12220,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14196,'F_Adrenaline10_Box50','Adrenaline Rush Scroll 50 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12220,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14197,'F_Assumptio_5_Box30','Assumptio Scroll 30 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12218,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14198,'F_Assumptio_5_Box50','Lv5 Assumptio Scroll Box 50','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12218,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14199,'F_Aspersio_5_Box30','Aspersio Scroll 30 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12217,30;\ngetitem 523,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14200,'F_Aspersio_5_Box50','Aspersio Scroll 50 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12217,50;\ngetitem 523,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14201,'F_Agi_Dish_Box30','Steamed Scorpion 30 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12203,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14202,'F_Agi_Dish_Box50','Steamed Scorpion 50 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12203,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14203,'F_Wind_Walk10_Box30','Wind Walk Scroll 30 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12219,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14204,'F_Wind_Walk10_Box50','Wind Walk Scroll 50 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12219,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14205,'F_Int_Dish_Box30','Dragon Breath Cocktail 30 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12204,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14206,'F_Int_Dish_Box50','Dragon Breath Cocktail 50 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12204,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14207,'F_Battle_Manual_Box1','Field Manual Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12208,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14208,'F_Battle_Manual_Box5','Battle Manual 5 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12208,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14209,'F_Siegfried_Box5','Token of Siegfried 5 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 7621,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14210,'F_Siegfried_Box20','Token of Siegfried 20 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 7621,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14211,'F_Kafra_Card_Box30','Kafra Card 30 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12211,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14212,'F_Kafra_Card_Box50','Kafra Card 50 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12211,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14213,'F_Str_Dish_Box30','Steamed Tongue 30 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12202,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14214,'F_Str_Dish_Box50','Steamed Tongue 50 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12202,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14215,'F_Bubble_Gum_Box1','Bubble Gum Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12210,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14216,'F_Bubble_Gum_Box5','Bubble Gum 5 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12210,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14217,'F_Megaphone_Box1','Megaphone Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12221,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14218,'F_Megaphone_Box5','Megaphone 5 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12221,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14219,'F_Enriched_Elunium_Box5','Enriched Elunium 5 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 7619,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14220,'F_Enriched_Oridecon_Box5','Enriched Oridecon 5 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 7620,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14221,'MP_Scroll_Box','Mystical Amplification Scroll 10 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14593,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14222,'MP_Scroll_Box30','Mystical Amplification Scroll 30 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14593,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14223,'MP_Scroll_Box50','Mystical Amplification Scroll 50 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14593,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14224,'Quagmire_Scroll_Box','Quagmire Scroll 10 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14594,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14225,'Quagmire_Scroll_Box30','Quagmire Scroll 30 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14594,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14226,'Quagmire_Scroll_Box50','Quagmire Scroll 50 Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 14594,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14227,'Healing_Staff_Box','Healing Staff Box','Cash',20,10,100,true,true,true,true,true,true,true,'rentitem 1638,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14232,'Yggdrasilberry_Box_','Yggdrasil Berry 10 Box','Cash',20,10,'getitem 607,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14233,'Dead_Tree_Branch_Box1','Dead Branch 10 Box','Cash',20,10,'getitem 604,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (14234,'Dead_Tree_Branch_Box2','Dead Branch 25 Box','Cash',20,10,100,true,true,true,'getitem 604,25;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14235,'Field_Manual_Box_2','Field Manual 2 Box','Cash',20,10,'getitem 12208,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14236,'Steamed_Tongue_Box_20','Steamed Tongue 20 Box','Cash',20,10,'getitem 12202,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14237,'Steamed_Desert_Scorpions_Box_20','Steamed Desert Scorpions Box(20)','Cash',20,10,'getitem 12203,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14238,'Stew_Of_Immortality_Box_20','Immortal Stew 20 Box','Cash',20,10,'getitem 12207,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14239,'Dragon_Breath_Cocktail_Box_20','Dragon Breath Cocktail 20 Box','Cash',20,10,'getitem 12204,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14240,'Hwergelmir\'s_Tonic_Box_20','Hwergelmir\'s Tonic 20 Box','Cash',20,10,'getitem 12205,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14241,'Nine_Tail_Dish_Box_20','Nine Tail Dish 20 Box','Cash',20,10,'getitem 12206,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (14242,'Beholder_Ring_Box','Beholder Ring Box','Cash',20,10,100,true,true,true,'getitem 2753,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (14243,'Hallow_Ring_Box','Hallow Ring Box','Cash',20,10,100,true,true,true,'getitem 2754,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (14244,'Clamorous_Ring_Box','Clamorous Ring Box','Cash',20,10,100,true,true,true,'getitem 2755,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (14245,'Chemical_Ring_Box','Chemical Ring Box','Cash',20,10,100,true,true,true,'getitem 2756,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (14246,'Insecticide_Ring_Box','Insecticide Ring Box','Cash',20,10,100,true,true,true,'getitem 2757,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (14247,'Fisher_Ring_Box','Fisher Ring Box','Cash',20,10,100,true,true,true,'getitem 2758,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (14248,'Decussate_Ring_Box','Decussate Ring Box','Cash',20,10,100,true,true,true,'getitem 2759,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (14249,'Bloody_Ring_Box','Bloody Ring Box','Cash',20,10,100,true,true,true,'getitem 2760,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (14250,'Satanic_Ring_Box','Satanic Ring Box','Cash',20,10,100,true,true,true,'getitem 2761,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (14251,'Dragoon_Ring_Box','Dragon Ring Box','Cash',20,10,100,true,true,true,'getitem 2762,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (14252,'Beholder_Ring_Box2','Beholder Ring Box II','Cash',20,10,100,true,true,true,'getitem 2753,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (14253,'Hallow_Ring_Box2','Hallow Ring Box II','Cash',20,10,100,true,true,true,'getitem 2754,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (14254,'Clamorous_Ring_Box2','Clamorous Ring Box II','Cash',20,10,100,true,true,true,'getitem 2755,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (14255,'Chemical_Ring_Box2','Chemical Ring Box II','Cash',20,10,100,true,true,true,'getitem 2756,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (14256,'Insecticide_Ring_Box2','Insecticide Ring Box II','Cash',20,10,100,true,true,true,'getitem 2757,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (14257,'Fisher_Ring_Box2','Fisher Ring Box II','Cash',20,10,100,true,true,true,'getitem 2758,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (14258,'Decussate_Ring_Box2','Decussate Ring Box II','Cash',20,10,100,true,true,true,'getitem 2759,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (14259,'Bloody_Ring_Box2','Bloody Ring Box II','Cash',20,10,100,true,true,true,'getitem 2760,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (14260,'Satanic_Ring_Box2','Satanic Ring Box II','Cash',20,10,100,true,true,true,'getitem 2761,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (14261,'Dragoon_Ring_Box2','Dragon Ring Box II','Cash',20,10,100,true,true,true,'getitem 2762,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (14262,'Diary_Magic_Powder_Box','Diary Magic Powder Box','Cash',20,'rentitem 12304,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (14263,'Mini_Heart_Magic_Powder_Box','Mini Heart Magic Powder Box','Cash',20,'rentitem 12305,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (14264,'Freshman_Magic_Powder_Box','Freshman Magic Powder Box','Cash',20,'rentitem 12306,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (14265,'Kid_Magic_Powder_Box','Kid Magic Powder Box','Cash',20,'rentitem 12307,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (14266,'Magic_Magic_Powder_Box','Magic Magic Powder Box','Cash',20,'rentitem 12308,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`script`) VALUES (14267,'JJangu_Magic_Powder_Box','JJangu Magic Powder Box','Cash',20,'rentitem 12309,604800;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (14268,'Diary_Magic_Powder_Box4','Diary Magic Powder Box','Cash',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (14269,'Mini_Heart_Magic_Powder_Box4','Mini_Heart_Magic Powder Box','Cash',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (14270,'Freshman_Magic_Powder_Box4','Freshman Magic Powder Box','Cash',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (14271,'Kid_Magic_Powder_Box4','Kid Magic Powder Box','Cash',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (14272,'Magic_Magic_Powder_Box4','Magic Magic Powder Box','Cash',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (14273,'JJangu_Magic_Powder_Box4','JJangu Magic Powder Box','Cash',20,10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14274,'Amplification_10_Scroll_Box2','Mystical Amplification Scroll 10 Box','Cash',20,10,'getitem 14593,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14275,'Amplification_30_Scroll_Box2','Mystical Amplification Scroll 30 Box','Cash',20,10,'getitem 14593,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14276,'Amplification_50_Scroll_Box2','Mystical Amplification Scroll 50 Box','Cash',20,10,'getitem 14593,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14277,'Quagmire_10_Scroll_Box2','Quagmire Scroll 10 Box','Cash',20,10,'getitem 14594,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14278,'Quagmire_30_Scroll_Box2','Quagmire Scroll 30 Box','Cash',20,10,'getitem 14594,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14279,'Quagmire_50_Scroll_Box2','Quagmire Scroll 50 Box','Cash',20,10,'getitem 14594,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14280,'Healing_Staff_Box2','Healing Staff Box','Cash',20,10,'getitem 1638,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14282,'Emperium_Box','Emperium Box','Cash',20,10,'getitem 714,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14283,'Marriage_Certificate_Box','Written Oath Of Marriage Box','Cash',20,10,'getitem 6026,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14287,'Baricade_Repair_Kit','Barricade Repair Kit','Cash',20,10,'getitem 1019,30;\ngetitem 999,10;\ngetitem 1011,10;\ngetitem 984,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14288,'Guardian_Stone_Repair_Kit','Guardian Stone Repair Kit','Cash',20,10,'getitem 984,1;\ngetitem 985,1;\ngetitem 7049,30;\ngetitem 717,5;\ngetitem 716,5;\ngetitem 715,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14289,'Cloth_Dye_Coupon_Box','New Clothing Dye Coupon Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 6046,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14290,'Cloth_Dye_Coupon2_Box','Original Clothing Dye Coupon Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 6047,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (14291,'Cloth_Dye_Coupon3_Box','Clothing Dye Coupon Box','Usable',10,'getitem 6046,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (14292,'Cloth_Dye_Coupon4_Box','Clothing Dye Coupon Box II','Usable',10,'getitem 6047,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`) VALUES (14296,'Angel_Scroll','Angel Scroll','Usable',20,10,100,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`) VALUES (14297,'Devil_Scroll','Devil Scroll','Usable',20,10,100,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (14300,'Mask_Of_Ifrit_Box','Mask Of Ifrit Box','Cash',20,10,100,true,true,true,'getitem 5420,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (14301,'Ifrit\'s_Ear_Box','Ears Of Ifrit Box','Cash',20,10,100,true,true,true,'getitem 5421,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (14304,'Scuba_Mask_Box','Scuba Mask Box','Cash',20,10,100,true,true,true,'getitem 5397,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14314,'Phreeoni_Scroll_Box','Phreeoni Scroll Box','Usable',10,100,true,true,true,true,true,true,true,'getitem 14597,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14315,'GhostringS_Box','Ghostring Scroll Box','Usable',10,100,true,true,true,true,true,true,true,'getitem 14598,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`) VALUES (14316,'July7_Scroll','July7 Scroll','Usable',20,10,100,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (14317,'Bacsojin_Scroll','Bacsojin Scroll','Usable',20,10,100,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14343,'Spiked_Scarf_Box','Spiked Scarf Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5462,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14344,'Rainbow_Scarf_Box','Rainbow Scarf Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5463,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (14345,'Animal_Scroll','Animal Scroll','Usable',20,10,100,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (14349,'Mental_Potion20_Box','Mental Potion 20 Box','Cash',20,10,100,true,true,true,'getitem 14600,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (14350,'Mental_Potion50_Box','Mental Potion 50 Box','Cash',20,10,100,true,true,true,'getitem 14600,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (14351,'Tyr\'s_Blessing20_Box','Tyr\'s Blessing 20 Box','Cash',20,10,100,true,true,true,'getitem 14601,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (14352,'Tyr\'s_Blessing50_Box','Tyr\'s Blessing 50 Box','Cash',20,10,100,true,true,true,'getitem 14601,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`) VALUES (14363,'Heart_Scroll','Heart Scroll','Usable',20,10,100,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14375,'Holy_Celestial_Axe_Box','Celestial Axe Box','Cash',20,10,100,true,true,true,true,true,'getitem 1383,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14376,'Angeling_Pot_Box','Angeling Potion Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 12350,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14377,'Shout_Megaphone_Box','Scream Megaphone Box','Cash',20,10,100,true,true,true,true,true,'getitem 12351,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14380,'Anubis_Helm_Box','Anubis Hat Box','Cash',20,10,100,true,true,true,true,true,'getitem 5490,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (14393,'Almighty_Charm_Box','Universal Amulet Box','Cash',20,10,100,true,true,true,'getitem 7945,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`) VALUES (14408,'New_Year_Scroll','New Year Scroll','Usable',20,10,100,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14440,'Dice_Hat_Box','Dice Hat Box','Cash',20,10,100,true,true,true,true,true,'getitem 5496,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14441,'King_Tiger_Doll_Hat_Box','King Tiger Doll Hat Box','Cash',20,10,100,true,true,true,true,true,'getitem 5497,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14447,'Pirate\'s_Pride_Box','Pirate\'s Pride Box','Cash',20,10,100,true,true,true,true,true,'getitem 5501,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14448,'Necromencer\'s_Hood_Box','Necromancer\'s Hood Box','Cash',20,10,100,true,true,true,true,true,'getitem 5502,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14459,'Rabbit_Magic_Hat_Box','Magic Rabbit Hat Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5503,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14460,'China_Wedding_Veil_Box','RO 5th Wedding Anniversary Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5504,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14461,'Asara_Fairy_Hat_Box','Ashura Fairy Hat Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5505,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (14466,'Valentine_Pledge_Box','Valentine\'s Emblem Box','Usable',100,true,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (14469,'Ox_Tail_Scroll','Ox Tail Egg','Usable',20,10,100,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14500,'Insurance60','Life Insurrance Certificate','Usable',2,10,'sc_start SC_LIFEINSURANCE,3600000,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`) VALUES (14508,'Zeny_Scroll','Zeny Pet Egg Scroll','Usable',10,100,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14509,'Light_Center_Pot','Light Concentration Potion','Usable',800,20,'sc_start SC_ASPDPOTION0,1800000,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_alchemist`,`job_archer`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_gunslinger`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`,`job_monk`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_supernovice`,`job_swordman`,`job_taekwon`,`job_thief`,`job_wizard`,`equip_level_min`,`script`) VALUES (14510,'Light_Awakening_Pot','Light Awakening Potion','Usable',1500,20,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,40,'sc_start SC_ASPDPOTION1,1800000,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_gunslinger`,`job_knight`,`job_mage`,`job_merchant`,`job_rogue`,`job_soullinker`,`job_stargladiator`,`job_swordman`,`job_taekwon`,`job_wizard`,`equip_level_min`,`script`) VALUES (14511,'Light_Berserk_Pot','Light Berserk Potion','Usable',3000,20,true,true,true,true,true,true,true,true,true,true,true,true,true,85,'sc_start SC_ASPDPOTION2,1800000,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (14512,'Meteor_10_Scroll','Meteor Storm Scroll','Delayconsume',10,'itemskill "WZ_METEOR",10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (14513,'Storm_10_Scroll','Storm Gust Scroll','Delayconsume',10,'itemskill "WZ_STORMGUST",10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (14514,'Vermilion_10_Scroll','Lord of Vermilion Scroll','Delayconsume',10,'itemskill "WZ_VERMILION",10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (14515,'Lex_Aeterna_Scroll','Lex Aeterna Scroll','Delayconsume',10,'itemskill "PR_LEXAETERNA",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (14516,'Magnificat_5_Scroll','Magnificat Scroll','Delayconsume',10,'itemskill "PR_MAGNIFICAT",5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (14517,'CP_Helm_Scroll','Chemical Protection Helm Scroll','Usable',10,'unitskilluseid getcharid(3),"AM_CP_HELM",5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (14518,'CP_Shield_Scroll','Chemical Protection Shield Scrol','Usable',10,'unitskilluseid getcharid(3),"AM_CP_SHIELD",5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (14519,'CP_Armor_Scroll','Chemical Protection Armor Scroll','Usable',10,'unitskilluseid getcharid(3),"AM_CP_ARMOR",5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (14520,'CP_Weapon_Scroll','Chemical Protection Weapon Scroll','Usable',10,'unitskilluseid getcharid(3),"AM_CP_WEAPON",5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14521,'Repair_Scroll','Repair Weapon Scroll','Usable',10,100,true,100,true,true,true,true,true,true,true,'unitskilluseid getcharid(3),"BS_REPAIRWEAPON",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (14522,'Big_Bun','Big Bun','Healing',10,'percentheal 100,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (14523,'Pill_','Pill','Healing',10,'percentheal 0,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (14524,'Superb_Fish_Slice','Superb Fish Slice','Healing',10,'percentheal 100,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (14525,'Chewy_Ricecake','Chewy Ricecake','Usable',10,'sc_start SC_ATKPOTION,1800000,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (14526,'Oriental_Pastry','Oriental Pastry','Usable',10,'sc_start SC_MATKPOTION,1800000,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14527,'Dun_Tele_Scroll1','Dungeon Teleport Scroll','Usable',10,100,true,true,true,true,true,true,true,'callfunc "F_CashDungeon",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`) VALUES (14528,'PVP_Tele_Scroll','PVP Teleport Scroll','Usable',10); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`script`) VALUES (14529,'Greed_Scroll','Greed Scroll','Delayconsume',10,100,true,'itemskill "BS_GREED",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (14530,'Flee_30_Scroll','Evasion Scroll','Usable',10,'sc_start SC_FLEEFOOD,1800000,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (14531,'Accuracy_30_Scroll','Concentration Scroll','Usable',10,'sc_start SC_HITFOOD,1800000,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`script`) VALUES (14532,'Battle_Manual25','Field Manual 25%','Usable',2,10,100,true,'sc_start SC_EXPBOOST,1800000,25;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14533,'Battle_Manual100','Field Manual 100%','Usable',2,10,100,true,true,true,true,true,true,true,'sc_start SC_EXPBOOST,1800000,100;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14534,'Small_Life_Potion','Small Life Potion','Usable',10,100,true,true,true,true,true,true,true,'specialeffect2 EF_HEAL3;\nsc_start4 SC_S_LIFEPOTION,600000,-5,5,0,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14535,'Med_Life_Potion','Medium Life Potion','Usable',10,100,true,true,true,true,true,true,true,'specialeffect2 EF_HEAL3;\nsc_start4 SC_L_LIFEPOTION,600000,-7,4,0,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14536,'Abrasive','Abrasive','Usable',10,100,true,true,true,true,true,true,true,'specialeffect2 EF_MAGICALATTHIT;\nsc_start SC_INCCRI,300000,30;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14537,'Regeneration_Potion','Regeneration Potion','Usable',10,100,true,true,true,true,true,true,true,'specialeffect2 EF_LIGHTSPHERE;\nsc_start SC_INCHEALRATE,1800000,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`delay_duration`,`delay_status`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14538,'Glass_Of_Illusion','Glass of Illusion','Usable',10,300000,'Reuse_Limit_A',100,true,true,true,true,true,true,true,'specialeffect2 EF_STEAL;\nsc_start SC_INCFLEE2,60000,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14539,'Shadow_Armor_S','Shadow Armor Scroll','Usable',10,100,true,true,true,true,true,true,true,'specialeffect2 EF_CLOAKING;\nsc_start4 SC_ELEMENTALCHANGE,1800000,1,Ele_Dark,1,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14540,'Holy_Armor_S','Holy Armor Scroll','Usable',10,100,true,true,true,true,true,true,true,'specialeffect2 EF_BENEDICTIO;\nsc_start4 SC_ELEMENTALCHANGE,1800000,1,Ele_Holy,1,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14541,'S_Def_Potion','Small Defense Potion','Usable',10,100,true,true,true,true,true,true,true,'specialeffect2 EF_GUARD;\nsc_start SC_DEF_RATE,60000,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14542,'B_Def_Potion','Big Defense Potion','Usable',10,100,true,true,true,true,true,true,true,'specialeffect2 EF_GUARD;\nsc_start SC_DEF_RATE,180000,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14543,'S_Mdef_Potion','Small Magic Defense Potion','Usable',10,100,true,true,true,true,true,true,true,'specialeffect2 EF_SPELLBREAKER;\nsc_start SC_MDEF_RATE,60000,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14544,'B_Mdef_Potion','Big Magic Defense Potion','Usable',10,100,true,true,true,true,true,true,true,'specialeffect2 EF_SPELLBREAKER;\nsc_start SC_MDEF_RATE,180000,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (14545,'Battle_Manual_X3','Field Manual 300%','Usable',10,'sc_start SC_EXPBOOST,1800000,300;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (14546,'Fire_Cracker_Love','I Love You Firecracker','Usable',2,20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (14547,'Fire_Cracker_Wday','Whiteday Firecracker','Usable',2,20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (14548,'Fire_Cracker_Vday','Valentine\'s Day Firecracker','Usable',2,20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (14549,'Fire_Cracker_Bday','Birthday Firecracker','Usable',2,20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`) VALUES (14550,'Fire_Cracker_Xmas','Xmas Firecracker','Usable',2,20); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14551,'Str_Dish01_','Fried Grasshopper Legs','Healing',2,10,'sc_start SC_STRFOOD,1200000,1;\npercentheal 5,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14552,'Str_Dish02_','Seasoned Sticky Webfoot','Healing',2,10,'sc_start SC_STRFOOD,1200000,2;\npercentheal 5,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14553,'Str_Dish03_','Bomber Steak','Healing',2,10,'sc_start SC_STRFOOD,1200000,3;\npercentheal 5,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14554,'Int_Dish01_','Grape Juice Herbal Tea','Healing',2,10,'sc_start SC_INTFOOD,1200000,1;\npercentheal 0,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14555,'Int_Dish02_','Autumn Red Tea','Healing',2,10,'sc_start SC_INTFOOD,1200000,2;\npercentheal 0,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14556,'Int_Dish03_','Honey Herbal Tea','Healing',2,10,'sc_start SC_INTFOOD,1200000,3;\npercentheal 0,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14557,'Vit_Dish01_','Steamed Crab Nippers','Healing',2,10,'sc_start SC_VITFOOD,1200000,1;\npercentheal 5,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14558,'Vit_Dish02_','Assorted Seafood','Healing',2,10,'sc_start SC_VITFOOD,1200000,2;\npercentheal 5,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14559,'Vit_Dish03_','Clam Soup','Healing',2,10,'sc_start SC_VITFOOD,1200000,3;\npercentheal 5,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14560,'Agi_Dish01_','Frog Egg Squid Ink Soup','Healing',2,10,'sc_start SC_AGIFOOD,1200000,1;\npercentheal 3,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14561,'Agi_Dish02_','Smooth Noodle','Healing',2,10,'sc_start SC_AGIFOOD,1200000,2;\npercentheal 3,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14562,'Agi_Dish03_','Tentacle Cheese Gratin','Healing',2,10,'sc_start SC_AGIFOOD,1200000,3;\npercentheal 3,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14563,'Dex_Dish01_','Honey Grape Juice','Healing',2,10,'sc_start SC_DEXFOOD,1200000,1;\npercentheal 2,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14564,'Dex_Dish02_','Chocolate Mousse Cake','Healing',2,10,'sc_start SC_DEXFOOD,1200000,2;\npercentheal 2,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14565,'Dex_Dish03_','Fruit Mix','Healing',2,10,'sc_start SC_DEXFOOD,1200000,3;\npercentheal 2,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14566,'Luk_Dish01_','Fried Monkey Tails','Healing',2,10,'sc_start SC_LUKFOOD,1200000,1;\npercentheal 3,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14567,'Luk_Dish02_','Mixed Juice','Healing',2,10,'sc_start SC_LUKFOOD,1200000,2;\npercentheal 3,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14568,'Luk_Dish03_','Fried Sweet Potato','Healing',2,10,'sc_start SC_LUKFOOD,1200000,3;\npercentheal 4,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14569,'Knife_Goblin_Ring','Knife Goblin Ring','Usable',10,100,true,true,true,true,true,true,true,'pet 1122;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14570,'Flail_Goblin_Ring','Flail Goblin Ring','Usable',10,100,true,true,true,true,true,true,true,'pet 1123;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14571,'Hammer_Goblin_Ring','Hammer Goblin Ring','Usable',10,100,true,true,true,true,true,true,true,'pet 1125;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14572,'Holy_Marble','Holy Marble','Usable',10,100,true,true,true,true,true,true,true,'pet 1385;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14573,'Red_Burning_Stone','Red Burning Stone','Usable',10,100,true,true,true,true,true,true,true,'pet 1382;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14574,'Skull_Of_Vagabond','Vagabond\'s Skull','Usable',10,100,true,true,true,true,true,true,true,'pet 1208;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14575,'Str_Dish05_','Lutie Lady\'s Pancake','Healing',2,10,'sc_start SC_STRFOOD,1200000,5;\npercentheal 10,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14576,'Int_Dish05_','Mastela Fruit Wine','Healing',2,10,'sc_start SC_INTFOOD,1200000,5;\npercentheal 0,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14577,'Vit_Dish05_','Spicy Fried Bao','Healing',2,10,'sc_start SC_VITFOOD,1200000,5;\npercentheal 10,0;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14578,'Agi_Dish05_','Steamed Bat Wing in Pumpkin','Healing',2,10,'sc_start SC_AGIFOOD,1200000,5;\npercentheal 6,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14579,'Dex_Dish05_','Green Salad','Healing',2,10,'sc_start SC_DEXFOOD,1200000,5;\npercentheal 5,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14580,'Luk_Dish05_','Fried Scorpion Tails','Healing',2,10,'sc_start SC_LUKFOOD,1200000,5;\npercentheal 5,2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (14581,'Dun_Tele_Scroll2','Dungeon Teleport Scroll II','Usable',10,'callfunc "F_CashDungeon",2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (14582,'WOB_Rune','Yellow Butterfly Wing','Usable',10,'callfunc "F_CashCity",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (14583,'WOB_Schwaltz','Green Butterfly Wing','Usable',10,'callfunc "F_CashCity",2;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (14584,'WOB_Rachel','Red Butterfly Wing','Usable',10,'callfunc "F_CashCity",3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (14585,'WOB_Local','Blue Butterfly Wing','Usable',10,'callfunc "F_CashCity",4;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`delay_duration`,`delay_status`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`) VALUES (14586,'Spark_Candy','Jumping Candy','Usable',10,180000,'Reuse_Limit_B',100,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14587,'Repair_Scroll_','Equipment Repair Spell Book','Delayconsume',10,100,true,100,true,true,true,true,true,true,true,'itemskill "BS_REPAIRWEAPON",1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (14588,'Pty_Blessing_Scroll','Party Blessing 10 Scroll','Delayconsume',10,10,100,true,true,true,true,'itemskill "CASH_BLESSING",10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (14589,'Pty_Inc_Agi_Scroll','Party Increase Agi 10 Scroll','Delayconsume',10,10,100,true,true,true,true,'itemskill "CASH_INCAGI",10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (14590,'Pty_Assumptio_Scroll','Party Assumptio 5 Scroll','Delayconsume',10,10,100,true,true,true,true,'itemskill "CASH_ASSUMPTIO",5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14591,'Siege_Teleport_Scroll','WoE Teleport Scroll','Usable',10,100,true,100,true,true,true,true,true,true,true,'callfunc "F_CashSiegeTele";'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14592,'Job_Manual50','JOB Battle Manual','Usable',10,100,true,100,true,true,true,true,true,true,true,'sc_start SC_JEXPBOOST,1800000,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14593,'Magic_Power_Scroll','Mystical Amplification Scroll','Delayconsume',10,100,true,100,true,true,true,true,true,true,true,'itemskill "HW_MAGICPOWER",10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14594,'Quagmire_Scroll','Quagmire Scroll','Delayconsume',10,100,true,100,true,true,true,true,true,true,true,'itemskill "WZ_QUAGMIRE",5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (14595,'Unsealed_Magic_Spell','Unsealed Magic Spell','Usable','warp "yuno_fild09",255,127;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`flag_container`,`script`) VALUES (14596,'Pierre_Treasurebox','Pierre\'s Treasure Box','Usable',100,true,'getrandgroupitem(IG_Pierre_Treasurebox),1;\ngetrandgroupitem(IG_Pierre_Treasurebox),1;\ngetrandgroupitem(IG_Pierre_Treasurebox),1;\ngetrandgroupitem(IG_Pierre_Treasurebox),1;\ngetrandgroupitem(IG_Pierre_Treasurebox),1;\ngetrandgroupitem(IG_Pierre_Treasurebox),1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14597,'PhreeoniS','Phreeoni Scroll','Usable',10,100,true,true,true,true,true,true,true,'sc_start2 SC_ITEMSCRIPT,180000,4121,EFST_FOOD_BASICHIT;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14598,'GhostringS','Ghostring Scroll','Usable',10,100,true,true,true,true,true,true,true,'sc_start2 SC_ITEMSCRIPT,60000,4047,EFST_ARMOR_PROPERTY;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (14599,'Greed_Scroll_C','Greed Scroll','Usable',10,100,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`) VALUES (14600,'Mental_Potion','Mental Potion','Usable',10,100,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (14601,'Tyr\'s_Blessing','Tyr\'s Blessing','Usable',10,100,true,true,true,'sc_start SC_FLEEFOOD,300000,30;\nsc_start SC_HITFOOD,300000,30;\nsc_start SC_ATKPOTION,300000,20;\nsc_start SC_MATKPOTION,300000,20;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14602,'TaogunkaS','Tao Gunka Scroll','Usable',10,100,true,true,true,true,true,true,true,'sc_start2 SC_ITEMSCRIPT,180000,4302,EFST_MVPCARD_TAOGUNKA;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14603,'MistressS','Mistress Scroll','Usable',10,100,true,true,true,true,true,true,true,'sc_start2 SC_ITEMSCRIPT,180000,4132,EFST_MVPCARD_MISTRESS;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14604,'Orc_HeroS','Orc Hero Scroll','Usable',10,100,true,true,true,true,true,true,true,'sc_start2 SC_ITEMSCRIPT,60000,4143,EFST_MVPCARD_ORCHERO;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (14605,'Orc_LoadS','Orc Lord Scroll','Usable',10,100,true,true,true,true,true,true,true,'sc_start2 SC_ITEMSCRIPT,180000,4135,EFST_MVPCARD_ORCLORD;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (14606,'Job_Manual25','JOB Battle Manual','Usable',10,100,true,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14607,'Luxurious_Dinner_W','Luxurious Western Food','Usable',10000,600,'sc_start SC_INCALLSTATUS,3600000,3;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (14608,'Luxurious_Dinner_E','Manchu-Han Imperial Feast','Usable',20000,1200,100,true,true,true,'sc_start SC_INCALLSTATUS,3600000,6;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (14609,'Spoiled_Cuisine','Spoiled Cuisine','Usable',5000,300,'percentheal 10,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16134,'King_Frog_Hat_Box','Frog King Hat Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5528,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16135,'Evil\'s_Bone_Hat_Box','Satanic Bone Helm Box','Cash',20,10,100,true,true,true,true,true,'getitem 5529,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16247,'Dragon_Arhat_Mask_Box','Dragon Arhat Mask Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5565,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16248,'Tiger_Arhat_Mask_Box','Tiger Arhat Mask Box','Cash',20,10,100,true,true,true,true,true,true,true,'getitem 5566,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`) VALUES (16257,'Buddah_Scroll','Buddah Scroll','Usable',20,10,100,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16258,'HD_Bradium_Box5','HD Bradium 5 Box','Usable',20,10,100,true,true,true,true,true,'getitem 6226,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16259,'HD_Carnium_Box5','HD Carnium 5 Box','Usable',20,10,100,true,true,true,true,true,'getitem 6225,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16260,'HD_Bradium_Box10','HD Bradium 10 Box','Usable',20,10,100,true,true,true,true,true,'getitem 6226,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16261,'HD_Carnium_Box10','HD Carnium 10 Box','Usable',20,10,100,true,true,true,true,true,'getitem 6225,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (16304,'Evil_Incarnation_Disable','Evil Incarnation','Usable',20,10,100,true,true,true,true,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`) VALUES (16371,'Tw_Aug_Scroll','Tw Aug Scroll','Usable',20,10,100,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16393,'HD_Ori_Box5','HD Oridecon 5 Box','Usable',20,10,100,true,true,true,true,true,'getitem 6240,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16394,'HD_Ori_Box10','HD Oridecon 10 Box','Usable',20,10,100,true,true,true,true,true,'getitem 6240,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16395,'HD_Elu_Box5','HD Elunium 5 Box','Usable',20,10,100,true,true,true,true,true,'getitem 6241,5;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16396,'HD_Elu_Box10','HD Elunium 10 Box','Usable',20,10,100,true,true,true,true,true,'getitem 6241,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`,`script`) VALUES (16461,'Red_Wing_Hat_Box','Red Wing Hat Box','Cash',20,10,100,true,true,true,'getitem 5690,1;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_nosell`,`trade_noguildstorage`) VALUES (16555,'Pr_Reset_Stone_Box','Pr Reset Stone Box','Usable',20,10,100,true,true,true); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (16677,'Universal_Catalog_Gold_Box10','Universal Catalog Gold 10 Box','Usable',10,'getitem 12581,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (16678,'Universal_Catalog_Gold_Box50','Universal Catalog Gold 50 Box','Usable',10,'getitem 12581,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (16679,'Universal_Catalog_Gold_Box10_','Universal Catalog Gold 10 Box','Usable',10,'getitem 12581,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (16680,'Universal_Catalog_Gold_Box50_','Universal Catalog Gold 50 Box','Usable',10,'getitem 12581,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (16776,'Universal_Catalog_Gold_Box10__','Universal Catalog Gold 10 Box','Usable',10,'getitem 12581,10;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`script`) VALUES (16777,'Universal_Catalog_Gold_Box50__','Universal Catalog Gold 50 Box','Usable',10,'getitem 12581,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (17104,'HD_Oridecon_50Box','HD Oridecon 50 Box','Usable',20,10,'getitem 6240,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (17105,'HD_Elunium_50Box','HD Elunium 50 Box','Usable',20,10,'getitem 6241,50;'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`class_normal`,`class_upper`,`class_baby`,`equip_level_min`) VALUES (22777,'Gift_Buff_Set','Gift Buff Set','Usable',10,100,true,true,true,1); diff --git a/sql-files/logs.sql b/sql-files/logs.sql index 99bc6e2d7f..465016f857 100644 --- a/sql-files/logs.sql +++ b/sql-files/logs.sql @@ -87,7 +87,7 @@ CREATE TABLE IF NOT EXISTS `feedinglog` ( `target_class` SMALLINT(11) NOT NULL, `type` ENUM('P','H','O') NOT NULL, -- P: Pet, H: Homunculus, O: Other `intimacy` INT(11) UNSIGNED NOT NULL, - `item_id` SMALLINT(5) UNSIGNED NOT NULL, + `item_id` int(10) UNSIGNED NOT NULL, `map` VARCHAR(11) NOT NULL, `x` SMALLINT(5) UNSIGNED NOT NULL, `y` SMALLINT(5) UNSIGNED NOT NULL, @@ -116,7 +116,7 @@ CREATE TABLE IF NOT EXISTS `mvplog` ( `mvp_date` datetime NOT NULL, `kill_char_id` int(11) NOT NULL default '0', `monster_id` smallint(6) NOT NULL default '0', - `prize` smallint(5) unsigned NOT NULL default '0', + `prize` int(10) unsigned NOT NULL default '0', `mvpexp` bigint(20) unsigned NOT NULL default '0', `map` varchar(11) NOT NULL default '', PRIMARY KEY (`mvp_id`) @@ -172,13 +172,13 @@ CREATE TABLE IF NOT EXISTS `picklog` ( `time` datetime NOT NULL, `char_id` int(11) NOT NULL default '0', `type` enum('M','P','L','T','V','S','N','C','A','R','G','E','B','O','I','X','D','U','$','F','Y','Z','Q','H') NOT NULL default 'P', - `nameid` smallint(5) unsigned NOT NULL default '0', + `nameid` int(10) unsigned NOT NULL default '0', `amount` int(11) NOT NULL default '1', `refine` tinyint(3) unsigned NOT NULL default '0', - `card0` smallint(5) unsigned NOT NULL default '0', - `card1` smallint(5) unsigned NOT NULL default '0', - `card2` smallint(5) unsigned NOT NULL default '0', - `card3` smallint(5) unsigned NOT NULL default '0', + `card0` int(10) unsigned NOT NULL default '0', + `card1` int(10) unsigned NOT NULL default '0', + `card2` int(10) unsigned NOT NULL default '0', + `card3` int(10) unsigned NOT NULL default '0', `option_id0` smallint(5) NOT NULL default '0', `option_val0` smallint(5) NOT NULL default '0', `option_parm0` tinyint(3) NOT NULL default '0', diff --git a/sql-files/main.sql b/sql-files/main.sql index 1d23654844..334a37d57b 100644 --- a/sql-files/main.sql +++ b/sql-files/main.sql @@ -61,15 +61,15 @@ CREATE TABLE IF NOT EXISTS `auction` ( `buynow` int(11) unsigned NOT NULL default '0', `hours` smallint(6) NOT NULL default '0', `timestamp` int(11) unsigned NOT NULL default '0', - `nameid` smallint(5) unsigned NOT NULL default '0', + `nameid` int(10) unsigned NOT NULL default '0', `item_name` varchar(50) NOT NULL default '', `type` smallint(6) NOT NULL default '0', `refine` tinyint(3) unsigned NOT NULL default '0', `attribute` tinyint(4) unsigned NOT NULL default '0', - `card0` smallint(5) unsigned NOT NULL default '0', - `card1` smallint(5) unsigned NOT NULL default '0', - `card2` smallint(5) unsigned NOT NULL default '0', - `card3` smallint(5) unsigned NOT NULL default '0', + `card0` int(10) unsigned NOT NULL default '0', + `card1` int(10) unsigned NOT NULL default '0', + `card2` int(10) unsigned NOT NULL default '0', + `card3` int(10) unsigned NOT NULL default '0', `option_id0` smallint(5) NOT NULL default '0', `option_val0` smallint(5) NOT NULL default '0', `option_parm0` tinyint(3) NOT NULL default '0', @@ -86,6 +86,7 @@ CREATE TABLE IF NOT EXISTS `auction` ( `option_val4` smallint(5) NOT NULL default '0', `option_parm4` tinyint(3) NOT NULL default '0', `unique_id` bigint(20) unsigned NOT NULL default '0', + `enchantgrade` tinyint unsigned NOT NULL default '0', PRIMARY KEY (`auction_id`) ) ENGINE=MyISAM; @@ -96,7 +97,7 @@ CREATE TABLE IF NOT EXISTS `auction` ( CREATE TABLE IF NOT EXISTS `db_roulette` ( `index` int(11) NOT NULL default '0', `level` smallint(5) unsigned NOT NULL, - `item_id` smallint(5) unsigned NOT NULL, + `item_id` int(10) unsigned NOT NULL, `amount` smallint(5) unsigned NOT NULL DEFAULT '1', `flag` smallint(5) unsigned NOT NULL DEFAULT '1', PRIMARY KEY (`index`) @@ -157,16 +158,16 @@ CREATE TABLE IF NOT EXISTS `buyingstores` ( CREATE TABLE IF NOT EXISTS `cart_inventory` ( `id` int(11) NOT NULL auto_increment, `char_id` int(11) NOT NULL default '0', - `nameid` smallint(5) unsigned NOT NULL default '0', + `nameid` int(10) unsigned NOT NULL default '0', `amount` int(11) NOT NULL default '0', `equip` int(11) unsigned NOT NULL default '0', `identify` smallint(6) NOT NULL default '0', `refine` tinyint(3) unsigned NOT NULL default '0', `attribute` tinyint(4) NOT NULL default '0', - `card0` smallint(5) unsigned NOT NULL default '0', - `card1` smallint(5) unsigned NOT NULL default '0', - `card2` smallint(5) unsigned NOT NULL default '0', - `card3` smallint(5) unsigned NOT NULL default '0', + `card0` int(10) unsigned NOT NULL default '0', + `card1` int(10) unsigned NOT NULL default '0', + `card2` int(10) unsigned NOT NULL default '0', + `card3` int(10) unsigned NOT NULL default '0', `option_id0` smallint(5) NOT NULL default '0', `option_val0` smallint(5) NOT NULL default '0', `option_parm0` tinyint(3) NOT NULL default '0', @@ -185,6 +186,7 @@ CREATE TABLE IF NOT EXISTS `cart_inventory` ( `expire_time` int(11) unsigned NOT NULL default '0', `bound` tinyint(3) unsigned NOT NULL default '0', `unique_id` bigint(20) unsigned NOT NULL default '0', + `enchantgrade` tinyint unsigned NOT NULL default '0', PRIMARY KEY (`id`), KEY `char_id` (`char_id`) ) ENGINE=MyISAM; @@ -252,8 +254,9 @@ CREATE TABLE IF NOT EXISTS `char` ( `unban_time` int(11) unsigned NOT NULL default '0', `font` tinyint(3) unsigned NOT NULL default '0', `uniqueitem_counter` int(11) unsigned NOT NULL default '0', - `sex` ENUM('M','F','U') NOT NULL default 'U', + `sex` ENUM('M','F') NOT NULL, `hotkey_rowshift` tinyint(3) unsigned NOT NULL default '0', + `hotkey_rowshift2` tinyint(3) unsigned NOT NULL default '0', `clan_id` int(11) unsigned NOT NULL default '0', `last_login` datetime DEFAULT NULL, `title_id` INT(11) unsigned NOT NULL default '0', @@ -438,7 +441,7 @@ CREATE TABLE IF NOT EXISTS `guild` ( `max_member` tinyint(6) unsigned NOT NULL default '0', `average_lv` smallint(6) unsigned NOT NULL default '1', `exp` bigint(20) unsigned NOT NULL default '0', - `next_exp` int(11) unsigned NOT NULL default '0', + `next_exp` bigint(20) unsigned NOT NULL default '0', `skill_point` tinyint(11) unsigned NOT NULL default '0', `mes1` varchar(60) NOT NULL default '', `mes2` varchar(120) NOT NULL default '', @@ -547,16 +550,16 @@ CREATE TABLE IF NOT EXISTS `guild_skill` ( CREATE TABLE IF NOT EXISTS `guild_storage` ( `id` int(10) unsigned NOT NULL auto_increment, `guild_id` int(11) unsigned NOT NULL default '0', - `nameid` smallint(5) unsigned NOT NULL default '0', + `nameid` int(10) unsigned NOT NULL default '0', `amount` int(11) unsigned NOT NULL default '0', `equip` int(11) unsigned NOT NULL default '0', `identify` smallint(6) unsigned NOT NULL default '0', `refine` tinyint(3) unsigned NOT NULL default '0', `attribute` tinyint(4) unsigned NOT NULL default '0', - `card0` smallint(5) unsigned NOT NULL default '0', - `card1` smallint(5) unsigned NOT NULL default '0', - `card2` smallint(5) unsigned NOT NULL default '0', - `card3` smallint(5) unsigned NOT NULL default '0', + `card0` int(10) unsigned NOT NULL default '0', + `card1` int(10) unsigned NOT NULL default '0', + `card2` int(10) unsigned NOT NULL default '0', + `card3` int(10) unsigned NOT NULL default '0', `option_id0` smallint(5) NOT NULL default '0', `option_val0` smallint(5) NOT NULL default '0', `option_parm0` tinyint(3) NOT NULL default '0', @@ -575,6 +578,7 @@ CREATE TABLE IF NOT EXISTS `guild_storage` ( `expire_time` int(11) unsigned NOT NULL default '0', `bound` tinyint(3) unsigned NOT NULL default '0', `unique_id` bigint(20) unsigned NOT NULL default '0', + `enchantgrade` tinyint unsigned NOT NULL default '0', PRIMARY KEY (`id`), KEY `guild_id` (`guild_id`) ) ENGINE=MyISAM; @@ -589,15 +593,15 @@ CREATE TABLE IF NOT EXISTS `guild_storage_log` ( `time` datetime NOT NULL, `char_id` int(11) NOT NULL default '0', `name` varchar(24) NOT NULL default '', - `nameid` smallint(5) unsigned NOT NULL default '0', + `nameid` int(10) unsigned NOT NULL default '0', `amount` int(11) NOT NULL default '1', `identify` smallint(6) NOT NULL default '0', `refine` tinyint(3) unsigned NOT NULL default '0', `attribute` tinyint(4) unsigned NOT NULL default '0', - `card0` smallint(5) unsigned NOT NULL default '0', - `card1` smallint(5) unsigned NOT NULL default '0', - `card2` smallint(5) unsigned NOT NULL default '0', - `card3` smallint(5) unsigned NOT NULL default '0', + `card0` int(10) unsigned NOT NULL default '0', + `card1` int(10) unsigned NOT NULL default '0', + `card2` int(10) unsigned NOT NULL default '0', + `card3` int(10) unsigned NOT NULL default '0', `option_id0` smallint(5) NOT NULL default '0', `option_val0` smallint(5) NOT NULL default '0', `option_parm0` tinyint(3) NOT NULL default '0', @@ -616,6 +620,7 @@ CREATE TABLE IF NOT EXISTS `guild_storage_log` ( `expire_time` int(11) unsigned NOT NULL default '0', `unique_id` bigint(20) unsigned NOT NULL default '0', `bound` tinyint(1) unsigned NOT NULL default '0', + `enchantgrade` tinyint unsigned NOT NULL default '0', PRIMARY KEY (`id`), INDEX (`guild_id`) ) ENGINE=MyISAM AUTO_INCREMENT=1; @@ -675,17 +680,7 @@ CREATE TABLE IF NOT EXISTS `interlog` ( `log` varchar(255) NOT NULL default '', PRIMARY KEY (`id`), INDEX `time` (`time`) -) ENGINE=MyISAM; - --- --- Table structure for table `interreg` --- - -CREATE TABLE IF NOT EXISTS `interreg` ( - `varname` varchar(11) NOT NULL, - `value` varchar(20) NOT NULL, - PRIMARY KEY (`varname`) -) ENGINE=InnoDB; +) ENGINE=MyISAM; -- -- Table structure for table `inventory` @@ -694,16 +689,16 @@ CREATE TABLE IF NOT EXISTS `interreg` ( CREATE TABLE IF NOT EXISTS `inventory` ( `id` int(11) unsigned NOT NULL auto_increment, `char_id` int(11) unsigned NOT NULL default '0', - `nameid` smallint(5) unsigned NOT NULL default '0', + `nameid` int(10) unsigned NOT NULL default '0', `amount` int(11) unsigned NOT NULL default '0', `equip` int(11) unsigned NOT NULL default '0', `identify` smallint(6) NOT NULL default '0', `refine` tinyint(3) unsigned NOT NULL default '0', `attribute` tinyint(4) unsigned NOT NULL default '0', - `card0` smallint(5) unsigned NOT NULL default '0', - `card1` smallint(5) unsigned NOT NULL default '0', - `card2` smallint(5) unsigned NOT NULL default '0', - `card3` smallint(5) unsigned NOT NULL default '0', + `card0` int(10) unsigned NOT NULL default '0', + `card1` int(10) unsigned NOT NULL default '0', + `card2` int(10) unsigned NOT NULL default '0', + `card3` int(10) unsigned NOT NULL default '0', `option_id0` smallint(5) NOT NULL default '0', `option_val0` smallint(5) NOT NULL default '0', `option_parm0` tinyint(3) NOT NULL default '0', @@ -724,6 +719,7 @@ CREATE TABLE IF NOT EXISTS `inventory` ( `bound` tinyint(3) unsigned NOT NULL default '0', `unique_id` bigint(20) unsigned NOT NULL default '0', `equip_switch` int(11) unsigned NOT NULL default '0', + `enchantgrade` tinyint unsigned NOT NULL default '0', PRIMARY KEY (`id`), KEY `char_id` (`char_id`) ) ENGINE=MyISAM; @@ -763,8 +759,11 @@ CREATE TABLE IF NOT EXISTS `login` ( `pincode_change` int(11) unsigned NOT NULL DEFAULT '0', `vip_time` int(11) unsigned NOT NULL default '0', `old_group` tinyint(3) NOT NULL default '0', + `web_auth_token` varchar(17) null, + `web_auth_token_enabled` tinyint(2) NOT NULL default '0', PRIMARY KEY (`account_id`), - KEY `name` (`userid`) + KEY `name` (`userid`), + UNIQUE KEY `web_auth_token_key` (`web_auth_token`) ) ENGINE=MyISAM AUTO_INCREMENT=2000000; -- added standard accounts for servers, VERY INSECURE!!! @@ -798,15 +797,15 @@ CREATE TABLE IF NOT EXISTS `mail` ( CREATE TABLE IF NOT EXISTS `mail_attachments` ( `id` bigint(20) unsigned NOT NULL AUTO_INCREMENT, `index` smallint(5) unsigned NOT NULL DEFAULT '0', - `nameid` smallint(5) unsigned NOT NULL DEFAULT '0', + `nameid` int(10) unsigned NOT NULL DEFAULT '0', `amount` int(11) unsigned NOT NULL DEFAULT '0', `refine` tinyint(3) unsigned NOT NULL DEFAULT '0', `attribute` tinyint(4) unsigned NOT NULL DEFAULT '0', `identify` smallint(6) NOT NULL DEFAULT '0', - `card0` smallint(5) unsigned NOT NULL DEFAULT '0', - `card1` smallint(5) unsigned NOT NULL DEFAULT '0', - `card2` smallint(5) unsigned NOT NULL DEFAULT '0', - `card3` smallint(5) unsigned NOT NULL DEFAULT '0', + `card0` int(10) unsigned NOT NULL DEFAULT '0', + `card1` int(10) unsigned NOT NULL DEFAULT '0', + `card2` int(10) unsigned NOT NULL DEFAULT '0', + `card3` int(10) unsigned NOT NULL DEFAULT '0', `option_id0` smallint(5) NOT NULL default '0', `option_val0` smallint(5) NOT NULL default '0', `option_parm0` tinyint(3) NOT NULL default '0', @@ -824,6 +823,7 @@ CREATE TABLE IF NOT EXISTS `mail_attachments` ( `option_parm4` tinyint(3) NOT NULL default '0', `unique_id` bigint(20) unsigned NOT NULL DEFAULT '0', `bound` tinyint(1) unsigned NOT NULL DEFAULT '0', + `enchantgrade` tinyint unsigned NOT NULL default '0', PRIMARY KEY (`id`,`index`) ) ENGINE=MyISAM; @@ -844,7 +844,7 @@ CREATE TABLE IF NOT EXISTS `mapreg` ( CREATE TABLE IF NOT EXISTS `market` ( `name` varchar(50) NOT NULL DEFAULT '', - `nameid` SMALLINT(5) UNSIGNED NOT NULL, + `nameid` int(10) UNSIGNED NOT NULL, `price` INT(11) UNSIGNED NOT NULL, `amount` SMALLINT(5) UNSIGNED NOT NULL, `flag` TINYINT(2) UNSIGNED NOT NULL DEFAULT '0', @@ -901,7 +901,7 @@ CREATE TABLE IF NOT EXISTS `mercenary_owner` ( -- ---------------------------- CREATE TABLE IF NOT EXISTS `sales` ( - `nameid` smallint(5) unsigned NOT NULL, + `nameid` int(10) unsigned NOT NULL, `start` datetime NOT NULL, `end` datetime NOT NULL, `amount` int(11) NOT NULL, @@ -961,8 +961,8 @@ CREATE TABLE IF NOT EXISTS `pet` ( `account_id` int(11) unsigned NOT NULL default '0', `char_id` int(11) unsigned NOT NULL default '0', `level` smallint(4) unsigned NOT NULL default '0', - `egg_id` smallint(5) unsigned NOT NULL default '0', - `equip` mediumint(8) unsigned NOT NULL default '0', + `egg_id` int(10) unsigned NOT NULL default '0', + `equip` int(10) unsigned NOT NULL default '0', `intimate` smallint(9) unsigned NOT NULL default '0', `hungry` smallint(9) unsigned NOT NULL default '0', `rename_flag` tinyint(4) unsigned NOT NULL default '0', @@ -1016,16 +1016,16 @@ CREATE TABLE IF NOT EXISTS `skill_homunculus` ( CREATE TABLE IF NOT EXISTS `storage` ( `id` int(11) unsigned NOT NULL auto_increment, `account_id` int(11) unsigned NOT NULL default '0', - `nameid` smallint(5) unsigned NOT NULL default '0', + `nameid` int(10) unsigned NOT NULL default '0', `amount` smallint(11) unsigned NOT NULL default '0', `equip` int(11) unsigned NOT NULL default '0', `identify` smallint(6) unsigned NOT NULL default '0', `refine` tinyint(3) unsigned NOT NULL default '0', `attribute` tinyint(4) unsigned NOT NULL default '0', - `card0` smallint(5) unsigned NOT NULL default '0', - `card1` smallint(5) unsigned NOT NULL default '0', - `card2` smallint(5) unsigned NOT NULL default '0', - `card3` smallint(5) unsigned NOT NULL default '0', + `card0` int(10) unsigned NOT NULL default '0', + `card1` int(10) unsigned NOT NULL default '0', + `card2` int(10) unsigned NOT NULL default '0', + `card3` int(10) unsigned NOT NULL default '0', `option_id0` smallint(5) NOT NULL default '0', `option_val0` smallint(5) NOT NULL default '0', `option_parm0` tinyint(3) NOT NULL default '0', @@ -1044,6 +1044,7 @@ CREATE TABLE IF NOT EXISTS `storage` ( `expire_time` int(11) unsigned NOT NULL default '0', `bound` tinyint(3) unsigned NOT NULL default '0', `unique_id` bigint(20) unsigned NOT NULL default '0', + `enchantgrade` tinyint unsigned NOT NULL default '0', PRIMARY KEY (`id`), KEY `account_id` (`account_id`) ) ENGINE=MyISAM; diff --git a/sql-files/mob_db.sql b/sql-files/mob_db.sql index 55d45356bc..796740646f 100644 --- a/sql-files/mob_db.sql +++ b/sql-files/mob_db.sql @@ -4,1215 +4,1164 @@ DROP TABLE IF EXISTS `mob_db`; CREATE TABLE `mob_db` ( - `ID` mediumint(9) unsigned NOT NULL default '0', - `Sprite` varchar(24) NOT NULL, - `kName` text NOT NULL, - `iName` text NOT NULL, - `LV` tinyint(6) unsigned NOT NULL default '0', - `HP` int(9) unsigned NOT NULL default '0', - `SP` mediumint(9) unsigned NOT NULL default '0', - `EXP` mediumint(9) unsigned NOT NULL default '0', - `JEXP` mediumint(9) unsigned NOT NULL default '0', - `Range1` tinyint(4) unsigned NOT NULL default '0', - `ATK1` smallint(6) unsigned NOT NULL default '0', - `ATK2` smallint(6) unsigned NOT NULL default '0', - `DEF` smallint(6) unsigned NOT NULL default '0', - `MDEF` smallint(6) unsigned NOT NULL default '0', - `STR` smallint(6) unsigned NOT NULL default '0', - `AGI` smallint(6) unsigned NOT NULL default '0', - `VIT` smallint(6) unsigned NOT NULL default '0', - `INT` smallint(6) unsigned NOT NULL default '0', - `DEX` smallint(6) unsigned NOT NULL default '0', - `LUK` smallint(6) unsigned NOT NULL default '0', - `Range2` tinyint(4) unsigned NOT NULL default '0', - `Range3` tinyint(4) unsigned NOT NULL default '0', - `Scale` tinyint(4) unsigned NOT NULL default '0', - `Race` tinyint(4) unsigned NOT NULL default '0', - `Element` tinyint(4) unsigned NOT NULL default '0', - `Mode` int(11) unsigned NOT NULL default '0', - `Speed` smallint(6) unsigned NOT NULL default '0', - `aDelay` smallint(6) unsigned NOT NULL default '0', - `aMotion` smallint(6) unsigned NOT NULL default '0', - `dMotion` smallint(6) unsigned NOT NULL default '0', - `MEXP` mediumint(9) unsigned NOT NULL default '0', - `MVP1id` smallint(5) unsigned NOT NULL default '0', - `MVP1per` smallint(9) unsigned NOT NULL default '0', - `MVP2id` smallint(5) unsigned NOT NULL default '0', - `MVP2per` smallint(9) unsigned NOT NULL default '0', - `MVP3id` smallint(5) unsigned NOT NULL default '0', - `MVP3per` smallint(9) unsigned NOT NULL default '0', - `Drop1id` smallint(5) unsigned NOT NULL default '0', - `Drop1per` smallint(9) unsigned NOT NULL default '0', - `Drop2id` smallint(5) unsigned NOT NULL default '0', - `Drop2per` smallint(9) unsigned NOT NULL default '0', - `Drop3id` smallint(5) unsigned NOT NULL default '0', - `Drop3per` smallint(9) unsigned NOT NULL default '0', - `Drop4id` smallint(5) unsigned NOT NULL default '0', - `Drop4per` smallint(9) unsigned NOT NULL default '0', - `Drop5id` smallint(5) unsigned NOT NULL default '0', - `Drop5per` smallint(9) unsigned NOT NULL default '0', - `Drop6id` smallint(5) unsigned NOT NULL default '0', - `Drop6per` smallint(9) unsigned NOT NULL default '0', - `Drop7id` smallint(5) unsigned NOT NULL default '0', - `Drop7per` smallint(9) unsigned NOT NULL default '0', - `Drop8id` smallint(5) unsigned NOT NULL default '0', - `Drop8per` smallint(9) unsigned NOT NULL default '0', - `Drop9id` smallint(5) unsigned NOT NULL default '0', - `Drop9per` smallint(9) unsigned NOT NULL default '0', - `DropCardid` smallint(5) unsigned NOT NULL default '0', - `DropCardper` smallint(9) unsigned NOT NULL default '0', - PRIMARY KEY (`ID`), - UNIQUE KEY (`Sprite`) + `id` int(11) unsigned NOT NULL, + `name_aegis` varchar(24) NOT NULL, + `name_english` text NOT NULL, + `name_japanese` text DEFAULT NULL, + `level` smallint(6) unsigned DEFAULT NULL, + `hp` int(11) unsigned DEFAULT NULL, + `sp` mediumint(9) unsigned DEFAULT NULL, + `base_exp` int(11) unsigned DEFAULT NULL, + `job_exp` int(11) unsigned DEFAULT NULL, + `mvp_exp` int(11) unsigned DEFAULT NULL, + `attack` smallint(6) unsigned DEFAULT NULL, + `attack2` smallint(6) unsigned DEFAULT NULL, + `defense` smallint(6) unsigned DEFAULT NULL, + `magic_defense` smallint(6) unsigned DEFAULT NULL, + `str` smallint(6) unsigned DEFAULT NULL, + `agi` smallint(6) unsigned DEFAULT NULL, + `vit` smallint(6) unsigned DEFAULT NULL, + `int` smallint(6) unsigned DEFAULT NULL, + `dex` smallint(6) unsigned DEFAULT NULL, + `luk` smallint(6) unsigned DEFAULT NULL, + `attack_range` tinyint(4) unsigned DEFAULT NULL, + `skill_range` tinyint(4) unsigned DEFAULT NULL, + `chase_range` tinyint(4) unsigned DEFAULT NULL, + `size` varchar(24) DEFAULT NULL, + `race` varchar(24) DEFAULT NULL, + `racegroup_goblin` tinyint(1) unsigned DEFAULT NULL, + `racegroup_kobold` tinyint(1) unsigned DEFAULT NULL, + `racegroup_orc` tinyint(1) unsigned DEFAULT NULL, + `racegroup_golem` tinyint(1) unsigned DEFAULT NULL, + `racegroup_guardian` tinyint(1) unsigned DEFAULT NULL, + `racegroup_ninja` tinyint(1) unsigned DEFAULT NULL, + `racegroup_gvg` tinyint(1) unsigned DEFAULT NULL, + `racegroup_battlefield` tinyint(1) unsigned DEFAULT NULL, + `racegroup_treasure` tinyint(1) unsigned DEFAULT NULL, + `racegroup_biolab` tinyint(1) unsigned DEFAULT NULL, + `racegroup_manuk` tinyint(1) unsigned DEFAULT NULL, + `racegroup_splendide` tinyint(1) unsigned DEFAULT NULL, + `racegroup_scaraba` tinyint(1) unsigned DEFAULT NULL, + `racegroup_ogh_atk_def` tinyint(1) unsigned DEFAULT NULL, + `racegroup_ogh_hidden` tinyint(1) unsigned DEFAULT NULL, + `racegroup_bio5_swordman_thief` tinyint(1) unsigned DEFAULT NULL, + `racegroup_bio5_acolyte_merchant` tinyint(1) unsigned DEFAULT NULL, + `racegroup_bio5_mage_archer` tinyint(1) unsigned DEFAULT NULL, + `racegroup_bio5_mvp` tinyint(1) unsigned DEFAULT NULL, + `racegroup_clocktower` tinyint(1) unsigned DEFAULT NULL, + `racegroup_thanatos` tinyint(1) unsigned DEFAULT NULL, + `racegroup_faceworm` tinyint(1) unsigned DEFAULT NULL, + `racegroup_hearthunter` tinyint(1) unsigned DEFAULT NULL, + `racegroup_rockridge` tinyint(1) unsigned DEFAULT NULL, + `racegroup_werner_lab` tinyint(1) unsigned DEFAULT NULL, + `racegroup_temple_demon` tinyint(1) unsigned DEFAULT NULL, + `racegroup_illusion_vampire` tinyint(1) unsigned DEFAULT NULL, + `element` varchar(24) DEFAULT NULL, + `element_level` tinyint(4) unsigned DEFAULT NULL, + `walk_speed` smallint(6) unsigned DEFAULT NULL, + `attack_delay` smallint(6) unsigned DEFAULT NULL, + `attack_motion` smallint(6) unsigned DEFAULT NULL, + `damage_motion` smallint(6) unsigned DEFAULT NULL, + `damage_taken` smallint(6) unsigned DEFAULT NULL, + `ai` varchar(2) DEFAULT NULL, + `class` varchar(50) DEFAULT NULL, + `mode_canmove` tinyint(1) unsigned DEFAULT NULL, + `mode_looter` tinyint(1) unsigned DEFAULT NULL, + `mode_aggressive` tinyint(1) unsigned DEFAULT NULL, + `mode_assist` tinyint(1) unsigned DEFAULT NULL, + `mode_castsensoridle` tinyint(1) unsigned DEFAULT NULL, + `mode_norandomwalk` tinyint(1) unsigned DEFAULT NULL, + `mode_nocast` tinyint(1) unsigned DEFAULT NULL, + `mode_canattack` tinyint(1) unsigned DEFAULT NULL, + `mode_castsensorchase` tinyint(1) unsigned DEFAULT NULL, + `mode_changechase` tinyint(1) unsigned DEFAULT NULL, + `mode_angry` tinyint(1) unsigned DEFAULT NULL, + `mode_changetargetmelee` tinyint(1) unsigned DEFAULT NULL, + `mode_changetargetchase` tinyint(1) unsigned DEFAULT NULL, + `mode_targetweak` tinyint(1) unsigned DEFAULT NULL, + `mode_randomtarget` tinyint(1) unsigned DEFAULT NULL, + `mode_ignoremelee` tinyint(1) unsigned DEFAULT NULL, + `mode_ignoremagic` tinyint(1) unsigned DEFAULT NULL, + `mode_ignoreranged` tinyint(1) unsigned DEFAULT NULL, + `mode_mvp` tinyint(1) unsigned DEFAULT NULL, + `mode_ignoremisc` tinyint(1) unsigned DEFAULT NULL, + `mode_knockbackimmune` tinyint(1) unsigned DEFAULT NULL, + `mode_teleportblock` tinyint(1) unsigned DEFAULT NULL, + `mode_fixeditemdrop` tinyint(1) unsigned DEFAULT NULL, + `mode_detector` tinyint(1) unsigned DEFAULT NULL, + `mode_statusimmune` tinyint(1) unsigned DEFAULT NULL, + `mode_skillimmune` tinyint(1) unsigned DEFAULT NULL, + `mvpdrop1_item` varchar(50) DEFAULT NULL, + `mvpdrop1_rate` smallint(9) unsigned DEFAULT NULL, + `mvpdrop1_option` varchar(50) DEFAULT NULL, + `mvpdrop1_index` tinyint(2) unsigned DEFAULT NULL, + `mvpdrop2_item` varchar(50) DEFAULT NULL, + `mvpdrop2_rate` smallint(9) unsigned DEFAULT NULL, + `mvpdrop2_option` varchar(50) DEFAULT NULL, + `mvpdrop2_index` tinyint(2) unsigned DEFAULT NULL, + `mvpdrop3_item` varchar(50) DEFAULT NULL, + `mvpdrop3_rate` smallint(9) unsigned DEFAULT NULL, + `mvpdrop3_option` varchar(50) DEFAULT NULL, + `mvpdrop3_index` tinyint(2) unsigned DEFAULT NULL, + `drop1_item` varchar(50) DEFAULT NULL, + `drop1_rate` smallint(9) unsigned DEFAULT NULL, + `drop1_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop1_option` varchar(50) DEFAULT NULL, + `drop1_index` tinyint(2) unsigned DEFAULT NULL, + `drop2_item` varchar(50) DEFAULT NULL, + `drop2_rate` smallint(9) unsigned DEFAULT NULL, + `drop2_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop2_option` varchar(50) DEFAULT NULL, + `drop2_index` tinyint(2) unsigned DEFAULT NULL, + `drop3_item` varchar(50) DEFAULT NULL, + `drop3_rate` smallint(9) unsigned DEFAULT NULL, + `drop3_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop3_option` varchar(50) DEFAULT NULL, + `drop3_index` tinyint(2) unsigned DEFAULT NULL, + `drop4_item` varchar(50) DEFAULT NULL, + `drop4_rate` smallint(9) unsigned DEFAULT NULL, + `drop4_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop4_option` varchar(50) DEFAULT NULL, + `drop4_index` tinyint(2) unsigned DEFAULT NULL, + `drop5_item` varchar(50) DEFAULT NULL, + `drop5_rate` smallint(9) unsigned DEFAULT NULL, + `drop5_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop5_option` varchar(50) DEFAULT NULL, + `drop5_index` tinyint(2) unsigned DEFAULT NULL, + `drop6_item` varchar(50) DEFAULT NULL, + `drop6_rate` smallint(9) unsigned DEFAULT NULL, + `drop6_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop6_option` varchar(50) DEFAULT NULL, + `drop6_index` tinyint(2) unsigned DEFAULT NULL, + `drop7_item` varchar(50) DEFAULT NULL, + `drop7_rate` smallint(9) unsigned DEFAULT NULL, + `drop7_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop7_option` varchar(50) DEFAULT NULL, + `drop7_index` tinyint(2) unsigned DEFAULT NULL, + `drop8_item` varchar(50) DEFAULT NULL, + `drop8_rate` smallint(9) unsigned DEFAULT NULL, + `drop8_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop8_option` varchar(50) DEFAULT NULL, + `drop8_index` tinyint(2) unsigned DEFAULT NULL, + `drop9_item` varchar(50) DEFAULT NULL, + `drop9_rate` smallint(9) unsigned DEFAULT NULL, + `drop9_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop9_option` varchar(50) DEFAULT NULL, + `drop9_index` tinyint(2) unsigned DEFAULT NULL, + `drop10_item` varchar(50) DEFAULT NULL, + `drop10_rate` smallint(9) unsigned DEFAULT NULL, + `drop10_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop10_option` varchar(50) DEFAULT NULL, + `drop10_index` tinyint(2) unsigned DEFAULT NULL, + PRIMARY KEY (`id`), + UNIQUE KEY (`name_aegis`) ) ENGINE=MyISAM; -# Monster Database -# -# Structure of Database : -#REPLACE INTO `mob_db` VALUES ( ID,'Sprite_Name','kROName','iROName',LV,HP,SP,EXP,JEXP,Range1,ATK1,ATK2,DEF,MDEF,STR,AGI,VIT,INT,DEX,LUK,Range2,Range3,Scale,Race,Element,Mode,Speed,aDelay,aMotion,dMotion,MEXP,MVP1id,MVP1per,MVP2id,MVP2per,MVP3id,MVP3per,Drop1id,Drop1per,Drop2id,Drop2per,Drop3id,Drop3per,Drop4id,Drop4per,Drop5id,Drop5per,Drop6id,Drop6per,Drop7id,Drop7per,Drop8id,Drop8per,Drop9id,Drop9per,DropCardid,DropCardper); -# Note: Keep the Sprite_Name field as it is in the game client. - -REPLACE INTO `mob_db` VALUES (1001,'SCORPION','Scorpion','Scorpion',24,1109,0,287,176,1,80,135,30,0,1,24,24,5,52,5,10,12,0,4,23,0x2003095,200,1564,864,576,0,0,0,0,0,0,0,990,70,904,5500,757,57,943,210,7041,100,508,200,625,20,0,0,0,0,4068,1); -REPLACE INTO `mob_db` VALUES (1002,'PORING','Poring','Poring',1,50,0,2,1,1,7,10,0,5,1,1,1,0,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,713,1500,512,150,619,20,0,0,0,0,4001,1); -#REPLACE INTO `mob_db` VALUES (1003,'TESTEGG','Test Egg','Test Egg',2,100000,0,10,10,0,3,9,99,0,1,99,1,1,1,1,10,12,0,4,22,0x0,512,0,512,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1004,'HORNET','Hornet','Hornet',8,169,0,19,15,1,22,27,5,5,6,20,8,10,17,5,10,12,0,4,24,0x2001089,150,1292,792,216,0,0,0,0,0,0,0,992,80,939,9000,909,3500,1208,15,511,350,518,150,0,0,0,0,0,0,4019,1); -REPLACE INTO `mob_db` VALUES (1005,'FARMILIAR','Familiar','Familiar',8,155,0,28,15,1,20,28,0,0,1,12,8,5,28,0,10,12,0,2,27,0x3885,150,1276,576,384,0,0,0,0,0,0,0,913,5500,1105,20,2209,15,601,50,514,100,507,700,645,50,0,0,0,0,4020,1); -#REPLACE INTO `mob_db` VALUES (1006,'THIEF_BUG_LARVA','Thief Bug Larva','Thief Bug Larva',1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,1,0x651,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1007,'FABRE','Fabre','Fabre',2,63,0,3,2,1,8,11,0,0,1,2,4,0,7,5,10,12,0,4,22,0x2000081,400,1672,672,480,0,0,0,0,0,0,0,914,6500,949,500,1502,80,721,5,511,700,705,1000,1501,200,0,0,0,0,4002,1); -REPLACE INTO `mob_db` VALUES (1008,'PUPA','Pupa','Pupa',2,427,0,2,4,0,1,2,0,20,1,1,1,0,1,20,10,12,0,4,22,0x2000000,1000,1001,1,1,0,0,0,0,0,0,0,1010,80,915,5500,938,600,2102,2,935,1000,938,600,1002,200,0,0,0,0,4003,1); -REPLACE INTO `mob_db` VALUES (1009,'CONDOR','Condor','Condor',5,92,0,6,5,1,11,14,0,0,1,13,5,0,13,10,10,12,1,2,24,0x1089,150,1148,648,480,0,0,0,0,0,0,0,917,9000,1702,150,715,80,1750,5500,517,400,916,2000,582,600,0,0,0,0,4015,1); -REPLACE INTO `mob_db` VALUES (1010,'WILOW','Willow','Willow',4,95,0,5,4,1,9,12,5,15,1,4,8,30,9,10,10,12,1,3,22,0x81,200,1672,672,432,0,0,0,0,0,0,0,902,9000,1019,100,907,1500,516,700,1068,3500,1067,2000,1066,1000,0,0,0,0,4010,1); -REPLACE INTO `mob_db` VALUES (1011,'CHONCHON','Chonchon','Chonchon',4,67,0,5,4,1,10,13,10,0,1,10,4,5,12,2,10,12,0,4,24,0x2000081,200,1076,576,480,0,0,0,0,0,0,0,998,50,935,6500,909,1500,1205,55,601,100,742,5,1002,150,0,0,0,0,4009,1); -REPLACE INTO `mob_db` VALUES (1012,'RODA_FROG','Roda Frog','Roda Frog',5,133,0,6,5,1,11,14,0,5,1,5,5,5,10,5,10,12,1,5,21,0x81,200,2016,816,288,0,0,0,0,0,0,0,918,9000,908,500,511,300,721,7,713,2000,0,0,0,0,0,0,0,0,4014,1); -REPLACE INTO `mob_db` VALUES (1013,'WOLF','Wolf','Wolf',25,919,0,329,199,1,37,46,0,0,1,20,28,15,32,20,10,12,1,2,22,0x1089,200,1054,504,432,0,0,0,0,0,0,0,1011,20,920,9000,2308,10,517,650,528,1050,919,5500,578,600,0,0,0,0,4029,1); -REPLACE INTO `mob_db` VALUES (1014,'SPORE','Spore','Spore',16,510,0,66,108,1,24,48,0,5,1,12,12,5,19,8,10,12,1,3,21,0x81,200,1872,672,288,0,0,0,0,0,0,0,921,9000,507,800,510,50,743,10,2220,40,7033,5,578,600,0,0,0,0,4022,1); -REPLACE INTO `mob_db` VALUES (1015,'ZOMBIE','Zombie','Zombie',15,534,0,50,33,1,67,79,0,10,1,8,7,0,15,0,10,12,1,1,29,0x3885,400,2612,912,288,0,0,0,0,0,0,0,957,9000,724,5,938,1000,958,50,727,70,0,0,0,0,0,0,0,0,4038,1); -REPLACE INTO `mob_db` VALUES (1016,'ARCHER_SKELETON','Archer Skeleton','Archer Skeleton',31,3040,0,483,283,9,128,153,0,0,1,8,14,5,90,5,10,12,1,1,29,0x2085,300,2864,864,576,0,0,0,0,0,0,0,932,4500,756,70,2285,3,1708,35,1752,1000,507,1800,1701,150,0,0,0,0,4094,1); -#REPLACE INTO `mob_db` VALUES (1017,'THIEF_BUG_FEMALE','Thief Bug Female','Thief Bug Female',10,170,0,35,18,1,33,40,5,5,1,15,10,5,23,5,10,12,1,4,27,0x651,200,988,288,768,0,0,0,0,0,0,0,955,3500,910,250,1108,15,928,200,507,400,716,50,1002,400,0,0,0,0,4026,1); -REPLACE INTO `mob_db` VALUES (1018,'CREAMY','Creamy','Creamy',16,595,0,105,70,1,53,64,0,30,1,40,16,15,16,55,10,12,0,4,24,0x2000081,150,1136,720,840,0,0,0,0,0,0,0,924,9000,2322,10,518,150,602,100,2207,2,712,500,692,100,0,0,0,0,4040,1); -REPLACE INTO `mob_db` VALUES (1019,'PECOPECO','Peco Peco','Peco Peco',19,531,0,159,72,1,50,64,0,0,1,13,13,25,27,9,10,12,2,2,23,0x1089,200,1564,864,576,0,0,0,0,0,0,0,925,9000,2402,20,508,200,507,900,1604,100,0,0,582,1000,0,0,0,0,4031,1); -REPLACE INTO `mob_db` VALUES (1020,'MANDRAGORA','Mandragora','Mandragora',12,405,0,45,32,4,26,35,0,25,1,12,24,0,36,15,10,12,1,3,62,0x84,1000,1768,768,576,0,0,0,0,0,0,0,993,50,905,9000,1405,30,511,350,711,300,706,3,1967,10,0,0,0,0,4030,1); -#REPLACE INTO `mob_db` VALUES (1021,'THIEF_BUG_MALE','Thief Bug Male','Thief Bug Male',19,583,0,223,93,1,76,88,15,5,1,29,16,5,36,1,10,12,1,4,27,0x653,300,988,288,768,0,0,0,0,0,0,0,1011,40,928,5500,955,1500,1152,10,508,90,729,5,1116,50,0,0,0,0,4050,1); -#REPLACE INTO `mob_db` VALUES (1022,'WEREWOLF','Werewolf','Werewolf',80,28600,0,11813,7289,2,2560,3280,65,35,1,97,60,1,135,52,10,10,2,0,40,0x163,200,1500,768,652,0,0,0,0,0,0,0,999,500,1034,4000,984,500,985,500,7017,800,0,0,1912,300,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1023,'ORK_WARRIOR','Orc Warrior','Orc Warrior',24,1400,0,408,160,1,104,126,10,5,1,24,48,25,34,10,10,12,1,7,22,0x3885,200,1864,864,288,0,0,0,0,0,0,0,998,210,931,9000,756,40,2267,3,1352,10,1304,5,1301,100,0,0,0,0,4066,1); -REPLACE INTO `mob_db` VALUES (1024,'WORM_TAIL','Wormtail','Wormtail',14,426,0,59,40,2,42,51,5,0,1,14,28,5,46,5,10,12,1,3,22,0x91,200,1048,48,192,0,0,0,0,0,0,0,993,60,1011,25,906,5500,1408,30,508,70,721,5,10015,100,0,0,0,0,4034,1); -REPLACE INTO `mob_db` VALUES (1025,'SNAKE','Snake','Boa',15,471,0,72,48,1,46,55,0,0,1,15,15,10,35,5,10,12,1,2,22,0x81,200,1576,576,576,0,0,0,0,0,0,0,926,9000,1117,15,507,900,1011,35,937,800,954,1,578,600,0,0,0,0,4037,1); -REPLACE INTO `mob_db` VALUES (1026,'MUNAK','Munak','Munak',30,2872,0,601,318,1,150,230,0,0,1,15,20,5,46,15,10,12,1,1,29,0x3885,200,2468,768,288,0,0,0,0,0,0,0,901,9000,2264,2,2404,15,609,20,2337,1,2305,100,1558,5,0,0,0,0,4090,1); -#REPLACE INTO `mob_db` VALUES (1027,'RAPTICE','Raptice','Raptice',17,600,0,100,55,1,0,0,5,10,5,20,20,0,28,10,10,12,1,2,22,0x131,200,2000,1000,500,0,0,0,0,0,0,0,909,7000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1028,'SOLDIER_SKELETON','Soldier Skeleton','Soldier Skeleton',29,2334,0,372,226,1,221,245,10,15,1,15,22,5,40,15,10,12,1,1,29,0x3885,200,2276,576,432,0,0,0,0,0,0,0,932,5500,756,60,1214,12,507,700,934,10,1201,150,1216,50,0,0,0,0,4086,1); -REPLACE INTO `mob_db` VALUES (1029,'ISIS','Isis','Isis',47,7003,0,3709,1550,1,423,507,10,35,38,65,43,50,66,15,10,12,2,6,27,0x2003095,200,1384,768,336,0,0,0,0,0,0,0,936,5335,2233,5,2603,1,733,150,732,20,954,1000,731,5,0,0,0,0,4116,1); -REPLACE INTO `mob_db` VALUES (1030,'ANACONDAQ','Anacondaq','Anacondaq',23,1109,0,300,149,1,124,157,0,0,1,23,28,10,36,5,10,12,1,2,25,0x91,200,1576,576,576,0,0,0,0,0,0,0,1011,50,937,9000,1455,10,926,1500,936,200,508,150,756,50,0,0,0,0,4062,1); -REPLACE INTO `mob_db` VALUES (1031,'POPORING','Poporing','Poporing',14,344,0,81,44,1,59,72,0,10,1,14,14,0,19,15,10,12,1,3,25,0x83,300,1672,672,480,0,0,0,0,0,0,0,938,5500,910,1500,511,500,514,200,512,5,1207,5,512,250,0,0,0,0,4033,1); -REPLACE INTO `mob_db` VALUES (1032,'VERIT','Verit','Verit',38,5272,0,835,517,1,389,469,0,5,1,19,38,0,38,20,10,12,1,1,29,0x83,250,2468,768,480,0,0,0,0,0,0,0,929,9000,912,700,930,1100,509,600,2609,1,2612,200,639,20,0,0,0,0,4107,1); -REPLACE INTO `mob_db` VALUES (1033,'ELDER_WILOW','Elder Willow','Elder Willow',20,693,0,163,101,1,58,70,10,30,1,20,25,35,38,30,10,12,1,3,43,0x3095,200,1372,672,432,0,0,0,0,0,0,0,990,50,907,9000,1019,350,757,40,2329,30,690,100,604,100,0,0,0,0,4052,1); -REPLACE INTO `mob_db` VALUES (1034,'THARA_FROG','Thara Frog','Thara Frog',22,2152,0,219,138,1,105,127,0,10,1,22,22,5,34,10,10,12,1,5,41,0x81,200,2016,816,288,0,0,0,0,0,0,0,1011,45,908,5500,911,600,509,30,725,5,918,2000,0,0,0,0,0,0,4058,1); -REPLACE INTO `mob_db` VALUES (1035,'HUNTER_FLY','Hunter Fly','Hunter Fly',42,5242,0,1517,952,1,246,333,25,15,33,105,32,15,72,30,10,12,0,4,44,0x2003885,150,676,576,480,0,0,0,0,0,0,0,996,30,999,100,943,5335,912,1300,756,129,2259,1,1226,2,0,0,0,0,4115,1); -REPLACE INTO `mob_db` VALUES (1036,'GHOUL','Ghoul','Ghoul',40,5418,0,1088,622,1,420,500,5,20,1,20,29,0,45,20,10,12,1,1,49,0x3885,250,2456,912,504,0,0,0,0,0,0,0,958,6000,756,110,509,700,511,800,2609,60,934,150,1260,1,0,0,0,0,4110,1); -REPLACE INTO `mob_db` VALUES (1037,'SIDE_WINDER','Side Winder','Side Winder',43,4929,0,1996,993,1,240,320,5,10,38,43,40,15,115,20,10,12,1,2,25,0x3095,200,1576,576,576,0,0,0,0,0,0,0,954,5335,912,1400,756,134,1120,2,937,2500,926,5000,509,1000,0,0,0,0,4117,1); -REPLACE INTO `mob_db` VALUES (1038,'OSIRIS','Osiris','Osiris',78,415400,0,71500,28600,1,780,2880,10,25,1,75,30,37,86,40,10,12,1,1,89,0x6283695,100,1072,672,384,35750,603,4000,608,3000,751,500,617,2000,1232,150,2235,200,1255,600,1009,1000,5053,150,1285,100,0,0,0,0,4144,1); -REPLACE INTO `mob_db` VALUES (1039,'BAPHOMET','Baphomet','Baphomet',81,668000,0,107250,37895,2,3220,4040,35,45,1,152,30,85,120,95,10,12,2,6,67,0x6283695,100,768,768,576,53625,607,2000,750,500,923,5000,1466,400,2256,300,1476,50,714,500,5160,10,985,5432,984,4171,0,0,0,0,4147,1); -REPLACE INTO `mob_db` VALUES (1040,'GOLEM','Golem','Golem',25,3900,0,465,94,1,175,187,40,0,1,15,25,0,15,0,10,12,2,0,60,0x91,300,1608,816,396,0,0,0,0,0,0,0,999,150,953,9000,912,220,757,70,1003,210,715,200,998,350,0,0,0,0,4072,1); -REPLACE INTO `mob_db` VALUES (1041,'MUMMY','Mummy','Mummy',37,5176,0,800,602,1,305,360,0,10,28,19,32,0,63,20,10,12,1,1,49,0x3885,300,1772,72,384,0,0,0,0,0,0,0,930,9000,756,100,934,550,2604,1,2611,10,525,250,508,850,0,0,0,0,4106,1); -REPLACE INTO `mob_db` VALUES (1042,'STEEL_CHONCHON','Steel Chonchon','Steel Chonchon',17,530,0,109,71,1,54,65,15,0,1,43,17,5,33,10,10,12,0,4,24,0x200108B,150,1076,576,480,0,0,0,0,0,0,0,992,90,999,30,910,2400,935,9000,943,30,998,200,1002,300,0,0,0,0,4042,1); -#REPLACE INTO `mob_db` VALUES (1043,'SEAHORES','Seahorse','Seahorse',18,1452,0,122,78,3,100,150,15,7,1,1,1,1,1,1,10,10,0,5,22,0x131,200,1500,800,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1044,'OBEAUNE','Obeaune','Obeaune',31,3952,0,644,407,1,141,165,0,40,1,31,31,55,74,85,10,12,1,5,41,0x3095,200,1872,672,288,0,0,0,0,0,0,0,995,13,950,9000,5014,1,2326,10,720,10,951,500,748,30,0,0,0,0,4093,1); -REPLACE INTO `mob_db` VALUES (1045,'MARC','Marc','Marc',36,6900,0,988,625,1,220,280,5,10,1,36,36,20,56,30,10,12,1,5,41,0x3885,150,1272,72,480,0,0,0,0,0,0,0,995,18,956,9000,756,95,951,1000,720,10,717,200,509,700,0,0,0,0,4105,1); -REPLACE INTO `mob_db` VALUES (1046,'DOPPELGANGER','Doppelganger','Doppelganger',72,249000,0,51480,10725,1,1340,1590,60,35,88,90,30,35,125,65,10,12,1,6,67,0x6283695,100,480,480,288,25740,724,1500,505,6000,0,0,2317,250,1162,220,1168,150,2258,350,1411,550,985,3686,984,2700,0,0,0,0,4142,1); -REPLACE INTO `mob_db` VALUES (1047,'PECOPECO_EGG','Peco Peco Egg','Peco Peco Egg',3,420,0,4,4,0,1,2,20,20,1,1,1,0,1,20,10,12,0,0,60,0x0,1000,1001,1,1,0,0,0,0,0,0,0,1010,250,935,1500,2102,2,507,400,507,400,713,1800,736,10,0,0,0,0,4007,1); -REPLACE INTO `mob_db` VALUES (1048,'THIEF_BUG_EGG','Thief Bug Egg','Thief Bug Egg',4,48,0,8,4,0,13,17,20,0,1,6,4,0,14,20,10,12,0,4,27,0x2000000,1000,701,1,1,0,0,0,0,0,0,0,1010,300,915,5000,2102,2,938,600,716,100,737,10,1002,250,0,0,0,0,4012,1); -REPLACE INTO `mob_db` VALUES (1049,'PICKY','Picky','Picky',3,80,0,4,3,1,9,12,0,0,1,3,3,5,10,30,10,12,0,2,23,0x81,200,988,288,168,0,0,0,0,0,0,0,916,9000,949,700,2302,150,507,550,519,300,715,50,0,0,0,0,0,0,4008,1); -REPLACE INTO `mob_db` VALUES (1050,'PICKY_','Picky','Picky',4,83,0,5,4,1,8,11,20,0,1,3,3,10,11,20,10,12,0,2,23,0x81,200,988,288,168,0,0,0,0,0,0,0,916,9000,949,700,5015,10,507,600,519,300,715,50,10012,10,0,0,0,0,4011,1); -REPLACE INTO `mob_db` VALUES (1051,'THIEF_BUG','Thief Bug','Thief Bug',6,126,0,17,5,1,18,24,5,0,1,6,6,0,11,0,10,12,0,4,60,0x200108B,150,1288,288,768,0,0,0,0,0,0,0,955,2500,2304,80,507,350,909,2000,2303,120,1002,250,0,0,0,0,0,0,4016,1); -REPLACE INTO `mob_db` VALUES (1052,'ROCKER','Rocker','Rocker',9,198,0,20,16,1,24,29,5,10,1,9,18,10,14,15,10,12,1,4,22,0x2000081,200,1864,864,540,0,0,0,0,0,0,0,940,9000,1916,10,2298,4,1402,80,520,10,752,10,703,10,0,0,0,0,4021,1); -REPLACE INTO `mob_db` VALUES (1053,'THIEF_BUG_','Thief Bug Female','Thief Bug Female',10,170,0,35,18,1,33,40,5,5,1,15,10,5,23,5,10,12,1,4,27,0x200108B,200,988,288,768,0,0,0,0,0,0,0,955,3500,910,250,1108,15,928,200,507,400,716,50,1002,300,0,0,0,0,4026,1); -REPLACE INTO `mob_db` VALUES (1054,'THIEF_BUG__','Thief Bug Male','Thief Bug Male',19,583,0,223,93,1,76,88,15,5,1,29,16,5,36,0,10,12,1,4,27,0x200308D,300,988,288,768,0,0,0,0,0,0,0,1011,40,928,5500,955,1500,1152,10,508,90,729,5,1116,50,0,0,0,0,4050,1); -REPLACE INTO `mob_db` VALUES (1055,'MUKA','Muka','Muka',17,610,0,273,120,1,40,49,5,5,15,15,30,5,20,10,10,12,2,3,22,0x81,300,1960,960,384,0,0,0,0,0,0,0,993,70,952,9000,713,2000,511,400,507,1000,1451,50,1002,250,0,0,0,0,4036,1); -REPLACE INTO `mob_db` VALUES (1056,'SMOKIE','Smokie','Smokie',18,641,0,134,86,1,61,72,0,10,1,18,36,25,26,35,10,12,0,2,22,0x91,200,1576,576,420,0,0,0,0,0,0,0,945,5500,919,5500,516,800,2213,1,754,2,912,5,729,2,0,0,0,0,4044,1); -REPLACE INTO `mob_db` VALUES (1057,'YOYO','Yoyo','Yoyo',21,879,0,280,111,1,71,82,0,0,1,24,30,35,32,55,10,12,0,2,22,0x108B,200,1054,54,384,0,0,0,0,0,0,0,942,9000,513,1500,508,200,7182,900,753,10,756,24,578,1000,0,0,0,0,4051,1); -REPLACE INTO `mob_db` VALUES (1058,'METALLER','Metaller','Metaller',22,926,0,241,152,1,131,159,15,30,1,22,22,20,49,50,10,12,1,4,23,0x200108B,200,1708,1008,540,0,0,0,0,0,0,0,990,60,940,6500,911,400,757,49,707,20,935,3000,1914,10,0,0,0,0,4057,1); -REPLACE INTO `mob_db` VALUES (1059,'MISTRESS','Mistress','Mistress',74,212000,0,39325,27170,1,880,1110,40,60,50,165,60,95,70,130,10,12,0,4,84,0x6283695,100,1148,648,300,19662,996,1500,526,4000,722,3000,1413,150,518,10000,2249,250,616,1000,7018,10,985,4268,16001,100,0,0,0,0,4132,1); -REPLACE INTO `mob_db` VALUES (1060,'BIGFOOT','Bigfoot','Bigfoot',25,1619,0,310,188,1,198,220,10,0,1,25,55,15,20,25,10,12,2,2,22,0x91,300,1260,192,192,0,0,0,0,0,0,0,948,9000,2289,5,919,5000,740,80,516,1500,518,450,756,43,0,0,0,0,4074,1); -REPLACE INTO `mob_db` VALUES (1061,'NIGHTMARE','Nightmare','Nightmare',49,4437,0,1912,1912,1,447,529,0,40,1,74,25,15,64,10,10,12,2,6,68,0x2003295,150,1816,816,432,0,0,0,0,0,0,0,944,6000,510,500,2608,2,603,30,505,100,1261,1,984,60,0,0,0,0,4127,1); -REPLACE INTO `mob_db` VALUES (1062,'PORING_','Santa Poring','Santa Poring',3,69,0,4,5,1,12,16,0,0,1,14,3,10,12,90,10,12,1,3,26,0x81,400,1672,672,480,0,0,0,0,0,0,0,529,2000,530,1000,507,1000,512,1000,2236,100,512,7,0,0,0,0,0,0,4005,1); -REPLACE INTO `mob_db` VALUES (1063,'LUNATIC','Lunatic','Lunatic',3,60,0,6,2,1,9,12,0,20,1,3,3,10,8,60,10,12,0,2,60,0x81,200,1456,456,336,0,0,0,0,0,0,0,705,6500,949,1000,2262,4,512,2000,507,600,515,1100,622,20,0,0,0,0,4006,1); -REPLACE INTO `mob_db` VALUES (1064,'MEGALODON','Megalodon','Megalodon',24,1648,0,215,132,1,155,188,0,15,1,12,24,0,26,5,10,12,1,1,29,0x81,200,2492,792,432,0,0,0,0,0,0,0,959,5500,932,1500,510,80,717,120,719,10,603,2,624,20,0,0,0,0,4067,1); -REPLACE INTO `mob_db` VALUES (1065,'STROUF','Strouf','Strouf',48,11990,0,3080,2098,1,200,1250,5,50,1,40,45,92,43,65,10,12,2,5,61,0x3885,150,1872,672,384,0,0,0,0,0,0,0,951,5335,756,115,2241,2,1461,2,949,3000,720,20,956,1500,0,0,0,0,4111,1); -REPLACE INTO `mob_db` VALUES (1066,'VADON','Vadon','Vadon',19,1017,0,135,85,1,74,85,20,0,1,19,16,10,36,15,10,12,0,5,21,0x91,300,1632,432,540,0,0,0,0,0,0,0,991,40,960,9000,910,3000,2313,5,943,100,757,40,717,50,0,0,0,0,4049,1); -REPLACE INTO `mob_db` VALUES (1067,'CORNUTUS','Cornutus','Cornutus',23,1620,0,240,149,1,109,131,30,0,1,23,23,5,36,12,10,12,0,5,21,0x91,200,1248,48,480,0,0,0,0,0,0,0,991,45,961,5500,911,800,757,53,2106,5,943,1000,717,100,0,0,0,0,4061,1); -REPLACE INTO `mob_db` VALUES (1068,'HYDRA','Hydra','Hydra',14,660,0,59,40,7,22,28,0,40,1,14,14,0,40,2,10,12,0,3,41,0x84,1000,800,432,600,0,0,0,0,0,0,0,1011,25,962,5500,938,1500,971,20,525,5,517,700,0,0,0,0,0,0,4035,1); -REPLACE INTO `mob_db` VALUES (1069,'SWORD_FISH','Swordfish','Swordfish',30,4299,0,1251,638,1,168,199,5,20,1,30,30,41,62,30,10,12,2,5,41,0x3885,200,1968,768,384,0,0,0,0,0,0,0,995,10,963,9000,756,33,2257,2,757,50,1117,25,956,600,0,0,0,0,4089,1); -REPLACE INTO `mob_db` VALUES (1070,'KUKRE','Kukre','Kukre',11,507,0,38,28,1,28,37,15,0,1,11,11,5,16,2,10,12,0,5,21,0x83,150,1776,576,288,0,0,0,0,0,0,0,991,30,955,5500,910,400,528,500,507,650,928,450,623,20,0,0,0,0,4027,1); -REPLACE INTO `mob_db` VALUES (1071,'PIRATE_SKEL','Pirate Skeleton','Pirate Skeleton',25,1676,0,233,142,1,145,178,10,15,25,13,25,5,25,10,10,12,1,1,29,0x3885,200,1754,554,288,0,0,0,0,0,0,0,932,3000,2287,15,7477,5,2211,250,1104,250,756,43,628,20,0,0,0,0,4073,1); -REPLACE INTO `mob_db` VALUES (1072,'KAHO','Kaho','Kaho',60,8409,0,3990,450,1,110,760,5,50,1,55,43,88,80,46,10,12,1,6,83,0x2003885,150,1700,1000,500,0,0,0,0,0,0,0,994,30,1003,150,7097,3000,690,100,757,1000,716,300,970,5,0,0,0,0,4065,1); -REPLACE INTO `mob_db` VALUES (1073,'CRAB','Crab','Crab',20,2451,0,163,101,1,71,81,35,0,18,20,15,0,36,15,7,12,0,5,21,0x81,200,992,792,360,0,0,0,0,0,0,0,964,5500,960,1500,7049,700,1001,13,0,0,0,0,757,37,0,0,0,0,4153,1); -REPLACE INTO `mob_db` VALUES (1074,'SHELLFISH','Shellfish','Shellfish',15,920,0,66,44,1,35,42,35,0,1,12,8,0,32,5,10,12,0,5,21,0x91,200,864,864,384,0,0,0,0,0,0,0,965,5500,966,1000,7049,500,1056,1000,1001,10,0,0,757,18,0,0,0,0,4273,1); -#REPLACE INTO `mob_db` VALUES (1075,'TURTLE','Turtle','Turtle',3,77,0,0,0,1,1,2,35,0,1,1,1,1,1,1,7,12,0,5,22,0x81,200,500,500,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1076,'SKELETON','Skeleton','Skeleton',10,234,0,18,14,1,39,47,10,10,1,5,10,0,12,0,10,12,1,1,29,0x91,200,2228,528,576,0,0,0,0,0,0,0,1010,90,932,800,1505,80,909,3000,507,850,2609,30,0,0,0,0,0,0,4025,1); -REPLACE INTO `mob_db` VALUES (1077,'POISON_SPORE','Poison Spore','Poison Spore',19,665,0,186,93,1,89,101,0,0,1,19,25,0,24,0,10,12,1,3,25,0x3885,200,1672,672,288,0,0,0,0,0,0,0,7033,9000,2221,20,511,550,510,60,972,50,921,1200,912,5,0,0,0,0,4048,1); -REPLACE INTO `mob_db` VALUES (1078,'RED_PLANT','Red Plant','Red Plant',1,10,0,0,0,1,1,2,100,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,507,5500,712,1000,711,1000,905,500,906,300,914,500,708,50,2269,2,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1079,'BLUE_PLANT','Blue Plant','Blue Plant',1,10,0,0,0,1,1,2,100,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,510,5500,712,1000,711,1000,905,500,906,300,522,50,514,1000,2270,2,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1080,'GREEN_PLANT','Green Plant','Green Plant',1,10,0,0,0,1,1,2,100,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,511,7000,712,1000,621,20,905,3000,906,1500,704,50,521,50,2270,2,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1081,'YELLOW_PLANT','Yellow Plant','Yellow Plant',1,10,0,0,0,1,1,2,100,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,508,5500,712,1000,711,1000,905,500,906,300,707,5,914,500,2269,2,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1082,'WHITE_PLANT','White Plant','White Plant',1,10,0,0,0,1,1,2,100,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,509,5500,712,1000,631,20,905,3000,906,1500,521,50,703,50,2269,2,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1083,'SHINING_PLANT','Shining Plant','Shining Plant',1,20,0,0,0,1,1,2,100,99,0,0,0,0,0,90,7,12,0,3,26,0x170000,2000,1,1,1,0,0,0,0,0,0,0,510,5500,508,1000,509,1000,710,5,608,20,518,500,607,50,714,1,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1084,'BLACK_MUSHROOM','Black Mushroom','Black Mushroom',1,15,0,0,0,1,1,2,100,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,970,50,971,50,630,20,949,2000,991,800,921,5500,921,5500,7033,5500,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1085,'RED_MUSHROOM','Red Mushroom','Red Mushroom',1,15,0,0,0,1,1,2,100,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,970,50,972,50,630,20,949,2000,990,1000,921,5500,921,5500,7033,5500,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1086,'GOLDEN_BUG','Golden Thief Bug','Golden Thief Bug',64,126000,0,14300,7150,1,870,1145,60,45,65,75,35,45,85,150,10,12,2,4,43,0x628108B,100,768,768,480,7150,2610,2000,701,1000,0,0,969,1000,1524,150,2246,250,10016,500,714,300,985,2000,984,1500,0,0,0,0,4128,1); -REPLACE INTO `mob_db` VALUES (1087,'ORK_HERO','Orc Hero','Orc Hero',77,585700,0,58630,32890,1,2257,2542,40,45,1,91,30,70,105,90,10,12,2,7,42,0x6283695,150,1678,780,648,29315,725,2000,607,1500,999,5000,968,9700,10018,500,1366,150,2106,250,1124,1000,985,4559,1387,100,0,0,0,0,4143,1); -REPLACE INTO `mob_db` VALUES (1088,'VOCAL','Vocal','Vocal',18,3016,0,110,88,1,71,82,10,30,77,28,26,30,53,40,10,12,1,4,22,0x2003695,200,1080,648,480,0,0,0,0,0,0,0,2247,50,940,8000,721,1000,752,1500,2420,1000,645,700,1917,10,0,0,0,0,4211,1); -REPLACE INTO `mob_db` VALUES (1089,'TOAD','Toad','Toad',10,5065,0,100,50,1,26,32,0,0,1,5,10,10,10,25,10,12,1,5,21,0x6203695,200,1236,336,432,0,0,0,0,0,0,0,2244,50,518,2000,729,1000,746,1500,970,100,971,100,5125,1000,0,0,0,0,4306,1); -REPLACE INTO `mob_db` VALUES (1090,'MASTERING','Mastering','Mastering',2,2415,0,30,10,1,18,24,0,10,1,2,2,0,17,60,10,12,1,3,21,0x6203695,300,1072,672,480,0,0,0,0,0,0,0,2257,200,619,50,722,1000,2116,1000,512,8000,512,8000,531,4000,0,0,0,0,4197,1); -REPLACE INTO `mob_db` VALUES (1091,'DRAGON_FLY','Dragon Fly','Dragon Fly',8,2400,0,88,44,1,22,27,40,0,1,20,8,15,17,5,10,12,0,4,24,0x6203695,100,1076,576,480,0,0,0,0,0,0,0,2245,200,507,8000,719,1500,742,2000,2607,3000,625,50,533,3000,0,0,0,0,4179,1); -REPLACE INTO `mob_db` VALUES (1092,'VAGABOND_WOLF','Vagabond Wolf','Vagabond Wolf',24,12240,0,247,176,1,135,159,10,0,57,45,48,20,50,65,10,12,1,2,22,0x6203695,150,1048,648,432,0,0,0,0,0,0,0,2248,200,920,8000,728,1500,1148,100,2521,1000,725,10,626,50,0,0,0,0,4183,1); -REPLACE INTO `mob_db` VALUES (1093,'ECLIPSE','Eclipse','Eclipse',6,1800,0,60,55,1,20,26,0,40,1,36,6,0,11,80,10,12,1,2,60,0x6203695,200,1456,456,336,0,0,0,0,0,0,0,2250,200,507,8000,727,1200,746,1500,706,30,622,50,2355,1000,0,0,0,0,4266,1); -REPLACE INTO `mob_db` VALUES (1094,'AMBERNITE','Ambernite','Ambernite',13,495,0,57,38,1,39,46,30,0,1,13,13,5,18,5,10,12,2,4,21,0x2000091,400,2048,648,648,0,0,0,0,0,0,0,991,50,946,9000,910,1200,935,3000,943,2,757,14,1002,150,0,0,0,0,4032,1); -REPLACE INTO `mob_db` VALUES (1095,'ANDRE','Andre','Andre',17,688,0,109,71,1,60,71,10,0,1,17,24,20,26,20,10,12,0,4,22,0x200108B,300,1288,288,384,0,0,0,0,0,0,0,955,9000,910,1000,938,500,993,50,1001,4,1002,350,757,28,0,0,0,0,4043,1); -REPLACE INTO `mob_db` VALUES (1096,'ANGELING','Angeling','Angeling',20,55000,0,163,144,1,120,195,0,70,1,50,20,75,68,200,10,12,1,8,86,0x6203695,200,1072,672,672,0,0,0,0,0,0,0,2254,100,2324,60,610,500,2282,1,509,2000,512,28,714,40,0,0,0,0,4054,1); -REPLACE INTO `mob_db` VALUES (1097,'ANT_EGG','Ant Egg','Ant Egg',4,420,0,5,4,0,1,2,20,20,1,1,1,0,1,20,10,12,0,0,60,0x0,1000,1001,1,1,0,0,0,0,0,0,0,1010,320,935,2000,909,2000,938,650,713,2000,1002,200,0,0,0,0,0,0,4013,1); -REPLACE INTO `mob_db` VALUES (1098,'ANUBIS','Anubis','Anubis',75,38000,0,28000,22000,1,530,1697,25,31,5,65,10,82,77,33,10,12,2,7,49,0x3695,150,1250,768,360,0,0,0,0,0,0,0,930,3000,1625,10,934,550,984,105,1045,4365,2617,1,1614,3,0,0,0,0,4138,1); -REPLACE INTO `mob_db` VALUES (1099,'ARGIOPE','Argiope','Argiope',41,4382,0,1797,849,1,395,480,30,0,1,41,31,10,56,30,10,12,2,4,25,0x2003695,300,1792,792,336,0,0,0,0,0,0,0,1042,5335,912,1200,757,175,2406,5,511,1500,719,10,0,0,0,0,0,0,4114,1); -REPLACE INTO `mob_db` VALUES (1100,'ARGOS','Argos','Argos',25,1117,0,388,188,1,158,191,15,0,1,25,25,5,32,15,10,12,2,4,25,0x2003095,300,1468,468,768,0,0,0,0,0,0,0,1025,9000,911,1200,1042,500,757,61,511,670,508,250,10017,15,0,0,0,0,4075,1); -REPLACE INTO `mob_db` VALUES (1101,'BAPHOMET_','Baphomet Jr.','Baphomet Jr.',50,8578,0,2706,1480,1,487,590,15,25,1,75,55,1,93,45,10,12,0,6,27,0x2003695,100,868,480,120,0,0,0,0,0,0,0,923,500,984,63,1464,2,607,50,610,100,508,1300,2405,50,0,0,0,0,4129,1); -REPLACE INTO `mob_db` VALUES (1102,'BATHORY','Bathory','Bathory',44,5415,0,2503,1034,1,198,398,0,60,1,76,24,85,65,15,10,12,1,7,27,0x3695,100,1504,840,900,0,0,0,0,0,0,0,1001,200,1061,4850,2252,3,1611,5,1000,30,1006,15,637,20,0,0,0,0,4119,1); -REPLACE INTO `mob_db` VALUES (1103,'CARAMEL','Caramel','Caramel',23,1424,0,264,162,1,90,112,5,5,35,23,46,5,38,10,10,12,0,2,22,0x91,200,1604,840,756,0,0,0,0,0,0,0,1027,9000,2310,5,919,5500,1455,10,1405,15,1408,20,0,0,0,0,0,0,4063,1); -REPLACE INTO `mob_db` VALUES (1104,'COCO','Coco','Coco',17,817,0,120,78,1,56,67,0,0,24,17,34,20,24,10,10,12,0,2,22,0x91,150,1864,864,1008,0,0,0,0,0,0,0,1026,9000,2502,20,914,3000,919,2500,516,500,2402,25,578,600,0,0,0,0,4041,1); -REPLACE INTO `mob_db` VALUES (1105,'DENIRO','Deniro','Deniro',19,760,0,135,85,1,68,79,15,0,1,19,30,20,43,10,10,12,0,4,22,0x200108B,150,1288,288,576,0,0,0,0,0,0,0,955,9000,910,3000,938,1200,990,50,1001,8,1002,450,757,34,0,0,0,0,4043,1); -REPLACE INTO `mob_db` VALUES (1106,'DESERT_WOLF','Desert Wolf','Desert Wolf',27,1716,0,427,266,1,169,208,0,10,56,27,45,15,56,10,10,12,1,2,23,0x308D,200,1120,420,288,0,0,0,0,0,0,0,1253,5,7030,5500,2311,1,517,1200,920,2000,756,53,1217,140,0,0,0,0,4082,1); -REPLACE INTO `mob_db` VALUES (1107,'DESERT_WOLF_B','Desert Wolf Baby','Baby Desert Wolf',9,164,0,20,16,1,30,36,0,0,1,9,9,5,21,40,10,12,0,2,23,0x1089,300,1600,900,240,0,0,0,0,0,0,0,1010,85,919,5500,2306,80,517,600,2301,200,13011,5,582,1000,0,0,0,0,4023,1); -REPLACE INTO `mob_db` VALUES (1108,'DEVIACE','Deviace','Deviace',47,20090,0,9988,7207,1,514,1024,10,20,1,47,62,48,62,25,10,12,1,5,81,0x91,400,1680,480,384,0,0,0,0,0,0,0,995,25,1053,9000,1054,1000,5011,2,971,200,1256,3,756,161,0,0,0,0,4125,1); -REPLACE INTO `mob_db` VALUES (1109,'DEVIRUCHI','Deviruchi','Deviruchi',46,6666,0,2662,1278,1,475,560,10,25,1,69,40,55,70,30,10,12,0,6,27,0x2003695,150,980,600,384,0,0,0,0,0,0,0,1038,5335,1039,400,984,2,1458,2,1009,5,912,1500,756,154,0,0,0,0,4122,1); -REPLACE INTO `mob_db` VALUES (1110,'DOKEBI','Dokebi','Dokebi',33,2697,0,889,455,1,197,249,0,10,50,50,40,35,69,40,10,12,0,6,27,0x2000091,250,1156,456,384,0,0,0,0,0,0,0,1021,9000,757,150,1517,2,1613,1,969,1,1501,300,1005,5,0,0,0,0,4098,1); -REPLACE INTO `mob_db` VALUES (1111,'DRAINLIAR','Drainliar','Drainliar',24,1162,0,431,176,1,74,84,0,0,1,36,24,0,78,0,10,12,0,2,47,0x3095,250,1276,576,384,0,0,0,0,0,0,0,1011,60,913,3000,725,20,507,1000,7006,5500,7006,1500,756,40,0,0,0,0,4069,1); -REPLACE INTO `mob_db` VALUES (1112,'DRAKE','Drake','Drake',70,326666,0,28600,22880,1,1800,2100,20,35,85,80,49,75,79,50,10,12,1,1,29,0x6283695,400,620,420,360,14300,504,5000,719,500,0,0,1127,600,1125,950,1135,150,1128,400,5019,350,985,3200,1189,100,0,0,0,0,4137,1); -REPLACE INTO `mob_db` VALUES (1113,'DROPS','Drops','Drops',3,55,0,4,3,1,10,13,0,0,1,3,3,0,12,15,10,12,1,3,23,0x83,400,1372,672,480,0,0,0,0,0,0,0,909,7500,1602,80,938,500,512,1100,713,1700,512,800,620,20,0,0,0,0,4004,1); -REPLACE INTO `mob_db` VALUES (1114,'DUSTINESS','Dustiness','Dustiness',21,1044,0,218,140,1,80,102,0,10,1,53,17,0,38,5,10,12,0,4,44,0x2000091,150,1004,504,384,0,0,0,0,0,0,0,1057,9000,1058,500,2291,4,928,2000,1001,10,507,1200,0,0,0,0,0,0,4056,1); -REPLACE INTO `mob_db` VALUES (1115,'EDDGA','Eddga','Eddga',65,152000,0,25025,12870,1,1215,1565,15,15,78,70,85,66,90,85,10,12,2,2,23,0x6283695,300,872,1344,432,12512,1029,5000,1030,1000,994,3000,1133,150,2268,250,518,10000,1258,500,1030,250,985,2300,13046,100,0,0,0,0,4123,1); -REPLACE INTO `mob_db` VALUES (1116,'EGGYRA','Eggyra','Eggyra',24,633,0,215,220,1,85,107,20,25,1,36,24,0,32,0,10,12,1,0,48,0x91,200,1816,816,288,0,0,0,0,0,0,0,911,1000,5015,20,7032,550,507,1000,643,300,645,250,757,57,0,0,0,0,4070,1); -REPLACE INTO `mob_db` VALUES (1117,'EVIL_DRUID','Evil Druid','Evil Druid',58,16506,0,2890,1827,1,420,670,5,60,1,29,58,80,68,30,10,12,2,1,89,0x3695,300,2276,576,336,0,0,0,0,0,0,0,2217,10,1615,1,2508,2,1551,10,610,200,7478,4,509,2000,0,0,0,0,4141,1); -REPLACE INTO `mob_db` VALUES (1118,'FLORA','Flora','Flora',26,2092,0,357,226,3,242,273,10,35,1,26,35,5,43,80,10,12,2,3,22,0x84,1000,1432,432,576,0,0,0,0,0,0,0,1032,9000,2253,3,704,10,521,50,629,20,905,2000,748,1,0,0,0,0,4080,1); -REPLACE INTO `mob_db` VALUES (1119,'FRILLDORA','Frilldora','Frilldora',30,2023,0,529,319,1,200,239,0,10,35,30,38,15,53,30,10,12,1,2,23,0x3885,300,1540,720,432,0,0,0,0,0,0,0,1012,5500,757,90,903,1500,721,15,715,200,507,800,912,120,0,0,0,0,4088,1); -REPLACE INTO `mob_db` VALUES (1120,'GHOSTRING','Ghostring','Ghostring',18,73300,0,101,108,1,82,122,0,60,40,27,18,45,72,30,10,12,1,6,88,0x6203695,300,1220,1080,648,0,0,0,0,0,0,0,1059,5335,2274,100,2336,50,604,500,603,10,714,30,695,100,0,0,0,0,4047,1); -REPLACE INTO `mob_db` VALUES (1121,'GIEARTH','Giearth','Giearth',29,2252,0,495,301,1,154,185,10,50,25,29,46,60,64,105,10,12,0,6,22,0x2000091,200,1848,1296,432,0,0,0,0,0,0,0,997,30,1003,150,1040,5500,2286,1,2227,10,1001,100,0,0,0,0,0,0,4087,1); -REPLACE INTO `mob_db` VALUES (1122,'GOBLIN_1','Goblin','Goblin',25,1176,0,310,188,1,118,140,10,5,1,53,25,20,38,10,10,12,1,7,24,0x3695,100,1120,620,240,0,0,0,0,0,0,0,998,270,911,9000,756,43,2297,3,1211,10,2104,5,507,1800,0,0,0,0,4060,1); -REPLACE INTO `mob_db` VALUES (1123,'GOBLIN_2','Goblin','Goblin',24,1034,0,287,176,1,88,100,10,5,1,24,24,15,66,10,10,12,1,7,23,0x3095,150,1320,620,240,0,0,0,0,0,0,0,998,250,911,9000,5010,3,1511,10,2104,1,507,1550,2297,3,0,0,0,0,4060,1); -REPLACE INTO `mob_db` VALUES (1124,'GOBLIN_3','Goblin','Goblin',24,1034,0,357,176,1,132,165,10,5,1,24,24,15,24,10,10,12,1,7,25,0x308D,250,1624,624,240,0,0,0,0,0,0,0,998,230,911,9000,2275,3,5088,15,2104,1,507,1550,508,220,0,0,0,0,4060,1); -REPLACE INTO `mob_db` VALUES (1125,'GOBLIN_4','Goblin','Goblin',23,1359,0,264,164,1,109,131,10,5,1,23,46,15,36,10,10,12,1,7,22,0x308D,200,1624,624,240,0,0,0,0,0,0,0,993,100,998,170,5087,15,2263,3,1508,10,2104,1,507,1500,0,0,0,0,4060,1); -REPLACE INTO `mob_db` VALUES (1126,'GOBLIN_5','Goblin','Goblin',22,1952,0,241,152,1,105,127,10,5,1,22,22,15,32,10,10,12,1,7,21,0x308D,300,3074,1874,480,0,0,0,0,0,0,0,998,150,911,9000,1605,15,2104,1,5089,15,507,1500,508,220,0,0,0,0,4060,1); -REPLACE INTO `mob_db` VALUES (1127,'HODE','Hode','Hode',26,2282,0,550,300,1,146,177,0,30,1,26,42,5,49,40,10,12,1,2,42,0x81,200,1480,480,720,0,0,0,0,0,0,0,993,120,1055,9000,757,80,938,3000,1147,10,7021,1,632,20,0,0,0,0,4081,1); -REPLACE INTO `mob_db` VALUES (1128,'HORN','Horn','Horn',18,659,0,134,86,1,58,69,10,0,22,18,28,10,47,15,10,12,1,4,22,0x2000091,200,1528,528,288,0,0,0,0,0,0,0,993,80,1011,35,947,5500,1452,15,935,5500,943,70,0,0,0,0,0,0,4045,1); -REPLACE INTO `mob_db` VALUES (1129,'HORONG','Horong','Horong',34,1939,0,786,479,1,275,327,99,50,1,34,10,0,50,0,10,12,0,0,83,0x308D,400,1888,1152,828,0,0,0,0,0,0,0,953,6500,912,500,2279,5,1752,10000,757,118,633,20,970,50,0,0,0,0,4103,1); -REPLACE INTO `mob_db` VALUES (1130,'JAKK','Jakk','Jakk',38,3581,0,1408,880,1,315,382,5,30,1,38,38,43,75,45,10,12,1,0,43,0x3695,200,1180,480,648,0,0,0,0,0,0,0,1062,9000,912,900,985,31,2331,5,1008,5,535,1000,0,0,0,0,0,0,4109,1); -REPLACE INTO `mob_db` VALUES (1131,'JOKER','Joker','Joker',57,12450,0,3706,2362,1,621,738,10,35,1,143,47,75,98,175,10,12,2,7,84,0x3695,100,1364,864,432,0,0,0,0,0,0,0,912,2000,616,2,641,20,508,1000,1259,1,984,100,695,100,0,0,0,0,4139,1); -REPLACE INTO `mob_db` VALUES (1132,'KHALITZBURG','Khalitzburg','Khalitzburg',63,19276,0,4378,2750,1,875,1025,45,10,58,65,48,5,73,40,10,12,2,1,29,0x3695,350,528,1000,396,0,0,0,0,0,0,0,932,8000,985,191,5017,1,2108,2,1004,10,509,2000,1127,2,0,0,0,0,4136,1); -REPLACE INTO `mob_db` VALUES (1133,'KOBOLD_1','Kobold','Kobold',36,3893,0,988,625,1,265,318,15,10,1,90,36,30,52,20,10,12,1,7,44,0x308D,150,1028,528,360,0,0,0,0,0,0,0,999,100,1034,5335,912,700,757,25,1220,2,2104,5,0,0,0,0,0,0,4091,1); -REPLACE INTO `mob_db` VALUES (1134,'KOBOLD_2','Kobold','Kobold',31,2179,0,806,407,1,262,324,15,10,1,31,31,20,46,20,10,12,1,7,45,0x308D,200,1528,528,360,0,0,0,0,0,0,0,999,100,1034,5335,912,200,2104,3,508,100,2101,100,0,0,0,0,0,0,4091,1); -REPLACE INTO `mob_db` VALUES (1135,'KOBOLD_3','Kobold','Kobold',31,2179,0,644,407,1,186,216,15,10,1,31,31,20,88,20,10,12,1,7,43,0x308D,300,1228,528,360,0,0,0,0,0,0,0,990,35,999,100,1034,5335,912,200,1355,5,2104,3,508,100,0,0,0,0,4091,1); -#REPLACE INTO `mob_db` VALUES (1136,'KOBOLD_4','Kobold','Kobold',31,2179,0,806,407,1,262,324,15,10,1,31,31,20,46,20,10,12,1,7,45,0x31AD,200,1528,528,360,0,0,0,0,0,0,0,999,50,1034,5335,912,100,1355,5,2104,3,508,100,1301,150,0,0,0,0,4091,1); -#REPLACE INTO `mob_db` VALUES (1137,'KOBOLD_5','Kobold','Kobold',31,2179,0,644,407,1,186,216,15,10,1,31,31,20,88,20,10,12,1,7,43,0x31AD,300,1228,528,360,0,0,0,0,0,0,0,999,40,1034,5335,912,100,1514,5,2104,3,508,100,1501,150,0,0,0,0,4091,1); -REPLACE INTO `mob_db` VALUES (1138,'MAGNOLIA','Magnolia','Magnolia',26,3195,0,393,248,1,120,151,5,30,1,26,26,0,39,5,10,12,0,6,21,0x2000083,250,1560,360,360,0,0,0,0,0,0,0,7031,9000,910,800,911,100,912,10,737,40,508,400,12127,5,0,0,0,0,4076,1); -REPLACE INTO `mob_db` VALUES (1139,'MANTIS','Mantis','Mantis',26,2472,0,393,248,1,118,149,10,0,1,26,24,5,45,15,10,12,1,4,22,0x2003095,200,1528,660,432,0,0,0,0,0,0,0,993,110,1031,9000,911,1400,757,70,943,250,721,10,507,650,0,0,0,0,4079,1); -REPLACE INTO `mob_db` VALUES (1140,'MARDUK','Marduk','Marduk',40,4214,0,1238,752,1,315,382,0,60,1,40,20,79,78,20,10,12,2,7,23,0x3095,300,1540,840,504,0,0,0,0,0,0,0,994,35,1045,4365,1608,10,2617,1,1614,3,691,100,642,20,0,0,0,0,4112,1); -REPLACE INTO `mob_db` VALUES (1141,'MARINA','Marina','Marina',21,2087,0,218,140,1,84,106,0,5,1,21,21,0,36,10,10,12,0,3,41,0x81,400,2280,1080,864,0,0,0,0,0,0,0,1052,5000,938,1500,991,45,995,2,717,200,631,20,0,0,0,0,0,0,4055,1); -REPLACE INTO `mob_db` VALUES (1142,'MARINE_SPHERE','Marine Sphere','Marine Sphere',28,3518,0,461,284,1,120,320,0,40,1,28,28,0,33,50,10,12,0,3,41,0x0,800,1201,1,1,0,0,0,0,0,0,0,1050,5000,1051,2500,1520,10,720,10,717,150,10003,10,0,0,0,0,0,0,4084,1); -REPLACE INTO `mob_db` VALUES (1143,'MARIONETTE','Marionette','Marionette',41,3222,0,1078,1276,1,355,422,0,25,1,62,36,44,69,45,10,12,0,6,68,0x2003095,300,1480,480,1056,0,0,0,0,0,0,0,1060,9000,2294,5,2605,1,699,100,1520,15,2407,1,5141,3,0,0,0,0,4113,1); -REPLACE INTO `mob_db` VALUES (1144,'MARSE','Marse','Marse',31,5034,0,586,370,1,211,252,0,5,1,31,25,5,52,30,10,12,0,5,41,0x91,300,1956,756,528,0,0,0,0,0,0,0,1024,9000,962,3000,717,200,720,10,995,12,1007,5,514,300,0,0,0,0,4095,1); -REPLACE INTO `mob_db` VALUES (1145,'MARTIN','Martin','Martin',18,1109,0,134,86,1,52,63,0,5,12,18,30,15,15,5,10,12,0,2,42,0x81,300,1480,480,480,0,0,0,0,0,0,0,1017,9000,1018,500,1251,10,2225,5,5009,1,10010,10,2224,15,0,0,0,0,4046,1); -REPLACE INTO `mob_db` VALUES (1146,'MATYR','Matyr','Matyr',31,2585,0,967,407,1,134,160,0,0,1,47,38,5,64,5,10,12,1,2,27,0x3095,150,432,432,360,0,0,0,0,0,0,0,2618,10,528,5000,919,5500,537,400,757,100,514,200,0,0,0,0,0,0,4097,1); -REPLACE INTO `mob_db` VALUES (1147,'MAYA','Maya','Maya',81,169000,0,42900,17875,1,1800,2070,60,25,95,97,76,95,82,105,10,12,2,4,82,0x6283695,100,864,1000,480,21450,730,2000,603,3000,617,2000,10006,500,2615,200,2234,200,639,500,7020,10,985,3500,2005,100,0,0,0,0,4146,1); -REPLACE INTO `mob_db` VALUES (1148,'MEDUSA','Medusa','Medusa',79,16408,0,6876,4697,1,827,1100,28,18,1,74,50,57,77,69,10,12,1,6,40,0x2003695,180,1720,1320,360,0,0,0,0,0,0,0,1048,5335,1965,250,702,200,1973,20,722,250,967,3500,1007,3,0,0,0,0,4124,1); -REPLACE INTO `mob_db` VALUES (1149,'MINOROUS','Minorous','Minorous',52,7431,0,2750,1379,1,590,770,15,5,65,42,61,66,52,25,10,12,2,2,43,0x3095,200,1360,960,432,0,0,0,0,0,0,0,941,5335,756,196,1361,2,1005,10,516,1500,1301,200,568,300,0,0,0,0,4126,1); -REPLACE INTO `mob_db` VALUES (1150,'MOONLIGHT','Moonlight Flower','Moonlight Flower',67,120000,0,27500,14300,1,1200,1700,10,55,55,99,55,82,95,120,10,12,1,6,63,0x6283695,150,1276,576,288,13750,1022,5000,504,1500,728,500,1477,500,1234,100,1525,150,10008,500,638,650,985,2600,1648,100,0,0,0,0,4131,1); -REPLACE INTO `mob_db` VALUES (1151,'MYST','Myst','Myst',38,3745,0,1391,688,1,365,445,0,40,1,38,18,0,53,10,10,12,2,0,25,0x3695,200,1576,576,384,0,0,0,0,0,0,0,5005,2,1019,800,10005,10,756,65,757,97,605,20,514,35,0,0,0,0,4108,1); -REPLACE INTO `mob_db` VALUES (1152,'ORC_SKELETON','Orc Skeleton','Orc Skeleton',28,2278,0,315,194,1,190,236,10,10,1,14,18,0,30,15,10,12,1,1,29,0x3885,200,2420,720,648,0,0,0,0,0,0,0,922,5500,932,3500,757,80,2299,2,1358,10,511,50,0,0,0,0,0,0,4085,1); -REPLACE INTO `mob_db` VALUES (1153,'ORC_ZOMBIE','Orc Zombie','Orc Zombie',24,1568,0,196,120,1,151,184,5,10,1,12,24,0,24,5,10,12,1,1,29,0x3885,400,2852,1152,840,0,0,0,0,0,0,0,1043,5500,938,3000,714,1,0,0,0,0,0,0,0,0,0,0,0,0,4071,1); -REPLACE INTO `mob_db` VALUES (1154,'PASANA','Pasana','Pasana',61,8289,0,4087,2135,1,513,682,29,35,1,73,50,61,59,43,10,12,1,7,43,0x3095,165,976,576,288,0,0,0,0,0,0,0,7110,4365,7121,2500,757,20,1105,500,1217,150,2522,100,0,0,0,0,0,0,4099,1); -REPLACE INTO `mob_db` VALUES (1155,'PETIT','Petite','Petite',44,6881,0,1677,1034,1,360,427,30,30,1,44,62,55,79,60,10,12,1,9,22,0x3095,200,1624,620,384,0,0,0,0,0,0,0,1035,5335,1037,300,756,140,509,1000,1510,150,912,1500,606,15,0,0,0,0,4118,1); -REPLACE INTO `mob_db` VALUES (1156,'PETIT_','Petite','Petite',45,5747,0,1758,1075,1,300,355,20,45,1,113,45,55,73,80,10,12,1,9,24,0x3095,150,1420,1080,528,0,0,0,0,0,0,0,1036,5335,1037,300,985,61,509,1000,13006,5,912,1500,606,15,0,0,0,0,4120,1); -REPLACE INTO `mob_db` VALUES (1157,'PHARAOH','Pharaoh','Pharaoh',93,445997,0,114990,41899,1,2267,3015,67,70,1,93,100,104,89,112,10,12,2,7,67,0x6283695,125,868,768,288,57495,607,5500,526,5000,732,5000,7113,5820,7114,2500,1136,100,2327,150,5002,500,1552,300,1231,80,0,0,0,0,4148,1); -REPLACE INTO `mob_db` VALUES (1158,'PHEN','Phen','Phen',26,3347,0,357,226,1,138,150,0,15,1,26,26,0,88,75,10,12,1,5,41,0x91,150,2544,1344,1152,0,0,0,0,0,0,0,1023,5500,963,2000,720,5,517,1000,951,500,756,25,0,0,0,0,0,0,4077,1); -REPLACE INTO `mob_db` VALUES (1159,'PHREEONI','Phreeoni','Phreeoni',69,188000,0,32175,16445,1,880,1530,10,20,1,85,78,35,130,60,10,12,2,2,60,0x6283695,200,1020,1020,288,16087,1008,500,730,1000,1000,4000,1015,9700,1223,500,1236,150,1014,5000,2288,300,985,2900,13047,100,0,0,0,0,4121,1); -REPLACE INTO `mob_db` VALUES (1160,'PIERE','Piere','Piere',18,733,0,122,78,1,64,75,15,0,1,18,26,20,27,15,10,12,0,4,22,0x200108B,200,1288,288,576,0,0,0,0,0,0,0,955,9000,910,1100,938,600,992,30,1001,5,1002,400,757,31,0,0,0,0,4043,1); -REPLACE INTO `mob_db` VALUES (1161,'PLANKTON','Plankton','Plankton',10,354,0,23,18,1,26,31,0,5,1,10,10,0,15,0,10,12,0,3,61,0x81,400,2208,1008,324,0,0,0,0,0,0,0,1052,9000,910,300,938,700,970,4,713,1000,630,20,645,50,0,0,0,0,4024,1); -REPLACE INTO `mob_db` VALUES (1162,'RAFFLESIA','Rafflesia','Rafflesia',17,1333,0,333,333,3,105,127,0,2,1,18,24,11,37,10,10,12,0,3,22,0x3885,150,512,528,240,0,0,0,0,0,0,0,1033,5500,911,1600,706,2,708,10,703,10,711,550,509,30,0,0,0,0,4083,1); -REPLACE INTO `mob_db` VALUES (1163,'RAYDRIC','Raydric','Raydric',52,8613,0,3410,1795,1,830,930,40,15,58,47,42,5,69,26,10,12,2,7,47,0x3095,150,824,780,420,0,0,0,0,0,0,0,985,106,2266,1,2315,2,1158,2,1116,100,1004,10,7054,4850,0,0,0,0,4133,1); -REPLACE INTO `mob_db` VALUES (1164,'REQUIEM','Requiem','Requiem',35,3089,0,800,458,1,220,272,0,15,1,53,35,5,57,2,10,12,1,7,27,0x3885,400,1516,816,432,0,0,0,0,0,0,0,603,35,714,1,912,2500,958,3500,934,1500,2308,10,7477,1,0,0,0,0,4104,1); -REPLACE INTO `mob_db` VALUES (1165,'SAND_MAN','Sandman','Sandman',34,3413,0,810,492,1,180,205,10,25,24,34,58,38,60,5,10,12,1,0,62,0x3885,250,1672,720,288,0,0,0,0,0,0,0,997,35,1056,5335,757,118,7043,350,1001,200,1257,1,1622,5,0,0,0,0,4101,1); -REPLACE INTO `mob_db` VALUES (1166,'SAVAGE','Savage','Savage',26,2092,0,521,248,1,120,150,10,5,1,26,54,10,37,15,10,12,2,2,42,0x91,150,1960,960,384,0,0,0,0,0,0,0,1028,9000,514,300,702,2,2276,1,605,10,757,70,526,2,0,0,0,0,4078,1); -REPLACE INTO `mob_db` VALUES (1167,'SAVAGE_BABE','Savage Babe','Savage Babe',7,182,0,14,12,1,20,25,0,0,1,7,14,5,12,35,10,12,0,2,22,0x81,400,1624,624,576,0,0,0,0,0,0,0,919,9000,1302,100,517,500,1750,1000,949,850,1010,80,627,40,0,0,0,0,4017,1); -#REPLACE INTO `mob_db` VALUES (1168,'SCORPION_KING','Scorpion King','Scorpion King',50,6354,0,2187,1346,1,500,603,40,10,1,50,47,1,83,30,10,12,2,7,23,0x1B1,200,1700,1000,500,0,0,0,0,0,0,0,994,45,1046,4850,1005,15,904,5000,943,3000,509,700,0,0,0,0,0,0,4130,1); -REPLACE INTO `mob_db` VALUES (1169,'SKEL_WORKER','Skeleton Worker','Skeleton Worker',30,2872,0,397,240,1,242,288,0,15,1,15,30,5,42,10,10,12,1,1,29,0x3885,400,2420,720,384,0,0,0,0,0,0,0,998,400,1041,5500,757,90,5009,2,999,100,1003,200,1002,800,0,0,0,0,4092,1); -REPLACE INTO `mob_db` VALUES (1170,'SOHEE','Sohee','Sohee',33,5628,0,739,455,1,210,251,0,10,1,33,33,10,58,15,10,12,1,6,21,0x2000091,250,2112,912,576,0,0,0,0,0,0,0,1020,9000,1049,50,2277,1,2504,5,1217,5,507,1000,662,350,0,0,0,0,4100,1); -#REPLACE INTO `mob_db` VALUES (1171,'SOLDIER_ANDRE','Soldier Andre','Soldier Andre',22,1245,0,219,138,1,105,127,20,0,1,22,44,20,40,10,10,12,0,4,42,0x3095,200,1001,1,1,0,0,0,0,0,0,0,1014,2700,911,800,757,10,1111,15,1001,30,943,150,0,0,0,0,0,0,4059,1); -#REPLACE INTO `mob_db` VALUES (1172,'SOLDIER_DENIRO','Soldier Deniro','Soldier Deniro',29,2047,0,450,274,1,162,193,20,0,1,29,58,20,54,10,10,12,0,4,42,0x3095,200,2000,1000,500,0,0,0,0,0,0,0,1014,5500,911,2000,757,15,1111,20,943,270,1001,50,0,0,0,0,0,0,4059,1); -#REPLACE INTO `mob_db` VALUES (1173,'SOLDIER_PIERE','Soldier Piere','Soldier Piere',23,1217,0,240,149,1,109,131,25,0,1,23,46,20,38,10,10,12,0,4,42,0x3095,200,1001,1,1,0,0,0,0,0,0,0,1014,3100,911,800,911,10,1114,15,1001,35,943,200,0,0,0,0,0,0,4059,1); -REPLACE INTO `mob_db` VALUES (1174,'STAINER','Stainer','Stainer',16,538,0,105,70,1,53,64,10,0,1,40,16,5,30,5,10,12,0,4,24,0x2000091,200,1688,1188,612,0,0,0,0,0,0,0,992,70,1011,30,1013,9000,910,2100,757,25,943,10,1002,300,0,0,0,0,4039,1); -REPLACE INTO `mob_db` VALUES (1175,'TAROU','Tarou','Tarou',11,284,0,57,28,1,34,45,0,0,1,20,11,10,24,5,10,12,0,2,27,0x91,150,1744,1044,684,0,0,0,0,0,0,0,1016,9000,919,3000,949,800,528,1000,701,2,0,0,0,0,0,0,0,0,4028,1); -REPLACE INTO `mob_db` VALUES (1176,'VITATA','Vitata','Vitata',20,894,0,163,101,1,69,80,15,20,1,20,25,65,40,70,10,12,0,4,22,0x2000091,300,1768,768,384,0,0,0,0,0,0,0,993,90,955,5000,911,200,518,350,518,350,526,200,756,26,0,0,0,0,4053,1); -REPLACE INTO `mob_db` VALUES (1177,'ZENORC','Zenorc','Zenorc',31,2585,0,967,407,1,188,223,0,15,1,77,15,0,76,10,10,12,1,7,27,0x83,150,1180,480,360,0,0,0,0,0,0,0,1044,5500,756,70,938,2500,1006,5,508,100,640,20,0,0,0,0,0,0,4096,1); -REPLACE INTO `mob_db` VALUES (1178,'ZEROM','Zerom','Zerom',23,1109,0,240,149,1,127,155,0,10,1,23,23,5,42,0,10,12,1,7,23,0x3885,200,1780,1080,432,0,0,0,0,0,0,0,1011,55,998,190,2339,200,2265,3,2408,10,1002,300,1002,300,0,0,0,0,4064,1); -REPLACE INTO `mob_db` VALUES (1179,'WHISPER','Whisper','Whisper',34,1796,0,591,599,1,180,221,0,45,1,51,14,0,60,0,10,12,0,6,68,0x2003095,150,1960,960,504,0,0,0,0,0,0,0,1001,150,1059,5335,2282,1,2333,10,0,0,0,0,0,0,0,0,0,0,4102,1); -REPLACE INTO `mob_db` VALUES (1180,'NINE_TAIL','Nine Tail','Nine Tail',51,7766,0,2812,825,1,610,734,10,25,1,80,46,1,74,85,10,12,1,2,63,0x3695,150,840,540,480,0,0,0,0,0,0,0,1022,4656,746,200,603,100,604,100,526,250,525,350,756,100,0,0,0,0,4159,1); -#REPLACE INTO `mob_db` VALUES (1181,'ZOMBIE_DRAGON','Zombie Dragon','Zombie Dragon',1,1000,0,49500,1650,3,7900,9140,0,0,120,145,145,145,130,120,10,12,2,9,89,0x37B5,400,2700,1000,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1182,'THIEF_MUSHROOM','Thief Mushroom','Thief Mushroom',1,15,0,0,0,1,1,2,100,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,1069,1500,1070,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1183,'CHONCHON_','Chonchon','Chonchon',4,67,0,5,4,1,10,13,10,0,1,10,4,5,12,2,10,12,0,4,24,0x2003885,200,1076,576,480,0,0,0,0,0,0,0,998,50,935,5500,909,1500,1205,55,601,100,742,5,0,0,0,0,0,0,4009,1); -REPLACE INTO `mob_db` VALUES (1184,'FABRE_','Fabre','Fabre',1,30,0,1,0,1,4,7,0,0,1,2,1,1,4,5,10,12,0,4,22,0x2003885,400,1672,672,480,0,0,0,0,0,0,0,914,2000,949,250,1502,80,721,2,511,350,705,500,1501,200,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1185,'WHISPER_','Whisper','Whisper',34,1796,0,537,545,1,198,239,0,45,1,51,14,0,60,0,10,12,0,1,28,0x0,150,1960,960,504,0,0,0,0,0,0,0,1001,10,1059,100,0,0,2333,1,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1186,'WHISPER_BOSS','Giant Whisper','Giant Whisper',34,5040,0,537,545,1,198,239,0,45,1,51,14,0,60,0,10,12,0,6,48,0x2003695,250,2536,1536,672,0,0,0,0,0,0,0,1001,150,1059,5335,2282,1,2333,10,0,0,0,0,0,0,0,0,0,0,4303,1); -REPLACE INTO `mob_db` VALUES (1187,'SWITCH','Switch','Switch',1,2,0,1,1,1,1,2,0,0,1,1,1,0,1,0,1,12,1,0,20,0x0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1188,'BON_GUN','Bongun','Bongun',32,3520,0,424,242,1,220,260,0,0,45,15,36,10,48,15,10,12,1,1,29,0x3095,200,1720,500,420,0,0,0,0,0,0,0,1094,5500,7014,40,618,60,5046,1,609,15,508,1000,508,1250,0,0,0,0,4212,1); -REPLACE INTO `mob_db` VALUES (1189,'ORC_ARCHER','Orc Archer','Orc Archer',49,7440,0,1729,1787,9,310,390,10,5,1,44,25,20,125,20,10,12,1,7,22,0x3095,300,1960,620,480,0,0,0,0,0,0,0,1063,4656,1753,1000,1756,2500,1755,2500,1734,2,507,1400,509,900,0,0,0,0,4256,1); -REPLACE INTO `mob_db` VALUES (1190,'ORC_LORD','Orc Lord','Orc Lord',74,783000,0,62205,8580,1,3700,4150,40,5,85,82,30,70,110,85,10,12,2,7,82,0x6283695,100,1248,500,360,31102,968,5500,617,2000,0,0,1363,400,2621,400,5007,400,1371,400,617,1000,985,4268,16000,3100,0,0,0,0,4135,1); -REPLACE INTO `mob_db` VALUES (1191,'MIMIC','Mimic','Mimic',51,6120,182,165,165,1,150,900,10,40,44,121,1,60,75,110,10,12,1,0,60,0x3095,100,972,500,288,0,0,0,0,0,0,0,617,5,603,45,1065,1200,611,3000,714,3,2626,1,757,270,0,0,0,0,4205,1); -REPLACE INTO `mob_db` VALUES (1192,'WRAITH','Wraith','Wraith',53,10999,0,2199,1099,1,580,760,5,30,1,95,30,65,95,35,10,12,2,1,89,0x3695,300,1816,576,240,0,0,0,0,0,0,0,1059,5820,2206,10,2506,2,716,650,602,1300,2505,10,731,5,0,0,0,0,4190,1); -REPLACE INTO `mob_db` VALUES (1193,'ALARM','Alarm','Alarm',58,10647,0,3987,2300,1,480,600,15,15,1,62,72,10,85,45,10,12,1,0,60,0x3695,300,1020,500,768,0,0,0,0,0,0,0,1095,5335,2607,1,7005,1500,611,1300,984,105,7026,20,912,1500,0,0,0,0,4244,1); -REPLACE INTO `mob_db` VALUES (1194,'ARCLOUSE','Arclouse','Arclouze',59,6075,0,860,1000,1,570,640,10,15,1,75,5,5,75,50,10,12,1,4,42,0x2003095,100,960,500,480,0,0,0,0,0,0,0,1096,3500,938,3000,943,800,912,450,716,300,997,20,912,2500,0,0,0,0,4240,1); -REPLACE INTO `mob_db` VALUES (1195,'RIDEWORD','Rideword','Rideword',59,11638,0,2007,3106,1,584,804,5,35,48,75,10,20,120,45,10,12,0,0,60,0x3695,150,864,500,192,0,0,0,0,0,0,0,1097,4850,1553,4,1554,4,1555,2,1556,2,7015,300,1006,20,0,0,0,0,4185,1); -REPLACE INTO `mob_db` VALUES (1196,'SKEL_PRISONER','Skeleton Prisoner','Skeleton Prisoner',52,8691,0,2466,1562,1,660,890,10,20,55,20,36,0,76,25,10,12,1,1,69,0x308D,350,1848,500,576,0,0,0,0,0,0,0,1098,3500,7016,100,2320,1,716,600,930,3500,2408,35,934,1500,0,0,0,0,4222,1); -REPLACE INTO `mob_db` VALUES (1197,'ZOMBIE_PRISONER','Zombie Prisoner','Zombie Prisoner',53,11280,0,2635,1724,1,780,930,10,20,1,24,39,0,72,25,10,12,1,1,69,0x308D,350,1768,500,192,0,0,0,0,0,0,0,1099,3500,7016,105,2266,1,716,600,930,3500,2408,39,985,112,0,0,0,0,4275,1); -REPLACE INTO `mob_db` VALUES (1198,'DARK_PRIEST','Dark Priest','Dark Priest',79,101992,0,12192,5152,2,1238,2037,56,70,5,91,41,101,103,42,10,12,1,6,89,0x620308D,200,864,1252,476,0,0,0,0,0,0,0,1557,5,2608,30,505,100,716,450,1009,50,2319,5,1241,1,0,0,0,0,4171,1); -REPLACE INTO `mob_db` VALUES (1199,'PUNK','Punk','Punk',43,3620,0,1699,1033,1,292,365,0,45,1,105,5,45,65,20,10,12,0,3,24,0x3095,300,1500,500,1000,0,0,0,0,0,0,0,7001,5335,715,800,10004,100,1061,1000,1057,3000,601,1100,2502,15,0,0,0,0,4313,1); -REPLACE INTO `mob_db` VALUES (1200,'ZHERLTHSH','Zherlthsh','Zealotus',63,18300,0,3608,2304,1,700,850,10,15,70,85,40,30,125,60,10,12,1,7,60,0x308D,200,800,2112,768,0,0,0,0,0,0,0,7017,5,509,1800,7293,1500,2331,8,2622,1,1970,100,2291,3,0,0,0,0,4277,1); -REPLACE INTO `mob_db` VALUES (1201,'RYBIO','Rybio','Rybio',71,9572,0,6317,3520,1,686,912,45,37,1,97,75,74,77,90,10,12,2,6,40,0x200308D,200,1790,1440,540,0,0,0,0,0,0,0,1015,3880,7017,3,509,1800,731,30,1008,10,984,100,709,30,0,0,0,0,4194,1); -REPLACE INTO `mob_db` VALUES (1202,'PHENDARK','Phendark','Phendark',73,22729,0,6826,3443,2,794,1056,52,36,1,62,120,65,76,66,10,12,2,7,40,0x308D,175,1744,1344,600,0,0,0,0,0,0,0,1015,3880,7017,4,509,1800,0,0,984,150,1971,100,0,0,0,0,0,0,4329,1); -REPLACE INTO `mob_db` VALUES (1203,'MYSTELTAINN','Mysteltainn','Mysteltainn',76,33350,0,6457,5159,2,1160,1440,30,30,77,139,80,35,159,65,10,12,2,0,87,0x6203695,250,1152,500,240,0,0,0,0,0,0,0,7019,1,7297,1500,1152,70,1155,40,1163,2,999,120,984,243,0,0,0,0,4207,1); -REPLACE INTO `mob_db` VALUES (1204,'TIRFING','Tirfing','Ogretooth',71,29900,0,5412,4235,1,950,1146,30,35,58,87,55,35,132,65,10,12,1,0,67,0x6203695,100,816,500,240,0,0,0,0,0,0,0,7022,1,638,50,7292,1500,1214,70,1217,40,999,120,984,189,0,0,0,0,4254,1); -REPLACE INTO `mob_db` VALUES (1205,'EXECUTIONER','Executioner','Executioner',65,28980,0,4730,3536,2,570,950,35,35,64,85,40,25,88,60,10,12,2,0,47,0x6203695,200,768,500,384,0,0,0,0,0,0,0,7024,5,7290,1500,1111,80,1114,60,1125,40,999,120,984,145,0,0,0,0,4250,1); -REPLACE INTO `mob_db` VALUES (1206,'ANOLIAN','Anolian','Anolian',61,18960,0,5900,3700,1,640,980,15,15,1,43,58,25,80,65,10,12,1,5,41,0x3695,190,900,500,864,0,0,0,0,0,0,0,7003,4850,1754,2000,526,5,10019,10,943,5335,2625,1,984,134,0,0,0,0,4234,1); -REPLACE INTO `mob_db` VALUES (1207,'STING','Sting','Sting',61,9500,0,4081,2970,1,850,1032,5,30,57,45,55,5,120,85,10,12,1,0,62,0x3695,300,528,500,240,0,0,0,0,0,0,0,7004,4850,1756,1500,2624,1,1003,130,997,25,10007,10,719,3,0,0,0,0,4226,1); -REPLACE INTO `mob_db` VALUES (1208,'WANDER_MAN','Wander Man','Wanderer',74,8170,0,5786,4730,2,450,1170,5,5,1,192,38,45,127,85,10,12,1,6,24,0x2003695,100,672,500,192,0,0,0,0,0,0,0,7005,4850,616,1,13015,5,2270,5,610,650,984,217,1164,1,0,0,0,0,4210,1); -REPLACE INTO `mob_db` VALUES (1209,'CRAMP','Cramp','Cramp',56,4720,0,2300,1513,1,395,465,0,5,1,85,35,5,65,60,10,12,0,2,45,0x3095,100,1000,500,1000,0,0,0,0,0,0,0,7007,4656,528,1000,726,80,746,110,568,250,510,70,984,95,0,0,0,0,4296,1); -#REPLACE INTO `mob_db` VALUES (1210,'FILAMENTOUS','Filamentous','Filamentous',51,6088,0,1926,1353,1,425,525,35,10,1,35,30,5,83,40,10,12,1,4,23,0x3095,200,1500,500,1000,0,0,0,0,0,0,0,7008,4850,947,8000,943,3880,993,200,1451,40,757,18,509,1600,0,0,0,0,4045,1); -REPLACE INTO `mob_db` VALUES (1211,'BRILIGHT','Brilight','Brilight',46,5562,0,1826,1331,1,298,383,30,5,1,90,15,10,50,35,10,12,0,4,23,0x2003095,200,1500,500,1000,0,0,0,0,0,0,0,7009,5335,992,200,912,1200,602,1000,757,220,610,250,509,2600,0,0,0,0,4213,1); -REPLACE INTO `mob_db` VALUES (1212,'IRON_FIST','Iron Fist','Iron Fist',47,4221,0,1435,1520,1,430,590,40,5,1,25,15,10,81,20,10,12,1,4,60,0x2003095,200,1500,500,1000,0,0,0,0,0,0,0,7010,5335,757,229,757,22,1002,750,999,180,998,300,0,0,0,0,0,0,4239,1); -REPLACE INTO `mob_db` VALUES (1213,'HIGH_ORC','High Orc','High Orc',52,6890,0,3618,1639,1,428,533,15,5,55,46,55,35,82,40,10,12,2,7,43,0x3695,150,1500,500,1000,0,0,0,0,0,0,0,7002,2500,1304,10,999,90,931,7500,912,1300,756,196,508,900,0,0,0,0,4322,1); -REPLACE INTO `mob_db` VALUES (1214,'CHOCO','Choco','Choco',43,4278,0,1265,1265,1,315,402,5,5,65,68,55,45,65,25,10,12,0,2,23,0x3095,200,1500,500,1000,0,0,0,0,0,0,0,7011,5335,942,7000,985,53,513,5000,634,20,532,1000,607,25,0,0,0,0,4285,1); -REPLACE INTO `mob_db` VALUES (1215,'STEM_WORM','Stem Worm','Stem Worm',40,6136,0,1452,939,2,290,375,5,10,1,30,26,15,79,35,10,12,1,3,24,0x3095,200,1500,500,1000,0,0,0,0,0,0,0,7012,5335,509,1800,1968,10,756,115,997,5,1454,20,608,45,0,0,0,0,4224,1); -REPLACE INTO `mob_db` VALUES (1216,'PENOMENA','Penomena','Penomena',57,7256,0,2870,2200,7,415,565,5,50,1,5,35,15,136,30,10,12,1,5,25,0x3695,400,832,500,600,0,0,0,0,0,0,0,7013,4850,962,8000,938,7000,525,200,719,15,1258,1,716,550,0,0,0,0,4314,1); -REPLACE INTO `mob_db` VALUES (1219,'KNIGHT_OF_ABYSS','Knight of Abyss','Abysmal Knight',79,36140,0,8469,6268,1,1600,2150,55,50,66,68,64,25,135,50,10,12,2,7,87,0x3695,300,1500,500,1000,0,0,0,0,0,0,0,1064,5335,7023,5,2318,1,1421,25,1162,1,985,369,984,259,0,0,0,0,4140,1); -REPLACE INTO `mob_db` VALUES (1220,'M_DESERT_WOLF','Desert Wolf','Desert Wolf',27,1716,0,388,242,1,169,208,0,10,1,27,45,15,56,10,10,12,1,2,23,0x3695,200,1120,420,288,0,0,0,0,0,0,0,1253,5,7030,5500,2311,1,517,1200,920,2000,756,53,0,0,0,0,0,0,4082,1); -REPLACE INTO `mob_db` VALUES (1221,'M_SAVAGE','Savage','Savage',26,2092,0,357,226,1,146,177,10,5,1,26,54,10,37,10,10,12,2,2,42,0x3695,150,1960,960,384,0,0,0,0,0,0,0,1028,6000,514,150,702,3,2276,2,605,15,757,70,0,0,0,0,0,0,4078,1); -#REPLACE INTO `mob_db` VALUES (1222,'L_HIGH_ORC','High Orc','High Orc',52,6890,0,2128,1490,1,428,533,15,5,1,46,55,35,82,40,10,12,2,7,43,0x3695,200,1500,500,1000,0,0,0,0,0,0,0,7002,2500,1304,10,999,120,931,8000,912,1600,756,196,508,1100,0,0,0,0,4066,1); -#REPLACE INTO `mob_db` VALUES (1223,'L_ORC','Orc','Orc',24,1400,0,261,160,1,114,136,10,5,1,24,48,25,34,10,10,12,1,7,22,0x3695,200,1864,864,288,0,0,0,0,0,0,0,998,210,931,5500,756,40,2267,3,1352,10,1304,5,1301,100,0,0,0,0,4066,1); -#REPLACE INTO `mob_db` VALUES (1224,'L_POISON_SPORE','Poison Spore','Poison Spore',19,665,0,169,85,1,89,101,0,0,1,19,25,1,24,1,10,12,1,3,25,0x3695,200,1672,672,288,0,0,0,0,0,0,0,921,8000,2221,20,511,650,510,55,972,35,0,0,0,0,0,0,0,0,4048,1); -#REPLACE INTO `mob_db` VALUES (1225,'L_CHOCO','Choco','Choco',43,4278,0,1150,1150,1,315,402,5,5,1,68,55,45,65,25,10,12,0,2,23,0x3695,200,1500,500,1000,0,0,0,0,0,0,0,7011,5335,942,7000,508,1900,513,5000,2311,2,532,1000,607,25,0,0,0,0,4051,1); -#REPLACE INTO `mob_db` VALUES (1226,'L_KOBOLD','Kobold','Kobold',36,3893,0,898,568,1,265,318,15,10,1,90,36,30,52,30,10,12,1,7,44,0x3695,200,1028,528,360,0,0,0,0,0,0,0,999,90,1034,5820,912,750,985,25,1220,2,2104,5,0,0,0,0,0,0,4091,1); -#REPLACE INTO `mob_db` VALUES (1227,'L_GOBLIN','Goblin','Goblin',25,1176,0,282,171,1,118,140,10,5,1,63,25,20,38,45,10,12,1,7,24,0x3695,100,1120,620,240,0,0,0,0,0,0,0,998,270,911,1200,756,43,2297,3,1211,10,2104,5,507,800,0,0,0,0,4060,1); -#REPLACE INTO `mob_db` VALUES (1228,'L_PHEN','Phen','Phen',26,3347,0,357,226,1,138,150,0,15,1,26,26,1,88,75,10,12,1,5,41,0x3695,150,2544,1344,1152,0,0,0,0,0,0,0,1023,6000,963,2300,720,8,517,1100,951,550,756,25,0,0,0,0,0,0,4077,1); -REPLACE INTO `mob_db` VALUES (1229,'META_FABRE','Fabre','Fabre',2,63,0,3,2,1,8,11,0,0,1,2,4,0,7,5,10,12,0,4,22,0x2000081,400,1672,672,480,0,0,0,0,0,0,0,914,6500,949,600,1502,80,721,8,511,750,705,1500,1501,200,0,0,0,0,4002,1); -REPLACE INTO `mob_db` VALUES (1230,'META_PUPA','Pupa','Pupa',2,427,0,2,4,0,1,2,20,20,1,1,1,0,1,20,10,12,0,4,22,0x2000000,1000,1001,1,1,0,0,0,0,0,0,0,1010,300,915,6000,938,700,2102,2,935,1300,938,700,1002,300,0,0,0,0,4003,1); -REPLACE INTO `mob_db` VALUES (1231,'META_CREAMY','Creamy','Creamy',16,595,0,96,64,1,53,64,0,30,1,40,16,15,16,55,10,12,0,4,24,0x2000081,200,1220,720,288,0,0,0,0,0,0,0,924,6000,2322,10,518,180,602,200,2207,4,712,800,0,0,0,0,0,0,4040,1); -REPLACE INTO `mob_db` VALUES (1232,'META_PECOPECO_EGG','Peco Peco Egg','Peco Peco Egg',3,420,0,4,4,0,1,2,20,20,1,1,1,0,1,20,10,12,0,0,60,0x0,1000,1001,1,1,0,0,0,0,0,0,0,1010,120,935,1500,2102,2,507,450,507,450,713,2000,736,15,0,0,0,0,4007,1); -#REPLACE INTO `mob_db` VALUES (1233,'CONCEIVE_PECOPECO','Peco Peco','Peco Peco',19,531,0,159,36,1,50,64,0,0,1,13,13,25,27,9,10,12,2,2,23,0x81,200,1564,864,576,0,0,0,0,0,0,0,925,6000,2402,20,508,55,507,950,1604,100,0,0,582,1000,0,0,0,0,4031,1); -REPLACE INTO `mob_db` VALUES (1234,'PROVOKE_YOYO','Yoyo','Yoyo',19,879,0,135,85,1,71,82,0,0,1,24,30,35,32,55,10,12,0,2,22,0x108B,200,1054,54,384,0,0,0,0,0,0,0,942,6000,7182,500,508,130,919,5500,753,7,578,500,582,1000,0,0,0,0,4051,1); -REPLACE INTO `mob_db` VALUES (1235,'SMOKING_ORC','Smoking Orc','Smoking Orc',24,1400,0,261,160,1,114,136,10,20,1,24,48,20,34,0,10,12,1,7,22,0x308D,200,1864,864,288,0,0,0,0,0,0,0,998,210,931,5500,756,40,2267,3,1352,10,1304,5,1301,100,0,0,0,0,4066,1); -REPLACE INTO `mob_db` VALUES (1236,'META_ANT_EGG','Ant Egg','Ant Egg',4,420,0,5,4,0,1,2,20,20,1,1,1,0,1,20,10,12,0,0,60,0x0,1000,1001,1,1,0,0,0,0,0,0,0,1010,135,935,2740,909,3000,938,750,713,2000,1002,220,0,0,0,0,0,0,4013,1); -REPLACE INTO `mob_db` VALUES (1237,'META_ANDRE','Andre','Andre',17,688,0,109,71,1,60,71,10,0,1,17,24,20,26,20,10,12,0,4,22,0x200108B,300,1288,288,576,0,0,0,0,0,0,0,955,6000,910,3000,938,1000,935,3000,1001,6,1002,350,757,28,0,0,0,0,4043,1); -REPLACE INTO `mob_db` VALUES (1238,'META_PIERE','Piere','Piere',18,733,0,122,78,1,64,75,15,0,1,18,26,20,27,15,10,12,0,4,22,0x200108B,200,1288,288,576,0,0,0,0,0,0,0,955,5700,910,1100,938,600,992,15,1001,5,1002,400,757,31,0,0,0,0,4043,1); -REPLACE INTO `mob_db` VALUES (1239,'META_DENIRO','Deniro','Deniro',19,760,0,135,85,1,68,79,15,0,1,19,30,20,43,10,10,12,0,4,22,0x200108B,150,1288,288,576,0,0,0,0,0,0,0,955,6000,910,3000,938,1200,990,45,1001,8,1002,450,757,34,0,0,0,0,4043,1); -REPLACE INTO `mob_db` VALUES (1240,'META_PICKY','Picky','Picky',3,80,0,4,3,1,9,12,0,0,1,3,3,0,10,30,10,12,0,2,23,0x81,200,988,288,168,0,0,0,0,0,0,0,916,6500,949,850,2302,150,507,650,519,350,715,60,0,0,0,0,0,0,4008,1); -REPLACE INTO `mob_db` VALUES (1241,'META_PICKY_','Picky','Picky',4,83,0,5,4,1,8,11,20,0,1,3,3,0,11,20,10,12,0,2,23,0x81,200,988,288,168,0,0,0,0,0,0,0,916,6500,949,850,5015,7,507,750,519,350,715,60,0,0,0,0,0,0,4011,1); -REPLACE INTO `mob_db` VALUES (1242,'MARIN','Marin','Marin',15,742,0,66,44,1,39,43,0,10,1,10,10,5,35,15,10,12,1,3,41,0x81,400,1872,672,480,0,0,0,0,0,0,0,910,3200,938,1500,700,100,720,40,510,75,529,350,5035,1,0,0,0,0,4196,1); -REPLACE INTO `mob_db` VALUES (1243,'SASQUATCH','Sasquatch','Sasquatch',30,3163,0,529,319,1,250,280,5,0,75,25,60,10,34,20,10,12,2,2,60,0x3695,300,1260,192,192,0,0,0,0,0,0,0,912,750,509,800,949,1000,5030,1,948,5000,727,30,757,90,0,0,0,0,4216,1); -REPLACE INTO `mob_db` VALUES (1244,'JAKK_XMAS','Christmas Jakk','Christmas Jakk',38,3581,0,1113,688,1,315,382,5,30,1,38,38,43,75,45,10,12,1,0,43,0x81,200,1180,480,648,0,0,0,0,0,0,0,1062,5335,912,900,985,31,2331,5,644,20,7175,1200,7174,1200,0,0,0,0,4109,1); -REPLACE INTO `mob_db` VALUES (1245,'GOBLINE_XMAS','Christmas Goblin','Christmas Goblin',25,1176,0,282,171,1,118,140,10,5,1,53,25,20,38,45,10,12,1,7,24,0x81,100,1120,620,240,0,0,0,0,0,0,0,7174,550,7175,550,756,43,644,10,1211,10,2104,5,2236,10,0,0,0,0,4060,1); -REPLACE INTO `mob_db` VALUES (1246,'COOKIE_XMAS','Christmas Cookie','Christmas Cookie',28,2090,0,461,284,1,140,170,0,50,1,24,30,53,45,100,10,12,0,7,46,0x91,400,1248,1248,240,0,0,0,0,0,0,0,538,1500,722,45,912,200,2502,25,644,5,688,100,507,1700,0,0,0,0,4235,1); -REPLACE INTO `mob_db` VALUES (1247,'ANTONIO','Antonio','Antonio',10,10,0,3,2,1,13,20,100,0,1,1,1,50,100,100,10,12,1,3,66,0x170081,100,720,720,432,0,0,0,0,0,0,0,7034,10000,644,200,538,1500,539,1000,529,5500,530,5500,2236,250,0,0,0,0,4243,1); -REPLACE INTO `mob_db` VALUES (1248,'CRUISER','Cruiser','Cruiser',35,2820,0,1100,450,7,175,215,5,5,1,40,10,10,90,25,10,12,1,0,60,0x2085,400,1296,1296,432,0,0,0,0,0,0,0,1098,900,2251,2,998,320,996,5,911,3500,13150,5,756,87,0,0,0,0,4297,1); -REPLACE INTO `mob_db` VALUES (1249,'MYSTCASE','Myst Case','Myst Case',38,3450,0,1113,688,1,160,360,5,10,65,50,25,5,48,75,10,12,1,0,60,0x91,400,1248,1248,432,0,0,0,0,0,0,0,530,90,912,1500,603,20,539,800,722,150,731,5,529,340,0,0,0,0,4206,1); -REPLACE INTO `mob_db` VALUES (1250,'CHEPET','Chepet','Chepet',42,4950,0,1518,946,1,380,440,0,25,1,72,35,71,65,85,10,12,1,7,23,0x3695,400,672,672,288,0,0,0,0,0,0,0,7035,2500,912,750,512,5500,619,40,10019,5,508,1300,2508,5,0,0,0,0,4284,1); -REPLACE INTO `mob_db` VALUES (1251,'KNIGHT_OF_WINDSTORM','Knight of Windstorm','Stormy Knight',77,240000,0,64350,21450,2,1425,1585,35,60,75,185,83,55,130,79,10,12,2,0,84,0x6283695,200,468,468,288,32175,720,4500,2406,500,995,3000,1468,150,603,3000,617,4000,2621,200,2506,500,985,4559,5007,1,0,0,0,0,4318,1); -REPLACE INTO `mob_db` VALUES (1252,'GARM','Garm','Hatii',73,197000,0,50050,20020,3,1700,1900,40,45,85,126,82,65,95,60,10,12,2,2,81,0x6283695,400,608,408,336,25025,7036,1000,603,3000,995,3000,7036,5500,1131,150,1256,500,1815,500,0,0,985,3977,984,2900,0,0,0,0,4324,1); -REPLACE INTO `mob_db` VALUES (1253,'GARGOYLE','Gargoyle','Gargoyle',48,3950,0,1650,1650,9,290,360,10,10,15,61,20,20,126,40,10,12,1,6,64,0x2002085,200,1020,720,384,0,0,0,0,0,0,0,912,3880,1039,500,0,0,0,0,2619,1,1769,2000,757,238,0,0,0,0,4149,1); -REPLACE INTO `mob_db` VALUES (1254,'RAGGLER','Raggler','Raggler',21,1020,0,218,140,1,102,113,0,5,18,10,32,20,39,35,10,12,0,2,24,0x3695,200,1000,900,384,0,0,0,0,0,0,0,7053,3000,916,5000,645,200,514,200,992,90,2225,7,756,32,0,0,0,0,4186,1); -REPLACE INTO `mob_db` VALUES (1255,'NERAID','Neraid','Nereid',40,4120,0,1126,684,1,325,360,0,10,1,45,50,5,64,5,10,12,0,2,22,0x3695,200,776,576,288,0,0,0,0,0,0,0,1055,5100,7053,1000,510,230,1966,10,514,250,757,180,985,37,0,0,0,0,4167,1); -REPLACE INTO `mob_db` VALUES (1256,'PEST','Pest','Pest',40,3240,0,1238,752,1,375,450,0,5,1,60,22,5,80,5,10,12,0,2,47,0x3695,165,700,648,480,0,0,0,0,0,0,0,1055,5500,7054,200,702,10,605,100,716,250,0,0,756,115,0,0,0,0,4315,1); -REPLACE INTO `mob_db` VALUES (1257,'INJUSTICE','Injustice','Injustice',51,7600,0,2118,1488,1,480,600,0,0,84,42,39,0,71,35,10,12,1,1,47,0x3695,400,770,720,336,0,0,0,0,0,0,0,999,300,7054,5335,7053,3500,2313,5,2316,2,660,2,1255,2,0,0,0,0,4268,1); -REPLACE INTO `mob_db` VALUES (1258,'GOBLIN_ARCHER','Goblin Archer','Goblin Archer',28,1750,0,461,284,9,89,113,0,0,10,15,20,15,72,20,10,12,0,7,25,0x2085,200,1172,672,420,0,0,0,0,0,0,0,2297,3,998,250,911,1000,1765,3000,507,600,1705,25,514,300,0,0,0,0,4157,1); -REPLACE INTO `mob_db` VALUES (1259,'GRYPHON','Gryphon','Gryphon',72,27800,0,5896,4400,1,880,1260,35,35,68,95,78,65,115,75,10,12,2,2,84,0x6203695,100,704,504,432,0,0,0,0,0,0,0,7048,2500,7054,5335,7063,120,1452,1500,1417,1,984,185,996,150,0,0,0,0,4163,1); -REPLACE INTO `mob_db` VALUES (1260,'DARK_FRAME','Dark Frame','Dark Frame',59,7500,0,3652,3271,1,960,1210,10,45,1,72,42,45,85,25,10,12,1,6,67,0x2003695,200,920,720,200,0,0,0,0,0,0,0,7054,4656,734,1000,2505,30,0,0,0,0,1000,80,747,3,0,0,0,0,4170,1); -REPLACE INTO `mob_db` VALUES (1261,'WILD_ROSE','Wild Rose','Wild Rose',38,2980,0,1113,688,1,315,360,0,15,65,85,15,35,65,80,10,12,0,2,24,0x83,100,964,864,288,0,0,0,0,0,0,0,7053,5335,748,50,5037,120,1767,3000,624,35,528,600,2244,2,0,0,0,0,4257,1); -REPLACE INTO `mob_db` VALUES (1262,'MUTANT_DRAGON','Mutant Dragon','Mutant Dragonoid',65,62600,0,4730,3536,4,2400,3400,15,20,75,47,30,68,45,35,10,12,2,9,43,0x6203695,250,1280,1080,240,0,0,0,0,0,0,0,7054,4850,1035,500,1036,500,930,500,1559,100,7296,1500,2527,50,0,0,0,0,4203,1); -REPLACE INTO `mob_db` VALUES (1263,'WIND_GHOST','Wind Ghost','Wind Ghost',51,4820,0,2424,1488,2,489,639,0,45,1,89,15,90,85,25,10,12,1,6,64,0x2003695,150,1056,1056,336,0,0,0,0,0,0,0,912,4559,932,6000,7005,500,693,100,1611,8,996,100,1615,1,0,0,0,0,4264,1); -REPLACE INTO `mob_db` VALUES (1264,'MERMAN','Merman','Merman',53,14690,0,4500,3000,2,482,964,10,35,72,45,46,35,60,55,10,12,1,7,61,0x3695,220,916,816,336,0,0,0,0,0,0,0,1054,1300,523,300,568,400,720,40,995,35,1460,3,756,203,0,0,0,0,4199,1); -REPLACE INTO `mob_db` VALUES (1265,'COOKIE','Cookie','Cookie',25,950,0,310,188,1,130,145,0,25,1,35,20,53,37,90,10,12,0,7,60,0x1089,200,1036,936,240,0,0,0,0,0,0,0,538,1000,530,150,979,1,11002,50,2402,30,12001,100,529,320,0,0,0,0,4293,1); -REPLACE INTO `mob_db` VALUES (1266,'ASTER','Aster','Aster',18,1372,0,122,78,1,56,64,0,10,1,19,15,0,34,5,10,12,0,5,22,0x91,400,1264,864,216,0,0,0,0,0,0,0,938,500,7013,40,1052,1200,508,200,912,60,512,100,0,0,0,0,0,0,4247,1); -REPLACE INTO `mob_db` VALUES (1267,'CARAT','Carat','Carat',51,5200,0,1926,1353,1,330,417,0,25,1,41,45,5,85,155,10,12,1,6,44,0x2003695,200,1078,768,384,0,0,0,0,0,0,0,7054,3200,536,1000,2409,5,5003,1,0,0,0,0,509,1450,0,0,0,0,4288,1); -REPLACE INTO `mob_db` VALUES (1268,'BLOODY_KNIGHT','Bloody Knight','Bloody Knight',82,57870,0,10120,6820,3,2150,3030,60,50,88,75,70,77,125,55,10,12,2,0,87,0x3695,250,828,528,192,0,0,0,0,0,0,0,7054,4850,2229,45,2317,5,2125,62,1170,1,1417,2,985,433,0,0,0,0,4320,1); -REPLACE INTO `mob_db` VALUES (1269,'CLOCK','Clock','Clock',60,11050,0,3410,2904,1,720,909,15,10,1,70,50,25,90,50,10,12,1,0,42,0x91,200,1092,792,480,0,0,0,0,0,0,0,1095,5335,1019,800,509,1900,568,320,7026,30,7027,30,985,163,0,0,0,0,4299,1); -REPLACE INTO `mob_db` VALUES (1270,'C_TOWER_MANAGER','Clock Tower Manager','Clock Tower Manager',63,18600,0,4378,2850,3,880,1180,35,30,1,75,20,64,75,60,10,12,2,0,80,0x91,200,1072,672,384,0,0,0,0,0,0,0,1095,5335,7054,5335,999,500,520,850,2109,1,7026,2000,7027,2000,0,0,0,0,4229,1); -REPLACE INTO `mob_db` VALUES (1271,'ALLIGATOR','Alligator','Alligator',42,6962,0,1379,866,1,315,360,2,5,1,45,50,10,69,65,10,12,1,2,21,0x91,200,1100,900,480,0,0,0,0,0,0,0,912,1000,1099,600,7003,2000,608,50,0,0,0,0,756,129,0,0,0,0,4252,1); -REPLACE INTO `mob_db` VALUES (1272,'DARK_LORD','Dark Lord','Dark Lord',80,720000,0,65780,45045,2,2800,3320,30,70,1,120,30,118,99,60,10,12,2,6,89,0x6283695,100,868,768,480,32890,7005,6000,5093,500,617,2000,1615,800,2004,100,1237,300,2334,300,2507,100,985,5141,5162,10,0,0,0,0,4168,1); -REPLACE INTO `mob_db` VALUES (1273,'ORC_LADY','Orc Lady','Orc Lady',31,2000,0,644,407,1,135,170,10,10,35,42,25,15,69,55,10,12,1,7,42,0x3695,200,1050,900,288,0,0,0,0,0,0,0,7053,4656,998,300,2602,1,2206,1,12127,10,7477,3,2338,1,0,0,0,0,4255,1); -REPLACE INTO `mob_db` VALUES (1274,'MEGALITH','Megalith','Megalith',45,5300,0,1758,1075,9,264,314,50,25,1,45,60,5,95,5,10,12,2,0,80,0x84,200,1332,1332,672,0,0,0,0,0,0,0,912,100,7049,1000,617,1,0,0,0,0,985,61,757,207,0,0,0,0,4200,1); -REPLACE INTO `mob_db` VALUES (1275,'ALICE','Alice','Alice',62,10000,221,3583,2400,1,550,700,5,5,64,64,42,85,100,130,10,12,1,7,60,0x91,200,502,2304,480,0,0,0,0,0,0,0,7047,2500,637,40,2407,3,739,30,5085,1,12128,10,12002,100,0,0,0,0,4253,1); -REPLACE INTO `mob_db` VALUES (1276,'RAYDRIC_ARCHER','Raydric Archer','Raydric Archer',52,5250,0,3025,2125,9,415,500,35,5,15,25,22,5,145,35,10,12,1,6,47,0x2002085,200,1152,1152,480,0,0,0,0,0,0,0,7054,4656,0,0,2315,2,1701,150,1764,2000,1715,3,985,106,0,0,0,0,4187,1); -REPLACE INTO `mob_db` VALUES (1277,'GREATEST_GENERAL','Greatest General','Greatest General',40,3632,0,1238,752,3,350,400,15,15,1,20,60,55,82,140,10,12,1,0,43,0x84,200,1152,1152,384,0,0,0,0,0,0,0,7054,2000,1019,2000,1501,100,662,300,2272,1,508,250,686,100,0,0,0,0,4283,1); -REPLACE INTO `mob_db` VALUES (1278,'STALACTIC_GOLEM','Stalactic Golem','Stalactic Golem',60,18700,0,5808,2695,1,950,1260,50,5,73,45,85,5,90,25,10,12,2,0,80,0x91,200,1264,864,288,0,0,0,0,0,0,0,7004,2000,7054,4850,1000,250,997,30,757,250,0,0,985,163,0,0,0,0,4223,1); -REPLACE INTO `mob_db` VALUES (1279,'TRI_JOINT','Tri Joint','Tri Joint',32,2300,0,386,220,1,178,206,20,5,1,48,24,10,67,20,10,12,0,4,22,0x2003695,200,860,660,624,0,0,0,0,0,0,0,7053,100,943,380,606,200,993,160,1001,140,0,0,757,106,0,0,0,0,4308,1); -REPLACE INTO `mob_db` VALUES (1280,'STEAM_GOBLIN','Steam Goblin','Goblin Steamrider',35,2490,0,864,495,1,234,269,20,5,58,59,32,15,75,25,10,12,1,7,44,0x91,200,1008,1008,528,0,0,0,0,0,0,0,911,2500,7053,3880,998,300,999,55,1003,320,13104,5,757,124,0,0,0,0,4156,1); -REPLACE INTO `mob_db` VALUES (1281,'SAGEWORM','Sage Worm','Sage Worm',43,3850,0,1155,1320,1,120,280,0,50,1,52,24,88,79,55,10,12,0,2,60,0x91,200,936,936,288,0,0,0,0,0,0,0,2716,5,1097,1000,1055,3000,691,100,505,40,689,100,5012,1,0,0,0,0,4219,1); -REPLACE INTO `mob_db` VALUES (1282,'KOBOLD_ARCHER','Kobold Archer','Kobold Archer',33,2560,0,739,455,9,155,185,10,5,10,20,15,30,100,25,10,12,0,7,23,0x2085,200,1008,1008,384,0,0,0,0,0,0,0,912,250,999,60,1034,4850,5118,50,1763,2000,1711,5,756,79,0,0,0,0,4292,1); -REPLACE INTO `mob_db` VALUES (1283,'CHIMERA','Chimera','Chimera',70,32600,0,4950,3000,1,1200,1320,30,10,1,72,110,88,75,85,10,12,2,2,63,0x6203695,200,772,672,360,0,0,0,0,0,0,0,7054,5335,1048,2500,568,1000,1306,1,7295,1500,1364,1,984,160,0,0,0,0,4300,1); -#REPLACE INTO `mob_db` VALUES (1284,'HUGELING','Hugeling','Hugeling',1,5000,0,2,1,4,7,10,0,0,1,1,1,1,6,1,10,12,2,3,21,0x91,200,1872,672,480,0,0,0,0,0,0,0,512,100,512,100,512,100,512,100,512,100,512,100,512,100,512,100,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1285,'ARCHER_GUARDIAN','Archer Guardian','Archer Guardian',74,28634,0,1,1,12,1120,1600,35,60,95,80,80,90,165,55,14,16,2,7,80,0x6201E85,265,1200,1200,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1286,'KNIGHT_GUARDIAN','Knight Guardian','Knight Guardian',86,30214,0,1,1,2,1280,1560,55,30,110,40,140,65,125,65,14,16,2,7,80,0x6201E85,275,1200,1200,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1287,'SOLDIER_GUARDIAN','Soldier Guardian','Soldier Guardian',56,15670,0,1,1,1,873,1036,35,0,85,56,100,45,103,43,10,12,0,4,22,0x6202085,265,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1288,'EMPELIUM','Emperium','Emperium',90,68430,0,0,0,1,60,71,40,50,1,17,80,50,26,20,10,12,0,8,26,0x6200000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1289,'MAYA_PUPLE','Maya Purple','Maya Purple',81,55479,0,10496,3893,2,1447,2000,68,48,95,90,80,95,90,119,10,12,2,4,82,0x6203695,100,1024,1000,480,0,0,0,0,0,0,0,7053,4413,757,250,756,300,969,100,984,150,10006,1,7481,2,0,0,0,0,4198,1); -REPLACE INTO `mob_db` VALUES (1290,'SKELETON_GENERAL','Skeleton General','Skeleton General',73,17402,0,8170,3370,1,910,1089,25,25,90,25,40,20,77,25,10,12,1,1,29,0x3695,150,2276,576,432,0,0,0,0,0,0,0,7068,2550,756,160,508,800,1220,35,1219,80,13035,15,2274,1,0,0,0,0,4221,1); -REPLACE INTO `mob_db` VALUES (1291,'WRAITH_DEAD','Wraith Dead','Wraith Dead',74,43021,0,10341,3618,2,1366,1626,25,30,5,99,55,75,115,45,10,12,2,1,89,0x3695,175,1816,576,240,0,0,0,0,0,0,0,1059,4413,2206,10,2506,8,716,700,732,5,603,100,568,300,0,0,0,0,4189,1); -REPLACE INTO `mob_db` VALUES (1292,'MINI_DEMON','Mini Demon','Mini Demon',68,32538,0,8396,3722,1,1073,1414,30,25,5,75,40,55,89,42,10,12,0,6,27,0x2003695,150,1000,600,384,0,0,0,0,0,0,0,1038,4413,1039,450,2255,3,757,160,912,2500,1009,10,1478,5,0,0,0,0,4204,1); -REPLACE INTO `mob_db` VALUES (1293,'CREMY_FEAR','Creamy Fear','Creamy Fear',62,13387,0,7365,2691,2,666,829,45,30,5,40,16,15,68,55,10,12,0,4,24,0x2003695,155,1136,720,840,0,0,0,0,0,0,0,924,4550,2333,10,518,550,602,200,1550,8,2726,5,522,50,0,0,0,0,4298,1); -REPLACE INTO `mob_db` VALUES (1294,'KILLER_MANTIS','Killer Mantis','Killer Mantis',56,13183,0,6509,2366,1,764,927,35,20,5,26,24,5,75,40,10,12,1,4,22,0x2003695,175,1528,660,432,0,0,0,0,0,0,0,1031,4550,943,2500,721,10,509,15,514,25,1262,1,2108,1,0,0,0,0,4301,1); -REPLACE INTO `mob_db` VALUES (1295,'OWL_BARON','Owl Baron','Owl Baron',75,60746,0,10967,4811,2,1252,1610,65,25,25,25,80,95,95,55,10,12,2,6,60,0x6203695,175,1345,824,440,0,0,0,0,0,0,0,7071,3500,7063,2500,1716,2,1472,1,1629,2,693,100,5045,5,0,0,0,0,4238,1); -REPLACE INTO `mob_db` VALUES (1296,'KOBOLD_LEADER','Kobold Leader','Kobold Leader',65,18313,0,7432,2713,1,649,958,37,37,5,90,36,30,77,59,10,12,1,7,44,0x3695,150,1028,528,360,0,0,0,0,0,0,0,999,450,1034,6305,912,1200,1511,6,1613,2,525,150,526,100,0,0,0,0,4291,1); -REPLACE INTO `mob_db` VALUES (1297,'ANCIENT_MUMMY','Ancient Mummy','Ancient Mummy',64,40599,0,8040,3499,1,836,1129,27,27,28,19,32,5,83,35,10,12,1,1,49,0x3695,175,1772,120,384,0,0,0,0,0,0,0,930,4413,934,1800,2624,1,2611,150,508,650,756,150,757,100,0,0,0,0,4248,1); -REPLACE INTO `mob_db` VALUES (1298,'ZOMBIE_MASTER','Zombie Master','Zombie Master',62,14211,0,7610,2826,1,824,1084,37,26,25,20,30,5,77,35,10,12,1,1,29,0x3695,175,2612,912,288,0,0,0,0,0,0,0,7071,4413,938,1500,958,1500,723,200,727,100,1260,1,2324,2,0,0,0,0,4274,1); -REPLACE INTO `mob_db` VALUES (1299,'GOBLIN_LEADER','Goblin Leader','Goblin Leader',64,20152,0,6036,2184,1,663,752,48,16,5,55,37,30,69,58,10,12,1,7,24,0x3695,120,1120,620,240,0,0,0,0,0,0,0,7054,1500,999,800,756,120,5090,50,2106,2,508,650,5113,10,0,0,0,0,4155,1); -REPLACE INTO `mob_db` VALUES (1300,'CATERPILLAR','Caterpillar','Caterpillar',64,14439,0,6272,3107,1,894,1447,47,29,35,25,85,15,69,45,10,12,0,4,22,0x2003695,300,1672,672,480,0,0,0,0,0,0,0,949,3000,7054,5335,13034,20,1000,100,997,50,505,12,508,500,0,0,0,0,4289,1); -REPLACE INTO `mob_db` VALUES (1301,'AM_MUT','Am Mut','Am Mut',61,12099,0,7709,2690,1,1040,1121,50,10,50,65,40,35,83,45,10,12,0,6,27,0x2003695,200,1156,456,384,0,0,0,0,0,0,0,1021,4550,757,250,1517,3,969,5,2282,1,616,1,746,250,0,0,0,0,4245,1); -REPLACE INTO `mob_db` VALUES (1302,'DARK_ILLUSION','Dark Illusion','Dark Illusion',77,103631,0,11163,4181,2,1300,1983,64,70,5,100,40,100,97,40,10,12,2,6,89,0x6203695,145,1024,768,480,0,0,0,0,0,0,0,1615,3,5017,2,2508,3,7054,5335,522,120,509,1550,1162,2,0,0,0,0,4169,1); -REPLACE INTO `mob_db` VALUES (1303,'GIANT_HONET','Giant Hornet','Giant Hornet',56,13105,0,5785,2006,1,650,852,38,43,35,38,32,10,71,64,10,12,0,4,24,0x2003695,155,1292,792,340,0,0,0,0,0,0,0,526,550,518,1200,522,12,610,15,1608,3,722,20,1736,15,0,0,0,0,4271,1); -REPLACE INTO `mob_db` VALUES (1304,'GIANT_SPIDER','Giant Spider','Giant Spider',55,11874,0,6211,2146,1,624,801,41,28,5,36,43,5,73,69,10,12,2,4,25,0x2003695,165,1468,468,768,0,0,0,0,0,0,0,1025,4550,1042,1200,757,140,525,450,943,1200,1096,680,7053,800,0,0,0,0,4270,1); -REPLACE INTO `mob_db` VALUES (1305,'ANCIENT_WORM','Ancient Worm','Ancient Worm',67,22598,0,8174,3782,1,948,1115,35,30,5,35,56,55,81,72,10,12,2,4,25,0x2003695,165,1792,792,336,0,0,0,0,0,0,0,1042,4413,912,2500,2406,9,2727,5,1096,680,938,3500,7054,2500,0,0,0,0,4249,1); -REPLACE INTO `mob_db` VALUES (1306,'LEIB_OLMAI','Leib Olmai','Leib Olmai',58,24233,0,6011,2171,1,740,1390,27,31,5,35,95,5,64,85,10,12,2,2,22,0x3695,175,1260,230,192,0,0,0,0,0,0,0,948,4550,2289,8,740,120,518,500,2717,5,969,5,7053,800,0,0,0,0,4188,1); -REPLACE INTO `mob_db` VALUES (1307,'CAT_O_NINE_TAIL','Cat o\' Nine Tails','Cat o\' Nine Tails',76,64512,0,10869,4283,1,1112,1275,61,55,55,75,55,82,86,120,10,12,1,6,63,0x6203695,155,1276,576,288,0,0,0,0,0,0,0,5008,1,638,150,10008,5,985,600,984,800,969,6,617,1,0,0,0,0,4290,1); -REPLACE INTO `mob_db` VALUES (1308,'PANZER_GOBLIN','Panzer Goblin','Panzer Goblin',59,14130,0,7212,2697,1,683,878,41,28,60,60,40,20,81,160,10,12,1,7,44,0x3695,200,960,1008,840,0,0,0,0,0,0,0,7053,4413,7054,3500,999,180,998,360,1003,580,13158,5,994,160,0,0,0,0,4310,1); -REPLACE INTO `mob_db` VALUES (1309,'GAJOMART','Gajomart','Gajomart',63,13669,0,6625,2900,1,917,950,85,50,5,34,10,5,75,140,10,12,0,0,83,0x3695,300,1000,1152,828,0,0,0,0,0,0,0,953,6500,912,2300,508,870,2279,8,1752,10000,2131,20,994,180,0,0,0,0,4151,1); -REPLACE INTO `mob_db` VALUES (1310,'MAJORUROS','Majoruros','Majoruros',66,57991,0,8525,3799,1,780,1300,10,25,65,50,75,50,85,48,10,12,2,2,43,0x3695,250,1100,960,780,0,0,0,0,0,0,0,941,4413,1361,4,568,300,984,16,509,1850,2611,160,1000,250,0,0,0,0,4201,1); -REPLACE INTO `mob_db` VALUES (1311,'GULLINBURSTI','Gullinbursti','Gullinbursti',62,21331,0,5814,2376,1,699,1431,10,15,55,25,60,5,70,45,10,12,2,2,42,0x3695,150,1960,960,384,0,0,0,0,0,0,0,1028,3500,514,290,702,6,2276,1,605,15,2627,1,912,160,0,0,0,0,4164,1); -REPLACE INTO `mob_db` VALUES (1312,'TURTLE_GENERAL','Turtle General','Turtle General',97,320700,0,18202,9800,2,2438,3478,50,54,100,45,55,65,105,164,10,12,2,2,42,0x6283695,200,900,1000,500,9101,967,5500,607,1500,617,2000,1529,8,1306,5,7480,200,1417,9,7070,5335,1141,80,658,1,0,0,0,0,4305,1); -REPLACE INTO `mob_db` VALUES (1313,'MOBSTER','Mobster','Mobster',61,7991,0,4424,1688,1,910,1128,41,37,76,46,20,35,76,55,10,12,1,7,20,0x3695,250,1100,560,580,0,0,0,0,0,0,0,1239,3,726,4559,2621,1,716,600,912,2500,525,450,505,60,0,0,0,0,4317,1); -REPLACE INTO `mob_db` VALUES (1314,'PERMETER','Permeter','Permeter',63,8228,0,3756,1955,2,943,1211,46,45,69,59,60,5,69,100,10,12,1,2,40,0x91,250,1100,483,528,0,0,0,0,0,0,0,967,4413,7070,45,1019,1240,507,2450,912,1240,522,25,605,1,0,0,0,0,4311,1); -REPLACE INTO `mob_db` VALUES (1315,'ASSULTER','Assaulter','Assaulter',71,11170,0,4854,2654,2,764,1499,35,28,85,74,10,35,100,100,10,12,1,7,44,0x3695,155,1000,900,432,0,0,0,0,0,0,0,967,4413,7069,1200,7072,840,508,1280,912,1240,13300,5,603,1,0,0,0,0,4246,1); -REPLACE INTO `mob_db` VALUES (1316,'SOLIDER','Solider','Solider',70,12099,0,4458,1951,2,797,979,57,43,69,35,85,5,74,100,10,12,1,2,42,0x91,250,1452,483,528,0,0,0,0,0,0,0,967,4413,7070,64,7067,850,508,2100,912,1240,518,850,1519,1,0,0,0,0,4220,1); -REPLACE INTO `mob_db` VALUES (1317,'FUR_SEAL','Fur Seal','Seal',63,9114,0,3765,1824,1,845,1203,25,33,5,28,22,15,69,84,10,12,1,2,21,0x3885,200,1612,622,583,0,0,0,0,0,0,0,912,4365,510,250,2310,5,7053,1200,1452,1,525,200,746,120,0,0,0,0,4312,1); -REPLACE INTO `mob_db` VALUES (1318,'HEATER','Heater','Heater',68,11020,0,3766,2359,2,683,1008,40,42,69,47,25,5,71,100,10,12,1,2,43,0x3695,250,1452,483,528,0,0,0,0,0,0,0,967,4413,7070,750,697,100,912,1640,526,140,7054,600,7068,1250,0,0,0,0,4331,1); -REPLACE INTO `mob_db` VALUES (1319,'FREEZER','Freezer','Freezer',72,8636,0,3665,2197,2,671,983,55,43,69,41,59,5,67,100,10,12,1,2,41,0x3695,250,1452,483,528,0,0,0,0,0,0,0,967,4413,7070,850,7066,1250,912,1800,526,160,7053,600,689,100,0,0,0,0,4319,1); -REPLACE INTO `mob_db` VALUES (1320,'OWL_DUKE','Owl Duke','Owl Duke',75,26623,0,7217,3474,1,715,910,27,49,15,45,40,75,79,88,10,12,2,6,60,0x6203695,195,1345,824,440,0,0,0,0,0,0,0,7071,4413,7063,1500,693,100,747,1,1451,3,1513,2,5045,1,0,0,0,0,4237,1); -REPLACE INTO `mob_db` VALUES (1321,'DRAGON_TAIL','Dragon Tail','Dragon Tail',61,8368,0,3587,1453,1,520,715,25,19,10,68,15,5,67,67,10,12,1,4,44,0x2003695,175,862,534,312,0,0,0,0,0,0,0,7064,4413,1096,400,943,800,2207,8,2226,2,601,300,602,150,0,0,0,0,4178,1); -REPLACE INTO `mob_db` VALUES (1322,'SPRING_RABBIT','Spring Rabbit','Spring Rabbit',58,9045,0,3982,1766,1,585,813,29,21,45,61,5,15,77,90,10,12,1,2,42,0x83,160,1120,552,511,0,0,0,0,0,0,0,7054,3500,7053,2500,949,2500,511,4500,508,800,510,200,509,800,0,0,0,0,4227,1); -REPLACE INTO `mob_db` VALUES (1323,'SEE_OTTER','Sea Otter','Sea Otter',59,9999,0,3048,1642,1,650,813,33,35,5,36,40,25,82,65,10,12,1,2,61,0x3885,190,1132,583,532,0,0,0,0,0,0,0,722,150,965,5500,7065,4365,725,50,726,50,746,650,7053,1200,0,0,0,0,4326,1); -REPLACE INTO `mob_db` VALUES (1324,'TREASURE_BOX1','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1325,'TREASURE_BOX2','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7073,80,658,500,604,10000,984,4850,985,7275,1239,1500,5027,75,1165,8,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1326,'TREASURE_BOX3','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1327,'TREASURE_BOX4','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7074,80,658,500,604,10000,984,4850,985,7275,2108,1000,1306,75,5022,2,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1328,'TREASURE_BOX5','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1329,'TREASURE_BOX6','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7075,80,658,500,604,10000,984,4850,985,7275,2102,834,5019,100,5002,9,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1330,'TREASURE_BOX7','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1331,'TREASURE_BOX8','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7076,80,658,500,604,10000,984,4850,985,7275,2616,500,2334,125,2622,9,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1332,'TREASURE_BOX9','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1333,'TREASURE_BOX10','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7077,80,658,500,604,10000,984,4850,985,7275,2104,500,2331,150,2623,10,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1334,'TREASURE_BOX11','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1335,'TREASURE_BOX12','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7078,80,658,500,604,10000,984,4850,985,7275,2270,500,1716,150,2256,10,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1336,'TREASURE_BOX13','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1337,'TREASURE_BOX14','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7079,80,658,500,604,10000,984,4850,985,7275,1238,375,1531,150,2318,10,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1338,'TREASURE_BOX15','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1339,'TREASURE_BOX16','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7080,80,658,500,604,10000,984,4850,985,7275,2626,300,1472,167,2327,10,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1340,'TREASURE_BOX17','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1341,'TREASURE_BOX18','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7081,80,658,500,604,10000,984,4850,985,7275,1143,250,1237,188,2235,12,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1342,'TREASURE_BOX19','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1343,'TREASURE_BOX20','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7082,80,658,500,604,10000,984,4850,985,7275,617,250,1144,188,5007,19,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1344,'TREASURE_BOX21','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1345,'TREASURE_BOX22','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7083,80,658,500,604,10000,984,4850,985,7275,2508,1000,2336,69,2621,20,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1346,'TREASURE_BOX23','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1347,'TREASURE_BOX24','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7084,80,658,500,604,10000,984,4850,985,7275,2106,1000,1164,50,5025,24,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1348,'TREASURE_BOX25','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1349,'TREASURE_BOX26','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7085,80,658,500,604,10000,984,4850,985,7275,2231,750,2624,46,2286,25,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1350,'TREASURE_BOX27','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1351,'TREASURE_BOX28','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7086,80,658,500,604,10000,984,4850,985,7275,2283,500,2615,41,2234,32,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1352,'TREASURE_BOX29','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1353,'TREASURE_BOX30','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7087,80,658,500,604,10000,984,4850,985,7275,2507,500,2625,38,5045,34,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1354,'TREASURE_BOX31','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1355,'TREASURE_BOX32','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7088,80,658,500,604,10000,984,4850,985,7275,2407,429,2269,250,2317,35,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1356,'TREASURE_BOX33','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1357,'TREASURE_BOX34','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7089,80,658,500,604,10000,984,4850,985,7275,2109,300,2406,273,2258,38,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1358,'TREASURE_BOX35','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1359,'TREASURE_BOX36','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7090,80,658,500,604,10000,984,4850,985,7275,1142,215,2255,60,5017,38,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1360,'TREASURE_BOX37','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1361,'TREASURE_BOX38','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7091,80,658,500,604,10000,984,4850,985,7275,1417,50,5053,50,2229,50,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1362,'TREASURE_BOX39','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1363,'TREASURE_BOX40','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7092,80,658,500,604,10000,984,4850,985,7275,2506,43,2254,43,1529,38,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1364,'G_ASSULTER','Assaulter','Assaulter',59,12853,0,0,0,2,152,177,35,36,85,55,10,35,145,100,10,12,1,6,44,0x2003695,155,1000,900,432,0,0,0,0,0,0,0,1019,9000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1365,'APOCALIPS','Apocalypse','Apocalypse',66,22880,0,6540,4935,2,1030,1370,62,49,1,48,120,48,66,85,10,12,2,0,60,0x91,400,1840,1440,384,0,0,0,0,0,0,0,7095,5335,7094,2400,7093,2200,985,5,13161,1,2506,20,999,2500,0,0,0,0,4242,1); -REPLACE INTO `mob_db` VALUES (1366,'LAVA_GOLEM','Lava Golem','Lava Golem',77,24324,0,6470,3879,1,1541,2049,65,50,1,57,115,70,76,68,10,12,2,0,83,0x3095,400,2190,2040,336,0,0,0,0,0,0,0,7096,4559,7097,3686,2317,1,2316,2,509,2500,1818,20,0,0,0,0,0,0,4184,1); -REPLACE INTO `mob_db` VALUES (1367,'BLAZZER','Blazer','Blazer',43,8252,0,3173,1871,2,533,709,50,40,1,52,50,39,69,40,10,12,1,6,43,0x2003295,180,1732,1332,540,0,0,0,0,0,0,0,7097,4850,7098,3400,509,3000,0,0,0,0,0,0,0,0,0,0,0,0,4215,1); -REPLACE INTO `mob_db` VALUES (1368,'GEOGRAPHER','Geographer','Geographer',56,8071,0,2715,2000,3,467,621,28,26,1,66,47,60,68,44,10,12,1,3,62,0x84,2000,1308,1008,480,0,0,0,0,0,0,0,1032,6200,1033,5500,2253,30,2207,50,12002,100,0,0,0,0,0,0,0,0,4280,1); -REPLACE INTO `mob_db` VALUES (1369,'GRAND_PECO','Grand Peco','Grand Peco',58,8054,0,2387,1361,2,444,565,37,30,1,66,66,50,71,51,10,12,2,2,43,0x1089,165,1460,960,432,0,0,0,0,0,0,0,7101,4850,522,300,992,1000,969,1,0,0,0,0,582,500,0,0,0,0,4161,1); -REPLACE INTO `mob_db` VALUES (1370,'SUCCUBUS','Succubus','Succubus',85,16955,0,5357,4322,2,1268,1686,54,48,1,97,95,103,89,87,10,12,1,6,67,0x2003695,155,1306,1056,288,0,0,0,0,0,0,0,522,1500,2407,3,12373,1,2613,250,5066,1,1472,1,505,1000,0,0,0,0,4218,1); -REPLACE INTO `mob_db` VALUES (1371,'FAKE_ANGEL','Fake Angel','False Angel',65,16845,0,3371,1949,2,513,682,50,35,1,64,57,70,61,88,10,12,0,8,66,0x3885,160,920,720,336,0,0,0,0,0,0,0,0,0,0,0,717,1000,715,1000,716,1000,12020,1000,1974,20,0,0,0,0,4316,1); -REPLACE INTO `mob_db` VALUES (1372,'GOAT','Goat','Goat',69,11077,0,3357,2015,1,457,608,44,25,1,58,66,62,67,43,10,12,1,2,63,0x1089,165,1380,1080,336,0,0,0,0,0,0,0,7106,4559,7107,2500,713,5000,507,500,510,1000,508,2500,511,5500,0,0,0,0,4150,1); -REPLACE INTO `mob_db` VALUES (1373,'LORD_OF_DEATH','Lord of Death','Lord of the Dead',94,603383,0,131343,43345,3,3430,4232,77,73,1,99,30,109,100,106,10,12,2,6,67,0x6283695,180,1446,1296,360,65671,607,5500,732,5000,617,5000,7108,5335,1417,5,1230,10,2621,2,7109,10,1306,1,1529,2,0,0,0,0,4276,1); -REPLACE INTO `mob_db` VALUES (1374,'INCUBUS','Incubus','Incubus',75,17281,0,5254,4212,2,1408,1873,58,46,1,97,95,103,89,87,10,12,1,6,67,0x2003695,165,850,600,336,0,0,0,0,0,0,0,522,1500,509,5500,5072,1,2621,1,2610,500,2613,150,509,2200,0,0,0,0,4269,1); -REPLACE INTO `mob_db` VALUES (1375,'THE_PAPER','The Paper','The Paper',56,18557,0,2849,1998,1,845,1124,25,24,1,66,52,76,71,79,10,12,1,0,60,0x3885,170,1160,960,336,0,0,0,0,0,0,0,7111,4947,7112,3200,508,1800,511,2000,13009,5,0,0,0,0,0,0,0,0,4172,1); -REPLACE INTO `mob_db` VALUES (1376,'HARPY','Harpy','Harpy',70,16599,0,3562,2133,1,926,1231,42,44,1,112,72,67,74,76,10,12,1,6,64,0x2003885,155,972,672,470,0,0,0,0,0,0,0,7115,4850,7116,2500,508,1500,508,800,709,20,1820,20,0,0,0,0,0,0,4325,1); -REPLACE INTO `mob_db` VALUES (1377,'ELDER','Elder','Elder',64,21592,0,5650,3408,3,421,560,45,68,1,76,68,108,72,86,10,12,2,7,80,0x3885,165,1552,1152,336,0,0,0,0,0,0,0,7099,4000,7117,1500,7118,1500,1564,10,1473,1,616,1,7027,3000,0,0,0,0,4251,1); -REPLACE INTO `mob_db` VALUES (1378,'DEMON_PUNGUS','Demon Pungus','Demon Pungus',56,7259,0,3148,1817,1,360,479,48,31,1,83,55,59,63,34,10,12,0,6,65,0x2003885,170,1260,960,672,0,0,0,0,0,0,0,7119,4074,7001,4559,715,3880,1061,5000,0,0,0,0,0,0,0,0,0,0,4173,1); -REPLACE INTO `mob_db` VALUES (1379,'NIGHTMARE_TERROR','Nightmare Terror','Nightmare Terror',78,22605,0,6683,4359,1,757,1007,37,37,1,76,55,60,76,54,10,12,2,6,67,0x2003885,165,1216,816,432,0,0,0,0,0,0,0,7120,4947,2626,1,2608,30,505,50,510,150,695,100,1261,1,0,0,0,0,4166,1); -REPLACE INTO `mob_db` VALUES (1380,'DRILLER','Driller','Driller',52,7452,0,3215,1860,1,666,886,48,31,1,66,58,50,60,47,10,12,1,2,22,0x3885,165,1300,900,336,0,0,0,0,0,0,0,1012,7500,715,3880,716,3500,0,0,0,0,0,0,0,0,0,0,0,0,4180,1); -REPLACE INTO `mob_db` VALUES (1381,'GRIZZLY','Grizzly','Grizzly',68,11733,0,3341,2012,1,809,1076,44,32,1,55,68,58,70,61,10,12,2,2,63,0x3885,165,1492,1092,192,0,0,0,0,0,0,0,948,5000,919,5000,549,2500,0,0,0,0,0,0,0,0,0,0,0,0,4162,1); -REPLACE INTO `mob_db` VALUES (1382,'DIABOLIC','Diabolic','Diabolic',67,9642,0,3662,2223,1,796,1059,64,36,1,84,53,67,71,69,10,12,0,6,47,0x2003885,150,1080,780,180,0,0,0,0,0,0,0,1038,5820,1039,4850,2605,3,984,20,1263,10,0,0,0,0,0,0,0,0,4182,1); -REPLACE INTO `mob_db` VALUES (1383,'EXPLOSION','Explosion','Explosion',46,8054,0,2404,1642,1,336,447,35,27,1,61,56,50,66,38,10,12,0,2,63,0x3885,165,1260,960,336,0,0,0,0,0,0,0,7006,5500,7097,2200,7122,3200,756,800,522,400,0,0,0,0,0,0,0,0,4267,1); -REPLACE INTO `mob_db` VALUES (1384,'DELETER','Deleter','Deleter',66,17292,0,3403,2066,1,446,593,45,53,1,104,40,65,72,54,10,12,1,9,43,0x308D,175,1020,720,384,0,0,0,0,0,0,0,7123,4074,1035,5335,1037,3880,1036,3589,0,0,0,0,0,0,0,0,0,0,4158,1); -REPLACE INTO `mob_db` VALUES (1385,'DELETER_','Deleter','Deleter',65,15168,0,3403,2066,1,446,593,52,53,1,66,40,65,72,68,10,12,1,9,43,0x308D,175,1024,624,336,0,0,0,0,0,0,0,7123,4074,1035,5335,1037,3880,1036,3589,0,0,0,0,0,0,0,0,0,0,4279,1); -REPLACE INTO `mob_db` VALUES (1386,'SLEEPER','Sleeper','Sleeper',67,8237,0,3603,2144,1,593,789,49,35,1,48,100,57,75,28,10,12,1,0,42,0x3885,195,1350,1200,432,0,0,0,0,0,0,0,7124,4947,1056,5335,997,2500,756,300,1226,5,1622,5,7043,1200,0,0,0,0,4228,1); -REPLACE INTO `mob_db` VALUES (1387,'GIG','Gig','Gig',60,8409,0,3934,2039,1,360,479,60,28,1,61,80,53,59,46,10,12,0,2,43,0x3885,170,1264,864,576,0,0,0,0,0,0,0,7125,4365,904,5500,716,150,525,2500,994,850,0,0,0,0,0,0,0,0,4165,1); -REPLACE INTO `mob_db` VALUES (1388,'ARCHANGELING','Archangeling','Arc Angeling',60,79523,0,4152,2173,1,669,890,54,58,1,65,80,74,65,105,10,12,1,8,66,0x6203695,180,1072,672,480,0,0,0,0,0,0,0,2255,5,610,1800,608,150,7291,1500,2254,5,2317,3,7294,1500,0,0,0,0,4241,1); -REPLACE INTO `mob_db` VALUES (1389,'DRACULA','Dracula','Dracula',85,320096,0,120157,38870,3,1625,1890,45,76,1,95,90,87,85,100,10,12,2,6,87,0x6283695,145,1290,1140,576,60078,607,5500,732,5000,522,5000,607,4700,1473,5,1722,5,2507,15,2621,4,1557,4,0,0,0,0,0,0,4134,1); -REPLACE INTO `mob_db` VALUES (1390,'VIOLY','Violy','Violy',75,18257,0,6353,3529,10,738,982,37,36,1,93,54,58,101,83,10,12,1,7,40,0x2085,170,1356,1056,540,0,0,0,0,0,0,0,1060,6305,12127,50,740,1200,1919,50,526,1400,12020,1000,1902,500,0,0,0,0,4209,1); -REPLACE INTO `mob_db` VALUES (1391,'GALAPAGO','Galapago','Galapago',61,9145,0,3204,1966,1,457,608,33,33,1,56,56,45,66,57,10,12,0,2,22,0x108B,165,1430,1080,1080,0,0,0,0,0,0,0,7053,5335,610,100,508,3500,606,100,605,100,5111,1,582,1000,0,0,0,0,4152,1); -REPLACE INTO `mob_db` VALUES (1392,'ROTAR_ZAIRO','Rotar Zairo','Rotar Zairo',25,1209,0,351,215,10,109,137,4,34,1,62,45,26,55,5,10,12,2,0,44,0x2085,155,2416,2016,432,0,0,0,0,0,0,0,7126,500,2312,1,7053,1000,999,450,984,1,912,2500,910,5500,0,0,0,0,4192,1); -REPLACE INTO `mob_db` VALUES (1393,'G_MUMMY','Mummy','Mummy',37,5176,0,0,0,1,305,360,0,10,28,19,32,0,63,20,10,12,1,1,49,0x3885,300,1772,72,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1394,'G_ZOMBIE','Zombie','Zombie',15,534,0,0,0,1,67,79,0,10,1,8,7,0,15,0,10,12,1,1,29,0x3885,400,2612,912,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1395,'CRYSTAL_1','Wind Crystal','Wind Crystal',1,15,0,0,0,0,0,0,100,99,1,1,1,1,999,1,0,0,0,0,20,0x6370001,190,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,665,4900,5097,7000,532,6500,558,5000,607,200,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1396,'CRYSTAL_2','Earth Crystal','Earth Crystal',1,15,0,0,0,0,0,0,100,99,1,1,1,1,999,1,0,0,0,0,20,0x6370001,190,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,667,4900,5097,7000,531,6500,558,5000,608,250,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1397,'CRYSTAL_3','Fire Crystal','Fire Crystal',1,15,0,0,0,0,0,0,100,99,1,1,1,1,999,1,0,0,0,0,20,0x6370001,190,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,664,4900,5097,7000,534,6500,558,5000,604,300,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1398,'CRYSTAL_4','Water Crystal','Water Crystal',1,15,0,0,0,0,0,0,100,99,1,1,1,1,999,1,0,0,0,0,20,0x6370001,190,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,666,4900,5097,7000,533,6500,558,5000,603,100,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1399,'EVENT_BAPHO','Baphomet','Baphomet',68,1264000,0,261750,83685,3,1847,2267,35,45,1,152,96,85,120,95,10,12,2,6,67,0x6283695,130,768,768,576,130875,607,5500,526,5000,732,5000,1417,550,1306,680,1145,480,2110,640,2327,1500,2111,500,2621,1720,2256,1550,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1400,'KARAKASA','Karakasa','Karakasa',30,3092,0,489,322,1,141,183,1,5,1,45,12,20,49,60,10,12,1,0,60,0x81,155,1638,2016,576,0,0,0,0,0,0,0,7151,5000,7150,4268,1019,3200,7111,2200,912,4074,746,30,13012,5,0,0,0,0,4286,1); -REPLACE INTO `mob_db` VALUES (1401,'SHINOBI','Shinobi','Shinobi',69,12700,0,4970,3010,2,460,1410,34,21,85,85,25,25,100,100,10,12,1,7,67,0x3695,150,1003,1152,336,0,0,0,0,0,0,0,7156,5335,2337,2,7053,2200,2654,100,2336,1,7157,2000,13013,5,0,0,0,0,4230,1); -REPLACE INTO `mob_db` VALUES (1402,'POISON_TOAD','Poison Toad','Poison Toad',46,6629,0,1929,1457,3,288,408,5,10,20,34,19,14,66,55,10,12,1,2,45,0x81,160,1148,1728,864,0,0,0,0,0,0,0,7155,5500,7154,2400,2610,4,511,540,724,2,526,2,1246,10,0,0,0,0,4175,1); -REPLACE INTO `mob_db` VALUES (1403,'ANTIQUE_FIRELOCK','Antique Firelock','Firelock Soldier',47,3852,0,1293,1003,10,289,336,10,10,15,35,29,15,120,42,10,12,1,1,49,0x2085,170,1084,2304,576,0,0,0,0,0,0,0,998,5500,2285,1,7126,1400,508,40,549,350,525,250,13152,5,0,0,0,0,4160,1); -REPLACE INTO `mob_db` VALUES (1404,'MIYABI_NINGYO','Miyabi Ningyo','Miyabi Doll',33,6300,0,795,453,1,250,305,1,20,1,52,15,10,62,15,10,12,1,6,27,0x2000091,250,1938,2112,768,0,0,0,0,0,0,0,7152,5335,7153,2500,509,1550,1000,1250,12127,10,13014,5,1904,2,0,0,0,0,4208,1); -REPLACE INTO `mob_db` VALUES (1405,'TENGU','Tengu','Tengu',65,16940,0,4207,2843,2,660,980,12,82,90,42,69,45,78,80,10,12,2,6,42,0x2003885,200,1439,1920,672,0,0,0,0,0,0,0,7159,3500,7158,5500,13301,5,522,150,13302,5,12128,20,687,100,0,0,0,0,4282,1); -REPLACE INTO `mob_db` VALUES (1406,'KAPHA','Kapha','Kapha',41,7892,0,2278,1552,3,399,719,20,38,1,51,49,22,73,45,10,12,1,5,21,0x3885,165,2012,1728,672,0,0,0,0,0,0,0,7149,6500,7053,3500,13304,20,521,2300,708,2,1915,10,13008,5,0,0,0,0,4287,1); -#REPLACE INTO `mob_db` VALUES (1407,'DOKEBI_','Dokebi','Dokebi',1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,1,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1408,'BLOOD_BUTTERFLY','Bloody Butterfly','Bloody Butterfly',55,8082,0,2119,1562,3,121,342,5,23,1,59,14,55,68,15,10,12,1,4,44,0x200308D,145,472,576,288,0,0,0,0,0,0,0,7163,4608,7168,2500,602,1200,924,5500,1802,3,1962,1,0,0,0,0,0,0,4327,1); -REPLACE INTO `mob_db` VALUES (1409,'RICE_CAKE_BOY','Rice Cake Boy','Dumpling Child',27,2098,0,231,149,1,112,134,5,12,1,22,29,5,41,10,10,12,0,7,20,0x91,160,647,768,420,0,0,0,0,0,0,0,7150,3200,7151,2500,2262,1,7192,5000,553,1000,7187,3000,0,0,0,0,0,0,4154,1); -REPLACE INTO `mob_db` VALUES (1410,'LIVE_PEACH_TREE','Live Peach Tree','Enchanted Peach Tree',53,8905,0,2591,1799,7,301,351,10,38,72,45,35,39,80,5,10,12,1,3,42,0x2085,410,400,672,480,0,0,0,0,0,0,0,7164,4365,0,0,526,1000,604,400,532,100,603,5,0,0,0,0,0,0,4217,1); -#REPLACE INTO `mob_db` VALUES (1411,'PEACH_TREE_BULLET','Peach Tree Bullet','Peach Tree Bullet... (mode 129)',0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1412,'EVIL_CLOUD_HERMIT','Evil Cloud Hermit','Taoist Hermit',56,10392,0,3304,2198,10,311,333,25,59,1,20,18,50,136,11,10,12,2,0,40,0x2085,190,480,840,432,0,0,0,0,0,0,0,7162,4656,548,5600,550,4500,553,6800,1908,2,757,150,693,100,0,0,0,0,4262,1); -REPLACE INTO `mob_db` VALUES (1413,'WILD_GINSENG','Wild Ginseng','Hermit Plant',46,6900,0,1038,692,1,220,280,10,20,13,42,36,55,66,30,10,12,0,3,43,0x91,140,512,756,360,0,0,0,0,0,0,0,520,3500,521,3500,1033,3800,1032,4800,516,4800,1951,1,578,1000,0,0,0,0,4232,1); -#REPLACE INTO `mob_db` VALUES (1414,'GINSENG_BULLET','Ginseng Bullet','Ginseng Bullet... (mode 129)',0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1415,'BABY_LEOPARD','Baby Leopard','Baby Leopard',32,2590,0,352,201,2,155,207,0,5,20,44,20,4,49,10,10,12,0,2,28,0x3885,150,318,528,420,0,0,0,0,0,0,0,7171,5200,7172,3200,756,150,517,2000,1214,100,537,500,0,0,0,0,0,0,4233,1); -REPLACE INTO `mob_db` VALUES (1416,'WICKED_NYMPH','Wicked Nymph','Evil Nymph',63,16029,0,3945,2599,2,399,1090,12,75,1,64,12,69,100,80,10,12,1,6,67,0x2003695,200,637,1008,360,0,0,0,0,0,0,0,7165,3977,7166,1380,984,10,1904,4,1906,1,12002,100,1918,10,0,0,0,0,4258,1); -REPLACE INTO `mob_db` VALUES (1417,'ZIPPER_BEAR','Zipper Bear','Zipper Bear',35,2901,0,370,225,1,248,289,10,5,30,25,55,15,28,25,10,12,1,2,27,0x91,155,780,1008,420,0,0,0,0,0,0,0,7161,4462,7167,3500,526,400,518,900,512,90,0,0,0,0,0,0,0,0,4281,1); -REPLACE INTO `mob_db` VALUES (1418,'DARK_SNAKE_LORD','Evil Snake Lord','Evil Snake Lord',73,254993,0,34288,17950,3,2433,4210,25,55,70,83,30,80,164,88,10,12,2,2,68,0x6283695,200,588,816,420,17144,607,5500,617,5000,985,5500,7169,5820,10020,5100,1471,80,5012,80,1474,500,7226,900,661,2000,0,0,0,0,4330,1); -REPLACE INTO `mob_db` VALUES (1419,'G_FARMILIAR','Familiar','Familiar',8,155,0,0,0,1,20,28,0,0,1,12,8,5,28,0,10,12,0,2,27,0x3885,150,1276,576,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1420,'G_ARCHER_SKELETON','Archer Skeleton','Archer Skeleton',31,3040,0,0,0,9,128,153,0,0,1,8,14,5,90,5,10,12,1,1,29,0x3885,300,2864,864,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1421,'G_ISIS','Isis','Isis',43,4828,0,0,0,1,423,507,10,35,38,65,43,30,72,15,10,12,2,6,27,0x2003885,200,1384,768,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1422,'G_HUNTER_FLY','Hunter Fly','Hunter Fly',42,5242,0,0,0,1,246,333,25,15,33,105,32,15,72,30,10,12,0,4,44,0x2003885,150,676,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1423,'G_GHOUL','Ghoul','Ghoul',39,5118,0,0,0,1,420,500,5,20,1,20,29,0,33,20,10,12,1,1,49,0x3885,250,2456,912,504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1424,'G_SIDE_WINDER','Side Winder','Side Winder',43,4929,0,0,0,1,240,320,5,10,38,43,40,15,115,20,10,12,1,2,25,0x3885,200,1576,576,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1425,'G_OBEAUNE','Obeaune','Obeaune',31,3952,0,0,0,1,141,165,0,40,1,31,31,55,74,85,10,12,1,5,41,0x3885,200,1872,672,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1426,'G_MARC','Marc','Marc',36,6900,0,0,0,1,220,280,5,10,1,36,36,20,56,30,10,12,1,5,41,0x3885,150,1272,72,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1427,'G_NIGHTMARE','Nightmare','Nightmare',49,4437,0,0,0,1,447,529,0,40,1,74,25,15,64,10,10,12,2,6,68,0x2003885,150,1816,816,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1428,'G_POISON_SPORE','Poison Spore','Poison Spore',19,665,0,0,0,1,89,101,0,0,1,19,25,0,24,0,10,12,1,3,25,0x3885,200,1672,672,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1429,'G_ARGIOPE','Argiope','Argiope',41,4382,0,0,0,1,395,480,30,0,1,41,31,10,56,30,10,12,2,4,25,0x2003885,300,1792,792,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1430,'G_ARGOS','Argos','Argos',25,1117,0,0,0,1,158,191,15,0,1,25,25,5,32,15,10,12,2,4,25,0x2003885,300,1468,468,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1431,'G_BAPHOMET_','Baphomet Jr.','Baphomet Jr.',50,8578,0,0,0,1,487,590,15,25,1,75,55,1,93,45,10,12,0,6,27,0x2003885,100,868,480,120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1432,'G_DESERT_WOLF','Desert Wolf','Desert Wolf',27,1716,0,0,0,1,169,208,0,10,56,27,45,15,56,10,10,12,1,2,23,0x3885,200,1120,420,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1433,'G_DEVIRUCHI','Deviruchi','Deviruchi',46,7360,0,0,0,1,475,560,10,25,1,69,40,55,87,30,10,12,0,6,27,0x2003885,150,980,600,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1434,'G_DRAINLIAR','Drainliar','Drainliar',24,1162,0,0,0,1,74,84,0,0,1,36,24,0,78,0,10,12,0,2,47,0x3885,250,1276,576,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1435,'G_EVIL_DRUID','Evil Druid','Evil Druid',58,16506,0,0,0,1,420,670,5,60,1,29,58,80,68,30,10,12,2,1,89,0x3885,300,2276,576,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1436,'G_JAKK','Jakk','Jakk',38,3581,0,0,0,1,315,382,5,30,1,38,38,43,75,45,10,12,1,0,43,0x3885,200,1180,480,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1437,'G_JOKER','Joker','Joker',57,12450,0,0,0,1,621,738,10,35,1,143,47,75,98,175,10,12,2,7,84,0x3885,100,1364,864,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1438,'G_KHALITZBURG','Khalitzburg','Khalitzburg',63,19276,0,0,0,1,875,1025,45,10,58,65,48,5,73,40,10,12,2,1,29,0x3885,350,528,1000,396,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1439,'G_HIGH_ORC','High Orc','High Orc',52,6890,0,0,0,1,428,533,15,5,55,46,55,35,82,40,10,12,2,7,43,0x3885,150,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1440,'G_STEM_WORM','Stem Worm','Stem Worm',40,6136,0,0,0,2,290,375,5,10,1,30,26,15,79,35,10,12,1,3,24,0x3885,200,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1441,'G_PENOMENA','Penomena','Penomena',57,7256,0,0,0,7,415,565,5,50,1,5,35,15,136,30,10,12,1,5,25,0x3885,400,832,500,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1442,'G_SASQUATCH','Sasquatch','Sasquatch',30,3163,0,0,0,1,250,280,5,0,75,25,60,10,34,20,10,12,2,2,60,0x3885,300,1260,192,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1443,'G_CRUISER','Cruiser','Cruiser',35,2820,0,0,0,7,175,215,5,5,1,40,10,10,90,25,10,12,1,0,60,0x3885,400,1296,1296,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1444,'G_CHEPET','Chepet','Chepet',42,4950,0,0,0,1,380,440,0,25,1,72,35,71,65,85,10,12,1,7,23,0x3885,400,672,672,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1445,'G_RAGGLER','Raggler','Raggler',21,1020,0,0,0,1,102,113,0,5,18,10,32,20,39,35,10,12,0,2,24,0x3885,200,1000,900,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1446,'G_INJUSTICE','Injustice','Injustice',51,7600,0,0,0,1,480,600,0,0,84,42,39,0,71,35,10,12,1,1,47,0x3885,400,770,720,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1447,'G_GRYPHON','Gryphon','Gryphon',72,27800,0,0,0,1,880,1260,35,35,68,95,78,65,115,75,10,12,2,2,84,0x6203885,100,704,504,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1448,'G_DARK_FRAME','Dark Frame','Dark Frame',59,7500,0,0,0,1,960,1210,10,45,1,72,42,45,85,25,10,12,1,6,67,0x2003885,200,920,720,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1449,'G_MUTANT_DRAGON','Mutant Dragon','Mutant Dragonoid',65,62600,0,0,0,4,2400,3400,15,20,75,47,30,68,45,35,10,12,2,9,43,0x6203885,250,1280,1080,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1450,'G_WIND_GHOST','Wind Ghost','Wind Ghost',51,4820,0,0,0,2,489,639,0,45,1,89,15,90,85,25,10,12,1,6,64,0x2003885,150,1056,1056,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1451,'G_MERMAN','Merman','Merman',53,12300,0,0,0,2,482,603,10,35,72,45,46,15,85,55,10,12,1,7,41,0x3885,220,916,816,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1452,'G_ORC_LADY','Orc Lady','Orc Lady',31,2000,0,0,0,1,135,170,10,10,35,42,25,15,69,55,10,12,1,7,42,0x3885,200,1050,900,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1453,'G_RAYDRIC_ARCHER','Raydric Archer','Raydric Archer',52,5250,0,0,0,9,415,500,35,5,15,25,22,5,145,35,10,12,1,6,47,0x2003885,200,1152,1152,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1454,'G_TRI_JOINT','Tri Joint','Tri Joint',32,2300,0,0,0,1,178,206,20,5,1,48,24,10,67,20,10,12,0,4,22,0x2003885,200,860,660,624,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1455,'G_KOBOLD_ARCHER','Kobold Archer','Kobold Archer',33,2560,0,0,0,9,155,185,10,5,10,20,15,30,100,25,10,12,0,7,23,0x3885,200,1008,1008,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1456,'G_CHIMERA','Chimera','Chimera',70,32600,0,0,0,1,1200,1320,30,10,1,72,110,88,75,85,10,12,2,2,63,0x6203885,200,772,672,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1457,'G_MANTIS','Mantis','Mantis',26,2472,0,0,0,1,118,149,10,0,1,26,24,5,45,15,10,12,1,4,22,0x2003885,200,1528,660,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1458,'G_MARDUK','Marduk','Marduk',40,4214,0,0,0,1,315,382,0,60,1,40,20,79,78,20,10,12,2,7,23,0x3885,300,1540,840,504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1459,'G_MARIONETTE','Marionette','Marionette',41,3222,0,0,0,1,355,422,0,25,1,62,36,44,69,45,10,12,0,6,68,0x2003885,300,1480,480,1056,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1460,'G_MATYR','Matyr','Matyr',31,2585,0,0,0,1,134,160,0,0,1,47,38,5,64,5,10,12,1,2,27,0x3885,150,432,432,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1461,'G_MINOROUS','Minorous','Minorous',52,7431,0,0,0,1,590,770,15,5,65,42,61,66,52,25,10,12,2,2,43,0x3885,200,1360,960,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1462,'G_ORC_SKELETON','Orc Skeleton','Orc Skeleton',28,2278,0,0,0,1,190,236,10,10,1,14,18,0,30,15,10,12,1,1,29,0x3885,200,2420,720,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1463,'G_ORC_ZOMBIE','Orc Zombie','Orc Zombie',24,1568,0,0,0,1,151,184,5,10,1,12,24,0,24,5,10,12,1,1,29,0x3885,400,2852,1152,840,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1464,'G_PASANA','Pasana','Pasana',61,8289,0,0,0,1,513,682,29,35,1,73,50,61,69,43,10,12,1,7,43,0x3885,165,976,576,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1465,'G_PETIT','Petite','Petite',44,6881,0,0,0,1,360,427,30,30,1,44,62,55,79,60,10,12,1,9,22,0x3885,200,1624,620,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1466,'G_PETIT_','Petite','Petite',45,5747,0,0,0,1,300,355,20,45,1,113,45,55,73,80,10,12,1,9,24,0x3885,150,1420,1080,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1467,'G_RAYDRIC','Raydric','Raydric',52,8613,0,0,0,1,830,930,40,15,58,47,42,5,69,26,10,12,2,7,47,0x3885,150,824,780,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1468,'G_REQUIEM','Requim','Requim',35,3089,0,0,0,1,220,272,0,15,1,53,35,5,57,2,10,12,1,7,27,0x3885,400,1516,816,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1469,'G_SKEL_WORKER','Skeleton Worker','Skeleton Worker',30,2872,0,0,0,1,242,288,0,15,1,15,30,5,42,10,10,12,1,1,29,0x3885,400,2420,720,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1470,'G_ZEROM','Zerom','Zerom',23,1109,0,0,0,1,127,155,0,10,1,23,23,5,42,0,10,12,1,7,23,0x3885,200,1780,1080,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1471,'G_NINE_TAIL','Nine Tail','Nine Tail',51,9466,0,0,0,1,610,734,10,25,1,80,46,1,89,85,10,12,1,2,63,0x3885,150,840,540,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1472,'G_BON_GUN','Bongun','Bongun',32,3520,0,0,0,1,220,260,0,0,45,15,36,10,48,15,10,12,1,1,29,0x3885,200,1720,500,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1473,'G_ORC_ARCHER','Orc Archer','Orc Archer',49,7440,0,0,0,9,310,390,10,5,1,44,25,20,125,20,10,12,1,7,22,0x3885,300,1960,620,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1474,'G_MIMIC','Mimic','Mimic',51,6120,0,0,0,1,150,900,10,40,44,121,1,60,75,110,10,12,1,0,60,0x3885,100,972,500,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1475,'G_WRAITH','Wraith','Wraith',53,10999,0,0,0,1,580,760,5,30,1,95,30,65,95,35,10,12,2,1,89,0x3885,300,1816,576,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1476,'G_ALARM','Alarm','Alarm',58,10647,0,0,0,1,480,600,15,15,1,62,72,10,85,45,10,12,1,0,60,0x3885,300,1020,500,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1477,'G_ARCLOUSE','Arclouse','Arclouze',59,6075,0,0,0,1,570,640,10,15,1,75,5,5,75,50,10,12,1,4,42,0x2003885,100,960,500,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1478,'G_RIDEWORD','Rideword','Rideword',59,11638,0,0,0,1,584,804,5,35,48,75,10,20,120,45,10,12,0,0,60,0x3885,150,864,500,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1479,'G_SKEL_PRISONER','Skeleton Prisoner','Skeleton Prisoner',52,8691,0,0,0,1,660,890,10,20,55,20,36,0,76,25,10,12,1,1,69,0x3885,350,1848,500,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1480,'G_ZOMBIE_PRISONER','Zombie Prisoner','Zombie Prisoner',53,11280,0,0,0,1,780,930,10,20,1,24,39,0,72,25,10,12,1,1,69,0x3885,350,1768,500,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1481,'G_PUNK','Punk','Punk',43,3620,0,0,0,1,292,365,0,45,1,105,5,45,65,20,10,12,0,3,24,0x3885,300,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1482,'G_ZHERLTHSH','Zherlthsh','Zealotus',63,18300,0,0,0,1,700,850,10,15,70,85,40,30,125,60,10,12,1,7,60,0x3885,200,800,792,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1483,'G_RYBIO','Rybio','Rybio',71,9572,0,0,0,1,686,912,45,37,1,97,75,74,77,90,10,12,2,6,40,0x2003885,200,1790,1440,540,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1484,'G_PHENDARK','Phendark','Phendark',73,22729,0,0,0,2,794,1056,52,36,1,62,120,65,76,66,10,12,2,7,40,0x3885,175,1744,1344,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1485,'G_MYSTELTAINN','Mysteltainn','Mysteltainn',76,33350,0,0,0,2,1160,1440,30,30,77,139,80,35,159,65,10,12,2,0,87,0x6203885,250,1152,500,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1486,'G_TIRFING','Tirfing','Ogretooth',71,29900,0,0,0,1,950,1146,30,35,58,87,55,35,132,65,10,12,1,0,67,0x6203885,100,816,500,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1487,'G_EXECUTIONER','Executioner','Executioner',65,28980,0,0,0,2,570,950,35,35,64,85,40,25,88,60,10,12,2,0,47,0x6203885,200,768,500,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1488,'G_ANOLIAN','Anolian','Anolian',63,18960,0,0,0,1,640,760,15,15,1,43,58,25,97,65,10,12,1,5,41,0x3885,190,900,500,864,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1489,'G_STING','Sting','Sting',61,9500,0,0,0,1,850,1032,5,30,57,45,55,5,120,85,10,12,1,0,62,0x3885,300,528,500,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1490,'G_WANDER_MAN','Wander Man','Wanderer',74,8170,0,0,0,2,450,1170,5,5,1,192,38,45,127,85,10,12,1,6,24,0x2003885,100,672,500,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1491,'G_DOKEBI','Dokebi','Dokebi',33,2697,0,0,0,1,197,249,0,10,50,50,40,35,69,40,10,12,0,6,27,0x2003885,250,1156,456,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Umbala -REPLACE INTO `mob_db` VALUES (1492,'INCANTATION_SAMURAI','Incantation Samurai','Samurai Specter',71,218652,0,33095,18214,3,2219,3169,10,51,91,85,30,85,150,60,10,12,2,7,67,0x6283695,135,874,1344,576,16547,607,5500,608,3500,985,5500,1165,2,985,3500,5096,500,607,4500,999,6305,13303,7500,1235,80,0,0,0,0,4263,1); -REPLACE INTO `mob_db` VALUES (1493,'DRYAD','Dryad','Dryad',50,8791,0,2763,1493,3,499,589,15,33,1,75,55,1,78,45,10,12,1,3,82,0x3885,170,950,2520,576,0,0,0,0,0,0,0,7197,5335,7198,1000,7188,3000,1951,80,1964,1,2270,10,7100,3000,0,0,0,0,4177,1); -REPLACE INTO `mob_db` VALUES (1494,'KIND_OF_BEETLE','Beetle King','Beetle King',34,1874,0,679,442,1,191,243,45,12,1,34,10,0,40,0,10,12,0,4,22,0x2001089,165,1247,768,576,0,0,0,0,0,0,0,7190,6500,7202,4500,928,1000,955,500,2102,1,0,0,0,0,0,0,0,0,4307,1); -REPLACE INTO `mob_db` VALUES (1495,'STONE_SHOOTER','Stone Shooter','Stone Shooter',42,4104,0,1238,752,10,309,350,12,45,1,40,20,79,92,20,10,12,1,3,63,0x3885,175,2413,1248,768,0,0,0,0,0,0,0,7203,5000,7201,5000,7188,1000,1019,2000,756,100,7049,1000,0,0,0,0,0,0,4225,1); -#REPLACE INTO `mob_db` VALUES (1496,'STONE_SHOOTER_BULLET','Stone Shooter Bullet','Stone Shooter Bullet',0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1497,'WOODEN_GOLEM','Wooden Golem','Wooden Golem',51,9200,0,1926,1353,1,570,657,32,36,1,41,69,5,85,155,10,12,2,3,82,0x3885,165,1543,1632,480,0,0,0,0,0,0,0,7189,4000,7188,4000,757,110,2270,10,604,100,7201,5000,921,1000,0,0,0,0,4259,1); -REPLACE INTO `mob_db` VALUES (1498,'WOOTAN_SHOOTER','Wootan Shooter','Wootan Shooter',39,3977,0,886,453,10,84,105,10,28,15,35,29,15,100,42,10,12,1,7,42,0x3885,200,857,1056,576,0,0,0,0,0,0,0,7195,4500,7200,3500,513,1000,7049,1000,512,100,7182,100,5116,10,0,0,0,0,4260,1); -REPLACE INTO `mob_db` VALUES (1499,'WOOTAN_FIGHTER','Wootan Fighter','Wootan Fighter',41,4457,0,1790,833,1,395,480,30,19,1,41,31,10,45,30,10,12,1,7,43,0x3885,200,912,1344,480,0,0,0,0,0,0,0,517,4500,7196,4000,1801,3,1812,1,513,1000,7198,1000,5116,5,0,0,0,0,4261,1); -REPLACE INTO `mob_db` VALUES (1500,'PARASITE','Parasite','Parasite',49,5188,0,1098,1453,8,215,430,10,19,1,40,30,30,90,50,10,12,1,3,44,0x84,400,864,864,672,0,0,0,0,0,0,0,7193,5500,7194,2000,7186,3880,7198,500,1957,1,1969,1,711,500,0,0,0,0,4309,1); -#REPLACE INTO `mob_db` VALUES (1501,'PARASITE_BULLET','Parasite Bullet','Parasite Bullet... (mode 2181)',0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1502,'PORING_V','Pori Pori','Bring it on!',99,95000000,0,87250,27895,1,10000,30000,0,10,100,100,65,100,255,255,10,12,1,3,25,0x6283885,160,1672,672,480,43625,10020,1000,4005,100,2286,200,5035,10000,2344,2500,2346,2500,2350,2500,2348,2500,2655,4000,7126,10000,2110,4500,0,0,0,0); - -# Niflheim -REPLACE INTO `mob_db` VALUES (1503,'GIBBET','Gibbet','Gibbet',58,6841,0,4011,1824,1,418,656,28,31,0,42,42,27,46,28,10,12,2,6,27,0x2003885,180,917,1584,576,0,0,0,0,0,0,0,7212,1800,7218,5335,7222,4074,724,300,716,100,604,10,0,0,0,0,0,0,4278,1); -REPLACE INTO `mob_db` VALUES (1504,'DULLAHAN','Dullahan','Dullahan',62,12437,0,4517,2963,2,647,1065,47,38,0,30,5,45,62,22,10,12,1,1,49,0x3885,155,847,1152,480,0,0,0,0,0,0,0,7209,3200,7210,4850,2614,1,2505,13,2506,1,0,0,0,0,0,0,0,0,4176,1); -REPLACE INTO `mob_db` VALUES (1505,'LOLI_RURI','Loli Ruri','Loli Ruri',71,23470,0,6641,4314,2,1476,2317,39,44,0,66,54,74,81,43,10,12,2,6,87,0x2003885,125,747,1632,576,0,0,0,0,0,0,0,7206,800,7219,3000,7214,5044,985,100,7019,1,2718,5,0,0,0,0,0,0,4191,1); -REPLACE INTO `mob_db` VALUES (1506,'DISGUISE','Disguise','Disguise',55,7543,180,2815,1919,2,279,546,18,29,0,72,45,35,48,65,10,12,1,6,82,0x2003885,147,516,768,384,0,0,0,0,0,0,0,7216,4850,7221,3686,2502,50,518,100,2508,50,2504,2,2529,5,0,0,0,0,4181,1); -REPLACE INTO `mob_db` VALUES (1507,'BLOODY_MURDERER','Bloody Murderer','Bloody Murderer',72,27521,0,9742,3559,2,864,1081,37,41,0,30,90,15,52,12,10,12,2,7,67,0x3885,175,914,1344,384,0,0,0,0,0,0,0,7207,4171,7223,1000,7208,2000,2288,50,984,100,1229,3,13002,1,0,0,0,0,4214,1); -REPLACE INTO `mob_db` VALUES (1508,'QUVE','Quve','Quve',40,4559,0,414,306,1,299,469,12,12,0,61,24,19,37,24,10,12,0,1,29,0x3885,150,912,1248,576,0,0,0,0,0,0,0,7205,3200,7220,5723,601,1000,7154,100,756,10,0,0,0,0,0,0,0,0,4294,1); -REPLACE INTO `mob_db` VALUES (1509,'LUDE','Lude','Lude',36,3214,0,392,247,2,287,451,14,10,0,59,21,18,36,21,10,12,0,1,29,0x3885,150,890,960,480,0,0,0,0,0,0,0,7225,3200,7220,5723,1059,1000,2282,10,757,10,12001,100,0,0,0,0,0,0,4193,1); -REPLACE INTO `mob_db` VALUES (1510,'HYLOZOIST','Hylozoist','Heirozoist',51,7186,0,2314,1297,1,317,498,16,51,0,28,26,47,66,14,10,12,0,6,47,0x2003885,155,741,1536,480,0,0,0,0,0,0,0,7215,4365,7217,5335,7213,2000,740,80,7220,300,757,10,5113,1,0,0,0,0,4321,1); - -REPLACE INTO `mob_db` VALUES (1511,'AMON_RA','Amon Ra','Amon Ra',88,1214138,0,87264,35891,3,1647,2576,26,52,0,1,90,124,74,45,14,12,2,7,62,0x6280084,170,854,2016,480,43632,607,5500,608,3500,732,5500,5053,150,2615,50,7211,7760,985,3880,616,400,1552,10,607,3000,0,0,0,0,4236,1); - -# Luoyang -REPLACE INTO `mob_db` VALUES (1512,'HYEGUN','Hyegun','Yao Jun',56,9981,0,2199,1022,1,710,1128,12,10,60,40,36,10,73,15,10,12,1,1,49,0x3885,180,890,1320,720,0,0,0,0,0,0,0,7054,3880,609,100,985,10,2406,1,7277,300,0,0,0,0,0,0,0,0,4328,1); -REPLACE INTO `mob_db` VALUES (1513,'CIVIL_SERVANT','Civil Servant','Mao Guai',62,14390,0,4023,2750,2,650,1010,42,5,58,15,20,60,80,50,10,12,1,2,44,0x3885,200,1257,528,432,0,0,0,0,0,0,0,7262,4171,7263,2000,606,10,1023,100,693,100,0,0,0,0,0,0,0,0,4202,1); -REPLACE INTO `mob_db` VALUES (1514,'DANCING_DRAGON','Dancing Dragon','Zhu Po Long',54,9136,0,3030,769,2,550,789,39,10,55,62,55,25,72,22,10,12,1,9,44,0x83,160,600,840,504,0,0,0,0,0,0,0,7266,4365,7265,3000,7268,800,1036,1000,7038,3000,0,0,0,0,0,0,0,0,4272,1); -REPLACE INTO `mob_db` VALUES (1515,'GARM_BABY','Garm Baby','Baby Hatii',61,20199,0,1022,2980,1,680,1179,34,13,45,30,56,55,85,30,10,12,1,2,41,0x3885,450,879,672,576,0,0,0,0,0,0,0,7270,1500,7269,2500,7066,4365,749,100,12000,100,0,0,0,0,0,0,0,0,4323,1); -REPLACE INTO `mob_db` VALUES (1516,'INCREASE_SOIL','Increase Soil','Mi Gao',51,8230,0,2760,2110,1,560,700,30,12,40,45,23,12,69,12,10,12,1,0,62,0x91,445,106,1056,576,0,0,0,0,0,0,0,7264,4365,7004,2300,997,10,969,2,0,0,0,0,0,0,0,0,0,0,4231,1); -REPLACE INTO `mob_db` VALUES (1517,'LI_ME_MANG_RYANG','Li Me Mang Ryang','Jing Guai',48,5920,0,1643,1643,1,434,633,23,16,46,51,19,8,57,30,10,12,1,6,62,0x2003885,165,1120,576,420,0,0,0,0,0,0,0,7267,4500,7268,400,1501,10,1523,1,0,0,0,0,0,0,0,0,0,0,4265,1); -REPLACE INTO `mob_db` VALUES (1518,'BACSOJIN','Bacsojin','White Lady',72,56380,0,5590,1659,2,560,1446,10,15,38,65,34,80,102,35,10,12,2,7,41,0x3695,160,576,960,480,0,0,0,0,0,0,0,1020,5500,603,2,617,2,7165,3000,7166,1000,747,500,0,0,2234,1,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1519,'CHUNG_E','Chung E','Green Maiden',49,23900,0,2396,993,1,460,1050,8,15,38,65,43,30,90,15,10,12,1,7,40,0x3695,170,1728,816,1188,0,0,0,0,0,0,0,7053,4850,740,100,1806,10,518,500,12395,20,5024,50,0,0,5042,2,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1520,'BOILED_RICE','Boiled Rice','Boiled Rice',15,400,0,84,45,1,49,82,0,10,1,14,14,0,19,15,10,12,1,3,21,0x81,170,1152,672,672,0,0,0,0,0,0,0,564,5500,7272,3000,7194,1000,7198,1000,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1521,'G_ALICE','Alice','Alice',62,10000,0,0,0,1,550,700,5,5,64,64,42,85,100,130,10,12,1,7,60,0x91,200,520,2304,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1522,'G_ANCIENT_MUMMY','Ancient Mummy','Ancient Mummy',64,40599,0,0,0,1,836,1129,27,27,28,19,32,5,83,35,10,12,1,1,49,0x3695,175,1772,120,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1523,'G_ANTIQUE_FIRELOCK','Antique Firelock','Firelock Soldier',47,3852,0,0,0,10,289,336,10,10,15,35,29,15,120,42,10,12,1,1,49,0x2085,170,1084,2304,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1524,'G_BABY_LEOPARD','Baby Leopard','Baby Leopard',32,2590,0,0,0,2,155,207,0,5,20,44,20,4,49,10,10,12,0,2,28,0x3885,150,318,528,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1525,'G_BATHORY','Bathory','Bathory',44,5415,0,0,0,1,198,398,0,60,1,76,24,85,65,15,10,12,1,7,27,0x3695,100,1504,840,900,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1526,'G_BLOOD_BUTTERFLY','Bloody Butterfly','Bloody Butterfly',55,8082,0,0,0,3,121,342,5,23,1,59,14,55,68,15,10,12,1,4,44,0x200308D,145,472,576,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1527,'G_C_TOWER_MANAGER','Clock Tower Manager','Clock Tower Manager',63,18600,0,0,0,3,880,1180,35,30,1,75,20,64,75,60,10,12,2,0,80,0x91,200,1072,672,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1528,'G_CLOCK','Clock','Clock',60,11050,0,0,0,1,720,909,15,10,1,70,50,25,90,50,10,12,1,0,42,0x91,200,1092,792,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1529,'G_DARK_SNAKE_LORD','Dark Snake Lord','Evil Snake Lord',73,254993,0,0,0,3,1433,2210,25,55,70,83,62,80,164,88,10,12,2,2,68,0x6203695,200,588,816,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1530,'G_DRACULA','Dracula','Dracula',85,320096,0,0,0,3,1625,1890,45,76,1,95,90,87,85,100,10,12,2,6,87,0x6203695,145,1290,1140,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1531,'G_EVIL_CLOUD_HERMIT','Evil Cloud Hermit','Taoist Hermit',56,10392,0,0,0,10,311,333,25,59,1,20,18,50,136,11,10,12,2,0,40,0x2085,190,480,840,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1532,'G_EXPLOSION','Explosion','Explosion',46,8054,0,0,0,1,336,447,35,27,1,61,56,50,66,38,10,12,0,2,63,0x3885,165,1260,960,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1533,'G_FUR_SEAL','Fur Seal','Seal',63,9114,0,0,0,1,845,1203,25,33,5,28,22,15,69,84,10,12,1,2,21,0x3095,200,1612,622,583,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1534,'G_GOBLIN_1','Goblin','Goblin',25,1176,0,0,0,1,118,140,10,5,1,53,25,20,38,10,10,12,1,7,24,0x3695,100,1120,620,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1535,'G_GOBLIN_2','Goblin','Goblin',24,1034,0,0,0,1,88,100,10,5,1,24,24,15,66,10,10,12,1,7,23,0x3095,150,1320,620,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1536,'G_GOBLIN_3','Goblin','Goblin',24,1034,0,0,0,1,132,165,10,5,1,24,24,15,24,10,10,12,1,7,25,0x308D,250,1624,624,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1537,'G_GOBLIN_4','Goblin','Goblin',23,1359,0,0,0,1,109,131,10,5,1,23,46,15,36,10,10,12,1,7,22,0x308D,200,1624,624,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1538,'G_GOBLIN_5','Goblin','Goblin',22,1952,0,0,0,1,105,127,10,5,1,22,22,15,32,10,10,12,1,7,21,0x308D,300,3074,1874,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1539,'G_GOBLIN_LEADER','Goblin Leader','Goblin Leader',64,20152,0,0,0,1,663,752,48,16,5,55,37,30,69,58,10,12,1,7,24,0x3695,120,1120,620,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1540,'G_GOLEM','Golem','Golem',25,3900,0,0,0,1,175,187,40,0,1,15,25,0,15,0,10,12,2,0,60,0x91,300,1608,816,396,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1541,'G_GREATEST_GENERAL','Greatest General','Greatest General',40,3632,0,0,0,3,350,400,15,15,1,20,60,55,82,140,10,12,1,0,43,0x84,200,1152,1152,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1542,'G_INCANTATION_SAMURA','Incantation Samurai','Incantation Samurai',71,218652,0,0,0,3,1219,2169,10,51,91,85,78,85,150,60,10,12,2,7,67,0x6203695,135,874,1344,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1543,'G_KAPHA','Kapha','Kapha',41,7892,0,0,0,3,399,719,20,38,1,51,49,22,73,45,10,12,1,5,21,0x3885,165,2012,1728,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1544,'G_KARAKASA','Karakasa','Karakasa',30,3092,0,0,0,1,141,183,1,5,1,45,12,20,49,60,10,12,1,0,60,0x81,155,1638,2016,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1545,'G_KOBOLD_1','Kobold','Kobold',36,3893,0,0,0,1,265,318,15,10,1,90,36,30,52,20,10,12,1,7,44,0x308D,150,1028,528,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1546,'G_KOBOLD_2','Kobold','Kobold',31,2179,0,0,0,1,262,324,15,10,1,31,31,20,46,20,10,12,1,7,45,0x308D,200,1528,528,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1547,'G_KOBOLD_3','Kobold','Kobold',31,2179,0,0,0,1,186,216,15,10,1,31,31,20,88,20,10,12,1,7,43,0x308D,300,1228,528,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1548,'G_KOBOLD_LEADER','Kobold Leader','Kobold Leader',65,18313,0,0,0,1,649,958,37,37,5,90,36,30,77,59,10,12,1,7,44,0x3695,150,1028,528,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1549,'G_LAVA_GOLEM','Lava Golem','Lava Golem',77,24324,0,0,0,1,1541,2049,65,50,1,57,115,70,76,68,10,12,2,0,83,0x3095,400,2190,2040,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1550,'G_LIVE_PEACH_TREE','Live Peach Tree','Enchanted Peach Tree',53,8905,0,0,0,7,301,351,10,38,72,45,35,39,80,5,10,12,1,3,42,0x2085,410,400,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1551,'G_MARSE','Marse','Marse',31,5034,0,0,0,1,211,252,0,5,1,31,25,5,52,30,10,12,0,5,41,0x91,300,1956,756,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1552,'G_MIYABI_NINGYO','Miyabi Ningyo','Miyabi Doll',33,6300,0,0,0,1,250,305,1,20,1,52,15,10,62,15,10,12,1,6,27,0x2000091,250,1938,2112,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1553,'G_MYST','Myst','Myst',38,3745,0,0,0,1,365,445,0,40,1,38,18,0,53,10,10,12,2,0,25,0x3695,200,1576,576,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1554,'G_NIGHTMARE_TERROR','Nightmare Terror','Nightmare Terror',78,22605,0,0,0,1,757,1007,37,37,1,76,55,60,76,54,10,12,2,6,67,0x2003885,165,1216,816,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1555,'G_PARASITE','Parasite','Parasite',49,5188,0,0,0,8,215,430,10,19,1,40,30,30,90,50,10,12,1,3,44,0x84,400,864,864,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1556,'G_POISON_TOAD','Poison Toad','Poisonous Toad',46,6629,0,0,0,3,288,408,5,10,20,34,19,14,66,55,10,12,1,2,45,0x81,160,1148,1728,864,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1557,'G_ROTAR_ZAIRO','Rotar Zairo','Rotar Zairo',25,1209,0,0,0,10,109,137,4,34,1,62,45,26,55,5,10,12,2,0,44,0x2085,155,2416,2016,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1558,'G_SAND_MAN','Sandman','Sandman',34,3413,0,0,0,1,180,205,10,25,24,34,58,38,60,5,10,12,1,0,62,0x3885,250,1672,720,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1559,'G_SCORPION','Scorpion','Scorpion',24,1109,0,0,0,1,80,135,30,0,1,24,24,5,52,5,10,12,0,4,23,0x2003095,200,1564,864,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1560,'G_SHINOBI','Shinobi','Shinobi',69,12700,0,0,0,2,460,1410,34,21,85,85,25,25,100,100,10,12,1,7,67,0x3695,150,1003,1152,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1561,'G_SMOKIE','Smokie','Smokie',18,641,0,0,0,1,61,72,0,10,1,18,36,25,26,35,10,12,0,2,22,0x91,200,1576,576,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1562,'G_SOLDIER_SKELETON','Soldier Skeleton','Soldier Skeleton',29,2334,0,0,0,1,221,245,10,15,1,15,22,5,40,15,10,12,1,1,29,0x3885,200,2276,576,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1563,'G_TENGU','Tengu','Tengu',65,16940,0,0,0,2,660,980,12,82,90,42,69,45,78,80,10,12,2,6,42,0x2003885,200,1439,1920,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1564,'G_WICKED_NYMPH','Wicked Nymph','Evil Nymph',63,16029,0,0,0,2,399,1090,12,75,1,64,12,69,100,80,10,12,1,6,67,0x2003695,200,637,1008,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1565,'G_WILD_GINSENG','Wild Ginseng','Hermit Plant',46,6900,0,0,0,1,220,280,10,20,13,42,36,55,66,30,10,12,0,3,43,0x91,140,512,756,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1566,'G_WRAITH_DEAD','Wraith Dead','Wraith Dead',74,43021,0,0,0,2,1366,1626,25,30,5,99,55,75,115,45,10,12,2,1,89,0x3695,175,1816,576,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1567,'G_ANCIENT_WORM','Ancient Worm','Ancient Worm',67,22598,0,0,0,1,948,1115,35,30,5,35,56,55,81,72,10,12,2,4,25,0x2003695,165,1792,792,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1568,'G_ANGELING','Angeling','Angeling',20,55000,0,0,0,1,120,195,0,70,1,50,20,75,68,200,10,12,1,8,86,0x6203695,200,1072,672,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1569,'G_BLOODY_KNIGHT','Bloody Knight','Bloody Knight',82,57870,0,0,0,3,2150,3030,60,50,88,75,70,77,125,55,10,12,2,0,87,0x3695,250,828,528,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1570,'G_CRAMP','Cramp','Cramp',56,4720,0,0,0,1,395,465,0,5,1,85,35,5,65,60,10,12,0,2,45,0x3095,100,1000,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1571,'G_DEVIACE','Deviace','Deviace',47,19192,0,0,0,1,514,674,10,20,1,47,62,48,62,25,10,12,1,5,81,0x91,400,1680,480,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1572,'G_DROPS','Drops','Drops',3,55,0,0,0,1,10,13,0,0,1,3,3,0,12,15,10,12,1,3,23,0x83,400,1372,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1573,'G_ELDER','Elder','Elder',64,21592,0,0,0,3,421,560,45,68,1,76,68,108,72,86,10,12,2,7,80,0x3885,165,1552,1152,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1574,'G_ELDER_WILOW','Elder Willow','Elder Willow',20,693,0,0,0,1,58,70,10,30,1,20,25,35,38,30,10,12,1,3,43,0x3095,200,1372,672,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1575,'G_FLORA','Flora','Flora',26,2092,0,0,0,3,242,273,10,35,1,26,35,5,43,80,10,12,2,3,22,0x84,1000,1432,432,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1576,'G_GHOSTRING','Ghostring','Ghostring',18,73300,0,0,0,1,82,122,0,60,40,27,18,45,72,30,10,12,1,6,88,0x6203695,300,1220,1080,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1577,'G_GOBLIN_ARCHER','Goblin Archer','Goblin Archer',28,1750,0,0,0,9,89,113,0,0,10,15,20,15,72,20,10,12,0,7,25,0x2085,200,1172,672,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1578,'G_HORONG','Horong','Horong',34,1939,0,0,0,1,275,327,99,50,1,34,10,0,50,0,10,12,0,0,83,0x308D,400,1888,1152,828,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1579,'G_HYDRA','Hydra','Hydra',14,660,0,0,0,7,22,28,0,40,1,14,14,0,40,2,10,12,0,3,41,0x84,1000,800,432,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1580,'G_INCUBUS','Incubus','Incubus',75,17281,0,0,0,2,1408,1873,58,46,1,97,95,103,89,87,10,12,1,6,67,0x2003695,165,850,600,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1581,'G_VOCAL','Vocal','Vocal',18,3016,0,0,0,1,71,82,10,30,77,28,26,30,53,40,10,12,1,4,22,0x2003695,200,1080,648,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1582,'DEVILING','Deviling','Deviling',31,64500,0,211,412,1,135,270,5,70,30,50,20,75,77,200,10,12,1,6,87,0x6203695,200,1072,1056,384,0,0,0,0,0,0,0,1039,3000,912,4850,2255,100,512,5000,7023,1,983,100,694,100,0,0,0,0,4174,1); -REPLACE INTO `mob_db` VALUES (1583,'TAO_GUNKA','Tao Gunka','Tao Gunka',70,193000,0,59175,10445,2,1450,1770,20,20,1,85,78,35,140,60,10,12,2,6,60,0x6283695,150,1020,288,144,29587,984,6000,617,3000,505,6000,7300,4850,7067,4850,728,1000,2296,400,504,3000,1002,1000,2231,5,0,0,0,0,4302,1); - -# Ayothaya -REPLACE INTO `mob_db` VALUES (1584,'TAMRUAN','Tamruan','Tamruan',52,10234,0,3812,55,1,489,534,15,35,80,62,38,75,72,15,10,12,2,6,67,0x200308D,140,512,1152,672,0,0,0,0,0,0,0,7301,4850,7069,3000,1117,40,1155,8,2315,3,0,0,0,0,0,0,0,0,4304,1); -REPLACE INTO `mob_db` VALUES (1585,'MIME_MONKEY','Mime Monkey','Mime Monkey',40,6000,0,200,22,3,300,350,40,40,1,40,40,40,40,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,713,1500,741,5,619,20,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1586,'LEAF_CAT','Leaf Cat','Leaf Cat',38,2396,0,165,1212,1,266,307,5,19,25,67,12,45,60,29,10,12,0,2,22,0x83,150,960,864,720,0,0,0,0,0,0,0,7198,4365,520,300,608,5,1023,1100,568,250,567,500,7298,5335,0,0,0,0,4195,1); -REPLACE INTO `mob_db` VALUES (1587,'KRABEN','Kraben','Kraben',50,5880,0,206,1322,1,125,765,5,42,50,125,1,66,75,50,10,12,1,0,48,0x3095,100,1152,1536,576,0,0,0,0,0,0,0,912,3500,519,3000,521,1000,2102,1,7299,4850,7286,1000,603,10,0,0,0,0,4295,1); - -# Some more G_Mobs and Xmas_Orc -REPLACE INTO `mob_db` VALUES (1588,'ORC_XMAS','Christmas Orc','Christmas Orc',24,1400,0,261,160,1,104,126,10,5,1,24,48,25,34,10,10,12,1,7,22,0x81,200,1864,864,288,0,0,0,0,0,0,0,998,210,931,5500,756,40,7175,1600,1352,10,644,15,7174,1600,0,0,0,0,4066,1); -REPLACE INTO `mob_db` VALUES (1589,'G_MANDRAGORA','Mandragora','Mandragora',12,405,0,0,0,4,26,35,0,25,1,12,24,0,36,15,10,12,1,3,62,0x84,1000,1768,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1590,'G_GEOGRAPHER','Geographer','Geographer',56,8071,0,0,0,3,467,621,28,26,1,66,47,60,68,44,10,12,1,3,62,0x84,2000,1308,1008,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1591,'A_LUNATIC','Lunatic','Lunatic',29,2334,0,0,0,1,221,245,10,20,1,15,22,5,40,15,10,12,0,2,60,0x4200081,200,1456,456,336,0,0,0,0,0,0,0,502,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1592,'A_MOBSTER','Gangster','Gangster',40,8000,0,0,0,1,300,355,20,27,1,50,45,45,73,30,10,12,1,7,20,0x6201089,250,1100,560,580,0,0,0,0,0,0,0,7049,10000,601,2000,1206,3000,713,1000,550,10000,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1593,'A_ANCIENT_MUMMY','Ancient Mummy','Ancient Mummy',52,8613,0,0,0,1,830,930,40,27,58,47,42,5,69,26,10,12,1,1,69,0x4200095,175,1772,120,384,0,0,0,0,0,0,0,502,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1594,'G_FREEZER','Freezer','Freezer',72,8636,0,0,0,2,671,983,55,43,69,41,59,5,67,100,10,12,1,2,41,0x3695,250,1452,483,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1595,'G_MARIN','Marin','Marin',15,742,0,0,0,1,39,43,0,10,1,10,10,5,35,15,10,12,1,3,41,0x81,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1596,'G_TAMRUAN','Tamruan','Tamruan',52,10234,0,0,0,1,489,534,15,35,80,62,38,75,72,15,10,12,2,6,67,0x200308D,140,512,1152,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1597,'G_GARGOYLE','Gargoyle','Gargoyle',48,3950,0,0,0,9,290,360,10,10,15,61,20,20,126,40,10,12,1,6,64,0x2002085,200,1020,720,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1598,'G_BLAZZER','Blazzer','Blazzer',43,8252,0,0,0,2,533,709,50,40,1,52,50,39,69,40,10,12,1,6,43,0x2003295,180,1732,1332,540,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1599,'G_WHISPER_BOSS','Giant Whisper','Giant Whisper',34,5040,0,0,0,1,198,239,0,45,1,51,14,0,60,0,10,12,0,6,48,0x2003695,250,2536,1536,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1600,'G_HEATER','Heater','Heater',68,11020,0,0,0,2,683,1008,40,42,69,47,25,5,71,100,10,12,1,2,43,0x3695,250,1452,483,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1601,'G_PERMETER','Permeter','Permeter',63,8228,0,0,0,2,943,1211,46,45,69,59,60,5,69,100,10,12,1,2,40,0x3695,250,1100,483,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1602,'G_SOLIDER','Solider','Solider',70,12099,0,0,0,2,797,979,57,43,69,35,85,5,74,100,10,12,1,2,42,0x3695,250,1452,483,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1603,'G_BIGFOOT','Bigfoot','Bigfoot',25,1619,0,0,0,1,198,220,10,0,1,25,55,15,20,25,10,12,2,2,22,0x91,300,1260,192,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1604,'G_GIANT_HONET','Giant Hornet','Giant Hornet',56,13105,0,0,0,1,650,852,38,43,35,38,32,10,71,64,10,12,0,4,24,0x2003695,155,1292,792,340,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1605,'G_DARK_ILLUSION','Dark Illusion','Dark Illusion',77,103631,0,0,0,2,1300,1983,64,70,5,100,40,100,97,40,10,12,2,6,89,0x6203695,145,1024,768,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1606,'G_GARM_BABY','Garm Baby','Baby Hatii',61,20199,0,0,0,1,680,1179,34,13,45,30,56,55,85,30,10,12,1,2,41,0x3885,450,879,672,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1607,'G_GOBLINE_XMAS','Christmas Goblin','Christmas Goblin',25,1176,0,0,0,1,118,140,10,5,1,53,25,20,38,45,10,12,1,7,24,0x3695,100,1120,620,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1608,'G_THIEF_BUG__','Thief Bug Male','Thief Bug Male',19,583,0,0,0,1,76,88,15,5,1,29,16,5,36,0,10,12,1,4,27,0x200308D,300,988,288,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1609,'G_DANCING_DRAGON','Dancing Dragon','Zhu Po Long',54,9136,0,3030,769,2,550,789,39,10,55,62,55,25,72,22,10,12,1,9,44,0x4200083,160,600,840,504,0,0,0,0,0,0,0,570,500,571,50,572,20,515,10000,12018,5000,0,0,0,0,668,100,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1610,'A_MUNAK','Munak','Munak',30,2872,0,0,0,1,40,50,0,0,1,15,20,5,120,15,10,12,1,1,89,0x6203885,100,2468,768,288,0,0,0,0,0,0,0,502,2000,0,0,0,0,0,0,0,0,0,0,12017,100,12016,100,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1611,'A_BON_GUN','Bongun','Bongun',32,3520,0,0,0,1,220,260,0,0,45,15,36,10,48,15,10,12,1,1,89,0x6203095,200,1720,500,420,0,0,0,0,0,0,0,502,2000,0,0,0,0,0,0,0,0,0,0,12017,100,12016,100,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1612,'A_HYEGUN','Hyegun','Yao Jun',56,9981,0,0,0,1,710,1128,12,10,60,40,36,10,73,15,10,12,1,1,89,0x6203885,180,890,1320,720,0,0,0,0,0,0,0,502,2000,0,0,0,0,0,0,0,0,0,0,12017,100,12016,100,0,0,0,0); - -# Einbroch -REPLACE INTO `mob_db` VALUES (1613,'METALING','Metaling','Metaling',26,889,0,492,249,1,135,270,5,3,30,15,10,18,35,2,10,12,0,0,20,0x83,300,384,672,480,0,0,0,0,0,0,0,7325,4000,1002,1000,998,500,7126,1000,7317,200,13103,5,7312,5000,0,0,0,0,4341,1); -REPLACE INTO `mob_db` VALUES (1614,'MINERAL','Mineral','Mineral',56,7950,0,3563,1768,1,723,812,29,35,60,52,35,21,67,32,10,12,0,0,40,0x91,250,648,480,360,0,0,0,0,0,0,0,7321,3000,728,500,714,2,984,80,1011,800,715,100,969,2,0,0,0,0,4339,1); -REPLACE INTO `mob_db` VALUES (1615,'OBSIDIAN','Obsidian','Obsidian',50,8812,0,2799,1802,1,841,980,35,5,62,32,42,24,61,55,10,12,0,0,42,0x3885,350,720,864,504,0,0,0,0,0,0,0,7315,3000,730,500,1003,500,985,50,999,500,1263,10,0,0,0,0,0,0,4338,1); -REPLACE INTO `mob_db` VALUES (1616,'PITMAN','Pitman','Pitman',43,5015,0,1799,1083,1,290,486,22,26,0,15,5,5,52,36,10,12,2,1,42,0x91,180,960,336,300,0,0,0,0,0,0,0,7318,3000,7319,500,998,800,999,500,1003,100,1041,1000,7327,80,0,0,0,0,4335,1); -REPLACE INTO `mob_db` VALUES (1617,'WASTE_STOVE','Waste Stove','Old Stove',68,15895,0,4412,1135,1,692,1081,23,10,20,69,55,5,59,77,10,12,2,0,20,0x3885,300,1152,528,360,0,0,0,0,0,0,0,7323,1000,7068,1000,998,500,625,50,1002,1000,604,50,7319,3800,0,0,0,0,4332,1); -REPLACE INTO `mob_db` VALUES (1618,'UNGOLIANT','Ungoliant','Ungoliant',69,29140,0,8211,142,1,1290,2280,25,25,33,52,57,25,119,43,10,12,2,4,45,0x2003695,350,420,576,420,0,0,0,0,0,0,0,7316,4500,1014,3500,1013,1000,7289,1500,7326,2500,718,1500,2406,500,0,0,0,0,4336,1); -REPLACE INTO `mob_db` VALUES (1619,'PORCELLIO','Porcellio','Porcellio',28,1654,0,512,346,1,82,247,0,8,0,31,21,50,54,85,10,12,0,4,62,0x2000083,150,720,360,360,0,0,0,0,0,0,0,7312,5000,1208,25,928,1000,1052,3000,630,2,7326,30,0,0,0,0,0,0,4337,1); -REPLACE INTO `mob_db` VALUES (1620,'NOXIOUS','Noxious','Noxious',35,2038,0,698,698,1,299,400,0,60,12,41,10,30,44,2,10,12,1,0,68,0x3885,350,768,1440,672,0,0,0,0,0,0,0,7322,1000,7001,3000,605,50,7320,3000,0,0,0,0,603,1,0,0,0,0,4334,1); -REPLACE INTO `mob_db` VALUES (1621,'VENOMOUS','Venomous','Venomous',42,4653,0,1780,1280,1,422,844,0,49,12,60,17,19,60,1,10,12,1,0,25,0x3885,350,768,1440,672,0,0,0,0,0,0,0,7320,5000,7119,3000,7154,1000,7322,2000,0,0,0,0,603,1,0,0,0,0,4333,1); -REPLACE INTO `mob_db` VALUES (1622,'TEDDY_BEAR','Teddy Bear','Teddy Bear',71,8109,0,5891,3455,1,621,1432,19,32,5,155,32,41,121,26,10,12,0,0,60,0x3295,200,512,780,504,0,0,0,0,0,0,0,7317,3800,518,1000,615,300,13106,5,5113,50,2652,10,985,100,0,0,0,0,4340,1); -REPLACE INTO `mob_db` VALUES (1623,'RSX_0806','RSX 0806','RSX-0806',86,560733,0,31010,32011,1,2740,5620,39,41,85,51,30,25,93,84,10,12,2,0,60,0x6283695,220,128,1104,240,15505,607,5500,5104,3500,732,5500,7093,6000,1230,10,13017,1,617,1000,7327,5000,1242,50,1531,20,0,0,0,0,4342,1); -REPLACE INTO `mob_db` VALUES (1624,'G_WASTE_STOVE','Waste Stove','Old Stove',68,15895,0,0,0,1,500,889,23,10,20,69,55,5,79,77,10,12,2,0,20,0x3885,220,1152,528,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1625,'G_PORCELLIO','Porcellio','Porcellio',43,5523,0,1024,693,1,164,494,0,8,0,31,21,50,64,85,10,12,0,4,62,0x2003885,150,720,360,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Hellion Revenant -REPLACE INTO `mob_db` VALUES (1626,'G_DARK_PRIEST','Hellion Revenant','Hellion Revenant',88,286900,0,1,1,2,50,3150,25,50,1,80,50,99,130,99,10,12,1,6,69,0x6203695,150,432,384,192,0,0,0,0,0,0,0,7337,8000,7337,5000,7337,3000,7337,1000,7337,500,7337,100,0,0,0,0,0,0,0,0); - -# Lighthalzen -REPLACE INTO `mob_db` VALUES (1627,'ANOPHELES','Anopheles','Anopheles',23,100,0,99,55,1,48,63,0,90,1,200,4,5,120,5,10,12,0,4,64,0x2003885,200,140,864,430,0,0,0,0,0,0,0,601,1000,7119,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4344,1); -REPLACE INTO `mob_db` VALUES (1628,'MOLE','Mole','Holden',36,2209,0,268,172,9,52,63,0,5,24,18,23,30,45,5,10,12,0,2,42,0x1089,300,140,960,504,0,0,0,0,0,0,0,1017,5000,1018,5000,5119,50,13101,5,0,0,0,0,0,0,0,0,0,0,4343,1); -REPLACE INTO `mob_db` VALUES (1629,'HILL_WIND','Hill Wind','Hill Wind',43,3189,0,1800,1100,3,290,480,10,15,21,42,31,50,41,23,10,12,1,2,64,0x3885,200,336,540,432,0,0,0,0,0,0,0,517,1000,528,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4345,1); -REPLACE INTO `mob_db` VALUES (1630,'BACSOJIN_','Bacsojin','White Lady',85,253221,0,45250,16445,3,1868,6124,20,55,52,65,44,112,152,35,10,12,2,7,64,0x6283885,130,576,960,480,22625,607,5500,2513,2000,617,5000,1020,5500,603,5000,12395,50,7165,3000,7166,1000,2700,100,2234,10,0,0,0,0,4372,1); -REPLACE INTO `mob_db` VALUES (1631,'CHUNG_E_','Chung E','Green Maiden',59,23900,0,4256,920,2,460,1050,8,15,38,65,43,30,90,15,10,12,1,7,44,0x3885,150,1728,816,1188,0,0,0,0,0,0,0,7053,4200,740,100,1806,10,518,500,12395,10,0,0,5042,50,0,0,0,0,4373,1); -REPLACE INTO `mob_db` VALUES (1632,'GREMLIN','Gremlin','Gremlin',53,9280,0,4355,1768,1,329,762,29,25,80,41,59,75,62,15,10,12,2,6,47,0x2000091,140,432,540,432,0,0,0,0,0,0,0,7340,3000,938,3000,719,100,2406,1,1265,1,0,0,603,2,0,0,0,0,4355,1); -REPLACE INTO `mob_db` VALUES (1633,'BEHOLDER','Beholder','Beholder',56,7950,0,4821,3822,6,723,812,17,30,60,62,25,59,85,32,10,12,0,0,44,0x91,190,336,840,360,0,0,0,0,0,0,0,576,3000,605,100,996,100,985,10,0,0,0,0,603,2,0,0,0,0,4356,1); -# Normal advanced class mobs -REPLACE INTO `mob_db` VALUES (1634,'SEYREN','Seyren','Seyren Windsor',91,88402,0,100000,116460,1,2100,2530,63,12,90,89,72,20,99,25,10,12,1,6,63,0x2003095,170,76,384,288,0,0,0,0,0,0,0,7345,3000,13001,2,1163,200,603,30,2229,12,2317,1,13421,1,0,0,0,0,4358,1); -REPLACE INTO `mob_db` VALUES (1635,'EREMES','Eremes','Eremes Guile',87,60199,0,100000,99800,1,2020,2320,23,12,45,138,31,19,99,30,10,12,1,6,85,0x2003095,180,76,384,288,0,0,0,0,0,0,0,7347,2000,1284,1,2514,1,1262,3,1264,30,678,110,2336,2,0,0,0,0,4360,1); -REPLACE INTO `mob_db` VALUES (1636,'HARWORD','Harword','Howard Alt-Eisen',83,78690,0,100000,112540,1,1890,2390,59,10,90,62,99,35,98,66,10,12,1,7,81,0x3095,180,76,384,288,0,0,0,0,0,0,0,7345,3000,2514,1,1311,1,1361,110,2104,10,2318,1,603,50,0,0,0,0,4362,1); -REPLACE INTO `mob_db` VALUES (1637,'MAGALETA','Magaleta','Margaretha Sorin',90,61282,0,100000,117800,1,1300,2053,35,60,1,9,97,145,88,40,10,12,1,7,66,0x3295,180,1152,384,288,0,0,0,0,0,0,0,7347,2000,1647,2,1602,200,1561,10,2327,1,603,50,2504,10,0,0,0,0,4364,1); -REPLACE INTO `mob_db` VALUES (1638,'SHECIL','Shecil','Cecil Damon',82,58900,0,100000,118260,14,1226,1854,25,15,1,145,27,32,134,80,10,12,1,7,64,0x3095,180,76,384,288,0,0,0,0,0,0,0,7345,3000,12014,110,2331,10,1711,100,12007,150,603,50,1745,1,0,0,0,0,4368,1); -REPLACE INTO `mob_db` VALUES (1639,'KATRINN','Katrinn','Kathryne Keyron',92,47280,0,100000,116470,1,497,1697,10,74,1,5,77,180,110,39,10,12,1,7,68,0x3295,150,1152,384,288,0,0,0,0,0,0,0,7345,3000,603,50,1646,1,1620,5,2102,30,5085,1,2404,20,0,0,0,0,4366,1); -# MVP Slaves -REPLACE INTO `mob_db` VALUES (1640,'G_SEYREN','Lord Knight Seyren','Lord Knight Seyren',99,347590,0,18000,10000,1,4238,5040,72,37,120,110,81,65,130,52,10,12,1,7,83,0x6203695,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,617,10,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1641,'G_EREMES','Assassin Cross Eremes','Assassin Cross Eremes',99,211230,0,18000,10000,1,3189,5289,27,39,90,181,62,37,122,60,10,12,1,7,85,0x6203695,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,617,10,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1642,'G_HARWORD','Whitesmith Harword','Whitesmith Howard',99,310000,0,18000,10000,1,4822,5033,66,36,100,73,112,35,136,60,10,12,1,7,81,0x6203695,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,617,10,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1643,'G_MAGALETA','High Priest Magaleta','High Priest Margaretha',99,182910,0,18000,10000,1,1688,2580,35,78,1,84,64,182,92,100,10,12,1,7,86,0x6203695,125,1152,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,617,10,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1644,'G_SHECIL','Sniper Shecil','Sniper Cecil',99,209000,0,18000,10000,14,1892,5113,22,35,1,180,39,67,193,130,10,12,1,7,84,0x6203695,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,617,10,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1645,'G_KATRINN','High Wizard Katrinn','High Wizard Kathryne',99,189920,0,18000,10000,1,497,2094,10,88,1,89,42,223,128,93,10,12,1,7,68,0x6203695,150,1152,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,617,10,0,0,0,0); -# MVP Monsters -REPLACE INTO `mob_db` VALUES (1646,'B_SEYREN','Lord Knight Seyren','Lord Knight Seyren',99,1647590,0,4835600,1569970,1,7238,11040,72,37,120,110,81,65,130,52,10,12,1,7,83,0x6283695,100,76,384,288,2417800,617,5500,603,5000,732,2000,1132,2500,2342,3500,2412,9000,1470,3500,1469,3000,1166,2500,1415,1500,0,0,0,0,4357,1); -REPLACE INTO `mob_db` VALUES (1647,'B_EREMES','Assassin Cross Eremes','Assassin Cross Eremes',99,1411230,0,4083400,1592380,1,4189,8289,37,39,90,181,62,37,122,60,10,12,1,7,85,0x6283695,100,76,384,288,2041700,617,5500,603,5000,732,2000,1234,1500,1230,1500,2319,9000,1233,3500,1232,3500,1265,3500,13002,3500,0,0,0,0,4359,1); -REPLACE INTO `mob_db` VALUES (1648,'B_HARWORD','Whitesmith Harword','Whitesmith Howard',99,1460000,0,4002340,1421000,1,7822,8251,66,36,100,73,112,35,136,60,10,12,1,7,82,0x6283695,100,76,384,288,2001170,617,5500,603,5000,732,2000,1138,3500,1140,2500,2318,9000,1365,3500,1364,3500,1369,2500,1368,3500,0,0,0,0,4361,1); -REPLACE INTO `mob_db` VALUES (1649,'B_MAGALETA','High Priest Magaleta','High Priest Margaretha',99,1092910,0,4257000,1318800,1,4688,5580,35,78,1,84,64,182,92,100,10,12,1,7,86,0x6283695,125,1152,384,288,2128500,617,5500,603,5000,732,2000,1814,3500,2615,2500,2513,9000,1557,3500,1527,3500,1528,2500,1560,3500,0,0,0,0,4363,1); -REPLACE INTO `mob_db` VALUES (1650,'B_SHECIL','Sniper Shecil','Sniper Cecil',99,1349000,0,4093000,1526000,14,4892,9113,22,35,1,180,39,67,193,130,10,12,1,7,84,0x6283695,100,76,384,288,2046500,617,5500,603,5000,1723,2000,1228,3500,1236,3500,617,9000,1234,1500,1237,3500,1720,1500,1724,2500,0,0,0,0,4367,1); -REPLACE INTO `mob_db` VALUES (1651,'B_KATRINN','High Wizard Katrinn','High Wizard Kathryne',99,1069920,0,4008200,1636700,1,1197,4394,10,88,1,89,42,223,128,93,10,12,1,7,68,0x6283695,150,1152,384,288,2004100,617,5500,603,5000,732,2000,1241,3500,1242,3500,2616,9000,2343,2500,2513,2500,1618,3000,2319,3500,0,0,0,0,4365,1); -# 1'st Class Mobs -REPLACE INTO `mob_db` VALUES (1652,'YGNIZEM','Ygnizem','Egnigem Cenia',58,11200,0,4870,98,1,823,1212,35,8,60,35,52,18,79,20,10,12,1,7,43,0x3885,145,576,432,288,0,0,0,0,0,0,0,7347,1000,1170,1,1158,20,1127,20,2313,10,1152,80,2317,1,0,0,0,0,4346,1); -REPLACE INTO `mob_db` VALUES (1653,'WHIKEBAIN','Whikebain','Wickebine Tres',62,7320,0,4204,21,1,693,889,9,8,1,102,34,20,83,30,10,12,1,7,65,0x3885,120,576,432,288,0,0,0,0,0,0,0,7345,2000,1223,1,2306,40,1220,10,2315,2,2620,2,13004,10,0,0,0,0,4348,1); -REPLACE INTO `mob_db` VALUES (1654,'ARMAIA','Armaia','Armeyer Dinze',66,7110,0,4008,35,1,750,913,42,6,5,36,50,15,89,60,10,12,1,7,62,0x3885,120,576,432,288,0,0,0,0,0,0,0,7345,1000,2504,1,1358,50,1352,40,2311,10,1302,80,1307,10,0,0,0,0,4347,1); -REPLACE INTO `mob_db` VALUES (1655,'EREND','Erend','Errende Ebecee',59,6980,0,4501,67,1,896,1159,14,30,1,31,41,93,67,30,10,12,1,7,46,0x3885,130,576,432,288,0,0,0,0,0,0,0,7345,500,2217,5,1514,50,1517,20,2326,5,2324,10,1523,1,0,0,0,0,4349,1); -REPLACE INTO `mob_db` VALUES (1656,'KAVAC','Kavac','Kavach Icarus',60,7899,0,4090,86,9,684,904,12,5,48,100,10,15,118,40,10,12,1,7,44,0x3885,150,576,432,288,0,0,0,0,0,0,0,7347,2000,1716,1,12006,100,1708,10,2308,5,2402,30,2404,2,0,0,0,0,4351,1); -REPLACE INTO `mob_db` VALUES (1657,'RAWREL','Rawrel','Laurell Weinder',61,6168,0,4620,30,1,430,517,8,48,1,41,5,120,45,10,10,12,1,7,48,0x3885,150,576,432,288,0,0,0,0,0,0,0,934,1000,1616,1,2102,5,1608,50,2322,10,2333,30,2607,1,0,0,0,0,4350,1); -# 1'st Class MvP (Ygnizem/Egnigem Cenia) and her mobs. -REPLACE INTO `mob_db` VALUES (1658,'B_YGNIZEM','Ygnizem','Egnigem Cenia',79,214200,0,258760,86000,1,3890,5690,48,25,82,60,45,31,110,40,10,12,1,7,43,0x6283695,100,1008,864,288,129380,617,5500,603,5000,732,2000,1162,1000,644,5000,603,5000,1167,1000,2320,1000,2406,1000,1130,1000,0,0,0,0,4352,1); -REPLACE INTO `mob_db` VALUES (1659,'G_WHIKEBAIN','Whikebain','Wickebine Tres',62,7320,0,0,0,1,593,789,9,12,1,102,34,23,74,30,10,12,1,7,65,0x3885,120,1008,864,288,0,0,0,0,0,0,0,0,0,644,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1660,'G_ARMAIA','Armaia','Armeyer Dinze',66,7110,0,0,0,1,650,813,42,6,5,36,40,15,80,60,10,12,1,7,62,0x3885,120,1008,864,288,0,0,0,0,0,0,0,0,0,644,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1661,'G_EREND','Erend','Errende Ebecee',59,6980,0,0,0,1,796,1059,14,30,1,31,41,93,60,30,10,12,1,7,46,0x3885,130,1008,864,288,0,0,0,0,0,0,0,0,0,644,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1662,'G_KAVAC','Kavac','Kavach Icarus',60,7899,0,0,0,9,584,804,12,5,48,100,10,20,118,40,10,12,1,7,44,0x3885,150,1008,864,288,0,0,0,0,0,0,0,0,0,644,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1663,'G_RAWREL','Rawrel','Laurell Weinder',61,6168,0,0,0,1,330,417,8,48,1,41,5,100,45,10,10,12,1,7,48,0x3885,150,1008,864,288,0,0,0,0,0,0,0,0,0,644,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Juperos -REPLACE INTO `mob_db` VALUES (1664,'POTON_CANON','Photon Cannon','Photon Cannon',66,8000,0,3900,1800,9,800,900,10,30,1,40,25,20,80,80,10,12,1,0,40,0x84,300,1536,960,480,0,0,0,0,0,0,0,7126,5000,718,1000,938,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1665,'POTON_CANON_1','Photon Cannon','Photon Cannon',67,7500,0,4300,2000,9,700,800,15,30,1,40,30,40,86,80,10,12,1,0,40,0x84,300,1536,960,480,0,0,0,0,0,0,0,7126,5000,726,1000,938,1000,13160,5,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1666,'POTON_CANON_2','Photon Cannon','Photon Cannon',64,7100,0,3100,2700,9,800,900,8,30,1,40,21,29,80,91,10,12,1,0,40,0x84,300,1536,960,480,0,0,0,0,0,0,0,7126,5000,721,1000,938,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1667,'POTON_CANON_3','Photon Cannon','Photon Cannon',65,7800,0,3800,2300,9,700,800,15,30,1,40,23,30,90,99,10,12,1,0,40,0x84,300,1536,960,480,0,0,0,0,0,0,0,7126,5000,728,1000,938,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1668,'ARCHDAM','Archdam','Archdam',79,25000,0,8000,5000,3,1000,2000,15,15,65,65,35,75,75,15,10,12,2,7,60,0x3695,180,580,288,360,0,0,0,0,0,0,0,7317,5000,999,500,984,200,985,200,13156,5,13167,5,0,0,0,0,0,0,4371,1); -REPLACE INTO `mob_db` VALUES (1669,'DIMIK','Dimik','Dimik',77,10000,0,0,0,5,1040,1880,45,28,15,35,40,15,120,42,10,12,1,0,40,0x3885,200,576,720,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4370,1); -REPLACE INTO `mob_db` VALUES (1670,'DIMIK_1','Dimik','Dimik',79,16000,0,6400,3500,7,1140,1980,45,28,15,88,20,20,120,40,10,12,1,0,44,0x3885,150,576,720,432,0,0,0,0,0,0,0,7319,2000,7352,50,999,300,7094,300,13153,5,984,10,12128,50,0,0,0,0,4370,1); -REPLACE INTO `mob_db` VALUES (1671,'DIMIK_2','Dimik','Dimik',89,29000,0,8000,5000,5,1440,2280,45,28,15,40,30,30,150,70,10,12,1,0,41,0x3885,200,576,720,432,0,0,0,0,0,0,0,7319,2000,7353,50,999,300,7094,300,13169,10,984,10,12128,50,0,0,0,0,4370,1); -REPLACE INTO `mob_db` VALUES (1672,'DIMIK_3','Dimik','Dimik',80,19000,0,5900,2800,5,1240,2080,68,28,15,30,78,20,120,30,10,12,1,0,42,0x3885,200,576,720,432,0,0,0,0,0,0,0,7319,2000,7354,50,999,300,7094,300,2656,10,984,10,12128,50,0,0,0,0,4370,1); -REPLACE INTO `mob_db` VALUES (1673,'DIMIK_4','Dimik','Dimik',82,13900,0,5800,4500,5,1840,2840,45,28,15,20,20,10,120,30,10,12,1,0,43,0x3885,200,576,720,432,0,0,0,0,0,0,0,7319,2000,7355,50,999,300,7094,300,2656,10,984,10,12128,50,0,0,0,0,4370,1); -REPLACE INTO `mob_db` VALUES (1674,'MONEMUS','Monemus','Monemus',88,80000,0,0,0,5,2000,3000,54,25,0,1,90,24,144,45,14,12,2,0,63,0x6200084,400,1368,1344,432,0,0,0,0,0,0,0,7049,2000,953,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1675,'VENATU','Venatu','Venatu',77,8000,0,0,0,2,1200,1800,35,20,5,26,24,5,75,40,10,12,1,0,43,0x3885,150,504,1020,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4369,1); -REPLACE INTO `mob_db` VALUES (1676,'VENATU_1','Venatu','Venatu',72,8900,0,4000,2000,2,800,1400,30,20,5,26,24,5,82,30,10,12,1,0,40,0x3885,150,504,1020,360,0,0,0,0,0,0,0,7317,2000,7356,350,999,300,7094,300,13157,5,985,10,12127,100,0,0,0,0,4369,1); -REPLACE INTO `mob_db` VALUES (1677,'VENATU_2','Venatu','Venatu',80,9000,0,4000,2000,2,900,1500,30,20,5,82,32,5,105,30,10,12,1,0,44,0x3885,150,504,1020,360,0,0,0,0,0,0,0,7317,2000,7357,500,999,300,7094,300,13164,10,985,10,12127,100,0,0,0,0,4369,1); -REPLACE INTO `mob_db` VALUES (1678,'VENATU_3','Venatu','Venatu',78,9500,0,4500,2000,2,800,1400,30,20,5,26,68,5,95,30,10,12,1,0,42,0x3885,150,504,1020,360,0,0,0,0,0,0,0,7317,2000,7358,400,999,300,7094,300,2656,10,985,10,12127,100,0,0,0,0,4369,1); -REPLACE INTO `mob_db` VALUES (1679,'VENATU_4','Venatu','Venatu',75,12300,0,4000,2000,2,800,1400,30,20,5,26,24,5,100,30,10,12,1,0,41,0x3885,150,504,1020,360,0,0,0,0,0,0,0,7317,2000,7359,300,999,300,7094,300,2656,10,985,10,12127,100,0,0,0,0,4369,1); -REPLACE INTO `mob_db` VALUES (1680,'HILL_WIND_1','Hill Wind','Hill Wind',45,4233,0,2132,1722,3,320,510,10,15,21,42,31,50,67,23,10,12,1,2,64,0x3885,170,504,480,360,0,0,0,0,0,0,0,7115,4000,7116,3000,528,1000,510,10,0,0,0,0,0,0,0,0,0,0,4345,1); -REPLACE INTO `mob_db` VALUES (1681,'GEMINI','Gemini-S58','Gemini-S58',72,57870,0,22024,9442,3,2150,3030,60,45,88,75,70,77,105,55,10,12,1,0,21,0x6203885,200,1872,360,864,0,0,0,0,0,0,0,7005,3000,603,1000,13159,5,546,500,547,400,7479,6,12040,300,0,0,0,0,4354,1); -REPLACE INTO `mob_db` VALUES (1682,'REMOVAL','Removal','Remover',55,10289,0,3831,1278,1,558,797,5,20,1,20,56,35,57,20,10,12,1,1,49,0x3885,250,1536,1056,1152,0,0,0,0,0,0,0,713,5000,7319,5000,5005,10,549,500,971,50,972,100,5120,6,0,0,0,0,4353,1); -REPLACE INTO `mob_db` VALUES (1683,'G_POTON_CANON','Photon Cannon','Photon Cannon',46,7000,0,0,0,9,560,570,5,10,1,36,36,20,56,30,10,12,1,0,43,0x3885,300,1536,960,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1684,'G_ARCHDAM','Archdam','Archdam',57,11000,0,0,0,3,600,700,15,15,65,65,35,75,75,15,10,12,2,8,60,0x3885,180,1080,288,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1685,'APOCALIPS_H','Vesper','Vesper',97,640700,0,200000,100000,3,4000,10000,50,54,100,50,30,70,160,150,10,12,2,2,46,0x6283695,180,504,912,432,100000,617,5500,603,5000,732,2000,7095,5000,7094,3000,617,1000,2659,100,2660,100,2661,100,2662,100,0,0,0,0,4374,1); -REPLACE INTO `mob_db` VALUES (1686,'ORC_BABY','Orc Baby','Orc Baby',21,912,0,220,220,1,135,270,10,10,30,15,10,18,35,2,10,12,0,7,22,0x3885,200,672,864,288,0,0,0,0,0,0,0,7126,1000,10004,100,2299,1,519,5000,7270,200,7269,100,0,0,0,0,0,0,4375,1); -REPLACE INTO `mob_db` VALUES (1687,'GREEN_IGUANA','Green Iguana','Grove',54,6444,0,2400,2050,1,550,650,0,10,1,52,64,5,98,14,10,12,1,2,42,0x83,200,720,528,432,0,0,0,0,0,0,0,521,1500,903,1000,520,1000,511,1000,528,2000,606,10,511,1,0,0,0,0,4377,1); -REPLACE INTO `mob_db` VALUES (1688,'LADY_TANEE','Lady Tanee','Lady Tanee',89,493000,0,64995,43222,14,450,2170,20,44,1,125,48,78,210,38,10,12,2,3,64,0x6280084,100,576,432,360,32497,617,5500,12095,5000,732,2000,12090,5000,634,4000,12129,1000,5116,1000,985,5000,617,2000,1716,6000,0,0,0,0,4376,1); -REPLACE INTO `mob_db` VALUES (1689,'G_BACSOJIN','Bacsojin','White Lady',85,253221,0,45250,16445,3,1868,6124,20,55,52,65,44,112,152,35,10,12,2,7,64,0x6203695,130,576,960,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1690,'G_SPRING_RABBIT','Spring Rabbit','Spring Rabbit',12,15,0,0,0,1,0,0,100,99,1,1,1,1,1,1,10,12,1,2,42,0x170083,160,1120,552,511,0,0,0,0,0,0,0,12194,100,12706,300,12708,300,7888,5000,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1691,'G_KRABEN','Kraben','Kraben',70,10880,0,0,0,1,125,765,5,42,50,155,1,66,112,60,10,12,1,0,48,0x3885,100,1152,1536,576,0,0,0,0,0,0,0,521,1,521,1,521,1,521,1,521,1,521,1,521,1,0,0,0,0,0,0); - -# Thanatos Tower & Abyss -REPLACE INTO `mob_db` VALUES (1692,'BREEZE','Breeze','Breeze',56,5099,0,2390,1340,2,94,215,7,32,1,96,6,38,91,45,10,12,1,0,64,0x3885,100,140,384,504,0,0,0,0,0,0,0,945,500,706,10,2270,10,1733,10,604,10,2269,10,996,10,0,0,0,0,4390,1); -REPLACE INTO `mob_db` VALUES (1693,'PLASMA_Y','Plasma','Plasma',56,8400,0,2200,2100,3,400,900,0,40,1,30,10,83,105,45,10,12,0,0,88,0x3885,100,608,1440,576,0,0,0,0,0,0,0,911,100,644,10,731,2,715,100,969,1,0,0,0,0,0,0,0,0,4389,1); -REPLACE INTO `mob_db` VALUES (1694,'PLASMA_R','Plasma','Plasma',43,5700,0,2000,1000,3,300,700,0,30,1,30,5,56,90,30,10,12,0,0,83,0x3885,150,608,1440,576,0,0,0,0,0,0,0,911,100,644,10,731,2,716,100,990,45,0,0,0,0,0,0,0,0,4389,1); -REPLACE INTO `mob_db` VALUES (1695,'PLASMA_G','Plasma','Plasma',47,7600,0,2000,1000,3,300,700,0,30,1,30,5,61,90,30,10,12,0,0,82,0x3885,150,608,1440,576,0,0,0,0,0,0,0,911,100,644,10,731,2,717,100,993,40,0,0,0,0,0,0,0,0,4389,1); -REPLACE INTO `mob_db` VALUES (1696,'PLASMA_P','Plasma','Plasma',49,5900,0,2000,1000,3,300,700,0,30,1,30,5,54,90,30,10,12,0,0,87,0x3885,150,608,1440,576,0,0,0,0,0,0,0,911,100,644,10,731,2,716,100,724,100,0,0,0,0,0,0,0,0,4389,1); -REPLACE INTO `mob_db` VALUES (1697,'PLASMA_B','Plasma','Plasma',44,8200,0,2000,1000,3,300,700,0,30,1,30,5,73,90,30,10,12,0,0,81,0x3885,150,608,1440,576,0,0,0,0,0,0,0,911,100,644,10,731,2,717,100,991,35,0,0,0,0,0,0,0,0,4389,1); -REPLACE INTO `mob_db` VALUES (1698,'DEATHWORD','Deathword','Death Word',65,18990,0,2986,4912,1,622,1102,10,40,50,75,10,20,140,45,10,12,1,0,60,0x3695,150,176,912,300,0,0,0,0,0,0,0,1097,4000,7015,300,11003,50,7449,500,2418,10,7479,2,7480,1,0,0,0,0,4388,1); -REPLACE INTO `mob_db` VALUES (1699,'ANCIENT_MIMIC','Ancient Mimic','Ancient Mimic',60,8080,0,2950,2650,1,530,1697,20,40,50,100,30,40,150,110,10,12,2,0,60,0x3885,100,168,480,360,0,0,0,0,0,0,0,603,30,617,1,644,50,2404,5,2506,1,2417,10,2610,100,0,0,0,0,4387,1); -REPLACE INTO `mob_db` VALUES (1700,'OBSERVATION','Observation','Dame of Sentinel',81,65111,0,39872,33120,2,1666,2609,55,55,30,74,56,126,145,114,10,12,1,8,80,0x6203295,100,432,480,360,0,0,0,0,0,0,0,7441,500,2621,1,7442,100,728,1000,12040,100,2210,10,7435,100,0,0,0,0,4392,1); -REPLACE INTO `mob_db` VALUES (1701,'SHELTER','Shelter','Mistress of Shelter',80,38000,0,29010,25110,2,1871,1971,22,63,12,67,34,167,157,120,10,12,1,8,66,0x6203295,160,432,420,360,0,0,0,0,0,0,0,7440,200,7442,1,12040,50,722,1000,7005,1000,7442,50,0,0,0,0,0,0,4393,1); -REPLACE INTO `mob_db` VALUES (1702,'RETRIBUTION','Retribution','Baroness of Retribution',79,46666,0,28332,33120,2,2022,2288,35,35,30,142,66,72,133,39,10,12,1,8,67,0x6203295,120,360,480,360,0,0,0,0,0,0,0,7440,400,2621,1,12040,50,723,1000,2506,5,1158,10,7442,50,0,0,0,0,4391,1); -REPLACE INTO `mob_db` VALUES (1703,'SOLACE','Solace','Lady Solace',77,25252,0,21000,25110,2,1392,1462,21,67,12,76,29,145,99,100,10,12,1,8,66,0x6203295,180,576,420,360,0,0,0,0,0,0,0,7441,200,2621,1,12040,50,718,1000,1910,50,1909,100,7442,50,0,0,0,0,4394,1); -REPLACE INTO `mob_db` VALUES (1704,'THA_ODIUM','Thanatos Odium','Odium of Thanatos',92,72389,0,88420,63880,9,2100,2800,68,30,100,52,165,62,185,90,10,12,2,1,88,0x6203695,100,432,288,420,0,0,0,0,0,0,0,7054,1000,731,500,732,100,7438,10000,616,10,2520,1000,0,0,0,0,0,0,4396,1); -REPLACE INTO `mob_db` VALUES (1705,'THA_DESPERO','Thanatos Despero','Despero of Thanatos',88,86666,0,62001,51220,2,2182,3082,38,39,100,167,79,92,151,120,10,12,2,1,88,0x6203695,150,160,528,360,0,0,0,0,0,0,0,7054,1000,731,500,732,100,7439,10000,616,10,2419,1000,0,0,0,0,0,0,4397,1); -REPLACE INTO `mob_db` VALUES (1706,'THA_MAERO','Thanatos Maero','Maero of Thanatos',83,62000,0,56699,63880,2,2022,2288,29,72,100,176,30,200,122,29,10,12,1,1,88,0x6203695,150,160,480,360,0,0,0,0,0,0,0,7054,1000,731,500,732,100,7437,10000,616,10,2354,1000,0,0,0,0,0,0,4395,1); -REPLACE INTO `mob_db` VALUES (1707,'THA_DOLOR','Thanatos Dolor','Dolor of Thanatos',83,59922,0,43200,51220,2,1392,2092,21,80,100,76,29,206,139,44,10,12,0,1,88,0x6203695,150,160,672,480,0,0,0,0,0,0,0,7054,1000,731,500,732,100,7436,10000,616,10,5128,1000,0,0,0,0,0,0,4398,1); -REPLACE INTO `mob_db` VALUES (1708,'THANATOS','Thanatos','Memory of Thanatos',99,445660,0,3666000,2145060,3,3812,7483,35,35,100,108,30,86,147,32,10,12,2,6,88,0x6283695,120,115,816,504,1833000,617,5500,603,5000,732,2000,7444,1000,2519,1000,7450,5000,2342,5000,2412,5000,2515,1000,2655,500,0,0,0,0,4399,1); -REPLACE INTO `mob_db` VALUES (1709,'G_THA_ODIUM','Thanatos Odium','Odium of Thanatos',92,72389,0,10000,5000,9,2100,2800,68,30,100,52,165,62,185,90,10,12,2,1,88,0x6203295,100,115,288,420,0,0,0,0,0,0,0,7054,1000,731,500,732,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1710,'G_THA_DESPERO','Thanatos Despero','Despero of Thanatos',88,86666,0,10000,5000,2,2182,3082,38,39,100,167,79,92,151,120,10,12,2,1,88,0x6203295,150,160,528,360,0,0,0,0,0,0,0,7054,1000,731,500,732,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1711,'G_THA_MAERO','Thanatos Maero','Maero of Thanatos',83,62000,0,10000,5000,2,2022,2288,29,72,100,176,30,200,122,29,10,12,1,1,88,0x6203295,150,160,480,360,0,0,0,0,0,0,0,7054,1000,731,500,732,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1712,'G_THA_DOLOR','Thanatos Dolor','Dolor of Thanatos',83,59922,0,10000,5000,2,1392,2092,21,80,100,76,29,206,139,44,10,12,0,1,88,0x6203295,150,160,672,480,0,0,0,0,0,0,0,7054,1000,731,500,732,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1713,'ACIDUS','Acidus','Acidus',80,51112,0,28043,8023,2,1289,2109,29,69,1,71,55,135,103,69,10,12,2,9,46,0x3095,170,168,1008,300,0,0,0,0,0,0,0,582,5100,1035,4000,7444,5,1036,3589,7448,800,1269,10,2114,50,0,0,0,0,4378,1); -REPLACE INTO `mob_db` VALUES (1714,'FERUS','Ferus','Ferus',70,29218,0,8093,3952,2,1056,1496,14,45,1,78,45,72,81,73,10,12,2,9,43,0x3095,100,108,576,432,0,0,0,0,0,0,0,578,2200,1035,1000,7123,1000,1036,2000,7447,800,994,20,5122,50,0,0,0,0,4380,1); -REPLACE INTO `mob_db` VALUES (1715,'NOVUS','Novus','Novus',42,5430,0,1320,1002,1,284,384,20,28,1,56,43,45,124,43,10,12,0,9,20,0x3885,110,151,288,360,0,0,0,0,0,0,0,511,3000,7053,1035,0,0,1036,589,0,0,0,0,0,0,0,0,0,0,4383,1); -REPLACE INTO `mob_db` VALUES (1716,'ACIDUS_','Acidus','Acidus',76,39111,0,14392,4203,2,1180,2000,21,47,1,78,31,93,88,52,10,12,2,9,44,0x3095,180,168,768,360,0,0,0,0,0,0,0,505,150,1035,4000,510,150,1036,3589,7446,800,996,20,7446,100,0,0,0,0,4379,1); -REPLACE INTO `mob_db` VALUES (1717,'FERUS_','Ferus','Ferus',69,21182,0,6750,2230,2,930,1170,14,38,1,66,77,60,79,35,10,12,2,9,42,0x3095,120,108,576,432,0,0,0,0,0,0,0,579,5100,1035,1000,0,0,1036,3589,7445,800,997,20,7445,100,0,0,0,0,4381,1); -REPLACE INTO `mob_db` VALUES (1718,'NOVUS_','Novus','Novus',43,5830,0,1411,1100,1,314,414,24,28,1,60,43,39,119,43,10,12,0,9,20,0x3885,100,252,816,480,0,0,0,0,0,0,0,508,2000,7053,1035,0,0,1036,589,0,0,0,0,0,0,0,0,0,0,4382,1); -REPLACE INTO `mob_db` VALUES (1719,'DETALE','Detale','Detardeurus',90,960000,0,291850,123304,3,4560,5548,66,59,100,90,30,136,140,56,10,12,2,9,67,0x6283695,250,432,936,360,145925,617,5500,603,5000,732,2000,2649,1000,2648,1000,7444,5000,7451,3589,12080,1000,1417,100,5002,500,0,0,0,0,4386,1); -REPLACE INTO `mob_db` VALUES (1720,'HYDRO','Hydro','Hydrolancer',89,308230,0,83450,2480,3,2554,3910,52,62,1,96,110,86,94,32,10,12,2,9,47,0x6203695,160,140,672,432,0,0,0,0,0,0,0,7123,4000,1035,4000,7443,3880,5126,500,5127,500,12085,300,5124,500,0,0,0,0,4384,1); -REPLACE INTO `mob_db` VALUES (1721,'DRAGON_EGG','Dragon Egg','Dragon Egg',43,18322,0,6740,0,0,1,2,78,60,1,1,56,67,1,63,10,12,1,9,40,0x0,1000,24,1,1,0,0,0,0,0,0,0,985,5,7032,100,731,10,732,5,718,10,720,10,728,10,0,0,0,0,4385,1); -REPLACE INTO `mob_db` VALUES (1722,'EVENT_JAKK','Jakk','Jakk',99,10310,0,103,100,1,115,182,5,11,1,28,18,13,35,45,10,12,1,0,43,0x81,240,1180,480,648,0,0,0,0,0,0,0,7225,1000,1062,1000,535,1000,0,0,0,0,0,0,0,0,0,0,0,0,5134,10000); -REPLACE INTO `mob_db` VALUES (1723,'A_SHECIL','Shecil Damon','Cecil Damon',82,30000,0,0,0,14,600,900,25,15,1,145,27,32,134,80,10,12,1,7,64,0x3695,180,1008,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1724,'A_POTON_CANON','Photon Cannon','Photon Cannon',66,8000,0,0,0,9,1000,1300,10,30,1,40,25,20,80,80,10,12,1,0,40,0x84,300,1536,960,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1725,'R_PORING','Poring','Poring',1,50,0,0,0,1,7,10,0,5,1,1,1,0,6,30,10,12,1,3,21,0x83,150,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1726,'R_LUNATIC','Lunatic','Lunatic',3,60,0,0,0,1,9,12,0,20,1,3,3,10,8,60,10,12,0,2,60,0x83,150,1456,456,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1727,'R_SAVAGE_BABE','Savage Babe','Savage Babe',7,182,0,0,0,1,20,25,0,0,1,7,14,5,12,35,10,12,0,2,22,0x83,150,1624,624,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1728,'R_DESERT_WOLF_B','Desert Wolf Baby','Baby Desert Wolf',9,164,0,0,0,1,30,36,0,0,1,9,9,5,21,40,10,12,0,2,23,0x83,150,1600,900,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1729,'R_BAPHOMET_','Baphomet Jr.','Baphomet Jr.',50,8578,0,0,0,1,487,590,15,25,1,75,55,1,93,45,10,12,0,6,27,0x2000083,150,868,480,120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1730,'R_DEVIRUCHI','Deviruchi','Deviruchi',46,7360,0,0,0,1,475,560,10,25,1,69,40,55,87,30,10,12,0,6,27,0x2000083,150,980,600,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1731,'G_DOPPELGANGER','Doppelganger','Doppelganger',72,12000000,0,3000000,2000000,1,5000,10000,99,99,88,180,70,75,180,65,10,12,2,8,48,0x6203695,190,480,480,288,0,0,0,0,0,0,0,7484,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1732,'G_TREASURE_BOX','Treasure Chest','Treasure Chest',98,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7486,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Kiel Dungeon monsters -REPLACE INTO `mob_db` VALUES (1733,'KIEL','Kiel','Kiehl',90,523000,0,36500,23405,3,1682,3311,28,32,100,112,76,89,156,102,10,12,1,0,47,0x6203695,140,1152,576,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1734,'KIEL_','Kiel D-01','Kiel D-01',90,1523000,0,2356200,512602,3,3280,6560,28,32,100,130,30,160,199,180,10,12,1,0,47,0x6283695,130,1152,576,432,1178100,617,5500,603,5000,616,2000,7513,3000,617,3000,2651,1000,2319,1000,1618,500,1242,500,2650,1000,0,0,0,0,4403,1); -REPLACE INTO `mob_db` VALUES (1735,'ALICEL','Alicel','Alicel',75,37520,0,8890,5420,2,1800,2770,30,30,50,58,50,51,92,40,10,12,1,6,60,0x200308D,250,1080,480,504,0,0,0,0,0,0,0,7512,2000,7507,3000,999,200,7317,500,1270,5,985,10,2517,20,0,0,0,0,4401,1); -REPLACE INTO `mob_db` VALUES (1736,'ALIOT','Aliot','Aliot',75,48290,0,13020,4006,2,950,2470,35,15,50,32,87,12,68,19,10,12,1,6,60,0x200308D,200,1296,432,360,0,0,0,0,0,0,0,7512,2000,7507,3000,2516,10,7317,500,1810,10,985,10,13405,15,0,0,0,0,4402,1); -REPLACE INTO `mob_db` VALUES (1737,'ALIZA','Aliza','Aliza',69,19000,0,6583,3400,1,750,1100,8,5,74,74,52,35,110,140,10,12,1,7,60,0x91,220,1440,576,600,0,0,0,0,0,0,0,7054,4000,2518,10,2626,10,7047,5,12128,50,661,1,2123,5,0,0,0,0,4400,1); -REPLACE INTO `mob_db` VALUES (1738,'CONSTANT','Constant','Constant',55,10000,0,3230,116,1,460,580,12,12,50,28,26,47,66,14,10,12,0,0,67,0x3885,150,720,360,360,0,0,0,0,0,0,0,7512,100,7507,1500,7325,10,999,10,757,10,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1739,'G_ALICEL','Alicel','Alicel',75,37520,0,0,0,2,1600,2570,30,30,50,60,50,51,92,40,10,12,1,6,60,0x200308D,150,1080,480,504,0,0,0,0,0,0,0,7507,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1740,'G_ALIOT','Aliot','Aliot',75,43290,0,0,0,2,950,2070,35,15,50,32,87,12,68,19,10,12,1,6,60,0x200308D,150,1296,432,360,0,0,0,0,0,0,0,7507,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1741,'G_COOKIE_XMAS','Christmas Cookie','Christmas Cookie',28,2090,0,0,0,1,140,170,0,50,1,24,30,53,45,100,10,12,0,7,46,0x3885,400,1248,1248,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1742,'G_CARAT','Carat','Carat',51,5200,0,0,0,1,330,417,0,25,1,41,45,5,85,155,10,12,1,6,44,0x2003885,200,1078,768,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1743,'G_MYSTCASE','Myst Case','Myst Case',38,3450,0,0,0,1,160,360,5,10,65,50,25,5,48,75,10,12,1,0,60,0x3885,400,1248,1248,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1744,'G_WILD_ROSE','Wild Rose','Wild Rose',38,2980,0,0,0,1,315,360,0,15,65,85,15,35,65,80,10,12,0,2,24,0x3885,100,964,864,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1745,'G_CONSTANT','Constant','Constant',55,1000,0,0,0,1,460,580,12,12,50,28,26,47,66,14,10,12,0,6,67,0x2002085,110,720,360,360,0,0,0,0,0,0,0,7507,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1746,'G_ALIZA','Aliza','Aliza',69,15000,0,0,0,1,750,1100,8,5,74,74,52,35,110,140,10,12,1,7,60,0x3885,200,1440,576,600,0,0,0,0,0,0,0,7507,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1747,'G_SNAKE','Snake','Boa',15,471,0,0,0,1,46,55,0,0,1,15,15,10,35,5,10,12,1,2,22,0x3885,200,1576,576,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1748,'G_ANACONDAQ','Anacondaq','Anacondaq',23,1109,0,0,0,1,124,157,0,0,1,23,28,10,36,5,10,12,1,2,25,0x3885,200,1576,576,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1749,'G_MEDUSA','Medusa','Medusa',79,22408,0,0,0,1,827,1100,48,38,1,74,50,57,77,69,10,12,1,6,40,0x2003885,180,1720,1320,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1750,'G_RED_PLANT','Red Plant','Red Plant',1,100,0,0,0,1,100,200,100,99,0,0,0,0,0,100,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Odin monsters -REPLACE INTO `mob_db` VALUES (1751,'RANDGRIS','Valkyrie Randgris','Valkyrie Randgris',99,3567200,0,2854900,3114520,3,5560,9980,25,42,100,120,30,120,220,210,10,12,2,8,86,0x6283695,100,576,576,480,1427450,617,5500,603,5000,616,2000,7510,5000,2357,1600,2524,3000,2421,3000,2229,5000,7024,2500,0,0,0,0,0,0,4407,1); -REPLACE INTO `mob_db` VALUES (1752,'SKOGUL','Skogul','Skogul',70,87544,0,27620,10,2,1110,1930,20,15,1,69,70,50,67,52,10,12,1,6,67,0x2003295,190,720,384,480,0,0,0,0,0,0,0,7511,3500,7054,1000,716,1000,739,500,2609,100,757,500,1271,5,0,0,0,0,4404,1); -REPLACE INTO `mob_db` VALUES (1753,'FRUS','Frus','Frus',69,83422,0,20620,10,2,1110,1780,20,15,1,69,60,50,76,52,10,12,1,6,67,0x2003295,150,480,576,432,0,0,0,0,0,0,0,7511,3500,7054,1000,716,1000,2622,3,2308,10,757,500,0,0,0,0,0,0,4405,1); -REPLACE INTO `mob_db` VALUES (1754,'SKEGGIOLD','Skeggiold','Skeggiold',81,295200,0,91100,10,1,1400,2020,12,24,80,100,50,72,90,50,10,12,0,8,46,0x6203695,250,672,780,480,0,0,0,0,0,0,0,7511,6000,2254,1,7063,1000,2001,25,7511,1000,2322,100,2353,100,0,0,0,0,4406,1); -REPLACE INTO `mob_db` VALUES (1755,'SKEGGIOLD_','Skeggiold','Skeggiold',83,315200,0,99200,10,1,1600,2050,15,24,80,120,60,85,98,80,10,12,0,8,46,0x6203695,250,672,780,480,0,0,0,0,0,0,0,7511,6000,2254,1,7063,1000,2001,25,7511,1000,2322,100,2353,100,0,0,0,0,4406,1); -REPLACE INTO `mob_db` VALUES (1756,'G_HYDRO','Hydro','Hydrolancer',89,308230,0,0,0,3,2554,3910,52,62,1,96,110,86,94,32,10,12,2,9,47,0x6203885,160,140,672,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1757,'G_ACIDUS','Acidus','Acidus',80,51112,0,0,0,2,1289,2109,39,69,1,71,55,135,103,69,10,12,2,9,46,0x3885,170,168,1008,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1758,'G_FERUS','Ferus','Ferus',70,29218,0,0,0,2,1056,1496,34,45,1,78,45,72,81,73,10,12,2,9,43,0x3885,100,108,576,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1759,'G_ACIDUS_','Acidus','Acidus',76,39111,0,0,0,2,1180,2000,31,47,1,78,31,93,88,52,10,12,2,9,44,0x3885,180,168,768,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1760,'G_FERUS_','Ferus','Ferus',69,21182,0,0,0,2,930,1170,24,38,1,66,77,60,79,35,10,12,2,9,42,0x3885,120,108,576,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1761,'G_SKOGUL','Skogul','Skogul',70,57544,0,0,0,2,1110,1930,20,15,1,69,70,50,67,52,10,12,1,6,67,0x2003885,170,720,384,480,0,0,0,0,0,0,0,7511,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1762,'G_FRUS','Frus','Frus',69,53422,0,0,0,2,1110,1780,20,15,1,69,60,50,76,52,10,12,1,6,67,0x2003885,130,480,576,432,0,0,0,0,0,0,0,7511,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1763,'G_SKEGGIOLD','Skeggiold','Skeggiold',81,100200,0,0,0,1,1400,3410,12,24,80,100,50,72,90,50,10,12,0,8,46,0x6203885,200,672,780,480,0,0,0,0,0,0,0,7511,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1764,'G_SKEGGIOLD_','Skeggiold','Skeggiold',83,103000,0,0,0,1,1600,4110,15,24,80,120,60,85,98,80,10,12,0,8,46,0x6203885,200,672,780,480,0,0,0,0,0,0,0,7511,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1765,'G_RANDGRIS','Valkyrie','Valkyrie',99,1567200,0,10000,10000,3,5560,9980,25,42,100,120,80,120,220,210,10,12,2,8,86,0x6203695,100,576,576,480,0,0,0,0,0,0,0,7510,500,617,100,2115,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1766,'EM_ANGELING','Angeling','Angeling',99,128430,0,0,0,1,60,71,40,50,1,17,80,80,126,20,10,12,0,8,66,0x4200495,300,1288,288,384,0,909,5000,909,5000,741,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1767,'EM_DEVILING','Deviling','Deviling',99,128430,0,0,0,1,60,71,40,50,1,17,80,80,126,20,10,12,0,8,66,0x4200495,300,1288,288,384,0,909,5000,909,5000,741,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Rachel / Ice Dungeon monsters -REPLACE INTO `mob_db` VALUES (1768,'GLOOMUNDERNIGHT','Gloom Under Night','Gloom Under Night',89,2298000,0,962175,276445,3,5880,9516,10,20,100,115,98,78,111,50,10,12,2,0,68,0x6283695,200,1344,2880,576,481087,607,5500,617,5000,617,5000,7566,7000,7023,4000,7022,2000,616,5000,2513,1000,1377,100,0,0,0,0,0,0,4408,1); -REPLACE INTO `mob_db` VALUES (1769,'AGAV','Agav','Agav',73,29620,0,9780,6622,1,103,1109,15,35,1,32,27,132,69,15,10,12,1,7,80,0x3295,300,768,360,360,0,0,0,0,0,0,0,7567,2500,2422,2,7563,4000,2109,1,12183,50,7563,100,0,0,0,0,0,0,4409,1); -REPLACE INTO `mob_db` VALUES (1770,'ECHIO','Echio','Echio',69,34900,0,13560,4300,1,750,1800,33,11,74,74,52,35,59,56,10,12,1,7,80,0x3295,250,768,360,360,0,0,0,0,0,0,0,7567,2500,608,10,7563,4000,5172,20,12183,20,7563,100,2366,20,0,0,0,0,4410,1); -REPLACE INTO `mob_db` VALUES (1771,'VANBERK','Vanberk','Vanberk',59,9988,0,4203,901,1,230,660,24,6,69,66,39,29,51,41,10,12,1,7,80,0x3885,250,768,360,360,0,0,0,0,0,0,0,7568,2500,526,10,7563,1000,5172,10,13027,5,7563,100,0,0,0,0,0,0,4411,1); -REPLACE INTO `mob_db` VALUES (1772,'ISILLA','Isilla','Isilla',62,8297,0,3001,3001,1,89,733,11,19,1,28,12,97,57,12,10,12,1,7,80,0x3885,300,768,360,432,0,0,0,0,0,0,0,7568,2500,2422,1,7563,1000,2610,10,2601,1,7563,100,0,0,0,0,0,0,4412,1); -REPLACE INTO `mob_db` VALUES (1773,'HODREMLIN','Hodremlin','Hodremlin',61,12180,0,6782,2022,1,845,1678,29,25,80,41,81,56,62,11,10,12,1,6,67,0x2003885,140,960,528,432,0,0,0,0,0,0,0,587,1000,7340,1000,2406,2,938,1000,7563,1000,1061,2000,2426,10,0,0,0,0,4413,1); -REPLACE INTO `mob_db` VALUES (1774,'SEEKER','Seeker','Seeker',65,10090,0,5671,4278,6,723,852,17,30,60,52,34,143,107,27,10,12,0,0,64,0x3295,190,576,432,300,0,0,0,0,0,0,0,587,1000,7340,1000,985,20,1061,4000,7563,1000,1375,20,0,0,0,0,0,0,4414,1); -REPLACE INTO `mob_db` VALUES (1775,'SNOWIER','Snowier','Snowier',60,19230,0,5882,2699,2,770,1347,22,12,73,46,72,15,52,25,10,12,2,0,41,0x3885,220,936,1020,420,0,0,0,0,0,0,0,7561,3000,7066,1000,757,100,510,50,509,500,1819,3,991,100,0,0,0,0,4415,1); -REPLACE INTO `mob_db` VALUES (1776,'SIROMA','Siroma','Siroma',42,6800,0,2230,1005,1,220,440,12,8,33,23,52,11,40,19,10,12,0,0,61,0x83,180,432,648,240,0,0,0,0,0,0,0,7561,1000,7066,500,510,10,0,0,0,0,0,0,991,20,0,0,0,0,4416,1); -REPLACE INTO `mob_db` VALUES (1777,'ICE_TITAN','Ice Titan','Ice Titan',60,38200,0,13872,7928,1,1090,1570,71,15,99,34,88,10,79,29,10,12,2,0,61,0x3885,250,861,660,144,0,0,0,0,0,0,0,7561,5000,7066,3000,749,100,984,10,985,30,0,0,995,100,0,0,0,0,4417,1); -REPLACE INTO `mob_db` VALUES (1778,'GAZETI','Gazeti','Gazeti',55,12300,0,5758,2075,10,512,612,65,25,1,12,20,60,101,5,10,12,1,6,21,0x2003295,190,576,370,270,0,0,0,0,0,0,0,7561,3000,7066,3000,985,20,1731,1,0,0,0,0,0,0,0,0,0,0,4418,1); -REPLACE INTO `mob_db` VALUES (1779,'KTULLANUX','Ktullanux','Ktullanux',98,4417000,0,2720050,1120020,3,1680,10360,40,42,85,126,30,125,177,112,10,12,2,2,81,0x6283695,400,432,840,216,1360025,607,5500,617,5000,617,5000,7562,9000,616,3000,2509,3000,2111,5000,617,5000,607,5000,0,0,0,0,0,0,4419,1); -REPLACE INTO `mob_db` VALUES (1780,'MUSCIPULAR','Muscipular','Muscipular',57,4332,0,1706,1706,3,521,726,12,12,1,53,39,25,92,51,10,12,1,3,22,0x84,2000,672,648,360,0,0,0,0,0,0,0,7565,3000,1032,3000,629,2,1033,2000,905,1000,631,3,0,0,0,0,0,0,4420,1); -REPLACE INTO `mob_db` VALUES (1781,'DROSERA','Drosera','Drosera',46,7221,0,2612,1022,7,389,589,10,13,1,30,27,17,76,41,10,12,1,3,22,0x84,2000,864,576,336,0,0,0,0,0,0,0,7565,3000,938,3000,1032,2000,1033,2000,621,3,905,1000,0,0,0,0,0,0,4421,1); -REPLACE INTO `mob_db` VALUES (1782,'ROWEEN','Roween','Roween',31,5716,0,1669,1266,1,298,377,0,7,51,39,48,18,67,19,10,12,1,2,24,0x108B,200,412,840,300,0,0,0,0,0,0,0,7564,3000,919,3000,992,50,1822,2,0,0,0,0,0,0,0,0,0,0,4422,1); -REPLACE INTO `mob_db` VALUES (1783,'GALION','Galion','Galion',44,32240,0,10020,3368,1,336,441,11,12,51,52,59,25,72,32,10,12,1,2,44,0x620108B,150,864,624,360,0,0,0,0,0,0,0,7564,3000,919,3000,996,10,2531,5,0,0,0,0,0,0,0,0,0,0,4423,1); -REPLACE INTO `mob_db` VALUES (1784,'STAPO','Stapo','Stapo',23,666,0,332,221,1,135,370,90,5,12,11,15,12,23,1,10,12,0,0,42,0x83,300,936,792,432,0,0,0,0,0,0,0,909,1000,7312,1000,512,1000,7126,100,993,10,1821,3,0,0,0,0,0,0,4424,1); -REPLACE INTO `mob_db` VALUES (1785,'ATROCE','Atroce','Atroce',82,1008420,0,295550,118895,2,2526,3646,25,25,100,87,30,49,89,72,10,12,2,2,67,0x6283695,150,576,600,240,147775,607,5500,617,5000,617,5000,7563,7000,608,1000,2621,1000,617,5000,607,5000,5123,100,1175,100,0,0,0,0,4425,1); -REPLACE INTO `mob_db` VALUES (1786,'G_AGAV','Agav','Agav',73,25620,0,0,0,1,103,909,15,35,1,32,27,132,69,15,10,12,1,7,40,0x3295,300,768,360,360,0,0,0,0,0,0,0,7567,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1787,'G_ECHIO','Echio','Echio',69,36900,0,0,0,1,750,1500,33,11,74,74,52,35,59,56,10,12,1,7,40,0x3295,250,768,360,360,0,0,0,0,0,0,0,7567,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1788,'G_ICE_TITAN','Ice Titan','Ice Titan',60,32900,0,0,0,1,1090,1570,71,15,99,34,88,10,79,29,10,12,2,0,61,0x3295,250,861,660,144,0,0,0,0,0,0,0,7561,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1789,'ICEICLE','Iceicle','Iceicle',38,10,0,5,5,3,241,1082,0,10,1,10,10,10,172,5,10,12,0,0,41,0x84,2000,1344,0,0,0,0,0,0,0,0,0,7066,1000,7066,1000,7066,1000,7066,500,7066,500,7066,500,7066,500,0,0,0,0,7066,500); -REPLACE INTO `mob_db` VALUES (1790,'G_RAFFLESIA','Rafflesia','Rafflesia',17,1333,0,0,0,3,105,127,0,2,1,18,24,11,37,10,10,12,0,3,22,0x3885,150,512,528,240,0,0,0,0,0,0,0,7577,3000,7575,4000,7576,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1791,'G_GALION','Galion','Galion',44,32240,0,0,0,1,336,441,11,12,51,52,59,25,72,32,10,12,1,2,44,0x620108B,150,864,624,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1792,'SOCCER_BALL','Soccer Ball','Soccer Ball',1,1000,0,0,0,0,0,0,128,99,0,0,0,0,0,0,0,0,0,0,20,0x170000,2000,96,96,96,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1793,'G_MEGALITH','Megalith','Megalith',45,5300,0,0,0,9,264,314,50,25,1,45,60,5,95,5,10,12,2,0,80,0x3695,200,1332,1332,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1794,'G_ROWEEN','Roween','Roween',31,5716,0,0,0,1,298,377,0,7,51,39,48,18,67,19,10,12,1,2,24,0x3295,200,412,840,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1795,'BLOODY_KNIGHT_','Bloody Knight','Bloody Knight',82,800000,0,0,0,3,10000,30000,60,60,88,121,100,100,125,55,10,12,2,8,28,0x6203695,250,828,528,192,0,0,0,0,0,0,0,1417,100,2412,100,2514,200,2342,300,2513,200,1620,200,617,7000,7578,10000,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1796,'AUNOE','Aunoe','Aunoe',62,21297,0,4102,4102,1,89,733,11,19,1,28,12,97,57,12,10,12,1,7,80,0x3295,250,768,432,360,0,0,0,0,0,0,0,7568,2500,2422,2,7563,4000,2109,1,12183,50,7563,100,2545,5,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1797,'FANAT','Fanat','Fanat',62,21297,0,4102,4102,1,89,733,11,19,1,28,12,97,57,12,10,12,1,7,80,0x3695,250,768,432,360,0,0,0,0,0,0,0,2388,10,2422,2,7563,4000,2109,1,12183,50,7568,2500,0,0,0,0,0,0,0,0); - -REPLACE INTO `mob_db` VALUES (1798,'TREASURE_BOX_','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x170000,0,0,0,0,0,0,0,0,0,0,0,7582,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1799,'G_SEYREN_','Lord Knight Seyren','Lord Knight Seyren',99,347590,0,18000,10000,1,4238,5040,72,37,120,110,81,65,130,52,10,12,1,7,83,0x6203695,100,76,384,288,0,0,0,0,0,0,0,7583,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1800,'G_EREMES_','Assassin Cross Eremes','Assassin Cross Eremes',99,211230,0,18000,10000,1,3189,5289,27,39,90,181,62,37,122,60,10,12,1,7,85,0x6203695,100,76,384,288,0,0,0,0,0,0,0,7583,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1801,'G_HARWORD_','Whitesmith Harword','Mastersmith Howard',99,310000,0,18000,10000,1,4822,5033,66,36,100,73,112,35,136,60,10,12,1,7,81,0x6203695,100,76,384,288,0,0,0,0,0,0,0,7583,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1802,'G_MAGALETA_','High Priest Magaleta','High Priest Margaretha',99,182910,0,18000,10000,1,1688,2580,35,78,1,84,64,182,92,100,10,12,1,7,86,0x6203695,125,1152,384,288,0,0,0,0,0,0,0,7583,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1803,'G_SHECIL_','Sniper Shecil','Sniper Cecil',99,209000,0,18000,10000,14,1892,5113,22,35,1,180,39,67,193,130,10,12,1,7,84,0x6203295,100,76,384,288,0,0,0,0,0,0,0,7583,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1804,'G_KATRINN_','High Wizard Katrinn','High Wizard Kathryne',99,189920,0,18000,10000,1,497,2094,10,88,1,89,42,223,128,93,10,12,1,7,68,0x6203695,150,1152,384,288,0,0,0,0,0,0,0,7583,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1805,'B_SEYREN_','Lord Knight Seyren','Lord Knight Seyren',99,1647590,0,4835600,1569970,1,7238,11040,72,37,120,110,81,65,130,52,10,12,1,7,83,0x6203695,100,76,384,288,0,0,0,0,0,0,0,7583,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1806,'B_EREMES_','Assassin Cross Eremes','Assassin Cross Eremes',99,1411230,0,4083400,1592380,1,4189,8289,37,39,90,181,62,37,122,60,10,12,1,7,85,0x6203695,100,76,384,288,0,0,0,0,0,0,0,7583,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1807,'B_HARWORD_','Whitesmith Harword','Mastersmith Howard',99,1460000,0,4002340,1421000,1,7822,8251,66,36,100,73,112,35,136,60,10,12,1,7,82,0x6203695,100,76,384,288,0,0,0,0,0,0,0,7583,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1808,'B_MAGALETA_','High Priest Magaleta','High Priest Margaretha',99,1092910,0,4257000,1318800,1,4688,5580,35,78,1,84,64,182,92,100,10,12,1,7,86,0x6203695,125,1152,384,288,0,0,0,0,0,0,0,7583,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1809,'B_SHECIL_','Sniper Shecil','Sniper Cecil',99,1349000,0,4093000,1526000,14,4892,9113,22,35,1,180,39,67,193,130,10,12,1,7,84,0x6203695,100,76,384,288,0,0,0,0,0,0,0,7583,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1810,'B_KATRINN_','High Wizard Katrinn','High Wizard Kathryne',99,1069920,0,4008200,1636700,1,1197,4394,10,88,1,89,42,223,128,93,10,12,1,7,68,0x6203695,150,1152,384,288,0,0,0,0,0,0,0,7583,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1811,'G_SMOKIE_','Smokie','Bandit',18,641,0,0,0,1,61,72,0,10,1,18,36,25,26,35,10,12,0,2,22,0x91,200,1576,576,420,0,0,0,0,0,0,0,2201,100,7267,500,606,1000,536,2000,7299,500,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1812,'EVENT_LUDE','Lude','Delightful Lude',99,15,0,0,0,0,0,0,100,99,1,1,1,1,999,1,0,0,0,0,20,0x170000,190,890,960,480,0,0,0,0,0,0,0,7225,5000,1062,5000,535,5000,7609,5000,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1813,'EVENT_HYDRO','Hydro','Hydrolancer',99,1880000,0,4000000,2000000,3,15000,47767,60,55,1,142,200,250,189,32,10,12,2,8,28,0x6203695,100,972,672,432,0,0,0,0,0,0,0,7607,10000,13001,500,5002,500,1417,500,12080,1500,7444,5500,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1814,'EVENT_MOON','Moonlight Flower','Moonlight Flower',80,30000,0,30000,30000,1,500,800,50,50,1,35,45,112,69,93,10,12,1,2,63,0x6203695,150,1276,576,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1815,'EVENT_RICECAKE','Rice Cake','Rice Cake',12,20,0,0,0,1,1,2,100,99,1,1,1,1,1,1,0,0,1,0,20,0x170000,2000,1320,0,300,0,0,0,0,0,0,0,7613,10000,7613,10000,7613,10000,7613,10000,7613,10000,7613,5000,7613,4000,0,0,0,0,7613,3000); -REPLACE INTO `mob_db` VALUES (1816,'EVENT_GOURD','Gourd','Gourd',12,1000,0,0,0,1,1,2,100,99,1,1,1,1,1,1,0,0,1,0,20,0x170000,2000,96,96,96,0,0,0,0,0,0,0,512,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1817,'EVENT_DETALE','Detale','Detarderous',99,8880000,0,4500000,2500000,3,32767,65534,65,65,1,142,200,250,189,50,10,12,2,8,48,0x6203695,100,972,936,360,0,0,0,0,0,0,0,7701,10000,1724,500,1473,500,1265,500,12080,1500,12100,1500,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1818,'EVENT_ALARM','Alarm','Alarm',58,10647,0,0,0,0,1,2,15,15,1,62,72,10,85,45,10,12,1,0,60,0x3695,1000,1020,500,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7703,7000); -REPLACE INTO `mob_db` VALUES (1819,'EVENT_BATHORY','Bathory','Bathory',44,5415,0,0,0,1,198,398,0,60,1,76,24,85,65,15,10,12,1,7,27,0x3695,100,1504,840,900,0,0,0,0,0,0,0,7850,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1820,'EVENT_BIGFOOT','Bigfoot','Bigfoot',25,1619,0,0,0,1,198,220,10,0,1,25,55,15,20,25,10,12,2,2,22,0x91,300,1260,192,192,0,0,0,0,0,0,0,7850,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1821,'EVENT_DESERT_WOLF','Desert Wolf','Desert Wolf',27,1716,0,0,0,1,169,208,0,10,56,27,45,15,56,10,10,12,1,2,23,0x308D,200,1120,420,288,0,0,0,0,0,0,0,7850,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1822,'EVENT_DEVIRUCHI','Deviruchi','Deviruchi',46,6666,0,0,0,1,475,560,10,25,1,69,40,55,70,30,10,12,0,6,27,0x2003695,150,980,600,384,0,0,0,0,0,0,0,7850,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1823,'EVENT_FREEZER','Freezer','Freezer',72,8636,0,0,0,2,671,983,55,43,69,41,59,5,67,100,10,12,1,2,41,0x3695,250,1452,483,528,0,0,0,0,0,0,0,7850,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1824,'EVENT_GARM_BABY','Garm Baby','Baby Hatii',61,20199,0,0,0,1,680,1179,34,13,45,30,56,55,85,30,10,12,1,2,41,0x3885,450,879,672,576,0,0,0,0,0,0,0,7850,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1825,'EVENT_GOBLINE_XMAS','Christmas Goblin','Christmas Goblin',25,1176,0,0,0,1,118,140,10,5,1,53,25,20,38,45,10,12,1,7,24,0x3695,100,1120,620,240,0,0,0,0,0,0,0,7850,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1826,'EVENT_MYST','Myst','Myst',38,3745,0,0,0,1,365,445,0,40,1,38,18,0,53,10,10,12,2,0,25,0x3695,200,1576,576,384,0,0,0,0,0,0,0,7850,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1827,'EVENT_SASQUATCH','Sasquatch','Sasquatch',30,3163,0,0,0,1,250,280,5,0,75,25,60,10,34,20,10,12,2,2,60,0x3695,300,1260,192,192,0,0,0,0,0,0,0,7850,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1828,'EVENT_GULLINBURSTI','Gullinbrusti','Gullinbrusti',20,20,0,0,0,1,59,72,100,99,1,14,14,0,19,15,10,12,2,2,42,0x3695,150,1960,960,384,0,0,0,0,0,0,0,7303,6000,570,9000,571,8000,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1829,'SWORD_GUARDIAN','Sword Guardian','Sword Master',86,152533,0,155013,122604,2,7590,9140,60,33,110,40,54,65,125,65,14,16,2,7,80,0x6203695,170,140,384,288,0,0,0,0,0,0,0,7069,3000,1370,30,1163,50,1168,1,2122,10,1176,50,0,0,0,0,0,0,4427,1); -REPLACE INTO `mob_db` VALUES (1830,'BOW_GUARDIAN','Bow Guardian','Bow Master',80,80404,0,50149,23006,12,1840,2520,40,62,95,80,33,90,165,55,14,16,2,7,80,0x6203695,170,76,384,288,0,0,0,0,0,0,0,7069,3000,1723,30,1701,50,2367,20,2701,4,0,0,0,0,0,0,0,0,4428,1); -REPLACE INTO `mob_db` VALUES (1831,'SALAMANDER','Salamander','Salamander',91,97934,0,72000,55000,2,7590,10860,65,50,90,55,44,45,180,25,10,12,2,0,63,0x6203695,160,140,384,288,0,0,0,0,0,0,0,7097,3000,994,30,716,100,2680,1,1920,50,2621,1,2364,20,0,0,0,0,4429,1); -REPLACE INTO `mob_db` VALUES (1832,'IFRIT','Ifrit','Ifrit',99,7700000,0,3154321,3114520,3,13530,17000,40,50,120,180,25,190,199,50,10,12,2,0,83,0x6283695,130,212,384,360,1577160,617,5500,603,5000,616,2000,994,10000,2677,3000,2678,200,2679,200,1471,2000,1133,2000,2345,100,0,0,0,0,4430,1); -REPLACE INTO `mob_db` VALUES (1833,'KASA','Kasa','Kasa',85,80375,0,49000,38000,2,3030,3500,23,70,45,110,31,200,140,30,10,12,2,0,63,0x6203695,150,800,600,288,0,0,0,0,0,0,0,7097,3000,7122,2500,994,30,2680,1,2344,10,1730,10,1626,10,0,0,0,0,4431,1); -REPLACE INTO `mob_db` VALUES (1834,'G_SALAMANDER','Salamander','Salamander',91,97934,0,0,0,2,9590,12860,65,60,90,55,44,45,180,25,10,12,2,0,63,0x6203695,160,140,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1835,'G_KASA','Kasa','Kasa',85,80375,0,0,0,2,3030,3500,23,70,45,158,31,250,160,30,10,12,2,0,63,0x6203695,150,800,600,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1836,'MAGMARING','Magmaring','Magmaring',40,5300,0,2110,1910,1,550,700,25,24,40,60,30,10,60,17,10,12,0,0,43,0x83,300,1472,384,288,0,0,0,0,0,0,0,7097,3000,757,34,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4432,1); -REPLACE INTO `mob_db` VALUES (1837,'IMP','Imp','Fire Imp',76,46430,0,25200,11077,1,1059,1509,27,50,37,76,30,150,99,10,10,12,0,6,63,0x2003295,150,824,432,360,0,0,0,0,0,0,0,7122,3000,13303,3,7098,2500,1376,10,1972,25,12374,20,0,0,0,0,0,0,4433,1); -REPLACE INTO `mob_db` VALUES (1838,'KNOCKER','Knocker','Knocker',50,7755,0,2202,4023,1,889,990,28,50,25,44,50,62,65,60,10,12,0,6,22,0x2000091,200,1548,384,288,0,0,0,0,0,0,0,997,30,1003,150,1040,5500,2286,1,2208,10,2124,3,1732,5,0,0,0,0,4434,1); -REPLACE INTO `mob_db` VALUES (1839,'BYORGUE','Byorgue','Byorgue',86,38133,0,19000,9500,2,1340,2590,20,13,25,80,12,30,70,10,14,16,1,7,20,0x6203695,170,800,600,360,0,0,0,0,0,0,0,1270,50,5096,3,13027,150,12087,500,603,40,2530,1,7110,4365,0,0,0,0,4426,1); -REPLACE INTO `mob_db` VALUES (1840,'GOLDEN_SAVAGE','Golden Savage','Golden Savage',99,500,0,1,1,1,500,700,100,99,0,1,1,50,120,1,10,12,2,2,42,0x4370091,150,1960,480,384,0,0,0,0,0,0,0,610,3000,7444,100,616,5,969,500,714,100,5159,1,12238,3000,12239,3000,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1841,'G_SNAKE_','Snake Lord\'s Minion','Snake Lord\'s Minion',15,10,0,1,1,1,46,55,100,99,1,15,15,10,35,5,10,12,1,2,22,0x81,200,1576,576,576,0,0,0,0,0,0,0,7720,2000,12245,200,7721,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1842,'G_ANACONDAQ_','Snake Lord\'s Minion','Snake Lord\'s Minion',23,15,0,1,1,1,124,157,100,99,1,23,28,10,36,5,10,12,1,2,25,0x91,200,1576,576,576,0,0,0,0,0,0,0,7720,3500,12245,400,7721,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1843,'G_SIDE_WINDER_','Snake Lord\'s Minion','Snake Lord\'s Minion',43,18,0,1,1,1,240,320,100,99,38,43,40,15,115,20,10,12,1,2,25,0x3095,200,1576,576,576,0,0,0,0,0,0,0,7720,7000,12245,600,7721,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1844,'G_ISIS_','Snake Lord\'s Minion','Snake Lord\'s Minion',47,25,0,1,1,1,423,507,100,99,38,65,43,50,66,15,10,12,2,6,27,0x2003095,200,1384,768,336,0,0,0,0,0,0,0,7720,8000,12245,800,7721,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1845,'G_TREASURE_BOX_','Treasure Box','Treasure Box',98,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7720,10000,7720,10000,7720,10000,7721,10000,12245,2500,7720,5000,12245,2500,12245,2500,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1846,'DREAMMETAL','Dream Metal','Dream Metal',90,999,0,1,1,1,1,2,100,99,1,1,1,1,1,1,10,12,0,0,26,0x6200000,300,1288,288,384,0,0,0,0,0,0,0,7858,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1847,'EVENT_PORING','Poring','Poring',98,10000000,0,1000000,1000000,1,15000,20000,60,60,1,60,120,120,160,30,10,12,1,8,28,0x6203695,100,76,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1848,'EVENT_BAPHOMET','Baphomet','Baphomet',50,45000,0,1000,1000,2,1500,3000,10,10,1,60,15,15,160,30,10,12,2,6,67,0x6203695,100,768,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1849,'EVENT_OSIRIS','Osiris','Osiris',60,125000,0,2000,2000,1,3500,5000,20,20,1,60,25,25,160,30,10,12,1,1,89,0x6203695,100,1072,672,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1850,'EVENT_ORCHERO','Orc Hero','Orc Hero',50,175000,0,3000,3000,1,4000,5500,25,45,1,60,35,80,160,30,10,12,2,7,82,0x6203695,150,1678,780,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1851,'EVENT_MOBSTER','Mobster','Mobster',61,7991,0,2,2,1,500,1000,45,35,76,46,20,35,76,55,10,12,1,7,20,0x3695,250,1100,560,580,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1852,'G_EM_ANGELING','Angeling','Angeling',99,120,0,0,0,1,60,71,100,99,1,17,80,80,126,20,10,12,0,8,66,0x6203695,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1853,'G_EM_DEVILING','Deviling','Deviling',99,120,0,0,0,1,60,71,100,99,1,17,80,80,126,20,10,12,0,8,66,0x6203695,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1854,'E_MUKA','Muka','Muka',17,610,0,273,120,1,40,49,5,5,15,15,30,5,20,10,10,12,2,3,22,0x83,300,1960,960,384,0,0,0,0,0,0,0,993,70,952,9000,713,2000,7742,400,507,1000,1451,50,1002,250,0,0,0,0,4036,1); -REPLACE INTO `mob_db` VALUES (1855,'E_POISONSPORE','Poison Spore','Poison Spore',19,665,0,186,93,1,89,101,0,0,1,19,25,0,24,0,10,12,1,3,25,0x3885,200,1672,672,288,0,0,0,0,0,0,0,7033,9000,2221,20,511,550,7743,60,972,50,921,1200,912,5,0,0,0,0,4048,1); -REPLACE INTO `mob_db` VALUES (1856,'E_MAGNOLIA','Magnolia','Magnolia',26,3195,0,393,248,1,120,151,5,30,1,26,26,0,39,5,10,12,0,6,21,0x2000083,250,1560,360,360,0,0,0,0,0,0,0,7031,9000,910,800,911,100,912,10,737,40,7744,400,12127,5,0,0,0,0,4076,1); -REPLACE INTO `mob_db` VALUES (1857,'E_MARIN','Marin','Marin',15,742,0,66,44,1,39,43,0,10,1,10,10,5,35,15,10,12,1,3,41,0x81,400,1872,672,480,0,0,0,0,0,0,0,910,3200,938,1500,700,100,720,40,7745,75,529,350,5035,1,0,0,0,0,4196,1); -REPLACE INTO `mob_db` VALUES (1858,'E_PLANKTON','Plankton','Plankton',10,354,0,23,18,1,26,31,0,5,1,10,10,0,15,0,10,12,0,3,61,0x81,400,2208,1008,324,0,0,0,0,0,0,0,1052,9000,7746,300,938,700,970,4,713,1000,630,20,645,50,0,0,0,0,4024,1); -REPLACE INTO `mob_db` VALUES (1859,'E_MANDRAGORA','Mandragora','Mandragora',12,405,0,45,32,4,26,35,0,25,1,12,24,0,36,15,10,12,1,3,62,0x84,1000,1768,768,576,0,0,0,0,0,0,0,993,50,905,9000,1405,30,7747,350,711,300,706,3,1967,10,0,0,0,0,4030,1); -REPLACE INTO `mob_db` VALUES (1860,'E_COCO','Coco','Coco',17,817,0,120,78,1,56,67,0,0,24,17,34,20,24,10,10,12,0,2,22,0x91,150,1864,864,1008,0,0,0,0,0,0,0,1026,9000,2502,20,914,3000,919,2500,516,500,2402,25,7748,600,0,0,0,0,4041,1); -REPLACE INTO `mob_db` VALUES (1861,'E_CHOCO','Choco','Choco',43,4278,0,1265,1265,1,315,402,5,5,65,68,55,45,65,25,10,12,0,2,23,0x3095,200,1500,500,1000,0,0,0,0,0,0,0,7011,5335,942,7000,985,53,513,5000,634,20,7749,1000,607,25,0,0,0,0,4285,1); -REPLACE INTO `mob_db` VALUES (1862,'E_MARTIN','Martin','Martin',18,1109,0,134,86,1,52,63,0,5,12,18,30,15,15,5,10,12,0,2,42,0x81,300,1480,480,480,0,0,0,0,0,0,0,1017,9000,7750,500,1251,10,2225,5,5009,1,10010,10,2224,15,0,0,0,0,4046,1); -REPLACE INTO `mob_db` VALUES (1863,'E_SPRING_RABBIT','Spring Rabbit','Spring Rabbit',25,4500,0,0,0,1,292,406,14,10,20,15,15,5,15,5,10,12,1,2,42,0x83,160,1120,552,511,0,0,0,0,0,0,0,7860,5000,7861,5000,7862,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Cursed Abbey -REPLACE INTO `mob_db` VALUES (1864,'ZOMBIE_SLAUGHTER','Zombie Slaughter','Zombie Slaughter',77,43000,0,12000,8500,1,1055,1655,35,45,1,30,50,1,75,35,10,12,1,1,69,0x3695,200,676,648,432,0,0,0,0,0,0,0,7752,3000,13404,10,934,1500,7753,3000,938,3000,0,0,0,0,0,0,0,0,4435,1); -REPLACE INTO `mob_db` VALUES (1865,'RAGGED_ZOMBIE','Ragged Zombie','Ragged Zombie',75,25000,0,8500,5500,9,1200,1500,25,35,1,77,25,10,101,50,10,12,1,1,69,0x3695,150,1960,576,420,0,0,0,0,0,0,0,7752,3000,2424,15,934,1500,932,4500,2703,2,13107,10,0,0,0,0,0,0,4436,1); -REPLACE INTO `mob_db` VALUES (1866,'HELL_POODLE','Hell Poodle','Hell Poodle',71,9000,0,4000,3000,1,400,600,35,20,5,26,14,5,39,10,10,12,0,6,27,0x2003695,140,824,432,360,0,0,0,0,0,0,0,528,5000,13028,10,1268,10,932,4500,628,20,919,5500,537,400,0,0,0,0,4437,1); -REPLACE INTO `mob_db` VALUES (1867,'BANSHEE','Banshee','Banshee',81,35111,0,17000,12000,1,1666,2609,30,55,30,74,1,120,75,1,10,12,1,6,47,0x2003695,150,576,504,504,0,0,0,0,0,0,0,7751,3000,2365,10,13027,10,2528,10,934,1500,7054,5335,0,0,0,0,0,0,4438,1); -REPLACE INTO `mob_db` VALUES (1868,'G_BANSHEE','Banshee','Banshee',81,35111,0,0,0,1,1666,2609,30,55,30,74,1,120,120,1,10,12,1,6,47,0x2003695,150,576,504,504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1869,'FLAME_SKULL','Flame Skull','Flame Skull',60,10080,0,3000,2600,1,100,1200,20,40,50,100,30,40,140,110,10,12,0,6,68,0x2003095,150,972,648,432,0,0,0,0,0,0,0,7005,5000,2425,20,13170,20,958,6000,0,0,0,0,0,0,0,0,0,0,4439,1); -REPLACE INTO `mob_db` VALUES (1870,'NECROMANCER','Necromancer','Necromancer',88,98000,0,45000,35000,1,3500,4000,0,40,1,50,1,190,166,10,10,12,1,1,89,0x6203695,150,1816,1320,420,0,0,0,0,0,0,0,7752,3000,1624,20,932,4500,2532,10,717,100,609,100,7117,1500,0,0,0,0,4440,1); -REPLACE INTO `mob_db` VALUES (1871,'FALLINGBISHOP','Fallen Bishop','Fallen Bishop Hibram',80,3333333,0,1111111,1111111,1,3220,5040,50,0,1,80,15,126,120,20,10,12,1,6,47,0x6283695,150,432,1152,360,555555,607,5500,608,3500,732,2000,523,10000,1420,1000,2677,500,1422,1000,985,5432,1614,2000,0,0,0,0,0,0,4441,1); -REPLACE INTO `mob_db` VALUES (1872,'BEELZEBUB_FLY','Hell Fly','Hell Fly',66,500000,0,0,0,1,1200,2000,25,15,33,105,60,15,72,30,10,12,0,4,84,0x6203695,100,676,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1873,'BEELZEBUB','Beelzebub','Beelzebub',98,6666666,0,0,0,1,4100,4960,40,35,6,110,200,250,120,66,10,12,0,6,88,0x6203695,100,100,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1874,'BEELZEBUB_','Beelzebub','Beelzebub',98,6666666,0,6666666,6666666,2,10000,13410,40,40,6,110,200,250,166,66,10,12,2,6,88,0x6283695,100,212,504,432,3333333,617,5500,607,5000,12030,5500,7754,9000,2423,2000,1565,2000,2000,2000,2702,2000,985,5432,742,5500,0,0,0,0,4145,1); -REPLACE INTO `mob_db` VALUES (1875,'TRISTAN_3RD','Tristan III','Dead King',80,43000,0,1,1,2,1366,1626,25,30,5,10,10,69,70,1,10,12,1,1,89,0x3695,175,1816,1152,360,0,0,0,0,0,0,0,7754,9000,938,9000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1876,'E_LORD_OF_DEATH','Lord of the Dead','Lord of the Dead',99,99000000,0,131343,43345,3,3430,4232,75,73,120,120,120,169,150,106,10,12,2,6,67,0x6203695,180,1446,1296,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1877,'CRYSTAL_5','Crystal','Crystal',1,15,0,0,0,0,0,0,100,99,1,1,1,1,999,1,0,0,0,0,20,0x6370001,190,0,0,0,0,0,0,0,0,0,0,7863,10,644,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1878,'E_SHINING_PLANT','Shining Plant','Shining Plant',1,20,0,0,0,1,1,2,100,99,0,0,0,0,0,90,7,12,0,3,26,0x170000,2000,1,1,1,0,0,0,0,0,0,0,7864,3000,906,1500,511,500,507,2000,508,1500,914,500,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1879,'ECLIPSE_P','Eclipse Pet','Eclipse',6,1800,0,0,0,1,20,26,0,40,1,36,6,0,11,80,10,12,1,2,60,0x6203695,200,1456,456,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Moscovia monsters -REPLACE INTO `mob_db` VALUES (1880,'WOOD_GOBLIN','Wood Goblin','Wood Goblin',42,6982,0,2201,1552,1,600,620,32,3,1,5,45,45,55,155,10,12,1,3,62,0x81,320,2304,840,360,0,0,0,0,0,0,0,2719,5,7203,4000,7201,2000,907,2000,916,500,7032,500,574,50,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1881,'LES','Les','Les',39,3080,0,1521,912,1,102,113,0,17,1,33,12,32,52,38,10,12,1,3,82,0x1089,230,1728,720,576,0,0,0,0,0,0,0,7100,2000,511,1000,711,1000,905,2500,2270,1,521,500,510,50,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1882,'VAVAYAGA','Baba Yaga','Baba Yaga',49,7444,0,2583,2583,2,255,387,4,29,1,76,24,88,55,18,10,12,1,7,21,0x3885,270,1536,600,420,0,0,0,0,0,0,0,7099,1000,7762,5000,1630,10,7226,150,539,1500,519,1500,580,1500,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1883,'UZHAS','Uzhas','Uzhas',61,13707,0,4002,3003,1,293,960,11,34,1,33,19,72,75,77,10,12,1,7,61,0x3885,200,576,672,384,0,0,0,0,0,0,0,520,900,1573,5,621,100,522,100,918,3500,579,1500,603,3,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1884,'MAVKA','Mavka','Mavka',63,19200,0,8301,6353,7,589,623,32,19,1,42,55,35,89,177,10,12,1,3,62,0x3885,170,1536,504,360,0,0,0,0,0,0,0,1572,5,629,300,707,300,710,50,747,1500,748,300,510,3000,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1885,'GOPINICH','Gopinich','Gopinich',85,299321,0,45250,16445,3,1868,6124,20,42,50,65,55,103,152,35,10,12,2,2,62,0x6283695,150,1536,864,432,22625,607,5500,617,5000,617,5000,617,4000,2621,200,12080,1000,1737,100,1417,5,7444,5000,5007,1,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1886,'G_MAVKA','Mavka','Mavka',63,19200,0,0,0,7,589,623,32,19,1,42,55,35,89,177,10,12,1,3,62,0x3885,170,1536,504,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Additional Monsters -REPLACE INTO `mob_db` VALUES (1887,'FREEZER_R','Freezer','Freezer',72,8636,0,0,0,2,671,983,55,43,69,41,59,5,67,100,10,12,1,2,41,0x3695,250,1452,483,528,0,0,0,0,0,0,0,7053,2000,7066,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1888,'GARM_BABY_R','Garm Baby','Baby Hatii',61,15199,0,100,100,1,680,1580,24,13,45,30,36,55,85,30,10,12,1,2,41,0x3885,450,879,672,576,0,0,0,0,0,0,0,0,0,7066,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1889,'GARM_R','Marozka\'s Guard','Marozka\'s Guard',73,100000,0,1000,1000,3,900,2200,20,23,85,126,10,50,95,60,10,12,2,2,81,0x6203695,400,608,408,336,0,0,0,0,0,0,0,7053,2000,7066,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1890,'GOPINICH_R','The Immortal Koshei','The Immortal Koshei',85,299321,0,1000,1000,3,1868,6124,20,42,50,65,55,50,152,35,10,12,2,2,62,0x3295,150,1536,864,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1891,'G_RANDGRIS_','Valkyrie','Valkyrie',99,1567200,0,0,0,3,5560,9980,25,42,100,120,80,120,220,210,10,12,2,8,86,0x6203695,100,576,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1892,'G_LOLI_RURI','Lolo Ruri','Lolo Ruri',71,23470,0,0,0,2,1476,2317,39,44,0,66,54,74,81,43,10,12,2,6,87,0x2003885,125,747,1632,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1893,'G_KNIGHT_OF_ABYSS','Knight of the Abyss','Abysmal Knight',79,36140,0,0,0,1,1600,2150,55,50,66,68,64,25,135,50,10,12,2,7,87,0x3695,300,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1894,'POURING','Pouring','Pouring',50,100000,0,0,0,1,550,1450,20,50,45,30,36,55,85,30,0,0,0,3,68,0x620108B,300,1672,672,480,0,0,0,0,0,0,0,0,0,0,0,12257,8335,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1895,'EVENT_SEYREN','Seyren','Seyren Windsor',91,88402,0,0,0,1,2100,2530,63,12,90,89,72,20,99,25,10,12,1,6,63,0x3295,170,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1896,'EVENT_KATRINN','Katrinn','Kathryne Keyron',92,47280,0,0,0,1,497,1697,10,74,1,5,77,180,110,39,10,12,1,7,68,0x3295,150,1152,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1897,'EVENT_BAPHOMET_','Baphomet','Baphomet',81,668000,0,0,0,2,3220,4040,35,45,1,152,30,85,120,95,10,12,2,6,67,0x6203695,100,768,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1898,'EVENT_ZOMBIE','Zombie','Zombie',12,434,0,0,0,1,67,79,0,10,1,1,1,1,1,1,10,12,1,1,29,0x3885,400,2612,912,288,0,0,0,0,0,0,0,7884,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1899,'SWORD_GUARDIAN_','Sword Guardian','Sword Guardian',86,152533,0,0,0,2,7590,9140,60,33,110,40,54,65,125,65,14,16,2,7,80,0x4202085,170,140,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (1900,'BOW_GUARDIAN_','Archer Guardian','Archer Guardian',80,80404,0,0,0,12,1840,2520,40,62,95,80,33,90,165,55,14,16,2,7,80,0x20A5,170,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1901,'E_CONDOR','Condor','Condor',5,8000,0,100,100,1,200,400,10,15,1,13,10,25,95,10,10,12,0,8,26,0x1089,150,1148,648,480,0,0,0,0,0,0,0,7781,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1902,'E_TREASURE1','Treasure Box','Treasure Box',99,49,0,0,0,0,0,0,100,0,0,0,0,0,999,0,0,0,0,0,26,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7782,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1903,'E_TREASURE2','Treasure Box','Treasure Box',99,49,0,0,0,0,0,0,100,0,0,0,0,0,999,0,0,0,0,0,26,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7783,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1904,'BOMBPORING','Bomb Poring','Bomb Poring',28,1000000,0,461,284,1,120,320,100,99,1,28,28,0,33,50,10,12,0,0,20,0x308D,300,1672,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# WoE Second Edition; Battle Fields -REPLACE INTO `mob_db` VALUES (1905,'BARRICADE','Barricade','Barricade',98,120000,0,0,0,1,0,0,0,0,1,17,1,80,126,20,10,12,2,0,20,0x6200000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1906,'BARRICADE_','Barricade','Barricade',98,150,0,0,0,1,0,0,100,99,1,17,1,80,126,20,10,12,2,0,20,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1907,'S_EMPEL_1','Guardian Stone','Guardian Stone',90,120000,0,0,0,0,1,2,40,50,1,1,1,1,1,1,0,0,0,0,20,0x6200000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1908,'S_EMPEL_2','Guardian Stone','Guardian Stone',90,120000,0,0,0,0,1,2,40,50,1,1,1,1,1,1,0,0,0,0,20,0x6200000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1909,'OBJ_A','Food Storage','Food Storage',90,250,0,0,0,0,1,2,100,99,1,1,1,1,1,1,0,0,2,0,20,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1910,'OBJ_B','Food Depot','Food Depot',90,250,0,0,0,0,1,2,100,99,1,1,1,1,1,1,0,0,2,0,20,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1911,'OBJ_NEUTRAL','Neutrality Flag','Neutrality Flag',90,150,0,0,0,0,1,2,100,99,1,1,1,1,1,1,0,0,2,0,20,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1912,'OBJ_FLAG_A','Lion Flag','Lion Flag',90,150,0,0,0,0,1,2,100,99,1,1,1,1,1,1,0,0,2,0,20,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1913,'OBJ_FLAG_B','Eagle Flag','Eagle Flag',90,150,0,0,0,0,1,2,100,99,1,1,1,1,1,1,0,0,2,0,20,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1914,'OBJ_A2','Blue Crystal','Blue Crystal',90,250,0,0,0,0,1,2,100,99,1,1,1,1,1,1,0,0,2,0,20,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1915,'OBJ_B2','Pink Crystal','Pink Crystal',90,250,0,0,0,0,1,2,100,99,1,1,1,1,1,1,0,0,2,0,20,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Satan Morocc -REPLACE INTO `mob_db` VALUES (1916,'MOROCC','Satan Morocc','Satan Morocc',99,8388607,0,6700000,4500000,2,32000,32001,29,65,140,160,30,250,180,50,10,12,2,6,87,0x6203695,100,76,540,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1917,'MOROCC_','Wounded Morocc','Wounded Morocc',99,8388607,0,3600000,3000000,2,15000,18000,29,65,140,160,30,250,180,40,10,12,2,6,87,0x6283695,100,576,540,432,1800000,607,5500,617,5000,617,5000,5808,1000,2374,5000,2375,5000,2433,5000,7799,9000,7798,9000,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1918,'MOROCC_1','Incarnation of Morocc','Incarnation of Morocc',97,190000,0,61000,140000,1,7000,8600,20,35,150,152,30,180,186,70,10,12,2,8,27,0x6203695,110,576,540,432,0,0,0,0,0,0,0,2111,10,7799,1000,7798,3000,985,160,7054,4850,2537,3,1541,20,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1919,'MOROCC_2','Incarnation of Morocc','Incarnation of Morocc',97,190000,0,65000,120000,1,3500,5100,20,5,120,83,20,10,166,50,10,12,1,6,67,0x6203695,150,576,540,432,0,0,0,0,0,0,0,2536,3,7799,1000,7798,3000,984,160,7053,3500,2130,15,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1920,'MOROCC_3','Incarnation of Morocc','Incarnation of Morocc',96,143000,0,50000,80000,2,3400,5000,15,37,40,200,20,60,100,37,10,12,1,6,69,0x6203695,150,212,540,432,0,0,0,0,0,0,0,2508,10,7799,1000,7798,3000,985,160,7054,4850,2728,3,1182,15,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1921,'MOROCC_4','Incarnation of Morocc','Incarnation of Morocc',98,150000,0,51000,70000,1,3000,4025,18,54,60,60,30,220,125,20,10,12,1,6,68,0x6203695,150,1536,540,432,0,0,0,0,0,0,0,2729,5,7799,1000,7798,3000,984,160,7053,3500,2129,20,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1922,'G_MOROCC_1','Incarnation of Morocc','Incarnation of Morocc',97,1200000,0,0,0,1,16000,16001,20,35,150,152,30,180,186,70,10,12,2,8,27,0x6203695,110,576,540,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1923,'G_MOROCC_2','Incarnation of Morocc','Incarnation of Morocc',97,1200000,0,0,0,1,16000,16001,20,5,120,83,20,10,166,50,10,12,1,6,67,0x6203695,150,576,540,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1924,'G_MOROCC_3','Incarnation of Morocc','Incarnation of Morocc',96,1200000,0,0,0,2,16000,16001,15,37,40,200,20,60,100,37,10,12,1,6,69,0x6203695,150,212,540,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1925,'G_MOROCC_4','Incarnation of Morocc','Incarnation of Morocc',98,1200000,0,0,0,1,16000,16001,18,54,60,60,30,220,125,20,10,12,1,6,68,0x6203695,150,1536,540,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -# God Item Creation (WoE SE); Catacombs -REPLACE INTO `mob_db` VALUES (1926,'JAKK_H','Jakk','Jakk',38,300,0,0,0,1,5,10,5,30,1,38,38,43,75,45,10,12,1,0,43,0x3695,200,1180,480,648,0,0,0,0,0,0,0,1062,3000,1062,3000,0,0,535,3000,535,3000,535,3000,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1927,'WHISPER_H','Whisper','Whisper',34,100,0,0,0,1,5,10,0,45,1,51,14,0,60,0,10,12,0,6,68,0x2003095,150,1960,960,504,0,0,0,0,0,0,0,1059,5000,1059,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1928,'DEVIRUCHI_H','Deviruchi','Deviruchi',46,500,0,0,0,1,5,10,10,25,1,69,40,55,70,30,10,12,0,6,27,0x2003695,150,980,600,384,0,0,0,0,0,0,0,1038,3000,1039,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1929,'BAPHOMET_I','Great Demon Baphomet','Great Demon Baphomet',98,4520000,0,4520000,2520000,2,16000,16001,35,45,1,152,5,85,200,95,10,12,2,6,67,0x6203695,100,768,768,576,0,0,0,0,0,0,0,6004,500,2514,7000,1181,5000,2655,100,2513,7000,2327,7000,1466,9000,0,0,0,0,4147,1); -REPLACE INTO `mob_db` VALUES (1930,'PIAMETTE','Piamette','Piamette',90,3000000,0,0,0,2,15000,20000,35,35,1,66,5,99,120,15,10,12,0,7,20,0x6203695,100,432,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1931,'WISH_MAIDEN','Wish Maiden','Wish Maiden',98,3567200,0,0,0,3,32000,32001,25,42,100,120,30,120,220,210,10,12,2,8,28,0x6203695,100,576,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1932,'GARDEN_KEEPER','Garden Keeper','Garden Keeper',80,100,0,0,0,1,1,2,100,99,1,1,1,1,1,1,10,12,0,0,42,0x4370081,100,768,768,576,0,0,0,0,0,0,0,7839,9000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1933,'GARDEN_WATCHER','Garden Watcher','Garden Watcher',81,300000,0,0,0,1,1666,2609,55,55,30,74,56,126,145,114,10,12,1,8,80,0x6203695,100,432,480,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1934,'BLUE_FLOWER','Blue Flower','Blue Flower',98,10000,0,0,0,0,1,2,100,99,1,1,1,1,1,1,10,12,1,3,22,0x4370000,100,768,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1935,'RED_FLOWER','Red Flower','Red Flower',98,10000,0,0,0,0,1,2,100,99,1,1,1,1,1,1,10,12,1,3,22,0x4370000,100,768,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1936,'YELL_FLOWER','Yellow Flower','Yellow Flower',98,10000,0,0,0,0,1,2,100,99,1,1,1,1,1,1,10,12,1,3,22,0x4370000,100,768,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1937,'CONSTANT_','Constant','Constant',55,10000,0,0,0,1,460,580,12,12,50,28,26,47,66,14,10,12,0,0,67,0x3885,150,720,360,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1938,'TREASURE_BOX41','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7830,80,658,500,12999,10000,984,4850,985,7275,2514,40,1625,150,1268,150,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1939,'TREASURE_BOX42','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7831,80,658,500,12999,10000,984,4850,985,7275,2513,40,1375,150,1269,150,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1940,'TREASURE_BOX43','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7832,80,658,500,12999,10000,984,4850,985,7275,13027,150,1376,150,1271,150,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1941,'TREASURE_BOX44','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7833,80,658,500,12999,10000,984,4850,985,7275,13404,150,1730,150,2001,50,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1942,'TREASURE_BOX45','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7834,80,658,500,12999,10000,984,4850,985,7275,1176,150,1734,150,1819,150,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1943,'TREASURE_BOX46','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7835,80,658,500,12999,10000,984,4850,985,7275,1421,150,1731,150,1822,150,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1944,'TREASURE_BOX47','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7836,80,658,500,12999,10000,984,4850,985,7275,1478,150,1732,150,2531,50,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1945,'TREASURE_BOX48','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7837,80,658,500,12999,10000,984,4850,985,7275,1624,150,1733,150,1821,150,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1946,'TREASURE_BOX49','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7838,80,658,500,12999,10000,984,4850,985,7275,1626,150,1270,150,2532,50,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1947,'PIAMETTE_','Piamette','Piamette',90,500000,0,0,0,2,5000,6000,35,35,1,66,5,99,120,15,10,12,0,7,20,0x6203695,100,432,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1948,'G_YGNIZEM','Ygnizem','Egnigem Cenia',58,11200,0,0,0,1,823,1212,35,8,60,35,52,18,79,20,10,12,1,7,43,0x3885,145,576,432,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1949,'B_S_GUARDIAN','Camp Guardian','Camp Guardian',86,457599,0,0,0,2,7590,9140,60,33,110,40,5,65,125,65,14,16,2,7,80,0x2085,170,140,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1950,'B_B_GUARDIAN','Camp Guardian','Camp Guardian',80,241212,0,0,0,12,1840,2520,40,62,95,80,5,90,165,55,14,16,2,7,80,0x2085,170,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -# Ravies Sister's 'Valyrie's Gift' monsters. -REPLACE INTO `mob_db` VALUES (1951,'CRYSTAL_6','Crystal','Crystal',1,15,0,0,0,0,0,0,100,99,1,1,1,1,999,1,0,0,0,0,20,0x6370001,190,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,665,4900,0,0,532,6500,558,5000,607,200,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1952,'CRYSTAL_7','Crystal','Crystal',1,15,0,0,0,0,0,0,100,99,1,1,1,1,999,1,0,0,0,0,20,0x6370001,190,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,667,4900,0,0,531,6500,558,5000,608,250,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1953,'CRYSTAL_8','Crystal','Crystal',1,15,0,0,0,0,0,0,100,99,1,1,1,1,999,1,0,0,0,0,20,0x6370001,190,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,664,4900,0,0,534,6500,558,5000,604,300,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1954,'CRYSTAL_9','Crystal','Crystal',1,15,0,0,0,0,0,0,100,99,1,1,1,1,999,1,0,0,0,0,20,0x6370001,190,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,666,4900,0,0,533,6500,558,5000,603,100,0,0,0,0); -# ? -REPLACE INTO `mob_db` VALUES (1955,'TREASURE_BOX_I','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x83,0,0,0,0,0,0,0,0,0,0,0,12281,3000,7849,4000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -# Endless Tower -REPLACE INTO `mob_db` VALUES (1956,'NAGHT_SIEGER','Naght Sieger','Naght Sieger',99,8000000,0,4000000,2000000,2,32000,64000,60,40,1,50,80,220,220,30,10,12,2,6,88,0x6203695,100,76,432,504,0,0,0,0,0,0,0,13412,9000,13413,9000,2542,9000,5017,9000,616,9000,2514,9000,7294,9000,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1957,'ENTWEIHEN','Entweihen Crothen','Entweihen Crothen',90,5400000,0,2700000,1350000,12,32000,40000,44,66,1,70,40,250,220,30,14,16,1,6,87,0x6200084,0,140,540,576,0,0,0,0,0,0,0,1636,9000,1631,9000,2513,9000,1624,9000,616,9000,1618,9000,7291,9000,0,0,0,0,4451,1); -REPLACE INTO `mob_db` VALUES (1958,'G_ENTWEIHEN_R','Thorny Skeleton','Thorny Skeleton',89,5400000,0,0,0,12,4040,4720,44,66,1,35,33,180,125,30,14,16,0,6,87,0x6200084,0,432,288,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1959,'G_ENTWEIHEN_H','Thorn of Recovery','Thorn of Recovery',89,350000,0,0,0,12,2040,2720,44,66,1,35,33,180,125,30,14,16,0,6,88,0x6200084,0,2864,288,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1960,'G_ENTWEIHEN_M','Thorn of Magic','Thorn of Magic',89,5400000,0,0,0,12,2040,2720,44,66,1,35,33,180,125,30,14,16,0,6,87,0x6200084,0,1024,288,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1961,'G_ENTWEIHEN_S','Thorn of Purification','Thorn of Purification',89,5400000,0,0,0,12,2040,2720,44,66,1,35,33,180,125,30,14,16,0,6,87,0x6200084,0,2864,288,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -# Additional Monsters -REPLACE INTO `mob_db` VALUES (1962,'ANTONIO_','Christmas Thief','Christmas Thief',10,15,0,0,0,1,13,20,100,99,1,1,1,50,100,100,10,12,1,7,20,0x83,100,720,720,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1963,'P_CHUNG_E','New Year Doll','New Year Doll',49,23900,0,2396,993,1,460,1050,8,15,38,65,43,30,90,15,10,12,1,7,40,0x3695,170,1728,816,1188,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1964,'NIGHTMARE_T','Nightmare','Nightmare',30,2000,0,512,387,1,100,200,0,40,1,100,1,1,100,1,10,12,2,2,68,0x6200000,150,1816,816,432,0,0,0,0,0,0,0,505,2000,510,3000,7913,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1965,'M_WILD_ROSE','Wild Rose','Wild Rose',38,4000,50,0,0,1,100,145,0,15,0,85,15,35,65,80,10,12,0,2,24,0x6200000,100,964,864,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1966,'M_DOPPELGANGER','Doppelganger','Doppelganger',72,7800,200,0,0,1,200,250,30,20,0,38,30,35,65,65,10,12,1,6,67,0x6200000,100,300,480,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1967,'M_YGNIZEM','Ygnizem','Egnigem Cenia',79,7800,200,0,0,1,200,250,30,20,0,38,30,35,65,65,10,12,1,7,43,0x6200000,100,300,480,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1968,'E_STROUF','Strouf','Strouf',48,11990,0,6160,4196,1,200,1250,5,50,1,40,45,92,43,65,10,12,2,5,61,0x6200000,150,1872,672,384,0,0,0,0,0,0,0,951,5335,756,230,2241,4,1461,4,949,3000,720,40,956,1500,0,0,0,0,4111,1); -REPLACE INTO `mob_db` VALUES (1969,'E_MARC','Marc','Marc',36,6900,0,1976,1250,1,220,280,5,10,1,36,36,20,56,30,10,12,1,5,41,0x6200000,150,1272,72,480,0,0,0,0,0,0,0,995,36,956,9000,756,190,951,1000,720,20,717,200,509,700,0,0,0,0,4105,1); -REPLACE INTO `mob_db` VALUES (1970,'E_OBEAUNE','Obeune','Obeune',31,3952,0,1288,814,1,141,165,0,40,1,31,31,55,74,85,10,12,1,5,41,0x6200000,200,1872,672,288,0,0,0,0,0,0,0,995,26,950,9000,5014,2,2326,20,720,20,951,500,748,60,0,0,0,0,4093,1); -REPLACE INTO `mob_db` VALUES (1971,'E_VADON','Vadon','Vadon',19,1017,0,270,170,1,74,85,20,0,1,19,16,10,36,15,10,12,0,5,21,0x6200000,300,1632,432,540,0,0,0,0,0,0,0,991,40,960,9000,910,3000,2313,10,943,100,757,80,717,50,0,0,0,0,4049,1); -REPLACE INTO `mob_db` VALUES (1972,'E_MARINA','Marina','Marina',21,2087,0,436,280,1,84,106,0,5,1,21,21,0,36,10,10,12,0,3,41,0x6200000,400,2280,1080,864,0,0,0,0,0,0,0,1052,5000,938,1500,991,90,995,4,717,200,631,40,0,0,0,0,0,0,4055,1); -REPLACE INTO `mob_db` VALUES (1973,'E_PORING','Poring','Poring',1,50,0,2,1,1,7,10,0,5,1,1,1,0,6,30,10,12,1,3,21,0x6200000,400,1872,672,480,0,0,0,0,0,0,0,909,7000,938,400,512,1000,713,1500,12303,3000,0,0,0,0,0,0,0,0,0,0); -# WoE SE Guild Dungeon -REPLACE INTO `mob_db` VALUES (1974,'BANSHEE_MASTER','Banshee Master','Banshee Master',84,47222,0,30000,24000,2,2666,3609,20,40,30,74,1,180,105,1,10,12,1,6,47,0x2003295,150,676,504,504,0,0,0,0,0,0,0,7054,5335,7751,3000,2365,10,2748,2,2528,10,934,1500,2135,20,0,0,0,0,4450,1); -REPLACE INTO `mob_db` VALUES (1975,'BEHOLDER_MASTER','Beholder Master','Beholder master',70,24150,0,9000,11400,6,1723,2300,17,30,60,62,25,89,85,32,10,12,1,0,44,0x3295,190,336,840,360,0,0,0,0,0,0,0,576,3000,605,100,996,100,985,10,2386,10,603,2,2749,2,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1976,'COBALT_MINERAL','Cobalt Mineral','Cobalt Mineral',72,29665,0,12332,10379,1,1446,2979,40,30,60,77,35,57,77,32,10,12,1,0,40,0x3295,200,648,480,360,0,0,0,0,0,0,0,7321,3000,728,500,13414,5,984,80,1011,800,715,100,969,2,714,2,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1977,'HEAVY_METALING','Heavy Metaling','Heavy Metaling',73,28433,0,9320,8831,1,1350,1700,40,30,30,65,28,40,77,2,10,12,0,0,20,0x3295,200,384,672,480,0,0,0,0,0,0,0,7325,4000,1002,1000,998,500,7126,1000,7317,200,13038,5,7312,5000,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1978,'HELL_APOCALIPS','Hell Apocalips','Hell Apocalypse',86,65433,0,46666,32000,2,5733,6073,62,23,1,48,30,98,110,85,10,12,2,0,60,0x3295,250,1840,1440,384,0,0,0,0,0,0,0,7095,5335,999,2500,7094,2400,7093,2200,2506,20,985,5,2391,1,1484,1,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1979,'ZAKUDAM','Zukadam','Zakudam',82,43699,0,27213,16300,3,2000,3227,30,30,65,65,35,75,80,15,10,12,2,7,60,0x3695,180,580,288,360,0,0,0,0,0,0,0,7317,5000,999,500,984,200,985,200,13156,5,13167,5,2390,10,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1980,'KUBLIN','Kubkin','Kublin',85,1176000,0,100000,100000,1,1180,1400,20,10,1,106,25,40,72,20,10,12,1,7,22,0x6283695,100,964,648,300,50000,6010,10000,0,0,0,0,998,270,911,9000,756,43,2297,3,0,0,0,0,507,1800,0,0,0,0,0,0); -# Orc Dungeon Instance -REPLACE INTO `mob_db` VALUES (1981,'I_HIGH_ORC','Safeguard Chief','Safeguard Chief',88,111111,0,3618,1639,1,428,533,15,5,55,46,55,35,82,40,10,12,2,7,43,0x3695,150,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1982,'I_ORC_ARCHER','Orc Sniper','Orc Sniper',85,62000,0,1729,1787,9,1310,1390,10,5,1,44,25,20,125,20,10,12,1,7,22,0x3095,300,1960,620,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1983,'I_ORC_SKELETON','Depraved Orc Spirit','Depraved Orc Spirit',87,80087,0,4501,67,1,896,1159,14,30,1,31,41,93,67,30,10,12,1,1,29,0x3885,130,2420,720,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1984,'I_ORC_LADY','Shaman Cargalache','Shaman Cargalache',58,50058,0,4870,98,1,823,1212,35,10,60,35,52,18,79,20,10,12,1,7,42,0x3695,145,1050,900,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -# Another World (13.1) -REPLACE INTO `mob_db` VALUES (1985,'DANDELION','Dandelion Member','Dandelion Member',37,5176,0,0,0,1,305,360,0,10,28,19,32,0,63,20,10,12,1,7,47,0x3695,250,1772,72,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1986,'TATACHO','Tatacho','Tatacho',106,39500,0,23700,13825,2,10000,11000,20,17,106,40,30,25,115,6,10,12,1,2,22,0x108B,150,1000,768,360,0,0,0,0,0,0,0,1544,20,1925,10,6020,4000,6021,3000,579,3100,516,3000,0,0,0,0,0,0,4442,1); -REPLACE INTO `mob_db` VALUES (1987,'CENTIPEDE','Centipede','Centipede',110,45662,0,27397,15982,2,15000,16000,40,25,112,43,30,5,131,12,10,12,1,4,45,0x2003695,150,1000,792,336,0,0,0,0,0,0,0,2746,2,2747,2,1741,10,1042,5335,912,5000,955,9000,943,2500,0,0,0,0,4447,1); -REPLACE INTO `mob_db` VALUES (1988,'NEPENTHES','Nepenthes','Nepenthes',75,10350,0,5175,2587,7,415,565,25,10,75,20,30,5,65,5,10,12,1,3,45,0x84,1000,500,576,504,0,0,0,0,0,0,0,5399,1,1979,1,1926,1,1740,1,6041,3000,993,50,905,9000,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1989,'HILLSRION','Hillslion','Hillslion',105,34600,0,20760,12110,1,5000,5500,28,15,105,60,30,15,115,5,10,12,0,2,22,0x308D,100,400,780,576,0,0,0,0,0,0,0,2440,10,1825,20,6032,3000,6020,2000,1268,10,7063,120,7054,4850,0,0,0,0,4453,1); -REPLACE INTO `mob_db` VALUES (1990,'HARDROCK_MOMMOTH','Hardrock Mammoth','Hardrock Mammoth',115,4137000,0,827400,413700,2,30000,36000,50,60,115,35,1,30,150,15,10,12,2,2,62,0x6203695,150,1000,660,588,0,0,0,0,0,0,0,5398,100,2133,200,1483,500,13039,400,6022,9000,2257,20,985,9000,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1991,'TENDRILRION','Tendrillion','Tendrilion',113,3657330,0,731466,365733,2,20000,24000,33,30,113,60,1,45,147,13,10,12,1,2,42,0x6203695,100,500,960,360,0,0,0,0,0,0,0,2544,500,1186,100,1637,100,6033,9000,6020,4000,7197,5335,7008,4850,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1992,'CORNUS','Cornus','Cornus',108,41220,0,30854,4427,2,12000,13000,35,80,110,45,80,200,105,10,10,12,1,2,66,0x1089,120,1000,624,300,0,0,0,0,0,0,0,2387,10,2743,1,6023,4000,7063,3000,944,6000,2257,2,1420,1,0,0,0,0,4448,1); -REPLACE INTO `mob_db` VALUES (1993,'NAGA','Naga','Naga',111,46708,0,30360,16348,3,8000,8800,38,15,113,42,30,108,122,13,10,12,2,2,42,0x3695,150,400,864,432,0,0,0,0,0,0,0,2389,10,2134,10,1485,10,926,5000,936,3500,954,2000,1408,20,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1994,'LUCIOLA_VESPA','Luciola Vespa','Luciola Vespa',104,32600,0,16300,11410,1,9000,9900,29,5,104,56,30,20,116,4,10,12,1,4,24,0x2007085,110,1000,864,432,0,0,0,0,0,0,0,2744,2,955,9000,939,9000,518,300,992,160,526,200,943,3000,0,0,0,0,4445,1); -REPLACE INTO `mob_db` VALUES (1995,'PINGUICULA','Pinguicula','Pinguicula',80,13680,0,6840,3420,1,600,720,25,5,102,23,30,10,86,2,10,12,1,3,62,0x308D,150,700,600,360,0,0,0,0,0,0,0,2745,1,1980,10,2270,10,7100,5000,7198,2000,7188,3000,712,1000,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (1996,'BACSOJIN_T','Bacsojin','White Lady',85,253221,0,45250,16445,3,1868,6124,20,55,52,65,44,112,152,35,10,12,2,7,64,0x37B5,130,576,960,480,0,0,0,0,0,0,0,5411,500,2638,80,2639,80,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1997,'G_TATACHO','Tatacho','Tatacho',106,39500,0,0,0,2,10000,11000,20,17,106,40,30,25,115,6,10,12,1,2,22,0x108B,150,1000,768,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1998,'G_HILLSRION','Hillslion','Hillslion',105,34600,0,0,0,1,5000,5500,28,15,105,60,30,15,115,5,10,12,0,2,22,0x308D,100,400,780,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1999,'CENTIPEDE_LARVA','Centipede Larva','Centipede Larva',80,12000,0,3600,4800,2,948,1115,20,20,80,33,15,3,75,10,10,12,0,4,25,0x2003695,150,1000,792,336,0,0,0,0,0,0,0,2406,9,732,50,0,0,1042,5335,912,5000,955,9000,943,2500,0,0,0,0,4452,1); -#REPLACE INTO `mob_db` VALUES (2000,'M_GAMEMASTER','Male Game Master','Game Master',50,7000,250,0,0,1,25,25,10,10,44,121,1,60,75,110,10,12,1,7,20,0x120,200,300,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2001,'F_GAMEMASTER','Female Game Master','Game Master',50,7000,250,0,0,1,25,25,10,10,44,121,1,60,75,110,10,12,1,7,20,0x120,200,300,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2002,'T_SPRING_RABBIT','Spring Rabbit','Spring Rabbit',50,8000,0,3982,1766,1,585,813,29,21,45,61,5,15,77,90,10,12,1,2,42,0x120,160,1120,552,511,0,0,0,0,0,0,0,12190,1000,6061,500,6068,1500,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2003,'T_BACSOJIN','White Lady','White Lady',72,56380,0,0,0,2,560,1446,10,15,38,65,34,80,102,35,10,12,2,7,41,0x3695,160,576,960,480,0,0,0,0,0,0,0,7406,1000,7407,1000,6062,1000,6063,1000,6064,1000,6065,1000,6066,1000,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2004,'T_WICKED_NYMPH','Evil Nymph','Evil Nymph',63,16029,0,0,0,2,399,1090,12,75,1,64,12,69,100,80,10,12,1,6,67,0x3695,200,637,1008,360,0,0,0,0,0,0,0,7406,800,7407,800,6063,800,6064,800,6065,800,6066,800,6067,800,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2005,'T_PLASMA_B','Plasma','Plasma',44,8200,0,0,0,3,300,700,0,30,1,30,5,73,90,30,10,12,0,0,81,0x120,150,608,1440,576,0,0,0,0,0,0,0,7406,500,7407,500,6062,500,6063,500,6064,500,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2006,'T_PLASMA_P','Plasma','Plasma',49,5900,0,0,0,3,300,700,0,30,1,30,5,54,90,30,10,12,0,0,87,0x120,150,608,1440,576,0,0,0,0,0,0,0,6062,500,6063,500,6064,500,6065,500,6066,500,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2007,'T_PLASMA_R','Plasma','Plasma',43,5700,0,0,0,3,300,700,0,30,1,30,5,56,90,30,10,12,0,0,83,0x120,150,608,1440,576,0,0,0,0,0,0,0,7406,500,7407,500,6064,500,6065,500,6066,500,6067,500,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (2008,'WOOMAWANG','Woomawang','Woomawang',82,4000000,0,100000,100000,3,8000,10000,40,40,60,110,200,250,166,66,10,12,2,6,48,0x3695,250,828,528,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (2009,'WOOMAWANG_','Woomawang','Woomawang',82,2000000,0,100000,100000,1,16000,20000,40,40,60,110,200,250,166,66,10,12,1,6,48,0x3695,100,414,1080,336,0,0,0,0,0,0,0,7930,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (2010,'G_MAJORUROS','Ox','Ox',66,500000,0,10,10,1,1200,3200,25,15,65,50,20,20,85,48,10,12,2,6,28,0x6200000,250,1100,960,780,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2011,'E_GHOUL','Ghoul','Ghoul',40,99999,0,1088,622,1,2100,2500,100,20,1,20,29,0,180,20,10,12,1,1,49,0x120,100,2456,912,504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2012,'E_ZOMBIE','Zombie','Zombie',15,99999,0,50,33,1,335,395,100,10,1,8,7,0,60,0,10,12,1,1,29,0x120,150,2612,912,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -# Another World (13.2) -REPLACE INTO `mob_db` VALUES (2013,'DRACO','Draco','Draco',82,18300,0,6100,4100,1,410,710,10,5,1,23,30,34,62,2,10,12,1,9,22,0x1089,250,576,960,504,0,0,0,0,0,0,0,6073,3000,7123,100,1035,100,1037,1000,1036,1000,518,500,0,0,0,0,0,0,4444,1); -REPLACE INTO `mob_db` VALUES (2014,'DRACO_EGG','Draco Egg','Draco Egg',67,9822,0,1200,1600,0,1,2,56,40,1,1,56,34,1,63,10,12,1,9,82,0x0,1000,24,1,1,0,0,0,0,0,0,0,7032,5000,5015,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (2015,'PINGUICULA_D','Dark Pinguicula','Dark Pinguicula',83,8780,0,7740,5200,1,600,1450,15,5,1,23,22,12,89,2,10,12,1,3,45,0x308D,290,1426,600,360,0,0,0,0,0,0,0,7100,5000,7198,2000,7188,3000,972,10,6086,1000,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (2016,'AQUA_ELEMENTAL','Aqua Elemental','Aqua Elemental',83,33220,0,5430,15300,1,400,1600,8,12,1,23,19,87,77,2,10,12,2,0,81,0x3095,230,504,960,576,0,0,0,0,0,0,0,6075,1000,7326,5000,12353,100,0,0,0,0,0,0,0,0,0,0,0,0,4443,1); -REPLACE INTO `mob_db` VALUES (2017,'RATA','Rata','Rata',107,216600,0,70012,34000,1,8000,15000,32,52,1,51,22,132,99,15,10,12,1,7,62,0x3295,150,792,540,420,0,0,0,0,0,0,0,12346,5000,1026,5000,6089,500,1548,100,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (2018,'DUNEYRR','Duneyrr','Duneyrr',107,265100,0,83030,52000,1,16000,19000,39,35,1,60,45,89,105,15,10,12,1,7,62,0x3295,200,672,420,360,0,0,0,0,0,0,0,515,5000,6020,4000,6089,500,2783,1,1188,10,1384,100,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (2019,'ANCIENT_TREE','Ancient Tree','Ancient Tree',102,30030,0,11020,8900,1,13200,17400,39,43,1,30,73,58,45,30,10,12,2,3,62,0x308D,290,504,960,576,0,0,0,0,0,0,0,7197,1000,7198,1000,7201,5000,1643,10,2450,30,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (2020,'RHYNCHO','Rhyncho','Rhyncho',85,18900,0,2040,6000,1,350,2300,5,19,1,56,12,35,89,10,10,12,1,0,61,0x308D,240,576,660,420,0,0,0,0,0,0,0,7326,5000,972,5,6087,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (2021,'PHYLLA','Phylla','Phylla',85,23880,0,3040,6600,10,350,2550,8,22,1,59,15,25,99,10,10,12,1,0,61,0x2085,240,360,780,432,0,0,0,0,0,0,0,7326,5000,971,5,6088,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (2022,'S_NYDHOG','Nidhoggr\'s Shadow','Nidhoggr\'s Shadow',117,3450000,0,4800000,3900000,2,17000,49000,60,75,1,34,62,236,188,34,10,12,2,9,87,0x6283695,150,1596,1620,864,2400000,617,5500,617,5000,616,2000,6091,5000,7444,5000,2610,5000,1484,500,1170,500,1417,500,2554,2000,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (2023,'DARK_SHADOW','Dark Shadow','Dark Shadow',114,42900,0,21000,14000,1,10000,15000,35,44,1,23,12,145,102,60,10,12,0,0,47,0x2003095,220,768,1776,648,0,0,0,0,0,0,0,7205,5000,2609,1000,13038,5,6089,1000,2783,5,1385,10,0,0,0,0,0,0,4449,1); -REPLACE INTO `mob_db` VALUES (2024,'BRADIUM_GOLEM','Bradium Golem','Bradium Golem',101,45200,0,14000,18920,1,12000,13000,78,22,0,10,82,25,60,12,10,12,2,0,42,0x3295,300,1008,1200,540,0,0,0,0,0,0,0,7067,3000,953,5000,6090,500,2138,10,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2025,'MYSTCASE_EVENT','Mystcase','Mystcase',10,15,0,0,0,1,160,360,99,99,65,50,25,5,48,75,10,12,1,0,20,0x120,400,1248,1248,432,0,0,0,0,0,0,0,14550,5000,14546,5000,12355,50,6092,2000,7175,2000,7174,2000,529,3000,0,0,0,0,530,3000); -REPLACE INTO `mob_db` VALUES (2026,'DANDELION_','Runaway Dandelion Member','Runaway Dandelion Member',90,552000,0,50000,25000,1,3050,4300,25,35,1,66,66,45,88,66,10,12,1,7,27,0x3695,230,1772,72,384,0,0,0,0,0,0,0,7031,5000,579,500,7016,2000,581,3000,12125,500,511,5000,7032,3000,0,0,0,0,902,2000); -REPLACE INTO `mob_db` VALUES (2027,'G_DARK_SHADOW','Dark Shadow','Dark Shadow',114,42900,0,0,0,1,10000,15000,35,44,1,23,12,145,102,60,10,12,0,0,47,0x2003695,220,768,1776,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2028,'E_MINOROUS','Minorous','Minorous',1,741,0,0,0,1,30,48,2,5,6,4,6,6,5,3,10,12,2,2,43,0x120,200,1360,960,432,0,0,0,0,0,0,0,7606,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2029,'E_MINOROUS_','Minorous','Minorous',10,15,0,10,0,1,100,150,100,99,1,1,1,1,100,100,10,12,2,2,43,0x120,200,1360,960,432,0,0,0,0,0,0,0,941,10,11708,2000,11708,4000,11708,1000,516,1000,2289,1,577,1000,0,0,0,0,644,1); -REPLACE INTO `mob_db` VALUES (2030,'HIDEN_PRIEST','Hiden Priest','Hiden Priest',90,240000,0,0,0,2,1300,1983,0,30,1,32,40,100,82,40,10,12,2,6,89,0x6203695,150,432,432,360,0,0,0,0,0,0,0,12379,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (2031,'DANDELION_H','Dandelion','Dandelion',80,120000,0,0,0,1,305,610,0,10,1,19,32,0,63,20,10,12,1,7,47,0x6203695,250,1772,72,384,0,0,0,0,0,0,0,12379,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2032,'GUARDIAN_FOREST','Forest Guardian','Forest Guardian',50,8578,0,0,0,1,1000,1103,15,25,1,75,55,1,93,45,10,12,0,6,27,0x120,100,868,480,120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2033,'GOLDEN_TULIP','Golden Tulip','Golden Tulip',1,299,0,0,0,1,1,2,100,99,0,0,0,0,0,0,7,12,0,3,22,0x120,2000,1,1,1,0,0,0,0,0,0,0,7951,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2034,'M_DESERT_WOLF_B','Baby Desert Wolf','Baby Desert Wolf',9,164,15,0,0,1,500,600,0,0,1,9,9,5,40,40,10,12,0,2,23,0x120,100,1600,900,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2035,'NIHILITY_ZEM','Nihility Zem','Nihility Zem',90,200000,0,0,0,0,1,2,0,20,1,1,1,0,1,20,10,12,0,4,22,0x120,1000,1001,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2036,'VALKYRIE_N','Valkyrie Randgris','Valkyrie Randgris',53,11280,0,0,0,1,780,930,10,20,1,24,39,0,72,25,10,12,1,1,69,0x120,170,576,576,480,0,0,0,0,0,0,0,6154,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2037,'VALKYRIE_A','Valkyrie Randgris','Valkyrie Randgris',90,5000,15,0,0,1,10,160,10,20,1,20,40,0,20,20,10,12,1,8,66,0x120,100,576,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2038,'VALKYRIE_B','Valkyrie Randgris','Valkyrie Randgris',90,10000,15,0,0,1,300,450,10,40,1,20,80,0,80,20,10,12,1,8,66,0x120,100,576,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2039,'EXECUTIONER_R','Executioner','Executioner',65,28980,0,0,0,2,570,950,35,35,64,85,40,25,88,60,10,12,2,0,47,0x120,200,768,500,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2040,'TIRFING_R','Tirfing','Ogretooth',71,29900,0,0,0,1,950,1146,30,35,58,87,55,35,132,65,10,12,1,0,67,0x120,100,816,500,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2041,'MYSTELTAINN_R','Mysteltainn','Mysteltainn',76,33350,0,0,0,2,1160,1440,30,30,77,139,80,35,159,65,10,12,2,0,87,0x120,250,1152,500,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# **** -# NC Mechanic Summons -REPLACE INTO `mob_db` VALUES (2042,'SILVERSNIPER','Silver Sniper','Silver Sniper',100,4500,0,0,0,9,300,300,80,10,10,60,10,10,100,10,10,12,1,0,20,0x84,2000,504,1020,360,0,0,0,0,0,0,0,999,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (2043,'MAGICDECOY_FIRE','Magic Decoy','Magic Decoy',100,2500,0,0,0,7,150,150,16,60,10,10,10,100,50,10,10,12,1,0,23,0x84,2000,504,1020,360,0,0,0,0,0,0,0,999,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (2044,'MAGICDECOY_WATER','Magic Decoy','Magic Decoy',100,2500,0,0,0,7,150,150,16,60,10,10,10,100,50,10,10,12,1,0,21,0x84,2000,504,1020,360,0,0,0,0,0,0,0,999,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (2045,'MAGICDECOY_EARTH','Magic Decoy','Magic Decoy',100,2500,0,0,0,7,150,150,16,60,10,10,10,100,50,10,10,12,1,0,22,0x84,2000,504,1020,360,0,0,0,0,0,0,0,999,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (2046,'MAGICDECOY_WIND','Magic Decoy','Magic Decoy',100,2500,0,0,0,7,150,150,16,60,10,10,10,100,50,10,10,12,1,0,24,0x84,2000,504,1020,360,0,0,0,0,0,0,0,999,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -REPLACE INTO `mob_db` VALUES (2047,'W_NAGA','Naga','Naga',99,46708,0,0,0,3,492,605,61,15,113,42,30,18,122,13,10,12,2,2,42,0x3695,150,400,864,432,0,0,0,0,0,0,0,0,0,0,0,0,0,926,5000,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2048,'W_PINGUICULA_D','Dark Pinguicula','Dark Pinguicula',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (2049,'W_BRADIUM_GOLEM','Bradium Golem','Bradium Golem',99,45200,0,0,0,1,720,886,125,18,0,10,82,2,60,12,10,12,2,0,42,0x3895,300,1008,1200,540,0,0,0,0,0,0,0,0,0,0,0,6090,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2050,'W_AQUA_ELEMENTAL','Aqua Elemental','Aqua Elemental',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2051,'E_BAPHOMET','Baphomet','Baphomet',1,1,0,0,0,1,1,2,1,0,1,1,1,1,1,1,10,12,2,6,20,0x120,100,768,768,576,0,0,0,0,0,0,0,12396,5000,12397,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2052,'E_DARK_LORD','Dark Lord','Dark Lord',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2053,'NC_DIMIK','Dimik','Dimik',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2054,'E_BATHORY','Bathory','Bathory',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2055,'E_INCUBUS','Incubus','Incubus',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2056,'E_ZHERLTHSH','Zherlthsh','Zealotus',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (2057,'E_CRAMP','Cramp','Cramp',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x6200000,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2058,'M_MIMIC','Mimic','Mimic',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2059,'M_DISGUISE','Disguise','Disguise',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2060,'M_ALICE','Alice','Alice',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2061,'E_STAPO','Stapo','Stapo',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2062,'E_POPORING','Poporing','poporing',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2063,'E_DROPS','Drops','Drops',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2064,'E_MAGMARING','Magmaring','Magmaring',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2065,'E_METALING','Metaling','Metaling',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2066,'E_ANOPHELES','Anopheles','Anopheles',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2067,'E_ANOPHELES_','Anopheles','Anopheles',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (2068,'BOITATA','Boitata','Boitata',93,1283990,0,74288,77950,2,1060,2022,7,36,140,99,30,109,100,90,10,12,2,0,63,0x6283695,200,1150,1150,288,37144,0,0,0,0,0,0,7444,5000,985,1000,984,1000,607,500,1377,100,1422,100,1471,100,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (2069,'IARA','Iara','Iara',79,5890,0,1070,890,1,171,270,0,39,69,14,41,60,69,20,10,12,1,5,61,0x91,200,672,380,288,0,0,0,0,0,0,0,950,9000,951,500,747,100,748,50,710,10,995,5,2334,1,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (2070,'PIRANHA','Piranha','Piranha',75,4522,0,899,1023,1,182,223,2,10,69,45,30,30,66,35,10,12,1,5,61,0x3295,200,768,768,384,0,0,0,0,0,0,0,963,9000,956,600,1053,500,1054,500,995,5,1249,5,13027,1,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (2071,'HEADLESS_MULE','Headless Mule','Headless Mule',80,6620,0,1011,1120,1,210,267,7,27,68,51,50,35,67,20,10,12,2,6,63,0x2003885,165,1216,816,432,0,0,0,0,0,0,0,7120,4000,7097,1000,7122,1000,2317,5,1255,2,1269,1,2317,1,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (2072,'JAGUAR','Jaguar','Jaguar',71,3914,0,720,512,1,192,234,9,12,69,30,45,5,59,5,10,12,1,2,42,0x3885,150,1250,580,360,0,0,0,0,0,0,0,7171,3000,7172,2000,919,1000,756,40,1810,1,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (2073,'TOUCAN','Toucan','Toucan',70,3640,0,659,544,1,166,201,3,10,54,14,40,35,44,10,10,12,0,2,44,0x3885,155,1450,960,480,0,0,0,0,0,0,0,917,3000,7053,1000,2612,200,508,100,510,50,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (2074,'CURUPIRA','Curupira','Curupira',68,3096,0,622,450,1,140,175,9,10,32,23,38,20,45,10,10,12,1,6,22,0x200108B,250,530,530,384,0,0,0,0,0,0,0,517,3000,7267,500,757,250,1505,100,1011,10,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2075,'E_VADON_X','Vadon','Vadon',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (2076,'S_WIND_GHOST','Shadow of Deception','Shadow of Deception',105,190800,1,0,0,1,462,957,64,51,62,44,25,105,85,20,10,12,1,6,64,0x2003695,150,1056,1056,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (2077,'S_SKOGUL','Shadow of Illusion','Shadow of Illusion',105,244400,1,0,0,1,910,1166,72,15,100,88,63,99,95,37,10,12,1,6,67,0x2003295,190,720,384,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (2078,'S_SUCCUBUS','Shadow of Pleasure','Shadow of Pleasure',105,206660,1,0,0,1,880,1204,76,48,100,70,45,110,102,85,10,12,1,6,67,0x2003695,155,1306,1056,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2079,'CRYSTAL_H','Crystal','Crystal',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db` VALUES (2080,'CRYSTAL_L','Crystal','Crystal',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (2081,'E_HYDRA','Suspicious Hydra','Strange Hydra',34,854,1,0,0,7,1,2,100,100,1,1,1,1,1,1,10,12,0,3,41,0x0,1000,800,432,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (2082,'G_PIRANHA','Piranha','Piranha',75,4522,0,0,0,1,182,223,2,10,69,45,30,30,66,35,10,12,1,5,61,0x3295,200,768,768,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Homunculus S Summons -REPLACE INTO `mob_db` VALUES (2158,'S_HORNET','Hornet','Hornet',1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (2159,'S_GIANT_HORNET','Giant Hornet','Giant Hornet',1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (2160,'S_LUCIOLA_VESPA','Luciola Vespa','Luciola Vespa',1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -REPLACE INTO `mob_db` VALUES (2308,'KO_ZANZOU','Zanzou','Zanzou',1,50,0,0,0,1,1,1,0,0,1,1,1,1,1,1,1,1,1,7,20,0x0,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - - +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1001,'SCORPION','Scorpion','Scorpion',24,1109,287,176,80,135,30,24,24,5,52,5,1,10,12,'Small','Insect','Fire',1,200,1564,864,576,'09',true,'Boody_Red',70,'Scorpion\'s_Tail',5500,'Elunium_Stone',57,'Solid_Shell',210,'Fine_Grit',100,'Yellow_Herb',200,'Lusty_Iron',20,'Scorpion_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1002,'PORING','Poring','Poring',1,50,2,1,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02','Jellopy',7000,'Knife_',100,'Sticky_Mucus',400,'Apple',1000,'Empty_Bottle',1500,'Apple',150,'Unripe_Apple',20,'Poring_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1004,'HORNET','Hornet','Hornet',8,169,19,15,22,27,5,5,6,20,8,10,17,5,1,10,12,'Small','Insect','Wind',1,150,1292,792,216,'03',true,'Wind_Of_Verdure',80,'Bee_Sting',9000,'Jellopy',3500,'Main_Gauche_',15,'Green_Herb',350,'Honey',150,'Hornet_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`agi`,`vit`,`int`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1005,'FARMILIAR','Familiar','Familiar',8,155,28,15,20,28,12,8,5,28,1,10,12,'Small','Brute','Dark',1,150,1276,576,384,'04','Tooth_Of_Bat',5500,'Falchion_',20,'Ribbon_',15,'Wing_Of_Fly',50,'Grape',100,'Red_Herb',700,'Center_Potion',50,'Farmiliar_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1007,'FABRE','Fabre','Fabre',2,63,3,2,8,11,2,4,7,5,1,10,12,'Small','Insect','Earth',1,400,1672,672,480,'01',true,'Fluff',6500,'Feather',500,'Club_',80,'Azure_Jewel',5,'Green_Herb',700,'Clover',1000,'Club',200,'Fabre_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`luk`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1008,'PUPA','Pupa','Pupa',2,427,2,4,1,2,20,20,10,12,'Small','Insect','Earth',1,1000,1001,1,1,true,'Phracon',80,'Chrysalis',5500,'Sticky_Mucus',600,'Guard_',2,'Shell',1000,'Sticky_Mucus',600,'Iron_Ore',200,'Pupa_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1009,'CONDOR','Condor','Condor',5,92,6,5,11,14,13,5,13,10,1,10,12,'Medium','Brute','Wind',1,150,1148,648,480,'03','Talon',9000,'Bow_',150,'Yellow_Gemstone',80,'Arrow',5500,'Meat',400,'Feather_Of_Birds',2000,'Orange',600,'Condor_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1010,'WILOW','Willow','Willow',4,95,5,4,9,12,5,15,4,8,30,9,10,1,10,12,'Medium','Plant','Earth',1,200,1672,672,432,'01','Tree_Root',9000,'Wooden_Block',100,'Resin',1500,'Sweet_Potato',700,'Tree_Of_Archer_3',3500,'Tree_Of_Archer_2',2000,'Tree_Of_Archer_1',1000,'Wilow_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1011,'CHONCHON','Chonchon','Chonchon',4,67,5,4,10,13,10,10,4,5,12,2,1,10,12,'Small','Insect','Wind',1,200,1076,576,480,'01',true,'Iron',50,'Shell',6500,'Jellopy',1500,'Cutter_',55,'Wing_Of_Fly',100,'Chonchon_Doll',5,'Iron_Ore',150,'Chonchon_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1012,'RODA_FROG','Roda Frog','Roda Frog',5,133,6,5,11,14,5,5,5,5,10,5,1,10,12,'Medium','Fish','Water',1,200,2016,816,288,'01','Sticky_Webfoot',9000,'Spawn',500,'Green_Herb',300,'Azure_Jewel',7,'Empty_Bottle',2000,'Roda_Frog_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1013,'WOLF','Wolf','Wolf',25,919,329,199,37,46,20,28,15,32,20,1,10,12,'Medium','Brute','Earth',1,200,1054,504,432,'03','Emveretarcon',20,'Claw_Of_Wolves',9000,'Mantle_',10,'Meat',650,'Monster\'s_Feed',1050,'Animal\'s_Skin',5500,'Strawberry',600,'Wolf_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1014,'SPORE','Spore','Spore',16,510,66,108,24,48,5,12,12,5,19,8,1,10,12,'Medium','Plant','Water',1,200,1872,672,288,'01','Mushroom_Spore',9000,'Red_Herb',800,'Blue_Herb',50,'Spore_Doll',10,'Hat',40,'Poison_Spore',5,'Strawberry',600,'Spore_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1015,'ZOMBIE','Zombie','Zombie',15,534,50,33,67,79,10,8,7,15,1,10,12,'Medium','Undead','Undead',1,400,2612,912,288,'04','Decayed_Nail',9000,'Cardinal_Jewel_',5,'Sticky_Mucus',1000,'Horrendous_Mouth',50,'White_Jewel',70,'Zombie_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1016,'ARCHER_SKELETON','Archer Skeleton','Archer Skeleton',31,3040,483,283,128,153,8,14,5,90,5,9,10,12,'Medium','Undead','Undead',1,300,2864,864,576,'05','Skel_Bone',4500,'Oridecon_Stone',70,'Apple_Of_Archer',3,'Great_Bow_',35,'Fire_Arrow',1000,'Red_Herb',1800,'Bow',150,'Archer_Skeleton_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1018,'CREAMY','Creamy','Creamy',16,595,105,70,53,64,30,40,16,15,16,55,1,10,12,'Small','Insect','Wind',1,150,1136,720,840,'01',true,'Powder_Of_Butterfly',9000,'Silk_Robe_',10,'Honey',150,'Wing_Of_Butterfly',100,'Fancy_Flower',2,'Flower',500,'Wind_Scroll_1_3',100,'Creamy_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1019,'PECOPECO','Peco Peco','Peco Peco',19,531,159,72,50,64,13,13,25,27,9,1,10,12,'Large','Brute','Fire',1,200,1564,864,576,'03','Bill_Of_Birds',9000,'Sandals_',20,'Yellow_Herb',200,'Red_Herb',900,'Wand',100,'Orange',1000,'Pecopeco_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1020,'MANDRAGORA','Mandragora','Mandragora',12,405,45,32,26,35,25,12,24,36,15,4,10,12,'Medium','Plant','Earth',3,1000,1768,768,576,'10','Yellow_Live',50,'Stem',9000,'Spear_',30,'Green_Herb',350,'Shoot',300,'Four_Leaf_Clover',3,'Whip_Of_Earth',10,'Mandragora_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_orc`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1023,'ORK_WARRIOR','Orc Warrior','Orc Warrior',24,1400,408,160,104,126,10,5,24,48,25,34,10,1,10,12,'Medium','Demihuman',true,'Earth',1,200,1864,864,288,'04','Iron',210,'Orcish_Voucher',9000,'Oridecon_Stone',40,'Cigar',3,'Battle_Axe_',10,'Orcish_Axe',5,'Axe',100,'Orc_Warrior_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1024,'WORM_TAIL','Wormtail','Wormtail',14,426,59,40,42,51,5,14,28,5,46,5,2,10,12,'Medium','Plant','Earth',1,200,1048,48,192,'17','Yellow_Live',60,'Emveretarcon',25,'Pointed_Scale',5500,'Pike_',30,'Yellow_Herb',70,'Azure_Jewel',5,'Green_Lace',100,'Worm_Tail_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1025,'SNAKE','Boa','Boa',15,471,72,48,46,55,15,15,10,35,5,1,10,12,'Medium','Brute','Earth',1,200,1576,576,576,'01','Scale_Of_Snakes',9000,'Katana_',15,'Red_Herb',900,'Emveretarcon',35,'Posionous_Canine',800,'Shining_Scales',1,'Strawberry',600,'Snake_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1026,'MUNAK','Munak','Munak',30,2872,601,318,150,230,15,20,5,46,15,1,10,12,'Medium','Undead','Undead',1,200,2468,768,288,'04','Danggie',9000,'Munak_Turban',2,'Shoes_',15,'Amulet',20,'Ninja_Suit',1,'Adventure_Suit',100,'Girl\'s_Diary',5,'Munak_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1028,'SOLDIER_SKELETON','Soldier Skeleton','Soldier Skeleton',29,2334,372,226,221,245,10,15,15,22,5,40,15,1,10,12,'Medium','Undead','Undead',1,200,2276,576,432,'04','Skel_Bone',5500,'Oridecon_Stone',60,'Dagger_',12,'Red_Herb',700,'Mementos',10,'Knife',150,'Stiletto',50,'Soldier_Skeleton_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1029,'ISIS','Isis','Isis',47,7003,3709,1550,423,507,10,35,38,65,43,50,66,15,1,10,12,'Large','Demon','Dark',1,200,1384,768,336,'09',true,'Scales_Shell',5335,'Circlet_',5,'Necklace',1,'Crystal_Jewel___',150,'Crystal_Jewel__',20,'Shining_Scales',1000,'Crystal_Jewel_',5,'Isis_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1030,'ANACONDAQ','Anacondaq','Anacondaq',23,1109,300,149,124,157,23,28,10,36,5,1,10,12,'Medium','Brute','Poison',1,200,1576,576,576,'17','Emveretarcon',50,'Posionous_Canine',9000,'Glaive_',10,'Scale_Of_Snakes',1500,'Scales_Shell',200,'Yellow_Herb',150,'Oridecon_Stone',50,'Anacondaq_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1031,'POPORING','Poporing','Poporing',14,344,81,44,59,72,10,14,14,19,15,1,10,12,'Medium','Plant','Poison',1,300,1672,672,480,'02','Sticky_Mucus',5500,'Garlet',1500,'Green_Herb',500,'Grape',200,'Apple',5,'Main_Gauche',5,'Apple',250,'Poporing_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1032,'VERIT','Verit','Verit',38,5272,835,517,389,469,5,19,38,38,20,1,10,12,'Medium','Undead','Undead',1,250,2468,768,480,'02','Immortal_Heart',9000,'Zargon',700,'Rotten_Bandage',1100,'White_Herb',600,'Skul_Ring',1,'Flower_Ring',200,'Armlet_Of_Obedience',20,'Verit_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1033,'ELDER_WILOW','Elder Willow','Elder Willow',20,693,163,101,58,70,10,30,20,25,35,38,30,1,10,12,'Medium','Plant','Fire',2,200,1372,672,432,'09','Boody_Red',50,'Resin',9000,'Wooden_Block',350,'Elunium_Stone',40,'Wooden_Mail_',30,'Fire_Scroll_1_3',100,'Branch_Of_Dead_Tree',100,'Elder_Wilow_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1034,'THARA_FROG','Thara Frog','Thara Frog',22,2152,219,138,105,127,10,22,22,5,34,10,1,10,12,'Medium','Fish','Water',2,200,2016,816,288,'01','Emveretarcon',45,'Spawn',5500,'Scell',600,'White_Herb',30,'Red_Jewel',5,'Sticky_Webfoot',2000,'Thara_Frog_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1035,'HUNTER_FLY','Hunter Fly','Hunter Fly',42,5242,1517,952,246,333,25,15,33,105,32,15,72,30,1,10,12,'Small','Insect','Wind',2,150,676,576,480,'04',true,'Rough_Wind',30,'Steel',100,'Solid_Shell',5335,'Zargon',1300,'Oridecon_Stone',129,'Mini_Propeller',1,'Damascus_',2,'Hunter_Fly_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1036,'GHOUL','Ghoul','Ghoul',40,5418,1088,622,420,500,5,20,20,29,45,20,1,10,12,'Medium','Undead','Undead',2,250,2456,912,504,'04','Horrendous_Mouth',6000,'Oridecon_Stone',110,'White_Herb',700,'Green_Herb',800,'Skul_Ring',60,'Mementos',150,'Ghoul_Leg',1,'Ghoul_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1037,'SIDE_WINDER','Side Winder','Side Winder',43,4929,1996,993,240,320,5,10,38,43,40,15,115,20,1,10,12,'Medium','Brute','Poison',1,200,1576,576,576,'09','Shining_Scales',5335,'Zargon',1400,'Oridecon_Stone',134,'Tsurugi_',2,'Posionous_Canine',2500,'Scale_Of_Snakes',5000,'White_Herb',1000,'Side_Winder_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1038,'OSIRIS','Osiris','Osiris',78,415400,71500,28600,35750,780,2880,10,25,75,30,37,86,40,1,10,12,'Medium','Undead','Undead',4,100,1072,672,384,'21','Boss',true,'Old_Blue_Box',4000,'Seed_Of_Yggdrasil',3000,'Osiris_Doll',500,'Old_Violet_Box',2000,'Assasin_Dagger',150,'Crown',200,'Jamadhar_',600,'Sacred_Marks',1000,'Spinx_Helm',150,'Cakram',100,'Osiris_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1039,'BAPHOMET','Baphomet','Baphomet',81,668000,107250,37895,53625,3220,4040,35,45,152,30,85,120,95,2,10,12,'Large','Demon','Dark',3,100,768,768,576,'21','Boss',true,'Yggdrasilberry',2000,'Baphomet_Doll',500,'Evil_Horn',5000,'Crescent_Scythe',400,'Magestic_Goat',300,'Crescent_Scythe_',50,'Emperium',500,'Magestic_Goat_',10,'Elunium',5432,'Oridecon',4171,'Baphomet_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_golem`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1040,'GOLEM','Golem','Golem',25,3900,465,94,175,187,40,15,25,15,1,10,12,'Large','Formless',true,'Neutral',3,300,1608,816,396,'17','Steel',150,'Stone_Heart',9000,'Zargon',220,'Elunium_Stone',70,'Coal',210,'Yellow_Gemstone',200,'Iron',350,'Golem_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1041,'MUMMY','Mummy','Mummy',37,5176,800,602,305,360,10,28,19,32,63,20,1,10,12,'Medium','Undead','Undead',2,300,1772,72,384,'04','Rotten_Bandage',9000,'Oridecon_Stone',100,'Mementos',550,'Glove',1,'Silver_Ring',10,'Panacea',250,'Yellow_Herb',850,'Mummy_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1042,'STEEL_CHONCHON','Steel Chonchon','Steel Chonchon',17,530,109,71,54,65,15,43,17,5,33,10,1,10,12,'Small','Insect','Wind',1,150,1076,576,480,'07',true,'Wind_Of_Verdure',90,'Steel',30,'Garlet',2400,'Shell',9000,'Solid_Shell',30,'Iron',200,'Iron_Ore',300,'Steel_Chonchon_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1044,'OBEAUNE','Obeaune','Obeaune',31,3952,644,407,141,165,40,31,31,55,74,85,1,10,12,'Medium','Fish','Water',2,200,1872,672,288,'09','Mistic_Frozen',13,'Heart_Of_Mermaid',9000,'Fin_Helm',1,'Saint_Robe_',10,'Skyblue_Jewel',10,'Fin',500,'Witherless_Rose',30,'Obeaune_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1045,'MARC','Marc','Marc',36,6900,988,625,220,280,5,10,36,36,20,56,30,1,10,12,'Medium','Fish','Water',2,150,1272,72,480,'04','Mistic_Frozen',18,'Gill',9000,'Oridecon_Stone',95,'Fin',1000,'Skyblue_Jewel',10,'Blue_Gemstone',200,'White_Herb',700,'Marc_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1046,'DOPPELGANGER','Doppelganger','Doppelganger',72,249000,51480,10725,25740,1340,1590,60,35,88,90,30,35,125,65,1,10,12,'Medium','Demon','Dark',3,100,480,480,288,'21','Boss',true,'Cardinal_Jewel_',1500,'Blue_Potion',6000,'Plate_Armor_',250,'Broad_Sword_',220,'Zweihander',150,'Sharp_Gear',350,'Lance_',550,'Elunium',3686,'Oridecon',2700,'Doppelganger_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`luk`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1047,'PECOPECO_EGG','Peco Peco Egg','Peco Peco Egg',3,420,4,4,1,2,20,20,20,10,12,'Small','Formless','Neutral',3,1000,1001,1,1,'Phracon',250,'Shell',1500,'Guard_',2,'Red_Herb',400,'Red_Herb',400,'Empty_Bottle',1800,'White_Platter',10,'Pecopeco_Egg_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`dex`,`luk`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1048,'THIEF_BUG_EGG','Thief Bug Egg','Thief Bug Egg',4,48,8,4,13,17,20,6,4,14,20,10,12,'Small','Insect','Dark',1,1000,701,1,1,true,'Phracon',300,'Chrysalis',5000,'Guard_',2,'Sticky_Mucus',600,'Red_Gemstone',100,'Black_Ladle',10,'Iron_Ore',250,'Thief_Bug_Egg_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1049,'PICKY','Picky','Picky',3,80,4,3,9,12,3,3,5,10,30,1,10,12,'Small','Brute','Fire',1,200,988,288,168,'01','Feather_Of_Birds',9000,'Feather',700,'Cotton_Shirt_',150,'Red_Herb',550,'Milk',300,'Yellow_Gemstone',50,'Picky_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1050,'PICKY_','Picky','Picky',4,83,5,4,8,11,20,3,3,10,11,20,1,10,12,'Small','Brute','Fire',1,200,988,288,168,'01','Feather_Of_Birds',9000,'Feather',700,'Egg_Shell',10,'Red_Herb',600,'Milk',300,'Yellow_Gemstone',50,'Tiny_Egg_Shell',10,'Picky__Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1051,'THIEF_BUG','Thief Bug','Thief Bug',6,126,17,5,18,24,5,6,6,11,1,10,12,'Small','Insect','Neutral',3,150,1288,288,768,'07',true,'Worm_Peelings',2500,'Leather_Jacket_',80,'Red_Herb',350,'Jellopy',2000,'Leather_Jacket',120,'Iron_Ore',250,'Thief_Bug_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1052,'ROCKER','Rocker','Rocker',9,198,20,16,24,29,5,10,9,18,10,14,15,1,10,12,'Medium','Insect','Earth',1,200,1864,864,540,'01',true,'Grasshopper\'s_Leg',9000,'Guitar_Of_Vast_Land',10,'Green_Feeler',4,'Javelin_',80,'Leaflet_Of_Hinal',10,'Grasshopper_Doll',10,'Hinalle',10,'Rocker_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1053,'THIEF_BUG_','Thief Bug Female','Thief Bug Female',10,170,35,18,33,40,5,5,15,10,5,23,5,1,10,12,'Medium','Insect','Dark',1,200,988,288,768,'07',true,'Worm_Peelings',3500,'Garlet',250,'Blade_',15,'Insect_Feeler',200,'Red_Herb',400,'Red_Gemstone',50,'Iron_Ore',300,'Thief_Bug_Female_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1054,'THIEF_BUG__','Thief Bug Male','Thief Bug Male',19,583,223,93,76,88,15,5,29,16,5,36,1,10,12,'Medium','Insect','Dark',1,300,988,288,768,'13',true,'Emveretarcon',40,'Insect_Feeler',5500,'Worm_Peelings',1500,'Slayer_',10,'Yellow_Herb',90,'Bluish_Green_Jewel',5,'Katana',50,'Thief_Bug_Male_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1055,'MUKA','Muka','Muka',17,610,273,120,40,49,5,5,15,15,30,5,20,10,1,10,12,'Large','Plant','Earth',1,300,1960,960,384,'01','Yellow_Live',70,'Cactus_Needle',9000,'Empty_Bottle',2000,'Green_Herb',400,'Red_Herb',1000,'Guisarme',50,'Iron_Ore',250,'Muka_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1056,'SMOKIE','Smokie','Smokie',18,641,134,86,61,72,10,18,36,25,26,35,1,10,12,'Small','Brute','Earth',1,200,1576,576,420,'17','Raccoon_Leaf',5500,'Animal\'s_Skin',5500,'Sweet_Potato',800,'Cat_Hairband',1,'Raccoondog_Doll',2,'Zargon',5,'Bluish_Green_Jewel',2,'Smokie_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1057,'YOYO','Yoyo','Yoyo',21,879,280,111,71,82,24,30,35,32,55,1,10,12,'Small','Brute','Earth',1,200,1054,54,384,'07','Yoyo_Tail',9000,'Banana',1500,'Yellow_Herb',200,'Cacao',900,'Monkey_Doll',10,'Oridecon_Stone',24,'Strawberry',1000,'Yoyo_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1058,'METALLER','Metaller','Metaller',22,926,241,152,131,159,15,30,22,22,20,49,50,1,10,12,'Medium','Insect','Fire',1,200,1708,1008,540,'07',true,'Boody_Red',60,'Grasshopper\'s_Leg',6500,'Scell',400,'Elunium_Stone',49,'Singing_Plant',20,'Shell',3000,'Guitar_Of_Passion',10,'Metaller_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1059,'MISTRESS','Mistress','Mistress',74,212000,39325,27170,19662,880,1110,40,60,50,165,60,95,70,130,1,10,12,'Small','Insect','Wind',4,100,1148,648,300,'21','Boss',true,'Rough_Wind',1500,'Royal_Jelly',4000,'Scarlet_Jewel',3000,'Gungnir',150,'Honey',10000,'Coronet',250,'Old_Card_Album',1000,'Young_Twig',10,'Elunium',4268,'Red_Square_Bag',100,'Mistress_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1060,'BIGFOOT','Bigfoot','Bigfoot',25,1619,310,188,198,220,10,25,55,15,20,25,1,10,12,'Large','Brute','Earth',1,300,1260,192,192,'17','Bear\'s_Foot',9000,'Poo_Poo_Hat',5,'Animal\'s_Skin',5000,'Stuffed_Doll',80,'Sweet_Potato',1500,'Honey',450,'Oridecon_Stone',43,'BigFoot_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1061,'NIGHTMARE','Nightmare','Nightmare',49,4437,1912,1912,447,529,40,74,25,15,64,10,1,10,12,'Large','Demon','Ghost',3,150,1816,816,432,'20',true,'Horseshoe',6000,'Blue_Herb',500,'Rosary',2,'Old_Blue_Box',30,'Blue_Potion',100,'Infiltrator',1,'Oridecon',60,'Nightmare_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1062,'PORING_','Santa Poring','Santa Poring',3,69,4,5,12,16,14,3,10,12,90,1,10,12,'Medium','Plant','Holy',1,400,1672,672,480,'01','Candy',2000,'Candy_Striper',1000,'Red_Herb',1000,'Apple',1000,'Santa\'s_Hat',100,'Apple',7,'Poring__Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1063,'LUNATIC','Lunatic','Lunatic',3,60,6,2,9,12,20,3,3,10,8,60,1,10,12,'Small','Brute','Neutral',3,200,1456,456,336,'01','Clover',6500,'Feather',1000,'Pierrot_Nose',4,'Apple',2000,'Red_Herb',600,'Carrot',1100,'Rainbow_Carrot',20,'Lunatic_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1064,'MEGALODON','Megalodon','Megalodon',24,1648,215,132,155,188,15,12,24,26,5,1,10,12,'Medium','Undead','Undead',1,200,2492,792,432,'01','Rotten_Scale',5500,'Skel_Bone',1500,'Blue_Herb',80,'Blue_Gemstone',120,'Violet_Jewel',10,'Old_Blue_Box',2,'Rotten_Fish',20,'Megalodon_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1065,'STROUF','Strouf','Strouf',48,11990,3080,2098,200,1250,5,50,40,45,92,43,65,1,10,12,'Large','Fish','Water',3,150,1872,672,384,'04','Fin',5335,'Oridecon_Stone',115,'Granpa_Beard',2,'Trident_',2,'Feather',3000,'Skyblue_Jewel',20,'Gill',1500,'Strouf_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1066,'VADON','Vadon','Vadon',19,1017,135,85,74,85,20,19,16,10,36,15,1,10,12,'Small','Fish','Water',1,300,1632,432,540,'17','Crystal_Blue',40,'Nipper',9000,'Garlet',3000,'Padded_Armor_',5,'Solid_Shell',100,'Elunium_Stone',40,'Blue_Gemstone',50,'Vadon_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1067,'CORNUTUS','Cornutus','Cornutus',23,1620,240,149,109,131,30,23,23,5,36,12,1,10,12,'Small','Fish','Water',1,200,1248,48,480,'17','Crystal_Blue',45,'Conch',5500,'Scell',800,'Elunium_Stone',53,'Shield_',5,'Solid_Shell',1000,'Blue_Gemstone',100,'Cornutus_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1068,'HYDRA','Hydra','Hydra',14,660,59,40,22,28,40,14,14,40,2,7,10,12,'Small','Plant','Water',2,1000,800,432,600,'10','Emveretarcon',25,'Tentacle',5500,'Sticky_Mucus',1500,'Detrimindexta',20,'Panacea',5,'Meat',700,'Hydra_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1069,'SWORD_FISH','Swordfish','Swordfish',30,4299,1251,638,168,199,5,20,30,30,41,62,30,1,10,12,'Large','Fish','Water',2,200,1968,768,384,'04','Mistic_Frozen',10,'Sharp_Scale',9000,'Oridecon_Stone',33,'Snowy_Horn',2,'Elunium_Stone',50,'Katana_',25,'Gill',600,'Sword_Fish_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1070,'KUKRE','Kukre','Kukre',11,507,38,28,28,37,15,11,11,5,16,2,1,10,12,'Small','Fish','Water',1,150,1776,576,288,'02','Crystal_Blue',30,'Worm_Peelings',5500,'Garlet',400,'Monster\'s_Feed',500,'Red_Herb',650,'Insect_Feeler',450,'Earthworm_The_Dude',20,'Kukre_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1071,'PIRATE_SKEL','Pirate Skeleton','Pirate Skeleton',25,1676,233,142,145,178,10,15,25,13,25,5,25,10,1,10,12,'Medium','Undead','Undead',1,200,1754,554,288,'04','Skel_Bone',3000,'Pirate_Bandana',15,'Cookbook06',5,'Bandana',250,'Falchion',250,'Oridecon_Stone',43,'Well_Dried_Bone',20,'Pirate_Skel_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1072,'KAHO','Kaho','Kaho',60,8409,3990,450,110,760,5,50,55,43,88,80,46,1,10,12,'Medium','Demon','Fire',4,150,1700,1000,500,'04',true,'Flame_Heart',30,'Coal',150,'Burning_Heart',3000,'Fire_Scroll_1_3',100,'Elunium_Stone',1000,'Red_Gemstone',300,'Alchol',5,'Kaho_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1073,'CRAB','Crab','Crab',20,2451,163,101,71,81,35,18,20,15,36,15,1,7,12,'Small','Fish','Water',1,200,992,792,360,'01','Crap_Shell',5500,'Nipper',1500,'Stone',700,'Sparkling_Dust',13,'Elunium_Stone',37,'Crab_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1074,'SHELLFISH','Shellfish','Shellfish',15,920,66,44,35,42,35,12,8,32,5,1,10,12,'Small','Fish','Water',1,200,864,864,384,'17','Clam_Shell',5500,'Flesh_Of_Clam',1000,'Stone',500,'Grit',1000,'Sparkling_Dust',10,'Elunium_Stone',18,'Shellfish_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1076,'SKELETON','Skeleton','Skeleton',10,234,18,14,39,47,10,10,5,10,12,1,10,12,'Medium','Undead','Undead',1,200,2228,528,576,'17','Phracon',90,'Skel_Bone',800,'Mace_',80,'Jellopy',3000,'Red_Herb',850,'Skul_Ring',30,'Skeleton_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1077,'POISON_SPORE','Poison Spore','Poison Spore',19,665,186,93,89,101,19,25,24,1,10,12,'Medium','Plant','Poison',1,200,1672,672,288,'04','Poison_Spore',9000,'Hat_',20,'Green_Herb',550,'Blue_Herb',60,'Karvodailnirol',50,'Mushroom_Spore',1200,'Zargon',5,'Poison_Spore_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1078,'RED_PLANT','Red Plant','Red Plant',1,10,1,2,100,99,1,7,12,'Small','Plant','Earth',1,1000,1,1,1,true,true,true,true,'Red_Herb',5500,'Flower',1000,'Shoot',1000,'Stem',500,'Pointed_Scale',300,'Fluff',500,'Ment',50,'Centimental_Flower',2,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1079,'BLUE_PLANT','Blue Plant','Blue Plant',1,10,1,2,100,99,1,7,12,'Small','Plant','Earth',1,1000,1,1,1,true,true,true,true,'Blue_Herb',5500,'Flower',1000,'Shoot',1000,'Stem',500,'Pointed_Scale',300,'Fruit_Of_Mastela',50,'Grape',1000,'Centimental_Leaf',2,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1080,'GREEN_PLANT','Green Plant','Green Plant',1,10,1,2,100,99,1,7,12,'Small','Plant','Earth',1,1000,1,1,1,true,true,true,true,'Green_Herb',7000,'Flower',1000,'Bitter_Herb',20,'Stem',3000,'Pointed_Scale',1500,'Aloe',50,'Leaflet_Of_Aloe',50,'Centimental_Leaf',2,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1081,'YELLOW_PLANT','Yellow Plant','Yellow Plant',1,10,1,2,100,99,1,7,12,'Small','Plant','Earth',1,1000,1,1,1,true,true,true,true,'Yellow_Herb',5500,'Flower',1000,'Shoot',1000,'Stem',500,'Pointed_Scale',300,'Singing_Plant',5,'Fluff',500,'Centimental_Flower',2,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1082,'WHITE_PLANT','White Plant','White Plant',1,10,1,2,100,99,1,7,12,'Small','Plant','Earth',1,1000,1,1,1,true,true,true,true,'White_Herb',5500,'Flower',1000,'Deadly_Noxious_Herb',20,'Stem',3000,'Pointed_Scale',1500,'Leaflet_Of_Aloe',50,'Hinalle',50,'Centimental_Flower',2,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1083,'SHINING_PLANT','Shining Plant','Shining Plant',1,20,1,2,100,99,90,1,7,12,'Small','Plant','Holy',1,1000,1,1,1,true,true,true,true,'Blue_Herb',5500,'Yellow_Herb',1000,'White_Herb',1000,'Illusion_Flower',5,'Seed_Of_Yggdrasil',20,'Honey',500,'Yggdrasilberry',50,'Emperium',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1084,'BLACK_MUSHROOM','Black Mushroom','Black Mushroom',1,15,1,2,100,99,1,7,12,'Small','Plant','Earth',1,1000,1,1,1,true,true,true,true,'Alchol',50,'Detrimindexta',50,'Dew_Laden_Moss',20,'Feather',2000,'Crystal_Blue',800,'Mushroom_Spore',5500,'Mushroom_Spore',5500,'Poison_Spore',5500,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1085,'RED_MUSHROOM','Red Mushroom','Red Mushroom',1,15,1,2,100,99,1,7,12,'Small','Plant','Earth',1,1000,1,1,1,true,true,true,true,'Alchol',50,'Karvodailnirol',50,'Dew_Laden_Moss',20,'Feather',2000,'Boody_Red',1000,'Mushroom_Spore',5500,'Mushroom_Spore',5500,'Poison_Spore',5500,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1086,'GOLDEN_BUG','Golden Thief Bug','Golden Thief Bug',64,126000,14300,7150,7150,870,1145,60,45,65,75,35,45,85,150,1,10,12,'Large','Insect','Fire',2,100,768,768,480,'07','Boss',true,'Gold_Ring',2000,'Ora_Ora',1000,'Gold',1000,'Golden_Mace',150,'Golden_Gear',250,'Golden_Bell',500,'Emperium',300,'Elunium',2000,'Oridecon',1500,'Golden_Bug_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1087,'ORK_HERO','Orc Hero','Orc Hero',77,585700,58630,32890,29315,2257,2542,40,45,91,30,70,105,90,1,10,12,'Large','Demihuman','Earth',2,150,1678,780,648,'21','Boss',true,'Red_Jewel',2000,'Yggdrasilberry',1500,'Steel',5000,'Voucher_Of_Orcish_Hero',9700,'Monkey_Circlet',500,'Right_Epsilon',150,'Shield_',250,'Orcish_Sword',1000,'Elunium',4559,'Giant_Axe',100,'Orc_Hero_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1088,'VOCAL','Vocal','Vocal',18,3016,110,88,71,82,10,30,77,28,26,30,53,40,1,10,12,'Medium','Insect','Earth',1,200,1080,648,480,'21',true,'Oldman\'s_Romance',50,'Grasshopper\'s_Leg',8000,'Azure_Jewel',1000,'Grasshopper_Doll',1500,'Angel\'s_Arrival',1000,'Center_Potion',700,'Guitar_Of_Gentle_Breeze',10,'Vocal_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1089,'TOAD','Toad','Toad',10,5065,100,50,26,32,5,10,10,10,25,1,10,12,'Medium','Fish','Water',1,200,1236,336,432,'21','Boss','Big_Sis\'_Ribbon',50,'Honey',2000,'Bluish_Green_Jewel',1000,'Glass_Bead',1500,'Alchol',100,'Detrimindexta',100,'Kiss_Of_Angel',1000,'Toad_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1090,'MASTERING','Mastering','Mastering',2,2415,30,10,18,24,10,2,2,17,60,1,10,12,'Medium','Plant','Water',1,300,1072,672,480,'21','Boss','Snowy_Horn',200,'Unripe_Apple',50,'Scarlet_Jewel',1000,'Angel\'s_Safeguard',1000,'Apple',8000,'Apple',8000,'Apple_Juice',4000,'Mastering_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1091,'DRAGON_FLY','Dragon Fly','Dragon Fly',8,2400,88,44,22,27,40,20,8,15,17,5,1,10,12,'Small','Insect','Wind',1,100,1076,576,480,'21','Boss','Sweet_Gents',200,'Red_Herb',8000,'Violet_Jewel',1500,'Chonchon_Doll',2000,'Clip',3000,'Lusty_Iron',50,'Grape_Juice',3000,'Dragon_Fly_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1092,'VAGABOND_WOLF','Vagabond Wolf','Vagabond Wolf',24,12240,247,176,135,159,10,57,45,48,20,50,65,1,10,12,'Medium','Brute','Earth',1,150,1048,648,432,'21','Boss','Western_Grace',200,'Claw_Of_Wolves',8000,'Golden_Jewel',1500,'Star_Dust_Blade',100,'Angel\'s_Warmth',1000,'Red_Jewel',10,'Monster_Juice',50,'Vagabond_Wolf_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1093,'ECLIPSE','Eclipse','Eclipse',6,1800,60,55,20,26,40,36,6,11,80,1,10,12,'Medium','Brute','Neutral',3,200,1456,456,336,'21','Boss','Fillet',200,'Red_Herb',8000,'White_Jewel',1200,'Glass_Bead',1500,'Four_Leaf_Clover',30,'Rainbow_Carrot',50,'Angel\'s_Protection',1000,'Eclipse_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1094,'AMBERNITE','Ambernite','Ambernite',13,495,57,38,39,46,30,13,13,5,18,5,1,10,12,'Large','Insect','Water',1,400,2048,648,648,'17',true,'Crystal_Blue',50,'Snail\'s_Shell',9000,'Garlet',1200,'Shell',3000,'Solid_Shell',2,'Elunium_Stone',14,'Iron_Ore',150,'Ambernite_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1095,'ANDRE','Andre','Andre',17,688,109,71,60,71,10,17,24,20,26,20,1,10,12,'Small','Insect','Earth',1,300,1288,288,384,'07',true,'Worm_Peelings',9000,'Garlet',1000,'Sticky_Mucus',500,'Yellow_Live',50,'Sparkling_Dust',4,'Iron_Ore',350,'Elunium_Stone',28,'Andre_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1096,'ANGELING','Angeling','Angeling',20,55000,163,144,120,195,70,50,20,75,68,200,1,10,12,'Medium','Angel','Holy',4,200,1072,672,672,'21','Boss','Angelic_Chain',100,'Scapulare_',60,'Leaf_Of_Yggdrasil',500,'Spirit_Chain',1,'White_Herb',2000,'Apple',28,'Emperium',40,'Angeling_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`luk`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1097,'ANT_EGG','Ant Egg','Ant Egg',4,420,5,4,1,2,20,20,20,10,12,'Small','Formless','Neutral',3,1000,1001,1,1,'Phracon',320,'Shell',2000,'Jellopy',2000,'Sticky_Mucus',650,'Empty_Bottle',2000,'Iron_Ore',200,'Andre_Egg_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1098,'ANUBIS','Anubis','Anubis',75,38000,28000,22000,530,1697,25,31,5,65,10,82,77,33,1,10,12,'Large','Demihuman','Undead',2,150,1250,768,360,'21','Rotten_Bandage',3000,'Healing_Staff',10,'Mementos',550,'Oridecon',105,'Sacred_Masque',4365,'Mitten_Of_Presbyter',1,'Blessed_Wand',3,'Anubis_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1099,'ARGIOPE','Argiope','Argiope',41,4382,1797,849,395,480,30,41,31,10,56,30,1,10,12,'Large','Insect','Poison',1,300,1792,792,336,'21',true,'Short_Leg',5335,'Zargon',1200,'Elunium_Stone',175,'Boots_',5,'Green_Herb',1500,'Violet_Jewel',10,'Argiope_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1100,'ARGOS','Argos','Argos',25,1117,388,188,158,191,15,25,25,5,32,15,1,10,12,'Large','Insect','Poison',1,300,1468,468,768,'09',true,'Spiderweb',9000,'Scell',1200,'Short_Leg',500,'Elunium_Stone',61,'Green_Herb',670,'Yellow_Herb',250,'Bark_Shorts',15,'Argos_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1101,'BAPHOMET_','Baphomet Jr.','Baphomet Jr.',50,8578,2706,1480,487,590,15,25,75,55,93,45,1,10,12,'Small','Demon','Dark',1,100,868,480,120,'21',true,'Evil_Horn',500,'Oridecon',63,'Halberd_',2,'Yggdrasilberry',50,'Leaf_Of_Yggdrasil',100,'Yellow_Herb',1300,'Boots',50,'Baphomet__Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1102,'BATHORY','Bathory','Bathory',44,5415,2503,1034,198,398,60,76,24,85,65,15,1,10,12,'Medium','Demihuman','Dark',1,100,1504,840,900,'21','Sparkling_Dust',200,'Starsand_Of_Witch',4850,'Star_Sparkling',3,'Arc_Wand_',5,'Star_Crumb',30,'Old_Magic_Book',15,'Old_Broom',20,'Bathory_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1103,'CARAMEL','Caramel','Caramel',23,1424,264,162,90,112,5,5,35,23,46,5,38,10,1,10,12,'Small','Brute','Earth',1,200,1604,840,756,'17','Porcupine_Spike',9000,'Coat_',5,'Animal\'s_Skin',5500,'Glaive_',10,'Spear_',15,'Pike_',20,'Caramel_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1104,'COCO','Coco','Coco',17,817,120,78,56,67,24,17,34,20,24,10,1,10,12,'Small','Brute','Earth',1,150,1864,864,1008,'17','Acorn',9000,'Hood_',20,'Fluff',3000,'Animal\'s_Skin',2500,'Sweet_Potato',500,'Sandals_',25,'Strawberry',600,'Coco_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1105,'DENIRO','Deniro','Deniro',19,760,135,85,68,79,15,19,30,20,43,10,1,10,12,'Small','Insect','Earth',1,150,1288,288,576,'07',true,'Worm_Peelings',9000,'Garlet',3000,'Sticky_Mucus',1200,'Boody_Red',50,'Sparkling_Dust',8,'Iron_Ore',450,'Elunium_Stone',34,'Andre_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1106,'DESERT_WOLF','Desert Wolf','Desert Wolf',27,1716,427,266,169,208,10,56,27,45,15,56,10,1,10,12,'Medium','Brute','Fire',1,200,1120,420,288,'13','Katar_',5,'Claw_Of_Desert_Wolf',5500,'Mink_Coat',1,'Meat',1200,'Claw_Of_Wolves',2000,'Oridecon_Stone',53,'Stiletto_',140,'Desert_Wolf_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1107,'DESERT_WOLF_B','Baby Desert Wolf','Baby Desert Wolf',9,164,20,16,30,36,9,9,5,21,40,1,10,12,'Small','Brute','Fire',1,300,1600,900,240,'03','Phracon',85,'Animal\'s_Skin',5500,'Adventurere\'s_Suit_',80,'Meat',600,'Cotton_Shirt',200,'Asura_',5,'Orange',1000,'Desert_Wolf_Babe_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1108,'DEVIACE','Deviace','Deviace',47,20090,9988,7207,514,1024,10,20,47,62,48,62,25,1,10,12,'Medium','Fish','Water',4,400,1680,480,384,'17','Mistic_Frozen',25,'Tooth_Of_Ancient_Fish',9000,'Lip_Of_Ancient_Fish',1000,'Antenna',2,'Detrimindexta',200,'Katar_Of_Cold_Icicle',3,'Oridecon_Stone',161,'Deviace_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1109,'DEVIRUCHI','Deviruchi','Deviruchi',46,6666,2662,1278,475,560,10,25,69,40,55,70,30,1,10,12,'Small','Demon','Dark',1,150,980,600,384,'21',true,'Petite_DiablOfs_Horn',5335,'Petite_DiablOfs_Wing',400,'Oridecon',2,'Partizan_',2,'Sacred_Marks',5,'Zargon',1500,'Oridecon_Stone',154,'Deviruchi_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1110,'DOKEBI','Dokebi','Dokebi',33,2697,889,455,197,249,10,50,50,40,35,69,40,1,10,12,'Small','Demon','Dark',1,250,1156,456,384,'17',true,'Dokkaebi_Horn',9000,'Elunium_Stone',150,'Sword_Mace_',2,'Mighty_Staff',1,'Gold',1,'Club',300,'Hammer_Of_Blacksmith',5,'Dokebi_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1111,'DRAINLIAR','Drainliar','Drainliar',24,1162,431,176,74,84,36,24,78,1,10,12,'Small','Brute','Dark',2,250,1276,576,384,'09','Emveretarcon',60,'Tooth_Of_Bat',3000,'Red_Jewel',20,'Red_Herb',1000,'Wing_Of_Red_Bat',5500,'Wing_Of_Red_Bat',1500,'Oridecon_Stone',40,'Drainliar_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1112,'DRAKE','Drake','Drake',70,326666,28600,22880,14300,1800,2100,20,35,85,80,49,75,79,50,1,10,12,'Medium','Undead','Undead',1,400,620,420,360,'21','Boss',true,'White_Potion',5000,'Violet_Jewel',500,'Saber_',600,'Ring_Pommel_Saber_',950,'Cutlas',150,'Hae_Dong_Gum_',400,'Corsair',350,'Elunium',3200,'Krasnaya',100,'Drake_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1113,'DROPS','Drops','Drops',3,55,4,3,10,13,3,3,12,15,1,10,12,'Medium','Plant','Fire',1,400,1372,672,480,'02','Jellopy',7500,'Rod_',80,'Sticky_Mucus',500,'Apple',1100,'Empty_Bottle',1700,'Apple',800,'Orange_Juice',20,'Drops_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1114,'DUSTINESS','Dustiness','Dustiness',21,1044,218,140,80,102,10,53,17,38,5,1,10,12,'Small','Insect','Wind',2,150,1004,504,384,'17',true,'Moth_Dust',9000,'Wing_Of_Moth',500,'Masquerade',4,'Insect_Feeler',2000,'Sparkling_Dust',10,'Red_Herb',1200,'Dustiness_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1115,'EDDGA','Eddga','Eddga',65,152000,25025,12870,12512,1215,1565,15,15,78,70,85,66,90,85,1,10,12,'Large','Brute','Fire',1,300,872,1344,432,'21','Boss',true,'Tiger\'s_Skin',5000,'Tiger_Footskin',1000,'Flame_Heart',3000,'Fire_Brand',150,'Smoking_Pipe',250,'Honey',10000,'Katar_Of_Raging_Blaze',500,'Tiger_Footskin',250,'Elunium',2300,'Krieg',100,'Eddga_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1116,'EGGYRA','Eggyra','Eggyra',24,633,215,220,85,107,20,25,36,24,32,1,10,12,'Medium','Formless','Ghost',2,200,1816,816,288,'17','Scell',1000,'Egg_Shell',20,'Piece_Of_Egg_Shell',550,'Red_Herb',1000,'Pet_Incubator',300,'Center_Potion',250,'Elunium_Stone',57,'Eggyra_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1117,'EVIL_DRUID','Evil Druid','Evil Druid',58,16506,2890,1827,420,670,5,60,29,58,80,68,30,1,10,12,'Large','Undead','Undead',4,300,2276,576,336,'21','Biretta_',10,'Bone_Wand',1,'Ragamuffin_Cape',2,'Bible',10,'Leaf_Of_Yggdrasil',200,'Cookbook07',4,'White_Herb',2000,'Evil_Druid_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1118,'FLORA','Flora','Flora',26,2092,357,226,242,273,10,35,26,35,5,43,80,3,10,12,'Large','Plant','Earth',1,1000,1432,432,576,'10','Blossom_Of_Maneater',9000,'Sunflower',3,'Aloe',10,'Leaflet_Of_Aloe',50,'Singing_Flower',20,'Stem',2000,'Witherless_Rose',1,'Flora_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1119,'FRILLDORA','Frilldora','Frilldora',30,2023,529,319,200,239,10,35,30,38,15,53,30,1,10,12,'Medium','Brute','Fire',1,300,1540,720,432,'04','Lizard_Scruff',5500,'Elunium_Stone',90,'Reptile_Tongue',1500,'Azure_Jewel',15,'Yellow_Gemstone',200,'Red_Herb',800,'Zargon',120,'Frilldora_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1120,'GHOSTRING','Ghostring','Ghostring',18,73300,101,108,82,122,60,40,27,18,45,72,30,1,10,12,'Medium','Demon','Ghost',4,300,1220,1080,648,'21','Boss','Transparent_Cloth',5335,'Ghost_Bandana',100,'Thief_Clothes_',50,'Branch_Of_Dead_Tree',500,'Old_Blue_Box',10,'Emperium',30,'Ghost_Scroll_1_5',100,'Ghostring_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1121,'GIEARTH','Giearth','Giearth',29,2252,495,301,154,185,10,50,25,29,46,60,64,105,1,10,12,'Small','Demon','Earth',1,200,1848,1296,432,'17',true,'Great_Nature',30,'Coal',150,'Elder_Pixie\'s_Beard',5500,'Elven_Ears',1,'Cap_',10,'Sparkling_Dust',100,'Giearth_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_goblin`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1122,'GOBLIN_1','Goblin','Goblin',25,1176,310,188,118,140,10,5,53,25,20,38,10,1,10,12,'Medium','Demihuman',true,'Wind',1,100,1120,620,240,'21','Iron',270,'Scell',9000,'Oridecon_Stone',43,'Goblini_Mask',3,'Dirk_',10,'Buckler_',5,'Red_Herb',1800,'Goblin_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_goblin`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1123,'GOBLIN_2','Goblin','Goblin',24,1034,287,176,88,100,10,5,24,24,15,66,10,1,10,12,'Medium','Demihuman',true,'Fire',1,150,1320,620,240,'09','Iron',250,'Scell',9000,'Indian_Hair_Piece',3,'Flail_',10,'Buckler_',1,'Red_Herb',1550,'Goblini_Mask',3,'Goblin_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_goblin`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1124,'GOBLIN_3','Goblin','Goblin',24,1034,357,176,132,165,10,5,24,24,15,24,10,1,10,12,'Medium','Demihuman',true,'Poison',1,250,1624,624,240,'13','Iron',230,'Scell',9000,'Red_Bandana',3,'Goblin_Mask_02',15,'Buckler_',1,'Red_Herb',1550,'Yellow_Herb',220,'Goblin_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_goblin`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1125,'GOBLIN_4','Goblin','Goblin',23,1359,264,164,109,131,10,5,23,46,15,36,10,1,10,12,'Medium','Demihuman',true,'Earth',1,200,1624,624,240,'13','Yellow_Live',100,'Iron',170,'Goblin_Mask_01',15,'Gangster_Patch',3,'Smasher_',10,'Buckler_',1,'Red_Herb',1500,'Goblin_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_goblin`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1126,'GOBLIN_5','Goblin','Goblin',22,1952,241,152,105,127,10,5,22,22,15,32,10,1,10,12,'Medium','Demihuman',true,'Water',1,300,3074,1874,480,'13','Iron',150,'Scell',9000,'Wand_',15,'Buckler_',1,'Goblin_Mask_03',15,'Red_Herb',1500,'Yellow_Herb',220,'Goblin_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1127,'HODE','Hode','Hode',26,2282,550,300,146,177,30,26,42,5,49,40,1,10,12,'Medium','Brute','Earth',2,200,1480,480,720,'01','Yellow_Live',120,'Earthworm_Peeling',9000,'Elunium_Stone',80,'Sticky_Mucus',3000,'Town_Sword_',10,'Foolishness_Of_Blind',1,'Fatty_Chubby_Earthworm',20,'Hode_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1128,'HORN','Horn','Horn',18,659,134,86,58,69,10,22,18,28,10,47,15,1,10,12,'Medium','Insect','Earth',1,200,1528,528,288,'17',true,'Yellow_Live',80,'Emveretarcon',35,'Horn',5500,'Guisarme_',15,'Shell',5500,'Solid_Shell',70,'Horn_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1129,'HORONG','Horong','Horong',34,1939,786,479,275,327,99,50,34,10,50,1,10,12,'Small','Formless','Fire',4,400,1888,1152,828,'13','Stone_Heart',6500,'Zargon',500,'Bomb_Wick',5,'Fire_Arrow',10000,'Elunium_Stone',118,'Baked_Yam',20,'Alchol',50,'Horong_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1130,'JAKK','Jakk','Jakk',38,3581,1408,880,315,382,5,30,38,38,43,75,45,1,10,12,'Medium','Formless','Fire',2,200,1180,480,648,'21','Pumpkin_Head',9000,'Zargon',900,'Elunium',31,'Tights_',5,'Frozen_Heart',5,'Pumpkin',1000,'Jakk_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1131,'JOKER','Joker','Joker',57,12450,3706,2362,621,738,10,35,143,47,75,98,175,1,10,12,'Large','Demihuman','Wind',4,100,1364,864,432,'21','Zargon',2000,'Old_Card_Album',2,'Contracts_In_Shadow',20,'Yellow_Herb',1000,'Katar_Of_Piercing_Wind',1,'Oridecon',100,'Ghost_Scroll_1_5',100,'Joker_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1132,'KHALITZBURG','Khalitzburg','Khalitzburg',63,19276,4378,2750,875,1025,45,10,58,65,48,5,73,40,1,10,12,'Large','Undead','Undead',1,350,528,1000,396,'21','Skel_Bone',8000,'Elunium',191,'Bone_Helm',1,'Mirror_Shield_',2,'Patriotism_Marks',10,'White_Herb',2000,'Saber_',2,'Khalitzburg_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_kobold`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1133,'KOBOLD_1','Kobold','Kobold',36,3893,988,625,265,318,15,10,90,36,30,52,20,1,10,12,'Medium','Demihuman',true,'Wind',2,150,1028,528,360,'13','Steel',100,'Cobold_Hair',5335,'Zargon',700,'Elunium_Stone',25,'Gladius_',2,'Buckler_',5,'Kobold_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_kobold`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1134,'KOBOLD_2','Kobold','Kobold',31,2179,806,407,262,324,15,10,31,31,20,46,20,1,10,12,'Medium','Demihuman',true,'Poison',2,200,1528,528,360,'13','Steel',100,'Cobold_Hair',5335,'Zargon',200,'Buckler_',3,'Yellow_Herb',100,'Guard',100,'Kobold_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_kobold`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1135,'KOBOLD_3','Kobold','Kobold',31,2179,644,407,186,216,15,10,31,31,20,88,20,1,10,12,'Medium','Demihuman',true,'Fire',2,300,1228,528,360,'13','Boody_Red',35,'Steel',100,'Cobold_Hair',5335,'Zargon',200,'Hammer_',5,'Buckler_',3,'Yellow_Herb',100,'Kobold_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1138,'MAGNOLIA','Magnolia','Magnolia',26,3195,393,248,120,151,5,30,26,26,39,5,1,10,12,'Small','Demon','Water',1,250,1560,360,360,'02',true,'Old_Frying_Pan',9000,'Garlet',800,'Scell',100,'Zargon',10,'Black_Ladle',40,'Yellow_Herb',400,'High_end_Cooking_Kits',5,'Magnolia_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1139,'MANTIS','Mantis','Mantis',26,2472,393,248,118,149,10,26,24,5,45,15,1,10,12,'Medium','Insect','Earth',1,200,1528,660,432,'09',true,'Yellow_Live',110,'Limb_Of_Mantis',9000,'Scell',1400,'Elunium_Stone',70,'Solid_Shell',250,'Azure_Jewel',10,'Red_Herb',650,'Mantis_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1140,'MARDUK','Marduk','Marduk',40,4214,1238,752,315,382,60,40,20,79,78,20,1,10,12,'Large','Demihuman','Fire',1,300,1540,840,504,'09','Flame_Heart',35,'Sacred_Masque',4365,'Staff_',10,'Mitten_Of_Presbyter',1,'Blessed_Wand',3,'Fire_Scroll_1_5',100,'Book_Of_Devil',20,'Marduk_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1141,'MARINA','Marina','Marina',21,2087,218,140,84,106,5,21,21,36,10,1,10,12,'Small','Plant','Water',2,400,2280,1080,864,'01','Single_Cell',5000,'Sticky_Mucus',1500,'Crystal_Blue',45,'Mistic_Frozen',2,'Blue_Gemstone',200,'Deadly_Noxious_Herb',20,'Marina_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1142,'MARINE_SPHERE','Marine Sphere','Marine Sphere',28,3518,461,284,120,320,40,28,28,33,50,1,10,12,'Small','Plant','Water',2,800,1201,1,1,'Tendon',5000,'Detonator',2500,'Chain_',10,'Skyblue_Jewel',10,'Blue_Gemstone',150,'Transparent_Headgear',10,'Marine_Sphere_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1143,'MARIONETTE','Marionette','Marionette',41,3222,1078,1276,355,422,25,62,36,44,69,45,1,10,12,'Small','Demon','Ghost',3,300,1480,480,1056,'09',true,'Golden_Hair',9000,'Star_Dust',5,'Brooch',1,'Fire_Scroll_3_5',100,'Chain_',15,'Chrystal_Pumps',1,'Marionette_Doll',3,'Marionette_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1144,'MARSE','Marse','Marse',31,5034,586,370,211,252,5,31,25,5,52,30,1,10,12,'Small','Fish','Water',2,300,1956,756,528,'17','Chinese_Ink',9000,'Tentacle',3000,'Blue_Gemstone',200,'Skyblue_Jewel',10,'Mistic_Frozen',12,'Penetration',5,'Grape',300,'Marse_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1145,'MARTIN','Martin','Martin',18,1109,134,86,52,63,5,12,18,30,15,15,5,1,10,12,'Small','Brute','Earth',2,300,1480,480,480,'01','Moustache_Of_Mole',9000,'Nail_Of_Mole',500,'Jur_',10,'Goggle_',5,'Safety_Helmet',1,'Battered_Pot',10,'Goggle',15,'Martin_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1146,'MATYR','Matyr','Matyr',31,2585,967,407,134,160,47,38,5,64,5,1,10,12,'Medium','Brute','Dark',1,150,432,432,360,'09','Matyr\'s_Flea_Guard',10,'Monster\'s_Feed',5000,'Animal\'s_Skin',5500,'Pet_Food',400,'Elunium_Stone',100,'Grape',200,'Matyr_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1147,'MAYA','Maya','Maya',81,169000,42900,17875,21450,1800,2070,60,25,95,97,76,95,82,105,1,10,12,'Large','Insect','Earth',4,100,864,1000,480,'21','Boss',true,'Crystal_Jewel',2000,'Old_Blue_Box',3000,'Old_Violet_Box',2000,'Queen\'s_Hair_Ornament',500,'Safety_Ring',200,'Tiara',200,'Armlet_Of_Obedience',500,'Mother\'s_Nightmare',10,'Elunium',3500,'Dea_Staff',100,'Maya_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1148,'MEDUSA','Medusa','Medusa',79,16408,6876,4697,827,1100,28,18,74,50,57,77,69,1,10,12,'Medium','Demon','Neutral',2,180,1720,1320,360,'21',true,'Slender_Snake',5335,'Whip_Of_Red_Flame',250,'Animal_Blood',200,'Sea_Witch_Foot',20,'Scarlet_Jewel',250,'Turtle_Shell',3500,'Penetration',3,'Medusa_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1149,'MINOROUS','Minorous','Minorous',52,7431,2750,1379,590,770,15,5,65,42,61,66,52,25,1,10,12,'Large','Brute','Fire',2,200,1360,960,432,'09','Nose_Ring',5335,'Oridecon_Stone',196,'Two_Handed_Axe_',2,'Hammer_Of_Blacksmith',10,'Sweet_Potato',1500,'Axe',200,'Lemon',300,'Minorous_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1150,'MOONLIGHT','Moonlight Flower','Moonlight Flower',67,120000,27500,14300,13750,1200,1700,10,55,55,99,55,82,95,120,1,10,12,'Medium','Demon','Fire',3,150,1276,576,288,'21','Boss',true,'Fox_Tail',5000,'White_Potion',1500,'Golden_Jewel',500,'Spectral_Spear',500,'Moonlight_Sword',100,'Long_Mace',150,'Punisher',500,'Silver_Knife_Of_Chaste',650,'Elunium',2600,'Staff_Of_Bordeaux',100,'Moonlight_Flower_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1151,'MYST','Myst','Myst',38,3745,1391,688,365,445,40,38,18,53,10,1,10,12,'Large','Formless','Poison',1,200,1576,576,384,'21','Gas_Mask',2,'Wooden_Block',800,'Wig',10,'Oridecon_Stone',65,'Elunium_Stone',97,'Anodyne',20,'Grape',35,'Myst_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_orc`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1152,'ORC_SKELETON','Orc Skeleton','Orc Skeleton',28,2278,315,194,190,236,10,10,14,18,30,15,1,10,12,'Medium','Undead',true,'Undead',1,200,2420,720,648,'04','Orcish_Cuspid',5500,'Skel_Bone',3500,'Elunium_Stone',80,'Viking_Helm',2,'Buster_',10,'Green_Herb',50,'Orc_Skeleton_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_orc`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (1153,'ORC_ZOMBIE','Orc Zombie','Orc Zombie',24,1568,196,120,151,184,5,10,12,24,24,5,1,10,12,'Medium','Undead',true,'Undead',1,400,2852,1152,840,'04','Nail_Of_Orc',5500,'Sticky_Mucus',3000,'Emperium',1,'Orc_Zombie_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1154,'PASANA','Pasana','Pasana',61,8289,4087,2135,513,682,29,35,73,50,61,59,43,1,10,12,'Medium','Demihuman','Fire',2,165,976,576,288,'09','Vroken_Sword',4365,'Honey_Jar',2500,'Elunium_Stone',20,'Falchion_',500,'Stiletto_',150,'Undershirt',100,'Pasana_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1155,'PETIT','Petite','Petite',44,6881,1677,1034,360,427,30,30,44,62,55,79,60,1,10,12,'Medium','Dragon','Earth',1,200,1624,620,384,'09','Dragon_Canine',5335,'Dragon_Train',300,'Oridecon_Stone',140,'White_Herb',1000,'Flail',150,'Zargon',1500,'Aloebera',15,'Petit_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1156,'PETIT_','Petite','Petite',45,5747,1758,1075,300,355,20,45,113,45,55,73,80,1,10,12,'Medium','Dragon','Wind',1,150,1420,1080,528,'09','Dragon_Scale',5335,'Dragon_Train',300,'Elunium',61,'White_Herb',1000,'Khukri',5,'Zargon',1500,'Aloebera',15,'Petit__Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1157,'PHARAOH','Pharaoh','Pharaoh',93,445997,114990,41899,57495,2267,3015,67,70,93,100,104,89,112,1,10,12,'Large','Demihuman','Dark',3,125,868,768,288,'21','Boss',true,'Yggdrasilberry',5500,'Royal_Jelly',5000,'Crystal_Jewel__',5000,'Broken_Pharaoh_Symbol',5820,'Tutankhamen\'s_Mask',2500,'Solar_Sword',100,'Holy_Robe',150,'Gemmed_Crown',500,'Tablet',300,'Bazerald',80,'Pharaoh_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1158,'PHEN','Phen','Phen',26,3347,357,226,138,150,15,26,26,88,75,1,10,12,'Medium','Fish','Water',2,150,2544,1344,1152,'17','Fish_Tail',5500,'Sharp_Scale',2000,'Skyblue_Jewel',5,'Meat',1000,'Fin',500,'Oridecon_Stone',25,'Phen_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1159,'PHREEONI','Phreeoni','Phreeoni',69,188000,32175,16445,16087,880,1530,10,20,85,78,35,130,60,1,10,12,'Large','Brute','Neutral',3,200,1020,1020,288,'21','Boss',true,'Frozen_Heart',500,'Crystal_Jewel',1000,'Star_Crumb',4000,'Thin_N\'_Long_Tongue',9700,'Forturn_Sword',500,'Sucsamad',150,'Jaws_Of_Ant',5000,'Mr_Scream',300,'Elunium',2900,'Weihna',100,'Phreeoni_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1160,'PIERE','Piere','Piere',18,733,122,78,64,75,15,18,26,20,27,15,1,10,12,'Small','Insect','Earth',1,200,1288,288,576,'07',true,'Worm_Peelings',9000,'Garlet',1100,'Sticky_Mucus',600,'Wind_Of_Verdure',30,'Sparkling_Dust',5,'Iron_Ore',400,'Elunium_Stone',31,'Andre_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1161,'PLANKTON','Plankton','Plankton',10,354,23,18,26,31,5,10,10,15,1,10,12,'Small','Plant','Water',3,400,2208,1008,324,'01','Single_Cell',9000,'Garlet',300,'Sticky_Mucus',700,'Alchol',4,'Empty_Bottle',1000,'Dew_Laden_Moss',20,'Center_Potion',50,'Plankton_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1162,'RAFFLESIA','Rafflesia','Rafflesia',17,1333,333,333,105,127,2,18,24,11,37,10,3,10,12,'Small','Plant','Earth',1,150,512,528,240,'04','Root_Of_Maneater',5500,'Scell',1600,'Four_Leaf_Clover',2,'Ment',10,'Hinalle',10,'Shoot',550,'White_Herb',30,'Rafflesia_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1163,'RAYDRIC','Raydric','Raydric',52,8613,3410,1795,830,930,40,15,58,47,42,5,69,26,1,10,12,'Large','Demihuman','Dark',2,150,824,780,420,'09','Elunium',106,'Iron_Cane',1,'Chain_Mail_',2,'Two_Hand_Sword_',2,'Katana',100,'Patriotism_Marks',10,'Brigan',4850,'Daydric_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1164,'REQUIEM','Requiem','Requiem',35,3089,800,458,220,272,15,53,35,5,57,2,1,10,12,'Medium','Demihuman','Dark',1,400,1516,816,432,'04','Old_Blue_Box',35,'Emperium',1,'Zargon',2500,'Horrendous_Mouth',3500,'Mementos',1500,'Mantle_',10,'Cookbook06',1,'Requiem_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1165,'SAND_MAN','Sandman','Sandman',34,3413,810,492,180,205,10,25,24,34,58,38,60,5,1,10,12,'Medium','Formless','Earth',3,250,1672,720,288,'04','Great_Nature',35,'Grit',5335,'Elunium_Stone',118,'Fine_Sand',350,'Sparkling_Dust',200,'Katar_Of_Thornbush',1,'Hypnotist\'s_Staff_',5,'Sand_Man_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1166,'SAVAGE','Savage','Savage',26,2092,521,248,120,150,10,5,26,54,10,37,15,1,10,12,'Large','Brute','Earth',2,150,1960,960,384,'17','Wild_Boar\'s_Mane',9000,'Grape',300,'Animal_Blood',2,'Eagle_Eyes',1,'Anodyne',10,'Elunium_Stone',70,'Royal_Jelly',2,'Savage_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1167,'SAVAGE_BABE','Savage Babe','Savage Babe',7,182,14,12,20,25,7,14,5,12,35,1,10,12,'Small','Brute','Earth',1,400,1624,624,576,'01','Animal\'s_Skin',9000,'Axe_',100,'Meat',500,'Arrow',1000,'Feather',850,'Phracon',80,'Sweet_Milk',40,'Savage_Babe_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1169,'SKEL_WORKER','Skeleton Worker','Skeleton Worker',30,2872,397,240,242,288,15,15,30,5,42,10,1,10,12,'Medium','Undead','Undead',1,400,2420,720,384,'04','Iron',400,'Lantern',5500,'Elunium_Stone',90,'Safety_Helmet',2,'Steel',100,'Coal',200,'Iron_Ore',800,'Skel_Worker_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1170,'SOHEE','Sohee','Sohee',33,5628,739,455,210,251,10,33,33,10,58,15,1,10,12,'Medium','Demon','Water',1,250,2112,912,576,'17',true,'Long_Hair',9000,'Skirt_Of_Virgin',50,'Nurse_Cap',1,'Muffler_',5,'Stiletto_',5,'Red_Herb',1000,'Inspector_Certificate',350,'Sohee_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1174,'STAINER','Stainer','Stainer',16,538,105,70,53,64,10,40,16,5,30,5,1,10,12,'Small','Insect','Wind',1,200,1688,1188,612,'17',true,'Wind_Of_Verdure',70,'Emveretarcon',30,'Colorful_Shell',9000,'Garlet',2100,'Elunium_Stone',25,'Solid_Shell',10,'Iron_Ore',300,'Stainer_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1175,'TAROU','Tarou','Tarou',11,284,57,28,34,45,20,11,10,24,5,1,10,12,'Small','Brute','Dark',1,150,1744,1044,684,'17','Rat_Tail',9000,'Animal\'s_Skin',3000,'Feather',800,'Monster\'s_Feed',1000,'Ora_Ora',2,'Tarou_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1176,'VITATA','Vitata','Vitata',20,894,163,101,69,80,15,20,20,25,65,40,70,1,10,12,'Small','Insect','Earth',1,300,1768,768,384,'17',true,'Yellow_Live',90,'Worm_Peelings',5000,'Scell',200,'Honey',350,'Honey',350,'Royal_Jelly',200,'Oridecon_Stone',26,'Vitata_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1177,'ZENORC','Zenorc','Zenorc',31,2585,967,407,188,223,15,77,15,76,10,1,10,12,'Medium','Demihuman','Dark',1,150,1180,480,360,'02','Tooth_Of_',5500,'Oridecon_Stone',70,'Sticky_Mucus',2500,'Old_Magic_Book',5,'Yellow_Herb',100,'Shining_Stone',20,'Zenorc_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1178,'ZEROM','Zerom','Zerom',23,1109,240,149,127,155,10,23,23,5,42,1,10,12,'Medium','Demihuman','Fire',1,200,1780,1080,432,'04','Emveretarcon',55,'Iron',190,'G_Strings',200,'Ganster_Mask',3,'Cuffs',10,'Iron_Ore',300,'Iron_Ore',300,'Zerom_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (1179,'WHISPER','Whisper','Whisper',34,1796,591,599,180,221,45,51,14,60,1,10,12,'Small','Demon','Ghost',3,150,1960,960,504,'09',true,'Sparkling_Dust',150,'Transparent_Cloth',5335,'Spirit_Chain',1,'Silver_Robe_',10,'Whisper_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1180,'NINE_TAIL','Nine Tail','Nine Tail',51,7766,2812,825,610,734,10,25,80,46,74,85,1,10,12,'Medium','Brute','Fire',3,150,840,540,480,'21','Fox_Tail',4656,'Glass_Bead',200,'Old_Blue_Box',100,'Branch_Of_Dead_Tree',100,'Royal_Jelly',250,'Panacea',350,'Oridecon_Stone',100,'Nine_Tail_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (1182,'THIEF_MUSHROOM','Thief Mushroom','Thief Mushroom',1,15,1,2,100,99,1,7,12,'Small','Plant','Earth',1,1000,1,1,1,true,true,true,true,'Mushroom_Of_Thief_1',1500,'Mushroom_Of_Thief_2',3000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1183,'CHONCHON_','Chonchon','Chonchon',4,67,5,4,10,13,10,10,4,5,12,2,1,10,12,'Small','Insect','Wind',1,200,1076,576,480,'04',true,'Iron',50,'Shell',5500,'Jellopy',1500,'Cutter_',55,'Wing_Of_Fly',100,'Chonchon_Doll',5,'Chonchon_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`attack`,`attack2`,`agi`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (1184,'FABRE_','Fabre','Fabre',1,30,1,4,7,2,4,5,1,10,12,'Small','Insect','Earth',1,400,1672,672,480,'04',true,'Fluff',2000,'Feather',250,'Club_',80,'Azure_Jewel',2,'Green_Herb',350,'Clover',500,'Club',200); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (1185,'WHISPER_','Whisper','Whisper',34,1796,537,545,198,239,45,51,14,60,1,10,12,'Small','Undead','Ghost',1,150,1960,960,504,'Sparkling_Dust',10,'Transparent_Cloth',100,'Silver_Robe_',1); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (1186,'WHISPER_BOSS','Giant Whisper','Giant Whisper',34,5040,537,545,198,239,45,51,14,60,1,10,12,'Small','Demon','Ghost',2,250,2536,1536,672,'21',true,'Sparkling_Dust',150,'Transparent_Cloth',5335,'Spirit_Chain',1,'Silver_Robe_',10,'Whisper_Boss_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`) VALUES (1187,'SWITCH','Switch','Switch',1,2,1,1,1,2,1,1,12,'Medium','Formless','Neutral',1,20,1,1,1); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1188,'BON_GUN','Bongun','Bongun',32,3520,424,242,220,260,45,15,36,10,48,15,1,10,12,'Medium','Undead','Undead',1,200,1720,500,420,'09','Short_Daenggie',5500,'Old_Portrait',40,'Worn_Out_Scroll',60,'Bongun_Hat',1,'Amulet',15,'Yellow_Herb',1000,'Yellow_Herb',1250,'Bon_Gun_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_orc`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1189,'ORC_ARCHER','Orc Archer','Orc Archer',49,7440,1729,1787,310,390,10,5,44,25,20,125,20,9,10,12,'Medium','Demihuman',true,'Earth',1,300,1960,620,480,'09','Sharpened_Cuspid',4656,'Steel_Arrow',1000,'Stone_Arrow',2500,'Arrow_Of_Wind',2500,'Orc_Archer_Bow',2,'Red_Herb',1400,'White_Herb',900,'Orc_Archer_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1190,'ORC_LORD','Orc Lord','Orc Lord',74,783000,62205,8580,31102,3700,4150,40,5,85,82,30,70,110,85,1,10,12,'Large','Demihuman','Earth',4,100,1248,500,360,'21','Boss',true,'Voucher_Of_Orcish_Hero',5500,'Old_Violet_Box',2000,'Brood_Axe',400,'Ring_',400,'Loard_Circlet',400,'Doom_Slayer_',400,'Old_Violet_Box',1000,'Elunium',4268,'Erde',3100,'Orc_Load_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1191,'MIMIC','Mimic','Mimic',51,6120,182,165,165,150,900,10,40,44,121,60,75,110,1,10,12,'Medium','Formless','Neutral',3,100,972,500,288,'09','Old_Violet_Box',5,'Old_Blue_Box',45,'Booby_Trap',1200,'Spectacles',3000,'Emperium',3,'Rosary_',1,'Elunium_Stone',270,'Mimic_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1192,'WRAITH','Wraith','Wraith',53,10999,2199,1099,580,760,5,30,95,30,65,95,35,1,10,12,'Large','Undead','Undead',4,300,1816,576,240,'21','Transparent_Cloth',5820,'Wedding_Veil',10,'Manteau_',2,'Red_Gemstone',650,'Wing_Of_Butterfly',1300,'Manteau',10,'Crystal_Jewel_',5,'Wraith_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1193,'ALARM','Alarm','Alarm',58,10647,3987,2300,480,600,15,15,62,72,10,85,45,1,10,12,'Medium','Formless','Neutral',3,300,1020,500,768,'21','Needle_Of_Alarm',5335,'Clip',1,'Skull',1500,'Spectacles',1300,'Oridecon',105,'Key_Of_Clock_Tower',20,'Zargon',1500,'Alarm_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1194,'ARCLOUSE','Arclouze','Arclouze',59,6075,860,1000,570,640,10,15,75,5,5,75,50,1,10,12,'Medium','Insect','Earth',2,100,960,500,480,'09',true,'Round_Shell',3500,'Sticky_Mucus',3000,'Solid_Shell',800,'Zargon',450,'Red_Gemstone',300,'Great_Nature',20,'Zargon',2500,'Arclouse_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1195,'RIDEWORD','Rideword','Rideword',59,11638,2007,3106,584,804,5,35,48,75,10,20,120,45,1,10,12,'Small','Formless','Neutral',3,150,864,500,192,'21','Worn_Out_Page',4850,'Book_Of_Billows',4,'Book_Of_Mother_Earth',4,'Book_Of_Blazing_Sun',2,'Book_Of_Gust_Of_Wind',2,'Bookclip_In_Memory',300,'Old_Magic_Book',20,'Rideword_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1196,'SKEL_PRISONER','Skeleton Prisoner','Skeleton Prisoner',52,8691,2466,1562,660,890,10,20,55,20,36,76,25,1,10,12,'Medium','Undead','Undead',3,350,1848,500,576,'13','Manacles',3500,'Spoon_Stub',100,'Formal_Suit',1,'Red_Gemstone',600,'Rotten_Bandage',3500,'Cuffs',35,'Mementos',1500,'Skel_Prisoner_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1197,'ZOMBIE_PRISONER','Zombie Prisoner','Zombie Prisoner',53,11280,2635,1724,780,930,10,20,24,39,72,25,1,10,12,'Medium','Undead','Undead',3,350,1768,500,192,'13','Worn_Out_Prison_Uniform',3500,'Spoon_Stub',105,'Iron_Cane',1,'Red_Gemstone',600,'Rotten_Bandage',3500,'Cuffs',39,'Elunium',112,'Zombie_Prisoner_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1198,'DARK_PRIEST','Dark Priest','Dark Priest',79,101992,12192,5152,1238,2037,56,70,5,91,41,101,103,42,2,10,12,'Medium','Demon','Undead',4,200,864,1252,476,'13','Boss','Book_Of_The_Apocalypse',5,'Rosary',30,'Blue_Potion',100,'Red_Gemstone',450,'Sacred_Marks',50,'Glittering_Clothes',5,'Cursed_Dagger',1,'Dark_Priest_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1199,'PUNK','Punk','Punk',43,3620,1699,1033,292,365,45,105,5,45,65,20,1,10,12,'Small','Plant','Wind',1,300,1500,500,1000,'09','Mould_Powder',5335,'Yellow_Gemstone',800,'Pacifier',100,'Starsand_Of_Witch',1000,'Moth_Dust',3000,'Wing_Of_Fly',1100,'Hood_',15,'Punk_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1200,'ZHERLTHSH','Zealotus','Zealotus',63,18300,3608,2304,700,850,10,15,70,85,40,30,125,60,1,10,12,'Medium','Demihuman','Neutral',3,200,800,2112,768,'13','Executioner\'s_Mitten',5,'White_Herb',1800,'Rose_Quartz',1500,'Tights_',8,'Earring_',1,'Queen\'s_Whip',100,'Masquerade',3,'Zherlthsh_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1201,'RYBIO','Rybio','Rybio',71,9572,6317,3520,686,912,45,37,97,75,74,77,90,1,10,12,'Large','Demon','Neutral',2,200,1790,1440,540,'13',true,'Thin_N\'_Long_Tongue',3880,'Executioner\'s_Mitten',3,'White_Herb',1800,'Crystal_Jewel_',30,'Frozen_Heart',10,'Oridecon',100,'Izidor',30,'Rybio_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1202,'PHENDARK','Phendark','Phendark',73,22729,6826,3443,794,1056,52,36,62,120,65,76,66,2,10,12,'Large','Demihuman','Neutral',2,175,1744,1344,600,'13','Thin_N\'_Long_Tongue',3880,'Executioner\'s_Mitten',4,'White_Herb',1800,'Oridecon',150,'Electric_Wire',100,'Phendark_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1203,'MYSTELTAINN','Mysteltainn','Mysteltainn',76,33350,6457,5159,1160,1440,30,30,77,139,80,35,159,65,2,10,12,'Large','Formless','Dark',4,250,1152,500,240,'21','Boss','Loki\'s_Whispers',1,'Biotite',1500,'Slayer_',70,'Bastard_Sword_',40,'Claymore',2,'Steel',120,'Oridecon',243,'Mysteltainn_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1204,'TIRFING','Ogretooth','Ogretooth',71,29900,5412,4235,950,1146,30,35,58,87,55,35,132,65,1,10,12,'Medium','Formless','Dark',3,100,816,500,240,'21','Boss','Old_Hilt',1,'Silver_Knife_Of_Chaste',50,'Muscovite',1500,'Dagger_',70,'Stiletto_',40,'Steel',120,'Oridecon',189,'Tirfing_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1205,'EXECUTIONER','Executioner','Executioner',65,28980,4730,3536,570,950,35,35,64,85,40,25,88,60,2,10,12,'Large','Formless','Dark',2,200,768,500,384,'21','Boss','Bloody_Edge',5,'Phlogopite',1500,'Lapier_',80,'Scimiter_',60,'Ring_Pommel_Saber_',40,'Steel',120,'Oridecon',145,'Executioner_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1206,'ANOLIAN','Anolian','Anolian',61,18960,5900,3700,640,980,15,15,43,58,25,80,65,1,10,12,'Medium','Fish','Water',2,190,900,500,864,'21','Anolian_Skin',4850,'Crystal_Arrow',2000,'Royal_Jelly',5,'Red_Muffler',10,'Solid_Shell',5335,'Brooch_',1,'Oridecon',134,'Anolian_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1207,'STING','Sting','Sting',61,9500,4081,2970,850,1032,5,30,57,45,55,5,120,85,1,10,12,'Medium','Formless','Earth',3,300,528,500,240,'21','Mud_Lump',4850,'Stone_Arrow',1500,'Glove_',1,'Coal',130,'Great_Nature',25,'Silk_Ribbon',10,'Violet_Jewel',3,'Sting_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1208,'WANDER_MAN','Wanderer','Wanderer',74,8170,5786,4730,450,1170,5,5,192,38,45,127,85,2,10,12,'Medium','Demon','Wind',1,100,672,500,192,'21',true,'Skull',4850,'Old_Card_Album',1,'Hakujin_',5,'Centimental_Leaf',5,'Leaf_Of_Yggdrasil',650,'Oridecon',217,'Muramasa',1,'Wander_Man_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1209,'CRAMP','Cramp','Cramp',56,4720,2300,1513,395,465,5,85,35,5,65,60,1,10,12,'Small','Brute','Poison',2,100,1000,500,1000,'09','Claw_Of_Rat',4656,'Monster\'s_Feed',1000,'Blue_Jewel',80,'Glass_Bead',110,'Lemon',250,'Blue_Herb',70,'Oridecon',95,'Cramp_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1211,'BRILIGHT','Brilight','Brilight',46,5562,1826,1331,298,383,30,5,90,15,10,50,35,1,10,12,'Small','Insect','Fire',1,200,1500,500,1000,'09',true,'Glitter_Shell',5335,'Wind_Of_Verdure',200,'Zargon',1200,'Wing_Of_Butterfly',1000,'Elunium_Stone',220,'Leaf_Of_Yggdrasil',250,'White_Herb',2600,'Brilight_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1212,'IRON_FIST','Iron Fist','Iron Fist',47,4221,1435,1520,430,590,40,5,25,15,10,81,20,1,10,12,'Medium','Insect','Neutral',3,200,1500,500,1000,'09',true,'Tail_Of_Steel_Scorpion',5335,'Elunium_Stone',229,'Elunium_Stone',22,'Iron_Ore',750,'Steel',180,'Iron',300,'Iron_Fist_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_orc`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1213,'HIGH_ORC','High Orc','High Orc',52,6890,3618,1639,428,533,15,5,55,46,55,35,82,40,1,10,12,'Large','Demihuman',true,'Fire',2,150,1500,500,1000,'21','Ogre_Tooth',2500,'Orcish_Axe',10,'Steel',90,'Orcish_Voucher',7500,'Zargon',1300,'Oridecon_Stone',196,'Yellow_Herb',900,'High_Orc_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1214,'CHOCO','Choco','Choco',43,4278,1265,1265,315,402,5,5,65,68,55,45,65,25,1,10,12,'Small','Brute','Fire',1,200,1500,500,1000,'09','Claw_Of_Monkey',5335,'Yoyo_Tail',7000,'Elunium',53,'Banana',5000,'Tropical_Banana',20,'Banana_Juice',1000,'Yggdrasilberry',25,'Choco_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1215,'STEM_WORM','Stem Worm','Stem Worm',40,6136,1452,939,290,375,5,10,30,26,15,79,35,2,10,12,'Medium','Plant','Wind',1,200,1500,500,1000,'09','Tough_Scalelike_Stem',5335,'White_Herb',1800,'Jump_Rope',10,'Oridecon_Stone',115,'Great_Nature',5,'Glaive',20,'Seed_Of_Yggdrasil',45,'Stem_Worm_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1216,'PENOMENA','Penomena','Penomena',57,7256,2870,2200,415,565,5,50,5,35,15,136,30,7,10,12,'Medium','Fish','Poison',1,400,832,500,600,'21','Coral_Reef',4850,'Tentacle',8000,'Sticky_Mucus',7000,'Panacea',200,'Violet_Jewel',15,'Katar_Of_Raging_Blaze',1,'Red_Gemstone',550,'Penomena_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1219,'KNIGHT_OF_ABYSS','Abysmal Knight','Abysmal Knight',79,36140,8469,6268,1600,2150,55,50,66,68,64,25,135,50,1,10,12,'Large','Demihuman','Dark',4,300,1500,500,1000,'21','Reins',5335,'Blade_Lost_In_Darkness',5,'Clothes_Of_The_Lord',1,'Battle_Hook',25,'Broad_Sword_',1,'Elunium',369,'Oridecon',259,'Knight_Of_Abyss_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1220,'M_DESERT_WOLF','Desert Wolf','Desert Wolf',27,1716,388,242,169,208,10,27,45,15,56,10,1,10,12,'Medium','Brute','Fire',1,200,1120,420,288,'21','Katar_',5,'Claw_Of_Desert_Wolf',5500,'Mink_Coat',1,'Meat',1200,'Claw_Of_Wolves',2000,'Oridecon_Stone',53,'Desert_Wolf_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1221,'M_SAVAGE','Savage','Savage',26,2092,357,226,146,177,10,5,26,54,10,37,10,1,10,12,'Large','Brute','Earth',2,150,1960,960,384,'21','Wild_Boar\'s_Mane',6000,'Grape',150,'Animal_Blood',3,'Eagle_Eyes',2,'Anodyne',15,'Elunium_Stone',70,'Savage_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1229,'META_FABRE','Fabre','Fabre',2,63,3,2,8,11,2,4,7,5,1,10,12,'Small','Insect','Earth',1,400,1672,672,480,'01',true,'Fluff',6500,'Feather',600,'Club_',80,'Azure_Jewel',8,'Green_Herb',750,'Clover',1500,'Club',200,'Fabre_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`luk`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1230,'META_PUPA','Pupa','Pupa',2,427,2,4,1,2,20,20,20,10,12,'Small','Insect','Earth',1,1000,1001,1,1,true,'Phracon',300,'Chrysalis',6000,'Sticky_Mucus',700,'Guard_',2,'Shell',1300,'Sticky_Mucus',700,'Iron_Ore',300,'Pupa_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1231,'META_CREAMY','Creamy','Creamy',16,595,96,64,53,64,30,40,16,15,16,55,1,10,12,'Small','Insect','Wind',1,200,1220,720,288,'01',true,'Powder_Of_Butterfly',6000,'Silk_Robe_',10,'Honey',180,'Wing_Of_Butterfly',200,'Fancy_Flower',4,'Flower',800,'Creamy_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`luk`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1232,'META_PECOPECO_EGG','Peco Peco Egg','Peco Peco Egg',3,420,4,4,1,2,20,20,20,10,12,'Small','Formless','Neutral',3,1000,1001,1,1,'Phracon',120,'Shell',1500,'Guard_',2,'Red_Herb',450,'Red_Herb',450,'Empty_Bottle',2000,'White_Platter',15,'Pecopeco_Egg_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1234,'PROVOKE_YOYO','Yoyo','Yoyo',19,879,135,85,71,82,24,30,35,32,55,1,10,12,'Small','Brute','Earth',1,200,1054,54,384,'07','Yoyo_Tail',6000,'Cacao',500,'Yellow_Herb',130,'Animal\'s_Skin',5500,'Monkey_Doll',7,'Strawberry',500,'Orange',1000,'Yoyo_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1235,'SMOKING_ORC','Smoking Orc','Smoking Orc',24,1400,261,160,114,136,10,20,24,48,20,34,1,10,12,'Medium','Demihuman','Earth',1,200,1864,864,288,'13','Iron',210,'Orcish_Voucher',5500,'Oridecon_Stone',40,'Cigar',3,'Battle_Axe_',10,'Orcish_Axe',5,'Axe',100,'Orc_Warrior_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`luk`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1236,'META_ANT_EGG','Ant Egg','Ant Egg',4,420,5,4,1,2,20,20,20,10,12,'Small','Formless','Neutral',3,1000,1001,1,1,'Phracon',135,'Shell',2740,'Jellopy',3000,'Sticky_Mucus',750,'Empty_Bottle',2000,'Iron_Ore',220,'Andre_Egg_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1237,'META_ANDRE','Andre','Andre',17,688,109,71,60,71,10,17,24,20,26,20,1,10,12,'Small','Insect','Earth',1,300,1288,288,576,'07',true,'Worm_Peelings',6000,'Garlet',3000,'Sticky_Mucus',1000,'Shell',3000,'Sparkling_Dust',6,'Iron_Ore',350,'Elunium_Stone',28,'Andre_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1238,'META_PIERE','Piere','Piere',18,733,122,78,64,75,15,18,26,20,27,15,1,10,12,'Small','Insect','Earth',1,200,1288,288,576,'07',true,'Worm_Peelings',5700,'Garlet',1100,'Sticky_Mucus',600,'Wind_Of_Verdure',15,'Sparkling_Dust',5,'Iron_Ore',400,'Elunium_Stone',31,'Andre_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1239,'META_DENIRO','Deniro','Deniro',19,760,135,85,68,79,15,19,30,20,43,10,1,10,12,'Small','Insect','Earth',1,150,1288,288,576,'07',true,'Worm_Peelings',6000,'Garlet',3000,'Sticky_Mucus',1200,'Boody_Red',45,'Sparkling_Dust',8,'Iron_Ore',450,'Elunium_Stone',34,'Andre_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1240,'META_PICKY','Picky','Picky',3,80,4,3,9,12,3,3,10,30,1,10,12,'Small','Brute','Fire',1,200,988,288,168,'01','Feather_Of_Birds',6500,'Feather',850,'Cotton_Shirt_',150,'Red_Herb',650,'Milk',350,'Yellow_Gemstone',60,'Picky_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1241,'META_PICKY_','Picky','Picky',4,83,5,4,8,11,20,3,3,11,20,1,10,12,'Small','Brute','Fire',1,200,988,288,168,'01','Feather_Of_Birds',6500,'Feather',850,'Egg_Shell',7,'Red_Herb',750,'Milk',350,'Yellow_Gemstone',60,'Picky__Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1242,'MARIN','Marin','Marin',15,742,66,44,39,43,10,10,10,5,35,15,1,10,12,'Medium','Plant','Water',2,400,1872,672,480,'01','Garlet',3200,'Sticky_Mucus',1500,'Cold_Scroll_2_1',100,'Skyblue_Jewel',40,'Blue_Herb',75,'Candy',350,'Poring_Hat',1,'Marin_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1243,'SASQUATCH','Sasquatch','Sasquatch',30,3163,529,319,250,280,5,75,25,60,10,34,20,1,10,12,'Large','Brute','Neutral',3,300,1260,192,192,'21','Zargon',750,'White_Herb',800,'Feather',1000,'Panda_Cap',1,'Bear\'s_Foot',5000,'White_Jewel',30,'Elunium_Stone',90,'Sasquatch_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1244,'JAKK_XMAS','Christmas Jakk','Christmas Jakk',38,3581,1113,688,315,382,5,30,38,38,43,75,45,1,10,12,'Medium','Formless','Fire',2,200,1180,480,648,'01','Pumpkin_Head',5335,'Zargon',900,'Elunium',31,'Tights_',5,'Gift_Box',20,'Packing_Paper',1200,'Packing_Ribbon',1200,'Jakk_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1245,'GOBLINE_XMAS','Christmas Goblin','Christmas Goblin',25,1176,282,171,118,140,10,5,53,25,20,38,45,1,10,12,'Medium','Demihuman','Wind',1,100,1120,620,240,'01','Packing_Ribbon',550,'Packing_Paper',550,'Oridecon_Stone',43,'Gift_Box',10,'Dirk_',10,'Buckler_',5,'Santa\'s_Hat',10,'Goblin_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1246,'COOKIE_XMAS','Christmas Cookie','Christmas Cookie',28,2090,461,284,140,170,50,24,30,53,45,100,1,10,12,'Small','Demihuman','Holy',2,400,1248,1248,240,'17','Well_Baked_Cookie',1500,'Scarlet_Jewel',45,'Zargon',200,'Hood_',25,'Gift_Box',5,'Cold_Scroll_1_3',100,'Red_Herb',1700,'Cookie_XMAS_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1247,'ANTONIO','Antonio','Antonio',10,10,3,2,13,20,100,50,100,100,1,10,12,'Medium','Plant','Holy',3,100,720,720,432,'01',true,true,true,true,'Red_Socks_With_Holes',10000,'Gift_Box',200,'Well_Baked_Cookie',1500,'Piece_Of_Cake',1000,'Candy',5500,'Candy_Striper',5500,'Santa\'s_Hat',250,'Antonio_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1248,'CRUISER','Cruiser','Cruiser',35,2820,1100,450,175,215,5,5,40,10,10,90,25,7,10,12,'Medium','Formless','Neutral',3,400,1296,1296,432,'05','Manacles',900,'Holy_Bonnet',2,'Iron',320,'Rough_Wind',5,'Scell',3500,'Branch',5,'Oridecon_Stone',87,'Cruiser_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1249,'MYSTCASE','Myst Case','Myst Case',38,3450,1113,688,160,360,5,10,65,50,25,5,48,75,1,10,12,'Medium','Formless','Neutral',3,400,1248,1248,432,'17','Candy_Striper',90,'Zargon',1500,'Old_Blue_Box',20,'Piece_Of_Cake',800,'Scarlet_Jewel',150,'Crystal_Jewel_',5,'Candy',340,'Mystcase_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1250,'CHEPET','Chepet','Chepet',42,4950,1518,946,380,440,25,72,35,71,65,85,1,10,12,'Medium','Demihuman','Fire',1,400,672,672,288,'21','Matchstick',2500,'Zargon',750,'Apple',5500,'Unripe_Apple',40,'Red_Muffler',5,'Yellow_Herb',1300,'Ragamuffin_Cape',5,'Chepet_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1251,'KNIGHT_OF_WINDSTORM','Stormy Knight','Stormy Knight',77,240000,64350,21450,32175,1425,1585,35,60,75,185,83,55,130,79,2,10,12,'Large','Formless','Wind',4,200,468,468,288,'21','Boss',true,'Skyblue_Jewel',4500,'Boots_',500,'Mistic_Frozen',3000,'Zephyrus',150,'Old_Blue_Box',3000,'Old_Violet_Box',4000,'Ring_',200,'Manteau_',500,'Elunium',4559,'Loard_Circlet',1,'Knight_Windstorm_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1252,'GARM','Hatii','Hatii',73,197000,50050,20020,25025,1700,1900,40,45,85,126,82,65,95,60,3,10,12,'Large','Brute','Water',4,400,608,408,336,'21','Boss',true,'Fang_Of_Garm',1000,'Old_Blue_Box',3000,'Mistic_Frozen',3000,'Fang_Of_Garm',5500,'Ice_Falchon',150,'Katar_Of_Cold_Icicle',500,'Claw_Of_Garm',500,'Elunium',3977,'Oridecon',2900,'Garm_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1253,'GARGOYLE','Gargoyle','Gargoyle',48,3950,1650,1650,290,360,10,10,15,61,20,20,126,40,9,10,12,'Medium','Demon','Wind',3,200,1020,720,384,'05',true,'Zargon',3880,'Petite_DiablOfs_Wing',500,'Thimble_Of_Archer',1,'Silence_Arrow',2000,'Elunium_Stone',238,'Gargoyle_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1254,'RAGGLER','Raggler','Raggler',21,1020,218,140,102,113,5,18,10,32,20,39,35,1,10,12,'Small','Brute','Wind',1,200,1000,900,384,'21','Cyfar',3000,'Feather_Of_Birds',5000,'Center_Potion',200,'Grape',200,'Wind_Of_Verdure',90,'Goggle_',7,'Oridecon_Stone',32,'Raggler_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1255,'NERAID','Nereid','Nereid',40,4120,1126,684,325,360,10,45,50,5,64,5,1,10,12,'Small','Brute','Earth',1,200,776,576,288,'21','Earthworm_Peeling',5100,'Cyfar',1000,'Blue_Herb',230,'Whip_Of_Ice_Piece',10,'Grape',250,'Elunium_Stone',180,'Elunium',37,'Neraid_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1256,'PEST','Pest','Pest',40,3240,1238,752,375,450,5,60,22,5,80,5,1,10,12,'Small','Brute','Dark',2,165,700,648,480,'21','Earthworm_Peeling',5500,'Brigan',200,'Animal_Blood',10,'Anodyne',100,'Red_Gemstone',250,'Oridecon_Stone',115,'Pest_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1257,'INJUSTICE','Injustice','Injustice',51,7600,2118,1488,480,600,84,42,39,71,35,1,10,12,'Medium','Undead','Dark',2,400,770,720,336,'21','Steel',300,'Brigan',5335,'Cyfar',3500,'Padded_Armor_',5,'Plate_Armor',2,'Prohibition_Red_Candle',2,'Jamadhar_',2,'Injustice_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_goblin`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1258,'GOBLIN_ARCHER','Goblin Archer','Goblin Archer',28,1750,461,284,89,113,10,15,20,15,72,20,9,10,12,'Small','Demihuman',true,'Poison',1,200,1172,672,420,'05','Goblini_Mask',3,'Iron',250,'Scell',1000,'Oridecon_Arrow',3000,'Red_Herb',600,'Composite_Bow_',25,'Grape',300,'Goblin_Archer_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1259,'GRYPHON','Gryphon','Gryphon',72,27800,5896,4400,880,1260,35,35,68,95,78,65,115,75,1,10,12,'Large','Brute','Wind',4,100,704,504,432,'21','Boss','Talon_Of_Griffin',2500,'Brigan',5335,'Soft_Feather',120,'Guisarme_',1500,'Pole_Axe',1,'Oridecon',185,'Rough_Wind',150,'Gryphon_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1260,'DARK_FRAME','Dark Frame','Dark Frame',59,7500,3652,3271,960,1210,10,45,72,42,45,85,25,1,10,12,'Medium','Demon','Dark',3,200,920,720,200,'21',true,'Brigan',4656,'Red_Frame',1000,'Manteau',30,'Star_Crumb',80,'Crystal_Mirror',3,'Dark_Frame_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1261,'WILD_ROSE','Wild Rose','Wild Rose',38,2980,1113,688,315,360,15,65,85,15,35,65,80,1,10,12,'Small','Brute','Wind',1,100,964,864,288,'02','Cyfar',5335,'Witherless_Rose',50,'Fruit_Shell',120,'Arrow_Of_Shadow',3000,'Rotten_Fish',35,'Monster\'s_Feed',600,'Big_Sis\'_Ribbon',2,'Wild_Rose_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1262,'MUTANT_DRAGON','Mutant Dragonoid','Mutant Dragonoid',65,62600,4730,3536,2400,3400,15,20,75,47,30,68,45,35,4,10,12,'Large','Dragon','Fire',2,250,1280,1080,240,'21','Boss','Brigan',4850,'Dragon_Canine',500,'Dragon_Scale',500,'Rotten_Bandage',500,'Legacy_Of_Dragon',100,'Pyroxene',1500,'Dragon_Breath',50,'Mutant_Dragon_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1263,'WIND_GHOST','Wind Ghost','Wind Ghost',51,4820,2424,1488,489,639,45,89,15,90,85,25,2,10,12,'Medium','Demon','Wind',3,150,1056,1056,336,'21',true,'Zargon',4559,'Skel_Bone',6000,'Skull',500,'Wind_Scroll_1_5',100,'Arc_Wand_',8,'Rough_Wind',100,'Bone_Wand',1,'Wind_Ghost_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1264,'MERMAN','Merman','Merman',53,14690,4500,3000,482,964,10,35,72,45,46,35,60,55,2,10,12,'Medium','Demihuman','Water',3,220,916,816,336,'21','Lip_Of_Ancient_Fish',1300,'Holy_Water',300,'Lemon',400,'Skyblue_Jewel',40,'Mistic_Frozen',35,'Trident',3,'Oridecon_Stone',203,'Merman_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1265,'COOKIE','Cookie','Cookie',25,950,310,188,130,145,25,35,20,53,37,90,1,10,12,'Small','Demihuman','Neutral',3,200,1036,936,240,'03','Well_Baked_Cookie',1000,'Candy_Striper',150,'Darkgreen_Dyestuffs',1,'Great_Chef_Orleans01',50,'Sandals_',30,'Holy_Scroll_1_3',100,'Candy',320,'Cookie_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1266,'ASTER','Aster','Aster',18,1372,122,78,56,64,10,19,15,34,5,1,10,12,'Small','Fish','Earth',1,400,1264,864,216,'17','Sticky_Mucus',500,'Coral_Reef',40,'Single_Cell',1200,'Yellow_Herb',200,'Zargon',60,'Apple',100,'Aster_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1267,'CARAT','Carat','Carat',51,5200,1926,1353,330,417,25,41,45,5,85,155,1,10,12,'Medium','Demon','Wind',2,200,1078,768,384,'21',true,'Brigan',3200,'Ice_Cream',1000,'Spiky_Heel',5,'Joker_Jester',1,'White_Herb',1450,'Carat_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1268,'BLOODY_KNIGHT','Bloody Knight','Bloody Knight',82,57870,10120,6820,2150,3030,60,50,88,75,70,77,125,55,3,10,12,'Large','Formless','Dark',4,250,828,528,192,'21','Brigan',4850,'Helm_',45,'Plate_Armor_',5,'Strong_Shield',62,'Katzbalger',1,'Pole_Axe',2,'Elunium',433,'Bloody_Knight_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1269,'CLOCK','Clock','Clock',60,11050,3410,2904,720,909,15,10,70,50,25,90,50,1,10,12,'Medium','Formless','Earth',2,200,1092,792,480,'17','Needle_Of_Alarm',5335,'Wooden_Block',800,'White_Herb',1900,'Lemon',320,'Key_Of_Clock_Tower',30,'Underground_Key',30,'Elunium',163,'Clock_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1270,'C_TOWER_MANAGER','Clock Tower Manager','Clock Tower Manager',63,18600,4378,2850,880,1180,35,30,75,20,64,75,60,3,10,12,'Large','Formless','Neutral',4,200,1072,672,384,'17','Needle_Of_Alarm',5335,'Brigan',5335,'Steel',500,'Leaflet_Of_Hinal',850,'Memorize_Book',1,'Key_Of_Clock_Tower',2000,'Underground_Key',2000,'C_Tower_Manager_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1271,'ALLIGATOR','Alligator','Alligator',42,6962,1379,866,315,360,2,5,45,50,10,69,65,1,10,12,'Medium','Brute','Water',1,200,1100,900,480,'17','Zargon',1000,'Worn_Out_Prison_Uniform',600,'Anolian_Skin',2000,'Seed_Of_Yggdrasil',50,'Oridecon_Stone',129,'Alligator_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1272,'DARK_LORD','Dark Lord','Dark Lord',80,720000,65780,45045,32890,2800,3320,30,70,120,30,118,99,60,2,10,12,'Large','Demon','Undead',4,100,868,768,480,'21','Boss',true,'Skull',6000,'Blue_Coif_',500,'Old_Violet_Box',2000,'Bone_Wand',800,'Kronos',100,'Grimtooth_',300,'Mage_Coat',300,'Cape_Of_Ancient_Lord',100,'Elunium',5141,'Bone_Helm_',10,'Dark_Lord_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_orc`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1273,'ORC_LADY','Orc Lady','Orc Lady',31,2000,644,407,135,170,10,10,35,42,25,15,69,55,1,10,12,'Medium','Demihuman',true,'Earth',2,200,1050,900,288,'21','Cyfar',4656,'Iron',300,'Earring',1,'Wedding_Veil',1,'High_end_Cooking_Kits',10,'Cookbook06',3,'Wedding_Dress',1,'Orc_Lady_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1274,'MEGALITH','Megalith','Megalith',45,5300,1758,1075,264,314,50,25,45,60,5,95,5,9,10,12,'Large','Formless','Neutral',4,200,1332,1332,672,'10','Zargon',100,'Stone',1000,'Old_Violet_Box',1,'Elunium',61,'Elunium_Stone',207,'Megalith_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1275,'ALICE','Alice','Alice',62,10000,221,3583,2400,550,700,5,5,64,64,42,85,100,130,1,10,12,'Medium','Demihuman','Neutral',3,200,502,2304,480,'17','Alice\'s_Apron',2500,'Old_Broom',40,'Chrystal_Pumps',3,'Rouge',30,'Pair_Of_Red_Ribbon',1,'Imperial_Cooking_Kits',10,'Holy_Scroll_1_5',100,'Alice_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1276,'RAYDRIC_ARCHER','Raydric Archer','Raydric Archer',52,5250,3025,2125,415,500,35,5,15,25,22,5,145,35,9,10,12,'Medium','Demon','Dark',2,200,1152,1152,480,'05',true,'Brigan',4656,'Chain_Mail_',2,'Bow',150,'Incisive_Arrow',2000,'Arbalest_',3,'Elunium',106,'Raydric_Archer_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1277,'GREATEST_GENERAL','Greatest General','Greatest General',40,3632,1238,752,350,400,15,15,20,60,55,82,140,3,10,12,'Medium','Formless','Fire',2,200,1152,1152,384,'10','Brigan',2000,'Wooden_Block',2000,'Club',100,'Inspector_Certificate',300,'Stop_Post',1,'Yellow_Herb',250,'Earth_Scroll_1_3',100,'Greatest_General_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_golem`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1278,'STALACTIC_GOLEM','Stalactic Golem','Stalactic Golem',60,18700,5808,2695,950,1260,50,5,73,45,85,5,90,25,1,10,12,'Large','Formless',true,'Neutral',4,200,1264,864,288,'17','Mud_Lump',2000,'Brigan',4850,'Star_Crumb',250,'Great_Nature',30,'Elunium_Stone',250,'Elunium',163,'Stalactic_Golem_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1279,'TRI_JOINT','Tri Joint','Tri Joint',32,2300,386,220,178,206,20,5,48,24,10,67,20,1,10,12,'Small','Insect','Earth',1,200,860,660,624,'21',true,'Cyfar',100,'Solid_Shell',380,'Aloebera',200,'Yellow_Live',160,'Sparkling_Dust',140,'Elunium_Stone',106,'Tri_Joint_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1280,'STEAM_GOBLIN','Goblin Steamrider','Goblin Steamrider',35,2490,864,495,234,269,20,5,58,59,32,15,75,25,1,10,12,'Medium','Demihuman','Wind',2,200,1008,1008,528,'17','Scell',2500,'Cyfar',3880,'Iron',300,'Steel',55,'Coal',320,'The_Garrison',5,'Elunium_Stone',124,'Steam_Goblin_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1281,'SAGEWORM','Sage Worm','Sage Worm',43,3850,1155,1320,120,280,50,52,24,88,79,55,1,10,12,'Small','Brute','Neutral',3,200,936,936,288,'17','Librarian_Glove',5,'Worn_Out_Page',1000,'Earthworm_Peeling',3000,'Fire_Scroll_1_5',100,'Blue_Potion',40,'Cold_Scroll_1_5',100,'Ph.D_Hat',1,'Sageworm_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_kobold`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1282,'KOBOLD_ARCHER','Kobold Archer','Kobold Archer',33,2560,739,455,155,185,10,5,10,20,15,30,100,25,9,10,12,'Small','Demihuman',true,'Fire',1,200,1008,1008,384,'05','Zargon',250,'Steel',60,'Cobold_Hair',4850,'Ear_Of_Puppy',50,'Poison_Arrow',2000,'CrossBow_',5,'Oridecon_Stone',79,'Kobold_Archer_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1283,'CHIMERA','Chimera','Chimera',70,32600,4950,3000,1200,1320,30,10,72,110,88,75,85,1,10,12,'Large','Brute','Fire',3,200,772,672,360,'21','Boss','Brigan',5335,'Slender_Snake',2500,'Lemon',1000,'War_Axe',1,'Citrine',1500,'Great_Axe',1,'Oridecon',160,'Chimera_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_canmove`,`mode_castsensorchase`,`mode_changechase`,`mode_angry`,`mode_changetargetmelee`,`mode_knockbackimmune`,`mode_detector`) VALUES (1285,'ARCHER_GUARDIAN','Archer Guardian','Archer Guardian',74,28634,1,1,1120,1600,35,60,95,80,80,90,165,55,12,14,16,'Large','Demihuman','Neutral',4,265,1200,1200,384,'10','Guardian',true,true,true,true,true,true,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_canmove`,`mode_castsensorchase`,`mode_changechase`,`mode_angry`,`mode_changetargetmelee`,`mode_knockbackimmune`,`mode_detector`) VALUES (1286,'KNIGHT_GUARDIAN','Knight Guardian','Knight Guardian',86,30214,1,1,1280,1560,55,30,110,40,140,65,125,65,2,14,16,'Large','Demihuman','Neutral',4,275,1200,1200,384,'10','Guardian',true,true,true,true,true,true,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_knockbackimmune`,`mode_detector`) VALUES (1287,'SOLDIER_GUARDIAN','Soldier Guardian','Soldier Guardian',56,15670,1,1,873,1036,35,85,56,100,45,103,43,1,10,12,'Small','Insect','Earth',1,265,1288,288,384,'05','Guardian',true,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_gvg`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`) VALUES (1288,'EMPELIUM','Emperium','Emperium',90,68430,60,71,40,50,17,80,50,26,20,1,10,12,'Small','Angel',true,'Holy',1,300,1288,288,384,'Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1289,'MAYA_PUPLE','Maya Purple','Maya Purple',81,55479,10496,3893,1447,2000,68,48,95,90,80,95,90,119,2,10,12,'Large','Insect','Earth',4,100,1024,1000,480,'21','Boss','Cyfar',4413,'Elunium_Stone',250,'Oridecon_Stone',300,'Gold',100,'Oridecon',150,'Queen\'s_Hair_Ornament',1,'Cookbook10',2,'Maya_Puple_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1290,'SKELETON_GENERAL','Skeleton General','Skeleton General',73,17402,8170,3370,910,1089,25,25,90,25,40,20,77,25,1,10,12,'Medium','Undead','Undead',1,150,2276,576,432,'21','Burn_Tree',2550,'Oridecon_Stone',160,'Yellow_Herb',800,'Gladius_',35,'Gladius',80,'Sandstorm',15,'Ghost_Bandana',1,'Skeleton_General_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1291,'WRAITH_DEAD','Wraith Dead','Wraith Dead',74,43021,10341,3618,1366,1626,25,30,5,99,55,75,115,45,2,10,12,'Large','Undead','Undead',4,175,1816,576,240,'21','Transparent_Cloth',4413,'Wedding_Veil',10,'Manteau_',8,'Red_Gemstone',700,'Crystal_Jewel__',5,'Old_Blue_Box',100,'Lemon',300,'Wraith_Dead_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1292,'MINI_DEMON','Mini Demon','Mini Demon',68,32538,8396,3722,1073,1414,30,25,5,75,40,55,89,42,1,10,12,'Small','Demon','Dark',1,150,1000,600,384,'21',true,'Petite_DiablOfs_Horn',4413,'Petite_DiablOfs_Wing',450,'Satanic_Chain',3,'Elunium_Stone',160,'Zargon',2500,'Sacred_Marks',10,'Ahlspiess',5,'Mini_Demon_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1293,'CREMY_FEAR','Creamy Fear','Creamy Fear',62,13387,7365,2691,666,829,45,30,5,40,16,15,68,55,2,10,12,'Small','Insect','Wind',1,155,1136,720,840,'21',true,'Powder_Of_Butterfly',4550,'Silver_Robe_',10,'Honey',550,'Wing_Of_Butterfly',200,'Book',8,'Icarus_Wing',5,'Fruit_Of_Mastela',50,'Cremy_Fear_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1294,'KILLER_MANTIS','Killer Mantis','Killer Mantis',56,13183,6509,2366,764,927,35,20,5,26,24,5,75,40,1,10,12,'Medium','Insect','Earth',1,175,1528,660,432,'21',true,'Limb_Of_Mantis',4550,'Solid_Shell',2500,'Azure_Jewel',10,'White_Herb',15,'Grape',25,'Nail_Of_Loki',1,'Mirror_Shield_',1,'Killer_Mantis_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1295,'OWL_BARON','Owl Baron','Owl Baron',75,60746,10967,4811,1252,1610,65,25,25,25,80,95,95,55,2,10,12,'Large','Demon','Neutral',3,175,1345,824,440,'21','Boss','Tatters_Clothes',3500,'Soft_Feather',2500,'Kakkung_',2,'Staff_Of_Soul',1,'Walking_Stick',2,'Wind_Scroll_1_5',100,'Magician_Hat',5,'Owl_Baron_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_kobold`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1296,'KOBOLD_LEADER','Kobold Leader','Kobold Leader',65,18313,7432,2713,649,958,37,37,5,90,36,30,77,59,1,10,12,'Medium','Demihuman',true,'Wind',2,150,1028,528,360,'21','Steel',450,'Cobold_Hair',6305,'Zargon',1200,'Flail_',6,'Mighty_Staff',2,'Panacea',150,'Royal_Jelly',100,'Kobold_Leader_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1297,'ANCIENT_MUMMY','Ancient Mummy','Ancient Mummy',64,40599,8040,3499,836,1129,27,27,28,19,32,5,83,35,1,10,12,'Medium','Undead','Undead',2,175,1772,120,384,'21','Rotten_Bandage',4413,'Mementos',1800,'Glove_',1,'Silver_Ring',150,'Yellow_Herb',650,'Oridecon_Stone',150,'Elunium_Stone',100,'Ancient_Mummy_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1298,'ZOMBIE_MASTER','Zombie Master','Zombie Master',62,14211,7610,2826,824,1084,37,26,25,20,30,5,77,35,1,10,12,'Medium','Undead','Undead',1,175,2612,912,288,'21','Tatters_Clothes',4413,'Sticky_Mucus',1500,'Horrendous_Mouth',1500,'Cardinal_Jewel',200,'White_Jewel',100,'Ghoul_Leg',1,'Scapulare_',2,'Zombie_Master_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_goblin`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1299,'GOBLIN_LEADER','Goblin Leader','Goblin Leader',64,20152,6036,2184,663,752,48,16,5,55,37,30,69,58,1,10,12,'Medium','Demihuman',true,'Wind',1,120,1120,620,240,'21','Brigan',1500,'Steel',800,'Oridecon_Stone',120,'Goblin_Mask_04',50,'Shield_',2,'Yellow_Herb',650,'Angry_Mouth',10,'Goblin_Leader_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1300,'CATERPILLAR','Caterpillar','Caterpillar',64,14439,6272,3107,894,1447,47,29,35,25,85,15,69,45,1,10,12,'Small','Insect','Earth',1,300,1672,672,480,'21',true,'Feather',3000,'Brigan',5335,'Twilight_Desert',20,'Star_Crumb',100,'Great_Nature',50,'Blue_Potion',12,'Yellow_Herb',500,'Caterpillar_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1301,'AM_MUT','Am Mut','Am Mut',61,12099,7709,2690,1040,1121,50,10,50,65,40,35,83,45,1,10,12,'Small','Demon','Dark',1,200,1156,456,384,'21',true,'Dokkaebi_Horn',4550,'Elunium_Stone',250,'Sword_Mace_',3,'Gold',5,'Spirit_Chain',1,'Old_Card_Album',1,'Glass_Bead',250,'Am_Mut_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1302,'DARK_ILLUSION','Dark Illusion','Dark Illusion',77,103631,11163,4181,1300,1983,64,70,5,100,40,100,97,40,2,10,12,'Large','Demon','Undead',4,145,1024,768,480,'21','Boss','Bone_Wand',3,'Bone_Helm',2,'Ragamuffin_Cape',3,'Brigan',5335,'Fruit_Of_Mastela',120,'White_Herb',1550,'Broad_Sword_',2,'Dark_Illusion_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1303,'GIANT_HONET','Giant Hornet','Giant Hornet',56,13105,5785,2006,650,852,38,43,35,38,32,10,71,64,1,10,12,'Small','Insect','Wind',1,155,1292,792,340,'21',true,'Royal_Jelly',550,'Honey',1200,'Fruit_Of_Mastela',12,'Leaf_Of_Yggdrasil',15,'Staff_',3,'Scarlet_Jewel',20,'Double_Bound',15,'Giant_Honet_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1304,'GIANT_SPIDER','Giant Spider','Giant Spider',55,11874,6211,2146,624,801,41,28,5,36,43,5,73,69,1,10,12,'Large','Insect','Poison',1,165,1468,468,768,'21',true,'Spiderweb',4550,'Short_Leg',1200,'Elunium_Stone',140,'Panacea',450,'Solid_Shell',1200,'Round_Shell',680,'Cyfar',800,'Giant_Spider_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1305,'ANCIENT_WORM','Ancient Worm','Ancient Worm',67,22598,8174,3782,948,1115,35,30,5,35,56,55,81,72,1,10,12,'Large','Insect','Poison',1,165,1792,792,336,'21',true,'Short_Leg',4413,'Zargon',2500,'Boots_',9,'Bowman_Scarf',5,'Round_Shell',680,'Sticky_Mucus',3500,'Brigan',2500,'Ancient_Worm_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1306,'LEIB_OLMAI','Leib Olmai','Leib Olmai',58,24233,6011,2171,740,1390,27,31,5,35,95,5,64,85,1,10,12,'Large','Brute','Earth',1,175,1260,230,192,'21','Bear\'s_Foot',4550,'Poo_Poo_Hat',8,'Stuffed_Doll',120,'Honey',500,'Pocket_Watch_',5,'Gold',5,'Cyfar',800,'Leib_Olmai_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1307,'CAT_O_NINE_TAIL','Cat o\' Nine Tails','Cat o\' Nine Tails',76,64512,10869,4283,1112,1275,61,55,55,75,55,82,86,120,1,10,12,'Medium','Demon','Fire',3,155,1276,576,288,'21','Boss','Puppy_Love',1,'Silver_Knife_Of_Chaste',150,'Punisher',5,'Elunium',600,'Oridecon',800,'Gold',6,'Old_Violet_Box',1,'Cat_O_Nine_Tail_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1308,'PANZER_GOBLIN','Panzer Goblin','Panzer Goblin',59,14130,7212,2697,683,878,41,28,60,60,40,20,81,160,1,10,12,'Medium','Demihuman','Wind',2,200,960,1008,840,'21','Cyfar',4413,'Brigan',3500,'Steel',180,'Iron',360,'Coal',580,'Butcher',5,'Flame_Heart',160,'Panzer_Goblin_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1309,'GAJOMART','Gajomart','Gajomart',63,13669,6625,2900,917,950,85,50,5,34,10,5,75,140,1,10,12,'Small','Formless','Fire',4,300,1000,1152,828,'21','Stone_Heart',6500,'Zargon',2300,'Yellow_Herb',870,'Bomb_Wick',8,'Fire_Arrow',10000,'Magic_Study_Vol1',20,'Flame_Heart',180,'Gajomart_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1310,'MAJORUROS','Majoruros','Majoruros',66,57991,8525,3799,780,1300,10,25,65,50,75,50,85,48,1,10,12,'Large','Brute','Fire',2,250,1100,960,780,'21','Nose_Ring',4413,'Two_Handed_Axe_',4,'Lemon',300,'Oridecon',16,'White_Herb',1850,'Silver_Ring',160,'Star_Crumb',250,'Majoruros_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1311,'GULLINBURSTI','Gullinbursti','Gullinbursti',62,21331,5814,2376,699,1431,10,15,55,25,60,5,70,45,1,10,12,'Large','Brute','Earth',2,150,1960,960,384,'21','Wild_Boar\'s_Mane',3500,'Grape',290,'Animal_Blood',6,'Eagle_Eyes',1,'Anodyne',15,'Belt',1,'Zargon',160,'Gullinbursti_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1312,'TURTLE_GENERAL','Turtle General','Turtle General',97,320700,18202,9800,9101,2438,3478,50,54,100,45,55,65,105,164,2,10,12,'Large','Brute','Earth',2,200,900,1000,500,'21','Boss',true,'Turtle_Shell',5500,'Yggdrasilberry',1500,'Old_Violet_Box',2000,'Iron_Driver',8,'War_Axe',5,'Cookbook09',200,'Pole_Axe',9,'Broken_Shell',5335,'Immaterial_Sword',80,'Union_Of_Tribe',1,'Turtle_General_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1313,'MOBSTER','Mobster','Mobster',61,7991,4424,1688,910,1128,41,37,76,46,20,35,76,55,1,10,12,'Medium','Demihuman','Neutral',1,250,1100,560,580,'21','Poison_Knife',3,'Blue_Jewel',4559,'Ring_',1,'Red_Gemstone',600,'Zargon',2500,'Panacea',450,'Blue_Potion',60,'Mobster_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1314,'PERMETER','Permeter','Permeter',63,8228,3756,1955,943,1211,46,45,69,59,60,5,69,100,2,10,12,'Medium','Brute','Neutral',2,250,1100,483,528,'17','Turtle_Shell',4413,'Broken_Shell',45,'Wooden_Block',1240,'Red_Herb',2450,'Zargon',1240,'Fruit_Of_Mastela',25,'Anodyne',1,'Permeter_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_ninja`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1315,'ASSULTER','Assaulter','Assaulter',71,11170,4854,2654,764,1499,35,28,85,74,10,35,100,100,2,10,12,'Medium','Demihuman',true,'Wind',2,155,1000,900,432,'21','Turtle_Shell',4413,'Broken_Armor_Piece',1200,'Rust_Suriken',840,'Yellow_Herb',1280,'Zargon',1240,'Huuma_Bird_Wing',5,'Old_Blue_Box',1,'Assulter_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1316,'SOLIDER','Solider','Solider',70,12099,4458,1951,797,979,57,43,69,35,85,5,74,100,2,10,12,'Medium','Brute','Earth',2,250,1452,483,528,'17','Turtle_Shell',4413,'Broken_Shell',64,'Stone_Piece',850,'Yellow_Herb',2100,'Zargon',1240,'Honey',850,'Chain',1,'Solider_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1317,'FUR_SEAL','Seal','Seal',63,9114,3765,1824,845,1203,25,33,5,28,22,15,69,84,1,10,12,'Medium','Brute','Water',1,200,1612,622,583,'04','Zargon',4365,'Blue_Herb',250,'Coat_',5,'Cyfar',1200,'Guisarme_',1,'Panacea',200,'Glass_Bead',120,'Fur_Seal_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1318,'HEATER','Heater','Heater',68,11020,3766,2359,683,1008,40,42,69,47,25,5,71,100,2,10,12,'Medium','Brute','Fire',2,250,1452,483,528,'21','Turtle_Shell',4413,'Broken_Shell',750,'Fire_Scroll_2_5',100,'Zargon',1640,'Royal_Jelly',140,'Brigan',600,'Burn_Tree',1250,'Heater_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1319,'FREEZER','Freezer','Freezer',72,8636,3665,2197,671,983,55,43,69,41,59,5,67,100,2,10,12,'Medium','Brute','Water',2,250,1452,483,528,'21','Turtle_Shell',4413,'Broken_Shell',850,'Ice_Piece',1250,'Zargon',1800,'Royal_Jelly',160,'Cyfar',600,'Cold_Scroll_1_5',100,'Freezer_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1320,'OWL_DUKE','Owl Duke','Owl Duke',75,26623,7217,3474,715,910,27,49,15,45,40,75,79,88,1,10,12,'Large','Demon','Neutral',3,195,1345,824,440,'21','Boss','Tatters_Clothes',4413,'Soft_Feather',1500,'Wind_Scroll_1_5',100,'Crystal_Mirror',1,'Guisarme',3,'Morning_Star',2,'Magician_Hat',1,'Owl_Duke_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1321,'DRAGON_TAIL','Dragon Tail','Dragon Tail',61,8368,3587,1453,520,715,25,19,10,68,15,5,67,67,1,10,12,'Medium','Insect','Wind',2,175,862,534,312,'21',true,'Dragon_Fly_Wing',4413,'Round_Shell',400,'Solid_Shell',800,'Fancy_Flower',8,'Cap',2,'Wing_Of_Fly',300,'Wing_Of_Butterfly',150,'Dragon_Tail_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1322,'SPRING_RABBIT','Spring Rabbit','Spring Rabbit',58,9045,3982,1766,585,813,29,21,45,61,5,15,77,90,1,10,12,'Medium','Brute','Earth',2,160,1120,552,511,'02','Brigan',3500,'Cyfar',2500,'Feather',2500,'Green_Herb',4500,'Yellow_Herb',800,'Blue_Herb',200,'White_Herb',800,'Spring_Rabbit_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1323,'SEE_OTTER','Sea Otter','Sea Otter',59,9999,3048,1642,650,813,33,35,5,36,40,25,82,65,1,10,12,'Medium','Brute','Water',3,190,1132,583,532,'04','Scarlet_Jewel',150,'Clam_Shell',5500,'Sea_Otter_Leather',4365,'Red_Jewel',50,'Blue_Jewel',50,'Glass_Bead',650,'Cyfar',1200,'See_Otter_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1324,'TREASURE_BOX1','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1325,'TREASURE_BOX2','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Jewel_Of_Prayer',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Poison_Knife',1500,'Wizardry_Hat',75,'Masamune',8,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1326,'TREASURE_BOX3','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1327,'TREASURE_BOX4','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Iron_Glove',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Mirror_Shield_',1000,'War_Axe',75,'Helm_Of_Sun',2,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1328,'TREASURE_BOX5','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1329,'TREASURE_BOX6','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Iron_Maiden',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Guard_',834,'Corsair',100,'Gemmed_Crown',9,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1330,'TREASURE_BOX7','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1331,'TREASURE_BOX8','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Mystery_Wheel',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Critical_Ring',500,'Mage_Coat',125,'Earring_',9,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1332,'TREASURE_BOX9','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1333,'TREASURE_BOX10','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Silver_Fancy',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Buckler_',500,'Tights_',150,'Necklace_',10,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1334,'TREASURE_BOX11','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1335,'TREASURE_BOX12','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Anger_Of_Valkurye',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Centimental_Leaf',500,'Kakkung_',150,'Magestic_Goat',10,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1336,'TREASURE_BOX13','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1337,'TREASURE_BOX14','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Feather_Of_Angel',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Zeny_Knife',375,'Spanner',150,'Clothes_Of_The_Lord',10,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1338,'TREASURE_BOX15','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1339,'TREASURE_BOX16','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Foot_Step_Of_Cat',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Rosary_',300,'Staff_Of_Soul',167,'Holy_Robe',10,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1340,'TREASURE_BOX17','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1341,'TREASURE_BOX18','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Beard_Of_Women',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Gaia_Sword',250,'Grimtooth_',188,'Crown',12,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1342,'TREASURE_BOX19','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1343,'TREASURE_BOX20','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Root_Of_Stone',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Old_Violet_Box',250,'Sasimi',188,'Loard_Circlet',19,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1344,'TREASURE_BOX21','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1345,'TREASURE_BOX22','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Soul_Of_Fish',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Ragamuffin_Cape',1000,'Thief_Clothes_',69,'Ring_',20,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1346,'TREASURE_BOX23','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1347,'TREASURE_BOX24','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Saliva_Of_Bird',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Shield_',1000,'Muramasa',50,'Helm_Of_Angel',24,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1348,'TREASURE_BOX25','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1349,'TREASURE_BOX26','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Tendon_Of_Bear',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Gemmed_Sallet_',750,'Glove_',46,'Elven_Ears',25,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1350,'TREASURE_BOX27','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1351,'TREASURE_BOX28','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Symbol_Of_Sun',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Ear_Mufs',500,'Safety_Ring',41,'Tiara',32,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1352,'TREASURE_BOX29','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1353,'TREASURE_BOX30','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Breath_Of_Soul',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Cape_Of_Ancient_Lord',500,'Brooch_',38,'Magician_Hat',34,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1354,'TREASURE_BOX31','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1355,'TREASURE_BOX32','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Of_Snow',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Chrystal_Pumps',429,'Centimental_Flower',250,'Plate_Armor_',35,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1356,'TREASURE_BOX33','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1357,'TREASURE_BOX34','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Indication_Of_Tempest',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Memorize_Book',300,'Boots_',273,'Sharp_Gear',38,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1358,'TREASURE_BOX35','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1359,'TREASURE_BOX36','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Slilince_Wave',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Jewel_Sword',215,'Satanic_Chain',60,'Bone_Helm',38,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1360,'TREASURE_BOX37','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1361,'TREASURE_BOX38','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Rough_Billows',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Pole_Axe',50,'Spinx_Helm',50,'Helm_',50,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1362,'TREASURE_BOX39','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1363,'TREASURE_BOX40','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Air_Stream',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Manteau_',43,'Angelic_Chain',43,'Iron_Driver',38,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_ninja`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`) VALUES (1364,'G_ASSULTER','Assaulter','Assaulter',59,12853,152,177,35,36,85,55,10,35,145,100,2,10,12,'Medium','Demon',true,'Wind',2,155,1000,900,432,'21',true,'Wooden_Block',9000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1365,'APOCALIPS','Apocalypse','Apocalypse',66,22880,6540,4935,1030,1370,62,49,48,120,48,66,85,2,10,12,'Large','Formless','Neutral',3,400,1840,1440,384,'17','Broken_Steel_Piece',5335,'Mystery_Piece',2400,'Wheel',2200,'Elunium',5,'Destroyer_',1,'Manteau_',20,'Steel',2500,'Apocalips_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_golem`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1366,'LAVA_GOLEM','Lava Golem','Lava Golem',77,24324,6470,3879,1541,2049,65,50,57,115,70,76,68,1,10,12,'Large','Formless',true,'Fire',4,400,2190,2040,336,'09','Cold_Magma',4559,'Burning_Heart',3686,'Plate_Armor_',1,'Plate_Armor',2,'White_Herb',2500,'Magma_Fist',20,'Lava_Golem_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (1367,'BLAZZER','Blazer','Blazer',43,8252,3173,1871,533,709,50,40,52,50,39,69,40,2,10,12,'Medium','Demon','Fire',2,180,1732,1332,540,'20',true,'Burning_Heart',4850,'Live_Coal',3400,'White_Herb',3000,'Blazzer_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1368,'GEOGRAPHER','Geographer','Geographer',56,8071,2715,2000,467,621,28,26,66,47,60,68,44,3,10,12,'Medium','Plant','Earth',3,1000,1308,1008,480,'10','Blossom_Of_Maneater',6200,'Root_Of_Maneater',5500,'Sunflower',30,'Fancy_Flower',50,'Holy_Scroll_1_5',100,'Geographer_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1369,'GRAND_PECO','Grand Peco','Grand Peco',58,8054,2387,1361,444,565,37,30,66,66,50,71,51,2,10,12,'Large','Brute','Fire',2,165,1460,960,432,'03','Peco_Wing_Feather',4850,'Fruit_Of_Mastela',300,'Wind_Of_Verdure',1000,'Gold',1,'Orange',500,'Grand_Peco_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1370,'SUCCUBUS','Succubus','Succubus',85,16955,5357,4322,1268,1686,54,48,97,95,103,89,87,2,10,12,'Medium','Demon','Dark',3,155,1306,1056,288,'21',true,'Fruit_Of_Mastela',1500,'Chrystal_Pumps',3,'Boy\'s_Naivety',1,'Diamond_Ring',250,'Horn_Of_Succubus',1,'Staff_Of_Soul',1,'Blue_Potion',1000,'Succubus_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1371,'FAKE_ANGEL','False Angel','False Angel',65,16845,3371,1949,513,682,50,35,64,57,70,61,88,2,10,12,'Small','Angel','Holy',3,160,920,720,336,'04','Blue_Gemstone',1000,'Yellow_Gemstone',1000,'Red_Gemstone',1000,'Water_Of_Darkness',1000,'Carrot_Whip',20,'Fake_Angel_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1372,'GOAT','Goat','Goat',69,11077,3357,2015,457,608,44,25,58,66,62,67,43,1,10,12,'Medium','Brute','Fire',3,165,1380,1080,336,'03','Goat\'s_Horn',4559,'Gaoat\'s_Skin',2500,'Empty_Bottle',5000,'Red_Herb',500,'Blue_Herb',1000,'Yellow_Herb',2500,'Green_Herb',5500,'Goat_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1373,'LORD_OF_DEATH','Lord of the Dead','Lord of the Dead',94,603383,131343,43345,65671,3430,4232,77,73,99,30,109,100,106,3,10,12,'Large','Demon','Dark',3,180,1446,1296,360,'21','Boss',true,'Yggdrasilberry',5500,'Crystal_Jewel__',5000,'Old_Violet_Box',5000,'Boroken_Shiled_Piece',5335,'Pole_Axe',5,'House_Auger',10,'Ring_',2,'Shine_Spear_Blade',10,'War_Axe',1,'Iron_Driver',2,'Lord_Of_Death_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1374,'INCUBUS','Incubus','Incubus',75,17281,5254,4212,1408,1873,58,46,97,95,103,89,87,2,10,12,'Medium','Demon','Dark',3,165,850,600,336,'21',true,'Fruit_Of_Mastela',1500,'White_Herb',5500,'Inccubus_Horn',1,'Ring_',1,'Gold_Ring',500,'Diamond_Ring',150,'White_Herb',2200,'Incubus_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1375,'THE_PAPER','The Paper','The Paper',56,18557,2849,1998,845,1124,25,24,66,52,76,71,79,1,10,12,'Medium','Formless','Neutral',3,170,1160,960,336,'04','Smooth_Paper',4947,'Fright_Paper_Blade',3200,'Yellow_Herb',1800,'Green_Herb',2000,'Kamaitachi',5,'The_Paper_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1376,'HARPY','Harpy','Harpy',70,16599,3562,2133,926,1231,42,44,112,72,67,74,76,1,10,12,'Medium','Demon','Wind',3,155,972,672,470,'04',true,'Harpy\'s_Feather',4850,'Harpy\'s_Claw',2500,'Yellow_Herb',1500,'Yellow_Herb',800,'Izidor',20,'Electric_Fist',20,'Harpy_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1377,'ELDER','Elder','Elder',64,21592,5650,3408,421,560,45,68,76,68,108,72,86,3,10,12,'Large','Demihuman','Neutral',4,165,1552,1152,336,'04','Old_Magic_Circle',4000,'Rent_Spell_Book',1500,'Rent_Scroll',1500,'Encyclopedia',10,'Wizardy_Staff',1,'Old_Card_Album',1,'Underground_Key',3000,'Elder_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (1378,'DEMON_PUNGUS','Demon Pungus','Demon Pungus',56,7259,3148,1817,360,479,48,31,83,55,59,63,34,1,10,12,'Small','Demon','Poison',3,170,1260,960,672,'04',true,'Spawns',4074,'Mould_Powder',4559,'Yellow_Gemstone',3880,'Starsand_Of_Witch',5000,'Demon_Pungus_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1379,'NIGHTMARE_TERROR','Nightmare Terror','Nightmare Terror',78,22605,6683,4359,757,1007,37,37,76,55,60,76,54,1,10,12,'Large','Demon','Dark',3,165,1216,816,432,'04',true,'Burning_Horse_Shoe',4947,'Rosary_',1,'Rosary',30,'Blue_Potion',50,'Blue_Herb',150,'Ghost_Scroll_1_5',100,'Infiltrator',1,'Nightmare_Terror_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (1380,'DRILLER','Driller','Driller',52,7452,3215,1860,666,886,48,31,66,58,50,60,47,1,10,12,'Medium','Brute','Earth',1,165,1300,900,336,'04','Lizard_Scruff',7500,'Yellow_Gemstone',3880,'Red_Gemstone',3500,'Driller_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (1381,'GRIZZLY','Grizzly','Grizzly',68,11733,3341,2012,809,1076,44,32,55,68,58,70,61,1,10,12,'Large','Brute','Fire',3,165,1492,1092,192,'04','Bear\'s_Foot',5000,'Animal\'s_Skin',5000,'Nice_Sweet_Potato',2500,'Grizzly_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1382,'DIABOLIC','Diabolic','Diabolic',67,9642,3662,2223,796,1059,64,36,84,53,67,71,69,1,10,12,'Small','Demon','Dark',2,150,1080,780,180,'04',true,'Petite_DiablOfs_Horn',5820,'Petite_DiablOfs_Wing',4850,'Brooch',3,'Oridecon',20,'Unholy_Touch',10,'Diabolic_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1383,'EXPLOSION','Explosion','Explosion',46,8054,2404,1642,336,447,35,27,61,56,50,66,38,1,10,12,'Small','Brute','Fire',3,165,1260,960,336,'04','Wing_Of_Red_Bat',5500,'Burning_Heart',2200,'Hot_Hair',3200,'Oridecon_Stone',800,'Fruit_Of_Mastela',400,'Explosion_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (1384,'DELETER','Deleter','Deleter',66,17292,3403,2066,446,593,45,53,104,40,65,72,54,1,10,12,'Medium','Dragon','Fire',2,175,1020,720,384,'13','Dragon\'s_Skin',4074,'Dragon_Canine',5335,'Dragon_Train',3880,'Dragon_Scale',3589,'Flying_Deleter_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (1385,'DELETER_','Deleter','Deleter',65,15168,3403,2066,446,593,52,53,66,40,65,72,68,1,10,12,'Medium','Dragon','Fire',2,175,1024,624,336,'13','Dragon\'s_Skin',4074,'Dragon_Canine',5335,'Dragon_Train',3880,'Dragon_Scale',3589,'Deleter_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1386,'SLEEPER','Sleeper','Sleeper',67,8237,3603,2144,593,789,49,35,48,100,57,75,28,1,10,12,'Medium','Formless','Earth',2,195,1350,1200,432,'04','Sand_Lump',4947,'Grit',5335,'Great_Nature',2500,'Oridecon_Stone',300,'Damascus_',5,'Hypnotist\'s_Staff_',5,'Fine_Sand',1200,'Sleeper_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1387,'GIG','Gig','Gig',60,8409,3934,2039,360,479,60,28,61,80,53,59,46,1,10,12,'Small','Brute','Fire',2,170,1264,864,576,'04','Scropion\'s_Nipper',4365,'Scorpion\'s_Tail',5500,'Red_Gemstone',150,'Panacea',2500,'Flame_Heart',850,'Gig_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1388,'ARCHANGELING','Arc Angeling','Arc Angeling',60,79523,4152,2173,669,890,54,58,65,80,74,65,105,1,10,12,'Medium','Angel','Holy',3,180,1072,672,480,'21','Boss','Satanic_Chain',5,'Leaf_Of_Yggdrasil',1800,'Seed_Of_Yggdrasil',150,'Agate',1500,'Angelic_Chain',5,'Plate_Armor_',3,'Turquoise',1500,'Archangeling_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1389,'DRACULA','Dracula','Dracula',85,320096,120157,38870,60078,1625,1890,45,76,95,90,87,85,100,3,10,12,'Large','Demon','Dark',4,145,1290,1140,576,'21','Boss',true,'Yggdrasilberry',5500,'Crystal_Jewel__',5000,'Fruit_Of_Mastela',5000,'Yggdrasilberry',4700,'Wizardy_Staff',5,'Balistar',5,'Cape_Of_Ancient_Lord',15,'Ring_',4,'Book_Of_The_Apocalypse',4,'Dracula_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1390,'VIOLY','Violy','Violy',75,18257,6353,3529,738,982,37,36,93,54,58,101,83,10,10,12,'Medium','Demihuman','Neutral',2,170,1356,1056,540,'05','Golden_Hair',6305,'High_end_Cooking_Kits',50,'Stuffed_Doll',1200,'Base_Guitar',50,'Royal_Jelly',1400,'Water_Of_Darkness',1000,'Violin_',500,'Violy_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1391,'GALAPAGO','Galapago','Galapago',61,9145,3204,1966,457,608,33,33,56,56,45,66,57,1,10,12,'Small','Brute','Earth',1,165,1430,1080,1080,'07','Cyfar',5335,'Leaf_Of_Yggdrasil',100,'Yellow_Herb',3500,'Aloebera',100,'Anodyne',100,'Galapago_Cap',1,'Orange',1000,'Galapago_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1392,'ROTAR_ZAIRO','Rotar Zairo','Rotar Zairo',25,1209,351,215,109,137,4,34,62,45,26,55,5,10,10,12,'Large','Formless','Wind',2,155,2416,2016,432,'05','Large_Jellopy',500,'Padded_Armor',1,'Cyfar',1000,'Steel',450,'Oridecon',1,'Zargon',2500,'Garlet',5500,'Rotar_Zairo_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1393,'G_MUMMY','Mummy','Mummy',37,5176,305,360,10,28,19,32,63,20,1,10,12,'Medium','Undead','Undead',2,300,1772,72,384,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1394,'G_ZOMBIE','Zombie','Zombie',15,534,67,79,10,8,7,15,1,10,12,'Medium','Undead','Undead',1,400,2612,912,288,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`magic_defense`,`dex`,`size`,`race`,`element`,`element_level`,`walk_speed`,`ai`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1395,'CRYSTAL_1','Wind Crystal','Wind Crystal',1,15,100,99,999,'Small','Formless','Neutral',1,190,'25','Boss',true,true,true,true,'Piece_Of_Cake',3800,'Candy_Striper',4500,'White_Chocolate',5000,'Gift_Box_2',4900,'Cone_Hat_',7000,'Banana_Juice',6500,'Chocolate',5000,'Yggdrasilberry',200,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`magic_defense`,`dex`,`size`,`race`,`element`,`element_level`,`walk_speed`,`ai`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1396,'CRYSTAL_2','Earth Crystal','Earth Crystal',1,15,100,99,999,'Small','Formless','Neutral',1,190,'25','Boss',true,true,true,true,'Piece_Of_Cake',3800,'Candy_Striper',4500,'White_Chocolate',5000,'Gift_Box_4',4900,'Cone_Hat_',7000,'Apple_Juice',6500,'Chocolate',5000,'Seed_Of_Yggdrasil',250,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`magic_defense`,`dex`,`size`,`race`,`element`,`element_level`,`walk_speed`,`ai`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1397,'CRYSTAL_3','Fire Crystal','Fire Crystal',1,15,100,99,999,'Small','Formless','Neutral',1,190,'25','Boss',true,true,true,true,'Piece_Of_Cake',3800,'Candy_Striper',4500,'White_Chocolate',5000,'Gift_Box_1',4900,'Cone_Hat_',7000,'Carrot_Juice',6500,'Chocolate',5000,'Branch_Of_Dead_Tree',300,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`magic_defense`,`dex`,`size`,`race`,`element`,`element_level`,`walk_speed`,`ai`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1398,'CRYSTAL_4','Water Crystal','Water Crystal',1,15,100,99,999,'Small','Formless','Neutral',1,190,'25','Boss',true,true,true,true,'Piece_Of_Cake',3800,'Candy_Striper',4500,'White_Chocolate',5000,'Gift_Box_3',4900,'Cone_Hat_',7000,'Grape_Juice',6500,'Chocolate',5000,'Old_Blue_Box',100,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1399,'EVENT_BAPHO','Baphomet','Baphomet',68,1264000,261750,83685,130875,1847,2267,35,45,152,96,85,120,95,3,10,12,'Large','Demon','Dark',3,130,768,768,576,'21','Boss',true,'Yggdrasilberry',5500,'Royal_Jelly',5000,'Crystal_Jewel__',5000,'Pole_Axe',550,'War_Axe',680,'Holy_Avenger',480,'Holy_Guard',640,'Holy_Robe',1500,'Herald_Of_GOD',500,'Ring_',1720,'Magestic_Goat',1550,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1400,'KARAKASA','Karakasa','Karakasa',30,3092,489,322,141,183,1,5,45,12,20,49,60,1,10,12,'Medium','Formless','Neutral',3,155,1638,2016,576,'01','Oil_Paper',5000,'Bamboo_Cut',4268,'Wooden_Block',3200,'Smooth_Paper',2200,'Zargon',4074,'Glass_Bead',30,'Murasame',5,'Karakasa_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_ninja`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1401,'SHINOBI','Shinobi','Shinobi',69,12700,4970,3010,460,1410,34,21,85,85,25,25,100,100,2,10,12,'Medium','Demihuman',true,'Dark',3,150,1003,1152,336,'21','Broken_Shuriken',5335,'Ninja_Suit',2,'Cyfar',2200,'Shinobi\'s_Sash',100,'Thief_Clothes_',1,'Black_Mask',2000,'Murasame_',5,'Shinobi_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1402,'POISON_TOAD','Poison Toad','Poison Toad',46,6629,1929,1457,288,408,5,10,20,34,19,14,66,55,3,10,12,'Medium','Brute','Poison',2,160,1148,1728,864,'01','Poison_Toad\'s_Skin',5500,'Poison_Powder',2400,'Gold_Ring',4,'Green_Herb',540,'Cardinal_Jewel_',2,'Royal_Jelly',2,'Cinquedea_',10,'Poison_Toad_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1403,'ANTIQUE_FIRELOCK','Firelock Soldier','Firelock Soldier',47,3852,1293,1003,289,336,10,10,15,35,29,15,120,42,10,10,12,'Medium','Undead','Undead',2,170,1084,2304,576,'05','Iron',5500,'Apple_Of_Archer',1,'Large_Jellopy',1400,'Yellow_Herb',40,'Nice_Sweet_Potato',350,'Panacea',250,'The_Cyclone_',5,'Antique_Firelock_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1404,'MIYABI_NINGYO','Miyabi Doll','Miyabi Doll',33,6300,795,453,250,305,1,20,52,15,10,62,15,1,10,12,'Medium','Demon','Dark',1,250,1938,2112,768,'17',true,'Glossy_Hair',5335,'Old_Japaness_Clothes',2500,'White_Herb',1550,'Star_Crumb',1250,'High_end_Cooking_Kits',10,'Hakujin',5,'Mandolin_',2,'Miyabi_Ningyo_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1405,'TENGU','Tengu','Tengu',65,16940,4207,2843,660,980,12,82,90,42,69,45,78,80,2,10,12,'Large','Demon','Earth',2,200,1439,1920,672,'04',true,'Tengu\'s_Nose',3500,'Broken_Wine_Vessel',5500,'Huuma_Giant_Wheel',5,'Fruit_Of_Mastela',150,'Huuma_Giant_Wheel_',5,'Imperial_Cooking_Kits',20,'Earth_Scroll_1_5',100,'Tengu_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1406,'KAPHA','Kapha','Kapha',41,7892,2278,1552,399,719,20,38,51,49,22,73,45,3,10,12,'Medium','Fish','Water',1,165,2012,1728,672,'04','Yellow_Plate',6500,'Cyfar',3500,'Huuma_Calm_Mind',20,'Leaflet_Of_Aloe',2300,'Ment',2,'Guitar_Of_Blue_Solo',10,'Jitte_',5,'Kapha_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1408,'BLOOD_BUTTERFLY','Bloody Butterfly','Bloody Butterfly',55,8082,2119,1562,121,342,5,23,59,14,55,68,15,3,10,12,'Medium','Insect','Wind',2,145,472,576,288,'13',true,'Sharp_Feeler',4608,'Great_Wing',2500,'Wing_Of_Butterfly',1200,'Powder_Of_Butterfly',5500,'Waghnakh_',3,'Lariat',1,'Blood_Butterfly_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1409,'RICE_CAKE_BOY','Dumpling Child','Dumpling Child',27,2098,231,149,112,134,5,12,22,29,5,41,10,1,10,12,'Small','Demihuman','Neutral',1,160,647,768,420,'17','Bamboo_Cut',3200,'Oil_Paper',2500,'Pierrot_Nose',1,'Blade_Of_Pinwheel',5000,'Bun',1000,'Festival_Mask',3000,'Rice_Cake_Boy_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1410,'LIVE_PEACH_TREE','Enchanted Peach Tree','Enchanted Peach Tree',53,8905,2591,1799,301,351,10,38,72,45,35,39,80,5,7,10,12,'Medium','Plant','Earth',2,410,400,672,480,'05','Hard_Peach',4365,'Royal_Jelly',1000,'Branch_Of_Dead_Tree',400,'Banana_Juice',100,'Old_Blue_Box',5,'Live_Peach_Tree_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1412,'EVIL_CLOUD_HERMIT','Taoist Hermit','Taoist Hermit',56,10392,3304,2198,311,333,25,59,20,18,50,136,11,10,10,12,'Large','Formless','Neutral',2,190,480,840,432,'05','Cloud_Piece',4656,'Cheese',5600,'Popped_Rice',4500,'Bun',6800,'Guitar_',2,'Elunium_Stone',150,'Wind_Scroll_1_5',100,'Evil_Cloud_Hermit_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1413,'WILD_GINSENG','Hermit Plant','Hermit Plant',46,6900,1038,692,220,280,10,20,13,42,36,55,66,30,1,10,12,'Small','Plant','Fire',2,140,512,756,360,'17','Leaflet_Of_Hinal',3500,'Leaflet_Of_Aloe',3500,'Root_Of_Maneater',3800,'Blossom_Of_Maneater',4800,'Sweet_Potato',4800,'Rope_',1,'Strawberry',1000,'Wild_Ginseng_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1415,'BABY_LEOPARD','Baby Leopard','Baby Leopard',32,2590,352,201,155,207,5,20,44,20,4,49,10,2,10,12,'Small','Brute','Ghost',1,150,318,528,420,'04','Leopard_Skin',5200,'Leopard_Talon',3200,'Oridecon_Stone',150,'Meat',2000,'Dagger_',100,'Pet_Food',500,'Baby_Leopard_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1416,'WICKED_NYMPH','Evil Nymph','Evil Nymph',63,16029,3945,2599,399,1090,12,75,64,12,69,100,80,2,10,12,'Medium','Demon','Dark',3,200,637,1008,360,'21',true,'Limpid_Celestial_Robe',3977,'Soft_Silk_Cloth',1380,'Oridecon',10,'Mandolin_',4,'Lute_',1,'Holy_Scroll_1_5',100,'Oriental_Lute',10,'Wicked_Nymph_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1417,'ZIPPER_BEAR','Zipper Bear','Zipper Bear',35,2901,370,225,248,289,10,5,30,25,55,15,28,25,1,10,12,'Medium','Brute','Dark',1,155,780,1008,420,'17','Black_Bear\'s_Skin',4462,'Mystery_Iron_Bit',3500,'Royal_Jelly',400,'Honey',900,'Apple',90,'Zipper_Bear_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1418,'DARK_SNAKE_LORD','Evil Snake Lord','Evil Snake Lord',73,254993,34288,17950,17144,2433,4210,25,55,70,83,30,80,164,88,3,10,12,'Large','Brute','Ghost',3,200,588,816,420,'21','Boss',true,'Yggdrasilberry',5500,'Old_Violet_Box',5000,'Elunium',5500,'Taegeuk_Plate',5820,'Sword_Of_Grave_Keeper',5100,'Hell_Fire',80,'Ph.D_Hat',80,'Gae_Bolg',500,'Pill',900,'Sway_Apron',2000,'Dark_Snake_Lord_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`agi`,`vit`,`int`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1419,'G_FARMILIAR','Familiar','Familiar',8,155,20,28,12,8,5,28,1,10,12,'Small','Brute','Dark',1,150,1276,576,384,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1420,'G_ARCHER_SKELETON','Archer Skeleton','Archer Skeleton',31,3040,128,153,8,14,5,90,5,9,10,12,'Medium','Undead','Undead',1,300,2864,864,576,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1421,'G_ISIS','Isis','Isis',43,4828,423,507,10,35,38,65,43,30,72,15,1,10,12,'Large','Demon','Dark',1,200,1384,768,336,'04',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1422,'G_HUNTER_FLY','Hunter Fly','Hunter Fly',42,5242,246,333,25,15,33,105,32,15,72,30,1,10,12,'Small','Insect','Wind',2,150,676,576,480,'04',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1423,'G_GHOUL','Ghoul','Ghoul',39,5118,420,500,5,20,20,29,33,20,1,10,12,'Medium','Undead','Undead',2,250,2456,912,504,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1424,'G_SIDE_WINDER','Side Winder','Side Winder',43,4929,240,320,5,10,38,43,40,15,115,20,1,10,12,'Medium','Brute','Poison',1,200,1576,576,576,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1425,'G_OBEAUNE','Obeaune','Obeaune',31,3952,141,165,40,31,31,55,74,85,1,10,12,'Medium','Fish','Water',2,200,1872,672,288,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1426,'G_MARC','Marc','Marc',36,6900,220,280,5,10,36,36,20,56,30,1,10,12,'Medium','Fish','Water',2,150,1272,72,480,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1427,'G_NIGHTMARE','Nightmare','Nightmare',49,4437,447,529,40,74,25,15,64,10,1,10,12,'Large','Demon','Ghost',3,150,1816,816,432,'04',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1428,'G_POISON_SPORE','Poison Spore','Poison Spore',19,665,89,101,19,25,24,1,10,12,'Medium','Plant','Poison',1,200,1672,672,288,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1429,'G_ARGIOPE','Argiope','Argiope',41,4382,395,480,30,41,31,10,56,30,1,10,12,'Large','Insect','Poison',1,300,1792,792,336,'04',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1430,'G_ARGOS','Argos','Argos',25,1117,158,191,15,25,25,5,32,15,1,10,12,'Large','Insect','Poison',1,300,1468,468,768,'04',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1431,'G_BAPHOMET_','Baphomet Jr.','Baphomet Jr.',50,8578,487,590,15,25,75,55,93,45,1,10,12,'Small','Demon','Dark',1,100,868,480,120,'04',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1432,'G_DESERT_WOLF','Desert Wolf','Desert Wolf',27,1716,169,208,10,56,27,45,15,56,10,1,10,12,'Medium','Brute','Fire',1,200,1120,420,288,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1433,'G_DEVIRUCHI','Deviruchi','Deviruchi',46,7360,475,560,10,25,69,40,55,87,30,1,10,12,'Small','Demon','Dark',1,150,980,600,384,'04',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1434,'G_DRAINLIAR','Drainliar','Drainliar',24,1162,74,84,36,24,78,1,10,12,'Small','Brute','Dark',2,250,1276,576,384,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1435,'G_EVIL_DRUID','Evil Druid','Evil Druid',58,16506,420,670,5,60,29,58,80,68,30,1,10,12,'Large','Undead','Undead',4,300,2276,576,336,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1436,'G_JAKK','Jakk','Jakk',38,3581,315,382,5,30,38,38,43,75,45,1,10,12,'Medium','Formless','Fire',2,200,1180,480,648,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1437,'G_JOKER','Joker','Joker',57,12450,621,738,10,35,143,47,75,98,175,1,10,12,'Large','Demihuman','Wind',4,100,1364,864,432,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1438,'G_KHALITZBURG','Khalitzburg','Khalitzburg',63,19276,875,1025,45,10,58,65,48,5,73,40,1,10,12,'Large','Undead','Undead',1,350,528,1000,396,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1439,'G_HIGH_ORC','High Orc','High Orc',52,6890,428,533,15,5,55,46,55,35,82,40,1,10,12,'Large','Demihuman','Fire',2,150,1500,500,1000,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1440,'G_STEM_WORM','Stem Worm','Stem Worm',40,6136,290,375,5,10,30,26,15,79,35,2,10,12,'Medium','Plant','Wind',1,200,1500,500,1000,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1441,'G_PENOMENA','Penomena','Penomena',57,7256,415,565,5,50,5,35,15,136,30,7,10,12,'Medium','Fish','Poison',1,400,832,500,600,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1442,'G_SASQUATCH','Sasquatch','Sasquatch',30,3163,250,280,5,75,25,60,10,34,20,1,10,12,'Large','Brute','Neutral',3,300,1260,192,192,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1443,'G_CRUISER','Cruiser','Cruiser',35,2820,175,215,5,5,40,10,10,90,25,7,10,12,'Medium','Formless','Neutral',3,400,1296,1296,432,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1444,'G_CHEPET','Chepet','Chepet',42,4950,380,440,25,72,35,71,65,85,1,10,12,'Medium','Demihuman','Fire',1,400,672,672,288,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1445,'G_RAGGLER','Raggler','Raggler',21,1020,102,113,5,18,10,32,20,39,35,1,10,12,'Small','Brute','Wind',1,200,1000,900,384,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1446,'G_INJUSTICE','Injustice','Injustice',51,7600,480,600,84,42,39,71,35,1,10,12,'Medium','Undead','Dark',2,400,770,720,336,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1447,'G_GRYPHON','Gryphon','Gryphon',72,27800,880,1260,35,35,68,95,78,65,115,75,1,10,12,'Large','Brute','Wind',4,100,704,504,432,'04','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1448,'G_DARK_FRAME','Dark Frame','Dark Frame',59,7500,960,1210,10,45,72,42,45,85,25,1,10,12,'Medium','Demon','Dark',3,200,920,720,200,'04',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1449,'G_MUTANT_DRAGON','Mutant Dragonoid','Mutant Dragonoid',65,62600,2400,3400,15,20,75,47,30,68,45,35,4,10,12,'Large','Dragon','Fire',2,250,1280,1080,240,'04','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1450,'G_WIND_GHOST','Wind Ghost','Wind Ghost',51,4820,489,639,45,89,15,90,85,25,2,10,12,'Medium','Demon','Wind',3,150,1056,1056,336,'04',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1451,'G_MERMAN','Merman','Merman',53,12300,482,603,10,35,72,45,46,15,85,55,2,10,12,'Medium','Demihuman','Water',2,220,916,816,336,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1452,'G_ORC_LADY','Orc Lady','Orc Lady',31,2000,135,170,10,10,35,42,25,15,69,55,1,10,12,'Medium','Demihuman','Earth',2,200,1050,900,288,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1453,'G_RAYDRIC_ARCHER','Raydric Archer','Raydric Archer',52,5250,415,500,35,5,15,25,22,5,145,35,9,10,12,'Medium','Demon','Dark',2,200,1152,1152,480,'04',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1454,'G_TRI_JOINT','Tri Joint','Tri Joint',32,2300,178,206,20,5,48,24,10,67,20,1,10,12,'Small','Insect','Earth',1,200,860,660,624,'04',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1455,'G_KOBOLD_ARCHER','Kobold Archer','Kobold Archer',33,2560,155,185,10,5,10,20,15,30,100,25,9,10,12,'Small','Demihuman','Fire',1,200,1008,1008,384,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1456,'G_CHIMERA','Chimera','Chimera',70,32600,1200,1320,30,10,72,110,88,75,85,1,10,12,'Large','Brute','Fire',3,200,772,672,360,'04','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1457,'G_MANTIS','Mantis','Mantis',26,2472,118,149,10,26,24,5,45,15,1,10,12,'Medium','Insect','Earth',1,200,1528,660,432,'04',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1458,'G_MARDUK','Marduk','Marduk',40,4214,315,382,60,40,20,79,78,20,1,10,12,'Large','Demihuman','Fire',1,300,1540,840,504,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1459,'G_MARIONETTE','Marionette','Marionette',41,3222,355,422,25,62,36,44,69,45,1,10,12,'Small','Demon','Ghost',3,300,1480,480,1056,'04',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1460,'G_MATYR','Matyr','Matyr',31,2585,134,160,47,38,5,64,5,1,10,12,'Medium','Brute','Dark',1,150,432,432,360,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1461,'G_MINOROUS','Minorous','Minorous',52,7431,590,770,15,5,65,42,61,66,52,25,1,10,12,'Large','Brute','Fire',2,200,1360,960,432,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1462,'G_ORC_SKELETON','Orc Skeleton','Orc Skeleton',28,2278,190,236,10,10,14,18,30,15,1,10,12,'Medium','Undead','Undead',1,200,2420,720,648,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1463,'G_ORC_ZOMBIE','Orc Zombie','Orc Zombie',24,1568,151,184,5,10,12,24,24,5,1,10,12,'Medium','Undead','Undead',1,400,2852,1152,840,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1464,'G_PASANA','Pasana','Pasana',61,8289,513,682,29,35,73,50,61,69,43,1,10,12,'Medium','Demihuman','Fire',2,165,976,576,288,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1465,'G_PETIT','Petite','Petite',44,6881,360,427,30,30,44,62,55,79,60,1,10,12,'Medium','Dragon','Earth',1,200,1624,620,384,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1466,'G_PETIT_','Petite','Petite',45,5747,300,355,20,45,113,45,55,73,80,1,10,12,'Medium','Dragon','Wind',1,150,1420,1080,528,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1467,'G_RAYDRIC','Raydric','Raydric',52,8613,830,930,40,15,58,47,42,5,69,26,1,10,12,'Large','Demihuman','Dark',2,150,824,780,420,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1468,'G_REQUIEM','Requim','Requim',35,3089,220,272,15,53,35,5,57,2,1,10,12,'Medium','Demihuman','Dark',1,400,1516,816,432,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1469,'G_SKEL_WORKER','Skeleton Worker','Skeleton Worker',30,2872,242,288,15,15,30,5,42,10,1,10,12,'Medium','Undead','Undead',1,400,2420,720,384,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1470,'G_ZEROM','Zerom','Zerom',23,1109,127,155,10,23,23,5,42,1,10,12,'Medium','Demihuman','Fire',1,200,1780,1080,432,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1471,'G_NINE_TAIL','Nine Tail','Nine Tail',51,9466,610,734,10,25,80,46,89,85,1,10,12,'Medium','Brute','Fire',3,150,840,540,480,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1472,'G_BON_GUN','Bongun','Bongun',32,3520,220,260,45,15,36,10,48,15,1,10,12,'Medium','Undead','Undead',1,200,1720,500,420,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1473,'G_ORC_ARCHER','Orc Archer','Orc Archer',49,7440,310,390,10,5,44,25,20,125,20,9,10,12,'Medium','Demihuman','Earth',1,300,1960,620,480,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1474,'G_MIMIC','Mimic','Mimic',51,6120,150,900,10,40,44,121,60,75,110,1,10,12,'Medium','Formless','Neutral',3,100,972,500,288,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1475,'G_WRAITH','Wraith','Wraith',53,10999,580,760,5,30,95,30,65,95,35,1,10,12,'Large','Undead','Undead',4,300,1816,576,240,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1476,'G_ALARM','Alarm','Alarm',58,10647,480,600,15,15,62,72,10,85,45,1,10,12,'Medium','Formless','Neutral',3,300,1020,500,768,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1477,'G_ARCLOUSE','Arclouze','Arclouze',59,6075,570,640,10,15,75,5,5,75,50,1,10,12,'Medium','Insect','Earth',2,100,960,500,480,'04',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1478,'G_RIDEWORD','Rideword','Rideword',59,11638,584,804,5,35,48,75,10,20,120,45,1,10,12,'Small','Formless','Neutral',3,150,864,500,192,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1479,'G_SKEL_PRISONER','Skeleton Prisoner','Skeleton Prisoner',52,8691,660,890,10,20,55,20,36,76,25,1,10,12,'Medium','Undead','Undead',3,350,1848,500,576,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1480,'G_ZOMBIE_PRISONER','Zombie Prisoner','Zombie Prisoner',53,11280,780,930,10,20,24,39,72,25,1,10,12,'Medium','Undead','Undead',3,350,1768,500,192,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1481,'G_PUNK','Punk','Punk',43,3620,292,365,45,105,5,45,65,20,1,10,12,'Small','Plant','Wind',1,300,1500,500,1000,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1482,'G_ZHERLTHSH','Zealotus','Zealotus',63,18300,700,850,10,15,70,85,40,30,125,60,1,10,12,'Medium','Demihuman','Neutral',3,200,800,792,384,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1483,'G_RYBIO','Rybio','Rybio',71,9572,686,912,45,37,97,75,74,77,90,1,10,12,'Large','Demon','Neutral',2,200,1790,1440,540,'04',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1484,'G_PHENDARK','Phendark','Phendark',73,22729,794,1056,52,36,62,120,65,76,66,2,10,12,'Large','Demihuman','Neutral',2,175,1744,1344,600,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1485,'G_MYSTELTAINN','Mysteltainn','Mysteltainn',76,33350,1160,1440,30,30,77,139,80,35,159,65,2,10,12,'Large','Formless','Dark',4,250,1152,500,240,'04','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1486,'G_TIRFING','Ogretooth','Ogretooth',71,29900,950,1146,30,35,58,87,55,35,132,65,1,10,12,'Medium','Formless','Dark',3,100,816,500,240,'04','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1487,'G_EXECUTIONER','Executioner','Executioner',65,28980,570,950,35,35,64,85,40,25,88,60,2,10,12,'Large','Formless','Dark',2,200,768,500,384,'04','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1488,'G_ANOLIAN','Anolian','Anolian',63,18960,640,760,15,15,43,58,25,97,65,1,10,12,'Medium','Fish','Water',2,190,900,500,864,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1489,'G_STING','Sting','Sting',61,9500,850,1032,5,30,57,45,55,5,120,85,1,10,12,'Medium','Formless','Earth',3,300,528,500,240,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1490,'G_WANDER_MAN','Wanderer','Wanderer',74,8170,450,1170,5,5,192,38,45,127,85,2,10,12,'Medium','Demon','Wind',1,100,672,500,192,'04',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1491,'G_DOKEBI','Dokebi','Dokebi',33,2697,197,249,10,50,50,40,35,69,40,1,10,12,'Small','Demon','Dark',1,250,1156,456,384,'04',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1492,'INCANTATION_SAMURAI','Samurai Specter','Samurai Specter',71,218652,33095,18214,16547,2219,3169,10,51,91,85,30,85,150,60,3,10,12,'Large','Demihuman','Dark',3,135,874,1344,576,'21','Boss',true,'Yggdrasilberry',5500,'Seed_Of_Yggdrasil',3500,'Elunium',5500,'Masamune',2,'Elunium',3500,'Assassin_Mask_',500,'Yggdrasilberry',4500,'Steel',6305,'Huuma_Blaze',7500,'Azoth',80,'Incant_Samurai_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1493,'DRYAD','Dryad','Dryad',50,8791,2763,1493,499,589,15,33,75,55,78,45,3,10,12,'Medium','Plant','Earth',4,170,950,2520,576,'04','Tough_Vines',5335,'Great_Leaf',1000,'Browny_Root',3000,'Rope_',80,'Chemeti',1,'Centimental_Leaf',10,'Sharp_Leaf',3000,'Dryad_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1494,'KIND_OF_BEETLE','Beetle King','Beetle King',34,1874,679,442,191,243,45,12,34,10,40,1,10,12,'Small','Insect','Earth',1,165,1247,768,576,'03',true,'Solid_Peeling',6500,'Beetle_Nipper',4500,'Insect_Feeler',1000,'Worm_Peelings',500,'Guard_',1,'Kind_Of_Beetle_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1495,'STONE_SHOOTER','Stone Shooter','Stone Shooter',42,4104,1238,752,309,350,12,45,40,20,79,92,20,10,10,12,'Medium','Plant','Fire',3,175,2413,1248,768,'04','Solid_Twig',5000,'Log',5000,'Browny_Root',1000,'Wooden_Block',2000,'Oridecon_Stone',100,'Stone',1000,'Stone_Shooter_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_golem`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1497,'WOODEN_GOLEM','Wooden Golem','Wooden Golem',51,9200,1926,1353,570,657,32,36,41,69,5,85,155,1,10,12,'Large','Plant',true,'Earth',4,165,1543,1632,480,'04','Heart_Of_Tree',4000,'Browny_Root',4000,'Elunium_Stone',110,'Centimental_Leaf',10,'Branch_Of_Dead_Tree',100,'Log',5000,'Mushroom_Spore',1000,'Wooden_Golem_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1498,'WOOTAN_SHOOTER','Wootan Shooter','Wootan Shooter',39,3977,886,453,84,105,10,28,15,35,29,15,100,42,10,10,12,'Medium','Demihuman','Earth',2,200,857,1056,576,'04','Air_Rifle',4500,'Flexible_String',3500,'Banana',1000,'Stone',1000,'Apple',100,'Cacao',100,'Banana_Hat',10,'Wootan_Shooter_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1499,'WOOTAN_FIGHTER','Wootan Fighter','Wootan Fighter',41,4457,1790,833,395,480,30,19,41,31,10,45,30,1,10,12,'Medium','Demihuman','Fire',2,200,912,1344,480,'04','Meat',4500,'Shoulder_Protection',4000,'Waghnakh',3,'Finger_',1,'Banana',1000,'Great_Leaf',1000,'Banana_Hat',5,'Wootan_Fighter_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1500,'PARASITE','Parasite','Parasite',49,5188,1098,1453,215,430,10,19,40,30,30,90,50,8,10,12,'Medium','Plant','Wind',2,400,864,864,672,'10','Germinating_Sprout',5500,'Soft_Leaf',2000,'Thin_Stem',3880,'Great_Leaf',500,'Rante_',1,'Bladed_Whip',1,'Shoot',500,'Parasite_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1502,'PORING_V','Bring it on!','Bring it on!',99,95000000,87250,27895,43625,10000,30000,10,100,100,65,100,255,255,1,10,12,'Medium','Plant','Poison',1,160,1672,672,480,'04','Boss',true,'Sword_Of_Grave_Keeper',1000,'Poring__Card',100,'Elven_Ears',200,'Poring_Hat',10000,'Flame_Sprits_Armor',2500,'Water_Sprits_Armor',2500,'Earth_Sprits_Armor',2500,'Wind_Sprits_Armor',2500,'Bloody_Iron_Ball',4000,'Large_Jellopy',10000,'Holy_Guard',4500,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1503,'GIBBET','Gibbet','Gibbet',58,6841,4011,1824,418,656,28,31,42,42,27,46,28,1,10,12,'Large','Demon','Dark',1,180,917,1584,576,'04',true,'Hanging_Doll',1800,'Rotten_Rope',5335,'Tree_Knot',4074,'Cardinal_Jewel_',300,'Red_Gemstone',100,'Branch_Of_Dead_Tree',10,'Gibbet_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1504,'DULLAHAN','Dullahan','Dullahan',62,12437,4517,2963,647,1065,47,38,30,5,45,62,22,2,10,12,'Medium','Undead','Undead',2,155,847,1152,480,'04','Dullahan\'s_Helm',3200,'Dullahan_Armor',4850,'An_Eye_Of_Dullahan',1,'Manteau',13,'Manteau_',1,'Dullahan_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1505,'LOLI_RURI','Loli Ruri','Loli Ruri',71,23470,6641,4314,1476,2317,39,44,66,54,74,81,43,2,10,12,'Large','Demon','Dark',4,125,747,1632,576,'04',true,'Black_Kitty_Doll',800,'Striped_Socks',3000,'Bat_Cage',5044,'Elunium',100,'Loki\'s_Whispers',1,'Lunatic_Brooch',5,'Loli_Ruri_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1506,'DISGUISE','Disguise','Disguise',55,7543,180,2815,1919,279,546,18,29,72,45,35,48,65,2,10,12,'Medium','Demon','Earth',4,147,516,768,384,'04',true,'Red_Scarf',4850,'Tangled_Chain',3686,'Hood_',50,'Honey',100,'Ragamuffin_Cape',50,'Muffler_',2,'Rider_Insignia',5,'Disguise_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1507,'BLOODY_MURDERER','Bloody Murderer','Bloody Murderer',72,27521,9742,3559,864,1081,37,41,30,90,15,52,12,2,10,12,'Large','Demihuman','Dark',3,175,914,1344,384,'04','Old_Manteau',4171,'Distorted_Portrait',1000,'Rusty_Cleaver',2000,'Mr_Scream',50,'Oridecon',100,'Mama\'s_Knife',3,'Ginnungagap',1,'Bloody_Murderer_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1508,'QUVE','Quve','Quve',40,4559,414,306,299,469,12,12,61,24,19,37,24,1,10,12,'Small','Undead','Undead',1,150,912,1248,576,'04','Piece_Of_Black_Cloth',3200,'Ectoplasm',5723,'Wing_Of_Fly',1000,'Poison_Powder',100,'Oridecon_Stone',10,'Quve_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1509,'LUDE','Lude','Lude',36,3214,392,247,287,451,14,10,59,21,18,36,21,2,10,12,'Small','Undead','Undead',1,150,890,960,480,'04','Pumpkin_Bucket',3200,'Ectoplasm',5723,'Transparent_Cloth',1000,'Spirit_Chain',10,'Elunium_Stone',10,'Holy_Scroll_1_3',100,'Lude_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1510,'HYLOZOIST','Heirozoist','Heirozoist',51,7186,2314,1297,317,498,16,51,28,26,47,66,14,1,10,12,'Small','Demon','Dark',2,155,741,1536,480,'04',true,'Broken_Needle',4365,'Spool',5335,'Needle_Pouch',2000,'Stuffed_Doll',80,'Ectoplasm',300,'Elunium_Stone',10,'Angry_Mouth',1,'Hylozoist_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1511,'AMON_RA','Amon Ra','Amon Ra',88,1214138,87264,35891,43632,1647,2576,26,52,90,124,74,45,3,14,12,'Large','Demihuman','Earth',3,170,854,2016,480,'10','Boss',true,'Yggdrasilberry',5500,'Seed_Of_Yggdrasil',3500,'Crystal_Jewel__',5500,'Spinx_Helm',150,'Safety_Ring',50,'Rojerta_Piece',7760,'Elunium',3880,'Old_Card_Album',400,'Tablet',10,'Yggdrasilberry',3000,'Amon_Ra_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1512,'HYEGUN','Yao Jun','Yao Jun',56,9981,2199,1022,710,1128,12,10,60,40,36,10,73,15,1,10,12,'Medium','Undead','Undead',2,180,890,1320,720,'04','Brigan',3880,'Amulet',100,'Elunium',10,'Boots_',1,'Munak_Doll',300,'Hyegun_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1513,'CIVIL_SERVANT','Mao Guai','Mao Guai',62,14390,4023,2750,650,1010,42,5,58,15,20,60,80,50,2,10,12,'Medium','Brute','Wind',2,200,1257,528,432,'04','Fan',4171,'Cat_Eyed_Stone',2000,'Aloebera',10,'Fish_Tail',100,'Wind_Scroll_1_5',100,'Civil_Servant_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1514,'DANCING_DRAGON','Zhu Po Long','Zhu Po Long',54,9136,3030,769,550,789,39,10,55,62,55,25,72,22,2,10,12,'Medium','Dragon','Wind',2,160,600,840,504,'02','Dragon_Fang',4365,'Dragon_Horn',3000,'Little_Blacky_Ghost',800,'Dragon_Scale',1000,'Yarn',3000,'Dancing_Dragon_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1515,'GARM_BABY','Baby Hatii','Baby Hatii',61,20199,1022,2980,680,1179,34,13,45,30,56,55,85,30,1,10,12,'Medium','Brute','Water',2,450,879,672,576,'04','Milk_Bottle',1500,'Bib',2500,'Ice_Piece',4365,'Frozen_Rose',100,'Cold_Scroll_2_5',100,'Garm_Baby_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (1516,'INCREASE_SOIL','Mi Gao','Mi Gao',51,8230,2760,2110,560,700,30,12,40,45,23,12,69,12,1,10,12,'Medium','Formless','Earth',3,445,106,1056,576,'17','Dried_Sand',4365,'Mud_Lump',2300,'Great_Nature',10,'Gold',2,'Increase_Soil_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (1517,'LI_ME_MANG_RYANG','Jing Guai','Jing Guai',48,5920,1643,1643,434,633,23,16,46,51,19,8,57,30,1,10,12,'Medium','Demon','Earth',3,165,1120,576,420,'04',true,'Tiger_Skin_Panties',4500,'Little_Blacky_Ghost',400,'Club',10,'Spike',1,'Li_Me_Mang_Ryang_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1518,'BACSOJIN','White Lady','White Lady',72,56380,5590,1659,560,1446,10,15,38,65,34,80,102,35,2,10,12,'Large','Demihuman','Water',2,160,576,960,480,'21','Long_Hair',5500,'Old_Blue_Box',2,'Old_Violet_Box',2,'Limpid_Celestial_Robe',3000,'Soft_Silk_Cloth',1000,'Crystal_Mirror',500,'Tiara',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1519,'CHUNG_E','Green Maiden','Green Maiden',49,23900,2396,993,460,1050,8,15,38,65,43,30,90,15,1,10,12,'Medium','Demihuman','Neutral',2,170,1728,816,1188,'21','Cyfar',4850,'Stuffed_Doll',100,'Hora_',10,'Honey',500,'Tantanmen',20,'Hat_Of_Cake',50,'Hair_Protector',2,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`) VALUES (1520,'BOILED_RICE','Boiled Rice','Boiled Rice',15,400,84,45,49,82,10,14,14,19,15,1,10,12,'Medium','Plant','Water',1,170,1152,672,672,'01','Rice_Ball',5500,'Meat_Dumpling_Doll',3000,'Soft_Leaf',1000,'Great_Leaf',1000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1521,'G_ALICE','Alice','Alice',62,10000,550,700,5,5,64,64,42,85,100,130,1,10,12,'Medium','Demihuman','Neutral',3,200,520,2304,480,'17'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1522,'G_ANCIENT_MUMMY','Ancient Mummy','Ancient Mummy',64,40599,836,1129,27,27,28,19,32,5,83,35,1,10,12,'Medium','Undead','Undead',2,175,1772,120,384,'21'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1523,'G_ANTIQUE_FIRELOCK','Firelock Soldier','Firelock Soldier',47,3852,289,336,10,10,15,35,29,15,120,42,10,10,12,'Medium','Undead','Undead',2,170,1084,2304,576,'05'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1524,'G_BABY_LEOPARD','Baby Leopard','Baby Leopard',32,2590,155,207,5,20,44,20,4,49,10,2,10,12,'Small','Brute','Ghost',1,150,318,528,420,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1525,'G_BATHORY','Bathory','Bathory',44,5415,198,398,60,76,24,85,65,15,1,10,12,'Medium','Demihuman','Dark',1,100,1504,840,900,'21'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1526,'G_BLOOD_BUTTERFLY','Bloody Butterfly','Bloody Butterfly',55,8082,121,342,5,23,59,14,55,68,15,3,10,12,'Medium','Insect','Wind',2,145,472,576,288,'13',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1527,'G_C_TOWER_MANAGER','Clock Tower Manager','Clock Tower Manager',63,18600,880,1180,35,30,75,20,64,75,60,3,10,12,'Large','Formless','Neutral',4,200,1072,672,384,'17'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1528,'G_CLOCK','Clock','Clock',60,11050,720,909,15,10,70,50,25,90,50,1,10,12,'Medium','Formless','Earth',2,200,1092,792,480,'17'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1529,'G_DARK_SNAKE_LORD','Evil Snake Lord','Evil Snake Lord',73,254993,1433,2210,25,55,70,83,62,80,164,88,3,10,12,'Large','Brute','Ghost',3,200,588,816,420,'21','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1530,'G_DRACULA','Dracula','Dracula',85,320096,1625,1890,45,76,95,90,87,85,100,3,10,12,'Large','Demon','Dark',4,145,1290,1140,576,'21','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1531,'G_EVIL_CLOUD_HERMIT','Taoist Hermit','Taoist Hermit',56,10392,311,333,25,59,20,18,50,136,11,10,10,12,'Large','Formless','Neutral',2,190,480,840,432,'05'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1532,'G_EXPLOSION','Explosion','Explosion',46,8054,336,447,35,27,61,56,50,66,38,1,10,12,'Small','Brute','Fire',3,165,1260,960,336,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1533,'G_FUR_SEAL','Seal','Seal',63,9114,845,1203,25,33,5,28,22,15,69,84,1,10,12,'Medium','Brute','Water',1,200,1612,622,583,'09'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1534,'G_GOBLIN_1','Goblin','Goblin',25,1176,118,140,10,5,53,25,20,38,10,1,10,12,'Medium','Demihuman','Wind',1,100,1120,620,240,'21'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1535,'G_GOBLIN_2','Goblin','Goblin',24,1034,88,100,10,5,24,24,15,66,10,1,10,12,'Medium','Demihuman','Fire',1,150,1320,620,240,'09'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1536,'G_GOBLIN_3','Goblin','Goblin',24,1034,132,165,10,5,24,24,15,24,10,1,10,12,'Medium','Demihuman','Poison',1,250,1624,624,240,'13'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1537,'G_GOBLIN_4','Goblin','Goblin',23,1359,109,131,10,5,23,46,15,36,10,1,10,12,'Medium','Demihuman','Earth',1,200,1624,624,240,'13'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1538,'G_GOBLIN_5','Goblin','Goblin',22,1952,105,127,10,5,22,22,15,32,10,1,10,12,'Medium','Demihuman','Water',1,300,3074,1874,480,'13'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1539,'G_GOBLIN_LEADER','Goblin Leader','Goblin Leader',64,20152,663,752,48,16,5,55,37,30,69,58,1,10,12,'Medium','Demihuman','Wind',1,120,1120,620,240,'21'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1540,'G_GOLEM','Golem','Golem',25,3900,175,187,40,15,25,15,1,10,12,'Large','Formless','Neutral',3,300,1608,816,396,'17'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1541,'G_GREATEST_GENERAL','Greatest General','Greatest General',40,3632,350,400,15,15,20,60,55,82,140,3,10,12,'Medium','Formless','Fire',2,200,1152,1152,384,'10'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1542,'G_INCANTATION_SAMURA','Incantation Samurai','Incantation Samurai',71,218652,1219,2169,10,51,91,85,78,85,150,60,3,10,12,'Large','Demihuman','Dark',3,135,874,1344,576,'21','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1543,'G_KAPHA','Kapha','Kapha',41,7892,399,719,20,38,51,49,22,73,45,3,10,12,'Medium','Fish','Water',1,165,2012,1728,672,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1544,'G_KARAKASA','Karakasa','Karakasa',30,3092,141,183,1,5,45,12,20,49,60,1,10,12,'Medium','Formless','Neutral',3,155,1638,2016,576,'01'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1545,'G_KOBOLD_1','Kobold','Kobold',36,3893,265,318,15,10,90,36,30,52,20,1,10,12,'Medium','Demihuman','Wind',2,150,1028,528,360,'13'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1546,'G_KOBOLD_2','Kobold','Kobold',31,2179,262,324,15,10,31,31,20,46,20,1,10,12,'Medium','Demihuman','Poison',2,200,1528,528,360,'13'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1547,'G_KOBOLD_3','Kobold','Kobold',31,2179,186,216,15,10,31,31,20,88,20,1,10,12,'Medium','Demihuman','Fire',2,300,1228,528,360,'13'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1548,'G_KOBOLD_LEADER','Kobold Leader','Kobold Leader',65,18313,649,958,37,37,5,90,36,30,77,59,1,10,12,'Medium','Demihuman','Wind',2,150,1028,528,360,'21'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1549,'G_LAVA_GOLEM','Lava Golem','Lava Golem',77,24324,1541,2049,65,50,57,115,70,76,68,1,10,12,'Large','Formless','Fire',4,400,2190,2040,336,'09'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1550,'G_LIVE_PEACH_TREE','Enchanted Peach Tree','Enchanted Peach Tree',53,8905,301,351,10,38,72,45,35,39,80,5,7,10,12,'Medium','Plant','Earth',2,410,400,672,480,'05'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1551,'G_MARSE','Marse','Marse',31,5034,211,252,5,31,25,5,52,30,1,10,12,'Small','Fish','Water',2,300,1956,756,528,'17'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1552,'G_MIYABI_NINGYO','Miyabi Doll','Miyabi Doll',33,6300,250,305,1,20,52,15,10,62,15,1,10,12,'Medium','Demon','Dark',1,250,1938,2112,768,'17',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1553,'G_MYST','Myst','Myst',38,3745,365,445,40,38,18,53,10,1,10,12,'Large','Formless','Poison',1,200,1576,576,384,'21'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1554,'G_NIGHTMARE_TERROR','Nightmare Terror','Nightmare Terror',78,22605,757,1007,37,37,76,55,60,76,54,1,10,12,'Large','Demon','Dark',3,165,1216,816,432,'04',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1555,'G_PARASITE','Parasite','Parasite',49,5188,215,430,10,19,40,30,30,90,50,8,10,12,'Medium','Plant','Wind',2,400,864,864,672,'10'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1556,'G_POISON_TOAD','Poisonous Toad','Poisonous Toad',46,6629,288,408,5,10,20,34,19,14,66,55,3,10,12,'Medium','Brute','Poison',2,160,1148,1728,864,'01'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1557,'G_ROTAR_ZAIRO','Rotar Zairo','Rotar Zairo',25,1209,109,137,4,34,62,45,26,55,5,10,10,12,'Large','Formless','Wind',2,155,2416,2016,432,'05'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1558,'G_SAND_MAN','Sandman','Sandman',34,3413,180,205,10,25,24,34,58,38,60,5,1,10,12,'Medium','Formless','Earth',3,250,1672,720,288,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1559,'G_SCORPION','Scorpion','Scorpion',24,1109,80,135,30,24,24,5,52,5,1,10,12,'Small','Insect','Fire',1,200,1564,864,576,'09',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_ninja`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1560,'G_SHINOBI','Shinobi','Shinobi',69,12700,460,1410,34,21,85,85,25,25,100,100,2,10,12,'Medium','Demihuman',true,'Dark',3,150,1003,1152,336,'21'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1561,'G_SMOKIE','Smokie','Smokie',18,641,61,72,10,18,36,25,26,35,1,10,12,'Small','Brute','Earth',1,200,1576,576,420,'17'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1562,'G_SOLDIER_SKELETON','Soldier Skeleton','Soldier Skeleton',29,2334,221,245,10,15,15,22,5,40,15,1,10,12,'Medium','Undead','Undead',1,200,2276,576,432,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1563,'G_TENGU','Tengu','Tengu',65,16940,660,980,12,82,90,42,69,45,78,80,2,10,12,'Large','Demon','Earth',2,200,1439,1920,672,'04',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1564,'G_WICKED_NYMPH','Evil Nymph','Evil Nymph',63,16029,399,1090,12,75,64,12,69,100,80,2,10,12,'Medium','Demon','Dark',3,200,637,1008,360,'21',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1565,'G_WILD_GINSENG','Hermit Plant','Hermit Plant',46,6900,220,280,10,20,13,42,36,55,66,30,1,10,12,'Small','Plant','Fire',2,140,512,756,360,'17'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1566,'G_WRAITH_DEAD','Wraith Dead','Wraith Dead',74,43021,1366,1626,25,30,5,99,55,75,115,45,2,10,12,'Large','Undead','Undead',4,175,1816,576,240,'21'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1567,'G_ANCIENT_WORM','Ancient Worm','Ancient Worm',67,22598,948,1115,35,30,5,35,56,55,81,72,1,10,12,'Large','Insect','Poison',1,165,1792,792,336,'21',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1568,'G_ANGELING','Angeling','Angeling',20,55000,120,195,70,50,20,75,68,200,1,10,12,'Medium','Angel','Holy',4,200,1072,672,672,'21','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1569,'G_BLOODY_KNIGHT','Bloody Knight','Bloody Knight',82,57870,2150,3030,60,50,88,75,70,77,125,55,3,10,12,'Large','Formless','Dark',4,250,828,528,192,'21'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1570,'G_CRAMP','Cramp','Cramp',56,4720,395,465,5,85,35,5,65,60,1,10,12,'Small','Brute','Poison',2,100,1000,500,1000,'09'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1571,'G_DEVIACE','Deviace','Deviace',47,19192,514,674,10,20,47,62,48,62,25,1,10,12,'Medium','Fish','Water',4,400,1680,480,384,'17'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1572,'G_DROPS','Drops','Drops',3,55,10,13,3,3,12,15,1,10,12,'Medium','Plant','Fire',1,400,1372,672,480,'02'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1573,'G_ELDER','Elder','Elder',64,21592,421,560,45,68,76,68,108,72,86,3,10,12,'Large','Demihuman','Neutral',4,165,1552,1152,336,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1574,'G_ELDER_WILOW','Elder Willow','Elder Willow',20,693,58,70,10,30,20,25,35,38,30,1,10,12,'Medium','Plant','Fire',2,200,1372,672,432,'09'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1575,'G_FLORA','Flora','Flora',26,2092,242,273,10,35,26,35,5,43,80,3,10,12,'Large','Plant','Earth',1,1000,1432,432,576,'10'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1576,'G_GHOSTRING','Ghostring','Ghostring',18,73300,82,122,60,40,27,18,45,72,30,1,10,12,'Medium','Demon','Ghost',4,300,1220,1080,648,'21','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1577,'G_GOBLIN_ARCHER','Goblin Archer','Goblin Archer',28,1750,89,113,10,15,20,15,72,20,9,10,12,'Small','Demihuman','Poison',1,200,1172,672,420,'05'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1578,'G_HORONG','Horong','Horong',34,1939,275,327,99,50,34,10,50,1,10,12,'Small','Formless','Fire',4,400,1888,1152,828,'13'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1579,'G_HYDRA','Hydra','Hydra',14,660,22,28,40,14,14,40,2,7,10,12,'Small','Plant','Water',2,1000,800,432,600,'10'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1580,'G_INCUBUS','Incubus','Incubus',75,17281,1408,1873,58,46,97,95,103,89,87,2,10,12,'Medium','Demon','Dark',3,165,850,600,336,'21',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1581,'G_VOCAL','Vocal','Vocal',18,3016,71,82,10,30,77,28,26,30,53,40,1,10,12,'Medium','Insect','Earth',1,200,1080,648,480,'21',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1582,'DEVILING','Deviling','Deviling',31,64500,211,412,135,270,5,70,30,50,20,75,77,200,1,10,12,'Medium','Demon','Dark',4,200,1072,1056,384,'21','Boss','Petite_DiablOfs_Wing',3000,'Zargon',4850,'Satanic_Chain',100,'Apple',5000,'Blade_Lost_In_Darkness',1,'Black_Dyestuffs',100,'Ghost_Scroll_1_3',100,'Deviling_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1583,'TAO_GUNKA','Tao Gunka','Tao Gunka',70,193000,59175,10445,29587,1450,1770,20,20,85,78,35,140,60,2,10,12,'Large','Demon','Neutral',3,150,1020,288,144,'21','Boss',true,'Oridecon',6000,'Old_Violet_Box',3000,'Blue_Potion',6000,'Gemstone',4850,'Stone_Piece',4850,'Golden_Jewel',1000,'Binoculars',400,'White_Potion',3000,'Iron_Ore',1000,'Gemmed_Sallet_',5,'Tao_Gunka_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1584,'TAMRUAN','Tamruan','Tamruan',52,10234,3812,55,489,534,15,35,80,62,38,75,72,15,1,10,12,'Large','Demon','Dark',3,140,512,1152,672,'13',true,'Sword_Accessory',4850,'Broken_Armor_Piece',3000,'Katana_',40,'Bastard_Sword_',8,'Chain_Mail_',3,'Tamruan_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (1585,'MIME_MONKEY','Mime Monkey','Mime Monkey',40,6000,200,22,300,350,40,40,40,40,40,40,30,3,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02','Jellopy',7000,'Knife_',100,'Sticky_Mucus',400,'Apple',1000,'Empty_Bottle',1500,'Poring_Doll',5,'Unripe_Apple',20); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1586,'LEAF_CAT','Leaf Cat','Leaf Cat',38,2396,165,1212,266,307,5,19,25,67,12,45,60,29,1,10,12,'Small','Brute','Earth',1,150,960,864,720,'02','Great_Leaf',4365,'Leaflet_Of_Hinal',300,'Seed_Of_Yggdrasil',5,'Fish_Tail',1100,'Lemon',250,'Prawn',500,'Leaf_Clothes',5335,'Leaf_Cat_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1587,'KRABEN','Kraben','Kraben',50,5880,206,1322,125,765,5,42,50,125,66,75,50,1,10,12,'Medium','Formless','Ghost',2,100,1152,1536,576,'09','Zargon',3500,'Milk',3000,'Leaflet_Of_Aloe',1000,'Guard_',1,'Bamboo_Basket',4850,'Chilli',1000,'Old_Blue_Box',10,'Kraben_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1588,'ORC_XMAS','Christmas Orc','Christmas Orc',24,1400,261,160,104,126,10,5,24,48,25,34,10,1,10,12,'Medium','Demihuman','Earth',1,200,1864,864,288,'01','Iron',210,'Orcish_Voucher',5500,'Oridecon_Stone',40,'Packing_Paper',1600,'Battle_Axe_',10,'Gift_Box',15,'Packing_Ribbon',1600,'Orc_Warrior_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1589,'G_MANDRAGORA','Mandragora','Mandragora',12,405,26,35,25,12,24,36,15,4,10,12,'Medium','Plant','Earth',3,1000,1768,768,576,'10'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1590,'G_GEOGRAPHER','Geographer','Geographer',56,8071,467,621,28,26,66,47,60,68,44,3,10,12,'Medium','Plant','Earth',3,1000,1308,1008,480,'10'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_knockbackimmune`,`drop1_item`,`drop1_rate`) VALUES (1591,'A_LUNATIC','Lunatic','Lunatic',29,2334,221,245,10,20,15,22,5,40,15,1,10,12,'Small','Brute','Neutral',3,200,1456,456,336,'01','Guardian',true,'Orange_Potion',2000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`) VALUES (1592,'A_MOBSTER','Gangster','Gangster',40,8000,300,355,20,27,50,45,45,73,30,1,10,12,'Medium','Demihuman','Neutral',1,250,1100,560,580,'03','Boss','Stone',10000,'Wing_Of_Fly',2000,'Cutter__',3000,'Empty_Bottle',1000,'Popped_Rice',10000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_aggressive`,`mode_knockbackimmune`,`drop1_item`,`drop1_rate`) VALUES (1593,'A_ANCIENT_MUMMY','Ancient Mummy','Ancient Mummy',52,8613,830,930,40,27,58,47,42,5,69,26,1,10,12,'Medium','Undead','Undead',3,175,1772,120,384,'17','Guardian',true,true,'Orange_Potion',2000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1594,'G_FREEZER','Freezer','Freezer',72,8636,671,983,55,43,69,41,59,5,67,100,2,10,12,'Medium','Brute','Water',2,250,1452,483,528,'21'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1595,'G_MARIN','Marin','Marin',15,742,39,43,10,10,10,5,35,15,1,10,12,'Medium','Plant','Water',2,400,1872,672,480,'01'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1596,'G_TAMRUAN','Tamruan','Tamruan',52,10234,489,534,15,35,80,62,38,75,72,15,1,10,12,'Large','Demon','Dark',3,140,512,1152,672,'13',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1597,'G_GARGOYLE','Gargoyle','Gargoyle',48,3950,290,360,10,10,15,61,20,20,126,40,9,10,12,'Medium','Demon','Wind',3,200,1020,720,384,'05',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1598,'G_BLAZZER','Blazzer','Blazzer',43,8252,533,709,50,40,52,50,39,69,40,2,10,12,'Medium','Demon','Fire',2,180,1732,1332,540,'20',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1599,'G_WHISPER_BOSS','Giant Whisper','Giant Whisper',34,5040,198,239,45,51,14,60,1,10,12,'Small','Demon','Ghost',2,250,2536,1536,672,'21',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1600,'G_HEATER','Heater','Heater',68,11020,683,1008,40,42,69,47,25,5,71,100,2,10,12,'Medium','Brute','Fire',2,250,1452,483,528,'21'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1601,'G_PERMETER','Permeter','Permeter',63,8228,943,1211,46,45,69,59,60,5,69,100,2,10,12,'Medium','Brute','Neutral',2,250,1100,483,528,'21'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1602,'G_SOLIDER','Solider','Solider',70,12099,797,979,57,43,69,35,85,5,74,100,2,10,12,'Medium','Brute','Earth',2,250,1452,483,528,'21'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1603,'G_BIGFOOT','Bigfoot','Bigfoot',25,1619,198,220,10,25,55,15,20,25,1,10,12,'Large','Brute','Earth',1,300,1260,192,192,'17'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1604,'G_GIANT_HONET','Giant Hornet','Giant Hornet',56,13105,650,852,38,43,35,38,32,10,71,64,1,10,12,'Small','Insect','Wind',1,155,1292,792,340,'21',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1605,'G_DARK_ILLUSION','Dark Illusion','Dark Illusion',77,103631,1300,1983,64,70,5,100,40,100,97,40,2,10,12,'Large','Demon','Undead',4,145,1024,768,480,'21','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1606,'G_GARM_BABY','Baby Hatii','Baby Hatii',61,20199,680,1179,34,13,45,30,56,55,85,30,1,10,12,'Medium','Brute','Water',2,450,879,672,576,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1607,'G_GOBLINE_XMAS','Christmas Goblin','Christmas Goblin',25,1176,118,140,10,5,53,25,20,38,45,1,10,12,'Medium','Demihuman','Wind',1,100,1120,620,240,'21'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1608,'G_THIEF_BUG__','Thief Bug Male','Thief Bug Male',19,583,76,88,15,5,29,16,5,36,1,10,12,'Medium','Insect','Dark',1,300,988,288,768,'13',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_knockbackimmune`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1609,'G_DANCING_DRAGON','Zhu Po Long','Zhu Po Long',54,9136,3030,769,550,789,39,10,55,62,55,25,72,22,2,10,12,'Medium','Dragon','Wind',2,160,600,840,504,'02','Guardian',true,'Lucky_Candy',500,'Lucky_Candy_Cane',50,'Lucky_Cookie',20,'Carrot',10000,'Fire_Cracker',5000,'Handsei',100,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop3_nosteal`) VALUES (1610,'A_MUNAK','Munak','Munak',30,2872,40,50,15,20,5,120,15,1,10,12,'Medium','Undead','Undead',4,100,2468,768,288,'04','Boss','Orange_Potion',2000,'Slow_Down_Potion',100,'Speed_Up_Potion',100,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop3_nosteal`) VALUES (1611,'A_BON_GUN','Bongun','Bongun',32,3520,220,260,45,15,36,10,48,15,1,10,12,'Medium','Undead','Undead',4,200,1720,500,420,'09','Boss','Orange_Potion',2000,'Slow_Down_Potion',100,'Speed_Up_Potion',100,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop3_nosteal`) VALUES (1612,'A_HYEGUN','Yao Jun','Yao Jun',56,9981,710,1128,12,10,60,40,36,10,73,15,1,10,12,'Medium','Undead','Undead',4,180,890,1320,720,'04','Boss','Orange_Potion',2000,'Slow_Down_Potion',100,'Speed_Up_Potion',100,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1613,'METALING','Metaling','Metaling',26,889,492,249,135,270,5,3,30,15,10,18,35,2,1,10,12,'Small','Formless','Neutral',1,300,384,672,480,'02','Tube',4000,'Iron_Ore',1000,'Iron',500,'Large_Jellopy',1000,'Screw',200,'Crimson_Bolt_',5,'Jubilee',5000,'Metaling_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1614,'MINERAL','Mineral','Mineral',56,7950,3563,1768,723,812,29,35,60,52,35,21,67,32,1,10,12,'Small','Formless','Neutral',2,250,648,480,360,'17','Fragment_Of_Crystal',3000,'Golden_Jewel',500,'Emperium',2,'Oridecon',80,'Emveretarcon',800,'Yellow_Gemstone',100,'Gold',2,'Mineral_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1615,'OBSIDIAN','Obsidian','Obsidian',50,8812,2799,1802,841,980,35,5,62,32,42,24,61,55,1,10,12,'Small','Formless','Earth',2,350,720,864,504,'04','Dark_Crystal_Fragment',3000,'Crystal_Jewel',500,'Coal',500,'Elunium',50,'Steel',500,'Unholy_Touch',10,'Obsidian_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1616,'PITMAN','Pitman','Pitman',43,5015,1799,1083,290,486,22,26,15,5,5,52,36,1,10,12,'Large','Undead','Earth',2,180,960,336,300,'17','Old_Pick',3000,'Old_Steel_Plate',500,'Iron',800,'Steel',500,'Coal',100,'Lantern',1000,'Headlamp',80,'Pitman_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1617,'WASTE_STOVE','Old Stove','Old Stove',68,15895,4412,1135,692,1081,23,10,20,69,55,5,59,77,1,10,12,'Large','Formless','Neutral',1,300,1152,528,360,'04','Battered_Kettle',1000,'Burn_Tree',1000,'Iron',500,'Lusty_Iron',50,'Iron_Ore',1000,'Branch_Of_Dead_Tree',50,'Old_Steel_Plate',3800,'Waste_Stove_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1618,'UNGOLIANT','Ungoliant','Ungoliant',69,29140,8211,142,1290,2280,25,25,33,52,57,25,119,43,1,10,12,'Large','Insect','Poison',2,350,420,576,420,'21',true,'Long_Limb',4500,'Jaws_Of_Ant',3500,'Colorful_Shell',1000,'Olivine',1500,'Fluorescent_Liquid',2500,'Dark_Red_Jewel',1500,'Boots_',500,'Ungoliant_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1619,'PORCELLIO','Porcellio','Porcellio',28,1654,512,346,82,247,8,31,21,50,54,85,1,10,12,'Small','Insect','Earth',3,150,720,360,360,'02',true,'Jubilee',5000,'Main_Gauche_',25,'Insect_Feeler',1000,'Single_Cell',3000,'Dew_Laden_Moss',2,'Fluorescent_Liquid',30,'Porcellio_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1620,'NOXIOUS','Noxious','Noxious',35,2038,698,698,299,400,60,12,41,10,30,44,2,1,10,12,'Medium','Formless','Ghost',3,350,768,1440,672,'04','Poisonous_Gas',1000,'Mould_Powder',3000,'Anodyne',50,'Air_Pollutant',3000,'Old_Blue_Box',1,'Noxious_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1621,'VENOMOUS','Venomous','Venomous',42,4653,1780,1280,422,844,49,12,60,17,19,60,1,10,12,'Medium','Formless','Poison',1,350,768,1440,672,'04','Air_Pollutant',5000,'Spawns',3000,'Poison_Powder',1000,'Poisonous_Gas',2000,'Old_Blue_Box',1,'Venomous_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1622,'TEDDY_BEAR','Teddy Bear','Teddy Bear',71,8109,5891,3455,621,1432,19,32,5,155,32,41,121,26,1,10,12,'Small','Formless','Neutral',3,200,512,780,504,'20','Screw',3800,'Honey',1000,'Oridecon_Hammer',300,'Gold_Lux',5,'Angry_Mouth',50,'Cursed_Lucky_Brooch',10,'Elunium',100,'Teddy_Bear_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1623,'RSX_0806','RSX-0806','RSX-0806',86,560733,31010,32011,15505,2740,5620,39,41,85,51,30,25,93,84,1,10,12,'Large','Formless','Neutral',3,220,128,1104,240,'21','Boss',true,'Yggdrasilberry',5500,'Dark_Blindfold',3500,'Crystal_Jewel__',5500,'Wheel',6000,'House_Auger',10,'House_Auger_',1,'Old_Violet_Box',1000,'Headlamp',5000,'Counter_Dagger',50,'Spanner',20,'Rsx_0806_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1624,'G_WASTE_STOVE','Old Stove','Old Stove',68,15895,500,889,23,10,20,69,55,5,79,77,1,10,12,'Large','Formless','Neutral',1,220,1152,528,360,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1625,'G_PORCELLIO','Porcellio','Porcellio',43,5523,1024,693,164,494,8,31,21,50,64,85,1,10,12,'Small','Insect','Earth',3,150,720,360,360,'04',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (1626,'G_DARK_PRIEST','Hellion Revenant','Hellion Revenant',88,286900,1,1,50,3150,25,50,80,50,99,130,99,2,10,12,'Medium','Demon','Undead',3,150,432,384,192,'21','Boss','Eye_Of_Hellion',8000,'Eye_Of_Hellion',5000,'Eye_Of_Hellion',3000,'Eye_Of_Hellion',1000,'Eye_Of_Hellion',500,'Eye_Of_Hellion',100); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop3_nosteal`) VALUES (1627,'ANOPHELES','Anopheles','Anopheles',23,100,99,55,48,63,90,200,4,5,120,5,1,10,12,'Small','Insect','Wind',3,200,140,864,430,'04',true,'Wing_Of_Fly',1000,'Spawns',500,'Anopheles_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (1628,'MOLE','Holden','Holden',36,2209,268,172,52,63,5,24,18,23,30,45,5,9,10,12,'Small','Brute','Earth',2,300,140,960,504,'03','Moustache_Of_Mole',5000,'Nail_Of_Mole',5000,'Super_Novice_Hat_',50,'Six_Shooter_',5,'Mole_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop3_nosteal`) VALUES (1629,'HILL_WIND','Hill Wind','Hill Wind',43,3189,1800,1100,290,480,10,15,21,42,31,50,41,23,3,10,12,'Medium','Brute','Wind',3,200,336,540,432,'04','Meat',1000,'Monster\'s_Feed',1000,'Hill_Wind_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1630,'BACSOJIN_','White Lady','White Lady',85,253221,45250,16445,22625,1868,6124,20,55,52,65,44,112,152,35,3,10,12,'Large','Demihuman','Wind',3,130,576,960,480,'04','Boss',true,'Yggdrasilberry',5500,'Celestial_Robe',2000,'Old_Violet_Box',5000,'Long_Hair',5500,'Old_Blue_Box',5000,'Tantanmen',50,'Limpid_Celestial_Robe',3000,'Soft_Silk_Cloth',1000,'Red_Silk_Seal',100,'Tiara',10,'Bacsojin_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1631,'CHUNG_E_','Green Maiden','Green Maiden',59,23900,4256,920,460,1050,8,15,38,65,43,30,90,15,2,10,12,'Medium','Demihuman','Wind',2,150,1728,816,1188,'04','Cyfar',4200,'Stuffed_Doll',100,'Hora_',10,'Honey',500,'Tantanmen',10,'Hair_Protector',50,'Chung_E_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1632,'GREMLIN','Gremlin','Gremlin',53,9280,4355,1768,329,762,29,25,80,41,59,75,62,15,1,10,12,'Large','Demon','Dark',2,140,432,540,432,'17',true,'Will_Of_Darkness',3000,'Sticky_Mucus',3000,'Violet_Jewel',100,'Boots_',1,'Bloody_Roar',1,'Old_Blue_Box',2,'Gremlin_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1633,'BEHOLDER','Beholder','Beholder',56,7950,4821,3822,723,812,17,30,60,62,25,59,85,32,6,10,12,'Small','Formless','Wind',2,190,336,840,360,'17','Prickly_Fruit',3000,'Anodyne',100,'Rough_Wind',100,'Elunium',10,'Old_Blue_Box',2,'Beholder_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1634,'SEYREN','Seyren Windsor','Seyren Windsor',91,88402,100000,116460,2100,2530,63,12,90,89,72,20,99,25,1,10,12,'Medium','Demon','Fire',3,170,76,384,288,'09',true,'Armlet_Of_Prisoner',3000,'Dragon_Killer',2,'Claymore',200,'Old_Blue_Box',30,'Helm_',12,'Plate_Armor_',1,'Ruber',1,'Seyren_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1635,'EREMES','Eremes Guile','Eremes Guile',87,60199,100000,99800,2020,2320,23,12,45,138,31,19,99,30,1,10,12,'Medium','Demon','Poison',4,180,76,384,288,'09',true,'Lab_Staff_Record',2000,'Krishna',1,'Pauldron',1,'Nail_Of_Loki',3,'Various_Jur',30,'Poison_Bottle',110,'Thief_Clothes_',2,'Eremes_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1636,'HARWORD','Howard Alt-Eisen','Howard Alt-Eisen',83,78690,100000,112540,1890,2390,59,10,90,62,99,35,98,66,1,10,12,'Medium','Demihuman','Water',4,180,76,384,288,'09','Armlet_Of_Prisoner',3000,'Pauldron',1,'Vecer_Axe',1,'Two_Handed_Axe_',110,'Buckler_',10,'Clothes_Of_The_Lord',1,'Old_Blue_Box',50,'Harword_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1637,'MAGALETA','Margaretha Sorin','Margaretha Sorin',90,61282,100000,117800,1300,2053,35,60,9,97,145,88,40,1,10,12,'Medium','Demihuman','Holy',3,180,1152,384,288,'20','Lab_Staff_Record',2000,'Croce_Staff',2,'Rod_',200,'Hardback',10,'Holy_Robe',1,'Old_Blue_Box',50,'Muffler_',10,'Magaleta_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1638,'SHECIL','Cecil Damon','Cecil Damon',82,58900,100000,118260,1226,1854,25,15,145,27,32,134,80,14,10,12,'Medium','Demihuman','Wind',3,180,76,384,288,'09','Armlet_Of_Prisoner',3000,'Imma_Arrow_Container',110,'Tights_',10,'CrossBow_',100,'Ori_Arrow_Container',150,'Old_Blue_Box',50,'Falken_Blitz',1,'Shecil_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1639,'KATRINN','Kathryne Keyron','Kathryne Keyron',92,47280,100000,116470,497,1697,10,74,5,77,180,110,39,1,10,12,'Medium','Demihuman','Ghost',3,150,1152,384,288,'20','Armlet_Of_Prisoner',3000,'Old_Blue_Box',50,'La\'cryma_Stick',1,'Survival_Rod2_',5,'Guard_',30,'Pair_Of_Red_Ribbon',1,'Shoes_',20,'Katrinn_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (1640,'G_SEYREN','Lord Knight Seyren','Lord Knight Seyren',99,347590,18000,10000,4238,5040,72,37,120,110,81,65,130,52,1,10,12,'Medium','Demihuman','Fire',4,100,76,384,288,'21','Boss','Old_Violet_Box',10,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (1641,'G_EREMES','Assassin Cross Eremes','Assassin Cross Eremes',99,211230,18000,10000,3189,5289,27,39,90,181,62,37,122,60,1,10,12,'Medium','Demihuman','Poison',4,100,76,384,288,'21','Boss','Old_Violet_Box',10,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (1642,'G_HARWORD','Whitesmith Howard','Whitesmith Howard',99,310000,18000,10000,4822,5033,66,36,100,73,112,35,136,60,1,10,12,'Medium','Demihuman','Water',4,100,76,384,288,'21','Boss','Old_Violet_Box',10,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (1643,'G_MAGALETA','High Priest Margaretha','High Priest Margaretha',99,182910,18000,10000,1688,2580,35,78,84,64,182,92,100,1,10,12,'Medium','Demihuman','Holy',4,125,1152,384,288,'21','Boss','Old_Violet_Box',10,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (1644,'G_SHECIL','Sniper Cecil','Sniper Cecil',99,209000,18000,10000,1892,5113,22,35,180,39,67,193,130,14,10,12,'Medium','Demihuman','Wind',4,100,76,384,288,'21','Boss','Old_Violet_Box',10,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (1645,'G_KATRINN','High Wizard Kathryne','High Wizard Kathryne',99,189920,18000,10000,497,2094,10,88,89,42,223,128,93,1,10,12,'Medium','Demihuman','Ghost',3,150,1152,384,288,'21','Boss','Old_Violet_Box',10,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1646,'B_SEYREN','Lord Knight Seyren','Lord Knight Seyren',99,1647590,4835600,1569970,2417800,7238,11040,72,37,120,110,81,65,130,52,1,10,12,'Medium','Demihuman','Fire',4,100,76,384,288,'21','Boss',true,'Old_Violet_Box',5500,'Old_Blue_Box',5000,'Crystal_Jewel__',2000,'Edge',2500,'Full_Plate_Armor_',3500,'Grave_',9000,'Brionac',3500,'Longinus\'s_Spear',3000,'Dragon_Slayer',2500,'Skewer',1500,'B_Seyren_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1647,'B_EREMES','Assassin Cross Eremes','Assassin Cross Eremes',99,1411230,4083400,1592380,2041700,4189,8289,37,39,90,181,62,37,122,60,1,10,12,'Medium','Demihuman','Poison',4,100,76,384,288,'21','Boss',true,'Old_Violet_Box',5500,'Old_Blue_Box',5000,'Crystal_Jewel__',2000,'Moonlight_Sword',1500,'House_Auger',1500,'Glittering_Clothes',9000,'Exercise',3500,'Assasin_Dagger',3500,'Bloody_Roar',3500,'Ginnungagap',3500,'B_Eremes_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1648,'B_HARWORD','Whitesmith Howard','Whitesmith Howard',99,1460000,4002340,1421000,2001170,7822,8251,66,36,100,73,112,35,136,60,1,10,12,'Medium','Demihuman','Earth',4,100,76,384,288,'21','Boss',true,'Old_Violet_Box',5500,'Old_Blue_Box',5000,'Crystal_Jewel__',2000,'Mysteltainn_',3500,'Byeorrun_Gum',2500,'Clothes_Of_The_Lord',9000,'Sabbath',3500,'Great_Axe',3500,'Guillotine',2500,'Tomahawk',3500,'B_Harword_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1649,'B_MAGALETA','High Priest Margaretha','High Priest Margaretha',99,1092910,4257000,1318800,2128500,4688,5580,35,78,84,64,182,92,100,1,10,12,'Medium','Demihuman','Holy',4,125,1152,384,288,'21','Boss',true,'Old_Violet_Box',5500,'Old_Blue_Box',5000,'Crystal_Jewel__',2000,'Berserk',3500,'Safety_Ring',2500,'Celestial_Robe',9000,'Book_Of_The_Apocalypse',3500,'Quadrille',3500,'Grand_Cross',2500,'Diary_Of_Great_Sage',3500,'B_Magaleta_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1650,'B_SHECIL','Sniper Cecil','Sniper Cecil',99,1349000,4093000,1526000,2046500,4892,9113,22,35,180,39,67,193,130,14,10,12,'Medium','Demihuman','Wind',4,100,76,384,288,'21','Boss',true,'Old_Violet_Box',5500,'Old_Blue_Box',5000,'Luna_Bow',2000,'Combat_Knife',3500,'Sucsamad',3500,'Old_Violet_Box',9000,'Moonlight_Sword',1500,'Grimtooth_',3500,'Bow_Of_Rudra',1500,'Dragon_Wing',2500,'B_Shecil_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1651,'B_KATRINN','High Wizard Kathryne','High Wizard Kathryne',99,1069920,4008200,1636700,2004100,1197,4394,10,88,89,42,223,128,93,1,10,12,'Medium','Demihuman','Ghost',3,150,1152,384,288,'21','Boss',true,'Old_Violet_Box',5500,'Old_Blue_Box',5000,'Crystal_Jewel__',2000,'Cursed_Dagger',3500,'Counter_Dagger',3500,'Critical_Ring',9000,'Robe_Of_Casting',2500,'Celestial_Robe',2500,'Survival_Rod_',3000,'Glittering_Clothes',3500,'B_Katrinn_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1652,'YGNIZEM','Egnigem Cenia','Egnigem Cenia',58,11200,4870,98,823,1212,35,8,60,35,52,18,79,20,1,10,12,'Medium','Demihuman','Fire',2,145,576,432,288,'04','Lab_Staff_Record',1000,'Katzbalger',1,'Two_Hand_Sword_',20,'Saber_',20,'Padded_Armor_',10,'Slayer_',80,'Plate_Armor_',1,'Ygnizem_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1653,'WHIKEBAIN','Wickebine Tres','Wickebine Tres',62,7320,4204,21,693,889,9,8,102,34,20,83,30,1,10,12,'Medium','Demihuman','Poison',3,120,576,432,288,'04','Armlet_Of_Prisoner',2000,'Forturn_Sword',1,'Adventurere\'s_Suit_',40,'Gladius_',10,'Chain_Mail_',2,'Ring_Of_Rogue',2,'Coward_',10,'Whikebain_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1654,'ARMAIA','Armeyer Dinze','Armeyer Dinze',66,7110,4008,35,750,913,42,6,5,36,50,15,89,60,1,10,12,'Medium','Demihuman','Earth',3,120,576,432,288,'04','Armlet_Of_Prisoner',1000,'Muffler_',1,'Buster_',50,'Battle_Axe_',40,'Mink_Coat',10,'Axe_',80,'Windhawk',10,'Armaia_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1655,'EREND','Errende Ebecee','Errende Ebecee',59,6980,4501,67,896,1159,14,30,31,41,93,67,30,1,10,12,'Medium','Demihuman','Holy',2,130,576,432,288,'04','Armlet_Of_Prisoner',500,'Biretta_',5,'Morning_Star_',50,'Sword_Mace_',20,'Saint_Robe_',5,'Scapulare_',10,'Spike',1,'Erend_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1656,'KAVAC','Kavach Icarus','Kavach Icarus',60,7899,4090,86,684,904,12,5,48,100,10,15,118,40,9,10,12,'Medium','Demihuman','Wind',2,150,576,432,288,'04','Lab_Staff_Record',2000,'Kakkung_',1,'Steel_Arrow_Container',100,'Great_Bow_',10,'Mantle_',5,'Sandals_',30,'Shoes_',2,'Kavac_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1657,'RAWREL','Laurell Weinder','Laurell Weinder',61,6168,4620,30,430,517,8,48,41,5,120,45,10,1,10,12,'Medium','Demihuman','Ghost',2,150,576,432,288,'04','Mementos',1000,'Staff_Of_Wing',1,'Guard_',5,'Staff_',50,'Silk_Robe_',10,'Silver_Robe_',30,'Clip',1,'Rawrel_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1658,'B_YGNIZEM','Egnigem Cenia','Egnigem Cenia',79,214200,258760,86000,129380,3890,5690,48,25,82,60,45,31,110,40,1,10,12,'Medium','Demihuman','Fire',2,100,1008,864,288,'21','Boss',true,'Old_Violet_Box',5500,'Old_Blue_Box',5000,'Crystal_Jewel__',2000,'Broad_Sword_',1000,'Gift_Box',5000,'Old_Blue_Box',5000,'Schweizersabel',1000,'Formal_Suit',1000,'Boots_',1000,'Nagan',1000,'B_Ygnizem_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1659,'G_WHIKEBAIN','Wickebine Tres','Wickebine Tres',62,7320,593,789,9,12,102,34,23,74,30,1,10,12,'Medium','Demihuman','Poison',3,120,1008,864,288,'04','Gift_Box',10); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1660,'G_ARMAIA','Armeyer Dinze','Armeyer Dinze',66,7110,650,813,42,6,5,36,40,15,80,60,1,10,12,'Medium','Demihuman','Earth',3,120,1008,864,288,'04','Gift_Box',10); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1661,'G_EREND','Errende Ebecee','Errende Ebecee',59,6980,796,1059,14,30,31,41,93,60,30,1,10,12,'Medium','Demihuman','Holy',2,130,1008,864,288,'04','Gift_Box',10); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1662,'G_KAVAC','Kavach Icarus','Kavach Icarus',60,7899,584,804,12,5,48,100,10,20,118,40,9,10,12,'Medium','Demihuman','Wind',2,150,1008,864,288,'04','Gift_Box',10); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1663,'G_RAWREL','Laurell Weinder','Laurell Weinder',61,6168,330,417,8,48,41,5,100,45,10,1,10,12,'Medium','Demihuman','Ghost',2,150,1008,864,288,'04','Gift_Box',10); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (1664,'POTON_CANON','Photon Cannon','Photon Cannon',66,8000,3900,1800,800,900,10,30,40,25,20,80,80,9,10,12,'Medium','Formless','Neutral',2,300,1536,960,480,'10','Large_Jellopy',5000,'Dark_Red_Jewel',1000,'Sticky_Mucus',1000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`) VALUES (1665,'POTON_CANON_1','Photon Cannon','Photon Cannon',67,7500,4300,2000,700,800,15,30,40,30,40,86,80,9,10,12,'Medium','Formless','Neutral',2,300,1536,960,480,'10','Large_Jellopy',5000,'Blue_Jewel',1000,'Sticky_Mucus',1000,'Destroyer',5); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (1666,'POTON_CANON_2','Photon Cannon','Photon Cannon',64,7100,3100,2700,800,900,8,30,40,21,29,80,91,9,10,12,'Medium','Formless','Neutral',2,300,1536,960,480,'10','Large_Jellopy',5000,'Azure_Jewel',1000,'Sticky_Mucus',1000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (1667,'POTON_CANON_3','Photon Cannon','Photon Cannon',65,7800,3800,2300,700,800,15,30,40,23,30,90,99,9,10,12,'Medium','Formless','Neutral',2,300,1536,960,480,'10','Large_Jellopy',5000,'Golden_Jewel',1000,'Sticky_Mucus',1000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1668,'ARCHDAM','Archdam','Archdam',79,25000,8000,5000,1000,2000,15,15,65,65,35,75,75,15,3,10,12,'Large','Demihuman','Neutral',3,180,580,288,360,'21','Screw',5000,'Steel',500,'Oridecon',200,'Elunium',200,'Gate_Keeper',5,'Gate_KeeperDD',5,'Archdam_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (1669,'DIMIK','Dimik','Dimik',77,10000,1040,1880,45,28,15,35,40,15,120,42,5,10,12,'Medium','Formless','Neutral',2,200,576,720,432,'04','Dimik_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1670,'DIMIK_1','Dimik','Dimik',79,16000,6400,3500,1140,1980,45,28,15,88,20,20,120,40,7,10,12,'Medium','Formless','Wind',2,150,576,720,432,'04','Old_Steel_Plate',2000,'Transparent_Plate01',50,'Steel',300,'Mystery_Piece',300,'Dusk',5,'Oridecon',10,'Imperial_Cooking_Kits',50,'Dimik_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1671,'DIMIK_2','Dimik','Dimik',89,29000,8000,5000,1440,2280,45,28,15,40,30,30,150,70,5,10,12,'Medium','Formless','Water',2,200,576,720,432,'04','Old_Steel_Plate',2000,'Transparent_Plate02',50,'Steel',300,'Mystery_Piece',300,'Thunder_P_',10,'Oridecon',10,'Imperial_Cooking_Kits',50,'Dimik_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1672,'DIMIK_3','Dimik','Dimik',80,19000,5900,2800,1240,2080,68,28,15,30,78,20,120,30,5,10,12,'Medium','Formless','Earth',2,200,576,720,432,'04','Old_Steel_Plate',2000,'Transparent_Plate03',50,'Steel',300,'Mystery_Piece',300,'Hyper_Changer',10,'Oridecon',10,'Imperial_Cooking_Kits',50,'Dimik_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1673,'DIMIK_4','Dimik','Dimik',82,13900,5800,4500,1840,2840,45,28,15,20,20,10,120,30,5,10,12,'Medium','Formless','Fire',2,200,576,720,432,'04','Old_Steel_Plate',2000,'Transparent_Plate04',50,'Steel',300,'Mystery_Piece',300,'Hyper_Changer',10,'Oridecon',10,'Imperial_Cooking_Kits',50,'Dimik_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (1674,'MONEMUS','Monemus','Monemus',88,80000,2000,3000,54,25,90,24,144,45,5,14,12,'Large','Formless','Fire',3,400,1368,1344,432,'10','Boss','Stone',2000,'Stone_Heart',1000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (1675,'VENATU','Venatu','Venatu',77,8000,1200,1800,35,20,5,26,24,5,75,40,2,10,12,'Medium','Formless','Fire',2,150,504,1020,360,'04','Venatu_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1676,'VENATU_1','Venatu','Venatu',72,8900,4000,2000,800,1400,30,20,5,26,24,5,82,30,2,10,12,'Medium','Formless','Neutral',2,150,504,1020,360,'04','Screw',2000,'Piece_Of_Crest1',350,'Steel',300,'Mystery_Piece',300,'Drifter',5,'Elunium',10,'High_end_Cooking_Kits',100,'Venatu_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1677,'VENATU_2','Venatu','Venatu',80,9000,4000,2000,900,1500,30,20,5,82,32,5,105,30,2,10,12,'Medium','Formless','Wind',2,150,504,1020,360,'04','Screw',2000,'Piece_Of_Crest2',500,'Steel',300,'Mystery_Piece',300,'Long_Barrel_',10,'Elunium',10,'High_end_Cooking_Kits',100,'Venatu_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1678,'VENATU_3','Venatu','Venatu',78,9500,4500,2000,800,1400,30,20,5,26,68,5,95,30,2,10,12,'Medium','Formless','Earth',2,150,504,1020,360,'04','Screw',2000,'Piece_Of_Crest3',400,'Steel',300,'Mystery_Piece',300,'Hyper_Changer',10,'Elunium',10,'High_end_Cooking_Kits',100,'Venatu_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1679,'VENATU_4','Venatu','Venatu',75,12300,4000,2000,800,1400,30,20,5,26,24,5,100,30,2,10,12,'Medium','Formless','Water',2,150,504,1020,360,'04','Screw',2000,'Piece_Of_Crest4',300,'Steel',300,'Mystery_Piece',300,'Hyper_Changer',10,'Elunium',10,'High_end_Cooking_Kits',100,'Venatu_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (1680,'HILL_WIND_1','Hill Wind','Hill Wind',45,4233,2132,1722,320,510,10,15,21,42,31,50,67,23,3,10,12,'Medium','Brute','Wind',3,170,504,480,360,'04','Harpy\'s_Feather',4000,'Harpy\'s_Claw',3000,'Monster\'s_Feed',1000,'Blue_Herb',10,'Hill_Wind_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1681,'GEMINI','Gemini-S58','Gemini-S58',72,57870,22024,9442,2150,3030,60,45,88,75,70,77,105,55,3,10,12,'Medium','Formless','Water',1,200,1872,360,864,'04','Boss','Skull',3000,'Old_Blue_Box',1000,'Butcher_',5,'Yellow_Slim_Potion',500,'White_Slim_Potion',400,'Cookbook08',6,'Stone_Of_Intelligence_',300,'Gemini_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1682,'REMOVAL','Remover','Remover',55,10289,3831,1278,558,797,5,20,20,56,35,57,20,1,10,12,'Medium','Undead','Undead',2,250,1536,1056,1152,'04','Empty_Bottle',5000,'Old_Steel_Plate',5000,'Gas_Mask',10,'Nice_Sweet_Potato',500,'Detrimindexta',50,'Karvodailnirol',100,'Fedora_',6,'Removal_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1683,'G_POTON_CANON','Photon Cannon','Photon Cannon',46,7000,560,570,5,10,36,36,20,56,30,9,10,12,'Medium','Formless','Fire',2,300,1536,960,480,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1684,'G_ARCHDAM','Archdam','Archdam',57,11000,600,700,15,15,65,65,35,75,75,15,3,10,12,'Large','Angel','Neutral',3,180,1080,288,360,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1685,'APOCALIPS_H','Vesper','Vesper',97,640700,200000,100000,100000,4000,10000,50,54,100,50,30,70,160,150,3,10,12,'Large','Brute','Holy',2,180,504,912,432,'21','Boss',true,'Old_Violet_Box',5500,'Old_Blue_Box',5000,'Crystal_Jewel__',2000,'Broken_Steel_Piece',5000,'Mystery_Piece',3000,'Old_Violet_Box',1000,'Vesper_Core01',100,'Vesper_Core02',100,'Vesper_Core03',100,'Vesper_Core04',100,'Apocalips_H_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1686,'ORC_BABY','Orc Baby','Orc Baby',21,912,220,220,135,270,10,10,30,15,10,18,35,2,1,10,12,'Small','Demihuman','Earth',1,200,672,864,288,'04','Large_Jellopy',1000,'Pacifier',100,'Viking_Helm',1,'Milk',5000,'Milk_Bottle',200,'Bib',100,'Orc_Baby_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1687,'GREEN_IGUANA','Grove','Grove',54,6444,2400,2050,550,650,10,52,64,5,98,14,1,10,12,'Medium','Brute','Earth',2,200,720,528,432,'02','Leaflet_Of_Aloe',1500,'Reptile_Tongue',1000,'Leaflet_Of_Hinal',1000,'Green_Herb',1000,'Monster\'s_Feed',2000,'Aloebera',10,'Green_Herb',1,'Green_Iguana_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1688,'LADY_TANEE','Lady Tanee','Lady Tanee',89,493000,64995,43222,32497,450,2170,20,44,125,48,78,210,38,14,10,12,'Large','Plant','Wind',3,100,576,432,360,'10','Boss',true,'Old_Violet_Box',5500,'Dex_Dish10',5000,'Crystal_Jewel__',2000,'Agi_Dish10',5000,'Tropical_Banana',4000,'Fantastic_Cooking_Kits',1000,'Banana_Hat',1000,'Elunium',5000,'Old_Violet_Box',2000,'Kakkung_',6000,'Lady_Tanee_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1689,'G_BACSOJIN','White Lady','White Lady',85,253221,45250,16445,1868,6124,20,55,52,65,44,112,152,35,3,10,12,'Large','Demihuman','Wind',3,130,576,960,480,'21','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`) VALUES (1690,'G_SPRING_RABBIT','Spring Rabbit','Spring Rabbit',12,15,100,99,1,10,12,'Medium','Brute','Earth',2,160,1120,552,511,'02',true,true,true,true,'Hometown_Gift',100,'Lucky_Cookie01',300,'Lucky_Cookie03',300,'Bag_Of_Nuts',5000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (1691,'G_KRABEN','Kraben','Kraben',70,10880,125,765,5,42,50,155,66,112,60,1,10,12,'Medium','Formless','Ghost',2,100,1152,1536,576,'04','Leaflet_Of_Aloe',1,'Leaflet_Of_Aloe',1,'Leaflet_Of_Aloe',1,'Leaflet_Of_Aloe',1,'Leaflet_Of_Aloe',1,'Leaflet_Of_Aloe',1,'Leaflet_Of_Aloe',1); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1692,'BREEZE','Breeze','Breeze',56,5099,2390,1340,94,215,7,32,96,6,38,91,45,2,10,12,'Medium','Formless','Wind',3,100,140,384,504,'04','Raccoon_Leaf',500,'Four_Leaf_Clover',10,'Centimental_Leaf',10,'Gust_Bow',10,'Branch_Of_Dead_Tree',10,'Centimental_Flower',10,'Rough_Wind',10,'Breeze_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1693,'PLASMA_Y','Plasma','Plasma',56,8400,2200,2100,400,900,40,30,10,83,105,45,3,10,12,'Small','Formless','Ghost',4,100,608,1440,576,'04','Scell',100,'Gift_Box',10,'Crystal_Jewel_',2,'Yellow_Gemstone',100,'Gold',1,'Plasma_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1694,'PLASMA_R','Plasma','Plasma',43,5700,2000,1000,300,700,30,30,5,56,90,30,3,10,12,'Small','Formless','Fire',4,150,608,1440,576,'04','Scell',100,'Gift_Box',10,'Crystal_Jewel_',2,'Red_Gemstone',100,'Boody_Red',45,'Plasma_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1695,'PLASMA_G','Plasma','Plasma',47,7600,2000,1000,300,700,30,30,5,61,90,30,3,10,12,'Small','Formless','Earth',4,150,608,1440,576,'04','Scell',100,'Gift_Box',10,'Crystal_Jewel_',2,'Blue_Gemstone',100,'Yellow_Live',40,'Plasma_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1696,'PLASMA_P','Plasma','Plasma',49,5900,2000,1000,300,700,30,30,5,54,90,30,3,10,12,'Small','Formless','Dark',4,150,608,1440,576,'04','Scell',100,'Gift_Box',10,'Crystal_Jewel_',2,'Red_Gemstone',100,'Cardinal_Jewel_',100,'Plasma_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1697,'PLASMA_B','Plasma','Plasma',44,8200,2000,1000,300,700,30,30,5,73,90,30,3,10,12,'Small','Formless','Water',4,150,608,1440,576,'04','Scell',100,'Gift_Box',10,'Crystal_Jewel_',2,'Blue_Gemstone',100,'Crystal_Blue',35,'Plasma_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1698,'DEATHWORD','Death Word','Death Word',65,18990,2986,4912,622,1102,10,40,50,75,10,20,140,45,1,10,12,'Medium','Formless','Neutral',3,150,176,912,300,'21','Worn_Out_Page',4000,'Bookclip_In_Memory',300,'Legend_Of_Kafra01',50,'Bloody_Page',500,'Vidar\'s_Boots',10,'Cookbook08',2,'Cookbook09',1,'Deathword_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1699,'ANCIENT_MIMIC','Ancient Mimic','Ancient Mimic',60,8080,2950,2650,530,1697,20,40,50,100,30,40,150,110,1,10,12,'Large','Formless','Neutral',3,100,168,480,360,'04','Old_Blue_Box',30,'Old_Violet_Box',1,'Gift_Box',50,'Shoes_',5,'Manteau_',1,'Fricco_Shoes',10,'Gold_Ring',100,'Ancient_Mimic_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1700,'OBSERVATION','Dame of Sentinel','Dame of Sentinel',81,65111,39872,33120,1666,2609,55,55,30,74,56,126,145,114,2,10,12,'Medium','Angel','Neutral',4,100,432,480,360,'20','Boss','Blue_Feather',500,'Ring_',1,'Cursed_Seal',100,'Golden_Jewel',1000,'Stone_Of_Intelligence_',100,'Hair_Band',10,'Golden_Bracelet',100,'Observation_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1701,'SHELTER','Mistress of Shelter','Mistress of Shelter',80,38000,29010,25110,1871,1971,22,63,12,67,34,167,157,120,2,10,12,'Medium','Angel','Holy',3,160,432,420,360,'20','Boss','Red_Feather',200,'Cursed_Seal',1,'Stone_Of_Intelligence_',50,'Scarlet_Jewel',1000,'Skull',1000,'Cursed_Seal',50,'Shelter_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1702,'RETRIBUTION','Baroness of Retribution','Baroness of Retribution',79,46666,28332,33120,2022,2288,35,35,30,142,66,72,133,39,2,10,12,'Medium','Angel','Dark',3,120,360,480,360,'20','Boss','Red_Feather',400,'Ring_',1,'Stone_Of_Intelligence_',50,'Cardinal_Jewel',1000,'Manteau_',5,'Two_Hand_Sword_',10,'Cursed_Seal',50,'Retribution_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1703,'SOLACE','Lady Solace','Lady Solace',77,25252,21000,25110,1392,1462,21,67,12,76,29,145,99,100,2,10,12,'Medium','Angel','Holy',3,180,576,420,360,'20','Boss','Blue_Feather',200,'Ring_',1,'Stone_Of_Intelligence_',50,'Dark_Red_Jewel',1000,'Harp_',50,'Harp',100,'Cursed_Seal',50,'Solace_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1704,'THA_ODIUM','Odium of Thanatos','Odium of Thanatos',92,72389,88420,63880,2100,2800,68,30,100,52,165,62,185,90,9,10,12,'Large','Undead','Ghost',4,100,432,288,420,'21','Boss','Brigan',1000,'Crystal_Jewel_',500,'Crystal_Jewel__',100,'Piece_Of_Memory_Blue',10000,'Old_Card_Album',10,'Goibne\'s_Shoulder_Arms',1000,'Tha_Odium_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1705,'THA_DESPERO','Despero of Thanatos','Despero of Thanatos',88,86666,62001,51220,2182,3082,38,39,100,167,79,92,151,120,2,10,12,'Large','Undead','Ghost',4,150,160,528,360,'21','Boss','Brigan',1000,'Crystal_Jewel_',500,'Crystal_Jewel__',100,'Piece_Of_Memory_Red',10000,'Old_Card_Album',10,'Goibne\'s_Combat_Boots',1000,'Tha_Despero_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1706,'THA_MAERO','Maero of Thanatos','Maero of Thanatos',83,62000,56699,63880,2022,2288,29,72,100,176,30,200,122,29,2,10,12,'Medium','Undead','Ghost',4,150,160,480,360,'21','Boss','Brigan',1000,'Crystal_Jewel_',500,'Crystal_Jewel__',100,'Piece_Of_Memory_Purple',10000,'Old_Card_Album',10,'Goibne\'s_Armor',1000,'Tha_Maero_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1707,'THA_DOLOR','Dolor of Thanatos','Dolor of Thanatos',83,59922,43200,51220,1392,2092,21,80,100,76,29,206,139,44,2,10,12,'Small','Undead','Ghost',4,150,160,672,480,'21','Boss','Brigan',1000,'Crystal_Jewel_',500,'Crystal_Jewel__',100,'Piece_Of_Memory_Green',10000,'Old_Card_Album',10,'Goibne\'s_Helmet',1000,'Tha_Dolor_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1708,'THANATOS','Memory of Thanatos','Memory of Thanatos',99,445660,3666000,2145060,1833000,3812,7483,35,35,100,108,30,86,147,32,3,10,12,'Large','Demon','Ghost',4,120,115,816,504,'21','Boss',true,'Old_Violet_Box',5500,'Old_Blue_Box',5000,'Crystal_Jewel__',2000,'Treasure_Box',1000,'Morrigane\'s_Manteau',1000,'Piece_Of_Bone_Armor',5000,'Full_Plate_Armor_',5000,'Grave_',5000,'Wing_Of_Eagle',1000,'Bloody_Iron_Ball',500,'Thanatos_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (1709,'G_THA_ODIUM','Odium of Thanatos','Odium of Thanatos',92,72389,10000,5000,2100,2800,68,30,100,52,165,62,185,90,9,10,12,'Large','Undead','Ghost',4,100,115,288,420,'20','Boss','Brigan',1000,'Crystal_Jewel_',500,'Crystal_Jewel__',100); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (1710,'G_THA_DESPERO','Despero of Thanatos','Despero of Thanatos',88,86666,10000,5000,2182,3082,38,39,100,167,79,92,151,120,2,10,12,'Large','Undead','Ghost',4,150,160,528,360,'20','Boss','Brigan',1000,'Crystal_Jewel_',500,'Crystal_Jewel__',100); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (1711,'G_THA_MAERO','Maero of Thanatos','Maero of Thanatos',83,62000,10000,5000,2022,2288,29,72,100,176,30,200,122,29,2,10,12,'Medium','Undead','Ghost',4,150,160,480,360,'20','Boss','Brigan',1000,'Crystal_Jewel_',500,'Crystal_Jewel__',100); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (1712,'G_THA_DOLOR','Dolor of Thanatos','Dolor of Thanatos',83,59922,10000,5000,1392,2092,21,80,100,76,29,206,139,44,2,10,12,'Small','Undead','Ghost',4,150,160,672,480,'20','Boss','Brigan',1000,'Crystal_Jewel_',500,'Crystal_Jewel__',100); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1713,'ACIDUS','Acidus','Acidus',80,51112,28043,8023,1289,2109,29,69,71,55,135,103,69,2,10,12,'Large','Dragon','Holy',2,170,168,1008,300,'09','Orange',5100,'Dragon_Canine',4000,'Treasure_Box',5,'Dragon_Scale',3589,'Dragonball_Yellow',800,'Inverse_Scale',10,'Stone_Buckler',50,'Acidus_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1714,'FERUS','Ferus','Ferus',70,29218,8093,3952,1056,1496,14,45,78,45,72,81,73,2,10,12,'Large','Dragon','Fire',2,100,108,576,432,'09','Strawberry',2200,'Dragon_Canine',1000,'Dragon\'s_Skin',1000,'Dragon_Scale',2000,'Dragonball_Red',800,'Flame_Heart',20,'Magni_Cap',50,'Ferus_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (1715,'NOVUS','Novus','Novus',42,5430,1320,1002,284,384,20,28,56,43,45,124,43,1,10,12,'Small','Dragon','Neutral',1,110,151,288,360,'04','Green_Herb',3000,'Cyfar',1035,'Dragon_Scale',589,'Novus_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1716,'ACIDUS_','Acidus','Acidus',76,39111,14392,4203,1180,2000,21,47,78,31,93,88,52,2,10,12,'Large','Dragon','Wind',2,180,168,768,360,'09','Blue_Potion',150,'Dragon_Canine',4000,'Blue_Herb',150,'Dragon_Scale',3589,'Dragonball_Blue',800,'Rough_Wind',20,'Dragonball_Blue',100,'Acidus__Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1717,'FERUS_','Ferus','Ferus',69,21182,6750,2230,930,1170,14,38,66,77,60,79,35,2,10,12,'Large','Dragon','Earth',2,120,108,576,432,'09','Delicious_Fish',5100,'Dragon_Canine',1000,'Dragon_Scale',3589,'Dragonball_Green',800,'Great_Nature',20,'Dragonball_Green',100,'Ferus__Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (1718,'NOVUS_','Novus','Novus',43,5830,1411,1100,314,414,24,28,60,43,39,119,43,1,10,12,'Small','Dragon','Neutral',1,100,252,816,480,'04','Yellow_Herb',2000,'Cyfar',1035,'Dragon_Scale',589,'Novus__Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1719,'DETALE','Detardeurus','Detardeurus',90,960000,291850,123304,145925,4560,5548,66,59,100,90,30,136,140,56,3,10,12,'Large','Dragon','Dark',3,250,432,936,360,'21','Boss',true,'Old_Violet_Box',5500,'Old_Blue_Box',5000,'Crystal_Jewel__',2000,'Morpheus\'s_Armlet',1000,'Morpheus\'s_Ring',1000,'Treasure_Box',5000,'Scale_Of_Red_Dragon',3589,'Int_Dish10',1000,'Pole_Axe',100,'Gemmed_Crown',500,'Detale_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1720,'HYDRO','Hydrolancer','Hydrolancer',89,308230,83450,2480,2554,3910,52,62,96,110,86,94,32,3,10,12,'Large','Dragon','Dark',2,160,140,672,432,'21','Boss','Dragon\'s_Skin',4000,'Dragon_Canine',4000,'Tri_Headed_Dragon_Head',3880,'Morpheus\'s_Hood',500,'Morrigane\'s_Helm',500,'Vit_Dish10',300,'Fricca_Circlet',500,'Hydro_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`vit`,`int`,`luk`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1721,'DRAGON_EGG','Dragon Egg','Dragon Egg',43,18322,6740,1,2,78,60,56,67,63,10,12,'Medium','Dragon','Neutral',2,1000,24,1,1,'Elunium',5,'Piece_Of_Egg_Shell',100,'Crystal_Jewel_',10,'Crystal_Jewel__',5,'Dark_Red_Jewel',10,'Skyblue_Jewel',10,'Golden_Jewel',10,'Dragon_Egg_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (1722,'EVENT_JAKK','Jakk','Jakk',99,10310,103,100,115,182,5,11,28,18,13,35,45,1,10,12,'Medium','Formless','Fire',2,240,1180,480,648,'01','Pumpkin_Bucket',1000,'Pumpkin_Head',1000,'Pumpkin',1000,'Pumpkin_Hat',10000,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1723,'A_SHECIL','Cecil Damon','Cecil Damon',82,30000,600,900,25,15,145,27,32,134,80,14,10,12,'Medium','Demihuman','Wind',3,180,1008,384,288,'21'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1724,'A_POTON_CANON','Photon Cannon','Photon Cannon',66,8000,1000,1300,10,30,40,25,20,80,80,9,10,12,'Medium','Formless','Neutral',2,300,1536,960,480,'10'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1725,'R_PORING','Poring','Poring',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,150,1872,672,480,'02'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1726,'R_LUNATIC','Lunatic','Lunatic',3,60,9,12,20,3,3,10,8,60,1,10,12,'Small','Brute','Neutral',3,150,1456,456,336,'02'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1727,'R_SAVAGE_BABE','Savage Babe','Savage Babe',7,182,20,25,7,14,5,12,35,1,10,12,'Small','Brute','Earth',1,150,1624,624,576,'02'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1728,'R_DESERT_WOLF_B','Baby Desert Wolf','Baby Desert Wolf',9,164,30,36,9,9,5,21,40,1,10,12,'Small','Brute','Fire',1,150,1600,900,240,'02'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1729,'R_BAPHOMET_','Baphomet Jr.','Baphomet Jr.',50,8578,487,590,15,25,75,55,93,45,1,10,12,'Small','Demon','Dark',1,150,868,480,120,'02',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1730,'R_DEVIRUCHI','Deviruchi','Deviruchi',46,7360,475,560,10,25,69,40,55,87,30,1,10,12,'Small','Demon','Dark',1,150,980,600,384,'02',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`) VALUES (1731,'G_DOPPELGANGER','Doppelganger','Doppelganger',72,12000000,3000000,2000000,5000,10000,99,99,88,180,70,75,180,65,1,10,12,'Large','Angel','Ghost',2,190,480,480,288,'21','Boss','Warrior_Symbol',10000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`) VALUES (1732,'G_TREASURE_BOX','Treasure Chest','Treasure Chest',98,999,'Small','Formless','Neutral',1,'Boss','3rd_Floor_Pass',1000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1733,'KIEL','Kiehl','Kiehl',90,523000,36500,23405,1682,3311,28,32,100,112,76,89,156,102,3,10,12,'Medium','Formless','Dark',2,140,1152,576,432,'21','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1734,'KIEL_','Kiel D-01','Kiel D-01',90,1523000,2356200,512602,1178100,3280,6560,28,32,100,130,30,160,199,180,3,10,12,'Medium','Formless','Dark',2,130,1152,576,432,'21','Boss',true,'Old_Violet_Box',5500,'Old_Blue_Box',5000,'Old_Card_Album',2000,'Pocket_Watch',3000,'Old_Violet_Box',3000,'Morrigane\'s_Pendant',1000,'Glittering_Clothes',1000,'Survival_Rod_',500,'Counter_Dagger',500,'Morrigane\'s_Belt',1000,'Kiel_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1735,'ALICEL','Alicel','Alicel',75,37520,8890,5420,1800,2770,30,30,50,58,50,51,92,40,2,10,12,'Medium','Demon','Neutral',3,250,1080,480,504,'13',true,'Burnt_Parts',2000,'Sturdy_Iron_Piece',3000,'Steel',200,'Screw',500,'Drill_Katar',5,'Elunium',10,'Vali\'s_Manteau',20,'Alicel_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1736,'ALIOT','Aliot','Aliot',75,48290,13020,4006,950,2470,35,15,50,32,87,12,68,19,2,10,12,'Medium','Demon','Neutral',3,200,1296,432,360,'13',true,'Burnt_Parts',2000,'Sturdy_Iron_Piece',3000,'Falcon_Robe',10,'Screw',500,'Claw_',10,'Elunium',10,'Curved_Sword',15,'Aliot_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1737,'ALIZA','Aliza','Aliza',69,19000,6583,3400,750,1100,8,5,74,74,52,35,110,140,1,10,12,'Medium','Demihuman','Neutral',3,220,1440,576,600,'17','Brigan',4000,'Morpheus\'s_Shawl',10,'Rosary_',10,'Alice\'s_Apron',5,'Imperial_Cooking_Kits',50,'Sway_Apron',1,'Orleans_Server',5,'Aliza_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`) VALUES (1738,'CONSTANT','Constant','Constant',55,10000,3230,116,460,580,12,12,50,28,26,47,66,14,1,10,12,'Small','Formless','Dark',3,150,720,360,360,'04','Burnt_Parts',100,'Sturdy_Iron_Piece',1500,'Tube',10,'Steel',10,'Elunium_Stone',10); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`) VALUES (1739,'G_ALICEL','Alicel','Alicel',75,37520,1600,2570,30,30,50,60,50,51,92,40,2,10,12,'Medium','Demon','Neutral',3,150,1080,480,504,'13',true,'Sturdy_Iron_Piece',500); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`) VALUES (1740,'G_ALIOT','Aliot','Aliot',75,43290,950,2070,35,15,50,32,87,12,68,19,2,10,12,'Medium','Demon','Neutral',3,150,1296,432,360,'13',true,'Sturdy_Iron_Piece',500); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1741,'G_COOKIE_XMAS','Christmas Cookie','Christmas Cookie',28,2090,140,170,50,24,30,53,45,100,1,10,12,'Small','Demihuman','Holy',2,400,1248,1248,240,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1742,'G_CARAT','Carat','Carat',51,5200,330,417,25,41,45,5,85,155,1,10,12,'Medium','Demon','Wind',2,200,1078,768,384,'04',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1743,'G_MYSTCASE','Myst Case','Myst Case',38,3450,160,360,5,10,65,50,25,5,48,75,1,10,12,'Medium','Formless','Neutral',3,400,1248,1248,432,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1744,'G_WILD_ROSE','Wild Rose','Wild Rose',38,2980,315,360,15,65,85,15,35,65,80,1,10,12,'Small','Brute','Wind',1,100,964,864,288,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`) VALUES (1745,'G_CONSTANT','Constant','Constant',55,1000,460,580,12,12,50,28,26,47,66,14,1,10,12,'Small','Demon','Dark',3,110,720,360,360,'05',true,'Sturdy_Iron_Piece',500); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1746,'G_ALIZA','Aliza','Aliza',69,15000,750,1100,8,5,74,74,52,35,110,140,1,10,12,'Medium','Demihuman','Neutral',3,200,1440,576,600,'04','Sturdy_Iron_Piece',500); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1747,'G_SNAKE','Boa','Boa',15,471,46,55,15,15,10,35,5,1,10,12,'Medium','Brute','Earth',1,200,1576,576,576,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1748,'G_ANACONDAQ','Anacondaq','Anacondaq',23,1109,124,157,23,28,10,36,5,1,10,12,'Medium','Brute','Poison',1,200,1576,576,576,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1749,'G_MEDUSA','Medusa','Medusa',79,22408,827,1100,48,38,74,50,57,77,69,1,10,12,'Medium','Demon','Neutral',2,180,1720,1320,360,'04',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`) VALUES (1750,'G_RED_PLANT','Red Plant','Red Plant',1,100,100,200,100,99,100,1,7,12,'Small','Plant','Earth',1,1000,1,1,1,true,true,true,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1751,'RANDGRIS','Valkyrie Randgris','Valkyrie Randgris',99,3567200,2854900,3114520,1427450,5560,9980,25,42,100,120,30,120,220,210,3,10,12,'Large','Angel','Holy',4,100,576,576,480,'21','Boss',true,'Old_Violet_Box',5500,'Old_Blue_Box',5000,'Old_Card_Album',2000,'Valhalla_Flower',5000,'Valkyrie_Armor',1600,'Valkyrie_Manteau',3000,'Valkyrie_Shoes',3000,'Helm_',5000,'Bloody_Edge',2500,'Randgris_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1752,'SKOGUL','Skogul','Skogul',70,87544,27620,10,1110,1930,20,15,69,70,50,67,52,2,10,12,'Medium','Demon','Dark',3,190,720,384,480,'20',true,'Rune_Of_Darkness',3500,'Brigan',1000,'Red_Gemstone',1000,'Rouge',500,'Skul_Ring',100,'Elunium_Stone',500,'Blood_Tears',5,'Skogul_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1753,'FRUS','Frus','Frus',69,83422,20620,10,1110,1780,20,15,69,60,50,76,52,2,10,12,'Medium','Demon','Dark',3,150,480,576,432,'20',true,'Rune_Of_Darkness',3500,'Brigan',1000,'Red_Gemstone',1000,'Earring_',3,'Mantle_',10,'Elunium_Stone',500,'Frus_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1754,'SKEGGIOLD','Skeggiold','Skeggiold',81,295200,91100,10,1400,2020,12,24,80,100,50,72,90,50,1,10,12,'Small','Angel','Holy',2,250,672,780,480,'21','Boss','Rune_Of_Darkness',6000,'Angelic_Chain',1,'Soft_Feather',1000,'Divine_Cross',25,'Rune_Of_Darkness',1000,'Silk_Robe_',100,'Odin\'s_Blessing',100,'Skeggiold_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1755,'SKEGGIOLD_','Skeggiold','Skeggiold',83,315200,99200,10,1600,2050,15,24,80,120,60,85,98,80,1,10,12,'Small','Angel','Holy',2,250,672,780,480,'21','Boss','Rune_Of_Darkness',6000,'Angelic_Chain',1,'Soft_Feather',1000,'Divine_Cross',25,'Rune_Of_Darkness',1000,'Silk_Robe_',100,'Odin\'s_Blessing',100,'Skeggiold_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1756,'G_HYDRO','Hydrolancer','Hydrolancer',89,308230,2554,3910,52,62,96,110,86,94,32,3,10,12,'Large','Dragon','Dark',2,160,140,672,432,'04','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1757,'G_ACIDUS','Acidus','Acidus',80,51112,1289,2109,39,69,71,55,135,103,69,2,10,12,'Large','Dragon','Holy',2,170,168,1008,300,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1758,'G_FERUS','Ferus','Ferus',70,29218,1056,1496,34,45,78,45,72,81,73,2,10,12,'Large','Dragon','Fire',2,100,108,576,432,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1759,'G_ACIDUS_','Acidus','Acidus',76,39111,1180,2000,31,47,78,31,93,88,52,2,10,12,'Large','Dragon','Wind',2,180,168,768,360,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1760,'G_FERUS_','Ferus','Ferus',69,21182,930,1170,24,38,66,77,60,79,35,2,10,12,'Large','Dragon','Earth',2,120,108,576,432,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`) VALUES (1761,'G_SKOGUL','Skogul','Skogul',70,57544,1110,1930,20,15,69,70,50,67,52,2,10,12,'Medium','Demon','Dark',3,170,720,384,480,'04',true,'Rune_Of_Darkness',500); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`) VALUES (1762,'G_FRUS','Frus','Frus',69,53422,1110,1780,20,15,69,60,50,76,52,2,10,12,'Medium','Demon','Dark',3,130,480,576,432,'04',true,'Rune_Of_Darkness',500); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`) VALUES (1763,'G_SKEGGIOLD','Skeggiold','Skeggiold',81,100200,1400,3410,12,24,80,100,50,72,90,50,1,10,12,'Small','Angel','Holy',2,200,672,780,480,'04','Boss','Rune_Of_Darkness',500); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`) VALUES (1764,'G_SKEGGIOLD_','Skeggiold','Skeggiold',83,103000,1600,4110,15,24,80,120,60,85,98,80,1,10,12,'Small','Angel','Holy',2,200,672,780,480,'04','Boss','Rune_Of_Darkness',500); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (1765,'G_RANDGRIS','Valkyrie','Valkyrie',99,1567200,10000,10000,5560,9980,25,42,100,120,80,120,220,210,3,10,12,'Large','Angel','Holy',4,100,576,576,480,'21','Boss','Valhalla_Flower',500,'Old_Violet_Box',100,'Valkyrja\'s_Shield',500); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_aggressive`,`mode_changechase`,`mode_knockbackimmune`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`) VALUES (1766,'EM_ANGELING','Angeling','Angeling',99,128430,60,71,40,50,17,80,80,126,20,1,10,12,'Small','Angel','Holy',3,300,1288,288,384,'17','Guardian',true,true,true,'Jellopy',5000,'Jellopy',5000,'Poring_Doll',5000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_aggressive`,`mode_changechase`,`mode_knockbackimmune`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`) VALUES (1767,'EM_DEVILING','Deviling','Deviling',99,128430,60,71,40,50,17,80,80,126,20,1,10,12,'Small','Angel','Holy',3,300,1288,288,384,'17','Guardian',true,true,true,'Jellopy',5000,'Jellopy',5000,'Poring_Doll',5000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1768,'GLOOMUNDERNIGHT','Gloom Under Night','Gloom Under Night',89,2298000,962175,276445,481087,5880,9516,10,20,100,115,98,78,111,50,3,10,12,'Large','Formless','Ghost',3,200,1344,2880,576,'21','Boss',true,'Yggdrasilberry',5500,'Old_Violet_Box',5000,'Old_Violet_Box',5000,'Will_Of_Darkness_',7000,'Blade_Lost_In_Darkness',4000,'Old_Hilt',2000,'Old_Card_Album',5000,'Celestial_Robe',1000,'Hurricane_Fury',100,'Gloom_Under_Night_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1769,'AGAV','Agav','Agav',73,29620,9780,6622,103,1109,15,35,32,27,132,69,15,1,10,12,'Medium','Demihuman','Neutral',4,300,768,360,360,'20','Suspicious_Hat',2500,'High_Fashion_Sandals',2,'Bloody_Rune',4000,'Memorize_Book',1,'Holy_Arrow_Quiver',50,'Bloody_Rune',100,'Agav_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1770,'ECHIO','Echio','Echio',69,34900,13560,4300,750,1800,33,11,74,74,52,35,59,56,1,10,12,'Medium','Demihuman','Neutral',4,250,768,360,360,'20','Suspicious_Hat',2500,'Seed_Of_Yggdrasil',10,'Bloody_Rune',4000,'Beret',20,'Holy_Arrow_Quiver',20,'Bloody_Rune',100,'Divine_Cloth',20,'Echio_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1771,'VANBERK','Vanberk','Vanberk',59,9988,4203,901,230,660,24,6,69,66,39,29,51,41,1,10,12,'Medium','Demihuman','Neutral',4,250,768,360,360,'04','White_Mask',2500,'Royal_Jelly',10,'Bloody_Rune',1000,'Beret',10,'Scalpel',5,'Bloody_Rune',100,'Vanberk_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1772,'ISILLA','Isilla','Isilla',62,8297,3001,3001,89,733,11,19,28,12,97,57,12,1,10,12,'Medium','Demihuman','Neutral',4,300,768,360,432,'04','White_Mask',2500,'High_Fashion_Sandals',1,'Bloody_Rune',1000,'Gold_Ring',10,'Ring',1,'Bloody_Rune',100,'Isilla_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1773,'HODREMLIN','Hodremlin','Hodremlin',61,12180,6782,2022,845,1678,29,25,80,41,81,56,62,11,1,10,12,'Medium','Demon','Dark',3,140,960,528,432,'04',true,'Prickly_Fruit_',1000,'Will_Of_Darkness',1000,'Boots_',2,'Sticky_Mucus',1000,'Bloody_Rune',1000,'Starsand_Of_Witch',2000,'Shadow_Walk',10,'Hodremlin_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1774,'SEEKER','Seeker','Seeker',65,10090,5671,4278,723,852,17,30,60,52,34,143,107,27,6,10,12,'Small','Formless','Wind',3,190,576,432,300,'20','Prickly_Fruit_',1000,'Will_Of_Darkness',1000,'Elunium',20,'Starsand_Of_Witch',4000,'Bloody_Rune',1000,'Berdysz',20,'Seeker_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1775,'SNOWIER','Snowier','Snowier',60,19230,5882,2699,770,1347,22,12,73,46,72,15,52,25,2,10,12,'Large','Formless','Water',2,220,936,1020,420,'04','Ice_Heart',3000,'Ice_Piece',1000,'Elunium_Stone',100,'Blue_Herb',50,'White_Herb',500,'Icicle_Fist',3,'Crystal_Blue',100,'Snowier_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (1776,'SIROMA','Siroma','Siroma',42,6800,2230,1005,220,440,12,8,33,23,52,11,40,19,1,10,12,'Small','Formless','Water',3,180,432,648,240,'02','Ice_Heart',1000,'Ice_Piece',500,'Blue_Herb',10,'Crystal_Blue',20,'Siroma_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1777,'ICE_TITAN','Ice Titan','Ice Titan',60,38200,13872,7928,1090,1570,71,15,99,34,88,10,79,29,1,10,12,'Large','Formless','Water',3,250,861,660,144,'04','Ice_Heart',5000,'Ice_Piece',3000,'Frozen_Rose',100,'Oridecon',10,'Elunium',30,'Mistic_Frozen',100,'Ice_Titan_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (1778,'GAZETI','Gazeti','Gazeti',55,12300,5758,2075,512,612,65,25,12,20,60,101,5,10,10,12,'Medium','Demon','Water',1,190,576,370,270,'20',true,'Ice_Heart',3000,'Ice_Piece',3000,'Elunium',20,'Frozen_Bow',1,'Gazeti_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1779,'KTULLANUX','Ktullanux','Ktullanux',98,4417000,2720050,1120020,1360025,1680,10360,40,42,85,126,30,125,177,112,3,10,12,'Large','Brute','Water',4,400,432,840,216,'21','Boss',true,'Yggdrasilberry',5500,'Old_Violet_Box',5000,'Old_Violet_Box',5000,'Ice_Scale',9000,'Old_Card_Album',3000,'Clack_Of_Servival',3000,'Herald_Of_GOD',5000,'Old_Violet_Box',5000,'Yggdrasilberry',5000,'Ktullanux_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1780,'MUSCIPULAR','Muscipular','Muscipular',57,4332,1706,1706,521,726,12,12,53,39,25,92,51,3,10,12,'Medium','Plant','Earth',1,1000,672,648,360,'10','Sticky_Poison',3000,'Blossom_Of_Maneater',3000,'Singing_Flower',2,'Root_Of_Maneater',2000,'Stem',1000,'Deadly_Noxious_Herb',3,'Muscipular_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1781,'DROSERA','Drosera','Drosera',46,7221,2612,1022,389,589,10,13,30,27,17,76,41,7,10,12,'Medium','Plant','Earth',1,1000,864,576,336,'10','Sticky_Poison',3000,'Sticky_Mucus',3000,'Blossom_Of_Maneater',2000,'Root_Of_Maneater',2000,'Bitter_Herb',3,'Stem',1000,'Drosera_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (1782,'ROWEEN','Roween','Roween',31,5716,1669,1266,298,377,7,51,39,48,18,67,19,1,10,12,'Medium','Brute','Wind',1,200,412,840,300,'07','Rotten_Meat',3000,'Animal\'s_Skin',3000,'Wind_Of_Verdure',50,'Combo_Battle_Glove',2,'Roween_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (1783,'GALION','Galion','Galion',44,32240,10020,3368,336,441,11,12,51,52,59,25,72,32,1,10,12,'Medium','Brute','Wind',2,150,864,624,360,'07','Boss','Rotten_Meat',3000,'Animal\'s_Skin',3000,'Rough_Wind',10,'Ulfhedinn',5,'Galion_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1784,'STAPO','Stapo','Stapo',23,666,332,221,135,370,90,5,12,11,15,12,23,1,10,12,'Small','Formless','Earth',2,300,936,792,432,'02','Jellopy',1000,'Jubilee',1000,'Apple',1000,'Large_Jellopy',100,'Yellow_Live',10,'Seismic_Fist',3,'Stapo_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1785,'ATROCE','Atroce','Atroce',82,1008420,295550,118895,147775,2526,3646,25,25,100,87,30,49,89,72,2,10,12,'Large','Brute','Dark',3,150,576,600,240,'21','Boss',true,'Yggdrasilberry',5500,'Old_Violet_Box',5000,'Old_Violet_Box',5000,'Bloody_Rune',7000,'Seed_Of_Yggdrasil',1000,'Ring_',1000,'Old_Violet_Box',5000,'Yggdrasilberry',5000,'Ulle_Cap',100,'Altas_Weapon',100,'Atroce_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1786,'G_AGAV','Agav','Agav',73,25620,103,909,15,35,32,27,132,69,15,1,10,12,'Medium','Demihuman','Neutral',2,300,768,360,360,'20','Suspicious_Hat',1); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1787,'G_ECHIO','Echio','Echio',69,36900,750,1500,33,11,74,74,52,35,59,56,1,10,12,'Medium','Demihuman','Neutral',2,250,768,360,360,'20','Suspicious_Hat',1); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1788,'G_ICE_TITAN','Ice Titan','Ice Titan',60,32900,1090,1570,71,15,99,34,88,10,79,29,1,10,12,'Large','Formless','Water',3,250,861,660,144,'20','Ice_Heart',1); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1789,'ICEICLE','Iceicle','Iceicle',38,10,5,5,241,1082,10,10,10,10,172,5,3,10,12,'Small','Formless','Water',2,1000,1344,'10','Ice_Piece',1000,'Ice_Piece',1000,'Ice_Piece',1000,'Ice_Piece',500,'Ice_Piece',500,'Ice_Piece',500,'Ice_Piece',500,'Ice_Piece',500,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (1790,'G_RAFFLESIA','Rafflesia','Rafflesia',17,1333,105,127,2,18,24,11,37,10,3,10,12,'Small','Plant','Earth',1,150,512,528,240,'04','Golden_Jewel_',3000,'Red_Jewel_',4000,'Blue_Jewel_',2000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1791,'G_GALION','Galion','Galion',44,32240,336,441,11,12,51,52,59,25,72,32,1,10,12,'Medium','Brute','Wind',2,150,864,624,360,'07','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`magic_defense`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`) VALUES (1792,'SOCCER_BALL','Soccer Ball','Soccer Ball',1,1000,127,99,'Small','Formless','Neutral',1,1000,96,96,96,true,true,true,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1793,'G_MEGALITH','Megalith','Megalith',45,5300,264,314,50,25,45,60,5,95,5,9,10,12,'Large','Formless','Neutral',4,200,1332,1332,672,'21'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1794,'G_ROWEEN','Roween','Roween',31,5716,298,377,7,51,39,48,18,67,19,1,10,12,'Medium','Brute','Wind',1,200,412,840,300,'20'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1795,'BLOODY_KNIGHT_','Bloody Knight','Bloody Knight',82,800000,10000,30000,60,60,88,121,100,100,125,55,3,10,12,'Large','Angel','Ghost',1,250,828,528,192,'21','Boss','Pole_Axe',100,'Grave_',100,'Pauldron',200,'Full_Plate_Armor_',300,'Celestial_Robe',200,'Survival_Rod2_',200,'Old_Violet_Box',7000,'Anti_Spell_Bead',10000,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (1796,'AUNOE','Aunoe','Aunoe',62,21297,4102,4102,89,733,11,19,28,12,97,57,12,1,10,12,'Medium','Demihuman','Neutral',4,250,768,432,360,'20','White_Mask',2500,'High_Fashion_Sandals',2,'Bloody_Rune',4000,'Memorize_Book',1,'Holy_Arrow_Quiver',50,'Bloody_Rune',100,'Musika',5); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (1797,'FANAT','Fanat','Fanat',62,21297,4102,4102,89,733,11,19,28,12,97,57,12,1,10,12,'Medium','Demihuman','Neutral',4,250,768,432,360,'21','Kandura',10,'High_Fashion_Sandals',2,'Bloody_Rune',4000,'Memorize_Book',1,'Holy_Arrow_Quiver',50,'White_Mask',2500); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`element`,`element_level`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`) VALUES (1798,'TREASURE_BOX_','Treasure Chest','Treasure Chest',99,999,'Small','Formless','Neutral',1,true,true,true,true,'Gem_Of_Ruin',10000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`) VALUES (1799,'G_SEYREN_','Lord Knight Seyren','Lord Knight Seyren',99,347590,18000,10000,4238,5040,72,37,120,110,81,65,130,52,1,10,12,'Medium','Demihuman','Fire',4,100,76,384,288,'21','Boss','Evil_Mind',300); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`) VALUES (1800,'G_EREMES_','Assassin Cross Eremes','Assassin Cross Eremes',99,211230,18000,10000,3189,5289,27,39,90,181,62,37,122,60,1,10,12,'Medium','Demihuman','Poison',4,100,76,384,288,'21','Boss','Evil_Mind',300); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`) VALUES (1801,'G_HARWORD_','Mastersmith Howard','Mastersmith Howard',99,310000,18000,10000,4822,5033,66,36,100,73,112,35,136,60,1,10,12,'Medium','Demihuman','Water',4,100,76,384,288,'21','Boss','Evil_Mind',300); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`) VALUES (1802,'G_MAGALETA_','High Priest Margaretha','High Priest Margaretha',99,182910,18000,10000,1688,2580,35,78,84,64,182,92,100,1,10,12,'Medium','Demihuman','Holy',4,125,1152,384,288,'21','Boss','Evil_Mind',300); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`) VALUES (1803,'G_SHECIL_','Sniper Cecil','Sniper Cecil',99,209000,18000,10000,1892,5113,22,35,180,39,67,193,130,14,10,12,'Medium','Demihuman','Wind',4,100,76,384,288,'20','Boss','Evil_Mind',300); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`) VALUES (1804,'G_KATRINN_','High Wizard Kathryne','High Wizard Kathryne',99,189920,18000,10000,497,2094,10,88,89,42,223,128,93,1,10,12,'Medium','Demihuman','Ghost',3,150,1152,384,288,'21','Boss','Evil_Mind',300); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`) VALUES (1805,'B_SEYREN_','Lord Knight Seyren','Lord Knight Seyren',99,1647590,4835600,1569970,7238,11040,72,37,120,110,81,65,130,52,1,10,12,'Medium','Demihuman','Fire',4,100,76,384,288,'21','Boss','Evil_Mind',10000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`) VALUES (1806,'B_EREMES_','Assassin Cross Eremes','Assassin Cross Eremes',99,1411230,4083400,1592380,4189,8289,37,39,90,181,62,37,122,60,1,10,12,'Medium','Demihuman','Poison',4,100,76,384,288,'21','Boss','Evil_Mind',10000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`) VALUES (1807,'B_HARWORD_','Mastersmith Howard','Mastersmith Howard',99,1460000,4002340,1421000,7822,8251,66,36,100,73,112,35,136,60,1,10,12,'Medium','Demihuman','Earth',4,100,76,384,288,'21','Boss','Evil_Mind',10000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`) VALUES (1808,'B_MAGALETA_','High Priest Margaretha','High Priest Margaretha',99,1092910,4257000,1318800,4688,5580,35,78,84,64,182,92,100,1,10,12,'Medium','Demihuman','Holy',4,125,1152,384,288,'21','Boss','Evil_Mind',10000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`) VALUES (1809,'B_SHECIL_','Sniper Cecil','Sniper Cecil',99,1349000,4093000,1526000,4892,9113,22,35,180,39,67,193,130,14,10,12,'Medium','Demihuman','Wind',4,100,76,384,288,'21','Boss','Evil_Mind',10000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`) VALUES (1810,'B_KATRINN_','High Wizard Kathryne','High Wizard Kathryne',99,1069920,4008200,1636700,1197,4394,10,88,89,42,223,128,93,1,10,12,'Medium','Demihuman','Ghost',3,150,1152,384,288,'21','Boss','Evil_Mind',10000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`) VALUES (1811,'G_SMOKIE_','Bandit','Bandit',18,641,61,72,10,18,36,25,26,35,1,10,12,'Small','Brute','Earth',1,200,1576,576,420,'17','Sunglasses',100,'Tiger_Skin_Panties',500,'Aloebera',1000,'Ice_Cream',2000,'Bamboo_Basket',500); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`magic_defense`,`dex`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`) VALUES (1812,'EVENT_LUDE','Delightful Lude','Delightful Lude',99,15,100,99,999,'Small','Formless','Neutral',1,190,890,960,480,true,true,true,true,'Pumpkin_Bucket',5000,'Pumpkin_Head',5000,'Pumpkin',5000,'Pumpkin_Mojo',5000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (1813,'EVENT_HYDRO','Hydrolancer','Hydrolancer',99,1880000,4000000,2000000,15000,47767,60,55,142,200,250,189,32,3,10,12,'Large','Angel','Ghost',1,100,972,672,432,'21','Boss','Evil_Dragon_Head',10000,'Dragon_Killer',500,'Gemmed_Crown',500,'Pole_Axe',500,'Int_Dish10',1500,'Treasure_Box',5500); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1814,'EVENT_MOON','Moonlight Flower','Moonlight Flower',80,30000,30000,30000,500,800,50,50,35,45,112,69,93,1,10,12,'Medium','Brute','Fire',3,150,1276,576,288,'21','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1815,'EVENT_RICECAKE','Rice Cake','Rice Cake',12,20,1,2,100,99,1,'Medium','Formless','Neutral',1,1000,1320,300,true,true,true,true,'Small_Rice_Dough',10000,'Small_Rice_Dough',10000,'Small_Rice_Dough',10000,'Small_Rice_Dough',10000,'Small_Rice_Dough',10000,'Small_Rice_Dough',5000,'Small_Rice_Dough',4000,'Small_Rice_Dough',3000,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`) VALUES (1816,'EVENT_GOURD','Gourd','Gourd',12,1000,1,2,100,99,1,'Medium','Formless','Neutral',1,1000,96,96,96,true,true,true,true,'Apple',10000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (1817,'EVENT_DETALE','Detarderous','Detarderous',99,8880000,4500000,2500000,32767,65534,65,65,142,200,250,189,50,3,10,12,'Large','Angel','Ghost',2,100,972,936,360,'21','Boss','Dragon_Spirit',10000,'Dragon_Wing',500,'Wizardy_Staff',500,'Bloody_Roar',500,'Int_Dish10',1500,'Luk_Dish10',1500); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (1818,'EVENT_ALARM','Alarm','Alarm',58,10647,1,2,15,15,62,72,10,85,45,10,12,'Medium','Formless','Neutral',3,1000,1020,500,768,'21','Piece_Of_Cogwheel',7000,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1819,'EVENT_BATHORY','Bathory','Bathory',44,5415,198,398,60,76,24,85,65,15,1,10,12,'Medium','Demihuman','Dark',1,100,1504,840,900,'21','Wooden_Block_',2000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1820,'EVENT_BIGFOOT','Bigfoot','Bigfoot',25,1619,198,220,10,25,55,15,20,25,1,10,12,'Large','Brute','Earth',1,300,1260,192,192,'17','Wooden_Block_',2000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1821,'EVENT_DESERT_WOLF','Desert Wolf','Desert Wolf',27,1716,169,208,10,56,27,45,15,56,10,1,10,12,'Medium','Brute','Fire',1,200,1120,420,288,'13','Wooden_Block_',2000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`) VALUES (1822,'EVENT_DEVIRUCHI','Deviruchi','Deviruchi',46,6666,475,560,10,25,69,40,55,70,30,1,10,12,'Small','Demon','Dark',1,150,980,600,384,'21',true,'Wooden_Block_',3000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1823,'EVENT_FREEZER','Freezer','Freezer',72,8636,671,983,55,43,69,41,59,5,67,100,2,10,12,'Medium','Brute','Water',2,250,1452,483,528,'21','Wooden_Block_',3000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1824,'EVENT_GARM_BABY','Baby Hatii','Baby Hatii',61,20199,680,1179,34,13,45,30,56,55,85,30,1,10,12,'Medium','Brute','Water',2,450,879,672,576,'04','Wooden_Block_',5000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1825,'EVENT_GOBLINE_XMAS','Christmas Goblin','Christmas Goblin',25,1176,118,140,10,5,53,25,20,38,45,1,10,12,'Medium','Demihuman','Wind',1,100,1120,620,240,'21','Wooden_Block_',5000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1826,'EVENT_MYST','Myst','Myst',38,3745,365,445,40,38,18,53,10,1,10,12,'Large','Formless','Poison',1,200,1576,576,384,'21','Wooden_Block_',3000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1827,'EVENT_SASQUATCH','Sasquatch','Sasquatch',30,3163,250,280,5,75,25,60,10,34,20,1,10,12,'Large','Brute','Neutral',3,300,1260,192,192,'21','Wooden_Block_',3000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (1828,'EVENT_GULLINBURSTI','Gullinbrusti','Gullinbrusti',20,20,59,72,100,99,14,14,19,15,1,10,12,'Large','Brute','Earth',2,150,1960,960,384,'21','Bag_Of_Rice',6000,'Lucky_Candy',9000,'Lucky_Candy_Cane',8000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1829,'SWORD_GUARDIAN','Sword Master','Sword Master',86,152533,155013,122604,7590,9140,60,33,110,40,54,65,125,65,2,14,16,'Large','Demihuman','Neutral',4,170,140,384,288,'21','Boss','Broken_Armor_Piece',3000,'Doom_Slayer',30,'Claymore',50,'Zweihander',1,'Platinum_Shield',10,'Muscle_Cutter',50,'Sword_Guardian_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1830,'BOW_GUARDIAN','Bow Master','Bow Master',80,80404,50149,23006,1840,2520,40,62,95,80,33,90,165,55,12,14,16,'Large','Demihuman','Neutral',4,170,76,384,288,'21','Boss','Broken_Armor_Piece',3000,'Luna_Bow',30,'Bow',50,'Sniping_Suit',20,'Orleans_Glove',4,'Bow_Guardian_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1831,'SALAMANDER','Salamander','Salamander',91,97934,72000,55000,7590,10860,65,50,90,55,44,45,180,25,2,10,12,'Large','Formless','Fire',3,160,140,384,288,'21','Boss','Burning_Heart',3000,'Flame_Heart',30,'Red_Gemstone',100,'Lesser_Elemental_Ring',1,'Berserk_Guitar',50,'Ring_',1,'Meteo_Plate_Armor',20,'Salamander_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1832,'IFRIT','Ifrit','Ifrit',99,7700000,3154321,3114520,1577160,13530,17000,40,50,120,180,25,190,199,50,3,10,12,'Large','Formless','Fire',4,130,212,384,360,'21','Boss',true,'Old_Violet_Box',5500,'Old_Blue_Box',5000,'Old_Card_Album',2000,'Flame_Heart',10000,'Spiritual_Ring',3000,'Ring_Of_Flame_Lord',200,'Ring_Of_Resonance',200,'Hell_Fire',2000,'Fire_Brand',2000,'Flame_Sprits_Armor_',100,'Ifrit_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1833,'KASA','Kasa','Kasa',85,80375,49000,38000,3030,3500,23,70,45,110,31,200,140,30,2,10,12,'Large','Formless','Fire',3,150,800,600,288,'21','Boss','Burning_Heart',3000,'Hot_Hair',2500,'Flame_Heart',30,'Lesser_Elemental_Ring',1,'Flame_Sprits_Armor',10,'Burning_Bow',10,'Piercing_Staff',10,'Kasa_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1834,'G_SALAMANDER','Salamander','Salamander',91,97934,9590,12860,65,60,90,55,44,45,180,25,2,10,12,'Large','Formless','Fire',3,160,140,384,288,'21','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1835,'G_KASA','Kasa','Kasa',85,80375,3030,3500,23,70,45,158,31,250,160,30,2,10,12,'Large','Formless','Fire',3,150,800,600,288,'21','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop3_nosteal`) VALUES (1836,'MAGMARING','Magmaring','Magmaring',40,5300,2110,1910,550,700,25,24,40,60,30,10,60,17,1,10,12,'Small','Formless','Fire',2,300,1472,384,288,'02','Burning_Heart',3000,'Elunium_Stone',34,'Magmaring_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1837,'IMP','Fire Imp','Fire Imp',76,46430,25200,11077,1059,1509,27,50,37,76,30,150,99,10,1,10,12,'Small','Demon','Fire',3,150,824,432,360,'20',true,'Hot_Hair',3000,'Huuma_Blaze',3,'Live_Coal',2500,'Heart_Breaker',10,'Electric_Eel',25,'Flaming_Ice',20,'Imp_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1838,'KNOCKER','Knocker','Knocker',50,7755,2202,4023,889,990,28,50,25,44,50,62,65,60,1,10,12,'Small','Demon','Earth',1,200,1548,384,288,'17',true,'Great_Nature',30,'Coal',150,'Elder_Pixie\'s_Beard',5500,'Elven_Ears',1,'Ribbon',10,'Thorny_Buckler',3,'Earth_Bow',5,'Knocker_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1839,'BYORGUE','Byorgue','Byorgue',86,38133,19000,9500,1340,2590,20,13,25,80,12,30,70,10,2,14,16,'Medium','Demihuman','Neutral',1,170,800,600,360,'21','Boss','Drill_Katar',50,'Assassin_Mask_',3,'Scalpel',150,'Agi_Dish07',500,'Old_Blue_Box',40,'Rider_Insignia_',1,'Vroken_Sword',4365,'Byorgue_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`int`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_knockbackimmune`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1840,'GOLDEN_SAVAGE','Golden Savage','Golden Savage',99,500,1,1,500,700,100,99,50,120,1,10,12,'Large','Brute','Earth',2,150,1960,480,384,'17','Guardian',true,true,true,true,true,'Leaf_Of_Yggdrasil',3000,'Treasure_Box',100,'Old_Card_Album',5,'Gold',500,'Emperium',100,'Golden_Gear_',1,'New_Year_Rice_Cake_1',3000,'New_Year_Rice_Cake_2',3000,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (1841,'G_SNAKE_','Snake Lord\'s Minion','Snake Lord\'s Minion',15,10,1,1,46,55,100,99,15,15,10,35,5,1,10,12,'Medium','Brute','Earth',1,200,1576,576,576,'01','Gold_Coin_US',2000,'Green_Ale_US',200,'Treasure_Box_',10); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (1842,'G_ANACONDAQ_','Snake Lord\'s Minion','Snake Lord\'s Minion',23,15,1,1,124,157,100,99,23,28,10,36,5,1,10,12,'Medium','Brute','Poison',1,200,1576,576,576,'17','Gold_Coin_US',3500,'Green_Ale_US',400,'Treasure_Box_',20); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (1843,'G_SIDE_WINDER_','Snake Lord\'s Minion','Snake Lord\'s Minion',43,18,1,1,240,320,100,99,38,43,40,15,115,20,1,10,12,'Medium','Brute','Poison',1,200,1576,576,576,'09','Gold_Coin_US',7000,'Green_Ale_US',600,'Treasure_Box_',30); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (1844,'G_ISIS_','Snake Lord\'s Minion','Snake Lord\'s Minion',47,25,1,1,423,507,100,99,38,65,43,50,66,15,1,10,12,'Large','Demon','Dark',1,200,1384,768,336,'09',true,'Gold_Coin_US',8000,'Green_Ale_US',800,'Treasure_Box_',50); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1845,'G_TREASURE_BOX_','Treasure Box','Treasure Box',98,999,'Small','Formless','Neutral',1,'Boss','Gold_Coin_US',10000,'Gold_Coin_US',10000,'Gold_Coin_US',10000,'Treasure_Box_',10000,'Green_Ale_US',2500,'Gold_Coin_US',5000,'Green_Ale_US',2500,'Green_Ale_US',2500,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`drop1_item`,`drop1_rate`) VALUES (1846,'DREAMMETAL','Dream Metal','Dream Metal',90,999,1,1,1,2,100,99,1,10,12,'Small','Formless','Holy',1,300,1288,288,384,'Boss','Dragonball_Yellow_',2000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1847,'EVENT_PORING','Poring','Poring',98,10000000,1000000,1000000,15000,20000,60,60,60,120,120,160,30,1,10,12,'Medium','Angel','Ghost',1,100,76,672,480,'21','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1848,'EVENT_BAPHOMET','Baphomet','Baphomet',50,45000,1000,1000,1500,3000,10,10,60,15,15,160,30,2,10,12,'Large','Demon','Dark',3,100,768,768,576,'21','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1849,'EVENT_OSIRIS','Osiris','Osiris',60,125000,2000,2000,3500,5000,20,20,60,25,25,160,30,1,10,12,'Medium','Undead','Undead',4,100,1072,672,384,'21','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1850,'EVENT_ORCHERO','Orc Hero','Orc Hero',50,175000,3000,3000,4000,5500,25,45,60,35,80,160,30,1,10,12,'Large','Demihuman','Earth',4,150,1678,780,648,'21','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1851,'EVENT_MOBSTER','Mobster','Mobster',61,7991,2,2,500,1000,45,35,76,46,20,35,76,55,1,10,12,'Medium','Demihuman','Neutral',1,250,1100,560,580,'21'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1852,'G_EM_ANGELING','Angeling','Angeling',99,120,60,71,100,99,17,80,80,126,20,1,10,12,'Small','Angel','Holy',3,300,1288,288,384,'21','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1853,'G_EM_DEVILING','Deviling','Deviling',99,120,60,71,100,99,17,80,80,126,20,1,10,12,'Small','Angel','Holy',3,300,1288,288,384,'21','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1854,'E_MUKA','Muka','Muka',17,610,273,120,40,49,5,5,15,15,30,5,20,10,1,10,12,'Large','Plant','Earth',1,300,1960,960,384,'02','Yellow_Live',70,'Cactus_Needle',9000,'Empty_Bottle',2000,'Kaong',400,'Red_Herb',1000,'Guisarme',50,'Iron_Ore',250,'Muka_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1855,'E_POISONSPORE','Poison Spore','Poison Spore',19,665,186,93,89,101,19,25,24,1,10,12,'Medium','Plant','Poison',1,200,1672,672,288,'04','Poison_Spore',9000,'Hat_',20,'Green_Herb',550,'Gulaman',60,'Karvodailnirol',50,'Mushroom_Spore',1200,'Zargon',5,'Poison_Spore_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1856,'E_MAGNOLIA','Magnolia','Magnolia',26,3195,393,248,120,151,5,30,26,26,39,5,1,10,12,'Small','Demon','Water',1,250,1560,360,360,'02',true,'Old_Frying_Pan',9000,'Garlet',800,'Scell',100,'Zargon',10,'Black_Ladle',40,'Leche_Flan',400,'High_end_Cooking_Kits',5,'Magnolia_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1857,'E_MARIN','Marin','Marin',15,742,66,44,39,43,10,10,10,5,35,15,1,10,12,'Medium','Plant','Water',2,400,1872,672,480,'01','Garlet',3200,'Sticky_Mucus',1500,'Cold_Scroll_2_1',100,'Skyblue_Jewel',40,'Ube_Jam',75,'Candy',350,'Poring_Hat',1,'Marin_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1858,'E_PLANKTON','Plankton','Plankton',10,354,23,18,26,31,5,10,10,15,1,10,12,'Small','Plant','Water',3,400,2208,1008,324,'01','Single_Cell',9000,'Sago',300,'Sticky_Mucus',700,'Alchol',4,'Empty_Bottle',1000,'Dew_Laden_Moss',20,'Center_Potion',50,'Plankton_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1859,'E_MANDRAGORA','Mandragora','Mandragora',12,405,45,32,26,35,25,12,24,36,15,4,10,12,'Medium','Plant','Earth',3,1000,1768,768,576,'10','Yellow_Live',50,'Stem',9000,'Spear_',30,'Langka',350,'Shoot',300,'Four_Leaf_Clover',3,'Whip_Of_Earth',10,'Mandragora_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1860,'E_COCO','Coco','Coco',17,817,120,78,56,67,24,17,34,20,24,10,1,10,12,'Small','Brute','Earth',1,150,1864,864,1008,'17','Acorn',9000,'Hood_',20,'Fluff',3000,'Animal\'s_Skin',2500,'Sweet_Potato',500,'Sandals_',25,'Sweet_Bean',600,'Coco_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1861,'E_CHOCO','Choco','Choco',43,4278,1265,1265,315,402,5,5,65,68,55,45,65,25,1,10,12,'Small','Brute','Fire',1,200,1500,500,1000,'09','Claw_Of_Monkey',5335,'Yoyo_Tail',7000,'Elunium',53,'Banana',5000,'Tropical_Banana',20,'Sweet_Banana',1000,'Yggdrasilberry',25,'Choco_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1862,'E_MARTIN','Martin','Martin',18,1109,134,86,52,63,5,12,18,30,15,15,5,1,10,12,'Small','Brute','Earth',2,300,1480,480,480,'01','Moustache_Of_Mole',9000,'Macapuno',500,'Jur_',10,'Goggle_',5,'Safety_Helmet',1,'Battered_Pot',10,'Goggle',15,'Martin_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (1863,'E_SPRING_RABBIT','Spring Rabbit','Spring Rabbit',25,4500,292,406,14,10,20,15,15,5,15,5,1,10,12,'Medium','Brute','Earth',2,160,1120,552,511,'02','Peeps',5000,'Jelly_Bean',5000,'Marshmallow',5000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1864,'ZOMBIE_SLAUGHTER','Zombie Slaughter','Zombie Slaughter',77,43000,12000,8500,1055,1655,35,45,30,50,75,35,1,10,12,'Medium','Undead','Undead',3,200,676,648,432,'21','Clattering_Skull',3000,'Platinum_Shotel',10,'Mementos',1500,'Broken_Farming_Utensil',3000,'Sticky_Mucus',3000,'Zombie_Slaughter_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1865,'RAGGED_ZOMBIE','Ragged Zombie','Ragged Zombie',75,25000,8500,5500,1200,1500,25,35,77,25,10,101,50,9,10,12,'Medium','Undead','Undead',3,150,1960,576,420,'21','Clattering_Skull',3000,'Tidal_Shoes',15,'Mementos',1500,'Skel_Bone',4500,'Expert_Ring',2,'Wasteland_Outlaw',10,'Ragged_Zombie_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1866,'HELL_POODLE','Hell Poodle','Hell Poodle',71,9000,4000,3000,400,600,35,20,5,26,14,5,39,10,1,10,12,'Small','Demon','Dark',1,140,824,432,360,'21',true,'Monster\'s_Feed',5000,'Tooth_Blade',10,'Wild_Beast_Claw',10,'Skel_Bone',4500,'Well_Dried_Bone',20,'Animal\'s_Skin',5500,'Pet_Food',400,'Hell_Poodle_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`int`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1867,'BANSHEE','Banshee','Banshee',81,35111,17000,12000,1666,2609,30,55,30,74,120,75,1,10,12,'Medium','Demon','Dark',2,150,576,504,504,'21',true,'Old_White_Cloth',3000,'Orleans_Gown',10,'Scalpel',10,'Wool_Scarf',10,'Mementos',1500,'Brigan',5335,'Banshee_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`int`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1868,'G_BANSHEE','Banshee','Banshee',81,35111,1666,2609,30,55,30,74,120,120,1,10,12,'Medium','Demon','Dark',2,150,576,504,504,'21',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (1869,'FLAME_SKULL','Flame Skull','Flame Skull',60,10080,3000,2600,100,1200,20,40,50,100,30,40,140,110,1,10,12,'Small','Demon','Ghost',3,150,972,648,432,'09',true,'Skull',5000,'Black_Leather_Boots',20,'Lever_Action_Rifle',20,'Horrendous_Mouth',6000,'Flame_Skull_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1870,'NECROMANCER','Necromancer','Necromancer',88,98000,45000,35000,3500,4000,40,50,190,166,10,1,10,12,'Medium','Undead','Undead',4,150,1816,1320,420,'21','Boss','Clattering_Skull',3000,'Lich_Bone_Wand',20,'Skel_Bone',4500,'Mithril_Magic_Cape',10,'Blue_Gemstone',100,'Amulet',100,'Rent_Spell_Book',1500,'Necromancer_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1871,'FALLINGBISHOP','Fallen Bishop Hibram','Fallen Bishop Hibram',80,3333333,1111111,1111111,555555,3220,5040,50,80,15,126,120,20,1,10,12,'Medium','Demon','Dark',2,150,432,1152,360,'21','Boss',true,'Yggdrasilberry',5500,'Seed_Of_Yggdrasil',3500,'Crystal_Jewel__',2000,'Holy_Water',10000,'Long_Horn',1000,'Spiritual_Ring',500,'Hunting_Spear',1000,'Elunium',5432,'Blessed_Wand',2000,'Fallen_Bishop_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1872,'BEELZEBUB_FLY','Hell Fly','Hell Fly',66,500000,1200,2000,25,15,33,105,60,15,72,30,1,10,12,'Small','Insect','Wind',4,100,676,576,480,'21','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1873,'BEELZEBUB','Beelzebub','Beelzebub',98,6666666,4100,4960,40,35,6,110,200,250,120,66,1,10,12,'Small','Demon','Ghost',4,100,100,576,480,'21','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1874,'BEELZEBUB_','Beelzebub','Beelzebub',98,6666666,6666666,6666666,3333333,10000,13410,40,40,6,110,200,250,166,66,2,10,12,'Large','Demon','Ghost',4,100,212,504,432,'21','Boss',true,'Old_Violet_Box',5500,'Yggdrasilberry',5000,'Box_Of_Grudge',5500,'Broken_Crown',9000,'Variant_Shoes',2000,'Death_Note',2000,'Destruction_Rod',2000,'Bison_Horn',2000,'Elunium',5432,'Chonchon_Doll',5500,'Berzebub_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (1875,'TRISTAN_3RD','Dead King','Dead King',80,43000,1,1,1366,1626,25,30,5,10,10,69,70,2,10,12,'Medium','Undead','Undead',4,175,1816,1152,360,'21','Broken_Crown',9000,'Sticky_Mucus',9000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1876,'E_LORD_OF_DEATH','Lord of the Dead','Lord of the Dead',99,99000000,131343,43345,3430,4232,75,73,120,120,120,169,150,106,3,10,12,'Large','Demon','Dark',3,180,1446,1296,360,'21','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`magic_defense`,`dex`,`size`,`race`,`element`,`element_level`,`walk_speed`,`ai`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (1877,'CRYSTAL_5','Crystal','Crystal',1,15,100,99,999,'Small','Formless','Neutral',1,190,'25','Boss',true,true,true,true,'GOLD_ID4',10,'Gift_Box',100); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (1878,'E_SHINING_PLANT','Shining Plant','Shining Plant',1,20,1,2,100,99,90,1,7,12,'Small','Plant','Holy',1,1000,1,1,1,true,true,true,true,'Love_Flower',3000,'Pointed_Scale',1500,'Green_Herb',500,'Red_Herb',2000,'Yellow_Herb',1500,'Fluff',500); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1879,'ECLIPSE_P','Eclipse','Eclipse',6,1800,20,26,40,36,6,11,80,1,10,12,'Medium','Brute','Neutral',3,200,1456,456,336,'21','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (1880,'WOOD_GOBLIN','Wood Goblin','Wood Goblin',42,6982,2201,1552,600,620,32,3,5,45,45,55,155,1,10,12,'Medium','Plant','Earth',3,320,2304,840,360,'01','Iron_Wrist',5,'Solid_Twig',4000,'Log',2000,'Resin',2000,'Feather_Of_Birds',500,'Piece_Of_Egg_Shell',500,'Egg',50); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (1881,'LES','Les','Les',39,3080,1521,912,102,113,17,33,12,32,52,38,1,10,12,'Medium','Plant','Earth',4,230,1728,720,576,'03','Sharp_Leaf',2000,'Green_Herb',1000,'Shoot',1000,'Stem',2500,'Centimental_Leaf',1,'Leaflet_Of_Aloe',500,'Blue_Herb',50); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (1882,'VAVAYAGA','Baba Yaga','Baba Yaga',49,7444,2583,2583,255,387,4,29,76,24,88,55,18,2,10,12,'Medium','Demihuman','Water',1,270,1536,600,420,'04','Old_Magic_Circle',1000,'Yaga_Pestle',5000,'Release_Of_Wish',10,'Pill',150,'Piece_Of_Cake',1500,'Milk',1500,'Bread',1500); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (1883,'UZHAS','Uzhas','Uzhas',61,13707,4002,3003,293,960,11,34,33,19,72,75,77,1,10,12,'Medium','Demihuman','Water',3,200,576,672,384,'04','Leaflet_Of_Hinal',900,'Ancient_Magic',5,'Bitter_Herb',100,'Fruit_Of_Mastela',100,'Sticky_Webfoot',3500,'Delicious_Fish',1500,'Old_Blue_Box',3); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (1884,'MAVKA','Mavka','Mavka',63,19200,8301,6353,589,623,32,19,42,55,35,89,177,7,10,12,'Medium','Plant','Earth',3,170,1536,504,360,'04','Principles_Of_Magic',5,'Singing_Flower',300,'Singing_Plant',300,'Illusion_Flower',50,'Crystal_Mirror',1500,'Witherless_Rose',300,'Blue_Herb',3000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (1885,'GOPINICH','Gopinich','Gopinich',85,299321,45250,16445,22625,1868,6124,20,42,50,65,55,103,152,35,3,10,12,'Large','Brute','Earth',3,150,1536,864,432,'21','Boss',true,'Yggdrasilberry',5500,'Old_Violet_Box',5000,'Old_Violet_Box',5000,'Old_Violet_Box',4000,'Ring_',200,'Int_Dish10',1000,'Ixion_Wing',100,'Pole_Axe',5,'Treasure_Box',5000,'Loard_Circlet',1); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1886,'G_MAVKA','Mavka','Mavka',63,19200,589,623,32,19,42,55,35,89,177,7,10,12,'Medium','Plant','Earth',3,170,1536,504,360,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (1887,'FREEZER_R','Freezer','Freezer',72,8636,671,983,55,43,69,41,59,5,67,100,2,10,12,'Medium','Brute','Water',2,250,1452,483,528,'21','Cyfar',2000,'Ice_Piece',2000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1888,'GARM_BABY_R','Baby Hatii','Baby Hatii',61,15199,100,100,680,1580,24,13,45,30,36,55,85,30,1,10,12,'Medium','Brute','Water',2,450,879,672,576,'04','Ice_Piece',2000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (1889,'GARM_R','Marozka\'s Guard','Marozka\'s Guard',73,100000,1000,1000,900,2200,20,23,85,126,10,50,95,60,3,10,12,'Large','Brute','Water',4,400,608,408,336,'21','Boss','Cyfar',2000,'Ice_Piece',2000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1890,'GOPINICH_R','The Immortal Koshei','The Immortal Koshei',85,299321,1000,1000,1868,6124,20,42,50,65,55,50,152,35,3,10,12,'Large','Brute','Earth',3,150,1536,864,432,'20'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1891,'G_RANDGRIS_','Valkyrie','Valkyrie',99,1567200,5560,9980,25,42,100,120,80,120,220,210,3,10,12,'Large','Angel','Holy',4,100,576,576,480,'21','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1892,'G_LOLI_RURI','Lolo Ruri','Lolo Ruri',71,23470,1476,2317,39,44,66,54,74,81,43,2,10,12,'Large','Demon','Dark',4,125,747,1632,576,'04',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1893,'G_KNIGHT_OF_ABYSS','Abysmal Knight','Abysmal Knight',79,36140,1600,2150,55,50,66,68,64,25,135,50,1,10,12,'Large','Demihuman','Dark',4,300,1500,500,1000,'21'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`) VALUES (1894,'POURING','Pouring','Pouring',50,100000,550,1450,20,50,45,30,36,55,85,30,1,'Small','Plant','Ghost',3,300,1672,672,480,'07','Boss','Cold_Medicine',8335); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1895,'EVENT_SEYREN','Seyren Windsor','Seyren Windsor',91,88402,2100,2530,63,12,90,89,72,20,99,25,1,10,12,'Medium','Demon','Fire',3,170,76,384,288,'20'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1896,'EVENT_KATRINN','Kathryne Keyron','Kathryne Keyron',92,47280,497,1697,10,74,5,77,180,110,39,1,10,12,'Medium','Demihuman','Ghost',3,150,1152,384,288,'20'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1897,'EVENT_BAPHOMET_','Baphomet','Baphomet',81,668000,3220,4040,35,45,152,30,85,120,95,2,10,12,'Large','Demon','Dark',3,100,768,768,576,'21','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1898,'EVENT_ZOMBIE','Zombie','Zombie',12,434,67,79,10,1,10,12,'Medium','Undead','Undead',1,400,2612,912,288,'04','Jade_Plate',10000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_knockbackimmune`) VALUES (1899,'SWORD_GUARDIAN_','Sword Guardian','Sword Guardian',86,152533,7590,9140,60,33,110,40,54,65,125,65,2,14,16,'Large','Demihuman','Neutral',4,170,140,384,288,'05','Guardian',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1901,'E_CONDOR','Condor','Condor',5,8000,100,100,200,400,10,15,13,10,25,95,10,1,10,12,'Small','Angel','Holy',1,150,1148,648,480,'03','Heart_Box',5000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`dex`,`size`,`race`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`) VALUES (1902,'E_TREASURE1','Treasure Box','Treasure Box',99,49,100,999,'Small','Formless','Holy',1,'Boss','Gold_Key77',1000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`dex`,`size`,`race`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`) VALUES (1903,'E_TREASURE2','Treasure Box','Treasure Box',99,49,100,999,'Small','Formless','Holy',1,'Boss','Silver_Key77',1000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1904,'BOMBPORING','Bomb Poring','Bomb Poring',28,1000000,461,284,120,320,100,99,28,28,33,50,1,10,12,'Small','Formless','Neutral',1,300,1672,672,480,'13'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`agi`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_gvg`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`) VALUES (1905,'BARRICADE','Barricade','Barricade',98,120000,17,80,126,20,1,10,12,'Large','Formless',true,'Neutral',1,300,1288,288,384,'Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`magic_defense`,`agi`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_knockbackimmune`,`mode_detector`) VALUES (1906,'BARRICADE_','Barricade','Barricade',98,150,100,99,17,80,126,20,1,10,12,'Large','Formless','Neutral',1,300,1288,288,384,'Guardian',true,true,true,true,true,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`size`,`race`,`racegroup_gvg`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`) VALUES (1907,'S_EMPEL_1','Guardian Stone','Guardian Stone',90,120000,1,2,40,50,'Small','Formless',true,'Neutral',1,300,1288,288,384,'Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`size`,`race`,`racegroup_gvg`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`) VALUES (1908,'S_EMPEL_2','Guardian Stone','Guardian Stone',90,120000,1,2,40,50,'Small','Formless',true,'Neutral',1,300,1288,288,384,'Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_knockbackimmune`,`mode_detector`) VALUES (1909,'OBJ_A','Food Storage','Food Storage',90,250,1,2,100,99,'Large','Formless','Neutral',1,300,1288,288,384,'Guardian',true,true,true,true,true,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_knockbackimmune`,`mode_detector`) VALUES (1910,'OBJ_B','Food Depot','Food Depot',90,250,1,2,100,99,'Large','Formless','Neutral',1,300,1288,288,384,'Guardian',true,true,true,true,true,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_knockbackimmune`,`mode_detector`) VALUES (1911,'OBJ_NEUTRAL','Neutrality Flag','Neutrality Flag',90,150,1,2,100,99,'Large','Formless','Neutral',1,300,1288,288,384,'Guardian',true,true,true,true,true,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_knockbackimmune`,`mode_detector`) VALUES (1912,'OBJ_FLAG_A','Lion Flag','Lion Flag',90,150,1,2,100,99,'Large','Formless','Neutral',1,300,1288,288,384,'Guardian',true,true,true,true,true,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_knockbackimmune`,`mode_detector`) VALUES (1913,'OBJ_FLAG_B','Eagle Flag','Eagle Flag',90,150,1,2,100,99,'Large','Formless','Neutral',1,300,1288,288,384,'Guardian',true,true,true,true,true,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_knockbackimmune`,`mode_detector`) VALUES (1914,'OBJ_A2','Blue Crystal','Blue Crystal',90,250,1,2,100,99,'Large','Formless','Neutral',1,300,1288,288,384,'Guardian',true,true,true,true,true,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_knockbackimmune`,`mode_detector`) VALUES (1915,'OBJ_B2','Pink Crystal','Pink Crystal',90,250,1,2,100,99,'Large','Formless','Neutral',1,300,1288,288,384,'Guardian',true,true,true,true,true,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1916,'MOROCC','Satan Morocc','Satan Morocc',99,8388607,6700000,4500000,32000,32001,29,65,140,160,30,250,180,50,2,10,12,'Large','Demon','Dark',4,100,76,540,432,'21','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (1917,'MOROCC_','Wounded Morocc','Wounded Morocc',99,8388607,3600000,3000000,1800000,15000,18000,29,65,140,160,30,250,180,40,2,10,12,'Large','Demon','Dark',4,100,576,540,432,'21','Boss',true,'Yggdrasilberry',5500,'Old_Violet_Box',5000,'Old_Violet_Box',5000,'Diabolus_Helmet',1000,'Diabolus_Robe',5000,'Diabolus_Armor',5000,'Diabolus_Boots',5000,'Dark_Crystal',9000,'Dark_Debris',9000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (1918,'MOROCC_1','Incarnation of Morocc','Incarnation of Morocc',97,190000,61000,140000,7000,8600,20,35,150,152,30,180,186,70,1,10,12,'Large','Angel','Dark',1,110,576,540,432,'21','Boss','Herald_Of_GOD',10,'Dark_Crystal',1000,'Dark_Debris',3000,'Elunium',160,'Brigan',4850,'Diabolus_Manteau',3,'Nemesis',20); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (1919,'MOROCC_2','Incarnation of Morocc','Incarnation of Morocc',97,190000,65000,120000,3500,5100,20,5,120,83,20,10,166,50,1,10,12,'Medium','Demon','Dark',3,150,576,540,432,'21','Boss','Skin_Of_Ventus',3,'Dark_Crystal',1000,'Dark_Debris',3000,'Oridecon',160,'Cyfar',3500,'Cross_Shield',15); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (1920,'MOROCC_3','Incarnation of Morocc','Incarnation of Morocc',96,143000,50000,80000,3400,5000,15,37,40,200,20,60,100,37,2,10,12,'Medium','Demon','Undead',3,150,212,540,432,'21','Boss','Ragamuffin_Cape',10,'Dark_Crystal',1000,'Dark_Debris',3000,'Elunium',160,'Brigan',4850,'Cursed_Hand',3,'Bloody_Eater',15); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (1921,'MOROCC_4','Incarnation of Morocc','Incarnation of Morocc',98,150000,51000,70000,3000,4025,18,54,60,60,30,220,125,20,1,10,12,'Medium','Demon','Ghost',3,150,1536,540,432,'21','Boss','Diabolus_Ring',5,'Dark_Crystal',1000,'Dark_Debris',3000,'Oridecon',160,'Cyfar',3500,'Exorcism_Bible',20); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1922,'G_MOROCC_1','Incarnation of Morocc','Incarnation of Morocc',97,1200000,16000,16001,20,35,150,152,30,180,186,70,1,10,12,'Large','Angel','Dark',1,110,576,540,432,'21','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1923,'G_MOROCC_2','Incarnation of Morocc','Incarnation of Morocc',97,1200000,16000,16001,20,5,120,83,20,10,166,50,1,10,12,'Medium','Demon','Dark',3,150,576,540,432,'21','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1924,'G_MOROCC_3','Incarnation of Morocc','Incarnation of Morocc',96,1200000,16000,16001,15,37,40,200,20,60,100,37,2,10,12,'Medium','Demon','Undead',3,150,212,540,432,'21','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1925,'G_MOROCC_4','Incarnation of Morocc','Incarnation of Morocc',98,1200000,16000,16001,18,54,60,60,30,220,125,20,1,10,12,'Medium','Demon','Ghost',3,150,1536,540,432,'21','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`) VALUES (1926,'JAKK_H','Jakk','Jakk',38,300,5,10,5,30,38,38,43,75,45,1,10,12,'Medium','Formless','Fire',2,200,1180,480,648,'21','Pumpkin_Head',3000,'Pumpkin_Head',3000,'Pumpkin',3000,'Pumpkin',3000,'Pumpkin',3000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (1927,'WHISPER_H','Whisper','Whisper',34,100,5,10,45,51,14,60,1,10,12,'Small','Demon','Ghost',3,150,1960,960,504,'09',true,'Transparent_Cloth',5000,'Transparent_Cloth',5000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (1928,'DEVIRUCHI_H','Deviruchi','Deviruchi',46,500,5,10,10,25,69,40,55,70,30,1,10,12,'Small','Demon','Dark',1,150,980,600,384,'21',true,'Petite_DiablOfs_Horn',3000,'Petite_DiablOfs_Wing',3000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1929,'BAPHOMET_I','Great Demon Baphomet','Great Demon Baphomet',98,4520000,4520000,2520000,16000,16001,35,45,152,5,85,200,95,2,10,12,'Large','Demon','Dark',3,100,768,768,576,'21','Boss','Bapho_Doll',500,'Pauldron',7000,'Tae_Goo_Lyeon',5000,'Bloody_Iron_Ball',100,'Celestial_Robe',7000,'Holy_Robe',7000,'Crescent_Scythe',9000,'Baphomet_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1930,'PIAMETTE','Piamette','Piamette',90,3000000,15000,20000,35,35,66,5,99,120,15,2,10,12,'Small','Demihuman','Neutral',1,100,432,768,576,'21','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1931,'WISH_MAIDEN','Wish Maiden','Wish Maiden',98,3567200,32000,32001,25,42,100,120,30,120,220,210,3,10,12,'Large','Angel','Ghost',1,100,576,576,480,'21','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_knockbackimmune`,`drop1_item`,`drop1_rate`) VALUES (1932,'GARDEN_KEEPER','Garden Keeper','Garden Keeper',80,100,1,2,100,99,1,10,12,'Small','Formless','Earth',2,100,768,768,576,'01','Guardian',true,true,true,true,true,'Crystal_Key',9000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1933,'GARDEN_WATCHER','Garden Watcher','Garden Watcher',81,300000,1666,2609,55,55,30,74,56,126,145,114,1,10,12,'Medium','Angel','Neutral',4,100,432,480,360,'21','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_knockbackimmune`) VALUES (1934,'BLUE_FLOWER','Blue Flower','Blue Flower',98,10000,1,2,100,99,10,12,'Medium','Plant','Earth',1,100,768,768,576,'Guardian',true,true,true,true,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_knockbackimmune`) VALUES (1935,'RED_FLOWER','Red Flower','Red Flower',98,10000,1,2,100,99,10,12,'Medium','Plant','Earth',1,100,768,768,576,'Guardian',true,true,true,true,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_knockbackimmune`) VALUES (1936,'YELL_FLOWER','Yellow Flower','Yellow Flower',98,10000,1,2,100,99,10,12,'Medium','Plant','Earth',1,100,768,768,576,'Guardian',true,true,true,true,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1937,'CONSTANT_','Constant','Constant',55,10000,460,580,12,12,50,28,26,47,66,14,1,10,12,'Small','Formless','Dark',3,150,720,360,360,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1938,'TREASURE_BOX41','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Goddess_Tear',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree_Box',10000,'Oridecon',4850,'Elunium',7275,'Pauldron',40,'Healing_Staff',150,'Wild_Beast_Claw',150,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1939,'TREASURE_BOX42','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Valkyrie_Token',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree_Box',10000,'Oridecon',4850,'Elunium',7275,'Celestial_Robe',40,'Berdysz',150,'Inverse_Scale',150,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1940,'TREASURE_BOX43','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Brynhild_Armor_Piece',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree_Box',10000,'Oridecon',4850,'Elunium',7275,'Scalpel',150,'Heart_Breaker',150,'Blood_Tears',150,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1941,'TREASURE_BOX44','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Hero_Remains',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree_Box',10000,'Oridecon',4850,'Elunium',7275,'Platinum_Shotel',150,'Burning_Bow',150,'Divine_Cross',50,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1942,'TREASURE_BOX45','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Andvari_Ring',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree_Box',10000,'Oridecon',4850,'Elunium',7275,'Muscle_Cutter',150,'Orc_Archer_Bow',150,'Icicle_Fist',150,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1943,'TREASURE_BOX46','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Dusk_Glow',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree_Box',10000,'Oridecon',4850,'Elunium',7275,'Battle_Hook',150,'Frozen_Bow',150,'Combo_Battle_Glove',150,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1944,'TREASURE_BOX47','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Dawn_Essence',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree_Box',10000,'Oridecon',4850,'Elunium',7275,'Ahlspiess',150,'Earth_Bow',150,'Ulfhedinn',50,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1945,'TREASURE_BOX48','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Cold_Moonlight',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree_Box',10000,'Oridecon',4850,'Elunium',7275,'Lich_Bone_Wand',150,'Gust_Bow',150,'Seismic_Fist',150,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1946,'TREASURE_BOX49','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Hazy_Starlight',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree_Box',10000,'Oridecon',4850,'Elunium',7275,'Piercing_Staff',150,'Drill_Katar',150,'Mithril_Magic_Cape',50,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1947,'PIAMETTE_','Piamette','Piamette',90,500000,5000,6000,35,35,66,5,99,120,15,2,10,12,'Small','Demihuman','Neutral',1,100,432,768,576,'21','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1948,'G_YGNIZEM','Egnigem Cenia','Egnigem Cenia',58,11200,823,1212,35,8,60,35,52,18,79,20,1,10,12,'Medium','Demihuman','Fire',2,145,576,432,288,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1949,'B_S_GUARDIAN','Camp Guardian','Camp Guardian',86,457599,7590,9140,60,33,110,40,5,65,125,65,2,14,16,'Large','Demihuman','Neutral',4,170,140,384,288,'05'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1950,'B_B_GUARDIAN','Camp Guardian','Camp Guardian',80,241212,1840,2520,40,62,95,80,5,90,165,55,12,14,16,'Large','Demihuman','Neutral',4,170,76,384,288,'05'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`magic_defense`,`dex`,`size`,`race`,`element`,`element_level`,`walk_speed`,`ai`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1951,'CRYSTAL_6','Crystal','Crystal',1,15,100,99,999,'Small','Formless','Neutral',1,190,'25','Boss',true,true,true,true,'Piece_Of_Cake',3800,'Candy_Striper',4500,'White_Chocolate',5000,'Gift_Box_2',4900,'Banana_Juice',6500,'Chocolate',5000,'Yggdrasilberry',200,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`magic_defense`,`dex`,`size`,`race`,`element`,`element_level`,`walk_speed`,`ai`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1952,'CRYSTAL_7','Crystal','Crystal',1,15,100,99,999,'Small','Formless','Neutral',1,190,'25','Boss',true,true,true,true,'Piece_Of_Cake',3800,'Candy_Striper',4500,'White_Chocolate',5000,'Gift_Box_4',4900,'Apple_Juice',6500,'Chocolate',5000,'Seed_Of_Yggdrasil',250,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`magic_defense`,`dex`,`size`,`race`,`element`,`element_level`,`walk_speed`,`ai`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1953,'CRYSTAL_8','Crystal','Crystal',1,15,100,99,999,'Small','Formless','Neutral',1,190,'25','Boss',true,true,true,true,'Piece_Of_Cake',3800,'Candy_Striper',4500,'White_Chocolate',5000,'Gift_Box_1',4900,'Carrot_Juice',6500,'Chocolate',5000,'Branch_Of_Dead_Tree',300,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`magic_defense`,`dex`,`size`,`race`,`element`,`element_level`,`walk_speed`,`ai`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1954,'CRYSTAL_9','Crystal','Crystal',1,15,100,99,999,'Small','Formless','Neutral',1,190,'25','Boss',true,true,true,true,'Piece_Of_Cake',3800,'Candy_Striper',4500,'White_Chocolate',5000,'Gift_Box_3',4900,'Grape_Juice',6500,'Chocolate',5000,'Old_Blue_Box',100,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`element`,`element_level`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (1955,'TREASURE_BOX_I','Treasure Chest','Treasure Chest',99,999,'Small','Formless','Neutral',1,'02','Tresure_Box_WoE',3000,'Soul_Crystal',4000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (1956,'NAGHT_SIEGER','Naght Sieger','Naght Sieger',99,8000000,4000000,2000000,32000,64000,60,40,50,80,220,220,30,2,10,12,'Large','Demon','Ghost',4,100,76,432,504,'21','Boss','Twin_Edge_B',9000,'Twin_Edge_R',9000,'Flame_Manteau',9000,'Bone_Helm',9000,'Old_Card_Album',9000,'Pauldron',9000,'Turquoise',9000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1957,'ENTWEIHEN','Entweihen Crothen','Entweihen Crothen',90,5400000,2700000,1350000,32000,40000,44,66,70,40,250,220,30,12,14,16,'Medium','Demon','Dark',4,140,540,576,'10','Boss','Thorn_Staff',9000,'Holy_Stick',9000,'Celestial_Robe',9000,'Lich_Bone_Wand',9000,'Old_Card_Album',9000,'Survival_Rod_',9000,'Agate',9000,'Ant_Buyanne_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1958,'G_ENTWEIHEN_R','Thorny Skeleton','Thorny Skeleton',89,5400000,4040,4720,44,66,35,33,180,125,30,12,14,16,'Small','Demon','Dark',4,432,288,576,'10','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1959,'G_ENTWEIHEN_H','Thorn of Recovery','Thorn of Recovery',89,350000,2040,2720,44,66,35,33,180,125,30,12,14,16,'Small','Demon','Ghost',4,2864,288,576,'10','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1960,'G_ENTWEIHEN_M','Thorn of Magic','Thorn of Magic',89,5400000,2040,2720,44,66,35,33,180,125,30,12,14,16,'Small','Demon','Dark',4,1024,288,576,'10','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1961,'G_ENTWEIHEN_S','Thorn of Purification','Thorn of Purification',89,5400000,2040,2720,44,66,35,33,180,125,30,12,14,16,'Small','Demon','Dark',4,2864,288,576,'10','Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1962,'ANTONIO_','Christmas Thief','Christmas Thief',10,15,13,20,100,99,50,100,100,1,10,12,'Medium','Demihuman','Neutral',1,100,720,720,432,'02'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1963,'P_CHUNG_E','New Year Doll','New Year Doll',49,23900,2396,993,460,1050,8,15,38,65,43,30,90,15,1,10,12,'Medium','Demihuman','Neutral',2,170,1728,816,1188,'21'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (1964,'NIGHTMARE_T','Nightmare','Nightmare',30,2000,512,387,100,200,40,100,100,1,10,12,'Large','Brute','Ghost',3,150,1816,816,432,'Boss','Blue_Potion',2000,'Blue_Herb',3000,'Test_Certificate',5000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`) VALUES (1965,'M_WILD_ROSE','Wild Rose','Wild Rose',38,4000,50,100,145,15,85,15,35,65,80,1,10,12,'Small','Brute','Wind',1,100,964,864,288,'Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`) VALUES (1966,'M_DOPPELGANGER','Doppelganger','Doppelganger',72,7800,200,200,250,30,20,38,30,35,65,65,1,10,12,'Medium','Demon','Dark',3,100,300,480,288,'Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`) VALUES (1967,'M_YGNIZEM','Egnigem Cenia','Egnigem Cenia',79,7800,200,200,250,30,20,38,30,35,65,65,1,10,12,'Medium','Demihuman','Fire',2,100,300,480,288,'Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1968,'E_STROUF','Strouf','Strouf',48,11990,6160,4196,200,1250,5,50,40,45,92,43,65,1,10,12,'Large','Fish','Water',3,150,1872,672,384,'Boss','Fin',5335,'Oridecon_Stone',230,'Granpa_Beard',4,'Trident_',4,'Feather',3000,'Skyblue_Jewel',40,'Gill',1500,'Strouf_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1969,'E_MARC','Marc','Marc',36,6900,1976,1250,220,280,5,10,36,36,20,56,30,1,10,12,'Medium','Fish','Water',2,150,1272,72,480,'Boss','Mistic_Frozen',36,'Gill',9000,'Oridecon_Stone',190,'Fin',1000,'Skyblue_Jewel',20,'Blue_Gemstone',200,'White_Herb',700,'Marc_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1970,'E_OBEAUNE','Obeune','Obeune',31,3952,1288,814,141,165,40,31,31,55,74,85,1,10,12,'Medium','Fish','Water',2,200,1872,672,288,'Boss','Mistic_Frozen',26,'Heart_Of_Mermaid',9000,'Fin_Helm',2,'Saint_Robe_',20,'Skyblue_Jewel',20,'Fin',500,'Witherless_Rose',60,'Obeaune_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1971,'E_VADON','Vadon','Vadon',19,1017,270,170,74,85,20,19,16,10,36,15,1,10,12,'Small','Fish','Water',1,300,1632,432,540,'Boss','Crystal_Blue',40,'Nipper',9000,'Garlet',3000,'Padded_Armor_',10,'Solid_Shell',100,'Elunium_Stone',80,'Blue_Gemstone',50,'Vadon_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1972,'E_MARINA','Marina','Marina',21,2087,436,280,84,106,5,21,21,36,10,1,10,12,'Small','Plant','Water',2,400,2280,1080,864,'Boss','Single_Cell',5000,'Sticky_Mucus',1500,'Crystal_Blue',90,'Mistic_Frozen',4,'Blue_Gemstone',200,'Deadly_Noxious_Herb',40,'Marina_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`) VALUES (1973,'E_PORING','Poring','Poring',1,50,2,1,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'Boss','Jellopy',7000,'Sticky_Mucus',400,'Apple',1000,'Empty_Bottle',1500,'Water_Of_Blessing',3000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`int`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1974,'BANSHEE_MASTER','Banshee Master','Banshee Master',84,47222,30000,24000,2666,3609,20,40,30,74,180,105,2,10,12,'Medium','Demon','Dark',2,150,676,504,504,'20',true,'Brigan',5335,'Old_White_Cloth',3000,'Orleans_Gown',10,'Cursed_Star',2,'Wool_Scarf',10,'Mementos',1500,'Shadow_Guard',20,'Banshee_Master_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (1975,'BEHOLDER_MASTER','Beholder master','Beholder master',70,24150,9000,11400,1723,2300,17,30,60,62,25,89,85,32,6,10,12,'Medium','Formless','Wind',2,190,336,840,360,'20','Prickly_Fruit',3000,'Anodyne',100,'Rough_Wind',100,'Elunium',10,'Chameleon_Armor',10,'Old_Blue_Box',2,'Linen_Glove',2); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1976,'COBALT_MINERAL','Cobalt Mineral','Cobalt Mineral',72,29665,12332,10379,1446,2979,40,30,60,77,35,57,77,32,1,10,12,'Medium','Formless','Neutral',2,200,648,480,360,'20','Fragment_Of_Crystal',3000,'Golden_Jewel',500,'Elemental_Sword',5,'Oridecon',80,'Emveretarcon',800,'Yellow_Gemstone',100,'Gold',2,'Emperium',2,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (1977,'HEAVY_METALING','Heavy Metaling','Heavy Metaling',73,28433,9320,8831,1350,1700,40,30,30,65,28,40,77,2,1,10,12,'Small','Formless','Neutral',1,200,384,672,480,'20','Tube',4000,'Iron_Ore',1000,'Iron',500,'Large_Jellopy',1000,'Screw',200,'Dagger_Of_Hunter',5,'Jubilee',5000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1978,'HELL_APOCALIPS','Hell Apocalypse','Hell Apocalypse',86,65433,46666,32000,5733,6073,62,23,48,30,98,110,85,2,10,12,'Large','Formless','Neutral',3,250,1840,1440,384,'20','Broken_Steel_Piece',5335,'Steel',2500,'Mystery_Piece',2400,'Wheel',2200,'Manteau_',20,'Elunium',5,'Life_Link',1,'Cardo',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (1979,'ZAKUDAM','Zakudam','Zakudam',82,43699,27213,16300,2000,3227,30,30,65,65,35,75,80,15,3,10,12,'Large','Demihuman','Neutral',3,180,580,288,360,'21','Screw',5000,'Steel',500,'Oridecon',200,'Elunium',200,'Gate_Keeper',5,'Gate_KeeperDD',5,'Improved_Tights',10); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`) VALUES (1980,'KUBLIN','Kublin','Kublin',85,1176000,100000,100000,50000,1180,1400,20,10,106,25,40,72,20,1,10,12,'Medium','Demihuman','Earth',1,100,964,648,300,'21','Boss',true,'Pickaxe',10000,'Iron',270,'Scell',9000,'Oridecon_Stone',43,'Goblini_Mask',3,'Red_Herb',1800); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1981,'I_HIGH_ORC','Safeguard Chief','Safeguard Chief',88,111111,3618,1639,428,533,15,5,55,46,55,35,82,40,1,10,12,'Large','Demihuman','Fire',2,150,1500,500,1000,'21'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1982,'I_ORC_ARCHER','Orc Sniper','Orc Sniper',85,62000,1729,1787,1310,1390,10,5,44,25,20,125,20,9,10,12,'Medium','Demihuman','Earth',1,300,1960,620,480,'09'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1983,'I_ORC_SKELETON','Depraved Orc Spirit','Depraved Orc Spirit',87,80087,4501,67,896,1159,14,30,31,41,93,67,30,1,10,12,'Medium','Undead','Undead',1,130,2420,720,648,'04'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1984,'I_ORC_LADY','Shaman Cargalache','Shaman Cargalache',58,50058,4870,98,823,1212,35,10,60,35,52,18,79,20,1,10,12,'Medium','Demihuman','Earth',2,145,1050,900,288,'21'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1985,'DANDELION','Dandelion Member','Dandelion Member',37,5176,305,360,10,28,19,32,63,20,1,10,12,'Medium','Demihuman','Dark',2,250,1772,72,384,'21'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_manuk`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1986,'TATACHO','Tatacho','Tatacho',106,39500,23700,13825,10000,11000,20,17,106,40,30,25,115,6,2,10,12,'Medium','Brute',true,'Earth',1,150,1000,768,360,'07','Lunakaligo',20,'Cello',10,'Fur',4000,'Peaked_Hat',3000,'Delicious_Fish',3100,'Sweet_Potato',3000,'Tatacho_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_manuk`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1987,'CENTIPEDE','Centipede','Centipede',110,45662,27397,15982,15000,16000,40,25,112,43,30,5,131,12,2,10,12,'Medium','Insect',true,'Poison',2,150,1000,792,336,'21',true,'Cold_Heart',2,'Black_Cat',2,'Cursed_Lyre',10,'Short_Leg',5335,'Zargon',5000,'Worm_Peelings',9000,'Solid_Shell',2500,'Centipede_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_manuk`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (1988,'NEPENTHES','Nepenthes','Nepenthes',75,10350,5175,2587,415,565,25,10,75,20,30,5,65,5,7,10,12,'Medium','Plant',true,'Poison',2,1000,500,576,504,'10','Mandragora_Cap',1,'Stem_Of_Nepenthes',1,'Harp_Of_Nepenthes',1,'Nepenthes_Bow',1,'Strong_Bine',3000,'Yellow_Live',50,'Stem',9000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_manuk`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1989,'HILLSRION','Hillslion','Hillslion',105,34600,20760,12110,5000,5500,28,15,105,60,30,15,115,5,1,10,12,'Small','Brute',true,'Earth',1,100,400,780,576,'13','Sprint_Shoes',10,'Horn_Of_Hilthrion',20,'Horn_Of_Hilsrion',3000,'Fur',2000,'Wild_Beast_Claw',10,'Soft_Feather',120,'Brigan',4850,'Hilsrion_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_manuk`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (1990,'HARDROCK_MOMMOTH','Hardrock Mammoth','Hardrock Mammoth',115,4137000,827400,413700,30000,36000,50,60,115,35,30,150,15,2,10,12,'Large','Brute',true,'Earth',3,150,1000,660,588,'21','Boss','Bone_Head',100,'Tournament_Shield',200,'Ivory_Lance',500,'Ivory_Knife',400,'Hard_Skin',9000,'Snowy_Horn',20,'Elunium',9000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_splendide`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (1991,'TENDRILRION','Tendrilion','Tendrilion',113,3657330,731466,365733,20000,24000,33,30,113,60,45,147,13,2,10,12,'Medium','Brute',true,'Earth',2,100,500,960,360,'21','Boss','Leather_Of_Tendrilion',500,'Death_Guidance',100,'Eraser',100,'Horn_Of_Tendrilion',9000,'Fur',4000,'Tough_Vines',5335,'Stiff_Horn',4850); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_splendide`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1992,'CORNUS','Cornus','Cornus',108,41220,30854,4427,12000,13000,35,80,110,45,80,200,105,10,2,10,12,'Medium','Brute',true,'Holy',3,120,1000,624,300,'03','Sprint_Mail',10,'Angelic_Ring',1,'Mystic_Horn',4000,'Soft_Feather',3000,'Horseshoe',6000,'Snowy_Horn',2,'Long_Horn',1,'Cornus_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_splendide`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (1993,'NAGA','Naga','Naga',111,46708,30360,16348,8000,8800,38,15,113,42,30,108,122,13,3,10,12,'Large','Brute',true,'Earth',2,150,400,864,432,'21','Armor_Of_Naga',10,'Shield_Of_Naga',10,'Battle_Fork',10,'Scale_Of_Snakes',5000,'Scales_Shell',3500,'Shining_Scales',2000,'Pike_',20); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_splendide`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1994,'LUCIOLA_VESPA','Luciola Vespa','Luciola Vespa',104,32600,16300,11410,9000,9900,29,5,104,56,30,20,116,4,1,10,12,'Medium','Insect',true,'Wind',1,110,1000,864,432,'08',true,'Sprint_Ring',2,'Worm_Peelings',9000,'Bee_Sting',9000,'Honey',300,'Wind_Of_Verdure',160,'Royal_Jelly',200,'Solid_Shell',3000,'Luciola_Vespa_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_splendide`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (1995,'PINGUICULA','Pinguicula','Pinguicula',80,13680,6840,3420,600,720,25,5,102,23,30,10,86,2,1,10,12,'Medium','Plant',true,'Earth',3,150,700,600,360,'13','Pinguicula_Corsage',1,'Whip_Of_Balance',10,'Centimental_Leaf',10,'Sharp_Leaf',5000,'Great_Leaf',2000,'Browny_Root',3000,'Flower',1000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_manuk`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1997,'G_TATACHO','Tatacho','Tatacho',106,39500,10000,11000,20,17,106,40,30,25,115,6,2,10,12,'Medium','Brute',true,'Earth',1,150,1000,768,360,'07'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_manuk`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1998,'G_HILLSRION','Hillslion','Hillslion',105,34600,5000,5500,28,15,105,60,30,15,115,5,1,10,12,'Small','Brute',true,'Earth',1,100,400,780,576,'13'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_manuk`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1999,'CENTIPEDE_LARVA','Centipede Larva','Centipede Larva',80,12000,3600,4800,948,1115,20,20,80,33,15,3,75,10,2,10,12,'Small','Insect',true,'Poison',1,150,1000,792,336,'21',true,'Boots_',9,'Crystal_Jewel__',50,'Short_Leg',5335,'Zargon',5000,'Worm_Peelings',9000,'Solid_Shell',2500,'Centipede_Larva_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2008,'WOOMAWANG','Woomawang','Woomawang',82,4000000,100000,100000,8000,10000,40,40,60,110,200,250,166,66,3,10,12,'Large','Demon','Ghost',2,250,828,528,192,'21'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (2009,'WOOMAWANG_','Woomawang','Woomawang',82,2000000,100000,100000,16000,20000,40,40,60,110,200,250,166,66,1,10,12,'Medium','Demon','Ghost',2,100,414,1080,336,'21','Cowking\'s_Nose_Ring',10000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`) VALUES (2010,'G_MAJORUROS','Ox','Ox',66,500000,10,10,1200,3200,25,15,65,50,20,20,85,48,1,10,12,'Large','Demon','Ghost',1,250,1100,960,780,'Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2013,'DRACO','Draco','Draco',82,18300,6100,4100,410,710,10,5,23,30,34,62,2,1,10,12,'Medium','Dragon','Earth',1,250,576,960,504,'03','Dragon\'s_Mane',3000,'Dragon\'s_Skin',100,'Dragon_Canine',100,'Dragon_Train',1000,'Dragon_Scale',1000,'Honey',500,'Draco_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`vit`,`int`,`luk`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (2014,'DRACO_EGG','Draco Egg','Draco Egg',67,9822,1200,1600,1,2,56,40,56,34,63,10,12,'Medium','Dragon','Earth',4,1000,24,1,1,'Piece_Of_Egg_Shell',5000,'Egg_Shell',20); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`) VALUES (2015,'PINGUICULA_D','Dark Pinguicula','Dark Pinguicula',83,8780,7740,5200,600,1450,15,5,23,22,12,89,2,1,10,12,'Medium','Plant','Poison',2,290,1426,600,360,'13','Sharp_Leaf',5000,'Great_Leaf',2000,'Browny_Root',3000,'Karvodailnirol',10,'Withered_Flower',1000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (2016,'AQUA_ELEMENTAL','Aqua Elemental','Aqua Elemental',83,33220,5430,15300,400,1600,8,12,23,19,87,77,2,1,10,12,'Large','Formless','Water',4,230,504,960,576,'09','Crystalized_Teardrop',1000,'Fluorescent_Liquid',5000,'Tiny_Waterbottle',100,'Aqua_Elemental_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`) VALUES (2017,'RATA','Rata','Rata',107,216600,70012,34000,8000,15000,32,52,51,22,132,99,15,1,10,12,'Medium','Demihuman','Earth',3,150,792,540,420,'20','Unripe_Acorn',5000,'Acorn',5000,'Piece_Of_Darkness',500,'Veteran_Hammer',100); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (2018,'DUNEYRR','Duneyrr','Duneyrr',107,265100,83030,52000,16000,19000,39,35,60,45,89,105,15,1,10,12,'Medium','Demihuman','Earth',3,200,672,420,360,'20','Carrot',5000,'Fur',4000,'Piece_Of_Darkness',500,'Eyes_Stone_Ring',1,'Veteran_Sword',10,'Veteran_Axe',100); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`) VALUES (2019,'ANCIENT_TREE','Ancient Tree','Ancient Tree',102,30030,11020,8900,13200,17400,39,43,30,73,58,45,30,1,10,12,'Large','Plant','Earth',3,290,504,960,576,'13','Tough_Vines',1000,'Great_Leaf',1000,'Log',5000,'Dead_Tree_Cane',10,'Vital_Tree_Shoes',30); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (2020,'RHYNCHO','Rhyncho','Rhyncho',85,18900,2040,6000,350,2300,5,19,56,12,35,89,10,1,10,12,'Medium','Formless','Water',3,240,576,660,420,'13','Fluorescent_Liquid',5000,'Karvodailnirol',5,'Crystal_Of_Soul_01',500); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (2021,'PHYLLA','Phylla','Phylla',85,23880,3040,6600,350,2550,8,22,59,15,25,99,10,10,10,12,'Medium','Formless','Water',3,240,360,780,432,'05','Fluorescent_Liquid',5000,'Detrimindexta',5,'Crystal_Of_Soul_02',500); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (2022,'S_NYDHOG','Nidhoggr\'s Shadow','Nidhoggr\'s Shadow',117,3450000,4800000,3900000,2400000,17000,49000,60,75,34,62,236,188,34,2,10,12,'Large','Dragon','Dark',4,150,1596,1620,864,'21','Boss',true,'Old_Violet_Box',5500,'Old_Violet_Box',5000,'Old_Card_Album',2000,'Dark_Red_Scale',5000,'Treasure_Box',5000,'Gold_Ring',5000,'Cardo',500,'Katzbalger',500,'Pole_Axe',500,'Piece_Of_Angent_Skin',2000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2023,'DARK_SHADOW','Dark Shadow','Dark Shadow',114,42900,21000,14000,10000,15000,35,44,23,12,145,102,60,1,10,12,'Small','Formless','Dark',2,220,768,1776,648,'09',true,'Piece_Of_Black_Cloth',5000,'Skul_Ring',1000,'Dagger_Of_Hunter',5,'Piece_Of_Darkness',1000,'Eyes_Stone_Ring',5,'Bradium_Stonehammer',10,'Dark_Shadow_Card',1,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_golem`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`) VALUES (2024,'BRADIUM_GOLEM','Bradium Golem','Bradium Golem',101,45200,14000,18920,12000,13000,78,22,10,82,25,60,12,1,10,12,'Large','Formless',true,'Earth',2,300,1008,1200,540,'20','Stone_Piece',3000,'Stone_Heart',5000,'Purified_Bradium',500,'Bradium_Shield',10); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2026,'DANDELION_','Runaway Dandelion Member','Runaway Dandelion Member',90,552000,50000,25000,3050,4300,25,35,66,66,45,88,66,1,10,12,'Medium','Demihuman','Dark',1,230,1772,72,384,'21','Old_Frying_Pan',5000,'Delicious_Fish',500,'Spoon_Stub',2000,'Mushroom',3000,'Outdoor_Cooking_Kits',500,'Green_Herb',5000,'Piece_Of_Egg_Shell',3000,'Tree_Root',2000,true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (2027,'G_DARK_SHADOW','Dark Shadow','Dark Shadow',114,42900,10000,15000,35,44,23,12,145,102,60,1,10,12,'Small','Formless','Dark',2,220,768,1776,648,'21',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`) VALUES (2030,'HIDEN_PRIEST','Hiden Priest','Hiden Priest',90,240000,1300,1983,30,32,40,100,82,40,2,10,12,'Large','Demon','Undead',4,150,432,432,360,'21','Boss','Pope\'s_Cookie',5000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`) VALUES (2031,'DANDELION_H','Dandelion','Dandelion',80,120000,305,610,10,19,32,63,20,1,10,12,'Medium','Demihuman','Dark',2,250,1772,72,384,'21','Boss','Pope\'s_Cookie',5000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (2042,'SILVERSNIPER','Silver Sniper','Silver Sniper',100,4500,300,300,80,10,10,60,10,10,100,10,9,10,12,'Medium','Formless','Neutral',1,1000,504,1020,360,'10','Steel',1000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (2043,'MAGICDECOY_FIRE','Magic Decoy','Magic Decoy',100,2500,150,150,16,60,10,10,10,100,50,10,7,10,12,'Medium','Formless','Fire',1,1000,504,1020,360,'10','Steel',1000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (2044,'MAGICDECOY_WATER','Magic Decoy','Magic Decoy',100,2500,150,150,16,60,10,10,10,100,50,10,7,10,12,'Medium','Formless','Water',1,1000,504,1020,360,'10','Steel',1000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (2045,'MAGICDECOY_EARTH','Magic Decoy','Magic Decoy',100,2500,150,150,16,60,10,10,10,100,50,10,7,10,12,'Medium','Formless','Earth',1,1000,504,1020,360,'10','Steel',1000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (2046,'MAGICDECOY_WIND','Magic Decoy','Magic Decoy',100,2500,150,150,16,60,10,10,10,100,50,10,7,10,12,'Medium','Formless','Wind',1,1000,504,1020,360,'10','Steel',1000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (2047,'W_NAGA','Naga','Naga',99,46708,492,605,61,15,113,42,30,18,122,13,3,10,12,'Large','Brute','Earth',2,150,400,864,432,'21','Scale_Of_Snakes',5000); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_castsensoridle`,`drop1_item`,`drop1_rate`) VALUES (2049,'W_BRADIUM_GOLEM','Bradium Golem','Bradium Golem',99,45200,720,886,125,18,10,82,2,60,12,1,10,12,'Large','Formless','Earth',2,300,1008,1200,540,'04',true,'Purified_Bradium',500); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`) VALUES (2057,'E_CRAMP','Cramp','Cramp',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'Boss'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (2068,'BOITATA','Boitata','Boitata',93,1283990,74288,77950,37144,1060,2022,7,36,140,99,30,109,100,90,2,10,12,'Large','Formless','Fire',3,200,1150,1150,288,'21','Boss',true,'Treasure_Box',5000,'Elunium',1000,'Oridecon',1000,'Yggdrasilberry',500,'Hurricane_Fury',100,'Hunting_Spear',100,'Hell_Fire',100); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (2069,'IARA','Iara','Iara',79,5890,1070,890,171,270,39,69,14,41,60,69,20,1,10,12,'Medium','Fish','Water',3,200,672,380,288,'17','Heart_Of_Mermaid',9000,'Fin',500,'Crystal_Mirror',100,'Witherless_Rose',50,'Illusion_Flower',10,'Mistic_Frozen',5,'Mage_Coat',1); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (2070,'PIRANHA','Piranha','Piranha',75,4522,899,1023,182,223,2,10,69,45,30,30,66,35,1,10,12,'Medium','Fish','Water',3,200,768,768,384,'20','Sharp_Scale',9000,'Gill',600,'Tooth_Of_Ancient_Fish',500,'Lip_Of_Ancient_Fish',500,'Mistic_Frozen',5,'Fisherman\'s_Dagger',5,'Scalpel',1); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (2071,'HEADLESS_MULE','Headless Mule','Headless Mule',80,6620,1011,1120,210,267,7,27,68,51,50,35,67,20,1,10,12,'Large','Demon','Fire',3,165,1216,816,432,'04',true,'Burning_Horse_Shoe',4000,'Burning_Heart',1000,'Hot_Hair',1000,'Plate_Armor_',5,'Jamadhar_',2,'Inverse_Scale',1,'Plate_Armor_',1); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`) VALUES (2072,'JAGUAR','Jaguar','Jaguar',71,3914,720,512,192,234,9,12,69,30,45,5,59,5,1,10,12,'Medium','Brute','Earth',2,150,1250,580,360,'04','Leopard_Skin',3000,'Leopard_Talon',2000,'Animal\'s_Skin',1000,'Oridecon_Stone',40,'Claw_',1); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`) VALUES (2073,'TOUCAN','Toucan','Toucan',70,3640,659,544,166,201,3,10,54,14,40,35,44,10,1,10,12,'Small','Brute','Wind',2,155,1450,960,480,'04','Talon',3000,'Cyfar',1000,'Flower_Ring',200,'Yellow_Herb',100,'Blue_Herb',50); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`) VALUES (2074,'CURUPIRA','Curupira','Curupira',68,3096,622,450,140,175,9,10,32,23,38,20,45,10,1,10,12,'Medium','Demon','Earth',1,250,530,530,384,'07',true,'Meat',3000,'Tiger_Skin_Panties',500,'Elunium_Stone',250,'Mace_',100,'Emveretarcon',10); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (2076,'S_WIND_GHOST','Shadow of Deception','Shadow of Deception',105,190800,462,957,64,51,62,44,25,105,85,20,1,10,12,'Medium','Demon','Wind',3,150,1056,1056,336,'21',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (2077,'S_SKOGUL','Shadow of Illusion','Shadow of Illusion',105,244400,910,1166,72,15,100,88,63,99,95,37,1,10,12,'Medium','Demon','Dark',3,190,720,384,480,'20',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (2078,'S_SUCCUBUS','Shadow of Pleasure','Shadow of Pleasure',105,206660,880,1204,76,48,100,70,45,110,102,85,1,10,12,'Medium','Demon','Dark',3,155,1306,1056,288,'21',true); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`) VALUES (2081,'E_HYDRA','Strange Hydra','Strange Hydra',34,854,1,2,100,100,7,10,12,'Small','Plant','Water',2,1000,800,432,600,'Guardian'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2082,'G_PIRANHA','Piranha','Piranha',75,4522,182,223,2,10,69,45,30,30,66,35,1,10,12,'Medium','Fish','Water',3,200,768,768,384,'20'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2158,'S_HORNET','Hornet','Hornet',1,60,27,20,8,9,2,5,6,6,5,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2159,'S_GIANT_HORNET','Giant Hornet','Giant Hornet',1,60,27,20,8,9,2,5,6,6,5,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2160,'S_LUCIOLA_VESPA','Luciola Vespa','Luciola Vespa',1,60,27,20,8,9,2,5,6,6,5,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`) VALUES (2308,'KO_ZANZOU','Zanzou','Zanzou',1,50,1,1,1,1,1,'Medium','Demihuman','Neutral',1,400,1872,672,480); diff --git a/sql-files/mob_db2.sql b/sql-files/mob_db2.sql index bb1179ce5c..0c6fc25cdd 100644 --- a/sql-files/mob_db2.sql +++ b/sql-files/mob_db2.sql @@ -4,112 +4,198 @@ DROP TABLE IF EXISTS `mob_db2`; CREATE TABLE `mob_db2` ( - `ID` mediumint(9) unsigned NOT NULL default '0', - `Sprite` varchar(24) NOT NULL, - `kName` text NOT NULL, - `iName` text NOT NULL, - `LV` tinyint(6) unsigned NOT NULL default '0', - `HP` int(9) unsigned NOT NULL default '0', - `SP` mediumint(9) unsigned NOT NULL default '0', - `EXP` mediumint(9) unsigned NOT NULL default '0', - `JEXP` mediumint(9) unsigned NOT NULL default '0', - `Range1` tinyint(4) unsigned NOT NULL default '0', - `ATK1` smallint(6) unsigned NOT NULL default '0', - `ATK2` smallint(6) unsigned NOT NULL default '0', - `DEF` smallint(6) unsigned NOT NULL default '0', - `MDEF` smallint(6) unsigned NOT NULL default '0', - `STR` smallint(6) unsigned NOT NULL default '0', - `AGI` smallint(6) unsigned NOT NULL default '0', - `VIT` smallint(6) unsigned NOT NULL default '0', - `INT` smallint(6) unsigned NOT NULL default '0', - `DEX` smallint(6) unsigned NOT NULL default '0', - `LUK` smallint(6) unsigned NOT NULL default '0', - `Range2` tinyint(4) unsigned NOT NULL default '0', - `Range3` tinyint(4) unsigned NOT NULL default '0', - `Scale` tinyint(4) unsigned NOT NULL default '0', - `Race` tinyint(4) unsigned NOT NULL default '0', - `Element` tinyint(4) unsigned NOT NULL default '0', - `Mode` int(11) unsigned NOT NULL default '0', - `Speed` smallint(6) unsigned NOT NULL default '0', - `aDelay` smallint(6) unsigned NOT NULL default '0', - `aMotion` smallint(6) unsigned NOT NULL default '0', - `dMotion` smallint(6) unsigned NOT NULL default '0', - `MEXP` mediumint(9) unsigned NOT NULL default '0', - `MVP1id` smallint(5) unsigned NOT NULL default '0', - `MVP1per` smallint(9) unsigned NOT NULL default '0', - `MVP2id` smallint(5) unsigned NOT NULL default '0', - `MVP2per` smallint(9) unsigned NOT NULL default '0', - `MVP3id` smallint(5) unsigned NOT NULL default '0', - `MVP3per` smallint(9) unsigned NOT NULL default '0', - `Drop1id` smallint(5) unsigned NOT NULL default '0', - `Drop1per` smallint(9) unsigned NOT NULL default '0', - `Drop2id` smallint(5) unsigned NOT NULL default '0', - `Drop2per` smallint(9) unsigned NOT NULL default '0', - `Drop3id` smallint(5) unsigned NOT NULL default '0', - `Drop3per` smallint(9) unsigned NOT NULL default '0', - `Drop4id` smallint(5) unsigned NOT NULL default '0', - `Drop4per` smallint(9) unsigned NOT NULL default '0', - `Drop5id` smallint(5) unsigned NOT NULL default '0', - `Drop5per` smallint(9) unsigned NOT NULL default '0', - `Drop6id` smallint(5) unsigned NOT NULL default '0', - `Drop6per` smallint(9) unsigned NOT NULL default '0', - `Drop7id` smallint(5) unsigned NOT NULL default '0', - `Drop7per` smallint(9) unsigned NOT NULL default '0', - `Drop8id` smallint(5) unsigned NOT NULL default '0', - `Drop8per` smallint(9) unsigned NOT NULL default '0', - `Drop9id` smallint(5) unsigned NOT NULL default '0', - `Drop9per` smallint(9) unsigned NOT NULL default '0', - `DropCardid` smallint(5) unsigned NOT NULL default '0', - `DropCardper` smallint(9) unsigned NOT NULL default '0', - PRIMARY KEY (`ID`), - UNIQUE KEY (`Sprite`) + `id` int(11) unsigned NOT NULL, + `name_aegis` varchar(24) NOT NULL, + `name_english` text NOT NULL, + `name_japanese` text DEFAULT NULL, + `level` smallint(6) unsigned DEFAULT NULL, + `hp` int(11) unsigned DEFAULT NULL, + `sp` mediumint(9) unsigned DEFAULT NULL, + `base_exp` int(11) unsigned DEFAULT NULL, + `job_exp` int(11) unsigned DEFAULT NULL, + `mvp_exp` int(11) unsigned DEFAULT NULL, + `attack` smallint(6) unsigned DEFAULT NULL, + `attack2` smallint(6) unsigned DEFAULT NULL, + `defense` smallint(6) unsigned DEFAULT NULL, + `magic_defense` smallint(6) unsigned DEFAULT NULL, + `str` smallint(6) unsigned DEFAULT NULL, + `agi` smallint(6) unsigned DEFAULT NULL, + `vit` smallint(6) unsigned DEFAULT NULL, + `int` smallint(6) unsigned DEFAULT NULL, + `dex` smallint(6) unsigned DEFAULT NULL, + `luk` smallint(6) unsigned DEFAULT NULL, + `attack_range` tinyint(4) unsigned DEFAULT NULL, + `skill_range` tinyint(4) unsigned DEFAULT NULL, + `chase_range` tinyint(4) unsigned DEFAULT NULL, + `size` varchar(24) DEFAULT NULL, + `race` varchar(24) DEFAULT NULL, + `racegroup_goblin` tinyint(1) unsigned DEFAULT NULL, + `racegroup_kobold` tinyint(1) unsigned DEFAULT NULL, + `racegroup_orc` tinyint(1) unsigned DEFAULT NULL, + `racegroup_golem` tinyint(1) unsigned DEFAULT NULL, + `racegroup_guardian` tinyint(1) unsigned DEFAULT NULL, + `racegroup_ninja` tinyint(1) unsigned DEFAULT NULL, + `racegroup_gvg` tinyint(1) unsigned DEFAULT NULL, + `racegroup_battlefield` tinyint(1) unsigned DEFAULT NULL, + `racegroup_treasure` tinyint(1) unsigned DEFAULT NULL, + `racegroup_biolab` tinyint(1) unsigned DEFAULT NULL, + `racegroup_manuk` tinyint(1) unsigned DEFAULT NULL, + `racegroup_splendide` tinyint(1) unsigned DEFAULT NULL, + `racegroup_scaraba` tinyint(1) unsigned DEFAULT NULL, + `racegroup_ogh_atk_def` tinyint(1) unsigned DEFAULT NULL, + `racegroup_ogh_hidden` tinyint(1) unsigned DEFAULT NULL, + `racegroup_bio5_swordman_thief` tinyint(1) unsigned DEFAULT NULL, + `racegroup_bio5_acolyte_merchant` tinyint(1) unsigned DEFAULT NULL, + `racegroup_bio5_mage_archer` tinyint(1) unsigned DEFAULT NULL, + `racegroup_bio5_mvp` tinyint(1) unsigned DEFAULT NULL, + `racegroup_clocktower` tinyint(1) unsigned DEFAULT NULL, + `racegroup_thanatos` tinyint(1) unsigned DEFAULT NULL, + `racegroup_faceworm` tinyint(1) unsigned DEFAULT NULL, + `racegroup_hearthunter` tinyint(1) unsigned DEFAULT NULL, + `racegroup_rockridge` tinyint(1) unsigned DEFAULT NULL, + `racegroup_werner_lab` tinyint(1) unsigned DEFAULT NULL, + `racegroup_temple_demon` tinyint(1) unsigned DEFAULT NULL, + `racegroup_illusion_vampire` tinyint(1) unsigned DEFAULT NULL, + `element` varchar(24) DEFAULT NULL, + `element_level` tinyint(4) unsigned DEFAULT NULL, + `walk_speed` smallint(6) unsigned DEFAULT NULL, + `attack_delay` smallint(6) unsigned DEFAULT NULL, + `attack_motion` smallint(6) unsigned DEFAULT NULL, + `damage_motion` smallint(6) unsigned DEFAULT NULL, + `damage_taken` smallint(6) unsigned DEFAULT NULL, + `ai` varchar(2) DEFAULT NULL, + `class` varchar(50) DEFAULT NULL, + `mode_canmove` tinyint(1) unsigned DEFAULT NULL, + `mode_looter` tinyint(1) unsigned DEFAULT NULL, + `mode_aggressive` tinyint(1) unsigned DEFAULT NULL, + `mode_assist` tinyint(1) unsigned DEFAULT NULL, + `mode_castsensoridle` tinyint(1) unsigned DEFAULT NULL, + `mode_norandomwalk` tinyint(1) unsigned DEFAULT NULL, + `mode_nocast` tinyint(1) unsigned DEFAULT NULL, + `mode_canattack` tinyint(1) unsigned DEFAULT NULL, + `mode_castsensorchase` tinyint(1) unsigned DEFAULT NULL, + `mode_changechase` tinyint(1) unsigned DEFAULT NULL, + `mode_angry` tinyint(1) unsigned DEFAULT NULL, + `mode_changetargetmelee` tinyint(1) unsigned DEFAULT NULL, + `mode_changetargetchase` tinyint(1) unsigned DEFAULT NULL, + `mode_targetweak` tinyint(1) unsigned DEFAULT NULL, + `mode_randomtarget` tinyint(1) unsigned DEFAULT NULL, + `mode_ignoremelee` tinyint(1) unsigned DEFAULT NULL, + `mode_ignoremagic` tinyint(1) unsigned DEFAULT NULL, + `mode_ignoreranged` tinyint(1) unsigned DEFAULT NULL, + `mode_mvp` tinyint(1) unsigned DEFAULT NULL, + `mode_ignoremisc` tinyint(1) unsigned DEFAULT NULL, + `mode_knockbackimmune` tinyint(1) unsigned DEFAULT NULL, + `mode_teleportblock` tinyint(1) unsigned DEFAULT NULL, + `mode_fixeditemdrop` tinyint(1) unsigned DEFAULT NULL, + `mode_detector` tinyint(1) unsigned DEFAULT NULL, + `mode_statusimmune` tinyint(1) unsigned DEFAULT NULL, + `mode_skillimmune` tinyint(1) unsigned DEFAULT NULL, + `mvpdrop1_item` varchar(50) DEFAULT NULL, + `mvpdrop1_rate` smallint(9) unsigned DEFAULT NULL, + `mvpdrop1_option` varchar(50) DEFAULT NULL, + `mvpdrop1_index` tinyint(2) unsigned DEFAULT NULL, + `mvpdrop2_item` varchar(50) DEFAULT NULL, + `mvpdrop2_rate` smallint(9) unsigned DEFAULT NULL, + `mvpdrop2_option` varchar(50) DEFAULT NULL, + `mvpdrop2_index` tinyint(2) unsigned DEFAULT NULL, + `mvpdrop3_item` varchar(50) DEFAULT NULL, + `mvpdrop3_rate` smallint(9) unsigned DEFAULT NULL, + `mvpdrop3_option` varchar(50) DEFAULT NULL, + `mvpdrop3_index` tinyint(2) unsigned DEFAULT NULL, + `drop1_item` varchar(50) DEFAULT NULL, + `drop1_rate` smallint(9) unsigned DEFAULT NULL, + `drop1_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop1_option` varchar(50) DEFAULT NULL, + `drop1_index` tinyint(2) unsigned DEFAULT NULL, + `drop2_item` varchar(50) DEFAULT NULL, + `drop2_rate` smallint(9) unsigned DEFAULT NULL, + `drop2_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop2_option` varchar(50) DEFAULT NULL, + `drop2_index` tinyint(2) unsigned DEFAULT NULL, + `drop3_item` varchar(50) DEFAULT NULL, + `drop3_rate` smallint(9) unsigned DEFAULT NULL, + `drop3_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop3_option` varchar(50) DEFAULT NULL, + `drop3_index` tinyint(2) unsigned DEFAULT NULL, + `drop4_item` varchar(50) DEFAULT NULL, + `drop4_rate` smallint(9) unsigned DEFAULT NULL, + `drop4_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop4_option` varchar(50) DEFAULT NULL, + `drop4_index` tinyint(2) unsigned DEFAULT NULL, + `drop5_item` varchar(50) DEFAULT NULL, + `drop5_rate` smallint(9) unsigned DEFAULT NULL, + `drop5_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop5_option` varchar(50) DEFAULT NULL, + `drop5_index` tinyint(2) unsigned DEFAULT NULL, + `drop6_item` varchar(50) DEFAULT NULL, + `drop6_rate` smallint(9) unsigned DEFAULT NULL, + `drop6_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop6_option` varchar(50) DEFAULT NULL, + `drop6_index` tinyint(2) unsigned DEFAULT NULL, + `drop7_item` varchar(50) DEFAULT NULL, + `drop7_rate` smallint(9) unsigned DEFAULT NULL, + `drop7_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop7_option` varchar(50) DEFAULT NULL, + `drop7_index` tinyint(2) unsigned DEFAULT NULL, + `drop8_item` varchar(50) DEFAULT NULL, + `drop8_rate` smallint(9) unsigned DEFAULT NULL, + `drop8_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop8_option` varchar(50) DEFAULT NULL, + `drop8_index` tinyint(2) unsigned DEFAULT NULL, + `drop9_item` varchar(50) DEFAULT NULL, + `drop9_rate` smallint(9) unsigned DEFAULT NULL, + `drop9_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop9_option` varchar(50) DEFAULT NULL, + `drop9_index` tinyint(2) unsigned DEFAULT NULL, + `drop10_item` varchar(50) DEFAULT NULL, + `drop10_rate` smallint(9) unsigned DEFAULT NULL, + `drop10_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop10_option` varchar(50) DEFAULT NULL, + `drop10_index` tinyint(2) unsigned DEFAULT NULL, + PRIMARY KEY (`id`), + UNIQUE KEY (`name_aegis`) ) ENGINE=MyISAM; -# Monster Additional Database -# -# Structure of Database : -#REPLACE INTO `mob_db2` VALUES ( ID,'Sprite_Name','kROName','iROName',LV,HP,SP,EXP,JEXP,Range1,ATK1,ATK2,DEF,MDEF,STR,AGI,VIT,INT,DEX,LUK,Range2,Range3,Scale,Race,Element,Mode,Speed,aDelay,aMotion,dMotion,MEXP,MVP1id,MVP1per,MVP2id,MVP2per,MVP3id,MVP3per,Drop1id,Drop1per,Drop2id,Drop2per,Drop3id,Drop3per,Drop4id,Drop4per,Drop5id,Drop5per,Drop6id,Drop6per,Drop7id,Drop7per,Drop8id,Drop8per,Drop9id,Drop9per,DropCardid,DropCardper); - # rAthena Dev Team -#REPLACE INTO `mob_db2` VALUES (1900,'VALARIS','Valaris','Valaris',99,668000,0,107250,37895,2,3220,4040,35,45,1,152,96,85,120,95,10,10,2,6,67,0x1973,100,1068,768,576,13000,608,1000,750,400,923,3800,1466,200,2256,200,2607,800,714,500,617,3000,984,4300,985,5600,0,0,0,0,4147,1); -#REPLACE INTO `mob_db2` VALUES (1901,'VALARIS_WORSHIPPER','Valaris\'s Worshipper','Valaris\'s Worshipper',50,8578,0,2706,1480,1,487,590,15,25,1,75,55,1,93,45,10,12,0,6,27,0x1685,100,868,480,120,0,0,0,0,0,0,0,923,500,984,63,1464,2,607,50,610,100,503,300,2405,50,0,0,0,0,4129,1); -#REPLACE INTO `mob_db2` VALUES (1902,'MC_CAMERI','MC Cameri','MC Cameri',99,668000,0,107250,37895,2,3220,4040,35,45,1,152,96,85,120,95,10,10,2,6,67,0x1973,100,1068,768,576,13000,608,1000,750,400,923,3800,1466,200,2256,200,2607,800,714,500,617,3000,984,4300,985,5600,0,0,0,0,4147,1); -#REPLACE INTO `mob_db2` VALUES (1903,'POKI','Poki#3','Poki#3',99,1349000,0,4093000,1526000,9,4892,9113,22,35,1,180,39,67,193,130,10,12,1,7,64,0x1973,120,500,672,480,92100,603,5500,617,3000,1723,1000,1228,100,1236,500,617,2500,1234,75,1237,125,1722,250,1724,100,1720,50,0,0,0,0); -#REPLACE INTO `mob_db2` VALUES (1904,'SENTRY','Sentry','Sentry',99,668000,0,107250,37895,2,3220,4040,35,45,1,152,96,85,120,95,10,10,2,6,67,0x1973,100,1068,768,576,13000,608,1000,750,400,923,3800,1466,200,2256,200,2607,800,714,500,617,3000,984,4300,985,5600,0,0,0,0,4147,1); +#REPLACE INTO `mob_db2` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_looter`,`mode_castsensoridle`,`mode_norandomwalk`,`mode_nocast`,`mode_angry`,`mode_changetargetmelee`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1900,'VALARIS','Valaris','Valaris',99,668000,107250,37895,13000,3220,4040,35,45,152,96,85,120,95,2,10,10,'Large','Demon','Dark',3,100,1068,768,576,'25',true,true,true,true,true,true,'Seed_Of_Yggdrasil',1000,'Baphomet_Doll',400,'Evil_Horn',3800,'Crescent_Scythe',200,'Magestic_Goat',200,'Clip',800,'Emperium',500,'Old_Violet_Box',3000,'Oridecon',4300,'Elunium',5600,'Baphomet_Card',1,true); +#REPLACE INTO `mob_db2` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`mode_castsensorchase`,`mode_changechase`,`mode_changetargetmelee`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1901,'VALARIS_WORSHIPPER','Valaris\'s Worshipper','Valaris\'s Worshipper',50,8578,2706,1480,487,590,15,25,75,55,93,45,1,10,12,'Small','Demon','Dark',1,100,868,480,120,'10',true,true,true,true,'Evil_Horn',500,'Oridecon',63,'Halberd_',2,'Yggdrasilberry',50,'Leaf_Of_Yggdrasil',100,'Yellow_Potion',300,'Boots',50,'Baphomet__Card',1,true); +#REPLACE INTO `mob_db2` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_looter`,`mode_castsensoridle`,`mode_norandomwalk`,`mode_nocast`,`mode_angry`,`mode_changetargetmelee`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1902,'MC_CAMERI','MC Cameri','MC Cameri',99,668000,107250,37895,13000,3220,4040,35,45,152,96,85,120,95,2,10,10,'Large','Demon','Dark',3,100,1068,768,576,'25',true,true,true,true,true,true,'Seed_Of_Yggdrasil',1000,'Baphomet_Doll',400,'Evil_Horn',3800,'Crescent_Scythe',200,'Magestic_Goat',200,'Clip',800,'Emperium',500,'Old_Violet_Box',3000,'Oridecon',4300,'Elunium',5600,'Baphomet_Card',1,true); +#REPLACE INTO `mob_db2` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_looter`,`mode_castsensoridle`,`mode_norandomwalk`,`mode_nocast`,`mode_angry`,`mode_changetargetmelee`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1903,'POKI','Poki#3','Poki#3',99,1349000,4093000,1526000,92100,4892,9113,22,35,180,39,67,193,130,9,10,12,'Medium','Demihuman','Wind',3,120,500,672,480,'25',true,true,true,true,true,true,'Old_Blue_Box',5500,'Old_Violet_Box',3000,'Luna_Bow',1000,'Combat_Knife',100,'Sucsamad',500,'Old_Violet_Box',2500,'Moonlight_Sword',75,'Grimtooth_',125,'Balistar',250,'Dragon_Wing',100,'Bow_Of_Rudra',50,true); +#REPLACE INTO `mob_db2` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_looter`,`mode_castsensoridle`,`mode_norandomwalk`,`mode_nocast`,`mode_angry`,`mode_changetargetmelee`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1904,'SENTRY','Sentry','Sentry',99,668000,107250,37895,13000,3220,4040,35,45,152,96,85,120,95,2,10,10,'Large','Demon','Dark',3,100,1068,768,576,'25',true,true,true,true,true,true,'Seed_Of_Yggdrasil',1000,'Baphomet_Doll',400,'Evil_Horn',3800,'Crescent_Scythe',200,'Magestic_Goat',200,'Clip',800,'Emperium',500,'Old_Violet_Box',3000,'Oridecon',4300,'Elunium',5600,'Baphomet_Card',1,true); # Custom Hollow Poring (overrrides/collides with META_ANDRE) -#REPLACE INTO `mob_db2` VALUES (1237,'HOLLOW_PORING','Hollow Poring','Hollow Poring',1,50,0,2,1,1,7,10,0,5,1,1,1,0,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,713,1500,512,150,619,20,0,0,0,0,4001,10); +#REPLACE INTO `mob_db2` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1237,'HOLLOW_PORING','Hollow Poring','Hollow Poring',1,50,2,1,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02','Jellopy',7000,'Knife_',100,'Sticky_Mucus',400,'Apple',1000,'Empty_Bottle',1500,'Apple',150,'Unripe_Apple',20,'Poring_Card',10,true); # Custom Fire Poring. Warning, Colides with META_DENIRO -#REPLACE INTO `mob_db2` VALUES (1239,'FIRE_PORING','Fire Poring','Fire Poring',1,50,0,2,1,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x131,400,1872,672,480,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,713,1500,741,5,619,20,0,0,0,0,4001,20); +#REPLACE INTO `mob_db2` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_castsensoridle`,`mode_norandomwalk`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1239,'FIRE_PORING','Fire Poring','Fire Poring',1,50,2,1,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'25',true,true,'Jellopy',7000,'Knife_',100,'Sticky_Mucus',400,'Apple',1000,'Empty_Bottle',1500,'Poring_Doll',5,'Unripe_Apple',20,'Poring_Card',20,true); # Lunar New Year 2008 Event Monster overrides # Uncomment if event is enabled, as these drops modifications are nessecary. -#REPLACE INTO `mob_db2` VALUES (1145,'MARTIN','Martin','Martin',18,1109,0,134,86,1,52,63,0,5,12,18,30,15,15,5,10,12,0,2,42,0x81,300,1480,480,480,0,0,0,0,0,0,0,1017,9000,1018,500,1251,10,2225,5,5009,1,10010,10,2224,15,7869,1500,0,0,4046,1); -#REPLACE INTO `mob_db2` VALUES (1175,'TAROU','Tarou','Tarou',11,284,0,57,28,1,34,45,0,0,1,20,11,10,24,5,10,12,0,2,27,0x91,150,1744,1044,684,0,0,0,0,0,0,0,1016,9000,919,3000,949,800,528,1000,701,2,7869,2500,0,0,0,0,0,0,4028,1); -#REPLACE INTO `mob_db2` VALUES (1209,'CRAMP','Cramp','Cramp',56,4720,0,2300,1513,1,395,465,0,5,1,85,35,5,65,60,10,12,0,2,45,0x3095,100,1000,500,1000,0,0,0,0,0,0,0,7007,4656,528,1000,726,80,746,110,568,250,510,70,984,95,7869,1500,0,0,4296,1); +#REPLACE INTO `mob_db2` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`,`drop9_item`,`drop9_rate`,`drop9_nosteal`) VALUES (1145,'MARTIN','Martin','Martin',18,1109,134,86,52,63,5,12,18,30,15,15,5,1,10,12,'Small','Brute','Earth',2,300,1480,480,480,'01','Moustache_Of_Mole',9000,'Nail_Of_Mole',500,'Jur_',10,'Goggle_',5,'Safety_Helmet',1,'Battered_Pot',10,'Goggle',15,'RicePouch',1500,true,'Martin_Card',1,true); +#REPLACE INTO `mob_db2` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1175,'TAROU','Tarou','Tarou',11,284,57,28,34,45,20,11,10,24,5,1,10,12,'Small','Brute','Dark',1,150,1744,1044,684,'17','Rat_Tail',9000,'Animal\'s_Skin',3000,'Feather',800,'Monster\'s_Feed',1000,'Ora_Ora',2,'RicePouch',2500,'Tarou_Card',1,true); +#REPLACE INTO `mob_db2` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`,`drop9_item`,`drop9_rate`,`drop9_nosteal`) VALUES (1209,'CRAMP','Cramp','Cramp',56,4720,2300,1513,395,465,5,85,35,5,65,60,1,10,12,'Small','Brute','Poison',2,100,1000,500,1000,'09','Claw_Of_Rat',4656,'Monster\'s_Feed',1000,'Blue_Jewel',80,'Glass_Bead',110,'Lemon',250,'Blue_Herb',70,'Oridecon',95,'RicePouch',1500,true,'Cramp_Card',1,true); # iRO St. Patricks Day 2008 Event Monster overrides # Uncomment if event is enabled, as these drops modifications are nessecary. -#REPLACE INTO `mob_db2` VALUES (1841,'G_SNAKE_','Snake Lord\'s Minon','Snake Lord\'s Minon',15,471,0,72,48,1,46,55,0,0,1,15,15,10,35,5,10,12,1,2,22,0x81,200,1576,576,576,0,0,0,0,0,0,0,7915,1000,7916,100,7720,30,12715,7,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db2` VALUES (1842,'G_ANACONDAQ_','Snake Lord\'s Minon','Snake Lord\'s Minon',23,1109,0,300,149,1,124,157,0,0,1,23,28,10,36,5,10,12,1,2,25,0x91,200,1576,576,576,0,0,0,0,0,0,0,7915,1000,7916,100,7720,30,12715,7,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db2` VALUES (1843,'SIDE_WINDER_','Snake Lord\'s Minon','Snake Lord\'s Minon',43,4929,0,1996,993,1,240,320,5,10,38,43,40,15,115,20,10,12,1,2,25,0x3095,200,1576,576,576,0,0,0,0,0,0,0,7915,1000,7916,100,7720,30,12715,7,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db2` VALUES (1844,'G_ISIS_','Snake Lord\'s Minon','Snake Lord\'s Minon',47,7003,0,3709,1550,1,423,507,10,35,38,65,43,50,66,15,10,12,2,6,27,0x3195,200,1384,768,336,0,0,0,0,0,0,0,7915,1000,7916,100,7720,30,12715,8,0,0,0,0,0,0,0,0,0,0,0,0); +#REPLACE INTO `mob_db2` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`) VALUES (1841,'G_SNAKE_','Snake Lord\'s Minon','Snake Lord\'s Minon',15,471,72,48,46,55,15,15,10,35,5,1,10,12,'Medium','Brute','Earth',1,200,1576,576,576,'01','Copper_Coin_',1000,'Silver_Coin_',100,'Gold_Coin_US',30,'Black_Treasure_Box',7); +#REPLACE INTO `mob_db2` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`) VALUES (1842,'G_ANACONDAQ_','Snake Lord\'s Minon','Snake Lord\'s Minon',23,1109,300,149,124,157,23,28,10,36,5,1,10,12,'Medium','Brute','Poison',1,200,1576,576,576,'17','Copper_Coin_',1000,'Silver_Coin_',100,'Gold_Coin_US',30,'Black_Treasure_Box',7); +#REPLACE INTO `mob_db2` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`) VALUES (1843,'SIDE_WINDER_','Snake Lord\'s Minon','Snake Lord\'s Minon',43,4929,1996,993,240,320,5,10,38,43,40,15,115,20,1,10,12,'Medium','Brute','Poison',1,200,1576,576,576,'09','Copper_Coin_',1000,'Silver_Coin_',100,'Gold_Coin_US',30,'Black_Treasure_Box',7); +#REPLACE INTO `mob_db2` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`) VALUES (1844,'G_ISIS_','Snake Lord\'s Minon','Snake Lord\'s Minon',47,7003,3709,1550,423,507,10,35,38,65,43,50,66,15,1,10,12,'Large','Demon','Dark',1,200,1384,768,336,'09','Copper_Coin_',1000,'Silver_Coin_',100,'Gold_Coin_US',30,'Black_Treasure_Box',8); # iRO Christmas 2008 Event # Uncomment if event is enabled, as these drops modifications are nessecary. -#REPLACE INTO `mob_db2` VALUES (1244,'JAKK_XMAS','Christmas Jakk','Christmas Jakk',38,3581,0,1113,688,1,315,382,5,30,1,38,38,43,75,45,10,12,1,0,43,0x81,200,1180,480,648,0,0,0,0,0,0,0,529,1000,530,1000,14546,1000,14550,1000,7174,1000,7175,1000,6092,1000,12355,1250,0,0,0,0); -#REPLACE INTO `mob_db2` VALUES (1245,'GOBLINE_XMAS','Christmas Goblin','Christmas Goblin',25,1176,0,282,171,1,118,140,10,5,1,53,25,20,38,45,10,12,1,7,24,0x81,100,1120,620,240,0,0,0,0,0,0,0,529,1000,530,1000,14546,1000,14550,1000,7174,1000,7175,1000,6092,1000,12355,1250,0,0,0,0); -#REPLACE INTO `mob_db2` VALUES (1246,'COOKIE_XMAS','Christmas Cookie','Christmas Cookie',28,2090,0,461,284,1,140,170,0,50,1,24,30,53,45,100,10,12,0,7,46,0x91,400,1248,1248,240,0,0,0,0,0,0,0,529,1000,530,1000,14546,1000,14550,1000,7174,1000,7175,1000,6092,1000,12355,1250,0,0,0,0); -#REPLACE INTO `mob_db2` VALUES (1247,'ANTONIO','Antonio','Antonio',10,10,0,3,2,1,13,20,100,0,1,1,1,50,100,100,10,12,1,3,66,0xC1,100,720,720,432,0,0,0,0,0,0,0,604,500,12354,500,14550,500,5136,500,12132,500,12225,500,5811,500,0,0,0,0,4243,1); +#REPLACE INTO `mob_db2` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1244,'JAKK_XMAS','Christmas Jakk','Christmas Jakk',38,3581,1113,688,315,382,5,30,38,38,43,75,45,1,10,12,'Medium','Formless','Fire',2,200,1180,480,648,'01','Candy',1000,'Candy_Striper',1000,'Fire_Cracker_Love',1000,'Fire_Cracker_Xmas',1000,'Packing_Ribbon',1000,'Packing_Paper',1000,'Singing_Crystal_Piece',1000,'Xmas_Gift',1250,true); +#REPLACE INTO `mob_db2` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1245,'GOBLINE_XMAS','Christmas Goblin','Christmas Goblin',25,1176,282,171,118,140,10,5,53,25,20,38,45,1,10,12,'Medium','Demihuman','Wind',1,100,1120,620,240,'01','Candy',1000,'Candy_Striper',1000,'Fire_Cracker_Love',1000,'Fire_Cracker_Xmas',1000,'Packing_Ribbon',1000,'Packing_Paper',1000,'Singing_Crystal_Piece',1000,'Xmas_Gift',1250,true); +#REPLACE INTO `mob_db2` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1246,'COOKIE_XMAS','Christmas Cookie','Christmas Cookie',28,2090,461,284,140,170,50,24,30,53,45,100,1,10,12,'Small','Demihuman','Holy',2,400,1248,1248,240,'17','Candy',1000,'Candy_Striper',1000,'Fire_Cracker_Love',1000,'Fire_Cracker_Xmas',1000,'Packing_Ribbon',1000,'Packing_Paper',1000,'Singing_Crystal_Piece',1000,'Xmas_Gift',1250,true); +#REPLACE INTO `mob_db2` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_nocast`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1247,'ANTONIO','Antonio','Antonio',10,10,3,2,13,20,100,50,100,100,1,10,12,'Medium','Plant','Holy',3,100,720,720,432,'01',true,'Branch_Of_Dead_Tree',500,'Buche_De_Noel',500,'Fire_Cracker_Xmas',500,'Santa\'s_Hat_',500,'Red_Bag',500,'Sweet_Candy_Striper',500,'Santa_Beard',500,'Antonio_Card',1,true); # iRO Halloween 2009 Event # Uncomment if event is enabled. Uncomment the skills for Halloween Whisper in mob_skill_db2. -#REPLACE INTO `mob_db2` VALUES (3014,'HALLOWEEN_WHISPER','Halloween Whisper','Halloween Whisper',1,800,0,0,0,1,10,13,0,45,1,51,14,0,60,0,10,12,0,6,68,0x81,150,1960,960,504,0,0,0,0,0,0,0,12396,150,6299,5335,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db2` VALUES (3015,'HALLOWEEN_DARK_LORD','Halloween Dark Lord','Halloween Dark Lord',1,45,0,0,0,1,10,13,0,45,1,51,14,0,60,0,10,12,2,6,89,0x81,100,868,768,480,0,0,0,0,0,0,0,12396,800,12397,5335,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); +#REPLACE INTO `mob_db2` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (3014,'HALLOWEEN_WHISPER','Halloween Whisper','Halloween Whisper',1,800,10,13,45,51,14,60,1,10,12,'Small','Demon','Ghost',3,150,1960,960,504,'01','Fools_Day_Box',150,'Worn_Cloth_Piece',5335); +#REPLACE INTO `mob_db2` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (3015,'HALLOWEEN_DARK_LORD','Halloween Dark Lord','Halloween Dark Lord',1,45,10,13,45,51,14,60,1,10,12,'Large','Demon','Undead',4,100,868,768,480,'01','Fools_Day_Box',800,'Fools_Day_Box2',5335); # iRO Halloween 2008 Event # Uncomment if event is enabled. -#REPLACE INTO `mob_db2` VALUES (3000,'ZOMBIE','Zombie','Zombie',15,534,0,50,33,1,67,79,0,10,1,8,7,0,15,0,10,12,1,1,29,0x3885,400,2612,912,288,0,0,0,0,0,0,0,957,9000,724,5,938,1000,958,50,727,70,0,0,0,0,0,0,0,0,4038,1); -#REPLACE INTO `mob_db2` VALUES (3001,'GHOUL','Ghoul','Ghoul',40,5418,0,1088,622,1,420,500,5,20,1,20,29,0,45,20,10,12,1,1,49,0x3885,250,2456,912,504,0,0,0,0,0,0,0,958,6000,756,110,509,700,511,800,2609,60,934,150,1260,1,0,0,0,0,4110,1); -#REPLACE INTO `mob_db2` VALUES (3002,'ZOMBIE_MASTER','Zombie Master','Zombie Master',62,14211,0,7610,2826,1,824,1084,37,26,25,20,30,5,77,35,10,12,1,1,29,0x3695,175,2612,912,288,0,0,0,0,0,0,0,7071,4413,938,1500,958,1500,723,200,727,100,1260,1,2324,2,0,0,0,0,4274,1); - +#REPLACE INTO `mob_db2` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (3000,'ZOMBIE','Zombie','Zombie',15,534,50,33,67,79,10,8,7,15,1,10,12,'Medium','Undead','Undead',1,400,2612,912,288,'04','Decayed_Nail',9000,'Cardinal_Jewel_',5,'Sticky_Mucus',1000,'Horrendous_Mouth',50,'White_Jewel',70,'Zombie_Card',1,true); +#REPLACE INTO `mob_db2` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (3001,'GHOUL','Ghoul','Ghoul',40,5418,1088,622,420,500,5,20,20,29,45,20,1,10,12,'Medium','Undead','Undead',2,250,2456,912,504,'04','Horrendous_Mouth',6000,'Oridecon_Stone',110,'White_Herb',700,'Green_Herb',800,'Skul_Ring',60,'Mementos',150,'Ghoul_Leg',1,'Ghoul_Card',1,true); +#REPLACE INTO `mob_db2` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (3002,'ZOMBIE_MASTER','Zombie Master','Zombie Master',62,14211,7610,2826,824,1084,37,26,25,20,30,5,77,35,1,10,12,'Medium','Undead','Undead',1,175,2612,912,288,'21','Tatters_Clothes',4413,'Sticky_Mucus',1500,'Horrendous_Mouth',1500,'Cardinal_Jewel',200,'White_Jewel',100,'Ghoul_Leg',1,'Scapulare_',2,'Zombie_Master_Card',1,true); diff --git a/sql-files/mob_db2_re.sql b/sql-files/mob_db2_re.sql index 2d3f5edcb0..2f9e77c682 100644 --- a/sql-files/mob_db2_re.sql +++ b/sql-files/mob_db2_re.sql @@ -4,112 +4,198 @@ DROP TABLE IF EXISTS `mob_db2_re`; CREATE TABLE `mob_db2_re` ( - `ID` mediumint(9) unsigned NOT NULL default '0', - `Sprite` varchar(24) NOT NULL, - `kName` text NOT NULL, - `iName` text NOT NULL, - `LV` tinyint(6) unsigned NOT NULL default '0', - `HP` int(9) unsigned NOT NULL default '0', - `SP` mediumint(9) unsigned NOT NULL default '0', - `EXP` mediumint(9) unsigned NOT NULL default '0', - `JEXP` mediumint(9) unsigned NOT NULL default '0', - `Range1` tinyint(4) unsigned NOT NULL default '0', - `ATK1` smallint(6) unsigned NOT NULL default '0', - `ATK2` smallint(6) unsigned NOT NULL default '0', - `DEF` smallint(6) unsigned NOT NULL default '0', - `MDEF` smallint(6) unsigned NOT NULL default '0', - `STR` smallint(6) unsigned NOT NULL default '0', - `AGI` smallint(6) unsigned NOT NULL default '0', - `VIT` smallint(6) unsigned NOT NULL default '0', - `INT` smallint(6) unsigned NOT NULL default '0', - `DEX` smallint(6) unsigned NOT NULL default '0', - `LUK` smallint(6) unsigned NOT NULL default '0', - `Range2` tinyint(4) unsigned NOT NULL default '0', - `Range3` tinyint(4) unsigned NOT NULL default '0', - `Scale` tinyint(4) unsigned NOT NULL default '0', - `Race` tinyint(4) unsigned NOT NULL default '0', - `Element` tinyint(4) unsigned NOT NULL default '0', - `Mode` int(11) unsigned NOT NULL default '0', - `Speed` smallint(6) unsigned NOT NULL default '0', - `aDelay` smallint(6) unsigned NOT NULL default '0', - `aMotion` smallint(6) unsigned NOT NULL default '0', - `dMotion` smallint(6) unsigned NOT NULL default '0', - `MEXP` mediumint(9) unsigned NOT NULL default '0', - `MVP1id` smallint(5) unsigned NOT NULL default '0', - `MVP1per` smallint(9) unsigned NOT NULL default '0', - `MVP2id` smallint(5) unsigned NOT NULL default '0', - `MVP2per` smallint(9) unsigned NOT NULL default '0', - `MVP3id` smallint(5) unsigned NOT NULL default '0', - `MVP3per` smallint(9) unsigned NOT NULL default '0', - `Drop1id` smallint(5) unsigned NOT NULL default '0', - `Drop1per` smallint(9) unsigned NOT NULL default '0', - `Drop2id` smallint(5) unsigned NOT NULL default '0', - `Drop2per` smallint(9) unsigned NOT NULL default '0', - `Drop3id` smallint(5) unsigned NOT NULL default '0', - `Drop3per` smallint(9) unsigned NOT NULL default '0', - `Drop4id` smallint(5) unsigned NOT NULL default '0', - `Drop4per` smallint(9) unsigned NOT NULL default '0', - `Drop5id` smallint(5) unsigned NOT NULL default '0', - `Drop5per` smallint(9) unsigned NOT NULL default '0', - `Drop6id` smallint(5) unsigned NOT NULL default '0', - `Drop6per` smallint(9) unsigned NOT NULL default '0', - `Drop7id` smallint(5) unsigned NOT NULL default '0', - `Drop7per` smallint(9) unsigned NOT NULL default '0', - `Drop8id` smallint(5) unsigned NOT NULL default '0', - `Drop8per` smallint(9) unsigned NOT NULL default '0', - `Drop9id` smallint(5) unsigned NOT NULL default '0', - `Drop9per` smallint(9) unsigned NOT NULL default '0', - `DropCardid` smallint(5) unsigned NOT NULL default '0', - `DropCardper` smallint(9) unsigned NOT NULL default '0', - PRIMARY KEY (`ID`), - UNIQUE KEY (`Sprite`) + `id` int(11) unsigned NOT NULL, + `name_aegis` varchar(24) NOT NULL, + `name_english` text NOT NULL, + `name_japanese` text DEFAULT NULL, + `level` smallint(6) unsigned DEFAULT NULL, + `hp` int(11) unsigned DEFAULT NULL, + `sp` mediumint(9) unsigned DEFAULT NULL, + `base_exp` int(11) unsigned DEFAULT NULL, + `job_exp` int(11) unsigned DEFAULT NULL, + `mvp_exp` int(11) unsigned DEFAULT NULL, + `attack` smallint(6) unsigned DEFAULT NULL, + `attack2` smallint(6) unsigned DEFAULT NULL, + `defense` smallint(6) unsigned DEFAULT NULL, + `magic_defense` smallint(6) unsigned DEFAULT NULL, + `str` smallint(6) unsigned DEFAULT NULL, + `agi` smallint(6) unsigned DEFAULT NULL, + `vit` smallint(6) unsigned DEFAULT NULL, + `int` smallint(6) unsigned DEFAULT NULL, + `dex` smallint(6) unsigned DEFAULT NULL, + `luk` smallint(6) unsigned DEFAULT NULL, + `attack_range` tinyint(4) unsigned DEFAULT NULL, + `skill_range` tinyint(4) unsigned DEFAULT NULL, + `chase_range` tinyint(4) unsigned DEFAULT NULL, + `size` varchar(24) DEFAULT NULL, + `race` varchar(24) DEFAULT NULL, + `racegroup_goblin` tinyint(1) unsigned DEFAULT NULL, + `racegroup_kobold` tinyint(1) unsigned DEFAULT NULL, + `racegroup_orc` tinyint(1) unsigned DEFAULT NULL, + `racegroup_golem` tinyint(1) unsigned DEFAULT NULL, + `racegroup_guardian` tinyint(1) unsigned DEFAULT NULL, + `racegroup_ninja` tinyint(1) unsigned DEFAULT NULL, + `racegroup_gvg` tinyint(1) unsigned DEFAULT NULL, + `racegroup_battlefield` tinyint(1) unsigned DEFAULT NULL, + `racegroup_treasure` tinyint(1) unsigned DEFAULT NULL, + `racegroup_biolab` tinyint(1) unsigned DEFAULT NULL, + `racegroup_manuk` tinyint(1) unsigned DEFAULT NULL, + `racegroup_splendide` tinyint(1) unsigned DEFAULT NULL, + `racegroup_scaraba` tinyint(1) unsigned DEFAULT NULL, + `racegroup_ogh_atk_def` tinyint(1) unsigned DEFAULT NULL, + `racegroup_ogh_hidden` tinyint(1) unsigned DEFAULT NULL, + `racegroup_bio5_swordman_thief` tinyint(1) unsigned DEFAULT NULL, + `racegroup_bio5_acolyte_merchant` tinyint(1) unsigned DEFAULT NULL, + `racegroup_bio5_mage_archer` tinyint(1) unsigned DEFAULT NULL, + `racegroup_bio5_mvp` tinyint(1) unsigned DEFAULT NULL, + `racegroup_clocktower` tinyint(1) unsigned DEFAULT NULL, + `racegroup_thanatos` tinyint(1) unsigned DEFAULT NULL, + `racegroup_faceworm` tinyint(1) unsigned DEFAULT NULL, + `racegroup_hearthunter` tinyint(1) unsigned DEFAULT NULL, + `racegroup_rockridge` tinyint(1) unsigned DEFAULT NULL, + `racegroup_werner_lab` tinyint(1) unsigned DEFAULT NULL, + `racegroup_temple_demon` tinyint(1) unsigned DEFAULT NULL, + `racegroup_illusion_vampire` tinyint(1) unsigned DEFAULT NULL, + `element` varchar(24) DEFAULT NULL, + `element_level` tinyint(4) unsigned DEFAULT NULL, + `walk_speed` smallint(6) unsigned DEFAULT NULL, + `attack_delay` smallint(6) unsigned DEFAULT NULL, + `attack_motion` smallint(6) unsigned DEFAULT NULL, + `damage_motion` smallint(6) unsigned DEFAULT NULL, + `damage_taken` smallint(6) unsigned DEFAULT NULL, + `ai` varchar(2) DEFAULT NULL, + `class` varchar(50) DEFAULT NULL, + `mode_canmove` tinyint(1) unsigned DEFAULT NULL, + `mode_looter` tinyint(1) unsigned DEFAULT NULL, + `mode_aggressive` tinyint(1) unsigned DEFAULT NULL, + `mode_assist` tinyint(1) unsigned DEFAULT NULL, + `mode_castsensoridle` tinyint(1) unsigned DEFAULT NULL, + `mode_norandomwalk` tinyint(1) unsigned DEFAULT NULL, + `mode_nocast` tinyint(1) unsigned DEFAULT NULL, + `mode_canattack` tinyint(1) unsigned DEFAULT NULL, + `mode_castsensorchase` tinyint(1) unsigned DEFAULT NULL, + `mode_changechase` tinyint(1) unsigned DEFAULT NULL, + `mode_angry` tinyint(1) unsigned DEFAULT NULL, + `mode_changetargetmelee` tinyint(1) unsigned DEFAULT NULL, + `mode_changetargetchase` tinyint(1) unsigned DEFAULT NULL, + `mode_targetweak` tinyint(1) unsigned DEFAULT NULL, + `mode_randomtarget` tinyint(1) unsigned DEFAULT NULL, + `mode_ignoremelee` tinyint(1) unsigned DEFAULT NULL, + `mode_ignoremagic` tinyint(1) unsigned DEFAULT NULL, + `mode_ignoreranged` tinyint(1) unsigned DEFAULT NULL, + `mode_mvp` tinyint(1) unsigned DEFAULT NULL, + `mode_ignoremisc` tinyint(1) unsigned DEFAULT NULL, + `mode_knockbackimmune` tinyint(1) unsigned DEFAULT NULL, + `mode_teleportblock` tinyint(1) unsigned DEFAULT NULL, + `mode_fixeditemdrop` tinyint(1) unsigned DEFAULT NULL, + `mode_detector` tinyint(1) unsigned DEFAULT NULL, + `mode_statusimmune` tinyint(1) unsigned DEFAULT NULL, + `mode_skillimmune` tinyint(1) unsigned DEFAULT NULL, + `mvpdrop1_item` varchar(50) DEFAULT NULL, + `mvpdrop1_rate` smallint(9) unsigned DEFAULT NULL, + `mvpdrop1_option` varchar(50) DEFAULT NULL, + `mvpdrop1_index` tinyint(2) unsigned DEFAULT NULL, + `mvpdrop2_item` varchar(50) DEFAULT NULL, + `mvpdrop2_rate` smallint(9) unsigned DEFAULT NULL, + `mvpdrop2_option` varchar(50) DEFAULT NULL, + `mvpdrop2_index` tinyint(2) unsigned DEFAULT NULL, + `mvpdrop3_item` varchar(50) DEFAULT NULL, + `mvpdrop3_rate` smallint(9) unsigned DEFAULT NULL, + `mvpdrop3_option` varchar(50) DEFAULT NULL, + `mvpdrop3_index` tinyint(2) unsigned DEFAULT NULL, + `drop1_item` varchar(50) DEFAULT NULL, + `drop1_rate` smallint(9) unsigned DEFAULT NULL, + `drop1_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop1_option` varchar(50) DEFAULT NULL, + `drop1_index` tinyint(2) unsigned DEFAULT NULL, + `drop2_item` varchar(50) DEFAULT NULL, + `drop2_rate` smallint(9) unsigned DEFAULT NULL, + `drop2_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop2_option` varchar(50) DEFAULT NULL, + `drop2_index` tinyint(2) unsigned DEFAULT NULL, + `drop3_item` varchar(50) DEFAULT NULL, + `drop3_rate` smallint(9) unsigned DEFAULT NULL, + `drop3_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop3_option` varchar(50) DEFAULT NULL, + `drop3_index` tinyint(2) unsigned DEFAULT NULL, + `drop4_item` varchar(50) DEFAULT NULL, + `drop4_rate` smallint(9) unsigned DEFAULT NULL, + `drop4_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop4_option` varchar(50) DEFAULT NULL, + `drop4_index` tinyint(2) unsigned DEFAULT NULL, + `drop5_item` varchar(50) DEFAULT NULL, + `drop5_rate` smallint(9) unsigned DEFAULT NULL, + `drop5_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop5_option` varchar(50) DEFAULT NULL, + `drop5_index` tinyint(2) unsigned DEFAULT NULL, + `drop6_item` varchar(50) DEFAULT NULL, + `drop6_rate` smallint(9) unsigned DEFAULT NULL, + `drop6_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop6_option` varchar(50) DEFAULT NULL, + `drop6_index` tinyint(2) unsigned DEFAULT NULL, + `drop7_item` varchar(50) DEFAULT NULL, + `drop7_rate` smallint(9) unsigned DEFAULT NULL, + `drop7_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop7_option` varchar(50) DEFAULT NULL, + `drop7_index` tinyint(2) unsigned DEFAULT NULL, + `drop8_item` varchar(50) DEFAULT NULL, + `drop8_rate` smallint(9) unsigned DEFAULT NULL, + `drop8_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop8_option` varchar(50) DEFAULT NULL, + `drop8_index` tinyint(2) unsigned DEFAULT NULL, + `drop9_item` varchar(50) DEFAULT NULL, + `drop9_rate` smallint(9) unsigned DEFAULT NULL, + `drop9_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop9_option` varchar(50) DEFAULT NULL, + `drop9_index` tinyint(2) unsigned DEFAULT NULL, + `drop10_item` varchar(50) DEFAULT NULL, + `drop10_rate` smallint(9) unsigned DEFAULT NULL, + `drop10_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop10_option` varchar(50) DEFAULT NULL, + `drop10_index` tinyint(2) unsigned DEFAULT NULL, + PRIMARY KEY (`id`), + UNIQUE KEY (`name_aegis`) ) ENGINE=MyISAM; -# Monsters Additional Database -# -# Structure of Database : -#REPLACE INTO `mob_db2_re` VALUES ( ID,'Sprite_Name','kROName','iROName',LV,HP,SP,EXP,JEXP,Range1,ATK1,ATK2,DEF,MDEF,STR,AGI,VIT,INT,DEX,LUK,Range2,Range3,Scale,Race,Element,Mode,Speed,aDelay,aMotion,dMotion,MEXP,MVP1id,MVP1per,MVP2id,MVP2per,MVP3id,MVP3per,Drop1id,Drop1per,Drop2id,Drop2per,Drop3id,Drop3per,Drop4id,Drop4per,Drop5id,Drop5per,Drop6id,Drop6per,Drop7id,Drop7per,Drop8id,Drop8per,Drop9id,Drop9per,DropCardid,DropCardper); - # rAthena Dev Team -#REPLACE INTO `mob_db2_re` VALUES (1900,'VALARIS','Valaris','Valaris',99,668000,0,107250,37895,2,3220,4040,35,45,1,152,96,85,120,95,10,10,2,6,67,0x1973,100,1068,768,576,13000,608,1000,750,400,923,3800,1466,200,2256,200,2607,800,714,500,617,3000,984,4300,985,5600,0,0,0,0,4147,1); -#REPLACE INTO `mob_db2_re` VALUES (1901,'VALARIS_WORSHIPPER','Valaris\'s Worshipper','Valaris\'s Worshipper',50,8578,0,2706,1480,1,487,590,15,25,1,75,55,1,93,45,10,12,0,6,27,0x1685,100,868,480,120,0,0,0,0,0,0,0,923,500,984,63,1464,2,607,50,610,100,503,300,2405,50,0,0,0,0,4129,1); -#REPLACE INTO `mob_db2_re` VALUES (1902,'MC_CAMERI','MC Cameri','MC Cameri',99,668000,0,107250,37895,2,3220,4040,35,45,1,152,96,85,120,95,10,10,2,6,67,0x1973,100,1068,768,576,13000,608,1000,750,400,923,3800,1466,200,2256,200,2607,800,714,500,617,3000,984,4300,985,5600,0,0,0,0,4147,1); -#REPLACE INTO `mob_db2_re` VALUES (1903,'POKI','Poki#3','Poki#3',99,1349000,0,4093000,1526000,9,4892,9113,22,35,1,180,39,67,193,130,10,12,1,7,64,0x1973,120,500,672,480,92100,603,5500,617,3000,1723,1000,1228,100,1236,500,617,2500,1234,75,1237,125,1722,250,1724,100,1720,50,0,0,0,0); -#REPLACE INTO `mob_db2_re` VALUES (1904,'SENTRY','Sentry','Sentry',99,668000,0,107250,37895,2,3220,4040,35,45,1,152,96,85,120,95,10,10,2,6,67,0x1973,100,1068,768,576,13000,608,1000,750,400,923,3800,1466,200,2256,200,2607,800,714,500,617,3000,984,4300,985,5600,0,0,0,0,4147,1); +#REPLACE INTO `mob_db2_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_looter`,`mode_castsensoridle`,`mode_norandomwalk`,`mode_nocast`,`mode_angry`,`mode_changetargetmelee`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1900,'VALARIS','Valaris','Valaris',99,668000,107250,37895,13000,3220,4040,35,45,152,96,85,120,95,2,10,10,'Large','Demon','Dark',3,100,1068,768,576,'25',true,true,true,true,true,true,'Seed_Of_Yggdrasil',1000,'Baphomet_Doll',400,'Evil_Horn',3800,'Crescent_Scythe',200,'Magestic_Goat',200,'Clip',800,'Emperium',500,'Old_Violet_Box',3000,'Oridecon',4300,'Elunium',5600,'Baphomet_Card',1,true); +#REPLACE INTO `mob_db2_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`mode_castsensorchase`,`mode_changechase`,`mode_changetargetmelee`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1901,'VALARIS_WORSHIPPER','Valaris\'s Worshipper','Valaris\'s Worshipper',50,8578,2706,1480,487,590,15,25,75,55,93,45,1,10,12,'Small','Demon','Dark',1,100,868,480,120,'10',true,true,true,true,'Evil_Horn',500,'Oridecon',63,'Halberd_',2,'Yggdrasilberry',50,'Leaf_Of_Yggdrasil',100,'Yellow_Potion',300,'Boots',50,'Baphomet__Card',1,true); +#REPLACE INTO `mob_db2_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_looter`,`mode_castsensoridle`,`mode_norandomwalk`,`mode_nocast`,`mode_angry`,`mode_changetargetmelee`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1902,'MC_CAMERI','MC Cameri','MC Cameri',99,668000,107250,37895,13000,3220,4040,35,45,152,96,85,120,95,2,10,10,'Large','Demon','Dark',3,100,1068,768,576,'25',true,true,true,true,true,true,'Seed_Of_Yggdrasil',1000,'Baphomet_Doll',400,'Evil_Horn',3800,'Crescent_Scythe',200,'Magestic_Goat',200,'Clip',800,'Emperium',500,'Old_Violet_Box',3000,'Oridecon',4300,'Elunium',5600,'Baphomet_Card',1,true); +#REPLACE INTO `mob_db2_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_looter`,`mode_castsensoridle`,`mode_norandomwalk`,`mode_nocast`,`mode_angry`,`mode_changetargetmelee`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1903,'POKI','Poki#3','Poki#3',99,1349000,4093000,1526000,92100,4892,9113,22,35,180,39,67,193,130,9,10,12,'Medium','Demihuman','Wind',3,120,500,672,480,'25',true,true,true,true,true,true,'Old_Blue_Box',5500,'Old_Violet_Box',3000,'Luna_Bow',1000,'Combat_Knife',100,'Sucsamad',500,'Old_Violet_Box',2500,'Moonlight_Sword',75,'Grimtooth_',125,'Balistar',250,'Dragon_Wing',100,'Bow_Of_Rudra',50,true); +#REPLACE INTO `mob_db2_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_looter`,`mode_castsensoridle`,`mode_norandomwalk`,`mode_nocast`,`mode_angry`,`mode_changetargetmelee`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1904,'SENTRY','Sentry','Sentry',99,668000,107250,37895,13000,3220,4040,35,45,152,96,85,120,95,2,10,10,'Large','Demon','Dark',3,100,1068,768,576,'25',true,true,true,true,true,true,'Seed_Of_Yggdrasil',1000,'Baphomet_Doll',400,'Evil_Horn',3800,'Crescent_Scythe',200,'Magestic_Goat',200,'Clip',800,'Emperium',500,'Old_Violet_Box',3000,'Oridecon',4300,'Elunium',5600,'Baphomet_Card',1,true); # Custom Hollow Poring (overrrides/collides with META_ANDRE) -#REPLACE INTO `mob_db2_re` VALUES (1237,'HOLLOW_PORING','Hollow Poring','Hollow Poring',1,50,0,2,1,1,7,10,0,5,1,1,1,0,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,713,1500,512,150,619,20,0,0,0,0,4001,10); +#REPLACE INTO `mob_db2_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1237,'HOLLOW_PORING','Hollow Poring','Hollow Poring',1,50,2,1,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02','Jellopy',7000,'Knife_',100,'Sticky_Mucus',400,'Apple',1000,'Empty_Bottle',1500,'Apple',150,'Unripe_Apple',20,'Poring_Card',10,true); # Custom Fire Poring. Warning, Colides with META_DENIRO -#REPLACE INTO `mob_db2_re` VALUES (1239,'FIRE_PORING','Fire Poring','Fire Poring',1,50,0,2,1,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x131,400,1872,672,480,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,713,1500,741,5,619,20,0,0,0,0,4001,20); +#REPLACE INTO `mob_db2_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_castsensoridle`,`mode_norandomwalk`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1239,'FIRE_PORING','Fire Poring','Fire Poring',1,50,2,1,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'25',true,true,'Jellopy',7000,'Knife_',100,'Sticky_Mucus',400,'Apple',1000,'Empty_Bottle',1500,'Poring_Doll',5,'Unripe_Apple',20,'Poring_Card',20,true); # Lunar New Year 2008 Event Monster overrides # Uncomment if event is enabled, as these drops modifications are nessecary. -#REPLACE INTO `mob_db2_re` VALUES (1145,'MARTIN','Martin','Martin',18,1109,0,134,86,1,52,63,0,5,12,18,30,15,15,5,10,12,0,2,42,0x81,300,1480,480,480,0,0,0,0,0,0,0,1017,9000,1018,500,1251,10,2225,5,5009,1,10010,10,2224,15,7869,1500,0,0,4046,1); -#REPLACE INTO `mob_db2_re` VALUES (1175,'TAROU','Tarou','Tarou',11,284,0,57,28,1,34,45,0,0,1,20,11,10,24,5,10,12,0,2,27,0x91,150,1744,1044,684,0,0,0,0,0,0,0,1016,9000,919,3000,949,800,528,1000,701,2,7869,2500,0,0,0,0,0,0,4028,1); -#REPLACE INTO `mob_db2_re` VALUES (1209,'CRAMP','Cramp','Cramp',56,4720,0,2300,1513,1,395,465,0,5,1,85,35,5,65,60,10,12,0,2,45,0x3095,100,1000,500,1000,0,0,0,0,0,0,0,7007,4656,528,1000,726,80,746,110,568,250,510,70,984,95,7869,1500,0,0,4296,1); +#REPLACE INTO `mob_db2_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`,`drop9_item`,`drop9_rate`,`drop9_nosteal`) VALUES (1145,'MARTIN','Martin','Martin',18,1109,134,86,52,63,5,12,18,30,15,15,5,1,10,12,'Small','Brute','Earth',2,300,1480,480,480,'01','Moustache_Of_Mole',9000,'Nail_Of_Mole',500,'Jur_',10,'Goggle_',5,'Safety_Helmet',1,'Battered_Pot',10,'Goggle',15,'RicePouch',1500,true,'Martin_Card',1,true); +#REPLACE INTO `mob_db2_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1175,'TAROU','Tarou','Tarou',11,284,57,28,34,45,20,11,10,24,5,1,10,12,'Small','Brute','Dark',1,150,1744,1044,684,'17','Rat_Tail',9000,'Animal\'s_Skin',3000,'Feather',800,'Monster\'s_Feed',1000,'Ora_Ora',2,'RicePouch',2500,'Tarou_Card',1,true); +#REPLACE INTO `mob_db2_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`,`drop9_item`,`drop9_rate`,`drop9_nosteal`) VALUES (1209,'CRAMP','Cramp','Cramp',56,4720,2300,1513,395,465,5,85,35,5,65,60,1,10,12,'Small','Brute','Poison',2,100,1000,500,1000,'09','Claw_Of_Rat',4656,'Monster\'s_Feed',1000,'Blue_Jewel',80,'Glass_Bead',110,'Lemon',250,'Blue_Herb',70,'Oridecon',95,'RicePouch',1500,true,'Cramp_Card',1,true); # iRO St. Patricks Day 2008 Event Monster overrides # Uncomment if event is enabled, as these drops modifications are nessecary. -#REPLACE INTO `mob_db2_re` VALUES (1841,'G_SNAKE_','Snake Lord\'s Minon','Snake Lord\'s Minon',15,471,0,72,48,1,46,55,0,0,1,15,15,10,35,5,10,12,1,2,22,0x81,200,1576,576,576,0,0,0,0,0,0,0,7915,1000,7916,100,7720,30,12715,7,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db2_re` VALUES (1842,'G_ANACONDAQ_','Snake Lord\'s Minon','Snake Lord\'s Minon',23,1109,0,300,149,1,124,157,0,0,1,23,28,10,36,5,10,12,1,2,25,0x91,200,1576,576,576,0,0,0,0,0,0,0,7915,1000,7916,100,7720,30,12715,7,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db2_re` VALUES (1843,'SIDE_WINDER_','Snake Lord\'s Minon','Snake Lord\'s Minon',43,4929,0,1996,993,1,240,320,5,10,38,43,40,15,115,20,10,12,1,2,25,0x3095,200,1576,576,576,0,0,0,0,0,0,0,7915,1000,7916,100,7720,30,12715,7,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db2_re` VALUES (1844,'G_ISIS_','Snake Lord\'s Minon','Snake Lord\'s Minon',47,7003,0,3709,1550,1,423,507,10,35,38,65,43,50,66,15,10,12,2,6,27,0x3195,200,1384,768,336,0,0,0,0,0,0,0,7915,1000,7916,100,7720,30,12715,8,0,0,0,0,0,0,0,0,0,0,0,0); +#REPLACE INTO `mob_db2_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`) VALUES (1841,'G_SNAKE_','Snake Lord\'s Minon','Snake Lord\'s Minon',15,471,72,48,46,55,15,15,10,35,5,1,10,12,'Medium','Brute','Earth',1,200,1576,576,576,'01','Copper_Coin_',1000,'Silver_Coin_',100,'Gold_Coin_US',30,'Black_Treasure_Box',7); +#REPLACE INTO `mob_db2_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`) VALUES (1842,'G_ANACONDAQ_','Snake Lord\'s Minon','Snake Lord\'s Minon',23,1109,300,149,124,157,23,28,10,36,5,1,10,12,'Medium','Brute','Poison',1,200,1576,576,576,'17','Copper_Coin_',1000,'Silver_Coin_',100,'Gold_Coin_US',30,'Black_Treasure_Box',7); +#REPLACE INTO `mob_db2_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`) VALUES (1843,'SIDE_WINDER_','Snake Lord\'s Minon','Snake Lord\'s Minon',43,4929,1996,993,240,320,5,10,38,43,40,15,115,20,1,10,12,'Medium','Brute','Poison',1,200,1576,576,576,'09','Copper_Coin_',1000,'Silver_Coin_',100,'Gold_Coin_US',30,'Black_Treasure_Box',7); +#REPLACE INTO `mob_db2_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`) VALUES (1844,'G_ISIS_','Snake Lord\'s Minon','Snake Lord\'s Minon',47,7003,3709,1550,423,507,10,35,38,65,43,50,66,15,1,10,12,'Large','Demon','Dark',1,200,1384,768,336,'09','Copper_Coin_',1000,'Silver_Coin_',100,'Gold_Coin_US',30,'Black_Treasure_Box',8); # iRO Christmas 2008 Event # Uncomment if event is enabled, as these drops modifications are nessecary. -#REPLACE INTO `mob_db2_re` VALUES (1244,'JAKK_XMAS','Christmas Jakk','Christmas Jakk',38,3581,0,1113,688,1,315,382,5,30,1,38,38,43,75,45,10,12,1,0,43,0x81,200,1180,480,648,0,0,0,0,0,0,0,529,1000,530,1000,14546,1000,14550,1000,7174,1000,7175,1000,6092,1000,12355,1250,0,0,0,0); -#REPLACE INTO `mob_db2_re` VALUES (1245,'GOBLINE_XMAS','Christmas Goblin','Christmas Goblin',25,1176,0,282,171,1,118,140,10,5,1,53,25,20,38,45,10,12,1,7,24,0x81,100,1120,620,240,0,0,0,0,0,0,0,529,1000,530,1000,14546,1000,14550,1000,7174,1000,7175,1000,6092,1000,12355,1250,0,0,0,0); -#REPLACE INTO `mob_db2_re` VALUES (1246,'COOKIE_XMAS','Christmas Cookie','Christmas Cookie',28,2090,0,461,284,1,140,170,0,50,1,24,30,53,45,100,10,12,0,7,46,0x91,400,1248,1248,240,0,0,0,0,0,0,0,529,1000,530,1000,14546,1000,14550,1000,7174,1000,7175,1000,6092,1000,12355,1250,0,0,0,0); -#REPLACE INTO `mob_db2_re` VALUES (1247,'ANTONIO','Antonio','Antonio',10,10,0,3,2,1,13,20,100,0,1,1,1,50,100,100,10,12,1,3,66,0xC1,100,720,720,432,0,0,0,0,0,0,0,604,500,12354,500,14550,500,5136,500,12132,500,12225,500,5811,500,0,0,0,0,4243,1); +#REPLACE INTO `mob_db2_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1244,'JAKK_XMAS','Christmas Jakk','Christmas Jakk',38,3581,1113,688,315,382,5,30,38,38,43,75,45,1,10,12,'Medium','Formless','Fire',2,200,1180,480,648,'01','Candy',1000,'Candy_Striper',1000,'Fire_Cracker_Love',1000,'Fire_Cracker_Xmas',1000,'Packing_Ribbon',1000,'Packing_Paper',1000,'Singing_Crystal_Piece',1000,'Xmas_Gift',1250,true); +#REPLACE INTO `mob_db2_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1245,'GOBLINE_XMAS','Christmas Goblin','Christmas Goblin',25,1176,282,171,118,140,10,5,53,25,20,38,45,1,10,12,'Medium','Demihuman','Wind',1,100,1120,620,240,'01','Candy',1000,'Candy_Striper',1000,'Fire_Cracker_Love',1000,'Fire_Cracker_Xmas',1000,'Packing_Ribbon',1000,'Packing_Paper',1000,'Singing_Crystal_Piece',1000,'Xmas_Gift',1250,true); +#REPLACE INTO `mob_db2_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1246,'COOKIE_XMAS','Christmas Cookie','Christmas Cookie',28,2090,461,284,140,170,50,24,30,53,45,100,1,10,12,'Small','Demihuman','Holy',2,400,1248,1248,240,'17','Candy',1000,'Candy_Striper',1000,'Fire_Cracker_Love',1000,'Fire_Cracker_Xmas',1000,'Packing_Ribbon',1000,'Packing_Paper',1000,'Singing_Crystal_Piece',1000,'Xmas_Gift',1250,true); +#REPLACE INTO `mob_db2_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_nocast`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1247,'ANTONIO','Antonio','Antonio',10,10,3,2,13,20,100,50,100,100,1,10,12,'Medium','Plant','Holy',3,100,720,720,432,'01',true,'Branch_Of_Dead_Tree',500,'Buche_De_Noel',500,'Fire_Cracker_Xmas',500,'Santa\'s_Hat_',500,'Red_Bag',500,'Sweet_Candy_Striper',500,'Santa_Beard',500,'Antonio_Card',1,true); # iRO Halloween 2009 Event # Uncomment if event is enabled. Uncomment the skills for Halloween Whisper in mob_skill_db2. -#REPLACE INTO `mob_db2_re` VALUES (3014,'HALLOWEEN_WHISPER','Halloween Whisper','Halloween Whisper',1,800,0,0,0,1,10,13,0,45,1,51,14,0,60,0,10,12,0,6,68,0x81,150,1960,960,504,0,0,0,0,0,0,0,12396,150,6299,5335,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db2_re` VALUES (3015,'HALLOWEEN_DARK_LORD','Halloween Dark Lord','Halloween Dark Lord',1,45,0,0,0,1,10,13,0,45,1,51,14,0,60,0,10,12,2,6,89,0x81,100,868,768,480,0,0,0,0,0,0,0,12396,800,12397,5335,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); +#REPLACE INTO `mob_db2_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (3014,'HALLOWEEN_WHISPER','Halloween Whisper','Halloween Whisper',1,800,10,13,45,51,14,60,1,10,12,'Small','Demon','Ghost',3,150,1960,960,504,'01','Fools_Day_Box',150,'Worn_Cloth_Piece',5335); +#REPLACE INTO `mob_db2_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (3015,'HALLOWEEN_DARK_LORD','Halloween Dark Lord','Halloween Dark Lord',1,45,10,13,45,51,14,60,1,10,12,'Large','Demon','Undead',4,100,868,768,480,'01','Fools_Day_Box',800,'Fools_Day_Box2',5335); # iRO Halloween 2008 Event # Uncomment if event is enabled. -#REPLACE INTO `mob_db2_re` VALUES (3000,'ZOMBIE','Zombie','Zombie',15,534,0,50,33,1,67,79,0,10,1,8,7,0,15,0,10,12,1,1,29,0x3885,400,2612,912,288,0,0,0,0,0,0,0,957,9000,724,5,938,1000,958,50,727,70,0,0,0,0,0,0,0,0,4038,1); -#REPLACE INTO `mob_db2_re` VALUES (3001,'GHOUL','Ghoul','Ghoul',40,5418,0,1088,622,1,420,500,5,20,1,20,29,0,45,20,10,12,1,1,49,0x3885,250,2456,912,504,0,0,0,0,0,0,0,958,6000,756,110,509,700,511,800,2609,60,934,150,1260,1,0,0,0,0,4110,1); -#REPLACE INTO `mob_db2_re` VALUES (3002,'ZOMBIE_MASTER','Zombie Master','Zombie Master',62,14211,0,7610,2826,1,824,1084,37,26,25,20,30,5,77,35,10,12,1,1,29,0x3695,175,2612,912,288,0,0,0,0,0,0,0,7071,4413,938,1500,958,1500,723,200,727,100,1260,1,2324,2,0,0,0,0,4274,1); - +#REPLACE INTO `mob_db2_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (3000,'ZOMBIE','Zombie','Zombie',15,534,50,33,67,79,10,8,7,15,1,10,12,'Medium','Undead','Undead',1,400,2612,912,288,'04','Decayed_Nail',9000,'Cardinal_Jewel_',5,'Sticky_Mucus',1000,'Horrendous_Mouth',50,'White_Jewel',70,'Zombie_Card',1,true); +#REPLACE INTO `mob_db2_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (3001,'GHOUL','Ghoul','Ghoul',40,5418,1088,622,420,500,5,20,20,29,45,20,1,10,12,'Medium','Undead','Undead',2,250,2456,912,504,'04','Horrendous_Mouth',6000,'Oridecon_Stone',110,'White_Herb',700,'Green_Herb',800,'Skul_Ring',60,'Mementos',150,'Ghoul_Leg',1,'Ghoul_Card',1,true); +#REPLACE INTO `mob_db2_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (3002,'ZOMBIE_MASTER','Zombie Master','Zombie Master',62,14211,7610,2826,824,1084,37,26,25,20,30,5,77,35,1,10,12,'Medium','Undead','Undead',1,175,2612,912,288,'21','Tatters_Clothes',4413,'Sticky_Mucus',1500,'Horrendous_Mouth',1500,'Cardinal_Jewel',200,'White_Jewel',100,'Ghoul_Leg',1,'Scapulare_',2,'Zombie_Master_Card',1,true); diff --git a/sql-files/mob_db_re.sql b/sql-files/mob_db_re.sql index 1459d411dd..a25f365d0f 100644 --- a/sql-files/mob_db_re.sql +++ b/sql-files/mob_db_re.sql @@ -4,4035 +4,2167 @@ DROP TABLE IF EXISTS `mob_db_re`; CREATE TABLE `mob_db_re` ( - `ID` mediumint(9) unsigned NOT NULL default '0', - `Sprite` varchar(24) NOT NULL, - `kName` text NOT NULL, - `iName` text NOT NULL, - `LV` tinyint(6) unsigned NOT NULL default '0', - `HP` int(9) unsigned NOT NULL default '0', - `SP` mediumint(9) unsigned NOT NULL default '0', - `EXP` mediumint(9) unsigned NOT NULL default '0', - `JEXP` mediumint(9) unsigned NOT NULL default '0', - `Range1` tinyint(4) unsigned NOT NULL default '0', - `ATK1` smallint(6) unsigned NOT NULL default '0', - `ATK2` smallint(6) unsigned NOT NULL default '0', - `DEF` smallint(6) unsigned NOT NULL default '0', - `MDEF` smallint(6) unsigned NOT NULL default '0', - `STR` smallint(6) unsigned NOT NULL default '0', - `AGI` smallint(6) unsigned NOT NULL default '0', - `VIT` smallint(6) unsigned NOT NULL default '0', - `INT` smallint(6) unsigned NOT NULL default '0', - `DEX` smallint(6) unsigned NOT NULL default '0', - `LUK` smallint(6) unsigned NOT NULL default '0', - `Range2` tinyint(4) unsigned NOT NULL default '0', - `Range3` tinyint(4) unsigned NOT NULL default '0', - `Scale` tinyint(4) unsigned NOT NULL default '0', - `Race` tinyint(4) unsigned NOT NULL default '0', - `Element` tinyint(4) unsigned NOT NULL default '0', - `Mode` int(11) unsigned NOT NULL default '0', - `Speed` smallint(6) unsigned NOT NULL default '0', - `aDelay` smallint(6) unsigned NOT NULL default '0', - `aMotion` smallint(6) unsigned NOT NULL default '0', - `dMotion` smallint(6) unsigned NOT NULL default '0', - `MEXP` mediumint(9) unsigned NOT NULL default '0', - `MVP1id` smallint(5) unsigned NOT NULL default '0', - `MVP1per` smallint(9) unsigned NOT NULL default '0', - `MVP2id` smallint(5) unsigned NOT NULL default '0', - `MVP2per` smallint(9) unsigned NOT NULL default '0', - `MVP3id` smallint(5) unsigned NOT NULL default '0', - `MVP3per` smallint(9) unsigned NOT NULL default '0', - `Drop1id` smallint(5) unsigned NOT NULL default '0', - `Drop1per` smallint(9) unsigned NOT NULL default '0', - `Drop2id` smallint(5) unsigned NOT NULL default '0', - `Drop2per` smallint(9) unsigned NOT NULL default '0', - `Drop3id` smallint(5) unsigned NOT NULL default '0', - `Drop3per` smallint(9) unsigned NOT NULL default '0', - `Drop4id` smallint(5) unsigned NOT NULL default '0', - `Drop4per` smallint(9) unsigned NOT NULL default '0', - `Drop5id` smallint(5) unsigned NOT NULL default '0', - `Drop5per` smallint(9) unsigned NOT NULL default '0', - `Drop6id` smallint(5) unsigned NOT NULL default '0', - `Drop6per` smallint(9) unsigned NOT NULL default '0', - `Drop7id` smallint(5) unsigned NOT NULL default '0', - `Drop7per` smallint(9) unsigned NOT NULL default '0', - `Drop8id` smallint(5) unsigned NOT NULL default '0', - `Drop8per` smallint(9) unsigned NOT NULL default '0', - `Drop9id` smallint(5) unsigned NOT NULL default '0', - `Drop9per` smallint(9) unsigned NOT NULL default '0', - `DropCardid` smallint(5) unsigned NOT NULL default '0', - `DropCardper` smallint(9) unsigned NOT NULL default '0', - PRIMARY KEY (`ID`), - UNIQUE KEY (`Sprite`) + `id` int(11) unsigned NOT NULL, + `name_aegis` varchar(24) NOT NULL, + `name_english` text NOT NULL, + `name_japanese` text DEFAULT NULL, + `level` smallint(6) unsigned DEFAULT NULL, + `hp` int(11) unsigned DEFAULT NULL, + `sp` mediumint(9) unsigned DEFAULT NULL, + `base_exp` int(11) unsigned DEFAULT NULL, + `job_exp` int(11) unsigned DEFAULT NULL, + `mvp_exp` int(11) unsigned DEFAULT NULL, + `attack` smallint(6) unsigned DEFAULT NULL, + `attack2` smallint(6) unsigned DEFAULT NULL, + `defense` smallint(6) unsigned DEFAULT NULL, + `magic_defense` smallint(6) unsigned DEFAULT NULL, + `str` smallint(6) unsigned DEFAULT NULL, + `agi` smallint(6) unsigned DEFAULT NULL, + `vit` smallint(6) unsigned DEFAULT NULL, + `int` smallint(6) unsigned DEFAULT NULL, + `dex` smallint(6) unsigned DEFAULT NULL, + `luk` smallint(6) unsigned DEFAULT NULL, + `attack_range` tinyint(4) unsigned DEFAULT NULL, + `skill_range` tinyint(4) unsigned DEFAULT NULL, + `chase_range` tinyint(4) unsigned DEFAULT NULL, + `size` varchar(24) DEFAULT NULL, + `race` varchar(24) DEFAULT NULL, + `racegroup_goblin` tinyint(1) unsigned DEFAULT NULL, + `racegroup_kobold` tinyint(1) unsigned DEFAULT NULL, + `racegroup_orc` tinyint(1) unsigned DEFAULT NULL, + `racegroup_golem` tinyint(1) unsigned DEFAULT NULL, + `racegroup_guardian` tinyint(1) unsigned DEFAULT NULL, + `racegroup_ninja` tinyint(1) unsigned DEFAULT NULL, + `racegroup_gvg` tinyint(1) unsigned DEFAULT NULL, + `racegroup_battlefield` tinyint(1) unsigned DEFAULT NULL, + `racegroup_treasure` tinyint(1) unsigned DEFAULT NULL, + `racegroup_biolab` tinyint(1) unsigned DEFAULT NULL, + `racegroup_manuk` tinyint(1) unsigned DEFAULT NULL, + `racegroup_splendide` tinyint(1) unsigned DEFAULT NULL, + `racegroup_scaraba` tinyint(1) unsigned DEFAULT NULL, + `racegroup_ogh_atk_def` tinyint(1) unsigned DEFAULT NULL, + `racegroup_ogh_hidden` tinyint(1) unsigned DEFAULT NULL, + `racegroup_bio5_swordman_thief` tinyint(1) unsigned DEFAULT NULL, + `racegroup_bio5_acolyte_merchant` tinyint(1) unsigned DEFAULT NULL, + `racegroup_bio5_mage_archer` tinyint(1) unsigned DEFAULT NULL, + `racegroup_bio5_mvp` tinyint(1) unsigned DEFAULT NULL, + `racegroup_clocktower` tinyint(1) unsigned DEFAULT NULL, + `racegroup_thanatos` tinyint(1) unsigned DEFAULT NULL, + `racegroup_faceworm` tinyint(1) unsigned DEFAULT NULL, + `racegroup_hearthunter` tinyint(1) unsigned DEFAULT NULL, + `racegroup_rockridge` tinyint(1) unsigned DEFAULT NULL, + `racegroup_werner_lab` tinyint(1) unsigned DEFAULT NULL, + `racegroup_temple_demon` tinyint(1) unsigned DEFAULT NULL, + `racegroup_illusion_vampire` tinyint(1) unsigned DEFAULT NULL, + `element` varchar(24) DEFAULT NULL, + `element_level` tinyint(4) unsigned DEFAULT NULL, + `walk_speed` smallint(6) unsigned DEFAULT NULL, + `attack_delay` smallint(6) unsigned DEFAULT NULL, + `attack_motion` smallint(6) unsigned DEFAULT NULL, + `damage_motion` smallint(6) unsigned DEFAULT NULL, + `damage_taken` smallint(6) unsigned DEFAULT NULL, + `ai` varchar(2) DEFAULT NULL, + `class` varchar(50) DEFAULT NULL, + `mode_canmove` tinyint(1) unsigned DEFAULT NULL, + `mode_looter` tinyint(1) unsigned DEFAULT NULL, + `mode_aggressive` tinyint(1) unsigned DEFAULT NULL, + `mode_assist` tinyint(1) unsigned DEFAULT NULL, + `mode_castsensoridle` tinyint(1) unsigned DEFAULT NULL, + `mode_norandomwalk` tinyint(1) unsigned DEFAULT NULL, + `mode_nocast` tinyint(1) unsigned DEFAULT NULL, + `mode_canattack` tinyint(1) unsigned DEFAULT NULL, + `mode_castsensorchase` tinyint(1) unsigned DEFAULT NULL, + `mode_changechase` tinyint(1) unsigned DEFAULT NULL, + `mode_angry` tinyint(1) unsigned DEFAULT NULL, + `mode_changetargetmelee` tinyint(1) unsigned DEFAULT NULL, + `mode_changetargetchase` tinyint(1) unsigned DEFAULT NULL, + `mode_targetweak` tinyint(1) unsigned DEFAULT NULL, + `mode_randomtarget` tinyint(1) unsigned DEFAULT NULL, + `mode_ignoremelee` tinyint(1) unsigned DEFAULT NULL, + `mode_ignoremagic` tinyint(1) unsigned DEFAULT NULL, + `mode_ignoreranged` tinyint(1) unsigned DEFAULT NULL, + `mode_mvp` tinyint(1) unsigned DEFAULT NULL, + `mode_ignoremisc` tinyint(1) unsigned DEFAULT NULL, + `mode_knockbackimmune` tinyint(1) unsigned DEFAULT NULL, + `mode_teleportblock` tinyint(1) unsigned DEFAULT NULL, + `mode_fixeditemdrop` tinyint(1) unsigned DEFAULT NULL, + `mode_detector` tinyint(1) unsigned DEFAULT NULL, + `mode_statusimmune` tinyint(1) unsigned DEFAULT NULL, + `mode_skillimmune` tinyint(1) unsigned DEFAULT NULL, + `mvpdrop1_item` varchar(50) DEFAULT NULL, + `mvpdrop1_rate` smallint(9) unsigned DEFAULT NULL, + `mvpdrop1_option` varchar(50) DEFAULT NULL, + `mvpdrop1_index` tinyint(2) unsigned DEFAULT NULL, + `mvpdrop2_item` varchar(50) DEFAULT NULL, + `mvpdrop2_rate` smallint(9) unsigned DEFAULT NULL, + `mvpdrop2_option` varchar(50) DEFAULT NULL, + `mvpdrop2_index` tinyint(2) unsigned DEFAULT NULL, + `mvpdrop3_item` varchar(50) DEFAULT NULL, + `mvpdrop3_rate` smallint(9) unsigned DEFAULT NULL, + `mvpdrop3_option` varchar(50) DEFAULT NULL, + `mvpdrop3_index` tinyint(2) unsigned DEFAULT NULL, + `drop1_item` varchar(50) DEFAULT NULL, + `drop1_rate` smallint(9) unsigned DEFAULT NULL, + `drop1_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop1_option` varchar(50) DEFAULT NULL, + `drop1_index` tinyint(2) unsigned DEFAULT NULL, + `drop2_item` varchar(50) DEFAULT NULL, + `drop2_rate` smallint(9) unsigned DEFAULT NULL, + `drop2_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop2_option` varchar(50) DEFAULT NULL, + `drop2_index` tinyint(2) unsigned DEFAULT NULL, + `drop3_item` varchar(50) DEFAULT NULL, + `drop3_rate` smallint(9) unsigned DEFAULT NULL, + `drop3_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop3_option` varchar(50) DEFAULT NULL, + `drop3_index` tinyint(2) unsigned DEFAULT NULL, + `drop4_item` varchar(50) DEFAULT NULL, + `drop4_rate` smallint(9) unsigned DEFAULT NULL, + `drop4_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop4_option` varchar(50) DEFAULT NULL, + `drop4_index` tinyint(2) unsigned DEFAULT NULL, + `drop5_item` varchar(50) DEFAULT NULL, + `drop5_rate` smallint(9) unsigned DEFAULT NULL, + `drop5_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop5_option` varchar(50) DEFAULT NULL, + `drop5_index` tinyint(2) unsigned DEFAULT NULL, + `drop6_item` varchar(50) DEFAULT NULL, + `drop6_rate` smallint(9) unsigned DEFAULT NULL, + `drop6_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop6_option` varchar(50) DEFAULT NULL, + `drop6_index` tinyint(2) unsigned DEFAULT NULL, + `drop7_item` varchar(50) DEFAULT NULL, + `drop7_rate` smallint(9) unsigned DEFAULT NULL, + `drop7_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop7_option` varchar(50) DEFAULT NULL, + `drop7_index` tinyint(2) unsigned DEFAULT NULL, + `drop8_item` varchar(50) DEFAULT NULL, + `drop8_rate` smallint(9) unsigned DEFAULT NULL, + `drop8_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop8_option` varchar(50) DEFAULT NULL, + `drop8_index` tinyint(2) unsigned DEFAULT NULL, + `drop9_item` varchar(50) DEFAULT NULL, + `drop9_rate` smallint(9) unsigned DEFAULT NULL, + `drop9_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop9_option` varchar(50) DEFAULT NULL, + `drop9_index` tinyint(2) unsigned DEFAULT NULL, + `drop10_item` varchar(50) DEFAULT NULL, + `drop10_rate` smallint(9) unsigned DEFAULT NULL, + `drop10_nosteal` tinyint(1) unsigned DEFAULT NULL, + `drop10_option` varchar(50) DEFAULT NULL, + `drop10_index` tinyint(2) unsigned DEFAULT NULL, + PRIMARY KEY (`id`), + UNIQUE KEY (`name_aegis`) ) ENGINE=MyISAM; -# Monster Database -# -# Structure of Database : -#REPLACE INTO `mob_db_re` VALUES ( ID,'Sprite_Name','kROName','iROName',LV,HP,SP,EXP,JEXP,Range1,ATK1,ATK2,DEF,MDEF,STR,AGI,VIT,INT,DEX,LUK,Range2,Range3,Scale,Race,Element,Mode,Speed,aDelay,aMotion,dMotion,MEXP,MVP1id,MVP1per,MVP2id,MVP2per,MVP3id,MVP3per,Drop1id,Drop1per,Drop2id,Drop2per,Drop3id,Drop3per,Drop4id,Drop4per,Drop5id,Drop5per,Drop6id,Drop6per,Drop7id,Drop7per,Drop8id,Drop8per,Drop9id,Drop9per,DropCardid,DropCardper); -# Note: Keep the Sprite_Name field as it is in the game client. - -REPLACE INTO `mob_db_re` VALUES (1001,'SCORPION','Scorpion','Scorpion',16,153,1,108,81,1,33,7,16,5,12,15,10,5,19,5,10,12,0,4,23,0x2003091,200,1564,864,576,0,0,0,0,0,0,0,990,70,904,5500,757,57,943,210,7041,100,508,200,625,20,0,0,0,0,4068,1); -REPLACE INTO `mob_db_re` VALUES (1002,'PORING','Poring','Poring',1,60,1,27,20,1,8,1,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,713,1500,512,150,619,20,0,0,0,0,4001,1); -#REPLACE INTO `mob_db_re` VALUES (1003,'TESTEGG','Test Egg','Test Egg',2,100000,0,10,10,0,3,9,99,0,1,99,1,1,1,1,10,12,0,4,22,0x0,512,0,512,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1004,'HORNET','Hornet','Hornet',11,90,1,81,60,1,13,3,7,1,12,24,4,5,6,5,10,12,0,4,24,0x2001081,150,1292,792,216,0,0,0,0,0,0,0,992,80,939,9000,909,3500,1208,15,511,350,518,150,0,0,0,0,0,0,4019,1); -REPLACE INTO `mob_db_re` VALUES (1005,'FARMILIAR','Familiar','Familiar',24,427,1,144,162,1,68,9,26,5,15,19,20,5,20,1,10,12,0,2,27,0x3881,150,1276,576,384,0,0,0,0,0,0,0,913,5500,1105,20,2209,15,601,50,514,100,507,700,645,50,0,0,0,0,4020,1); -#REPLACE INTO `mob_db_re` VALUES (1006,'THIEF_BUG_LARVA','Thief Bug Larva','Thief Bug Larva',1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,1,0x651,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1007,'FABRE','Fabre','Fabre',6,72,1,54,41,1,12,3,24,0,12,5,5,5,12,5,10,12,0,4,22,0x2000081,400,1672,672,480,0,0,0,0,0,0,0,914,6500,949,500,1502,80,721,5,511,700,705,1000,1501,200,0,0,0,0,4002,1); -REPLACE INTO `mob_db_re` VALUES (1008,'PUPA','Pupa','Pupa',4,66,1,36,27,1,1,3,24,2,11,1,3,3,8,6,10,12,0,4,22,0x2000000,1000,1001,1,1,0,0,0,0,0,0,0,1010,80,915,5500,938,600,2102,2,935,1000,938,600,1002,200,0,0,0,0,4003,1); -REPLACE INTO `mob_db_re` VALUES (1009,'CONDOR','Condor','Condor',12,114,1,81,60,1,14,6,7,5,14,7,6,0,13,5,10,12,1,2,24,0x1081,150,1148,648,480,0,0,0,0,0,0,0,917,9000,1702,150,715,80,1750,5500,517,400,916,2000,582,600,0,0,0,0,4015,1); -REPLACE INTO `mob_db_re` VALUES (1010,'WILOW','Willow','Willow',8,91,1,63,47,1,13,5,38,2,13,3,8,5,12,5,10,12,1,3,22,0x81,200,1672,672,432,0,0,0,0,0,0,0,902,9000,1019,100,907,1500,516,700,1068,3500,1067,2000,1066,1000,0,0,0,0,4010,1); -REPLACE INTO `mob_db_re` VALUES (1011,'CHONCHON','Chonchon','Chonchon',5,57,1,45,36,1,11,3,27,0,13,4,4,0,8,5,10,12,0,4,24,0x2000081,200,1076,576,480,0,0,0,0,0,0,0,998,50,935,6500,909,1500,1205,55,601,100,742,5,1002,150,0,0,0,0,4009,1); -REPLACE INTO `mob_db_re` VALUES (1012,'RODA_FROG','Roda Frog','Roda Frog',13,160,1,90,68,1,19,4,12,5,12,6,4,0,14,9,10,12,1,5,21,0x81,200,2016,816,288,0,0,0,0,0,0,0,918,9000,908,500,511,300,721,7,713,2000,0,0,0,0,0,0,0,0,4014,1); -REPLACE INTO `mob_db_re` VALUES (1013,'WOLF','Wolf','Wolf',45,1219,1,342,386,1,80,11,55,3,27,24,30,15,33,5,10,12,1,2,22,0x1089,200,1054,504,432,0,0,0,0,0,0,0,1011,20,920,9000,2308,10,517,650,528,1050,919,5500,578,600,0,0,0,0,4029,1); -REPLACE INTO `mob_db_re` VALUES (1014,'SPORE','Spore','Spore',18,280,1,117,87,1,25,8,12,10,15,5,10,0,12,0,10,12,1,3,21,0x81,200,1872,672,288,0,0,0,0,0,0,0,921,9000,507,800,510,50,743,10,2220,40,7033,5,578,600,0,0,0,0,4022,1); -REPLACE INTO `mob_db_re` VALUES (1015,'ZOMBIE','Zombie','Zombie',17,234,1,117,87,1,38,12,20,3,15,8,17,0,15,0,10,12,1,1,29,0x3885,400,2612,912,288,0,0,0,0,0,0,0,957,9000,724,5,938,1000,958,50,727,70,0,0,0,0,0,0,0,0,4038,1); -REPLACE INTO `mob_db_re` VALUES (1016,'ARCHER_SKELETON','Archer Skeleton','Archer Skeleton',50,1646,1,405,455,9,95,23,47,10,30,29,20,10,32,5,10,12,1,1,29,0x2085,300,2864,864,576,0,0,0,0,0,0,0,932,4500,756,70,2285,3,1708,35,1752,1000,507,1800,1701,150,0,0,0,0,4094,1); -#REPLACE INTO `mob_db_re` VALUES (1017,'THIEF_BUG_FEMALE','Thief Bug Female','Thief Bug Female',10,170,0,35,18,1,33,40,5,5,1,15,10,5,23,5,10,12,1,4,27,0x651,200,988,288,768,0,0,0,0,0,0,0,955,3500,910,250,1108,15,928,200,507,400,716,50,1002,400,0,0,0,0,4026,1); -REPLACE INTO `mob_db_re` VALUES (1018,'CREAMY','Creamy','Creamy',23,378,1,144,162,1,61,1,28,20,16,1,1,0,1,20,10,12,0,4,24,0x2000081,150,1136,720,840,0,0,0,0,0,0,0,924,9000,2322,10,518,150,602,100,2207,2,712,500,692,100,0,0,0,0,4040,1); -REPLACE INTO `mob_db_re` VALUES (1019,'PECOPECO','Peco Peco','Peco Peco',25,446,1,162,183,1,76,7,48,0,21,10,13,5,28,5,10,12,2,2,23,0x1089,200,1564,864,576,0,0,0,0,0,0,0,925,9000,2402,20,508,200,507,900,1604,100,0,0,582,1000,0,0,0,0,4031,1); -REPLACE INTO `mob_db_re` VALUES (1020,'MANDRAGORA','Mandragora','Mandragora',13,156,1,97,73,4,20,3,13,2,12,3,5,5,10,5,10,12,1,3,62,0x84,1000,1768,768,576,0,0,0,0,0,0,0,993,50,905,9000,1405,30,511,350,711,300,706,3,1967,10,0,0,0,0,4030,1); -#REPLACE INTO `mob_db_re` VALUES (1021,'THIEF_BUG_MALE','Thief Bug Male','Thief Bug Male',19,583,0,223,93,1,76,88,15,5,1,29,16,5,36,1,10,12,1,4,27,0x653,300,988,288,768,0,0,0,0,0,0,0,1011,40,928,5500,955,1500,1152,10,508,90,729,5,1116,50,0,0,0,0,4050,1); -#REPLACE INTO `mob_db_re` VALUES (1022,'WEREWOLF','Werewolf','Werewolf',80,28600,0,11813,7289,2,2560,3280,65,35,1,97,60,1,135,52,10,10,2,0,40,0x163,200,1500,768,652,0,0,0,0,0,0,0,999,500,1034,4000,984,500,985,500,7017,800,0,0,1912,300,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1023,'ORK_WARRIOR','Orc Warrior','Orc Warrior',44,1434,1,350,540,1,71,33,52,3,32,15,24,15,16,10,10,12,1,7,22,0x3885,200,1864,864,288,0,0,0,0,0,0,0,998,210,931,9000,756,40,2267,3,1352,10,1304,5,2147,3,0,0,0,0,4066,1); -REPLACE INTO `mob_db_re` VALUES (1024,'WORM_TAIL','Wormtail','Wormtail',17,200,1,117,87,1,22,5,16,0,10,6,14,5,12,35,10,12,1,3,22,0x91,200,1048,48,192,0,0,0,0,0,0,0,993,60,1011,25,906,5500,1408,30,508,70,721,5,10015,100,0,0,0,0,4034,1); -REPLACE INTO `mob_db_re` VALUES (1025,'SNAKE','Snake','Boa',18,217,1,117,87,1,23,5,9,8,10,8,18,10,14,15,10,12,1,2,22,0x81,200,1576,576,576,0,0,0,0,0,0,0,926,9000,1117,15,507,900,1011,35,937,800,954,1,578,600,0,0,0,0,4037,1); -REPLACE INTO `mob_db_re` VALUES (1026,'MUNAK','Munak','Munak',58,2445,1,495,557,1,184,30,77,15,53,9,25,10,30,10,10,12,1,1,29,0x3885,200,2468,768,288,0,0,0,0,0,0,0,901,9000,2264,2,2404,15,609,20,2337,1,2305,100,1558,5,0,0,0,0,4090,1); -#REPLACE INTO `mob_db_re` VALUES (1027,'RAPTICE','Raptice','Raptice',17,600,0,100,55,1,0,0,5,10,5,20,20,0,28,10,10,12,1,2,22,0x131,200,2000,1000,500,0,0,0,0,0,0,0,909,7000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1028,'SOLDIER_SKELETON','Soldier Skeleton','Soldier Skeleton',34,804,1,216,243,1,84,14,53,5,14,10,32,5,29,3,10,12,1,1,29,0x3885,200,2276,576,432,0,0,0,0,0,0,0,932,5500,756,60,1214,12,507,700,934,10,2315,1,1216,50,0,0,0,0,4086,1); -REPLACE INTO `mob_db_re` VALUES (1029,'ISIS','Isis','Isis',59,2092,1,531,597,1,202,37,83,5,58,43,22,5,39,15,10,12,2,6,27,0x2003095,200,1384,768,336,0,0,0,0,0,0,0,936,5335,2233,5,2603,1,733,150,732,20,954,1000,731,5,0,0,0,0,4116,1); -REPLACE INTO `mob_db_re` VALUES (1030,'ANACONDAQ','Anacondaq','Anacondaq',100,8510,1,1602,1202,1,504,55,92,0,79,46,28,43,56,25,10,12,1,2,25,0x91,200,1576,576,576,0,0,0,0,0,0,0,6247,200,937,9000,0,0,926,1500,936,200,508,150,756,50,0,0,0,0,4062,1); -REPLACE INTO `mob_db_re` VALUES (1031,'POPORING','Poporing','Poporing',30,524,1,198,224,1,74,20,36,17,17,26,20,18,36,5,10,12,1,3,25,0x83,300,1672,672,480,0,0,0,0,0,0,0,938,5500,910,1500,511,500,514,200,512,5,1207,5,512,250,0,0,0,0,4033,1); -REPLACE INTO `mob_db_re` VALUES (1032,'VERIT','Verit','Verit',52,1944,1,414,467,1,139,20,63,10,51,4,25,10,5,5,10,12,1,1,29,0x83,250,2468,768,480,0,0,0,0,0,0,0,929,9000,912,700,930,1100,509,600,2609,1,2612,200,639,20,0,0,0,0,4107,1); -REPLACE INTO `mob_db_re` VALUES (1033,'ELDER_WILOW','Elder Willow','Elder Willow',34,599,1,233,263,1,80,14,45,0,10,14,25,0,29,0,10,12,1,3,43,0x3095,200,1372,672,432,0,0,0,0,0,0,0,990,50,907,9000,7939,1,757,40,2329,30,690,100,604,100,0,0,0,0,4052,1); -REPLACE INTO `mob_db_re` VALUES (1034,'THARA_FROG','Thara Frog','Thara Frog',40,1157,1,311,350,1,73,30,37,17,25,10,10,18,30,2,10,12,1,5,41,0x81,200,2016,816,288,0,0,0,0,0,0,0,1011,45,908,5500,911,600,509,30,725,5,918,2000,0,0,0,0,0,0,4058,1); -REPLACE INTO `mob_db_re` VALUES (1035,'HUNTER_FLY','Hunter Fly','Hunter Fly',63,2050,1,604,681,1,226,20,46,20,32,72,22,25,79,15,10,12,0,4,44,0x2003885,150,676,576,480,0,0,0,0,0,0,0,996,30,999,100,943,5335,912,1300,756,129,2259,1,1226,2,0,0,0,0,4115,1); -REPLACE INTO `mob_db_re` VALUES (1036,'GHOUL','Ghoul','Ghoul',61,2614,1,583,656,1,227,29,78,5,56,12,19,11,27,10,10,12,1,1,49,0x3885,250,2456,912,504,0,0,0,0,0,0,0,958,6000,756,110,509,700,511,800,2609,60,934,150,1260,1,0,0,0,0,4110,1); -REPLACE INTO `mob_db_re` VALUES (1037,'SIDE_WINDER','Side Winder','Side Winder',70,2736,1,720,810,1,316,30,101,12,52,32,35,20,66,15,10,12,1,2,25,0x3095,200,1576,576,576,0,0,0,0,0,0,0,954,5335,912,1400,756,134,1120,2,937,2500,926,5000,509,1000,0,0,0,0,4117,1); -REPLACE INTO `mob_db_re` VALUES (1038,'OSIRIS','Osiris','Osiris',68,475840,1,245520,200880,1,1980,1503,172,164,97,99,86,131,145,67,10,12,1,1,89,0x6283695,100,1072,672,384,122760,603,4000,608,3000,751,500,617,2000,1232,150,2235,200,1255,600,1009,1000,5053,150,1285,100,0,0,0,0,4144,1); -REPLACE INTO `mob_db_re` VALUES (1039,'BAPHOMET','Baphomet','Baphomet',81,668000,1,396525,334106,2,3150,1984,279,45,120,125,30,85,155,85,10,12,2,6,67,0x6283695,100,768,768,576,198262,607,2000,750,500,923,5000,1466,400,2256,300,1476,50,714,500,5160,10,985,5432,984,4171,0,0,0,0,4147,1); -REPLACE INTO `mob_db_re` VALUES (1040,'GOLEM','Golem','Golem',61,2245,1,540,608,1,208,25,190,12,70,27,67,5,31,5,10,12,2,0,60,0x91,300,1608,816,396,0,0,0,0,0,0,0,999,150,953,9000,912,220,757,70,2146,5,715,200,998,350,0,0,0,0,4072,1); -REPLACE INTO `mob_db_re` VALUES (1041,'MUMMY','Mummy','Mummy',55,2155,1,486,548,1,180,21,95,3,54,4,14,1,62,0,10,12,1,1,49,0x3885,300,1772,72,384,0,0,0,0,0,0,0,930,9000,756,100,934,550,2604,1,2611,10,525,250,508,850,0,0,0,0,4106,1); -REPLACE INTO `mob_db_re` VALUES (1042,'STEEL_CHONCHON','Steel Chonchon','Steel Chonchon',48,1199,1,369,414,1,77,35,57,20,30,62,20,10,56,10,10,12,0,4,24,0x200108B,150,1076,576,480,0,0,0,0,0,0,0,992,90,999,30,910,2400,935,9000,943,30,998,200,1002,300,0,0,0,0,4042,1); -#REPLACE INTO `mob_db_re` VALUES (1043,'SEAHORES','Seahorse','Seahorse',18,1452,0,122,78,3,100,150,15,7,1,1,1,1,1,1,10,10,0,5,22,0x131,200,1500,800,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1044,'OBEAUNE','Obeaune','Obeaune',53,2158,1,476,534,1,107,45,48,26,54,47,21,40,36,25,10,12,1,5,41,0x3095,200,1872,672,288,0,0,0,0,0,0,0,995,13,950,9000,5014,1,2326,10,720,10,951,500,748,30,0,0,0,0,4093,1); -REPLACE INTO `mob_db_re` VALUES (1045,'MARC','Marc','Marc',56,2522,1,525,590,1,145,25,55,24,50,24,22,15,48,20,10,12,1,5,41,0x3885,150,1272,72,480,0,0,0,0,0,0,0,995,18,956,9000,756,95,951,1000,720,10,717,200,509,700,0,0,0,0,4105,1); -REPLACE INTO `mob_db_re` VALUES (1046,'DOPPELGANGER','Doppelganger','Doppelganger',77,380000,1,313200,250560,1,2103,1176,246,86,122,122,105,67,169,72,10,12,1,6,67,0x6283695,100,480,480,288,156600,724,1500,505,6000,0,0,2317,250,1162,220,1168,150,2258,350,1411,550,985,3686,984,2700,0,0,0,0,4142,1); -REPLACE INTO `mob_db_re` VALUES (1047,'PECOPECO_EGG','Peco Peco Egg','Peco Peco Egg',7,75,1,54,41,0,1,0,16,5,4,10,22,8,10,5,10,12,0,0,60,0x0,1000,1001,1,1,0,0,0,0,0,0,0,1010,250,935,1500,2102,2,507,400,507,400,713,1800,736,10,0,0,0,0,4007,1); -REPLACE INTO `mob_db_re` VALUES (1048,'THIEF_BUG_EGG','Thief Bug Egg','Thief Bug Egg',20,344,1,126,143,0,1,1,64,10,10,1,50,0,3,15,10,12,0,4,27,0x2000000,1000,701,1,1,0,0,0,0,0,0,0,1010,300,915,5000,2102,2,938,600,716,100,737,10,1002,250,0,0,0,0,4012,1); -REPLACE INTO `mob_db_re` VALUES (1049,'PICKY','Picky','Picky',9,95,1,63,47,1,18,1,21,3,14,9,10,0,10,3,10,12,0,2,23,0x81,200,988,288,168,0,0,0,0,0,0,0,916,9000,949,700,2302,150,507,550,519,300,715,50,0,0,0,0,0,0,4008,1); -REPLACE INTO `mob_db_re` VALUES (1050,'PICKY_','Picky','Picky',10,89,1,72,54,1,18,20,48,10,15,8,8,5,9,3,10,12,0,2,23,0x81,200,988,288,168,0,0,0,0,0,0,0,916,9000,949,700,5015,10,507,600,519,300,715,50,10012,10,0,0,0,0,4011,1); -REPLACE INTO `mob_db_re` VALUES (1051,'THIEF_BUG','Thief Bug','Thief Bug',21,354,1,126,143,1,56,5,24,3,19,7,10,0,12,5,10,12,0,4,60,0x2001083,150,1288,288,768,0,0,0,0,0,0,0,955,2500,2304,80,507,350,909,2000,2303,120,1002,250,0,0,0,0,0,0,4016,1); -REPLACE INTO `mob_db_re` VALUES (1052,'ROCKER','Rocker','Rocker',15,185,1,99,74,1,19,5,16,3,12,18,8,10,17,5,10,12,1,4,22,0x2000081,200,1864,864,540,0,0,0,0,0,0,0,940,9000,1916,10,2298,4,1402,80,520,10,752,10,703,10,0,0,0,0,4021,1); -REPLACE INTO `mob_db_re` VALUES (1053,'THIEF_BUG_','Thief Bug Female','Thief Bug Female',28,531,1,180,203,1,42,16,28,7,12,10,23,10,24,10,10,12,1,4,27,0x200108B,200,988,288,768,0,0,0,0,0,0,0,955,3500,910,250,1108,15,928,200,507,400,716,50,1002,300,0,0,0,0,4026,1); -REPLACE INTO `mob_db_re` VALUES (1054,'THIEF_BUG__','Thief Bug Male','Thief Bug Male',30,595,1,198,224,1,46,21,40,20,17,37,22,5,31,13,10,12,1,4,27,0x200308D,300,988,288,768,0,0,0,0,0,0,0,1011,40,928,5500,955,1500,1152,10,508,90,729,5,1116,50,0,0,0,0,4050,1); -REPLACE INTO `mob_db_re` VALUES (1055,'MUKA','Muka','Muka',23,468,1,144,162,1,66,9,28,0,18,9,28,5,43,5,10,12,2,3,22,0x81,300,1960,960,384,0,0,0,0,0,0,0,993,70,952,9000,713,2000,511,400,507,1000,1451,50,1002,250,0,0,0,0,4036,1); -REPLACE INTO `mob_db_re` VALUES (1056,'SMOKIE','Smokie','Smokie',29,591,1,180,203,1,70,11,26,0,16,34,16,5,27,5,10,12,0,2,22,0x91,200,1576,576,420,0,0,0,0,0,0,0,945,5500,919,5500,516,800,2213,1,754,2,912,5,729,2,0,0,0,0,4044,1); -REPLACE INTO `mob_db_re` VALUES (1057,'YOYO','Yoyo','Yoyo',38,898,1,270,305,1,63,11,40,0,20,11,34,20,19,10,10,12,0,2,22,0x108B,200,1054,54,384,0,0,0,0,0,0,0,942,9000,513,1500,508,200,7182,900,753,10,756,24,578,1000,0,0,0,0,4051,1); -REPLACE INTO `mob_db_re` VALUES (1058,'METALLER','Metaller','Metaller',55,1687,1,450,507,1,196,41,72,12,52,24,10,0,47,31,10,12,1,4,23,0x200108B,200,1708,1008,540,0,0,0,0,0,0,0,990,60,940,6500,911,400,757,49,707,20,935,3000,1914,10,0,0,0,0,4057,1); -REPLACE INTO `mob_db_re` VALUES (1059,'MISTRESS','Mistress','Mistress',78,378000,1,368280,301320,1,985,1967,187,192,76,186,88,113,172,79,10,12,0,4,84,0x6283695,100,1148,648,300,184140,996,1500,526,4000,722,3000,1413,150,518,10000,2249,250,616,1000,7018,10,985,4268,16001,100,0,0,0,0,4132,1); -REPLACE INTO `mob_db_re` VALUES (1060,'BIGFOOT','Bigfoot','Bigfoot',29,587,1,180,203,1,50,12,55,7,18,4,7,0,12,0,10,12,2,2,22,0x91,300,1260,192,192,0,0,0,0,0,0,0,948,9000,2289,5,919,5000,740,80,516,1500,518,450,756,43,0,0,0,0,4074,1); -REPLACE INTO `mob_db_re` VALUES (1061,'NIGHTMARE','Nightmare','Nightmare',69,2872,1,501,1032,1,297,62,116,15,57,32,20,15,70,15,10,12,2,6,68,0x2003295,150,1816,816,432,0,0,0,0,0,0,0,944,6000,510,500,2608,2,603,30,505,100,1261,1,984,60,0,0,0,0,4127,1); -REPLACE INTO `mob_db_re` VALUES (1062,'PORING_','Santa Poring','Santa Poring',3,69,1,4,5,1,12,4,0,0,1,14,3,10,12,90,10,12,1,3,26,0x81,400,1672,672,480,0,0,0,0,0,0,0,529,2000,530,1000,507,1000,512,1000,2236,100,512,7,0,0,0,0,0,0,4005,1); -REPLACE INTO `mob_db_re` VALUES (1063,'LUNATIC','Lunatic','Lunatic',3,55,1,36,27,1,11,1,18,0,10,3,3,0,8,5,10,12,0,2,60,0x81,200,1456,456,336,0,0,0,0,0,0,0,705,6500,949,1000,2262,4,0,0,601,500,515,1100,622,20,0,0,0,0,4006,1); -REPLACE INTO `mob_db_re` VALUES (1064,'MEGALODON','Megalodon','Megalodon',46,1335,1,342,386,1,117,32,52,28,35,24,30,28,29,15,10,12,1,1,29,0x81,200,2492,792,432,0,0,0,0,0,0,0,959,5500,932,1500,510,80,717,120,719,10,603,2,624,20,0,0,0,0,4067,1); -REPLACE INTO `mob_db_re` VALUES (1065,'STROUF','Strouf','Strouf',61,3052,1,626,705,1,170,30,67,21,49,16,31,20,33,20,10,12,2,5,61,0x3885,150,1872,672,384,0,0,0,0,0,0,0,951,5335,756,115,2315,2,1461,2,949,3000,720,20,956,1500,0,0,0,0,4111,1); -REPLACE INTO `mob_db_re` VALUES (1066,'VADON','Vadon','Vadon',45,1252,1,342,386,1,78,25,54,21,35,21,28,20,33,15,10,12,0,5,21,0x91,300,1632,432,540,0,0,0,0,0,0,0,991,40,960,9000,910,3000,2313,5,943,100,757,40,717,50,0,0,0,0,4049,1); -REPLACE INTO `mob_db_re` VALUES (1067,'CORNUTUS','Cornutus','Cornutus',48,1450,1,369,414,1,79,47,42,28,32,27,45,26,27,15,10,12,0,5,21,0x91,200,1248,48,480,0,0,0,0,0,0,0,991,45,961,5500,911,800,757,53,2106,5,943,1000,717,100,0,0,0,0,4061,1); -REPLACE INTO `mob_db_re` VALUES (1068,'HYDRA','Hydra','Hydra',34,854,1,233,263,7,35,6,20,32,10,9,14,0,35,2,10,12,0,3,41,0x84,1000,800,432,600,0,0,0,0,0,0,0,1011,25,962,5500,938,1500,971,20,525,5,517,700,0,0,0,0,0,0,4035,1); -REPLACE INTO `mob_db_re` VALUES (1069,'SWORD_FISH','Swordfish','Swordfish',57,2600,1,525,590,1,156,35,52,12,50,56,25,15,40,15,10,12,2,5,41,0x3885,200,1968,768,384,0,0,0,0,0,0,0,995,10,963,9000,756,33,2257,2,757,50,1117,25,956,600,0,0,0,0,4089,1); -REPLACE INTO `mob_db_re` VALUES (1070,'KUKRE','Kukre','Kukre',42,1111,1,315,354,1,65,28,33,23,25,30,22,20,32,20,10,12,0,5,21,0x83,150,1776,576,288,0,0,0,0,0,0,0,991,30,955,5500,910,400,528,500,507,650,928,450,623,20,0,0,0,0,4027,1); -REPLACE INTO `mob_db_re` VALUES (1071,'PIRATE_SKEL','Pirate Skeleton','Pirate Skeleton',48,1411,1,369,414,1,105,20,53,20,35,25,25,15,30,10,10,12,1,1,29,0x3885,200,1754,554,288,0,0,0,0,0,0,0,932,3000,2287,15,7477,5,2211,250,1104,250,756,43,628,20,0,0,0,0,4073,1); -REPLACE INTO `mob_db_re` VALUES (1072,'KAHO','Kaho','Kaho',98,7045,1,1953,1463,1,655,224,106,55,81,61,55,65,66,73,10,12,1,6,83,0x2003885,150,1700,1000,500,0,0,0,0,0,0,0,994,30,1003,150,7097,3000,690,100,757,1000,716,300,970,5,0,0,0,0,4065,1); -REPLACE INTO `mob_db_re` VALUES (1073,'CRAB','Crab','Crab',43,1233,1,315,354,1,69,10,36,11,22,14,24,7,28,15,7,12,0,5,21,0x81,200,992,792,360,0,0,0,0,0,0,0,964,5500,960,1500,7049,700,1001,13,0,0,0,0,757,37,0,0,0,0,4153,1); -REPLACE INTO `mob_db_re` VALUES (1074,'SHELLFISH','Shellfish','Shellfish',50,1680,1,405,455,1,74,22,43,5,42,11,48,25,26,10,10,12,0,5,21,0x91,200,864,864,384,0,0,0,0,0,0,0,965,5500,966,1000,7049,500,1056,1000,1001,10,0,0,757,18,0,0,0,0,4273,1); -#REPLACE INTO `mob_db_re` VALUES (1075,'TURTLE','Turtle','Turtle',3,77,0,0,0,1,1,2,35,0,1,1,1,1,1,1,7,12,0,5,22,0x81,200,500,500,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1076,'SKELETON','Skeleton','Skeleton',27,612,1,162,183,1,78,24,21,2,24,15,30,5,19,1,10,12,1,1,29,0x91,200,2228,528,576,0,0,0,0,0,0,0,1010,90,932,800,1505,80,909,3000,507,850,2609,30,0,0,0,0,0,0,4025,1); -REPLACE INTO `mob_db_re` VALUES (1077,'POISON_SPORE','Poison Spore','Poison Spore',26,456,1,162,183,1,68,15,40,8,19,17,22,5,20,5,10,12,1,3,25,0x3885,200,1672,672,288,0,0,0,0,0,0,0,7033,9000,2221,20,511,550,510,60,972,50,921,1200,912,5,0,0,0,0,4048,1); -REPLACE INTO `mob_db_re` VALUES (1078,'RED_PLANT','Red Plant','Red Plant',1,5,0,0,0,1,1,1,100,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,507,5500,712,1000,711,1000,905,500,7933,300,914,500,708,50,0,0,0,0,2269,2); -REPLACE INTO `mob_db_re` VALUES (1079,'BLUE_PLANT','Blue Plant','Blue Plant',1,10,0,0,0,1,1,1,100,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,510,5500,712,1000,711,1000,905,500,7932,300,522,50,514,1000,0,0,0,0,2270,2); -REPLACE INTO `mob_db_re` VALUES (1080,'GREEN_PLANT','Green Plant','Green Plant',1,5,0,0,0,1,1,1,100,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,511,7000,7934,300,621,20,905,3000,906,1500,704,50,521,50,0,0,0,0,2270,2); -REPLACE INTO `mob_db_re` VALUES (1081,'YELLOW_PLANT','Yellow Plant','Yellow Plant',1,6,0,0,0,1,1,1,100,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,508,5500,712,1000,711,1000,905,500,7937,300,707,5,914,500,0,0,0,0,2269,2); -REPLACE INTO `mob_db_re` VALUES (1082,'WHITE_PLANT','White Plant','White Plant',1,7,0,0,0,1,1,1,100,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,509,5500,712,1000,631,20,905,3000,7935,300,521,50,703,50,0,0,0,0,2269,2); -REPLACE INTO `mob_db_re` VALUES (1083,'SHINING_PLANT','Shining Plant','Shining Plant',1,20,0,0,0,1,1,1,100,99,0,0,0,0,0,90,7,12,0,3,26,0x170000,2000,1,1,1,0,0,0,0,0,0,0,510,5500,508,1000,509,1000,710,5,608,20,7938,500,607,50,0,0,0,0,714,1); -REPLACE INTO `mob_db_re` VALUES (1084,'BLACK_MUSHROOM','Black Mushroom','Black Mushroom',1,5,0,0,0,1,1,1,100,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,970,50,971,50,630,20,949,2000,991,800,921,5500,921,5500,0,0,0,0,7033,5500); -REPLACE INTO `mob_db_re` VALUES (1085,'RED_MUSHROOM','Red Mushroom','Red Mushroom',1,5,0,0,0,1,1,1,100,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,970,50,972,50,630,20,949,2000,990,1000,921,5500,921,5500,0,0,0,0,7033,5500); -REPLACE INTO `mob_db_re` VALUES (1086,'GOLDEN_BUG','Golden Thief Bug','Golden Thief Bug',65,222750,1,194400,155520,1,952,843,159,81,71,77,80,62,127,76,10,12,2,4,43,0x628108B,100,768,768,480,97200,2610,2000,701,1000,0,0,969,1000,1524,150,2246,250,10016,500,714,300,985,2000,984,1500,0,0,0,0,4128,1); -REPLACE INTO `mob_db_re` VALUES (1087,'ORK_HERO','Orc Hero','Orc Hero',50,362000,1,106920,97200,1,662,441,197,70,97,82,107,71,144,43,10,12,2,7,42,0x6283695,150,1678,780,648,53460,725,2000,607,1500,999,5000,968,9700,10018,500,1366,150,2106,250,1124,1000,985,4559,1387,100,0,0,0,0,4143,1); -REPLACE INTO `mob_db_re` VALUES (1088,'VOCAL','Vocal','Vocal',18,3317,1,99,79,1,71,11,77,26,77,26,26,30,53,40,10,12,1,4,22,0x2003695,200,1080,648,480,0,0,0,0,0,0,0,2247,50,940,8000,721,1000,752,1500,2420,1000,7938,500,1917,10,0,0,0,0,4211,1); -REPLACE INTO `mob_db_re` VALUES (1089,'TOAD','Toad','Toad',27,660,1,162,183,1,70,19,24,6,32,19,27,10,24,5,10,12,1,5,21,0x6203695,200,1236,336,432,0,0,0,0,0,0,0,2244,50,518,2000,729,1000,7938,500,970,100,971,100,5125,1000,0,0,0,0,4306,1); -REPLACE INTO `mob_db_re` VALUES (1090,'MASTERING','Mastering','Mastering',42,1260,1,315,354,1,80,40,48,31,35,21,41,12,29,60,10,12,1,3,21,0x6203695,300,1072,672,480,0,0,0,0,0,0,0,2257,200,619,50,722,1000,2116,1000,7938,500,512,8000,531,4000,0,0,0,0,4197,1); -REPLACE INTO `mob_db_re` VALUES (1091,'DRAGON_FLY','Dragon Fly','Dragon Fly',47,1035,1,360,405,1,102,33,57,28,37,44,30,15,44,15,10,12,0,4,24,0x6203695,100,1076,576,480,0,0,0,0,0,0,0,2245,200,507,8000,719,1500,742,2000,2607,3000,625,50,533,3000,0,0,0,0,4179,1); -REPLACE INTO `mob_db_re` VALUES (1092,'VAGABOND_WOLF','Vagabond Wolf','Vagabond Wolf',93,8203,1,1422,2601,1,519,46,102,51,72,63,55,29,90,15,10,12,1,2,22,0x6203695,150,1048,648,432,0,0,0,0,0,0,0,2248,200,920,8000,728,1500,1148,100,2521,1000,7938,500,626,50,0,0,0,0,4183,1); -REPLACE INTO `mob_db_re` VALUES (1093,'ECLIPSE','Eclipse','Eclipse',31,625,1,207,233,1,60,20,50,20,20,28,35,17,27,55,10,12,1,2,60,0x6203695,200,1456,456,336,0,0,0,0,0,0,0,2250,200,507,8000,727,1200,7938,500,706,30,622,50,2355,1000,0,0,0,0,4266,1); -REPLACE INTO `mob_db_re` VALUES (1094,'AMBERNITE','Ambernite','Ambernite',19,340,1,117,87,1,26,11,28,0,16,20,11,10,21,5,10,12,2,4,21,0x2000091,400,2048,648,648,0,0,0,0,0,0,0,991,50,946,9000,910,1200,935,3000,943,2,757,14,1002,150,0,0,0,0,4032,1); -REPLACE INTO `mob_db_re` VALUES (1095,'ANDRE','Andre','Andre',33,724,1,216,243,1,51,21,55,16,11,20,40,10,24,10,10,12,0,4,22,0x2001081,300,1288,288,384,0,0,0,0,0,0,0,955,9000,910,1000,938,500,993,50,1001,4,1002,350,757,28,0,0,0,0,4043,1); -REPLACE INTO `mob_db_re` VALUES (1096,'ANGELING','Angeling','Angeling',77,19800,1,3060,2693,1,391,145,72,238,58,50,33,105,67,200,10,12,1,8,86,0x6203695,200,1072,672,672,0,0,0,0,0,0,0,2254,100,2324,60,610,500,2282,1,509,2000,512,28,714,40,0,0,0,0,4054,1); -REPLACE INTO `mob_db_re` VALUES (1097,'ANT_EGG','Ant Egg','Ant Egg',28,530,1,180,203,0,1,1,68,45,5,1,65,5,10,30,10,12,0,0,60,0x0,1000,1001,1,1,0,0,0,0,0,0,0,1010,320,935,2000,909,2000,938,650,713,2000,1002,200,0,0,0,0,0,0,4013,1); -REPLACE INTO `mob_db_re` VALUES (1098,'ANUBIS','Anubis','Anubis',105,18826,1,3356,2450,1,984,415,103,48,88,67,40,128,89,55,10,12,2,7,49,0x3695,150,1250,720,576,0,0,0,0,0,0,0,12735,10,1625,10,934,550,984,105,1045,4365,2617,1,1614,3,15042,100,0,0,4138,1); -REPLACE INTO `mob_db_re` VALUES (1099,'ARGIOPE','Argiope','Argiope',75,3105,1,810,912,1,321,50,88,32,60,23,40,30,20,30,10,12,2,4,25,0x2003695,300,1792,792,336,0,0,0,0,0,0,0,1042,5335,912,1200,757,175,2406,5,511,1500,719,10,0,0,0,0,0,0,4114,1); -REPLACE INTO `mob_db_re` VALUES (1100,'ARGOS','Argos','Argos',47,1005,1,360,405,1,96,33,58,8,38,17,25,5,26,15,10,12,2,4,25,0x2003095,300,1468,468,768,0,0,0,0,0,0,0,1025,9000,911,1200,1042,500,757,61,511,670,508,250,10017,15,0,0,0,0,4075,1); -REPLACE INTO `mob_db_re` VALUES (1101,'BAPHOMET_','Baphomet Jr.','Baphomet Jr.',57,2035,0,486,548,1,195,33,70,25,52,60,36,17,52,25,10,12,0,6,27,0x2003695,100,868,480,120,0,0,0,0,0,0,0,923,3000,984,63,1464,2,607,50,610,100,508,1300,2405,50,0,0,0,0,4129,1); -REPLACE INTO `mob_db_re` VALUES (1102,'BATHORY','Bathory','Bathory',86,5242,1,1170,1364,1,252,96,61,89,66,38,40,77,56,50,10,12,1,7,27,0x3695,100,1504,840,900,0,0,0,0,0,0,0,1001,200,1061,4850,2252,3,0,0,1000,30,1006,15,637,20,0,0,0,0,4119,1); -REPLACE INTO `mob_db_re` VALUES (1103,'CARAMEL','Caramel','Caramel',25,518,1,162,183,1,67,9,39,0,19,10,15,10,32,5,10,12,0,2,22,0x91,200,1604,840,756,0,0,0,0,0,0,0,1027,9000,2310,5,919,5500,1455,10,1405,15,1408,20,0,0,0,0,0,0,4063,1); -REPLACE INTO `mob_db_re` VALUES (1104,'COCO','Coco','Coco',38,836,1,270,305,1,71,11,37,0,22,13,30,20,38,10,10,12,0,2,22,0x91,150,1864,864,1008,0,0,0,0,0,0,0,1026,9000,2502,20,914,3000,919,2500,516,500,2402,25,578,600,0,0,0,0,4041,1); -REPLACE INTO `mob_db_re` VALUES (1105,'DENIRO','Deniro','Deniro',31,671,1,207,233,1,45,16,52,16,15,16,30,10,23,15,10,12,0,4,22,0x2001081,150,1288,288,576,0,0,0,0,0,0,0,955,9000,910,3000,938,1200,990,50,1001,8,1002,450,757,34,0,0,0,0,4043,1); -REPLACE INTO `mob_db_re` VALUES (1106,'DESERT_WOLF','Desert Wolf','Desert Wolf',103,9447,1,1800,1350,1,676,59,114,47,93,69,63,61,82,42,10,12,1,2,23,0x308D,200,1120,420,288,0,0,0,0,0,0,0,1253,1,7030,5500,2311,1,6252,200,1287,1,756,53,0,0,0,0,0,0,4082,1); -REPLACE INTO `mob_db_re` VALUES (1107,'DESERT_WOLF_B','Desert Wolf Baby','Baby Desert Wolf',14,140,1,90,68,1,33,8,13,0,10,12,8,5,17,7,10,12,0,2,23,0x1081,300,1600,900,240,0,0,0,0,0,0,0,1010,85,919,5500,2306,80,6252,200,2301,200,13011,5,582,1000,0,0,0,0,4023,1); -REPLACE INTO `mob_db_re` VALUES (1108,'DEVIACE','Deviace','Deviace',60,3135,1,658,740,1,168,29,51,16,57,26,32,25,45,15,10,12,1,5,81,0x91,400,1680,480,384,0,0,0,0,0,0,0,995,25,1053,9000,1054,1000,5011,2,971,200,1256,3,756,161,0,0,0,0,4125,1); -REPLACE INTO `mob_db_re` VALUES (1109,'DEVIRUCHI','Deviruchi','Deviruchi',93,8912,1,1806,2166,1,477,182,72,16,61,49,30,85,99,5,10,12,0,6,27,0x2003695,150,980,600,384,0,0,0,0,0,0,0,1038,5335,1039,400,984,2,1458,2,1009,5,912,1500,756,154,0,0,0,0,4122,1); -REPLACE INTO `mob_db_re` VALUES (1110,'DOKEBI','Dokebi','Dokebi',68,2820,1,675,759,1,333,30,85,20,52,56,35,20,60,25,10,12,0,6,27,0x2000091,250,1156,456,384,0,0,0,0,0,0,0,1021,9000,757,150,1517,2,1613,1,969,1,1501,300,1005,5,0,0,0,0,4098,1); -REPLACE INTO `mob_db_re` VALUES (1111,'DRAINLIAR','Drainliar','Drainliar',47,1162,1,389,438,1,100,42,50,15,35,34,24,22,50,20,10,12,0,2,47,0x3095,250,1276,576,384,0,0,0,0,0,0,0,1011,60,913,3000,725,20,507,1000,7006,5500,7006,1500,756,40,0,0,0,0,4069,1); -REPLACE INTO `mob_db_re` VALUES (1112,'DRAKE','Drake','Drake',91,804500,1,515160,417960,1,2519,1403,279,135,121,103,114,107,135,71,10,12,1,1,29,0x6283695,400,620,420,360,257580,504,5000,719,500,0,0,1127,600,1125,950,1135,150,1128,400,5019,350,985,3200,1189,100,0,0,0,0,4137,1); -REPLACE INTO `mob_db_re` VALUES (1113,'DROPS','Drops','Drops',2,45,1,27,20,1,12,1,16,0,8,1,1,0,6,2,10,12,1,3,23,0x83,400,1372,672,480,0,0,0,0,0,0,0,909,7500,1602,80,938,500,512,1100,713,1700,512,800,620,20,0,0,0,0,4004,1); -REPLACE INTO `mob_db_re` VALUES (1114,'DUSTINESS','Dustiness','Dustiness',62,2026,1,602,678,1,166,31,69,50,46,22,46,60,68,105,10,12,0,4,44,0x2000091,150,1004,504,384,0,0,0,0,0,0,0,1057,9000,1058,500,2291,4,928,2000,1001,10,507,1200,0,0,0,0,0,0,4056,1); -REPLACE INTO `mob_db_re` VALUES (1115,'EDDGA','Eddga','Eddga',65,947500,1,198000,148500,1,1509,776,166,70,92,80,103,66,90,85,10,12,2,2,23,0x6283695,300,872,1344,432,99000,1029,5000,1030,1000,994,3000,1133,150,2268,250,518,10000,1258,500,1030,250,985,2300,13046,100,0,0,0,0,4123,1); -REPLACE INTO `mob_db_re` VALUES (1116,'EGGYRA','Eggyra','Eggyra',53,1676,1,330,689,1,110,40,85,20,46,25,25,15,52,20,10,12,1,0,48,0x91,200,1816,816,288,0,0,0,0,0,0,0,911,1000,5015,20,7032,550,507,1000,643,300,645,250,757,57,0,0,0,0,4070,1); -REPLACE INTO `mob_db_re` VALUES (1117,'EVIL_DRUID','Evil Druid','Evil Druid',80,5149,1,1339,1280,1,378,68,88,45,62,32,24,45,71,5,10,12,2,1,89,0x3695,300,2276,576,336,0,0,0,0,0,0,0,2217,10,1615,1,2508,2,0,0,610,200,7478,4,509,2000,0,0,0,0,4141,1); -REPLACE INTO `mob_db_re` VALUES (1118,'FLORA','Flora','Flora',59,2301,1,531,597,3,163,31,99,29,49,29,35,5,42,80,10,12,2,3,22,0x84,1000,1432,432,576,0,0,0,0,0,0,0,1032,9000,2253,3,704,10,521,50,629,20,905,2000,748,1,0,0,0,0,4080,1); -REPLACE INTO `mob_db_re` VALUES (1119,'FRILLDORA','Frilldora','Frilldora',57,1821,1,486,548,1,181,42,84,10,48,38,38,15,46,30,10,12,1,2,23,0x3885,300,1540,720,432,0,0,0,0,0,0,0,1012,5500,757,90,903,1500,721,15,715,200,507,800,912,120,0,0,0,0,4088,1); -REPLACE INTO `mob_db_re` VALUES (1120,'GHOSTRING','Ghostring','Ghostring',90,26700,1,4305,4467,1,385,162,88,72,66,85,66,66,99,66,10,12,1,6,88,0x6203695,300,1220,1080,648,0,0,0,0,0,0,0,1059,5335,2274,100,2336,50,604,500,603,10,714,30,695,100,0,0,0,0,4047,1); -REPLACE INTO `mob_db_re` VALUES (1121,'GIEARTH','Giearth','Giearth',42,1118,1,315,354,1,70,15,52,16,27,19,30,10,28,15,10,12,0,6,22,0x2000091,200,1848,1296,432,0,0,0,0,0,0,0,997,30,1003,150,1040,5500,2286,1,2227,10,1001,100,0,0,0,0,0,0,4087,1); -REPLACE INTO `mob_db_re` VALUES (1122,'GOBLIN_1','Goblin','Goblin',48,1058,1,369,414,1,87,34,56,5,37,54,25,20,36,10,10,12,1,7,24,0x3695,100,1120,620,240,0,0,0,0,0,0,0,998,270,911,9000,756,43,2297,3,1211,10,2104,5,507,1800,0,0,0,0,4060,1); -REPLACE INTO `mob_db_re` VALUES (1123,'GOBLIN_2','Goblin','Goblin',44,931,1,333,374,1,94,28,52,5,33,16,24,15,58,10,10,12,1,7,23,0x3095,150,1320,620,240,0,0,0,0,0,0,0,998,250,911,9000,5010,3,1511,10,2146,5,507,1550,2297,3,0,0,0,0,4060,1); -REPLACE INTO `mob_db_re` VALUES (1124,'GOBLIN_3','Goblin','Goblin',44,930,1,333,374,1,88,33,47,5,30,16,24,15,17,10,10,12,1,7,25,0x308D,250,1624,624,240,0,0,0,0,0,0,0,998,230,911,9000,2275,3,5088,15,2104,1,507,1550,508,220,0,0,0,0,4060,1); -REPLACE INTO `mob_db_re` VALUES (1125,'GOBLIN_4','Goblin','Goblin',49,1494,1,396,446,1,72,22,70,3,31,27,46,15,34,10,10,12,1,7,22,0x308D,200,1624,624,240,0,0,0,0,0,0,0,993,100,998,170,5087,15,2263,3,1508,10,2146,5,507,1500,0,0,0,0,4060,1); -REPLACE INTO `mob_db_re` VALUES (1126,'GOBLIN_5','Goblin','Goblin',56,2342,1,486,548,1,167,31,64,5,51,37,22,15,38,10,10,12,1,7,21,0x308D,300,3074,1874,480,0,0,0,0,0,0,0,998,150,911,9000,1605,15,2104,1,5089,15,507,1500,508,220,0,0,0,0,4060,1); -REPLACE INTO `mob_db_re` VALUES (1127,'HODE','Hode','Hode',63,2676,1,632,710,1,179,45,91,24,61,16,42,5,29,40,10,12,1,2,42,0x81,200,1480,480,720,0,0,0,0,0,0,0,993,120,1055,9000,757,80,938,3000,1147,10,7021,1,632,20,0,0,0,0,4081,1); -REPLACE INTO `mob_db_re` VALUES (1128,'HORN','Horn','Horn',32,705,1,216,243,1,64,11,52,8,10,12,36,25,21,35,10,12,1,4,22,0x2000091,200,1528,528,288,0,0,0,0,0,0,0,993,80,1011,35,947,5500,1452,15,935,5500,943,70,0,0,0,0,0,0,4045,1); -REPLACE INTO `mob_db_re` VALUES (1129,'HORONG','Horong','Horong',66,2304,1,781,879,1,275,70,84,35,36,32,35,45,56,25,10,12,0,0,83,0x308D,400,1888,1152,828,0,0,0,0,0,0,0,953,6500,912,500,2279,5,1752,10000,757,118,633,20,970,50,0,0,0,0,4103,1); -REPLACE INTO `mob_db_re` VALUES (1130,'JAKK','Jakk','Jakk',63,2054,1,632,710,1,229,37,90,25,58,43,42,25,55,15,10,12,1,0,43,0x3695,200,1180,480,648,0,0,0,0,0,0,0,1062,9000,912,900,985,31,2331,5,1008,5,535,1000,7938,10,0,0,0,0,4109,1); -REPLACE INTO `mob_db_re` VALUES (1131,'JOKER','Joker','Joker',90,6022,1,1618,1821,1,317,60,64,76,84,99,30,50,77,35,10,12,2,7,84,0x3695,100,1364,864,432,0,0,0,0,0,0,0,912,2000,616,2,641,20,508,1000,1259,1,984,100,695,100,0,0,0,0,4139,1); -REPLACE INTO `mob_db_re` VALUES (1132,'KHALITZBURG','Khalitzburg','Khalitzburg',118,23986,1,2862,2147,1,1232,96,125,10,121,48,40,31,89,32,10,12,2,1,29,0x3695,350,528,1000,396,0,0,0,0,0,0,0,932,8000,985,191,5017,1,2108,2,1004,10,15014,2,1127,2,15036,100,0,0,4136,1); -REPLACE INTO `mob_db_re` VALUES (1133,'KOBOLD_1','Kobold','Kobold',107,10483,1,2274,1706,1,701,87,103,25,109,76,61,53,82,30,10,12,1,7,44,0x308D,150,1028,528,360,0,0,0,0,0,0,0,999,100,1034,5335,912,700,757,25,1220,2,2104,5,0,0,0,0,0,0,4091,1); -REPLACE INTO `mob_db_re` VALUES (1134,'KOBOLD_2','Kobold','Kobold',102,9152,1,1944,1458,1,477,62,117,59,96,61,55,48,79,20,10,12,1,7,45,0x308D,200,1528,528,360,0,0,0,0,0,0,0,999,100,1034,5335,912,200,2104,3,508,100,2101,100,0,0,0,0,0,0,4091,1); -REPLACE INTO `mob_db_re` VALUES (1135,'KOBOLD_3','Kobold','Kobold',101,9078,1,1827,1371,1,468,64,109,48,103,64,59,42,67,20,10,12,1,7,43,0x308D,300,1228,528,360,0,0,0,0,0,0,0,990,35,999,100,1034,5335,912,200,0,0,2104,3,508,100,0,0,0,0,4091,1); -REPLACE INTO `mob_db_re` VALUES (1136,'KOBOLD_4','Kobold','Kobold',31,10,1,4582500,4582500,1,316,62,1,1,1,31,31,20,55,20,10,12,1,7,45,0x308D,200,1528,528,360,0,0,0,0,0,0,0,999,50,1034,5335,912,100,1355,5,2104,3,508,100,1301,150,0,0,0,0,4091,1); -REPLACE INTO `mob_db_re` VALUES (1137,'KOBOLD_5','Kobold','Kobold',31,10,1,4582500,4582500,1,223,33,1,1,1,31,31,20,88,20,10,12,1,7,43,0x308D,300,1228,528,360,0,0,0,0,0,0,0,999,40,1034,5335,912,100,1514,5,2104,3,508,100,1501,150,0,0,0,0,4091,1); -REPLACE INTO `mob_db_re` VALUES (1138,'MAGNOLIA','Magnolia','Magnolia',53,1984,1,441,495,1,96,165,51,8,49,25,21,50,28,85,10,12,0,6,21,0x2000083,200,1054,504,432,0,0,0,0,0,0,0,7031,9000,910,800,911,100,912,10,737,40,508,400,12127,5,0,0,0,0,4076,1); -REPLACE INTO `mob_db_re` VALUES (1139,'MANTIS','Mantis','Mantis',65,2719,1,594,669,1,187,31,90,0,55,33,24,5,42,15,10,12,1,4,22,0x2003095,200,1528,660,432,0,0,0,0,0,0,0,993,110,1031,9000,911,1400,757,70,943,250,721,10,507,650,0,0,0,0,4079,1); -REPLACE INTO `mob_db_re` VALUES (1140,'MARDUK','Marduk','Marduk',73,2893,1,774,872,1,198,112,66,43,66,49,21,40,66,25,10,12,2,7,23,0x3095,300,1540,840,504,0,0,0,0,0,0,0,994,35,1045,4365,1608,10,2617,1,1614,3,691,100,642,20,0,0,0,0,4112,1); -REPLACE INTO `mob_db_re` VALUES (1141,'MARINA','Marina','Marina',42,1209,1,340,381,1,73,25,20,19,24,27,18,22,29,15,10,12,0,3,41,0x81,400,2280,1080,864,0,0,0,0,0,0,0,1052,5000,938,1500,991,45,995,2,717,200,631,20,0,0,0,0,0,0,4055,1); -REPLACE INTO `mob_db_re` VALUES (1142,'MARINE_SPHERE','Marine Sphere','Marine Sphere',51,1924,1,446,503,1,1,1,41,28,10,16,35,25,26,5,10,12,0,3,41,0x0,800,1201,1,1,0,0,0,0,0,0,0,1050,5000,1051,2500,1520,10,720,10,717,150,10003,10,0,0,0,0,0,0,4084,1); -REPLACE INTO `mob_db_re` VALUES (1143,'MARIONETTE','Marionette','Marionette',90,7166,1,1442,2009,1,222,190,35,24,52,79,28,105,72,20,10,12,0,6,68,0x2003095,300,1480,480,1056,0,0,0,0,0,0,0,1060,9000,2294,5,2605,1,699,100,0,0,2407,1,5141,3,0,0,0,0,4113,1); -REPLACE INTO `mob_db_re` VALUES (1144,'MARSE','Marse','Marse',47,1456,1,389,438,1,85,20,38,18,33,17,25,10,33,10,10,12,0,5,41,0x91,300,1956,756,528,0,0,0,0,0,0,0,1024,9000,962,3000,717,200,720,10,995,12,1007,5,514,300,0,0,0,0,4095,1); -REPLACE INTO `mob_db_re` VALUES (1145,'MARTIN','Martin','Martin',39,1056,1,311,350,1,70,18,58,19,25,29,28,15,30,10,10,12,0,2,42,0x81,300,1480,480,480,0,0,0,0,0,0,0,1017,9000,1018,500,1251,10,2225,5,5009,1,10010,10,2224,15,0,0,0,0,4046,1); -REPLACE INTO `mob_db_re` VALUES (1146,'MATYR','Matyr','Matyr',58,2087,1,495,557,1,151,26,63,5,48,20,21,17,43,10,10,12,1,2,27,0x3095,150,432,432,360,0,0,0,0,0,0,0,2618,10,528,5000,919,5500,537,400,757,100,514,200,0,0,0,0,0,0,4097,1); -REPLACE INTO `mob_db_re` VALUES (1147,'MAYA','Maya','Maya',55,380000,1,178560,133920,1,555,265,183,50,88,72,76,102,92,76,10,12,2,4,82,0x6283695,100,864,1000,480,89280,730,2000,603,3000,617,2000,10006,500,2615,200,2234,200,639,500,7020,10,985,3500,2005,100,0,0,0,0,4146,1); -REPLACE INTO `mob_db_re` VALUES (1148,'MEDUSA','Medusa','Medusa',102,10045,1,1737,1302,1,620,113,87,66,99,68,65,79,69,15,10,12,1,6,40,0x2003695,180,1720,1320,360,0,0,0,0,0,0,0,1048,5335,1965,250,702,200,1973,20,722,250,1649,5,1007,3,0,0,0,0,4124,1); -REPLACE INTO `mob_db_re` VALUES (1149,'MINOROUS','Minorous','Minorous',58,1893,1,544,602,1,247,36,100,10,65,42,36,43,55,25,10,12,2,2,43,0x3095,200,1360,960,432,0,0,0,0,0,0,0,941,5335,756,196,1361,2,1005,10,6254,10,1301,200,568,300,0,0,0,0,4126,1); -REPLACE INTO `mob_db_re` VALUES (1150,'MOONLIGHT','Moonlight Flower','Moonlight Flower',79,324000,1,334080,271440,1,2232,1251,154,81,86,102,93,82,131,120,10,12,1,6,63,0x6283695,150,1276,576,288,167040,1022,5000,504,1500,728,500,1477,500,1234,100,1525,150,10008,500,638,650,985,2600,1648,100,0,0,0,0,4131,1); -REPLACE INTO `mob_db_re` VALUES (1151,'MYST','Myst','Myst',49,1223,1,396,446,1,96,20,61,10,35,37,20,10,41,10,10,12,2,0,25,0x3695,200,1576,576,384,0,0,0,0,0,0,0,5005,2,1019,800,10005,10,756,65,757,97,605,20,2601,1,0,0,0,0,4108,1); -REPLACE INTO `mob_db_re` VALUES (1152,'ORC_SKELETON','Orc Skeleton','Orc Skeleton',53,2077,1,459,524,1,121,25,82,10,52,16,24,5,22,5,10,12,1,1,29,0x3885,200,2420,720,648,0,0,0,0,0,0,0,922,5500,932,3500,757,80,2299,2,1358,10,511,50,0,0,0,0,0,0,4085,1); -REPLACE INTO `mob_db_re` VALUES (1153,'ORC_ZOMBIE','Orc Zombie','Orc Zombie',51,1908,1,430,498,1,114,15,71,5,45,17,32,5,52,5,10,12,1,1,29,0x3885,400,2852,1152,840,0,0,0,0,0,0,0,1043,5500,938,3000,714,1,0,0,0,0,0,0,0,0,0,0,0,0,4071,1); -REPLACE INTO `mob_db_re` VALUES (1154,'PASANA','Pasana','Pasana',79,3510,1,972,1194,1,438,40,93,35,76,36,33,20,67,5,10,12,1,7,43,0x3095,165,976,576,288,0,0,0,0,0,0,0,7110,4365,7121,2500,757,20,0,0,0,0,2522,100,0,0,0,0,0,0,4099,1); -REPLACE INTO `mob_db_re` VALUES (1155,'PETIT','Petite','Petite',86,5799,1,1170,1317,1,321,66,99,49,55,32,38,37,54,20,10,12,1,9,22,0x3095,250,2468,768,480,0,0,0,0,0,0,0,1035,5335,1037,300,756,140,509,1000,0,0,6260,40,606,15,0,0,0,0,4118,1); -REPLACE INTO `mob_db_re` VALUES (1156,'PETIT_','Petite','Petite',79,3556,1,900,1013,1,308,36,86,42,63,39,31,55,72,85,10,12,1,9,24,0x3095,200,1872,672,288,0,0,0,0,0,0,0,1036,5335,1037,300,985,61,509,1000,13006,5,912,1500,606,15,0,0,0,0,4120,1); -REPLACE INTO `mob_db_re` VALUES (1157,'PHARAOH','Pharaoh','Pharaoh',85,500000,1,417600,334080,1,1624,1782,124,269,98,102,96,142,144,102,10,12,2,7,67,0x6283695,125,868,768,288,208800,607,5500,526,5000,732,5000,7113,5820,7114,2500,1136,100,2327,150,5002,500,1552,300,1231,80,0,0,0,0,4148,1); -REPLACE INTO `mob_db_re` VALUES (1158,'PHEN','Phen','Phen',52,1963,1,446,503,1,102,30,44,11,54,15,35,15,25,15,10,12,1,5,41,0x91,150,2544,1344,1152,0,0,0,0,0,0,0,1023,5500,963,2000,720,5,517,1000,951,500,756,25,0,0,0,0,0,0,4077,1); -REPLACE INTO `mob_db_re` VALUES (1159,'PHREEONI','Phreeoni','Phreeoni',71,300000,1,116000,180000,1,693,967,269,98,88,70,112,87,102,71,10,12,2,2,60,0x6283695,200,1020,1020,288,58000,1008,500,730,1000,1000,4000,1015,9700,1223,500,1236,150,1014,5000,2288,300,985,2900,13047,100,0,0,0,0,4121,1); -REPLACE INTO `mob_db_re` VALUES (1160,'PIERE','Piere','Piere',32,696,1,216,243,1,47,20,57,16,19,19,36,8,27,15,10,12,0,4,22,0x2001081,200,1288,288,576,0,0,0,0,0,0,0,955,9000,910,1100,938,600,992,30,1001,5,1002,400,757,31,0,0,0,0,4043,1); -REPLACE INTO `mob_db_re` VALUES (1161,'PLANKTON','Plankton','Plankton',40,1232,1,334,375,1,75,36,28,28,23,53,25,55,35,14,10,12,0,3,61,0x81,400,2208,1008,324,0,0,0,0,0,0,0,1052,9000,910,300,938,700,970,4,713,1000,630,20,645,50,0,0,0,0,4024,1); -REPLACE INTO `mob_db_re` VALUES (1162,'RAFFLESIA','Rafflesia','Rafflesia',86,5819,1,1170,1317,3,325,41,86,2,47,41,44,29,65,31,10,12,0,3,22,0x3885,150,512,528,240,0,0,0,0,0,0,0,1033,5500,911,1600,706,2,708,10,703,10,711,550,509,30,0,0,0,0,4083,1); -REPLACE INTO `mob_db_re` VALUES (1163,'RAYDRIC','Raydric','Raydric',115,18408,1,2770,2076,1,901,96,89,15,129,87,55,32,76,27,10,12,2,7,47,0x3095,150,824,780,420,0,0,0,0,0,0,0,985,106,2266,1,2315,2,1158,2,1116,100,1004,10,7054,4850,15037,1,0,0,4133,1); -REPLACE INTO `mob_db_re` VALUES (1164,'REQUIEM','Requiem','Requiem',71,3089,1,738,831,1,348,48,88,20,58,34,35,12,42,10,10,12,1,7,27,0x3885,400,1516,816,432,0,0,0,0,0,0,0,603,35,714,1,912,2500,958,3500,934,1500,2308,10,7477,1,0,0,0,0,4104,1); -REPLACE INTO `mob_db_re` VALUES (1165,'SAND_MAN','Sandman','Sandman',61,2887,1,626,705,1,164,56,126,24,44,8,55,15,31,25,10,12,1,0,62,0x3885,250,1672,720,288,0,0,0,0,0,0,0,997,35,1056,5335,757,118,7043,350,1001,200,1257,1,1622,5,0,0,0,0,4101,1); -REPLACE INTO `mob_db_re` VALUES (1166,'SAVAGE','Savage','Savage',59,2301,1,573,644,1,181,23,126,3,56,21,54,10,47,15,10,12,2,2,42,0x91,150,1960,960,384,0,0,0,0,0,0,0,1028,9000,514,300,702,2,2276,1,6249,10,757,70,526,2,0,0,0,0,4078,1); -REPLACE INTO `mob_db_re` VALUES (1167,'SAVAGE_BABE','Savage Babe','Savage Babe',14,180,1,90,68,1,19,6,22,0,16,8,9,5,21,18,10,12,0,2,22,0x81,400,1624,624,576,0,0,0,0,0,0,0,919,9000,1302,100,517,500,6249,1,949,850,1010,80,627,40,0,0,0,0,4017,1); -#REPLACE INTO `mob_db_re` VALUES (1168,'SCORPION_KING','Scorpion King','Scorpion King',50,5719,1,1968,1211,1,600,713,64,10,1,50,47,1,83,30,10,12,2,7,23,0x1B1,200,1700,1000,500,0,0,0,0,0,0,0,994,45,1046,4850,1005,15,904,5000,943,3000,509,700,0,0,0,0,0,0,4130,1); -REPLACE INTO `mob_db_re` VALUES (1169,'SKEL_WORKER','Skeleton Worker','Skeleton Worker',44,1240,1,333,374,1,92,12,45,5,30,13,22,10,37,25,10,12,1,1,29,0x3885,400,2420,720,384,0,0,0,0,0,0,0,998,400,1041,5500,757,90,5009,2,999,100,1003,200,7938,10,0,0,0,0,4092,1); -REPLACE INTO `mob_db_re` VALUES (1170,'SOHEE','Sohee','Sohee',64,2875,1,594,669,1,177,30,61,21,61,24,29,20,37,25,10,12,1,6,21,0x2000091,250,2112,912,576,0,0,0,0,0,0,0,1020,9000,1049,50,2277,1,2504,5,1217,5,15012,5,662,350,0,0,0,0,4100,1); -#REPLACE INTO `mob_db_re` VALUES (1171,'SOLDIER_ANDRE','Soldier Andre','Soldier Andre',22,1245,0,219,138,1,105,127,20,0,1,22,44,20,40,10,10,12,0,4,42,0x3095,200,1001,1,1,0,0,0,0,0,0,0,1014,2700,911,800,757,10,1111,15,1001,30,943,150,0,0,0,0,0,0,4059,1); -#REPLACE INTO `mob_db_re` VALUES (1172,'SOLDIER_DENIRO','Soldier Deniro','Soldier Deniro',29,2047,0,450,274,1,162,193,20,0,1,29,58,20,54,10,10,12,0,4,42,0x3095,200,2000,1000,500,0,0,0,0,0,0,0,1014,5500,911,2000,757,15,1111,20,943,270,1001,50,0,0,0,0,0,0,4059,1); -#REPLACE INTO `mob_db_re` VALUES (1173,'SOLDIER_PIERE','Soldier Piere','Soldier Piere',23,1217,0,240,149,1,109,131,25,0,1,23,46,20,38,10,10,12,0,4,42,0x3095,200,1001,1,1,0,0,0,0,0,0,0,1014,3100,911,800,911,10,1114,15,1001,35,943,200,0,0,0,0,0,0,4059,1); -REPLACE INTO `mob_db_re` VALUES (1174,'STAINER','Stainer','Stainer',21,365,1,126,143,1,65,9,22,25,10,10,24,0,39,15,10,12,0,4,24,0x2000091,200,1688,1188,612,0,0,0,0,0,0,0,992,70,1011,30,1013,9000,910,2100,757,25,943,10,1002,300,0,0,0,0,4039,1); -REPLACE INTO `mob_db_re` VALUES (1175,'TAROU','Tarou','Tarou',22,420,1,135,152,1,72,6,23,5,21,6,12,0,10,1,10,12,0,2,27,0x91,150,1744,1044,684,0,0,0,0,0,0,0,1016,9000,919,3000,949,800,528,1000,701,2,0,0,0,0,0,0,0,0,4028,1); -REPLACE INTO `mob_db_re` VALUES (1176,'VITATA','Vitata','Vitata',35,756,1,234,264,1,68,18,44,12,20,11,24,20,21,5,10,12,0,4,22,0x2000091,300,1768,768,384,0,0,0,0,0,0,0,993,90,955,5000,911,200,518,350,518,350,526,200,756,26,0,0,0,0,4053,1); -REPLACE INTO `mob_db_re` VALUES (1177,'ZENORC','Zenorc','Zenorc',54,1816,1,450,507,1,137,24,69,5,50,18,20,5,25,5,10,12,1,7,27,0x83,150,1180,480,360,0,0,0,0,0,0,0,1044,5500,756,70,938,2500,1006,5,508,100,640,20,0,0,0,0,0,0,4096,1); -REPLACE INTO `mob_db_re` VALUES (1178,'ZEROM','Zerom','Zerom',70,2687,1,720,960,1,328,38,93,15,57,49,30,15,56,20,10,12,1,7,23,0x3885,200,1780,1080,432,0,0,0,0,0,0,0,1011,55,998,190,2339,200,2265,3,2408,10,1002,300,7938,1,0,0,0,0,4064,1); -REPLACE INTO `mob_db_re` VALUES (1179,'WHISPER','Whisper','Whisper',46,1109,1,242,513,1,65,55,20,40,32,48,20,35,52,20,10,12,0,6,68,0x2003095,150,1960,960,504,0,0,0,0,0,0,0,1001,150,1059,5335,2282,1,2333,10,0,0,0,0,0,0,0,0,0,0,4102,1); -REPLACE INTO `mob_db_re` VALUES (1180,'NINE_TAIL','Nine Tail','Nine Tail',72,2783,1,887,998,1,491,50,95,40,61,38,30,20,88,50,10,12,1,2,63,0x3695,150,840,540,480,0,0,0,0,0,0,0,1022,4656,746,200,603,100,604,100,526,250,525,350,756,100,0,0,0,0,4159,1); -#REPLACE INTO `mob_db_re` VALUES (1181,'ZOMBIE_DRAGON','Zombie Dragon','Zombie Dragon',1,1000,1,44550,1485,3,7900,9140,0,0,120,145,145,145,130,120,10,12,2,9,89,0x37B5,400,2700,1000,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1182,'THIEF_MUSHROOM','Thief Mushroom','Thief Mushroom',1,15,1,0,0,1,1,1,160,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,1069,1500,1070,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1183,'CHONCHON_','Chonchon','Chonchon',5,63,1,36,27,1,11,3,29,0,13,4,4,0,7,5,10,12,0,4,24,0x2003885,200,1076,576,480,0,0,0,0,0,0,0,998,50,935,5500,909,1500,1205,55,601,100,742,5,0,0,0,0,0,0,4009,1); -REPLACE INTO `mob_db_re` VALUES (1184,'FABRE_','Fabre','Fabre',1,30,1,1,0,1,4,3,0,0,1,2,1,1,4,5,10,12,0,4,22,0x2003885,400,1672,672,480,0,0,0,0,0,0,0,914,2000,949,250,1502,80,721,2,511,350,705,500,1501,200,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1185,'WHISPER_','Whisper','Whisper',34,1796,1,483,737,1,198,41,0,45,1,51,14,0,60,0,10,12,0,1,28,0x0,150,1960,960,504,0,0,0,0,0,0,0,1001,10,1059,100,0,0,2333,1,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1186,'WHISPER_BOSS','Giant Whisper','Giant Whisper',66,2570,0,630,710,1,296,59,94,45,40,79,44,51,67,31,10,12,0,6,48,0x2003695,250,2536,1536,672,0,0,0,0,0,0,0,1001,150,1059,5335,2282,1,2333,10,0,0,0,0,0,0,0,0,0,0,4303,1); -#1187,SWITCH -REPLACE INTO `mob_db_re` VALUES (1188,'BON_GUN','Bongun','Bongun',59,2510,1,531,597,1,198,29,88,5,55,24,24,5,34,10,10,12,1,1,29,0x3095,200,1720,500,420,0,0,0,0,0,0,0,1094,5500,7014,40,618,60,5046,1,609,15,508,1000,508,1250,0,0,0,0,4212,1); -REPLACE INTO `mob_db_re` VALUES (1189,'ORC_ARCHER','Orc Archer','Orc Archer',78,4835,1,922,1161,9,286,43,67,31,55,32,24,30,99,15,10,12,1,7,22,0x3095,300,1960,620,480,0,0,0,0,0,0,0,1063,4656,1753,1000,1756,2500,1755,2500,1734,2,507,1400,509,900,0,0,0,0,4256,1); -REPLACE INTO `mob_db_re` VALUES (1190,'ORC_LORD','Orc Lord','Orc Lord',55,552000,1,156240,122760,1,780,648,256,92,95,95,103,96,155,85,10,12,2,7,82,0x6283695,100,1248,500,360,31102,968,5500,617,2000,0,0,1363,400,2621,400,5007,400,1371,400,617,1000,985,4268,16000,100,0,0,0,0,4135,1); -REPLACE INTO `mob_db_re` VALUES (1191,'MIMIC','Mimic','Mimic',56,1939,1,486,548,1,232,22,63,15,49,120,20,15,99,0,10,12,1,0,60,0x3095,100,972,500,288,0,0,0,0,0,0,0,617,5,603,45,1065,1200,611,3000,7938,1000,2626,1,757,270,0,0,0,0,4205,1); -REPLACE INTO `mob_db_re` VALUES (1192,'WRAITH','Wraith','Wraith',77,5168,1,1190,1191,1,369,61,80,40,62,26,30,55,76,5,10,12,2,1,89,0x3695,300,1816,576,240,0,0,0,0,0,0,0,1059,5820,2206,10,2506,2,716,650,602,1300,2505,10,731,5,0,0,0,0,4190,1); -REPLACE INTO `mob_db_re` VALUES (1193,'ALARM','Alarm','Alarm',88,5562,1,1242,1398,1,319,48,106,53,70,72,40,25,55,25,10,12,1,0,60,0x3695,300,1020,500,768,0,0,0,0,0,0,0,1095,5335,2607,1,7005,1500,611,1300,984,105,7026,20,912,1500,0,0,0,0,4244,1); -REPLACE INTO `mob_db_re` VALUES (1194,'ARCLOUSE','Arclouse','Arclouze',107,10020,1,1844,2607,1,350,40,101,36,60,73,45,35,140,15,10,12,1,4,42,0x2003095,100,960,500,480,0,0,0,0,0,0,0,1096,3500,938,3000,943,800,912,450,716,300,997,20,912,2500,0,0,0,0,4240,1); -REPLACE INTO `mob_db_re` VALUES (1195,'RIDEWORD','Rideword','Rideword',74,3222,1,810,1212,1,387,22,61,38,67,53,32,44,104,5,10,12,0,0,60,0x3695,150,864,500,192,0,0,0,0,0,0,0,1097,4850,1553,4,1554,4,1555,2,1556,2,7015,300,1006,20,0,0,0,0,4185,1); -REPLACE INTO `mob_db_re` VALUES (1196,'SKEL_PRISONER','Skeleton Prisoner','Skeleton Prisoner',91,9194,1,1566,1763,1,606,55,95,41,84,35,60,20,71,15,10,12,1,1,69,0x308D,350,1848,500,576,0,0,0,0,0,0,0,1098,3500,7016,100,2320,1,716,600,930,3500,2408,35,934,1500,0,0,0,0,4222,1); -REPLACE INTO `mob_db_re` VALUES (1197,'ZOMBIE_PRISONER','Zombie Prisoner','Zombie Prisoner',89,8045,1,1458,1647,1,392,60,89,28,87,39,58,5,68,10,10,12,1,1,69,0x308D,350,1768,500,192,0,0,0,0,0,0,0,1099,3500,7016,105,2266,1,716,600,930,3500,2408,39,985,112,0,0,0,0,4275,1); -REPLACE INTO `mob_db_re` VALUES (1198,'DARK_PRIEST','Dark Priest','Dark Priest',98,12090,0,2430,1667,2,462,259,56,30,5,60,41,89,78,42,10,12,1,6,89,0x620308D,200,864,1252,476,0,0,0,0,0,0,0,1557,5,2608,30,505,100,716,450,1009,1,2319,5,7005,3000,0,0,0,0,4171,1); -REPLACE INTO `mob_db_re` VALUES (1199,'PUNK','Punk','Punk',82,3869,1,972,1094,1,293,54,68,55,67,39,30,35,79,45,10,12,0,3,24,0x3095,300,1500,500,1000,0,0,0,0,0,0,0,7001,5335,715,800,10004,100,1061,1000,1057,3000,601,1100,2502,15,0,0,0,0,4313,1); -REPLACE INTO `mob_db_re` VALUES (1200,'ZHERLTHSH','Zherlthsh','Zealotus',105,61350,1,6944,6458,1,993,250,91,99,88,61,51,62,113,60,10,12,1,7,60,0x308D,200,800,2112,768,0,0,0,0,0,0,0,7017,5,509,1800,7293,1500,2331,8,2622,1,1970,100,2291,3,0,0,0,0,4277,1); -REPLACE INTO `mob_db_re` VALUES (1201,'RYBIO','Rybio','Rybio',98,8700,1,1575,1442,1,720,76,109,30,96,52,61,30,73,10,10,12,2,6,40,0x200308D,200,1790,1440,540,0,0,0,0,0,0,0,1015,3880,7017,3,509,1800,6216,300,1008,10,984,100,709,30,0,0,0,0,4194,1); -REPLACE INTO `mob_db_re` VALUES (1202,'PHENDARK','Phendark','Phendark',102,11000,1,1990,1302,2,872,75,307,50,111,65,71,20,91,30,10,12,2,7,40,0x308D,175,1744,1344,600,0,0,0,0,0,0,0,1015,3880,7017,4,509,1800,0,0,984,150,1971,100,0,0,0,0,0,0,4329,1); -REPLACE INTO `mob_db_re` VALUES (1203,'MYSTELTAINN','Mysteltainn','Mysteltainn',130,70000,1,7919,4987,2,1079,567,73,61,102,139,62,65,130,65,10,12,2,0,87,0x6203695,250,1152,500,240,0,0,0,0,0,0,0,7019,1,7297,1500,0,0,0,0,0,0,12736,300,984,243,0,0,0,0,4207,1); -REPLACE INTO `mob_db_re` VALUES (1204,'TIRFING','Tirfing','Ogretooth',114,59000,1,5345,5009,1,948,411,87,69,105,105,75,73,108,65,10,12,1,0,67,0x6203695,100,816,500,240,0,0,0,0,0,0,0,7022,1,638,50,7292,1500,0,0,0,0,999,120,984,189,0,0,0,0,4254,1); -REPLACE INTO `mob_db_re` VALUES (1205,'EXECUTIONER','Executioner','Executioner',101,40200,1,4860,3645,2,670,359,97,188,99,96,77,78,79,60,10,12,2,0,47,0x6203695,200,768,500,384,0,0,0,0,0,0,0,7024,5,7290,1500,1111,80,1114,60,0,0,999,120,984,145,0,0,0,0,4250,1); -REPLACE INTO `mob_db_re` VALUES (1206,'ANOLIAN','Anolian','Anolian',109,15547,1,2930,2223,1,650,110,61,11,130,63,55,66,58,48,10,12,1,5,41,0x3695,190,900,500,864,0,0,0,0,0,0,0,7003,4850,1754,2000,526,5,10019,10,16003,1,2625,1,984,134,0,0,0,0,4234,1); -REPLACE INTO `mob_db_re` VALUES (1207,'STING','Sting','Sting',104,10143,1,2172,1629,1,794,67,146,34,108,49,68,34,99,24,10,12,1,0,62,0x3695,300,528,500,240,0,0,0,0,0,0,0,7004,4850,1756,1500,2624,1,1003,130,997,25,10007,10,6213,800,0,0,0,0,4226,1); -REPLACE INTO `mob_db_re` VALUES (1208,'WANDER_MAN','Wander Man','Wanderer',120,19307,1,3389,2466,2,1695,105,64,5,118,92,36,15,107,33,10,12,1,6,24,0x2003695,100,672,500,192,0,0,0,0,0,0,0,7005,4850,616,1,13015,5,2270,5,610,650,984,217,1164,1,0,0,0,0,4210,1); -REPLACE INTO `mob_db_re` VALUES (1209,'CRAMP','Cramp','Cramp',82,3898,1,972,1094,1,435,48,88,42,65,43,35,25,68,30,10,12,0,2,45,0x3095,100,1000,500,1000,0,0,0,0,0,0,0,7007,4656,528,1000,726,80,746,110,568,250,510,70,984,95,0,0,0,0,4296,1); -#REPLACE INTO `mob_db_re` VALUES (1210,'FILAMENTOUS','Filamentous','Filamentous',51,6088,0,1926,1353,1,425,525,35,10,1,35,30,5,83,40,10,12,1,4,23,0x3095,200,1500,500,1000,0,0,0,0,0,0,0,7008,4850,947,8000,943,3880,993,200,1451,40,757,18,509,1600,0,0,0,0,4045,1); -REPLACE INTO `mob_db_re` VALUES (1211,'BRILIGHT','Brilight','Brilight',71,2772,1,738,831,1,337,33,93,25,51,19,38,32,56,30,10,12,0,4,23,0x2003095,200,1500,500,1000,0,0,0,0,0,0,0,7009,5335,992,200,912,1200,7938,100,757,220,610,250,509,2600,0,0,0,0,4213,1); -REPLACE INTO `mob_db_re` VALUES (1212,'IRON_FIST','Iron Fist','Iron Fist',47,4221,0,1292,1368,1,430,160,40,5,1,17,15,10,73,20,10,12,1,4,60,0x2003095,200,1500,500,1000,0,0,0,0,0,0,0,7010,5335,757,229,757,22,1002,750,999,180,998,300,0,0,0,0,0,0,4239,1); -REPLACE INTO `mob_db_re` VALUES (1213,'HIGH_ORC','High Orc','High Orc',81,4193,1,1099,1158,1,428,50,101,45,75,16,40,31,69,20,10,12,2,7,43,0x3695,150,1500,500,1000,0,0,0,0,0,0,0,7002,2500,1304,10,999,90,931,7500,912,1300,756,196,508,900,0,0,0,0,4322,1); -REPLACE INTO `mob_db_re` VALUES (1214,'CHOCO','Choco','Choco',48,1080,1,369,414,1,120,47,70,30,40,45,32,19,42,20,10,12,0,2,23,0x3095,150,1028,528,360,0,0,0,0,0,0,0,7011,5335,942,7000,985,53,513,5000,634,20,532,1000,607,25,0,0,0,0,4285,1); -REPLACE INTO `mob_db_re` VALUES (1215,'STEM_WORM','Stem Worm','Stem Worm',84,4530,1,1080,1215,1,293,41,73,50,55,37,25,47,70,30,10,12,1,3,24,0x3095,300,1956,756,528,0,0,0,0,0,0,0,7012,5335,509,1800,1968,10,756,115,997,5,0,0,608,45,0,0,0,0,4224,1); -REPLACE INTO `mob_db_re` VALUES (1216,'PENOMENA','Penomena','Penomena',85,4589,1,1116,1556,7,481,41,85,32,76,38,35,35,89,10,10,12,1,5,25,0x3695,400,832,500,600,0,0,0,0,0,0,0,7013,4850,962,8000,938,7000,525,200,719,15,1258,1,716,550,0,0,0,0,4314,1); -#1217,ORC_WARRIOR -#1218,PECO_EGG -REPLACE INTO `mob_db_re` VALUES (1219,'KNIGHT_OF_ABYSS','Knight of Abyss','Abysmal Knight',122,23297,1,4779,4013,1,1734,192,102,50,121,55,68,70,97,37,10,12,2,7,87,0x3695,300,1500,500,1000,0,0,0,0,0,0,0,1064,5335,7023,5,2318,1,1421,25,0,0,985,369,15014,10,0,0,0,0,4140,1); -REPLACE INTO `mob_db_re` VALUES (1220,'M_DESERT_WOLF','Desert Wolf','Desert Wolf',103,9447,1,349,218,1,330,59,114,47,93,69,63,61,82,42,10,12,1,2,23,0x3695,200,1120,420,288,0,0,0,0,0,0,0,1253,5,7030,5500,2311,1,517,1200,920,2000,756,53,0,0,0,0,0,0,4082,1); -REPLACE INTO `mob_db_re` VALUES (1221,'M_SAVAGE','Savage','Savage',26,2092,0,321,203,1,146,31,16,5,1,26,54,10,37,10,10,12,2,2,42,0x3695,150,1960,960,384,0,0,0,0,0,0,0,1028,6000,514,150,702,3,2276,2,605,15,757,70,0,0,0,0,0,0,4078,1); -#REPLACE INTO `mob_db_re` VALUES (1222,'L_HIGH_ORC','High Orc','High Orc',52,6890,0,2128,1490,1,428,533,15,5,1,46,55,35,82,40,10,12,2,7,43,0x3695,200,1500,500,1000,0,0,0,0,0,0,0,7002,2500,1304,10,999,120,931,8000,912,1600,756,196,508,1100,0,0,0,0,4066,1); -#REPLACE INTO `mob_db_re` VALUES (1223,'L_ORC','Orc','Orc',24,1400,0,261,160,1,114,136,10,5,1,24,48,25,34,10,10,12,1,7,22,0x3695,200,1864,864,288,0,0,0,0,0,0,0,998,210,931,5500,756,40,2267,3,1352,10,1304,5,1301,100,0,0,0,0,4066,1); -#REPLACE INTO `mob_db_re` VALUES (1224,'L_POISON_SPORE','Poison Spore','Poison Spore',19,665,0,169,85,1,89,101,0,0,1,19,25,1,24,1,10,12,1,3,25,0x3695,200,1672,672,288,0,0,0,0,0,0,0,921,8000,2221,20,511,650,510,55,972,35,0,0,0,0,0,0,0,0,4048,1); -#REPLACE INTO `mob_db_re` VALUES (1225,'L_CHOCO','Choco','Choco',43,4278,0,1150,1150,1,315,402,5,5,1,68,55,45,65,25,10,12,0,2,23,0x3695,200,1500,500,1000,0,0,0,0,0,0,0,7011,5335,942,7000,508,1900,513,5000,2311,2,532,1000,607,25,0,0,0,0,4051,1); -#REPLACE INTO `mob_db_re` VALUES (1226,'L_KOBOLD','Kobold','Kobold',36,3893,0,898,568,1,265,318,15,10,1,90,36,30,52,30,10,12,1,7,44,0x3695,200,1028,528,360,0,0,0,0,0,0,0,999,90,1034,5820,912,750,985,25,1220,2,2104,5,0,0,0,0,0,0,4091,1); -#REPLACE INTO `mob_db_re` VALUES (1227,'L_GOBLIN','Goblin','Goblin',25,1176,0,282,171,1,118,140,10,5,1,63,25,20,38,45,10,12,1,7,24,0x3695,100,1120,620,240,0,0,0,0,0,0,0,998,270,911,1200,756,43,2297,3,1211,10,2104,5,507,800,0,0,0,0,4060,1); -#REPLACE INTO `mob_db_re` VALUES (1228,'L_PHEN','Phen','Phen',26,3347,0,357,226,1,138,150,0,15,1,26,26,1,88,75,10,12,1,5,41,0x3695,150,2544,1344,1152,0,0,0,0,0,0,0,1023,6000,963,2300,720,8,517,1100,951,550,756,25,0,0,0,0,0,0,4077,1); -REPLACE INTO `mob_db_re` VALUES (1229,'META_FABRE','Fabre','Fabre',2,63,1,3,2,1,8,3,0,0,1,2,4,0,7,5,10,12,0,4,22,0x2000081,400,1672,672,480,0,0,0,0,0,0,0,914,6500,949,600,1502,80,721,8,511,750,705,1500,1501,200,0,0,0,0,4002,1); -REPLACE INTO `mob_db_re` VALUES (1230,'META_PUPA','Pupa','Pupa',2,427,1,2,4,0,1,1,32,20,1,1,1,0,1,20,10,12,0,4,22,0x2000000,1000,1001,1,1,0,0,0,0,0,0,0,1010,300,915,6000,938,700,2102,2,935,1300,938,700,1002,300,0,0,0,0,4003,1); -REPLACE INTO `mob_db_re` VALUES (1231,'META_CREAMY','Creamy','Creamy',16,595,1,86,58,1,53,11,0,30,1,40,16,15,16,55,10,12,0,4,24,0x2000081,200,1220,720,288,0,0,0,0,0,0,0,924,6000,2322,10,518,180,602,200,2207,4,712,800,0,0,0,0,0,0,4040,1); -REPLACE INTO `mob_db_re` VALUES (1232,'META_PECOPECO_EGG','Peco Peco Egg','Peco Peco Egg',3,420,1,4,4,0,1,1,32,20,1,1,1,0,1,20,10,12,0,0,60,0x0,1000,1001,1,1,0,0,0,0,0,0,0,1010,120,935,1500,2102,2,507,450,507,450,713,2000,736,15,0,0,0,0,4007,1); -#REPLACE INTO `mob_db_re` VALUES (1233,'CONCEIVE_PECOPECO','Peco Peco','Peco Peco',19,531,0,159,36,1,50,64,0,0,1,13,13,25,27,9,10,12,2,2,23,0x81,200,1564,864,576,0,0,0,0,0,0,0,925,6000,2402,20,508,55,507,950,1604,100,0,0,582,1000,0,0,0,0,4031,1); -REPLACE INTO `mob_db_re` VALUES (1234,'PROVOKE_YOYO','Yoyo','Yoyo',19,879,1,122,77,1,71,11,0,0,1,24,30,35,32,55,10,12,0,2,22,0x108B,200,1054,54,384,0,0,0,0,0,0,0,942,6000,7182,500,508,130,919,5500,753,7,578,500,582,1000,0,0,0,0,4051,1); -REPLACE INTO `mob_db_re` VALUES (1235,'SMOKING_ORC','Smoking Orc','Smoking Orc',24,1400,1,235,144,1,114,22,16,20,1,24,48,20,34,0,10,12,1,7,22,0x308D,200,1864,864,288,0,0,0,0,0,0,0,998,210,931,5500,756,40,2267,3,1352,10,1304,5,1301,100,0,0,0,0,4066,1); -REPLACE INTO `mob_db_re` VALUES (1236,'META_ANT_EGG','Ant Egg','Ant Egg',4,420,1,5,4,0,1,1,32,20,1,1,1,0,1,20,10,12,0,0,60,0x0,1000,1001,1,1,0,0,0,0,0,0,0,1010,135,935,2740,909,3000,938,750,713,2000,1002,220,0,0,0,0,0,0,4013,1); -REPLACE INTO `mob_db_re` VALUES (1237,'META_ANDRE','Andre','Andre',17,688,1,98,64,1,60,11,16,0,1,17,24,20,26,20,10,12,0,4,22,0x2001081,300,1288,288,576,0,0,0,0,0,0,0,955,6000,910,3000,938,1000,935,3000,1001,6,1002,350,757,28,0,0,0,0,4043,1); -REPLACE INTO `mob_db_re` VALUES (1238,'META_PIERE','Piere','Piere',18,733,1,110,70,1,64,11,24,0,1,18,26,20,27,15,10,12,0,4,22,0x2001081,200,1288,288,576,0,0,0,0,0,0,0,955,5700,910,1100,938,600,992,15,1001,5,1002,400,757,31,0,0,0,0,4043,1); -REPLACE INTO `mob_db_re` VALUES (1239,'META_DENIRO','Deniro','Deniro',19,760,1,122,77,1,68,11,24,0,1,19,30,20,43,10,10,12,0,4,22,0x2001081,150,1288,288,576,0,0,0,0,0,0,0,955,6000,910,3000,938,1200,990,45,1001,8,1002,450,757,34,0,0,0,0,4043,1); -REPLACE INTO `mob_db_re` VALUES (1240,'META_PICKY','Picky','Picky',3,80,1,4,3,1,9,3,0,0,1,3,3,0,10,30,10,12,0,2,23,0x81,200,988,288,168,0,0,0,0,0,0,0,916,6500,949,850,2302,150,507,650,519,350,715,60,0,0,0,0,0,0,4008,1); -REPLACE INTO `mob_db_re` VALUES (1241,'META_PICKY_','Picky','Picky',4,83,1,5,4,1,8,3,32,0,1,3,3,0,11,20,10,12,0,2,23,0x81,200,988,288,168,0,0,0,0,0,0,0,916,6500,949,850,5015,7,507,750,519,350,715,60,0,0,0,0,0,0,4011,1); - -# Lutie (2.0) -REPLACE INTO `mob_db_re` VALUES (1242,'MARIN','Marin','Marin',37,987,1,282,317,1,69,14,32,8,24,5,10,5,30,15,10,12,1,3,41,0x83,400,1872,672,480,0,0,0,0,0,0,0,910,3200,938,1500,700,100,720,40,510,75,529,350,5035,1,0,0,0,0,4196,1); -REPLACE INTO `mob_db_re` VALUES (1243,'SASQUATCH','Sasquatch','Sasquatch',72,3163,1,765,860,1,293,30,101,28,70,35,60,10,59,20,10,12,2,2,60,0x3695,300,1260,192,192,0,0,0,0,0,0,0,912,750,509,800,949,1000,5030,1,948,5000,727,30,757,90,0,0,0,0,4216,1); -REPLACE INTO `mob_db_re` VALUES (1244,'JAKK_XMAS','Christmas Jakk','Christmas Jakk',63,2054,1,1002,619,1,229,37,90,25,58,43,42,25,55,15,10,12,1,0,43,0x81,200,1180,480,648,0,0,0,0,0,0,0,1062,5335,912,900,985,31,2331,5,644,20,7175,1200,7174,1200,0,0,0,0,4109,1); -REPLACE INTO `mob_db_re` VALUES (1245,'GOBLINE_XMAS','Christmas Goblin','Christmas Goblin',25,1176,1,254,154,1,118,22,16,5,1,53,25,20,38,45,10,12,1,7,24,0x81,100,1120,620,240,0,0,0,0,0,0,0,7174,550,7175,550,756,43,644,10,1211,10,2104,5,2236,10,0,0,0,0,4060,1); -REPLACE INTO `mob_db_re` VALUES (1246,'COOKIE_XMAS','Christmas Cookie','Christmas Cookie',37,733,1,282,317,1,70,35,48,36,21,16,30,20,25,5,10,12,0,7,46,0x91,400,1248,1248,240,0,0,0,0,0,0,0,538,1500,722,45,912,200,2502,25,644,5,688,100,507,1700,0,0,0,0,4235,1); -REPLACE INTO `mob_db_re` VALUES (1247,'ANTONIO','Antonio','Antonio',10,10,1,3,2,1,13,8,160,0,1,1,1,50,100,100,10,12,1,7,66,0x170081,100,720,720,432,0,0,0,0,0,0,0,5136,1000,5811,1000,604,3000,14550,10000,12225,2000,12132,2000,12354,3000,0,0,0,0,12132,2000); -REPLACE INTO `mob_db_re` VALUES (1248,'CRUISER','Cruiser','Cruiser',41,919,1,288,324,7,55,20,20,18,17,10,23,15,34,10,10,12,1,0,60,0x2085,400,1296,1296,432,0,0,0,0,0,0,0,1098,900,2251,2,998,320,996,5,911,3500,13150,5,756,87,0,0,0,0,4297,1); -REPLACE INTO `mob_db_re` VALUES (1249,'MYSTCASE','Myst Case','Myst Case',39,879,1,288,324,1,68,21,50,11,26,19,40,35,31,25,10,12,1,0,60,0x91,400,1248,1248,432,0,0,0,0,0,0,0,530,90,7938,10,603,20,539,800,722,150,731,5,529,340,0,0,0,0,4206,1); -REPLACE INTO `mob_db_re` VALUES (1250,'CHEPET','Chepet','Chepet',42,4950,0,1315,1854,1,79,33,55,25,32,35,35,21,32,23,10,12,1,7,23,0x3695,400,672,672,288,0,0,0,0,0,0,0,7035,2500,912,750,512,5500,619,40,10019,5,508,1300,2508,5,0,0,0,0,4284,1); -REPLACE INTO `mob_db_re` VALUES (1251,'KNIGHT_OF_WINDSTORM','Knight of Windstorm','Stormy Knight',92,630500,1,413800,302200,2,3480,1433,306,166,126,165,132,104,171,79,10,12,2,0,84,0x6283695,200,468,468,288,206900,720,4500,2406,500,995,3000,1468,150,603,3000,617,4000,2621,200,2506,500,985,4559,5007,1,0,0,0,0,4318,1); -REPLACE INTO `mob_db_re` VALUES (1252,'GARM','Garm','Hatii',98,1275500,1,758880,613800,3,2421,1733,173,103,122,153,135,116,146,72,10,12,2,2,81,0x6283695,400,608,408,336,379440,7036,1000,603,3000,995,3000,7036,5500,1131,150,1256,500,1815,500,0,0,985,3977,984,2900,0,0,0,0,4324,1); - -# Comodo (3.0) -REPLACE INTO `mob_db_re` VALUES (1253,'GARGOYLE','Gargoyle','Gargoyle',100,8772,1,1900,1425,9,498,89,98,43,100,61,60,57,100,70,10,12,1,6,64,0x2002085,200,1020,720,384,0,0,0,0,0,0,0,912,3880,1039,500,2506,2,1746,5,2619,1,1769,2000,757,238,0,0,0,0,4149,1); -REPLACE INTO `mob_db_re` VALUES (1254,'RAGGLER','Raggler','Raggler',48,1148,1,369,414,1,72,39,56,10,30,42,38,15,54,27,10,12,0,2,24,0x3695,200,1000,900,384,0,0,0,0,0,0,0,7053,3000,916,5000,645,200,514,200,992,90,2225,7,756,32,0,0,0,0,4186,1); -REPLACE INTO `mob_db_re` VALUES (1255,'NERAID','Neraid','Nereid',98,9550,1,1575,1181,1,255,71,100,37,97,45,60,30,69,50,10,12,0,2,22,0x3695,200,776,576,288,0,0,0,0,0,0,0,1055,5100,7053,1000,510,230,1966,10,514,250,757,180,985,37,0,0,0,0,4167,1); -REPLACE INTO `mob_db_re` VALUES (1256,'PEST','Pest','Pest',89,5747,1,1341,1509,1,334,48,55,33,73,77,48,15,88,25,10,12,0,2,47,0x3695,165,700,648,480,0,0,0,0,0,0,0,1055,5500,7054,200,702,10,605,100,716,250,0,0,756,115,0,0,0,0,4315,1); -REPLACE INTO `mob_db_re` VALUES (1257,'INJUSTICE','Injustice','Injustice',95,7952,1,1574,1997,1,447,116,76,31,77,59,58,65,73,50,10,12,1,1,47,0x3695,400,770,720,336,0,0,0,0,0,0,0,999,300,7054,5335,7053,3500,2313,5,2316,2,660,2,0,0,0,0,0,0,4268,1); -REPLACE INTO `mob_db_re` VALUES (1258,'GOBLIN_ARCHER','Goblin Archer','Goblin Archer',55,1575,1,450,507,9,100,24,69,0,40,34,20,15,48,20,10,12,0,7,25,0x2085,200,1172,672,420,0,0,0,0,0,0,0,2297,3,998,250,911,1000,1765,3000,507,600,1705,25,514,300,0,0,0,0,4157,1); -REPLACE INTO `mob_db_re` VALUES (1259,'GRYPHON','Gryphon','Gryphon',105,60720,1,9410,5808,1,1432,103,113,72,101,133,66,70,137,54,10,12,2,2,84,0x6203695,100,704,504,432,0,0,0,0,0,0,0,7048,2500,7054,5335,7063,120,0,0,1417,1,984,185,996,150,0,0,0,0,4163,1); -REPLACE INTO `mob_db_re` VALUES (1260,'DARK_FRAME','Dark Frame','Dark Frame',76,3520,1,992,1115,1,350,30,67,27,69,37,36,10,53,5,10,12,1,6,67,0x2003695,200,920,720,200,0,0,0,0,0,0,0,7054,4656,734,1000,2505,30,0,0,0,0,1000,80,747,3,0,0,0,0,4170,1); -REPLACE INTO `mob_db_re` VALUES (1261,'WILD_ROSE','Wild Rose','Wild Rose',70,2682,1,720,1110,1,147,45,75,15,44,87,31,35,63,80,10,12,0,2,24,0x83,100,964,864,288,0,0,0,0,0,0,0,7053,5335,748,50,5037,120,2336,1,624,35,528,600,2244,2,0,0,0,0,4257,1); -REPLACE INTO `mob_db_re` VALUES (1262,'MUTANT_DRAGON','Mutant Dragon','Mutant Dragonoid',65,50706,1,3644,12830,4,1176,534,130,20,75,35,30,68,98,35,10,12,2,9,43,0x6203695,250,1280,1080,240,0,0,0,0,0,0,0,7054,4850,1035,500,1036,500,930,500,1559,100,7296,1500,2527,50,0,0,0,0,4203,1); -REPLACE INTO `mob_db_re` VALUES (1263,'WIND_GHOST','Wind Ghost','Wind Ghost',80,4008,1,918,1334,2,182,95,64,51,62,27,25,55,85,20,10,12,1,6,64,0x2003695,150,1056,1056,336,0,0,0,0,0,0,0,912,4559,932,6000,7005,500,693,100,1611,8,996,100,1615,1,0,0,0,0,4264,1); -REPLACE INTO `mob_db_re` VALUES (1264,'MERMAN','Merman','Merman',60,2940,1,616,692,1,131,32,62,8,45,29,30,19,50,10,10,12,1,7,61,0x3695,220,916,816,336,0,0,0,0,0,0,0,1054,1300,2317,2,568,400,720,40,995,35,1460,3,756,203,0,0,0,0,4199,1); -REPLACE INTO `mob_db_re` VALUES (1265,'COOKIE','Cookie','Cookie',35,666,1,234,264,1,59,25,56,28,15,23,35,12,31,15,10,12,0,7,60,0x1089,200,1036,936,240,0,0,0,0,0,0,0,538,1000,530,150,7938,5,11002,50,2402,30,12001,100,529,320,0,0,0,0,4293,1); -REPLACE INTO `mob_db_re` VALUES (1266,'ASTER','Aster','Aster',50,1509,1,405,455,1,89,22,70,7,41,14,15,0,28,5,10,12,0,5,22,0x91,400,1264,864,216,0,0,0,0,0,0,0,938,500,7013,40,1052,1200,508,200,912,60,512,100,0,0,0,0,0,0,4247,1); -REPLACE INTO `mob_db_re` VALUES (1267,'CARAT','Carat','Carat',103,9222,1,1944,1458,1,777,76,111,67,102,64,60,40,67,50,10,12,1,6,44,0x2003695,200,1078,768,384,0,0,0,0,0,0,0,7054,3200,536,1000,2409,5,5003,1,0,0,0,0,509,1450,0,0,0,0,4288,1); -REPLACE INTO `mob_db_re` VALUES (1268,'BLOODY_KNIGHT','Bloody Knight','Bloody Knight',116,68500,1,7348,6511,3,1319,123,122,50,132,59,70,57,98,45,10,12,2,0,87,0x3695,250,828,528,192,0,0,0,0,0,0,0,7054,4850,2229,45,2317,5,2125,62,1170,1,1417,2,15014,5,0,0,0,0,4320,1); -REPLACE INTO `mob_db_re` VALUES (1269,'CLOCK','Clock','Clock',81,5556,1,1231,1158,1,443,53,91,43,68,24,35,41,81,15,10,12,1,0,42,0x91,200,1092,792,480,0,0,0,0,0,0,0,1095,5335,1019,800,509,1900,568,320,7026,30,7027,30,985,163,0,0,0,0,4299,1); -REPLACE INTO `mob_db_re` VALUES (1270,'C_TOWER_MANAGER','Clock Tower Manager','Clock Tower Manager',90,6400,1,1305,1467,3,427,70,96,60,80,28,40,25,73,45,10,12,2,0,80,0x91,200,1072,672,384,0,0,0,0,0,0,0,1095,5335,7054,5335,999,500,520,850,2109,1,7026,2000,7027,2000,0,0,0,0,4229,1); -REPLACE INTO `mob_db_re` VALUES (1271,'ALLIGATOR','Alligator','Alligator',57,2430,1,486,548,1,158,37,62,30,47,48,24,15,36,26,10,12,1,2,21,0x91,200,1100,900,480,0,0,0,0,0,0,0,912,1000,1099,600,7003,2000,608,50,0,0,0,0,756,129,0,0,0,0,4252,1); -REPLACE INTO `mob_db_re` VALUES (1272,'DARK_LORD','Dark Lord','Dark Lord',96,1190900,1,714240,558000,2,3935,2585,330,168,118,136,154,142,161,66,10,12,2,6,89,0x6283695,100,868,768,480,357120,7005,6000,5093,500,617,2000,1615,800,2004,100,1237,300,2334,300,2507,100,985,5141,5162,10,0,0,0,0,4168,1); -REPLACE INTO `mob_db_re` VALUES (1273,'ORC_LADY','Orc Lady','Orc Lady',45,1520,1,380,435,1,77,33,83,17,36,11,28,10,57,5,10,12,1,7,42,0x3695,200,1050,900,288,0,0,0,0,0,0,0,7053,4656,15012,3,2602,1,2206,1,12127,10,7477,3,2338,1,0,0,0,0,4255,1); -REPLACE INTO `mob_db_re` VALUES (1274,'MEGALITH','Megalith','Megalith',65,2451,1,594,669,9,122,30,66,18,57,14,35,10,90,3,10,12,2,0,80,0x84,200,1332,1332,672,0,0,0,0,0,0,0,912,100,7049,1000,617,1,0,0,0,0,985,61,757,207,0,0,0,0,4200,1); -REPLACE INTO `mob_db_re` VALUES (1275,'ALICE','Alice','Alice',100,9230,1,1630,1222,1,514,98,93,73,82,53,45,70,80,80,10,12,1,7,60,0x91,200,502,1999,480,0,0,0,0,0,0,0,7047,3000,637,40,2407,3,2148,2,5085,1,12128,10,12002,100,0,0,0,0,4253,1); -REPLACE INTO `mob_db_re` VALUES (1276,'RAYDRIC_ARCHER','Raydric Archer','Raydric Archer',82,4437,1,1049,1332,9,415,18,63,40,53,24,40,15,112,30,10,12,1,6,47,0x2002085,200,1152,1152,480,0,0,0,0,0,0,0,7054,4656,0,0,2315,2,15013,5,1764,2000,1715,3,985,106,0,0,0,0,4187,1); -REPLACE INTO `mob_db_re` VALUES (1277,'GREATEST_GENERAL','Greatest General','Greatest General',55,1575,1,486,548,3,226,26,114,30,58,30,20,25,25,20,10,12,1,0,43,0x84,200,1152,1152,384,0,0,0,0,0,0,0,7054,2000,1019,2000,1501,100,662,300,2272,1,508,250,686,100,0,0,0,0,4283,1); -REPLACE INTO `mob_db_re` VALUES (1278,'STALACTIC_GOLEM','Stalactic Golem','Stalactic Golem',68,2590,1,675,759,1,358,21,230,5,67,47,48,1,63,5,10,12,2,0,80,0x91,200,1264,864,288,0,0,0,0,0,0,0,7004,2000,7054,4850,1000,250,997,30,757,250,2147,5,985,163,0,0,0,0,4223,1); -REPLACE INTO `mob_db_re` VALUES (1279,'TRI_JOINT','Tri Joint','Tri Joint',66,2530,0,347,297,1,292,28,22,5,1,33,24,10,55,20,10,12,0,4,22,0x2003695,200,860,660,624,0,0,0,0,0,0,0,7053,100,943,380,606,200,993,160,1001,140,0,0,757,106,0,0,0,0,4308,1); -REPLACE INTO `mob_db_re` VALUES (1280,'STEAM_GOBLIN','Steam Goblin','Goblin Steamrider',66,2241,1,680,765,1,294,35,85,5,52,61,32,15,82,25,10,12,1,7,44,0x91,200,1008,1008,528,0,0,0,0,0,0,0,911,2500,7053,3880,998,300,999,55,1003,320,13104,5,757,124,0,0,0,0,4156,1); -REPLACE INTO `mob_db_re` VALUES (1281,'SAGEWORM','Sage Worm','Sage Worm',70,2872,1,720,810,1,166,121,109,45,39,29,28,71,44,30,10,12,0,2,60,0x91,200,936,936,288,0,0,0,0,0,0,0,2716,5,1097,1000,1055,3000,691,100,505,40,689,100,5012,1,0,0,0,0,4219,1); -REPLACE INTO `mob_db_re` VALUES (1282,'KOBOLD_ARCHER','Kobold Archer','Kobold Archer',108,11053,1,2160,2620,9,762,33,84,5,99,39,48,30,103,25,10,12,0,7,23,0x2085,200,1008,1008,384,0,0,0,0,0,0,0,912,250,999,60,1034,4850,5118,50,1763,2000,1711,5,756,79,0,0,0,0,4292,1); -REPLACE INTO `mob_db_re` VALUES (1283,'CHIMERA','Chimera','Chimera',70,26406,1,5168,4698,1,1029,148,159,10,1,38,110,88,83,85,10,12,2,2,63,0x6203695,200,772,672,360,0,0,0,0,0,0,0,7054,5335,1048,2500,568,1000,1306,1,7295,1500,1364,1,984,160,0,0,0,0,4300,1); -#REPLACE INTO `mob_db_re` VALUES (1284,'HUGELING','Hugeling','Hugeling',1,5000,0,2,1,4,7,10,0,0,1,1,1,1,6,1,10,12,2,3,21,0x91,200,1872,672,480,0,0,0,0,0,0,0,512,100,512,100,512,100,512,100,512,100,512,100,512,100,512,100,0,0,0,0); - -# War Of Emperium & Guild Dungeon (4.1) -REPLACE INTO `mob_db_re` VALUES (1285,'ARCHER_GUARDIAN','Archer Guardian','Archer Guardian',74,28634,1,1,1,12,1232,480,56,60,95,80,80,90,165,55,14,16,2,7,80,0x6201E85,265,1200,1200,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1286,'KNIGHT_GUARDIAN','Knight Guardian','Knight Guardian',86,30214,1,1,1,2,1408,280,88,30,110,40,140,65,125,65,14,16,2,7,80,0x6201E85,275,1200,1200,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1287,'SOLDIER_GUARDIAN','Soldier Guardian','Soldier Guardian',56,15670,1,1,1,1,873,163,56,0,85,56,100,45,103,43,10,12,2,7,20,0x6202085,265,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1288,'EMPELIUM','Emperium','Emperium',90,700,1,0,0,1,66,13,64,50,1,17,80,50,26,20,10,12,0,8,26,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1289,'MAYA_PUPLE','Maya Purple','Maya Purple',81,77670,1,11714,6516,2,1592,553,139,40,95,52,80,95,73,119,10,12,2,4,82,0x6203695,100,1024,1000,480,0,0,0,0,0,0,0,7053,4413,757,250,756,300,969,100,984,150,10006,1,7481,2,0,0,0,0,4198,1); -REPLACE INTO `mob_db_re` VALUES (1290,'SKELETON_GENERAL','Skeleton General','Skeleton General',88,6720,0,1368,1553,1,1317,1701,100,35,72,34,52,31,84,25,10,12,1,1,29,0x3695,150,2276,576,432,0,0,0,0,0,0,0,7068,2550,756,160,508,800,0,0,1219,80,13035,15,2274,1,0,0,0,0,4221,1); -REPLACE INTO `mob_db_re` VALUES (1291,'WRAITH_DEAD','Wraith Dead','Wraith Dead',86,10035,0,2518,1824,2,1002,160,88,56,63,69,55,45,88,45,10,12,2,1,89,0x3695,175,1816,576,240,0,0,0,0,0,0,0,1059,4413,2206,10,2506,8,716,700,732,5,603,100,568,300,0,0,0,0,4189,1); -REPLACE INTO `mob_db_re` VALUES (1292,'MINI_DEMON','Mini Demon','Mini Demon',117,19402,1,2700,2025,1,938,114,80,25,130,69,55,56,79,40,10,12,0,6,27,0x2003695,150,1000,600,384,0,0,0,0,0,0,0,1038,4413,1039,450,2255,3,757,160,912,2500,1009,10,1478,5,0,0,0,0,4204,1); -REPLACE INTO `mob_db_re` VALUES (1293,'CREMY_FEAR','Creamy Fear','Creamy Fear',77,3420,0,945,1067,2,757,110,76,37,65,36,33,49,66,30,10,12,0,4,24,0x2003695,155,1136,720,840,0,0,0,0,0,0,0,924,4550,2333,10,518,550,602,200,1550,8,2726,5,522,50,0,0,0,0,4298,1); -REPLACE INTO `mob_db_re` VALUES (1294,'KILLER_MANTIS','Killer Mantis','Killer Mantis',91,7650,0,1485,1674,1,1521,1201,107,45,82,56,58,45,69,40,10,12,1,4,22,0x2003695,175,1528,660,432,0,0,0,0,0,0,0,1031,4550,943,2500,721,10,509,15,514,25,1262,1,2108,1,0,0,0,0,4301,1); -REPLACE INTO `mob_db_re` VALUES (1295,'OWL_BARON','Owl Baron','Owl Baron',120,21000,1,3042,2282,2,629,201,88,25,72,65,55,102,77,72,10,12,2,6,60,0x6203695,175,1345,824,440,0,0,0,0,0,0,0,7071,3500,7063,2500,0,0,1472,1,1629,2,693,100,5045,5,0,0,0,0,4238,1); -REPLACE INTO `mob_db_re` VALUES (1296,'KOBOLD_LEADER','Kobold Leader','Kobold Leader',112,13520,1,2643,2383,1,995,96,90,62,135,34,68,56,83,47,10,12,1,7,44,0x3695,150,1028,528,360,0,0,0,0,0,0,0,999,450,1034,6305,912,1200,0,0,1613,2,525,150,526,100,0,0,0,0,4291,1); -REPLACE INTO `mob_db_re` VALUES (1297,'ANCIENT_MUMMY','Ancient Mummy','Ancient Mummy',114,27157,1,4104,3199,1,981,200,93,51,126,57,55,69,112,15,10,12,1,1,49,0x3695,175,1772,120,384,0,0,0,0,0,0,0,930,4413,934,1800,2624,1,2611,150,12735,10,756,150,757,100,0,0,0,0,4248,1); -REPLACE INTO `mob_db_re` VALUES (1298,'ZOMBIE_MASTER','Zombie Master','Zombie Master',92,8780,0,1710,1857,1,824,151,78,46,55,60,48,49,72,48,10,12,1,1,29,0x3695,175,2612,912,288,0,0,0,0,0,0,0,7071,4413,938,1500,958,1500,723,200,727,100,1260,1,2324,2,0,0,0,0,4274,1); -REPLACE INTO `mob_db_re` VALUES (1299,'GOBLIN_LEADER','Goblin Leader','Goblin Leader',55,21692,1,4450,5007,1,173,49,72,30,60,67,45,18,66,23,10,12,1,7,24,0x3695,120,1120,620,240,0,0,0,0,0,0,0,7054,1500,999,800,756,120,5090,50,2106,2,508,650,5113,10,0,0,0,0,4155,1); -REPLACE INTO `mob_db_re` VALUES (1300,'CATERPILLAR','Caterpillar','Caterpillar',84,5555,0,1312,1487,1,1007,125,100,42,58,37,51,50,45,45,10,12,0,4,22,0x2003695,300,1672,672,480,0,0,0,0,0,0,0,949,3000,7054,5335,13034,20,1000,100,997,50,505,12,508,500,0,0,0,0,4289,1); -REPLACE INTO `mob_db_re` VALUES (1301,'AM_MUT','Am Mut','Am Mut',76,3530,0,945,1067,1,1415,1630,90,42,58,44,40,35,67,45,10,12,0,6,27,0x2003695,200,1156,456,384,0,0,0,0,0,0,0,1021,4550,757,250,0,0,969,5,2282,1,616,1,746,250,0,0,0,0,4245,1); -REPLACE INTO `mob_db_re` VALUES (1302,'DARK_ILLUSION','Dark Illusion','Dark Illusion',96,29255,0,4091,4099,2,1166,360,145,60,82,36,55,100,102,88,10,12,2,6,89,0x6203695,145,1024,768,480,0,0,0,0,0,0,0,1615,3,5017,2,2508,3,7054,5335,522,120,509,1550,0,0,0,0,0,0,4169,1); -REPLACE INTO `mob_db_re` VALUES (1303,'GIANT_HONET','Giant Hornet','Giant Hornet',82,3960,0,1080,1215,1,811,132,80,43,70,45,47,32,62,34,10,12,0,4,24,0x2003695,155,1292,792,340,0,0,0,0,0,0,0,526,550,518,1200,522,12,610,15,0,0,722,20,1736,15,0,0,0,0,4271,1); -REPLACE INTO `mob_db_re` VALUES (1304,'GIANT_SPIDER','Giant Spider','Giant Spider',85,4680,0,1242,1418,1,743,122,86,38,71,58,43,38,61,41,10,12,2,4,25,0x2003695,165,1468,468,768,0,0,0,0,0,0,0,1025,4550,1042,1200,757,140,525,450,943,1200,1096,680,7053,800,0,0,0,0,4270,1); -REPLACE INTO `mob_db_re` VALUES (1305,'ANCIENT_WORM','Ancient Worm','Ancient Worm',83,4140,0,1139,1283,1,1051,133,90,41,70,56,56,55,70,42,10,12,2,4,25,0x2003695,165,1792,792,336,0,0,0,0,0,0,0,1042,4413,912,2500,2406,9,2727,5,1096,680,938,3500,7054,2500,0,0,0,0,4249,1); -REPLACE INTO `mob_db_re` VALUES (1306,'LEIB_OLMAI','Leib Olmai','Leib Olmai',87,6050,0,1314,1485,1,895,105,127,31,72,35,80,35,64,27,10,12,2,2,22,0x3695,175,1260,230,192,0,0,0,0,0,0,0,948,4550,2289,8,740,120,518,500,2717,5,969,5,7053,800,0,0,0,0,4188,1); -REPLACE INTO `mob_db_re` VALUES (1307,'CAT_O_NINE_TAIL','Cat o\' Nine Tails','Cat o\' Nine Tails',79,23600,0,4148,5792,1,467,80,100,50,72,75,40,50,79,48,10,12,1,6,63,0x6203695,155,1276,576,288,0,0,0,0,0,0,0,5008,1,638,150,10008,5,985,600,984,800,969,6,617,1,0,0,0,0,4290,1); -REPLACE INTO `mob_db_re` VALUES (1308,'PANZER_GOBLIN','Panzer Goblin','Panzer Goblin',52,1471,1,446,504,1,128,58,60,25,52,60,35,35,68,31,10,12,1,7,44,0x3695,200,960,1008,840,0,0,0,0,0,0,0,7053,4413,7054,3500,999,180,998,360,1003,580,13158,5,994,160,0,0,0,0,4310,1); -REPLACE INTO `mob_db_re` VALUES (1309,'GAJOMART','Gajomart','Gajomart',81,3825,0,1317,1490,1,1615,1601,98,50,77,47,39,33,78,40,10,12,0,0,83,0x3695,300,1000,1152,828,0,0,0,0,0,0,0,953,6500,912,2300,508,870,2279,8,1752,10000,2131,20,994,180,0,0,0,0,4151,1); -REPLACE INTO `mob_db_re` VALUES (1310,'MAJORUROS','Majoruros','Majoruros',107,11801,1,3090,2200,1,850,432,111,25,112,58,65,55,72,49,10,12,2,2,43,0x3695,250,1100,960,780,0,0,0,0,0,0,0,941,4413,0,0,6254,300,984,16,509,1850,2611,160,1000,250,0,0,0,0,4201,1); -REPLACE INTO `mob_db_re` VALUES (1311,'GULLINBURSTI','Gullinbursti','Gullinbursti',89,7080,0,1478,1677,1,1028,148,108,43,88,54,82,35,63,15,10,12,2,2,42,0x3695,150,1960,960,384,0,0,0,0,0,0,0,1028,3500,514,290,702,6,2276,1,605,15,2627,1,912,160,0,0,0,0,4164,1); - -# Turtle Dungeon (4.0) -REPLACE INTO `mob_db_re` VALUES (1312,'TURTLE_GENERAL','Turtle General','Turtle General',110,1442000,1,933120,748440,2,3169,2066,394,123,116,123,154,99,181,98,10,12,2,2,42,0x6283695,200,900,1000,500,466560,967,5500,607,1500,617,2000,1529,8,1306,5,7480,200,1417,9,7070,5335,1141,80,658,1,0,0,0,0,4305,1); -REPLACE INTO `mob_db_re` VALUES (1313,'MOBSTER','Mobster','Mobster',58,2253,1,495,557,1,156,23,87,18,72,36,33,21,41,5,10,12,1,7,20,0x3695,250,1100,560,580,0,0,0,0,0,0,0,1239,3,726,4559,2621,1,6264,500,912,2500,525,450,6265,500,0,0,0,0,4317,1); -REPLACE INTO `mob_db_re` VALUES (1314,'PERMETER','Permeter','Permeter',90,6575,1,1305,1467,2,292,56,144,50,68,28,55,40,42,25,10,12,1,2,40,0x91,250,1100,483,528,0,0,0,0,0,0,0,967,4413,6263,200,7939,100,507,2450,912,1240,522,25,605,1,0,0,0,0,4311,1); -REPLACE INTO `mob_db_re` VALUES (1315,'ASSULTER','Assaulter','Assaulter',100,8977,1,1992,1779,2,627,67,169,49,100,92,30,20,103,15,10,12,1,7,44,0x3695,200,512,780,504,0,0,0,0,0,0,0,967,4413,7069,1200,7072,840,6214,200,912,1240,13300,5,603,1,0,0,0,0,4246,1); -REPLACE INTO `mob_db_re` VALUES (1316,'SOLIDER','Solider','Solider',92,8768,1,1487,1671,2,367,40,206,58,65,44,60,15,47,20,10,12,1,2,42,0x91,250,1452,483,528,0,0,0,0,0,0,0,967,4413,7070,64,7067,850,508,2100,912,1240,518,850,0,0,0,0,0,0,4220,1); -REPLACE INTO `mob_db_re` VALUES (1317,'FUR_SEAL','Fur Seal','Seal',47,1371,1,360,405,1,87,40,42,16,37,40,30,39,35,19,10,12,1,2,21,0x3885,200,1612,622,583,0,0,0,0,0,0,0,912,4365,510,250,2310,5,7053,1200,1452,1,525,200,746,120,0,0,0,0,4312,1); -REPLACE INTO `mob_db_re` VALUES (1318,'HEATER','Heater','Heater',98,8180,1,1893,1611,2,664,79,199,50,89,49,50,30,88,35,10,12,1,2,43,0x3695,250,1452,483,528,0,0,0,0,0,0,0,967,4413,7070,750,697,100,6244,1000,526,140,7054,600,7068,1250,0,0,0,0,4331,1); -REPLACE INTO `mob_db_re` VALUES (1319,'FREEZER','Freezer','Freezer',94,9990,1,1555,1749,2,604,150,127,38,68,47,50,45,55,25,10,12,1,2,41,0x3695,170,1260,960,672,0,0,0,0,0,0,0,967,4413,7070,850,7066,1250,912,1800,526,160,6256,200,689,100,0,0,0,0,4319,1); -REPLACE INTO `mob_db_re` VALUES (1320,'OWL_DUKE','Owl Duke','Owl Duke',92,7381,1,1377,1953,1,624,300,80,45,54,51,45,88,88,50,10,12,2,6,60,0x6203695,195,1345,824,440,0,0,0,0,0,0,0,7071,4413,7063,1500,693,100,747,1,0,0,0,0,5045,1,0,0,0,0,4237,1); -REPLACE INTO `mob_db_re` VALUES (1321,'DRAGON_TAIL','Dragon Tail','Dragon Tail',86,4680,1,1264,1422,1,200,35,63,25,61,65,35,40,52,20,10,12,1,4,44,0x2003695,175,862,534,312,0,0,0,0,0,0,0,7064,4413,1096,400,943,800,2207,8,2226,2,601,300,602,150,0,0,0,0,4178,1); -REPLACE INTO `mob_db_re` VALUES (1322,'SPRING_RABBIT','Spring Rabbit','Spring Rabbit',88,6684,1,1341,1509,1,317,40,108,42,68,66,35,30,48,5,10,12,1,2,42,0x83,160,1120,552,511,0,0,0,0,0,0,0,7054,3500,7053,2500,949,2500,511,4500,508,800,510,200,509,800,0,0,0,0,4227,1); -REPLACE INTO `mob_db_re` VALUES (1323,'SEE_OTTER','Sea Otter','Sea Otter',48,1820,1,428,480,1,83,42,31,18,32,26,33,26,41,28,10,12,1,2,61,0x3885,190,1132,583,532,0,0,0,0,0,0,0,722,150,965,5500,7065,4365,725,50,726,50,746,650,7053,1200,0,0,0,0,4326,1); - -# WoE Treasure Boxes -REPLACE INTO `mob_db_re` VALUES (1324,'TREASURE_BOX1','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1325,'TREASURE_BOX2','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7073,80,658,500,604,10000,984,4850,985,7275,1239,1500,5027,75,1165,8,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1326,'TREASURE_BOX3','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1327,'TREASURE_BOX4','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7074,80,658,500,604,10000,984,4850,985,7275,2108,1000,1306,75,5022,2,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1328,'TREASURE_BOX5','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1329,'TREASURE_BOX6','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7075,80,658,500,604,10000,984,4850,985,7275,2102,834,5019,100,5002,9,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1330,'TREASURE_BOX7','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1331,'TREASURE_BOX8','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7076,80,658,500,604,10000,984,4850,985,7275,2616,500,2334,125,2622,9,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1332,'TREASURE_BOX9','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1333,'TREASURE_BOX10','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7077,80,658,500,604,10000,984,4850,985,7275,2104,500,2331,150,2623,10,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1334,'TREASURE_BOX11','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1335,'TREASURE_BOX12','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7078,80,658,500,604,10000,984,4850,985,7275,2270,500,1716,150,2256,10,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1336,'TREASURE_BOX13','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1337,'TREASURE_BOX14','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7079,80,658,500,604,10000,984,4850,985,7275,1238,375,1531,150,2318,10,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1338,'TREASURE_BOX15','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1339,'TREASURE_BOX16','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7080,80,658,500,604,10000,984,4850,985,7275,2626,300,1472,167,2327,10,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1340,'TREASURE_BOX17','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1341,'TREASURE_BOX18','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7081,80,658,500,604,10000,984,4850,985,7275,1143,250,1237,188,2235,12,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1342,'TREASURE_BOX19','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1343,'TREASURE_BOX20','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7082,80,658,500,604,10000,984,4850,985,7275,617,250,1144,188,5007,19,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1344,'TREASURE_BOX21','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1345,'TREASURE_BOX22','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7083,80,658,500,604,10000,984,4850,985,7275,2508,1000,2336,69,2621,20,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1346,'TREASURE_BOX23','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1347,'TREASURE_BOX24','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7084,80,658,500,604,10000,984,4850,985,7275,2106,1000,1164,50,5025,24,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1348,'TREASURE_BOX25','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1349,'TREASURE_BOX26','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7085,80,658,500,604,10000,984,4850,985,7275,2231,750,2624,46,2286,25,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1350,'TREASURE_BOX27','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1351,'TREASURE_BOX28','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7086,80,658,500,604,10000,984,4850,985,7275,2283,500,2615,41,2234,32,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1352,'TREASURE_BOX29','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1353,'TREASURE_BOX30','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7087,80,658,500,604,10000,984,4850,985,7275,2507,500,2625,38,5045,34,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1354,'TREASURE_BOX31','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1355,'TREASURE_BOX32','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7088,80,658,500,604,10000,984,4850,985,7275,2407,429,2269,250,2317,35,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1356,'TREASURE_BOX33','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1357,'TREASURE_BOX34','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7089,80,658,500,604,10000,984,4850,985,7275,2109,300,2406,273,2258,38,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1358,'TREASURE_BOX35','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1359,'TREASURE_BOX36','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7090,80,658,500,604,10000,984,4850,985,7275,1142,215,2255,60,5017,38,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1360,'TREASURE_BOX37','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1361,'TREASURE_BOX38','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7091,80,658,500,604,10000,984,4850,985,7275,1417,50,5053,50,2229,50,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1362,'TREASURE_BOX39','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1363,'TREASURE_BOX40','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7092,80,658,500,604,10000,984,4850,985,7275,2506,43,2254,43,1529,38,0,0,0,0); - -# Juno (5.0) -REPLACE INTO `mob_db_re` VALUES (1364,'G_ASSULTER','Assaulter','Assaulter',98,7798,1,0,0,2,293,67,83,49,100,86,30,20,82,15,10,12,1,6,44,0x2003695,155,1000,900,432,0,0,0,0,0,0,0,1019,9000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1365,'APOCALIPS','Apocalypse','Apocalypse',121,22090,1,3042,2282,2,1053,116,136,26,130,53,76,25,89,15,10,12,2,0,60,0x91,400,1840,1440,384,0,0,0,0,0,0,0,7095,5335,7094,2400,7093,2200,985,5,13161,1,2506,20,12735,100,0,0,0,0,4242,1); -REPLACE INTO `mob_db_re` VALUES (1366,'LAVA_GOLEM','Lava Golem','Lava Golem',103,8452,1,2232,1674,1,777,53,299,27,126,42,103,28,77,15,10,12,2,0,83,0x3095,400,2190,2040,336,0,0,0,0,0,0,0,7096,4559,7097,3686,2317,1,2316,2,509,2500,1818,20,6245,500,0,0,0,0,4184,1); -REPLACE INTO `mob_db_re` VALUES (1367,'BLAZZER','Blazer','Blazer',101,8121,1,1827,1371,2,599,94,116,60,99,75,55,70,60,65,10,12,1,6,43,0x2003295,180,1732,1332,540,0,0,0,0,0,0,0,7097,4850,7098,3400,509,3000,0,0,0,0,0,0,0,0,0,0,0,0,4215,1); -REPLACE INTO `mob_db_re` VALUES (1368,'GEOGRAPHER','Geographer','Geographer',73,3866,1,898,1010,3,309,82,158,42,81,26,35,56,60,60,10,12,1,3,62,0x84,2000,1308,1008,480,0,0,0,0,0,0,0,1032,6200,1033,5500,2253,30,2207,50,12002,100,0,0,0,0,0,0,0,0,4280,1); -REPLACE INTO `mob_db_re` VALUES (1369,'GRAND_PECO','Grand Peco','Grand Peco',75,3150,1,887,998,2,348,56,95,30,63,45,50,23,51,25,10,12,2,2,43,0x1089,165,1460,960,432,0,0,0,0,0,0,0,7101,4850,522,300,992,1000,969,1,0,0,0,0,582,500,0,0,0,0,4161,1); -REPLACE INTO `mob_db_re` VALUES (1370,'SUCCUBUS','Succubus','Succubus',119,24960,1,3924,3489,2,1138,394,76,48,100,64,45,80,82,85,10,12,1,6,67,0x2003695,155,1306,1056,288,0,0,0,0,0,0,0,522,1500,2407,3,12373,1,2613,250,5066,1,1472,1,505,1000,0,0,0,0,4218,1); -REPLACE INTO `mob_db_re` VALUES (1371,'FAKE_ANGEL','Fake Angel','False Angel',105,10988,1,2100,1570,2,657,135,106,84,112,67,43,81,68,80,10,12,0,8,66,0x3885,160,920,720,336,0,0,0,0,0,0,0,0,0,0,0,717,1000,715,1000,716,1000,12020,1000,1974,20,0,0,0,0,4316,1); -REPLACE INTO `mob_db_re` VALUES (1372,'GOAT','Goat','Goat',80,3980,1,1065,1197,1,426,60,95,43,61,40,48,40,65,31,10,12,1,2,63,0x1089,165,1380,1080,336,0,0,0,0,0,0,0,7106,4559,7107,2500,713,5000,507,500,510,1000,508,2500,511,5500,0,0,0,0,4150,1); -REPLACE INTO `mob_db_re` VALUES (1373,'LORD_OF_DEATH','Lord of Death','Lord of the Dead',94,603883,1,437121,345252,3,5351,1962,336,73,140,99,30,109,100,90,10,12,2,6,67,0x6283695,180,1446,1296,360,218560,607,5500,732,5000,617,5000,7108,5335,1417,5,1230,10,2621,2,7109,10,1306,1,1529,2,0,0,0,0,4276,1); -REPLACE INTO `mob_db_re` VALUES (1374,'INCUBUS','Incubus','Incubus',120,28000,1,3928,3646,2,1256,375,72,46,120,56,52,75,99,70,10,12,1,6,67,0x2003695,165,850,600,336,0,0,0,0,0,0,0,522,1500,509,5500,5072,1,2621,1,2610,500,2613,150,509,2200,0,0,0,0,4269,1); -REPLACE INTO `mob_db_re` VALUES (1375,'THE_PAPER','The Paper','The Paper',97,8500,1,1530,1148,1,364,110,32,39,77,49,30,5,61,5,10,12,1,0,60,0x3885,350,720,864,504,0,0,0,0,0,0,0,7111,4947,7112,3200,508,1800,511,2000,13009,5,0,0,0,0,0,0,0,0,4172,1); -REPLACE INTO `mob_db_re` VALUES (1376,'HARPY','Harpy','Harpy',83,4423,1,1201,1349,1,340,41,69,44,71,39,50,31,96,12,10,12,1,6,64,0x2003885,155,972,672,470,0,0,0,0,0,0,0,7115,4850,7116,2500,508,1500,508,800,709,20,1820,20,0,0,0,0,0,0,4325,1); -REPLACE INTO `mob_db_re` VALUES (1377,'ELDER','Elder','Elder',92,7341,1,1377,2898,3,359,802,72,41,67,63,35,99,88,61,10,12,2,7,80,0x3885,165,1552,1152,336,0,0,0,0,0,0,0,7099,4000,7117,1500,7939,1000,1564,10,1473,1,616,1,7027,3000,0,0,0,0,4251,1); -REPLACE INTO `mob_db_re` VALUES (1378,'DEMON_PUNGUS','Demon Pungus','Demon Pungus',91,6466,1,1350,1520,1,556,65,80,52,63,61,30,38,79,43,10,12,0,6,65,0x2003885,170,1260,960,672,0,0,0,0,0,0,0,7119,4074,7001,4559,715,3880,1061,5000,0,0,0,0,0,0,0,0,0,0,4173,1); -REPLACE INTO `mob_db_re` VALUES (1379,'NIGHTMARE_TERROR','Nightmare Terror','Nightmare Terror',107,13289,1,2443,1832,1,918,226,78,37,118,53,55,63,88,43,10,12,2,6,67,0x2003885,165,1216,816,432,0,0,0,0,0,0,0,7120,4947,2626,1,2608,30,505,50,510,150,695,100,1261,1,0,0,0,0,4166,1); -REPLACE INTO `mob_db_re` VALUES (1380,'DRILLER','Driller','Driller',65,2719,1,594,669,1,190,31,96,18,62,50,25,15,48,5,10,12,1,2,22,0x3885,165,1300,900,336,0,0,0,0,0,0,0,1012,7500,715,3880,716,3500,0,0,0,0,0,0,0,0,0,0,0,0,4180,1); -REPLACE INTO `mob_db_re` VALUES (1381,'GRIZZLY','Grizzly','Grizzly',66,2241,1,731,822,1,267,13,109,2,60,26,44,3,78,15,10,12,2,2,63,0x3885,165,1492,1092,192,0,0,0,0,0,0,0,948,5000,919,5000,549,2500,2353,10,0,0,0,0,0,0,0,0,0,0,4162,1); -REPLACE INTO `mob_db_re` VALUES (1382,'DIABOLIC','Diabolic','Diabolic',104,10572,1,2172,1629,1,707,200,68,61,103,80,53,65,78,25,10,12,0,6,47,0x2003885,150,1080,780,180,0,0,0,0,0,0,0,1038,5820,1039,4850,2605,3,984,20,1263,10,0,0,0,0,0,0,0,0,4182,1); -REPLACE INTO `mob_db_re` VALUES (1383,'EXPLOSION','Explosion','Explosion',100,7813,1,1900,1425,1,625,110,112,50,91,51,63,50,65,60,10,12,0,2,63,0x3885,165,1260,960,336,0,0,0,0,0,0,0,7006,5500,7097,2200,7122,3200,756,800,522,400,0,0,0,0,0,0,0,0,4267,1); -REPLACE INTO `mob_db_re` VALUES (1384,'DELETER','Deleter','Deleter',105,10000,1,2099,1574,1,653,179,111,53,105,55,53,68,67,73,10,12,1,9,43,0x308D,175,1020,720,384,0,0,0,0,0,0,0,7123,4074,1035,5335,1037,3880,1036,3589,0,0,0,0,0,0,0,0,0,0,4158,1); -REPLACE INTO `mob_db_re` VALUES (1385,'DELETER_','Deleter','Deleter',105,10000,1,2099,1574,1,663,211,114,53,98,65,49,72,57,73,10,12,1,9,43,0x308D,175,1024,624,336,0,0,0,0,0,0,0,7123,4074,1035,5335,1037,3880,1036,3589,2114,10,0,0,0,0,0,0,0,0,4279,1); -REPLACE INTO `mob_db_re` VALUES (1386,'SLEEPER','Sleeper','Sleeper',81,5160,1,1034,1160,1,301,48,101,29,74,41,57,27,54,27,10,12,1,0,42,0x3885,195,1350,1200,432,0,0,0,0,0,0,0,7124,4947,1056,5335,997,2500,756,300,0,0,1622,5,7043,1200,0,0,0,0,4228,1); -REPLACE INTO `mob_db_re` VALUES (1387,'GIG','Gig','Gig',100,8721,1,1769,1327,1,619,123,104,53,92,66,60,48,60,50,10,12,0,2,43,0x3885,170,1264,864,576,0,0,0,0,0,0,0,7125,4365,904,5500,716,150,525,2500,994,850,0,0,0,0,0,0,0,0,4165,1); -REPLACE INTO `mob_db_re` VALUES (1388,'ARCHANGELING','Archangeling','Arc Angeling',84,25100,1,3253,2910,1,593,100,92,81,32,48,62,99,99,105,10,12,1,8,66,0x6203695,180,1072,672,480,0,0,0,0,0,0,0,2255,5,610,1800,608,150,7291,1500,2254,5,2317,3,7294,1500,0,0,0,0,4241,1); -REPLACE INTO `mob_db_re` VALUES (1389,'DRACULA','Dracula','Dracula',75,350000,1,312480,245520,3,2454,1812,152,146,86,99,88,92,145,82,10,12,2,6,87,0x6283695,145,1290,1140,576,156240,607,5500,732,5000,522,5000,607,4700,1473,5,1722,5,2507,15,2621,4,1557,4,0,0,0,0,0,0,4134,1); -REPLACE INTO `mob_db_re` VALUES (1390,'VIOLY','Violy','Violy',118,20557,1,2862,2147,10,767,120,74,36,90,86,38,76,90,63,10,12,1,7,40,0x2085,170,1356,1056,540,0,0,0,0,0,0,0,1060,6305,12127,50,740,1200,1919,50,526,1400,12020,1000,0,0,0,0,0,0,4209,1); -REPLACE INTO `mob_db_re` VALUES (1391,'GALAPAGO','Galapago','Galapago',45,1221,1,342,386,1,68,35,70,16,30,28,29,18,30,16,10,12,0,2,22,0x108B,165,1430,1080,1080,0,0,0,0,0,0,0,7053,5335,6263,500,508,3500,606,100,6264,500,5111,1,582,1000,0,0,0,0,4152,1); -REPLACE INTO `mob_db_re` VALUES (1392,'ROTAR_ZAIRO','Rotar Zairo','Rotar Zairo',48,1088,1,399,449,10,75,40,57,34,29,70,45,26,61,5,10,12,2,0,44,0x2085,155,2416,2016,432,0,0,0,0,0,0,0,7126,500,2312,1,7053,1000,999,450,984,1,912,2500,910,5500,0,0,0,0,4192,1); -REPLACE INTO `mob_db_re` VALUES (1393,'G_MUMMY','Mummy','Mummy',55,2155,1,0,0,1,180,21,95,3,54,4,14,1,62,0,10,12,1,1,49,0x3885,300,1772,72,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1394,'G_ZOMBIE','Zombie','Zombie',17,234,1,0,0,1,43,12,20,3,15,8,17,0,15,0,10,12,1,1,29,0x3885,400,2612,912,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1395,'CRYSTAL_1','Wind Crystal','Wind Crystal',1,15,1,0,0,0,0,0,160,99,1,1,1,1,999,1,0,0,0,0,20,0x6370001,190,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,665,4900,0,0,532,6500,558,5000,0,0,0,0,607,100); -REPLACE INTO `mob_db_re` VALUES (1396,'CRYSTAL_2','Earth Crystal','Earth Crystal',1,15,1,0,0,0,0,0,160,99,1,1,1,1,999,1,0,0,0,0,20,0x6370001,190,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,667,4900,0,0,531,6500,558,5000,0,0,0,0,608,150); -REPLACE INTO `mob_db_re` VALUES (1397,'CRYSTAL_3','Fire Crystal','Fire Crystal',1,15,1,0,0,0,0,0,160,99,1,1,1,1,999,1,0,0,0,0,20,0x6370001,190,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,664,4900,0,0,534,6500,558,5000,0,0,0,0,604,150); -REPLACE INTO `mob_db_re` VALUES (1398,'CRYSTAL_4','Water Crystal','Water Crystal',1,15,1,0,0,0,0,0,160,99,1,1,1,1,999,1,0,0,0,0,20,0x6370001,190,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,666,4900,0,0,533,6500,558,5000,0,0,0,0,603,100); - -# Event MVP -REPLACE INTO `mob_db_re` VALUES (1399,'EVENT_BAPHO','Baphomet','Baphomet',68,1264000,0,78525,25106,3,1939,420,35,45,1,152,96,85,120,95,10,12,2,6,67,0x6283695,130,768,768,576,130875,607,5500,526,5000,732,5000,1417,550,1306,680,1145,480,2110,640,2327,1500,2111,500,2621,1720,0,0,0,0,2256,1550); - -# Amatsu (6.0) -REPLACE INTO `mob_db_re` VALUES (1400,'KARAKASA','Karakasa','Karakasa',72,3092,1,765,860,1,172,42,93,29,66,73,33,20,53,60,10,12,1,0,60,0x81,155,1638,2016,576,0,0,0,0,0,0,0,7151,5000,7150,4268,1019,3200,7111,2200,912,4074,746,30,13012,5,0,0,0,0,4286,1); -REPLACE INTO `mob_db_re` VALUES (1401,'SHINOBI','Shinobi','Shinobi',95,8000,1,1691,1902,2,573,51,49,45,71,70,55,30,69,30,10,12,1,7,67,0x3695,150,1003,1152,336,0,0,0,0,0,0,0,7156,5335,2337,2,6214,700,2654,100,2336,1,7157,2000,13013,5,0,0,0,0,4230,1); -REPLACE INTO `mob_db_re` VALUES (1402,'POISON_TOAD','Poison Toad','Poisonous Toad',87,4876,1,1341,1509,3,233,54,80,42,66,42,40,45,58,30,10,12,1,2,45,0x81,160,1148,1728,864,0,0,0,0,0,0,0,7155,5500,7154,2400,2610,4,511,540,724,2,526,2,1246,10,0,0,0,0,4175,1); -REPLACE INTO `mob_db_re` VALUES (1403,'ANTIQUE_FIRELOCK','Antique Firelock','Firelock Soldier',88,7524,1,1352,1512,10,356,45,72,30,67,44,30,30,83,30,10,12,1,1,49,0x2085,170,1084,2304,576,0,0,0,0,0,0,0,998,5500,2285,1,7126,1400,508,40,549,350,525,250,13152,5,0,0,0,0,4160,1); -REPLACE INTO `mob_db_re` VALUES (1404,'MIYABI_NINGYO','Miyabi Ningyo','Miyabi Doll',85,5188,1,1116,1256,1,238,66,57,19,66,30,30,55,73,40,10,12,1,6,27,0x2000091,250,1938,2112,768,0,0,0,0,0,0,0,7152,5335,7153,2500,509,1550,1000,1250,12127,10,13014,5,0,0,0,0,0,0,4208,1); -REPLACE INTO `mob_db_re` VALUES (1405,'TENGU','Tengu','Tengu',98,10196,1,1701,1275,2,274,83,134,46,99,38,40,30,67,60,10,12,2,6,42,0x2003885,200,1439,1920,672,0,0,0,0,0,0,0,7159,3500,7158,5500,0,0,522,150,13302,5,12128,20,687,100,0,0,0,0,4282,1); -REPLACE INTO `mob_db_re` VALUES (1406,'KAPHA','Kapha','Kapha',83,5470,1,1035,1164,1,306,32,61,38,67,59,40,31,61,24,10,12,1,5,21,0x3885,165,2012,1728,672,0,0,0,0,0,0,0,7149,6500,7053,3500,13304,20,521,2300,708,2,1915,10,13008,5,0,0,0,0,4287,1); -#REPLACE INTO `mob_db_re` VALUES (1407,'DOKEBI_','Dokebi','Dokebi',1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,1,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Kunlun (6.1) -REPLACE INTO `mob_db_re` VALUES (1408,'BLOOD_BUTTERFLY','Bloody Butterfly','Bloody Butterfly',94,7030,1,1555,1749,3,361,67,79,50,70,68,40,55,90,30,10,12,1,4,44,0x200308D,145,472,576,288,0,0,0,0,0,0,0,7163,4608,7168,2500,602,1200,924,5500,0,0,1962,1,0,0,0,0,0,0,4327,1); -REPLACE INTO `mob_db_re` VALUES (1409,'RICE_CAKE_BOY','Rice Cake Boy','Dumpling Child',60,2098,1,531,597,1,134,22,96,12,50,43,29,5,43,10,10,12,0,7,20,0x91,160,1247,768,420,0,0,0,0,0,0,0,7150,3200,7151,2500,2262,1,7192,5000,553,1000,7187,3000,0,0,0,0,0,0,4154,1); -REPLACE INTO `mob_db_re` VALUES (1410,'LIVE_PEACH_TREE','Live Peach Tree','Enchanted Peach Tree',92,8777,1,1499,1724,7,351,72,109,40,76,52,55,40,77,50,10,12,1,3,42,0x2085,410,400,672,480,0,0,0,0,0,0,0,7164,4365,7939,100,526,1000,604,400,532,100,603,5,0,0,0,0,0,0,4217,1); -#REPLACE INTO `mob_db_re` VALUES (1411,'PEACH_TREE_BULLET','Peach Tree Bullet','Peach Tree Bullet... (mode 129)',0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1412,'EVIL_CLOUD_HERMIT','Evil Cloud Hermit','Taoist Hermit',96,8266,1,1503,1127,10,611,30,66,46,63,57,45,60,99,45,10,12,2,0,40,0x2085,190,480,840,432,0,0,0,0,0,0,0,7162,4656,548,5600,550,4500,553,6800,1908,2,757,150,693,100,0,0,0,0,4262,1); -REPLACE INTO `mob_db_re` VALUES (1413,'WILD_GINSENG','Wild Ginseng','Hermit Plant',90,6052,1,1409,1586,1,575,71,56,62,76,51,60,60,76,50,10,12,0,3,43,0x91,140,512,756,360,0,0,0,0,0,0,0,520,3500,521,3500,1033,3800,1032,4800,6217,800,0,0,578,1000,0,0,0,0,4232,1); -#REPLACE INTO `mob_db_re` VALUES (1414,'GINSENG_BULLET','Ginseng Bullet','Ginseng Bullet... (mode 129)',0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1415,'BABY_LEOPARD','Baby Leopard','Baby Leopard',68,2590,1,500,1016,2,291,52,77,5,46,36,20,4,55,10,10,12,0,2,28,0x3885,150,318,528,420,0,0,0,0,0,0,0,7171,5200,7172,3200,756,150,517,2000,1214,100,537,500,0,0,0,0,0,0,4233,1); -REPLACE INTO `mob_db_re` VALUES (1416,'WICKED_NYMPH','Wicked Nymph','Evil Nymph',97,8491,1,1775,1331,2,442,128,46,45,84,46,45,70,77,60,10,12,1,6,67,0x2003695,200,637,1008,360,0,0,0,0,0,0,0,7165,3977,7166,1380,984,10,0,0,0,0,12002,100,1918,10,0,0,0,0,4258,1); -REPLACE INTO `mob_db_re` VALUES (1417,'ZIPPER_BEAR','Zipper Bear','Zipper Bear',90,6620,1,1305,1467,1,451,57,130,40,68,51,50,35,58,20,10,12,1,2,27,0x91,155,780,1008,420,0,0,0,0,0,0,0,7161,4462,7167,3500,526,400,518,900,512,90,0,0,0,0,0,0,0,0,4281,1); -REPLACE INTO `mob_db_re` VALUES (1418,'DARK_SNAKE_LORD','Evil Snake Lord','Evil Snake Lord',105,1101000,1,720000,630000,3,2882,1986,314,185,122,172,107,135,196,88,10,12,2,2,68,0x6283695,200,588,816,420,78120,607,5500,608,3500,985,5500,7169,5820,10020,5100,1471,80,5012,80,1474,500,7226,900,661,2000,0,0,0,0,4330,1); - -# Additional G_Mobs -REPLACE INTO `mob_db_re` VALUES (1419,'G_FARMILIAR','Familiar','Familiar',24,427,1,0,0,1,68,9,26,5,15,19,20,5,20,1,10,12,0,2,27,0x3881,150,1276,576,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1420,'G_ARCHER_SKELETON','Archer Skeleton','Archer Skeleton',50,1646,1,0,0,9,95,23,47,10,30,29,20,10,32,5,10,12,1,1,29,0x3885,300,2864,864,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1421,'G_ISIS','Isis','Isis',59,2092,1,0,0,1,202,37,83,5,58,43,22,5,39,15,10,12,2,6,27,0x2003885,200,1384,768,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1422,'G_HUNTER_FLY','Hunter Fly','Hunter Fly',63,2050,1,0,0,1,226,20,46,20,32,72,22,25,79,15,10,12,0,4,44,0x2003885,150,676,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1423,'G_GHOUL','Ghoul','Ghoul',61,2614,1,0,0,1,227,29,78,5,56,12,19,11,27,10,10,12,1,1,49,0x3885,250,2456,912,504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1424,'G_SIDE_WINDER','Side Winder','Side Winder',70,2736,1,0,0,1,316,30,101,12,52,32,35,20,66,15,10,12,1,2,25,0x3885,200,1576,576,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1425,'G_OBEAUNE','Obeaune','Obeaune',53,2158,1,0,0,1,102,45,48,26,54,47,21,40,36,25,10,12,1,5,41,0x3885,200,1872,672,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1426,'G_MARC','Marc','Marc',56,2522,1,0,0,1,145,25,55,24,50,24,22,15,48,20,10,12,1,5,41,0x3885,150,1272,72,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1427,'G_NIGHTMARE','Nightmare','Nightmare',69,2872,1,0,0,1,297,62,116,15,57,32,20,15,70,15,10,12,2,6,68,0x2003885,150,1816,816,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1428,'G_POISON_SPORE','Poison Spore','Poison Spore',26,456,1,0,0,1,68,15,40,8,19,17,22,5,20,5,10,12,1,3,25,0x3885,200,1672,672,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1429,'G_ARGIOPE','Argiope','Argiope',75,3105,1,0,0,1,321,50,88,32,60,23,40,30,20,30,10,12,2,4,25,0x2003885,300,1792,792,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1430,'G_ARGOS','Argos','Argos',47,1005,1,0,0,1,96,33,58,8,38,17,25,5,26,15,10,12,2,4,25,0x2003885,300,1468,468,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1431,'G_BAPHOMET_','Baphomet Jr.','Baphomet Jr.',57,2035,0,0,0,1,195,33,70,25,52,60,36,17,52,25,10,12,0,6,27,0x2003885,100,868,480,120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1432,'G_DESERT_WOLF','Desert Wolf','Desert Wolf',103,9447,1,0,0,1,676,59,114,47,93,69,63,61,82,42,10,12,1,2,23,0x3885,200,1120,420,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1433,'G_DEVIRUCHI','Deviruchi','Deviruchi',64,2300,1,0,0,1,221,73,62,30,61,17,30,35,52,5,10,12,0,6,27,0x2003885,150,980,600,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1434,'G_DRAINLIAR','Drainliar','Drainliar',47,1162,1,0,0,1,100,42,50,15,35,34,24,22,50,20,10,12,0,2,47,0x3885,250,1276,576,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1435,'G_EVIL_DRUID','Evil Druid','Evil Druid',80,5149,1,0,0,1,378,68,88,45,62,32,24,45,71,5,10,12,2,1,89,0x3885,300,2276,576,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1436,'G_JAKK','Jakk','Jakk',63,2054,1,0,0,1,229,37,90,25,58,43,42,25,55,15,10,12,1,0,43,0x3885,200,1180,480,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1437,'G_JOKER','Joker','Joker',90,6022,1,0,0,1,317,60,64,76,84,99,30,50,77,35,10,12,2,7,84,0x3885,100,1364,864,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1438,'G_KHALITZBURG','Khalitzburg','Khalitzburg',118,23986,1,0,0,1,1232,96,125,10,121,48,40,31,89,32,10,12,2,1,29,0x3885,350,528,1000,396,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1439,'G_HIGH_ORC','High Orc','High Orc',81,4193,1,0,0,1,428,50,101,45,75,16,40,31,69,20,10,12,2,7,43,0x3885,150,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1440,'G_STEM_WORM','Stem Worm','Stem Worm',84,4530,1,0,0,2,293,41,73,50,55,37,25,47,70,30,10,12,1,3,24,0x3885,200,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1441,'G_PENOMENA','Penomena','Penomena',85,4589,1,0,0,7,321,41,85,32,76,38,35,35,89,10,10,12,1,5,25,0x3885,400,832,500,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1442,'G_SASQUATCH','Sasquatch','Sasquatch',72,3163,1,0,0,1,293,30,101,28,70,35,60,10,59,20,10,12,2,2,60,0x3885,300,1260,192,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1443,'G_CRUISER','Cruiser','Cruiser',41,919,1,0,0,7,55,20,20,18,17,10,23,15,34,10,10,12,1,0,60,0x3885,400,1296,1296,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1444,'G_CHEPET','Chepet','Chepet',42,4950,0,0,0,1,79,33,55,25,32,35,35,21,32,23,10,12,1,7,23,0x3885,400,672,672,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1445,'G_RAGGLER','Raggler','Raggler',48,1148,1,0,0,1,72,39,56,10,30,42,38,15,54,27,10,12,0,2,24,0x3885,200,1000,900,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1446,'G_INJUSTICE','Injustice','Injustice',95,7952,1,0,0,1,447,116,76,0,77,59,58,65,73,50,10,12,1,1,47,0x3885,400,770,720,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1447,'G_GRYPHON','Gryphon','Gryphon',105,60720,1,0,0,1,932,103,113,72,101,133,66,70,137,54,10,12,2,2,84,0x6203885,100,704,504,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1448,'G_DARK_FRAME','Dark Frame','Dark Frame',76,3520,1,0,0,1,350,30,67,27,69,37,36,10,53,5,10,12,1,6,67,0x2003885,200,920,720,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1449,'G_MUTANT_DRAGON','Mutant Dragon','Mutant Dragonoid',65,50706,1,0,0,4,1176,534,130,20,75,35,30,68,98,35,10,12,2,9,43,0x6203885,250,1280,1080,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1450,'G_WIND_GHOST','Wind Ghost','Wind Ghost',80,4008,1,0,0,2,182,95,64,51,62,27,25,55,85,20,10,12,1,6,64,0x2003885,150,1056,1056,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1451,'G_MERMAN','Merman','Merman',60,2940,1,0,0,2,131,32,62,8,45,29,30,19,50,10,10,12,1,7,41,0x3885,220,916,816,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1452,'G_ORC_LADY','Orc Lady','Orc Lady',45,1520,1,0,0,1,77,33,83,17,36,11,28,10,57,5,10,12,1,7,42,0x3885,200,1050,900,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1453,'G_RAYDRIC_ARCHER','Raydric Archer','Raydric Archer',82,4437,1,0,0,9,415,18,63,40,53,24,40,15,112,30,10,12,1,6,47,0x2003885,200,1152,1152,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1454,'G_TRI_JOINT','Tri Joint','Tri Joint',66,2530,0,0,0,1,187,28,22,5,1,33,24,10,55,20,10,12,0,4,22,0x2003885,200,860,660,624,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1455,'G_KOBOLD_ARCHER','Kobold Archer','Kobold Archer',108,11053,1,0,0,9,762,33,84,5,99,39,48,30,90,25,10,12,0,7,23,0x3885,200,1008,1008,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1456,'G_CHIMERA','Chimera','Chimera',70,26406,1,0,0,1,1029,148,159,10,1,38,110,88,83,85,10,12,2,2,63,0x6203885,200,772,672,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1457,'G_MANTIS','Mantis','Mantis',65,2719,1,0,0,1,187,31,90,0,55,33,24,5,42,15,10,12,1,4,22,0x2003885,200,1528,660,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1458,'G_MARDUK','Marduk','Marduk',73,2893,1,0,0,1,198,112,66,43,66,49,21,40,66,25,10,12,2,7,23,0x3885,300,1540,840,504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1459,'G_MARIONETTE','Marionette','Marionette',62,2209,1,0,0,1,174,56,71,35,52,36,28,25,56,20,10,12,0,6,68,0x2003885,300,1480,480,1056,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1460,'G_MATYR','Matyr','Matyr',58,2087,1,0,0,1,151,26,63,5,48,20,21,17,43,10,10,12,1,2,27,0x3885,150,432,432,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1461,'G_MINOROUS','Minorous','Minorous',58,1893,1,0,0,1,247,36,100,10,65,42,36,43,55,25,10,12,2,2,43,0x3885,200,1360,960,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1462,'G_ORC_SKELETON','Orc Skeleton','Orc Skeleton',53,2077,1,0,0,1,115,25,82,10,52,16,24,5,22,5,10,12,1,1,29,0x3885,200,2420,720,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1463,'G_ORC_ZOMBIE','Orc Zombie','Orc Zombie',51,1908,1,0,0,1,114,15,71,5,45,17,32,5,52,5,10,12,1,1,29,0x3885,400,2852,1152,840,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1464,'G_PASANA','Pasana','Pasana',79,3510,1,0,0,1,438,40,93,35,76,36,33,20,67,5,10,12,1,7,43,0x3885,165,976,576,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1465,'G_PETIT','Petite','Petite',86,5799,1,0,0,1,321,66,99,49,55,32,38,37,54,20,10,12,1,9,22,0x3885,200,1624,620,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1466,'G_PETIT_','Petite','Petite',79,3556,1,0,0,1,308,36,86,42,63,39,31,55,72,85,10,12,1,9,24,0x3885,150,1420,1080,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1467,'G_RAYDRIC','Raydric','Raydric',115,18408,1,0,0,1,901,96,89,15,129,87,55,32,76,27,10,12,2,7,47,0x3885,150,824,780,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1468,'G_REQUIEM','Requim','Requim',71,3089,1,0,0,1,348,48,88,20,58,34,35,12,42,10,10,12,1,7,27,0x3885,400,1516,816,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1469,'G_SKEL_WORKER','Skeleton Worker','Skeleton Worker',44,1240,1,0,0,1,92,12,45,5,30,13,22,10,37,25,10,12,1,1,29,0x3885,400,2420,720,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1470,'G_ZEROM','Zerom','Zerom',70,2687,1,0,0,1,328,38,93,15,57,49,30,15,56,20,10,12,1,7,23,0x3885,200,1780,1080,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1471,'G_NINE_TAIL','Nine Tail','Nine Tail',72,2783,1,0,0,1,491,50,95,40,61,38,30,20,88,50,10,12,1,2,63,0x3885,150,840,540,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1472,'G_BON_GUN','Bongun','Bongun',59,2510,1,0,0,1,198,29,88,5,55,24,24,5,34,10,10,12,1,1,29,0x3885,200,1720,500,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1473,'G_ORC_ARCHER','Orc Archer','Orc Archer',78,4835,1,0,0,9,286,43,67,31,55,32,24,30,99,15,10,12,1,7,22,0x3885,300,1960,620,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1474,'G_MIMIC','Mimic','Mimic',56,1939,1,0,0,1,232,22,63,15,49,120,20,15,99,0,10,12,1,0,60,0x3885,100,972,500,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1475,'G_WRAITH','Wraith','Wraith',77,5168,1,0,0,1,369,61,80,40,62,26,30,55,76,5,10,12,2,1,89,0x3885,300,1816,576,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1476,'G_ALARM','Alarm','Alarm',88,5562,1,0,0,1,319,48,106,53,70,72,40,25,55,25,10,12,1,0,60,0x3885,300,1020,500,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1477,'G_ARCLOUSE','Arclouse','Arclouze',77,4320,1,0,0,1,296,40,101,36,60,73,45,35,60,15,10,12,1,4,42,0x2003885,100,960,500,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1478,'G_RIDEWORD','Rideword','Rideword',74,3222,1,0,0,1,387,22,61,38,67,53,32,44,104,5,10,12,0,0,60,0x3885,150,864,500,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1479,'G_SKEL_PRISONER','Skeleton Prisoner','Skeleton Prisoner',91,9194,1,0,0,1,346,55,95,41,84,35,60,20,71,15,10,12,1,1,69,0x3885,350,1848,500,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1480,'G_ZOMBIE_PRISONER','Zombie Prisoner','Zombie Prisoner',89,8045,1,0,0,1,392,60,89,28,87,39,58,5,68,10,10,12,1,1,69,0x3885,350,1768,500,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1481,'G_PUNK','Punk','Punk',82,3869,1,0,0,1,293,54,68,55,67,39,30,35,79,45,10,12,0,3,24,0x3885,300,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1482,'G_ZHERLTHSH','Zherlthsh','Zealotus',105,61350,1,0,0,1,993,250,91,99,88,61,51,62,113,60,10,12,1,7,60,0x3885,200,800,792,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1483,'G_RYBIO','Rybio','Rybio',98,8700,1,0,0,1,360,76,109,30,96,52,61,30,80,10,10,12,2,6,40,0x2003885,200,1790,1440,540,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1484,'G_PHENDARK','Phendark','Phendark',102,11000,1,0,0,2,701,75,307,50,111,65,71,20,71,30,10,12,2,7,40,0x3885,175,1744,1344,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1485,'G_MYSTELTAINN','Mysteltainn','Mysteltainn',130,70000,1,0,0,2,1079,567,73,61,102,139,62,65,130,65,10,12,2,0,87,0x6203885,250,1152,500,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1486,'G_TIRFING','Tirfing','Ogretooth',114,59000,1,0,0,1,948,411,87,69,105,105,75,73,108,65,10,12,1,0,67,0x6203885,100,816,500,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1487,'G_EXECUTIONER','Executioner','Executioner',101,40200,1,0,0,2,670,359,97,188,99,96,77,78,79,60,10,12,2,0,47,0x6203885,200,768,500,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1488,'G_ANOLIAN','Anolian','Anolian',109,15547,1,0,0,1,650,110,61,11,130,63,55,66,58,48,10,12,1,5,41,0x3885,190,900,500,864,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1489,'G_STING','Sting','Sting',104,14143,1,0,0,1,677,67,146,50,108,49,68,43,87,24,10,12,1,0,62,0x3885,300,528,500,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1490,'G_WANDER_MAN','Wander Man','Wanderer',120,19307,1,0,0,2,1695,105,64,5,118,92,36,15,107,33,10,12,1,6,24,0x2003885,100,672,500,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1491,'G_DOKEBI','Dokebi','Dokebi',68,2820,1,0,0,1,333,30,85,20,52,56,35,20,60,25,10,12,0,6,27,0x2003885,250,1156,456,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Umbala (6.2) -REPLACE INTO `mob_db_re` VALUES (1492,'INCANTATION_SAMURAI','Incantation Samurai','Samurai Specter',100,901000,1,751680,595080,3,2855,936,296,140,145,161,88,66,155,60,10,12,2,7,67,0x6283695,135,874,1344,576,375840,607,5500,608,3500,985,5500,1165,2,985,3500,5096,500,607,4500,999,6305,13303,7500,1235,80,0,0,0,0,4263,1); -REPLACE INTO `mob_db_re` VALUES (1493,'DRYAD','Dryad','Dryad',68,3640,1,837,939,3,279,35,153,8,54,14,40,35,67,10,10,12,1,3,82,0x3885,170,950,2520,576,0,0,0,0,0,0,0,7197,5335,7198,1000,7188,3000,6265,500,1964,1,7939,100,7100,3000,0,0,0,0,4177,1); -REPLACE INTO `mob_db_re` VALUES (1494,'KIND_OF_BEETLE','Beetle King','Beetle King',55,2061,1,450,507,1,116,52,79,8,53,47,10,0,45,0,10,12,0,4,22,0x2001089,165,1247,768,576,0,0,0,0,0,0,0,7190,6500,7202,4500,928,1000,955,500,2102,1,0,0,0,0,0,0,0,0,4307,1); -REPLACE INTO `mob_db_re` VALUES (1495,'STONE_SHOOTER','Stone Shooter','Stone Shooter',64,2101,1,689,776,10,211,53,88,15,55,55,36,15,77,15,10,12,1,3,63,0x3885,175,2413,1248,768,0,0,0,0,0,0,0,7203,5000,7201,5000,7188,1000,1019,2000,756,100,7049,1000,0,0,0,0,0,0,4225,1); -#REPLACE INTO `mob_db_re` VALUES (1496,'STONE_SHOOTER_BULLET','Stone Shooter Bullet','Stone Shooter Bullet',0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1497,'WOODEN_GOLEM','Wooden Golem','Wooden Golem',72,3914,1,950,1079,1,321,42,249,26,69,30,45,5,49,5,10,12,2,3,82,0x3885,165,1543,1632,480,0,0,0,0,0,0,0,7189,4000,7188,4000,757,110,2270,10,604,100,7201,5000,7936,300,0,0,0,0,4259,1); -REPLACE INTO `mob_db_re` VALUES (1498,'WOOTAN_SHOOTER','Wootan Shooter','Wootan Shooter',67,3096,1,711,798,10,147,35,91,21,32,23,38,20,69,10,10,12,1,7,42,0x3885,200,857,1056,576,0,0,0,0,0,0,0,7195,4500,7200,3500,513,1000,7049,1000,7939,100,7182,100,5116,10,0,0,0,0,4260,1); -REPLACE INTO `mob_db_re` VALUES (1499,'WOOTAN_FIGHTER','Wootan Fighter','Wootan Fighter',67,2327,1,709,798,1,255,36,103,8,63,14,36,5,56,15,10,12,1,7,43,0x3885,200,912,1344,480,0,0,0,0,0,0,0,517,4500,7196,4000,1801,3,1812,1,7939,100,7198,1000,5116,5,0,0,0,0,4261,1); -REPLACE INTO `mob_db_re` VALUES (1500,'PARASITE','Parasite','Parasite',76,3222,1,923,1337,8,177,45,63,30,55,78,33,50,88,40,10,12,1,3,44,0x84,400,864,864,672,0,0,0,0,0,0,0,7193,5500,7194,2000,7186,3880,7198,500,1957,1,1969,1,6265,800,0,0,0,0,4309,1); -#REPLACE INTO `mob_db_re` VALUES (1501,'PARASITE_BULLET','Parasite Bullet','Parasite Bullet... (mode 2181)',0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Event MVP -REPLACE INTO `mob_db_re` VALUES (1502,'PORING_V','Pori Pori','Bring it on!',99,95000000,1,78525,25106,1,6500,5000,0,10,100,100,65,100,255,255,10,12,1,3,25,0x6283885,160,1672,672,480,43625,10020,1000,4005,100,2286,200,5035,10000,2344,2500,2346,2500,2350,2500,2348,2500,2655,500,7126,10000,0,0,0,0,2110,4500); - -# Niflheim (7.0) -REPLACE INTO `mob_db_re` VALUES (1503,'GIBBET','Gibbet','Gibbet',105,12999,1,1944,1458,1,697,85,116,45,103,56,62,55,61,37,10,12,2,6,27,0x2003885,180,917,1584,576,0,0,0,0,0,0,0,7212,1800,7218,5335,7222,4074,724,300,716,100,604,10,7939,100,0,0,0,0,4278,1); -REPLACE INTO `mob_db_re` VALUES (1504,'DULLAHAN','Dullahan','Dullahan',108,18546,1,2509,1977,2,1066,175,111,38,121,29,51,43,87,3,10,12,1,1,49,0x3885,155,847,1152,480,0,0,0,0,0,0,0,7209,3200,7210,4850,2614,1,2505,13,2506,1,15039,10,0,0,0,0,0,0,4176,1); -REPLACE INTO `mob_db_re` VALUES (1505,'LOLI_RURI','Loli Ruri','Loli Ruri',109,15280,1,2790,2093,2,1123,280,53,44,111,50,47,79,79,79,10,12,2,6,87,0x2003885,125,747,1632,576,0,0,0,0,0,0,0,7206,800,7219,3000,7214,5044,985,100,7019,1,2718,5,6246,300,15038,10,0,0,4191,1); -REPLACE INTO `mob_db_re` VALUES (1506,'DISGUISE','Disguise','Disguise',103,13895,1,2232,1674,2,338,82,85,58,92,53,57,75,67,45,10,12,1,6,82,0x2003885,147,516,768,384,0,0,0,0,0,0,0,7216,4850,7221,3686,6247,100,518,100,2508,50,2504,2,2529,5,0,0,0,0,4181,1); -REPLACE INTO `mob_db_re` VALUES (1507,'BLOODY_MURDERER','Bloody Murderer','Bloody Murderer',110,14099,1,2724,2244,2,1397,298,84,41,120,65,66,41,89,26,10,12,2,7,67,0x3885,175,914,1344,384,0,0,0,0,0,0,0,7207,4171,7223,1000,7208,2000,2288,50,984,100,1229,3,13002,1,0,0,0,0,4214,1); -REPLACE INTO `mob_db_re` VALUES (1508,'QUVE','Quve','Quve',100,11090,1,1638,1229,1,294,97,96,55,84,54,55,50,71,60,10,12,0,1,29,0x3885,150,912,1248,576,0,0,0,0,0,0,0,7205,3200,7220,5723,601,1000,7154,100,756,10,6245,500,0,0,0,0,0,0,4294,1); -REPLACE INTO `mob_db_re` VALUES (1509,'LUDE','Lude','Lude',101,11574,1,1692,1269,2,283,78,90,53,97,38,55,82,69,55,10,12,0,1,29,0x3885,150,890,960,480,0,0,0,0,0,0,0,7225,3200,7220,5723,1059,1000,2282,10,757,10,12001,100,6246,300,0,0,0,0,4193,1); -REPLACE INTO `mob_db_re` VALUES (1510,'HYLOZOIST','Hylozoist','Heirozoist',102,12000,1,1876,1406,1,548,81,101,68,97,67,72,88,69,60,10,12,0,6,47,0x2003885,155,741,1536,480,0,0,0,0,0,0,0,7215,4365,7217,5335,7213,2000,740,80,7220,300,757,10,5113,1,0,0,0,0,4321,1); - -# Pyramid Basement -REPLACE INTO `mob_db_re` VALUES (1511,'AMON_RA','Amon Ra','Amon Ra',69,319000,1,240120,187920,3,2090,2052,213,123,86,89,120,131,101,92,14,12,2,7,62,0x6280084,170,854,2016,480,120060,607,5500,608,3500,732,5500,5053,150,2615,50,7211,7760,985,3880,616,400,1552,10,607,3000,0,0,0,0,4236,1); - -# Louyang (8.0) -REPLACE INTO `mob_db_re` VALUES (1512,'HYEGUN','Hyegun','Yao Jun',87,6996,1,1283,1445,1,271,48,84,43,69,38,40,20,68,20,10,12,1,1,49,0x3885,180,890,1320,720,0,0,0,0,0,0,0,7054,3880,609,100,985,10,2406,1,7277,300,15013,10,0,0,0,0,0,0,4328,1); -REPLACE INTO `mob_db_re` VALUES (1513,'CIVIL_SERVANT','Civil Servant','Mao Guai',89,5292,1,1349,1512,2,304,61,90,56,67,76,40,65,62,30,10,12,1,2,44,0x3885,200,1257,528,432,0,0,0,0,0,0,0,7262,4171,7263,2000,606,10,1023,100,693,100,0,0,0,0,0,0,0,0,4202,1); -REPLACE INTO `mob_db_re` VALUES (1514,'DANCING_DRAGON','Dancing Dragon','Zhu Po Long',82,3943,1,972,1094,2,295,35,83,36,59,76,40,30,61,30,10,12,1,9,44,0x83,160,600,840,504,0,0,0,0,0,0,0,7266,4365,7265,3000,7268,800,1036,1000,7038,3000,0,0,0,0,0,0,0,0,4272,1); -REPLACE INTO `mob_db_re` VALUES (1515,'GARM_BABY','Garm Baby','Baby Hatii',94,10016,1,1555,1749,1,498,61,62,43,69,61,55,61,88,45,10,12,1,2,41,0x3885,450,879,672,576,0,0,0,0,0,0,0,7270,1500,7269,2500,7066,4365,749,100,12000,100,0,0,0,0,0,0,0,0,4323,1); -REPLACE INTO `mob_db_re` VALUES (1516,'INCREASE_SOIL','Increase Soil','Mi Gao',83,5335,1,1201,1529,1,365,30,112,39,67,23,41,49,78,30,10,12,1,0,62,0x91,445,106,1056,576,0,0,0,0,0,0,0,7264,4365,7004,2300,997,10,969,2,0,0,0,0,0,0,0,0,0,0,4231,1); -REPLACE INTO `mob_db_re` VALUES (1517,'LI_ME_MANG_RYANG','Li Me Mang Ryang','Jing Guai',80,5187,1,1065,1197,1,197,41,110,37,61,22,33,35,62,20,10,12,1,6,62,0x2003885,165,1120,576,420,0,0,0,0,0,0,0,7267,4500,7268,400,0,0,1523,1,0,0,0,0,0,0,0,0,0,0,4265,1); -REPLACE INTO `mob_db_re` VALUES (1518,'BACSOJIN','Bacsojin','White Lady',97,720500,1,668160,542880,2,1414,2036,210,178,118,244,98,126,205,102,10,12,2,7,41,0x3695,160,576,960,480,0,0,0,0,0,0,0,1020,5500,603,2,617,2,7165,3000,7166,1000,747,500,0,0,0,0,0,0,2234,1); -REPLACE INTO `mob_db_re` VALUES (1519,'CHUNG_E','Chung E','Green Maiden',49,23900,0,2156,894,1,460,590,8,15,38,65,43,30,90,15,10,12,1,7,40,0x3695,170,1728,816,1188,0,0,0,0,0,0,0,7053,4850,740,100,1806,10,518,500,0,0,0,0,0,0,0,0,0,0,5042,2); -REPLACE INTO `mob_db_re` VALUES (1520,'BOILED_RICE','Boiled Rice','Boiled Rice',15,777,1,7,7,1,7,7,0,10,7,7,7,17,17,7,10,12,1,3,21,0x81,170,1152,672,672,0,0,0,0,0,0,0,564,5500,7272,3000,7194,1000,7198,1000,0,0,0,0,0,0,0,0,0,0,0,0); - -# Additional G_Mobs & Bosses -REPLACE INTO `mob_db_re` VALUES (1521,'G_ALICE','Alice','Alice',100,9230,1,0,0,1,514,98,93,73,82,53,45,70,80,80,10,12,1,7,60,0x91,200,520,2304,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1522,'G_ANCIENT_MUMMY','Ancient Mummy','Ancient Mummy',115,29157,1,0,0,1,981,100,93,27,126,57,55,69,56,15,10,12,1,1,49,0x3695,175,1772,120,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1523,'G_ANTIQUE_FIRELOCK','Antique Firelock','Firelock Soldier',88,7524,1,0,0,10,356,45,72,30,67,44,30,30,83,30,10,12,1,1,49,0x2085,170,1084,2304,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1524,'G_BABY_LEOPARD','Baby Leopard','Baby Leopard',68,2590,1,0,0,2,291,52,77,5,46,36,20,4,55,10,10,12,0,2,28,0x3885,150,318,528,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1525,'G_BATHORY','Bathory','Bathory',86,5242,1,0,0,1,252,96,61,89,66,38,40,77,56,50,10,12,1,7,27,0x3695,100,1504,840,900,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1526,'G_BLOOD_BUTTERFLY','Bloody Butterfly','Bloody Butterfly',94,7030,1,0,0,3,361,67,79,50,70,68,40,55,90,30,10,12,1,4,44,0x200308D,145,472,576,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1527,'G_C_TOWER_MANAGER','Clock Tower Manager','Clock Tower Manager',90,6400,1,0,0,3,427,70,96,60,80,28,40,25,73,45,10,12,2,0,80,0x91,200,1072,672,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1528,'G_CLOCK','Clock','Clock',81,5556,1,0,0,1,443,53,91,43,68,24,35,41,81,15,10,12,1,0,42,0x91,200,1092,792,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1529,'G_DARK_SNAKE_LORD','Dark Snake Lord','Evil Snake Lord',105,1101000,1,0,0,3,2882,1986,314,185,122,172,107,135,196,88,10,12,2,2,68,0x6203695,200,588,816,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1530,'G_DRACULA','Dracula','Dracula',75,350000,1,0,0,3,1454,1812,152,146,86,99,88,92,145,82,10,12,2,6,87,0x6203695,145,1290,1140,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1531,'G_EVIL_CLOUD_HERMIT','Evil Cloud Hermit','Taoist Hermit',96,8266,1,0,0,10,611,30,66,46,63,57,45,60,99,45,10,12,2,0,40,0x2085,190,480,840,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1532,'G_EXPLOSION','Explosion','Explosion',100,7813,1,0,0,1,625,110,112,50,91,51,63,50,65,60,10,12,0,2,63,0x3885,165,1260,960,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1533,'G_FUR_SEAL','Fur Seal','Seal',47,1371,1,0,0,1,87,40,42,16,37,40,30,39,35,19,10,12,1,2,21,0x3095,200,1612,622,583,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1534,'G_GOBLIN_1','Goblin','Goblin',48,1058,1,0,0,1,87,34,56,5,37,54,25,20,36,10,10,12,1,7,24,0x3695,100,1120,620,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1535,'G_GOBLIN_2','Goblin','Goblin',44,931,1,0,0,1,94,28,52,5,33,16,24,15,58,10,10,12,1,7,23,0x3095,150,1320,620,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1536,'G_GOBLIN_3','Goblin','Goblin',44,930,1,0,0,1,88,33,47,5,30,16,24,15,17,10,10,12,1,7,25,0x308D,250,1624,624,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1537,'G_GOBLIN_4','Goblin','Goblin',49,1494,1,0,0,1,72,22,70,3,31,27,46,15,34,10,10,12,1,7,22,0x308D,200,1624,624,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1538,'G_GOBLIN_5','Goblin','Goblin',56,2342,1,0,0,1,167,31,64,5,51,37,22,15,38,10,10,12,1,7,21,0x308D,300,3074,1874,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1539,'G_GOBLIN_LEADER','Goblin Leader','Goblin Leader',55,21692,1,0,0,1,173,49,72,30,60,67,45,18,66,23,10,12,1,7,24,0x3695,120,1120,620,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1540,'G_GOLEM','Golem','Golem',61,2245,1,0,0,1,208,25,190,12,70,27,67,5,31,5,10,12,2,0,60,0x91,300,1608,816,396,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1541,'G_GREATEST_GENERAL','Greatest General','Greatest General',55,1575,1,0,0,3,226,26,114,30,58,30,20,25,25,20,10,12,1,0,43,0x84,200,1152,1152,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1542,'G_INCANTATION_SAMURA','Incantation Samurai','Incantation Samurai',100,901000,1,0,0,3,2855,936,296,140,145,161,88,66,155,60,10,12,2,7,67,0x6203695,135,874,1344,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1543,'G_KAPHA','Kapha','Kapha',83,5470,1,0,0,3,306,32,61,38,67,59,40,31,61,24,10,12,1,5,21,0x3885,165,2012,1728,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1544,'G_KARAKASA','Karakasa','Karakasa',72,3092,1,0,0,1,172,42,93,29,66,73,33,20,53,60,10,12,1,0,60,0x81,155,1638,2016,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1545,'G_KOBOLD_1','Kobold','Kobold',107,10483,1,0,0,1,701,87,103,25,109,76,61,53,82,30,10,12,1,7,44,0x308D,150,1028,528,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1546,'G_KOBOLD_2','Kobold','Kobold',102,9152,1,0,0,1,477,62,117,59,96,61,55,48,79,20,10,12,1,7,45,0x308D,200,1528,528,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1547,'G_KOBOLD_3','Kobold','Kobold',101,9078,1,0,0,1,468,64,109,48,103,64,59,42,67,20,10,12,1,7,43,0x308D,300,1228,528,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1548,'G_KOBOLD_LEADER','Kobold Leader','Kobold Leader',112,13520,1,0,0,1,995,96,90,62,135,34,68,56,83,47,10,12,1,7,44,0x3695,150,1028,528,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1549,'G_LAVA_GOLEM','Lava Golem','Lava Golem',103,8452,1,0,0,1,777,53,299,27,126,42,103,28,77,15,10,12,2,0,83,0x3095,400,2190,2040,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1550,'G_LIVE_PEACH_TREE','Live Peach Tree','Enchanted Peach Tree',92,8777,1,0,0,7,351,72,109,40,76,52,55,40,77,50,10,12,1,3,42,0x2085,410,400,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1551,'G_MARSE','Marse','Marse',47,1456,1,0,0,1,85,20,38,18,33,17,25,10,33,10,10,12,0,5,41,0x91,300,1956,756,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1552,'G_MIYABI_NINGYO','Miyabi Ningyo','Miyabi Doll',85,5188,1,0,0,1,238,66,57,19,66,30,30,55,73,40,10,12,1,6,27,0x2000091,250,1938,2112,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1553,'G_MYST','Myst','Myst',49,1223,1,0,0,1,96,20,61,10,35,37,20,10,41,10,10,12,2,0,25,0x3695,200,1576,576,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1554,'G_NIGHTMARE_TERROR','Nightmare Terror','Nightmare Terror',107,13289,1,0,0,1,818,126,78,37,118,53,55,63,53,43,10,12,2,6,67,0x2003885,165,1216,816,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1555,'G_PARASITE','Parasite','Parasite',76,3222,1,0,0,8,177,45,63,30,55,78,33,50,88,40,10,12,1,3,44,0x84,400,864,864,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1556,'G_POISON_TOAD','Poison Toad','Poisonous Toad',87,4876,1,0,0,3,233,54,80,42,66,42,40,45,58,30,10,12,1,2,45,0x81,160,1148,1728,864,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1557,'G_ROTAR_ZAIRO','Rotar Zairo','Rotar Zairo',48,1088,1,0,0,10,75,40,57,34,29,70,45,26,61,5,10,12,2,0,44,0x2085,155,2416,2016,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1558,'G_SAND_MAN','Sandman','Sandman',61,2887,1,0,0,1,164,56,126,25,44,8,55,15,31,25,10,12,1,0,62,0x3885,250,1672,720,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1559,'G_SCORPION','Scorpion','Scorpion',16,153,1,0,0,1,39,7,16,5,14,15,10,5,33,5,10,12,0,4,23,0x2003091,200,1564,864,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1560,'G_SHINOBI','Shinobi','Shinobi',95,8000,1,0,0,2,573,51,49,45,71,70,55,30,69,30,10,12,1,7,67,0x3695,150,1003,1152,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1561,'G_SMOKIE','Smokie','Smokie',29,591,1,0,0,1,70,11,26,0,16,34,16,5,27,5,10,12,0,2,22,0x91,200,1576,576,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1562,'G_SOLDIER_SKELETON','Soldier Skeleton','Soldier Skeleton',34,804,1,0,0,1,84,14,53,5,14,10,32,5,29,3,10,12,1,1,29,0x3885,200,2276,576,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1563,'G_TENGU','Tengu','Tengu',98,10196,1,0,0,2,274,83,134,46,99,38,40,30,67,60,10,12,2,6,42,0x2003885,200,1439,1920,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1564,'G_WICKED_NYMPH','Wicked Nymph','Evil Nymph',97,8491,1,0,0,2,283,128,46,45,84,46,45,70,77,60,10,12,1,6,67,0x2003695,200,637,1008,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1565,'G_WILD_GINSENG','Wild Ginseng','Hermit Plant',90,6052,1,0,0,1,575,71,56,62,76,51,60,60,76,50,10,12,0,3,43,0x91,140,512,756,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1566,'G_WRAITH_DEAD','Wraith Dead','Wraith Dead',86,10035,0,0,0,2,442,60,88,56,63,69,55,45,88,45,10,12,2,1,89,0x3695,175,1816,576,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1567,'G_ANCIENT_WORM','Ancient Worm','Ancient Worm',83,4140,0,0,0,1,329,35,90,41,70,56,56,55,70,42,10,12,2,4,25,0x2003695,165,1792,792,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1568,'G_ANGELING','Angeling','Angeling',77,19800,1,0,0,1,391,145,72,238,58,50,33,105,67,200,10,12,1,8,86,0x6203695,200,1072,672,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1569,'G_BLOODY_KNIGHT','Bloody Knight','Bloody Knight',116,68500,1,0,0,3,1319,123,122,50,132,59,70,57,98,45,10,12,2,0,87,0x3695,250,828,528,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1570,'G_CRAMP','Cramp','Cramp',82,3898,1,0,0,1,435,48,88,42,65,43,35,25,68,30,10,12,0,2,45,0x3095,100,1000,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1571,'G_DEVIACE','Deviace','Deviace',60,3135,1,0,0,1,168,29,51,16,57,26,32,25,45,15,10,12,1,5,81,0x91,400,1680,480,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1572,'G_DROPS','Drops','Drops',2,45,1,0,0,1,12,1,16,0,8,1,1,0,6,2,10,12,1,3,23,0x83,400,1372,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1573,'G_ELDER','Elder','Elder',92,7341,1,0,0,3,359,402,72,41,67,63,35,99,88,61,10,12,2,7,80,0x3885,165,1552,1152,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1574,'G_ELDER_WILOW','Elder Willow','Elder Willow',34,599,1,0,0,1,80,14,45,0,10,14,25,0,29,0,10,12,1,3,43,0x3095,200,1372,672,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1575,'G_FLORA','Flora','Flora',59,2301,1,0,0,3,163,31,99,29,49,29,35,5,42,80,10,12,2,3,22,0x84,1000,1432,432,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1576,'G_GHOSTRING','Ghostring','Ghostring',90,26700,1,0,0,1,385,162,88,72,66,85,66,66,99,66,10,12,1,6,88,0x6203695,300,1220,1080,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1577,'G_GOBLIN_ARCHER','Goblin Archer','Goblin Archer',55,1575,1,0,0,9,100,24,69,0,40,34,20,15,48,20,10,12,0,7,25,0x2085,200,1172,672,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1578,'G_HORONG','Horong','Horong',66,2304,1,0,0,1,275,70,84,35,36,32,35,45,56,25,10,12,0,0,83,0x308D,400,1888,1152,828,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1579,'G_HYDRA','Hydra','Hydra',34,854,1,0,0,7,35,6,20,32,10,9,14,0,35,2,10,12,0,3,41,0x84,1000,800,432,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1580,'G_INCUBUS','Incubus','Incubus',120,28000,1,0,0,2,956,375,72,46,120,56,52,75,99,70,10,12,1,6,67,0x2003695,165,850,600,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1581,'G_VOCAL','Vocal','Vocal',18,3317,1,0,0,1,71,11,77,26,77,26,26,30,53,40,10,12,1,4,22,0x2003695,200,1080,648,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1582,'DEVILING','Deviling','Deviling',66,16890,1,2281,2379,1,313,183,67,70,48,50,33,75,77,200,10,12,1,6,87,0x6203695,200,1072,1056,384,0,0,0,0,0,0,0,1039,3000,912,4850,2255,100,512,5000,7023,1,983,100,694,100,0,0,0,0,4174,1); -REPLACE INTO `mob_db_re` VALUES (1583,'TAO_GUNKA','Tao Gunka','Tao Gunka',110,1252000,1,900000,720000,2,3757,1260,404,143,135,175,98,110,199,66,10,12,2,6,60,0x6283695,150,1020,288,144,450000,984,6000,617,3000,505,6000,7300,4850,7067,4850,728,1000,2296,400,504,3000,12738,200,2231,5,0,0,0,0,4302,1); - -# Ayothaya (9.0) -REPLACE INTO `mob_db_re` VALUES (1584,'TAMRUAN','Tamruan','Tamruan',73,3195,1,898,1010,1,336,37,63,30,60,38,40,20,61,20,10,12,2,6,67,0x200308D,140,512,1152,672,0,0,0,0,0,0,0,7301,4850,7069,3000,0,0,1155,8,2315,3,12736,300,0,0,0,0,0,0,4304,1); -REPLACE INTO `mob_db_re` VALUES (1585,'MIME_MONKEY','Mime Monkey','Mime Monkey',40,6000,0,200,22,3,7,3,40,40,1,40,40,40,40,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,713,1500,741,5,619,20,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1586,'LEAF_CAT','Leaf Cat','Leaf Cat',64,2635,1,594,669,1,147,41,88,16,46,16,12,45,33,29,10,12,0,2,22,0x83,150,960,864,720,0,0,0,0,0,0,0,7198,4365,520,300,608,5,1023,1100,568,250,567,500,7298,5335,0,0,0,0,4195,1); -REPLACE INTO `mob_db_re` VALUES (1587,'KRABEN','Kraben','Kraben',70,2901,1,510,1095,1,279,45,108,20,54,33,35,15,62,20,10,12,1,0,48,0x3095,100,1152,1536,576,0,0,0,0,0,0,0,912,3500,519,3000,521,1000,2102,1,7299,4850,7286,1000,603,10,0,0,0,0,4295,1); - -# Additional G_Mobs & Xmas_Orc -REPLACE INTO `mob_db_re` VALUES (1588,'ORC_XMAS','Christmas Orc','Christmas Orc',24,1400,1,235,144,1,104,22,16,5,1,24,48,25,34,10,10,12,1,7,22,0x81,200,1864,864,288,0,0,0,0,0,0,0,998,210,931,5500,756,40,7175,1600,1352,10,644,15,7174,1600,0,0,0,0,4066,1); -REPLACE INTO `mob_db_re` VALUES (1589,'G_MANDRAGORA','Mandragora','Mandragora',13,156,1,0,0,4,38,3,13,2,12,3,5,5,10,5,10,12,1,3,62,0x84,1000,1768,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1590,'G_GEOGRAPHER','Geographer','Geographer',73,3866,1,0,0,3,309,82,158,42,81,26,35,56,60,60,10,12,1,3,62,0x84,2000,1308,1008,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1591,'A_LUNATIC','Lunatic','Lunatic',29,2334,0,0,0,1,221,24,16,20,1,15,22,5,40,15,10,12,0,2,60,0x4200081,200,1456,456,336,0,0,0,0,0,0,0,502,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1592,'A_MOBSTER','Gangster','Gangster',40,8000,0,0,0,1,300,55,32,27,1,50,45,45,73,30,10,12,1,7,20,0x6201089,250,1100,560,580,0,0,0,0,0,0,0,7049,10000,601,2000,1206,3000,713,1000,550,10000,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1593,'A_ANCIENT_MUMMY','Ancient Mummy','Ancient Mummy',52,8613,0,0,0,1,830,100,64,27,58,47,42,5,69,26,10,12,1,1,69,0x4200095,175,1772,120,384,0,0,0,0,0,0,0,502,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1594,'G_FREEZER','Freezer','Freezer',94,9990,1,0,0,2,604,50,127,38,68,47,50,45,55,25,10,12,1,2,41,0x3695,250,1452,483,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1595,'G_MARIN','Marin','Marin',37,987,1,0,0,1,69,14,32,8,24,5,10,5,30,15,10,12,1,3,41,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1596,'G_TAMRUAN','Tamruan','Tamruan',73,3195,1,0,0,1,336,37,63,30,60,38,40,20,61,20,10,12,2,6,67,0x200308D,140,512,1152,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1597,'G_GARGOYLE','Gargoyle','Gargoyle',100,8772,1,0,0,9,498,89,98,43,100,61,60,57,100,70,10,12,1,6,64,0x2002085,200,1020,720,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1598,'G_BLAZZER','Blazzer','Blazzer',101,8121,1,0,0,2,599,94,116,60,99,75,55,70,60,65,10,12,1,6,43,0x2003295,180,1732,1332,540,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1599,'G_WHISPER_BOSS','Giant Whisper','Giant Whisper',66,2570,0,0,0,1,191,59,94,45,40,79,44,51,67,31,10,12,0,6,48,0x2003695,250,2536,1536,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1600,'G_HEATER','Heater','Heater',96,7480,1,0,0,2,644,79,186,42,75,49,50,30,80,35,10,12,1,2,43,0x3695,250,1452,483,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1601,'G_PERMETER','Permeter','Permeter',90,6575,1,0,0,2,292,56,144,50,68,28,55,40,42,25,10,12,1,2,40,0x3695,250,1100,483,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1602,'G_SOLIDER','Solider','Solider',92,8768,1,0,0,2,367,40,206,58,65,44,60,15,47,20,10,12,1,2,42,0x3695,250,1452,483,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1603,'G_BIGFOOT','Bigfoot','Bigfoot',29,587,1,0,0,1,50,12,55,7,18,4,7,0,12,0,10,12,2,2,22,0x91,300,1260,192,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1604,'G_GIANT_HONET','Giant Hornet','Giant Hornet',82,3960,0,0,0,1,303,53,80,43,70,45,47,32,62,34,10,12,0,4,24,0x2003695,155,1292,792,340,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1605,'G_DARK_ILLUSION','Dark Illusion','Dark Illusion',96,29255,0,0,0,2,1166,360,145,60,82,36,55,100,102,88,10,12,2,6,89,0x6203695,145,1024,768,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1606,'G_GARM_BABY','Garm Baby','Baby Hatii',94,10016,1,0,0,1,498,61,62,43,69,61,55,61,88,45,10,12,1,2,41,0x3885,450,879,672,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1607,'G_GOBLINE_XMAS','Christmas Goblin','Christmas Goblin',25,1176,1,0,0,1,118,22,16,5,1,53,25,20,38,45,10,12,1,7,24,0x3695,100,1120,620,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1608,'G_THIEF_BUG__','Thief Bug Male','Thief Bug Male',19,583,1,0,0,1,76,12,24,5,1,29,16,5,36,0,10,12,1,4,27,0x200308D,300,988,288,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1609,'G_DANCING_DRAGON','Dancing Dragon','Zhu Po Long',82,3943,1,2727,692,2,295,35,83,36,59,76,40,30,61,30,10,12,1,9,44,0x4200083,160,600,840,504,0,0,0,0,0,0,0,570,500,571,50,572,20,515,10000,12018,5000,0,0,0,0,0,0,0,0,668,100); -REPLACE INTO `mob_db_re` VALUES (1610,'A_MUNAK','Munak','Munak',30,2872,0,0,0,1,40,10,0,0,1,15,20,5,120,15,10,12,1,1,89,0x6203885,100,2468,768,288,0,0,0,0,0,0,0,502,2000,0,0,0,0,0,0,0,0,0,0,12017,100,0,0,0,0,12016,100); -REPLACE INTO `mob_db_re` VALUES (1611,'A_BON_GUN','Bongun','Bongun',59,2510,1,0,0,1,189,29,88,5,55,24,24,5,34,10,10,12,1,1,89,0x6203095,200,1720,500,420,0,0,0,0,0,0,0,502,2000,0,0,0,0,0,0,0,0,0,0,12017,100,0,0,0,0,12016,100); -REPLACE INTO `mob_db_re` VALUES (1612,'A_HYEGUN','Hyegun','Yao Jun',56,9981,0,0,0,1,710,418,20,10,60,40,36,10,73,15,10,12,1,1,89,0x6203885,180,890,1320,720,0,0,0,0,0,0,0,502,2000,0,0,0,0,0,0,0,0,0,0,12017,100,0,0,0,0,12016,100); - -# Einbroch (10.1) -REPLACE INTO `mob_db_re` VALUES (1613,'METALING','Metaling','Metaling',81,4300,1,954,1074,1,188,39,69,28,58,30,49,17,50,5,10,12,0,0,20,0x83,300,384,672,480,0,0,0,0,0,0,0,7325,4000,1002,1000,998,500,7126,1000,7317,200,0,0,7312,5000,0,0,0,0,4341,1); -REPLACE INTO `mob_db_re` VALUES (1614,'MINERAL','Mineral','Mineral',96,8300,1,1503,1127,1,751,57,127,23,70,61,40,50,62,50,10,12,0,0,40,0x91,250,648,480,360,0,0,0,0,0,0,0,7321,3000,728,500,714,2,984,80,1011,800,715,100,969,2,0,0,0,0,4339,1); -REPLACE INTO `mob_db_re` VALUES (1615,'OBSIDIAN','Obsidian','Obsidian',97,10088,1,1652,1239,1,767,80,129,37,84,38,40,60,53,50,10,12,0,0,42,0x3885,350,720,864,504,0,0,0,0,0,0,0,7315,3000,730,500,1003,500,985,50,999,500,1263,10,0,0,0,0,0,0,4338,1); -REPLACE INTO `mob_db_re` VALUES (1616,'PITMAN','Pitman','Pitman',90,7208,1,1409,1586,1,200,60,104,48,78,56,45,35,50,30,10,12,2,1,42,0x91,180,960,336,300,0,0,0,0,0,0,0,7318,3000,7319,500,6244,900,999,500,1003,100,1041,1000,7327,80,0,0,0,0,4335,1); -REPLACE INTO `mob_db_re` VALUES (1617,'WASTE_STOVE','Waste Stove','Old Stove',92,7400,1,1377,1548,1,530,60,100,47,76,61,50,30,56,15,10,12,2,0,20,0x3885,300,1152,528,360,0,0,0,0,0,0,0,7323,1000,7068,1000,6215,200,625,50,7939,100,604,50,7319,3800,0,0,0,0,4332,1); -REPLACE INTO `mob_db_re` VALUES (1618,'UNGOLIANT','Ungoliant','Ungoliant',94,17070,1,3501,1913,1,1296,144,108,28,71,70,58,43,92,38,10,12,2,4,45,0x2003695,350,420,576,420,0,0,0,0,0,0,0,7316,4500,1014,3500,1013,1000,7289,1500,7326,2500,718,1500,2406,500,0,0,0,0,4336,1); -REPLACE INTO `mob_db_re` VALUES (1619,'PORCELLIO','Porcellio','Porcellio',85,5544,1,1294,1455,1,293,53,79,37,67,48,28,40,62,30,10,12,0,4,62,0x2000083,150,720,360,360,0,0,0,0,0,0,0,7312,5000,0,0,928,1000,1052,3000,630,2,7326,30,0,0,0,0,0,0,4337,1); -REPLACE INTO `mob_db_re` VALUES (1620,'NOXIOUS','Noxious','Noxious',87,5430,1,888,1785,1,281,71,117,66,58,45,60,55,57,50,10,12,1,0,68,0x3885,350,768,1440,672,0,0,0,0,0,0,0,7322,1000,7001,3000,605,50,7320,3000,6213,600,6215,300,603,1,0,0,0,0,4334,1); -REPLACE INTO `mob_db_re` VALUES (1621,'VENOMOUS','Venomous','Venomous',87,4770,1,1188,1337,1,316,50,104,65,61,28,60,55,45,50,10,12,1,0,25,0x3885,350,768,1440,672,0,0,0,0,0,0,0,7320,5000,7119,3000,7154,1000,7322,2000,6213,300,6215,600,603,1,0,0,0,0,4333,1); -REPLACE INTO `mob_db_re` VALUES (1622,'TEDDY_BEAR','Teddy Bear','Teddy Bear',91,7238,1,1350,1799,1,482,62,106,39,57,81,66,20,68,44,10,12,0,0,60,0x3295,200,512,780,504,0,0,0,0,0,0,0,7317,3800,518,1000,615,300,13106,5,5113,50,2652,10,985,100,0,0,0,0,4340,1); -REPLACE INTO `mob_db_re` VALUES (1623,'RSX_0806','RSX 0806','RSX-0806',100,1001000,1,720000,576000,1,3010,976,317,96,153,143,110,128,165,84,10,12,2,0,60,0x6283695,220,128,1104,240,360000,607,5500,5104,3500,732,5500,7093,6000,1230,5,13017,1,617,1000,7327,5000,1242,100,1531,40,0,0,0,0,4342,1); -REPLACE INTO `mob_db_re` VALUES (1624,'G_WASTE_STOVE','Waste Stove','Old Stove',92,7400,1,0,0,1,530,60,100,47,76,61,50,30,56,15,10,12,2,0,20,0x3885,220,1152,528,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1625,'G_PORCELLIO','Porcellio','Porcellio',85,5544,1,922,624,1,182,53,79,37,67,48,28,40,62,30,10,12,0,4,62,0x2003885,150,720,360,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Hellion Revenant -REPLACE INTO `mob_db_re` VALUES (1626,'G_DARK_PRIEST','Hellion Revenant','Hellion Revenant',79,8600,1,1,1,2,196,60,88,50,54,63,40,78,56,99,10,12,1,6,69,0x6203695,150,432,384,192,0,0,0,0,0,0,0,7337,8000,7337,5000,7337,3000,7337,1000,7337,500,7337,100,0,0,0,0,0,0,0,0); - -# Lighthalzen (10.2) -REPLACE INTO `mob_db_re` VALUES (1627,'ANOPHELES','Anopheles','Anopheles',95,7238,1,1691,1902,1,315,18,7,10,64,60,42,58,88,42,10,12,0,4,64,0x2003885,170,1084,2304,576,0,0,0,0,0,0,0,601,1000,7119,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4344,1); -REPLACE INTO `mob_db_re` VALUES (1628,'MOLE','Mole','Holden',85,6228,1,1206,1358,9,286,49,82,16,53,65,31,30,48,31,10,12,0,2,42,0x1089,300,1400,960,504,0,0,0,0,0,0,0,1017,5000,1018,5000,5119,50,0,0,0,0,0,0,0,0,0,0,0,0,4343,1); -REPLACE INTO `mob_db_re` VALUES (1629,'HILL_WIND','Hill Wind','Hill Wind',43,2870,0,340,340,3,290,190,9,15,21,50,31,50,59,23,10,12,1,2,64,0x3885,200,336,540,432,0,0,0,0,0,0,0,517,1000,528,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4345,1); -REPLACE INTO `mob_db_re` VALUES (1630,'BACSOJIN_','Bacsojin','White Lady',97,720500,1,668160,542880,3,1414,2036,210,178,118,244,98,126,205,102,10,12,2,7,64,0x6283885,130,576,960,480,334080,607,5500,2513,2000,617,5000,1020,5500,603,5000,617,3000,7165,3000,7166,1000,2700,100,2234,10,0,0,0,0,4372,1); -REPLACE INTO `mob_db_re` VALUES (1631,'CHUNG_E_','Chung E','Green Maiden',82,3901,0,1049,1481,2,272,63,69,15,66,79,36,48,66,43,10,12,1,7,44,0x3885,150,1728,816,1188,0,0,0,0,0,0,0,7053,4200,740,100,0,0,518,500,0,0,0,0,5042,50,0,0,0,0,4373,1); -REPLACE INTO `mob_db_re` VALUES (1632,'GREMLIN','Gremlin','Gremlin',118,20313,1,3091,2318,1,848,138,76,25,141,75,48,61,90,37,10,12,2,6,47,0x2000091,140,432,540,432,0,0,0,0,0,0,0,7340,3000,938,3000,719,100,2406,1,1265,1,0,0,603,2,0,0,0,0,4355,1); -REPLACE INTO `mob_db_re` VALUES (1633,'BEHOLDER','Beholder','Beholder',120,19280,1,3285,2463,6,823,130,50,30,96,82,65,107,94,82,10,12,0,0,44,0x91,190,336,840,360,0,0,0,0,0,0,0,576,3000,605,100,996,100,985,10,0,0,0,0,603,2,0,0,0,0,4356,1); -# Normal advanced class mobs -REPLACE INTO `mob_db_re` VALUES (1634,'SEYREN','Seyren','Seyren Windsor',142,194962,1,10386,7790,1,3505,1317,166,12,142,69,86,49,132,55,10,12,1,6,63,0x2003095,170,76,384,288,0,0,0,0,0,0,0,7345,1500,13030,1,12623,5,6223,1,6471,1,6469,200,13421,100,25129,1000,0,0,4358,1); -REPLACE INTO `mob_db_re` VALUES (1635,'EREMES','Eremes','Eremes Guile',140,190525,1,10329,6846,1,3055,1171,122,12,145,87,59,67,127,76,10,12,1,6,85,0x2003095,180,76,384,288,0,0,0,0,0,0,0,7347,2000,6223,1,2514,1,1262,3,1264,30,6471,2,1284,100,25129,1000,0,0,4360,1); -REPLACE INTO `mob_db_re` VALUES (1636,'HARWORD','Harword','Howard Alt-Eisen',142,348100,1,10854,7241,1,2762,1282,131,10,138,79,62,53,82,48,10,12,1,7,81,0x3095,180,76,384,288,0,0,0,0,0,0,0,7345,3000,6471,1,1311,200,12818,55,6469,100,2318,1,6223,10,25129,1000,0,0,4362,1); -REPLACE INTO `mob_db_re` VALUES (1637,'MAGALETA','Magaleta','Margaretha Sorin',140,220800,1,9895,7421,1,1277,3554,108,93,126,74,71,123,99,65,10,12,1,7,66,0x3295,180,1152,384,288,0,0,0,0,0,0,0,7347,1000,1647,200,6471,1,1561,5,2162,5,1659,10,6469,200,25129,1000,0,0,4364,1); -REPLACE INTO `mob_db_re` VALUES (1638,'SHECIL','Shecil','Cecil Damon',141,190255,1,10103,7577,14,3737,1248,76,15,121,126,67,80,165,42,10,12,1,7,64,0x3095,180,76,384,288,0,0,0,0,0,0,0,7345,1500,12014,55,18110,10,12623,3,6469,200,6471,1,1745,200,25129,1000,0,0,4368,1); -REPLACE INTO `mob_db_re` VALUES (1639,'KATRINN','Katrinn','Kathryne Keyron',141,219780,1,9207,6905,1,1089,3123,77,74,108,78,55,144,139,49,10,12,1,7,68,0x3295,150,1152,384,288,0,0,0,0,0,0,0,7345,1500,6223,1,1646,200,12623,5,6469,200,5085,1,6471,20,25129,1000,0,0,4366,1); -# MVP Slaves -REPLACE INTO `mob_db_re` VALUES (1640,'G_SEYREN','Lord Knight Seyren','Lord Knight Seyren',160,2680000,1,0,0,1,6435,2342,567,155,303,165,181,110,178,66,10,12,1,7,83,0x6203695,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6223,100,0,0,0,0,617,10); -REPLACE INTO `mob_db_re` VALUES (1641,'G_EREMES','Assassin Cross Eremes','Assassin Cross Eremes',160,1230000,1,0,0,1,6083,1378,445,98,211,181,114,83,225,60,10,12,1,7,85,0x6203695,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6223,100,0,0,0,0,617,10); -REPLACE INTO `mob_db_re` VALUES (1642,'G_HARWORD','Whitesmith Harword','Whitesmith Howard',160,3750000,1,0,0,1,5250,1465,301,106,275,148,156,72,177,60,10,12,1,7,82,0x6203695,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6223,100,0,0,0,0,617,10); -REPLACE INTO `mob_db_re` VALUES (1643,'G_MAGALETA','High Priest Magaleta','High Priest Margaretha',160,2800000,1,0,0,1,2499,3396,231,349,172,150,164,203,155,88,10,12,1,7,86,0x6203695,125,1152,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6223,100,0,0,0,0,617,10); -REPLACE INTO `mob_db_re` VALUES (1644,'G_SHECIL','Sniper Shecil','Sniper Cecil',160,4140000,1,0,0,14,4155,1550,178,135,176,258,155,132,309,95,10,12,1,7,84,0x6203695,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6223,100,0,0,0,0,617,10); -REPLACE INTO `mob_db_re` VALUES (1645,'G_KATRINN','High Wizard Katrinn','High Wizard Kathryne',160,4500000,1,0,0,1,2097,4254,215,456,165,190,142,236,199,93,10,12,1,7,68,0x6203695,150,1152,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6223,100,0,0,0,0,617,10); -# MVP Monsters -REPLACE INTO `mob_db_re` VALUES (1646,'B_SEYREN','Lord Knight Seyren','Lord Knight Seyren',160,4680000,1,4642560,3481920,1,6435,2342,567,155,303,165,181,110,178,66,10,12,1,7,83,0x6283695,100,76,384,288,2321280,617,5500,603,5000,732,2000,1132,2500,6471,10000,2412,9000,1470,3500,1469,3000,1166,2500,1415,1500,0,0,0,0,4357,1); -REPLACE INTO `mob_db_re` VALUES (1647,'B_EREMES','Assassin Cross Eremes','Assassin Cross Eremes',160,4230000,1,4185000,3147120,1,6083,1378,445,98,211,181,114,83,225,60,10,12,1,7,85,0x6283695,100,76,384,288,2092500,617,5500,603,5000,732,2000,1234,1500,1230,1500,2319,9000,1233,3500,1232,3500,6471,10000,12623,10000,0,0,0,0,4359,1); -REPLACE INTO `mob_db_re` VALUES (1648,'B_HARWORD','Whitesmith Harword','Whitesmith Howard',160,6750000,1,3555000,2664000,1,5250,1465,301,106,275,148,156,72,177,60,10,12,1,7,82,0x6283695,100,76,384,288,1777500,617,5500,603,5000,732,2000,1138,3500,1140,2500,6471,10000,1365,3500,12623,10000,1369,2500,1368,3500,0,0,0,0,4361,1); -REPLACE INTO `mob_db_re` VALUES (1649,'B_MAGALETA','High Priest Magaleta','High Priest Margaretha',160,4800000,1,3465000,2520000,1,2499,3396,231,349,172,150,164,203,155,88,10,12,1,7,86,0x6283695,125,1152,384,288,1732500,617,5500,603,5000,732,2000,1814,3500,2615,2500,2513,9000,12623,10000,1527,3500,1528,2500,6471,10000,0,0,0,0,4363,1); -REPLACE INTO `mob_db_re` VALUES (1650,'B_SHECIL','Sniper Shecil','Sniper Cecil',160,4140000,1,4106880,3080160,14,4155,1550,178,135,176,258,155,132,309,95,10,12,1,7,84,0x6283695,100,76,384,288,2053440,617,5500,603,5000,1723,2000,1228,3500,6471,10000,617,9000,12623,10000,1237,3500,1720,1500,1724,2500,0,0,0,0,4367,1); -REPLACE INTO `mob_db_re` VALUES (1651,'B_KATRINN','High Wizard Katrinn','High Wizard Kathryne',160,4500000,1,3240000,2430000,1,2097,4254,215,456,165,190,142,236,199,93,10,12,1,7,68,0x6283695,150,1152,384,288,1620000,617,5500,603,5000,732,2000,1241,3500,1242,3500,6471,10000,2616,9000,2343,2500,6471,2000,12623,10000,2319,3500,0,0,4365,1); -# 1'st Class Mobs -REPLACE INTO `mob_db_re` VALUES (1652,'YGNIZEM','Ygnizem','Egnigem Cenia',136,44327,1,5229,4461,1,1985,328,124,8,144,92,86,69,99,68,10,12,1,7,43,0x3885,145,576,432,288,0,0,0,0,0,0,0,7347,1000,1170,1,1158,20,0,0,2313,10,0,0,2317,1,25127,1000,25128,250,4346,1); -REPLACE INTO `mob_db_re` VALUES (1653,'WHIKEBAIN','Whikebain','Wickebine Tres',132,43191,1,5094,4721,1,1414,144,114,66,114,91,69,42,85,55,10,12,1,7,65,0x3885,120,576,432,288,0,0,0,0,0,0,0,7345,2000,1223,1,2306,40,0,0,2315,2,2620,1,13004,10,25127,1000,25128,250,4348,1); -REPLACE INTO `mob_db_re` VALUES (1654,'ARMAIA','Armaia','Armeyer Dinze',134,46878,1,4895,4909,1,1390,155,119,4,123,59,85,65,96,62,10,12,1,7,62,0x3885,120,576,432,288,0,0,0,0,0,0,0,7345,1000,2504,1,0,0,0,0,2311,10,1302,80,1307,10,25127,1000,25128,250,4347,1); -REPLACE INTO `mob_db_re` VALUES (1655,'EREND','Erend','Errende Ebecee',133,42764,1,4860,4545,1,937,552,106,99,77,66,90,105,87,62,10,12,1,7,46,0x3885,130,576,432,288,0,0,0,0,0,0,0,7345,500,2217,5,0,0,0,0,2326,5,2324,10,1523,1,25127,1000,25128,250,4349,1); -REPLACE INTO `mob_db_re` VALUES (1656,'KAVAC','Kavac','Kavach Icarus',135,43079,1,5103,4276,9,1195,129,86,48,103,109,62,50,149,48,10,12,1,7,44,0x3885,150,576,432,288,0,0,0,0,0,0,0,7347,2000,0,0,12006,100,0,0,2308,5,2402,30,2404,2,25127,1000,25128,250,4351,1); -REPLACE INTO `mob_db_re` VALUES (1657,'RAWREL','Rawrel','Laurell Weinder',133,40282,1,4500,4477,1,668,1032,76,88,67,79,65,122,112,57,10,12,1,7,48,0x3885,150,576,432,288,0,0,0,0,0,0,0,934,1000,1616,1,2102,5,0,0,2322,10,2333,30,2607,1,25127,1000,25128,250,4350,1); -# 1'st Class MvP (Ygnizem/Egnigem Cenia) and her mobs. -REPLACE INTO `mob_db_re` VALUES (1658,'B_YGNIZEM','Ygnizem','Egnigem Cenia',141,2910088,1,1054400,1860000,1,5986,2351,373,175,188,177,165,142,185,105,10,12,1,7,43,0x6283695,100,1008,864,288,527200,617,5500,603,5000,732,2000,0,0,644,5000,603,5000,1167,1000,2320,1000,2406,1000,1130,1000,0,0,0,0,4352,1); -REPLACE INTO `mob_db_re` VALUES (1659,'G_WHIKEBAIN','Whikebain','Wickebine Tres',132,43191,1,0,0,1,1414,144,114,66,114,91,69,42,85,55,10,12,1,7,65,0x3885,120,1008,864,288,0,0,0,0,0,0,0,0,0,644,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1660,'G_ARMAIA','Armaia','Armeyer Dinze',134,46878,1,0,0,1,1390,155,119,4,123,59,85,65,96,62,10,12,1,7,62,0x3885,120,1008,864,288,0,0,0,0,0,0,0,0,0,644,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1661,'G_EREND','Erend','Errende Ebecee',133,42764,1,0,0,1,937,552,106,99,77,66,90,105,87,62,10,12,1,7,46,0x3885,130,1008,864,288,0,0,0,0,0,0,0,0,0,644,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1662,'G_KAVAC','Kavac','Kavach Icarus',135,43079,1,0,0,9,1195,129,86,48,103,109,62,50,149,48,10,12,1,7,44,0x3885,150,1008,864,288,0,0,0,0,0,0,0,0,0,644,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1663,'G_RAWREL','Rawrel','Laurell Weinder',133,40282,1,0,0,1,668,832,76,88,67,79,65,122,112,57,10,12,1,7,48,0x3885,150,1008,864,288,0,0,0,0,0,0,0,0,0,644,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Juperos -REPLACE INTO `mob_db_re` VALUES (1664,'POTON_CANON','Photon Cannon','Photon Cannon',66,8000,0,800,600,9,840,100,16,30,1,40,25,20,80,80,10,12,1,0,40,0x84,300,1536,960,480,0,0,0,0,0,0,0,7126,5000,718,1000,938,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1665,'POTON_CANON_1','Photon Cannon','Photon Cannon',67,7500,0,600,800,9,735,100,24,30,1,40,30,40,86,80,10,12,1,0,40,0x84,300,1536,960,480,0,0,0,0,0,0,0,7126,5000,726,1000,938,1000,13160,5,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1666,'POTON_CANON_2','Photon Cannon','Photon Cannon',64,7100,0,800,600,9,840,100,13,30,1,40,21,29,80,91,10,12,1,0,40,0x84,300,1536,960,480,0,0,0,0,0,0,0,7126,5000,721,1000,938,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1667,'POTON_CANON_3','Photon Cannon','Photon Cannon',65,7800,0,600,800,9,735,100,24,30,1,40,23,30,90,99,10,12,1,0,40,0x84,300,1536,960,480,0,0,0,0,0,0,0,7126,5000,728,1000,938,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1668,'ARCHDAM','Archdam','Archdam',119,20700,1,2862,2147,3,844,119,98,15,118,64,70,65,66,25,10,12,2,7,60,0x3695,180,580,288,360,0,0,0,0,0,0,0,7317,5000,999,500,984,200,985,200,13156,5,13167,5,0,0,0,0,0,0,4371,1); -REPLACE INTO `mob_db_re` VALUES (1669,'DIMIK','Dimik','Dimik',77,10000,0,0,0,5,1144,840,45,28,15,69,40,15,63,42,10,12,1,0,40,0x3885,200,576,720,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4370,1); -REPLACE INTO `mob_db_re` VALUES (1670,'DIMIK_1','Dimik','Dimik',116,17552,1,2916,2187,7,1618,107,93,28,114,90,66,52,122,41,10,12,1,0,44,0x3885,150,576,720,432,0,0,0,0,0,0,0,7319,2000,7352,50,6216,70,7094,300,13153,5,984,10,12128,50,0,0,0,0,4370,1); -REPLACE INTO `mob_db_re` VALUES (1671,'DIMIK_2','Dimik','Dimik',116,23840,1,2916,2187,5,982,103,76,21,118,72,62,55,88,38,10,12,1,0,41,0x3885,200,576,720,432,0,0,0,0,0,0,0,7319,2000,7353,50,999,300,7094,300,13169,10,984,10,12128,50,0,0,0,0,4370,1); -REPLACE INTO `mob_db_re` VALUES (1672,'DIMIK_3','Dimik','Dimik',116,21920,1,2916,2187,5,954,95,114,24,115,64,68,50,82,35,10,12,1,0,42,0x3885,200,576,720,432,0,0,0,0,0,0,0,7319,2000,7354,50,999,300,7094,300,2656,10,984,10,12128,50,0,0,0,0,4370,1); -REPLACE INTO `mob_db_re` VALUES (1673,'DIMIK_4','Dimik','Dimik',116,16940,1,2916,2187,5,1079,124,98,28,112,79,72,53,86,47,10,12,1,0,43,0x3885,200,576,720,432,0,0,0,0,0,0,0,7319,2000,7355,50,999,300,7094,300,2656,10,984,10,6216,70,0,0,0,0,4370,1); -REPLACE INTO `mob_db_re` VALUES (1674,'MONEMUS','Monemus','Monemus',88,80000,1,0,0,5,2640,1000,87,25,0,1,90,24,144,45,14,12,2,0,63,0x6200084,400,1368,1344,432,0,0,0,0,0,0,0,7049,2000,953,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1675,'VENATU','Venatu','Venatu',77,12717,1,0,0,2,717,127,96,20,99,56,58,62,48,30,10,12,1,0,43,0x3885,150,504,1020,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4369,1); -REPLACE INTO `mob_db_re` VALUES (1676,'VENATU_1','Venatu','Venatu',113,15900,1,2448,1836,2,1662,85,95,20,109,54,60,50,60,30,10,12,1,0,40,0x3885,150,504,1020,360,0,0,0,0,0,0,0,7317,2000,7356,350,6216,100,7094,300,13157,5,985,10,12127,100,0,0,0,0,4369,1); -REPLACE INTO `mob_db_re` VALUES (1677,'VENATU_2','Venatu','Venatu',113,14717,1,2637,1980,2,917,107,86,20,99,73,58,62,98,30,10,12,1,0,44,0x3885,150,504,1020,360,0,0,0,0,0,0,0,7317,2000,7357,500,999,300,7094,300,13164,10,985,10,12127,100,0,0,0,0,4369,1); -REPLACE INTO `mob_db_re` VALUES (1678,'VENATU_3','Venatu','Venatu',113,21040,1,2643,1983,2,977,100,104,16,103,50,62,57,69,30,10,12,1,0,42,0x3885,150,504,1020,360,0,0,0,0,0,0,0,7317,2000,7358,400,999,300,7094,300,2656,10,985,10,12127,100,0,0,0,0,4369,1); -REPLACE INTO `mob_db_re` VALUES (1679,'VENATU_4','Venatu','Venatu',113,21810,1,2643,1983,2,918,89,74,15,106,69,61,55,72,30,10,12,1,0,41,0x3885,150,504,1020,360,0,0,0,0,0,0,0,7317,2000,7359,300,999,300,7094,300,2656,10,985,10,6216,100,0,0,0,0,4369,1); -REPLACE INTO `mob_db_re` VALUES (1680,'HILL_WIND_1','Hill Wind','Hill Wind',101,9100,1,1900,1425,3,400,67,90,37,105,69,59,35,80,25,10,12,1,2,64,0x3885,170,504,480,360,0,0,0,0,0,0,0,7115,4000,7116,3000,528,1000,510,10,0,0,0,0,0,0,0,0,0,0,4345,1); -REPLACE INTO `mob_db_re` VALUES (1681,'GEMINI','Gemini-S58','Gemini-S58',135,108999,1,4725,3543,3,2178,622,89,45,115,92,81,92,94,66,10,12,1,0,21,0x6203885,200,1872,360,864,0,0,0,0,0,0,0,7005,3000,603,1000,13159,5,546,500,547,400,7479,6,12040,300,0,0,0,0,4354,1); -REPLACE INTO `mob_db_re` VALUES (1682,'REMOVAL','Removal','Remover',121,32235,0,3772,2829,1,998,120,110,47,127,50,82,35,89,50,10,12,1,1,49,0x3885,250,1536,1056,1152,0,0,0,0,0,0,0,713,5000,7319,5000,5005,10,549,500,971,50,972,100,5120,6,0,0,0,0,4353,1); -REPLACE INTO `mob_db_re` VALUES (1683,'G_POTON_CANON','Photon Cannon','Photon Cannon',66,8000,0,0,0,9,840,100,16,30,1,40,25,20,80,80,10,12,1,0,43,0x3885,300,1536,960,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1684,'G_ARCHDAM','Archdam','Archdam',119,20700,1,0,0,3,844,119,98,15,118,64,70,65,66,25,10,12,2,8,60,0x3885,180,1080,288,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1685,'APOCALIPS_H','Vesper','Vesper',128,3802000,1,2700000,2250000,3,3668,4656,402,109,177,195,165,130,182,102,10,12,2,2,46,0x6283695,180,504,912,432,100000,617,5500,603,5000,732,2000,7095,5000,7094,3000,617,1000,2659,100,2660,100,2661,100,2662,100,0,0,0,0,4374,1); -REPLACE INTO `mob_db_re` VALUES (1686,'ORC_BABY','Orc Baby','Orc Baby',43,1122,1,315,354,1,64,11,49,3,25,1,32,20,31,35,10,12,0,7,22,0x3885,200,672,864,288,0,0,0,0,0,0,0,7126,1000,10004,100,2299,1,519,5000,7270,200,7269,100,0,0,0,0,0,0,4375,1); -REPLACE INTO `mob_db_re` VALUES (1687,'GREEN_IGUANA','Green Iguana','Grove',55,2090,1,486,548,1,146,35,96,18,58,42,22,5,45,17,10,12,1,2,42,0x83,200,1152,1152,480,0,0,0,0,0,0,0,521,1500,903,1000,520,1000,511,1000,528,2000,606,10,6264,500,0,0,0,0,4377,1); -REPLACE INTO `mob_db_re` VALUES (1688,'LADY_TANEE','Lady Tanee','Lady Tanee',80,360000,1,334080,261000,14,1936,925,141,104,86,108,88,121,200,71,10,12,2,3,64,0x6280084,100,576,432,360,167040,617,5500,12095,5000,732,2000,12090,5000,634,4000,12129,1000,5116,1000,985,5000,617,2000,1716,6000,0,0,0,0,4376,1); -REPLACE INTO `mob_db_re` VALUES (1689,'G_BACSOJIN','Bacsojin','White Lady',97,720500,1,0,0,3,1414,2036,210,178,118,244,98,126,205,102,10,12,2,7,64,0x6203695,130,576,960,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1690,'G_SPRING_RABBIT','Spring Rabbit','Spring Rabbit',12,15,1,0,0,1,0,0,160,99,1,1,1,1,1,1,10,12,1,2,20,0x170083,160,1120,552,511,0,0,0,0,0,0,0,6005,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1691,'G_KRABEN','Kraben','Kraben',70,2901,1,0,0,1,279,45,108,20,54,33,35,15,62,20,10,12,1,0,48,0x3885,100,1152,1536,576,0,0,0,0,0,0,0,521,1,521,1,521,1,521,1,521,1,521,1,521,1,0,0,0,0,0,0); - -# Thanatos Tower (10.3) -REPLACE INTO `mob_db_re` VALUES (1692,'BREEZE','Breeze','Breeze',92,6755,1,1598,1797,2,493,52,83,32,75,101,46,35,66,55,10,12,1,0,64,0x3885,100,140,384,504,0,0,0,0,0,0,0,945,500,706,10,2270,10,1733,10,604,10,2269,10,996,10,0,0,0,0,4390,1); -REPLACE INTO `mob_db_re` VALUES (1693,'PLASMA_Y','Plasma','Plasma',119,20600,1,2111,2882,1,861,135,130,45,141,94,75,91,103,50,10,12,0,0,88,0x3885,150,1056,1056,336,0,0,0,0,0,0,0,911,100,644,10,731,2,715,100,969,1,7938,300,0,0,0,0,0,0,4389,1); -REPLACE INTO `mob_db_re` VALUES (1694,'PLASMA_R','Plasma','Plasma',118,16789,1,3549,2661,1,1169,100,111,12,147,77,66,65,95,50,10,12,0,0,83,0x3885,150,912,1248,576,0,0,0,0,0,0,0,911,100,644,10,731,2,716,100,990,45,0,0,0,0,0,0,0,0,4389,1); -REPLACE INTO `mob_db_re` VALUES (1695,'PLASMA_G','Plasma','Plasma',116,24975,1,3348,2511,1,851,112,120,3,121,60,58,62,73,50,10,12,0,0,82,0x3885,100,1000,500,1000,0,0,0,0,0,0,0,911,100,644,10,731,2,717,100,993,40,0,0,0,0,0,0,0,0,4389,1); -REPLACE INTO `mob_db_re` VALUES (1696,'PLASMA_P','Plasma','Plasma',117,18955,1,3348,2511,1,872,139,78,49,130,71,72,70,87,50,10,12,0,0,87,0x3885,350,768,1440,672,0,0,0,0,0,0,0,911,100,644,10,731,2,716,100,724,100,0,0,0,0,0,0,0,0,4389,1); -REPLACE INTO `mob_db_re` VALUES (1697,'PLASMA_B','Plasma','Plasma',115,24651,1,3181,2384,1,599,70,51,18,124,74,60,55,66,50,10,12,0,0,81,0x3885,150,720,360,360,0,0,0,0,0,0,0,911,100,644,10,731,2,717,100,991,35,0,0,0,0,0,0,0,0,4389,1); -REPLACE INTO `mob_db_re` VALUES (1698,'DEATHWORD','Deathword','Death Word',114,16390,1,2565,1923,1,834,125,68,40,91,64,53,88,99,54,10,12,1,0,60,0x3695,150,176,912,300,0,0,0,0,0,0,0,1097,4000,7015,300,11003,50,7449,500,2418,10,7479,2,7480,1,0,0,0,0,4388,1); -REPLACE INTO `mob_db_re` VALUES (1699,'ANCIENT_MIMIC','Ancient Mimic','Ancient Mimic',112,14700,1,2448,2069,1,959,84,100,40,121,70,63,43,101,67,10,12,2,0,60,0x3885,100,168,480,360,0,0,0,0,0,0,0,603,30,617,1,644,50,2404,5,2506,1,2417,10,2610,100,0,0,0,0,4387,1); -REPLACE INTO `mob_db_re` VALUES (1700,'OBSERVATION','Observation','Dame of Sentinel',127,34538,1,3735,2801,2,1400,152,98,55,99,75,52,55,106,80,10,12,1,8,80,0x6203295,100,432,480,360,0,0,0,0,0,0,0,7441,500,2621,1,7442,100,728,1000,12040,100,2210,10,7435,100,0,0,0,0,4392,1); -REPLACE INTO `mob_db_re` VALUES (1701,'SHELTER','Shelter','Mistress of Shelter',125,27000,1,4010,3051,2,1067,944,80,89,99,66,41,103,95,89,10,12,1,8,66,0x6203295,160,432,420,360,0,0,0,0,0,0,0,7440,200,7442,1,12040,50,722,1000,7005,1000,7442,50,0,0,0,0,0,0,4393,1); -REPLACE INTO `mob_db_re` VALUES (1702,'RETRIBUTION','Retribution','Baroness of Retribution',121,22152,1,3528,2463,2,1117,804,61,35,112,60,45,77,78,70,10,12,1,8,67,0x6203295,120,360,480,360,0,0,0,0,0,0,0,7440,400,2621,1,12040,50,723,1000,2506,5,0,0,7442,50,0,0,0,0,4391,1); -REPLACE INTO `mob_db_re` VALUES (1703,'SOLACE','Solace','Lady Solace',123,24729,1,3758,2819,2,1234,165,96,96,106,65,61,42,82,72,10,12,1,8,66,0x6203295,180,576,420,360,0,0,0,0,0,0,0,7441,200,2621,1,12040,50,718,1000,1910,50,0,0,7442,50,0,0,0,0,4394,1); -REPLACE INTO `mob_db_re` VALUES (1704,'THA_ODIUM','Thanatos Odium','Odium of Thanatos',129,40200,1,3960,3666,9,1061,144,120,30,106,78,71,54,129,31,10,12,2,1,88,0x6203695,100,432,288,420,0,0,0,0,0,0,0,7054,1000,731,500,732,100,7438,10000,616,10,2520,1000,0,0,0,0,0,0,4396,1); -REPLACE INTO `mob_db_re` VALUES (1705,'THA_DESPERO','Thanatos Despero','Despero of Thanatos',129,41111,1,3960,3666,2,1032,171,95,69,111,96,66,65,91,52,10,12,2,1,88,0x6203695,150,160,528,360,0,0,0,0,0,0,0,7054,1000,731,500,732,100,7439,10000,616,10,2419,1000,0,0,0,0,0,0,4397,1); -REPLACE INTO `mob_db_re` VALUES (1706,'THA_MAERO','Thanatos Maero','Maero of Thanatos',129,42599,1,3960,3666,2,1058,245,96,90,97,111,70,133,82,67,10,12,1,1,88,0x6203695,150,160,480,360,0,0,0,0,0,0,0,7054,1000,731,500,732,100,7437,10000,616,10,2354,1000,0,0,0,0,0,0,4395,1); -REPLACE INTO `mob_db_re` VALUES (1707,'THA_DOLOR','Thanatos Dolor','Dolor of Thanatos',129,45000,1,3960,3666,2,980,201,71,80,91,72,59,96,78,79,10,12,0,1,88,0x6203695,150,160,672,480,0,0,0,0,0,0,0,7054,1000,731,500,732,100,7436,10000,616,10,5128,1000,0,0,0,0,0,0,4398,1); -REPLACE INTO `mob_db_re` VALUES (1708,'THANATOS','Thanatos','Thanatos Phantom',99,1445660,1,1299400,1930554,3,4956,1671,364,35,100,129,30,86,206,32,10,12,2,6,88,0x6283695,120,115,816,504,649700,617,5500,603,5000,732,2000,7444,1000,2519,1000,7450,5000,2342,5000,2412,5000,2515,1000,2655,500,0,0,0,0,4399,1); -REPLACE INTO `mob_db_re` VALUES (1709,'G_THA_ODIUM','Thanatos Odium','Odium of Thanatos',129,40200,1,0,0,9,1061,144,120,30,106,78,71,54,129,31,10,12,2,1,88,0x6203295,100,115,288,420,0,0,0,0,0,0,0,7054,1000,731,500,732,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1710,'G_THA_DESPERO','Thanatos Despero','Despero of Thanatos',129,41111,1,0,0,2,1032,171,95,69,111,96,66,65,91,52,10,12,2,1,88,0x6203295,150,160,528,360,0,0,0,0,0,0,0,7054,1000,731,500,732,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1711,'G_THA_MAERO','Thanatos Maero','Maero of Thanatos',129,42599,1,0,0,2,1058,245,96,90,97,111,70,133,82,67,10,12,1,1,88,0x6203295,150,160,480,360,0,0,0,0,0,0,0,7054,1000,731,500,732,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1712,'G_THA_DOLOR','Thanatos Dolor','Dolor of Thanatos',129,45000,1,0,0,2,980,201,71,80,91,72,59,96,78,79,10,12,0,1,88,0x6203295,150,160,672,480,0,0,0,0,0,0,0,7054,1000,731,500,732,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Abyss Lake -REPLACE INTO `mob_db_re` VALUES (1713,'ACIDUS','Acidus','Acidus',130,48430,1,4520,3389,2,871,695,101,90,109,78,50,55,77,55,10,12,2,9,46,0x3095,170,168,1008,300,0,0,0,0,0,0,0,7938,500,1035,4000,7444,5,1036,3589,7448,800,1269,10,2114,50,2890,1,0,0,4378,1); -REPLACE INTO `mob_db_re` VALUES (1714,'FERUS','Ferus','Ferus',126,25668,1,3985,2989,2,969,115,96,45,94,80,55,60,78,50,10,12,2,9,43,0x3095,100,108,576,432,0,0,0,0,0,0,0,578,2200,1035,1000,7123,1000,1036,2000,7447,800,994,20,5122,50,2891,1,0,0,4380,1); -REPLACE INTO `mob_db_re` VALUES (1715,'NOVUS','Novus','Novus',90,6670,1,1305,1505,1,427,57,95,48,74,56,57,25,90,45,10,12,0,9,20,0x3885,110,151,288,360,0,0,0,0,0,0,0,511,3000,7053,1035,0,0,1036,589,0,0,0,0,0,0,0,0,0,0,4383,1); -REPLACE INTO `mob_db_re` VALUES (1716,'ACIDUS_','Acidus','Acidus',130,40718,1,4520,3389,2,1484,158,98,47,106,110,61,53,95,53,10,12,2,9,44,0x3095,180,168,768,360,0,0,0,0,0,0,0,505,150,1035,4000,510,150,1036,3589,7446,800,996,20,7446,100,2890,1,0,0,4379,1); -REPLACE INTO `mob_db_re` VALUES (1717,'FERUS_','Ferus','Ferus',126,39054,1,4185,2989,2,906,122,111,33,91,57,57,61,62,51,10,12,2,9,42,0x3095,120,108,576,432,0,0,0,0,0,0,0,579,5100,1035,1000,2891,1,1036,3589,7445,800,997,20,7445,100,0,0,0,0,4381,1); -REPLACE INTO `mob_db_re` VALUES (1718,'NOVUS_','Novus','Novus',84,5028,1,1080,1215,1,293,48,88,28,53,43,43,55,90,58,10,12,0,9,20,0x3885,100,252,816,480,0,0,0,0,0,0,0,508,2000,7053,1035,0,0,1036,589,0,0,0,0,0,0,0,0,0,0,4382,1); -REPLACE INTO `mob_db_re` VALUES (1719,'DETALE','Detale','Detardeurus',135,6005000,1,4320000,3420000,3,6108,2662,364,166,165,153,171,136,185,72,10,12,2,9,67,0x6283695,250,432,936,360,2160000,617,5500,603,5000,732,2000,2649,1000,2648,1000,7444,5000,7451,3589,12080,1000,1417,100,5002,500,0,0,0,0,4386,1); -REPLACE INTO `mob_db_re` VALUES (1720,'HYDRO','Hydro','Hydrolancer',121,41500,0,6285,4463,3,1064,150,92,58,120,72,67,66,88,58,10,12,2,9,47,0x6203695,160,140,672,432,0,0,0,0,0,0,0,7123,4000,1035,4000,7443,3880,5126,500,5127,500,12085,300,5124,500,0,0,0,0,4384,1); -REPLACE INTO `mob_db_re` VALUES (1721,'DRAGON_EGG','Dragon Egg','Dragon Egg',119,20990,1,2862,2147,0,704,150,172,85,84,59,85,40,118,65,10,12,1,9,40,0x0,1000,24,1,1,0,0,0,0,0,0,0,985,5,7032,100,731,10,732,5,718,10,720,10,728,10,0,0,0,0,4385,1); -REPLACE INTO `mob_db_re` VALUES (1722,'EVENT_JAKK','Jakk','Jakk',99,10310,0,93,90,1,150,67,8,11,1,28,18,13,35,45,10,12,1,0,43,0x81,240,1180,480,648,0,0,0,0,0,0,0,7225,1000,1062,1000,535,1000,0,0,0,0,0,0,0,0,0,0,0,0,5134,10000); -REPLACE INTO `mob_db_re` VALUES (1723,'A_SHECIL','Shecil Damon','Cecil Damon',82,30000,0,0,0,14,660,300,40,15,1,145,27,32,134,80,10,12,1,7,64,0x3695,180,1008,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1724,'A_POTON_CANON','Photon Cannon','Photon Cannon',66,8000,0,0,0,9,1000,300,16,30,1,40,25,20,80,80,10,12,1,0,40,0x84,300,1536,960,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1725,'R_PORING','Poring','Poring',1,50,0,0,0,1,7,3,0,5,1,1,1,0,6,30,10,12,1,3,21,0x81,150,1872,672,480,0,0,0,0,0,0,0,7049,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1726,'R_LUNATIC','Lunatic','Lunatic',3,60,0,0,0,1,9,3,0,20,1,3,3,10,8,60,10,12,0,2,60,0x83,150,1456,456,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1727,'R_SAVAGE_BABE','Savage Babe','Savage Babe',7,182,0,0,0,1,20,5,0,0,1,7,14,5,12,35,10,12,0,2,22,0x83,150,1624,624,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1728,'R_DESERT_WOLF_B','Desert Wolf Baby','Baby Desert Wolf',14,140,1,0,0,1,33,8,13,0,10,12,8,5,28,7,10,12,0,2,23,0x83,150,1600,900,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1729,'R_BAPHOMET_','Baphomet Jr.','Baphomet Jr.',50,8578,0,0,0,1,487,103,24,25,1,75,55,1,93,45,10,12,0,6,27,0x2000083,150,868,480,120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1730,'R_DEVIRUCHI','Deviruchi','Deviruchi',64,2300,1,0,0,1,210,73,62,30,61,17,30,35,52,5,10,12,0,6,27,0x2000083,150,980,600,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1731,'G_DOPPELGANGER','Doppelganger','Doppelganger',77,380000,1,313200,250560,1,1803,1176,246,86,122,122,105,67,169,72,10,12,2,8,48,0x6203695,190,480,480,288,0,0,0,0,0,0,0,7484,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1732,'G_TREASURE_BOX','Treasure Chest','Treasure Chest',98,500,1,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7486,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Kiel Dungeon (10.4) -REPLACE INTO `mob_db_re` VALUES (1733,'KIEL','Kiel','Kiehl',90,523500,1,32850,21065,3,2220,1629,45,32,100,112,76,89,156,102,10,12,1,0,47,0x6203695,140,1152,576,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1734,'KIEL_','Kiel D-01','Kiel D-01',125,2502000,1,1800000,1440000,3,4112,3580,314,232,166,187,155,141,199,180,10,12,1,0,47,0x6283695,130,1152,576,432,900000,617,5500,603,5000,616,2000,7513,3000,617,3000,2651,1000,2319,1000,1618,500,1242,500,2650,1000,0,0,0,0,4403,1); -REPLACE INTO `mob_db_re` VALUES (1735,'ALICEL','Alicel','Alicel',115,18000,1,2565,1923,2,952,398,109,30,121,53,59,63,73,60,10,12,1,6,60,0x200308D,250,1080,480,504,0,0,0,0,0,0,0,7512,2000,7507,3000,2148,5,6214,200,1270,5,985,10,2517,20,0,0,0,0,4401,1); -REPLACE INTO `mob_db_re` VALUES (1736,'ALIOT','Aliot','Aliot',112,15669,1,2448,1836,2,1051,89,106,15,111,56,55,42,62,75,10,12,1,6,60,0x200308D,200,1296,432,360,0,0,0,0,0,0,0,7512,2000,7507,3000,2516,10,6214,200,0,0,985,10,13405,15,0,0,0,0,4402,1); -REPLACE INTO `mob_db_re` VALUES (1737,'ALIZA','Aliza','Aliza',112,14450,1,2448,1836,1,840,397,98,5,115,50,51,62,70,54,10,12,1,7,60,0x91,220,1440,576,600,0,0,0,0,0,0,0,7054,4000,2518,10,2626,10,7047,5,12128,50,661,1,2123,5,0,0,0,0,4400,1); -REPLACE INTO `mob_db_re` VALUES (1738,'CONSTANT','Constant','Constant',108,12050,0,2506,1879,1,858,144,92,82,126,98,62,57,91,34,10,12,0,0,67,0x3885,150,720,360,360,0,0,0,0,0,0,0,7512,100,7507,1500,7325,10,999,10,757,10,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1739,'G_ALICEL','Alicel','Alicel',115,18000,1,0,0,2,952,398,109,30,121,53,59,63,73,60,10,12,1,6,60,0x200308D,250,1080,480,504,0,0,0,0,0,0,0,7507,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1740,'G_ALIOT','Aliot','Aliot',112,15669,1,0,0,2,1051,89,106,15,111,56,55,42,62,75,10,12,1,6,60,0x200308D,200,1296,432,360,0,0,0,0,0,0,0,7507,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1741,'G_COOKIE_XMAS','Christmas Cookie','Christmas Cookie',37,733,1,0,0,1,70,35,48,36,21,16,30,20,25,5,10,12,0,7,46,0x3885,400,1248,1248,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1742,'G_CARAT','Carat','Carat',103,9222,1,0,0,1,777,76,111,67,102,64,60,40,67,50,10,12,1,6,44,0x2003885,200,1078,768,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1743,'G_MYSTCASE','Myst Case','Myst Case',39,879,1,0,0,1,68,21,50,11,26,19,40,35,31,25,10,12,1,0,60,0x3885,400,1248,1248,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1744,'G_WILD_ROSE','Wild Rose','Wild Rose',70,2682,1,0,0,1,147,45,75,15,44,87,31,35,63,80,10,12,0,2,24,0x3885,100,964,864,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1745,'G_CONSTANT','Constant','Constant',108,2000,0,0,0,1,728,144,92,82,126,98,62,57,91,34,10,12,0,6,67,0x2002085,110,720,360,360,0,0,0,0,0,0,0,7507,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1746,'G_ALIZA','Aliza','Aliza',112,14450,1,0,0,1,840,397,98,5,115,50,51,62,70,54,10,12,1,7,60,0x3885,220,1440,576,600,0,0,0,0,0,0,0,7507,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1747,'G_SNAKE','Snake','Boa',18,217,1,0,0,1,29,5,9,8,10,8,18,10,14,15,10,12,1,2,22,0x3885,200,1576,576,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1748,'G_ANACONDAQ','Anacondaq','Anacondaq',100,8510,1,0,0,1,504,55,92,0,79,46,28,43,56,25,10,12,1,2,25,0x3885,200,1576,576,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1749,'G_MEDUSA','Medusa','Medusa',102,10045,1,0,0,1,620,113,87,66,99,68,65,79,69,15,10,12,1,6,40,0x2003885,180,1720,1320,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1750,'G_RED_PLANT','Red Plant','Red Plant',1,100,1,0,0,1,100,100,160,99,0,0,0,0,0,100,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Odin's Temple -REPLACE INTO `mob_db_re` VALUES (1751,'RANDGRIS','Valkyrie Randgris','Valkyrie Randgris',141,2205000,1,2000000,2200000,3,7343,4412,588,506,196,131,125,276,267,156,10,12,2,8,86,0x6283695,100,576,576,480,1000000,617,5500,603,5000,616,2000,7510,5000,2357,1600,2524,3000,2421,3000,2229,5000,7024,2500,0,0,0,0,0,0,4407,1); -REPLACE INTO `mob_db_re` VALUES (1752,'SKOGUL','Skogul','Skogul',126,34240,1,4280,3210,2,1007,456,72,15,100,71,63,85,82,37,10,12,1,6,67,0x2003295,190,720,384,480,0,0,0,0,0,0,0,7511,3500,7054,1000,716,1000,739,500,2609,100,757,500,1271,5,2884,1,0,0,4404,1); -REPLACE INTO `mob_db_re` VALUES (1753,'FRUS','Frus','Frus',128,39520,1,4562,3421,2,1494,169,65,35,114,77,66,51,79,27,10,12,1,6,67,0x2003295,150,480,576,432,0,0,0,0,0,0,0,7511,3500,7054,1000,716,1000,2622,3,2308,10,757,500,2884,1,0,0,0,0,4405,1); -REPLACE INTO `mob_db_re` VALUES (1754,'SKEGGIOLD','Skeggiold','Skeggiold',131,53290,1,5552,4419,1,1100,325,85,92,91,89,65,118,98,75,10,12,0,8,46,0x6203695,250,672,780,480,0,0,0,0,0,0,0,7511,6000,2254,1,7063,1000,2001,25,7511,1000,2322,100,2353,100,0,0,0,0,4406,1); -REPLACE INTO `mob_db_re` VALUES (1755,'SKEGGIOLD_','Skeggiold','Skeggiold',131,52280,1,5549,4411,1,1151,218,80,86,91,86,67,116,102,71,10,12,0,8,46,0x6203695,250,672,780,480,0,0,0,0,0,0,0,7511,6000,2254,1,7063,1000,2001,25,7511,1000,2322,100,2353,100,0,0,0,0,4406,1); -REPLACE INTO `mob_db_re` VALUES (1756,'G_HYDRO','Hydro','Hydrolancer',121,41500,0,0,0,3,1064,150,92,95,120,72,67,66,88,58,10,12,2,9,47,0x6203885,160,140,672,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1757,'G_ACIDUS','Acidus','Acidus',130,48430,1,0,0,2,871,695,101,47,109,78,50,55,77,55,10,12,2,9,46,0x3885,170,168,1008,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1758,'G_FERUS','Ferus','Ferus',126,25668,1,0,0,2,969,115,96,45,94,80,55,60,78,50,10,12,2,9,43,0x3885,100,108,576,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1759,'G_ACIDUS_','Acidus','Acidus',130,40718,1,0,0,2,1484,158,98,90,106,110,61,53,95,53,10,12,2,9,44,0x3885,180,168,768,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1760,'G_FERUS_','Ferus','Ferus',126,39054,1,0,0,2,906,122,111,33,91,57,57,61,62,51,10,12,2,9,42,0x3885,120,108,576,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1761,'G_SKOGUL','Skogul','Skogul',126,34240,1,0,0,2,1007,456,72,15,100,71,63,85,82,37,10,12,1,6,67,0x2003885,170,720,384,480,0,0,0,0,0,0,0,7511,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1762,'G_FRUS','Frus','Frus',128,39520,1,0,0,2,1494,169,65,35,114,77,66,51,69,27,10,12,1,6,67,0x2003885,130,480,576,432,0,0,0,0,0,0,0,7511,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1763,'G_SKEGGIOLD','Skeggiold','Skeggiold',131,53290,1,0,0,1,1100,325,85,92,91,89,65,118,98,75,10,12,0,8,46,0x6203885,200,672,780,480,0,0,0,0,0,0,0,7511,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1764,'G_SKEGGIOLD_','Skeggiold','Skeggiold',131,52280,1,0,0,1,1151,218,80,86,91,86,67,116,102,71,10,12,0,8,46,0x6203885,200,672,780,480,0,0,0,0,0,0,0,7511,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1765,'G_RANDGRIS','Valkyrie','Valkyrie',141,1005000,1,10000,10000,3,6343,3206,588,506,196,131,125,276,267,156,10,12,2,8,86,0x6203695,100,576,576,480,0,0,0,0,0,0,0,7510,500,617,100,2115,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1766,'EM_ANGELING','Angeling','Angeling',99,128430,0,0,0,1,78,11,64,50,1,17,80,80,126,20,10,12,0,8,66,0x4200495,300,1288,288,384,0,909,5000,909,5000,741,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1767,'EM_DEVILING','Deviling','Deviling',99,128430,0,0,0,1,78,11,64,50,1,17,80,80,126,20,10,12,0,8,66,0x4200495,300,1288,288,384,0,909,5000,909,5000,741,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Rachel / Ice Dungeon (11.1) -REPLACE INTO `mob_db_re` VALUES (1768,'GLOOMUNDERNIGHT','Gloom Under Night','Gloom Under Night',139,3005000,1,2160000,1800000,3,6592,2785,479,262,191,223,187,155,241,163,10,12,2,0,68,0x6283695,200,1344,2880,576,1080000,607,5500,617,5000,617,5000,7566,7000,7023,4000,7022,2000,616,5000,2513,1000,1377,100,0,0,0,0,0,0,4408,1); -REPLACE INTO `mob_db_re` VALUES (1769,'AGAV','Agav','Agav',128,40000,1,3933,2949,1,892,181,77,82,85,66,55,113,86,61,10,12,1,7,80,0x3295,300,768,360,360,0,0,0,0,0,0,0,7567,2500,2422,2,7563,4000,2109,1,12183,50,7563,100,1061,2500,0,0,0,0,4409,1); -REPLACE INTO `mob_db_re` VALUES (1770,'ECHIO','Echio','Echio',126,31620,1,3690,2768,1,848,159,66,11,111,63,51,37,94,45,10,12,1,7,80,0x3295,250,768,360,360,0,0,0,0,0,0,0,7567,2500,608,10,7563,4000,5172,25,12183,20,7563,100,2366,20,0,0,0,0,4410,1); -REPLACE INTO `mob_db_re` VALUES (1771,'VANBERK','Vanberk','Vanberk',123,24605,1,3240,2430,1,918,141,100,6,109,70,55,60,87,54,10,12,1,7,80,0x3885,250,768,360,360,0,0,0,0,0,0,0,7568,2500,526,10,7563,1000,5172,25,13027,5,7563,100,2883,1,0,0,0,0,4411,1); -REPLACE INTO `mob_db_re` VALUES (1772,'ISILLA','Isilla','Isilla',124,26324,1,3456,2592,1,848,168,69,19,90,65,43,82,91,75,10,12,1,7,80,0x3885,300,768,360,432,0,0,0,0,0,0,0,7568,2500,2422,1,7563,1000,2610,10,2601,1,7563,100,2883,1,0,0,0,0,4412,1); -REPLACE INTO `mob_db_re` VALUES (1773,'HODREMLIN','Hodremlin','Hodremlin',122,23182,1,3758,2819,1,955,154,75,25,106,70,77,60,59,40,10,12,1,6,67,0x2003885,140,960,528,432,0,0,0,0,0,0,0,587,1000,7340,1000,2406,2,938,1000,7563,1000,1061,2000,2426,10,0,0,0,0,4413,1); -REPLACE INTO `mob_db_re` VALUES (1774,'SEEKER','Seeker','Seeker',124,24500,1,4009,3006,6,855,120,64,30,91,90,35,75,126,31,10,12,0,0,64,0x3295,190,576,432,300,0,0,0,0,0,0,0,587,1000,7340,1000,985,20,1061,4000,7563,1000,1375,20,0,0,0,0,0,0,4414,1); -REPLACE INTO `mob_db_re` VALUES (1775,'SNOWIER','Snowier','Snowier',103,13934,1,1944,1458,2,763,82,121,47,91,61,67,45,61,55,10,12,2,0,41,0x3885,220,936,1020,420,0,0,0,0,0,0,0,7561,3000,7066,1000,757,100,510,50,509,500,1819,3,991,100,0,0,0,0,4415,1); -REPLACE INTO `mob_db_re` VALUES (1776,'SIROMA','Siroma','Siroma',98,11910,1,1827,1369,1,506,100,64,38,83,43,50,70,80,60,10,12,0,0,61,0x83,180,432,648,240,0,0,0,0,0,0,0,7561,1000,7066,500,510,10,0,0,0,0,0,0,991,20,0,0,0,0,4416,1); -REPLACE INTO `mob_db_re` VALUES (1777,'ICE_TITAN','Ice Titan','Ice Titan',110,20820,1,2724,2644,1,1088,98,344,11,133,54,78,33,78,26,10,12,2,0,61,0x3885,250,861,660,144,0,0,0,0,0,0,0,7561,5000,7066,3000,749,100,984,10,985,30,6253,500,995,100,0,0,0,0,4417,1); -REPLACE INTO `mob_db_re` VALUES (1778,'GAZETI','Gazeti','Gazeti',106,14000,1,2025,1518,10,775,68,71,21,105,37,42,38,97,38,10,12,1,6,21,0x2003295,190,576,370,270,0,0,0,0,0,0,0,7561,3000,7066,3000,985,20,1731,1,6253,100,6256,200,0,0,0,0,0,0,4418,1); -REPLACE INTO `mob_db_re` VALUES (1779,'KTULLANUX','Ktullanux','Ktullanux',98,2626000,1,1035576,949942,3,3754,2680,129,78,85,126,30,125,177,112,10,12,2,2,81,0x6283695,400,432,840,216,517788,607,5500,617,5000,617,5000,7562,9000,616,3000,2509,3000,2111,5000,617,5000,607,5000,0,0,0,0,0,0,4419,1); -REPLACE INTO `mob_db_re` VALUES (1780,'MUSCIPULAR','Muscipular','Muscipular',105,12550,1,1944,1458,3,521,76,114,43,100,60,58,37,60,47,10,12,1,3,22,0x84,2000,672,648,360,0,0,0,0,0,0,0,7565,3000,1032,3000,629,2,1033,2000,905,1000,631,3,6217,200,0,0,0,0,4420,1); -REPLACE INTO `mob_db_re` VALUES (1781,'DROSERA','Drosera','Drosera',101,10878,1,1350,1013,7,218,54,86,52,79,32,64,38,78,14,10,12,1,3,22,0x84,2000,864,576,336,0,0,0,0,0,0,0,7565,3000,6259,200,1032,2000,1033,2000,621,3,905,1000,6217,50,0,0,0,0,4421,1); -REPLACE INTO `mob_db_re` VALUES (1782,'ROWEEN','Roween','Roween',95,7385,1,1691,1902,1,588,35,73,33,70,82,55,45,73,25,10,12,1,2,24,0x108B,200,1500,500,1000,0,0,0,0,0,0,0,7564,3000,919,3000,992,50,1822,2,0,0,0,0,0,0,0,0,0,0,4422,1); -REPLACE INTO `mob_db_re` VALUES (1783,'GALION','Galion','Galion',100,8821,1,1769,1327,1,527,77,100,62,106,79,62,45,90,36,10,12,1,2,44,0x620108B,150,864,624,360,0,0,0,0,0,0,0,7564,3000,919,3000,996,10,2531,5,0,0,0,0,0,0,0,0,0,0,4423,1); -REPLACE INTO `mob_db_re` VALUES (1784,'STAPO','Stapo','Stapo',95,8805,1,1574,1772,1,573,51,129,36,20,46,25,35,53,30,10,12,0,0,42,0x83,300,936,792,432,0,0,0,0,0,0,0,909,1000,7312,1000,512,1000,7126,100,993,10,1821,3,0,0,0,0,0,0,4424,1); -REPLACE INTO `mob_db_re` VALUES (1785,'ATROCE','Atroce','Atroce',113,1502000,1,1080000,855000,2,2843,1503,316,176,121,165,135,99,152,113,10,12,2,2,67,0x6283695,150,576,600,240,540000,607,5500,617,5000,617,5000,7563,7000,608,1000,2621,1000,617,5000,607,5000,5123,100,1175,100,0,0,0,0,4425,1); -REPLACE INTO `mob_db_re` VALUES (1786,'G_AGAV','Agav','Agav',128,40000,1,0,0,1,892,181,77,82,85,66,55,113,66,61,10,12,1,7,80,0x3295,300,768,360,360,0,0,0,0,0,0,0,7567,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1787,'G_ECHIO','Echio','Echio',126,31620,1,0,0,1,848,159,66,11,111,63,51,37,94,45,10,12,1,7,40,0x3295,250,768,360,360,0,0,0,0,0,0,0,7567,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1788,'G_ICE_TITAN','Ice Titan','Ice Titan',110,20820,1,0,0,1,1088,98,344,11,133,54,78,33,78,26,10,12,2,0,61,0x3295,250,861,660,144,0,0,0,0,0,0,0,7561,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1789,'ICEICLE','Iceicle','Iceicle',100,1012,1,164,122,3,553,1,2,15,99,1,1,1,95,1,10,12,0,0,41,0x84,2000,1344,0,0,0,0,0,0,0,0,0,7066,1000,7066,1000,6257,500,7066,500,7066,500,7066,500,7066,500,0,0,0,0,7066,500); -REPLACE INTO `mob_db_re` VALUES (1790,'G_RAFFLESIA','Rafflesia','Rafflesia',86,5819,1,0,0,3,325,41,86,2,47,41,44,29,65,31,10,12,0,3,22,0x3885,150,512,528,240,0,0,0,0,0,0,0,7577,3000,7575,4000,7576,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1791,'G_GALION','Galion','Galion',100,8821,1,0,0,1,527,77,100,62,106,79,62,45,90,36,10,12,1,2,44,0x620108B,150,864,624,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1792,'SOCCER_BALL','Soccer Ball','Soccer Ball',1,10,0,0,0,0,0,0,128,99,0,0,0,0,0,0,0,0,0,0,20,0x170000,2000,96,96,96,0,0,0,0,0,0,0,18503,5000,18503,3000,12326,3000,603,1000,0,0,0,0,0,0,0,0,0,0,617,1000); -REPLACE INTO `mob_db_re` VALUES (1793,'G_MEGALITH','Megalith','Megalith',65,2451,1,0,0,9,122,30,66,18,57,14,35,10,90,3,10,12,2,0,80,0x3695,200,1332,1332,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1794,'G_ROWEEN','Roween','Roween',95,7385,1,0,0,1,228,35,73,33,70,82,55,45,73,25,10,12,1,2,24,0x3295,200,412,840,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1795,'BLOODY_KNIGHT_','Bloody Knight','Bloody Knight',116,68500,1,0,0,3,1319,123,122,50,132,59,70,57,98,45,10,12,2,8,28,0x6203695,250,828,528,192,0,0,0,0,0,0,0,1417,100,2412,100,2514,200,2342,300,2513,200,1620,200,617,7000,0,0,0,0,7578,10000); - -# WoE SE Guild Dungeon -REPLACE INTO `mob_db_re` VALUES (1796,'AUNOE','Aunoe','Aunoe',110,13050,0,1935,1454,1,840,81,107,42,118,63,62,77,70,35,10,12,1,7,80,0x3295,250,768,432,360,0,0,0,0,0,0,0,7568,2500,2422,2,7563,4000,2109,1,12183,50,7563,100,2545,5,0,0,0,0,4464,1); -REPLACE INTO `mob_db_re` VALUES (1797,'FANAT','Fanat','Fanat',120,21000,1,3042,2282,1,839,106,81,64,102,66,70,47,79,57,10,12,1,7,80,0x3885,250,768,432,360,0,0,0,0,0,0,0,2388,10,2422,2,7563,4000,2109,1,12183,50,7568,2500,0,0,0,0,0,0,4465,1); - -# Additional Event Monsters -REPLACE INTO `mob_db_re` VALUES (1798,'TREASURE_BOX_','Treasure Chest','Treasure Chest',99,0,1,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x170000,0,0,0,0,0,0,0,0,0,0,0,7582,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1799,'G_SEYREN_','Lord Knight Seyren','Lord Knight Seyren',10,10,1,1,1,1,9409,3802,1,1,1,1,1,1,1,1,10,12,1,7,83,0x6203695,100,76,384,288,0,0,0,0,0,0,0,7583,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1800,'G_EREMES_','Assassin Cross Eremes','Assassin Cross Eremes',10,10,1,1,1,1,5446,4100,1,1,1,1,1,1,1,1,10,12,1,7,85,0x6203695,100,76,384,288,0,0,0,0,0,0,0,7583,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1801,'G_HARWORD_','Whitesmith Harword','Mastersmith Howard',10,10,1,1,1,1,10169,429,1,1,1,1,1,1,1,1,10,12,1,7,81,0x6203695,100,76,384,288,0,0,0,0,0,0,0,7583,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1802,'G_MAGALETA_','High Priest Magaleta','High Priest Margaretha',10,10,1,1,1,1,6094,892,1,1,1,1,1,1,1,1,10,12,1,7,86,0x6283695,125,1152,384,288,9000,0,0,0,0,0,0,7583,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1803,'G_SHECIL_','Sniper Shecil','Sniper Cecil',10,10,1,1,1,14,6360,4221,1,1,1,1,1,1,1,1,10,12,1,7,84,0x6203295,100,76,384,288,0,0,0,0,0,0,0,7583,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1804,'G_KATRINN_','High Wizard Katrinn','High Wizard Kathryne',10,10,1,1,1,1,1556,3197,1,1,1,1,1,1,1,1,10,12,1,7,68,0x6203695,150,1152,384,288,0,0,0,0,0,0,0,7583,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1805,'B_SEYREN_','Lord Knight Seyren','Lord Knight Seyren',99,1647590,0,4352040,1412973,1,1,1,72,37,120,110,81,65,130,52,10,12,1,7,83,0x6203695,100,76,384,288,0,0,0,0,0,0,0,7583,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1806,'B_EREMES_','Assassin Cross Eremes','Assassin Cross Eremes',99,1411230,0,3675060,1433142,1,1,1,37,39,90,181,62,37,122,60,10,12,1,7,85,0x6203695,100,76,384,288,0,0,0,0,0,0,0,7583,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1807,'B_HARWORD_','Whitesmith Harword','Mastersmith Howard',99,1460000,0,3602106,1278900,1,1,1,66,36,100,73,112,35,136,60,10,12,1,7,82,0x6203695,100,76,384,288,0,0,0,0,0,0,0,7583,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1808,'B_MAGALETA_','High Priest Magaleta','High Priest Margaretha',99,1092910,0,3831300,1186920,1,1,1,35,78,1,84,64,182,92,100,10,12,1,7,86,0x6203695,125,1152,384,288,0,0,0,0,0,0,0,7583,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1809,'B_SHECIL_','Sniper Shecil','Sniper Cecil',99,1349000,0,3683700,1373400,14,1,1,22,35,1,180,39,67,193,130,10,12,1,7,84,0x6203695,100,76,384,288,0,0,0,0,0,0,0,7583,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1810,'B_KATRINN_','High Wizard Katrinn','High Wizard Kathryne',99,1069920,0,3607380,1473030,1,1,1,10,88,1,89,42,223,128,93,10,12,1,7,68,0x6203695,150,1152,384,288,0,0,0,0,0,0,0,7583,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1811,'G_SMOKIE_','Smokie','Bandit',18,641,1,0,0,1,61,11,0,10,1,18,36,25,26,35,10,12,0,2,22,0x91,200,1576,576,420,0,0,0,0,0,0,0,2201,100,7267,500,606,1000,536,2000,7299,500,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1812,'EVENT_LUDE','Lude','Delightful Lude',99,15,0,0,0,0,0,0,160,99,1,1,1,1,999,1,0,0,0,0,20,0x170000,190,890,960,480,0,0,0,0,0,0,0,7225,5000,1062,5000,535,5000,7609,5000,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1813,'EVENT_HYDRO','Hydro','Hydrolancer',99,1880000,0,3600000,1800000,3,19500,32767,96,55,1,142,200,250,189,32,10,12,2,8,28,0x6203695,100,972,672,432,0,617,5500,603,2000,617,5500,7607,10000,13001,500,5002,500,1417,500,12080,1500,7444,5500,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1814,'EVENT_MOON','Moonlight Flower','Moonlight Flower',80,30000,0,27000,27000,1,550,300,80,50,1,35,45,112,69,93,10,12,1,2,63,0x6203695,150,1276,576,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1815,'EVENT_RICECAKE','Rice Cake','Rice Cake',12,777,1,7,7,1,7,7,0,99,7,7,7,17,17,7,10,12,1,0,20,0x170000,250,1320,0,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1816,'EVENT_GOURD','Gourd','Gourd',12,1000,0,0,0,1,1,1,160,99,1,1,1,1,1,1,0,0,1,0,20,0x170000,2000,96,96,96,0,0,0,0,0,0,0,512,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1817,'EVENT_DETALE','Detale','Detarderous',99,8880000,0,4050000,2250000,3,42597,32767,104,65,1,142,200,250,189,50,10,12,2,8,48,0x6203695,100,972,936,360,0,0,0,617,5000,617,5500,7701,10000,1724,500,1473,500,1265,500,12080,1500,12100,1500,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1818,'EVENT_ALARM','Alarm','Alarm',58,10647,0,0,0,0,1,1,24,15,1,62,72,10,85,45,10,12,1,0,60,0x3695,1000,1020,500,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7703,7000); -REPLACE INTO `mob_db_re` VALUES (1819,'EVENT_BATHORY','Bathory','Bathory',86,5242,1,0,0,1,252,96,61,41,66,38,40,55,56,50,10,12,1,7,27,0x3695,100,1504,840,900,0,0,0,0,0,0,0,7850,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1820,'EVENT_BIGFOOT','Bigfoot','Bigfoot',29,587,1,0,0,1,50,12,55,7,18,4,7,0,12,0,10,12,2,2,22,0x91,300,1260,192,192,0,0,0,0,0,0,0,7850,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1821,'EVENT_DESERT_WOLF','Desert Wolf','Desert Wolf',103,9447,1,0,0,1,676,59,114,47,93,69,63,61,82,42,10,12,1,2,23,0x308D,200,1120,420,288,0,0,0,0,0,0,0,7850,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1822,'EVENT_DEVIRUCHI','Deviruchi','Deviruchi',64,2300,1,0,0,1,210,73,62,30,61,17,30,35,52,5,10,12,0,6,27,0x2003695,150,980,600,384,0,0,0,0,0,0,0,7850,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1823,'EVENT_FREEZER','Freezer','Freezer',94,9990,1,0,0,2,244,50,68,38,68,47,50,45,49,25,10,12,1,2,41,0x3695,250,1452,483,528,0,0,0,0,0,0,0,7850,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1824,'EVENT_GARM_BABY','Garm Baby','Baby Hatii',94,10016,1,0,0,1,238,61,62,43,69,61,55,61,53,45,10,12,1,2,41,0x3885,450,879,672,576,0,0,0,0,0,0,0,7850,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1825,'EVENT_GOBLINE_XMAS','Christmas Goblin','Christmas Goblin',25,1176,0,0,0,1,118,22,16,5,1,53,25,20,38,45,10,12,1,7,24,0x3695,100,1120,620,240,0,0,0,0,0,0,0,7850,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1826,'EVENT_MYST','Myst','Myst',39,879,1,0,0,1,68,21,50,11,26,19,40,35,31,25,10,12,2,0,25,0x3695,200,1576,576,384,0,0,0,0,0,0,0,7850,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1827,'EVENT_SASQUATCH','Sasquatch','Sasquatch',30,3163,0,0,0,1,250,30,8,0,75,25,60,10,34,20,10,12,2,2,60,0x3695,300,1260,192,192,0,0,0,0,0,0,0,7850,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1828,'EVENT_GULLINBURSTI','Gullinbrusti','Gullinbrusti',20,20,0,0,0,1,59,13,160,99,1,14,14,0,19,15,10,12,2,2,42,0x3695,150,1960,960,384,0,0,0,0,0,0,0,7303,6000,570,9000,571,8000,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Thor Volcano (11.2) -REPLACE INTO `mob_db_re` VALUES (1829,'SWORD_GUARDIAN','Sword Guardian','Sword Guardian',133,70000,0,4500,3375,2,1127,129,122,62,122,87,54,65,103,65,14,16,2,7,80,0x6203695,170,140,384,288,0,0,0,0,0,0,0,7069,3000,1370,30,0,0,1168,1,2122,10,1176,50,6223,100,0,0,0,0,4427,1); -REPLACE INTO `mob_db_re` VALUES (1830,'BOW_GUARDIAN','Bow Guardian','Bow Guardian',132,63000,0,4392,3294,12,1149,120,127,62,109,80,65,52,122,55,14,16,2,7,80,0x6203695,170,76,384,288,0,0,0,0,0,0,0,7069,3000,1723,30,0,0,2367,20,2701,4,0,0,6223,100,0,0,0,0,4428,1); -REPLACE INTO `mob_db_re` VALUES (1831,'SALAMANDER','Salamander','Salamander',138,80390,1,5919,7139,2,2299,600,141,68,189,105,72,85,132,72,10,12,2,0,63,0x6203695,160,140,384,288,0,0,0,0,0,0,0,7097,3000,994,30,6223,10,2680,1,1920,50,2621,1,2364,20,0,0,0,0,4429,1); -REPLACE INTO `mob_db_re` VALUES (1832,'IFRIT','Ifrit','Ifrit',146,6935000,1,6696000,4860000,3,8063,3389,436,218,180,201,156,190,199,77,10,12,2,0,83,0x6283695,130,212,384,360,3348000,603,5500,617,5000,616,2000,994,10000,2677,3000,2678,200,2679,200,1471,2000,1133,2000,2345,100,0,0,0,0,4430,1); -REPLACE INTO `mob_db_re` VALUES (1833,'KASA','Kasa','Kasa',135,70128,1,5599,7709,2,1506,305,104,70,111,74,65,78,108,55,10,12,2,0,63,0x6203695,150,800,600,288,0,0,0,0,0,0,0,7097,3000,7122,2500,994,30,2680,1,2344,10,1730,10,1626,10,0,0,0,0,4431,1); -REPLACE INTO `mob_db_re` VALUES (1834,'G_SALAMANDER','Salamander','Salamander',138,80390,1,0,0,2,2299,600,141,68,189,105,72,85,132,72,10,12,2,0,63,0x6203695,160,140,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1835,'G_KASA','Kasa','Kasa',135,70128,1,0,0,2,1506,305,104,70,111,74,65,78,108,55,10,12,2,0,63,0x6203695,150,800,600,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1836,'MAGMARING','Magmaring','Magmaring',110,13079,1,2536,1903,1,881,44,100,45,107,33,35,47,61,20,10,12,0,0,43,0x83,300,1472,384,288,0,0,0,0,0,0,0,7097,3000,757,34,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4432,1); -REPLACE INTO `mob_db_re` VALUES (1837,'IMP','Imp','Imp',129,36830,1,4594,3445,1,1239,406,56,75,66,83,65,88,72,27,10,12,0,6,63,0x2003295,150,824,432,360,0,0,0,0,0,0,0,7122,3000,13303,3,7098,2500,1376,10,1972,25,12374,1,6223,1,0,0,0,0,4433,1); -REPLACE INTO `mob_db_re` VALUES (1838,'KNOCKER','Knocker','Knocker',126,43900,1,3690,3768,1,886,103,126,62,93,62,58,56,99,70,10,12,0,6,22,0x2000091,200,1548,384,288,0,0,0,0,0,0,0,997,30,1003,150,1040,5500,2286,1,6223,10,2124,3,1732,5,0,0,0,0,4434,1); -REPLACE INTO `mob_db_re` VALUES (1839,'BYORGUE','Byorgue','Byrogue',135,92544,1,7725,5543,2,1190,141,120,13,114,86,70,65,81,70,14,16,1,7,20,0x6203695,170,800,600,360,0,0,0,0,0,0,0,1270,50,5096,3,13027,150,12087,100,603,40,2530,1,7110,4365,0,0,0,0,4426,1); - -# Additional Event Monsters -REPLACE INTO `mob_db_re` VALUES (1840,'GOLDEN_SAVAGE','Golden Savage','Golden Savage',99,500,1,1,1,1,650,200,160,99,0,1,1,50,120,1,10,12,2,2,42,0x4370091,150,1960,480,384,0,0,0,0,0,0,0,610,3000,7444,100,616,5,969,500,714,100,5159,1,12238,3000,0,0,0,0,12239,3000); -REPLACE INTO `mob_db_re` VALUES (1841,'G_SNAKE_','Snake Lord\'s Minion','Snake Lord\'s Minion',15,10,1,1,1,1,46,9,160,99,1,15,15,10,35,5,10,12,1,2,22,0x81,200,1576,576,576,0,0,0,0,0,0,0,673,1000,12715,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1842,'G_ANACONDAQ_','Snake Lord\'s Minion','Snake Lord\'s Minion',23,15,1,1,1,1,124,33,160,99,1,46,28,10,51,5,10,12,1,2,25,0x91,200,1576,576,576,0,0,0,0,0,0,0,673,1000,673,1000,12715,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1843,'G_SIDE_WINDER_','Snake Lord\'s Minion','Snake Lord\'s Minion',43,18,1,1,1,1,240,80,160,99,38,43,40,15,115,20,10,12,1,2,25,0x3095,200,1576,576,576,0,0,0,0,0,0,0,673,1000,675,1000,12715,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1844,'G_ISIS_','Snake Lord\'s Minion','Snake Lord\'s Minion',47,25,1,1,1,1,423,84,160,99,38,65,43,50,66,15,10,12,2,6,27,0x2003095,200,1384,768,336,0,0,0,0,0,0,0,673,1000,675,1000,673,1000,675,1000,12715,500,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1845,'G_TREASURE_BOX_','Treasure Box','Treasure Box',98,500,1,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7720,10000,7720,10000,7720,10000,7721,10000,12245,2500,7720,5000,12245,2500,0,0,0,0,12245,2500); -REPLACE INTO `mob_db_re` VALUES (1846,'DREAMMETAL','Dream Metal','Dream Metal',90,1499,0,1,1,1,1,1,100,99,1,1,1,1,1,1,10,12,0,0,26,0x6200000,300,1288,288,384,0,0,0,0,0,0,0,7858,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1847,'EVENT_PORING','Poring','Poring',98,10000500,0,900000,900000,1,19500,5000,96,60,1,60,120,120,160,30,10,12,1,8,28,0x6203695,100,76,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1848,'EVENT_BAPHOMET','Baphomet','Baphomet',50,45000,0,900,900,2,1500,1500,16,10,1,60,15,15,160,30,10,12,2,6,67,0x6203695,100,768,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1849,'EVENT_OSIRIS','Osiris','Osiris',60,125000,0,1800,1800,1,3500,1500,32,20,1,60,25,25,160,30,10,12,1,1,89,0x6203695,100,1072,672,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1850,'EVENT_ORCHERO','Orc Hero','Orc Hero',50,175000,0,2700,2700,1,4000,1500,40,45,1,60,35,80,160,30,10,12,2,7,82,0x6203695,150,1678,780,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1851,'EVENT_MOBSTER','Mobster','Mobster',61,7991,1,0,0,1,910,218,66,37,76,46,20,35,76,55,10,12,1,7,20,0x3695,250,1100,560,580,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1852,'G_EM_ANGELING','Angeling','Angeling',99,120,1,0,0,1,78,11,160,99,1,17,80,80,126,20,10,12,0,8,66,0x6203695,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1853,'G_EM_DEVILING','Deviling','Deviling',99,120,1,0,0,1,78,11,160,99,1,17,80,80,126,20,10,12,0,8,66,0x6203695,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1854,'E_MUKA','Muka','Muka',17,610,0,246,108,1,40,9,8,5,15,15,30,5,20,10,10,12,2,3,22,0x83,300,1960,960,384,0,0,0,0,0,0,0,993,70,952,9000,713,2000,7742,400,507,1000,1451,50,1002,250,0,0,0,0,4036,1); -REPLACE INTO `mob_db_re` VALUES (1855,'E_POISONSPORE','Poison Spore','Poison Spore',19,665,0,167,84,1,89,12,0,0,1,19,25,0,24,0,10,12,1,3,25,0x3885,200,1672,672,288,0,0,0,0,0,0,0,7033,9000,2221,20,511,550,7743,60,972,50,921,1200,912,5,0,0,0,0,4048,1); -REPLACE INTO `mob_db_re` VALUES (1856,'E_MAGNOLIA','Magnolia','Magnolia',26,3195,0,354,223,1,120,31,8,30,1,26,26,0,39,5,10,12,0,6,21,0x2000083,250,1560,360,360,0,0,0,0,0,0,0,7031,9000,910,800,911,100,912,10,737,40,7744,400,12127,5,0,0,0,0,4076,1); -REPLACE INTO `mob_db_re` VALUES (1857,'E_MARIN','Marin','Marin',15,742,0,59,40,1,39,4,0,10,1,10,10,5,35,15,10,12,1,3,41,0x83,400,1872,672,480,0,0,0,0,0,0,0,910,3200,938,1500,700,100,720,40,7745,75,529,350,5035,1,0,0,0,0,4196,1); -REPLACE INTO `mob_db_re` VALUES (1858,'E_PLANKTON','Plankton','Plankton',10,354,0,21,16,1,26,5,0,5,1,10,10,0,15,0,10,12,0,3,61,0x81,400,2208,1008,324,0,0,0,0,0,0,0,1052,9000,7746,300,938,700,970,4,713,1000,630,20,645,50,0,0,0,0,4024,1); -REPLACE INTO `mob_db_re` VALUES (1859,'E_MANDRAGORA','Mandragora','Mandragora',12,405,0,41,29,4,26,9,0,25,1,12,24,0,36,15,10,12,1,3,62,0x84,1000,1768,768,576,0,0,0,0,0,0,0,993,50,905,9000,1405,30,7747,350,711,300,706,3,1967,10,0,0,0,0,4030,1); -REPLACE INTO `mob_db_re` VALUES (1860,'E_COCO','Coco','Coco',17,817,0,108,70,1,56,11,0,0,24,17,34,20,24,10,10,12,0,2,22,0x91,150,1864,864,1008,0,0,0,0,0,0,0,1026,9000,2502,20,914,3000,919,2500,516,500,2402,25,7748,600,0,0,0,0,4041,1); -REPLACE INTO `mob_db_re` VALUES (1861,'E_CHOCO','Choco','Choco',43,4278,0,1139,1139,1,315,87,8,5,65,68,55,45,65,25,10,12,0,2,23,0x3095,200,1500,500,1000,0,0,0,0,0,0,0,7011,5335,942,7000,985,53,513,5000,634,20,7749,1000,607,25,0,0,0,0,4285,1); -REPLACE INTO `mob_db_re` VALUES (1862,'E_MARTIN','Martin','Martin',18,1109,0,121,77,1,52,11,0,5,12,18,30,15,15,5,10,12,0,2,42,0x81,300,1480,480,480,0,0,0,0,0,0,0,1017,9000,7750,500,1251,10,2225,5,5009,1,10010,10,2224,15,0,0,0,0,4046,1); -REPLACE INTO `mob_db_re` VALUES (1863,'E_SPRING_RABBIT','Spring Rabbit','Spring Rabbit',25,4500,0,0,0,1,292,114,23,10,20,15,15,5,15,5,10,12,1,2,42,0x83,160,1120,552,511,0,0,0,0,0,0,0,7860,5000,7861,5000,7862,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Cursed Abbey (11.3) -REPLACE INTO `mob_db_re` VALUES (1864,'ZOMBIE_SLAUGHTER','Zombie Slaughter','Zombie Slaughter',124,40440,1,3938,2702,1,1190,117,100,45,117,58,82,13,97,21,10,12,1,1,69,0x3695,200,676,648,432,0,0,0,0,0,0,0,7752,3000,13404,10,934,1500,7753,3000,938,3000,6223,1,2886,10,0,0,0,0,4435,1); -REPLACE INTO `mob_db_re` VALUES (1865,'RAGGED_ZOMBIE','Ragged Zombie','Ragged Zombie',123,38574,1,3515,3087,9,1334,130,85,35,81,50,64,56,127,23,10,12,1,1,69,0x3695,150,1960,576,420,0,0,0,0,0,0,0,7752,3000,2424,15,934,1500,932,4500,2703,2,13107,10,6223,1,2887,100,0,0,4436,1); -REPLACE INTO `mob_db_re` VALUES (1866,'HELL_POODLE','Hell Poodle','Hellhound',115,17168,1,2565,1923,1,899,145,86,20,114,56,59,82,77,54,10,12,0,6,27,0x2003695,140,824,432,360,0,0,0,0,0,0,0,528,5000,13028,10,1268,10,932,4500,628,20,919,5500,537,400,0,0,0,0,4437,1); -REPLACE INTO `mob_db_re` VALUES (1867,'BANSHEE','Banshee','Banshee',130,48666,1,4520,3500,1,1014,703,73,96,97,71,55,123,98,72,10,12,1,6,47,0x2003695,150,676,504,504,0,0,0,0,0,0,0,7751,3000,2365,10,13027,10,2528,10,934,1500,7054,5335,6223,1,0,0,0,0,4438,1); -REPLACE INTO `mob_db_re` VALUES (1868,'G_BANSHEE','Banshee','Banshee',130,48666,1,0,0,1,1014,703,73,96,97,71,55,123,98,72,10,12,1,6,47,0x2003695,150,676,504,504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1869,'FLAME_SKULL','Flame Skull','Flame Skull',121,21276,1,2332,2890,1,1074,135,93,40,111,90,60,70,99,65,10,12,0,6,68,0x2003095,150,972,648,432,0,0,0,0,0,0,0,7005,5000,2425,20,13170,20,958,6000,0,0,0,0,0,0,0,0,0,0,4439,1); -REPLACE INTO `mob_db_re` VALUES (1870,'NECROMANCER','Necromancer','Necromancer',133,91304,1,5580,4185,1,1359,1006,84,73,108,54,77,116,91,30,10,12,1,1,89,0x6203695,150,1816,1320,420,0,0,0,0,0,0,0,7752,3000,1624,20,932,4500,2532,10,717,100,609,100,7117,1500,0,0,0,0,4440,1); -REPLACE INTO `mob_db_re` VALUES (1871,'FALLINGBISHOP','Fallen Bishop','Falling Bishop',138,5655000,1,2700000,1890000,1,4290,4636,274,182,186,165,95,226,182,86,10,12,1,6,47,0x6283695,150,432,432,360,1350000,607,5500,617,5000,617,5000,523,10000,1420,1000,2677,500,1422,1000,985,5432,1614,2000,6223,500,0,0,0,0,4441,1); -REPLACE INTO `mob_db_re` VALUES (1872,'BEELZEBUB_FLY','Hell Fly','Hell Fly',127,502000,1,0,0,1,900,152,98,55,99,90,52,55,89,80,10,12,1,8,80,0x6203695,100,432,480,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1873,'BEELZEBUB','Beelzebub','Beelzebub',147,6805000,1,0,0,1,5250,2100,288,265,155,235,200,225,204,66,10,12,0,6,88,0x6203695,100,100,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1874,'BEELZEBUB_','Beelzebub','Beelzebub',147,4805000,1,7050000,7050000,2,6666,4444,418,265,178,236,200,250,218,66,10,12,2,6,88,0x6283695,100,212,504,432,3525000,607,5500,617,5000,617,5000,7754,9000,2423,2000,1565,2000,2000,2000,2702,2000,6223,1000,0,0,0,0,0,0,4145,1); -REPLACE INTO `mob_db_re` VALUES (1875,'TRISTAN_3RD','Tristan III','Tristan III',80,43000,0,1,1,2,1503,260,25,30,5,10,10,69,70,1,10,12,1,1,89,0x3695,175,1816,1152,360,0,0,0,0,0,0,0,7754,9000,938,9000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1876,'E_LORD_OF_DEATH','Lord of the Dead','Lord of the Dead',99,99000000,0,118209,39011,3,4459,802,75,73,120,120,120,169,150,106,10,12,2,6,67,0x6283695,180,1446,1296,360,59104,5022,10000,608,0,732,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1877,'CRYSTAL_5','Crystal','Crystal',1,15,1,0,0,0,0,0,160,99,1,1,1,1,999,1,0,0,0,0,20,0x6370001,190,0,0,0,0,0,0,0,0,0,0,7863,10,644,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1878,'E_SHINING_PLANT','Shining Plant','Mystic Plant',1,20,0,0,0,1,1,1,100,99,0,0,0,0,0,90,7,12,0,3,26,0x170000,2000,1,1,1,0,0,0,0,0,0,0,7864,3000,906,1500,511,500,507,2000,508,1500,914,500,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1879,'ECLIPSE_P','Eclipse Pet','Eclipse',6,1800,0,0,0,1,20,6,0,40,1,36,6,0,11,80,10,12,1,2,60,0x6203695,200,1456,456,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Moscovia -REPLACE INTO `mob_db_re` VALUES (1880,'WOOD_GOBLIN','Wood Goblin','Leshij',81,5499,1,1106,1245,1,212,15,144,12,73,19,56,15,56,25,10,12,1,3,62,0x81,320,2304,840,360,0,0,0,0,0,0,0,2719,5,7203,4000,7201,2000,907,2000,916,500,7032,500,574,50,0,0,0,0,27157,1); -REPLACE INTO `mob_db_re` VALUES (1881,'LES','Les','Lesavka',82,6216,1,1205,1356,1,297,30,123,30,63,20,35,25,52,30,10,12,1,3,82,0x1089,230,1728,720,576,0,0,0,0,0,0,0,7100,2000,511,1000,711,1000,905,2500,2270,1,521,500,510,50,0,0,0,0,27158,1); -REPLACE INTO `mob_db_re` VALUES (1882,'VAVAYAGA','Baba Yaga','Baba-Yaga',87,6498,1,1188,1337,2,310,71,63,60,69,45,30,60,51,35,10,12,1,7,21,0x3885,270,1536,600,420,0,0,0,0,0,0,0,7099,1000,7762,5000,1630,10,7226,150,539,1500,519,1500,580,1500,0,0,0,0,27160,1); -REPLACE INTO `mob_db_re` VALUES (1883,'UZHAS','Uzhas','Kikimora',85,7140,1,1294,1455,1,298,35,49,8,69,14,41,30,55,20,10,12,1,7,61,0x3885,200,576,672,384,0,0,0,0,0,0,0,520,900,1573,5,621,100,522,100,918,3500,579,1500,603,3,0,0,0,0,27159,1); -REPLACE INTO `mob_db_re` VALUES (1884,'MAVKA','Mavka','Mavka',84,5421,1,1253,1530,7,289,60,98,58,65,31,50,35,81,30,10,12,1,3,62,0x3885,170,1536,504,360,0,0,0,0,0,0,0,1572,5,629,300,707,300,710,50,747,1500,748,300,510,3000,0,0,0,0,27161,1); -REPLACE INTO `mob_db_re` VALUES (1885,'GOPINICH','Gopinich','Gopinich',97,1120500,1,714240,580320,3,2584,1861,355,121,127,102,143,102,152,76,10,12,2,2,62,0x6283695,150,1536,864,432,357120,607,5500,617,5000,617,5000,617,4000,2621,200,12080,1000,1737,100,1417,5,7444,5000,5007,1,0,0,0,0,27162,1); -REPLACE INTO `mob_db_re` VALUES (1886,'G_MAVKA','Mavka','Mavka',84,5421,1,0,0,7,289,60,98,58,65,31,50,35,81,30,10,12,1,3,62,0x3885,170,1536,504,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Additional Monsters -REPLACE INTO `mob_db_re` VALUES (1887,'FREEZER_R','Freezer','Freezer',94,9990,1,0,0,2,604,50,68,38,68,47,50,45,49,25,10,12,1,2,41,0x3695,250,1452,483,528,0,0,0,0,0,0,0,7053,2000,7066,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1888,'GARM_BABY_R','Garm Baby','Baby Hatii',61,15199,0,90,90,1,680,900,24,13,45,30,36,55,85,30,10,12,1,2,41,0x3885,450,879,672,576,0,0,0,0,0,0,0,0,0,7066,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1889,'GARM_R','Marozka\'s Guard','Marozka\'s Guard',73,100000,0,900,900,3,990,1300,20,23,85,126,10,50,95,60,10,12,2,2,81,0x6203695,400,608,408,336,0,0,0,0,0,0,0,7053,2000,7066,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1890,'GOPINICH_R','The Immortal Koshei','The Immortal Koshei',85,299321,0,900,900,3,2055,4256,20,42,50,65,55,50,152,35,10,12,2,2,62,0x3295,150,1536,864,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1891,'G_RANDGRIS_','Valkyrie','Valkyrie',99,1567200,1,0,0,3,6343,3206,40,42,100,120,80,120,220,210,10,12,2,8,86,0x6203695,100,576,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1892,'G_LOLI_RURI','Lolo Ruri','Lolo Ruri',109,15280,1,0,0,2,1123,280,53,44,111,50,47,79,79,79,10,12,2,6,87,0x2003885,125,747,1632,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1893,'G_KNIGHT_OF_ABYSS','Knight of the Abyss','Abysmal Knight',122,23297,1,0,0,1,1734,192,102,50,121,55,68,70,97,37,10,12,2,7,87,0x3695,300,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1894,'POURING','Pouring','Pouring',15,777,1,7,7,1,7,7,0,7,7,7,7,17,17,7,0,0,0,3,61,0x620108B,300,1672,672,480,0,0,0,0,0,0,0,6296,9000,6296,100,6296,100,909,3000,909,2000,909,2000,909,2000,0,0,0,0,909,2000); -REPLACE INTO `mob_db_re` VALUES (1895,'EVENT_SEYREN','Seyren','Seyren Windsor',91,88902,0,0,0,1,2730,430,63,12,90,89,72,20,99,25,10,12,1,6,63,0x3295,170,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1896,'EVENT_KATRINN','Katrinn','Kathryne Keyron',92,47780,0,0,0,1,646,1200,10,74,1,5,77,180,110,39,10,12,1,7,68,0x3295,150,1152,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1897,'EVENT_BAPHOMET_','Baphomet','Baphomet',81,668000,0,0,0,2,3150,1984,35,45,1,152,30,85,120,95,10,12,2,6,67,0x6203695,100,768,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1898,'EVENT_ZOMBIE','Zombie','Zombie',12,434,0,0,0,1,67,12,0,10,1,1,1,1,1,1,10,12,1,1,29,0x3885,400,2612,912,288,0,0,0,0,0,0,0,7884,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# WoE Second Edition; Battlegrounds -REPLACE INTO `mob_db_re` VALUES (1899,'SWORD_GUARDIAN_','Sword Guardian','Sword Guardian',133,70000,0,0,0,2,677,129,122,33,122,87,54,65,103,65,14,16,2,7,80,0x4202085,170,140,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1900,'BOW_GUARDIAN_','Archer Guardian','Archer Guardian',80,80404,1,0,0,12,2024,680,64,62,95,80,33,90,165,55,14,16,2,7,80,0x4202085,170,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1901,'E_CONDOR','Condor','Condor',10,15,0,90,90,1,13,7,10,15,1,1,1,50,100,100,10,12,0,2,26,0x1081,150,1148,648,480,0,0,0,0,0,0,0,7973,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1902,'E_TREASURE1','Treasure Box','Treasure Box',99,49,0,0,0,0,0,0,100,0,0,0,0,0,999,0,0,0,0,0,26,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7782,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1903,'E_TREASURE2','Treasure Box','Treasure Box',99,49,0,0,0,0,0,0,100,0,0,0,0,0,999,0,0,0,0,0,26,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7783,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1904,'BOMBPORING','Bomb Poring','Bomb Poring',28,1000000,1,415,256,1,120,200,160,99,1,28,28,0,33,50,10,12,0,0,20,0x308D,300,1672,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1905,'BARRICADE','Barricade','Barricade',98,600500,1,0,0,1,0,0,0,0,1,17,1,80,126,20,10,12,2,0,20,0x6200000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1906,'BARRICADE_','Barricade','Barricade',98,600,1,0,0,1,0,0,160,99,1,17,1,80,126,20,10,12,2,0,20,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1907,'S_EMPEL_1','Guardian Stone','Guardian Stone',90,120500,1,0,0,0,1,1,64,50,1,1,1,1,1,1,0,0,0,0,20,0x6200000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1908,'S_EMPEL_2','Guardian Stone','Guardian Stone',90,120500,1,0,0,0,1,1,64,50,1,1,1,1,1,1,0,0,0,0,20,0x6200000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1909,'OBJ_A','Food Storage','Food Storage',90,750,1,0,0,0,1,1,160,99,1,1,1,1,1,1,0,0,2,0,20,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1910,'OBJ_B','Food Depot','Food Depot',90,750,1,0,0,0,1,1,160,99,1,1,1,1,1,1,0,0,2,0,20,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1911,'OBJ_NEUTRAL','Neutrality Flag','Neutrality Flag',90,650,1,0,0,0,1,1,160,99,1,1,1,1,1,1,0,0,2,0,20,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1912,'OBJ_FLAG_A','Lion Flag','Lion Flag',90,650,1,0,0,0,1,1,160,99,1,1,1,1,1,1,0,0,2,0,20,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1913,'OBJ_FLAG_B','Eagle Flag','Eagle Flag',90,650,1,0,0,0,1,1,160,99,1,1,1,1,1,1,0,0,2,0,20,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1914,'OBJ_A2','Blue Crystal','Blue Crystal',90,750,1,0,0,0,1,1,160,99,1,1,1,1,1,1,0,0,2,0,20,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1915,'OBJ_B2','Pink Crystal','Pink Crystal',90,750,1,0,0,0,1,1,160,99,1,1,1,1,1,1,0,0,2,0,20,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Dimentional Gorge (12.1) -REPLACE INTO `mob_db_re` VALUES (1916,'MOROCC','Satan Morocc','Satan Morocc',151,7000000,1,0,0,2,5340,2640,400,65,165,182,180,225,180,89,10,12,2,6,87,0x6203695,100,312,624,432,0,0,0,0,0,0,0,5808,1500,2374,7000,2375,7000,2433,7000,7799,9000,7798,9000,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1917,'MOROCC_','Wounded Morocc','Wounded Morocc',151,5000000,1,4050000,3042000,2,4530,2880,425,65,165,185,200,245,180,89,10,12,2,6,87,0x6283695,100,312,624,432,2025000,607,5500,617,5000,617,5000,5808,1000,2374,5000,2375,5000,2433,5000,7799,9000,7798,9000,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1918,'MOROCC_1','Incarnation of Morocc','Incarnation of Morocc',132,63900,1,4392,3294,1,1901,145,199,35,126,91,63,61,76,37,10,12,2,8,27,0x6203695,110,576,480,432,0,0,0,0,0,0,0,2111,10,7799,1000,7798,3000,985,160,7054,4850,2537,3,1541,20,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1919,'MOROCC_2','Incarnation of Morocc','Incarnation of Morocc',132,64922,1,5094,3821,1,1625,159,92,5,121,86,71,65,75,44,10,12,1,6,67,0x6203695,150,576,648,300,0,0,0,0,0,0,0,2536,3,7799,1000,7798,3000,984,160,7053,3500,2130,15,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1920,'MOROCC_3','Incarnation of Morocc','Incarnation of Morocc',133,94800,1,5220,3780,2,1218,363,111,37,102,59,55,82,98,54,10,12,1,6,69,0x6203695,150,212,432,360,0,0,0,0,0,0,0,2508,10,7799,1000,7798,3000,985,160,7054,4850,2728,3,1182,15,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1921,'MOROCC_4','Incarnation of Morocc','Incarnation of Morocc',134,77389,1,4608,4056,1,1235,599,109,54,114,88,62,97,109,43,10,12,1,6,68,0x6203695,150,1536,648,300,0,0,0,0,0,0,0,2729,5,7799,1000,7798,3000,984,160,7053,3500,2129,20,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1922,'G_MOROCC_1','Incarnation of Morocc','Shadow of Morocc',132,63900,1,0,0,1,1901,145,199,35,126,91,63,61,76,37,10,12,2,8,27,0x6203695,110,312,480,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1923,'G_MOROCC_2','Incarnation of Morocc','Shadow of Morocc',132,64922,1,0,0,1,1625,159,92,5,121,86,71,65,75,44,10,12,1,6,67,0x6203695,150,312,648,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1924,'G_MOROCC_3','Incarnation of Morocc','Shadow of Morocc',133,94800,1,0,0,2,1218,363,111,37,102,59,55,82,98,54,10,12,1,6,69,0x6203695,150,212,432,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1925,'G_MOROCC_4','Incarnation of Morocc','Shadow of Morocc',134,77389,1,0,0,1,1235,599,109,54,114,88,62,97,109,43,10,12,1,6,68,0x6203695,150,1536,648,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# God Item Creation (WoE SE); Catacombs -REPLACE INTO `mob_db_re` VALUES (1926,'JAKK_H','Jakk','Jakk',1,1000,0,0,0,1,1,1,1,1,1,1,1,1,1,1,10,12,1,0,43,0x3695,200,1180,480,648,0,0,0,0,0,0,0,12396,1000,6298,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1927,'WHISPER_H','Whisper','Whisper',1,1000,0,0,0,1,1,1,1,1,1,1,1,1,1,1,10,12,0,6,68,0x2003095,150,1960,960,504,0,0,0,0,0,0,0,12397,1000,6299,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1928,'DEVIRUCHI_H','Deviruchi','Deviruchi',46,500,0,0,0,1,5,5,10,25,1,69,40,55,70,30,10,12,0,6,27,0x2003695,150,980,600,384,0,0,0,0,0,0,0,1038,3000,1039,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1929,'BAPHOMET_I','Great Demon Baphomet','Unsealed Baphomet',98,4520500,1,4068000,2268000,2,5460,2300,190,45,140,152,5,85,200,95,10,12,2,6,67,0x6203695,100,768,768,576,0,0,0,0,0,0,0,6004,500,2514,7000,1181,5000,2655,100,2513,7000,2327,7000,1466,9000,0,0,0,0,4147,1); -REPLACE INTO `mob_db_re` VALUES (1930,'PIAMETTE','Piamette','Piamette',90,3000500,1,0,0,2,1650,1200,56,35,1,66,5,99,120,15,10,12,0,7,20,0x6203695,100,432,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1931,'WISH_MAIDEN','Wish Maiden','Wish Maiden',98,3567700,1,0,0,3,8450,3300,40,42,100,120,30,120,220,210,10,12,2,8,28,0x6203695,100,576,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1932,'GARDEN_KEEPER','Garden Keeper','Garden Keeper',80,100,1,0,0,1,1,1,160,99,1,1,1,1,1,1,10,12,0,0,42,0x4370081,100,768,768,576,0,0,0,0,0,0,0,7839,9000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1933,'GARDEN_WATCHER','Garden Watcher','Garden Watcher',81,300000,1,0,0,1,1833,943,88,55,30,57,56,126,128,114,10,12,1,8,80,0x6203695,100,432,480,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1934,'BLUE_FLOWER','Blue Flower','Blue Flower',98,10500,1,0,0,0,1,1,160,99,1,1,1,1,1,1,10,12,1,3,22,0x4370000,100,768,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1935,'RED_FLOWER','Red Flower','Red Flower',98,10500,1,0,0,0,1,1,160,99,1,1,1,1,1,1,10,12,1,3,22,0x4370000,100,768,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1936,'YELL_FLOWER','Yellow Flower','Yellow Flower',98,10500,1,0,0,0,1,1,160,99,1,1,1,1,1,1,10,12,1,3,22,0x4370000,100,768,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1937,'CONSTANT_','Constant','Constant',108,11000,0,0,0,1,858,144,92,82,126,98,62,57,91,34,10,12,0,0,67,0x3885,150,720,360,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1938,'TREASURE_BOX41','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7830,80,658,500,12999,10000,984,4850,985,7275,2514,40,1625,150,1268,150,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1939,'TREASURE_BOX42','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7831,80,658,500,12999,10000,984,4850,985,7275,2513,40,1375,150,1269,150,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1940,'TREASURE_BOX43','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7832,80,658,500,12999,10000,984,4850,985,7275,13027,150,1376,150,1271,150,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1941,'TREASURE_BOX44','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7833,80,658,500,12999,10000,984,4850,985,7275,13404,150,1730,150,2001,50,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1942,'TREASURE_BOX45','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7834,80,658,500,12999,10000,984,4850,985,7275,1176,150,1734,150,1819,150,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1943,'TREASURE_BOX46','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7835,80,658,500,12999,10000,984,4850,985,7275,1421,150,1731,150,1822,150,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1944,'TREASURE_BOX47','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7836,80,658,500,12999,10000,984,4850,985,7275,1478,150,1732,150,2531,50,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1945,'TREASURE_BOX48','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7837,80,658,500,12999,10000,984,4850,985,7275,1624,150,1733,150,1821,150,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1946,'TREASURE_BOX49','Treasure Chest','Treasure Chest',99,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,7838,80,658,500,12999,10000,984,4850,985,7275,1626,150,1270,150,2532,50,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1947,'PIAMETTE_','Piamette','Piamette',90,500500,1,0,0,2,1650,1200,56,35,1,66,5,99,120,15,10,12,0,7,20,0x6203695,100,432,768,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1948,'G_YGNIZEM','Ygnizem','Egnigem Cenia',136,44327,1,0,0,1,1985,328,124,8,144,92,86,69,99,68,10,12,1,7,43,0x3885,145,576,432,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Battlegrounds Guardians -REPLACE INTO `mob_db_re` VALUES (1949,'B_S_GUARDIAN','Camp Guardian','Camp Guardian',86,457599,1,0,0,2,8349,1550,96,33,110,40,5,65,125,65,14,16,2,7,80,0x2085,170,140,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1950,'B_B_GUARDIAN','Camp Guardian','Camp Guardian',80,241212,1,0,0,12,2024,680,64,62,95,80,5,90,165,55,14,16,2,7,80,0x2085,170,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Ravies Sister's 'Valyrie's Gift' monsters. -REPLACE INTO `mob_db_re` VALUES (1951,'CRYSTAL_6','Crystal','Crystal',1,15,1,0,0,0,0,0,160,99,1,1,1,1,999,1,0,0,0,0,20,0x6370001,190,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,665,4900,0,0,532,6500,558,5000,0,0,0,0,607,200); -REPLACE INTO `mob_db_re` VALUES (1952,'CRYSTAL_7','Crystal','Crystal',1,15,1,0,0,0,0,0,160,99,1,1,1,1,999,1,0,0,0,0,20,0x6370001,190,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,667,4900,0,0,531,6500,558,5000,0,0,0,0,608,250); -REPLACE INTO `mob_db_re` VALUES (1953,'CRYSTAL_8','Crystal','Crystal',1,15,1,0,0,0,0,0,160,99,1,1,1,1,999,1,0,0,0,0,20,0x6370001,190,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,664,4900,0,0,534,6500,558,5000,0,0,0,0,604,300); -REPLACE INTO `mob_db_re` VALUES (1954,'CRYSTAL_9','Crystal','Crystal',1,15,1,0,0,0,0,0,160,99,1,1,1,1,999,1,0,0,0,0,20,0x6370001,190,0,0,0,0,0,0,0,0,0,0,539,3800,530,4500,561,5000,666,4900,0,0,533,6500,558,5000,0,0,0,0,603,100); -# ? -REPLACE INTO `mob_db_re` VALUES (1955,'TREASURE_BOX_I','Treasure Chest','Treasure Chest',1,1,1,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x83,0,0,0,0,0,0,0,0,0,0,0,12281,9000,12281,2000,12281,1000,721,2000,723,2000,727,2000,732,100,0,0,0,0,719,2000); - -# Endless Tower -REPLACE INTO `mob_db_re` VALUES (1956,'NAGHT_SIEGER','Naght Sieger','Naght Sieger',99,5000000,1,3600000,1800000,2,7020,3200,410,40,190,60,80,220,264,30,16,16,2,6,88,0x6203695,100,76,432,504,0,0,0,0,0,0,0,13412,9000,13413,9000,2542,9000,5017,9000,616,9000,2514,9000,7294,9000,0,0,0,0,4457,1); -REPLACE INTO `mob_db_re` VALUES (1957,'ENTWEIHEN','Entweihen Crothen','Entweihen Crothen',90,2400500,1,1430000,1215000,12,4840,3600,171,66,90,70,40,160,190,30,14,16,1,6,87,0x6200084,0,140,540,576,0,0,0,0,0,0,0,1636,9000,1631,9000,2513,9000,1624,9000,616,9000,1618,9000,7291,9000,0,0,0,0,4451,1); -REPLACE INTO `mob_db_re` VALUES (1958,'G_ENTWEIHEN_R','Thorny Skeleton','Thorny Skeleton',89,5400000,1,0,0,12,4444,680,71,66,1,35,33,180,125,30,14,16,0,6,87,0x6200084,0,432,288,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1959,'G_ENTWEIHEN_H','Thorn of Recovery','Thorn of Recovery',89,350000,1,0,0,12,2244,680,71,66,1,35,33,180,125,30,14,16,0,6,88,0x6200084,0,2864,288,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1960,'G_ENTWEIHEN_M','Thorn of Magic','Thorn of Magic',89,5400000,1,0,0,12,2244,680,71,66,1,35,33,180,125,30,14,16,0,6,87,0x6200084,0,1024,288,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1961,'G_ENTWEIHEN_S','Thorn of Purification','Thorn of Purification',89,5400000,1,0,0,12,2244,680,71,66,1,35,33,180,125,30,14,16,0,6,87,0x6200084,0,2864,288,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Additional Monsters -REPLACE INTO `mob_db_re` VALUES (1962,'ANTONIO_','Christmas Thief','Christmas Thief',10,15,1,0,0,1,13,7,160,99,1,1,1,50,100,100,10,12,1,7,20,0x83,100,720,720,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1963,'P_CHUNG_E','New Year Doll','New Year Doll',49,23900,0,2156,894,1,460,590,8,15,38,65,43,30,90,15,10,12,1,7,40,0x3695,170,1728,816,1188,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1964,'NIGHTMARE_T','Nightmare','Nightmare',30,2000,0,461,348,1,100,100,0,40,1,100,1,1,100,1,10,12,2,2,68,0x6200000,150,1816,816,432,0,0,0,0,0,0,0,505,2000,510,3000,7913,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1965,'M_WILD_ROSE','Wild Rose','Wild Rose',38,4000,50,0,0,1,100,45,0,15,0,85,15,35,65,80,10,12,0,2,24,0x6200000,100,964,864,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1966,'M_DOPPELGANGER','Doppelganger','Doppelganger',72,7800,200,0,0,1,220,50,30,20,0,38,30,35,65,65,10,12,1,6,67,0x6200000,100,300,480,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1967,'M_YGNIZEM','Ygnizem','Egnigem Cenia',79,7800,200,0,0,1,220,50,30,20,0,38,30,35,65,65,10,12,1,7,43,0x6200000,100,300,480,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1968,'E_STROUF','Strouf','Strouf',48,11990,0,5544,3776,1,200,1050,8,50,1,40,45,92,43,65,10,12,2,5,61,0x6200000,150,1872,672,384,0,0,0,0,0,0,0,951,5335,756,230,2241,4,1461,4,949,3000,720,40,956,1500,0,0,0,0,4111,1); -REPLACE INTO `mob_db_re` VALUES (1969,'E_MARC','Marc','Marc',36,6900,0,1778,1125,1,220,60,8,10,1,36,36,20,56,30,10,12,1,5,41,0x6200000,150,1272,72,480,0,0,0,0,0,0,0,995,36,956,9000,756,190,951,1000,720,20,717,200,509,700,0,0,0,0,4105,1); -REPLACE INTO `mob_db_re` VALUES (1970,'E_OBEAUNE','Obeune','Obeune',31,3952,0,1159,733,1,141,24,0,40,1,31,31,55,74,85,10,12,1,5,41,0x6200000,200,1872,672,288,0,0,0,0,0,0,0,995,26,950,9000,5014,2,2326,20,720,20,951,500,748,60,0,0,0,0,4093,1); -REPLACE INTO `mob_db_re` VALUES (1971,'E_VADON','Vadon','Vadon',19,1017,0,243,153,1,74,11,32,0,1,19,16,10,36,15,10,12,0,5,21,0x6200000,300,1632,432,540,0,0,0,0,0,0,0,991,40,960,9000,910,3000,2313,10,943,100,757,80,717,50,0,0,0,0,4049,1); -REPLACE INTO `mob_db_re` VALUES (1972,'E_MARINA','Marina','Marina',21,2087,0,392,252,1,84,22,0,5,1,21,21,0,36,10,10,12,0,3,41,0x6200000,400,2280,1080,864,0,0,0,0,0,0,0,1052,5000,938,1500,991,90,995,4,717,200,631,40,0,0,0,0,0,0,4055,1); -REPLACE INTO `mob_db_re` VALUES (1973,'E_PORING','Poring','Poring',1,50,0,2,1,1,7,3,0,5,1,1,1,0,6,30,10,12,1,3,21,0x6200000,400,1872,672,480,0,0,0,0,0,0,0,909,7000,938,400,512,1000,713,1500,12303,3000,0,0,0,0,0,0,0,0,0,0); - -# WoE SE Guild Dungeon -REPLACE INTO `mob_db_re` VALUES (1974,'BANSHEE_MASTER','Banshee Master','Banshee Master',118,20320,0,3402,2556,2,839,298,87,94,121,58,48,122,60,44,10,12,1,6,47,0x2003695,150,676,504,504,0,0,0,0,0,0,0,7751,3000,2365,10,2748,2,2528,10,934,1500,7054,5335,0,0,0,0,0,0,4450,1); -REPLACE INTO `mob_db_re` VALUES (1975,'BEHOLDER_MASTER','Beholder Master','Beholder Master',106,10135,0,2430,1845,6,612,88,73,62,103,67,42,69,69,32,10,12,1,0,44,0x3885,190,336,840,360,0,0,0,0,0,0,0,576,3000,605,100,996,100,985,10,2386,10,2749,2,603,2,0,0,0,0,4466,1); -REPLACE INTO `mob_db_re` VALUES (1976,'COBALT_MINERAL','Cobalt Mineral','Cobalt Mineral',113,15800,0,2700,2070,1,903,92,113,44,110,55,65,57,95,41,10,12,1,0,40,0x3885,200,648,480,360,0,0,0,0,0,0,0,7321,3000,728,500,13414,5,984,80,1011,800,715,100,969,2,0,0,0,0,4475,1); -REPLACE INTO `mob_db_re` VALUES (1977,'HEAVY_METALING','Heavy Metaling','Heavy Metaling',107,11500,0,2610,1980,1,874,112,134,65,105,63,86,58,56,38,10,12,0,0,20,0x3885,200,384,672,480,0,0,0,0,0,0,0,7325,4000,1002,1000,998,500,7126,1000,7317,200,13038,5,7312,5000,0,0,0,0,4467,1); -REPLACE INTO `mob_db_re` VALUES (1978,'HELL_APOCALIPS','Hell Apocalips','Hell Vesper',121,22100,0,3348,3020,2,1092,122,155,43,135,62,80,48,89,37,10,12,2,0,60,0x3885,250,1840,1440,384,0,0,0,0,0,0,0,7095,5335,7094,2400,7093,2200,985,5,2391,10,1484,4,999,2500,0,0,0,0,4477,1); -REPLACE INTO `mob_db_re` VALUES (1979,'ZAKUDAM','Zukadam','Zakudam',115,17200,0,2880,2160,3,910,130,106,92,122,66,70,61,66,55,10,12,2,7,60,0x3885,180,580,288,360,0,0,0,0,0,0,0,7317,5000,999,500,984,200,985,200,13156,5,13167,5,2390,10,0,0,0,0,4474,1); -REPLACE INTO `mob_db_re` VALUES (1980,'KUBLIN','Kubkin','Kublin',85,633600,0,90000,90000,1,1298,220,22,10,85,81,25,40,55,20,10,12,1,7,22,0x6283695,100,964,648,300,45000,6010,10000,0,0,0,0,998,270,911,9000,756,43,2297,3,1061,2500,0,0,507,1800,0,0,0,0,0,0); - -# Orc Dungeon Instance -REPLACE INTO `mob_db_re` VALUES (1981,'I_HIGH_ORC','Safeguard Chief','Orc Elite Guard',81,44193,1,0,0,1,538,150,101,45,75,16,40,31,69,20,10,12,2,7,43,0x3695,150,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1982,'I_ORC_ARCHER','Orc Sniper','Orc Bowman',78,54835,1,0,0,9,506,43,67,31,55,32,24,30,125,15,10,12,1,7,22,0x3095,300,1960,620,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1983,'I_ORC_SKELETON','Depraved Orc Spirit','Orc Undead',87,80087,0,0,0,1,546,263,23,30,1,31,41,93,67,30,10,12,1,1,29,0x3885,130,2420,720,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1984,'I_ORC_LADY','Shaman Cargalache','Orc Lady',80,50058,0,0,0,1,465,389,56,10,60,35,52,18,79,20,10,12,1,7,42,0x3695,145,1050,900,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Another World (13.1) -REPLACE INTO `mob_db_re` VALUES (1985,'DANDELION','Dandelion Member','Dandelion Member',37,45000,0,0,0,1,305,55,0,10,28,19,32,0,63,20,10,12,1,7,47,0x3695,250,1772,72,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1986,'TATACHO','Tatacho','Tatacho',128,33336,1,3762,3092,2,1018,72,151,14,119,33,70,56,78,33,10,12,1,2,22,0x108B,200,1000,768,360,0,0,0,0,0,0,0,1544,20,1925,10,6020,4000,6021,3000,579,3100,6224,10,1061,2500,0,0,0,0,4442,1); -REPLACE INTO `mob_db_re` VALUES (1987,'CENTIPEDE','Centipede','Centipede',125,24992,1,3201,2711,2,841,112,143,25,133,71,69,39,86,49,10,12,1,4,45,0x2003695,150,1000,792,336,0,0,0,0,0,0,0,2746,2,2747,2,1741,10,1042,5335,912,5000,6224,10,943,2500,0,0,0,0,4447,1); -REPLACE INTO `mob_db_re` VALUES (1988,'NEPENTHES','Nepenthes','Nepenthes',114,15099,1,2599,1793,7,843,125,25,5,94,32,41,39,150,59,10,12,1,3,45,0x84,1000,500,576,504,0,0,0,0,0,0,0,5399,1,1979,1,1926,1,1740,1,6041,3000,993,50,905,9000,0,0,0,0,4470,1); -REPLACE INTO `mob_db_re` VALUES (1989,'HILLSRION','Hillslion','Hillthrion',123,21422,1,2909,1698,1,630,102,83,11,110,69,72,41,102,12,10,12,0,2,22,0x308D,130,400,780,576,0,0,0,0,0,0,0,2440,10,1825,20,6032,3000,6020,2000,1268,10,7054,4850,7938,1000,0,0,0,0,4453,1); -REPLACE INTO `mob_db_re` VALUES (1990,'HARDROCK_MOMMOTH','Hardrock Mammoth','Hardrock Mammoth',137,1900944,1,142293,81178,2,2328,774,449,43,191,66,102,49,131,51,10,12,2,2,62,0x6203695,150,1000,660,588,0,0,0,0,0,0,0,5398,100,2133,200,1483,500,13039,400,6022,9000,2257,20,985,9000,0,0,0,0,4462,1); -REPLACE INTO `mob_db_re` VALUES (1991,'TENDRILRION','Tendrillion','Tendrillion',126,1397451,1,100772,75299,2,1403,1320,132,123,144,66,77,181,145,132,10,12,1,2,42,0x6203695,100,500,960,360,0,0,0,0,0,0,0,2544,500,1186,100,1637,100,6033,9000,6224,10,7197,5335,7008,4850,0,0,0,0,4463,1); -REPLACE INTO `mob_db_re` VALUES (1992,'CORNUS','Cornus','Cornus',120,20722,1,6240,4004,2,403,522,66,95,51,47,59,99,93,77,10,12,1,2,66,0x1089,120,1000,624,300,0,0,0,0,0,0,0,2387,10,2743,1,6023,4000,7063,3000,6224,10,2257,2,1420,1,0,0,0,0,4448,1); -REPLACE INTO `mob_db_re` VALUES (1993,'NAGA','Naga','Naga',117,21099,1,2944,2212,3,685,102,72,5,112,65,71,32,71,33,10,12,2,2,42,0x3695,150,400,864,432,0,0,0,0,0,0,0,2389,10,2134,10,1485,10,6224,10,936,3500,954,2000,0,0,0,0,0,0,4469,1); -REPLACE INTO `mob_db_re` VALUES (1994,'LUCIOLA_VESPA','Luciola Vespa','Luciola Vespa',109,12466,1,1622,1806,1,589,111,59,55,88,89,55,32,119,59,10,12,1,4,24,0x2007085,110,1000,864,432,0,0,0,0,0,0,0,2744,2,6224,1,939,9000,518,300,992,160,526,200,943,3000,15043,1,0,0,4445,1); -REPLACE INTO `mob_db_re` VALUES (1995,'PINGUICULA','Pinguicula','Pinguicula',105,13058,1,2221,1662,1,546,322,46,77,67,60,64,107,64,34,10,12,1,3,62,0x308D,200,700,600,360,0,0,0,0,0,0,0,2745,1,1980,10,2270,10,7100,5000,7198,2000,7188,3000,7939,1000,0,0,0,0,4476,1); -#REPLACE INTO `mob_db_re` VALUES (1996,'BACSOJIN_T','Bacsojin','White Lady',97,720500,1,668160,542880,3,1088,3124,210,178,118,244,98,126,205,102,10,12,2,7,64,0x37B5,130,576,960,480,0,0,0,0,0,0,0,5411,3,2638,80,2639,80,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1997,'G_TATACHO','Tatacho','Tatacho',128,33336,1,0,0,2,1018,72,151,14,119,33,70,56,78,33,10,12,1,2,22,0x108B,200,1000,768,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1998,'G_HILLSRION','Hillslion','Hillslion',123,21422,1,0,0,1,630,102,83,15,110,69,72,41,102,12,10,12,0,2,22,0x308D,100,400,780,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (1999,'CENTIPEDE_LARVA','Centipede Larva','Centipede Larva',118,20667,1,2930,2003,2,729,88,98,17,103,62,66,27,77,44,10,12,0,4,25,0x2003695,150,1000,792,336,0,0,0,0,0,0,0,2406,9,732,50,0,0,1042,5335,912,5000,955,9000,943,2500,0,0,0,0,4452,1); - -# Additional Monsters -REPLACE INTO `mob_db_re` VALUES (2000,'M_GAMEMASTER','Male Game Master','Male Game Master',50,7000,250,0,0,1,25,0,10,10,44,121,1,60,75,110,10,12,1,7,20,0x81,200,300,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2001,'F_GAMEMASTER','Female Game Master','Female Game Master',50,7000,250,0,0,1,25,0,10,10,44,121,1,60,75,110,10,12,1,7,20,0x81,200,300,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2002,'T_SPRING_RABBIT','Talisman Ghost','Talisman Ghost',50,8000,0,3584,1589,1,585,228,47,21,45,61,5,15,77,90,10,12,1,2,42,0x83,160,1120,552,0,0,0,0,0,0,0,0,12188,1000,6061,500,6068,1500,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2003,'T_BACSOJIN','Talisman Ghost','Talisman Ghost',97,720500,1,0,0,2,1414,2036,210,178,118,244,98,126,246,102,10,12,2,7,41,0x3695,160,576,960,480,0,0,0,0,0,0,0,7406,1000,7407,1000,6062,1000,6063,1000,6064,1000,6065,1000,6066,1000,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2004,'T_WICKED_NYMPH','Talisman Ghost','Talisman Ghost',63,16029,0,0,0,2,399,691,20,75,1,64,12,69,100,80,10,12,1,6,67,0x3695,200,637,1008,360,0,0,0,0,0,0,0,7406,800,7407,800,6063,800,6064,800,6065,800,6066,800,6067,800,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2005,'T_PLASMA_B','Plasma','Plasma',44,8200,0,0,0,3,300,400,0,30,1,30,5,73,90,30,10,12,0,0,81,0x3885,150,608,1440,576,0,0,0,0,0,0,0,7406,500,7407,500,6062,500,6063,500,6064,500,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2006,'T_PLASMA_P','Plasma','Plasma',49,5900,0,0,0,3,300,400,0,30,1,30,5,54,90,30,10,12,0,0,87,0x3885,150,608,1440,576,0,0,0,0,0,0,0,6062,500,6063,500,6064,500,6065,500,6066,500,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2007,'T_PLASMA_R','Plasma','Plasma',43,5700,0,0,0,3,300,400,0,30,1,30,5,56,90,30,10,12,0,0,83,0x3885,150,608,1440,576,0,0,0,0,0,0,0,7406,500,7407,500,6064,500,6065,500,6066,500,6067,500,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2008,'WOOMAWANG','Woomawang','Woomawang',82,4000000,0,99000,90000,3,8800,2000,40,40,60,110,200,250,199,66,10,12,2,6,48,0x3695,250,828,528,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2009,'WOOMAWANG_','Woomawang','Woomawang',82,2000000,0,99000,90000,1,17600,4000,40,40,60,110,200,250,199,66,10,12,1,6,48,0x3695,100,414,1080,336,0,0,0,0,0,0,0,7930,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2010,'G_MAJORUROS','Ox','Ox',66,500000,0,9,9,1,1260,2000,25,15,65,50,20,20,94,48,10,12,2,6,28,0x3885,250,1100,960,780,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2011,'E_GHOUL','Tenacious Ghoul','Tenacious Ghoul',40,99999,0,979,560,1,420,80,100,20,1,20,29,0,45,20,10,12,1,1,49,0x3885,250,2456,912,504,0,0,0,0,0,0,0,958,6000,756,110,509,700,511,800,12192,100,535,0,535,0,0,0,0,0,4110,1); -REPLACE INTO `mob_db_re` VALUES (2012,'E_ZOMBIE','Tenacious Zombie','Tenacious Zombie',15,99999,0,45,30,1,67,12,100,10,1,8,7,0,15,0,10,12,1,1,29,0x3885,400,2612,912,288,0,0,0,0,0,0,0,957,9000,724,6,938,1000,958,50,12192,100,535,0,535,0,0,0,0,0,4038,1); - -# Enter The Unknown (13.2) -REPLACE INTO `mob_db_re` VALUES (2013,'DRACO','Draco','Draco',114,20099,1,1995,1205,1,778,110,56,3,21,58,47,34,71,66,10,12,1,9,22,0x1089,250,576,960,504,0,0,0,0,0,0,0,6073,3000,7123,100,1035,100,1037,1000,1036,1000,518,500,2399,10,0,0,0,0,4444,1); -REPLACE INTO `mob_db_re` VALUES (2014,'DRACO_EGG','Draco Egg','Draco Egg',101,100000,1,2000,1500,0,1,1,384,30,1,1,135,92,1,98,10,12,1,9,82,0x0,1000,24,1,1,0,0,0,0,0,0,0,7032,5000,5015,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4471,1); -REPLACE INTO `mob_db_re` VALUES (2015,'PINGUICULA_D','Dark Pinguicula','Dark Pinguicula',113,17002,1,2101,2419,1,451,789,59,35,89,55,55,95,66,12,10,12,1,3,45,0x308D,290,1426,600,360,0,0,0,0,0,0,0,7100,5000,7198,2000,7188,3000,972,10,6086,1000,7939,1500,2148,10,0,0,0,0,4468,1); -REPLACE INTO `mob_db_re` VALUES (2016,'AQUA_ELEMENTAL','Aqua Elemental','Aqua Elemental',121,33209,1,4155,4155,1,862,450,23,8,95,61,25,25,86,40,10,12,2,0,81,0x3095,230,504,960,576,0,0,0,0,0,0,0,6075,1000,7326,5000,12353,100,0,0,2787,10,0,0,0,0,0,0,0,0,4443,1); -REPLACE INTO `mob_db_re` VALUES (2017,'RATA','Rata','Rata',131,58299,1,7787,6119,1,1080,211,81,46,101,74,71,51,98,56,10,12,1,7,62,0x3295,150,792,540,420,0,0,0,0,0,0,0,12346,5000,1026,5000,6089,500,1548,100,6224,10,0,0,0,0,0,0,0,0,4459,1); -REPLACE INTO `mob_db_re` VALUES (2018,'DUNEYRR','Duneyrr','Duneyrr',135,63342,1,8601,7298,1,1250,301,144,28,133,69,72,55,110,44,10,12,1,7,62,0x3295,200,672,420,360,0,0,0,0,0,0,0,515,5000,6020,4000,6089,500,2783,1,1188,10,1384,100,6224,10,0,0,0,0,4458,1); -REPLACE INTO `mob_db_re` VALUES (2019,'ANCIENT_TREE','Ancient Tree','Ancient Tree',144,388933,1,7308,5481,1,1182,76,226,37,148,72,93,58,99,30,10,12,2,3,62,0x308D,290,504,960,576,0,0,0,0,0,0,0,7197,1000,7198,1000,7201,5000,1643,10,2450,30,7939,1000,0,0,0,0,0,0,4473,1); -REPLACE INTO `mob_db_re` VALUES (2020,'RHYNCHO','Rhyncho','Rhyncho',139,337220,1,6107,4579,1,863,201,68,12,119,98,62,48,79,46,10,12,1,0,61,0x308D,240,576,660,420,0,0,0,0,0,0,0,7326,5000,972,5,6087,500,0,0,0,0,0,0,0,0,0,0,0,0,4460,1); -REPLACE INTO `mob_db_re` VALUES (2021,'PHYLLA','Phylla','Phylla',139,345560,1,6107,4579,10,825,176,61,14,107,85,60,58,101,42,10,12,1,0,61,0x2085,240,360,780,432,0,0,0,0,0,0,0,7326,5000,971,5,6088,500,0,0,0,0,0,0,0,0,0,0,0,0,4461,1); -REPLACE INTO `mob_db_re` VALUES (2022,'S_NYDHOG','Nidhoggr\'s Shadow','Nidhoggur\'s Shadow',117,3452000,0,4320000,3510000,2,6656,3840,60,75,1,34,62,236,188,34,10,12,2,9,87,0x6283695,150,1596,1620,864,2160000,0,0,0,0,0,0,6091,5000,7444,5000,6224,1000,1484,500,1170,500,1417,500,2554,2000,0,0,0,0,4456,1); -REPLACE INTO `mob_db_re` VALUES (2023,'DARK_SHADOW','Dark Shadow','Dark Shadow',147,434300,1,7630,5721,1,1353,157,140,44,155,126,89,108,142,76,10,12,0,0,47,0x2003095,220,768,1776,648,0,0,0,0,0,0,0,7205,5000,2609,1000,13038,5,6089,1000,2783,5,1385,10,6224,10,0,0,0,0,4449,1); -REPLACE INTO `mob_db_re` VALUES (2024,'BRADIUM_GOLEM','Bradium Golem','Bradium Golem',133,45739,1,6553,3595,1,1307,103,359,12,189,25,125,45,69,33,10,12,2,0,42,0x3295,300,1008,1200,540,0,0,0,0,0,0,0,7067,3000,953,5000,6090,500,2138,10,12738,10,6224,500,0,0,0,0,0,0,4472,1); -REPLACE INTO `mob_db_re` VALUES (2025,'MYSTCASE_EVENT','Wild Gift Box','Wild Gift Box',10,10,0,77,77,1,10,10,1,99,1,1,1,1,48,1,10,12,1,0,20,0x81,400,1248,1248,432,0,0,0,0,0,0,0,558,5000,558,5000,559,1000,560,1000,561,1000,573,1000,573,10,573,10,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2026,'DANDELION_','Runaway Dandelion Member','Runaway Dandelion Member',90,552500,0,45000,22500,1,3355,1250,40,35,1,66,66,45,88,66,10,12,1,7,27,0x3695,230,1772,72,384,0,0,0,0,0,0,0,7031,5000,579,500,7016,2000,581,3000,12125,500,511,5000,7032,3000,0,0,0,0,902,2000); -REPLACE INTO `mob_db_re` VALUES (2027,'G_DARK_SHADOW','Dark Shadow','Dark Shadow',147,434300,1,0,0,1,1353,157,140,44,155,126,89,108,142,76,10,12,0,0,47,0x2003695,220,768,1776,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Additional Monsters -#REPLACE INTO `mob_db_re` VALUES (2028,'E_MINOROUS','Minorous','Minorous',1,741,0,0,0,1,30,48,4,5,6,4,6,6,5,3,10,12,2,2,43,0x120,200,1360,960,432,0,0,0,0,0,0,0,7606,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (2029,'E_MINOROUS_','Minorous','Minorous',10,15,0,9,0,1,100,150,160,99,1,1,1,1,100,100,10,12,2,2,43,0x120,200,1360,960,432,0,0,0,0,0,0,0,941,10,6119,2000,6119,4000,6119,1000,516,1000,2289,1,577,1000,0,0,0,0,644,1); -REPLACE INTO `mob_db_re` VALUES (2030,'HIDEN_PRIEST','Hiden Priest','Hiden Priest',90,240500,0,0,0,2,1430,683,0,30,1,32,40,100,82,40,10,12,2,6,89,0x6203695,150,432,432,360,0,0,0,0,0,0,0,12379,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2031,'DANDELION_H','Dandelion','Dandelion',80,120000,0,0,0,1,336,305,0,10,1,19,32,0,63,20,10,12,1,7,47,0x6203695,250,1772,72,384,0,0,0,0,0,0,0,12379,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2032,'GUARDIAN_FOREST','Forest Guardian','Forest Guardian',50,99999,0,0,0,1,3000,3000,160,99,100,100,100,100,100,100,10,12,0,6,27,0x308D,200,868,480,120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2033,'GOLDEN_TULIP','Golden Tulip','Golden Tulip',1,100,0,0,0,1,1,1,160,99,0,0,0,0,0,0,7,12,0,3,22,0x0,2000,1,1,1,0,0,0,0,0,0,0,7951,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (2034,'M_DESERT_WOLF_B','Baby Desert Wolf','Baby Desert Wolf',9,164,15,0,0,1,500,600,0,0,1,9,9,5,40,40,10,12,0,2,23,0x120,100,1600,900,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2035,'NIHILITY_ZEM','Nihility Zem','Nihility Zem',90,200500,0,0,0,0,1,1,0,20,1,1,1,0,1,20,10,12,0,4,22,0x2000000,1000,1001,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2036,'VALKYRIE_N','Valkyrie Randgris','Valkyrie Randgris',98,11780,0,0,0,1,1014,150,16,20,1,24,39,0,72,25,10,12,1,1,69,0x308D,170,576,576,480,0,0,0,0,0,0,0,6154,9000,6154,5000,6154,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (2037,'VALKYRIE_A','Valkyrie Randgris','Valkyrie Randgris',90,5500,15,0,0,1,10,160,16,20,1,20,40,0,20,20,10,12,1,8,66,0x120,100,576,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (2038,'VALKYRIE_B','Valkyrie Randgris','Valkyrie Randgris',90,10500,15,0,0,1,300,450,16,40,1,20,80,0,80,20,10,12,1,8,66,0x120,100,576,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2039,'EXECUTIONER_R','Executioner','Executioner',65,28980,0,0,0,2,599,380,56,35,64,85,40,25,88,60,10,12,2,0,47,0x6203695,200,768,500,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2040,'TIRFING_R','Tirfing','Ogretooth',71,29900,0,0,0,1,1045,196,48,35,58,87,55,35,132,65,10,12,1,0,67,0x6203695,100,816,500,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2041,'MYSTELTAINN_R','Mysteltainn','Mysteltainn',76,33350,0,0,0,2,1276,280,48,30,77,139,80,35,159,65,10,12,2,0,87,0x6203695,250,1152,500,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Mechanic Fixed Autonomous Weapon Platforms -REPLACE INTO `mob_db_re` VALUES (2042,'SILVERSNIPER','Silver Sniper','Silver Sniper',100,4500,0,0,0,9,390,0,80,10,10,60,10,10,100,10,10,12,1,0,20,0x84,2000,504,1020,360,0,0,0,0,0,0,0,999,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2043,'MAGICDECOY_FIRE','Magic Decoy','Magic Decoy',100,2500,0,0,0,7,195,0,16,60,10,10,10,100,50,10,10,12,1,0,23,0x84,2000,504,1020,360,0,0,0,0,0,0,0,999,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2044,'MAGICDECOY_WATER','Magic Decoy','Magic Decoy',100,2500,0,0,0,7,195,0,16,60,10,10,10,100,50,10,10,12,1,0,21,0x84,2000,504,1020,360,0,0,0,0,0,0,0,999,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2045,'MAGICDECOY_EARTH','Magic Decoy','Magic Decoy',100,2500,0,0,0,7,195,0,16,60,10,10,10,100,50,10,10,12,1,0,22,0x84,2000,504,1020,360,0,0,0,0,0,0,0,999,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2046,'MAGICDECOY_WIND','Magic Decoy','Magic Decoy',100,2500,0,0,0,7,195,0,16,60,10,10,10,100,50,10,10,12,1,0,24,0x84,2000,504,1020,360,0,0,0,0,0,0,0,999,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Additional Monsters -REPLACE INTO `mob_db_re` VALUES (2047,'W_NAGA','Naga','Naga',99,46708,0,0,0,3,640,113,61,15,113,42,30,18,122,13,10,12,2,2,42,0x3695,150,400,864,432,0,0,0,0,0,0,0,0,0,0,0,0,0,926,5000,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2048,'W_PINGUICULA_D','Dark Pinguicula','Dark Pinguicula',99,8780,0,0,0,1,697,120,24,5,1,23,22,1,89,2,10,12,1,3,45,0x308D,290,1426,600,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6086,1000,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2049,'W_BRADIUM_GOLEM','Bradium Golem','Bradium Golem',99,45200,0,0,0,1,936,166,125,18,0,10,82,2,60,12,10,12,2,0,42,0x3895,300,1008,1200,540,0,0,0,0,0,0,0,0,0,0,0,6090,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2050,'W_AQUA_ELEMENTAL','Aqua Elemental','Aqua Elemental',99,33220,0,0,0,1,547,95,13,12,1,23,19,8,77,2,10,12,2,0,81,0x3095,230,504,960,576,0,0,0,0,0,0,0,0,0,0,0,12353,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (2051,'E_BAPHOMET','Baphomet','Baphomet',1,1,0,0,0,1,1,2,2,0,1,1,1,1,1,1,10,12,2,6,20,0x37B5,100,768,768,576,0,0,0,0,0,0,0,12396,5000,12397,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2052,'E_DARK_LORD','Dark Lord','Dark Lord',96,1190900,1,2010,2010,2,1,1,330,168,118,136,154,142,161,66,10,12,2,6,89,0x6283695,100,868,768,480,1005,7005,6000,5093,2000,5093,2000,1615,800,2004,100,1237,300,2334,300,12539,100,985,5141,5162,10,0,0,0,0,4169,1); -#REPLACE INTO `mob_db_re` VALUES (2053,'NC_DIMIK','Dimik','Dimik',77,10000,0,0,0,5,1040,1880,72,28,15,35,40,15,120,42,10,12,1,0,40,0x3885,200,576,720,432,0,0,0,0,0,0,0,7319,2000,7352,50,998,300,7094,300,13153,5,984,10,12128,50,0,0,0,0,4370,1); -#REPLACE INTO `mob_db_re` VALUES (2054,'E_BATHORY','Bathory','Bathory',86,5242,1,0,0,1,229,325,61,41,66,38,40,55,56,50,10,12,1,7,27,0x3695,100,1504,840,900,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (2055,'E_INCUBUS','Incubus','Incubus',75,17281,0,0,0,2,0,0,58,46,1,97,95,103,89,87,10,12,1,6,67,0x3795,165,850,600,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (2056,'E_ZHERLTHSH','Zherlthsh','Zealotus',63,18300,0,0,0,1,0,0,10,15,70,85,40,30,125,60,10,12,1,7,60,0x308D,200,800,2112,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2057,'E_CRAMP','Suspicious Mouse','Strange Mouse',1,4720,0,0,0,1,1,1,100,100,1,1,1,1,1,1,10,12,0,2,45,0x3095,100,1000,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (2058,'M_MIMIC','Mimic','Mimic',51,6120,182,0,0,1,800,950,10,40,44,121,1,60,75,110,10,12,1,0,60,0x120,100,972,500,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (2059,'M_DISGUISE','Disguise','Disguise',55,7543,180,0,0,2,526,693,18,29,0,72,45,35,48,65,10,12,1,6,82,0x120,147,516,768,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (2060,'M_ALICE','Alice','Alice',62,10000,221,0,0,1,700,850,5,5,64,64,42,85,100,130,10,12,1,7,60,0x120,200,502,1999,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (2061,'E_STAPO','Stapo','Stapo',23,666,0,299,199,1,135,370,90,5,12,11,15,12,23,1,10,12,0,0,42,0x83,300,936,792,432,0,0,0,0,0,0,0,909,1000,7312,1000,512,1000,7126,100,993,10,1821,3,7956,5000,0,0,0,0,4424,1); -#REPLACE INTO `mob_db_re` VALUES (2062,'E_POPORING','Poporing','poporing',14,344,0,73,40,1,59,72,0,10,1,14,14,0,19,15,10,12,1,3,25,0x83,300,1672,672,480,0,0,0,0,0,0,0,938,5500,910,1500,511,500,514,200,7957,2000,1207,5,512,250,0,0,0,0,4033,1); -#REPLACE INTO `mob_db_re` VALUES (2063,'E_DROPS','Drops','Drops',3,55,0,4,3,1,10,13,0,0,1,3,3,0,12,15,10,12,1,3,23,0x83,400,1372,672,480,0,0,0,0,0,0,0,909,7500,1602,80,938,500,512,1100,713,1700,7955,2000,620,20,0,0,0,0,4004,1); -#REPLACE INTO `mob_db_re` VALUES (2064,'E_MAGMARING','Magmaring','Magmaring',40,5300,0,1899,1719,1,550,700,25,24,40,60,30,10,60,17,10,12,0,0,43,0x83,300,1472,384,288,0,0,0,0,0,0,0,7097,3000,757,34,7955,2000,7956,2000,7957,2000,7958,2000,0,0,0,0,0,0,4432,1); -#REPLACE INTO `mob_db_re` VALUES (2065,'E_METALING','Metaling','Metaling',26,889,0,443,224,1,135,270,5,3,30,15,10,18,35,2,10,12,0,0,20,0x83,300,384,672,480,0,0,0,0,0,0,0,7325,4000,7958,4000,998,500,7126,1000,7317,200,13103,5,7312,5000,0,0,0,0,4341,1); -REPLACE INTO `mob_db_re` VALUES (2066,'E_ANOPHELES','Anopheles','Anopheles',5,50,1,1,1,1,140,18,8,10,1,30,1,1,30,1,10,12,0,4,64,0x6203695,170,1084,2304,576,0,5586,10000,5586,0,5586,0,601,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4344,1); -REPLACE INTO `mob_db_re` VALUES (2067,'E_ANOPHELES_','Anopheles','Anopheles',3,500,1,1,1,1,40,18,8,100,1,100,1,1,100,1,10,12,0,4,64,0x6200000,170,1084,2304,576,0,0,0,0,0,0,0,601,1000,702,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4344,1); - -# Brasilis -REPLACE INTO `mob_db_re` VALUES (2068,'BOITATA','Boitata','Boitata',93,1283990,1,74288,77950,2,1378,962,32,66,140,99,30,109,100,90,10,12,2,2,63,0x6283695,200,1152,1152,576,37144,617,5500,617,5000,616,2000,7444,5000,1377,100,1422,100,607,500,985,1000,984,1000,1471,100,0,0,0,0,27126,1); -REPLACE INTO `mob_db_re` VALUES (2069,'IARA','Iara','Iara',79,5890,1,1070,890,1,188,99,0,76,69,14,41,60,69,20,10,12,1,5,61,0x91,200,384,672,288,0,0,0,0,0,0,0,995,5,950,9000,951,500,748,50,747,100,710,10,2334,1,0,0,0,0,27120,1); -REPLACE INTO `mob_db_re` VALUES (2070,'PIRANHA','Piranha','Piranha',75,4522,1,899,1023,1,200,41,7,12,69,45,30,30,66,35,10,12,2,5,61,0x3885,200,768,480,864,0,0,0,0,0,0,0,956,600,995,5,963,9000,1053,500,1054,500,13027,1,1249,5,0,0,0,0,27121,1); -REPLACE INTO `mob_db_re` VALUES (2071,'HEADLESS_MULE','Headless Mule','Headless Mule',80,6620,1,1011,1120,1,231,57,33,44,68,51,50,35,67,20,10,12,2,6,63,0x2003885,165,1216,816,432,0,0,0,0,0,0,0,7120,4000,2317,5,7097,1000,7122,1000,1269,1,2317,1,0,0,0,0,0,0,27125,1); -REPLACE INTO `mob_db_re` VALUES (2072,'JAGUAR','Jaguar','Jaguar',71,3914,1,720,512,1,211,42,44,15,69,30,45,5,59,5,10,12,1,2,42,0x91,150,576,1248,480,0,0,0,0,0,0,0,7171,3000,7172,2000,919,1000,756,40,0,0,0,0,0,0,0,0,0,0,27124,1); -REPLACE INTO `mob_db_re` VALUES (2073,'TOUCAN','Toucan','Toucan',70,3640,1,659,544,1,174,35,12,12,54,14,40,35,44,10,10,12,1,2,44,0x1089,155,960,1440,960,0,0,0,0,0,0,0,917,3000,7053,1000,510,50,508,100,2612,200,0,0,0,0,0,0,0,0,27123,1); -REPLACE INTO `mob_db_re` VALUES (2074,'CURUPIRA','Curupira','Curupira',68,3096,1,622,450,1,147,35,42,12,32,23,38,20,45,10,10,12,1,7,22,0x108B,250,528,480,384,0,0,0,0,0,0,0,517,3000,757,250,1011,10,7267,500,1505,100,0,0,0,0,0,0,0,0,27122,1); - -# Event MVP -REPLACE INTO `mob_db_re` VALUES (2075,'E_VADON_X','Ragunta','Ragunta',150,25000000,0,9999999,9999999,1,4620,2600,500,500,100,100,100,100,100,100,10,12,2,5,88,0x6283695,150,1632,432,540,4999999,0,0,0,0,0,0,960,5000,7095,3000,7093,3000,984,1000,985,500,7444,50,617,10,0,0,0,0,6414,9000); - -# Additional Monsters -REPLACE INTO `mob_db_re` VALUES (2076,'S_WIND_GHOST','Shadow of Deception','Shadow of Deception',105,190800,1,0,0,1,601,495,64,51,62,44,25,105,85,20,10,12,1,6,64,0x2003695,150,1056,1056,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2077,'S_SKOGUL','Shadow of Illusion','Shadow of Illusion',105,244400,1,0,0,1,1183,256,72,15,100,88,63,99,95,37,10,12,1,6,67,0x2003295,190,720,384,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2078,'S_SUCCUBUS','Shadow of Pleasure','Shadow of Pleasure',105,206660,1,0,0,1,1144,324,76,48,100,70,45,110,102,85,10,12,1,6,67,0x2003695,155,1306,1056,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2079,'CRYSTAL_H','Crystal','Crystal',77,7777777,1,4155554,3777777,0,19555,7777,77,77,1,7,7,77,77,77,0,0,2,0,60,0x6200000,177,1152,288,1152,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2080,'CRYSTAL_L','Crystal','Crystal',7,77,1,7,7,0,7,7,7,7,1,7,7,7,7,77,0,0,2,0,60,0x6200000,177,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2081,'E_HYDRA','Suspicious Hydra','Strange Hydra',34,854,1,0,0,7,1,1,100,100,1,1,1,1,1,1,10,12,0,3,41,0x0,1000,800,432,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2082,'G_PIRANHA','Piranha','Piranha',75,4522,1,0,0,1,200,41,7,12,69,45,30,30,66,35,10,12,2,5,61,0x3295,200,768,480,864,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# El Dicastes (13.3) -REPLACE INTO `mob_db_re` VALUES (2083,'HORN_SCARABA','Scaraba','One-Horned Scaraba',130,51100,1,5220,4011,1,886,91,135,20,44,59,55,21,71,33,10,12,0,4,22,0x2001089,200,384,672,360,0,0,0,0,0,0,0,6324,6500,1433,2,12735,10,7939,10,993,2,0,0,0,0,0,0,0,0,4505,1); -REPLACE INTO `mob_db_re` VALUES (2084,'HORN_SCARABA2','Scaraba','Two-Horned Scaraba',134,58900,1,5780,4549,1,1935,105,150,38,44,68,72,45,84,51,10,12,0,4,22,0x2001089,150,336,360,360,0,0,0,0,0,0,0,6323,6500,13061,2,12735,10,7939,10,993,2,0,0,0,0,0,0,0,0,4505,1); -REPLACE INTO `mob_db_re` VALUES (2085,'ANTLER_SCARABA','Antler Scaraba','Antler Scaraba',136,62600,1,6330,5255,1,1418,410,155,102,23,99,59,129,91,45,10,12,1,4,42,0x2003885,200,504,624,360,0,0,0,0,0,0,0,6322,6500,1930,10,12735,10,7939,10,993,2,0,0,0,0,0,0,0,0,4505,1); -REPLACE INTO `mob_db_re` VALUES (2086,'RAKE_SCARABA','Rake Scaraba','Rake Scaraba',139,67700,1,6990,5995,1,1645,112,250,70,90,66,145,52,112,77,10,12,1,4,42,0x2003885,150,588,768,480,0,0,0,0,0,0,0,6321,6500,16010,2,12735,10,15000,10,993,2,0,0,0,0,0,0,0,0,4505,1); -REPLACE INTO `mob_db_re` VALUES (2087,'QUEEN_SCARABA','Queen Scaraba','Scaraba Queen',140,2441600,1,410220,212200,3,2834,1240,350,220,100,88,82,149,211,144,10,12,2,4,62,0x6283695,120,864,1000,360,205110,616,5500,616,5000,616,2000,6326,7000,1191,1000,2364,1000,1196,400,18103,500,0,0,0,0,0,0,0,0,4507,1); -REPLACE INTO `mob_db_re` VALUES (2088,'HORN_SCARABA_EGG','Scaraba Egg','Scaraba Egg',125,63000,1,4000,3000,0,1,1,230,55,1,1,130,34,1,80,10,12,0,4,20,0x2000000,2000,96,1,480,0,0,0,0,0,0,0,7032,5000,518,100,985,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2089,'HORN_SCARABA2_EGG','Scaraba Egg','Scaraba Egg',126,66000,1,4000,3000,0,1,1,250,62,1,1,130,48,1,80,10,12,0,4,20,0x2000000,2000,96,1,480,0,0,0,0,0,0,0,7032,5000,518,100,985,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2090,'ANTLER_SCARABA_EGG','Antler Scaraba Egg','Antler Scaraba Egg',127,69000,1,4000,3000,0,1,1,235,180,1,1,130,82,1,80,10,12,0,4,20,0x2000000,2000,96,1,480,0,0,0,0,0,0,0,7032,5000,518,100,985,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2091,'RAKE_SCARABA_EGG','Rake Scaraba Egg','Rake Scaraba Egg',128,72000,1,4000,3000,0,1,1,290,44,1,1,130,39,1,80,10,12,0,4,20,0x2000000,2000,96,1,480,0,0,0,0,0,0,0,7032,5000,518,100,985,10,2153,10,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2092,'DOLOMEDES','Dolomedes','Dolomedes',132,54591,1,5155,5155,3,1016,286,112,52,149,34,82,55,95,67,10,12,2,4,61,0x2003885,250,360,360,600,0,0,0,0,0,0,0,6319,3000,6325,5000,6090,500,2789,2,12738,10,6224,500,1984,2,0,0,0,0,4506,1); -REPLACE INTO `mob_db_re` VALUES (2093,'BOTARING','Botaring','Botaring',15,15,1,7,7,2,20,20,20,20,10,10,10,10,77,77,10,12,0,0,26,0x81,170,1872,672,480,0,0,0,0,0,0,0,12492,7000,12492,3500,12492,1000,5204,700,664,2000,665,2000,666,2000,0,0,0,0,603,500); - -# Additional MVPs -REPLACE INTO `mob_db_re` VALUES (2094,'E_ORK_HERO2','Orc Hero','Orc Hero',50,362000,1,2010,2010,1,662,441,197,70,97,82,107,71,144,43,10,12,2,7,42,0x6283695,150,1678,780,648,1005,725,2000,607,5000,607,5000,968,9700,10018,500,1366,150,12539,50,1124,1000,985,4559,1387,100,0,0,0,0,4143,1); -REPLACE INTO `mob_db_re` VALUES (2095,'E_EDDGA','Eddga','Eddga',65,247500,1,2010,2010,1,1509,776,166,70,92,80,103,66,90,85,10,12,2,2,23,0x6283695,300,872,1344,432,1005,1030,5000,1030,3000,1030,3000,1133,150,2268,250,518,10000,12539,50,1030,250,985,2300,13046,100,0,0,0,0,4074,1); -REPLACE INTO `mob_db_re` VALUES (2096,'E_OSIRIS2','Osiris','Osiris',68,475840,1,2010,2010,1,1580,903,172,164,97,99,86,131,145,67,10,12,1,1,89,0x6283695,100,1072,672,384,1005,603,2000,608,500,608,500,617,2000,1232,150,2235,200,12539,50,1009,1000,5053,150,1285,100,0,0,0,0,4144,1); -REPLACE INTO `mob_db_re` VALUES (2097,'E_DRACULA','Dracula','Dracula',75,350000,1,2010,2010,3,1454,1812,152,146,86,99,88,92,145,82,10,12,2,6,87,0x6283695,145,1290,1140,576,1005,607,5500,732,5000,732,5000,607,4700,1473,5,1722,5,2507,15,2621,4,1557,4,12539,50,0,0,0,0,4134,1); -REPLACE INTO `mob_db_re` VALUES (2098,'E_DOPPELGANGER','Doppelganger','Doppelganger',77,380000,1,2010,2010,1,1803,1176,246,86,122,122,105,67,169,72,10,12,1,6,67,0x6283695,100,480,480,288,1005,723,1500,505,0,505,0,2317,250,1162,220,1168,150,2258,350,12539,50,985,3686,984,2700,0,0,0,0,4127,1); -REPLACE INTO `mob_db_re` VALUES (2099,'E_MISTRESS','Mistress','Mistress',78,378000,1,2010,2010,1,985,1367,187,192,76,186,88,113,172,79,10,12,0,4,84,0x6283695,100,1148,648,300,1005,996,1500,526,3000,526,3000,12539,50,518,10000,2249,250,616,1000,7018,10,985,4268,16001,100,0,0,0,0,4132,1); -REPLACE INTO `mob_db_re` VALUES (2100,'E_BAPHOMET2','Baphomet','Baphomet',81,668000,1,2010,2010,2,3150,1284,279,45,120,125,30,85,155,85,10,12,2,6,67,0x6283695,100,768,768,576,1005,607,2000,750,5000,750,5000,12539,100,2256,300,1476,50,714,500,5160,10,985,5432,984,4171,0,0,0,0,4147,1); -REPLACE INTO `mob_db_re` VALUES (2101,'E_LORD_OF_DEATH2','Lord of Death','Lord of the Dead',94,603883,1,2010,2010,3,5351,962,336,73,140,99,30,109,100,90,10,12,2,6,67,0x6283695,180,1446,1296,360,1005,607,5500,732,5000,732,5000,7108,5335,1417,5,12539,100,2621,2,7109,10,1306,1,1529,2,0,0,0,0,4210,1); -REPLACE INTO `mob_db_re` VALUES (2102,'E_DARKLORD','Dark Lord','Dark Lord',1,1,0,0,0,1,3935,2085,2,0,1,1,1,1,1,1,10,12,2,6,20,0x6203695,100,868,768,480,0,0,0,0,0,0,0,12396,5000,12397,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2103,'E_KTULLANUX','Ktullanux','Ktullanux',98,2626000,1,2010,2010,3,3754,2680,129,78,85,126,30,125,177,112,10,12,2,2,81,0x6283695,400,432,840,216,1005,607,5500,617,5000,617,5000,7562,9000,616,3000,2509,3000,2111,5000,617,5000,607,5000,12539,100,0,0,0,0,4419,1); -REPLACE INTO `mob_db_re` VALUES (2104,'E_DARK_SNAKE_LORD','Dark Snake Lord','Evil Snake Lord',105,1101000,1,2010,2010,3,2882,1986,314,185,122,172,107,135,196,88,10,12,2,2,68,0x6283695,200,588,816,420,1005,607,5500,617,5500,617,5500,7169,5820,10020,5100,1471,80,12539,50,1474,500,7226,900,661,2000,0,0,0,0,4330,1); -REPLACE INTO `mob_db_re` VALUES (2105,'E_TURTLE_GENERAL','Turtle General','Turtle General',110,1442000,1,2010,2010,2,3169,2066,394,123,116,123,154,99,181,98,10,12,2,2,42,0x6283695,200,900,1000,500,1005,967,5500,607,2000,607,2000,1529,8,1306,5,7480,200,1417,9,7070,5335,1141,80,12539,50,0,0,0,0,4246,1); -REPLACE INTO `mob_db_re` VALUES (2106,'E_APOCALIPS_H','Vesper','Vesper',128,3802000,1,2010,2010,3,3668,4656,402,109,177,195,165,130,182,102,10,12,2,2,46,0x6283695,180,504,912,432,1005,617,5500,603,2000,603,2000,7095,5000,7094,3000,12539,50,2659,100,2660,100,2661,100,2662,100,0,0,0,0,4374,1); -REPLACE INTO `mob_db_re` VALUES (2107,'E_FALLINGBISHOP','Fallen Bishop','Fallen Bishop Hibram',138,5655000,1,2010,2010,1,4290,4636,274,182,186,165,95,226,182,86,10,12,1,6,47,0x6283695,150,432,432,360,1005,607,5500,608,2000,608,2000,523,10000,1420,1000,2677,500,1422,1000,985,5432,12539,200,6223,500,0,0,0,0,4441,1); -REPLACE INTO `mob_db_re` VALUES (2108,'E_GLOOMUNDERNIGHT','Gloom Under Night','Gloom Under Night',139,3005000,1,2010,2010,3,6592,2785,479,262,191,223,187,155,241,163,10,12,2,0,68,0x6283695,200,1344,2880,576,1005,607,5500,617,5000,617,5000,7566,7000,7023,4000,7022,2000,616,5000,2513,1000,1377,100,12539,200,0,0,0,0,4410,1); -REPLACE INTO `mob_db_re` VALUES (2109,'E_RANDGRIS','Valkyrie Randgris','Valkyrie Randgris1',141,2205000,1,2010,2010,3,7343,4412,588,506,196,131,125,276,267,156,10,12,2,8,86,0x6283695,100,576,576,480,1005,617,5500,603,2000,603,2000,7510,5000,2357,1600,2524,3000,2421,3000,2229,5000,7024,2500,12539,200,0,0,0,0,4407,1); -REPLACE INTO `mob_db_re` VALUES (2110,'E_IFRIT','Ifrit','Ifrit',146,6935000,1,2010,2010,3,8063,3389,436,218,180,201,156,190,199,77,10,12,2,0,83,0x6283695,130,212,384,360,1005,617,5500,6223,2000,6223,2000,994,10000,2677,3000,2678,200,2679,200,1471,2000,1133,2000,12539,200,0,0,0,0,4430,1); -REPLACE INTO `mob_db_re` VALUES (2111,'E_B_HARWORD','Whitesmith Harword','Whitesmith Howard',160,6750000,1,2010,2010,1,5250,1465,301,106,275,148,156,72,177,60,10,12,1,7,82,0x6283695,100,76,384,288,1005,617,5500,603,2000,603,2000,1138,3500,1140,2500,12539,200,1365,3500,1364,3500,1369,2500,1368,3500,0,0,0,0,4361,1); -REPLACE INTO `mob_db_re` VALUES (2112,'E_B_SEYREN','Lord Knight Seyren','Lord Knight Seyren',160,4680000,1,2010,2010,1,6435,2342,567,155,303,165,181,110,178,66,10,12,1,7,83,0x6283695,100,76,384,288,1005,617,5500,603,2000,603,2000,1132,2500,2342,3500,12539,200,1470,3500,1469,3000,1166,2500,1415,1500,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2113,'E_B_EREMES','Assassin Cross Eremes','Assassin Cross Eremes',160,4230000,1,2010,2010,1,6083,1378,445,98,211,181,114,83,225,60,10,12,1,7,85,0x6283695,100,76,384,288,1005,617,5500,603,2000,603,2000,1234,1500,13017,1500,12539,200,1233,3500,1232,3500,1265,3500,13002,3500,0,0,0,0,4359,1); - -# Sorcerer Elemental Spirits -#REPLACE INTO `mob_db_re` VALUES (2114,'EL_AGNI_S','Agni','Agni',100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,0,0,83,0x120,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (2115,'EL_AGNI_M','Agni','Agni',100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,1,0,83,0x120,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (2116,'EL_AGNI_L','Agni','Agni',100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,2,0,83,0x120,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (2117,'EL_AQUA_S','Aqua','Aqua',100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,0,0,81,0x120,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (2118,'EL_AQUA_M','Aqua','Aqua',100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,1,0,81,0x120,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (2119,'EL_AQUA_L','Aqua','Aqua',100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,2,0,81,0x120,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (2120,'EL_VENTUS_S','Ventus','Ventus',100,0,1,0,0,4,0,0,0,0,0,0,0,0,0,0,5,0,0,0,84,0x120,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (2121,'EL_VENTUS_M','Ventus','Ventus',100,0,1,0,0,4,0,0,0,0,0,0,0,0,0,0,5,0,1,0,84,0x120,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (2122,'EL_VENTUS_L','Ventus','Ventus',100,0,1,0,0,4,0,0,0,0,0,0,0,0,0,0,5,0,2,0,84,0x120,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (2123,'EL_TERA_S','Tera','Tera',100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,0,0,82,0x120,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (2124,'EL_TERA_M','Tera','Tera',100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,1,0,82,0x120,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (2125,'EL_TERA_L','Tera','Tera',100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,2,0,82,0x120,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2126,'M_ANOPHELES','Anopheles','Anopheles',100,8000,1,0,0,1,390,100,0,0,40,70,40,40,80,40,10,12,0,4,64,0x2003885,170,1084,2304,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2127,'M_HORNET','Hornet','Hornet',110,9000,1,0,0,1,455,100,0,0,40,70,40,40,90,40,10,12,0,4,24,0x2001081,150,1292,792,216,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2128,'M_HORNET2','Hornet','Hornet',120,10000,1,0,0,1,560,100,0,0,40,70,40,40,100,40,10,12,0,4,24,0x2001081,150,1292,792,216,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2129,'M_LUCIOLA_VESPA','Luciola Vespa','Luciola Vespa',130,11000,1,0,0,1,630,200,0,0,60,80,50,50,110,50,10,12,1,4,24,0x2007695,110,1000,864,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2130,'M_LUCIOLA_VESPA2','Luciola Vespa','Luciola Vespa',140,12000,1,0,0,1,750,200,0,0,60,80,50,50,120,50,10,12,1,4,24,0x2007695,110,1000,864,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Bifrost (14.1) -REPLACE INTO `mob_db_re` VALUES (2131,'LOST_DRAGON','Lost Dragon','Lost Dragon',135,608920,0,30000,30000,3,1975,530,60,51,140,81,69,122,98,61,10,12,2,9,67,0x83695,150,840,648,576,15000,617,2500,616,5000,0,0,2610,1000,13062,1000,607,1000,608,500,610,500,1985,500,2854,300,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2132,'POM_SPIDER','Pom Spider','Pom Spider',145,122110,1,8010,8037,1,948,215,240,115,156,85,178,88,139,102,10,12,1,4,62,0x2003885,250,864,1056,576,0,0,0,0,0,0,0,12573,500,11520,1000,1042,1000,13431,10,1654,3,0,0,0,0,0,0,0,0,4514,1); -REPLACE INTO `mob_db_re` VALUES (2133,'ANGRA_MANTIS','Angra Mantis','Angra Mantis',144,91720,1,7790,7020,1,869,177,175,81,122,155,119,81,132,79,10,12,1,4,42,0x2003885,150,576,480,480,0,0,0,0,0,0,0,6086,5000,7194,1000,997,10,1830,10,0,0,0,0,0,0,0,0,0,0,4513,1); -REPLACE INTO `mob_db_re` VALUES (2134,'PARUS','Parus','Parus',142,86990,1,7310,6990,1,767,152,161,39,80,136,128,44,105,51,10,12,0,2,42,0x3885,180,384,792,432,0,0,0,0,0,0,0,6393,5000,7063,1000,12736,100,6383,5000,6383,3000,6383,1000,0,0,0,0,0,0,4512,1); -REPLACE INTO `mob_db_re` VALUES (2135,'CREEPER','Creeper','Creeper',100,1000,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,3,22,0x170000,2000,192,192,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2136,'LITTLE_FATUM','Little Fatum','Little Fatum',142,85100,1,7500,6500,1,663,452,51,198,10,66,17,148,148,97,10,12,0,7,44,0x3885,150,432,300,432,0,0,0,0,0,0,0,6395,5000,7938,100,11519,100,2465,3,0,0,0,0,0,0,0,0,0,0,4511,1); -REPLACE INTO `mob_db_re` VALUES (2137,'MIMING','Miming','Miming',140,81200,1,7100,6300,1,645,222,120,120,90,66,105,77,133,77,10,12,0,0,20,0x3885,250,576,1140,504,0,0,0,0,0,0,0,6394,5000,7938,100,969,1,2853,3,0,0,0,0,0,0,0,0,0,0,4510,1); -REPLACE INTO `mob_db_re` VALUES (2138,'NYDHOG_MEMORY1_1','Nydhogg\'s Memory','Nydhoggur Memory',130,10,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0x6370001,200,1248,576,1248,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2139,'NYDHOG_MEMORY1_2','Nydhogg\'s Memory','Nydhoggur Memory',130,10,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0x6370001,200,1248,576,1248,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2140,'NYDHOG_MEMORY2_1','Nydhogg\'s Memory','Nydhoggur Memory',130,10,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0x6370001,200,1248,576,1248,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2141,'NYDHOG_MEMORY2_2','Nydhogg\'s Memory','Nydhoggur Memory',130,10,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0x6370001,200,1248,576,1248,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2142,'NYDHOG_MEMORY3_1','Nydhogg\'s Memory','Nydhoggur Memory',130,10,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0x6370001,200,1248,576,1248,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2143,'NYDHOG_MEMORY3_2','Nydhogg\'s Memory','Nydhoggur Memory',130,10,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0x6370001,200,1248,576,1248,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2144,'G_ANTLER_SCARABA','Antler Scaraba','Antler Scaraba',136,62600,1,0,0,1,1418,410,155,102,23,99,59,129,91,45,10,12,1,4,42,0x2003885,200,504,624,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2145,'G_RAKE_SCARABA','Rake Scaraba','Rake Scaraba',139,67700,1,0,0,1,1645,112,250,70,90,66,145,52,112,77,10,12,1,4,42,0x2003885,150,588,768,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2146,'G_S_NYDHOG','G_S_NYDHOG','Shade of Dragon',117,300000,0,0,0,2,1176,840,60,60,1,30,30,136,88,30,10,12,2,9,87,0x6203695,150,1596,1620,864,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2147,'E_WHITE_PLANT','White Plant','White Plant',1,60,1,27,20,1,0,0,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2148,'E_BLUE_PLANT','Blue Plant','Blue Plant',1,60,1,27,20,1,0,0,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2149,'E_SAVAGE_BABE','Savage Babe','Savage Babe',1,60,1,27,20,1,0,0,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2150,'WATERMELON','Watermelon','Ripe Watermelon',12,10,0,0,0,1,1,1,1,1,1,1,1,1,6,30,10,12,1,3,21,0x170000,2000,1,1,1,0,0,0,0,0,0,0,6411,5000,911,2000,7198,2000,741,100,0,0,0,0,0,0,0,0,0,0,0,0); - -# Dewata -REPLACE INTO `mob_db_re` VALUES (2151,'ALNOLDI','Alnoldi','Rafflesia Alnoldi',80,5149,0,1399,1280,1,378,69,80,20,1,32,24,61,85,30,10,12,1,3,22,0x3895,300,768,768,576,0,0,0,0,0,0,0,705,250,520,425,905,4500,711,300,521,250,2269,100,0,0,0,0,0,0,4515,1); -REPLACE INTO `mob_db_re` VALUES (2152,'COMODO','Comodo','Comodo',81,4002,0,1072,1581,1,427,42,92,11,50,52,35,20,94,48,10,12,1,2,65,0x3895,165,432,432,360,0,0,0,0,0,0,0,6403,5000,517,9000,911,9000,908,5000,0,0,0,0,0,0,0,0,0,0,4516,1); -REPLACE INTO `mob_db_re` VALUES (2153,'CENDRAWASIH','Cendrawasih','Cendrawasih',84,5556,0,2612,2687,1,297,170,72,33,50,77,51,58,92,45,10,12,1,8,23,0x3895,220,768,768,576,0,0,0,0,0,0,0,6405,9000,7063,8000,916,9000,0,0,0,0,0,0,0,0,0,0,0,0,4517,1); -REPLACE INTO `mob_db_re` VALUES (2154,'BANASPATY','Banaspaty','Banaspaty',85,4680,0,1164,1688,1,200,182,63,89,1,78,35,77,79,20,10,12,0,0,63,0x3895,220,1872,672,480,0,0,0,0,0,0,0,1003,1000,912,2000,985,1500,756,1500,1752,500,0,0,0,0,0,0,0,0,4518,1); -REPLACE INTO `mob_db_re` VALUES (2155,'BUTOIJO','Butoijo','Butoijo',88,7524,0,1355,1752,1,358,102,77,12,50,65,30,30,106,44,10,12,2,6,43,0x2004895,200,1100,483,528,0,0,0,0,0,0,0,938,2750,537,500,520,450,0,0,0,0,0,0,0,0,0,0,0,0,4519,1); -REPLACE INTO `mob_db_re` VALUES (2156,'LEAK','Leak','Leak',94,1266000,0,472800,300120,1,3723,1284,280,128,100,125,30,85,186,55,10,12,2,6,47,0x6283695,150,151,288,360,236400,607,5500,617,2250,616,450,1422,10,617,2500,607,2500,15032,500,12738,3500,518,2500,969,2000,0,0,0,0,4520,1); -REPLACE INTO `mob_db_re` VALUES (2157,'G_BANASPATY','Banaspaty','Banaspaty',85,4680,0,0,0,1,182,182,63,89,1,78,35,77,79,20,10,12,0,0,63,0x6203695,220,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Homunculus S Summons -REPLACE INTO `mob_db_re` VALUES (2158,'S_HORNET','Hornet','Hornet',95,5000,1,0,0,1,381,113,7,1,62,54,54,65,76,55,10,12,0,4,24,0x2001081,150,1292,792,216,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2159,'S_GIANT_HORNET','Giant Hornet','Giant Hornet',110,11960,0,0,0,1,456,123,80,43,117,65,67,72,77,34,10,12,0,4,24,0x2001081,155,1292,792,340,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2160,'S_LUCIOLA_VESPA','Luciola Vespa','Luciola Vespa',130,16466,1,0,0,1,677,154,59,55,88,89,55,32,119,59,10,12,1,4,24,0x2001081,110,1000,864,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Nightmare Scaraba Hole -REPLACE INTO `mob_db_re` VALUES (2161,'I_HORN_SCARABA','Gold One-Horn Scaraba','Gold One-Horn Scaraba',130,204400,0,15660,12033,1,1270,590,135,20,1,109,55,121,121,33,10,12,0,4,22,0x2003695,150,76,384,288,0,0,0,0,0,0,0,6324,10000,1433,4,12735,20,7939,20,993,4,0,0,0,0,0,0,0,0,4508,1); -REPLACE INTO `mob_db_re` VALUES (2162,'I_HORN_SCARABA2','Gold Two-Horn Scaraba','Gold Two-Horn Scaraba',134,235600,0,17340,13647,1,690,3090,150,38,1,118,72,145,134,51,10,12,0,4,22,0x2003695,150,76,384,288,0,0,0,0,0,0,0,6323,10000,13061,4,12735,20,7939,20,993,4,0,0,0,0,0,0,0,0,4508,1); -REPLACE INTO `mob_db_re` VALUES (2163,'I_ANTLER_SCARABA','Gold Antler Scaraba','Gold Antler Scaraba',136,250400,0,18990,15675,1,412,3211,155,102,1,149,59,229,141,45,10,12,1,4,42,0x2003695,220,76,384,288,0,0,0,0,0,0,0,6322,10000,1930,4,12735,20,7939,20,993,4,0,0,0,0,0,0,0,0,4508,1); -REPLACE INTO `mob_db_re` VALUES (2164,'I_RAKE_SCARABA','Gold Rake Scaraba','Gold Rake Scaraba',139,270800,0,20970,16785,1,1830,630,250,70,1,116,145,152,162,77,10,12,1,4,42,0x2003695,200,76,384,288,0,0,0,0,0,0,0,6321,10000,16010,4,12735,20,15000,20,993,4,0,0,0,0,0,0,0,0,4508,1); -REPLACE INTO `mob_db_re` VALUES (2165,'I_QUEEN_SCARABA','Gold Queen Scaraba','Gold Queen Scaraba',140,6441600,0,4102200,2122000,3,4889,6440,350,220,100,138,82,249,261,144,10,12,2,4,62,0x6283695,200,768,768,576,2051100,616,5500,616,5000,616,2000,6326,10000,1191,2000,2364,2000,1196,800,18103,1000,0,0,0,0,0,0,0,0,4509,1); -REPLACE INTO `mob_db_re` VALUES (2166,'I_HORN_SCARABA_EGG','Gold One-Horn Scaraba Egg','Gold One-Horn Scaraba Egg',125,126000,0,12000,9000,1,1,1,230,55,1,1,130,34,1,80,10,12,0,4,20,0x0,1000,24,1,1,0,0,0,0,0,0,0,7032,10000,518,200,985,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2167,'I_HORN_SCARABA2_EGG','Gold Two-Horn Scaraba Egg','Gold Two-Horn Scaraba Egg',126,132000,0,12000,9000,1,1,1,250,62,1,1,130,48,1,80,10,12,0,4,20,0x0,1000,24,1,1,0,0,0,0,0,0,0,7032,10000,518,200,985,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2168,'I_ANTLER_SCARABA_EGG','Gold Antler Scaraba Egg','Gold Antler Scaraba Egg',127,138000,0,12000,9000,1,1,1,235,180,1,1,130,82,1,80,10,12,0,4,20,0x0,1000,24,1,1,0,0,0,0,0,0,0,7032,10000,518,200,985,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2169,'I_RAKE_SCARABA_EGG','Gold Rake Scaraba Egg','Gold Rake Scaraba Egg',128,144000,0,12000,9000,1,1,1,290,44,1,1,130,39,1,80,10,12,0,4,20,0x0,1000,24,1,1,0,0,0,0,0,0,0,7032,10000,518,200,985,20,2153,20,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2170,'I_G_ANTLER_SCARABA','Gold Antler Scaraba','Gold Antler Scaraba',136,250400,0,0,0,1,412,3211,155,102,1,149,59,229,141,45,10,12,1,4,42,0x6203695,220,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2171,'I_G_RAKE_SCARABA','Gold Rake Scaraba','Gold Rake Scaraba',139,270800,0,0,0,1,1830,630,250,70,1,116,145,152,162,77,10,12,1,4,42,0x6203695,200,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2172,'I_G_HORN_SCARABA','Gold One-Horn Scaraba','Gold One-Horn Scaraba',130,204400,0,0,0,1,1270,590,135,20,1,109,55,121,121,33,10,12,0,4,22,0x6203695,150,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2173,'I_G_HORN_SCARABA2','Gold Two-Horn Scaraba','Gold Two-Horn Scaraba',134,235600,0,0,0,1,690,3090,150,38,1,118,72,145,134,51,10,12,0,4,22,0x6203695,150,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Malangdo Island -REPLACE INTO `mob_db_re` VALUES (2174,'MD_VADON','Ancient Crustacean','Deep Sea Vadon',95,120000,1,750,750,1,778,225,154,21,145,91,138,60,113,45,10,12,0,5,21,0x6203295,300,1632,432,540,0,0,0,0,0,0,0,991,20,960,4500,910,1500,2313,3,943,50,757,20,0,0,12615,2,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2175,'MD_MARSE','Deepsea Marse','Deep Sea Marse',95,120000,1,750,750,1,500,820,58,218,133,37,85,156,133,60,10,12,0,5,41,0x6203295,300,1956,756,528,0,0,0,0,0,0,0,1024,4500,962,1500,0,0,720,5,995,6,1007,3,514,150,12615,2,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2176,'MD_CRAB','Deepsea Crab','Deep Sea Crab',95,120000,1,750,750,1,696,234,136,15,122,54,84,37,98,65,7,12,0,5,21,0x6203295,200,992,792,360,0,0,0,0,0,0,0,964,2750,960,750,7049,350,1001,7,0,0,0,0,757,19,12615,2,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2177,'MD_CORNUTUS','Deepsea Cornutus','Deep Sea Cornutus',100,160000,1,750,750,1,1129,237,342,48,122,87,135,66,137,75,10,12,0,5,21,0x6223295,200,1248,48,480,0,0,0,0,0,0,0,991,23,961,2750,911,400,757,27,2106,3,943,500,0,0,12615,3,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2178,'MD_SHELLFISH','Deepsea Shellfish','Deep Sea Shellfish',100,160000,1,750,750,1,720,1122,43,215,72,31,68,225,166,60,10,12,0,5,41,0x6253295,200,864,864,384,0,0,0,0,0,0,0,965,2750,966,500,7049,250,1056,500,1001,5,0,0,757,9,12615,2,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2179,'MD_KUKRE','Ancient Kukre','Deep Sea Kukre',100,160000,1,750,750,1,975,118,123,33,125,80,112,60,102,30,10,12,0,4,21,0x6203295,150,1776,576,288,0,0,0,0,0,0,0,991,15,955,2750,910,200,528,250,0,0,928,225,623,10,12615,2,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2180,'MD_STROUF','Ancient Sea Lord','Deep Sea Strouf',145,400000,1,1000,1000,1,1200,3500,67,221,149,126,81,252,183,66,10,12,2,5,61,0x6203295,150,1872,672,384,0,0,0,0,0,0,0,951,2668,756,58,0,0,1461,1,949,1500,720,10,956,750,12614,3,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2181,'MD_SWORD_FISH','Ancient Sword Fish','Deep Sea Sword Fish',145,400000,1,1000,1000,1,1849,235,255,17,155,156,115,85,194,65,10,12,2,5,41,0x6253295,200,1968,768,384,0,0,0,0,0,0,0,995,5,963,4500,756,17,2257,1,757,25,0,0,956,300,12614,3,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2182,'MD_MARC','Ancient Seahorse','Deep Sea Marc',145,400000,1,1000,1000,1,1423,331,255,51,150,145,221,83,148,66,10,12,1,5,41,0x6203295,150,1272,72,480,0,0,0,0,0,0,0,995,9,956,4500,756,48,951,500,720,5,0,0,509,350,12612,3,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2183,'MD_ANOLIAN','Mutant Anolian','Deep Sea Anolian',151,700000,1,1100,1100,1,2122,312,268,22,177,188,205,126,198,61,10,12,1,5,41,0x6223295,190,900,500,864,0,0,0,0,0,0,0,7003,2425,1754,1000,0,0,10019,5,16003,3,2625,1,984,67,12614,3,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2184,'MD_OBEAUNE','Deepsea Mermaid','Deep Sea Obeaune',151,700000,1,1100,1100,1,1502,3845,68,326,166,87,101,233,196,55,10,12,1,6,61,0x6203295,200,1872,672,288,0,0,0,0,0,0,0,995,7,950,4500,0,0,2326,5,720,5,951,250,748,15,12614,3,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2185,'MD_KAPHA','Transform Kapha','Deep Sea Kapha',151,700000,1,1100,1100,1,2590,256,261,58,167,209,128,61,191,20,10,12,1,6,41,0x6203295,165,2012,1728,672,0,0,0,0,0,0,0,7149,3250,7053,1750,0,0,521,1150,708,1,1915,5,13008,3,12612,3,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2186,'COELACANTH_N_E','Coelacanth','Coelacanth',100,1200000,1,200000,200000,1,1290,1290,280,280,160,160,160,160,160,160,10,12,2,5,41,0x6203695,165,864,864,432,0,0,0,0,0,0,0,12617,5000,12614,2000,12615,2000,12623,700,12614,2000,12615,2000,12615,2000,12615,2000,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2187,'COELACANTH_N_A','Dark Coelacanth','Gloomy Coelacanth',100,2200000,1,500000,500000,1,1890,1890,280,280,160,160,160,160,160,160,10,12,2,5,41,0x6203695,165,864,864,432,0,0,0,0,0,0,0,12617,5000,12614,5000,12615,5000,12623,750,12614,5000,12615,5000,12615,5000,12615,5000,0,0,4527,1); -REPLACE INTO `mob_db_re` VALUES (2188,'COELACANTH_N_M','Grotesque Coelacanth','Weird Coelacanth',100,2200000,1,500000,500000,1,1890,1890,280,280,160,160,160,160,160,160,10,12,2,5,41,0x6203695,165,864,864,432,0,0,0,0,0,0,0,12617,5000,12614,5000,12615,5000,12623,5000,12614,5000,12615,5000,12615,5000,12615,5000,0,0,4526,1); -REPLACE INTO `mob_db_re` VALUES (2189,'COELACANTH_H_M','Mutant Coelacanth','Mutant Coelacanth',155,5200000,1,1500000,1500000,1,5500,5500,280,280,260,260,260,260,260,260,10,12,2,5,41,0x6203695,165,864,864,432,0,0,0,0,0,0,0,12617,7000,6423,7000,12612,5000,12623,5000,12614,5000,12615,5000,12615,5000,12615,5000,0,0,4528,1); -REPLACE INTO `mob_db_re` VALUES (2190,'COELACANTH_H_A','Ferocious Coelacanth','Violent Coelacanth',155,5200000,1,1500000,1500000,1,5500,5500,280,280,260,260,260,260,260,260,10,12,2,5,41,0x6203695,165,864,864,432,0,0,0,0,0,0,0,12617,7000,6423,5000,12612,5000,12623,5000,12614,5000,12615,5000,12615,5000,12615,5000,0,0,4529,1); -REPLACE INTO `mob_db_re` VALUES (2191,'MD_SEAWEED','Seaweed','Seaweed',100,100000,1,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,5,21,0x6370084,2000,384,720,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2192,'MD_OCTOPUS','Small Octopus','Octopus',90,6000,1,2000,1000,1,778,225,154,21,145,91,138,60,113,45,10,12,0,5,41,0x6203295,300,576,2160,504,0,0,0,0,0,0,0,1024,2500,962,2500,0,0,0,0,0,0,0,0,0,0,12615,1,0,0,4533,1); -REPLACE INTO `mob_db_re` VALUES (2193,'MD_OCTOPUS_LEG','Octupus Leg','Octopus Leg',90,500000,1,2000,1000,1,778,225,154,21,145,91,138,60,113,45,10,12,0,5,41,0x6200084,300,432,720,360,0,0,0,0,0,0,0,1024,4500,962,2500,938,2500,0,0,0,0,0,0,0,0,12615,1,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2194,'MD_GIANT_OCTOPUS','Giant Octopus','Giant Octopus',95,500000,1,20000,10000,1,1900,1200,154,21,145,91,138,60,113,45,10,12,2,5,41,0x6203695,300,576,1584,360,0,0,0,0,0,0,0,12618,1500,12614,500,12623,250,12531,1500,0,0,0,0,12615,2000,12615,2000,0,0,4534,1); -REPLACE INTO `mob_db_re` VALUES (2195,'MD_G_KUKRE','Ancient Kukre','Kukre',100,160000,1,0,0,1,975,118,123,33,125,80,112,60,102,30,10,12,0,4,21,0x2003295,150,1776,576,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2196,'MD_G_STROUF','Ancient Sea Lord','Strouf',145,400000,1,0,0,1,1200,3500,67,221,149,126,81,252,183,66,10,12,2,5,61,0x6203295,150,1872,672,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2197,'RED_ERUMA','Red Eruma','Red Eruma',91,9900,1,954,954,1,620,290,102,102,77,90,88,21,99,21,10,12,1,5,41,0x1089,140,768,1224,432,0,0,0,0,0,0,0,965,2500,966,1000,1056,1500,757,50,756,50,603,10,6426,700,0,0,0,0,4531,1); -REPLACE INTO `mob_db_re` VALUES (2198,'KING_DRAMOH','King Kray','King Dramoh',117,28800,0,3350,1300,1,1320,330,480,22,119,44,150,89,130,44,10,12,2,5,41,0x6203695,140,576,720,720,0,0,0,0,0,0,0,6256,50,960,2500,943,2500,1523,25,7938,100,995,25,991,25,0,0,0,0,4524,1); -REPLACE INTO `mob_db_re` VALUES (2199,'SIORAVA','Siorava','Siorava',87,6500,1,600,600,1,450,210,20,40,10,40,66,70,67,10,10,12,0,0,21,0x83,250,1536,1296,576,0,0,0,0,0,0,0,12624,700,7005,500,932,500,958,500,7071,500,13034,1,0,0,0,0,0,0,4530,1); - -# Izlude Dungeon F6 -REPLACE INTO `mob_db_re` VALUES (2200,'J_TAINI','Taini','Taini',1,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0x83,0,432,792,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2201,'SROPHO','Sropho','Sropho',113,24002,0,1934,1900,1,571,565,44,91,100,50,30,70,90,30,10,12,1,5,41,0x2003695,135,700,600,360,0,0,0,0,0,0,0,951,7000,7938,500,756,250,12012,25,1971,25,1972,10,0,0,0,0,0,0,4522,1); -REPLACE INTO `mob_db_re` VALUES (2202,'KRAKEN','Kraken','Kraken',124,5602800,0,983332,961111,3,3823,1830,55,229,150,150,150,180,180,150,10,12,2,5,81,0x6283695,150,768,768,576,491666,607,5500,617,2250,616,450,962,9000,1422,1000,1484,500,1131,300,2347,100,7444,5000,0,0,0,0,0,0,4525,1); -REPLACE INTO `mob_db_re` VALUES (2203,'POT_DOFLE','Pot Dofle','Pot Dofle',115,25211,0,2650,1350,1,1088,212,122,55,100,50,50,70,100,30,10,12,0,5,41,0x1089,135,768,768,576,0,0,0,0,0,0,0,1056,3000,7013,1000,1024,500,6257,100,969,2,617,1,0,0,0,0,0,0,4523,1); -REPLACE INTO `mob_db_re` VALUES (2204,'SEDORA','Sedora','Sedora',110,22050,0,1853,1739,1,758,444,92,55,100,50,50,30,70,30,10,12,1,5,41,0x2003695,120,504,960,576,0,0,0,0,0,0,0,962,5000,1024,5000,6256,100,7939,100,2424,10,603,5,0,0,0,0,0,0,4521,1); -#REPLACE INTO `mob_db_re` VALUES (2205,'TACNU','Tacnu','Tacnu',120,55552,0,5022,2722,1,1551,89,106,25,131,88,85,72,147,75,10,12,2,5,41,0x3795,165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2206,'KRAKEN_LEG','Kraken Leg','Kraken Tentacle',124,39190,0,0,0,2,1685,555,128,158,100,100,100,130,130,100,10,12,2,5,81,0x6203695,150,768,768,576,0,0,0,0,0,0,0,7565,10,6253,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (2207,'RACARCH','Racarch','Racarch',1,24390,0,3882,2511,1,1311,111,92,66,121,78,66,21,112,33,10,12,1,5,41,0x37B5,130,1872,480,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2208,'WILD_RIDER','Wild Rider','Wild Rider',95,33300,0,8300,3300,1,1320,330,480,22,100,100,30,70,100,30,10,12,2,5,41,0x6203695,150,432,432,360,0,0,0,0,0,0,0,956,7000,12624,7000,720,4000,995,2000,7938,1000,617,1000,0,0,0,0,0,0,4532,1); - -# Additional Monsters -REPLACE INTO `mob_db_re` VALUES (2209,'E_THIEF_BUG','Thief Bug','Thief Bug',1,60,1,27,20,1,1,1,2,5,6,1,1,0,6,5,10,12,1,3,21,0x2000081,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2210,'XMAS_LUNATIC','Xmas Lunatic','Christmas Snow Rabbit',1,60,1,27,20,1,1,1,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2211,'E_TEDDY_BEAR','Teddy Bear','Christmas Teddy Bear',1,60,1,27,20,1,1,1,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2212,'E_KNIGHT_OF_WINDSTORM','Knight of Windstorm','Stormy Knight',1,60,1,27,20,1,5,10,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2213,'M_WANDER_MAN','Wander Man','Wanderer',1,60,1,27,20,1,1100,200,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2214,'M_WICKED_NYMPH','Wicked Nymph','Evil Nymph',1,60,1,27,20,1,420,200,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2215,'M_KASA','Kasa','Kasa',1,60,1,27,20,1,1100,200,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2216,'M_SALAMANDER','Salamander','Salamander',1,60,1,27,20,1,900,200,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2217,'M_TEDDY_BEAR','Teddy Bear','Teddy Bear',1,60,1,27,20,1,600,200,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2218,'E_OCTOPUS_LEG','Octopus Leg','Octopus Tentacle',1,60,1,27,20,1,13,8,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2219,'E_GIANT_OCTOPUS','Giant Octopus','Giant Octopus',1,60,1,27,20,1,13,8,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2220,'E_QUVE','Quve','Messenger of Devil',1,60,1,27,20,1,13,8,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Lighthalzen Biolab F4 -REPLACE INTO `mob_db_re` VALUES (2221,'RANDEL','Randel','Randel',141,478745,0,32367,24055,1,3055,1230,180,56,142,69,86,49,132,55,10,12,1,7,66,0x3095,170,76,384,288,0,0,0,0,0,0,0,7345,3000,6470,300,6471,300,985,100,617,10,1435,1,2162,1,0,0,0,0,4572,1); -REPLACE INTO `mob_db_re` VALUES (2222,'FLAMEL','Flamel','Flamel',141,316468,0,31166,21445,1,2017,1602,93,40,138,79,62,53,82,48,10,12,1,7,63,0x3095,180,76,384,288,0,0,0,0,0,0,0,7345,3000,6470,300,6471,300,984,100,617,10,16010,10,15044,1,0,0,0,0,4570,1); -REPLACE INTO `mob_db_re` VALUES (2223,'CELIA','Celia','Celia',141,253145,0,22107,19017,1,1612,2450,74,312,108,78,55,144,139,49,10,12,1,7,68,0x3295,150,1152,384,288,0,0,0,0,0,0,0,7345,3000,6470,300,6471,300,985,100,1654,10,2853,10,18111,1,0,0,0,0,4568,1); -REPLACE INTO `mob_db_re` VALUES (2224,'CHEN','Chen','Chen',141,218721,2000,25684,19810,1,2501,1248,125,56,126,74,71,123,99,65,10,12,1,6,81,0x3295,180,1152,384,288,0,0,0,0,0,0,0,7347,2000,6470,300,6471,300,984,100,617,10,1814,10,1659,1,0,0,0,0,4569,1); -REPLACE INTO `mob_db_re` VALUES (2225,'GERTIE','Gertie','Gertie',141,266926,0,24267,20233,1,3684,1207,108,10,145,87,59,67,127,76,10,12,1,6,85,0x2003095,180,76,384,288,0,0,0,0,0,0,0,7347,2000,6470,300,6471,300,985,100,617,10,13061,10,18109,1,0,0,0,0,4571,1); -REPLACE INTO `mob_db_re` VALUES (2226,'ALPHOCCIO','Alphoccio','Alphoccio',142,256202,0,22192,20322,1,1273,3076,84,15,121,126,67,80,165,42,10,12,1,7,64,0x3095,180,76,384,288,0,0,0,0,0,0,0,7347,2000,6470,300,6471,300,984,100,617,10,1930,10,2161,1,0,0,0,0,4567,1); -REPLACE INTO `mob_db_re` VALUES (2227,'TRENTINI','Trentini','Trentini',142,204962,0,15995,13248,1,1070,3206,70,12,121,126,67,80,165,42,10,12,1,7,64,0x3095,180,76,384,288,0,0,0,0,0,0,0,7347,2000,6470,300,6471,300,985,100,1984,10,2465,10,2892,1,0,0,0,0,4573,1); -REPLACE INTO `mob_db_re` VALUES (2228,'G_RANDEL','Paladin Randel','Paladin Randel',160,3870000,0,18000,10000,1,5537,3017,667,151,303,165,181,110,178,66,10,12,1,7,86,0x6203695,100,76,384,288,0,0,0,0,0,0,0,6224,100,617,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2229,'G_FLAMEL','Creator Flamel','Creator Flamel',160,2230000,0,18000,10000,1,2355,2514,253,133,275,148,156,72,177,60,10,12,1,7,83,0x6203695,100,76,384,288,0,0,0,0,0,0,0,6223,100,617,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2230,'G_CELIA','Professor Celia','Professor Celia',160,1847804,0,18000,10000,1,2481,3114,201,543,165,190,142,236,199,93,10,12,1,7,88,0x6203695,150,1152,384,288,0,0,0,0,0,0,0,6224,100,617,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2231,'G_CHEN','Champion Chen','Champion Chen',160,2249350,5000,18000,10000,1,3617,1947,216,134,172,150,164,203,155,88,10,12,1,6,81,0x6203695,125,1152,384,288,0,0,0,0,0,0,0,6223,100,617,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2232,'G_GERTIE','Stalker Gertie','Stalker Gertie',160,2057279,0,18000,10000,1,6162,1274,251,107,211,181,114,83,225,60,10,12,1,6,85,0x6203695,100,76,384,288,0,0,0,0,0,0,0,6224,100,617,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2233,'G_ALPHOCCIO','Clown Alphoccio','Clown Alphoccio',160,1894278,0,18000,10000,1,2641,3749,201,109,176,258,155,132,309,95,10,12,1,7,84,0x6203695,100,76,384,288,0,0,0,0,0,0,0,6223,100,617,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2234,'G_TRENTINI','Gypsy Trentini','Gypsy Trentini',160,1894278,0,18000,10000,1,2016,4036,181,112,176,258,155,132,309,95,10,12,1,7,84,0x6203695,100,76,384,288,0,0,0,0,0,0,0,6224,100,617,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2235,'B_RANDEL','Paladin Randel','Paladin Randel',160,6870000,0,4621500,2664000,1,5537,3017,667,151,303,165,181,110,178,66,10,12,1,7,86,0x6283695,100,76,384,288,2310750,617,5500,603,2250,732,450,12623,9000,12616,9000,616,9000,6224,9000,13062,5000,2160,5000,1490,5000,0,0,0,0,4565,1); -REPLACE INTO `mob_db_re` VALUES (2236,'B_FLAMEL','Creator Flamel','Creator Flamel',160,4230000,0,5223570,2630354,1,2355,2514,253,133,275,148,156,72,177,60,10,12,1,7,83,0x6283695,100,76,384,288,2611785,617,5500,603,2250,732,450,12623,9000,12616,9000,616,9000,6223,9000,1387,5000,1392,5000,1393,5000,0,0,0,0,4563,1); -REPLACE INTO `mob_db_re` VALUES (2237,'B_CELIA','Professor Celia','Professor Celia',160,3847804,0,5027308,2509792,1,2481,3114,201,543,165,190,142,236,199,93,10,12,1,7,88,0x6283695,150,1152,384,288,2513654,617,5500,603,2250,732,450,12623,9000,12616,9000,616,9000,6224,9000,2854,5000,1584,5000,2582,5000,0,0,0,0,4561,1); -REPLACE INTO `mob_db_re` VALUES (2238,'B_CHEN','Champion Chen','Champion Chen',160,4249350,5000,5113568,2934974,1,3617,1947,216,134,172,150,164,203,155,88,10,12,1,6,81,0x6283695,125,1152,384,288,2556784,617,5500,603,2250,732,450,12623,9000,12616,9000,616,9000,6223,9000,1285,5000,1813,5000,16017,5000,0,0,0,0,4562,1); -REPLACE INTO `mob_db_re` VALUES (2239,'B_GERTIE','Stalker Gertie','Stalker Gertie',160,4057279,0,4420698,2691274,1,6162,1274,251,107,211,181,114,83,225,60,10,12,1,6,85,0x6283695,100,76,384,288,2210349,617,5500,603,2250,732,450,12623,9000,12616,9000,616,9000,6224,9000,13069,5000,13070,5000,1291,5000,0,0,0,0,4564,1); -REPLACE INTO `mob_db_re` VALUES (2240,'B_ALPHOCCIO','Clown Alphoccio','Clown Alphoccio',160,3894278,0,4226036,2468972,1,2641,3749,201,109,176,258,155,132,309,95,10,12,1,7,84,0x6283695,100,76,384,288,2113018,617,5500,603,2250,732,450,12623,9000,12616,9000,616,9000,6223,9000,18103,5000,1290,5000,1913,5000,0,0,0,0,4560,1); -REPLACE INTO `mob_db_re` VALUES (2241,'B_TRENTINI','Gypsy Trentini','Gypsy Trentini',160,3894278,0,4463758,2563096,1,2016,4036,181,112,176,258,155,132,309,95,10,12,1,7,84,0x6283695,100,76,384,288,2231879,0,0,0,0,0,0,12623,9000,12616,9000,616,9000,6224,9000,18103,5000,18110,5000,1963,5000,0,0,0,0,4566,1); -REPLACE INTO `mob_db_re` VALUES (2242,'MD_DESERT_WOLF','Desert Wolf','Desert Wolf',135,551578,0,0,0,1,676,59,151,39,93,69,63,61,82,42,10,12,1,6,20,0x6203695,200,1120,420,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2243,'MD_DESERT_WOLF_B','Desert Wolf','Desert Wolf',130,274531,0,0,0,1,33,8,13,0,10,12,8,5,17,7,10,12,0,6,20,0x6203695,300,1600,900,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2244,'QUEST_CHEN','Champion Chen','Dark Martial Arts Master',130,300,1,0,0,1,103,23,25,56,122,81,83,130,201,61,10,12,1,7,81,0x6203695,300,200,768,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2245,'EXP_TEST','Exp Test','Experience Test',1,100,1,100,100,1,8,1,2,5,6,1,1,0,6,5,10,12,1,7,21,0x83,400,1000,480,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2246,'Q_WOOTAN_FIGHTER','Wootan Fighter','Wootan Fighter',95,9000,1,1400,2000,1,255,36,103,8,63,14,36,5,62,15,10,12,1,7,43,0x83,200,912,1344,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2247,'Q_INCREASE_SOIL','Increase Soil','Mi Gao',95,20000,1,1400,2000,1,365,30,112,39,67,23,41,49,94,30,10,12,1,0,62,0x83,445,106,1056,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -REPLACE INTO `mob_db_re` VALUES (2248,'GOLDPORING','Golden Poring','Golden Poring',1,15,1,0,0,0,0,0,160,5,1,1,1,1,999,1,10,12,1,3,21,0x170083,400,1872,672,480,0,0,0,0,0,0,0,6012,2000,6485,2000,6486,2000,6487,2000,7470,2000,7602,2000,6487,2000,969,10,0,0,0,0); - -# Hall of Abyss Guild Dungeon -REPLACE INTO `mob_db_re` VALUES (2249,'PYURIEL','Pyuriel','Angry Student Pyuriel',141,2205000,1,1500123,1200000,2,2515,1513,388,206,196,131,125,276,401,156,10,12,1,7,83,0x6283695,100,576,1380,360,750061,12246,5000,617,5000,617,5000,12623,100,617,3000,616,500,12675,3000,12679,2000,12680,1000,0,0,0,0,0,0,4578,1); -REPLACE INTO `mob_db_re` VALUES (2250,'LORA','Lora','Warrior Laura',136,500255,1,16567,13788,2,1985,1701,224,58,144,92,86,69,149,68,10,12,0,7,43,0x2003695,130,1600,432,360,0,0,0,0,0,0,0,12623,5,617,3000,616,50,12675,50,12679,500,12680,500,0,0,0,0,0,0,4579,1); -REPLACE INTO `mob_db_re` VALUES (2251,'GIOIA','Gioia','Gioia',146,2507989,1,1503451,1303547,1,1105,2601,436,218,180,201,156,190,299,77,10,12,2,0,84,0x6283695,100,1344,2592,432,751725,12246,5000,617,5000,617,5000,12623,100,617,3000,616,500,12675,3000,12679,2000,12680,1000,0,0,0,0,0,0,4576,1); -REPLACE INTO `mob_db_re` VALUES (2252,'ELVIRA','Elvira','Elvira',138,501765,1,17847,13569,3,699,2101,171,68,189,105,92,85,198,72,10,12,0,0,64,0x2003695,120,880,1224,360,0,0,0,0,0,0,0,12623,5,617,3000,616,50,12675,50,12679,500,12680,500,0,0,0,0,0,0,4577,1); -REPLACE INTO `mob_db_re` VALUES (2253,'DAEHYON','Daehyon','General Daehyun',142,2500148,1,1501561,1274220,2,2710,1410,494,123,116,123,154,99,217,98,10,12,2,7,62,0x6283695,100,900,792,432,750780,12246,5000,617,5000,617,5000,12623,100,617,3000,616,500,12675,3000,12679,2000,12680,1000,0,0,0,0,0,0,4574,1); -REPLACE INTO `mob_db_re` VALUES (2254,'SOHEON','Soheon','Samurai Soheon',137,502015,1,15715,12540,2,1591,1036,210,178,118,244,98,126,246,102,10,12,1,7,64,0x2003695,120,1000,1008,432,0,0,0,0,0,0,0,12623,5,617,3000,616,50,12675,50,12679,500,12680,500,0,0,0,0,0,0,4575,1); -REPLACE INTO `mob_db_re` VALUES (2255,'KADES','Kades','Dark Guardian Kades',143,2505000,1,1604000,1310000,1,2201,2001,479,262,191,223,187,155,362,163,10,12,2,0,67,0x6283695,100,900,648,480,802000,12246,5000,617,5000,617,5000,12623,100,617,3000,616,500,12675,3000,12679,2000,12680,1000,0,0,0,0,0,0,4580,1); -REPLACE INTO `mob_db_re` VALUES (2256,'RUDO','Rudo','Rudo',135,501489,1,13633,12409,1,1401,1501,196,96,106,65,61,42,125,72,10,12,0,8,66,0x2003695,120,1576,504,360,0,0,0,0,0,0,0,12623,5,617,3000,616,50,12675,50,12679,500,12680,500,0,0,0,0,0,0,4581,1); -REPLACE INTO `mob_db_re` VALUES (2257,'I_PIAMETTE','Piamette','Piamette',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2258,'I_PIAMETTE_','Piamette','Piamette',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2259,'I_GARDEN_KEEPER','Garden Keeper','Garden Keeper',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2260,'G_GARDEN_KEEPER','Garden Keeper','Garden Keeper',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2261,'I_GARDEN_WATCHER','Garden Watcher','Garden Watcher',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2262,'G_GARDEN_WATCHER','Garden Watcher','Garden Watcher',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2263,'I_WISH_MAIDEN','Wish Maiden','Wish Maiden',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2264,'I_ARMAIA','Armaia','Armeyer Dinze',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2265,'I_ARMAIA_','Armaia','Armeyer Dinze',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2266,'I_EREND','Erend','Errende Ebecee',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2267,'I_EREND_','Erend','Errende Ebecee',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2268,'I_KAVAC','Kavac','Kavach Icarus',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2269,'I_KAVAC_','Kavac','Kavach Icarus',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2270,'I_RAWREL','Rawrel','Laurell Weinder',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2271,'I_RAWREL_','Rawrel','Laurell Weinder',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2272,'I_WHIKEBAIN','Whikebain','Wickebine Tres',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2273,'I_WHIKEBAIN_','Whikebain','Wickebine Tres',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2274,'I_YGNIZEM','Ygnizem','Egnigem Cenia',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2275,'I_YGNIZEM_','Ygnizem','Egnigem Cenia',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2276,'I_DOPPELGANGER','Doppelganger','Doppelganger',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2277,'G_LORA','Lora','Warrior Laura',136,500255,1,0,0,2,1985,1701,224,58,144,92,86,69,149,68,10,12,0,7,43,0x2003695,130,1600,432,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2278,'G_ELVIRA','Elvira','Elvira',138,501765,1,0,0,3,699,2101,171,68,189,105,92,85,198,72,10,12,0,0,64,0x2003695,120,880,1224,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2279,'G_SOHEON','Soheon','Samurai Soheon',137,502015,1,0,0,2,1591,1036,210,178,118,244,98,126,246,102,10,12,1,7,64,0x2003695,120,1000,1008,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2280,'G_RUDO','Rudo','Rudo',135,501489,1,0,0,1,1401,1501,196,96,106,65,61,42,125,72,10,12,0,8,66,0x2003695,120,1576,504,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2281,'GLD_DARK_SHADOW','Abysmal Dark Shadow','Dark Shadow',147,204109,1,11500,10100,1,1653,1621,140,44,155,126,89,108,213,76,10,12,0,0,47,0x2003695,220,768,1776,648,0,0,0,0,0,0,0,7205,2500,2609,500,13038,3,6089,500,2783,1,12676,2,1385,2,0,0,0,0,4449,1); -REPLACE INTO `mob_db_re` VALUES (2282,'GLD_DARK_FRAME','Abysmal Dark Frame','Dark Frame',145,180018,1,10101,10003,1,1850,1601,81,37,69,37,36,10,64,5,10,12,1,6,67,0x2003695,200,920,720,200,0,0,0,0,0,0,0,7054,2328,734,500,2505,15,1587,1,12676,50,1000,40,747,2,0,0,0,0,4170,1); -REPLACE INTO `mob_db_re` VALUES (2283,'GLD_DARK_PRIEST','Abysmal Dark Priest','Dark Priest',141,181878,0,10548,10801,2,1326,1651,62,41,5,60,41,89,94,42,10,12,1,6,89,0x2003695,200,864,1252,476,0,0,0,0,0,0,0,1586,1,2898,1,12680,2,716,225,1009,1,2319,3,7005,1500,0,0,0,0,4171,1); -REPLACE INTO `mob_db_re` VALUES (2284,'GLD_KOBOLD_1','Abysmal Kobold','Dark Axe Kobold',145,194830,1,11040,10730,1,1851,201,103,25,109,76,61,53,98,30,10,12,1,7,44,0x2003695,150,1028,528,360,0,0,0,0,0,0,0,999,50,1034,2668,912,350,985,13,1396,1,12679,2,0,0,0,0,0,0,4091,1); -REPLACE INTO `mob_db_re` VALUES (2285,'GLD_KOBOLD_2','Abysmal Kobold','Dark Hammer Kobold',142,181340,1,10360,10150,1,1401,133,117,59,96,61,55,48,95,20,10,12,1,7,45,0x2003695,200,1528,528,360,0,0,0,0,0,0,0,999,50,1034,2668,912,350,985,13,1396,1,12679,2,0,0,0,0,0,0,4091,1); -REPLACE INTO `mob_db_re` VALUES (2286,'GLD_KOBOLD_3','Abysmal Kobold','Dark Mace Kobold',141,182830,1,10120,10300,1,1301,134,109,48,103,64,59,42,80,20,10,12,1,7,43,0x2003695,300,1228,528,360,0,0,0,0,0,0,0,999,50,1034,2668,912,350,985,13,1436,1,12679,2,0,0,0,0,0,0,4091,1); -REPLACE INTO `mob_db_re` VALUES (2287,'GLD_KOBOLD_ARCHER','Abysmal Kobold Archer','Dark Kobold Archer',142,180530,1,10570,10100,9,1504,121,84,5,99,39,48,30,124,25,10,12,0,7,23,0x2003695,200,1008,1008,384,0,0,0,0,0,0,0,912,125,999,30,1034,2425,5118,25,12676,5,18114,5,756,40,0,0,0,0,4292,1); -REPLACE INTO `mob_db_re` VALUES (2288,'GLD_TREASURE','Treasure Chest','Treasure Chest',140,5,0,0,0,1,0,0,100,0,0,0,0,0,1199,0,0,0,0,0,26,0x6200000,0,0,0,0,0,0,0,0,0,0,0,11547,2000,11503,1000,11504,1000,12675,50,7444,50,12680,50,11547,2000,1661,10,0,0,0,0); - -# Additional Monsters -REPLACE INTO `mob_db_re` VALUES (2289,'E_FABRE','Fabre','Fabre',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2290,'J_THIEF_BUG','Thief Bug','Thief Bug',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2291,'E_HORNET','Hornet','Hornet',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2292,'E_HORN','Horn','Horn',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2293,'E_KIND_OF_BEETLE','Beetle King','Beetle King',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2294,'E_ARGIOPE','Argiope','Argiope',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2295,'E_GIANT_SPIDER','Giant Spider','Giant Spider',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2296,'E_KILLER_MANTIS','Killer Mantis','Killer Mantis',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2297,'E_GIANT_HONET','Giant Hornet','Giant Hornet',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2298,'E_DRAGON_TAIL','Dragon Tail','Dragon Tail',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2299,'E_STAINER','Stainer','Stainer',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2300,'E_CHONCHON','Chonchon','Chonchon',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2301,'E_STEEL_CHONCHON','Steel Chonchon','Steel Chonchon',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2302,'E_HUNTER_FLY','Hunter Fly','Hunter Fly',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2303,'E_MAYA','Maya','Maya',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2304,'E_QUEEN_SCARABA','Queen Scaraba','Queen Scaraba',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2305,'E_UNGOLIANT','Ungoliant','Ungoliant',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2306,'E_GOLDEN_BUG','Golden Thief Bug','Golden Thief Bug',12,15,0,0,0,1,1,1,1,1,1,1,1,1,1,1,10,12,2,4,43,0x83,100,768,768,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2307,'J_MISTRESS','Mistress','Mistress',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2308,'KO_ZANZOU','Zanzou','Zanzou',140,5,0,0,0,1,0,0,100,0,0,0,0,0,1199,0,10,12,0,0,26,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Malaya Port -REPLACE INTO `mob_db_re` VALUES (2309,'BUNGISNGIS','Bungisngis','Bungisngis',121,25513,0,1940,1650,1,851,151,115,35,71,32,61,30,74,19,10,12,2,7,42,0x2003695,200,1568,432,360,0,0,0,0,0,0,0,7054,1000,6511,1000,985,10,12700,100,0,0,0,0,0,0,0,0,0,0,4582,1); -REPLACE INTO `mob_db_re` VALUES (2310,'ENGKANTO','Engkanto','Engkanto',125,23948,1,1723,1547,1,675,124,101,41,68,57,49,57,81,27,10,12,1,7,40,0x2003695,200,1424,576,360,0,0,0,0,0,0,0,7054,1000,6511,1000,528,1000,12700,100,0,0,0,0,0,0,0,0,0,0,4583,1); -REPLACE INTO `mob_db_re` VALUES (2311,'MANANANGGAL','Manananggal','Manananggal',107,20451,1,1415,1410,1,801,103,64,31,75,85,45,71,75,46,10,12,1,6,47,0x2003695,100,280,720,360,0,0,0,0,0,0,0,6508,2000,6510,1000,7006,1000,913,1000,6511,1000,6509,1000,12700,100,0,0,0,0,4584,1); -REPLACE INTO `mob_db_re` VALUES (2312,'MANGKUKULAM','Mangkukulam','Mangkukulam',110,20151,1,1517,1351,1,582,196,89,75,35,71,31,82,64,52,10,12,1,6,40,0x2003695,150,1664,336,480,0,0,0,0,0,0,0,7054,1000,6510,1000,7071,1000,6511,1000,6509,1000,12700,100,0,0,0,0,0,0,4585,1); -REPLACE INTO `mob_db_re` VALUES (2313,'TIKBALANG','Tikbalang','Tikbalang',115,22131,1,1756,1351,1,781,115,84,34,71,52,84,44,64,46,10,12,2,2,64,0x2003695,130,1064,936,360,0,0,0,0,0,0,0,6496,500,984,10,12700,100,0,0,0,0,0,0,0,0,0,0,0,0,4586,1); -REPLACE INTO `mob_db_re` VALUES (2314,'TIYANAK','Tiyanak','Tiyanak',105,17146,1,1314,1101,1,457,251,76,21,41,58,41,51,72,47,10,12,0,6,47,0x2003695,100,496,504,360,0,0,0,0,0,0,0,6508,1500,0,0,6509,1000,938,1000,0,0,0,0,0,0,0,0,0,0,4587,1); -REPLACE INTO `mob_db_re` VALUES (2315,'WAKWAK','Wakwak','Wakwak',111,20012,1,1374,1254,1,561,301,24,71,54,75,64,65,77,31,10,12,0,6,47,0x2003695,100,424,576,360,0,0,0,0,0,0,0,6508,1500,6509,1000,12700,200,0,0,0,0,0,0,0,0,0,0,0,0,4588,1); -REPLACE INTO `mob_db_re` VALUES (2316,'JEJELING','Jejeling','Jejeling',100,10247,1,801,741,1,450,715,100,26,51,71,84,54,15,104,10,12,2,3,42,0x81,400,1328,672,480,0,0,0,0,0,0,0,6498,2000,909,1000,6511,100,6510,100,6509,100,12700,100,0,0,0,0,0,0,4589,1); -REPLACE INTO `mob_db_re` VALUES (2317,'BANGUNGOT_1','Bangungot','Bangungot',115,1519517,1,0,0,1,2561,1504,411,95,151,192,110,112,251,57,10,12,1,6,47,0x6203695,200,920,1080,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2318,'BANGUNGOT_2','Bangungot','Bangungot',99,1409758,1,0,0,1,2561,1504,411,95,151,192,110,112,251,57,10,12,1,6,47,0x4370000,2000,920,1080,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2319,'BUWAYA','Buwaya','Buwaya',151,4090365,1,3000012,2801564,1,3614,3501,201,78,151,201,130,231,310,66,10,12,2,9,81,0x6283695,100,1424,576,360,1500006,607,5500,617,2250,616,450,6518,2000,6525,50,6499,2000,2590,1000,2169,100,6499,10000,0,0,0,0,0,0,4592,1); -REPLACE INTO `mob_db_re` VALUES (2320,'BAKONAWA_1','Bakonawa','Bakonawa',156,3351884,1,0,0,10,4801,2501,472,0,251,134,194,70,237,66,10,12,2,9,81,0x6200084,2000,440,672,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2321,'BAKONAWA_2','Bakonawa','Bakonawa',156,3351884,1,0,0,10,4801,2501,472,0,251,134,194,70,237,66,10,12,2,9,81,0x6200084,2000,440,672,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2322,'BAKONAWA_3','Bakonawa','Bakonawa',156,3351884,1,2510111,2345151,10,4801,2501,472,0,251,134,194,70,237,66,10,12,2,9,81,0x6200084,2000,440,672,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2323,'EVENT_BOMB','Bomb Poring','Bomb Poring',100,50000,1,0,0,1,120,200,160,99,1,28,28,0,33,50,10,12,0,0,20,0x308D,200,1672,672,480,0,0,0,0,0,0,0,664,1000,665,1000,666,1000,667,1000,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2324,'EVENT_RANGE','Penomena','Penomena',100,50000,1,0,0,7,481,41,160,99,76,38,35,35,107,10,10,12,1,5,25,0x3695,200,832,500,600,0,0,0,0,0,0,0,664,1000,665,1000,666,1000,667,1000,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2325,'M_BAPHOMET_','Baphomet','Baphomet',57,7510,204,0,0,1,810,145,70,40,52,60,36,17,57,25,10,12,0,6,27,0x6203695,100,868,480,120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2326,'M_GALAPAGO','Galapago','Galapago',45,7513,201,0,0,1,760,155,70,40,30,28,29,18,30,16,10,12,0,2,22,0x6203695,165,1430,1080,1080,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2327,'BANGUNGOT_3','Bangungot','Bangungot',115,250,1,1563082,1522402,1,2561,1504,411,95,151,192,110,112,251,57,10,12,1,6,47,0x4370000,2000,0,0,0,0,0,0,0,0,0,0,6517,4000,6524,2000,6499,4000,2491,2000,2169,200,0,0,6499,10000,0,0,0,0,4590,1); -REPLACE INTO `mob_db_re` VALUES (2328,'MA_DRUM','Drum','Drum',1,200,0,0,0,1,1,1,100,99,0,0,0,0,0,0,10,12,0,0,20,0x170000,2000,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2329,'BUWAYA_EGG','Buwaya\'s Egg','Buwaya\'s Egg',100,10000,1,0,0,0,1,1,90,90,1,1,1,1,1,1,10,12,0,0,60,0x0,2000,1001,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2330,'BUWAYA_SLAVE','Buwaya\'s Slave','Slave',135,20145,1,0,0,1,2413,2041,105,71,151,120,110,102,143,61,10,12,0,3,22,0x2003695,200,576,960,504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2331,'MA_SEAW','Seaweed','Seaweed',100,10,1,0,0,1,1,1,1,1,1,1,1,1,1,1,10,12,0,5,21,0x2170084,2000,384,720,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2332,'BUWAYA_GHOST','Fake Buwaya','Buwaya',138,30000,1,0,0,1,1280,1252,481,78,201,248,174,112,371,57,10,12,0,3,81,0x6203695,100,1424,576,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2333,'BUWAYA_WEAK','Buwaya\'s Weakness','Weakpoint',138,20,1,0,0,1,0,1,100,78,0,0,0,0,0,0,10,12,0,3,81,0x4370000,2000,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2334,'G_WAKWAK','Wakwak','Wakwak',145,194830,1,0,0,1,1544,3171,24,104,101,154,104,184,151,71,10,12,0,6,47,0x83,100,424,576,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2335,'MA_TREASURE','Treasure Chest','Bakonawa\'s Treasure',140,5,0,0,0,1,0,0,100,0,0,0,0,0,1199,0,10,12,0,0,26,0x6200000,0,0,0,0,0,0,0,0,0,0,0,6516,2000,6523,50,6499,2000,15051,1000,2169,100,969,2000,6499,10000,0,0,0,0,4591,1); -REPLACE INTO `mob_db_re` VALUES (2336,'DOMOVOI','Domovoi','Domovoi',38,898,1,135,152,1,63,11,40,0,20,11,34,20,19,10,10,12,0,2,22,0x83,200,800,1200,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2337,'HIDDEN_MOB','Hidden Mob','Monster',151,10000,200,0,0,7,0,1000,200,10,200,200,200,200,200,200,12,12,0,4,88,0x2170084,2000,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2338,'MD_MANANANGGAL','Bangungot Manananggal','Manananggal',107,204511,1,0,0,1,801,103,64,31,75,85,45,71,75,46,10,12,1,6,47,0x2003695,100,280,720,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2339,'MD_MANGKUKULAM','Bangungot Mangkukulam','Mangkukulam',110,102154,1,0,0,1,582,196,89,75,35,71,31,82,64,52,10,12,1,6,40,0x2003695,150,1664,336,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2340,'MD_TIYANAK','Tiyanak','Tiyanak',105,50211,1,0,0,1,457,251,76,21,41,58,41,51,72,47,10,12,0,6,47,0x2003695,100,496,504,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2341,'RWC_BOSS2011','RWC Boss','2011 RWC Boss',141,3205000,1,1300000,1100000,3,7343,4412,588,506,196,131,125,276,401,156,10,12,2,8,86,0x6283695,100,576,576,480,650000,12246,5000,12246,5000,12246,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Additional Mercenary Monsters -REPLACE INTO `mob_db_re` VALUES (2342,'MER_DIABOLIC','Diabolic','Diabolic',83,9815,234,0,0,2,1100,200,60,60,85,90,71,43,85,105,10,12,0,6,47,0x6203695,150,1080,780,180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2343,'HIDDEN_MOB_W','Hidden Mob','Hidden Mob',151,10000,200,0,0,7,0,1000,200,10,200,200,200,200,200,200,12,12,0,4,88,0x2170084,2000,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2344,'MER_WISH_MAIDEN','Wish Maiden','Wish Maiden',83,9815,234,0,0,2,1100,200,60,60,85,90,71,43,85,105,10,12,0,6,47,0x83,150,1080,780,180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2345,'MER_ZHERLTHSH','Zherlthsh','Zealotus',83,9815,234,0,0,2,1100,200,60,60,85,90,71,43,85,105,10,12,0,6,47,0x6203695,150,1080,780,180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2346,'MER_KTULLANUX','Ktullanux','Ktullanux',83,9815,234,0,0,2,1100,200,60,60,85,90,71,43,85,105,10,12,0,6,47,0x6203695,150,1080,780,180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2347,'MER_EDDGA','Eddga','Eddga',83,9815,234,0,0,2,1100,200,60,60,85,90,71,43,85,105,10,12,0,6,47,0x6203695,150,1080,780,180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2348,'MER_CIVIL_SERVANT','Civil Servant','Mao Guai',83,9815,234,0,0,2,1100,200,60,60,85,90,71,43,85,105,10,12,0,6,47,0x6203695,150,1080,780,180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2349,'MER_LOLI_RURI','Loli Ruri','Loli Ruri',83,9815,234,0,0,2,1100,200,60,60,85,90,71,43,85,105,10,12,0,6,47,0x6203695,150,1080,780,180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2350,'MER_SEDORA','Sedora','Sedora',83,9815,234,0,0,2,1100,200,60,60,85,90,71,43,85,105,10,12,0,6,47,0x6203695,150,1080,780,180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2351,'MER_CHEPET','Chepet','Chepet',83,9815,234,0,0,2,1100,200,60,60,85,90,71,43,85,105,10,12,0,6,47,0x6203695,150,1080,780,180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -REPLACE INTO `mob_db_re` VALUES (2352,'E_RSX_0805','RSX 0805','RSX 0805',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Nightmare Pyramids -REPLACE INTO `mob_db_re` VALUES (2353,'N_MINOROUS','Nightmare Minorous','Minorous (Nightmare)',121,27141,1,2201,1910,1,853,154,131,41,71,47,51,51,81,30,10,12,2,2,43,0x2003695,200,1360,960,432,0,0,0,0,0,0,0,941,5000,756,200,1361,2,1005,10,6254,100,0,0,568,300,0,0,0,0,4655,1); -REPLACE INTO `mob_db_re` VALUES (2354,'N_MUMMY','Nightmare Mummy','Mummy (Nightmare)',117,22557,1,2150,1621,1,761,192,110,21,61,5,21,1,72,0,10,12,1,1,49,0x2003695,300,1772,72,384,0,0,0,0,0,0,0,930,9000,756,100,934,500,2604,2,2611,10,525,250,508,1000,0,0,0,0,4656,1); -REPLACE INTO `mob_db_re` VALUES (2355,'N_VERIT','Nightmare Verit','Verit (Nightmare)',115,21034,1,2074,1571,1,623,142,82,20,57,7,31,15,7,7,10,12,1,1,29,0x2003695,250,2468,768,480,0,0,0,0,0,0,0,929,9000,912,700,930,1100,509,600,2609,2,2612,200,639,20,0,0,0,0,4658,1); -REPLACE INTO `mob_db_re` VALUES (2356,'N_MIMIC','Nightmare Mimic','Mimic (Nightmare)',137,63101,1,3201,2704,1,1345,413,210,40,71,180,35,21,61,0,10,12,1,0,60,0x2003695,100,972,500,288,0,0,0,0,0,0,0,617,6,603,50,1065,1200,7938,1000,2626,2,757,270,0,0,0,0,0,0,4654,1); -REPLACE INTO `mob_db_re` VALUES (2357,'G_N_MIMIC','Nightmare Mimic','Mimic (Nightmare)',137,63101,1,0,0,1,1345,413,210,40,71,180,35,21,61,0,10,12,1,0,60,0x2003695,100,972,500,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2358,'N_ARCLOUSE','Nightmare Arclouse','Arclouze (Nightmare)',134,48013,1,2506,2303,1,1104,341,101,45,65,85,51,45,251,31,10,12,1,4,42,0x2003695,100,960,500,480,0,0,0,0,0,0,0,1096,3500,938,3000,943,800,912,500,716,300,997,20,912,2500,0,0,0,0,4653,1); -REPLACE INTO `mob_db_re` VALUES (2359,'G_N_ARCLOUSE','Nightmare Arclouse','Arclouze (Nightmare)',134,48013,1,0,0,1,1104,341,101,45,65,85,51,45,251,31,10,12,1,4,42,0x2003695,100,960,500,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2360,'N_ANCIENT_MUMMY','Nightmare Ancient Mummy','Ancient Mummy (Nightmare)',141,90157,1,4712,4001,1,1841,347,142,51,126,75,61,85,187,24,10,12,1,1,49,0x2003695,175,1772,120,384,0,0,0,0,0,0,0,930,4500,934,1800,2624,2,2611,150,12735,10,756,150,757,100,0,0,0,0,4657,1); -REPLACE INTO `mob_db_re` VALUES (2361,'G_N_ANCIENT_MUMMY','Nightmare Ancient Mummy','Ancient Mummy (Nightmare)',141,90157,1,0,0,1,1841,347,142,51,126,75,61,85,187,24,10,12,1,1,49,0x2003695,175,1772,120,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2362,'N_AMON_RA','Nightmare Amon Ra','Amon Ra (Nightmare)',145,2515784,1,1626487,1302087,3,4106,3201,367,301,86,89,120,131,101,92,14,12,2,7,62,0x6280084,170,854,2016,480,813243,607,5500,608,3500,732,5500,5053,150,2615,50,7211,7000,985,3800,616,400,0,0,607,3000,0,0,0,0,4652,1); - -# Eclage (14.2) -REPLACE INTO `mob_db_re` VALUES (2363,'MENBLATT','Menblatt','Menblatt',143,82200,1,4150,3421,3,816,201,79,50,70,68,40,55,108,30,10,12,1,4,44,0x2003695,145,472,1056,480,0,0,0,0,0,0,0,6557,4000,7168,2000,7163,4608,0,0,0,0,0,0,0,0,0,0,0,0,4593,1); -REPLACE INTO `mob_db_re` VALUES (2364,'PETAL','Petal','Petal',141,81031,1,4058,3361,1,671,173,73,33,70,82,55,45,108,25,10,12,1,2,24,0x2003695,200,1500,768,480,0,0,0,0,0,0,0,6558,4000,12346,2000,1026,2000,6089,500,0,0,0,0,0,0,0,0,0,0,4594,1); -REPLACE INTO `mob_db_re` VALUES (2365,'CENERE','Cenere','Cenere',146,130131,1,7117,5712,1,1802,1031,87,81,67,39,30,35,95,45,10,12,0,3,24,0x2003695,300,1500,720,360,0,0,0,0,0,0,0,6561,4000,7322,1000,7001,3000,7320,2000,0,0,0,0,0,0,0,0,0,0,4595,1); -REPLACE INTO `mob_db_re` VALUES (2366,'ANTIQUE_BOOK','Antique Book','Antique Book',148,134615,1,7225,5870,1,1861,1213,74,42,67,53,32,44,125,5,10,12,0,0,60,0x2003695,150,864,960,480,0,0,0,0,0,0,0,6560,4000,7015,2000,1097,2000,0,0,0,0,0,0,0,0,0,0,0,0,4596,1); -REPLACE INTO `mob_db_re` VALUES (2367,'LICHTERN_B','Blue Lichtern','Lichtern',149,131211,1,7187,5701,1,1513,1410,76,41,124,74,60,55,92,50,10,12,0,0,81,0x2003695,150,480,1728,480,0,0,0,0,0,0,0,1000,2000,1001,2000,995,40,12812,10,0,0,0,0,0,0,0,0,0,0,4597,1); -REPLACE INTO `mob_db_re` VALUES (2368,'LICHTERN_Y','Yellow Lichtern','Lichtern',147,131513,1,7071,5810,1,1416,1561,84,51,141,94,75,91,144,50,10,12,0,0,88,0x2003695,150,0,3456,480,0,0,0,0,0,0,0,1000,2000,1001,2000,997,40,12815,10,0,0,0,0,0,0,0,0,0,0,4600,1); -REPLACE INTO `mob_db_re` VALUES (2369,'LICHTERN_R','Red Lichtern','Lichtern',149,135718,1,7201,6013,1,1647,1449,111,53,147,77,66,65,133,50,10,12,0,0,83,0x2003695,150,0,4032,480,0,0,0,0,0,0,0,1000,2000,1001,2000,994,40,12813,10,0,0,0,0,0,0,0,0,0,0,4599,1); -REPLACE INTO `mob_db_re` VALUES (2370,'LICHTERN_G','Green Lichtern','Lichtern',151,133451,1,7214,5710,1,1547,1594,120,57,121,60,58,62,102,50,10,12,0,0,82,0x2003695,100,0,2304,480,0,0,0,0,0,0,0,1000,2000,1001,2000,996,40,12814,10,0,0,0,0,0,0,0,0,0,0,4598,1); -REPLACE INTO `mob_db_re` VALUES (2371,'FAITHFUL_MANAGER','Faithful Manager','Faithful Manager',155,151548,1,8676,6501,3,2091,1607,204,141,80,28,40,25,88,45,10,12,2,0,80,0x2003695,200,480,1536,480,0,0,0,0,0,0,0,6559,4000,12353,2000,970,50,971,50,0,0,0,0,0,0,0,0,0,0,4607,1); - -# Additional Monsters -REPLACE INTO `mob_db_re` VALUES (2372,'SOIL','Soil','Soil',1,15,0,0,0,1,1,1,100,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2373,'ROCK','Rock','Rock',1,15,0,0,0,1,1,1,100,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2374,'THICKET','Thicket','Thicket',1,15,0,0,0,1,1,1,100,99,0,0,0,0,0,0,7,12,0,3,22,0x170000,2000,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2375,'MOROCC_4_142','Incarnation of Morocc','Incarnation of Morocc',100,4444,1,0,0,1,171,85,80,6,114,88,62,97,164,43,10,12,1,6,69,0x83,150,1536,648,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2376,'MOROCC_2_142','Incarnation of Morocc','Incarnation of Morocc',100,2000,1,0,0,1,181,83,81,5,121,86,71,65,113,44,10,12,1,6,67,0x83,150,576,648,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2377,'E_NOVUS_','Novus','Novus',1,12,1,0,0,1,50,50,1,1,1,10,1,10,30,5,10,12,0,9,20,0x83,100,252,816,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2378,'MER_ANTLER_SCARABA','Antler Scaraba','Antler Scaraba',136,30000,1,0,0,1,1418,410,155,102,23,99,59,129,137,45,10,12,1,4,42,0x6203695,200,504,624,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2379,'XMAS_SMOKEY_SOCK','Smokey Sock','Socks Stealing Raccoon',10,10,1,0,0,1,70,11,1,0,1,1,16,5,100,100,10,12,0,2,22,0x2170081,200,1576,576,420,0,0,0,0,0,0,0,7909,3000,7910,3000,6682,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2380,'XMAS_SMOKEY_GIFT','Smokey Gift','Gift Stealing Raccoon',10,10,1,0,0,1,70,11,1,0,1,1,16,5,100,100,10,12,0,2,22,0x2170081,200,1576,576,420,0,0,0,0,0,0,0,7909,3000,7910,3000,6682,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -# Monsters Waiting To Be Coded In -#2381,E_VADON_X_S -#2382,E_VADON_X_H -#2383,E_VADON_X_H_S -#2384,KRAKEN_LEG_1 -#2385,KRAKEN_LEG_2 -#2386,KRAKEN_LEG_3 -#2387,KRAKEN_LEG_4 -#2388,KRAKEN_LEG_5 -#2389,G_KRAKEN_LEG_1 -#2390,G_KRAKEN_LEG_2 -#2391,G_KRAKEN_LEG_3 -#2392,G_KRAKEN_LEG_4 -#2393,G_KRAKEN_LEG_5 -#2394,MERMAN_SE -#2395,SEIREN -#2396,POSEIDON -#2397,KRAKEN_BABY -REPLACE INTO `mob_db_re` VALUES (2398,'LITTLE_PORING','Little Poring','Little Poring',1,40,1,18,10,1,8,1,2,5,6,1,1,0,6,5,10,12,0,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,909,9000,1202,100,938,1000,512,5000,507,1000,512,500,507,1000,0,0,0,0,4545,1); -#2399,E_MINI_DEMON -#2400,E_DIABOLIC -REPLACE INTO `mob_db_re` VALUES (2401,'G_PORING','Poring','Poring',1,60,1,0,0,1,8,1,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,480,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2402,'POPORING_IMMUNE_M','POPORING_IMMUNE_M','Poporing',30,524,1,99,112,1,74,20,36,17,17,26,20,18,36,5,10,12,1,3,25,0x0,300,1672,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2403,'POPORING_IMMUNE_A','POPORING_IMMUNE_A','Poporing',30,524,1,99,112,1,74,20,36,17,17,26,20,18,36,5,10,12,1,3,25,0x0,300,1672,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2404,'DEAD_PLANKTON','Dead Plankton','Dead Plankton',9,95,1,31,23,1,18,1,21,3,14,5,10,0,10,3,10,12,0,1,29,0x81,400,2208,324,1008,0,0,0,0,0,0,0,1052,2000,910,70,938,170,970,1,630,5,645,10,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2405,'WEAK_SKELETON','Weak Skeleton','Weak Skeleton',18,280,1,58,43,1,25,8,12,2,15,5,10,0,12,0,10,12,1,1,29,0x91,200,2228,576,528,0,0,0,0,0,0,0,1010,45,932,800,1505,40,909,1500,507,500,2609,15,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2406,'WEAK_SKEL_SOLDIER','Weak Soldier Skeleton','Weak Soldier Skeleton',23,468,1,72,81,1,66,9,28,5,18,9,28,5,43,5,10,12,1,1,29,0x3885,200,2276,432,576,0,0,0,0,0,0,0,932,1300,756,15,1214,3,507,170,934,2,2315,1,1216,10,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2407,'SAILOR_SKELETON','Sailor Skeleton','Sailor Skeleton',19,310,1,58,43,1,27,8,12,2,15,5,10,0,12,0,10,12,1,1,29,0x3885,200,2228,576,528,0,0,0,0,0,0,0,932,700,2287,4,7477,1,2211,60,1104,60,756,10,628,5,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2408,'DUMMY_10','Dummy 10','Dummy 10',10,99999999,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,20,0x4680020,200,0,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2409,'DUMMY_50','Dummy 50','Dummy 50',50,99999999,1,0,0,0,0,0,50,50,0,0,0,0,0,0,0,0,1,0,20,0x4680020,200,0,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2410,'DUMMY_100','Dummy 100','Dummy 100',100,99999999,1,0,0,0,0,0,90,90,0,0,0,0,0,0,0,0,1,0,20,0x4680020,200,0,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2411,'DUMMY_150','Dummy 150','Dummy 150',150,99999999,1,0,0,0,0,0,120,120,0,0,0,0,0,0,0,0,1,0,20,0x4680020,200,0,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#2412,E_VALKIWI -REPLACE INTO `mob_db_re` VALUES (2413,'DUMMY_10_FIRE','Dummy 10','Dummy 10',10,99999999,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,23,0x4680020,200,0,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -#2414,RUNAWAY_BOOK -REPLACE INTO `mob_db_re` VALUES (2415,'L_SEYREN','Knight Seyren','Knight Seyren',98,13260,1,2950,1974,1,827,285,149,10,127,62,77,44,118,49,10,12,1,7,63,0x3885,150,432,400,288,0,0,0,0,0,0,0,7345,5000,7347,2500,1163,100,1164,5,2314,500,2315,5,603,2,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2416,'L_EREMES','Assassin Eremes','Assassin Eremes',98,9029,1,3150,1484,1,739,153,109,10,130,78,53,60,114,68,10,12,1,7,85,0x3885,160,432,400,288,0,0,0,0,0,0,0,7345,5000,7347,2500,1261,100,1285,5,2337,500,2359,5,603,2,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2417,'L_HARWORD','Blacksmith Harword','Blacksmith Howard',98,11803,1,2750,1640,1,782,253,117,9,124,71,55,47,73,43,10,12,1,7,81,0x3885,160,432,400,288,0,0,0,0,0,0,0,7345,5000,7347,2500,1361,100,1375,5,2310,500,2318,5,603,2,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2418,'L_SHECIL','Hunter Shecil','Hunter Cecil',98,8835,1,2750,1668,14,574,223,68,13,108,113,60,72,148,37,10,12,1,7,64,0x3885,160,432,400,288,0,0,0,0,0,0,0,7345,5000,7347,2500,1721,100,1722,5,2330,500,2331,5,603,2,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2419,'L_KATRINN','Wizard Katrinn','Wizard Kathryne',98,7092,1,2750,1934,1,512,650,69,66,97,70,49,129,125,44,10,12,1,7,68,0x3885,130,864,400,288,0,0,0,0,0,0,0,7345,5000,7347,2500,1619,100,1629,5,2343,500,2372,5,603,2,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2420,'L_MAGALETA','Prist Magaleta','Priest Margaretha',98,9192,1,2150,1634,1,644,498,97,83,113,66,63,110,89,58,10,12,1,7,66,0x3885,160,864,400,288,0,0,0,0,0,0,0,7345,5000,7347,2500,1522,100,1526,5,2326,500,2373,5,603,2,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2421,'L_YGNIZEM','Crusader Ygnizem','Crusader Egnigem',98,13440,1,1896,2928,1,852,342,136,8,158,101,94,75,108,74,10,12,1,7,43,0x3885,155,432,400,288,0,0,0,0,0,0,0,7347,5000,7345,2500,1129,100,1145,5,2316,500,2317,5,603,2,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2422,'L_WHIKEBAIN','Log Whikebain','Rogue Wickebine',98,11712,1,1740,2454,1,545,216,125,72,125,100,75,46,93,60,10,12,1,7,65,0x3885,130,432,400,288,0,0,0,0,0,0,0,7347,5000,7345,2500,1239,100,1231,5,2335,500,2336,5,603,2,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2423,'L_ARMAIA','Alchemist Armaia','Alchemist Armeyer',98,11376,1,1814,3618,1,537,232,130,4,135,64,93,71,105,68,10,12,1,7,62,0x3885,130,432,400,288,0,0,0,0,0,0,0,7347,5000,7345,2500,1304,100,1305,5,2310,500,2318,5,603,2,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2424,'L_KAVAC','Bard Kavac','Bard Kavach',98,12637,1,1772,3164,9,605,193,94,52,113,119,68,55,163,52,10,12,1,7,44,0x3885,160,432,400,288,0,0,0,0,0,0,0,7347,5000,7345,2500,1910,100,1913,5,2330,500,2331,5,603,2,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2425,'L_DANCER','Dancer Joshepina','Dancer Josephina',98,12637,1,1972,3164,9,605,193,94,52,113,119,68,55,163,52,10,12,1,7,44,0x3885,160,432,400,288,0,0,0,0,0,0,0,7347,5000,7345,2500,1959,100,1963,5,2330,500,2331,5,603,2,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2426,'L_RAWREL','Sage Rawrel','Sage Laurell',98,9868,1,1880,3840,1,247,648,83,96,73,86,71,134,123,62,10,12,1,7,48,0x3885,160,432,400,288,0,0,0,0,0,0,0,7347,5000,7345,2500,1551,100,1564,5,2343,500,2372,5,603,2,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2427,'L_EREND','Monk Erend','Monk Errende',98,11168,1,1810,2000,1,972,483,116,108,84,72,99,115,95,68,10,12,1,7,46,0x3885,140,432,400,288,0,0,0,0,0,0,0,7347,5000,7345,2500,1809,100,1813,5,2326,500,2373,5,603,2,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2428,'G_L_SEYREN','Knight Seyren','Knight Seyren',98,13260,1,0,0,1,827,285,149,10,127,62,77,44,118,49,10,12,1,7,63,0x3885,150,432,400,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2429,'G_L_EREMES','Assassin Eremes','Assassin Eremes',98,9029,1,0,0,1,739,153,109,10,130,78,53,60,114,68,10,12,1,7,85,0x3885,160,432,400,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2430,'G_L_HARWORD','Blacksmith Harword','Blacksmith Howard',98,11803,1,0,0,1,782,253,117,9,124,71,55,47,73,43,10,12,1,7,81,0x3885,160,432,400,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2431,'G_L_SHECIL','Hunter Shecil','Hunter Cecil',98,8835,1,0,0,14,574,223,68,13,108,113,60,72,148,37,10,12,1,7,64,0x3885,160,432,400,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2432,'G_L_KATRINN','Wizard Katrinn','Wizard Kathryne',98,7092,1,0,0,1,512,650,69,66,97,70,49,129,125,44,10,12,1,7,68,0x3885,130,864,400,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2433,'G_L_MAGALETA','Prist Magaleta','Priest Margaretha',98,9192,1,0,0,1,644,498,97,83,113,66,63,110,89,58,10,12,1,7,66,0x3885,160,864,400,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2434,'G_L_YGNIZEM','Crusader Ygnizem','Crusader Egnigem',98,13440,1,0,0,1,852,342,136,8,158,101,94,75,108,74,10,12,1,7,43,0x3885,155,432,400,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2435,'G_L_WHIKEBAIN','Log Whikebain','Rogue Wickebine',98,11712,1,0,0,1,545,216,125,72,125,100,75,46,93,60,10,12,1,7,65,0x3885,130,432,400,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2436,'G_L_ARMAIA','Alchemist Armaia','Alchemist Armeyer',98,11376,1,0,0,1,537,232,130,4,135,64,93,71,105,68,10,12,1,7,62,0x3885,130,432,400,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2437,'G_L_KAVAC','Bard Kavac','Bard Kavach',98,12637,1,0,0,9,605,193,94,52,113,119,68,55,163,52,10,12,1,7,44,0x3885,160,432,400,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2438,'G_L_DANCER','Dancer Joshepina','Dancer Josephina',98,12637,1,0,0,9,605,193,94,52,113,119,68,55,163,52,10,12,1,7,44,0x3885,160,432,400,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2439,'G_L_RAWREL','Sage Rawrel','Sage Laurell',98,9868,1,0,0,1,247,648,83,96,73,86,71,134,123,62,10,12,1,7,48,0x3885,160,432,400,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2440,'G_L_EREND','Monk Erend','Monk Errende',98,11168,1,0,0,1,972,483,116,108,84,72,99,115,95,68,10,12,1,7,46,0x3885,140,432,400,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2441,'B_NOVICE','The Last One','The Last One',99,265203,1,212534,175494,3,4220,2107,510,139,272,148,162,99,160,59,10,12,1,7,83,0x6283E95,100,76,384,288,106267,0,0,0,0,0,0,7345,2500,603,3000,617,4000,616,500,1148,100,1140,5,1181,2,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2442,'B_SUPERNOVICE','King of the Alley','King of the Alley',99,268800,1,217620,178000,3,5877,3526,410,192,206,194,181,156,203,115,10,12,1,7,83,0x6283E95,100,76,384,288,108810,0,0,0,0,0,0,7345,2500,603,3000,617,4000,616,500,1622,100,0,0,2000,2,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2443,'AIRA','Aira','Aira',99,270000,1,220000,180000,1,827,285,149,10,127,62,77,44,118,49,10,12,1,7,63,0x6283695,150,432,400,288,110000,0,0,0,0,0,0,739,3000,2407,50,2409,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2444,'KULUNA','Kuluna','Kuluna',99,270000,1,220000,180000,1,739,153,109,10,130,78,53,60,114,68,10,12,1,7,68,0x6283695,160,432,400,288,110000,0,0,0,0,0,0,739,3000,2407,50,2409,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2445,'MALLINA','Mallina','Mallina',99,270000,1,220000,180000,1,782,253,117,9,124,71,55,47,73,43,10,12,1,7,82,0x6283695,160,432,400,288,110000,0,0,0,0,0,0,739,3000,2407,50,2409,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2446,'EZELLA','Ezella','Ezella',99,270000,0,110000,90000,1,574,223,68,13,108,113,60,72,148,37,10,12,1,7,64,0x6283695,160,432,400,288,55000,0,0,0,0,0,0,739,3000,2407,50,2409,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2447,'LUNE','Lune','Lune',99,270000,1,220000,180000,1,512,650,69,66,97,70,49,129,125,44,10,12,1,7,61,0x6283695,130,864,400,288,110000,0,0,0,0,0,0,739,3000,2407,50,2409,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2448,'MORIN','Morin','Morin',99,270000,1,220000,180000,1,644,498,97,83,113,66,63,110,89,58,10,12,1,7,67,0x6283695,160,864,400,288,110000,0,0,0,0,0,0,739,3000,2407,50,2409,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2449,'NASARIN','Nasarin','Nasarin',99,270000,1,220000,180000,1,852,342,136,8,158,101,94,75,108,74,10,12,1,7,45,0x6283695,155,432,400,288,110000,0,0,0,0,0,0,739,3000,2407,50,2409,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2450,'THIEF_PORING','Thief Poring','Thief Poring',1,30,0,0,0,1,8,1,2,5,6,1,1,0,6,5,10,12,1,3,21,0x0170081,200,672,864,288,0,0,0,0,0,0,0,7056,5000,7056,5000,7056,5000,644,500,603,100,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2451,'BABY_STRANGE','Suspicious Baby','Strange Baby Orc',1,30,1,0,0,1,8,1,2,5,6,1,1,0,6,5,10,12,1,3,21,0x0170081,200,672,864,288,0,0,0,0,0,0,0,6592,5000,6592,5000,6592,5000,644,500,603,100,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2452,'TREASURE_BOX_TE','Treasure Chest','Treasure Chest',99,0,1,0,0,0,0,0,0,0,0,0,0,0,1199,0,0,0,0,0,20,0x1000000,0,0,0,0,0,0,0,0,0,0,0,607,5000,608,5000,7444,10000,7444,10000,617,5000,0,0,616,400,607,500,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2453,'TREASURE_BOX_TE_1','Treasure Chest','Treasure Chest',99,0,1,0,0,0,0,0,0,0,0,0,0,0,1199,0,0,0,0,0,20,0x1000000,0,0,0,0,0,0,0,0,0,0,0,6595,40,658,500,7444,10000,7444,10000,12399,5000,0,0,616,400,12399,500,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2454,'TREASURE_BOX_TE_2','Treasure Chest','Treasure Chest',99,0,1,0,0,0,0,0,0,0,0,0,0,0,1199,0,0,0,0,0,20,0x1000000,0,0,0,0,0,0,0,0,0,0,0,6596,40,658,500,7444,10000,7444,10000,12399,5000,0,0,616,400,12399,500,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2455,'TREASURE_BOX_TE_3','Treasure Chest','Treasure Chest',99,0,1,0,0,0,0,0,0,0,0,0,0,0,1199,0,0,0,0,0,20,0x1000000,0,0,0,0,0,0,0,0,0,0,0,6594,40,658,500,7444,10000,7444,10000,12399,5000,0,0,616,400,12399,500,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2456,'TREASURE_BOX_TE_4','Treasure Chest','Treasure Chest',99,0,1,0,0,0,0,0,0,0,0,0,0,0,1199,0,0,0,0,0,20,0x1000000,0,0,0,0,0,0,0,0,0,0,0,6597,40,658,500,7444,10000,7444,10000,12399,5000,0,0,616,400,12399,500,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2457,'TREASURE_BOX_TE_5','Treasure Chest','Treasure Chest',99,0,1,0,0,0,0,0,0,0,0,0,0,0,1199,0,0,0,0,0,20,0x1000000,0,0,0,0,0,0,0,0,0,0,0,6602,40,658,500,7444,10000,7444,10000,12399,5000,0,0,616,400,12399,500,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2458,'TREASURE_BOX_TE_6','Treasure Chest','Treasure Chest',99,0,1,0,0,0,0,0,0,0,0,0,0,0,1199,0,0,0,0,0,20,0x1000000,0,0,0,0,0,0,0,0,0,0,0,6603,40,658,500,7444,10000,7444,10000,12399,5000,0,0,616,400,12399,500,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2459,'TREASURE_BOX_TE_7','Treasure Chest','Treasure Chest',99,0,1,0,0,0,0,0,0,0,0,0,0,0,1199,0,0,0,0,0,20,0x1000000,0,0,0,0,0,0,0,0,0,0,0,6599,40,658,500,7444,10000,7444,10000,12399,5000,0,0,616,400,12399,500,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2460,'TREASURE_BOX_TE_8','Treasure Chest','Treasure Chest',99,0,1,0,0,0,0,0,0,0,0,0,0,0,1199,0,0,0,0,0,20,0x1000000,0,0,0,0,0,0,0,0,0,0,0,6598,40,658,500,7444,10000,7444,10000,12399,5000,0,0,616,400,12399,500,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2461,'TREASURE_BOX_TE_9','Treasure Chest','Treasure Chest',99,0,1,0,0,0,0,0,0,0,0,0,0,0,1199,0,0,0,0,0,20,0x1000000,0,0,0,0,0,0,0,0,0,0,0,6601,40,658,500,7444,10000,7444,10000,12399,5000,0,0,616,400,12399,500,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2462,'TREASURE_BOX_TE_10','Treasure Chest','Treasure Chest',99,0,1,0,0,0,0,0,0,0,0,0,0,0,1199,0,0,0,0,0,20,0x1000000,0,0,0,0,0,0,0,0,0,0,0,6600,40,658,500,7444,10000,7444,10000,12399,5000,0,0,616,400,12399,500,0,0,0,0); -#2463,E_BOMBPORING - -# Old Glast Heim -REPLACE INTO `mob_db_re` VALUES (2464,'MG_ZOMBIE','Corrupted Steward','Corrupted Steward',130,135600,1,13332,15998,1,2364,444,15,15,44,22,77,25,88,22,10,12,1,1,29,0x3885,400,2612,912,288,0,0,0,0,0,0,0,6609,1000,6610,1000,6608,10,938,1000,727,500,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2465,'MG_WRAITH','Corrupted Monk','Corrupted Monk',133,100168,1,13998,16796,1,999,2787,80,200,16,26,30,115,79,5,10,12,2,1,89,0x3695,350,1816,576,240,0,0,0,0,0,0,0,6609,1000,6610,1000,6608,10,2206,100,731,100,747,500,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2466,'MG_GHOUL','Grand Chamberlain in pain','Grand Chamberlain in pain',132,208100,1,14222,17066,1,2965,666,30,30,88,44,88,21,95,44,10,12,1,1,49,0x3885,300,2456,912,504,0,0,0,0,0,0,0,6609,1000,6610,1000,6608,10,756,100,2609,100,7751,1000,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2467,'MG_ARCLOUSE','Maggot','Maggot',133,80811,1,22,26,1,1246,1257,121,36,60,103,45,35,172,15,10,12,0,4,42,0x2003095,100,960,500,480,0,0,0,0,0,0,0,6609,1000,6610,1000,6608,10,1096,3000,997,100,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2468,'MG_RAYDRIC','Corrupted Palace Guard','Corrupted Palace Guard',135,184080,1,16306,6944,2,3167,138,89,15,159,87,66,33,106,27,10,12,1,1,47,0x3095,150,824,780,420,0,0,0,0,0,0,0,6609,1000,6610,1000,6608,10,7054,3000,985,50,2316,200,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2469,'MG_RAYDRIC_ARCHER','Wandering Archer','Wandering Archer',136,144370,1,14248,9378,14,3891,167,63,40,53,24,40,15,156,30,10,12,1,1,47,0x2002085,200,1152,1152,480,0,0,0,0,0,0,0,6609,1000,6610,1000,6608,10,7054,3000,985,50,2330,200,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2470,'MG_KNIGHT_OF_ABYSS','Corrupted Knight of Abyss','Corrupted Abysmal Knight',142,225789,1,18584,16576,2,3200,122,102,50,121,55,99,70,126,37,10,12,2,1,87,0x6203695,300,1000,500,1000,0,0,0,0,0,0,0,6609,3000,6610,2000,6608,50,1064,5000,1004,10,2341,200,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2471,'MG_KHALITZBURG','Suffering Khalitzburg','Suffering Khalitzburg',143,236851,1,17542,14662,2,2800,100,125,10,121,142,55,81,105,32,10,12,2,1,29,0x6203695,350,0,1000,396,0,0,0,0,0,0,0,6609,3000,6610,2000,6608,50,985,50,1004,10,1110,300,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2472,'MG_BLOODY_KNIGHT','Bloody Knight','Bloody Knight',143,246751,1,20448,21882,2,1881,3200,122,300,132,55,89,151,137,45,10,12,2,1,87,0x6203695,250,828,528,192,0,0,0,0,0,0,0,6609,3000,6610,2000,6608,50,7054,5000,1160,100,1157,100,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2473,'MG_M_UNDEAD_KNIGHT','1st Commander of Destruction','1st Commander of Destruction',145,950033,1,160018,135184,2,3321,1009,80,150,165,82,110,122,154,52,10,12,1,1,49,0x6203695,130,350,864,480,0,0,0,0,0,0,0,6609,5000,6610,5000,6608,50,1191,10,1163,100,1463,200,0,0,0,0,0,0,4605,1); -REPLACE INTO `mob_db_re` VALUES (2474,'MG_F_UNDEAD_KNIGHT','2nd Commander of Destruction','2nd Commander of Destruction',145,848011,1,159672,120398,2,3090,1488,80,180,155,88,110,135,154,59,10,12,1,1,49,0x6203695,120,350,768,480,0,0,0,0,0,0,0,6609,5000,6610,5000,6608,50,1163,100,1145,50,0,0,0,0,0,0,0,0,4606,1); -REPLACE INTO `mob_db_re` VALUES (2475,'MG_CORRUPTION_ROOT','Corrupted Soul','Corrupted Soul',150,1820000,1,2199906,2008478,3,3887,3887,333,333,201,20,90,201,201,20,10,12,2,6,62,0x6280084,2000,576,672,480,0,0,0,0,0,0,0,616,5000,617,10000,6607,5000,607,10000,2854,1000,7566,10000,0,0,0,0,0,0,4603,1); -REPLACE INTO `mob_db_re` VALUES (2476,'MG_AMDARAIS','Amdarias','Amdarias',150,4290000,1,2291324,2197024,3,5290,3900,30,40,255,39,90,169,166,20,10,12,2,1,89,0x6283695,120,312,1200,432,0,0,0,0,0,0,0,616,5000,617,10000,6607,5000,607,10000,1186,1000,1004,10000,0,0,0,0,0,0,4601,1); - -REPLACE INTO `mob_db_re` VALUES (2477,'NG_WANDER_MAN','Nightmare Wander Man','Nightmare Wander Man',151,130682,1,19814,17228,2,2827,218,129,16,208,151,76,39,231,50,12,12,1,6,24,0x2003695,100,672,500,192,0,0,0,0,0,0,0,7005,4850,616,2,13015,5,2270,5,21003,1,984,110,1164,10,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2478,'NG_RIDEWORD','Nightmare Rideword','Nightmare Rideword',146,103220,1,10500,15840,1,2321,165,140,59,131,195,58,66,263,5,12,12,0,0,60,0x3695,150,864,500,192,0,0,0,0,0,0,0,1097,4850,1568,5,1569,5,1570,5,1571,5,7015,150,18752,1,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2479,'NG_MIMIC','Nightmare Mimic','Nightmare Mimic',143,24958,1,2768,2354,1,1787,159,139,46,145,162,10,49,213,57,10,12,1,0,60,0x3095,100,972,500,288,0,0,0,0,0,0,0,617,10,603,50,7940,1000,7938,1000,2626,10,757,270,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2480,'NG_EVIL_DRUID','Nightmare Evil Druid','Nightmare Evil Druid',134,72837,1,6740,5886,1,1409,143,160,41,137,60,48,57,158,28,10,12,2,1,89,0x3695,300,2276,576,336,0,0,0,0,0,0,0,2217,10,1624,1,2508,10,1557,5,7478,5,509,2000,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2481,'NG_WRAITH_DEAD','Nightmare Wraith Dead','Nightmare Wraith Dead',110,15579,1,2554,2760,1,761,122,93,56,69,52,47,55,109,28,10,12,2,1,89,0x3695,175,1816,576,240,0,0,0,0,0,0,0,1059,4400,2206,10,2506,5,716,750,2505,10,732,10,0,0,0,0,0,0,0,0); -#2482,G_MG_KHALITZBURG -REPLACE INTO `mob_db_re` VALUES (2483,'NG_BAPHOMET','Nightmare Baphomet','Nightmare Baphomet',154,4008000,1,1308530,1002320,1,3150,1260,379,45,120,125,230,85,186,85,10,12,2,6,67,0x6283695,100,768,768,576,198262,607,2000,750,500,923,5000,1466,500,2256,300,1476,50,714,500,5160,10,985,5432,984,4171,0,0,0,0,4147,1); -REPLACE INTO `mob_db_re` VALUES (2484,'G_NG_BAPHOMET_','Nightmare Baphomet Jr.','Nightmare Baphomet Jr.',141,49675,1,13085,10023,1,1601,206,175,62,52,60,90,40,52,25,10,12,0,6,27,0x3695,100,868,480,120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2485,'NG_CHIMERA','Nightmare Chimera','Nightmare Chimera',140,528120,1,54260,46980,1,2058,823,159,20,101,76,110,176,182,170,10,12,2,2,63,0x2003695,200,772,672,360,0,0,0,0,0,0,0,7054,5335,1048,2500,568,1000,1306,1,7295,1500,1364,1,984,160,0,0,0,0,4300,1); -#2486,ISIS_ANNIV -#2487,PASANA_ANNIV -#2488,OSIRIS_ANNIV -#2489,GM_WOMAN -#2490,GM_SAY -#2491,GM_SMOKIE -#2492,GM_PHOENIX -#2493,GM_MEN -#2494,GM_HINALLE -#2495,HIDDEN_MOB2 -#2496,I_UZHAS -#2497,I_DOKEBI -#2498,G_WISH_MAIDEN -#2499,J_PORING -#2500,E_MEGALODON -#2501,E_ASTER -#2502,E_CRAB -#2503,E_SHELLFISH -#2504,E_COELACANTH_N_E -#2505,E_RED_ERUMA -#2506,E_KING_DRAMOH -#2507,E_CORNUTUS -#2508,E_PENOMENA -#2509,KRAKEN_LEG_6 -#2510,WATERMELON_1 -#2511,WATERMELON_2 -#2512,WATERMELON_3 -#2513,WATERMELON_4 -#2514,WATERMELON_5 -#2515,WATERMELON_6 -#2516,WATERMELON_7 -#2517,WATERMELON_8 -#2518,WATERMELON_9 -#2519,WATERMELON_10 -#2520,WATERMELON_11 -#2521,WATERMELON_12 -#2522,WATERMELON_13 -#2523,WATERMELON_14 -#2524,WATERMELON_15 -#2525,WATERMELON_16 -#2526,E_BANDIT -#2527,ME_ANOPHELES -REPLACE INTO `mob_db_re` VALUES (2528,'FACEWORM','Faceworm','Faceworm',140,482427,1,38800,3960,2,1818,1616,50,30,100,50,100,100,100,50,10,12,2,4,25,0x2000085,200,384,720,480,0,0,0,0,0,0,0,971,100,22507,100,0,0,0,0,0,0,0,0,13089,10,7326,1000,972,100,27163,1); -REPLACE INTO `mob_db_re` VALUES (2529,'FACEWORM_QUEEN','Faceworm Queen','Faceworm Queen',155,50000000,1,200000,200000,2,4024,4006,100,60,200,100,200,200,200,100,10,12,2,4,85,0x6283695,200,768,540,480,90909,0,0,617,2500,12246,2500,607,1000,0,0,0,0,0,0,0,0,13090,100,0,0,6649,5000,0,0,27164,1); -REPLACE INTO `mob_db_re` VALUES (2530,'FACEWORM_DARK','Faceworm Dark','Dark Faceworm',144,5000000,1,100000,80000,2,2012,2003,100,30,150,100,150,150,150,100,10,12,2,4,45,0x6283695,180,576,480,480,0,0,0,0,0,0,0,13089,10,22507,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27165,1); -REPLACE INTO `mob_db_re` VALUES (2531,'VENOM_BUG','Venom Bug','Venom Bug',140,10000,1,0,0,1,340,0,200,100,200,200,200,200,200,200,12,12,0,4,25,0x2200084,2000,384,0,480,0,0,0,0,0,0,0,938,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7326,1000,0,0); -REPLACE INTO `mob_db_re` VALUES (2532,'FACEWORM_QUEEN_R','Faceworm Queen (Red)','Red Faceworm Queen',155,50000000,1,200000,200000,2,12000,15000,400,400,500,100,200,200,200,100,10,12,2,4,23,0x6283695,200,768,540,480,90909,12246,2500,617,2500,0,0,994,5000,0,0,0,0,0,0,0,0,13090,100,0,0,6649,5000,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2533,'FACEWORM_QUEEN_G','Faceworm Queen (Green)','Green Faceworm Queen',155,50000000,1,200000,200000,2,5000,5000,500,60,200,100,400,200,200,100,10,12,2,4,22,0x6283695,200,768,540,480,90909,617,2500,12246,2500,0,0,6649,5000,13090,100,997,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2534,'FACEWORM_QUEEN_B','Faceworm Queen (Blue)','Blue Faceworm Queen',155,50000000,1,200000,200000,2,5000,10000,100,400,200,100,200,400,200,100,10,12,2,4,21,0x6283695,200,768,540,480,90909,617,2500,12246,2500,0,0,6649,5000,13090,100,995,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2535,'FACEWORM_QUEEN_Y','Faceworm Queen (Yellow)','Yellow Faceworm Queen',155,50000000,1,200000,200000,2,5000,5000,100,60,200,400,200,200,200,100,10,12,2,4,24,0x6283695,200,768,540,480,90909,617,2500,12246,2500,0,0,6649,5000,13090,100,996,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2536,'HIDDEN_MOB3','Hidden Mob 3','Monster 3',151,10000,200,0,0,1,2000,0,200,100,100,100,100,100,100,100,12,12,0,4,88,0x2370084,2000,0,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2537,'HIDDEN_MOB4','Hidden Mob 4','Monster 4',151,10000,200,0,0,1,2000,0,200,100,100,100,100,100,100,100,12,12,0,0,88,0x0370084,2000,0,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#2538,E_KING_PORING -REPLACE INTO `mob_db_re` VALUES (2539,'HIDDEN_MOB5','Hidden Mob 5','Monster 5',151,10000,200,0,0,9,500,0,200,100,100,100,100,100,100,100,12,12,0,0,88,0x2370084,2000,0,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2540,'FACEWORM_EGG','Faceworm Egg','Faceworm Egg',140,10,1,10,12,1,0,0,10,10,10,10,10,10,10,10,10,12,1,4,25,0x2370000,150,24,0,0,0,0,0,0,0,0,0,7032,5000,938,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27166,1); -REPLACE INTO `mob_db_re` VALUES (2541,'FACEWORM_LARVA','Faceworm Larva','Faceworm Larva',145,260380,1,10,12,1,1414,1212,10,10,10,50,50,50,180,50,10,12,1,4,45,0x2000085,150,1000,792,336,0,0,0,0,0,0,0,912,225,0,0,0,0,0,0,0,0,0,0,1096,1750,943,400,938,1500,27167,1); -REPLACE INTO `mob_db_re` VALUES (2542,'IRENE_ELDER','Irene Elder','Doyen Irene',101,433110,1,11360,27032,1,1749,360,145,73,82,36,55,100,182,88,10,12,1,7,20,102774421,170,73,384,288,0,0,0,0,0,0,0,12072,100,12082,100,12087,100,12077,100,12092,100,12097,100,7481,1,12129,1,0,0,27168,1); -REPLACE INTO `mob_db_re` VALUES (2543,'PAYONSOLDIER','1st Payon Soldier','1st Payon Soldier',101,20099,1,1083,2688,1,545,51,66,36,20,46,35,35,64,30,10,12,1,7,20,0x3095,225,73,348,288,0,0,0,0,0,0,0,12054,533,12044,533,12059,533,12069,533,12049,533,12127,266,12064,533,7479,1,0,0,27169,1); -REPLACE INTO `mob_db_re` VALUES (2544,'PAYONSOLDIER2','2nd Payon Soldier','2nd Payon Soldier',101,21099,1,1136,2703,1,697,51,66,36,20,46,25,35,64,30,10,12,1,7,20,0x3095,200,73,348,288,0,0,0,0,0,0,0,12071,400,12076,400,12091,400,12081,400,12096,400,12086,400,12128,133,7480,1,0,0,27169,1); -REPLACE INTO `mob_db_re` VALUES (2545,'GUARDDOG','1st Guard Dog','1st Guard Dog',101,20099,1,944,2658,1,547,51,66,36,20,46,25,35,64,30,10,12,1,2,22,0x3091,150,73,348,288,0,0,0,0,0,0,0,12043,600,12068,600,7477,1,12048,600,12053,600,12058,600,12063,600,12125,333,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2546,'GUARDDOG2','2nd Guard Dog','2nd Guard Dog',101,21099,1,1014,2673,1,573,51,66,36,20,46,25,35,64,30,10,12,1,2,23,0x3095,120,73,348,288,0,0,0,0,0,0,0,12045,466,7478,1,12050,466,12055,466,12060,466,12065,466,12070,466,12126,200,0,0,0,0); -#2547,MER_GARM_BABY -#2548,MER_HILLSRION -REPLACE INTO `mob_db_re` VALUES (2549,'GEFFEN_MAGE_1','Arhi','Arhi',90,100000,1,8900,4550,1,237,237,64,38,50,50,50,50,130,50,10,12,1,7,20,0x85,200,1000,864,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27249,1); -REPLACE INTO `mob_db_re` VALUES (2550,'GEFFEN_MAGE_2','Dio Anemos','Dio Anemos',95,200000,1,9440,4430,1,429,429,129,18,40,40,50,80,130,60,10,12,1,7,20,0x85,200,900,672,480,0,0,0,0,0,0,0,1095,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27250,1); -REPLACE INTO `mob_db_re` VALUES (2551,'GEFFEN_MAGE_3_1','Geffen Shoplifter','Geffen Shoplifter',100,300000,1,9780,3665,1,385,385,93,36,70,70,40,40,140,60,10,12,1,7,20,0x85,200,800,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27253,1); -REPLACE INTO `mob_db_re` VALUES (2552,'GEFFEN_MAGE_3_2','Geffen Bully','Geffen Bully',100,300000,1,9780,3665,1,385,385,93,36,70,50,70,40,140,40,10,12,1,7,20,0x85,200,900,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27252,1); -REPLACE INTO `mob_db_re` VALUES (2553,'GEFFEN_MAGE_3_3','Geffen Gang Member','Geffen Gang Member',100,300000,1,9780,3665,1,385,385,93,36,60,80,30,30,140,70,10,12,1,7,20,0x85,200,950,864,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27251,1); -REPLACE INTO `mob_db_re` VALUES (2554,'GEFFEN_MAGE_4','Faymont','Faymont',105,400000,1,11660,4370,1,390,390,114,21,60,60,60,60,140,60,10,12,1,7,20,0x85,200,672,648,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27254,1); -REPLACE INTO `mob_db_re` VALUES (2555,'GEFFEN_MAGE_5','Ordre','Ordre',110,600000,1,15610,4861,1,630,630,107,21,40,70,40,100,150,60,10,12,1,7,20,0x85,200,768,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27255,1); -REPLACE INTO `mob_db_re` VALUES (2556,'GEFFEN_MAGE_6','Blut Hase','Blut Hase',120,1000000,1,20560,10010,1,301,301,66,47,120,120,120,50,150,60,10,12,1,7,48,0x85,200,800,768,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27256,1); -REPLACE INTO `mob_db_re` VALUES (2557,'GEFFEN_MAGE_7','Kuro Akuma','Kuro Akuma',130,1200000,1,26100,12030,1,664,664,135,10,100,100,100,100,145,100,10,12,1,7,20,0x85,200,1000,864,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27257,1); -REPLACE INTO `mob_db_re` VALUES (2558,'GEFFEN_MAGE_8','Ifodes','Ifodes',140,1400000,1,46150,18900,1,483,483,120,60,150,100,100,50,170,100,10,12,1,7,20,0x85,200,800,768,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27258,1); -REPLACE INTO `mob_db_re` VALUES (2559,'GEFFEN_MAGE_9','Licheniyes','Licheniyes',145,1600000,1,52060,24105,1,711,711,140,57,50,100,50,200,220,75,10,12,1,7,20,0x85,200,864,768,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27259,1); -REPLACE INTO `mob_db_re` VALUES (2560,'GEFFEN_MAGE_10','Odoric','Odoric',150,2000000,1,60027,40237,1,750,750,165,62,200,150,50,50,170,100,10,12,1,7,20,0x85,200,800,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27260,1); -REPLACE INTO `mob_db_re` VALUES (2561,'GEFFEN_MAGE_11','Ju','Ju',155,5000000,1,75335,52130,1,1050,1050,170,65,50,100,100,200,220,100,10,12,1,7,20,0x85,200,800,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27261,1); -REPLACE INTO `mob_db_re` VALUES (2562,'GEFFEN_MAGE_12','Dwigh','Dwigh',160,7000000,1,151317,123000,1,1500,1500,175,65,50,100,100,250,220,100,10,12,1,7,48,0x6200085,200,800,768,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27262,1); -REPLACE INTO `mob_db_re` VALUES (2563,'FEI_KANABIAN','Fei Kanabian','Fay Kanavian',160,8000000,1,157975,110571,1,1875,1875,175,65,50,100,100,250,220,100,10,12,1,7,48,0x6200085,200,720,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27263,1); -REPLACE INTO `mob_db_re` VALUES (2564,'GEFFEN_FENRIR','Geffen Fenrir','Fenrir',160,20000000,1,323300,300000,1,2250,2250,200,70,200,100,200,200,220,100,10,12,1,7,48,0x6200085,200,900,864,480,0,0,0,0,0,0,0,22511,100,22511,100,22511,100,22511,100,22511,100,22511,100,0,0,0,0,0,0,4556,1); -REPLACE INTO `mob_db_re` VALUES (2565,'ALPHONSE','Alphonse','Alphonse',150,1000000,1,0,0,1,500,500,100,20,100,100,50,50,170,100,10,12,1,7,42,0x85,200,1400,816,396,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2566,'ALPHONSE_JR','Alphonse Jr','Alphonse Jr',150,100000,1,0,0,1,250,200,80,20,100,100,50,50,170,100,10,12,1,7,62,0x85,200,936,792,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2567,'E_GEFFEN_MAGE_3_2','Geffen Bully','Geffen Bully',50,10000,1,212,227,1,89,22,70,7,41,14,15,0,100,5,10,12,1,7,20,0x85,200,900,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2568,'E_GEFFEN_MAGE_3_3','Geffen Gang Member','Geffen Gang Member',50,10000,1,212,227,1,89,22,70,7,41,14,15,0,100,5,10,12,1,7,20,0x85,200,950,864,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#2569,G_ANOPHELES -#2570,G_BREEZE -#2571,G_BUTOIJO -#2572,G_CARAMEL -#2573,G_CHONCHON -#2574,G_CIVIL_SERVANT -#2575,G_COCO -#2576,G_CREAMY -#2577,G_FABRE -#2578,G_HORN -#2579,G_HYLOZOIST -#2580,G_KAHO -#2581,G_LUDE -#2582,G_LUNATIC -#2583,G_MARTIN -#2584,G_MINERAL -#2585,G_MOLE -#2586,G_NERAID -#2587,G_OBSIDIAN -#2588,G_PITMAN -#2589,G_POPORING -#2590,G_ROCKER -#2591,G_SAVAGE -#2592,G_SIORAVA -#2593,G_SIROMA -#2594,G_SNOWIER -#2595,G_STAINER -#2596,G_STAPO -#2597,G_STEEL_CHONCHON -#2598,G_UNGOLIANT -#2599,G_WILD_RIDER -#2600,G_WOLF -#2601,G_YOYO -#2602,G_ZIPPER_BEAR -REPLACE INTO `mob_db_re` VALUES (2603,'C1_ZOMBIE_SLAUGHTER','Swift Zombie Slaughter','Swift Zombie Slaughter',124,202200,1,10345,24315,1,1428,117,100,45,117,58,82,13,136,21,10,12,1,1,69,0x3695,200,676,648,432,0,0,0,0,0,0,0,7752,3000,13404,10,934,1500,7753,3000,938,3000,6223,1,2886,10,0,0,0,0,4435,1); -REPLACE INTO `mob_db_re` VALUES (2604,'C2_ZOMBIE_PRISONER','Solid Zombie Prisoner','Solid Zombie Prisoner',89,80450,1,4010,12345,1,470,60,89,28,87,39,58,5,82,10,10,12,1,1,69,0x308D,350,1768,500,192,0,0,0,0,0,0,0,1099,3500,7016,105,2266,1,716,600,930,3500,2408,39,985,112,0,0,0,0,4275,1); -REPLACE INTO `mob_db_re` VALUES (2605,'C3_ZOMBIE_MASTER','Zombie Master Ringleader','Zombie Master Ringleader',119,127550,1,9010,31515,1,988,151,78,46,55,60,48,49,86,48,10,12,1,1,29,0x3695,175,2612,912,288,0,0,0,0,0,0,0,7071,4413,938,1500,958,1500,723,200,727,100,12676,1,2324,2,0,0,0,0,4274,1); -REPLACE INTO `mob_db_re` VALUES (2606,'C4_ZOMBIE','Furious Zombie','Furious Zombie',17,1170,1,290,645,1,44,12,20,3,15,10,17,0,15,0,10,12,1,1,29,0x3885,400,2612,912,288,0,0,0,0,0,0,0,957,9000,724,5,938,1000,958,50,727,70,0,0,0,0,0,0,0,0,4038,1); -REPLACE INTO `mob_db_re` VALUES (2607,'C5_ZAKUDAM','Elusive Zakudam','Elusive Zakudam',115,86000,1,9360,19440,3,1092,130,106,92,122,66,70,61,92,55,10,12,2,7,60,0x3885,180,580,288,360,0,0,0,0,0,0,0,7317,5000,999,500,984,200,985,200,13156,5,13167,5,2390,10,0,0,0,0,4474,1); -REPLACE INTO `mob_db_re` VALUES (2608,'C1_YOYO','Swift Yoyo','Swift Yoyo',38,4490,1,675,2280,1,75,11,40,0,20,11,34,20,19,10,10,12,0,2,22,0x108B,200,1054,54,384,0,0,0,0,0,0,0,942,9000,513,1500,601,200,7182,900,753,10,756,24,578,1000,0,0,0,0,4051,1); -REPLACE INTO `mob_db_re` VALUES (2609,'C2_YOYO','Solid Yoyo','Solid Yoyo',38,8980,1,675,2280,1,75,11,40,0,20,11,34,20,19,10,10,12,0,2,22,0x108B,200,1054,54,384,0,0,0,0,0,0,0,942,9000,513,1500,601,200,7182,900,753,10,756,24,578,1000,0,0,0,0,4051,1); -REPLACE INTO `mob_db_re` VALUES (2610,'C3_WORM_TAIL','Wormtail Ringleader','Wormtail Ringleader',17,1000,1,290,645,1,26,5,16,0,10,6,14,5,12,35,10,12,1,3,22,0x91,200,1048,48,192,0,0,0,0,0,0,0,993,60,1011,25,906,5500,1408,30,508,70,601,5,10015,100,0,0,0,0,4034,1); -REPLACE INTO `mob_db_re` VALUES (2611,'C4_WOOTAN_FIGHTER','Furious Wootan Fighter','Furious Wootan Fighter',67,11635,1,1860,5985,1,306,36,103,8,63,18,36,5,62,15,10,12,1,7,43,0x3885,200,912,1344,480,0,0,0,0,0,0,0,517,4500,7196,4000,1801,3,1812,1,7939,100,7198,1000,5116,5,0,0,0,0,4261,1); -REPLACE INTO `mob_db_re` VALUES (2612,'C5_WOOD_GOBLIN','Elusive Wood Goblin','Elusive Wood Goblin',81,27495,1,3040,9330,1,254,15,144,12,73,19,56,15,67,25,10,12,1,3,62,0x81,320,2304,840,360,0,0,0,0,0,0,0,2719,5,7203,4000,7201,2000,907,2000,916,500,7032,500,574,50,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2613,'C1_WOLF','Swift Wolf','Swift Wolf',45,6095,1,855,2895,1,96,11,55,3,27,24,30,15,33,5,10,12,1,2,22,0x1089,200,1054,504,432,0,0,0,0,0,0,0,1011,20,920,9000,2308,10,601,650,528,150,919,5500,578,600,0,0,0,0,4029,1); -REPLACE INTO `mob_db_re` VALUES (2614,'C2_WIND_GHOST','Solid Wind Ghost','Solid Wind Ghost',80,40080,1,2525,10005,2,217,87,64,51,62,27,25,55,102,20,10,12,1,6,64,0x2003695,150,1056,1056,336,0,0,0,0,0,0,0,912,4559,932,6000,7005,500,693,100,1611,8,996,100,1615,1,0,0,0,0,4264,1); -REPLACE INTO `mob_db_re` VALUES (2615,'C3_WILOW','Willow Ringleader','Willow Ringleader',8,455,1,155,345,1,15,5,38,2,13,3,8,5,12,5,10,12,1,3,22,0x81,200,1672,672,432,0,0,0,0,0,0,0,902,9000,1019,100,907,1500,516,700,1068,3500,1067,2000,1066,1000,0,0,0,0,4010,1); -REPLACE INTO `mob_db_re` VALUES (2616,'C4_WILD_ROSE','Furious Wild Rose','Furious Wild Rose',70,13410,1,1890,8325,1,176,45,75,15,44,113,31,35,69,80,10,12,0,2,24,0x83,100,964,864,288,0,0,0,0,0,0,0,7053,5335,748,50,5037,120,2336,1,624,35,528,600,2244,2,0,0,0,0,4257,1); -REPLACE INTO `mob_db_re` VALUES (2617,'C5_WICKED_NYMPH','Elusive Evil Nymph','Elusive Evil Nymph',97,42455,1,5325,9975,2,530,128,46,45,84,46,45,70,92,60,10,12,1,6,67,0x2003695,200,637,1008,360,0,0,0,0,0,0,0,7165,3977,7166,1380,984,10,0,0,0,0,12002,100,1918,10,0,0,0,0,4258,1); -REPLACE INTO `mob_db_re` VALUES (2618,'C2_WHISPER','Solid Whisper','Solid Whisper',46,11090,1,605,3840,1,78,55,20,40,32,48,20,35,52,20,10,12,0,6,68,0x2003095,150,1960,960,504,0,0,0,0,0,0,0,1001,150,1059,5335,2282,1,2333,10,0,0,0,0,0,0,0,0,0,0,4102,1); -REPLACE INTO `mob_db_re` VALUES (2619,'C3_WEAK_SKELETON','Weak Skeleton Ringleader','Weak Skeleton Ringleader',18,1400,1,290,645,1,30,8,12,2,15,5,10,0,12,0,10,12,1,1,29,0x91,200,2228,576,528,0,0,0,0,0,0,0,1010,45,932,800,1505,40,909,1500,507,500,2609,15,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2620,'C4_WANDER_MAN','Furious Wanderer','Furious Wanderer',120,96535,1,11015,33525,2,2034,105,64,5,118,119,36,15,169,33,10,12,1,6,24,0x2003695,100,672,500,192,0,0,0,0,0,0,0,7005,4850,616,1,13015,5,2270,5,610,650,984,217,1164,1,0,0,0,0,4210,1); -REPLACE INTO `mob_db_re` VALUES (2621,'C5_VIOLY','Elusive Violy','Elusive Violy',118,102785,1,9300,19305,10,920,120,74,36,90,86,38,76,126,63,10,12,1,7,40,0x2085,170,1356,1056,540,0,0,0,0,0,0,0,1060,6305,12127,50,740,1200,1919,50,526,1400,12020,1000,0,0,0,0,0,0,4209,1); -REPLACE INTO `mob_db_re` VALUES (2622,'C1_VIOLY','Swift Violy','Swift Violy',118,102785,1,9300,19305,10,920,120,74,36,90,86,38,76,126,63,10,12,1,7,40,0x2085,170,1356,1056,540,0,0,0,0,0,0,0,1060,6305,12127,50,740,1200,1919,50,526,1400,12020,1000,0,0,0,0,0,0,4209,1); -REPLACE INTO `mob_db_re` VALUES (2623,'C2_VIOLY','Solid Violy','Solid Violy',118,205570,1,9300,19305,10,920,120,74,36,90,86,38,76,126,63,10,12,1,7,40,0x2085,170,1356,1056,540,0,0,0,0,0,0,0,1060,6305,12127,50,740,1200,1919,50,526,1400,12020,1000,0,0,0,0,0,0,4209,1); -REPLACE INTO `mob_db_re` VALUES (2624,'C3_VENOMOUS','Venomous Ringleader','Venomous Ringleader',87,23850,1,3265,10020,1,379,50,104,65,61,28,60,55,54,50,10,12,1,0,25,0x3885,350,768,1440,672,0,0,0,0,0,0,0,7320,5000,7119,3000,7154,1000,7322,2000,6213,300,6215,600,603,1,0,0,0,0,4333,1); -REPLACE INTO `mob_db_re` VALUES (2625,'C4_VENATU_1','Furious Venatu','Furious Venatu',113,79500,1,7955,18315,2,1994,85,95,20,109,70,60,50,84,30,10,12,1,0,40,0x3885,150,504,1020,360,0,0,0,0,0,0,0,7317,2000,7356,350,6216,100,7094,300,13157,5,985,10,12127,100,0,0,0,0,4369,1); -REPLACE INTO `mob_db_re` VALUES (2626,'C5_VAVAYAGA','Elusive Vavayaga','Elusive Vavayaga',87,32490,1,3265,10020,2,372,71,63,60,69,45,30,60,61,35,10,12,1,7,21,0x3885,270,1536,600,420,0,0,0,0,0,0,0,7099,1000,7762,5000,1630,10,7226,150,539,1500,519,1500,580,1500,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2627,'C1_VANBERK','Swift Vanberk','Swift Vanberk',123,123025,1,10530,21870,1,1101,141,100,6,109,70,55,60,122,54,10,12,1,7,80,0x3885,250,768,360,360,0,0,0,0,0,0,0,7568,2500,526,10,7563,1000,5172,25,13027,5,7563,100,2883,10,0,0,0,0,4411,1); -REPLACE INTO `mob_db_re` VALUES (2628,'C2_VADON','Solid Vadon','Solid Vadon',45,12520,1,855,2895,1,93,25,54,21,35,21,28,20,33,15,10,12,0,5,21,0x91,300,1632,432,540,0,0,0,0,0,0,0,960,10000,910,10000,601,3000,2313,5,943,100,757,40,991,50,0,0,0,0,4049,1); -REPLACE INTO `mob_db_re` VALUES (2629,'C3_UNGOLIANT','Ungoliant Ringleader','Ungoliant Ringleader',94,135350,1,20500,36840,1,1555,144,108,28,71,70,58,43,110,38,10,12,2,4,45,0x2003695,350,420,576,420,0,0,0,0,0,0,0,7316,4500,1014,3500,1013,1000,7289,1500,7326,2500,718,1500,2406,500,0,0,0,0,4336,1); -REPLACE INTO `mob_db_re` VALUES (2630,'C4_TOUCAN','Furious Toucan','Furious Toucan',70,18200,1,1730,4080,1,208,35,12,12,54,18,40,35,48,10,10,12,1,2,44,0x1089,155,960,1440,960,0,0,0,0,0,0,0,917,3000,7053,1000,510,50,508,100,2612,200,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2631,'C5_TIYANAK','Elusive Tiyanak','Elusive Tiyanak',105,85730,1,6570,19815,1,548,251,76,21,41,58,41,51,72,47,10,12,0,6,47,0x2003695,100,496,504,360,0,0,0,0,0,0,0,6508,1500,6509,1000,938,1000,4587,1,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2632,'C2_THIEF_BUG','Solid Thief Bug','Solid Thief Bug',21,3540,1,315,1065,1,67,5,24,3,19,7,10,0,12,5,10,12,0,4,60,0x2001083,150,1288,288,768,0,0,0,0,0,0,0,955,2500,2304,80,507,350,909,2000,2303,120,1002,250,0,0,0,0,0,0,4016,1); -REPLACE INTO `mob_db_re` VALUES (2633,'C3_THIEF_BUG','Thief Bug Ringleader','Thief Bug Ringleader',21,1770,1,315,1065,1,67,5,24,3,19,7,10,0,12,5,10,12,0,4,60,0x2001083,150,1288,288,768,0,0,0,0,0,0,0,955,2500,2304,80,507,350,909,2000,2303,120,1002,250,0,0,0,0,0,0,4016,1); -REPLACE INTO `mob_db_re` VALUES (2634,'C4_THIEF_BUG','Furious Thief Bug','Furious Thief Bug',21,1770,1,315,1065,1,66,5,24,3,19,9,10,0,12,5,10,12,0,4,60,0x2001083,150,1288,288,768,0,0,0,0,0,0,0,955,2500,2304,80,507,350,909,2000,2303,120,1002,250,0,0,0,0,0,0,4016,1); -REPLACE INTO `mob_db_re` VALUES (2635,'C5_THARA_FROG','Elusive Thara Frog','Elusive Thara Frog',40,5785,1,775,2625,1,87,30,37,17,25,10,10,18,30,2,10,12,1,5,41,0x81,200,2016,816,288,0,0,0,0,0,0,0,1011,45,908,5500,911,600,509,30,725,5,918,2000,0,0,0,0,0,0,4058,1); -REPLACE INTO `mob_db_re` VALUES (2636,'C1_TEDDY_BEAR','Swift Teddy Bear','Swift Teddy Bear',91,36190,1,4050,13485,1,578,62,106,39,57,81,66,20,82,44,10,12,0,0,60,0x3295,200,512,780,504,0,0,0,0,0,0,0,7317,3800,518,1000,615,300,13106,5,5113,50,2652,10,985,100,0,0,0,0,4340,1); -REPLACE INTO `mob_db_re` VALUES (2637,'C2_TATACHO','Solid Tatacho','Solid Tatacho',128,333360,1,12225,27825,2,1221,72,151,14,119,33,70,56,109,33,10,12,1,2,22,0x108B,200,1000,768,360,0,0,0,0,0,0,0,1544,20,1925,10,6020,4000,6021,3000,579,3100,6224,10,1061,2500,0,0,0,0,4442,1); -REPLACE INTO `mob_db_re` VALUES (2638,'C3_TAROU','Tarou Ringleader','Tarou Ringleader',22,2100,1,335,1140,1,86,6,23,5,21,6,12,0,10,1,10,12,0,2,27,0x91,150,1744,1044,684,0,0,0,0,0,0,0,1016,9000,919,3000,949,800,528,1000,701,2,0,0,0,0,0,0,0,0,4028,1); -REPLACE INTO `mob_db_re` VALUES (2639,'C4_TAMRUAN','Furious Tamruan','Furious Tamruan',73,15975,1,2470,7575,1,402,37,63,30,60,49,40,20,73,20,10,12,2,6,67,0x200308D,140,512,1152,672,0,0,0,0,0,0,0,7301,4850,7069,3000,0,0,1155,8,2315,3,12736,300,0,0,0,0,0,0,4304,1); -REPLACE INTO `mob_db_re` VALUES (2640,'C5_STING','Elusive Sting','Elusive Sting',104,50715,1,6515,14640,1,952,67,146,34,108,49,68,34,119,24,10,12,1,0,62,0x3695,300,528,500,240,0,0,0,0,0,0,0,7004,4850,1756,1500,2624,1,1003,130,997,25,10007,10,6213,800,0,0,0,0,4226,1); -REPLACE INTO `mob_db_re` VALUES (2641,'C1_STEM_WORM','Swift Stem Worm','Swift Stem Worm',84,22650,1,2970,9105,1,351,41,73,50,55,37,25,47,84,30,10,12,1,3,24,0x3095,300,1956,756,528,0,0,0,0,0,0,0,7012,5335,509,1800,1968,10,756,115,997,5,0,0,608,45,0,0,0,0,4224,1); -REPLACE INTO `mob_db_re` VALUES (2642,'C2_STEEL_CHONCHON','Solid Steel Chonchon','Solid Steel Chonchon',48,11990,1,920,3105,1,92,35,57,20,30,62,20,10,56,10,10,12,0,4,24,0x200108B,150,1076,576,480,0,0,0,0,0,0,0,992,90,999,30,910,2400,935,9000,943,30,998,200,601,300,0,0,0,0,4042,1); -REPLACE INTO `mob_db_re` VALUES (2643,'C3_STAPO','Stapo Ringleader','Stapo Ringleader',95,44025,1,4720,13290,1,687,51,129,36,20,46,25,35,64,30,10,12,0,0,42,0x83,300,936,792,432,0,0,0,0,0,0,0,909,1000,7312,1000,512,1000,7126,100,993,10,1821,3,0,0,0,0,0,0,4424,1); -REPLACE INTO `mob_db_re` VALUES (2644,'C4_STALACTIC_GOLEM','Furious Stalactic Golem','Furious Stalactic Golem',68,12950,1,1770,5685,1,428,21,230,5,67,61,48,1,69,5,10,12,2,0,80,0x91,200,1264,864,288,0,0,0,0,0,0,0,7004,2000,7054,4850,1000,250,997,30,757,250,2147,5,985,163,0,0,0,0,4223,1); -REPLACE INTO `mob_db_re` VALUES (2645,'C5_STAINER','Elusive Stainer','Elusive Stainer',21,1825,1,315,1065,1,78,9,22,25,10,10,24,0,39,15,10,12,0,4,24,0x2000091,200,1688,1188,612,0,0,0,0,0,0,0,992,70,1011,30,1013,9000,910,2100,757,25,601,10,1002,300,0,0,0,0,4039,1); -REPLACE INTO `mob_db_re` VALUES (2646,'C1_SPORE','Swift Spore','Swift Spore',18,1400,1,290,645,1,30,8,12,10,15,5,10,0,12,0,10,12,1,3,21,0x81,200,1872,672,288,0,0,0,0,0,0,0,921,9000,507,800,601,50,743,10,2220,40,7033,5,578,600,0,0,0,0,4022,1); -REPLACE INTO `mob_db_re` VALUES (2647,'C2_SOLIDER','Solid Solider','Solid Solider',92,87680,1,4460,12525,2,440,40,206,58,65,44,60,15,56,20,10,12,1,2,42,0x91,250,1452,483,528,0,0,0,0,0,0,0,967,4413,7070,64,7067,850,508,2100,912,1240,518,850,0,0,0,0,0,0,4220,1); -REPLACE INTO `mob_db_re` VALUES (2648,'C3_SOLDIER_SKELETON','Soldier Skeleton Ringleader','Soldier Skeleton Ringleader',34,4020,1,540,1815,1,100,14,53,5,14,10,32,5,29,3,10,12,1,1,29,0x3885,200,2276,576,432,0,0,0,0,0,0,0,932,5500,756,60,1214,12,507,700,601,10,2315,1,1216,50,0,0,0,0,4086,1); -REPLACE INTO `mob_db_re` VALUES (2649,'C4_SOLDIER_SKELETON','Furious Soldier Skeleton','Furious Soldier Skeleton',34,4020,1,540,1815,1,100,14,53,5,14,13,32,5,29,3,10,12,1,1,29,0x3885,200,2276,576,432,0,0,0,0,0,0,0,932,5500,756,60,1214,12,507,700,601,10,2315,1,1216,50,0,0,0,0,4086,1); -REPLACE INTO `mob_db_re` VALUES (2650,'C5_SOLACE','Elusive Lady Solace','Elusive Lady Solace',123,123645,1,12210,36135,2,1480,165,96,96,106,65,61,42,125,72,10,12,1,8,66,0x6203295,180,576,420,360,0,0,0,0,0,0,0,7441,200,2621,1,12040,50,718,1000,1910,50,0,0,7442,50,0,0,0,0,4394,1); -REPLACE INTO `mob_db_re` VALUES (2651,'C1_SOHEE','Swift Sohee','Swift Sohee',64,14375,1,1560,5010,1,212,30,61,21,61,24,29,20,41,25,10,12,1,6,21,0x2000091,250,2112,912,576,0,0,0,0,0,0,0,1020,9000,1049,50,2277,1,2504,5,1217,5,15012,5,662,350,0,0,0,0,4100,1); -REPLACE INTO `mob_db_re` VALUES (2652,'C2_SNOWIER','Solid Snowier','Solid Snowier',103,139340,1,5830,13110,2,915,82,121,47,91,61,67,45,83,55,10,12,2,0,41,0x3885,220,936,1020,420,0,0,0,0,0,0,0,7561,3000,7066,1000,757,100,510,50,509,500,1819,3,991,100,0,0,0,0,4415,1); -REPLACE INTO `mob_db_re` VALUES (2653,'C3_SNAKE','Boa Ringleader','Boa Ringleader',18,1085,1,290,645,1,27,5,9,8,10,8,18,10,14,15,10,12,1,2,22,0x81,200,1576,576,576,0,0,0,0,0,0,0,926,9000,1117,15,507,900,1011,35,937,800,601,1,578,600,0,0,0,0,4037,1); -REPLACE INTO `mob_db_re` VALUES (2654,'C4_SMOKIE','Furious Smokie','Furious Smokie',29,2955,1,450,1515,1,84,11,26,0,16,44,16,5,27,5,10,12,0,2,22,0x91,200,1576,576,420,0,0,0,0,0,0,0,945,5500,919,5500,516,800,2213,1,754,2,601,5,729,2,0,0,0,0,4044,1); -REPLACE INTO `mob_db_re` VALUES (2655,'C5_SLEEPER','Elusive Sleeper','Elusive Sleeper',81,25800,1,2840,8700,1,361,48,101,29,74,41,57,27,65,27,10,12,1,0,42,0x3885,195,1350,1200,432,0,0,0,0,0,0,0,7124,4947,1056,5335,997,2500,756,300,0,0,1622,5,7043,1200,0,0,0,0,4228,1); -REPLACE INTO `mob_db_re` VALUES (2656,'C1_SLEEPER','Swift Sleeper','Swift Sleeper',81,25800,1,2840,8700,1,361,48,101,29,74,41,57,27,65,27,10,12,1,0,42,0x3885,195,1350,1200,432,0,0,0,0,0,0,0,7124,4947,1056,5335,997,2500,756,300,0,0,1622,5,7043,1200,0,0,0,0,4228,1); -REPLACE INTO `mob_db_re` VALUES (2657,'C2_SKOGUL','Solid Skogul','Solid Skogul',126,342400,1,14760,46890,2,1208,456,72,15,100,71,63,85,115,37,10,12,1,6,67,0x2003295,190,720,384,480,0,0,0,0,0,0,0,7511,3500,2884,10,716,1000,739,500,2609,100,757,500,1271,5,0,0,0,0,4404,1); -REPLACE INTO `mob_db_re` VALUES (2658,'C3_SKELETON_GENERAL','Skeleton General Ringleader','Skeleton General Ringleader',139,900650,1,53070,182070,1,1580,1701,100,35,72,34,52,31,101,25,10,12,1,1,29,0x3695,150,2276,576,432,0,0,0,0,0,0,0,7068,2550,756,160,12679,800,0,0,21001,80,13035,15,2274,1,0,0,0,0,4221,1); -REPLACE INTO `mob_db_re` VALUES (2659,'C4_SKELETON_GENERAL','Furious Skeleton General','Furious Skeleton General',139,900650,1,53070,182070,1,1580,1701,100,35,72,44,52,31,101,25,10,12,1,1,29,0x3695,150,2276,576,432,0,0,0,0,0,0,0,7068,2550,756,160,12679,800,0,0,21001,80,13035,15,2274,1,0,0,0,0,4221,1); -REPLACE INTO `mob_db_re` VALUES (2660,'C5_SKEL_WORKER','Elusive Skeleton Worker','Elusive Skeleton Worker',44,6200,1,830,2805,1,110,12,45,5,30,13,22,10,37,25,10,12,1,1,29,0x3885,400,2420,720,384,0,0,0,0,0,0,0,998,400,1041,5500,757,90,5009,2,999,100,1003,200,601,10,0,0,0,0,4092,1); -REPLACE INTO `mob_db_re` VALUES (2661,'C1_SIROMA','Swift Siroma','Swift Siroma',98,59550,1,4565,10260,1,607,100,64,38,83,43,50,70,96,60,10,12,0,0,61,0x83,180,432,648,240,0,0,0,0,0,0,0,7561,1000,7066,500,510,10,991,20,0,0,0,0,0,0,0,0,0,0,4416,1); -REPLACE INTO `mob_db_re` VALUES (2662,'C2_SIDE_WINDER','Solid Side Winder','Solid Side Winder',70,27360,1,1890,6075,1,378,151,101,12,52,32,35,20,73,15,10,12,1,2,25,0x3095,200,1576,576,576,0,0,0,0,0,0,0,954,5335,912,1400,756,134,1120,2,937,2500,926,5000,509,1000,0,0,0,0,4117,1); -REPLACE INTO `mob_db_re` VALUES (2663,'C3_SIDE_WINDER','Side Winder Ringleader','Side Winder Ringleader',70,13680,1,1890,6075,1,378,151,101,12,52,32,35,20,73,15,10,12,1,2,25,0x3095,200,1576,576,576,0,0,0,0,0,0,0,954,5335,912,1400,756,134,1120,2,937,2500,926,5000,509,1000,0,0,0,0,4117,1); -REPLACE INTO `mob_db_re` VALUES (2664,'C4_SHINOBI','Furious Shinobi','Furious Shinobi',95,40000,1,5070,14265,2,686,51,49,45,71,91,55,30,83,30,10,12,1,7,67,0x3695,150,1003,1152,336,0,0,0,0,0,0,0,7156,5335,2337,2,6214,700,2654,100,2336,1,7157,2000,13013,5,0,0,0,0,4230,1); -REPLACE INTO `mob_db_re` VALUES (2665,'C5_SHELTER','Elusive Mistress of Shelter','Elusive Mistress of Shelter',125,135000,1,13030,37875,2,1280,944,80,89,99,66,41,153,133,89,10,12,1,8,66,0x6203295,160,432,420,360,0,0,0,0,0,0,0,7440,200,7442,1,12040,50,722,1000,7005,1000,7442,50,0,0,0,0,0,0,4393,1); -REPLACE INTO `mob_db_re` VALUES (2666,'C1_SHELLFISH','Swift Shellfish','Swift Shellfish',50,8400,1,1060,3405,1,88,22,43,5,42,11,48,25,29,10,10,12,0,5,21,0x91,200,864,864,384,0,0,0,0,0,0,0,965,5500,966,1000,7049,500,1056,1000,1001,10,757,18,0,0,0,0,0,0,4273,1); -REPLACE INTO `mob_db_re` VALUES (2667,'C2_SHECIL','Solid Cecil Damon','Solid Cecil Damon',141,2002550,1,82835,248175,14,4484,1248,76,15,121,126,67,80,308,42,10,12,1,7,64,0x3095,180,76,384,288,0,0,0,0,0,0,0,7345,1500,12014,55,18110,10,12623,3,6469,200,6471,1,1745,200,0,0,0,0,4368,1); -REPLACE INTO `mob_db_re` VALUES (2668,'C3_SEE_OTTER','Sea Otter Ringleader','Sea Otter Ringleader',48,9100,1,1070,3600,1,99,42,31,18,32,26,33,26,41,28,10,12,1,2,61,0x3885,190,1132,583,532,0,0,0,0,0,0,0,722,150,965,5500,7065,4365,601,50,726,50,746,650,7053,1200,0,0,0,0,4326,1); -REPLACE INTO `mob_db_re` VALUES (2669,'C4_SEDORA','Furious Lamp Rey','Furious Lamp Rey',110,110250,1,9265,31290,1,908,444,92,55,126,153,61,107,109,84,10,12,1,5,41,0x2003695,120,504,960,576,0,0,0,0,0,0,0,962,2500,2424,3,6256,15,7939,15,1024,1500,603,5,991,25,0,0,0,0,4521,1); -REPLACE INTO `mob_db_re` VALUES (2670,'C5_SCORPION','Elusive Scorpion','Elusive Scorpion',16,765,1,270,600,1,39,7,16,5,12,15,10,5,19,5,10,12,0,4,23,0x2003091,200,1564,864,576,0,0,0,0,0,0,0,990,70,904,5500,757,57,943,210,601,100,508,200,625,20,0,0,0,0,4068,1); -REPLACE INTO `mob_db_re` VALUES (2671,'C1_SAVAGE_BABE','Swift Savage Babe','Swift Savage Babe',14,900,1,225,510,1,22,6,22,0,16,8,9,5,21,18,10,12,0,2,22,0x81,400,1624,624,576,0,0,0,0,0,0,0,919,9000,1302,100,517,500,601,1,949,850,1010,80,627,40,0,0,0,0,4017,1); -REPLACE INTO `mob_db_re` VALUES (2672,'C2_SAVAGE','Solid Savage','Solid Savage',59,23010,1,1505,4830,1,217,23,126,3,56,21,54,10,52,15,10,12,2,2,42,0x91,150,1960,960,384,0,0,0,0,0,0,0,1028,9000,514,300,702,2,2276,1,6249,10,757,70,526,2,0,0,0,0,4078,1); -REPLACE INTO `mob_db_re` VALUES (2673,'C3_SAVAGE','Savage Ringleader','Savage Ringleader',59,11505,1,1505,4830,1,217,23,126,3,56,21,54,10,52,15,10,12,2,2,42,0x91,150,1960,960,384,0,0,0,0,0,0,0,1028,9000,514,300,702,2,2276,1,6249,10,757,70,526,2,0,0,0,0,4078,1); -REPLACE INTO `mob_db_re` VALUES (2674,'C4_SAND_MAN','Furious Sandman','Furious Sandman',61,14435,1,1640,5280,1,196,56,126,24,44,10,55,15,34,25,10,12,1,0,62,0x3885,250,1672,720,288,0,0,0,0,0,0,0,997,35,1056,5335,757,118,7043,350,1001,200,1257,1,1622,5,0,0,0,0,4101,1); -REPLACE INTO `mob_db_re` VALUES (2675,'C5_SALAMANDER','Elusive Salamander','Elusive Salamander',138,401950,1,19235,53535,2,2758,600,141,68,189,105,92,85,198,72,10,12,2,0,63,0x6203695,160,140,384,288,0,0,0,0,0,0,0,7097,3000,994,30,6223,10,2680,1,1920,50,2621,1,2364,20,0,0,0,0,4429,1); -REPLACE INTO `mob_db_re` VALUES (2676,'C1_SAILOR_SKELETON','Swift Sailor Skeleton','Swift Sailor Skeleton',19,1550,1,290,645,1,32,8,12,2,15,5,10,0,12,0,10,12,1,1,29,0x3885,200,2228,576,528,0,0,0,0,0,0,0,932,700,2287,4,7477,1,2211,60,1104,60,756,10,628,5,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2677,'C2_ROWEEN','Solid Roween','Solid Roween',95,73850,1,5070,14265,1,705,35,73,33,70,82,55,45,108,25,10,12,1,2,24,0x108B,200,1500,500,1000,0,0,0,0,0,0,0,7564,3000,919,3000,992,50,1822,2,0,0,0,0,0,0,0,0,0,0,4422,1); -REPLACE INTO `mob_db_re` VALUES (2678,'C3_RODA_FROG','Roda Frog Ringleader','Roda Frog Ringleader',13,800,1,225,510,1,22,4,12,5,12,6,4,0,14,9,10,12,1,5,21,0x81,200,2016,816,288,0,0,0,0,0,0,0,918,9000,908,500,511,300,721,7,601,2000,0,0,0,0,0,0,0,0,4014,1); -REPLACE INTO `mob_db_re` VALUES (2679,'C4_RODA_FROG','Furious Roda Frog','Furious Roda Frog',13,800,1,225,510,1,22,4,12,5,12,7,4,0,14,9,10,12,1,5,21,0x81,200,2016,816,288,0,0,0,0,0,0,0,918,9000,908,500,511,300,721,7,601,2000,0,0,0,0,0,0,0,0,4014,1); -REPLACE INTO `mob_db_re` VALUES (2680,'C5_ROCKER','Elusive Rocker','Elusive Rocker',15,925,1,245,555,1,22,5,16,3,12,18,8,10,17,5,10,12,1,4,22,0x2000081,200,1864,864,540,0,0,0,0,0,0,0,940,9000,601,10000,2298,4,1402,80,1916,10,752,10,703,10,0,0,0,0,4021,1); -REPLACE INTO `mob_db_re` VALUES (2681,'C1_RIDEWORD','Swift Rideword','Swift Rideword',74,16110,1,2225,9090,1,464,22,61,38,67,53,32,44,125,5,10,12,0,0,60,0x3695,150,864,500,192,0,0,0,0,0,0,0,1097,4850,1553,4,1554,4,1555,2,1556,2,7015,300,1006,20,0,0,0,0,4185,1); -REPLACE INTO `mob_db_re` VALUES (2682,'C2_RIDEWORD','Solid Rideword','Solid Rideword',74,32220,1,2225,9090,1,464,22,61,38,67,53,32,44,125,5,10,12,0,0,60,0x3695,150,864,500,192,0,0,0,0,0,0,0,1097,4850,1553,4,1554,4,1555,2,1556,2,7015,300,1006,20,0,0,0,0,4185,1); -REPLACE INTO `mob_db_re` VALUES (2683,'C3_RICE_CAKE_BOY','Dumpling Child Ringleader','Dumpling Child Ringleader',60,10490,1,1395,4470,1,160,22,96,12,50,43,29,5,47,10,10,12,0,7,20,0x91,160,1247,768,420,0,0,0,0,0,0,0,7150,3200,7151,2500,2262,1,7192,5000,553,1000,7187,3000,0,0,0,0,0,0,4154,1); -REPLACE INTO `mob_db_re` VALUES (2684,'C4_RETRIBUTION','Furious Baroness of Retribution','Furious Baroness of Retribution',121,110760,1,12465,33465,2,1340,804,61,35,112,78,45,127,149,70,10,12,1,8,67,0x6203295,120,360,480,360,0,0,0,0,0,0,0,7440,400,2621,1,12040,50,723,1000,2506,5,0,0,7442,50,0,0,0,0,4391,1); -REPLACE INTO `mob_db_re` VALUES (2685,'C5_RETRIBUTION','Elusive Baroness of Retribution','Elusive Baroness of Retribution',121,110760,1,12465,33465,2,1340,804,61,35,112,60,45,127,149,70,10,12,1,8,67,0x6203295,120,360,480,360,0,0,0,0,0,0,0,7440,400,2621,1,12040,50,723,1000,2506,5,0,0,7442,50,0,0,0,0,4391,1); -REPLACE INTO `mob_db_re` VALUES (2686,'C1_RETRIBUTION','Swift Baroness of Retribution','Swift Baroness of Retribution',121,110760,1,12465,33465,2,1340,804,61,35,112,60,45,127,149,70,10,12,1,8,67,0x6203295,120,360,480,360,0,0,0,0,0,0,0,7440,400,2621,1,12040,50,723,1000,2506,5,0,0,7442,50,0,0,0,0,4391,1); -REPLACE INTO `mob_db_re` VALUES (2687,'C2_REQUIEM','Solid Requiem','Solid Requiem',71,30890,1,2030,6225,1,417,48,88,20,58,34,35,12,50,10,10,12,1,7,27,0x3885,400,1516,816,432,0,0,0,0,0,0,0,603,35,714,1,912,2500,958,3500,934,1500,2308,10,7477,1,0,0,0,0,4104,1); -REPLACE INTO `mob_db_re` VALUES (2688,'C3_REMOVAL','Remover Ringleader','Remover Ringleader',121,161175,1,11260,25440,1,1197,120,110,47,127,50,82,35,125,50,10,12,1,1,49,0x3885,250,1536,1056,1152,0,0,0,0,0,0,0,713,5000,7319,5000,5005,10,549,500,971,50,972,100,5120,6,0,0,0,0,4353,1); -REPLACE INTO `mob_db_re` VALUES (2689,'C5_RED_ERUMA','Elusive Red Eruma','Elusive Red Eruma',91,49500,1,4770,14310,1,744,290,102,102,77,90,88,21,99,21,10,12,1,5,41,0x1089,140,768,1224,432,0,0,0,0,0,0,0,965,2500,966,1000,1056,1500,757,50,756,50,603,10,6426,700,0,0,0,0,4531,1); -REPLACE INTO `mob_db_re` VALUES (2690,'C1_RAYDRIC','Swift Raydric','Swift Raydric',115,92040,1,9000,18675,1,1081,96,89,15,129,87,55,32,106,27,10,12,2,7,47,0x3095,150,824,780,420,0,0,0,0,0,0,0,985,106,2266,1,2315,2,1158,2,15037,100,1004,10,7054,4850,0,0,0,0,4133,1); -REPLACE INTO `mob_db_re` VALUES (2691,'C2_RAYDRIC','Solid Raydric','Solid Raydric',115,184080,1,9000,18675,1,1081,96,89,15,129,87,55,32,106,27,10,12,2,7,47,0x3095,150,824,780,420,0,0,0,0,0,0,0,985,106,2266,1,2315,2,1158,2,15037,100,1004,10,7054,4850,0,0,0,0,4133,1); -REPLACE INTO `mob_db_re` VALUES (2692,'C3_RAWREL','Laurell Weinder Ringleader','Laurell Weinder Ringleader',133,201410,1,14625,49275,1,801,1032,76,180,67,79,65,162,168,57,10,12,1,7,48,0x3885,150,576,432,288,0,0,0,0,0,0,0,6471,1000,1616,1,7347,5,0,0,2322,10,2333,30,2607,1,0,0,0,0,4350,1); -REPLACE INTO `mob_db_re` VALUES (2693,'C4_RAKE_SCARABA','Furious Rake Scaraba','Furious Rake Scaraba',139,338500,1,17475,53940,1,1974,112,250,70,90,85,145,52,168,77,10,12,1,4,42,0x2003885,150,588,768,480,0,0,0,0,0,0,0,6321,6500,16010,1,12735,10,15000,10,993,1,0,0,0,0,0,0,0,0,4505,1); -REPLACE INTO `mob_db_re` VALUES (2694,'C5_RAGGLER','Elusive Raggler','Elusive Raggler',48,5740,1,920,3105,1,86,39,56,10,30,42,38,15,54,27,10,12,0,2,24,0x3695,200,1000,900,384,0,0,0,0,0,0,0,7053,3000,916,5000,645,200,601,200,992,90,2225,7,756,32,0,0,0,0,4186,1); -REPLACE INTO `mob_db_re` VALUES (2695,'C1_RAFFLESIA','Swift Rafflesia','Swift Rafflesia',86,29095,1,3215,9870,3,390,41,86,2,47,41,44,29,78,31,10,12,0,3,22,0x3885,150,512,528,240,0,0,0,0,0,0,0,1033,5500,911,1600,706,2,708,10,703,10,711,550,509,30,0,0,0,0,4083,1); -REPLACE INTO `mob_db_re` VALUES (2696,'C3_PORING','Poring Ringleader','Poring Ringleader',1,300,1,90,150,1,9,1,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,601,1500,512,150,619,20,0,0,0,0,4001,1); -REPLACE INTO `mob_db_re` VALUES (2697,'C4_PORING','Furious Poring','Furious Poring',1,300,1,90,150,1,8,1,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,601,1500,512,150,619,20,0,0,0,0,4001,1); -REPLACE INTO `mob_db_re` VALUES (2698,'C5_PORING','Elusive Poring','Elusive Poring',1,300,1,90,150,1,9,1,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,601,1500,512,150,619,20,0,0,0,0,4001,1); -REPLACE INTO `mob_db_re` VALUES (2699,'C1_PORING','Swift Poring','Swift Poring',1,300,1,90,150,1,9,1,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,909,7000,938,10000,512,10000,601,1000,1202,1500,512,150,619,20,0,0,0,0,4001,1); -REPLACE INTO `mob_db_re` VALUES (2700,'C2_PORCELLIO','Solid Porcellio','Solid Porcellio',85,55440,1,3555,10905,1,351,53,79,37,67,48,28,40,74,30,10,12,0,4,62,0x2000083,150,720,360,360,0,0,0,0,0,0,0,7312,5000,0,0,928,1000,1052,3000,630,2,7326,30,0,0,0,0,0,0,4337,1); -REPLACE INTO `mob_db_re` VALUES (2701,'C3_POPORING','Poporing Ringleader','Poporing Ringleader',30,2620,1,495,1680,1,88,20,36,17,17,26,20,18,36,5,10,12,1,3,25,0x83,300,1672,672,480,0,0,0,0,0,0,0,938,5500,910,1500,511,500,514,200,512,5,1207,5,601,250,0,0,0,0,4033,1); -REPLACE INTO `mob_db_re` VALUES (2702,'C4_POPORING','Furious Poporing','Furious Poporing',30,2620,1,495,1680,1,88,20,36,17,17,33,20,18,36,5,10,12,1,3,25,0x83,300,1672,672,480,0,0,0,0,0,0,0,938,5500,910,1500,511,500,514,200,512,5,1207,5,601,250,0,0,0,0,4033,1); -REPLACE INTO `mob_db_re` VALUES (2703,'C5_POPORING','Elusive Poporing','Elusive Poporing',30,2620,1,495,1680,1,88,20,36,17,17,26,20,18,36,5,10,12,1,3,25,0x83,300,1672,672,480,0,0,0,0,0,0,0,938,5500,910,1500,511,500,514,200,512,5,1207,5,601,250,0,0,0,0,4033,1); -REPLACE INTO `mob_db_re` VALUES (2704,'C1_POISON_TOAD','Swift Poison Toad','Swift Poison Toad',87,24380,1,3685,11310,3,278,111,80,42,66,42,40,45,70,30,10,12,1,2,45,0x81,160,1148,1728,864,0,0,0,0,0,0,0,7155,5500,7154,2400,2610,4,511,540,724,2,526,2,1246,10,0,0,0,0,4175,1); -REPLACE INTO `mob_db_re` VALUES (2705,'C2_POISON_SPORE','Solid Poison Spore','Solid Poison Spore',26,4560,1,405,1365,1,81,33,40,8,19,17,22,5,20,5,10,12,1,3,25,0x3885,200,1672,672,288,0,0,0,0,0,0,0,7033,9000,2221,20,511,550,510,60,972,50,921,1200,601,5,0,0,0,0,4048,1); -REPLACE INTO `mob_db_re` VALUES (2706,'C3_PLASMA_Y','Plasma Ringleader','Plasma Ringleader',119,103000,1,6860,25935,1,1033,135,130,45,141,94,75,91,144,50,10,12,0,0,88,0x3885,150,1056,1056,336,0,0,0,0,0,0,0,911,100,644,10,731,2,715,100,969,1,7938,300,0,0,0,0,0,0,4389,1); -REPLACE INTO `mob_db_re` VALUES (2707,'C4_PLANKTON','Furious Plankton','Furious Plankton',40,6160,1,835,2805,1,90,36,28,28,23,68,25,55,35,14,10,12,0,3,61,0x81,400,2208,1008,324,0,0,0,0,0,0,0,1052,9000,910,300,938,700,970,4,601,1000,630,20,645,50,0,0,0,0,4024,1); -REPLACE INTO `mob_db_re` VALUES (2708,'C5_PITMAN','Elusive Pitman','Elusive Pitman',90,36040,1,3875,11895,1,240,60,104,48,78,56,45,35,60,30,10,12,2,1,42,0x91,180,960,336,300,0,0,0,0,0,0,0,7318,3000,7319,500,6244,900,999,500,1003,100,1041,1000,7327,80,0,0,0,0,4335,1); -REPLACE INTO `mob_db_re` VALUES (2709,'C1_PIRANHA','Swift Piranha','Swift Piranha',75,22610,1,2470,7665,1,240,41,7,12,69,45,30,30,79,35,10,12,2,5,61,0x3885,200,768,480,864,0,0,0,0,0,0,0,956,600,995,5,963,9000,1053,500,1054,500,13027,1,1249,5,0,0,0,0,27121,1); -REPLACE INTO `mob_db_re` VALUES (2710,'C2_PINGUICULA_D','Solid Dark Pinguicula','Solid Dark Pinguicula',113,170020,1,6825,21750,1,541,789,59,35,89,55,55,95,92,12,10,12,1,3,45,0x308D,290,1426,600,360,0,0,0,0,0,0,0,7100,5000,7198,2000,7188,3000,972,10,6086,1000,7939,1500,2148,10,0,0,0,0,4468,1); -REPLACE INTO `mob_db_re` VALUES (2711,'C3_PINGUICULA','Pinguicula Ringleader','Pinguicula Ringleader',105,65290,1,7300,23955,1,655,322,46,77,67,60,64,107,77,34,10,12,1,3,62,0x308D,200,700,600,360,0,0,0,0,0,0,0,2745,1,1980,10,2270,10,7100,5000,7198,2000,7188,3000,7939,500,0,0,0,0,4476,1); -REPLACE INTO `mob_db_re` VALUES (2712,'C4_PICKY_','Furious Picky','Furious Picky',10,445,1,180,405,1,20,20,48,10,15,10,8,5,9,3,10,12,0,2,23,0x81,200,988,288,168,0,0,0,0,0,0,0,916,9000,949,700,5015,10,507,600,519,300,601,50,10012,10,0,0,0,0,4011,1); -REPLACE INTO `mob_db_re` VALUES (2713,'C5_PHEN','Elusive Phen','Elusive Phen',52,9815,1,1170,3765,1,122,30,44,11,54,15,35,15,28,15,10,12,1,5,41,0x91,150,2544,1344,1152,0,0,0,0,0,0,0,1023,5500,963,2000,720,5,517,1000,951,500,756,25,0,0,0,0,0,0,4077,1); -REPLACE INTO `mob_db_re` VALUES (2714,'C1_PETIT','Swift Petite','Swift Petite',86,28995,1,3215,9870,1,385,66,99,49,55,32,38,37,65,20,10,12,1,9,22,0x3095,250,2468,768,480,0,0,0,0,0,0,0,1035,5335,1037,300,756,140,509,1000,0,0,6260,40,606,15,0,0,0,0,4118,1); -REPLACE INTO `mob_db_re` VALUES (2715,'C2_PETIT','Solid Petite','Solid Petite',86,57990,1,3215,9870,1,385,66,99,49,55,32,38,37,65,20,10,12,1,9,22,0x3095,250,2468,768,480,0,0,0,0,0,0,0,1035,5335,1037,300,756,140,509,1000,0,0,6260,40,606,15,0,0,0,0,4118,1); -REPLACE INTO `mob_db_re` VALUES (2716,'C3_PENOMENA','Penomena Ringleader','Penomena Ringleader',85,22945,1,3820,11670,7,577,41,85,32,76,38,35,35,107,10,10,12,1,5,25,0x3695,400,832,500,600,0,0,0,0,0,0,0,7013,4850,962,8000,938,7000,525,200,719,15,1258,1,716,550,0,0,0,0,4314,1); -REPLACE INTO `mob_db_re` VALUES (2717,'C4_PENOMENA','Furious Penomena','Furious Penomena',85,22945,1,3820,11670,7,576,41,85,32,76,49,35,35,107,10,10,12,1,5,25,0x3695,400,832,500,600,0,0,0,0,0,0,0,7013,4850,962,8000,938,7000,525,200,719,15,1258,1,716,550,0,0,0,0,4314,1); -REPLACE INTO `mob_db_re` VALUES (2718,'C5_PECOPECO','Elusive Peco Peco','Elusive Peco Peco',25,2230,1,405,1365,1,91,7,48,0,21,10,13,5,28,5,10,12,2,2,23,0x1089,200,1564,864,576,0,0,0,0,0,0,0,925,9000,2402,20,508,200,601,900,1604,100,582,1000,0,0,0,0,0,0,4031,1); -REPLACE INTO `mob_db_re` VALUES (2719,'C1_PASANA','Swift Pasana','Swift Pasana',79,17550,1,2670,8955,1,525,40,93,35,76,36,33,20,80,5,10,12,1,7,43,0x3095,165,976,576,288,0,0,0,0,0,0,0,7110,4365,7121,2500,757,20,0,0,0,0,2522,100,0,0,0,0,0,0,4099,1); -REPLACE INTO `mob_db_re` VALUES (2720,'C2_PARASITE','Solid Parasite','Solid Parasite',76,32220,1,2535,10020,8,212,45,63,30,55,78,33,50,106,40,10,12,1,3,44,0x84,400,864,864,672,0,0,0,0,0,0,0,7193,5500,7194,2000,7186,3880,7198,500,1957,1,1969,1,6265,800,0,0,0,0,4309,1); -REPLACE INTO `mob_db_re` VALUES (2721,'C3_OWL_DUKE','Owl Duke Ringleader','Owl Duke Ringleader',92,36905,1,4130,14640,1,748,300,80,45,54,51,45,88,106,50,10,12,2,6,60,0x6203695,195,1345,824,440,0,0,0,0,0,0,0,7071,4413,7063,1500,693,100,747,1,0,0,0,0,5045,1,0,0,0,0,4237,1); -REPLACE INTO `mob_db_re` VALUES (2722,'C4_ORK_WARRIOR','Furious Orc Warrior','Furious Orc Warrior',44,7170,1,875,4050,1,84,33,52,3,32,19,24,15,16,10,10,12,1,7,22,0x3885,200,1864,864,288,0,0,0,0,0,0,0,601,210,931,9000,756,40,2267,3,1352,10,1304,5,2147,3,0,0,0,0,4066,1); -REPLACE INTO `mob_db_re` VALUES (2723,'C5_ORC_ZOMBIE','Elusive Orc Zombie','Elusive Orc Zombie',51,9540,1,1130,3735,1,136,15,71,5,45,17,32,5,57,5,10,12,1,1,29,0x3885,400,2852,1152,840,0,0,0,0,0,0,0,1043,5500,938,3000,714,1,0,0,0,0,0,0,0,0,0,0,0,0,4071,1); -REPLACE INTO `mob_db_re` VALUES (2724,'C1_ORC_SKELETON','Swift Orc Skeleton','Swift Orc Skeleton',53,10385,1,1205,3930,1,145,25,82,10,52,16,24,5,24,5,10,12,1,1,29,0x3885,200,2420,720,648,0,0,0,0,0,0,0,922,5500,932,3500,757,80,2299,2,1358,10,511,50,0,0,0,0,0,0,4085,1); -REPLACE INTO `mob_db_re` VALUES (2725,'C2_ORC_LADY','Solid Orc Lady','Solid Orc Lady',45,15200,1,950,3255,1,92,33,83,17,36,11,28,10,57,5,10,12,1,7,42,0x3695,200,1050,900,288,0,0,0,0,0,0,0,7053,4656,15012,3,2602,1,2206,1,601,10,7477,3,2338,1,0,0,0,0,4255,1); -REPLACE INTO `mob_db_re` VALUES (2726,'C3_OBSERVATION','Dame of Sentinel Ringleader','Dame of Sentinel Ringleader',127,172690,1,13890,38250,2,1680,152,98,55,99,75,52,55,178,80,10,12,1,8,80,0x6203295,100,432,480,360,0,0,0,0,0,0,0,7441,500,2621,1,7442,100,728,1000,12040,100,2210,10,7435,100,0,0,0,0,4392,1); -REPLACE INTO `mob_db_re` VALUES (2727,'C4_NOXIOUS','Furious Noxious','Furious Noxious',87,27150,1,2440,13380,1,336,71,117,66,58,58,60,55,68,50,10,12,1,0,68,0x3885,350,768,1440,672,0,0,0,0,0,0,0,7322,1000,7001,3000,605,50,7320,3000,6213,600,6215,300,603,1,0,0,0,0,4334,1); -REPLACE INTO `mob_db_re` VALUES (2728,'C5_NOVUS','Elusive Novus','Elusive Novus',90,33350,1,3590,11280,1,512,57,95,48,74,56,57,25,108,45,10,12,0,9,20,0x3885,110,151,288,360,0,0,0,0,0,0,0,511,3000,7053,135,1036,589,0,0,0,0,0,0,0,0,0,0,0,0,4383,1); -REPLACE INTO `mob_db_re` VALUES (2729,'C1_NOVUS','Swift Novus','Swift Novus',90,33350,1,3590,11280,1,512,57,95,48,74,56,57,25,108,45,10,12,0,9,20,0x3885,110,151,288,360,0,0,0,0,0,0,0,511,3000,7053,135,1036,589,0,0,0,0,0,0,0,0,0,0,0,0,4383,1); -REPLACE INTO `mob_db_re` VALUES (2730,'C2_NOVUS','Solid Novus','Solid Novus',90,66700,1,3590,11280,1,512,57,95,48,74,56,57,25,108,45,10,12,0,9,20,0x3885,110,151,288,360,0,0,0,0,0,0,0,511,3000,7053,135,1036,589,0,0,0,0,0,0,0,0,0,0,0,0,4383,1); -REPLACE INTO `mob_db_re` VALUES (2731,'C3_NOVUS','Novus Ringleader','Novus Ringleader',90,33350,1,3590,11280,1,512,57,95,48,74,56,57,25,108,45,10,12,0,9,20,0x3885,110,151,288,360,0,0,0,0,0,0,0,511,3000,7053,135,1036,589,0,0,0,0,0,0,0,0,0,0,0,0,4383,1); -REPLACE INTO `mob_db_re` VALUES (2732,'C4_NIGHTMARE_TERROR','Furious Nightmare Terror','Furious Nightmare Terror',107,66445,1,6105,16485,1,1100,226,78,37,118,68,55,63,106,43,10,12,2,6,67,0x2003885,165,1216,816,432,0,0,0,0,0,0,0,7120,4947,2626,1,2608,30,505,50,510,150,695,100,1261,1,0,0,0,0,4166,1); -REPLACE INTO `mob_db_re` VALUES (2733,'C5_NG_WRAITH_DEAD','Elusive Wraith Dead (Nightmare)','Elusive Wraith Dead (Nightmare)',110,77895,1,6385,20700,1,913,122,93,53,69,52,47,55,109,28,10,12,2,1,89,0x3695,175,1816,576,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2734,'C1_NG_WANDER_MAN','Furious Wanderer (Nightmare)','Furious Wanderer (Nightmare)',151,653410,1,49535,129210,1,3392,218,129,16,208,151,76,39,231,50,10,12,1,6,24,0x2003885,100,672,500,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2735,'C2_NEPENTHES','Solid Nephentes','Solid Nephentes',114,150990,1,8445,16125,7,1011,125,25,5,94,32,41,39,210,59,10,12,1,3,45,0x84,1000,500,576,504,0,0,0,0,0,0,0,5399,1,1979,1,1926,1,1740,1,6041,3000,993,50,905,9000,0,0,0,0,4470,1); -REPLACE INTO `mob_db_re` VALUES (2736,'C3_NECROMANCER','Necromancer Ringleader','Necromancer Ringleader',133,456520,1,14950,44850,1,1630,1006,84,73,108,54,77,116,137,30,10,12,1,1,89,0x6203695,150,1816,1320,420,0,0,0,0,0,0,0,7752,3000,1624,20,932,4500,2532,10,717,100,609,100,7117,1500,0,0,0,0,4440,1); -REPLACE INTO `mob_db_re` VALUES (2737,'C4_MYSTCASE','Furious Myst Case','Furious Myst Case',39,4395,1,720,2430,1,80,21,50,11,26,24,40,35,31,25,10,12,1,0,60,0x91,400,1248,1248,432,0,0,0,0,0,0,0,530,90,601,10,603,20,539,800,722,150,731,5,529,340,0,0,0,0,4206,1); -REPLACE INTO `mob_db_re` VALUES (2738,'C5_MUSCIPULAR','Elusive Muscipular','Elusive Muscipular',105,62750,1,5830,13110,3,625,76,114,43,100,60,58,37,72,47,10,12,1,3,22,0x84,2000,672,648,360,0,0,0,0,0,0,0,7565,3000,1032,3000,629,2,1033,2000,905,1000,631,3,6217,200,0,0,0,0,4420,1); -REPLACE INTO `mob_db_re` VALUES (2739,'C1_MUMMY','Swift Mummy','Swift Mummy',55,10775,1,1275,4110,1,216,21,95,3,54,4,14,1,68,0,10,12,1,1,49,0x3885,300,1772,72,384,0,0,0,0,0,0,0,930,9000,756,100,934,550,2604,1,2611,10,525,250,508,850,0,0,0,0,4106,1); -REPLACE INTO `mob_db_re` VALUES (2740,'C2_MUMMY','Solid Mummy','Solid Mummy',55,21550,1,1275,4110,1,216,21,95,3,54,4,14,1,68,0,10,12,1,1,49,0x3885,300,1772,72,384,0,0,0,0,0,0,0,930,9000,756,100,934,550,2604,1,2611,10,525,250,508,850,0,0,0,0,4106,1); -REPLACE INTO `mob_db_re` VALUES (2741,'C3_MUKA','Muka Ringleader','Muka Ringleader',23,2340,1,360,1215,1,79,9,28,0,18,9,28,5,43,5,10,12,2,3,22,0x81,300,1960,960,384,0,0,0,0,0,0,0,993,70,952,9000,601,2000,511,400,507,1000,1451,50,1002,250,0,0,0,0,4036,1); -REPLACE INTO `mob_db_re` VALUES (2742,'C4_MOROCC_1','Furious Incarnation of Morocc','Furious Incarnation of Morocc',132,319500,1,14275,24705,1,2280,145,199,35,126,118,63,61,114,37,10,12,2,8,27,0x6203695,110,576,480,432,0,0,0,0,0,0,0,2111,10,7799,1000,7798,3000,985,160,7054,4850,2537,3,1541,20,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2743,'C5_MOROCC_1','Elusive Incarnation of Morocc','Elusive Incarnation of Morocc',132,319500,1,14275,24705,1,2281,145,199,35,126,91,63,61,114,37,10,12,2,8,27,0x6203695,110,576,480,432,0,0,0,0,0,0,0,2111,10,7799,1000,7798,3000,985,160,7054,4850,2537,3,1541,20,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2744,'C1_MOROCC_1','Swift Incarnation of Morocc','Swift Incarnation of Morocc',132,319500,1,14275,24705,1,2281,145,199,35,126,91,63,61,114,37,10,12,2,8,27,0x6203695,110,576,480,432,0,0,0,0,0,0,0,2111,10,7799,1000,7798,3000,985,160,7054,4850,2537,3,1541,20,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2745,'C2_MOLE','Solid Holden','Solid Holden',85,62280,1,3315,10185,9,343,49,82,16,53,65,31,30,58,31,10,12,0,2,42,0x1089,300,1400,960,504,0,0,0,0,0,0,0,1017,5000,1018,5000,5119,50,0,0,0,0,0,0,0,0,0,0,0,0,4343,1); -REPLACE INTO `mob_db_re` VALUES (2746,'C3_MIYABI_NINGYO','Miyabi Doll Ringleader','Miyabi Doll Ringleader',85,25940,1,3070,9420,1,285,66,57,19,66,30,30,55,88,40,10,12,1,6,27,0x2000091,250,1938,2112,768,0,0,0,0,0,0,0,7152,5335,7153,2500,509,1550,1000,1250,12127,10,13014,5,0,0,0,0,0,0,4208,1); -REPLACE INTO `mob_db_re` VALUES (2747,'C4_MINOROUS','Furious Minorous','Furious Minorous',58,9465,1,1425,4515,1,296,36,100,10,65,54,36,43,61,25,10,12,2,2,43,0x3095,200,1360,960,432,0,0,0,0,0,0,0,941,5335,756,196,1361,2,1005,10,6254,10,1301,200,568,300,0,0,0,0,4126,1); -REPLACE INTO `mob_db_re` VALUES (2748,'C5_MINOROUS','Elusive Minorous','Elusive Minorous',58,9465,1,1425,4515,1,296,36,100,10,65,42,36,43,61,25,10,12,2,2,43,0x3095,200,1360,960,432,0,0,0,0,0,0,0,941,5335,756,196,1361,2,1005,10,6254,10,1301,200,568,300,0,0,0,0,4126,1); -REPLACE INTO `mob_db_re` VALUES (2749,'C1_MINOROUS','Swift Minorous','Swift Minorous',58,9465,1,1425,4515,1,296,36,100,10,65,42,36,43,61,25,10,12,2,2,43,0x3095,200,1360,960,432,0,0,0,0,0,0,0,941,5335,756,196,1361,2,1005,10,6254,10,1301,200,568,300,0,0,0,0,4126,1); -REPLACE INTO `mob_db_re` VALUES (2750,'C2_MINERAL','Solid Mineral','Solid Mineral',96,83000,1,4010,15195,1,901,57,127,23,70,61,40,50,74,50,10,12,0,0,40,0x91,250,648,480,360,0,0,0,0,0,0,0,7321,3000,728,500,714,2,984,80,1011,800,715,100,969,2,0,0,0,0,4339,1); -REPLACE INTO `mob_db_re` VALUES (2751,'C3_MIMING','Miming Ringleader','Miming Ringleader',140,406000,1,23075,56700,1,774,222,120,120,90,66,105,77,200,77,10,12,0,0,20,0x3885,250,576,1140,504,0,0,0,0,0,0,0,6394,5000,7938,100,969,1,2853,1,0,0,0,0,0,0,0,0,0,0,4510,1); -REPLACE INTO `mob_db_re` VALUES (2752,'C4_MIMIC','Furious Mimic','Furious Mimic',56,9695,1,1275,4110,1,278,22,63,15,49,156,20,15,109,0,10,12,1,0,60,0x3095,100,972,500,288,0,0,0,0,0,0,0,617,5,603,45,1065,1200,611,3000,7938,1000,2626,1,757,270,0,0,0,0,4205,1); -REPLACE INTO `mob_db_re` VALUES (2753,'C5_MIMIC','Elusive Mimic','Elusive Mimic',56,9695,1,1275,4110,1,278,22,63,15,49,120,20,15,109,0,10,12,1,0,60,0x3095,100,972,500,288,0,0,0,0,0,0,0,617,5,603,45,1065,1200,611,3000,7938,1000,2626,1,757,270,0,0,0,0,4205,1); -REPLACE INTO `mob_db_re` VALUES (2754,'C1_METALLER','Swift Metaller','Swift Metaller',55,8435,1,1180,3795,1,235,41,72,12,52,24,10,0,52,31,10,12,1,4,23,0x200108B,200,1708,1008,540,0,0,0,0,0,0,0,990,60,940,6500,911,400,757,49,707,20,935,3000,1914,10,0,0,0,0,4057,1); -REPLACE INTO `mob_db_re` VALUES (2755,'C2_METALING','Solid Metaling','Solid Metaling',81,43000,1,2620,8055,1,225,39,69,28,58,30,49,17,60,5,10,12,0,0,20,0x83,300,384,672,480,0,0,0,0,0,0,0,7325,4000,1002,1000,998,500,7126,1000,7317,200,0,0,7312,5000,0,0,0,0,4341,1); -REPLACE INTO `mob_db_re` VALUES (2756,'C3_METALING','Metaling Ringleader','Metaling Ringleader',81,21500,1,2620,8055,1,225,39,69,28,58,30,49,17,60,5,10,12,0,0,20,0x83,300,384,672,480,0,0,0,0,0,0,0,7325,4000,1002,1000,998,500,7126,1000,7317,200,0,0,7312,5000,0,0,0,0,4341,1); -REPLACE INTO `mob_db_re` VALUES (2757,'C4_MERMAN','Furious Merman','Furious Merman',60,14700,1,1615,5190,1,156,32,62,8,45,37,30,19,55,10,10,12,1,7,61,0x3695,220,916,816,336,0,0,0,0,0,0,0,1054,1300,2317,2,568,400,720,40,995,35,1460,3,756,203,0,0,0,0,4199,1); -REPLACE INTO `mob_db_re` VALUES (2758,'C5_MENBLATT','Elusive Menblatt','Elusive Menblatt',143,411000,1,20750,61575,3,979,201,79,50,70,68,40,55,108,30,10,12,1,4,44,0x2003695,145,472,1056,480,0,0,0,0,0,0,0,6557,2000,7168,1000,7163,2304,0,0,0,0,0,0,0,0,0,0,0,0,4593,1); -REPLACE INTO `mob_db_re` VALUES (2759,'C1_MEDUSA','Swift Medusa','Swift Medusa',102,50225,1,5210,11715,1,744,113,87,66,99,68,65,79,83,15,10,12,1,6,40,0x2003695,180,1720,1320,360,0,0,0,0,0,0,0,1048,5335,1965,250,702,200,1973,20,722,250,1649,5,1007,3,0,0,0,0,4124,1); -REPLACE INTO `mob_db_re` VALUES (2760,'C2_MARTIN','Solid Martin','Solid Martin',39,10560,1,775,2625,1,84,18,58,19,25,29,28,15,30,10,10,12,0,2,42,0x81,300,1480,480,480,0,0,0,0,0,0,0,1017,9000,1018,500,1251,10,2225,5,5009,1,601,10,2224,15,0,0,0,0,4046,1); -REPLACE INTO `mob_db_re` VALUES (2761,'C3_MARIONETTE','Marionette Ringleader','Marionette Ringleader',90,35830,1,3965,15060,1,266,190,35,24,52,79,28,105,86,20,10,12,0,6,68,0x2003095,300,1480,480,1056,0,0,0,0,0,0,0,1060,9000,2294,5,2605,1,699,100,0,0,2407,1,5141,3,0,0,0,0,4113,1); -REPLACE INTO `mob_db_re` VALUES (2762,'C4_MARIN','Furious Marin','Furious Marin',37,4935,1,705,2370,1,82,14,32,8,24,6,10,5,30,15,10,12,1,3,41,0x83,400,1872,672,480,0,0,0,0,0,0,0,910,3200,938,1500,700,100,601,40,510,75,529,350,5035,1,0,0,0,0,4196,1); -REPLACE INTO `mob_db_re` VALUES (2763,'C5_MARDUK','Elusive Marduk','Elusive Marduk',73,14465,1,2125,6540,1,237,112,66,43,66,49,21,40,79,25,10,12,2,7,23,0x3095,300,1540,840,504,0,0,0,0,0,0,0,994,35,1045,4365,1608,10,2617,1,1614,3,691,100,642,20,0,0,0,0,4112,1); -REPLACE INTO `mob_db_re` VALUES (2764,'C1_MANTIS','Swift Mantis','Swift Mantis',65,13595,1,1560,5010,1,224,31,90,0,55,33,24,5,46,15,10,12,1,4,22,0x2003095,200,1528,660,432,0,0,0,0,0,0,0,993,110,1031,9000,911,1400,757,70,943,250,721,10,507,650,0,0,0,0,4079,1); -REPLACE INTO `mob_db_re` VALUES (2765,'C2_MANDRAGORA','Solid Mandragora','Solid Mandragora',13,1560,1,240,540,4,24,3,13,2,12,3,5,5,10,5,10,12,1,3,62,0x84,1000,1768,768,576,0,0,0,0,0,0,0,993,50,905,9000,1405,30,511,350,601,300,706,3,1967,10,0,0,0,0,4030,1); -REPLACE INTO `mob_db_re` VALUES (2766,'C3_MANANANGGAL','Manananggal Ringleader','Manananggal Ringleader',107,102255,1,7075,25380,1,961,103,64,31,75,85,45,71,75,46,10,12,1,6,47,0x2003695,100,280,720,360,0,0,0,0,0,0,0,6508,2000,6510,1000,7006,1000,913,1000,6511,1000,6509,1000,12700,100,0,0,0,0,4584,1); -REPLACE INTO `mob_db_re` VALUES (2767,'C4_MAJORUROS','Furious Majoruros','Furious Majoruros',107,59005,1,9270,19800,1,1020,432,111,25,112,75,65,55,86,49,10,12,2,2,43,0x3695,250,1100,960,780,0,0,0,0,0,0,0,941,4413,0,0,6254,300,984,16,509,1850,2611,160,1000,250,0,0,0,0,4201,1); -REPLACE INTO `mob_db_re` VALUES (2768,'C5_MAGNOLIA','Elusive Magnolia','Elusive Magnolia',53,9920,1,1155,3705,1,115,165,51,8,49,25,21,50,31,85,10,12,0,6,21,0x2000083,200,1054,504,432,0,0,0,0,0,0,0,7031,9000,910,800,508,10000,912,10,737,40,911,400,12127,5,0,0,0,0,4076,1); -REPLACE INTO `mob_db_re` VALUES (2769,'C1_MAGMARING','Swift Magmaring','Swift Magmaring',110,65395,1,7605,17115,1,1057,44,190,45,107,33,35,47,73,20,10,12,0,0,43,0x83,300,1472,384,288,0,0,0,0,0,0,0,7097,3000,757,34,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4432,1); -REPLACE INTO `mob_db_re` VALUES (2770,'C2_LUNATIC','Solid Lunatic','Solid Lunatic',3,550,1,90,195,1,13,1,18,0,10,3,3,0,8,5,10,12,0,2,60,0x81,200,1456,456,336,0,0,0,0,0,0,0,705,6500,949,1000,2262,1100,0,0,601,2500,515,10000,622,20,0,0,0,0,4006,1); -REPLACE INTO `mob_db_re` VALUES (2771,'C3_LUNATIC','Lunatic Ringleader','Lunatic Ringleader',3,275,1,90,195,1,13,1,18,0,10,3,3,0,8,5,10,12,0,2,60,0x81,200,1456,456,336,0,0,0,0,0,0,0,705,6500,949,1000,2262,4,0,0,601,2500,515,1100,622,20,0,0,0,0,4006,1); -REPLACE INTO `mob_db_re` VALUES (2772,'C4_LUDE','Furious Lude','Furious Lude',101,57870,1,5075,11400,2,338,78,90,53,97,49,55,82,83,55,10,12,0,1,29,0x3885,150,890,960,480,0,0,0,0,0,0,0,7225,3200,7220,5723,1059,1000,2282,10,757,10,12001,100,6246,300,0,0,0,0,4193,1); -REPLACE INTO `mob_db_re` VALUES (2773,'C5_LUCIOLA_VESPA','Elusive Luciola Vespa','Elusive Luciola Vespa',109,62330,1,7365,16245,1,706,111,59,55,88,89,55,32,143,59,10,12,1,4,24,0x2007695,110,1000,864,432,0,0,0,0,0,0,0,2744,2,6224,1,15043,9000,518,300,992,160,526,200,943,3000,0,0,0,0,4445,1); -REPLACE INTO `mob_db_re` VALUES (2774,'C1_LOLI_RURI','Swift Loli Ruri','Swift Loli Ruri',109,76400,1,8370,18825,2,1347,280,53,44,111,50,47,79,95,79,10,12,2,6,87,0x2003885,125,747,1632,576,0,0,0,0,0,0,0,7206,800,7219,3000,7214,5044,985,100,7019,1,2718,5,15038,100,0,0,0,0,4191,1); -REPLACE INTO `mob_db_re` VALUES (2775,'C2_LIVE_PEACH_TREE','Solid Enchanted Peach Tree','Solid Enchanted Peach Tree',92,87770,1,4495,12930,7,421,72,109,40,76,52,55,40,92,50,10,12,1,3,42,0x2085,410,400,672,480,0,0,0,0,0,0,0,7164,4365,7939,100,526,1000,604,400,532,100,603,5,0,0,0,0,0,0,4217,1); -REPLACE INTO `mob_db_re` VALUES (2776,'C3_LITTLE_PORING','Baby Poring Ringleader','Baby Poring Ringleader',1,200,1,90,150,1,9,1,2,5,6,1,1,0,6,5,10,12,0,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,909,9000,1202,100,938,1000,512,5000,507,1000,512,500,507,1000,0,0,0,0,4545,100); -REPLACE INTO `mob_db_re` VALUES (2777,'C4_LITTLE_FATUM','Furious Little Fatum','Furious Little Fatum',142,425500,1,24375,58500,1,794,452,51,198,10,85,17,148,222,97,10,12,0,7,44,0x3885,150,432,300,432,0,0,0,0,0,0,0,6395,5000,7938,100,11519,100,2465,1,0,0,0,0,0,0,0,0,0,0,4511,1); -REPLACE INTO `mob_db_re` VALUES (2778,'C5_LI_ME_MANG_RYANG','Elusive Jing Guai','Elusive Jing Guai',80,25935,1,2930,8970,1,236,41,110,37,61,22,33,35,74,20,10,12,1,6,62,0x2003885,165,1120,576,420,0,0,0,0,0,0,0,7267,4500,7268,400,0,0,1523,1,0,0,0,0,0,0,0,0,0,0,4265,1); -REPLACE INTO `mob_db_re` VALUES (2779,'C1_LES','Swift Les','Swift Les',82,31080,1,3315,10170,1,356,30,123,30,63,20,35,25,62,30,10,12,1,3,82,0x1089,230,1728,720,576,0,0,0,0,0,0,0,7100,2000,511,1000,711,1000,905,2500,2270,1,521,500,510,50,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2780,'C2_LEIB_OLMAI','Solid Leib Olmai','Solid Leib Olmai',118,240010,1,9500,30960,1,1074,105,127,31,72,35,80,35,77,27,10,12,2,2,22,0x3695,175,1260,230,192,0,0,0,0,0,0,0,948,4550,2289,8,740,120,518,500,2717,5,969,5,7053,800,0,0,0,0,4188,1); -REPLACE INTO `mob_db_re` VALUES (2781,'C3_LEAF_CAT','Leaf Cat Ringleader','Leaf Cat Ringleader',64,13175,1,1560,5010,1,176,41,88,16,46,16,12,45,36,29,10,12,0,2,22,0x83,150,960,864,720,0,0,0,0,0,0,0,7198,4365,520,300,608,5,1023,1100,568,250,567,500,7298,5335,0,0,0,0,4195,1); -#2782,C4_L_WHIKEBAIN -#2783,C5_L_EREMES -REPLACE INTO `mob_db_re` VALUES (2784,'C1_KOBOLD_ARCHER','Swift Kobold Archer','Swift Kobold Archer',108,55265,1,6480,23580,9,914,33,84,5,99,39,48,30,124,25,10,12,0,7,23,0x2085,200,1008,1008,384,0,0,0,0,0,0,0,912,250,999,60,1034,4850,5118,50,1763,2000,1711,5,756,79,0,0,0,0,4292,1); -REPLACE INTO `mob_db_re` VALUES (2785,'C2_KOBOLD_1','Solid Kobold','Solid Kobold',107,104830,1,6820,15345,1,841,87,103,25,109,76,61,53,98,30,10,12,1,7,44,0x308D,150,1028,528,360,0,0,0,0,0,0,0,999,100,1034,5335,912,700,757,25,1220,2,2104,5,0,0,0,0,0,0,4091,1); -REPLACE INTO `mob_db_re` VALUES (2786,'C3_KNOCKER','Knocker Ringleader','Knocker Ringleader',126,219500,1,11990,33900,1,1063,103,126,62,93,62,58,56,139,70,10,12,0,6,22,0x2000091,200,1548,384,288,0,0,0,0,0,0,0,997,30,1003,150,1040,5500,2286,1,6223,10,2124,3,1732,5,0,0,0,0,4434,1); -REPLACE INTO `mob_db_re` VALUES (2787,'C4_KIND_OF_BEETLE','Furious Beetle King','Furious Beetle King',55,10305,1,1180,3795,1,138,52,79,8,53,61,10,0,50,0,10,12,0,4,22,0x2001089,165,1247,768,576,0,0,0,0,0,0,0,7190,6500,7202,4500,928,1000,955,500,2102,1,0,0,0,0,0,0,0,0,4307,1); -REPLACE INTO `mob_db_re` VALUES (2788,'C5_KASA','Elusive Kasa','Elusive Kasa',135,350640,1,18195,57810,2,1807,305,104,70,111,74,65,78,162,55,10,12,2,0,63,0x6203695,150,800,600,288,0,0,0,0,0,0,0,7097,3000,7122,2500,994,30,2680,1,2344,10,1730,10,1626,10,0,0,0,0,4431,1); -REPLACE INTO `mob_db_re` VALUES (2789,'C1_KARAKASA','Swift Karakasa','Swift Karakasa',72,15460,1,2105,6450,1,206,42,93,29,66,73,33,20,64,60,10,12,1,0,60,0x81,155,1638,2016,576,0,0,0,0,0,0,0,7151,5000,7150,4268,1019,3200,7111,2200,912,4074,746,30,13012,5,0,0,0,0,4286,1); -REPLACE INTO `mob_db_re` VALUES (2790,'C2_ISIS','Solid Isis','Solid Isis',59,20920,1,1395,4470,1,242,37,83,5,58,43,22,5,43,15,10,12,2,6,27,0x2003095,200,1384,768,336,0,0,0,0,0,0,0,936,5335,2233,5,2603,1,733,150,732,20,954,1000,731,5,0,0,0,0,4116,1); -REPLACE INTO `mob_db_re` VALUES (2791,'C3_ISILLA','Isilla Ringleader','Isilla Ringleader',124,131620,1,11230,23325,1,1017,168,69,19,90,65,43,82,127,75,10,12,1,7,80,0x3885,300,768,360,432,0,0,0,0,0,0,0,7568,2500,2422,1,7563,1000,2610,10,2601,1,7563,100,2883,10,0,0,0,0,4412,1); -REPLACE INTO `mob_db_re` VALUES (2792,'C4_INJUSTICE','Furious Injustice','Furious Injustice',95,39760,1,4720,14970,1,536,116,76,31,77,76,58,65,88,50,10,12,1,1,47,0x3695,400,770,720,336,0,0,0,0,0,0,0,999,300,7054,5335,7053,3500,2313,5,2316,2,660,2,0,0,0,0,0,0,4268,1); -REPLACE INTO `mob_db_re` VALUES (2793,'C5_INCREASE_SOIL','Elusive Mi Gao','Elusive Mi Gao',83,26675,1,3300,11460,1,438,30,112,39,67,23,41,49,94,30,10,12,1,0,62,0x91,445,106,1056,576,0,0,0,0,0,0,0,7264,4365,7004,2300,997,10,969,2,0,0,0,0,0,0,0,0,0,0,4231,1); -REPLACE INTO `mob_db_re` VALUES (2794,'C1_ICE_TITAN','Swift Ice Titan','Swift Ice Titan',110,104100,1,8170,23790,1,1305,98,344,11,133,54,78,33,94,26,10,12,2,0,61,0x3885,250,861,660,144,0,0,0,0,0,0,0,7561,5000,7066,3000,749,100,984,10,13314,30,6253,500,995,100,0,0,0,0,4417,1); -REPLACE INTO `mob_db_re` VALUES (2795,'C2_IARA','Solid Iara','Solid Iara',79,58900,1,2940,6675,1,225,99,0,76,69,14,41,60,83,20,10,12,1,5,61,0x91,200,384,672,288,0,0,0,0,0,0,0,995,5,950,9000,951,500,748,50,747,100,710,10,2334,1,0,0,0,0,27120,1); -REPLACE INTO `mob_db_re` VALUES (2796,'C3_HYEGUN','Yao Jun Ringleader','Yao Jun Ringleader',87,34980,1,3525,10830,1,325,48,84,43,69,38,40,20,82,20,10,12,1,1,49,0x3885,180,890,1320,720,0,0,0,0,0,0,0,7054,3880,609,100,985,10,2406,1,7277,300,15013,10,0,0,0,0,0,0,4328,1); -REPLACE INTO `mob_db_re` VALUES (2797,'C4_HUNTER_FLY','Furious Hunter Fly','Furious Hunter Fly',63,10250,1,1585,5100,1,270,20,46,20,32,93,22,25,100,15,10,12,0,4,44,0x2003885,150,676,576,480,0,0,0,0,0,0,0,996,30,999,100,943,5335,912,1300,756,129,2259,1,1226,2,0,0,0,0,4115,1); -REPLACE INTO `mob_db_re` VALUES (2798,'C5_HORNET','Elusive Hornet','Elusive Hornet',11,450,1,200,450,1,15,3,7,1,12,24,4,5,6,5,10,12,0,4,24,0x2001081,150,1292,792,216,0,0,0,0,0,0,0,992,80,939,9000,909,3500,1208,15,511,350,518,150,0,0,0,0,0,0,4019,1); -REPLACE INTO `mob_db_re` VALUES (2799,'C1_HORN_SCARABA','Swift Uni-horn Scaraba','Swift Uni-horn Scaraba',130,255500,1,13050,36090,1,1063,91,135,20,44,59,55,21,99,33,10,12,0,4,22,0x2001089,200,384,672,360,0,0,0,0,0,0,0,6324,6500,1433,1,12735,10,7939,10,993,1,0,0,0,0,0,0,0,0,4505,1); -REPLACE INTO `mob_db_re` VALUES (2800,'C2_HORN','Solid Horn','Solid Horn',32,7050,1,540,1815,1,76,11,52,8,10,12,36,25,21,35,10,12,1,4,22,0x2000091,200,1528,528,288,0,0,0,0,0,0,0,993,80,1011,35,947,5500,1452,15,935,5500,943,70,0,0,0,0,0,0,4045,1); -REPLACE INTO `mob_db_re` VALUES (2801,'C3_HODREMLIN','Hodremlin Ringleader','Hodremlin Ringleader',122,115910,1,12210,25350,1,1146,154,75,25,106,70,77,60,83,40,10,12,1,6,67,0x2003885,140,960,528,432,0,0,0,0,0,0,0,587,1000,7340,1000,2406,2,938,1000,7563,1000,1061,2000,2426,10,0,0,0,0,4413,1); -REPLACE INTO `mob_db_re` VALUES (2802,'C4_HODE','Furious Hode','Furious Hode',63,13380,1,1660,5325,1,214,45,91,24,61,20,42,5,32,40,10,12,1,2,42,0x81,200,1480,480,720,0,0,0,0,0,0,0,993,120,1055,9000,757,80,938,3000,1147,10,7021,1,632,20,0,0,0,0,4081,1); -REPLACE INTO `mob_db_re` VALUES (2803,'C5_HILL_WIND_1','Elusive Hill Wind','Elusive Hill Wind',101,45500,1,5700,12810,3,480,192,90,37,105,69,59,35,96,25,10,12,1,2,64,0x3885,170,504,480,360,0,0,0,0,0,0,0,7115,4000,7116,3000,528,1000,510,10,0,0,0,0,0,0,0,0,0,0,4345,1); -REPLACE INTO `mob_db_re` VALUES (2804,'C1_HILL_WIND_1','Swift Hill Wind','Swift Hill Wind',101,45500,1,5700,12810,3,480,192,90,37,105,69,59,35,96,25,10,12,1,2,64,0x3885,170,504,480,360,0,0,0,0,0,0,0,7115,4000,7116,3000,528,1000,510,10,0,0,0,0,0,0,0,0,0,0,4345,1); -REPLACE INTO `mob_db_re` VALUES (2805,'C2_HIGH_ORC','Solid High Orc','Solid High Orc',81,41930,1,3020,8685,1,513,50,101,45,75,16,40,31,83,20,10,12,2,7,43,0x3695,150,1500,500,1000,0,0,0,0,0,0,0,7002,2500,1304,10,999,90,931,7500,912,1300,756,196,508,900,0,0,0,0,4322,1); -REPLACE INTO `mob_db_re` VALUES (2806,'C3_HARPY','Harpy Ringleader','Harpy Ringleader',83,22115,1,3300,11400,1,408,41,69,44,71,39,50,31,125,12,10,12,1,6,64,0x2003885,155,972,672,470,0,0,0,0,0,0,0,7115,4850,7116,2500,508,1500,508,800,709,20,1820,20,0,0,0,0,0,0,4325,1); -REPLACE INTO `mob_db_re` VALUES (2807,'C4_HARPY','Furious Harpy','Furious Harpy',83,22115,1,3300,11400,1,408,41,69,44,71,50,50,31,125,12,10,12,1,6,64,0x2003885,155,972,672,470,0,0,0,0,0,0,0,7115,4850,7116,2500,508,1500,508,800,709,20,1820,20,0,0,0,0,0,0,4325,1); -REPLACE INTO `mob_db_re` VALUES (2808,'C5_GREEN_IGUANA','Elusive Grove','Elusive Grove',55,10450,1,1275,4110,1,175,35,96,18,58,42,22,5,50,17,10,12,1,2,42,0x83,200,1152,1152,480,0,0,0,0,0,0,0,521,1500,903,1000,520,1000,511,1000,528,2000,606,10,6264,500,0,0,0,0,4377,1); -REPLACE INTO `mob_db_re` VALUES (2809,'C1_GREATEST_GENERAL','Swift Greatest General','Swift Greatest General',55,7875,1,1275,4110,3,271,26,114,30,58,30,20,25,28,20,10,12,1,0,43,0x84,200,1152,1152,384,0,0,0,0,0,0,0,7054,2000,1019,2000,1501,100,662,300,2272,1,508,250,686,100,0,0,0,0,4283,1); -REPLACE INTO `mob_db_re` VALUES (2810,'C2_GRAND_PECO','Solid Grand Peco','Solid Grand Peco',75,31500,1,2440,7485,2,417,56,95,30,63,45,50,23,61,25,10,12,2,2,43,0x1089,165,1460,960,432,0,0,0,0,0,0,0,7101,4850,522,300,992,1000,969,1,582,500,0,0,0,0,0,0,0,0,4161,1); -REPLACE INTO `mob_db_re` VALUES (2811,'C3_GRAND_PECO','Grand Peco Ringleader','Grand Peco Ringleader',75,15750,1,2440,7485,2,417,56,95,30,63,45,50,23,61,25,10,12,2,2,43,0x1089,165,1460,960,432,0,0,0,0,0,0,0,7101,4850,522,300,992,1000,969,1,582,500,0,0,0,0,0,0,0,0,4161,1); -REPLACE INTO `mob_db_re` VALUES (2812,'C4_GOLEM','Furious Golem','Furious Golem',61,11225,1,1415,4560,1,248,25,190,12,70,35,67,5,34,5,10,12,2,0,60,0x91,300,1608,816,396,0,0,0,0,0,0,0,999,150,953,9000,912,220,757,70,2146,5,715,200,998,350,0,0,0,0,4072,1); -REPLACE INTO `mob_db_re` VALUES (2813,'C5_GOBLIN_1','Elusive Goblin','Elusive Goblin',48,5290,1,920,3105,1,104,34,56,5,37,54,25,20,36,10,10,12,1,7,24,0x3695,100,1120,620,240,0,0,0,0,0,0,0,601,270,911,9000,756,43,2297,3,1211,10,2104,5,507,1800,0,0,0,0,4060,1); -REPLACE INTO `mob_db_re` VALUES (2814,'C1_GOBLIN_1','Swift Goblin','Swift Goblin',48,5290,1,920,3105,1,104,34,56,5,37,54,25,20,36,10,10,12,1,7,24,0x3695,100,1120,620,240,0,0,0,0,0,0,0,601,270,911,9000,756,43,2297,3,1211,10,2104,5,507,1800,0,0,0,0,4060,1); -REPLACE INTO `mob_db_re` VALUES (2815,'C2_GOAT','Solid Goat','Solid Goat',80,39800,1,2930,8970,1,511,60,95,43,61,40,48,40,78,31,10,12,1,2,63,0x1089,165,1380,1080,336,0,0,0,0,0,0,0,7106,4559,7107,2500,713,5000,507,500,510,1000,508,2500,511,5500,0,0,0,0,4150,1); -REPLACE INTO `mob_db_re` VALUES (2816,'C3_GOAT','Goat Ringleader','Goat Ringleader',80,19900,1,2930,8970,1,511,60,95,43,61,40,48,40,78,31,10,12,1,2,63,0x1089,165,1380,1080,336,0,0,0,0,0,0,0,7106,4559,7107,2500,713,5000,507,500,510,1000,508,2500,511,5500,0,0,0,0,4150,1); -REPLACE INTO `mob_db_re` VALUES (2817,'C4_GLD_KOBOLD_2','Furious Dark Hammer Kobold','Furious Dark Hammer Kobold',142,906700,1,51800,182700,1,1680,133,117,59,96,79,55,48,95,20,10,12,1,7,45,0x2003695,200,1528,528,360,0,0,0,0,0,0,0,999,50,1034,2668,912,350,985,13,1396,1,12679,2,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2818,'C5_GLD_KOBOLD_2','Elusive Dark Hammer Kobold','Elusive Dark Hammer Kobold',142,906700,1,51800,182700,1,1681,133,117,59,96,61,55,48,95,20,10,12,1,7,45,0x2003695,200,1528,528,360,0,0,0,0,0,0,0,999,50,1034,2668,912,350,985,13,1396,1,12679,2,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2819,'C1_GLD_DARK_SHADOW','Swift Dark Shadow','Swift Dark Shadow',147,1020550,1,57500,181800,1,1982,793,140,44,155,126,89,108,213,76,10,12,0,0,47,0x2003695,220,768,1776,648,0,0,0,0,0,0,0,7205,2500,2609,500,13038,3,6089,500,2783,1,12676,2,6224,2,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2820,'C2_GLD_DARK_SHADOW','Solid Dark Shadow','Solid Dark Shadow',147,2041090,1,57500,181800,1,1982,793,140,44,155,126,89,108,213,76,10,12,0,0,47,0x2003695,220,768,1776,648,0,0,0,0,0,0,0,7205,2500,2609,500,13038,3,6089,500,2783,1,12676,2,6224,2,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2821,'C3_GIANT_HONET','Giant Hornet Ringleader','Giant Hornet Ringleader',120,132605,1,9005,29895,1,973,132,80,43,70,45,47,32,74,34,10,12,0,4,24,0x2003695,155,1292,792,340,0,0,0,0,0,0,0,526,550,518,1200,522,12,12676,15,0,0,722,20,1736,15,0,0,0,0,4271,1); -REPLACE INTO `mob_db_re` VALUES (2822,'C4_GHOUL','Furious Ghoul','Furious Ghoul',61,13070,1,1530,4920,1,272,29,78,5,56,15,19,11,30,10,10,12,1,1,49,0x3885,250,2456,912,504,0,0,0,0,0,0,0,958,6000,756,110,509,700,511,800,2609,60,934,150,1260,1,0,0,0,0,4110,1); -REPLACE INTO `mob_db_re` VALUES (2823,'C5_GHOUL','Elusive Ghoul','Elusive Ghoul',61,13070,1,1530,4920,1,272,29,78,5,56,12,19,11,30,10,10,12,1,1,49,0x3885,250,2456,912,504,0,0,0,0,0,0,0,958,6000,756,110,509,700,511,800,2609,60,934,150,1260,1,0,0,0,0,4110,1); -REPLACE INTO `mob_db_re` VALUES (2824,'C1_GEOGRAPHER','Swift Geographer','Swift Geographer',73,19330,1,2470,7575,3,370,82,158,42,81,26,35,56,72,60,10,12,1,3,62,0x84,2000,1308,1008,480,0,0,0,0,0,0,0,1032,6200,1033,5500,2253,30,2207,50,12002,100,0,0,0,0,0,0,0,0,4280,1); -REPLACE INTO `mob_db_re` VALUES (2825,'C2_GEOGRAPHER','Solid Geographer','Solid Geographer',73,38660,1,2470,7575,3,370,82,158,42,81,26,35,56,72,60,10,12,1,3,62,0x84,2000,1308,1008,480,0,0,0,0,0,0,0,1032,6200,1033,5500,2253,30,2207,50,12002,100,0,0,0,0,0,0,0,0,4280,1); -REPLACE INTO `mob_db_re` VALUES (2826,'C3_GARGOYLE','Gargoyle Ringleader','Gargoyle Ringleader',100,43860,1,5700,12810,9,597,89,98,43,100,61,60,57,120,70,10,12,1,6,64,0x2002085,200,1020,720,384,0,0,0,0,0,0,0,912,3880,1039,500,2506,2,1746,5,2619,1,1769,2000,757,238,0,0,0,0,4149,1); -REPLACE INTO `mob_db_re` VALUES (2827,'C4_GARGOYLE','Furious Gargoyle','Furious Gargoyle',100,43860,1,5700,12810,9,596,89,98,43,100,79,60,57,120,70,10,12,1,6,64,0x2002085,200,1020,720,384,0,0,0,0,0,0,0,912,3880,1039,500,2506,2,1746,5,2619,1,1769,2000,757,238,0,0,0,0,4149,1); -REPLACE INTO `mob_db_re` VALUES (2828,'C5_GALION','Elusive Galion','Elusive Galion',100,44105,1,5305,9945,1,632,77,100,62,106,79,62,45,108,36,10,12,1,2,44,0x620108B,150,864,624,360,0,0,0,0,0,0,0,7564,3000,919,3000,996,10,2531,5,0,0,0,0,0,0,0,0,0,0,4423,1); -REPLACE INTO `mob_db_re` VALUES (2829,'C1_FUR_SEAL','Swift Seal','Swift Seal',47,6855,1,900,3030,1,104,40,42,16,37,40,30,39,35,19,10,12,1,2,21,0x3885,200,1612,622,583,0,0,0,0,0,0,0,912,4365,601,250,2310,5,7053,1200,1452,1,525,200,746,120,0,0,0,0,4312,1); -REPLACE INTO `mob_db_re` VALUES (2830,'C2_FREEZER','Solid Freezer','Solid Freezer',94,99900,1,4665,13110,2,724,150,127,38,68,47,50,45,69,25,10,12,1,2,41,0x3695,170,1260,960,672,0,0,0,0,0,0,0,967,4413,7070,850,7066,1250,912,1800,526,160,6256,200,689,100,0,0,0,0,4319,1); -REPLACE INTO `mob_db_re` VALUES (2831,'C3_FREEZER','Freezer Ringleader','Freezer Ringleader',94,49950,1,4665,13110,2,724,150,127,38,68,47,50,45,69,25,10,12,1,2,41,0x3695,170,1260,960,672,0,0,0,0,0,0,0,967,4413,7070,850,7066,1250,912,1800,526,160,6256,200,689,100,0,0,0,0,4319,1); -REPLACE INTO `mob_db_re` VALUES (2832,'C4_FERUS_','Furious Ferus','Furious Ferus',126,195270,1,13600,26880,2,1086,122,111,33,91,74,57,61,87,51,10,12,2,9,42,0x3095,120,108,576,432,0,0,0,0,0,0,0,579,5100,1035,1000,1036,3589,7445,800,997,20,7445,100,0,0,0,0,0,0,4381,1); -REPLACE INTO `mob_db_re` VALUES (2833,'C5_FARMILIAR','Elusive Familiar','Elusive Familiar',24,2135,1,360,1215,1,81,9,26,5,15,19,20,5,20,1,10,12,0,2,27,0x3881,150,1276,576,384,0,0,0,0,0,0,0,913,5500,1105,20,2209,15,601,50,514,100,507,700,645,50,0,0,0,0,4020,1); -REPLACE INTO `mob_db_re` VALUES (2834,'C1_FAKE_ANGEL','Swift False Angel','Swift False Angel',105,54940,1,6300,14130,2,788,135,106,84,112,67,43,81,82,80,10,12,0,8,66,0x3885,160,920,720,336,0,0,0,0,0,0,0,717,1000,715,1000,716,1000,12020,1000,1974,20,0,0,0,0,0,0,0,0,4316,1); -REPLACE INTO `mob_db_re` VALUES (2835,'C2_FABRE','Solid Fabre','Solid Fabre',6,720,1,135,300,1,14,3,24,0,12,5,5,5,12,5,10,12,0,4,22,0x2000081,400,1672,672,480,0,0,0,0,0,0,0,914,6500,949,500,1502,80,601,5,511,700,705,1000,1501,200,0,0,0,0,4002,1); -REPLACE INTO `mob_db_re` VALUES (2836,'C3_FABRE','Fabre Ringleader','Fabre Ringleader',6,360,1,135,300,1,14,3,24,0,12,5,5,5,12,5,10,12,0,4,22,0x2000081,400,1672,672,480,0,0,0,0,0,0,0,914,6500,949,500,1502,80,601,5,511,700,705,1000,1501,200,0,0,0,0,4002,1); -REPLACE INTO `mob_db_re` VALUES (2837,'C4_EXPLOSION','Furious Explosion','Furious Explosion',100,39065,1,4750,12810,1,750,110,112,50,91,66,63,50,78,60,10,12,0,2,63,0x3885,165,1260,960,336,0,0,0,0,0,0,0,7006,5500,7097,2200,7122,3200,756,800,522,400,0,0,0,0,0,0,0,0,4267,1); -REPLACE INTO `mob_db_re` VALUES (2838,'C5_EVIL_DRUID','Elusive Evil Druid','Elusive Evil Druid',80,25745,1,3680,9600,1,453,68,88,45,62,32,24,45,85,5,10,12,2,1,89,0x3695,300,2276,576,336,0,0,0,0,0,0,0,2217,10,1615,1,2508,2,0,0,610,200,7478,4,509,2000,0,0,0,0,4141,1); -REPLACE INTO `mob_db_re` VALUES (2839,'C1_ELDER_WILOW','Swift Elder Willow','Swift Elder Willow',34,2995,1,580,1965,1,96,14,45,0,10,14,25,0,29,0,10,12,1,3,43,0x3095,200,1372,672,432,0,0,0,0,0,0,0,907,5000,601,10000,7939,1,757,40,990,30,690,100,604,100,0,0,0,0,4052,1); -REPLACE INTO `mob_db_re` VALUES (2840,'C2_ELDER_WILOW','Solid Elder Willow','Solid Elder Willow',34,5990,1,580,1965,1,96,14,45,0,10,14,25,0,29,0,10,12,1,3,43,0x3095,200,1372,672,432,0,0,0,0,0,0,0,907,5000,601,5000,7939,1,757,40,990,30,690,100,604,100,0,0,0,0,4052,1); -REPLACE INTO `mob_db_re` VALUES (2841,'C3_ECHIO','Echio Ringleader','Echio Ringleader',126,158100,1,11990,24900,1,1017,159,66,11,111,63,51,37,132,45,10,12,1,7,80,0x3295,250,768,360,360,0,0,0,0,0,0,0,7567,2500,608,10,7563,4000,5172,25,12183,20,7563,100,2366,20,0,0,0,0,4410,1); -REPLACE INTO `mob_db_re` VALUES (2842,'C4_DUSTINESS','Furious Dustiness','Furious Dustiness',62,10130,1,1580,5085,1,198,31,69,50,46,28,46,60,75,105,10,12,0,4,44,0x2000091,150,1004,504,384,0,0,0,0,0,0,0,1057,9000,1058,500,928,10000,507,10000,1001,10,2291,1200,0,0,0,0,0,0,4056,1); -REPLACE INTO `mob_db_re` VALUES (2843,'C1_DRYAD','Swift Dryad','Swift Dryad',68,18200,1,2195,7035,3,334,35,153,8,54,14,40,35,74,10,10,12,1,3,82,0x3885,170,950,2520,576,0,0,0,0,0,0,0,7197,5335,7198,1000,7188,3000,6265,500,1964,1,2270,100,7100,3000,0,0,0,0,4177,1); -REPLACE INTO `mob_db_re` VALUES (2844,'C2_DROSERA','Solid Drosera','Solid Drosera',101,108780,1,4050,9105,7,261,54,86,52,79,32,64,38,94,14,10,12,1,3,22,0x84,2000,864,576,336,0,0,0,0,0,0,0,7565,3000,6259,200,1032,2000,1033,2000,621,3,905,1000,6217,50,0,0,0,0,4421,1); -REPLACE INTO `mob_db_re` VALUES (2845,'C3_DROPS','Drops Ringleader','Drops Ringleader',2,225,1,65,150,1,14,1,16,0,8,1,1,0,6,2,10,12,1,3,23,0x83,400,1372,672,480,0,0,0,0,0,0,0,909,7500,1602,80,938,500,512,1100,601,1700,512,800,620,20,0,0,0,0,4004,1); -REPLACE INTO `mob_db_re` VALUES (2846,'C4_DRILLER','Furious Driller','Furious Driller',65,13595,1,1560,5010,1,228,31,96,18,62,65,25,15,53,5,10,12,1,2,22,0x3885,165,1300,900,336,0,0,0,0,0,0,0,1012,7500,715,3880,716,3500,0,0,0,0,0,0,0,0,0,0,0,0,4180,1); -REPLACE INTO `mob_db_re` VALUES (2847,'C5_DRAINLIAR','Elusive Drainliar','Elusive Drainliar',47,5810,1,970,3285,1,120,42,50,15,35,34,24,22,50,20,10,12,0,2,47,0x3095,250,1276,576,384,0,0,0,0,0,0,0,1011,60,913,3000,725,20,507,1000,7006,5500,601,1500,756,40,0,0,0,0,4069,1); -REPLACE INTO `mob_db_re` VALUES (2848,'C1_DRAGON_TAIL','Swift Dragon Tail','Swift Dragon Tail',86,23400,1,3475,10665,1,240,35,63,25,61,65,35,40,62,20,10,12,1,4,44,0x2003695,175,862,534,312,0,0,0,0,0,0,0,7064,4413,1096,400,943,800,2207,8,2226,2,601,300,602,150,0,0,0,0,4178,1); -REPLACE INTO `mob_db_re` VALUES (2849,'C2_DRACO','Solid Draco','Solid Draco',114,200990,1,6485,10830,1,933,110,56,3,21,58,47,34,99,66,10,12,1,9,22,0x1089,250,576,960,504,0,0,0,0,0,0,0,6073,3000,7123,100,1035,100,1037,1000,1036,1000,518,500,2399,10,0,0,0,0,4444,1); -REPLACE INTO `mob_db_re` VALUES (2850,'C3_DOLOMEDES','Dolomedes Ringleader','Dolomedes Ringleader',132,272955,1,16755,46380,3,1219,286,112,52,149,34,82,55,143,67,10,12,2,4,61,0x2003885,250,360,360,600,0,0,0,0,0,0,0,6319,3000,6325,5000,6090,500,2789,1,12738,10,6224,500,1984,1,0,0,0,0,4506,1); -REPLACE INTO `mob_db_re` VALUES (2851,'C4_DOKEBI','Furious Dokebi','Furious Dokebi',68,14100,1,1770,5685,1,398,30,85,20,52,72,35,20,66,25,10,12,0,6,27,0x2000091,250,1156,456,384,0,0,0,0,0,0,0,1021,9000,757,150,1517,2,1613,1,969,1,1501,300,1005,5,0,0,0,0,4098,1); -REPLACE INTO `mob_db_re` VALUES (2852,'C5_DISGUISE','Elusive Disguise','Elusive Disguise',103,69475,1,6695,15060,2,405,82,85,58,92,53,57,75,80,45,10,12,1,6,82,0x2003885,147,516,768,384,0,0,0,0,0,0,0,7216,4850,7221,3686,6247,100,518,100,2508,50,2504,2,2529,5,0,0,0,0,4181,1); -REPLACE INTO `mob_db_re` VALUES (2853,'C1_DIMIK_1','Swift Dimik','Swift Dimik',116,87760,1,9475,23265,7,1941,107,93,28,114,90,66,52,201,41,10,12,1,0,44,0x3885,150,576,720,432,0,0,0,0,0,0,0,7319,2000,7352,50,6216,70,7094,300,13153,5,984,10,12128,50,0,0,0,0,4370,1); -REPLACE INTO `mob_db_re` VALUES (2854,'C2_DEVIRUCHI','Solid Deviruchi','Solid Deviruchi',93,89120,1,5415,16245,1,572,182,72,16,61,49,30,85,119,5,10,12,0,6,27,0x2003695,150,980,600,384,0,0,0,0,0,0,0,1038,5335,1039,400,984,2,1458,2,1009,5,912,1500,756,154,0,0,0,0,4122,1); -REPLACE INTO `mob_db_re` VALUES (2855,'C3_DESERT_WOLF_B','Baby Desert Wolf Ringleader','Baby Desert Wolf Ringleader',14,700,1,225,510,1,39,8,13,0,10,12,8,5,17,7,10,12,0,2,23,0x1081,300,1600,900,240,0,0,0,0,0,0,0,1010,85,919,5500,2306,80,601,200,2301,200,13011,5,582,1000,0,0,0,0,4023,1); -REPLACE INTO `mob_db_re` VALUES (2856,'C4_DESERT_WOLF_B','Furious Baby Desert Wolf','Furious Baby Desert Wolf',14,700,1,225,510,1,38,8,13,0,10,15,8,5,17,7,10,12,0,2,23,0x1081,300,1600,900,240,0,0,0,0,0,0,0,1010,85,919,5500,2306,80,601,200,2301,200,13011,5,582,1000,0,0,0,0,4023,1); -REPLACE INTO `mob_db_re` VALUES (2857,'C5_DENIRO','Elusive Deniro','Elusive Deniro',31,3355,1,515,1740,1,54,16,52,16,15,16,30,10,23,15,10,12,0,4,22,0x2001081,150,1288,288,576,0,0,0,0,0,0,0,955,9000,910,3000,938,1200,990,50,601,8,1002,450,757,34,0,0,0,0,4043,1); -REPLACE INTO `mob_db_re` VALUES (2858,'C1_DEATHWORD','Swift Death Word','Swift Death Word',114,81950,1,8335,17295,1,1000,125,68,40,91,64,53,88,139,54,10,12,1,0,60,0x3695,150,176,912,300,0,0,0,0,0,0,0,1097,4000,7015,300,11003,50,7449,500,2418,10,7479,2,7480,1,0,0,0,0,4388,1); -REPLACE INTO `mob_db_re` VALUES (2859,'C2_DEATHWORD','Solid Death Word','Solid Death Word',114,163900,1,8335,17295,1,1000,125,68,40,91,64,53,88,139,54,10,12,1,0,60,0x3695,150,176,912,300,0,0,0,0,0,0,0,1097,4000,7015,300,11003,50,7449,500,2418,10,7479,2,7480,1,0,0,0,0,4388,1); -REPLACE INTO `mob_db_re` VALUES (2860,'C3_DEATHWORD','Death Word Ringleader','Death Word Ringleader',114,81950,1,8335,17295,1,1000,125,68,40,91,64,53,88,139,54,10,12,1,0,60,0x3695,150,176,912,300,0,0,0,0,0,0,0,1097,4000,7015,300,11003,50,7449,500,2418,10,7479,2,7480,1,0,0,0,0,4388,1); -REPLACE INTO `mob_db_re` VALUES (2861,'C4_DARK_PRIEST','Furious Dark Priest','Furious Dark Priest',98,60450,1,7290,12495,2,554,259,56,30,5,78,41,89,94,42,10,12,1,6,89,0x620308D,200,864,1252,476,0,0,0,0,0,0,0,1557,5,2608,30,505,100,716,450,1009,1,2319,5,7005,3000,0,0,0,0,4171,1); -REPLACE INTO `mob_db_re` VALUES (2862,'C5_DANCING_DRAGON','Elusive Zhu Po Long','Elusive Zhu Po Long',82,19715,1,2670,8205,2,354,35,83,36,59,76,40,30,73,30,10,12,1,9,44,0x83,160,600,840,504,0,0,0,0,0,0,0,7266,4365,7265,3000,7268,800,1036,1000,7038,3000,0,0,0,0,0,0,0,0,4272,1); -REPLACE INTO `mob_db_re` VALUES (2863,'C1_CREAMY','Swift Creamy','Swift Creamy',23,1890,1,360,1215,1,73,1,28,20,16,1,1,0,1,20,10,12,0,4,24,0x2000081,150,1136,720,840,0,0,0,0,0,0,0,924,9000,2322,10,518,150,601,100,2207,2,712,500,692,100,0,0,0,0,4040,1); -REPLACE INTO `mob_db_re` VALUES (2864,'C2_CORNUTUS','Solid Cornutus','Solid Cornutus',48,14500,1,920,3105,1,94,47,42,28,32,27,45,26,27,15,10,12,0,5,21,0x91,200,1248,48,480,0,0,0,0,0,0,0,991,45,961,5500,911,800,757,53,2106,5,943,1000,601,100,0,0,0,0,4061,1); -REPLACE INTO `mob_db_re` VALUES (2865,'C3_COOKIE','Cookie Ringleader','Cookie Ringleader',35,3330,1,585,1980,1,70,25,56,28,15,23,35,12,31,15,10,12,0,7,60,0x1089,200,1036,936,240,0,0,0,0,0,0,0,538,1000,530,150,601,5,11002,50,2402,30,12001,100,529,320,0,0,0,0,4293,1); -REPLACE INTO `mob_db_re` VALUES (2866,'C4_CONSTANT','Furious Constant','Furious Constant',108,60250,1,7515,16890,1,1028,144,92,82,126,127,62,57,109,34,10,12,0,0,67,0x3885,150,720,360,360,0,0,0,0,0,0,0,7512,100,7507,1500,7325,10,999,10,757,10,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2867,'C5_COMODO','Elusive Comodo','Elusive Comodo',81,20010,1,2945,11100,2,512,42,92,11,65,52,35,20,94,48,10,12,1,2,65,0x3895,165,432,432,360,0,0,0,0,0,0,0,6403,2500,517,4500,911,4500,908,2500,0,0,0,0,0,0,0,0,0,0,4516,1); -REPLACE INTO `mob_db_re` VALUES (2868,'C1_COCO','Swift Coco','Swift Coco',38,4180,1,675,2280,1,85,11,37,0,22,13,30,20,38,10,10,12,0,2,22,0x91,150,1864,864,1008,0,0,0,0,0,0,0,1026,9000,914,10000,919,10000,516,10000,601,10000,2402,25,2502,600,0,0,0,0,4041,1); -REPLACE INTO `mob_db_re` VALUES (2869,'C2_COCO','Solid Coco','Solid Coco',38,8360,1,675,2280,1,85,11,37,0,22,13,30,20,38,10,10,12,0,2,22,0x91,150,1864,864,1008,0,0,0,0,0,0,0,914,3333,919,3333,1026,10000,601,2500,516,500,2402,25,2502,600,0,0,0,0,4041,1); -REPLACE INTO `mob_db_re` VALUES (2870,'C3_CLOCK','Clock Ringleader','Clock Ringleader',81,27780,1,3385,8685,1,531,53,91,43,68,24,35,41,97,15,10,12,1,0,42,0x91,200,1092,792,480,0,0,0,0,0,0,0,1095,5335,1019,800,509,1900,568,320,7026,30,7027,30,985,163,0,0,0,0,4299,1); -REPLACE INTO `mob_db_re` VALUES (2871,'C4_CLOCK','Furious Clock','Furious Clock',81,27780,1,3385,8685,1,530,53,91,43,68,31,35,41,97,15,10,12,1,0,42,0x91,200,1092,792,480,0,0,0,0,0,0,0,1095,5335,1019,800,509,1900,568,320,7026,30,7027,30,985,163,0,0,0,0,4299,1); -REPLACE INTO `mob_db_re` VALUES (2872,'C5_CHONCHON','Elusive Chonchon','Elusive Chonchon',5,285,1,110,270,1,13,3,27,0,13,4,4,0,8,5,10,12,0,4,24,0x2000081,200,1076,576,480,0,0,0,0,0,0,0,909,10000,601,10000,935,1500,1205,55,998,100,742,5,1002,150,0,0,0,0,4009,1); -REPLACE INTO `mob_db_re` VALUES (2873,'C1_CENTIPEDE','Swift Centipede','Swift Centipede',125,124960,1,10400,24390,2,1009,112,143,25,133,71,69,39,120,49,10,12,1,4,45,0x2003695,150,1000,792,336,0,0,0,0,0,0,0,2746,2,2747,2,1741,10,1042,5335,912,5000,6224,10,943,2500,0,0,0,0,4447,1); -REPLACE INTO `mob_db_re` VALUES (2874,'C2_CENERE','Solid Cenere','Solid Cenere',146,1301310,1,35585,102810,1,2162,1031,87,81,67,39,30,35,95,45,10,12,0,3,24,0x2003695,300,1500,720,360,0,0,0,0,0,0,0,6561,2000,7322,500,7001,1500,7320,1000,0,0,0,0,0,0,0,0,0,0,4595,1); -REPLACE INTO `mob_db_re` VALUES (2875,'C3_CELIA','Celia Ringleader','Celia Ringleader',141,1265730,1,110535,342300,1,1934,2450,74,312,136,99,61,121,121,49,10,12,1,7,68,0x3295,150,1152,384,288,0,0,0,0,0,0,0,7345,2000,6471,1,2853,20,985,100,18111,10,1654,1,6470,150,0,0,0,0,4568,1); -REPLACE INTO `mob_db_re` VALUES (2876,'C4_CATERPILLAR','Furious Caterpillar','Furious Caterpillar',121,128280,1,9750,29700,1,1208,125,100,42,58,48,51,50,54,45,10,12,0,4,22,0x2003695,300,1672,672,480,0,0,0,0,0,0,0,949,3000,7054,5335,13034,20,1000,100,997,50,603,12,2894,500,0,0,0,0,4289,1); -REPLACE INTO `mob_db_re` VALUES (2877,'C5_CARAT','Elusive Carat','Elusive Carat',103,46110,1,5830,13110,1,932,76,111,67,102,64,60,40,80,50,10,12,1,6,44,0x2003695,200,1078,768,384,0,0,0,0,0,0,0,7054,3200,536,1000,2409,5,5003,1,509,1450,0,0,0,0,0,0,0,0,4288,1); -REPLACE INTO `mob_db_re` VALUES (2878,'C1_CARAMEL','Swift Caramel','Swift Caramel',25,2590,1,405,1365,1,80,9,39,0,19,10,15,10,32,5,10,12,0,2,22,0x91,200,1604,840,756,0,0,0,0,0,0,0,1027,9000,2310,5,919,5500,1455,10,1405,15,1408,20,0,0,0,0,0,0,4063,1); -REPLACE INTO `mob_db_re` VALUES (2879,'C2_BUNGISNGIS','Solid Bungisngis','Solid Bungisngis',121,255130,1,9700,29700,1,1021,151,115,35,71,32,61,30,74,19,10,12,2,7,42,0x2003695,200,1568,432,360,0,0,0,0,0,0,0,7054,1000,6511,1000,985,10,12700,100,0,0,0,0,0,0,0,0,0,0,4582,1); -REPLACE INTO `mob_db_re` VALUES (2880,'C3_BREEZE','Breeze Ringleader','Breeze Ringleader',92,33775,1,4795,13470,2,591,52,83,32,75,101,46,35,79,55,10,12,1,0,64,0x3885,100,140,384,504,0,0,0,0,0,0,0,945,500,706,10,2270,10,1733,10,604,10,2269,10,996,10,0,0,0,0,4390,1); -REPLACE INTO `mob_db_re` VALUES (2881,'C4_BREEZE','Furious Breeze','Furious Breeze',92,33775,1,4795,13470,2,590,52,83,32,75,131,46,35,79,55,10,12,1,0,64,0x3885,100,140,384,504,0,0,0,0,0,0,0,945,500,706,10,2270,10,1733,10,604,10,2269,10,996,10,0,0,0,0,4390,1); -REPLACE INTO `mob_db_re` VALUES (2882,'C5_BRADIUM_GOLEM','Elusive Bradium Golem','Elusive Bradium Golem',133,228695,1,21295,32340,1,1568,103,559,12,189,25,125,45,104,33,10,12,2,0,42,0x3295,300,1008,1200,540,0,0,0,0,0,0,0,7067,3000,953,5000,6090,500,2138,10,12738,10,6224,500,0,0,0,0,0,0,4472,1); -REPLACE INTO `mob_db_re` VALUES (2883,'C1_BLOOD_BUTTERFLY','Swift Bloody Butterfly','Swift Bloody Butterfly',94,35150,1,4665,13110,3,433,67,79,50,70,68,40,55,108,30,10,12,1,4,44,0x200308D,145,472,576,288,0,0,0,0,0,0,0,7163,4608,7168,2500,602,1200,924,5500,0,0,1962,1,0,0,0,0,0,0,4327,1); -REPLACE INTO `mob_db_re` VALUES (2884,'C3_BIGFOOT','Bigfoot Ringleader','Bigfoot Ringleader',29,2935,1,450,1515,1,60,12,55,7,18,4,7,0,12,0,10,12,2,2,22,0x91,300,1260,192,192,0,0,0,0,0,0,0,948,9000,2289,5,919,5000,601,80,516,1500,518,450,756,43,0,0,0,0,4074,1); -REPLACE INTO `mob_db_re` VALUES (2885,'C4_BATHORY','Furious Bathory','Furious Bathory',86,26210,1,3215,10230,1,302,96,61,89,66,49,40,77,67,50,10,12,1,7,27,0x3695,100,1504,840,900,0,0,0,0,0,0,0,1001,200,1061,4850,2252,3,0,0,1000,30,1006,15,637,20,0,0,0,0,4119,1); -REPLACE INTO `mob_db_re` VALUES (2886,'C5_BANSHEE_MASTER','Elusive Banshee Master','Elusive Banshee Master',118,101600,1,11055,22995,2,1006,298,87,94,121,58,48,122,84,44,10,12,1,6,47,0x2003695,150,676,504,504,0,0,0,0,0,0,0,7751,3000,2365,10,2748,2,2528,10,934,1500,7054,5335,0,0,0,0,0,0,4450,1); -REPLACE INTO `mob_db_re` VALUES (2887,'C1_BANSHEE','Swift Banshee','Swift Banshee',130,243330,1,14690,31500,1,1216,703,73,96,97,71,55,143,137,72,10,12,1,6,47,0x2003695,150,676,504,504,0,0,0,0,0,0,0,7751,3000,2365,10,13027,10,2528,10,934,1500,7054,5335,6223,1,0,0,0,0,4438,1); -REPLACE INTO `mob_db_re` VALUES (2888,'C2_BANASPATY','Solid Banaspaty','Solid Banaspaty',85,46800,1,4025,8160,1,240,182,63,89,61,78,35,77,79,20,10,12,0,0,63,0x3895,220,1872,672,480,0,0,0,0,0,0,0,1003,500,912,1000,985,750,756,750,1752,250,0,0,0,0,0,0,0,0,4518,1); -REPLACE INTO `mob_db_re` VALUES (2889,'C3_ASSULTER','Assaulter Ringleader','Assaulter Ringleader',100,44885,1,5975,20490,2,752,67,169,49,100,92,30,20,144,15,10,12,1,7,44,0x3695,200,512,780,504,0,0,0,0,0,0,0,967,4413,7069,1200,7072,840,6214,200,912,1240,13300,5,603,1,0,0,0,0,4246,1); -REPLACE INTO `mob_db_re` VALUES (2890,'C4_ARGOS','Furious Argos','Furious Argos',47,5025,1,900,3030,1,114,33,58,8,38,22,25,5,26,15,10,12,1,7,44,0x3695,200,512,780,504,0,0,0,0,0,0,0,1025,9000,911,1200,1042,500,757,61,511,670,601,250,10017,15,0,0,0,0,4075,1); -REPLACE INTO `mob_db_re` VALUES (2891,'C5_ARGIOPE','Elusive Argiope','Elusive Argiope',75,15525,1,2225,6840,1,385,50,88,32,60,23,40,30,24,30,10,12,2,4,25,0x2003695,300,1792,792,336,0,0,0,0,0,0,0,1042,5335,912,1200,757,175,2406,5,511,1500,719,10,0,0,0,0,0,0,4114,1); -REPLACE INTO `mob_db_re` VALUES (2892,'C1_ARGIOPE','Swift Argiope','Swift Argiope',75,15525,1,2225,6840,1,385,50,88,32,60,23,40,30,24,30,10,12,2,4,25,0x2003695,300,1792,792,336,0,0,0,0,0,0,0,1042,5335,912,1200,757,175,2406,5,511,1500,719,10,0,0,0,0,0,0,4114,1); -REPLACE INTO `mob_db_re` VALUES (2893,'C2_ARCLOUSE','Solid Arclouze','Solid Arclouze',107,100200,1,5530,23445,1,420,40,101,36,60,73,45,35,168,15,10,12,2,0,60,0x91,400,1840,1440,384,0,0,0,0,0,0,0,1096,3500,938,3000,943,800,912,450,716,300,997,20,912,2500,0,0,0,0,4240,1); -REPLACE INTO `mob_db_re` VALUES (2894,'C3_ARCLOUSE','Arclouze Ringleader','Arclouze Ringleader',107,50100,1,5530,23445,1,420,40,101,36,60,73,45,35,168,15,10,12,2,0,60,0x91,400,1840,1440,384,0,0,0,0,0,0,0,1096,3500,938,3000,943,800,912,450,716,300,997,20,912,2500,0,0,0,0,4240,1); -REPLACE INTO `mob_db_re` VALUES (2895,'C4_APOCALIPS','Furious Apocalypse','Furious Apocalypse',121,110450,1,9885,20535,2,1262,116,136,26,130,68,76,25,125,15,10,12,2,0,60,0x91,400,1840,1440,384,0,0,0,0,0,0,0,7095,5335,7094,2400,7093,2200,985,5,13161,1,2506,20,12735,100,0,0,0,0,4242,1); -REPLACE INTO `mob_db_re` VALUES (2896,'C5_ANTLER_SCARABA','Elusive Antler Scaraba','Elusive Antler Scaraba',136,313000,1,15825,47280,1,1701,410,155,102,23,99,59,129,137,45,10,12,1,4,42,0x2003885,200,504,624,360,0,0,0,0,0,0,0,6322,6500,1930,1,12735,10,7939,10,993,1,0,0,0,0,0,0,0,0,4505,1); -REPLACE INTO `mob_db_re` VALUES (2897,'C1_ANTIQUE_BOOK','Swift Antique Book','Swift Antique Book',148,673075,1,36125,105660,1,2233,1213,74,42,67,53,32,44,125,5,10,12,0,0,60,0x2003695,150,864,960,480,0,0,0,0,0,0,0,6560,2000,7015,1000,1097,1000,0,0,0,0,0,0,0,0,0,0,0,0,4596,1); -REPLACE INTO `mob_db_re` VALUES (2898,'C2_ANTIQUE_BOOK','Solid Antique Book','Solid Antique Book',148,1346150,1,36125,105660,1,2233,1213,74,42,67,53,32,44,125,5,10,12,0,0,60,0x2003695,150,864,960,480,0,0,0,0,0,0,0,6560,2000,7015,1000,1097,1000,0,0,0,0,0,0,0,0,0,0,0,0,4596,1); -REPLACE INTO `mob_db_re` VALUES (2899,'C4_ANOLIAN','Furious Anolian','Furious Anolian',109,77735,1,8790,19995,1,780,110,61,11,130,81,55,66,70,48,10,12,1,5,41,0x3695,190,900,500,864,0,0,0,0,0,0,0,7003,4850,1754,2000,526,5,10019,10,16003,1,2625,1,984,134,0,0,0,0,4234,1); -REPLACE INTO `mob_db_re` VALUES (2900,'C5_ANGRA_MANTIS','Elusive Angra Mantis','Elusive Angra Mantis',144,458600,1,25315,63180,1,1042,177,175,81,122,155,119,81,198,79,10,12,1,4,42,0x2003885,150,576,480,480,0,0,0,0,0,0,0,6086,5000,7194,1000,997,10,1830,5,0,0,0,0,0,0,0,0,0,0,4513,1); -REPLACE INTO `mob_db_re` VALUES (2901,'C1_ANGRA_MANTIS','Swift Angra Mantis','Swift Angra Mantis',144,458600,1,25315,63180,1,1042,177,175,81,122,155,119,81,198,79,10,12,1,4,42,0x2003885,150,576,480,480,0,0,0,0,0,0,0,6086,5000,7194,1000,997,10,1830,5,0,0,0,0,0,0,0,0,0,0,4513,1); -REPLACE INTO `mob_db_re` VALUES (2902,'C2_ANDRE','Solid Andre','Solid Andre',33,7240,1,540,1815,1,61,21,55,16,11,20,40,10,24,10,10,12,0,4,22,0x2001081,300,1288,288,384,0,0,0,0,0,0,0,955,9000,910,1000,938,500,993,50,601,4,1002,350,757,28,0,0,0,0,4043,1); -REPLACE INTO `mob_db_re` VALUES (2903,'C3_ANCIENT_MIMIC','Ancient Mimic Ringleader','Ancient Mimic Ringleader',112,73500,1,7955,18600,1,1150,84,100,40,121,70,63,43,141,67,10,12,2,0,60,0x3885,100,168,480,360,0,0,0,0,0,0,0,603,30,617,1,644,50,2404,5,2506,1,2417,10,2610,100,0,0,0,0,4387,1); -REPLACE INTO `mob_db_re` VALUES (2904,'C4_ANACONDAQ','Furious Anacondaq','Furious Anacondaq',100,42550,1,4805,10815,1,604,55,92,0,79,59,28,43,67,25,10,12,1,2,25,0x91,200,1576,576,576,0,0,0,0,0,0,0,6247,200,937,9000,0,0,926,1500,936,200,508,150,756,50,0,0,0,0,4062,1); -REPLACE INTO `mob_db_re` VALUES (2905,'C5_AMBERNITE','Elusive Ambernite','Elusive Ambernite',19,1700,1,290,645,1,31,11,28,0,16,20,11,10,21,5,10,12,2,4,21,0x2000091,400,2048,648,648,0,0,0,0,0,0,0,991,50,946,9000,910,1200,935,3000,601,2,757,14,1002,150,0,0,0,0,4032,1); -REPLACE INTO `mob_db_re` VALUES (2906,'C1_ALNOLDI','Swift Rafflesia Arnoldi','Swift Rafflesia Arnoldi',80,25745,1,3680,9600,2,453,69,80,20,40,32,24,61,85,30,10,12,1,3,22,0x3895,300,768,768,576,0,0,0,0,0,0,0,705,125,520,213,905,2250,711,150,521,125,2269,50,0,0,0,0,0,0,4515,1); -REPLACE INTO `mob_db_re` VALUES (2907,'C2_ALLIGATOR','Solid Alligator','Solid Alligator',57,24300,24300,1275,4110,1,189,37,62,30,47,48,24,15,40,26,10,12,1,2,21,0x91,200,1100,900,480,0,0,0,0,0,0,0,912,1000,1099,600,7003,2000,608,50,756,129,0,0,0,0,0,0,0,0,4252,1); -REPLACE INTO `mob_db_re` VALUES (2908,'C3_ALIZA','Aliza Ringleader','Aliza Ringleader',112,72250,72250,6120,16515,1,1008,397,98,5,115,50,51,62,88,54,10,12,1,7,60,0x91,220,1440,576,600,0,0,0,0,0,0,0,7054,4000,2518,10,2626,10,7047,5,12128,50,661,1,2123,5,0,0,0,0,4400,1); -REPLACE INTO `mob_db_re` VALUES (2909,'C4_ALICEL','Furious Alicel','Furious Alicel',115,90000,90000,8335,35295,2,1142,398,109,30,121,68,59,63,102,60,10,12,1,6,60,0x200308D,250,1080,480,504,0,0,0,0,0,0,0,7512,2000,7507,3000,2148,5,6214,200,1270,5,985,10,2517,20,0,0,0,0,4401,1); -REPLACE INTO `mob_db_re` VALUES (2910,'C5_ALARM','Elusive Alarm','Elusive Alarm',88,27810,27810,3415,10485,1,382,48,106,53,70,72,40,25,66,25,10,12,1,0,60,0x3695,300,1020,500,768,0,0,0,0,0,0,0,1095,5335,2607,1,7005,1500,611,1300,984,105,7026,20,912,1500,0,0,0,0,4244,1); -REPLACE INTO `mob_db_re` VALUES (2911,'C1_AGAV','Swift Agav','Swift Agav',128,200000,200000,12780,26520,1,1070,181,77,82,85,66,55,113,120,61,10,12,1,7,80,0x3295,300,768,360,360,0,0,0,0,0,0,0,7567,2500,2422,2,7563,4000,2109,1,12183,50,7563,100,1061,2500,0,0,0,0,4409,1); -REPLACE INTO `mob_db_re` VALUES (2912,'C2_ACIDUS_','Solid Acidus','Solid Acidus',130,407180,407180,14690,30480,2,1780,158,98,47,106,110,61,53,133,53,10,12,2,9,44,0x3095,180,168,768,360,0,0,0,0,0,0,0,505,150,1035,4000,2890,10,1036,3589,7446,800,996,20,7446,100,0,0,0,0,4379,1); -REPLACE INTO `mob_db_re` VALUES (2913,'C3_ACIDUS_','Acidus Ringleader','Acidus Ringleader',130,203590,203590,14690,30480,2,1780,158,98,47,106,110,61,53,133,53,10,12,2,9,44,0x3095,180,168,768,360,0,0,0,0,0,0,0,505,150,1035,4000,2890,10,1036,3589,7446,800,996,20,7446,100,0,0,0,0,4379,1); -REPLACE INTO `mob_db_re` VALUES (2914,'E_GEFFEN_MAGE_3_1','Geffen Shoplifter','Geffen Shoplifter',50,10000,1,212,227,1,89,22,70,7,41,14,15,0,100,5,10,12,1,7,20,0x85,200,800,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#2915,HIDDEN_MOB6 -REPLACE INTO `mob_db_re` VALUES (2916,'BIG_BEN','Big Ben','Big Ben',150,220240,1,7447,7005,1,1772,212,125,43,102,58,69,75,131,49,10,12,1,0,42,0x91,200,1092,792,480,0,0,0,0,0,0,0,1095,3000,1019,500,509,950,568,160,757,100,22515,15,22515,15,0,0,0,0,4626,1); -REPLACE INTO `mob_db_re` VALUES (2917,'BIG_BELL','Big Bell','Big Bell',163,166860,1,7513,8457,1,1531,192,138,53,102,104,72,57,98,57,10,12,1,0,60,0x3695,300,1020,500,768,0,0,0,0,0,0,0,1095,3000,2607,1,7005,750,984,100,912,750,22515,10,0,0,0,0,0,0,4627,1); -REPLACE INTO `mob_db_re` VALUES (2918,'TIME_KEEPER','Time Keeper','Time Keeper',155,256000,1,7898,8869,3,1708,280,128,60,112,60,72,57,120,77,10,12,2,0,80,0x91,200,1072,672,384,0,0,0,0,0,0,0,1095,3000,7054,3000,999,250,520,425,2109,1,22515,1000,22515,1000,0,0,0,0,4630,1); -REPLACE INTO `mob_db_re` VALUES (2919,'NEO_PUNK','Neo Punk','Neo Punk',155,154760,1,5874,6618,1,1172,216,99,55,98,39,30,35,95,45,10,12,0,3,24,0x3095,300,1500,500,1000,0,0,0,0,0,0,0,7001,3000,715,500,1061,500,1057,1500,2502,8,5110,50,0,0,0,0,0,0,4628,1); -REPLACE INTO `mob_db_re` VALUES (2920,'ARC_ELDER','Arc Elder','Arc Elder',168,293640,1,9086,17532,3,1436,802,105,41,100,63,35,99,106,61,10,12,2,7,80,0x3885,165,1552,1152,336,0,0,0,0,0,0,0,7099,3000,7117,1000,1564,5,1473,1,616,2,22515,1500,7939,500,0,0,0,0,4629,1); -REPLACE INTO `mob_db_re` VALUES (2921,'OWL_VISCOUNT','Owl Viscount','Owl Viscount',168,295240,1,9086,11089,1,1872,900,113,45,87,51,45,88,106,50,10,12,2,6,60,0x6203695,195,1345,824,440,0,0,0,0,0,0,0,7071,2500,7063,1000,18874,1,747,1,2971,2,16024,1,15089,1,0,0,0,0,4631,1); -REPLACE INTO `mob_db_re` VALUES (2922,'G_OWL_VISCOUNT','Owl Viscount','Owl Viscount',168,295240,1,0,0,1,1872,900,113,45,87,51,45,88,106,50,10,12,2,6,60,0x6203695,195,1345,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2923,'OWL_MARQUEES','Owl Marquis','Owl Marquis',170,630000,1,21747,13806,2,1887,603,127,25,112,65,55,102,108,72,10,12,2,6,60,0x6203695,175,1345,824,440,0,0,0,0,0,0,0,7071,2000,7063,1500,1716,1,1472,1,15089,3,1668,1,18874,1,0,0,0,0,4632,1); -REPLACE INTO `mob_db_re` VALUES (2924,'T_ELDER_WILOW','Elder Willow','Elder Willow',34,599,1,116,131,1,80,14,45,0,10,14,25,0,29,0,10,12,1,3,43,0x3095,200,1372,672,432,0,0,0,0,0,0,0,6067,500,7406,500,7407,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2925,'T_WILOW','Willow','Willow',8,91,1,31,23,1,13,5,38,2,13,3,8,5,12,5,10,12,1,3,22,0x81,200,1672,672,432,0,0,0,0,0,0,0,6065,500,6066,500,6067,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2926,'T_HARPY','Harpy','Harpy',83,4423,1,660,760,1,340,41,69,44,71,39,50,31,125,12,10,12,1,6,64,0x3885,155,972,672,470,0,0,0,0,0,0,0,7406,500,7407,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2927,'T_MINERAL','Mineral','Mineral',96,8300,1,802,1013,1,751,57,127,23,70,61,40,50,74,50,10,12,0,0,40,0x91,250,648,480,360,0,0,0,0,0,0,0,7406,500,7407,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2928,'T_GIBBET','Gibbet','Gibbet',105,12999,1,972,874,1,697,85,116,45,103,56,62,55,73,37,10,12,2,6,27,0x3885,180,917,1584,576,0,0,0,0,0,0,0,7406,500,7407,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2929,'T_PLASMA_G','Plasma','Plasma',116,24975,1,2176,1506,1,851,112,120,3,121,60,58,62,102,50,10,12,0,0,82,0x3885,100,1000,500,1000,0,0,0,0,0,0,0,6065,500,6066,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2930,'T_SOLACE','Solace','Solace',123,24729,1,2442,2409,2,1234,165,96,96,106,65,61,42,125,72,10,12,1,8,66,0x3295,180,576,420,360,0,0,0,0,0,0,0,6067,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2931,'T_METALING','Metaling','Metaling',81,4300,1,524,537,1,188,39,69,28,58,30,49,17,60,5,10,12,0,0,20,0x83,300,384,672,480,0,0,0,0,0,0,0,6067,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2932,'T_POPORING','Poporing','Poporing',30,524,1,99,112,1,74,20,36,17,17,26,20,18,36,5,10,12,1,3,25,0x83,300,1672,672,480,0,0,0,0,0,0,0,6067,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2933,'T_DEVILING','Deviling','Deviling',66,16890,1,1197,1189,1,313,183,67,70,48,50,33,75,85,200,10,12,1,6,87,0x3695,200,1072,1056,384,0,0,0,0,0,0,0,7410,500,7411,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2934,'T_ARCHANGELING','Arc Angeling','Arc Angeling',84,25100,1,1789,1455,1,593,100,92,81,32,48,62,99,119,105,10,12,1,8,66,0x3695,180,1072,672,480,0,0,0,0,0,0,0,7410,500,7411,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2935,'T_EVIL_CLOUD_HERMIT','Taoist Hermit','Taoist Hermit',96,8266,1,902,563,10,611,30,66,46,63,57,45,60,119,45,10,12,2,0,40,0x2085,190,480,840,432,0,0,0,0,0,0,0,6067,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2936,'E_GHOSTRING','Ghostring','Ghostring',1,10,0,0,0,1,1,1,100,99,0,0,0,0,0,0,7,12,0,3,20,0x0,300,1220,1080,648,0,0,0,0,0,0,0,535,1500,535,1500,535,1500,535,1500,12192,2000,7225,2000,6658,500,0,0,0,0,6658,10000); -#REPLACE INTO `mob_db_re` VALUES (2937,'M_LOKI','M Loki','M Loki',145,1215600,1,1,1,2,1835,444,15,89,76,66,90,55,189,22,10,12,1,7,20,0x0,175,800,750,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2938,'MM_MAGIC_SEAL','Magic Seal','Magic Seal',140,10000000,1,1,6999,1,1,1,80,200,16,26,30,115,79,5,10,12,2,0,20,0x0,300,1000,1000,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2939,'MM_EVIL_SHADOW1','Evil Shadow','Evil Shadow',138,112000,1,7456,5983,1,3266,1307,30,30,88,44,88,21,95,44,10,12,2,6,47,0x2000085,200,1500,600,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2940,'MM_EVIL_SHADOW2','Evil Shadow','Evil Shadow',141,127650,1,8103,7738,1,2678,1071,121,36,60,103,45,35,172,15,10,12,1,6,47,0x2000085,200,1000,500,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2941,'MM_EVIL_SHADOW3','Evil Shadow','Evil Shadow',142,153400,1,8863,6736,1,3167,1267,89,44,120,87,66,33,106,27,10,12,2,6,47,0x2000085,200,1800,780,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2942,'MM_EVIL_FANATICS','Evil Fanatics','Evil Fanatics',151,8256000,1,1008653,988954,3,3350,167,166,103,118,72,40,55,213,30,10,12,2,6,67,0x6280085,200,1000,500,350,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2943,'MM_ICE_MINE','Icemine','Icemine',149,10000,200,0,0,7,200,1,200,10,200,200,200,200,200,200,12,12,0,4,88,0xE170000,2000,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#2944,J_HORNET -#2945,J_MUMMY -#2946,J_ANUBIS -#2947,J_EGGYRA -REPLACE INTO `mob_db_re` VALUES (2948,'CURSED_SOLDIER','Cursed Soldier','Cursed Soldier',110,18574,1,1907,1851,9,1334,1,85,35,81,50,64,56,178,23,10,12,1,1,69,0x3885,150,1960,576,420,0,0,0,0,0,0,0,6672,1000,957,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2949,'CURSED_SENTINEL','Cursed Sentinel','Cursed Sentinel',110,14099,1,1634,1346,2,1397,1,84,41,120,65,66,41,107,26,10,12,2,7,67,0x3885,175,914,1344,384,0,0,0,0,0,0,0,6672,1000,934,2500,1097,1500,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2950,'BROKEN_MIND','Broken Mind','Broken Mind',110,13520,1,1545,1557,1,1350,1,67,27,69,37,36,10,64,5,10,12,1,6,67,0x2003885,200,920,720,200,0,0,0,0,0,0,0,6672,1000,6086,2500,683,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2951,'FLOATING_WORD','Floating Word','Floating Word',110,11276,1,1166,1034,1,1074,1,93,40,111,90,60,70,139,65,10,12,0,6,68,0x2003885,150,972,648,432,0,0,0,0,0,0,0,6672,1000,938,3000,947,2500,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2952,'LIKE_LOVE','Like Love','Like Love',110,14008,1,1505,1667,2,1182,1,64,51,62,27,25,55,102,20,10,12,1,6,64,0x2003885,150,1056,1056,336,0,0,0,0,0,0,0,6672,1000,929,2500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2953,'CURSED_MEMORY','Cursed Memory','Cursed Memory',110,18045,1,1802,1623,1,1392,1,89,28,87,39,58,5,82,10,10,12,1,1,69,0x3885,350,1768,500,192,0,0,0,0,0,0,0,6672,1000,957,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2954,'COLORLESS_VOW','Colorless Vow','Colorless Vow',110,19194,0,1939,1881,1,1606,1,95,41,84,35,60,20,85,15,10,12,1,1,69,0x3885,350,0,500,0,0,0,0,0,0,0,0,6672,1000,958,3500,1063,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2955,'OLD_FRIENDSHIP','Old Friendship','Old Friendship',110,12614,0,1306,1328,0,1227,1,78,5,56,12,19,11,30,10,10,12,1,1,49,0x3885,250,2460,912,0,0,0,0,0,0,0,0,6672,1000,932,3500,1098,2500,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2956,'SWEET_SLAUGHTER','Sweet Slaughter','Sweet Slaughter',110,13986,0,1960,1587,0,1232,1,125,10,121,48,40,31,125,32,10,12,2,1,29,0x3885,350,1538,1000,396,0,0,0,0,0,0,0,6672,1000,929,2000,682,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2957,'FORGOTTEN_NAME','Forgotten Name','Forgotten Name',120,19546,1,1505,1485,2,1066,1,111,38,121,29,51,43,100,3,10,12,1,1,49,0x3885,155,1169,1152,480,0,0,0,0,0,0,0,6672,1500,682,5000,683,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2958,'FATAL_DAYS','Fatal Days','Fatal Days',120,24240,1,2052,2026,2,1007,1,72,15,100,71,63,85,115,37,10,12,1,6,67,0x2003885,190,720,384,480,0,0,0,0,0,0,0,6672,1500,1050,2500,1038,2500,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2959,'TORTUROUS_REDEEMER','Torturous Redeemer','Torturous Redeemer',120,103342,1,10590,8378,1,1250,1,144,28,133,69,72,55,165,44,10,12,1,7,62,0x3885,200,672,420,360,0,0,0,0,0,0,0,6672,10000,6672,10000,923,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2960,'MM_FLAMECROSS','Flamecross','Flamecross',149,10000,200,0,0,7,180,1,200,10,200,200,200,200,200,200,12,12,0,4,88,0xE170000,2000,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2961,'E_TORTUROUS_REDEEMER','Torturous Redeemer','Torturous Redeemer',120,103342,1,10590,8378,1,1,1,144,28,1,1,1,1,1,1,10,12,1,7,62,0x3885,200,672,420,360,0,0,0,0,0,0,0,923,2000,6672,10000,6672,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#2962,E_DEVILING -#2963,WOODIE -#2964,EXP_1000 -#2965,TW_APOCALIPS_H -#2966,TW_B_EREMES -#2967,TW_B_HARWORD -#2968,TW_B_SEYREN -#2969,TW_BAPHOMET2 -#2970,TW_DARK_LORD -#2971,TW_DARK_SNAKE_LORD -#2972,TW_DOPPELGANGER -#2973,TW_DRACULA -#2974,TW_EDDGA -#2975,TW_FALLINGBISHOP -#2976,TW_GLOOMUNDERNIGHT -#2977,TW_IFRIT -#2978,TW_KTULLANUX -#2979,TW_LORD_OF_DEATH2 -#2980,TW_MISTRESS -#2981,TW_ORK_HERO2 -#2982,TW_OSIRIS2 -#2983,TW_RANDGRIS -#2984,TW_TURTLE_GENERAL -#2985,E_MYSTERIOUS_BUG -#2986,J_XMAS_SMOKEY_GIFT -REPLACE INTO `mob_db_re` VALUES (2987,'XM_TREE','Decorated Evil Tree','Decorated Evil Tree',148,544444,1,4444,15888,2,1444,1444,116,44,44,66,44,44,144,44,10,12,2,6,69,0x2003885,150,917,1584,576,0,0,0,0,0,0,0,7212,900,7218,2668,7222,2037,12490,500,716,50,604,20,7939,200,0,0,0,0,31016,1); -REPLACE INTO `mob_db_re` VALUES (2988,'XM_ANTONIO','Wicked Vice Plant Manager','Wicked Vice Plant Manager',149,44,1,0,0,2,66,66,160,44,44,88,44,44,144,44,10,12,1,1,67,0x63F0081,100,720,720,432,0,0,0,0,0,0,0,7034,2000,19686,100,12490,500,12132,100,12098,500,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2989,'XM_COOKIE','Vicious Cookie','Vicious Cookie',149,187760,1,6666,7332,1,1444,1,48,44,44,88,44,44,144,44,10,12,0,6,67,0x2001089,200,1248,1248,240,0,0,0,0,0,0,0,7001,2000,718,100,538,500,530,500,0,0,0,0,0,0,0,0,0,0,31017,1); -REPLACE INTO `mob_db_re` VALUES (2990,'XM_CRUISER','Corrupt Cruiser','Corrupt Cruiser',140,188999,1,0,0,12,1444,1444,20,44,44,88,44,44,144,44,10,12,1,6,69,0x2002085,200,1296,1296,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2991,'XM_MYSTCASE','Evil Dwelling Box','Evil Dwelling Box',148,259000,1,6666,7332,2,1444,1444,50,44,44,44,44,44,44,44,10,12,1,6,67,0x2001089,200,1248,1248,432,0,0,0,0,0,0,0,7001,2000,539,100,7643,50,7644,50,0,0,0,0,0,0,0,0,0,0,31018,1); -REPLACE INTO `mob_db_re` VALUES (2992,'XM_LUDE','Creepy Demon','Creepy Demon',140,4444,1,666,732,1,444,444,90,44,44,44,44,44,44,44,10,12,0,1,67,0x3881,100,890,960,480,0,0,0,0,0,0,0,7225,1600,7220,2862,1059,500,969,1000,7230,1000,7642,1000,7642,1000,0,0,0,0,31019,1); -REPLACE INTO `mob_db_re` VALUES (2993,'XM_HYLOZOIST','Malicious Baby Ghost','Malicious Baby Ghost',145,444444,1,4444,15888,2,1666,1666,101,44,144,66,66,66,166,66,10,12,0,6,67,0x2003885,110,741,1536,480,0,0,0,0,0,0,0,7215,1000,7217,1000,7213,1000,740,40,22516,1000,12020,500,0,0,0,0,0,0,31020,1); -REPLACE INTO `mob_db_re` VALUES (2994,'XM_MARIONETTE','Dancing Marionette','Dancing Marionette',148,280000,1,4444,15888,2,444,1444,35,44,44,44,44,144,88,44,10,12,0,6,28,0x2003095,120,1480,480,1056,0,0,0,0,0,0,0,625,100,2486,3,2625,1,699,50,22516,1000,6100,100,0,0,0,0,0,0,31021,1); -REPLACE INTO `mob_db_re` VALUES (2995,'XM_TEDDY_BEAR','Abandoned Teddy Bear','Abandoned Teddy Bear',148,180000,1,6666,7332,1,1444,1444,106,44,44,166,44,44,166,44,10,12,0,6,69,0x2003295,150,512,780,504,0,0,0,0,0,0,0,7317,1900,615,150,12074,100,12734,1000,12738,100,0,0,0,0,0,0,0,0,31022,1); -REPLACE INTO `mob_db_re` VALUES (2996,'XM_CELINE_KIMI','Celine Kimi','Celine Kimi',160,66666666,1,4444444,4033332,2,6666,6666,479,444,144,166,44,444,166,166,10,12,2,1,28,0x6283695,100,768,1056,480,444444,616,10000,617,10000,22534,10000,22534,4000,18549,4000,7642,4000,19701,100,13442,100,712,10000,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2997,'G_XM_CELINE_KIMI','Kimi\'s Phantom','Kimi\'s Phantom',160,66666666,1,0,0,2,6666,6666,479,444,144,166,44,444,166,166,10,12,2,1,28,0x6203695,100,768,1056,480,0,0,0,0,0,0,0,6683,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2998,'EP14_MORS_EVENT','Weakened Morocc','Weakened Morocc',158,1771440,1,12390,16104,1,1872,900,113,45,87,51,45,88,106,50,12,12,2,6,60,0x6200085,200,2612,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (2999,'EP14_MORS_BOSSA','Morocc Necromancer','Morocc Necromancer',158,4000000,1,2106000,1336500,1,700,0,215,555,165,190,142,146,299,93,12,12,1,7,60,0x6280085,100,300,384,288,0,0,0,0,0,0,0,607,2000,603,200,604,200,0,0,0,0,0,0,522,200,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3000,'EP14_MORS_BOSSB','Morocc Necromancer','Morocc Necromancer',101,80000000,1,2310750,1465200,12,700,1,1,1,1,1,1,180,1,1,12,12,1,7,82,0x6280085,2000,2700,384,288,0,0,0,0,0,0,0,607,2000,603,200,604,200,22537,10000,22537,10000,0,0,522,200,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3001,'EP14_MORS_MOB1','Morocc\'s Ghoul','Morocc\'s Ghoul',158,295240,1,1239,1610,1,1872,900,113,45,87,51,45,88,106,50,12,12,1,6,60,0x6200085,1000,2612,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3002,'EP14_MORS_MOB2','Morocc\'s Osiris','Morocc\'s Osiris',158,442860,1,1239,1610,1,1872,900,113,45,87,51,45,88,106,50,12,12,1,6,60,0x6200085,200,2612,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3003,'EP14_MORS_MOB3','Morocc\'s Archer Skeleton','Morocc\'s Archer Skeleton',158,295240,1,1239,1610,7,1872,900,113,45,87,51,45,88,106,50,12,12,1,6,60,0x6200085,200,300,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3004,'EP14_MORS_MOB4','Morocc\'s Wraith','Morocc\'s Wraith',158,100000,1,1239,1610,1,90,90,13,45,87,51,45,88,106,50,12,12,2,6,60,0x6200085,600,300,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3005,'EP14_MORS_MOB5','Morocc\'s Verit','Morocc\'s Verit',158,442860,1,1239,1610,1,1872,900,113,45,87,51,45,88,106,50,12,12,1,6,60,0x6200085,100,76,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3006,'EP14_MORS_MOB6','Morocc\'s Lude','Morocc\'s Lude',158,885720,1,1239,1610,3,113,113,113,45,87,51,45,88,299,50,12,12,0,6,60,0x6200085,100,76,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3007,'EP14_MORS_DUMMY','Death Soul','Death Soul',158,99999999,1,0,0,1,1872,900,113,45,87,51,45,88,106,50,12,12,0,6,60,0x6370000,195,76,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3008,'EP14_MORS_HIDDEN','Morocc Hidden','Morocc Hidden',158,295240,1,0,0,1,1,1,113,45,1,51,45,255,106,50,12,12,0,6,60,0x620008C,2000,2000,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#3009,EP14_3_DEATH_BOSS -REPLACE INTO `mob_db_re` VALUES (3010,'EP14_3_DEATH_A_MOB1','Corrupt Orc Baby','Corrupt Orc Baby',158,250000,1,12390,16104,1,948,215,240,50,120,85,80,60,88,50,10,12,0,7,42,0x0000085,150,864,400,150,0,0,0,0,0,0,0,607,10,603,20,604,20,715,20,717,20,716,20,522,20,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3011,'EP14_3_DEATH_A_MOB2','Corrupt Baby Desert Wol','Corrupt Baby Desert Wol',158,232890,1,12390,16104,1,948,215,240,45,100,85,100,88,120,50,10,12,0,2,43,0x0000085,150,864,400,150,0,0,0,0,0,0,0,607,10,603,20,604,20,715,20,717,20,716,20,522,20,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3012,'EP14_3_DEATH_A_MOB3','Corrupt Familiar','Corrupt Familiar',158,222550,1,12390,16104,1,948,215,240,70,86,85,75,53,100,50,10,12,0,5,41,0x0000085,120,864,400,150,0,0,0,0,0,0,0,607,10,603,20,604,20,715,20,717,20,716,20,522,20,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3013,'EP14_3_DEATH_B_MOB1','Corrupt Orc Warrior','Corrupt Orc Warrior',158,300000,1,12390,16104,1,948,215,240,60,150,85,150,40,122,70,10,12,1,7,42,0x0000085,150,864,400,150,0,0,0,0,0,0,0,607,10,603,20,604,20,715,20,717,20,716,20,522,20,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3014,'EP14_3_DEATH_B_MOB2','Corrupt Desert Wolf','Corrupt Desert Wolf',158,292450,1,12390,16104,1,948,215,240,50,120,85,110,55,130,70,10,12,1,2,43,0x0000085,150,864,400,150,0,0,0,0,0,0,0,607,10,603,20,604,20,715,20,717,20,716,20,522,20,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3015,'EP14_3_DEATH_B_MOB3','Corrupt Phen','Corrupt Phen',158,284110,1,12390,16104,1,948,215,240,100,110,85,95,70,115,70,10,12,1,5,41,0x0000085,150,864,400,150,0,0,0,0,0,0,0,607,10,603,20,604,20,715,20,717,20,716,20,522,20,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3016,'EP14_3_DEATH_C_MOB1','Corrupt Orc Zombie','Corrupt Orc Zombie',158,375000,1,12390,16104,1,948,215,150,150,180,145,202,40,88,30,10,12,1,7,49,0x0000085,170,864,400,150,0,0,0,0,0,0,0,607,10,603,20,604,20,715,20,717,20,716,20,522,20,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3017,'EP14_3_DEATH_C_MOB2','Corrupt Verit','Corrupt Verit',158,352715,1,12390,16104,1,948,215,200,100,166,87,150,60,150,130,10,12,1,2,49,0x0000085,150,864,400,150,0,0,0,0,0,0,0,607,10,603,20,604,20,715,20,717,20,716,20,522,20,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3018,'EP14_3_DEATH_C_MOB3','Corrupt Megalodon','Corrupt Megalodon',158,347413,1,12390,16104,1,948,215,240,300,157,80,140,90,209,84,10,12,1,5,49,0x0000085,170,864,400,150,0,0,0,0,0,0,0,607,10,603,20,604,20,715,20,717,20,716,20,522,20,0,0,0,0,0,0); -#3019,CELINE_KIMI -REPLACE INTO `mob_db_re` VALUES (3020,'FIRE_CONDOR','Fire Condor','Fire Condor',141,125114,1,7021,7481,1,38,1201,71,45,104,72,66,10,113,52,10,12,1,2,43,0x0000081,110,1148,648,480,0,0,0,0,0,0,0,6691,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3021,'FIRE_SAND_MAN','Fire Sand Man','Fire Sandman',143,130501,1,7207,7734,1,38,1356,122,73,84,36,25,55,124,35,10,12,1,0,63,0x003885,150,1672,720,288,0,0,0,0,0,0,0,6694,1500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3022,'FIRE_FRILLDORA','Fire Frilldora','Fire Frilldora',147,141301,1,7807,8199,1,38,1392,134,40,148,38,128,45,121,30,10,12,1,2,63,0x0000081,130,1540,720,432,0,0,0,0,0,0,0,6694,1500,6696,1500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3023,'FIRE_GOLEM','Fire Golem','Fire Golem',148,180213,1,8912,9464,1,38,1321,292,102,70,78,267,25,84,25,10,12,2,0,83,0x003885,200,1608,816,396,0,0,0,0,0,0,0,6693,2000,6695,1500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#3024,14_3_MERCENARY_A -#3025,14_3_MERCENARY_B -REPLACE INTO `mob_db_re` VALUES (3026,'FIREPIT','Fire Pit','Fire Pit',17,10,1,58,43,1,38,12,20,3,15,8,17,0,15,0,10,12,1,1,29,0x170000,400,2612,912,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3027,'FULBUK','Fire Bug','Fire Bug',150,234,1,58,47,1,38,12,20,3,15,8,17,0,15,0,10,12,1,1,29,0x0000001,120,1288,288,768,0,0,0,0,0,0,0,6689,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3028,'SONIA','Sonia','Sonia',17,20,1,58,43,1,38,12,20,3,15,8,17,0,15,0,10,12,1,1,29,0x170000,400,2612,912,288,0,0,0,0,0,0,0,6690,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3029,'GRIM_REAPER_ANKOU','Grim Reaper Ankou','Reaper Yanku',159,50000000,1553,300000,330000,1,1500,1000,200,70,200,100,200,200,220,100,10,12,2,1,89,0x6200085,200,900,864,480,0,0,0,0,0,0,0,607,500,603,200,604,200,22537,10000,0,0,522,200,0,0,0,0,0,0,0,0); -#3030,STANDING_SOUL -#3031,MUTANT_NECROMANCER -#3032,MUTANT_GHOUL -#3033,MUTANT_OSIRIS -#3034,MUTANT_ARCHER_SKELETON -#3035,MUTANT_WRAITH_DEAD -#3036,MUTANT_VERIT -#3037,MUTANT_LUDE -REPLACE INTO `mob_db_re` VALUES (3038,'HIDDEN_MOB7','Hidden Mob 7','Monster 7',151,10000,1,0,0,1,2000,0,200,100,100,100,100,100,100,100,12,12,0,0,88,0x6370004,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3039,'B_MOROCC_1','Blazing Morocc Reincarnation','Blazing Morocc Reincarnation',149,8000000,1,2855,1811,1,1901,145,199,35,126,91,63,61,114,37,0,0,2,8,27,0x2000085,110,576,480,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3040,'B_MOROCC_2','Distorted Morocc Reincarnation','Distorted Morocc Reincarnation',149,6400000,1,3311,2101,1,1625,159,92,5,121,86,71,65,113,44,10,12,1,6,67,0x2000085,150,576,648,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3041,'B_MOROCC_4','Freezing Morocc Reincarnation','Freezing Morocc Reincarnation',149,7700000,1,2995,2230,1,1235,599,109,54,114,88,62,97,164,43,0,0,1,6,61,0x2000085,150,1536,648,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#3042,WATERMELON_17 -#3043,WATERMELON_18 -#3044,WATERMELON_19 -#3045,WATERMELON_20 -#3046,WATERMELON_21 -#3047,WATERMELON_22 -#3048,WATERMELON_23 -#3049,WATERMELON_24 -#3050,WATERMELON_25 -#3051,WATERMELON_26 -#3052,WATERMELON_27 -#3053,WATERMELON_28 -#3054,WATERMELON_29 -#3055,WATERMELON_30 -#3056,WATERMELON_31 -#3057,WATERMELON_32 -#3058,WATERMELON_33 -#REPLACE INTO `mob_db_re` VALUES (3059,'EIGHT_DIVISION','Eight Division','Eight Division',1,10,0,0,0,0,2,0,160,5,1,1,1,1,999,1,10,12,1,3,21,0x0,300,0,480,0,0,0,0,0,0,0,0,6710,2000,511,100,521,10,926,100,937,100,954,10,520,10,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (3060,'E_QUESTION_OCTOPUS','Question Octopus','Question Octopus',10,20,1,0,0,2,13,8,160,0,1,1,1,50,100,100,10,12,2,5,41,0x1F0000,300,1632,432,540,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3061,'E_ANGRY_MIMIC','Angry Mimic','Angry Mimic',1,30,0,0,0,1,1,1,100,99,0,0,0,0,0,0,10,12,1,0,20,0x170000,100,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (3062,'GIANT_DEVIRUCHI','Giant Deviruchi','Giant Deviruchi',93,8912,0,1083,1083,1,477,191,72,16,61,49,30,85,119,5,10,12,0,6,27,0x2000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (3063,'DEVIRUCHI_W','Deviruchi W','Deviruchi W',93,8912,0,1083,1083,1,477,191,72,16,61,49,30,85,119,5,10,12,0,6,27,0x2000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (3064,'GIANT_DEVIRUCHI_W','Giant Deviruchi W','Giant Deviruchi W',93,8912,0,1083,1083,1,477,191,72,16,61,49,30,85,119,5,10,12,0,6,27,0x2000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#3065,E_ICE_MINE -#3066,SNAKE_NEWYEAR -#3067,E_ORC_WOMAN -#3068,E_PYTHON_SKIN -REPLACE INTO `mob_db_re` VALUES (3069,'PERE1','Ferre','Ferre',125,48430,1,3088,2631,1,871,695,101,45,109,121,50,55,108,55,10,12,0,6,42,0x2003885,100,676,672,480,0,0,0,0,0,0,0,505,50,15101,1,7004,100,993,300,997,25,0,0,0,0,0,0,0,0,27108,1); -REPLACE INTO `mob_db_re` VALUES (3070,'PERE2','Ferre','Ferre',126,40718,1,3607,2425,7,1151,218,80,45,91,86,67,116,153,71,10,12,0,6,41,0x2003885,200,676,1248,480,0,0,0,0,0,0,0,504,100,15100,1,7004,100,991,300,995,25,0,0,0,0,0,0,0,0,27107,1); -REPLACE INTO `mob_db_re` VALUES (3071,'PERE3','Ferre','Ferre',127,53290,1,3609,2429,2,1100,325,85,45,91,89,65,118,147,75,10,12,0,6,41,0x2003885,150,676,672,480,0,0,0,0,0,0,0,1934,50,15101,1,7004,100,993,300,997,25,0,0,0,0,0,0,0,0,27107,1); -REPLACE INTO `mob_db_re` VALUES (3072,'PERE4','Ferre','Ferre',128,52280,1,3729,2235,2,1484,158,98,45,156,110,61,53,133,53,10,12,0,6,42,0x2003885,200,676,1248,480,0,0,0,0,0,0,0,1989,50,15100,1,7004,100,991,300,995,25,0,0,0,0,0,0,0,0,27108,1); -REPLACE INTO `mob_db_re` VALUES (3073,'GRAND_PERE','Grand Pere','Awakened Ferre',140,19471800,1,3132000,2720300,1,1500,1000,200,68,200,100,200,200,220,100,10,12,2,6,69,0x6283695,200,676,2400,480,0,0,0,0,0,0,0,2990,400,2991,400,18122,100,18123,200,6719,7000,0,0,0,0,0,0,0,0,27106,1); -REPLACE INTO `mob_db_re` VALUES (3074,'TIMEHOLDER','Time Holder','Time Holder',170,25000000,1,2291250,1938750,1,5250,2100,288,265,224,152,251,257,402,77,10,12,2,6,80,0x6283695,100,398,384,288,2291250,0,0,0,0,0,0,1095,3000,2121,10,7054,3000,22515,3000,18874,20,16024,5,15089,3,0,0,0,0,4625,1); -#3075,WA_TREASURE -#3076,WA_MONSTER_1 -#3077,WA_MONSTER_2 -#3078,WA_MONSTER_3 -#3079,WA_MONSTER_4 -#3080,WA_MONSTER_5 -#3081,WA_MONSTER_6 -#3082,WA_MONSTER_7 -#3083,WA_MONSTER_8 -#3084,WA_MONSTER_9 -#3085,WA_MONSTER_10 -#REPLACE INTO `mob_db_re` VALUES (3086,'WA_MERCENARY','Wa Mercenary','Wa Mercenary',101,20099,0,0,0,0,545,218,66,36,20,46,25,35,64,30,10,12,1,7,20,0x0,230,1415,792,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (3087,'M_NYDHOG','M Nydhog','M Nydhog',160,215000,1,0,1,2,1835,444,15,89,76,66,90,55,189,22,10,12,1,7,20,0x0,175,800,750,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (3088,'MM_BRINARANEA_BABY','Mm Brinaranea Baby','Mm Brinaranea Baby',155,155600,1,0,1,1,1,1,80,200,16,26,30,115,79,5,10,12,2,0,20,0x0,300,1000,1000,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (3089,'MM_LOCO_KASA','Mm Loco Kasa','Mm Loco Kasa',155,185000,1,0,0,1,3266,666,30,30,88,44,88,21,95,44,10,12,2,6,47,0x2000000,200,1500,600,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (3090,'MM_LOCO_SALAMANDER','Mm Loco Salamander','Mm Loco Salamander',155,217650,1,0,0,1,2678,1257,121,36,60,103,45,35,172,15,10,12,1,6,47,0x2000000,200,1000,500,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3091,'MM_BRINARANEA','Brinaranea','Brinaranea',165,81650000,1,0,0,3,8255,197,264,177,135,135,12,72,220,91,10,12,2,6,61,0x6280000,200,1020,500,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3092,'MM_MUSPELLSKOLL','Muspellskoll','Muspellskoll',165,55620000,1,0,0,3,9672,98,211,140,202,119,6,45,275,71,10,12,2,6,63,0x6280000,200,608,408,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (3093,'MM_BRINARANEA_CORE','Mm Brinaranea Core','Mm Brinaranea Core',160,300,1,0,0,0,1,1,1,1,1,1,1,1,1,1,10,12,0,6,21,0x2170000,2000,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (3094,'MM_MUSPELLSKOLL_CORE','Mm Muspellskoll Core','Mm Muspellskoll Core',160,300,1,0,0,0,1,1,1,1,1,1,1,1,1,1,10,12,0,6,23,0x2170000,2000,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (3095,'MM_GOD_SHADOW','Mm God Shadow','Mm God Shadow',1,100000000,1,0,0,0,2,1,1,1,1,1,1,1,1,1,10,12,0,6,23,0x2170000,2000,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (3096,'MM_MOROCC_KID','Mm Morocc Kid','Mm Morocc Kid',175,80000000,1,0,0,3,4980,209,158,134,90,122,7,87,287,36,10,12,0,6,66,0x6280000,200,1000,460,350,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3097,'MM_MOROCC_ADT','Despair God Morocc','Despair God Morocc',175,120000000,1,0,0,3,5523,175,203,155,122,103,12,106,269,51,10,12,1,6,47,0x6280000,200,750,510,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (3098,'MM_MOROCC_ORIGIN','Mm Morocc Origin','Mm Morocc Origin',160,3258000,1,0,0,3,6177,40,351,212,195,35,5,36,355,7,10,12,2,6,87,0x6280000,350,2000,750,750,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (3099,'MM_MOROCC_REST','Mm Morocc Rest','Mm Morocc Rest',160,1450000,1,0,0,3,2963,67,112,98,110,98,13,48,271,9,10,12,2,6,87,0x6280000,200,500,510,350,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (3100,'MM_MANA_BLACK','Mm Mana Black','Mm Mana Black',1,30,0,0,0,0,1,1,1,1,1,1,1,1,1,1,10,12,0,0,20,0x170000,2000,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3101,'MM_MANA_WHITE','Mana White','Mana White',1,30,0,0,0,0,1,1,1,1,1,1,1,1,1,1,10,12,0,0,20,0x170000,2000,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3102,'MM_MANA_RED','Mana of Life','Mana of Life',1,30,0,0,0,0,1,1,1,1,1,1,1,1,1,1,10,12,0,0,20,0x170000,2000,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3103,'MM_MANA_YELLOW','Mana of Earth','Mana of Earth',1,30,0,0,0,0,1,1,1,1,1,1,1,1,1,1,10,12,0,0,20,0x170000,2000,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (3104,'MM_MANA_BLUE','Mm Mana Blue','Mm Mana Blue',1,30,0,0,0,0,1,1,1,1,1,1,1,1,1,1,10,12,0,0,20,0x170000,2000,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (3105,'MM_GB_MOROCC_1','Mm Gb Morocc 1','Mm Gb Morocc 1',149,5000000,1,0,0,1,1901,145,199,35,126,91,63,61,114,37,10,12,2,8,43,0x6200000,110,576,480,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (3106,'MM_GB_MOROCC_4','Mm Gb Morocc 4','Mm Gb Morocc 4',149,5000000,1,0,0,1,1235,599,109,54,114,88,62,97,164,43,10,12,1,6,68,0x6200000,150,1536,648,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (3107,'E_EASTER_BUNNY','Easter Bunny','Easter Bunny',1,15,1,0,0,1,0,0,160,5,1,1,1,1,999,1,10,12,1,2,60,0x1F0000,200,1456,456,336,0,0,0,0,0,0,0,22571,3000,949,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3108,'JITTERBUG1','Jitterbug1','Jitterbug1',135,2614000,1,36804,23170,1,3210,695,123,68,189,78,81,51,108,56,10,12,2,6,49,0x6203695,150,676,2400,480,0,0,0,0,0,0,0,1935,250,2988,500,15101,500,6719,5000,6719,1000,0,0,0,0,0,0,0,0,27109,1); -REPLACE INTO `mob_db_re` VALUES (3109,'JITTERBUG2','Jitterbug2','Jitterbug2',135,2614000,1,36804,23170,1,3210,695,123,68,189,78,81,51,108,56,10,12,2,6,49,0x6203695,150,676,2400,480,0,0,0,0,0,0,0,1990,250,2989,500,15100,500,6719,5000,6719,1000,0,0,0,0,0,0,0,0,27109,1); -#REPLACE INTO `mob_db_re` VALUES (3110,'E_RUNAWAY1','Runaway1','Runaway1',1,30,1,0,0,1,1,1,1,99,1,1,1,1,1,1,10,12,2,0,20,0x11F0000,150,1152,0,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (3111,'E_RUNAWAY2','Runaway2','Runaway2',1,25,1,0,0,1,1,1,1,99,1,1,1,1,1,1,10,12,1,0,20,0x11F0000,190,1152,0,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (3112,'E_RUNAWAY3','Runaway3','Runaway3',1,20,1,0,0,1,1,1,1,0,1,1,1,1,1,1,10,12,1,0,20,0x11F0000,200,1072,672,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (3113,'E_RUNAWAY4','Runaway4','Runaway4',1,15,1,0,0,1,1,1,1,0,1,1,1,1,1,1,10,12,0,0,20,0x11F0000,200,1076,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (3114,'E_RUNAWAY5','Runaway5','Runaway5',1,15,1,0,0,1,1,1,1,0,1,1,1,1,1,1,10,12,0,0,20,0x11F0000,170,1084,2304,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (3115,'E_RUNAWAY1_','Runaway 1','Runaway 1',1,20,1,0,0,1,1,1,1,99,1,1,1,1,1,1,10,12,2,0,20,0x11F0000,150,1152,0,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (3116,'E_RUNAWAY2_','Runaway 2','Runaway 2',1,20,1,0,0,1,1,1,1,99,1,1,1,1,1,1,10,12,1,0,20,0x11F0000,150,1152,0,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (3117,'E_RUNAWAY3_','Runaway 3','Runaway 3',1,20,1,0,0,1,1,1,1,0,1,1,1,1,1,1,10,12,1,0,20,0x11F0000,200,1072,672,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (3118,'E_RUNAWAY4_','Runaway 4','Runaway 4',1,10,1,0,0,1,1,1,1,0,1,1,1,1,1,1,10,12,0,0,20,0x11F0000,200,1076,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (3119,'E_RUNAWAY5_','Runaway 5','Runaway 5',1,10,1,0,0,1,1,1,1,0,1,1,1,1,1,1,10,12,0,0,20,0x11F0000,170,1084,2304,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#3120,M_ISIS -#3121,Q_BYORGUE -#3122,CHARLESTON1 -#3123,CHARLESTON2 -#3124,CHARLESTON3 -REPLACE INTO `mob_db_re` VALUES (3125,'STEP','Step','Step',130,55403,0,3088,2392,1,871,695,101,58,117,127,55,61,116,60,10,12,0,6,22,0x2000000,250,0,780,0,0,0,0,0,0,0,0,6751,1000,998,150,13213,400,0,0,0,0,0,0,0,0,0,0,0,0,4698,1); -#3126,ROCK_STEP -#3127,KICK_STEP -#3128,KICK_AND_KICK -#3129,ORC_ZOMBIE_ANNIV -#3130,ORC_ARCHER_ANNIV -#3131,ORC_BABY_ANNIV -#3132,ORC_LADY_ANNIV -#3133,ZENORC_ANNIV -#3134,STEAM_GOBLIN_ANNIV -#3135,ORC_LORD_ANNIV -#3136,ORK_HERO_ANNIV -#3137,HIGH_ORC_ANNIV -#3138,ORK_WARRIOR_ANNIV -#3139,MG_ZOMBIE_H -#3140,MG_WRAITH_H -#3141,MG_GHOUL_H -#3142,MG_ARCLOUSE_H -#3143,MG_RAYDRIC_H -#3144,MG_RAYDRIC_ARCHER_H -#3145,MG_KNIGHT_OF_ABYSS_H -#3146,MG_KHALITZBURG_H -#3147,MG_BLOODY_KNIGHT_H -#3148,MG_M_UNDEAD_KNIGHT_H -#3149,MG_F_UNDEAD_KNIGHT_H -#3150,MG_AMDARAIS_H -#3151,MG_CORRUPTION_ROOT_H -#3152,G_MG_KHALITZBURG_H -REPLACE INTO `mob_db_re` VALUES (3153,'EXCAVATOR_ROBOT','Excavator Robot','Excavator Robot',163,166860,0,15026,16915,1,4785,192,138,53,102,104,72,57,98,57,10,12,1,0,60,0x0000085,250,1020,500,768,0,0,0,0,0,0,0,11597,251,984,101,6962,101,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3154,'RECON_ROBOT','Recon Robot','Recon Robot',165,256000,0,15796,17738,1,2989,280,128,60,112,60,72,57,120,77,10,12,2,0,80,0x0000085,170,1072,672,384,0,0,0,0,0,0,0,998,1001,756,1001,11597,151,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3155,'REPAIR_ROBOT','Repair Robot','Repair Robot',155,154760,0,11748,47654,1,2051,216,99,55,98,39,30,35,95,45,10,12,0,3,24,0x0000085,300,1500,500,660,0,0,0,0,0,0,0,998,5000,756,1501,999,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3156,'EXPLORATION_ROVER','Exploration Rover','Exploration Rover',168,293640,0,18172,126234,1,2513,802,105,41,100,63,35,99,106,61,10,12,2,7,80,0x0000085,165,1552,1152,336,0,0,0,0,0,0,0,998,5000,756,1,999,1,6961,1,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3157,'RUIN_BELIEVER1','Ruin Grace Believer','Ruin Grace Believer',100,61350,0,4666,3874,1,993,250,91,50,88,61,51,62,136,60,10,12,1,7,40,0x0000085,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3158,'RUIN_BELIEVER2','Ruin Grace Believer','Ruin Grace Believer',100,61350,0,4666,139500,1,993,250,91,50,88,61,51,62,136,60,10,12,1,7,40,0x0000085,200,2125,2112,0,0,0,0,0,0,0,0,6753,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3159,'ILLEGAL_PROMOTION','Illegal Promotion','Illegal Promotion',100,10,0,0,0,1,1,1,1,50,1,1,1,1,1,1,10,12,0,0,40,0x0370020,200,0,0,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#3160,BOILED_RICE_DUANWU -#3161,BOMB -#3162,ELEPHANT -#3163,GORILLA -#3164,LION -#3165,RHINO -#3166,M_E_DEVILING -#3167,E_POPORING_CRO -#3168,POURING_SEA_FES -REPLACE INTO `mob_db_re` VALUES (3169,'J_REB_SHECIL1','Shooting Target','Shooting Target',0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0x0000001,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3170,'J_REB_SHECIL2','Shooting Target','Shooting Target',0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0x0000001,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#3171,EVENT_MONEMUS01 -#3172,EVENT_MONEMUS02 -#3173,EVENT_FIREFOX -#3174,HELL_FLY -REPLACE INTO `mob_db_re` VALUES (3175,'E1_ROTAR_ZAIRO','Rotar Zairo','Rotar Zairo',113,15900,1,190,220,10,1662,85,95,34,109,54,60,50,84,30,10,12,2,0,44,0x2085,155,2416,2016,432,0,0,0,0,0,0,0,22046,50,7126,250,2312,1,0,0,0,0,601,500,912,200,910,200,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3176,'E1_GREMLIN','Gremlin','Gremlin',118,20313,1,2008,1390,1,848,138,76,25,141,75,48,61,126,37,10,12,2,6,47,0x2003885,140,432,540,432,0,0,0,0,0,0,0,20743,50,7340,500,938,500,719,50,603,1,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3177,'E1_BEHOLDER','Beholder','Beholder',118,20313,1,2008,1390,1,848,138,76,25,141,75,48,61,126,37,10,12,2,6,47,0x2000091,140,432,540,432,0,0,0,0,0,0,0,22046,50,576,500,605,50,996,50,985,1,603,1,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3178,'E1_ACIDUS','Acidus','Acidus',130,48430,1,3088,2391,2,871,695,101,90,109,78,50,55,108,55,10,12,2,9,47,0x3095,170,168,1008,300,0,0,0,0,0,0,0,15116,50,7938,100,1035,500,7448,200,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3179,'E1_ACIDUS_','Acidus','Acidus',130,40718,1,2938,2031,2,1484,158,98,47,106,110,61,53,133,53,10,12,2,9,44,0x3091,180,168,768,360,0,0,0,0,0,0,0,20743,50,1035,500,1036,500,7446,200,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3180,'E1_G_S_NYDHOG','Wywern','Wywern',117,300000,0,0,0,2,1176,840,60,60,1,30,30,136,123,30,10,12,2,9,87,0x3091,150,1596,1620,864,0,0,0,0,0,0,0,15116,50,6091,500,7444,1,985,10,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3181,'E1_FELOCK','Captain Ferlock','Captain Ferlock',130,3000000,1,3088,2391,10,871,695,101,90,109,78,50,55,108,55,10,12,2,9,47,0x6280081,170,168,1008,300,0,0,0,0,0,0,0,15117,100,20744,100,22047,100,12082,3000,12072,3000,12087,3000,12077,3000,12092,3000,0,0,27182,1); -#3182,E2_ROTAR_ZAIRO -#3183,E2_GREMLIN -#3184,E2_BEHOLDER -#3185,E2_ACIDUS -#3186,E2_ACIDUS_ -#3187,E2_G_S_NYDHOG -#3188,E2_FELOCK -#3189,WOLF_MOON -REPLACE INTO `mob_db_re` VALUES (3190,'MM_SARAH','Sarah','Sarah Irene',160,100000000,1,0,0,12,1090,1665,276,255,43,161,6,188,225,136,10,12,0,0,20,0x87700A4,2000,500,500,0,0,0,0,0,0,0,0,15121,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4610,1); -REPLACE INTO `mob_db_re` VALUES (3191,'MM_M_GIGAN1','Gigantes','Gigantes',160,6653400,1,0,1,2,4635,120,64,112,156,151,30,62,265,21,10,12,1,6,47,0x62D3885,250,500,500,600,0,0,0,0,0,0,0,15121,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27183,1); -REPLACE INTO `mob_db_re` VALUES (3192,'MM_M_GIGAN2','Gigantes','Gigantes',160,9870000,1,0,0,2,5128,89,89,175,212,138,43,21,227,15,10,12,1,6,47,0x62A3885,250,500,500,600,0,0,0,0,0,0,0,15121,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27183,1); -REPLACE INTO `mob_db_re` VALUES (3193,'MM_M_GIGAN3','Ancient Medium Gigantes','Ancient Medium Gigantes',160,1126300,1,0,0,2,3967,165,113,155,121,125,45,35,271,15,10,12,1,6,47,0x6283885,300,500,500,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27183,1); -REPLACE INTO `mob_db_re` VALUES (3194,'MM_L_GIGAN1','Large Gigantes','Large Gigantes',160,2482000,1,0,0,2,4172,82,55,177,135,135,12,72,220,91,10,12,2,6,47,0x62D3885,200,500,500,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27183,1); -REPLACE INTO `mob_db_re` VALUES (3195,'MM_L_GIGAN2','Large Gigantes','Large Gigantes',160,2784175,1,0,0,2,3641,116,71,140,102,119,18,45,275,71,10,12,2,6,47,0x62A3885,200,500,500,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27183,1); -REPLACE INTO `mob_db_re` VALUES (3196,'MM_L_GIGAN3','Ancient Gigantes','Ancient Gigantes',160,12063464,1,0,0,2,8957,61,48,190,203,141,1,66,355,103,10,12,2,6,47,0x6283885,330,800,800,500,0,0,0,0,0,0,0,6803,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27183,1); -REPLACE INTO `mob_db_re` VALUES (3197,'MM_M_GARGOYLE','Gargoyle','Mutant Gargoyle',150,256780,1,0,0,9,712,89,124,43,147,110,66,57,191,70,10,12,1,6,64,0x2002085,200,1020,720,384,0,0,0,0,0,0,0,912,1940,1039,250,1746,3,0,0,2619,1,1769,1000,757,119,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3198,'MM_M_GALION','Galion','Mutant Galion',150,293165,1,0,0,1,801,77,166,71,133,142,71,45,166,45,10,12,1,2,44,0x020108F,150,864,624,360,0,0,0,0,0,0,0,7564,1500,919,1500,996,5,2531,3,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3199,'MM_M_MUTANT_DRAGON','Mutant Dragon','Wicked Mutant Dragon',150,324891,1,0,0,4,1176,98,185,86,175,161,66,68,201,35,10,12,2,9,43,0x0203695,250,1280,1080,240,0,0,0,0,0,0,0,7054,2425,1035,250,1036,250,930,250,1559,50,7296,750,2527,25,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3200,'MM_M_CHIMERA','Wicked Chimera','Wicked Chimera',150,301158,1,0,0,1,1029,148,199,10,166,175,110,88,188,85,10,12,2,2,63,0x0203695,200,772,672,360,0,0,0,0,0,0,0,7054,2668,1048,1250,568,500,1306,1,7295,750,1364,1,984,80,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (3201,'LUCKYCASE','Poring','Poring',1,15,1,0,0,0,0,0,160,5,1,1,1,1,999,1,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,5891,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3202,'ORGANIC_JAKK','Organic Pumpkin','Organic Pumpkin',10,40,1,200,130,1,100,0,160,99,1,1,1,1,999,1,0,0,0,0,20,0x4370001,100,0,0,0,0,0,0,0,0,0,0,6804,5000,6804,5000,6804,1000,22670,100,1062,1000,664,100,546,1000,0,0,0,0,12192,100); -REPLACE INTO `mob_db_re` VALUES (3203,'INORGANIC_JAKK','Inorganic Pumpkin','Inorganic Pumpkin',10,40,1,10,6,1,100,0,160,99,1,1,1,1,999,1,0,0,0,0,20,0x4370001,200,0,0,0,0,0,0,0,0,0,0,6805,5000,6805,5000,6805,1000,22670,100,1062,1000,664,100,546,1000,0,0,0,0,12192,100); -#REPLACE INTO `mob_db_re` VALUES (3204,'PIXY_PINK_PORING','Poring','Poring',0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,12,0,0,20,0x83,0,0,0,0,0,0,0,0,0,0,0,18620,50,12710,1000,12422,1500,12425,1500,14538,1000,14541,1000,14543,1000,0,0,0,0,12919,1000); -#REPLACE INTO `mob_db_re` VALUES (3205,'PIXY_BLUE_PORING','Poring','Poring',0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,12,0,0,20,0x83,0,0,0,0,0,0,0,0,0,0,0,12418,1000,12422,1500,12425,1500,12208,500,22553,1000,12919,1000,16640,5,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (3206,'LITTLE_GOLDPORING','Poring','Poring',100,15,1,0,0,0,0,0,0,0,0,0,0,0,0,0,10,12,0,0,20,0x83,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#REPLACE INTO `mob_db_re` VALUES (3207,'E_AQUA_ELEMENTAL','Poring','Poring',0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,10,12,0,0,20,0x83,200,0,0,0,0,0,0,0,0,0,0,969,3000,7444,3000,22537,1000,6635,1000,18570,500,19539,500,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3208,'V_EREMES','V Eremes','Eremes Guille',179,2380000,1,70000,35000,1,5333,2000,180,100,150,190,60,70,200,80,10,12,1,6,85,0x6203695,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,25131,1000,22687,500,23016,500,6816,500,20391,50,19973,50,4684,1); -REPLACE INTO `mob_db_re` VALUES (3209,'V_MAGALETA','V Magaleta','Margaretha Sorin',177,2448000,1,80000,40000,1,1667,7000,160,400,130,80,120,160,150,70,10,12,1,7,86,0x6203695,100,576,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25131,1000,22687,500,23016,500,6819,500,19962,50,4685,1); -REPLACE INTO `mob_db_re` VALUES (3210,'V_KATRINN','V Katrinn','Kathryne Cheiron',177,2040000,1,60000,30000,1,1333,6000,110,400,110,80,60,200,210,50,10,12,1,7,88,0x6203695,100,576,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25131,1000,22687,500,23016,500,6817,500,19968,50,4686,1); -REPLACE INTO `mob_db_re` VALUES (3211,'V_SHECIL','V Shecil','Shecil Damon',179,2142000,1,70000,35000,14,4667,2000,100,100,130,130,70,80,300,50,10,12,1,7,84,0x6203695,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25131,1000,22687,500,23016,500,6818,500,19974,50,4687,1); -REPLACE INTO `mob_db_re` VALUES (3212,'V_HARWORD','V Harword','Harword Alt-Eisen',177,2720000,1,100000,50000,1,3333,3000,200,100,160,80,200,60,130,50,10,12,1,7,81,0x6203695,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,25131,1000,22687,500,23016,500,6815,500,19963,50,19964,50,4688,1); -REPLACE INTO `mob_db_re` VALUES (3213,'V_SEYREN','V Seyren','Seyren Windsor',179,2448000,1,80000,40000,1,6000,4000,400,200,170,100,200,50,200,60,10,12,1,6,83,0x6203695,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25131,1000,22687,500,23016,500,6814,500,19961,50,4689,1); -REPLACE INTO `mob_db_re` VALUES (3214,'V_G_EREMES','V G Eremes','Guillotine Cross Eremes',189,2100000,1,0,0,1,8000,4000,360,200,300,380,120,140,400,160,10,12,1,6,85,0x6203695,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3215,'V_G_MAGALETA','V G Magaleta','Arch Bishop Margaretha',187,2400000,1,0,0,1,2500,14000,320,800,260,160,240,320,300,140,10,12,1,7,86,0x6203695,100,576,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3216,'V_G_KATRINN','V G Katrinn','Warlock Kathryne',187,1800000,1,0,0,1,2000,12000,220,800,220,160,120,400,420,100,10,12,1,7,88,0x6203695,100,576,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3217,'V_G_SHECIL','V G Shecil','Ranger Cecil',189,2100000,1,0,0,14,14000,4000,200,200,260,260,140,160,600,100,10,12,1,7,84,0x6203695,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3218,'V_G_HARWORD','V G Harword','Mechanic Howard',187,3000000,1,0,0,1,5000,6000,400,200,320,160,400,120,260,100,10,12,1,7,82,0x6203695,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3219,'V_G_SEYREN','V G Seyren','Rune Knight Seyren',189,2400000,1,0,0,1,18000,8000,800,400,340,200,400,100,400,120,10,12,1,6,83,0x6203695,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3220,'V_B_EREMES','Guillotine Cross Eremes','Guillotine Cross Eremes',189,12600000,1,3000000,3000000,1,16000,4000,360,200,300,380,120,140,400,160,10,12,1,7,85,0x6283695,100,76,384,288,0,0,0,0,0,0,0,23016,3000,20748,150,20748,500,22687,5000,6816,10000,6816,10000,6816,10000,0,0,0,0,4674,1); -REPLACE INTO `mob_db_re` VALUES (3221,'V_B_MAGALETA','Arch Bishop Margaretha','Arch Bishop Margaretha',187,14400000,1,3000000,3000000,1,5000,14000,320,800,260,160,240,320,300,140,10,12,1,7,86,0x6283695,100,576,384,288,0,0,0,0,0,0,0,23016,3000,20748,150,20748,500,22687,5000,6819,10000,6819,10000,6819,10000,0,0,0,0,4675,1); -REPLACE INTO `mob_db_re` VALUES (3222,'V_B_SHECIL','Ranger Shecil','Ranger Cecil',189,12600000,1,3000000,3000000,14,7000,4000,200,200,260,260,140,160,600,100,10,12,1,7,84,0x6283695,100,76,384,288,0,0,0,0,0,0,0,23016,3000,20748,150,20748,500,22687,5000,6818,10000,6818,10000,6818,10000,0,0,0,0,4676,1); -REPLACE INTO `mob_db_re` VALUES (3223,'V_B_HARWORD','Mechanic Harword','Mechanic Howard',187,18000000,1,3000000,3000000,1,10000,6000,400,200,320,160,400,120,260,100,10,12,1,7,81,0x6283695,100,76,384,288,0,0,0,0,0,0,0,23080,3000,20748,150,20748,500,22687,5000,6815,10000,6815,10000,6815,10000,0,0,0,0,4677,1); -REPLACE INTO `mob_db_re` VALUES (3224,'V_B_KATRINN','Warlock Katrinn','Warlock Kathryne',187,10800000,1,3000000,3000000,1,4000,12000,220,800,220,160,120,400,420,100,10,12,1,7,88,0x6283695,100,576,384,288,0,0,0,0,0,0,0,23016,3000,20748,150,20748,500,22687,5000,6817,10000,6817,10000,6817,10000,0,0,0,0,4678,1); -REPLACE INTO `mob_db_re` VALUES (3225,'V_B_SEYREN','Rune Knight Seyren','Rune Knight Seyren',189,14400000,1,3000000,3000000,1,9000,8000,800,400,340,200,400,100,400,120,10,12,1,7,83,0x6283695,100,76,384,288,0,0,0,0,0,0,0,23080,3000,20748,150,20748,500,22687,5000,6814,10000,6814,10000,6814,10000,0,0,0,0,4679,1); -REPLACE INTO `mob_db_re` VALUES (3226,'V_RANDEL','V Randel','Randel Lawrence',178,2550000,1,100000,50000,1,4000,2000,300,200,200,80,200,50,190,70,10,12,1,7,86,0x6203695,100,76,384,288,0,0,0,0,0,0,0,25131,1000,22687,600,23016,400,23016,200,6814,500,20393,50,19972,50,0,0,0,0,4690,1); -REPLACE INTO `mob_db_re` VALUES (3227,'V_FLAMEL','V Flamel','Flamel Emule',176,2312000,1,80000,40000,1,3333,5000,130,100,140,80,70,150,200,50,10,12,1,7,83,0x6203695,100,76,384,288,0,0,0,0,0,0,0,25131,1000,22687,600,23016,400,23016,200,6815,500,19967,50,22679,10,0,0,0,0,4691,1); -REPLACE INTO `mob_db_re` VALUES (3228,'V_CELIA','V Celia','Celia Alde',178,2295000,1,90000,45000,1,2000,5000,110,800,140,100,60,150,120,50,10,12,1,7,88,0x6203695,100,576,384,288,0,0,0,0,0,0,0,25131,1000,22687,600,23016,400,23016,200,6817,500,19970,50,22679,10,0,0,0,0,4692,1); -REPLACE INTO `mob_db_re` VALUES (3229,'V_CHEN','V Chen','Chen Liu',178,2261000,1,70000,35000,1,5333,3000,180,100,150,80,90,130,200,60,10,12,1,6,81,0x6203695,100,76,384,288,0,0,0,0,0,0,0,25131,1000,22687,600,23016,400,23016,200,6819,500,19969,50,22679,10,0,0,0,0,4693,1); -REPLACE INTO `mob_db_re` VALUES (3230,'V_GERTIE','V Gertie','Gertie Wie',178,2040000,1,80000,40000,1,4667,2500,160,100,180,130,60,50,210,50,10,12,1,6,85,0x6203695,100,76,384,288,0,0,0,0,0,0,0,25131,1000,22687,600,23016,400,23016,200,6816,500,19965,50,22679,10,0,0,0,0,4694,1); -REPLACE INTO `mob_db_re` VALUES (3231,'V_ALPHOCCIO','V Alphoccio','Alphoccio Basil',176,2040000,1,60000,30000,1,2667,6000,120,100,120,150,70,200,150,90,10,12,1,7,84,0x6203695,100,76,384,288,0,0,0,0,0,0,0,25131,1000,22687,600,23016,400,23016,200,6818,500,19966,50,22679,10,0,0,0,0,4696,1); -REPLACE INTO `mob_db_re` VALUES (3232,'V_TRENTINI','V Trentini','Trentini',176,2040000,1,60000,30000,2,2667,6000,100,100,110,150,70,200,150,80,10,12,1,7,84,0x6203695,100,76,384,288,0,0,0,0,0,0,0,25131,1000,22687,600,23016,400,23016,200,6818,500,19971,50,22679,10,0,0,0,0,4695,1); -REPLACE INTO `mob_db_re` VALUES (3233,'V_G_RANDEL','V G Randel','Royal Guard Randel',188,3000000,1,0,0,1,12000,4000,600,400,400,160,400,100,380,140,10,12,1,7,86,0x6203695,100,76,864,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3234,'V_G_FLAMEL','V G Flamel','Genetic Flamel',186,2400000,1,0,0,1,5000,10000,260,200,280,160,140,300,400,100,10,12,1,7,83,0x6203695,100,76,864,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3235,'V_G_CELIA','V G Celia','Sorcerer Celia',188,4050000,1,0,0,1,3000,10000,220,800,280,200,120,300,240,100,10,12,1,7,88,0x6203695,100,576,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3236,'V_G_CHEN','V G Chen','Sura Chen',188,3150000,1,0,0,1,8000,6000,360,200,300,160,180,260,400,120,10,12,1,6,81,0x6203695,100,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3237,'V_G_GERTIE','V G Gertie','Shadow Chaser Gertie',188,2400000,1,0,0,1,7000,5000,320,200,360,260,120,100,420,100,10,12,1,6,85,0x6203695,100,76,864,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3238,'V_G_ALPHOCCIO','V G Alphoccio','Minstrel Alphoccio',186,3600000,1,0,0,1,4000,12000,240,200,240,300,140,400,300,180,10,12,1,7,84,0x6203695,100,76,864,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3239,'V_G_TRENTINI','V G Trentini','Wanderer Trentini',186,1800000,1,0,0,2,4000,12000,200,200,220,300,140,400,300,160,10,12,1,7,84,0x6203695,100,76,864,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3240,'V_B_RANDEL','Royal Guard Randel','Royal Guard Randel',188,18000000,1,3000000,3000000,1,6000,4000,600,400,400,160,400,100,380,140,10,12,1,7,86,0x6283695,100,76,864,288,0,0,0,0,0,0,0,23080,3000,20748,150,20748,500,22687,5000,6814,10000,6814,10000,6814,10000,0,0,0,0,4680,1); -REPLACE INTO `mob_db_re` VALUES (3241,'V_B_FLAMEL','Genetic Flamel','Genetic Flamel',186,14400000,1,3000000,3000000,1,10000,10000,260,200,280,160,140,300,400,100,10,12,1,7,83,0x6283695,100,76,864,288,0,0,0,0,0,0,0,23016,3000,20748,150,20748,500,22687,5000,6815,10000,6815,10000,6815,10000,0,0,0,0,4681,1); -REPLACE INTO `mob_db_re` VALUES (3242,'V_B_CELIA','Sorcerer Celia','Sorcerer Celia',188,16200000,1,3000000,3000000,1,6000,10000,220,800,280,200,120,300,240,100,10,12,1,7,88,0x6283695,100,576,864,288,0,0,0,0,0,0,0,23016,3000,20748,150,20748,500,22687,5000,6817,10000,6817,10000,6817,10000,0,0,0,0,4671,1); -REPLACE INTO `mob_db_re` VALUES (3243,'V_B_CHEN','Sura Chen','Sura Chen',188,12600000,1,3000000,3000000,1,16000,6000,360,200,300,160,180,260,400,120,10,12,1,7,81,0x6283695,100,76,768,288,0,0,0,0,0,0,0,23016,3000,20748,150,20748,500,22687,5000,6819,10000,6819,10000,6819,10000,0,0,0,0,4672,1); -REPLACE INTO `mob_db_re` VALUES (3244,'V_B_GERTIE','Shadow Chaser Gertie','Shadow Chaser Gertie',188,14400000,1,3000000,3000000,1,14000,5000,320,200,360,260,120,100,420,100,10,12,1,7,85,0x6283695,100,76,864,288,0,0,0,0,0,0,0,23016,3000,20748,150,20748,500,22687,5000,6816,10000,6816,10000,6816,10000,0,0,0,0,4682,1); -REPLACE INTO `mob_db_re` VALUES (3245,'V_B_ALPHOCCIO','Minstrel Alphoccio','Minstrel Alphoccio',186,10800000,1,3000000,3000000,1,8000,12000,240,200,240,300,140,400,300,180,10,12,1,7,84,0x6283695,100,76,864,288,0,0,0,0,0,0,0,23016,3000,20748,150,20748,500,22687,5000,6818,10000,6818,10000,6818,10000,0,0,0,0,4673,1); -REPLACE INTO `mob_db_re` VALUES (3246,'V_B_TRENTINI','Wanderer Trentini','Wanderer Trentini',186,10800000,1,3000000,3000000,2,8000,12000,200,200,220,300,140,400,300,160,10,12,1,7,84,0x6283695,100,76,864,288,0,0,0,0,0,0,0,23016,3000,20748,150,20748,500,22687,5000,6818,10000,6818,10000,6818,10000,0,0,0,0,4683,1); -REPLACE INTO `mob_db_re` VALUES (3247,'CENERE_G','Cenere G','Green Cenere',150,140088,1,7635,7698,1,1897,110,91,81,70,48,40,37,100,45,10,12,0,0,24,0x0000085,300,1500,720,360,0,0,0,0,0,0,0,6561,5000,7322,500,7001,1500,7320,1000,12815,500,0,0,0,0,0,0,0,0,27014,1); -REPLACE INTO `mob_db_re` VALUES (3248,'REPAIR_ROBOT_T','Repair Robot T','Repair Robot Turbo',158,186320,1,13208,14489,1,2431,226,118,59,101,42,55,35,110,45,10,12,0,0,40,0x000008B,300,1500,500,660,0,0,0,0,0,0,0,7512,500,7507,250,998,2000,999,500,11597,1500,0,0,0,0,0,0,0,0,27015,1); -REPLACE INTO `mob_db_re` VALUES (3249,'EXPLORATION_ROVER_T','Exploration Rover T','Explorer Robot Turbo',171,318117,1,19826,41023,3,2945,841,121,67,118,80,45,121,138,65,10,12,2,0,80,0x0000085,165,1552,1152,336,0,0,0,0,0,0,0,7512,500,7507,250,998,2000,999,500,11597,1500,0,0,0,0,0,0,0,0,27016,1); -REPLACE INTO `mob_db_re` VALUES (3250,'SCR_MT_ROBOTS','Scr Mt Robots','Can Robot',155,30,1,61,58,1,95,2,100,99,35,42,20,12,68,3,10,12,0,0,20,0x0070085,300,2400,500,400,0,0,0,0,0,0,0,7512,1000,7507,1500,7319,2000,0,0,0,0,0,0,0,0,0,0,0,0,27017,1); -REPLACE INTO `mob_db_re` VALUES (3251,'GC109','Machine Component','Machine Component',149,217650,1,6598,5931,1,2678,1257,121,71,60,132,45,35,155,15,10,12,0,0,47,0x0000085,120,1000,500,600,0,0,0,0,0,0,0,7512,1000,7507,1500,7319,2000,0,0,0,0,0,0,0,0,0,0,0,0,27018,1); -REPLACE INTO `mob_db_re` VALUES (3252,'DR815','Machine Component','Machine Component',153,245670,1,7255,7011,1,3315,761,143,45,88,98,88,21,116,22,10,12,1,0,27,0x0000085,135,1500,600,500,0,0,0,0,0,0,0,7512,1000,7507,1500,7319,2000,0,0,0,0,0,0,0,0,0,0,0,0,27019,1); -REPLACE INTO `mob_db_re` VALUES (3253,'SYS_MSG','Sys Msg','System message',160,100,1,0,0,1,1,1,276,99,0,0,0,188,0,0,10,12,0,0,20,0xC170081,2000,3000,600,550,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3254,'T_W_O','T_W_O','T_W_O',165,48000000,1,0,0,1,3955,196,158,134,90,141,7,87,267,70,10,12,2,6,67,0x6280085,150,1250,500,350,0,6832,5000,617,5000,617,5000,22699,3000,1531,500,7319,2000,0,0,0,0,0,0,0,0,0,0,0,0,27020,1); -REPLACE INTO `mob_db_re` VALUES (3255,'GHOUL_H','Ghoul H','Smelly Ghoul',155,178652,1,10233,10598,1,2235,216,99,55,98,55,61,22,133,2,10,12,0,3,24,0x0000085,200,0,500,660,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3256,'ZOMBIE_H','Zombie H','Smelly Zombie',148,134615,1,6859,6903,1,1995,450,91,42,76,53,54,21,125,3,10,12,0,0,60,0x0000085,220,0,960,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#3257,MALE_PORING -#3258,FEMALE_PORING -#3259,FANTASTIC_B_UNICORN -#3260,LITTLE_BLUE_UNICORN -#3261,BLUE_UNICORN -#3262,MH_PORING -#3263,MH_POPORING -#3264,MH_DROPS -#3265,MH_GOLDPORING -#3266,MH_MARIN -#3267,MH_COELACANTH_N_A1 -#3268,MH_COELACANTH_N_A2 -#3269,MH_COELACANTH_N_A3 -#3270,MH_COELACANTH_N_A4 -#3271,MH_E_MEGALODON1 -#3272,MH_SASQUATCH -#3273,MH_BAKONAWA_1 -#3274,MH_BACSOJIN -#3275,MH_HUNTER_FLY1 -#3276,MH_DIMIK -#3277,MH_DIMIK_2 -#3278,MH_DIMIK_4 -#3279,MH_DIMIK_2 -#3280,MH_DIMIK_3 -#3281,MH_COELACANTH_H_A1 -#3282,MH_COELACANTH_H_A2 -#3283,MH_COELACANTH_H_A3 -#3284,MH_COELACANTH_H_A4 -#3285,MH_E_MEGALODON2 -#3286,MH_GLOOMUNDERNIGHT -#3287,MH_ATROCE -#3288,MH_LADY_TANEE -#3289,MH_HUNTER_FLY2 -#3290,E_THIEF_CHOCO -#3291,E_TREASURE_BOX -#3292,GOLD_ANOPHELES -#3293,DAEBAK_GOURD -#3294,HEYDRICH -#3295,G_MOBSTER -#3296,HIDDEN_TEST -#3297,PAD_LEVIATHAN -#3298,PAD_FAFNIR -#3299,PAD_IFRIT -#3300,PAD_HORAI -#3301,PAD_SHANGRILA -#3302,PAD_NIRAIKANAI -#3303,PAD_HELHEIM -#3304,PAD_MUSPELHEIM -#3305,PAD_ZAEROG -#3306,PAD_TAMADORA -#3307,PAD_TAMADORABABY -#3308,ROC_EMPELIUM -#3309,ROC_OBJ_A -#3310,ROC_OBJ_B -#3311,ROC_OBJ_N -#3312,ROC_TOWER_A -#3313,ROC_TOWER_B -#3314,SMOKIE_THIEF -#3315,PAD_KINGGOLD -#3316,PAD_KINGMETAL -#3317,PAD_RUBYLIT -#3318,PAD_SAPPHILIT -#3319,PAD_EMELIT -#3320,PAD_TOPALIT -#3321,PAD_AMELIT -#3322,PAD_METAL_DRAGON -#3323,PAD_M_FLAME_KNIGHT -#3324,PAD_M_ICE_KNIGHT -#3325,PAD_M_STONE_KNIGHT -#3326,PAD_M_LIGHT_KNIGHT -#3327,PAD_M_DARK_KNIGHT -#3328,PAD_C_D_DRAGON -#3329,PAD_ECHIDNA -#3330,PAD_SIREN -#3331,PAD_LILITH -#3332,PAD_HERA -#3333,PAD_RUBYLIT_H -#3334,PAD_SAPPHILIT_H -#3335,PAD_EMELIT_H -#3336,PAD_TOPALIT_H -#3337,PAD_AMELIT_H -#3338,PAD_METAL_DRAGON_H -#3339,PAD_M_FLAME_KNIGHT_H -#3340,PAD_M_ICE_KNIGHT_H -#3341,PAD_M_STONE_KNIGHT_H -#3342,PAD_M_LIGHT_KNIGHT_H -#3343,PAD_M_DARK_KNIGHT_H -#3344,PAD_C_D_DRAGON_H -#3345,PAD_ECHIDNA_H -#3346,PAD_SIREN_H -#3347,PAD_LILITH_H -#3348,PAD_HERA_H -#3349,PAD_MYTHLIT -#3350,PAD_TYRRA -#3351,PAD_TYRANNOS -#3352,PAD_PLESSIE -#3353,PAD_PLESIOS -#3354,PAD_BRACHY -#3355,PAD_BRACHYS -#3356,E_DENIRO -#3357,E_VITATA -#3358,E_ANDRE -#3359,E_HORN_SCARABA -#3360,E_HORN_SCARABA2 -#3361,E_RAKE_SCARABA -#3362,C_HORN_SCARABA -#3363,C_HORN_SCARABA2 -#3364,C_ANTLER_SCARABA -#3365,C_RAKE_SCARABA -#3366,MH_I_HORN_SCARABA -#3367,MH_I_HORN_SCARABA2 -#3368,MH_I_ANTLER_SCARABA -#3369,MH_I_RAKE_SCARABA -#3370,MH_QUEEN_SCARABA -#3371,MH_COELACANTH_Y_A1 -#3372,MH_COELACANTH_Y_A2 -#3373,MH_COELACANTH_Y_A3 -#3374,MH_COELACANTH_Y_A4 -#3375,MH_E_MEGALODON3 -#3376,MH_NAGHT_SIEGER -#3377,MH_IFRIT -#3378,MH_PHYLLA -#3379,MH_BOMBPORING -#3380,ANGLERFISH -#3381,DARK_SOUL -#3382,WANDERING_SOUL -#3383,ANGRY_PENGUIN -#3384,MIN_PORING -#3385,MIN_LUNATIC -#3386,MIN_FABRE -#3387,MIN_PICKY -#3388,MIN_CONDOR -#3389,MIN_WILOW -#3390,MIN_SPORE -#3391,MIN_POPORING -#3392,MIN_SMOKIE -#3393,MIN_DOKEBI -#3394,MIN_BIGFOOT -#3395,MIN_WORM_TAIL -#3396,MIN_WOLF -#3397,MIN_SNAKE -#3398,MIN_ANACONDAQ -#3399,MIN_MARIN -#3400,MIN_MUKA -#3401,MIN_PECOPECO -#3402,MIN_DENIRO -#3403,MIN_PIERE -#3404,MIN_ANDRE -#3405,MIN_GOLEM -#3406,MIN_SCORPION -#3407,MIN_CHONCHON -#3408,MIN_METALLER -#3409,MIN_SAND_MAN -#3410,MIN_RAGGLER -#3411,MIN_DRAGON_TAIL -#3412,MIN_GREEN_IGUANA -#3413,MIN_SEE_OTTER -#3414,MIN_GALAPAGO -#3415,MIN_FUR_SEAL -#3416,MIN_ALLIGATOR -#3417,MIN_MEGALODON -#3418,MIN_TRI_JOINT -#3419,MIN_MEGALITH -#3420,MIN_DRYAD -#3421,MIN_TOAD -#3422,MIN_VAGABOND_WOLF -#3423,MIN_VOCAL -#3424,MIN_ECLIPSE -#3425,MIN_CHIMERA -#3426,MIN_EDDGA -#3427,MIN_OSIRIS -#3428,MIN_PHREEONI -#3429,MIN_ORK_HERO -#3430,MIN_TAO_GUNKA -#3431,MIN_G_RODA_FROG -#3432,MIN_G_WOLF -#3433,MIN_G_ROCKER -#3434,MIN_G_LUNATIC -#3435,MIN_G_GARGOYLE -#3436,MIN_G_BIGFOOT -#3437,MIN_G_ANCIENT_MUMMY -#3438,MIN_G_SAND_MAN -#3439,MIN_G_HIGH_ORC -#3440,MIN_G_MEGALITH -#3441,B_DRACULA -REPLACE INTO `mob_db_re` VALUES (3442,'FROZENWOLF','Frozenwolf','Frozen Wolf',140,80000,1,5000,5000,1,1000,1000,50,50,100,80,100,100,100,50,10,12,1,2,21,0x3885,200,1120,420,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6921,2000,4640,1); -REPLACE INTO `mob_db_re` VALUES (3443,'TAFFY','Taffy','Taffy',145,100000,1,6000,6000,1,1500,1500,125,47,100,80,100,100,100,50,10,12,1,2,22,0x91,200,1604,1344,2016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6922,2000,4639,1); -REPLACE INTO `mob_db_re` VALUES (3444,'WATCHER','Watcher','Watcher',145,120000,1,7000,7000,6,1400,1400,125,47,100,80,100,100,80,50,10,12,0,0,24,0x3885,190,576,1344,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6924,2000,4638,1); -REPLACE INTO `mob_db_re` VALUES (3445,'P_ARCHER_SKELETON','P Archer Skeleton','Enchanted Archer Skelet',114,10000,0,0,0,14,200,100,20,0,20,60,30,60,150,30,10,12,1,1,69,0x3885,300,1152,864,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4633,1); -REPLACE INTO `mob_db_re` VALUES (3446,'P_SKELETON','P Skeleton','Enchanted Skeleton',114,10000,0,0,0,1,200,200,20,20,80,60,30,120,90,30,10,12,1,1,69,0x3885,250,1440,528,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4446,1); -REPLACE INTO `mob_db_re` VALUES (3447,'P_SOLDIER_SKELETON','P Soldier Skeleton','Enchanted Soldier Skele',115,20000,0,0,0,1,200,100,20,20,120,60,30,60,90,30,10,12,1,1,69,0x3885,250,1440,576,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4634,1); -REPLACE INTO `mob_db_re` VALUES (3448,'P_AMDARAIS','P Amdarais','Renovated Amdarais',99,10000000,0,0,0,2,800,800,30,30,150,50,100,50,70,50,10,12,2,1,29,0x3885,200,1152,1536,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4635,1); -REPLACE INTO `mob_db_re` VALUES (3449,'G_P_AMDARAIS','P Amdarais','Enhanced Amdarais',98,66666,0,0,0,2,700,700,30,30,100,50,100,50,70,50,10,12,2,1,29,0x3885,200,1152,1536,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3450,'BIJOU','Bijou','Bijou',115,10000000,0,66666,66666,3,1444,1444,20,200,150,40,50,150,150,50,10,12,2,1,89,0x6203885,150,2000,1536,480,0,0,0,0,0,0,0,6941,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4636,1); -REPLACE INTO `mob_db_re` VALUES (3451,'IMMOTAL_CORPS','Immotal Corps','Immotal Corps',158,198410,1,9575,7859,1,1408,890,150,83,165,75,95,75,150,50,10,12,1,6,89,0x2003885,150,1500,600,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4637,1); -REPLACE INTO `mob_db_re` VALUES (3452,'ZOMBIE_GUARD','Zombie Guard','Zombie Guard',145,124000,1,6887,4809,1,897,347,200,35,138,75,200,43,120,20,10,12,1,1,89,0x3885,400,768,2784,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4641,1); -#3453,LOST_LAMB -REPLACE INTO `mob_db_re` VALUES (3454,'HEART_HUNTER_N','Heart Hunter N','Suspicious Intruder',103,20714,1,1963,2001,1,703,178,49,28,36,53,32,22,98,5,10,12,1,7,47,0x3885,200,864,1268,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3455,'GLASS_PLATE','Glass Plate','Plate',1,1,0,0,0,0,0,0,100,99,0,0,0,0,0,0,7,12,0,0,20,0x170000,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#3456,WATERMELON_34 -#3457,WATERMELON_35 -#3458,WATERMELON_36 -#3459,WATERMELON_37 -#3460,WATERMELON_38 -#3461,WATERMELON_39 -#3462,WATERMELON_40 -#3463,WATERMELON_41 -#3464,WATERMELON_42 -#3465,WATERMELON_43 -#3466,WATERMELON_44 -#3467,WATERMELON_45 -#3468,WATERMELON_46 -#3469,WATERMELON_47 -#3470,WATERMELON_48 -#3471,WATERMELON_49 -#3472,WATERMELON_50 -#3473,AS_RAGGED_GOLEM -#3474,AS_BLOODY_KNIGHT -#3475,AS_WIND_GHOST -#3476,AS_ZOMBIE -#3477,AS_IMMORTAL_CORPS -#3478,AS_ZOMBIE_SLAUGHTER -#3479,AS_ZOMBIE_MASTER -#3480,AS_CURSED_SOLDIER -#3481,AS_EVIL_SHADOW1 -#3482,AS_EVIL_SHADOW2 -#3483,AS_EVIL_SHADOW3 -#3484,AS_D_RAGGED_GOLEM -#3485,AS_D_CURSED_SOLDIER -#3486,E_WILD_RABBIT -REPLACE INTO `mob_db_re` VALUES (3487,'IMMORTAL_CORPS1','Butcher Soldier','Butcher Soldier',115,90000,1,0,0,1,800,800,50,30,100,90,70,50,150,50,10,12,0,6,89,0x3885,100,500,840,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4637,1); -REPLACE INTO `mob_db_re` VALUES (3488,'IMMORTAL_CORPS2','Scythe Soldier','Scythe Soldier',115,120000,1,0,0,1,600,600,30,60,84,75,70,120,120,80,10,12,0,6,89,0x3885,150,1000,1100,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4637,1); -REPLACE INTO `mob_db_re` VALUES (3489,'IMMORTAL_CORPS3','Bone Crash Soldier','Bone Crash Soldier',115,170000,0,0,0,2,900,900,80,40,120,90,130,30,80,50,10,12,0,6,89,0x3885,200,1500,1500,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4637,1); -REPLACE INTO `mob_db_re` VALUES (3490,'IMMORTAL_CO_CMDER','Immortal Commander','Immortal Commander',160,500000,1,25000,15000,3,890,200,200,120,170,80,100,85,160,90,10,12,1,6,89,0x2003885,150,1500,1344,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#3491,COELACANTH_TW -#3492,E_WILD_MOBSTER -#3493,SYS_MSG_J -#3494,IFN_POIRING - -# Dummy (inaccurate) -REPLACE INTO `mob_db_re` VALUES (3495,'DR_EGGRING','Eggring','Eggring',1,50,1,50,35,1,1,0,2,4,6,1,1,0,6,5,10,12,1,3,22,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,909,8750,938,3750,601,1250,0,0,0,0,4659,1); -REPLACE INTO `mob_db_re` VALUES (3496,'DR_LUNATIC','Leaf Lunatic','Leaf Lunatic',3,44,1,50,35,1,1,0,16,0,10,3,3,0,8,5,10,12,0,2,60,0x81,200,1456,456,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,515,2000,949,6000,705,8000,0,0,0,0,4663,1); -REPLACE INTO `mob_db_re` VALUES (3497,'DR_FABRE','Grass Fabre','Grass Fabre',7,60,1,52,38,1,2,0,24,0,12,5,5,5,12,5,10,12,0,4,22,0x2000081,400,1672,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,914,7500,511,2500,0,0,0,0,4664,1); -REPLACE INTO `mob_db_re` VALUES (3498,'DR_HORNET','Wild Hornet','Wild Hornet',11,78,1,57,42,1,2,0,7,1,12,24,4,5,6,5,10,12,0,4,24,0x2001081,150,1292,792,216,0,0,0,0,0,0,0,0,0,939,10000,909,10000,601,444,0,0,0,0,0,0,0,0,0,0,4665,1); -REPLACE INTO `mob_db_re` VALUES (3499,'DR_RODA_FROG','Sweet Roda Frog','Sweet Roda Frog',14,140,1,65,50,1,4,0,12,5,12,6,4,0,14,9,10,12,1,5,21,0x81,200,2016,816,288,0,0,0,0,0,0,0,918,10000,908,571,511,571,601,571,1684,416,1683,416,0,0,0,0,0,0,4666,1); -REPLACE INTO `mob_db_re` VALUES (3500,'DR_DESERT_WOLF_B','Hunter Desert Wolf','Hunter Desert Wolf',17,113,1,76,58,1,7,0,15,3,27,24,30,15,33,5,10,12,1,2,23,0x1089,200,1054,504,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,919,2000,582,2000,0,0,0,0,4667,1); -REPLACE INTO `mob_db_re` VALUES (3501,'DR_SPORE','Trans Spore','Trans Spore',18,280,1,74,59,1,7,0,12,10,15,5,10,0,12,0,10,12,1,3,21,0x81,200,1872,672,288,0,0,0,0,0,0,0,921,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4668,1); -REPLACE INTO `mob_db_re` VALUES (3502,'DR_BASILISK1','Scout Basilisk','Scout Basilisk',20,243,1,95,62,1,11,0,18,10,0,8,17,0,15,0,10,12,1,2,22,0x3885,400,2612,912,288,0,0,0,0,0,0,0,1685,217,1686,217,22985,256,0,0,0,0,0,0,0,0,0,0,0,0,4660,1); -REPLACE INTO `mob_db_re` VALUES (3503,'DR_BASILISK2','Combat Basilisk','Combat Basilisk',140,180030,1,583,656,1,1379,0,105,80,56,12,19,11,27,10,10,12,1,2,42,0x3885,250,2456,912,504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4661,1); -REPLACE INTO `mob_db_re` VALUES (3504,'DR_BASILISK3','Combat Basilisk','Combat Basilisk',148,216036,1,583,656,1,1654,0,126,80,56,12,19,11,27,10,10,12,1,2,42,0x3885,250,2456,912,504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4661,1); -REPLACE INTO `mob_db_re` VALUES (3505,'DR_BIG_EGGRING','Big Eggring','Big Eggring',25,142480,0,0,0,1,82,0,63,4,68,12,12,12,68,57,10,12,1,3,62,0x6203695,200,1875,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4662,1); -REPLACE INTO `mob_db_re` VALUES (3506,'DR_MANDRAGORA','Jungle Madragora','Jungle Madragora',144,190570,1,0,0,1,1840,0,113,62,35,21,41,12,29,60,10,12,1,3,62,0x6203695,300,1072,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4669,1); -REPLACE INTO `mob_db_re` VALUES (3507,'DR_POM_SPIDER','Fruits Pom Spider','Fruits Pom Spider',150,156532,1,8010,8037,1,1137,0,240,115,156,85,178,88,139,102,10,12,1,4,62,0x2003885,250,864,1056,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4670,1); -REPLACE INTO `mob_db_re` VALUES (3508,'DR_EGGRING_G','Eggring','Eggring',20,220,0,0,300,0,10,0,9,4,20,4,4,4,20,17,10,12,1,3,22,0x83,400,1875,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); - -#3509,MOON_RABBIT -#3510,POPE_MD_E_GUARD -#3511,POPE_MD_E_BELIEVER_1 -#3512,POPE_MD_E_BELIEVER_2 -#3513,POPE_MD_E_DOG -#3514,POPE_MD_E_BISHOP -#3515,POPE_MD_E_ICICLE -#3516,POPE_MD_E_LUWMIN -#3517,POPE_MD_E_TITAN -#3518,POPE_MD_H_GUARD -#3519,POPE_MD_H_BELIEVER_1 -#3520,POPE_MD_H_BELIEVER_2 -#3521,POPE_MD_H_DOG -#3522,POPE_MD_H_BISHOP -#3523,POPE_MD_H_ICICLE -#3524,POPE_MD_H_LUWMIN -#3525,POPE_MD_H_TITAN -#3526,POPE_MD_H_KTULLANUX -#3527,POPE_MD_MERC_NORMAL -#3528,POPE_MD_MERC_CASUAL -#3529,JP_E_MONSTER_1 -#3530,JP_E_MONSTER_2 -#3531,JP_E_MONSTER_3 -#3532,JP_E_MONSTER_4 -#3533,JP_E_MONSTER_5 -#3534,JP_E_MONSTER_6 -#3535,JP_E_MONSTER_7 -#3536,JP_E_MONSTER_8 -#3537,JP_E_MONSTER_9 -#3538,JP_E_MONSTER_10 -#3539,JP_E_MONSTER_11 -#3540,JP_E_MONSTER_12 -#3541,JP_E_MONSTER_13 -#3542,JP_E_MONSTER_14 -#3543,JP_E_MONSTER_15 -#3544,JP_E_MONSTER_16 -#3545,JP_E_MONSTER_17 -#3546,JP_E_MONSTER_18 -#3547,JP_E_MONSTER_19 -#3548,JP_E_MONSTER_20 -#3549,JP_E_MONSTER_21 -#3550,JP_E_MONSTER_22 -#3551,JP_E_MONSTER_23 -#3552,JP_E_MONSTER_24 -#3553,JP_E_MONSTER_25 -#3554,JP_E_MONSTER_26 -#3555,JP_E_MONSTER_27 -#3556,JP_E_MONSTER_28 -#3557,JP_E_MONSTER_29 -#3558,JP_E_MONSTER_30 -#3559,JP_E_MONSTER_31 -#3560,JP_E_MONSTER_32 -#3561,JP_E_MONSTER_33 -#3562,JP_E_MONSTER_34 -#3563,JP_E_MONSTER_35 -#3564,JP_E_MONSTER_36 -#3565,JP_E_MONSTER_37 -#3566,JP_E_MONSTER_38 -#3567,JP_E_MONSTER_39 -#3568,JP_E_MONSTER_40 -#3569,POPE_MD_H_MERC_NORMAL -#3570,POPE_MD_H_MERC_CASUAL -#3571,E_MONSTER_41 -#3572,E_MONSTER_42 -#3573,E_MONSTER_43 -#3574,E_MONSTER_44 -#3575,E_MONSTER_45 -#3576,E_MONSTER_46 -#3577,E_MONSTER_47 -#3578,E_MONSTER_48 -#3579,E_MONSTER_49 -#3580,E_MONSTER_50 -#3581,E_MONSTER_51 -#3582,E_MONSTER_52 -#3583,AB_ELVIRA -#3584,AB_GIOIA -#3585,AB_GIOIA_G -#3586,AB_GIOIA_B -#3587,AB_SOHEON -#3588,AB_DAEHYON -#3589,AB_DAEHYON_G -#3590,AB_DAEHYON_B -#3591,AB_RUDO -#3592,AB_KADES -#3593,AB_KADES_G -#3594,AB_KADESB -#3595,AB_LORA -#3596,AB_PYURIEL -#3597,AB_PYURIEL_G -#3598,AB_PYURIELB -#3599,AB_ARTHUR -#3600,G_RANDEL_ -#3601,G_FLAMEL_ -#3602,G_CELIA_ -#3603,G_CHEN_ -#3604,G_GERTIE_ -#3605,G_ALPHOCCIO_ -#3606,G_TRENTINI_ -#3607,V_G_SEYREN_ -#3608,V_G_EREMES_ -#3609,V_G_HARWORD_ -#3610,V_G_MAGALETA_ -#3611,V_G_SHECIL_ -#3612,V_G_KATRINN_ -#3613,V_G_RANDEL_ -#3614,V_G_FLAMEL_ -#3615,V_G_CELIA_ -#3616,V_G_CHEN_ -#3617,V_G_GERTIE_ -#3618,V_G_ALPHOCCIO_ -#3619,V_G_TRENTINI_ -#3620,NYANGPORING -#3621,EP16_2_MM_CUTIE -#3622,EP16_2_MM_S_GUARDS -#3623,EP16_2_MM_U_ENERGY_R -#3624,EP16_2_MM_U_ENERGY_G -#3625,EP16_2_MM_U_ENERGY_B -#3626,EP16_2_H_HUNTER_V -#3627,EP16_2_H_HUNTER_MD -#3628,EP16_2_H_HUNTER_EV -#3629,EP16_2_BROKEN_GUN -#3630,EP16_2_E_BOLKOBA -#3631,EP16_2_HUMAN_KIMERA -#3632,EP16_2_MATTER_KIMERA -#3633,EP16_2_VENOM_KIMERA -#3634,MYSTCASE_GIANT -#3635,EVENT_KOBOLD -REPLACE INTO `mob_db_re` VALUES (3636,'LITTLE_ISIS','Little Isis','Little Isis',59,2092,1,531,597,1,192,229,83,5,58,43,22,5,39,15,10,12,2,6,27,0x2003095,200,1384,768,336,0,0,0,0,0,0,0,936,5335,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#3637,MD_SKELETON_60 -#3638,MD_SKELETON_80 -#3639,MD_SKELETON_100 -#3640,MD_SKELETON_120 -#3641,MD_SKELETON_140 -#3642,MD_SKELETON_160 -#3643,MD_FARMILIAR_60 -#3644,MD_FARMILIAR_80 -#3645,MD_FARMILIAR_100 -#3646,MD_FARMILIAR_120 -#3647,MD_FARMILIAR_140 -#3648,MD_FARMILIAR_160 -#3649,MD_ZOMBIE_60 -#3650,MD_ZOMBIE_80 -#3651,MD_ZOMBIE_100 -#3652,MD_ZOMBIE_120 -#3653,MD_ZOMBIE_140 -#3654,MD_ZOMBIE_160 -#3655,E_MOBSTER -#3656,B_THE_PAPER -#3657,B_THE_PAPER2 -#3658,MD_LICH_LORD_100 -#3659,MD_LICH_LORD_160 -#3660,MD_NIGHTMARE_100 -#3661,MD_NIGHTMARE_160 -#3662,MD_JAKK_100 -#3663,MD_JAKK_160 -#3664,MD_GHOUL_100 -#3665,MD_GHOUL_160 -#3666,MD_DRAINLIAR_100 -#3667,MD_DRAINLIAR_160 -#3668,B_KIEL_ -REPLACE INTO `mob_db_re` VALUES (3669,'DIABOLIC2','Diabolic2','Diabolic2',104,10572,1,2172,1629,1,544,644,68,61,103,80,53,65,78,25,10,12,0,6,47,0x2003885,150,1080,780,180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3670,'DELETER_2','Deleter 2','Deleter 2',105,10000,1,2099,1574,1,510,621,114,53,98,65,49,72,57,73,10,12,1,9,43,0x308D,175,1024,624,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -#3671,JP_MAZEMOB_01 -#3672,JP_MAZEMOB_02 -#3673,JP_MAZEMOB_03 -#3674,JP_MAZEMOB_04 -#3675,JP_MAZEMOB_05 -#3676,JP_MAZEMOB_06 -#3677,JP_MAZEMOB_07 -#3678,JP_MAZEMOB_08 -#3679,JP_MAZEMOB_09 -#3680,JP_MAZEMOB_10 -#3681,JP_MAZEMOB_11 -#3682,JP_MAZEMOB_12 -#3683,JP_MAZEMOB_13 -#3684,JP_MAZEMOB_14 -#3685,JP_MAZEMOB_15 -#3686,JP_MAZEMOB_16 -#3687,JP_MAZEMOB_17 -#3688,JP_MAZEMOB_18 -#3689,JP_MAZEMOB_19 -#3690,JP_MAZEMOB_20 -#3691,JP_MAZEMOB_21 -#3692,JP_MAZEMOB_22 -#3693,JP_MAZEMOB_23 -#3694,JP_MAZEMOB_24 -#3695,JP_MAZEMOB_25 -#3696,JP_MAZEMOB_26 -#3697,JP_MAZEMOB_27 -#3698,JP_MAZEMOB_28 -#3699,JP_MAZEMOB_29 -#3700,JP_MAZEMOB_30 -#3701,JP_MAZEMOB_31 -#3702,JP_MAZEMOB_32 -#3703,JP_MAZEMOB_33 -#3704,JP_MAZEMOB_34 -#3705,JP_MAZEMOB_35 -#3706,JP_MAZEMOB_36 -#3707,JP_MAZEMOB_37 -#3708,JP_MAZEMOB_38 -#3709,JP_MAZEMOB_39 -#3710,JP_MAZEMOB_40 -#3711,JP_MAZEMOB_41 -#3712,JP_MAZEMOB_42 -#3713,JP_MAZEMOB_43 -#3714,JP_MAZEMOB_44 -#3715,JP_MAZEMOB_45 -#3716,JP_MAZEMOB_46 -#3717,JP_MAZEMOB_47 -#3718,JP_MAZEMOB_48 -#3719,JP_MAZEMOB_49 -#3720,JP_MAZEMOB_50 -#3721,QE_PORING -#3722,QE_POPORING -#3723,QE_DROPS -#3724,QE_LUNATIC -#3725,QE_WILOW -#3726,QE_PICKY -#3727,QE_PICKY_ -#3728,QE_ZOMBIE -#3729,QE_POISON_SPORE -#3730,BIG_DIPPER -#3731,SCATLETON -#3732,JP_ABYSS_BOSS_1 -#3733,JP_ABYSS_BOSS_2 -#3734,ORC_X2016 -#3735,PORING_X2016 -REPLACE INTO `mob_db_re` VALUES (3736,'COWRAIDERS1','Buffalo Bandit Sharpsho','Buffalo Bandit Sharpsho',103,11819,1,9491,9169,7,509,204,98,25,51,58,49,20,86,49,10,12,2,7,43,0x3885,180,900,770,550,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25279,2500,7054,1000,18145,50,27170,1); -REPLACE INTO `mob_db_re` VALUES (3737,'COWRAIDERS2','Buffalo Bandit Duelist','Buffalo Bandit Duelist',101,9700,1,2121,7846,7,476,190,62,32,76,52,38,40,92,50,10,12,2,7,43,0x3885,200,1200,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25278,2500,7054,1000,580,500,28721,50,13332,50,27171,1); -REPLACE INTO `mob_db_re` VALUES (3738,'COWRAIDERS3','Bowie Buffalo Bandit','Bowie Buffalo Bandit',107,14547,1,1807,1719,1,557,222,112,18,55,20,55,17,88,36,10,12,2,7,43,0x3885,180,800,420,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25283,2500,7054,1000,538,200,28608,50,27172,1); -REPLACE INTO `mob_db_re` VALUES (3739,'COYOTE','Coyote','Coyote',110,17854,1,11111,10538,1,630,252,100,21,49,79,67,8,106,24,10,12,1,2,42,0x3881,150,759,400,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25276,2500,7564,1500,702,500,2531,50,27179,1); -REPLACE INTO `mob_db_re` VALUES (3740,'GASTER','Gaster','Gaster',141,90574,1,5080,4716,1,1494,598,191,96,70,141,12,67,128,8,10,12,1,0,45,0x3885,190,768,650,0,0,0,0,0,0,0,0,0,0,25277,2500,7001,1500,6214,300,6215,300,6213,250,605,30,756,10,757,10,27178,1); -REPLACE INTO `mob_db_re` VALUES (3741,'MECHASPIDER','Mechaspider','Spider Chariot',158,9799123,1,3150895,2112795,1,7657,3062,394,123,116,123,154,99,217,98,10,12,2,0,40,0x6283885,250,768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27180,1); -REPLACE INTO `mob_db_re` VALUES (3742,'PURPLESTONE','Purplestone','Purple Ore',255,20,0,0,0,0,0,0,100,99,0,0,0,0,0,0,10,12,0,0,20,0x170000,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3743,'SEAANEMONE','Seaanemone','Sea Anemone',1,10,0,0,0,1,0,0,100,99,0,0,0,0,0,0,10,12,0,0,20,0x8170000,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3744,'G_COWRAIDERS1','Buffalo Bandit','Buffalo Bandit',148,135292,1,0,0,7,1566,2226,99,36,98,55,61,22,168,2,10,12,2,7,63,0x3885,200,2061,500,660,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3745,'G_COWRAIDERS2','Buffalo Bandit','Buffalo Bandit',151,160515,1,0,0,7,1544,2211,121,50,60,132,45,35,155,15,10,12,2,7,63,0x3885,120,1000,500,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3746,'G_COWRAIDERS3','Buffalo Bandit','Buffalo Bandit',152,174345,1,0,0,1,1716,2415,150,83,165,44,95,43,176,50,10,12,2,7,63,0x3885,150,1501,600,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db_re` VALUES (3747,'E_COWRAIDERS1','Elite Buffalo Bandit','Elite Buffalo Bandit',148,135292,1,7628,8077,7,1650,660,99,36,98,55,61,22,168,2,10,12,2,7,63,0x3885,200,2061,500,660,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25280,2500,7054,2000,1944,100,18145,100,26200,50,27173,1); -REPLACE INTO `mob_db_re` VALUES (3748,'E_COWRAIDERS2','Elite Buffalo Bandit','Elite Buffalo Bandit',151,160515,1,9597,9093,7,1667,666,121,50,60,132,45,35,155,15,10,12,2,7,63,0x3885,120,1000,500,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25282,3000,7054,2000,13332,250,28721,100,27174,1); -REPLACE INTO `mob_db_re` VALUES (3749,'E_COWRAIDERS3','Elite Buffalo Bandit','Elite Buffalo Bandit',152,174345,1,9563,10218,1,1749,700,150,83,165,44,95,43,176,50,10,12,2,7,63,0x3885,150,1501,600,500,0,0,0,0,0,0,0,0,0,0,0,0,0,25281,3000,7054,2000,28608,150,11706,30,11707,30,28116,10,27175,1); -#3750,ILL_DRAINLIAR -#3751,ILL_ZOMBIE_C -#3752,ILL_ZOMBIE -#3753,ILL_GHOUL -#3754,ILL_NIGHTMARE -#3755,ILL_BLACK_MUSHROOM -#3756,ILL_BOMI -#3757,ILL_DRACULA -#3758,ILL_MOONLIGHT -#3759,ILL_NINE_TAIL -#3760,ILL_MUNAK -#3761,ILL_BON_GUN -#3762,ILL_SOHEE -#3763,ILL_ARCHER_SKELETON -#3764,ILL_HIGHWIZARD -#3765,ILL_FURY_HERO -#3766,JP_E_MONSTER_53 -#3767,JP_E_MONSTER_54 -#3768,JP_E_MONSTER_55 -#3769,JP_E_MONSTER_56 -#3770,JP_E_MONSTER_57 -#3771,JP_E_MONSTER_58 -#3772,JP_E_MONSTER_59 -#3773,JP_E_MONSTER_60 -#3774,JP_E_MONSTER_61 -#3775,JP_E_MONSTER_62 -#3776,JP_E_MONSTER_63 -#3777,JP_E_MONSTER_64 -#3778,JP_E_MONSTER_65 -#3779,JP_E_MONSTER_66 -#3780,JP_E_MONSTER_67 -#3781,JP_E_MONSTER_68 -#3782,JP_E_MONSTER_69 -#3783,JP_E_MONSTER_70 -#3784,JP_E_MONSTER_71 -#3785,JP_E_MONSTER_72 -#3786,E_TURPECO -REPLACE INTO `mob_db_re` VALUES (3787,'RR_ARCLOUSE','Rr Arclouse','Swamp Arclouze',106,1120,1,864,900,1,316,126,76,36,41,73,23,29,122,15,10,12,1,4,42,0x2003885,100,768,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25284,2500,938,1500,943,150,1944,50,27177,1); -REPLACE INTO `mob_db_re` VALUES (3788,'RR_CRAMP','Rr Cramp','Brown Rat',101,988,1,681,720,1,185,74,68,42,38,43,17,15,97,30,10,12,0,2,45,0x3885,100,768,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25285,3000,517,500,528,150,26200,10,27176,1); -#3789,ESCAPED_LETTER -REPLACE INTO `mob_db_re` VALUES (3790,'SWEETS_DROPS','Sweets Drops','Sweets 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-#20810,ILL_KING_DRAMOH -#20811,ILL_KRAKEN -#20812,MD_EVENT_HEMEL -#20813,MD_EVENT_AMDARAIS -#20814,G_PAYONSOLDIER -#20815,G_PAYONSOLDIER2 - -#20843,ILL_ABYSMAL_WITCH -#20844,PRAY_GIVER -#20845,SMILE_GIVER -#20846,MD_HIDDEN_GROUND01 -#20847,MD_HIDDEN_GROUND02 - -#20873,WAR_NUT -#20874,MOLE_TW - -#20877,G_ILL_SROPHO -#20878,G_ILL_OBEAUNE -#20879,G_ILL_DEVIACE -#20880,G_ILL_MARSE -#20881,G_ILL_MERMAN -#20882,G_ILL_SEDORA -#20883,G_ILL_SWORD_FISH -#20884,G_ILL_STROUF -#20885,G_ILL_PHEN - -#31999,HUNTING_GID_DEFAULT -#32000,MONSTER_2ND_END - +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_changetargetmelee`,`mode_changetargetchase`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1001,'SCORPION','Scorpion','Scorpion',16,153,108,81,33,7,16,5,12,15,10,5,19,5,1,10,12,'Small','Insect','Fire',1,200,1564,864,576,'17',true,true,true,'Boody_Red',70,'Scorpion\'s_Tail',5500,'Elunium_Stone',57,'Solid_Shell',210,'Fine_Grit',100,'Yellow_Herb',200,'Lusty_Iron',20,'Scorpion_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1002,'PORING','Poring','Poring',1,60,27,20,8,1,2,5,6,6,5,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02','Jellopy',7000,'Knife_',100,'Sticky_Mucus',400,'Apple',1000,'Empty_Bottle',1500,'Apple',150,'Unripe_Apple',20,'Poring_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_changetargetmelee`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1004,'HORNET','Hornet','Hornet',11,90,81,60,13,3,7,1,12,24,4,5,6,5,1,10,12,'Small','Insect','Wind',1,150,1292,792,216,'01',true,true,'Wind_Of_Verdure',80,'Bee_Sting',9000,'Jellopy',3500,'Main_Gauche_',15,'Green_Herb',350,'Honey',150,'Hornet_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_angry`,`mode_changetargetmelee`,`mode_changetargetchase`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1005,'FARMILIAR','Familiar','Familiar',24,427,144,162,68,9,26,5,15,19,20,5,20,1,10,12,'Small','Brute','Dark',1,150,1276,576,384,'01',true,true,true,'Tooth_Of_Bat',5500,'Falchion_',20,'Ribbon_',15,'Wing_Of_Fly',50,'Grape',100,'Red_Herb',700,'Center_Potion',50,'Farmiliar_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1007,'FABRE','Fabre','Fabre',6,72,54,41,12,3,24,12,5,5,5,12,5,1,10,12,'Small','Insect','Earth',1,400,1672,672,480,'01',true,'Fluff',6500,'Feather',500,'Club_',80,'Azure_Jewel',5,'Green_Herb',700,'Clover',1000,'Club',200,'Fabre_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1008,'PUPA','Pupa','Pupa',4,66,36,27,1,3,24,2,11,3,3,8,6,1,10,12,'Small','Insect','Earth',1,1000,1001,1,1,true,'Phracon',80,'Chrysalis',5500,'Sticky_Mucus',600,'Guard_',2,'Shell',1000,'Sticky_Mucus',600,'Iron_Ore',200,'Pupa_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_changetargetmelee`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1009,'CONDOR','Condor','Condor',12,114,81,60,14,6,7,5,14,7,6,13,5,1,10,12,'Medium','Brute','Wind',1,150,1148,648,480,'01',true,'Talon',9000,'Bow_',150,'Yellow_Gemstone',80,'Arrow',5500,'Meat',400,'Feather_Of_Birds',2000,'Orange',600,'Condor_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1010,'WILOW','Willow','Willow',8,91,63,47,13,5,38,2,13,3,8,5,12,5,1,10,12,'Medium','Plant','Earth',1,200,1672,672,432,'01','Tree_Root',9000,'Wooden_Block',100,'Resin',1500,'Sweet_Potato',700,'Tree_Of_Archer_3',3500,'Tree_Of_Archer_2',2000,'Tree_Of_Archer_1',1000,'Wilow_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1011,'CHONCHON','Chonchon','Chonchon',5,57,45,36,11,3,27,13,4,4,8,5,1,10,12,'Small','Insect','Wind',1,200,1076,576,480,'01',true,'Iron',50,'Shell',6500,'Jellopy',1500,'Cutter_',55,'Wing_Of_Fly',100,'Chonchon_Doll',5,'Iron_Ore',150,'Chonchon_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1012,'RODA_FROG','Roda Frog','Roda Frog',13,160,90,68,19,4,12,5,12,6,4,14,9,1,10,12,'Medium','Fish','Water',1,200,2016,816,288,'01','Sticky_Webfoot',9000,'Spawn',500,'Green_Herb',300,'Azure_Jewel',7,'Empty_Bottle',2000,'Roda_Frog_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1013,'WOLF','Wolf','Wolf',45,1219,342,386,80,11,55,3,27,24,30,15,33,5,1,10,12,'Medium','Brute','Earth',1,200,1054,504,432,'03','Emveretarcon',20,'Claw_Of_Wolves',9000,'Mantle_',10,'Meat',650,'Monster\'s_Feed',1050,'Animal\'s_Skin',5500,'Strawberry',600,'Wolf_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1014,'SPORE','Spore','Spore',18,280,117,87,25,8,12,10,15,5,10,12,1,10,12,'Medium','Plant','Water',1,200,1872,672,288,'01','Mushroom_Spore',9000,'Red_Herb',800,'Blue_Herb',50,'Spore_Doll',10,'Hat',40,'Poison_Spore',5,'Strawberry',600,'Spore_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1015,'ZOMBIE','Zombie','Zombie',17,234,117,87,38,12,20,3,15,8,17,15,1,10,12,'Medium','Undead','Undead',1,400,2612,912,288,'04','Decayed_Nail',9000,'Cardinal_Jewel_',5,'Sticky_Mucus',1000,'Horrendous_Mouth',50,'White_Jewel',70,'Zombie_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1016,'ARCHER_SKELETON','Archer Skeleton','Archer Skeleton',50,1646,405,455,95,23,47,10,30,29,20,10,32,5,9,10,12,'Medium','Undead',true,'Undead',1,300,2864,864,576,'05','Skel_Bone',4500,'Oridecon_Stone',70,'Apple_Of_Archer',3,'Great_Bow_',35,'Fire_Arrow',1000,'Red_Herb',1800,'Bow',150,'Archer_Skeleton_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1018,'CREAMY','Creamy','Creamy',23,378,144,162,61,1,28,20,16,20,1,10,12,'Small','Insect','Wind',1,150,1136,720,840,'01',true,'Powder_Of_Butterfly',9000,'Silk_Robe_',10,'Honey',150,'Wing_Of_Butterfly',100,'Fancy_Flower',2,'Flower',500,'Wind_Scroll_1_3',100,'Creamy_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1019,'PECOPECO','Peco Peco','Peco Peco',25,446,162,183,76,7,48,21,10,13,5,28,5,1,10,12,'Large','Brute','Fire',1,200,1564,864,576,'03','Bill_Of_Birds',9000,'Sandals_',20,'Yellow_Herb',200,'Red_Herb',900,'Wand',100,'Orange',1000,'Pecopeco_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1020,'MANDRAGORA','Mandragora','Mandragora',13,156,97,73,20,3,13,2,12,3,5,5,10,5,4,10,12,'Medium','Plant','Earth',3,1000,1768,768,576,'10','Yellow_Live',50,'Stem',9000,'Spear_',30,'Green_Herb',350,'Shoot',300,'Four_Leaf_Clover',3,'Whip_Of_Earth',10,'Mandragora_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_orc`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1023,'ORK_WARRIOR','Orc Warrior','Orc Warrior',44,1434,350,540,71,33,52,3,32,15,24,15,16,10,1,10,12,'Medium','Demihuman',true,true,'Earth',1,200,1864,864,288,'04','Iron',210,'Orcish_Voucher',9000,'Oridecon_Stone',40,'Cigar',3,'Battle_Axe_',10,'Orcish_Axe',5,'Round_Buckler',3,'Orc_Warrior_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1024,'WORM_TAIL','Wormtail','Wormtail',17,200,117,87,22,5,16,10,6,14,5,12,35,1,10,12,'Medium','Plant','Earth',1,200,1048,48,192,'17','Yellow_Live',60,'Emveretarcon',25,'Pointed_Scale',5500,'Pike_',30,'Yellow_Herb',70,'Azure_Jewel',5,'Green_Lace',100,'Worm_Tail_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1025,'SNAKE','Boa','Boa',18,217,117,87,23,5,9,8,10,8,18,10,14,15,1,10,12,'Medium','Brute','Earth',1,200,1576,576,576,'01','Scale_Of_Snakes',9000,'Katana_',15,'Red_Herb',900,'Emveretarcon',35,'Posionous_Canine',800,'Shining_Scales',1,'Strawberry',600,'Snake_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1026,'MUNAK','Munak','Munak',58,2445,495,557,184,30,77,15,53,9,25,10,30,10,1,10,12,'Medium','Undead','Undead',1,200,2468,768,288,'04','Danggie',9000,'Munak_Turban',2,'Shoes_',15,'Amulet',20,'Ninja_Suit',1,'Adventure_Suit',100,'Girl\'s_Diary',5,'Munak_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1028,'SOLDIER_SKELETON','Soldier Skeleton','Soldier Skeleton',34,804,216,243,84,14,53,5,14,10,32,5,29,3,1,10,12,'Medium','Undead','Undead',1,200,2276,576,432,'04','Skel_Bone',5500,'Oridecon_Stone',60,'Dagger_',12,'Red_Herb',700,'Mementos',10,'Chain_Mail_',1,'Stiletto',50,'Soldier_Skeleton_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1029,'ISIS','Isis','Isis',59,2092,531,597,202,37,83,5,58,43,22,5,39,15,1,10,12,'Large','Demon','Dark',1,200,1384,768,336,'09',true,'Scales_Shell',5335,'Circlet_',5,'Necklace',1,'Crystal_Jewel___',150,'Crystal_Jewel__',20,'Shining_Scales',1000,'Crystal_Jewel_',5,'Isis_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1030,'ANACONDAQ','Anacondaq','Anacondaq',100,8510,1602,1202,504,55,92,79,46,28,43,56,25,1,10,12,'Medium','Brute','Poison',1,200,1576,576,576,'17','White_Powder',200,'Posionous_Canine',9000,'Scale_Of_Snakes',1500,'Scales_Shell',200,'Yellow_Herb',150,'Oridecon_Stone',50,'Scarlet_Lance',50,'Group_5','Anacondaq_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1031,'POPORING','Poporing','Poporing',30,524,198,224,74,20,36,17,17,26,20,18,36,5,1,10,12,'Medium','Plant','Poison',1,300,1672,672,480,'02','Sticky_Mucus',5500,'Garlet',1500,'Green_Herb',500,'Grape',200,'Apple',5,'Main_Gauche',5,'Apple',250,'Poporing_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1032,'VERIT','Verit','Verit',52,1944,414,467,139,20,63,10,51,4,25,10,5,5,1,10,12,'Medium','Undead','Undead',1,250,2468,768,480,'02','Immortal_Heart',9000,'Zargon',700,'Rotten_Bandage',1100,'White_Herb',600,'Skul_Ring',1,'Flower_Ring',200,'Armlet_Of_Obedience',20,'Verit_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1033,'ELDER_WILOW','Elder Willow','Elder Willow',34,599,233,263,80,14,45,10,14,25,29,1,10,12,'Medium','Plant','Fire',2,200,1372,672,432,'09','Boody_Red',50,'Resin',9000,'Elder_Branch',1,'Elunium_Stone',40,'Wooden_Mail_',30,'Fire_Scroll_1_3',100,'Branch_Of_Dead_Tree',100,'Elder_Wilow_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1034,'THARA_FROG','Thara Frog','Thara Frog',40,1157,311,350,73,30,37,17,25,10,10,18,30,2,1,10,12,'Medium','Fish','Water',2,200,2016,816,288,'01','Emveretarcon',45,'Spawn',5500,'Scell',600,'White_Herb',30,'Red_Jewel',5,'Sticky_Webfoot',2000,'Thara_Frog_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1035,'HUNTER_FLY','Hunter Fly','Hunter Fly',63,2050,604,681,226,20,46,20,32,72,22,25,79,15,1,10,12,'Small','Insect','Wind',2,150,676,576,480,'04',true,'Rough_Wind',30,'Steel',100,'Solid_Shell',5335,'Zargon',1300,'Oridecon_Stone',129,'Mini_Propeller',1,'Damascus_',2,'Hunter_Fly_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1036,'GHOUL','Ghoul','Ghoul',61,2614,583,656,227,29,78,5,56,12,19,11,27,10,1,10,12,'Medium','Undead','Undead',2,250,2456,912,504,'04','Horrendous_Mouth',6000,'Oridecon_Stone',110,'White_Herb',700,'Green_Herb',800,'Skul_Ring',60,'Mementos',150,'Ghoul_Leg',1,'Ghoul_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1037,'SIDE_WINDER','Side Winder','Side Winder',70,2736,720,810,316,30,101,12,52,32,35,20,66,15,1,10,12,'Medium','Brute','Poison',1,200,1576,576,576,'09','Shining_Scales',5335,'Zargon',1400,'Oridecon_Stone',134,'Tsurugi_',2,'Posionous_Canine',2500,'Scale_Of_Snakes',5000,'White_Herb',1000,'Side_Winder_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1038,'OSIRIS','Osiris','Osiris',68,475840,245520,200880,122760,1980,1503,172,164,97,99,86,131,145,67,1,10,12,'Medium','Undead','Undead',4,100,1072,672,384,10,'21','Boss',true,'Old_Blue_Box',4000,'Seed_Of_Yggdrasil',3000,'Osiris_Doll',500,'Old_Violet_Box',2000,'Assasin_Dagger',150,'Crown',200,'Jamadhar_',600,'Sacred_Marks',1000,'Spinx_Helm',150,'Cakram',100,'Osiris_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1039,'BAPHOMET','Baphomet','Baphomet',81,668000,396525,334106,198262,3150,1984,279,45,120,125,30,85,155,85,2,10,12,'Large','Demon','Dark',3,100,768,768,576,10,'21','Boss',true,'Yggdrasilberry',2000,'Baphomet_Doll',500,'Evil_Horn',5000,'Crescent_Scythe',400,'Magestic_Goat',300,'Crescent_Scythe_',50,'Emperium',500,'Magestic_Goat_',10,'Elunium',5432,'Oridecon',4171,'Baphomet_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_golem`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1040,'GOLEM','Golem','Golem',61,2245,540,608,208,25,190,12,70,27,67,5,31,5,1,10,12,'Large','Formless',true,'Neutral',3,300,1608,816,396,'17','Steel',150,'Stone_Heart',9000,'Zargon',220,'Elunium_Stone',70,'Siver_Guard',5,'Yellow_Gemstone',200,'Iron',350,'Golem_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1041,'MUMMY','Mummy','Mummy',55,2155,486,548,180,21,95,3,54,4,14,62,1,10,12,'Medium','Undead','Undead',2,300,1772,72,384,'04','Rotten_Bandage',9000,'Oridecon_Stone',100,'Mementos',550,'Glove',1,'Silver_Ring',10,'Panacea',250,'Yellow_Herb',850,'Mummy_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1042,'STEEL_CHONCHON','Steel Chonchon','Steel Chonchon',48,1199,369,414,77,35,57,20,30,62,20,10,56,10,1,10,12,'Small','Insect','Wind',1,150,1076,576,480,'07',true,'Wind_Of_Verdure',90,'Steel',30,'Garlet',2400,'Shell',9000,'Solid_Shell',30,'Iron',200,'Iron_Ore',300,'Steel_Chonchon_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1044,'OBEAUNE','Obeaune','Obeaune',53,2158,476,534,107,45,48,26,54,47,21,40,36,25,1,10,12,'Medium','Fish','Water',2,200,1872,672,288,'09','Mistic_Frozen',13,'Heart_Of_Mermaid',9000,'Fin_Helm',1,'Saint_Robe_',10,'Skyblue_Jewel',10,'Fin',500,'Witherless_Rose',30,'Obeaune_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1045,'MARC','Marc','Marc',56,2522,525,590,145,25,55,24,50,24,22,15,48,20,1,10,12,'Medium','Fish','Water',2,150,1272,72,480,'04','Mistic_Frozen',18,'Gill',9000,'Oridecon_Stone',95,'Fin',1000,'Skyblue_Jewel',10,'Blue_Gemstone',200,'White_Herb',700,'Marc_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1046,'DOPPELGANGER','Doppelganger','Doppelganger',77,380000,313200,250560,156600,2103,1176,246,86,122,122,105,67,169,72,1,10,12,'Medium','Demon','Dark',3,100,480,480,288,10,'21','Boss',true,'Cardinal_Jewel_',1500,'Blue_Potion',6000,'Plate_Armor_',250,'Broad_Sword_',220,'Zweihander',150,'Sharp_Gear',350,'Lance_',550,'Elunium',3686,'Oridecon',2700,'Doppelganger_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1047,'PECOPECO_EGG','Peco Peco Egg','Peco Peco Egg',7,75,54,41,1,16,5,4,10,22,8,10,5,10,12,'Small','Formless','Neutral',3,1000,1001,1,1,'Phracon',250,'Shell',1500,'Guard_',2,'Red_Herb',400,'Red_Herb',400,'Empty_Bottle',1800,'White_Platter',10,'Pecopeco_Egg_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`vit`,`dex`,`luk`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1048,'THIEF_BUG_EGG','Thief Bug Egg','Thief Bug Egg',20,344,126,143,1,1,64,10,10,50,3,15,10,12,'Small','Insect','Dark',1,1000,701,1,1,true,'Phracon',300,'Chrysalis',5000,'Guard_',2,'Sticky_Mucus',600,'Red_Gemstone',100,'Black_Ladle',10,'Iron_Ore',250,'Thief_Bug_Egg_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1049,'PICKY','Picky','Picky',9,95,63,47,18,1,21,3,14,9,10,10,3,1,10,12,'Small','Brute','Fire',1,200,988,288,168,'01','Feather_Of_Birds',9000,'Feather',700,'Cotton_Shirt_',150,'Red_Herb',550,'Milk',300,'Yellow_Gemstone',50,'Picky_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1050,'PICKY_','Picky','Picky',10,89,72,54,18,20,48,10,15,8,8,5,9,3,1,10,12,'Small','Brute','Fire',1,200,988,288,168,'01','Feather_Of_Birds',9000,'Feather',700,'Egg_Shell',10,'Red_Herb',600,'Milk',300,'Yellow_Gemstone',50,'Tiny_Egg_Shell',10,'Picky__Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_changetargetmelee`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1051,'THIEF_BUG','Thief Bug','Thief Bug',21,354,126,143,56,5,24,3,19,7,10,12,5,1,10,12,'Small','Insect','Neutral',3,150,1288,288,768,'02',true,true,'Worm_Peelings',2500,'Leather_Jacket_',80,'Red_Herb',350,'Jellopy',2000,'Leather_Jacket',120,'Iron_Ore',250,'Thief_Bug_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1052,'ROCKER','Rocker','Rocker',15,185,99,74,19,5,16,3,12,18,8,10,17,5,1,10,12,'Medium','Insect','Earth',1,200,1864,864,540,'01',true,'Grasshopper\'s_Leg',9000,'Guitar_Of_Vast_Land',10,'Green_Feeler',4,'Javelin_',80,'Leaflet_Of_Hinal',10,'Grasshopper_Doll',10,'Hinalle',10,'Rocker_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1053,'THIEF_BUG_','Thief Bug Female','Thief Bug Female',28,531,180,203,42,16,28,7,12,10,23,10,24,10,1,10,12,'Medium','Insect','Dark',1,200,988,288,768,'07',true,'Worm_Peelings',3500,'Garlet',250,'Blade_',15,'Insect_Feeler',200,'Red_Herb',400,'Red_Gemstone',50,'Iron_Ore',300,'Thief_Bug_Female_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1054,'THIEF_BUG__','Thief Bug Male','Thief Bug Male',30,595,198,224,46,21,40,20,17,37,22,5,31,13,1,10,12,'Medium','Insect','Dark',1,300,988,288,768,'13',true,'Emveretarcon',40,'Insect_Feeler',5500,'Worm_Peelings',1500,'Slayer_',10,'Yellow_Herb',90,'Bluish_Green_Jewel',5,'Katana',50,'Thief_Bug_Male_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1055,'MUKA','Muka','Muka',23,468,144,162,66,9,28,18,9,28,5,43,5,1,10,12,'Large','Plant','Earth',1,300,1960,960,384,'01','Yellow_Live',70,'Cactus_Needle',9000,'Empty_Bottle',2000,'Green_Herb',400,'Red_Herb',1000,'Guisarme',50,'Iron_Ore',250,'Muka_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1056,'SMOKIE','Smokie','Smokie',29,591,180,203,70,11,26,16,34,16,5,27,5,1,10,12,'Small','Brute','Earth',1,200,1576,576,420,'17','Raccoon_Leaf',5500,'Animal\'s_Skin',5500,'Sweet_Potato',800,'Cat_Hairband',1,'Raccoondog_Doll',2,'Zargon',5,'Bluish_Green_Jewel',2,'Smokie_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1057,'YOYO','Yoyo','Yoyo',38,898,270,305,63,11,40,20,11,34,20,19,10,1,10,12,'Small','Brute','Earth',1,200,1054,54,384,'07','Yoyo_Tail',9000,'Banana',1500,'Yellow_Herb',200,'Cacao',900,'Monkey_Doll',10,'Oridecon_Stone',24,'Strawberry',1000,'Yoyo_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1058,'METALLER','Metaller','Metaller',55,1687,450,507,196,41,72,12,52,24,10,47,31,1,10,12,'Medium','Insect','Fire',1,200,1708,1008,540,'07',true,'Boody_Red',60,'Grasshopper\'s_Leg',6500,'Scell',400,'Elunium_Stone',49,'Singing_Plant',20,'Shell',3000,'Guitar_Of_Passion',10,'Metaller_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1059,'MISTRESS','Mistress','Mistress',78,378000,368280,301320,184140,985,1967,187,192,76,186,88,113,172,79,1,10,12,'Small','Insect','Wind',4,100,1148,648,300,10,'21','Boss',true,'Rough_Wind',1500,'Royal_Jelly',4000,'Scarlet_Jewel',3000,'Gungnir',150,'Honey',10000,'Coronet',250,'Old_Card_Album',1000,'Young_Twig',10,'Elunium',4268,'Red_Square_Bag',100,'Mistress_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1060,'BIGFOOT','Bigfoot','Bigfoot',29,587,180,203,50,12,55,7,18,4,7,12,1,10,12,'Large','Brute','Earth',1,300,1260,192,192,'17','Bear\'s_Foot',9000,'Poo_Poo_Hat',5,'Animal\'s_Skin',5000,'Stuffed_Doll',80,'Sweet_Potato',1500,'Honey',450,'Oridecon_Stone',43,'BigFoot_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1061,'NIGHTMARE','Nightmare','Nightmare',69,2872,501,1032,297,62,116,15,57,32,20,15,70,15,1,10,12,'Large','Demon','Ghost',3,150,1816,816,432,'20',true,'Horseshoe',6000,'Blue_Herb',500,'Rosary',2,'Old_Blue_Box',30,'Blue_Potion',100,'Infiltrator',1,'Oridecon',60,'Nightmare_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1062,'PORING_','Santa Poring','Santa Poring',3,69,4,5,12,4,14,3,10,12,90,1,10,12,'Medium','Plant','Holy',1,400,1672,672,480,'01','Candy',2000,'Candy_Striper',1000,'Red_Herb',1000,'Apple',1000,'Santa\'s_Hat',100,'Apple',7,'Poring__Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1063,'LUNATIC','Lunatic','Lunatic',3,55,36,27,11,1,18,10,3,3,8,5,1,10,12,'Small','Brute','Neutral',3,200,1456,456,336,'01','Clover',6500,'Feather',1000,'Pierrot_Nose',4,'Wing_Of_Fly',500,'Carrot',1100,'Rainbow_Carrot',20,'Sword_',100,'None','Lunatic_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1064,'MEGALODON','Megalodon','Megalodon',46,1335,342,386,117,32,52,28,35,24,30,28,29,15,1,10,12,'Medium','Undead','Undead',1,200,2492,792,432,'01','Rotten_Scale',5500,'Skel_Bone',1500,'Blue_Herb',80,'Blue_Gemstone',120,'Violet_Jewel',10,'Old_Blue_Box',2,'Rotten_Fish',20,'Megalodon_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1065,'STROUF','Strouf','Strouf',61,3052,626,705,170,30,67,21,49,16,31,20,33,20,1,10,12,'Large','Fish','Water',3,150,1872,672,384,'04','Fin',5335,'Oridecon_Stone',115,'Chain_Mail_',2,'Trident_',2,'Feather',3000,'Skyblue_Jewel',20,'Gill',1500,'Strouf_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1066,'VADON','Vadon','Vadon',45,1252,342,386,78,25,54,21,35,21,28,20,33,15,1,10,12,'Small','Fish','Water',1,300,1632,432,540,'17','Crystal_Blue',40,'Nipper',9000,'Garlet',3000,'Padded_Armor_',5,'Solid_Shell',100,'Elunium_Stone',40,'Blue_Gemstone',50,'Vadon_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1067,'CORNUTUS','Cornutus','Cornutus',48,1450,369,414,79,47,42,28,32,27,45,26,27,15,1,10,12,'Small','Fish','Water',1,200,1248,48,480,'17','Crystal_Blue',45,'Conch',5500,'Scell',800,'Elunium_Stone',53,'Shield_',5,'Solid_Shell',1000,'Blue_Gemstone',100,'Cornutus_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1068,'HYDRA','Hydra','Hydra',34,854,233,263,35,6,20,32,10,9,14,35,2,7,10,12,'Small','Plant','Water',2,1000,800,432,600,'10','Emveretarcon',25,'Tentacle',5500,'Sticky_Mucus',1500,'Detrimindexta',20,'Panacea',5,'Meat',700,'Hydra_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1069,'SWORD_FISH','Swordfish','Swordfish',57,2600,525,590,156,35,52,12,50,56,25,15,40,15,1,10,12,'Large','Fish','Water',2,200,1968,768,384,'04','Mistic_Frozen',10,'Sharp_Scale',9000,'Oridecon_Stone',33,'Snowy_Horn',2,'Elunium_Stone',50,'Katana_',25,'Gill',600,'Sword_Fish_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1070,'KUKRE','Kukre','Kukre',42,1111,315,354,65,28,33,23,25,30,22,20,32,20,1,10,12,'Small','Fish','Water',1,150,1776,576,288,'02','Crystal_Blue',30,'Worm_Peelings',5500,'Garlet',400,'Monster\'s_Feed',500,'Red_Herb',650,'Insect_Feeler',450,'Earthworm_The_Dude',20,'Kukre_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1071,'PIRATE_SKEL','Pirate Skeleton','Pirate Skeleton',48,1411,369,414,105,20,53,20,35,25,25,15,30,10,1,10,12,'Medium','Undead','Undead',1,200,1754,554,288,'04','Skel_Bone',3000,'Pirate_Bandana',15,'Cookbook06',5,'Bandana',250,'Falchion',250,'Oridecon_Stone',43,'Well_Dried_Bone',20,'Pirate_Skel_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1072,'KAHO','Kaho','Kaho',98,7045,1953,1463,655,224,106,55,81,61,55,65,66,73,1,10,12,'Medium','Demon','Fire',4,150,1700,1000,500,'04',true,'Flame_Heart',30,'Coal',150,'Burning_Heart',3000,'Fire_Scroll_1_3',100,'Elunium_Stone',1000,'Red_Gemstone',300,'Alchol',5,'Kaho_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1073,'CRAB','Crab','Crab',43,1233,315,354,69,10,36,11,22,14,24,7,28,15,1,7,12,'Small','Fish','Water',1,200,992,792,360,'01','Crap_Shell',5500,'Nipper',1500,'Stone',700,'Sparkling_Dust',13,'Elunium_Stone',37,'Crab_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1074,'SHELLFISH','Shellfish','Shellfish',50,1680,405,455,74,22,43,5,42,11,48,25,26,10,1,10,12,'Small','Fish','Water',1,200,864,864,384,'17','Clam_Shell',5500,'Flesh_Of_Clam',1000,'Stone',500,'Grit',1000,'Sparkling_Dust',10,'Elunium_Stone',18,'Shellfish_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1076,'SKELETON','Skeleton','Skeleton',27,612,162,183,78,24,21,2,24,15,30,5,19,1,10,12,'Medium','Undead','Undead',1,200,2228,528,576,'17','Phracon',90,'Skel_Bone',800,'Mace_',80,'Jellopy',3000,'Red_Herb',850,'Skul_Ring',30,'Skeleton_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1077,'POISON_SPORE','Poison Spore','Poison Spore',26,456,162,183,68,15,40,8,19,17,22,5,20,5,1,10,12,'Medium','Plant','Poison',1,200,1672,672,288,'04','Poison_Spore',9000,'Hat_',20,'Green_Herb',550,'Blue_Herb',60,'Karvodailnirol',50,'Mushroom_Spore',1200,'Zargon',5,'Poison_Spore_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1078,'RED_PLANT','Red Plant','Red Plant',1,5,1,1,100,99,1,7,12,'Small','Plant','Earth',1,1000,1,1,1,true,true,true,true,'Red_Herb',5500,'Flower',1000,'Shoot',1000,'Stem',500,'Poison_Herb_Rantana',300,'Fluff',500,'Ment',50,'Centimental_Flower',2,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1079,'BLUE_PLANT','Blue Plant','Blue Plant',1,10,1,1,100,99,1,7,12,'Small','Plant','Earth',1,1000,1,1,1,true,true,true,true,'Blue_Herb',5500,'Flower',1000,'Shoot',1000,'Stem',500,'Poison_Herb_Nerium',300,'Fruit_Of_Mastela',50,'Grape',1000,'Centimental_Leaf',2,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1080,'GREEN_PLANT','Green Plant','Green Plant',1,5,1,1,100,99,1,7,12,'Small','Plant','Earth',1,1000,1,1,1,true,true,true,true,'Green_Herb',7000,'Poison_Herb_Makulata',300,'Bitter_Herb',20,'Stem',3000,'Pointed_Scale',1500,'Aloe',50,'Leaflet_Of_Aloe',50,'Centimental_Leaf',2,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1081,'YELLOW_PLANT','Yellow Plant','Yellow Plant',1,6,1,1,100,99,1,7,12,'Small','Plant','Earth',1,1000,1,1,1,true,true,true,true,'Yellow_Herb',5500,'Flower',1000,'Shoot',1000,'Stem',500,'Poison_Herb_Amoena',300,'Singing_Plant',5,'Fluff',500,'Centimental_Flower',2,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1082,'WHITE_PLANT','White Plant','White Plant',1,7,1,1,100,99,1,7,12,'Small','Plant','Earth',1,1000,1,1,1,true,true,true,true,'White_Herb',5500,'Flower',1000,'Deadly_Noxious_Herb',20,'Stem',3000,'Poison_Herb_Seratum',300,'Leaflet_Of_Aloe',50,'Hinalle',50,'Centimental_Flower',2,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1083,'SHINING_PLANT','Shining Plant','Shining Plant',1,20,1,1,100,99,90,1,7,12,'Small','Plant','Holy',1,1000,1,1,1,true,true,true,true,'Blue_Herb',5500,'Yellow_Herb',1000,'White_Herb',1000,'Illusion_Flower',5,'Seed_Of_Yggdrasil',20,'Light_Granule',500,'Yggdrasilberry',50,'Emperium',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1084,'BLACK_MUSHROOM','Black Mushroom','Black Mushroom',1,5,1,1,100,99,1,7,12,'Small','Plant','Earth',1,1000,1,1,1,true,true,true,true,'Alchol',50,'Detrimindexta',50,'Dew_Laden_Moss',20,'Feather',2000,'Crystal_Blue',800,'Mushroom_Spore',5500,'Mushroom_Spore',5500,'Poison_Spore',5500,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1085,'RED_MUSHROOM','Red Mushroom','Red Mushroom',1,5,1,1,100,99,1,7,12,'Small','Plant','Earth',1,1000,1,1,1,true,true,true,true,'Alchol',50,'Karvodailnirol',50,'Dew_Laden_Moss',20,'Feather',2000,'Boody_Red',1000,'Mushroom_Spore',5500,'Mushroom_Spore',5500,'Poison_Spore',5500,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1086,'GOLDEN_BUG','Golden Thief Bug','Golden Thief Bug',65,222750,194400,155520,97200,952,843,159,81,71,77,80,62,127,76,1,10,12,'Large','Insect','Fire',2,100,768,768,480,10,'07','Boss',true,'Gold_Ring',2000,'Ora_Ora',1000,'Gold',1000,'Golden_Mace',150,'Golden_Gear',250,'Golden_Bell',500,'Emperium',300,'Elunium',2000,'Oridecon',1500,'Golden_Bug_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1087,'ORK_HERO','Orc Hero','Orc Hero',50,362000,106920,97200,53460,662,441,197,70,97,82,107,71,144,43,1,10,12,'Large','Demihuman',true,'Earth',2,150,1678,780,648,10,'21','Boss',true,'Red_Jewel',2000,'Yggdrasilberry',1500,'Steel',5000,'Voucher_Of_Orcish_Hero',9700,'Monkey_Circlet',500,'Right_Epsilon',150,'Shield_',250,'Orcish_Sword',1000,'Elunium',4559,'Giant_Axe',100,'Orc_Hero_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1088,'VOCAL','Vocal','Vocal',18,3317,99,79,71,11,77,26,77,26,26,30,53,40,1,10,12,'Medium','Insect','Earth',1,200,1080,648,480,'21',true,'Oldman\'s_Romance',50,'Grasshopper\'s_Leg',8000,'Azure_Jewel',1000,'Grasshopper_Doll',1500,'Angel\'s_Arrival',1000,'Light_Granule',500,'Guitar_Of_Gentle_Breeze',10,'Vocal_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1089,'TOAD','Toad','Toad',27,660,162,183,70,19,24,6,32,19,27,10,24,5,1,10,12,'Medium','Fish','Water',1,200,1236,336,432,'21','Boss','Big_Sis\'_Ribbon',50,'Honey',2000,'Bluish_Green_Jewel',1000,'Light_Granule',500,'Alchol',100,'Detrimindexta',100,'Kiss_Of_Angel',1000,'Toad_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1090,'MASTERING','Mastering','Mastering',42,1260,315,354,80,40,48,31,35,21,41,12,29,60,1,10,12,'Medium','Plant','Water',1,300,1072,672,480,'21','Boss','Snowy_Horn',200,'Unripe_Apple',50,'Scarlet_Jewel',1000,'Angel\'s_Safeguard',1000,'Light_Granule',500,'Apple',8000,'Apple_Juice',4000,'Mastering_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1091,'DRAGON_FLY','Dragon Fly','Dragon Fly',47,1035,360,405,102,33,57,28,37,44,30,15,44,15,1,10,12,'Small','Insect','Wind',1,100,1076,576,480,'21','Boss','Sweet_Gents',200,'Red_Herb',8000,'Violet_Jewel',1500,'Chonchon_Doll',2000,'Clip',3000,'Lusty_Iron',50,'Grape_Juice',3000,'Dragon_Fly_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1092,'VAGABOND_WOLF','Vagabond Wolf','Vagabond Wolf',93,8203,1422,2601,519,46,102,51,72,63,55,29,90,15,1,10,12,'Medium','Brute','Earth',1,150,1048,648,432,'21','Boss','Western_Grace',200,'Claw_Of_Wolves',8000,'Golden_Jewel',1500,'Star_Dust_Blade',100,'Angel\'s_Warmth',1000,'Light_Granule',500,'Monster_Juice',50,'Vagabond_Wolf_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1093,'ECLIPSE','Eclipse','Eclipse',31,625,207,233,60,20,50,20,20,28,35,17,27,55,1,10,12,'Medium','Brute','Neutral',3,200,1456,456,336,'21','Boss','Fillet',200,'Red_Herb',8000,'White_Jewel',1200,'Light_Granule',500,'Four_Leaf_Clover',30,'Rainbow_Carrot',50,'Angel\'s_Protection',1000,'Eclipse_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1094,'AMBERNITE','Ambernite','Ambernite',19,340,117,87,26,11,28,16,20,11,10,21,5,1,10,12,'Large','Insect','Water',1,400,2048,648,648,'17',true,'Crystal_Blue',50,'Snail\'s_Shell',9000,'Garlet',1200,'Shell',3000,'Solid_Shell',2,'Elunium_Stone',14,'Iron_Ore',150,'Ambernite_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_changetargetmelee`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1095,'ANDRE','Andre','Andre',33,724,216,243,51,21,55,16,11,20,40,10,24,10,1,10,12,'Small','Insect','Earth',1,300,1288,288,384,'01',true,true,'Worm_Peelings',9000,'Garlet',1000,'Sticky_Mucus',500,'Yellow_Live',50,'Sparkling_Dust',4,'Iron_Ore',350,'Elunium_Stone',28,'Andre_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1096,'ANGELING','Angeling','Angeling',77,19800,3060,2693,391,145,72,238,58,50,33,105,67,200,1,10,12,'Medium','Angel','Holy',4,200,1072,672,672,'21','Boss','Angelic_Chain',100,'Scapulare_',60,'Leaf_Of_Yggdrasil',500,'Spirit_Chain',1,'White_Herb',2000,'Apple',28,'Emperium',40,'Angeling_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`vit`,`int`,`dex`,`luk`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1097,'ANT_EGG','Ant Egg','Ant Egg',28,530,180,203,1,1,68,45,5,65,5,10,30,10,12,'Small','Formless','Neutral',3,1000,1001,1,1,'Phracon',320,'Shell',2000,'Jellopy',2000,'Sticky_Mucus',650,'Empty_Bottle',2000,'Iron_Ore',200,'Andre_Egg_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`,`drop9_item`,`drop9_rate`,`drop9_nosteal`) VALUES (1098,'ANUBIS','Anubis','Anubis',105,18826,3356,2450,984,415,103,48,88,67,40,128,89,55,1,10,12,'Large','Demihuman','Undead',2,150,1250,720,576,'21','Runstone_Ancient',10,'Healing_Staff',10,'Mementos',550,'Oridecon',105,'Sacred_Masque',4365,'Mitten_Of_Presbyter',1,'Blessed_Wand',3,'White_Wing_Suits',100,true,'Anubis_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1099,'ARGIOPE','Argiope','Argiope',75,3105,810,912,321,50,88,32,60,23,40,30,20,30,1,10,12,'Large','Insect','Poison',1,300,1792,792,336,'21',true,'Short_Leg',5335,'Zargon',1200,'Elunium_Stone',175,'Boots_',5,'Green_Herb',1500,'Violet_Jewel',10,'Argiope_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1100,'ARGOS','Argos','Argos',47,1005,360,405,96,33,58,8,38,17,25,5,26,15,1,10,12,'Large','Insect','Poison',1,300,1468,468,768,'09',true,'Spiderweb',9000,'Scell',1200,'Short_Leg',500,'Elunium_Stone',61,'Green_Herb',670,'Yellow_Herb',250,'Bark_Shorts',15,'Argos_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1101,'BAPHOMET_','Baphomet Jr.','Baphomet Jr.',57,2035,486,548,195,33,70,25,52,60,36,17,52,25,1,10,12,'Small','Demon',true,'Dark',1,100,868,480,120,'21',true,'Evil_Horn',3000,'Oridecon',63,'Halberd_',2,'Yggdrasilberry',50,'Leaf_Of_Yggdrasil',100,'Yellow_Herb',1300,'Boots',50,'Baphomet__Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1102,'BATHORY','Bathory','Bathory',86,5242,1170,1364,252,96,61,89,66,38,40,77,56,50,1,10,12,'Medium','Demihuman',true,'Dark',1,100,1504,840,900,'21','Sparkling_Dust',200,'Starsand_Of_Witch',4850,'Star_Sparkling',3,'Star_Crumb',30,'Old_Magic_Book',15,'Old_Broom',20,'Scarlet_Rod',50,'None','Bathory_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1103,'CARAMEL','Caramel','Caramel',25,518,162,183,67,9,39,19,10,15,10,32,5,1,10,12,'Small','Brute','Earth',1,200,1604,840,756,'17','Porcupine_Spike',9000,'Coat_',5,'Animal\'s_Skin',5500,'Glaive_',10,'Spear_',15,'Pike_',20,'Caramel_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1104,'COCO','Coco','Coco',38,836,270,305,71,11,37,22,13,30,20,38,10,1,10,12,'Small','Brute','Earth',1,150,1864,864,1008,'17','Acorn',9000,'Hood_',20,'Fluff',3000,'Animal\'s_Skin',2500,'Sweet_Potato',500,'Sandals_',25,'Strawberry',600,'Coco_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_changetargetmelee`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1105,'DENIRO','Deniro','Deniro',31,671,207,233,45,16,52,16,15,16,30,10,23,15,1,10,12,'Small','Insect','Earth',1,150,1288,288,576,'01',true,true,'Worm_Peelings',9000,'Garlet',3000,'Sticky_Mucus',1200,'Boody_Red',50,'Sparkling_Dust',8,'Iron_Ore',450,'Elunium_Stone',34,'Andre_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1106,'DESERT_WOLF','Desert Wolf','Desert Wolf',103,9447,1800,1350,676,59,114,47,93,69,63,61,82,42,1,10,12,'Medium','Brute','Fire',1,200,1120,420,288,'13','Katar_',1,'Claw_Of_Desert_Wolf',5500,'Mink_Coat',1,'Wolf_Blood',200,'Durga',1,'Oridecon_Stone',53,'Scarlet_Dagger',50,'Group_5','Desert_Wolf_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_changetargetmelee`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1107,'DESERT_WOLF_B','Baby Desert Wolf','Baby Desert Wolf',14,140,90,68,33,8,13,10,12,8,5,17,7,1,10,12,'Small','Brute','Fire',1,300,1600,900,240,'01',true,'Phracon',85,'Animal\'s_Skin',5500,'Adventurere\'s_Suit_',80,'Wolf_Blood',200,'Cotton_Shirt',200,'Asura_',5,'Orange',1000,'Desert_Wolf_Babe_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1108,'DEVIACE','Deviace','Deviace',60,3135,658,740,168,29,51,16,57,26,32,25,45,15,1,10,12,'Medium','Fish','Water',4,400,1680,480,384,'17','Mistic_Frozen',25,'Tooth_Of_Ancient_Fish',9000,'Lip_Of_Ancient_Fish',1000,'Antenna',2,'Detrimindexta',200,'Katar_Of_Cold_Icicle',3,'Oridecon_Stone',161,'Deviace_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1109,'DEVIRUCHI','Deviruchi','Deviruchi',93,8912,1806,2166,477,182,72,16,61,49,30,85,99,5,1,10,12,'Small','Demon',true,'Dark',1,150,980,600,384,'21',true,'Petite_DiablOfs_Horn',5335,'Petite_DiablOfs_Wing',400,'Oridecon',2,'Partizan_',2,'Sacred_Marks',5,'Zargon',1500,'Oridecon_Stone',154,'Deviruchi_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1110,'DOKEBI','Dokebi','Dokebi',68,2820,675,759,333,30,85,20,52,56,35,20,60,25,1,10,12,'Small','Demon','Dark',1,250,1156,456,384,'17',true,'Dokkaebi_Horn',9000,'Elunium_Stone',150,'Sword_Mace_',2,'Mighty_Staff',1,'Gold',1,'Club',300,'Hammer_Of_Blacksmith',5,'Dokebi_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1111,'DRAINLIAR','Drainliar','Drainliar',47,1162,389,438,100,42,50,15,35,34,24,22,50,20,1,10,12,'Small','Brute',true,'Dark',2,250,1276,576,384,'09','Emveretarcon',60,'Tooth_Of_Bat',3000,'Red_Jewel',20,'Red_Herb',1000,'Wing_Of_Red_Bat',5500,'Wing_Of_Red_Bat',1500,'Oridecon_Stone',40,'Drainliar_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1112,'DRAKE','Drake','Drake',91,804500,515160,417960,257580,2519,1403,279,135,121,103,114,107,135,71,1,10,12,'Medium','Undead','Undead',1,400,620,420,360,10,'21','Boss',true,'White_Potion',5000,'Violet_Jewel',500,'Saber_',600,'Ring_Pommel_Saber_',950,'Cutlas',150,'Hae_Dong_Gum_',400,'Corsair',350,'Elunium',3200,'Krasnaya',100,'Drake_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1113,'DROPS','Drops','Drops',2,45,27,20,12,1,16,8,6,2,1,10,12,'Medium','Plant','Fire',1,400,1372,672,480,'02','Jellopy',7500,'Rod_',80,'Sticky_Mucus',500,'Apple',1100,'Empty_Bottle',1700,'Apple',800,'Orange_Juice',20,'Drops_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1114,'DUSTINESS','Dustiness','Dustiness',62,2026,602,678,166,31,69,50,46,22,46,60,68,105,1,10,12,'Small','Insect','Wind',2,150,1004,504,384,'17',true,'Moth_Dust',9000,'Wing_Of_Moth',500,'Masquerade',4,'Insect_Feeler',2000,'Sparkling_Dust',10,'Red_Herb',1200,'Dustiness_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1115,'EDDGA','Eddga','Eddga',65,947500,198000,148500,99000,1509,776,166,70,92,80,103,66,90,85,1,10,12,'Large','Brute','Fire',1,300,872,1344,432,10,'21','Boss',true,'Tiger\'s_Skin',5000,'Tiger_Footskin',1000,'Flame_Heart',3000,'Fire_Brand',150,'Smoking_Pipe',250,'Honey',10000,'Katar_Of_Raging_Blaze',500,'Tiger_Footskin',250,'Elunium',2300,'Krieg',100,'Eddga_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1116,'EGGYRA','Eggyra','Eggyra',53,1676,330,689,110,40,85,20,46,25,25,15,52,20,1,10,12,'Medium','Formless','Ghost',2,200,1816,816,288,'17','Scell',1000,'Egg_Shell',20,'Piece_Of_Egg_Shell',550,'Red_Herb',1000,'Pet_Incubator',300,'Center_Potion',250,'Elunium_Stone',57,'Eggyra_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1117,'EVIL_DRUID','Evil Druid','Evil Druid',80,5149,1339,1280,378,68,88,45,62,32,24,45,71,5,1,10,12,'Large','Undead','Undead',4,300,2276,576,336,'21','Biretta_',10,'Bone_Wand',1,'Ragamuffin_Cape',2,'Leaf_Of_Yggdrasil',200,'Cookbook07',4,'White_Herb',2000,'Scarlet_Bible',50,'Group_5','Evil_Druid_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1118,'FLORA','Flora','Flora',59,2301,531,597,163,31,99,29,49,29,35,5,42,80,3,10,12,'Large','Plant','Earth',1,1000,1432,432,576,'10','Blossom_Of_Maneater',9000,'Sunflower',3,'Aloe',10,'Leaflet_Of_Aloe',50,'Singing_Flower',20,'Stem',2000,'Witherless_Rose',1,'Flora_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1119,'FRILLDORA','Frilldora','Frilldora',57,1821,486,548,181,42,84,10,48,38,38,15,46,30,1,10,12,'Medium','Brute','Fire',1,300,1540,720,432,'04','Lizard_Scruff',5500,'Elunium_Stone',90,'Reptile_Tongue',1500,'Azure_Jewel',15,'Yellow_Gemstone',200,'Red_Herb',800,'Zargon',120,'Frilldora_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1120,'GHOSTRING','Ghostring','Ghostring',90,26700,4305,4467,385,162,88,72,66,85,66,66,99,66,1,10,12,'Medium','Demon','Ghost',4,300,1220,1080,648,'21','Boss','Transparent_Cloth',5335,'Ghost_Bandana',100,'Thief_Clothes_',50,'Branch_Of_Dead_Tree',500,'Old_Blue_Box',10,'Emperium',30,'Ghost_Scroll_1_5',100,'Ghostring_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1121,'GIEARTH','Giearth','Giearth',42,1118,315,354,70,15,52,16,27,19,30,10,28,15,1,10,12,'Small','Demon','Earth',1,200,1848,1296,432,'17',true,'Great_Nature',30,'Coal',150,'Elder_Pixie\'s_Beard',5500,'Elven_Ears',1,'Cap_',10,'Sparkling_Dust',100,'Giearth_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_goblin`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1122,'GOBLIN_1','Goblin','Goblin',48,1058,369,414,87,34,56,5,37,54,25,20,36,10,1,10,12,'Medium','Demihuman',true,'Wind',1,100,1120,620,240,'21','Iron',270,'Scell',9000,'Oridecon_Stone',43,'Goblini_Mask',3,'Dirk_',10,'Buckler_',5,'Red_Herb',1800,'Goblin_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_goblin`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1123,'GOBLIN_2','Goblin','Goblin',44,931,333,374,94,28,52,5,33,16,24,15,58,10,1,10,12,'Medium','Demihuman',true,'Fire',1,150,1320,620,240,'09','Iron',250,'Scell',9000,'Indian_Hair_Piece',3,'Flail_',10,'Siver_Guard',5,'Red_Herb',1550,'Goblini_Mask',3,'Goblin_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_goblin`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1124,'GOBLIN_3','Goblin','Goblin',44,930,333,374,88,33,47,5,30,16,24,15,17,10,1,10,12,'Medium','Demihuman',true,'Poison',1,250,1624,624,240,'13','Iron',230,'Scell',9000,'Red_Bandana',3,'Goblin_Mask_02',15,'Buckler_',1,'Red_Herb',1550,'Yellow_Herb',220,'Goblin_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_goblin`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1125,'GOBLIN_4','Goblin','Goblin',49,1494,396,446,72,22,70,3,31,27,46,15,34,10,1,10,12,'Medium','Demihuman',true,'Earth',1,200,1624,624,240,'13','Yellow_Live',100,'Iron',170,'Goblin_Mask_01',15,'Gangster_Patch',3,'Smasher_',10,'Siver_Guard',5,'Red_Herb',1500,'Goblin_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_goblin`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1126,'GOBLIN_5','Goblin','Goblin',56,2342,486,548,167,31,64,5,51,37,22,15,38,10,1,10,12,'Medium','Demihuman',true,'Water',1,300,3074,1874,480,'13','Iron',150,'Scell',9000,'Wand_',15,'Buckler_',1,'Goblin_Mask_03',15,'Red_Herb',1500,'Yellow_Herb',220,'Goblin_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1127,'HODE','Hode','Hode',63,2676,632,710,179,45,91,24,61,16,42,5,29,40,1,10,12,'Medium','Brute','Earth',2,200,1480,480,720,'01','Yellow_Live',120,'Earthworm_Peeling',9000,'Elunium_Stone',80,'Sticky_Mucus',3000,'Town_Sword_',10,'Foolishness_Of_Blind',1,'Fatty_Chubby_Earthworm',20,'Hode_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1128,'HORN','Horn','Horn',32,705,216,243,64,11,52,8,10,12,36,25,21,35,1,10,12,'Medium','Insect','Earth',1,200,1528,528,288,'17',true,'Yellow_Live',80,'Emveretarcon',35,'Horn',5500,'Guisarme_',15,'Shell',5500,'Solid_Shell',70,'Horn_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1129,'HORONG','Horong','Horong',66,2304,781,879,275,70,84,35,36,32,35,45,56,25,1,10,12,'Small','Formless','Fire',4,400,1888,1152,828,'13','Stone_Heart',6500,'Zargon',500,'Bomb_Wick',5,'Fire_Arrow',10000,'Elunium_Stone',118,'Baked_Yam',20,'Alchol',50,'Horong_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1130,'JAKK','Jakk','Jakk',63,2054,632,710,229,37,90,25,58,43,42,25,55,15,1,10,12,'Medium','Formless','Fire',2,200,1180,480,648,'21','Pumpkin_Head',9000,'Zargon',900,'Elunium',31,'Tights_',5,'Frozen_Heart',5,'Pumpkin',1000,'Light_Granule',10,'Jakk_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1131,'JOKER','Joker','Joker',90,6022,1618,1821,317,60,64,76,84,99,30,50,77,35,1,10,12,'Large','Demihuman',true,'Wind',4,100,1364,864,432,'21','Zargon',2000,'Old_Card_Album',2,'Contracts_In_Shadow',20,'Yellow_Herb',1000,'Katar_Of_Piercing_Wind',1,'Oridecon',100,'Ghost_Scroll_1_5',100,'Joker_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`,`drop9_item`,`drop9_rate`,`drop9_nosteal`) VALUES (1132,'KHALITZBURG','Khalitzburg','Khalitzburg',118,23986,2862,2147,1232,96,125,10,121,48,40,31,89,32,1,10,12,'Large','Undead','Undead',1,350,528,1000,396,'21','Skel_Bone',8000,'Elunium',191,'Bone_Helm',1,'Mirror_Shield_',2,'Patriotism_Marks',10,'Ebone_Armor',2,'Saber_',2,'Ur_Plate',100,true,'Khalitzburg_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_kobold`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1133,'KOBOLD_1','Kobold','Kobold',107,10483,2274,1706,701,87,103,25,109,76,61,53,82,30,1,10,12,'Medium','Demihuman',true,'Wind',2,150,1028,528,360,'13','Steel',100,'Cobold_Hair',5335,'Zargon',700,'Elunium_Stone',25,'Gladius_',2,'Buckler_',5,'Kobold_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_kobold`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1134,'KOBOLD_2','Kobold','Kobold',102,9152,1944,1458,477,62,117,59,96,61,55,48,79,20,1,10,12,'Medium','Demihuman',true,'Poison',2,200,1528,528,360,'13','Steel',100,'Cobold_Hair',5335,'Zargon',200,'Buckler_',3,'Yellow_Herb',100,'Guard',100,'Kobold_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_kobold`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1135,'KOBOLD_3','Kobold','Kobold',101,9078,1827,1371,468,64,109,48,103,64,59,42,67,20,1,10,12,'Medium','Demihuman',true,'Fire',2,300,1228,528,360,'13','Boody_Red',35,'Steel',100,'Cobold_Hair',5335,'Zargon',200,'Buckler_',3,'Yellow_Herb',100,'Scarlet_Twohand_Axe',50,'Group_5','Kobold_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1136,'KOBOLD_4','Kobold','Kobold',31,10,4582500,4582500,316,62,1,1,31,31,20,55,20,1,10,12,'Medium','Demihuman','Poison',2,200,1528,528,360,'13','Steel',50,'Cobold_Hair',5335,'Zargon',100,'Hammer_',5,'Buckler_',3,'Yellow_Herb',100,'Axe',150,'Kobold_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1137,'KOBOLD_5','Kobold','Kobold',31,10,4582500,4582500,223,33,1,1,31,31,20,88,20,1,10,12,'Medium','Demihuman','Fire',2,300,1228,528,360,'13','Steel',40,'Cobold_Hair',5335,'Zargon',100,'Morning_Star_',5,'Buckler_',3,'Yellow_Herb',100,'Club',150,'Kobold_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1138,'MAGNOLIA','Magnolia','Magnolia',53,1984,441,495,96,165,51,8,49,25,21,50,28,85,1,10,12,'Small','Demon','Water',1,200,1054,504,432,'02',true,'Old_Frying_Pan',9000,'Garlet',800,'Scell',100,'Zargon',10,'Black_Ladle',40,'Yellow_Herb',400,'High_end_Cooking_Kits',5,'Magnolia_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1139,'MANTIS','Mantis','Mantis',65,2719,594,669,187,31,90,55,33,24,5,42,15,1,10,12,'Medium','Insect','Earth',1,200,1528,660,432,'09',true,'Yellow_Live',110,'Limb_Of_Mantis',9000,'Scell',1400,'Elunium_Stone',70,'Solid_Shell',250,'Azure_Jewel',10,'Red_Herb',650,'Mantis_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1140,'MARDUK','Marduk','Marduk',73,2893,774,872,198,112,66,43,66,49,21,40,66,25,1,10,12,'Large','Demihuman','Fire',1,300,1540,840,504,'09','Flame_Heart',35,'Sacred_Masque',4365,'Staff_',10,'Mitten_Of_Presbyter',1,'Blessed_Wand',3,'Fire_Scroll_1_5',100,'Book_Of_Devil',20,'Marduk_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1141,'MARINA','Marina','Marina',42,1209,340,381,73,25,20,19,24,27,18,22,29,15,1,10,12,'Small','Plant','Water',2,400,2280,1080,864,'01','Single_Cell',5000,'Sticky_Mucus',1500,'Crystal_Blue',45,'Mistic_Frozen',2,'Blue_Gemstone',200,'Deadly_Noxious_Herb',20,'Marina_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1142,'MARINE_SPHERE','Marine Sphere','Marine Sphere',51,1924,446,503,1,1,41,28,10,16,35,25,26,5,1,10,12,'Small','Plant','Water',2,800,1201,1,1,'Tendon',5000,'Detonator',2500,'Chain_',10,'Skyblue_Jewel',10,'Blue_Gemstone',150,'Transparent_Headgear',10,'Marine_Sphere_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1143,'MARIONETTE','Marionette','Marionette',90,7166,1442,2009,222,190,35,24,52,79,28,105,72,20,1,10,12,'Small','Demon','Ghost',3,300,1480,480,1056,'09',true,'Golden_Hair',9000,'Star_Dust',5,'Brooch',1,'Fire_Scroll_3_5',100,'Chrystal_Pumps',1,'Marionette_Doll',3,'Scarlet_Mace',50,'Group_5','Marionette_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1144,'MARSE','Marse','Marse',47,1456,389,438,85,20,38,18,33,17,25,10,33,10,1,10,12,'Small','Fish','Water',2,300,1956,756,528,'17','Chinese_Ink',9000,'Tentacle',3000,'Blue_Gemstone',200,'Skyblue_Jewel',10,'Mistic_Frozen',12,'Penetration',5,'Grape',300,'Marse_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1145,'MARTIN','Martin','Martin',39,1056,311,350,70,18,58,19,25,29,28,15,30,10,1,10,12,'Small','Brute','Earth',2,300,1480,480,480,'01','Moustache_Of_Mole',9000,'Nail_Of_Mole',500,'Jur_',10,'Goggle_',5,'Safety_Helmet',1,'Battered_Pot',10,'Goggle',15,'Martin_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1146,'MATYR','Matyr','Matyr',58,2087,495,557,151,26,63,5,48,20,21,17,43,10,1,10,12,'Medium','Brute','Dark',1,150,432,432,360,'09','Matyr\'s_Flea_Guard',10,'Monster\'s_Feed',5000,'Animal\'s_Skin',5500,'Pet_Food',400,'Elunium_Stone',100,'Grape',200,'Matyr_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1147,'MAYA','Maya','Maya',55,380000,178560,133920,89280,555,265,183,50,88,72,76,102,92,76,1,10,12,'Large','Insect','Earth',4,100,864,1000,480,10,'21','Boss',true,'Crystal_Jewel',2000,'Old_Blue_Box',3000,'Old_Violet_Box',2000,'Queen\'s_Hair_Ornament',500,'Safety_Ring',200,'Tiara',200,'Armlet_Of_Obedience',500,'Mother\'s_Nightmare',10,'Elunium',3500,'Dea_Staff',100,'Maya_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1148,'MEDUSA','Medusa','Medusa',102,10045,1737,1302,620,113,87,66,99,68,65,79,69,15,1,10,12,'Medium','Demon','Neutral',2,180,1720,1320,360,'21',true,'Slender_Snake',5335,'Whip_Of_Red_Flame',250,'Animal_Blood',200,'Sea_Witch_Foot',20,'Scarlet_Jewel',250,'Rafini_Staff',5,'Penetration',3,'Medusa_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1149,'MINOROUS','Minorous','Minorous',58,1893,544,602,247,36,100,10,65,42,36,43,55,25,1,10,12,'Large','Brute','Fire',2,200,1360,960,432,'09','Nose_Ring',5335,'Oridecon_Stone',196,'Two_Handed_Axe_',2,'Hammer_Of_Blacksmith',10,'Beef_Head_Meat',10,'Axe',200,'Lemon',300,'Minorous_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1150,'MOONLIGHT','Moonlight Flower','Moonlight Flower',79,324000,334080,271440,167040,2232,1251,154,81,86,102,93,82,131,120,1,10,12,'Medium','Demon','Fire',3,150,1276,576,288,10,'21','Boss',true,'Fox_Tail',5000,'White_Potion',1500,'Golden_Jewel',500,'Spectral_Spear',500,'Moonlight_Sword',100,'Long_Mace',150,'Punisher',500,'Silver_Knife_Of_Chaste',650,'Elunium',2600,'Staff_Of_Bordeaux',100,'Moonlight_Flower_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1151,'MYST','Myst','Myst',49,1223,396,446,96,20,61,10,35,37,20,10,41,10,1,10,12,'Large','Formless','Poison',1,200,1576,576,384,'21','Gas_Mask',2,'Wooden_Block',800,'Wig',10,'Oridecon_Stone',65,'Elunium_Stone',97,'Anodyne',20,'Ring',1,'Myst_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_orc`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1152,'ORC_SKELETON','Orc Skeleton','Orc Skeleton',53,2077,459,524,121,25,82,10,52,16,24,5,22,5,1,10,12,'Medium','Undead',true,'Undead',1,200,2420,720,648,'04','Orcish_Cuspid',5500,'Skel_Bone',3500,'Elunium_Stone',80,'Viking_Helm',2,'Buster_',10,'Green_Herb',50,'Orc_Skeleton_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_orc`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (1153,'ORC_ZOMBIE','Orc Zombie','Orc Zombie',51,1908,430,498,114,15,71,5,45,17,32,5,52,5,1,10,12,'Medium','Undead',true,'Undead',1,400,2852,1152,840,'04','Nail_Of_Orc',5500,'Sticky_Mucus',3000,'Emperium',1,'Orc_Zombie_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_option`,`drop6_item`,`drop6_rate`,`drop6_option`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1154,'PASANA','Pasana','Pasana',79,3510,972,1194,438,40,93,35,76,36,33,20,67,5,1,10,12,'Medium','Demihuman','Fire',2,165,976,576,288,'09','Vroken_Sword',4365,'Honey_Jar',2500,'Elunium_Stone',20,'Undershirt',100,'Scarlet_Saber',50,'Group_5','Scarlet_Dagger',50,'Group_5','Pasana_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1155,'PETIT','Petite','Petite',86,5799,1170,1317,321,66,99,49,55,32,38,37,54,20,1,10,12,'Medium','Dragon','Earth',1,250,2468,768,480,'09','Dragon_Canine',5335,'Dragon_Train',300,'Oridecon_Stone',140,'White_Herb',1000,'Petti_Tail',40,'Aloebera',15,'Scarlet_Mace',50,'Group_5','Petit_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1156,'PETIT_','Petite','Petite',79,3556,900,1013,308,36,86,42,63,39,31,55,72,85,1,10,12,'Medium','Dragon','Wind',1,200,1872,672,288,'09','Dragon_Scale',5335,'Dragon_Train',300,'Elunium',61,'White_Herb',1000,'Khukri',5,'Zargon',1500,'Aloebera',15,'Petit__Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1157,'PHARAOH','Pharaoh','Pharaoh',85,500000,417600,334080,208800,1624,1782,124,269,98,102,96,142,144,102,1,10,12,'Large','Demihuman','Dark',3,125,868,768,288,10,'21','Boss',true,'Yggdrasilberry',5500,'Royal_Jelly',5000,'Crystal_Jewel__',5000,'Broken_Pharaoh_Symbol',5820,'Tutankhamen\'s_Mask',2500,'Solar_Sword',100,'Holy_Robe',150,'Gemmed_Crown',500,'Tablet',300,'Bazerald',80,'Pharaoh_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1158,'PHEN','Phen','Phen',52,1963,446,503,102,30,44,11,54,15,35,15,25,15,1,10,12,'Medium','Fish','Water',2,150,2544,1344,1152,'17','Fish_Tail',5500,'Sharp_Scale',2000,'Skyblue_Jewel',5,'Meat',1000,'Fin',500,'Oridecon_Stone',25,'Phen_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1159,'PHREEONI','Phreeoni','Phreeoni',71,300000,116000,180000,58000,693,967,269,98,88,70,112,87,102,71,1,10,12,'Large','Brute','Neutral',3,200,1020,1020,288,10,'21','Boss',true,'Frozen_Heart',500,'Crystal_Jewel',1000,'Star_Crumb',4000,'Thin_N\'_Long_Tongue',9700,'Forturn_Sword',500,'Sucsamad',150,'Jaws_Of_Ant',5000,'Mr_Scream',300,'Elunium',2900,'Weihna',100,'Phreeoni_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_changetargetmelee`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1160,'PIERE','Piere','Piere',32,696,216,243,47,20,57,16,19,19,36,8,27,15,1,10,12,'Small','Insect','Earth',1,200,1288,288,576,'01',true,true,'Worm_Peelings',9000,'Garlet',1100,'Sticky_Mucus',600,'Wind_Of_Verdure',30,'Sparkling_Dust',5,'Iron_Ore',400,'Elunium_Stone',31,'Andre_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1161,'PLANKTON','Plankton','Plankton',40,1232,334,375,75,36,28,28,23,53,25,55,35,14,1,10,12,'Small','Plant','Water',3,400,2208,1008,324,'01','Single_Cell',9000,'Garlet',300,'Sticky_Mucus',700,'Alchol',4,'Empty_Bottle',1000,'Dew_Laden_Moss',20,'Center_Potion',50,'Plankton_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1162,'RAFFLESIA','Rafflesia','Rafflesia',86,5819,1170,1317,325,41,86,2,47,41,44,29,65,31,3,10,12,'Small','Plant','Earth',1,150,512,528,240,'04','Root_Of_Maneater',5500,'Scell',1600,'Four_Leaf_Clover',2,'Ment',10,'Hinalle',10,'Shoot',550,'White_Herb',30,'Rafflesia_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`,`drop9_item`,`drop9_rate`,`drop9_nosteal`) VALUES (1163,'RAYDRIC','Raydric','Raydric',115,18408,2770,2076,901,96,89,15,129,87,55,32,76,27,1,10,12,'Large','Demihuman','Dark',2,150,824,780,420,'09','Elunium',106,'Iron_Cane',1,'Chain_Mail_',2,'Two_Hand_Sword_',2,'Katana',100,'Patriotism_Marks',10,'Brigan',4850,'Peuz_Plate',1,true,'Daydric_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1164,'REQUIEM','Requiem','Requiem',71,3089,738,831,348,48,88,20,58,34,35,12,42,10,1,10,12,'Medium','Demihuman','Dark',1,400,1516,816,432,'04','Old_Blue_Box',35,'Emperium',1,'Zargon',2500,'Horrendous_Mouth',3500,'Mementos',1500,'Mantle_',10,'Cookbook06',1,'Requiem_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1165,'SAND_MAN','Sandman','Sandman',61,2887,626,705,164,56,126,24,44,8,55,15,31,25,1,10,12,'Medium','Formless','Earth',3,250,1672,720,288,'04','Great_Nature',35,'Grit',5335,'Elunium_Stone',118,'Fine_Sand',350,'Sparkling_Dust',200,'Katar_Of_Thornbush',1,'Hypnotist\'s_Staff_',5,'Sand_Man_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1166,'SAVAGE','Savage','Savage',59,2301,573,644,181,23,126,3,56,21,54,10,47,15,1,10,12,'Large','Brute','Earth',2,150,1960,960,384,'17','Wild_Boar\'s_Mane',9000,'Grape',300,'Animal_Blood',2,'Eagle_Eyes',1,'Savage_Meat',10,'Elunium_Stone',70,'Royal_Jelly',2,'Savage_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1167,'SAVAGE_BABE','Savage Babe','Savage Babe',14,180,90,68,19,6,22,16,8,9,5,21,18,1,10,12,'Small','Brute','Earth',1,400,1624,624,576,'01','Animal\'s_Skin',9000,'Axe_',100,'Meat',500,'Savage_Meat',1,'Feather',850,'Phracon',80,'Sweet_Milk',40,'Savage_Babe_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1169,'SKEL_WORKER','Skeleton Worker','Skeleton Worker',44,1240,333,374,92,12,45,5,30,13,22,10,37,25,1,10,12,'Medium','Undead','Undead',1,400,2420,720,384,'04','Iron',400,'Lantern',5500,'Elunium_Stone',90,'Safety_Helmet',2,'Steel',100,'Coal',200,'Light_Granule',10,'Skel_Worker_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1170,'SOHEE','Sohee','Sohee',64,2875,594,669,177,30,61,21,61,24,29,20,37,25,1,10,12,'Medium','Demon','Water',1,250,2112,912,576,'17',true,'Long_Hair',9000,'Skirt_Of_Virgin',50,'Nurse_Cap',1,'Muffler_',5,'Stiletto_',5,'Puente_Robe',5,'Inspector_Certificate',350,'Sohee_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1174,'STAINER','Stainer','Stainer',21,365,126,143,65,9,22,25,10,10,24,39,15,1,10,12,'Small','Insect','Wind',1,200,1688,1188,612,'17',true,'Wind_Of_Verdure',70,'Emveretarcon',30,'Colorful_Shell',9000,'Garlet',2100,'Elunium_Stone',25,'Solid_Shell',10,'Iron_Ore',300,'Stainer_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1175,'TAROU','Tarou','Tarou',22,420,135,152,72,6,23,5,21,6,12,10,1,10,12,'Small','Brute','Dark',1,150,1744,1044,684,'17','Rat_Tail',9000,'Animal\'s_Skin',3000,'Feather',800,'Monster\'s_Feed',1000,'Ora_Ora',2,'Tarou_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1176,'VITATA','Vitata','Vitata',35,756,234,264,68,18,44,12,20,11,24,20,21,5,1,10,12,'Small','Insect','Earth',1,300,1768,768,384,'17',true,'Yellow_Live',90,'Worm_Peelings',5000,'Scell',200,'Honey',350,'Honey',350,'Royal_Jelly',200,'Oridecon_Stone',26,'Vitata_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1177,'ZENORC','Zenorc','Zenorc',54,1816,450,507,137,24,69,5,50,18,20,5,25,5,1,10,12,'Medium','Demihuman','Dark',1,150,1180,480,360,'02','Tooth_Of_',5500,'Oridecon_Stone',70,'Sticky_Mucus',2500,'Old_Magic_Book',5,'Yellow_Herb',100,'Shining_Stone',20,'Zenorc_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1178,'ZEROM','Zerom','Zerom',70,2687,720,960,328,38,93,15,57,49,30,15,56,20,1,10,12,'Medium','Demihuman','Fire',1,200,1780,1080,432,'04','Emveretarcon',55,'Iron',190,'G_Strings',200,'Ganster_Mask',3,'Cuffs',10,'Iron_Ore',300,'Light_Granule',1,'Zerom_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (1179,'WHISPER','Whisper','Whisper',46,1109,242,513,65,55,20,40,32,48,20,35,52,20,1,10,12,'Small','Demon',true,'Ghost',3,150,1960,960,504,'09',true,'Sparkling_Dust',150,'Transparent_Cloth',5335,'Spirit_Chain',1,'Silver_Robe_',10,'Whisper_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1180,'NINE_TAIL','Nine Tail','Nine Tail',72,2783,887,998,491,50,95,40,61,38,30,20,88,50,1,10,12,'Medium','Brute','Fire',3,150,840,540,480,'21','Fox_Tail',4656,'Glass_Bead',200,'Old_Blue_Box',100,'Branch_Of_Dead_Tree',100,'Royal_Jelly',250,'Panacea',350,'Oridecon_Stone',100,'Nine_Tail_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (1182,'THIEF_MUSHROOM','Thief Mushroom','Thief Mushroom',1,15,1,1,160,99,1,7,12,'Small','Plant','Earth',1,1000,1,1,1,true,true,true,true,'Mushroom_Of_Thief_1',1500,'Mushroom_Of_Thief_2',3000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1183,'CHONCHON_','Chonchon','Chonchon',5,63,36,27,11,3,29,13,4,4,7,5,1,10,12,'Small','Insect','Wind',1,200,1076,576,480,'04',true,'Iron',50,'Shell',5500,'Jellopy',1500,'Cutter_',55,'Wing_Of_Fly',100,'Chonchon_Doll',5,'Chonchon_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`attack`,`attack2`,`agi`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (1184,'FABRE_','Fabre','Fabre',1,30,1,4,3,2,4,5,1,10,12,'Small','Insect','Earth',1,400,1672,672,480,'04',true,'Fluff',2000,'Feather',250,'Club_',80,'Azure_Jewel',2,'Green_Herb',350,'Clover',500,'Club',200); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (1185,'WHISPER_','Whisper','Whisper',34,1796,483,737,198,41,45,51,14,60,1,10,12,'Small','Undead','Ghost',1,150,1960,960,504,'Sparkling_Dust',10,'Transparent_Cloth',100,'Silver_Robe_',1); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (1186,'WHISPER_BOSS','Giant Whisper','Giant Whisper',66,2570,630,710,296,59,94,45,40,79,44,51,67,31,1,10,12,'Small','Demon','Ghost',2,250,2536,1536,672,'21',true,'Sparkling_Dust',150,'Transparent_Cloth',5335,'Spirit_Chain',1,'Silver_Robe_',10,'Whisper_Boss_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1188,'BON_GUN','Bongun','Bongun',59,2510,531,597,198,29,88,5,55,24,24,5,34,10,1,10,12,'Medium','Undead','Undead',1,200,1720,500,420,'09','Short_Daenggie',5500,'Old_Portrait',40,'Worn_Out_Scroll',60,'Bongun_Hat',1,'Amulet',15,'Yellow_Herb',1000,'Yellow_Herb',1250,'Bon_Gun_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_orc`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1189,'ORC_ARCHER','Orc Archer','Orc Archer',78,4835,922,1161,286,43,67,31,55,32,24,30,99,15,9,10,12,'Medium','Demihuman',true,true,'Earth',1,300,1960,620,480,'09','Sharpened_Cuspid',4656,'Steel_Arrow',1000,'Stone_Arrow',2500,'Arrow_Of_Wind',2500,'Orc_Archer_Bow',2,'Red_Herb',1400,'White_Herb',900,'Orc_Archer_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1190,'ORC_LORD','Orc Lord','Orc Lord',55,552000,156240,122760,31102,780,648,256,92,95,95,103,96,155,85,1,10,12,'Large','Demihuman',true,'Earth',4,100,1248,500,360,10,'21','Boss',true,'Voucher_Of_Orcish_Hero',5500,'Old_Violet_Box',2000,'Brood_Axe',400,'Ring_',400,'Loard_Circlet',400,'Doom_Slayer_',400,'Old_Violet_Box',1000,'Elunium',4268,'Erde',100,'Orc_Load_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1191,'MIMIC','Mimic','Mimic',56,1939,486,548,232,22,63,15,49,120,20,15,99,1,10,12,'Medium','Formless',true,'Neutral',3,100,972,500,288,'09','Old_Violet_Box',5,'Old_Blue_Box',45,'Booby_Trap',1200,'Spectacles',3000,'Light_Granule',1000,'Rosary_',1,'Elunium_Stone',270,'Mimic_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1192,'WRAITH','Wraith','Wraith',77,5168,1190,1191,369,61,80,40,62,26,30,55,76,5,1,10,12,'Large','Undead','Undead',4,300,1816,576,240,'21','Transparent_Cloth',5820,'Wedding_Veil',10,'Manteau_',2,'Red_Gemstone',650,'Wing_Of_Butterfly',1300,'Manteau',10,'Crystal_Jewel_',5,'Wraith_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1193,'ALARM','Alarm','Alarm',88,5562,1242,1398,319,48,106,53,70,72,40,25,55,25,1,10,12,'Medium','Formless',true,'Neutral',3,300,1020,500,768,'21','Needle_Of_Alarm',5335,'Clip',1,'Skull',1500,'Spectacles',1300,'Oridecon',105,'Key_Of_Clock_Tower',20,'Zargon',1500,'Alarm_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1194,'ARCLOUSE','Arclouze','Arclouze',107,10020,1844,2607,350,40,101,36,60,73,45,35,140,15,1,10,12,'Medium','Insect','Earth',2,100,960,500,480,'09',true,'Round_Shell',3500,'Sticky_Mucus',3000,'Solid_Shell',800,'Zargon',450,'Red_Gemstone',300,'Great_Nature',20,'Zargon',2500,'Arclouse_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1195,'RIDEWORD','Rideword','Rideword',74,3222,810,1212,387,22,61,38,67,53,32,44,104,5,1,10,12,'Small','Formless',true,'Neutral',3,150,864,500,192,'21','Worn_Out_Page',4850,'Book_Of_Billows',4,'Book_Of_Mother_Earth',4,'Book_Of_Blazing_Sun',2,'Book_Of_Gust_Of_Wind',2,'Bookclip_In_Memory',300,'Old_Magic_Book',20,'Rideword_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1196,'SKEL_PRISONER','Skeleton Prisoner','Skeleton Prisoner',91,9194,1566,1763,606,55,95,41,84,35,60,20,71,15,1,10,12,'Medium','Undead','Undead',3,350,1848,500,576,'13','Manacles',3500,'Spoon_Stub',100,'Formal_Suit',1,'Red_Gemstone',600,'Rotten_Bandage',3500,'Cuffs',35,'Mementos',1500,'Skel_Prisoner_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1197,'ZOMBIE_PRISONER','Zombie Prisoner','Zombie Prisoner',89,8045,1458,1647,392,60,89,28,87,39,58,5,68,10,1,10,12,'Medium','Undead','Undead',3,350,1768,500,192,'13','Worn_Out_Prison_Uniform',3500,'Spoon_Stub',105,'Iron_Cane',1,'Red_Gemstone',600,'Rotten_Bandage',3500,'Cuffs',39,'Elunium',112,'Zombie_Prisoner_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1198,'DARK_PRIEST','Dark Priest','Dark Priest',98,12090,2430,1667,462,259,56,30,5,60,41,89,78,42,2,10,12,'Medium','Demon','Undead',4,200,864,1252,476,'13','Boss','Book_Of_The_Apocalypse',5,'Rosary',30,'Blue_Potion',100,'Red_Gemstone',450,'Sacred_Marks',1,'Glittering_Clothes',5,'Skull',3000,'Dark_Priest_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1199,'PUNK','Punk','Punk',82,3869,972,1094,293,54,68,55,67,39,30,35,79,45,1,10,12,'Small','Plant',true,'Wind',1,300,1500,500,1000,'09','Mould_Powder',5335,'Yellow_Gemstone',800,'Pacifier',100,'Starsand_Of_Witch',1000,'Moth_Dust',3000,'Wing_Of_Fly',1100,'Hood_',15,'Punk_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1200,'ZHERLTHSH','Zealotus','Zealotus',105,61350,6944,6458,993,250,91,99,88,61,51,62,113,60,1,10,12,'Medium','Demihuman','Neutral',3,200,800,2112,768,'13','Executioner\'s_Mitten',5,'White_Herb',1800,'Rose_Quartz',1500,'Tights_',8,'Earring_',1,'Queen\'s_Whip',100,'Masquerade',3,'Zherlthsh_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1201,'RYBIO','Rybio','Rybio',98,8700,1575,1442,720,76,109,30,96,52,61,30,73,10,1,10,12,'Large','Demon','Neutral',2,200,1790,1440,540,'13',true,'Thin_N\'_Long_Tongue',3880,'Executioner\'s_Mitten',3,'White_Herb',1800,'Oil_Bottle',300,'Frozen_Heart',10,'Oridecon',100,'Izidor',30,'Rybio_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1202,'PHENDARK','Phendark','Phendark',102,11000,1990,1302,872,75,307,50,111,65,71,20,91,30,2,10,12,'Large','Demihuman','Neutral',2,175,1744,1344,600,'13','Thin_N\'_Long_Tongue',3880,'Executioner\'s_Mitten',4,'White_Herb',1800,'Oridecon',150,'Electric_Wire',100,'Phendark_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (1203,'MYSTELTAINN','Mysteltainn','Mysteltainn',130,70000,7919,4987,1079,567,73,61,102,139,62,65,130,65,2,10,12,'Large','Formless',true,'Dark',4,250,1152,500,240,'21','Boss','Loki\'s_Whispers',1,'Biotite',1500,'Runstone_Mystic',300,'Oridecon',243,'Mysteltainn_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_option`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1204,'TIRFING','Ogretooth','Ogretooth',114,59000,5345,5009,948,411,87,69,105,105,75,73,108,65,1,10,12,'Medium','Formless',true,'Dark',3,100,816,500,240,'21','Boss','Old_Hilt',1,'Silver_Knife_Of_Chaste',50,'Muscovite',1500,'Steel',120,'Oridecon',189,'Scarlet_Dagger',50,'Group_5','Scarlet_Saber',50,'Group_5','Tirfing_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1205,'EXECUTIONER','Executioner','Executioner',101,40200,4860,3645,670,359,97,188,99,96,77,78,79,60,2,10,12,'Large','Formless',true,'Dark',2,200,768,500,384,'21','Boss','Bloody_Edge',5,'Phlogopite',1500,'Lapier_',80,'Scimiter_',60,'Steel',120,'Oridecon',145,'Scarlet_Saber',50,'Group_5','Executioner_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1206,'ANOLIAN','Anolian','Anolian',109,15547,2930,2223,650,110,61,11,130,63,55,66,58,48,1,10,12,'Medium','Fish','Water',2,190,900,500,864,'21','Anolian_Skin',4850,'Crystal_Arrow',2000,'Royal_Jelly',5,'Red_Muffler',10,'Carga_Mace',1,'Brooch_',1,'Oridecon',134,'Anolian_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1207,'STING','Sting','Sting',104,10143,2172,1629,794,67,146,34,108,49,68,34,99,24,1,10,12,'Medium','Formless','Earth',3,300,528,500,240,'21','Mud_Lump',4850,'Stone_Arrow',1500,'Glove_',1,'Coal',130,'Great_Nature',25,'Silk_Ribbon',10,'Explosive_Powder',800,'Sting_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1208,'WANDER_MAN','Wanderer','Wanderer',120,19307,3389,2466,1695,105,64,5,118,92,36,15,107,33,2,10,12,'Medium','Demon','Wind',1,100,672,500,192,'21',true,'Skull',4850,'Old_Card_Album',1,'Hakujin_',5,'Centimental_Leaf',5,'Leaf_Of_Yggdrasil',650,'Oridecon',217,'Muramasa',1,'Wander_Man_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`racegroup_rockridge`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1209,'CRAMP','Cramp','Cramp',82,3898,972,1094,435,48,88,42,65,43,35,25,68,30,1,10,12,'Small','Brute',true,true,'Poison',2,100,1000,500,1000,'09','Claw_Of_Rat',4656,'Monster\'s_Feed',1000,'Blue_Jewel',80,'Glass_Bead',110,'Lemon',250,'Blue_Herb',70,'Oridecon',95,'Cramp_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_rockridge`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1211,'BRILIGHT','Brilight','Brilight',71,2772,738,831,337,33,93,25,51,19,38,32,56,30,1,10,12,'Small','Insect',true,'Fire',1,200,1500,500,1000,'09',true,'Glitter_Shell',5335,'Wind_Of_Verdure',200,'Zargon',1200,'Light_Granule',100,'Elunium_Stone',220,'Leaf_Of_Yggdrasil',250,'White_Herb',2600,'Brilight_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1212,'IRON_FIST','Iron Fist','Iron Fist',47,4221,1292,1368,430,160,40,5,17,15,10,73,20,1,10,12,'Medium','Insect','Neutral',3,200,1500,500,1000,'09',true,'Tail_Of_Steel_Scorpion',5335,'Elunium_Stone',229,'Elunium_Stone',22,'Iron_Ore',750,'Steel',180,'Iron',300,'Iron_Fist_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_orc`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1213,'HIGH_ORC','High Orc','High Orc',81,4193,1099,1158,428,50,101,45,75,16,40,31,69,20,1,10,12,'Large','Demihuman',true,true,'Fire',2,150,1500,500,1000,'21','Ogre_Tooth',2500,'Orcish_Axe',10,'Steel',90,'Orcish_Voucher',7500,'Zargon',1300,'Oridecon_Stone',196,'Yellow_Herb',900,'High_Orc_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1214,'CHOCO','Choco','Choco',48,1080,369,414,120,47,70,30,40,45,32,19,42,20,1,10,12,'Small','Brute','Fire',1,150,1028,528,360,'09','Claw_Of_Monkey',5335,'Yoyo_Tail',7000,'Elunium',53,'Banana',5000,'Tropical_Banana',20,'Banana_Juice',1000,'Yggdrasilberry',25,'Choco_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1215,'STEM_WORM','Stem Worm','Stem Worm',84,4530,1080,1215,293,41,73,50,55,37,25,47,70,30,1,10,12,'Medium','Plant',true,'Wind',1,300,1956,756,528,'09','Tough_Scalelike_Stem',5335,'White_Herb',1800,'Jump_Rope',10,'Oridecon_Stone',115,'Great_Nature',5,'Seed_Of_Yggdrasil',45,'Scarlet_Spear',50,'Group_5','Stem_Worm_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1216,'PENOMENA','Penomena','Penomena',85,4589,1116,1556,481,41,85,32,76,38,35,35,89,10,7,10,12,'Medium','Fish',true,'Poison',1,400,832,500,600,'21','Coral_Reef',4850,'Tentacle',8000,'Sticky_Mucus',7000,'Panacea',200,'Violet_Jewel',15,'Katar_Of_Raging_Blaze',1,'Red_Gemstone',550,'Penomena_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1219,'KNIGHT_OF_ABYSS','Abysmal Knight','Abysmal Knight',122,23297,4779,4013,1734,192,102,50,121,55,68,70,97,37,1,10,12,'Large','Demihuman',true,'Dark',4,300,1500,500,1000,'21','Reins',5335,'Blade_Lost_In_Darkness',5,'Clothes_Of_The_Lord',1,'Battle_Hook',25,'Elunium',369,'Ebone_Armor',10,'Scarlet_Twohand_Sword',50,'Group_5','Knight_Of_Abyss_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1220,'M_DESERT_WOLF','Desert Wolf','Desert Wolf',103,9447,349,218,330,59,114,47,93,69,63,61,82,42,1,10,12,'Medium','Brute','Fire',1,200,1120,420,288,'21','Katar_',5,'Claw_Of_Desert_Wolf',5500,'Mink_Coat',1,'Meat',1200,'Claw_Of_Wolves',2000,'Oridecon_Stone',53,'Desert_Wolf_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1221,'M_SAVAGE','Savage','Savage',26,2092,321,203,146,31,16,5,26,54,10,37,10,1,10,12,'Large','Brute','Earth',2,150,1960,960,384,'21','Wild_Boar\'s_Mane',6000,'Grape',150,'Animal_Blood',3,'Eagle_Eyes',2,'Anodyne',15,'Elunium_Stone',70,'Savage_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1229,'META_FABRE','Fabre','Fabre',2,63,3,2,8,3,2,4,7,5,1,10,12,'Small','Insect','Earth',1,400,1672,672,480,'01',true,'Fluff',6500,'Feather',600,'Club_',80,'Azure_Jewel',8,'Green_Herb',750,'Clover',1500,'Club',200,'Fabre_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`luk`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1230,'META_PUPA','Pupa','Pupa',2,427,2,4,1,1,32,20,20,10,12,'Small','Insect','Earth',1,1000,1001,1,1,true,'Phracon',300,'Chrysalis',6000,'Sticky_Mucus',700,'Guard_',2,'Shell',1300,'Sticky_Mucus',700,'Iron_Ore',300,'Pupa_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1231,'META_CREAMY','Creamy','Creamy',16,595,86,58,53,11,30,40,16,15,16,55,1,10,12,'Small','Insect','Wind',1,200,1220,720,288,'01',true,'Powder_Of_Butterfly',6000,'Silk_Robe_',10,'Honey',180,'Wing_Of_Butterfly',200,'Fancy_Flower',4,'Flower',800,'Creamy_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`luk`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1232,'META_PECOPECO_EGG','Peco Peco Egg','Peco Peco Egg',3,420,4,4,1,1,32,20,20,10,12,'Small','Formless','Neutral',3,1000,1001,1,1,'Phracon',120,'Shell',1500,'Guard_',2,'Red_Herb',450,'Red_Herb',450,'Empty_Bottle',2000,'White_Platter',15,'Pecopeco_Egg_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1234,'PROVOKE_YOYO','Yoyo','Yoyo',19,879,122,77,71,11,24,30,35,32,55,1,10,12,'Small','Brute','Earth',1,200,1054,54,384,'07','Yoyo_Tail',6000,'Cacao',500,'Yellow_Herb',130,'Animal\'s_Skin',5500,'Monkey_Doll',7,'Strawberry',500,'Orange',1000,'Yoyo_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1235,'SMOKING_ORC','Smoking Orc','Smoking Orc',24,1400,235,144,114,22,16,20,24,48,20,34,1,10,12,'Medium','Demihuman','Earth',1,200,1864,864,288,'13','Iron',210,'Orcish_Voucher',5500,'Oridecon_Stone',40,'Cigar',3,'Battle_Axe_',10,'Orcish_Axe',5,'Axe',100,'Orc_Warrior_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`luk`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1236,'META_ANT_EGG','Ant Egg','Ant Egg',4,420,5,4,1,1,32,20,20,10,12,'Small','Formless','Neutral',3,1000,1001,1,1,'Phracon',135,'Shell',2740,'Jellopy',3000,'Sticky_Mucus',750,'Empty_Bottle',2000,'Iron_Ore',220,'Andre_Egg_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_changetargetmelee`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1237,'META_ANDRE','Andre','Andre',17,688,98,64,60,11,16,17,24,20,26,20,1,10,12,'Small','Insect','Earth',1,300,1288,288,576,'01',true,true,'Worm_Peelings',6000,'Garlet',3000,'Sticky_Mucus',1000,'Shell',3000,'Sparkling_Dust',6,'Iron_Ore',350,'Elunium_Stone',28,'Andre_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_changetargetmelee`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1238,'META_PIERE','Piere','Piere',18,733,110,70,64,11,24,18,26,20,27,15,1,10,12,'Small','Insect','Earth',1,200,1288,288,576,'01',true,true,'Worm_Peelings',5700,'Garlet',1100,'Sticky_Mucus',600,'Wind_Of_Verdure',15,'Sparkling_Dust',5,'Iron_Ore',400,'Elunium_Stone',31,'Andre_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_changetargetmelee`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1239,'META_DENIRO','Deniro','Deniro',19,760,122,77,68,11,24,19,30,20,43,10,1,10,12,'Small','Insect','Earth',1,150,1288,288,576,'01',true,true,'Worm_Peelings',6000,'Garlet',3000,'Sticky_Mucus',1200,'Boody_Red',45,'Sparkling_Dust',8,'Iron_Ore',450,'Elunium_Stone',34,'Andre_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1240,'META_PICKY','Picky','Picky',3,80,4,3,9,3,3,3,10,30,1,10,12,'Small','Brute','Fire',1,200,988,288,168,'01','Feather_Of_Birds',6500,'Feather',850,'Cotton_Shirt_',150,'Red_Herb',650,'Milk',350,'Yellow_Gemstone',60,'Picky_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1241,'META_PICKY_','Picky','Picky',4,83,5,4,8,3,32,3,3,11,20,1,10,12,'Small','Brute','Fire',1,200,988,288,168,'01','Feather_Of_Birds',6500,'Feather',850,'Egg_Shell',7,'Red_Herb',750,'Milk',350,'Yellow_Gemstone',60,'Picky__Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1242,'MARIN','Marin','Marin',37,987,282,317,69,14,32,8,24,5,10,5,30,15,1,10,12,'Medium','Plant','Water',2,400,1872,672,480,'02','Garlet',3200,'Sticky_Mucus',1500,'Cold_Scroll_2_1',100,'Skyblue_Jewel',40,'Blue_Herb',75,'Candy',350,'Poring_Hat',1,'Marin_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1243,'SASQUATCH','Sasquatch','Sasquatch',72,3163,765,860,293,30,101,28,70,35,60,10,59,20,1,10,12,'Large','Brute','Neutral',3,300,1260,192,192,'21','Zargon',750,'White_Herb',800,'Feather',1000,'Panda_Cap',1,'Bear\'s_Foot',5000,'White_Jewel',30,'Elunium_Stone',90,'Sasquatch_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1244,'JAKK_XMAS','Christmas Jakk','Christmas Jakk',63,2054,1002,619,229,37,90,25,58,43,42,25,55,15,1,10,12,'Medium','Formless','Fire',2,200,1180,480,648,'01','Pumpkin_Head',5335,'Zargon',900,'Elunium',31,'Tights_',5,'Gift_Box',20,'Packing_Paper',1200,'Packing_Ribbon',1200,'Jakk_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1245,'GOBLINE_XMAS','Christmas Goblin','Christmas Goblin',25,1176,254,154,118,22,16,5,53,25,20,38,45,1,10,12,'Medium','Demihuman','Wind',1,100,1120,620,240,'01','Packing_Ribbon',550,'Packing_Paper',550,'Oridecon_Stone',43,'Gift_Box',10,'Dirk_',10,'Buckler_',5,'Santa\'s_Hat',10,'Goblin_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1246,'COOKIE_XMAS','Christmas Cookie','Christmas Cookie',37,733,282,317,70,35,48,36,21,16,30,20,25,5,1,10,12,'Small','Demihuman','Holy',2,400,1248,1248,240,'17','Well_Baked_Cookie',1500,'Scarlet_Jewel',45,'Zargon',200,'Hood_',25,'Gift_Box',5,'Cold_Scroll_1_3',100,'Red_Herb',1700,'Cookie_XMAS_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1247,'ANTONIO','Antonio','Antonio',10,10,3,2,13,8,160,50,100,100,1,10,12,'Medium','Demihuman','Holy',3,100,720,720,432,'01',true,true,true,true,'Santa\'s_Hat_',1000,'Santa_Beard',1000,'Branch_Of_Dead_Tree',3000,'Fire_Cracker_Xmas',10000,'Sweet_Candy_Striper',2000,'Red_Bag',2000,'Buche_De_Noel',3000,'Red_Bag',2000,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1248,'CRUISER','Cruiser','Cruiser',41,919,288,324,55,20,20,18,17,10,23,15,34,10,7,10,12,'Medium','Formless','Neutral',3,400,1296,1296,432,'05','Manacles',900,'Holy_Bonnet',2,'Iron',320,'Rough_Wind',5,'Scell',3500,'Branch',5,'Oridecon_Stone',87,'Cruiser_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1249,'MYSTCASE','Myst Case','Myst Case',39,879,288,324,68,21,50,11,26,19,40,35,31,25,1,10,12,'Medium','Formless','Neutral',3,400,1248,1248,432,'17','Candy_Striper',90,'Light_Granule',10,'Old_Blue_Box',20,'Piece_Of_Cake',800,'Scarlet_Jewel',150,'Crystal_Jewel_',5,'Candy',340,'Mystcase_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1250,'CHEPET','Chepet','Chepet',42,4950,1315,1854,79,33,55,25,32,35,35,21,32,23,1,10,12,'Medium','Demihuman','Fire',1,400,672,672,288,'21','Matchstick',2500,'Zargon',750,'Apple',5500,'Unripe_Apple',40,'Red_Muffler',5,'Yellow_Herb',1300,'Ragamuffin_Cape',5,'Chepet_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1251,'KNIGHT_OF_WINDSTORM','Stormy Knight','Stormy Knight',92,630500,413800,302200,206900,3480,1433,306,166,126,165,132,104,171,79,2,10,12,'Large','Formless','Wind',4,200,468,468,288,10,'21','Boss',true,'Skyblue_Jewel',4500,'Boots_',500,'Mistic_Frozen',3000,'Zephyrus',150,'Old_Blue_Box',3000,'Old_Violet_Box',4000,'Ring_',200,'Manteau_',500,'Elunium',4559,'Loard_Circlet',1,'Knight_Windstorm_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1252,'GARM','Hatii','Hatii',98,1275500,758880,613800,379440,2421,1733,173,103,122,153,135,116,146,72,3,10,12,'Large','Brute','Water',4,400,608,408,336,10,'21','Boss',true,'Fang_Of_Garm',1000,'Old_Blue_Box',3000,'Mistic_Frozen',3000,'Fang_Of_Garm',5500,'Ice_Falchon',150,'Katar_Of_Cold_Icicle',500,'Claw_Of_Garm',500,'Elunium',3977,'Oridecon',2900,'Garm_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1253,'GARGOYLE','Gargoyle','Gargoyle',100,8772,1900,1425,498,89,98,43,100,61,60,57,100,70,9,10,12,'Medium','Demon','Wind',3,200,1020,720,384,'05',true,'Zargon',3880,'Petite_DiablOfs_Wing',500,'Manteau_',2,'Elven_Bow',5,'Thimble_Of_Archer',1,'Silence_Arrow',2000,'Elunium_Stone',238,'Gargoyle_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1254,'RAGGLER','Raggler','Raggler',48,1148,369,414,72,39,56,10,30,42,38,15,54,27,1,10,12,'Small','Brute','Wind',1,200,1000,900,384,'21','Cyfar',3000,'Feather_Of_Birds',5000,'Center_Potion',200,'Grape',200,'Wind_Of_Verdure',90,'Goggle_',7,'Oridecon_Stone',32,'Raggler_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1255,'NERAID','Nereid','Nereid',98,9550,1575,1181,255,71,100,37,97,45,60,30,69,50,1,10,12,'Small','Brute','Earth',1,200,776,576,288,'21','Earthworm_Peeling',5100,'Cyfar',1000,'Blue_Herb',230,'Whip_Of_Ice_Piece',10,'Grape',250,'Elunium_Stone',180,'Elunium',37,'Neraid_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1256,'PEST','Pest','Pest',89,5747,1341,1509,334,48,55,33,73,77,48,15,88,25,1,10,12,'Small','Brute','Dark',2,165,700,648,480,'21','Earthworm_Peeling',5500,'Brigan',200,'Animal_Blood',10,'Anodyne',100,'Red_Gemstone',250,'Oridecon_Stone',115,'Pest_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1257,'INJUSTICE','Injustice','Injustice',95,7952,1574,1997,447,116,76,31,77,59,58,65,73,50,1,10,12,'Medium','Undead','Dark',2,400,770,720,336,'21','Steel',300,'Brigan',5335,'Cyfar',3500,'Padded_Armor_',5,'Plate_Armor',2,'Prohibition_Red_Candle',2,'Scarlet_Katar',50,'Group_5','Injustice_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_goblin`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1258,'GOBLIN_ARCHER','Goblin Archer','Goblin Archer',55,1575,450,507,100,24,69,40,34,20,15,48,20,9,10,12,'Small','Demihuman',true,'Poison',1,200,1172,672,420,'05','Goblini_Mask',3,'Iron',250,'Scell',1000,'Oridecon_Arrow',3000,'Red_Herb',600,'Composite_Bow_',25,'Grape',300,'Goblin_Archer_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1259,'GRYPHON','Gryphon','Gryphon',105,60720,9410,5808,1432,103,113,72,101,133,66,70,137,54,1,10,12,'Large','Brute','Wind',4,100,704,504,432,'21','Boss','Talon_Of_Griffin',2500,'Brigan',5335,'Soft_Feather',120,'Pole_Axe',1,'Oridecon',185,'Rough_Wind',150,'Scarlet_Lance',250,'Group_5','Gryphon_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1260,'DARK_FRAME','Dark Frame','Dark Frame',76,3520,992,1115,350,30,67,27,69,37,36,10,53,5,1,10,12,'Medium','Demon','Dark',3,200,920,720,200,'21',true,'Brigan',4656,'Red_Frame',1000,'Manteau',30,'Star_Crumb',80,'Crystal_Mirror',3,'Dark_Frame_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1261,'WILD_ROSE','Wild Rose','Wild Rose',70,2682,720,1110,147,45,75,15,44,87,31,35,63,80,1,10,12,'Small','Brute','Wind',1,100,964,864,288,'02','Cyfar',5335,'Witherless_Rose',50,'Fruit_Shell',120,'Thief_Clothes_',1,'Rotten_Fish',35,'Monster\'s_Feed',600,'Big_Sis\'_Ribbon',2,'Wild_Rose_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1262,'MUTANT_DRAGON','Mutant Dragonoid','Mutant Dragonoid',65,50706,3644,12830,1176,534,130,20,75,35,30,68,98,35,4,10,12,'Large','Dragon','Fire',2,250,1280,1080,240,'21','Boss','Brigan',4850,'Dragon_Canine',500,'Dragon_Scale',500,'Rotten_Bandage',500,'Legacy_Of_Dragon',100,'Pyroxene',1500,'Dragon_Breath',50,'Mutant_Dragon_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1263,'WIND_GHOST','Wind Ghost','Wind Ghost',80,4008,918,1334,182,95,64,51,62,27,25,55,85,20,2,10,12,'Medium','Demon','Wind',3,150,1056,1056,336,'21',true,'Zargon',4559,'Skel_Bone',6000,'Skull',500,'Wind_Scroll_1_5',100,'Arc_Wand_',8,'Rough_Wind',100,'Bone_Wand',1,'Wind_Ghost_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1264,'MERMAN','Merman','Merman',60,2940,616,692,131,32,62,8,45,29,30,19,50,10,1,10,12,'Medium','Demihuman','Water',3,220,916,816,336,'21','Lip_Of_Ancient_Fish',1300,'Plate_Armor_',2,'Lemon',400,'Skyblue_Jewel',40,'Mistic_Frozen',35,'Trident',3,'Oridecon_Stone',203,'Merman_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1265,'COOKIE','Cookie','Cookie',35,666,234,264,59,25,56,28,15,23,35,12,31,15,1,10,12,'Small','Demihuman','Neutral',3,200,1036,936,240,'03','Well_Baked_Cookie',1000,'Candy_Striper',150,'Light_Granule',5,'Great_Chef_Orleans01',50,'Sandals_',30,'Holy_Scroll_1_3',100,'Candy',320,'Cookie_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1266,'ASTER','Aster','Aster',50,1509,405,455,89,22,70,7,41,14,15,28,5,1,10,12,'Small','Fish','Earth',1,400,1264,864,216,'17','Sticky_Mucus',500,'Coral_Reef',40,'Single_Cell',1200,'Yellow_Herb',200,'Zargon',60,'Apple',100,'Aster_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1267,'CARAT','Carat','Carat',103,9222,1944,1458,777,76,111,67,102,64,60,40,67,50,1,10,12,'Medium','Demon','Wind',2,200,1078,768,384,'21',true,'Brigan',3200,'Ice_Cream',1000,'Spiky_Heel',5,'Joker_Jester',1,'White_Herb',1450,'Carat_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1268,'BLOODY_KNIGHT','Bloody Knight','Bloody Knight',116,68500,7348,6511,1319,123,122,50,132,59,70,57,98,45,3,10,12,'Large','Formless','Dark',4,250,828,528,192,'21','Brigan',4850,'Helm_',45,'Plate_Armor_',5,'Strong_Shield',62,'Katzbalger',1,'Pole_Axe',2,'Ebone_Armor',5,'Bloody_Knight_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1269,'CLOCK','Clock','Clock',81,5556,1231,1158,443,53,91,43,68,24,35,41,81,15,1,10,12,'Medium','Formless',true,'Earth',2,200,1092,792,480,'17','Needle_Of_Alarm',5335,'Wooden_Block',800,'White_Herb',1900,'Lemon',320,'Key_Of_Clock_Tower',30,'Underground_Key',30,'Elunium',163,'Clock_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1270,'C_TOWER_MANAGER','Clock Tower Manager','Clock Tower Manager',90,6400,1305,1467,427,70,96,60,80,28,40,25,73,45,3,10,12,'Large','Formless',true,'Neutral',4,200,1072,672,384,'17','Needle_Of_Alarm',5335,'Brigan',5335,'Steel',500,'Leaflet_Of_Hinal',850,'Memorize_Book',1,'Key_Of_Clock_Tower',2000,'Underground_Key',2000,'C_Tower_Manager_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1271,'ALLIGATOR','Alligator','Alligator',57,2430,486,548,158,37,62,30,47,48,24,15,36,26,1,10,12,'Medium','Brute','Water',1,200,1100,900,480,'17','Zargon',1000,'Worn_Out_Prison_Uniform',600,'Anolian_Skin',2000,'Seed_Of_Yggdrasil',50,'Oridecon_Stone',129,'Alligator_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1272,'DARK_LORD','Dark Lord','Dark Lord',96,1190900,714240,558000,357120,3935,2585,330,168,118,136,154,142,161,66,2,10,12,'Large','Demon','Undead',4,100,868,768,480,10,'21','Boss',true,'Skull',6000,'Blue_Coif_',500,'Old_Violet_Box',2000,'Bone_Wand',800,'Kronos',100,'Grimtooth_',300,'Mage_Coat',300,'Cape_Of_Ancient_Lord',100,'Elunium',5141,'Bone_Helm_',10,'Dark_Lord_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_orc`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1273,'ORC_LADY','Orc Lady','Orc Lady',45,1520,380,435,77,33,83,17,36,11,28,10,57,5,1,10,12,'Medium','Demihuman',true,'Earth',2,200,1050,900,288,'21','Cyfar',4656,'Puente_Robe',3,'Earring',1,'Wedding_Veil',1,'High_end_Cooking_Kits',10,'Cookbook06',3,'Wedding_Dress',1,'Orc_Lady_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1274,'MEGALITH','Megalith','Megalith',65,2451,594,669,122,30,66,18,57,14,35,10,90,3,9,10,12,'Large','Formless','Neutral',4,200,1332,1332,672,'10','Zargon',100,'Stone',1000,'Old_Violet_Box',1,'Elunium',61,'Elunium_Stone',207,'Megalith_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1275,'ALICE','Alice','Alice',100,9230,1630,1222,514,98,93,73,82,53,45,70,80,80,1,10,12,'Medium','Demihuman',true,'Neutral',3,200,502,1999,480,'17','Alice\'s_Apron',3000,'Old_Broom',40,'Chrystal_Pumps',3,'Rotha_Shield',2,'Pair_Of_Red_Ribbon',1,'Imperial_Cooking_Kits',10,'Holy_Scroll_1_5',100,'Alice_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1276,'RAYDRIC_ARCHER','Raydric Archer','Raydric Archer',82,4437,1049,1332,415,18,63,40,53,24,40,15,112,30,9,10,12,'Medium','Demon','Dark',2,200,1152,1152,480,'05',true,'Brigan',4656,'Chain_Mail_',2,'Claire_Suits',5,'Incisive_Arrow',2000,'Arbalest_',3,'Elunium',106,'Raydric_Archer_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1277,'GREATEST_GENERAL','Greatest General','Greatest General',55,1575,486,548,226,26,114,30,58,30,20,25,25,20,3,10,12,'Medium','Formless','Fire',2,200,1152,1152,384,'10','Brigan',2000,'Wooden_Block',2000,'Club',100,'Inspector_Certificate',300,'Stop_Post',1,'Yellow_Herb',250,'Earth_Scroll_1_3',100,'Greatest_General_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_golem`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1278,'STALACTIC_GOLEM','Stalactic Golem','Stalactic Golem',68,2590,675,759,358,21,230,5,67,47,48,63,5,1,10,12,'Large','Formless',true,'Neutral',4,200,1264,864,288,'17','Mud_Lump',2000,'Brigan',4850,'Star_Crumb',250,'Great_Nature',30,'Elunium_Stone',250,'Round_Buckler',5,'Elunium',163,'Stalactic_Golem_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_rockridge`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1279,'TRI_JOINT','Tri Joint','Tri Joint',66,2530,347,297,292,28,22,5,33,24,10,55,20,1,10,12,'Small','Insect',true,'Earth',1,200,860,660,624,'21',true,'Cyfar',100,'Solid_Shell',380,'Aloebera',200,'Yellow_Live',160,'Sparkling_Dust',140,'Elunium_Stone',106,'Tri_Joint_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1280,'STEAM_GOBLIN','Goblin Steamrider','Goblin Steamrider',66,2241,680,765,294,35,85,5,52,61,32,15,82,25,1,10,12,'Medium','Demihuman','Wind',2,200,1008,1008,528,'17','Scell',2500,'Cyfar',3880,'Iron',300,'Steel',55,'Coal',320,'The_Garrison',5,'Elunium_Stone',124,'Steam_Goblin_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1281,'SAGEWORM','Sage Worm','Sage Worm',70,2872,720,810,166,121,109,45,39,29,28,71,44,30,1,10,12,'Small','Brute',true,'Neutral',3,200,936,936,288,'17','Librarian_Glove',5,'Worn_Out_Page',1000,'Earthworm_Peeling',3000,'Fire_Scroll_1_5',100,'Blue_Potion',40,'Cold_Scroll_1_5',100,'Ph.D_Hat',1,'Sageworm_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_kobold`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1282,'KOBOLD_ARCHER','Kobold Archer','Kobold Archer',108,11053,2160,2620,762,33,84,5,99,39,48,30,103,25,9,10,12,'Small','Demihuman',true,'Fire',1,200,1008,1008,384,'05','Zargon',250,'Steel',60,'Cobold_Hair',4850,'Ear_Of_Puppy',50,'Poison_Arrow',2000,'CrossBow_',5,'Oridecon_Stone',79,'Kobold_Archer_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1283,'CHIMERA','Chimera','Chimera',70,26406,5168,4698,1029,148,159,10,38,110,88,83,85,1,10,12,'Large','Brute','Fire',3,200,772,672,360,'21','Boss','Brigan',5335,'Slender_Snake',2500,'Lemon',1000,'War_Axe',1,'Citrine',1500,'Great_Axe',1,'Oridecon',160,'Chimera_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_canmove`,`mode_castsensorchase`,`mode_changechase`,`mode_angry`,`mode_changetargetmelee`,`mode_knockbackimmune`,`mode_detector`) VALUES (1285,'ARCHER_GUARDIAN','Archer Guardian','Archer Guardian',74,28634,1,1,1232,480,56,60,95,80,80,90,165,55,12,14,16,'Large','Demihuman','Neutral',4,265,1200,1200,384,'10','Guardian',true,true,true,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_canmove`,`mode_castsensorchase`,`mode_changechase`,`mode_angry`,`mode_changetargetmelee`,`mode_knockbackimmune`,`mode_detector`) VALUES (1286,'KNIGHT_GUARDIAN','Knight Guardian','Knight Guardian',86,30214,1,1,1408,280,88,30,110,40,140,65,125,65,2,14,16,'Large','Demihuman','Neutral',4,275,1200,1200,384,'10','Guardian',true,true,true,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_knockbackimmune`,`mode_detector`) VALUES (1287,'SOLDIER_GUARDIAN','Soldier Guardian','Soldier Guardian',56,15670,1,1,873,163,56,85,56,100,45,103,43,1,10,12,'Large','Demihuman','Neutral',1,265,1288,288,384,'05','Guardian',true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_gvg`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`) VALUES (1288,'EMPELIUM','Emperium','Emperium',90,700,66,13,64,50,17,80,50,26,20,1,10,12,'Small','Angel',true,'Holy',1,300,1288,288,384,'Boss',true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1289,'MAYA_PUPLE','Maya Purple','Maya Purple',81,77670,11714,6516,1592,553,139,40,95,52,80,95,73,119,2,10,12,'Large','Insect','Earth',4,100,1024,1000,480,'21','Boss','Cyfar',4413,'Elunium_Stone',250,'Oridecon_Stone',300,'Gold',100,'Oridecon',150,'Queen\'s_Hair_Ornament',1,'Cookbook10',2,'Maya_Puple_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1290,'SKELETON_GENERAL','Skeleton General','Skeleton General',88,6720,1368,1553,1317,1701,100,35,72,34,52,31,84,25,1,10,12,'Medium','Undead','Undead',1,150,2276,576,432,'21','Burn_Tree',2550,'Oridecon_Stone',160,'Yellow_Herb',800,'Gladius',80,'Sandstorm',15,'Ghost_Bandana',1,'Scarlet_Dagger',50,'Group_5','Skeleton_General_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1291,'WRAITH_DEAD','Wraith Dead','Wraith Dead',86,10035,2518,1824,1002,160,88,56,63,69,55,45,88,45,2,10,12,'Large','Undead','Undead',4,175,1816,576,240,'21','Transparent_Cloth',4413,'Wedding_Veil',10,'Manteau_',8,'Red_Gemstone',700,'Crystal_Jewel__',5,'Old_Blue_Box',100,'Lemon',300,'Wraith_Dead_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1292,'MINI_DEMON','Mini Demon','Mini Demon',117,19402,2700,2025,938,114,80,25,130,69,55,56,79,40,1,10,12,'Small','Demon','Dark',1,150,1000,600,384,'21',true,'Petite_DiablOfs_Horn',4413,'Petite_DiablOfs_Wing',450,'Satanic_Chain',3,'Elunium_Stone',160,'Zargon',2500,'Sacred_Marks',10,'Ahlspiess',5,'Mini_Demon_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1293,'CREMY_FEAR','Creamy Fear','Creamy Fear',117,18211,2583,2475,731,243,76,37,65,36,33,49,79,30,2,10,12,'Small','Insect','Wind',1,155,1136,720,840,'21',true,'Powder_Of_Butterfly',4550,'Silver_Robe_',10,'Honey',550,'Sound_Amplifier',1,'Sg_Violet_Potion_Box',8,'Icarus_Wing',5,'Fruit_Of_Mastela',50,'Cremy_Fear_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1294,'KILLER_MANTIS','Killer Mantis','Killer Mantis',91,7650,1485,1674,1521,1201,107,45,82,56,58,45,69,40,1,10,12,'Medium','Insect','Earth',1,175,1528,660,432,'21',true,'Limb_Of_Mantis',4550,'Solid_Shell',2500,'Azure_Jewel',10,'White_Herb',15,'Grape',25,'Nail_Of_Loki',1,'Mirror_Shield_',1,'Killer_Mantis_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1295,'OWL_BARON','Owl Baron','Owl Baron',120,21000,3042,2282,629,201,88,25,72,65,55,102,77,72,2,10,12,'Large','Demon','Neutral',3,175,1345,824,440,'21','Boss','Tatters_Clothes',3500,'Soft_Feather',2500,'Staff_Of_Soul',1,'Walking_Stick',2,'Wind_Scroll_1_5',100,'Magician_Hat',5,'Scarlet_Bow',50,'None','Owl_Baron_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_kobold`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1296,'KOBOLD_LEADER','Kobold Leader','Kobold Leader',112,13520,2643,2383,995,96,90,62,135,34,68,56,83,47,1,10,12,'Medium','Demihuman',true,'Wind',2,150,1028,528,360,'21','Steel',450,'Cobold_Hair',6305,'Zargon',1200,'Mighty_Staff',2,'Panacea',150,'Royal_Jelly',100,'Scarlet_Mace',50,'Group_5','Kobold_Leader_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1297,'ANCIENT_MUMMY','Ancient Mummy','Ancient Mummy',114,27157,4104,3199,981,200,93,51,126,57,55,69,112,15,1,10,12,'Medium','Undead','Undead',2,175,1772,120,384,'21','Rotten_Bandage',4413,'Mementos',1800,'Glove_',1,'Silver_Ring',150,'Runstone_Ancient',10,'Oridecon_Stone',150,'Elunium_Stone',100,'Ancient_Mummy_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1298,'ZOMBIE_MASTER','Zombie Master','Zombie Master',92,8780,1710,1857,824,151,78,46,55,60,48,49,72,48,1,10,12,'Medium','Undead','Undead',1,175,2612,912,288,'21','Tatters_Clothes',4413,'Sticky_Mucus',1500,'Horrendous_Mouth',1500,'Cardinal_Jewel',200,'White_Jewel',100,'Ghoul_Leg',1,'Scapulare_',2,'Zombie_Master_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_goblin`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1299,'GOBLIN_LEADER','Goblin Leader','Goblin Leader',55,21692,4450,5007,173,49,72,30,60,67,45,18,66,23,1,10,12,'Medium','Demihuman',true,'Wind',1,120,1120,620,240,'21','Brigan',1500,'Steel',800,'Oridecon_Stone',120,'Goblin_Mask_04',50,'Shield_',2,'Yellow_Herb',650,'Angry_Mouth',10,'Goblin_Leader_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1300,'CATERPILLAR','Caterpillar','Caterpillar',84,5555,1312,1487,1007,125,100,42,58,37,51,50,45,45,1,10,12,'Small','Insect','Earth',1,300,1672,672,480,'21',true,'Feather',3000,'Brigan',5335,'Twilight_Desert',20,'Star_Crumb',100,'Great_Nature',50,'Blue_Potion',12,'Yellow_Herb',500,'Caterpillar_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1301,'AM_MUT','Am Mut','Am Mut',76,3530,945,1067,1415,1630,90,42,58,44,40,35,67,45,1,10,12,'Small','Demon','Dark',1,200,1156,456,384,'21',true,'Dokkaebi_Horn',4550,'Elunium_Stone',250,'Gold',5,'Spirit_Chain',1,'Old_Card_Album',1,'Glass_Bead',250,'Scarlet_Mace',50,'Group_5','Am_Mut_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1302,'DARK_ILLUSION','Dark Illusion','Dark Illusion',96,29255,4091,4099,1166,360,145,60,82,36,55,100,102,88,2,10,12,'Large','Demon','Undead',4,145,1024,768,480,'21','Boss','Bone_Wand',3,'Bone_Helm',2,'Ragamuffin_Cape',3,'Brigan',5335,'Fruit_Of_Mastela',120,'White_Herb',1550,'Scarlet_Twohand_Sword',50,'Group_5','Dark_Illusion_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1303,'GIANT_HONET','Giant Hornet','Giant Hornet',82,3960,1080,1215,811,132,80,43,70,45,47,32,62,34,1,10,12,'Small','Insect','Wind',1,155,1292,792,340,'21',true,'Royal_Jelly',550,'Honey',1200,'Fruit_Of_Mastela',12,'Leaf_Of_Yggdrasil',15,'Scarlet_Jewel',20,'Double_Bound',15,'Scarlet_Staff',50,'None','Giant_Honet_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1304,'GIANT_SPIDER','Giant Spider','Giant Spider',85,4680,1242,1418,743,122,86,38,71,58,43,38,61,41,1,10,12,'Large','Insect','Poison',1,165,1468,468,768,'21',true,'Spiderweb',4550,'Short_Leg',1200,'Elunium_Stone',140,'Panacea',450,'Solid_Shell',1200,'Round_Shell',680,'Cyfar',800,'Giant_Spider_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1305,'ANCIENT_WORM','Ancient Worm','Ancient Worm',83,4140,1139,1283,1051,133,90,41,70,56,56,55,70,42,1,10,12,'Large','Insect','Poison',1,165,1792,792,336,'21',true,'Short_Leg',4413,'Zargon',2500,'Boots_',9,'Bowman_Scarf',5,'Round_Shell',680,'Sticky_Mucus',3500,'Brigan',2500,'Ancient_Worm_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1306,'LEIB_OLMAI','Leib Olmai','Leib Olmai',87,6050,1314,1485,895,105,127,31,72,35,80,35,64,27,1,10,12,'Large','Brute','Earth',1,175,1260,230,192,'21','Bear\'s_Foot',4550,'Poo_Poo_Hat',8,'Stuffed_Doll',120,'Honey',500,'Pocket_Watch_',5,'Gold',5,'Cyfar',800,'Leib_Olmai_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1307,'CAT_O_NINE_TAIL','Cat o\' Nine Tails','Cat o\' Nine Tails',79,23600,4148,5792,467,80,100,50,72,75,40,50,79,48,1,10,12,'Medium','Demon','Fire',3,155,1276,576,288,'21','Boss','Puppy_Love',1,'Silver_Knife_Of_Chaste',150,'Punisher',5,'Elunium',600,'Oridecon',800,'Gold',6,'Old_Violet_Box',1,'Cat_O_Nine_Tail_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1308,'PANZER_GOBLIN','Panzer Goblin','Panzer Goblin',52,1471,446,504,128,58,60,25,52,60,35,35,68,31,1,10,12,'Medium','Demihuman','Wind',2,200,960,1008,840,'21','Cyfar',4413,'Brigan',3500,'Steel',180,'Iron',360,'Coal',580,'Butcher',5,'Flame_Heart',160,'Panzer_Goblin_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1309,'GAJOMART','Gajomart','Gajomart',81,3825,1317,1490,1615,1601,98,50,77,47,39,33,78,40,1,10,12,'Small','Formless','Fire',4,300,1000,1152,828,'21','Stone_Heart',6500,'Zargon',2300,'Yellow_Herb',870,'Bomb_Wick',8,'Fire_Arrow',10000,'Magic_Study_Vol1',20,'Flame_Heart',180,'Gajomart_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1310,'MAJORUROS','Majoruros','Majoruros',107,11801,3090,2200,850,432,111,25,112,58,65,55,72,49,1,10,12,'Large','Brute','Fire',2,250,1100,960,780,'21','Nose_Ring',4413,'Beef_Head_Meat',300,'Oridecon',16,'White_Herb',1850,'Silver_Ring',160,'Star_Crumb',250,'Scarlet_Twohand_Axe',50,'Group_5','Majoruros_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1311,'GULLINBURSTI','Gullinbursti','Gullinbursti',89,7080,1478,1677,1028,148,108,43,88,54,82,35,63,15,1,10,12,'Large','Brute','Earth',2,150,1960,960,384,'21','Wild_Boar\'s_Mane',3500,'Grape',290,'Animal_Blood',6,'Eagle_Eyes',1,'Anodyne',15,'Belt',1,'Zargon',160,'Gullinbursti_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1312,'TURTLE_GENERAL','Turtle General','Turtle General',110,1442000,933120,748440,466560,3169,2066,394,123,116,123,154,99,181,98,2,10,12,'Large','Brute','Earth',2,200,900,1000,500,10,'21','Boss',true,'Turtle_Shell',5500,'Yggdrasilberry',1500,'Old_Violet_Box',2000,'Iron_Driver',8,'War_Axe',5,'Cookbook09',200,'Pole_Axe',9,'Broken_Shell',5335,'Immaterial_Sword',80,'Union_Of_Tribe',1,'Turtle_General_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1313,'MOBSTER','Mobster','Mobster',58,2253,495,557,156,23,87,18,72,36,33,21,41,5,1,10,12,'Medium','Demihuman','Neutral',1,250,1100,560,580,'21','Poison_Knife',3,'Blue_Jewel',4559,'Ring_',1,'Melon',500,'Zargon',2500,'Panacea',450,'Pineapple',500,'Mobster_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1314,'PERMETER','Permeter','Permeter',90,6575,1305,1467,292,56,144,50,68,28,55,40,42,25,2,10,12,'Medium','Brute','Neutral',2,250,1100,483,528,'17','Turtle_Shell',4413,'Coconut_Fruit',200,'Elder_Branch',100,'Red_Herb',2450,'Zargon',1240,'Fruit_Of_Mastela',25,'Anodyne',1,'Permeter_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_ninja`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1315,'ASSULTER','Assaulter','Assaulter',100,8977,1992,1779,627,67,169,49,100,92,30,20,103,15,2,10,12,'Medium','Demihuman',true,'Wind',2,200,512,780,504,'21','Turtle_Shell',4413,'Broken_Armor_Piece',1200,'Rust_Suriken',840,'Smoke_Powder',200,'Zargon',1240,'Huuma_Bird_Wing',5,'Old_Blue_Box',1,'Assulter_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1316,'SOLIDER','Solider','Solider',92,8768,1487,1671,367,40,206,58,65,44,60,15,47,20,2,10,12,'Medium','Brute','Earth',2,250,1452,483,528,'17','Turtle_Shell',4413,'Broken_Shell',64,'Stone_Piece',850,'Yellow_Herb',2100,'Zargon',1240,'Honey',850,'Scarlet_Mace',50,'Group_5','Solider_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1317,'FUR_SEAL','Seal','Seal',47,1371,360,405,87,40,42,16,37,40,30,39,35,19,1,10,12,'Medium','Brute','Water',1,200,1612,622,583,'04','Zargon',4365,'Blue_Herb',250,'Coat_',5,'Cyfar',1200,'Guisarme_',1,'Panacea',200,'Glass_Bead',120,'Fur_Seal_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1318,'HEATER','Heater','Heater',98,8180,1893,1611,664,79,199,50,89,49,50,30,88,35,2,10,12,'Medium','Brute','Fire',2,250,1452,483,528,'21','Turtle_Shell',4413,'Broken_Shell',750,'Fire_Scroll_2_5',100,'Gun_Powder',1000,'Royal_Jelly',140,'Brigan',600,'Burn_Tree',1250,'Heater_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1319,'FREEZER','Freezer','Freezer',94,9990,1555,1749,604,150,127,38,68,47,50,45,55,25,2,10,12,'Medium','Brute','Water',2,170,1260,960,672,'21','Turtle_Shell',4413,'Broken_Shell',850,'Ice_Piece',1250,'Zargon',1800,'Royal_Jelly',160,'Ice_Fragment',200,'Cold_Scroll_1_5',100,'Freezer_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_option`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1320,'OWL_DUKE','Owl Duke','Owl Duke',92,7381,1377,1953,624,300,80,45,54,51,45,88,88,50,1,10,12,'Large','Demon','Neutral',3,195,1345,824,440,'21','Boss','Tatters_Clothes',4413,'Soft_Feather',1500,'Wind_Scroll_1_5',100,'Crystal_Mirror',1,'Magician_Hat',1,'Scarlet_Lance',50,'Group_5','Scarlet_Staff',50,'None','Owl_Duke_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1321,'DRAGON_TAIL','Dragon Tail','Dragon Tail',86,4680,1264,1422,200,35,63,25,61,65,35,40,52,20,1,10,12,'Medium','Insect','Wind',2,175,862,534,312,'21',true,'Dragon_Fly_Wing',4413,'Round_Shell',400,'Solid_Shell',800,'Fancy_Flower',8,'Cap',2,'Wing_Of_Fly',300,'Wing_Of_Butterfly',150,'Dragon_Tail_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1322,'SPRING_RABBIT','Spring Rabbit','Spring Rabbit',88,6684,1341,1509,317,40,108,42,68,66,35,30,48,5,1,10,12,'Medium','Brute','Earth',2,160,1120,552,511,'02','Brigan',3500,'Cyfar',2500,'Feather',2500,'Green_Herb',4500,'Yellow_Herb',800,'Blue_Herb',200,'White_Herb',800,'Spring_Rabbit_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1323,'SEE_OTTER','Sea Otter','Sea Otter',48,1820,428,480,83,42,31,18,32,26,33,26,41,28,1,10,12,'Medium','Brute','Water',3,190,1132,583,532,'04','Scarlet_Jewel',150,'Clam_Shell',5500,'Sea_Otter_Leather',4365,'Red_Jewel',50,'Blue_Jewel',50,'Glass_Bead',650,'Cyfar',1200,'See_Otter_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1324,'TREASURE_BOX1','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1325,'TREASURE_BOX2','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Jewel_Of_Prayer',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Poison_Knife',1500,'Wizardry_Hat',75,'Masamune',8,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1326,'TREASURE_BOX3','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1327,'TREASURE_BOX4','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Iron_Glove',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Mirror_Shield_',1000,'War_Axe',75,'Helm_Of_Sun',2,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1328,'TREASURE_BOX5','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1329,'TREASURE_BOX6','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Iron_Maiden',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Guard_',834,'Corsair',100,'Gemmed_Crown',9,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1330,'TREASURE_BOX7','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1331,'TREASURE_BOX8','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Mystery_Wheel',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Critical_Ring',500,'Mage_Coat',125,'Earring_',9,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1332,'TREASURE_BOX9','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1333,'TREASURE_BOX10','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Silver_Fancy',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Buckler_',500,'Tights_',150,'Necklace_',10,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1334,'TREASURE_BOX11','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1335,'TREASURE_BOX12','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Anger_Of_Valkurye',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Centimental_Leaf',500,'Kakkung_',150,'Magestic_Goat',10,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1336,'TREASURE_BOX13','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1337,'TREASURE_BOX14','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Feather_Of_Angel',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Zeny_Knife',375,'Spanner',150,'Clothes_Of_The_Lord',10,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1338,'TREASURE_BOX15','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1339,'TREASURE_BOX16','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Foot_Step_Of_Cat',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Rosary_',300,'Staff_Of_Soul',167,'Holy_Robe',10,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1340,'TREASURE_BOX17','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1341,'TREASURE_BOX18','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Beard_Of_Women',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Gaia_Sword',250,'Grimtooth_',188,'Crown',12,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1342,'TREASURE_BOX19','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1343,'TREASURE_BOX20','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Root_Of_Stone',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Old_Violet_Box',250,'Sasimi',188,'Loard_Circlet',19,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1344,'TREASURE_BOX21','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1345,'TREASURE_BOX22','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Soul_Of_Fish',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Ragamuffin_Cape',1000,'Thief_Clothes_',69,'Ring_',20,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1346,'TREASURE_BOX23','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1347,'TREASURE_BOX24','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Saliva_Of_Bird',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Shield_',1000,'Muramasa',50,'Helm_Of_Angel',24,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1348,'TREASURE_BOX25','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1349,'TREASURE_BOX26','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Tendon_Of_Bear',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Gemmed_Sallet_',750,'Glove_',46,'Elven_Ears',25,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1350,'TREASURE_BOX27','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1351,'TREASURE_BOX28','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Symbol_Of_Sun',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Ear_Mufs',500,'Safety_Ring',41,'Tiara',32,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1352,'TREASURE_BOX29','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1353,'TREASURE_BOX30','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Breath_Of_Soul',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Cape_Of_Ancient_Lord',500,'Brooch_',38,'Magician_Hat',34,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1354,'TREASURE_BOX31','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1355,'TREASURE_BOX32','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Of_Snow',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Chrystal_Pumps',429,'Centimental_Flower',250,'Plate_Armor_',35,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1356,'TREASURE_BOX33','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1357,'TREASURE_BOX34','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Indication_Of_Tempest',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Memorize_Book',300,'Boots_',273,'Sharp_Gear',38,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1358,'TREASURE_BOX35','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1359,'TREASURE_BOX36','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Slilince_Wave',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Jewel_Sword',215,'Satanic_Chain',60,'Bone_Helm',38,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1360,'TREASURE_BOX37','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1361,'TREASURE_BOX38','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Rough_Billows',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Pole_Axe',50,'Spinx_Helm',50,'Helm_',50,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1362,'TREASURE_BOX39','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Crystal_Jewel__',7760,'Seed_Of_Yggdrasil',3000,'Yggdrasilberry',2500,'Muffler_',800,'Shoes_',800,'Chain_Mail_',800,'Buckler_',800,'Old_Card_Album',1000,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1363,'TREASURE_BOX40','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Air_Stream',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree',10000,'Oridecon',4850,'Elunium',7275,'Manteau_',43,'Angelic_Chain',43,'Iron_Driver',38,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_ninja`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`) VALUES (1364,'G_ASSULTER','Assaulter','Assaulter',98,7798,293,67,83,49,100,86,30,20,82,15,2,10,12,'Medium','Demon',true,'Wind',2,155,1000,900,432,'21',true,'Wooden_Block',9000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1365,'APOCALIPS','Apocalypse','Apocalypse',121,22090,3042,2282,1053,116,136,26,130,53,76,25,89,15,2,10,12,'Large','Formless','Neutral',3,400,1840,1440,384,'17','Broken_Steel_Piece',5335,'Mystery_Piece',2400,'Wheel',2200,'Elunium',5,'Destroyer_',1,'Manteau_',20,'Runstone_Ancient',100,'Apocalips_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_golem`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1366,'LAVA_GOLEM','Lava Golem','Lava Golem',103,8452,2232,1674,777,53,299,27,126,42,103,28,77,15,1,10,12,'Large','Formless',true,'Fire',4,400,2190,2040,336,'09','Cold_Magma',4559,'Burning_Heart',3686,'Plate_Armor_',1,'Plate_Armor',2,'White_Herb',2500,'Magma_Fist',20,'Black_Powder',500,'Lava_Golem_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (1367,'BLAZZER','Blazer','Blazer',101,8121,1827,1371,599,94,116,60,99,75,55,70,60,65,2,10,12,'Medium','Demon','Fire',2,180,1732,1332,540,'20',true,'Burning_Heart',4850,'Live_Coal',3400,'White_Herb',3000,'Blazzer_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1368,'GEOGRAPHER','Geographer','Geographer',73,3866,898,1010,309,82,158,42,81,26,35,56,60,60,3,10,12,'Medium','Plant','Earth',3,1000,1308,1008,480,'10','Blossom_Of_Maneater',6200,'Root_Of_Maneater',5500,'Sunflower',30,'Fancy_Flower',50,'Holy_Scroll_1_5',100,'Geographer_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1369,'GRAND_PECO','Grand Peco','Grand Peco',75,3150,887,998,348,56,95,30,63,45,50,23,51,25,2,10,12,'Large','Brute','Fire',2,165,1460,960,432,'03','Peco_Wing_Feather',4850,'Fruit_Of_Mastela',300,'Wind_Of_Verdure',1000,'Gold',1,'Orange',500,'Grand_Peco_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1370,'SUCCUBUS','Succubus','Succubus',119,24960,3924,3489,1138,394,76,48,100,64,45,80,82,85,2,10,12,'Medium','Demon','Dark',3,155,1306,1056,288,'21',true,'Fruit_Of_Mastela',1500,'Chrystal_Pumps',3,'Boy\'s_Naivety',1,'Diamond_Ring',250,'Horn_Of_Succubus',1,'Staff_Of_Soul',1,'Blue_Potion',1000,'Succubus_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1371,'FAKE_ANGEL','False Angel','False Angel',105,10988,2100,1570,657,135,106,84,112,67,43,81,68,80,2,10,12,'Small','Angel','Holy',3,160,920,720,336,'04','Blue_Gemstone',1000,'Yellow_Gemstone',1000,'Red_Gemstone',1000,'Water_Of_Darkness',1000,'Carrot_Whip',20,'Fake_Angel_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1372,'GOAT','Goat','Goat',80,3980,1065,1197,426,60,95,43,61,40,48,40,65,31,1,10,12,'Medium','Brute','Fire',3,165,1380,1080,336,'03','Goat\'s_Horn',4559,'Gaoat\'s_Skin',2500,'Empty_Bottle',5000,'Red_Herb',500,'Blue_Herb',1000,'Yellow_Herb',2500,'Green_Herb',5500,'Goat_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1373,'LORD_OF_DEATH','Lord of the Dead','Lord of the Dead',94,603883,437121,345252,218560,5351,1962,336,73,140,99,30,109,100,90,3,10,12,'Large','Demon','Dark',3,180,1446,1296,360,10,'21','Boss',true,'Yggdrasilberry',5500,'Crystal_Jewel__',5000,'Old_Violet_Box',5000,'Boroken_Shiled_Piece',5335,'Pole_Axe',5,'House_Auger',10,'Ring_',2,'Shine_Spear_Blade',10,'War_Axe',1,'Iron_Driver',2,'Lord_Of_Death_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1374,'INCUBUS','Incubus','Incubus',120,28000,3928,3646,1256,375,72,46,120,56,52,75,99,70,2,10,12,'Medium','Demon','Dark',3,165,850,600,336,'21',true,'Fruit_Of_Mastela',1500,'White_Herb',5500,'Inccubus_Horn',1,'Ring_',1,'Gold_Ring',500,'Diamond_Ring',150,'White_Herb',2200,'Incubus_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1375,'THE_PAPER','The Paper','The Paper',97,8500,1530,1148,364,110,32,39,77,49,30,5,61,5,1,10,12,'Medium','Formless','Neutral',3,350,720,864,504,'04','Smooth_Paper',4947,'Fright_Paper_Blade',3200,'Yellow_Herb',1800,'Green_Herb',2000,'Kamaitachi',5,'The_Paper_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1376,'HARPY','Harpy','Harpy',83,4423,1201,1349,340,41,69,44,71,39,50,31,96,12,1,10,12,'Medium','Demon','Wind',3,155,972,672,470,'04',true,'Harpy\'s_Feather',4850,'Harpy\'s_Claw',2500,'Yellow_Herb',1500,'Yellow_Herb',800,'Izidor',20,'Electric_Fist',20,'Harpy_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1377,'ELDER','Elder','Elder',92,7341,1377,2898,359,802,72,41,67,63,35,99,88,61,3,10,12,'Large','Demihuman',true,'Neutral',4,165,1552,1152,336,'04','Old_Magic_Circle',4000,'Rent_Spell_Book',1500,'Elder_Branch',1000,'Encyclopedia',10,'Wizardy_Staff',1,'Old_Card_Album',1,'Underground_Key',3000,'Elder_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (1378,'DEMON_PUNGUS','Demon Pungus','Demon Pungus',91,6466,1350,1520,556,65,80,52,63,61,30,38,79,43,1,10,12,'Small','Demon',true,'Poison',3,170,1260,960,672,'04',true,'Spawns',4074,'Mould_Powder',4559,'Yellow_Gemstone',3880,'Starsand_Of_Witch',5000,'Demon_Pungus_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1379,'NIGHTMARE_TERROR','Nightmare Terror','Nightmare Terror',107,13289,2443,1832,918,226,78,37,118,53,55,63,88,43,1,10,12,'Large','Demon','Dark',3,165,1216,816,432,'04',true,'Burning_Horse_Shoe',4947,'Rosary_',1,'Rosary',30,'Blue_Potion',50,'Blue_Herb',150,'Ghost_Scroll_1_5',100,'Infiltrator',1,'Nightmare_Terror_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (1380,'DRILLER','Driller','Driller',65,2719,594,669,190,31,96,18,62,50,25,15,48,5,1,10,12,'Medium','Brute','Earth',1,165,1300,900,336,'04','Lizard_Scruff',7500,'Yellow_Gemstone',3880,'Red_Gemstone',3500,'Driller_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (1381,'GRIZZLY','Grizzly','Grizzly',66,2241,731,822,267,13,109,2,60,26,44,3,78,15,1,10,12,'Large','Brute','Fire',3,165,1492,1092,192,'04','Bear\'s_Foot',5000,'Animal\'s_Skin',5000,'Nice_Sweet_Potato',2500,'Odin\'s_Blessing',10,'Grizzly_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1382,'DIABOLIC','Diabolic','Diabolic',104,10572,2172,1629,707,200,68,61,103,80,53,65,78,25,1,10,12,'Small','Demon','Dark',2,150,1080,780,180,'04',true,'Petite_DiablOfs_Horn',5820,'Petite_DiablOfs_Wing',4850,'Brooch',3,'Oridecon',20,'Unholy_Touch',10,'Diabolic_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1383,'EXPLOSION','Explosion','Explosion',100,7813,1900,1425,625,110,112,50,91,51,63,50,65,60,1,10,12,'Small','Brute','Fire',3,165,1260,960,336,'04','Wing_Of_Red_Bat',5500,'Burning_Heart',2200,'Hot_Hair',3200,'Oridecon_Stone',800,'Fruit_Of_Mastela',400,'Explosion_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (1384,'DELETER','Deleter','Deleter',105,10000,2099,1574,653,179,111,53,105,55,53,68,67,73,1,10,12,'Medium','Dragon','Fire',2,175,1020,720,384,'13','Dragon\'s_Skin',4074,'Dragon_Canine',5335,'Dragon_Train',3880,'Dragon_Scale',3589,'Flying_Deleter_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1385,'DELETER_','Deleter','Deleter',105,10000,2099,1574,663,211,114,53,98,65,49,72,57,73,1,10,12,'Medium','Dragon','Fire',2,175,1024,624,336,'13','Dragon\'s_Skin',4074,'Dragon_Canine',5335,'Dragon_Train',3880,'Dragon_Scale',3589,'Stone_Buckler',10,'Deleter_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1386,'SLEEPER','Sleeper','Sleeper',81,5160,1034,1160,301,48,101,29,74,41,57,27,54,27,1,10,12,'Medium','Formless','Earth',2,195,1350,1200,432,'04','Sand_Lump',4947,'Grit',5335,'Great_Nature',2500,'Oridecon_Stone',300,'Hypnotist\'s_Staff_',5,'Fine_Sand',1200,'Scarlet_Dagger',50,'Group_5','Sleeper_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1387,'GIG','Gig','Gig',100,8721,1769,1327,619,123,104,53,92,66,60,48,60,50,1,10,12,'Small','Brute','Fire',2,170,1264,864,576,'04','Scropion\'s_Nipper',4365,'Scorpion\'s_Tail',5500,'Red_Gemstone',150,'Panacea',2500,'Flame_Heart',850,'Gig_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1388,'ARCHANGELING','Arc Angeling','Arc Angeling',84,25100,3253,2910,593,100,92,81,32,48,62,99,99,105,1,10,12,'Medium','Angel','Holy',3,180,1072,672,480,'21','Boss','Satanic_Chain',5,'Leaf_Of_Yggdrasil',1800,'Seed_Of_Yggdrasil',150,'Agate',1500,'Angelic_Chain',5,'Plate_Armor_',3,'Turquoise',1500,'Archangeling_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1389,'DRACULA','Dracula','Dracula',75,350000,312480,245520,156240,2454,1812,152,146,86,99,88,92,145,82,3,10,12,'Large','Demon','Dark',4,145,1290,1140,576,10,'21','Boss',true,'Yggdrasilberry',5500,'Crystal_Jewel__',5000,'Fruit_Of_Mastela',5000,'Yggdrasilberry',4700,'Wizardy_Staff',5,'Balistar',5,'Cape_Of_Ancient_Lord',15,'Ring_',4,'Book_Of_The_Apocalypse',4,'Dracula_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1390,'VIOLY','Violy','Violy',118,20557,2862,2147,767,120,74,36,90,86,38,76,90,63,10,10,12,'Medium','Demihuman','Neutral',2,170,1356,1056,540,'05','Golden_Hair',6305,'High_end_Cooking_Kits',50,'Stuffed_Doll',1200,'Base_Guitar',50,'Royal_Jelly',1400,'Water_Of_Darkness',1000,'Scarlet_Viollin',50,'Group_5','Violy_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1391,'GALAPAGO','Galapago','Galapago',45,1221,342,386,68,35,70,16,30,28,29,18,30,16,1,10,12,'Small','Brute','Earth',1,165,1430,1080,1080,'07','Cyfar',5335,'Coconut_Fruit',500,'Yellow_Herb',3500,'Aloebera',100,'Melon',500,'Galapago_Cap',1,'Orange',1000,'Galapago_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1392,'ROTAR_ZAIRO','Rotar Zairo','Rotar Zairo',48,1088,399,449,75,40,57,34,29,70,45,26,61,5,10,10,12,'Large','Formless','Wind',2,155,2416,2016,432,'05','Large_Jellopy',500,'Padded_Armor',1,'Cyfar',1000,'Steel',450,'Oridecon',1,'Zargon',2500,'Garlet',5500,'Rotar_Zairo_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1393,'G_MUMMY','Mummy','Mummy',55,2155,180,21,95,3,54,4,14,62,1,10,12,'Medium','Undead','Undead',2,300,1772,72,384,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1394,'G_ZOMBIE','Zombie','Zombie',17,234,43,12,20,3,15,8,17,15,1,10,12,'Medium','Undead','Undead',1,400,2612,912,288,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`magic_defense`,`dex`,`size`,`race`,`element`,`element_level`,`walk_speed`,`ai`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1395,'CRYSTAL_1','Wind Crystal','Wind Crystal',1,15,160,99,999,'Small','Formless','Neutral',1,190,'25','Boss',true,true,true,true,'Piece_Of_Cake',3800,'Candy_Striper',4500,'White_Chocolate',5000,'Gift_Box_2',4900,'Banana_Juice',6500,'Chocolate',5000,'Yggdrasilberry',100,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`magic_defense`,`dex`,`size`,`race`,`element`,`element_level`,`walk_speed`,`ai`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1396,'CRYSTAL_2','Earth Crystal','Earth Crystal',1,15,160,99,999,'Small','Formless','Neutral',1,190,'25','Boss',true,true,true,true,'Piece_Of_Cake',3800,'Candy_Striper',4500,'White_Chocolate',5000,'Gift_Box_4',4900,'Apple_Juice',6500,'Chocolate',5000,'Seed_Of_Yggdrasil',150,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`magic_defense`,`dex`,`size`,`race`,`element`,`element_level`,`walk_speed`,`ai`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1397,'CRYSTAL_3','Fire Crystal','Fire Crystal',1,15,160,99,999,'Small','Formless','Neutral',1,190,'25','Boss',true,true,true,true,'Piece_Of_Cake',3800,'Candy_Striper',4500,'White_Chocolate',5000,'Gift_Box_1',4900,'Carrot_Juice',6500,'Chocolate',5000,'Branch_Of_Dead_Tree',150,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`magic_defense`,`dex`,`size`,`race`,`element`,`element_level`,`walk_speed`,`ai`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1398,'CRYSTAL_4','Water Crystal','Water Crystal',1,15,160,99,999,'Small','Formless','Neutral',1,190,'25','Boss',true,true,true,true,'Piece_Of_Cake',3800,'Candy_Striper',4500,'White_Chocolate',5000,'Gift_Box_3',4900,'Grape_Juice',6500,'Chocolate',5000,'Old_Blue_Box',100,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1399,'EVENT_BAPHO','Baphomet','Baphomet',68,1264000,78525,25106,130875,1939,420,35,45,152,96,85,120,95,3,10,12,'Large','Demon','Dark',3,130,768,768,576,'21','Boss',true,'Yggdrasilberry',5500,'Royal_Jelly',5000,'Crystal_Jewel__',5000,'Pole_Axe',550,'War_Axe',680,'Holy_Avenger',480,'Holy_Guard',640,'Holy_Robe',1500,'Herald_Of_GOD',500,'Ring_',1720,'Magestic_Goat',1550,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1400,'KARAKASA','Karakasa','Karakasa',72,3092,765,860,172,42,93,29,66,73,33,20,53,60,1,10,12,'Medium','Formless','Neutral',3,155,1638,2016,576,'01','Oil_Paper',5000,'Bamboo_Cut',4268,'Wooden_Block',3200,'Smooth_Paper',2200,'Zargon',4074,'Glass_Bead',30,'Murasame',5,'Karakasa_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_ninja`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1401,'SHINOBI','Shinobi','Shinobi',95,8000,1691,1902,573,51,49,45,71,70,55,30,69,30,2,10,12,'Medium','Demihuman',true,'Dark',3,150,1003,1152,336,'21','Broken_Shuriken',5335,'Ninja_Suit',2,'Smoke_Powder',700,'Shinobi\'s_Sash',100,'Thief_Clothes_',1,'Black_Mask',2000,'Murasame_',5,'Shinobi_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1402,'POISON_TOAD','Poisonous Toad','Poisonous Toad',87,4876,1341,1509,233,54,80,42,66,42,40,45,58,30,3,10,12,'Medium','Brute','Poison',2,160,1148,1728,864,'01','Poison_Toad\'s_Skin',5500,'Poison_Powder',2400,'Gold_Ring',4,'Green_Herb',540,'Cardinal_Jewel_',2,'Royal_Jelly',2,'Cinquedea_',10,'Poison_Toad_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1403,'ANTIQUE_FIRELOCK','Firelock Soldier','Firelock Soldier',88,7524,1352,1512,356,45,72,30,67,44,30,30,83,30,10,10,12,'Medium','Undead','Undead',2,170,1084,2304,576,'05','Iron',5500,'Apple_Of_Archer',1,'Large_Jellopy',1400,'Yellow_Herb',40,'Nice_Sweet_Potato',350,'Panacea',250,'The_Cyclone_',5,'Antique_Firelock_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1404,'MIYABI_NINGYO','Miyabi Doll','Miyabi Doll',85,5188,1116,1256,238,66,57,19,66,30,30,55,73,40,1,10,12,'Medium','Demon','Dark',1,250,1938,2112,768,'17',true,'Glossy_Hair',5335,'Old_Japaness_Clothes',2500,'White_Herb',1550,'Star_Crumb',1250,'High_end_Cooking_Kits',10,'Hakujin',5,'Scarlet_Viollin',50,'Group_5','Miyabi_Ningyo_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1405,'TENGU','Tengu','Tengu',98,10196,1701,1275,274,83,134,46,99,38,40,30,67,60,2,10,12,'Large','Demon','Earth',2,200,1439,1920,672,'04',true,'Tengu\'s_Nose',3500,'Broken_Wine_Vessel',5500,'Fruit_Of_Mastela',150,'Huuma_Giant_Wheel_',5,'Imperial_Cooking_Kits',20,'Earth_Scroll_1_5',100,'Scarlet_Huuma',50,'Group_5','Tengu_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1406,'KAPHA','Kapha','Kapha',83,5470,1035,1164,306,32,61,38,67,59,40,31,61,24,1,10,12,'Medium','Fish','Water',1,165,2012,1728,672,'04','Yellow_Plate',6500,'Cyfar',3500,'Huuma_Calm_Mind',20,'Leaflet_Of_Aloe',2300,'Ment',2,'Guitar_Of_Blue_Solo',10,'Jitte_',5,'Kapha_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_option`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1408,'BLOOD_BUTTERFLY','Bloody Butterfly','Bloody Butterfly',94,7030,1555,1749,361,67,79,50,70,68,40,55,90,30,3,10,12,'Medium','Insect','Wind',2,145,472,576,288,'13',true,'Sharp_Feeler',4608,'Great_Wing',2500,'Wing_Of_Butterfly',1200,'Powder_Of_Butterfly',5500,'Lariat',1,'Scarlet_Knuckle',50,'Group_5','Blood_Butterfly_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1409,'RICE_CAKE_BOY','Dumpling Child','Dumpling Child',60,2098,531,597,134,22,96,12,50,43,29,5,43,10,1,10,12,'Small','Demihuman','Neutral',1,160,1247,768,420,'17','Bamboo_Cut',3200,'Oil_Paper',2500,'Pierrot_Nose',1,'Blade_Of_Pinwheel',5000,'Bun',1000,'Festival_Mask',3000,'Rice_Cake_Boy_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1410,'LIVE_PEACH_TREE','Enchanted Peach Tree','Enchanted Peach Tree',92,8777,1499,1724,351,72,109,40,76,52,55,40,77,50,7,10,12,'Medium','Plant','Earth',2,410,400,672,480,'05','Hard_Peach',4365,'Elder_Branch',100,'Royal_Jelly',1000,'Branch_Of_Dead_Tree',400,'Banana_Juice',100,'Old_Blue_Box',5,'Live_Peach_Tree_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1412,'EVIL_CLOUD_HERMIT','Taoist Hermit','Taoist Hermit',96,8266,1503,1127,611,30,66,46,63,57,45,60,99,45,10,10,12,'Large','Formless','Neutral',2,190,480,840,432,'05','Cloud_Piece',4656,'Cheese',5600,'Popped_Rice',4500,'Bun',6800,'Guitar_',2,'Elunium_Stone',150,'Wind_Scroll_1_5',100,'Evil_Cloud_Hermit_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1413,'WILD_GINSENG','Hermit Plant','Hermit Plant',90,6052,1409,1586,575,71,56,62,76,51,60,60,76,50,1,10,12,'Small','Plant','Fire',2,140,512,756,360,'17','Leaflet_Of_Hinal',3500,'Leaflet_Of_Aloe',3500,'Root_Of_Maneater',3800,'Blossom_Of_Maneater',4800,'Mandragora_Flowerpot',800,'Strawberry',1000,'Scarlet_Wire',50,'Group_5','Wild_Ginseng_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1415,'BABY_LEOPARD','Baby Leopard','Baby Leopard',68,2590,500,1016,291,52,77,5,46,36,20,4,55,10,2,10,12,'Small','Brute','Ghost',1,150,318,528,420,'04','Leopard_Skin',5200,'Leopard_Talon',3200,'Oridecon_Stone',150,'Meat',2000,'Dagger_',100,'Pet_Food',500,'Baby_Leopard_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_option`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1416,'WICKED_NYMPH','Evil Nymph','Evil Nymph',97,8491,1775,1331,442,128,46,45,84,46,45,70,77,60,2,10,12,'Medium','Demon','Dark',3,200,637,1008,360,'21',true,'Limpid_Celestial_Robe',3977,'Soft_Silk_Cloth',1380,'Oridecon',10,'Holy_Scroll_1_5',100,'Oriental_Lute',10,'Scarlet_Viollin',50,'Group_5','Scarlet_Wire',50,'Group_5','Wicked_Nymph_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1417,'ZIPPER_BEAR','Zipper Bear','Zipper Bear',90,6620,1305,1467,451,57,130,40,68,51,50,35,58,20,1,10,12,'Medium','Brute','Dark',1,155,780,1008,420,'17','Black_Bear\'s_Skin',4462,'Mystery_Iron_Bit',3500,'Royal_Jelly',400,'Honey',900,'Apple',90,'Zipper_Bear_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1418,'DARK_SNAKE_LORD','Evil Snake Lord','Evil Snake Lord',105,1101000,720000,630000,78120,2882,1986,314,185,122,172,107,135,196,88,3,10,12,'Large','Brute','Ghost',3,200,588,816,420,10,'21','Boss',true,'Yggdrasilberry',5500,'Seed_Of_Yggdrasil',3500,'Elunium',5500,'Taegeuk_Plate',5820,'Sword_Of_Grave_Keeper',5100,'Hell_Fire',80,'Ph.D_Hat',80,'Gae_Bolg',500,'Pill',900,'Sway_Apron',2000,'Dark_Snake_Lord_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_angry`,`mode_changetargetmelee`,`mode_changetargetchase`) VALUES (1419,'G_FARMILIAR','Familiar','Familiar',24,427,68,9,26,5,15,19,20,5,20,1,10,12,'Small','Brute','Dark',1,150,1276,576,384,'01',true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1420,'G_ARCHER_SKELETON','Archer Skeleton','Archer Skeleton',50,1646,95,23,47,10,30,29,20,10,32,5,9,10,12,'Medium','Undead','Undead',1,300,2864,864,576,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1421,'G_ISIS','Isis','Isis',59,2092,202,37,83,5,58,43,22,5,39,15,1,10,12,'Large','Demon','Dark',1,200,1384,768,336,'04',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1422,'G_HUNTER_FLY','Hunter Fly','Hunter Fly',63,2050,226,20,46,20,32,72,22,25,79,15,1,10,12,'Small','Insect','Wind',2,150,676,576,480,'04',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1423,'G_GHOUL','Ghoul','Ghoul',61,2614,227,29,78,5,56,12,19,11,27,10,1,10,12,'Medium','Undead','Undead',2,250,2456,912,504,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_werner_lab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1424,'G_SIDE_WINDER','Side Winder','Side Winder',70,2736,316,30,101,12,52,32,35,20,66,15,1,10,12,'Medium','Brute',true,'Poison',1,200,1576,576,576,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1425,'G_OBEAUNE','Obeaune','Obeaune',53,2158,102,45,48,26,54,47,21,40,36,25,1,10,12,'Medium','Fish','Water',2,200,1872,672,288,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1426,'G_MARC','Marc','Marc',56,2522,145,25,55,24,50,24,22,15,48,20,1,10,12,'Medium','Fish','Water',2,150,1272,72,480,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1427,'G_NIGHTMARE','Nightmare','Nightmare',69,2872,297,62,116,15,57,32,20,15,70,15,1,10,12,'Large','Demon','Ghost',3,150,1816,816,432,'04',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1428,'G_POISON_SPORE','Poison Spore','Poison Spore',26,456,68,15,40,8,19,17,22,5,20,5,1,10,12,'Medium','Plant','Poison',1,200,1672,672,288,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1429,'G_ARGIOPE','Argiope','Argiope',75,3105,321,50,88,32,60,23,40,30,20,30,1,10,12,'Large','Insect','Poison',1,300,1792,792,336,'04',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1430,'G_ARGOS','Argos','Argos',47,1005,96,33,58,8,38,17,25,5,26,15,1,10,12,'Large','Insect','Poison',1,300,1468,468,768,'04',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1431,'G_BAPHOMET_','Baphomet Jr.','Baphomet Jr.',57,2035,195,33,70,25,52,60,36,17,52,25,1,10,12,'Small','Demon','Dark',1,100,868,480,120,'04',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1432,'G_DESERT_WOLF','Desert Wolf','Desert Wolf',103,9447,676,59,114,47,93,69,63,61,82,42,1,10,12,'Medium','Brute','Fire',1,200,1120,420,288,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1433,'G_DEVIRUCHI','Deviruchi','Deviruchi',64,2300,221,73,62,30,61,17,30,35,52,5,1,10,12,'Small','Demon','Dark',1,150,980,600,384,'04',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1434,'G_DRAINLIAR','Drainliar','Drainliar',47,1162,100,42,50,15,35,34,24,22,50,20,1,10,12,'Small','Brute','Dark',2,250,1276,576,384,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1435,'G_EVIL_DRUID','Evil Druid','Evil Druid',80,5149,378,68,88,45,62,32,24,45,71,5,1,10,12,'Large','Undead','Undead',4,300,2276,576,336,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1436,'G_JAKK','Jakk','Jakk',63,2054,229,37,90,25,58,43,42,25,55,15,1,10,12,'Medium','Formless','Fire',2,200,1180,480,648,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1437,'G_JOKER','Joker','Joker',90,6022,317,60,64,76,84,99,30,50,77,35,1,10,12,'Large','Demihuman','Wind',4,100,1364,864,432,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1438,'G_KHALITZBURG','Khalitzburg','Khalitzburg',118,23986,1232,96,125,10,121,48,40,31,89,32,1,10,12,'Large','Undead','Undead',1,350,528,1000,396,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1439,'G_HIGH_ORC','High Orc','High Orc',81,4193,428,50,101,45,75,16,40,31,69,20,1,10,12,'Large','Demihuman','Fire',2,150,1500,500,1000,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1440,'G_STEM_WORM','Stem Worm','Stem Worm',84,4530,293,41,73,50,55,37,25,47,70,30,2,10,12,'Medium','Plant','Wind',1,200,1500,500,1000,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1441,'G_PENOMENA','Penomena','Penomena',85,4589,321,41,85,32,76,38,35,35,89,10,7,10,12,'Medium','Fish','Poison',1,400,832,500,600,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1442,'G_SASQUATCH','Sasquatch','Sasquatch',72,3163,293,30,101,28,70,35,60,10,59,20,1,10,12,'Large','Brute','Neutral',3,300,1260,192,192,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1443,'G_CRUISER','Cruiser','Cruiser',41,919,55,20,20,18,17,10,23,15,34,10,7,10,12,'Medium','Formless','Neutral',3,400,1296,1296,432,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1444,'G_CHEPET','Chepet','Chepet',42,4950,79,33,55,25,32,35,35,21,32,23,1,10,12,'Medium','Demihuman','Fire',1,400,672,672,288,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1445,'G_RAGGLER','Raggler','Raggler',48,1148,72,39,56,10,30,42,38,15,54,27,1,10,12,'Small','Brute','Wind',1,200,1000,900,384,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1446,'G_INJUSTICE','Injustice','Injustice',95,7952,447,116,76,77,59,58,65,73,50,1,10,12,'Medium','Undead','Dark',2,400,770,720,336,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1447,'G_GRYPHON','Gryphon','Gryphon',105,60720,932,103,113,72,101,133,66,70,137,54,1,10,12,'Large','Brute','Wind',4,100,704,504,432,'04','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1448,'G_DARK_FRAME','Dark Frame','Dark Frame',76,3520,350,30,67,27,69,37,36,10,53,5,1,10,12,'Medium','Demon','Dark',3,200,920,720,200,'04',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1449,'G_MUTANT_DRAGON','Mutant Dragonoid','Mutant Dragonoid',65,50706,1176,534,130,20,75,35,30,68,98,35,4,10,12,'Large','Dragon','Fire',2,250,1280,1080,240,'04','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1450,'G_WIND_GHOST','Wind Ghost','Wind Ghost',80,4008,182,95,64,51,62,27,25,55,85,20,2,10,12,'Medium','Demon','Wind',3,150,1056,1056,336,'04',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1451,'G_MERMAN','Merman','Merman',60,2940,131,32,62,8,45,29,30,19,50,10,2,10,12,'Medium','Demihuman','Water',2,220,916,816,336,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1452,'G_ORC_LADY','Orc Lady','Orc Lady',45,1520,77,33,83,17,36,11,28,10,57,5,1,10,12,'Medium','Demihuman','Earth',2,200,1050,900,288,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1453,'G_RAYDRIC_ARCHER','Raydric Archer','Raydric Archer',82,4437,415,18,63,40,53,24,40,15,112,30,9,10,12,'Medium','Demon','Dark',2,200,1152,1152,480,'04',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1454,'G_TRI_JOINT','Tri Joint','Tri Joint',66,2530,187,28,22,5,33,24,10,55,20,1,10,12,'Small','Insect','Earth',1,200,860,660,624,'04',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1455,'G_KOBOLD_ARCHER','Kobold Archer','Kobold Archer',108,11053,762,33,84,5,99,39,48,30,90,25,9,10,12,'Small','Demihuman','Fire',1,200,1008,1008,384,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1456,'G_CHIMERA','Chimera','Chimera',70,26406,1029,148,159,10,38,110,88,83,85,1,10,12,'Large','Brute','Fire',3,200,772,672,360,'04','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1457,'G_MANTIS','Mantis','Mantis',65,2719,187,31,90,55,33,24,5,42,15,1,10,12,'Medium','Insect','Earth',1,200,1528,660,432,'04',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1458,'G_MARDUK','Marduk','Marduk',73,2893,198,112,66,43,66,49,21,40,66,25,1,10,12,'Large','Demihuman','Fire',1,300,1540,840,504,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1459,'G_MARIONETTE','Marionette','Marionette',62,2209,174,56,71,35,52,36,28,25,56,20,1,10,12,'Small','Demon','Ghost',3,300,1480,480,1056,'04',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1460,'G_MATYR','Matyr','Matyr',58,2087,151,26,63,5,48,20,21,17,43,10,1,10,12,'Medium','Brute','Dark',1,150,432,432,360,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1461,'G_MINOROUS','Minorous','Minorous',58,1893,247,36,100,10,65,42,36,43,55,25,1,10,12,'Large','Brute','Fire',2,200,1360,960,432,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1462,'G_ORC_SKELETON','Orc Skeleton','Orc Skeleton',53,2077,115,25,82,10,52,16,24,5,22,5,1,10,12,'Medium','Undead','Undead',1,200,2420,720,648,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1463,'G_ORC_ZOMBIE','Orc Zombie','Orc Zombie',51,1908,114,15,71,5,45,17,32,5,52,5,1,10,12,'Medium','Undead','Undead',1,400,2852,1152,840,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1464,'G_PASANA','Pasana','Pasana',79,3510,438,40,93,35,76,36,33,20,67,5,1,10,12,'Medium','Demihuman','Fire',2,165,976,576,288,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1465,'G_PETIT','Petite','Petite',86,5799,321,66,99,49,55,32,38,37,54,20,1,10,12,'Medium','Dragon','Earth',1,200,1624,620,384,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1466,'G_PETIT_','Petite','Petite',79,3556,308,36,86,42,63,39,31,55,72,85,1,10,12,'Medium','Dragon','Wind',1,150,1420,1080,528,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1467,'G_RAYDRIC','Raydric','Raydric',115,18408,901,96,89,15,129,87,55,32,76,27,1,10,12,'Large','Demihuman','Dark',2,150,824,780,420,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1468,'G_REQUIEM','Requim','Requim',71,3089,348,48,88,20,58,34,35,12,42,10,1,10,12,'Medium','Demihuman','Dark',1,400,1516,816,432,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1469,'G_SKEL_WORKER','Skeleton Worker','Skeleton Worker',44,1240,92,12,45,5,30,13,22,10,37,25,1,10,12,'Medium','Undead','Undead',1,400,2420,720,384,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1470,'G_ZEROM','Zerom','Zerom',70,2687,328,38,93,15,57,49,30,15,56,20,1,10,12,'Medium','Demihuman','Fire',1,200,1780,1080,432,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1471,'G_NINE_TAIL','Nine Tail','Nine Tail',72,2783,491,50,95,40,61,38,30,20,88,50,1,10,12,'Medium','Brute','Fire',3,150,840,540,480,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1472,'G_BON_GUN','Bongun','Bongun',59,2510,198,29,88,5,55,24,24,5,34,10,1,10,12,'Medium','Undead','Undead',1,200,1720,500,420,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1473,'G_ORC_ARCHER','Orc Archer','Orc Archer',78,4835,286,43,67,31,55,32,24,30,99,15,9,10,12,'Medium','Demihuman','Earth',1,300,1960,620,480,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1474,'G_MIMIC','Mimic','Mimic',56,1939,232,22,63,15,49,120,20,15,99,1,10,12,'Medium','Formless','Neutral',3,100,972,500,288,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1475,'G_WRAITH','Wraith','Wraith',77,5168,369,61,80,40,62,26,30,55,76,5,1,10,12,'Large','Undead','Undead',4,300,1816,576,240,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1476,'G_ALARM','Alarm','Alarm',88,5562,319,48,106,53,70,72,40,25,55,25,1,10,12,'Medium','Formless','Neutral',3,300,1020,500,768,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1477,'G_ARCLOUSE','Arclouze','Arclouze',77,4320,296,40,101,36,60,73,45,35,60,15,1,10,12,'Medium','Insect','Earth',2,100,960,500,480,'04',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1478,'G_RIDEWORD','Rideword','Rideword',74,3222,387,22,61,38,67,53,32,44,104,5,1,10,12,'Small','Formless','Neutral',3,150,864,500,192,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1479,'G_SKEL_PRISONER','Skeleton Prisoner','Skeleton Prisoner',91,9194,346,55,95,41,84,35,60,20,71,15,1,10,12,'Medium','Undead','Undead',3,350,1848,500,576,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1480,'G_ZOMBIE_PRISONER','Zombie Prisoner','Zombie Prisoner',89,8045,392,60,89,28,87,39,58,5,68,10,1,10,12,'Medium','Undead','Undead',3,350,1768,500,192,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1481,'G_PUNK','Punk','Punk',82,3869,293,54,68,55,67,39,30,35,79,45,1,10,12,'Small','Plant','Wind',1,300,1500,500,1000,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1482,'G_ZHERLTHSH','Zealotus','Zealotus',105,61350,993,250,91,99,88,61,51,62,113,60,1,10,12,'Medium','Demihuman','Neutral',3,200,800,792,384,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1483,'G_RYBIO','Rybio','Rybio',98,8700,360,76,109,30,96,52,61,30,80,10,1,10,12,'Large','Demon','Neutral',2,200,1790,1440,540,'04',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1484,'G_PHENDARK','Phendark','Phendark',102,11000,701,75,307,50,111,65,71,20,71,30,2,10,12,'Large','Demihuman','Neutral',2,175,1744,1344,600,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1485,'G_MYSTELTAINN','Mysteltainn','Mysteltainn',130,70000,1079,567,73,61,102,139,62,65,130,65,2,10,12,'Large','Formless','Dark',4,250,1152,500,240,'04','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1486,'G_TIRFING','Ogretooth','Ogretooth',114,59000,948,411,87,69,105,105,75,73,108,65,1,10,12,'Medium','Formless','Dark',3,100,816,500,240,'04','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1487,'G_EXECUTIONER','Executioner','Executioner',101,40200,670,359,97,188,99,96,77,78,79,60,2,10,12,'Large','Formless','Dark',2,200,768,500,384,'04','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1488,'G_ANOLIAN','Anolian','Anolian',109,15547,650,110,61,11,130,63,55,66,58,48,1,10,12,'Medium','Fish','Water',2,190,900,500,864,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1489,'G_STING','Sting','Sting',104,14143,677,67,146,50,108,49,68,43,87,24,1,10,12,'Medium','Formless','Earth',3,300,528,500,240,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1490,'G_WANDER_MAN','Wanderer','Wanderer',120,19307,1695,105,64,5,118,92,36,15,107,33,2,10,12,'Medium','Demon','Wind',1,100,672,500,192,'04',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1491,'G_DOKEBI','Dokebi','Dokebi',68,2820,333,30,85,20,52,56,35,20,60,25,1,10,12,'Small','Demon','Dark',1,250,1156,456,384,'04',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1492,'INCANTATION_SAMURAI','Samurai Specter','Samurai Specter',100,901000,751680,595080,375840,2855,936,296,140,145,161,88,66,155,60,3,10,12,'Large','Demihuman','Dark',3,135,874,1344,576,10,'21','Boss',true,'Yggdrasilberry',5500,'Seed_Of_Yggdrasil',3500,'Elunium',5500,'Masamune',2,'Elunium',3500,'Assassin_Mask_',500,'Yggdrasilberry',4500,'Steel',6305,'Huuma_Blaze',7500,'Azoth',80,'Incant_Samurai_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1493,'DRYAD','Dryad','Dryad',68,3640,837,939,279,35,153,8,54,14,40,35,67,10,3,10,12,'Medium','Plant','Earth',4,170,950,2520,576,'04','Tough_Vines',5335,'Great_Leaf',1000,'Browny_Root',3000,'Pineapple',500,'Chemeti',1,'Elder_Branch',100,'Sharp_Leaf',3000,'Dryad_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1494,'KIND_OF_BEETLE','Beetle King','Beetle King',55,2061,450,507,116,52,79,8,53,47,10,45,1,10,12,'Small','Insect','Earth',1,165,1247,768,576,'03',true,'Solid_Peeling',6500,'Beetle_Nipper',4500,'Insect_Feeler',1000,'Worm_Peelings',500,'Guard_',1,'Kind_Of_Beetle_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1495,'STONE_SHOOTER','Stone Shooter','Stone Shooter',64,2101,689,776,211,53,88,15,55,55,36,15,77,15,10,10,12,'Medium','Plant','Fire',3,175,2413,1248,768,'04','Solid_Twig',5000,'Log',5000,'Browny_Root',1000,'Wooden_Block',2000,'Oridecon_Stone',100,'Stone',1000,'Stone_Shooter_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_golem`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1497,'WOODEN_GOLEM','Wooden Golem','Wooden Golem',72,3914,950,1079,321,42,249,26,69,30,45,5,49,5,1,10,12,'Large','Plant',true,'Earth',4,165,1543,1632,480,'04','Heart_Of_Tree',4000,'Browny_Root',4000,'Elunium_Stone',110,'Centimental_Leaf',10,'Branch_Of_Dead_Tree',100,'Log',5000,'Poison_Herb_Scopolia',300,'Wooden_Golem_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1498,'WOOTAN_SHOOTER','Wootan Shooter','Wootan Shooter',67,3096,711,798,147,35,91,21,32,23,38,20,69,10,10,10,12,'Medium','Demihuman','Earth',2,200,857,1056,576,'04','Air_Rifle',4500,'Flexible_String',3500,'Banana',1000,'Stone',1000,'Elder_Branch',100,'Cacao',100,'Banana_Hat',10,'Wootan_Shooter_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1499,'WOOTAN_FIGHTER','Wootan Fighter','Wootan Fighter',67,2327,709,798,255,36,103,8,63,14,36,5,56,15,1,10,12,'Medium','Demihuman','Fire',2,200,912,1344,480,'04','Meat',4500,'Shoulder_Protection',4000,'Waghnakh',3,'Finger_',1,'Elder_Branch',100,'Great_Leaf',1000,'Banana_Hat',5,'Wootan_Fighter_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1500,'PARASITE','Parasite','Parasite',76,3222,923,1337,177,45,63,30,55,78,33,50,88,40,8,10,12,'Medium','Plant','Wind',2,400,864,864,672,'10','Germinating_Sprout',5500,'Soft_Leaf',2000,'Thin_Stem',3880,'Great_Leaf',500,'Rante_',1,'Bladed_Whip',1,'Pineapple',800,'Parasite_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1502,'PORING_V','Bring it on!','Bring it on!',99,95000000,78525,25106,43625,6500,5000,10,100,100,65,100,255,255,1,10,12,'Medium','Plant','Poison',1,160,1672,672,480,'04','Boss',true,'Sword_Of_Grave_Keeper',1000,'Poring__Card',100,'Elven_Ears',200,'Poring_Hat',10000,'Flame_Sprits_Armor',2500,'Water_Sprits_Armor',2500,'Earth_Sprits_Armor',2500,'Wind_Sprits_Armor',2500,'Bloody_Iron_Ball',500,'Large_Jellopy',10000,'Holy_Guard',4500,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1503,'GIBBET','Gibbet','Gibbet',105,12999,1944,1458,697,85,116,45,103,56,62,55,61,37,1,10,12,'Large','Demon','Dark',1,180,917,1584,576,'04',true,'Hanging_Doll',1800,'Rotten_Rope',5335,'Tree_Knot',4074,'Cardinal_Jewel_',300,'Red_Gemstone',100,'Branch_Of_Dead_Tree',10,'Elder_Branch',100,'Gibbet_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1504,'DULLAHAN','Dullahan','Dullahan',108,18546,2509,1977,1066,175,111,38,121,29,51,43,87,3,2,10,12,'Medium','Undead','Undead',2,155,847,1152,480,'04','Dullahan\'s_Helm',3200,'Dullahan_Armor',4850,'An_Eye_Of_Dullahan',1,'Manteau',13,'Manteau_',1,'Nab_Cloth',10,'Dullahan_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`,`drop9_item`,`drop9_rate`,`drop9_nosteal`) VALUES (1505,'LOLI_RURI','Loli Ruri','Loli Ruri',109,15280,2790,2093,1123,280,53,44,111,50,47,79,79,79,2,10,12,'Large','Demon','Dark',4,125,747,1632,576,'04',true,'Black_Kitty_Doll',800,'Striped_Socks',3000,'Bat_Cage',5044,'Elunium',100,'Loki\'s_Whispers',1,'Lunatic_Brooch',5,'Yellow_Powder',300,'Sabah_Cloth',10,true,'Loli_Ruri_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1506,'DISGUISE','Disguise','Disguise',103,13895,2232,1674,338,82,85,58,92,53,57,75,67,45,2,10,12,'Medium','Demon','Earth',4,147,516,768,384,'04',true,'Red_Scarf',4850,'Tangled_Chain',3686,'White_Powder',100,'Honey',100,'Ragamuffin_Cape',50,'Muffler_',2,'Rider_Insignia',5,'Disguise_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1507,'BLOODY_MURDERER','Bloody Murderer','Bloody Murderer',110,14099,2724,2244,1397,298,84,41,120,65,66,41,89,26,2,10,12,'Large','Demihuman','Dark',3,175,914,1344,384,'04','Old_Manteau',4171,'Distorted_Portrait',1000,'Rusty_Cleaver',2000,'Mr_Scream',50,'Oridecon',100,'Mama\'s_Knife',3,'Ginnungagap',1,'Bloody_Murderer_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1508,'QUVE','Quve','Quve',100,11090,1638,1229,294,97,96,55,84,54,55,50,71,60,1,10,12,'Small','Undead','Undead',1,150,912,1248,576,'04','Piece_Of_Black_Cloth',3200,'Ectoplasm',5723,'Wing_Of_Fly',1000,'Poison_Powder',100,'Oridecon_Stone',10,'Black_Powder',500,'Quve_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1509,'LUDE','Lude','Lude',101,11574,1692,1269,283,78,90,53,97,38,55,82,69,55,2,10,12,'Small','Undead','Undead',1,150,890,960,480,'04','Pumpkin_Bucket',3200,'Ectoplasm',5723,'Transparent_Cloth',1000,'Spirit_Chain',10,'Elunium_Stone',10,'Holy_Scroll_1_3',100,'Yellow_Powder',300,'Lude_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1510,'HYLOZOIST','Heirozoist','Heirozoist',102,12000,1876,1406,548,81,101,68,97,67,72,88,69,60,1,10,12,'Small','Demon','Dark',2,155,741,1536,480,'04',true,'Broken_Needle',4365,'Spool',5335,'Needle_Pouch',2000,'Stuffed_Doll',80,'Ectoplasm',300,'Elunium_Stone',10,'Angry_Mouth',1,'Hylozoist_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1511,'AMON_RA','Amon Ra','Amon Ra',69,319000,240120,187920,120060,2090,2052,213,123,86,89,120,131,101,92,3,14,12,'Large','Demihuman','Earth',3,170,854,2016,480,10,'10','Boss',true,'Yggdrasilberry',5500,'Seed_Of_Yggdrasil',3500,'Crystal_Jewel__',5500,'Spinx_Helm',150,'Safety_Ring',50,'Rojerta_Piece',7760,'Elunium',3880,'Old_Card_Album',400,'Tablet',10,'Yggdrasilberry',3000,'Amon_Ra_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1512,'HYEGUN','Yao Jun','Yao Jun',87,6996,1283,1445,271,48,84,43,69,38,40,20,68,20,1,10,12,'Medium','Undead','Undead',2,180,890,1320,720,'04','Brigan',3880,'Amulet',100,'Elunium',10,'Boots_',1,'Munak_Doll',300,'Claire_Suits',10,'Hyegun_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1513,'CIVIL_SERVANT','Mao Guai','Mao Guai',89,5292,1349,1512,304,61,90,56,67,76,40,65,62,30,2,10,12,'Medium','Brute','Wind',2,200,1257,528,432,'04','Fan',4171,'Cat_Eyed_Stone',2000,'Aloebera',10,'Fish_Tail',100,'Wind_Scroll_1_5',100,'Civil_Servant_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1514,'DANCING_DRAGON','Zhu Po Long','Zhu Po Long',82,3943,972,1094,295,35,83,36,59,76,40,30,61,30,2,10,12,'Medium','Dragon','Wind',2,160,600,840,504,'02','Dragon_Fang',4365,'Dragon_Horn',3000,'Little_Blacky_Ghost',800,'Dragon_Scale',1000,'Yarn',3000,'Dancing_Dragon_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1515,'GARM_BABY','Baby Hatii','Baby Hatii',94,10016,1555,1749,498,61,62,43,69,61,55,61,88,45,1,10,12,'Medium','Brute','Water',2,450,879,672,576,'04','Milk_Bottle',1500,'Bib',2500,'Ice_Piece',4365,'Frozen_Rose',100,'Cold_Scroll_2_5',100,'Garm_Baby_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (1516,'INCREASE_SOIL','Mi Gao','Mi Gao',83,5335,1201,1529,365,30,112,39,67,23,41,49,78,30,1,10,12,'Medium','Formless','Earth',3,445,106,1056,576,'17','Dried_Sand',4365,'Mud_Lump',2300,'Great_Nature',10,'Gold',2,'Increase_Soil_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_option`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (1517,'LI_ME_MANG_RYANG','Jing Guai','Jing Guai',80,5187,1065,1197,197,41,110,37,61,22,33,35,62,20,1,10,12,'Medium','Demon','Earth',3,165,1120,576,420,'04',true,'Tiger_Skin_Panties',4500,'Little_Blacky_Ghost',400,'Spike',1,'Scarlet_Mace',50,'Group_5','Li_Me_Mang_Ryang_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1518,'BACSOJIN','White Lady','White Lady',97,720500,668160,542880,1414,2036,210,178,118,244,98,126,205,102,2,10,12,'Large','Demihuman','Water',2,160,576,960,480,'21','Long_Hair',5500,'Old_Blue_Box',2,'Old_Violet_Box',2,'Limpid_Celestial_Robe',3000,'Soft_Silk_Cloth',1000,'Crystal_Mirror',500,'Tiara',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (1519,'CHUNG_E','Green Maiden','Green Maiden',49,23900,2156,894,460,590,8,15,38,65,43,30,90,15,1,10,12,'Medium','Demihuman','Neutral',2,170,1728,816,1188,'21','Cyfar',4850,'Stuffed_Doll',100,'Hora_',10,'Honey',500,'Hair_Protector',2,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`) VALUES (1520,'BOILED_RICE','Boiled Rice','Boiled Rice',15,777,7,7,7,7,10,7,7,7,17,17,7,1,10,12,'Medium','Plant','Water',1,170,1152,672,672,'01','Rice_Ball',5500,'Meat_Dumpling_Doll',3000,'Soft_Leaf',1000,'Great_Leaf',1000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1521,'G_ALICE','Alice','Alice',100,9230,514,98,93,73,82,53,45,70,80,80,1,10,12,'Medium','Demihuman','Neutral',3,200,520,2304,480,'17'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1522,'G_ANCIENT_MUMMY','Ancient Mummy','Ancient Mummy',115,29157,981,100,93,27,126,57,55,69,56,15,1,10,12,'Medium','Undead','Undead',2,175,1772,120,384,'21'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1523,'G_ANTIQUE_FIRELOCK','Firelock Soldier','Firelock Soldier',88,7524,356,45,72,30,67,44,30,30,83,30,10,10,12,'Medium','Undead','Undead',2,170,1084,2304,576,'05'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1524,'G_BABY_LEOPARD','Baby Leopard','Baby Leopard',68,2590,291,52,77,5,46,36,20,4,55,10,2,10,12,'Small','Brute','Ghost',1,150,318,528,420,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1525,'G_BATHORY','Bathory','Bathory',86,5242,252,96,61,89,66,38,40,77,56,50,1,10,12,'Medium','Demihuman','Dark',1,100,1504,840,900,'21'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1526,'G_BLOOD_BUTTERFLY','Bloody Butterfly','Bloody Butterfly',94,7030,361,67,79,50,70,68,40,55,90,30,3,10,12,'Medium','Insect','Wind',2,145,472,576,288,'13',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1527,'G_C_TOWER_MANAGER','Clock Tower Manager','Clock Tower Manager',90,6400,427,70,96,60,80,28,40,25,73,45,3,10,12,'Large','Formless','Neutral',4,200,1072,672,384,'17'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1528,'G_CLOCK','Clock','Clock',81,5556,443,53,91,43,68,24,35,41,81,15,1,10,12,'Medium','Formless','Earth',2,200,1092,792,480,'17'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1529,'G_DARK_SNAKE_LORD','Evil Snake Lord','Evil Snake Lord',105,1101000,2882,1986,314,185,122,172,107,135,196,88,3,10,12,'Large','Brute','Ghost',3,200,588,816,420,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1530,'G_DRACULA','Dracula','Dracula',75,350000,1454,1812,152,146,86,99,88,92,145,82,3,10,12,'Large','Demon','Dark',4,145,1290,1140,576,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1531,'G_EVIL_CLOUD_HERMIT','Taoist Hermit','Taoist Hermit',96,8266,611,30,66,46,63,57,45,60,99,45,10,10,12,'Large','Formless','Neutral',2,190,480,840,432,'05'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1532,'G_EXPLOSION','Explosion','Explosion',100,7813,625,110,112,50,91,51,63,50,65,60,1,10,12,'Small','Brute','Fire',3,165,1260,960,336,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1533,'G_FUR_SEAL','Seal','Seal',47,1371,87,40,42,16,37,40,30,39,35,19,1,10,12,'Medium','Brute','Water',1,200,1612,622,583,'09'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1534,'G_GOBLIN_1','Goblin','Goblin',48,1058,87,34,56,5,37,54,25,20,36,10,1,10,12,'Medium','Demihuman','Wind',1,100,1120,620,240,'21'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1535,'G_GOBLIN_2','Goblin','Goblin',44,931,94,28,52,5,33,16,24,15,58,10,1,10,12,'Medium','Demihuman','Fire',1,150,1320,620,240,'09'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1536,'G_GOBLIN_3','Goblin','Goblin',44,930,88,33,47,5,30,16,24,15,17,10,1,10,12,'Medium','Demihuman','Poison',1,250,1624,624,240,'13'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1537,'G_GOBLIN_4','Goblin','Goblin',49,1494,72,22,70,3,31,27,46,15,34,10,1,10,12,'Medium','Demihuman','Earth',1,200,1624,624,240,'13'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1538,'G_GOBLIN_5','Goblin','Goblin',56,2342,167,31,64,5,51,37,22,15,38,10,1,10,12,'Medium','Demihuman','Water',1,300,3074,1874,480,'13'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1539,'G_GOBLIN_LEADER','Goblin Leader','Goblin Leader',55,21692,173,49,72,30,60,67,45,18,66,23,1,10,12,'Medium','Demihuman','Wind',1,120,1120,620,240,'21'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1540,'G_GOLEM','Golem','Golem',61,2245,208,25,190,12,70,27,67,5,31,5,1,10,12,'Large','Formless','Neutral',3,300,1608,816,396,'17'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1541,'G_GREATEST_GENERAL','Greatest General','Greatest General',55,1575,226,26,114,30,58,30,20,25,25,20,3,10,12,'Medium','Formless','Fire',2,200,1152,1152,384,'10'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1542,'G_INCANTATION_SAMURA','Incantation Samurai','Incantation Samurai',100,901000,2855,936,296,140,145,161,88,66,155,60,3,10,12,'Large','Demihuman','Dark',3,135,874,1344,576,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1543,'G_KAPHA','Kapha','Kapha',83,5470,306,32,61,38,67,59,40,31,61,24,3,10,12,'Medium','Fish','Water',1,165,2012,1728,672,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1544,'G_KARAKASA','Karakasa','Karakasa',72,3092,172,42,93,29,66,73,33,20,53,60,1,10,12,'Medium','Formless','Neutral',3,155,1638,2016,576,'01'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1545,'G_KOBOLD_1','Kobold','Kobold',107,10483,701,87,103,25,109,76,61,53,82,30,1,10,12,'Medium','Demihuman','Wind',2,150,1028,528,360,'13'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1546,'G_KOBOLD_2','Kobold','Kobold',102,9152,477,62,117,59,96,61,55,48,79,20,1,10,12,'Medium','Demihuman','Poison',2,200,1528,528,360,'13'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1547,'G_KOBOLD_3','Kobold','Kobold',101,9078,468,64,109,48,103,64,59,42,67,20,1,10,12,'Medium','Demihuman','Fire',2,300,1228,528,360,'13'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1548,'G_KOBOLD_LEADER','Kobold Leader','Kobold Leader',112,13520,995,96,90,62,135,34,68,56,83,47,1,10,12,'Medium','Demihuman','Wind',2,150,1028,528,360,'21'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1549,'G_LAVA_GOLEM','Lava Golem','Lava Golem',103,8452,777,53,299,27,126,42,103,28,77,15,1,10,12,'Large','Formless','Fire',4,400,2190,2040,336,'09'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1550,'G_LIVE_PEACH_TREE','Enchanted Peach Tree','Enchanted Peach Tree',92,8777,351,72,109,40,76,52,55,40,77,50,7,10,12,'Medium','Plant','Earth',2,410,400,672,480,'05'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1551,'G_MARSE','Marse','Marse',47,1456,85,20,38,18,33,17,25,10,33,10,1,10,12,'Small','Fish','Water',2,300,1956,756,528,'17'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1552,'G_MIYABI_NINGYO','Miyabi Doll','Miyabi Doll',85,5188,238,66,57,19,66,30,30,55,73,40,1,10,12,'Medium','Demon','Dark',1,250,1938,2112,768,'17',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1553,'G_MYST','Myst','Myst',49,1223,96,20,61,10,35,37,20,10,41,10,1,10,12,'Large','Formless','Poison',1,200,1576,576,384,'21'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1554,'G_NIGHTMARE_TERROR','Nightmare Terror','Nightmare Terror',107,13289,818,126,78,37,118,53,55,63,53,43,1,10,12,'Large','Demon','Dark',3,165,1216,816,432,'04',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1555,'G_PARASITE','Parasite','Parasite',76,3222,177,45,63,30,55,78,33,50,88,40,8,10,12,'Medium','Plant','Wind',2,400,864,864,672,'10'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1556,'G_POISON_TOAD','Poisonous Toad','Poisonous Toad',87,4876,233,54,80,42,66,42,40,45,58,30,3,10,12,'Medium','Brute','Poison',2,160,1148,1728,864,'01'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1557,'G_ROTAR_ZAIRO','Rotar Zairo','Rotar Zairo',48,1088,75,40,57,34,29,70,45,26,61,5,10,10,12,'Large','Formless','Wind',2,155,2416,2016,432,'05'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1558,'G_SAND_MAN','Sandman','Sandman',61,2887,164,56,126,25,44,8,55,15,31,25,1,10,12,'Medium','Formless','Earth',3,250,1672,720,288,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_changetargetmelee`,`mode_changetargetchase`,`mode_detector`) VALUES (1559,'G_SCORPION','Scorpion','Scorpion',16,153,39,7,16,5,14,15,10,5,33,5,1,10,12,'Small','Insect','Fire',1,200,1564,864,576,'17',true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_ninja`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1560,'G_SHINOBI','Shinobi','Shinobi',95,8000,573,51,49,45,71,70,55,30,69,30,2,10,12,'Medium','Demihuman',true,'Dark',3,150,1003,1152,336,'21'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1561,'G_SMOKIE','Smokie','Smokie',29,591,70,11,26,16,34,16,5,27,5,1,10,12,'Small','Brute','Earth',1,200,1576,576,420,'17'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1562,'G_SOLDIER_SKELETON','Soldier Skeleton','Soldier Skeleton',34,804,84,14,53,5,14,10,32,5,29,3,1,10,12,'Medium','Undead','Undead',1,200,2276,576,432,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1563,'G_TENGU','Tengu','Tengu',98,10196,274,83,134,46,99,38,40,30,67,60,2,10,12,'Large','Demon','Earth',2,200,1439,1920,672,'04',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1564,'G_WICKED_NYMPH','Evil Nymph','Evil Nymph',97,8491,283,128,46,45,84,46,45,70,77,60,2,10,12,'Medium','Demon','Dark',3,200,637,1008,360,'21',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1565,'G_WILD_GINSENG','Hermit Plant','Hermit Plant',90,6052,575,71,56,62,76,51,60,60,76,50,1,10,12,'Small','Plant','Fire',2,140,512,756,360,'17'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1566,'G_WRAITH_DEAD','Wraith Dead','Wraith Dead',86,10035,442,60,88,56,63,69,55,45,88,45,2,10,12,'Large','Undead','Undead',4,175,1816,576,240,'21'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1567,'G_ANCIENT_WORM','Ancient Worm','Ancient Worm',83,4140,329,35,90,41,70,56,56,55,70,42,1,10,12,'Large','Insect','Poison',1,165,1792,792,336,'21',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1568,'G_ANGELING','Angeling','Angeling',77,19800,391,145,72,238,58,50,33,105,67,200,1,10,12,'Medium','Angel','Holy',4,200,1072,672,672,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1569,'G_BLOODY_KNIGHT','Bloody Knight','Bloody Knight',116,68500,1319,123,122,50,132,59,70,57,98,45,3,10,12,'Large','Formless','Dark',4,250,828,528,192,'21'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1570,'G_CRAMP','Cramp','Cramp',82,3898,435,48,88,42,65,43,35,25,68,30,1,10,12,'Small','Brute','Poison',2,100,1000,500,1000,'09'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1571,'G_DEVIACE','Deviace','Deviace',60,3135,168,29,51,16,57,26,32,25,45,15,1,10,12,'Medium','Fish','Water',4,400,1680,480,384,'17'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`str`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1572,'G_DROPS','Drops','Drops',2,45,12,1,16,8,6,2,1,10,12,'Medium','Plant','Fire',1,400,1372,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1573,'G_ELDER','Elder','Elder',92,7341,359,402,72,41,67,63,35,99,88,61,3,10,12,'Large','Demihuman','Neutral',4,165,1552,1152,336,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1574,'G_ELDER_WILOW','Elder Willow','Elder Willow',34,599,80,14,45,10,14,25,29,1,10,12,'Medium','Plant','Fire',2,200,1372,672,432,'09'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1575,'G_FLORA','Flora','Flora',59,2301,163,31,99,29,49,29,35,5,42,80,3,10,12,'Large','Plant','Earth',1,1000,1432,432,576,'10'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1576,'G_GHOSTRING','Ghostring','Ghostring',90,26700,385,162,88,72,66,85,66,66,99,66,1,10,12,'Medium','Demon','Ghost',4,300,1220,1080,648,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1577,'G_GOBLIN_ARCHER','Goblin Archer','Goblin Archer',55,1575,100,24,69,40,34,20,15,48,20,9,10,12,'Small','Demihuman','Poison',1,200,1172,672,420,'05'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1578,'G_HORONG','Horong','Horong',66,2304,275,70,84,35,36,32,35,45,56,25,1,10,12,'Small','Formless','Fire',4,400,1888,1152,828,'13'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1579,'G_HYDRA','Hydra','Hydra',34,854,35,6,20,32,10,9,14,35,2,7,10,12,'Small','Plant','Water',2,1000,800,432,600,'10'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1580,'G_INCUBUS','Incubus','Incubus',120,28000,956,375,72,46,120,56,52,75,99,70,2,10,12,'Medium','Demon','Dark',3,165,850,600,336,'21',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1581,'G_VOCAL','Vocal','Vocal',18,3317,71,11,77,26,77,26,26,30,53,40,1,10,12,'Medium','Insect','Earth',1,200,1080,648,480,'21',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1582,'DEVILING','Deviling','Deviling',66,16890,2281,2379,313,183,67,70,48,50,33,75,77,200,1,10,12,'Medium','Demon','Dark',4,200,1072,1056,384,'21','Boss','Petite_DiablOfs_Wing',3000,'Zargon',4850,'Satanic_Chain',100,'Apple',5000,'Blade_Lost_In_Darkness',1,'Black_Dyestuffs',100,'Ghost_Scroll_1_3',100,'Deviling_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1583,'TAO_GUNKA','Tao Gunka','Tao Gunka',110,1252000,900000,720000,450000,3757,1260,404,143,135,175,98,110,199,66,2,10,12,'Large','Demon','Neutral',3,150,1020,288,144,10,'21','Boss',true,'Oridecon',6000,'Old_Violet_Box',3000,'Blue_Potion',6000,'Gemstone',4850,'Stone_Piece',4850,'Golden_Jewel',1000,'Binoculars',400,'White_Potion',3000,'Runstone_Rare',200,'Gemmed_Sallet_',5,'Tao_Gunka_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_option`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1584,'TAMRUAN','Tamruan','Tamruan',73,3195,898,1010,336,37,63,30,60,38,40,20,61,20,1,10,12,'Large','Demon','Dark',3,140,512,1152,672,'13',true,'Sword_Accessory',4850,'Broken_Armor_Piece',3000,'Bastard_Sword_',8,'Chain_Mail_',3,'Runstone_Mystic',300,'Scarlet_Twohand_Sword',50,'Group_5','Tamruan_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (1585,'MIME_MONKEY','Mime Monkey','Mime Monkey',40,6000,200,22,7,3,40,40,40,40,40,40,30,3,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02','Jellopy',7000,'Knife_',100,'Sticky_Mucus',400,'Apple',1000,'Empty_Bottle',1500,'Poring_Doll',5,'Unripe_Apple',20); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1586,'LEAF_CAT','Leaf Cat','Leaf Cat',64,2635,594,669,147,41,88,16,46,16,12,45,33,29,1,10,12,'Small','Brute','Earth',1,150,960,864,720,'02','Great_Leaf',4365,'Leaflet_Of_Hinal',300,'Seed_Of_Yggdrasil',5,'Fish_Tail',1100,'Lemon',250,'Prawn',500,'Leaf_Clothes',5335,'Leaf_Cat_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1587,'KRABEN','Kraben','Kraben',70,2901,510,1095,279,45,108,20,54,33,35,15,62,20,1,10,12,'Medium','Formless','Ghost',2,100,1152,1536,576,'09','Zargon',3500,'Milk',3000,'Leaflet_Of_Aloe',1000,'Guard_',1,'Bamboo_Basket',4850,'Chilli',1000,'Old_Blue_Box',10,'Kraben_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1588,'ORC_XMAS','Christmas Orc','Christmas Orc',24,1400,235,144,104,22,16,5,24,48,25,34,10,1,10,12,'Medium','Demihuman','Earth',1,200,1864,864,288,'01','Iron',210,'Orcish_Voucher',5500,'Oridecon_Stone',40,'Packing_Paper',1600,'Battle_Axe_',10,'Gift_Box',15,'Packing_Ribbon',1600,'Orc_Warrior_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1589,'G_MANDRAGORA','Mandragora','Mandragora',13,156,38,3,13,2,12,3,5,5,10,5,4,10,12,'Medium','Plant','Earth',3,1000,1768,768,576,'10'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1590,'G_GEOGRAPHER','Geographer','Geographer',73,3866,309,82,158,42,81,26,35,56,60,60,3,10,12,'Medium','Plant','Earth',3,1000,1308,1008,480,'10'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_knockbackimmune`,`drop1_item`,`drop1_rate`) VALUES (1591,'A_LUNATIC','Lunatic','Lunatic',29,2334,221,24,16,20,15,22,5,40,15,1,10,12,'Small','Brute','Neutral',3,200,1456,456,336,'01','Guardian',true,'Orange_Potion',2000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`) VALUES (1592,'A_MOBSTER','Gangster','Gangster',40,8000,300,55,32,27,50,45,45,73,30,1,10,12,'Medium','Demihuman','Neutral',1,250,1100,560,580,'03','Boss','Stone',10000,'Wing_Of_Fly',2000,'Cutter__',3000,'Empty_Bottle',1000,'Popped_Rice',10000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_aggressive`,`mode_knockbackimmune`,`drop1_item`,`drop1_rate`) VALUES (1593,'A_ANCIENT_MUMMY','Ancient Mummy','Ancient Mummy',52,8613,830,100,64,27,58,47,42,5,69,26,1,10,12,'Medium','Undead','Undead',3,175,1772,120,384,'17','Guardian',true,true,'Orange_Potion',2000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1594,'G_FREEZER','Freezer','Freezer',94,9990,604,50,127,38,68,47,50,45,55,25,2,10,12,'Medium','Brute','Water',2,250,1452,483,528,'21'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1595,'G_MARIN','Marin','Marin',37,987,69,14,32,8,24,5,10,5,30,15,1,10,12,'Medium','Plant','Water',2,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1596,'G_TAMRUAN','Tamruan','Tamruan',73,3195,336,37,63,30,60,38,40,20,61,20,1,10,12,'Large','Demon','Dark',3,140,512,1152,672,'13',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1597,'G_GARGOYLE','Gargoyle','Gargoyle',100,8772,498,89,98,43,100,61,60,57,100,70,9,10,12,'Medium','Demon','Wind',3,200,1020,720,384,'05',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1598,'G_BLAZZER','Blazzer','Blazzer',101,8121,599,94,116,60,99,75,55,70,60,65,2,10,12,'Medium','Demon','Fire',2,180,1732,1332,540,'20',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1599,'G_WHISPER_BOSS','Giant Whisper','Giant Whisper',66,2570,191,59,94,45,40,79,44,51,67,31,1,10,12,'Small','Demon','Ghost',2,250,2536,1536,672,'21',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1600,'G_HEATER','Heater','Heater',96,7480,644,79,186,42,75,49,50,30,80,35,2,10,12,'Medium','Brute','Fire',2,250,1452,483,528,'21'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1601,'G_PERMETER','Permeter','Permeter',90,6575,292,56,144,50,68,28,55,40,42,25,2,10,12,'Medium','Brute','Neutral',2,250,1100,483,528,'21'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1602,'G_SOLIDER','Solider','Solider',92,8768,367,40,206,58,65,44,60,15,47,20,2,10,12,'Medium','Brute','Earth',2,250,1452,483,528,'21'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1603,'G_BIGFOOT','Bigfoot','Bigfoot',29,587,50,12,55,7,18,4,7,12,1,10,12,'Large','Brute','Earth',1,300,1260,192,192,'17'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1604,'G_GIANT_HONET','Giant Hornet','Giant Hornet',82,3960,303,53,80,43,70,45,47,32,62,34,1,10,12,'Small','Insect','Wind',1,155,1292,792,340,'21',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1605,'G_DARK_ILLUSION','Dark Illusion','Dark Illusion',96,29255,1166,360,145,60,82,36,55,100,102,88,2,10,12,'Large','Demon','Undead',4,145,1024,768,480,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1606,'G_GARM_BABY','Baby Hatii','Baby Hatii',94,10016,498,61,62,43,69,61,55,61,88,45,1,10,12,'Medium','Brute','Water',2,450,879,672,576,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1607,'G_GOBLINE_XMAS','Christmas Goblin','Christmas Goblin',25,1176,118,22,16,5,53,25,20,38,45,1,10,12,'Medium','Demihuman','Wind',1,100,1120,620,240,'21'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1608,'G_THIEF_BUG__','Thief Bug Male','Thief Bug Male',19,583,76,12,24,5,29,16,5,36,1,10,12,'Medium','Insect','Dark',1,300,988,288,768,'13',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_knockbackimmune`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1609,'G_DANCING_DRAGON','Zhu Po Long','Zhu Po Long',82,3943,2727,692,295,35,83,36,59,76,40,30,61,30,2,10,12,'Medium','Dragon','Wind',2,160,600,840,504,'02','Guardian',true,'Lucky_Candy',500,'Lucky_Candy_Cane',50,'Lucky_Cookie',20,'Carrot',10000,'Fire_Cracker',5000,'Handsei',100,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop3_nosteal`) VALUES (1610,'A_MUNAK','Munak','Munak',30,2872,40,10,15,20,5,120,15,1,10,12,'Medium','Undead','Undead',4,100,2468,768,288,'04','Boss','Orange_Potion',2000,'Slow_Down_Potion',100,'Speed_Up_Potion',100,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop3_nosteal`) VALUES (1611,'A_BON_GUN','Bongun','Bongun',59,2510,189,29,88,5,55,24,24,5,34,10,1,10,12,'Medium','Undead','Undead',4,200,1720,500,420,'09','Boss','Orange_Potion',2000,'Slow_Down_Potion',100,'Speed_Up_Potion',100,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop3_nosteal`) VALUES (1612,'A_HYEGUN','Yao Jun','Yao Jun',56,9981,710,418,20,10,60,40,36,10,73,15,1,10,12,'Medium','Undead','Undead',4,180,890,1320,720,'04','Boss','Orange_Potion',2000,'Slow_Down_Potion',100,'Speed_Up_Potion',100,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1613,'METALING','Metaling','Metaling',81,4300,954,1074,188,39,69,28,58,30,49,17,50,5,1,10,12,'Small','Formless','Neutral',1,300,384,672,480,'02','Tube',4000,'Iron_Ore',1000,'Iron',500,'Large_Jellopy',1000,'Screw',200,'Jubilee',5000,'Scarlet_Revolver',50,'None','Metaling_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1614,'MINERAL','Mineral','Mineral',96,8300,1503,1127,751,57,127,23,70,61,40,50,62,50,1,10,12,'Small','Formless','Neutral',2,250,648,480,360,'17','Fragment_Of_Crystal',3000,'Golden_Jewel',500,'Emperium',2,'Oridecon',80,'Emveretarcon',800,'Yellow_Gemstone',100,'Gold',2,'Mineral_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1615,'OBSIDIAN','Obsidian','Obsidian',97,10088,1652,1239,767,80,129,37,84,38,40,60,53,50,1,10,12,'Small','Formless','Earth',2,350,720,864,504,'04','Dark_Crystal_Fragment',3000,'Crystal_Jewel',500,'Coal',500,'Elunium',50,'Steel',500,'Unholy_Touch',10,'Obsidian_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1616,'PITMAN','Pitman','Pitman',90,7208,1409,1586,200,60,104,48,78,56,45,35,50,30,1,10,12,'Large','Undead','Earth',2,180,960,336,300,'17','Old_Pick',3000,'Old_Steel_Plate',500,'Gun_Powder',900,'Steel',500,'Coal',100,'Lantern',1000,'Headlamp',80,'Pitman_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1617,'WASTE_STOVE','Old Stove','Old Stove',92,7400,1377,1548,530,60,100,47,76,61,50,30,56,15,1,10,12,'Large','Formless','Neutral',1,300,1152,528,360,'04','Battered_Kettle',1000,'Burn_Tree',1000,'Tear_Gas',200,'Lusty_Iron',50,'Elder_Branch',100,'Branch_Of_Dead_Tree',50,'Old_Steel_Plate',3800,'Waste_Stove_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1618,'UNGOLIANT','Ungoliant','Ungoliant',94,17070,3501,1913,1296,144,108,28,71,70,58,43,92,38,1,10,12,'Large','Insect','Poison',2,350,420,576,420,'21',true,'Long_Limb',4500,'Jaws_Of_Ant',3500,'Colorful_Shell',1000,'Olivine',1500,'Fluorescent_Liquid',2500,'Dark_Red_Jewel',1500,'Boots_',500,'Ungoliant_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_option`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1619,'PORCELLIO','Porcellio','Porcellio',85,5544,1294,1455,293,53,79,37,67,48,28,40,62,30,1,10,12,'Small','Insect','Earth',3,150,720,360,360,'02',true,'Jubilee',5000,'Insect_Feeler',1000,'Single_Cell',3000,'Dew_Laden_Moss',2,'Fluorescent_Liquid',30,'Scarlet_Dagger',50,'Group_5','Porcellio_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1620,'NOXIOUS','Noxious','Noxious',87,5430,888,1785,281,71,117,66,58,45,60,55,57,50,1,10,12,'Medium','Formless','Ghost',3,350,768,1440,672,'04','Poisonous_Gas',1000,'Mould_Powder',3000,'Anodyne',50,'Air_Pollutant',3000,'Explosive_Powder',600,'Tear_Gas',300,'Old_Blue_Box',1,'Noxious_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1621,'VENOMOUS','Venomous','Venomous',87,4770,1188,1337,316,50,104,65,61,28,60,55,45,50,1,10,12,'Medium','Formless','Poison',1,350,768,1440,672,'04','Air_Pollutant',5000,'Spawns',3000,'Poison_Powder',1000,'Poisonous_Gas',2000,'Explosive_Powder',300,'Tear_Gas',600,'Old_Blue_Box',1,'Venomous_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1622,'TEDDY_BEAR','Teddy Bear','Teddy Bear',91,7238,1350,1799,482,62,106,39,57,81,66,20,68,44,1,10,12,'Small','Formless',true,'Neutral',3,200,512,780,504,'20','Screw',3800,'Honey',1000,'Oridecon_Hammer',300,'Gold_Lux',5,'Angry_Mouth',50,'Cursed_Lucky_Brooch',10,'Elunium',100,'Teddy_Bear_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1623,'RSX_0806','RSX-0806','RSX-0806',100,1001000,720000,576000,360000,3010,976,317,96,153,143,110,128,165,84,1,10,12,'Large','Formless','Neutral',3,220,128,1104,240,10,'21','Boss',true,'Yggdrasilberry',5500,'Dark_Blindfold',3500,'Crystal_Jewel__',5500,'Wheel',6000,'House_Auger',5,'House_Auger_',1,'Old_Violet_Box',1000,'Headlamp',5000,'Counter_Dagger',100,'Spanner',40,'Rsx_0806_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1624,'G_WASTE_STOVE','Old Stove','Old Stove',92,7400,530,60,100,47,76,61,50,30,56,15,1,10,12,'Large','Formless','Neutral',1,220,1152,528,360,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1625,'G_PORCELLIO','Porcellio','Porcellio',85,5544,922,624,182,53,79,37,67,48,28,40,62,30,1,10,12,'Small','Insect','Earth',3,150,720,360,360,'04',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (1626,'G_DARK_PRIEST','Hellion Revenant','Hellion Revenant',79,8600,1,1,196,60,88,50,54,63,40,78,56,99,2,10,12,'Medium','Demon','Undead',3,150,432,384,192,'21','Boss','Eye_Of_Hellion',8000,'Eye_Of_Hellion',5000,'Eye_Of_Hellion',3000,'Eye_Of_Hellion',1000,'Eye_Of_Hellion',500,'Eye_Of_Hellion',100); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop3_nosteal`) VALUES (1627,'ANOPHELES','Anopheles','Anopheles',95,7238,1691,1902,315,18,7,10,64,60,42,58,88,42,1,10,12,'Small','Insect','Wind',3,170,1084,2304,576,'04',true,'Wing_Of_Fly',1000,'Spawns',500,'Anopheles_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_option`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (1628,'MOLE','Holden','Holden',85,6228,1206,1358,286,49,82,16,53,65,31,30,48,31,9,10,12,'Small','Brute','Earth',2,300,1400,960,504,'03','Moustache_Of_Mole',5000,'Nail_Of_Mole',5000,'Super_Novice_Hat_',50,'Scarlet_Revolver',50,'None','Mole_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop3_nosteal`) VALUES (1629,'HILL_WIND','Hill Wind','Hill Wind',43,2870,340,340,290,190,9,15,21,50,31,50,59,23,3,10,12,'Medium','Brute','Wind',3,200,336,540,432,'04','Meat',1000,'Monster\'s_Feed',1000,'Hill_Wind_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1630,'BACSOJIN_','White Lady','White Lady',97,720500,668160,542880,334080,1414,2036,210,178,118,244,98,126,205,102,3,10,12,'Large','Demihuman','Wind',3,130,576,960,480,10,'04','Boss',true,'Yggdrasilberry',5500,'Celestial_Robe',2000,'Old_Violet_Box',5000,'Long_Hair',5500,'Old_Blue_Box',5000,'Old_Violet_Box',3000,'Limpid_Celestial_Robe',3000,'Soft_Silk_Cloth',1000,'Red_Silk_Seal',100,'Tiara',10,'Bacsojin_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_option`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1631,'CHUNG_E_','Green Maiden','Green Maiden',82,3901,1049,1481,272,63,69,15,66,79,36,48,66,43,2,10,12,'Medium','Demihuman','Wind',2,150,1728,816,1188,'04','Cyfar',4200,'Stuffed_Doll',100,'Honey',500,'Hair_Protector',50,'Scarlet_Knuckle',50,'Group_5','Chung_E_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1632,'GREMLIN','Gremlin','Gremlin',118,20313,3091,2318,848,138,76,25,141,75,48,61,90,37,1,10,12,'Large','Demon','Dark',2,140,432,540,432,'17',true,'Will_Of_Darkness',3000,'Sticky_Mucus',3000,'Violet_Jewel',100,'Boots_',1,'Bloody_Roar',1,'Old_Blue_Box',2,'Gremlin_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1633,'BEHOLDER','Beholder','Beholder',120,19280,3285,2463,823,130,50,30,96,82,65,107,94,82,6,10,12,'Small','Formless','Wind',2,190,336,840,360,'17','Prickly_Fruit',3000,'Anodyne',100,'Rough_Wind',100,'Elunium',10,'Old_Blue_Box',2,'Beholder_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`,`drop9_item`,`drop9_rate`,`drop9_nosteal`) VALUES (1634,'SEYREN','Seyren Windsor','Seyren Windsor',142,194962,10386,7790,3505,1317,166,12,142,69,86,49,132,55,1,10,12,'Medium','Demon',true,'Fire',3,170,76,384,288,'09',true,'Armlet_Of_Prisoner',1500,'Dragon_Killer_',1,'High_Weapon_Box',5,'Carnium',1,'Goast_Chill',1,'Will_Of_Warrior',200,'Ruber',100,'Unstable_Energy_Particle',1000,true,'Seyren_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`,`drop9_item`,`drop9_rate`,`drop9_nosteal`) VALUES (1635,'EREMES','Eremes Guile','Eremes Guile',140,190525,10329,6846,3055,1171,122,12,145,87,59,67,127,76,1,10,12,'Medium','Demon',true,'Poison',4,180,76,384,288,'09',true,'Lab_Staff_Record',2000,'Carnium',1,'Pauldron',1,'Nail_Of_Loki',3,'Various_Jur',30,'Goast_Chill',2,'Krishna',100,'Unstable_Energy_Particle',1000,true,'Eremes_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`,`drop9_item`,`drop9_rate`,`drop9_nosteal`) VALUES (1636,'HARWORD','Howard Alt-Eisen','Howard Alt-Eisen',142,348100,10854,7241,2762,1282,131,10,138,79,62,53,82,48,1,10,12,'Medium','Demihuman',true,'Water',4,180,76,384,288,'09','Armlet_Of_Prisoner',3000,'Goast_Chill',1,'Vecer_Axe',200,'High_Weapon_Box_',55,'Will_Of_Warrior',100,'Clothes_Of_The_Lord',1,'Carnium',10,'Unstable_Energy_Particle',1000,true,'Harword_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`,`drop9_item`,`drop9_rate`,`drop9_nosteal`) VALUES (1637,'MAGALETA','Margaretha Sorin','Margaretha Sorin',140,220800,9895,7421,1277,3554,108,93,126,74,71,123,99,65,1,10,12,'Medium','Demihuman',true,'Holy',3,180,1152,384,288,'20','Lab_Staff_Record',1000,'Croce_Staff',200,'Goast_Chill',1,'Hardback',5,'Bible_Of_Promise2',5,'Recovery_Light',10,'Will_Of_Warrior',200,'Unstable_Energy_Particle',1000,true,'Magaleta_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`,`drop9_item`,`drop9_rate`,`drop9_nosteal`) VALUES (1638,'SHECIL','Cecil Damon','Cecil Damon',141,190255,10103,7577,3737,1248,76,15,121,126,67,80,165,42,14,10,12,'Medium','Demihuman',true,'Wind',3,180,76,384,288,'09','Armlet_Of_Prisoner',1500,'Imma_Arrow_Container',55,'Big_CrossBow',10,'High_Weapon_Box',3,'Will_Of_Warrior',200,'Goast_Chill',1,'Falken_Blitz',200,'Unstable_Energy_Particle',1000,true,'Shecil_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`,`drop9_item`,`drop9_rate`,`drop9_nosteal`) VALUES (1639,'KATRINN','Kathryne Keyron','Kathryne Keyron',141,219780,9207,6905,1089,3123,77,74,108,78,55,144,139,49,1,10,12,'Medium','Demihuman',true,'Ghost',3,150,1152,384,288,'20','Armlet_Of_Prisoner',1500,'Carnium',1,'La\'cryma_Stick',200,'High_Weapon_Box',5,'Will_Of_Warrior',200,'Pair_Of_Red_Ribbon',1,'Goast_Chill',20,'Unstable_Energy_Particle',1000,true,'Katrinn_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`racegroup_bio5_swordman_thief`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop2_nosteal`) VALUES (1640,'G_SEYREN','Lord Knight Seyren','Lord Knight Seyren',160,2680000,6435,2342,567,155,303,165,181,110,178,66,1,10,12,'Medium','Demihuman',true,true,'Fire',4,100,76,384,288,'21','Boss','Carnium',100,'Old_Violet_Box',10,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`racegroup_bio5_swordman_thief`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop2_nosteal`) VALUES (1641,'G_EREMES','Assassin Cross Eremes','Assassin Cross Eremes',160,1230000,6083,1378,445,98,211,181,114,83,225,60,1,10,12,'Medium','Demihuman',true,true,'Poison',4,100,76,384,288,'21','Boss','Carnium',100,'Old_Violet_Box',10,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`racegroup_bio5_acolyte_merchant`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop2_nosteal`) VALUES (1642,'G_HARWORD','Whitesmith Howard','Whitesmith Howard',160,3750000,5250,1465,301,106,275,148,156,72,177,60,1,10,12,'Medium','Demihuman',true,true,'Earth',4,100,76,384,288,'21','Boss','Carnium',100,'Old_Violet_Box',10,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`racegroup_bio5_acolyte_merchant`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop2_nosteal`) VALUES (1643,'G_MAGALETA','High Priest Margaretha','High Priest Margaretha',160,2800000,2499,3396,231,349,172,150,164,203,155,88,1,10,12,'Medium','Demihuman',true,true,'Holy',4,125,1152,384,288,'21','Boss','Carnium',100,'Old_Violet_Box',10,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`racegroup_bio5_mage_archer`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop2_nosteal`) VALUES (1644,'G_SHECIL','Sniper Cecil','Sniper Cecil',160,4140000,4155,1550,178,135,176,258,155,132,309,95,14,10,12,'Medium','Demihuman',true,true,'Wind',4,100,76,384,288,'21','Boss','Carnium',100,'Old_Violet_Box',10,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`racegroup_bio5_mage_archer`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop2_nosteal`) VALUES (1645,'G_KATRINN','High Wizard Kathryne','High Wizard Kathryne',160,4500000,2097,4254,215,456,165,190,142,236,199,93,1,10,12,'Medium','Demihuman',true,true,'Ghost',3,150,1152,384,288,'21','Boss','Carnium',100,'Old_Violet_Box',10,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1646,'B_SEYREN','Lord Knight Seyren','Lord Knight Seyren',160,4680000,4642560,3481920,2321280,6435,2342,567,155,303,165,181,110,178,66,1,10,12,'Medium','Demihuman',true,'Fire',4,100,76,384,288,'21','Boss',true,'Old_Violet_Box',5500,'Old_Blue_Box',5000,'Crystal_Jewel__',2000,'Edge',2500,'Goast_Chill',10000,'Grave_',9000,'Brionac',3500,'Longinus\'s_Spear',3000,'Dragon_Slayer',2500,'Skewer',1500,'B_Seyren_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1647,'B_EREMES','Assassin Cross Eremes','Assassin Cross Eremes',160,4230000,4185000,3147120,2092500,6083,1378,445,98,211,181,114,83,225,60,1,10,12,'Medium','Demihuman',true,'Poison',4,100,76,384,288,'21','Boss',true,'Old_Violet_Box',5500,'Old_Blue_Box',5000,'Crystal_Jewel__',2000,'Moonlight_Sword',1500,'House_Auger',1500,'Glittering_Clothes',9000,'Exercise',3500,'Assasin_Dagger',3500,'Goast_Chill',10000,'High_Weapon_Box',10000,'B_Eremes_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1648,'B_HARWORD','Whitesmith Howard','Whitesmith Howard',160,6750000,3555000,2664000,1777500,5250,1465,301,106,275,148,156,72,177,60,1,10,12,'Medium','Demihuman',true,'Earth',4,100,76,384,288,'21','Boss',true,'Old_Violet_Box',5500,'Old_Blue_Box',5000,'Crystal_Jewel__',2000,'Mysteltainn_',3500,'Byeorrun_Gum',2500,'Goast_Chill',10000,'Sabbath',3500,'High_Weapon_Box',10000,'Guillotine',2500,'Tomahawk',3500,'B_Harword_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1649,'B_MAGALETA','High Priest Margaretha','High Priest Margaretha',160,4800000,3465000,2520000,1732500,2499,3396,231,349,172,150,164,203,155,88,1,10,12,'Medium','Demihuman',true,'Holy',4,125,1152,384,288,'21','Boss',true,'Old_Violet_Box',5500,'Old_Blue_Box',5000,'Crystal_Jewel__',2000,'Berserk',3500,'Safety_Ring',2500,'Celestial_Robe',9000,'High_Weapon_Box',10000,'Quadrille',3500,'Grand_Cross',2500,'Goast_Chill',10000,'B_Magaleta_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1650,'B_SHECIL','Sniper Cecil','Sniper Cecil',160,4140000,4106880,3080160,2053440,4155,1550,178,135,176,258,155,132,309,95,14,10,12,'Medium','Demihuman',true,'Wind',4,100,76,384,288,'21','Boss',true,'Old_Violet_Box',5500,'Old_Blue_Box',5000,'Luna_Bow',2000,'Combat_Knife',3500,'Goast_Chill',10000,'Old_Violet_Box',9000,'High_Weapon_Box',10000,'Grimtooth_',3500,'Bow_Of_Rudra',1500,'Dragon_Wing',2500,'B_Shecil_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`,`drop9_item`,`drop9_rate`,`drop9_nosteal`) VALUES (1651,'B_KATRINN','High Wizard Kathryne','High Wizard Kathryne',160,4500000,3240000,2430000,1620000,2097,4254,215,456,165,190,142,236,199,93,1,10,12,'Medium','Demihuman',true,'Ghost',3,150,1152,384,288,'21','Boss',true,'Old_Violet_Box',5500,'Old_Blue_Box',5000,'Crystal_Jewel__',2000,'Cursed_Dagger',3500,'Counter_Dagger',3500,'Goast_Chill',10000,'Critical_Ring',9000,'Robe_Of_Casting',2500,'Goast_Chill',2000,'High_Weapon_Box',10000,'Glittering_Clothes',3500,true,'B_Katrinn_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`,`drop7_item`,`drop7_rate`,`drop7_nosteal`,`drop8_item`,`drop8_rate`,`drop8_option`,`drop9_item`,`drop9_rate`,`drop9_option`,`drop10_item`,`drop10_rate`,`drop10_nosteal`) VALUES (1652,'YGNIZEM','Egnigem Cenia','Egnigem Cenia',136,44327,5229,4461,1985,328,124,8,144,92,86,69,99,68,1,10,12,'Medium','Demihuman',true,'Fire',2,145,576,432,288,'04','Lab_Staff_Record',1000,'Katzbalger',1,'Two_Hand_Sword_',20,'Padded_Armor_',10,'Plate_Armor_',1,'Silent_Energy_Particle',1000,true,'Weak_Energy_Particle',250,true,'Scarlet_Saber',50,'Group_5','Scarlet_Twohand_Sword',50,'Group_5','Ygnizem_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`,`drop8_item`,`drop8_rate`,`drop8_nosteal`,`drop9_item`,`drop9_rate`,`drop9_option`,`drop10_item`,`drop10_rate`,`drop10_nosteal`) VALUES (1653,'WHIKEBAIN','Wickebine Tres','Wickebine Tres',132,43191,5094,4721,1414,144,114,66,114,91,69,42,85,55,1,10,12,'Medium','Demihuman',true,'Poison',3,120,576,432,288,'04','Armlet_Of_Prisoner',2000,'Forturn_Sword',1,'Adventurere\'s_Suit_',40,'Chain_Mail_',2,'Ring_Of_Rogue',1,'Coward_',10,'Silent_Energy_Particle',1000,true,'Weak_Energy_Particle',250,true,'Scarlet_Dagger',50,'Group_5','Whikebain_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`,`drop7_item`,`drop7_rate`,`drop7_nosteal`,`drop8_item`,`drop8_rate`,`drop8_option`,`drop9_item`,`drop9_rate`,`drop9_option`,`drop10_item`,`drop10_rate`,`drop10_nosteal`) VALUES (1654,'ARMAIA','Armeyer Dinze','Armeyer Dinze',134,46878,4895,4909,1390,155,119,4,123,59,85,65,96,62,1,10,12,'Medium','Demihuman',true,'Earth',3,120,576,432,288,'04','Armlet_Of_Prisoner',1000,'Muffler_',1,'Mink_Coat',10,'Axe_',80,'Windhawk',10,'Silent_Energy_Particle',1000,true,'Weak_Energy_Particle',250,true,'Scarlet_Saber',50,'Group_5','Scarlet_Twohand_Axe',50,'Group_5','Armaia_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`,`drop7_item`,`drop7_rate`,`drop7_nosteal`,`drop8_item`,`drop8_rate`,`drop8_option`,`drop9_item`,`drop9_rate`,`drop9_option`,`drop10_item`,`drop10_rate`,`drop10_nosteal`) VALUES (1655,'EREND','Errende Ebecee','Errende Ebecee',133,42764,4860,4545,937,552,106,99,77,66,90,105,87,62,1,10,12,'Medium','Demihuman',true,'Holy',2,130,576,432,288,'04','Armlet_Of_Prisoner',500,'Biretta_',5,'Saint_Robe_',5,'Scapulare_',10,'Spike',1,'Silent_Energy_Particle',1000,true,'Weak_Energy_Particle',250,true,'Scarlet_Knuckle',50,'Group_5','Scarlet_Mace',50,'Group_5','Erend_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`,`drop7_item`,`drop7_rate`,`drop7_nosteal`,`drop8_item`,`drop8_rate`,`drop8_option`,`drop9_item`,`drop9_rate`,`drop9_option`,`drop10_item`,`drop10_rate`,`drop10_nosteal`) VALUES (1656,'KAVAC','Kavach Icarus','Kavach Icarus',135,43079,5103,4276,1195,129,86,48,103,109,62,50,149,48,9,10,12,'Medium','Demihuman',true,'Wind',2,150,576,432,288,'04','Lab_Staff_Record',2000,'Steel_Arrow_Container',100,'Mantle_',5,'Sandals_',30,'Shoes_',2,'Silent_Energy_Particle',1000,true,'Weak_Energy_Particle',250,true,'Scarlet_Viollin',50,'Group_5','Scarlet_Bow',50,'None','Kavac_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`,`drop8_item`,`drop8_rate`,`drop8_nosteal`,`drop9_item`,`drop9_rate`,`drop9_option`,`drop10_item`,`drop10_rate`,`drop10_nosteal`) VALUES (1657,'RAWREL','Laurell Weinder','Laurell Weinder',133,40282,4500,4477,668,1032,76,88,67,79,65,122,112,57,1,10,12,'Medium','Demihuman',true,'Ghost',2,150,576,432,288,'04','Mementos',1000,'Staff_Of_Wing',1,'Guard_',5,'Silk_Robe_',10,'Silver_Robe_',30,'Clip',1,'Silent_Energy_Particle',1000,true,'Weak_Energy_Particle',250,true,'Scarlet_Rod',50,'None','Rawrel_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1658,'B_YGNIZEM','Egnigem Cenia','Egnigem Cenia',141,2910088,1054400,1860000,527200,5986,2351,373,175,188,177,165,142,185,105,1,10,12,'Medium','Demihuman',true,'Fire',2,100,1008,864,288,'21','Boss',true,'Old_Violet_Box',5500,'Old_Blue_Box',5000,'Crystal_Jewel__',2000,'Gift_Box',5000,'Old_Blue_Box',5000,'Schweizersabel',1000,'Formal_Suit',1000,'Boots_',1000,'Nagan',1000,'Scarlet_Twohand_Sword',500,'Group_5','B_Ygnizem_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1659,'G_WHIKEBAIN','Wickebine Tres','Wickebine Tres',132,43191,1414,144,114,66,114,91,69,42,85,55,1,10,12,'Medium','Demihuman',true,'Poison',3,120,1008,864,288,'04','Gift_Box',10); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1660,'G_ARMAIA','Armeyer Dinze','Armeyer Dinze',134,46878,1390,155,119,4,123,59,85,65,96,62,1,10,12,'Medium','Demihuman',true,'Earth',3,120,1008,864,288,'04','Gift_Box',10); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1661,'G_EREND','Errende Ebecee','Errende Ebecee',133,42764,937,552,106,99,77,66,90,105,87,62,1,10,12,'Medium','Demihuman',true,'Holy',2,130,1008,864,288,'04','Gift_Box',10); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1662,'G_KAVAC','Kavach Icarus','Kavach Icarus',135,43079,1195,129,86,48,103,109,62,50,149,48,9,10,12,'Medium','Demihuman',true,'Wind',2,150,1008,864,288,'04','Gift_Box',10); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1663,'G_RAWREL','Laurell Weinder','Laurell Weinder',133,40282,668,832,76,88,67,79,65,122,112,57,1,10,12,'Medium','Demihuman',true,'Ghost',2,150,1008,864,288,'04','Gift_Box',10); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (1664,'POTON_CANON','Photon Cannon','Photon Cannon',66,8000,800,600,840,100,16,30,40,25,20,80,80,9,10,12,'Medium','Formless','Neutral',2,300,1536,960,480,'10','Large_Jellopy',5000,'Dark_Red_Jewel',1000,'Sticky_Mucus',1000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`) VALUES (1665,'POTON_CANON_1','Photon Cannon','Photon Cannon',67,7500,600,800,735,100,24,30,40,30,40,86,80,9,10,12,'Medium','Formless','Neutral',2,300,1536,960,480,'10','Large_Jellopy',5000,'Blue_Jewel',1000,'Sticky_Mucus',1000,'Destroyer',5); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (1666,'POTON_CANON_2','Photon Cannon','Photon Cannon',64,7100,800,600,840,100,13,30,40,21,29,80,91,9,10,12,'Medium','Formless','Neutral',2,300,1536,960,480,'10','Large_Jellopy',5000,'Azure_Jewel',1000,'Sticky_Mucus',1000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (1667,'POTON_CANON_3','Photon Cannon','Photon Cannon',65,7800,600,800,735,100,24,30,40,23,30,90,99,9,10,12,'Medium','Formless','Neutral',2,300,1536,960,480,'10','Large_Jellopy',5000,'Golden_Jewel',1000,'Sticky_Mucus',1000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1668,'ARCHDAM','Archdam','Archdam',119,20700,2862,2147,844,119,98,15,118,64,70,65,66,25,3,10,12,'Large','Demihuman','Neutral',3,180,580,288,360,'21','Screw',5000,'Steel',500,'Oridecon',200,'Elunium',200,'Gate_Keeper',5,'Gate_KeeperDD',5,'Archdam_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (1669,'DIMIK','Dimik','Dimik',77,10000,1144,840,45,28,15,69,40,15,63,42,5,10,12,'Medium','Formless','Neutral',2,200,576,720,432,'04','Dimik_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1670,'DIMIK_1','Dimik','Dimik',116,17552,2916,2187,1618,107,93,28,114,90,66,52,122,41,7,10,12,'Medium','Formless','Wind',2,150,576,720,432,'04','Old_Steel_Plate',2000,'Transparent_Plate01',50,'Oil_Bottle',70,'Mystery_Piece',300,'Dusk',5,'Oridecon',10,'Imperial_Cooking_Kits',50,'Dimik_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1671,'DIMIK_2','Dimik','Dimik',116,23840,2916,2187,982,103,76,21,118,72,62,55,88,38,5,10,12,'Medium','Formless','Water',2,200,576,720,432,'04','Old_Steel_Plate',2000,'Transparent_Plate02',50,'Steel',300,'Mystery_Piece',300,'Thunder_P_',10,'Oridecon',10,'Imperial_Cooking_Kits',50,'Dimik_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1672,'DIMIK_3','Dimik','Dimik',116,21920,2916,2187,954,95,114,24,115,64,68,50,82,35,5,10,12,'Medium','Formless','Earth',2,200,576,720,432,'04','Old_Steel_Plate',2000,'Transparent_Plate03',50,'Steel',300,'Mystery_Piece',300,'Hyper_Changer',10,'Oridecon',10,'Imperial_Cooking_Kits',50,'Dimik_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1673,'DIMIK_4','Dimik','Dimik',116,16940,2916,2187,1079,124,98,28,112,79,72,53,86,47,5,10,12,'Medium','Formless','Fire',2,200,576,720,432,'04','Old_Steel_Plate',2000,'Transparent_Plate04',50,'Steel',300,'Mystery_Piece',300,'Hyper_Changer',10,'Oridecon',10,'Oil_Bottle',70,'Dimik_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (1674,'MONEMUS','Monemus','Monemus',88,80000,2640,1000,87,25,90,24,144,45,5,14,12,'Large','Formless','Fire',3,400,1368,1344,432,'10','Boss','Stone',2000,'Stone_Heart',1000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (1675,'VENATU','Venatu','Venatu',77,12717,717,127,96,20,99,56,58,62,48,30,2,10,12,'Medium','Formless','Fire',2,150,504,1020,360,'04','Venatu_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1676,'VENATU_1','Venatu','Venatu',113,15900,2448,1836,1662,85,95,20,109,54,60,50,60,30,2,10,12,'Medium','Formless','Neutral',2,150,504,1020,360,'04','Screw',2000,'Piece_Of_Crest1',350,'Oil_Bottle',100,'Mystery_Piece',300,'Drifter',5,'Elunium',10,'High_end_Cooking_Kits',100,'Venatu_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1677,'VENATU_2','Venatu','Venatu',113,14717,2637,1980,917,107,86,20,99,73,58,62,98,30,2,10,12,'Medium','Formless','Wind',2,150,504,1020,360,'04','Screw',2000,'Piece_Of_Crest2',500,'Steel',300,'Mystery_Piece',300,'Long_Barrel_',10,'Elunium',10,'High_end_Cooking_Kits',100,'Venatu_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1678,'VENATU_3','Venatu','Venatu',113,21040,2643,1983,977,100,104,16,103,50,62,57,69,30,2,10,12,'Medium','Formless','Earth',2,150,504,1020,360,'04','Screw',2000,'Piece_Of_Crest3',400,'Steel',300,'Mystery_Piece',300,'Hyper_Changer',10,'Elunium',10,'High_end_Cooking_Kits',100,'Venatu_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1679,'VENATU_4','Venatu','Venatu',113,21810,2643,1983,918,89,74,15,106,69,61,55,72,30,2,10,12,'Medium','Formless','Water',2,150,504,1020,360,'04','Screw',2000,'Piece_Of_Crest4',300,'Steel',300,'Mystery_Piece',300,'Hyper_Changer',10,'Elunium',10,'Oil_Bottle',100,'Venatu_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (1680,'HILL_WIND_1','Hill Wind','Hill Wind',101,9100,1900,1425,400,67,90,37,105,69,59,35,80,25,3,10,12,'Medium','Brute','Wind',3,170,504,480,360,'04','Harpy\'s_Feather',4000,'Harpy\'s_Claw',3000,'Monster\'s_Feed',1000,'Blue_Herb',10,'Hill_Wind_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1681,'GEMINI','Gemini-S58','Gemini-S58',135,108999,4725,3543,2178,622,89,45,115,92,81,92,94,66,3,10,12,'Medium','Formless','Water',1,200,1872,360,864,'04','Boss','Skull',3000,'Old_Blue_Box',1000,'Butcher_',5,'Yellow_Slim_Potion',500,'White_Slim_Potion',400,'Cookbook08',6,'Stone_Of_Intelligence_',300,'Gemini_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1682,'REMOVAL','Remover','Remover',121,32235,3772,2829,998,120,110,47,127,50,82,35,89,50,1,10,12,'Medium','Undead','Undead',2,250,1536,1056,1152,'04','Empty_Bottle',5000,'Old_Steel_Plate',5000,'Gas_Mask',10,'Nice_Sweet_Potato',500,'Detrimindexta',50,'Karvodailnirol',100,'Fedora_',6,'Removal_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1683,'G_POTON_CANON','Photon Cannon','Photon Cannon',66,8000,840,100,16,30,40,25,20,80,80,9,10,12,'Medium','Formless','Fire',2,300,1536,960,480,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1684,'G_ARCHDAM','Archdam','Archdam',119,20700,844,119,98,15,118,64,70,65,66,25,3,10,12,'Large','Angel','Neutral',3,180,1080,288,360,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1685,'APOCALIPS_H','Vesper','Vesper',128,3802000,2700000,2250000,100000,3668,4656,402,109,177,195,165,130,182,102,3,10,12,'Large','Brute','Holy',2,180,504,912,432,10,'21','Boss',true,'Old_Violet_Box',5500,'Old_Blue_Box',5000,'Crystal_Jewel__',2000,'Broken_Steel_Piece',5000,'Mystery_Piece',3000,'Old_Violet_Box',1000,'Vesper_Core01',100,'Vesper_Core02',100,'Vesper_Core03',100,'Vesper_Core04',100,'Apocalips_H_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1686,'ORC_BABY','Orc Baby','Orc Baby',43,1122,315,354,64,11,49,3,25,32,20,31,35,1,10,12,'Small','Demihuman',true,'Earth',1,200,672,864,288,'04','Large_Jellopy',1000,'Pacifier',100,'Viking_Helm',1,'Milk',5000,'Milk_Bottle',200,'Bib',100,'Orc_Baby_Card_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1687,'GREEN_IGUANA','Grove','Grove',55,2090,486,548,146,35,96,18,58,42,22,5,45,17,1,10,12,'Medium','Brute','Earth',2,200,1152,1152,480,'02','Leaflet_Of_Aloe',1500,'Reptile_Tongue',1000,'Leaflet_Of_Hinal',1000,'Green_Herb',1000,'Monster\'s_Feed',2000,'Aloebera',10,'Melon',500,'Green_Iguana_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1688,'LADY_TANEE','Lady Tanee','Lady Tanee',80,360000,334080,261000,167040,1936,925,141,104,86,108,88,121,200,71,14,10,12,'Large','Plant','Wind',3,100,576,432,360,10,'10','Boss',true,'Old_Violet_Box',5500,'Dex_Dish10',5000,'Crystal_Jewel__',2000,'Agi_Dish10',5000,'Tropical_Banana',4000,'Fantastic_Cooking_Kits',1000,'Banana_Hat',1000,'Elunium',5000,'Old_Violet_Box',2000,'Kakkung_',6000,'Lady_Tanee_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1689,'G_BACSOJIN','White Lady','White Lady',97,720500,1414,2036,210,178,118,244,98,126,205,102,3,10,12,'Large','Demihuman','Wind',3,130,576,960,480,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`) VALUES (1690,'G_SPRING_RABBIT','Spring Rabbit','Spring Rabbit',12,15,160,99,1,10,12,'Medium','Brute','Neutral',1,160,1120,552,511,'02',true,true,true,true,'New_Year_Rice_Cake',5000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (1691,'G_KRABEN','Kraben','Kraben',70,2901,279,45,108,20,54,33,35,15,62,20,1,10,12,'Medium','Formless','Ghost',2,100,1152,1536,576,'04','Leaflet_Of_Aloe',1,'Leaflet_Of_Aloe',1,'Leaflet_Of_Aloe',1,'Leaflet_Of_Aloe',1,'Leaflet_Of_Aloe',1,'Leaflet_Of_Aloe',1,'Leaflet_Of_Aloe',1); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1692,'BREEZE','Breeze','Breeze',92,6755,1598,1797,493,52,83,32,75,101,46,35,66,55,2,10,12,'Medium','Formless','Wind',3,100,140,384,504,'04','Raccoon_Leaf',500,'Four_Leaf_Clover',10,'Centimental_Leaf',10,'Gust_Bow',10,'Branch_Of_Dead_Tree',10,'Centimental_Flower',10,'Rough_Wind',10,'Breeze_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1693,'PLASMA_Y','Plasma','Plasma',119,20600,2111,2882,861,135,130,45,141,94,75,91,103,50,1,10,12,'Small','Formless','Ghost',4,150,1056,1056,336,'04','Scell',100,'Gift_Box',10,'Crystal_Jewel_',2,'Yellow_Gemstone',100,'Gold',1,'Light_Granule',300,'Plasma_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1694,'PLASMA_R','Plasma','Plasma',118,16789,3549,2661,1169,100,111,12,147,77,66,65,95,50,1,10,12,'Small','Formless','Fire',4,150,912,1248,576,'04','Scell',100,'Gift_Box',10,'Crystal_Jewel_',2,'Red_Gemstone',100,'Boody_Red',45,'Plasma_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1695,'PLASMA_G','Plasma','Plasma',116,24975,3348,2511,851,112,120,3,121,60,58,62,73,50,1,10,12,'Small','Formless','Earth',4,100,1000,500,1000,'04','Scell',100,'Gift_Box',10,'Crystal_Jewel_',2,'Blue_Gemstone',100,'Yellow_Live',40,'Plasma_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1696,'PLASMA_P','Plasma','Plasma',117,18955,3348,2511,872,139,78,49,130,71,72,70,87,50,1,10,12,'Small','Formless','Dark',4,350,768,1440,672,'04','Scell',100,'Gift_Box',10,'Crystal_Jewel_',2,'Red_Gemstone',100,'Cardinal_Jewel_',100,'Plasma_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (1697,'PLASMA_B','Plasma','Plasma',115,24651,3181,2384,599,70,51,18,124,74,60,55,66,50,1,10,12,'Small','Formless','Water',4,150,720,360,360,'04','Scell',100,'Gift_Box',10,'Crystal_Jewel_',2,'Blue_Gemstone',100,'Crystal_Blue',35,'Plasma_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1698,'DEATHWORD','Death Word','Death Word',114,16390,2565,1923,834,125,68,40,91,64,53,88,99,54,1,10,12,'Medium','Formless','Neutral',3,150,176,912,300,'21','Worn_Out_Page',4000,'Bookclip_In_Memory',300,'Legend_Of_Kafra01',50,'Bloody_Page',500,'Vidar\'s_Boots',10,'Cookbook08',2,'Cookbook09',1,'Deathword_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1699,'ANCIENT_MIMIC','Ancient Mimic','Ancient Mimic',112,14700,2448,2069,959,84,100,40,121,70,63,43,101,67,1,10,12,'Large','Formless','Neutral',3,100,168,480,360,'04','Old_Blue_Box',30,'Old_Violet_Box',1,'Gift_Box',50,'Shoes_',5,'Manteau_',1,'Fricco_Shoes',10,'Gold_Ring',100,'Ancient_Mimic_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1700,'OBSERVATION','Dame of Sentinel','Dame of Sentinel',127,34538,3735,2801,1400,152,98,55,99,75,52,55,106,80,2,10,12,'Medium','Angel','Neutral',4,100,432,480,360,'20','Boss','Blue_Feather',500,'Ring_',1,'Cursed_Seal',100,'Golden_Jewel',1000,'Stone_Of_Intelligence_',100,'Hair_Band',10,'Golden_Bracelet',100,'Observation_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1701,'SHELTER','Mistress of Shelter','Mistress of Shelter',125,27000,4010,3051,1067,944,80,89,99,66,41,103,95,89,2,10,12,'Medium','Angel','Holy',3,160,432,420,360,'20','Boss','Red_Feather',200,'Cursed_Seal',1,'Stone_Of_Intelligence_',50,'Scarlet_Jewel',1000,'Skull',1000,'Cursed_Seal',50,'Shelter_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1702,'RETRIBUTION','Baroness of Retribution','Baroness of Retribution',121,22152,3528,2463,1117,804,61,35,112,60,45,77,78,70,2,10,12,'Medium','Angel','Dark',3,120,360,480,360,'20','Boss','Red_Feather',400,'Ring_',1,'Stone_Of_Intelligence_',50,'Cardinal_Jewel',1000,'Manteau_',5,'Cursed_Seal',50,'Scarlet_Twohand_Sword',50,'Group_5','Retribution_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1703,'SOLACE','Lady Solace','Lady Solace',123,24729,3758,2819,1234,165,96,96,106,65,61,42,82,72,2,10,12,'Medium','Angel','Holy',3,180,576,420,360,'20','Boss','Blue_Feather',200,'Ring_',1,'Stone_Of_Intelligence_',50,'Dark_Red_Jewel',1000,'Harp_',50,'Cursed_Seal',50,'Scarlet_Viollin',50,'Group_5','Solace_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_thanatos`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1704,'THA_ODIUM','Odium of Thanatos','Odium of Thanatos',129,40200,3960,3666,1061,144,120,30,106,78,71,54,129,31,9,10,12,'Large','Undead',true,'Ghost',4,100,432,288,420,'21','Boss','Brigan',1000,'Crystal_Jewel_',500,'Crystal_Jewel__',100,'Piece_Of_Memory_Blue',10000,'Old_Card_Album',10,'Goibne\'s_Shoulder_Arms',1000,'Tha_Odium_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_thanatos`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1705,'THA_DESPERO','Despero of Thanatos','Despero of Thanatos',129,41111,3960,3666,1032,171,95,69,111,96,66,65,91,52,2,10,12,'Large','Undead',true,'Ghost',4,150,160,528,360,'21','Boss','Brigan',1000,'Crystal_Jewel_',500,'Crystal_Jewel__',100,'Piece_Of_Memory_Red',10000,'Old_Card_Album',10,'Goibne\'s_Combat_Boots',1000,'Tha_Despero_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_thanatos`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1706,'THA_MAERO','Maero of Thanatos','Maero of Thanatos',129,42599,3960,3666,1058,245,96,90,97,111,70,133,82,67,2,10,12,'Medium','Undead',true,'Ghost',4,150,160,480,360,'21','Boss','Brigan',1000,'Crystal_Jewel_',500,'Crystal_Jewel__',100,'Piece_Of_Memory_Purple',10000,'Old_Card_Album',10,'Goibne\'s_Armor',1000,'Tha_Maero_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_thanatos`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1707,'THA_DOLOR','Dolor of Thanatos','Dolor of Thanatos',129,45000,3960,3666,980,201,71,80,91,72,59,96,78,79,2,10,12,'Small','Undead',true,'Ghost',4,150,160,672,480,'21','Boss','Brigan',1000,'Crystal_Jewel_',500,'Crystal_Jewel__',100,'Piece_Of_Memory_Green',10000,'Old_Card_Album',10,'Goibne\'s_Helmet',1000,'Tha_Dolor_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_thanatos`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1708,'THANATOS','Thanatos Phantom','Thanatos Phantom',99,1445660,1299400,1930554,649700,4956,1671,364,35,100,129,30,86,206,32,3,10,12,'Large','Demon',true,'Ghost',4,120,115,816,504,10,'21','Boss',true,'Old_Violet_Box',5500,'Old_Blue_Box',5000,'Crystal_Jewel__',2000,'Treasure_Box',1000,'Morrigane\'s_Manteau',1000,'Piece_Of_Bone_Armor',5000,'Full_Plate_Armor_',5000,'Grave_',5000,'Wing_Of_Eagle',1000,'Bloody_Iron_Ball',500,'Thanatos_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_thanatos`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (1709,'G_THA_ODIUM','Odium of Thanatos','Odium of Thanatos',129,40200,1061,144,120,30,106,78,71,54,129,31,9,10,12,'Large','Undead',true,'Ghost',4,100,115,288,420,'20','Boss','Brigan',1000,'Crystal_Jewel_',500,'Crystal_Jewel__',100); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_thanatos`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (1710,'G_THA_DESPERO','Despero of Thanatos','Despero of Thanatos',129,41111,1032,171,95,69,111,96,66,65,91,52,2,10,12,'Large','Undead',true,'Ghost',4,150,160,528,360,'20','Boss','Brigan',1000,'Crystal_Jewel_',500,'Crystal_Jewel__',100); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_thanatos`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (1711,'G_THA_MAERO','Maero of Thanatos','Maero of Thanatos',129,42599,1058,245,96,90,97,111,70,133,82,67,2,10,12,'Medium','Undead',true,'Ghost',4,150,160,480,360,'20','Boss','Brigan',1000,'Crystal_Jewel_',500,'Crystal_Jewel__',100); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_thanatos`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (1712,'G_THA_DOLOR','Dolor of Thanatos','Dolor of Thanatos',129,45000,980,201,71,80,91,72,59,96,78,79,2,10,12,'Small','Undead',true,'Ghost',4,150,160,672,480,'20','Boss','Brigan',1000,'Crystal_Jewel_',500,'Crystal_Jewel__',100); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`,`drop9_item`,`drop9_rate`,`drop9_nosteal`) VALUES (1713,'ACIDUS','Acidus','Acidus',130,48430,4520,3389,871,695,101,90,109,78,50,55,77,55,2,10,12,'Large','Dragon','Holy',2,170,168,1008,300,'09','Light_Granule',500,'Dragon_Canine',4000,'Treasure_Box',5,'Dragon_Scale',3589,'Dragonball_Yellow',800,'Inverse_Scale',10,'Stone_Buckler',50,'White_Wing_Brooch',1,true,'Acidus_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`,`drop9_item`,`drop9_rate`,`drop9_nosteal`) VALUES (1714,'FERUS','Ferus','Ferus',126,25668,3985,2989,969,115,96,45,94,80,55,60,78,50,2,10,12,'Large','Dragon','Fire',2,100,108,576,432,'09','Strawberry',2200,'Dragon_Canine',1000,'Dragon\'s_Skin',1000,'Dragon_Scale',2000,'Dragonball_Red',800,'Flame_Heart',20,'Magni_Cap',50,'Black_wing_Brooch',1,true,'Ferus_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (1715,'NOVUS','Novus','Novus',90,6670,1305,1505,427,57,95,48,74,56,57,25,90,45,1,10,12,'Small','Dragon','Neutral',1,110,151,288,360,'04','Green_Herb',3000,'Cyfar',1035,'Dragon_Scale',589,'Novus_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`,`drop9_item`,`drop9_rate`,`drop9_nosteal`) VALUES (1716,'ACIDUS_','Acidus','Acidus',130,40718,4520,3389,1484,158,98,47,106,110,61,53,95,53,2,10,12,'Large','Dragon','Wind',2,180,168,768,360,'09','Blue_Potion',150,'Dragon_Canine',4000,'Blue_Herb',150,'Dragon_Scale',3589,'Dragonball_Blue',800,'Rough_Wind',20,'Dragonball_Blue',100,'White_Wing_Brooch',1,true,'Acidus__Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1717,'FERUS_','Ferus','Ferus',126,39054,4185,2989,906,122,111,33,91,57,57,61,62,51,2,10,12,'Large','Dragon','Earth',2,120,108,576,432,'09','Delicious_Fish',5100,'Dragon_Canine',1000,'Black_wing_Brooch',1,'Dragon_Scale',3589,'Dragonball_Green',800,'Great_Nature',20,'Dragonball_Green',100,'Ferus__Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (1718,'NOVUS_','Novus','Novus',84,5028,1080,1215,293,48,88,28,53,43,43,55,90,58,1,10,12,'Small','Dragon','Neutral',1,100,252,816,480,'04','Yellow_Herb',2000,'Cyfar',1035,'Dragon_Scale',589,'Novus__Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1719,'DETALE','Detardeurus','Detardeurus',135,6005000,4320000,3420000,2160000,6108,2662,364,166,165,153,171,136,185,72,3,10,12,'Large','Dragon','Dark',3,250,432,936,360,10,'21','Boss',true,'Old_Violet_Box',5500,'Old_Blue_Box',5000,'Crystal_Jewel__',2000,'Morpheus\'s_Armlet',1000,'Morpheus\'s_Ring',1000,'Treasure_Box',5000,'Scale_Of_Red_Dragon',3589,'Int_Dish10',1000,'Pole_Axe',100,'Gemmed_Crown',500,'Detale_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1720,'HYDRO','Hydrolancer','Hydrolancer',121,41500,6285,4463,1064,150,92,58,120,72,67,66,88,58,3,10,12,'Large','Dragon','Dark',2,160,140,672,432,'21','Boss','Dragon\'s_Skin',4000,'Dragon_Canine',4000,'Tri_Headed_Dragon_Head',3880,'Morpheus\'s_Hood',500,'Morrigane\'s_Helm',500,'Vit_Dish10',300,'Fricca_Circlet',500,'Hydro_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1721,'DRAGON_EGG','Dragon Egg','Dragon Egg',119,20990,2862,2147,704,150,172,85,84,59,85,40,118,65,10,12,'Medium','Dragon','Neutral',2,1000,24,1,1,'Elunium',5,'Piece_Of_Egg_Shell',100,'Crystal_Jewel_',10,'Crystal_Jewel__',5,'Dark_Red_Jewel',10,'Skyblue_Jewel',10,'Golden_Jewel',10,'Dragon_Egg_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (1722,'EVENT_JAKK','Jakk','Jakk',99,10310,93,90,150,67,8,11,28,18,13,35,45,1,10,12,'Medium','Formless','Fire',2,240,1180,480,648,'01','Pumpkin_Bucket',1000,'Pumpkin_Head',1000,'Pumpkin',1000,'Pumpkin_Hat',10000,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1723,'A_SHECIL','Cecil Damon','Cecil Damon',82,30000,660,300,40,15,145,27,32,134,80,14,10,12,'Medium','Demihuman','Wind',3,180,1008,384,288,'21'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1724,'A_POTON_CANON','Photon Cannon','Photon Cannon',66,8000,1000,300,16,30,40,25,20,80,80,9,10,12,'Medium','Formless','Neutral',2,300,1536,960,480,'10'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1725,'R_PORING','Poring','Poring',1,50,7,3,5,6,30,1,10,12,'Medium','Plant','Water',1,150,1872,672,480,'01','Stone',10000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1726,'R_LUNATIC','Lunatic','Lunatic',3,60,9,3,20,3,3,10,8,60,1,10,12,'Small','Brute','Neutral',3,150,1456,456,336,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1727,'R_SAVAGE_BABE','Savage Babe','Savage Babe',7,182,20,5,7,14,5,12,35,1,10,12,'Small','Brute','Earth',1,150,1624,624,576,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1728,'R_DESERT_WOLF_B','Baby Desert Wolf','Baby Desert Wolf',14,140,33,8,13,10,12,8,5,28,7,1,10,12,'Small','Brute','Fire',1,150,1600,900,240,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1729,'R_BAPHOMET_','Baphomet Jr.','Baphomet Jr.',50,8578,487,103,24,25,75,55,93,45,1,10,12,'Small','Demon','Dark',1,150,868,480,120,'02',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1730,'R_DEVIRUCHI','Deviruchi','Deviruchi',64,2300,210,73,62,30,61,17,30,35,52,5,1,10,12,'Small','Demon','Dark',1,150,980,600,384,'02',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`) VALUES (1731,'G_DOPPELGANGER','Doppelganger','Doppelganger',77,380000,313200,250560,1803,1176,246,86,122,122,105,67,169,72,1,10,12,'Large','Angel','Ghost',2,190,480,480,288,'21','Boss','Warrior_Symbol',10000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`dex`,`size`,`race`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`) VALUES (1732,'G_TREASURE_BOX','Treasure Chest','Treasure Chest',98,500,999,'Small','Formless','Neutral',1,'Boss','3rd_Floor_Pass',1000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1733,'KIEL','Kiehl','Kiehl',90,523500,32850,21065,2220,1629,45,32,100,112,76,89,156,102,3,10,12,'Medium','Formless','Dark',2,140,1152,576,432,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1734,'KIEL_','Kiel D-01','Kiel D-01',125,2502000,1800000,1440000,900000,4112,3580,314,232,166,187,155,141,199,180,3,10,12,'Medium','Formless','Dark',2,130,1152,576,432,10,'21','Boss',true,'Old_Violet_Box',5500,'Old_Blue_Box',5000,'Old_Card_Album',2000,'Pocket_Watch__',3000,'Old_Violet_Box',3000,'Morrigane\'s_Pendant',1000,'Glittering_Clothes',1000,'Survival_Rod_',500,'Counter_Dagger',500,'Morrigane\'s_Belt',1000,'Kiel_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1735,'ALICEL','Alicel','Alicel',115,18000,2565,1923,952,398,109,30,121,53,59,63,73,60,2,10,12,'Medium','Demon','Neutral',3,250,1080,480,504,'13',true,'Burnt_Parts',2000,'Sturdy_Iron_Piece',3000,'Rotha_Shield',5,'Smoke_Powder',200,'Drill_Katar',5,'Elunium',10,'Vali\'s_Manteau',20,'Alicel_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1736,'ALIOT','Aliot','Aliot',112,15669,2448,1836,1051,89,106,15,111,56,55,42,62,75,2,10,12,'Medium','Demon','Neutral',3,200,1296,432,360,'13',true,'Burnt_Parts',2000,'Sturdy_Iron_Piece',3000,'Falcon_Robe',10,'Smoke_Powder',200,'Elunium',10,'Curved_Sword',15,'Scarlet_Knuckle',50,'Group_5','Aliot_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1737,'ALIZA','Aliza','Aliza',112,14450,2448,1836,840,397,98,5,115,50,51,62,70,54,1,10,12,'Medium','Demihuman','Neutral',3,220,1440,576,600,'17','Brigan',4000,'Morpheus\'s_Shawl',10,'Rosary_',10,'Alice\'s_Apron',5,'Imperial_Cooking_Kits',50,'Sway_Apron',1,'Orleans_Server',5,'Aliza_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`) VALUES (1738,'CONSTANT','Constant','Constant',108,12050,2506,1879,858,144,92,82,126,98,62,57,91,34,1,10,12,'Small','Formless','Dark',3,150,720,360,360,'04','Burnt_Parts',100,'Sturdy_Iron_Piece',1500,'Tube',10,'Steel',10,'Elunium_Stone',10); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`) VALUES (1739,'G_ALICEL','Alicel','Alicel',115,18000,952,398,109,30,121,53,59,63,73,60,2,10,12,'Medium','Demon','Neutral',3,250,1080,480,504,'13',true,'Sturdy_Iron_Piece',500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`) VALUES (1740,'G_ALIOT','Aliot','Aliot',112,15669,1051,89,106,15,111,56,55,42,62,75,2,10,12,'Medium','Demon','Neutral',3,200,1296,432,360,'13',true,'Sturdy_Iron_Piece',500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1741,'G_COOKIE_XMAS','Christmas Cookie','Christmas Cookie',37,733,70,35,48,36,21,16,30,20,25,5,1,10,12,'Small','Demihuman','Holy',2,400,1248,1248,240,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1742,'G_CARAT','Carat','Carat',103,9222,777,76,111,67,102,64,60,40,67,50,1,10,12,'Medium','Demon','Wind',2,200,1078,768,384,'04',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1743,'G_MYSTCASE','Myst Case','Myst Case',39,879,68,21,50,11,26,19,40,35,31,25,1,10,12,'Medium','Formless','Neutral',3,400,1248,1248,432,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1744,'G_WILD_ROSE','Wild Rose','Wild Rose',70,2682,147,45,75,15,44,87,31,35,63,80,1,10,12,'Small','Brute','Wind',1,100,964,864,288,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`) VALUES (1745,'G_CONSTANT','Constant','Constant',108,2000,728,144,92,82,126,98,62,57,91,34,1,10,12,'Small','Demon','Dark',3,110,720,360,360,'05',true,'Sturdy_Iron_Piece',500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1746,'G_ALIZA','Aliza','Aliza',112,14450,840,397,98,5,115,50,51,62,70,54,1,10,12,'Medium','Demihuman','Neutral',3,220,1440,576,600,'04','Sturdy_Iron_Piece',500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1747,'G_SNAKE','Boa','Boa',18,217,29,5,9,8,10,8,18,10,14,15,1,10,12,'Medium','Brute','Earth',1,200,1576,576,576,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1748,'G_ANACONDAQ','Anacondaq','Anacondaq',100,8510,504,55,92,79,46,28,43,56,25,1,10,12,'Medium','Brute','Poison',1,200,1576,576,576,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1749,'G_MEDUSA','Medusa','Medusa',102,10045,620,113,87,66,99,68,65,79,69,15,1,10,12,'Medium','Demon','Neutral',2,180,1720,1320,360,'04',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`) VALUES (1750,'G_RED_PLANT','Red Plant','Red Plant',1,100,100,100,160,99,100,1,7,12,'Small','Plant','Earth',1,1000,1,1,1,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1751,'RANDGRIS','Valkyrie Randgris','Valkyrie Randgris',141,2205000,2000000,2200000,1000000,7343,4412,588,506,196,131,125,276,267,156,3,10,12,'Large','Angel','Holy',4,100,576,576,480,10,'21','Boss',true,'Old_Violet_Box',5500,'Old_Blue_Box',5000,'Old_Card_Album',2000,'Valhalla_Flower',5000,'Valkyrie_Armor',1600,'Valkyrie_Manteau',3000,'Valkyrie_Shoes',3000,'Helm_',5000,'Bloody_Edge',2500,'Randgris_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`,`drop9_item`,`drop9_rate`,`drop9_nosteal`) VALUES (1752,'SKOGUL','Skogul','Skogul',126,34240,4280,3210,1007,456,72,15,100,71,63,85,82,37,2,10,12,'Medium','Demon','Dark',3,190,720,384,480,'20',true,'Rune_Of_Darkness',3500,'Brigan',1000,'Red_Gemstone',1000,'Rouge',500,'Skul_Ring',100,'Elunium_Stone',500,'Blood_Tears',5,'Peuz_Seal',1,true,'Skogul_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1753,'FRUS','Frus','Frus',128,39520,4562,3421,1494,169,65,35,114,77,66,51,79,27,2,10,12,'Medium','Demon','Dark',3,150,480,576,432,'20',true,'Rune_Of_Darkness',3500,'Brigan',1000,'Red_Gemstone',1000,'Earring_',3,'Mantle_',10,'Elunium_Stone',500,'Peuz_Seal',1,'Frus_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1754,'SKEGGIOLD','Skeggiold','Skeggiold',131,53290,5552,4419,1100,325,85,92,91,89,65,118,98,75,1,10,12,'Small','Angel','Holy',2,250,672,780,480,'21','Boss','Rune_Of_Darkness',6000,'Angelic_Chain',1,'Soft_Feather',1000,'Divine_Cross',25,'Rune_Of_Darkness',1000,'Silk_Robe_',100,'Odin\'s_Blessing',100,'Skeggiold_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1755,'SKEGGIOLD_','Skeggiold','Skeggiold',131,52280,5549,4411,1151,218,80,86,91,86,67,116,102,71,1,10,12,'Small','Angel','Holy',2,250,672,780,480,'21','Boss','Rune_Of_Darkness',6000,'Angelic_Chain',1,'Soft_Feather',1000,'Divine_Cross',25,'Rune_Of_Darkness',1000,'Silk_Robe_',100,'Odin\'s_Blessing',100,'Skeggiold_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1756,'G_HYDRO','Hydrolancer','Hydrolancer',121,41500,1064,150,92,95,120,72,67,66,88,58,3,10,12,'Large','Dragon','Dark',2,160,140,672,432,'04','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1757,'G_ACIDUS','Acidus','Acidus',130,48430,871,695,101,47,109,78,50,55,77,55,2,10,12,'Large','Dragon','Holy',2,170,168,1008,300,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1758,'G_FERUS','Ferus','Ferus',126,25668,969,115,96,45,94,80,55,60,78,50,2,10,12,'Large','Dragon','Fire',2,100,108,576,432,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1759,'G_ACIDUS_','Acidus','Acidus',130,40718,1484,158,98,90,106,110,61,53,95,53,2,10,12,'Large','Dragon','Wind',2,180,168,768,360,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1760,'G_FERUS_','Ferus','Ferus',126,39054,906,122,111,33,91,57,57,61,62,51,2,10,12,'Large','Dragon','Earth',2,120,108,576,432,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`) VALUES (1761,'G_SKOGUL','Skogul','Skogul',126,34240,1007,456,72,15,100,71,63,85,82,37,2,10,12,'Medium','Demon','Dark',3,170,720,384,480,'04',true,'Rune_Of_Darkness',500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`) VALUES (1762,'G_FRUS','Frus','Frus',128,39520,1494,169,65,35,114,77,66,51,69,27,2,10,12,'Medium','Demon','Dark',3,130,480,576,432,'04',true,'Rune_Of_Darkness',500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`) VALUES (1763,'G_SKEGGIOLD','Skeggiold','Skeggiold',131,53290,1100,325,85,92,91,89,65,118,98,75,1,10,12,'Small','Angel','Holy',2,200,672,780,480,'04','Boss','Rune_Of_Darkness',500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`) VALUES (1764,'G_SKEGGIOLD_','Skeggiold','Skeggiold',131,52280,1151,218,80,86,91,86,67,116,102,71,1,10,12,'Small','Angel','Holy',2,200,672,780,480,'04','Boss','Rune_Of_Darkness',500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (1765,'G_RANDGRIS','Valkyrie','Valkyrie',141,1005000,10000,10000,6343,3206,588,506,196,131,125,276,267,156,3,10,12,'Large','Angel','Holy',4,100,576,576,480,'21','Boss','Valhalla_Flower',500,'Old_Violet_Box',100,'Valkyrja\'s_Shield',500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_aggressive`,`mode_changechase`,`mode_knockbackimmune`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`) VALUES (1766,'EM_ANGELING','Angeling','Angeling',99,128430,78,11,64,50,17,80,80,126,20,1,10,12,'Small','Angel','Holy',3,300,1288,288,384,'17','Guardian',true,true,true,'Jellopy',5000,'Jellopy',5000,'Poring_Doll',5000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_aggressive`,`mode_changechase`,`mode_knockbackimmune`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`) VALUES (1767,'EM_DEVILING','Deviling','Deviling',99,128430,78,11,64,50,17,80,80,126,20,1,10,12,'Small','Angel','Holy',3,300,1288,288,384,'17','Guardian',true,true,true,'Jellopy',5000,'Jellopy',5000,'Poring_Doll',5000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1768,'GLOOMUNDERNIGHT','Gloom Under Night','Gloom Under Night',139,3005000,2160000,1800000,1080000,6592,2785,479,262,191,223,187,155,241,163,3,10,12,'Large','Formless','Ghost',3,200,1344,2880,576,10,'21','Boss',true,'Yggdrasilberry',5500,'Old_Violet_Box',5000,'Old_Violet_Box',5000,'Will_Of_Darkness_',7000,'Blade_Lost_In_Darkness',4000,'Old_Hilt',2000,'Old_Card_Album',5000,'Celestial_Robe',1000,'Hurricane_Fury',100,'Gloom_Under_Night_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1769,'AGAV','Agav','Agav',128,40000,3933,2949,892,181,77,82,85,66,55,113,86,61,1,10,12,'Medium','Demihuman','Neutral',4,300,768,360,360,'20','Suspicious_Hat',2500,'High_Fashion_Sandals',2,'Bloody_Rune',4000,'Memorize_Book',1,'Holy_Arrow_Quiver',50,'Bloody_Rune',100,'Starsand_Of_Witch',2500,'Agav_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1770,'ECHIO','Echio','Echio',126,31620,3690,2768,848,159,66,11,111,63,51,37,94,45,1,10,12,'Medium','Demihuman','Neutral',4,250,768,360,360,'20','Suspicious_Hat',2500,'Seed_Of_Yggdrasil',10,'Bloody_Rune',4000,'Beret',25,'Holy_Arrow_Quiver',20,'Bloody_Rune',100,'Divine_Cloth',20,'Echio_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1771,'VANBERK','Vanberk','Vanberk',123,24605,3240,2430,918,141,100,6,109,70,55,60,87,54,1,10,12,'Medium','Demihuman','Neutral',4,250,768,360,360,'04','White_Mask',2500,'Royal_Jelly',10,'Bloody_Rune',1000,'Beret',25,'Scalpel',5,'Bloody_Rune',100,'Ur_Seal',1,'Vanberk_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1772,'ISILLA','Isilla','Isilla',124,26324,3456,2592,848,168,69,19,90,65,43,82,91,75,1,10,12,'Medium','Demihuman','Neutral',4,300,768,360,432,'04','White_Mask',2500,'High_Fashion_Sandals',1,'Bloody_Rune',1000,'Gold_Ring',10,'Ring',1,'Bloody_Rune',100,'Ur_Seal',1,'Isilla_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1773,'HODREMLIN','Hodremlin','Hodremlin',122,23182,3758,2819,955,154,75,25,106,70,77,60,59,40,1,10,12,'Medium','Demon','Dark',3,140,960,528,432,'04',true,'Prickly_Fruit_',1000,'Will_Of_Darkness',1000,'Boots_',2,'Sticky_Mucus',1000,'Bloody_Rune',1000,'Starsand_Of_Witch',2000,'Shadow_Walk',10,'Hodremlin_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1774,'SEEKER','Seeker','Seeker',124,24500,4009,3006,855,120,64,30,91,90,35,75,126,31,6,10,12,'Small','Formless','Wind',3,190,576,432,300,'20','Prickly_Fruit_',1000,'Will_Of_Darkness',1000,'Elunium',20,'Starsand_Of_Witch',4000,'Bloody_Rune',1000,'Berdysz',20,'Seeker_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1775,'SNOWIER','Snowier','Snowier',103,13934,1944,1458,763,82,121,47,91,61,67,45,61,55,2,10,12,'Large','Formless','Water',2,220,936,1020,420,'04','Ice_Heart',3000,'Ice_Piece',1000,'Elunium_Stone',100,'Blue_Herb',50,'White_Herb',500,'Icicle_Fist',3,'Crystal_Blue',100,'Snowier_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (1776,'SIROMA','Siroma','Siroma',98,11910,1827,1369,506,100,64,38,83,43,50,70,80,60,1,10,12,'Small','Formless','Water',3,180,432,648,240,'02','Ice_Heart',1000,'Ice_Piece',500,'Blue_Herb',10,'Crystal_Blue',20,'Siroma_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1777,'ICE_TITAN','Ice Titan','Ice Titan',110,20820,2724,2644,1088,98,344,11,133,54,78,33,78,26,1,10,12,'Large','Formless','Water',3,250,861,660,144,'04','Ice_Heart',5000,'Ice_Piece',3000,'Frozen_Rose',100,'Oridecon',10,'Elunium',30,'Cold_Ice',500,'Mistic_Frozen',100,'Ice_Titan_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1778,'GAZETI','Gazeti','Gazeti',106,14000,2025,1518,775,68,71,21,105,37,42,38,97,38,10,10,12,'Medium','Demon','Water',1,190,576,370,270,'20',true,'Ice_Heart',3000,'Ice_Piece',3000,'Elunium',20,'Frozen_Bow',1,'Cold_Ice',100,'Ice_Fragment',200,'Gazeti_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1779,'KTULLANUX','Ktullanux','Ktullanux',98,2626000,1035576,949942,517788,3754,2680,129,78,85,126,30,125,177,112,3,10,12,'Large','Brute','Water',4,400,432,840,216,10,'21','Boss',true,'Yggdrasilberry',5500,'Old_Violet_Box',5000,'Old_Violet_Box',5000,'Ice_Scale',9000,'Old_Card_Album',3000,'Clack_Of_Servival',3000,'Herald_Of_GOD',5000,'Old_Violet_Box',5000,'Yggdrasilberry',5000,'Ktullanux_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1780,'MUSCIPULAR','Muscipular','Muscipular',105,12550,1944,1458,521,76,114,43,100,60,58,37,60,47,3,10,12,'Medium','Plant','Earth',1,1000,672,648,360,'10','Sticky_Poison',3000,'Blossom_Of_Maneater',3000,'Singing_Flower',2,'Root_Of_Maneater',2000,'Stem',1000,'Deadly_Noxious_Herb',3,'Mandragora_Flowerpot',200,'Muscipular_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1781,'DROSERA','Drosera','Drosera',101,10878,1350,1013,218,54,86,52,79,32,64,38,78,14,7,10,12,'Medium','Plant','Earth',1,1000,864,576,336,'10','Sticky_Poison',3000,'Drocera_Tentacle',200,'Blossom_Of_Maneater',2000,'Root_Of_Maneater',2000,'Bitter_Herb',3,'Stem',1000,'Mandragora_Flowerpot',50,'Drosera_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (1782,'ROWEEN','Roween','Roween',95,7385,1691,1902,588,35,73,33,70,82,55,45,73,25,1,10,12,'Medium','Brute','Wind',1,200,1500,500,1000,'07','Rotten_Meat',3000,'Animal\'s_Skin',3000,'Wind_Of_Verdure',50,'Combo_Battle_Glove',2,'Roween_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_rockridge`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (1783,'GALION','Galion','Galion',100,8821,1769,1327,527,77,100,62,106,79,62,45,90,36,1,10,12,'Medium','Brute',true,'Wind',2,150,864,624,360,'07','Boss','Rotten_Meat',3000,'Animal\'s_Skin',3000,'Rough_Wind',10,'Ulfhedinn',5,'Galion_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1784,'STAPO','Stapo','Stapo',95,8805,1574,1772,573,51,129,36,20,46,25,35,53,30,1,10,12,'Small','Formless','Earth',2,300,936,792,432,'02','Jellopy',1000,'Jubilee',1000,'Apple',1000,'Large_Jellopy',100,'Yellow_Live',10,'Seismic_Fist',3,'Stapo_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1785,'ATROCE','Atroce','Atroce',113,1502000,1080000,855000,540000,2843,1503,316,176,121,165,135,99,152,113,2,10,12,'Large','Brute','Dark',3,150,576,600,240,10,'21','Boss',true,'Yggdrasilberry',5500,'Old_Violet_Box',5000,'Old_Violet_Box',5000,'Bloody_Rune',7000,'Seed_Of_Yggdrasil',1000,'Ring_',1000,'Old_Violet_Box',5000,'Yggdrasilberry',5000,'Ulle_Cap',100,'Altas_Weapon',100,'Atroce_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1786,'G_AGAV','Agav','Agav',128,40000,892,181,77,82,85,66,55,113,66,61,1,10,12,'Medium','Demihuman','Neutral',4,300,768,360,360,'20','Suspicious_Hat',1); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1787,'G_ECHIO','Echio','Echio',126,31620,848,159,66,11,111,63,51,37,94,45,1,10,12,'Medium','Demihuman','Neutral',2,250,768,360,360,'20','Suspicious_Hat',1); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1788,'G_ICE_TITAN','Ice Titan','Ice Titan',110,20820,1088,98,344,11,133,54,78,33,78,26,1,10,12,'Large','Formless','Water',3,250,861,660,144,'20','Ice_Heart',1); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1789,'ICEICLE','Iceicle','Iceicle',100,1012,164,122,553,1,2,15,99,95,3,10,12,'Small','Formless','Water',2,1000,1344,'10','Ice_Piece',1000,'Ice_Piece',1000,'Ice_Crystal',500,'Ice_Piece',500,'Ice_Piece',500,'Ice_Piece',500,'Ice_Piece',500,'Ice_Piece',500,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (1790,'G_RAFFLESIA','Rafflesia','Rafflesia',86,5819,325,41,86,2,47,41,44,29,65,31,3,10,12,'Small','Plant','Earth',1,150,512,528,240,'04','Golden_Jewel_',3000,'Red_Jewel_',4000,'Blue_Jewel_',2000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1791,'G_GALION','Galion','Galion',100,8821,527,77,100,62,106,79,62,45,90,36,1,10,12,'Medium','Brute','Wind',2,150,864,624,360,'07','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`magic_defense`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (1792,'SOCCER_BALL','Soccer Ball','Soccer Ball',1,10,128,99,'Small','Formless','Neutral',1,1000,96,96,96,true,true,true,true,'Small_Horn_Of_Devil',5000,'Small_Horn_Of_Devil',3000,'J_Firecracker',3000,'Old_Blue_Box',1000,'Old_Violet_Box',1000,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1793,'G_MEGALITH','Megalith','Megalith',65,2451,122,30,66,18,57,14,35,10,90,3,9,10,12,'Large','Formless','Neutral',4,200,1332,1332,672,'21'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1794,'G_ROWEEN','Roween','Roween',95,7385,228,35,73,33,70,82,55,45,73,25,1,10,12,'Medium','Brute','Wind',1,200,412,840,300,'20'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1795,'BLOODY_KNIGHT_','Bloody Knight','Bloody Knight',116,68500,1319,123,122,50,132,59,70,57,98,45,3,10,12,'Large','Angel','Ghost',1,250,828,528,192,'21','Boss','Pole_Axe',100,'Grave_',100,'Pauldron',200,'Full_Plate_Armor_',300,'Celestial_Robe',200,'Survival_Rod2_',200,'Old_Violet_Box',7000,'Anti_Spell_Bead',10000,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1796,'AUNOE','Aunoe','Aunoe',110,13050,1935,1454,840,81,107,42,118,63,62,77,70,35,1,10,12,'Medium','Demihuman','Neutral',4,250,768,432,360,'20','White_Mask',2500,'High_Fashion_Sandals',2,'Bloody_Rune',4000,'Memorize_Book',1,'Holy_Arrow_Quiver',50,'Bloody_Rune',100,'Musika',5,'Aunoe_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1797,'FANAT','Fanat','Fanat',120,21000,3042,2282,839,106,81,64,102,66,70,47,79,57,1,10,12,'Medium','Demihuman','Neutral',4,250,768,432,360,'04','Kandura',10,'High_Fashion_Sandals',2,'Bloody_Rune',4000,'Memorize_Book',1,'Holy_Arrow_Quiver',50,'White_Mask',2500,'Panat_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`element`,`element_level`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`) VALUES (1798,'TREASURE_BOX_','Treasure Chest','Treasure Chest',99,999,'Small','Formless','Neutral',1,true,true,true,true,'Gem_Of_Ruin',10000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`) VALUES (1799,'G_SEYREN_','Lord Knight Seyren','Lord Knight Seyren',10,10,1,1,9409,3802,1,1,1,10,12,'Medium','Demihuman','Fire',4,100,76,384,288,'21','Boss','Evil_Mind',300); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`) VALUES (1800,'G_EREMES_','Assassin Cross Eremes','Assassin Cross Eremes',10,10,1,1,5446,4100,1,1,1,10,12,'Medium','Demihuman','Poison',4,100,76,384,288,'21','Boss','Evil_Mind',300); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`) VALUES (1801,'G_HARWORD_','Mastersmith Howard','Mastersmith Howard',10,10,1,1,10169,429,1,1,1,10,12,'Medium','Demihuman','Water',4,100,76,384,288,'21','Boss','Evil_Mind',300); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`) VALUES (1802,'G_MAGALETA_','High Priest Margaretha','High Priest Margaretha',10,10,1,1,9000,6094,892,1,1,1,10,12,'Medium','Demihuman','Holy',4,125,1152,384,288,'21','Boss',true,'Evil_Mind',300); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`) VALUES (1803,'G_SHECIL_','Sniper Cecil','Sniper Cecil',10,10,1,1,6360,4221,1,1,14,10,12,'Medium','Demihuman','Wind',4,100,76,384,288,'20','Boss','Evil_Mind',300); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`) VALUES (1804,'G_KATRINN_','High Wizard Kathryne','High Wizard Kathryne',10,10,1,1,1556,3197,1,1,1,10,12,'Medium','Demihuman','Ghost',3,150,1152,384,288,'21','Boss','Evil_Mind',300); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`) VALUES (1805,'B_SEYREN_','Lord Knight Seyren','Lord Knight Seyren',99,1647590,4352040,1412973,1,1,72,37,120,110,81,65,130,52,1,10,12,'Medium','Demihuman','Fire',4,100,76,384,288,'21','Boss','Evil_Mind',10000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`) VALUES (1806,'B_EREMES_','Assassin Cross Eremes','Assassin Cross Eremes',99,1411230,3675060,1433142,1,1,37,39,90,181,62,37,122,60,1,10,12,'Medium','Demihuman','Poison',4,100,76,384,288,'21','Boss','Evil_Mind',10000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`) VALUES (1807,'B_HARWORD_','Mastersmith Howard','Mastersmith Howard',99,1460000,3602106,1278900,1,1,66,36,100,73,112,35,136,60,1,10,12,'Medium','Demihuman','Earth',4,100,76,384,288,'21','Boss','Evil_Mind',10000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`) VALUES (1808,'B_MAGALETA_','High Priest Margaretha','High Priest Margaretha',99,1092910,3831300,1186920,1,1,35,78,84,64,182,92,100,1,10,12,'Medium','Demihuman','Holy',4,125,1152,384,288,'21','Boss','Evil_Mind',10000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`) VALUES (1809,'B_SHECIL_','Sniper Cecil','Sniper Cecil',99,1349000,3683700,1373400,1,1,22,35,180,39,67,193,130,14,10,12,'Medium','Demihuman','Wind',4,100,76,384,288,'21','Boss','Evil_Mind',10000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`) VALUES (1810,'B_KATRINN_','High Wizard Kathryne','High Wizard Kathryne',99,1069920,3607380,1473030,1,1,10,88,89,42,223,128,93,1,10,12,'Medium','Demihuman','Ghost',3,150,1152,384,288,'21','Boss','Evil_Mind',10000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`) VALUES (1811,'G_SMOKIE_','Bandit','Bandit',18,641,61,11,10,18,36,25,26,35,1,10,12,'Small','Brute','Earth',1,200,1576,576,420,'17','Sunglasses',100,'Tiger_Skin_Panties',500,'Aloebera',1000,'Ice_Cream',2000,'Bamboo_Basket',500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`magic_defense`,`dex`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`) VALUES (1812,'EVENT_LUDE','Delightful Lude','Delightful Lude',99,15,160,99,999,'Small','Formless','Neutral',1,190,890,960,480,true,true,true,true,'Pumpkin_Bucket',5000,'Pumpkin_Head',5000,'Pumpkin',5000,'Pumpkin_Mojo',5000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (1813,'EVENT_HYDRO','Hydrolancer','Hydrolancer',99,1880000,3600000,1800000,19500,32767,96,55,142,200,250,189,32,3,10,12,'Large','Angel','Ghost',1,100,972,672,432,'21','Boss','Old_Violet_Box',5500,'Old_Blue_Box',2000,'Old_Violet_Box',5500,'Evil_Dragon_Head',10000,'Dragon_Killer',500,'Gemmed_Crown',500,'Pole_Axe',500,'Int_Dish10',1500,'Treasure_Box',5500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1814,'EVENT_MOON','Moonlight Flower','Moonlight Flower',80,30000,27000,27000,550,300,80,50,35,45,112,69,93,1,10,12,'Medium','Brute','Fire',3,150,1276,576,288,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`) VALUES (1815,'EVENT_RICECAKE','Rice Cake','Rice Cake',12,777,7,7,7,7,99,7,7,7,17,17,7,1,10,12,'Medium','Formless','Neutral',1,250,1320,300,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`) VALUES (1816,'EVENT_GOURD','Gourd','Gourd',12,1000,1,1,160,99,1,'Medium','Formless','Neutral',1,1000,96,96,96,true,true,true,true,'Apple',10000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (1817,'EVENT_DETALE','Detarderous','Detarderous',99,8880000,4050000,2250000,42597,32767,104,65,142,200,250,189,50,3,10,12,'Large','Angel','Ghost',2,100,972,936,360,'21','Boss','Old_Violet_Box',5000,'Old_Violet_Box',5500,'Dragon_Spirit',10000,'Dragon_Wing',500,'Wizardy_Staff',500,'Bloody_Roar',500,'Int_Dish10',1500,'Luk_Dish10',1500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (1818,'EVENT_ALARM','Alarm','Alarm',58,10647,1,1,24,15,62,72,10,85,45,10,12,'Medium','Formless','Neutral',3,1000,1020,500,768,'21','Piece_Of_Cogwheel',7000,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1819,'EVENT_BATHORY','Bathory','Bathory',86,5242,252,96,61,41,66,38,40,55,56,50,1,10,12,'Medium','Demihuman','Dark',1,100,1504,840,900,'21','Wooden_Block_',2000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1820,'EVENT_BIGFOOT','Bigfoot','Bigfoot',29,587,50,12,55,7,18,4,7,12,1,10,12,'Large','Brute','Earth',1,300,1260,192,192,'17','Wooden_Block_',2000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1821,'EVENT_DESERT_WOLF','Desert Wolf','Desert Wolf',103,9447,676,59,114,47,93,69,63,61,82,42,1,10,12,'Medium','Brute','Fire',1,200,1120,420,288,'13','Wooden_Block_',2000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`) VALUES (1822,'EVENT_DEVIRUCHI','Deviruchi','Deviruchi',64,2300,210,73,62,30,61,17,30,35,52,5,1,10,12,'Small','Demon','Dark',1,150,980,600,384,'21',true,'Wooden_Block_',3000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1823,'EVENT_FREEZER','Freezer','Freezer',94,9990,244,50,68,38,68,47,50,45,49,25,2,10,12,'Medium','Brute','Water',2,250,1452,483,528,'21','Wooden_Block_',3000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1824,'EVENT_GARM_BABY','Baby Hatii','Baby Hatii',94,10016,238,61,62,43,69,61,55,61,53,45,1,10,12,'Medium','Brute','Water',2,450,879,672,576,'04','Wooden_Block_',5000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1825,'EVENT_GOBLINE_XMAS','Christmas Goblin','Christmas Goblin',25,1176,118,22,16,5,53,25,20,38,45,1,10,12,'Medium','Demihuman','Wind',1,100,1120,620,240,'21','Wooden_Block_',5000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1826,'EVENT_MYST','Myst','Myst',39,879,68,21,50,11,26,19,40,35,31,25,1,10,12,'Large','Formless','Poison',1,200,1576,576,384,'21','Wooden_Block_',3000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1827,'EVENT_SASQUATCH','Sasquatch','Sasquatch',30,3163,250,30,8,75,25,60,10,34,20,1,10,12,'Large','Brute','Neutral',3,300,1260,192,192,'21','Wooden_Block_',3000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (1828,'EVENT_GULLINBURSTI','Gullinbrusti','Gullinbrusti',20,20,59,13,160,99,14,14,19,15,1,10,12,'Large','Brute','Earth',2,150,1960,960,384,'21','Bag_Of_Rice',6000,'Lucky_Candy',9000,'Lucky_Candy_Cane',8000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1829,'SWORD_GUARDIAN','Sword Guardian','Sword Guardian',133,70000,4500,3375,1127,129,122,62,122,87,54,65,103,65,2,14,16,'Large','Demihuman','Neutral',4,170,140,384,288,'21','Boss','Broken_Armor_Piece',3000,'Doom_Slayer',30,'Zweihander',1,'Platinum_Shield',10,'Muscle_Cutter',50,'Carnium',100,'Scarlet_Twohand_Sword',50,'Group_5','Sword_Guardian_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_option`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1830,'BOW_GUARDIAN','Bow Guardian','Bow Guardian',132,63000,4392,3294,1149,120,127,62,109,80,65,52,122,55,12,14,16,'Large','Demihuman','Neutral',4,170,76,384,288,'21','Boss','Broken_Armor_Piece',3000,'Luna_Bow',30,'Sniping_Suit',20,'Orleans_Glove',4,'Carnium',100,'Scarlet_Bow',50,'None','Bow_Guardian_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1831,'SALAMANDER','Salamander','Salamander',138,80390,5919,7139,2299,600,141,68,189,105,72,85,132,72,2,10,12,'Large','Formless','Fire',3,160,140,384,288,'21','Boss','Burning_Heart',3000,'Flame_Heart',30,'Carnium',10,'Lesser_Elemental_Ring',1,'Berserk_Guitar',50,'Ring_',1,'Meteo_Plate_Armor',20,'Salamander_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1832,'IFRIT','Ifrit','Ifrit',146,6935000,6696000,4860000,3348000,8063,3389,436,218,180,201,156,190,199,77,3,10,12,'Large','Formless','Fire',4,130,212,384,360,10,'21','Boss',true,'Old_Blue_Box',5500,'Old_Violet_Box',5000,'Old_Card_Album',2000,'Flame_Heart',10000,'Spiritual_Ring',3000,'Ring_Of_Flame_Lord',200,'Ring_Of_Resonance',200,'Hell_Fire',2000,'Fire_Brand',2000,'Flame_Sprits_Armor_',100,'Ifrit_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1833,'KASA','Kasa','Kasa',135,70128,5599,7709,1506,305,104,70,111,74,65,78,108,55,2,10,12,'Large','Formless','Fire',3,150,800,600,288,'21','Boss','Burning_Heart',3000,'Hot_Hair',2500,'Flame_Heart',30,'Lesser_Elemental_Ring',1,'Flame_Sprits_Armor',10,'Burning_Bow',10,'Piercing_Staff',10,'Kasa_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1834,'G_SALAMANDER','Salamander','Salamander',138,80390,2299,600,141,68,189,105,72,85,132,72,2,10,12,'Large','Formless','Fire',3,160,140,384,288,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1835,'G_KASA','Kasa','Kasa',135,70128,1506,305,104,70,111,74,65,78,108,55,2,10,12,'Large','Formless','Fire',3,150,800,600,288,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop3_nosteal`) VALUES (1836,'MAGMARING','Magmaring','Magmaring',110,13079,2536,1903,881,44,100,45,107,33,35,47,61,20,1,10,12,'Small','Formless','Fire',2,300,1472,384,288,'02','Burning_Heart',3000,'Elunium_Stone',34,'Magmaring_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1837,'IMP','Imp','Imp',129,36830,4594,3445,1239,406,56,75,66,83,65,88,72,27,1,10,12,'Small','Demon','Fire',3,150,824,432,360,'20',true,'Hot_Hair',3000,'Huuma_Blaze',3,'Live_Coal',2500,'Heart_Breaker',10,'Electric_Eel',25,'Flaming_Ice',1,'Carnium',1,'Imp_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1838,'KNOCKER','Knocker','Knocker',126,43900,3690,3768,886,103,126,62,93,62,58,56,99,70,1,10,12,'Small','Demon','Earth',1,200,1548,384,288,'17',true,'Great_Nature',30,'Coal',150,'Elder_Pixie\'s_Beard',5500,'Elven_Ears',1,'Carnium',10,'Thorny_Buckler',3,'Earth_Bow',5,'Knocker_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1839,'BYORGUE','Byrogue','Byrogue',135,92544,7725,5543,1190,141,120,13,114,86,70,65,81,70,2,14,16,'Medium','Demihuman','Neutral',1,170,800,600,360,'21','Boss','Drill_Katar',50,'Assassin_Mask_',3,'Scalpel',150,'Agi_Dish07',100,'Old_Blue_Box',40,'Rider_Insignia_',1,'Vroken_Sword',4365,'Byorgue_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`int`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_knockbackimmune`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1840,'GOLDEN_SAVAGE','Golden Savage','Golden Savage',99,500,1,1,650,200,160,99,50,120,1,10,12,'Large','Brute','Earth',2,150,1960,480,384,'17','Guardian',true,true,true,true,true,'Leaf_Of_Yggdrasil',3000,'Treasure_Box',100,'Old_Card_Album',5,'Gold',500,'Emperium',100,'Golden_Gear_',1,'New_Year_Rice_Cake_1',3000,'New_Year_Rice_Cake_2',3000,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (1841,'G_SNAKE_','Snake Lord\'s Minion','Snake Lord\'s Minion',15,10,1,1,46,9,160,99,15,15,10,35,5,1,10,12,'Medium','Brute','Earth',1,200,1576,576,576,'01','Copper_Coin',1000,'Black_Treasure_Box',500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (1842,'G_ANACONDAQ_','Snake Lord\'s Minion','Snake Lord\'s Minion',23,15,1,1,124,33,160,99,46,28,10,51,5,1,10,12,'Medium','Brute','Poison',1,200,1576,576,576,'17','Copper_Coin',1000,'Copper_Coin',1000,'Black_Treasure_Box',500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (1843,'G_SIDE_WINDER_','Snake Lord\'s Minion','Snake Lord\'s Minion',43,18,1,1,240,80,160,99,38,43,40,15,115,20,1,10,12,'Medium','Brute','Poison',1,200,1576,576,576,'09','Copper_Coin',1000,'Silver_Coin',1000,'Black_Treasure_Box',500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`) VALUES (1844,'G_ISIS_','Snake Lord\'s Minion','Snake Lord\'s Minion',47,25,1,1,423,84,160,99,38,65,43,50,66,15,1,10,12,'Large','Demon','Dark',1,200,1384,768,336,'09',true,'Copper_Coin',1000,'Silver_Coin',1000,'Copper_Coin',1000,'Silver_Coin',1000,'Black_Treasure_Box',500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`dex`,`size`,`race`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1845,'G_TREASURE_BOX_','Treasure Box','Treasure Box',98,500,999,'Small','Formless','Neutral',1,'Boss','Gold_Coin_US',10000,'Gold_Coin_US',10000,'Gold_Coin_US',10000,'Treasure_Box_',10000,'Green_Ale_US',2500,'Gold_Coin_US',5000,'Green_Ale_US',2500,'Green_Ale_US',2500,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`drop1_item`,`drop1_rate`) VALUES (1846,'DREAMMETAL','Dream Metal','Dream Metal',90,1499,1,1,1,1,100,99,1,10,12,'Small','Formless','Holy',1,300,1288,288,384,'Boss','Dragonball_Yellow_',2000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1847,'EVENT_PORING','Poring','Poring',98,10000500,900000,900000,19500,5000,96,60,60,120,120,160,30,1,10,12,'Medium','Angel','Ghost',1,100,76,672,480,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1848,'EVENT_BAPHOMET','Baphomet','Baphomet',50,45000,900,900,1500,1500,16,10,60,15,15,160,30,2,10,12,'Large','Demon','Dark',3,100,768,768,576,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1849,'EVENT_OSIRIS','Osiris','Osiris',60,125000,1800,1800,3500,1500,32,20,60,25,25,160,30,1,10,12,'Medium','Undead','Undead',4,100,1072,672,384,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1850,'EVENT_ORCHERO','Orc Hero','Orc Hero',50,175000,2700,2700,4000,1500,40,45,60,35,80,160,30,1,10,12,'Large','Demihuman','Earth',4,150,1678,780,648,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1851,'EVENT_MOBSTER','Mobster','Mobster',61,7991,910,218,66,37,76,46,20,35,76,55,1,10,12,'Medium','Demihuman','Neutral',1,250,1100,560,580,'21'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1852,'G_EM_ANGELING','Angeling','Angeling',99,120,78,11,160,99,17,80,80,126,20,1,10,12,'Small','Angel','Holy',3,300,1288,288,384,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1853,'G_EM_DEVILING','Deviling','Deviling',99,120,78,11,160,99,17,80,80,126,20,1,10,12,'Small','Angel','Holy',3,300,1288,288,384,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1854,'E_MUKA','Muka','Muka',17,610,246,108,40,9,8,5,15,15,30,5,20,10,1,10,12,'Large','Plant','Earth',1,300,1960,960,384,'02','Yellow_Live',70,'Cactus_Needle',9000,'Empty_Bottle',2000,'Kaong',400,'Red_Herb',1000,'Guisarme',50,'Iron_Ore',250,'Muka_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1855,'E_POISONSPORE','Poison Spore','Poison Spore',19,665,167,84,89,12,19,25,24,1,10,12,'Medium','Plant','Poison',1,200,1672,672,288,'04','Poison_Spore',9000,'Hat_',20,'Green_Herb',550,'Gulaman',60,'Karvodailnirol',50,'Mushroom_Spore',1200,'Zargon',5,'Poison_Spore_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1856,'E_MAGNOLIA','Magnolia','Magnolia',26,3195,354,223,120,31,8,30,26,26,39,5,1,10,12,'Small','Demon','Water',1,250,1560,360,360,'02',true,'Old_Frying_Pan',9000,'Garlet',800,'Scell',100,'Zargon',10,'Black_Ladle',40,'Leche_Flan',400,'High_end_Cooking_Kits',5,'Magnolia_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1857,'E_MARIN','Marin','Marin',15,742,59,40,39,4,10,10,10,5,35,15,1,10,12,'Medium','Plant','Water',2,400,1872,672,480,'02','Garlet',3200,'Sticky_Mucus',1500,'Cold_Scroll_2_1',100,'Skyblue_Jewel',40,'Ube_Jam',75,'Candy',350,'Poring_Hat',1,'Marin_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1858,'E_PLANKTON','Plankton','Plankton',10,354,21,16,26,5,5,10,10,15,1,10,12,'Small','Plant','Water',3,400,2208,1008,324,'01','Single_Cell',9000,'Sago',300,'Sticky_Mucus',700,'Alchol',4,'Empty_Bottle',1000,'Dew_Laden_Moss',20,'Center_Potion',50,'Plankton_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1859,'E_MANDRAGORA','Mandragora','Mandragora',12,405,41,29,26,9,25,12,24,36,15,4,10,12,'Medium','Plant','Earth',3,1000,1768,768,576,'10','Yellow_Live',50,'Stem',9000,'Spear_',30,'Langka',350,'Shoot',300,'Four_Leaf_Clover',3,'Whip_Of_Earth',10,'Mandragora_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1860,'E_COCO','Coco','Coco',17,817,108,70,56,11,24,17,34,20,24,10,1,10,12,'Small','Brute','Earth',1,150,1864,864,1008,'17','Acorn',9000,'Hood_',20,'Fluff',3000,'Animal\'s_Skin',2500,'Sweet_Potato',500,'Sandals_',25,'Sweet_Bean',600,'Coco_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1861,'E_CHOCO','Choco','Choco',43,4278,1139,1139,315,87,8,5,65,68,55,45,65,25,1,10,12,'Small','Brute','Fire',1,200,1500,500,1000,'09','Claw_Of_Monkey',5335,'Yoyo_Tail',7000,'Elunium',53,'Banana',5000,'Tropical_Banana',20,'Sweet_Banana',1000,'Yggdrasilberry',25,'Choco_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1862,'E_MARTIN','Martin','Martin',18,1109,121,77,52,11,5,12,18,30,15,15,5,1,10,12,'Small','Brute','Earth',2,300,1480,480,480,'01','Moustache_Of_Mole',9000,'Macapuno',500,'Jur_',10,'Goggle_',5,'Safety_Helmet',1,'Battered_Pot',10,'Goggle',15,'Martin_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (1863,'E_SPRING_RABBIT','Spring Rabbit','Spring Rabbit',25,4500,292,114,23,10,20,15,15,5,15,5,1,10,12,'Medium','Brute','Earth',2,160,1120,552,511,'02','Peeps',5000,'Jelly_Bean',5000,'Marshmallow',5000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1864,'ZOMBIE_SLAUGHTER','Zombie Slaughter','Zombie Slaughter',124,40440,3938,2702,1190,117,100,45,117,58,82,13,97,21,1,10,12,'Medium','Undead','Undead',3,200,676,648,432,'21','Clattering_Skull',3000,'Platinum_Shotel',10,'Mementos',1500,'Broken_Farming_Utensil',3000,'Sticky_Mucus',3000,'Carnium',1,'Sabah_Ring',10,'Zombie_Slaughter_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`,`drop9_item`,`drop9_rate`,`drop9_nosteal`) VALUES (1865,'RAGGED_ZOMBIE','Ragged Zombie','Ragged Zombie',123,38574,3515,3087,1334,130,85,35,81,50,64,56,127,23,9,10,12,'Medium','Undead','Undead',3,150,1960,576,420,'21','Clattering_Skull',3000,'Tidal_Shoes',15,'Mementos',1500,'Skel_Bone',4500,'Expert_Ring',2,'Wasteland_Outlaw',10,'Carnium',1,'Nab_Ring',100,true,'Ragged_Zombie_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1866,'HELL_POODLE','Hellhound','Hellhound',115,17168,2565,1923,899,145,86,20,114,56,59,82,77,54,1,10,12,'Small','Demon','Dark',1,140,824,432,360,'21',true,'Monster\'s_Feed',5000,'Tooth_Blade',10,'Wild_Beast_Claw',10,'Skel_Bone',4500,'Well_Dried_Bone',20,'Animal\'s_Skin',5500,'Pet_Food',400,'Hell_Poodle_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1867,'BANSHEE','Banshee','Banshee',130,48666,4520,3500,1014,703,73,96,97,71,55,123,98,72,1,10,12,'Medium','Demon','Dark',2,150,676,504,504,'21',true,'Old_White_Cloth',3000,'Orleans_Gown',10,'Scalpel',10,'Wool_Scarf',10,'Mementos',1500,'Brigan',5335,'Carnium',1,'Banshee_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1868,'G_BANSHEE','Banshee','Banshee',130,48666,1014,703,73,96,97,71,55,123,98,72,1,10,12,'Medium','Demon','Dark',2,150,676,504,504,'21',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (1869,'FLAME_SKULL','Flame Skull','Flame Skull',121,21276,2332,2890,1074,135,93,40,111,90,60,70,99,65,1,10,12,'Small','Demon','Ghost',3,150,972,648,432,'09',true,'Skull',5000,'Black_Leather_Boots',20,'Lever_Action_Rifle',20,'Horrendous_Mouth',6000,'Flame_Skull_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1870,'NECROMANCER','Necromancer','Necromancer',133,91304,5580,4185,1359,1006,84,73,108,54,77,116,91,30,1,10,12,'Medium','Undead','Undead',4,150,1816,1320,420,'21','Boss','Clattering_Skull',3000,'Lich_Bone_Wand',20,'Skel_Bone',4500,'Mithril_Magic_Cape',10,'Blue_Gemstone',100,'Amulet',100,'Rent_Spell_Book',1500,'Necromancer_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1871,'FALLINGBISHOP','Falling Bishop','Falling Bishop',138,5655000,2700000,1890000,1350000,4290,4636,274,182,186,165,95,226,182,86,1,10,12,'Medium','Demon','Dark',2,150,432,432,360,10,'21','Boss',true,'Yggdrasilberry',5500,'Old_Violet_Box',5000,'Old_Violet_Box',5000,'Holy_Water',10000,'Long_Horn',1000,'Spiritual_Ring',500,'Hunting_Spear',1000,'Elunium',5432,'Blessed_Wand',2000,'Carnium',500,'Fallen_Bishop_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1872,'BEELZEBUB_FLY','Hell Fly','Hell Fly',127,502000,900,152,98,55,99,90,52,55,89,80,1,10,12,'Medium','Angel','Neutral',4,100,432,480,360,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1873,'BEELZEBUB','Beelzebub','Beelzebub',147,6805000,5250,2100,288,265,155,235,200,225,204,66,1,10,12,'Small','Demon','Ghost',4,100,100,576,480,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1874,'BEELZEBUB_','Beelzebub','Beelzebub',147,4805000,7050000,7050000,3525000,6666,4444,418,265,178,236,200,250,218,66,2,10,12,'Large','Demon','Ghost',4,100,212,504,432,10,'21','Boss',true,'Yggdrasilberry',5500,'Old_Violet_Box',5000,'Old_Violet_Box',5000,'Broken_Crown',9000,'Variant_Shoes',2000,'Death_Note',2000,'Destruction_Rod',2000,'Bison_Horn',2000,'Carnium',1000,'Berzebub_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (1875,'TRISTAN_3RD','Tristan III','Tristan III',80,43000,1,1,1503,260,25,30,5,10,10,69,70,2,10,12,'Medium','Undead','Undead',4,175,1816,1152,360,'21','Broken_Crown',9000,'Sticky_Mucus',9000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`) VALUES (1876,'E_LORD_OF_DEATH','Lord of the Dead','Lord of the Dead',99,99000000,118209,39011,59104,4459,802,75,73,120,120,120,169,150,106,3,10,12,'Large','Demon','Dark',3,180,1446,1296,360,'21','Boss',true,'Helm_Of_Sun',10000,'Seed_Of_Yggdrasil',1,'Crystal_Jewel__',1); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`magic_defense`,`dex`,`size`,`race`,`element`,`element_level`,`walk_speed`,`ai`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (1877,'CRYSTAL_5','Crystal','Crystal',1,15,160,99,999,'Small','Formless','Neutral',1,190,'25','Boss',true,true,true,true,'GOLD_ID4',10,'Gift_Box',100); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (1878,'E_SHINING_PLANT','Mystic Plant','Mystic Plant',1,20,1,1,100,99,90,1,7,12,'Small','Plant','Holy',1,1000,1,1,1,true,true,true,true,'Love_Flower',3000,'Pointed_Scale',1500,'Green_Herb',500,'Red_Herb',2000,'Yellow_Herb',1500,'Fluff',500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1879,'ECLIPSE_P','Eclipse','Eclipse',6,1800,20,6,40,36,6,11,80,1,10,12,'Medium','Brute','Neutral',3,200,1456,456,336,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1880,'WOOD_GOBLIN','Leshij','Leshij',81,5499,1106,1245,212,15,144,12,73,19,56,15,56,25,1,10,12,'Medium','Plant','Earth',3,320,2304,840,360,'01','Iron_Wrist',5,'Solid_Twig',4000,'Log',2000,'Resin',2000,'Feather_Of_Birds',500,'Piece_Of_Egg_Shell',500,'Egg',50,'Wood_Goblin_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1881,'LES','Lesavka','Lesavka',82,6216,1205,1356,297,30,123,30,63,20,35,25,52,30,1,10,12,'Medium','Plant','Earth',4,230,1728,720,576,'03','Sharp_Leaf',2000,'Green_Herb',1000,'Shoot',1000,'Stem',2500,'Centimental_Leaf',1,'Leaflet_Of_Aloe',500,'Blue_Herb',50,'Les_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1882,'VAVAYAGA','Baba-Yaga','Baba-Yaga',87,6498,1188,1337,310,71,63,60,69,45,30,60,51,35,2,10,12,'Medium','Demihuman','Water',1,270,1536,600,420,'04','Old_Magic_Circle',1000,'Yaga_Pestle',5000,'Release_Of_Wish',10,'Pill',150,'Piece_Of_Cake',1500,'Milk',1500,'Bread',1500,'Vavayaga_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1883,'UZHAS','Kikimora','Kikimora',85,7140,1294,1455,298,35,49,8,69,14,41,30,55,20,1,10,12,'Medium','Demihuman','Water',3,200,576,672,384,'04','Leaflet_Of_Hinal',900,'Ancient_Magic',5,'Bitter_Herb',100,'Fruit_Of_Mastela',100,'Sticky_Webfoot',3500,'Delicious_Fish',1500,'Old_Blue_Box',3,'Uzhas_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1884,'MAVKA','Mavka','Mavka',84,5421,1253,1530,289,60,98,58,65,31,50,35,81,30,7,10,12,'Medium','Plant','Earth',3,170,1536,504,360,'04','Principles_Of_Magic',5,'Singing_Flower',300,'Singing_Plant',300,'Illusion_Flower',50,'Crystal_Mirror',1500,'Witherless_Rose',300,'Blue_Herb',3000,'Mavka_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1885,'GOPINICH','Gopinich','Gopinich',97,1120500,714240,580320,357120,2584,1861,355,121,127,102,143,102,152,76,3,10,12,'Large','Brute','Earth',3,150,1536,864,432,10,'21','Boss',true,'Yggdrasilberry',5500,'Old_Violet_Box',5000,'Old_Violet_Box',5000,'Old_Violet_Box',4000,'Ring_',200,'Int_Dish10',1000,'Ixion_Wing',100,'Pole_Axe',5,'Treasure_Box',5000,'Loard_Circlet',1,'Gopinich_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1886,'G_MAVKA','Mavka','Mavka',84,5421,289,60,98,58,65,31,50,35,81,30,7,10,12,'Medium','Plant','Earth',3,170,1536,504,360,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (1887,'FREEZER_R','Freezer','Freezer',94,9990,604,50,68,38,68,47,50,45,49,25,2,10,12,'Medium','Brute','Water',2,250,1452,483,528,'21','Cyfar',2000,'Ice_Piece',2000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1888,'GARM_BABY_R','Baby Hatii','Baby Hatii',61,15199,90,90,680,900,24,13,45,30,36,55,85,30,1,10,12,'Medium','Brute','Water',2,450,879,672,576,'04','Ice_Piece',2000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (1889,'GARM_R','Marozka\'s Guard','Marozka\'s Guard',73,100000,900,900,990,1300,20,23,85,126,10,50,95,60,3,10,12,'Large','Brute','Water',4,400,608,408,336,'21','Boss','Cyfar',2000,'Ice_Piece',2000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1890,'GOPINICH_R','The Immortal Koshei','The Immortal Koshei',85,299321,900,900,2055,4256,20,42,50,65,55,50,152,35,3,10,12,'Large','Brute','Earth',3,150,1536,864,432,'20'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1891,'G_RANDGRIS_','Valkyrie','Valkyrie',99,1567200,6343,3206,40,42,100,120,80,120,220,210,3,10,12,'Large','Angel','Holy',4,100,576,576,480,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (1892,'G_LOLI_RURI','Lolo Ruri','Lolo Ruri',109,15280,1123,280,53,44,111,50,47,79,79,79,2,10,12,'Large','Demon','Dark',4,125,747,1632,576,'04',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1893,'G_KNIGHT_OF_ABYSS','Abysmal Knight','Abysmal Knight',122,23297,1734,192,102,50,121,55,68,70,97,37,1,10,12,'Large','Demihuman','Dark',4,300,1500,500,1000,'21'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1894,'POURING','Pouring','Pouring',15,777,7,7,7,7,7,7,7,7,17,17,7,1,'Small','Plant','Water',3,300,1672,672,480,'07','Boss','RF_Taining_Notice',9000,'RF_Taining_Notice',100,'RF_Taining_Notice',100,'Jellopy',3000,'Jellopy',2000,'Jellopy',2000,'Jellopy',2000,'Jellopy',2000,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1895,'EVENT_SEYREN','Seyren Windsor','Seyren Windsor',91,88902,2730,430,63,12,90,89,72,20,99,25,1,10,12,'Medium','Demon','Fire',3,170,76,384,288,'20'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1896,'EVENT_KATRINN','Kathryne Keyron','Kathryne Keyron',92,47780,646,1200,10,74,5,77,180,110,39,1,10,12,'Medium','Demihuman','Ghost',3,150,1152,384,288,'20'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1897,'EVENT_BAPHOMET_','Baphomet','Baphomet',81,668000,3150,1984,35,45,152,30,85,120,95,2,10,12,'Large','Demon','Dark',3,100,768,768,576,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (1898,'EVENT_ZOMBIE','Zombie','Zombie',12,434,67,12,10,1,10,12,'Medium','Undead','Undead',1,400,2612,912,288,'04','Jade_Plate',10000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_knockbackimmune`) VALUES (1899,'SWORD_GUARDIAN_','Sword Guardian','Sword Guardian',133,70000,677,129,122,33,122,87,54,65,103,65,2,14,16,'Large','Demihuman','Neutral',4,170,140,384,288,'05','Guardian',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_knockbackimmune`) VALUES (1900,'BOW_GUARDIAN_','Archer Guardian','Archer Guardian',80,80404,2024,680,64,62,95,80,33,90,165,55,12,14,16,'Large','Demihuman','Neutral',4,170,76,384,288,'05','Guardian',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_changetargetmelee`,`drop1_item`,`drop1_rate`) VALUES (1901,'E_CONDOR','Condor','Condor',10,15,90,90,13,7,10,15,50,100,100,1,10,12,'Small','Brute','Holy',1,150,1148,648,480,'01',true,'Immortality_Egg',1000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`dex`,`size`,`race`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`) VALUES (1902,'E_TREASURE1','Treasure Box','Treasure Box',99,49,100,999,'Small','Formless','Holy',1,'Boss','Gold_Key77',1000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`dex`,`size`,`race`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`) VALUES (1903,'E_TREASURE2','Treasure Box','Treasure Box',99,49,100,999,'Small','Formless','Holy',1,'Boss','Silver_Key77',1000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1904,'BOMBPORING','Bomb Poring','Bomb Poring',28,1000000,415,256,120,200,160,99,28,28,33,50,1,10,12,'Small','Formless','Neutral',1,300,1672,672,480,'13'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`agi`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_gvg`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`) VALUES (1905,'BARRICADE','Barricade','Barricade',98,600500,17,80,126,20,1,10,12,'Large','Formless',true,'Neutral',1,300,1288,288,384,'Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`magic_defense`,`agi`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_knockbackimmune`,`mode_detector`) VALUES (1906,'BARRICADE_','Barricade','Barricade',98,600,160,99,17,80,126,20,1,10,12,'Large','Formless','Neutral',1,300,1288,288,384,'Guardian',true,true,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`size`,`race`,`racegroup_gvg`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`) VALUES (1907,'S_EMPEL_1','Guardian Stone','Guardian Stone',90,120500,1,1,64,50,'Small','Formless',true,'Neutral',1,300,1288,288,384,'Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`size`,`race`,`racegroup_gvg`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`) VALUES (1908,'S_EMPEL_2','Guardian Stone','Guardian Stone',90,120500,1,1,64,50,'Small','Formless',true,'Neutral',1,300,1288,288,384,'Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_knockbackimmune`,`mode_detector`) VALUES (1909,'OBJ_A','Food Storage','Food Storage',90,750,1,1,160,99,'Large','Formless','Neutral',1,300,1288,288,384,'Guardian',true,true,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_knockbackimmune`,`mode_detector`) VALUES (1910,'OBJ_B','Food Depot','Food Depot',90,750,1,1,160,99,'Large','Formless','Neutral',1,300,1288,288,384,'Guardian',true,true,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_knockbackimmune`,`mode_detector`) VALUES (1911,'OBJ_NEUTRAL','Neutrality Flag','Neutrality Flag',90,650,1,1,160,99,'Large','Formless','Neutral',1,300,1288,288,384,'Guardian',true,true,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_knockbackimmune`,`mode_detector`) VALUES (1912,'OBJ_FLAG_A','Lion Flag','Lion Flag',90,650,1,1,160,99,'Large','Formless','Neutral',1,300,1288,288,384,'Guardian',true,true,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_knockbackimmune`,`mode_detector`) VALUES (1913,'OBJ_FLAG_B','Eagle Flag','Eagle Flag',90,650,1,1,160,99,'Large','Formless','Neutral',1,300,1288,288,384,'Guardian',true,true,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_knockbackimmune`,`mode_detector`) VALUES (1914,'OBJ_A2','Blue Crystal','Blue Crystal',90,750,1,1,160,99,'Large','Formless','Neutral',1,300,1288,288,384,'Guardian',true,true,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_knockbackimmune`,`mode_detector`) VALUES (1915,'OBJ_B2','Pink Crystal','Pink Crystal',90,750,1,1,160,99,'Large','Formless','Neutral',1,300,1288,288,384,'Guardian',true,true,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (1916,'MOROCC','Satan Morocc','Satan Morocc',151,7000000,5340,2640,400,65,165,182,180,225,180,89,2,10,12,'Large','Demon','Dark',4,100,312,624,432,'21','Boss','Diabolus_Helmet',1500,'Diabolus_Robe',7000,'Diabolus_Armor',7000,'Diabolus_Boots',7000,'Dark_Crystal',9000,'Dark_Debris',9000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (1917,'MOROCC_','Wounded Morocc','Wounded Morocc',151,5000000,4050000,3042000,2025000,4530,2880,425,65,165,185,200,245,180,89,2,10,12,'Large','Demon','Dark',4,100,312,624,432,10,'21','Boss',true,'Yggdrasilberry',5500,'Old_Violet_Box',5000,'Old_Violet_Box',5000,'Diabolus_Helmet',1000,'Diabolus_Robe',5000,'Diabolus_Armor',5000,'Diabolus_Boots',5000,'Dark_Crystal',9000,'Dark_Debris',9000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (1918,'MOROCC_1','Incarnation of Morocc','Incarnation of Morocc',132,63900,4392,3294,1901,145,199,35,126,91,63,61,76,37,1,10,12,'Large','Angel','Dark',1,110,576,480,432,'21','Boss','Herald_Of_GOD',10,'Dark_Crystal',1000,'Dark_Debris',3000,'Elunium',160,'Brigan',4850,'Diabolus_Manteau',3,'Nemesis',20); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (1919,'MOROCC_2','Incarnation of Morocc','Incarnation of Morocc',132,64922,5094,3821,1625,159,92,5,121,86,71,65,75,44,1,10,12,'Medium','Demon','Dark',3,150,576,648,300,'21','Boss','Skin_Of_Ventus',3,'Dark_Crystal',1000,'Dark_Debris',3000,'Oridecon',160,'Cyfar',3500,'Cross_Shield',15); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (1920,'MOROCC_3','Incarnation of Morocc','Incarnation of Morocc',133,94800,5220,3780,1218,363,111,37,102,59,55,82,98,54,2,10,12,'Medium','Demon','Undead',3,150,212,432,360,'21','Boss','Ragamuffin_Cape',10,'Dark_Crystal',1000,'Dark_Debris',3000,'Elunium',160,'Brigan',4850,'Cursed_Hand',3,'Bloody_Eater',15); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (1921,'MOROCC_4','Incarnation of Morocc','Incarnation of Morocc',134,77389,4608,4056,1235,599,109,54,114,88,62,97,109,43,1,10,12,'Medium','Demon','Ghost',3,150,1536,648,300,'21','Boss','Diabolus_Ring',5,'Dark_Crystal',1000,'Dark_Debris',3000,'Oridecon',160,'Cyfar',3500,'Exorcism_Bible',20); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1922,'G_MOROCC_1','Shadow of Morocc','Shadow of Morocc',132,63900,1901,145,199,35,126,91,63,61,76,37,1,10,12,'Large','Angel','Dark',1,110,312,480,432,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1923,'G_MOROCC_2','Shadow of Morocc','Shadow of Morocc',132,64922,1625,159,92,5,121,86,71,65,75,44,1,10,12,'Medium','Demon','Dark',3,150,312,648,300,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1924,'G_MOROCC_3','Shadow of Morocc','Shadow of Morocc',133,94800,1218,363,111,37,102,59,55,82,98,54,2,10,12,'Medium','Demon','Undead',3,150,212,432,360,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1925,'G_MOROCC_4','Shadow of Morocc','Shadow of Morocc',134,77389,1235,599,109,54,114,88,62,97,109,43,1,10,12,'Medium','Demon','Ghost',3,150,1536,648,300,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (1926,'JAKK_H','Jakk','Jakk',1,1000,1,1,1,1,1,10,12,'Medium','Formless','Fire',2,200,1180,480,648,'21','Fools_Day_Box',1000,'Pumpkin_Head_Crushed',5000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (1927,'WHISPER_H','Whisper','Whisper',1,1000,1,1,1,1,1,10,12,'Small','Demon','Ghost',3,150,1960,960,504,'09',true,'Fools_Day_Box2',1000,'Worn_Cloth_Piece',5000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (1928,'DEVIRUCHI_H','Deviruchi','Deviruchi',46,500,5,5,10,25,69,40,55,70,30,1,10,12,'Small','Demon','Dark',1,150,980,600,384,'21',true,'Petite_DiablOfs_Horn',3000,'Petite_DiablOfs_Wing',3000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1929,'BAPHOMET_I','Unsealed Baphomet','Unsealed Baphomet',98,4520500,4068000,2268000,5460,2300,190,45,140,152,5,85,200,95,2,10,12,'Large','Demon','Dark',3,100,768,768,576,'21','Boss','Bapho_Doll',500,'Pauldron',7000,'Tae_Goo_Lyeon',5000,'Bloody_Iron_Ball',100,'Celestial_Robe',7000,'Holy_Robe',7000,'Crescent_Scythe',9000,'Baphomet_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1930,'PIAMETTE','Piamette','Piamette',90,3000500,1650,1200,56,35,66,5,99,120,15,2,10,12,'Small','Demihuman','Neutral',1,100,432,768,576,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1931,'WISH_MAIDEN','Wish Maiden','Wish Maiden',98,3567700,8450,3300,40,42,100,120,30,120,220,210,3,10,12,'Large','Angel','Ghost',1,100,576,576,480,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_knockbackimmune`,`drop1_item`,`drop1_rate`) VALUES (1932,'GARDEN_KEEPER','Garden Keeper','Garden Keeper',80,100,1,1,160,99,1,10,12,'Small','Formless','Earth',2,100,768,768,576,'01','Guardian',true,true,true,true,true,'Crystal_Key',9000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1933,'GARDEN_WATCHER','Garden Watcher','Garden Watcher',81,300000,1833,943,88,55,30,57,56,126,128,114,1,10,12,'Medium','Angel','Neutral',4,100,432,480,360,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_knockbackimmune`) VALUES (1934,'BLUE_FLOWER','Blue Flower','Blue Flower',98,10500,1,1,160,99,10,12,'Medium','Plant','Earth',1,100,768,768,576,'Guardian',true,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_knockbackimmune`) VALUES (1935,'RED_FLOWER','Red Flower','Red Flower',98,10500,1,1,160,99,10,12,'Medium','Plant','Earth',1,100,768,768,576,'Guardian',true,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_knockbackimmune`) VALUES (1936,'YELL_FLOWER','Yellow Flower','Yellow Flower',98,10500,1,1,160,99,10,12,'Medium','Plant','Earth',1,100,768,768,576,'Guardian',true,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1937,'CONSTANT_','Constant','Constant',108,11000,858,144,92,82,126,98,62,57,91,34,1,10,12,'Small','Formless','Dark',3,150,720,360,360,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1938,'TREASURE_BOX41','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Goddess_Tear',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree_Box',10000,'Oridecon',4850,'Elunium',7275,'Pauldron',40,'Healing_Staff',150,'Wild_Beast_Claw',150,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1939,'TREASURE_BOX42','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Valkyrie_Token',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree_Box',10000,'Oridecon',4850,'Elunium',7275,'Celestial_Robe',40,'Berdysz',150,'Inverse_Scale',150,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1940,'TREASURE_BOX43','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Brynhild_Armor_Piece',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree_Box',10000,'Oridecon',4850,'Elunium',7275,'Scalpel',150,'Heart_Breaker',150,'Blood_Tears',150,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1941,'TREASURE_BOX44','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Hero_Remains',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree_Box',10000,'Oridecon',4850,'Elunium',7275,'Platinum_Shotel',150,'Burning_Bow',150,'Divine_Cross',50,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1942,'TREASURE_BOX45','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Andvari_Ring',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree_Box',10000,'Oridecon',4850,'Elunium',7275,'Muscle_Cutter',150,'Orc_Archer_Bow',150,'Icicle_Fist',150,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1943,'TREASURE_BOX46','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Dusk_Glow',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree_Box',10000,'Oridecon',4850,'Elunium',7275,'Battle_Hook',150,'Frozen_Bow',150,'Combo_Battle_Glove',150,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1944,'TREASURE_BOX47','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Dawn_Essence',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree_Box',10000,'Oridecon',4850,'Elunium',7275,'Ahlspiess',150,'Earth_Bow',150,'Ulfhedinn',50,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1945,'TREASURE_BOX48','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Cold_Moonlight',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree_Box',10000,'Oridecon',4850,'Elunium',7275,'Lich_Bone_Wand',150,'Gust_Bow',150,'Seismic_Fist',150,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1946,'TREASURE_BOX49','Treasure Chest','Treasure Chest',99,999,'Small','Formless',true,'Neutral',1,'Boss','Hazy_Starlight',80,'Union_Of_Tribe',500,'Branch_Of_Dead_Tree_Box',10000,'Oridecon',4850,'Elunium',7275,'Piercing_Staff',150,'Drill_Katar',150,'Mithril_Magic_Cape',50,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1947,'PIAMETTE_','Piamette','Piamette',90,500500,1650,1200,56,35,66,5,99,120,15,2,10,12,'Small','Demihuman','Neutral',1,100,432,768,576,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1948,'G_YGNIZEM','Egnigem Cenia','Egnigem Cenia',136,44327,1985,328,124,8,144,92,86,69,99,68,1,10,12,'Medium','Demihuman','Fire',2,145,576,432,288,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1949,'B_S_GUARDIAN','Camp Guardian','Camp Guardian',86,457599,8349,1550,96,33,110,40,5,65,125,65,2,14,16,'Large','Demihuman','Neutral',4,170,140,384,288,'05'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1950,'B_B_GUARDIAN','Camp Guardian','Camp Guardian',80,241212,2024,680,64,62,95,80,5,90,165,55,12,14,16,'Large','Demihuman','Neutral',4,170,76,384,288,'05'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`magic_defense`,`dex`,`size`,`race`,`element`,`element_level`,`walk_speed`,`ai`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1951,'CRYSTAL_6','Crystal','Crystal',1,15,160,99,999,'Small','Formless','Neutral',1,190,'25','Boss',true,true,true,true,'Piece_Of_Cake',3800,'Candy_Striper',4500,'White_Chocolate',5000,'Gift_Box_2',4900,'Banana_Juice',6500,'Chocolate',5000,'Yggdrasilberry',200,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`magic_defense`,`dex`,`size`,`race`,`element`,`element_level`,`walk_speed`,`ai`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1952,'CRYSTAL_7','Crystal','Crystal',1,15,160,99,999,'Small','Formless','Neutral',1,190,'25','Boss',true,true,true,true,'Piece_Of_Cake',3800,'Candy_Striper',4500,'White_Chocolate',5000,'Gift_Box_4',4900,'Apple_Juice',6500,'Chocolate',5000,'Seed_Of_Yggdrasil',250,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`magic_defense`,`dex`,`size`,`race`,`element`,`element_level`,`walk_speed`,`ai`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1953,'CRYSTAL_8','Crystal','Crystal',1,15,160,99,999,'Small','Formless','Neutral',1,190,'25','Boss',true,true,true,true,'Piece_Of_Cake',3800,'Candy_Striper',4500,'White_Chocolate',5000,'Gift_Box_1',4900,'Carrot_Juice',6500,'Chocolate',5000,'Branch_Of_Dead_Tree',300,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`magic_defense`,`dex`,`size`,`race`,`element`,`element_level`,`walk_speed`,`ai`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1954,'CRYSTAL_9','Crystal','Crystal',1,15,160,99,999,'Small','Formless','Neutral',1,190,'25','Boss',true,true,true,true,'Piece_Of_Cake',3800,'Candy_Striper',4500,'White_Chocolate',5000,'Gift_Box_3',4900,'Grape_Juice',6500,'Chocolate',5000,'Old_Blue_Box',100,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`element`,`element_level`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1955,'TREASURE_BOX_I','Treasure Chest','Treasure Chest',1,999,'Small','Formless','Neutral',1,'02','Tresure_Box_WoE',9000,'Tresure_Box_WoE',2000,'Tresure_Box_WoE',1000,'Azure_Jewel',2000,'Cardinal_Jewel',2000,'White_Jewel',2000,'Crystal_Jewel__',100,'Violet_Jewel',2000,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1956,'NAGHT_SIEGER','Naght Sieger','Naght Sieger',99,5000000,3600000,1800000,7020,3200,410,40,190,60,80,220,264,30,2,16,16,'Large','Demon','Ghost',4,100,76,432,504,'21','Boss','Twin_Edge_B',9000,'Twin_Edge_R',9000,'Flame_Manteau',9000,'Bone_Helm',9000,'Old_Card_Album',9000,'Pauldron',9000,'Turquoise',9000,'Nahtzigger_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1957,'ENTWEIHEN','Entweihen Crothen','Entweihen Crothen',90,2400500,1430000,1215000,4840,3600,171,66,90,70,40,160,190,30,12,14,16,'Medium','Demon','Dark',4,140,540,576,'10','Boss','Thorn_Staff',9000,'Holy_Stick',9000,'Celestial_Robe',9000,'Lich_Bone_Wand',9000,'Old_Card_Album',9000,'Survival_Rod_',9000,'Agate',9000,'Ant_Buyanne_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1958,'G_ENTWEIHEN_R','Thorny Skeleton','Thorny Skeleton',89,5400000,4444,680,71,66,35,33,180,125,30,12,14,16,'Small','Demon','Dark',4,432,288,576,'10','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1959,'G_ENTWEIHEN_H','Thorn of Recovery','Thorn of Recovery',89,350000,2244,680,71,66,35,33,180,125,30,12,14,16,'Small','Demon','Ghost',4,2864,288,576,'10','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1960,'G_ENTWEIHEN_M','Thorn of Magic','Thorn of Magic',89,5400000,2244,680,71,66,35,33,180,125,30,12,14,16,'Small','Demon','Dark',4,1024,288,576,'10','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (1961,'G_ENTWEIHEN_S','Thorn of Purification','Thorn of Purification',89,5400000,2244,680,71,66,35,33,180,125,30,12,14,16,'Small','Demon','Dark',4,2864,288,576,'10','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1962,'ANTONIO_','Christmas Thief','Christmas Thief',10,15,13,7,160,99,50,100,100,1,10,12,'Medium','Demihuman','Neutral',1,100,720,720,432,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1963,'P_CHUNG_E','New Year Doll','New Year Doll',49,23900,2156,894,460,590,8,15,38,65,43,30,90,15,1,10,12,'Medium','Demihuman','Neutral',2,170,1728,816,1188,'21'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (1964,'NIGHTMARE_T','Nightmare','Nightmare',30,2000,461,348,100,100,40,100,100,1,10,12,'Large','Brute','Ghost',3,150,1816,816,432,'Boss','Blue_Potion',2000,'Blue_Herb',3000,'Test_Certificate',5000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`) VALUES (1965,'M_WILD_ROSE','Wild Rose','Wild Rose',38,4000,50,100,45,15,85,15,35,65,80,1,10,12,'Small','Brute','Wind',1,100,964,864,288,'Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`) VALUES (1966,'M_DOPPELGANGER','Doppelganger','Doppelganger',72,7800,200,220,50,30,20,38,30,35,65,65,1,10,12,'Medium','Demon','Dark',3,100,300,480,288,'Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`) VALUES (1967,'M_YGNIZEM','Egnigem Cenia','Egnigem Cenia',79,7800,200,220,50,30,20,38,30,35,65,65,1,10,12,'Medium','Demihuman','Fire',2,100,300,480,288,'Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1968,'E_STROUF','Strouf','Strouf',48,11990,5544,3776,200,1050,8,50,40,45,92,43,65,1,10,12,'Large','Fish','Water',3,150,1872,672,384,'Boss','Fin',5335,'Oridecon_Stone',230,'Granpa_Beard',4,'Trident_',4,'Feather',3000,'Skyblue_Jewel',40,'Gill',1500,'Strouf_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1969,'E_MARC','Marc','Marc',36,6900,1778,1125,220,60,8,10,36,36,20,56,30,1,10,12,'Medium','Fish','Water',2,150,1272,72,480,'Boss','Mistic_Frozen',36,'Gill',9000,'Oridecon_Stone',190,'Fin',1000,'Skyblue_Jewel',20,'Blue_Gemstone',200,'White_Herb',700,'Marc_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1970,'E_OBEAUNE','Obeune','Obeune',31,3952,1159,733,141,24,40,31,31,55,74,85,1,10,12,'Medium','Fish','Water',2,200,1872,672,288,'Boss','Mistic_Frozen',26,'Heart_Of_Mermaid',9000,'Fin_Helm',2,'Saint_Robe_',20,'Skyblue_Jewel',20,'Fin',500,'Witherless_Rose',60,'Obeaune_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1971,'E_VADON','Vadon','Vadon',19,1017,243,153,74,11,32,19,16,10,36,15,1,10,12,'Small','Fish','Water',1,300,1632,432,540,'Boss','Crystal_Blue',40,'Nipper',9000,'Garlet',3000,'Padded_Armor_',10,'Solid_Shell',100,'Elunium_Stone',80,'Blue_Gemstone',50,'Vadon_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1972,'E_MARINA','Marina','Marina',21,2087,392,252,84,22,5,21,21,36,10,1,10,12,'Small','Plant','Water',2,400,2280,1080,864,'Boss','Single_Cell',5000,'Sticky_Mucus',1500,'Crystal_Blue',90,'Mistic_Frozen',4,'Blue_Gemstone',200,'Deadly_Noxious_Herb',40,'Marina_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`) VALUES (1973,'E_PORING','Poring','Poring',1,50,2,1,7,3,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'Boss','Jellopy',7000,'Sticky_Mucus',400,'Apple',1000,'Empty_Bottle',1500,'Water_Of_Blessing',3000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1974,'BANSHEE_MASTER','Banshee Master','Banshee Master',118,20320,3402,2556,839,298,87,94,121,58,48,122,60,44,2,10,12,'Medium','Demon','Dark',2,150,676,504,504,'21',true,'Old_White_Cloth',3000,'Orleans_Gown',10,'Cursed_Star',2,'Wool_Scarf',10,'Mementos',1500,'Brigan',5335,'Banshee_Master_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1975,'BEHOLDER_MASTER','Beholder Master','Beholder Master',106,10135,2430,1845,612,88,73,62,103,67,42,69,69,32,6,10,12,'Medium','Formless','Wind',2,190,336,840,360,'04','Prickly_Fruit',3000,'Anodyne',100,'Rough_Wind',100,'Elunium',10,'Chameleon_Armor',10,'Linen_Glove',2,'Old_Blue_Box',2,'Beholder_Master_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1976,'COBALT_MINERAL','Cobalt Mineral','Cobalt Mineral',113,15800,2700,2070,903,92,113,44,110,55,65,57,95,41,1,10,12,'Medium','Formless','Neutral',2,200,648,480,360,'04','Fragment_Of_Crystal',3000,'Golden_Jewel',500,'Elemental_Sword',5,'Oridecon',80,'Emveretarcon',800,'Yellow_Gemstone',100,'Gold',2,'Cobalt_Mineral_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1977,'HEAVY_METALING','Heavy Metaling','Heavy Metaling',107,11500,2610,1980,874,112,134,65,105,63,86,58,56,38,1,10,12,'Small','Formless','Neutral',1,200,384,672,480,'04','Tube',4000,'Iron_Ore',1000,'Iron',500,'Large_Jellopy',1000,'Screw',200,'Dagger_Of_Hunter',5,'Jubilee',5000,'Heavy_Metaling_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1978,'HELL_APOCALIPS','Hell Vesper','Hell Vesper',121,22100,3348,3020,1092,122,155,43,135,62,80,48,89,37,2,10,12,'Large','Formless','Neutral',3,250,1840,1440,384,'04','Broken_Steel_Piece',5335,'Mystery_Piece',2400,'Wheel',2200,'Elunium',5,'Life_Link',10,'Cardo',4,'Steel',2500,'Hell_Apocalips_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1979,'ZAKUDAM','Zakudam','Zakudam',115,17200,2880,2160,910,130,106,92,122,66,70,61,66,55,3,10,12,'Large','Demihuman','Neutral',3,180,580,288,360,'04','Screw',5000,'Steel',500,'Oridecon',200,'Elunium',200,'Gate_Keeper',5,'Gate_KeeperDD',5,'Improved_Tights',10,'Jakudam_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (1980,'KUBLIN','Kublin','Kublin',85,633600,90000,90000,45000,1298,220,22,10,85,81,25,40,55,20,1,10,12,'Medium','Demihuman','Earth',1,100,964,648,300,'21','Boss',true,'Pickaxe',10000,'Iron',270,'Scell',9000,'Oridecon_Stone',43,'Goblini_Mask',3,'Starsand_Of_Witch',2500,'Red_Herb',1800); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1981,'I_HIGH_ORC','Orc Elite Guard','Orc Elite Guard',81,44193,538,150,101,45,75,16,40,31,69,20,1,10,12,'Large','Demihuman','Fire',2,150,1500,500,1000,'21'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1982,'I_ORC_ARCHER','Orc Bowman','Orc Bowman',78,54835,506,43,67,31,55,32,24,30,125,15,9,10,12,'Medium','Demihuman','Earth',1,300,1960,620,480,'09'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1983,'I_ORC_SKELETON','Orc Undead','Orc Undead',87,80087,546,263,23,30,31,41,93,67,30,1,10,12,'Medium','Undead','Undead',1,130,2420,720,648,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1984,'I_ORC_LADY','Orc Lady','Orc Lady',80,50058,465,389,56,10,60,35,52,18,79,20,1,10,12,'Medium','Demihuman','Earth',2,145,1050,900,288,'21'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1985,'DANDELION','Dandelion Member','Dandelion Member',37,45000,305,55,10,28,19,32,63,20,1,10,12,'Medium','Demihuman','Dark',2,250,1772,72,384,'21'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_manuk`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1986,'TATACHO','Tatacho','Tatacho',128,33336,3762,3092,1018,72,151,14,119,33,70,56,78,33,2,10,12,'Medium','Brute',true,'Earth',1,200,1000,768,360,'07','Lunakaligo',20,'Cello',10,'Fur',4000,'Peaked_Hat',3000,'Delicious_Fish',3100,'Bradium',10,'Starsand_Of_Witch',2500,'Tatacho_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_manuk`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1987,'CENTIPEDE','Centipede','Centipede',125,24992,3201,2711,841,112,143,25,133,71,69,39,86,49,2,10,12,'Medium','Insect',true,'Poison',2,150,1000,792,336,'21',true,'Cold_Heart',2,'Black_Cat',2,'Cursed_Lyre',10,'Short_Leg',5335,'Zargon',5000,'Bradium',10,'Solid_Shell',2500,'Centipede_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_manuk`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1988,'NEPENTHES','Nepenthes','Nepenthes',114,15099,2599,1793,843,125,25,5,94,32,41,39,150,59,7,10,12,'Medium','Plant',true,'Poison',2,1000,500,576,504,'10','Mandragora_Cap',1,'Stem_Of_Nepenthes',1,'Harp_Of_Nepenthes',1,'Nepenthes_Bow',1,'Strong_Bine',3000,'Yellow_Live',50,'Stem',9000,'Nepenthes_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_manuk`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1989,'HILLSRION','Hillthrion','Hillthrion',123,21422,2909,1698,630,102,83,11,110,69,72,41,102,12,1,10,12,'Small','Brute',true,'Earth',1,130,400,780,576,'13','Sprint_Shoes',10,'Horn_Of_Hilthrion',20,'Horn_Of_Hilsrion',3000,'Fur',2000,'Wild_Beast_Claw',10,'Brigan',4850,'Light_Granule',1000,'Hilsrion_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_manuk`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1990,'HARDROCK_MOMMOTH','Hardrock Mammoth','Hardrock Mammoth',137,1900944,142293,81178,2328,774,449,43,191,66,102,49,131,51,2,10,12,'Large','Brute',true,'Earth',3,150,1000,660,588,'21','Boss','Bone_Head',100,'Tournament_Shield',200,'Ivory_Lance',500,'Ivory_Knife',400,'Hard_Skin',9000,'Snowy_Horn',20,'Elunium',9000,'Hardrock_Mommos_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_splendide`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1991,'TENDRILRION','Tendrillion','Tendrillion',126,1397451,100772,75299,1403,1320,132,123,144,66,77,181,145,132,2,10,12,'Medium','Brute',true,'Earth',2,100,500,960,360,'21','Boss','Leather_Of_Tendrilion',500,'Death_Guidance',100,'Eraser',100,'Horn_Of_Tendrilion',9000,'Bradium',10,'Tough_Vines',5335,'Stiff_Horn',4850,'Tendrilion_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_splendide`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1992,'CORNUS','Cornus','Cornus',120,20722,6240,4004,403,522,66,95,51,47,59,99,93,77,2,10,12,'Medium','Brute',true,'Holy',3,120,1000,624,300,'03','Sprint_Mail',10,'Angelic_Ring',1,'Mystic_Horn',4000,'Soft_Feather',3000,'Bradium',10,'Snowy_Horn',2,'Long_Horn',1,'Cornus_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_splendide`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1993,'NAGA','Naga','Naga',117,21099,2944,2212,685,102,72,5,112,65,71,32,71,33,3,10,12,'Large','Brute',true,'Earth',2,150,400,864,432,'21','Armor_Of_Naga',10,'Shield_Of_Naga',10,'Battle_Fork',10,'Bradium',10,'Scales_Shell',3500,'Shining_Scales',2000,'Scarlet_Spear',50,'Group_5','Naga_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_splendide`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`,`drop9_item`,`drop9_rate`,`drop9_nosteal`) VALUES (1994,'LUCIOLA_VESPA','Luciola Vespa','Luciola Vespa',109,12466,1622,1806,589,111,59,55,88,89,55,32,119,59,1,10,12,'Medium','Insect',true,'Wind',1,110,1000,864,432,'08',true,'Sprint_Ring',2,'Bradium',1,'Bee_Sting',9000,'Honey',300,'Wind_Of_Verdure',160,'Royal_Jelly',200,'Solid_Shell',3000,'Black_Wing_Suits',1,true,'Luciola_Vespa_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_splendide`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (1995,'PINGUICULA','Pinguicula','Pinguicula',105,13058,2221,1662,546,322,46,77,67,60,64,107,64,34,1,10,12,'Medium','Plant',true,'Earth',3,200,700,600,360,'13','Pinguicula_Corsage',1,'Whip_Of_Balance',10,'Centimental_Leaf',10,'Sharp_Leaf',5000,'Great_Leaf',2000,'Browny_Root',3000,'Elder_Branch',1000,'Pinguicula_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_manuk`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1997,'G_TATACHO','Tatacho','Tatacho',128,33336,1018,72,151,14,119,33,70,56,78,33,2,10,12,'Medium','Brute',true,'Earth',1,200,1000,768,360,'07'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_manuk`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (1998,'G_HILLSRION','Hillslion','Hillslion',123,21422,630,102,83,15,110,69,72,41,102,12,1,10,12,'Small','Brute',true,'Earth',1,100,400,780,576,'13'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_manuk`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (1999,'CENTIPEDE_LARVA','Centipede Larva','Centipede Larva',118,20667,2930,2003,729,88,98,17,103,62,66,27,77,44,2,10,12,'Small','Insect',true,'Poison',1,150,1000,792,336,'21',true,'Boots_',9,'Crystal_Jewel__',50,'Short_Leg',5335,'Zargon',5000,'Worm_Peelings',9000,'Solid_Shell',2500,'Centipede_Larva_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`attack`,`defense`,`magic_defense`,`str`,`agi`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2000,'M_GAMEMASTER','Male Game Master','Male Game Master',50,7000,250,25,10,10,44,121,60,75,110,1,10,12,'Medium','Demihuman','Neutral',1,200,300,384,288,'01'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`attack`,`defense`,`magic_defense`,`str`,`agi`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2001,'F_GAMEMASTER','Female Game Master','Female Game Master',50,7000,250,25,10,10,44,121,60,75,110,1,10,12,'Medium','Demihuman','Neutral',1,200,300,384,288,'01'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (2002,'T_SPRING_RABBIT','Talisman Ghost','Talisman Ghost',50,8000,3584,1589,585,228,47,21,45,61,5,15,77,90,1,10,12,'Medium','Brute','Earth',2,160,1120,552,'02','Magical_Moon_Cake',1000,'Plantain',500,'Rabbit_Skin',1500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (2003,'T_BACSOJIN','Talisman Ghost','Talisman Ghost',97,720500,1414,2036,210,178,118,244,98,126,246,102,2,10,12,'Large','Demihuman','Water',2,160,576,960,480,'21','Moon_Cake1',1000,'Moon_Cake2',1000,'Moon_Cake15',1000,'Moon_Cake16',1000,'Moon_Cake17',1000,'Moon_Cake18',1000,'Moon_Cake19',1000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (2004,'T_WICKED_NYMPH','Talisman Ghost','Talisman Ghost',63,16029,399,691,20,75,64,12,69,100,80,2,10,12,'Medium','Demon','Dark',3,200,637,1008,360,'21','Moon_Cake1',800,'Moon_Cake2',800,'Moon_Cake16',800,'Moon_Cake17',800,'Moon_Cake18',800,'Moon_Cake19',800,'Moon_Cake20',800); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`) VALUES (2005,'T_PLASMA_B','Plasma','Plasma',44,8200,300,400,30,30,5,73,90,30,3,10,12,'Small','Formless','Water',4,150,608,1440,576,'04','Moon_Cake1',500,'Moon_Cake2',500,'Moon_Cake15',500,'Moon_Cake16',500,'Moon_Cake17',500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`) VALUES (2006,'T_PLASMA_P','Plasma','Plasma',49,5900,300,400,30,30,5,54,90,30,3,10,12,'Small','Formless','Dark',4,150,608,1440,576,'04','Moon_Cake15',500,'Moon_Cake16',500,'Moon_Cake17',500,'Moon_Cake18',500,'Moon_Cake19',500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (2007,'T_PLASMA_R','Plasma','Plasma',43,5700,300,400,30,30,5,56,90,30,3,10,12,'Small','Formless','Fire',4,150,608,1440,576,'04','Moon_Cake1',500,'Moon_Cake2',500,'Moon_Cake17',500,'Moon_Cake18',500,'Moon_Cake19',500,'Moon_Cake20',500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2008,'WOOMAWANG','Woomawang','Woomawang',82,4000000,99000,90000,8800,2000,40,40,60,110,200,250,199,66,3,10,12,'Large','Demon','Ghost',2,250,828,528,192,'21'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (2009,'WOOMAWANG_','Woomawang','Woomawang',82,2000000,99000,90000,17600,4000,40,40,60,110,200,250,199,66,1,10,12,'Medium','Demon','Ghost',2,100,414,1080,336,'21','Cowking\'s_Nose_Ring',10000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2010,'G_MAJORUROS','Ox','Ox',66,500000,9,9,1260,2000,25,15,65,50,20,20,94,48,1,10,12,'Large','Demon','Ghost',1,250,1100,960,780,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2011,'E_GHOUL','Tenacious Ghoul','Tenacious Ghoul',40,99999,979,560,420,80,100,20,20,29,45,20,1,10,12,'Medium','Undead','Undead',2,250,2456,912,504,'04','Horrendous_Mouth',6000,'Oridecon_Stone',110,'White_Herb',700,'Green_Herb',800,'Pumpkin_Pie',100,'Pumpkin',1,'Pumpkin',1,'Ghoul_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2012,'E_ZOMBIE','Tenacious Zombie','Tenacious Zombie',15,99999,45,30,67,12,100,10,8,7,15,1,10,12,'Medium','Undead','Undead',1,400,2612,912,288,'04','Decayed_Nail',9000,'Cardinal_Jewel_',6,'Sticky_Mucus',1000,'Horrendous_Mouth',50,'Pumpkin_Pie',100,'Pumpkin',1,'Pumpkin',1,'Zombie_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2013,'DRACO','Draco','Draco',114,20099,1995,1205,778,110,56,3,21,58,47,34,71,66,1,10,12,'Medium','Dragon','Earth',1,250,576,960,504,'03','Dragon\'s_Mane',3000,'Dragon\'s_Skin',100,'Dragon_Canine',100,'Dragon_Train',1000,'Dragon_Scale',1000,'Honey',500,'Dragon_Vest',10,'Draco_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`vit`,`int`,`luk`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop3_nosteal`) VALUES (2014,'DRACO_EGG','Draco Egg','Draco Egg',101,100000,2000,1500,1,1,384,30,135,92,98,10,12,'Medium','Dragon','Earth',4,1000,24,1,1,'Piece_Of_Egg_Shell',5000,'Egg_Shell',20,'Egg_Of_Draco_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2015,'PINGUICULA_D','Dark Pinguicula','Dark Pinguicula',113,17002,2101,2419,451,789,59,35,89,55,55,95,66,12,1,10,12,'Medium','Plant','Poison',2,290,1426,600,360,'13','Sharp_Leaf',5000,'Great_Leaf',2000,'Browny_Root',3000,'Karvodailnirol',10,'Withered_Flower',1000,'Elder_Branch',1500,'Rotha_Shield',10,'Pinguicula_Dark_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (2016,'AQUA_ELEMENTAL','Aqua Elemental','Aqua Elemental',121,33209,4155,4155,862,450,23,8,95,61,25,25,86,40,1,10,12,'Large','Formless','Water',4,230,504,960,576,'09','Crystalized_Teardrop',1000,'Fluorescent_Liquid',5000,'Tiny_Waterbottle',100,'Waterdrop_Brooch',10,'Aqua_Elemental_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2017,'RATA','Rata','Rata',131,58299,7787,6119,1080,211,81,46,101,74,71,51,98,56,1,10,12,'Medium','Demihuman','Earth',3,150,792,540,420,'20','Unripe_Acorn',5000,'Acorn',5000,'Piece_Of_Darkness',500,'Veteran_Hammer',100,'Bradium',10,'Lata_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2018,'DUNEYRR','Duneyrr','Duneyrr',135,63342,8601,7298,1250,301,144,28,133,69,72,55,110,44,1,10,12,'Medium','Demihuman','Earth',3,200,672,420,360,'20','Carrot',5000,'Fur',4000,'Piece_Of_Darkness',500,'Eyes_Stone_Ring',1,'Veteran_Sword',10,'Veteran_Axe',100,'Bradium',10,'Duneirre_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2019,'ANCIENT_TREE','Ancient Tree','Ancient Tree',144,388933,7308,5481,1182,76,226,37,148,72,93,58,99,30,1,10,12,'Large','Plant','Earth',3,290,504,960,576,'13','Tough_Vines',1000,'Great_Leaf',1000,'Log',5000,'Dead_Tree_Cane',10,'Vital_Tree_Shoes',30,'Elder_Branch',1000,'Ancient_Tree_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (2020,'RHYNCHO','Rhyncho','Rhyncho',139,337220,6107,4579,863,201,68,12,119,98,62,48,79,46,1,10,12,'Medium','Formless','Water',3,240,576,660,420,'13','Fluorescent_Liquid',5000,'Karvodailnirol',5,'Crystal_Of_Soul_01',500,'Ringco_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (2021,'PHYLLA','Phylla','Phylla',139,345560,6107,4579,825,176,61,14,107,85,60,58,101,42,10,10,12,'Medium','Formless','Water',3,240,360,780,432,'05','Fluorescent_Liquid',5000,'Detrimindexta',5,'Crystal_Of_Soul_02',500,'Pillar_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2022,'S_NYDHOG','Nidhoggur\'s Shadow','Nidhoggur\'s Shadow',117,3452000,4320000,3510000,2160000,6656,3840,60,75,34,62,236,188,34,2,10,12,'Large','Dragon','Dark',4,150,1596,1620,864,'21','Boss',true,'Dark_Red_Scale',5000,'Treasure_Box',5000,'Bradium',1000,'Cardo',500,'Katzbalger',500,'Pole_Axe',500,'Piece_Of_Angent_Skin',2000,'Nidhogg_Shadow_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2023,'DARK_SHADOW','Dark Shadow','Dark Shadow',147,434300,7630,5721,1353,157,140,44,155,126,89,108,142,76,1,10,12,'Small','Formless','Dark',2,220,768,1776,648,'09',true,'Piece_Of_Black_Cloth',5000,'Skul_Ring',1000,'Dagger_Of_Hunter',5,'Piece_Of_Darkness',1000,'Eyes_Stone_Ring',5,'Bradium_Stonehammer',10,'Bradium',10,'Dark_Shadow_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_golem`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2024,'BRADIUM_GOLEM','Bradium Golem','Bradium Golem',133,45739,6553,3595,1307,103,359,12,189,25,125,45,69,33,1,10,12,'Large','Formless',true,'Earth',2,300,1008,1200,540,'20','Stone_Piece',3000,'Stone_Heart',5000,'Purified_Bradium',500,'Bradium_Shield',10,'Runstone_Rare',10,'Bradium',500,'Bradium_Goram_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2025,'MYSTCASE_EVENT','Wild Gift Box','Wild Gift Box',10,10,77,77,10,10,1,99,48,1,10,12,'Medium','Formless','Neutral',1,400,1248,1248,432,'01','Chocolate',5000,'Chocolate',5000,'HandMade_Chocolate',1000,'HandMade_Chocolate_',1000,'White_Chocolate',1000,'Chocolate_Drink',1000,'Chocolate_Drink',10,'Chocolate_Drink',10,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2026,'DANDELION_','Runaway Dandelion Member','Runaway Dandelion Member',90,552500,45000,22500,3355,1250,40,35,66,66,45,88,66,1,10,12,'Medium','Demihuman','Dark',1,230,1772,72,384,'21','Old_Frying_Pan',5000,'Delicious_Fish',500,'Spoon_Stub',2000,'Mushroom',3000,'Outdoor_Cooking_Kits',500,'Green_Herb',5000,'Piece_Of_Egg_Shell',3000,'Tree_Root',2000,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (2027,'G_DARK_SHADOW','Dark Shadow','Dark Shadow',147,434300,1353,157,140,44,155,126,89,108,142,76,1,10,12,'Small','Formless','Dark',2,220,768,1776,648,'21',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`) VALUES (2030,'HIDEN_PRIEST','Hiden Priest','Hiden Priest',90,240500,1430,683,30,32,40,100,82,40,2,10,12,'Large','Demon','Undead',4,150,432,432,360,'21','Boss','Pope\'s_Cookie',5000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`) VALUES (2031,'DANDELION_H','Dandelion','Dandelion',80,120000,336,305,10,19,32,63,20,1,10,12,'Medium','Demihuman','Dark',2,250,1772,72,384,'21','Boss','Pope\'s_Cookie',5000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2032,'GUARDIAN_FOREST','Forest Guardian','Forest Guardian',50,99999,3000,3000,160,99,100,100,100,100,100,100,1,10,12,'Small','Demon','Dark',1,200,868,480,120,'13'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`drop1_item`,`drop1_rate`) VALUES (2033,'GOLDEN_TULIP','Golden Tulip','Golden Tulip',1,100,1,1,160,99,1,7,12,'Small','Plant','Earth',1,1000,1,1,1,'Gold_Tulip',10000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`luk`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_detector`) VALUES (2035,'NIHILITY_ZEM','Nihility Zem','Nihility Zem',90,200500,1,1,20,20,10,12,'Small','Insect','Earth',1,1000,1001,1,1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (2036,'VALKYRIE_N','Valkyrie Randgris','Valkyrie Randgris',98,11780,1014,150,16,20,24,39,72,25,1,10,12,'Medium','Undead','Undead',3,170,576,576,480,'13','Broken_Horn_Pipe',9000,'Broken_Horn_Pipe',5000,'Broken_Horn_Pipe',5000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (2039,'EXECUTIONER_R','Executioner','Executioner',65,28980,599,380,56,35,64,85,40,25,88,60,2,10,12,'Large','Formless','Dark',2,200,768,500,384,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (2040,'TIRFING_R','Ogretooth','Ogretooth',71,29900,1045,196,48,35,58,87,55,35,132,65,1,10,12,'Medium','Formless','Dark',3,100,816,500,240,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (2041,'MYSTELTAINN_R','Mysteltainn','Mysteltainn',76,33350,1276,280,48,30,77,139,80,35,159,65,2,10,12,'Large','Formless','Dark',4,250,1152,500,240,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (2042,'SILVERSNIPER','Silver Sniper','Silver Sniper',100,4500,390,80,10,10,60,10,10,100,10,9,10,12,'Medium','Formless','Neutral',1,1000,504,1020,360,'10','Steel',1000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (2043,'MAGICDECOY_FIRE','Magic Decoy','Magic Decoy',100,2500,195,16,60,10,10,10,100,50,10,7,10,12,'Medium','Formless','Fire',1,1000,504,1020,360,'10','Steel',1000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (2044,'MAGICDECOY_WATER','Magic Decoy','Magic Decoy',100,2500,195,16,60,10,10,10,100,50,10,7,10,12,'Medium','Formless','Water',1,1000,504,1020,360,'10','Steel',1000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (2045,'MAGICDECOY_EARTH','Magic Decoy','Magic Decoy',100,2500,195,16,60,10,10,10,100,50,10,7,10,12,'Medium','Formless','Earth',1,1000,504,1020,360,'10','Steel',1000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (2046,'MAGICDECOY_WIND','Magic Decoy','Magic Decoy',100,2500,195,16,60,10,10,10,100,50,10,7,10,12,'Medium','Formless','Wind',1,1000,504,1020,360,'10','Steel',1000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (2047,'W_NAGA','Naga','Naga',99,46708,640,113,61,15,113,42,30,18,122,13,3,10,12,'Large','Brute','Earth',2,150,400,864,432,'21','Scale_Of_Snakes',5000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (2048,'W_PINGUICULA_D','Dark Pinguicula','Dark Pinguicula',99,8780,697,120,24,5,23,22,89,2,1,10,12,'Medium','Plant','Poison',2,290,1426,600,360,'13','Withered_Flower',1000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_castsensoridle`,`drop1_item`,`drop1_rate`) VALUES (2049,'W_BRADIUM_GOLEM','Bradium Golem','Bradium Golem',99,45200,936,166,125,18,10,82,2,60,12,1,10,12,'Large','Formless','Earth',2,300,1008,1200,540,'04',true,'Purified_Bradium',500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (2050,'W_AQUA_ELEMENTAL','Aqua Elemental','Aqua Elemental',99,33220,547,95,13,12,23,19,8,77,2,1,10,12,'Large','Formless','Water',4,230,504,960,576,'09','Tiny_Waterbottle',100); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2052,'E_DARK_LORD','Dark Lord','Dark Lord',96,1190900,2010,2010,1005,1,1,330,168,118,136,154,142,161,66,2,10,12,'Large','Demon','Undead',4,100,868,768,480,10,'21','Boss',true,'Skull',6000,'Blue_Coif_',2000,'Blue_Coif_',2000,'Bone_Wand',800,'Kronos',100,'Grimtooth_',300,'Mage_Coat',300,'Splendid_Box',100,'Elunium',5141,'Bone_Helm_',10,'Dark_Illusion_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2057,'E_CRAMP','Strange Mouse','Strange Mouse',1,4720,1,1,100,100,1,10,12,'Small','Brute','Poison',2,100,1000,500,1000,'09'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop2_nosteal`) VALUES (2066,'E_ANOPHELES','Anopheles','Anopheles',5,50,1,1,140,18,8,10,30,30,1,10,12,'Small','Insect','Wind',3,170,1084,2304,576,'21','Boss','Mosquito_Coil',10000,'Mosquito_Coil',1,'Mosquito_Coil',1,'Wing_Of_Fly',1000,'Anopheles_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop3_nosteal`) VALUES (2067,'E_ANOPHELES_','Anopheles','Anopheles',3,500,1,1,40,18,8,100,100,100,1,10,12,'Small','Insect','Wind',3,170,1084,2304,576,'Boss','Wing_Of_Fly',1000,'Animal_Blood',10,'Anopheles_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2068,'BOITATA','Boitata','Boitata',93,1283990,74288,77950,37144,1378,962,32,66,140,99,30,109,100,90,2,10,12,'Large','Brute','Fire',3,200,1152,1152,576,10,'21','Boss',true,'Old_Violet_Box',5500,'Old_Violet_Box',5000,'Old_Card_Album',2000,'Treasure_Box',5000,'Hurricane_Fury',100,'Hunting_Spear',100,'Yggdrasilberry',500,'Elunium',1000,'Oridecon',1000,'Hell_Fire',100,'Boitata_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2069,'IARA','Iara','Iara',79,5890,1070,890,188,99,76,69,14,41,60,69,20,1,10,12,'Medium','Fish','Water',3,200,384,672,288,'17','Mistic_Frozen',5,'Heart_Of_Mermaid',9000,'Fin',500,'Witherless_Rose',50,'Crystal_Mirror',100,'Illusion_Flower',10,'Mage_Coat',1,'Iara_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2070,'PIRANHA','Piranha','Piranha',75,4522,899,1023,200,41,7,12,69,45,30,30,66,35,1,10,12,'Large','Fish','Water',3,200,768,480,864,'04','Gill',600,'Mistic_Frozen',5,'Sharp_Scale',9000,'Tooth_Of_Ancient_Fish',500,'Lip_Of_Ancient_Fish',500,'Scalpel',1,'Fisherman\'s_Dagger',5,'Piranha_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2071,'HEADLESS_MULE','Headless Mule','Headless Mule',80,6620,1011,1120,231,57,33,44,68,51,50,35,67,20,1,10,12,'Large','Demon','Fire',3,165,1216,816,432,'04',true,'Burning_Horse_Shoe',4000,'Plate_Armor_',5,'Burning_Heart',1000,'Hot_Hair',1000,'Inverse_Scale',1,'Plate_Armor_',1,'Scarlet_Katar',50,'Group_5','Headless_Mule_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_option`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2072,'JAGUAR','Jaguar','Jaguar',71,3914,720,512,211,42,44,15,69,30,45,5,59,5,1,10,12,'Medium','Brute','Earth',2,150,576,1248,480,'17','Leopard_Skin',3000,'Leopard_Talon',2000,'Animal\'s_Skin',1000,'Oridecon_Stone',40,'Scarlet_Knuckle',50,'Group_5','Jaguar_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2073,'TOUCAN','Toucan','Toucan',70,3640,659,544,174,35,12,12,54,14,40,35,44,10,1,10,12,'Medium','Brute','Wind',2,155,960,1440,960,'03','Talon',3000,'Cyfar',1000,'Blue_Herb',50,'Yellow_Herb',100,'Flower_Ring',200,'Toucan_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2074,'CURUPIRA','Curupira','Curupira',68,3096,622,450,147,35,42,12,32,23,38,20,45,10,1,10,12,'Medium','Demihuman','Earth',1,250,528,480,384,'07','Meat',3000,'Elunium_Stone',250,'Emveretarcon',10,'Tiger_Skin_Panties',500,'Mace_',100,'Curupira_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2075,'E_VADON_X','Ragunta','Ragunta',150,25000000,9999999,9999999,4999999,4620,2600,500,500,100,100,100,100,100,100,1,10,12,'Large','Fish','Ghost',4,150,1632,432,540,'21','Boss',true,'Nipper',5000,'Broken_Steel_Piece',3000,'Wheel',3000,'Oridecon',1000,'Elunium',500,'Treasure_Box',50,'Old_Violet_Box',10,'Raganta_Card',9000,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (2076,'S_WIND_GHOST','Shadow of Deception','Shadow of Deception',105,190800,601,495,64,51,62,44,25,105,85,20,1,10,12,'Medium','Demon','Wind',3,150,1056,1056,336,'21',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (2077,'S_SKOGUL','Shadow of Illusion','Shadow of Illusion',105,244400,1183,256,72,15,100,88,63,99,95,37,1,10,12,'Medium','Demon','Dark',3,190,720,384,480,'20',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (2078,'S_SUCCUBUS','Shadow of Pleasure','Shadow of Pleasure',105,206660,1144,324,76,48,100,70,45,110,102,85,1,10,12,'Medium','Demon','Dark',3,155,1306,1056,288,'21',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`) VALUES (2079,'CRYSTAL_H','Crystal','Crystal',77,7777777,4155554,3777777,19555,7777,77,77,7,7,77,77,77,'Large','Formless','Neutral',3,177,1152,288,1152,'Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`size`,`race`,`element`,`element_level`,`walk_speed`,`class`) VALUES (2080,'CRYSTAL_L','Crystal','Crystal',7,77,7,7,7,7,7,7,7,7,7,7,77,'Large','Formless','Neutral',3,177,'Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`) VALUES (2081,'E_HYDRA','Strange Hydra','Strange Hydra',34,854,1,1,100,100,7,10,12,'Small','Plant','Water',2,1000,800,432,600,'Guardian'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2082,'G_PIRANHA','Piranha','Piranha',75,4522,200,41,7,12,69,45,30,30,66,35,1,10,12,'Large','Fish','Water',3,200,768,480,864,'20'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_scaraba`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2083,'HORN_SCARABA','One-Horned Scaraba','One-Horned Scaraba',130,51100,5220,4011,886,91,135,20,44,59,55,21,71,33,1,10,12,'Small','Insect',true,'Earth',1,200,384,672,360,'03',true,'Singlehorn_Helm',6500,'Imperial_Spear',2,'Runstone_Ancient',10,'Elder_Branch',10,'Yellow_Live',2,'Scaraba_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_scaraba`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2084,'HORN_SCARABA2','Two-Horned Scaraba','Two-Horned Scaraba',134,58900,5780,4549,1935,105,150,38,44,68,72,45,84,51,1,10,12,'Small','Insect',true,'Earth',1,150,336,360,360,'03',true,'Twinhorn_Helm',6500,'Black_Wing',2,'Runstone_Ancient',10,'Elder_Branch',10,'Yellow_Live',2,'Scaraba_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_scaraba`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2085,'ANTLER_SCARABA','Antler Scaraba','Antler Scaraba',136,62600,6330,5255,1418,410,155,102,23,99,59,129,91,45,1,10,12,'Medium','Insect',true,'Earth',2,200,504,624,360,'04',true,'Antler_Helm',6500,'Green_Whistle',10,'Runstone_Ancient',10,'Elder_Branch',10,'Yellow_Live',2,'Scaraba_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_scaraba`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2086,'RAKE_SCARABA','Rake Scaraba','Rake Scaraba',139,67700,6990,5995,1645,112,250,70,90,66,145,52,112,77,1,10,12,'Medium','Insect',true,'Earth',2,150,588,768,480,'04',true,'Rakehorn_Helm',6500,'Red_Ether_Bag',2,'Runstone_Ancient',10,'Bone_Plate',10,'Yellow_Live',2,'Scaraba_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_scaraba`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2087,'QUEEN_SCARABA','Scaraba Queen','Scaraba Queen',140,2441600,410220,212200,205110,2834,1240,350,220,100,88,82,149,211,144,3,10,12,'Large','Insect',true,'Earth',3,120,864,1000,360,10,'21','Boss',true,'Old_Card_Album',5500,'Old_Card_Album',5000,'Old_Card_Album',2000,'Queen_Wing_Piece',7000,'Alca_Bringer',1000,'Meteo_Plate_Armor',1000,'Chrome_Twohand_Sword',400,'Mystic_Bow',500,'Q_Scaraba_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`vit`,`int`,`luk`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_scaraba`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (2088,'HORN_SCARABA_EGG','Scaraba Egg','Scaraba Egg',125,63000,4000,3000,1,1,230,55,130,34,80,10,12,'Small','Insect',true,'Neutral',1,1000,96,1,480,true,'Piece_Of_Egg_Shell',5000,'Honey',100,'Elunium',10); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`vit`,`int`,`luk`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_scaraba`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (2089,'HORN_SCARABA2_EGG','Scaraba Egg','Scaraba Egg',126,66000,4000,3000,1,1,250,62,130,48,80,10,12,'Small','Insect',true,'Neutral',1,1000,96,1,480,true,'Piece_Of_Egg_Shell',5000,'Honey',100,'Elunium',10); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`vit`,`int`,`luk`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_scaraba`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (2090,'ANTLER_SCARABA_EGG','Antler Scaraba Egg','Antler Scaraba Egg',127,69000,4000,3000,1,1,235,180,130,82,80,10,12,'Small','Insect',true,'Neutral',1,1000,96,1,480,true,'Piece_Of_Egg_Shell',5000,'Honey',100,'Elunium',10); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`vit`,`int`,`luk`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_scaraba`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`) VALUES (2091,'RAKE_SCARABA_EGG','Rake Scaraba Egg','Rake Scaraba Egg',128,72000,4000,3000,1,1,290,44,130,39,80,10,12,'Small','Insect',true,'Neutral',1,1000,96,1,480,true,'Piece_Of_Egg_Shell',5000,'Honey',100,'Elunium',10,'Imperial_Guard',10); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2092,'DOLOMEDES','Dolomedes','Dolomedes',132,54591,5155,5155,1016,286,112,52,149,34,82,55,95,67,3,10,12,'Large','Insect','Water',3,250,360,360,600,'04',true,'Small_Bradium',3000,'White_Spider_Limb',5000,'Purified_Bradium',500,'Bradium_Ring',2,'Runstone_Rare',10,'Bradium',500,'Stem_Whip',2,'Dolomedes_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2093,'BOTARING','Botaring','Botaring',15,15,7,7,20,20,20,20,10,10,10,10,77,77,2,10,12,'Small','Formless','Holy',1,170,1872,672,480,'01','Crumpled_Paper',7000,'Crumpled_Paper',3500,'Crumpled_Paper',1000,'Event_Pierrot_Nose',700,'Gift_Box_1',2000,'Gift_Box_2',2000,'Gift_Box_3',2000,'Old_Blue_Box',500,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2094,'E_ORK_HERO2','Orc Hero','Orc Hero',50,362000,2010,2010,1005,662,441,197,70,97,82,107,71,144,43,1,10,12,'Large','Demihuman','Earth',2,150,1678,780,648,'21','Boss',true,'Red_Jewel',2000,'Yggdrasilberry',5000,'Yggdrasilberry',5000,'Voucher_Of_Orcish_Hero',9700,'Monkey_Circlet',500,'Right_Epsilon',150,'Splendid_Box',50,'Orcish_Sword',1000,'Elunium',4559,'Giant_Axe',100,'Orc_Hero_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2095,'E_EDDGA','Eddga','Eddga',65,247500,2010,2010,1005,1509,776,166,70,92,80,103,66,90,85,1,10,12,'Large','Brute','Fire',1,300,872,1344,432,'21','Boss',true,'Tiger_Footskin',5000,'Tiger_Footskin',3000,'Tiger_Footskin',3000,'Fire_Brand',150,'Smoking_Pipe',250,'Honey',10000,'Splendid_Box',50,'Tiger_Footskin',250,'Elunium',2300,'Krieg',100,'BigFoot_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2096,'E_OSIRIS2','Osiris','Osiris',68,475840,2010,2010,1005,1580,903,172,164,97,99,86,131,145,67,1,10,12,'Medium','Undead','Undead',4,100,1072,672,384,'21','Boss',true,'Old_Blue_Box',2000,'Seed_Of_Yggdrasil',500,'Seed_Of_Yggdrasil',500,'Old_Violet_Box',2000,'Assasin_Dagger',150,'Crown',200,'Splendid_Box',50,'Sacred_Marks',1000,'Spinx_Helm',150,'Cakram',100,'Osiris_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2097,'E_DRACULA','Dracula','Dracula',75,350000,2010,2010,1005,1454,1812,152,146,86,99,88,92,145,82,3,10,12,'Large','Demon','Dark',4,145,1290,1140,576,'21','Boss',true,'Yggdrasilberry',5500,'Crystal_Jewel__',5000,'Crystal_Jewel__',5000,'Yggdrasilberry',4700,'Wizardy_Staff',5,'Balistar',5,'Cape_Of_Ancient_Lord',15,'Ring_',4,'Book_Of_The_Apocalypse',4,'Splendid_Box',50,'Dracula_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2098,'E_DOPPELGANGER','Doppelganger','Doppelganger',77,380000,2010,2010,1005,1803,1176,246,86,122,122,105,67,169,72,1,10,12,'Medium','Demon','Dark',3,100,480,480,288,'21','Boss',true,'Cardinal_Jewel',1500,'Blue_Potion',1,'Blue_Potion',1,'Plate_Armor_',250,'Broad_Sword_',220,'Zweihander',150,'Sharp_Gear',350,'Splendid_Box',50,'Elunium',3686,'Oridecon',2700,'Nightmare_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2099,'E_MISTRESS','Mistress','Mistress',78,378000,2010,2010,1005,985,1367,187,192,76,186,88,113,172,79,1,10,12,'Small','Insect','Wind',4,100,1148,648,300,'21','Boss',true,'Rough_Wind',1500,'Royal_Jelly',3000,'Royal_Jelly',3000,'Splendid_Box',50,'Honey',10000,'Coronet',250,'Old_Card_Album',1000,'Young_Twig',10,'Elunium',4268,'Red_Square_Bag',100,'Mistress_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2100,'E_BAPHOMET2','Baphomet','Baphomet',81,668000,2010,2010,1005,3150,1284,279,45,120,125,30,85,155,85,2,10,12,'Large','Demon','Dark',3,100,768,768,576,'21','Boss',true,'Yggdrasilberry',2000,'Baphomet_Doll',5000,'Baphomet_Doll',5000,'Splendid_Box',100,'Magestic_Goat',300,'Crescent_Scythe_',50,'Emperium',500,'Magestic_Goat_',10,'Elunium',5432,'Oridecon',4171,'Baphomet_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2101,'E_LORD_OF_DEATH2','Lord of the Dead','Lord of the Dead',94,603883,2010,2010,1005,5351,962,336,73,140,99,30,109,100,90,3,10,12,'Large','Demon','Dark',3,180,1446,1296,360,'21','Boss',true,'Yggdrasilberry',5500,'Crystal_Jewel__',5000,'Crystal_Jewel__',5000,'Boroken_Shiled_Piece',5335,'Pole_Axe',5,'Splendid_Box',100,'Ring_',2,'Shine_Spear_Blade',10,'War_Axe',1,'Iron_Driver',2,'Wander_Man_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`attack`,`attack2`,`defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (2102,'E_DARKLORD','Dark Lord','Dark Lord',1,3935,2085,2,1,10,12,'Large','Demon','Neutral',1,100,868,768,480,'21','Boss','Fools_Day_Box',5000,'Fools_Day_Box2',5000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2103,'E_KTULLANUX','Ktullanux','Ktullanux',98,2626000,2010,2010,1005,3754,2680,129,78,85,126,30,125,177,112,3,10,12,'Large','Brute','Water',4,400,432,840,216,'21','Boss',true,'Yggdrasilberry',5500,'Old_Violet_Box',5000,'Old_Violet_Box',5000,'Ice_Scale',9000,'Old_Card_Album',3000,'Clack_Of_Servival',3000,'Herald_Of_GOD',5000,'Old_Violet_Box',5000,'Yggdrasilberry',5000,'Splendid_Box',100,'Ktullanux_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2104,'E_DARK_SNAKE_LORD','Evil Snake Lord','Evil Snake Lord',105,1101000,2010,2010,1005,2882,1986,314,185,122,172,107,135,196,88,3,10,12,'Large','Brute','Ghost',3,200,588,816,420,'21','Boss',true,'Yggdrasilberry',5500,'Old_Violet_Box',5500,'Old_Violet_Box',5500,'Taegeuk_Plate',5820,'Sword_Of_Grave_Keeper',5100,'Hell_Fire',80,'Splendid_Box',50,'Gae_Bolg',500,'Pill',900,'Sway_Apron',2000,'Dark_Snake_Lord_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2105,'E_TURTLE_GENERAL','Turtle General','Turtle General',110,1442000,2010,2010,1005,3169,2066,394,123,116,123,154,99,181,98,2,10,12,'Large','Brute','Earth',2,200,900,1000,500,'21','Boss',true,'Turtle_Shell',5500,'Yggdrasilberry',2000,'Yggdrasilberry',2000,'Iron_Driver',8,'War_Axe',5,'Cookbook09',200,'Pole_Axe',9,'Broken_Shell',5335,'Immaterial_Sword',80,'Splendid_Box',50,'Assulter_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2106,'E_APOCALIPS_H','Vesper','Vesper',128,3802000,2010,2010,1005,3668,4656,402,109,177,195,165,130,182,102,3,10,12,'Large','Brute','Holy',2,180,504,912,432,'21','Boss',true,'Old_Violet_Box',5500,'Old_Blue_Box',2000,'Old_Blue_Box',2000,'Broken_Steel_Piece',5000,'Mystery_Piece',3000,'Splendid_Box',50,'Vesper_Core01',100,'Vesper_Core02',100,'Vesper_Core03',100,'Vesper_Core04',100,'Apocalips_H_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2107,'E_FALLINGBISHOP','Fallen Bishop Hibram','Fallen Bishop Hibram',138,5655000,2010,2010,1005,4290,4636,274,182,186,165,95,226,182,86,1,10,12,'Medium','Demon','Dark',2,150,432,432,360,10,'21','Boss',true,'Yggdrasilberry',5500,'Seed_Of_Yggdrasil',2000,'Seed_Of_Yggdrasil',2000,'Holy_Water',10000,'Long_Horn',1000,'Spiritual_Ring',500,'Hunting_Spear',1000,'Elunium',5432,'Splendid_Box',200,'Carnium',500,'Fallen_Bishop_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2108,'E_GLOOMUNDERNIGHT','Gloom Under Night','Gloom Under Night',139,3005000,2010,2010,1005,6592,2785,479,262,191,223,187,155,241,163,3,10,12,'Large','Formless','Ghost',3,200,1344,2880,576,'21','Boss',true,'Yggdrasilberry',5500,'Old_Violet_Box',5000,'Old_Violet_Box',5000,'Will_Of_Darkness_',7000,'Blade_Lost_In_Darkness',4000,'Old_Hilt',2000,'Old_Card_Album',5000,'Celestial_Robe',1000,'Hurricane_Fury',100,'Splendid_Box',200,'Echio_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2109,'E_RANDGRIS','Valkyrie Randgris1','Valkyrie Randgris1',141,2205000,2010,2010,1005,7343,4412,588,506,196,131,125,276,267,156,3,10,12,'Large','Angel','Holy',4,100,576,576,480,'21','Boss',true,'Old_Violet_Box',5500,'Old_Blue_Box',2000,'Old_Blue_Box',2000,'Valhalla_Flower',5000,'Valkyrie_Armor',1600,'Valkyrie_Manteau',3000,'Valkyrie_Shoes',3000,'Helm_',5000,'Bloody_Edge',2500,'Splendid_Box',200,'Randgris_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2110,'E_IFRIT','Ifrit','Ifrit',146,6935000,2010,2010,1005,8063,3389,436,218,180,201,156,190,199,77,3,10,12,'Large','Formless','Fire',4,130,212,384,360,'21','Boss',true,'Old_Violet_Box',5500,'Carnium',2000,'Carnium',2000,'Flame_Heart',10000,'Spiritual_Ring',3000,'Ring_Of_Flame_Lord',200,'Ring_Of_Resonance',200,'Hell_Fire',2000,'Fire_Brand',2000,'Splendid_Box',200,'Ifrit_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2111,'E_B_HARWORD','Whitesmith Howard','Whitesmith Howard',160,6750000,2010,2010,1005,5250,1465,301,106,275,148,156,72,177,60,1,10,12,'Medium','Demihuman','Earth',4,100,76,384,288,'21','Boss',true,'Old_Violet_Box',5500,'Old_Blue_Box',2000,'Old_Blue_Box',2000,'Mysteltainn_',3500,'Byeorrun_Gum',2500,'Splendid_Box',200,'Sabbath',3500,'Great_Axe',3500,'Guillotine',2500,'Tomahawk',3500,'B_Harword_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (2112,'E_B_SEYREN','Lord Knight Seyren','Lord Knight Seyren',160,4680000,2010,2010,1005,6435,2342,567,155,303,165,181,110,178,66,1,10,12,'Medium','Demihuman','Fire',4,100,76,384,288,'21','Boss',true,'Old_Violet_Box',5500,'Old_Blue_Box',2000,'Old_Blue_Box',2000,'Edge',2500,'Full_Plate_Armor_',3500,'Splendid_Box',200,'Brionac',3500,'Longinus\'s_Spear',3000,'Dragon_Slayer',2500,'Skewer',1500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2113,'E_B_EREMES','Assassin Cross Eremes','Assassin Cross Eremes',160,4230000,2010,2010,1005,6083,1378,445,98,211,181,114,83,225,60,1,10,12,'Medium','Demihuman','Poison',4,100,76,384,288,'21','Boss',true,'Old_Violet_Box',5500,'Old_Blue_Box',2000,'Old_Blue_Box',2000,'Moonlight_Sword',1500,'House_Auger_',1500,'Splendid_Box',200,'Exercise',3500,'Assasin_Dagger',3500,'Bloody_Roar',3500,'Ginnungagap',3500,'B_Eremes_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (2126,'M_ANOPHELES','Anopheles','Anopheles',100,8000,390,100,40,70,40,40,80,40,1,10,12,'Small','Insect','Wind',3,170,1084,2304,576,'04',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_changetargetmelee`,`mode_detector`) VALUES (2127,'M_HORNET','Hornet','Hornet',110,9000,455,100,40,70,40,40,90,40,1,10,12,'Small','Insect','Wind',1,150,1292,792,216,'01',true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_changetargetmelee`,`mode_detector`) VALUES (2128,'M_HORNET2','Hornet','Hornet',120,10000,560,100,40,70,40,40,100,40,1,10,12,'Small','Insect','Wind',1,150,1292,792,216,'01',true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_castsensoridle`,`mode_castsensorchase`,`mode_changechase`,`mode_detector`) VALUES (2129,'M_LUCIOLA_VESPA','Luciola Vespa','Luciola Vespa',130,11000,630,200,60,80,50,50,110,50,1,10,12,'Medium','Insect','Wind',1,110,1000,864,432,'08',true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_castsensoridle`,`mode_castsensorchase`,`mode_changechase`,`mode_detector`) VALUES (2130,'M_LUCIOLA_VESPA2','Luciola Vespa','Luciola Vespa',140,12000,750,200,60,80,50,50,120,50,1,10,12,'Medium','Insect','Wind',1,110,1000,864,432,'08',true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (2131,'LOST_DRAGON','Lost Dragon','Lost Dragon',135,608920,30000,30000,15000,1975,530,60,51,140,81,69,122,98,61,3,10,12,'Large','Dragon','Dark',3,150,840,648,576,'21',true,'Old_Violet_Box',2500,'Old_Card_Album',5000,'Gold_Ring',1000,'Ancient_Dagger',1000,'Yggdrasilberry',1000,'Seed_Of_Yggdrasil',500,'Leaf_Of_Yggdrasil',500,'Rosebine',500,'Alchemy_Glove',300); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2132,'POM_SPIDER','Pom Spider','Pom Spider',145,122110,8010,8037,948,215,240,115,156,85,178,88,139,102,1,10,12,'Medium','Insect','Earth',3,250,864,1056,576,'04',true,'Fruit_Basket',500,'Mora_Mandarin',1000,'Short_Leg',1000,'Chrome_Sword',10,'Mental_Stick',3,'Pom_Spider_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (2133,'ANGRA_MANTIS','Angra Mantis','Angra Mantis',144,91720,7790,7020,869,177,175,81,122,155,119,81,132,79,1,10,12,'Medium','Insect','Earth',2,150,576,480,480,'04',true,'Withered_Flower',5000,'Soft_Leaf',1000,'Great_Nature',10,'Sura_Rampage',10,'Angra_Mantis_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2134,'PARUS','Parus','Parus',142,86990,7310,6990,767,152,161,39,80,136,128,44,105,51,1,10,12,'Small','Brute','Earth',2,180,384,792,432,'04','Round_Feather',5000,'Soft_Feather',1000,'Runstone_Mystic',100,'Clue_Of_Lope',5000,'Clue_Of_Lope',3000,'Clue_Of_Lope',1000,'Parus_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`) VALUES (2135,'CREEPER','Creeper','Creeper',100,1000,1,'Medium','Plant','Earth',1,1000,192,192,576,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (2136,'LITTLE_FATUM','Little Fatum','Little Fatum',142,85100,7500,6500,663,452,51,198,10,66,17,148,148,97,1,10,12,'Small','Demihuman','Wind',2,150,432,300,432,'04','Angel_Magic_Power',5000,'Light_Granule',100,'Beef_Toast',100,'Dance_Shoes',3,'Little_Fatum_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (2137,'MIMING','Miming','Miming',140,81200,7100,6300,645,222,120,120,90,66,105,77,133,77,1,10,12,'Small','Formless','Neutral',1,250,576,1140,504,'04','Golden_Feather',5000,'Light_Granule',100,'Gold',1,'Telekinetic_Orb',3,'Miming_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`) VALUES (2138,'NYDHOG_MEMORY1_1','Nydhoggur Memory','Nydhoggur Memory',130,10,1,'Small','Formless','Neutral',1,200,1248,576,1248,'25','Boss',true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`) VALUES (2139,'NYDHOG_MEMORY1_2','Nydhoggur Memory','Nydhoggur Memory',130,10,1,'Small','Formless','Neutral',1,200,1248,576,1248,'25','Boss',true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`) VALUES (2140,'NYDHOG_MEMORY2_1','Nydhoggur Memory','Nydhoggur Memory',130,10,1,'Small','Formless','Neutral',1,200,1248,576,1248,'25','Boss',true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`) VALUES (2141,'NYDHOG_MEMORY2_2','Nydhoggur Memory','Nydhoggur Memory',130,10,1,'Small','Formless','Neutral',1,200,1248,576,1248,'25','Boss',true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`) VALUES (2142,'NYDHOG_MEMORY3_1','Nydhoggur Memory','Nydhoggur Memory',130,10,1,'Small','Formless','Neutral',1,200,1248,576,1248,'25','Boss',true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`) VALUES (2143,'NYDHOG_MEMORY3_2','Nydhoggur Memory','Nydhoggur Memory',130,10,1,'Small','Formless','Neutral',1,200,1248,576,1248,'25','Boss',true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_scaraba`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (2144,'G_ANTLER_SCARABA','Antler Scaraba','Antler Scaraba',136,62600,1418,410,155,102,23,99,59,129,91,45,1,10,12,'Medium','Insect',true,'Earth',2,200,504,624,360,'04',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_scaraba`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (2145,'G_RAKE_SCARABA','Rake Scaraba','Rake Scaraba',139,67700,1645,112,250,70,90,66,145,52,112,77,1,10,12,'Medium','Insect',true,'Earth',2,150,588,768,480,'04',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (2146,'G_S_NYDHOG','Shade of Dragon','Shade of Dragon',117,300000,1176,840,60,60,30,30,136,88,30,2,10,12,'Large','Dragon','Dark',4,150,1596,1620,864,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`defense`,`magic_defense`,`str`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2147,'E_WHITE_PLANT','White Plant','White Plant',1,60,27,20,2,5,6,6,5,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`defense`,`magic_defense`,`str`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2148,'E_BLUE_PLANT','Blue Plant','Blue Plant',1,60,27,20,2,5,6,6,5,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`defense`,`magic_defense`,`str`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2149,'E_SAVAGE_BABE','Savage Babe','Savage Babe',1,60,27,20,2,5,6,6,5,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`) VALUES (2150,'WATERMELON','Ripe Watermelon','Ripe Watermelon',12,10,1,1,1,1,6,30,1,10,12,'Medium','Plant','Water',1,1000,1,1,1,true,true,true,true,'Ripe_Watermelon',5000,'Scell',2000,'Great_Leaf',2000,'Poring_Doll',100); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_castsensoridle`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2151,'ALNOLDI','Rafflesia Alnoldi','Rafflesia Alnoldi',80,5149,1399,1280,378,69,80,20,32,24,61,85,30,1,10,12,'Medium','Plant','Earth',1,300,768,768,576,'04',true,'Clover',250,'Leaflet_Of_Hinal',425,'Stem',4500,'Shoot',300,'Leaflet_Of_Aloe',250,'Centimental_Flower',100,'Alnoldi_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_castsensoridle`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (2152,'COMODO','Comodo','Comodo',81,4002,1072,1581,427,42,92,11,50,52,35,20,94,48,1,10,12,'Medium','Brute','Poison',3,165,432,432,360,'04',true,'Comodo_L',5000,'Meat',9000,'Scell',9000,'Spawn',5000,'Comodo_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_castsensoridle`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (2153,'CENDRAWASIH','Cendrawasih','Cendrawasih',84,5556,2612,2687,297,170,72,33,50,77,51,58,92,45,1,10,12,'Medium','Angel','Fire',1,220,768,768,576,'04',true,'Cendrawasih_F',9000,'Soft_Feather',8000,'Feather_Of_Birds',9000,'Cendrawasih_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_castsensoridle`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2154,'BANASPATY','Banaspaty','Banaspaty',85,4680,1164,1688,200,182,63,89,78,35,77,79,20,1,10,12,'Small','Formless','Fire',3,220,1872,672,480,'04',true,'Coal',1000,'Zargon',2000,'Elunium',1500,'Oridecon_Stone',1500,'Fire_Arrow',500,'Banaspaty_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_aggressive`,`mode_angry`,`mode_targetweak`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (2155,'BUTOIJO','Butoijo','Butoijo',88,7524,1355,1752,358,102,77,12,50,65,30,30,106,44,1,10,12,'Large','Demon','Fire',2,200,1100,483,528,'17',true,true,true,true,'Sticky_Mucus',2750,'Pet_Food',500,'Leaflet_Of_Hinal',450,'Butoijo_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2156,'LEAK','Leak','Leak',94,1266000,472800,300120,236400,3723,1284,280,128,100,125,30,85,186,55,1,10,12,'Large','Demon','Dark',2,150,151,288,360,10,'21','Boss',true,'Yggdrasilberry',5500,'Old_Violet_Box',2250,'Old_Card_Album',450,'Hunting_Spear',10,'Old_Violet_Box',2500,'Yggdrasilberry',2500,'Tidung',500,'Runstone_Rare',3500,'Honey',2500,'Gold',2000,'Leak_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (2157,'G_BANASPATY','Banaspaty','Banaspaty',85,4680,182,182,63,89,78,35,77,79,20,1,10,12,'Small','Formless','Fire',3,220,1872,672,480,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_changetargetmelee`,`mode_detector`) VALUES (2158,'S_HORNET','Hornet','Hornet',95,5000,381,113,7,1,62,54,54,65,76,55,1,10,12,'Small','Insect','Wind',1,150,1292,792,216,'01',true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_changetargetmelee`,`mode_detector`) VALUES (2159,'S_GIANT_HORNET','Giant Hornet','Giant Hornet',110,11960,456,123,80,43,117,65,67,72,77,34,1,10,12,'Small','Insect','Wind',1,155,1292,792,340,'01',true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_changetargetmelee`,`mode_detector`) VALUES (2160,'S_LUCIOLA_VESPA','Luciola Vespa','Luciola Vespa',130,16466,677,154,59,55,88,89,55,32,119,59,1,10,12,'Medium','Insect','Wind',1,110,1000,864,432,'01',true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_scaraba`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2161,'I_HORN_SCARABA','Gold One-Horn Scaraba','Gold One-Horn Scaraba',130,204400,15660,12033,1270,590,135,20,109,55,121,121,33,1,10,12,'Small','Insect',true,'Earth',1,150,76,384,288,'21',true,'Singlehorn_Helm',10000,'Imperial_Spear',4,'Runstone_Ancient',20,'Elder_Branch',20,'Yellow_Live',4,'Gold_Scaraba_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_scaraba`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2162,'I_HORN_SCARABA2','Gold Two-Horn Scaraba','Gold Two-Horn Scaraba',134,235600,17340,13647,690,3090,150,38,118,72,145,134,51,1,10,12,'Small','Insect',true,'Earth',1,150,76,384,288,'21',true,'Twinhorn_Helm',10000,'Black_Wing',4,'Runstone_Ancient',20,'Elder_Branch',20,'Yellow_Live',4,'Gold_Scaraba_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_scaraba`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2163,'I_ANTLER_SCARABA','Gold Antler Scaraba','Gold Antler Scaraba',136,250400,18990,15675,412,3211,155,102,149,59,229,141,45,1,10,12,'Medium','Insect',true,'Earth',2,220,76,384,288,'21',true,'Antler_Helm',10000,'Green_Whistle',4,'Runstone_Ancient',20,'Elder_Branch',20,'Yellow_Live',4,'Gold_Scaraba_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_scaraba`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2164,'I_RAKE_SCARABA','Gold Rake Scaraba','Gold Rake Scaraba',139,270800,20970,16785,1830,630,250,70,116,145,152,162,77,1,10,12,'Medium','Insect',true,'Earth',2,200,76,384,288,'21',true,'Rakehorn_Helm',10000,'Red_Ether_Bag',4,'Runstone_Ancient',20,'Bone_Plate',20,'Yellow_Live',4,'Gold_Scaraba_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_scaraba`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2165,'I_QUEEN_SCARABA','Gold Queen Scaraba','Gold Queen Scaraba',140,6441600,4102200,2122000,2051100,4889,6440,350,220,100,138,82,249,261,144,3,10,12,'Large','Insect',true,'Earth',3,200,768,768,576,10,'21','Boss',true,'Old_Card_Album',5500,'Old_Card_Album',5000,'Old_Card_Album',2000,'Queen_Wing_Piece',10000,'Alca_Bringer',2000,'Meteo_Plate_Armor',2000,'Chrome_Twohand_Sword',800,'Mystic_Bow',1000,'Gold_Q_Scaraba_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`vit`,`int`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_scaraba`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (2166,'I_HORN_SCARABA_EGG','Gold One-Horn Scaraba Egg','Gold One-Horn Scaraba Egg',125,126000,12000,9000,1,1,230,55,130,34,80,1,10,12,'Small','Insect',true,'Neutral',1,1000,24,1,1,'Piece_Of_Egg_Shell',10000,'Honey',200,'Elunium',20); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`vit`,`int`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_scaraba`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (2167,'I_HORN_SCARABA2_EGG','Gold Two-Horn Scaraba Egg','Gold Two-Horn Scaraba Egg',126,132000,12000,9000,1,1,250,62,130,48,80,1,10,12,'Small','Insect',true,'Neutral',1,1000,24,1,1,'Piece_Of_Egg_Shell',10000,'Honey',200,'Elunium',20); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`vit`,`int`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_scaraba`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (2168,'I_ANTLER_SCARABA_EGG','Gold Antler Scaraba Egg','Gold Antler Scaraba Egg',127,138000,12000,9000,1,1,235,180,130,82,80,1,10,12,'Small','Insect',true,'Neutral',1,1000,24,1,1,'Piece_Of_Egg_Shell',10000,'Honey',200,'Elunium',20); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`vit`,`int`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_scaraba`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`) VALUES (2169,'I_RAKE_SCARABA_EGG','Gold Rake Scaraba Egg','Gold Rake Scaraba Egg',128,144000,12000,9000,1,1,290,44,130,39,80,1,10,12,'Small','Insect',true,'Neutral',1,1000,24,1,1,'Piece_Of_Egg_Shell',10000,'Honey',200,'Elunium',20,'Imperial_Guard',20); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_scaraba`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (2170,'I_G_ANTLER_SCARABA','Gold Antler Scaraba','Gold Antler Scaraba',136,250400,412,3211,155,102,149,59,229,141,45,1,10,12,'Medium','Insect',true,'Earth',2,220,76,384,288,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_scaraba`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (2171,'I_G_RAKE_SCARABA','Gold Rake Scaraba','Gold Rake Scaraba',139,270800,1830,630,250,70,116,145,152,162,77,1,10,12,'Medium','Insect',true,'Earth',2,200,76,384,288,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_scaraba`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (2172,'I_G_HORN_SCARABA','Gold One-Horn Scaraba','Gold One-Horn Scaraba',130,204400,1270,590,135,20,109,55,121,121,33,1,10,12,'Small','Insect',true,'Earth',1,150,76,384,288,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_scaraba`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (2173,'I_G_HORN_SCARABA2','Gold Two-Horn Scaraba','Gold Two-Horn Scaraba',134,235600,690,3090,150,38,118,72,145,134,51,1,10,12,'Small','Insect',true,'Earth',1,150,76,384,288,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2174,'MD_VADON','Deep Sea Vadon','Deep Sea Vadon',95,120000,750,750,778,225,154,21,145,91,138,60,113,45,1,10,12,'Small','Fish','Water',1,300,1632,432,540,'20','Boss','Crystal_Blue',20,'Nipper',4500,'Garlet',1500,'Padded_Armor_',3,'Solid_Shell',50,'Elunium_Stone',20,'Low_Coin_Pocket',2,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2175,'MD_MARSE','Deep Sea Marse','Deep Sea Marse',95,120000,750,750,500,820,58,218,133,37,85,156,133,60,1,10,12,'Small','Fish','Water',2,300,1956,756,528,'20','Boss','Chinese_Ink',4500,'Tentacle',1500,'Skyblue_Jewel',5,'Mistic_Frozen',6,'Penetration',3,'Grape',150,'Low_Coin_Pocket',2,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2176,'MD_CRAB','Deep Sea Crab','Deep Sea Crab',95,120000,750,750,696,234,136,15,122,54,84,37,98,65,1,7,12,'Small','Fish','Water',1,200,992,792,360,'20','Boss','Crap_Shell',2750,'Nipper',750,'Stone',350,'Sparkling_Dust',7,'Elunium_Stone',19,'Low_Coin_Pocket',2,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_ignoremagic`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2177,'MD_CORNUTUS','Deep Sea Cornutus','Deep Sea Cornutus',100,160000,750,750,1129,237,342,48,122,87,135,66,137,75,1,10,12,'Small','Fish','Water',1,200,1248,48,480,'20','Boss',true,'Crystal_Blue',23,'Conch',2750,'Scell',400,'Elunium_Stone',27,'Shield_',3,'Solid_Shell',500,'Low_Coin_Pocket',3,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_ignoremelee`,`mode_ignoreranged`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2178,'MD_SHELLFISH','Deep Sea Shellfish','Deep Sea Shellfish',100,160000,750,750,720,1122,43,215,72,31,68,225,166,60,1,10,12,'Small','Fish','Water',2,200,864,864,384,'20','Boss',true,true,'Clam_Shell',2750,'Flesh_Of_Clam',500,'Stone',250,'Grit',500,'Sparkling_Dust',5,'Elunium_Stone',9,'Low_Coin_Pocket',2,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2179,'MD_KUKRE','Deep Sea Kukre','Deep Sea Kukre',100,160000,750,750,975,118,123,33,125,80,112,60,102,30,1,10,12,'Small','Insect','Water',1,150,1776,576,288,'20','Boss','Crystal_Blue',15,'Worm_Peelings',2750,'Garlet',200,'Monster\'s_Feed',250,'Insect_Feeler',225,'Earthworm_The_Dude',10,'Low_Coin_Pocket',2,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2180,'MD_STROUF','Deep Sea Strouf','Deep Sea Strouf',145,400000,1000,1000,1200,3500,67,221,149,126,81,252,183,66,1,10,12,'Large','Fish','Water',3,150,1872,672,384,'20','Boss','Fin',2668,'Oridecon_Stone',58,'Trident_',1,'Feather',1500,'Skyblue_Jewel',10,'Gill',750,'Mid_Coin_Pocket',3,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_ignoremelee`,`mode_ignoreranged`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2181,'MD_SWORD_FISH','Deep Sea Sword Fish','Deep Sea Sword Fish',145,400000,1000,1000,1849,235,255,17,155,156,115,85,194,65,1,10,12,'Large','Fish','Water',2,200,1968,768,384,'20','Boss',true,true,'Mistic_Frozen',5,'Sharp_Scale',4500,'Oridecon_Stone',17,'Snowy_Horn',1,'Elunium_Stone',25,'Gill',300,'Mid_Coin_Pocket',3,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2182,'MD_MARC','Deep Sea Marc','Deep Sea Marc',145,400000,1000,1000,1423,331,255,51,150,145,221,83,148,66,1,10,12,'Medium','Fish','Water',2,150,1272,72,480,'20','Boss','Mistic_Frozen',9,'Gill',4500,'Oridecon_Stone',48,'Fin',500,'Skyblue_Jewel',5,'White_Herb',350,'Old_Coin_Pocket',3,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_ignoremagic`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2183,'MD_ANOLIAN','Deep Sea Anolian','Deep Sea Anolian',151,700000,1100,1100,2122,312,268,22,177,188,205,126,198,61,1,10,12,'Medium','Fish','Water',2,190,900,500,864,'20','Boss',true,'Anolian_Skin',2425,'Crystal_Arrow',1000,'Red_Muffler',5,'Carga_Mace',3,'Brooch_',1,'Oridecon',67,'Mid_Coin_Pocket',3,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2184,'MD_OBEAUNE','Deep Sea Obeaune','Deep Sea Obeaune',151,700000,1100,1100,1502,3845,68,326,166,87,101,233,196,55,1,10,12,'Medium','Demon','Water',3,200,1872,672,288,'20','Boss','Mistic_Frozen',7,'Heart_Of_Mermaid',4500,'Saint_Robe_',5,'Skyblue_Jewel',5,'Fin',250,'Witherless_Rose',15,'Mid_Coin_Pocket',3,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2185,'MD_KAPHA','Deep Sea Kapha','Deep Sea Kapha',151,700000,1100,1100,2590,256,261,58,167,209,128,61,191,20,1,10,12,'Medium','Demon','Water',2,165,2012,1728,672,'20','Boss','Yellow_Plate',3250,'Cyfar',1750,'Leaflet_Of_Aloe',1150,'Ment',1,'Guitar_Of_Blue_Solo',5,'Jitte_',3,'Old_Coin_Pocket',3,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2186,'COELACANTH_N_E','Coelacanth','Coelacanth',100,1200000,200000,200000,1290,1290,280,280,160,160,160,160,160,160,1,10,12,'Large','Fish','Water',2,165,864,864,432,'21','Boss','Agrade_Pocket',5000,'Mid_Coin_Pocket',2000,'Low_Coin_Pocket',2000,'High_Weapon_Box',700,'Mid_Coin_Pocket',2000,'Low_Coin_Pocket',2000,'Low_Coin_Pocket',2000,'Low_Coin_Pocket',2000,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`,`drop9_item`,`drop9_rate`,`drop9_nosteal`) VALUES (2187,'COELACANTH_N_A','Gloomy Coelacanth','Gloomy Coelacanth',100,2200000,500000,500000,1890,1890,280,280,160,160,160,160,160,160,1,10,12,'Large','Fish','Water',2,165,864,864,432,'21','Boss','Agrade_Pocket',5000,'Mid_Coin_Pocket',5000,'Low_Coin_Pocket',5000,'High_Weapon_Box',750,'Mid_Coin_Pocket',5000,'Low_Coin_Pocket',5000,'Low_Coin_Pocket',5000,'Low_Coin_Pocket',5000,true,'Black_Coelacanth_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`,`drop9_item`,`drop9_rate`,`drop9_nosteal`) VALUES (2188,'COELACANTH_N_M','Weird Coelacanth','Weird Coelacanth',100,2200000,500000,500000,1890,1890,280,280,160,160,160,160,160,160,1,10,12,'Large','Fish','Water',2,165,864,864,432,'21','Boss','Agrade_Pocket',5000,'Mid_Coin_Pocket',5000,'Low_Coin_Pocket',5000,'High_Weapon_Box',5000,'Mid_Coin_Pocket',5000,'Low_Coin_Pocket',5000,'Low_Coin_Pocket',5000,'Low_Coin_Pocket',5000,true,'Odd_Coelacanth_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`,`drop9_item`,`drop9_rate`,`drop9_nosteal`) VALUES (2189,'COELACANTH_H_M','Mutant Coelacanth','Mutant Coelacanth',155,5200000,1500000,1500000,5500,5500,280,280,260,260,260,260,260,260,1,10,12,'Large','Fish','Water',2,165,864,864,432,'21','Boss','Agrade_Pocket',7000,'Anger_Seagod',7000,'Old_Coin_Pocket',5000,'High_Weapon_Box',5000,'Mid_Coin_Pocket',5000,'Low_Coin_Pocket',5000,'Low_Coin_Pocket',5000,'Low_Coin_Pocket',5000,true,'Mutant_Coelacanth_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`,`drop9_item`,`drop9_rate`,`drop9_nosteal`) VALUES (2190,'COELACANTH_H_A','Violent Coelacanth','Violent Coelacanth',155,5200000,1500000,1500000,5500,5500,280,280,260,260,260,260,260,260,1,10,12,'Large','Fish','Water',2,165,864,864,432,'21','Boss','Agrade_Pocket',7000,'Anger_Seagod',5000,'Old_Coin_Pocket',5000,'High_Weapon_Box',5000,'Mid_Coin_Pocket',5000,'Low_Coin_Pocket',5000,'Low_Coin_Pocket',5000,'Low_Coin_Pocket',5000,true,'Cruel_Coelacanth_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`) VALUES (2191,'MD_SEAWEED','Seaweed','Seaweed',100,100000,1,1,1,1,1,'Small','Fish','Water',1,1000,384,720,360,'10','Boss',true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop3_nosteal`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (2192,'MD_OCTOPUS','Octopus','Octopus',90,6000,2000,1000,778,225,154,21,145,91,138,60,113,45,1,10,12,'Small','Fish','Water',2,300,576,2160,504,'20','Boss','Chinese_Ink',2500,'Tentacle',2500,'Low_Coin_Pocket',1,true,'Mini_Octopus_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (2193,'MD_OCTOPUS_LEG','Octopus Leg','Octopus Leg',90,500000,2000,1000,778,225,154,21,145,91,138,60,113,45,1,10,12,'Small','Fish','Water',2,300,432,720,360,'10','Boss','Chinese_Ink',4500,'Tentacle',2500,'Sticky_Mucus',2500,'Low_Coin_Pocket',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2194,'MD_GIANT_OCTOPUS','Giant Octopus','Giant Octopus',95,500000,20000,10000,1900,1200,154,21,145,91,138,60,113,45,1,10,12,'Large','Fish','Water',2,300,576,1584,360,'21','Boss','Bgrade_Pocket',1500,'Mid_Coin_Pocket',500,'High_Weapon_Box',250,'White_Potion_Box',1500,'Low_Coin_Pocket',2000,'Low_Coin_Pocket',2000,true,'Giant_Octopus_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (2195,'MD_G_KUKRE','Kukre','Kukre',100,160000,975,118,123,33,125,80,112,60,102,30,1,10,12,'Small','Insect','Water',1,150,1776,576,288,'20',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (2196,'MD_G_STROUF','Strouf','Strouf',145,400000,1200,3500,67,221,149,126,81,252,183,66,1,10,12,'Large','Fish','Water',3,150,1872,672,384,'20','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2197,'RED_ERUMA','Red Eruma','Red Eruma',91,9900,954,954,620,290,102,102,77,90,88,21,99,21,1,10,12,'Medium','Fish','Water',2,140,768,1224,432,'03','Clam_Shell',2500,'Flesh_Of_Clam',1000,'Grit',1500,'Elunium_Stone',50,'Oridecon_Stone',50,'Old_Blue_Box',10,'Bad_Can',700,'Red_Eruma_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2198,'KING_DRAMOH','King Dramoh','King Dramoh',117,28800,3350,1300,1320,330,480,22,119,44,150,89,130,44,1,10,12,'Large','Fish','Water',2,140,576,720,720,'21','Boss','Ice_Fragment',50,'Nipper',2500,'Solid_Shell',2500,'Spike',25,'Light_Granule',100,'Mistic_Frozen',25,'Crystal_Blue',25,'King_Dramoh_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2199,'SIORAVA','Siorava','Siorava',87,6500,600,600,450,210,20,40,10,40,66,70,67,10,1,10,12,'Small','Formless','Water',1,250,1536,1296,576,'02','Delicious_Jelly',700,'Skull',500,'Skel_Bone',500,'Horrendous_Mouth',500,'Tatters_Clothes',500,'Twilight_Desert',1,'Scarlet_Dagger',50,'Group_5','Siorava_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`attack_range`,`size`,`race`,`element`,`element_level`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2200,'J_TAINI','Taini','Taini',1,1,'Small','Formless','Neutral',1,432,792,432,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2201,'SROPHO','Sropho','Sropho',113,24002,1934,1900,571,565,44,91,100,50,30,70,90,30,1,10,12,'Medium','Fish','Water',2,135,700,600,360,'21',true,'Fin',7000,'Light_Granule',500,'Oridecon_Stone',250,'Crystal_Arrow_Container',25,'Electric_Wire',25,'Electric_Eel',10,'Sropho_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2202,'KRAKEN','Kraken','Kraken',124,5602800,983332,961111,491666,3823,1830,55,229,150,150,150,180,180,150,3,10,12,'Large','Fish','Water',4,150,768,768,576,10,'21','Boss',true,'Yggdrasilberry',5500,'Old_Violet_Box',2250,'Old_Card_Album',450,'Tentacle',9000,'Hunting_Spear',1000,'Cardo',500,'Ice_Falchon',300,'Water_Sprits_Armor_',100,'Treasure_Box',5000,'Kraken_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2203,'POT_DOFLE','Pot Dofle','Pot Dofle',115,25211,2650,1350,1088,212,122,55,100,50,50,70,100,30,1,10,12,'Small','Fish','Water',2,135,768,768,576,'03','Grit',3000,'Coral_Reef',1000,'Chinese_Ink',500,'Ice_Crystal',100,'Gold',2,'Old_Violet_Box',1,'Pot_Dofle_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2204,'SEDORA','Sedora','Sedora',110,22050,1853,1739,758,444,92,55,100,50,50,30,70,30,1,10,12,'Medium','Fish','Water',2,120,504,960,576,'21',true,'Tentacle',5000,'Chinese_Ink',5000,'Ice_Fragment',100,'Elder_Branch',100,'Tidal_Shoes',10,'Old_Blue_Box',5,'Sedora_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (2206,'KRAKEN_LEG','Kraken Tentacle','Kraken Tentacle',124,39190,1685,555,128,158,100,100,100,130,130,100,2,10,12,'Large','Fish','Water',4,150,768,768,576,'21','Boss','Sticky_Poison',10,'Cold_Ice',10); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2208,'WILD_RIDER','Wild Rider','Wild Rider',95,33300,8300,3300,1320,330,480,22,100,100,30,70,100,30,1,10,12,'Large','Fish','Water',2,150,432,432,360,'21','Boss','Gill',7000,'Delicious_Jelly',7000,'Skyblue_Jewel',4000,'Mistic_Frozen',2000,'Light_Granule',1000,'Old_Violet_Box',1000,'Wild_Rider_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (2209,'E_THIEF_BUG','Thief Bug','Thief Bug',1,60,27,20,1,1,2,5,6,6,5,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'01',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2210,'XMAS_LUNATIC','Christmas Snow Rabbit','Christmas Snow Rabbit',1,60,27,20,1,1,2,5,6,6,5,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2211,'E_TEDDY_BEAR','Christmas Teddy Bear','Christmas Teddy Bear',1,60,27,20,1,1,2,5,6,6,5,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2212,'E_KNIGHT_OF_WINDSTORM','Stormy Knight','Stormy Knight',1,60,27,20,5,10,2,5,6,6,5,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2213,'M_WANDER_MAN','Wanderer','Wanderer',1,60,27,20,1100,200,2,5,6,6,5,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2214,'M_WICKED_NYMPH','Evil Nymph','Evil Nymph',1,60,27,20,420,200,2,5,6,6,5,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2215,'M_KASA','Kasa','Kasa',1,60,27,20,1100,200,2,5,6,6,5,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2216,'M_SALAMANDER','Salamander','Salamander',1,60,27,20,900,200,2,5,6,6,5,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2217,'M_TEDDY_BEAR','Teddy Bear','Teddy Bear',1,60,27,20,600,200,2,5,6,6,5,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2218,'E_OCTOPUS_LEG','Octopus Tentacle','Octopus Tentacle',1,60,27,20,13,8,2,5,6,6,5,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2219,'E_GIANT_OCTOPUS','Giant Octopus','Giant Octopus',1,60,27,20,13,8,2,5,6,6,5,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2220,'E_QUVE','Messenger of Devil','Messenger of Devil',1,60,27,20,13,8,2,5,6,6,5,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2221,'RANDEL','Randel','Randel',141,478745,32367,24055,3055,1230,180,56,142,69,86,49,132,55,1,10,12,'Medium','Demihuman',true,'Holy',3,170,76,384,288,'09','Armlet_Of_Prisoner',3000,'Blood_Thirst',300,'Goast_Chill',300,'Elunium',100,'Old_Violet_Box',10,'Cannon_Spear',1,'Bible_Of_Promise2',1,'Randel_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2222,'FLAMEL','Flamel','Flamel',141,316468,31166,21445,2017,1602,93,40,138,79,62,53,82,48,1,10,12,'Medium','Demihuman',true,'Fire',3,180,76,384,288,'09','Armlet_Of_Prisoner',3000,'Blood_Thirst',300,'Goast_Chill',300,'Oridecon',100,'Old_Violet_Box',10,'Red_Ether_Bag',10,'Green_Operation_Coat',1,'Flamel_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2223,'CELIA','Celia','Celia',141,253145,22107,19017,1612,2450,74,312,108,78,55,144,139,49,1,10,12,'Medium','Demihuman',true,'Ghost',3,150,1152,384,288,'20','Armlet_Of_Prisoner',3000,'Blood_Thirst',300,'Goast_Chill',300,'Elunium',100,'Mental_Stick',10,'Telekinetic_Orb',10,'Creeper_Bow',1,'Ceila_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2224,'CHEN','Chen','Chen',141,218721,2000,25684,19810,2501,1248,125,56,126,74,71,123,99,65,1,10,12,'Medium','Demon',true,'Water',4,180,1152,384,288,'20','Lab_Staff_Record',2000,'Blood_Thirst',300,'Goast_Chill',300,'Oridecon',100,'Old_Violet_Box',10,'Berserk',10,'Recovery_Light',1,'Chen_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2225,'GERTIE','Gertie','Gertie',141,266926,24267,20233,3684,1207,108,10,145,87,59,67,127,76,1,10,12,'Medium','Demon',true,'Poison',4,180,76,384,288,'09',true,'Lab_Staff_Record',2000,'Blood_Thirst',300,'Goast_Chill',300,'Elunium',100,'Old_Violet_Box',10,'Black_Wing',10,'Catapult',1,'Gertie_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2226,'ALPHOCCIO','Alphoccio','Alphoccio',142,256202,22192,20322,1273,3076,84,15,121,126,67,80,165,42,1,10,12,'Medium','Demihuman',true,'Wind',3,180,76,384,288,'09','Lab_Staff_Record',2000,'Blood_Thirst',300,'Goast_Chill',300,'Oridecon',100,'Old_Violet_Box',10,'Green_Whistle',10,'Geffenia_Book_Water',1,'Alphoccio_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2227,'TRENTINI','Trentini','Trentini',142,204962,15995,13248,1070,3206,70,12,121,126,67,80,165,42,1,10,12,'Medium','Demihuman',true,'Wind',3,180,76,384,288,'09','Lab_Staff_Record',2000,'Blood_Thirst',300,'Goast_Chill',300,'Elunium',100,'Stem_Whip',10,'Dance_Shoes',10,'Assassin_Handcuffs',1,'Trentini_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`racegroup_bio5_swordman_thief`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (2228,'G_RANDEL','Paladin Randel','Paladin Randel',160,3870000,18000,10000,5537,3017,667,151,303,165,181,110,178,66,1,10,12,'Medium','Demihuman',true,true,'Holy',4,100,76,384,288,'21','Boss','Bradium',100,'Old_Violet_Box',10); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`racegroup_bio5_acolyte_merchant`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (2229,'G_FLAMEL','Creator Flamel','Creator Flamel',160,2230000,18000,10000,2355,2514,253,133,275,148,156,72,177,60,1,10,12,'Medium','Demihuman',true,true,'Fire',4,100,76,384,288,'21','Boss','Carnium',100,'Old_Violet_Box',10); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`racegroup_bio5_mage_archer`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (2230,'G_CELIA','Professor Celia','Professor Celia',160,1847804,18000,10000,2481,3114,201,543,165,190,142,236,199,93,1,10,12,'Medium','Demihuman',true,true,'Ghost',4,150,1152,384,288,'21','Boss','Bradium',100,'Old_Violet_Box',10); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`racegroup_bio5_acolyte_merchant`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (2231,'G_CHEN','Champion Chen','Champion Chen',160,2249350,5000,18000,10000,3617,1947,216,134,172,150,164,203,155,88,1,10,12,'Medium','Demon',true,true,'Water',4,125,1152,384,288,'21','Boss','Carnium',100,'Old_Violet_Box',10); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`racegroup_bio5_swordman_thief`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (2232,'G_GERTIE','Stalker Gertie','Stalker Gertie',160,2057279,18000,10000,6162,1274,251,107,211,181,114,83,225,60,1,10,12,'Medium','Demon',true,true,'Poison',4,100,76,384,288,'21','Boss','Bradium',100,'Old_Violet_Box',10); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`racegroup_bio5_mage_archer`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (2233,'G_ALPHOCCIO','Clown Alphoccio','Clown Alphoccio',160,1894278,18000,10000,2641,3749,201,109,176,258,155,132,309,95,1,10,12,'Medium','Demihuman',true,true,'Wind',4,100,76,384,288,'21','Boss','Carnium',100,'Old_Violet_Box',10); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`racegroup_bio5_mage_archer`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (2234,'G_TRENTINI','Gypsy Trentini','Gypsy Trentini',160,1894278,18000,10000,2016,4036,181,112,176,258,155,132,309,95,1,10,12,'Medium','Demihuman',true,true,'Wind',4,100,76,384,288,'21','Boss','Bradium',100,'Old_Violet_Box',10); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2235,'B_RANDEL','Paladin Randel','Paladin Randel',160,6870000,4621500,2664000,2310750,5537,3017,667,151,303,165,181,110,178,66,1,10,12,'Medium','Demihuman',true,'Holy',4,100,76,384,288,10,'21','Boss',true,'Old_Violet_Box',5500,'Old_Blue_Box',2250,'Crystal_Jewel__',450,'High_Weapon_Box',9000,'Sgrade_Pocket',9000,'Old_Card_Album',9000,'Bradium',9000,'Ancient_Dagger',5000,'Giant_Shield',5000,'Giant_Lance',5000,'Paladin_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2236,'B_FLAMEL','Creator Flamel','Creator Flamel',160,4230000,5223570,2630354,2611785,2355,2514,253,133,275,148,156,72,177,60,1,10,12,'Medium','Demihuman',true,'Fire',4,100,76,384,288,'21','Boss',true,'Old_Violet_Box',5500,'Old_Blue_Box',2250,'Crystal_Jewel__',450,'High_Weapon_Box',9000,'Sgrade_Pocket',9000,'Old_Card_Album',9000,'Carnium',9000,'Giant_Axe',5000,'Ygnus_Stale',5000,'End_Sektura',5000,'Creator_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2237,'B_CELIA','Professor Celia','Professor Celia',160,3847804,5027308,2509792,2513654,2481,3114,201,543,165,190,142,236,199,93,1,10,12,'Medium','Demihuman',true,'Ghost',4,150,1152,384,288,'21','Boss',true,'Old_Violet_Box',5500,'Old_Blue_Box',2250,'Crystal_Jewel__',450,'High_Weapon_Box',9000,'Sgrade_Pocket',9000,'Old_Card_Album',9000,'Bradium',9000,'Alchemy_Glove',5000,'Chilly_Spell_Book',5000,'Salvage_Cape',5000,'Professor_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2238,'B_CHEN','Champion Chen','Champion Chen',160,4249350,5000,5113568,2934974,2556784,3617,1947,216,134,172,150,164,203,155,88,1,10,12,'Medium','Demon',true,'Water',4,125,1152,384,288,'21','Boss',true,'Old_Violet_Box',5500,'Old_Blue_Box',2250,'Crystal_Jewel__',450,'High_Weapon_Box',9000,'Sgrade_Pocket',9000,'Old_Card_Album',9000,'Carnium',9000,'Cakram',5000,'Kaiser_Knuckle',5000,'Bloody_Cross',5000,'Champion_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2239,'B_GERTIE','Stalker Gertie','Stalker Gertie',160,4057279,4420698,2691274,2210349,6162,1274,251,107,211,181,114,83,225,60,1,10,12,'Medium','Demon',true,'Poison',4,100,76,384,288,'21','Boss',true,'Old_Violet_Box',5500,'Old_Blue_Box',2250,'Crystal_Jewel__',450,'High_Weapon_Box',9000,'Sgrade_Pocket',9000,'Old_Card_Album',9000,'Bradium',9000,'Aztoe_Nail',5000,'Scarletto_Nail',5000,'Guillotine_Katar',5000,'Stalker_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2240,'B_ALPHOCCIO','Clown Alphoccio','Clown Alphoccio',160,3894278,4226036,2468972,2113018,2641,3749,201,109,176,258,155,132,309,95,1,10,12,'Medium','Demihuman',true,'Wind',4,100,76,384,288,'21','Boss',true,'Old_Violet_Box',5500,'Old_Blue_Box',2250,'Crystal_Jewel__',450,'High_Weapon_Box',9000,'Sgrade_Pocket',9000,'Old_Card_Album',9000,'Carnium',9000,'Mystic_Bow',5000,'Agent_Katar',5000,'Electronic_Guitar',5000,'Clown_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_biolab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2241,'B_TRENTINI','Gypsy Trentini','Gypsy Trentini',160,3894278,4463758,2563096,2231879,2016,4036,181,112,176,258,155,132,309,95,1,10,12,'Medium','Demihuman',true,'Wind',4,100,76,384,288,'21','Boss',true,'High_Weapon_Box',9000,'Sgrade_Pocket',9000,'Old_Card_Album',9000,'Bradium',9000,'Mystic_Bow',5000,'Big_CrossBow',5000,'Rapture_Rose',5000,'Gypsy_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (2242,'MD_DESERT_WOLF','Desert Wolf','Desert Wolf',135,551578,676,59,151,39,93,69,63,61,82,42,1,10,12,'Medium','Demon','Neutral',1,200,1120,420,288,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (2243,'MD_DESERT_WOLF_B','Desert Wolf','Desert Wolf',130,274531,33,8,13,10,12,8,5,17,7,1,10,12,'Small','Demon','Neutral',1,300,1600,900,240,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (2244,'QUEST_CHEN','Dark Martial Arts Master','Dark Martial Arts Master',130,300,103,23,25,56,122,81,83,130,201,61,1,10,12,'Medium','Demihuman','Water',4,300,200,768,288,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2245,'EXP_TEST','Experience Test','Experience Test',1,100,100,100,8,1,2,5,6,6,5,1,10,12,'Medium','Demihuman','Water',1,400,1000,480,288,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2246,'Q_WOOTAN_FIGHTER','Wootan Fighter','Wootan Fighter',95,9000,1400,2000,255,36,103,8,63,14,36,5,62,15,1,10,12,'Medium','Demihuman','Fire',2,200,912,1344,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2247,'Q_INCREASE_SOIL','Mi Gao','Mi Gao',95,20000,1400,2000,365,30,112,39,67,23,41,49,94,30,1,10,12,'Medium','Formless','Earth',3,445,106,1056,576,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`magic_defense`,`dex`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2248,'GOLDPORING','Golden Poring','Golden Poring',1,15,160,5,999,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02',true,true,true,true,'Blue_Card_C',2000,'BlueCard_2',2000,'BlueCard_0',2000,'BlueCard_1',2000,'BlueCard_W',2000,'BlueCard_R',2000,'BlueCard_1',2000,'Gold',10,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2249,'PYURIEL','Angry Student Pyuriel','Angry Student Pyuriel',141,2205000,1500123,1200000,750061,2515,1513,388,206,196,131,125,276,401,156,2,10,12,'Medium','Demihuman','Fire',4,100,576,1380,360,10,'21','Boss',true,'Magic_Card_Album',5000,'Old_Violet_Box',5000,'Old_Violet_Box',5000,'High_Weapon_Box',100,'Old_Violet_Box',3000,'Old_Card_Album',500,'Sg_Weapon_Supply_Box',3000,'Sg_White_Potion_Box',2000,'Sg_Blue_Potion_Box',1000,'Pyuriel_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2250,'LORA','Warrior Laura','Warrior Laura',136,500255,16567,13788,1985,1701,224,58,144,92,86,69,149,68,2,10,12,'Small','Demihuman','Fire',2,130,1600,432,360,'21',true,'High_Weapon_Box',5,'Old_Violet_Box',3000,'Old_Card_Album',50,'Sg_Weapon_Supply_Box',50,'Sg_White_Potion_Box',500,'Sg_Blue_Potion_Box',500,'Lora_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2251,'GIOIA','Gioia','Gioia',146,2507989,1503451,1303547,751725,1105,2601,436,218,180,201,156,190,299,77,1,10,12,'Large','Formless','Wind',4,100,1344,2592,432,10,'21','Boss',true,'Magic_Card_Album',5000,'Old_Violet_Box',5000,'Old_Violet_Box',5000,'High_Weapon_Box',100,'Old_Violet_Box',3000,'Old_Card_Album',500,'Sg_Weapon_Supply_Box',3000,'Sg_White_Potion_Box',2000,'Sg_Blue_Potion_Box',1000,'Gioia_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2252,'ELVIRA','Elvira','Elvira',138,501765,17847,13569,699,2101,171,68,189,105,92,85,198,72,3,10,12,'Small','Formless','Wind',3,120,880,1224,360,'21',true,'High_Weapon_Box',5,'Old_Violet_Box',3000,'Old_Card_Album',50,'Sg_Weapon_Supply_Box',50,'Sg_White_Potion_Box',500,'Sg_Blue_Potion_Box',500,'Elvira_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2253,'DAEHYON','General Daehyun','General Daehyun',142,2500148,1501561,1274220,750780,2710,1410,494,123,116,123,154,99,217,98,2,10,12,'Large','Demihuman','Earth',3,100,900,792,432,10,'21','Boss',true,'Magic_Card_Album',5000,'Old_Violet_Box',5000,'Old_Violet_Box',5000,'High_Weapon_Box',100,'Old_Violet_Box',3000,'Old_Card_Album',500,'Sg_Weapon_Supply_Box',3000,'Sg_White_Potion_Box',2000,'Sg_Blue_Potion_Box',1000,'Daehyon_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2254,'SOHEON','Samurai Soheon','Samurai Soheon',137,502015,15715,12540,1591,1036,210,178,118,244,98,126,246,102,2,10,12,'Medium','Demihuman','Wind',3,120,1000,1008,432,'21',true,'High_Weapon_Box',5,'Old_Violet_Box',3000,'Old_Card_Album',50,'Sg_Weapon_Supply_Box',50,'Sg_White_Potion_Box',500,'Sg_Blue_Potion_Box',500,'Soheon_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2255,'KADES','Dark Guardian Kades','Dark Guardian Kades',143,2505000,1604000,1310000,802000,2201,2001,479,262,191,223,187,155,362,163,1,10,12,'Large','Formless','Dark',3,100,900,648,480,10,'21','Boss',true,'Magic_Card_Album',5000,'Old_Violet_Box',5000,'Old_Violet_Box',5000,'High_Weapon_Box',100,'Old_Violet_Box',3000,'Old_Card_Album',500,'Sg_Weapon_Supply_Box',3000,'Sg_White_Potion_Box',2000,'Sg_Blue_Potion_Box',1000,'Kades_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2256,'RUDO','Rudo','Rudo',135,501489,13633,12409,1401,1501,196,96,106,65,61,42,125,72,1,10,12,'Small','Angel','Holy',3,120,1576,504,360,'21',true,'High_Weapon_Box',5,'Old_Violet_Box',3000,'Old_Card_Album',50,'Sg_Weapon_Supply_Box',50,'Sg_White_Potion_Box',500,'Sg_Blue_Potion_Box',500,'Rudo_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2257,'I_PIAMETTE','Piamette','Piamette',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2258,'I_PIAMETTE_','Piamette','Piamette',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2259,'I_GARDEN_KEEPER','Garden Keeper','Garden Keeper',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2260,'G_GARDEN_KEEPER','Garden Keeper','Garden Keeper',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2261,'I_GARDEN_WATCHER','Garden Watcher','Garden Watcher',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2262,'G_GARDEN_WATCHER','Garden Watcher','Garden Watcher',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2263,'I_WISH_MAIDEN','Wish Maiden','Wish Maiden',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2264,'I_ARMAIA','Armeyer Dinze','Armeyer Dinze',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2265,'I_ARMAIA_','Armeyer Dinze','Armeyer Dinze',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2266,'I_EREND','Errende Ebecee','Errende Ebecee',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2267,'I_EREND_','Errende Ebecee','Errende Ebecee',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2268,'I_KAVAC','Kavach Icarus','Kavach Icarus',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2269,'I_KAVAC_','Kavach Icarus','Kavach Icarus',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2270,'I_RAWREL','Laurell Weinder','Laurell Weinder',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2271,'I_RAWREL_','Laurell Weinder','Laurell Weinder',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2272,'I_WHIKEBAIN','Wickebine Tres','Wickebine Tres',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2273,'I_WHIKEBAIN_','Wickebine Tres','Wickebine Tres',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2274,'I_YGNIZEM','Egnigem Cenia','Egnigem Cenia',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2275,'I_YGNIZEM_','Egnigem Cenia','Egnigem Cenia',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2276,'I_DOPPELGANGER','Doppelganger','Doppelganger',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (2277,'G_LORA','Warrior Laura','Warrior Laura',136,500255,1985,1701,224,58,144,92,86,69,149,68,2,10,12,'Small','Demihuman','Fire',2,130,1600,432,360,'21',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (2278,'G_ELVIRA','Elvira','Elvira',138,501765,699,2101,171,68,189,105,92,85,198,72,3,10,12,'Small','Formless','Wind',3,120,880,1224,360,'21',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (2279,'G_SOHEON','Samurai Soheon','Samurai Soheon',137,502015,1591,1036,210,178,118,244,98,126,246,102,2,10,12,'Medium','Demihuman','Wind',3,120,1000,1008,432,'21',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (2280,'G_RUDO','Rudo','Rudo',135,501489,1401,1501,196,96,106,65,61,42,125,72,1,10,12,'Small','Angel','Holy',3,120,1576,504,360,'21',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2281,'GLD_DARK_SHADOW','Dark Shadow','Dark Shadow',147,204109,11500,10100,1653,1621,140,44,155,126,89,108,213,76,1,10,12,'Small','Formless','Dark',2,220,768,1776,648,'21',true,'Piece_Of_Black_Cloth',2500,'Skul_Ring',500,'Dagger_Of_Hunter',3,'Piece_Of_Darkness',500,'Eyes_Stone_Ring',1,'Sg_Violet_Potion_Box',2,'Bradium_Stonehammer',2,'Dark_Shadow_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2282,'GLD_DARK_FRAME','Dark Frame','Dark Frame',145,180018,10101,10003,1850,1601,81,37,69,37,36,10,64,5,1,10,12,'Medium','Demon','Dark',3,200,920,720,200,'21',true,'Brigan',2328,'Red_Frame',500,'Manteau',15,'Velum_Encyclopedia',1,'Sg_Violet_Potion_Box',50,'Star_Crumb',40,'Crystal_Mirror',2,'Dark_Frame_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2283,'GLD_DARK_PRIEST','Dark Priest','Dark Priest',141,181878,10548,10801,1326,1651,62,41,5,60,41,89,94,42,2,10,12,'Medium','Demon','Undead',4,200,864,1252,476,'21',true,'Velum_Bible',1,'Black_Rosary',1,'Sg_Blue_Potion_Box',2,'Red_Gemstone',225,'Sacred_Marks',1,'Glittering_Clothes',3,'Skull',1500,'Dark_Priest_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2284,'GLD_KOBOLD_1','Dark Axe Kobold','Dark Axe Kobold',145,194830,11040,10730,1851,201,103,25,109,76,61,53,98,30,1,10,12,'Medium','Demihuman','Wind',2,150,1028,528,360,'21',true,'Steel',50,'Cobold_Hair',2668,'Zargon',350,'Elunium',13,'Velum_Guillotine',1,'Sg_White_Potion_Box',2,'Kobold_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2285,'GLD_KOBOLD_2','Dark Hammer Kobold','Dark Hammer Kobold',142,181340,10360,10150,1401,133,117,59,96,61,55,48,95,20,1,10,12,'Medium','Demihuman','Poison',2,200,1528,528,360,'21',true,'Steel',50,'Cobold_Hair',2668,'Zargon',350,'Elunium',13,'Velum_Guillotine',1,'Sg_White_Potion_Box',2,'Kobold_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2286,'GLD_KOBOLD_3','Dark Mace Kobold','Dark Mace Kobold',141,182830,10120,10300,1301,134,109,48,103,64,59,42,80,20,1,10,12,'Medium','Demihuman','Fire',2,300,1228,528,360,'21',true,'Steel',50,'Cobold_Hair',2668,'Zargon',350,'Elunium',13,'Velum_Spear',1,'Sg_White_Potion_Box',2,'Kobold_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2287,'GLD_KOBOLD_ARCHER','Dark Kobold Archer','Dark Kobold Archer',142,180530,10570,10100,1504,121,84,5,99,39,48,30,124,25,9,10,12,'Small','Demihuman','Fire',1,200,1008,1008,384,'21',true,'Zargon',125,'Steel',30,'Cobold_Hair',2425,'Ear_Of_Puppy',25,'Sg_Violet_Potion_Box',5,'Velum_CrossBow',5,'Oridecon_Stone',40,'Kobold_Archer_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`dex`,`attack_range`,`size`,`race`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2288,'GLD_TREASURE','Treasure Chest','Treasure Chest',140,5,100,1199,1,'Small','Formless','Holy',1,'Boss','Woe_Violet_Potion',2000,'Siege_White_Potion',1000,'Siege_Blue_Potion',1000,'Sg_Weapon_Supply_Box',50,'Treasure_Box',50,'Sg_Blue_Potion_Box',50,'Woe_Violet_Potion',2000,'Mental_Destroyer',10,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2289,'E_FABRE','Fabre','Fabre',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2290,'J_THIEF_BUG','Thief Bug','Thief Bug',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2291,'E_HORNET','Hornet','Hornet',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2292,'E_HORN','Horn','Horn',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2293,'E_KIND_OF_BEETLE','Beetle King','Beetle King',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2294,'E_ARGIOPE','Argiope','Argiope',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2295,'E_GIANT_SPIDER','Giant Spider','Giant Spider',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2296,'E_KILLER_MANTIS','Killer Mantis','Killer Mantis',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2297,'E_GIANT_HONET','Giant Hornet','Giant Hornet',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2298,'E_DRAGON_TAIL','Dragon Tail','Dragon Tail',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2299,'E_STAINER','Stainer','Stainer',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2300,'E_CHONCHON','Chonchon','Chonchon',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2301,'E_STEEL_CHONCHON','Steel Chonchon','Steel Chonchon',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2302,'E_HUNTER_FLY','Hunter Fly','Hunter Fly',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2303,'E_MAYA','Maya','Maya',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_scaraba`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2304,'E_QUEEN_SCARABA','Queen Scaraba','Queen Scaraba',1,50,7,10,5,6,30,1,10,12,'Medium','Plant',true,'Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2305,'E_UNGOLIANT','Ungoliant','Ungoliant',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2306,'E_GOLDEN_BUG','Golden Thief Bug','Golden Thief Bug',12,15,1,1,1,1,1,10,12,'Large','Insect','Fire',2,100,768,768,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2307,'J_MISTRESS','Mistress','Mistress',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`) VALUES (2308,'KO_ZANZOU','Zanzou','Zanzou',140,5,100,1199,1,10,12,'Small','Formless','Holy',1); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (2309,'BUNGISNGIS','Bungisngis','Bungisngis',121,25513,1940,1650,851,151,115,35,71,32,61,30,74,19,1,10,12,'Large','Demihuman','Earth',2,200,1568,432,360,'21',true,'Brigan',1000,'Beautiful_Flower',1000,'Elunium',10,'Insideout_Shirt',100,'Bungisngis_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (2310,'ENGKANTO','Engkanto','Engkanto',125,23948,1723,1547,675,124,101,41,68,57,49,57,81,27,1,10,12,'Medium','Demihuman','Neutral',2,200,1424,576,360,'21',true,'Brigan',1000,'Beautiful_Flower',1000,'Monster\'s_Feed',1000,'Insideout_Shirt',100,'Engkanto_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2311,'MANANANGGAL','Manananggal','Manananggal',107,20451,1415,1410,801,103,64,31,75,85,45,71,75,46,1,10,12,'Medium','Demon','Dark',2,100,280,720,360,'21',true,'Silver_Bracelet',2000,'Elegant_Flower',1000,'Wing_Of_Red_Bat',1000,'Tooth_Of_Bat',1000,'Beautiful_Flower',1000,'Mysterious_Flower',1000,'Insideout_Shirt',100,'Manananggal_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2312,'MANGKUKULAM','Mangkukulam','Mangkukulam',110,20151,1517,1351,582,196,89,75,35,71,31,82,64,52,1,10,12,'Medium','Demon','Neutral',2,150,1664,336,480,'21',true,'Brigan',1000,'Elegant_Flower',1000,'Tatters_Clothes',1000,'Beautiful_Flower',1000,'Mysterious_Flower',1000,'Insideout_Shirt',100,'Mangkukulam_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (2313,'TIKBALANG','Tikbalang','Tikbalang',115,22131,1756,1351,781,115,84,34,71,52,84,44,64,46,1,10,12,'Large','Brute','Wind',3,130,1064,936,360,'21',true,'Tikbalang_Thick_Spine',500,'Oridecon',10,'Insideout_Shirt',100,'Tikbalang_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (2314,'TIYANAK','Tiyanak','Tiyanak',105,17146,1314,1101,457,251,76,21,41,58,41,51,72,47,1,10,12,'Small','Demon','Dark',2,100,496,504,360,'21',true,'Silver_Bracelet',1500,'Mysterious_Flower',1000,'Sticky_Mucus',1000,'Tiyanak_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (2315,'WAKWAK','Wakwak','Wakwak',111,20012,1374,1254,561,301,24,71,54,75,64,65,77,31,1,10,12,'Small','Demon','Dark',2,100,424,576,360,'21',true,'Silver_Bracelet',1500,'Mysterious_Flower',1000,'Insideout_Shirt',200,'Wakwak_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2316,'JEJELING','Jejeling','Jejeling',100,10247,801,741,450,715,100,26,51,71,84,54,15,104,1,10,12,'Large','Plant','Earth',2,400,1328,672,480,'01','Jejellopy',2000,'Jellopy',1000,'Beautiful_Flower',100,'Elegant_Flower',100,'Mysterious_Flower',100,'Insideout_Shirt',100,'Jejeling_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (2317,'BANGUNGOT_1','Bangungot','Bangungot',115,1519517,2561,1504,411,95,151,192,110,112,251,57,1,10,12,'Medium','Demon','Dark',2,200,920,1080,360,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_knockbackimmune`) VALUES (2318,'BANGUNGOT_2','Bangungot','Bangungot',99,1409758,2561,1504,411,95,151,192,110,112,251,57,1,10,12,'Medium','Demon','Dark',2,1000,920,1080,360,'Guardian',true,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2319,'BUWAYA','Buwaya','Buwaya',151,4090365,3000012,2801564,1500006,3614,3501,201,78,151,201,130,231,310,66,1,10,12,'Large','Dragon','Water',4,100,1424,576,360,'21','Boss',true,'Yggdrasilberry',5500,'Old_Violet_Box',2250,'Old_Card_Album',450,'Buwaya_Doll',2000,'Buwaya_Spirit_Piece',50,'Ancient_Grudge',2000,'Buwaya_Cloth',1000,'Kalasak',100,'Ancient_Grudge',10000,'Buwaya_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (2320,'BAKONAWA_1','Bakonawa','Bakonawa',156,3351884,4801,2501,472,251,134,194,70,237,66,10,10,12,'Large','Dragon','Water',4,1000,440,672,432,'10','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (2321,'BAKONAWA_2','Bakonawa','Bakonawa',156,3351884,4801,2501,472,251,134,194,70,237,66,10,10,12,'Large','Dragon','Water',4,1000,440,672,432,'10','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (2322,'BAKONAWA_3','Bakonawa','Bakonawa',156,3351884,2510111,2345151,4801,2501,472,251,134,194,70,237,66,10,10,12,'Large','Dragon','Water',4,1000,440,672,432,'10','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`) VALUES (2323,'EVENT_BOMB','Bomb Poring','Bomb Poring',100,50000,120,200,160,99,28,28,33,50,1,10,12,'Small','Formless','Neutral',1,200,1672,672,480,'13','Gift_Box_1',1000,'Gift_Box_2',1000,'Gift_Box_3',1000,'Gift_Box_4',1000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`) VALUES (2324,'EVENT_RANGE','Penomena','Penomena',100,50000,481,41,160,99,76,38,35,35,107,10,7,10,12,'Medium','Fish','Poison',1,200,832,500,600,'21','Gift_Box_1',1000,'Gift_Box_2',1000,'Gift_Box_3',1000,'Gift_Box_4',1000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (2325,'M_BAPHOMET_','Baphomet','Baphomet',57,7510,204,810,145,70,40,52,60,36,17,57,25,1,10,12,'Small','Demon','Dark',1,100,868,480,120,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (2326,'M_GALAPAGO','Galapago','Galapago',45,7513,201,760,155,70,40,30,28,29,18,30,16,1,10,12,'Small','Brute','Earth',1,165,1430,1080,1080,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_knockbackimmune`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2327,'BANGUNGOT_3','Bangungot','Bangungot',115,250,1563082,1522402,2561,1504,411,95,151,192,110,112,251,57,1,10,12,'Medium','Demon','Dark',2,1000,'Guardian',true,true,true,true,true,'Bangungot_Doll',4000,'Bangungot_Spirit_Piece',2000,'Ancient_Grudge',4000,'Bangungot_Boots',2000,'Kalasak',200,'Ancient_Grudge',10000,'Bangungot_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`) VALUES (2328,'MA_DRUM','Drum','Drum',1,200,1,1,100,99,1,10,12,'Small','Formless','Neutral',1,1000,1,1,1,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`) VALUES (2329,'BUWAYA_EGG','Buwaya\'s Egg','Buwaya\'s Egg',100,10000,1,1,90,90,10,12,'Small','Formless','Neutral',3,1000,1001,1,1); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (2330,'BUWAYA_SLAVE','Slave','Slave',135,20145,2413,2041,105,71,151,120,110,102,143,61,1,10,12,'Small','Plant','Earth',1,200,576,960,504,'21',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_detector`) VALUES (2331,'MA_SEAW','Seaweed','Seaweed',100,10,1,1,1,1,1,10,12,'Small','Fish','Water',1,1000,384,720,360,'10',true,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (2332,'BUWAYA_GHOST','Buwaya','Buwaya',138,30000,1280,1252,481,78,201,248,174,112,371,57,1,10,12,'Small','Plant','Water',4,100,1424,576,360,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_knockbackimmune`) VALUES (2333,'BUWAYA_WEAK','Weakpoint','Weakpoint',138,20,1,100,78,1,10,12,'Small','Plant','Water',4,1000,1,1,1,'Guardian',true,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2334,'G_WAKWAK','Wakwak','Wakwak',145,194830,1544,3171,24,104,101,154,104,184,151,71,1,10,12,'Small','Demon','Dark',2,100,424,576,360,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2335,'MA_TREASURE','Bakonawa\'s Treasure','Bakonawa\'s Treasure',140,5,100,1199,1,10,12,'Small','Formless','Holy',1,'Boss','Bakonawa_Doll',2000,'Bakonawa_Spirit_Piece',50,'Ancient_Grudge',2000,'Bakonawa_Armor',1000,'Kalasak',100,'Gold',2000,'Ancient_Grudge',10000,'Bakonawa_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2336,'DOMOVOI','Domovoi','Domovoi',38,898,135,152,63,11,40,20,11,34,20,19,10,1,10,12,'Small','Brute','Earth',1,200,800,1200,288,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_ogh_hidden`,`element`,`element_level`,`walk_speed`,`attack_motion`,`ai`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_detector`) VALUES (2337,'HIDDEN_MOB','Monster','Monster',151,10000,200,1000,200,10,200,200,200,200,200,200,7,12,12,'Small','Insect',true,'Ghost',4,1000,1000,'10',true,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (2338,'MD_MANANANGGAL','Manananggal','Manananggal',107,204511,801,103,64,31,75,85,45,71,75,46,1,10,12,'Medium','Demon','Dark',2,100,280,720,360,'21',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (2339,'MD_MANGKUKULAM','Mangkukulam','Mangkukulam',110,102154,582,196,89,75,35,71,31,82,64,52,1,10,12,'Medium','Demon','Neutral',2,150,1664,336,480,'21',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (2340,'MD_TIYANAK','Tiyanak','Tiyanak',105,50211,457,251,76,21,41,58,41,51,72,47,1,10,12,'Small','Demon','Dark',2,100,496,504,360,'21',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`) VALUES (2341,'RWC_BOSS2011','2011 RWC Boss','2011 RWC Boss',141,3205000,1300000,1100000,650000,7343,4412,588,506,196,131,125,276,401,156,3,10,12,'Large','Angel','Holy',4,100,576,576,480,'21','Boss',true,'Magic_Card_Album',5000,'Magic_Card_Album',5000,'Magic_Card_Album',5000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (2342,'MER_DIABOLIC','Diabolic','Diabolic',83,9815,234,1100,200,60,60,85,90,71,43,85,105,2,10,12,'Small','Demon','Dark',2,150,1080,780,180,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_ogh_hidden`,`element`,`element_level`,`walk_speed`,`attack_motion`,`ai`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_detector`) VALUES (2343,'HIDDEN_MOB_W','Hidden Mob','Hidden Mob',151,10000,200,1000,200,10,200,200,200,200,200,200,7,12,12,'Small','Insect',true,'Ghost',4,1000,1000,'10',true,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2344,'MER_WISH_MAIDEN','Wish Maiden','Wish Maiden',83,9815,234,1100,200,60,60,85,90,71,43,85,105,2,10,12,'Small','Demon','Dark',2,150,1080,780,180,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (2345,'MER_ZHERLTHSH','Zealotus','Zealotus',83,9815,234,1100,200,60,60,85,90,71,43,85,105,2,10,12,'Small','Demon','Dark',2,150,1080,780,180,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (2346,'MER_KTULLANUX','Ktullanux','Ktullanux',83,9815,234,1100,200,60,60,85,90,71,43,85,105,2,10,12,'Small','Demon','Dark',2,150,1080,780,180,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (2347,'MER_EDDGA','Eddga','Eddga',83,9815,234,1100,200,60,60,85,90,71,43,85,105,2,10,12,'Small','Demon','Dark',2,150,1080,780,180,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (2348,'MER_CIVIL_SERVANT','Mao Guai','Mao Guai',83,9815,234,1100,200,60,60,85,90,71,43,85,105,2,10,12,'Small','Demon','Dark',2,150,1080,780,180,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (2349,'MER_LOLI_RURI','Loli Ruri','Loli Ruri',83,9815,234,1100,200,60,60,85,90,71,43,85,105,2,10,12,'Small','Demon','Dark',2,150,1080,780,180,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (2350,'MER_SEDORA','Sedora','Sedora',83,9815,234,1100,200,60,60,85,90,71,43,85,105,2,10,12,'Small','Demon','Dark',2,150,1080,780,180,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (2351,'MER_CHEPET','Chepet','Chepet',83,9815,234,1100,200,60,60,85,90,71,43,85,105,2,10,12,'Small','Demon','Dark',2,150,1080,780,180,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`magic_defense`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2352,'E_RSX_0805','RSX 0805','RSX 0805',1,50,7,10,5,6,30,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2353,'N_MINOROUS','Minorous (Nightmare)','Minorous (Nightmare)',121,27141,2201,1910,853,154,131,41,71,47,51,51,81,30,1,10,12,'Large','Brute','Fire',2,200,1360,960,432,'21',true,'Nose_Ring',5000,'Oridecon_Stone',200,'Two_Handed_Axe_',2,'Hammer_Of_Blacksmith',10,'Beef_Head_Meat',100,'Lemon',300,'Scarlet_Twohand_Axe',50,'Group_5','Grave_Minorous_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2354,'N_MUMMY','Mummy (Nightmare)','Mummy (Nightmare)',117,22557,2150,1621,761,192,110,21,61,5,21,72,1,10,12,'Medium','Undead','Undead',2,300,1772,72,384,'21',true,'Rotten_Bandage',9000,'Oridecon_Stone',100,'Mementos',500,'Glove',2,'Silver_Ring',10,'Panacea',250,'Yellow_Herb',1000,'Grave_Mummy_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2355,'N_VERIT','Verit (Nightmare)','Verit (Nightmare)',115,21034,2074,1571,623,142,82,20,57,7,31,15,7,7,1,10,12,'Medium','Undead','Undead',1,250,2468,768,480,'21',true,'Immortal_Heart',9000,'Zargon',700,'Rotten_Bandage',1100,'White_Herb',600,'Skul_Ring',2,'Flower_Ring',200,'Armlet_Of_Obedience',20,'Grave_Verit_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2356,'N_MIMIC','Mimic (Nightmare)','Mimic (Nightmare)',137,63101,3201,2704,1345,413,210,40,71,180,35,21,61,1,10,12,'Medium','Formless','Neutral',3,100,972,500,288,'21',true,'Old_Violet_Box',6,'Old_Blue_Box',50,'Booby_Trap',1200,'Light_Granule',1000,'Rosary_',2,'Elunium_Stone',270,'Grave_Mimic_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (2357,'G_N_MIMIC','Mimic (Nightmare)','Mimic (Nightmare)',137,63101,1345,413,210,40,71,180,35,21,61,1,10,12,'Medium','Formless','Neutral',3,100,972,500,288,'21',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2358,'N_ARCLOUSE','Arclouze (Nightmare)','Arclouze (Nightmare)',134,48013,2506,2303,1104,341,101,45,65,85,51,45,251,31,1,10,12,'Medium','Insect','Earth',2,100,960,500,480,'21',true,'Round_Shell',3500,'Sticky_Mucus',3000,'Solid_Shell',800,'Zargon',500,'Red_Gemstone',300,'Great_Nature',20,'Zargon',2500,'Grave_Arclouse_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (2359,'G_N_ARCLOUSE','Arclouze (Nightmare)','Arclouze (Nightmare)',134,48013,1104,341,101,45,65,85,51,45,251,31,1,10,12,'Medium','Insect','Earth',2,100,960,500,480,'21',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2360,'N_ANCIENT_MUMMY','Ancient Mummy (Nightmare)','Ancient Mummy (Nightmare)',141,90157,4712,4001,1841,347,142,51,126,75,61,85,187,24,1,10,12,'Medium','Undead','Undead',2,175,1772,120,384,'21',true,'Rotten_Bandage',4500,'Mementos',1800,'Glove_',2,'Silver_Ring',150,'Runstone_Ancient',10,'Oridecon_Stone',150,'Elunium_Stone',100,'Grave_A_Mummy_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (2361,'G_N_ANCIENT_MUMMY','Ancient Mummy (Nightmare)','Ancient Mummy (Nightmare)',141,90157,1841,347,142,51,126,75,61,85,187,24,1,10,12,'Medium','Undead','Undead',2,175,1772,120,384,'21',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2362,'N_AMON_RA','Amon Ra (Nightmare)','Amon Ra (Nightmare)',145,2515784,1626487,1302087,813243,4106,3201,367,301,86,89,120,131,101,92,3,14,12,'Large','Demihuman','Earth',3,170,854,2016,480,10,'10','Boss',true,'Yggdrasilberry',5500,'Seed_Of_Yggdrasil',3500,'Crystal_Jewel__',5500,'Spinx_Helm',150,'Safety_Ring',50,'Rojerta_Piece',7000,'Elunium',3800,'Old_Card_Album',400,'Yggdrasilberry',3000,'Scarlet_Bible',50,'Group_5','Grave_Amon_Ra_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (2363,'MENBLATT','Menblatt','Menblatt',143,82200,4150,3421,816,201,79,50,70,68,40,55,108,30,3,10,12,'Medium','Insect','Wind',2,145,472,1056,480,'21',true,'Fancy_Fairy_Wing',4000,'Great_Wing',2000,'Sharp_Feeler',4608,'Menblatt_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (2364,'PETAL','Petal','Petal',141,81031,4058,3361,671,173,73,33,70,82,55,45,108,25,1,10,12,'Medium','Brute','Wind',1,200,1500,768,480,'21',true,'Pile_Of_Acorn',4000,'Unripe_Acorn',2000,'Acorn',2000,'Piece_Of_Darkness',500,'Petal_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (2365,'CENERE','Cenere','Cenere',146,130131,7117,5712,1802,1031,87,81,67,39,30,35,95,45,1,10,12,'Small','Plant','Wind',1,300,1500,720,360,'21',true,'Dustball',4000,'Poisonous_Gas',1000,'Mould_Powder',3000,'Air_Pollutant',2000,'Cenere_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (2366,'ANTIQUE_BOOK','Antique Book','Antique Book',148,134615,7225,5870,1861,1213,74,42,67,53,32,44,125,5,1,10,12,'Small','Formless','Neutral',3,150,864,960,480,'21',true,'Leaf_Bookmark',4000,'Bookclip_In_Memory',2000,'Worn_Out_Page',2000,'AntiqueBook_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (2367,'LICHTERN_B','Lichtern','Lichtern',149,131211,7187,5701,1513,1410,76,41,124,74,60,55,92,50,1,10,12,'Small','Formless','Water',4,150,480,1728,480,'21',true,'Star_Crumb',2000,'Sparkling_Dust',2000,'Mistic_Frozen',40,'Snow_Flip',10,'LichternB_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (2368,'LICHTERN_Y','Lichtern','Lichtern',147,131513,7071,5810,1416,1561,84,51,141,94,75,91,144,50,1,10,12,'Small','Formless','Ghost',4,150,3456,480,'21',true,'Star_Crumb',2000,'Sparkling_Dust',2000,'Great_Nature',40,'Yggdrasil_Dust',10,'LichternG_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (2369,'LICHTERN_R','Lichtern','Lichtern',149,135718,7201,6013,1647,1449,111,53,147,77,66,65,133,50,1,10,12,'Small','Formless','Fire',4,150,4032,480,'21',true,'Star_Crumb',2000,'Sparkling_Dust',2000,'Flame_Heart',40,'Peony_Mommy',10,'LichternR_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (2370,'LICHTERN_G','Lichtern','Lichtern',151,133451,7214,5710,1547,1594,120,57,121,60,58,62,102,50,1,10,12,'Small','Formless','Earth',4,100,2304,480,'21',true,'Star_Crumb',2000,'Sparkling_Dust',2000,'Rough_Wind',40,'Slapping_Herb',10,'LichternY_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (2371,'FAITHFUL_MANAGER','Faithful Manager','Faithful Manager',155,151548,8676,6501,2091,1607,204,141,80,28,40,25,88,45,3,10,12,'Large','Formless','Neutral',4,200,480,1536,480,'21',true,'Eye_Drops',4000,'Tiny_Waterbottle',2000,'Alchol',50,'Detrimindexta',50,'FaithfulManager_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`) VALUES (2372,'SOIL','Soil','Soil',1,15,1,1,100,99,1,7,12,'Small','Plant','Earth',1,1000,1,1,1,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`) VALUES (2373,'ROCK','Rock','Rock',1,15,1,1,100,99,1,7,12,'Small','Plant','Earth',1,1000,1,1,1,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`) VALUES (2374,'THICKET','Thicket','Thicket',1,15,1,1,100,99,1,7,12,'Small','Plant','Earth',1,1000,1,1,1,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2375,'MOROCC_4_142','Incarnation of Morocc','Incarnation of Morocc',100,4444,171,85,80,6,114,88,62,97,164,43,1,10,12,'Medium','Demon','Undead',3,150,1536,648,300,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2376,'MOROCC_2_142','Incarnation of Morocc','Incarnation of Morocc',100,2000,181,83,81,5,121,86,71,65,113,44,1,10,12,'Medium','Demon','Dark',3,150,576,648,300,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2377,'E_NOVUS_','Novus','Novus',1,12,50,50,1,1,10,10,30,5,1,10,12,'Small','Dragon','Neutral',1,100,252,816,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`) VALUES (2378,'MER_ANTLER_SCARABA','Antler Scaraba','Antler Scaraba',136,30000,1418,410,155,102,23,99,59,129,137,45,1,10,12,'Medium','Insect','Earth',2,200,504,624,360,10,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (2379,'XMAS_SMOKEY_SOCK','Socks Stealing Raccoon','Socks Stealing Raccoon',10,10,70,11,1,16,5,100,100,1,10,12,'Small','Brute','Earth',1,200,1576,576,420,'01',true,true,true,true,true,'Stolen_Cookie',3000,'Stolen_Candy',3000,'Bag_Of_Selling_Goods',3000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (2380,'XMAS_SMOKEY_GIFT','Gift Stealing Raccoon','Gift Stealing Raccoon',10,10,70,11,1,16,5,100,100,1,10,12,'Small','Brute','Earth',1,200,1576,576,420,'01',true,true,true,true,true,'Stolen_Cookie',3000,'Stolen_Candy',3000,'Bag_Of_Selling_Goods',3000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2398,'LITTLE_PORING','Little Poring','Little Poring',1,40,18,10,8,1,2,5,6,6,5,1,10,12,'Small','Plant','Water',1,400,1872,672,480,'02','Jellopy',9000,'Knife_',100,'Sticky_Mucus',1000,'Apple',5000,'Red_Herb',1000,'Apple',500,'Red_Herb',1000,'Novice_Poring_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2401,'G_PORING','Poring','Poring',1,60,8,1,2,5,6,6,5,1,10,12,'Medium','Plant','Water',1,400,1872,480,672,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`) VALUES (2402,'POPORING_IMMUNE_M','Poporing','Poporing',30,524,99,112,74,20,36,17,17,26,20,18,36,5,1,10,12,'Medium','Plant','Poison',1,300,1672,672,480); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`) VALUES (2403,'POPORING_IMMUNE_A','Poporing','Poporing',30,524,99,112,74,20,36,17,17,26,20,18,36,5,1,10,12,'Medium','Plant','Poison',1,300,1672,672,480); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (2404,'DEAD_PLANKTON','Dead Plankton','Dead Plankton',9,95,31,23,18,1,21,3,14,5,10,10,3,1,10,12,'Small','Undead','Undead',1,400,2208,324,1008,'01','Single_Cell',2000,'Garlet',70,'Sticky_Mucus',170,'Alchol',1,'Dew_Laden_Moss',5,'Center_Potion',10); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (2405,'WEAK_SKELETON','Weak Skeleton','Weak Skeleton',18,280,58,43,25,8,12,2,15,5,10,12,1,10,12,'Medium','Undead','Undead',1,200,2228,576,528,'17','Phracon',45,'Skel_Bone',800,'Mace_',40,'Jellopy',1500,'Red_Herb',500,'Skul_Ring',15); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (2406,'WEAK_SKEL_SOLDIER','Weak Soldier Skeleton','Weak Soldier Skeleton',23,468,72,81,66,9,28,5,18,9,28,5,43,5,1,10,12,'Medium','Undead','Undead',1,200,2276,432,576,'04','Skel_Bone',1300,'Oridecon_Stone',15,'Dagger_',3,'Red_Herb',170,'Mementos',2,'Chain_Mail_',1,'Stiletto',10); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (2407,'SAILOR_SKELETON','Sailor Skeleton','Sailor Skeleton',19,310,58,43,27,8,12,2,15,5,10,12,1,10,12,'Medium','Undead','Undead',1,200,2228,576,528,'04','Skel_Bone',700,'Pirate_Bandana',4,'Cookbook06',1,'Bandana',60,'Falchion',60,'Oridecon_Stone',10,'Well_Dried_Bone',5); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`size`,`race`,`element`,`element_level`,`walk_speed`,`damage_motion`,`class`,`mode_norandomwalk`,`mode_mvp`,`mode_knockbackimmune`,`mode_teleportblock`) VALUES (2408,'DUMMY_10','Dummy 10','Dummy 10',10,99999999,'Medium','Formless','Neutral',1,200,1000,'Guardian',true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`magic_defense`,`size`,`race`,`element`,`element_level`,`walk_speed`,`damage_motion`,`class`,`mode_norandomwalk`,`mode_mvp`,`mode_knockbackimmune`,`mode_teleportblock`) VALUES (2409,'DUMMY_50','Dummy 50','Dummy 50',50,99999999,50,50,'Medium','Formless','Neutral',1,200,1000,'Guardian',true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`magic_defense`,`size`,`race`,`element`,`element_level`,`walk_speed`,`damage_motion`,`class`,`mode_norandomwalk`,`mode_mvp`,`mode_knockbackimmune`,`mode_teleportblock`) VALUES (2410,'DUMMY_100','Dummy 100','Dummy 100',100,99999999,90,90,'Medium','Formless','Neutral',1,200,1000,'Guardian',true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`magic_defense`,`size`,`race`,`element`,`element_level`,`walk_speed`,`damage_motion`,`class`,`mode_norandomwalk`,`mode_mvp`,`mode_knockbackimmune`,`mode_teleportblock`) VALUES (2411,'DUMMY_150','Dummy 150','Dummy 150',150,99999999,120,120,'Medium','Formless','Neutral',1,200,1000,'Guardian',true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`size`,`race`,`element`,`element_level`,`walk_speed`,`damage_motion`,`class`,`mode_norandomwalk`,`mode_mvp`,`mode_knockbackimmune`,`mode_teleportblock`) VALUES (2413,'DUMMY_10_FIRE','Dummy 10','Dummy 10',10,99999999,'Medium','Formless','Fire',1,200,1000,'Guardian',true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (2415,'L_SEYREN','Knight Seyren','Knight Seyren',98,13260,2950,1974,827,285,149,10,127,62,77,44,118,49,1,10,12,'Medium','Demihuman','Fire',3,150,432,400,288,'04','Armlet_Of_Prisoner',5000,'Lab_Staff_Record',2500,'Claymore',100,'Muramasa',5,'Chain_Mail',500,'Chain_Mail_',5,'Old_Blue_Box',2); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (2416,'L_EREMES','Assassin Eremes','Assassin Eremes',98,9029,3150,1484,739,153,109,10,130,78,53,60,114,68,1,10,12,'Medium','Demihuman','Poison',4,160,432,400,288,'04','Armlet_Of_Prisoner',5000,'Lab_Staff_Record',2500,'Infiltrator',100,'Cakram',5,'Ninja_Suit',500,'Ninja_Suit_',5,'Old_Blue_Box',2); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (2417,'L_HARWORD','Blacksmith Howard','Blacksmith Howard',98,11803,2750,1640,782,253,117,9,124,71,55,47,73,43,1,10,12,'Medium','Demihuman','Water',4,160,432,400,288,'04','Armlet_Of_Prisoner',5000,'Lab_Staff_Record',2500,'Two_Handed_Axe_',100,'Berdysz',5,'Coat_',500,'Clothes_Of_The_Lord',5,'Old_Blue_Box',2); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (2418,'L_SHECIL','Hunter Cecil','Hunter Cecil',98,8835,2750,1668,574,223,68,13,108,113,60,72,148,37,14,10,12,'Medium','Demihuman','Wind',3,160,432,400,288,'04','Armlet_Of_Prisoner',5000,'Lab_Staff_Record',2500,'Repeting_CrossBow',100,'Balistar',5,'Tights',500,'Tights_',5,'Old_Blue_Box',2); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (2419,'L_KATRINN','Wizard Kathryne','Wizard Kathryne',98,7092,2750,1934,512,650,69,66,97,70,49,129,125,44,1,10,12,'Medium','Demihuman','Ghost',3,130,864,400,288,'04','Armlet_Of_Prisoner',5000,'Lab_Staff_Record',2500,'Survival_Rod2',100,'Walking_Stick',5,'Robe_Of_Casting',500,'Mage_Coat_',5,'Old_Blue_Box',2); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (2420,'L_MAGALETA','Priest Margaretha','Priest Margaretha',98,9192,2150,1634,644,498,97,83,113,66,63,110,89,58,1,10,12,'Medium','Demihuman','Holy',3,160,864,400,288,'04','Armlet_Of_Prisoner',5000,'Lab_Staff_Record',2500,'Stunner',100,'Slash',5,'Saint_Robe_',500,'Holy_Robe_',5,'Old_Blue_Box',2); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (2421,'L_YGNIZEM','Crusader Egnigem','Crusader Egnigem',98,13440,1896,2928,852,342,136,8,158,101,94,75,108,74,1,10,12,'Medium','Demihuman','Fire',2,155,432,400,288,'04','Lab_Staff_Record',5000,'Armlet_Of_Prisoner',2500,'Flamberge',100,'Holy_Avenger',5,'Plate_Armor',500,'Plate_Armor_',5,'Old_Blue_Box',2); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (2422,'L_WHIKEBAIN','Rogue Wickebine','Rogue Wickebine',98,11712,1740,2454,545,216,125,72,125,100,75,46,93,60,1,10,12,'Medium','Demihuman','Poison',3,130,432,400,288,'04','Lab_Staff_Record',5000,'Armlet_Of_Prisoner',2500,'Poison_Knife',100,'Bazerald',5,'Thief_Clothes',500,'Thief_Clothes_',5,'Old_Blue_Box',2); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (2423,'L_ARMAIA','Alchemist Armeyer','Alchemist Armeyer',98,11376,1814,3618,537,232,130,4,135,64,93,71,105,68,1,10,12,'Medium','Demihuman','Earth',3,130,432,400,288,'04','Lab_Staff_Record',5000,'Armlet_Of_Prisoner',2500,'Orcish_Axe',100,'Cleaver',5,'Coat_',500,'Clothes_Of_The_Lord',5,'Old_Blue_Box',2); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (2424,'L_KAVAC','Bard Kavach','Bard Kavach',98,12637,1772,3164,605,193,94,52,113,119,68,55,163,52,9,10,12,'Medium','Demihuman','Wind',2,160,432,400,288,'04','Lab_Staff_Record',5000,'Armlet_Of_Prisoner',2500,'Harp_',100,'Electronic_Guitar',5,'Tights',500,'Tights_',5,'Old_Blue_Box',2); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (2425,'L_DANCER','Dancer Josephina','Dancer Josephina',98,12637,1972,3164,605,193,94,52,113,119,68,55,163,52,9,10,12,'Medium','Demihuman','Wind',2,160,432,400,288,'04','Lab_Staff_Record',5000,'Armlet_Of_Prisoner',2500,'Tail_',100,'Rapture_Rose',5,'Tights',500,'Tights_',5,'Old_Blue_Box',2); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (2426,'L_RAWREL','Sage Laurell','Sage Laurell',98,9868,1880,3840,247,648,83,96,73,86,71,134,123,62,1,10,12,'Medium','Demihuman','Ghost',2,160,432,400,288,'04','Lab_Staff_Record',5000,'Armlet_Of_Prisoner',2500,'Bible',100,'Encyclopedia',5,'Robe_Of_Casting',500,'Mage_Coat_',5,'Old_Blue_Box',2); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (2427,'L_EREND','Monk Errende','Monk Errende',98,11168,1810,2000,972,483,116,108,84,72,99,115,95,68,1,10,12,'Medium','Demihuman','Holy',2,140,432,400,288,'04','Lab_Staff_Record',5000,'Armlet_Of_Prisoner',2500,'Claw',100,'Kaiser_Knuckle',5,'Saint_Robe_',500,'Holy_Robe_',5,'Old_Blue_Box',2); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2428,'G_L_SEYREN','Knight Seyren','Knight Seyren',98,13260,827,285,149,10,127,62,77,44,118,49,1,10,12,'Medium','Demihuman','Fire',3,150,432,400,288,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2429,'G_L_EREMES','Assassin Eremes','Assassin Eremes',98,9029,739,153,109,10,130,78,53,60,114,68,1,10,12,'Medium','Demihuman','Poison',4,160,432,400,288,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2430,'G_L_HARWORD','Blacksmith Howard','Blacksmith Howard',98,11803,782,253,117,9,124,71,55,47,73,43,1,10,12,'Medium','Demihuman','Water',4,160,432,400,288,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2431,'G_L_SHECIL','Hunter Cecil','Hunter Cecil',98,8835,574,223,68,13,108,113,60,72,148,37,14,10,12,'Medium','Demihuman','Wind',3,160,432,400,288,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2432,'G_L_KATRINN','Wizard Kathryne','Wizard Kathryne',98,7092,512,650,69,66,97,70,49,129,125,44,1,10,12,'Medium','Demihuman','Ghost',3,130,864,400,288,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2433,'G_L_MAGALETA','Priest Margaretha','Priest Margaretha',98,9192,644,498,97,83,113,66,63,110,89,58,1,10,12,'Medium','Demihuman','Holy',3,160,864,400,288,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2434,'G_L_YGNIZEM','Crusader Egnigem','Crusader Egnigem',98,13440,852,342,136,8,158,101,94,75,108,74,1,10,12,'Medium','Demihuman','Fire',2,155,432,400,288,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2435,'G_L_WHIKEBAIN','Rogue Wickebine','Rogue Wickebine',98,11712,545,216,125,72,125,100,75,46,93,60,1,10,12,'Medium','Demihuman','Poison',3,130,432,400,288,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2436,'G_L_ARMAIA','Alchemist Armeyer','Alchemist Armeyer',98,11376,537,232,130,4,135,64,93,71,105,68,1,10,12,'Medium','Demihuman','Earth',3,130,432,400,288,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2437,'G_L_KAVAC','Bard Kavach','Bard Kavach',98,12637,605,193,94,52,113,119,68,55,163,52,9,10,12,'Medium','Demihuman','Wind',2,160,432,400,288,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2438,'G_L_DANCER','Dancer Josephina','Dancer Josephina',98,12637,605,193,94,52,113,119,68,55,163,52,9,10,12,'Medium','Demihuman','Wind',2,160,432,400,288,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2439,'G_L_RAWREL','Sage Laurell','Sage Laurell',98,9868,247,648,83,96,73,86,71,134,123,62,1,10,12,'Medium','Demihuman','Ghost',2,160,432,400,288,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2440,'G_L_EREND','Monk Errende','Monk Errende',98,11168,972,483,116,108,84,72,99,115,95,68,1,10,12,'Medium','Demihuman','Holy',2,140,432,400,288,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_castsensoridle`,`mode_castsensorchase`,`mode_changechase`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (2441,'B_NOVICE','The Last One','The Last One',99,265203,212534,175494,106267,4220,2107,510,139,272,148,162,99,160,59,3,10,12,'Medium','Demihuman','Fire',4,100,76,384,288,'04','Boss',true,true,true,true,'Armlet_Of_Prisoner',2500,'Old_Blue_Box',3000,'Old_Violet_Box',4000,'Old_Card_Album',500,'Star_Dust_Blade',100,'Byeorrun_Gum',5,'Tae_Goo_Lyeon',2); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_castsensoridle`,`mode_castsensorchase`,`mode_changechase`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (2442,'B_SUPERNOVICE','King of the Alley','King of the Alley',99,268800,217620,178000,108810,5877,3526,410,192,206,194,181,156,203,115,3,10,12,'Medium','Demihuman','Fire',4,100,76,384,288,'04','Boss',true,true,true,true,'Armlet_Of_Prisoner',2500,'Old_Blue_Box',3000,'Old_Violet_Box',4000,'Old_Card_Album',500,'Hypnotist\'s_Staff_',100,'Destruction_Rod',2); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (2443,'AIRA','Aira','Aira',99,270000,220000,180000,110000,827,285,149,10,127,62,77,44,118,49,1,10,12,'Medium','Demihuman','Fire',3,150,432,400,288,'21','Boss',true,'Rouge',3000,'Chrystal_Pumps',50,'Spiky_Heel',100); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (2444,'KULUNA','Kuluna','Kuluna',99,270000,220000,180000,110000,739,153,109,10,130,78,53,60,114,68,1,10,12,'Medium','Demihuman','Ghost',3,160,432,400,288,'21','Boss',true,'Rouge',3000,'Chrystal_Pumps',50,'Spiky_Heel',100); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (2445,'MALLINA','Mallina','Mallina',99,270000,220000,180000,110000,782,253,117,9,124,71,55,47,73,43,1,10,12,'Medium','Demihuman','Earth',4,160,432,400,288,'21','Boss',true,'Rouge',3000,'Chrystal_Pumps',50,'Spiky_Heel',100); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (2446,'EZELLA','Ezella','Ezella',99,270000,110000,90000,55000,574,223,68,13,108,113,60,72,148,37,1,10,12,'Medium','Demihuman','Wind',3,160,432,400,288,'21','Boss',true,'Rouge',3000,'Chrystal_Pumps',50,'Spiky_Heel',100); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (2447,'LUNE','Lune','Lune',99,270000,220000,180000,110000,512,650,69,66,97,70,49,129,125,44,1,10,12,'Medium','Demihuman','Water',3,130,864,400,288,'21','Boss',true,'Rouge',3000,'Chrystal_Pumps',50,'Spiky_Heel',100); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (2448,'MORIN','Morin','Morin',99,270000,220000,180000,110000,644,498,97,83,113,66,63,110,89,58,1,10,12,'Medium','Demihuman','Dark',3,160,864,400,288,'21','Boss',true,'Rouge',3000,'Chrystal_Pumps',50,'Spiky_Heel',100); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (2449,'NASARIN','Nasarin','Nasarin',99,270000,220000,180000,110000,852,342,136,8,158,101,94,75,108,74,1,10,12,'Medium','Demihuman','Poison',2,155,432,400,288,'21','Boss',true,'Rouge',3000,'Chrystal_Pumps',50,'Spiky_Heel',100); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`) VALUES (2450,'THIEF_PORING','Thief Poring','Thief Poring',1,30,8,1,2,5,6,6,5,1,10,12,'Medium','Plant','Water',1,200,672,864,288,'01',true,true,true,true,'Payroll_Of_Kafra',5000,'Payroll_Of_Kafra',5000,'Payroll_Of_Kafra',5000,'Gift_Box',500,'Old_Blue_Box',100); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`) VALUES (2451,'BABY_STRANGE','Strange Baby Orc','Strange Baby Orc',1,30,8,1,2,5,6,6,5,1,10,12,'Medium','Plant','Water',1,200,672,864,288,'01',true,true,true,true,'Small_Wooden_Chest',5000,'Small_Wooden_Chest',5000,'Small_Wooden_Chest',5000,'Gift_Box',500,'Old_Blue_Box',100); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2452,'TREASURE_BOX_TE','Treasure Chest','Treasure Chest',99,1199,'Small','Formless',true,'Neutral',1,'Event','Yggdrasilberry',5000,'Seed_Of_Yggdrasil',5000,'Treasure_Box',10000,'Treasure_Box',10000,'Old_Violet_Box',5000,'Old_Card_Album',400,'Yggdrasilberry',500,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2453,'TREASURE_BOX_TE_1','Treasure Chest','Treasure Chest',99,1199,'Small','Formless',true,'Neutral',1,'Event','Hammer_Of_Velund',40,'Union_Of_Tribe',500,'Treasure_Box',10000,'Treasure_Box',10000,'Castle_Treasure_Box',5000,'Old_Card_Album',400,'Castle_Treasure_Box',500,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2454,'TREASURE_BOX_TE_2','Treasure Chest','Treasure Chest',99,1199,'Small','Formless',true,'Neutral',1,'Event','Anvil_Of_Velund',40,'Union_Of_Tribe',500,'Treasure_Box',10000,'Treasure_Box',10000,'Castle_Treasure_Box',5000,'Old_Card_Album',400,'Castle_Treasure_Box',500,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2455,'TREASURE_BOX_TE_3','Treasure Chest','Treasure Chest',99,1199,'Small','Formless',true,'Neutral',1,'Event','Magic_Bronze_Bullion',40,'Union_Of_Tribe',500,'Treasure_Box',10000,'Treasure_Box',10000,'Castle_Treasure_Box',5000,'Old_Card_Album',400,'Castle_Treasure_Box',500,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2456,'TREASURE_BOX_TE_4','Treasure Chest','Treasure Chest',99,1199,'Small','Formless',true,'Neutral',1,'Event','Bracelet_Of_Velund',40,'Union_Of_Tribe',500,'Treasure_Box',10000,'Treasure_Box',10000,'Castle_Treasure_Box',5000,'Old_Card_Album',400,'Castle_Treasure_Box',500,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2457,'TREASURE_BOX_TE_5','Treasure Chest','Treasure Chest',99,1199,'Small','Formless',true,'Neutral',1,'Event','Secret_Of_Rune',40,'Union_Of_Tribe',500,'Treasure_Box',10000,'Treasure_Box',10000,'Castle_Treasure_Box',5000,'Old_Card_Album',400,'Castle_Treasure_Box',500,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2458,'TREASURE_BOX_TE_6','Treasure Chest','Treasure Chest',99,1199,'Small','Formless',true,'Neutral',1,'Event','Skin_Of_Hraesvelg',40,'Union_Of_Tribe',500,'Treasure_Box',10000,'Treasure_Box',10000,'Castle_Treasure_Box',5000,'Old_Card_Album',400,'Castle_Treasure_Box',500,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2459,'TREASURE_BOX_TE_7','Treasure Chest','Treasure Chest',99,1199,'Small','Formless',true,'Neutral',1,'Event','Spirit_Of_Hugin',40,'Union_Of_Tribe',500,'Treasure_Box',10000,'Treasure_Box',10000,'Castle_Treasure_Box',5000,'Old_Card_Album',400,'Castle_Treasure_Box',500,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2460,'TREASURE_BOX_TE_8','Treasure Chest','Treasure Chest',99,1199,'Small','Formless',true,'Neutral',1,'Event','Rib_Of_Jormungand',40,'Union_Of_Tribe',500,'Treasure_Box',10000,'Treasure_Box',10000,'Castle_Treasure_Box',5000,'Old_Card_Album',400,'Castle_Treasure_Box',500,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2461,'TREASURE_BOX_TE_9','Treasure Chest','Treasure Chest',99,1199,'Small','Formless',true,'Neutral',1,'Event','Chisel_Of_Giant',40,'Union_Of_Tribe',500,'Treasure_Box',10000,'Treasure_Box',10000,'Castle_Treasure_Box',5000,'Old_Card_Album',400,'Castle_Treasure_Box',500,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`dex`,`size`,`race`,`racegroup_treasure`,`element`,`element_level`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2462,'TREASURE_BOX_TE_10','Treasure Chest','Treasure Chest',99,1199,'Small','Formless',true,'Neutral',1,'Event','Spirit_Of_Munin',40,'Union_Of_Tribe',500,'Treasure_Box',10000,'Treasure_Box',10000,'Castle_Treasure_Box',5000,'Old_Card_Album',400,'Castle_Treasure_Box',500,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`) VALUES (2464,'MG_ZOMBIE','Corrupted Steward','Corrupted Steward',130,135600,13332,15998,2364,444,15,15,44,22,77,25,88,22,1,10,12,'Medium','Undead','Undead',1,400,2612,912,288,'04','Glast_Decayed_Nail',1000,'Glast_Horrendous_Mouth',1000,'Coagulated_Spell',10,'Sticky_Mucus',1000,'White_Jewel',500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (2465,'MG_WRAITH','Corrupted Monk','Corrupted Monk',133,100168,13998,16796,999,2787,80,200,16,26,30,115,79,5,1,10,12,'Large','Undead','Undead',4,350,1816,576,240,'21','Glast_Decayed_Nail',1000,'Glast_Horrendous_Mouth',1000,'Coagulated_Spell',10,'Wedding_Veil',100,'Crystal_Jewel_',100,'Crystal_Mirror',500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (2466,'MG_GHOUL','Grand Chamberlain in pain','Grand Chamberlain in pain',132,208100,14222,17066,2965,666,30,30,88,44,88,21,95,44,1,10,12,'Medium','Undead','Undead',2,300,2456,912,504,'04','Glast_Decayed_Nail',1000,'Glast_Horrendous_Mouth',1000,'Coagulated_Spell',10,'Oridecon_Stone',100,'Skul_Ring',100,'Old_White_Cloth',1000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`) VALUES (2467,'MG_ARCLOUSE','Maggot','Maggot',133,80811,22,26,1246,1257,121,36,60,103,45,35,172,15,1,10,12,'Small','Insect','Earth',2,100,960,500,480,'09',true,'Glast_Decayed_Nail',1000,'Glast_Horrendous_Mouth',1000,'Coagulated_Spell',10,'Round_Shell',3000,'Great_Nature',100); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (2468,'MG_RAYDRIC','Corrupted Palace Guard','Corrupted Palace Guard',135,184080,16306,6944,3167,138,89,15,159,87,66,33,106,27,2,10,12,'Medium','Undead','Dark',2,150,824,780,420,'09','Glast_Decayed_Nail',1000,'Glast_Horrendous_Mouth',1000,'Coagulated_Spell',10,'Brigan',3000,'Elunium',50,'Plate_Armor',200); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (2469,'MG_RAYDRIC_ARCHER','Wandering Archer','Wandering Archer',136,144370,14248,9378,3891,167,63,40,53,24,40,15,156,30,14,10,12,'Medium','Undead','Dark',2,200,1152,1152,480,'05',true,'Glast_Decayed_Nail',1000,'Glast_Horrendous_Mouth',1000,'Coagulated_Spell',10,'Brigan',3000,'Elunium',50,'Tights',200); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (2470,'MG_KNIGHT_OF_ABYSS','Corrupted Abysmal Knight','Corrupted Abysmal Knight',142,225789,18584,16576,3200,122,102,50,121,55,99,70,126,37,2,10,12,'Large','Undead','Dark',4,300,1000,500,1000,'21','Boss','Glast_Decayed_Nail',3000,'Glast_Horrendous_Mouth',2000,'Coagulated_Spell',50,'Reins',5000,'Patriotism_Marks',10,'Full_Plate_Armor',200); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (2471,'MG_KHALITZBURG','Suffering Khalitzburg','Suffering Khalitzburg',143,236851,17542,14662,2800,100,125,10,121,142,55,81,105,32,2,10,12,'Large','Undead','Undead',1,350,1000,396,'21','Boss','Glast_Decayed_Nail',3000,'Glast_Horrendous_Mouth',2000,'Coagulated_Spell',50,'Elunium',50,'Patriotism_Marks',10,'Lapier',300); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (2472,'MG_BLOODY_KNIGHT','Bloody Knight','Bloody Knight',143,246751,20448,21882,1881,3200,122,300,132,55,89,151,137,45,2,10,12,'Large','Undead','Dark',4,250,828,528,192,'21','Boss','Glast_Decayed_Nail',3000,'Glast_Horrendous_Mouth',2000,'Coagulated_Spell',50,'Brigan',5000,'Broad_Sword',100,'Two_Hand_Sword',100); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2473,'MG_M_UNDEAD_KNIGHT','1st Commander of Destruction','1st Commander of Destruction',145,950033,160018,135184,3321,1009,80,150,165,82,110,122,154,52,2,10,12,'Medium','Undead','Undead',2,130,350,864,480,'21','Boss','Glast_Decayed_Nail',5000,'Glast_Horrendous_Mouth',5000,'Coagulated_Spell',50,'Alca_Bringer',10,'Claymore',100,'Halberd',200,'UndeadKnightM_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2474,'MG_F_UNDEAD_KNIGHT','2nd Commander of Destruction','2nd Commander of Destruction',145,848011,159672,120398,3090,1488,80,180,155,88,110,135,154,59,2,10,12,'Medium','Undead','Undead',2,120,350,768,480,'21','Boss','Glast_Decayed_Nail',5000,'Glast_Horrendous_Mouth',5000,'Coagulated_Spell',50,'Claymore',100,'Holy_Avenger',50,'UndeadKnightF_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_ogh_atk_def`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2475,'MG_CORRUPTION_ROOT','Corrupted Soul','Corrupted Soul',150,1820000,2199906,2008478,3887,3887,333,333,201,20,90,201,201,20,3,10,12,'Large','Demon',true,'Earth',3,1000,576,672,480,'10','Boss',true,'Old_Card_Album',5000,'Old_Violet_Box',10000,'Temporal_Crystal',5000,'Yggdrasilberry',10000,'Alchemy_Glove',1000,'Will_Of_Darkness_',10000,'CorruptionRoot_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_ogh_atk_def`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2476,'MG_AMDARAIS','Amdarias','Amdarias',150,4290000,2291324,2197024,5290,3900,30,40,255,39,90,169,166,20,3,10,12,'Large','Undead',true,'Undead',4,120,312,1200,432,'21','Boss',true,'Old_Card_Album',5000,'Old_Violet_Box',10000,'Temporal_Crystal',5000,'Yggdrasilberry',10000,'Death_Guidance',1000,'Patriotism_Marks',10000,'Amdarais_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (2477,'NG_WANDER_MAN','Nightmare Wander Man','Nightmare Wander Man',151,130682,19814,17228,2827,218,129,16,208,151,76,39,231,50,2,12,12,'Medium','Demon','Wind',1,100,672,500,192,'21',true,'Skull',4850,'Old_Card_Album',2,'Hakujin_',5,'Centimental_Leaf',5,'Muramasa_',1,'Oridecon',110,'Muramasa',10); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (2478,'NG_RIDEWORD','Nightmare Rideword','Nightmare Rideword',146,103220,10500,15840,2321,165,140,59,131,195,58,66,263,5,1,12,12,'Small','Formless',true,'Neutral',3,150,864,500,192,'21','Worn_Out_Page',4850,'Book_Of_Billows_',5,'Book_Of_Mother_Earth_',5,'Book_Of_Blazing_Sun_',5,'Book_Of_Gust_Of_Wind_',5,'Bookclip_In_Memory',150,'Cursed_Book',1); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (2479,'NG_MIMIC','Nightmare Mimic','Nightmare Mimic',143,24958,2768,2354,1787,159,139,46,145,162,10,49,213,57,1,10,12,'Medium','Formless',true,'Neutral',3,100,972,500,288,'09','Old_Violet_Box',10,'Old_Blue_Box',50,'Special_Alloy_Trap',1000,'Light_Granule',1000,'Rosary_',10,'Elunium_Stone',270); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (2480,'NG_EVIL_DRUID','Nightmare Evil Druid','Nightmare Evil Druid',134,72837,6740,5886,1409,143,160,41,137,60,48,57,158,28,1,10,12,'Large','Undead','Undead',4,300,2276,576,336,'21','Biretta_',10,'Lich_Bone_Wand',1,'Ragamuffin_Cape',10,'Book_Of_The_Apocalypse',5,'Cookbook07',5,'White_Herb',2000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (2481,'NG_WRAITH_DEAD','Nightmare Wraith Dead','Nightmare Wraith Dead',110,15579,2554,2760,761,122,93,56,69,52,47,55,109,28,1,10,12,'Large','Undead','Undead',4,175,1816,576,240,'21','Transparent_Cloth',4400,'Wedding_Veil',10,'Manteau_',5,'Red_Gemstone',750,'Manteau',10,'Crystal_Jewel__',10); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2483,'NG_BAPHOMET','Nightmare Baphomet','Nightmare Baphomet',154,4008000,1308530,1002320,198262,3150,1260,379,45,120,125,230,85,186,85,1,10,12,'Large','Demon','Dark',3,100,768,768,576,'21','Boss',true,'Yggdrasilberry',2000,'Baphomet_Doll',500,'Evil_Horn',5000,'Crescent_Scythe',500,'Magestic_Goat',300,'Crescent_Scythe_',50,'Emperium',500,'Magestic_Goat_',10,'Elunium',5432,'Oridecon',4171,'Baphomet_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2484,'G_NG_BAPHOMET_','Nightmare Baphomet Jr.','Nightmare Baphomet Jr.',141,49675,13085,10023,1601,206,175,62,52,60,90,40,52,25,1,10,12,'Small','Demon','Dark',1,100,868,480,120,'21'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2485,'NG_CHIMERA','Nightmare Chimera','Nightmare Chimera',140,528120,54260,46980,2058,823,159,20,101,76,110,176,182,170,1,10,12,'Large','Brute','Fire',3,200,772,672,360,'21',true,'Brigan',5335,'Slender_Snake',2500,'Lemon',1000,'War_Axe',1,'Citrine',1500,'Great_Axe',1,'Oridecon',160,'Chimera_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_faceworm`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`,`drop5_item`,`drop5_rate`,`drop5_nosteal`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2528,'FACEWORM','Faceworm','Faceworm',140,482427,38800,3960,1818,1616,50,30,100,50,100,100,100,50,2,10,12,'Large','Insect',true,'Poison',1,200,384,720,480,'10',true,true,'Detrimindexta',100,'ShabbyOldScroll',100,'FaceWorm_Leg',10,'Fluorescent_Liquid',1000,true,'Karvodailnirol',100,true,'Faceworm_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_faceworm`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop3_nosteal`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (2529,'FACEWORM_QUEEN','Faceworm Queen','Faceworm Queen',155,50000000,200000,200000,90909,4024,4006,100,60,200,100,200,200,200,100,2,10,12,'Large','Insect',true,'Poison',4,200,768,540,480,'21','Boss',true,'Old_Violet_Box',2500,'Magic_Card_Album',2500,'Yggdrasilberry',1000,'FaceWormQueen_Leg',100,'Broken_Horn',5000,true,'Faceworm_Q_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_faceworm`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop3_nosteal`) VALUES (2530,'FACEWORM_DARK','Dark Faceworm','Dark Faceworm',144,5000000,100000,80000,2012,2003,100,30,150,100,150,150,150,100,2,10,12,'Large','Insect',true,'Poison',2,180,576,480,480,'21','Boss',true,'FaceWorm_Leg',10,'ShabbyOldScroll',100,'Faceworm_D_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_faceworm`,`element`,`element_level`,`walk_speed`,`attack_delay`,`damage_motion`,`ai`,`mode_knockbackimmune`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop2_nosteal`) VALUES (2531,'VENOM_BUG','Venom Bug','Venom Bug',140,10000,340,200,100,200,200,200,200,200,200,1,12,12,'Small','Insect',true,'Poison',1,1000,384,480,'10',true,true,'Sticky_Mucus',5000,'Fluorescent_Liquid',1000,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_faceworm`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop3_nosteal`) VALUES (2532,'FACEWORM_QUEEN_R','Red Faceworm Queen','Red Faceworm Queen',155,50000000,200000,200000,90909,12000,15000,400,400,500,100,200,200,200,100,2,10,12,'Large','Insect',true,'Fire',1,200,768,540,480,'21','Boss',true,'Magic_Card_Album',2500,'Old_Violet_Box',2500,'Flame_Heart',5000,'FaceWormQueen_Leg',100,'Broken_Horn',5000,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_faceworm`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (2533,'FACEWORM_QUEEN_G','Green Faceworm Queen','Green Faceworm Queen',155,50000000,200000,200000,90909,5000,5000,500,60,200,100,400,200,200,100,2,10,12,'Large','Insect',true,'Earth',1,200,768,540,480,'21','Boss',true,'Old_Violet_Box',2500,'Magic_Card_Album',2500,'Broken_Horn',5000,'FaceWormQueen_Leg',100,'Great_Nature',5000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_faceworm`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (2534,'FACEWORM_QUEEN_B','Blue Faceworm Queen','Blue Faceworm Queen',155,50000000,200000,200000,90909,5000,10000,100,400,200,100,200,400,200,100,2,10,12,'Large','Insect',true,'Water',1,200,768,540,480,'21','Boss',true,'Old_Violet_Box',2500,'Magic_Card_Album',2500,'Broken_Horn',5000,'FaceWormQueen_Leg',100,'Mistic_Frozen',5000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_faceworm`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (2535,'FACEWORM_QUEEN_Y','Yellow Faceworm Queen','Yellow Faceworm Queen',155,50000000,200000,200000,90909,5000,5000,100,60,200,400,200,200,200,100,2,10,12,'Large','Insect',true,'Wind',1,200,768,540,480,'21','Boss',true,'Old_Violet_Box',2500,'Magic_Card_Album',2500,'Broken_Horn',5000,'FaceWormQueen_Leg',100,'Rough_Wind',5000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`attack`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_faceworm`,`element`,`element_level`,`walk_speed`,`attack_motion`,`ai`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_knockbackimmune`,`mode_detector`) VALUES (2536,'HIDDEN_MOB3','Monster 3','Monster 3',151,10000,200,2000,200,100,100,100,100,100,100,100,1,12,12,'Small','Insect',true,'Ghost',4,1000,100,'10',true,true,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`attack`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_faceworm`,`element`,`element_level`,`walk_speed`,`attack_motion`,`ai`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_knockbackimmune`) VALUES (2537,'HIDDEN_MOB4','Monster 4','Monster 4',151,10000,200,2000,200,100,100,100,100,100,100,100,1,12,12,'Small','Formless',true,'Ghost',4,1000,100,'10',true,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`attack`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_faceworm`,`element`,`element_level`,`walk_speed`,`attack_motion`,`ai`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_knockbackimmune`,`mode_detector`) VALUES (2539,'HIDDEN_MOB5','Monster 5','Monster 5',151,10000,200,500,200,100,100,100,100,100,100,100,9,12,12,'Small','Formless',true,'Ghost',4,1000,500,'10',true,true,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_faceworm`,`element`,`element_level`,`walk_speed`,`attack_delay`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_knockbackimmune`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop3_nosteal`) VALUES (2540,'FACEWORM_EGG','Faceworm Egg','Faceworm Egg',140,10,10,12,10,10,10,10,10,10,10,10,1,10,12,'Medium','Insect',true,'Poison',1,150,24,true,true,true,true,true,true,'Piece_Of_Egg_Shell',5000,'Sticky_Mucus',5000,'Faceworm_Egg_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_faceworm`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop3_nosteal`,`drop4_item`,`drop4_rate`,`drop4_nosteal`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (2541,'FACEWORM_LARVA','Faceworm Larva','Faceworm Larva',145,260380,10,12,1414,1212,10,10,10,50,50,50,180,50,1,10,12,'Medium','Insect',true,'Poison',2,150,1000,792,336,'10',true,true,'Zargon',225,'Round_Shell',1750,'Solid_Shell',400,true,'Sticky_Mucus',1500,true,'Faceworm_L_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`,`drop9_item`,`drop9_rate`,`drop9_nosteal`) VALUES (2542,'IRENE_ELDER','Doyen Irene','Doyen Irene',101,433110,11360,27032,1749,360,145,73,82,36,55,100,182,88,1,10,12,'Medium','Demihuman','Neutral',1,170,73,384,288,'21','Boss','Str_Dish07',100,'Vit_Dish07',100,'Agi_Dish07',100,'Int_Dish07',100,'Dex_Dish07',100,'Luk_Dish07',100,'Cookbook10',1,'Fantastic_Cooking_Kits',1,true,'Irene_Elder_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`,`drop9_item`,`drop9_rate`,`drop9_nosteal`) VALUES (2543,'PAYONSOLDIER','1st Payon Soldier','1st Payon Soldier',101,20099,1083,2688,545,51,66,36,20,46,35,35,64,30,1,10,12,'Medium','Demihuman','Neutral',1,225,73,348,288,'09','Vit_Dish04',533,'Str_Dish04',533,'Agi_Dish04',533,'Luk_Dish04',533,'Int_Dish04',533,'High_end_Cooking_Kits',266,'Dex_Dish04',533,'Cookbook08',1,true,'Payon_Soldier_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`,`drop9_item`,`drop9_rate`,`drop9_nosteal`) VALUES (2544,'PAYONSOLDIER2','2nd Payon Soldier','2nd Payon Soldier',101,21099,1136,2703,697,51,66,36,20,46,25,35,64,30,1,10,12,'Medium','Demihuman','Neutral',1,200,73,348,288,'09','Str_Dish06',400,'Int_Dish06',400,'Dex_Dish06',400,'Vit_Dish06',400,'Luk_Dish06',400,'Agi_Dish06',400,'Imperial_Cooking_Kits',133,'Cookbook09',1,true,'Payon_Soldier_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_changetargetmelee`,`mode_changetargetchase`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2545,'GUARDDOG','1st Guard Dog','1st Guard Dog',101,20099,944,2658,547,51,66,36,20,46,25,35,64,30,1,10,12,'Medium','Brute','Earth',1,150,73,348,288,'17',true,true,'Str_Dish03',600,'Luk_Dish03',600,'Cookbook06',1,'Int_Dish03',600,'Vit_Dish03',600,'Agi_Dish03',600,'Dex_Dish03',600,'Outdoor_Cooking_Kits',333,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2546,'GUARDDOG2','2nd Guard Dog','2nd Guard Dog',101,21099,1014,2673,573,51,66,36,20,46,25,35,64,30,1,10,12,'Medium','Brute','Fire',1,120,73,348,288,'09','Str_Dish05',466,'Cookbook07',1,'Int_Dish05',466,'Vit_Dish05',466,'Agi_Dish05',466,'Dex_Dish05',466,'Luk_Dish05',466,'Indoor_Cooking_Kits',200,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (2549,'GEFFEN_MAGE_1','Arhi','Arhi',90,100000,8900,4550,237,237,64,38,50,50,50,50,130,50,1,10,12,'Medium','Demihuman','Neutral',1,200,1000,864,480,'10',true,'Archi_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop2_nosteal`) VALUES (2550,'GEFFEN_MAGE_2','Dio Anemos','Dio Anemos',95,200000,9440,4430,429,429,129,18,40,40,50,80,130,60,1,10,12,'Medium','Demihuman','Neutral',1,200,900,672,480,'10',true,'Needle_Of_Alarm',10000,'Dio_Anemos_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (2551,'GEFFEN_MAGE_3_1','Geffen Shoplifter','Geffen Shoplifter',100,300000,9780,3665,385,385,93,36,70,70,40,40,140,60,1,10,12,'Medium','Demihuman','Neutral',1,200,800,672,480,'10',true,'Geffen_Thief_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (2552,'GEFFEN_MAGE_3_2','Geffen Bully','Geffen Bully',100,300000,9780,3665,385,385,93,36,70,50,70,40,140,40,1,10,12,'Medium','Demihuman','Neutral',1,200,900,672,480,'10',true,'Geffen_Thug_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (2553,'GEFFEN_MAGE_3_3','Geffen Gang Member','Geffen Gang Member',100,300000,9780,3665,385,385,93,36,60,80,30,30,140,70,1,10,12,'Medium','Demihuman','Neutral',1,200,950,864,480,'10',true,'Geffen_Gang_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (2554,'GEFFEN_MAGE_4','Faymont','Faymont',105,400000,11660,4370,390,390,114,21,60,60,60,60,140,60,1,10,12,'Medium','Demihuman','Neutral',1,200,672,648,480,'10',true,'Pa_Monk_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (2555,'GEFFEN_MAGE_5','Ordre','Ordre',110,600000,15610,4861,630,630,107,21,40,70,40,100,150,60,1,10,12,'Medium','Demihuman','Neutral',1,200,768,672,480,'10',true,'Ordre_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (2556,'GEFFEN_MAGE_6','Blut Hase','Blut Hase',120,1000000,20560,10010,301,301,66,47,120,120,120,50,150,60,1,10,12,'Medium','Demihuman','Ghost',2,200,800,768,480,'10',true,'Blut_Hase_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (2557,'GEFFEN_MAGE_7','Kuro Akuma','Kuro Akuma',130,1200000,26100,12030,664,664,135,10,100,100,100,100,145,100,1,10,12,'Medium','Demihuman','Neutral',1,200,1000,864,480,'10',true,'Kuro_Akuma_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (2558,'GEFFEN_MAGE_8','Ifodes','Ifodes',140,1400000,46150,18900,483,483,120,60,150,100,100,50,170,100,1,10,12,'Medium','Demihuman','Neutral',1,200,800,768,480,'10',true,'Hyper_Death_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (2559,'GEFFEN_MAGE_9','Licheniyes','Licheniyes',145,1600000,52060,24105,711,711,140,57,50,100,50,200,220,75,1,10,12,'Medium','Demihuman','Neutral',1,200,864,768,480,'10',true,'Rechenier_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (2560,'GEFFEN_MAGE_10','Odoric','Odoric',150,2000000,60027,40237,750,750,165,62,200,150,50,50,170,100,1,10,12,'Medium','Demihuman','Neutral',1,200,800,672,480,'10',true,'Odorico_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (2561,'GEFFEN_MAGE_11','Ju','Ju',155,5000000,75335,52130,1050,1050,170,65,50,100,100,200,220,100,1,10,12,'Medium','Demihuman','Neutral',1,200,800,672,480,'10',true,'Jew_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_canmove`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (2562,'GEFFEN_MAGE_12','Dwigh','Dwigh',160,7000000,151317,123000,1500,1500,175,65,50,100,100,250,220,100,1,10,12,'Medium','Demihuman','Ghost',2,200,800,768,480,'10','Boss',true,'Dy_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_canmove`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (2563,'FEI_KANABIAN','Fay Kanavian','Fay Kanavian',160,8000000,157975,110571,1875,1875,175,65,50,100,100,250,220,100,1,10,12,'Medium','Demihuman','Ghost',2,200,720,672,480,'10','Boss',true,'Fei_Kanabian_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_canmove`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2564,'GEFFEN_FENRIR','Fenrir','Fenrir',160,20000000,323300,300000,2250,2250,200,70,200,100,200,200,220,100,1,10,12,'Medium','Demihuman','Ghost',2,200,900,864,480,'10','Boss',true,'Fenrir_Card__',100,'Fenrir_Card__',100,'Fenrir_Card__',100,'Fenrir_Card__',100,'Fenrir_Card__',100,'Fenrir_Card__',100,'Fenrir_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`) VALUES (2565,'ALPHONSE','Alphonse','Alphonse',150,1000000,500,500,100,20,100,100,50,50,170,100,1,10,12,'Medium','Demihuman','Earth',2,200,1400,816,396,'10',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`) VALUES (2566,'ALPHONSE_JR','Alphonse Jr','Alphonse Jr',150,100000,250,200,80,20,100,100,50,50,170,100,1,10,12,'Medium','Demihuman','Earth',3,200,936,792,432,'10',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`) VALUES (2567,'E_GEFFEN_MAGE_3_2','Geffen Bully','Geffen Bully',50,10000,212,227,89,22,70,7,41,14,15,100,5,1,10,12,'Medium','Demihuman','Neutral',1,200,900,672,480,'10',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`) VALUES (2568,'E_GEFFEN_MAGE_3_3','Geffen Gang Member','Geffen Gang Member',50,10000,212,227,89,22,70,7,41,14,15,100,5,1,10,12,'Medium','Demihuman','Neutral',1,200,950,864,480,'10',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2603,'C1_ZOMBIE_SLAUGHTER','Swift Zombie Slaughter','Swift Zombie Slaughter',124,202200,10345,24315,1428,117,100,45,117,58,82,13,136,21,1,10,12,'Medium','Undead','Undead',3,200,676,648,432,'21','Clattering_Skull',3000,'Platinum_Shotel',10,'Mementos',1500,'Broken_Farming_Utensil',3000,'Sticky_Mucus',3000,'Carnium',1,'Sabah_Ring',10,'Zombie_Slaughter_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2604,'C2_ZOMBIE_PRISONER','Solid Zombie Prisoner','Solid Zombie Prisoner',89,80450,4010,12345,470,60,89,28,87,39,58,5,82,10,1,10,12,'Medium','Undead','Undead',3,350,1768,500,192,'13','Worn_Out_Prison_Uniform',3500,'Spoon_Stub',105,'Iron_Cane',1,'Red_Gemstone',600,'Rotten_Bandage',3500,'Cuffs',39,'Elunium',112,'Zombie_Prisoner_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2605,'C3_ZOMBIE_MASTER','Zombie Master Ringleader','Zombie Master Ringleader',119,127550,9010,31515,988,151,78,46,55,60,48,49,86,48,1,10,12,'Medium','Undead','Undead',1,175,2612,912,288,'21','Tatters_Clothes',4413,'Sticky_Mucus',1500,'Horrendous_Mouth',1500,'Cardinal_Jewel',200,'White_Jewel',100,'Sg_Violet_Potion_Box',1,'Scapulare_',2,'Zombie_Master_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2606,'C4_ZOMBIE','Furious Zombie','Furious Zombie',17,1170,290,645,44,12,20,3,15,10,17,15,1,10,12,'Medium','Undead','Undead',1,400,2612,912,288,'04','Decayed_Nail',9000,'Cardinal_Jewel_',5,'Sticky_Mucus',1000,'Horrendous_Mouth',50,'White_Jewel',70,'Zombie_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2607,'C5_ZAKUDAM','Elusive Zakudam','Elusive Zakudam',115,86000,9360,19440,1092,130,106,92,122,66,70,61,92,55,3,10,12,'Large','Demihuman','Neutral',3,180,580,288,360,'04','Screw',5000,'Steel',500,'Oridecon',200,'Elunium',200,'Gate_Keeper',5,'Gate_KeeperDD',5,'Improved_Tights',10,'Jakudam_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2608,'C1_YOYO','Swift Yoyo','Swift Yoyo',38,4490,675,2280,75,11,40,20,11,34,20,19,10,1,10,12,'Small','Brute','Earth',1,200,1054,54,384,'07','Yoyo_Tail',9000,'Banana',1500,'Wing_Of_Fly',200,'Cacao',900,'Monkey_Doll',10,'Oridecon_Stone',24,'Strawberry',1000,'Yoyo_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2609,'C2_YOYO','Solid Yoyo','Solid Yoyo',38,8980,675,2280,75,11,40,20,11,34,20,19,10,1,10,12,'Small','Brute','Earth',1,200,1054,54,384,'07','Yoyo_Tail',9000,'Banana',1500,'Wing_Of_Fly',200,'Cacao',900,'Monkey_Doll',10,'Oridecon_Stone',24,'Strawberry',1000,'Yoyo_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2610,'C3_WORM_TAIL','Wormtail Ringleader','Wormtail Ringleader',17,1000,290,645,26,5,16,10,6,14,5,12,35,1,10,12,'Medium','Plant','Earth',1,200,1048,48,192,'17','Yellow_Live',60,'Emveretarcon',25,'Pointed_Scale',5500,'Pike_',30,'Yellow_Herb',70,'Wing_Of_Fly',5,'Green_Lace',100,'Worm_Tail_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2611,'C4_WOOTAN_FIGHTER','Furious Wootan Fighter','Furious Wootan Fighter',67,11635,1860,5985,306,36,103,8,63,18,36,5,62,15,1,10,12,'Medium','Demihuman','Fire',2,200,912,1344,480,'04','Meat',4500,'Shoulder_Protection',4000,'Waghnakh',3,'Finger_',1,'Elder_Branch',100,'Great_Leaf',1000,'Banana_Hat',5,'Wootan_Fighter_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (2612,'C5_WOOD_GOBLIN','Elusive Wood Goblin','Elusive Wood Goblin',81,27495,3040,9330,254,15,144,12,73,19,56,15,67,25,1,10,12,'Medium','Plant','Earth',3,320,2304,840,360,'01','Iron_Wrist',5,'Solid_Twig',4000,'Log',2000,'Resin',2000,'Feather_Of_Birds',500,'Piece_Of_Egg_Shell',500,'Egg',50); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2613,'C1_WOLF','Swift Wolf','Swift Wolf',45,6095,855,2895,96,11,55,3,27,24,30,15,33,5,1,10,12,'Medium','Brute','Earth',1,200,1054,504,432,'03','Emveretarcon',20,'Claw_Of_Wolves',9000,'Mantle_',10,'Wing_Of_Fly',650,'Monster\'s_Feed',150,'Animal\'s_Skin',5500,'Strawberry',600,'Wolf_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2614,'C2_WIND_GHOST','Solid Wind Ghost','Solid Wind Ghost',80,40080,2525,10005,217,87,64,51,62,27,25,55,102,20,2,10,12,'Medium','Demon','Wind',3,150,1056,1056,336,'21',true,'Zargon',4559,'Skel_Bone',6000,'Skull',500,'Wind_Scroll_1_5',100,'Arc_Wand_',8,'Rough_Wind',100,'Bone_Wand',1,'Wind_Ghost_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2615,'C3_WILOW','Willow Ringleader','Willow Ringleader',8,455,155,345,15,5,38,2,13,3,8,5,12,5,1,10,12,'Medium','Plant','Earth',1,200,1672,672,432,'01','Tree_Root',9000,'Wooden_Block',100,'Resin',1500,'Sweet_Potato',700,'Tree_Of_Archer_3',3500,'Tree_Of_Archer_2',2000,'Tree_Of_Archer_1',1000,'Wilow_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2616,'C4_WILD_ROSE','Furious Wild Rose','Furious Wild Rose',70,13410,1890,8325,176,45,75,15,44,113,31,35,69,80,1,10,12,'Small','Brute','Wind',1,100,964,864,288,'02','Cyfar',5335,'Witherless_Rose',50,'Fruit_Shell',120,'Thief_Clothes_',1,'Rotten_Fish',35,'Monster\'s_Feed',600,'Big_Sis\'_Ribbon',2,'Wild_Rose_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_option`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2617,'C5_WICKED_NYMPH','Elusive Evil Nymph','Elusive Evil Nymph',97,42455,5325,9975,530,128,46,45,84,46,45,70,92,60,2,10,12,'Medium','Demon','Dark',3,200,637,1008,360,'21',true,'Limpid_Celestial_Robe',3977,'Soft_Silk_Cloth',1380,'Oridecon',10,'Holy_Scroll_1_5',100,'Oriental_Lute',10,'Scarlet_Viollin',250,'Group_5','Scarlet_Wire',250,'Group_5','Wicked_Nymph_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (2618,'C2_WHISPER','Solid Whisper','Solid Whisper',46,11090,605,3840,78,55,20,40,32,48,20,35,52,20,1,10,12,'Small','Demon','Ghost',3,150,1960,960,504,'09',true,'Sparkling_Dust',150,'Transparent_Cloth',5335,'Spirit_Chain',1,'Silver_Robe_',10,'Whisper_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (2619,'C3_WEAK_SKELETON','Weak Skeleton Ringleader','Weak Skeleton Ringleader',18,1400,290,645,30,8,12,2,15,5,10,12,1,10,12,'Medium','Undead','Undead',1,200,2228,576,528,'17','Phracon',45,'Skel_Bone',800,'Mace_',40,'Jellopy',1500,'Red_Herb',500,'Skul_Ring',15); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2620,'C4_WANDER_MAN','Furious Wanderer','Furious Wanderer',120,96535,11015,33525,2034,105,64,5,118,119,36,15,169,33,2,10,12,'Medium','Demon','Wind',1,100,672,500,192,'21',true,'Skull',4850,'Old_Card_Album',1,'Hakujin_',5,'Centimental_Leaf',5,'Leaf_Of_Yggdrasil',650,'Oridecon',217,'Muramasa',1,'Wander_Man_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2621,'C5_VIOLY','Elusive Violy','Elusive Violy',118,102785,9300,19305,920,120,74,36,90,86,38,76,126,63,10,10,12,'Medium','Demihuman','Neutral',2,170,1356,1056,540,'05','Golden_Hair',6305,'High_end_Cooking_Kits',50,'Stuffed_Doll',1200,'Base_Guitar',50,'Royal_Jelly',1400,'Water_Of_Darkness',1000,'Scarlet_Viollin',250,'Group_5','Violy_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2622,'C1_VIOLY','Swift Violy','Swift Violy',118,102785,9300,19305,920,120,74,36,90,86,38,76,126,63,10,10,12,'Medium','Demihuman','Neutral',2,170,1356,1056,540,'05','Golden_Hair',6305,'High_end_Cooking_Kits',50,'Stuffed_Doll',1200,'Base_Guitar',50,'Royal_Jelly',1400,'Water_Of_Darkness',1000,'Scarlet_Viollin',250,'Group_5','Violy_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2623,'C2_VIOLY','Solid Violy','Solid Violy',118,205570,9300,19305,920,120,74,36,90,86,38,76,126,63,10,10,12,'Medium','Demihuman','Neutral',2,170,1356,1056,540,'05','Golden_Hair',6305,'High_end_Cooking_Kits',50,'Stuffed_Doll',1200,'Base_Guitar',50,'Royal_Jelly',1400,'Water_Of_Darkness',1000,'Scarlet_Viollin',250,'Group_5','Violy_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2624,'C3_VENOMOUS','Venomous Ringleader','Venomous Ringleader',87,23850,3265,10020,379,50,104,65,61,28,60,55,54,50,1,10,12,'Medium','Formless','Poison',1,350,768,1440,672,'04','Air_Pollutant',5000,'Spawns',3000,'Poison_Powder',1000,'Poisonous_Gas',2000,'Explosive_Powder',300,'Tear_Gas',600,'Old_Blue_Box',1,'Venomous_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2625,'C4_VENATU_1','Furious Venatu','Furious Venatu',113,79500,7955,18315,1994,85,95,20,109,70,60,50,84,30,2,10,12,'Medium','Formless','Neutral',2,150,504,1020,360,'04','Screw',2000,'Piece_Of_Crest1',350,'Oil_Bottle',100,'Mystery_Piece',300,'Drifter',5,'Elunium',10,'High_end_Cooking_Kits',100,'Venatu_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (2626,'C5_VAVAYAGA','Elusive Vavayaga','Elusive Vavayaga',87,32490,3265,10020,372,71,63,60,69,45,30,60,61,35,2,10,12,'Medium','Demihuman','Water',1,270,1536,600,420,'04','Old_Magic_Circle',1000,'Yaga_Pestle',5000,'Release_Of_Wish',10,'Pill',150,'Piece_Of_Cake',1500,'Milk',1500,'Bread',1500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2627,'C1_VANBERK','Swift Vanberk','Swift Vanberk',123,123025,10530,21870,1101,141,100,6,109,70,55,60,122,54,1,10,12,'Medium','Demihuman','Neutral',4,250,768,360,360,'04','White_Mask',2500,'Royal_Jelly',10,'Bloody_Rune',1000,'Beret',25,'Scalpel',5,'Bloody_Rune',100,'Ur_Seal',10,'Vanberk_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2628,'C2_VADON','Solid Vadon','Solid Vadon',45,12520,855,2895,93,25,54,21,35,21,28,20,33,15,1,10,12,'Small','Fish','Water',1,300,1632,432,540,'17','Nipper',10000,'Garlet',10000,'Wing_Of_Fly',3000,'Padded_Armor_',5,'Solid_Shell',100,'Elunium_Stone',40,'Crystal_Blue',50,'Vadon_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2629,'C3_UNGOLIANT','Ungoliant Ringleader','Ungoliant Ringleader',94,135350,20500,36840,1555,144,108,28,71,70,58,43,110,38,1,10,12,'Large','Insect','Poison',2,350,420,576,420,'21',true,'Long_Limb',4500,'Jaws_Of_Ant',3500,'Colorful_Shell',1000,'Olivine',1500,'Fluorescent_Liquid',2500,'Dark_Red_Jewel',1500,'Boots_',500,'Ungoliant_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`) VALUES (2630,'C4_TOUCAN','Furious Toucan','Furious Toucan',70,18200,1730,4080,208,35,12,12,54,18,40,35,48,10,1,10,12,'Medium','Brute','Wind',2,155,960,1440,960,'03','Talon',3000,'Cyfar',1000,'Blue_Herb',50,'Yellow_Herb',100,'Flower_Ring',200); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`) VALUES (2631,'C5_TIYANAK','Elusive Tiyanak','Elusive Tiyanak',105,85730,6570,19815,548,251,76,21,41,58,41,51,72,47,1,10,12,'Small','Demon','Dark',2,100,496,504,360,'21',true,'Silver_Bracelet',1500,'Mysterious_Flower',1000,'Sticky_Mucus',1000,'Tiyanak_Card',1); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_changetargetmelee`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2632,'C2_THIEF_BUG','Solid Thief Bug','Solid Thief Bug',21,3540,315,1065,67,5,24,3,19,7,10,12,5,1,10,12,'Small','Insect','Neutral',3,150,1288,288,768,'02',true,true,'Worm_Peelings',2500,'Leather_Jacket_',80,'Red_Herb',350,'Jellopy',2000,'Leather_Jacket',120,'Iron_Ore',250,'Thief_Bug_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_changetargetmelee`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2633,'C3_THIEF_BUG','Thief Bug Ringleader','Thief Bug Ringleader',21,1770,315,1065,67,5,24,3,19,7,10,12,5,1,10,12,'Small','Insect','Neutral',3,150,1288,288,768,'02',true,true,'Worm_Peelings',2500,'Leather_Jacket_',80,'Red_Herb',350,'Jellopy',2000,'Leather_Jacket',120,'Iron_Ore',250,'Thief_Bug_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_changetargetmelee`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2634,'C4_THIEF_BUG','Furious Thief Bug','Furious Thief Bug',21,1770,315,1065,66,5,24,3,19,9,10,12,5,1,10,12,'Small','Insect','Neutral',3,150,1288,288,768,'02',true,true,'Worm_Peelings',2500,'Leather_Jacket_',80,'Red_Herb',350,'Jellopy',2000,'Leather_Jacket',120,'Iron_Ore',250,'Thief_Bug_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2635,'C5_THARA_FROG','Elusive Thara Frog','Elusive Thara Frog',40,5785,775,2625,87,30,37,17,25,10,10,18,30,2,1,10,12,'Medium','Fish','Water',2,200,2016,816,288,'01','Emveretarcon',45,'Spawn',5500,'Scell',600,'White_Herb',30,'Red_Jewel',5,'Sticky_Webfoot',2000,'Thara_Frog_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2636,'C1_TEDDY_BEAR','Swift Teddy Bear','Swift Teddy Bear',91,36190,4050,13485,578,62,106,39,57,81,66,20,82,44,1,10,12,'Small','Formless','Neutral',3,200,512,780,504,'20','Screw',3800,'Honey',1000,'Oridecon_Hammer',300,'Gold_Lux',5,'Angry_Mouth',50,'Cursed_Lucky_Brooch',10,'Elunium',100,'Teddy_Bear_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2637,'C2_TATACHO','Solid Tatacho','Solid Tatacho',128,333360,12225,27825,1221,72,151,14,119,33,70,56,109,33,2,10,12,'Medium','Brute','Earth',1,200,1000,768,360,'07','Lunakaligo',20,'Cello',10,'Fur',4000,'Peaked_Hat',3000,'Delicious_Fish',3100,'Bradium',10,'Starsand_Of_Witch',2500,'Tatacho_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2638,'C3_TAROU','Tarou Ringleader','Tarou Ringleader',22,2100,335,1140,86,6,23,5,21,6,12,10,1,10,12,'Small','Brute','Dark',1,150,1744,1044,684,'17','Rat_Tail',9000,'Animal\'s_Skin',3000,'Feather',800,'Monster\'s_Feed',1000,'Ora_Ora',2,'Tarou_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_option`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2639,'C4_TAMRUAN','Furious Tamruan','Furious Tamruan',73,15975,2470,7575,402,37,63,30,60,49,40,20,73,20,1,10,12,'Large','Demon','Dark',3,140,512,1152,672,'13',true,'Sword_Accessory',4850,'Broken_Armor_Piece',3000,'Bastard_Sword_',8,'Chain_Mail_',3,'Runstone_Mystic',300,'Scarlet_Twohand_Sword',250,'Group_5','Tamruan_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2640,'C5_STING','Elusive Sting','Elusive Sting',104,50715,6515,14640,952,67,146,34,108,49,68,34,119,24,1,10,12,'Medium','Formless','Earth',3,300,528,500,240,'21','Mud_Lump',4850,'Stone_Arrow',1500,'Glove_',1,'Coal',130,'Great_Nature',25,'Silk_Ribbon',10,'Explosive_Powder',800,'Sting_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2641,'C1_STEM_WORM','Swift Stem Worm','Swift Stem Worm',84,22650,2970,9105,351,41,73,50,55,37,25,47,84,30,1,10,12,'Medium','Plant','Wind',1,300,1956,756,528,'09','Tough_Scalelike_Stem',5335,'White_Herb',1800,'Jump_Rope',10,'Oridecon_Stone',115,'Great_Nature',5,'Seed_Of_Yggdrasil',45,'Scarlet_Spear',250,'Group_5','Stem_Worm_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2642,'C2_STEEL_CHONCHON','Solid Steel Chonchon','Solid Steel Chonchon',48,11990,920,3105,92,35,57,20,30,62,20,10,56,10,1,10,12,'Small','Insect','Wind',1,150,1076,576,480,'07',true,'Wind_Of_Verdure',90,'Steel',30,'Garlet',2400,'Shell',9000,'Solid_Shell',30,'Iron',200,'Wing_Of_Fly',300,'Steel_Chonchon_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2643,'C3_STAPO','Stapo Ringleader','Stapo Ringleader',95,44025,4720,13290,687,51,129,36,20,46,25,35,64,30,1,10,12,'Small','Formless','Earth',2,300,936,792,432,'02','Jellopy',1000,'Jubilee',1000,'Apple',1000,'Large_Jellopy',100,'Yellow_Live',10,'Seismic_Fist',3,'Stapo_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2644,'C4_STALACTIC_GOLEM','Furious Stalactic Golem','Furious Stalactic Golem',68,12950,1770,5685,428,21,230,5,67,61,48,69,5,1,10,12,'Large','Formless','Neutral',4,200,1264,864,288,'17','Mud_Lump',2000,'Brigan',4850,'Star_Crumb',250,'Great_Nature',30,'Elunium_Stone',250,'Round_Buckler',5,'Elunium',163,'Stalactic_Golem_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2645,'C5_STAINER','Elusive Stainer','Elusive Stainer',21,1825,315,1065,78,9,22,25,10,10,24,39,15,1,10,12,'Small','Insect','Wind',1,200,1688,1188,612,'17',true,'Wind_Of_Verdure',70,'Emveretarcon',30,'Colorful_Shell',9000,'Garlet',2100,'Elunium_Stone',25,'Wing_Of_Fly',10,'Iron_Ore',300,'Stainer_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2646,'C1_SPORE','Swift Spore','Swift Spore',18,1400,290,645,30,8,12,10,15,5,10,12,1,10,12,'Medium','Plant','Water',1,200,1872,672,288,'01','Mushroom_Spore',9000,'Red_Herb',800,'Wing_Of_Fly',50,'Spore_Doll',10,'Hat',40,'Poison_Spore',5,'Strawberry',600,'Spore_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2647,'C2_SOLIDER','Solid Solider','Solid Solider',92,87680,4460,12525,440,40,206,58,65,44,60,15,56,20,2,10,12,'Medium','Brute','Earth',2,250,1452,483,528,'17','Turtle_Shell',4413,'Broken_Shell',64,'Stone_Piece',850,'Yellow_Herb',2100,'Zargon',1240,'Honey',850,'Scarlet_Mace',250,'Group_5','Solider_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2648,'C3_SOLDIER_SKELETON','Soldier Skeleton Ringleader','Soldier Skeleton Ringleader',34,4020,540,1815,100,14,53,5,14,10,32,5,29,3,1,10,12,'Medium','Undead','Undead',1,200,2276,576,432,'04','Skel_Bone',5500,'Oridecon_Stone',60,'Dagger_',12,'Red_Herb',700,'Wing_Of_Fly',10,'Chain_Mail_',1,'Stiletto',50,'Soldier_Skeleton_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2649,'C4_SOLDIER_SKELETON','Furious Soldier Skeleton','Furious Soldier Skeleton',34,4020,540,1815,100,14,53,5,14,13,32,5,29,3,1,10,12,'Medium','Undead','Undead',1,200,2276,576,432,'04','Skel_Bone',5500,'Oridecon_Stone',60,'Dagger_',12,'Red_Herb',700,'Wing_Of_Fly',10,'Chain_Mail_',1,'Stiletto',50,'Soldier_Skeleton_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2650,'C5_SOLACE','Elusive Lady Solace','Elusive Lady Solace',123,123645,12210,36135,1480,165,96,96,106,65,61,42,125,72,2,10,12,'Medium','Angel','Holy',3,180,576,420,360,'20','Boss','Blue_Feather',200,'Ring_',1,'Stone_Of_Intelligence_',50,'Dark_Red_Jewel',1000,'Harp_',50,'Cursed_Seal',50,'Scarlet_Viollin',250,'Group_5','Solace_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2651,'C1_SOHEE','Swift Sohee','Swift Sohee',64,14375,1560,5010,212,30,61,21,61,24,29,20,41,25,1,10,12,'Medium','Demon','Water',1,250,2112,912,576,'17',true,'Long_Hair',9000,'Skirt_Of_Virgin',50,'Nurse_Cap',1,'Muffler_',5,'Stiletto_',5,'Puente_Robe',5,'Inspector_Certificate',350,'Sohee_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2652,'C2_SNOWIER','Solid Snowier','Solid Snowier',103,139340,5830,13110,915,82,121,47,91,61,67,45,83,55,2,10,12,'Large','Formless','Water',2,220,936,1020,420,'04','Ice_Heart',3000,'Ice_Piece',1000,'Elunium_Stone',100,'Blue_Herb',50,'White_Herb',500,'Icicle_Fist',3,'Crystal_Blue',100,'Snowier_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2653,'C3_SNAKE','Boa Ringleader','Boa Ringleader',18,1085,290,645,27,5,9,8,10,8,18,10,14,15,1,10,12,'Medium','Brute','Earth',1,200,1576,576,576,'01','Scale_Of_Snakes',9000,'Katana_',15,'Red_Herb',900,'Emveretarcon',35,'Posionous_Canine',800,'Wing_Of_Fly',1,'Strawberry',600,'Snake_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2654,'C4_SMOKIE','Furious Smokie','Furious Smokie',29,2955,450,1515,84,11,26,16,44,16,5,27,5,1,10,12,'Small','Brute','Earth',1,200,1576,576,420,'17','Raccoon_Leaf',5500,'Animal\'s_Skin',5500,'Sweet_Potato',800,'Cat_Hairband',1,'Raccoondog_Doll',2,'Wing_Of_Fly',5,'Bluish_Green_Jewel',2,'Smokie_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2655,'C5_SLEEPER','Elusive Sleeper','Elusive Sleeper',81,25800,2840,8700,361,48,101,29,74,41,57,27,65,27,1,10,12,'Medium','Formless','Earth',2,195,1350,1200,432,'04','Sand_Lump',4947,'Grit',5335,'Great_Nature',2500,'Oridecon_Stone',300,'Hypnotist\'s_Staff_',5,'Fine_Sand',1200,'Scarlet_Dagger',250,'Group_5','Sleeper_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2656,'C1_SLEEPER','Swift Sleeper','Swift Sleeper',81,25800,2840,8700,361,48,101,29,74,41,57,27,65,27,1,10,12,'Medium','Formless','Earth',2,195,1350,1200,432,'04','Sand_Lump',4947,'Grit',5335,'Great_Nature',2500,'Oridecon_Stone',300,'Hypnotist\'s_Staff_',5,'Fine_Sand',1200,'Scarlet_Dagger',250,'Group_5','Sleeper_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2657,'C2_SKOGUL','Solid Skogul','Solid Skogul',126,342400,14760,46890,1208,456,72,15,100,71,63,85,115,37,2,10,12,'Medium','Demon','Dark',3,190,720,384,480,'20',true,'Rune_Of_Darkness',3500,'Peuz_Seal',10,'Red_Gemstone',1000,'Rouge',500,'Skul_Ring',100,'Elunium_Stone',500,'Blood_Tears',5,'Skogul_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2658,'C3_SKELETON_GENERAL','Skeleton General Ringleader','Skeleton General Ringleader',139,900650,53070,182070,1580,1701,100,35,72,34,52,31,101,25,1,10,12,'Medium','Undead','Undead',1,150,2276,576,432,'21','Burn_Tree',2550,'Oridecon_Stone',160,'Sg_White_Potion_Box',800,'Velum_Claymore',80,'Sandstorm',15,'Ghost_Bandana',1,'Scarlet_Dagger',250,'Group_5','Skeleton_General_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2659,'C4_SKELETON_GENERAL','Furious Skeleton General','Furious Skeleton General',139,900650,53070,182070,1580,1701,100,35,72,44,52,31,101,25,1,10,12,'Medium','Undead','Undead',1,150,2276,576,432,'21','Burn_Tree',2550,'Oridecon_Stone',160,'Sg_White_Potion_Box',800,'Velum_Claymore',80,'Sandstorm',15,'Ghost_Bandana',1,'Scarlet_Dagger',250,'Group_5','Skeleton_General_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2660,'C5_SKEL_WORKER','Elusive Skeleton Worker','Elusive Skeleton Worker',44,6200,830,2805,110,12,45,5,30,13,22,10,37,25,1,10,12,'Medium','Undead','Undead',1,400,2420,720,384,'04','Iron',400,'Lantern',5500,'Elunium_Stone',90,'Safety_Helmet',2,'Steel',100,'Coal',200,'Wing_Of_Fly',10,'Skel_Worker_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (2661,'C1_SIROMA','Swift Siroma','Swift Siroma',98,59550,4565,10260,607,100,64,38,83,43,50,70,96,60,1,10,12,'Small','Formless','Water',3,180,432,648,240,'02','Ice_Heart',1000,'Ice_Piece',500,'Blue_Herb',10,'Crystal_Blue',20,'Siroma_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2662,'C2_SIDE_WINDER','Solid Side Winder','Solid Side Winder',70,27360,1890,6075,378,151,101,12,52,32,35,20,73,15,1,10,12,'Medium','Brute','Poison',1,200,1576,576,576,'09','Shining_Scales',5335,'Zargon',1400,'Oridecon_Stone',134,'Tsurugi_',2,'Posionous_Canine',2500,'Scale_Of_Snakes',5000,'White_Herb',1000,'Side_Winder_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2663,'C3_SIDE_WINDER','Side Winder Ringleader','Side Winder Ringleader',70,13680,1890,6075,378,151,101,12,52,32,35,20,73,15,1,10,12,'Medium','Brute','Poison',1,200,1576,576,576,'09','Shining_Scales',5335,'Zargon',1400,'Oridecon_Stone',134,'Tsurugi_',2,'Posionous_Canine',2500,'Scale_Of_Snakes',5000,'White_Herb',1000,'Side_Winder_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2664,'C4_SHINOBI','Furious Shinobi','Furious Shinobi',95,40000,5070,14265,686,51,49,45,71,91,55,30,83,30,2,10,12,'Medium','Demihuman','Dark',3,150,1003,1152,336,'21','Broken_Shuriken',5335,'Ninja_Suit',2,'Smoke_Powder',700,'Shinobi\'s_Sash',100,'Thief_Clothes_',1,'Black_Mask',2000,'Murasame_',5,'Shinobi_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2665,'C5_SHELTER','Elusive Mistress of Shelter','Elusive Mistress of Shelter',125,135000,13030,37875,1280,944,80,89,99,66,41,153,133,89,2,10,12,'Medium','Angel','Holy',3,160,432,420,360,'20','Boss','Red_Feather',200,'Cursed_Seal',1,'Stone_Of_Intelligence_',50,'Scarlet_Jewel',1000,'Skull',1000,'Cursed_Seal',50,'Shelter_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2666,'C1_SHELLFISH','Swift Shellfish','Swift Shellfish',50,8400,1060,3405,88,22,43,5,42,11,48,25,29,10,1,10,12,'Small','Fish','Water',1,200,864,864,384,'17','Clam_Shell',5500,'Flesh_Of_Clam',1000,'Stone',500,'Grit',1000,'Sparkling_Dust',10,'Elunium_Stone',18,'Shellfish_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2667,'C2_SHECIL','Solid Cecil Damon','Solid Cecil Damon',141,2002550,82835,248175,4484,1248,76,15,121,126,67,80,308,42,14,10,12,'Medium','Demihuman','Wind',3,180,76,384,288,'09','Armlet_Of_Prisoner',1500,'Imma_Arrow_Container',55,'Big_CrossBow',10,'High_Weapon_Box',3,'Will_Of_Warrior',200,'Goast_Chill',1,'Falken_Blitz',200,'Shecil_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2668,'C3_SEE_OTTER','Sea Otter Ringleader','Sea Otter Ringleader',48,9100,1070,3600,99,42,31,18,32,26,33,26,41,28,1,10,12,'Medium','Brute','Water',3,190,1132,583,532,'04','Scarlet_Jewel',150,'Clam_Shell',5500,'Sea_Otter_Leather',4365,'Wing_Of_Fly',50,'Blue_Jewel',50,'Glass_Bead',650,'Cyfar',1200,'See_Otter_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2669,'C4_SEDORA','Furious Lamp Rey','Furious Lamp Rey',110,110250,9265,31290,908,444,92,55,126,153,61,107,109,84,1,10,12,'Medium','Fish','Water',2,120,504,960,576,'21',true,'Tentacle',2500,'Tidal_Shoes',3,'Ice_Fragment',15,'Elder_Branch',15,'Chinese_Ink',1500,'Old_Blue_Box',5,'Crystal_Blue',25,'Sedora_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_changetargetmelee`,`mode_changetargetchase`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2670,'C5_SCORPION','Elusive Scorpion','Elusive Scorpion',16,765,270,600,39,7,16,5,12,15,10,5,19,5,1,10,12,'Small','Insect','Fire',1,200,1564,864,576,'17',true,true,true,'Boody_Red',70,'Scorpion\'s_Tail',5500,'Elunium_Stone',57,'Solid_Shell',210,'Wing_Of_Fly',100,'Yellow_Herb',200,'Lusty_Iron',20,'Scorpion_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2671,'C1_SAVAGE_BABE','Swift Savage Babe','Swift Savage Babe',14,900,225,510,22,6,22,16,8,9,5,21,18,1,10,12,'Small','Brute','Earth',1,400,1624,624,576,'01','Animal\'s_Skin',9000,'Axe_',100,'Meat',500,'Wing_Of_Fly',1,'Feather',850,'Phracon',80,'Sweet_Milk',40,'Savage_Babe_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2672,'C2_SAVAGE','Solid Savage','Solid Savage',59,23010,1505,4830,217,23,126,3,56,21,54,10,52,15,1,10,12,'Large','Brute','Earth',2,150,1960,960,384,'17','Wild_Boar\'s_Mane',9000,'Grape',300,'Animal_Blood',2,'Eagle_Eyes',1,'Savage_Meat',10,'Elunium_Stone',70,'Royal_Jelly',2,'Savage_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2673,'C3_SAVAGE','Savage Ringleader','Savage Ringleader',59,11505,1505,4830,217,23,126,3,56,21,54,10,52,15,1,10,12,'Large','Brute','Earth',2,150,1960,960,384,'17','Wild_Boar\'s_Mane',9000,'Grape',300,'Animal_Blood',2,'Eagle_Eyes',1,'Savage_Meat',10,'Elunium_Stone',70,'Royal_Jelly',2,'Savage_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2674,'C4_SAND_MAN','Furious Sandman','Furious Sandman',61,14435,1640,5280,196,56,126,24,44,10,55,15,34,25,1,10,12,'Medium','Formless','Earth',3,250,1672,720,288,'04','Great_Nature',35,'Grit',5335,'Elunium_Stone',118,'Fine_Sand',350,'Sparkling_Dust',200,'Katar_Of_Thornbush',1,'Hypnotist\'s_Staff_',5,'Sand_Man_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2675,'C5_SALAMANDER','Elusive Salamander','Elusive Salamander',138,401950,19235,53535,2758,600,141,68,189,105,92,85,198,72,2,10,12,'Large','Formless','Fire',3,160,140,384,288,'21','Boss','Burning_Heart',3000,'Flame_Heart',30,'Carnium',10,'Lesser_Elemental_Ring',1,'Berserk_Guitar',50,'Ring_',1,'Meteo_Plate_Armor',20,'Salamander_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (2676,'C1_SAILOR_SKELETON','Swift Sailor Skeleton','Swift Sailor Skeleton',19,1550,290,645,32,8,12,2,15,5,10,12,1,10,12,'Medium','Undead','Undead',1,200,2228,576,528,'04','Skel_Bone',700,'Pirate_Bandana',4,'Cookbook06',1,'Bandana',60,'Falchion',60,'Oridecon_Stone',10,'Well_Dried_Bone',5); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (2677,'C2_ROWEEN','Solid Roween','Solid Roween',95,73850,5070,14265,705,35,73,33,70,82,55,45,108,25,1,10,12,'Medium','Brute','Wind',1,200,1500,500,1000,'07','Rotten_Meat',3000,'Animal\'s_Skin',3000,'Wind_Of_Verdure',50,'Combo_Battle_Glove',2,'Roween_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2678,'C3_RODA_FROG','Roda Frog Ringleader','Roda Frog Ringleader',13,800,225,510,22,4,12,5,12,6,4,14,9,1,10,12,'Medium','Fish','Water',1,200,2016,816,288,'01','Sticky_Webfoot',9000,'Spawn',500,'Green_Herb',300,'Azure_Jewel',7,'Wing_Of_Fly',2000,'Roda_Frog_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2679,'C4_RODA_FROG','Furious Roda Frog','Furious Roda Frog',13,800,225,510,22,4,12,5,12,7,4,14,9,1,10,12,'Medium','Fish','Water',1,200,2016,816,288,'01','Sticky_Webfoot',9000,'Spawn',500,'Green_Herb',300,'Azure_Jewel',7,'Wing_Of_Fly',2000,'Roda_Frog_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2680,'C5_ROCKER','Elusive Rocker','Elusive Rocker',15,925,245,555,22,5,16,3,12,18,8,10,17,5,1,10,12,'Medium','Insect','Earth',1,200,1864,864,540,'01',true,'Grasshopper\'s_Leg',9000,'Wing_Of_Fly',10000,'Green_Feeler',4,'Javelin_',80,'Guitar_Of_Vast_Land',10,'Grasshopper_Doll',10,'Hinalle',10,'Rocker_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2681,'C1_RIDEWORD','Swift Rideword','Swift Rideword',74,16110,2225,9090,464,22,61,38,67,53,32,44,125,5,1,10,12,'Small','Formless','Neutral',3,150,864,500,192,'21','Worn_Out_Page',4850,'Book_Of_Billows',4,'Book_Of_Mother_Earth',4,'Book_Of_Blazing_Sun',2,'Book_Of_Gust_Of_Wind',2,'Bookclip_In_Memory',300,'Old_Magic_Book',20,'Rideword_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2682,'C2_RIDEWORD','Solid Rideword','Solid Rideword',74,32220,2225,9090,464,22,61,38,67,53,32,44,125,5,1,10,12,'Small','Formless','Neutral',3,150,864,500,192,'21','Worn_Out_Page',4850,'Book_Of_Billows',4,'Book_Of_Mother_Earth',4,'Book_Of_Blazing_Sun',2,'Book_Of_Gust_Of_Wind',2,'Bookclip_In_Memory',300,'Old_Magic_Book',20,'Rideword_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2683,'C3_RICE_CAKE_BOY','Dumpling Child Ringleader','Dumpling Child Ringleader',60,10490,1395,4470,160,22,96,12,50,43,29,5,47,10,1,10,12,'Small','Demihuman','Neutral',1,160,1247,768,420,'17','Bamboo_Cut',3200,'Oil_Paper',2500,'Pierrot_Nose',1,'Blade_Of_Pinwheel',5000,'Bun',1000,'Festival_Mask',3000,'Rice_Cake_Boy_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2684,'C4_RETRIBUTION','Furious Baroness of Retribution','Furious Baroness of Retribution',121,110760,12465,33465,1340,804,61,35,112,78,45,127,149,70,2,10,12,'Medium','Angel','Dark',3,120,360,480,360,'20','Boss','Red_Feather',400,'Ring_',1,'Stone_Of_Intelligence_',50,'Cardinal_Jewel',1000,'Manteau_',5,'Cursed_Seal',50,'Scarlet_Twohand_Sword',250,'Group_5','Retribution_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2685,'C5_RETRIBUTION','Elusive Baroness of Retribution','Elusive Baroness of Retribution',121,110760,12465,33465,1340,804,61,35,112,60,45,127,149,70,2,10,12,'Medium','Angel','Dark',3,120,360,480,360,'20','Boss','Red_Feather',400,'Ring_',1,'Stone_Of_Intelligence_',50,'Cardinal_Jewel',1000,'Manteau_',5,'Cursed_Seal',50,'Scarlet_Twohand_Sword',250,'Group_5','Retribution_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2686,'C1_RETRIBUTION','Swift Baroness of Retribution','Swift Baroness of Retribution',121,110760,12465,33465,1340,804,61,35,112,60,45,127,149,70,2,10,12,'Medium','Angel','Dark',3,120,360,480,360,'20','Boss','Red_Feather',400,'Ring_',1,'Stone_Of_Intelligence_',50,'Cardinal_Jewel',1000,'Manteau_',5,'Cursed_Seal',50,'Scarlet_Twohand_Sword',250,'Group_5','Retribution_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2687,'C2_REQUIEM','Solid Requiem','Solid Requiem',71,30890,2030,6225,417,48,88,20,58,34,35,12,50,10,1,10,12,'Medium','Demihuman','Dark',1,400,1516,816,432,'04','Old_Blue_Box',35,'Emperium',1,'Zargon',2500,'Horrendous_Mouth',3500,'Mementos',1500,'Mantle_',10,'Cookbook06',1,'Requiem_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2688,'C3_REMOVAL','Remover Ringleader','Remover Ringleader',121,161175,11260,25440,1197,120,110,47,127,50,82,35,125,50,1,10,12,'Medium','Undead','Undead',2,250,1536,1056,1152,'04','Empty_Bottle',5000,'Old_Steel_Plate',5000,'Gas_Mask',10,'Nice_Sweet_Potato',500,'Detrimindexta',50,'Karvodailnirol',100,'Fedora_',6,'Removal_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2689,'C5_RED_ERUMA','Elusive Red Eruma','Elusive Red Eruma',91,49500,4770,14310,744,290,102,102,77,90,88,21,99,21,1,10,12,'Medium','Fish','Water',2,140,768,1224,432,'03','Clam_Shell',2500,'Flesh_Of_Clam',1000,'Grit',1500,'Elunium_Stone',50,'Oridecon_Stone',50,'Old_Blue_Box',10,'Bad_Can',700,'Red_Eruma_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2690,'C1_RAYDRIC','Swift Raydric','Swift Raydric',115,92040,9000,18675,1081,96,89,15,129,87,55,32,106,27,1,10,12,'Large','Demihuman','Dark',2,150,824,780,420,'09','Elunium',106,'Iron_Cane',1,'Chain_Mail_',2,'Two_Hand_Sword_',2,'Peuz_Plate',100,'Patriotism_Marks',10,'Brigan',4850,'Daydric_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2691,'C2_RAYDRIC','Solid Raydric','Solid Raydric',115,184080,9000,18675,1081,96,89,15,129,87,55,32,106,27,1,10,12,'Large','Demihuman','Dark',2,150,824,780,420,'09','Elunium',106,'Iron_Cane',1,'Chain_Mail_',2,'Two_Hand_Sword_',2,'Peuz_Plate',100,'Patriotism_Marks',10,'Brigan',4850,'Daydric_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2692,'C3_RAWREL','Laurell Weinder Ringleader','Laurell Weinder Ringleader',133,201410,14625,49275,801,1032,76,180,67,79,65,162,168,57,1,10,12,'Medium','Demihuman','Ghost',2,150,576,432,288,'04','Goast_Chill',1000,'Staff_Of_Wing',1,'Lab_Staff_Record',5,'Silk_Robe_',10,'Silver_Robe_',30,'Clip',1,'Scarlet_Rod',250,'None','Rawrel_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_scaraba`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2693,'C4_RAKE_SCARABA','Furious Rake Scaraba','Furious Rake Scaraba',139,338500,17475,53940,1974,112,250,70,90,85,145,52,168,77,1,10,12,'Medium','Insect',true,'Earth',2,150,588,768,480,'04',true,'Rakehorn_Helm',6500,'Red_Ether_Bag',1,'Runstone_Ancient',10,'Bone_Plate',10,'Yellow_Live',1,'Scaraba_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2694,'C5_RAGGLER','Elusive Raggler','Elusive Raggler',48,5740,920,3105,86,39,56,10,30,42,38,15,54,27,1,10,12,'Small','Brute','Wind',1,200,1000,900,384,'21','Cyfar',3000,'Feather_Of_Birds',5000,'Center_Potion',200,'Wing_Of_Fly',200,'Wind_Of_Verdure',90,'Goggle_',7,'Oridecon_Stone',32,'Raggler_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2695,'C1_RAFFLESIA','Swift Rafflesia','Swift Rafflesia',86,29095,3215,9870,390,41,86,2,47,41,44,29,78,31,3,10,12,'Small','Plant','Earth',1,150,512,528,240,'04','Root_Of_Maneater',5500,'Scell',1600,'Four_Leaf_Clover',2,'Ment',10,'Hinalle',10,'Shoot',550,'White_Herb',30,'Rafflesia_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2696,'C3_PORING','Poring Ringleader','Poring Ringleader',1,300,90,150,9,1,2,5,6,6,5,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02','Jellopy',7000,'Knife_',100,'Sticky_Mucus',400,'Apple',1000,'Wing_Of_Fly',1500,'Apple',150,'Unripe_Apple',20,'Poring_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2697,'C4_PORING','Furious Poring','Furious Poring',1,300,90,150,8,1,2,5,6,6,5,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02','Jellopy',7000,'Knife_',100,'Sticky_Mucus',400,'Apple',1000,'Wing_Of_Fly',1500,'Apple',150,'Unripe_Apple',20,'Poring_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2698,'C5_PORING','Elusive Poring','Elusive Poring',1,300,90,150,9,1,2,5,6,6,5,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02','Jellopy',7000,'Knife_',100,'Sticky_Mucus',400,'Apple',1000,'Wing_Of_Fly',1500,'Apple',150,'Unripe_Apple',20,'Poring_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2699,'C1_PORING','Swift Poring','Swift Poring',1,300,90,150,9,1,2,5,6,6,5,1,10,12,'Medium','Plant','Water',1,400,1872,672,480,'02','Jellopy',7000,'Sticky_Mucus',10000,'Apple',10000,'Wing_Of_Fly',1000,'Knife_',1500,'Apple',150,'Unripe_Apple',20,'Poring_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_option`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2700,'C2_PORCELLIO','Solid Porcellio','Solid Porcellio',85,55440,3555,10905,351,53,79,37,67,48,28,40,74,30,1,10,12,'Small','Insect','Earth',3,150,720,360,360,'02',true,'Jubilee',5000,'Insect_Feeler',1000,'Single_Cell',3000,'Dew_Laden_Moss',2,'Fluorescent_Liquid',30,'Scarlet_Dagger',250,'Group_5','Porcellio_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2701,'C3_POPORING','Poporing Ringleader','Poporing Ringleader',30,2620,495,1680,88,20,36,17,17,26,20,18,36,5,1,10,12,'Medium','Plant','Poison',1,300,1672,672,480,'02','Sticky_Mucus',5500,'Garlet',1500,'Green_Herb',500,'Grape',200,'Apple',5,'Main_Gauche',5,'Wing_Of_Fly',250,'Poporing_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2702,'C4_POPORING','Furious Poporing','Furious Poporing',30,2620,495,1680,88,20,36,17,17,33,20,18,36,5,1,10,12,'Medium','Plant','Poison',1,300,1672,672,480,'02','Sticky_Mucus',5500,'Garlet',1500,'Green_Herb',500,'Grape',200,'Apple',5,'Main_Gauche',5,'Wing_Of_Fly',250,'Poporing_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2703,'C5_POPORING','Elusive Poporing','Elusive Poporing',30,2620,495,1680,88,20,36,17,17,26,20,18,36,5,1,10,12,'Medium','Plant','Poison',1,300,1672,672,480,'02','Sticky_Mucus',5500,'Garlet',1500,'Green_Herb',500,'Grape',200,'Apple',5,'Main_Gauche',5,'Wing_Of_Fly',250,'Poporing_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2704,'C1_POISON_TOAD','Swift Poison Toad','Swift Poison Toad',87,24380,3685,11310,278,111,80,42,66,42,40,45,70,30,3,10,12,'Medium','Brute','Poison',2,160,1148,1728,864,'01','Poison_Toad\'s_Skin',5500,'Poison_Powder',2400,'Gold_Ring',4,'Green_Herb',540,'Cardinal_Jewel_',2,'Royal_Jelly',2,'Cinquedea_',10,'Poison_Toad_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2705,'C2_POISON_SPORE','Solid Poison Spore','Solid Poison Spore',26,4560,405,1365,81,33,40,8,19,17,22,5,20,5,1,10,12,'Medium','Plant','Poison',1,200,1672,672,288,'04','Poison_Spore',9000,'Hat_',20,'Green_Herb',550,'Blue_Herb',60,'Karvodailnirol',50,'Mushroom_Spore',1200,'Wing_Of_Fly',5,'Poison_Spore_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2706,'C3_PLASMA_Y','Plasma Ringleader','Plasma Ringleader',119,103000,6860,25935,1033,135,130,45,141,94,75,91,144,50,1,10,12,'Small','Formless','Ghost',4,150,1056,1056,336,'04','Scell',100,'Gift_Box',10,'Crystal_Jewel_',2,'Yellow_Gemstone',100,'Gold',1,'Light_Granule',300,'Plasma_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2707,'C4_PLANKTON','Furious Plankton','Furious Plankton',40,6160,835,2805,90,36,28,28,23,68,25,55,35,14,1,10,12,'Small','Plant','Water',3,400,2208,1008,324,'01','Single_Cell',9000,'Garlet',300,'Sticky_Mucus',700,'Alchol',4,'Wing_Of_Fly',1000,'Dew_Laden_Moss',20,'Center_Potion',50,'Plankton_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2708,'C5_PITMAN','Elusive Pitman','Elusive Pitman',90,36040,3875,11895,240,60,104,48,78,56,45,35,60,30,1,10,12,'Large','Undead','Earth',2,180,960,336,300,'17','Old_Pick',3000,'Old_Steel_Plate',500,'Gun_Powder',900,'Steel',500,'Coal',100,'Lantern',1000,'Headlamp',80,'Pitman_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2709,'C1_PIRANHA','Swift Piranha','Swift Piranha',75,22610,2470,7665,240,41,7,12,69,45,30,30,79,35,1,10,12,'Large','Fish','Water',3,200,768,480,864,'04','Gill',600,'Mistic_Frozen',5,'Sharp_Scale',9000,'Tooth_Of_Ancient_Fish',500,'Lip_Of_Ancient_Fish',500,'Scalpel',1,'Fisherman\'s_Dagger',5,'Piranha_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2710,'C2_PINGUICULA_D','Solid Dark Pinguicula','Solid Dark Pinguicula',113,170020,6825,21750,541,789,59,35,89,55,55,95,92,12,1,10,12,'Medium','Plant','Poison',2,290,1426,600,360,'13','Sharp_Leaf',5000,'Great_Leaf',2000,'Browny_Root',3000,'Karvodailnirol',10,'Withered_Flower',1000,'Elder_Branch',1500,'Rotha_Shield',10,'Pinguicula_Dark_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2711,'C3_PINGUICULA','Pinguicula Ringleader','Pinguicula Ringleader',105,65290,7300,23955,655,322,46,77,67,60,64,107,77,34,1,10,12,'Medium','Plant','Earth',3,200,700,600,360,'13','Pinguicula_Corsage',1,'Whip_Of_Balance',10,'Centimental_Leaf',10,'Sharp_Leaf',5000,'Great_Leaf',2000,'Browny_Root',3000,'Elder_Branch',500,'Pinguicula_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2712,'C4_PICKY_','Furious Picky','Furious Picky',10,445,180,405,20,20,48,10,15,10,8,5,9,3,1,10,12,'Small','Brute','Fire',1,200,988,288,168,'01','Feather_Of_Birds',9000,'Feather',700,'Egg_Shell',10,'Red_Herb',600,'Milk',300,'Wing_Of_Fly',50,'Tiny_Egg_Shell',10,'Picky__Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2713,'C5_PHEN','Elusive Phen','Elusive Phen',52,9815,1170,3765,122,30,44,11,54,15,35,15,28,15,1,10,12,'Medium','Fish','Water',2,150,2544,1344,1152,'17','Fish_Tail',5500,'Sharp_Scale',2000,'Skyblue_Jewel',5,'Meat',1000,'Fin',500,'Oridecon_Stone',25,'Phen_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2714,'C1_PETIT','Swift Petite','Swift Petite',86,28995,3215,9870,385,66,99,49,55,32,38,37,65,20,1,10,12,'Medium','Dragon','Earth',1,250,2468,768,480,'09','Dragon_Canine',5335,'Dragon_Train',300,'Oridecon_Stone',140,'White_Herb',1000,'Petti_Tail',40,'Aloebera',15,'Scarlet_Mace',250,'Group_5','Petit_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2715,'C2_PETIT','Solid Petite','Solid Petite',86,57990,3215,9870,385,66,99,49,55,32,38,37,65,20,1,10,12,'Medium','Dragon','Earth',1,250,2468,768,480,'09','Dragon_Canine',5335,'Dragon_Train',300,'Oridecon_Stone',140,'White_Herb',1000,'Petti_Tail',40,'Aloebera',15,'Scarlet_Mace',250,'Group_5','Petit_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2716,'C3_PENOMENA','Penomena Ringleader','Penomena Ringleader',85,22945,3820,11670,577,41,85,32,76,38,35,35,107,10,7,10,12,'Medium','Fish','Poison',1,400,832,500,600,'21','Coral_Reef',4850,'Tentacle',8000,'Sticky_Mucus',7000,'Panacea',200,'Violet_Jewel',15,'Katar_Of_Raging_Blaze',1,'Red_Gemstone',550,'Penomena_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2717,'C4_PENOMENA','Furious Penomena','Furious Penomena',85,22945,3820,11670,576,41,85,32,76,49,35,35,107,10,7,10,12,'Medium','Fish','Poison',1,400,832,500,600,'21','Coral_Reef',4850,'Tentacle',8000,'Sticky_Mucus',7000,'Panacea',200,'Violet_Jewel',15,'Katar_Of_Raging_Blaze',1,'Red_Gemstone',550,'Penomena_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2718,'C5_PECOPECO','Elusive Peco Peco','Elusive Peco Peco',25,2230,405,1365,91,7,48,21,10,13,5,28,5,1,10,12,'Large','Brute','Fire',1,200,1564,864,576,'03','Bill_Of_Birds',9000,'Sandals_',20,'Yellow_Herb',200,'Wing_Of_Fly',900,'Wand',100,'Orange',1000,'Pecopeco_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_option`,`drop6_item`,`drop6_rate`,`drop6_option`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2719,'C1_PASANA','Swift Pasana','Swift Pasana',79,17550,2670,8955,525,40,93,35,76,36,33,20,80,5,1,10,12,'Medium','Demihuman','Fire',2,165,976,576,288,'09','Vroken_Sword',4365,'Honey_Jar',2500,'Elunium_Stone',20,'Undershirt',100,'Scarlet_Saber',250,'Group_5','Scarlet_Dagger',250,'Group_5','Pasana_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2720,'C2_PARASITE','Solid Parasite','Solid Parasite',76,32220,2535,10020,212,45,63,30,55,78,33,50,106,40,8,10,12,'Medium','Plant','Wind',2,400,864,864,672,'10','Germinating_Sprout',5500,'Soft_Leaf',2000,'Thin_Stem',3880,'Great_Leaf',500,'Rante_',1,'Bladed_Whip',1,'Pineapple',800,'Parasite_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_option`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2721,'C3_OWL_DUKE','Owl Duke Ringleader','Owl Duke Ringleader',92,36905,4130,14640,748,300,80,45,54,51,45,88,106,50,1,10,12,'Large','Demon','Neutral',3,195,1345,824,440,'21','Boss','Tatters_Clothes',4413,'Soft_Feather',1500,'Wind_Scroll_1_5',100,'Crystal_Mirror',1,'Magician_Hat',1,'Scarlet_Lance',250,'Group_5','Scarlet_Staff',250,'None','Owl_Duke_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2722,'C4_ORK_WARRIOR','Furious Orc Warrior','Furious Orc Warrior',44,7170,875,4050,84,33,52,3,32,19,24,15,16,10,1,10,12,'Medium','Demihuman','Earth',1,200,1864,864,288,'04','Wing_Of_Fly',210,'Orcish_Voucher',9000,'Oridecon_Stone',40,'Cigar',3,'Battle_Axe_',10,'Orcish_Axe',5,'Round_Buckler',3,'Orc_Warrior_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (2723,'C5_ORC_ZOMBIE','Elusive Orc Zombie','Elusive Orc Zombie',51,9540,1130,3735,136,15,71,5,45,17,32,5,57,5,1,10,12,'Medium','Undead','Undead',1,400,2852,1152,840,'04','Nail_Of_Orc',5500,'Sticky_Mucus',3000,'Emperium',1,'Orc_Zombie_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2724,'C1_ORC_SKELETON','Swift Orc Skeleton','Swift Orc Skeleton',53,10385,1205,3930,145,25,82,10,52,16,24,5,24,5,1,10,12,'Medium','Undead','Undead',1,200,2420,720,648,'04','Orcish_Cuspid',5500,'Skel_Bone',3500,'Elunium_Stone',80,'Viking_Helm',2,'Buster_',10,'Green_Herb',50,'Orc_Skeleton_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2725,'C2_ORC_LADY','Solid Orc Lady','Solid Orc Lady',45,15200,950,3255,92,33,83,17,36,11,28,10,57,5,1,10,12,'Medium','Demihuman','Earth',2,200,1050,900,288,'21','Cyfar',4656,'Puente_Robe',3,'Earring',1,'Wedding_Veil',1,'Wing_Of_Fly',10,'Cookbook06',3,'Wedding_Dress',1,'Orc_Lady_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2726,'C3_OBSERVATION','Dame of Sentinel Ringleader','Dame of Sentinel Ringleader',127,172690,13890,38250,1680,152,98,55,99,75,52,55,178,80,2,10,12,'Medium','Angel','Neutral',4,100,432,480,360,'20','Boss','Blue_Feather',500,'Ring_',1,'Cursed_Seal',100,'Golden_Jewel',1000,'Stone_Of_Intelligence_',100,'Hair_Band',10,'Golden_Bracelet',100,'Observation_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2727,'C4_NOXIOUS','Furious Noxious','Furious Noxious',87,27150,2440,13380,336,71,117,66,58,58,60,55,68,50,1,10,12,'Medium','Formless','Ghost',3,350,768,1440,672,'04','Poisonous_Gas',1000,'Mould_Powder',3000,'Anodyne',50,'Air_Pollutant',3000,'Explosive_Powder',600,'Tear_Gas',300,'Old_Blue_Box',1,'Noxious_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (2728,'C5_NOVUS','Elusive Novus','Elusive Novus',90,33350,3590,11280,512,57,95,48,74,56,57,25,108,45,1,10,12,'Small','Dragon','Neutral',1,110,151,288,360,'04','Green_Herb',3000,'Cyfar',135,'Dragon_Scale',589,'Novus_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (2729,'C1_NOVUS','Swift Novus','Swift Novus',90,33350,3590,11280,512,57,95,48,74,56,57,25,108,45,1,10,12,'Small','Dragon','Neutral',1,110,151,288,360,'04','Green_Herb',3000,'Cyfar',135,'Dragon_Scale',589,'Novus_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (2730,'C2_NOVUS','Solid Novus','Solid Novus',90,66700,3590,11280,512,57,95,48,74,56,57,25,108,45,1,10,12,'Small','Dragon','Neutral',1,110,151,288,360,'04','Green_Herb',3000,'Cyfar',135,'Dragon_Scale',589,'Novus_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (2731,'C3_NOVUS','Novus Ringleader','Novus Ringleader',90,33350,3590,11280,512,57,95,48,74,56,57,25,108,45,1,10,12,'Small','Dragon','Neutral',1,110,151,288,360,'04','Green_Herb',3000,'Cyfar',135,'Dragon_Scale',589,'Novus_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2732,'C4_NIGHTMARE_TERROR','Furious Nightmare Terror','Furious Nightmare Terror',107,66445,6105,16485,1100,226,78,37,118,68,55,63,106,43,1,10,12,'Large','Demon','Dark',3,165,1216,816,432,'04',true,'Burning_Horse_Shoe',4947,'Rosary_',1,'Rosary',30,'Blue_Potion',50,'Blue_Herb',150,'Ghost_Scroll_1_5',100,'Infiltrator',1,'Nightmare_Terror_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (2733,'C5_NG_WRAITH_DEAD','Elusive Wraith Dead (Nightmare)','Elusive Wraith Dead (Nightmare)',110,77895,6385,20700,913,122,93,53,69,52,47,55,109,28,1,10,12,'Large','Undead','Undead',4,175,1816,576,240,'21'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (2734,'C1_NG_WANDER_MAN','Furious Wanderer (Nightmare)','Furious Wanderer (Nightmare)',151,653410,49535,129210,3392,218,129,16,208,151,76,39,231,50,1,10,12,'Medium','Demon','Wind',1,100,672,500,192,'04',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2735,'C2_NEPENTHES','Solid Nephentes','Solid Nephentes',114,150990,8445,16125,1011,125,25,5,94,32,41,39,210,59,7,10,12,'Medium','Plant','Poison',2,1000,500,576,504,'10','Mandragora_Cap',1,'Stem_Of_Nepenthes',1,'Harp_Of_Nepenthes',1,'Nepenthes_Bow',1,'Strong_Bine',3000,'Yellow_Live',50,'Stem',9000,'Nepenthes_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2736,'C3_NECROMANCER','Necromancer Ringleader','Necromancer Ringleader',133,456520,14950,44850,1630,1006,84,73,108,54,77,116,137,30,1,10,12,'Medium','Undead','Undead',4,150,1816,1320,420,'21','Boss','Clattering_Skull',3000,'Lich_Bone_Wand',20,'Skel_Bone',4500,'Mithril_Magic_Cape',10,'Blue_Gemstone',100,'Amulet',100,'Rent_Spell_Book',1500,'Necromancer_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2737,'C4_MYSTCASE','Furious Myst Case','Furious Myst Case',39,4395,720,2430,80,21,50,11,26,24,40,35,31,25,1,10,12,'Medium','Formless','Neutral',3,400,1248,1248,432,'17','Candy_Striper',90,'Wing_Of_Fly',10,'Old_Blue_Box',20,'Piece_Of_Cake',800,'Scarlet_Jewel',150,'Crystal_Jewel_',5,'Candy',340,'Mystcase_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2738,'C5_MUSCIPULAR','Elusive Muscipular','Elusive Muscipular',105,62750,5830,13110,625,76,114,43,100,60,58,37,72,47,3,10,12,'Medium','Plant','Earth',1,1000,672,648,360,'10','Sticky_Poison',3000,'Blossom_Of_Maneater',3000,'Singing_Flower',2,'Root_Of_Maneater',2000,'Stem',1000,'Deadly_Noxious_Herb',3,'Mandragora_Flowerpot',200,'Muscipular_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2739,'C1_MUMMY','Swift Mummy','Swift Mummy',55,10775,1275,4110,216,21,95,3,54,4,14,68,1,10,12,'Medium','Undead','Undead',2,300,1772,72,384,'04','Rotten_Bandage',9000,'Oridecon_Stone',100,'Mementos',550,'Glove',1,'Silver_Ring',10,'Panacea',250,'Yellow_Herb',850,'Mummy_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2740,'C2_MUMMY','Solid Mummy','Solid Mummy',55,21550,1275,4110,216,21,95,3,54,4,14,68,1,10,12,'Medium','Undead','Undead',2,300,1772,72,384,'04','Rotten_Bandage',9000,'Oridecon_Stone',100,'Mementos',550,'Glove',1,'Silver_Ring',10,'Panacea',250,'Yellow_Herb',850,'Mummy_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2741,'C3_MUKA','Muka Ringleader','Muka Ringleader',23,2340,360,1215,79,9,28,18,9,28,5,43,5,1,10,12,'Large','Plant','Earth',1,300,1960,960,384,'01','Yellow_Live',70,'Cactus_Needle',9000,'Wing_Of_Fly',2000,'Green_Herb',400,'Red_Herb',1000,'Guisarme',50,'Iron_Ore',250,'Muka_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (2742,'C4_MOROCC_1','Furious Incarnation of Morocc','Furious Incarnation of Morocc',132,319500,14275,24705,2280,145,199,35,126,118,63,61,114,37,1,10,12,'Large','Angel','Dark',1,110,576,480,432,'21','Boss','Herald_Of_GOD',10,'Dark_Crystal',1000,'Dark_Debris',3000,'Elunium',160,'Brigan',4850,'Diabolus_Manteau',3,'Nemesis',20); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (2743,'C5_MOROCC_1','Elusive Incarnation of Morocc','Elusive Incarnation of Morocc',132,319500,14275,24705,2281,145,199,35,126,91,63,61,114,37,1,10,12,'Large','Angel','Dark',1,110,576,480,432,'21','Boss','Herald_Of_GOD',10,'Dark_Crystal',1000,'Dark_Debris',3000,'Elunium',160,'Brigan',4850,'Diabolus_Manteau',3,'Nemesis',20); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (2744,'C1_MOROCC_1','Swift Incarnation of Morocc','Swift Incarnation of Morocc',132,319500,14275,24705,2281,145,199,35,126,91,63,61,114,37,1,10,12,'Large','Angel','Dark',1,110,576,480,432,'21','Boss','Herald_Of_GOD',10,'Dark_Crystal',1000,'Dark_Debris',3000,'Elunium',160,'Brigan',4850,'Diabolus_Manteau',3,'Nemesis',20); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_option`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (2745,'C2_MOLE','Solid Holden','Solid Holden',85,62280,3315,10185,343,49,82,16,53,65,31,30,58,31,9,10,12,'Small','Brute','Earth',2,300,1400,960,504,'03','Moustache_Of_Mole',5000,'Nail_Of_Mole',5000,'Super_Novice_Hat_',50,'Scarlet_Revolver',250,'None','Mole_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2746,'C3_MIYABI_NINGYO','Miyabi Doll Ringleader','Miyabi Doll Ringleader',85,25940,3070,9420,285,66,57,19,66,30,30,55,88,40,1,10,12,'Medium','Demon','Dark',1,250,1938,2112,768,'17',true,'Glossy_Hair',5335,'Old_Japaness_Clothes',2500,'White_Herb',1550,'Star_Crumb',1250,'High_end_Cooking_Kits',10,'Hakujin',5,'Scarlet_Viollin',250,'Group_5','Miyabi_Ningyo_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2747,'C4_MINOROUS','Furious Minorous','Furious Minorous',58,9465,1425,4515,296,36,100,10,65,54,36,43,61,25,1,10,12,'Large','Brute','Fire',2,200,1360,960,432,'09','Nose_Ring',5335,'Oridecon_Stone',196,'Two_Handed_Axe_',2,'Hammer_Of_Blacksmith',10,'Beef_Head_Meat',10,'Axe',200,'Lemon',300,'Minorous_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2748,'C5_MINOROUS','Elusive Minorous','Elusive Minorous',58,9465,1425,4515,296,36,100,10,65,42,36,43,61,25,1,10,12,'Large','Brute','Fire',2,200,1360,960,432,'09','Nose_Ring',5335,'Oridecon_Stone',196,'Two_Handed_Axe_',2,'Hammer_Of_Blacksmith',10,'Beef_Head_Meat',10,'Axe',200,'Lemon',300,'Minorous_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2749,'C1_MINOROUS','Swift Minorous','Swift Minorous',58,9465,1425,4515,296,36,100,10,65,42,36,43,61,25,1,10,12,'Large','Brute','Fire',2,200,1360,960,432,'09','Nose_Ring',5335,'Oridecon_Stone',196,'Two_Handed_Axe_',2,'Hammer_Of_Blacksmith',10,'Beef_Head_Meat',10,'Axe',200,'Lemon',300,'Minorous_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2750,'C2_MINERAL','Solid Mineral','Solid Mineral',96,83000,4010,15195,901,57,127,23,70,61,40,50,74,50,1,10,12,'Small','Formless','Neutral',2,250,648,480,360,'17','Fragment_Of_Crystal',3000,'Golden_Jewel',500,'Emperium',2,'Oridecon',80,'Emveretarcon',800,'Yellow_Gemstone',100,'Gold',2,'Mineral_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (2751,'C3_MIMING','Miming Ringleader','Miming Ringleader',140,406000,23075,56700,774,222,120,120,90,66,105,77,200,77,1,10,12,'Small','Formless','Neutral',1,250,576,1140,504,'04','Golden_Feather',5000,'Light_Granule',100,'Gold',1,'Telekinetic_Orb',1,'Miming_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2752,'C4_MIMIC','Furious Mimic','Furious Mimic',56,9695,1275,4110,278,22,63,15,49,156,20,15,109,1,10,12,'Medium','Formless','Neutral',3,100,972,500,288,'09','Old_Violet_Box',5,'Old_Blue_Box',45,'Booby_Trap',1200,'Spectacles',3000,'Light_Granule',1000,'Rosary_',1,'Elunium_Stone',270,'Mimic_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2753,'C5_MIMIC','Elusive Mimic','Elusive Mimic',56,9695,1275,4110,278,22,63,15,49,120,20,15,109,1,10,12,'Medium','Formless','Neutral',3,100,972,500,288,'09','Old_Violet_Box',5,'Old_Blue_Box',45,'Booby_Trap',1200,'Spectacles',3000,'Light_Granule',1000,'Rosary_',1,'Elunium_Stone',270,'Mimic_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2754,'C1_METALLER','Swift Metaller','Swift Metaller',55,8435,1180,3795,235,41,72,12,52,24,10,52,31,1,10,12,'Medium','Insect','Fire',1,200,1708,1008,540,'07',true,'Boody_Red',60,'Grasshopper\'s_Leg',6500,'Scell',400,'Elunium_Stone',49,'Singing_Plant',20,'Shell',3000,'Guitar_Of_Passion',10,'Metaller_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2755,'C2_METALING','Solid Metaling','Solid Metaling',81,43000,2620,8055,225,39,69,28,58,30,49,17,60,5,1,10,12,'Small','Formless','Neutral',1,300,384,672,480,'02','Tube',4000,'Iron_Ore',1000,'Iron',500,'Large_Jellopy',1000,'Screw',200,'Jubilee',5000,'Scarlet_Revolver',250,'None','Metaling_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2756,'C3_METALING','Metaling Ringleader','Metaling Ringleader',81,21500,2620,8055,225,39,69,28,58,30,49,17,60,5,1,10,12,'Small','Formless','Neutral',1,300,384,672,480,'02','Tube',4000,'Iron_Ore',1000,'Iron',500,'Large_Jellopy',1000,'Screw',200,'Jubilee',5000,'Scarlet_Revolver',250,'None','Metaling_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2757,'C4_MERMAN','Furious Merman','Furious Merman',60,14700,1615,5190,156,32,62,8,45,37,30,19,55,10,1,10,12,'Medium','Demihuman','Water',3,220,916,816,336,'21','Lip_Of_Ancient_Fish',1300,'Plate_Armor_',2,'Lemon',400,'Skyblue_Jewel',40,'Mistic_Frozen',35,'Trident',3,'Oridecon_Stone',203,'Merman_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (2758,'C5_MENBLATT','Elusive Menblatt','Elusive Menblatt',143,411000,20750,61575,979,201,79,50,70,68,40,55,108,30,3,10,12,'Medium','Insect','Wind',2,145,472,1056,480,'21',true,'Fancy_Fairy_Wing',2000,'Great_Wing',1000,'Sharp_Feeler',2304,'Menblatt_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2759,'C1_MEDUSA','Swift Medusa','Swift Medusa',102,50225,5210,11715,744,113,87,66,99,68,65,79,83,15,1,10,12,'Medium','Demon','Neutral',2,180,1720,1320,360,'21',true,'Slender_Snake',5335,'Whip_Of_Red_Flame',250,'Animal_Blood',200,'Sea_Witch_Foot',20,'Scarlet_Jewel',250,'Rafini_Staff',5,'Penetration',3,'Medusa_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2760,'C2_MARTIN','Solid Martin','Solid Martin',39,10560,775,2625,84,18,58,19,25,29,28,15,30,10,1,10,12,'Small','Brute','Earth',2,300,1480,480,480,'01','Moustache_Of_Mole',9000,'Nail_Of_Mole',500,'Jur_',10,'Goggle_',5,'Safety_Helmet',1,'Wing_Of_Fly',10,'Goggle',15,'Martin_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2761,'C3_MARIONETTE','Marionette Ringleader','Marionette Ringleader',90,35830,3965,15060,266,190,35,24,52,79,28,105,86,20,1,10,12,'Small','Demon','Ghost',3,300,1480,480,1056,'09',true,'Golden_Hair',9000,'Star_Dust',5,'Brooch',1,'Fire_Scroll_3_5',100,'Chrystal_Pumps',1,'Marionette_Doll',3,'Scarlet_Mace',250,'Group_5','Marionette_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2762,'C4_MARIN','Furious Marin','Furious Marin',37,4935,705,2370,82,14,32,8,24,6,10,5,30,15,1,10,12,'Medium','Plant','Water',2,400,1872,672,480,'02','Garlet',3200,'Sticky_Mucus',1500,'Cold_Scroll_2_1',100,'Wing_Of_Fly',40,'Blue_Herb',75,'Candy',350,'Poring_Hat',1,'Marin_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2763,'C5_MARDUK','Elusive Marduk','Elusive Marduk',73,14465,2125,6540,237,112,66,43,66,49,21,40,79,25,1,10,12,'Large','Demihuman','Fire',1,300,1540,840,504,'09','Flame_Heart',35,'Sacred_Masque',4365,'Staff_',10,'Mitten_Of_Presbyter',1,'Blessed_Wand',3,'Fire_Scroll_1_5',100,'Book_Of_Devil',20,'Marduk_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2764,'C1_MANTIS','Swift Mantis','Swift Mantis',65,13595,1560,5010,224,31,90,55,33,24,5,46,15,1,10,12,'Medium','Insect','Earth',1,200,1528,660,432,'09',true,'Yellow_Live',110,'Limb_Of_Mantis',9000,'Scell',1400,'Elunium_Stone',70,'Solid_Shell',250,'Azure_Jewel',10,'Red_Herb',650,'Mantis_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2765,'C2_MANDRAGORA','Solid Mandragora','Solid Mandragora',13,1560,240,540,24,3,13,2,12,3,5,5,10,5,4,10,12,'Medium','Plant','Earth',3,1000,1768,768,576,'10','Yellow_Live',50,'Stem',9000,'Spear_',30,'Green_Herb',350,'Wing_Of_Fly',300,'Four_Leaf_Clover',3,'Whip_Of_Earth',10,'Mandragora_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2766,'C3_MANANANGGAL','Manananggal Ringleader','Manananggal Ringleader',107,102255,7075,25380,961,103,64,31,75,85,45,71,75,46,1,10,12,'Medium','Demon','Dark',2,100,280,720,360,'21',true,'Silver_Bracelet',2000,'Elegant_Flower',1000,'Wing_Of_Red_Bat',1000,'Tooth_Of_Bat',1000,'Beautiful_Flower',1000,'Mysterious_Flower',1000,'Insideout_Shirt',100,'Manananggal_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2767,'C4_MAJORUROS','Furious Majoruros','Furious Majoruros',107,59005,9270,19800,1020,432,111,25,112,75,65,55,86,49,1,10,12,'Large','Brute','Fire',2,250,1100,960,780,'21','Nose_Ring',4413,'Beef_Head_Meat',300,'Oridecon',16,'White_Herb',1850,'Silver_Ring',160,'Star_Crumb',250,'Scarlet_Twohand_Axe',250,'Group_5','Majoruros_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2768,'C5_MAGNOLIA','Elusive Magnolia','Elusive Magnolia',53,9920,1155,3705,115,165,51,8,49,25,21,50,31,85,1,10,12,'Small','Demon','Water',1,200,1054,504,432,'02',true,'Old_Frying_Pan',9000,'Garlet',800,'Yellow_Herb',10000,'Zargon',10,'Black_Ladle',40,'Scell',400,'High_end_Cooking_Kits',5,'Magnolia_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop3_nosteal`) VALUES (2769,'C1_MAGMARING','Swift Magmaring','Swift Magmaring',110,65395,7605,17115,1057,44,190,45,107,33,35,47,73,20,1,10,12,'Small','Formless','Fire',2,300,1472,384,288,'02','Burning_Heart',3000,'Elunium_Stone',34,'Magmaring_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2770,'C2_LUNATIC','Solid Lunatic','Solid Lunatic',3,550,90,195,13,1,18,10,3,3,8,5,1,10,12,'Small','Brute','Neutral',3,200,1456,456,336,'01','Clover',6500,'Feather',1000,'Pierrot_Nose',1100,'Wing_Of_Fly',2500,'Carrot',10000,'Rainbow_Carrot',20,'Sword_',500,'None','Lunatic_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2771,'C3_LUNATIC','Lunatic Ringleader','Lunatic Ringleader',3,275,90,195,13,1,18,10,3,3,8,5,1,10,12,'Small','Brute','Neutral',3,200,1456,456,336,'01','Clover',6500,'Feather',1000,'Pierrot_Nose',4,'Wing_Of_Fly',2500,'Carrot',1100,'Rainbow_Carrot',20,'Sword_',500,'None','Lunatic_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2772,'C4_LUDE','Furious Lude','Furious Lude',101,57870,5075,11400,338,78,90,53,97,49,55,82,83,55,2,10,12,'Small','Undead','Undead',1,150,890,960,480,'04','Pumpkin_Bucket',3200,'Ectoplasm',5723,'Transparent_Cloth',1000,'Spirit_Chain',10,'Elunium_Stone',10,'Holy_Scroll_1_3',100,'Yellow_Powder',300,'Lude_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_castsensoridle`,`mode_castsensorchase`,`mode_changechase`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2773,'C5_LUCIOLA_VESPA','Elusive Luciola Vespa','Elusive Luciola Vespa',109,62330,7365,16245,706,111,59,55,88,89,55,32,143,59,1,10,12,'Medium','Insect','Wind',1,110,1000,864,432,'08',true,true,true,true,'Sprint_Ring',2,'Bradium',1,'Black_Wing_Suits',9000,'Honey',300,'Wind_Of_Verdure',160,'Royal_Jelly',200,'Solid_Shell',3000,'Luciola_Vespa_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2774,'C1_LOLI_RURI','Swift Loli Ruri','Swift Loli Ruri',109,76400,8370,18825,1347,280,53,44,111,50,47,79,95,79,2,10,12,'Large','Demon','Dark',4,125,747,1632,576,'04',true,'Black_Kitty_Doll',800,'Striped_Socks',3000,'Bat_Cage',5044,'Elunium',100,'Loki\'s_Whispers',1,'Lunatic_Brooch',5,'Sabah_Cloth',100,'Loli_Ruri_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2775,'C2_LIVE_PEACH_TREE','Solid Enchanted Peach Tree','Solid Enchanted Peach Tree',92,87770,4495,12930,421,72,109,40,76,52,55,40,92,50,7,10,12,'Medium','Plant','Earth',2,410,400,672,480,'05','Hard_Peach',4365,'Elder_Branch',100,'Royal_Jelly',1000,'Branch_Of_Dead_Tree',400,'Banana_Juice',100,'Old_Blue_Box',5,'Live_Peach_Tree_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2776,'C3_LITTLE_PORING','Baby Poring Ringleader','Baby Poring Ringleader',1,200,90,150,9,1,2,5,6,6,5,1,10,12,'Small','Plant','Water',1,400,1872,672,480,'02','Jellopy',9000,'Knife_',100,'Sticky_Mucus',1000,'Apple',5000,'Red_Herb',1000,'Apple',500,'Red_Herb',1000,'Novice_Poring_Card',100,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (2777,'C4_LITTLE_FATUM','Furious Little Fatum','Furious Little Fatum',142,425500,24375,58500,794,452,51,198,10,85,17,148,222,97,1,10,12,'Small','Demihuman','Wind',2,150,432,300,432,'04','Angel_Magic_Power',5000,'Light_Granule',100,'Beef_Toast',100,'Dance_Shoes',1,'Little_Fatum_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_option`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (2778,'C5_LI_ME_MANG_RYANG','Elusive Jing Guai','Elusive Jing Guai',80,25935,2930,8970,236,41,110,37,61,22,33,35,74,20,1,10,12,'Medium','Demon','Earth',3,165,1120,576,420,'04',true,'Tiger_Skin_Panties',4500,'Little_Blacky_Ghost',400,'Spike',1,'Scarlet_Mace',250,'Group_5','Li_Me_Mang_Ryang_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (2779,'C1_LES','Swift Les','Swift Les',82,31080,3315,10170,356,30,123,30,63,20,35,25,62,30,1,10,12,'Medium','Plant','Earth',4,230,1728,720,576,'03','Sharp_Leaf',2000,'Green_Herb',1000,'Shoot',1000,'Stem',2500,'Centimental_Leaf',1,'Leaflet_Of_Aloe',500,'Blue_Herb',50); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2780,'C2_LEIB_OLMAI','Solid Leib Olmai','Solid Leib Olmai',118,240010,9500,30960,1074,105,127,31,72,35,80,35,77,27,1,10,12,'Large','Brute','Earth',1,175,1260,230,192,'21','Bear\'s_Foot',4550,'Poo_Poo_Hat',8,'Stuffed_Doll',120,'Honey',500,'Pocket_Watch_',5,'Gold',5,'Cyfar',800,'Leib_Olmai_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2781,'C3_LEAF_CAT','Leaf Cat Ringleader','Leaf Cat Ringleader',64,13175,1560,5010,176,41,88,16,46,16,12,45,36,29,1,10,12,'Small','Brute','Earth',1,150,960,864,720,'02','Great_Leaf',4365,'Leaflet_Of_Hinal',300,'Seed_Of_Yggdrasil',5,'Fish_Tail',1100,'Lemon',250,'Prawn',500,'Leaf_Clothes',5335,'Leaf_Cat_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2782,'C4_L_WHIKEBAIN','Furious Wickebine Tres','Furious Wickebine Tres',98,58560,4350,18405,654,216,125,72,125,130,75,46,93,60,1,10,12,'Medium','Demihuman','Poison',3,130,500,400,288,'04','Lab_Staff_Record',10000,'Armlet_Of_Prisoner',10000,'Poison_Knife',500,'Bazerald',25,'Thief_Clothes',2500,'Thief_Clothes_',25,true,'Old_Blue_Box',10,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2783,'C5_L_EREMES','Elusive Eremes','Elusive Eremes',98,45145,7875,11130,886,153,109,10,130,78,53,60,114,68,1,10,12,'Medium','Demihuman','Poison',4,160,432,400,288,'09',true,'Armlet_Of_Prisoner',10000,'Lab_Staff_Record',10000,'Infiltrator',500,'Cakram',25,'Ninja_Suit',2500,'Ninja_Suit_',25,true,'Old_Blue_Box',10,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2784,'C1_KOBOLD_ARCHER','Swift Kobold Archer','Swift Kobold Archer',108,55265,6480,23580,914,33,84,5,99,39,48,30,124,25,9,10,12,'Small','Demihuman','Fire',1,200,1008,1008,384,'05','Zargon',250,'Steel',60,'Cobold_Hair',4850,'Ear_Of_Puppy',50,'Poison_Arrow',2000,'CrossBow_',5,'Oridecon_Stone',79,'Kobold_Archer_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2785,'C2_KOBOLD_1','Solid Kobold','Solid Kobold',107,104830,6820,15345,841,87,103,25,109,76,61,53,98,30,1,10,12,'Medium','Demihuman','Wind',2,150,1028,528,360,'13','Steel',100,'Cobold_Hair',5335,'Zargon',700,'Elunium_Stone',25,'Gladius_',2,'Buckler_',5,'Kobold_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2786,'C3_KNOCKER','Knocker Ringleader','Knocker Ringleader',126,219500,11990,33900,1063,103,126,62,93,62,58,56,139,70,1,10,12,'Small','Demon','Earth',1,200,1548,384,288,'17',true,'Great_Nature',30,'Coal',150,'Elder_Pixie\'s_Beard',5500,'Elven_Ears',1,'Carnium',10,'Thorny_Buckler',3,'Earth_Bow',5,'Knocker_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2787,'C4_KIND_OF_BEETLE','Furious Beetle King','Furious Beetle King',55,10305,1180,3795,138,52,79,8,53,61,10,50,1,10,12,'Small','Insect','Earth',1,165,1247,768,576,'03',true,'Solid_Peeling',6500,'Beetle_Nipper',4500,'Insect_Feeler',1000,'Worm_Peelings',500,'Guard_',1,'Kind_Of_Beetle_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2788,'C5_KASA','Elusive Kasa','Elusive Kasa',135,350640,18195,57810,1807,305,104,70,111,74,65,78,162,55,2,10,12,'Large','Formless','Fire',3,150,800,600,288,'21','Boss','Burning_Heart',3000,'Hot_Hair',2500,'Flame_Heart',30,'Lesser_Elemental_Ring',1,'Flame_Sprits_Armor',10,'Burning_Bow',10,'Piercing_Staff',10,'Kasa_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2789,'C1_KARAKASA','Swift Karakasa','Swift Karakasa',72,15460,2105,6450,206,42,93,29,66,73,33,20,64,60,1,10,12,'Medium','Formless','Neutral',3,155,1638,2016,576,'01','Oil_Paper',5000,'Bamboo_Cut',4268,'Wooden_Block',3200,'Smooth_Paper',2200,'Zargon',4074,'Glass_Bead',30,'Murasame',5,'Karakasa_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2790,'C2_ISIS','Solid Isis','Solid Isis',59,20920,1395,4470,242,37,83,5,58,43,22,5,43,15,1,10,12,'Large','Demon','Dark',1,200,1384,768,336,'09',true,'Scales_Shell',5335,'Circlet_',5,'Necklace',1,'Crystal_Jewel___',150,'Crystal_Jewel__',20,'Shining_Scales',1000,'Crystal_Jewel_',5,'Isis_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2791,'C3_ISILLA','Isilla Ringleader','Isilla Ringleader',124,131620,11230,23325,1017,168,69,19,90,65,43,82,127,75,1,10,12,'Medium','Demihuman','Neutral',4,300,768,360,432,'04','White_Mask',2500,'High_Fashion_Sandals',1,'Bloody_Rune',1000,'Gold_Ring',10,'Ring',1,'Bloody_Rune',100,'Ur_Seal',10,'Isilla_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2792,'C4_INJUSTICE','Furious Injustice','Furious Injustice',95,39760,4720,14970,536,116,76,31,77,76,58,65,88,50,1,10,12,'Medium','Undead','Dark',2,400,770,720,336,'21','Steel',300,'Brigan',5335,'Cyfar',3500,'Padded_Armor_',5,'Plate_Armor',2,'Prohibition_Red_Candle',2,'Scarlet_Katar',250,'Group_5','Injustice_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (2793,'C5_INCREASE_SOIL','Elusive Mi Gao','Elusive Mi Gao',83,26675,3300,11460,438,30,112,39,67,23,41,49,94,30,1,10,12,'Medium','Formless','Earth',3,445,106,1056,576,'17','Dried_Sand',4365,'Mud_Lump',2300,'Great_Nature',10,'Gold',2,'Increase_Soil_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2794,'C1_ICE_TITAN','Swift Ice Titan','Swift Ice Titan',110,104100,8170,23790,1305,98,344,11,133,54,78,33,94,26,1,10,12,'Large','Formless','Water',3,250,861,660,144,'04','Ice_Heart',5000,'Ice_Piece',3000,'Frozen_Rose',100,'Oridecon',10,'Huuma_Fluttering_Snow',30,'Cold_Ice',500,'Mistic_Frozen',100,'Ice_Titan_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2795,'C2_IARA','Solid Iara','Solid Iara',79,58900,2940,6675,225,99,76,69,14,41,60,83,20,1,10,12,'Medium','Fish','Water',3,200,384,672,288,'17','Mistic_Frozen',5,'Heart_Of_Mermaid',9000,'Fin',500,'Witherless_Rose',50,'Crystal_Mirror',100,'Illusion_Flower',10,'Mage_Coat',1,'Iara_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2796,'C3_HYEGUN','Yao Jun Ringleader','Yao Jun Ringleader',87,34980,3525,10830,325,48,84,43,69,38,40,20,82,20,1,10,12,'Medium','Undead','Undead',2,180,890,1320,720,'04','Brigan',3880,'Amulet',100,'Elunium',10,'Boots_',1,'Munak_Doll',300,'Claire_Suits',10,'Hyegun_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2797,'C4_HUNTER_FLY','Furious Hunter Fly','Furious Hunter Fly',63,10250,1585,5100,270,20,46,20,32,93,22,25,100,15,1,10,12,'Small','Insect','Wind',2,150,676,576,480,'04',true,'Rough_Wind',30,'Steel',100,'Solid_Shell',5335,'Zargon',1300,'Oridecon_Stone',129,'Mini_Propeller',1,'Damascus_',2,'Hunter_Fly_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_changetargetmelee`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2798,'C5_HORNET','Elusive Hornet','Elusive Hornet',11,450,200,450,15,3,7,1,12,24,4,5,6,5,1,10,12,'Small','Insect','Wind',1,150,1292,792,216,'01',true,true,'Wind_Of_Verdure',80,'Bee_Sting',9000,'Jellopy',3500,'Main_Gauche_',15,'Green_Herb',350,'Honey',150,'Hornet_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_scaraba`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2799,'C1_HORN_SCARABA','Swift Uni-horn Scaraba','Swift Uni-horn Scaraba',130,255500,13050,36090,1063,91,135,20,44,59,55,21,99,33,1,10,12,'Small','Insect',true,'Earth',1,200,384,672,360,'03',true,'Singlehorn_Helm',6500,'Imperial_Spear',1,'Runstone_Ancient',10,'Elder_Branch',10,'Yellow_Live',1,'Scaraba_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2800,'C2_HORN','Solid Horn','Solid Horn',32,7050,540,1815,76,11,52,8,10,12,36,25,21,35,1,10,12,'Medium','Insect','Earth',1,200,1528,528,288,'17',true,'Yellow_Live',80,'Emveretarcon',35,'Horn',5500,'Guisarme_',15,'Shell',5500,'Solid_Shell',70,'Horn_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2801,'C3_HODREMLIN','Hodremlin Ringleader','Hodremlin Ringleader',122,115910,12210,25350,1146,154,75,25,106,70,77,60,83,40,1,10,12,'Medium','Demon','Dark',3,140,960,528,432,'04',true,'Prickly_Fruit_',1000,'Will_Of_Darkness',1000,'Boots_',2,'Sticky_Mucus',1000,'Bloody_Rune',1000,'Starsand_Of_Witch',2000,'Shadow_Walk',10,'Hodremlin_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2802,'C4_HODE','Furious Hode','Furious Hode',63,13380,1660,5325,214,45,91,24,61,20,42,5,32,40,1,10,12,'Medium','Brute','Earth',2,200,1480,480,720,'01','Yellow_Live',120,'Earthworm_Peeling',9000,'Elunium_Stone',80,'Sticky_Mucus',3000,'Town_Sword_',10,'Foolishness_Of_Blind',1,'Fatty_Chubby_Earthworm',20,'Hode_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (2803,'C5_HILL_WIND_1','Elusive Hill Wind','Elusive Hill Wind',101,45500,5700,12810,480,192,90,37,105,69,59,35,96,25,3,10,12,'Medium','Brute','Wind',3,170,504,480,360,'04','Harpy\'s_Feather',4000,'Harpy\'s_Claw',3000,'Monster\'s_Feed',1000,'Blue_Herb',10,'Hill_Wind_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (2804,'C1_HILL_WIND_1','Swift Hill Wind','Swift Hill Wind',101,45500,5700,12810,480,192,90,37,105,69,59,35,96,25,3,10,12,'Medium','Brute','Wind',3,170,504,480,360,'04','Harpy\'s_Feather',4000,'Harpy\'s_Claw',3000,'Monster\'s_Feed',1000,'Blue_Herb',10,'Hill_Wind_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2805,'C2_HIGH_ORC','Solid High Orc','Solid High Orc',81,41930,3020,8685,513,50,101,45,75,16,40,31,83,20,1,10,12,'Large','Demihuman','Fire',2,150,1500,500,1000,'21','Ogre_Tooth',2500,'Orcish_Axe',10,'Steel',90,'Orcish_Voucher',7500,'Zargon',1300,'Oridecon_Stone',196,'Yellow_Herb',900,'High_Orc_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2806,'C3_HARPY','Harpy Ringleader','Harpy Ringleader',83,22115,3300,11400,408,41,69,44,71,39,50,31,125,12,1,10,12,'Medium','Demon','Wind',3,155,972,672,470,'04',true,'Harpy\'s_Feather',4850,'Harpy\'s_Claw',2500,'Yellow_Herb',1500,'Yellow_Herb',800,'Izidor',20,'Electric_Fist',20,'Harpy_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2807,'C4_HARPY','Furious Harpy','Furious Harpy',83,22115,3300,11400,408,41,69,44,71,50,50,31,125,12,1,10,12,'Medium','Demon','Wind',3,155,972,672,470,'04',true,'Harpy\'s_Feather',4850,'Harpy\'s_Claw',2500,'Yellow_Herb',1500,'Yellow_Herb',800,'Izidor',20,'Electric_Fist',20,'Harpy_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2808,'C5_GREEN_IGUANA','Elusive Grove','Elusive Grove',55,10450,1275,4110,175,35,96,18,58,42,22,5,50,17,1,10,12,'Medium','Brute','Earth',2,200,1152,1152,480,'02','Leaflet_Of_Aloe',1500,'Reptile_Tongue',1000,'Leaflet_Of_Hinal',1000,'Green_Herb',1000,'Monster\'s_Feed',2000,'Aloebera',10,'Melon',500,'Green_Iguana_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2809,'C1_GREATEST_GENERAL','Swift Greatest General','Swift Greatest General',55,7875,1275,4110,271,26,114,30,58,30,20,25,28,20,3,10,12,'Medium','Formless','Fire',2,200,1152,1152,384,'10','Brigan',2000,'Wooden_Block',2000,'Club',100,'Inspector_Certificate',300,'Stop_Post',1,'Yellow_Herb',250,'Earth_Scroll_1_3',100,'Greatest_General_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2810,'C2_GRAND_PECO','Solid Grand Peco','Solid Grand Peco',75,31500,2440,7485,417,56,95,30,63,45,50,23,61,25,2,10,12,'Large','Brute','Fire',2,165,1460,960,432,'03','Peco_Wing_Feather',4850,'Fruit_Of_Mastela',300,'Wind_Of_Verdure',1000,'Gold',1,'Orange',500,'Grand_Peco_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2811,'C3_GRAND_PECO','Grand Peco Ringleader','Grand Peco Ringleader',75,15750,2440,7485,417,56,95,30,63,45,50,23,61,25,2,10,12,'Large','Brute','Fire',2,165,1460,960,432,'03','Peco_Wing_Feather',4850,'Fruit_Of_Mastela',300,'Wind_Of_Verdure',1000,'Gold',1,'Orange',500,'Grand_Peco_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2812,'C4_GOLEM','Furious Golem','Furious Golem',61,11225,1415,4560,248,25,190,12,70,35,67,5,34,5,1,10,12,'Large','Formless','Neutral',3,300,1608,816,396,'17','Steel',150,'Stone_Heart',9000,'Zargon',220,'Elunium_Stone',70,'Siver_Guard',5,'Yellow_Gemstone',200,'Iron',350,'Golem_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2813,'C5_GOBLIN_1','Elusive Goblin','Elusive Goblin',48,5290,920,3105,104,34,56,5,37,54,25,20,36,10,1,10,12,'Medium','Demihuman','Wind',1,100,1120,620,240,'21','Wing_Of_Fly',270,'Scell',9000,'Oridecon_Stone',43,'Goblini_Mask',3,'Dirk_',10,'Buckler_',5,'Red_Herb',1800,'Goblin_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2814,'C1_GOBLIN_1','Swift Goblin','Swift Goblin',48,5290,920,3105,104,34,56,5,37,54,25,20,36,10,1,10,12,'Medium','Demihuman','Wind',1,100,1120,620,240,'21','Wing_Of_Fly',270,'Scell',9000,'Oridecon_Stone',43,'Goblini_Mask',3,'Dirk_',10,'Buckler_',5,'Red_Herb',1800,'Goblin_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2815,'C2_GOAT','Solid Goat','Solid Goat',80,39800,2930,8970,511,60,95,43,61,40,48,40,78,31,1,10,12,'Medium','Brute','Fire',3,165,1380,1080,336,'03','Goat\'s_Horn',4559,'Gaoat\'s_Skin',2500,'Empty_Bottle',5000,'Red_Herb',500,'Blue_Herb',1000,'Yellow_Herb',2500,'Green_Herb',5500,'Goat_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2816,'C3_GOAT','Goat Ringleader','Goat Ringleader',80,19900,2930,8970,511,60,95,43,61,40,48,40,78,31,1,10,12,'Medium','Brute','Fire',3,165,1380,1080,336,'03','Goat\'s_Horn',4559,'Gaoat\'s_Skin',2500,'Empty_Bottle',5000,'Red_Herb',500,'Blue_Herb',1000,'Yellow_Herb',2500,'Green_Herb',5500,'Goat_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (2817,'C4_GLD_KOBOLD_2','Furious Dark Hammer Kobold','Furious Dark Hammer Kobold',142,906700,51800,182700,1680,133,117,59,96,79,55,48,95,20,1,10,12,'Medium','Demihuman','Poison',2,200,1528,528,360,'21',true,'Steel',50,'Cobold_Hair',2668,'Zargon',350,'Elunium',13,'Velum_Guillotine',1,'Sg_White_Potion_Box',2); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (2818,'C5_GLD_KOBOLD_2','Elusive Dark Hammer Kobold','Elusive Dark Hammer Kobold',142,906700,51800,182700,1681,133,117,59,96,61,55,48,95,20,1,10,12,'Medium','Demihuman','Poison',2,200,1528,528,360,'21',true,'Steel',50,'Cobold_Hair',2668,'Zargon',350,'Elunium',13,'Velum_Guillotine',1,'Sg_White_Potion_Box',2); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (2819,'C1_GLD_DARK_SHADOW','Swift Dark Shadow','Swift Dark Shadow',147,1020550,57500,181800,1982,793,140,44,155,126,89,108,213,76,1,10,12,'Small','Formless','Dark',2,220,768,1776,648,'21',true,'Piece_Of_Black_Cloth',2500,'Skul_Ring',500,'Dagger_Of_Hunter',3,'Piece_Of_Darkness',500,'Eyes_Stone_Ring',1,'Sg_Violet_Potion_Box',2,'Bradium',2); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (2820,'C2_GLD_DARK_SHADOW','Solid Dark Shadow','Solid Dark Shadow',147,2041090,57500,181800,1982,793,140,44,155,126,89,108,213,76,1,10,12,'Small','Formless','Dark',2,220,768,1776,648,'21',true,'Piece_Of_Black_Cloth',2500,'Skul_Ring',500,'Dagger_Of_Hunter',3,'Piece_Of_Darkness',500,'Eyes_Stone_Ring',1,'Sg_Violet_Potion_Box',2,'Bradium',2); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2821,'C3_GIANT_HONET','Giant Hornet Ringleader','Giant Hornet Ringleader',120,132605,9005,29895,973,132,80,43,70,45,47,32,74,34,1,10,12,'Small','Insect','Wind',1,155,1292,792,340,'21',true,'Royal_Jelly',550,'Honey',1200,'Fruit_Of_Mastela',12,'Sg_Violet_Potion_Box',15,'Scarlet_Jewel',20,'Double_Bound',15,'Scarlet_Staff',250,'None','Giant_Honet_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2822,'C4_GHOUL','Furious Ghoul','Furious Ghoul',61,13070,1530,4920,272,29,78,5,56,15,19,11,30,10,1,10,12,'Medium','Undead','Undead',2,250,2456,912,504,'04','Horrendous_Mouth',6000,'Oridecon_Stone',110,'White_Herb',700,'Green_Herb',800,'Skul_Ring',60,'Mementos',150,'Ghoul_Leg',1,'Ghoul_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2823,'C5_GHOUL','Elusive Ghoul','Elusive Ghoul',61,13070,1530,4920,272,29,78,5,56,12,19,11,30,10,1,10,12,'Medium','Undead','Undead',2,250,2456,912,504,'04','Horrendous_Mouth',6000,'Oridecon_Stone',110,'White_Herb',700,'Green_Herb',800,'Skul_Ring',60,'Mementos',150,'Ghoul_Leg',1,'Ghoul_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2824,'C1_GEOGRAPHER','Swift Geographer','Swift Geographer',73,19330,2470,7575,370,82,158,42,81,26,35,56,72,60,3,10,12,'Medium','Plant','Earth',3,1000,1308,1008,480,'10','Blossom_Of_Maneater',6200,'Root_Of_Maneater',5500,'Sunflower',30,'Fancy_Flower',50,'Holy_Scroll_1_5',100,'Geographer_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2825,'C2_GEOGRAPHER','Solid Geographer','Solid Geographer',73,38660,2470,7575,370,82,158,42,81,26,35,56,72,60,3,10,12,'Medium','Plant','Earth',3,1000,1308,1008,480,'10','Blossom_Of_Maneater',6200,'Root_Of_Maneater',5500,'Sunflower',30,'Fancy_Flower',50,'Holy_Scroll_1_5',100,'Geographer_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2826,'C3_GARGOYLE','Gargoyle Ringleader','Gargoyle Ringleader',100,43860,5700,12810,597,89,98,43,100,61,60,57,120,70,9,10,12,'Medium','Demon','Wind',3,200,1020,720,384,'05',true,'Zargon',3880,'Petite_DiablOfs_Wing',500,'Manteau_',2,'Elven_Bow',5,'Thimble_Of_Archer',1,'Silence_Arrow',2000,'Elunium_Stone',238,'Gargoyle_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2827,'C4_GARGOYLE','Furious Gargoyle','Furious Gargoyle',100,43860,5700,12810,596,89,98,43,100,79,60,57,120,70,9,10,12,'Medium','Demon','Wind',3,200,1020,720,384,'05',true,'Zargon',3880,'Petite_DiablOfs_Wing',500,'Manteau_',2,'Elven_Bow',5,'Thimble_Of_Archer',1,'Silence_Arrow',2000,'Elunium_Stone',238,'Gargoyle_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (2828,'C5_GALION','Elusive Galion','Elusive Galion',100,44105,5305,9945,632,77,100,62,106,79,62,45,108,36,1,10,12,'Medium','Brute','Wind',2,150,864,624,360,'07','Boss','Rotten_Meat',3000,'Animal\'s_Skin',3000,'Rough_Wind',10,'Ulfhedinn',5,'Galion_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2829,'C1_FUR_SEAL','Swift Seal','Swift Seal',47,6855,900,3030,104,40,42,16,37,40,30,39,35,19,1,10,12,'Medium','Brute','Water',1,200,1612,622,583,'04','Zargon',4365,'Wing_Of_Fly',250,'Coat_',5,'Cyfar',1200,'Guisarme_',1,'Panacea',200,'Glass_Bead',120,'Fur_Seal_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2830,'C2_FREEZER','Solid Freezer','Solid Freezer',94,99900,4665,13110,724,150,127,38,68,47,50,45,69,25,2,10,12,'Medium','Brute','Water',2,170,1260,960,672,'21','Turtle_Shell',4413,'Broken_Shell',850,'Ice_Piece',1250,'Zargon',1800,'Royal_Jelly',160,'Ice_Fragment',200,'Cold_Scroll_1_5',100,'Freezer_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2831,'C3_FREEZER','Freezer Ringleader','Freezer Ringleader',94,49950,4665,13110,724,150,127,38,68,47,50,45,69,25,2,10,12,'Medium','Brute','Water',2,170,1260,960,672,'21','Turtle_Shell',4413,'Broken_Shell',850,'Ice_Piece',1250,'Zargon',1800,'Royal_Jelly',160,'Ice_Fragment',200,'Cold_Scroll_1_5',100,'Freezer_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2832,'C4_FERUS_','Furious Ferus','Furious Ferus',126,195270,13600,26880,1086,122,111,33,91,74,57,61,87,51,2,10,12,'Large','Dragon','Earth',2,120,108,576,432,'09','Delicious_Fish',5100,'Dragon_Canine',1000,'Dragon_Scale',3589,'Dragonball_Green',800,'Great_Nature',20,'Dragonball_Green',100,'Ferus__Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_angry`,`mode_changetargetmelee`,`mode_changetargetchase`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2833,'C5_FARMILIAR','Elusive Familiar','Elusive Familiar',24,2135,360,1215,81,9,26,5,15,19,20,5,20,1,10,12,'Small','Brute','Dark',1,150,1276,576,384,'01',true,true,true,'Tooth_Of_Bat',5500,'Falchion_',20,'Ribbon_',15,'Wing_Of_Fly',50,'Grape',100,'Red_Herb',700,'Center_Potion',50,'Farmiliar_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2834,'C1_FAKE_ANGEL','Swift False Angel','Swift False Angel',105,54940,6300,14130,788,135,106,84,112,67,43,81,82,80,2,10,12,'Small','Angel','Holy',3,160,920,720,336,'04','Blue_Gemstone',1000,'Yellow_Gemstone',1000,'Red_Gemstone',1000,'Water_Of_Darkness',1000,'Carrot_Whip',20,'Fake_Angel_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2835,'C2_FABRE','Solid Fabre','Solid Fabre',6,720,135,300,14,3,24,12,5,5,5,12,5,1,10,12,'Small','Insect','Earth',1,400,1672,672,480,'01',true,'Fluff',6500,'Feather',500,'Club_',80,'Wing_Of_Fly',5,'Green_Herb',700,'Clover',1000,'Club',200,'Fabre_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2836,'C3_FABRE','Fabre Ringleader','Fabre Ringleader',6,360,135,300,14,3,24,12,5,5,5,12,5,1,10,12,'Small','Insect','Earth',1,400,1672,672,480,'01',true,'Fluff',6500,'Feather',500,'Club_',80,'Wing_Of_Fly',5,'Green_Herb',700,'Clover',1000,'Club',200,'Fabre_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2837,'C4_EXPLOSION','Furious Explosion','Furious Explosion',100,39065,4750,12810,750,110,112,50,91,66,63,50,78,60,1,10,12,'Small','Brute','Fire',3,165,1260,960,336,'04','Wing_Of_Red_Bat',5500,'Burning_Heart',2200,'Hot_Hair',3200,'Oridecon_Stone',800,'Fruit_Of_Mastela',400,'Explosion_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2838,'C5_EVIL_DRUID','Elusive Evil Druid','Elusive Evil Druid',80,25745,3680,9600,453,68,88,45,62,32,24,45,85,5,1,10,12,'Large','Undead','Undead',4,300,2276,576,336,'21','Biretta_',10,'Bone_Wand',1,'Ragamuffin_Cape',2,'Leaf_Of_Yggdrasil',200,'Cookbook07',4,'White_Herb',2000,'Scarlet_Bible',50,'Group_5','Evil_Druid_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2839,'C1_ELDER_WILOW','Swift Elder Willow','Swift Elder Willow',34,2995,580,1965,96,14,45,10,14,25,29,1,10,12,'Medium','Plant','Fire',2,200,1372,672,432,'09','Resin',5000,'Wing_Of_Fly',10000,'Elder_Branch',1,'Elunium_Stone',40,'Boody_Red',30,'Fire_Scroll_1_3',100,'Branch_Of_Dead_Tree',100,'Elder_Wilow_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2840,'C2_ELDER_WILOW','Solid Elder Willow','Solid Elder Willow',34,5990,580,1965,96,14,45,10,14,25,29,1,10,12,'Medium','Plant','Fire',2,200,1372,672,432,'09','Resin',5000,'Wing_Of_Fly',5000,'Elder_Branch',1,'Elunium_Stone',40,'Boody_Red',30,'Fire_Scroll_1_3',100,'Branch_Of_Dead_Tree',100,'Elder_Wilow_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2841,'C3_ECHIO','Echio Ringleader','Echio Ringleader',126,158100,11990,24900,1017,159,66,11,111,63,51,37,132,45,1,10,12,'Medium','Demihuman','Neutral',4,250,768,360,360,'20','Suspicious_Hat',2500,'Seed_Of_Yggdrasil',10,'Bloody_Rune',4000,'Beret',25,'Holy_Arrow_Quiver',20,'Bloody_Rune',100,'Divine_Cloth',20,'Echio_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2842,'C4_DUSTINESS','Furious Dustiness','Furious Dustiness',62,10130,1580,5085,198,31,69,50,46,28,46,60,75,105,1,10,12,'Small','Insect','Wind',2,150,1004,504,384,'17',true,'Moth_Dust',9000,'Wing_Of_Moth',500,'Insect_Feeler',10000,'Red_Herb',10000,'Sparkling_Dust',10,'Masquerade',1200,'Dustiness_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2843,'C1_DRYAD','Swift Dryad','Swift Dryad',68,18200,2195,7035,334,35,153,8,54,14,40,35,74,10,3,10,12,'Medium','Plant','Earth',4,170,950,2520,576,'04','Tough_Vines',5335,'Great_Leaf',1000,'Browny_Root',3000,'Pineapple',500,'Chemeti',1,'Centimental_Leaf',100,'Sharp_Leaf',3000,'Dryad_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2844,'C2_DROSERA','Solid Drosera','Solid Drosera',101,108780,4050,9105,261,54,86,52,79,32,64,38,94,14,7,10,12,'Medium','Plant','Earth',1,1000,864,576,336,'10','Sticky_Poison',3000,'Drocera_Tentacle',200,'Blossom_Of_Maneater',2000,'Root_Of_Maneater',2000,'Bitter_Herb',3,'Stem',1000,'Mandragora_Flowerpot',50,'Drosera_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2845,'C3_DROPS','Drops Ringleader','Drops Ringleader',2,225,65,150,14,1,16,8,6,2,1,10,12,'Medium','Plant','Fire',1,400,1372,672,480,'02','Jellopy',7500,'Rod_',80,'Sticky_Mucus',500,'Apple',1100,'Wing_Of_Fly',1700,'Apple',800,'Orange_Juice',20,'Drops_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (2846,'C4_DRILLER','Furious Driller','Furious Driller',65,13595,1560,5010,228,31,96,18,62,65,25,15,53,5,1,10,12,'Medium','Brute','Earth',1,165,1300,900,336,'04','Lizard_Scruff',7500,'Yellow_Gemstone',3880,'Red_Gemstone',3500,'Driller_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2847,'C5_DRAINLIAR','Elusive Drainliar','Elusive Drainliar',47,5810,970,3285,120,42,50,15,35,34,24,22,50,20,1,10,12,'Small','Brute','Dark',2,250,1276,576,384,'09','Emveretarcon',60,'Tooth_Of_Bat',3000,'Red_Jewel',20,'Red_Herb',1000,'Wing_Of_Red_Bat',5500,'Wing_Of_Fly',1500,'Oridecon_Stone',40,'Drainliar_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2848,'C1_DRAGON_TAIL','Swift Dragon Tail','Swift Dragon Tail',86,23400,3475,10665,240,35,63,25,61,65,35,40,62,20,1,10,12,'Medium','Insect','Wind',2,175,862,534,312,'21',true,'Dragon_Fly_Wing',4413,'Round_Shell',400,'Solid_Shell',800,'Fancy_Flower',8,'Cap',2,'Wing_Of_Fly',300,'Wing_Of_Butterfly',150,'Dragon_Tail_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2849,'C2_DRACO','Solid Draco','Solid Draco',114,200990,6485,10830,933,110,56,3,21,58,47,34,99,66,1,10,12,'Medium','Dragon','Earth',1,250,576,960,504,'03','Dragon\'s_Mane',3000,'Dragon\'s_Skin',100,'Dragon_Canine',100,'Dragon_Train',1000,'Dragon_Scale',1000,'Honey',500,'Dragon_Vest',10,'Draco_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2850,'C3_DOLOMEDES','Dolomedes Ringleader','Dolomedes Ringleader',132,272955,16755,46380,1219,286,112,52,149,34,82,55,143,67,3,10,12,'Large','Insect','Water',3,250,360,360,600,'04',true,'Small_Bradium',3000,'White_Spider_Limb',5000,'Purified_Bradium',500,'Bradium_Ring',1,'Runstone_Rare',10,'Bradium',500,'Stem_Whip',1,'Dolomedes_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2851,'C4_DOKEBI','Furious Dokebi','Furious Dokebi',68,14100,1770,5685,398,30,85,20,52,72,35,20,66,25,1,10,12,'Small','Demon','Dark',1,250,1156,456,384,'17',true,'Dokkaebi_Horn',9000,'Elunium_Stone',150,'Sword_Mace_',2,'Mighty_Staff',1,'Gold',1,'Club',300,'Hammer_Of_Blacksmith',5,'Dokebi_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2852,'C5_DISGUISE','Elusive Disguise','Elusive Disguise',103,69475,6695,15060,405,82,85,58,92,53,57,75,80,45,2,10,12,'Medium','Demon','Earth',4,147,516,768,384,'04',true,'Red_Scarf',4850,'Tangled_Chain',3686,'White_Powder',100,'Honey',100,'Ragamuffin_Cape',50,'Muffler_',2,'Rider_Insignia',5,'Disguise_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2853,'C1_DIMIK_1','Swift Dimik','Swift Dimik',116,87760,9475,23265,1941,107,93,28,114,90,66,52,201,41,7,10,12,'Medium','Formless','Wind',2,150,576,720,432,'04','Old_Steel_Plate',2000,'Transparent_Plate01',50,'Oil_Bottle',70,'Mystery_Piece',300,'Dusk',5,'Oridecon',10,'Imperial_Cooking_Kits',50,'Dimik_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2854,'C2_DEVIRUCHI','Solid Deviruchi','Solid Deviruchi',93,89120,5415,16245,572,182,72,16,61,49,30,85,119,5,1,10,12,'Small','Demon','Dark',1,150,980,600,384,'21',true,'Petite_DiablOfs_Horn',5335,'Petite_DiablOfs_Wing',400,'Oridecon',2,'Partizan_',2,'Sacred_Marks',5,'Zargon',1500,'Oridecon_Stone',154,'Deviruchi_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_changetargetmelee`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2855,'C3_DESERT_WOLF_B','Baby Desert Wolf Ringleader','Baby Desert Wolf Ringleader',14,700,225,510,39,8,13,10,12,8,5,17,7,1,10,12,'Small','Brute','Fire',1,300,1600,900,240,'01',true,'Phracon',85,'Animal\'s_Skin',5500,'Adventurere\'s_Suit_',80,'Wing_Of_Fly',200,'Cotton_Shirt',200,'Asura_',5,'Orange',1000,'Desert_Wolf_Babe_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_changetargetmelee`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2856,'C4_DESERT_WOLF_B','Furious Baby Desert Wolf','Furious Baby Desert Wolf',14,700,225,510,38,8,13,10,15,8,5,17,7,1,10,12,'Small','Brute','Fire',1,300,1600,900,240,'01',true,'Phracon',85,'Animal\'s_Skin',5500,'Adventurere\'s_Suit_',80,'Wing_Of_Fly',200,'Cotton_Shirt',200,'Asura_',5,'Orange',1000,'Desert_Wolf_Babe_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_changetargetmelee`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2857,'C5_DENIRO','Elusive Deniro','Elusive Deniro',31,3355,515,1740,54,16,52,16,15,16,30,10,23,15,1,10,12,'Small','Insect','Earth',1,150,1288,288,576,'01',true,true,'Worm_Peelings',9000,'Garlet',3000,'Sticky_Mucus',1200,'Boody_Red',50,'Wing_Of_Fly',8,'Iron_Ore',450,'Elunium_Stone',34,'Andre_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2858,'C1_DEATHWORD','Swift Death Word','Swift Death Word',114,81950,8335,17295,1000,125,68,40,91,64,53,88,139,54,1,10,12,'Medium','Formless','Neutral',3,150,176,912,300,'21','Worn_Out_Page',4000,'Bookclip_In_Memory',300,'Legend_Of_Kafra01',50,'Bloody_Page',500,'Vidar\'s_Boots',10,'Cookbook08',2,'Cookbook09',1,'Deathword_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2859,'C2_DEATHWORD','Solid Death Word','Solid Death Word',114,163900,8335,17295,1000,125,68,40,91,64,53,88,139,54,1,10,12,'Medium','Formless','Neutral',3,150,176,912,300,'21','Worn_Out_Page',4000,'Bookclip_In_Memory',300,'Legend_Of_Kafra01',50,'Bloody_Page',500,'Vidar\'s_Boots',10,'Cookbook08',2,'Cookbook09',1,'Deathword_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2860,'C3_DEATHWORD','Death Word Ringleader','Death Word Ringleader',114,81950,8335,17295,1000,125,68,40,91,64,53,88,139,54,1,10,12,'Medium','Formless','Neutral',3,150,176,912,300,'21','Worn_Out_Page',4000,'Bookclip_In_Memory',300,'Legend_Of_Kafra01',50,'Bloody_Page',500,'Vidar\'s_Boots',10,'Cookbook08',2,'Cookbook09',1,'Deathword_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2861,'C4_DARK_PRIEST','Furious Dark Priest','Furious Dark Priest',98,60450,7290,12495,554,259,56,30,5,78,41,89,94,42,2,10,12,'Medium','Demon','Undead',4,200,864,1252,476,'13','Boss','Book_Of_The_Apocalypse',5,'Rosary',30,'Blue_Potion',100,'Red_Gemstone',450,'Sacred_Marks',1,'Glittering_Clothes',5,'Skull',3000,'Dark_Priest_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2862,'C5_DANCING_DRAGON','Elusive Zhu Po Long','Elusive Zhu Po Long',82,19715,2670,8205,354,35,83,36,59,76,40,30,73,30,2,10,12,'Medium','Dragon','Wind',2,160,600,840,504,'02','Dragon_Fang',4365,'Dragon_Horn',3000,'Little_Blacky_Ghost',800,'Dragon_Scale',1000,'Yarn',3000,'Dancing_Dragon_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2863,'C1_CREAMY','Swift Creamy','Swift Creamy',23,1890,360,1215,73,1,28,20,16,20,1,10,12,'Small','Insect','Wind',1,150,1136,720,840,'01',true,'Powder_Of_Butterfly',9000,'Silk_Robe_',10,'Honey',150,'Wing_Of_Fly',100,'Fancy_Flower',2,'Flower',500,'Wind_Scroll_1_3',100,'Creamy_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2864,'C2_CORNUTUS','Solid Cornutus','Solid Cornutus',48,14500,920,3105,94,47,42,28,32,27,45,26,27,15,1,10,12,'Small','Fish','Water',1,200,1248,48,480,'17','Crystal_Blue',45,'Conch',5500,'Scell',800,'Elunium_Stone',53,'Shield_',5,'Solid_Shell',1000,'Wing_Of_Fly',100,'Cornutus_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2865,'C3_COOKIE','Cookie Ringleader','Cookie Ringleader',35,3330,585,1980,70,25,56,28,15,23,35,12,31,15,1,10,12,'Small','Demihuman','Neutral',3,200,1036,936,240,'03','Well_Baked_Cookie',1000,'Candy_Striper',150,'Wing_Of_Fly',5,'Great_Chef_Orleans01',50,'Sandals_',30,'Holy_Scroll_1_3',100,'Candy',320,'Cookie_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`) VALUES (2866,'C4_CONSTANT','Furious Constant','Furious Constant',108,60250,7515,16890,1028,144,92,82,126,127,62,57,109,34,1,10,12,'Small','Formless','Dark',3,150,720,360,360,'04','Burnt_Parts',100,'Sturdy_Iron_Piece',1500,'Tube',10,'Steel',10,'Elunium_Stone',10); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_castsensoridle`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (2867,'C5_COMODO','Elusive Comodo','Elusive Comodo',81,20010,2945,11100,512,42,92,11,65,52,35,20,94,48,2,10,12,'Medium','Brute','Poison',3,165,432,432,360,'04',true,'Comodo_L',2500,'Meat',4500,'Scell',4500,'Spawn',2500,'Comodo_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2868,'C1_COCO','Swift Coco','Swift Coco',38,4180,675,2280,85,11,37,22,13,30,20,38,10,1,10,12,'Small','Brute','Earth',1,150,1864,864,1008,'17','Acorn',9000,'Fluff',10000,'Animal\'s_Skin',10000,'Sweet_Potato',10000,'Wing_Of_Fly',10000,'Sandals_',25,'Hood_',600,'Coco_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2869,'C2_COCO','Solid Coco','Solid Coco',38,8360,675,2280,85,11,37,22,13,30,20,38,10,1,10,12,'Small','Brute','Earth',1,150,1864,864,1008,'17','Fluff',3333,'Animal\'s_Skin',3333,'Acorn',10000,'Wing_Of_Fly',2500,'Sweet_Potato',500,'Sandals_',25,'Hood_',600,'Coco_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2870,'C3_CLOCK','Clock Ringleader','Clock Ringleader',81,27780,3385,8685,531,53,91,43,68,24,35,41,97,15,1,10,12,'Medium','Formless','Earth',2,200,1092,792,480,'17','Needle_Of_Alarm',5335,'Wooden_Block',800,'White_Herb',1900,'Lemon',320,'Key_Of_Clock_Tower',30,'Underground_Key',30,'Elunium',163,'Clock_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2871,'C4_CLOCK','Furious Clock','Furious Clock',81,27780,3385,8685,530,53,91,43,68,31,35,41,97,15,1,10,12,'Medium','Formless','Earth',2,200,1092,792,480,'17','Needle_Of_Alarm',5335,'Wooden_Block',800,'White_Herb',1900,'Lemon',320,'Key_Of_Clock_Tower',30,'Underground_Key',30,'Elunium',163,'Clock_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2872,'C5_CHONCHON','Elusive Chonchon','Elusive Chonchon',5,285,110,270,13,3,27,13,4,4,8,5,1,10,12,'Small','Insect','Wind',1,200,1076,576,480,'01',true,'Jellopy',10000,'Wing_Of_Fly',10000,'Shell',1500,'Cutter_',55,'Iron',100,'Chonchon_Doll',5,'Iron_Ore',150,'Chonchon_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2873,'C1_CENTIPEDE','Swift Centipede','Swift Centipede',125,124960,10400,24390,1009,112,143,25,133,71,69,39,120,49,2,10,12,'Medium','Insect','Poison',2,150,1000,792,336,'21',true,'Cold_Heart',2,'Black_Cat',2,'Cursed_Lyre',10,'Short_Leg',5335,'Zargon',5000,'Bradium',10,'Solid_Shell',2500,'Centipede_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (2874,'C2_CENERE','Solid Cenere','Solid Cenere',146,1301310,35585,102810,2162,1031,87,81,67,39,30,35,95,45,1,10,12,'Small','Plant','Wind',1,300,1500,720,360,'21',true,'Dustball',2000,'Poisonous_Gas',500,'Mould_Powder',1500,'Air_Pollutant',1000,'Cenere_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2875,'C3_CELIA','Celia Ringleader','Celia Ringleader',141,1265730,110535,342300,1934,2450,74,312,136,99,61,121,121,49,1,10,12,'Medium','Demihuman','Ghost',3,150,1152,384,288,'20','Armlet_Of_Prisoner',2000,'Goast_Chill',1,'Telekinetic_Orb',20,'Elunium',100,'Creeper_Bow',10,'Mental_Stick',1,'Blood_Thirst',150,'Ceila_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2876,'C4_CATERPILLAR','Furious Caterpillar','Furious Caterpillar',121,128280,9750,29700,1208,125,100,42,58,48,51,50,54,45,1,10,12,'Small','Insect','Earth',1,300,1672,672,480,'21',true,'Feather',3000,'Brigan',5335,'Twilight_Desert',20,'Star_Crumb',100,'Great_Nature',50,'Old_Blue_Box',12,'Glove_Of_Shura',500,'Caterpillar_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2877,'C5_CARAT','Elusive Carat','Elusive Carat',103,46110,5830,13110,932,76,111,67,102,64,60,40,80,50,1,10,12,'Medium','Demon','Wind',2,200,1078,768,384,'21',true,'Brigan',3200,'Ice_Cream',1000,'Spiky_Heel',5,'Joker_Jester',1,'White_Herb',1450,'Carat_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2878,'C1_CARAMEL','Swift Caramel','Swift Caramel',25,2590,405,1365,80,9,39,19,10,15,10,32,5,1,10,12,'Small','Brute','Earth',1,200,1604,840,756,'17','Porcupine_Spike',9000,'Coat_',5,'Animal\'s_Skin',5500,'Glaive_',10,'Spear_',15,'Pike_',20,'Caramel_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (2879,'C2_BUNGISNGIS','Solid Bungisngis','Solid Bungisngis',121,255130,9700,29700,1021,151,115,35,71,32,61,30,74,19,1,10,12,'Large','Demihuman','Earth',2,200,1568,432,360,'21',true,'Brigan',1000,'Beautiful_Flower',1000,'Elunium',10,'Insideout_Shirt',100,'Bungisngis_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2880,'C3_BREEZE','Breeze Ringleader','Breeze Ringleader',92,33775,4795,13470,591,52,83,32,75,101,46,35,79,55,2,10,12,'Medium','Formless','Wind',3,100,140,384,504,'04','Raccoon_Leaf',500,'Four_Leaf_Clover',10,'Centimental_Leaf',10,'Gust_Bow',10,'Branch_Of_Dead_Tree',10,'Centimental_Flower',10,'Rough_Wind',10,'Breeze_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2881,'C4_BREEZE','Furious Breeze','Furious Breeze',92,33775,4795,13470,590,52,83,32,75,131,46,35,79,55,2,10,12,'Medium','Formless','Wind',3,100,140,384,504,'04','Raccoon_Leaf',500,'Four_Leaf_Clover',10,'Centimental_Leaf',10,'Gust_Bow',10,'Branch_Of_Dead_Tree',10,'Centimental_Flower',10,'Rough_Wind',10,'Breeze_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2882,'C5_BRADIUM_GOLEM','Elusive Bradium Golem','Elusive Bradium Golem',133,228695,21295,32340,1568,103,559,12,189,25,125,45,104,33,1,10,12,'Large','Formless','Earth',2,300,1008,1200,540,'20','Stone_Piece',3000,'Stone_Heart',5000,'Purified_Bradium',500,'Bradium_Shield',10,'Runstone_Rare',10,'Bradium',500,'Bradium_Goram_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_option`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2883,'C1_BLOOD_BUTTERFLY','Swift Bloody Butterfly','Swift Bloody Butterfly',94,35150,4665,13110,433,67,79,50,70,68,40,55,108,30,3,10,12,'Medium','Insect','Wind',2,145,472,576,288,'13',true,'Sharp_Feeler',4608,'Great_Wing',2500,'Wing_Of_Butterfly',1200,'Powder_Of_Butterfly',5500,'Lariat',1,'Scarlet_Knuckle',250,'Group_5','Blood_Butterfly_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2884,'C3_BIGFOOT','Bigfoot Ringleader','Bigfoot Ringleader',29,2935,450,1515,60,12,55,7,18,4,7,12,1,10,12,'Large','Brute','Earth',1,300,1260,192,192,'17','Bear\'s_Foot',9000,'Poo_Poo_Hat',5,'Animal\'s_Skin',5000,'Wing_Of_Fly',80,'Sweet_Potato',1500,'Honey',450,'Oridecon_Stone',43,'BigFoot_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2885,'C4_BATHORY','Furious Bathory','Furious Bathory',86,26210,3215,10230,302,96,61,89,66,49,40,77,67,50,1,10,12,'Medium','Demihuman','Dark',1,100,1504,840,900,'21','Sparkling_Dust',200,'Starsand_Of_Witch',4850,'Star_Sparkling',3,'Star_Crumb',30,'Old_Magic_Book',15,'Old_Broom',20,'Scarlet_Rod',250,'None','Bathory_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2886,'C5_BANSHEE_MASTER','Elusive Banshee Master','Elusive Banshee Master',118,101600,11055,22995,1006,298,87,94,121,58,48,122,84,44,2,10,12,'Medium','Demon','Dark',2,150,676,504,504,'21',true,'Old_White_Cloth',3000,'Orleans_Gown',10,'Cursed_Star',2,'Wool_Scarf',10,'Mementos',1500,'Brigan',5335,'Banshee_Master_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2887,'C1_BANSHEE','Swift Banshee','Swift Banshee',130,243330,14690,31500,1216,703,73,96,97,71,55,143,137,72,1,10,12,'Medium','Demon','Dark',2,150,676,504,504,'21',true,'Old_White_Cloth',3000,'Orleans_Gown',10,'Scalpel',10,'Wool_Scarf',10,'Mementos',1500,'Brigan',5335,'Carnium',1,'Banshee_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_castsensoridle`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2888,'C2_BANASPATY','Solid Banaspaty','Solid Banaspaty',85,46800,4025,8160,240,182,63,89,61,78,35,77,79,20,1,10,12,'Small','Formless','Fire',3,220,1872,672,480,'04',true,'Coal',500,'Zargon',1000,'Elunium',750,'Oridecon_Stone',750,'Fire_Arrow',250,'Banaspaty_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2889,'C3_ASSULTER','Assaulter Ringleader','Assaulter Ringleader',100,44885,5975,20490,752,67,169,49,100,92,30,20,144,15,2,10,12,'Medium','Demihuman','Wind',2,200,512,780,504,'21','Turtle_Shell',4413,'Broken_Armor_Piece',1200,'Rust_Suriken',840,'Smoke_Powder',200,'Zargon',1240,'Huuma_Bird_Wing',5,'Old_Blue_Box',1,'Assulter_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2890,'C4_ARGOS','Furious Argos','Furious Argos',47,5025,900,3030,114,33,58,8,38,22,25,5,26,15,1,10,12,'Medium','Demihuman','Wind',2,200,512,780,504,'21','Spiderweb',9000,'Scell',1200,'Short_Leg',500,'Elunium_Stone',61,'Green_Herb',670,'Wing_Of_Fly',250,'Bark_Shorts',15,'Argos_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2891,'C5_ARGIOPE','Elusive Argiope','Elusive Argiope',75,15525,2225,6840,385,50,88,32,60,23,40,30,24,30,1,10,12,'Large','Insect','Poison',1,300,1792,792,336,'21',true,'Short_Leg',5335,'Zargon',1200,'Elunium_Stone',175,'Boots_',5,'Green_Herb',1500,'Violet_Jewel',10,'Argiope_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2892,'C1_ARGIOPE','Swift Argiope','Swift Argiope',75,15525,2225,6840,385,50,88,32,60,23,40,30,24,30,1,10,12,'Large','Insect','Poison',1,300,1792,792,336,'21',true,'Short_Leg',5335,'Zargon',1200,'Elunium_Stone',175,'Boots_',5,'Green_Herb',1500,'Violet_Jewel',10,'Argiope_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2893,'C2_ARCLOUSE','Solid Arclouze','Solid Arclouze',107,100200,5530,23445,420,40,101,36,60,73,45,35,168,15,1,10,12,'Large','Formless','Neutral',3,400,1840,1440,384,'17','Round_Shell',3500,'Sticky_Mucus',3000,'Solid_Shell',800,'Zargon',450,'Red_Gemstone',300,'Great_Nature',20,'Zargon',2500,'Arclouse_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2894,'C3_ARCLOUSE','Arclouze Ringleader','Arclouze Ringleader',107,50100,5530,23445,420,40,101,36,60,73,45,35,168,15,1,10,12,'Large','Formless','Neutral',3,400,1840,1440,384,'17','Round_Shell',3500,'Sticky_Mucus',3000,'Solid_Shell',800,'Zargon',450,'Red_Gemstone',300,'Great_Nature',20,'Zargon',2500,'Arclouse_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2895,'C4_APOCALIPS','Furious Apocalypse','Furious Apocalypse',121,110450,9885,20535,1262,116,136,26,130,68,76,25,125,15,2,10,12,'Large','Formless','Neutral',3,400,1840,1440,384,'17','Broken_Steel_Piece',5335,'Mystery_Piece',2400,'Wheel',2200,'Elunium',5,'Destroyer_',1,'Manteau_',20,'Runstone_Ancient',100,'Apocalips_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_scaraba`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2896,'C5_ANTLER_SCARABA','Elusive Antler Scaraba','Elusive Antler Scaraba',136,313000,15825,47280,1701,410,155,102,23,99,59,129,137,45,1,10,12,'Medium','Insect',true,'Earth',2,200,504,624,360,'04',true,'Antler_Helm',6500,'Green_Whistle',1,'Runstone_Ancient',10,'Elder_Branch',10,'Yellow_Live',1,'Scaraba_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (2897,'C1_ANTIQUE_BOOK','Swift Antique Book','Swift Antique Book',148,673075,36125,105660,2233,1213,74,42,67,53,32,44,125,5,1,10,12,'Small','Formless','Neutral',3,150,864,960,480,'21',true,'Leaf_Bookmark',2000,'Bookclip_In_Memory',1000,'Worn_Out_Page',1000,'AntiqueBook_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (2898,'C2_ANTIQUE_BOOK','Solid Antique Book','Solid Antique Book',148,1346150,36125,105660,2233,1213,74,42,67,53,32,44,125,5,1,10,12,'Small','Formless','Neutral',3,150,864,960,480,'21',true,'Leaf_Bookmark',2000,'Bookclip_In_Memory',1000,'Worn_Out_Page',1000,'AntiqueBook_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2899,'C4_ANOLIAN','Furious Anolian','Furious Anolian',109,77735,8790,19995,780,110,61,11,130,81,55,66,70,48,1,10,12,'Medium','Fish','Water',2,190,900,500,864,'21','Anolian_Skin',4850,'Crystal_Arrow',2000,'Royal_Jelly',5,'Red_Muffler',10,'Carga_Mace',1,'Brooch_',1,'Oridecon',134,'Anolian_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (2900,'C5_ANGRA_MANTIS','Elusive Angra Mantis','Elusive Angra Mantis',144,458600,25315,63180,1042,177,175,81,122,155,119,81,198,79,1,10,12,'Medium','Insect','Earth',2,150,576,480,480,'04',true,'Withered_Flower',5000,'Soft_Leaf',1000,'Great_Nature',10,'Sura_Rampage',5,'Angra_Mantis_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (2901,'C1_ANGRA_MANTIS','Swift Angra Mantis','Swift Angra Mantis',144,458600,25315,63180,1042,177,175,81,122,155,119,81,198,79,1,10,12,'Medium','Insect','Earth',2,150,576,480,480,'04',true,'Withered_Flower',5000,'Soft_Leaf',1000,'Great_Nature',10,'Sura_Rampage',5,'Angra_Mantis_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_changetargetmelee`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2902,'C2_ANDRE','Solid Andre','Solid Andre',33,7240,540,1815,61,21,55,16,11,20,40,10,24,10,1,10,12,'Small','Insect','Earth',1,300,1288,288,384,'01',true,true,'Worm_Peelings',9000,'Garlet',1000,'Sticky_Mucus',500,'Yellow_Live',50,'Wing_Of_Fly',4,'Iron_Ore',350,'Elunium_Stone',28,'Andre_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2903,'C3_ANCIENT_MIMIC','Ancient Mimic Ringleader','Ancient Mimic Ringleader',112,73500,7955,18600,1150,84,100,40,121,70,63,43,141,67,1,10,12,'Large','Formless','Neutral',3,100,168,480,360,'04','Old_Blue_Box',30,'Old_Violet_Box',1,'Gift_Box',50,'Shoes_',5,'Manteau_',1,'Fricco_Shoes',10,'Gold_Ring',100,'Ancient_Mimic_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_option`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2904,'C4_ANACONDAQ','Furious Anacondaq','Furious Anacondaq',100,42550,4805,10815,604,55,92,79,59,28,43,67,25,1,10,12,'Medium','Brute','Poison',1,200,1576,576,576,'17','White_Powder',200,'Posionous_Canine',9000,'Scale_Of_Snakes',1500,'Scales_Shell',200,'Yellow_Herb',150,'Oridecon_Stone',50,'Scarlet_Lance',250,'Group_5','Anacondaq_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2905,'C5_AMBERNITE','Elusive Ambernite','Elusive Ambernite',19,1700,290,645,31,11,28,16,20,11,10,21,5,1,10,12,'Large','Insect','Water',1,400,2048,648,648,'17',true,'Crystal_Blue',50,'Snail\'s_Shell',9000,'Garlet',1200,'Shell',3000,'Wing_Of_Fly',2,'Elunium_Stone',14,'Iron_Ore',150,'Ambernite_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_castsensoridle`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2906,'C1_ALNOLDI','Swift Rafflesia Arnoldi','Swift Rafflesia Arnoldi',80,25745,3680,9600,453,69,80,20,40,32,24,61,85,30,2,10,12,'Medium','Plant','Earth',1,300,768,768,576,'04',true,'Clover',125,'Leaflet_Of_Hinal',213,'Stem',2250,'Shoot',150,'Leaflet_Of_Aloe',125,'Centimental_Flower',50,'Alnoldi_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2907,'C2_ALLIGATOR','Solid Alligator','Solid Alligator',57,24300,24300,1275,4110,189,37,62,30,47,48,24,15,40,26,1,10,12,'Medium','Brute','Water',1,200,1100,900,480,'17','Zargon',1000,'Worn_Out_Prison_Uniform',600,'Anolian_Skin',2000,'Seed_Of_Yggdrasil',50,'Oridecon_Stone',129,'Alligator_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2908,'C3_ALIZA','Aliza Ringleader','Aliza Ringleader',112,72250,72250,6120,16515,1008,397,98,5,115,50,51,62,88,54,1,10,12,'Medium','Demihuman','Neutral',3,220,1440,576,600,'17','Brigan',4000,'Morpheus\'s_Shawl',10,'Rosary_',10,'Alice\'s_Apron',5,'Imperial_Cooking_Kits',50,'Sway_Apron',1,'Orleans_Server',5,'Aliza_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2909,'C4_ALICEL','Furious Alicel','Furious Alicel',115,90000,90000,8335,35295,1142,398,109,30,121,68,59,63,102,60,2,10,12,'Medium','Demon','Neutral',3,250,1080,480,504,'13',true,'Burnt_Parts',2000,'Sturdy_Iron_Piece',3000,'Rotha_Shield',5,'Smoke_Powder',200,'Drill_Katar',5,'Elunium',10,'Vali\'s_Manteau',20,'Alicel_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2910,'C5_ALARM','Elusive Alarm','Elusive Alarm',88,27810,27810,3415,10485,382,48,106,53,70,72,40,25,66,25,1,10,12,'Medium','Formless','Neutral',3,300,1020,500,768,'21','Needle_Of_Alarm',5335,'Clip',1,'Skull',1500,'Spectacles',1300,'Oridecon',105,'Key_Of_Clock_Tower',20,'Zargon',1500,'Alarm_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2911,'C1_AGAV','Swift Agav','Swift Agav',128,200000,200000,12780,26520,1070,181,77,82,85,66,55,113,120,61,1,10,12,'Medium','Demihuman','Neutral',4,300,768,360,360,'20','Suspicious_Hat',2500,'High_Fashion_Sandals',2,'Bloody_Rune',4000,'Memorize_Book',1,'Holy_Arrow_Quiver',50,'Bloody_Rune',100,'Starsand_Of_Witch',2500,'Agav_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2912,'C2_ACIDUS_','Solid Acidus','Solid Acidus',130,407180,407180,14690,30480,1780,158,98,47,106,110,61,53,133,53,2,10,12,'Large','Dragon','Wind',2,180,168,768,360,'09','Blue_Potion',150,'Dragon_Canine',4000,'White_Wing_Brooch',10,'Dragon_Scale',3589,'Dragonball_Blue',800,'Rough_Wind',20,'Dragonball_Blue',100,'Acidus__Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2913,'C3_ACIDUS_','Acidus Ringleader','Acidus Ringleader',130,203590,203590,14690,30480,1780,158,98,47,106,110,61,53,133,53,2,10,12,'Large','Dragon','Wind',2,180,168,768,360,'09','Blue_Potion',150,'Dragon_Canine',4000,'White_Wing_Brooch',10,'Dragon_Scale',3589,'Dragonball_Blue',800,'Rough_Wind',20,'Dragonball_Blue',100,'Acidus__Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`) VALUES (2914,'E_GEFFEN_MAGE_3_1','Geffen Shoplifter','Geffen Shoplifter',50,10000,212,227,89,22,70,7,41,14,15,100,5,1,10,12,'Medium','Demihuman','Neutral',1,200,800,672,480,'10',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2916,'BIG_BEN','Big Ben','Big Ben',150,220240,7447,7005,1772,212,125,43,102,58,69,75,131,49,1,10,12,'Medium','Formless',true,'Earth',2,200,1092,792,480,'17','Needle_Of_Alarm',3000,'Wooden_Block',500,'White_Herb',950,'Lemon',160,'Elunium_Stone',100,'Key_Of_Twisted_Time',15,'Key_Of_Twisted_Time',15,'Big_Ben_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2917,'BIG_BELL','Big Bell','Big Bell',163,166860,7513,8457,1531,192,138,53,102,104,72,57,98,57,1,10,12,'Medium','Formless',true,'Neutral',3,300,1020,500,768,'21','Needle_Of_Alarm',3000,'Clip',1,'Skull',750,'Oridecon',100,'Zargon',750,'Key_Of_Twisted_Time',10,'Big_Bell_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2918,'TIME_KEEPER','Time Keeper','Time Keeper',155,256000,7898,8869,1708,280,128,60,112,60,72,57,120,77,3,10,12,'Large','Formless',true,'Neutral',4,200,1072,672,384,'17','Needle_Of_Alarm',3000,'Brigan',3000,'Steel',250,'Leaflet_Of_Hinal',425,'Memorize_Book',1,'Key_Of_Twisted_Time',1000,'Key_Of_Twisted_Time',1000,'Time_Keeper_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2919,'NEO_PUNK','Neo Punk','Neo Punk',155,154760,5874,6618,1172,216,99,55,98,39,30,35,95,45,1,10,12,'Small','Plant',true,'Wind',1,300,1500,500,1000,'09','Mould_Powder',3000,'Yellow_Gemstone',500,'Starsand_Of_Witch',500,'Moth_Dust',1500,'Hood_',8,'Baby_Pacifier',50,'Neo_Punk_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2920,'ARC_ELDER','Arc Elder','Arc Elder',168,293640,9086,17532,1436,802,105,41,100,63,35,99,106,61,3,10,12,'Large','Demihuman',true,'Neutral',4,165,1552,1152,336,'04','Old_Magic_Circle',3000,'Rent_Spell_Book',1000,'Encyclopedia',5,'Wizardy_Staff',1,'Old_Card_Album',2,'Key_Of_Twisted_Time',1500,'Elder_Branch',500,'Arc_Elder_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2921,'OWL_VISCOUNT','Owl Viscount','Owl Viscount',168,295240,9086,11089,1872,900,113,45,87,51,45,88,106,50,1,10,12,'Large','Demon',true,'Neutral',3,195,1345,824,440,'21','Boss','Tatters_Clothes',2500,'Soft_Feather',1000,'One_Eyed_Glass_',1,'Crystal_Mirror',1,'Pocket_Watch',2,'Quadrille_',1,'Menswear',1,'Owl_Viscount_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (2922,'G_OWL_VISCOUNT','Owl Viscount','Owl Viscount',168,295240,1872,900,113,45,87,51,45,88,106,50,1,10,12,'Large','Demon','Neutral',3,195,1345,824,440,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2923,'OWL_MARQUEES','Owl Marquis','Owl Marquis',170,630000,21747,13806,1887,603,127,25,112,65,55,102,108,72,2,10,12,'Large','Demon',true,'Neutral',3,175,1345,824,440,'21','Boss','Tatters_Clothes',2000,'Soft_Feather',1500,'Kakkung_',1,'Staff_Of_Soul',1,'Menswear',3,'Sword_Stick',1,'One_Eyed_Glass_',1,'Owl_Marquees_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (2924,'T_ELDER_WILOW','Elder Willow','Elder Willow',34,599,116,131,80,14,45,10,14,25,29,1,10,12,'Medium','Plant','Fire',2,200,1372,672,432,'09','Moon_Cake20',500,'Moon_Cake1',500,'Moon_Cake2',500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (2925,'T_WILOW','Willow','Willow',8,91,31,23,13,5,38,2,13,3,8,5,12,5,1,10,12,'Medium','Plant','Earth',1,200,1672,672,432,'01','Moon_Cake18',500,'Moon_Cake19',500,'Moon_Cake20',500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (2926,'T_HARPY','Harpy','Harpy',83,4423,660,760,340,41,69,44,71,39,50,31,125,12,1,10,12,'Medium','Demon','Wind',3,155,972,672,470,'04','Moon_Cake1',500,'Moon_Cake2',500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (2927,'T_MINERAL','Mineral','Mineral',96,8300,802,1013,751,57,127,23,70,61,40,50,74,50,1,10,12,'Small','Formless','Neutral',2,250,648,480,360,'17','Moon_Cake1',500,'Moon_Cake2',500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (2928,'T_GIBBET','Gibbet','Gibbet',105,12999,972,874,697,85,116,45,103,56,62,55,73,37,1,10,12,'Large','Demon','Dark',1,180,917,1584,576,'04','Moon_Cake1',500,'Moon_Cake2',500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (2929,'T_PLASMA_G','Plasma','Plasma',116,24975,2176,1506,851,112,120,3,121,60,58,62,102,50,1,10,12,'Small','Formless','Earth',4,100,1000,500,1000,'04','Moon_Cake18',500,'Moon_Cake19',500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (2930,'T_SOLACE','Solace','Solace',123,24729,2442,2409,1234,165,96,96,106,65,61,42,125,72,2,10,12,'Medium','Angel','Holy',3,180,576,420,360,'20','Moon_Cake20',500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (2931,'T_METALING','Metaling','Metaling',81,4300,524,537,188,39,69,28,58,30,49,17,60,5,1,10,12,'Small','Formless','Neutral',1,300,384,672,480,'02','Moon_Cake20',500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (2932,'T_POPORING','Poporing','Poporing',30,524,99,112,74,20,36,17,17,26,20,18,36,5,1,10,12,'Medium','Plant','Poison',1,300,1672,672,480,'02','Moon_Cake20',500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (2933,'T_DEVILING','Deviling','Deviling',66,16890,1197,1189,313,183,67,70,48,50,33,75,85,200,1,10,12,'Medium','Demon','Dark',4,200,1072,1056,384,'21','Moon_Cake5',500,'Moon_Cake6',500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (2934,'T_ARCHANGELING','Arc Angeling','Arc Angeling',84,25100,1789,1455,593,100,92,81,32,48,62,99,119,105,1,10,12,'Medium','Angel','Holy',3,180,1072,672,480,'21','Moon_Cake5',500,'Moon_Cake6',500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`) VALUES (2935,'T_EVIL_CLOUD_HERMIT','Taoist Hermit','Taoist Hermit',96,8266,902,563,611,30,66,46,63,57,45,60,119,45,10,10,12,'Large','Formless','Neutral',2,190,480,840,432,'05','Moon_Cake20',500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2936,'E_GHOSTRING','Ghostring','Ghostring',1,10,1,1,100,99,1,7,12,'Small','Plant','Neutral',1,300,1220,1080,648,'Pumpkin',1500,'Pumpkin',1500,'Pumpkin',1500,'Pumpkin',1500,'Pumpkin_Pie',2000,'Pumpkin_Bucket',2000,'Halloween_Coin',500,'Halloween_Coin',10000,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`) VALUES (2938,'MM_MAGIC_SEAL','Magic Seal','Magic Seal',140,10000000,1,6999,1,1,80,200,16,26,30,115,79,5,1,10,12,'Large','Formless','Neutral',1,300,1000,1000,1000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (2939,'MM_EVIL_SHADOW1','Evil Shadow','Evil Shadow',138,112000,7456,5983,3266,1307,30,30,88,44,88,21,95,44,1,10,12,'Large','Demon','Dark',2,200,1500,600,500,'10',true,true,'Evil_Shadow_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (2940,'MM_EVIL_SHADOW2','Evil Shadow','Evil Shadow',141,127650,8103,7738,2678,1071,121,36,60,103,45,35,172,15,1,10,12,'Medium','Demon','Dark',2,200,1000,500,600,'10',true,true,'Evil_Shadow_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (2941,'MM_EVIL_SHADOW3','Evil Shadow','Evil Shadow',142,153400,8863,6736,3167,1267,89,44,120,87,66,33,106,27,1,10,12,'Large','Demon','Dark',2,200,1800,780,480,'10',true,true,'Evil_Shadow_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_canmove`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (2942,'MM_EVIL_FANATICS','Evil Fanatics','Evil Fanatics',151,8256000,1008653,988954,3350,167,166,103,118,72,40,55,213,30,3,10,12,'Large','Demon','Dark',3,200,1000,500,350,'10','Boss',true,true,'Evil_Fanatics_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_motion`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_detector`) VALUES (2943,'MM_ICE_MINE','Icemine','Icemine',149,10000,200,200,1,200,10,200,200,200,200,200,200,7,12,12,'Small','Insect','Ghost',4,1000,1000,'Battlefield',true,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (2948,'CURSED_SOLDIER','Cursed Soldier','Cursed Soldier',110,18574,1907,1851,1334,1,85,35,81,50,64,56,178,23,9,10,12,'Medium','Undead','Undead',3,150,1960,576,420,'04','Shard_of_Gray',1000,'Decayed_Nail',3000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (2949,'CURSED_SENTINEL','Cursed Sentinel','Cursed Sentinel',110,14099,1634,1346,1397,1,84,41,120,65,66,41,107,26,2,10,12,'Large','Demihuman','Dark',3,175,914,1344,384,'04','Shard_of_Gray',1000,'Mementos',2500,'Worn_Out_Page',1500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (2950,'BROKEN_MIND','Broken Mind','Broken Mind',110,13520,1545,1557,1350,1,67,27,69,37,36,10,64,5,1,10,12,'Medium','Demon','Dark',3,200,920,720,200,'04',true,'Shard_of_Gray',1000,'Withered_Flower',2500,'Exorcize_Herb',1000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (2951,'FLOATING_WORD','Floating Word','Floating Word',110,11276,1166,1034,1074,1,93,40,111,90,60,70,139,65,1,10,12,'Small','Demon','Ghost',3,150,972,648,432,'04',true,'Shard_of_Gray',1000,'Sticky_Mucus',3000,'Horn',2500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (2952,'LIKE_LOVE','Like Love','Like Love',110,14008,1505,1667,1182,1,64,51,62,27,25,55,102,20,2,10,12,'Medium','Demon','Wind',3,150,1056,1056,336,'04',true,'Shard_of_Gray',1000,'Immortal_Heart',2500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`) VALUES (2953,'CURSED_MEMORY','Cursed Memory','Cursed Memory',110,18045,1802,1623,1392,1,89,28,87,39,58,5,82,10,1,10,12,'Medium','Undead','Undead',3,350,1768,500,192,'04','Shard_of_Gray',1000,'Decayed_Nail',3000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (2954,'COLORLESS_VOW','Colorless Vow','Colorless Vow',110,19194,1939,1881,1606,1,95,41,84,35,60,20,85,15,1,10,12,'Medium','Undead','Undead',3,350,500,'04','Shard_of_Gray',1000,'Horrendous_Mouth',3500,'Sharpened_Cuspid',2000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (2955,'OLD_FRIENDSHIP','Old Friendship','Old Friendship',110,12614,1306,1328,1227,1,78,5,56,12,19,11,30,10,10,12,'Medium','Undead','Undead',2,250,2460,912,'04','Shard_of_Gray',1000,'Skel_Bone',3500,'Manacles',2500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (2956,'SWEET_SLAUGHTER','Sweet Slaughter','Sweet Slaughter',110,13986,1960,1587,1232,1,125,10,121,48,40,31,125,32,10,12,'Large','Undead','Undead',1,350,1538,1000,396,'04','Shard_of_Gray',1000,'Immortal_Heart',2000,'Realgar_Wine',1000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (2957,'FORGOTTEN_NAME','Forgotten Name','Forgotten Name',120,19546,1505,1485,1066,1,111,38,121,29,51,43,100,3,2,10,12,'Medium','Undead','Undead',2,155,1169,1152,480,'04','Shard_of_Gray',1500,'Realgar_Wine',5000,'Exorcize_Herb',5000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (2958,'FATAL_DAYS','Fatal Days','Fatal Days',120,24240,2052,2026,1007,1,72,15,100,71,63,85,115,37,2,10,12,'Medium','Demon','Dark',3,190,720,384,480,'04',true,'Shard_of_Gray',1500,'Tendon',2500,'Petite_DiablOfs_Horn',2500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (2959,'TORTUROUS_REDEEMER','Torturous Redeemer','Torturous Redeemer',120,103342,10590,8378,1250,1,144,28,133,69,72,55,165,44,1,10,12,'Medium','Demihuman','Earth',3,200,672,420,360,'04','Shard_of_Gray',10000,'Shard_of_Gray',10000,'Evil_Horn',2000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_motion`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_detector`) VALUES (2960,'MM_FLAMECROSS','Flamecross','Flamecross',149,10000,200,180,1,200,10,200,200,200,200,200,200,7,12,12,'Small','Insect','Ghost',4,1000,1000,'Battlefield',true,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (2961,'E_TORTUROUS_REDEEMER','Torturous Redeemer','Torturous Redeemer',120,103342,10590,8378,1,1,144,28,1,10,12,'Medium','Demihuman','Earth',3,200,672,420,360,'04','Evil_Horn',2000,'Shard_of_Gray',10000,'Shard_of_Gray',10000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2987,'XM_TREE','Decorated Evil Tree','Decorated Evil Tree',148,544444,4444,15888,1444,1444,116,44,44,66,44,44,144,44,2,10,12,'Large','Demon','Undead',3,150,917,1584,576,'04',true,'Hanging_Doll',900,'Rotten_Rope',2668,'Tree_Knot',2037,'Vivid_Notation',500,'Red_Gemstone',50,'Branch_Of_Dead_Tree',20,'Elder_Branch',200,'XM_Tree_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_mvp`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`) VALUES (2988,'XM_ANTONIO','Wicked Vice Plant Manager','Wicked Vice Plant Manager',149,44,66,66,160,44,44,88,44,44,144,44,2,10,12,'Medium','Undead','Dark',3,100,720,720,432,'01','Boss',true,true,true,true,true,'Red_Socks_With_Holes',2000,'C_SantaHairband',100,'Vivid_Notation',500,'Red_Bag',100,'Luk_Dish08',500); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (2989,'XM_COOKIE','Vicious Cookie','Vicious Cookie',149,187760,6666,7332,1444,1,48,44,44,88,44,44,144,44,1,10,12,'Small','Demon','Dark',3,200,1248,1248,240,'03',true,'Mould_Powder',2000,'Dark_Red_Jewel',100,'Well_Baked_Cookie',500,'Candy_Striper',500,'XM_Cookie_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (2990,'XM_CRUISER','Corrupt Cruiser','Corrupt Cruiser',140,188999,1444,1444,20,44,44,88,44,44,144,44,12,10,12,'Medium','Demon','Undead',3,200,1296,1296,432,'05',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (2991,'XM_MYSTCASE','Evil Dwelling Box','Evil Dwelling Box',148,259000,6666,7332,1444,1444,50,44,44,44,44,44,44,44,2,10,12,'Medium','Demon','Dark',3,200,1248,1248,432,'03',true,'Mould_Powder',2000,'Piece_Of_Cake',100,'Bloody_Letter',50,'Unsent_Letter',50,'XM_Mystcase_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_angry`,`mode_changetargetmelee`,`mode_changetargetchase`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (2992,'XM_LUDE','Creepy Demon','Creepy Demon',140,4444,666,732,444,444,90,44,44,44,44,44,44,44,1,10,12,'Small','Undead','Dark',3,100,890,960,480,'01',true,true,true,'Pumpkin_Bucket',1600,'Ectoplasm',2862,'Transparent_Cloth',500,'Gold',1000,'White_Gold_Bullion',1000,'Bloody_Coin',1000,'Bloody_Coin',1000,'XM_Lude_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2993,'XM_HYLOZOIST','Malicious Baby Ghost','Malicious Baby Ghost',145,444444,4444,15888,1666,1666,101,44,144,66,66,66,166,66,2,10,12,'Small','Demon','Dark',3,110,741,1536,480,'04',true,'Broken_Needle',1000,'Spool',1000,'Needle_Pouch',1000,'Stuffed_Doll',40,'Dark_Red_Clot',1000,'Water_Of_Darkness',500,'XM_Hylozoist_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (2994,'XM_MARIONETTE','Dancing Marionette','Dancing Marionette',148,280000,4444,15888,444,1444,35,44,44,44,44,144,88,44,2,10,12,'Small','Demon','Ghost',1,120,1480,480,1056,'09',true,'Lusty_Iron',100,'Shadow_Walk_',3,'Brooch_',1,'Fire_Scroll_3_5',50,'Dark_Red_Clot',1000,'Damp_Darkness',100,'XM_Marionette_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (2995,'XM_TEDDY_BEAR','Abandoned Teddy Bear','Abandoned Teddy Bear',148,180000,6666,7332,1444,1444,106,44,44,166,44,44,166,44,1,10,12,'Small','Demon','Undead',3,150,512,780,504,'20',true,'Screw',1900,'Oridecon_Hammer',150,'Str_Dish09',100,'Runstone_Quality',1000,'Runstone_Rare',100,'XM_Teddy_Bear_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (2996,'XM_CELINE_KIMI','Celine Kimi','Celine Kimi',160,66666666,4444444,4033332,444444,6666,6666,479,444,144,166,44,444,166,166,2,10,12,'Large','Undead','Ghost',1,100,768,1056,480,'21','Boss',true,'Old_Card_Album',10000,'Old_Violet_Box',10000,'Closedmind_Box',10000,'Closedmind_Box',4000,'Nabi_Hair_Pin',4000,'Bloody_Coin',4000,'C_Red_Bonnet',100,'Old_Parasol',100,'Flower',10000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`) VALUES (2997,'G_XM_CELINE_KIMI','Kimi\'s Phantom','Kimi\'s Phantom',160,66666666,6666,6666,479,444,144,166,44,444,166,166,2,10,12,'Large','Undead','Ghost',1,100,768,1056,480,'21','Boss','Dried_Flower',10000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_canmove`) VALUES (2998,'EP14_MORS_EVENT','Weakened Morocc','Weakened Morocc',158,1771440,12390,16104,1872,900,113,45,87,51,45,88,106,50,1,12,12,'Large','Demon','Neutral',3,200,2612,824,440,'10','Boss',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_canmove`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (2999,'EP14_MORS_BOSSA','Morocc Necromancer','Morocc Necromancer',158,4000000,2106000,1336500,700,215,555,165,190,142,146,299,93,1,12,12,'Medium','Demihuman','Neutral',3,100,300,384,288,'10','Boss',true,true,'Yggdrasilberry',2000,'Old_Blue_Box',200,'Branch_Of_Dead_Tree',200,'Fruit_Of_Mastela',200,'Morocc\'s_Minion_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`int`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (3000,'EP14_MORS_BOSSB','Morocc Necromancer','Morocc Necromancer',101,80000000,2310750,1465200,700,1,1,1,180,12,12,12,'Medium','Demihuman','Earth',4,1000,2700,384,288,'10','Boss',true,'Yggdrasilberry',2000,'Old_Blue_Box',200,'Branch_Of_Dead_Tree',200,'PrizeOfHero',10000,'PrizeOfHero',10000,'Fruit_Of_Mastela',200); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_canmove`) VALUES (3001,'EP14_MORS_MOB1','Morocc\'s Ghoul','Morocc\'s Ghoul',158,295240,1239,1610,1872,900,113,45,87,51,45,88,106,50,1,12,12,'Medium','Demon','Neutral',3,1000,2612,824,440,'10','Boss',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_canmove`) VALUES (3002,'EP14_MORS_MOB2','Morocc\'s Osiris','Morocc\'s Osiris',158,442860,1239,1610,1872,900,113,45,87,51,45,88,106,50,1,12,12,'Medium','Demon','Neutral',3,200,2612,824,440,'10','Boss',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_canmove`) VALUES (3003,'EP14_MORS_MOB3','Morocc\'s Archer Skeleton','Morocc\'s Archer Skeleton',158,295240,1239,1610,1872,900,113,45,87,51,45,88,106,50,7,12,12,'Medium','Demon','Neutral',3,200,300,824,440,'10','Boss',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_canmove`) VALUES (3004,'EP14_MORS_MOB4','Morocc\'s Wraith','Morocc\'s Wraith',158,100000,1239,1610,90,90,13,45,87,51,45,88,106,50,1,12,12,'Large','Demon','Neutral',3,600,300,824,440,'10','Boss',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_canmove`) VALUES (3005,'EP14_MORS_MOB5','Morocc\'s Verit','Morocc\'s Verit',158,442860,1239,1610,1872,900,113,45,87,51,45,88,106,50,1,12,12,'Medium','Demon','Neutral',3,100,76,824,440,'10','Boss',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_canmove`) VALUES (3006,'EP14_MORS_MOB6','Morocc\'s Lude','Morocc\'s Lude',158,885720,1239,1610,113,113,113,45,87,51,45,88,299,50,3,12,12,'Small','Demon','Neutral',3,100,76,824,440,'10','Boss',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`) VALUES (3007,'EP14_MORS_DUMMY','Death Soul','Death Soul',158,99999999,1872,900,113,45,87,51,45,88,106,50,1,12,12,'Small','Demon','Neutral',3,195,76,824,440,'Boss',true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_assist`) VALUES (3008,'EP14_MORS_HIDDEN','Morocc Hidden','Morocc Hidden',158,295240,1,1,113,45,51,45,255,106,50,1,12,12,'Small','Demon','Neutral',3,1000,2000,824,440,'10','Boss',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (3010,'EP14_3_DEATH_A_MOB1','Corrupt Orc Baby','Corrupt Orc Baby',158,250000,12390,16104,948,215,240,50,120,85,80,60,88,50,1,10,12,'Small','Demihuman','Earth',2,150,864,400,150,'10',true,'Yggdrasilberry',10,'Old_Blue_Box',20,'Branch_Of_Dead_Tree',20,'Yellow_Gemstone',20,'Blue_Gemstone',20,'Red_Gemstone',20,'Fruit_Of_Mastela',20); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (3011,'EP14_3_DEATH_A_MOB2','Corrupt Baby Desert Wol','Corrupt Baby Desert Wol',158,232890,12390,16104,948,215,240,45,100,85,100,88,120,50,1,10,12,'Small','Brute','Fire',2,150,864,400,150,'10',true,'Yggdrasilberry',10,'Old_Blue_Box',20,'Branch_Of_Dead_Tree',20,'Yellow_Gemstone',20,'Blue_Gemstone',20,'Red_Gemstone',20,'Fruit_Of_Mastela',20); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (3012,'EP14_3_DEATH_A_MOB3','Corrupt Familiar','Corrupt Familiar',158,222550,12390,16104,948,215,240,70,86,85,75,53,100,50,1,10,12,'Small','Fish','Water',2,120,864,400,150,'10',true,'Yggdrasilberry',10,'Old_Blue_Box',20,'Branch_Of_Dead_Tree',20,'Yellow_Gemstone',20,'Blue_Gemstone',20,'Red_Gemstone',20,'Fruit_Of_Mastela',20); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (3013,'EP14_3_DEATH_B_MOB1','Corrupt Orc Warrior','Corrupt Orc Warrior',158,300000,12390,16104,948,215,240,60,150,85,150,40,122,70,1,10,12,'Medium','Demihuman','Earth',2,150,864,400,150,'10',true,'Yggdrasilberry',10,'Old_Blue_Box',20,'Branch_Of_Dead_Tree',20,'Yellow_Gemstone',20,'Blue_Gemstone',20,'Red_Gemstone',20,'Fruit_Of_Mastela',20); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (3014,'EP14_3_DEATH_B_MOB2','Corrupt Desert Wolf','Corrupt Desert Wolf',158,292450,12390,16104,948,215,240,50,120,85,110,55,130,70,1,10,12,'Medium','Brute','Fire',2,150,864,400,150,'10',true,'Yggdrasilberry',10,'Old_Blue_Box',20,'Branch_Of_Dead_Tree',20,'Yellow_Gemstone',20,'Blue_Gemstone',20,'Red_Gemstone',20,'Fruit_Of_Mastela',20); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (3015,'EP14_3_DEATH_B_MOB3','Corrupt Phen','Corrupt Phen',158,284110,12390,16104,948,215,240,100,110,85,95,70,115,70,1,10,12,'Medium','Fish','Water',2,150,864,400,150,'10',true,'Yggdrasilberry',10,'Old_Blue_Box',20,'Branch_Of_Dead_Tree',20,'Yellow_Gemstone',20,'Blue_Gemstone',20,'Red_Gemstone',20,'Fruit_Of_Mastela',20); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (3016,'EP14_3_DEATH_C_MOB1','Corrupt Orc Zombie','Corrupt Orc Zombie',158,375000,12390,16104,948,215,150,150,180,145,202,40,88,30,1,10,12,'Medium','Demihuman','Undead',2,170,864,400,150,'10',true,'Yggdrasilberry',10,'Old_Blue_Box',20,'Branch_Of_Dead_Tree',20,'Yellow_Gemstone',20,'Blue_Gemstone',20,'Red_Gemstone',20,'Fruit_Of_Mastela',20,'Corrupt_Life_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (3017,'EP14_3_DEATH_C_MOB2','Corrupt Verit','Corrupt Verit',158,352715,12390,16104,948,215,200,100,166,87,150,60,150,130,1,10,12,'Medium','Brute','Undead',2,150,864,400,150,'10',true,'Yggdrasilberry',10,'Old_Blue_Box',20,'Branch_Of_Dead_Tree',20,'Yellow_Gemstone',20,'Blue_Gemstone',20,'Red_Gemstone',20,'Fruit_Of_Mastela',20); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (3018,'EP14_3_DEATH_C_MOB3','Corrupt Megalodon','Corrupt Megalodon',158,347413,12390,16104,948,215,240,300,157,80,140,90,209,84,1,10,12,'Medium','Fish','Undead',2,170,864,400,150,'10',true,'Yggdrasilberry',10,'Old_Blue_Box',20,'Branch_Of_Dead_Tree',20,'Yellow_Gemstone',20,'Blue_Gemstone',20,'Red_Gemstone',20,'Fruit_Of_Mastela',20); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop2_nosteal`) VALUES (3020,'FIRE_CONDOR','Fire Condor','Fire Condor',141,125114,7021,7481,38,1201,71,45,104,72,66,10,113,52,1,10,12,'Medium','Brute','Fire',2,110,1148,648,480,'01','BurningFeather',2000,'Fire_Condor_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop2_nosteal`) VALUES (3021,'FIRE_SAND_MAN','Fire Sandman','Fire Sandman',143,130501,7207,7734,38,1356,122,73,84,36,25,55,124,35,1,10,12,'Medium','Formless','Fire',3,150,1672,720,288,'04','Monster_Blood',1500,'Fire_Sand_Man_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop3_nosteal`) VALUES (3022,'FIRE_FRILLDORA','Fire Frilldora','Fire Frilldora',147,141301,7807,8199,38,1392,134,40,148,38,128,45,121,30,1,10,12,'Medium','Brute','Fire',3,130,1540,720,432,'01','Monster_Blood',1500,'ToothOfFlameFrilldora',1500,'Fire_Frilldora_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop3_nosteal`) VALUES (3023,'FIRE_GOLEM','Fire Golem','Fire Golem',148,180213,8912,9464,38,1321,292,102,70,78,267,25,84,25,1,10,12,'Large','Formless','Fire',4,200,1608,816,396,'04','Stone_Of_Blessing',2000,'ToothOfFlameGolem',1500,'Fire_Golem_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`) VALUES (3026,'FIREPIT','Fire Pit','Fire Pit',17,10,58,43,38,12,20,3,15,8,17,15,1,10,12,'Medium','Undead','Undead',1,400,2612,912,288,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop2_nosteal`) VALUES (3027,'FULBUK','Fire Bug','Fire Bug',150,234,58,47,38,12,20,3,15,8,17,15,1,10,12,'Medium','Undead','Undead',1,120,1288,288,768,'25','BurningSkin',1000,'Fulbuk_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`drop1_item`,`drop1_rate`) VALUES (3028,'SONIA','Sonia','Sonia',17,20,58,43,38,12,20,3,15,8,17,15,1,10,12,'Medium','Undead','Undead',1,400,2612,912,288,true,true,true,true,'YummyStem',1000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_canmove`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (3029,'GRIM_REAPER_ANKOU','Reaper Yanku','Reaper Yanku',159,50000000,1553,300000,330000,1500,1000,200,70,200,100,200,200,220,100,1,10,12,'Large','Undead','Undead',4,200,900,864,480,'10','Boss',true,'Yggdrasilberry',500,'Old_Blue_Box',200,'Branch_Of_Dead_Tree',200,'PrizeOfHero',10000,'Fruit_Of_Mastela',200,'Grim_Reaper_Ankou_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`class`,`mode_aggressive`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`) VALUES (3038,'HIDDEN_MOB7','Monster 7','Monster 7',151,10000,2000,200,100,100,100,100,100,100,100,1,12,12,'Small','Formless','Ghost',4,1000,'Boss',true,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`mode_detector`) VALUES (3039,'B_MOROCC_1','Blazing Morocc Reincarnation','Blazing Morocc Reincarnation',149,8000000,2855,1811,1901,145,199,35,126,91,63,61,114,37,1,'Large','Angel','Dark',1,110,576,480,432,'10',true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`mode_detector`) VALUES (3040,'B_MOROCC_2','Distorted Morocc Reincarnation','Distorted Morocc Reincarnation',149,6400000,3311,2101,1625,159,92,5,121,86,71,65,113,44,1,10,12,'Medium','Demon','Dark',3,150,576,648,300,'10',true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`mode_detector`) VALUES (3041,'B_MOROCC_4','Freezing Morocc Reincarnation','Freezing Morocc Reincarnation',149,7700000,2995,2230,1235,599,109,54,114,88,62,97,164,43,1,'Medium','Demon','Water',3,150,1536,648,300,'10',true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`) VALUES (3061,'E_ANGRY_MIMIC','Angry Mimic','Angry Mimic',1,30,1,1,100,99,1,10,12,'Medium','Formless','Neutral',1,100,1,1,1,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (3069,'PERE1','Ferre','Ferre',125,48430,3088,2631,871,695,101,45,109,121,50,55,108,55,1,10,12,'Small','Demon','Earth',2,100,676,672,480,'04',true,'Blue_Potion',50,'Harden_Breastplate',1,'Mud_Lump',100,'Yellow_Live',300,'Great_Nature',25,'SingingPere_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (3070,'PERE2','Ferre','Ferre',126,40718,3607,2425,1151,218,80,45,91,86,67,116,153,71,7,10,12,'Small','Demon','Water',2,200,676,1248,480,'04',true,'White_Potion',100,'Frozen_Breastplate',1,'Mud_Lump',100,'Crystal_Blue',300,'Mistic_Frozen',25,'PlayingPere_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (3071,'PERE3','Ferre','Ferre',127,53290,3609,2429,1100,325,85,45,91,89,65,118,147,75,2,10,12,'Small','Demon','Water',2,150,676,672,480,'04',true,'Contabass',50,'Harden_Breastplate',1,'Mud_Lump',100,'Yellow_Live',300,'Great_Nature',25,'PlayingPere_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (3072,'PERE4','Ferre','Ferre',128,52280,3729,2235,1484,158,98,45,156,110,61,53,133,53,2,10,12,'Small','Demon','Earth',2,200,676,1248,480,'04',true,'Gymnastics_Ribbon',50,'Frozen_Breastplate',1,'Mud_Lump',100,'Crystal_Blue',300,'Mistic_Frozen',25,'SingingPere_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (3073,'GRAND_PERE','Awakened Ferre','Awakened Ferre',140,19471800,3132000,2720300,1500,1000,200,68,200,100,200,200,220,100,1,10,12,'Large','Demon','Undead',3,200,676,2400,480,'21','Boss',true,'Pendant_Of_Harmony',400,'Pendant_Of_Chaos',400,'Gigantic_Bow',100,'Bow_Of_Storm',200,'Jitterbug\'s_Tooth',7000,'Grand_Pere_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_clocktower`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (3074,'TIMEHOLDER','Time Holder','Time Holder',170,25000000,2291250,1938750,2291250,5250,2100,288,265,224,152,251,257,402,77,1,10,12,'Large','Demon',true,'Neutral',4,100,398,384,288,10,'21','Boss',true,'Needle_Of_Alarm',3000,'Memorize_Book_',10,'Brigan',3000,'Key_Of_Twisted_Time',3000,'One_Eyed_Glass_',20,'Quadrille_',5,'Menswear',3,'Timeholder_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (3091,'MM_BRINARANEA','Brinaranea','Brinaranea',165,81650000,8255,197,264,177,135,135,12,72,220,91,3,10,12,'Large','Demon','Water',3,200,1020,500,768,'Boss',true,'Brinaranea_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (3092,'MM_MUSPELLSKOLL','Muspellskoll','Muspellskoll',165,55620000,9672,98,211,140,202,119,6,45,275,71,3,10,12,'Large','Demon','Fire',3,200,608,408,336,'Boss',true,'Muspellskoll_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (3097,'MM_MOROCC_ADT','Despair God Morocc','Despair God Morocc',175,120000000,5523,175,203,155,122,103,12,106,269,51,3,10,12,'Medium','Demon','Dark',2,200,750,510,500,'Boss',true,'Despair_God_Morocc_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`) VALUES (3101,'MM_MANA_WHITE','Mana White','Mana White',1,30,1,1,1,1,10,12,'Small','Formless','Neutral',1,1000,1,1,1,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`) VALUES (3102,'MM_MANA_RED','Mana of Life','Mana of Life',1,30,1,1,1,1,10,12,'Small','Formless','Neutral',1,1000,1,1,1,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`) VALUES (3103,'MM_MANA_YELLOW','Mana of Earth','Mana of Earth',1,30,1,1,1,1,10,12,'Small','Formless','Neutral',1,1000,1,1,1,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (3108,'JITTERBUG1','Jitterbug1','Jitterbug1',135,2614000,36804,23170,3210,695,123,68,189,78,81,51,108,56,1,10,12,'Large','Demon','Undead',2,150,676,2400,480,'21','Boss','Ukulele_Of_Newoz',250,'Winged_Ring_Of_Newoz',500,'Harden_Breastplate',500,'Jitterbug\'s_Tooth',5000,'Jitterbug\'s_Tooth',1000,'JitterbugCard',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (3109,'JITTERBUG2','Jitterbug2','Jitterbug2',135,2614000,36804,23170,3210,695,123,68,189,78,81,51,108,56,1,10,12,'Large','Demon','Undead',2,150,676,2400,480,'21','Boss','Floral_Mic_Of_Igu',250,'Floral_Bracelet_Of_Igu',500,'Frozen_Breastplate',500,'Jitterbug\'s_Tooth',5000,'Jitterbug\'s_Tooth',1000,'JitterbugCard',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (3122,'CHARLESTON1','Charleston 1','Charleston 1',140,2614000,36804,21064,3210,695,123,68,189,78,81,51,108,56,1,10,12,'Large','Demon','Earth',1,150,676,2400,480,'09'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (3123,'CHARLESTON2','Charleston 2','Charleston 2',140,2614000,36804,21064,3210,695,123,68,189,78,81,51,108,56,1,10,12,'Large','Demon','Earth',1,150,676,2400,480,'09'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (3124,'CHARLESTON3','Charleston 3','Charleston 3',145,23671401,3132000,2473000,1500,1000,200,90,208,106,205,206,228,105,1,10,12,'Large','Demon','Neutral',3,200,676,2016,672,'26','Boss','Pilebuncker_P',200,'Tornado_Axe',200,'Robot\'s_Arm',100,'Giant_Blade',200,'Supplement_Part_Agi',400,'Upgrade_Part_Booster',400,'Charleston_Parts',5000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (3125,'STEP','Step','Step',130,55403,3088,2392,871,695,101,58,117,127,55,61,116,60,1,10,12,'Small','Demon','Neutral',1,100,676,672,480,'02','Crushed_Can_Iron_Plate',1000,'Iron',150,'Explosive_Powder',400,'LargeScrap',50,'OldTank',50,'Step_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (3126,'ROCK_STEP','Lockstep','Lockstep',131,71056,3609,2209,1100,325,85,59,99,95,70,124,155,80,2,10,12,'Medium','Demon','Neutral',2,150,676,1056,480,'10',true,'Failed_Engine',500,'Steel',350,'Old_Steel_Plate',500,'LargeScrap',50,'OldTank',50,'Rock_Step_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (3127,'KICK_STEP','Hallway 1 Security Devi','Hallway 1 Security Devi',132,73644,3607,2205,1151,218,80,50,99,92,72,122,161,76,7,10,12,'Medium','Demon','Neutral',1,200,676,816,480,'10','Failed_Engine',400,'Steel',250,'Old_Steel_Plate',300,'LargeScrap',50,'OldTank',50,'Kick_Step_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (3128,'KICK_AND_KICK','Security Robot','Security Robot',133,68018,3729,2032,1484,158,98,54,164,116,66,59,141,58,1,10,12,'Medium','Demon','Neutral',2,200,676,576,480,'10',true,'Crushed_Can_Iron_Plate',500,'Iron',100,'LargeScrap',50,'OldTank',50,'KickAndKick_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (3153,'EXCAVATOR_ROBOT','Excavator Robot','Excavator Robot',163,166860,15026,16915,4785,192,138,53,102,104,72,57,98,57,1,10,12,'Medium','Formless','Neutral',3,250,1020,500,768,'10',true,'Iron_Bug',1,'Oridecon',1,'OldTank',1); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`) VALUES (3154,'RECON_ROBOT','Recon Robot','Recon Robot',165,256000,15796,17738,2989,280,127,60,112,60,72,57,120,77,3,10,12,'Large','Formless','Neutral',4,170,1072,672,384,'10',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`) VALUES (3155,'REPAIR_ROBOT','Repair Robot','Repair Robot',155,154760,11748,13237,2051,216,99,55,98,39,30,35,95,45,1,10,12,'Small','Plant','Wind',1,300,1500,500,660,'10',true,'Iron',5000,'Oridecon_Stone',1501,'Steel',1); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`) VALUES (3156,'EXPLORATION_ROVER','Exploration Rover','Exploration Rover',168,293640,18172,35065,2513,802,105,41,100,63,35,99,106,61,3,10,12,'Large','Demihuman','Neutral',4,165,1552,1152,336,'10',true,'Iron',5000,'Oridecon_Stone',1,'Steel',1,'LargeScrap',1); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`drop1_item`,`drop1_rate`) VALUES (3157,'RUIN_BELIEVER1','Ruin Grace Believer','Ruin Grace Believer',100,61350,4666,3874,993,250,91,50,88,61,51,62,136,60,1,10,12,'Medium','Demihuman','Neutral',2,200,800,2112,768,'10',true,'Sign_Of_Destruction',10000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`drop1_item`,`drop1_rate`) VALUES (3158,'RUIN_BELIEVER2','Ruin Grace Believer','Ruin Grace Believer',100,61350,4666,3874,993,250,91,50,88,61,51,62,136,60,1,10,12,'Medium','Demihuman','Neutral',2,200,800,2112,768,'10',true,'Sign_Of_Destruction',10000); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_norandomwalk`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_knockbackimmune`) VALUES (3159,'ILLEGAL_PROMOTION','Illegal Promotion','Illegal Promotion',100,10,1,1,1,50,1,10,12,'Small','Formless','Neutral',2,200,800,2112,768,true,true,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`) VALUES (3161,'BOMB','Bomb','Bomb',130,60250,1028,144,92,82,126,127,62,57,109,34,1,10,12,'Small','Formless','Dark',3,150,500,360,360); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`size`,`race`,`element`,`element_level`,`walk_speed`,`ai`) VALUES (3169,'J_REB_SHECIL1','Shooting Target','Shooting Target','Small','Formless','Neutral',1,200,'25'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`size`,`race`,`element`,`element_level`,`walk_speed`,`ai`) VALUES (3170,'J_REB_SHECIL2','Shooting Target','Shooting Target','Small','Formless','Neutral',1,200,'25'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (3175,'E1_ROTAR_ZAIRO','Rotar Zairo','Rotar Zairo',113,15900,190,220,1662,85,95,34,109,54,60,50,84,30,10,10,12,'Large','Formless','Wind',2,155,2416,2016,432,'05','Airship_Boots',50,'Large_Jellopy',250,'Padded_Armor',1,'Wing_Of_Fly',500,'Zargon',200,'Garlet',200,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`) VALUES (3176,'E1_GREMLIN','Gremlin','Gremlin',118,20313,2008,1390,848,138,76,25,141,75,48,61,126,37,1,10,12,'Large','Demon','Dark',2,140,432,540,432,'04',true,'Airship_Cape',50,'Will_Of_Darkness',500,'Sticky_Mucus',500,'Violet_Jewel',50,'Old_Blue_Box',1); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (3177,'E1_BEHOLDER','Beholder','Beholder',118,20313,2008,1390,848,138,76,25,141,75,48,61,126,37,1,10,12,'Large','Demon','Dark',2,140,432,540,432,'17',true,'Airship_Boots',50,'Prickly_Fruit',500,'Anodyne',50,'Rough_Wind',50,'Elunium',1,'Old_Blue_Box',1); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`) VALUES (3178,'E1_ACIDUS','Acidus','Acidus',130,48430,3088,2391,871,695,101,90,109,78,50,55,108,55,2,10,12,'Large','Dragon','Dark',2,170,168,1008,300,'09','Airship_Armor',50,'Light_Granule',100,'Dragon_Canine',500,'Dragonball_Yellow',200); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_changetargetmelee`,`mode_changetargetchase`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`) VALUES (3179,'E1_ACIDUS_','Acidus','Acidus',130,40718,2938,2031,1484,158,98,47,106,110,61,53,133,53,2,10,12,'Large','Dragon','Wind',2,180,168,768,360,'17',true,true,'Airship_Cape',50,'Dragon_Canine',500,'Dragon_Scale',500,'Dragonball_Blue',200); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_changetargetmelee`,`mode_changetargetchase`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`) VALUES (3180,'E1_G_S_NYDHOG','Wywern','Wywern',117,300000,1176,840,60,60,30,30,136,123,30,2,10,12,'Large','Dragon','Dark',4,150,1596,1620,864,'17',true,true,'Airship_Armor',50,'Dark_Red_Scale',500,'Treasure_Box',1,'Elunium',10); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`,`drop9_item`,`drop9_rate`,`drop9_nosteal`) VALUES (3181,'E1_FELOCK','Captain Ferlock','Captain Ferlock',130,3000000,3088,2391,871,695,101,90,109,78,50,55,108,55,10,10,12,'Large','Dragon','Dark',2,170,168,1008,300,'01','Boss',true,'Felock_Armor',100,'Felock_Cape',100,'Felock_Boots',100,'Vit_Dish07',3000,'Str_Dish07',3000,'Agi_Dish07',3000,'Int_Dish07',3000,'Dex_Dish07',3000,true,'Felock_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`ai`,`class`,`mode_norandomwalk`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_mvp`,`mode_ignoremisc`,`mode_knockbackimmune`,`mode_teleportblock`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop2_nosteal`) VALUES (3190,'MM_SARAH','Sarah Irene','Sarah Irene',160,100000000,1090,1665,276,255,43,161,6,188,225,136,12,10,12,'Small','Formless','Neutral',1,1000,500,500,'10','Battlefield',true,true,true,true,true,true,true,true,true,'Robe_Of_Sarah',1000,'Sarah_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_ignoremelee`,`mode_ignoreranged`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop2_nosteal`) VALUES (3191,'MM_M_GIGAN1','Gigantes','Gigantes',160,6653400,1,4635,120,64,112,156,151,30,62,265,21,2,10,12,'Medium','Demon','Dark',2,250,500,500,600,'04','Boss',true,true,true,'Robe_Of_Sarah',100,'Gigantes_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_ignoremagic`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop2_nosteal`) VALUES (3192,'MM_M_GIGAN2','Gigantes','Gigantes',160,9870000,5128,89,89,175,212,138,43,21,227,15,2,10,12,'Medium','Demon','Dark',2,250,500,500,600,'04','Boss',true,true,'Robe_Of_Sarah',100,'Gigantes_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (3193,'MM_M_GIGAN3','Ancient Medium Gigantes','Ancient Medium Gigantes',160,1126300,3967,165,113,155,121,125,45,35,271,15,2,10,12,'Medium','Demon','Dark',2,300,500,500,600,'04','Boss',true,'Gigantes_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_ignoremelee`,`mode_ignoreranged`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (3194,'MM_L_GIGAN1','Large Gigantes','Large Gigantes',160,2482000,4172,82,55,177,135,135,12,72,220,91,2,10,12,'Large','Demon','Dark',2,200,500,500,500,'04','Boss',true,true,true,'Gigantes_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_ignoremagic`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (3195,'MM_L_GIGAN2','Large Gigantes','Large Gigantes',160,2784175,3641,116,71,140,102,119,18,45,275,71,2,10,12,'Large','Demon','Dark',2,200,500,500,500,'04','Boss',true,true,'Gigantes_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop2_nosteal`) VALUES (3196,'MM_L_GIGAN3','Ancient Gigantes','Ancient Gigantes',160,12063464,8957,61,48,190,203,141,66,355,103,2,10,12,'Large','Demon','Dark',2,330,800,800,500,'04','Boss',true,'Fragments_Of_Gigan',10000,'Gigantes_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`) VALUES (3197,'MM_M_GARGOYLE','Mutant Gargoyle','Mutant Gargoyle',150,256780,712,89,124,43,147,110,66,57,191,70,9,10,12,'Medium','Demon','Wind',3,200,1020,720,384,'05',true,'Zargon',1940,'Petite_DiablOfs_Wing',250,'Elven_Bow',3,'Thimble_Of_Archer',1,'Silence_Arrow',1000,'Elunium_Stone',119); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_aggressive`,`mode_knockbackimmune`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`) VALUES (3198,'MM_M_GALION','Mutant Galion','Mutant Galion',150,293165,801,77,166,71,133,142,71,45,166,45,1,10,12,'Medium','Brute','Wind',2,150,864,624,360,'07',true,true,'Rotten_Meat',1500,'Animal\'s_Skin',1500,'Rough_Wind',5,'Ulfhedinn',3); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_knockbackimmune`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (3199,'MM_M_MUTANT_DRAGON','Wicked Mutant Dragon','Wicked Mutant Dragon',150,324891,1176,98,185,86,175,161,66,68,201,35,4,10,12,'Large','Dragon','Fire',2,250,1280,1080,240,'21',true,'Brigan',2425,'Dragon_Canine',250,'Dragon_Scale',250,'Rotten_Bandage',250,'Legacy_Of_Dragon',50,'Pyroxene',750,'Dragon_Breath',25); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_knockbackimmune`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (3200,'MM_M_CHIMERA','Wicked Chimera','Wicked Chimera',150,301158,1029,148,199,10,166,175,110,88,188,85,1,10,12,'Large','Brute','Fire',3,200,772,672,360,'21',true,'Brigan',2668,'Slender_Snake',1250,'Lemon',500,'War_Axe',1,'Citrine',750,'Great_Axe',1,'Oridecon',80); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`defense`,`magic_defense`,`dex`,`attack_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`ai`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_knockbackimmune`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (3202,'ORGANIC_JAKK','Organic Pumpkin','Organic Pumpkin',10,40,200,130,100,160,99,999,1,'Small','Formless','Neutral',1,100,'25','Guardian',true,true,true,true,true,'ORGANIC_PUMPKIN',5000,'ORGANIC_PUMPKIN',5000,'ORGANIC_PUMPKIN',1000,'DARK_INVITATION',100,'Pumpkin_Head',1000,'Gift_Box_1',100,'Yellow_Slim_Potion',1000,'Pumpkin_Pie',100,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`defense`,`magic_defense`,`dex`,`attack_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`ai`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_knockbackimmune`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (3203,'INORGANIC_JAKK','Inorganic Pumpkin','Inorganic Pumpkin',10,40,10,6,100,160,99,999,1,'Small','Formless','Neutral',1,200,'25','Guardian',true,true,true,true,true,'INORGANIC_PUMPKIN',5000,'INORGANIC_PUMPKIN',5000,'INORGANIC_PUMPKIN',1000,'DARK_INVITATION',100,'Pumpkin_Head',1000,'Gift_Box_1',100,'Yellow_Slim_Potion',1000,'Pumpkin_Pie',100,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_swordman_thief`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`,`drop6_item`,`drop6_rate`,`drop6_nosteal`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (3208,'V_EREMES','Eremes Guille','Eremes Guille',179,2380000,70000,35000,5333,2000,180,100,150,190,60,70,200,80,1,10,12,'Medium','Demon',true,'Poison',4,100,76,384,288,'21','Boss','Fallen_Energy_Particle',1000,'Pieces_Of_Sentiment',500,'Pieces_Of_Grudge',500,'Thief_Soul',500,'C_Silent_Executor',50,true,'C_Circlet_Of_Bone',50,true,'Real_Eremes_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_acolyte_merchant`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`,`drop5_item`,`drop5_rate`,`drop5_nosteal`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (3209,'V_MAGALETA','Margaretha Sorin','Margaretha Sorin',177,2448000,80000,40000,1667,7000,160,400,130,80,120,160,150,70,1,10,12,'Medium','Demihuman',true,'Holy',4,100,576,384,288,'21','Boss','Fallen_Energy_Particle',1000,'Pieces_Of_Sentiment',500,'Pieces_Of_Grudge',500,'Acolyte_Soul',500,true,'C_Mitra',50,true,'Real_Magaleta_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_mage_archer`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`,`drop5_item`,`drop5_rate`,`drop5_nosteal`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (3210,'V_KATRINN','Kathryne Cheiron','Kathryne Cheiron',177,2040000,60000,30000,1333,6000,110,400,110,80,60,200,210,50,1,10,12,'Medium','Demihuman',true,'Ghost',4,100,576,384,288,'21','Boss','Fallen_Energy_Particle',1000,'Pieces_Of_Sentiment',500,'Pieces_Of_Grudge',500,'Mage_Soul',500,true,'C_Magic_Stone_Hat',50,true,'Real_Katrinn_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_mage_archer`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`,`drop5_item`,`drop5_rate`,`drop5_nosteal`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (3211,'V_SHECIL','Shecil Damon','Shecil Damon',179,2142000,70000,35000,4667,2000,100,100,130,130,70,80,300,50,14,10,12,'Medium','Demihuman',true,'Wind',4,100,76,384,288,'21','Boss','Fallen_Energy_Particle',1000,'Pieces_Of_Sentiment',500,'Pieces_Of_Grudge',500,'Archer_Soul',500,true,'C_Camouflage_RabbitHood',50,true,'Real_Shecil_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_acolyte_merchant`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`,`drop6_item`,`drop6_rate`,`drop6_nosteal`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (3212,'V_HARWORD','Harword Alt-Eisen','Harword Alt-Eisen',177,2720000,100000,50000,3333,3000,200,100,160,80,200,60,130,50,1,10,12,'Medium','Demihuman',true,'Water',4,100,76,384,288,'21','Boss','Fallen_Energy_Particle',1000,'Pieces_Of_Sentiment',500,'Pieces_Of_Grudge',500,'Merchant_Soul',500,'C_Driver_Band_R',50,true,'C_Driver_Band_Y',50,true,'Real_Harword_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_swordman_thief`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`,`drop5_item`,`drop5_rate`,`drop5_nosteal`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (3213,'V_SEYREN','Seyren Windsor','Seyren Windsor',179,2448000,80000,40000,6000,4000,400,200,170,100,200,50,200,60,1,10,12,'Medium','Demon',true,'Fire',4,100,76,384,288,'21','Boss','Fallen_Energy_Particle',1000,'Pieces_Of_Sentiment',500,'Pieces_Of_Grudge',500,'Swordman_Soul',500,true,'C_Rune_Circlet',50,true,'Real_Seyren_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_swordman_thief`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (3214,'V_G_EREMES','Guillotine Cross Eremes','Guillotine Cross Eremes',189,2100000,8000,4000,360,200,300,380,120,140,400,160,1,10,12,'Medium','Demon',true,'Poison',4,100,76,384,288,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_acolyte_merchant`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (3215,'V_G_MAGALETA','Arch Bishop Margaretha','Arch Bishop Margaretha',187,2400000,2500,14000,320,800,260,160,240,320,300,140,1,10,12,'Medium','Demihuman',true,'Holy',4,100,576,384,288,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_mage_archer`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (3216,'V_G_KATRINN','Warlock Kathryne','Warlock Kathryne',187,1800000,2000,12000,220,800,220,160,120,400,420,100,1,10,12,'Medium','Demihuman',true,'Ghost',4,100,576,384,288,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_mage_archer`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (3217,'V_G_SHECIL','Ranger Cecil','Ranger Cecil',189,2100000,14000,4000,200,200,260,260,140,160,600,100,14,10,12,'Medium','Demihuman',true,'Wind',4,100,76,384,288,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_acolyte_merchant`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (3218,'V_G_HARWORD','Mechanic Howard','Mechanic Howard',187,3000000,5000,6000,400,200,320,160,400,120,260,100,1,10,12,'Medium','Demihuman',true,'Earth',4,100,76,384,288,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_swordman_thief`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (3219,'V_G_SEYREN','Rune Knight Seyren','Rune Knight Seyren',189,2400000,18000,8000,800,400,340,200,400,100,400,120,1,10,12,'Medium','Demon',true,'Fire',4,100,76,384,288,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_mvp`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (3220,'V_B_EREMES','Guillotine Cross Eremes','Guillotine Cross Eremes',189,12600000,3000000,3000000,16000,4000,360,200,300,380,120,140,400,160,1,10,12,'Medium','Demihuman',true,'Poison',4,100,76,384,288,'21','Boss',true,'Pieces_Of_Grudge',3000,'Manteau_Of_Fallen',150,'Manteau_Of_Fallen',500,'Pieces_Of_Sentiment',5000,'Thief_Soul',10000,'Thief_Soul',10000,'Thief_Soul',10000,'GuillotineCross_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_mvp`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (3221,'V_B_MAGALETA','Arch Bishop Margaretha','Arch Bishop Margaretha',187,14400000,3000000,3000000,5000,14000,320,800,260,160,240,320,300,140,1,10,12,'Medium','Demihuman',true,'Holy',4,100,576,384,288,'21','Boss',true,'Pieces_Of_Grudge',3000,'Manteau_Of_Fallen',150,'Manteau_Of_Fallen',500,'Pieces_Of_Sentiment',5000,'Acolyte_Soul',10000,'Acolyte_Soul',10000,'Acolyte_Soul',10000,'Archbishop_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_mvp`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (3222,'V_B_SHECIL','Ranger Cecil','Ranger Cecil',189,12600000,3000000,3000000,7000,4000,200,200,260,260,140,160,600,100,14,10,12,'Medium','Demihuman',true,'Wind',4,100,76,384,288,'21','Boss',true,'Pieces_Of_Grudge',3000,'Manteau_Of_Fallen',150,'Manteau_Of_Fallen',500,'Pieces_Of_Sentiment',5000,'Archer_Soul',10000,'Archer_Soul',10000,'Archer_Soul',10000,'Ranger_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_mvp`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (3223,'V_B_HARWORD','Mechanic Howard','Mechanic Howard',187,18000000,3000000,3000000,10000,6000,400,200,320,160,400,120,260,100,1,10,12,'Medium','Demihuman',true,'Water',4,100,76,384,288,'21','Boss',true,'Cursed_Crystal',3000,'Manteau_Of_Fallen',150,'Manteau_Of_Fallen',500,'Pieces_Of_Sentiment',5000,'Merchant_Soul',10000,'Merchant_Soul',10000,'Merchant_Soul',10000,'Mechanic_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_mvp`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (3224,'V_B_KATRINN','Warlock Kathryne','Warlock Kathryne',187,10800000,3000000,3000000,4000,12000,220,800,220,160,120,400,420,100,1,10,12,'Medium','Demihuman',true,'Ghost',4,100,576,384,288,'21','Boss',true,'Pieces_Of_Grudge',3000,'Manteau_Of_Fallen',150,'Manteau_Of_Fallen',500,'Pieces_Of_Sentiment',5000,'Mage_Soul',10000,'Mage_Soul',10000,'Mage_Soul',10000,'Warlock_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_mvp`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (3225,'V_B_SEYREN','Rune Knight Seyren','Rune Knight Seyren',189,14400000,3000000,3000000,9000,8000,800,400,340,200,400,100,400,120,1,10,12,'Medium','Demihuman',true,'Fire',4,100,76,384,288,'21','Boss',true,'Cursed_Crystal',3000,'Manteau_Of_Fallen',150,'Manteau_Of_Fallen',500,'Pieces_Of_Sentiment',5000,'Swordman_Soul',10000,'Swordman_Soul',10000,'Swordman_Soul',10000,'RuneKnight_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_swordman_thief`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (3226,'V_RANDEL','Randel Lawrence','Randel Lawrence',178,2550000,100000,50000,4000,2000,300,200,200,80,200,50,190,70,1,10,12,'Medium','Demihuman',true,'Holy',4,100,76,384,288,'21','Boss','Fallen_Energy_Particle',1000,'Pieces_Of_Sentiment',600,'Pieces_Of_Grudge',400,'Pieces_Of_Grudge',200,'Swordman_Soul',500,'C_Schmitz_Helm',50,'C_Protect_Of_Crown',50,'Real_Randel_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_acolyte_merchant`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (3227,'V_FLAMEL','Flamel Emule','Flamel Emule',176,2312000,80000,40000,3333,5000,130,100,140,80,70,150,200,50,1,10,12,'Medium','Demihuman',true,'Fire',4,100,76,384,288,'21','Boss','Fallen_Energy_Particle',1000,'Pieces_Of_Sentiment',600,'Pieces_Of_Grudge',400,'Pieces_Of_Grudge',200,'Merchant_Soul',500,'C_Midas_Whisper',50,'Chest_Of_Death',10,'Real_Flamel_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_mage_archer`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (3228,'V_CELIA','Celia Alde','Celia Alde',178,2295000,90000,45000,2000,5000,110,800,140,100,60,150,120,50,1,10,12,'Medium','Demihuman',true,'Ghost',4,100,576,384,288,'21','Boss','Fallen_Energy_Particle',1000,'Pieces_Of_Sentiment',600,'Pieces_Of_Grudge',400,'Pieces_Of_Grudge',200,'Mage_Soul',500,'C_Wind_Whisper',50,'Chest_Of_Death',10,'Real_Ceila_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_acolyte_merchant`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (3229,'V_CHEN','Chen Liu','Chen Liu',178,2261000,70000,35000,5333,3000,180,100,150,80,90,130,200,60,1,10,12,'Medium','Demon',true,'Water',4,100,76,384,288,'21','Boss','Fallen_Energy_Particle',1000,'Pieces_Of_Sentiment',600,'Pieces_Of_Grudge',400,'Pieces_Of_Grudge',200,'Acolyte_Soul',500,'C_Blazing_Soul',50,'Chest_Of_Death',10,'Real_Chen_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_swordman_thief`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (3230,'V_GERTIE','Gertie Wie','Gertie Wie',178,2040000,80000,40000,4667,2500,160,100,180,130,60,50,210,50,1,10,12,'Medium','Demon',true,'Poison',4,100,76,384,288,'21','Boss','Fallen_Energy_Particle',1000,'Pieces_Of_Sentiment',600,'Pieces_Of_Grudge',400,'Pieces_Of_Grudge',200,'Thief_Soul',500,'C_Shadow_Handicraft',50,'Chest_Of_Death',10,'Real_Gertie_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_mage_archer`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (3231,'V_ALPHOCCIO','Alphoccio Basil','Alphoccio Basil',176,2040000,60000,30000,2667,6000,120,100,120,150,70,200,150,90,1,10,12,'Medium','Demihuman',true,'Wind',4,100,76,384,288,'21','Boss','Fallen_Energy_Particle',1000,'Pieces_Of_Sentiment',600,'Pieces_Of_Grudge',400,'Pieces_Of_Grudge',200,'Archer_Soul',500,'C_Minstrel_Song_Hat',50,'Chest_Of_Death',10,'Real_Alphoccio_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_mage_archer`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (3232,'V_TRENTINI','Trentini','Trentini',176,2040000,60000,30000,2667,6000,100,100,110,150,70,200,150,80,2,10,12,'Medium','Demihuman',true,'Wind',4,100,76,384,288,'21','Boss','Fallen_Energy_Particle',1000,'Pieces_Of_Sentiment',600,'Pieces_Of_Grudge',400,'Pieces_Of_Grudge',200,'Archer_Soul',500,'C_Dying_Swan',50,'Chest_Of_Death',10,'Real_Trentini_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_swordman_thief`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (3233,'V_G_RANDEL','Royal Guard Randel','Royal Guard Randel',188,3000000,12000,4000,600,400,400,160,400,100,380,140,1,10,12,'Medium','Demihuman',true,'Holy',4,100,76,864,288,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_acolyte_merchant`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (3234,'V_G_FLAMEL','Genetic Flamel','Genetic Flamel',186,2400000,5000,10000,260,200,280,160,140,300,400,100,1,10,12,'Medium','Demihuman',true,'Fire',4,100,76,864,288,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_mage_archer`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (3235,'V_G_CELIA','Sorcerer Celia','Sorcerer Celia',188,4050000,3000,10000,220,800,280,200,120,300,240,100,1,10,12,'Medium','Demihuman',true,'Ghost',4,100,576,384,288,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_acolyte_merchant`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (3236,'V_G_CHEN','Sura Chen','Sura Chen',188,3150000,8000,6000,360,200,300,160,180,260,400,120,1,10,12,'Medium','Demon',true,'Water',4,100,76,384,288,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_swordman_thief`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (3237,'V_G_GERTIE','Shadow Chaser Gertie','Shadow Chaser Gertie',188,2400000,7000,5000,320,200,360,260,120,100,420,100,1,10,12,'Medium','Demon',true,'Poison',4,100,76,864,288,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_mage_archer`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (3238,'V_G_ALPHOCCIO','Minstrel Alphoccio','Minstrel Alphoccio',186,3600000,4000,12000,240,200,240,300,140,400,300,180,1,10,12,'Medium','Demihuman',true,'Wind',4,100,76,864,288,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_mage_archer`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`) VALUES (3239,'V_G_TRENTINI','Wanderer Trentini','Wanderer Trentini',186,1800000,4000,12000,200,200,220,300,140,400,300,160,2,10,12,'Medium','Demihuman',true,'Wind',4,100,76,864,288,'21','Boss'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_mvp`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (3240,'V_B_RANDEL','Royal Guard Randel','Royal Guard Randel',188,18000000,3000000,3000000,6000,4000,600,400,400,160,400,100,380,140,1,10,12,'Medium','Demihuman',true,'Holy',4,100,76,864,288,'21','Boss',true,'Cursed_Crystal',3000,'Manteau_Of_Fallen',150,'Manteau_Of_Fallen',500,'Pieces_Of_Sentiment',5000,'Swordman_Soul',10000,'Swordman_Soul',10000,'Swordman_Soul',10000,'RoyalGuard_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_mvp`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (3241,'V_B_FLAMEL','Genetic Flamel','Genetic Flamel',186,14400000,3000000,3000000,10000,10000,260,200,280,160,140,300,400,100,1,10,12,'Medium','Demihuman',true,'Fire',4,100,76,864,288,'21','Boss',true,'Pieces_Of_Grudge',3000,'Manteau_Of_Fallen',150,'Manteau_Of_Fallen',500,'Pieces_Of_Sentiment',5000,'Merchant_Soul',10000,'Merchant_Soul',10000,'Merchant_Soul',10000,'Genetic_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_mvp`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (3242,'V_B_CELIA','Sorcerer Celia','Sorcerer Celia',188,16200000,3000000,3000000,6000,10000,220,800,280,200,120,300,240,100,1,10,12,'Medium','Demihuman',true,'Ghost',4,100,576,864,288,'21','Boss',true,'Pieces_Of_Grudge',3000,'Manteau_Of_Fallen',150,'Manteau_Of_Fallen',500,'Pieces_Of_Sentiment',5000,'Mage_Soul',10000,'Mage_Soul',10000,'Mage_Soul',10000,'Sorcerer_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_mvp`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (3243,'V_B_CHEN','Sura Chen','Sura Chen',188,12600000,3000000,3000000,16000,6000,360,200,300,160,180,260,400,120,1,10,12,'Medium','Demihuman',true,'Water',4,100,76,768,288,'21','Boss',true,'Pieces_Of_Grudge',3000,'Manteau_Of_Fallen',150,'Manteau_Of_Fallen',500,'Pieces_Of_Sentiment',5000,'Acolyte_Soul',10000,'Acolyte_Soul',10000,'Acolyte_Soul',10000,'Sura_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_mvp`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (3244,'V_B_GERTIE','Shadow Chaser Gertie','Shadow Chaser Gertie',188,14400000,3000000,3000000,14000,5000,320,200,360,260,120,100,420,100,1,10,12,'Medium','Demihuman',true,'Poison',4,100,76,864,288,'21','Boss',true,'Pieces_Of_Grudge',3000,'Manteau_Of_Fallen',150,'Manteau_Of_Fallen',500,'Pieces_Of_Sentiment',5000,'Thief_Soul',10000,'Thief_Soul',10000,'Thief_Soul',10000,'ShadowChaser_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_mvp`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (3245,'V_B_ALPHOCCIO','Minstrel Alphoccio','Minstrel Alphoccio',186,10800000,3000000,3000000,8000,12000,240,200,240,300,140,400,300,180,1,10,12,'Medium','Demihuman',true,'Wind',4,100,76,864,288,'21','Boss',true,'Pieces_Of_Grudge',3000,'Manteau_Of_Fallen',150,'Manteau_Of_Fallen',500,'Pieces_Of_Sentiment',5000,'Archer_Soul',10000,'Archer_Soul',10000,'Archer_Soul',10000,'Minstrel_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_bio5_mvp`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (3246,'V_B_TRENTINI','Wanderer Trentini','Wanderer Trentini',186,10800000,3000000,3000000,8000,12000,200,200,220,300,140,400,300,160,2,10,12,'Medium','Demihuman',true,'Wind',4,100,76,864,288,'21','Boss',true,'Pieces_Of_Grudge',3000,'Manteau_Of_Fallen',150,'Manteau_Of_Fallen',500,'Pieces_Of_Sentiment',5000,'Archer_Soul',10000,'Archer_Soul',10000,'Archer_Soul',10000,'Wanderer_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (3247,'CENERE_G','Green Cenere','Green Cenere',150,140088,7635,7698,1897,110,91,81,70,48,40,37,100,45,1,10,12,'Small','Formless','Wind',1,300,1500,720,360,'10',true,'Dustball',5000,'Poisonous_Gas',500,'Mould_Powder',1500,'Air_Pollutant',1000,'Yggdrasil_Dust',500,'GreenCenere_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_assist`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (3248,'REPAIR_ROBOT_T','Repair Robot Turbo','Repair Robot Turbo',158,186320,13208,14489,2431,226,118,59,101,42,55,35,110,45,1,10,12,'Small','Formless','Neutral',2,300,1500,500,660,'02',true,'Burnt_Parts',500,'Sturdy_Iron_Piece',250,'Iron',2000,'Steel',500,'Iron_Bug',1500,'LargeScrap',50,'OldTank',50,'RepairRobot_T_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (3249,'EXPLORATION_ROVER_T','Explorer Robot Turbo','Explorer Robot Turbo',171,318117,19826,41023,2945,841,121,67,118,80,45,121,138,65,3,10,12,'Large','Formless','Neutral',4,165,1552,1152,336,'10',true,'Burnt_Parts',500,'Sturdy_Iron_Piece',250,'Iron',2000,'Steel',500,'Iron_Bug',1500,'LargeScrap',50,'OldTank',50,'ExplorationRover_T_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (3250,'SCR_MT_ROBOTS','Can Robot','Can Robot',155,30,61,58,95,2,100,99,35,42,20,12,68,3,1,10,12,'Small','Formless','Neutral',1,300,2400,500,400,'10',true,true,true,true,'Burnt_Parts',1000,'Sturdy_Iron_Piece',1500,'Old_Steel_Plate',2000,'LargeScrap',50,'OldTank',50,'Scr_MT_Robots_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (3251,'GC109','Machine Component','Machine Component',149,217650,6598,5931,2678,1257,121,71,60,132,45,35,155,15,1,10,12,'Small','Formless','Dark',2,120,1000,500,600,'10',true,'Burnt_Parts',1000,'Sturdy_Iron_Piece',1500,'Old_Steel_Plate',2000,'LargeScrap',50,'OldTank',50,'GC109_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (3252,'DR815','Machine Component','Machine Component',153,245670,7255,7011,3315,761,143,45,88,98,88,21,116,22,1,10,12,'Medium','Formless','Dark',1,135,1500,600,500,'10',true,'Burnt_Parts',1000,'Sturdy_Iron_Piece',1500,'Old_Steel_Plate',2000,'LargeScrap',50,'OldTank',50,'DR815_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`int`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`) VALUES (3253,'SYS_MSG','System message','System message',160,100,1,1,276,99,188,12,10,12,'Large','Demon','Dark',1,1000,3000,600,550,'01','Battlefield',true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_canmove`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (3254,'T_W_O','T_W_O','T_W_O',165,48000000,3955,196,158,134,90,141,7,87,267,70,3,10,12,'Large','Demon','Dark',3,150,1250,500,350,'10','Boss',true,true,'Questioned_Parts',5000,'Old_Violet_Box',5000,'Old_Violet_Box',5000,'Test_Reagent',3000,'Spanner',500,'Old_Steel_Plate',2000,'T_W_O_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`) VALUES (3255,'GHOUL_H','Smelly Ghoul','Smelly Ghoul',155,178652,10233,10598,2235,216,99,55,98,55,61,22,133,2,1,10,12,'Small','Plant','Wind',1,200,2050,500,660,'10',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_canmove`) VALUES (3256,'ZOMBIE_H','Smelly Zombie','Smelly Zombie',148,134615,6859,6903,1995,450,91,42,76,53,54,21,125,3,1,10,12,'Small','Formless','Neutral',3,220,2155,960,480,'10',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop1_nosteal`,`drop2_item`,`drop2_rate`,`drop2_nosteal`) VALUES (3442,'FROZENWOLF','Frozen Wolf','Frozen Wolf',140,80000,5000,5000,1000,1000,50,50,100,80,100,100,100,50,1,10,12,'Medium','Brute','Water',1,200,1120,420,432,'04','Desiccant',2000,true,'Frozenwolf_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop1_nosteal`,`drop2_item`,`drop2_rate`,`drop2_nosteal`) VALUES (3443,'TAFFY','Taffy','Taffy',145,100000,6000,6000,1500,1500,125,47,100,80,100,100,100,50,1,10,12,'Medium','Brute','Earth',1,200,1604,1344,2016,'17','Sandpaper',2000,true,'Tappy_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop1_nosteal`,`drop2_item`,`drop2_rate`,`drop2_nosteal`) VALUES (3444,'WATCHER','Watcher','Watcher',145,120000,7000,7000,1400,1400,125,47,100,80,100,100,80,50,6,10,12,'Small','Formless','Wind',1,190,576,1344,480,'04','Red_Eyes',2000,true,'Watcher_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (3445,'P_ARCHER_SKELETON','Enchanted Archer Skelet','Enchanted Archer Skelet',114,10000,200,100,20,20,60,30,60,150,30,14,10,12,'Medium','Undead','Undead',3,300,1152,864,576,'04','P_Archer_Skeleton_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (3446,'P_SKELETON','Enchanted Skeleton','Enchanted Skeleton',114,10000,200,200,20,20,80,60,30,120,90,30,1,10,12,'Medium','Undead','Undead',3,250,1440,528,576,'04','P_Skeleton_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (3447,'P_SOLDIER_SKELETON','Enchanted Soldier Skele','Enchanted Soldier Skele',115,20000,200,100,20,20,120,60,30,60,90,30,1,10,12,'Medium','Undead','Undead',3,250,1440,576,432,'04','P_Soldier_Skeleton_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (3448,'P_AMDARAIS','Renovated Amdarais','Renovated Amdarais',99,10000000,800,800,30,30,150,50,100,50,70,50,2,10,12,'Large','Undead','Undead',1,200,1152,1536,480,'04','P_Amdarais_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (3449,'G_P_AMDARAIS','Enhanced Amdarais','Enhanced Amdarais',98,66666,700,700,30,30,100,50,100,50,70,50,2,10,12,'Large','Undead','Undead',1,200,1152,1536,480,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (3450,'BIJOU','Bijou','Bijou',115,10000000,66666,66666,2000,1444,1444,20,200,150,40,50,150,150,50,3,10,12,'Large','Undead','Undead',4,200,2000,1536,480,'04','Boss',true,'Old_Violet_Box',5000,'Old_Card_Album',2000,'White_Potion_Box',3000,'Fragments_Valkyrie_Power',5000,'Black_Dyestuffs',5000,'Witherless_Rose',1000,'Berserk',500,'C_Bijou_Hat',10,'Bijou_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (3451,'IMMOTAL_CORPS','Immotal Corps','Immotal Corps',158,198410,9575,7859,1408,890,150,83,165,75,95,75,150,50,1,10,12,'Medium','Demon','Undead',4,150,1500,600,500,'04',true,'Immotal_Corps_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (3452,'ZOMBIE_GUARD','Zombie Guard','Zombie Guard',145,124000,6887,4809,897,347,200,35,138,75,200,43,120,20,1,10,12,'Medium','Undead','Undead',4,400,768,2784,480,'04','Zombie_Guard_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_hearthunter`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (3454,'HEART_HUNTER_N','Suspicious Intruder','Suspicious Intruder',103,20714,1963,2001,703,178,49,28,36,53,32,22,98,5,1,10,12,'Medium','Demihuman',true,'Dark',2,200,864,1268,480,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`defense`,`magic_defense`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`) VALUES (3455,'GLASS_PLATE','Plate','Plate',1,100,99,7,12,'Small','Formless','Neutral',1,1000,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`,`drop7_item`,`drop7_rate`,`drop7_nosteal`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (3473,'AS_RAGGED_GOLEM','Stefan.J.E.Wolf','Stefan.J.E.Wolf',160,20000000,96453,109040,5000,8128,640,146,30,248,57,16,59,245,43,1,14,16,'Large','Undead','Undead',1,300,960,1632,480,'21','Boss',true,'Old_Blue_Box',5000,'Old_Violet_Box',5000,'Old_Card_Album',2000,'Katar_170',1,'Two_Hand_Spear_170',1,'Staff_170',1,'Yggdrasilberry',1000,'Seed_Of_Yggdrasil',2000,'Oridecon',3500,true,'Elunium',3500,true,'As_Ragged_Golem_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (3474,'AS_BLOODY_KNIGHT','Immortal Cursed Knight','Immortal Cursed Knight',160,10000000,47986,46416,4666,434,178,48,193,103,102,83,240,65,2,10,12,'Large','Formless','Dark',2,250,768,528,288,'21','Boss','Two_Hand_Spear_170',1,'Old_Card_Album',500,'Yggdrasilberry',1004,'Seed_Of_Yggdrasil',2005,'Oridecon',3245,'Elunium',3245,true,'As_Bdy_Knight_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop6_nosteal`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (3475,'AS_WIND_GHOST','Immortal Wind Ghost','Immortal Wind Ghost',160,10000000,47986,46416,4666,1577,136,72,131,68,53,116,259,42,5,10,12,'Medium','Demon','Wind',2,150,2112,1152,672,'21','Boss','Staff_170',1,'Old_Card_Album',500,'Yggdrasilberry',1004,'Seed_Of_Yggdrasil',2005,'Oridecon',3245,'Elunium',3245,true,'As_Wind_Ghost_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (3476,'AS_ZOMBIE','Immortal Zombie Soldier','Immortal Zombie Soldier',160,405694,2446,3669,188,28,141,90,160,169,1,10,12,'Medium','Undead','Undead',1,400,2612,912,288,'09'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop1_option`,`drop2_item`,`drop2_rate`,`drop2_option`,`drop3_item`,`drop3_rate`,`drop3_option`,`drop4_item`,`drop4_rate`,`drop4_option`,`drop5_item`,`drop5_rate`,`drop5_option`) VALUES (3477,'AS_IMMORTAL_CORPS','Immortal Fortress Legio','Immortal Fortress Legio',160,405694,15464,12888,2446,1546,150,83,165,90,95,75,180,50,1,10,12,'Medium','Demon','Undead',1,150,1500,600,500,'09','Sinister_Dagger',20,'AS_WEAPON_4','Sinister_Saber',20,'AS_WEAPON_3','Sinister_Twohand_Sword',20,'AS_WEAPON_5','Sinister_Spear',20,'AS_WEAPON_5','Sinister_Lance',20,'AS_WEAPON_5'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (3478,'AS_ZOMBIE_SLAUGHTER','Sky Fortress Key Keeper','Sky Fortress Key Keeper',160,423332,15464,12888,2446,292,129,58,150,88,105,16,210,27,1,10,12,'Medium','Undead','Undead',2,200,676,648,432,'09',true,'Air_Stronghold_Key',10000,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop1_option`,`drop2_item`,`drop2_rate`,`drop2_option`,`drop3_item`,`drop3_rate`,`drop3_option`,`drop4_item`,`drop4_rate`,`drop4_option`,`drop5_item`,`drop5_rate`,`drop5_option`,`drop6_item`,`drop6_rate`,`drop6_option`) VALUES (3479,'AS_ZOMBIE_MASTER','Immortal Zombie Assault','Immortal Zombie Assault',160,405694,15464,12888,2446,430,104,61,73,96,64,65,138,64,1,10,12,'Medium','Undead','Undead',1,175,2612,912,288,'09','Sinister_Book',20,'AS_WEAPON_4','Sinister_Katar',20,'AS_WEAPON_5','Sinister_Huuma',20,'AS_WEAPON_4','Sinister_Twohand_Axe',20,'AS_WEAPON_3','Sinister_Mace',20,'AS_WEAPON_3','Sinister_Fist',20,'AS_WEAPON_5'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop1_option`,`drop2_item`,`drop2_rate`,`drop2_option`,`drop3_item`,`drop3_rate`,`drop3_option`,`drop4_item`,`drop4_rate`,`drop4_option`,`drop5_item`,`drop5_rate`,`drop5_option`,`drop6_item`,`drop6_rate`,`drop6_option`) VALUES (3480,'AS_CURSED_SOLDIER','Immortal Cursed Zombie','Immortal Cursed Zombie',160,405694,15464,12888,2446,1,123,50,117,86,93,81,309,33,9,10,12,'Medium','Undead','Undead',1,150,1960,576,420,'09','Sinister_Staff',20,'AS_WEAPON_1','Sinister_Rod',20,'AS_WEAPON_1','Sinister_Revolver',20,'AS_WEAPON_2','Sinister_Wire',20,'AS_WEAPON_2','Sinister_Viollin',20,'AS_WEAPON_2','Sinister_Bow',20,'AS_WEAPON_2'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop1_option`,`drop2_item`,`drop2_rate`,`drop2_option`,`drop3_item`,`drop3_rate`,`drop3_option`,`drop4_item`,`drop4_rate`,`drop4_option`,`drop5_item`,`drop5_rate`,`drop5_option`,`drop6_item`,`drop6_rate`,`drop6_option`) VALUES (3481,'AS_EVIL_SHADOW1','Immortal Nightmare Shadow','Immortal Nightmare Shadow',160,423330,14059,13590,2446,498,34,34,102,61,102,24,132,51,1,10,12,'Large','Demon','Dark',1,200,1500,600,500,'09','Sinister_Book',30,'AS_WEAPON_4','Sinister_Katar',30,'AS_WEAPON_5','Sinister_Huuma',30,'AS_WEAPON_4','Sinister_Twohand_Axe',30,'AS_WEAPON_3','Sinister_Mace',30,'AS_WEAPON_3','Sinister_Fist',30,'AS_WEAPON_5'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop1_option`,`drop2_item`,`drop2_rate`,`drop2_option`,`drop3_item`,`drop3_rate`,`drop3_option`,`drop4_item`,`drop4_rate`,`drop4_option`,`drop5_item`,`drop5_rate`,`drop5_option`,`drop6_item`,`drop6_rate`,`drop6_option`) VALUES (3482,'AS_EVIL_SHADOW2','Immortal Angry Shadow','Immortal Angry Shadow',160,388054,14059,13590,2202,1033,137,40,68,139,51,39,234,17,1,10,12,'Medium','Demon','Dark',1,200,1000,500,600,'09','Sinister_Staff',30,'AS_WEAPON_1','Sinister_Rod',30,'AS_WEAPON_1','Sinister_Revolver',30,'AS_WEAPON_2','Sinister_Wire',30,'AS_WEAPON_2','Sinister_Viollin',30,'AS_WEAPON_2','Sinister_Bow',30,'AS_WEAPON_2'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop1_option`,`drop2_item`,`drop2_rate`,`drop2_option`,`drop3_item`,`drop3_rate`,`drop3_option`,`drop4_item`,`drop4_rate`,`drop4_option`,`drop5_item`,`drop5_rate`,`drop5_option`) VALUES (3483,'AS_EVIL_SHADOW3','Immortal Death Shadow','Immortal Death Shadow',160,423330,14059,13590,2446,106,100,49,135,117,74,37,142,30,1,10,12,'Large','Demon','Dark',1,200,1800,780,480,'09','Sinister_Dagger',30,'AS_WEAPON_4','Sinister_Saber',30,'AS_WEAPON_3','Sinister_Twohand_Sword',30,'AS_WEAPON_5','Sinister_Spear',30,'AS_WEAPON_5','Sinister_Lance',30,'AS_WEAPON_5'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`) VALUES (3484,'AS_D_RAGGED_GOLEM','Stefan.J.E.Wolf','Stefan.J.E.Wolf',160,20000000,8128,640,146,30,248,57,16,59,245,43,1,14,16,'Large','Undead','Undead',2,300,960,1632,480,'21','Boss',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (3485,'AS_D_CURSED_SOLDIER','Cursed Soldier of Bijou','Cursed Soldier of Bijou',160,405694,2446,1,123,50,117,86,93,81,309,33,9,10,12,'Medium','Undead','Undead',1,150,1960,576,420,'09'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (3487,'IMMORTAL_CORPS1','Butcher Soldier','Butcher Soldier',115,90000,800,800,50,30,100,90,70,50,150,50,1,10,12,'Small','Demon','Undead',4,100,500,840,300,'04','Immotal_Corps_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (3488,'IMMORTAL_CORPS2','Scythe Soldier','Scythe Soldier',115,120000,600,600,30,60,84,75,70,120,120,80,1,10,12,'Small','Demon','Undead',4,150,1000,1100,480,'04','Immotal_Corps_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (3489,'IMMORTAL_CORPS3','Bone Crash Soldier','Bone Crash Soldier',115,170000,900,900,80,40,120,90,130,30,80,50,2,10,12,'Small','Demon','Undead',4,200,1500,1500,480,'04','Immotal_Corps_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (3490,'IMMORTAL_CO_CMDER','Immortal Commander','Immortal Commander',160,500000,25000,15000,890,200,200,120,170,80,100,85,160,90,3,10,12,'Medium','Demon','Undead',4,150,1500,1344,480,'04',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`defense`,`magic_defense`,`str`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (3495,'DR_EGGRING','Eggring','Eggring',1,50,50,35,1,2,4,6,6,5,1,10,12,'Medium','Plant','Earth',1,400,1872,672,480,'02','Jellopy',8750,'Sticky_Mucus',3750,'Wing_Of_Fly',1250,'Eggring_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`defense`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (3496,'DR_LUNATIC','Leaf Lunatic','Leaf Lunatic',3,44,50,35,1,16,10,3,3,8,5,1,10,12,'Small','Brute','Neutral',3,200,1456,456,336,'01','Carrot',2000,'Feather',6000,'Clover',8000,'Leaf_Lunatic_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop3_nosteal`) VALUES (3497,'DR_FABRE','Grass Fabre','Grass Fabre',7,60,52,38,2,24,12,5,5,5,12,5,1,10,12,'Small','Insect','Earth',1,400,1672,672,480,'01',true,'Fluff',7500,'Green_Herb',2500,'Grass_Fabre_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_changetargetmelee`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (3498,'DR_HORNET','Wild Hornet','Wild Hornet',11,78,57,42,2,7,1,12,24,4,5,6,5,1,10,12,'Small','Insect','Wind',1,150,1292,792,216,'01',true,true,'Bee_Sting',10000,'Jellopy',10000,'Wing_Of_Fly',444,'Wild_Honet_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (3499,'DR_RODA_FROG','Sweet Roda Frog','Sweet Roda Frog',14,140,65,50,4,12,5,12,6,4,14,9,1,10,12,'Medium','Fish','Water',1,200,2016,816,288,'01','Sticky_Webfoot',10000,'Spawn',571,'Green_Herb',571,'Wing_Of_Fly',571,'Long_Foxtail',416,'Abundantly_Foxtail',416,'Sw_Roda_Frog_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop3_nosteal`) VALUES (3500,'DR_DESERT_WOLF_B','Hunter Desert Wolf','Hunter Desert Wolf',17,113,76,58,7,15,3,27,24,30,15,33,5,1,10,12,'Medium','Brute','Fire',1,200,1054,504,432,'03','Animal\'s_Skin',2000,'Orange',2000,'Hunter_Wolf_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop2_nosteal`) VALUES (3501,'DR_SPORE','Trans Spore','Trans Spore',18,280,74,59,7,12,10,15,5,10,12,1,10,12,'Medium','Plant','Water',1,200,1872,672,288,'01','Mushroom_Spore',10000,'Trance_Spore_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`defense`,`magic_defense`,`agi`,`vit`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (3502,'DR_BASILISK1','Scout Basilisk','Scout Basilisk',20,243,95,62,11,18,10,8,17,15,1,10,12,'Medium','Brute','Earth',1,400,2612,912,288,'04','DragonFry_Foxtail',217,'BigSize_Foxtail',217,'Dr_Life_Potion_02',256,'Basilisk1_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (3503,'DR_BASILISK2','Combat Basilisk','Combat Basilisk',140,180030,583,656,1379,105,80,56,12,19,11,27,10,1,10,12,'Medium','Brute','Earth',2,250,2456,912,504,'04','Basilisk2_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (3504,'DR_BASILISK3','Combat Basilisk','Combat Basilisk',148,216036,583,656,1654,126,80,56,12,19,11,27,10,1,10,12,'Medium','Brute','Earth',2,250,2456,912,504,'04','Basilisk2_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (3505,'DR_BIG_EGGRING','Big Eggring','Big Eggring',25,142480,82,63,4,68,12,12,12,68,57,1,10,12,'Medium','Plant','Earth',3,200,1875,672,480,'21','Boss','Big_Eggring_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (3506,'DR_MANDRAGORA','Jungle Madragora','Jungle Madragora',144,190570,1840,113,62,35,21,41,12,29,60,1,10,12,'Medium','Plant','Earth',3,300,1072,672,480,'21','Boss','Ju_Mandragora_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (3507,'DR_POM_SPIDER','Fruits Pom Spider','Fruits Pom Spider',150,156532,8010,8037,1137,240,115,156,85,178,88,139,102,1,10,12,'Medium','Insect','Earth',3,250,864,1056,576,'04',true,'Fru_Pom_Spider_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`job_exp`,`attack`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (3508,'DR_EGGRING_G','Eggring','Eggring',20,220,300,10,9,4,20,4,4,4,20,17,10,12,'Medium','Plant','Earth',1,400,1875,672,480,'02'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_werner_lab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (3621,'EP16_2_MM_CUTIE','Pet Child','Pet Child',120,3500000,1200000,600000,5000,3400,1900,220,150,160,70,100,40,240,50,2,10,12,'Large','Brute',true,'Dark',3,150,864,1268,480,'21','Boss',true,'Old_Blue_Box',5000,'Old_Violet_Box',5000,'Yggdrasilberry',5000,'Ultra_Light_MShield',10,'Treasure_Box',500,'Old_Violet_Box',500,'Old_Blue_Box',500,'Yggdrasilberry',500,'Carnium',500,'Bradium',500,'Cutie_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_werner_lab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (3622,'EP16_2_MM_S_GUARDS','Special Guard','Special Guard',100,21914,242,227,725,170,80,90,108,64,57,62,150,42,1,10,12,'Medium','Demihuman',true,'Fire',1,200,1000,780,420,'04','Boody_Red',10,'Steel',10,'Yellow_Gemstone',10,'Old_Blue_Box',3,'Seed_Of_Yggdrasil',3,'Oridecon_Stone',15,'Oridecon',8); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`) VALUES (3623,'EP16_2_MM_U_ENERGY_R','Plasma R','Plasma R',1,30,1,1,100,99,1,7,12,'Small','Formless','Fire',1,1000,1,1,1,'Boss',true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`) VALUES (3624,'EP16_2_MM_U_ENERGY_G','Plasma G','Plasma G',1,30,1,1,100,99,1,7,12,'Small','Formless','Earth',1,1000,1,1,1,'Boss',true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`class`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`) VALUES (3625,'EP16_2_MM_U_ENERGY_B','Plasma B','Plasma B',1,30,1,1,100,99,1,7,12,'Small','Formless','Water',1,1000,1,1,1,'Boss',true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_hearthunter`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (3626,'EP16_2_H_HUNTER_V','Upgraded Heart Hunter','Upgraded Heart Hunter',110,51785,5889,6003,2461,623,172,98,108,150,90,66,190,15,1,10,12,'Large','Demihuman',true,'Dark',2,400,1296,1902,480,'04','Heart_Hunter_Seal',500,'Elunium_Stone',15,'Elunium',8,'Dust_Fire',20,'Burning_Rose',20,'Revenger',20,'Heart_Hunter_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_hearthunter`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (3627,'EP16_2_H_HUNTER_MD','Heart Hunter Guard','Heart Hunter Guard',105,41428,4908,5002,1055,267,73,42,72,106,64,44,145,10,1,10,12,'Medium','Demihuman',true,'Dark',2,200,864,1268,480,'04','Heart_Hunter_Seal',500,'Steel',10,'Iron',10,'Old_Blue_Box',3,'Seed_Of_Yggdrasil',3,'Dark_Rose',3,'Just_Finish',3,'Heart_Hunter_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_hearthunter`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`,`drop9_item`,`drop9_rate`,`drop9_nosteal`) VALUES (3628,'EP16_2_H_HUNTER_EV','Heart Hunter Ebel','Heart Hunter Ebel',110,2800000,800000,400000,5000,1700,1000,100,100,100,70,100,30,240,80,1,10,12,'Medium','Demihuman',true,'Dark',2,150,432,1268,480,'21','Boss',true,'Old_Blue_Box',5000,'Old_Violet_Box',5000,'Yggdrasilberry',5000,'Heart_Hunter_Seal',1000,'Treasure_Box',500,'Old_Violet_Box',500,'Old_Blue_Box',500,'Yggdrasilberry',500,'Sealed_Max_Sword',10,'Sealed_Evil_Sword',10,'Sealed_Magic_Sword',10,true,'Evil_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (3629,'EP16_2_BROKEN_GUN','Grudge of Broken Gun','Grudge of Broken Gun',110,24911,3908,3908,770,99,95,20,117,68,65,53,144,37,5,10,12,'Medium','Undead','Ghost',2,200,576,720,432,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (3630,'EP16_2_E_BOLKOBA','Elena Bolkova','Elena Bolkova',115,2000000,300000,150000,1200,300,120,70,80,120,66,50,250,60,7,10,12,'Medium','Demihuman','Wind',3,150,864,1268,480,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_werner_lab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`,`drop9_item`,`drop9_rate`,`drop9_nosteal`) VALUES (3631,'EP16_2_HUMAN_KIMERA','Human Kimera','Human Kimera',100,36968,3798,3298,1441,207,80,100,50,50,100,100,140,1,10,12,'Medium','Brute',true,'Neutral',2,250,772,672,360,'04','Fallen_Leaves_Branch',1000,'Build_Up_Potion_AC',200,'Build_Up_Potion_SC',200,'Old_Blue_Box',30,'Seed_Of_Yggdrasil',30,'Oridecon_Stone',150,'Oridecon',80,'Build_Up_Potion_SS',200,true,'Human_Kimera_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_werner_lab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`,`drop9_item`,`drop9_rate`,`drop9_nosteal`) VALUES (3632,'EP16_2_MATTER_KIMERA','Material Kimera','Material Kimera',100,36968,3798,3289,1441,207,120,50,100,50,100,50,140,1,10,12,'Medium','Brute',true,'Fire',2,250,772,672,360,'04','Core_Jelly',1000,'Build_Up_Potion_AC',200,'Build_Up_Potion_SC',200,'Old_Blue_Box',30,'Seed_Of_Yggdrasil',30,'Oridecon_Stone',150,'Oridecon',80,'Build_Up_Potion_SS',200,true,'Matter_Kimera_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_werner_lab`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,`mode_mvp`,`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop3_item`,`mvpdrop3_rate`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop8_item`,`drop8_rate`,`drop8_nosteal`) VALUES (3633,'EP16_2_VENOM_KIMERA','Venomous Chimera','Venomous Chimera',110,2800000,800000,400000,5000,2160,1000,150,150,113,75,150,113,250,1,10,12,'Large','Brute',true,'Poison',4,150,772,672,360,10,'21','Boss',true,'Magic_Card_Album',5000,'Old_Violet_Box',5000,'Yggdrasilberry',5000,'Piece_Of_Chimera',1000,'Treasure_Box',500,'Old_Violet_Box',500,'Old_Blue_Box',500,'Yggdrasilberry',500,'Carnium',500,'Poison_Forged_Spear',10,'Venom_Kimera_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`) VALUES (3636,'LITTLE_ISIS','Little Isis','Little Isis',59,2092,531,597,192,229,83,5,58,43,22,5,39,15,1,10,12,'Large','Demon','Dark',1,200,1384,768,336,'09',true,'Scales_Shell',5335); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_detector`) VALUES (3669,'DIABOLIC2','Diabolic2','Diabolic2',104,10572,2172,1629,544,644,68,61,103,80,53,65,78,25,1,10,12,'Small','Demon','Dark',2,150,1080,780,180,'04',true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (3670,'DELETER_2','Deleter 2','Deleter 2',105,10000,2099,1574,510,621,114,53,98,65,49,72,57,73,1,10,12,'Medium','Dragon','Fire',2,175,1024,624,336,'13'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_rockridge`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop2_nosteal`,`drop3_item`,`drop3_rate`,`drop3_nosteal`,`drop4_item`,`drop4_rate`,`drop4_nosteal`) VALUES (3736,'COWRAIDERS1','Buffalo Bandit Sharpsho','Buffalo Bandit Sharpsho',103,11819,9491,9169,509,204,98,25,51,58,49,20,86,49,7,10,12,'Large','Demihuman',true,'Fire',2,180,900,770,550,'04','Crude_Ammo',2500,'Brigan',1000,true,'Vigilante_Bow',50,true,'Cowraiders1_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_rockridge`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`,`drop5_item`,`drop5_rate`,`drop5_nosteal`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (3737,'COWRAIDERS2','Buffalo Bandit Duelist','Buffalo Bandit Duelist',101,9700,2121,7846,476,190,62,32,76,52,38,40,92,50,7,10,12,'Large','Demihuman',true,'Fire',2,200,1200,672,480,'04','Bandits_Scarf',2500,'Brigan',1000,'Bread',500,'Monokage',50,true,'Huuma_Hundred_Petal',50,true,'Cowraiders2_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_rockridge`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop3_nosteal`,`drop4_item`,`drop4_rate`,`drop4_nosteal`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (3738,'COWRAIDERS3','Bowie Buffalo Bandit','Bowie Buffalo Bandit',107,14547,1807,1719,557,222,112,18,55,20,55,17,88,36,1,10,12,'Large','Demihuman',true,'Fire',2,180,800,420,360,'04','Brown_Muffler',2500,'Brigan',1000,'Well_Baked_Cookie',200,true,'Origin_Of_Elemental',50,true,'Cowraiders3_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_rockridge`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`mode_angry`,`mode_changetargetmelee`,`mode_changetargetchase`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop3_nosteal`,`drop4_item`,`drop4_rate`,`drop4_nosteal`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (3739,'COYOTE','Coyote','Coyote',110,17854,11111,10538,630,252,100,21,49,79,67,8,106,24,1,10,12,'Medium','Brute',true,'Earth',2,150,759,400,420,'01',true,true,true,'Clean_Bone',2500,'Rotten_Meat',1500,'Animal_Blood',500,true,'Ulfhedinn',50,true,'Coyote_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_rockridge`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`,`drop7_nosteal`,`drop8_item`,`drop8_rate`,`drop8_nosteal`,`drop9_item`,`drop9_rate`,`drop9_nosteal`) VALUES (3740,'GASTER','Gaster','Gaster',141,90574,5080,4716,1494,598,191,96,70,141,12,67,128,8,1,10,12,'Medium','Formless',true,'Poison',2,190,768,650,'04','Deadly_Poison_Powder',2500,'Mould_Powder',1500,'Smoke_Powder',300,'Tear_Gas',300,'Explosive_Powder',250,'Anodyne',30,'Oridecon_Stone',10,true,'Elunium_Stone',10,true,'Gaster_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`damage_taken`,`ai`,`class`,`mode_mvp`,`drop1_item`,`drop1_rate`,`drop1_nosteal`) VALUES (3741,'MECHASPIDER','Spider Chariot','Spider Chariot',158,9799123,3150895,2112795,7657,3062,394,123,116,123,154,99,217,98,1,10,12,'Large','Formless','Neutral',2,250,768,10,'04','Boss',true,'Mechaspider_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`magic_defense`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_rockridge`,`element`,`element_level`,`walk_speed`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`) VALUES (3742,'PURPLESTONE','Purple Ore','Purple Ore',255,20,100,99,10,12,'Small','Formless',true,'Neutral',1,1000,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`defense`,`magic_defense`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_rockridge`,`element`,`element_level`,`walk_speed`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_ignoremisc`,`mode_skillimmune`) VALUES (3743,'SEAANEMONE','Sea Anemone','Sea Anemone',1,10,100,99,1,10,12,'Small','Formless',true,'Neutral',1,1000,true,true,true,true,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (3744,'G_COWRAIDERS1','Buffalo Bandit','Buffalo Bandit',148,135292,1566,2226,99,36,98,55,61,22,168,2,7,10,12,'Large','Demihuman','Fire',3,200,2061,500,660,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (3745,'G_COWRAIDERS2','Buffalo Bandit','Buffalo Bandit',151,160515,1544,2211,121,50,60,132,45,35,155,15,7,10,12,'Large','Demihuman','Fire',3,120,1000,500,600,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`) VALUES (3746,'G_COWRAIDERS3','Buffalo Bandit','Buffalo Bandit',152,174345,1716,2415,150,83,165,44,95,43,176,50,1,10,12,'Large','Demihuman','Fire',3,150,1501,600,500,'04'); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_rockridge`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop4_nosteal`,`drop5_item`,`drop5_rate`,`drop5_nosteal`,`drop6_item`,`drop6_rate`,`drop6_nosteal`) VALUES (3747,'E_COWRAIDERS1','Elite Buffalo Bandit','Elite Buffalo Bandit',148,135292,7628,8077,1650,660,99,36,98,55,61,22,168,2,7,10,12,'Large','Demihuman',true,'Fire',3,200,2061,500,660,'04','Broken_Shotgun',2500,'Brigan',2000,'Hippie_Guitar',100,'Vigilante_Bow',100,true,'Hippie_Rope',50,true,'E_Cowraiders1_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_rockridge`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop3_nosteal`,`drop4_item`,`drop4_rate`,`drop4_nosteal`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (3748,'E_COWRAIDERS2','Elite Buffalo Bandit','Elite Buffalo Bandit',151,160515,9597,9093,1667,666,121,50,60,132,45,35,155,15,7,10,12,'Large','Demihuman',true,'Fire',3,120,1000,500,600,'04','Worn_Revolver',3000,'Brigan',2000,'Huuma_Hundred_Petal',250,true,'Monokage',100,true,'E_Cowraiders2_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_rockridge`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop5_nosteal`,`drop6_item`,`drop6_rate`,`drop6_nosteal`,`drop7_item`,`drop7_rate`,`drop7_nosteal`) VALUES (3749,'E_COWRAIDERS3','Elite Buffalo Bandit','Elite Buffalo Bandit',152,174345,9563,10218,1749,700,150,83,165,44,95,43,176,50,1,10,12,'Large','Demihuman',true,'Fire',3,150,1501,600,500,'04','Crude_Scimitar',3000,'Brigan',2000,'Origin_Of_Elemental',150,'Steak',30,'Roasted_Beef',30,true,'Mine_Worker_Pickax',10,true,'E_Cowraiders3_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_rockridge`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`ai`,`mode_detector`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop3_nosteal`,`drop4_item`,`drop4_rate`,`drop4_nosteal`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (3787,'RR_ARCLOUSE','Swamp Arclouze','Swamp Arclouze',106,1120,864,900,316,126,76,36,41,73,23,29,122,15,1,10,12,'Medium','Insect',true,'Earth',2,100,768,500,'04',true,'Swamp_Bug_Shell',2500,'Sticky_Mucus',1500,'Solid_Shell',150,true,'Hippie_Guitar',50,true,'Rr_Arclouse_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`racegroup_rockridge`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop3_nosteal`,`drop4_item`,`drop4_rate`,`drop4_nosteal`,`drop5_item`,`drop5_rate`,`drop5_nosteal`) VALUES (3788,'RR_CRAMP','Brown Rat','Brown Rat',101,988,681,720,185,74,68,42,38,43,17,15,97,30,1,10,12,'Small','Brute',true,'Poison',2,100,768,500,'04','Brown_Rat_Tail',3000,'Meat',500,'Monster\'s_Feed',150,true,'Hippie_Rope',10,true,'Rr_Cramp_Card',1,true); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`base_exp`,`job_exp`,`attack`,`attack2`,`defense`,`str`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`ai`,`drop1_item`,`drop1_rate`,`drop2_item`,`drop2_rate`,`drop3_item`,`drop3_rate`,`drop4_item`,`drop4_rate`,`drop5_item`,`drop5_rate`,`drop6_item`,`drop6_rate`,`drop7_item`,`drop7_rate`) VALUES (3790,'SWEETS_DROPS','Sweets Drops','Sweets Drops',2,45,27,20,12,13,16,8,6,2,1,10,12,'Medium','Plant','Fire',1,400,1372,672,480,'02','Jellopy',7500,'Rod_',80,'Sticky_Mucus',500,'Apple',1100,'Empty_Bottle',1700,'Apple',800,'Orange_Juice',20); +REPLACE INTO `mob_db_re` (`id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`agi`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`mode_norandomwalk`) VALUES (20269,'GUILD_SKILL_FLAG','Guild Skill Flag','Guild Skill Flag',90,30,17,80,126,20,1,10,12,'Large','Formless','Neutral',1,300,1288,288,384,true); diff --git a/sql-files/mob_skill_db.sql b/sql-files/mob_skill_db.sql index 57162e1631..b295e4d921 100644 --- a/sql-files/mob_skill_db.sql +++ b/sql-files/mob_skill_db.sql @@ -741,12 +741,11 @@ REPLACE INTO `mob_skill_db` VALUES (1140,'Marduk@NPC_MAGICALATTACK','attack',192 REPLACE INTO `mob_skill_db` VALUES (1141,'Marina@NPC_CRITICALSLASH','attack',170,1,500,500,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,'6',NULL); REPLACE INTO `mob_skill_db` VALUES (1141,'Marina@NPC_EMOTION','walk',197,1,2000,0,5000,'yes','self','always','0',19,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `mob_skill_db` VALUES (1141,'Marina@NPC_WATERATTACK','attack',184,2,500,500,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,'6',NULL); -REPLACE INTO `mob_skill_db` VALUES (1142,'Marine Sphere@NPC_RUN','idle',354,7,10000,0,30000,'no','master','alchemist',NULL,NULL,NULL,NULL,NULL,NULL,'26',NULL); -REPLACE INTO `mob_skill_db` VALUES (1142,'Marine Sphere@NPC_SELFDESTRUCTION','any',173,1,10000,3000,0,'no','self','afterskill','354',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db` VALUES (1142,'Marine Sphere@NPC_RANDOMMOVE','idle',331,1,10000,0,30000,'no','target','alchemist',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db` VALUES (1142,'Marine Sphere@NPC_SELFDESTRUCTION','idle',173,1,10000,3000,0,'no','self','alchemist',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `mob_skill_db` VALUES (1142,'Marine Sphere@NPC_SELFDESTRUCTION','idle',173,1,500,2000,5000,'no','self','myhpltmaxrate','99',NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `mob_skill_db` VALUES (1142,'Marine Sphere@NPC_SELFDESTRUCTION','idle',173,1,10000,2000,5000,'no','self','skillused','173',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `mob_skill_db` VALUES (1142,'Marine Sphere@NPC_SELFDESTRUCTION','idle',173,1,10000,0,0,'yes','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `mob_skill_db` VALUES (1142,'Marine Sphere@NPC_SPEEDUP','any',332,1,10000,0,700,'yes','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db` VALUES (1142,'Marine Sphere@NPC_SPEEDUP','idle',332,1,10000,0,700,'yes','target','always',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `mob_skill_db` VALUES (1143,'Marionette@HT_FREEZINGTRAP','idle',121,5,500,0,300000,'yes','around2','always','0',NULL,NULL,NULL,NULL,NULL,'29',NULL); REPLACE INTO `mob_skill_db` VALUES (1143,'Marionette@MG_FIREWALL','chase',18,5,500,500,5000,'yes','target','always','0',NULL,NULL,NULL,NULL,NULL,'2',NULL); REPLACE INTO `mob_skill_db` VALUES (1143,'Marionette@NPC_TELEKINESISATTACK','attack',191,5,500,0,5000,'yes','target','always','0',NULL,NULL,NULL,NULL,NULL,'6',NULL); diff --git a/sql-files/mob_skill_db_re.sql b/sql-files/mob_skill_db_re.sql index 17b281e122..eb82398b8b 100644 --- a/sql-files/mob_skill_db_re.sql +++ b/sql-files/mob_skill_db_re.sql @@ -741,12 +741,11 @@ REPLACE INTO `mob_skill_db_re` VALUES (1140,'Marduk@NPC_MAGICALATTACK','attack', REPLACE INTO `mob_skill_db_re` VALUES (1141,'Marina@NPC_CRITICALSLASH','attack',170,1,500,500,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,'6',NULL); REPLACE INTO `mob_skill_db_re` VALUES (1141,'Marina@NPC_EMOTION','walk',197,1,2000,0,5000,'yes','self','always','0',19,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `mob_skill_db_re` VALUES (1141,'Marina@NPC_WATERATTACK','attack',184,2,500,500,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,'6',NULL); -REPLACE INTO `mob_skill_db_re` VALUES (1142,'Marine Sphere@NPC_RUN','idle',354,7,10000,0,30000,'no','master','alchemist',NULL,NULL,NULL,NULL,NULL,NULL,'26',NULL); -REPLACE INTO `mob_skill_db_re` VALUES (1142,'Marine Sphere@NPC_SELFDESTRUCTION','any',173,1,10000,3000,0,'no','self','afterskill','354',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (1142,'Marine Sphere@NPC_RANDOMMOVE','idle',331,1,10000,0,30000,'no','target','alchemist',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (1142,'Marine Sphere@NPC_SELFDESTRUCTION','idle',173,1,10000,3000,0,'no','self','alchemist',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `mob_skill_db_re` VALUES (1142,'Marine Sphere@NPC_SELFDESTRUCTION','idle',173,1,500,2000,5000,'no','self','myhpltmaxrate','99',NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `mob_skill_db_re` VALUES (1142,'Marine Sphere@NPC_SELFDESTRUCTION','idle',173,1,10000,2000,5000,'no','self','skillused','173',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `mob_skill_db_re` VALUES (1142,'Marine Sphere@NPC_SELFDESTRUCTION','idle',173,1,10000,0,0,'yes','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `mob_skill_db_re` VALUES (1142,'Marine Sphere@NPC_SPEEDUP','any',332,1,10000,0,700,'yes','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (1142,'Marine Sphere@NPC_SPEEDUP','idle',332,1,10000,0,700,'yes','target','always',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `mob_skill_db_re` VALUES (1143,'Marionette@HT_FREEZINGTRAP','idle',121,5,500,0,300000,'yes','around2','always','0',NULL,NULL,NULL,NULL,NULL,'29',NULL); REPLACE INTO `mob_skill_db_re` VALUES (1143,'Marionette@MG_FIREWALL','chase',18,5,500,500,5000,'yes','target','always','0',NULL,NULL,NULL,NULL,NULL,'2',NULL); REPLACE INTO `mob_skill_db_re` VALUES (1143,'Marionette@NPC_TELEKINESISATTACK','attack',191,5,500,0,5000,'yes','target','always','0',NULL,NULL,NULL,NULL,NULL,'6',NULL); @@ -10114,6 +10113,34 @@ REPLACE INTO `mob_skill_db_re` VALUES (2781,'Leaf Cat Ringleader@AL_HEAL','chase REPLACE INTO `mob_skill_db_re` VALUES (2781,'Leaf Cat Ringleader@AL_HEAL','attack',28,1,10000,500,5000,'no','self','myhpltmaxrate','30',NULL,NULL,NULL,NULL,NULL,'18',NULL); REPLACE INTO `mob_skill_db_re` VALUES (2781,'Leaf Cat Ringleader@AL_HEAL','chase',28,1,10000,500,5000,'no','self','myhpltmaxrate','30',NULL,NULL,NULL,NULL,NULL,'18',NULL); REPLACE INTO `mob_skill_db_re` VALUES (2781,'Leaf Cat Ringleader@NPC_SUMMONSLAVE','idle',196,2,10000,700,30000,'no','self','slavele','0',1586,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (2782,'C4_L_WHIKEBAIN@TF_THROWSTONE','chase',152,1,10000,0,3000,'yes','target','always',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (2782,'C4_L_WHIKEBAIN@TF_THROWSTONE','follow',152,1,10000,0,3000,'yes','target','always',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (2782,'C4_L_WHIKEBAIN@NPC_POISON','attack',176,5,1000,800,5000,'no','target','always',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (2782,'C4_L_WHIKEBAIN@RG_STRIPWEAPON','attack',215,5,500,0,10000,'yes','target','always',NULL,NULL,NULL,NULL,NULL,NULL,'18',NULL); +REPLACE INTO `mob_skill_db_re` VALUES (2782,'C4_L_WHIKEBAIN@RG_STRIPARMOR','attack',217,5,500,0,10000,'yes','target','always',NULL,NULL,NULL,NULL,NULL,NULL,'18',NULL); +REPLACE INTO `mob_skill_db_re` VALUES (2782,'C4_L_WHIKEBAIN@RG_STRIPSHIELD','attack',216,5,500,0,10000,'yes','target','always',NULL,NULL,NULL,NULL,NULL,NULL,'17',NULL); +REPLACE INTO `mob_skill_db_re` VALUES (2782,'C4_L_WHIKEBAIN@RG_STRIPHELM','attack',218,5,500,0,10000,'yes','target','always',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (2782,'C4_L_WHIKEBAIN@RG_INTIMIDATE','attack',219,10,2000,0,60000,'no','target','always',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (2782,'C4_L_WHIKEBAIN@RG_CLOSECONFINE','attack',1005,1,1000,0,30000,'yes','target','always',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (2782,'C4_L_WHIKEBAIN@NPC_POISONATTACK','attack',188,5,1000,0,5000,'yes','target','always',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (2783,'C5_L_EREMES@AS_CLOAKING','attack',135,3,2000,200,5000,'yes','self','always',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (2783,'C5_L_EREMES@AS_CLOAKING','idle',135,3,2000,200,5000,'yes','self','always',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (2783,'C5_L_EREMES@AS_CLOAKING','chase',135,3,2000,200,5000,'yes','self','always',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (2783,'C5_L_EREMES@AS_GRIMTOOTH','idle',137,5,10000,0,0,'yes','target','always',NULL,NULL,NULL,NULL,NULL,NULL,'6',NULL); +REPLACE INTO `mob_skill_db_re` VALUES (2783,'C5_L_EREMES@AS_GRIMTOOTH','chase',137,5,10000,0,0,'yes','target','skillused','18',NULL,NULL,NULL,NULL,NULL,'6',NULL); +REPLACE INTO `mob_skill_db_re` VALUES (2783,'C5_L_EREMES@AS_SONICBLOW','attack',136,10,2000,0,5000,'yes','target','always',NULL,NULL,NULL,NULL,NULL,NULL,'6',NULL); +REPLACE INTO `mob_skill_db_re` VALUES (2783,'C5_L_EREMES@AS_GRIMTOOTH','chase',137,5,2000,0,0,'yes','target','always',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (2783,'C5_L_EREMES@AS_VENOMDUST','idle',140,10,2000,0,50000,'yes','target','always',NULL,NULL,NULL,NULL,NULL,NULL,'29',NULL); +REPLACE INTO `mob_skill_db_re` VALUES (2783,'C5_L_EREMES@AS_VENOMDUST','attack',140,10,2000,0,50000,'yes','target','always',NULL,NULL,NULL,NULL,NULL,NULL,'29',NULL); +REPLACE INTO `mob_skill_db_re` VALUES (2783,'C5_L_EREMES@NPC_CRITICALSLASH','attack',170,1,1000,0,5000,'yes','target','always',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (2783,'C5_L_EREMES@NPC_STUNATTACK','attack',179,5,1000,0,5000,'yes','target','always',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (2783,'C5_L_EREMES@NPC_POISONATTACK','attack',188,5,1000,0,5000,'yes','target','always',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (2783,'C5_L_EREMES@AL_TELEPORT','idle',26,1,1000,1000,10000,'no','self','always',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (2783,'C5_L_EREMES@AL_TELEPORT','chase',26,1,1000,1000,10000,'no','self','always',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (2783,'C5_L_EREMES@AL_TELEPORT','attack',26,1,1000,1000,10000,'no','self','always',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (2783,'C5_L_EREMES@AL_HEAL','idle',28,9,10000,1000,10000,'yes','self','always',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (2783,'C5_L_EREMES@AL_HEAL','chase',28,9,10000,1000,10000,'yes','self','always',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (2783,'C5_L_EREMES@AL_HEAL','attack',28,9,10000,1000,10000,'yes','self','always',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `mob_skill_db_re` VALUES (2784,'Swift Kobold Archer@AL_TELEPORT','attack',26,1,500,0,5000,'yes','self','myhpltmaxrate','50',NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `mob_skill_db_re` VALUES (2784,'Swift Kobold Archer@AL_HEAL','attack',28,5,10000,500,5000,'yes','self','myhpltmaxrate','50',NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `mob_skill_db_re` VALUES (2784,'Swift Kobold Archer@AC_DOUBLE','attack',46,3,500,1000,5000,'no','target','always',NULL,NULL,NULL,NULL,NULL,NULL,'6',NULL); @@ -11212,8 +11239,8 @@ REPLACE INTO `mob_skill_db_re` VALUES (3029,'Grim Reaper Ankou@NPC_DRAGONFEAR',' REPLACE INTO `mob_skill_db_re` VALUES (3038,'Hidden Mob 7@NPC_INVISIBLE','idle',353,1,10000,0,30000,'yes','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `mob_skill_db_re` VALUES (3038,'Hidden Mob 7@NPC_INVISIBLE','attack',353,1,10000,0,30000,'yes','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `mob_skill_db_re` VALUES ( 3038,'Hidden Mob 7@NPC_HELLBURNING','idle',719,1,10000,0,3000,'yes','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#REPLACE INTO `mob_skill_db_re` VALUES ( 3038,'Hidden Mob 7@NPC_HELLBURNING','attack',719,1,10000,0,3000,'yes','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3038,'Hidden Mob 7@NPC_HELLBURNING','idle',719,1,10000,0,3000,'yes','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3038,'Hidden Mob 7@NPC_HELLBURNING','attack',719,1,10000,0,3000,'yes','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); # Jitterbug instance REPLACE INTO `mob_skill_db_re` VALUES (3069,'Ferre@NPC_GROUNDATTACK','attack',185,5,1000,0,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); @@ -11899,64 +11926,116 @@ REPLACE INTO `mob_skill_db_re` VALUES (3246,'V_B_TRENTINI@NPC_WIDESTONE','attack REPLACE INTO `mob_skill_db_re` VALUES (3246,'V_B_TRENTINI@NPC_WIDESLEEP','attack',668,5,100,1000,20000,'no','self','always',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `mob_skill_db_re` VALUES (3246,'V_B_TRENTINI@NPC_WIDECONFUSE','attack',667,5,100,1000,20000,'no','target','always',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -#================================================================= -# Phantasmagorika 15.2 Mob Skills Placeholder (Gathered from jRO) -#================================================================= +# Phantasmagorika 15.2 +REPLACE INTO `mob_skill_db_re` VALUES (3124,'CHARLESTON3@NPC_AGIUP','idle',350,1,2000,0,10000,'yes','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3124,'CHARLESTON3@AL_HEAL','idle',28,11,10000,0,3000,'yes','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3124,'CHARLESTON3@HW_NAPALMVULCAN','chase',400,5,3000,500,10000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3124,'CHARLESTON3@WZ_VERMILION','chase',85,5,2000,1000,15000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3124,'CHARLESTON3@HW_NAPALMVULCAN','attack',400,5,3000,500,10000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3124,'CHARLESTON3@WZ_VERMILION','attack',85,21,1500,4000,20000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3124,'CHARLESTON3@WZ_METEOR','attack',83,11,1500,4000,20000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3125,'STEP@SM_BASH','attack',5,5,1000,0,5000,'yes','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3126,'ROCK_STEP@BS_HAMMERFALL','attack',110,5,1000,1000,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3127,'KICK_STEP@ASC_BREAKER','attack',379,5,1000,0,5000,'yes','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3128,'KICK_AND_KICK@NPC_STUNATTACK','attack',179,3,500,1000,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3161,'BOMB@NPC_SELFDESTRUCTION','idle',173,1,10000,3000,0,'no','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3161,'BOMB@NPC_SELFDESTRUCTION','attack',173,1,10000,3000,5000,'no','self','myhpltmaxrate','99',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3253,'SYS_MSG@AL_HEAL','attack',28,11,5000,500,5000,'yes','friend','friendhpltmaxrate','50',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3253,'SYS_MSG@AL_HEAL','chase',28,11,5000,500,5000,'yes','friend','friendhpltmaxrate','50',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3253,'SYS_MSG@AL_HEAL','idle',28,11,5000,500,5000,'yes','friend','friendhpltmaxrate','50',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3254,'T_W_O@NPC_PIERCINGATT','attack',158,10,3000,0,30000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3254,'T_W_O@NPC_PIERCINGATT','chase',158,10,5000,0,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3254,'T_W_O@NPC_SILENCEATTACK','attack',178,5,7500,250,10000,'no','target','casttargeted','0',NULL,NULL,NULL,NULL,NULL,'6',NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3254,'T_W_O@NPC_SILENCEATTACK','chase',178,5,7500,250,3000,'no','target','casttargeted','0',NULL,NULL,NULL,NULL,NULL,'6',NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3254,'T_W_O@NPC_WIDESLEEP','attack',668,5,4000,0,15000,'no','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3254,'T_W_O@NPC_WIDESTONE','attack',666,5,6000,0,30000,'no','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3254,'T_W_O@NPC_WIDESOULDRAIN','attack',680,10,10000,0,60000,'no','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3254,'T_W_O@NPC_CRITICALWOUND','attack',673,5,1500,500,45000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `mob_skill_db_re` VALUES (3153,'Excavator Robot@NPC_BLOODDRAIN','angry',199,1,1000,0,3000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `mob_skill_db_re` VALUES (3153,'Excavator Robot@NPC_STONESKIN','attack',675,3,10000,0,30000,'yes','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `mob_skill_db_re` VALUES (3153,'Excavator Robot@NPC_STUNATTACK','attack',179,5,800,1000,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `mob_skill_db_re` VALUES (3153,'Excavator Robot@NPC_ARMORBRAKE','attack',344,10,500,0,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `mob_skill_db_re` VALUES (3153,'Excavator Robot@NPC_STONESKIN','chase',675,3,10000,0,30000,'yes','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `mob_skill_db_re` VALUES (3153,'Excavator Robot@NPC_BLOODDRAIN','attack',199,1,500,0,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `mob_skill_db_re` VALUES (3153,'Excavator Robot@NPC_STONESKIN','idle',675,3,10000,0,30000,'yes','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `mob_skill_db_re` VALUES (3153,'Excavator Robot@AL_TELEPORT','idle',26,1,10000,0,0,'no','target','rudeattacked','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); - -REPLACE INTO `mob_skill_db_re` VALUES (3154,'Recon Robot@NPC_GUIDEDATTACK','attack',172,5,500,0,20000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `mob_skill_db_re` VALUES (3154,'Recon Robot@NPC_STUNATTACK','attack',179,5,800,1000,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); - -REPLACE INTO `mob_skill_db_re` VALUES (3155,'Repair Robot@NPC_STUNATTACK','any',179,5,500,1000,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `mob_skill_db_re` VALUES (3155,'Repair Robot@NPC_GUIDEDATTACK','attack',172,5,1000,0,15000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); - -REPLACE INTO `mob_skill_db_re` VALUES (3156,'Exploration Rover@NPC_SUMMONSLAVE','idle',196,5,10000,700,10000,'no','self','casttargeted','1',3157,3158,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `mob_skill_db_re` VALUES (3156,'Exploration Rover@NPC_GUIDEDATTACK','attack',172,5,1000,0,10000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `mob_skill_db_re` VALUES (3156,'Exploration Rover@NPC_SUMMONSLAVE','attack',196,5,10000,700,10000,'no','target','attackpcge','10',3157,3158,NULL,NULL,NULL,NULL,NULL); - -REPLACE INTO `mob_skill_db_re` VALUES (3247,'Cenere G@NPC_PETRIFYATTACK','attack',180,3,500,500,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `mob_skill_db_re` VALUES (3247,'Cenere G@MG_THUNDERSTORM','chase',21,10,3000,1000,10000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `mob_skill_db_re` VALUES (3247,'Cenere G@NPC_POISONATTACK','any',188,1,5000,0,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `mob_skill_db_re` VALUES (3247,'Cenere G@NPC_BLINDATTACK','attack',177,3,500,0,5000,'yes','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `mob_skill_db_re` VALUES (3247,'Cenere G@MG_THUNDERSTORM','attack',21,10,3000,1000,10000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); - -REPLACE INTO `mob_skill_db_re` VALUES (3248,'Repair Robot T@AL_PNEUMA','attack',25,1,2000,0,5000,'yes','self','longrangeattacked','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `mob_skill_db_re` VALUES (3248,'Repair Robot T@AL_TELEPORT','idle',26,1,10000,0,0,'no','target','rudeattacked','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `mob_skill_db_re` VALUES (3248,'Repair Robot T@NPC_CRITICALSLASH','attack',170,1,2000,0,2000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `mob_skill_db_re` VALUES (3248,'Repair Robot T@NPC_GUIDEDATTACK','attack',172,5,1000,0,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `mob_skill_db_re` VALUES (3248,'Repair Robot T@KN_TWOHANDQUICKEN','attack',60,30,10000,0,120000,'yes','target','myhpltmaxrate','40',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `mob_skill_db_re` VALUES (3248,'Repair Robot T@NPC_STUNATTACK','attack',179,5,500,1000,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `mob_skill_db_re` VALUES (3248,'Repair Robot T@AL_PNEUMA','chase',25,1,2000,0,5000,'no','self','longrangeattacked','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); - -REPLACE INTO `mob_skill_db_re` VALUES (3249,'Exploration Rover T@KN_TWOHANDQUICKEN','attack',60,30,10000,0,120000,'yes','self','myhpltmaxrate','40',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `mob_skill_db_re` VALUES (3249,'Exploration Rover T@AL_PNEUMA','chase',25,1,2000,0,5000,'no','self','longrangeattacked','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `mob_skill_db_re` VALUES (3249,'Exploration Rover T@AL_TELEPORT','walk',26,1,10000,0,0,'no','target','rudeattacked','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `mob_skill_db_re` VALUES (3249,'Exploration Rover T@NPC_CRITICALWOUND','attack',673,2,1000,0,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `mob_skill_db_re` VALUES (3249,'Exploration Rover T@NPC_GUIDEDATTACK','attack',172,5,1000,0,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `mob_skill_db_re` VALUES (3249,'Exploration Rover T@AL_PNEUMA','attack',25,1,2000,0,5000,'no','self','longrangeattacked','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); - -REPLACE INTO `mob_skill_db_re` VALUES (3253,'SYS_MSG@AL_HEAL','attack',28,10,500,500,5000,'yes','friend','friendhpltmaxrate','50',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `mob_skill_db_re` VALUES (3253,'SYS_MSG@AL_HEAL','chase',28,10,500,500,5000,'yes','friend','friendhpltmaxrate','50',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `mob_skill_db_re` VALUES (3253,'SYS_MSG@AL_HEAL','idle',28,10,500,500,5000,'yes','friend','friendhpltmaxrate','50',NULL,NULL,NULL,NULL,NULL,NULL,NULL); - -REPLACE INTO `mob_skill_db_re` VALUES (3254,'T_W_O@NPC_PIERCINGATT','attack',158,10,300,0,30000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `mob_skill_db_re` VALUES (3254,'T_W_O@NPC_PIERCINGATT','chase',158,10,500,0,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `mob_skill_db_re` VALUES (3254,'T_W_O@NPC_SILENCEATTACK','attack',178,5,750,250,10000,'no','target','casttargeted','0',NULL,NULL,NULL,NULL,NULL,'6',NULL); -REPLACE INTO `mob_skill_db_re` VALUES (3254,'T_W_O@NPC_SILENCEATTACK','chase',178,5,750,250,3000,'no','target','casttargeted','0',NULL,NULL,NULL,NULL,NULL,'6',NULL); -REPLACE INTO `mob_skill_db_re` VALUES (3254,'T_W_O@NPC_WIDESLEEP','attack',668,5,400,0,15000,'no','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `mob_skill_db_re` VALUES (3254,'T_W_O@NPC_WIDESTONE','attack',666,5,600,0,30000,'no','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `mob_skill_db_re` VALUES (3254,'T_W_O@NPC_WIDESOULDRAIN','attack',680,10,1000,0,60000,'no','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `mob_skill_db_re` VALUES (3254,'T_W_O@NPC_CRITICALWOUND','attack',673,5,150,500,45000,'no','target','always',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +# Sky Fortress Invasion Instance +REPLACE INTO `mob_skill_db_re` VALUES (3473,'AS_RAGGED_GOLEM@NPC_ELECTRICWALK','attack',744,5,2000,0,5000,'yes','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3473,'AS_RAGGED_GOLEM@NPC_FIREWALK','attack',745,5,2000,0,5000,'yes','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3473,'AS_RAGGED_GOLEM@NPC_HALLUCINATIONWALK','attack',743,5,10000,800,500000,'yes','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3473,'AS_RAGGED_GOLEM@NPC_HALLUCINATIONWALK','chase',743,5,10000,800,500000,'yes','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3474,'AS_BLOODY_KNIGHT@NPC_PHANTOMTHRUST','attack',741,5,2000,1000,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3474,'AS_BLOODY_KNIGHT@NPC_IGNITIONBREAK','attack',740,5,1000,3000,5000,'no','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3475,'AS_WIND_GHOST@NPC_CLOUD_KILL','chase',739,5,10000,0,5000,'yes','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3475,'AS_WIND_GHOST@NPC_CLOUD_KILL','attack',739,5,2000,0,5000,'yes','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3475,'AS_WIND_GHOST@NPC_POISON_BUSTER','attack',742,2,1000,1000,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3475,'AS_WIND_GHOST@NPC_EMOTION','idle',197,1,2000,0,5000,'yes','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,'29'); +REPLACE INTO `mob_skill_db_re` VALUES (3475,'AS_WIND_GHOST@HT_SHOCKWAVE','idle',118,5,500,0,300000,'yes','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,'29'); +REPLACE INTO `mob_skill_db_re` VALUES (3476,'AS_ZOMBIE@NPC_POISON','attack',176,1,500,800,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3476,'AS_ZOMBIE@NPC_POISON','angry',176,1,500,800,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3476,'AS_ZOMBIE@NPC_UNDEADATTACK','attack',347,1,2000,0,5000,'yes','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3476,'AS_ZOMBIE@NPC_UNDEADATTACK','angry',347,1,2000,0,5000,'yes','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3478,'AS_ZOMBIE_SLAUGHTER@NPC_BLINDATTACK','attack',177,5,500,0,5000,'yes','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3478,'AS_ZOMBIE_SLAUGHTER@NPC_POISON','attack',176,5,500,800,5000,'yes','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3478,'AS_ZOMBIE_SLAUGHTER@AS_SONICBLOW','attack',136,5,1000,800,5000,'yes','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3478,'AS_ZOMBIE_SLAUGHTER@NPC_COMBOATTACK','attack',171,1,500,700,5000,'yes','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3479,'AS_ZOMBIE_MASTER@KN_BRANDISHSPEAR','attack',57,5,500,1000,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3479,'AS_ZOMBIE_MASTER@NPC_POISON','attack',176,3,500,800,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3479,'AS_ZOMBIE_MASTER@NPC_UNDEADATTACK','attack',347,3,2000,0,5000,'yes','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3479,'AS_ZOMBIE_MASTER@NPC_UNDEADATTACK','angry',347,1,2000,0,5000,'yes','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3480,'AS_CURSED_SOLDIER@NPC_BLINDATTACK','attack',177,5,500,0,5000,'yes','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3480,'AS_CURSED_SOLDIER@AC_DOUBLE','attack',46,5,500,0,5000,'yes','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3480,'AS_CURSED_SOLDIER@NPC_MAGICALATTACK','attack',192,1,500,800,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3480,'AS_CURSED_SOLDIER@AC_SHOWER','attack',47,3,500,0,5000,'yes','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3481,'AS_EVIL_SHADOW1@NPC_PIERCINGATT','chase',158,1,4000,0,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3481,'AS_EVIL_SHADOW1@NPC_CURSEATTACK','attack',181,5,3500,0,20000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3482,'AS_EVIL_SHADOW2@NPC_DARKSTRIKE','attack',340,1,3000,0,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3483,'AS_EVIL_SHADOW3@NPC_CRITICALSLASH','chase',170,1,3000,0,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3483,'AS_EVIL_SHADOW3@NPC_PETRIFYATTACK','attack',180,5,3500,0,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3485,'AS_D_CURSED_SOLDIER@NPC_BLINDATTACK','attack',177,5,500,0,5000,'yes','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3485,'AS_D_CURSED_SOLDIER@AC_DOUBLE','attack',46,5,500,0,5000,'yes','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3485,'AS_D_CURSED_SOLDIER@NPC_MAGICALATTACK','attack',192,1,500,800,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3485,'AS_D_CURSED_SOLDIER@AC_SHOWER','attack',47,3,500,0,5000,'yes','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `mob_skill_db_re` VALUES (3505,'DR_BIG_EGGRING@NPC_SUMMONSLAVE','attack',196,4,10000,2000,10000,'no','self','slavele','3',3508,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `mob_skill_db_re` VALUES (3505,'DR_BIG_EGGRING@NPC_SUMMONSLAVE','idle',196,4,10000,2000,10000,'no','self','slavele','3',3508,NULL,NULL,NULL,NULL,NULL,NULL); - +# ep16.2 +REPLACE INTO `mob_skill_db_re` VALUES (3621,'EP16_2_MM_CUTIE@NPC_AGIUP','attack',350,1,10000,0,20000,'yes','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3621,'EP16_2_MM_CUTIE@NPC_MENTALBREAKER','attack',159,2,10000,1000,30000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3621,'EP16_2_MM_CUTIE@NPC_WIDESIGHT','attack',669,1,10000,0,30000,'yes','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3621,'EP16_2_MM_CUTIE@NPC_BLEEDING','attack',660,5,10000,0,40000,'yes','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3621,'EP16_2_MM_CUTIE@NPC_DARKNESSBREATH','attack',658,5,500,3000,10000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3621,'EP16_2_MM_CUTIE@NPC_VAMPIRE_GIFT','attack',679,1,10000,300,20000,'no','self','myhpltmaxrate','50',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3621,'EP16_2_MM_CUTIE@NPC_BLOODDRAIN','attack',199,1,10000,300,10000,'no','target','myhpltmaxrate','30',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3622,'EP16_2_MM_S_GUARDS@MG_FIREBOLT','chase',19,5,10000,0,10000,'yes','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3622,'EP16_2_MM_S_GUARDS@MG_FIREBALL','attack',17,5,2000,500,1000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3622,'EP16_2_MM_S_GUARDS@NPC_FIREATTACK','attack',186,3,1000,500,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3626,'EP16_2_H_HUNTER_V@SM_ENDURE','idle',8,1,10000,0,30000,'yes','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3626,'EP16_2_H_HUNTER_V@NPC_CRITICALSLASH','chase',170,1,3000,0,5000,'yes','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3626,'EP16_2_H_HUNTER_V@NPC_PIERCINGATT','attack',158,5,2000,500,3000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3627,'EP16_2_H_HUNTER_MD@MO_BODYRELOCATION','attack',264,1,1000,0,10000,'yes','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3627,'EP16_2_H_HUNTER_MD@AL_INCAGI','attack',29,1,1000,0,10000,'yes','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3627,'EP16_2_H_HUNTER_MD@NPC_POWERUP','idle',349,2,10000,0,30000,'yes','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3627,'EP16_2_H_HUNTER_MD@SM_BASH','attack',5,5,2000,500,1000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3627,'EP16_2_H_HUNTER_MD@KN_BOWLINGBASH','attack',62,3,1000,500,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3628,'EP16_2_H_HUNTER_EV@NPC_AGIUP','attack',350,1,5000,0,20000,'yes','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3628,'EP16_2_H_HUNTER_EV@MO_BODYRELOCATION','chase',264,1,2000,0,10000,'yes','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3628,'EP16_2_H_HUNTER_EV@NPC_BLEEDING','attack',660,5,2000,500,10000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3628,'EP16_2_H_HUNTER_EV@NPC_CRITICALWOUND','attack',673,3,1000,500,20000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3628,'EP16_2_H_HUNTER_EV@NPC_WIDESIGHT','attack',669,1,10000,0,30000,'yes','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3628,'EP16_2_H_HUNTER_EV@NPC_WEAPONBRAKER','attack',343,1,10000,0,40000,'yes','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3628,'EP16_2_H_HUNTER_EV@NPC_DARKBREATH','attack',202,5,2000,3000,10000,'no','target','myhpltmaxrate','60',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3629,'EP16_2_BROKEN_GUN@NPC_COMBOATTACK','attack',171,5,2000,500,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3630,'EP16_2_E_BOLKOBA@NPC_AGIUP','chase',350,1,10000,0,20000,'yes','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3630,'EP16_2_E_BOLKOBA@NPC_CRITICALWOUND','attack',673,5,500,1000,30000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3630,'EP16_2_E_BOLKOBA@NPC_STUNATTACK','attack',179,1,1000,500,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3630,'EP16_2_E_BOLKOBA@NPC_WIDESIGHT','attack',669,1,10000,0,30000,'yes','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3630,'EP16_2_E_BOLKOBA@NPC_PULSESTRIKE','attack',661,1,500,2000,5000,'no','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3630,'EP16_2_E_BOLKOBA@NPC_MAGICMIRROR','attack',671,10,2000,3000,20000,'no','self','myhpltmaxrate','20',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3631,'EP16_2_HUMAN_KIMERA@NPC_AGIUP','idle',350,1,10000,0,60000,'yes','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3631,'EP16_2_HUMAN_KIMERA@NPC_COMBOATTACK','chase',171,1,1000,500,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3631,'EP16_2_HUMAN_KIMERA@NPC_RANDOMATTACK','attack',183,1,1000,500,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3632,'EP16_2_MATTER_KIMERA@NPC_POWERUP','idle',349,1,10000,0,60000,'yes','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3632,'EP16_2_MATTER_KIMERA@NPC_COMBOATTACK','chase',171,1,1000,500,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3632,'EP16_2_MATTER_KIMERA@NPC_FIREATTACK','attack',186,1,1000,500,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3633,'EP16_2_VENOM_KIMERA@NPC_POWERUP','attack',349,5,10000,0,20000,'yes','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3633,'EP16_2_VENOM_KIMERA@NPC_AGIUP','attack',350,5,10000,0,20000,'yes','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3633,'EP16_2_VENOM_KIMERA@NPC_POISON','attack',176,5,1000,500,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3633,'EP16_2_VENOM_KIMERA@NPC_POISONATTACK','attack',188,3,1000,0,5000,'yes','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3633,'EP16_2_VENOM_KIMERA@NPC_WIDESIGHT','attack',669,1,10000,0,30000,'yes','self','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3633,'EP16_2_VENOM_KIMERA@NPC_ACIDBREATH','attack',657,6,10000,3000,25000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `mob_skill_db_re` VALUES (3633,'EP16_2_VENOM_KIMERA@RG_STRIPARMOR','attack',217,5,500,1000,5000,'no','target','always','0',NULL,NULL,NULL,NULL,NULL,NULL,NULL); diff --git a/sql-files/tools/convert_engine_innodb.sql b/sql-files/tools/convert_engine_innodb.sql index e9c276ece6..80b5f6c681 100644 --- a/sql-files/tools/convert_engine_innodb.sql +++ b/sql-files/tools/convert_engine_innodb.sql @@ -38,7 +38,6 @@ ALTER TABLE `guild_storage_log` ENGINE = InnoDB; ALTER TABLE `homunculus` ENGINE = InnoDB; ALTER TABLE `hotkey` ENGINE = InnoDB; ALTER TABLE `interlog` ENGINE = InnoDB; -ALTER TABLE `interreg` ENGINE = InnoDB; ALTER TABLE `inventory` ENGINE = InnoDB; ALTER TABLE `ipbanlist` ENGINE = InnoDB; #ALTER TABLE `item_cash_db` ENGINE = InnoDB; diff --git a/sql-files/tools/convert_engine_myisam.sql b/sql-files/tools/convert_engine_myisam.sql index 4cd169eb58..6ec23d0f88 100644 --- a/sql-files/tools/convert_engine_myisam.sql +++ b/sql-files/tools/convert_engine_myisam.sql @@ -38,7 +38,6 @@ ALTER TABLE `guild_storage_log` ENGINE = MyISAM; ALTER TABLE `homunculus` ENGINE = MyISAM; ALTER TABLE `hotkey` ENGINE = MyISAM; ALTER TABLE `interlog` ENGINE = MyISAM; -ALTER TABLE `interreg` ENGINE = MyISAM; ALTER TABLE `inventory` ENGINE = MyISAM; ALTER TABLE `ipbanlist` ENGINE = MyISAM; #ALTER TABLE `item_cash_db` ENGINE = MyISAM; diff --git a/sql-files/tools/item_db2_re_to_txt.sql b/sql-files/tools/item_db2_re_to_txt.sql new file mode 100644 index 0000000000..e6c4fe4f92 --- /dev/null +++ b/sql-files/tools/item_db2_re_to_txt.sql @@ -0,0 +1,24 @@ +# +# Exports the `item_db2_re` to TXT format +# + +SELECT + `id`, `name_english`, `name_japanese`, `type`, IFNULL(`price_buy`, ''), IFNULL(`price_sell`, ''), IFNULL(`weight`, ''), IFNULL(`atk:matk`, ''), IFNULL(`defence`, ''), IFNULL(`range`, ''), IFNULL(`slots`, ''), IFNULL(`equip_jobs`, ''), IFNULL(`equip_upper`, ''), IFNULL(`equip_genders`, ''), IFNULL(`equip_locations`, ''), IFNULL(`weapon_level`, ''), IFNULL(`equip_level`, ''), IFNULL(`refineable`, ''), IFNULL(`view`, ''), + CASE + WHEN ISNULL(`script`) THEN "{}" + ELSE CONCAT("{ ", `script`, " }") + END, + CASE + WHEN ISNULL(`equip_script`) THEN "{}" + ELSE CONCAT("{ ", `equip_script`, " }") + END, + CASE + WHEN ISNULL(`unequip_script`) THEN "{}" + ELSE CONCAT("{ ", `unequip_script`, " }") + END +FROM `item_db2_re` +INTO OUTFILE 'C:/item_db2_re.txt' +FIELDS OPTIONALLY ENCLOSED BY '' +TERMINATED BY ',' +ESCAPED BY '' +LINES TERMINATED BY '\r\n'; diff --git a/sql-files/tools/item_db2_to_txt.sql b/sql-files/tools/item_db2_to_txt.sql new file mode 100644 index 0000000000..f62b252c76 --- /dev/null +++ b/sql-files/tools/item_db2_to_txt.sql @@ -0,0 +1,24 @@ +# +# Exports the `item_db2` to TXT format +# + +SELECT + `id`, `name_english`, `name_japanese`, `type`, IFNULL(`price_buy`, ''), IFNULL(`price_sell`, ''), IFNULL(`weight`, ''), IFNULL(`attack`, ''), IFNULL(`defence`, ''), IFNULL(`range`, ''), IFNULL(`slots`, ''), IFNULL(`equip_jobs`, ''), IFNULL(`equip_upper`, ''), IFNULL(`equip_genders`, ''), IFNULL(`equip_locations`, ''), IFNULL(`weapon_level`, ''), IFNULL(`equip_level`, ''), IFNULL(`refineable`, ''), IFNULL(`view`, ''), + CASE + WHEN ISNULL(`script`) THEN "{}" + ELSE CONCAT("{ ", `script`, " }") + END, + CASE + WHEN ISNULL(`equip_script`) THEN "{}" + ELSE CONCAT("{ ", `equip_script`, " }") + END, + CASE + WHEN ISNULL(`unequip_script`) THEN "{}" + ELSE CONCAT("{ ", `unequip_script`, " }") + END +FROM `item_db2` +INTO OUTFILE 'C:/item_db2.txt' +FIELDS OPTIONALLY ENCLOSED BY '' +TERMINATED BY ',' +ESCAPED BY '' +LINES TERMINATED BY '\r\n'; diff --git a/sql-files/tools/item_db_re_to_txt.sql b/sql-files/tools/item_db_re_to_txt.sql new file mode 100644 index 0000000000..3c2da20ca5 --- /dev/null +++ b/sql-files/tools/item_db_re_to_txt.sql @@ -0,0 +1,24 @@ +# +# Exports the `item_db_re` to TXT format +# + +SELECT + `id`, `name_english`, `name_japanese`, `type`, IFNULL(`price_buy`, ''), IFNULL(`price_sell`, ''), IFNULL(`weight`, ''), IFNULL(`atk:matk`, ''), IFNULL(`defence`, ''), IFNULL(`range`, ''), IFNULL(`slots`, ''), IFNULL(`equip_jobs`, ''), IFNULL(`equip_upper`, ''), IFNULL(`equip_genders`, ''), IFNULL(`equip_locations`, ''), IFNULL(`weapon_level`, ''), IFNULL(`equip_level`, ''), IFNULL(`refineable`, ''), IFNULL(`view`, ''), + CASE + WHEN ISNULL(`script`) THEN "{}" + ELSE CONCAT("{ ", `script`, " }") + END, + CASE + WHEN ISNULL(`equip_script`) THEN "{}" + ELSE CONCAT("{ ", `equip_script`, " }") + END, + CASE + WHEN ISNULL(`unequip_script`) THEN "{}" + ELSE CONCAT("{ ", `unequip_script`, " }") + END +FROM `item_db_re` +INTO OUTFILE 'C:/item_db_re.txt' +FIELDS OPTIONALLY ENCLOSED BY '' +TERMINATED BY ',' +ESCAPED BY '' +LINES TERMINATED BY '\r\n'; diff --git a/sql-files/tools/item_db_to_txt.sql b/sql-files/tools/item_db_to_txt.sql new file mode 100644 index 0000000000..c003f1adc4 --- /dev/null +++ b/sql-files/tools/item_db_to_txt.sql @@ -0,0 +1,24 @@ +# +# Exports the `item_db` to TXT format +# + +SELECT + `id`, `name_english`, `name_japanese`, `type`, IFNULL(`price_buy`, ''), IFNULL(`price_sell`, ''), IFNULL(`weight`, ''), IFNULL(`attack`, ''), IFNULL(`defence`, ''), IFNULL(`range`, ''), IFNULL(`slots`, ''), IFNULL(`equip_jobs`, ''), IFNULL(`equip_upper`, ''), IFNULL(`equip_genders`, ''), IFNULL(`equip_locations`, ''), IFNULL(`weapon_level`, ''), IFNULL(`equip_level`, ''), IFNULL(`refineable`, ''), IFNULL(`view`, ''), + CASE + WHEN ISNULL(`script`) THEN "{}" + ELSE CONCAT("{ ", `script`, " }") + END, + CASE + WHEN ISNULL(`equip_script`) THEN "{}" + ELSE CONCAT("{ ", `equip_script`, " }") + END, + CASE + WHEN ISNULL(`unequip_script`) THEN "{}" + ELSE CONCAT("{ ", `unequip_script`, " }") + END +FROM `item_db` +INTO OUTFILE 'C:/item_db.txt' +FIELDS OPTIONALLY ENCLOSED BY '' +TERMINATED BY ',' +ESCAPED BY '' +LINES TERMINATED BY '\r\n'; diff --git a/sql-files/upgrades/premium_storage.sql b/sql-files/upgrades/premium_storage.sql index 1718374c4a..07463fc682 100644 --- a/sql-files/upgrades/premium_storage.sql +++ b/sql-files/upgrades/premium_storage.sql @@ -1,20 +1,20 @@ -- --- Table structure for table `storage_1` +-- Table structure for table `vip_storage` -- -CREATE TABLE IF NOT EXISTS `storage_1` ( +CREATE TABLE IF NOT EXISTS `vip_storage` ( `id` int(11) unsigned NOT NULL auto_increment, `account_id` int(11) unsigned NOT NULL default '0', - `nameid` smallint(5) unsigned NOT NULL default '0', + `nameid` int(10) unsigned NOT NULL default '0', `amount` smallint(11) unsigned NOT NULL default '0', `equip` int(11) unsigned NOT NULL default '0', `identify` smallint(6) unsigned NOT NULL default '0', `refine` tinyint(3) unsigned NOT NULL default '0', `attribute` tinyint(4) unsigned NOT NULL default '0', - `card0` smallint(5) unsigned NOT NULL default '0', - `card1` smallint(5) unsigned NOT NULL default '0', - `card2` smallint(5) unsigned NOT NULL default '0', - `card3` smallint(5) unsigned NOT NULL default '0', + `card0` int(10) unsigned NOT NULL default '0', + `card1` int(10) unsigned NOT NULL default '0', + `card2` int(10) unsigned NOT NULL default '0', + `card3` int(10) unsigned NOT NULL default '0', `option_id0` smallint(5) unsigned NOT NULL default '0', `option_val0` smallint(5) unsigned NOT NULL default '0', `option_parm0` tinyint(3) unsigned NOT NULL default '0', @@ -33,6 +33,7 @@ CREATE TABLE IF NOT EXISTS `storage_1` ( `expire_time` int(11) unsigned NOT NULL default '0', `bound` tinyint(3) unsigned NOT NULL default '0', `unique_id` bigint(20) unsigned NOT NULL default '0', + `enchantgrade` tinyint unsigned NOT NULL default '0', PRIMARY KEY (`id`), KEY `account_id` (`account_id`) ) ENGINE=MyISAM; diff --git a/sql-files/upgrades/upgrade_20200327.sql b/sql-files/upgrades/upgrade_20200327.sql new file mode 100644 index 0000000000..d4adfea53f --- /dev/null +++ b/sql-files/upgrades/upgrade_20200327.sql @@ -0,0 +1 @@ +DROP TABLE `interreg`; diff --git a/sql-files/upgrades/upgrade_20200402.sql b/sql-files/upgrades/upgrade_20200402.sql new file mode 100644 index 0000000000..00c104e84c --- /dev/null +++ b/sql-files/upgrades/upgrade_20200402.sql @@ -0,0 +1,16 @@ +-- AB_EUCHARISTICA +UPDATE `char` c, `skill` s SET `c`.skill_point = `c`.skill_point + `s`.lv WHERE `s`.id = 2049 AND `c`.char_id = `s`.char_id; +DELETE FROM `skill` WHERE `id` = 2049; + +-- GN_SLINGITEM +UPDATE `char` c, `skill` s SET `c`.skill_point = `c`.skill_point + `s`.lv WHERE `s`.id = 2493 AND `c`.char_id = `s`.char_id; +DELETE FROM `skill` WHERE `id` = 2493; + +-- GN_MAKEBOMB +UPDATE `char` c, `skill` s SET `c`.skill_point = `c`.skill_point + `s`.lv WHERE `s`.id = 2496 AND `c`.char_id = `s`.char_id; +DELETE FROM `skill` WHERE `id` = 2496; + +-- ONLY RUN THE BELOW QUERIES IF YOU ARE ON RENEWAL +-- CR_CULTIVATION +UPDATE `char` c, `skill` s SET `c`.skill_point = `c`.skill_point + `s`.lv WHERE `s`.id = 491 AND `c`.char_id = `s`.char_id; +DELETE FROM `skill` WHERE `id` = 491; diff --git a/sql-files/upgrades/upgrade_20200506.sql b/sql-files/upgrades/upgrade_20200506.sql new file mode 100644 index 0000000000..031eb291ee --- /dev/null +++ b/sql-files/upgrades/upgrade_20200506.sql @@ -0,0 +1,11 @@ +-- HT_SANDMAN +UPDATE `char` c, `skill` s SET `c`.skill_point = `c`.skill_point + `s`.lv WHERE (`c`.class = 4190 OR `c`.class = 4191) AND `s`.id = 119 AND `c`.char_id = `s`.char_id; +DELETE FROM `skill` USING `skill`, `char` WHERE (`char`.class = 4190 OR `char`.class = 4191) AND `skill`.id = 119 AND `char`.char_id = `skill`.char_id; + +-- HT_FLASHER +UPDATE `char` c, `skill` s SET `c`.skill_point = `c`.skill_point + `s`.lv WHERE (`c`.class = 4190 OR `c`.class = 4191) AND `s`.id = 120 AND `c`.char_id = `s`.char_id; +DELETE FROM `skill` USING `skill`, `char` WHERE (`char`.class = 4190 OR `char`.class = 4191) AND `skill`.id = 120 AND `char`.char_id = `skill`.char_id; + +-- HT_FREEZINGTRAP +UPDATE `char` c, `skill` s SET `c`.skill_point = `c`.skill_point + `s`.lv WHERE (`c`.class = 4190 OR `c`.class = 4191) AND `s`.id = 121 AND `c`.char_id = `s`.char_id; +DELETE FROM `skill` USING `skill`, `char` WHERE (`char`.class = 4190 OR `char`.class = 4191) AND `skill`.id = 121 AND `char`.char_id = `skill`.char_id; diff --git a/sql-files/upgrades/upgrade_20200518.sql b/sql-files/upgrades/upgrade_20200518.sql new file mode 100644 index 0000000000..cdc536564e --- /dev/null +++ b/sql-files/upgrades/upgrade_20200518.sql @@ -0,0 +1,3 @@ +-- WM_DOMINION_IMPULSE +UPDATE `char` c, `skill` s SET `c`.skill_point = `c`.skill_point + `s`.lv WHERE `s`.id = 2417 AND `c`.char_id = `s`.char_id; +DELETE FROM `skill` WHERE `id` = 2417; diff --git a/sql-files/upgrades/upgrade_20200603.sql b/sql-files/upgrades/upgrade_20200603.sql new file mode 100644 index 0000000000..8520c4532d --- /dev/null +++ b/sql-files/upgrades/upgrade_20200603.sql @@ -0,0 +1 @@ +ALTER TABLE `char` ADD COLUMN `hotkey_rowshift2` TINYINT(3) UNSIGNED NOT NULL DEFAULT '0' AFTER `hotkey_rowshift`; diff --git a/sql-files/upgrades/upgrade_20200604.sql b/sql-files/upgrades/upgrade_20200604.sql new file mode 100644 index 0000000000..afea0e3e1b --- /dev/null +++ b/sql-files/upgrades/upgrade_20200604.sql @@ -0,0 +1,13 @@ +UPDATE `char` `c` +INNER JOIN `login` `l` +ON `l`.`account_id` = `c`.`account_id` +SET `c`.`sex` = `l`.`sex` +WHERE + `c`.`sex` = 'U' +AND + `l`.`sex` <> 'S' +; + +ALTER TABLE `char` + MODIFY `sex` ENUM('M','F') NOT NULL +; diff --git a/sql-files/upgrades/upgrade_20200622.sql b/sql-files/upgrades/upgrade_20200622.sql new file mode 100644 index 0000000000..1f736eff79 --- /dev/null +++ b/sql-files/upgrades/upgrade_20200622.sql @@ -0,0 +1 @@ +UPDATE `char_reg_num` SET `value` = `value` * 100 WHERE `key` = 'guildtime' AND `index` = 0 AND `value` < 24; diff --git a/sql-files/upgrades/upgrade_20200625.sql b/sql-files/upgrades/upgrade_20200625.sql new file mode 100644 index 0000000000..8087dfb332 --- /dev/null +++ b/sql-files/upgrades/upgrade_20200625.sql @@ -0,0 +1,5 @@ +ALTER TABLE `login` + ADD COLUMN `web_auth_token` VARCHAR(17) NULL AFTER `old_group`, + ADD COLUMN `web_auth_token_enabled` tinyint(2) NOT NULL default '0' AFTER `web_auth_token`, + ADD UNIQUE KEY `web_auth_token_key` (`web_auth_token`) +; diff --git a/sql-files/upgrades/upgrade_20200703.sql b/sql-files/upgrades/upgrade_20200703.sql new file mode 100644 index 0000000000..205de5191f --- /dev/null +++ b/sql-files/upgrades/upgrade_20200703.sql @@ -0,0 +1,103 @@ +-- Fix rename flag and intimacy in inventories +update `inventory` `i` +inner join `pet` `p` +on + `i`.`card0` = 256 +and + ( `i`.`card1` | ( `i`.`card2` << 16 ) ) = `p`.`pet_id` +set + `i`.`card3` = + ( + CASE + WHEN `p`.`intimate` < 100 THEN + 1 -- awkward + WHEN `p`.`intimate` < 250 THEN + 2 -- shy + WHEN `p`.`intimate` < 750 THEN + 3 -- neutral + WHEN `p`.`intimate` < 910 THEN + 4 -- cordial + WHEN `p`.`intimate` <= 1000 THEN + 5 -- loyal + ELSE 0 -- unrecognized + END << 1 + ) | `p`.`rename_flag` +; + +-- Fix rename flag and intimacy in carts +update `cart_inventory` `i` +inner join `pet` `p` +on + `i`.`card0` = 256 +and + ( `i`.`card1` | ( `i`.`card2` << 16 ) ) = `p`.`pet_id` +set + `i`.`card3` = + ( + CASE + WHEN `p`.`intimate` < 100 THEN + 1 -- awkward + WHEN `p`.`intimate` < 250 THEN + 2 -- shy + WHEN `p`.`intimate` < 750 THEN + 3 -- neutral + WHEN `p`.`intimate` < 910 THEN + 4 -- cordial + WHEN `p`.`intimate` <= 1000 THEN + 5 -- loyal + ELSE 0 -- unrecognized + END << 1 + ) | `p`.`rename_flag` +; + +-- Fix rename flag and intimacy in storages +update `storage` `i` +inner join `pet` `p` +on + `i`.`card0` = 256 +and + ( `i`.`card1` | ( `i`.`card2` << 16 ) ) = `p`.`pet_id` +set + `i`.`card3` = + ( + CASE + WHEN `p`.`intimate` < 100 THEN + 1 -- awkward + WHEN `p`.`intimate` < 250 THEN + 2 -- shy + WHEN `p`.`intimate` < 750 THEN + 3 -- neutral + WHEN `p`.`intimate` < 910 THEN + 4 -- cordial + WHEN `p`.`intimate` <= 1000 THEN + 5 -- loyal + ELSE 0 -- unrecognized + END << 1 + ) | `p`.`rename_flag` +; + +-- Fix rename flag and intimacy in guild storages +update `guild_storage` `i` +inner join `pet` `p` +on + `i`.`card0` = 256 +and + ( `i`.`card1` | ( `i`.`card2` << 16 ) ) = `p`.`pet_id` +set + `i`.`card3` = + ( + CASE + WHEN `p`.`intimate` < 100 THEN + 1 -- awkward + WHEN `p`.`intimate` < 250 THEN + 2 -- shy + WHEN `p`.`intimate` < 750 THEN + 3 -- neutral + WHEN `p`.`intimate` < 910 THEN + 4 -- cordial + WHEN `p`.`intimate` <= 1000 THEN + 5 -- loyal + ELSE 0 -- unrecognized + END << 1 + ) | `p`.`rename_flag` +; diff --git a/sql-files/upgrades/upgrade_20200728.sql b/sql-files/upgrades/upgrade_20200728.sql new file mode 100644 index 0000000000..d2558343e3 --- /dev/null +++ b/sql-files/upgrades/upgrade_20200728.sql @@ -0,0 +1,2 @@ +ALTER TABLE `guild` + CHANGE COLUMN `next_exp` `next_exp` bigint(20) unsigned NOT NULL default '0'; diff --git a/sql-files/upgrades/upgrade_20200808.sql b/sql-files/upgrades/upgrade_20200808.sql new file mode 100644 index 0000000000..f901845ac2 --- /dev/null +++ b/sql-files/upgrades/upgrade_20200808.sql @@ -0,0 +1,139 @@ +ALTER TABLE `auction` + MODIFY `nameid` int(10) unsigned NOT NULL default '0', + MODIFY `card0` int(10) unsigned NOT NULL default '0', + MODIFY `card1` int(10) unsigned NOT NULL default '0', + MODIFY `card2` int(10) unsigned NOT NULL default '0', + MODIFY `card3` int(10) unsigned NOT NULL default '0'; + +ALTER TABLE `cart_inventory` + MODIFY `nameid` int(10) unsigned NOT NULL default '0', + MODIFY `card0` int(10) unsigned NOT NULL default '0', + MODIFY `card1` int(10) unsigned NOT NULL default '0', + MODIFY `card2` int(10) unsigned NOT NULL default '0', + MODIFY `card3` int(10) unsigned NOT NULL default '0'; + +ALTER TABLE `db_roulette` + MODIFY `item_id` int(10) unsigned NOT NULL default '0'; + +ALTER TABLE `guild_storage` + MODIFY `nameid` int(10) unsigned NOT NULL default '0', + MODIFY `card0` int(10) unsigned NOT NULL default '0', + MODIFY `card1` int(10) unsigned NOT NULL default '0', + MODIFY `card2` int(10) unsigned NOT NULL default '0', + MODIFY `card3` int(10) unsigned NOT NULL default '0'; + +ALTER TABLE `guild_storage_log` + MODIFY `nameid` int(10) unsigned NOT NULL default '0', + MODIFY `card0` int(10) unsigned NOT NULL default '0', + MODIFY `card1` int(10) unsigned NOT NULL default '0', + MODIFY `card2` int(10) unsigned NOT NULL default '0', + MODIFY `card3` int(10) unsigned NOT NULL default '0'; + +ALTER TABLE `inventory` + MODIFY `nameid` int(10) unsigned NOT NULL default '0', + MODIFY `card0` int(10) unsigned NOT NULL default '0', + MODIFY `card1` int(10) unsigned NOT NULL default '0', + MODIFY `card2` int(10) unsigned NOT NULL default '0', + MODIFY `card3` int(10) unsigned NOT NULL default '0'; + +ALTER TABLE `mail_attachments` + MODIFY `nameid` int(10) unsigned NOT NULL default '0', + MODIFY `card0` int(10) unsigned NOT NULL default '0', + MODIFY `card1` int(10) unsigned NOT NULL default '0', + MODIFY `card2` int(10) unsigned NOT NULL default '0', + MODIFY `card3` int(10) unsigned NOT NULL default '0'; + +ALTER TABLE `market` + MODIFY `nameid` int(10) unsigned NOT NULL default '0'; + +ALTER TABLE `pet` + MODIFY `egg_id` int(10) unsigned NOT NULL default '0', + MODIFY `equip` int(10) unsigned NOT NULL default '0'; + +ALTER TABLE `sales` + MODIFY `nameid` int(10) unsigned NOT NULL; + +ALTER TABLE `storage` + MODIFY `nameid` int(10) unsigned NOT NULL default '0', + MODIFY `card0` int(10) unsigned NOT NULL default '0', + MODIFY `card1` int(10) unsigned NOT NULL default '0', + MODIFY `card2` int(10) unsigned NOT NULL default '0', + MODIFY `card3` int(10) unsigned NOT NULL default '0'; + +ALTER TABLE `item_cash_db` + MODIFY `item_id` int(10) unsigned NOT NULL default '0'; + +ALTER TABLE `item_cash_db2` + MODIFY `item_id` int(10) unsigned NOT NULL default '0'; + +ALTER TABLE `item_db` + MODIFY `id` int(10) unsigned NOT NULL default '0'; + +ALTER TABLE `item_db_re` + MODIFY `id` int(10) unsigned NOT NULL default '0'; + +ALTER TABLE `item_db2` + MODIFY `id` int(10) unsigned NOT NULL default '0'; + +ALTER TABLE `item_db2_re` + MODIFY `id` int(10) unsigned NOT NULL default '0'; + +ALTER TABLE `mob_db` + MODIFY `MVP1id` int(10) unsigned NOT NULL default '0', + MODIFY `MVP2id` int(10) unsigned NOT NULL default '0', + MODIFY `MVP3id` int(10) unsigned NOT NULL default '0', + MODIFY `Drop1id` int(10) unsigned NOT NULL default '0', + MODIFY `Drop2id` int(10) unsigned NOT NULL default '0', + MODIFY `Drop3id` int(10) unsigned NOT NULL default '0', + MODIFY `Drop4id` int(10) unsigned NOT NULL default '0', + MODIFY `Drop5id` int(10) unsigned NOT NULL default '0', + MODIFY `Drop6id` int(10) unsigned NOT NULL default '0', + MODIFY `Drop7id` int(10) unsigned NOT NULL default '0', + MODIFY `Drop8id` int(10) unsigned NOT NULL default '0', + MODIFY `Drop9id` int(10) unsigned NOT NULL default '0', + MODIFY `DropCardid` int(10) unsigned NOT NULL default '0'; + +ALTER TABLE `mob_db_re` + MODIFY `MVP1id` int(10) unsigned NOT NULL default '0', + MODIFY `MVP2id` int(10) unsigned NOT NULL default '0', + MODIFY `MVP3id` int(10) unsigned NOT NULL default '0', + MODIFY `Drop1id` int(10) unsigned NOT NULL default '0', + MODIFY `Drop2id` int(10) unsigned NOT NULL default '0', + MODIFY `Drop3id` int(10) unsigned NOT NULL default '0', + MODIFY `Drop4id` int(10) unsigned NOT NULL default '0', + MODIFY `Drop5id` int(10) unsigned NOT NULL default '0', + MODIFY `Drop6id` int(10) unsigned NOT NULL default '0', + MODIFY `Drop7id` int(10) unsigned NOT NULL default '0', + MODIFY `Drop8id` int(10) unsigned NOT NULL default '0', + MODIFY `Drop9id` int(10) unsigned NOT NULL default '0', + MODIFY `DropCardid` int(10) unsigned NOT NULL default '0'; + +ALTER TABLE `mob_db2` + MODIFY `MVP1id` int(10) unsigned NOT NULL default '0', + MODIFY `MVP2id` int(10) unsigned NOT NULL default '0', + MODIFY `MVP3id` int(10) unsigned NOT NULL default '0', + MODIFY `Drop1id` int(10) unsigned NOT NULL default '0', + MODIFY `Drop2id` int(10) unsigned NOT NULL default '0', + MODIFY `Drop3id` int(10) unsigned NOT NULL default '0', + MODIFY `Drop4id` int(10) unsigned NOT NULL default '0', + MODIFY `Drop5id` int(10) unsigned NOT NULL default '0', + MODIFY `Drop6id` int(10) unsigned NOT NULL default '0', + MODIFY `Drop7id` int(10) unsigned NOT NULL default '0', + MODIFY `Drop8id` int(10) unsigned NOT NULL default '0', + MODIFY `Drop9id` int(10) unsigned NOT NULL default '0', + MODIFY `DropCardid` int(10) unsigned NOT NULL default '0'; + +ALTER TABLE `mob_db2_re` + MODIFY `MVP1id` int(10) unsigned NOT NULL default '0', + MODIFY `MVP2id` int(10) unsigned NOT NULL default '0', + MODIFY `MVP3id` int(10) unsigned NOT NULL default '0', + MODIFY `Drop1id` int(10) unsigned NOT NULL default '0', + MODIFY `Drop2id` int(10) unsigned NOT NULL default '0', + MODIFY `Drop3id` int(10) unsigned NOT NULL default '0', + MODIFY `Drop4id` int(10) unsigned NOT NULL default '0', + MODIFY `Drop5id` int(10) unsigned NOT NULL default '0', + MODIFY `Drop6id` int(10) unsigned NOT NULL default '0', + MODIFY `Drop7id` int(10) unsigned NOT NULL default '0', + MODIFY `Drop8id` int(10) unsigned NOT NULL default '0', + MODIFY `Drop9id` int(10) unsigned NOT NULL default '0', + MODIFY `DropCardid` int(10) unsigned NOT NULL default '0'; diff --git a/sql-files/upgrades/upgrade_20200808_logs.sql b/sql-files/upgrades/upgrade_20200808_logs.sql new file mode 100644 index 0000000000..0df0b335e6 --- /dev/null +++ b/sql-files/upgrades/upgrade_20200808_logs.sql @@ -0,0 +1,12 @@ +ALTER TABLE `feedinglog` + MODIFY `item_id` int(10) unsigned NOT NULL default '0'; + +ALTER TABLE `mvplog` + MODIFY `prize` int(10) unsigned NOT NULL default '0'; + +ALTER TABLE `picklog` + MODIFY `nameid` int(10) unsigned NOT NULL default '0', + MODIFY `card0` int(10) unsigned NOT NULL default '0', + MODIFY `card1` int(10) unsigned NOT NULL default '0', + MODIFY `card2` int(10) unsigned NOT NULL default '0', + MODIFY `card3` int(10) unsigned NOT NULL default '0'; diff --git a/sql-files/upgrades/upgrade_20200808b.sql b/sql-files/upgrades/upgrade_20200808b.sql new file mode 100644 index 0000000000..a3875f1d30 --- /dev/null +++ b/sql-files/upgrades/upgrade_20200808b.sql @@ -0,0 +1,11 @@ +-- WL_SUMMONFB +UPDATE `char` c, `skill` s SET `c`.skill_point = `c`.skill_point + (`s`.lv - 2), `s`.lv = 2 WHERE `s`.id = 2222 AND `s`.lv > 2 AND `c`.char_id = `s`.char_id; + +-- WL_SUMMONBL +UPDATE `char` c, `skill` s SET `c`.skill_point = `c`.skill_point + (`s`.lv - 2), `s`.lv = 2 WHERE `s`.id = 2223 AND `s`.lv > 2 AND `c`.char_id = `s`.char_id; + +-- WL_SUMMONWB +UPDATE `char` c, `skill` s SET `c`.skill_point = `c`.skill_point + (`s`.lv - 2), `s`.lv = 2 WHERE `s`.id = 2224 AND `s`.lv > 2 AND `c`.char_id = `s`.char_id; + +-- WL_SUMMONSTONE +UPDATE `char` c, `skill` s SET `c`.skill_point = `c`.skill_point + (`s`.lv - 2), `s`.lv = 2 WHERE `s`.id = 2229 AND `s`.lv > 2 AND `c`.char_id = `s`.char_id; diff --git a/sql-files/upgrades/upgrade_20200811.sql b/sql-files/upgrades/upgrade_20200811.sql new file mode 100644 index 0000000000..f2a1c0cdb7 --- /dev/null +++ b/sql-files/upgrades/upgrade_20200811.sql @@ -0,0 +1,21 @@ +-- Verus police quests +DELETE FROM `char_reg_num` WHERE `key` = 'trap_doom_prayers' AND `index` = 0; +DELETE FROM `char_reg_num` WHERE `key` = 'count_stone_seiden' AND `index` = 0; +-- Verus Wandering Bard quest +DELETE FROM `char_reg_num` WHERE `key` = 'wandering_bard_quest' AND `index` = 0; +-- To Phantasmagorika! quest +UPDATE `char_reg_num` SET `key` = 'ep15_1_elb' WHERE `key` = 'VER_ELEVATOR' AND `value` < 100 AND `index` = 0; +UPDATE `char_reg_num` SET `key` = 'ep15_1_elb', `value` = `value` - 94 WHERE `key` = 'VER_ELEVATOR' AND `value` >= 100 AND `value` < 1000 AND `index` = 0; +-- Vestige quest +UPDATE `char_reg_num` SET `key` = 'ep15_2_bslast', `value` = `value` - 999 WHERE `key` = 'VER_ELEVATOR' AND `value` >= 1000 AND `index` = 0; +-- Krotzel's Request quests +UPDATE `char_reg_num` SET `key` = 'ep15_2_brigan' WHERE `key` = 'VER_REPORTER' AND `index` = 0; +-- Main quest +INSERT INTO `char_reg_num` (`char_id`, `key`, `index`, `value`) SELECT `char_id`, 'ep15_2_permit', 0, 1 FROM `char_reg_num` WHERE `key` = 'VER_MAIN' AND `value` >= 19 AND `index` = 0; +UPDATE `char_reg_num` SET `key` = 'ep15_1_atnad' WHERE `key` = 'VER_MAIN' AND `value` < 31 AND `index` = 0; +UPDATE `char_reg_num` SET `key` = 'ep15_1_atnad', `value` = 30 WHERE `key` = 'VER_MAIN' AND `value` > 30 AND `value` < 37 AND `index` = 0; +UPDATE `char_reg_num` SET `key` = 'ep15_1_atnad', `value` = `value` - 6 WHERE `key` = 'VER_MAIN' AND `value` > 36 AND `index` = 0; +DELETE FROM `char_reg_num` WHERE `key` = 'VERUS_DAILY_QUEST' AND `index` = 0; +-- Memory quest +DELETE FROM `char_reg_num` WHERE `key` = 'recorder_quest_type' AND `index` = 0; +DELETE FROM `char_reg_num` WHERE `key` = 'recorder_quest_status' AND `index` = 0; diff --git a/sql-files/upgrades/upgrade_20200821.sql b/sql-files/upgrades/upgrade_20200821.sql new file mode 100644 index 0000000000..d64be39a48 --- /dev/null +++ b/sql-files/upgrades/upgrade_20200821.sql @@ -0,0 +1,2 @@ +DELETE s FROM `skill` s, `char` c WHERE `s`.char_id = `c`.char_id AND (`c`.class = 4218 OR `c`.class = 4220) AND `c`.job_level > 60; +UPDATE `char` c SET `c`.job_level = 60, `c`.skill_point = 59 WHERE (`c`.class = 4218 OR `c`.class = 4220) AND `c`.job_level > 60; diff --git a/sql-files/upgrades/upgrade_20201105.sql b/sql-files/upgrades/upgrade_20201105.sql new file mode 100644 index 0000000000..0712bdd891 --- /dev/null +++ b/sql-files/upgrades/upgrade_20201105.sql @@ -0,0 +1,20 @@ +ALTER TABLE `auction` + ADD COLUMN `enchantgrade` tinyint unsigned NOT NULL default '0'; + +ALTER TABLE `cart_inventory` + ADD COLUMN `enchantgrade` tinyint unsigned NOT NULL default '0'; + +ALTER TABLE `guild_storage` + ADD COLUMN `enchantgrade` tinyint unsigned NOT NULL default '0'; + +ALTER TABLE `guild_storage_log` + ADD COLUMN `enchantgrade` tinyint unsigned NOT NULL default '0'; + +ALTER TABLE `inventory` + ADD COLUMN `enchantgrade` tinyint unsigned NOT NULL default '0'; + +ALTER TABLE `mail_attachments` + ADD COLUMN `enchantgrade` tinyint unsigned NOT NULL default '0'; + +ALTER TABLE `storage` + ADD COLUMN `enchantgrade` tinyint unsigned NOT NULL default '0'; diff --git a/sql-files/upgrades/upgrade_20210201.sql b/sql-files/upgrades/upgrade_20210201.sql new file mode 100644 index 0000000000..204cde5945 --- /dev/null +++ b/sql-files/upgrades/upgrade_20210201.sql @@ -0,0 +1 @@ +INSERT IGNORE INTO `sc_data` (`account_id`, `char_id`, `type`, `tick`) SELECT `account_id`, `char_id`, '752', '-1' FROM `char` WHERE `option` & '4194304' != '0'; diff --git a/sql-files/upgrades/upgrade_20210308.sql b/sql-files/upgrades/upgrade_20210308.sql new file mode 100644 index 0000000000..bb543d4af2 --- /dev/null +++ b/sql-files/upgrades/upgrade_20210308.sql @@ -0,0 +1,39 @@ +-- 16.1 official variables +UPDATE `char_reg_num` SET `key` = 'ep16_royal' WHERE `key` = 'banquet_main_quest' AND `value` < 16; +UPDATE `char_reg_num` SET `key` = 'ep16_royal', `value` = `value` - 1 WHERE `key` = 'banquet_main_quest' AND `value` < 20; +UPDATE `char_reg_num` SET `key` = 'ep16_royal', `value` = `value` - 2 WHERE `key` = 'banquet_main_quest' AND `value` < 26; +UPDATE `char_reg_num` SET `key` = 'ep16_royal', `value` = 25 WHERE `key` = 'banquet_main_quest' AND `value` > 25; + +DELETE FROM `char_reg_num` WHERE `key` = 'banquet_nerius_quest'; +DELETE FROM `char_reg_num` WHERE `key` = 'banquet_heine_quest'; +DELETE FROM `char_reg_num` WHERE `key` = 'banquet_richard_quest'; + +UPDATE `char_reg_num` SET `key` = 'ep16_wal' WHERE `key` = 'banquet_walther_quest' AND `value` < 2; +UPDATE `char_reg_num` SET `key` = 'ep16_wal', `value` = `value` - 1 WHERE `key` = 'banquet_walther_quest' AND `value` > 1; +UPDATE `char_reg_num` SET `key` = 'ep16_lug' WHERE `key` = 'banquet_roegenburg_quest'; +UPDATE `char_reg_num` SET `key` = 'ep16_gaobs' WHERE `key` = 'banquet_geoborg_quest'; + +UPDATE `char_reg_num` SET `key` = 'ep16_wig' WHERE `key` = 'banquet_wigner_quest' AND `value` < 5; +UPDATE `char_reg_num` SET `key` = 'ep16_wig', `value` = `value` + 5 WHERE `key` = 'banquet_wigner_quest' AND `value` > 5; +UPDATE `char_reg_num` c, `quest` q SET c.`key` = 'ep16_wig', c.`value` = 10 +WHERE c.`key` = 'banquet_wigner_quest' AND c.`value` = 5 AND q.`quest_id` = 14482 AND q.`state` = 1; +UPDATE `char_reg_num` c, `quest` q SET c.`key` = 'ep16_wig', c.`value` = 9 +WHERE c.`key` = 'banquet_wigner_quest' AND c.`value` = 5 AND q.`quest_id` = 14480 AND q.`state` = 2; +UPDATE `char_reg_num` c, `quest` q SET c.`key` = 'ep16_wig', c.`value` = 8 +WHERE c.`key` = 'banquet_wigner_quest' AND c.`value` = 5 AND q.`quest_id` = 14480 AND q.`state` = 1; +UPDATE `char_reg_num` c, `quest` q SET c.`key` = 'ep16_wig', c.`value` = 7 +WHERE c.`key` = 'banquet_wigner_quest' AND c.`value` = 5 AND q.`quest_id` = 14481 AND q.`state` = 2; +UPDATE `char_reg_num` c, `quest` q SET c.`key` = 'ep16_wig', c.`value` = 6 +WHERE c.`key` = 'banquet_wigner_quest' AND c.`value` = 5 AND q.`quest_id` = 14481 AND q.`state` = 1; +UPDATE `char_reg_num` SET `key` = 'ep16_wig' WHERE `key` = 'banquet_wigner_quest' AND `value` = 5; + +UPDATE `char_reg_num` SET `key` = 'ep16_cookbs' WHERE `key` = 'banquet_quest_cooking' AND `value` < 3; +UPDATE `char_reg_num` SET `key` = 'ep16_cookbs', `value` = 2 WHERE `key` = 'banquet_quest_cooking' AND `value` = 3; +UPDATE `char_reg_num` SET `key` = 'ep16_cookbs', `value` = `value` + 8 WHERE `key` = 'banquet_quest_cooking' AND `value` > 3; + +DELETE FROM `quest` WHERE `quest_id` = 11428; +DELETE FROM `quest` WHERE `quest_id` = 11429; +DELETE FROM `quest` WHERE `quest_id` = 11430; +DELETE FROM `quest` WHERE `quest_id` = 11431; + +DELETE FROM `char_reg_num` WHERE `key` = 'banquet_quest_sauce'; diff --git a/sql-files/upgrades/upgrade_20210331.sql b/sql-files/upgrades/upgrade_20210331.sql new file mode 100644 index 0000000000..8f4d671be9 --- /dev/null +++ b/sql-files/upgrades/upgrade_20210331.sql @@ -0,0 +1,4 @@ +UPDATE `inventory` SET `card2` = `card2` & 65535 WHERE `card0` = 254 OR `card0` = 255; +UPDATE `cart_inventory` SET `card2` = `card2` & 65535 WHERE `card0` = 254 OR `card0` = 255; +UPDATE `storage` SET `card2` = `card2` & 65535 WHERE `card0` = 254 OR `card0` = 255; +UPDATE `guild_storage` SET `card2` = `card2` & 65535 WHERE `card0` = 254 OR `card0` = 255; diff --git a/src/char/char.cpp b/src/char/char.cpp index e33389e8a4..4711a15ba1 100644 --- a/src/char/char.cpp +++ b/src/char/char.cpp @@ -299,18 +299,18 @@ int char_mmo_char_tosql(uint32 char_id, struct mmo_charstatus* p){ (p->rename != cp->rename) || (p->robe != cp->robe) || (p->character_moves != cp->character_moves) || (p->unban_time != cp->unban_time) || (p->font != cp->font) || (p->uniqueitem_counter != cp->uniqueitem_counter) || (p->hotkey_rowshift != cp->hotkey_rowshift) || (p->clan_id != cp->clan_id ) || (p->title_id != cp->title_id) || - (p->show_equip != cp->show_equip) + (p->show_equip != cp->show_equip) || (p->hotkey_rowshift2 != cp->hotkey_rowshift2) ) { //Save status if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `base_level`='%d', `job_level`='%d'," - "`base_exp`='%u', `job_exp`='%u', `zeny`='%d'," + "`base_exp`='%" PRIu64 "', `job_exp`='%" PRIu64 "', `zeny`='%d'," "`max_hp`='%u',`hp`='%u',`max_sp`='%u',`sp`='%u',`status_point`='%d',`skill_point`='%d'," "`str`='%d',`agi`='%d',`vit`='%d',`int`='%d',`dex`='%d',`luk`='%d'," "`option`='%d',`party_id`='%d',`guild_id`='%d',`pet_id`='%d',`homun_id`='%d',`elemental_id`='%d'," "`weapon`='%d',`shield`='%d',`head_top`='%d',`head_mid`='%d',`head_bottom`='%d'," "`last_map`='%s',`last_x`='%d',`last_y`='%d',`save_map`='%s',`save_x`='%d',`save_y`='%d', `rename`='%d'," "`delete_date`='%lu',`robe`='%d',`moves`='%d',`font`='%u',`uniqueitem_counter`='%u'," - "`hotkey_rowshift`='%d', `clan_id`='%d', `title_id`='%lu', `show_equip`='%d'" + "`hotkey_rowshift`='%d', `clan_id`='%d', `title_id`='%lu', `show_equip`='%d', `hotkey_rowshift2`='%d'" " WHERE `account_id`='%d' AND `char_id` = '%d'", schema_config.char_db, p->base_level, p->job_level, p->base_exp, p->job_exp, p->zeny, @@ -322,7 +322,7 @@ int char_mmo_char_tosql(uint32 char_id, struct mmo_charstatus* p){ mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y, p->rename, (unsigned long)p->delete_date, // FIXME: platform-dependent size p->robe, p->character_moves, p->font, p->uniqueitem_counter, - p->hotkey_rowshift, p->clan_id, p->title_id, p->show_equip, + p->hotkey_rowshift, p->clan_id, p->title_id, p->show_equip, p->hotkey_rowshift2, p->account_id, p->char_id) ) { Sql_ShowDebug(sql_handle); @@ -560,7 +560,7 @@ int char_memitemdata_to_sql(const struct item items[], int max, int id, enum sto // it significantly reduces cpu load on the database server. StringBuf_Init(&buf); - StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`"); + StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`, `enchantgrade`"); if (tableswitch == TABLE_INVENTORY) { StringBuf_Printf(&buf, ", `favorite`, `equip_switch`"); offset = 2; @@ -586,7 +586,7 @@ int char_memitemdata_to_sql(const struct item items[], int max, int id, enum sto } SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &item.id, 0, NULL, NULL); - SqlStmt_BindColumn(stmt, 1, SQLDT_USHORT, &item.nameid, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 1, SQLDT_UINT, &item.nameid, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &item.amount, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 3, SQLDT_UINT, &item.equip, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &item.identify, 0, NULL, NULL); @@ -595,16 +595,17 @@ int char_memitemdata_to_sql(const struct item items[], int max, int id, enum sto SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 8, SQLDT_UINT, &item.bound, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 9, SQLDT_UINT64, &item.unique_id, 0, NULL, NULL); + SqlStmt_BindColumn(stmt,10, SQLDT_INT8, &item.enchantgrade,0, NULL, NULL); if (tableswitch == TABLE_INVENTORY){ - SqlStmt_BindColumn(stmt, 10, SQLDT_CHAR, &item.favorite, 0, NULL, NULL); - SqlStmt_BindColumn(stmt, 11, SQLDT_UINT, &item.equipSwitch, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 11, SQLDT_CHAR, &item.favorite, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 12, SQLDT_UINT, &item.equipSwitch, 0, NULL, NULL); } for( i = 0; i < MAX_SLOTS; ++i ) - SqlStmt_BindColumn(stmt, 10+offset+i, SQLDT_USHORT, &item.card[i], 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 11+offset+i, SQLDT_UINT, &item.card[i], 0, NULL, NULL); for( i = 0; i < MAX_ITEM_RDM_OPT; ++i ) { - SqlStmt_BindColumn(stmt, 10+offset+MAX_SLOTS+i*3, SQLDT_SHORT, &item.option[i].id, 0, NULL, NULL); - SqlStmt_BindColumn(stmt, 11+offset+MAX_SLOTS+i*3, SQLDT_SHORT, &item.option[i].value, 0, NULL, NULL); - SqlStmt_BindColumn(stmt, 12+offset+MAX_SLOTS+i*3, SQLDT_CHAR, &item.option[i].param, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 11+offset+MAX_SLOTS+i*3, SQLDT_SHORT, &item.option[i].id, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 12+offset+MAX_SLOTS+i*3, SQLDT_SHORT, &item.option[i].value, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 13+offset+MAX_SLOTS+i*3, SQLDT_CHAR, &item.option[i].param, 0, NULL, NULL); } // bit array indicating which inventory items have already been matched flag = (bool*) aCalloc(max, sizeof(bool)); @@ -639,18 +640,19 @@ int char_memitemdata_to_sql(const struct item items[], int max, int id, enum sto items[i].attribute == item.attribute && items[i].expire_time == item.expire_time && items[i].bound == item.bound && + items[i].enchantgrade == item.enchantgrade && (tableswitch != TABLE_INVENTORY || (items[i].favorite == item.favorite && items[i].equipSwitch == item.equipSwitch)) ) ; //Do nothing. else { // update all fields. StringBuf_Clear(&buf); - StringBuf_Printf(&buf, "UPDATE `%s` SET `amount`='%d', `equip`='%u', `identify`='%d', `refine`='%d',`attribute`='%d', `expire_time`='%u', `bound`='%d', `unique_id`='%" PRIu64 "'", - tablename, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].bound, items[i].unique_id); + StringBuf_Printf(&buf, "UPDATE `%s` SET `amount`='%d', `equip`='%u', `identify`='%d', `refine`='%d',`attribute`='%d', `expire_time`='%u', `bound`='%d', `unique_id`='%" PRIu64 "', `enchantgrade`='%d'", + tablename, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].bound, items[i].unique_id, items[i].enchantgrade); if (tableswitch == TABLE_INVENTORY) StringBuf_Printf(&buf, ", `favorite`='%d', `equip_switch`='%u'", items[i].favorite, items[i].equipSwitch); for( j = 0; j < MAX_SLOTS; ++j ) - StringBuf_Printf(&buf, ", `card%d`=%hu", j, items[i].card[j]); + StringBuf_Printf(&buf, ", `card%d`=%u", j, items[i].card[j]); for( j = 0; j < MAX_ITEM_RDM_OPT; ++j ) { StringBuf_Printf(&buf, ", `option_id%d`=%d", j, items[i].option[j].id); StringBuf_Printf(&buf, ", `option_val%d`=%d", j, items[i].option[j].value); @@ -681,7 +683,7 @@ int char_memitemdata_to_sql(const struct item items[], int max, int id, enum sto SqlStmt_Free(stmt); StringBuf_Clear(&buf); - StringBuf_Printf(&buf, "INSERT INTO `%s`(`%s`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`", tablename, selectoption); + StringBuf_Printf(&buf, "INSERT INTO `%s`(`%s`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`, `enchantgrade`", tablename, selectoption); if (tableswitch == TABLE_INVENTORY) StringBuf_Printf(&buf, ", `favorite`, `equip_switch`"); for( j = 0; j < MAX_SLOTS; ++j ) @@ -706,12 +708,12 @@ int char_memitemdata_to_sql(const struct item items[], int max, int id, enum sto else found = true; - StringBuf_Printf(&buf, "('%d', '%hu', '%d', '%u', '%d', '%d', '%d', '%u', '%d', '%" PRIu64 "'", - id, items[i].nameid, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].bound, items[i].unique_id); + StringBuf_Printf(&buf, "('%d', '%u', '%d', '%u', '%d', '%d', '%d', '%u', '%d', '%" PRIu64 "', '%d'", + id, items[i].nameid, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].bound, items[i].unique_id, items[i].enchantgrade); if (tableswitch == TABLE_INVENTORY) StringBuf_Printf(&buf, ", '%d', '%u'", items[i].favorite, items[i].equipSwitch); for( j = 0; j < MAX_SLOTS; ++j ) - StringBuf_Printf(&buf, ", '%hu'", items[i].card[j]); + StringBuf_Printf(&buf, ", '%u'", items[i].card[j]); for( j = 0; j < MAX_ITEM_RDM_OPT; ++j ) { StringBuf_Printf(&buf, ", '%d'", items[i].option[j].id); StringBuf_Printf(&buf, ", '%d'", items[i].option[j].value); @@ -787,7 +789,7 @@ bool char_memitemdata_from_sql(struct s_storage* p, int max, int id, enum storag } StringBuf_Init(&buf); - StringBuf_AppendStr(&buf, "SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`expire_time`,`bound`,`unique_id`"); + StringBuf_AppendStr(&buf, "SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`expire_time`,`bound`,`unique_id`,`enchantgrade`"); if (tableswitch == TABLE_INVENTORY) { StringBuf_Printf(&buf, ", `favorite`, `equip_switch`"); offset = 2; @@ -812,7 +814,7 @@ bool char_memitemdata_from_sql(struct s_storage* p, int max, int id, enum storag } SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &item.id, 0, NULL, NULL); - SqlStmt_BindColumn(stmt, 1, SQLDT_USHORT, &item.nameid, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 1, SQLDT_UINT, &item.nameid, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &item.amount, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 3, SQLDT_UINT, &item.equip, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &item.identify, 0, NULL, NULL); @@ -821,16 +823,17 @@ bool char_memitemdata_from_sql(struct s_storage* p, int max, int id, enum storag SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 8, SQLDT_CHAR, &item.bound, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 9, SQLDT_ULONGLONG, &item.unique_id, 0, NULL, NULL); + SqlStmt_BindColumn(stmt,10, SQLDT_INT8, &item.enchantgrade, 0, NULL, NULL); if (tableswitch == TABLE_INVENTORY){ - SqlStmt_BindColumn(stmt, 10, SQLDT_CHAR, &item.favorite, 0, NULL, NULL); - SqlStmt_BindColumn(stmt, 11, SQLDT_UINT, &item.equipSwitch, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 11, SQLDT_CHAR, &item.favorite, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 12, SQLDT_UINT, &item.equipSwitch, 0, NULL, NULL); } for( i = 0; i < MAX_SLOTS; ++i ) - SqlStmt_BindColumn(stmt, 10+offset+i, SQLDT_USHORT, &item.card[i], 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 11+offset+i, SQLDT_UINT, &item.card[i], 0, NULL, NULL); for( i = 0; i < MAX_ITEM_RDM_OPT; ++i ) { - SqlStmt_BindColumn(stmt, 10+offset+MAX_SLOTS+i*3, SQLDT_SHORT, &item.option[i].id, 0, NULL, NULL); - SqlStmt_BindColumn(stmt, 11+offset+MAX_SLOTS+i*3, SQLDT_SHORT, &item.option[i].value, 0, NULL, NULL); - SqlStmt_BindColumn(stmt, 12+offset+MAX_SLOTS+i*3, SQLDT_CHAR, &item.option[i].param, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 11+offset+MAX_SLOTS+i*3, SQLDT_SHORT, &item.option[i].id, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 12+offset+MAX_SLOTS+i*3, SQLDT_SHORT, &item.option[i].value, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 13+offset+MAX_SLOTS+i*3, SQLDT_CHAR, &item.option[i].param, 0, NULL, NULL); } for( i = 0; i < max && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i ) @@ -849,7 +852,7 @@ bool char_memitemdata_from_sql(struct s_storage* p, int max, int id, enum storag /** * Returns the correct gender ID for the given character and enum value. * - * If the per-character sex is defined but not supported by the current packetver, the database entries are corrected. + * If the per-character sex is defined but not supported by the current packetver, the account gender is returned. * * @param sd Character data, if available. * @param p Character status. @@ -857,42 +860,38 @@ bool char_memitemdata_from_sql(struct s_storage* p, int max, int id, enum storag * * @retval SEX_MALE if the per-character sex is male * @retval SEX_FEMALE if the per-character sex is female - * @retval SEX_ACCOUNT if the per-character sex is not defined or the current PACKETVER doesn't support it. */ -int char_mmo_gender(const struct char_session_data *sd, const struct mmo_charstatus *p, char sex) -{ +int char_mmo_gender( const struct char_session_data *sd, const struct mmo_charstatus *p, char sex ){ + switch( sex ){ #if PACKETVER >= 20141016 - (void)sd; (void)p; // Unused - switch (sex) { case 'M': return SEX_MALE; case 'F': return SEX_FEMALE; - case 'U': - default: - return SEX_ACCOUNT; - } #else - if (sex == 'M' || sex == 'F') { - if (!sd) { - // sd is not available, there isn't much we can do. Just return and print a warning. - ShowWarning("Character '%s' (CID: %d, AID: %d) has sex '%c', but PACKETVER does not support per-character sex. Defaulting to 'U'.\n", - p->name, p->char_id, p->account_id, sex); - return SEX_ACCOUNT; - } - if ((sex == 'M' && sd->sex == SEX_FEMALE) - || (sex == 'F' && sd->sex == SEX_MALE)) { - ShowWarning("Changing sex of character '%s' (CID: %d, AID: %d) to 'U' due to incompatible PACKETVER.\n", p->name, p->char_id, p->account_id); - chlogif_parse_ackchangecharsex(p->char_id, sd->sex); - } else { - ShowInfo("Resetting sex of character '%s' (CID: %d, AID: %d) to 'U' due to incompatible PACKETVER.\n", p->name, p->char_id, p->account_id); - } - if (SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `sex` = 'U' WHERE `char_id` = '%d'", schema_config.char_db, p->char_id)) { - Sql_ShowDebug(sql_handle); - } - } - return SEX_ACCOUNT; + // No matter what the database says, always return the account gender + // Per character gender is not supported before 2014-10-16 #endif + default: + // There are calls to this function that do not contain the session + if( sd == nullptr ){ + int i; + + // Find player session + ARR_FIND( 0, fd_max, i, session[i] && ( sd = (struct char_session_data*)session[i]->session_data ) && sd->account_id == p->account_id ); + + if( i >= fd_max ){ + ShowWarning( "Session was not found for character '%s' (CID: %d, AID: %d), defaulting gender to male...\n", p->name, p->char_id, p->account_id ); + return SEX_MALE; + } + } + +#if PACKETVER >= 20141016 + ShowWarning( "Found unknown gender '%c' for character '%s' (CID: %d, AID: %d), returning account gender...\n", sex, p->name, p->char_id, p->account_id ); +#endif + + return sd->sex; + } } int char_mmo_char_tobuf(uint8* buf, struct mmo_charstatus* p); @@ -924,7 +923,8 @@ int char_mmo_chars_fromsql(struct char_session_data* sd, uint8* buf, uint8* coun "`str`,`agi`,`vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`," "`status_point`,`skill_point`,`option`,`karma`,`manner`,`hair`,`hair_color`," "`clothes_color`,`body`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`rename`,`delete_date`," - "`robe`,`moves`,`unban_time`,`font`,`uniqueitem_counter`,`sex`,`hotkey_rowshift`,`title_id`,`show_equip`" + "`robe`,`moves`,`unban_time`,`font`,`uniqueitem_counter`,`sex`,`hotkey_rowshift`,`title_id`,`show_equip`," + "`hotkey_rowshift2`" " FROM `%s` WHERE `account_id`='%d' AND `char_num` < '%d'", schema_config.char_db, sd->account_id, MAX_CHARS) || SQL_ERROR == SqlStmt_Execute(stmt) || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &p.char_id, 0, NULL, NULL) @@ -933,8 +933,8 @@ int char_mmo_chars_fromsql(struct char_session_data* sd, uint8* buf, uint8* coun || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_SHORT, &p.class_, 0, NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_UINT, &p.base_level, 0, NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_UINT, &p.job_level, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_UINT, &p.base_exp, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &p.job_exp, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_UINT64, &p.base_exp, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT64, &p.job_exp, 0, NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_INT, &p.zeny, 0, NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 9, SQLDT_SHORT, &p.str, 0, NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 10, SQLDT_SHORT, &p.agi, 0, NULL, NULL) @@ -972,6 +972,7 @@ int char_mmo_chars_fromsql(struct char_session_data* sd, uint8* buf, uint8* coun || SQL_ERROR == SqlStmt_BindColumn(stmt, 42, SQLDT_UCHAR, &p.hotkey_rowshift, 0, NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 43, SQLDT_ULONG, &p.title_id, 0, NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 44, SQLDT_UINT16, &p.show_equip, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 45, SQLDT_UCHAR, &p.hotkey_rowshift2, 0, NULL, NULL) ) { SqlStmt_ShowDebug(stmt); @@ -1039,7 +1040,7 @@ int char_mmo_char_fromsql(uint32 char_id, struct mmo_charstatus* p, bool load_ev "`status_point`,`skill_point`,`option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`,`homun_id`,`elemental_id`,`hair`," "`hair_color`,`clothes_color`,`body`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`last_x`,`last_y`," "`save_map`,`save_x`,`save_y`,`partner_id`,`father`,`mother`,`child`,`fame`,`rename`,`delete_date`,`robe`, `moves`," - "`unban_time`,`font`,`uniqueitem_counter`,`sex`,`hotkey_rowshift`,`clan_id`,`title_id`,`show_equip`" + "`unban_time`,`font`,`uniqueitem_counter`,`sex`,`hotkey_rowshift`,`clan_id`,`title_id`,`show_equip`,`hotkey_rowshift2`" " FROM `%s` WHERE `char_id`=? LIMIT 1", schema_config.char_db) || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0) || SQL_ERROR == SqlStmt_Execute(stmt) @@ -1050,8 +1051,8 @@ int char_mmo_char_fromsql(uint32 char_id, struct mmo_charstatus* p, bool load_ev || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_SHORT, &p->class_, 0, NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_UINT, &p->base_level, 0, NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_UINT, &p->job_level, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &p->base_exp, 0, NULL, NULL) - || SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_UINT, &p->job_exp, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT64, &p->base_exp, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_UINT64, &p->job_exp, 0, NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 9, SQLDT_INT, &p->zeny, 0, NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 10, SQLDT_SHORT, &p->str, 0, NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 11, SQLDT_SHORT, &p->agi, 0, NULL, NULL) @@ -1105,6 +1106,7 @@ int char_mmo_char_fromsql(uint32 char_id, struct mmo_charstatus* p, bool load_ev || SQL_ERROR == SqlStmt_BindColumn(stmt, 59, SQLDT_INT, &p->clan_id, 0, NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 60, SQLDT_ULONG, &p->title_id, 0, NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 61, SQLDT_UINT16, &p->show_equip, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 62, SQLDT_UCHAR, &p->hotkey_rowshift2, 0, NULL, NULL) ) { SqlStmt_ShowDebug(stmt); @@ -1211,7 +1213,7 @@ int char_mmo_char_fromsql(uint32 char_id, struct mmo_charstatus* p, bool load_ev while( SQL_SUCCESS == SqlStmt_NextRow(stmt) ) { - if( hotkey_num >= 0 && hotkey_num < MAX_HOTKEYS ) + if( hotkey_num >= 0 && hotkey_num < MAX_HOTKEYS_DB ) memcpy(&p->hotkeys[hotkey_num], &tmp_hotkey, sizeof(tmp_hotkey)); else ShowWarning("mmo_char_fromsql: ignoring invalid hotkey (hotkey=%d,type=%u,id=%u,lv=%u) of character %s (AID=%d,CID=%d)\n", hotkey_num, tmp_hotkey.type, tmp_hotkey.id, tmp_hotkey.lv, p->name, p->account_id, p->char_id); @@ -1380,22 +1382,14 @@ int char_check_char_name(char * name, char * esc_name) //----------------------------------- // Function to create a new character //----------------------------------- -#if PACKETVER >= 20120307 -#if PACKETVER >= 20151001 -int char_make_new_char_sql(struct char_session_data* sd, char* name_, int slot, int hair_color, int hair_style, short start_job, short unknown, int sex) { // TODO: Unknown byte -#else -int char_make_new_char_sql(struct char_session_data* sd, char* name_, int slot, int hair_color, int hair_style) { -#endif - int str = 1, agi = 1, vit = 1, int_ = 1, dex = 1, luk = 1; -#else -int char_make_new_char_sql(struct char_session_data* sd, char* name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style) { -#endif +int char_make_new_char( struct char_session_data* sd, char* name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style, short start_job, int sex ){ char name[NAME_LENGTH]; char esc_name[NAME_LENGTH*2+1]; struct point tmp_start_point[MAX_STARTPOINT]; struct startitem tmp_start_items[MAX_STARTITEM]; uint32 char_id; int flag, k, start_point_idx = rnd() % charserv_config.start_point_count; + int status_points; safestrncpy(name, name_, NAME_LENGTH); normalize_name(name,TRIM_CHARS); @@ -1410,32 +1404,51 @@ int char_make_new_char_sql(struct char_session_data* sd, char* name_, int str, i if( flag < 0 ) return flag; - //check other inputs -#if PACKETVER >= 20120307 -#if PACKETVER >= 20151001 - switch(sex) { - case SEX_FEMALE: - sex = 'F'; - break; - case SEX_MALE: - sex = 'M'; - break; - default: - sex = 'U'; - break; - } -#endif - if(slot < 0 || slot >= sd->char_slots) -#else - if((slot < 0 || slot >= sd->char_slots) // slots - || (str + agi + vit + int_ + dex + luk != 6*5 ) // stats - || (str < 1 || str > 9 || agi < 1 || agi > 9 || vit < 1 || vit > 9 || int_ < 1 || int_ > 9 || dex < 1 || dex > 9 || luk < 1 || luk > 9) // individual stat values - || (str + int_ != 10 || agi + luk != 10 || vit + dex != 10) ) // pairs -#endif -#if PACKETVER >= 20100413 + // Check inputs from the client - never trust it! + + // Check the slot + if( slot < 0 || slot >= sd->char_slots ){ return -4; // invalid slot -#else + } + + // Check gender + switch( sex ){ + case SEX_FEMALE: + sex = 'F'; + break; + case SEX_MALE: + sex = 'M'; + break; + default: + ShowWarning( "Received unsupported gender '%d'...\n", sex ); + return -2; // invalid input + } + + // Check status values +#if PACKETVER < 20120307 + // All stats together always have to add up to a total of 30 points + if( ( str + agi + vit + int_ + dex + luk ) != 30 ){ return -2; // invalid input + } + + // No status can be below 1 + if( str < 1 || agi < 1 || vit < 1 || int_ < 1 || dex < 1 || luk < 1 ){ + return -2; // invalid input + } + + // No status can be higher than 9 + if( str > 9 || agi > 9 || vit > 9 || int_ > 9 || dex > 9 || luk > 9 ){ + return -2; // invalid input + } + + // The status pairs always have to add up to a total of 10 points + if( ( str + int_ ) != 10 || ( agi + luk ) != 10 || ( vit + dex ) != 10 ){ + return -2; // invalid input + } + + status_points = 0; +#else + status_points = 48; #endif // check the number of already existing chars in this account @@ -1479,28 +1492,12 @@ int char_make_new_char_sql(struct char_session_data* sd, char* name_, int str, i #endif //Insert the new char entry to the database -#if PACKETVER >= 20151001 if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`account_id`, `char_num`, `name`, `class`, `zeny`, `status_point`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `max_hp`, `hp`," "`max_sp`, `sp`, `hair`, `hair_color`, `last_map`, `last_x`, `last_y`, `save_map`, `save_x`, `save_y`, `sex`) VALUES (" "'%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%u', '%u', '%u', '%u', '%d', '%d', '%s', '%d', '%d', '%s', '%d', '%d', '%c')", - schema_config.char_db, sd->account_id , slot, esc_name, start_job, charserv_config.start_zeny, 48, str, agi, vit, int_, dex, luk, + schema_config.char_db, sd->account_id , slot, esc_name, start_job, charserv_config.start_zeny, status_points, str, agi, vit, int_, dex, luk, (40 * (100 + vit)/100) , (40 * (100 + vit)/100 ), (11 * (100 + int_)/100), (11 * (100 + int_)/100), hair_style, hair_color, mapindex_id2name(tmp_start_point[start_point_idx].map), tmp_start_point[start_point_idx].x, tmp_start_point[start_point_idx].y, mapindex_id2name(tmp_start_point[start_point_idx].map), tmp_start_point[start_point_idx].x, tmp_start_point[start_point_idx].y, sex) ) -#elif PACKETVER >= 20120307 - if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`account_id`, `char_num`, `name`, `zeny`, `status_point`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `max_hp`, `hp`," - "`max_sp`, `sp`, `hair`, `hair_color`, `last_map`, `last_x`, `last_y`, `save_map`, `save_x`, `save_y`) VALUES (" - "'%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%u', '%u', '%u', '%u', '%d', '%d', '%s', '%d', '%d', '%s', '%d', '%d')", - schema_config.char_db, sd->account_id , slot, esc_name, charserv_config.start_zeny, 48, str, agi, vit, int_, dex, luk, - (40 * (100 + vit)/100) , (40 * (100 + vit)/100 ), (11 * (100 + int_)/100), (11 * (100 + int_)/100), hair_style, hair_color, - mapindex_id2name(tmp_start_point[start_point_idx].map), tmp_start_point[start_point_idx].x, tmp_start_point[start_point_idx].y, mapindex_id2name(tmp_start_point[start_point_idx].map), tmp_start_point[start_point_idx].x, tmp_start_point[start_point_idx].y) ) -#else - if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`account_id`, `char_num`, `name`, `zeny`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `max_hp`, `hp`," - "`max_sp`, `sp`, `hair`, `hair_color`, `last_map`, `last_x`, `last_y`, `save_map`, `save_x`, `save_y`) VALUES (" - "'%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%u', '%u', '%u', '%u', '%d', '%d', '%s', '%d', '%d', '%s', '%d', '%d')", - schema_config.char_db, sd->account_id , slot, esc_name, charserv_config.start_zeny, str, agi, vit, int_, dex, luk, - (40 * (100 + vit)/100) , (40 * (100 + vit)/100 ), (11 * (100 + int_)/100), (11 * (100 + int_)/100), hair_style, hair_color, - mapindex_id2name(tmp_start_point[start_point_idx].map), tmp_start_point[start_point_idx].x, tmp_start_point[start_point_idx].y, mapindex_id2name(tmp_start_point[start_point_idx].map), tmp_start_point[start_point_idx].x, tmp_start_point[start_point_idx].y) ) -#endif { Sql_ShowDebug(sql_handle); return -2; //No, stop the procedure! @@ -1510,7 +1507,7 @@ int char_make_new_char_sql(struct char_session_data* sd, char* name_, int str, i char_id = (int)Sql_LastInsertId(sql_handle); //Give the char the default items for (k = 0; k <= MAX_STARTITEM && tmp_start_items[k].nameid != 0; k++) { - if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `equip`, `identify`) VALUES ('%d', '%hu', '%hu', '%hu', '%d')", schema_config.inventory_db, char_id, tmp_start_items[k].nameid, tmp_start_items[k].amount, tmp_start_items[k].pos, 1) ) + if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `equip`, `identify`) VALUES ('%d', '%u', '%hu', '%u', '%d')", schema_config.inventory_db, char_id, tmp_start_items[k].nameid, tmp_start_items[k].amount, tmp_start_items[k].pos, 1) ) Sql_ShowDebug(sql_handle); } @@ -1524,7 +1521,7 @@ int char_make_new_char_sql(struct char_session_data* sd, char* name_, int str, i int char_divorce_char_sql(int partner_id1, int partner_id2){ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `partner_id`='0' WHERE `char_id`='%d' OR `char_id`='%d' LIMIT 2", schema_config.char_db, partner_id1, partner_id2) ) Sql_ShowDebug(sql_handle); - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE (`nameid`='%hu' OR `nameid`='%hu') AND (`char_id`='%d' OR `char_id`='%d') LIMIT 2", schema_config.inventory_db, WEDDING_RING_M, WEDDING_RING_F, partner_id1, partner_id2) ) + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE (`nameid`='%u' OR `nameid`='%u') AND (`char_id`='%d' OR `char_id`='%d') LIMIT 2", schema_config.inventory_db, WEDDING_RING_M, WEDDING_RING_F, partner_id1, partner_id2) ) Sql_ShowDebug(sql_handle); chmapif_send_ackdivorce(partner_id1, partner_id2); return 0; @@ -1755,7 +1752,7 @@ int char_count_users(void) users = 0; for(i = 0; i < ARRAYLENGTH(map_server); i++) { - if (map_server[i].fd > 0) { + if (session_isValid(map_server[i].fd)) { users += map_server[i].users; } } @@ -1776,19 +1773,19 @@ int char_mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p) buf = WBUFP(buffer,0); WBUFL(buf,0) = p->char_id; #if PACKETVER >= 20170830 - WBUFQ(buf,4) = u64min((uint64)p->base_exp, INT64_MAX); + WBUFQ(buf,4) = u64min(p->base_exp, MAX_EXP); offset += 4; buf = WBUFP(buffer, offset); #else - WBUFL(buf,4) = umin(p->base_exp, INT32_MAX); + WBUFL(buf,4) = (int32)u64min(p->base_exp, MAX_EXP); #endif WBUFL(buf,8) = p->zeny; #if PACKETVER >= 20170830 - WBUFQ(buf,12) = u64min((uint64)p->job_exp, INT64_MAX); + WBUFQ(buf,12) = u64min(p->job_exp, MAX_EXP); offset += 4; buf = WBUFP(buffer, offset); #else - WBUFL(buf,12) = umin(p->job_exp, INT32_MAX); + WBUFL(buf,12) = (int32)u64min(p->job_exp, MAX_EXP); #endif WBUFL(buf,16) = p->job_level; WBUFL(buf,20) = 0; // probably opt1 @@ -1986,11 +1983,11 @@ void char_auth_ok(int fd, struct char_session_data *sd) { { //Character already online. KICK KICK KICK mapif_disconnectplayer(map_server[character->server].fd, character->account_id, character->char_id, 2); if (character->waiting_disconnect == INVALID_TIMER) - character->waiting_disconnect = add_timer(gettick()+20000, char_chardb_waiting_disconnect, character->account_id, 0); + character->waiting_disconnect = add_timer(gettick()+AUTH_TIMEOUT, char_chardb_waiting_disconnect, character->account_id, 0); chclif_send_auth_result(fd,8); return; } - if (character->fd >= 0 && character->fd != fd) + if (session_isValid(character->fd) && character->fd != fd) { //There's already a connection from this account that hasn't picked a char yet. chclif_send_auth_result(fd,8); return; @@ -2097,7 +2094,7 @@ int char_loadName(uint32 char_id, char* name){ int char_search_mapserver(unsigned short map, uint32 ip, uint16 port){ for(int i = 0; i < ARRAYLENGTH(map_server); i++) { - if (map_server[i].fd > 0 + if (session_isValid(map_server[i].fd) && (ip == (uint32)-1 || map_server[i].ip == ip) && (port == (uint16)-1 || map_server[i].port == port)) { @@ -2318,7 +2315,8 @@ bool char_checkdb(void){ "`guild_id`,`pet_id`,`homun_id`,`elemental_id`,`hair`,`hair_color`,`clothes_color`,`weapon`," "`shield`,`head_top`,`head_mid`,`head_bottom`,`robe`,`last_map`,`last_x`,`last_y`,`save_map`," "`save_x`,`save_y`,`partner_id`,`online`,`father`,`mother`,`child`,`fame`,`rename`,`delete_date`," - "`moves`,`unban_time`,`font`,`sex`,`hotkey_rowshift`,`clan_id`,`last_login`,`title_id`,`show_equip`" + "`moves`,`unban_time`,`font`,`sex`,`hotkey_rowshift`,`clan_id`,`last_login`,`title_id`,`show_equip`," + "`hotkey_rowshift2`" " FROM `%s` LIMIT 1;", schema_config.char_db) ){ Sql_ShowDebug(sql_handle); return false; @@ -2340,12 +2338,12 @@ bool char_checkdb(void){ Sql_ShowDebug(sql_handle); return false; } - //checking global_acc_reg_str_table + //checking acc_reg_str_table if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`key`,`index`,`value` from `%s` LIMIT 1;", schema_config.acc_reg_str_table) ) { Sql_ShowDebug(sql_handle); return false; } - //checking global_acc_reg_num_table + //checking acc_reg_num_table if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`key`,`index`,`value` from `%s` LIMIT 1;", schema_config.acc_reg_num_table) ) { Sql_ShowDebug(sql_handle); return false; @@ -2444,7 +2442,7 @@ bool char_checkdb(void){ } //checking mail_attachment_db if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`index`,`nameid`,`amount`,`refine`,`attribute`,`identify`," - "`card0`,`card1`,`card2`,`card3`,`option_id0`,`option_val0`,`option_parm0`,`option_id1`,`option_val1`,`option_parm1`,`option_id2`,`option_val2`,`option_parm2`,`option_id3`,`option_val3`,`option_parm3`,`option_id4`,`option_val4`,`option_parm4`,`unique_id`, `bound`" + "`card0`,`card1`,`card2`,`card3`,`option_id0`,`option_val0`,`option_parm0`,`option_id1`,`option_val1`,`option_parm1`,`option_id2`,`option_val2`,`option_parm2`,`option_id3`,`option_val3`,`option_parm3`,`option_id4`,`option_val4`,`option_parm4`,`unique_id`, `bound`, `enchantgrade`" " FROM `%s` LIMIT 1;", schema_config.mail_attachment_db) ){ Sql_ShowDebug(sql_handle); return false; @@ -2453,7 +2451,7 @@ bool char_checkdb(void){ //checking auction_db if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `auction_id`,`seller_id`,`seller_name`,`buyer_id`,`buyer_name`," "`price`,`buynow`,`hours`,`timestamp`,`nameid`,`item_name`,`type`,`refine`,`attribute`,`card0`,`card1`," - "`card2`,`card3`,`option_id0`,`option_val0`,`option_parm0`,`option_id1`,`option_val1`,`option_parm1`,`option_id2`,`option_val2`,`option_parm2`,`option_id3`,`option_val3`,`option_parm3`,`option_id4`,`option_val4`,`option_parm4`,`unique_id` " + "`card2`,`card3`,`option_id0`,`option_val0`,`option_parm0`,`option_id1`,`option_val1`,`option_parm1`,`option_id2`,`option_val2`,`option_parm2`,`option_id3`,`option_val3`,`option_parm3`,`option_id4`,`option_val4`,`option_parm4`,`unique_id`, `enchantgrade` " "FROM `%s` LIMIT 1;", schema_config.auction_db) ){ Sql_ShowDebug(sql_handle); return false; @@ -2506,14 +2504,14 @@ bool char_checkdb(void){ } //checking cart_db if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`char_id`,`nameid`,`amount`,`equip`,`identify`,`refine`," - "`attribute`,`card0`,`card1`,`card2`,`card3`,`option_id0`,`option_val0`,`option_parm0`,`option_id1`,`option_val1`,`option_parm1`,`option_id2`,`option_val2`,`option_parm2`,`option_id3`,`option_val3`,`option_parm3`,`option_id4`,`option_val4`,`option_parm4`,`expire_time`,`bound`,`unique_id`" + "`attribute`,`card0`,`card1`,`card2`,`card3`,`option_id0`,`option_val0`,`option_parm0`,`option_id1`,`option_val1`,`option_parm1`,`option_id2`,`option_val2`,`option_parm2`,`option_id3`,`option_val3`,`option_parm3`,`option_id4`,`option_val4`,`option_parm4`,`expire_time`,`bound`,`unique_id`,`enchantgrade`" " FROM `%s` LIMIT 1;", schema_config.cart_db) ){ Sql_ShowDebug(sql_handle); return false; } //checking inventory_db if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`char_id`,`nameid`,`amount`,`equip`,`identify`,`refine`," - "`attribute`,`card0`,`card1`,`card2`,`card3`,`option_id0`,`option_val0`,`option_parm0`,`option_id1`,`option_val1`,`option_parm1`,`option_id2`,`option_val2`,`option_parm2`,`option_id3`,`option_val3`,`option_parm3`,`option_id4`,`option_val4`,`option_parm4`,`expire_time`,`bound`,`unique_id`" + "`attribute`,`card0`,`card1`,`card2`,`card3`,`option_id0`,`option_val0`,`option_parm0`,`option_id1`,`option_val1`,`option_parm1`,`option_id2`,`option_val2`,`option_parm2`,`option_id3`,`option_val3`,`option_parm3`,`option_id4`,`option_val4`,`option_parm4`,`expire_time`,`bound`,`unique_id`,`enchantgrade`" ",`favorite`,`equip_switch`" " FROM `%s` LIMIT 1;", schema_config.inventory_db) ){ Sql_ShowDebug(sql_handle); @@ -2521,7 +2519,7 @@ bool char_checkdb(void){ } //checking guild_storage_db if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`guild_id`,`nameid`,`amount`,`equip`,`identify`,`refine`," - "`attribute`,`card0`,`card1`,`card2`,`card3`,`option_id0`,`option_val0`,`option_parm0`,`option_id1`,`option_val1`,`option_parm1`,`option_id2`,`option_val2`,`option_parm2`,`option_id3`,`option_val3`,`option_parm3`,`option_id4`,`option_val4`,`option_parm4`,`expire_time`,`bound`,`unique_id`" + "`attribute`,`card0`,`card1`,`card2`,`card3`,`option_id0`,`option_val0`,`option_parm0`,`option_id1`,`option_val1`,`option_parm1`,`option_id2`,`option_val2`,`option_parm2`,`option_id3`,`option_val3`,`option_parm3`,`option_id4`,`option_val4`,`option_parm4`,`expire_time`,`bound`,`unique_id`,`enchantgrade`" " FROM `%s` LIMIT 1;", schema_config.guild_storage_db) ){ Sql_ShowDebug(sql_handle); return false; @@ -2758,18 +2756,18 @@ void char_set_defaults(){ charserv_config.start_items[0].nameid = 1201; charserv_config.start_items[0].amount = 1; - charserv_config.start_items[0].pos = 2; + charserv_config.start_items[0].pos = EQP_HAND_R; charserv_config.start_items[1].nameid = 2301; charserv_config.start_items[1].amount = 1; - charserv_config.start_items[1].pos = 16; + charserv_config.start_items[1].pos = EQP_ARMOR; #if PACKETVER >= 20150101 charserv_config.start_items_doram[0].nameid = 1681; charserv_config.start_items_doram[0].amount = 1; - charserv_config.start_items_doram[0].pos = 2; + charserv_config.start_items_doram[0].pos = EQP_HAND_R; charserv_config.start_items_doram[1].nameid = 2301; charserv_config.start_items_doram[1].amount = 1; - charserv_config.start_items_doram[1].pos = 16; + charserv_config.start_items_doram[1].pos = EQP_ARMOR; #endif charserv_config.console = 0; @@ -2786,6 +2784,7 @@ void char_set_defaults(){ charserv_config.clan_remove_inactive_days = 14; charserv_config.mail_return_days = 14; charserv_config.mail_delete_days = 14; + charserv_config.mail_retrieve = 1; #if defined(RENEWAL) && PACKETVER >= 20151001 charserv_config.allowed_job_flag = 3; @@ -2866,9 +2865,10 @@ void char_config_split_startitem(char *w1_value, char *w2_value, struct startite } // TODO: Item ID verification - start_items[i].nameid = max(0, atoi(fields[1])); - start_items[i].amount = max(0, atoi(fields[2])); - start_items[i].pos = max(0, atoi(fields[3])); + start_items[i].nameid = strtoul( fields[1], nullptr, 10 ); + // TODO: Stack verification + start_items[i].amount = min( (uint16)strtoul( fields[2], nullptr, 10 ), MAX_AMOUNT ); + start_items[i].pos = strtoul( fields[3], nullptr, 10 ); lineitem = strtok(NULL, ":"); //next lineitem i++; @@ -3070,6 +3070,8 @@ bool char_config_read(const char* cfgName, bool normal){ charserv_config.mail_return_days = atoi(w2); } else if (strcmpi(w1, "mail_delete_days") == 0) { charserv_config.mail_delete_days = atoi(w2); + } else if (strcmpi(w1, "mail_return_empty") == 0) { + charserv_config.mail_return_empty = config_switch(w2); } else if (strcmpi(w1, "allowed_job_flag") == 0) { charserv_config.allowed_job_flag = atoi(w2); } else if (strcmpi(w1, "import") == 0) { @@ -3245,11 +3247,11 @@ int do_init(int argc, char **argv) // periodically check if mails need to be returned to their sender add_timer_func_list(mail_return_timer, "mail_return_timer"); - add_timer_interval(gettick() + 1000, mail_return_timer, 0, 0, 5 * 60 * 1000); // every 5 minutes + add_timer_interval(gettick() + 1000, mail_return_timer, 0, 0, 1 * 60 * 1000); // every minute // periodically check if mails need to be deleted completely add_timer_func_list(mail_delete_timer, "mail_delete_timer"); - add_timer_interval(gettick() + 1000, mail_delete_timer, 0, 0, 5 * 60 * 1000); // every 5 minutes + add_timer_interval(gettick() + 1000, mail_delete_timer, 0, 0, 1 * 60 * 1000); // every minute //check db tables if(charserv_config.char_check_db && char_checkdb() == 0){ diff --git a/src/char/char.hpp b/src/char/char.hpp index c4e9b08c85..6db2ea75f1 100644 --- a/src/char/char.hpp +++ b/src/char/char.hpp @@ -187,6 +187,8 @@ struct CharServ_Config { int clan_remove_inactive_days; int mail_return_days; int mail_delete_days; + int mail_retrieve; + int mail_return_empty; int allowed_job_flag; }; @@ -306,20 +308,14 @@ void char_auth_ok(int fd, struct char_session_data *sd); void char_set_charselect(uint32 account_id); void char_read_fame_list(void); -#if PACKETVER >= 20151001 -int char_make_new_char_sql(struct char_session_data* sd, char* name_, int slot, int hair_color, int hair_style, short start_job, short unknown, int sex); -#elif PACKETVER >= 20120307 -int char_make_new_char_sql(struct char_session_data* sd, char* name_, int slot, int hair_color, int hair_style); -#else -int char_make_new_char_sql(struct char_session_data* sd, char* name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style); -#endif +int char_make_new_char( struct char_session_data* sd, char* name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style, short start_job, int sex ); void char_set_session_flag_(int account_id, int val, bool set); #define char_set_session_flag(account_id, val) ( char_set_session_flag_((account_id), (val), true) ) #define char_unset_session_flag(account_id, val) ( char_set_session_flag_((account_id), (val), false) ) //For use in packets that depend on an sd being present [Skotlex] -#define FIFOSD_CHECK(rest) { if(RFIFOREST(fd) < rest) return 0; if (sd==NULL || !sd->auth) { RFIFOSKIP(fd,rest); return 0; } } +#define FIFOSD_CHECK(rest) { if (RFIFOREST(fd) < rest) return 0; if (sd == nullptr || !sd->auth) { RFIFOSKIP(fd, rest); return 0; } } #define msg_config_read(cfgName) char_msg_config_read(cfgName) #define msg_txt(msg_number) char_msg_txt(msg_number) diff --git a/src/char/char_clif.cpp b/src/char/char_clif.cpp index ab2ba963dd..1e9861b06e 100644 --- a/src/char/char_clif.cpp +++ b/src/char/char_clif.cpp @@ -45,10 +45,10 @@ void chclif_moveCharSlotReply( int fd, struct char_session_data* sd, unsigned sh * Client is requesting to move a charslot */ int chclif_parse_moveCharSlot( int fd, struct char_session_data* sd){ + FIFOSD_CHECK(8); + uint16 from, to; - if( RFIFOREST(fd) < 8 ) - return 0; from = RFIFOW(fd,2); to = RFIFOW(fd,4); //Cnt = RFIFOW(fd,6); //how many time we have left to change (client.. lol we don't trust him) @@ -130,8 +130,8 @@ void chclif_pincode_sendstate( int fd, struct char_session_data* sd, enum pincod * Client just entering charserv from login, send him pincode confirmation */ int chclif_parse_reqpincode_window(int fd, struct char_session_data* sd){ - if( RFIFOREST(fd) < 6 ) - return 0; + FIFOSD_CHECK(6); + if( charserv_config.pincode_config.pincode_enabled && RFIFOL(fd,2) == sd->account_id ){ if( strlen( sd->pincode ) <= 0 ){ chclif_pincode_sendstate( fd, sd, PINCODE_NEW ); @@ -147,10 +147,10 @@ int chclif_parse_reqpincode_window(int fd, struct char_session_data* sd){ * Client as anwsered pincode questionning, checking if valid anwser */ int chclif_parse_pincode_check( int fd, struct char_session_data* sd ){ + FIFOSD_CHECK(10); + char pin[PINCODE_LENGTH+1]; - if( RFIFOREST(fd) < 10 ) - return 0; if( charserv_config.pincode_config.pincode_enabled==0 || RFIFOL(fd,2) != sd->account_id ) return 1; @@ -239,8 +239,8 @@ bool pincode_allowed( char* pincode ){ * Client request to change pincode */ int chclif_parse_pincode_change( int fd, struct char_session_data* sd ){ - if( RFIFOREST(fd) < 14 ) - return 0; + FIFOSD_CHECK(14); + if( charserv_config.pincode_config.pincode_enabled==0 || RFIFOL(fd,2) != sd->account_id ) return 1; else { @@ -275,8 +275,7 @@ int chclif_parse_pincode_change( int fd, struct char_session_data* sd ){ * activate PIN system and set first PIN */ int chclif_parse_pincode_setnew( int fd, struct char_session_data* sd ){ - if( RFIFOREST(fd) < 10 ) - return 0; + FIFOSD_CHECK(10); if( charserv_config.pincode_config.pincode_enabled==0 || RFIFOL(fd,2) != sd->account_id ) return 1; @@ -632,9 +631,9 @@ int chclif_parse_char_delete2_accept(int fd, struct char_session_data* sd) { // CH: <082b>.W <char id>.L int chclif_parse_char_delete2_cancel(int fd, struct char_session_data* sd) { - uint32 char_id, i; + FIFOSD_CHECK(6); - FIFOSD_CHECK(6) + uint32 char_id, i; char_id = RFIFOL(fd,2); RFIFOSKIP(fd,6); @@ -753,7 +752,7 @@ int chclif_parse_reqtoconnect(int fd, struct char_session_data* sd,uint32 ipl){ } else {// authentication not found (coming from login server) - if (login_fd > 0) { // don't send request if no login-server + if (session_isValid(login_fd)) { // don't send request if no login-server WFIFOHEAD(login_fd,23); WFIFOW(login_fd,0) = 0x2712; // ask login-server to authentify an account WFIFOL(login_fd,2) = sd->account_id; @@ -773,8 +772,7 @@ int chclif_parse_reqtoconnect(int fd, struct char_session_data* sd,uint32 ipl){ //struct PACKET_CH_CHARLIST_REQ { 0x0 short PacketType} int chclif_parse_req_charlist(int fd, struct char_session_data* sd){ - if( RFIFOREST(fd) < 2 ) - return 0; + FIFOSD_CHECK(2); RFIFOSKIP(fd,2); chclif_mmo_send099d(fd,sd); return 1; @@ -804,20 +802,31 @@ void chclif_send_map_data( int fd, struct mmo_charstatus *cd, uint32 ipl, int ma } int chclif_parse_charselect(int fd, struct char_session_data* sd,uint32 ipl){ - FIFOSD_CHECK(3); + FIFOSD_CHECK(3) { struct mmo_charstatus char_dat; struct mmo_charstatus *cd; char* data; uint32 char_id; struct auth_node* node; - int i, map_fd; + int i, map_fd, server_id; DBMap *auth_db = char_get_authdb(); DBMap *char_db_ = char_get_chardb(); int slot = RFIFOB(fd,2); RFIFOSKIP(fd,3); + ARR_FIND( 0, ARRAYLENGTH(map_server), server_id, session_isValid(map_server[server_id].fd) && !map_server[server_id].map.empty() ); + // Map-server not available, tell the client to wait (client wont close, char select will respawn) + if (server_id == ARRAYLENGTH(map_server)) { + WFIFOHEAD(fd, 24); + WFIFOW(fd, 0) = 0x840; + WFIFOW(fd, 2) = 24; + strncpy(WFIFOCP(fd, 4), "0", 20); // we can't send it empty (otherwise the list will pop up) + WFIFOSET(fd, 24); + return 1; + } + // Check if the character exists and is not scheduled for deletion if ( SQL_SUCCESS != Sql_Query(sql_handle, "SELECT `char_id` FROM `%s` WHERE `account_id`='%d' AND `char_num`='%d' AND `delete_date` = 0", schema_config.char_db, sd->account_id, slot) || SQL_SUCCESS != Sql_NextRow(sql_handle) @@ -855,8 +864,6 @@ int chclif_parse_charselect(int fd, struct char_session_data* sd,uint32 ipl){ //Have to switch over to the DB instance otherwise data won't propagate [Kevin] cd = (struct mmo_charstatus *)idb_get(char_db_, char_id); - if (cd->sex == SEX_ACCOUNT) - cd->sex = sd->sex; if (charserv_config.log_char) { char esc_name[NAME_LENGTH*2+1]; @@ -875,7 +882,7 @@ int chclif_parse_charselect(int fd, struct char_session_data* sd,uint32 ipl){ if (i < 0 || !cd->last_point.map) { unsigned short j; //First check that there's actually a map server online. - ARR_FIND( 0, ARRAYLENGTH(map_server), j, map_server[j].fd >= 0 && map_server[j].map[0] ); + ARR_FIND( 0, ARRAYLENGTH(map_server), j, session_isValid(map_server[j].fd) && !map_server[j].map.empty() ); if (j == ARRAYLENGTH(map_server)) { ShowInfo("Connection Closed. No map servers available.\n"); chclif_send_auth_result(fd,1); // 01 = Server closed @@ -941,26 +948,82 @@ int chclif_parse_charselect(int fd, struct char_session_data* sd,uint32 ipl){ // S 0067 <name>.24B <str>.B <agi>.B <vit>.B <int>.B <dex>.B <luk>.B <slot>.B <hair color>.W <hair style>.W // S 0a39 <name>.24B <slot>.B <hair color>.W <hair style>.W <starting job ID>.W <Unknown>.(W or 2 B's)??? <sex>.B int chclif_parse_createnewchar(int fd, struct char_session_data* sd,int cmd){ - int char_id = 0; - if (cmd == 0xa39) FIFOSD_CHECK(36) //>=20151001 else if (cmd == 0x970) FIFOSD_CHECK(31) //>=20120307 else if (cmd == 0x67) FIFOSD_CHECK(37) else return 0; + int char_id; + if( (charserv_config.char_new)==0 ) //turn character creation on/off [Kevin] char_id = -2; else { + char name[NAME_LENGTH]; + int str, agi, vit, int_, dex, luk; + int slot; + int hair_color; + int hair_style; + short start_job; + int sex; + #if PACKETVER >= 20151001 - char_id = char_make_new_char_sql(sd, RFIFOCP(fd,2),RFIFOB(fd,26),RFIFOW(fd,27),RFIFOW(fd,29),RFIFOW(fd,31),RFIFOW(fd,32),RFIFOB(fd,35)); - RFIFOSKIP(fd,36); + // Sent values + safestrncpy( name, RFIFOCP( fd, 2 ), NAME_LENGTH ); + slot = RFIFOB( fd, 26 ); + hair_color = RFIFOW( fd, 27 ); + hair_style = RFIFOW( fd, 29 ); + start_job = RFIFOW( fd, 31 ); + // Unknown RFIFOW( fd, 32 ) + sex = RFIFOB( fd, 35 ); + + // Default values + str = 1; + agi = 1; + vit = 1; + int_ = 1; + dex = 1; + luk = 1; + + RFIFOSKIP( fd, 36 ); #elif PACKETVER >= 20120307 - char_id = char_make_new_char_sql(sd, RFIFOCP(fd,2),RFIFOB(fd,26),RFIFOW(fd,27),RFIFOW(fd,29)); - RFIFOSKIP(fd,31); + // Sent values + safestrncpy( name, RFIFOCP( fd, 2 ), NAME_LENGTH ); + slot = RFIFOB( fd, 26 ); + hair_color = RFIFOW( fd, 27 ); + hair_style = RFIFOW( fd, 29 ); + + // Default values + str = 1; + agi = 1; + vit = 1; + int_ = 1; + dex = 1; + luk = 1; + start_job = JOB_NOVICE; + sex = sd->sex; + + RFIFOSKIP( fd, 31 ); #else - char_id = char_make_new_char_sql(sd, RFIFOCP(fd,2),RFIFOB(fd,26),RFIFOB(fd,27),RFIFOB(fd,28),RFIFOB(fd,29),RFIFOB(fd,30),RFIFOB(fd,31),RFIFOB(fd,32),RFIFOW(fd,33),RFIFOW(fd,35)); - RFIFOSKIP(fd,37); + // Sent values + safestrncpy( name, RFIFOCP( fd, 2 ), NAME_LENGTH ); + str = RFIFOB( fd, 26 ); + agi = RFIFOB( fd, 27 ); + vit = RFIFOB( fd, 28 ); + int_ = RFIFOB( fd, 29 ); + dex = RFIFOB( fd, 30 ); + luk = RFIFOB( fd, 31 ); + slot = RFIFOB( fd, 32 ); + hair_color = RFIFOW( fd, 33 ); + hair_style = RFIFOW( fd, 35 ); + + // Default values + start_job = JOB_NOVICE; + sex = sd->sex; + + RFIFOSKIP( fd, 37 ); #endif + + char_id = char_make_new_char( sd, name, str, agi, vit, int_, dex, luk, slot, hair_color, hair_style, start_job, sex ); } if (char_id < 0) { @@ -1080,11 +1143,12 @@ void chclif_reqrename_response( int fd, struct char_session_data* sd, bool name_ // Request for checking the new name on character renaming // 028d <account ID>.l <char ID>.l <new name>.24B (CH_REQ_IS_VALID_CHARNAME) int chclif_parse_reqrename( int fd, struct char_session_data* sd ){ + FIFOSD_CHECK(34); + int i, cid, aid; char name[NAME_LENGTH]; char esc_name[NAME_LENGTH*2+1]; - FIFOSD_CHECK(34); aid = RFIFOL(fd,2); cid = RFIFOL(fd,6); safestrncpy(name, RFIFOCP(fd,10), NAME_LENGTH); diff --git a/src/char/char_logif.cpp b/src/char/char_logif.cpp index 4e1630cb01..6be9997a32 100644 --- a/src/char/char_logif.cpp +++ b/src/char/char_logif.cpp @@ -179,12 +179,12 @@ void chlogif_prepsend_global_accreg(void) { } void chlogif_send_global_accreg(const char *key, unsigned int index, int64 int_value, const char* string_value, bool is_string) { - int nlen = WFIFOW(login_fd, 2); - size_t len; - if (!chlogif_isconnected()) return; + int nlen = WFIFOW(login_fd, 2); + size_t len; + len = strlen(key)+1; WFIFOB(login_fd, nlen) = (unsigned char)len; // won't be higher; the column size is 32 @@ -275,7 +275,7 @@ void chlogif_send_setaccoffline(int fd, int aid){ WFIFOSET(fd,6); } -int chlogif_parse_ackconnect(int fd, struct char_session_data* sd){ +int chlogif_parse_ackconnect(int fd){ if (RFIFOREST(fd) < 3) return 0; @@ -295,10 +295,11 @@ int chlogif_parse_ackconnect(int fd, struct char_session_data* sd){ return 1; } -int chlogif_parse_ackaccreq(int fd, struct char_session_data* sd){ +int chlogif_parse_ackaccreq(int fd){ if (RFIFOREST(fd) < 21) return 0; { + struct char_session_data* sd; uint32 account_id = RFIFOL(fd,2); uint32 login_id1 = RFIFOL(fd,6); uint32 login_id2 = RFIFOL(fd,10); @@ -332,16 +333,16 @@ int chlogif_parse_ackaccreq(int fd, struct char_session_data* sd){ * Receive account data from login-server * AH 0x2717 <aid>.L <email>.40B <expiration_time>.L <group_id>.B <birthdate>.11B <pincode>.5B <pincode_change>.L <isvip>.B <char_vip>.B <char_billing>.B **/ -int chlogif_parse_reqaccdata(int fd, struct char_session_data* sd){ - int u_fd; //user fd +int chlogif_parse_reqaccdata(int fd){ if (RFIFOREST(fd) < 75) return 0; + int u_fd; //user fd + struct char_session_data* sd; // find the authenticated session with this account id ARR_FIND( 0, fd_max, u_fd, session[u_fd] && (sd = (struct char_session_data*)session[u_fd]->session_data) && sd->auth && sd->account_id == RFIFOL(fd,2) ); if( u_fd < fd_max ) { - int server_id; memcpy(sd->email, RFIFOP(fd,6), 40); sd->expiration_time = (time_t)RFIFOL(fd,46); sd->group_id = RFIFOB(fd,50); @@ -357,12 +358,10 @@ int chlogif_parse_reqaccdata(int fd, struct char_session_data* sd){ sd->isvip = RFIFOB(fd,72); sd->chars_vip = RFIFOB(fd,73); sd->chars_billing = RFIFOB(fd,74); - ARR_FIND( 0, ARRAYLENGTH(map_server), server_id, map_server[server_id].fd > 0 && map_server[server_id].map[0] ); // continued from char_auth_ok... - if( server_id == ARRAYLENGTH(map_server) || //server not online, bugreport:2359 - (((charserv_config.max_connect_user == 0 || charserv_config.char_maintenance == 1) || + if(((charserv_config.max_connect_user == 0 || charserv_config.char_maintenance == 1) || (charserv_config.max_connect_user > 0 && char_count_users() >= charserv_config.max_connect_user)) && - sd->group_id < charserv_config.gm_allow_group)) { + sd->group_id < charserv_config.gm_allow_group) { // refuse connection (over populated) chclif_reject(u_fd,0); } else { @@ -377,7 +376,7 @@ int chlogif_parse_reqaccdata(int fd, struct char_session_data* sd){ return 1; } -int chlogif_parse_keepalive(int fd, struct char_session_data* sd){ +int chlogif_parse_keepalive(int fd){ if (RFIFOREST(fd) < 2) return 0; RFIFOSKIP(fd,2); @@ -425,7 +424,7 @@ void chlogif_parse_change_sex_sub(int sex, int acc, int char_id, int class_, int inter_guild_sex_changed(guild_id, acc, char_id, sex); } -int chlogif_parse_ackchangesex(int fd, struct char_session_data* sd) +int chlogif_parse_ackchangesex(int fd) { if (RFIFOREST(fd) < 7) return 0; @@ -519,7 +518,7 @@ int chlogif_parse_ackchangecharsex(int char_id, int sex) return 0; } -int chlogif_parse_ack_global_accreg(int fd, struct char_session_data* sd){ +int chlogif_parse_ack_global_accreg(int fd){ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) return 0; else { //Receive account_reg2 registry, forward to map servers. @@ -530,7 +529,7 @@ int chlogif_parse_ack_global_accreg(int fd, struct char_session_data* sd){ return 1; } -int chlogif_parse_accbannotification(int fd, struct char_session_data* sd){ +int chlogif_parse_accbannotification(int fd){ if (RFIFOREST(fd) < 11) return 0; else { // send to all map-servers to disconnect the player @@ -547,7 +546,7 @@ int chlogif_parse_accbannotification(int fd, struct char_session_data* sd){ return 1; } -int chlogif_parse_askkick(int fd, struct char_session_data* sd){ +int chlogif_parse_askkick(int fd){ if (RFIFOREST(fd) < 6) return 0; else { @@ -583,7 +582,7 @@ int chlogif_parse_askkick(int fd, struct char_session_data* sd){ return 1; } -int chlogif_parse_updip(int fd, struct char_session_data* sd){ +int chlogif_parse_updip(int fd){ unsigned char buf[2]; uint32 new_ip = 0; @@ -700,7 +699,6 @@ int chlogif_parse_AccInfoAck(int fd) { int chlogif_parse(int fd) { - struct char_session_data* sd = NULL; // only process data from the login-server if( fd != login_fd ) { @@ -727,8 +725,6 @@ int chlogif_parse(int fd) { } } - sd = (struct char_session_data*)session[fd]->session_data; - while(RFIFOREST(fd) >= 2) { // -1: Login server is not connected // 0: Avoid processing followup packets (prev was probably incomplete) packet @@ -736,16 +732,16 @@ int chlogif_parse(int fd) { int next = 1; uint16 command = RFIFOW(fd,0); switch( command ) { - case 0x2711: next = chlogif_parse_ackconnect(fd,sd); break; - case 0x2713: next = chlogif_parse_ackaccreq(fd, sd); break; - case 0x2717: next = chlogif_parse_reqaccdata(fd, sd); break; - case 0x2718: next = chlogif_parse_keepalive(fd, sd); break; + case 0x2711: next = chlogif_parse_ackconnect(fd); break; + case 0x2713: next = chlogif_parse_ackaccreq(fd); break; + case 0x2717: next = chlogif_parse_reqaccdata(fd); break; + case 0x2718: next = chlogif_parse_keepalive(fd); break; case 0x2721: next = chlogif_parse_AccInfoAck(fd); break; - case 0x2723: next = chlogif_parse_ackchangesex(fd, sd); break; - case 0x2726: next = chlogif_parse_ack_global_accreg(fd, sd); break; - case 0x2731: next = chlogif_parse_accbannotification(fd, sd); break; - case 0x2734: next = chlogif_parse_askkick(fd,sd); break; - case 0x2735: next = chlogif_parse_updip(fd,sd); break; + case 0x2723: next = chlogif_parse_ackchangesex(fd); break; + case 0x2726: next = chlogif_parse_ack_global_accreg(fd); break; + case 0x2731: next = chlogif_parse_accbannotification(fd); break; + case 0x2734: next = chlogif_parse_askkick(fd); break; + case 0x2735: next = chlogif_parse_updip(fd); break; case 0x2743: next = chlogif_parse_vipack(fd); break; default: ShowError("Unknown packet 0x%04x received from login-server, disconnecting.\n", command); @@ -761,7 +757,7 @@ int chlogif_parse(int fd) { } TIMER_FUNC(chlogif_check_connect_logserver){ - if (login_fd > 0 && session[login_fd] != NULL) + if (chlogif_isconnected()) return 0; ShowInfo("Attempt to connect to login-server...\n"); @@ -794,7 +790,7 @@ TIMER_FUNC(chlogif_check_connect_logserver){ int chlogif_isconnected(){ - return (login_fd > 0 && session[login_fd] && !session[login_fd]->flag.eof); + return session_isActive(login_fd); } void do_init_chlogif(void) { @@ -843,7 +839,7 @@ void chlogif_on_ready(void) chlogif_send_acc_tologin(INVALID_TIMER, gettick(), 0, 0); // if no map-server already connected, display a message... - ARR_FIND( 0, ARRAYLENGTH(map_server), i, map_server[i].fd > 0 && map_server[i].map[0] ); + ARR_FIND( 0, ARRAYLENGTH(map_server), i, session_isValid(map_server[i].fd) && !map_server[i].map.empty() ); if( i == ARRAYLENGTH(map_server) ) ShowStatus("Awaiting maps from map-server.\n"); } diff --git a/src/char/char_logif.hpp b/src/char/char_logif.hpp index 721ab4e58e..dc1a9b6e88 100644 --- a/src/char/char_logif.hpp +++ b/src/char/char_logif.hpp @@ -26,17 +26,17 @@ void chlogif_send_setacconline(int aid); void chlogif_send_setallaccoffline(int fd); void chlogif_send_setaccoffline(int fd, int aid); -int chlogif_parse_ackconnect(int fd, struct char_session_data* sd); -int chlogif_parse_ackaccreq(int fd, struct char_session_data* sd); -int chlogif_parse_reqaccdata(int fd, struct char_session_data* sd); -int chlogif_parse_keepalive(int fd, struct char_session_data* sd); +int chlogif_parse_ackconnect(int fd); +int chlogif_parse_ackaccreq(int fd); +int chlogif_parse_reqaccdata(int fd); +int chlogif_parse_keepalive(int fd); void chlogif_parse_change_sex_sub(int sex, int acc, int char_id, int class_, int guild_id); -int chlogif_parse_ackchangesex(int fd, struct char_session_data* sd); +int chlogif_parse_ackchangesex(int fd); int chlogif_parse_ackchangecharsex(int char_id, int sex); -int chlogif_parse_ack_global_accreg(int fd, struct char_session_data* sd); -int chlogif_parse_accbannotification(int fd, struct char_session_data* sd); -int chlogif_parse_askkick(int fd, struct char_session_data* sd); -int chlogif_parse_updip(int fd, struct char_session_data* sd); +int chlogif_parse_ack_global_accreg(int fd); +int chlogif_parse_accbannotification(int fd); +int chlogif_parse_askkick(int fd); +int chlogif_parse_updip(int fd); int chlogif_parse_vipack(int fd); int chlogif_reqvipdata(uint32 aid, uint8 flag, int32 timediff, int mapfd); diff --git a/src/char/char_mapif.cpp b/src/char/char_mapif.cpp index 00304318d5..ef635e9b6c 100644 --- a/src/char/char_mapif.cpp +++ b/src/char/char_mapif.cpp @@ -29,7 +29,7 @@ int chmapif_sendall(unsigned char *buf, unsigned int len){ c = 0; for(i = 0; i < ARRAYLENGTH(map_server); i++) { int fd; - if ((fd = map_server[i].fd) > 0) { + if (session_isValid(fd = map_server[i].fd)) { WFIFOHEAD(fd,len); memcpy(WFIFOP(fd,0), buf, len); WFIFOSET(fd,len); @@ -53,7 +53,7 @@ int chmapif_sendallwos(int sfd, unsigned char *buf, unsigned int len){ c = 0; for(i = 0; i < ARRAYLENGTH(map_server); i++) { int fd; - if ((fd = map_server[i].fd) > 0 && fd != sfd) { + if (session_isValid(fd = map_server[i].fd) && fd != sfd) { WFIFOHEAD(fd,len); memcpy(WFIFOP(fd,0), buf, len); WFIFOSET(fd,len); @@ -72,7 +72,7 @@ int chmapif_sendallwos(int sfd, unsigned char *buf, unsigned int len){ * @return : the number of map-serv the packet was sent to (O|1) */ int chmapif_send(int fd, unsigned char *buf, unsigned int len){ - if (fd >= 0) { + if (session_isValid(fd)) { int i; ARR_FIND( 0, ARRAYLENGTH(map_server), i, fd == map_server[i].fd ); if( i < ARRAYLENGTH(map_server) ) @@ -122,7 +122,7 @@ int chmapif_send_fame_list(int fd){ // add total packet length WBUFW(buf, 2) = len; - if (fd != -1) + if (session_isValid(fd)) chmapif_send(fd, buf, len); else chmapif_sendall(buf, len); @@ -162,24 +162,26 @@ void chmapif_sendall_playercount(int users){ * Send some misc info to new map-server. * - Server name for whisper name * - Default map - * HZ 0x2afb <size>.W <status>.B <name>.24B <mapname>.11B <map_x>.W <map_y>.W + * HZ 0x2afb <size>.W <status>.B <whisper name>.24B <mapname>.11B <map_x>.W <map_y>.W <server name>.24B * @param fd **/ void chmapif_send_misc(int fd) { uint16 offs = 5; - unsigned char buf[45]; + unsigned char buf[45+NAME_LENGTH]; memset(buf, '\0', sizeof(buf)); WBUFW(buf, 0) = 0x2afb; // 0 succes, 1:failure WBUFB(buf, 4) = 0; // Send name for wisp to player - memcpy(WBUFP(buf, 5), charserv_config.wisp_server_name, NAME_LENGTH); + safestrncpy( WBUFCP( buf, 5 ), charserv_config.wisp_server_name, NAME_LENGTH ); // Default map - memcpy(WBUFP(buf, (offs+=NAME_LENGTH)), charserv_config.default_map, MAP_NAME_LENGTH); // 29 + safestrncpy( WBUFCP( buf, ( offs += NAME_LENGTH ) ), charserv_config.default_map, MAP_NAME_LENGTH ); // 29 WBUFW(buf, (offs+=MAP_NAME_LENGTH)) = charserv_config.default_map_x; // 41 WBUFW(buf, (offs+=2)) = charserv_config.default_map_y; // 43 offs+=2; + safestrncpy( WBUFCP( buf, offs ), charserv_config.server_name, sizeof( charserv_config.server_name ) ); // 45 + offs += NAME_LENGTH; // Length WBUFW(buf, 2) = offs; @@ -212,7 +214,7 @@ void chmapif_send_maps(int fd, int map_id, int count, unsigned char *mapbuf) { // Transmitting the maps of the other map-servers to the new map-server for (x = 0; x < ARRAYLENGTH(map_server); x++) { - if (map_server[x].fd > 0 && x != map_id) { + if (session_isValid(map_server[x].fd) && x != map_id) { uint16 i, j; WFIFOHEAD(fd,10 +4*map_server[x].map.size()); @@ -1013,8 +1015,6 @@ int chmapif_parse_reqauth(int fd, int id){ } if( runflag == CHARSERVER_ST_RUNNING && autotrade && cd ){ uint16 mmo_charstatus_len = sizeof(struct mmo_charstatus) + 25; - if (cd->sex == SEX_ACCOUNT) - cd->sex = sex; WFIFOHEAD(fd,mmo_charstatus_len); WFIFOW(fd,0) = 0x2afd; @@ -1042,8 +1042,6 @@ int chmapif_parse_reqauth(int fd, int id){ ) {// auth ok uint16 mmo_charstatus_len = sizeof(struct mmo_charstatus) + 25; - if (cd->sex == SEX_ACCOUNT) - cd->sex = sex; WFIFOHEAD(fd,mmo_charstatus_len); WFIFOW(fd,0) = 0x2afd; diff --git a/src/char/int_achievement.cpp b/src/char/int_achievement.cpp index 54cc1d8fe9..32e0c914fe 100644 --- a/src/char/int_achievement.cpp +++ b/src/char/int_achievement.cpp @@ -320,8 +320,8 @@ int mapif_parse_achievement_reward(int fd){ struct item item; memset(&item, 0, sizeof(struct item)); - item.nameid = RFIFOW(fd, 10); - item.amount = RFIFOL(fd, 12); + item.nameid = RFIFOL(fd, 10); + item.amount = RFIFOW(fd, 14); item.identify = 1; safesnprintf(mail_sender, NAME_LENGTH, char_msg_txt(227)); // 227: GM diff --git a/src/char/int_auction.cpp b/src/char/int_auction.cpp index b268ebab47..99ffb84b2a 100644 --- a/src/char/int_auction.cpp +++ b/src/char/int_auction.cpp @@ -51,10 +51,10 @@ void auction_save(struct auction_data *auction) return; StringBuf_Init(&buf); - StringBuf_Printf(&buf, "UPDATE `%s` SET `seller_id` = '%d', `seller_name` = ?, `buyer_id` = '%d', `buyer_name` = ?, `price` = '%d', `buynow` = '%d', `hours` = '%d', `timestamp` = '%lu', `nameid` = '%hu', `item_name` = ?, `type` = '%d', `refine` = '%d', `attribute` = '%d'", - schema_config.auction_db, auction->seller_id, auction->buyer_id, auction->price, auction->buynow, auction->hours, (unsigned long)auction->timestamp, auction->item.nameid, auction->type, auction->item.refine, auction->item.attribute); + StringBuf_Printf(&buf, "UPDATE `%s` SET `seller_id` = '%d', `seller_name` = ?, `buyer_id` = '%d', `buyer_name` = ?, `price` = '%d', `buynow` = '%d', `hours` = '%d', `timestamp` = '%lu', `nameid` = '%u', `item_name` = ?, `type` = '%d', `refine` = '%d', `attribute` = '%d', `enchantgrade`", + schema_config.auction_db, auction->seller_id, auction->buyer_id, auction->price, auction->buynow, auction->hours, (unsigned long)auction->timestamp, auction->item.nameid, auction->type, auction->item.refine, auction->item.attribute, auction->item.enchantgrade); for( j = 0; j < MAX_SLOTS; j++ ) - StringBuf_Printf(&buf, ", `card%d` = '%hu'", j, auction->item.card[j]); + StringBuf_Printf(&buf, ", `card%d` = '%u'", j, auction->item.card[j]); for (j = 0; j < MAX_ITEM_RDM_OPT; j++) { StringBuf_Printf(&buf, ", `option_id%d` = '%d'", j, auction->item.option[j].id); StringBuf_Printf(&buf, ", `option_val%d` = '%d'", j, auction->item.option[j].value); @@ -88,7 +88,7 @@ unsigned int auction_create(struct auction_data *auction) auction->timestamp = time(NULL) + (auction->hours * 3600); StringBuf_Init(&buf); - StringBuf_Printf(&buf, "INSERT INTO `%s` (`seller_id`,`seller_name`,`buyer_id`,`buyer_name`,`price`,`buynow`,`hours`,`timestamp`,`nameid`,`item_name`,`type`,`refine`,`attribute`,`unique_id`", schema_config.auction_db); + StringBuf_Printf(&buf, "INSERT INTO `%s` (`seller_id`,`seller_name`,`buyer_id`,`buyer_name`,`price`,`buynow`,`hours`,`timestamp`,`nameid`,`item_name`,`type`,`refine`,`attribute`,`unique_id`,`enchantgrade`", schema_config.auction_db); for( j = 0; j < MAX_SLOTS; j++ ) StringBuf_Printf(&buf, ",`card%d`", j); for (j = 0; j < MAX_ITEM_RDM_OPT; ++j) { @@ -96,10 +96,10 @@ unsigned int auction_create(struct auction_data *auction) StringBuf_Printf(&buf, ", `option_val%d`", j); StringBuf_Printf(&buf, ", `option_parm%d`", j); } - StringBuf_Printf(&buf, ") VALUES ('%d',?,'%d',?,'%d','%d','%d','%lu','%hu',?,'%d','%d','%d','%" PRIu64 "'", - auction->seller_id, auction->buyer_id, auction->price, auction->buynow, auction->hours, (unsigned long)auction->timestamp, auction->item.nameid, auction->type, auction->item.refine, auction->item.attribute, auction->item.unique_id); + StringBuf_Printf(&buf, ") VALUES ('%d',?,'%d',?,'%d','%d','%d','%lu','%u',?,'%d','%d','%d','%" PRIu64 "','%d'", + auction->seller_id, auction->buyer_id, auction->price, auction->buynow, auction->hours, (unsigned long)auction->timestamp, auction->item.nameid, auction->type, auction->item.refine, auction->item.attribute, auction->item.unique_id, auction->item.enchantgrade); for( j = 0; j < MAX_SLOTS; j++ ) - StringBuf_Printf(&buf, ",'%hu'", auction->item.card[j]); + StringBuf_Printf(&buf, ",'%u'", auction->item.card[j]); for (j = 0; j < MAX_ITEM_RDM_OPT; ++j) { StringBuf_Printf(&buf, ", '%d'", auction->item.option[j].id); StringBuf_Printf(&buf, ", '%d'", auction->item.option[j].value); @@ -196,7 +196,7 @@ void inter_auctions_fromsql(void) StringBuf_Init(&buf); StringBuf_AppendStr(&buf, "SELECT `auction_id`,`seller_id`,`seller_name`,`buyer_id`,`buyer_name`," - "`price`,`buynow`,`hours`,`timestamp`,`nameid`,`item_name`,`type`,`refine`,`attribute`,`unique_id`"); + "`price`,`buynow`,`hours`,`timestamp`,`nameid`,`item_name`,`type`,`refine`,`attribute`,`unique_id`,`enchantgrade`"); for( i = 0; i < MAX_SLOTS; i++ ) StringBuf_Printf(&buf, ",`card%d`", i); for (i = 0; i < MAX_ITEM_RDM_OPT; ++i) { @@ -227,13 +227,14 @@ void inter_auctions_fromsql(void) Sql_GetData(sql_handle, 8, &data, NULL); auction->timestamp = atoi(data); item = &auction->item; - Sql_GetData(sql_handle, 9, &data, NULL); item->nameid = atoi(data); + Sql_GetData(sql_handle, 9, &data, NULL); item->nameid = strtoul(data, nullptr, 10); Sql_GetData(sql_handle,10, &data, NULL); safestrncpy(auction->item_name, data, ITEM_NAME_LENGTH); Sql_GetData(sql_handle,11, &data, NULL); auction->type = atoi(data); Sql_GetData(sql_handle,12, &data, NULL); item->refine = atoi(data); Sql_GetData(sql_handle,13, &data, NULL); item->attribute = atoi(data); Sql_GetData(sql_handle,14, &data, NULL); item->unique_id = strtoull(data, NULL, 10); + Sql_GetData(sql_handle,15, &data, NULL); item->enchantgrade = atoi(data); item->identify = 1; item->amount = 1; @@ -241,16 +242,16 @@ void inter_auctions_fromsql(void) for( i = 0; i < MAX_SLOTS; i++ ) { - Sql_GetData(sql_handle, 15 + i, &data, NULL); - item->card[i] = atoi(data); + Sql_GetData(sql_handle, 16 + i, &data, NULL); + item->card[i] = strtoul(data, nullptr, 10); } for (i = 0; i < MAX_ITEM_RDM_OPT; i++) { - Sql_GetData(sql_handle, 15 + MAX_SLOTS + i*3, &data, NULL); - item->option[i].id = atoi(data); Sql_GetData(sql_handle, 16 + MAX_SLOTS + i*3, &data, NULL); - item->option[i].value = atoi(data); + item->option[i].id = atoi(data); Sql_GetData(sql_handle, 17 + MAX_SLOTS + i*3, &data, NULL); + item->option[i].value = atoi(data); + Sql_GetData(sql_handle, 18 + MAX_SLOTS + i*3, &data, NULL); item->option[i].param = atoi(data); } diff --git a/src/char/int_guild.cpp b/src/char/int_guild.cpp index 5aeda89139..14a2d1d4c9 100644 --- a/src/char/int_guild.cpp +++ b/src/char/int_guild.cpp @@ -19,6 +19,8 @@ #include "char_mapif.hpp" #include "inter.hpp" +using namespace rathena; + #define GS_MEMBER_UNMODIFIED 0x00 #define GS_MEMBER_MODIFIED 0x01 #define GS_MEMBER_NEW 0x02 @@ -36,7 +38,7 @@ static const char dataToHex[] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9 static DBMap* guild_db_; // int guild_id -> struct guild* static DBMap *castle_db; -static unsigned int guild_exp[100]; +static t_exp guild_exp[MAX_GUILDLEVEL]; int mapif_parse_GuildLeave(int fd,int guild_id,uint32 account_id,uint32 char_id,int flag,const char *mes); int mapif_guild_broken(int guild_id,int flag); @@ -221,7 +223,7 @@ int inter_guild_tosql(struct guild *g,int flag) StringBuf_AppendStr(&buf, ", "); //else //last condition using add_coma setting // add_comma = true; - StringBuf_Printf(&buf, "`guild_lv`=%d, `skill_point`=%d, `exp`=%" PRIu64 ", `next_exp`=%u, `max_member`=%d", g->guild_lv, g->skill_point, g->exp, g->next_exp, g->max_member); + StringBuf_Printf(&buf, "`guild_lv`=%d, `skill_point`=%d, `exp`=%" PRIu64 ", `next_exp`=%" PRIu64 ", `max_member`=%d", g->guild_lv, g->skill_point, g->exp, g->next_exp, g->max_member); } StringBuf_Printf(&buf, " WHERE `guild_id`=%d", g->guild_id); if( SQL_ERROR == Sql_Query(sql_handle, "%s", StringBuf_Value(&buf)) ) @@ -377,7 +379,7 @@ struct guild * inter_guild_fromsql(int guild_id) } Sql_GetData(sql_handle, 5, &data, NULL); g->average_lv = atoi(data); Sql_GetData(sql_handle, 6, &data, NULL); g->exp = strtoull(data, NULL, 10); - Sql_GetData(sql_handle, 7, &data, NULL); g->next_exp = (unsigned int)strtoul(data, NULL, 10); + Sql_GetData(sql_handle, 7, &data, NULL); g->next_exp = strtoull(data, nullptr, 10); Sql_GetData(sql_handle, 8, &data, NULL); g->skill_point = atoi(data); Sql_GetData(sql_handle, 9, &data, &len); memcpy(g->mes1, data, zmin(len, sizeof(g->mes1))); Sql_GetData(sql_handle, 10, &data, &len); memcpy(g->mes2, data, zmin(len, sizeof(g->mes2))); @@ -638,10 +640,10 @@ struct guild_castle* inter_guildcastle_fromsql(int castle_id) // Read exp_guild.txt bool exp_guild_parse_row(char* split[], int column, int current) { - unsigned int exp = (unsigned int)atol(split[0]); + t_exp exp = strtoull(split[0], nullptr, 10); - if (exp >= UINT_MAX) { - ShowError("exp_guild: Invalid exp %d at line %d\n", exp, current); + if (exp > MAX_GUILD_EXP) { + ShowError("exp_guild: Invalid exp %" PRIu64 " at line %d, exceeds max of %" PRIu64 "\n", exp, current, MAX_GUILD_EXP); return false; } @@ -833,7 +835,7 @@ bool guild_check_empty(struct guild *g) return i < g->max_member ? false : true; // not empty } -unsigned int guild_nextexp(int level) +t_exp guild_nextexp(int level) { if (level == 0) return 1; @@ -852,7 +854,7 @@ int guild_checkskill(struct guild *g,int id) int guild_calcinfo(struct guild *g) { int i,c; - unsigned int nextexp; + t_exp nextexp; struct guild before = *g; // Save guild current values if(g->guild_lv<=0) @@ -1130,6 +1132,18 @@ int mapif_guild_emblem(struct guild *g) return 0; } +// Send the guild emblem_id (version) +int mapif_guild_emblem_version(guild* g) +{ + unsigned char buf[10]; + WBUFW(buf, 0) = 0x3841; + WBUFL(buf, 2) = g->guild_id; + WBUFL(buf, 6) = g->emblem_id; + chmapif_sendall(buf, 10); + + return 0; +} + int mapif_guild_master_changed(struct guild *g, int aid, int cid, time_t time) { unsigned char buf[18]; @@ -1534,22 +1548,19 @@ int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,uint32 account_id,uint } case GMI_EXP: { // EXP - uint64 old_exp=g->member[i].exp; - g->member[i].exp=*((uint64 *)data); + t_exp old_exp=g->member[i].exp; + g->member[i].exp=*((t_exp *)data); g->member[i].modified = GS_MEMBER_MODIFIED; if (g->member[i].exp > old_exp) { - uint64 exp = g->member[i].exp - old_exp; + t_exp exp = g->member[i].exp - old_exp; // Compute gained exp if (charserv_config.guild_exp_rate != 100) exp = exp*(charserv_config.guild_exp_rate)/100; // Update guild exp - if (exp > UINT64_MAX - g->exp) - g->exp = UINT64_MAX; - else - g->exp+=exp; + g->exp = util::safe_addition_cap(g->exp, exp, MAX_GUILD_EXP); guild_calcinfo(g); mapif_guild_basicinfochanged(guild_id,GBI_EXP,&g->exp,sizeof(g->exp)); @@ -1884,6 +1895,22 @@ int mapif_parse_GuildMasterChange(int fd, int guild_id, const char* name, int le return mapif_guild_master_changed(g, g->member[0].account_id, g->member[0].char_id, g->last_leader_change); } +int mapif_parse_GuildEmblemVersion(int fd, int guild_id, int version) +{ + guild* g = inter_guild_fromsql(guild_id); + + if (g == nullptr) + return 0; + + g->emblem_len = 0; + g->emblem_id = version; + g->save_flag |= GS_EMBLEM; + + mapif_guild_emblem_version(g); + + return 1; +} + // Communication from the map server // - Can analyzed only one by one packet // Data packet length that you set to inter.cpp @@ -1912,6 +1939,7 @@ int inter_guild_parse_frommap(int fd) case 0x303F: mapif_parse_GuildEmblem(fd,RFIFOW(fd,2)-12,RFIFOL(fd,4),RFIFOL(fd,8),RFIFOCP(fd,12)); break; case 0x3040: mapif_parse_GuildCastleDataLoad(fd,RFIFOW(fd,2),(int *)RFIFOP(fd,4)); break; case 0x3041: mapif_parse_GuildCastleDataSave(fd,RFIFOW(fd,2),RFIFOB(fd,4),RFIFOL(fd,5)); break; + case 0x3042: mapif_parse_GuildEmblemVersion(fd, RFIFOL(fd, 2), RFIFOL(fd, 6)); break; default: return 0; diff --git a/src/char/int_homun.cpp b/src/char/int_homun.cpp index 2d24e13766..a5a3b87bdb 100644 --- a/src/char/int_homun.cpp +++ b/src/char/int_homun.cpp @@ -94,7 +94,7 @@ bool mapif_homunculus_save(struct s_homunculus* hd) {// new homunculus if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` " "(`char_id`, `class`,`prev_class`,`name`,`level`,`exp`,`intimacy`,`hunger`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `hp`,`max_hp`,`sp`,`max_sp`,`skill_point`, `rename_flag`, `vaporize`, `autofeed`) " - "VALUES ('%d', '%d', '%d', '%s', '%d', '%u', '%u', '%d', '%d', %d, '%d', '%d', '%d', '%d', '%u', '%u', '%u', '%u', '%d', '%d', '%d', '%d')", + "VALUES ('%d', '%d', '%d', '%s', '%d', '%" PRIu64 "', '%u', '%d', '%d', %d, '%d', '%d', '%d', '%d', '%u', '%u', '%u', '%u', '%d', '%d', '%d', '%d')", schema_config.homunculus_db, hd->char_id, hd->class_, hd->prev_class, esc_name, hd->level, hd->exp, hd->intimacy, hd->hunger, hd->str, hd->agi, hd->vit, hd->int_, hd->dex, hd->luk, hd->hp, hd->max_hp, hd->sp, hd->max_sp, hd->skillpts, hd->rename_flag, hd->vaporize, hd->autofeed) ) { @@ -108,7 +108,7 @@ bool mapif_homunculus_save(struct s_homunculus* hd) } else { - if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `char_id`='%d', `class`='%d',`prev_class`='%d',`name`='%s',`level`='%d',`exp`='%u',`intimacy`='%u',`hunger`='%d', `str`='%d', `agi`='%d', `vit`='%d', `int`='%d', `dex`='%d', `luk`='%d', `hp`='%u',`max_hp`='%u',`sp`='%u',`max_sp`='%u',`skill_point`='%d', `rename_flag`='%d', `vaporize`='%d', `autofeed`='%d' WHERE `homun_id`='%d'", + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `char_id`='%d', `class`='%d',`prev_class`='%d',`name`='%s',`level`='%d',`exp`='%" PRIu64 "',`intimacy`='%u',`hunger`='%d', `str`='%d', `agi`='%d', `vit`='%d', `int`='%d', `dex`='%d', `luk`='%d', `hp`='%u',`max_hp`='%u',`sp`='%u',`max_sp`='%u',`skill_point`='%d', `rename_flag`='%d', `vaporize`='%d', `autofeed`='%d' WHERE `homun_id`='%d'", schema_config.homunculus_db, hd->char_id, hd->class_, hd->prev_class, esc_name, hd->level, hd->exp, hd->intimacy, hd->hunger, hd->str, hd->agi, hd->vit, hd->int_, hd->dex, hd->luk, hd->hp, hd->max_hp, hd->sp, hd->max_sp, hd->skillpts, hd->rename_flag, hd->vaporize, hd->autofeed, hd->hom_id) ) { @@ -180,7 +180,7 @@ bool mapif_homunculus_load(int homun_id, struct s_homunculus* hd) Sql_GetData(sql_handle, 3, &data, NULL); hd->prev_class = atoi(data); Sql_GetData(sql_handle, 4, &data, &len); safestrncpy(hd->name, data, sizeof(hd->name)); Sql_GetData(sql_handle, 5, &data, NULL); hd->level = atoi(data); - Sql_GetData(sql_handle, 6, &data, NULL); hd->exp = atoi(data); + Sql_GetData(sql_handle, 6, &data, NULL); hd->exp = strtoull( data, nullptr, 10 ); Sql_GetData(sql_handle, 7, &data, NULL); hd->intimacy = (unsigned int)strtoul(data, NULL, 10); Sql_GetData(sql_handle, 8, &data, NULL); hd->hunger = atoi(data); Sql_GetData(sql_handle, 9, &data, NULL); hd->str = atoi(data); diff --git a/src/char/int_mail.cpp b/src/char/int_mail.cpp index 7c97f66168..caf28edc62 100644 --- a/src/char/int_mail.cpp +++ b/src/char/int_mail.cpp @@ -17,8 +17,8 @@ #include "inter.hpp" bool mail_loadmessage(int mail_id, struct mail_message* msg); -void mapif_Mail_return(int fd, uint32 char_id, int mail_id); -void mapif_Mail_delete(int fd, uint32 char_id, int mail_id, bool deleted); +void mapif_Mail_return( int fd, uint32 char_id, int mail_id, uint32 account_id_receiver = 0, uint32 account_id_sender = 0 ); +bool mapif_Mail_delete( int fd, uint32 char_id, int mail_id, uint32 account_id = 0 ); int mail_fromsql(uint32 char_id, struct mail_data* md) { @@ -82,6 +82,11 @@ int mail_savemessage(struct mail_message* msg) int i, j; bool found = false; + if( SQL_ERROR == Sql_QueryStr( sql_handle, "START TRANSACTION" ) ){ + Sql_ShowDebug( sql_handle ); + return 0; + } + // build message save query StringBuf_Init(&buf); StringBuf_Printf(&buf, "INSERT INTO `%s` (`send_name`, `send_id`, `dest_name`, `dest_id`, `title`, `message`, `time`, `status`, `zeny`,`type`", schema_config.mail_db); @@ -99,6 +104,7 @@ int mail_savemessage(struct mail_message* msg) { SqlStmt_ShowDebug(stmt); StringBuf_Destroy(&buf); + Sql_QueryStr( sql_handle, "ROLLBACK" ); return msg->id = 0; } else msg->id = (int)SqlStmt_LastInsertId(stmt); @@ -106,7 +112,7 @@ int mail_savemessage(struct mail_message* msg) SqlStmt_Free(stmt); StringBuf_Clear(&buf); - StringBuf_Printf(&buf,"INSERT INTO `%s` (`id`, `index`, `amount`, `nameid`, `refine`, `attribute`, `identify`, `unique_id`, `bound`", schema_config.mail_attachment_db); + StringBuf_Printf(&buf,"INSERT INTO `%s` (`id`, `index`, `amount`, `nameid`, `refine`, `attribute`, `identify`, `unique_id`, `bound`, `enchantgrade`", schema_config.mail_attachment_db); for (j = 0; j < MAX_SLOTS; j++) StringBuf_Printf(&buf, ", `card%d`", j); for (j = 0; j < MAX_ITEM_RDM_OPT; ++j) { @@ -127,9 +133,9 @@ int mail_savemessage(struct mail_message* msg) found = true; } - StringBuf_Printf(&buf, "('%" PRIu64 "', '%hu', '%d', '%hu', '%d', '%d', '%d', '%" PRIu64 "', '%d'", (uint64)msg->id, i, msg->item[i].amount, msg->item[i].nameid, msg->item[i].refine, msg->item[i].attribute, msg->item[i].identify, msg->item[i].unique_id, msg->item[i].bound); + StringBuf_Printf(&buf, "('%" PRIu64 "', '%hu', '%d', '%u', '%d', '%d', '%d', '%" PRIu64 "', '%d', '%d'", (uint64)msg->id, i, msg->item[i].amount, msg->item[i].nameid, msg->item[i].refine, msg->item[i].attribute, msg->item[i].identify, msg->item[i].unique_id, msg->item[i].bound, msg->item[i].enchantgrade); for (j = 0; j < MAX_SLOTS; j++) - StringBuf_Printf(&buf, ", '%hu'", msg->item[i].card[j]); + StringBuf_Printf(&buf, ", '%u'", msg->item[i].card[j]); for (j = 0; j < MAX_ITEM_RDM_OPT; ++j) { StringBuf_Printf(&buf, ", '%d'", msg->item[i].option[j].id); StringBuf_Printf(&buf, ", '%d'", msg->item[i].option[j].value); @@ -140,10 +146,17 @@ int mail_savemessage(struct mail_message* msg) if( found && SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ){ Sql_ShowDebug(sql_handle); + msg->id = 0; + Sql_QueryStr( sql_handle, "ROLLBACK" ); } StringBuf_Destroy(&buf); + if( msg->id && SQL_ERROR == Sql_QueryStr( sql_handle, "COMMIT" ) ){ + Sql_ShowDebug( sql_handle ); + return 0; + } + return msg->id; } @@ -185,7 +198,7 @@ bool mail_loadmessage(int mail_id, struct mail_message* msg) } StringBuf_Init(&buf); - StringBuf_AppendStr(&buf, "SELECT `amount`,`nameid`,`refine`,`attribute`,`identify`,`unique_id`,`bound`"); + StringBuf_AppendStr(&buf, "SELECT `amount`,`nameid`,`refine`,`attribute`,`identify`,`unique_id`,`bound`,`enchantgrade`"); for (j = 0; j < MAX_SLOTS; j++) StringBuf_Printf(&buf, ",`card%d`", j); for (j = 0; j < MAX_ITEM_RDM_OPT; ++j) { @@ -209,22 +222,23 @@ bool mail_loadmessage(int mail_id, struct mail_message* msg) for( i = 0; i < MAIL_MAX_ITEM && SQL_SUCCESS == Sql_NextRow(sql_handle); i++ ){ Sql_GetData(sql_handle,0, &data, NULL); msg->item[i].amount = (short)atoi(data); - Sql_GetData(sql_handle,1, &data, NULL); msg->item[i].nameid = atoi(data); + Sql_GetData(sql_handle,1, &data, NULL); msg->item[i].nameid = strtoul(data, nullptr, 10); Sql_GetData(sql_handle,2, &data, NULL); msg->item[i].refine = atoi(data); Sql_GetData(sql_handle,3, &data, NULL); msg->item[i].attribute = atoi(data); Sql_GetData(sql_handle,4, &data, NULL); msg->item[i].identify = atoi(data); Sql_GetData(sql_handle,5, &data, NULL); msg->item[i].unique_id = strtoull(data, NULL, 10); Sql_GetData(sql_handle,6, &data, NULL); msg->item[i].bound = atoi(data); + Sql_GetData(sql_handle,7, &data, NULL); msg->item[i].enchantgrade = atoi(data); msg->item[i].expire_time = 0; for( j = 0; j < MAX_SLOTS; j++ ){ - Sql_GetData(sql_handle,7 + j, &data, NULL); msg->item[i].card[j] = atoi(data); + Sql_GetData(sql_handle,8 + j, &data, NULL); msg->item[i].card[j] = strtoul(data, nullptr, 10); } for( j = 0; j < MAX_ITEM_RDM_OPT; j++ ){ - Sql_GetData(sql_handle, 7 + MAX_SLOTS + j * 3, &data, NULL); msg->item[i].option[j].id = atoi(data); - Sql_GetData(sql_handle, 8 + MAX_SLOTS + j * 3, &data, NULL); msg->item[i].option[j].value = atoi(data); - Sql_GetData(sql_handle, 9 + MAX_SLOTS + j * 3, &data, NULL); msg->item[i].option[j].param = atoi(data); + Sql_GetData(sql_handle, 8 + MAX_SLOTS + j * 3, &data, NULL); msg->item[i].option[j].id = atoi(data); + Sql_GetData(sql_handle, 9 + MAX_SLOTS + j * 3, &data, NULL); msg->item[i].option[j].value = atoi(data); + Sql_GetData(sql_handle,10 + MAX_SLOTS + j * 3, &data, NULL); msg->item[i].option[j].param = atoi(data); } } @@ -235,14 +249,18 @@ bool mail_loadmessage(int mail_id, struct mail_message* msg) } int mail_timer_sub( int limit, enum mail_inbox_type type ){ + // Start by deleting all expired mails sent by the server + if( SQL_ERROR == Sql_Query( sql_handle, "DELETE FROM `%s`WHERE `type` = '%d' AND `send_id` = '0' AND `time` <= UNIX_TIMESTAMP( NOW() - INTERVAL %d DAY )", schema_config.mail_db, type, limit ) ){ + Sql_ShowDebug( sql_handle ); + return 0; + } + struct{ int mail_id; int char_id; int account_id; - }mails[MAIL_MAX_INBOX]; - int i, map_fd; - char* data; - struct online_char_data* character; + int account_id_sender; + }mails[MAIL_ITERATION_SIZE]; if( limit <= 0 ){ return 0; @@ -250,7 +268,14 @@ int mail_timer_sub( int limit, enum mail_inbox_type type ){ memset(mails, 0, sizeof(mails)); - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`char_id`,`account_id` FROM `%s` `m` INNER JOIN `%s` `c` ON `c`.`char_id`=`m`.`dest_id` WHERE `type` = '%d' AND `time` <= UNIX_TIMESTAMP( NOW() - INTERVAL %d DAY ) ORDER BY `id` LIMIT %d", schema_config.mail_db, schema_config.char_db, type, limit, MAIL_MAX_INBOX + 1) ){ + if( SQL_ERROR == Sql_Query( sql_handle, + "SELECT `m`.`id`, `c`.`char_id`, `c`.`account_id`, `c2`.`account_id` " + "FROM `%s` `m` " + "INNER JOIN `%s` `c` ON `c`.`char_id`=`m`.`dest_id` " + "INNER JOIN `%s` `c2` ON `c2`.`char_id`=`m`.`send_id` " + "WHERE `type` = '%d' AND `time` <= UNIX_TIMESTAMP( NOW() - INTERVAL %d DAY ) " + "ORDER BY `id` LIMIT %d", + schema_config.mail_db, schema_config.char_db, schema_config.char_db, type, limit, MAIL_ITERATION_SIZE + 1 ) ){ Sql_ShowDebug(sql_handle); return 0; } @@ -259,31 +284,26 @@ int mail_timer_sub( int limit, enum mail_inbox_type type ){ return 0; } - for( i = 0; i < MAIL_MAX_INBOX && SQL_SUCCESS == Sql_NextRow(sql_handle); i++ ){ + for( int i = 0; i < MAIL_ITERATION_SIZE && SQL_SUCCESS == Sql_NextRow( sql_handle ); i++ ){ + char* data; + Sql_GetData(sql_handle, 0, &data, NULL); mails[i].mail_id = atoi(data); Sql_GetData(sql_handle, 1, &data, NULL); mails[i].char_id = atoi(data); Sql_GetData(sql_handle, 2, &data, NULL); mails[i].account_id = atoi(data); + Sql_GetData( sql_handle, 3, &data, NULL ); mails[i].account_id_sender = atoi( data ); } Sql_FreeResult(sql_handle); - for( i = 0; i < MAIL_MAX_INBOX; i++ ){ + for( int i = 0; i < MAIL_ITERATION_SIZE; i++ ){ if( mails[i].mail_id == 0 ){ break; } - // Check for online players - if( ( character = (struct online_char_data*)idb_get(char_get_onlinedb(), mails[i].account_id) ) != NULL && character->server >= 0 ){ - map_fd = map_server[character->server].fd; - }else{ - map_fd = 0; - } - if( type == MAIL_INBOX_NORMAL ){ - mapif_Mail_return( 0, mails[i].char_id, mails[i].mail_id ); - mapif_Mail_delete( map_fd, mails[i].char_id, mails[i].mail_id, true ); + mapif_Mail_return( 0, mails[i].char_id, mails[i].mail_id, mails[i].account_id, mails[i].account_id_sender ); }else if( type == MAIL_INBOX_RETURNED ){ - mapif_Mail_delete( map_fd, mails[i].char_id, mails[i].mail_id, false ); + mapif_Mail_delete( 0, mails[i].char_id, mails[i].mail_id, mails[i].account_id ); }else{ // Should not happen continue; @@ -361,7 +381,7 @@ void mapif_Mail_getattach(int fd, uint32 char_id, int mail_id, int type) if( msg.dest_id != char_id ) return; - if( msg.status != MAIL_READ ) + if( charserv_config.mail_retrieve == 0 && msg.status != MAIL_READ ) return; if( type & MAIL_ATT_ZENY ){ @@ -419,22 +439,36 @@ void mapif_parse_Mail_getattach(int fd) /*========================================== * Delete Mail *------------------------------------------*/ -void mapif_Mail_delete(int fd, uint32 char_id, int mail_id, bool deleted) -{ +bool mapif_Mail_delete( int fd, uint32 char_id, int mail_id, uint32 account_id ){ bool failed = false; - if( !deleted ){ - if ( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `id` = '%d'", schema_config.mail_db, mail_id) || - SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `id` = '%d'", schema_config.mail_attachment_db, mail_id) ) - { - Sql_ShowDebug(sql_handle); - failed = true; + if( SQL_ERROR == Sql_QueryStr( sql_handle, "START TRANSACTION" ) || + SQL_ERROR == Sql_Query( sql_handle, "DELETE FROM `%s` WHERE `id` = '%d'", schema_config.mail_db, mail_id ) || + SQL_ERROR == Sql_Query( sql_handle, "DELETE FROM `%s` WHERE `id` = '%d'", schema_config.mail_attachment_db, mail_id ) || + SQL_ERROR == Sql_QueryStr( sql_handle, "COMMIT" ) ){ + + Sql_ShowDebug( sql_handle ); + Sql_QueryStr( sql_handle, "ROLLBACK" ); + + // We do not want to trigger failure messages, if the map server did not send a request + if( fd <= 0 ){ + return false; } + + failed = true; } - // Only if the request came from a map-server and was not timer triggered for an offline character + // If the char server triggered this, check if we have to notify a map server if( fd <= 0 ){ - return; + struct online_char_data* character; + + // Check for online players + if( ( character = (struct online_char_data*)idb_get( char_get_onlinedb(), account_id ) ) != nullptr && character->server >= 0 ){ + fd = map_server[character->server].fd; + }else{ + // The request was triggered inside the character server or the player is offline now + return !failed; + } } WFIFOHEAD(fd,11); @@ -443,11 +477,13 @@ void mapif_Mail_delete(int fd, uint32 char_id, int mail_id, bool deleted) WFIFOL(fd,6) = mail_id; WFIFOB(fd,10) = failed; WFIFOSET(fd,11); + + return !failed; } void mapif_parse_Mail_delete(int fd) { - mapif_Mail_delete(fd, RFIFOL(fd,2), RFIFOL(fd,6), false); + mapif_Mail_delete( fd, RFIFOL( fd, 2 ), RFIFOL( fd, 6 ) ); } /*========================================== @@ -472,45 +508,68 @@ void mapif_Mail_new(struct mail_message *msg) /*========================================== * Return Mail *------------------------------------------*/ -void mapif_Mail_return(int fd, uint32 char_id, int mail_id) -{ +void mapif_Mail_return( int fd, uint32 char_id, int mail_id, uint32 account_id_receiver, uint32 account_id_sender ){ struct mail_message msg; - int new_mail = 0; - if( mail_loadmessage(mail_id, &msg) ) - { - if( msg.dest_id != char_id) + if( !mail_loadmessage( mail_id, &msg ) ){ + return; + } + + if( msg.dest_id != char_id ){ + return; + } + + if( !mapif_Mail_delete( 0, char_id, mail_id, account_id_receiver ) ){ + // Stop processing to not duplicate the mail + return; + } + + // If it was sent by the server we do not want to return the mail + if( msg.send_id == 0 ){ + return; + } + + // If we do not want to return mails without any attachments and the request was not sent by a user + if( fd <= 0 && !charserv_config.mail_return_empty ){ + int i; + + ARR_FIND( 0, MAIL_MAX_ITEM, i, msg.item[i].nameid > 0 ); + + if( i == MAIL_MAX_ITEM && msg.zeny == 0 ){ return; - else if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `id` = '%d'", schema_config.mail_db, mail_id) - || SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `id` = '%d'", schema_config.mail_attachment_db, mail_id) ) - Sql_ShowDebug(sql_handle); - // If it was not sent by the server, since we do not want to return mails to the server - else if( msg.send_id != 0 ) - { - char temp_[MAIL_TITLE_LENGTH + 3]; - - // swap sender and receiver - SWAP(msg.send_id, msg.dest_id); - safestrncpy(temp_, msg.send_name, NAME_LENGTH); - safestrncpy(msg.send_name, msg.dest_name, NAME_LENGTH); - safestrncpy(msg.dest_name, temp_, NAME_LENGTH); - - // set reply message title - snprintf(temp_, sizeof(temp_), "RE:%s", msg.title); - safestrncpy(msg.title, temp_, sizeof(temp_)); - - msg.status = MAIL_NEW; - msg.type = MAIL_INBOX_RETURNED; - msg.timestamp = time(NULL); - - new_mail = mail_savemessage(&msg); - mapif_Mail_new(&msg); } } - // Only if the request came from a map-server and was not timer triggered for an offline character + char temp_[MAIL_TITLE_LENGTH + 3]; + + // swap sender and receiver + SWAP( msg.send_id, msg.dest_id ); + safestrncpy( temp_, msg.send_name, NAME_LENGTH ); + safestrncpy( msg.send_name, msg.dest_name, NAME_LENGTH ); + safestrncpy( msg.dest_name, temp_, NAME_LENGTH ); + + // set reply message title + snprintf( temp_, sizeof( temp_ ), "RE:%s", msg.title ); + safestrncpy( msg.title, temp_, sizeof( temp_ ) ); + + msg.status = MAIL_NEW; + msg.type = MAIL_INBOX_RETURNED; + msg.timestamp = time( NULL ); + + int new_mail = mail_savemessage( &msg ); + mapif_Mail_new( &msg ); + + // If the char server triggered this, check if we have to notify a map server if( fd <= 0 ){ - return; + struct online_char_data* character; + + // Check for online players + if( ( character = (struct online_char_data*)idb_get( char_get_onlinedb(), account_id_sender ) ) != nullptr && character->server >= 0 ){ + fd = map_server[character->server].fd; + }else{ + // The request was triggered inside the character server or the player is offline now + return; + } } WFIFOHEAD(fd,11); diff --git a/src/char/int_pet.cpp b/src/char/int_pet.cpp index 1111defff8..3ffe8532e2 100644 --- a/src/char/int_pet.cpp +++ b/src/char/int_pet.cpp @@ -34,7 +34,7 @@ int inter_pet_tosql(int pet_id, struct s_pet* p) {// New pet. if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` " "(`class`,`name`,`account_id`,`char_id`,`level`,`egg_id`,`equip`,`intimate`,`hungry`,`rename_flag`,`incubate`,`autofeed`) " - "VALUES ('%d', '%s', '%d', '%d', '%d', '%hu', '%hu', '%d', '%d', '%d', '%d', '%d')", + "VALUES ('%d', '%s', '%d', '%d', '%d', '%u', '%u', '%d', '%d', '%d', '%d', '%d')", schema_config.pet_db, p->class_, esc_name, p->account_id, p->char_id, p->level, p->egg_id, p->equip, p->intimate, p->hungry, p->rename_flag, p->incubate, p->autofeed) ) { @@ -45,7 +45,7 @@ int inter_pet_tosql(int pet_id, struct s_pet* p) } else {// Update pet. - if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `class`='%d',`name`='%s',`account_id`='%d',`char_id`='%d',`level`='%d',`egg_id`='%hu',`equip`='%hu',`intimate`='%d',`hungry`='%d',`rename_flag`='%d',`incubate`='%d',`autofeed`='%d' WHERE `pet_id`='%d'", + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `class`='%d',`name`='%s',`account_id`='%d',`char_id`='%d',`level`='%d',`egg_id`='%u',`equip`='%u',`intimate`='%d',`hungry`='%d',`rename_flag`='%d',`incubate`='%d',`autofeed`='%d' WHERE `pet_id`='%d'", schema_config.pet_db, p->class_, esc_name, p->account_id, p->char_id, p->level, p->egg_id, p->equip, p->intimate, p->hungry, p->rename_flag, p->incubate, p->autofeed, p->pet_id) ) { @@ -85,8 +85,8 @@ int inter_pet_fromsql(int pet_id, struct s_pet* p) Sql_GetData(sql_handle, 3, &data, NULL); p->account_id = atoi(data); Sql_GetData(sql_handle, 4, &data, NULL); p->char_id = atoi(data); Sql_GetData(sql_handle, 5, &data, NULL); p->level = atoi(data); - Sql_GetData(sql_handle, 6, &data, NULL); p->egg_id = atoi(data); - Sql_GetData(sql_handle, 7, &data, NULL); p->equip = atoi(data); + Sql_GetData(sql_handle, 6, &data, NULL); p->egg_id = strtoul(data, nullptr, 10); + Sql_GetData(sql_handle, 7, &data, NULL); p->equip = strtoul(data, nullptr, 10); Sql_GetData(sql_handle, 8, &data, NULL); p->intimate = atoi(data); Sql_GetData(sql_handle, 9, &data, NULL); p->hungry = atoi(data); Sql_GetData(sql_handle, 10, &data, NULL); p->rename_flag = atoi(data); @@ -184,7 +184,7 @@ int mapif_delete_pet_ack(int fd, int flag){ return 0; } -int mapif_create_pet(int fd, uint32 account_id, uint32 char_id, short pet_class, short pet_lv, unsigned short pet_egg_id, unsigned short pet_equip, short intimate, short hungry, char rename_flag, char incubate, char *pet_name) +int mapif_create_pet(int fd, uint32 account_id, uint32 char_id, short pet_class, short pet_lv, t_itemid pet_egg_id, t_itemid pet_equip, short intimate, short hungry, char rename_flag, char incubate, char *pet_name) { memset(pet_pt, 0, sizeof(struct s_pet)); safestrncpy(pet_pt->name, pet_name, NAME_LENGTH); @@ -280,8 +280,8 @@ int mapif_delete_pet(int fd, int pet_id){ int mapif_parse_CreatePet(int fd){ RFIFOHEAD(fd); - mapif_create_pet(fd, RFIFOL(fd, 2), RFIFOL(fd, 6), RFIFOW(fd, 10), RFIFOW(fd, 12), RFIFOW(fd, 14), RFIFOW(fd, 16), RFIFOW(fd, 18), - RFIFOW(fd, 20), RFIFOB(fd, 22), RFIFOB(fd, 23), RFIFOCP(fd, 24)); + mapif_create_pet(fd, RFIFOL(fd, 2), RFIFOL(fd, 6), RFIFOW(fd, 10), RFIFOW(fd, 12), RFIFOL(fd, 14), RFIFOL(fd, 18), RFIFOW(fd, 22), + RFIFOW(fd, 24), RFIFOB(fd, 26), RFIFOB(fd, 27), RFIFOCP(fd, 28)); return 0; } diff --git a/src/char/int_quest.cpp b/src/char/int_quest.cpp index ea7c2f2ed8..7f99991a14 100644 --- a/src/char/int_quest.cpp +++ b/src/char/int_quest.cpp @@ -102,7 +102,7 @@ bool mapif_quest_delete(uint32 char_id, int quest_id) { * @return false in case of errors, true otherwise */ bool mapif_quest_add(uint32 char_id, struct quest qd) { - if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s`(`quest_id`, `char_id`, `state`, `time`, `count1`, `count2`, `count3`) VALUES ('%d', '%d', '%d','%d', '%d', '%d', '%d')", schema_config.quest_db, qd.quest_id, char_id, qd.state, qd.time, qd.count[0], qd.count[1], qd.count[2]) ) + if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s`(`quest_id`, `char_id`, `state`, `time`, `count1`, `count2`, `count3`) VALUES ('%d', '%d', '%d', '%u', '%d', '%d', '%d')", schema_config.quest_db, qd.quest_id, char_id, qd.state, qd.time, qd.count[0], qd.count[1], qd.count[2]) ) { Sql_ShowDebug(sql_handle); return false; diff --git a/src/char/int_storage.cpp b/src/char/int_storage.cpp index eb77e07041..a131eae019 100644 --- a/src/char/int_storage.cpp +++ b/src/char/int_storage.cpp @@ -356,7 +356,7 @@ bool mapif_parse_itembound_retrieve(int fd) } SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &item.id, 0, NULL, NULL); - SqlStmt_BindColumn(stmt, 1, SQLDT_USHORT, &item.nameid, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 1, SQLDT_UINT, &item.nameid, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &item.amount, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 3, SQLDT_UINT, &item.equip, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &item.identify, 0, NULL, NULL); @@ -365,7 +365,7 @@ bool mapif_parse_itembound_retrieve(int fd) SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 8, SQLDT_UINT, &item.bound, 0, NULL, NULL); for( j = 0; j < MAX_SLOTS; ++j ) - SqlStmt_BindColumn(stmt, 9+j, SQLDT_USHORT, &item.card[j], 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 9+j, SQLDT_UINT, &item.card[j], 0, NULL, NULL); for( j = 0; j < MAX_ITEM_RDM_OPT; ++j ) { SqlStmt_BindColumn(stmt, 9+MAX_SLOTS+j*3, SQLDT_SHORT, &item.option[j].id, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 10+MAX_SLOTS+j*3, SQLDT_SHORT, &item.option[j].value, 0, NULL, NULL); diff --git a/src/char/inter.cpp b/src/char/inter.cpp index b38e7bb8e9..a87f8a43c4 100644 --- a/src/char/inter.cpp +++ b/src/char/inter.cpp @@ -58,11 +58,11 @@ int inter_recv_packet_length[] = { 6,-1, 0, 0, 0, 0, 0, 0, 10,-1, 0, 0, 0, 0, 0, 0, // 3010- -1,10,-1,14, 15+NAME_LENGTH,19, 6,-1, 14,14, 6, 0, 0, 0, 0, 0, // 3020- Party -1, 6,-1,-1, 55,19, 6,-1, 14,-1,-1,-1, 18,19,186,-1, // 3030- - -1, 9, 0, 0, 0, 0, 0, 0, 8, 6,11,10, 10,-1,6+NAME_LENGTH, 0, // 3040- + -1, 9,10, 0, 0, 0, 0, 0, 8, 6,11,10, 10,-1,6+NAME_LENGTH, 0, // 3040- -1,-1,10,10, 0,-1,12, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3050- Auction System [Zephyrus] 6,-1, 6,-1, 16+NAME_LENGTH+ACHIEVEMENT_NAME_LENGTH, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3060- Quest system [Kevin] [Inkfish] / Achievements [Aleos] -1,10, 6,-1, 0, 0, 0, 0, 0, 0, 0, 0, -1,10, 6,-1, // 3070- Mercenary packets [Zephyrus], Elemental packets [pakpil] - 48,14,-1, 6, 0, 0, 0, 0, 0, 0,13,-1, 0, 0, 0, 0, // 3080- Pet System, Storage + 52,14,-1, 6, 0, 0, 0, 0, 0, 0,13,-1, 0, 0, 0, 0, // 3080- Pet System, Storage -1,10,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3090- Homunculus packets [albator] 2,-1, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 30A0- Clan packets }; @@ -1064,7 +1064,7 @@ int mapif_account_reg_reply(int fd, uint32 account_id, uint32 char_id, int type) //Request to kick char from a certain map server. [Skotlex] int mapif_disconnectplayer(int fd, uint32 account_id, uint32 char_id, int reason) { - if (fd >= 0) + if (session_isValid(fd)) { WFIFOHEAD(fd,7); WFIFOW(fd,0) = 0x2b1f; @@ -1125,13 +1125,13 @@ int mapif_parse_broadcast(int fd) /** * Parse received item broadcast and sends it to all connected map-serves - * ZI 3009 <cmd>.W <len>.W <nameid>.W <source>.W <type>.B <name>.24B <srcname>.24B - * IZ 3809 <cmd>.W <len>.W <nameid>.W <source>.W <type>.B <name>.24B <srcname>.24B + * ZI 3009 <cmd>.W <len>.W <nameid>.L <source>.W <type>.B <name>.24B <srcname>.24B + * IZ 3809 <cmd>.W <len>.W <nameid>.L <source>.W <type>.B <name>.24B <srcname>.24B * @param fd * @return **/ int mapif_parse_broadcast_item(int fd) { - unsigned char buf[9 + NAME_LENGTH*2]; + unsigned char buf[11 + NAME_LENGTH*2]; memcpy(WBUFP(buf, 0), RFIFOP(fd, 0), RFIFOW(fd,2)); WBUFW(buf, 0) = 0x3809; diff --git a/src/common/core.cpp b/src/common/core.cpp index 4d10857aee..5982b43938 100644 --- a/src/common/core.cpp +++ b/src/common/core.cpp @@ -3,6 +3,8 @@ #include "core.hpp" +#include "../config/core.hpp" + #ifndef MINICORE #include "ers.hpp" #include "socket.hpp" @@ -24,6 +26,16 @@ #include "showmsg.hpp" #include "strlib.hpp" +#ifndef DEPRECATED_COMPILER_SUPPORT + #if defined( _MSC_VER ) && _MSC_VER < 1900 + #error "Visual Studio versions older than Visual Studio 2015 are not officially supported anymore" + #elif defined( __clang__ ) && __clang_major__ < 4 && !( __clang_major__ == 3 && __clang_minor__ >= 7 ) + #error "clang versions older than clang 3.7 are not officially supported anymore" + #elif !defined( __clang__ ) && defined( __GNUC__ ) && __GNUC__ < 5 + #error "GCC versions older than GCC 5 are not officially supported anymore" + #endif +#endif + /// Called when a terminate signal is received. void (*shutdown_callback)(void) = NULL; diff --git a/src/common/database.cpp b/src/common/database.cpp index ede740113d..5a0b4c76d2 100644 --- a/src/common/database.cpp +++ b/src/common/database.cpp @@ -7,7 +7,9 @@ bool YamlDatabase::nodeExists( const YAML::Node& node, const std::string& name ){ try{ - if( node[name] ){ + const YAML::Node &subNode = node[name]; + + if( subNode.IsDefined() && !subNode.IsNull() ){ return true; }else{ return false; @@ -71,7 +73,8 @@ bool YamlDatabase::verifyCompatibility( const YAML::Node& rootNode ){ ShowError( "Database version %hu is not supported. Maximum version is: %hu\n", tmpVersion, this->version ); return false; }else if( tmpVersion >= this->minimumVersion ){ - ShowWarning( "Database version %hu is outdated and should be updated. Current version is: %hu\n", tmpVersion, this->minimumVersion ); + ShowWarning( "Database version %hu is outdated and should be updated. Current version is: %hu\n", tmpVersion, this->version ); + ShowWarning( "Reduced compatibility with %s database file from '" CL_WHITE "%s" CL_RESET "'.\n", this->type.c_str(), this->currentFile.c_str() ); }else{ ShowError( "Database version %hu is not supported anymore. Minimum version is: %hu\n", tmpVersion, this->minimumVersion ); return false; @@ -82,7 +85,11 @@ bool YamlDatabase::verifyCompatibility( const YAML::Node& rootNode ){ } bool YamlDatabase::load(){ - return this->load( this->getDefaultLocation() ); + bool ret = this->load( this->getDefaultLocation() ); + + this->loadingFinished(); + + return ret; } bool YamlDatabase::reload(){ @@ -95,6 +102,7 @@ bool YamlDatabase::load(const std::string& path) { YAML::Node rootNode; try { + ShowStatus( "Loading '" CL_WHITE "%s" CL_RESET "'..." CL_CLL "\r", path.c_str() ); rootNode = YAML::LoadFile(path); } catch(YAML::Exception &e) { @@ -125,8 +133,6 @@ bool YamlDatabase::load(const std::string& path) { this->parseImports( rootNode ); - this->loadingFinished(); - return true; } @@ -291,6 +297,9 @@ void YamlDatabase::invalidWarning( const YAML::Node &node, const char* fmt, ... va_start(ap, fmt); + // Remove any remaining garbage of a previous loading line + ShowMessage( CL_CLL ); + // Print the actual error _vShowMessage( MSG_ERROR, fmt, ap ); va_end(ap); diff --git a/src/common/database.hpp b/src/common/database.hpp index 3180fc86e2..e945198562 100644 --- a/src/common/database.hpp +++ b/src/common/database.hpp @@ -129,6 +129,10 @@ public: return rathena::util::umap_random( this->data ); } + + void erase(keytype key) { + this->data.erase(key); + } }; template <typename keytype, typename datatype> class TypesafeCachedYamlDatabase : public TypesafeYamlDatabase<keytype, datatype>{ diff --git a/src/common/mapindex.hpp b/src/common/mapindex.hpp index 2d39d41722..17a57fd5d3 100644 --- a/src/common/mapindex.hpp +++ b/src/common/mapindex.hpp @@ -8,7 +8,7 @@ #define MAX_MAPINDEX 2000 -//Some definitions for the mayor city maps. +//Some definitions for the major city maps. #define MAP_PRONTERA "prontera" #define MAP_GEFFEN "geffen" #define MAP_MORROC "morocc" diff --git a/src/common/mmo.hpp b/src/common/mmo.hpp index 0df0c87f79..d0912ca6b8 100644 --- a/src/common/mmo.hpp +++ b/src/common/mmo.hpp @@ -33,6 +33,12 @@ #define MAX_HOTKEYS 38 #endif +#if PACKETVER_MAIN_NUM >= 20190522 || PACKETVER_RE_NUM >= 20190508 || PACKETVER_ZERO_NUM >= 20190605 + #define MAX_HOTKEYS_DB ((MAX_HOTKEYS) * 2) +#else + #define MAX_HOTKEYS_DB MAX_HOTKEYS +#endif + #define MAX_MAP_PER_SERVER 1500 /// Maximum amount of maps available on a server #define MAX_INVENTORY 100 ///Maximum items in player inventory /** Max number of characters per account. Note that changing this setting alone is not enough if the client is not hexed to support more characters as well. @@ -46,6 +52,9 @@ #define MAX_CHARS 9 #endif #endif + +typedef uint32 t_itemid; + /** Number of slots carded equipment can have. Never set to less than 4 as they are also used to keep the data of forged items/equipment. [Skotlex] * Note: The client seems unable to receive data for more than 4 slots due to all related packets having a fixed size. */ #define MAX_SLOTS 4 @@ -65,17 +74,28 @@ #define MAX_GUILDPOSITION 20 ///Increased max guild positions to accomodate for all members [Valaris] (removed) [PoW] #define MAX_GUILDEXPULSION 32 ///Max Guild expulsion #define MAX_GUILDALLIANCE 16 ///Max Guild alliance -#define MAX_GUILDSKILL 17 ///Max Guild skills +#ifdef RENEWAL +#define MAX_GUILDSKILL 20 ///Max Guild skills +#else +#define MAX_GUILDSKILL 15 ///Max Guild skills +#endif #define MAX_GUILDLEVEL 50 ///Max Guild level #define MAX_GUARDIANS 8 ///Local max per castle. If this value is increased, need to add more fields on MySQL `guild_castle` table [Skotlex] #define MAX_QUEST_OBJECTIVES 3 ///Max quest objectives for a quest -#define MAX_QUEST_DROPS 3 ///Max quest drops for a quest #define MAX_PC_BONUS_SCRIPT 50 ///Max bonus script can be fetched from `bonus_script` table on player load [Cydh] #define MAX_ITEM_RDM_OPT 5 /// Max item random option [Napster] #define DB_NAME_LEN 256 //max len of dbs #define MAX_CLAN 500 #define MAX_CLANALLIANCE 6 +#ifdef RENEWAL + #define MAX_WEAPON_LEVEL 5 + #define MAX_ARMOR_LEVEL 2 +#else + #define MAX_WEAPON_LEVEL 4 + #define MAX_ARMOR_LEVEL 1 +#endif + // for produce #define MIN_ATTRIBUTE 0 #define MAX_ATTRIBUTE 4 @@ -85,8 +105,8 @@ #define MAX_STATUS_TYPE 5 -#define WEDDING_RING_M 2634 -#define WEDDING_RING_F 2635 +const t_itemid WEDDING_RING_M = 2634; +const t_itemid WEDDING_RING_F = 2635; //For character names, title names, guilds, maps, etc. //Includes null-terminator as it is the length of the array. @@ -138,6 +158,9 @@ #define MAIL_MAX_ITEM 5 #define MAIL_PAGE_SIZE 7 #endif +#ifndef MAIL_ITERATION_SIZE + #define MAIL_ITERATION_SIZE 100 +#endif //Mercenary System #define MC_SKILLBASE 8201 @@ -181,16 +204,16 @@ enum e_mode { MD_LOOTER = 0x0000002, MD_AGGRESSIVE = 0x0000004, MD_ASSIST = 0x0000008, - MD_CASTSENSOR_IDLE = 0x0000010, - MD_NORANDOM_WALK = 0x0000020, - MD_NOCAST_SKILL = 0x0000040, + MD_CASTSENSORIDLE = 0x0000010, + MD_NORANDOMWALK = 0x0000020, + MD_NOCAST = 0x0000040, MD_CANATTACK = 0x0000080, //FREE = 0x0000100, - MD_CASTSENSOR_CHASE = 0x0000200, + MD_CASTSENSORCHASE = 0x0000200, MD_CHANGECHASE = 0x0000400, MD_ANGRY = 0x0000800, - MD_CHANGETARGET_MELEE = 0x0001000, - MD_CHANGETARGET_CHASE = 0x0002000, + MD_CHANGETARGETMELEE = 0x0001000, + MD_CHANGETARGETCHASE = 0x0002000, MD_TARGETWEAK = 0x0004000, MD_RANDOMTARGET = 0x0008000, MD_IGNOREMELEE = 0x0010000, @@ -198,13 +221,13 @@ enum e_mode { MD_IGNORERANGED = 0x0040000, MD_MVP = 0x0080000, MD_IGNOREMISC = 0x0100000, - MD_KNOCKBACK_IMMUNE = 0x0200000, - MD_TELEPORT_BLOCK = 0x0400000, + MD_KNOCKBACKIMMUNE = 0x0200000, + MD_TELEPORTBLOCK = 0x0400000, //FREE = 0x0800000, - MD_FIXED_ITEMDROP = 0x1000000, + MD_FIXEDITEMDROP = 0x1000000, MD_DETECTOR = 0x2000000, - MD_STATUS_IMMUNE = 0x4000000, - MD_SKILL_IMMUNE = 0x8000000, + MD_STATUSIMMUNE = 0x4000000, + MD_SKILLIMMUNE = 0x8000000, }; #define MD_MASK 0x000FFFF @@ -212,7 +235,7 @@ enum e_mode { #define CL_MASK 0xF000000 // Questlog states -enum quest_state { +enum e_quest_state : uint8 { Q_INACTIVE, ///< Inactive quest (the user can toggle between active and inactive quests) Q_ACTIVE, ///< Active quest Q_COMPLETE, ///< Completed quest @@ -221,9 +244,9 @@ enum quest_state { /// Questlog entry struct quest { int quest_id; ///< Quest ID - unsigned int time; ///< Expiration time + uint32 time; ///< Expiration time int count[MAX_QUEST_OBJECTIVES]; ///< Kill counters of each quest objective - enum quest_state state; ///< Current quest state + e_quest_state state; ///< Current quest state }; struct s_item_randomoption { @@ -243,22 +266,23 @@ struct achievement { struct item { int id; - unsigned short nameid; + t_itemid nameid; short amount; unsigned int equip; // location(s) where item is equipped (using enum equip_pos for bitmasking) char identify; char refine; char attribute; - unsigned short card[MAX_SLOTS]; + t_itemid card[MAX_SLOTS]; struct s_item_randomoption option[MAX_ITEM_RDM_OPT]; // max of 5 random options can be supported. unsigned int expire_time; char favorite, bound; uint64 unique_id; unsigned int equipSwitch; // location(s) where item is equipped for equip switching (using enum equip_pos for bitmasking) + uint8 enchantgrade; }; //Equip position constants -enum equip_pos { +enum equip_pos : uint32 { EQP_HEAD_LOW = 0x000001, EQP_HEAD_MID = 0x000200, // 512 EQP_HEAD_TOP = 0x000100, // 256 @@ -293,8 +317,9 @@ struct point { }; struct startitem { - unsigned short nameid, amount; - short pos; + t_itemid nameid; + unsigned short amount; + uint32 pos; }; enum e_skill_flag @@ -378,7 +403,7 @@ struct s_storage { unsigned get : 1; unsigned put : 1; } state; - union { // Max for inventory, storage, cart, and guild storage are 1637 each without changing this struct and struct item [2014/10/27] + union { // Max for inventory, storage, cart, and guild storage are 818 each without changing this struct and struct item [2016/08/14] struct item items_inventory[MAX_INVENTORY]; struct item items_storage[MAX_STORAGE]; struct item items_cart[MAX_CART]; @@ -399,8 +424,8 @@ struct s_pet { int pet_id; short class_; short level; - unsigned short egg_id;//pet egg id - unsigned short equip;//pet equip name_id + t_itemid egg_id;//pet egg id + t_itemid equip;//pet equip name_id short intimate;//pet friendly short hungry;//pet hungry char name[NAME_LENGTH]; @@ -421,7 +446,7 @@ struct s_homunculus { //[orn] struct s_skill hskill[MAX_HOMUNSKILL]; //albator short skillpts; short level; - unsigned int exp; + t_exp exp; short rename_flag; short vaporize; //albator int str; @@ -483,7 +508,7 @@ struct mmo_charstatus { uint32 mother; uint32 child; - unsigned int base_exp,job_exp; + t_exp base_exp,job_exp; int zeny; short class_; ///< Player's JobID @@ -519,7 +544,7 @@ struct mmo_charstatus { struct s_friend friends[MAX_FRIENDS]; //New friend system [Skotlex] #ifdef HOTKEY_SAVING - struct hotkey hotkeys[MAX_HOTKEYS]; + struct hotkey hotkeys[MAX_HOTKEYS_DB]; #endif bool show_equip,allow_party; short rename; @@ -537,6 +562,7 @@ struct mmo_charstatus { uint32 uniqueitem_counter; unsigned char hotkey_rowshift; + unsigned char hotkey_rowshift2; unsigned long title_id; }; @@ -626,7 +652,7 @@ struct map_session_data; struct guild_member { uint32 account_id, char_id; short hair,hair_color,gender,class_,lv; - uint64 exp; + t_exp exp; short online,position; char name[NAME_LENGTH]; struct map_session_data *sd; @@ -661,8 +687,8 @@ struct Channel; struct guild { int guild_id; short guild_lv, connect_member, max_member, average_lv; - uint64 exp; - unsigned int next_exp; + t_exp exp; + t_exp next_exp; int skill_point; char name[NAME_LENGTH],master[NAME_LENGTH]; struct guild_member member[MAX_GUILD]; @@ -674,11 +700,13 @@ struct guild { struct guild_expulsion expulsion[MAX_GUILDEXPULSION]; struct guild_skill skill[MAX_GUILDSKILL]; struct Channel *channel; - unsigned short instance_id; + int instance_id; time_t last_leader_change; /* Used by char-server to save events for guilds */ unsigned short save_flag; + + int32 chargeshout_flag_id; }; struct guild_castle { @@ -757,24 +785,27 @@ enum e_guild_member_info { //Change Member Infos }; enum e_guild_skill { - GD_SKILLBASE=10000, - GD_APPROVAL=10000, - GD_KAFRACONTRACT=10001, - GD_GUARDRESEARCH=10002, - GD_GUARDUP=10003, - GD_EXTENSION=10004, - GD_GLORYGUILD=10005, - GD_LEADERSHIP=10006, - GD_GLORYWOUNDS=10007, - GD_SOULCOLD=10008, - GD_HAWKEYES=10009, - GD_BATTLEORDER=10010, - GD_REGENERATION=10011, - GD_RESTORE=10012, - GD_EMERGENCYCALL=10013, - GD_DEVELOPMENT=10014, - GD_ITEMEMERGENCYCALL=10015, - GD_GUILD_STORAGE=10016, + GD_SKILLBASE = 10000, + GD_APPROVAL = 10000, + GD_KAFRACONTRACT, + GD_GUARDRESEARCH, + GD_GUARDUP, + GD_EXTENSION, + GD_GLORYGUILD, + GD_LEADERSHIP, + GD_GLORYWOUNDS, + GD_SOULCOLD, + GD_HAWKEYES, + GD_BATTLEORDER, + GD_REGENERATION, + GD_RESTORE, + GD_EMERGENCYCALL, + GD_DEVELOPMENT, + GD_ITEMEMERGENCYCALL, + GD_GUILD_STORAGE, + GD_CHARGESHOUT_FLAG, + GD_CHARGESHOUT_BEATING, + GD_EMERGENCY_MOVE, GD_MAX, }; @@ -962,11 +993,11 @@ enum e_job { JOB_MAX, }; -enum e_sex { +enum e_sex : uint8 { SEX_FEMALE = 0, SEX_MALE, - SEX_SERVER, - SEX_ACCOUNT = 99 + SEX_BOTH, + SEX_SERVER }; /// Item Bound Type @@ -1058,7 +1089,9 @@ struct clan{ #ifndef ENABLE_SC_SAVING #warning "Cart won't be able to be saved for relog" #endif -#if PACKETVER >= 20150826 +#if PACKETVER >= 20191106 + #define MAX_CARTS 13 // used for another new cart design +#elif PACKETVER >= 20150826 #define MAX_CARTS 12 // used for 3 new cart design #else #define MAX_CARTS 9 diff --git a/src/common/showmsg.cpp b/src/common/showmsg.cpp index 14d3737282..7273700389 100644 --- a/src/common/showmsg.cpp +++ b/src/common/showmsg.cpp @@ -728,28 +728,28 @@ int _vShowMessage(enum msg_type flag, const char *string, va_list ap) case MSG_NONE: // direct printf replacement break; case MSG_STATUS: //Bright Green (To inform about good things) - strcat(prefix,CL_GREEN "[Status]" CL_RESET ":"); + strcat(prefix,CL_GREEN "[Status]" CL_RESET ":" CL_CLL); break; case MSG_SQL: //Bright Violet (For dumping out anything related with SQL) <- Actually, this is mostly used for SQL errors with the database, as successes can as well just be anything else... [Skotlex] - strcat(prefix,CL_MAGENTA "[SQL]" CL_RESET ":"); + strcat(prefix,CL_MAGENTA "[SQL]" CL_RESET ":" CL_CLL); break; case MSG_INFORMATION: //Bright White (Variable information) - strcat(prefix,CL_WHITE "[Info]" CL_RESET ":"); + strcat(prefix,CL_WHITE "[Info]" CL_RESET ":" CL_CLL); break; case MSG_NOTICE: //Bright White (Less than a warning) - strcat(prefix,CL_WHITE "[Notice]" CL_RESET ":"); + strcat(prefix,CL_WHITE "[Notice]" CL_RESET ":" CL_CLL); break; case MSG_WARNING: //Bright Yellow - strcat(prefix,CL_YELLOW "[Warning]" CL_RESET ":"); + strcat(prefix,CL_YELLOW "[Warning]" CL_RESET ":" CL_CLL); break; case MSG_DEBUG: //Bright Cyan, important stuff! - strcat(prefix,CL_CYAN "[Debug]" CL_RESET ":"); + strcat(prefix,CL_CYAN "[Debug]" CL_RESET ":" CL_CLL); break; case MSG_ERROR: //Bright Red (Regular errors) - strcat(prefix,CL_RED "[Error]" CL_RESET ":"); + strcat(prefix,CL_RED "[Error]" CL_RESET ":" CL_CLL); break; case MSG_FATALERROR: //Bright Red (Fatal errors, abort(); if possible) - strcat(prefix,CL_RED "[Fatal Error]" CL_RESET ":"); + strcat(prefix,CL_RED "[Fatal Error]" CL_RESET ":" CL_CLL); break; default: ShowError("In function _vShowMessage() -> Invalid flag passed.\n"); diff --git a/src/common/socket.cpp b/src/common/socket.cpp index 8638f5fc2b..35f42398d8 100644 --- a/src/common/socket.cpp +++ b/src/common/socket.cpp @@ -428,6 +428,8 @@ int send_from_fifo(int fd) if( len > 0 ) { + session[fd]->wdata_tick = last_tick; + // some data could not be transferred? // shift unsent data to the beginning of the queue if( (size_t)len < session[fd]->wdata_size ) @@ -587,6 +589,7 @@ int make_listen_bind(uint32 ip, uint16 port) create_session(fd, connect_client, null_send, null_parse); session[fd]->client_addr = 0; // just listens session[fd]->rdata_tick = 0; // disable timeouts on this socket + session[fd]->wdata_tick = 0; return fd; } @@ -727,6 +730,7 @@ static int create_session(int fd, RecvFunc func_recv, SendFunc func_send, ParseF session[fd]->func_send = func_send; session[fd]->func_parse = func_parse; session[fd]->rdata_tick = last_tick; + session[fd]->wdata_tick = last_tick; return 0; } @@ -1621,7 +1625,7 @@ void socket_init(void) bool session_isValid(int fd) { - return ( fd > 0 && fd < MAXCONN && session[fd] != NULL ); + return ( fd > 0 && fd < MAXCONN && session[fd] != nullptr ); } bool session_isActive(int fd) @@ -1729,7 +1733,7 @@ void send_shortlist_do_sends() // If the session still exists, is not eof and has things left to // be sent from it we'll re-add it to the shortlist. - if( session[fd] && !session[fd]->flag.eof && session[fd]->wdata_size ) + if( session_isActive(fd) && session[fd]->wdata_size ) send_shortlist_add_fd(fd); } } diff --git a/src/common/socket.hpp b/src/common/socket.hpp index e5db4f4ec9..3a5eeeef65 100644 --- a/src/common/socket.hpp +++ b/src/common/socket.hpp @@ -98,6 +98,7 @@ struct socket_data size_t rdata_size, wdata_size; size_t rdata_pos; time_t rdata_tick; // time of last recv (for detecting timeouts); zero when timeout is disabled + time_t wdata_tick; // time of last send (for detecting timeouts); RecvFunc func_recv; SendFunc func_send; diff --git a/src/common/sql.cpp b/src/common/sql.cpp index ae8b155da7..89a2bb7ae5 100644 --- a/src/common/sql.cpp +++ b/src/common/sql.cpp @@ -93,6 +93,14 @@ Sql* Sql_Malloc(void) } +/** + * Retrieves the last error number. + * @param self : sql handle + * @return last error number + */ +unsigned int Sql_GetError( Sql* self ){ + return mysql_errno( &self->handle ); +} static int Sql_P_Keepalive(Sql* self); diff --git a/src/common/sql.hpp b/src/common/sql.hpp index dc695e7b06..fc87a4baf9 100644 --- a/src/common/sql.hpp +++ b/src/common/sql.hpp @@ -68,6 +68,11 @@ struct Sql* Sql_Malloc(void); +/// Retrieves the last error number. +unsigned int Sql_GetError( Sql* self ); + + + /// Establishes a connection. /// /// @return SQL_SUCCESS or SQL_ERROR diff --git a/src/common/utilities.cpp b/src/common/utilities.cpp index 9b5267cf8b..6e5e50a9cd 100644 --- a/src/common/utilities.cpp +++ b/src/common/utilities.cpp @@ -69,28 +69,6 @@ int levenshtein(const std::string &s1, const std::string &s2) return result; } -bool rathena::util::safe_addition( int64 a, int64 b, int64& result ){ -#if __has_builtin( __builtin_add_overflow ) || ( defined( __GNUC__ ) && !defined( __clang__ ) && defined( GCC_VERSION ) && GCC_VERSION >= 50100 ) - return __builtin_add_overflow( a, b, &result ); -#else - bool overflow = false; - - if( b < 0 ){ - if( a < ( INT64_MIN - b ) ){ - overflow = true; - } - }else{ - if( a > ( INT64_MAX - b ) ){ - overflow = true; - } - } - - result = a + b; - - return overflow; -#endif -} - bool rathena::util::safe_substraction( int64 a, int64 b, int64& result ){ #if __has_builtin( __builtin_sub_overflow ) || ( defined( __GNUC__ ) && !defined( __clang__ ) && defined( GCC_VERSION ) && GCC_VERSION >= 50100 ) return __builtin_sub_overflow( a, b, &result ); diff --git a/src/common/utilities.hpp b/src/common/utilities.hpp index e00228a378..35346c72ff 100644 --- a/src/common/utilities.hpp +++ b/src/common/utilities.hpp @@ -14,6 +14,10 @@ #include "cbasetypes.hpp" #include "random.hpp" +#ifndef __has_builtin + #define __has_builtin(x) 0 +#endif + // Class used to perform time measurement class cScopeTimer { struct sPimpl; //this is to avoid long compilation time @@ -125,7 +129,7 @@ namespace rathena { } /** - * Get a random value from the given map + * Get a random value from the given unordered map * @param map: Unordered Map to search through * @return A random value by reference */ @@ -137,6 +141,19 @@ namespace rathena { return it->second; } + /** + * Get a random value from the given vector + * @param vec: Vector to search through + * @return A random value by reference + */ + template <typename K> K &vector_random(std::vector<K> &vec) { + auto it = vec.begin(); + + std::advance(it, rnd_value(0, vec.size() - 1)); + + return *it; + } + /** * Get an iterator element * @param vec: Vector to search through @@ -153,7 +170,7 @@ namespace rathena { * @param value: Value wanted * @return True on success or false on failure */ - template <typename K, typename V> bool vector_exists(std::vector<K> &vec, V value) { + template <typename K, typename V> bool vector_exists(const std::vector<K> &vec, V value) { auto it = std::find(vec.begin(), vec.end(), value); if (it != vec.end()) @@ -175,9 +192,72 @@ namespace rathena { vector.erase(vector.begin() + index); } - bool safe_addition( int64 a, int64 b, int64& result ); + /** + * Determine if a value exists in the vector and then erase it + * @param vector: Vector to erase value from + * @param value: Value to remove + */ + template <typename K, typename V> void vector_erase_if_exists(std::vector<K> &vector, V value) { + auto it = std::find(vector.begin(), vector.end(), value); + + if (it != vector.end()) { + if (vector.size() == 1) { + vector.clear(); + vector.shrink_to_fit(); + } else + vector.erase(it); + } + } + +#if __has_builtin( __builtin_add_overflow ) || ( defined( __GNUC__ ) && !defined( __clang__ ) && defined( GCC_VERSION ) && GCC_VERSION >= 50100 ) + template <typename T> bool safe_addition(T a, T b, T &result) { + return __builtin_add_overflow(a, b, &result); + } +#else + template <typename T> bool safe_addition( T a, T b, T& result ){ + bool overflow = false; + + if( std::numeric_limits<T>::is_signed ){ + if( b < 0 ){ + if( a < ( (std::numeric_limits<T>::min)() - b ) ){ + overflow = true; + } + }else{ + if( a > ( (std::numeric_limits<T>::max)() - b ) ){ + overflow = true; + } + } + }else{ + if( a > ( (std::numeric_limits<T>::max)() - b ) ){ + overflow = true; + } + } + + result = a + b; + + return overflow; + } +#endif + bool safe_substraction( int64 a, int64 b, int64& result ); bool safe_multiplication( int64 a, int64 b, int64& result ); + + /** + * Safely add values without overflowing. + * @param a: Holder of value to increment + * @param b: Increment by + * @param cap: Cap value + * @return Result of a + b + */ + template <typename T> T safe_addition_cap( T a, T b, T cap ){ + T result; + + if( rathena::util::safe_addition( a, b, result ) ){ + return cap; + }else{ + return result; + } + } } } diff --git a/src/common/utils.cpp b/src/common/utils.cpp index 9fde03e677..9ceff76f1e 100644 --- a/src/common/utils.cpp +++ b/src/common/utils.cpp @@ -365,7 +365,7 @@ unsigned int get_percentage(const unsigned int A, const unsigned int B) if( B == 0 ) { - ShowError("get_percentage(): divison by zero! (A=%u,B=%u)\n", A, B); + ShowError("get_percentage: divison by zero! (A=%u,B=%u)\n", A, B); return ~0U; } @@ -373,9 +373,30 @@ unsigned int get_percentage(const unsigned int A, const unsigned int B) if( result > UINT_MAX ) { - ShowError("get_percentage(): result percentage too high! (A=%u,B=%u,result=%g)\n", A, B, result); + ShowError("get_percentage: result percentage too high! (A=%u,B=%u,result=%g)\n", A, B, result); return UINT_MAX; } return (unsigned int)floor(result); } + +uint32 get_percentage_exp(const uint64 a, const uint64 b) +{ + double result; + + if (b == 0) + { + ShowError("get_percentage_exp: divison by zero! (a=%" PRIu64 ",b=%" PRIu64 ")\n", a, b); + return ~0U; + } + + result = 100.0 * ((double)a / (double)b); + + if (result > UINT32_MAX) + { + ShowError("get_percentage_exp: result percentage too high! (a=%" PRIu64 ",b=%" PRIu64 ",result=%g)\n", a, b, result); + return UINT32_MAX; + } + + return (uint32)floor(result); +} diff --git a/src/common/utils.hpp b/src/common/utils.hpp index ca946ec949..5fedcf0138 100644 --- a/src/common/utils.hpp +++ b/src/common/utils.hpp @@ -27,6 +27,7 @@ bool exists(const char* filename); /// calculates the value of A / B, in percent (rounded down) unsigned int get_percentage(const unsigned int A, const unsigned int B); +uint32 get_percentage_exp(const uint64 a, const uint64 b); ////////////////////////////////////////////////////////////////////////// // byte word dword access [Shinomori] diff --git a/src/config/const.hpp b/src/config/const.hpp index ee627672c5..a430ff5168 100644 --- a/src/config/const.hpp +++ b/src/config/const.hpp @@ -4,6 +4,8 @@ #ifndef CONFIG_CONST_H #define CONFIG_CONST_H +#include "../common/cbasetypes.hpp" + /** * rAthena configuration file (http://rathena.org) * For detailed guidance on these check http://rathena.org/wiki/SRC/config/ @@ -53,6 +55,25 @@ #define DEFTYPE_MAX CHAR_MAX #endif +/** + * EXP definition type + */ +typedef uint64 t_exp; + +/// Max Base and Job EXP for players +#if PACKETVER >= 20170830 + const t_exp MAX_EXP = INT64_MAX; +#else + const t_exp MAX_EXP = INT32_MAX; +#endif + +/// Max EXP for guilds +const t_exp MAX_GUILD_EXP = INT32_MAX; +/// Max Base EXP for player on Max Base Level +const t_exp MAX_LEVEL_BASE_EXP = 99999999; +/// Max Job EXP for player on Max Job Level +const t_exp MAX_LEVEL_JOB_EXP = 999999999; + /* pointer size fix which fixes several gcc warnings */ #ifdef __64BIT__ #define __64BPRTSIZE(y) (intptr)y diff --git a/src/config/core.hpp b/src/config/core.hpp index 9020de4696..fa57cc14ac 100644 --- a/src/config/core.hpp +++ b/src/config/core.hpp @@ -74,6 +74,16 @@ // overflows, which is approximately every ~49 days. //#define DEPRECATED_WINDOWS_SUPPORT +// Uncomment to enable compilation for unsupported compilers +// Note: +// Compilation might work on these compilers, but they might not fully follow newer C++ rules and +// cause unexpected behavior. +// Do NOT create any issues or ask for help with these compilers. +//#define DEPRECATED_COMPILER_SUPPORT + +/// Uncomment for use with Nemo patch ExtendCashShopPreview +//#define ENABLE_CASHSHOP_PREVIEW_PATCH + /** * No settings past this point **/ diff --git a/src/config/packets.hpp b/src/config/packets.hpp index 02c9687f49..91e6d37ee1 100644 --- a/src/config/packets.hpp +++ b/src/config/packets.hpp @@ -13,7 +13,7 @@ /// Do NOT edit this line! To set your client version, please do this instead: /// In Windows: Add this line in your src\custom\defines_pre.hpp file: #define PACKETVER YYYYMMDD /// In Linux: The same as above or run the following command: ./configure --enable-packetver=YYYYMMDD - #define PACKETVER 20180620 + #define PACKETVER 20200401 #endif #ifndef PACKETVER_RE @@ -24,6 +24,23 @@ #endif #endif +#ifndef PACKETVER_RE + #define PACKETVER_MAIN_NUM PACKETVER + + // Undefine all sakray server definitions + #undef PACKETVER_RE + #undef PACKETVER_RE_NUM +#else + // Undefine existing definition + #undef PACKETVER_RE + + #define PACKETVER_RE PACKETVER + #define PACKETVER_RE_NUM PACKETVER + + // Undefine all main server definitions + #undef PACKETVER_MAIN_NUM +#endif + #if PACKETVER >= 20110817 /// Comment to disable the official packet obfuscation support. /// This requires PACKETVER 2011-08-17 or newer. diff --git a/src/login/account.cpp b/src/login/account.cpp index 522bdb6e40..5ca17d0c0d 100644 --- a/src/login/account.cpp +++ b/src/login/account.cpp @@ -14,6 +14,8 @@ #include "../common/sql.hpp" #include "../common/strlib.hpp" +#include "login.hpp" // login_config + /// global defines /// internal structure @@ -49,6 +51,9 @@ static bool account_db_sql_get_property(AccountDB* self, const char* key, char* static bool account_db_sql_set_property(AccountDB* self, const char* option, const char* value); static bool account_db_sql_create(AccountDB* self, struct mmo_account* acc); static bool account_db_sql_remove(AccountDB* self, const uint32 account_id); +static bool account_db_sql_enable_webtoken( AccountDB* self, const uint32 account_id ); +static bool account_db_sql_disable_webtoken( AccountDB* self, const uint32 account_id ); +static bool account_db_sql_remove_webtokens( AccountDB* self ); static bool account_db_sql_save(AccountDB* self, const struct mmo_account* acc); static bool account_db_sql_load_num(AccountDB* self, struct mmo_account* acc, const uint32 account_id); static bool account_db_sql_load_str(AccountDB* self, struct mmo_account* acc, const char* userid); @@ -71,6 +76,9 @@ AccountDB* account_db_sql(void) { db->vtable.save = &account_db_sql_save; db->vtable.create = &account_db_sql_create; db->vtable.remove = &account_db_sql_remove; + db->vtable.enable_webtoken = &account_db_sql_enable_webtoken; + db->vtable.disable_webtoken = &account_db_sql_disable_webtoken; + db->vtable.remove_webtokens = &account_db_sql_remove_webtokens; db->vtable.load_num = &account_db_sql_load_num; db->vtable.load_str = &account_db_sql_load_str; db->vtable.iterator = &account_db_sql_iterator; @@ -81,7 +89,7 @@ AccountDB* account_db_sql(void) { safestrncpy(db->db_hostname, "127.0.0.1", sizeof(db->db_hostname)); db->db_port = 3306; safestrncpy(db->db_username, "ragnarok", sizeof(db->db_username)); - safestrncpy(db->db_password, "ragnarok", sizeof(db->db_password)); + safestrncpy(db->db_password, "", sizeof(db->db_password)); safestrncpy(db->db_database, "ragnarok", sizeof(db->db_database)); safestrncpy(db->codepage, "", sizeof(db->codepage)); // other settings @@ -134,6 +142,8 @@ static bool account_db_sql_init(AccountDB* self) { if( codepage[0] != '\0' && SQL_ERROR == Sql_SetEncoding(sql_handle, codepage) ) Sql_ShowDebug(sql_handle); + self->remove_webtokens( self ); + return true; } @@ -144,6 +154,10 @@ static bool account_db_sql_init(AccountDB* self) { static void account_db_sql_destroy(AccountDB* self){ AccountDB_SQL* db = (AccountDB_SQL*)self; + if( SQL_ERROR == Sql_Query( db->accounts, "UPDATE `%s` SET `web_auth_token` = NULL", db->account_db ) ){ + Sql_ShowDebug( db->accounts ); + } + Sql_Free(db->accounts); db->accounts = NULL; aFree(db); @@ -483,7 +497,7 @@ static bool account_db_sql_iter_next(AccountDBIterator* self, struct mmo_account } /** - * Fetch a struct mmo_account from sql. + * Fetch a struct mmo_account from sql, excluding web_auth_token. * @param db: pointer to db * @param acc: pointer of mmo_account to fill * @param account_id: id of user account to take data from @@ -533,6 +547,7 @@ static bool mmo_auth_fromsql(AccountDB_SQL* db, struct mmo_account* acc, uint32 Sql_GetData(sql_handle, 17, &data, NULL); acc->old_group = atoi(data); #endif Sql_FreeResult(sql_handle); + acc->web_auth_token[0] = '\0'; return true; } @@ -629,6 +644,69 @@ static bool mmo_auth_tosql(AccountDB_SQL* db, const struct mmo_account* acc, boo } } + if( acc->sex != 'S' && login_config.use_web_auth_token ){ + static bool initialized = false; + static const char* query; + + // Pseudo Scope to break out + while( !initialized ){ + if( SQL_SUCCESS == Sql_Query( sql_handle, "SELECT SHA2( 'test', 256 )" ) ){ + query = "UPDATE `%s` SET `web_auth_token` = LEFT( SHA2( CONCAT( UUID(), RAND() ), 256 ), %d ), `web_auth_token_enabled` = '1' WHERE `account_id` = '%d'"; + initialized = true; + break; + } + + if( SQL_SUCCESS == Sql_Query( sql_handle, "SELECT MD5( 'test' )" ) ){ + query = "UPDATE `%s` SET `web_auth_token` = LEFT( MD5( CONCAT( UUID(), RAND() ) ), %d ), `web_auth_token_enabled` = '1' WHERE `account_id` = '%d'"; + initialized = true; + break; + } + + ShowWarning( "Your MySQL does not support SHA2 and MD5 - no hashing will be used for login token creation.\n" ); + ShowWarning( "If you are using an old version of MySQL consider upgrading to a newer release.\n" ); + query = "UPDATE `%s` SET `web_auth_token` = LEFT( CONCAT( UUID(), RAND() ), %d ), `web_auth_token_enabled` = '1' WHERE `account_id` = '%d'"; + initialized = true; + break; + } + + const int MAX_RETRIES = 20; + int i = 0; + bool success = false; + + // Retry it for a maximum number of retries + do{ + if( SQL_SUCCESS == Sql_Query( sql_handle, query, db->account_db, WEB_AUTH_TOKEN_LENGTH - 1, acc->account_id ) ){ + success = true; + break; + } + }while( i < MAX_RETRIES && Sql_GetError( sql_handle ) == 1062 ); + + if( !success ){ + if( i == MAX_RETRIES ){ + ShowError( "Failed to generate a unique web_auth_token with %d retries...\n", i ); + }else{ + Sql_ShowDebug( sql_handle ); + } + + break; + } + + char* data; + size_t len; + + if( SQL_SUCCESS != Sql_Query( sql_handle, "SELECT `web_auth_token` from `%s` WHERE `account_id` = '%d'", db->account_db, acc->account_id ) || + SQL_SUCCESS != Sql_NextRow( sql_handle ) || + SQL_SUCCESS != Sql_GetData( sql_handle, 0, &data, &len ) + ){ + Sql_ShowDebug( sql_handle ); + break; + } + + safestrncpy( (char *)&acc->web_auth_token, data, sizeof( acc->web_auth_token ) ); + + Sql_FreeResult( sql_handle ); + } + // if we got this far, everything was successful result = true; @@ -829,3 +907,36 @@ void mmo_send_global_accreg(AccountDB* self, int fd, uint32 account_id, uint32 c Sql_FreeResult(sql_handle); } + +bool account_db_sql_enable_webtoken( AccountDB* self, const uint32 account_id ){ + AccountDB_SQL* db = (AccountDB_SQL*)self; + + if( SQL_ERROR == Sql_Query( db->accounts, "UPDATE `%s` SET `web_auth_token_enabled` = '1' WHERE `account_id` = '%u'", db->account_db, account_id ) ){ + Sql_ShowDebug( db->accounts ); + return false; + } + + return true; +} + +bool account_db_sql_disable_webtoken( AccountDB* self, const uint32 account_id ){ + AccountDB_SQL* db = (AccountDB_SQL*)self; + + if( SQL_ERROR == Sql_Query( db->accounts, "UPDATE `%s` SET `web_auth_token_enabled` = '0' WHERE `account_id` = '%u'", db->account_db, account_id ) ){ + Sql_ShowDebug( db->accounts ); + return false; + } + + return true; +} + +bool account_db_sql_remove_webtokens( AccountDB* self ){ + AccountDB_SQL* db = (AccountDB_SQL*)self; + + if( SQL_ERROR == Sql_Query( db->accounts, "UPDATE `%s` SET `web_auth_token` = NULL, `web_auth_token_enabled` = '0'", db->account_db ) ){ + Sql_ShowDebug( db->accounts ); + return false; + } + + return true; +} diff --git a/src/login/account.hpp b/src/login/account.hpp index 65ef0b2fa2..2724e2b1f7 100644 --- a/src/login/account.hpp +++ b/src/login/account.hpp @@ -8,6 +8,10 @@ #include "../common/mmo.hpp" // ACCOUNT_REG2_NUM #include "../config/core.hpp" +#ifndef WEB_AUTH_TOKEN_LENGTH +#define WEB_AUTH_TOKEN_LENGTH 16+1 +#endif + typedef struct AccountDB AccountDB; typedef struct AccountDBIterator AccountDBIterator; @@ -32,6 +36,7 @@ struct mmo_account { char birthdate[10+1]; // assigned birth date (format: YYYY-MM-DD) char pincode[PINCODE_LENGTH+1]; // pincode system time_t pincode_change; // (timestamp): last time of pincode change + char web_auth_token[WEB_AUTH_TOKEN_LENGTH]; // web authentication token (randomized on each login) #ifdef VIP_ENABLE int old_group; time_t vip_time; @@ -101,6 +106,15 @@ struct AccountDB { /// @return true if successful bool (*remove)(AccountDB* self, const uint32 account_id); + /// Enables the web auth token for the given account id + bool (*enable_webtoken)(AccountDB* self, const uint32 account_id); + + /// Disables the web auth token for the given account id + bool (*disable_webtoken)(AccountDB* self, const uint32 account_id); + + /// Removes the web auth token for all accounts + bool (*remove_webtokens)(AccountDB* self); + /// Modifies the data of an existing account. /// Uses acc->account_id to identify the account. /// diff --git a/src/login/login.cpp b/src/login/login.cpp index 389d32fb51..fc19250da9 100644 --- a/src/login/login.cpp +++ b/src/login/login.cpp @@ -98,6 +98,8 @@ struct online_login_data* login_add_online_user(int char_server, uint32 account_ } } + accounts->enable_webtoken( accounts, account_id ); + return p; } @@ -118,6 +120,8 @@ void login_remove_online_user(uint32 account_id) { delete_timer( p->waiting_disconnect, login_waiting_disconnect_timer ); } + accounts->disable_webtoken( accounts, account_id ); + online_db.erase( account_id ); } @@ -316,9 +320,14 @@ int login_mmo_auth(struct login_session_data* sd, bool isServer) { // Account creation with _M/_F if( login_config.new_account_flag ) { if( len > 2 && strnlen(sd->passwd, NAME_LENGTH) > 0 && // valid user and password lengths - sd->passwdenc == 0 && // unencoded password sd->userid[len-2] == '_' && memchr("FfMm", sd->userid[len-1], 4) ) // _M/_F suffix { + // Encoded password + if( sd->passwdenc != 0 ){ + ShowError( "Account '%s' could not be created because client side password encryption is enabled.\n", sd->userid ); + return 0; // unregistered id + } + int result; // remove the _M/_F suffix len -= 2; @@ -404,9 +413,12 @@ int login_mmo_auth(struct login_session_data* sd, bool isServer) { safestrncpy(acc.last_ip, ip, sizeof(acc.last_ip)); acc.unban_time = 0; acc.logincount++; - accounts->save(accounts, &acc); + if( login_config.use_web_auth_token ){ + safestrncpy( sd->web_auth_token, acc.web_auth_token, WEB_AUTH_TOKEN_LENGTH ); + } + if( sd->sex != 'S' && sd->account_id < START_ACCOUNT_NUM ) ShowWarning("Account %s has account id %d! Account IDs must be over %d to work properly!\n", sd->userid, sd->account_id, START_ACCOUNT_NUM); @@ -632,6 +644,8 @@ bool login_config_read(const char* cfgName, bool normal) { login_config.ip_sync_interval = (unsigned int)1000*60*atoi(w2); //w2 comes in minutes. else if(!strcmpi(w1, "client_hash_check")) login_config.client_hash_check = config_switch(w2); + else if(!strcmpi(w1, "use_web_auth_token")) + login_config.use_web_auth_token = config_switch(w2); else if(!strcmpi(w1, "client_hash")) { int group = 0; char md5[33]; @@ -746,6 +760,7 @@ void login_set_defaults() { login_config.vip_sys.char_increase = MAX_CHAR_VIP; login_config.vip_sys.group = 5; #endif + login_config.use_web_auth_token = true; //other default conf safestrncpy(login_config.loginconf_name, "conf/login_athena.conf", sizeof(login_config.loginconf_name)); diff --git a/src/login/login.hpp b/src/login/login.hpp index f79ac00187..6cac1ee4e1 100644 --- a/src/login/login.hpp +++ b/src/login/login.hpp @@ -45,6 +45,8 @@ struct login_session_data { int has_client_hash; ///client ha sent an hash int fd; ///socket of client + + char web_auth_token[WEB_AUTH_TOKEN_LENGTH]; /// web authentication token }; #define MAX_SERVERS 5 //max number of mapserv that could be attach @@ -109,6 +111,7 @@ struct Login_Config { unsigned int char_increase; /// number of char-slot to increase in VIP state } vip_sys; #endif + bool use_web_auth_token; /// Enable web authentication token system }; extern struct Login_Config login_config; diff --git a/src/login/loginclif.cpp b/src/login/loginclif.cpp index 8672bf2cee..e94eb36e08 100644 --- a/src/login/loginclif.cpp +++ b/src/login/loginclif.cpp @@ -130,7 +130,7 @@ static void logclif_auth_ok(struct login_session_data* sd) { WFIFOW(fd,44) = 0; // unknown WFIFOB(fd,46) = sex_str2num(sd->sex); #if PACKETVER >= 20170315 - memset(WFIFOP(fd,47),0,17); // Unknown + safestrncpy( WFIFOCP( fd, 47 ), sd->web_auth_token, WEB_AUTH_TOKEN_LENGTH ); // web authentication token #endif for( i = 0, n = 0; i < ARRAYLENGTH(ch_server); ++i ) { if( !session_isValid(ch_server[i].fd) ) @@ -457,6 +457,20 @@ static int logclif_parse_reqcharconnec(int fd, struct login_session_data *sd, ch return 1; } +int logclif_parse_otp_login( int fd, struct login_session_data* sd ){ + RFIFOSKIP( fd, 68 ); + + WFIFOHEAD( fd, 34 ); + WFIFOW( fd, 0 ) = 0xae3; + WFIFOW( fd, 2 ) = 34; + WFIFOL( fd, 4 ) = 0; // normal login + safestrncpy( WFIFOCP( fd, 8 ), "S1000", 6 ); + safestrncpy( WFIFOCP( fd, 28 ), "token", 6 ); + WFIFOSET( fd, 34 ); + + return 1; +} + /** * Entry point from client to log-server. * Function that checks incoming command, then splits it to the correct handler. @@ -521,6 +535,10 @@ int logclif_parse(int fd) { break; // Sending request of the coding key case 0x01db: next = logclif_parse_reqkey(fd, sd); break; + // OTP token login + case 0x0acf: + next = logclif_parse_otp_login( fd, sd ); + break; // Connection request of a char-server case 0x2710: logclif_parse_reqcharconnec(fd,sd, ip); return 0; // processing will continue elsewhere default: diff --git a/src/map/achievement.cpp b/src/map/achievement.cpp index 66ea1fdf1f..766414b012 100644 --- a/src/map/achievement.cpp +++ b/src/map/achievement.cpp @@ -25,6 +25,7 @@ #include "intif.hpp" #include "itemdb.hpp" #include "map.hpp" +#include "mob.hpp" #include "npc.hpp" #include "pc.hpp" #include "script.hpp" @@ -49,8 +50,7 @@ const std::string AchievementDatabase::getDefaultLocation(){ uint64 AchievementDatabase::parseBodyNode(const YAML::Node &node){ uint32 achievement_id; - // TODO: doesnt match camel case - if( !this->asUInt32( node, "ID", achievement_id ) ){ + if( !this->asUInt32( node, "Id", achievement_id ) ){ return 0; } @@ -58,11 +58,7 @@ uint64 AchievementDatabase::parseBodyNode(const YAML::Node &node){ bool exists = achievement != nullptr; if( !exists ){ - if( !this->nodeExists( node, "Group" ) ){ - return 0; - } - - if( !this->nodeExists( node, "Name" ) ){ + if( !this->nodesExist( node, { "Name" } ) ){ return 0; } @@ -77,14 +73,18 @@ uint64 AchievementDatabase::parseBodyNode(const YAML::Node &node){ return 0; } + std::string group_name_constant = "AG_" + group_name; int64 constant; - if( !script_get_constant( group_name.c_str(), &constant ) ){ - this->invalidWarning( node, "achievement_read_db_sub: Invalid group %s for achievement %d, skipping.\n", group_name.c_str(), achievement_id ); + if( !script_get_constant( group_name_constant.c_str(), &constant ) ){ + this->invalidWarning( node, "Invalid Group %s for achievement %d, skipping.\n", group_name.c_str(), achievement_id ); return 0; } achievement->group = (e_achievement_group)constant; + } else { + if (!exists) + achievement->group = AG_NONE; } if( this->nodeExists( node, "Name" ) ){ @@ -97,15 +97,10 @@ uint64 AchievementDatabase::parseBodyNode(const YAML::Node &node){ achievement->name = name; } - if( this->nodeExists( node, "Target" ) ){ - const YAML::Node& targets = node["Target"]; + if( this->nodeExists( node, "Targets" ) ){ + const YAML::Node& targets = node["Targets"]; for( const YAML::Node& targetNode : targets ){ - if( achievement->targets.size() >= MAX_ACHIEVEMENT_OBJECTIVES ){ - this->invalidWarning( targetNode, "Node \"Target\" list exceeds the maximum of %d, skipping.\n", MAX_ACHIEVEMENT_OBJECTIVES ); - return 0; - } - uint16 targetId; if( !this->asUInt16( targetNode, "Id", targetId ) ){ @@ -113,16 +108,16 @@ uint64 AchievementDatabase::parseBodyNode(const YAML::Node &node){ } if( targetId >= MAX_ACHIEVEMENT_OBJECTIVES ){ - this->invalidWarning( targetNode["Id"], "Node \"Id\" is out of valid range [0,%d], skipping.\n", MAX_ACHIEVEMENT_OBJECTIVES ); - return 0; + this->invalidWarning( targetNode["Id"], "Target Id is out of valid range [0,%d], skipping.\n", MAX_ACHIEVEMENT_OBJECTIVES ); + continue; } std::shared_ptr<achievement_target> target = rathena::util::map_find( achievement->targets, targetId ); bool targetExists = target != nullptr; if( !targetExists ){ - if( !this->nodeExists( targetNode, "Count" ) && !this->nodeExists( targetNode, "MobID" ) ){ - this->invalidWarning( targetNode, "Node \"Target\" has no data specified, skipping.\n" ); + if( !this->nodeExists( targetNode, "Count" ) && !this->nodeExists( targetNode, "Mob" ) ){ + this->invalidWarning( targetNode, "Target has no data specified, skipping.\n" ); return 0; } @@ -136,30 +131,43 @@ uint64 AchievementDatabase::parseBodyNode(const YAML::Node &node){ return 0; } + if( count == 0 ){ + if( targetExists ){ + achievement->targets.erase( targetId ); + continue; + }else{ + this->invalidWarning( targetNode["Count"], "Target count has to be > 0, skipping.\n" ); + return 0; + } + } + target->count = count; }else{ if( !targetExists ){ - target->count = 0; + target->count = 1; } } - if( this->nodeExists( targetNode, "MobID" ) ){ + if( this->nodeExists( targetNode, "Mob" ) ){ if( achievement->group != AG_BATTLE && achievement->group != AG_TAMING ){ - this->invalidWarning( targets, "Node \"MobID\" is only supported for targets in group AG_BATTLE or AG_TAMING, skipping.\n" ); + this->invalidWarning( targets, "Target Mob is only supported for targets in group AG_BATTLE or AG_TAMING, skipping.\n" ); + continue; + } + + std::string mob_name; + + if( !this->asString( targetNode, "Mob", mob_name ) ){ return 0; } - uint32 mob_id; + std::shared_ptr<s_mob_db> mob = mobdb_search_aegisname( mob_name.c_str() ); - // TODO: not camel case - if( !this->asUInt32( targetNode, "MobID", mob_id ) ){ + if (mob == nullptr) { + this->invalidWarning(targetNode["Mob"], "Target Mob %s does not exist, skipping.\n", mob_name.c_str()); return 0; } - if( mob_db( mob_id ) == nullptr ){ - this->invalidWarning( targetNode["MobID"], "Unknown monster ID %d, skipping.\n", mob_id ); - return 0; - } + uint32 mob_id = mob->vd.class_; if( !this->mobexists( mob_id ) ){ this->achievement_mobs.push_back( mob_id ); @@ -188,18 +196,19 @@ uint64 AchievementDatabase::parseBodyNode(const YAML::Node &node){ } if( achievement->condition ){ - aFree( achievement->condition ); + script_free_code( achievement->condition ); achievement->condition = nullptr; } achievement->condition = parse_script( condition.c_str(), this->getCurrentFile().c_str(), node["Condition"].Mark().line + 1, SCRIPT_IGNORE_EXTERNAL_BRACKETS ); }else{ - achievement->condition = nullptr; + if (!exists) + achievement->condition = nullptr; } if( this->nodeExists( node, "Map" ) ){ - if( achievement->group != AG_CHAT ){ - this->invalidWarning( node, "Node \"Map\" can only be used with the group AG_CHATTING, skipping.\n" ); + if( achievement->group != AG_CHATTING ){ + this->invalidWarning( node, "Map can only be used with the group AG_CHATTING, skipping.\n" ); return 0; } @@ -212,7 +221,7 @@ uint64 AchievementDatabase::parseBodyNode(const YAML::Node &node){ achievement->mapindex = map_mapname2mapid( mapname.c_str() ); if( achievement->mapindex == -1 ){ - this->invalidWarning( node["Map"], "Unknown map name '%s'.\n", mapname.c_str() ); + this->invalidWarning( node["Map"], "Map %s does not exist, skipping.\n", mapname.c_str() ); return 0; } }else{ @@ -221,43 +230,51 @@ uint64 AchievementDatabase::parseBodyNode(const YAML::Node &node){ } } - if( this->nodeExists( node, "Dependent" ) ){ - for( const YAML::Node& subNode : node["Dependent"] ){ - uint32 dependent_achievement_id; + if( this->nodeExists( node, "Dependents" ) ){ + const YAML::Node &dependentNode = node["Dependents"]; - if( !this->asUInt32( subNode, "Id", dependent_achievement_id ) ){ + for( const auto it : dependentNode ){ + uint32 dependent_achievement_id = it.first.as<uint32>(); + bool active; + + if (!this->asBool(dependentNode, std::to_string(dependent_achievement_id), active)) return 0; - } - // TODO: import logic for clearing => continue - // TODO: change to set to prevent multiple entries with the same id? - achievement->dependent_ids.push_back( dependent_achievement_id ); + if (active) { + if (std::find(achievement->dependent_ids.begin(), achievement->dependent_ids.end(), dependent_achievement_id) != achievement->dependent_ids.end()) { + this->invalidWarning(dependentNode, "Dependent achievement %d is already part of the list, skipping.\n", dependent_achievement_id); + continue; + } + + if (achievement->dependent_ids.size() >= MAX_ACHIEVEMENT_DEPENDENTS) { + this->invalidWarning(dependentNode, "Maximum amount (%d) of dependent achievements reached, skipping.\n", MAX_ACHIEVEMENT_DEPENDENTS); + break; + } + + achievement->dependent_ids.push_back(dependent_achievement_id); + } else + util::vector_erase_if_exists(achievement->dependent_ids, dependent_achievement_id); } } - // TODO: not plural - if( this->nodeExists( node, "Reward" ) ){ - const YAML::Node& rewardNode = node["Reward"]; + if( this->nodeExists( node, "Rewards" ) ){ + const YAML::Node& rewardNode = node["Rewards"]; - // TODO: not camel case - if( this->nodeExists( rewardNode, "ItemID" ) ){ - uint16 itemId; + if( this->nodeExists( rewardNode, "Item" ) ){ + std::string item_name; - if( !this->asUInt16( rewardNode, "ItemID", itemId ) ){ + if( !this->asString( rewardNode, "Item", item_name ) ){ return 0; } - if( !itemdb_exists( itemId ) ){ - this->invalidWarning( rewardNode["ItemID"], "Unknown item with ID %hu.\n", itemId ); + struct item_data *item = itemdb_search_aegisname(item_name.c_str()); + + if (item == nullptr) { + this->invalidWarning(rewardNode["Item"], "Reward Item %s does not exist, skipping.\n", item_name.c_str()); return 0; } - achievement->rewards.nameid = itemId; - - if( achievement->rewards.amount == 0 ){ - // Default the amount to 1 - achievement->rewards.amount = 1; - } + achievement->rewards.nameid = item->nameid; } if( this->nodeExists( rewardNode, "Amount" ) ){ @@ -268,6 +285,9 @@ uint64 AchievementDatabase::parseBodyNode(const YAML::Node &node){ } achievement->rewards.amount = amount; + } else { + if (!exists) + achievement->rewards.amount = 1; } if( this->nodeExists( rewardNode, "Script" ) ){ @@ -278,24 +298,32 @@ uint64 AchievementDatabase::parseBodyNode(const YAML::Node &node){ } if( achievement->rewards.script ){ - aFree( achievement->rewards.script ); + script_free_code( achievement->rewards.script ); achievement->rewards.script = nullptr; } achievement->rewards.script = parse_script( script.c_str(), this->getCurrentFile().c_str(), achievement_id, SCRIPT_IGNORE_EXTERNAL_BRACKETS ); }else{ - achievement->rewards.script = nullptr; + if (!exists) + achievement->rewards.script = nullptr; } - // TODO: not camel case - if( this->nodeExists( rewardNode, "TitleID" ) ){ + if( this->nodeExists( rewardNode, "TitleId" ) ){ uint32 title; - if( !this->asUInt32( rewardNode, "TitleID", title ) ){ + if( !this->asUInt32( rewardNode, "TitleId", title ) ){ + return 0; + } + + if (title < TITLE_BASE || title > TITLE_MAX) { + this->invalidWarning(rewardNode["TitleId"], "Reward Title ID %u does not exist (%hu~%hu), skipping.\n", title, TITLE_BASE, TITLE_MAX); return 0; } achievement->rewards.title_id = title; + } else { + if (!exists) + achievement->rewards.title_id = 0; } } @@ -307,6 +335,9 @@ uint64 AchievementDatabase::parseBodyNode(const YAML::Node &node){ } achievement->score = score; + } else { + if (!exists) + achievement->score = 0; } if( !exists ){ @@ -316,6 +347,25 @@ uint64 AchievementDatabase::parseBodyNode(const YAML::Node &node){ return 1; } +void AchievementDatabase::loadingFinished(){ + for (const auto &achit : achievement_db) { + const std::shared_ptr<s_achievement_db> ach = achit.second; + + for (auto dep = ach->dependent_ids.begin(); dep != ach->dependent_ids.end(); dep++) { + if (!achievement_db.exists(*dep)) { + ShowWarning("achievement_read_db: An invalid Dependent ID %d was given for Achievement %d. Removing from list.\n", *dep, ach->achievement_id); + dep = ach->dependent_ids.erase(dep); + + if (dep == ach->dependent_ids.end()) { + break; + } + } + } + + ach->dependent_ids.shrink_to_fit(); + } +} + AchievementDatabase achievement_db; /** @@ -506,8 +556,8 @@ bool achievement_check_dependent(struct map_session_data *sd, int achievement_id // Check if the achievement has a dependent // If so, then do a check on all dependents to see if they're complete - for (int i = 0; i < adb->dependent_ids.size(); i++) { - if (!achievement_done(sd, adb->dependent_ids[i])) + for (const auto &depit : adb->dependent_ids) { + if (!achievement_done(sd, depit)) return false; // One of the dependent is not complete! } @@ -771,7 +821,7 @@ int *achievement_level(struct map_session_data *sd, bool flag) for( sd->achievement_data.level = 0; /* Break condition's inside the loop */; sd->achievement_data.level++ ){ std::shared_ptr<s_achievement_level> level = achievement_level_db.find( sd->achievement_data.level ); - if( sd->achievement_data.total_score > level->points ){ + if( level != nullptr && sd->achievement_data.total_score > level->points ){ std::shared_ptr<s_achievement_level> next_level = achievement_level_db.find( sd->achievement_data.level + 1 ); // Check if there is another level @@ -792,7 +842,11 @@ int *achievement_level(struct map_session_data *sd, bool flag) if( sd->achievement_data.level == 0 ){ left_score = sd->achievement_data.total_score; - right_score = level->points; + if( level == nullptr ){ + right_score = 0; + }else{ + right_score = level->points; + } break; }else{ std::shared_ptr<s_achievement_level> previous_level = achievement_level_db.find( sd->achievement_data.level - 1 ); @@ -849,6 +903,19 @@ bool achievement_check_condition( struct script_code* condition, struct map_sess return value != 0; } +/** + * Check to see if an achievement's target count is complete + * @param ad: Achievement data + * @param current_count: Current target data + * @return True if all target values meet the requirements or false otherwise + */ +static bool achievement_target_complete(std::shared_ptr<s_achievement_db> ad, std::array<int, MAX_ACHIEVEMENT_OBJECTIVES> current_count) { + return std::find_if(ad->targets.begin(), ad->targets.end(), + [current_count](const std::pair<uint16, std::shared_ptr<achievement_target>> &target) -> bool { + return current_count[target.first] < target.second->count; + }) == ad->targets.end(); +} + /** * Update achievement objectives. * @param sd: Player to update @@ -891,9 +958,9 @@ static bool achievement_update_objectives(struct map_session_data *sd, std::shar switch (group) { case AG_ADD_FRIEND: case AG_BABY: - case AG_CHAT_COUNT: - case AG_CHAT_CREATE: - case AG_CHAT_DYING: + case AG_CHATTING_COUNT: + case AG_CHATTING_CREATE: + case AG_CHATTING_DYING: case AG_GET_ITEM: case AG_GET_ZENY: case AG_GOAL_LEVEL: @@ -901,8 +968,8 @@ static bool achievement_update_objectives(struct map_session_data *sd, std::shar case AG_JOB_CHANGE: case AG_MARRY: case AG_PARTY: - case AG_REFINE_FAIL: - case AG_REFINE_SUCCESS: + case AG_ENCHANT_FAIL: + case AG_ENCHANT_SUCCESS: if (!ad->condition) return false; @@ -913,15 +980,9 @@ static bool achievement_update_objectives(struct map_session_data *sd, std::shar complete = true; break; case AG_SPEND_ZENY: - //case AG_CHAT: // No information on trigger events if (ad->targets.empty() || !ad->condition) return false; - //if (group == AG_CHAT) { - // if (ad->mapindex > -1 && sd->bl.m != ad->mapindex) - // return false; - //} - for (const auto &it : ad->targets) { if (current_count[it.first] < it.second->count) current_count[it.first] += update_count[it.first]; @@ -932,11 +993,7 @@ static bool achievement_update_objectives(struct map_session_data *sd, std::shar changed = true; - if (std::find_if(ad->targets.begin(), ad->targets.end(), - [current_count](const std::pair<uint16, std::shared_ptr<achievement_target>> &target) -> bool { - return current_count[target.first] < target.second->count; - } - ) == ad->targets.end()) + if (achievement_target_complete(ad, current_count)) complete = true; break; case AG_BATTLE: @@ -954,13 +1011,38 @@ static bool achievement_update_objectives(struct map_session_data *sd, std::shar if (!changed) return false; - if (std::find_if(ad->targets.begin(), ad->targets.end(), - [current_count](const std::pair<uint16, std::shared_ptr<achievement_target>> &target) -> bool { - return current_count[target.first] < target.second->count; - } - ) == ad->targets.end()) + if (achievement_target_complete(ad, current_count)) complete = true; break; + case AG_GOAL_ACHIEVE: + if (!achievement_check_condition(ad->condition, sd)) // Parameters weren't met + return false; + + changed = true; + complete = true; + break; + /* + case AG_CHATTING: + if (ad->targets.empty()) + return false; + + if (ad->mapindex > -1 && sd->bl.m != ad->mapindex) + return false; + + for (const auto &it : ad->targets) { + if (current_count[it.first] < it.second->count) { + current_count[it.first]++; + changed = true; + } + } + + if (!changed) + return false; + + if (achievement_target_complete(ad, current_count)) + complete = true; + break; + */ } if( isNew ){ @@ -1021,15 +1103,8 @@ void achievement_update_objective(struct map_session_data *sd, enum e_achievemen } va_end(ap); - switch(group) { - case AG_CHAT: //! TODO: Not sure how this works officially - // These have no objective use. - break; - default: - for (auto &ach : achievement_db) - achievement_update_objectives(sd, ach.second, group, count); - break; - } + for (auto &ach : achievement_db) + achievement_update_objectives(sd, ach.second, group, count); // Remove variables that might have been set for (int i = 0; i < arg_count; i++){ @@ -1041,24 +1116,31 @@ void achievement_update_objective(struct map_session_data *sd, enum e_achievemen } /** - * Loads achievements from the achievement db. + * Map iterator subroutine to update achievement objectives for a party after killing a monster. + * @see map_foreachinrange + * @param ap: Argument list, expecting: + * int Party ID + * int Mob ID */ -void achievement_read_db(void) -{ - achievement_db.load(); +int achievement_update_objective_sub(block_list *bl, va_list ap) +{ + map_session_data *sd; + int mob_id, party_id; - for (auto &achit : achievement_db) { - const auto ach = achit.second; + nullpo_ret(bl); + nullpo_ret(sd = (map_session_data *)bl); - for (int i = 0; i < ach->dependent_ids.size(); i++) { - if (!achievement_db.exists(ach->dependent_ids[i])) { - ShowWarning("achievement_read_db: An invalid Dependent ID %d was given for Achievement %d. Removing from list.\n", ach->dependent_ids[i], ach->achievement_id); - ach->dependent_ids.erase(ach->dependent_ids.begin() + i); - } - } - } + party_id = va_arg(ap, int); + mob_id = va_arg(ap, int); - achievement_level_db.load(); + if (sd->achievement_data.achievements == nullptr) + return 0; + if (sd->status.party_id != party_id) + return 0; + + achievement_update_objective(sd, AG_BATTLE, 1, mob_id); + + return 1; } /** @@ -1066,8 +1148,6 @@ void achievement_read_db(void) */ void achievement_db_reload(void) { - if (!battle_config.feature_achievement) - return; do_final_achievement(); do_init_achievement(); } @@ -1079,7 +1159,8 @@ void do_init_achievement(void) { if (!battle_config.feature_achievement) return; - achievement_read_db(); + achievement_db.load(); + achievement_level_db.load(); } /** @@ -1100,7 +1181,7 @@ s_achievement_db::s_achievement_db() , targets() , dependent_ids() , condition(nullptr) - , mapindex(0) + , mapindex(-1) , rewards() , score(0) , has_dependent(0) diff --git a/src/map/achievement.hpp b/src/map/achievement.hpp index f0b3c215df..cd0a4b1bb2 100644 --- a/src/map/achievement.hpp +++ b/src/map/achievement.hpp @@ -24,23 +24,21 @@ enum e_achievement_group { AG_ADVENTURE, AG_BABY, AG_BATTLE, - AG_CHAT, - AG_CHAT_COUNT, - AG_CHAT_CREATE, - AG_CHAT_DYING, + AG_CHATTING, + AG_CHATTING_COUNT, + AG_CHATTING_CREATE, + AG_CHATTING_DYING, AG_EAT, AG_GET_ITEM, AG_GET_ZENY, AG_GOAL_ACHIEVE, AG_GOAL_LEVEL, AG_GOAL_STATUS, - AG_HEAR, AG_JOB_CHANGE, AG_MARRY, AG_PARTY, - AG_REFINE_FAIL, - AG_REFINE_SUCCESS, - AG_SEE, + AG_ENCHANT_FAIL, + AG_ENCHANT_SUCCESS, AG_SPEND_ZENY, AG_TAMING, AG_MAX @@ -65,6 +63,12 @@ enum e_achievement_info { ACHIEVEINFO_MAX, }; +enum e_title_table : uint16 { + TITLE_NONE = 0, + TITLE_BASE = 1000, + TITLE_MAX = 1046, +}; + struct achievement_target { int mob; int count; @@ -79,7 +83,8 @@ struct s_achievement_db { struct script_code* condition; int16 mapindex; struct ach_reward { - unsigned short nameid, amount; + t_itemid nameid; + unsigned short amount; struct script_code *script; uint32 title_id; ach_reward(); @@ -94,17 +99,17 @@ struct s_achievement_db { class AchievementDatabase : public TypesafeYamlDatabase<uint32, s_achievement_db>{ private: - // Avoids checking achievements on every mob killed - std::vector<uint32> achievement_mobs; + std::vector<uint32> achievement_mobs; // Avoids checking achievements on every mob killed public: - AchievementDatabase() : TypesafeYamlDatabase( "ACHIEVEMENT_DB", 1 ){ + AchievementDatabase() : TypesafeYamlDatabase( "ACHIEVEMENT_DB", 2 ){ } void clear(); const std::string getDefaultLocation(); uint64 parseBodyNode( const YAML::Node& node ); + void loadingFinished(); // Additional bool mobexists(uint32 mob_id); @@ -140,6 +145,7 @@ int *achievement_level(struct map_session_data *sd, bool flag); bool achievement_check_condition(struct script_code* condition, struct map_session_data* sd); void achievement_get_titles(uint32 char_id); void achievement_update_objective(struct map_session_data *sd, enum e_achievement_group group, uint8 arg_count, ...); +int achievement_update_objective_sub(block_list *bl, va_list ap); void achievement_read_db(void); void achievement_db_reload(void); diff --git a/src/map/atcommand.cpp b/src/map/atcommand.cpp index 6d707bb738..fae2bb5be1 100644 --- a/src/map/atcommand.cpp +++ b/src/map/atcommand.cpp @@ -1309,7 +1309,7 @@ ACMD_FUNC(heal) } if ( hp < 0 && sp <= 0 ) { - status_damage(NULL, &sd->bl, -hp, -sp, 0, 0); + status_damage(NULL, &sd->bl, -hp, -sp, 0, 0, 0); clif_damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0, DMG_ENDURE, 0, false); clif_displaymessage(fd, msg_txt(sd,156)); // HP or/and SP modified. return 0; @@ -1320,7 +1320,7 @@ ACMD_FUNC(heal) if (hp > 0) status_heal(&sd->bl, hp, 0, 0); else { - status_damage(NULL, &sd->bl, -hp, 0, 0, 0); + status_damage(NULL, &sd->bl, -hp, 0, 0, 0, 0); clif_damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0, DMG_ENDURE, 0, false); } } @@ -1329,7 +1329,7 @@ ACMD_FUNC(heal) if (sp > 0) status_heal(&sd->bl, 0, sp, 0); else - status_damage(NULL, &sd->bl, 0, -sp, 0, 0); + status_damage(NULL, &sd->bl, 0, -sp, 0, 0, 0); } clif_displaymessage(fd, msg_txt(sd,156)); // HP or/and SP modified. @@ -1378,7 +1378,7 @@ ACMD_FUNC(item) itemlist = strtok(item_name, ":"); while (itemlist != NULL && j<10) { if ((item_data[j] = itemdb_searchname(itemlist)) == NULL && - (item_data[j] = itemdb_exists(atoi(itemlist))) == NULL){ + (item_data[j] = itemdb_exists( strtoul( itemlist, nullptr, 10 ) ) ) == NULL){ clif_displaymessage(fd, msg_txt(sd,19)); // Invalid item ID or name. return -1; } @@ -1391,7 +1391,7 @@ ACMD_FUNC(item) get_count = number; for(j--; j>=0; j--){ //produce items in list - unsigned short item_id = item_data[j]->nameid; + t_itemid item_id = item_data[j]->nameid; //Check if it's stackable. if (!itemdb_isstackable2(item_data[j])) get_count = 1; @@ -1422,7 +1422,7 @@ ACMD_FUNC(item2) struct item item_tmp; struct item_data *item_data; char item_name[100]; - unsigned short item_id; + t_itemid item_id; int number = 0, bound = BOUND_NONE; int identify = 0, refine = 0, attr = 0; int c1 = 0, c2 = 0, c3 = 0, c4 = 0; @@ -1460,7 +1460,7 @@ ACMD_FUNC(item2) item_id = 0; if ((item_data = itemdb_searchname(item_name)) != NULL || - (item_data = itemdb_exists(atoi(item_name))) != NULL) + (item_data = itemdb_exists(strtoul(item_name, nullptr, 10))) != NULL) item_id = item_data->nameid; if (item_id > 500) { @@ -1521,7 +1521,7 @@ ACMD_FUNC(itemreset) nullpo_retr(-1, sd); for (i = 0; i < MAX_INVENTORY; i++) { - if (sd->inventory.u.items_inventory[i].amount && sd->inventory.u.items_inventory[i].equip == 0) { + if (sd->inventory.u.items_inventory[i].amount && sd->inventory.u.items_inventory[i].equip == 0 && !itemdb_ishatched_egg(&sd->inventory.u.items_inventory[i])) { pc_delitem(sd, i, sd->inventory.u.items_inventory[i].amount, 0, 0, LOG_TYPE_COMMAND); } } @@ -1559,8 +1559,10 @@ ACMD_FUNC(baselevelup) status_calc_pc(sd, SCO_FORCE); status_percent_heal(&sd->bl, 100, 100); clif_misceffect(&sd->bl, 0); - achievement_update_objective(sd, AG_GOAL_LEVEL, 1, sd->status.base_level); - achievement_update_objective(sd, AG_GOAL_STATUS, 2, sd->status.base_level, sd->status.class_); + for (uint32 j = sd->status.base_level - level; j <= sd->status.base_level; j++) { + achievement_update_objective(sd, AG_GOAL_LEVEL, 1, j); + achievement_update_objective(sd, AG_GOAL_STATUS, 2, j, sd->status.class_); + } clif_displaymessage(fd, msg_txt(sd,21)); // Base level raised. } else { if (sd->status.base_level == 1) { @@ -1622,7 +1624,8 @@ ACMD_FUNC(joblevelup) sd->status.job_level += (unsigned int)level; sd->status.skill_point += level; clif_misceffect(&sd->bl, 1); - achievement_update_objective(sd, AG_GOAL_LEVEL, 1, sd->status.job_level); + for (uint32 i = sd->status.job_level - level; i <= sd->status.job_level; i++) + achievement_update_objective(sd, AG_GOAL_LEVEL, 1, i); clif_displaymessage(fd, msg_txt(sd,24)); // Job level raised. } else { if (sd->status.job_level == 1) { @@ -1830,7 +1833,7 @@ ACMD_FUNC(bodystyle) memset(atcmd_output, '\0', sizeof(atcmd_output)); - if (!(sd->class_&JOBL_THIRD)) { + if (!(sd->class_ & JOBL_THIRD) || (sd->class_ & MAPID_THIRDMASK) == MAPID_SUPER_NOVICE_E || (sd->class_ & MAPID_THIRDMASK) == MAPID_STAR_EMPEROR || (sd->class_ & MAPID_THIRDMASK) == MAPID_SOUL_REAPER) { clif_displaymessage(fd, msg_txt(sd,740)); // This job has no alternate body styles. return -1; } @@ -2280,7 +2283,7 @@ ACMD_FUNC(killmonster) parent_cmd = atcommand_alias_db.checkAlias(command+1); - drop_flag = strcmp(parent_cmd, "killmonster2"); + drop_flag = strcmpi(parent_cmd, "killmonster2"); map_foreachinmap(atkillmonster_sub, map_id, BL_MOB, -drop_flag); @@ -2350,7 +2353,7 @@ ACMD_FUNC(refine) clif_additem(sd, i, 1, 0); pc_equipitem(sd, i, current_position); clif_misceffect(&sd->bl, 3); - achievement_update_objective(sd, AG_REFINE_SUCCESS, 2, sd->inventory_data[i]->wlv, sd->inventory.u.items_inventory[i].refine); + achievement_update_objective(sd, AG_ENCHANT_SUCCESS, 2, sd->inventory_data[i]->wlv, sd->inventory.u.items_inventory[i].refine); count++; } } @@ -2373,7 +2376,7 @@ ACMD_FUNC(refine) ACMD_FUNC(produce) { char item_name[100]; - unsigned short item_id; + t_itemid item_id; int attribute = 0, star = 0; struct item_data *item_data; struct item tmp_item; @@ -2391,7 +2394,7 @@ ACMD_FUNC(produce) } if ( (item_data = itemdb_searchname(item_name)) == NULL && - (item_data = itemdb_exists(atoi(item_name))) == NULL ) { + (item_data = itemdb_exists( strtoul( item_name, nullptr, 10 ) ) ) == NULL ) { clif_displaymessage(fd, msg_txt(sd,170)); //This item is not an equipment. return -1; } @@ -2419,7 +2422,7 @@ ACMD_FUNC(produce) if ((flag = pc_additem(sd, &tmp_item, 1, LOG_TYPE_COMMAND))) clif_additem(sd, 0, 0, flag); } else { - sprintf(atcmd_output, msg_txt(sd,169), item_id, item_data->name); // The item (%hu: '%s') is not equipable. + sprintf(atcmd_output, msg_txt(sd,169), item_id, item_data->name.c_str()); // The item (%u: '%s') is not equipable. clif_displaymessage(fd, atcmd_output); return -1; } @@ -2827,10 +2830,9 @@ ACMD_FUNC(makeegg) { return -1; } - if ((item_data = itemdb_searchname(message)) != NULL) // for egg name - id = item_data->nameid; - else - if ((id = mobdb_searchname(message)) != 0) // for monster name + + // for monster name + if ((id = mobdb_searchname(message)) != 0) ; else id = atoi(message); @@ -2838,21 +2840,41 @@ ACMD_FUNC(makeegg) { std::shared_ptr<s_pet_db> pet = pet_db.find(id); if( pet == nullptr ){ - pet = pet_db_search(id, PET_EGG); + t_itemid nameid; + + // for egg name + if( ( item_data = itemdb_searchname( message ) ) != nullptr ){ + nameid = item_data->nameid; + }else{ + nameid = strtoul( message, nullptr, 10 ); + } + + pet = pet_db_search( nameid, PET_EGG ); } + int res(-1); if (pet != nullptr) { - sd->catch_target_class = pet->class_; - - struct mob_db* mdb = mob_db(pet->class_); - - intif_create_pet(sd->status.account_id, sd->status.char_id, pet->class_, mdb->lv, pet->EggID, 0, pet->intimate, 100, 0, 1, mdb->jname); - } else { - clif_displaymessage(fd, msg_txt(sd,180)); // The monster/egg name/id doesn't exist. - return -1; + std::shared_ptr<s_mob_db> mdb = mob_db.find(pet->class_); + if(mdb){ + sd->catch_target_class = pet->class_; + if(intif_create_pet(sd->status.account_id, sd->status.char_id, pet->class_, mdb->lv, pet->EggID, 0, pet->intimate, 100, 0, 1, mdb->jname.c_str())){ + res = 0; + } else { + res = -2; //char server down + } + } + } + + switch(res){ + case -1: + clif_displaymessage(fd, msg_txt(sd,180)); // The monster/egg name/id doesn't exist. + break; + case -2: + clif_displaymessage(fd, msg_txt(sd,407)); //charserver link broken + break; } - return 0; + return res; } /*========================================== @@ -3490,6 +3512,27 @@ ACMD_FUNC(spiritball) return 0; } +ACMD_FUNC(soulball) +{ + int number; + nullpo_retr(-1, sd); + + if (!message || !*message || (number = atoi(message)) < 0 || number > MAX_SOUL_BALL) { + char msg[CHAT_SIZE_MAX]; + + safesnprintf(msg, sizeof(msg), "Usage: @soulball <number: 0-%d>", MAX_SOUL_BALL); + clif_displaymessage(fd, msg); + return -1; + } + + if (sd->soulball > 0) + pc_delsoulball(sd, sd->soulball, true); + sd->soulball = number; + clif_soulball(sd); + + return 0; +} + /*========================================== * *------------------------------------------*/ @@ -3702,7 +3745,7 @@ ACMD_FUNC(idsearch) clif_displaymessage(fd, atcmd_output); } for(i = 0; i < match; i++) { - sprintf(atcmd_output, msg_txt(sd,78), item_array[i]->jname, item_array[i]->nameid); // %s: %d + sprintf(atcmd_output, msg_txt(sd,78), item_array[i]->ename.c_str(), item_array[i]->nameid); // %s: %u clif_displaymessage(fd, atcmd_output); } sprintf(atcmd_output, msg_txt(sd,79), match); // It is %d affair above. @@ -3973,7 +4016,7 @@ ACMD_FUNC(reload) { } clif_displaymessage(fd, msg_txt(sd,255)); // Battle configuration has been reloaded. } else if (strstr(command, "statusdb") || strncmp(message, "statusdb", 3) == 0) { - status_readdb(); + status_readdb( true ); clif_displaymessage(fd, msg_txt(sd,256)); // Status database has been reloaded. } else if (strstr(command, "pcdb") || strncmp(message, "pcdb", 2) == 0) { pc_readdb(); @@ -3992,9 +4035,18 @@ ACMD_FUNC(reload) { pc_close_npc(pl_sd,1); clif_cutin(pl_sd, "", 255); pl_sd->state.block_action &= ~(PCBLOCK_ALL ^ PCBLOCK_IMMUNE); + bg_queue_leave(pl_sd); } mapit_free(iter); + for (auto &bg : bg_queues) { + for (auto &bg_sd : bg->teama_members) + bg_team_leave(bg_sd, false, false); // Kick Team A from battlegrounds + for (auto &bg_sd : bg->teamb_members) + bg_team_leave(bg_sd, false, false); // Kick Team B from battlegrounds + bg_queue_clear(bg, true); + } + flush_fifos(); map_reloadnpc(true); // reload config files seeking for npcs script_reload(); @@ -4005,11 +4057,11 @@ ACMD_FUNC(reload) { map_msg_reload(); clif_displaymessage(fd, msg_txt(sd,463)); // Message configuration has been reloaded. } else if (strstr(command, "questdb") || strncmp(message, "questdb", 3) == 0) { - do_reload_quest(); - clif_displaymessage(fd, msg_txt(sd,1377)); // Quest database has been reloaded. + if (quest_db.reload()) + clif_displaymessage(fd, msg_txt(sd,1377)); // Quest database has been reloaded. } else if (strstr(command, "instancedb") || strncmp(message, "instancedb", 4) == 0) { - instance_reload(); - clif_displaymessage(fd, msg_txt(sd,516)); // Instance database has been reloaded. + if (instance_db.reload()) + clif_displaymessage(fd, msg_txt(sd,516)); // Instance database has been reloaded. } else if (strstr(command, "achievementdb") || strncmp(message, "achievementdb", 4) == 0) { achievement_db_reload(); clif_displaymessage(fd, msg_txt(sd,771)); // Achievement database has been reloaded. @@ -4409,11 +4461,27 @@ ACMD_FUNC(mount_peco) } if( (sd->class_&MAPID_THIRDMASK) == MAPID_MECHANIC ) { if( !pc_ismadogear(sd) ) { + e_mado_type type = MADO_ROBOT; + + if (message[0]) { + int tmp = strtol(message, nullptr, 10); + + switch (tmp) { + case MADO_ROBOT: + case MADO_SUIT: + type = static_cast<e_mado_type>(tmp); + break; + default: + type = MADO_ROBOT; + break; + } + } + clif_displaymessage(sd->fd,msg_txt(sd,1123)); // You have mounted your Mado Gear. - pc_setoption(sd, sd->sc.option|OPTION_MADOGEAR); + pc_setmadogear(sd, true, type); } else { clif_displaymessage(sd->fd,msg_txt(sd,1124)); // You have released your Mado Gear. - pc_setoption(sd, sd->sc.option&~OPTION_MADOGEAR); + pc_setmadogear(sd, false); } return 0; } @@ -4566,7 +4634,7 @@ ACMD_FUNC(repairall) count = 0; for (i = 0; i < MAX_INVENTORY; i++) { - if (sd->inventory.u.items_inventory[i].nameid && sd->inventory.u.items_inventory[i].card[0] != CARD0_PET && sd->inventory.u.items_inventory[i].attribute == 1) { + if (sd->inventory.u.items_inventory[i].nameid && sd->inventory.u.items_inventory[i].attribute == 1 && !itemdb_ishatched_egg(&sd->inventory.u.items_inventory[i])) { sd->inventory.u.items_inventory[i].attribute = 0; clif_produceeffect(sd, 0, sd->inventory.u.items_inventory[i].nameid); count++; @@ -4711,6 +4779,9 @@ ACMD_FUNC(loadnpc) npc_read_event_script(); + ShowStatus( "NPC file '" CL_WHITE "%s" CL_RESET "' was loaded.\n", message ); + npc_event_doall_path( script_config.init_event_name, message ); + clif_displaymessage(fd, msg_txt(sd,262)); // Script loaded. return 0; } @@ -4756,6 +4827,9 @@ ACMD_FUNC(reloadnpcfile) { npc_read_event_script(); + ShowStatus( "NPC file '" CL_WHITE "%s" CL_RESET "' was reloaded.\n", message ); + npc_event_doall_path( script_config.init_event_name, message ); + clif_displaymessage(fd, msg_txt(sd,262)); // Script loaded. return 0; } @@ -4829,18 +4903,22 @@ ACMD_FUNC(servertime) clif_displaymessage(fd, msg_txt(sd,232)); // Game time: The game is in permanent night. } else if (battle_config.night_duration == 0) if (night_flag == 1) { // we start with night - timer_data = get_timer(day_timer_tid); - sprintf(temp, msg_txt(sd,233), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is in night for %s. - clif_displaymessage(fd, temp); - clif_displaymessage(fd, msg_txt(sd,234)); // Game time: After, the game will be in permanent daylight. + if ((timer_data = get_timer(day_timer_tid)) != nullptr) { + sprintf(temp, msg_txt(sd,233), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is in night for %s. + clif_displaymessage(fd, temp); + clif_displaymessage(fd, msg_txt(sd,234)); // Game time: After, the game will be in permanent daylight. + } else + clif_displaymessage(fd, msg_txt(sd,232)); // Game time: The game is in permanent night. } else clif_displaymessage(fd, msg_txt(sd,231)); // Game time: The game is in permanent daylight. else if (battle_config.day_duration == 0) if (night_flag == 0) { // we start with day - timer_data = get_timer(night_timer_tid); - sprintf(temp, msg_txt(sd,235), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is in daylight for %s. - clif_displaymessage(fd, temp); - clif_displaymessage(fd, msg_txt(sd,236)); // Game time: After, the game will be in permanent night. + if ((timer_data = get_timer(night_timer_tid)) != nullptr) { + sprintf(temp, msg_txt(sd,235), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is in daylight for %s. + clif_displaymessage(fd, temp); + clif_displaymessage(fd, msg_txt(sd,236)); // Game time: After, the game will be in permanent night. + } else + clif_displaymessage(fd, msg_txt(sd,231)); // Game time: The game is in permanent daylight. } else clif_displaymessage(fd, msg_txt(sd,232)); // Game time: The game is in permanent night. else { @@ -5288,11 +5366,11 @@ ACMD_FUNC(exp) nullpo_retr(-1, sd); memset(output, '\0', sizeof(output)); - nextb = pc_nextbaseexp(sd); + nextb = (double)pc_nextbaseexp(sd); if (nextb) nextb = sd->status.base_exp*100.0/nextb; - nextj = pc_nextjobexp(sd); + nextj = (double)pc_nextjobexp(sd); if (nextj) nextj = sd->status.job_exp*100.0/nextj; @@ -5606,6 +5684,9 @@ ACMD_FUNC(dropall) if( type == -1 || type == (uint8)item_data->type ) { if( sd->inventory.u.items_inventory[i].equip != 0 ) pc_unequipitem(sd, i, 3); + if( itemdb_ishatched_egg( &sd->inventory.u.items_inventory[i] ) ){ + pet_return_egg( sd, sd->pd ); + } pc_equipswitch_remove(sd, i); int amount = sd->inventory.u.items_inventory[i].amount; @@ -5642,6 +5723,9 @@ ACMD_FUNC(storeall) if (sd->inventory.u.items_inventory[i].amount) { if(sd->inventory.u.items_inventory[i].equip != 0) pc_unequipitem(sd, i, 3); + if( itemdb_ishatched_egg( &sd->inventory.u.items_inventory[i] ) ){ + pet_return_egg( sd, sd->pd ); + } pc_equipswitch_remove(sd, i); storage_storageadd(sd, &sd->storage, i, sd->inventory.u.items_inventory[i].amount); } @@ -5813,6 +5897,14 @@ ACMD_FUNC(useskill) return -1; } + if (!skill_id || !skill_db.find(skill_id)) { + clif_displaymessage(fd, msg_txt(sd, 198)); // This skill number doesn't exist. + return -1; + } + + if (!skill_lv) + skill_lv = 1; + if(!strcmp(atcmd_player_name,"self")) pl_sd = sd; //quick keyword else if ( (pl_sd = map_nick2sd(atcmd_player_name,true)) == NULL ){ @@ -5928,16 +6020,16 @@ ACMD_FUNC(skilltree) void getring (struct map_session_data* sd) { char flag = 0; - unsigned short item_id; + t_itemid item_id; struct item item_tmp; item_id = (sd->status.sex) ? WEDDING_RING_M : WEDDING_RING_F; memset(&item_tmp, 0, sizeof(item_tmp)); item_tmp.nameid = item_id; item_tmp.identify = 1; - item_tmp.card[0] = 255; - item_tmp.card[2] = sd->status.partner_id; - item_tmp.card[3] = sd->status.partner_id >> 16; + item_tmp.card[0] = CARD0_FORGE; + item_tmp.card[2] = GetWord(sd->status.partner_id,0); + item_tmp.card[3] = GetWord(sd->status.partner_id,1); if((flag = pc_additem(sd,&item_tmp,1,LOG_TYPE_COMMAND))) { clif_additem(sd,0,0,flag); @@ -6067,6 +6159,9 @@ ACMD_FUNC(autotrade) { status_change_start(NULL,&sd->bl, SC_AUTOTRADE, 10000, 0, 0, 0, 0, ((timeout > 0) ? min(timeout,battle_config.at_timeout) : battle_config.at_timeout) * 60000, SCSTART_NONE); } + if (battle_config.at_logout_event) + npc_script_event(sd, NPCE_LOGOUT); //Logout Event + channel_pcquit(sd,0xF); //leave all chan clif_authfail_fd(sd->fd, 15); @@ -6107,6 +6202,24 @@ ACMD_FUNC(changegm) return -1; } + if( !battle_config.guild_leaderchange_woe && is_agit_start() ){ +#if PACKETVER >= 20151001 + clif_msg(sd, GUILD_MASTER_WOE); +#else + clif_displaymessage(fd, msg_txt(sd,1513)); // Currently in WoE hours, unable to delegate Guild leader +#endif + return -1; + } + + if( battle_config.guild_leaderchange_delay && DIFF_TICK(time(NULL),sd->guild->last_leader_change) < battle_config.guild_leaderchange_delay ){ +#if PACKETVER >= 20151001 + clif_msg(sd, GUILD_MASTER_DELAY); +#else + clif_displaymessage(fd, msg_txt(sd,1514)); // You have to wait for a while before delegating a new Guild leader +#endif + return -1; + } + guild_gm_change(sd->status.guild_id, pl_sd->status.char_id); return 0; } @@ -6233,7 +6346,7 @@ ACMD_FUNC(autolootitem) if (action < 3) // add or remove { - if ((item_data = itemdb_exists(atoi(message))) == NULL) + if ((item_data = itemdb_exists(strtoul(message, nullptr, 10))) == nullptr) item_data = itemdb_searchname(message); if (!item_data) { // No items founds in the DB with Id or Name @@ -6255,7 +6368,7 @@ ACMD_FUNC(autolootitem) return -1; } sd->state.autolootid[i] = item_data->nameid; // Autoloot Activated - sprintf(atcmd_output, msg_txt(sd,1192), item_data->name, item_data->jname, item_data->nameid); // Autolooting item: '%s'/'%s' {%d} + sprintf(atcmd_output, msg_txt(sd,1192), item_data->name.c_str(), item_data->ename.c_str(), item_data->nameid); // Autolooting item: '%s'/'%s' {%u} clif_displaymessage(fd, atcmd_output); sd->state.autolooting = 1; break; @@ -6266,7 +6379,7 @@ ACMD_FUNC(autolootitem) return -1; } sd->state.autolootid[i] = 0; - sprintf(atcmd_output, msg_txt(sd,1194), item_data->name, item_data->jname, item_data->nameid); // Removed item: '%s'/'%s' {%d} from your autolootitem list. + sprintf(atcmd_output, msg_txt(sd,1194), item_data->name.c_str(), item_data->ename.c_str(), item_data->nameid); // Removed item: '%s'/'%s' {%u} from your autolootitem list. clif_displaymessage(fd, atcmd_output); ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] != 0); if (i == AUTOLOOTITEM_SIZE) { @@ -6291,7 +6404,7 @@ ACMD_FUNC(autolootitem) ShowDebug("Non-existant item %d on autolootitem list (account_id: %d, char_id: %d)", sd->state.autolootid[i], sd->status.account_id, sd->status.char_id); continue; } - sprintf(atcmd_output, "'%s'/'%s' {%hu}", item_data->name, item_data->jname, item_data->nameid); + sprintf(atcmd_output, "'%s'/'%s' {%u}", item_data->name.c_str(), item_data->ename.c_str(), item_data->nameid); clif_displaymessage(fd, atcmd_output); } } @@ -6374,7 +6487,7 @@ ACMD_FUNC(autoloottype) return -1; } sd->state.autoloottype |= (1<<type); // Stores the type - sprintf(atcmd_output, msg_txt(sd,1483), itemdb_typename(type), type); // Autolooting item type: '%s' {%d} + sprintf(atcmd_output, msg_txt(sd,1483), itemdb_typename(type), type); // Autolooting item type: '%s' {%u} clif_displaymessage(fd, atcmd_output); break; case 2: @@ -6383,7 +6496,7 @@ ACMD_FUNC(autoloottype) return -1; } sd->state.autoloottype &= ~(1<<type); - sprintf(atcmd_output, msg_txt(sd,1485), itemdb_typename(type), type); // Removed item type: '%s' {%d} from your autoloottype list. + sprintf(atcmd_output, msg_txt(sd,1485), itemdb_typename(type), type); // Removed item type: '%s' {%u} from your autoloottype list. clif_displaymessage(fd, atcmd_output); break; case 3: @@ -6610,32 +6723,35 @@ ACMD_FUNC(sound) *------------------------------------------*/ ACMD_FUNC(mobsearch) { - char mob_name[100]; - int mob_id; - int number = 0; - struct s_mapiterator* it; - nullpo_retr(-1, sd); + char mob_name[100]={0}; if (!message || !*message || sscanf(message, "%99[^\n]", mob_name) < 1) { clif_displaymessage(fd, msg_txt(sd,1218)); // Please enter a monster name (usage: @mobsearch <monster name>). return -1; } - if ((mob_id = atoi(mob_name)) == 0) + int mob_id = strtol(mob_name, nullptr, 10); + + if (mob_id == 0) mob_id = mobdb_searchname(mob_name); - if( mobdb_checkid(mob_id) == 0){ + + std::shared_ptr<s_mob_db> mob = mob_db.find(mob_id); + + if (mob == nullptr || mobdb_checkid(mob_id) == 0) { snprintf(atcmd_output, sizeof atcmd_output, msg_txt(sd,1219),mob_name); // Invalid mob ID %s! clif_displaymessage(fd, atcmd_output); return -1; } - strcpy(mob_name,mob_db(mob_id)->jname); // --ja-- -// strcpy(mob_name,mob_db(mob_id)->name); // --en-- + + strcpy(mob_name, mob->jname.c_str()); // --ja-- +// strcpy(mob_name, mob->name.c_str()); // --en-- snprintf(atcmd_output, sizeof atcmd_output, msg_txt(sd,1220), mob_name, mapindex_id2name(sd->mapindex)); // Mob Search... %s %s clif_displaymessage(fd, atcmd_output); - it = mapit_geteachmob(); + s_mapiterator* it = mapit_geteachmob(); + int number = 0; for(;;) { TBL_MOB* md = (TBL_MOB*)mapit_next(it); @@ -7260,7 +7376,6 @@ ACMD_FUNC(mobinfo) unsigned char melement[ELE_ALL][8] = { "Neutral", "Water", "Earth", "Fire", "Wind", "Poison", "Holy", "Dark", "Ghost", "Undead" }; char atcmd_output2[CHAT_SIZE_MAX]; struct item_data *item_data; - struct mob_db *mob; uint16 mob_ids[MAX_SEARCH]; int count; int i, k; @@ -7292,10 +7407,13 @@ ACMD_FUNC(mobinfo) count = MAX_SEARCH; } for (k = 0; k < count; k++) { - unsigned int j,base_exp,job_exp; - mob = mob_db(mob_ids[k]); - base_exp = mob->base_exp; - job_exp = mob->job_exp; + std::shared_ptr<s_mob_db> mob = mob_db.find(mob_ids[k]); + + if (mob == nullptr) + continue; + + t_exp base_exp = mob->base_exp; + t_exp job_exp = mob->job_exp; if (pc_isvip(sd)) { // Display EXP rate increase for VIP base_exp += (base_exp * battle_config.vip_base_exp_increase) / 100; @@ -7303,17 +7421,19 @@ ACMD_FUNC(mobinfo) } #ifdef RENEWAL_EXP if( battle_config.atcommand_mobinfo_type ) { - base_exp = base_exp * pc_level_penalty_mod(mob->lv - sd->status.base_level, mob->status.class_, mob->status.mode, 1) / 100; - job_exp = job_exp * pc_level_penalty_mod(mob->lv - sd->status.base_level, mob->status.class_, mob->status.mode, 1) / 100; + int penalty = pc_level_penalty_mod( sd, PENALTY_EXP, mob ); + + base_exp = base_exp * penalty / 100; + job_exp = job_exp * penalty / 100; } #endif // stats - if (mob->mexp) - sprintf(atcmd_output, msg_txt(sd,1240), mob->name, mob->jname, mob->sprite, mob->vd.class_); // MVP Monster: '%s'/'%s'/'%s' (%d) + if( mob->get_bosstype() == BOSSTYPE_MVP ) + sprintf(atcmd_output, msg_txt(sd,1240), mob->name.c_str(), mob->jname.c_str(), mob->sprite.c_str(), mob->vd.class_); // MVP Monster: '%s'/'%s'/'%s' (%d) else - sprintf(atcmd_output, msg_txt(sd,1241), mob->name, mob->jname, mob->sprite, mob->vd.class_); // Monster: '%s'/'%s'/'%s' (%d) + sprintf(atcmd_output, msg_txt(sd,1241), mob->name.c_str(), mob->jname.c_str(), mob->sprite.c_str(), mob->vd.class_); // Monster: '%s'/'%s'/'%s' (%d) clif_displaymessage(fd, atcmd_output); - sprintf(atcmd_output, msg_txt(sd,1242), mob->lv, mob->status.max_hp, base_exp, job_exp, MOB_HIT(mob), MOB_FLEE(mob)); // Lv:%d HP:%d Base EXP:%u Job EXP:%u HIT:%d FLEE:%d + sprintf(atcmd_output, msg_txt(sd,1242), mob->lv, mob->status.max_hp, base_exp, job_exp, MOB_HIT(mob), MOB_FLEE(mob)); // Lv:%d HP:%d Base EXP:%llu Job EXP:%llu HIT:%d FLEE:%d clif_displaymessage(fd, atcmd_output); sprintf(atcmd_output, msg_txt(sd,1243), // DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d mob->status.def, mob->status.mdef,mob->status.str, mob->status.agi, @@ -7328,26 +7448,30 @@ ACMD_FUNC(mobinfo) // drops clif_displaymessage(fd, msg_txt(sd,1245)); // Drops: strcpy(atcmd_output, " "); - j = 0; + unsigned int j = 0; +#ifdef RENEWAL_DROP + int penalty = pc_level_penalty_mod( sd, PENALTY_DROP, mob ); +#endif + for (i = 0; i < MAX_MOB_DROP_TOTAL; i++) { int droprate; - if (mob->dropitem[i].nameid <= 0 || mob->dropitem[i].p < 1 || (item_data = itemdb_exists(mob->dropitem[i].nameid)) == NULL) + if (mob->dropitem[i].nameid == 0 || mob->dropitem[i].rate < 1 || (item_data = itemdb_exists(mob->dropitem[i].nameid)) == NULL) continue; - droprate = mob->dropitem[i].p; + droprate = mob->dropitem[i].rate; #ifdef RENEWAL_DROP if( battle_config.atcommand_mobinfo_type ) { - droprate = droprate * pc_level_penalty_mod(mob->lv - sd->status.base_level, mob->status.class_, mob->status.mode, 2) / 100; + droprate = droprate * penalty / 100; if (droprate <= 0 && !battle_config.drop_rate0item) droprate = 1; } #endif if (pc_isvip(sd)) // Display drop rate increase for VIP droprate += (droprate * battle_config.vip_drop_increase) / 100; - if (item_data->slot) - sprintf(atcmd_output2, " - %s[%d] %02.02f%%", item_data->jname, item_data->slot, (float)droprate / 100); + if (item_data->slots) + sprintf(atcmd_output2, " - %s[%d] %02.02f%%", item_data->ename.c_str(), item_data->slots, (float)droprate / 100); else - sprintf(atcmd_output2, " - %s %02.02f%%", item_data->jname, (float)droprate / 100); + sprintf(atcmd_output2, " - %s %02.02f%%", item_data->ename.c_str(), (float)droprate / 100); strcat(atcmd_output, atcmd_output2); if (++j % 3 == 0) { clif_displaymessage(fd, atcmd_output); @@ -7359,33 +7483,33 @@ ACMD_FUNC(mobinfo) else if (j % 3 != 0) clif_displaymessage(fd, atcmd_output); // mvp - if (mob->mexp) { + if( mob->get_bosstype() == BOSSTYPE_MVP ){ float mvppercent, mvpremain; - sprintf(atcmd_output, msg_txt(sd,1247), mob->mexp); // MVP Bonus EXP:%u + sprintf(atcmd_output, msg_txt(sd,1247), mob->mexp); // MVP Bonus EXP:%llu clif_displaymessage(fd, atcmd_output); strcpy(atcmd_output, msg_txt(sd,1248)); // MVP Items: mvpremain = 100.0; //Remaining drop chance for official mvp drop mode j = 0; for (i = 0; i < MAX_MVP_DROP_TOTAL; i++) { - if (mob->mvpitem[i].nameid <= 0 || (item_data = itemdb_exists(mob->mvpitem[i].nameid)) == NULL) + if (mob->mvpitem[i].nameid == 0 || (item_data = itemdb_exists(mob->mvpitem[i].nameid)) == NULL) continue; //Because if there are 3 MVP drops at 50%, the first has a chance of 50%, the second 25% and the third 12.5% - mvppercent = (float)mob->mvpitem[i].p * mvpremain / 10000.0f; + mvppercent = (float)mob->mvpitem[i].rate * mvpremain / 10000.0f; if(battle_config.item_drop_mvp_mode == 0) { mvpremain -= mvppercent; } if (mvppercent > 0) { j++; if (j == 1) { - if (item_data->slot) - sprintf(atcmd_output2, " %s[%d] %02.02f%%", item_data->jname, item_data->slot, mvppercent); + if (item_data->slots) + sprintf(atcmd_output2, " %s[%d] %02.02f%%", item_data->ename.c_str(), item_data->slots, mvppercent); else - sprintf(atcmd_output2, " %s %02.02f%%", item_data->jname, mvppercent); + sprintf(atcmd_output2, " %s %02.02f%%", item_data->ename.c_str(), mvppercent); } else { - if (item_data->slot) - sprintf(atcmd_output2, " - %s[%d] %02.02f%%", item_data->jname, item_data->slot, mvppercent); + if (item_data->slots) + sprintf(atcmd_output2, " - %s[%d] %02.02f%%", item_data->ename.c_str(), item_data->slots, mvppercent); else - sprintf(atcmd_output2, " - %s %02.02f%%", item_data->jname, mvppercent); + sprintf(atcmd_output2, " - %s %02.02f%%", item_data->ename.c_str(), mvppercent); } strcat(atcmd_output, atcmd_output2); } @@ -7415,22 +7539,25 @@ ACMD_FUNC(showmobs) if(sscanf(message, "%99[^\n]", mob_name) < 0) return -1; - if((mob_id = atoi(mob_name)) == 0) + if((mob_id = strtol(mob_name, nullptr, 10)) == 0) mob_id = mobdb_searchname(mob_name); - if(mobdb_checkid(mob_id) == 0){ + + std::shared_ptr<s_mob_db> mob = mob_db.find(mob_id); + + if (mob == nullptr || mobdb_checkid(mob_id) == 0) { snprintf(atcmd_output, sizeof atcmd_output, msg_txt(sd,1250),mob_name); // Invalid mob id %s! clif_displaymessage(fd, atcmd_output); return 0; } - if(status_has_mode(&mob_db(mob_id)->status,MD_STATUS_IMMUNE) && !pc_has_permission(sd, PC_PERM_SHOW_BOSS)){ // If player group does not have access to boss mobs. + if(status_has_mode(&mob->status,MD_STATUSIMMUNE) && !pc_has_permission(sd, PC_PERM_SHOW_BOSS)){ // If player group does not have access to boss mobs. clif_displaymessage(fd, msg_txt(sd,1251)); // Can't show boss mobs! return 0; } - if(mob_id == atoi(mob_name) && mob_db(mob_id)->jname[0]) - strcpy(mob_name,mob_db(mob_id)->jname); // --ja-- - //strcpy(mob_name,mob_db(mob_id)->name); // --en-- + if(mob_id == strtol(mob_name, nullptr, 10) && !mob->jname.empty()) + strcpy(mob_name, mob->jname.c_str()); // --ja-- + //strcpy(mob_name, mob->name.c_str()); // --en-- snprintf(atcmd_output, sizeof atcmd_output, msg_txt(sd,1252), // Mob Search... %s %s mob_name, mapindex_id2name(sd->mapindex)); @@ -7795,7 +7922,7 @@ ACMD_FUNC(iteminfo) clif_displaymessage(fd, msg_txt(sd,1276)); // Please enter an item name/ID (usage: @ii/@iteminfo <item name/ID>). return -1; } - if ((item_array[0] = itemdb_exists(atoi(message))) == NULL) + if ((item_array[0] = itemdb_exists(strtoul(message, nullptr, 10))) == nullptr) count = itemdb_searchname_array(item_array, MAX_SEARCH, message); if (!count) { @@ -7809,9 +7936,9 @@ ACMD_FUNC(iteminfo) } for (i = 0; i < count; i++) { struct item_data * item_data = item_array[i]; - sprintf(atcmd_output, msg_txt(sd,1277), // Item: '%s'/'%s'[%d] (%hu) Type: %s | Extra Effect: %s - item_data->name,item_data->jname,item_data->slot,item_data->nameid, - (item_data->type != IT_AMMO) ? itemdb_typename((enum item_types)item_data->type) : itemdb_typename_ammo((enum e_item_ammo)item_data->look), + sprintf(atcmd_output, msg_txt(sd,1277), // Item: '%s'/'%s'[%d] (%u) Type: %s | Extra Effect: %s + item_data->name.c_str(),item_data->ename.c_str(),item_data->slots,item_data->nameid, + (item_data->type != IT_AMMO) ? itemdb_typename((enum item_types)item_data->type) : itemdb_typename_ammo((e_ammo_type)item_data->subtype), (item_data->script==NULL)? msg_txt(sd,1278) : msg_txt(sd,1279) // None / With script ); clif_displaymessage(fd, atcmd_output); @@ -7846,7 +7973,7 @@ ACMD_FUNC(whodrops) clif_displaymessage(fd, msg_txt(sd,1284)); // Please enter item name/ID (usage: @whodrops <item name/ID>). return -1; } - if ((item_array[0] = itemdb_exists(atoi(message))) == NULL) + if ((item_array[0] = itemdb_exists(strtoul(message, nullptr, 10))) == nullptr) count = itemdb_searchname_array(item_array, MAX_SEARCH, message); if (!count) { @@ -7860,7 +7987,7 @@ ACMD_FUNC(whodrops) } for (i = 0; i < count; i++) { item_data = item_array[i]; - sprintf(atcmd_output, msg_txt(sd,1285), item_data->jname, item_data->slot, item_data->nameid); // Item: '%s'[%d] (ID:%hu) + sprintf(atcmd_output, msg_txt(sd,1285), item_data->ename.c_str(), item_data->slots, item_data->nameid); // Item: '%s'[%d] (ID:%u) clif_displaymessage(fd, atcmd_output); if (item_data->mob[0].chance == 0) { @@ -7873,14 +8000,16 @@ ACMD_FUNC(whodrops) for (j=0; j < MAX_SEARCH && item_data->mob[j].chance > 0; j++) { int dropchance = item_data->mob[j].chance; + std::shared_ptr<s_mob_db> mob = mob_db.find(item_data->mob[j].id); + if(!mob) continue; #ifdef RENEWAL_DROP if( battle_config.atcommand_mobinfo_type ) - dropchance = dropchance * pc_level_penalty_mod(mob_db(item_data->mob[j].id)->lv - sd->status.base_level, mob_db(item_data->mob[j].id)->status.class_, mob_db(item_data->mob[j].id)->status.mode, 2) / 100; + dropchance = dropchance * pc_level_penalty_mod( sd, PENALTY_DROP, mob ) / 100; #endif if (pc_isvip(sd)) // Display item rate increase for VIP dropchance += (dropchance * battle_config.vip_drop_increase) / 100; - sprintf(atcmd_output, "- %s (%d): %02.02f%%", mob_db(item_data->mob[j].id)->jname, item_data->mob[j].id, dropchance/100.); + sprintf(atcmd_output, "- %s (%d): %02.02f%%", mob->jname.c_str(), item_data->mob[j].id, dropchance/100.); clif_displaymessage(fd, atcmd_output); } } @@ -7921,9 +8050,10 @@ ACMD_FUNC(whereis) for (int i = 0; i < count; i++) { uint16 mob_id = mob_ids[i]; - struct mob_db * mob = mob_db(mob_id); + std::shared_ptr<s_mob_db> mob = mob_db.find(mob_id); - snprintf(atcmd_output, sizeof atcmd_output, msg_txt(sd,1289), mob->jname); // %s spawns in: + if(!mob) continue; + snprintf(atcmd_output, sizeof atcmd_output, msg_txt(sd,1289), mob->jname.c_str()); // %s spawns in: clif_displaymessage(fd, atcmd_output); const std::vector<spawn_info> spawns = mob_get_spawns(mob_id); @@ -8676,16 +8806,37 @@ ACMD_FUNC(request) } /*========================================== - * Feel (SG save map) Reset [HiddenDragon] + * Feel (SG designated maps) Reset [HiddenDragon] *------------------------------------------*/ ACMD_FUNC(feelreset) { + if ((sd->class_&MAPID_UPPERMASK) != MAPID_STAR_GLADIATOR) { + clif_displaymessage(sd->fd,msg_txt(sd,35)); // You can't use this command with this class. + return -1; + } + pc_resetfeel(sd); clif_displaymessage(fd, msg_txt(sd,1324)); // Reset 'Feeling' maps. return 0; } +/*========================================== + * Hate (SG designated monsters) Reset + *------------------------------------------*/ +ACMD_FUNC(hatereset) +{ + if ((sd->class_&MAPID_UPPERMASK) != MAPID_STAR_GLADIATOR) { + clif_displaymessage(sd->fd,msg_txt(sd,35)); // You can't use this command with this class. + return -1; + } + + pc_resethate(sd); + clif_displaymessage(fd, msg_txt(sd,1515)); // Reset 'Hatred' monsters. + + return 0; +} + /*========================================== * AUCTION SYSTEM *------------------------------------------*/ @@ -8826,9 +8977,9 @@ ACMD_FUNC(itemlist) } if( it->refine ) - StringBuf_Printf(&buf, "%d %s %+d (%s, id: %d)", it->amount, itd->jname, it->refine, itd->name, it->nameid); + StringBuf_Printf(&buf, "%d %s %+d (%s, id: %u)", it->amount, itd->ename.c_str(), it->refine, itd->name.c_str(), it->nameid); else - StringBuf_Printf(&buf, "%d %s (%s, id: %d)", it->amount, itd->jname, itd->name, it->nameid); + StringBuf_Printf(&buf, "%d %s (%s, id: %u)", it->amount, itd->ename.c_str(), itd->name.c_str(), it->nameid); if( it->equip ) { char equipstr[CHAT_SIZE_MAX]; @@ -8903,7 +9054,7 @@ ACMD_FUNC(itemlist) StringBuf_Clear(&buf); if( it->card[0] == CARD0_PET ) { // pet egg - if (it->card[3]) + if (it->card[3]&1) StringBuf_Printf(&buf, msg_txt(sd,1348), (unsigned int)MakeDWord(it->card[1], it->card[2])); // -> (pet egg, pet id: %u, named) else StringBuf_Printf(&buf, msg_txt(sd,1349), (unsigned int)MakeDWord(it->card[1], it->card[2])); // -> (pet egg, pet id: %u, unnamed) @@ -8914,7 +9065,7 @@ ACMD_FUNC(itemlist) } else { // normal item int counter2 = 0; - for( j = 0; j < itd->slot; ++j ) { + for( j = 0; j < itd->slots; ++j ) { struct item_data* card; if( it->card[j] == 0 || (card = itemdb_exists(it->card[j])) == NULL ) @@ -8928,7 +9079,7 @@ ACMD_FUNC(itemlist) if( counter2 != 1 ) StringBuf_AppendStr(&buf, ", "); - StringBuf_Printf(&buf, "#%d %s (id: %d)", counter2, card->jname, card->nameid); + StringBuf_Printf(&buf, "#%d %s (id: %u)", counter2, card->ename.c_str(), card->nameid); } if( counter2 > 0 ) @@ -9019,7 +9170,7 @@ ACMD_FUNC(stats) ACMD_FUNC(delitem) { char item_name[100]; - unsigned short nameid; + t_itemid nameid; int amount = 0, total, idx; struct item_data* id; @@ -9031,7 +9182,7 @@ ACMD_FUNC(delitem) return -1; } - if( ( id = itemdb_searchname(item_name) ) != NULL || ( id = itemdb_exists(atoi(item_name)) ) != NULL ) + if( ( id = itemdb_searchname(item_name) ) != NULL || ( id = itemdb_exists( strtoul( item_name, nullptr, 10 ) ) ) != NULL ) { nameid = id->nameid; } @@ -10105,7 +10256,7 @@ ACMD_FUNC(unadopt) uint8 independent_baby = 0; if (!message || !*message || sscanf(message, "%23s %1hhu", atcmd_player_name, &independent_baby) < 1) { - sprintf(atcmd_output, msg_txt(sd, 1517), command); // Usage: <char name> <independent_baby> + sprintf(atcmd_output, msg_txt(sd, 1520), command); // Usage: <char name> <independent_baby> clif_displaymessage(fd, atcmd_output); return -1; } @@ -10118,14 +10269,14 @@ ACMD_FUNC(unadopt) e_unadopt_responses response = pc_unadopt(sd, map_charid2sd(sd->status.partner_id), b_sd, independent_baby != 0); if (response == UNADOPT_ALLOWED) { - clif_displaymessage(fd, msg_txt(sd, 1514)); // Baby has been disowned. + clif_displaymessage(fd, msg_txt(sd, 1517)); // Baby has been disowned. return 0; } if (response == UNADOPT_CHARACTER_NOT_FOUND) clif_displaymessage(fd, msg_txt(sd, 748)); // A Parent or Baby was not found. else - clif_displaymessage(fd, msg_txt(sd, 1515 + response - 1)); + clif_displaymessage(fd, msg_txt(sd, 1518 + response - 1)); return -1; } @@ -10236,6 +10387,33 @@ ACMD_FUNC(quest) { return 0; } +/** + * Opens the refineUI + * Usage: @refineui + */ +ACMD_FUNC(refineui) +{ + nullpo_retr(-1, sd); + +#if PACKETVER < 20161012 + clif_displaymessage(fd, msg_txt(sd, 773)); // This command requires packet version 2016-10-12 or newer. + return -1; +#else + if( !battle_config.feature_refineui ){ + clif_displaymessage(fd, msg_txt(sd, 774)); // This command is disabled via configuration. + return -1; + } + + if( sd->state.refineui_open ){ + clif_displaymessage(fd, msg_txt(sd, 775)); // You have already opened the refine UI. + return -1; + } + + clif_refineui_open(sd); + return 0; +#endif +} + #include "../custom/atcommand.inc" /** @@ -10334,6 +10512,7 @@ void atcommand_basecommands(void) { ACMD_DEF(questskill), ACMD_DEF(lostskill), ACMD_DEF(spiritball), + ACMD_DEF(soulball), ACMD_DEF(party), ACMD_DEF(guild), ACMD_DEF(breakguild), @@ -10490,6 +10669,7 @@ void atcommand_basecommands(void) { ACMD_DEF(homshuffle), ACMD_DEF(showmobs), ACMD_DEF(feelreset), + ACMD_DEF(hatereset), ACMD_DEF(auction), ACMD_DEF(mail), ACMD_DEF2("noks", ksprotection), @@ -10543,6 +10723,7 @@ void atcommand_basecommands(void) { ACMD_DEF2("erasequest", quest), ACMD_DEF2("completequest", quest), ACMD_DEF2("checkquest", quest), + ACMD_DEF(refineui), }; AtCommandInfo* atcommand; int i; @@ -10751,6 +10932,10 @@ bool is_atcommand(const int fd, struct map_session_data* sd, const char* message if (battle_config.idletime_option&IDLE_ATCOMMAND) sd->idletime = last_tick; + if (battle_config.hom_idle_no_share && sd->hd && battle_config.idletime_hom_option&IDLE_ATCOMMAND) + sd->idletime_hom = last_tick; + if (battle_config.mer_idle_no_share && sd->md && battle_config.idletime_mer_option&IDLE_ATCOMMAND) + sd->idletime_mer = last_tick; //Clearing these to be used once more. memset(command, '\0', sizeof(command)); diff --git a/src/map/atcommand.hpp b/src/map/atcommand.hpp index 615bc38c70..5e6daae509 100644 --- a/src/map/atcommand.hpp +++ b/src/map/atcommand.hpp @@ -9,12 +9,6 @@ struct map_session_data; -//This is the distance at which @autoloot works, -//if the item drops farther from the player than this, -//it will not be autolooted. [Skotlex] -//Note: The range is unlimited unless this define is set. -//#define AUTOLOOT_DISTANCE AREA_SIZE - //global var extern char atcommand_symbol; extern char charcommand_symbol; diff --git a/src/map/battle.cpp b/src/map/battle.cpp index 48931501fe..b748598c2b 100644 --- a/src/map/battle.cpp +++ b/src/map/battle.cpp @@ -268,18 +268,26 @@ struct block_list* battle_getenemyarea(struct block_list *src, int x, int y, int void battle_damage(struct block_list *src, struct block_list *target, int64 damage, t_tick delay, uint16 skill_lv, uint16 skill_id, enum damage_lv dmg_lv, unsigned short attack_type, bool additional_effects, t_tick tick, bool isspdamage) { map_freeblock_lock(); if (isspdamage) - status_fix_spdamage(src, target, damage, delay); + status_fix_spdamage(src, target, damage, delay, skill_id); else - status_fix_damage(src, target, damage, delay); // We have to separate here between reflect damage and others [icescope] + status_fix_damage(src, target, damage, delay, skill_id); // We have to separate here between reflect damage and others [icescope] if (attack_type && !status_isdead(target) && additional_effects) skill_additional_effect(src, target, skill_id, skill_lv, attack_type, dmg_lv, tick); if (dmg_lv > ATK_BLOCK && attack_type) skill_counter_additional_effect(src, target, skill_id, skill_lv, attack_type, tick); // This is the last place where we have access to the actual damage type, so any monster events depending on type must be placed here - if (target->type == BL_MOB && damage && (attack_type&BF_NORMAL)) { - // Monsters differentiate whether they have been attacked by a skill or a normal attack + if (target->type == BL_MOB) { struct mob_data* md = BL_CAST(BL_MOB, target); - md->norm_attacked_id = md->attacked_id; + + if (!status_isdead(target) && src != target) { + if (damage > 0 ) + mobskill_event(md, src, tick, attack_type); + if (skill_id) + mobskill_event(md, src, tick, MSC_SKILLUSED|(skill_id<<16)); + } + + if (damage && (attack_type&BF_NORMAL)) // Monsters differentiate whether they have been attacked by a skill or a normal attack + md->norm_attacked_id = md->attacked_id; } map_freeblock_unlock(); } @@ -316,7 +324,7 @@ TIMER_FUNC(battle_delay_damage_sub){ battle_damage(src, target, dat->damage, dat->delay, dat->skill_lv, dat->skill_id, dat->dmg_lv, dat->attack_type, dat->additional_effects, tick, dat->isspdamage); } else if( !src && dat->skill_id == CR_REFLECTSHIELD ) { // it was monster reflected damage, and the monster died, we pass the damage to the character as expected map_freeblock_lock(); - status_fix_damage(target, target, dat->damage, dat->delay); + status_fix_damage(target, target, dat->damage, dat->delay, dat->skill_id); map_freeblock_unlock(); } } @@ -576,7 +584,30 @@ int64 battle_attr_fix(struct block_list *src, struct block_list *target, int64 d damage += (int64)(damage * tsc->data[SC_ANTI_M_BLAST]->val2 / 100); #endif break; + case ELE_DARK: + if (tsc->data[SC_SOULCURSE]) { + if (status_get_class_(target) == CLASS_BOSS) +#ifdef RENEWAL + ratio += 20; +#else + damage += (int64)(damage * 20 / 100); +#endif + else +#ifdef RENEWAL + ratio += 100; +#else + damage *= 2; +#endif + } + break; } + + if (tsc->data[SC_MAGIC_POISON]) +#ifdef RENEWAL + ratio += 50; +#else + damage += (int64)(damage * 50 / 100); +#endif } if (battle_config.attr_recover == 0 && ratio < 0) @@ -615,7 +646,7 @@ int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_li short cardfix = 1000; int s_class, ///< Attacker class t_class; ///< Target class - enum e_race2 s_race2, /// Attacker Race2 + std::vector<e_race2> s_race2, /// Attacker Race2 t_race2; ///< Target Race2 enum e_element s_defele; ///< Attacker Element (not a weapon or skill element!) struct status_data *sstatus, ///< Attacker status data @@ -644,14 +675,18 @@ int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_li case BF_MAGIC: // Affected by attacker ATK bonuses if( sd && !nk[NK_IGNOREATKCARD] ) { - cardfix = cardfix * (100 + sd->magic_addrace[tstatus->race] + sd->magic_addrace[RC_ALL] + sd->magic_addrace2[t_race2]) / 100; + int32 race2_val = 0; + + for (const auto &raceit : t_race2) + race2_val += sd->indexed_bonus.magic_addrace2[raceit]; + cardfix = cardfix * (100 + sd->indexed_bonus.magic_addrace[tstatus->race] + sd->indexed_bonus.magic_addrace[RC_ALL] + race2_val) / 100; if( !nk[NK_IGNOREELEMENT] ) { // Affected by Element modifier bonuses - cardfix = cardfix * (100 + sd->magic_addele[tstatus->def_ele] + sd->magic_addele[ELE_ALL] + - sd->magic_addele_script[tstatus->def_ele] + sd->magic_addele_script[ELE_ALL]) / 100; - cardfix = cardfix * (100 + sd->magic_atk_ele[rh_ele] + sd->magic_atk_ele[ELE_ALL]) / 100; + cardfix = cardfix * (100 + sd->indexed_bonus.magic_addele[tstatus->def_ele] + sd->indexed_bonus.magic_addele[ELE_ALL] + + sd->indexed_bonus.magic_addele_script[tstatus->def_ele] + sd->indexed_bonus.magic_addele_script[ELE_ALL]) / 100; + cardfix = cardfix * (100 + sd->indexed_bonus.magic_atk_ele[rh_ele] + sd->indexed_bonus.magic_atk_ele[ELE_ALL]) / 100; } - cardfix = cardfix * (100 + sd->magic_addsize[tstatus->size] + sd->magic_addsize[SZ_ALL]) / 100; - cardfix = cardfix * (100 + sd->magic_addclass[tstatus->class_] + sd->magic_addclass[CLASS_ALL]) / 100; + cardfix = cardfix * (100 + sd->indexed_bonus.magic_addsize[tstatus->size] + sd->indexed_bonus.magic_addsize[SZ_ALL]) / 100; + cardfix = cardfix * (100 + sd->indexed_bonus.magic_addclass[tstatus->class_] + sd->indexed_bonus.magic_addclass[CLASS_ALL]) / 100; for (const auto &it : sd->add_mdmg) { if (it.id == t_class) { cardfix = cardfix * (100 + it.val) / 100; @@ -666,7 +701,7 @@ int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_li cardfix = 1000; // reset var for target if( !nk[NK_IGNOREELEMENT] ) { // Affected by Element modifier bonuses - int ele_fix = tsd->subele[rh_ele] + tsd->subele[ELE_ALL] + tsd->subele_script[rh_ele] + tsd->subele_script[ELE_ALL]; + int ele_fix = tsd->indexed_bonus.subele[rh_ele] + tsd->indexed_bonus.subele[ELE_ALL] + tsd->indexed_bonus.subele_script[rh_ele] + tsd->indexed_bonus.subele_script[ELE_ALL]; for (const auto &it : tsd->subele2) { if (it.ele != rh_ele) @@ -678,13 +713,29 @@ int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_li ele_fix += it.rate; } if (s_defele != ELE_NONE) - ele_fix += tsd->subdefele[s_defele] + tsd->subdefele[ELE_ALL]; + ele_fix += tsd->indexed_bonus.magic_subdefele[s_defele] + tsd->indexed_bonus.magic_subdefele[ELE_ALL]; cardfix = cardfix * (100 - ele_fix) / 100; } - cardfix = cardfix * (100 - tsd->subsize[sstatus->size] - tsd->subsize[SZ_ALL]) / 100; - cardfix = cardfix * (100 - tsd->subrace2[s_race2]) / 100; - cardfix = cardfix * (100 - tsd->subrace[sstatus->race] - tsd->subrace[RC_ALL]) / 100; - cardfix = cardfix * (100 - tsd->subclass[sstatus->class_] - tsd->subclass[CLASS_ALL]) / 100; + cardfix = cardfix * (100 - tsd->indexed_bonus.subsize[sstatus->size] - tsd->indexed_bonus.subsize[SZ_ALL]) / 100; + cardfix = cardfix * (100 - tsd->indexed_bonus.magic_subsize[sstatus->size] - tsd->indexed_bonus.magic_subsize[SZ_ALL]) / 100; + + int32 race_fix = 0; + + for (const auto &raceit : s_race2) + race_fix += tsd->indexed_bonus.subrace2[raceit]; + cardfix = cardfix * (100 - race_fix) / 100; + race_fix = tsd->indexed_bonus.subrace[sstatus->race] + tsd->indexed_bonus.subrace[RC_ALL]; + for (const auto &it : tsd->subrace3) { + if (it.race != sstatus->race) + continue; + if (!(((it.flag)&flag)&BF_WEAPONMASK && + ((it.flag)&flag)&BF_RANGEMASK && + ((it.flag)&flag)&BF_SKILLMASK)) + continue; + race_fix += it.rate; + } + cardfix = cardfix * (100 - race_fix) / 100; + cardfix = cardfix * (100 - tsd->indexed_bonus.subclass[sstatus->class_] - tsd->indexed_bonus.subclass[CLASS_ALL]) / 100; for (const auto &it : tsd->add_mdef) { if (it.id == s_class) { @@ -696,7 +747,7 @@ int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_li //It was discovered that ranged defense also counts vs magic! [Skotlex] if( flag&BF_SHORT ) cardfix = cardfix * (100 - tsd->bonus.near_attack_def_rate) / 100; - else + else if (!nk[NK_IGNORELONGCARD]) cardfix = cardfix * (100 - tsd->bonus.long_attack_def_rate) / 100; #endif cardfix = cardfix * (100 - tsd->bonus.magic_def_rate) / 100; @@ -713,11 +764,11 @@ int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_li short cardfix_ = 1000; if( sd->state.arrow_atk ) { // Ranged attack - cardfix = cardfix * (100 + sd->right_weapon.addrace[tstatus->race] + sd->arrow_addrace[tstatus->race] + - sd->right_weapon.addrace[RC_ALL] + sd->arrow_addrace[RC_ALL]) / 100; + cardfix = cardfix * (100 + sd->right_weapon.addrace[tstatus->race] + sd->indexed_bonus.arrow_addrace[tstatus->race] + + sd->right_weapon.addrace[RC_ALL] + sd->indexed_bonus.arrow_addrace[RC_ALL]) / 100; if( !nk[NK_IGNOREELEMENT] ) { // Affected by Element modifier bonuses - int ele_fix = sd->right_weapon.addele[tstatus->def_ele] + sd->arrow_addele[tstatus->def_ele] + - sd->right_weapon.addele[ELE_ALL] + sd->arrow_addele[ELE_ALL]; + int ele_fix = sd->right_weapon.addele[tstatus->def_ele] + sd->indexed_bonus.arrow_addele[tstatus->def_ele] + + sd->right_weapon.addele[ELE_ALL] + sd->indexed_bonus.arrow_addele[ELE_ALL]; for (const auto &it : sd->right_weapon.addele2) { if (it.ele != tstatus->def_ele) @@ -730,11 +781,16 @@ int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_li } cardfix = cardfix * (100 + ele_fix) / 100; } - cardfix = cardfix * (100 + sd->right_weapon.addsize[tstatus->size] + sd->arrow_addsize[tstatus->size] + - sd->right_weapon.addsize[SZ_ALL] + sd->arrow_addsize[SZ_ALL]) / 100; - cardfix = cardfix * (100 + sd->right_weapon.addrace2[t_race2]) / 100; - cardfix = cardfix * (100 + sd->right_weapon.addclass[tstatus->class_] + sd->arrow_addclass[tstatus->class_] + - sd->right_weapon.addclass[CLASS_ALL] + sd->arrow_addclass[CLASS_ALL]) / 100; + cardfix = cardfix * (100 + sd->right_weapon.addsize[tstatus->size] + sd->indexed_bonus.arrow_addsize[tstatus->size] + + sd->right_weapon.addsize[SZ_ALL] + sd->indexed_bonus.arrow_addsize[SZ_ALL]) / 100; + + int32 race_fix = 0; + + for (const auto &raceit : t_race2) + race_fix += sd->right_weapon.addrace2[raceit]; + cardfix = cardfix * (100 + race_fix) / 100; + cardfix = cardfix * (100 + sd->right_weapon.addclass[tstatus->class_] + sd->indexed_bonus.arrow_addclass[tstatus->class_] + + sd->right_weapon.addclass[CLASS_ALL] + sd->indexed_bonus.arrow_addclass[CLASS_ALL]) / 100; } else { // Melee attack int skill = 0; @@ -757,7 +813,8 @@ int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_li cardfix = cardfix * (100 + ele_fix) / 100; } cardfix = cardfix * (100 + sd->right_weapon.addsize[tstatus->size] + sd->right_weapon.addsize[SZ_ALL]) / 100; - cardfix = cardfix * (100 + sd->right_weapon.addrace2[t_race2]) / 100; + for (const auto &raceit : t_race2) + cardfix = cardfix * (100 + sd->right_weapon.addrace2[raceit]) / 100; cardfix = cardfix * (100 + sd->right_weapon.addclass[tstatus->class_] + sd->right_weapon.addclass[CLASS_ALL]) / 100; if( left&1 ) { // Left-handed weapon @@ -777,7 +834,8 @@ int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_li cardfix_ = cardfix_ * (100 + ele_fix_lh) / 100; } cardfix_ = cardfix_ * (100 + sd->left_weapon.addsize[tstatus->size] + sd->left_weapon.addsize[SZ_ALL]) / 100; - cardfix_ = cardfix_ * (100 + sd->left_weapon.addrace2[t_race2]) / 100; + for (const auto &raceit : t_race2) + cardfix_ = cardfix_ * (100 + sd->left_weapon.addrace2[raceit]) / 100; cardfix_ = cardfix_ * (100 + sd->left_weapon.addclass[tstatus->class_] + sd->left_weapon.addclass[CLASS_ALL]) / 100; } } @@ -812,7 +870,8 @@ int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_li sd->right_weapon.addrace[RC_ALL] + sd->left_weapon.addrace[RC_ALL]) / 100; cardfix = cardfix * (100 + sd->right_weapon.addsize[tstatus->size] + sd->left_weapon.addsize[tstatus->size] + sd->right_weapon.addsize[SZ_ALL] + sd->left_weapon.addsize[SZ_ALL]) / 100; - cardfix = cardfix * (100 + sd->right_weapon.addrace2[t_race2] + sd->left_weapon.addrace2[t_race2]) / 100; + for (const auto &raceit : t_race2) + cardfix = cardfix * (100 + sd->right_weapon.addrace2[raceit] + sd->left_weapon.addrace2[raceit]) / 100; cardfix = cardfix * (100 + sd->right_weapon.addclass[tstatus->class_] + sd->left_weapon.addclass[tstatus->class_] + sd->right_weapon.addclass[CLASS_ALL] + sd->left_weapon.addclass[CLASS_ALL]) / 100; } @@ -836,6 +895,8 @@ int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_li } } #ifndef RENEWAL + if (flag & BF_SHORT) + cardfix = cardfix * (100 + sd->bonus.short_attack_atk_rate) / 100; if( flag&BF_LONG ) cardfix = cardfix * (100 + sd->bonus.long_attack_atk_rate) / 100; #endif @@ -848,7 +909,7 @@ int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_li // Affected by target DEF bonuses else if( tsd && !nk[NK_IGNOREDEFCARD] && !(left&2) ) { if( !nk[NK_IGNOREELEMENT] ) { // Affected by Element modifier bonuses - int ele_fix = tsd->subele[rh_ele] + tsd->subele[ELE_ALL] + tsd->subele_script[rh_ele] + tsd->subele_script[ELE_ALL]; + int ele_fix = tsd->indexed_bonus.subele[rh_ele] + tsd->indexed_bonus.subele[ELE_ALL] + tsd->indexed_bonus.subele_script[rh_ele] + tsd->indexed_bonus.subele_script[ELE_ALL]; for (const auto &it : tsd->subele2) { if (it.ele != rh_ele) @@ -862,7 +923,7 @@ int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_li cardfix = cardfix * (100 - ele_fix) / 100; if( left&1 && lh_ele != rh_ele ) { - int ele_fix_lh = tsd->subele[lh_ele] + tsd->subele[ELE_ALL] + tsd->subele_script[lh_ele] + tsd->subele_script[ELE_ALL]; + int ele_fix_lh = tsd->indexed_bonus.subele[lh_ele] + tsd->indexed_bonus.subele[ELE_ALL] + tsd->indexed_bonus.subele_script[lh_ele] + tsd->indexed_bonus.subele_script[ELE_ALL]; for (const auto &it : tsd->subele2) { if (it.ele != lh_ele) @@ -876,12 +937,27 @@ int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_li cardfix = cardfix * (100 - ele_fix_lh) / 100; } - cardfix = cardfix * (100 - tsd->subdefele[s_defele] - tsd->subdefele[ELE_ALL]) / 100; + cardfix = cardfix * (100 - tsd->indexed_bonus.subdefele[s_defele] - tsd->indexed_bonus.subdefele[ELE_ALL]) / 100; } - cardfix = cardfix * (100 - tsd->subsize[sstatus->size] - tsd->subsize[SZ_ALL]) / 100; - cardfix = cardfix * (100 - tsd->subrace2[s_race2]) / 100; - cardfix = cardfix * (100 - tsd->subrace[sstatus->race] - tsd->subrace[RC_ALL]) / 100; - cardfix = cardfix * (100 - tsd->subclass[sstatus->class_] - tsd->subclass[CLASS_ALL]) / 100; + + int32 race_fix = 0; + + cardfix = cardfix * (100 - tsd->indexed_bonus.subsize[sstatus->size] - tsd->indexed_bonus.subsize[SZ_ALL]) / 100; + for (const auto &raceit : s_race2) + race_fix += tsd->indexed_bonus.subrace2[raceit]; + cardfix = cardfix * (100 - race_fix) / 100; + race_fix = tsd->indexed_bonus.subrace[sstatus->race] + tsd->indexed_bonus.subrace[RC_ALL]; + for (const auto &it : tsd->subrace3) { + if (it.race != sstatus->race) + continue; + if (!(((it.flag)&flag)&BF_WEAPONMASK && + ((it.flag)&flag)&BF_RANGEMASK && + ((it.flag)&flag)&BF_SKILLMASK)) + continue; + race_fix += it.rate; + } + cardfix = cardfix * (100 - race_fix) / 100; + cardfix = cardfix * (100 - tsd->indexed_bonus.subclass[sstatus->class_] - tsd->indexed_bonus.subclass[CLASS_ALL]) / 100; for (const auto &it : tsd->add_def) { if (it.id == s_class) { cardfix = cardfix * (100 - it.val) / 100; @@ -890,7 +966,7 @@ int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_li } if( flag&BF_SHORT ) cardfix = cardfix * (100 - tsd->bonus.near_attack_def_rate) / 100; - else // BF_LONG (there's no other choice) + else if (!nk[NK_IGNORELONGCARD]) // BF_LONG (there's no other choice) cardfix = cardfix * (100 - tsd->bonus.long_attack_def_rate) / 100; if( tsd->sc.data[SC_DEF_RATE] ) cardfix = cardfix * (100 - tsd->sc.data[SC_DEF_RATE]->val1) / 100; @@ -902,7 +978,7 @@ int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_li // Affected by target DEF bonuses if( tsd && !nk[NK_IGNOREDEFCARD] ) { if( !nk[NK_IGNOREELEMENT] ) { // Affected by Element modifier bonuses - int ele_fix = tsd->subele[rh_ele] + tsd->subele[ELE_ALL] + tsd->subele_script[rh_ele] + tsd->subele_script[ELE_ALL]; + int ele_fix = tsd->indexed_bonus.subele[rh_ele] + tsd->indexed_bonus.subele[ELE_ALL] + tsd->indexed_bonus.subele_script[rh_ele] + tsd->indexed_bonus.subele_script[ELE_ALL]; for (const auto &it : tsd->subele2) { if (it.ele != rh_ele) @@ -914,17 +990,30 @@ int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_li ele_fix += it.rate; } if (s_defele != ELE_NONE) - ele_fix += tsd->subdefele[s_defele] + tsd->subdefele[ELE_ALL]; + ele_fix += tsd->indexed_bonus.subdefele[s_defele] + tsd->indexed_bonus.subdefele[ELE_ALL]; cardfix = cardfix * (100 - ele_fix) / 100; } - cardfix = cardfix * (100 - tsd->subsize[sstatus->size] - tsd->subsize[SZ_ALL]) / 100; - cardfix = cardfix * (100 - tsd->subrace2[s_race2]) / 100; - cardfix = cardfix * (100 - tsd->subrace[sstatus->race] - tsd->subrace[RC_ALL]) / 100; - cardfix = cardfix * (100 - tsd->subclass[sstatus->class_] - tsd->subclass[CLASS_ALL]) / 100; + int race_fix = tsd->indexed_bonus.subrace[sstatus->race] + tsd->indexed_bonus.subrace[RC_ALL]; + for (const auto &it : tsd->subrace3) { + if (it.race != sstatus->race) + continue; + if (!(((it.flag)&flag)&BF_WEAPONMASK && + ((it.flag)&flag)&BF_RANGEMASK && + ((it.flag)&flag)&BF_SKILLMASK)) + continue; + race_fix += it.rate; + } + cardfix = cardfix * (100 - race_fix) / 100; + cardfix = cardfix * (100 - tsd->indexed_bonus.subsize[sstatus->size] - tsd->indexed_bonus.subsize[SZ_ALL]) / 100; + race_fix = 0; + for (const auto &raceit : s_race2) + race_fix += tsd->indexed_bonus.subrace2[raceit]; + cardfix = cardfix * (100 - race_fix) / 100; + cardfix = cardfix * (100 - tsd->indexed_bonus.subclass[sstatus->class_] - tsd->indexed_bonus.subclass[CLASS_ALL]) / 100; cardfix = cardfix * (100 - tsd->bonus.misc_def_rate) / 100; if( flag&BF_SHORT ) cardfix = cardfix * (100 - tsd->bonus.near_attack_def_rate) / 100; - else // BF_LONG (there's no other choice) + else if (!nk[NK_IGNORELONGCARD]) // BF_LONG (there's no other choice) cardfix = cardfix * (100 - tsd->bonus.long_attack_def_rate) / 100; APPLY_CARDFIX(damage, cardfix); } @@ -983,62 +1072,286 @@ static void battle_absorb_damage(struct block_list *bl, struct Damage *d) { } /** - * Check Safety Wall and Pneuma effect. - * Maybe expand this to move checks the target's SC from battle_calc_damage? - * @param src Attacker - * @param target Target of attack - * @param sc STatus Change - * @param d Damage data - * @param damage Damage received - * @param skill_id - * @param skill_lv - * @return True:Damage inflicted, False:Missed + * Check for active statuses that block damage + * @param src: Attacker + * @param target: Target of attack + * @param sc: Status Change data + * @param d: Damage data + * @param damage: Damage received as a reference + * @param skill_id: Skill ID + * @param skill_lv: Skill level + * @return True: Damage inflicted, False: Missed **/ -bool battle_check_sc(struct block_list *src, struct block_list *target, struct status_change *sc, struct Damage *d, int64 damage, uint16 skill_id, uint16 skill_lv) { - if (!sc) +bool battle_status_block_damage(struct block_list *src, struct block_list *target, struct status_change *sc, struct Damage *d, int64 &damage, uint16 skill_id, uint16 skill_lv) { + if (!src || !target || !sc || !d) return true; - if (sc->data[SC_SAFETYWALL] && (d->flag&(BF_SHORT|BF_MAGIC)) == BF_SHORT) { - struct skill_unit_group* group = skill_id2group(sc->data[SC_SAFETYWALL]->val3); - uint16 skill_id_val = sc->data[SC_SAFETYWALL]->val2; + status_change_entry *sce; + int flag = d->flag; + + // SC Types that must be first because they may or may not block damage + if ((sce = sc->data[SC_KYRIE]) && damage > 0) { + sce->val2 -= static_cast<int>(cap_value(damage, INT_MIN, INT_MAX)); + if (flag & BF_WEAPON || skill_id == TF_THROWSTONE) { + if (sce->val2 >= 0) + damage = 0; + else + damage = -sce->val2; + } + if ((--sce->val3) <= 0 || (sce->val2 <= 0) || skill_id == AL_HOLYLIGHT) + status_change_end(target, SC_KYRIE, INVALID_TIMER); + } + + if ((sce = sc->data[SC_P_ALTER]) && damage > 0) { + clif_specialeffect(target, EF_GUARD, AREA); + sce->val3 -= static_cast<int>(cap_value(damage, INT_MIN, INT_MAX)); + if (sce->val3 >= 0) + damage = 0; + else + damage = -sce->val3; + if (sce->val3 <= 0) + status_change_end(target, SC_P_ALTER, INVALID_TIMER); + } + + if ((sce = sc->data[SC_TUNAPARTY]) && damage > 0) { + sce->val2 -= static_cast<int>(cap_value(damage, INT_MIN, INT_MAX)); + if (sce->val2 >= 0) + damage = 0; + else + damage = -sce->val2; + if (sce->val2 <= 0) + status_change_end(target, SC_TUNAPARTY, INVALID_TIMER); + } + + if ((sce = sc->data[SC_DIMENSION1]) && damage > 0) { + sce->val2 -= static_cast<int>(cap_value(damage, INT_MIN, INT_MAX)); + if (sce->val2 <= 0) + status_change_end(target, SC_DIMENSION1, INVALID_TIMER); + return false; + } + + if ((sce = sc->data[SC_DIMENSION2]) && damage > 0) { + sce->val2 -= static_cast<int>(cap_value(damage, INT_MIN, INT_MAX)); + if (sce->val2 <= 0) + status_change_end(target, SC_DIMENSION2, INVALID_TIMER); + return false; + } + + if (damage == 0) + return false; + + // ATK_BLOCK Type + if ((sce = sc->data[SC_SAFETYWALL]) && (flag&(BF_SHORT | BF_MAGIC)) == BF_SHORT) { + skill_unit_group *group = skill_id2group(sce->val3); if (group) { - if (skill_id_val == MH_STEINWAND) { - if (--group->val2 <= 0) + d->dmg_lv = ATK_BLOCK; + + switch (sce->val2) { + case MG_SAFETYWALL: + if (--group->val2 <= 0) { skill_delunitgroup(group); - d->dmg_lv = ATK_BLOCK; - if( (group->val3 - damage) > 0 ) - group->val3 -= (int)cap_value(damage, INT_MIN, INT_MAX); + break; + } +#ifdef RENEWAL + if (group->val3 - damage > 0) + group->val3 -= static_cast<int>(cap_value(damage, INT_MIN, INT_MAX)); else skill_delunitgroup(group); - return false; - } - //in RE, SW possesses a lifetime equal to group val2, (3x caster hp, or homon formula) - d->dmg_lv = ATK_BLOCK; -#ifdef RENEWAL - if ( ( group->val2 - damage) > 0 ) { - group->val2 -= (int)cap_value(damage, INT_MIN, INT_MAX); - } else - skill_delunitgroup(group); - return false; -#else - if (--group->val2 <= 0) - skill_delunitgroup(group); - return false; #endif + break; + case MH_STEINWAND: + if (--group->val2 <= 0) { + skill_delunitgroup(group); + break; + } + if (group->val3 - damage > 0) + group->val3 -= static_cast<int>(cap_value(damage, INT_MIN, INT_MAX)); + else + skill_delunitgroup(group); + break; + } + return false; } status_change_end(target, SC_SAFETYWALL, INVALID_TIMER); } - if (sc->data[SC_NEUTRALBARRIER] && ((d->flag&(BF_LONG|BF_MAGIC)) == BF_LONG || skill_id == CR_ACIDDEMONSTRATION)) { + if ((sc->data[SC_PNEUMA] && (flag&(BF_MAGIC | BF_LONG)) == BF_LONG) || +#ifdef RENEWAL + (sc->data[SC_BASILICA_CELL] +#else + (sc->data[SC_BASILICA] +#endif + && !status_bl_has_mode(src, MD_STATUSIMMUNE) && skill_id != SP_SOULEXPLOSION) || + (sc->data[SC_ZEPHYR] && !(flag&BF_MAGIC && skill_id) && !(skill_get_inf(skill_id)&(INF_GROUND_SKILL | INF_SELF_SKILL))) || + sc->data[SC__MANHOLE] || + sc->data[SC_KINGS_GRACE] || + sc->data[SC_GRAVITYCONTROL] + ) + { + d->dmg_lv = ATK_BLOCK; + return false; + } + + if (sc->data[SC_WHITEIMPRISON]) { // Gravitation and Pressure do damage without removing the effect + if (skill_id == MG_NAPALMBEAT || + skill_id == MG_SOULSTRIKE || + skill_id == WL_SOULEXPANSION || + (skill_id && skill_get_ele(skill_id, skill_lv) == ELE_GHOST) || + (skill_id == 0 && (status_get_status_data(src))->rhw.ele == ELE_GHOST)) + { + if (skill_id == WL_SOULEXPANSION) + damage <<= 1; // If used against a player in White Imprison, the skill deals double damage. + status_change_end(target, SC_WHITEIMPRISON, INVALID_TIMER); // Those skills do damage and removes effect + } else { + d->dmg_lv = ATK_BLOCK; + return false; + } + } + + if ((sce = sc->data[SC_WEAPONBLOCKING]) && flag&(BF_SHORT | BF_WEAPON) && rnd() % 100 < sce->val2) { + clif_skill_nodamage(target, src, GC_WEAPONBLOCKING, sce->val1, 1); + sc_start(src, target, SC_WEAPONBLOCK_ON, 100, src->id, skill_get_time2(GC_WEAPONBLOCKING, sce->val1)); + d->dmg_lv = ATK_BLOCK; + return false; + } + + if ((sce = sc->data[SC_MILLENNIUMSHIELD]) && sce->val2 > 0 && damage > 0) { + sce->val3 -= static_cast<int>(cap_value(damage, INT_MIN, INT_MAX)); // absorb damage + d->dmg_lv = ATK_BLOCK; + if (sce->val3 <= 0) { // Shield Down + sce->val2--; + if (sce->val2 > 0) { + clif_millenniumshield(target, sce->val2); + sce->val3 = 1000; // Next shield + } else + status_change_end(target, SC_MILLENNIUMSHIELD, INVALID_TIMER); // All shields down + status_change_start(src, target, SC_STUN, 10000, 0, 0, 0, 0, 1000, SCSTART_NOTICKDEF); + } + return false; + } + + // ATK_MISS Type + if ((sce = sc->data[SC_AUTOGUARD]) && flag&BF_WEAPON && rnd() % 100 < sce->val2 && !skill_get_inf2(skill_id, INF2_IGNOREAUTOGUARD)) { + status_change_entry *sce_d = sc->data[SC_DEVOTION]; + block_list *d_bl; + int delay; + + // different delay depending on skill level [celest] + if (sce->val1 <= 5) + delay = 300; + else if (sce->val1 > 5 && sce->val1 <= 9) + delay = 200; + else + delay = 100; + + map_session_data *sd = map_id2sd(target->id); + + if (sd && pc_issit(sd)) + pc_setstand(sd, true); + if (sce_d && (d_bl = map_id2bl(sce_d->val1)) && + ((d_bl->type == BL_MER && ((TBL_MER*)d_bl)->master && ((TBL_MER*)d_bl)->master->bl.id == target->id) || + (d_bl->type == BL_PC && ((TBL_PC*)d_bl)->devotion[sce_d->val2] == target->id)) && + check_distance_bl(target, d_bl, sce_d->val3)) + { //If player is target of devotion, show guard effect on the devotion caster rather than the target + clif_skill_nodamage(d_bl, d_bl, CR_AUTOGUARD, sce->val1, 1); + unit_set_walkdelay(d_bl, gettick(), delay, 1); + d->dmg_lv = ATK_MISS; + return false; + } else { + clif_skill_nodamage(target, target, CR_AUTOGUARD, sce->val1, 1); + unit_set_walkdelay(target, gettick(), delay, 1); + if (sc->data[SC_SHRINK] && rnd() % 100 < 5 * sce->val1) + skill_blown(target, src, skill_get_blewcount(CR_SHRINK, 1), -1, BLOWN_NONE); + d->dmg_lv = ATK_MISS; + return false; + } + } + + if (sc->data[SC_NEUTRALBARRIER] && ((flag&(BF_LONG|BF_MAGIC)) == BF_LONG +#ifndef RENEWAL + || skill_id == CR_ACIDDEMONSTRATION +#endif + )) { d->dmg_lv = ATK_MISS; return false; } - if( sc->data[SC_PNEUMA] && (d->flag&(BF_MAGIC|BF_LONG)) == BF_LONG ) { - d->dmg_lv = ATK_BLOCK; + // ATK_DEF Type + if ((sce = sc->data[SC_LIGHTNINGWALK]) && flag&BF_LONG && rnd() % 100 < sce->val1) { + const int dx[8] = { 0,-1,-1,-1,0,1,1,1 }; + const int dy[8] = { 1,1,0,-1,-1,-1,0,1 }; + uint8 dir = map_calc_dir(target, src->x, src->y); + + if (unit_movepos(target, src->x - dx[dir], src->y - dy[dir], 1, 1)) { + clif_blown(target); + unit_setdir(target, dir); + } + d->dmg_lv = ATK_DEF; + status_change_end(target, SC_LIGHTNINGWALK, INVALID_TIMER); return false; } + + // Other + if ((sc->data[SC_HERMODE] && flag&BF_MAGIC) || + (sc->data[SC_TATAMIGAESHI] && (flag&(BF_MAGIC | BF_LONG)) == BF_LONG) || + (sc->data[SC_MEIKYOUSISUI] && rnd() % 100 < 40)) // custom value + return false; + + if ((sce = sc->data[SC_PARRYING]) && flag&BF_WEAPON && skill_id != WS_CARTTERMINATION && rnd() % 100 < sce->val2) { + clif_skill_nodamage(target, target, LK_PARRYING, sce->val1, 1); + + if (skill_id == LK_PARRYING) { + unit_data *ud = unit_bl2ud(target); + + if (ud != nullptr) // Delay the next attack + ud->attackabletime = gettick() + status_get_adelay(target); + } + return false; + } + + if (sc->data[SC_DODGE] && (flag&BF_LONG || sc->data[SC_SPURT]) && (skill_id != NPC_EARTHQUAKE || (skill_id == NPC_EARTHQUAKE && flag & NPC_EARTHQUAKE_FLAG)) && rnd() % 100 < 20) { + map_session_data *sd = map_id2sd(target->id); + + if (sd && pc_issit(sd)) + pc_setstand(sd, true); //Stand it to dodge. + clif_skill_nodamage(target, target, TK_DODGE, 1, 1); + sc_start4(src, target, SC_COMBO, 100, TK_JUMPKICK, src->id, 1, 0, 2000); + return false; + } + + if ((sce = sc->data[SC_KAUPE]) && (skill_id != NPC_EARTHQUAKE || (skill_id == NPC_EARTHQUAKE && flag & NPC_EARTHQUAKE_FLAG)) && rnd() % 100 < sce->val2) { //Kaupe blocks damage (skill or otherwise) from players, mobs, homuns, mercenaries. + clif_specialeffect(target, EF_STORMKICK4, AREA); + //Shouldn't end until Breaker's non-weapon part connects. +#ifndef RENEWAL + if (skill_id != ASC_BREAKER || !(flag&BF_WEAPON)) +#endif + if (--sce->val3 <= 0) //We make it work like Safety Wall, even though it only blocks 1 time. + status_change_end(target, SC_KAUPE, INVALID_TIMER); + return false; + } + + if (flag&BF_MAGIC && (sce = sc->data[SC_PRESTIGE]) && rnd() % 100 < sce->val2) { + clif_specialeffect(target, EF_STORMKICK4, AREA); // Still need confirm it. + return false; + } + + if (((sce = sc->data[SC_UTSUSEMI]) || sc->data[SC_BUNSINJYUTSU]) && flag&BF_WEAPON && !skill_get_inf2(skill_id, INF2_IGNORECICADA)) { + skill_additional_effect(src, target, skill_id, skill_lv, flag, ATK_BLOCK, gettick()); + if (!status_isdead(src)) + skill_counter_additional_effect(src, target, skill_id, skill_lv, flag, gettick()); + if (sce) { + clif_specialeffect(target, EF_STORMKICK4, AREA); + skill_blown(src, target, sce->val3, -1, BLOWN_NONE); + } + //Both need to be consumed if they are active. + if (sce && --sce->val2 <= 0) + status_change_end(target, SC_UTSUSEMI, INVALID_TIMER); + if ((sce = sc->data[SC_BUNSINJYUTSU]) && --sce->val2 <= 0) + status_change_end(target, SC_BUNSINJYUTSU, INVALID_TIMER); + return false; + } + return true; } @@ -1056,7 +1369,7 @@ bool battle_check_sc(struct block_list *src, struct block_list *target, struct s */ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Damage *d,int64 damage,uint16 skill_id,uint16 skill_lv) { - struct map_session_data *sd = NULL; + struct map_session_data *sd = NULL, *tsd = BL_CAST(BL_PC, src); struct status_change *sc; struct status_change_entry *sce; int div_ = d->div_, flag = d->flag; @@ -1096,169 +1409,30 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam if (sc && sc->data[SC_MAXPAIN]) return 0; + switch (skill_id) { #ifndef RENEWAL - if (skill_id == PA_PRESSURE - || skill_id == HW_GRAVITATION - ) - return damage; //These skills bypass everything else. + case PA_PRESSURE: + case HW_GRAVITATION: #endif + case SP_SOULEXPLOSION: + return damage; //These skills bypass everything else. + } - if( sc && sc->count ) { // SC_* that reduce damage to 0. -#ifdef RENEWAL - if (sc->data[SC_BASILICA_CELL] -#else - if (sc->data[SC_BASILICA] -#endif - && !status_bl_has_mode(src,MD_STATUS_IMMUNE) ) { - d->dmg_lv = ATK_BLOCK; - return 0; - } - if( sc->data[SC_WHITEIMPRISON] ) { // Pre-Renewal: Gravitation and Pressure do damage without removing the effect - if( skill_id == MG_NAPALMBEAT || - skill_id == MG_SOULSTRIKE || - skill_id == WL_SOULEXPANSION || - (skill_id && skill_get_ele(skill_id, skill_lv) == ELE_GHOST) || - (!skill_id && (status_get_status_data(src))->rhw.ele == ELE_GHOST) ) - { - if( skill_id == WL_SOULEXPANSION ) - damage <<= 1; // If used against a player in White Imprison, the skill deals double damage. - status_change_end(bl,SC_WHITEIMPRISON,INVALID_TIMER); // Those skills do damage and removes effect - } else { - d->dmg_lv = ATK_BLOCK; - return 0; - } - } + // Nothing can reduce the damage, but Safety Wall and Millennium Shield can block it completely. + // So can defense sphere's but what the heck is that??? [Rytech] + if (skill_id == SJ_NOVAEXPLOSING && !(sc && (sc->data[SC_SAFETYWALL] || sc->data[SC_MILLENNIUMSHIELD]))) + return damage; - if( sc->data[SC_ZEPHYR] && !(flag&BF_MAGIC && skill_id) && !(skill_get_inf(skill_id)&(INF_GROUND_SKILL|INF_SELF_SKILL)) ) { - d->dmg_lv = ATK_BLOCK; - return 0; - } - - if (!battle_check_sc(src, bl, sc, d, damage, skill_id, skill_lv)) + if( sc && sc->count ) { + if (!battle_status_block_damage(src, bl, sc, d, damage, skill_id, skill_lv)) // Statuses that reduce damage to 0. return 0; - if (sc->data[SC__MANHOLE] || (src->type == BL_PC && sc->data[SC_KINGS_GRACE])) { - d->dmg_lv = ATK_BLOCK; - return 0; - } - - if( sc->data[SC_WEAPONBLOCKING] && flag&(BF_SHORT|BF_WEAPON) && rnd()%100 < sc->data[SC_WEAPONBLOCKING]->val2 ) { - clif_skill_nodamage(bl,src,GC_WEAPONBLOCKING,sc->data[SC_WEAPONBLOCKING]->val1,1); - sc_start(src, bl, SC_WEAPONBLOCK_ON, 100, 0, skill_get_time2(GC_WEAPONBLOCKING, 1)); - d->dmg_lv = ATK_BLOCK; - return 0; - } - - if( (sce = sc->data[SC_AUTOGUARD]) && flag&BF_WEAPON && !skill_get_inf2(skill_id, INF2_IGNOREAUTOGUARD) && rnd()%100 < sce->val2) { - int delay; - struct status_change_entry *sce_d = sc->data[SC_DEVOTION]; - struct block_list *d_bl = NULL; - - // different delay depending on skill level [celest] - if (sce->val1 <= 5) - delay = 300; - else if (sce->val1 > 5 && sce->val1 <= 9) - delay = 200; - else - delay = 100; - if (sd && pc_issit(sd)) - pc_setstand(sd, true); - if( sce_d && (d_bl = map_id2bl(sce_d->val1)) && - ((d_bl->type == BL_MER && ((TBL_MER*)d_bl)->master && ((TBL_MER*)d_bl)->master->bl.id == bl->id) || - (d_bl->type == BL_PC && ((TBL_PC*)d_bl)->devotion[sce_d->val2] == bl->id)) && - check_distance_bl(bl,d_bl,sce_d->val3) ) - { //If player is target of devotion, show guard effect on the devotion caster rather than the target - clif_skill_nodamage(d_bl,d_bl,CR_AUTOGUARD,sce->val1,1); - unit_set_walkdelay(d_bl,gettick(),delay,1); - d->dmg_lv = ATK_MISS; - return 0; - } else { - clif_skill_nodamage(bl,bl,CR_AUTOGUARD,sce->val1,1); - unit_set_walkdelay(bl,gettick(),delay,1); - if( sc->data[SC_SHRINK] && rnd()%100 < 5 * sce->val1 ) - skill_blown(bl,src,skill_get_blewcount(CR_SHRINK,1),-1,BLOWN_NONE); - d->dmg_lv = ATK_MISS; - return 0; - } - } - - if( (sce = sc->data[SC_MILLENNIUMSHIELD]) && sce->val2 > 0 && damage > 0 ) { - sce->val3 -= (int)cap_value(damage,INT_MIN,INT_MAX); // absorb damage - d->dmg_lv = ATK_BLOCK; - if( sce->val3 <= 0 ) { // Shield Down - sce->val2--; - if( sce->val2 >= 0 ) { - clif_millenniumshield(bl,sce->val2); - if( !sce->val2 ) - status_change_end(bl,SC_MILLENNIUMSHIELD,INVALID_TIMER); // All shields down - else - sce->val3 = 1000; // Next shield - } - status_change_start(src,bl,SC_STUN,10000,0,0,0,0,1000,SCSTART_NOTICKDEF); - } - return 0; - } - - // attack blocked by Parrying - if( (sce = sc->data[SC_PARRYING]) && flag&BF_WEAPON && skill_id != WS_CARTTERMINATION && rnd()%100 < sce->val2 ) { - clif_skill_nodamage(bl, bl, LK_PARRYING, sce->val1,1); - return 0; - } - - if (sc->data[SC_DODGE] && (flag&BF_LONG || sc->data[SC_SPURT]) && rnd() % 100 < 20) { - if (sd && pc_issit(sd)) - pc_setstand(sd, true); //Stand it to dodge. - clif_skill_nodamage(bl, bl, TK_DODGE, 1, 1); - sc_start4(src, bl, SC_COMBO, 100, TK_JUMPKICK, src->id, 1, 0, 2000); - return 0; - } - - if(sc->data[SC_HERMODE] && flag&BF_MAGIC) - return 0; - - if(sc->data[SC_TATAMIGAESHI] && (flag&(BF_MAGIC|BF_LONG)) == BF_LONG) - return 0; - - //Kaupe blocks damage (skill or otherwise) from players, mobs, homuns, mercenaries. - if ((sce = sc->data[SC_KAUPE]) && rnd()%100 < sce->val2) { - clif_specialeffect(bl, EF_STORMKICK4, AREA); - //Shouldn't end until Breaker's non-weapon part connects. -#ifndef RENEWAL - if (skill_id != ASC_BREAKER || !(flag&BF_WEAPON)) -#endif - if (--(sce->val3) <= 0) //We make it work like Safety Wall, even though it only blocks 1 time. - status_change_end(bl, SC_KAUPE, INVALID_TIMER); - return 0; - } - + // Damage increasing effects #ifdef RENEWAL // Flat +400% damage from melee if (sc->data[SC_KAITE] && (flag&(BF_SHORT|BF_MAGIC)) == BF_SHORT) damage <<= 2; #endif - if( flag&BF_MAGIC && (sce=sc->data[SC_PRESTIGE]) && rnd()%100 < sce->val2) { - clif_specialeffect(bl, EF_STORMKICK4, AREA); // Still need confirm it. - return 0; - } - - if (((sce = sc->data[SC_UTSUSEMI]) || sc->data[SC_BUNSINJYUTSU]) && flag&BF_WEAPON && !skill_get_inf2(skill_id, INF2_IGNORECICADA)) { - skill_additional_effect (src, bl, skill_id, skill_lv, flag, ATK_BLOCK, gettick() ); - if (!status_isdead(src)) - skill_counter_additional_effect( src, bl, skill_id, skill_lv, flag, gettick() ); - if (sce) { - clif_specialeffect(bl, EF_STORMKICK4, AREA); - skill_blown(src,bl,sce->val3,-1,BLOWN_NONE); - } - //Both need to be consumed if they are active. - if (sce && --(sce->val2) <= 0) - status_change_end(bl, SC_UTSUSEMI, INVALID_TIMER); - if ((sce = sc->data[SC_BUNSINJYUTSU]) && --(sce->val2) <= 0) - status_change_end(bl, SC_BUNSINJYUTSU, INVALID_TIMER); - - return 0; - } - - //Now damage increasing effects if (sc->data[SC_AETERNA] && skill_id != PF_SOULBURN) { if (src->type != BL_MER || !skill_id) damage <<= 1; // Lex Aeterna only doubles damage of regular attacks from mercenaries @@ -1279,7 +1453,6 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam #endif if( damage ) { - struct map_session_data *tsd = BL_CAST(BL_PC, src); if( sc->data[SC_DEEPSLEEP] ) { damage += damage / 2; // 1.5 times more damage while in Deep Sleep. status_change_end(bl,SC_DEEPSLEEP,INVALID_TIMER); @@ -1313,6 +1486,11 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam status_change_end(bl,SC_VOICEOFSIREN,INVALID_TIMER); } + if (sc->data[SC_SOUNDOFDESTRUCTION]) + damage <<= 1; + if (sc->data[SC_DARKCROW] && (flag&(BF_SHORT|BF_MAGIC)) == BF_SHORT) + damage += damage * sc->data[SC_DARKCROW]->val2 / 100; + // Damage reductions // Assumptio increases DEF on RE mode, otherwise gives a reduction on the final damage. [Igniz] #ifndef RENEWAL @@ -1324,13 +1502,7 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam } #endif - if (sc->data[SC_DEFENDER] && - skill_id != NJ_ZENYNAGE && skill_id != KO_MUCHANAGE && -#ifdef RENEWAL - ((flag&(BF_LONG|BF_WEAPON)) == (BF_LONG|BF_WEAPON) || skill_id == CR_ACIDDEMONSTRATION || skill_id == GN_FIRE_EXPANSION_ACID)) -#else - (flag&(BF_LONG|BF_WEAPON)) == (BF_LONG|BF_WEAPON)) -#endif + if (sc->data[SC_DEFENDER] && skill_id != NJ_ZENYNAGE && skill_id != KO_MUCHANAGE && (flag&(BF_LONG|BF_WEAPON)) == (BF_LONG|BF_WEAPON)) damage -= damage * sc->data[SC_DEFENDER]->val2 / 100; if(sc->data[SC_ADJUSTMENT] && (flag&(BF_LONG|BF_WEAPON)) == (BF_LONG|BF_WEAPON)) @@ -1366,23 +1538,44 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam // Compressed code, fixed by map.hpp [Epoque] if (src->type == BL_MOB) { - enum e_race2 race2 = status_get_race2(src); - if (race2 == RC2_MANUK && (sce = sc->data[SC_MANU_DEF])) - damage -= damage * sce->val1 / 100; - if (race2 == RC2_SPLENDIDE && (sce = sc->data[SC_SPL_DEF])) - damage -= damage * sce->val1 / 100; - if (race2 == RC2_OGH_ATK_DEF && sc->data[SC_GLASTHEIM_DEF]) - return 0; - if (race2 == RC2_OGH_HIDDEN && (sce = sc->data[SC_GLASTHEIM_HIDDEN])) - damage -= damage * sce->val1 / 100; - if (race2 == RC2_BIO5_ACOLYTE_MERCHANT && (sce = sc->data[SC_LHZ_DUN_N1])) - damage -= damage * sce->val2 / 100; - if (race2 == RC2_BIO5_MAGE_ARCHER && (sce = sc->data[SC_LHZ_DUN_N2])) - damage -= damage * sce->val2 / 100; - if (race2 == RC2_BIO5_SWORDMAN_THIEF && (sce = sc->data[SC_LHZ_DUN_N3])) - damage -= damage * sce->val2 / 100; - if (race2 == RC2_BIO5_MVP && (sce = sc->data[SC_LHZ_DUN_N4])) - damage -= damage * sce->val2 / 100; + std::vector<e_race2> race2 = status_get_race2(src); + + for (const auto &raceit : race2) { + switch (raceit) { + case RC2_MANUK: + if (sce = sc->data[SC_MANU_DEF]) + damage -= damage * sce->val1 / 100; + break; + case RC2_SPLENDIDE: + if (sce = sc->data[SC_SPL_DEF]) + damage -= damage * sce->val1 / 100; + break; + case RC2_OGH_ATK_DEF: + if (sc->data[SC_GLASTHEIM_DEF]) + return 0; + break; + case RC2_OGH_HIDDEN: + if (sce = sc->data[SC_GLASTHEIM_HIDDEN]) + damage -= damage * sce->val1 / 100; + break; + case RC2_BIO5_ACOLYTE_MERCHANT: + if (sce = sc->data[SC_LHZ_DUN_N1]) + damage -= damage * sce->val2 / 100; + break; + case RC2_BIO5_MAGE_ARCHER: + if (sce = sc->data[SC_LHZ_DUN_N2]) + damage -= damage * sce->val2 / 100; + break; + case RC2_BIO5_SWORDMAN_THIEF: + if (sce = sc->data[SC_LHZ_DUN_N3]) + damage -= damage * sce->val2 / 100; + break; + case RC2_BIO5_MVP: + if (sce = sc->data[SC_LHZ_DUN_N4]) + damage -= damage * sce->val2 / 100; + break; + } + } } if((sce=sc->data[SC_ARMOR]) && //NPC_DEFENDER @@ -1414,9 +1607,6 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam damage = i64max(damage, 1); } - if( sc->data[SC_DARKCROW] && (flag&(BF_SHORT|BF_MAGIC)) == BF_SHORT ) - damage += damage * sc->data[SC_DARKCROW]->val2 / 100; - if( (sce=sc->data[SC_MAGMA_FLOW]) && (rnd()%100 <= sce->val2) ) skill_castend_damage_id(bl,src,MH_MAGMA_FLOW,sce->val1,gettick(),0); @@ -1447,60 +1637,9 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam status_change_end(bl, SC_ELECTRICSHOCKER, INVALID_TIMER); } - //Finally Kyrie because it may, or not, reduce damage to 0. - if((sce = sc->data[SC_KYRIE]) && damage > 0){ - sce->val2 -= (int)cap_value(damage,INT_MIN,INT_MAX); - if(flag&BF_WEAPON || skill_id == TF_THROWSTONE){ - if(sce->val2>=0) - damage=0; - else - damage=-sce->val2; - } - if((--sce->val3)<=0 || (sce->val2<=0) || skill_id == AL_HOLYLIGHT) - status_change_end(bl, SC_KYRIE, INVALID_TIMER); - } - - if ((sce = sc->data[SC_P_ALTER]) && damage > 0) { - clif_specialeffect(bl, EF_GUARD, AREA); - sce->val3 -= (int)cap_value(damage, INT_MIN, INT_MAX); - if (sce->val3 >= 0) - damage = 0; - else - damage = -sce->val3; - if (sce->val3 <= 0) - status_change_end(bl, SC_P_ALTER, INVALID_TIMER); - } - - if ((sce = sc->data[SC_TUNAPARTY]) && damage > 0) { - sce->val2 -= (int)cap_value(damage, INT_MIN, INT_MAX); - if (sce->val2 >= 0) - damage = 0; - else - damage = -sce->val2; - if (sce->val2 <= 0) - status_change_end(bl, SC_TUNAPARTY, INVALID_TIMER); - } - - if( sc->data[SC_MEIKYOUSISUI] && rnd()%100 < 40 ) // custom value - damage = 0; - if (!damage) return 0; - if( (sce = sc->data[SC_LIGHTNINGWALK]) && flag&BF_LONG && rnd()%100 < sce->val1 ) { - int dx[8] = { 0,-1,-1,-1,0,1,1,1 }; - int dy[8] = { 1,1,0,-1,-1,-1,0,1 }; - uint8 dir = map_calc_dir(bl, src->x, src->y); - - if( unit_movepos(bl, src->x-dx[dir], src->y-dy[dir], 1, 1) ) { - clif_blown(bl); - unit_setdir(bl, dir); - } - d->dmg_lv = ATK_DEF; - status_change_end(bl, SC_LIGHTNINGWALK, INVALID_TIMER); - return 0; - } - if( sd && (sce = sc->data[SC_FORCEOFVANGUARD]) && flag&BF_WEAPON && rnd()%100 < sce->val2 ) pc_addspiritball(sd,skill_get_time(LG_FORCEOFVANGUARD,sce->val1),sce->val3); @@ -1541,21 +1680,40 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam // [Epoque] if (bl->type == BL_MOB) { if ((flag&BF_WEAPON) || (flag&BF_MAGIC)) { - enum e_race2 race2 = status_get_race2(bl); - if (race2 == RC2_MANUK && (sce = sc->data[SC_MANU_ATK])) - damage += damage * sce->val1 / 100; - if (race2 == RC2_SPLENDIDE && (sce = sc->data[SC_SPL_ATK])) - damage += damage * sce->val1 / 100; - if (race2 == RC2_OGH_ATK_DEF && sc->data[SC_GLASTHEIM_ATK]) - damage <<= 1; - if (race2 == RC2_BIO5_SWORDMAN_THIEF && (sce = sc->data[SC_LHZ_DUN_N1])) - damage += damage * sce->val1 / 100; - if (race2 == RC2_BIO5_ACOLYTE_MERCHANT && (sce = sc->data[SC_LHZ_DUN_N2])) - damage += damage * sce->val1 / 100; - if (race2 == RC2_BIO5_MAGE_ARCHER && (sce = sc->data[SC_LHZ_DUN_N3])) - damage += damage * sce->val1 / 100; - if (race2 == RC2_BIO5_MVP && (sce = sc->data[SC_LHZ_DUN_N4])) - damage += damage * sce->val1 / 100; + std::vector<e_race2> race2 = status_get_race2(bl); + + for (const auto &raceit : race2) { + switch (raceit) { + case RC2_MANUK: + if (sce = sc->data[SC_MANU_ATK]) + damage += damage * sce->val1 / 100; + break; + case RC2_SPLENDIDE: + if (sce = sc->data[SC_SPL_ATK]) + damage += damage * sce->val1 / 100; + break; + case RC2_OGH_ATK_DEF: + if (sc->data[SC_GLASTHEIM_ATK]) + damage <<= 1; + break; + case RC2_BIO5_SWORDMAN_THIEF: + if (sce = sc->data[SC_LHZ_DUN_N1]) + damage += damage * sce->val1 / 100; + break; + case RC2_BIO5_ACOLYTE_MERCHANT: + if (sce = sc->data[SC_LHZ_DUN_N2]) + damage += damage * sce->val1 / 100; + break; + case RC2_BIO5_MAGE_ARCHER: + if (sce = sc->data[SC_LHZ_DUN_N3]) + damage += damage * sce->val1 / 100; + break; + case RC2_BIO5_MVP: + if (sce = sc->data[SC_LHZ_DUN_N4]) + damage += damage * sce->val1 / 100; + break; + } + } } } /* Self Buff that destroys the armor of any target hit with melee or ranged physical attacks */ @@ -1564,10 +1722,11 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam status_change_end(src,SC_SHIELDSPELL_REF,INVALID_TIMER); } - if( sc->data[SC_POISONINGWEAPON] - && ((flag&BF_WEAPON) && (!skill_id || skill_id == GC_VENOMPRESSURE)) //check skill type poison_smoke is a unit - && (damage > 0 && rnd()%100 < sc->data[SC_POISONINGWEAPON]->val3 )) //did some damage and chance ok (why no additional effect ??) - sc_start2(src,bl,(enum sc_type)sc->data[SC_POISONINGWEAPON]->val2,100,sc->data[SC_POISONINGWEAPON]->val1,sc->data[SC_POISONINGWEAPON]->val4,skill_get_time2(GC_POISONINGWEAPON, 1)); + if (sc->data[SC_POISONINGWEAPON] && flag&BF_SHORT && (skill_id == 0 || skill_id == GC_VENOMPRESSURE) && damage > 0) { + damage += damage * 10 / 100; + if (rnd() % 100 < sc->data[SC_POISONINGWEAPON]->val3) + sc_start4(src, bl, (sc_type)sc->data[SC_POISONINGWEAPON]->val2, 100, sc->data[SC_POISONINGWEAPON]->val1, 0, 1, 0, skill_get_time2(GC_POISONINGWEAPON, 1)); + } if( sc->data[SC__DEADLYINFECT] && (flag&(BF_SHORT|BF_MAGIC)) == BF_SHORT && damage > 0 && rnd()%100 < 30 + 10 * sc->data[SC__DEADLYINFECT]->val1 ) status_change_spread(src, bl, 0); @@ -1577,6 +1736,22 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam if (hd && (rnd()%100<50) ) hom_addspiritball(hd, 10); // According to WarpPortal, this is a flat 50% chance } + + if (flag & BF_WEAPON && (sce = sc->data[SC_ADD_ATK_DAMAGE])) + damage += damage * sce->val1 / 100; + if (flag & BF_MAGIC && (sce = sc->data[SC_ADD_MATK_DAMAGE])) + damage += damage * sce->val1 / 100; + if (sc->data[SC_DANCEWITHWUG] && (flag&(BF_LONG|BF_WEAPON)) == (BF_LONG|BF_WEAPON)) + damage += damage * sc->data[SC_DANCEWITHWUG]->val1 / 100; + if (sc->data[SC_UNLIMITEDHUMMINGVOICE] && flag&BF_MAGIC) + damage += damage * sc->data[SC_UNLIMITEDHUMMINGVOICE]->val3 / 100; + + if (tsd && (sce = sc->data[SC_SOULREAPER])) { + if (rnd()%100 < sce->val2 && tsd->soulball < MAX_SOUL_BALL) { + clif_specialeffect(src, 1208, AREA); + pc_addsoulball(tsd, 5 + 3 * pc_checkskill(tsd, SP_SOULENERGY)); + } + } } //End of caster SC_ check //PK damage rates @@ -1605,13 +1780,7 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam damage = div_; } - if( bl->type == BL_MOB && !status_isdead(bl) && src != bl) { - if (damage > 0 ) - mobskill_event((TBL_MOB*)bl,src,gettick(),flag); - if (skill_id) - mobskill_event((TBL_MOB*)bl,src,gettick(),MSC_SKILLUSED|(skill_id<<16)); - } - if (sd && pc_ismadogear(sd)) { + if (tsd && pc_ismadogear(tsd)) { short element = skill_get_ele(skill_id, skill_lv); if( !skill_id || element == ELE_WEAPON ) { //Take weapon's element @@ -1625,7 +1794,14 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam element = status_get_attack_sc_element(src,status_get_sc(src)); else if( element == ELE_RANDOM ) //Use random element element = rnd()%ELE_ALL; - pc_overheat(sd, (element == ELE_FIRE ? 3 : 1)); + pc_overheat(tsd, (element == ELE_FIRE ? 3 : 1)); + } + + if (bl->type == BL_MOB) { // Reduces damage received for Green Aura MVP + mob_data *md = BL_CAST(BL_MOB, bl); + + if (md && md->db->damagetaken != 100) + damage = i64max(damage * md->db->damagetaken / 100, 1); } return damage; @@ -1647,7 +1823,7 @@ bool battle_can_hit_bg_target(struct block_list *src, struct block_list *bl, uin if (ud && ud->immune_attack) return false; if (md && md->bg_id) { - if (status_bl_has_mode(bl, MD_SKILL_IMMUNE) && flag&BF_SKILL) //Skill immunity. + if (status_bl_has_mode(bl, MD_SKILLIMMUNE) && flag&BF_SKILL) //Skill immunity. return false; if (src->type == BL_PC) { struct map_session_data *sd = map_id2sd(src->id); @@ -1717,8 +1893,8 @@ bool battle_can_hit_gvg_target(struct block_list *src,struct block_list *bl,uint if (ud && ud->immune_attack) return false; - if(md && md->guardian_data) { - if ((status_bl_has_mode(bl,MD_SKILL_IMMUNE) || (class_ == MOBID_EMPERIUM && !skill_get_inf2(skill_id, INF2_TARGETEMPERIUM))) && flag&BF_SKILL) //Skill immunity. + if(md && (md->guardian_data || md->special_state.ai == AI_GUILD)) { + if ((status_bl_has_mode(bl,MD_SKILLIMMUNE) || (class_ == MOBID_EMPERIUM && !skill_get_inf2(skill_id, INF2_TARGETEMPERIUM))) && flag&BF_SKILL) //Skill immunity. return false; if( src->type != BL_MOB || mob_is_clone( ((struct mob_data*)src)->mob_id ) ){ struct guild *g = src->type == BL_PC ? ((TBL_PC *)src)->guild : guild_search(status_get_guild_id(src)); @@ -1726,8 +1902,13 @@ bool battle_can_hit_gvg_target(struct block_list *src,struct block_list *bl,uint if (class_ == MOBID_EMPERIUM && (!g || guild_checkskill(g,GD_APPROVAL) <= 0 )) return false; - if (g && battle_config.guild_max_castles && guild_checkcastles(g)>=battle_config.guild_max_castles) - return false; // [MouseJstr] + if (g != nullptr) { + if (battle_config.guild_max_castles && guild_checkcastles(g)>=battle_config.guild_max_castles) + return false; // [MouseJstr] + + if (md->special_state.ai == AI_GUILD && g->guild_id == md->master_id) + return false; + } } } return true; @@ -1819,14 +2000,14 @@ int64 battle_addmastery(struct map_session_data *sd,struct block_list *target,in target->type == BL_MOB && //This bonus doesn't work against players. (battle_check_undead(status->race,status->def_ele) || status->race == RC_DEMON) ) damage += (skill*(int)(3+(sd->status.base_level+1)*0.05)); // submitted by orn - if( (skill = pc_checkskill(sd, RA_RANGERMAIN)) > 0 && (status->race == RC_BRUTE || status->race == RC_PLANT || status->race == RC_FISH) ) + if( (skill = pc_checkskill(sd, RA_RANGERMAIN)) > 0 && (status->race == RC_BRUTE || status->race == RC_PLAYER_DORAM || status->race == RC_PLANT || status->race == RC_FISH) ) damage += (skill * 5); if( (skill = pc_checkskill(sd,NC_RESEARCHFE)) > 0 && (status->def_ele == ELE_FIRE || status->def_ele == ELE_EARTH) ) damage += (skill * 10); damage += (15 * pc_checkskill(sd, NC_MADOLICENCE)); // Attack bonus is granted even without the Madogear - if((skill = pc_checkskill(sd,HT_BEASTBANE)) > 0 && (status->race == RC_BRUTE || status->race == RC_INSECT) ) { + if((skill = pc_checkskill(sd,HT_BEASTBANE)) > 0 && (status->race == RC_INSECT || status->race == RC_BRUTE || status->race == RC_PLAYER_DORAM) ) { damage += (skill * 4); if (sd->sc.data[SC_SPIRIT] && sd->sc.data[SC_SPIRIT]->val2 == SL_HUNTER) damage += sd->status.str; @@ -1838,6 +2019,15 @@ int64 battle_addmastery(struct map_session_data *sd,struct block_list *target,in damage += (skill * 2); #endif + // Kagerou/Oboro Spirit Charm bonus + if (sd->spiritcharm >= MAX_SPIRITCHARM) { + if ((sd->spiritcharm_type == CHARM_TYPE_FIRE && status->def_ele == ELE_EARTH) || + (sd->spiritcharm_type == CHARM_TYPE_WATER && status->def_ele == ELE_FIRE) || + (sd->spiritcharm_type == CHARM_TYPE_LAND && status->def_ele == ELE_WIND) || + (sd->spiritcharm_type == CHARM_TYPE_WIND && status->def_ele == ELE_WATER)) + damage += damage * 30 / 100; + } + if(type == 0) weapon = sd->weapontype1; else @@ -1927,14 +2117,14 @@ static void battle_add_weapon_damage(struct map_session_data *sd, int64 *damage, if (lr_type == EQI_HAND_L) { if (sd->left_weapon.overrefine) (*damage) = (*damage) + rnd() % sd->left_weapon.overrefine + 1; - if (sd->weapon_damage_rate[sd->weapontype2]) - (*damage) += (*damage) * sd->weapon_damage_rate[sd->weapontype2] / 100; + if (sd->indexed_bonus.weapon_damage_rate[sd->weapontype2]) + (*damage) += (*damage) * sd->indexed_bonus.weapon_damage_rate[sd->weapontype2] / 100; } else if (lr_type == EQI_HAND_R) { if (sd->right_weapon.overrefine) (*damage) = (*damage) + rnd() % sd->right_weapon.overrefine + 1; - if (sd->weapon_damage_rate[sd->weapontype1]) - (*damage) += (*damage) * sd->weapon_damage_rate[sd->weapontype1] / 100; + if (sd->indexed_bonus.weapon_damage_rate[sd->weapontype1]) + (*damage) += (*damage) * sd->indexed_bonus.weapon_damage_rate[sd->weapontype1] / 100; } } @@ -1971,14 +2161,36 @@ static int battle_calc_base_weapon_attack(struct block_list *src, struct status_ uint16 atkmin = (type == EQI_HAND_L)?status->watk2:status->watk; uint16 atkmax = atkmin; int64 damage = atkmin; - uint16 weapon_perfection = 0; + bool weapon_perfection = false; struct status_change *sc = status_get_sc(src); - if (sd->equip_index[type] >= 0 && sd->inventory_data[sd->equip_index[type]]) { - int variance = wa->atk * (sd->inventory_data[sd->equip_index[type]]->wlv*5)/100; + if (sd && sd->equip_index[type] >= 0 && sd->inventory_data[sd->equip_index[type]]) { + short base_stat; - atkmin = max(0, (int)(atkmin - variance)); - atkmax = min(UINT16_MAX, (int)(atkmax + variance)); + switch (sd->status.weapon) { + case W_BOW: + case W_MUSICAL: + case W_WHIP: + case W_REVOLVER: + case W_RIFLE: + case W_GATLING: + case W_SHOTGUN: + case W_GRENADE: + if (pc_checkskill(sd, SU_SOULATTACK) > 0) + base_stat = status->str; + else + base_stat = status->dex; + break; + default: + base_stat = status->str; + break; + } + + float variance = 5.0f * wa->atk * wa->wlv / 100.0f; + float base_stat_bonus = wa->atk * base_stat / 200.0f; + + atkmin = max(0, (int)(atkmin - variance + base_stat_bonus)); + atkmax = min(UINT16_MAX, (int)(atkmax + variance + base_stat_bonus)); if (sc && sc->data[SC_MAXIMIZEPOWER]) damage = atkmax; @@ -1987,7 +2199,7 @@ static int battle_calc_base_weapon_attack(struct block_list *src, struct status_ } if (sc && sc->data[SC_WEAPONPERFECTION]) - weapon_perfection = 1; + weapon_perfection = true; battle_add_weapon_damage(sd, &damage, type); @@ -2157,9 +2369,24 @@ static int battle_range_type(struct block_list *src, struct block_list *target, if (skill_get_inf2(skill_id, INF2_ISTRAP)) return BF_SHORT; - // When monsters use Arrow Shower or Bomb, it is always short range - if (src->type == BL_MOB && (skill_id == AC_SHOWER || skill_id == AM_DEMONSTRATION)) - return BF_SHORT; + switch (skill_id) { + case AC_SHOWER: + case AM_DEMONSTRATION: + // When monsters use Arrow Shower or Bomb, it is always short range + if (src->type == BL_MOB) + return BF_SHORT; + break; +#ifdef RENEWAL + case KN_BRANDISHSPEAR: + // Renewal changes to ranged physical damage + return BF_LONG; +#endif + case NJ_KIRIKAGE: + // Cast range mimics NJ_SHADOWJUMP but damage is considered melee + case GC_CROSSIMPACT: + // Cast range is 7 cells and player jumps to target but skill is considered melee + return BF_SHORT; + } //Skill Range Criteria if (battle_config.skillrange_by_distance && @@ -2324,7 +2551,7 @@ bool is_infinite_defense(struct block_list *target, int flag) if(target->type == BL_SKILL) { TBL_SKILL *su = ((TBL_SKILL*)target); - if (su && su->group && (su->group->skill_id == WM_REVERBERATION || su->group->skill_id == NPC_REVERBERATION || su->group->skill_id == WM_POEMOFNETHERWORLD)) + if (su && su->group && (su->group->skill_id == NPC_REVERBERATION || su->group->skill_id == WM_POEMOFNETHERWORLD)) return true; } @@ -2373,7 +2600,7 @@ static bool is_attack_right_handed(struct block_list *src, int skill_id) struct map_session_data *sd = BL_CAST(BL_PC, src); //Skills ALWAYS use ONLY your right-hand weapon (tested on Aegis 10.2) - if(!skill_id && sd && sd->weapontype1 == 0 && sd->weapontype2 > 0) + if(!skill_id && sd && sd->weapontype1 == W_FIST && sd->weapontype2 != W_FIST) return false; } return true; @@ -2395,7 +2622,7 @@ static bool is_attack_left_handed(struct block_list *src, int skill_id) struct map_session_data *sd = BL_CAST(BL_PC, src); if (sd) { - if (sd->weapontype1 == 0 && sd->weapontype2 > 0) + if (sd->weapontype1 == W_FIST && sd->weapontype2 != W_FIST) return true; if (sd->status.weapon == W_KATAR) return true; @@ -2451,7 +2678,7 @@ static bool is_attack_critical(struct Damage* wd, struct block_list *src, struct short cri = sstatus->cri; if (sd) { - cri += sd->critaddrace[tstatus->race] + sd->critaddrace[RC_ALL]; + cri += sd->indexed_bonus.critaddrace[tstatus->race] + sd->indexed_bonus.critaddrace[RC_ALL]; if(!skill_id && is_skill_using_arrow(src, skill_id)) { cri += sd->bonus.arrow_cri; cri += sd->bonus.critical_rangeatk; @@ -2492,6 +2719,13 @@ static bool is_attack_critical(struct Damage* wd, struct block_list *src, struct case NJ_KIRIKAGE: cri += 250 + 50*skill_lv; break; +#ifdef RENEWAL + case ASC_BREAKER: +#endif + case RK_IGNITIONBREAK: + case GC_CROSSIMPACT: + cri /= 2; + break; } if(tsd && tsd->bonus.critical_def) cri = cri * ( 100 - tsd->bonus.critical_def ) / 100; @@ -2516,13 +2750,12 @@ static int is_attack_piercing(struct Damage* wd, struct block_list *src, struct if(src != NULL) { struct map_session_data *sd = BL_CAST(BL_PC, src); struct status_data *tstatus = status_get_status_data(target); -#ifdef RENEWAL - if( skill_id != PA_SACRIFICE && skill_id != CR_GRANDCROSS && skill_id != NPC_GRANDDARKNESS - && skill_id != PA_SHIELDCHAIN && skill_id != KO_HAPPOKUNAI && skill_id != ASC_BREAKER ) // Renewal: Soul Breaker no longer gains ice pick effect and ice pick effect gets crit benefit [helvetica] -#else - if( skill_id != PA_SACRIFICE && skill_id != CR_GRANDCROSS && skill_id != NPC_GRANDDARKNESS - && skill_id != PA_SHIELDCHAIN && skill_id != KO_HAPPOKUNAI && !is_attack_critical(wd, src, target, skill_id, skill_lv, false) ) + + if( skill_id != PA_SACRIFICE && skill_id != CR_GRANDCROSS && skill_id != NPC_GRANDDARKNESS && skill_id != PA_SHIELDCHAIN && skill_id != KO_HAPPOKUNAI +#ifndef RENEWAL + && !is_attack_critical(wd, src, target, skill_id, skill_lv, false) #endif + ) { //Elemental/Racial adjustments if( sd && (sd->right_weapon.def_ratio_atk_ele & (1<<tstatus->def_ele) || sd->right_weapon.def_ratio_atk_ele & (1<<ELE_ALL) || sd->right_weapon.def_ratio_atk_race & (1<<tstatus->race) || sd->right_weapon.def_ratio_atk_race & (1<<RC_ALL) || @@ -2658,6 +2891,7 @@ static bool is_attack_hitting(struct Damage* wd, struct block_list *src, struct case NPC_DARKNESSATTACK: case NPC_UNDEADATTACK: case NPC_TELEKINESISATTACK: + case NPC_EARTHQUAKE: case NPC_BLEEDING: hitrate += hitrate * 20 / 100; break; @@ -2762,11 +2996,7 @@ static bool attack_ignores_def(struct Damage* wd, struct block_list *src, struct #endif if (sc && sc->data[SC_FUSION]) return true; -#ifdef RENEWAL - else if (skill_id != CR_GRANDCROSS && skill_id != NPC_GRANDDARKNESS && skill_id != ASC_BREAKER) // Renewal: Soul Breaker no longer gains ignore DEF from weapon [helvetica] -#else else if (skill_id != CR_GRANDCROSS && skill_id != NPC_GRANDDARKNESS) -#endif { //Ignore Defense? if (sd && (sd->right_weapon.ignore_def_ele & (1<<tstatus->def_ele) || sd->right_weapon.ignore_def_ele & (1<<ELE_ALL) || sd->right_weapon.ignore_def_race & (1<<tstatus->race) || sd->right_weapon.ignore_def_race & (1<<RC_ALL) || @@ -2784,7 +3014,8 @@ static bool attack_ignores_def(struct Damage* wd, struct block_list *src, struct } else if (weapon_position == EQI_HAND_L) return true; } - } + } else if (skill_id == RK_WINDCUTTER && sd && sd->status.weapon == W_2HSWORD) + return true; return nk[NK_IGNOREDEFENSE] != 0; } @@ -2876,10 +3107,34 @@ static int battle_get_weapon_element(struct Damage* wd, struct block_list *src, if (!sd) element = ELE_NEUTRAL; //forced neutral for monsters break; + case RK_DRAGONBREATH: + if (sc) { + if (sc->data[SC_LUXANIMA]) // Lux Anima has priority over Giant Growth + element = ELE_DARK; + else if (sc->data[SC_GIANTGROWTH]) + element = ELE_HOLY; + } + break; + case RK_DRAGONBREATH_WATER: + if (sc) { + if (sc->data[SC_LUXANIMA]) // Lux Anima has priority over Fighting Spirit + element = ELE_NEUTRAL; + else if (sc->data[SC_FIGHTINGSPIRIT]) + element = ELE_GHOST; + } + break; case LG_HESPERUSLIT: if (sc && sc->data[SC_BANDING] && sc->data[SC_BANDING]->val2 > 4) element = ELE_HOLY; break; + case GN_CARTCANNON: + case NC_ARMSCANNON: + if (sd && sd->state.arrow_atk > 0) + element = sd->bonus.arrow_ele; + break; + case SJ_PROMINENCEKICK: + element = ELE_FIRE; + break; case RL_H_MINE: if (sd && sd->flicker) //Force RL_H_MINE deals fire damage if activated by RL_FLICKER element = ELE_FIRE; @@ -2911,56 +3166,77 @@ static int battle_get_weapon_element(struct Damage* wd, struct block_list *src, */ static void battle_calc_element_damage(struct Damage* wd, struct block_list *src, struct block_list *target, uint16 skill_id, uint16 skill_lv) { - struct map_session_data *sd = BL_CAST(BL_PC, src); - struct status_change *sc = status_get_sc(src); - struct status_data *sstatus = status_get_status_data(src); - struct status_data *tstatus = status_get_status_data(target); - int element = skill_get_ele(skill_id, skill_lv); - int left_element = battle_get_weapon_element(wd, src, target, skill_id, skill_lv, EQI_HAND_L, true); - int right_element = battle_get_weapon_element(wd, src, target, skill_id, skill_lv, EQI_HAND_R, true); std::bitset<NK_MAX> nk = battle_skill_get_damage_properties(skill_id, wd->miscflag); - //Elemental attribute fix - if(!nk[NK_IGNOREELEMENT]) { - //Non-pc physical melee attacks (mob, pet, homun) are "non elemental", they deal 100% to all target elements - //However the "non elemental" attacks still get reduced by "Neutral resistance" - //Also non-pc units have only a defending element, but can inflict elemental attacks using skills [exneval] - if(battle_config.attack_attr_none&src->type) - if(((!skill_id && !right_element) || (skill_id && (element == ELE_WEAPON || !right_element))) && - (wd->flag&(BF_SHORT|BF_WEAPON)) == (BF_SHORT|BF_WEAPON)) - return; - if(wd->damage > 0) { - //Forced to its element - wd->damage = battle_attr_fix(src, target, wd->damage, right_element, tstatus->def_ele, tstatus->ele_lv); + // Elemental attribute fix + if(!nk[NK_IGNOREELEMENT] && (wd->damage > 0 || wd->damage2 > 0)) { + struct map_session_data *sd = BL_CAST(BL_PC, src); + struct status_change *sc = status_get_sc(src); + struct status_data *sstatus = status_get_status_data(src); + struct status_data *tstatus = status_get_status_data(target); + int left_element = battle_get_weapon_element(wd, src, target, skill_id, skill_lv, EQI_HAND_L, true); + int right_element = battle_get_weapon_element(wd, src, target, skill_id, skill_lv, EQI_HAND_R, true); - switch( skill_id ) { - case MC_CARTREVOLUTION: - case SR_GATEOFHELL: - case SR_TIGERCANNON: - case KO_BAKURETSU: - //case NC_MAGMA_ERUPTION: - //Forced to neutral element - wd->damage = battle_attr_fix(src, target, wd->damage, ELE_NEUTRAL, tstatus->def_ele, tstatus->ele_lv); - break; - case GN_CARTCANNON: - case KO_HAPPOKUNAI: - //Forced to ammo's element - wd->damage = battle_attr_fix(src, target, wd->damage, (sd && sd->bonus.arrow_ele) ? sd->bonus.arrow_ele : ELE_NEUTRAL, tstatus->def_ele, tstatus->ele_lv); - break; - } + switch (skill_id) { + case PA_SACRIFICE: + case RK_DRAGONBREATH: + case RK_DRAGONBREATH_WATER: + case NC_SELFDESTRUCTION: + case HFLI_SBR44: + wd->damage = battle_attr_fix(src, target, wd->damage, right_element, tstatus->def_ele, tstatus->ele_lv); + if (is_attack_left_handed(src, skill_id)) + wd->damage2 = battle_attr_fix(src, target, wd->damage2, left_element, tstatus->def_ele, tstatus->ele_lv); + break; + default: + if (skill_id == 0 && (battle_config.attack_attr_none & src->type)) + return; // Non-player basic attacks are non-elemental, they deal 100% against all defense elements +#ifdef RENEWAL + if (sd == nullptr) { // Renewal player's elemental damage calculation is already done before this point, only calculate for everything else +#endif + wd->damage = battle_attr_fix(src, target, wd->damage, right_element, tstatus->def_ele, tstatus->ele_lv); + if (is_attack_left_handed(src, skill_id)) + wd->damage2 = battle_attr_fix(src, target, wd->damage2, left_element, tstatus->def_ele, tstatus->ele_lv); +#ifdef RENEWAL + } +#endif + break; } - if (is_attack_left_handed(src, skill_id) && wd->damage2 > 0) - wd->damage2 = battle_attr_fix(src, target, wd->damage2, left_element ,tstatus->def_ele, tstatus->ele_lv); - if (sc && sc->data[SC_WATK_ELEMENT] && (wd->damage || wd->damage2)) { - // Descriptions indicate this means adding a percent of a normal attack in another element. [Skotlex] - int64 damage = battle_calc_base_damage(src, sstatus, &sstatus->rhw, sc, tstatus->size, (is_skill_using_arrow(src, skill_id)?2:0)) * sc->data[SC_WATK_ELEMENT]->val2 / 100; - wd->damage += battle_attr_fix(src, target, damage, sc->data[SC_WATK_ELEMENT]->val1, tstatus->def_ele, tstatus->ele_lv); - if (is_attack_left_handed(src, skill_id)) { - damage = battle_calc_base_damage(src, sstatus, &sstatus->lhw, sc, tstatus->size, (is_skill_using_arrow(src, skill_id)?2:0)) * sc->data[SC_WATK_ELEMENT]->val2 / 100; - wd->damage2 += battle_attr_fix(src, target, damage, sc->data[SC_WATK_ELEMENT]->val1, tstatus->def_ele, tstatus->ele_lv); - } + // Forced to neutral skills [helvetica] + // Skills forced to neutral gain benefits from weapon element but final damage is considered "neutral" and resistances are applied again + switch (skill_id) { +#ifdef RENEWAL + case MO_INVESTIGATE: + case CR_SHIELDBOOMERANG: + case PA_SHIELDCHAIN: +#endif + case MC_CARTREVOLUTION: + case HW_MAGICCRASHER: + case SR_FALLENEMPIRE: + case SR_TIGERCANNON: + case SR_CRESCENTELBOW_AUTOSPELL: + case SR_GATEOFHELL: + wd->damage = battle_attr_fix(src, target, wd->damage, ELE_NEUTRAL, tstatus->def_ele, tstatus->ele_lv); + if (is_attack_left_handed(src, skill_id)) + wd->damage2 = battle_attr_fix(src, target, wd->damage2, ELE_NEUTRAL, tstatus->def_ele, tstatus->ele_lv); + break; } + +#ifdef RENEWAL + if (sd == nullptr) { // Only monsters have a single ATK for element, in pre-renewal we also apply element to entire ATK on players [helvetica] +#endif + if (sc && sc->data[SC_WATK_ELEMENT]) { // Descriptions indicate this means adding a percent of a normal attack in another element [Skotlex] + int64 damage = battle_calc_base_damage(src, sstatus, &sstatus->rhw, sc, tstatus->size, (is_skill_using_arrow(src, skill_id) ? 2 : 0)) * sc->data[SC_WATK_ELEMENT]->val2 / 100; + + wd->damage += battle_attr_fix(src, target, damage, sc->data[SC_WATK_ELEMENT]->val1, tstatus->def_ele, tstatus->ele_lv); + if (is_attack_left_handed(src, skill_id)) { + damage = battle_calc_base_damage(src, sstatus, &sstatus->lhw, sc, tstatus->size, (is_skill_using_arrow(src, skill_id) ? 2 : 0)) * sc->data[SC_WATK_ELEMENT]->val2 / 100; + wd->damage2 += battle_attr_fix(src, target, damage, sc->data[SC_WATK_ELEMENT]->val1, tstatus->def_ele, tstatus->ele_lv); + } + } +#ifdef RENEWAL + } +#endif } } @@ -3039,6 +3315,13 @@ static void battle_calc_attack_masteries(struct Damage* wd, struct block_list *s #endif } + if (skill_id == NV_BREAKTHROUGH) { + ATK_ADD(wd->damage, wd->damage2, 15 * skill_lv + (skill_lv > 4 ? 25 : 0)); +#ifdef RENEWAL + ATK_ADD(wd->masteryAtk, wd->masteryAtk2, 15 * skill_lv + (skill_lv > 4 ? 25 : 0)); +#endif + } + switch(skill_id) { case RA_WUGDASH: case RA_WUGSTRIKE: @@ -3146,6 +3429,8 @@ static void battle_calc_skill_base_damage(struct Damage* wd, struct block_list * struct status_data *sstatus = status_get_status_data(src); struct status_data *tstatus = status_get_status_data(target); struct map_session_data *sd = BL_CAST(BL_PC, src); + struct map_session_data *tsd = BL_CAST(BL_PC, target); + uint16 i; std::bitset<NK_MAX> nk = battle_skill_get_damage_properties(skill_id, wd->miscflag); @@ -3167,26 +3452,25 @@ static void battle_calc_skill_base_damage(struct Damage* wd, struct block_list * if (index >= 0 && sd->inventory_data[index] && sd->inventory_data[index]->type == IT_WEAPON) - wd->equipAtk += sd->inventory_data[index]->weight/20; // weight from spear is treated as equipment ATK on official [helvetica] + wd->equipAtk += sd->inventory_data[index]->weight*7/100; // weight from spear is treated as equipment ATK on official [helvetica] battle_calc_damage_parts(wd, src, target, skill_id, skill_lv); wd->masteryAtk = 0; // weapon mastery is ignored for spiral + + switch (tstatus->size) { //Size-fix. Is this modified by weapon perfection? + case SZ_SMALL: //Small: 115% + ATK_RATE(wd->damage, wd->damage2, 115); + RE_ALLATK_RATE(wd, 115); + break; + //case SZ_MEDIUM: //Medium: 100% + case SZ_BIG: //Large: 85% + ATK_RATE(wd->damage, wd->damage2, 85); + RE_ALLATK_RATE(wd, 85); + break; + } } else { wd->damage = battle_calc_base_damage(src, sstatus, &sstatus->rhw, sc, tstatus->size, 0); //Monsters have no weight and use ATK instead } - - switch (tstatus->size) { //Size-fix. Is this modified by weapon perfection? - // !TODO: Confirm new size modifiers - case SZ_SMALL: //Small: 125% - ATK_RATE(wd->damage, wd->damage2, 125); - RE_ALLATK_RATE(wd, 125); - break; - //case SZ_MEDIUM: //Medium: 100% - case SZ_BIG: //Large: 75% - ATK_RATE(wd->damage, wd->damage2, 75); - RE_ALLATK_RATE(wd, 75); - break; - } #else case NJ_ISSEN: wd->damage = 40 * sstatus->str + sstatus->hp * 8 * skill_lv / 100; @@ -3273,6 +3557,8 @@ static void battle_calc_skill_base_damage(struct Damage* wd, struct block_list * #endif sstatus->batk + sstatus->rhw.atk + (index >= 0 && sd->inventory_data[index] ? sd->inventory_data[index]->atk : 0)) * (skill_lv + 5) / 5; + if (sc && sc->data[SC_KAGEMUSYA]) + damagevalue += damagevalue * sc->data[SC_KAGEMUSYA]->val2 / 100; ATK_ADD(wd->damage, wd->damage2, damagevalue); #ifdef RENEWAL ATK_ADD(wd->weaponAtk, wd->weaponAtk2, damagevalue); @@ -3349,11 +3635,18 @@ static void battle_calc_skill_base_damage(struct Damage* wd, struct block_list * #endif if(sd->status.party_id && (skill=pc_checkskill(sd,TK_POWER)) > 0) { if( (i = party_foreachsamemap(party_sub_count, sd, 0)) > 1 ) { // exclude the player himself [Inkfish] + // Reduce count by one (self) [Tydus1] + i -= 1; ATK_ADDRATE(wd->damage, wd->damage2, 2*skill*i); RE_ALLATK_ADDRATE(wd, 2*skill*i); } } } +#ifndef RENEWAL + if(tsd != nullptr && tsd->bonus.crit_def_rate != 0 && !skill_id && is_attack_critical(wd, src, target, skill_id, skill_lv, false)) { + ATK_ADDRATE(wd->damage, wd->damage2, -tsd->bonus.crit_def_rate); + } +#endif break; } //End switch(skill_id) } @@ -3361,7 +3654,7 @@ static void battle_calc_skill_base_damage(struct Damage* wd, struct block_list * //For quick div adjustment. #define DAMAGE_DIV_FIX(dmg, div) { if ((div) < 0) { (div) *= -1; (dmg) /= (div); } (dmg) *= (div); } #define DAMAGE_DIV_FIX2(dmg, div) { if ((div) > 1) (dmg) *= div; } -#define DAMAGE_DIV_FIX_RENEWAL(wd, div) do { int div_ = (div); DAMAGE_DIV_FIX2((wd).statusAtk, div_); DAMAGE_DIV_FIX2((wd).weaponAtk, div_); DAMAGE_DIV_FIX2((wd).equipAtk, div_); DAMAGE_DIV_FIX2((wd).masteryAtk, div_); } while(0); + /*================================================= [Playtester] * Applies DAMAGE_DIV_FIX and checks for min damage * @param d: Damage struct to apply DAMAGE_DIV_FIX to @@ -3406,7 +3699,11 @@ static void battle_calc_multi_attack(struct Damage* wd, struct block_list *src,s if (sc && sc->data[SC_KAGEMUSYA]) max_rate = sc->data[SC_KAGEMUSYA]->val1 * 10; // Same rate as even levels of TF_DOUBLE else +#ifdef RENEWAL + max_rate = max(7 * skill_lv, sd->bonus.double_rate); +#else max_rate = max(5 * skill_lv, sd->bonus.double_rate); +#endif if( rnd()%100 < max_rate ) { wd->div_ = skill_get_num(TF_DOUBLE,skill_lv?skill_lv:1); @@ -3419,6 +3716,7 @@ static void battle_calc_multi_attack(struct Damage* wd, struct block_list *src,s { wd->div_ = skill_get_num(GS_CHAINACTION,skill_lv); wd->type = DMG_MULTI_HIT; + sc_start(src,src,SC_QD_SHOT_READY,100,target->id,skill_get_time(RL_QD_SHOT,1)); } else if(sc && sc->data[SC_FEARBREEZE] && sd->weapontype1==W_BOW @@ -3440,6 +3738,10 @@ static void battle_calc_multi_attack(struct Damage* wd, struct block_list *src,s } switch (skill_id) { + case RK_WINDCUTTER: + if (sd && sd->weapontype1 == W_2HSWORD) + wd->div_ = 2; + break; case RA_AIMEDBOLT: wd->div_ = 2 + tstatus->size + rnd()%2; break; @@ -3457,6 +3759,16 @@ static void battle_calc_multi_attack(struct Damage* wd, struct block_list *src,s if( tsc && tsc->data[SC_JYUMONJIKIRI] ) wd->div_ = wd->div_ * -1;// needs more info break; +#ifdef RENEWAL + case AS_POISONREACT: + skill_lv = pc_checkskill(sd, TF_DOUBLE); + if (skill_lv > 0) { + if(rnd()%100 < (7 * skill_lv)) { + wd->div_++; + } + } + break; +#endif } } @@ -3570,13 +3882,16 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * case KN_SPEARBOOMERANG: skillratio += 50 * skill_lv; break; - case KN_BRANDISHSPEAR: - case ML_BRANDISH: { #ifdef RENEWAL - int ratio = 100 + 20 * skill_lv + sstatus->str; // !TODO: Confirm STR role + case KN_BRANDISHSPEAR: + skillratio += -100 + 400 + 100 * skill_lv + sstatus->str * 3; + break; #else - int ratio = 100 + 20 * skill_lv; + case KN_BRANDISHSPEAR: #endif + case ML_BRANDISH: + { + int ratio = 100 + 20 * skill_lv; skillratio += -100 + ratio; if(skill_lv > 3 && wd->miscflag == 0) @@ -3591,8 +3906,8 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * skillratio += ratio / 4; if(skill_lv > 9 && wd->miscflag == 2) skillratio += ratio / 2; - break; } + break; case KN_BOWLINGBASH: case MS_BOWLINGBASH: skillratio += 40 * skill_lv; @@ -3604,10 +3919,12 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * skillratio += 30 * skill_lv; break; case AS_SONICBLOW: - skillratio += 300 + 40 * skill_lv; #ifdef RENEWAL + skillratio += 100 + 100 * skill_lv; if (tstatus->hp < tstatus->max_hp >> 1) skillratio += skillratio / 2; +#else + skillratio += 300 + 40 * skill_lv; #endif break; case TF_SPRINKLESAND: @@ -3657,10 +3974,7 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * break; case RG_RAID: #ifdef RENEWAL - if (status_get_class_(target) == CLASS_BOSS) - skillratio += 10 * skill_lv; // !TODO: Did this change as well? - else - skillratio += 50 + skill_lv * 150; + skillratio += -100 + 50 + skill_lv * 150; #else skillratio += 40 * skill_lv; #endif @@ -3701,7 +4015,7 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * break; case MO_FINGEROFFENSIVE: #ifdef RENEWAL - skillratio += 500 + skill_lv * 2; + skillratio += 500 + skill_lv * 200; if (tsc && tsc->data[SC_BLADESTOP]) skillratio += skillratio / 2; #else @@ -3718,11 +4032,11 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * #endif break; case MO_EXTREMITYFIST: + skillratio += 100 * (7 + sstatus->sp / 10); #ifdef RENEWAL if (wd->miscflag&1) - skillratio += 100; // More than 5 spirit balls active + skillratio *= 2; // More than 5 spirit balls active #endif - skillratio += 100 * (7 + sstatus->sp / 10); skillratio = min(500000,skillratio); //We stop at roughly 50k SP for overflow protection break; case MO_TRIPLEATTACK: @@ -3731,6 +4045,8 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * case MO_CHAINCOMBO: #ifdef RENEWAL skillratio += 150 + 50 * skill_lv; + if (sd && sd->status.weapon == W_KNUCKLE) + skillratio *= 2; #else skillratio += 50 + 50 * skill_lv; #endif @@ -3805,6 +4121,14 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * #endif break; case SN_SHARPSHOOTING: + if (src->type == BL_MOB) { // TODO: Did these formulas change in the renewal balancing? + if (wd->miscflag & 2) // Splash damage bonus + skillratio += -100 + 140 * skill_lv; + else + skillratio += 100 + 50 * skill_lv; + break; + } + // Fall through case MA_SHARPSHOOTING: #ifdef RENEWAL skillratio += 50 + 200 * skill_lv; @@ -3813,6 +4137,14 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * skillratio += 100 + 50 * skill_lv; #endif break; + case GN_FIRE_EXPANSION_ACID: +#ifdef RENEWAL + case CR_ACIDDEMONSTRATION: + skillratio += -100 + 200 * skill_lv + sstatus->int_ + tstatus->vit; // !TODO: Confirm status bonus + if (target->type == BL_PC) + skillratio /= 2; + break; +#endif case CG_ARROWVULCAN: #ifdef RENEWAL skillratio += 400 + 100 * skill_lv; @@ -3823,19 +4155,22 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * break; case AS_SPLASHER: #ifdef RENEWAL - skillratio += 400 + 100 * skill_lv; + skillratio += -100 + 400 + 100 * skill_lv; #else skillratio += 400 + 50 * skill_lv; #endif if(sd) skillratio += 20 * pc_checkskill(sd,AS_POISONREACT); break; -#ifndef RENEWAL - // Pre-Renewal: skill ratio for weapon part of damage [helvetica] case ASC_BREAKER: +#ifdef RENEWAL + skillratio += -100 + 140 * skill_lv + sstatus->str + sstatus->int_; // !TODO: Confirm stat modifier + RE_LVL_DMOD(100); +#else + // Pre-Renewal: skill ratio for weapon part of damage [helvetica] skillratio += -100 + 100 * skill_lv; - break; #endif + break; case PA_SACRIFICE: skillratio += -10 + 10 * skill_lv; break; @@ -3881,7 +4216,7 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * break; case GS_BULLSEYE: //Only works well against brute/demihumans non bosses. - if((tstatus->race == RC_BRUTE || tstatus->race == RC_DEMIHUMAN || tstatus->race == RC_PLAYER) && !status_has_mode(tstatus,MD_STATUS_IMMUNE)) + if((tstatus->race == RC_BRUTE || tstatus->race == RC_DEMIHUMAN || tstatus->race == RC_PLAYER_HUMAN || tstatus->race == RC_PLAYER_DORAM) && !status_has_mode(tstatus,MD_STATUSIMMUNE)) skillratio += 400; break; case GS_TRACKING: @@ -3951,6 +4286,9 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * #endif break; #ifdef RENEWAL + case NJ_SYURIKEN: + skillratio += 5 * skill_lv; + break; case NJ_KUNAI: skillratio += -100 + 100 * skill_lv; break; @@ -3980,50 +4318,55 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * skillratio += ((skill_lv - 1) % 5 + 1) * 100; break; case RK_SONICWAVE: - skillratio += -100 + (skill_lv + 7) * 100; // ATK = {((Skill Level + 7) x 100) x (1 + [(Caster's Base Level - 100) / 200])} % - skillratio = skillratio * (100 + (status_get_lv(src) - 100) / 2) / 100; + skillratio += -100 + 500 + 100 * skill_lv; + RE_LVL_DMOD(100); break; case RK_HUNDREDSPEAR: - skillratio += 500 + (80 * skill_lv); - if (sd) { - short index = sd->equip_index[EQI_HAND_R]; - - if (index >= 0 && sd->inventory_data[index] && sd->inventory_data[index]->type == IT_WEAPON) - skillratio += max(10000 - sd->inventory_data[index]->weight, 0) / 10; + skillratio += -100 + 600 + 200 * skill_lv; + if (sd) skillratio += 50 * pc_checkskill(sd,LK_SPIRALPIERCE); - } // (1 + [(Casters Base Level - 100) / 200]) - skillratio = skillratio * (100 + (status_get_lv(src) - 100) / 2) / 100; + RE_LVL_DMOD(100); break; case RK_WINDCUTTER: - skillratio += -100 + (skill_lv + 2) * 50; + if (sd) { + if (sd->weapontype1 == W_2HSWORD) + skillratio += -100 + 250 * skill_lv; + else if (sd->weapontype1 == W_1HSPEAR || sd->weapontype1 == W_2HSPEAR) + skillratio += -100 + 400 * skill_lv; + else + skillratio += -100 + 300 * skill_lv; + } else + skillratio += -100 + 300 * skill_lv; RE_LVL_DMOD(100); break; case RK_IGNITIONBREAK: - // 3x3 cell Damage = ATK [{(Skill Level x 300) x (1 + [(Caster's Base Level - 100) / 100])}] % - // 7x7 cell Damage = ATK [{(Skill Level x 250) x (1 + [(Caster's Base Level - 100) / 100])}] % - // 11x11 cell Damage = ATK [{(Skill Level x 200) x (1 + [(Caster's Base Level - 100) / 100])}] % + skillratio += -100 + 400 * skill_lv; + RE_LVL_DMOD(100); + break; + case NPC_IGNITIONBREAK: + // 3x3 cell Damage = 1000 1500 2000 2500 3000 % + // 7x7 cell Damage = 750 1250 1750 2250 2750 % + // 11x11 cell Damage = 500 1000 1500 2000 2500 % i = distance_bl(src,target); if (i < 2) - skillratio += -100 + 300 * skill_lv; + skillratio += -100 + 500 * (skill_lv + 1); else if (i < 4) - skillratio += -100 + 250 * skill_lv; + skillratio += -100 + 250 + 500 * skill_lv; else - skillratio += -100 + 200 * skill_lv; - skillratio = skillratio * status_get_lv(src) / 100; - // Elemental check, 1.5x damage if your weapon element is fire. - if (sstatus->rhw.ele == ELE_FIRE) - skillratio += 100 * skill_lv; + skillratio += -100 + 500 * skill_lv; break; case RK_STORMBLAST: skillratio += -100 + (((sd) ? pc_checkskill(sd,RK_RUNEMASTERY) : 0) + status_get_str(src) / 8) * 100; // ATK = [{Rune Mastery Skill Level + (Caster's STR / 8)} x 100] % + RE_LVL_DMOD(100); break; case RK_PHANTOMTHRUST: // ATK = [{(Skill Level x 50) + (Spear Master Level x 10)} x Caster's Base Level / 150] % skillratio += -100 + 50 * skill_lv + 10 * (sd ? pc_checkskill(sd,KN_SPEARMASTERY) : 5); RE_LVL_DMOD(150); // Base level bonus. break; + // case NPC_PHANTOMTHRUST: // ATK = 100% for all level case GC_CROSSIMPACT: - skillratio += 900 + 100 * skill_lv; - RE_LVL_DMOD(120); + skillratio += -100 + 1000 + 150 * skill_lv; + RE_LVL_DMOD(100); break; case GC_COUNTERSLASH: //ATK [{(Skill Level x 150) + 300} x Caster's Base Level / 120]% + ATK [(AGI x 2) + (Caster's Job Level x 4)]% @@ -4037,14 +4380,14 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * skillratio += 200; break; case GC_ROLLINGCUTTER: - skillratio += -50 + 50 * skill_lv; + skillratio += -100 + 50 + 80 * skill_lv; RE_LVL_DMOD(100); break; case GC_CROSSRIPPERSLASHER: - skillratio += 300 + 80 * skill_lv; + skillratio += -100 + 80 * skill_lv + (sstatus->agi * 3); RE_LVL_DMOD(100); if (sc && sc->data[SC_ROLLINGCUTTER]) - skillratio += sc->data[SC_ROLLINGCUTTER]->val1 * status_get_agi(src); + skillratio += sc->data[SC_ROLLINGCUTTER]->val1 * 200; break; case GC_DARKCROW: skillratio += 100 * (skill_lv - 1); @@ -4312,11 +4655,6 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * skillratio += skillratio * 25 / 100; RE_LVL_DMOD(100); break; - case WM_REVERBERATION_MELEE: - // ATK [{(Skill Level x 100) + 300} x Caster Base Level / 100] - skillratio += 200 + 100 * ((sd) ? pc_checkskill(sd, WM_REVERBERATION) : 1); - RE_LVL_DMOD(100); - break; case WM_SEVERE_RAINSTORM_MELEE: //ATK [{(Caster DEX + AGI) x (Skill Level / 5)} x Caster Base Level / 100] % skillratio = (status_get_dex(src) + status_get_agi(src)) * skill_lv / 5; @@ -4325,13 +4663,11 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * RE_LVL_DMOD(100); break; case WM_GREAT_ECHO: - skillratio += 300 + 200 * skill_lv; + skillratio += -100 + 250 + 500 * skill_lv; if (sd) { - int chorusbonus = battle_calc_chorusbonus(sd); - - // Chorus bonus don't count the first 2 Minstrels/Wanderers and only increases when their are 3 or more. [Rytech] - if (chorusbonus >= 1 && chorusbonus <= 5) - skillratio += 100<<(chorusbonus-1); // 1->100; 2->200; 3->400; 4->800; 5->1600 + skillratio += pc_checkskill(sd, WM_LESSON) * 50; // !TODO: Confirm bonus + if (skill_check_pc_partner(sd, skill_id, &skill_lv, AREA_SIZE, 0) > 0) + skillratio <<= 1; } RE_LVL_DMOD(100); break; @@ -4342,18 +4678,22 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * } break; case GN_CARTCANNON: - // ATK [{( Cart Remodeling Skill Level x 50 ) x ( INT / 40 )} + ( Cart Cannon Skill Level x 60 )] % - skillratio += -100 + 60 * skill_lv + ((sd) ? pc_checkskill(sd, GN_REMODELING_CART) : 1) * 50 * status_get_int(src) / 40; + // ATK [{( INT / (6 - ( Cart Remodeling Skill Level ) )} + ( Cart Cannon Skill Level x 350 )] % + skillratio += -100 + 350 * skill_lv + sstatus->int_ / (6 - (sd ? pc_checkskill(sd, GN_REMODELING_CART) : 1)); + RE_LVL_DMOD(100); break; case GN_SPORE_EXPLOSION: - skillratio += -100 + 150 * skill_lv + 200 + status_get_int(src); + skillratio += -100 + 180 * skill_lv; + if (wd->miscflag & 8) + skillratio += 200 + sstatus->int_; // Target receives extra damage RE_LVL_DMOD(100); break; case GN_WALLOFTHORN: skillratio += 10 * skill_lv; break; case GN_CRAZYWEED_ATK: - skillratio += 400 + 100 * skill_lv; + skillratio += -100 + 700 + 100 * skill_lv; + RE_LVL_DMOD(100); break; case GN_SLINGITEM_RANGEMELEEATK: if( sd ) { @@ -4384,6 +4724,10 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * RE_LVL_DMOD(100); } break; + case GN_HELLS_PLANT_ATK: + skillratio += -100 + 100 * skill_lv + sstatus->int_ * (sd ? pc_checkskill(sd, AM_CANNIBALIZE) : 5); // !TODO: Confirm INT and Cannibalize bonus + RE_LVL_DMOD(100); + break; // Physical Elemantal Spirits Attack Skills case EL_CIRCLE_OF_FIRE: case EL_FIRE_BOMB_ATK: @@ -4413,51 +4757,56 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * skillratio += 700; break; case KO_JYUMONJIKIRI: - skillratio += -100 + 150 * skill_lv; + skillratio += -100 + 200 * skill_lv; RE_LVL_DMOD(120); if(tsc && tsc->data[SC_JYUMONJIKIRI]) skillratio += skill_lv * status_get_lv(src); + if (sc && sc->data[SC_KAGEMUSYA]) + skillratio += skillratio * sc->data[SC_KAGEMUSYA]->val2 / 100; break; case KO_HUUMARANKA: - skillratio += -100 + 150 * skill_lv + sstatus->agi + sstatus->dex + (sd ? pc_checkskill(sd,NJ_HUUMA) * 100 : 0); + skillratio += -100 + 150 * skill_lv + sstatus->str + (sd ? pc_checkskill(sd,NJ_HUUMA) * 100 : 0); + RE_LVL_DMOD(100); + if (sc && sc->data[SC_KAGEMUSYA]) + skillratio += skillratio * sc->data[SC_KAGEMUSYA]->val2 / 100; break; case KO_SETSUDAN: skillratio += 100 * (skill_lv - 1); RE_LVL_DMOD(100); - if(tsc && tsc->data[SC_SPIRIT]) - skillratio += 200 * tsc->data[SC_SPIRIT]->val1; + if (tsc) { + struct status_change_entry *sce; + + if ((sce = tsc->data[SC_SPIRIT]) || (sce = tsc->data[SC_SOULGOLEM]) || (sce = tsc->data[SC_SOULSHADOW]) || (sce = tsc->data[SC_SOULFALCON]) || (sce = tsc->data[SC_SOULFAIRY])) // Bonus damage added when target is soul linked. + skillratio += 200 * sce->val1; + } break; case KO_BAKURETSU: skillratio += -100 + (sd ? pc_checkskill(sd,NJ_TOBIDOUGU) : 1) * (50 + sstatus->dex / 4) * skill_lv * 4 / 10; RE_LVL_DMOD(120); skillratio += 10 * (sd ? sd->status.job_level : 1); + if (sc && sc->data[SC_KAGEMUSYA]) + skillratio += skillratio * sc->data[SC_KAGEMUSYA]->val2 / 100; break; case KO_MAKIBISHI: skillratio += -100 + 20 * skill_lv; break; case MH_NEEDLE_OF_PARALYZE: - skillratio += 600 + 100 * skill_lv; + skillratio += -100 + 300 * skill_lv * status_get_lv(src) / 100 + sstatus->dex; // !TODO: Confirm Base Level and DEX bonus break; case MH_STAHL_HORN: - skillratio += 400 + 100 * skill_lv * status_get_lv(src) / 150; + skillratio += 900 + 100 * skill_lv * status_get_lv(src) / 150 + sstatus->vit; // !TODO: Confirm VIT bonus break; case MH_LAVA_SLIDE: skillratio += -100 + 70 * skill_lv; break; case MH_SONIC_CRAW: - skillratio += -100 + 40 * skill_lv * status_get_lv(src) / 150; + skillratio += -100 + 60 * skill_lv * status_get_lv(src) / 150; break; case MH_SILVERVEIN_RUSH: - skillratio += -100 + 150 * skill_lv * status_get_lv(src) / 100; + skillratio += -100 + 250 * skill_lv * status_get_lv(src) / 100 + sstatus->str; // !TODO: Confirm STR bonus break; case MH_MIDNIGHT_FRENZY: - skillratio += -100 + 300 * skill_lv * status_get_lv(src) / 150; - break; - case MH_TINDER_BREAKER: - skillratio += -100 + (100 * skill_lv + 3 * status_get_str(src)) * status_get_lv(src) / 120; - break; - case MH_CBC: - skillratio += 300 * skill_lv + 4 * status_get_lv(src); + skillratio += -100 + 350 * skill_lv * status_get_lv(src) / 150 + sstatus->str; // !TODO: Confirm STR bonus break; case MH_MAGMA_FLOW: skillratio += -100 + (100 * skill_lv + 3 * status_get_lv(src)) * status_get_lv(src) / 120; @@ -4466,27 +4815,33 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * skillratio += -100 + 200 * skill_lv; break; case RL_FIREDANCE: - skillratio += -100 + 200 * skill_lv; - skillratio += (sd ? pc_checkskill(sd, GS_DESPERADO) * 50 : 0); + skillratio += 100 + 100 * skill_lv; + skillratio += (sd ? pc_checkskill(sd, GS_DESPERADO) * 20 : 0); + RE_LVL_DMOD(100); break; case RL_BANISHING_BUSTER: - skillratio += -100 + 2000 + 300 * skill_lv; + skillratio += -100 + 1000 + 200 * skill_lv; + RE_LVL_DMOD(100); break; case RL_S_STORM: skillratio += -100 + 1700 + 200 * skill_lv; break; case RL_SLUGSHOT: - if (target->type == BL_PC) + if (target->type == BL_MOB) skillratio += -100 + 1200 * skill_lv; else skillratio += -100 + 2000 * skill_lv; skillratio *= 2 + tstatus->size; break; case RL_D_TAIL: - skillratio += -100 + 4000 + 1000 * skill_lv; + skillratio += -100 + 500 + 200 * skill_lv; + if (sd && (wd->miscflag & 8)) + skillratio *= 2; + RE_LVL_DMOD(100); break; case RL_R_TRIP: - skillratio += -100 + 1000 + 300 * skill_lv; + skillratio += -100 + 350 * skill_lv; + RE_LVL_DMOD(100); break; case RL_R_TRIP_PLUSATK: skillratio += -100 + 300 + 300 * skill_lv; @@ -4498,13 +4853,14 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * skillratio += -100 + 200 + 200 * skill_lv; break; case RL_HAMMER_OF_GOD: - skillratio += -100 + 2800 + 1400 * skill_lv; + skillratio += -100 + 100 * skill_lv; if (sd) { - if (tsc && tsc->data[SC_C_MARKER]) - skillratio += 100 * sd->spiritball_old; - else if (sd->spiritball_old) - skillratio += 10 * sd->spiritball_old; + if (wd->miscflag & 8) + skillratio += 400 * sd->spiritball_old; + else + skillratio += 150 * sd->spiritball_old; } + RE_LVL_DMOD(100); break; case RL_FIRE_RAIN: case RL_AM_BLAST: @@ -4540,6 +4896,34 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * if (sd && pc_checkskill(sd, SU_SPIRITOFLIFE)) skillratio += skillratio * status_get_hp(src) / status_get_max_hp(src); break; + case SJ_FULLMOONKICK: + skillratio += 1000 + 100 * skill_lv; + RE_LVL_DMOD(100); + if (sc && sc->data[SC_LIGHTOFMOON]) + skillratio += skillratio * sc->data[SC_LIGHTOFMOON]->val2 / 100; + break; + case SJ_NEWMOONKICK: + skillratio += 600 + 100 * skill_lv; + break; + case SJ_STAREMPEROR: + skillratio += 700 + 200 * skill_lv; + break; + case SJ_SOLARBURST: + skillratio += 900 + 220 * skill_lv; + RE_LVL_DMOD(100); + if (sc && sc->data[SC_LIGHTOFSUN]) + skillratio += skillratio * sc->data[SC_LIGHTOFSUN]->val2 / 100; + break; + case SJ_PROMINENCEKICK: + skillratio += 50 + 50 * skill_lv; + break; + case SJ_FALLINGSTAR_ATK: + case SJ_FALLINGSTAR_ATK2: + skillratio += 100 * skill_lv; + RE_LVL_DMOD(100); + if (sc && sc->data[SC_LIGHTOFSTAR]) + skillratio += skillratio * sc->data[SC_LIGHTOFSTAR]->val2 / 100; + break; } return skillratio; } @@ -4572,10 +4956,10 @@ static int64 battle_calc_skill_constant_addition(struct Damage* wd, struct block else atk = sstatus->matk_min; break; -#endif case NJ_SYURIKEN: atk = 4 * skill_lv; break; +#endif #ifdef RENEWAL case HT_FREEZINGTRAP: if(sd) @@ -4696,10 +5080,6 @@ static void battle_attack_sc_bonus(struct Damage* wd, struct block_list *src, st #endif } } - if (sc->data[SC_GLOOMYDAY_SK] && skill_get_inf2(skill_id, INF2_INCREASEGLOOMYDAYDAMAGE)) { - ATK_ADDRATE(wd->damage, wd->damage2, sc->data[SC_GLOOMYDAY_SK]->val2); - RE_ALLATK_ADDRATE(wd, sc->data[SC_GLOOMYDAY_SK]->val2); - } if (sc->data[SC_DANCEWITHWUG]) { if (skill_get_inf2(skill_id, INF2_INCREASEDANCEWITHWUGDAMAGE)) { ATK_ADDRATE(wd->damage, wd->damage2, sc->data[SC_DANCEWITHWUG]->val1 * 10 * battle_calc_chorusbonus(sd)); @@ -4766,17 +5146,23 @@ static void battle_attack_sc_bonus(struct Damage* wd, struct block_list *src, st RE_ALLATK_ADDRATE(wd, sc->data[SC_GVG_GIANT]->val3); } + if (skill_id == 0 && sc->data[SC_EXEEDBREAK]) { + ATK_ADDRATE(wd->damage, wd->damage2, sc->data[SC_EXEEDBREAK]->val2); + RE_ALLATK_ADDRATE(wd, sc->data[SC_EXEEDBREAK]->val2); + } + if (sc->data[SC_PYREXIA] && sc->data[SC_PYREXIA]->val3 == 0) { + ATK_ADDRATE(wd->damage, wd->damage2, sc->data[SC_PYREXIA]->val2); + RE_ALLATK_ADDRATE(wd, sc->data[SC_PYREXIA]->val2); + } + if (sc->data[SC_MIRACLE]) anger_id = 2; // Always treat all monsters as star flagged monster when in miracle state } if ((wd->flag&(BF_LONG|BF_MAGIC)) == BF_LONG) { - if (sd && pc_checkskill(sd, SU_POWEROFLIFE) > 0) { - if ((pc_checkskill(sd, SU_SCAROFTAROU) + pc_checkskill(sd, SU_PICKYPECK) + pc_checkskill(sd, SU_ARCLOUSEDASH) + pc_checkskill(sd, SU_LUNATICCARROTBEAT) + - pc_checkskill(sd, SU_HISS) + pc_checkskill(sd, SU_POWEROFFLOCK) + pc_checkskill(sd, SU_SVG_SPIRIT)) > 19) { - ATK_ADDRATE(wd->damage, wd->damage2, 20); - RE_ALLATK_ADDRATE(wd, 20); - } + if (sd && pc_checkskill(sd, SU_POWEROFLIFE) > 0 && pc_checkskill_summoner(sd, SUMMONER_POWER_LIFE) >= 20) { + ATK_ADDRATE(wd->damage, wd->damage2, 20); + RE_ALLATK_ADDRATE(wd, 20); } } @@ -4821,8 +5207,8 @@ static void battle_calc_defense_reduction(struct Damage* wd, struct block_list * short def2 = tstatus->def2; if (sd) { - int i = sd->ignore_def_by_race[tstatus->race] + sd->ignore_def_by_race[RC_ALL]; - i += sd->ignore_def_by_class[tstatus->class_] + sd->ignore_def_by_class[CLASS_ALL]; + int i = sd->indexed_bonus.ignore_def_by_race[tstatus->race] + sd->indexed_bonus.ignore_def_by_race[RC_ALL]; + i += sd->indexed_bonus.ignore_def_by_class[tstatus->class_] + sd->indexed_bonus.ignore_def_by_class[CLASS_ALL]; if (i) { i = min(i,100); //cap it to 100 for 0 def min def1 -= def1 * i / 100; @@ -4906,7 +5292,7 @@ static void battle_calc_defense_reduction(struct Damage* wd, struct block_list * (skill=pc_checkskill(tsd,AL_DP)) > 0 ) vit_def += skill*(int)(3 +(tsd->status.base_level+1)*0.04); // submitted by orn if( src->type == BL_MOB && (skill=pc_checkskill(tsd,RA_RANGERMAIN))>0 && - (sstatus->race == RC_BRUTE || sstatus->race == RC_FISH || sstatus->race == RC_PLANT) ) + (sstatus->race == RC_BRUTE || sstatus->race == RC_PLAYER_DORAM || sstatus->race == RC_FISH || sstatus->race == RC_PLANT) ) vit_def += skill*5; if( src->type == BL_MOB && (skill = pc_checkskill(tsd, NC_RESEARCHFE)) > 0 && (sstatus->def_ele == ELE_FIRE || sstatus->def_ele == ELE_EARTH) ) @@ -5029,9 +5415,6 @@ static void battle_calc_attack_plant(struct Damage* wd, struct block_list *src,s { struct status_data *tstatus = status_get_status_data(target); bool attack_hits = is_attack_hitting(wd, src, target, skill_id, skill_lv, false); - int right_element = battle_get_weapon_element(wd, src, target, skill_id, skill_lv, EQI_HAND_R, false); - int left_element = battle_get_weapon_element(wd, src, target, skill_id, skill_lv, EQI_HAND_L, false); - short class_ = status_get_class(target); if (skill_id != SN_SHARPSHOOTING && skill_id != RA_ARROWSTORM) status_change_end(src, SC_CAMOUFLAGE, INVALID_TIMER); @@ -5050,18 +5433,23 @@ static void battle_calc_attack_plant(struct Damage* wd, struct block_list *src,s if (attack_hits && target->type == BL_MOB) { struct status_change *sc = status_get_sc(target); + int64 damage_dummy = 1; - if (sc && !battle_check_sc(src, target, sc, wd, 1, skill_id, skill_lv)) { + if (sc && !battle_status_block_damage(src, target, sc, wd, damage_dummy, skill_id, skill_lv)) { // Statuses that reduce damage to 0. wd->damage = wd->damage2 = 0; return; } } - if( attack_hits && class_ == MOBID_EMPERIUM ) { + if( attack_hits && status_get_class(target) == MOBID_EMPERIUM ) { if(target && !battle_can_hit_gvg_target(src,target,skill_id,(skill_id)?BF_SKILL:0) && map_flag_gvg2(target->m)) { wd->damage = wd->damage2 = 0; return; } + + const int right_element = battle_get_weapon_element(wd, src, target, skill_id, skill_lv, EQI_HAND_R, false); + const int left_element = battle_get_weapon_element(wd, src, target, skill_id, skill_lv, EQI_HAND_L, false); + if (wd->damage > 0) { wd->damage = battle_attr_fix(src, target, wd->damage, right_element, tstatus->def_ele, tstatus->ele_lv); wd->damage = battle_calc_gvg_damage(src, target, wd->damage, skill_id, wd->flag); @@ -5245,7 +5633,7 @@ static void battle_calc_weapon_final_atk_modifiers(struct Damage* wd, struct blo ) { ATK_RATER(wd->damage, 50) - status_fix_damage(target,src,wd->damage,clif_damage(target,src,gettick(),0,0,wd->damage,0,DMG_NORMAL,0,false)); + status_fix_damage(target,src,wd->damage,clif_damage(target,src,gettick(),0,0,wd->damage,0,DMG_NORMAL,0,false),ST_REJECTSWORD); clif_skill_nodamage(target,target,ST_REJECTSWORD,tsc->data[SC_REJECTSWORD]->val1,1); if( --(tsc->data[SC_REJECTSWORD]->val3) <= 0 ) status_change_end(target, SC_REJECTSWORD, INVALID_TIMER); @@ -5262,8 +5650,8 @@ static void battle_calc_weapon_final_atk_modifiers(struct Damage* wd, struct blo clif_skill_damage(target, src, gettick(), status_get_amotion(src), 0, rdamage, 1, SR_CRESCENTELBOW_AUTOSPELL, tsc->data[SC_CRESCENTELBOW]->val1, DMG_SINGLE); // This is how official does clif_damage(src, target, gettick(), status_get_amotion(src)+1000, 0, rdamage/10, 1, DMG_NORMAL, 0, false); - status_damage(target, src, rdamage, 0, 0, 0); - status_damage(src, target, rdamage/10, 0, 0, 1); + status_damage(target, src, rdamage, 0, 0, 0, 0); + status_damage(src, target, rdamage/10, 0, 0, 1, 0); status_change_end(target, SC_CRESCENTELBOW, INVALID_TIMER); } @@ -5359,6 +5747,10 @@ static struct Damage initialize_weapon_data(struct block_list *src, struct block if (sd && sd->status.weapon == W_DAGGER) wd.div_ = 2; break; + case MO_CHAINCOMBO: + if (sd && sd->status.weapon == W_KNUCKLE) + wd.div_ = -6; + break; #endif case MH_SONIC_CRAW:{ TBL_HOM *hd = BL_CAST(BL_HOM,src); @@ -5366,8 +5758,12 @@ static struct Damage initialize_weapon_data(struct block_list *src, struct block } break; case MO_FINGEROFFENSIVE: - if (sd && battle_config.finger_offensive_type) - wd.div_ = 1; + if (sd) { + if (battle_config.finger_offensive_type) + wd.div_ = 1; + else if ((sd->spiritball + sd->spiritball_old) < wd.div_) + wd.div_ = sd->spiritball + sd->spiritball_old; + } break; case KN_PIERCE: @@ -5384,23 +5780,33 @@ static struct Damage initialize_weapon_data(struct block_list *src, struct block wd.amotion = sstatus->amotion; //Fall through case KN_SPEARSTAB: +#ifndef RENEWAL case KN_BOWLINGBASH: -#ifdef RENEWAL - if (skill_id == KN_BOWLINGBASH && sd && sd->status.weapon == W_2HSWORD) - wd.div_ = cap_value(wd.miscflag, 2, 4); #endif case MS_BOWLINGBASH: case MO_BALKYOUNG: case TK_TURNKICK: wd.blewcount = 0; break; - +#ifdef RENEWAL + case KN_BOWLINGBASH: + if (sd && sd->status.weapon == W_2HSWORD) { + if (wd.miscflag >= 2 && wd.miscflag <= 3) + wd.div_ = 3; + else if (wd.miscflag >= 4) + wd.div_ = 4; + } + break; +#endif case KN_AUTOCOUNTER: wd.flag = (wd.flag&~BF_SKILLMASK)|BF_NORMAL; break; case LK_SPIRALPIERCE: if (!sd) wd.flag = (wd.flag&~(BF_RANGEMASK|BF_WEAPONMASK))|BF_LONG|BF_MISC; break; + case RK_WINDCUTTER: + if (sd && (sd->status.weapon == W_1HSPEAR || sd->status.weapon == W_2HSPEAR)) + wd.flag |= BF_LONG; // The number of hits is set to 3 by default for use in Inspiration status. // When in Banding, the number of hits is equal to the number of Royal Guards in Banding. @@ -5442,11 +5848,14 @@ void battle_do_reflect(int attack_type, struct Damage *wd, struct block_list* sr return; // Calculate skill reflect damage separately - if ((ud && !ud->immune_attack) || !status_bl_has_mode(target, MD_SKILL_IMMUNE)) + if ((ud && !ud->immune_attack) || !status_bl_has_mode(target, MD_SKILLIMMUNE)) rdamage = battle_calc_return_damage(target, src, &damage, wd->flag, skill_id,true); if( rdamage > 0 ) { struct block_list *d_bl = battle_check_devotion(src); + status_change *sc = status_get_sc(src); + if (sc && sc->data[SC_VITALITYACTIVATION]) + rdamage /= 2; if (tsc->data[SC_MAXPAIN]) { tsc->data[SC_MAXPAIN]->val2 = (int)rdamage; skill_castend_damage_id(target, src, NPC_MAXPAIN_ATK, tsc->data[SC_MAXPAIN]->val1, tick, wd->flag); @@ -5528,6 +5937,8 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src, struct bl #endif } + std::bitset<NK_MAX> nk = battle_skill_get_damage_properties(skill_id, wd.miscflag); + // check if we're landing a hit if(!is_attack_hitting(&wd, src, target, skill_id, skill_lv, true)) wd.dmg_lv = ATK_FLEE; @@ -5541,10 +5952,9 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src, struct bl ATK_RATE(wd.damage, wd.damage2, ratio); RE_ALLATK_RATE(&wd, ratio); - ratio = battle_calc_skill_constant_addition(&wd, src, target, skill_id, skill_lv); // other skill bonuses + int64 bonus_damage = battle_calc_skill_constant_addition(&wd, src, target, skill_id, skill_lv); // other skill bonuses - ATK_ADD(wd.damage, wd.damage2, ratio); - RE_ALLATK_ADD(&wd, ratio); + ATK_ADD(wd.damage, wd.damage2, bonus_damage); #ifdef RENEWAL if(skill_id == HW_MAGICCRASHER) { // Add weapon attack for MATK onto Magic Crasher @@ -5569,19 +5979,40 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src, struct bl #ifdef RENEWAL // In Renewal we only cardfix to the weapon and equip ATK //Card Fix for attacker (sd), 2 is added to the "left" flag meaning "attacker cards only" - wd.weaponAtk += battle_calc_cardfix(BF_WEAPON, src, target, battle_skill_get_damage_properties(skill_id, wd.miscflag), right_element, left_element, wd.weaponAtk, 2, wd.flag); - wd.equipAtk += battle_calc_cardfix(BF_WEAPON, src, target, battle_skill_get_damage_properties(skill_id, wd.miscflag), right_element, left_element, wd.equipAtk, 2, wd.flag); - if (is_attack_left_handed(src, skill_id)) { - wd.weaponAtk2 += battle_calc_cardfix(BF_WEAPON, src, target, battle_skill_get_damage_properties(skill_id, wd.miscflag), right_element, left_element, wd.weaponAtk2, 3, wd.flag); - wd.equipAtk2 += battle_calc_cardfix(BF_WEAPON, src, target, battle_skill_get_damage_properties(skill_id, wd.miscflag), right_element, left_element, wd.equipAtk2, 3, wd.flag); + if (sd) { + wd.weaponAtk += battle_calc_cardfix(BF_WEAPON, src, target, nk, right_element, left_element, wd.weaponAtk, 2, wd.flag); + wd.equipAtk += battle_calc_cardfix(BF_WEAPON, src, target, nk, right_element, left_element, wd.equipAtk, 2, wd.flag); + if (is_attack_left_handed(src, skill_id)) { + wd.weaponAtk2 += battle_calc_cardfix(BF_WEAPON, src, target, nk, right_element, left_element, wd.weaponAtk2, 3, wd.flag); + wd.equipAtk2 += battle_calc_cardfix(BF_WEAPON, src, target, nk, right_element, left_element, wd.equipAtk2, 3, wd.flag); + } + + //Card Fix for target (tsd), 2 is not added to the "left" flag meaning "target cards only" + if (tsd) { + std::bitset<NK_MAX> ignoreele_nk = nk; + + ignoreele_nk.set(NK_IGNOREELEMENT); + wd.statusAtk += battle_calc_cardfix(BF_WEAPON, src, target, ignoreele_nk, right_element, left_element, wd.statusAtk, 0, wd.flag); + wd.weaponAtk += battle_calc_cardfix(BF_WEAPON, src, target, nk, right_element, left_element, wd.weaponAtk, 0, wd.flag); + wd.equipAtk += battle_calc_cardfix(BF_WEAPON, src, target, nk, right_element, left_element, wd.equipAtk, 0, wd.flag); + wd.masteryAtk += battle_calc_cardfix(BF_WEAPON, src, target, ignoreele_nk, right_element, left_element, wd.masteryAtk, 0, wd.flag); + if (is_attack_left_handed(src, skill_id)) { + wd.statusAtk2 += battle_calc_cardfix(BF_WEAPON, src, target, ignoreele_nk, right_element, left_element, wd.statusAtk2, 1, wd.flag); + wd.weaponAtk2 += battle_calc_cardfix(BF_WEAPON, src, target, nk, right_element, left_element, wd.weaponAtk2, 1, wd.flag); + wd.equipAtk2 += battle_calc_cardfix(BF_WEAPON, src, target, nk, right_element, left_element, wd.equipAtk2, 1, wd.flag); + wd.masteryAtk2 += battle_calc_cardfix(BF_WEAPON, src, target, ignoreele_nk, right_element, left_element, wd.masteryAtk2, 1, wd.flag); + } + } } // final attack bonuses that aren't affected by cards battle_attack_sc_bonus(&wd, src, target, skill_id, skill_lv); if (sd) { //monsters, homuns and pets have their damage computed directly - wd.damage = wd.statusAtk + wd.weaponAtk + wd.equipAtk + wd.masteryAtk; - wd.damage2 = wd.statusAtk2 + wd.weaponAtk2 + wd.equipAtk2 + wd.masteryAtk2; + wd.damage = wd.statusAtk + wd.weaponAtk + wd.equipAtk + wd.masteryAtk + bonus_damage; + wd.damage2 = wd.statusAtk2 + wd.weaponAtk2 + wd.equipAtk2 + wd.masteryAtk2 + bonus_damage; + if (wd.flag & BF_SHORT) + ATK_ADDRATE(wd.damage, wd.damage2, sd->bonus.short_attack_atk_rate); if(wd.flag&BF_LONG && (skill_id != RA_WUGBITE && skill_id != RA_WUGSTRIKE)) //Long damage rate addition doesn't use weapon + equip attack ATK_ADDRATE(wd.damage, wd.damage2, sd->bonus.long_attack_atk_rate); } @@ -5598,10 +6029,7 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src, struct bl } } -#ifdef RENEWAL - if(!sd) // monsters only have a single ATK for element, in pre-renewal we also apply element to entire ATK on players [helvetica] -#endif - battle_calc_element_damage(&wd, src, target, skill_id, skill_lv); + battle_calc_element_damage(&wd, src, target, skill_id, skill_lv); if(skill_id == CR_GRANDCROSS || skill_id == NPC_GRANDDARKNESS) return wd; //Enough, rest is not needed. @@ -5609,11 +6037,15 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src, struct bl #ifdef RENEWAL if (is_attack_critical(&wd, src, target, skill_id, skill_lv, false)) { if (sd) { //Check for player so we don't crash out, monsters don't have bonus crit rates [helvetica] - wd.damage = (int)floor((float)((wd.damage * 140) / 100 * (100 + sd->bonus.crit_atk_rate)) / 100); + wd.damage = (int64)floor((float)((wd.damage * 140) / 100 * (100 + sd->bonus.crit_atk_rate)) / 100); if (is_attack_left_handed(src, skill_id)) - wd.damage2 = (int)floor((float)((wd.damage2 * 140) / 100 * (100 + sd->bonus.crit_atk_rate)) / 100); + wd.damage2 = (int64)floor((float)((wd.damage2 * 140) / 100 * (100 + sd->bonus.crit_atk_rate)) / 100); } else - wd.damage = (int)floor((float)(wd.damage * 140) / 100); + wd.damage = (int64)floor((float)(wd.damage * 140) / 100); + + if (tsd && tsd->bonus.crit_def_rate != 0) { + ATK_ADDRATE(wd.damage, wd.damage2, -tsd->bonus.crit_def_rate); + } } #endif @@ -5640,13 +6072,22 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src, struct bl case SR_GATEOFHELL: { struct status_data *sstatus = status_get_status_data(src); - ATK_ADD(wd.damage, wd.damage2, sstatus->max_hp - status_get_hp(src)); + ATK_ADD(wd.damage, wd.damage2, sstatus->max_hp - sstatus->hp); if(sc && sc->data[SC_COMBO] && sc->data[SC_COMBO]->val1 == SR_FALLENEMPIRE) { - ATK_ADD(wd.damage, wd.damage2, (sstatus->max_sp * (1 + skill_lv * 2 / 10)) + 40 * status_get_lv(src)); + ATK_ADD(wd.damage, wd.damage2, (sstatus->max_sp * (100 + skill_lv * 20 / 100)) + 40 * status_get_lv(src)); } else - ATK_ADD(wd.damage, wd.damage2, (sstatus->sp * (1 + skill_lv * 2 / 10)) + 10 * status_get_lv(src)); + ATK_ADD(wd.damage, wd.damage2, (sstatus->sp * (100 + skill_lv * 20 / 100)) + 10 * status_get_lv(src)); } - break; + break; + case MH_TINDER_BREAKER: + ATK_ADD(wd.damage, wd.damage2, 2500 * skill_lv + status_get_lv(src)); // !TODO: Confirm base level bonus + break; + case MH_CBC: + ATK_ADD(wd.damage, wd.damage2, 4000 * skill_lv + status_get_lv(src)); // !TODO: Confirm base level bonus + break; + case MH_EQC: + ATK_ADD(wd.damage, wd.damage2, 6000 * skill_lv + status_get_lv(src)); // !TODO: Confirm base level bonus + break; } if(sd) { @@ -5686,9 +6127,9 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src, struct bl } break; default: - wd.damage += battle_calc_cardfix(BF_WEAPON, src, target, battle_skill_get_damage_properties(skill_id, wd.miscflag), right_element, left_element, wd.damage, 2, wd.flag); + wd.damage += battle_calc_cardfix(BF_WEAPON, src, target, nk, right_element, left_element, wd.damage, 2, wd.flag); if( is_attack_left_handed(src, skill_id )) - wd.damage2 += battle_calc_cardfix(BF_WEAPON, src, target, battle_skill_get_damage_properties(skill_id, wd.miscflag), right_element, left_element, wd.damage2, 3, wd.flag); + wd.damage2 += battle_calc_cardfix(BF_WEAPON, src, target, nk, right_element, left_element, wd.damage2, 3, wd.flag); break; } #endif @@ -5698,75 +6139,18 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src, struct bl #ifdef RENEWAL switch(skill_id) { case NJ_ISSEN: - case ASC_BREAKER: - case CR_ACIDDEMONSTRATION: - case GN_FIRE_EXPANSION_ACID: break; //These skills will do a card fix later default: #endif - wd.damage += battle_calc_cardfix(BF_WEAPON, src, target, battle_skill_get_damage_properties(skill_id, wd.miscflag), right_element, left_element, wd.damage, 0, wd.flag); + wd.damage += battle_calc_cardfix(BF_WEAPON, src, target, nk, right_element, left_element, wd.damage, 0, wd.flag); if(is_attack_left_handed(src, skill_id)) - wd.damage2 += battle_calc_cardfix(BF_WEAPON, src, target, battle_skill_get_damage_properties(skill_id, wd.miscflag), right_element, left_element, wd.damage2, 1, wd.flag); + wd.damage2 += battle_calc_cardfix(BF_WEAPON, src, target, nk, right_element, left_element, wd.damage2, 1, wd.flag); #ifdef RENEWAL break; } #endif } -#ifdef RENEWAL - // forced to neutral skills [helvetica] - // skills forced to neutral gain benefits from weapon element - // but final damage is considered "neutral" and resistances are applied again - switch (skill_id) { - case MC_CARTREVOLUTION: - case MO_INVESTIGATE: - case CR_ACIDDEMONSTRATION: - case SR_GATEOFHELL: - case GN_FIRE_EXPANSION_ACID: - case KO_BAKURETSU: - //case NC_MAGMA_ERUPTION: - // Forced to neutral element - wd.damage = battle_attr_fix(src, target, wd.damage, ELE_NEUTRAL, tstatus->def_ele, tstatus->ele_lv); - break; - case CR_SHIELDBOOMERANG: - case LK_SPIRALPIERCE: - case ML_SPIRALPIERCE: - case PA_SHIELDCHAIN: - case PA_SACRIFICE: - case RK_DRAGONBREATH: - case RK_DRAGONBREATH_WATER: - case NC_SELFDESTRUCTION: - case KO_HAPPOKUNAI: { - int64 tmp = wd.damage; - - if (sd) { - if (skill_id == PA_SHIELDCHAIN) { - wd.damage = battle_attr_fix(src, target, wd.damage, ELE_NEUTRAL, tstatus->def_ele, tstatus->ele_lv); - if (wd.damage > 0) { - wd.damage = battle_attr_fix(src, target, tmp, right_element, tstatus->def_ele, tstatus->ele_lv); - if (!wd.damage) - wd.damage = battle_attr_fix(src, target, tmp, ELE_NEUTRAL, tstatus->def_ele, tstatus->ele_lv); - } - } else if (skill_id == KO_HAPPOKUNAI) { - wd.damage = battle_attr_fix(src, target, wd.damage, (sd->bonus.arrow_ele) ? sd->bonus.arrow_ele : ELE_NEUTRAL, tstatus->def_ele, tstatus->ele_lv); - if (wd.damage > 0) { - wd.damage = battle_attr_fix(src, target, tmp, right_element, tstatus->def_ele, tstatus->ele_lv); - if (!wd.damage) - wd.damage = battle_attr_fix(src, target, tmp, (sd->bonus.arrow_ele) ? sd->bonus.arrow_ele : ELE_NEUTRAL, tstatus->def_ele, tstatus->ele_lv); - } - } else - wd.damage = battle_attr_fix(src, target, wd.damage, right_element, tstatus->def_ele, tstatus->ele_lv); - } - } - break; - case GN_CARTCANNON: // Cart Cannon gets forced to element of cannon ball (neutral or holy/shadow/ghost) - wd.damage = battle_attr_fix(src, target, wd.damage, (sd && sd->bonus.arrow_ele) ? sd->bonus.arrow_ele : ELE_NEUTRAL, tstatus->def_ele, tstatus->ele_lv); - break; - } - - // perform multihit calculations - DAMAGE_DIV_FIX_RENEWAL(wd, wd.div_); -#endif // only do 1 dmg to plant, no need to calculate rest if(infdef){ battle_calc_attack_plant(&wd, src, target, skill_id, skill_lv); @@ -5781,9 +6165,6 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src, struct bl #ifdef RENEWAL switch (skill_id) { case NJ_ISSEN: - case ASC_BREAKER: - case CR_ACIDDEMONSTRATION: - case GN_FIRE_EXPANSION_ACID: return wd; //These skills will do a GVG fix later default: #endif @@ -5867,13 +6248,22 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list s_ele = rnd()%ELE_ALL; switch(skill_id) { + case NPC_EARTHQUAKE: + s_ele = ELE_NEUTRAL; + break; case LG_SHIELDSPELL: if (skill_lv == 2) s_ele = ELE_HOLY; break; case WL_HELLINFERNO: - if (mflag&ELE_DARK) + if (mflag & 2) { // ELE_DARK s_ele = ELE_DARK; + ad.div_ = 3; + } + break; + case WM_REVERBERATION: + if (sd) + s_ele = sd->bonus.arrow_ele; break; case SO_PSYCHIC_WAVE: if( sc && sc->count ) { @@ -5951,7 +6341,7 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list #endif if(i > 700) i = 700; - if(rnd()%1000 < i && !status_has_mode(tstatus,MD_STATUS_IMMUNE)) + if(rnd()%1000 < i && !status_has_mode(tstatus,MD_STATUSIMMUNE)) ad.damage = tstatus->hp; else { #ifdef RENEWAL @@ -5966,12 +6356,31 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list #endif } break; + case NPC_DARKBREATH: + ad.damage = tstatus->hp * (skill_lv <= 5 ? 100 / (2 * 6 - skill_lv) : 50) / 100; + break; case PF_SOULBURN: ad.damage = tstatus->sp * 2; break; case AB_RENOVATIO: ad.damage = status_get_lv(src) * 10 + sstatus->int_; break; + case NPC_EARTHQUAKE: + if (mflag & NPC_EARTHQUAKE_FLAG) { + ad.flag |= NPC_EARTHQUAKE_FLAG; // Pass flag to battle_calc_damage + mflag &= ~NPC_EARTHQUAKE_FLAG; // Remove before NK_SPLASHSPLIT check + } + + if (src->type == BL_PC) + ad.damage = sstatus->str * 2 + battle_calc_weapon_attack(src, target, skill_id, skill_lv, mflag).damage; + else + ad.damage = battle_calc_base_damage(src, sstatus, &sstatus->rhw, sc, tstatus->size, 0); + + MATK_RATE(200 + 100 * skill_lv + 100 * (skill_lv / 2) + ((skill_lv > 4) ? 100 : 0)); + + if (nk[NK_SPLASHSPLIT] && mflag > 1) + ad.damage /= mflag; + break; case NPC_ICEMINE: case NPC_FLAMECROSS: ad.damage = sstatus->rhw.atk * 20 * skill_lv; @@ -5983,6 +6392,10 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list MATK_ADD(sstatus->matk_min); } + if (sd) { // Soul energy spheres adds MATK. + MATK_ADD(3*sd->soulball); + } + if (nk[NK_SPLASHSPLIT]) { // Divide MATK in case of multiple targets skill if (mflag>0) ad.damage /= mflag; @@ -6075,8 +6488,8 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list case SL_STIN: //Target size must be small (0) for full damage skillratio += (tstatus->size != SZ_SMALL ? -99 : 10 * skill_lv); break; - case SL_STUN: //Full damage is dealt on small/medium targets - skillratio += (tstatus->size != SZ_BIG ? 5 * skill_lv : -99); + case SL_STUN: + skillratio += 5 * skill_lv; break; case SL_SMA: //Base damage is 40% + lv% skillratio += -60 + status_get_lv(src); @@ -6084,17 +6497,17 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list case NJ_KOUENKA: skillratio -= 10; if(sd && sd->spiritcharm_type == CHARM_TYPE_FIRE && sd->spiritcharm > 0) - skillratio += 20 * sd->spiritcharm; + skillratio += 10 * sd->spiritcharm; break; case NJ_KAENSIN: skillratio -= 50; if(sd && sd->spiritcharm_type == CHARM_TYPE_FIRE && sd->spiritcharm > 0) - skillratio += 10 * sd->spiritcharm; + skillratio += 20 * sd->spiritcharm; break; case NJ_BAKUENRYU: skillratio += 50 + 150 * skill_lv; if(sd && sd->spiritcharm_type == CHARM_TYPE_FIRE && sd->spiritcharm > 0) - skillratio += 15 * sd->spiritcharm; + skillratio += 100 * sd->spiritcharm; break; case NJ_HYOUSENSOU: #ifdef RENEWAL @@ -6103,12 +6516,12 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list skillratio += 2 * skill_lv; #endif if(sd && sd->spiritcharm_type == CHARM_TYPE_WATER && sd->spiritcharm > 0) - skillratio += 5 * sd->spiritcharm; + skillratio += 20 * sd->spiritcharm; break; case NJ_HYOUSYOURAKU: skillratio += 50 * skill_lv; if(sd && sd->spiritcharm_type == CHARM_TYPE_WATER && sd->spiritcharm > 0) - skillratio += 25 * sd->spiritcharm; + skillratio += 100 * sd->spiritcharm; break; case NJ_RAIGEKISAI: #ifdef RENEWAL @@ -6117,39 +6530,40 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list skillratio += 60 + 40 * skill_lv; #endif if(sd && sd->spiritcharm_type == CHARM_TYPE_WIND && sd->spiritcharm > 0) - skillratio += 15 * sd->spiritcharm; + skillratio += 20 * sd->spiritcharm; break; case NJ_KAMAITACHI: skillratio += 100 * skill_lv; if(sd && sd->spiritcharm_type == CHARM_TYPE_WIND && sd->spiritcharm > 0) - skillratio += 10 * sd->spiritcharm; + skillratio += 100 * sd->spiritcharm; break; case NJ_HUUJIN: #ifdef RENEWAL skillratio += 50; #endif if(sd && sd->spiritcharm_type == CHARM_TYPE_WIND && sd->spiritcharm > 0) - skillratio += 20 * sd->spiritcharm; + skillratio += 10 * sd->spiritcharm; break; case NPC_ENERGYDRAIN: skillratio += 100 * skill_lv; break; - case NPC_EARTHQUAKE: - skillratio += 100 + 100 * skill_lv + 100 * (skill_lv / 2) + ((skill_lv > 4) ? 100 : 0); - break; #ifdef RENEWAL case WZ_HEAVENDRIVE: - skillratio += -100 + skill_lv * 100 + skill_lv * 25; + skillratio += 25; break; case WZ_METEOR: skillratio += 25; break; case WZ_VERMILION: if(sd) - skillratio += 25 + skill_lv * 5; + skillratio += 300 + skill_lv * 100; else skillratio += 20 * skill_lv - 20; //Monsters use old formula break; + case PR_MAGNUS: + if (battle_check_undead(tstatus->race, tstatus->def_ele) || tstatus->race == RC_DEMON) + skillratio += 30; + break; case BA_DISSONANCE: skillratio += skill_lv * 10; if (sd) @@ -6167,10 +6581,6 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list case WZ_VERMILION: skillratio += 20 * skill_lv - 20; break; - case PR_MAGNUS: - if (battle_check_undead(tstatus->race, tstatus->def_ele) || tstatus->race == RC_DEMON) - skillratio += 30; - break; #endif case AB_JUDEX: skillratio += -100 + 300 + 40 * skill_lv; @@ -6184,14 +6594,13 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list skillratio += 300 + 40 * skill_lv; break; case WL_SOULEXPANSION: - skillratio += -100 + (skill_lv + 4) * 100 + status_get_int(src); + skillratio += -100 + 750 + skill_lv * 150 + sstatus->int_; RE_LVL_DMOD(100); break; case WL_FROSTMISTY: - skillratio += 100 + 100 * skill_lv; + skillratio += -100 + 200 + 100 * skill_lv; RE_LVL_DMOD(100); break; - case WL_JACKFROST: case NPC_JACKFROST: if (tsc && tsc->data[SC_FREEZING]) { skillratio += 900 + 300 * skill_lv; @@ -6201,50 +6610,30 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list RE_LVL_DMOD(150); } break; + case WL_JACKFROST: + if (tsc && tsc->data[SC_MISTY_FROST]) + skillratio += -100 + 1200 + 600 * skill_lv; + else + skillratio += -100 + 1000 + 300 * skill_lv; + RE_LVL_DMOD(100); + break; case WL_DRAINLIFE: - skillratio += -100 + 200 * skill_lv + status_get_int(src); + skillratio += -100 + 200 * skill_lv + sstatus->int_; RE_LVL_DMOD(100); break; case WL_CRIMSONROCK: - skillratio += 1200 + 300 * skill_lv; + skillratio += -100 + 700 + 600 * skill_lv; RE_LVL_DMOD(100); break; case WL_HELLINFERNO: - skillratio += -100 + 300 * skill_lv; + skillratio += -100 + 400 * skill_lv; + if (mflag & 2) // ELE_DARK + skillratio += 200; RE_LVL_DMOD(100); - // Shadow: MATK [{( Skill Level x 300 ) x ( Caster Base Level / 100 ) x 4/5 }] % - // Fire : MATK [{( Skill Level x 300 ) x ( Caster Base Level / 100 ) /5 }] % - if (mflag&ELE_DARK) - skillratio *= 4; - skillratio /= 5; break; case WL_COMET: - i = (sc ? distance_xy(target->x, target->y, sc->comet_x, sc->comet_y) : 8); - if (i <= 3) - skillratio += 2400 + 500 * skill_lv; // 7 x 7 cell - else if (i <= 5) - skillratio += 1900 + 500 * skill_lv; // 11 x 11 cell - else if (i <= 7) - skillratio += 1400 + 500 * skill_lv; // 15 x 15 cell - else - skillratio += 900 + 500 * skill_lv; // 19 x 19 cell - - if (sd && sd->status.party_id) { - struct map_session_data* psd; - int p_sd[MAX_PARTY], c; - - c = 0; - memset(p_sd, 0, sizeof(p_sd)); - party_foreachsamemap(skill_check_condition_char_sub, sd, 3, &sd->bl, &c, &p_sd, skill_id); - c = (c > 1 ? rnd()%c : 0); - - if( (psd = map_id2sd(p_sd[c])) && pc_checkskill(psd,WL_COMET) > 0 ){ - skillratio = skill_lv * 400; //MATK [{( Skill Level x 400 ) x ( Caster's Base Level / 120 )} + 2500 ] % - RE_LVL_DMOD(120); - skillratio += 2500; - status_zap(&psd->bl, 0, skill_get_sp(skill_id, skill_lv) / 2); - } - } + skillratio += -100 + 2500 + 500 * skill_lv; + RE_LVL_DMOD(100); break; case WL_CHAINLIGHTNING_ATK: skillratio += 400 + 100 * skill_lv; @@ -6253,7 +6642,7 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list skillratio += 100 * mflag; break; case WL_EARTHSTRAIN: - skillratio += 1900 + 100 * skill_lv; + skillratio += -100 + 1000 + 600 * skill_lv; RE_LVL_DMOD(100); break; case WL_TETRAVORTEX_FIRE: @@ -6270,7 +6659,7 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list case WL_SUMMON_ATK_WIND: case WL_SUMMON_ATK_GROUND: skillratio += -100 + (1 + skill_lv) / 2 * (status_get_lv(src) + (sd ? sd->status.job_level : 0)); - RE_LVL_DMOD(100); + RE_LVL_DMOD(100); // ! TODO: Confirm new formula break; case LG_RAYOFGENESIS: skillratio += -100 + 200 * skill_lv; @@ -6286,11 +6675,13 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list break; case WM_METALICSOUND: skillratio += -100 + 120 * skill_lv + 60 * ((sd) ? pc_checkskill(sd, WM_LESSON) : 1); + if (tsc && tsc->data[SC_SLEEP]) + skillratio += 100; // !TODO: Confirm target sleeping bonus RE_LVL_DMOD(100); break; - case WM_REVERBERATION_MAGIC: - // MATK [{(Skill Level x 100) + 100} x Casters Base Level / 100] % - skillratio += 100 * skill_lv; + case WM_REVERBERATION: + // MATK [{(Skill Level x 300) + 400} x Casters Base Level / 100] % + skillratio += -100 + 700 + 300 * skill_lv; RE_LVL_DMOD(100); break; case SO_FIREWALK: @@ -6305,6 +6696,10 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list if( sc && sc->data[SC_BLAST_OPTION] ) skillratio += (sd ? sd->status.job_level / 2 : 0); break; + case NPC_FIREWALK: + case NPC_ELECTRICWALK: + skillratio += -100 + 100 * skill_lv; + break; case SO_EARTHGRAVE: skillratio += -100 + sstatus->int_ * skill_lv + ((sd) ? pc_checkskill(sd, SA_SEISMICWEAPON) * 200 : 0); RE_LVL_DMOD(100); @@ -6323,6 +6718,9 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list if( sc && sc->data[SC_CURSED_SOIL_OPTION] ) skillratio += (sd ? sd->status.job_level * 5 : 0); break; + case NPC_POISON_BUSTER: + skillratio += -100 + 1500 * skill_lv; + break; case SO_PSYCHIC_WAVE: skillratio += -100 + 70 * skill_lv + 3 * sstatus->int_; RE_LVL_DMOD(100); @@ -6336,6 +6734,9 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list if (sc && sc->data[SC_CURSED_SOIL_OPTION]) skillratio += (sd ? sd->status.job_level : 0); break; + case NPC_CLOUD_KILL: + skillratio += -100 + 50 * skill_lv; + break; case SO_VARETYR_SPEAR: //MATK [{( Endow Tornado skill level x 50 ) + ( Caster INT x Varetyr Spear Skill level )} x Caster Base Level / 100 ] % skillratio += -100 + status_get_int(src) * skill_lv + ((sd) ? pc_checkskill(sd, SA_LIGHTNINGLOADER) * 50 : 0); RE_LVL_DMOD(100); @@ -6377,17 +6778,11 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list skillratio += 1100; break; case MH_ERASER_CUTTER: - skillratio += 400 + 100 * skill_lv + (skill_lv%2 > 0 ? 0 : 300); - break; case MH_XENO_SLASHER: - if(skill_lv%2) - skillratio += 350 + 50 * skill_lv; //500:600:700 - else - skillratio += 400 + 100 * skill_lv; //700:900 + skillratio += -100 + 350 * skill_lv * status_get_lv(src) / 100 + sstatus->int_; // !TODO: Confirm Base Level and INT bonus break; case MH_HEILIGE_STANGE: - skillratio += 400 + 250 * skill_lv; - skillratio = (skillratio * status_get_lv(src)) / 150; + skillratio += -100 + 1000 + 250 * skill_lv * status_get_lv(src) / 150 + sstatus->vit; // !TODO: Confirm VIT bonus break; case MH_POISON_MIST: skillratio += -100 + 40 * skill_lv * status_get_lv(src) / 100; @@ -6407,6 +6802,26 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list i = cap_value(i, 1, 4); skillratio = 2500 + ((skill_lv - i + 1) * 500); break; + case NPC_HELLBURNING: + skillratio += 900; + break; + case SP_CURSEEXPLOSION: + if (tsc && tsc->data[SC_SOULCURSE]) + skillratio += 1400 + 200 * skill_lv; + else + skillratio += 300 + 100 * skill_lv; + break; + case SP_SPA: + skillratio += 400 + 250 * skill_lv; + RE_LVL_DMOD(100); + break; + case SP_SHA: + skillratio += -100 + 5 * skill_lv; + break; + case SP_SWHOO: + skillratio += 1000 + 200 * skill_lv; + RE_LVL_DMOD(100); + break; } if (sc) {// Insignia's increases the damage of offensive magic by a fixed percentage depending on the element. @@ -6426,14 +6841,7 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list } } #ifdef RENEWAL - switch(skill_id) { // These skills will do a card fix later - case CR_ACIDDEMONSTRATION: - case ASC_BREAKER: - break; - default: - ad.damage += battle_calc_cardfix(BF_MAGIC, src, target, nk, s_ele, 0, ad.damage, 0, ad.flag); - break; - } + ad.damage += battle_calc_cardfix(BF_MAGIC, src, target, nk, s_ele, 0, ad.damage, 0, ad.flag); #endif if(sd) { @@ -6466,9 +6874,13 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list } if(sd) { - i = sd->ignore_mdef_by_race[tstatus->race] + sd->ignore_mdef_by_race[RC_ALL]; - i += sd->ignore_mdef_by_class[tstatus->class_] + sd->ignore_mdef_by_class[CLASS_ALL]; - i += sd->ignore_mdef_by_race2[status_get_race2(target)]; + i = sd->indexed_bonus.ignore_mdef_by_race[tstatus->race] + sd->indexed_bonus.ignore_mdef_by_race[RC_ALL]; + i += sd->indexed_bonus.ignore_mdef_by_class[tstatus->class_] + sd->indexed_bonus.ignore_mdef_by_class[CLASS_ALL]; + + std::vector<e_race2> race2 = status_get_race2(target); + + for (const auto &raceit : race2) + i += sd->indexed_bonus.ignore_mdef_by_race2[raceit]; if (i) { if (i > 100) i = 100; @@ -6492,16 +6904,6 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list ad.damage = ad.damage * (100-mdef)/100 - mdef2; #endif } -#if 0 // Doesn't seem to be official - if (skill_id == NPC_EARTHQUAKE) { - //Adds atk2 to the damage, should be influenced by number of hits and skill-ratio, but not mdef reductions. [Skotlex] - //Also divide the extra bonuses from atk2 based on the number in range [Kevin] - if(mflag>0) - ad.damage+= (sstatus->rhw.atk2*skillratio/100)/mflag; - else - ShowError("Zero range by %d:%s, divide per 0 avoided!\n", skill_id, skill_get_name(skill_id)); - } -#endif if(ad.damage<1) ad.damage=1; else if(sc) { //only applies when hit @@ -6529,7 +6931,7 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list } } - if (!nk[NK_IGNOREELEMENT] && skill_id != ASC_BREAKER) // Soul Breaker's magic portion is non-elemental. [Secret] + if (!nk[NK_IGNOREELEMENT]) ad.damage = battle_attr_fix(src, target, ad.damage, s_ele, tstatus->def_ele, tstatus->ele_lv); //Apply the physical part of the skill's damage. [Skotlex] @@ -6562,14 +6964,6 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list //Apply DAMAGE_DIV_FIX and check for min damage battle_apply_div_fix(&ad, skill_id); -#ifdef RENEWAL - switch(skill_id) { - case ASC_BREAKER: - case CR_ACIDDEMONSTRATION: - return ad; //These skills will do a GVG fix later - } -#endif - struct map_data *mapdata = map_getmapdata(target->m); ad.damage = battle_calc_damage(src,target,&ad,ad.damage,skill_id,skill_lv); @@ -6707,41 +7101,15 @@ struct Damage battle_calc_misc_attack(struct block_list *src,struct block_list * case NPC_SMOKING: md.damage = 3; break; - case NPC_DARKBREATH: - md.damage = tstatus->max_hp * skill_lv * 10 / 100; - break; case NPC_EVILLAND: md.damage = skill_calc_heal(src,target,skill_id,skill_lv,false); break; +#ifndef RENEWAL case ASC_BREAKER: -#ifdef RENEWAL - // Official Renewal formula [helvetica] - // damage = ((atk + matk) * (3 + (.5 * skill level))) - (edef + sdef + emdef + smdef) - // atk part takes weapon element, matk part is non-elemental - // modified def formula - { - short totaldef, totalmdef; - struct Damage atk, matk; - - atk = battle_calc_weapon_attack(src, target, skill_id, skill_lv, 0); - nk.set(NK_IGNOREELEMENT); // atk part takes on weapon element, matk part is non-elemental - matk = battle_calc_magic_attack(src, target, skill_id, skill_lv, 0); - - // (atk + matk) * (3 + (.5 * skill level)) - md.damage = ((30 + (5 * skill_lv)) * (atk.damage + matk.damage)) / 10; - - // modified def reduction, final damage = base damage - (edef + sdef + emdef + smdef) - totaldef = tstatus->def2 + (short)status_get_def(target); - totalmdef = tstatus->mdef + tstatus->mdef2; - md.damage -= totaldef + totalmdef; - } -#else md.damage = 500 + rnd()%500 + 5 * skill_lv * sstatus->int_; nk.set(NK_IGNOREFLEE); nk.set(NK_IGNOREELEMENT); //These two are not properties of the weapon based part. -#endif break; -#ifndef RENEWAL case HW_GRAVITATION: md.damage = 200 + 200 * skill_lv; md.dmotion = 0; //No flinch animation @@ -6765,29 +7133,15 @@ struct Damage battle_calc_misc_attack(struct block_list *src,struct block_list * md.damage = 0; } break; +#ifndef RENEWAL case CR_ACIDDEMONSTRATION: - case GN_FIRE_EXPANSION_ACID: -#ifdef RENEWAL - // Official Renewal formula [helvetica] - // damage = 7 * ((atk + matk)/skill level) * (target vit/100) - // skill is a "forced neutral" type skill, it benefits from weapon element but final damage - // is considered "neutral" for purposes of resistances - { - struct Damage atk = battle_calc_weapon_attack(src, target, skill_id, skill_lv, 0); - struct Damage matk = battle_calc_magic_attack(src, target, skill_id, skill_lv, 0); - md.damage = 7 * ((atk.damage/skill_lv + matk.damage/skill_lv) * tstatus->vit / 100 ); - - // AD benefits from endow/element but damage is forced back to neutral - md.damage = battle_attr_fix(src, target, md.damage, ELE_NEUTRAL, tstatus->def_ele, tstatus->ele_lv); - } -#else if(tstatus->vit+sstatus->int_) //crash fix md.damage = (int)((int64)7*tstatus->vit*sstatus->int_*sstatus->int_ / (10*(tstatus->vit+sstatus->int_))); else md.damage = 0; if (tsd) md.damage>>=1; -#endif break; +#endif case NJ_ZENYNAGE: case KO_MUCHANAGE: md.damage = skill_get_zeny(skill_id, skill_lv); @@ -6851,26 +7205,15 @@ struct Damage battle_calc_misc_attack(struct block_list *src,struct block_list * case NC_MAGMA_ERUPTION_DOTDAMAGE: // 'Eruption' damage md.damage = 800 + 200 * skill_lv; break; - case WM_SOUND_OF_DESTRUCTION: - md.damage = 1000 * skill_lv + sstatus->int_ * ((sd) ? pc_checkskill(sd,WM_LESSON) : 1); - md.damage += md.damage * 10 * ((sd) ? battle_calc_chorusbonus(sd) / 100 : 0); - break; case GN_THORNS_TRAP: md.damage = 100 + 200 * skill_lv + status_get_int(src); break; - case GN_HELLS_PLANT_ATK: - //[{( Hell Plant Skill Level x Casters Base Level ) x 10 } + {( Casters INT x 7 ) / 2 } x { 18 + ( Casters Job Level / 4 )] x ( 5 / ( 10 - Summon Flora Skill Level )) - md.damage = skill_lv * status_get_lv(src) * 10 + status_get_int(src) * 7 / 2 * (18 + (sd ? sd->status.job_level : 0) / 4) * 5 / (10 - (sd ? pc_checkskill(sd, AM_CANNIBALIZE) : 0)); - break; case RL_B_TRAP: // kRO 2014-02-12: Damage: Caster's DEX, Target's current HP, Skill Level md.damage = status_get_dex(src) * 10 + (skill_lv * 3 * status_get_hp(target)) / 100; - if (status_bl_has_mode(target, MD_STATUS_IMMUNE)) + if (status_bl_has_mode(target, MD_STATUSIMMUNE)) md.damage /= 10; break; - case MH_EQC: - md.damage = max(tstatus->hp - sstatus->hp, 0); - break; case NPC_MAXPAIN_ATK: if (ssc && ssc->data[SC_MAXPAIN]) md.damage = ssc->data[SC_MAXPAIN]->val2; @@ -6880,6 +7223,16 @@ struct Damage battle_calc_misc_attack(struct block_list *src,struct block_list * case SU_SV_ROOTTWIST_ATK: md.damage = 100; break; + case SP_SOULEXPLOSION: + md.damage = tstatus->hp * (20 + 10 * skill_lv) / 100; + break; + case SJ_NOVAEXPLOSING: + // (Base ATK + Weapon ATK) * Ratio + md.damage = (sstatus->batk + sstatus->rhw.atk) * (200 + 100 * skill_lv) / 100; + + // Additional Damage + md.damage += sstatus->max_hp / (6 - min(5, skill_lv)) + status_get_max_sp(src) * (2 * skill_lv); + break; } if (nk[NK_SPLASHSPLIT]) { // Divide ATK among targets @@ -7092,13 +7445,21 @@ int64 battle_calc_return_damage(struct block_list* bl, struct block_list *src, i sc = status_get_sc(bl); ssc = status_get_sc(src); - if (sc && sc->data[SC_WHITEIMPRISON]) - return 0; // White Imprison does not reflect any damage + if (sc) { // These statuses do not reflect any damage (off the target) + if (sc->data[SC_WHITEIMPRISON] || sc->data[SC_DARKCROW] || + (sc->data[SC_KYOMU] && (!ssc || !ssc->data[SC_SHIELDSPELL_DEF]))) // Nullify reflecting ability except for Shield Spell - Def + return 0; + } + + if (ssc) { + if (ssc->data[SC_HELLS_PLANT]) + return 0; + } if (flag & BF_SHORT) {//Bounces back part of the damage. if ( (skill_get_inf2(skill_id, INF2_ISTRAP) || !status_reflect) && sd && sd->bonus.short_weapon_damage_return ) { rdamage += damage * sd->bonus.short_weapon_damage_return / 100; - rdamage = i64max(rdamage,1); + rdamage = i64max(rdamage, 1); } else if( status_reflect && sc && sc->count ) { if( sc->data[SC_REFLECTSHIELD] ) { struct status_change_entry *sce_d; @@ -7127,12 +7488,11 @@ int64 battle_calc_return_damage(struct block_list* bl, struct block_list *src, i rdamage = 0; else { rdamage += damage * sc->data[SC_REFLECTSHIELD]->val2 / 100; - if (rdamage < 1) - rdamage = 1; + rdamage = i64max(rdamage, 1); } } - if (sc->data[SC_DEATHBOUND] && skill_id != WS_CARTTERMINATION && skill_id != GN_HELLS_PLANT_ATK && !status_bl_has_mode(src,MD_STATUS_IMMUNE)) { + if (sc->data[SC_DEATHBOUND] && skill_id != WS_CARTTERMINATION && skill_id != GN_HELLS_PLANT_ATK && !status_bl_has_mode(src,MD_STATUSIMMUNE)) { if (distance_bl(src,bl) <= 0 || !map_check_dir(map_calc_dir(bl,src->x,src->y), unit_getdir(bl))) { int64 rd1 = 0; @@ -7145,33 +7505,46 @@ int64 battle_calc_return_damage(struct block_list* bl, struct block_list *src, i } } - if( sc->data[SC_SHIELDSPELL_DEF] && sc->data[SC_SHIELDSPELL_DEF]->val1 == 2 && !status_bl_has_mode(src,MD_STATUS_IMMUNE) ){ + if( sc->data[SC_SHIELDSPELL_DEF] && sc->data[SC_SHIELDSPELL_DEF]->val1 == 2 && !status_bl_has_mode(src,MD_STATUSIMMUNE) ){ rdamage += damage * sc->data[SC_SHIELDSPELL_DEF]->val2 / 100; - if (rdamage < 1) rdamage = 1; + rdamage = i64max(rdamage, 1); } } } } else { if (!status_reflect && sd && sd->bonus.long_weapon_damage_return) { rdamage += damage * sd->bonus.long_weapon_damage_return / 100; - if (rdamage < 1) rdamage = 1; + rdamage = i64max(rdamage, 1); } } - if (ssc && ssc->data[SC_INSPIRATION]) { - rdamage += damage / 100; -#ifdef RENEWAL - rdamage = cap_value(rdamage, 1, max_damage); -#else - rdamage = i64max(rdamage,1); -#endif + if (rdamage > 0) { + map_session_data* ssd = BL_CAST(BL_PC, src); + if (ssd && ssd->bonus.reduce_damage_return != 0) { + rdamage -= rdamage * ssd->bonus.reduce_damage_return / 100; + rdamage = i64max(rdamage, 1); + } } - if (sc && sc->data[SC_KYOMU] && (!ssc || !ssc->data[SC_SHIELDSPELL_DEF])) // Nullify reflecting ability except for Shield Spell - Def - rdamage = 0; + if (ssc) { + if (ssc->data[SC_INSPIRATION]) { + rdamage += damage / 100; +#ifdef RENEWAL + rdamage = cap_value(rdamage, 1, max_damage); +#else + rdamage = i64max(rdamage, 1); +#endif + } + if (ssc->data[SC_VENOMBLEED] && ssc->data[SC_VENOMBLEED]->val3 == 0) + rdamage -= damage * ssc->data[SC_VENOMBLEED]->val2 / 100; - if (sc && sc->data[SC_MAXPAIN]) { - rdamage = damage * sc->data[SC_MAXPAIN]->val1 * 10 / 100; + if (rdamage > 0 && ssc->data[SC_REF_T_POTION]) + return 1; // Returns 1 damage + } + + if (sc) { + if (sc->data[SC_MAXPAIN]) + rdamage = damage * sc->data[SC_MAXPAIN]->val1 * 10 / 100; } return cap_value(min(rdamage,max_damage),INT_MIN,INT_MAX); @@ -7302,7 +7675,7 @@ int battle_damage_area(struct block_list *bl, va_list ap) { dmotion = va_arg(ap,int); damage = va_arg(ap,int); - if (status_bl_has_mode(bl, MD_SKILL_IMMUNE) || status_get_class(bl) == MOBID_EMPERIUM) + if (status_bl_has_mode(bl, MD_SKILLIMMUNE) || status_get_class(bl) == MOBID_EMPERIUM) return 0; if( bl != src && battle_check_target(src,bl,BCT_ENEMY) > 0 ) { map_freeblock_lock(); @@ -7311,7 +7684,7 @@ int battle_damage_area(struct block_list *bl, va_list ap) { if( amotion ) battle_delay_damage(tick, amotion,src,bl,0,CR_REFLECTSHIELD,0,damage,ATK_DEF,0,true,false); else - status_fix_damage(src,bl,damage,0); + status_fix_damage(src,bl,damage,0,LG_REFLECTDAMAGE); clif_damage(bl,bl,tick,amotion,dmotion,damage,1,DMG_ENDURE,0,false); skill_additional_effect(src, bl, CR_REFLECTSHIELD, 1, BF_WEAPON|BF_SHORT|BF_NORMAL,ATK_DEF,tick); map_freeblock_unlock(); @@ -7368,7 +7741,7 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t if (sd->inventory_data[index]) { switch (sd->status.weapon) { case W_BOW: - if (sd->inventory_data[index]->look != A_ARROW) { + if (sd->inventory_data[index]->subtype != AMMO_ARROW) { clif_arrow_fail(sd,0); return ATK_NONE; } @@ -7377,13 +7750,18 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t case W_RIFLE: case W_GATLING: case W_SHOTGUN: - if (sd->inventory_data[index]->look != A_BULLET) { + if (sd->inventory_data[index]->subtype != AMMO_BULLET) { clif_skill_fail(sd,0,USESKILL_FAIL_NEED_MORE_BULLET,0); return ATK_NONE; } break; case W_GRENADE: - if (sd->inventory_data[index]->look != A_GRENADE) { + if (sd->inventory_data[index]->subtype != +#ifdef RENEWAL + AMMO_BULLET) { +#else + AMMO_GRENADE) { +#endif clif_skill_fail(sd,0,USESKILL_FAIL_NEED_MORE_BULLET,0); return ATK_NONE; } @@ -7397,6 +7775,8 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t status_change_end(src, SC_CLOAKING, INVALID_TIMER); else if (sc->data[SC_CLOAKINGEXCEED] && !(sc->data[SC_CLOAKINGEXCEED]->val4 & 2)) status_change_end(src, SC_CLOAKINGEXCEED, INVALID_TIMER); + else if (sc->data[SC_NEWMOON] && --(sc->data[SC_NEWMOON]->val2) <= 0) + status_change_end(src, SC_NEWMOON, INVALID_TIMER); } if (tsc && tsc->data[SC_AUTOCOUNTER] && status_check_skilluse(target, src, KN_AUTOCOUNTER, 1)) { uint8 dir = map_calc_dir(target,src->x,src->y); @@ -7519,11 +7899,8 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t vellum_damage = true; if( sc && sc->count ) { - if (sc->data[SC_EXEEDBREAK]) { - if (!is_infinite_defense(target, wd.flag) && !vellum_damage) - wd.damage *= sc->data[SC_EXEEDBREAK]->val2 / 100; + if (sc->data[SC_EXEEDBREAK]) status_change_end(src, SC_EXEEDBREAK, INVALID_TIMER); - } if( sc->data[SC_SPELLFIST] ) { if( --(sc->data[SC_SPELLFIST]->val1) >= 0 && !vellum_damage ){ if (!is_infinite_defense(target, wd.flag)) { @@ -7538,10 +7915,8 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t } else status_change_end(src,SC_SPELLFIST,INVALID_TIMER); } - if (sc->data[SC_GIANTGROWTH] && (wd.flag&BF_SHORT) && rnd()%100 < sc->data[SC_GIANTGROWTH]->val2 && !is_infinite_defense(target, wd.flag) && !vellum_damage) { - wd.damage <<= 1; // Double Damage - skill_break_equip(src, src, EQP_WEAPON, 10, BCT_SELF); // Break chance happens on successful damage increase - } + if (sc->data[SC_GIANTGROWTH] && (wd.flag&BF_SHORT) && rnd()%100 < sc->data[SC_GIANTGROWTH]->val2 && !is_infinite_defense(target, wd.flag) && !vellum_damage) + wd.damage += wd.damage * 150 / 100; // 2.5 times damage if( sd && battle_config.arrow_decrement && sc->data[SC_FEARBREEZE] && sc->data[SC_FEARBREEZE]->val4 > 0) { short idx = sd->equip_index[EQI_AMMO]; @@ -7615,7 +7990,7 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t } clif_damage(d_bl, d_bl, gettick(), wd.amotion, wd.dmotion, damage, 1, DMG_NORMAL, 0, false); - status_fix_damage(NULL, d_bl, damage, 0); + status_fix_damage(NULL, d_bl, damage, 0, CR_DEVOTION); } } else @@ -7634,7 +8009,7 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t if (e_bl && !status_isdead(e_bl)) { clif_damage(e_bl, e_bl, tick, 0, 0, damage, wd.div_, DMG_NORMAL, 0, false); - status_fix_damage(NULL, e_bl, damage, 0); + status_fix_damage(NULL, e_bl, damage, 0, EL_WATER_SCREEN); } } } @@ -7737,7 +8112,14 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t clif_status_change(src, EFST_POSTDELAY, 1, skill_delayfix(src, r_skill, r_lv), 0, 0, 1); } } - + if (wd.flag&BF_WEAPON && sc && sc->data[SC_FALLINGSTAR] && rand()%100 < sc->data[SC_FALLINGSTAR]->val2) { + if (sd) + sd->state.autocast = 1; + if (status_charge(src, 0, skill_get_sp(SJ_FALLINGSTAR_ATK, sc->data[SC_FALLINGSTAR]->val1))) + skill_castend_nodamage_id(src, src, SJ_FALLINGSTAR_ATK, sc->data[SC_FALLINGSTAR]->val1, tick, flag); + if (sd) + sd->state.autocast = 0; + } if (wd.flag & BF_WEAPON && src != target && damage > 0) { if (battle_config.left_cardfix_to_right) battle_drain(sd, target, wd.damage, wd.damage, tstatus->race, tstatus->class_); @@ -7921,7 +8303,7 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f if( !su || !su->group) return 0; if( skill_get_inf2(su->group->skill_id, INF2_ISTRAP) && su->group->unit_id != UNT_USED_TRAPS) { - if (!skill_id || su->group->skill_id == WM_REVERBERATION || su->group->skill_id == NPC_REVERBERATION || su->group->skill_id == WM_POEMOFNETHERWORLD) { + if (!skill_id || su->group->skill_id == NPC_REVERBERATION || su->group->skill_id == WM_POEMOFNETHERWORLD) { ; } else if (skill_get_inf2(skill_id, INF2_TARGETTRAP)) { // Only a few skills can target traps @@ -8013,8 +8395,12 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f case BL_PET: if (t_bl->type != BL_MOB && flag&BCT_ENEMY) return 0; //Pet may not attack non-mobs. - if (t_bl->type == BL_MOB && ((TBL_MOB*)t_bl)->guardian_data && flag&BCT_ENEMY) - return 0; //pet may not attack Guardians/Emperium + if (t_bl->type == BL_MOB && flag & BCT_ENEMY) { + mob_data *md = BL_CAST(BL_MOB, t_bl); + + if (md->guardian_data || md->special_state.ai == AI_GUILD) + return 0; //pet may not attack Guardians/Emperium + } break; case BL_SKILL: { struct skill_unit *su = (struct skill_unit *)src; @@ -8363,6 +8749,7 @@ static const struct _battle_data { { "ammo_check_weapon", &battle_config.ammo_check_weapon, 1, 0, 1, }, { "max_aspd", &battle_config.max_aspd, 190, 100, 199, }, { "max_third_aspd", &battle_config.max_third_aspd, 193, 100, 199, }, + { "max_summoner_aspd", &battle_config.max_summoner_aspd, 193, 100, 199, }, { "max_walk_speed", &battle_config.max_walk_speed, 300, 100, 100*DEFAULT_WALK_SPEED, }, { "max_lv", &battle_config.max_lv, 99, 0, MAX_LEVEL, }, { "aura_lv", &battle_config.aura_lv, 99, 0, INT_MAX, }, @@ -8532,7 +8919,6 @@ static const struct _battle_data { { "display_version", &battle_config.display_version, 1, 0, 1, }, { "display_hallucination", &battle_config.display_hallucination, 1, 0, 1, }, { "use_statpoint_table", &battle_config.use_statpoint_table, 1, 0, 1, }, - { "ignore_items_gender", &battle_config.ignore_items_gender, 1, 0, 1, }, { "berserk_cancels_buffs", &battle_config.berserk_cancels_buffs, 0, 0, 1, }, { "debuff_on_logout", &battle_config.debuff_on_logout, 1|2, 0, 1|2, }, { "monster_ai", &battle_config.mob_ai, 0x000, 0x000, 0xFFF, }, @@ -8607,6 +8993,7 @@ static const struct _battle_data { { "mail_show_status", &battle_config.mail_show_status, 0, 0, 2, }, { "client_limit_unit_lv", &battle_config.client_limit_unit_lv, 0, 0, BL_ALL, }, { "land_protector_behavior", &battle_config.land_protector_behavior, 0, 0, 1, }, + { "npc_emotion_behavior", &battle_config.npc_emotion_behavior, 0, 0, 1, }, // BattleGround Settings { "bg_update_interval", &battle_config.bg_update_interval, 1000, 100, INT_MAX, }, { "bg_short_attack_damage_rate", &battle_config.bg_short_damage_rate, 80, 0, INT_MAX, }, @@ -8691,7 +9078,7 @@ static const struct _battle_data { { "fame_pharmacy_10", &battle_config.fame_pharmacy_10, 50, 0, INT_MAX, }, { "mail_delay", &battle_config.mail_delay, 1000, 1000, INT_MAX, }, { "at_monsterignore", &battle_config.autotrade_monsterignore, 0, 0, 1, }, - { "idletime_option", &battle_config.idletime_option, 0x25, 1, INT_MAX, }, + { "idletime_option", &battle_config.idletime_option, 0x7C1F, 1, 0xFFFF, }, { "spawn_direction", &battle_config.spawn_direction, 0, 0, 1, }, { "arrow_shower_knockback", &battle_config.arrow_shower_knockback, 1, 0, 1, }, { "devotion_rdamage_skill_only", &battle_config.devotion_rdamage_skill_only, 1, 0, 1, }, @@ -8710,11 +9097,12 @@ static const struct _battle_data { { "feature.roulette", &battle_config.feature_roulette, 1, 0, 1, }, { "monster_hp_bars_info", &battle_config.monster_hp_bars_info, 1, 0, 1, }, { "min_body_style", &battle_config.min_body_style, 0, 0, SHRT_MAX, }, - { "max_body_style", &battle_config.max_body_style, 4, 0, SHRT_MAX, }, - { "save_body_style", &battle_config.save_body_style, 0, 0, 1, }, + { "max_body_style", &battle_config.max_body_style, 1, 0, SHRT_MAX, }, + { "save_body_style", &battle_config.save_body_style, 1, 0, 1, }, { "monster_eye_range_bonus", &battle_config.mob_eye_range_bonus, 0, 0, 10, }, { "monster_stuck_warning", &battle_config.mob_stuck_warning, 0, 0, 1, }, { "skill_eightpath_algorithm", &battle_config.skill_eightpath_algorithm, 1, 0, 1, }, + { "skill_eightpath_same_cell", &battle_config.skill_eightpath_same_cell, 1, 0, 1, }, { "death_penalty_maxlv", &battle_config.death_penalty_maxlv, 0, 0, 3, }, { "exp_cost_redemptio", &battle_config.exp_cost_redemptio, 1, 0, 100, }, { "exp_cost_redemptio_limit", &battle_config.exp_cost_redemptio_limit, 5, 0, MAX_PARTY, }, @@ -8739,7 +9127,6 @@ static const struct _battle_data { { "guild_alliance_onlygm", &battle_config.guild_alliance_onlygm, 0, 0, 1, }, { "feature.achievement", &battle_config.feature_achievement, 1, 0, 1, }, { "allow_bound_sell", &battle_config.allow_bound_sell, 0, 0, 0xF, }, - { "event_refine_chance", &battle_config.event_refine_chance, 0, 0, 1, }, { "autoloot_adjust", &battle_config.autoloot_adjust, 0, 0, 1, }, { "feature.petevolution", &battle_config.feature_petevolution, 1, 0, 1, }, { "feature.petautofeed", &battle_config.feature_pet_autofeed, 1, 0, 1, }, @@ -8750,7 +9137,8 @@ static const struct _battle_data { { "switch_remove_edp", &battle_config.switch_remove_edp, 2, 0, 3, }, { "feature.homunculus_autofeed", &battle_config.feature_homunculus_autofeed, 1, 0, 1, }, { "feature.homunculus_autofeed_rate", &battle_config.feature_homunculus_autofeed_rate,30, 0, 100, }, - { "summoner_trait", &battle_config.summoner_trait, 3, 0, 3, }, + { "summoner_race", &battle_config.summoner_race, RC_PLAYER_DORAM, RC_FORMLESS, RC_PLAYER_DORAM, }, + { "summoner_size", &battle_config.summoner_size, SZ_SMALL, SZ_SMALL, SZ_BIG, }, { "homunculus_autofeed_always", &battle_config.homunculus_autofeed_always, 1, 0, 1, }, { "feature.attendance", &battle_config.feature_attendance, 1, 0, 1, }, { "feature.privateairship", &battle_config.feature_privateairship, 1, 0, 1, }, @@ -8765,8 +9153,26 @@ static const struct _battle_data { { "boss_nopc_idleskill_rate", &battle_config.boss_nopc_idleskill_rate, 100, 0, 100, }, { "boss_nopc_move_rate", &battle_config.boss_nopc_move_rate, 100, 0, 100, }, { "hom_idle_no_share", &battle_config.hom_idle_no_share, 0, 0, INT_MAX, }, + { "idletime_hom_option", &battle_config.idletime_hom_option, 0x1F, 0x1, 0xFFF, }, { "devotion_standup_fix", &battle_config.devotion_standup_fix, 1, 0, 1, }, { "feature.bgqueue", &battle_config.feature_bgqueue, 1, 0, 1, }, + { "bgqueue_nowarp_mapflag", &battle_config.bgqueue_nowarp_mapflag, 0, 0, 1, }, + { "homunculus_exp_gain", &battle_config.homunculus_exp_gain, 10, 0, 100, }, + { "rental_item_novalue", &battle_config.rental_item_novalue, 1, 0, 1, }, + { "ping_timer_inverval", &battle_config.ping_timer_interval, 30, 0, 99999999, }, + { "ping_time", &battle_config.ping_time, 20, 0, 99999999, }, + { "show_skill_scale", &battle_config.show_skill_scale, 1, 0, 1, }, + { "achievement_mob_share", &battle_config.achievement_mob_share, 0, 0, 1, }, + { "slave_stick_with_master", &battle_config.slave_stick_with_master, 0, 0, 1, }, + { "at_logout_event", &battle_config.at_logout_event, 1, 0, 1, }, + { "homunculus_starving_rate", &battle_config.homunculus_starving_rate, 10, 0, 100, }, + { "homunculus_starving_delay", &battle_config.homunculus_starving_delay, 20000, 0, INT_MAX, }, + { "drop_connection_on_quit", &battle_config.drop_connection_on_quit, 0, 0, 1, }, + { "mob_spawn_variance", &battle_config.mob_spawn_variance, 1, 0, 3, }, + { "mercenary_autoloot", &battle_config.mercenary_autoloot, 0, 0, 1, }, + { "mer_idle_no_share" , &battle_config.mer_idle_no_share, 0, 0, INT_MAX, }, + { "idletime_mer_option", &battle_config.idletime_mer_option, 0x1F, 0x1, 0xFFF, }, + { "feature.refineui", &battle_config.feature_refineui, 1, 0, 1, }, #include "../custom/battle_config_init.inc" }; @@ -8823,6 +9229,7 @@ void battle_adjust_conf() battle_config.monster_max_aspd = 2000 - battle_config.monster_max_aspd * 10; battle_config.max_aspd = 2000 - battle_config.max_aspd * 10; battle_config.max_third_aspd = 2000 - battle_config.max_third_aspd * 10; + battle_config.max_summoner_aspd = 2000 - battle_config.max_summoner_aspd * 10; battle_config.max_extended_aspd = 2000 - battle_config.max_extended_aspd * 10; battle_config.max_walk_speed = 100 * DEFAULT_WALK_SPEED / battle_config.max_walk_speed; battle_config.max_cart_weight *= 10; @@ -8915,6 +9322,13 @@ void battle_adjust_conf() } #endif +#if PACKETVER < 20161012 + if (battle_config.feature_refineui) { + ShowWarning("conf/battle/feature.conf refine UI is enabled but it requires PACKETVER 2016-10-12 or newer, disabling...\n"); + battle_config.feature_refineui = 0; + } +#endif + #if PACKETVER < 20170208 if (battle_config.feature_equipswitch) { ShowWarning("conf/battle/feature.conf equip switch is enabled but it requires PACKETVER 2017-02-08 or newer, disabling...\n"); diff --git a/src/map/battle.hpp b/src/map/battle.hpp index 2964fb2795..d3dd62836a 100644 --- a/src/map/battle.hpp +++ b/src/map/battle.hpp @@ -349,6 +349,7 @@ struct Battle_Config int prevent_logout; // Added by RoVeRT int prevent_logout_trigger; int land_protector_behavior; + int npc_emotion_behavior; int alchemist_summon_reward; // [Valaris] int drops_by_luk; @@ -426,8 +427,6 @@ struct Battle_Config int display_hallucination; // [Skotlex] int use_statpoint_table; // [Skotlex] - int ignore_items_gender; //[Lupus] - int berserk_cancels_buffs; // [Aru] int debuff_on_logout; // Removes a few "official" negative Scs on logout. [Skotlex] int mob_ai; //Configures various mob_ai settings to make them smarter or dumber(official). [Skotlex] @@ -528,6 +527,7 @@ struct Battle_Config int max_extended_parameter; int max_summoner_parameter; int max_third_aspd; + int max_summoner_aspd; int vcast_stat_scale; int mvp_tomb_enabled; @@ -621,6 +621,7 @@ struct Battle_Config int mob_eye_range_bonus; //Vulture's Eye and Snake's Eye range bonus int mob_stuck_warning; //Show warning if a monster is stuck too long int skill_eightpath_algorithm; //Official path algorithm + int skill_eightpath_same_cell; int death_penalty_maxlv; int exp_cost_redemptio; int exp_cost_redemptio_limit; @@ -645,7 +646,6 @@ struct Battle_Config int guild_alliance_onlygm; int feature_achievement; int allow_bound_sell; - int event_refine_chance; int autoloot_adjust; int feature_petevolution; int feature_pet_autofeed; @@ -656,7 +656,8 @@ struct Battle_Config int switch_remove_edp; int feature_homunculus_autofeed; int feature_homunculus_autofeed_rate; - int summoner_trait; + int summoner_race; + int summoner_size; int homunculus_autofeed_always; int feature_attendance; int feature_privateairship; @@ -671,8 +672,26 @@ struct Battle_Config int boss_nopc_idleskill_rate; int boss_nopc_move_rate; int hom_idle_no_share; + int idletime_hom_option; int devotion_standup_fix; int feature_bgqueue; + int bgqueue_nowarp_mapflag; + int homunculus_exp_gain; + int rental_item_novalue; + int ping_timer_interval; + int ping_time; + int show_skill_scale; + int achievement_mob_share; + int slave_stick_with_master; + int at_logout_event; + int homunculus_starving_rate; + int homunculus_starving_delay; + int drop_connection_on_quit; + int mob_spawn_variance; + int mercenary_autoloot; + int mer_idle_no_share; + int idletime_mer_option; + int feature_refineui; #include "../custom/battle_config_struct.inc" }; diff --git a/src/map/battleground.cpp b/src/map/battleground.cpp index 71bb9b236f..fb17f58846 100644 --- a/src/map/battleground.cpp +++ b/src/map/battleground.cpp @@ -32,6 +32,7 @@ using namespace rathena; BattlegroundDatabase battleground_db; std::unordered_map<int, std::shared_ptr<s_battleground_data>> bg_team_db; std::vector<std::shared_ptr<s_battleground_queue>> bg_queues; +int bg_queue_count = 1; const std::string BattlegroundDatabase::getDefaultLocation() { return std::string(db_path) + "/battleground_db.yml"; @@ -75,6 +76,11 @@ uint64 BattlegroundDatabase::parseBodyNode(const YAML::Node &node) { if (!this->asInt32(node, "MinPlayers", min)) return 0; + if (min < 1) { + this->invalidWarning(node["MinPlayers"], "Minimum players %d cannot be less than 1, capping to 1.\n", min); + min = 1; + } + if (min * 2 > MAX_BG_MEMBERS) { this->invalidWarning(node["MinPlayers"], "Minimum players %d exceeds MAX_BG_MEMBERS, capping to %d.\n", min, MAX_BG_MEMBERS / 2); min = MAX_BG_MEMBERS / 2; @@ -92,6 +98,11 @@ uint64 BattlegroundDatabase::parseBodyNode(const YAML::Node &node) { if (!this->asInt32(node, "MaxPlayers", max)) return 0; + if (max < 1) { + this->invalidWarning(node["MaxPlayers"], "Maximum players %d cannot be less than 1, capping to 1.\n", max); + max = 1; + } + if (max * 2 > MAX_BG_MEMBERS) { this->invalidWarning(node["MaxPlayers"], "Maximum players %d exceeds MAX_BG_MEMBERS, capping to %d.\n", max, MAX_BG_MEMBERS / 2); max = MAX_BG_MEMBERS / 2; @@ -158,7 +169,77 @@ uint64 BattlegroundDatabase::parseBodyNode(const YAML::Node &node) { bg->start_delay = delay; } else { if (!exists) - bg->start_delay = 30; + bg->start_delay = 0; + } + + if (this->nodeExists(node, "Join")) { + const YAML::Node &joinNode = node["Join"]; + + if (this->nodeExists(joinNode, "Solo")) { + bool active; + + if (!this->asBool(joinNode, "Solo", active)) + return 0; + + bg->solo = active; + } else { + if (!exists) + bg->solo = true; + } + + if (this->nodeExists(joinNode, "Party")) { + bool active; + + if (!this->asBool(joinNode, "Party", active)) + return 0; + + bg->party = active; + } else { + if (!exists) + bg->party = true; + } + + if (this->nodeExists(joinNode, "Guild")) { + bool active; + + if (!this->asBool(joinNode, "Guild", active)) + return 0; + + bg->guild = active; + } else { + if (!exists) + bg->guild = true; + } + } else { + if (!exists) { + bg->solo = true; + bg->party = true; + bg->guild = true; + } + } + + if (this->nodeExists(node, "JobRestrictions")) { + const YAML::Node &jobsNode = node["JobRestrictions"]; + + for (const auto &jobit : jobsNode) { + std::string job_name = jobit.first.as<std::string>(), job_name_constant = "JOB_" + job_name; + int64 constant; + + if (!script_get_constant(job_name_constant.c_str(), &constant)) { + this->invalidWarning(node["JobRestrictions"], "Job %s does not exist.\n", job_name.c_str()); + continue; + } + + bool active; + + if (!this->asBool(jobsNode, job_name, active)) + return 0; + + if (active) + bg->job_restrictions.push_back(static_cast<int32>(constant)); + else + util::vector_erase_if_exists(bg->job_restrictions, static_cast<int32>(constant)); + } } if (this->nodeExists(node, "Locations")) { @@ -174,9 +255,9 @@ uint64 BattlegroundDatabase::parseBodyNode(const YAML::Node &node) { if (!this->asString(location, "Map", map_name)) return 0; - map_entry.mapid = map_mapname2mapid(map_name.c_str()); + map_entry.mapindex = mapindex_name2id(map_name.c_str()); - if (map_entry.mapid == -1) { + if (map_entry.mapindex == 0) { this->invalidWarning(location["Map"], "Invalid battleground map name %s, skipping.\n", map_name.c_str()); return 0; } @@ -245,6 +326,18 @@ uint64 BattlegroundDatabase::parseBodyNode(const YAML::Node &node) { } } + if (this->nodeExists(team[it], "ActiveEvent")) { + if (!this->asString(team[it], "ActiveEvent", team_ptr->active_event)) + return 0; + + team_ptr->active_event.resize(EVENT_NAME_LENGTH); + + if (team_ptr->active_event.find("::On") == std::string::npos) { + this->invalidWarning(team["ActiveEvent"], "Battleground ActiveEvent label %s should begin with '::On', skipping.\n", team_ptr->active_event.c_str()); + return 0; + } + } + if (this->nodeExists(team[it], "Variable")) { if (!this->asString(team[it], "Variable", team_ptr->bg_id_var)) return 0; @@ -284,6 +377,21 @@ std::shared_ptr<s_battleground_type> bg_search_name(const char *name) return nullptr; } +/** + * Search for a Battleground queue based on the given queue ID + * @param queue_id: Queue ID + * @return s_battleground_queue on success or nullptr on failure + */ +std::shared_ptr<s_battleground_queue> bg_search_queue(int queue_id) +{ + for (const auto &queue : bg_queues) { + if (queue_id == queue->queue_id) + return queue; + } + + return nullptr; +} + /** * Search for an available player in Battleground * @param bg: Battleground data @@ -293,7 +401,12 @@ struct map_session_data* bg_getavailablesd(s_battleground_data *bg) { nullpo_retr(nullptr, bg); - return (bg->members.size() != 0) ? bg->members[0].sd : nullptr; + for (const auto &member : bg->members) { + if (member.sd != nullptr) + return member.sd; + } + + return nullptr; } /** @@ -425,8 +538,8 @@ int bg_team_leave(struct map_session_data *sd, bool quit, bool deserter) auto member = bgteam->members.begin(); while (member != bgteam->members.end()) { - if (member->sd == sd && member->entry_point.map != 0) { - if (!map_getmapflag(map_mapindex2mapid(member->entry_point.map), MF_NOSAVE)) + if (member->sd == sd) { + if (member->entry_point.map != 0 && !map_getmapflag(map_mapindex2mapid(member->entry_point.map), MF_NOSAVE)) pc_setpos(sd, member->entry_point.map, member->entry_point.x, member->entry_point.y, CLR_TELEPORT); else pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_TELEPORT); // Warp to save point if the entry map has no save flag. @@ -514,7 +627,7 @@ int bg_create(uint16 mapindex, s_battleground_team* team) bg->cemetery.y = team->warp_y; bg->logout_event = team->quit_event.c_str(); bg->die_event = team->death_event.c_str(); - bg->members.clear(); + bg->active_event = team->active_event.c_str(); return bg->id; } @@ -539,7 +652,7 @@ int bg_team_get_id(struct block_list *bl) struct map_session_data *msd; struct mob_data *md = (TBL_MOB*)bl; - if( md->special_state.ai && !(msd = map_id2sd(md->master_id)) ) + if( md->special_state.ai && (msd = map_id2sd(md->master_id)) != nullptr ) return msd->bg_id; return md->bg_id; @@ -569,7 +682,7 @@ void bg_send_message(struct map_session_data *sd, const char *mes, int len) { nullpo_retv(sd); - if (!sd->bg_id) + if (sd->bg_id == 0) return; std::shared_ptr<s_battleground_data> bgteam = util::umap_find(bg_team_db, sd->bg_id); @@ -617,7 +730,7 @@ TIMER_FUNC(bg_send_xy_timer) } /** - * Mark a Battleground as ready to begin queuing + * Mark a Battleground as ready to begin queuing for a free map * @param tid: Timer ID * @param tick: Timer * @param id: ID @@ -625,14 +738,18 @@ TIMER_FUNC(bg_send_xy_timer) */ static TIMER_FUNC(bg_on_ready_loopback) { - s_battleground_queue *queue = (s_battleground_queue*)data; + int queue_id = (int)data; + std::shared_ptr<s_battleground_queue> queue = bg_search_queue(queue_id); - nullpo_retr(1, queue); + if (queue == nullptr) { + ShowError("bg_on_ready_loopback: Invalid battleground queue %d.\n", queue_id); + return 1; + } std::shared_ptr<s_battleground_type> bg = battleground_db.find(queue->id); if (bg) { - bg_queue_on_ready(bg->name.c_str(), std::shared_ptr<s_battleground_queue>(queue)); + bg_queue_on_ready(bg->name.c_str(), queue); return 0; } else { ShowError("bg_on_ready_loopback: Can't find battleground %d in the battlegrounds database.\n", queue->id); @@ -641,7 +758,7 @@ static TIMER_FUNC(bg_on_ready_loopback) } /** - * Reset Battleground queue data + * Reset Battleground queue data if players don't accept in time * @param tid: Timer ID * @param tick: Timer * @param id: ID @@ -649,31 +766,32 @@ static TIMER_FUNC(bg_on_ready_loopback) */ static TIMER_FUNC(bg_on_ready_expire) { - s_battleground_queue *queue = (s_battleground_queue*)data; + int queue_id = (int)data; + std::shared_ptr<s_battleground_queue> queue = bg_search_queue(queue_id); - nullpo_retr(1, queue); - - queue->in_ready_state = false; - queue->map->isReserved = false; // Remove reservation to free up for future queue - queue->map = nullptr; - queue->accepted_players = 0; // Reset the queue count + if (queue == nullptr) { + ShowError("bg_on_ready_expire: Invalid battleground queue %d.\n", queue_id); + return 1; + } std::string bg_name = battleground_db.find(queue->id)->name; for (const auto &sd : queue->teama_members) { - sd->bg_queue_accept_state = false; clif_bg_queue_apply_result(BG_APPLY_QUEUE_FINISHED, bg_name.c_str(), sd); + clif_bg_queue_entry_init(sd); } for (const auto &sd : queue->teamb_members) { - sd->bg_queue_accept_state = false; clif_bg_queue_apply_result(BG_APPLY_QUEUE_FINISHED, bg_name.c_str(), sd); + clif_bg_queue_entry_init(sd); } + + bg_queue_clear(queue, true); return 0; } /** - * Start a Battleground + * Start a Battleground when all players have accepted * @param tid: Timer ID * @param tick: Timer * @param id: ID @@ -681,9 +799,13 @@ static TIMER_FUNC(bg_on_ready_expire) */ static TIMER_FUNC(bg_on_ready_start) { - s_battleground_queue *queue = (s_battleground_queue*)data; + int queue_id = (int)data; + std::shared_ptr<s_battleground_queue> queue = bg_search_queue(queue_id); - nullpo_retr(1, queue); + if (queue == nullptr) { + ShowError("bg_on_ready_start: Invalid battleground queue %d.\n", queue_id); + return 1; + } queue->tid_start = INVALID_TIMER; bg_queue_start_battleground(queue); @@ -702,7 +824,7 @@ bool bg_player_is_in_bg_map(struct map_session_data *sd) for (const auto &pair : battleground_db) { for (const auto &it : pair.second->maps) { - if (it.mapid == sd->bl.m) + if (it.mapindex == sd->mapindex) return true; } } @@ -724,7 +846,7 @@ static bool bg_queue_check_status(struct map_session_data* sd, const char *name) if (sd->sc.data[SC_ENTRY_QUEUE_APPLY_DELAY]) { // Exclude any player who's recently left a battleground queue char buf[CHAT_SIZE_MAX]; - sprintf(buf, msg_txt(sd, 339), (get_timer(sd->sc.data[SC_ENTRY_QUEUE_APPLY_DELAY]->timer)->tick - gettick()) / 1000); // You can't apply to a battleground queue for %d seconds due to recently leaving one. + sprintf(buf, msg_txt(sd, 339), static_cast<int32>((get_timer(sd->sc.data[SC_ENTRY_QUEUE_APPLY_DELAY]->timer)->tick - gettick()) / 1000)); // You can't apply to a battleground queue for %d seconds due to recently leaving one. clif_bg_queue_apply_result(BG_APPLY_NONE, name, sd); clif_messagecolor(&sd->bl, color_table[COLOR_LIGHT_GREEN], buf, false, SELF); return false; @@ -732,9 +854,9 @@ static bool bg_queue_check_status(struct map_session_data* sd, const char *name) if (sd->sc.data[SC_ENTRY_QUEUE_NOTIFY_ADMISSION_TIME_OUT]) { // Exclude any player who's recently deserted a battleground char buf[CHAT_SIZE_MAX]; - t_tick status_tick = get_timer(sd->sc.data[SC_ENTRY_QUEUE_NOTIFY_ADMISSION_TIME_OUT]->timer)->tick, tick = gettick(); + int32 status_tick = static_cast<int32>(DIFF_TICK(get_timer(sd->sc.data[SC_ENTRY_QUEUE_NOTIFY_ADMISSION_TIME_OUT]->timer)->tick, gettick()) / 1000); - sprintf(buf, msg_txt(sd, 338), ((status_tick - tick) / 1000) / 60, ((status_tick - tick) / 1000) % 60); // You can't apply to a battleground queue due to recently deserting a battleground. Time remaining: %d minutes and %d seconds. + sprintf(buf, msg_txt(sd, 338), status_tick / 60, status_tick % 60); // You can't apply to a battleground queue due to recently deserting a battleground. Time remaining: %d minutes and %d seconds. clif_bg_queue_apply_result(BG_APPLY_NONE, name, sd); clif_messagecolor(&sd->bl, color_table[COLOR_LIGHT_GREEN], buf, false, SELF); return false; @@ -755,43 +877,64 @@ bool bg_queue_check_joinable(std::shared_ptr<s_battleground_type> bg, struct map { nullpo_retr(false, sd); - if (bg->min_lvl && sd->status.base_level < bg->min_lvl) { // Check min level if min_lvl isn't 0 + for (const auto &job : bg->job_restrictions) { // Check class requirement + if (sd->status.class_ == job) { + clif_bg_queue_apply_result(BG_APPLY_PLAYER_CLASS, name, sd); + return false; + } + } + + if (bg->min_lvl > 0 && sd->status.base_level < bg->min_lvl) { // Check minimum level requirement clif_bg_queue_apply_result(BG_APPLY_PLAYER_LEVEL, name, sd); return false; } - if (bg->max_lvl && sd->status.base_level > bg->max_lvl) { // Check max level if max_lvl isn't 0 + if (bg->max_lvl > 0 && sd->status.base_level > bg->max_lvl) { // Check maximum level requirement clif_bg_queue_apply_result(BG_APPLY_PLAYER_LEVEL, name, sd); return false; } - if (!bg_queue_check_status(sd, name)) + if (!bg_queue_check_status(sd, name)) // Check status blocks return false; if (bg_player_is_in_bg_map(sd)) { // Is the player currently in a battleground map? Reject them. clif_bg_queue_apply_result(BG_APPLY_NONE, name, sd); - clif_messagecolor(&sd->bl, color_table[COLOR_LIGHT_GREEN], msg_txt(sd, 337), false, SELF); // You may not join a battleground queue when you're in a battleground map. + clif_messagecolor(&sd->bl, color_table[COLOR_LIGHT_GREEN], msg_txt(sd, 337), false, SELF); // You can't apply to a battleground queue from this map. return false; } - return true; // Return true if all conditions are met. + if (battle_config.bgqueue_nowarp_mapflag > 0 && map_getmapflag(sd->bl.m, MF_NOWARP)) { // Check player's current position for mapflag check + clif_bg_queue_apply_result(BG_APPLY_NONE, name, sd); + clif_messagecolor(&sd->bl, color_table[COLOR_LIGHT_GREEN], msg_txt(sd, 337), false, SELF); // You can't apply to a battleground queue from this map. + return false; + } + + return true; } /** - * Sub function for reserving a slot in the Battleground if it's joinable + * Mark a map as reserved for a Battleground * @param name: Battleground map name * @param state: Whether to mark reserved or not + * @param ended: Whether the Battleground event is complete; players getting prize * @return True on success or false otherwise */ -bool bg_queue_reservation(const char *name, bool state) +bool bg_queue_reservation(const char *name, bool state, bool ended) { - int16 mapid = map_mapname2mapid(name); + uint16 mapindex = mapindex_name2id(name); - for (const auto &pair : battleground_db) { - // Bound checking isn't needed since we iterate within battleground_db's bound. - for (auto &it : pair.second->maps) { - if (it.mapid == mapid) { - it.isReserved = state; + for (auto &pair : battleground_db) { + for (auto &map : pair.second->maps) { + if (map.mapindex == mapindex) { + map.isReserved = state; + for (auto &queue : bg_queues) { + if (queue->map == &map) { + if (ended) // The ended flag is applied from bg_reserve (bg_unbook clears it for the next queue) + queue->state = QUEUE_STATE_ENDED; + if (!state) + bg_queue_clear(queue, true); + } + } return true; } } @@ -800,6 +943,33 @@ bool bg_queue_reservation(const char *name, bool state) return false; } +/** + * Join as an individual into a Battleground + * @param name: Battleground name + * @param sd: Player who requested to join the battlegrounds + */ +void bg_queue_join_solo(const char *name, struct map_session_data *sd) +{ + if (!sd) { + ShowError("bg_queue_join_solo: Tried to join non-existent player\n."); + return; + } + + std::shared_ptr<s_battleground_type> bg = bg_search_name(name); + + if (!bg) { + ShowWarning("bq_queue_join_solo: Could not find battleground \"%s\" requested by %s (AID: %d / CID: %d)\n", name, sd->status.name, sd->status.account_id, sd->status.char_id); + return; + } + + if (!bg->solo) { + clif_bg_queue_apply_result(BG_APPLY_INVALID_APP, name, sd); + return; + } + + bg_queue_join_multi(name, sd, { sd }); // Join as solo +} + /** * Join a party onto the same side of a Battleground * @param name: Battleground name @@ -807,6 +977,11 @@ bool bg_queue_reservation(const char *name, bool state) */ void bg_queue_join_party(const char *name, struct map_session_data *sd) { + if (!sd) { + ShowError("bg_queue_join_party: Tried to join non-existent player\n."); + return; + } + struct party_data *p = party_search(sd->status.party_id); if (!p) { @@ -824,6 +999,11 @@ void bg_queue_join_party(const char *name, struct map_session_data *sd) std::shared_ptr<s_battleground_type> bg = bg_search_name(name); if (bg) { + if (!bg->party) { + clif_bg_queue_apply_result(BG_APPLY_INVALID_APP, name, sd); + return; + } + int p_online = 0; for (const auto &it : p->party.member) { @@ -835,7 +1015,7 @@ void bg_queue_join_party(const char *name, struct map_session_data *sd) clif_bg_queue_apply_result(BG_APPLY_PLAYER_COUNT, name, sd); return; // Too many party members online } - + std::vector<struct map_session_data *> list; for (const auto &it : p->party.member) { @@ -865,6 +1045,11 @@ void bg_queue_join_party(const char *name, struct map_session_data *sd) */ void bg_queue_join_guild(const char *name, struct map_session_data *sd) { + if (!sd) { + ShowError("bg_queue_join_guild: Tried to join non-existent player\n."); + return; + } + if (!sd->guild) { clif_bg_queue_apply_result(BG_APPLY_INVALID_APP, name, sd); return; // Someone has bypassed the client check for being in a guild @@ -878,6 +1063,11 @@ void bg_queue_join_guild(const char *name, struct map_session_data *sd) std::shared_ptr<s_battleground_type> bg = bg_search_name(name); if (bg) { + if (!bg->guild) { + clif_bg_queue_apply_result(BG_APPLY_INVALID_APP, name, sd); + return; + } + struct guild* g = sd->guild; if (g->connect_member > bg->max_players) { @@ -932,43 +1122,55 @@ void bg_queue_join_multi(const char *name, struct map_session_data *sd, std::vec } for (const auto &queue : bg_queues) { - if (queue->id != bg->id) - continue; - if (queue->in_ready_state) + if (queue->id != bg->id || queue->state == QUEUE_STATE_SETUP_DELAY || queue->state == QUEUE_STATE_ENDED) continue; // Make sure there's enough space on one side to join as a party/guild in this queue - if (queue->teama_members.size() + list.size() > bg->required_players && queue->teamb_members.size() + list.size() > bg->required_players) { + if (queue->teama_members.size() + list.size() > bg->max_players && queue->teamb_members.size() + list.size() > bg->max_players) { break; } bool r = rnd() % 2 != 0; - std::vector<map_session_data *>* team = r ? &queue->teamb_members : &queue->teama_members; + std::vector<map_session_data *> *team = r ? &queue->teamb_members : &queue->teama_members; - // If the designated team is full, put the player into the other team - if (team->size() + list.size() > bg->required_players) { - team = r ? &queue->teama_members : &queue->teamb_members; + if (queue->state == QUEUE_STATE_ACTIVE) { + // If one team has lesser members try to balance (on an active BG) + if (r && queue->teama_members.size() < queue->teamb_members.size()) + team = &queue->teama_members; + else if (!r && queue->teamb_members.size() < queue->teama_members.size()) + team = &queue->teamb_members; + } else { + // If the designated team is full, put the player into the other team + if (team->size() + list.size() > bg->required_players) + team = r ? &queue->teama_members : &queue->teamb_members; } - while (!list.empty() && team->size() < bg->required_players) { + while (!list.empty() && team->size() < bg->max_players) { struct map_session_data *sd2 = list.back(); list.pop_back(); - if (!sd2 || sd2->bg_queue) + if (!sd2 || sd2->bg_queue_id > 0) continue; if (!bg_queue_check_joinable(bg, sd2, name)) continue; - sd2->bg_queue = queue; + sd2->bg_queue_id = queue->queue_id; team->push_back(sd2); clif_bg_queue_apply_result(BG_APPLY_ACCEPT, name, sd2); clif_bg_queue_apply_notify(name, sd2); } - // Enough players have joined - if (queue->teamb_members.size() == bg->required_players && queue->teama_members.size() == bg->required_players) + if (queue->state == QUEUE_STATE_ACTIVE) { // Battleground is already active + for (auto &pl_sd : *team) { + if (queue->map->mapindex == pl_sd->mapindex) + continue; + + pc_set_bg_queue_timer(pl_sd); + clif_bg_queue_lobby_notify(name, pl_sd); + } + } else if (queue->state == QUEUE_STATE_SETUP && queue->teamb_members.size() >= bg->required_players && queue->teama_members.size() >= bg->required_players) // Enough players have joined bg_queue_on_ready(name, queue); return; @@ -981,10 +1183,11 @@ void bg_queue_join_multi(const char *name, struct map_session_data *sd, std::vec /** * Clear Battleground queue for next one * @param queue: Queue to clean up + * @param ended: If a Battleground has ended through normal means (by script command bg_unbook) */ -static void bg_queue_clear(s_battleground_queue *queue) +void bg_queue_clear(std::shared_ptr<s_battleground_queue> queue, bool ended) { - if (!queue) + if (queue == nullptr) return; if (queue->tid_requeue != INVALID_TIMER) { @@ -1002,49 +1205,47 @@ static void bg_queue_clear(s_battleground_queue *queue) queue->tid_start = INVALID_TIMER; } - if (queue->map != nullptr) { - queue->map->isReserved = false; // Remove reservation to free up for future queue - queue->map = nullptr; + if (ended) { + if (queue->map != nullptr) { + queue->map->isReserved = false; // Remove reservation to free up for future queue + queue->map = nullptr; + } + + for (const auto &sd : queue->teama_members) + sd->bg_queue_id = 0; + + for (const auto &sd : queue->teamb_members) + sd->bg_queue_id = 0; + + queue->teama_members.clear(); + queue->teamb_members.clear(); + queue->teama_members.shrink_to_fit(); + queue->teamb_members.shrink_to_fit(); + queue->accepted_players = 0; + queue->state = QUEUE_STATE_SETUP; } - queue->in_ready_state = false; - queue->accepted_players = 0; // Reset the queue count } /** * Sub function for leaving a Battleground queue * @param sd: Player leaving - * @param lista: List of players in queue data - * @param listb: List of players in second queue data + * @param members: List of players in queue data * @return True on success or false otherwise */ -static bool bg_queue_leave_sub(struct map_session_data *sd, std::vector<map_session_data *> lista, std::vector<map_session_data *> listb) +static bool bg_queue_leave_sub(struct map_session_data *sd, std::vector<map_session_data *> &members) { if (!sd) return false; - auto list_it = lista.begin(); + auto list_it = members.begin(); - while (list_it != lista.end()) { - struct map_session_data *player = *list_it; - - if (player == sd) { - if (sd->bg_queue->in_ready_state) { - sd->bg_queue->accepted_players = 0; - sd->bg_queue->in_ready_state = false; - sd->bg_queue_accept_state = false; - } - - lista.erase(list_it); - - if (lista.empty() && listb.empty()) { // If there are no players left in the queue, discard it - for (auto &queue : bg_queues) { - if (sd->bg_queue == queue) - bg_queue_clear(queue.get()); - } - } + while (list_it != members.end()) { + if (*list_it == sd) { + members.erase(list_it); sc_start(nullptr, &sd->bl, SC_ENTRY_QUEUE_APPLY_DELAY, 100, 1, 60000); - sd->bg_queue = nullptr; + sd->bg_queue_id = 0; + pc_delete_bg_queue_timer(sd); return true; } else { list_it++; @@ -1061,14 +1262,26 @@ static bool bg_queue_leave_sub(struct map_session_data *sd, std::vector<map_sess */ bool bg_queue_leave(struct map_session_data *sd) { - if (!sd || !sd->bg_queue) + if (!sd || sd->bg_queue_id == 0) return false; - if (!bg_queue_leave_sub(sd, sd->bg_queue->teama_members, sd->bg_queue->teamb_members) && !bg_queue_leave_sub(sd, sd->bg_queue->teamb_members, sd->bg_queue->teama_members)) { - ShowError("bg_queue_leave: Couldn't find player %s in battlegrounds queue.\n", sd->status.name); - return false; - } else - return true; + pc_delete_bg_queue_timer(sd); + + for (auto &queue : bg_queues) { + if (sd->bg_queue_id == queue->queue_id) { + if (!bg_queue_leave_sub(sd, queue->teama_members) && !bg_queue_leave_sub(sd, queue->teamb_members)) { + ShowError("bg_queue_leave: Couldn't find player %s in battlegrounds queue.\n", sd->status.name); + return false; + } else { + if ((queue->state == QUEUE_STATE_SETUP || queue->state == QUEUE_STATE_SETUP_DELAY) && queue->teama_members.empty() && queue->teamb_members.empty()) // If there are no players left in the queue (that hasn't started), discard it + bg_queue_clear(queue, true); + + return true; + } + } + } + + return false; } /** @@ -1086,29 +1299,27 @@ bool bg_queue_on_ready(const char *name, std::shared_ptr<s_battleground_queue> q return false; } - queue->accepted_players = 0; // Reset the counter just in case. - - if (queue->teama_members.size() != queue->required_players || queue->teamb_members.size() != queue->required_players) + if (queue->teama_members.size() < queue->required_players || queue->teamb_members.size() < queue->required_players) return false; // Return players to the queue and stop reapplying the timer - s_battleground_map *bgmap = nullptr; + bool map_reserved = false; - for (auto &it : bg->maps) { - if (!it.isReserved) { - it.isReserved = true; - bgmap = ⁢ - queue->map = ⁢ + for (auto &map : bg->maps) { + if (!map.isReserved) { + map.isReserved = true; + map_reserved = true; + queue->map = ↦ break; } } - if (!bgmap) { // All the battleground maps are reserved. Set a timer to check for an open battleground every 10 seconds. - queue->tid_requeue = add_timer(gettick() + 10000, bg_on_ready_loopback, 0, (intptr_t)queue.get()); + if (!map_reserved) { // All the battleground maps are reserved. Set a timer to check for an open battleground every 10 seconds. + queue->tid_requeue = add_timer(gettick() + 10000, bg_on_ready_loopback, 0, (intptr_t)queue->queue_id); return false; } - queue->in_ready_state = true; - queue->tid_expire = add_timer(gettick() + 20000, bg_on_ready_expire, 0, (intptr_t)queue.get()); + queue->state = QUEUE_STATE_SETUP_DELAY; + queue->tid_expire = add_timer(gettick() + 20000, bg_on_ready_expire, 0, (intptr_t)queue->queue_id); for (const auto &sd : queue->teama_members) clif_bg_queue_lobby_notify(name, sd); @@ -1119,25 +1330,150 @@ bool bg_queue_on_ready(const char *name, std::shared_ptr<s_battleground_queue> q return true; } +/** + * Send a player into an active Battleground + * @param sd: Player to send in + * @param queue: Queue data + */ +void bg_join_active(map_session_data *sd, std::shared_ptr<s_battleground_queue> queue) +{ + if (sd == nullptr || queue == nullptr) + return; + + // Check player's current position for mapflag check + if (battle_config.bgqueue_nowarp_mapflag > 0 && map_getmapflag(sd->bl.m, MF_NOWARP)) { + clif_messagecolor(&sd->bl, color_table[COLOR_LIGHT_GREEN], msg_txt(sd, 337), false, SELF); // You can't apply to a battleground queue from this map. + bg_queue_leave(sd); + clif_bg_queue_entry_init(sd); + return; + } + + int bg_id_team_1 = static_cast<int>(mapreg_readreg(add_str(queue->map->team1.bg_id_var.c_str()))); + std::shared_ptr<s_battleground_data> bgteam_1 = util::umap_find(bg_team_db, bg_id_team_1); + + for (auto &pl_sd : queue->teama_members) { + if (sd != pl_sd) + continue; + + if (bgteam_1 == nullptr) { + bg_queue_leave(sd); + clif_bg_queue_apply_result(BG_APPLY_RECONNECT, battleground_db.find(queue->id)->name.c_str(), sd); + clif_bg_queue_entry_init(sd); + return; + } + + clif_bg_queue_entry_init(pl_sd); + bg_team_join(bg_id_team_1, pl_sd, true); + npc_event(pl_sd, bgteam_1->active_event.c_str(), 0); + return; + } + + int bg_id_team_2 = static_cast<int>(mapreg_readreg(add_str(queue->map->team2.bg_id_var.c_str()))); + std::shared_ptr<s_battleground_data> bgteam_2 = util::umap_find(bg_team_db, bg_id_team_2); + + for (auto &pl_sd : queue->teamb_members) { + if (sd != pl_sd) + continue; + + if (bgteam_2 == nullptr) { + bg_queue_leave(sd); + clif_bg_queue_apply_result(BG_APPLY_RECONNECT, battleground_db.find(queue->id)->name.c_str(), sd); + clif_bg_queue_entry_init(sd); + return; + } + + clif_bg_queue_entry_init(pl_sd); + bg_team_join(bg_id_team_2, pl_sd, true); + npc_event(pl_sd, bgteam_2->active_event.c_str(), 0); + return; + } + + return; +} + +/** + * Check to see if any players in the queue are on a map with MF_NOWARP and remove them from the queue + * @param queue: Queue data + * @return True if the player is on a map with MF_NOWARP or false otherwise + */ +bool bg_mapflag_check(std::shared_ptr<s_battleground_queue> queue) { + if (queue == nullptr || battle_config.bgqueue_nowarp_mapflag == 0) + return false; + + bool found = false; + + for (const auto &sd : queue->teama_members) { + if (map_getmapflag(sd->bl.m, MF_NOWARP)) { + clif_messagecolor(&sd->bl, color_table[COLOR_LIGHT_GREEN], msg_txt(sd, 337), false, SELF); // You can't apply to a battleground queue from this map. + bg_queue_leave(sd); + clif_bg_queue_entry_init(sd); + found = true; + } + } + + for (const auto &sd : queue->teamb_members) { + if (map_getmapflag(sd->bl.m, MF_NOWARP)) { + clif_messagecolor(&sd->bl, color_table[COLOR_LIGHT_GREEN], msg_txt(sd, 337), false, SELF); // You can't apply to a battleground queue from this map. + bg_queue_leave(sd); + clif_bg_queue_entry_init(sd); + found = true; + } + } + + if (found) { + queue->state = QUEUE_STATE_SETUP; // Set back to queueing state + queue->accepted_players = 0; // Reset acceptance count + + // Free map to avoid creating a reservation delay + if (queue->map != nullptr) { + queue->map->isReserved = false; + queue->map = nullptr; + } + + // Announce failure to remaining players + for (const auto &sd : queue->teama_members) + clif_messagecolor(&sd->bl, color_table[COLOR_LIGHT_GREEN], msg_txt(sd, 340), false, SELF); // Participants were unable to join. Delaying entry for more participants. + + for (const auto &sd : queue->teamb_members) + clif_messagecolor(&sd->bl, color_table[COLOR_LIGHT_GREEN], msg_txt(sd, 340), false, SELF); // Participants were unable to join. Delaying entry for more participants. + } + + return found; +} + /** * Update the Battleground queue when the player accepts the invite * @param queue: Battleground queue * @param sd: Player data */ -void bg_queue_on_accept_invite(std::shared_ptr<s_battleground_queue> queue, struct map_session_data *sd) +void bg_queue_on_accept_invite(struct map_session_data *sd) { nullpo_retv(sd); - sd->bg_queue_accept_state = true; + std::shared_ptr<s_battleground_queue> queue = bg_search_queue(sd->bg_queue_id); + + if (queue == nullptr) { + ShowError("bg_queue_on_accept_invite: Couldn't find player %s in battlegrounds queue.\n", sd->status.name); + return; + } + queue->accepted_players++; - clig_bg_queue_ack_lobby(true, map_mapid2mapname(queue->map->mapid), map_mapid2mapname(queue->map->mapid), sd); + clif_bg_queue_ack_lobby(true, mapindex_id2name(queue->map->mapindex), mapindex_id2name(queue->map->mapindex), sd); - if (queue->accepted_players == queue->required_players * 2) { - queue->tid_start = add_timer(gettick() + battleground_db.find(queue->id)->start_delay * 1000, bg_on_ready_start, 0, (intptr_t)queue.get()); + if (queue->state == QUEUE_STATE_ACTIVE) // Battleground is already active + bg_join_active(sd, queue); + else if (queue->state == QUEUE_STATE_SETUP_DELAY) { + if (queue->accepted_players == queue->required_players * 2) { + if (queue->tid_expire != INVALID_TIMER) { + delete_timer(queue->tid_expire, bg_on_ready_expire); + queue->tid_expire = INVALID_TIMER; + } - if (queue->tid_expire != INVALID_TIMER) { - delete_timer(queue->tid_expire, bg_on_ready_expire); - queue->tid_expire = INVALID_TIMER; + // Check player's current position for mapflag check + if (battle_config.bgqueue_nowarp_mapflag > 0 && bg_mapflag_check(queue)) + return; + + queue->tid_start = add_timer(gettick() + battleground_db.find(queue->id)->start_delay * 1000, bg_on_ready_start, 0, (intptr_t)queue->queue_id); } } } @@ -1146,31 +1482,33 @@ void bg_queue_on_accept_invite(std::shared_ptr<s_battleground_queue> queue, stru * Begin the Battleground from the given queue * @param queue: Battleground queue */ -void bg_queue_start_battleground(s_battleground_queue *queue) +void bg_queue_start_battleground(std::shared_ptr<s_battleground_queue> queue) { + if (queue == nullptr) + return; + std::shared_ptr<s_battleground_type> bg = battleground_db.find(queue->id); if (!bg) { - queue->map->isReserved = false; // Remove reservation to free up for future queue - queue->map = nullptr; + bg_queue_clear(queue, true); ShowError("bg_queue_start_battleground: Could not find battleground ID %d in battlegrounds database.\n", queue->id); return; } - uint16 map_idx = map_id2index(queue->map->mapid); + // Check player's current position for mapflag check + if (battle_config.bgqueue_nowarp_mapflag > 0 && bg_mapflag_check(queue)) + return; + + uint16 map_idx = queue->map->mapindex; int bg_team_1 = bg_create(map_idx, &queue->map->team1); int bg_team_2 = bg_create(map_idx, &queue->map->team2); for (const auto &sd : queue->teama_members) { - sd->bg_queue = nullptr; - sd->bg_queue_accept_state = false; clif_bg_queue_entry_init(sd); bg_team_join(bg_team_1, sd, true); } for (const auto &sd : queue->teamb_members) { - sd->bg_queue = nullptr; - sd->bg_queue_accept_state = false; clif_bg_queue_entry_init(sd); bg_team_join(bg_team_2, sd, true); } @@ -1178,11 +1516,9 @@ void bg_queue_start_battleground(s_battleground_queue *queue) mapreg_setreg(add_str(queue->map->team1.bg_id_var.c_str()), bg_team_1); mapreg_setreg(add_str(queue->map->team2.bg_id_var.c_str()), bg_team_2); npc_event_do(queue->map->bgcallscript.c_str()); - queue->teama_members.clear(); - queue->teamb_members.clear(); - queue->teama_members.shrink_to_fit(); - queue->teamb_members.shrink_to_fit(); - bg_queue_clear(queue); + queue->state = QUEUE_STATE_ACTIVE; + + bg_queue_clear(queue, false); } /** @@ -1195,13 +1531,14 @@ static void bg_queue_create(int bg_id, int req_players) { auto queue = std::make_shared<s_battleground_queue>(); + queue->queue_id = bg_queue_count++; queue->id = bg_id; queue->required_players = req_players; queue->accepted_players = 0; queue->tid_expire = INVALID_TIMER; queue->tid_start = INVALID_TIMER; queue->tid_requeue = INVALID_TIMER; - queue->in_ready_state = false; + queue->state = QUEUE_STATE_SETUP; bg_queues.push_back(queue); } diff --git a/src/map/battleground.hpp b/src/map/battleground.hpp index e2377d69bf..cd68b2a380 100644 --- a/src/map/battleground.hpp +++ b/src/map/battleground.hpp @@ -27,32 +27,43 @@ struct s_battleground_data { struct point cemetery; ///< Respawn point for players who die std::string logout_event; ///< NPC Event to call on log out events std::string die_event; ///< NPC Event to call on death events + std::string active_event; ///< NPC Event to call on players joining an active battleground }; struct s_battleground_team { int16 warp_x, warp_y; ///< Team respawn coordinates std::string quit_event, ///< Team NPC Event to call on log out events death_event, ///< Team NPC Event to call on death events + active_event, ///< Team NPC Event to call on players joining an active battleground bg_id_var; ///< Team NPC variable name }; struct s_battleground_map { int id; ///< Battleground ID - int16 mapid; ///< ID of the map + uint16 mapindex; ///< Index of the map s_battleground_team team1, team2; ///< Team data std::string bgcallscript; ///< Script to be called when players join the battleground bool isReserved; ///< Reserve BG maps that are used so that the system won't create multiple BG instances on the same map }; +/// Enum for queue state tracking +enum e_queue_state : uint16 { + QUEUE_STATE_SETUP = 0, ///< The initial setup of a queue (a required amount of players hasn't been met) + QUEUE_STATE_SETUP_DELAY, ///< The initial setup of a queue but a required amount of players have accepted and the delay timer is active + QUEUE_STATE_ACTIVE, ///< The queue is active script side and more players can join (players may or may not be on the field) + QUEUE_STATE_ENDED, ///< The queue is no longer joinable (players are getting prizes) +}; + /// Battlegrounds client interface queue system [MasterOfMuppets] struct s_battleground_queue { + int queue_id; ///< Battlegrounds Queue ID int id; ///< Battlegrounds database ID std::vector<map_session_data *> teama_members; ///< List of members on team A std::vector<map_session_data *> teamb_members; ///< List of members on team B int required_players; ///< Amount of players required on each side to start int max_players; ///< Maximum amount of players on each side int accepted_players; ///< Amount of players who accepted the offer to enter the battleground - bool in_ready_state; ///< Is this BG queue waiting for players to enter the BG? + e_queue_state state; ///< See @e_queue_state int tid_expire; ///< Timer ID associated with the time out at the ready to enter window int tid_start; ///< Timer ID associated with the start delay int tid_requeue; ///< Timer ID associated with requeuing this group if all BG maps are reserved @@ -69,6 +80,10 @@ struct s_battleground_type { std::vector<s_battleground_map> maps; ///< List of battleground locations uint32 deserter_time; ///< Amount of time a player is marked deserter (seconds) uint32 start_delay; ///< Amount of time before the start message is sent to players (seconds) + bool solo; ///< Ability to join a queue as an individual. + bool party; ///< Ability to join a queue as a party. + bool guild; ///< Ability to join a queue as a guild. + std::vector<int32> job_restrictions; ///< List of jobs that are unable to join. }; /// Enum of responses when applying for a Battleground @@ -109,15 +124,17 @@ public: extern BattlegroundDatabase battleground_db; extern std::unordered_map<int, std::shared_ptr<s_battleground_data>> bg_team_db; +extern std::vector<std::shared_ptr<s_battleground_queue>> bg_queues; std::shared_ptr<s_battleground_type> bg_search_name(const char *name); +std::shared_ptr<s_battleground_queue> bg_search_queue(int queue_id); void bg_send_dot_remove(struct map_session_data *sd); int bg_team_get_id(struct block_list *bl); struct map_session_data *bg_getavailablesd(s_battleground_data *bg); -bool bg_queue_reservation(const char *name, bool state); -#define bg_queue_reserve(name) (bg_queue_reservation(name, true)) -#define bg_queue_unbook(name) (bg_queue_reservation(name, false)) +bool bg_queue_reservation(const char *name, bool state, bool ended); +#define bg_queue_reserve(name, end) (bg_queue_reservation(name, true, end)) +#define bg_queue_unbook(name) (bg_queue_reservation(name, false, false)) int bg_create(uint16 mapindex, s_battleground_team* team); bool bg_team_join(int bg_id, struct map_session_data *sd, bool is_queue); @@ -126,13 +143,15 @@ int bg_team_leave(struct map_session_data *sd, bool quit, bool deserter); bool bg_team_warp(int bg_id, unsigned short mapindex, short x, short y); bool bg_player_is_in_bg_map(struct map_session_data *sd); bool bg_queue_check_joinable(std::shared_ptr<s_battleground_type> bg, struct map_session_data *sd, const char *name); +void bg_queue_join_solo(const char *name, struct map_session_data *sd); void bg_queue_join_party(const char *name, struct map_session_data *sd); void bg_queue_join_guild(const char *name, struct map_session_data *sd); void bg_queue_join_multi(const char *name, struct map_session_data *sd, std::vector<map_session_data *> list); +void bg_queue_clear(std::shared_ptr<s_battleground_queue> queue, bool ended); bool bg_queue_leave(struct map_session_data *sd); bool bg_queue_on_ready(const char *name, std::shared_ptr<s_battleground_queue> queue); -void bg_queue_on_accept_invite(std::shared_ptr<s_battleground_queue> queue, struct map_session_data *sd); -void bg_queue_start_battleground(s_battleground_queue *queue); +void bg_queue_on_accept_invite(struct map_session_data *sd); +void bg_queue_start_battleground(std::shared_ptr<s_battleground_queue> queue); bool bg_member_respawn(struct map_session_data *sd); void bg_send_message(struct map_session_data *sd, const char *mes, int len); diff --git a/src/map/buyingstore.cpp b/src/map/buyingstore.cpp index e79b4137be..df19d70b45 100644 --- a/src/map/buyingstore.cpp +++ b/src/map/buyingstore.cpp @@ -51,7 +51,7 @@ enum e_buyingstore_failure static unsigned int buyingstore_nextid = 0; -static const unsigned short buyingstore_blankslots[MAX_SLOTS] = { 0 }; // used when checking whether or not an item's card slots are blank +static const t_itemid buyingstore_blankslots[MAX_SLOTS] = { 0 }; // used when checking whether or not an item's card slots are blank /// Returns unique buying store id @@ -113,8 +113,7 @@ int8 buyingstore_setup(struct map_session_data* sd, unsigned char slots){ * @param at Autotrader info, or NULL if requetsed not from autotrade persistance * @return 0 If success, 1 - Cannot open, 2 - Manner penalty, 3 - Mapflag restiction, 4 - Cell restriction, 5 - Invalid count/result, 6 - Cannot give item, 7 - Will be overweight */ -int8 buyingstore_create(struct map_session_data* sd, int zenylimit, unsigned char result, const char* storename, const uint8* itemlist, unsigned int count, struct s_autotrader *at) -{ +int8 buyingstore_create( struct map_session_data* sd, int zenylimit, unsigned char result, const char* storename, const struct PACKET_CZ_REQ_OPEN_BUYING_STORE_sub* itemlist, unsigned int count, struct s_autotrader *at ){ unsigned int i, weight, listidx; char message_sql[MESSAGE_SIZE*2]; StringBuf buf; @@ -161,50 +160,53 @@ int8 buyingstore_create(struct map_session_data* sd, int zenylimit, unsigned cha weight = sd->weight; // check item list - for( i = 0; i < count; i++ ) - {// itemlist: <name id>.W <amount>.W <price>.L - unsigned short nameid, amount; - int price, idx; - struct item_data* id; + for( i = 0; i < count; i++ ){ + const struct PACKET_CZ_REQ_OPEN_BUYING_STORE_sub *item = &itemlist[i]; - nameid = RBUFW(itemlist,i*8+0); - amount = RBUFW(itemlist,i*8+2); - price = RBUFL(itemlist,i*8+4); + struct item_data* id = itemdb_exists( item->itemId ); - if( ( id = itemdb_exists(nameid) ) == NULL || amount == 0 ) - {// invalid input + // invalid input + if( id == NULL || item->amount == 0 ){ break; } - if( price <= 0 || price > BUYINGSTORE_MAX_PRICE ) - {// invalid price: unlike vending, items cannot be bought at 0 Zeny + // invalid price: unlike vending, items cannot be bought at 0 Zeny + if( item->price <= 0 || item->price > BUYINGSTORE_MAX_PRICE ){ break; } - if( !id->flag.buyingstore || !itemdb_cantrade_sub(id, pc_get_group_level(sd), pc_get_group_level(sd)) || ( idx = pc_search_inventory(sd, nameid) ) == -1 ) - {// restrictions: allowed, no character-bound items and at least one must be owned + // restrictions: allowed and no character-bound items + if( !id->flag.buyingstore || !itemdb_cantrade_sub( id, pc_get_group_level( sd ), pc_get_group_level( sd ) ) ){ break; } - if( sd->inventory.u.items_inventory[idx].amount + amount > BUYINGSTORE_MAX_AMOUNT ) - {// too many items of same kind + int idx = pc_search_inventory( sd, item->itemId ); + + // At least one must be owned + if( idx < 0 ){ break; } - if( i ) - {// duplicate check. as the client does this too, only malicious intent should be caught here - ARR_FIND( 0, i, listidx, sd->buyingstore.items[listidx].nameid == nameid ); - if( listidx != i ) - {// duplicate - ShowWarning("buyingstore_create: Found duplicate item on buying list (nameid=%hu, amount=%hu, account_id=%d, char_id=%d).\n", nameid, amount, sd->status.account_id, sd->status.char_id); + // too many items of same kind + if( sd->inventory.u.items_inventory[idx].amount + item->amount > BUYINGSTORE_MAX_AMOUNT ){ + break; + } + + // duplicate check. as the client does this too, only malicious intent should be caught here + if( i ){ + ARR_FIND( 0, i, listidx, sd->buyingstore.items[listidx].nameid == item->itemId ); + + // duplicate + if( listidx != i ){ + ShowWarning( "buyingstore_create: Found duplicate item on buying list (nameid=%u, amount=%hu, account_id=%d, char_id=%d).\n", item->itemId, item->amount, sd->status.account_id, sd->status.char_id ); break; } } - weight+= id->weight*amount; - sd->buyingstore.items[i].nameid = nameid; - sd->buyingstore.items[i].amount = amount; - sd->buyingstore.items[i].price = price; + weight+= id->weight*item->amount; + sd->buyingstore.items[i].nameid = item->itemId; + sd->buyingstore.items[i].amount = item->amount; + sd->buyingstore.items[i].price = item->price; } if( i != count ) @@ -239,7 +241,7 @@ int8 buyingstore_create(struct map_session_data* sd, int zenylimit, unsigned cha StringBuf_Init(&buf); StringBuf_Printf(&buf, "INSERT INTO `%s`(`buyingstore_id`,`index`,`item_id`,`amount`,`price`) VALUES", buyingstore_items_table); for (i = 0; i < sd->buyingstore.slots; i++){ - StringBuf_Printf(&buf, "(%d,%d,%hu,%d,%d)", sd->buyer_id, i, sd->buyingstore.items[i].nameid, sd->buyingstore.items[i].amount, sd->buyingstore.items[i].price); + StringBuf_Printf(&buf, "(%d,%d,%u,%d,%d)", sd->buyer_id, i, sd->buyingstore.items[i].nameid, sd->buyingstore.items[i].amount, sd->buyingstore.items[i].price); if (i < sd->buyingstore.slots-1) StringBuf_AppendStr(&buf, ","); } @@ -322,10 +324,9 @@ void buyingstore_open(struct map_session_data* sd, uint32 account_id) * @param *itemlist List of sold items { <index>.W, <nameid>.W, <amount>.W }* * @param count Number of item on the itemlist */ -void buyingstore_trade(struct map_session_data* sd, uint32 account_id, unsigned int buyer_id, const uint8* itemlist, unsigned int count) -{ +void buyingstore_trade( struct map_session_data* sd, uint32 account_id, unsigned int buyer_id, const struct PACKET_CZ_REQ_TRADE_BUYING_STORE_sub* itemlist, unsigned int count ){ int zeny = 0; - unsigned int i, weight, listidx, k; + unsigned int weight; struct map_session_data* pl_sd; nullpo_retv(sd); @@ -362,98 +363,94 @@ void buyingstore_trade(struct map_session_data* sd, uint32 account_id, unsigned searchstore_clearremote(sd); - if( pl_sd->status.zeny < pl_sd->buyingstore.zenylimit ) - {// buyer lost zeny in the mean time? fix the limit + // buyer lost zeny in the mean time? fix the limit + if( pl_sd->status.zeny < pl_sd->buyingstore.zenylimit ){ pl_sd->buyingstore.zenylimit = pl_sd->status.zeny; } weight = pl_sd->weight; // check item list - for( i = 0; i < count; i++ ) - {// itemlist: <index>.W <name id>.W <amount>.W - unsigned short nameid, amount; - int index; + for( int i = 0; i < count; i++ ){ + const struct PACKET_CZ_REQ_TRADE_BUYING_STORE_sub* item = &itemlist[i]; - index = RBUFW(itemlist,i*6+0)-2; - nameid = RBUFW(itemlist,i*6+2); - amount = RBUFW(itemlist,i*6+4); - - if( i ) - {// duplicate check. as the client does this too, only malicious intent should be caught here - ARR_FIND( 0, i, k, RBUFW(itemlist,k*6+0)-2 == index ); - if( k != i ) - {// duplicate - ShowWarning("buyingstore_trade: Found duplicate item on selling list (prevnameid=%hu, prevamount=%hu, nameid=%hu, amount=%hu, account_id=%d, char_id=%d).\n", - RBUFW(itemlist,k*6+2), RBUFW(itemlist,k*6+4), nameid, amount, sd->status.account_id, sd->status.char_id); - clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); + // duplicate check. as the client does this too, only malicious intent should be caught here + for( int k = 0; k < i; k++ ){ + // duplicate + if( itemlist[k].index == item->index && k != i ){ + ShowWarning( "buyingstore_trade: Found duplicate item on selling list (prevnameid=%u, prevamount=%hu, nameid=%u, amount=%hu, account_id=%d, char_id=%d).\n", itemlist[k].itemId, itemlist[k].amount, item->itemId, item->amount, sd->status.account_id, sd->status.char_id ); + clif_buyingstore_trade_failed_seller( sd, BUYINGSTORE_TRADE_SELLER_FAILED, item->itemId ); return; } } - if( index < 0 || index >= ARRAYLENGTH(sd->inventory.u.items_inventory) || sd->inventory_data[index] == NULL || sd->inventory.u.items_inventory[index].nameid != nameid || sd->inventory.u.items_inventory[index].amount < amount ) - {// invalid input - clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); + int index = item->index - 2; // TODO: clif::server_index + + // invalid input + if( index < 0 || index >= ARRAYLENGTH( sd->inventory.u.items_inventory ) || sd->inventory_data[index] == NULL || sd->inventory.u.items_inventory[index].nameid != item->itemId || sd->inventory.u.items_inventory[index].amount < item->amount ){ + clif_buyingstore_trade_failed_seller( sd, BUYINGSTORE_TRADE_SELLER_FAILED, item->itemId ); return; } - if( sd->inventory.u.items_inventory[index].expire_time || (sd->inventory.u.items_inventory[index].bound && !pc_can_give_bounded_items(sd)) || !itemdb_cantrade(&sd->inventory.u.items_inventory[index], pc_get_group_level(sd), pc_get_group_level(pl_sd)) || memcmp(sd->inventory.u.items_inventory[index].card, buyingstore_blankslots, sizeof(buyingstore_blankslots)) ) - {// non-tradable item - clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); + // non-tradable item + if( sd->inventory.u.items_inventory[index].expire_time || ( sd->inventory.u.items_inventory[index].bound && !pc_can_give_bounded_items( sd ) ) || !itemdb_cantrade( &sd->inventory.u.items_inventory[index], pc_get_group_level( sd ), pc_get_group_level( pl_sd ) ) || memcmp( sd->inventory.u.items_inventory[index].card, buyingstore_blankslots, sizeof( buyingstore_blankslots ) ) ){ + clif_buyingstore_trade_failed_seller( sd, BUYINGSTORE_TRADE_SELLER_FAILED, item->itemId ); return; } - ARR_FIND( 0, pl_sd->buyingstore.slots, listidx, pl_sd->buyingstore.items[listidx].nameid == nameid ); - if( listidx == pl_sd->buyingstore.slots || pl_sd->buyingstore.items[listidx].amount == 0 ) - {// there is no such item or the buyer has already bought all of them - clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); + int listidx; + + ARR_FIND( 0, pl_sd->buyingstore.slots, listidx, pl_sd->buyingstore.items[listidx].nameid == item->itemId ); + + // there is no such item or the buyer has already bought all of them + if( listidx == pl_sd->buyingstore.slots || pl_sd->buyingstore.items[listidx].amount == 0 ){ + clif_buyingstore_trade_failed_seller( sd, BUYINGSTORE_TRADE_SELLER_FAILED, item->itemId ); return; } - if( pl_sd->buyingstore.items[listidx].amount < amount ) - {// buyer does not need that much of the item - clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_COUNT, nameid); + // buyer does not need that much of the item + if( pl_sd->buyingstore.items[listidx].amount < item->amount ){ + clif_buyingstore_trade_failed_seller( sd, BUYINGSTORE_TRADE_SELLER_COUNT, item->itemId ); return; } - if( pc_checkadditem(pl_sd, nameid, amount) == CHKADDITEM_OVERAMOUNT ) - {// buyer does not have enough space for this item - clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); + // buyer does not have enough space for this item + if( pc_checkadditem( pl_sd, item->itemId, item->amount ) == CHKADDITEM_OVERAMOUNT ){ + clif_buyingstore_trade_failed_seller( sd, BUYINGSTORE_TRADE_SELLER_FAILED, item->itemId ); return; } - if( amount*(unsigned int)sd->inventory_data[index]->weight > pl_sd->max_weight-weight ) - {// normally this is not supposed to happen, as the total weight is - // checked upon creation, but the buyer could have gained items - clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); + // normally this is not supposed to happen, as the total weight is + // checked upon creation, but the buyer could have gained items + if( item->amount * (unsigned int)sd->inventory_data[index]->weight > pl_sd->max_weight - weight ){ + clif_buyingstore_trade_failed_seller( sd, BUYINGSTORE_TRADE_SELLER_FAILED, item->itemId ); return; } - weight+= amount*sd->inventory_data[index]->weight; - if( amount*pl_sd->buyingstore.items[listidx].price > pl_sd->buyingstore.zenylimit-zeny ) - {// buyer does not have enough zeny - clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_ZENY, nameid); + weight += item->amount * sd->inventory_data[index]->weight; + + // buyer does not have enough zeny + if( item->amount * pl_sd->buyingstore.items[listidx].price > pl_sd->buyingstore.zenylimit - zeny ){ + clif_buyingstore_trade_failed_seller( sd, BUYINGSTORE_TRADE_SELLER_ZENY, item->itemId ); return; } - zeny+= amount*pl_sd->buyingstore.items[listidx].price; + + zeny += item->amount * pl_sd->buyingstore.items[listidx].price; } // process item list - for( i = 0; i < count; i++ ) - {// itemlist: <index>.W <name id>.W <amount>.W - unsigned short nameid, amount; - int index; + for( int i = 0; i < count; i++ ){ + const struct PACKET_CZ_REQ_TRADE_BUYING_STORE_sub* item = &itemlist[i]; + int listidx; - index = RBUFW(itemlist,i*6+0)-2; - nameid = RBUFW(itemlist,i*6+2); - amount = RBUFW(itemlist,i*6+4); + ARR_FIND( 0, pl_sd->buyingstore.slots, listidx, pl_sd->buyingstore.items[listidx].nameid == item->itemId ); + zeny = item->amount * pl_sd->buyingstore.items[listidx].price; - ARR_FIND( 0, pl_sd->buyingstore.slots, listidx, pl_sd->buyingstore.items[listidx].nameid == nameid ); - zeny = amount*pl_sd->buyingstore.items[listidx].price; + int index = item->index - 2; // TODO: clif::server_index // move item - pc_additem(pl_sd, &sd->inventory.u.items_inventory[index], amount, LOG_TYPE_BUYING_STORE); - pc_delitem(sd, index, amount, 1, 0, LOG_TYPE_BUYING_STORE); - pl_sd->buyingstore.items[listidx].amount-= amount; + pc_additem(pl_sd, &sd->inventory.u.items_inventory[index], item->amount, LOG_TYPE_BUYING_STORE); + pc_delitem(sd, index, item->amount, 1, 0, LOG_TYPE_BUYING_STORE); + pl_sd->buyingstore.items[listidx].amount -= item->amount; if( pl_sd->buyingstore.items[listidx].amount > 0 ){ if( Sql_Query( mmysql_handle, "UPDATE `%s` SET `amount` = %d WHERE `buyingstore_id` = %d AND `index` = %d;", buyingstore_items_table, pl_sd->buyingstore.items[listidx].amount, pl_sd->buyer_id, listidx ) != SQL_SUCCESS ){ @@ -471,8 +468,8 @@ void buyingstore_trade(struct map_session_data* sd, uint32 account_id, unsigned pl_sd->buyingstore.zenylimit-= zeny; // notify clients - clif_buyingstore_delete_item(sd, index, amount, pl_sd->buyingstore.items[listidx].price); - clif_buyingstore_update_item(pl_sd, nameid, amount, sd->status.char_id, zeny); + clif_buyingstore_delete_item(sd, index, item->amount, pl_sd->buyingstore.items[listidx].price); + clif_buyingstore_update_item(pl_sd, item->itemId, item->amount, sd->status.char_id, zeny); } if( save_settings&CHARSAVE_VENDING ) { @@ -481,6 +478,7 @@ void buyingstore_trade(struct map_session_data* sd, uint32 account_id, unsigned } // check whether or not there is still something to buy + int i; ARR_FIND( 0, pl_sd->buyingstore.slots, i, pl_sd->buyingstore.items[i].amount != 0 ); if( i == pl_sd->buyingstore.slots ) {// everything was bought @@ -511,7 +509,7 @@ void buyingstore_trade(struct map_session_data* sd, uint32 account_id, unsigned /// Checks if an item is being bought in given player's buying store. -bool buyingstore_search(struct map_session_data* sd, unsigned short nameid) +bool buyingstore_search(struct map_session_data* sd, t_itemid nameid) { unsigned int i; @@ -548,7 +546,7 @@ bool buyingstore_searchall(struct map_session_data* sd, const struct s_search_st for( idx = 0; idx < s->item_count; idx++ ) { - ARR_FIND( 0, sd->buyingstore.slots, i, sd->buyingstore.items[i].nameid == s->itemlist[idx] && sd->buyingstore.items[i].amount ); + ARR_FIND( 0, sd->buyingstore.slots, i, sd->buyingstore.items[i].nameid == s->itemlist[idx].itemId && sd->buyingstore.items[i].amount ); if( i == sd->buyingstore.slots ) {// not found continue; @@ -570,7 +568,7 @@ bool buyingstore_searchall(struct map_session_data* sd, const struct s_search_st ; } - if( !searchstore_result(s->search_sd, sd->buyer_id, sd->status.account_id, sd->message, it->nameid, it->amount, it->price, buyingstore_blankslots, 0) ) + if( !searchstore_result(s->search_sd, sd->buyer_id, sd->status.account_id, sd->message, it->nameid, it->amount, it->price, buyingstore_blankslots, 0, 0) ) {// result set full return false; } @@ -591,23 +589,15 @@ void buyingstore_reopen( struct map_session_data* sd ){ // Ready to open buyingstore for this char if ((at = (struct s_autotrader *)uidb_get(buyingstore_autotrader_db, sd->status.char_id)) && at->count && at->entries) { - uint8 *data, *p; - uint16 j, count; + struct PACKET_CZ_REQ_OPEN_BUYING_STORE_sub* data; // Init buyingstore data for autotrader - CREATE(data, uint8, at->count * 8); + CREATE(data, struct PACKET_CZ_REQ_OPEN_BUYING_STORE_sub, at->count ); - for (j = 0, p = data, count = at->count; j < at->count; j++) { - struct s_autotrade_entry *entry = at->entries[j]; - unsigned short *item_id = (uint16*)(p + 0); - uint16 *amount = (uint16*)(p + 2); - uint32 *price = (uint32*)(p + 4); - - *item_id = entry->item_id; - *amount = entry->amount; - *price = entry->price; - - p += 8; + for( int j = 0; j < at->count; j++) { + data[j].itemId = at->entries[j]->item_id; + data[j].amount = at->entries[j]->amount; + data[j].price = at->entries[j]->price; } sd->state.autotrade = 1; @@ -633,7 +623,7 @@ void buyingstore_reopen( struct map_session_data* sd ){ chrif_save(sd, CSAVE_AUTOTRADE); ShowInfo("Buyingstore loaded for '" CL_WHITE "%s" CL_RESET "' with '" CL_WHITE "%d" CL_RESET "' items at " CL_WHITE "%s (%d,%d)" CL_RESET "\n", - sd->status.name, count, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y); + sd->status.name, at->count, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y); } aFree(data); } @@ -681,7 +671,7 @@ void do_init_buyingstore_autotrade( void ) { Sql_GetData(mmysql_handle, 0, &data, NULL); at->id = atoi(data); Sql_GetData(mmysql_handle, 1, &data, NULL); at->account_id = atoi(data); Sql_GetData(mmysql_handle, 2, &data, NULL); at->char_id = atoi(data); - Sql_GetData(mmysql_handle, 3, &data, NULL); at->sex = (data[0] == 'F') ? 0 : 1; + Sql_GetData(mmysql_handle, 3, &data, NULL); at->sex = (data[0] == 'F') ? SEX_FEMALE : SEX_MALE; Sql_GetData(mmysql_handle, 4, &data, &len); safestrncpy(at->title, data, zmin(len + 1, MESSAGE_SIZE)); Sql_GetData(mmysql_handle, 5, &data, NULL); at->limit = atoi(data); Sql_GetData(mmysql_handle, 6, &data, NULL); at->dir = atoi(data); @@ -739,7 +729,7 @@ void do_init_buyingstore_autotrade( void ) { while (SQL_SUCCESS == Sql_NextRow(mmysql_handle) && j < at->count) { char *data; CREATE(at->entries[j], struct s_autotrade_entry, 1); - Sql_GetData(mmysql_handle, 0, &data, NULL); at->entries[j]->item_id = atoi(data); + Sql_GetData(mmysql_handle, 0, &data, NULL); at->entries[j]->item_id = strtoul(data, nullptr, 10); Sql_GetData(mmysql_handle, 1, &data, NULL); at->entries[j]->amount = atoi(data); Sql_GetData(mmysql_handle, 2, &data, NULL); at->entries[j]->price = atoi(data); j++; diff --git a/src/map/buyingstore.hpp b/src/map/buyingstore.hpp index 0c052d4722..6ca712eaca 100644 --- a/src/map/buyingstore.hpp +++ b/src/map/buyingstore.hpp @@ -17,7 +17,7 @@ struct s_buyingstore_item { int price; unsigned short amount; - unsigned short nameid; + t_itemid nameid; }; struct s_buyingstore @@ -33,7 +33,7 @@ struct s_autotrade_entry { uint16 amount; ///< Amount uint32 price; ///< Price uint16 index; ///< Item index in cart - uint32 item_id; ///< Item ID (for buyingstore) + t_itemid item_id; ///< Item ID (for buyingstore) }; /// Struct of autotrader @@ -56,11 +56,11 @@ struct s_autotrader { }; int8 buyingstore_setup(struct map_session_data* sd, unsigned char slots); -int8 buyingstore_create(struct map_session_data* sd, int zenylimit, unsigned char result, const char* storename, const uint8* itemlist, unsigned int count, struct s_autotrader *at); +int8 buyingstore_create(struct map_session_data* sd, int zenylimit, unsigned char result, const char* storename, const struct PACKET_CZ_REQ_OPEN_BUYING_STORE_sub* itemlist, unsigned int count, struct s_autotrader *at); void buyingstore_close(struct map_session_data* sd); void buyingstore_open(struct map_session_data* sd, uint32 account_id); -void buyingstore_trade(struct map_session_data* sd, uint32 account_id, unsigned int buyer_id, const uint8* itemlist, unsigned int count); -bool buyingstore_search(struct map_session_data* sd, unsigned short nameid); +void buyingstore_trade(struct map_session_data* sd, uint32 account_id, unsigned int buyer_id, const struct PACKET_CZ_REQ_TRADE_BUYING_STORE_sub* itemlist, unsigned int count); +bool buyingstore_search(struct map_session_data* sd, t_itemid nameid); bool buyingstore_searchall(struct map_session_data* sd, const struct s_search_store_search* s); DBMap *buyingstore_getdb(void); void do_final_buyingstore(void); diff --git a/src/map/cashshop.cpp b/src/map/cashshop.cpp index 862a02e59a..c53c9fa52e 100644 --- a/src/map/cashshop.cpp +++ b/src/map/cashshop.cpp @@ -33,13 +33,13 @@ extern char sales_table[32]; */ static bool cashshop_parse_dbrow(char* fields[], int columns, int current) { uint16 tab = atoi(fields[0]); - unsigned short nameid = atoi(fields[1]); + t_itemid nameid = strtoul(fields[1], nullptr, 10); uint32 price = atoi(fields[2]); int j; struct cash_item_data* cid; if( !itemdb_exists( nameid ) ){ - ShowWarning( "cashshop_parse_dbrow: Invalid ID %hu in line '%d', skipping...\n", nameid, current ); + ShowWarning( "cashshop_parse_dbrow: Invalid ID %u in line '%d', skipping...\n", nameid, current ); return 0; } @@ -151,32 +151,32 @@ static int cashshop_read_db_sql( void ){ #if PACKETVER_SUPPORTS_SALES static bool sale_parse_dbrow( char* fields[], int columns, int current ){ - unsigned short nameid = atoi(fields[0]); + t_itemid nameid = strtoul(fields[0], nullptr, 10); int start = atoi(fields[1]), end = atoi(fields[2]), amount = atoi(fields[3]), i; time_t now = time(NULL); struct sale_item_data* sale_item = NULL; if( !itemdb_exists(nameid) ){ - ShowWarning( "sale_parse_dbrow: Invalid ID %hu in line '%d', skipping...\n", nameid, current ); + ShowWarning( "sale_parse_dbrow: Invalid ID %u in line '%d', skipping...\n", nameid, current ); return false; } ARR_FIND( 0, cash_shop_items[CASHSHOP_TAB_SALE].count, i, cash_shop_items[CASHSHOP_TAB_SALE].item[i]->nameid == nameid ); if( i == cash_shop_items[CASHSHOP_TAB_SALE].count ){ - ShowWarning( "sale_parse_dbrow: ID %hu is not registered in the limited tab in line '%d', skipping...\n", nameid, current ); + ShowWarning( "sale_parse_dbrow: ID %u is not registered in the limited tab in line '%d', skipping...\n", nameid, current ); return false; } // Check if the end is after the start if( start >= end ){ - ShowWarning( "sale_parse_dbrow: Sale for item %hu was ignored, because the timespan was not correct.\n", nameid ); + ShowWarning( "sale_parse_dbrow: Sale for item %u was ignored, because the timespan was not correct.\n", nameid ); return false; } // Check if it is already in the past if( end < now ){ - ShowWarning( "sale_parse_dbrow: An outdated sale for item %hu was ignored.\n", nameid ); + ShowWarning( "sale_parse_dbrow: An outdated sale for item %u was ignored.\n", nameid ); return false; } @@ -267,7 +267,7 @@ static TIMER_FUNC(sale_start_timer){ return 1; } -enum e_sale_add_result sale_add_item( uint16 nameid, int32 count, time_t from, time_t to ){ +enum e_sale_add_result sale_add_item( t_itemid nameid, int32 count, time_t from, time_t to ){ int i; struct sale_item_data* sale_item; @@ -299,7 +299,7 @@ enum e_sale_add_result sale_add_item( uint16 nameid, int32 count, time_t from, t return SALE_ADD_DUPLICATE; } - if( SQL_ERROR == Sql_Query(mmysql_handle, "INSERT INTO `%s`(`nameid`,`start`,`end`,`amount`) VALUES ( '%d', FROM_UNIXTIME(%d), FROM_UNIXTIME(%d), '%d' )", sales_table, nameid, (uint32)from, (uint32)to, count) ){ + if( SQL_ERROR == Sql_Query(mmysql_handle, "INSERT INTO `%s`(`nameid`,`start`,`end`,`amount`) VALUES ( '%u', FROM_UNIXTIME(%d), FROM_UNIXTIME(%d), '%d' )", sales_table, nameid, (uint32)from, (uint32)to, count) ){ Sql_ShowDebug(mmysql_handle); return SALE_ADD_FAILED; } @@ -318,7 +318,7 @@ enum e_sale_add_result sale_add_item( uint16 nameid, int32 count, time_t from, t return SALE_ADD_SUCCESS; } -bool sale_remove_item( uint16 nameid ){ +bool sale_remove_item( t_itemid nameid ){ struct sale_item_data* sale_item; int i; @@ -330,7 +330,7 @@ bool sale_remove_item( uint16 nameid ){ } // Delete it from the database - if( SQL_ERROR == Sql_Query(mmysql_handle, "DELETE FROM `%s` WHERE `nameid` = '%d'", sales_table, nameid ) ){ + if( SQL_ERROR == Sql_Query(mmysql_handle, "DELETE FROM `%s` WHERE `nameid` = '%u'", sales_table, nameid ) ){ Sql_ShowDebug(mmysql_handle); return false; } @@ -371,7 +371,7 @@ bool sale_remove_item( uint16 nameid ){ return true; } -struct sale_item_data* sale_find_item( uint16 nameid, bool onsale ){ +struct sale_item_data* sale_find_item( t_itemid nameid, bool onsale ){ int i; struct sale_item_data* sale_item; time_t now = time(NULL); @@ -467,14 +467,11 @@ static void cashshop_read_db( void ){ * @param item_list Array of item ID * @return true: success, false: fail */ -bool cashshop_buylist( struct map_session_data* sd, uint32 kafrapoints, int n, uint16* item_list ){ +bool cashshop_buylist( struct map_session_data* sd, uint32 kafrapoints, int n, struct PACKET_CZ_SE_PC_BUY_CASHITEM_LIST_sub* item_list ){ uint32 totalcash = 0; uint32 totalweight = 0; int i,new_; item_data *id; -#if PACKETVER_SUPPORTS_SALES - struct sale_item_data* sale = NULL; -#endif if( sd == NULL || item_list == NULL || !cash_shop_defined){ clif_cashshop_result( sd, 0, CASHSHOP_RESULT_ERROR_UNKNOWN ); @@ -487,9 +484,9 @@ bool cashshop_buylist( struct map_session_data* sd, uint32 kafrapoints, int n, u new_ = 0; for( i = 0; i < n; ++i ){ - unsigned short nameid = *( item_list + i * 5 ); - uint32 quantity = *( item_list + i * 5 + 2 ); - uint8 tab = (uint8)*( item_list + i * 5 + 4 ); + t_itemid nameid = item_list[i].itemId; + uint32 quantity = item_list[i].amount; + uint16 tab = item_list[i].tab; int j; if( tab >= CASHSHOP_TAB_MAX ){ @@ -504,7 +501,7 @@ bool cashshop_buylist( struct map_session_data* sd, uint32 kafrapoints, int n, u return false; } - nameid = *( item_list + i * 5 ) = cash_shop_items[tab].item[j]->nameid; //item_avail replacement + nameid = item_list[i].itemId = cash_shop_items[tab].item[j]->nameid; //item_avail replacement id = itemdb_exists(nameid); if( !id ){ @@ -520,7 +517,7 @@ bool cashshop_buylist( struct map_session_data* sd, uint32 kafrapoints, int n, u #if PACKETVER_SUPPORTS_SALES if( tab == CASHSHOP_TAB_SALE ){ - sale = sale_find_item( nameid, true ); + struct sale_item_data* sale = sale_find_item( nameid, true ); if( sale == NULL ){ // Client tried to buy an item from sale that was not even on sale @@ -569,23 +566,45 @@ bool cashshop_buylist( struct map_session_data* sd, uint32 kafrapoints, int n, u } for( i = 0; i < n; ++i ){ - unsigned short nameid = *( item_list + i * 5 ); - uint32 quantity = *( item_list + i * 5 + 2 ); + t_itemid nameid = item_list[i].itemId; + uint32 quantity = item_list[i].amount; #if PACKETVER_SUPPORTS_SALES - uint16 tab = *(item_list + i * 5 + 4); + uint16 tab = item_list[i].tab; #endif struct item_data *id = itemdb_search(nameid); if (!id) continue; - if (!pet_create_egg(sd, nameid)) { - unsigned short get_amt = quantity, j; + unsigned short get_amt = quantity; - if (id->flag.guid || !itemdb_isstackable2(id)) - get_amt = 1; + if (id->flag.guid || !itemdb_isstackable2(id)) + get_amt = 1; - for (j = 0; j < quantity; j += get_amt) { +#if PACKETVER_SUPPORTS_SALES + struct sale_item_data* sale = nullptr; + + if( tab == CASHSHOP_TAB_SALE ){ + sale = sale_find_item( nameid, true ); + + if( sale == nullptr ){ + // Client tried to buy an item from sale that was not even on sale + clif_cashshop_result( sd, nameid, CASHSHOP_RESULT_ERROR_UNKNOWN ); + return false; + } + + if( sale->amount < quantity ){ + // Client tried to buy a higher quantity than is available + clif_cashshop_result( sd, nameid, CASHSHOP_RESULT_ERROR_UNKNOWN ); + // Maybe he did not get refreshed in time -> do it now + clif_sale_amount( sale, &sd->bl, SELF ); + return false; + } + } +#endif + + for (uint32 j = 0; j < quantity; j += get_amt) { + if( !pet_create_egg( sd, nameid ) ){ struct item item_tmp = { 0 }; item_tmp.nameid = nameid; @@ -605,29 +624,30 @@ bool cashshop_buylist( struct map_session_data* sd, uint32 kafrapoints, int n, u clif_cashshop_result( sd, nameid, CASHSHOP_RESULT_ERROR_RUNE_OVERCOUNT ); return false; } + } + + clif_cashshop_result( sd, nameid, CASHSHOP_RESULT_SUCCESS ); #if PACKETVER_SUPPORTS_SALES - if( tab == CASHSHOP_TAB_SALE ){ - uint32 new_amount = sale->amount - get_amt; + if( tab == CASHSHOP_TAB_SALE ){ + uint32 new_amount = sale->amount - get_amt; - if( new_amount == 0 ){ - sale_remove_item(sale->nameid); - }else{ - if( SQL_ERROR == Sql_Query( mmysql_handle, "UPDATE `%s` SET `amount` = '%d' WHERE `nameid` = '%d'", sales_table, new_amount, nameid ) ){ - Sql_ShowDebug(mmysql_handle); - } - - sale->amount = new_amount; - - clif_sale_amount(sale, NULL, ALL_CLIENT); + if( new_amount == 0 ){ + sale_remove_item(sale->nameid); + }else{ + if( SQL_ERROR == Sql_Query( mmysql_handle, "UPDATE `%s` SET `amount` = '%d' WHERE `nameid` = '%u'", sales_table, new_amount, nameid ) ){ + Sql_ShowDebug(mmysql_handle); } + + sale->amount = new_amount; + + clif_sale_amount(sale, NULL, ALL_CLIENT); } -#endif } +#endif } } - clif_cashshop_result( sd, 0, CASHSHOP_RESULT_SUCCESS ); //Doesn't show any message? return true; } diff --git a/src/map/cashshop.hpp b/src/map/cashshop.hpp index a7c3530286..7566507d83 100644 --- a/src/map/cashshop.hpp +++ b/src/map/cashshop.hpp @@ -4,16 +4,18 @@ #ifndef CASHSHOP_HPP #define CASHSHOP_HPP -#include "../common/cbasetypes.hpp" // uint16, uint32 -#include "../common/timer.hpp" // ShowWarning, ShowStatus #include "../config/core.hpp" +#include "../common/cbasetypes.hpp" // uint16, uint32 +#include "../common/mmo.hpp" // t_itemid +#include "../common/timer.hpp" // ShowWarning, ShowStatus + struct map_session_data; void do_init_cashshop( void ); void do_final_cashshop( void ); void cashshop_reloaddb( void ); -bool cashshop_buylist( struct map_session_data* sd, uint32 kafrapoints, int n, uint16* item_list ); +bool cashshop_buylist( struct map_session_data* sd, uint32 kafrapoints, int n, struct PACKET_CZ_SE_PC_BUY_CASHITEM_LIST_sub* item_list ); // Taken from AEGIS enum CASH_SHOP_TAB_CODE @@ -51,7 +53,7 @@ enum CASHSHOP_BUY_RESULT }; struct cash_item_data{ - unsigned short nameid; + t_itemid nameid; uint32 price; }; @@ -71,7 +73,7 @@ enum e_sale_add_result { struct sale_item_data{ // Data - uint16 nameid; + t_itemid nameid; time_t start; time_t end; uint32 amount; @@ -89,9 +91,9 @@ struct sale_item_db{ #if PACKETVER_SUPPORTS_SALES extern struct sale_item_db sale_items; -struct sale_item_data* sale_find_item(uint16 nameid, bool onsale); -enum e_sale_add_result sale_add_item(uint16 nameid, int32 count, time_t from, time_t to); -bool sale_remove_item(uint16 nameid); +struct sale_item_data* sale_find_item(t_itemid nameid, bool onsale); +enum e_sale_add_result sale_add_item(t_itemid nameid, int32 count, time_t from, time_t to); +bool sale_remove_item(t_itemid nameid); void sale_notify_login( struct map_session_data* sd ); #endif diff --git a/src/map/chat.cpp b/src/map/chat.cpp index 6bd616096f..010574ca92 100644 --- a/src/map/chat.cpp +++ b/src/map/chat.cpp @@ -109,9 +109,9 @@ int chat_createpcchat(struct map_session_data* sd, const char* title, const char clif_dispchat(cd,0); if (status_isdead(&sd->bl)) - achievement_update_objective(sd, AG_CHAT_DYING, 1, 1); + achievement_update_objective(sd, AG_CHATTING_DYING, 1, 1); else - achievement_update_objective(sd, AG_CHAT_CREATE, 1, 1); + achievement_update_objective(sd, AG_CHATTING_CREATE, 1, 1); } else clif_createchat(sd,1); @@ -173,7 +173,7 @@ int chat_joinchat(struct map_session_data* sd, int chatid, const char* pass) clif_dispchat(cd, 0); //Reported number of changes to the people around if (cd->owner->type == BL_PC) - achievement_update_objective(map_id2sd(cd->owner->id), AG_CHAT_COUNT, 1, cd->users); + achievement_update_objective(map_id2sd(cd->owner->id), AG_CHATTING_COUNT, 1, cd->users); chat_triggerevent(cd); //Event diff --git a/src/map/chrif.cpp b/src/map/chrif.cpp index 4baf5cc1c7..e3f358498c 100644 --- a/src/map/chrif.cpp +++ b/src/map/chrif.cpp @@ -114,6 +114,7 @@ static uint16 char_port = 6121; static char userid[NAME_LENGTH], passwd[NAME_LENGTH]; static int chrif_state = 0; int other_mapserver_count=0; //Holds count of how many other map servers are online (apart of this instance) [Skotlex] +char charserver_name[NAME_LENGTH]; //Interval at which map server updates online listing. [Valaris] #define CHECK_INTERVAL 3600000 @@ -276,7 +277,7 @@ void chrif_setport(uint16 port) { // says whether the char-server is connected or not int chrif_isconnected(void) { - return (char_fd > 0 && session[char_fd] != NULL && chrif_state == 2); + return (session_isValid(char_fd) && chrif_state == 2); } /** @@ -608,14 +609,19 @@ int chrif_sendmapack(int fd) { exit(EXIT_FAILURE); } - // Server name - memcpy(wisp_server_name, RFIFOP(fd,5), NAME_LENGTH); - ShowStatus("Map-server connected to char-server '" CL_WHITE "%s" CL_RESET "'.\n", wisp_server_name); + // Whisper name + safestrncpy( wisp_server_name, RFIFOCP( fd, offs ), NAME_LENGTH ); // Default map - memcpy(map_default.mapname, RFIFOP(fd, (offs+=NAME_LENGTH)), MAP_NAME_LENGTH); + safestrncpy( map_default.mapname, RFIFOCP( fd, ( offs += NAME_LENGTH ) ), MAP_NAME_LENGTH ); map_default.x = RFIFOW(fd, (offs+=MAP_NAME_LENGTH)); map_default.y = RFIFOW(fd, (offs+=2)); + + // Server name + safestrncpy( charserver_name, RFIFOCP( fd, ( offs += 2 ) ), NAME_LENGTH ); + + ShowStatus( "Map-server connected to char-server '" CL_WHITE "%s" CL_RESET "' (whispername: %s).\n", charserver_name, wisp_server_name ); + if (battle_config.etc_log) ShowInfo("Received default map from char-server '" CL_WHITE "%s %d,%d" CL_RESET "'.\n", map_default.mapname, map_default.x, map_default.y); @@ -1364,8 +1370,10 @@ int chrif_skillcooldown_save(struct map_session_data *sd) { if (!sd->scd[i]) continue; +#ifndef RENEWAL if (!battle_config.guild_skill_relog_delay && (sd->scd[i]->skill_id >= GD_BATTLEORDER && sd->scd[i]->skill_id <= GD_EMERGENCYCALL)) continue; +#endif timer = get_timer(sd->scd[i]->timer); if (timer == NULL || timer->func != skill_blockpc_end || DIFF_TICK(timer->tick, tick) < 0) diff --git a/src/map/chrif.hpp b/src/map/chrif.hpp index 6e9bcb3302..c88144bc06 100644 --- a/src/map/chrif.hpp +++ b/src/map/chrif.hpp @@ -7,6 +7,7 @@ #include <time.h> #include "../common/cbasetypes.hpp" +#include "../common/mmo.hpp" // NAME_LENGTH #include "../common/timer.hpp" // t_tick #include "../common/socket.hpp" // enum chrif_req_op @@ -46,6 +47,7 @@ void chrif_check_shutdown(void); extern int chrif_connected; extern int other_mapserver_count; +extern char charserver_name[NAME_LENGTH]; struct auth_node* chrif_search(uint32 account_id); struct auth_node* chrif_auth_check(uint32 account_id, uint32 char_id, enum sd_state state); diff --git a/src/map/clan.cpp b/src/map/clan.cpp index ec05704ff0..44e756631d 100644 --- a/src/map/clan.cpp +++ b/src/map/clan.cpp @@ -12,6 +12,7 @@ #include "../common/showmsg.hpp" #include "clif.hpp" +#include "instance.hpp" #include "intif.hpp" #include "log.hpp" #include "pc.hpp" @@ -128,6 +129,9 @@ void clan_member_joined( struct map_session_data* sd ){ intif_clan_member_joined(clan->id); clif_clan_onlinecount(clan); + + if (clan->instance_id > 0) + instance_reqinfo(sd, clan->instance_id); } } diff --git a/src/map/clif.cpp b/src/map/clif.cpp index 373c6eea43..200cf673f0 100644 --- a/src/map/clif.cpp +++ b/src/map/clif.cpp @@ -1,4 +1,5 @@ // Copyright (c) rAthena Dev Teams - Licensed under GNU GPL +// Copyright (c) Hercules Dev Team - Licensed under GNU GPL // For more information, see LICENCE in the main folder #include "clif.hpp" @@ -64,15 +65,29 @@ static inline uint32 client_tick( t_tick tick ){ return (uint32)tick; } +#if PACKETVER >= 20170830 +static inline int64 client_exp(t_exp exp) { + return (int64)u64min(exp, MAX_EXP); +} +#else +static inline int32 client_exp(t_exp exp) { + return (int32)u64min(exp, MAX_EXP); +} +#endif + /* for clif_clearunit_delayed */ static struct eri *delay_clearunit_ers; struct s_packet_db packet_db[MAX_PACKET_DB + 1]; int packet_db_ack[MAX_ACK_FUNC + 1]; +// Reuseable global packet buffer to prevent too many allocations +// Take socket.cpp::socket_max_client_packet into consideration +static int8 packet_buffer[UINT16_MAX]; unsigned long color_table[COLOR_MAX]; #include "clif_obfuscation.hpp" static bool clif_session_isValid(struct map_session_data *sd); +static void clif_loadConfirm( struct map_session_data *sd ); #if PACKETVER >= 20150513 enum mail_type { @@ -83,11 +98,18 @@ enum mail_type { }; #endif +enum e_inventory_type{ + INVTYPE_INVENTORY = 0, + INVTYPE_CART = 1, + INVTYPE_STORAGE = 2, + INVTYPE_GUILD_STORAGE = 3, +}; + /** Converts item type to display it on client if necessary. * @param nameid: Item ID * @return item type. For IT_PETEGG will be displayed as IT_ARMOR. If Shadow Weapon of IT_SHADOWGEAR as IT_WEAPON and else as IT_ARMOR */ -static inline int itemtype(unsigned short nameid) { +static inline int itemtype(t_itemid nameid) { struct item_data* id = itemdb_search(nameid); //Use itemdb_search, so non-existance item will use dummy data and won't crash the server. bugreport:8468 int type = id->type; if( type == IT_SHADOWGEAR ) { @@ -99,6 +121,57 @@ static inline int itemtype(unsigned short nameid) { return ( type == IT_PETEGG ) ? IT_ARMOR : type; } +// TODO: doc +static inline uint16 client_index( uint16 server_index ){ + return server_index + 2; +} + +static inline uint16 server_index( uint16 client_index ){ + return client_index - 2; +} + +static inline uint16 client_storage_index( uint16 server_index ){ + return server_index + 1; +} + +static inline uint16 server_storage_index( uint16 client_index ){ + return client_index - 1; +} + +static inline uint32 disguised_bl_id( uint32 bl_id ){ + // Casting to prevent a compiler warning + return -((int32)bl_id); +} + +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 +static inline uint32 client_nameid( t_itemid server_nameid ){ + t_itemid view = itemdb_viewid( server_nameid ); + + if( view > 0 ){ + return view; + }else{ + return server_nameid; + } +} +#else +static inline uint16 client_nameid( t_itemid server_nameid ){ + t_itemid view = itemdb_viewid( server_nameid ); + + if( view > 0 ){ + if( view > UINT16_MAX ){ + return (uint16)UNKNOWN_ITEM_ID; + } + + return (uint16)view; + }else{ + if( server_nameid > UINT16_MAX ){ + return (uint16)UNKNOWN_ITEM_ID; + } + + return (uint16)server_nameid; + } +} +#endif static inline void WBUFPOS(uint8* p, unsigned short pos, short x, short y, unsigned char dir) { p += pos; @@ -279,7 +352,7 @@ uint16 clif_getport(void) } #if PACKETVER >= 20071106 -static inline unsigned char clif_bl_type(struct block_list *bl) { +static inline unsigned char clif_bl_type(struct block_list *bl, bool walking) { switch (bl->type) { case BL_PC: return (disguised(bl) && !pcdb_checkid(status_get_viewdata(bl)->class_))? 0x1:0x0; //PC_TYPE case BL_ITEM: return 0x2; //ITEM_TYPE @@ -287,10 +360,13 @@ static inline unsigned char clif_bl_type(struct block_list *bl) { case BL_CHAT: return 0x4; //UNKNOWN_TYPE case BL_MOB: return pcdb_checkid(status_get_viewdata(bl)->class_)?0x0:0x5; //NPC_MOB_TYPE case BL_NPC: +// From 2017-07-26 on NPC type units can also use player sprites. +// There is one exception and this is if they are walking. +// Since walking NPCs are not supported on official servers, the client does not know how to handle it. #if PACKETVER >= 20170726 - return 0x6; //NPC_EVT_TYPE + return ( pcdb_checkid(status_get_viewdata(bl)->class_) && walking ) ? 0x0 : 0x6; //NPC_EVT_TYPE #else - return (pcdb_checkid(status_get_viewdata(bl)->class_) ? 0x0 : 0x6); + return pcdb_checkid(status_get_viewdata(bl)->class_) ? 0x0 : 0x6; //NPC_EVT_TYPE #endif case BL_PET: return pcdb_checkid(status_get_viewdata(bl)->class_)?0x0:0x7; //NPC_PET_TYPE case BL_HOM: return 0x8; //NPC_HOM_TYPE @@ -302,7 +378,7 @@ static inline unsigned char clif_bl_type(struct block_list *bl) { #endif static bool clif_session_isValid(struct map_session_data *sd) { - return ( sd != NULL && session_isActive(sd->fd) ); + return ( sd != nullptr && session_isActive(sd->fd) ); } /*========================================== @@ -325,9 +401,10 @@ static int clif_send_sub(struct block_list *bl, va_list ap) nullpo_ret(bl); nullpo_ret(sd = (struct map_session_data *)bl); - fd = sd->fd; - if (!fd) //Don't send to disconnected clients. + // Don't send to disconnected clients. + if( !session_isActive( fd = sd->fd ) ){ return 0; + } buf = va_arg(ap,unsigned char*); len = va_arg(ap,int); @@ -359,9 +436,6 @@ static int clif_send_sub(struct block_list *bl, va_list ap) break; } - if (session[fd] == NULL) - return 0; - /* unless visible, hold it here */ if (!battle_config.update_enemy_position && clif_ally_only && !sd->special_state.intravision && !sd->sc.data[SC_INTRAVISION] && battle_check_target(src_bl,&sd->bl,BCT_ENEMY) > 0) @@ -388,7 +462,7 @@ static int clif_send_sub(struct block_list *bl, va_list ap) * Packet Delegation (called on all packets that require data to be sent to more than one client) * functions that are sent solely to one use whose ID it posses use WFIFOSET *------------------------------------------*/ -int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target type) +int clif_send(const void* buf, int len, struct block_list* bl, enum send_target type) { int i; struct map_session_data *sd, *tsd; @@ -407,22 +481,23 @@ int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target case ALL_CLIENT: //All player clients. iter = mapit_getallusers(); - while( (tsd = (TBL_PC*)mapit_next(iter)) != NULL ){ - WFIFOHEAD(tsd->fd, len); - memcpy(WFIFOP(tsd->fd, 0), buf, len); - WFIFOSET(tsd->fd, len); + while( ( tsd = (map_session_data*)mapit_next( iter ) ) != nullptr ){ + if( session_isActive( fd = tsd->fd ) ){ + WFIFOHEAD( fd, len ); + memcpy( WFIFOP( fd, 0 ), buf, len ); + WFIFOSET( fd, len ); + } } mapit_free(iter); break; case ALL_SAMEMAP: //All players on the same map iter = mapit_getallusers(); - while( (tsd = (TBL_PC*)mapit_next(iter)) != NULL ) - { - if( bl->m == tsd->bl.m ){ - WFIFOHEAD(tsd->fd, len); - memcpy(WFIFOP(tsd->fd,0), buf, len); - WFIFOSET(tsd->fd,len); + while( ( tsd = (map_session_data*)mapit_next( iter ) ) != nullptr ){ + if( bl->m == tsd->bl.m && session_isActive( fd = tsd->fd ) ){ + WFIFOHEAD( fd, len ); + memcpy( WFIFOP( fd, 0 ), buf, len ); + WFIFOSET( fd, len ); } } mapit_free(iter); @@ -456,7 +531,7 @@ int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target for(i = 0; i < cd->users; i++) { if (type == CHAT_WOS && cd->usersd[i] == sd) continue; - if ((fd=cd->usersd[i]->fd) >0 && session[fd]){ // Added check to see if session exists [PoW] + if( session_isActive( fd = cd->usersd[i]->fd ) ){ WFIFOHEAD(fd,len); memcpy(WFIFOP(fd,0), buf, len); WFIFOSET(fd,len); @@ -483,7 +558,7 @@ int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target if( (sd = p->data[i].sd) == NULL ) continue; - if( !(fd=sd->fd) ) + if( !session_isActive( fd = sd->fd ) ) continue; if( sd->bl.id == bl->id && (type == PARTY_WOS || type == PARTY_SAMEMAP_WOS || type == PARTY_AREA_WOS) ) @@ -503,12 +578,11 @@ int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target break; iter = mapit_getallusers(); - while( (tsd = (TBL_PC*)mapit_next(iter)) != NULL ) - { - if( tsd->partyspy == p->party.party_id ){ - WFIFOHEAD(tsd->fd, len); - memcpy(WFIFOP(tsd->fd,0), buf, len); - WFIFOSET(tsd->fd,len); + while( ( tsd = (map_session_data*)mapit_next( iter ) ) != nullptr ){ + if( tsd->partyspy == p->party.party_id && session_isActive( fd = tsd->fd ) ){ + WFIFOHEAD( fd, len ); + memcpy( WFIFOP( fd, 0 ), buf, len ); + WFIFOSET( tsd->fd, len ); } } mapit_free(iter); @@ -520,21 +594,21 @@ int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target if (!sd || !sd->duel_group) break; //Invalid usage. iter = mapit_getallusers(); - while( (tsd = (TBL_PC*)mapit_next(iter)) != NULL ) - { + while( ( tsd = (map_session_data*)mapit_next( iter ) ) != nullptr ){ if( type == DUEL_WOS && bl->id == tsd->bl.id ) continue; - if( sd->duel_group == tsd->duel_group ){ - WFIFOHEAD(tsd->fd, len); - memcpy(WFIFOP(tsd->fd,0), buf, len); - WFIFOSET(tsd->fd,len); + if( sd->duel_group == tsd->duel_group && session_isActive( fd = tsd->fd ) ){ + WFIFOHEAD( fd, len ); + memcpy( WFIFOP( fd, 0 ), buf, len ); + WFIFOSET( fd, len ); } } mapit_free(iter); break; case SELF: - if (sd && (fd=sd->fd)) { + if( clif_session_isValid(sd) ){ + fd = sd->fd; WFIFOHEAD(fd,len); memcpy(WFIFOP(fd,0), buf, len); WFIFOSET(fd,len); @@ -558,9 +632,8 @@ int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target if (g) { for(i = 0; i < g->max_member; i++) { - if( (sd = g->member[i].sd) != NULL ) - { - if( !(fd=sd->fd) ) + if( (sd = g->member[i].sd) != nullptr ){ + if( !session_isActive( fd = sd->fd ) ) continue; if( type == GUILD_NOBG && sd->bg_id ) @@ -584,12 +657,11 @@ int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target break; iter = mapit_getallusers(); - while( (tsd = (TBL_PC*)mapit_next(iter)) != NULL ) - { - if( tsd->guildspy == g->guild_id ){ - WFIFOHEAD(tsd->fd, len); - memcpy(WFIFOP(tsd->fd,0), buf, len); - WFIFOSET(tsd->fd,len); + while( ( tsd = (map_session_data*)mapit_next( iter ) ) != nullptr ){ + if( tsd->guildspy == g->guild_id && session_isActive( fd = tsd->fd ) ){ + WFIFOHEAD( fd, len ); + memcpy( WFIFOP( fd, 0 ), buf, len ); + WFIFOSET( fd, len ); } } mapit_free(iter); @@ -606,13 +678,12 @@ int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target case BG_SAMEMAP_WOS: case BG: case BG_WOS: - if( sd && sd->bg_id && (bg = util::umap_find(bg_team_db, sd->bg_id))) + if( sd && sd->bg_id > 0 && (bg = util::umap_find(bg_team_db, sd->bg_id))) { - for( i = 0; i < bg->members.size(); i++ ) - { - if( (sd = bg->members[i].sd) == NULL || !(fd = sd->fd) ) + for (const auto &member : bg->members) { + if( ( sd = member.sd ) == nullptr || !session_isActive( fd = sd->fd ) ) continue; - if( sd->bl.id == bl->id && (type == BG_WOS || type == BG_SAMEMAP_WOS || type == BG_AREA_WOS) ) + if(sd->bl.id == bl->id && (type == BG_WOS || type == BG_SAMEMAP_WOS || type == BG_AREA_WOS) ) continue; if( type != BG && type != BG_WOS && sd->bl.m != bl->m ) continue; @@ -629,7 +700,7 @@ int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target struct clan* clan = sd->clan; for( i = 0; i < clan->max_member; i++ ){ - if( ( sd = clan->members[i] ) == NULL || !(fd = sd->fd) ){ + if( ( sd = clan->members[i] ) == nullptr || !session_isActive( fd = sd->fd ) ){ continue; } @@ -642,11 +713,11 @@ int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target break; iter = mapit_getallusers(); - while ((tsd = (TBL_PC*)mapit_next(iter)) != NULL){ - if (tsd->clanspy == clan->id){ - WFIFOHEAD(tsd->fd, len); - memcpy(WFIFOP(tsd->fd, 0), buf, len); - WFIFOSET(tsd->fd, len); + while( ( tsd = (map_session_data*)mapit_next( iter ) ) != nullptr ){ + if( tsd->clanspy == clan->id && session_isActive( fd = tsd->fd ) ){ + WFIFOHEAD(fd, len); + memcpy(WFIFOP(fd, 0), buf, len); + WFIFOSET(fd, len); } } mapit_free(iter); @@ -744,7 +815,7 @@ void clif_authrefuse(int fd, uint8 error_code) /// ? = disconnected -> MsgStringTable[3] void clif_authfail_fd(int fd, int type) { - if (!fd || !session[fd] || session[fd]->func_parse != clif_parse) //clif_authfail should only be invoked on players! + if (!session_isValid(fd) || session[fd]->func_parse != clif_parse) //clif_authfail should only be invoked on players! return; WFIFOHEAD(fd, packet_len(0x81)); @@ -765,7 +836,7 @@ void clif_charselectok(int id, uint8 ok) struct map_session_data* sd; int fd; - if ((sd = map_id2sd(id)) == NULL || !sd->fd) + if ((sd = map_id2sd(id)) == NULL || !session_isValid(sd->fd)) return; fd = sd->fd; @@ -779,56 +850,44 @@ void clif_charselectok(int id, uint8 ok) /// 009E <id>.L <name id>.W <identified>.B <x>.W <y>.W <subX>.B <subY>.B <amount>.W (ZC_ITEM_FALL_ENTRY) /// 084B <id>.L <name id>.W <type>.W <identified>.B <x>.W <y>.W <subX>.B <subY>.B <amount>.W (ZC_ITEM_FALL_ENTRY4) /// 0ADD <id>.L <name id>.W <type>.W <identified>.B <x>.W <y>.W <subX>.B <subY>.B <amount>.W <show drop effect>.B <drop effect mode>.W (ZC_ITEM_FALL_ENTRY5) -void clif_dropflooritem(struct flooritem_data* fitem, bool canShowEffect) -{ -#if PACKETVER >= 20180418 - uint8 buf[22]; - uint32 header = 0xadd; -#elif PACKETVER >= 20130000 - uint8 buf[19]; - uint32 header=0x84b; -#else - uint8 buf[17]; - uint32 header=0x09e; -#endif - int view, offset=0; - +void clif_dropflooritem( struct flooritem_data* fitem, bool canShowEffect ){ nullpo_retv(fitem); - if (fitem->item.nameid == 0) + if( fitem->item.nameid == 0 ){ return; + } - WBUFW(buf, offset+0) = header; - WBUFL(buf, offset+2) = fitem->bl.id; - WBUFW(buf, offset+6) = ((view = itemdb_viewid(fitem->item.nameid)) > 0) ? view : fitem->item.nameid; -#if PACKETVER >= 20130000 - WBUFW(buf, offset+8) = itemtype(fitem->item.nameid); - offset +=2; + struct packet_dropflooritem p; + + p.PacketType = dropflooritemType; + p.ITAID = fitem->bl.id; + p.ITID = client_nameid( fitem->item.nameid ); +#if PACKETVER >= 20130000 /* not sure date */ + p.type = itemtype( fitem->item.nameid ); #endif - WBUFB(buf, offset+8) = fitem->item.identify; - WBUFW(buf, offset+9) = fitem->bl.x; - WBUFW(buf, offset+11) = fitem->bl.y; - WBUFB(buf, offset+13) = fitem->subx; - WBUFB(buf, offset+14) = fitem->suby; - WBUFW(buf, offset+15) = fitem->item.amount; -#if PACKETVER >= 20180418 + p.IsIdentified = fitem->item.identify ? 1 : 0; + p.xPos = fitem->bl.x; + p.yPos = fitem->bl.y; + p.subX = fitem->subx; + p.subY = fitem->suby; + p.count = fitem->item.amount; +#if defined(PACKETVER_ZERO) || PACKETVER >= 20180418 if( canShowEffect ){ - uint8 dropEffect = itemdb_dropeffect(fitem->item.nameid); + uint8 dropEffect = itemdb_dropeffect( fitem->item.nameid ); if( dropEffect > 0 ){ - WBUFB(buf, offset+17) = 1; - WBUFW(buf, offset+18) = dropEffect - 1; + p.showdropeffect = 1; + p.dropeffectmode = dropEffect - 1; }else{ - WBUFB(buf, offset+17) = 0; - WBUFW(buf, offset+18) = 0; + p.showdropeffect = 0; + p.dropeffectmode = 0; } }else{ - WBUFB(buf, offset+17) = 0; - WBUFW(buf, offset+18) = 0; + p.showdropeffect = 0; + p.dropeffectmode = 0; } #endif - - clif_send(buf, packet_len(header), &fitem->bl, AREA); + clif_send( &p, sizeof(p), &fitem->bl, AREA ); } @@ -844,7 +903,7 @@ void clif_clearflooritem(struct flooritem_data *fitem, int fd) WBUFW(buf,0) = 0xa1; WBUFL(buf,2) = fitem->bl.id; - if (fd == 0) { + if ( !session_isActive( fd ) ){ clif_send(buf, packet_len(0xa1), &fitem->bl, AREA); } else { WFIFOHEAD(fd,packet_len(0xa1)); @@ -892,7 +951,7 @@ void clif_clearunit_area(struct block_list* bl, clr_type type) clif_send(buf, packet_len(0x80), bl, type == CLR_DEAD ? AREA : AREA_WOS); if(disguised(bl)) { - WBUFL(buf,2) = -bl->id; + WBUFL(buf,2) = disguised_bl_id( bl->id ); clif_send(buf, packet_len(0x80), bl, SELF); } } @@ -914,7 +973,7 @@ void clif_clearunit_delayed(struct block_list* bl, clr_type type, t_tick tick) add_timer(tick, clif_clearunit_delayed_sub, (int)type, (intptr_t)tbl); } -void clif_get_weapon_view(struct map_session_data* sd, unsigned short *rhand, unsigned short *lhand) +void clif_get_weapon_view(struct map_session_data* sd, t_itemid *rhand, t_itemid *lhand) { if(sd->sc.option&OPTION_COSTUME) { @@ -980,349 +1039,419 @@ static int clif_setlevel(struct block_list* bl) { /*========================================== * Prepares 'unit standing/spawning' packet *------------------------------------------*/ -static int clif_set_unit_idle(struct block_list* bl, unsigned char* buffer, bool spawn, bool option, unsigned int option_val) -{ - struct map_session_data* sd; - struct status_change* sc = status_get_sc(bl); - struct view_data* vd = status_get_viewdata(bl); +static void clif_set_unit_idle( struct block_list* bl, bool walking, send_target target, struct block_list* tbl ){ + nullpo_retv( bl ); - unsigned char *buf = WBUFP(buffer, 0); -#if PACKETVER < 20091103 - bool type = !pcdb_checkid(vd->class_); -#endif - unsigned short offset = 0; -#if PACKETVER >= 20091103 - const char *name; -#endif - sd = BL_CAST(BL_PC, bl); - - if (!option) - option_val = ((sc) ? sc->option : 0); + struct map_session_data* sd = BL_CAST( BL_PC, bl ); + struct status_change* sc = status_get_sc( bl ); + struct view_data* vd = status_get_viewdata( bl ); + int g_id = status_get_guild_id( bl ); #if PACKETVER < 20091103 - if(type) - WBUFW(buf,0) = spawn ? 0x7c : 0x78; - else -#endif -#if PACKETVER < 4 - WBUFW(buf,0) = spawn ? 0x79 : 0x78; -#elif PACKETVER < 7 - WBUFW(buf,0) = spawn ? 0x1d9 : 0x1d8; -#elif PACKETVER < 20080102 - WBUFW(buf,0) = spawn ? 0x22b : 0x22a; -#elif PACKETVER < 20091103 - WBUFW(buf,0) = spawn ? 0x2ed : 0x2ee; -#elif PACKETVER < 20101124 - WBUFW(buf,0) = spawn ? 0x7f8 : 0x7f9; -#elif PACKETVER < 20120221 - WBUFW(buf,0) = spawn ? 0x858 : 0x857; -#elif PACKETVER < 20131223 - WBUFW(buf,0) = spawn ? 0x90f : 0x915; -#elif PACKETVER < 20150513 - WBUFW(buf,0) = spawn ? 0x9dc : 0x9dd; -#else - WBUFW(buf,0) = spawn ? 0x9fe : 0x9ff; -#endif + if( !pcdb_checkid( vd->class_ ) ){ + struct packet_idle_unit2 p; -#if PACKETVER >= 20091103 - name = status_get_name(bl); -#if PACKETVER < 20110111 - WBUFW(buf,2) = (uint16)((spawn ? 62 : 63)+strlen(name)); -#elif PACKETVER < 20120221 - WBUFW(buf,2) = (uint16)((spawn ? 64 : 65)+strlen(name)); -#elif PACKETVER < 20130807 - WBUFW(buf,2) = (uint16)((spawn ? 77 : 78)+strlen(name)); -#else - WBUFW(buf,2) = (uint16)((spawn ? 79 : 80)+strlen(name)); + p.PacketType = idle_unit2Type; +#if PACKETVER >= 20071106 + p.objecttype = clif_bl_type( bl, walking ); #endif - WBUFB(buf,4) = clif_bl_type(bl); - offset+=3; - buf = WBUFP(buffer,offset); -#elif PACKETVER >= 20071106 - if (type) { //Non-player packets - WBUFB(buf,2) = clif_bl_type(bl); - offset++; - buf = WBUFP(buffer,offset); + p.GID = bl->id; + p.speed = status_get_speed( bl ); + p.bodyState = ( sc ) ? sc->opt1 : 0; + p.healthState = ( sc ) ? sc->opt2 : 0; + p.effectState = ( sc ) ? sc->option : 0; + p.job = vd->class_; + p.head = vd->hair_style; + p.weapon = vd->weapon; + p.accessory = vd->head_bottom; + if( bl->type == BL_NPC && vd->class_ == JT_GUILD_FLAG ){ + // The hell, why flags work like this? + p.shield = status_get_emblem_id( bl ); + p.accessory2 = GetWord( g_id, 1 ); + p.accessory3 = GetWord( g_id, 0 ); + }else{ + p.shield = vd->shield; + p.accessory2 = vd->head_top; + p.accessory3 = vd->head_mid; + } + p.headpalette = vd->hair_color; + p.bodypalette = vd->cloth_color; + p.headDir = ( sd )? sd->head_dir : 0; + p.GUID = g_id; + p.GEmblemVer = status_get_emblem_id( bl ); + p.honor = ( sd ) ? sd->status.manner : 0; + p.virtue = ( sc ) ? sc->opt3 : 0; + p.isPKModeON = ( sd && sd->status.karma ) ? 1 : 0; + p.sex = vd->sex; + WBUFPOS( &p.PosDir[0], 0, bl->x, bl->y, unit_getdir( bl ) ); + p.xSize = p.ySize = ( sd ) ? 5 : 0; + p.state = vd->dead_sit; + p.clevel = clif_setlevel( bl ); + + clif_send( &p, sizeof( p ), tbl, target ); + + return; } #endif - WBUFL(buf, 2) = bl->id; + + struct packet_idle_unit p; + + p.PacketType = idle_unitType; +#if PACKETVER >= 20091103 + p.PacketLength = sizeof(p); + p.objecttype = clif_bl_type( bl, walking ); +#endif #if PACKETVER >= 20131223 - WBUFL(buf,6) = (sd) ? sd->status.char_id : 0; // GID/CCODE - offset+=4; - buf = WBUFP(buffer,offset); -#endif - WBUFW(buf, 6) = status_get_speed(bl); - WBUFW(buf, 8) = (sc)? sc->opt1 : 0; - WBUFW(buf,10) = (sc)? sc->opt2 : 0; -#if PACKETVER < 20091103 - if (type&&spawn) { //uses an older and different packet structure - WBUFW(buf,12) = option_val; - WBUFW(buf,14) = vd->hair_style; - WBUFW(buf,16) = vd->weapon; - WBUFW(buf,18) = vd->head_bottom; - WBUFW(buf,20) = vd->class_; //Pet armor (ignored by client) - WBUFW(buf,22) = vd->shield; - } else { -#endif -#if PACKETVER >= 20091103 - WBUFL(buf,12) = option_val; - offset+=2; - buf = WBUFP(buffer,offset); -#elif PACKETVER >= 7 - if (!type) { - WBUFL(buf,12) = option_val; - offset+=2; - buf = WBUFP(buffer,offset); - } else - WBUFW(buf,12) = option_val; + p.AID = bl->id; + p.GID = (sd) ? sd->status.char_id : 0; // CCODE #else - WBUFW(buf,12) = option_val; + p.GID = bl->id; #endif - WBUFW(buf,14) = vd->class_; - WBUFW(buf,16) = vd->hair_style; - WBUFW(buf,18) = vd->weapon; -#if PACKETVER < 4 - WBUFW(buf,20) = vd->head_bottom; - WBUFW(buf,22) = vd->shield; -#else - WBUFW(buf,20) = vd->shield; - WBUFW(buf,22) = vd->head_bottom; -#endif -#if PACKETVER < 20091103 - } -#endif - WBUFW(buf,24) = vd->head_top; - WBUFW(buf,26) = vd->head_mid; + p.speed = status_get_speed(bl); + p.bodyState = (sc) ? sc->opt1 : 0; + p.healthState = (sc) ? sc->opt2 : 0; - if( bl->type == BL_NPC && vd->class_ == JT_GUILD_FLAG ) - { //The hell, why flags work like this? - WBUFW(buf,22) = status_get_emblem_id(bl); - WBUFW(buf,24) = GetWord(status_get_guild_id(bl), 1); - WBUFW(buf,26) = GetWord(status_get_guild_id(bl), 0); - } + // npc option changed? + if( tbl && tbl->type == BL_PC && bl->type == BL_NPC ){ + struct map_session_data* sd = (struct map_session_data*)tbl; + struct npc_data* nd = (struct npc_data*)bl; + int option = (sc) ? sc->option : 0; - WBUFW(buf,28) = vd->hair_color; - WBUFW(buf,30) = vd->cloth_color; - WBUFW(buf,32) = (sd)? sd->head_dir : 0; -#if PACKETVER < 20091103 - if (type&&spawn) { //End of packet 0x7c - WBUFB(buf,34) = (sd) ? sd->status.karma : 0; // karma - WBUFB(buf,35) = vd->sex; - WBUFPOS(buf,36, bl->x, bl->y, unit_getdir(bl)); - WBUFB(buf,39) = 0; - WBUFB(buf,40) = 0; - return packet_len(0x7c); + if( !nd->vd.dead_sit ){ + if( std::find( sd->cloaked_npc.begin(), sd->cloaked_npc.end(), nd->bl.id ) != sd->cloaked_npc.end() ){ + option ^= OPTION_CLOAK; + } + } + + p.effectState = option; + }else{ + p.effectState = (sc) ? sc->option : 0; } + p.job = vd->class_; + p.head = vd->hair_style; + p.weapon = vd->weapon; +#if PACKETVER < 7 || PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + p.shield = vd->shield; #endif -#if PACKETVER >= 20110111 - WBUFW(buf,34) = vd->robe; - offset+= 2; - buf = WBUFP(buffer,offset); -#endif - WBUFL(buf,34) = status_get_guild_id(bl); - WBUFW(buf,38) = status_get_emblem_id(bl); - WBUFW(buf,40) = (sd)? sd->status.manner : 0; -#if PACKETVER >= 20091103 - WBUFL(buf,42) = (sc)? sc->opt3 : 0; - offset+=2; - buf = WBUFP(buffer,offset); -#elif PACKETVER >= 7 - if (!type) { - WBUFL(buf,42) = (sc)? sc->opt3 : 0; - offset+=2; - buf = WBUFP(buffer,offset); - } else - WBUFW(buf,42) = (sc)? sc->opt3 : 0; -#else - WBUFW(buf,42) = (sc)? sc->opt3 : 0; -#endif - WBUFB(buf,44) = (sd)? sd->status.karma : 0; - WBUFB(buf,45) = vd->sex; - WBUFPOS(buf,46,bl->x,bl->y,unit_getdir(bl)); - WBUFB(buf,49) = (sd)? 5 : 0; - WBUFB(buf,50) = (sd)? 5 : 0; - if (!spawn) { - WBUFB(buf,51) = vd->dead_sit; - offset++; - buf = WBUFP(buffer,offset); + if( bl->type == BL_NPC && vd->class_ == JT_GUILD_FLAG ){ + // The hell, why flags work like this? + p.accessory = status_get_emblem_id( bl ); + p.accessory2 = GetWord( g_id, 1 ); + p.accessory3 = GetWord( g_id, 0 ); + }else{ + p.accessory = vd->head_bottom; + p.accessory2 = vd->head_top; + p.accessory3 = vd->head_mid; } - WBUFW(buf,51) = clif_setlevel(bl); -#if PACKETVER < 20091103 - if (type) //End for non-player packet - return packet_len(WBUFW(buffer,0)); + p.headpalette = vd->hair_color; + p.bodypalette = vd->cloth_color; + p.headDir = (sd)? sd->head_dir : 0; +#if PACKETVER >= 20101124 + p.robe = vd->robe; #endif + p.GUID = g_id; + p.GEmblemVer = status_get_emblem_id( bl ); + p.honor = (sd) ? sd->status.manner : 0; + p.virtue = (sc) ? sc->opt3 : 0; + p.isPKModeON = (sd && sd->status.karma) ? 1 : 0; + p.sex = vd->sex; + WBUFPOS( &p.PosDir[0], 0, bl->x, bl->y, unit_getdir( bl ) ); + p.xSize = p.ySize = (sd) ? 5 : 0; + p.state = vd->dead_sit; + p.clevel = clif_setlevel( bl ); #if PACKETVER >= 20080102 - WBUFW(buf,53) = (sd ? sd->status.font : 0); + p.font = (sd) ? sd->status.font : 0; #endif #if PACKETVER >= 20120221 - if ( battle_config.monster_hp_bars_info && bl->type == BL_MOB && !map_getmapflag(bl->m, MF_HIDEMOBHPBAR) && (status_get_hp(bl) < status_get_max_hp(bl)) ) { - WBUFL(buf,55) = status_get_max_hp(bl); // maxHP - WBUFL(buf,59) = status_get_hp(bl); // HP - } else { - WBUFL(buf,55) = -1; // maxHP - WBUFL(buf,59) = -1; // HP + if( battle_config.monster_hp_bars_info && !map_getmapflag( bl->m, MF_HIDEMOBHPBAR ) && bl->type == BL_MOB && ( status_get_hp( bl ) < status_get_max_hp( bl ) ) ){ + p.maxHP = status_get_max_hp(bl); + p.HP = status_get_hp(bl); + }else{ + p.maxHP = -1; + p.HP = -1; } - WBUFB(buf,63) = ( bl->type == BL_MOB && (((TBL_MOB*)bl)->db->mexp > 0) ) ? 1 : 0; // isBoss + if( bl->type == BL_MOB ){ + p.isBoss = ( (mob_data*)bl )->get_bosstype(); + }else if( bl->type == BL_PET ){ + p.isBoss = ( (pet_data*)bl )->db->get_bosstype(); + }else{ + p.isBoss = BOSSTYPE_NONE; + } #endif #if PACKETVER >= 20150513 - WBUFW(buf,64) = vd->body_style; // body - offset+= 2; - buf = WBUFP(buffer,offset); + p.body = vd->body_style; #endif +/* Might be earlier, this is when the named item bug began */ +#if PACKETVER >= 20131223 + safestrncpy(p.name, status_get_name( bl ), NAME_LENGTH); +#endif + + clif_send( &p, sizeof( p ), tbl, target ); + // if disguised, send to self + if( disguised( bl ) ){ #if PACKETVER >= 20091103 + p.objecttype = pcdb_checkid( status_get_viewdata( bl )->class_ ) ? 0x0 : 0x5; //PC_TYPE : NPC_MOB_TYPE +#if PACKETVER >= 20131223 + p.AID = disguised_bl_id( bl->id ); +#else + p.GID = disguised_bl_id( bl->id ); +#endif +#else + p.GID = disguised_bl_id( bl->id ); +#endif + clif_send(&p, sizeof(p), bl, SELF); + } +} + +static void clif_spawn_unit( struct block_list *bl, enum send_target target ){ + nullpo_retv( bl ); + + struct map_session_data* sd = BL_CAST( BL_PC, bl ); + struct status_change* sc = status_get_sc( bl ); + struct view_data* vd = status_get_viewdata( bl ); + int g_id = status_get_guild_id( bl ); + +#if PACKETVER < 20091103 + if( !pcdb_checkid( vd->class_ ) ){ + struct packet_spawn_unit2 p; + + p.PacketType = spawn_unit2Type; +#if PACKETVER >= 20071106 + p.objecttype = clif_bl_type( bl, false ); +#endif + p.GID = bl->id; + p.speed = status_get_speed( bl ); + p.bodyState = ( sc ) ? sc->opt1 : 0; + p.healthState = ( sc ) ? sc->opt2 : 0; + p.effectState = ( sc ) ? sc->option : 0; + p.head = vd->hair_style; + p.weapon = vd->weapon; + p.accessory = vd->head_bottom; + p.job = vd->class_; + if( bl->type == BL_NPC && vd->class_ == JT_GUILD_FLAG ){ + // The hell, why flags work like this? + p.shield = status_get_emblem_id( bl ); + p.accessory2 = GetWord( g_id, 1 ); + p.accessory3 = GetWord( g_id, 0 ); + }else{ + p.shield = vd->shield; + p.accessory2 = vd->head_top; + p.accessory3 = vd->head_mid; + } + p.headpalette = vd->hair_color; + p.bodypalette = vd->cloth_color; + p.headDir = ( sd ) ? sd->head_dir : 0; + p.isPKModeON = ( sd && sd->status.karma ) ? 1 : 0; + p.sex = vd->sex; + WBUFPOS( &p.PosDir[0], 0, bl->x, bl->y, unit_getdir( bl ) ); + p.xSize = p.ySize = ( sd ) ? 5 : 0; + + clif_send( &p, sizeof( p ), bl, target ); + return; + } +#endif + + struct packet_spawn_unit p; + + p.PacketType = spawn_unitType; +#if PACKETVER >= 20091103 + p.PacketLength = sizeof(p); + p.objecttype = clif_bl_type( bl, false ); +#endif +#if PACKETVER >= 20131223 + p.AID = bl->id; + p.GID = (sd) ? sd->status.char_id : 0; // CCODE +#else + p.GID = bl->id; +#endif + p.speed = status_get_speed( bl ); + p.bodyState = (sc) ? sc->opt1 : 0; + p.healthState = (sc) ? sc->opt2 : 0; + p.effectState = (sc) ? sc->option : 0; + p.job = vd->class_; + p.head = vd->hair_style; + p.weapon = vd->weapon; +#if PACKETVER < 7 || PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + p.shield = vd->shield; +#endif + if( bl->type == BL_NPC && vd->class_ == JT_GUILD_FLAG ){ + // The hell, why flags work like this? + p.accessory = status_get_emblem_id( bl ); + p.accessory2 = GetWord( g_id, 1 ); + p.accessory3 = GetWord( g_id, 0 ); + }else{ + p.accessory = vd->head_bottom; + p.accessory2 = vd->head_top; + p.accessory3 = vd->head_mid; + } + p.headpalette = vd->hair_color; + p.bodypalette = vd->cloth_color; + p.headDir = (sd)? sd->head_dir : 0; +#if PACKETVER >= 20101124 + p.robe = vd->robe; +#endif + p.GUID = g_id; + p.GEmblemVer = status_get_emblem_id( bl ); + p.honor = (sd) ? sd->status.manner : 0; + p.virtue = (sc) ? sc->opt3 : 0; + p.isPKModeON = (sd && sd->status.karma) ? 1 : 0; + p.sex = vd->sex; + WBUFPOS( &p.PosDir[0], 0, bl->x, bl->y, unit_getdir( bl ) ); + p.xSize = p.ySize = (sd) ? 5 : 0; + p.clevel = clif_setlevel( bl ); +#if PACKETVER >= 20080102 + p.font = (sd) ? sd->status.font : 0; +#endif #if PACKETVER >= 20120221 - safestrncpy(WBUFCP(buf,64), name, NAME_LENGTH); -#else - safestrncpy(WBUFCP(buf,55), name, NAME_LENGTH); + if( battle_config.monster_hp_bars_info && bl->type == BL_MOB && !map_getmapflag( bl->m, MF_HIDEMOBHPBAR ) && ( status_get_hp( bl ) < status_get_max_hp( bl ) ) ){ + p.maxHP = status_get_max_hp( bl ); + p.HP = status_get_hp( bl ); + }else{ + p.maxHP = -1; + p.HP = -1; + } + + if( bl->type == BL_MOB ){ + p.isBoss = ( (mob_data*)bl )->get_bosstype(); + }else if( bl->type == BL_PET ){ + p.isBoss = ( (pet_data*)bl )->db->get_bosstype(); + }else{ + p.isBoss = BOSSTYPE_NONE; + } #endif - return WBUFW(buffer,2); -#else - return packet_len(WBUFW(buffer,0)); +#if PACKETVER >= 20150513 + p.body = vd->body_style; #endif +/* Might be earlier, this is when the named item bug began */ +#if PACKETVER >= 20131223 + safestrncpy( p.name, status_get_name( bl ), NAME_LENGTH ); +#endif + + if( disguised( bl ) ){ + nullpo_retv( sd ); + + if( sd->status.class_ != sd->disguise ){ + clif_send( &p, sizeof( p ), bl, target ); + } + +#if PACKETVER >= 20091103 + p.objecttype = pcdb_checkid( status_get_viewdata(bl)->class_ ) ? 0x0 : 0x5; //PC_TYPE : NPC_MOB_TYPE +#if PACKETVER >= 20131223 + p.AID = disguised_bl_id( bl->id ); +#else + p.GID = disguised_bl_id( bl->id ); +#endif +#else + p.GID = disguised_bl_id( bl->id ); +#endif + clif_send( &p, sizeof( p ), bl, SELF ); + }else{ + clif_send( &p, sizeof( p ), bl, target ); + } } /*========================================== * Prepares 'unit walking' packet *------------------------------------------*/ -static int clif_set_unit_walking(struct block_list* bl, struct unit_data* ud, unsigned char* buffer) -{ - struct map_session_data* sd; - struct status_change* sc = status_get_sc(bl); - struct view_data* vd = status_get_viewdata(bl); +static void clif_set_unit_walking( struct block_list *bl, struct map_session_data *tsd, struct unit_data *ud, enum send_target target ){ + nullpo_retv( bl ); + nullpo_retv( ud ); - unsigned char* buf = WBUFP(buffer,0); -#if PACKETVER >= 7 - unsigned short offset = 0; -#endif -#if PACKETVER >= 20091103 - const char *name; -#endif + struct map_session_data* sd; + struct status_change* sc = status_get_sc( bl ); + struct view_data* vd = status_get_viewdata( bl ); + struct packet_unit_walking p; + int g_id = status_get_guild_id(bl); sd = BL_CAST(BL_PC, bl); -#if PACKETVER < 4 - WBUFW(buf, 0) = 0x7b; -#elif PACKETVER < 7 - WBUFW(buf, 0) = 0x1da; -#elif PACKETVER < 20080102 - WBUFW(buf, 0) = 0x22c; -#elif PACKETVER < 20091103 - WBUFW(buf, 0) = 0x2ec; -#elif PACKETVER < 20101124 - WBUFW(buf, 0) = 0x7f7; -#elif PACKETVER < 20120221 - WBUFW(buf, 0) = 0x856; -#elif PACKETVER < 20131223 - WBUFW(buf, 0) = 0x914; -#elif PACKETVER < 20150513 - WBUFW(buf, 0) = 0x9db; -#else - WBUFW(buf, 0) = 0x9fd; -#endif - + p.PacketType = unit_walkingType; #if PACKETVER >= 20091103 - name = status_get_name(bl); -#if PACKETVER < 20110111 - WBUFW(buf, 2) = (uint16)(69+strlen(name)); -#elif PACKETVER < 20120221 - WBUFW(buf, 2) = (uint16)(71+strlen(name)); -#elif PACKETVER < 20130807 - WBUFW(buf, 2) = (uint16)(84+strlen(name)); -#else - WBUFW(buf, 2) = (uint16)(86+strlen(name)); -#endif - offset+=2; - buf = WBUFP(buffer,offset); + p.PacketLength = sizeof(p); #endif #if PACKETVER >= 20071106 - WBUFB(buf, 2) = clif_bl_type(bl); - offset++; - buf = WBUFP(buffer,offset); + p.objecttype = clif_bl_type( bl, true ); #endif - WBUFL(buf, 2) = bl->id; #if PACKETVER >= 20131223 - WBUFL(buf,6) = (sd) ? sd->status.char_id : 0; // GID/CCODE - offset+=4; - buf = WBUFP(buffer,offset); -#endif - WBUFW(buf, 6) = status_get_speed(bl); - WBUFW(buf, 8) = (sc)? sc->opt1 : 0; - WBUFW(buf,10) = (sc)? sc->opt2 : 0; -#if PACKETVER < 7 - WBUFW(buf,12) = (sc)? sc->option : 0; + p.AID = bl->id; + p.GID = (sd) ? sd->status.char_id : 0; // CCODE #else - WBUFL(buf,12) = (sc)? sc->option : 0; - offset+=2; //Shift the rest of elements by 2 bytes. - buf = WBUFP(buffer,offset); + p.GID = bl->id; #endif - WBUFW(buf,14) = vd->class_; - WBUFW(buf,16) = vd->hair_style; - WBUFW(buf,18) = vd->weapon; -#if PACKETVER < 4 - WBUFW(buf,20) = vd->head_bottom; - WBUFL(buf,22) = client_tick(gettick()); - WBUFW(buf,26) = vd->shield; -#else - WBUFW(buf,20) = vd->shield; - WBUFW(buf,22) = vd->head_bottom; - WBUFL(buf,24) = client_tick(gettick()); + p.speed = status_get_speed(bl); + p.bodyState = (sc) ? sc->opt1 : 0; + p.healthState = (sc) ? sc->opt2 : 0; + p.effectState = (sc) ? sc->option : 0; + p.job = vd->class_; + p.head = vd->hair_style; + p.weapon = vd->weapon; + p.accessory = vd->head_bottom; + p.moveStartTime = client_tick(gettick()); +#if PACKETVER < 7 || PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + p.shield = vd->shield; #endif - WBUFW(buf,28) = vd->head_top; - WBUFW(buf,30) = vd->head_mid; - WBUFW(buf,32) = vd->hair_color; - WBUFW(buf,34) = vd->cloth_color; - WBUFW(buf,36) = (sd)? sd->head_dir : 0; -#if PACKETVER >= 20110111 - WBUFW(buf,38) = vd->robe; - offset+= 2; - buf = WBUFP(buffer,offset); + p.accessory2 = vd->head_top; + p.accessory3 = vd->head_mid; + p.headpalette = vd->hair_color; + p.bodypalette = vd->cloth_color; + p.headDir = (sd) ? sd->head_dir : 0; +#if PACKETVER >= 20101124 + p.robe = vd->robe; #endif - WBUFL(buf,38) = status_get_guild_id(bl); - WBUFW(buf,42) = status_get_emblem_id(bl); - WBUFW(buf,44) = (sd)? sd->status.manner : 0; -#if PACKETVER < 7 - WBUFW(buf,46) = (sc)? sc->opt3 : 0; -#else - WBUFL(buf,46) = (sc)? sc->opt3 : 0; - offset+=2; //Shift the rest of elements by 2 bytes. - buf = WBUFP(buffer,offset); -#endif - WBUFB(buf,48) = (sd)? sd->status.karma : 0; - WBUFB(buf,49) = vd->sex; - WBUFPOS2(buf,50,bl->x,bl->y,ud->to_x,ud->to_y,8,8); - WBUFB(buf,56) = (sd)? 5 : 0; - WBUFB(buf,57) = (sd)? 5 : 0; - WBUFW(buf,58) = clif_setlevel(bl); + p.GUID = g_id; + p.GEmblemVer = status_get_emblem_id(bl); + p.honor = (sd) ? sd->status.manner : 0; + p.virtue = (sc) ? sc->opt3 : 0; + p.isPKModeON = (sd && sd->status.karma) ? 1 : 0; + p.sex = vd->sex; + WBUFPOS2( &p.MoveData[0], 0, bl->x, bl->y, ud->to_x, ud->to_y, 8, 8 ); + p.xSize = p.ySize = (sd) ? 5 : 0; + p.clevel = clif_setlevel(bl); #if PACKETVER >= 20080102 - WBUFW(buf,60) = (sd ? sd->status.font : 0); + p.font = (sd) ? sd->status.font : 0; #endif #if PACKETVER >= 20120221 - if ( battle_config.monster_hp_bars_info && !map_getmapflag(bl->m, MF_HIDEMOBHPBAR) && bl->type == BL_MOB && (status_get_hp(bl) < status_get_max_hp(bl)) ) { - WBUFL(buf,62) = status_get_max_hp(bl); // maxHP - WBUFL(buf,66) = status_get_hp(bl); // HP + if( battle_config.monster_hp_bars_info && !map_getmapflag(bl->m, MF_HIDEMOBHPBAR) && bl->type == BL_MOB && (status_get_hp(bl) < status_get_max_hp( bl ) ) ){ + p.maxHP = status_get_max_hp(bl); + p.HP = status_get_hp(bl); } else { - WBUFL(buf,62) = -1; // maxHP - WBUFL(buf,66) = -1; // HP + p.maxHP = -1; + p.HP = -1; } - WBUFB(buf,70) = ( bl->type == BL_MOB && (((TBL_MOB*)bl)->db->mexp > 0) ) ? 1 : 0; // isBoss + if( bl->type == BL_MOB ){ + p.isBoss = ( (mob_data*)bl )->get_bosstype(); + }else if( bl->type == BL_PET ){ + p.isBoss = ( (pet_data*)bl )->db->get_bosstype(); + }else{ + p.isBoss = BOSSTYPE_NONE; + } #endif #if PACKETVER >= 20150513 - WBUFW(buf,71) = vd->body_style; // body - offset+= 2; - buf = WBUFP(buffer,offset); + p.body = vd->body_style; #endif +/* Might be earlier, this is when the named item bug began */ +#if PACKETVER >= 20131223 + safestrncpy(p.name, status_get_name(bl), NAME_LENGTH); +#endif + + clif_send( &p, sizeof(p), tsd ? &tsd->bl : bl, target ); + + // if disguised, send the info to self + if( disguised( bl ) ){ #if PACKETVER >= 20091103 -#if PACKETVER >= 20120221 - safestrncpy(WBUFCP(buf,71), name, NAME_LENGTH); + p.objecttype = pcdb_checkid( status_get_viewdata(bl)->class_ ) ? 0x0 : 0x5; //PC_TYPE : NPC_MOB_TYPE +#if PACKETVER >= 20131223 + p.AID = disguised_bl_id( bl->id ); #else - safestrncpy(WBUFCP(buf,62), name, NAME_LENGTH); + p.GID = disguised_bl_id( bl->id ); #endif - return WBUFW(buffer,2); #else - return packet_len(WBUFW(buffer,0)); + p.GID = disguised_bl_id( bl->id ); #endif + clif_send(&p,sizeof(p),bl,SELF); + } } //Modifies the buffer for disguise characters and sends it to self. @@ -1361,17 +1490,20 @@ void clif_class_change_target(struct block_list *bl,int class_,int type, enum se } } - -/// Notifies the client of an object's spirits. -/// 01d0 <id>.L <amount>.W (ZC_SPIRITS) -/// 01e1 <id>.L <amount>.W (ZC_SPIRITS2) -static void clif_spiritball_single(int fd, struct map_session_data *sd) +/// Notifies the client of an object's Millenium Shields. +static void clif_millenniumshield_single(int fd, map_session_data *sd) { - WFIFOHEAD(fd, packet_len(0x1e1)); - WFIFOW(fd,0)=0x1e1; - WFIFOL(fd,2)=sd->bl.id; - WFIFOW(fd,6)=sd->spiritball; - WFIFOSET(fd, packet_len(0x1e1)); + nullpo_retv(sd); + + if (sd->sc.data[SC_MILLENNIUMSHIELD] == nullptr) + return; + + WFIFOHEAD(fd, packet_len(0x440)); + WFIFOW(fd, 0) = 0x440; + WFIFOL(fd, 2) = sd->bl.id; + WFIFOW(fd, 6) = sd->sc.data[SC_MILLENNIUMSHIELD]->val2; + WFIFOW(fd, 8) = 0; + WFIFOSET(fd, packet_len(0x440)); } /*========================================== @@ -1439,29 +1571,45 @@ void clif_weather(int16 m) } mapit_free(iter); } + +/** + * Hide a NPC from the effects of Maya Purple card. + * @param bl: Block data + * @return True if NPC is disabled or false otherwise + */ +static inline bool clif_npc_mayapurple(block_list *bl) { + nullpo_retr(false, bl); + + if (bl->type == BL_NPC) { + npc_data *nd = map_id2nd(bl->id); + + // TODO: Confirm if waitingroom cause any special cases + if (/* nd->chat_id == 0 && */ nd->sc.option & OPTION_INVISIBLE) + return true; + } + + return false; +} + /** * Main function to spawn a unit on the client (player/mob/pet/etc) **/ -int clif_spawn(struct block_list *bl) -{ - unsigned char buf[128]; +int clif_spawn( struct block_list *bl, bool walking ){ struct view_data *vd; - int len; vd = status_get_viewdata(bl); if( !vd || vd->class_ == JT_INVISIBLE ) return 0; - /** - * Hide NPC from maya purple card. - **/ - if(bl->type == BL_NPC && !((TBL_NPC*)bl)->chat_id && (((TBL_NPC*)bl)->sc.option&OPTION_INVISIBLE)) + // Hide NPC from Maya Purple card + if (clif_npc_mayapurple(bl)) return 0; - len = clif_set_unit_idle(bl, buf, (bl->type == BL_NPC && vd->dead_sit ? false : true), false, 0); - clif_send(buf, len, bl, AREA_WOS); - if (disguised(bl)) - clif_setdisguise(bl, buf, len); + if( bl->type == BL_NPC && !vd->dead_sit ){ + clif_set_unit_idle( bl, walking, AREA_WOS, bl ); + }else{ + clif_spawn_unit( bl, AREA_WOS ); + } if (vd->cloth_color) clif_refreshlook(bl,bl->id,LOOK_CLOTHES_COLOR,vd->cloth_color,AREA_WOS); @@ -1476,6 +1624,10 @@ int clif_spawn(struct block_list *bl) if (sd->spiritball > 0) clif_spiritball(&sd->bl); + if (sd->sc.data[SC_MILLENNIUMSHIELD]) + clif_millenniumshield(&sd->bl, sd->sc.data[SC_MILLENNIUMSHIELD]->val2); + if (sd->soulball > 0) + clif_soulball(sd); if(sd->state.size==SZ_BIG) // tiny/big players [Valaris] clif_specialeffect(bl,EF_GIANTBODY2,AREA); else if(sd->state.size==SZ_MEDIUM) @@ -1521,95 +1673,87 @@ int clif_spawn(struct block_list *bl) /// Sends information about owned homunculus to the client . [orn] /// 022e <name>.24B <modified>.B <level>.W <hunger>.W <intimacy>.W <equip id>.W <atk>.W <matk>.W <hit>.W <crit>.W <def>.W <mdef>.W <flee>.W <aspd>.W <hp>.W <max hp>.W <sp>.W <max sp>.W <exp>.L <max exp>.L <skill points>.W <atk range>.W (ZC_PROPERTY_HOMUN) /// 09f7 <name>.24B <modified>.B <level>.W <hunger>.W <intimacy>.W <equip id>.W <atk>.W <matk>.W <hit>.W <crit>.W <def>.W <mdef>.W <flee>.W <aspd>.W <hp>.L <max hp>.L <sp>.W <max sp>.W <exp>.L <max exp>.L <skill points>.W <atk range>.W (ZC_PROPERTY_HOMUN_2) -void clif_hominfo(struct map_session_data *sd, struct homun_data *hd, int flag) -{ - struct status_data *status; - unsigned char buf[128]; - int offset; -#if PACKETVER < 20141016 - const int cmd = 0x22e; -#else - const int cmd = 0x9f7; -#endif - int htype; +void clif_hominfo( struct map_session_data *sd, struct homun_data *hd, int flag ){ +#if PACKETVER_MAIN_NUM >= 20101005 || PACKETVER_RE_NUM >= 20080827 || defined(PACKETVER_ZERO) + nullpo_retv( sd ); + nullpo_retv( hd ); - nullpo_retv(hd); + struct status_data *status = &hd->battle_status; + struct PACKET_ZC_PROPERTY_HOMUN p; - if (!clif_session_isValid(sd)) - return; - - status = &hd->battle_status; - htype = hom_class2type(hd->homunculus.class_); - - memset(buf,0,packet_len(cmd)); - WBUFW(buf,0) = cmd; - safestrncpy(WBUFCP(buf,2), hd->homunculus.name, NAME_LENGTH); + p.packetType = HEADER_ZC_PROPERTY_HOMUN; + safestrncpy( p.name, hd->homunculus.name, sizeof( p.name ) ); // Bit field, bit 0 : rename_flag (1 = already renamed), bit 1 : homunc vaporized (1 = true), bit 2 : homunc dead (1 = true) - WBUFB(buf,26) = (battle_config.hom_rename ? 0 : hd->homunculus.rename_flag) | (hd->homunculus.vaporize << 1) | (hd->homunculus.hp ? 0 : 4); - WBUFW(buf,27) = hd->homunculus.level; - WBUFW(buf,29) = hd->homunculus.hunger; - WBUFW(buf,31) = (unsigned short) (hd->homunculus.intimacy / 100) ; - WBUFW(buf,33) = 0; // equip id - WBUFW(buf,35) = cap_value(status->rhw.atk2 + status->batk, 0, INT16_MAX); - WBUFW(buf,37)=i16min(status->matk_max, INT16_MAX); //FIXME capping to INT16 here is too late - WBUFW(buf,39)=status->hit; - if (battle_config.hom_setting&HOMSET_DISPLAY_LUK) - WBUFW(buf,41) = status->luk/3 + 1; //crit is a +1 decimal value! Just display purpose.[Vicious] - else - WBUFW(buf,41) = status->cri/10; -#ifdef RENEWAL - WBUFW(buf,43) = status->def + status->def2; - WBUFW(buf,45) = status->mdef + status->mdef2; -#else - WBUFW(buf,43) = status->def + status->vit; - WBUFW(buf,45) = status->mdef; + p.flags = ( !battle_config.hom_rename && hd->homunculus.rename_flag ? 0x1 : 0x0 ) | ( hd->homunculus.vaporize == HOM_ST_REST ? 0x2 : 0 ) | ( hd->homunculus.hp > 0 ? 0x4 : 0 ); + p.level = hd->homunculus.level; + p.hunger = hd->homunculus.hunger; + p.intimacy = hd->homunculus.intimacy / 100; +#if !(PACKETVER_MAIN_NUM >= 20190619 || PACKETVER_RE_NUM >= 20190605 || PACKETVER_ZERO_NUM >= 20190626) + p.itemId = 0; // equip id #endif - WBUFW(buf,47) = status->flee; - WBUFW(buf,49) = (flag) ? 0 : status->amotion; + p.atk2 = cap_value( status->rhw.atk2 + status->batk, 0, INT16_MAX ); + p.matk = i16min( status->matk_max, INT16_MAX ); //FIXME capping to INT16 here is too late + p.hit = status->hit; + if( battle_config.hom_setting&HOMSET_DISPLAY_LUK ){ + p.crit = status->luk / 3 + 1; //crit is a +1 decimal value! Just display purpose.[Vicious] + }else{ + p.crit = status->cri / 10; + } +#ifdef RENEWAL + p.def = status->def + status->def2; + p.mdef = status->mdef + status->mdef2; +#else + p.def = status->def + status->vit; + p.mdef = status->mdef; +#endif + p.flee = status->flee; + p.amotion = (flag) ? 0 : status->amotion; #if PACKETVER >= 20141016 // Homunculus HP bar will screw up if the percentage calculation exceeds signed values // Tested maximum: 21474836(=INT32_MAX/100), any value above will screw up the HP bar - if (status->max_hp > (INT32_MAX/100)) { - WBUFL(buf,51) = status->hp/(status->max_hp/100); - WBUFL(buf,55) = 100; - } else { - WBUFL(buf,51) = status->hp; - WBUFL(buf,55) = status->max_hp; + if( status->max_hp > ( INT32_MAX / 100 ) ){ + p.hp = status->hp / ( status->max_hp / 100 ); + p.maxHp = 100; + }else{ + p.hp = status->hp; + p.maxHp = status->max_hp; } - offset = 4; #else - if (status->max_hp > INT16_MAX) { - WBUFW(buf,51) = status->hp/(status->max_hp/100); - WBUFW(buf,53) = 100; - } else { - WBUFW(buf,51) = status->hp; - WBUFW(buf,53) = status->max_hp; + if( status->max_hp > INT16_MAX ){ + p.hp = status->hp / ( status->max_hp / 100 ); + p.maxHp = 100; + }else{ + p.hp = status->hp; + p.maxHp = status->max_hp; } - offset = 0; #endif - if (status->max_sp > INT16_MAX) { - WBUFW(buf,55+offset) = status->sp/(status->max_sp/100); - WBUFW(buf,57+offset) = 100; - } else { - WBUFW(buf,55+offset) = status->sp; - WBUFW(buf,57+offset) = status->max_sp; + if( status->max_sp > INT16_MAX ){ + p.sp = status->sp / ( status->max_sp / 100 ); + p.maxSp = 100; + }else{ + p.sp = status->sp; + p.maxSp = status->max_sp; } - WBUFL(buf,59+offset) = hd->homunculus.exp; - WBUFL(buf,63+offset) = hd->exp_next; - switch( htype ) { + p.exp = (uint32)hd->homunculus.exp; + p.expNext = (uint32)hd->exp_next; + switch( hom_class2type( hd->homunculus.class_ ) ){ case HT_REG: case HT_EVO: - if( hd->homunculus.level >= battle_config.hom_max_level ) - WBUFL(buf,63+offset) = 0; + if( hd->homunculus.level >= battle_config.hom_max_level ){ + p.expNext = 0; + } break; case HT_S: - if( hd->homunculus.level >= battle_config.hom_S_max_level ) - WBUFL(buf,63+offset) = 0; + if( hd->homunculus.level >= battle_config.hom_S_max_level ){ + p.expNext = 0; + } break; } - WBUFW(buf,67+offset) = hd->homunculus.skillpts; - WBUFW(buf,69+offset) = status_get_range(&hd->bl); - clif_send(buf,packet_len(cmd),&sd->bl,SELF); + p.skillPoints = hd->homunculus.skillpts; + p.range = status_get_range( &hd->bl ); + + clif_send( &p, sizeof( p ), &sd->bl, SELF ); +#endif } @@ -1701,16 +1845,21 @@ void clif_homskillup(struct map_session_data *sd, uint16 skill_id) WFIFOSET(fd,packet_len(0x239)); } -int clif_hom_food(struct map_session_data *sd,int foodid,int fail) //[orn] -{ - int fd=sd->fd; - WFIFOHEAD(fd,packet_len(0x22f)); - WFIFOW(fd,0)=0x22f; - WFIFOB(fd,2)=fail; - WFIFOW(fd,3)=foodid; - WFIFOSET(fd,packet_len(0x22f)); +/// Result of request to feed a homun/merc. +/// 022f <result>.B <name id>.W (ZC_FEED_MER) +/// result: +/// 0 = failure +/// 1 = success +void clif_hom_food( struct map_session_data *sd, int foodid, int fail ){ + nullpo_retv( sd ); - return 0; + struct PACKET_ZC_FEED_MER p; + + p.packetType = 0x22f; + p.result = fail; + p.itemId = client_nameid( foodid ); + + clif_send( &p, sizeof( p ), &sd->bl, SELF ); } @@ -1728,19 +1877,13 @@ void clif_walkok(struct map_session_data *sd) } -static void clif_move2(struct block_list *bl, struct view_data *vd, struct unit_data *ud) -{ - uint8 buf[128]; - int len; +static void clif_move2( struct block_list *bl, struct view_data *vd, struct unit_data *ud ){ struct status_change *sc = NULL; if ((sc = status_get_sc(bl)) && sc->option&(OPTION_HIDE|OPTION_CLOAK|OPTION_INVISIBLE|OPTION_CHASEWALK)) clif_ally_only = true; - len = clif_set_unit_walking(bl,ud,buf); - clif_send(buf,len,bl,AREA_WOS); - if (disguised(bl)) - clif_setdisguise(bl, buf, len); + clif_set_unit_walking( bl, nullptr, ud, AREA_WOS ); if(vd->cloth_color) clif_refreshlook(bl,bl->id,LOOK_CLOTHES_COLOR,vd->cloth_color,AREA_WOS); @@ -1796,7 +1939,7 @@ void clif_move(struct unit_data *ud) // If the player was disguised we still need to update the disguised unit, since the main unit will be updated through clif_walkok if(disguised(bl)) { WBUFW(buf,0)=0x86; - WBUFL(buf,2)=-bl->id; + WBUFL(buf,2)=disguised_bl_id(bl->id); WBUFPOS2(buf,6,bl->x,bl->y,ud->to_x,ud->to_y,8,8); WBUFL(buf,12)=client_tick(gettick()); clif_send(buf, packet_len(0x86), bl, SELF); @@ -1804,10 +1947,8 @@ void clif_move(struct unit_data *ud) return; } - /** - * Hide NPC from maya purple card. - **/ - if(bl->type == BL_NPC && !((TBL_NPC*)bl)->chat_id && (((TBL_NPC*)bl)->sc.option&OPTION_INVISIBLE)) + // Hide NPC from Maya Purple card + if (clif_npc_mayapurple(bl)) return; if (ud->state.speed_changed) { @@ -1827,7 +1968,7 @@ void clif_move(struct unit_data *ud) WBUFL(buf,12)=client_tick(gettick()); clif_send(buf, packet_len(0x86), bl, AREA_WOS); if (disguised(bl)) { - WBUFL(buf,2)=-bl->id; + WBUFL(buf,2)=disguised_bl_id(bl->id); clif_send(buf, packet_len(0x86), bl, SELF); } clif_ally_only = false; @@ -1854,7 +1995,7 @@ void clif_quitsave(int fd,struct map_session_data *sd) { sd->canlog_tick == 0 || DIFF_TICK(gettick(), sd->canlog_tick) > battle_config.prevent_logout) map_quit(sd); - else if (sd->fd) { + else if (session_isValid(sd->fd)) { //Disassociate session from player (session is deleted after this function was called) //And set a timer to make him quit later. session[sd->fd]->session_data = NULL; @@ -1867,9 +2008,8 @@ void clif_quitsave(int fd,struct map_session_data *sd) { /// 0091 <map name>.16B <x>.W <y>.W void clif_changemap(struct map_session_data *sd, short m, int x, int y) { - int fd; nullpo_retv(sd); - fd = sd->fd; + int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x91)); WFIFOW(fd,0) = 0x91; @@ -1933,7 +2073,7 @@ void clif_fixpos(struct block_list *bl) clif_send(buf, packet_len(0x88), bl, AREA); if( disguised(bl) ) { - WBUFL(buf,2) = -bl->id; + WBUFL(buf,2) = disguised_bl_id(bl->id); clif_send(buf, packet_len(0x88), bl, SELF); } } @@ -1955,37 +2095,36 @@ void clif_npcbuysell(struct map_session_data* sd, int id) } -/// Presents list of items, that can be bought in an NPC shop (ZC_PC_PURCHASE_ITEMLIST). -/// 00c6 <packet len>.W { <price>.L <discount price>.L <item type>.B <name id>.W }* -void clif_buylist(struct map_session_data *sd, struct npc_data *nd) -{ - int fd,i,c; - bool discount; +/// Presents list of items, that can be bought in an NPC shop. +/// 00c6 <packet len>.W { <price>.L <discount price>.L <item type>.B <name id>.W }* (ZC_PC_PURCHASE_ITEMLIST) +void clif_buylist( struct map_session_data *sd, struct npc_data *nd ){ + nullpo_retv( sd ); + nullpo_retv( nd ); - nullpo_retv(sd); - nullpo_retv(nd); + int fd = sd->fd; - fd = sd->fd; - WFIFOHEAD(fd, 4 + nd->u.shop.count * 11); - WFIFOW(fd,0) = 0xc6; - - c = 0; - discount = npc_shop_discount(nd); - for( i = 0; i < nd->u.shop.count; i++ ) - { - struct item_data* id = itemdb_exists(nd->u.shop.shop_item[i].nameid); - int val = nd->u.shop.shop_item[i].value; - if( id == NULL ) - continue; - WFIFOL(fd, 4+c*11) = val; - WFIFOL(fd, 8+c*11) = (discount) ? pc_modifybuyvalue(sd,val) : val; - WFIFOB(fd,12+c*11) = itemtype(id->nameid); - WFIFOW(fd,13+c*11) = ( id->view_id > 0 ) ? id->view_id : id->nameid; - c++; + if( !session_isActive( fd ) ){ + return; } - WFIFOW(fd,2) = 4 + c*11; - WFIFOSET(fd,WFIFOW(fd,2)); + uint16 len = sizeof( struct PACKET_ZC_PC_PURCHASE_ITEMLIST ) + nd->u.shop.count * sizeof( struct PACKET_ZC_PC_PURCHASE_ITEMLIST_sub ); + WFIFOHEAD( fd, len ); + struct PACKET_ZC_PC_PURCHASE_ITEMLIST *p = (struct PACKET_ZC_PC_PURCHASE_ITEMLIST *)WFIFOP( fd, 0 ); + p->packetType = 0xc6; + + int count = 0; + for( int i = 0, discount = npc_shop_discount( nd ); i < nd->u.shop.count; i++ ){ + int val = nd->u.shop.shop_item[i].value; + + p->items[count].price = val; + p->items[count].discountPrice = ( discount ) ? pc_modifybuyvalue( sd, val ) : val; + p->items[count].itemType = itemtype( nd->u.shop.shop_item[i].nameid ); + p->items[count].itemId = client_nameid( nd->u.shop.shop_item[i].nameid ); + count++; + } + + p->packetLength = sizeof( struct PACKET_ZC_PC_PURCHASE_ITEMLIST ) + count * sizeof( struct PACKET_ZC_PC_PURCHASE_ITEMLIST_sub ); + WFIFOSET( fd, p->packetLength ); } @@ -2010,9 +2149,13 @@ void clif_selllist(struct map_session_data *sd) if( !pc_can_sell_item(sd, &sd->inventory.u.items_inventory[i], nd->subtype)) continue; - val=sd->inventory_data[i]->value_sell; - if( val < 0 ) - continue; + if (battle_config.rental_item_novalue && sd->inventory.u.items_inventory[i].expire_time) + val = 0; + else { + val = sd->inventory_data[i]->value_sell; + if( val < 0 ) + continue; + } WFIFOW(fd,4+c*10)=i+2; WFIFOL(fd,6+c*10)=val; WFIFOL(fd,10+c*10)=pc_modifysellvalue(sd,val); @@ -2034,41 +2177,47 @@ void clif_parse_NPCShopClosed(int fd, struct map_session_data *sd) { * Presents list of items, that can be sold to a Market shop. * @author: Ind and Yommy **/ +/// 0x9d5 <packet len>.W { <name id>.W <type>.B <price>.L <qty>.L <weight>.W }* (ZC_NPC_MARKET_OPEN) void clif_npc_market_open(struct map_session_data *sd, struct npc_data *nd) { #if PACKETVER >= 20131223 - struct npc_item_list *shop = nd->u.shop.shop_item; - unsigned short shop_size = nd->u.shop.count, i, c, cmd = 0x9d5; - struct item_data *id = NULL; - struct s_packet_db *info; - int fd; + nullpo_retv( sd ); + nullpo_retv( nd ); - nullpo_retv(sd); - - if (sd->state.trading) + if( sd->state.trading ){ return; - - info = &packet_db[cmd]; - if (!info || info->len == 0) - return; - - fd = sd->fd; - - WFIFOHEAD(fd, 4 + shop_size * 13); - WFIFOW(fd,0) = cmd; - - for (i = 0, c = 0; i < shop_size; i++) { - if (shop[i].nameid && (id = itemdb_exists(shop[i].nameid))) { - WFIFOW(fd, 4+c*13) = shop[i].nameid; - WFIFOB(fd, 6+c*13) = itemtype(id->nameid); - WFIFOL(fd, 7+c*13) = shop[i].value; - WFIFOL(fd,11+c*13) = shop[i].qty; - WFIFOW(fd,15+c*13) = id->weight; - c++; - } } - WFIFOW(fd,2) = 4 + c*13; - WFIFOSET(fd,WFIFOW(fd,2)); + int fd = sd->fd; + + WFIFOHEAD( fd, sizeof( struct PACKET_ZC_NPC_MARKET_OPEN ) + nd->u.shop.count * sizeof( struct PACKET_ZC_NPC_MARKET_OPEN_sub ) ); + struct PACKET_ZC_NPC_MARKET_OPEN *p = (struct PACKET_ZC_NPC_MARKET_OPEN *)WFIFOP( fd, 0 ); + p->packetType = HEADER_ZC_NPC_MARKET_OPEN; + + int count = 0; + for( int i = 0; i < nd->u.shop.count; i++ ){ + struct npc_item_list *item = &nd->u.shop.shop_item[i]; + + if( !item->nameid ){ + continue; + } + + struct item_data *id = itemdb_exists( item->nameid ); + + if( !id ){ + continue; + } + + p->list[count].nameid = client_nameid( item->nameid ); + p->list[count].type = itemtype( item->nameid ); + p->list[count].price = item->value; + p->list[count].qty = item->qty; + p->list[count].weight = id->weight; + count++; + } + + p->packetLength = sizeof( struct PACKET_ZC_NPC_MARKET_OPEN ) + count * sizeof( struct PACKET_ZC_NPC_MARKET_OPEN_sub ); + WFIFOSET( fd, p->packetLength ); + sd->state.trading = 1; #endif } @@ -2083,76 +2232,80 @@ void clif_parse_NPCMarketClosed(int fd, struct map_session_data *sd) { /// Purchase item from Market shop. +/// 0x9d7 <packet len>.W <count>.B { <name id>.W <qty>.W <price>.L }* (ZC_NPC_MARKET_PURCHASE_RESULT) void clif_npc_market_purchase_ack(struct map_session_data *sd, uint8 res, uint8 n, struct s_npc_buy_list *list) { #if PACKETVER >= 20131223 - unsigned short cmd = 0x9d7, len = 0; - struct npc_data* nd; - uint8 result = (res == 0 ? 1 : 0); - int fd = 0; - struct s_packet_db *info; + nullpo_retv( sd ); + nullpo_retv( list ); - nullpo_retv(sd); - nullpo_retv((nd = map_id2nd(sd->npc_shopid))); + struct npc_data *nd = map_id2nd( sd->npc_shopid ); - info = &packet_db[cmd]; - if (!info || info->len == 0) - return; + nullpo_retv( nd ); - fd = sd->fd; - len = 5 + 8*n; + int fd = sd->fd; - WFIFOHEAD(fd, len); - WFIFOW(fd, 0) = cmd; - WFIFOW(fd, 2) = len; + WFIFOHEAD( fd, sizeof( struct PACKET_ZC_NPC_MARKET_PURCHASE_RESULT ) + n * sizeof( struct PACKET_ZC_NPC_MARKET_PURCHASE_RESULT_sub ) ); + struct PACKET_ZC_NPC_MARKET_PURCHASE_RESULT *p = (struct PACKET_ZC_NPC_MARKET_PURCHASE_RESULT *)WFIFOP( fd, 0 ); + p->PacketType = HEADER_ZC_NPC_MARKET_PURCHASE_RESULT; - if (result) { - uint8 i, j; - struct npc_item_list *shop = nd->u.shop.shop_item; - unsigned short count = nd->u.shop.count; +#if PACKETVER_MAIN_NUM >= 20190807 || PACKETVER_RE_NUM >= 20190807 || PACKETVER_ZERO_NUM >= 20190814 + p->result = ( res == 0 ? 0 : -1 ); +#else + p->result = ( res == 0 ? 1 : 0 ); +#endif - for (i = 0; i < n; i++) { - WFIFOW(fd, 5+i*8) = list[i].nameid; - WFIFOW(fd, 7+i*8) = list[i].qty; + int count = 0; - ARR_FIND(0, count, j, list[i].nameid == shop[j].nameid); - WFIFOL(fd, 9+i*8) = (j != count) ? shop[j].value : 0; + if( p->result ){ + for( int i = 0, j; i < n; i++ ){ + ARR_FIND( 0, nd->u.shop.count, j, list[i].nameid == nd->u.shop.shop_item[j].nameid ); + + // Not found + if( j == nd->u.shop.count ){ + continue; + } + + p->list[count].ITID = client_nameid( list[i].nameid ); + p->list[count].qty = list[i].qty; + p->list[count].price = nd->u.shop.shop_item[j].value; + count++; } } - WFIFOB(fd, 4) = n; - WFIFOSET(fd, len); + p->PacketLength = sizeof( struct PACKET_ZC_NPC_MARKET_PURCHASE_RESULT ) + count * sizeof( struct PACKET_ZC_NPC_MARKET_PURCHASE_RESULT_sub ); + WFIFOSET( fd, p->PacketLength ); #endif } /// Purchase item from Market shop. +/// 0x9d6 <len>.W { <name id>.W <qty>.L } (CZ_NPC_MARKET_PURCHASE) void clif_parse_NPCMarketPurchase(int fd, struct map_session_data *sd) { #if PACKETVER >= 20131223 - struct s_packet_db* info; - struct s_npc_buy_list *item_list; - uint16 len = 0, i = 0; - uint8 res = 0, n = 0; + nullpo_retv( sd ); - nullpo_retv(sd); - - if (!sd->npc_shopid) + if( !sd->npc_shopid ){ return; - - info = &packet_db[RFIFOW(fd,0)]; - if (!info || info->len == 0) - return; - len = RFIFOW(fd,info->pos[0]); - n = (len-4) / 6; - - CREATE(item_list, struct s_npc_buy_list, n); - for (i = 0; i < n; i++) { - item_list[i].nameid = RFIFOW(fd,info->pos[1]+i*6); - item_list[i].qty = (uint16)min(RFIFOL(fd,info->pos[2]+i*6),USHRT_MAX); } - res = npc_buylist(sd, n, item_list); - clif_npc_market_purchase_ack(sd, res, n, item_list); - aFree(item_list); + const struct packet_npc_market_purchase *p = (struct packet_npc_market_purchase *)RFIFOP( fd, 0 ); + + int count = ( p->PacketLength - sizeof( struct packet_npc_market_purchase ) ) / sizeof( struct packet_npc_market_purchase_sub ); + + struct s_npc_buy_list *list; + + CREATE( list, struct s_npc_buy_list, count ); + + // Sadly order is reverse + for( int i = 0; i < count; i++ ){ + list[i].nameid = p->list[i].ITID; + list[i].qty = p->list[i].qty; + } + + uint8 res = npc_buylist( sd, count, list ); + clif_npc_market_purchase_ack( sd, res, count, list ); + + aFree( list ); #endif } @@ -2442,76 +2595,85 @@ void clif_cutin(struct map_session_data* sd, const char* image, int type) /*========================================== * Fills in card data from the given item and into the buffer. [Skotlex] *------------------------------------------*/ -static void clif_addcards(unsigned char* buf, struct item* item) -{ - int i=0,j; - if( item == NULL ) { //Blank data - WBUFW(buf,0) = 0; - WBUFW(buf,2) = 0; - WBUFW(buf,4) = 0; - WBUFW(buf,6) = 0; +static void clif_addcards( struct EQUIPSLOTINFO* buf, struct item* item ){ + nullpo_retv( buf ); + + // Blank data + if( item == nullptr ){ + buf->card[0] = 0; + buf->card[1] = 0; + buf->card[2] = 0; + buf->card[3] = 0; return; } - if( item->card[0] == CARD0_PET ) { //pet eggs - WBUFW(buf,0) = 0; - WBUFW(buf,2) = 0; - WBUFW(buf,4) = 0; - WBUFW(buf,6) = item->card[3]; //Pet renamed flag. + + // Pet eggs + if( item->card[0] == CARD0_PET ){ + buf->card[0] = 0; + buf->card[1] = 0; + // Pet intimacy + // No idea when this was added exactly, but older clients have no problem if we send it anyway + buf->card[2] = item->card[3] >> 1; + // Pet renamed flag + buf->card[3] = item->card[3] & 1; return; } - if( item->card[0] == CARD0_FORGE || item->card[0] == CARD0_CREATE ) { //Forged/created items - WBUFW(buf,0) = item->card[0]; - WBUFW(buf,2) = item->card[1]; - WBUFW(buf,4) = item->card[2]; - WBUFW(buf,6) = item->card[3]; + + // Forged/created items + if( item->card[0] == CARD0_FORGE || item->card[0] == CARD0_CREATE ){ + buf->card[0] = item->card[0]; + buf->card[1] = item->card[1]; + buf->card[2] = item->card[2]; + buf->card[3] = item->card[3]; return; } - //Client only receives four cards.. so randomly send them a set of cards. [Skotlex] - if( MAX_SLOTS > 4 && (j = itemdb_slot(item->nameid)) > 4 ) - i = rnd()%(j-3); //eg: 6 slots, possible i values: 0->3, 1->4, 2->5 => i = rnd()%3; - //Normal items. - if( item->card[i] > 0 && (j=itemdb_viewid(item->card[i])) > 0 ) - WBUFW(buf,0) = j; - else - WBUFW(buf,0) = item->card[i]; + int i = 0, j; - if( item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0 ) - WBUFW(buf,2) = j; - else - WBUFW(buf,2) = item->card[i]; + // Client only receives four cards.. so randomly send them a set of cards. [Skotlex] + if( MAX_SLOTS > 4 && ( j = itemdb_slots( item->nameid ) ) > 4 ){ + i = rnd() % ( j - 3 ); //eg: 6 slots, possible i values: 0->3, 1->4, 2->5 => i = rnd()%3; + } - if( item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0 ) - WBUFW(buf,4) = j; - else - WBUFW(buf,4) = item->card[i]; - - if( item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0 ) - WBUFW(buf,6) = j; - else - WBUFW(buf,6) = item->card[i]; + // Normal items. + for( int k = 0; k < 4; k++, i++ ){ + if( item->card[i] > 0 ){ + buf->card[k] = client_nameid( item->card[i] ); + }else{ + buf->card[k] = 0; + } + } } /// Fills in part of the item buffers that calls for variable bonuses data. [Napster] /// A maximum of 5 random options can be supported. -void clif_add_random_options(unsigned char* buf, struct item *it) { -#if PACKETVER >= 20150225 - int i; +static uint8 clif_add_random_options( struct ItemOptions buf[MAX_ITEM_RDM_OPT], struct item* it ){ + nullpo_retr( 0, it ); - for (i = 0; i < MAX_ITEM_RDM_OPT; i++) { - WBUFW(buf, i*5 + 0) = it->option[i].id; // OptIndex - WBUFW(buf, i*5 + 2) = it->option[i].value; // Value - WBUFB(buf, i*5 + 4) = it->option[i].param; // Param1 + uint8 count = 0; + + for( int i = 0; i < MAX_ITEM_RDM_OPT; i++ ){ + if( it->option[i].id ){ + buf[i].index = it->option[i].id; // OptIndex + buf[i].value = it->option[i].value; // Value + buf[i].param = it->option[i].param; // Param1 + count++; + }else{ + buf[i].index = 0; + buf[i].value = 0; + buf[i].param = 0; + } } #if MAX_ITEM_RDM_OPT < 5 - for ( ; i < 5; i++) { - WBUFW(buf, i*5 + 0) = 0; // OptIndex - WBUFW(buf, i*5 + 2) = 0; // Value - WBUFB(buf, i*5 + 4) = 0; // Param1 + for( ; i < 5; i++ ){ + buf[i].index = 0; // OptIndex + buf[i].value = 0; // Value + buf[i].param = 0; // Param1 } #endif -#endif + + return count; } /// Notifies the client, about a received inventory item or the result of a pick-up request. @@ -2521,105 +2683,58 @@ void clif_add_random_options(unsigned char* buf, struct item *it) { /// 0990 <index>.W <amount>.W <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <equip location>.L <item type>.B <result>.B <expire time>.L <bindOnEquipType>.W (ZC_ITEM_PICKUP_ACK_V5) /// 0a0c <index>.W <amount>.W <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <equip location>.L <item type>.B <result>.B <expire time>.L <bindOnEquipType>.W { <option id>.W <option value>.W <option param>.B }*5 (ZC_ITEM_PICKUP_ACK_V6) /// 0a37 <index>.W <amount>.W <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <equip location>.L <item type>.B <result>.B <expire time>.L <bindOnEquipType>.W { <option id>.W <option value>.W <option param>.B }*5 <favorite>.B <view id>.W (ZC_ITEM_PICKUP_ACK_V7) -void clif_additem(struct map_session_data *sd, int n, int amount, unsigned char fail) -{ - int fd, header, offs=0; -#if PACKETVER < 20061218 - header = 0xa0; -#elif PACKETVER < 20071002 - header = 0x29a; -#elif PACKETVER < 20120925 - header = 0x2d4; -#elif PACKETVER < 20150225 - header = 0x990; -#elif PACKETVER < 20160921 - header = 0xa0c; -#else - header = 0xa37; -#endif - nullpo_retv(sd); +void clif_additem( struct map_session_data *sd, int n, int amount, unsigned char fail ){ + nullpo_retv( sd ); - fd = sd->fd; - if( !session_isActive(fd) ) //Sasuke- + int fd = sd->fd; + + if( !session_isActive( fd ) ){ return; - - WFIFOHEAD(fd,packet_len(header)); - if( fail ) - { - WFIFOW(fd,offs+0) = header; - WFIFOW(fd,offs+2) = n+2; - WFIFOW(fd,offs+4) = amount; - WFIFOW(fd,offs+6) = 0; - WFIFOB(fd,offs+8) = 0; - WFIFOB(fd,offs+9) = 0; - WFIFOB(fd,offs+10) = 0; - WFIFOW(fd,offs+11) = 0; - WFIFOW(fd,offs+13) = 0; - WFIFOW(fd,offs+15) = 0; - WFIFOW(fd,offs+17) = 0; -#if PACKETVER < 20120925 - WFIFOW(fd,offs+19) = 0; -#else - WFIFOL(fd,offs+19) = 0; - offs += 2; -#endif - WFIFOB(fd,offs+21) = 0; - WFIFOB(fd,offs+22) = fail; -#if PACKETVER >= 20061218 - WFIFOL(fd,offs+23) = 0; -#endif -#if PACKETVER >= 20071002 - WFIFOW(fd,offs+27) = 0; // HireExpireDate -#if PACKETVER >= 20150225 - clif_add_random_options(WFIFOP(fd,offs+31), &sd->inventory.u.items_inventory[n]); -#if PACKETVER >= 20160921 - WFIFOB(fd,offs+54) = 0; // Favorite - WFIFOW(fd,offs+55) = 0; // View ID -#endif -#endif -#endif } - else - { - if( n < 0 || n >= MAX_INVENTORY || sd->inventory.u.items_inventory[n].nameid <=0 || sd->inventory_data[n] == NULL ) + + struct packet_additem p; + + if( fail ){ + p = {}; + }else{ + if( n < 0 || n >= MAX_INVENTORY || sd->inventory.u.items_inventory[n].nameid == 0 || sd->inventory_data[n] == nullptr ){ return; + } - WFIFOW(fd,offs+0) = header; - WFIFOW(fd,offs+2) = n+2; - WFIFOW(fd,offs+4) = amount; - if (sd->inventory_data[n]->view_id > 0) - WFIFOW(fd,offs+6) = sd->inventory_data[n]->view_id; - else - WFIFOW(fd,offs+6)=sd->inventory.u.items_inventory[n].nameid; - WFIFOB(fd,offs+8)=sd->inventory.u.items_inventory[n].identify; - WFIFOB(fd,offs+9)=sd->inventory.u.items_inventory[n].attribute; - WFIFOB(fd,offs+10)=sd->inventory.u.items_inventory[n].refine; - clif_addcards(WFIFOP(fd,offs+11), &sd->inventory.u.items_inventory[n]); -#if PACKETVER < 20120925 - WFIFOW(fd,offs+19) = pc_equippoint(sd,n); -#else - WFIFOL(fd,offs+19) = pc_equippoint(sd,n); - offs += 2; -#endif - WFIFOB(fd,offs+21) = itemtype(sd->inventory_data[n]->nameid); - WFIFOB(fd,offs+22) = fail; + p.nameid = client_nameid( sd->inventory.u.items_inventory[n].nameid ); + p.IsIdentified = sd->inventory.u.items_inventory[n].identify ? 1 : 0; + p.IsDamaged = ( sd->inventory.u.items_inventory[n].attribute ) != 0 ? 1 : 0; + p.refiningLevel =sd->inventory.u.items_inventory[n].refine; + clif_addcards( &p.slot, &sd->inventory.u.items_inventory[n] ); + p.location = pc_equippoint(sd,n); + p.type = itemtype( sd->inventory.u.items_inventory[n].nameid ); #if PACKETVER >= 20061218 - WFIFOL(fd,offs+23)=sd->inventory.u.items_inventory[n].expire_time; -#endif + p.HireExpireDate = sd->inventory.u.items_inventory[n].expire_time; #if PACKETVER >= 20071002 - /* Yellow color only for non-stackable item */ - WFIFOW(fd,offs+27)=(sd->inventory.u.items_inventory[n].bound && !itemdb_isstackable(sd->inventory.u.items_inventory[n].nameid)) ? BOUND_DISPYELLOW : sd->inventory_data[n]->flag.bindOnEquip ? BOUND_ONEQUIP : 0; -#endif -#if PACKETVER >= 20150225 - clif_add_random_options(WFIFOP(fd,31), &sd->inventory.u.items_inventory[n]); + /* why restrict the flag to non-stackable? because this is the only packet allows stackable to, + * show the color, and therefore it'd be inconsistent with the rest (aka it'd show yellow, you relog/refresh and boom its gone) + */ + p.bindOnEquipType = sd->inventory.u.items_inventory[n].bound && !itemdb_isstackable2( sd->inventory_data[n] ) ? 2 : sd->inventory_data[n]->flag.bindOnEquip ? 1 : 0; +#if PACKETVER >= 20150226 + clif_add_random_options( p.option_data, &sd->inventory.u.items_inventory[n] ); #if PACKETVER >= 20160921 - WFIFOB(fd,offs+54) = sd->inventory.u.items_inventory[n].favorite; - WFIFOW(fd,offs+55) = sd->inventory_data[n]->look; + p.favorite = sd->inventory.u.items_inventory[n].favorite; + p.look = sd->inventory_data[n]->look; +#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + p.enchantgrade = sd->inventory.u.items_inventory[n].enchantgrade; +#endif +#endif +#endif #endif #endif } - WFIFOSET(fd,packet_len(header)); + p.PacketType = additemType; + p.Index = client_index( n ); + p.count = amount; + p.result = fail; + + clif_send( &p, sizeof( p ), &sd->bl, SELF ); } @@ -2671,395 +2786,366 @@ void clif_delitem(struct map_session_data *sd,int n,int amount, short reason) #endif } -void clif_item_sub_v5(unsigned char *buf, int n, int idx, struct item *it, struct item_data *id, int equip) { - char normal = (equip < 0); - int offset = 0; +static void clif_item_equip( short idx, struct EQUIPITEM_INFO *p, struct item *it, struct item_data *id, int eqp_pos ){ + nullpo_retv( p ); + nullpo_retv( it ); + nullpo_retv( id ); - WBUFW(buf,n) = idx; //index - WBUFW(buf,n+2) = (id->view_id > 0) ? id->view_id : it->nameid; - WBUFB(buf,n+4) = itemtype(id->nameid); + p->index = idx; - if (!normal){ //equip 31B - WBUFL(buf,n+5) = equip; //location - WBUFL(buf,n+9) = it->equip; //wear state - WBUFB(buf,n+13) = it->refine; //refine lvl - clif_addcards(WBUFP(buf, n+14), it); //EQUIPSLOTINFO 8B - WBUFL(buf,n+22) = it->expire_time; - WBUFW(buf,n+26) = it->bound ? BOUND_DISPYELLOW : id->flag.bindOnEquip ? BOUND_ONEQUIP : 0; //bindOnEquipType - WBUFW(buf,n+28) = (id->equip&EQP_VISIBLE) ? id->look : 0; -#if PACKETVER >= 20150225 - //V6_ITEM_Option - WBUFB(buf,n+30) = 0; // nRandomOptionCnt - clif_add_random_options(WBUFP(buf, n+31), it);// optionData - offset += 26; + p->ITID = client_nameid( it->nameid ); + + p->type = itemtype( it->nameid ); + +#if PACKETVER < 20120925 + p->IsIdentified = it->identify ? 1 : 0; #endif - //V5_ITEM_flag - WBUFB(buf,n+30+offset) = it->identify; //0x1 IsIdentified - WBUFB(buf,n+30+offset) |= (it->attribute) ? 0x2 : 0; //0x2 IsDamaged - WBUFB(buf,n+30+offset) |= (it->favorite) ? 0x4 : 0; //0x4 PlaceETCTab - } - else { //normal 24B - WBUFW(buf,n+5) = it->amount; - WBUFL(buf,n+7) = (equip == -2 && id->equip == EQP_AMMO)?id->equip:0; //wear state - clif_addcards(WBUFP(buf, n+11), it); //EQUIPSLOTINFO 8B - WBUFL(buf,n+19) = it->expire_time; - //V5_ITEM_flag - WBUFB(buf,n+23) = it->identify; //0x1 IsIdentified - WBUFB(buf,n+23) |= (it->favorite) ? 0x2 : 0; //0x4,0x2 PlaceETCTab - } -} -// Simplifies inventory/cart/storage packets by handling the packet section relevant to items. [Skotlex] -// Equip is >= 0 for equippable items (holds the equip-point, is 0 for pet -// armor/egg) -1 for stackable items, -2 for stackable items where arrows must send in the equip-point. -void clif_item_sub(unsigned char *buf, int n, int idx, struct item *it, struct item_data *id, int equip) { -#if PACKETVER >= 20120925 - clif_item_sub_v5(buf, n, idx, it, id, equip); -#else - WBUFW(buf,n) = idx; //index - WBUFW(buf,n+2) = (id->view_id > 0) ? id->view_id : it->nameid; //itid - WBUFB(buf,n+4) = itemtype(id->nameid); - WBUFB(buf,n+5) = it->identify; - if (equip >= 0) { //Equippable item 28.B - WBUFW(buf,n+6) = equip; - WBUFW(buf,n+8) = it->equip; - WBUFB(buf,n+10) = it->attribute; - WBUFB(buf,n+11) = it->refine; - clif_addcards(WBUFP(buf, n+12), it); //8B + p->location = eqp_pos; + p->WearState = it->equip; +#if PACKETVER < 20120925 + p->IsDamaged = it->attribute != 0 ? 1 : 0; +#endif + p->RefiningLevel = it->refine; + + clif_addcards( &p->slot, it ); + #if PACKETVER >= 20071002 - WBUFL(buf,n+20) = it->expire_time; - WBUFW(buf,n+24) = it->bound ? BOUND_DISPYELLOW : id->flag.bindOnEquip ? BOUND_ONEQUIP : 0; + p->HireExpireDate = it->expire_time; #endif + +#if PACKETVER >= 20080102 + p->bindOnEquipType = it->bound ? 2 : id->flag.bindOnEquip ? 1 : 0; +#endif + #if PACKETVER >= 20100629 - WBUFW(buf,n+26) = (id->equip&EQP_VISIBLE) ? id->look : 0; + // TODO: WBUFW(buf,n+8) = (equip == -2 && id->equip == EQP_AMMO) ? id->equip : 0; + p->wItemSpriteNumber = ( id->equip&EQP_VISIBLE ) ? id->look : 0; #endif - } else { //Stackable item. 22.B - WBUFW(buf,n+6) = it->amount; - WBUFW(buf,n+8) = (equip == -2 && id->equip == EQP_AMMO) ? id->equip : 0; - clif_addcards(WBUFP(buf, n+10), it); //8B -#if PACKETVER >= 20071002 - WBUFL(buf,n+18) = it->expire_time; + +#if PACKETVER >= 20120925 + p->Flag.IsIdentified = it->identify ? 1 : 0; + p->Flag.IsDamaged = it->attribute ? 1 : 0; + p->Flag.PlaceETCTab = it->favorite ? 1 : 0; + p->Flag.SpareBits = 0; #endif - } + +#if PACKETVER >= 20150226 + p->option_count = clif_add_random_options( p->option_data, it ); +#endif + +#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + p->enchantgrade = it->enchantgrade; #endif } +static void clif_item_normal( short idx, struct NORMALITEM_INFO *p, struct item *i, struct item_data *id ){ + nullpo_retv(p); + nullpo_retv(i); + nullpo_retv(id); + p->index = idx; + + p->ITID = client_nameid( i->nameid ); + + p->type = itemtype( i->nameid ); + +#if PACKETVER < 20120925 + p->IsIdentified = i->identify ? 1 : 0; +#endif + + p->count = i->amount; + p->WearState = id->equip; + +#if PACKETVER >= 5 + clif_addcards( &p->slot, i ); +#endif + +#if PACKETVER >= 20080102 + p->HireExpireDate = i->expire_time; +#endif + +#if PACKETVER >= 20120925 + p->Flag.IsIdentified = i->identify ? 1 : 0; + p->Flag.PlaceETCTab = i->favorite ? 1 : 0; + p->Flag.SpareBits = 0; +#endif +} + +static void clif_inventoryStart( struct map_session_data *sd, e_inventory_type type, const char *name ){ +#if PACKETVER_RE_NUM >= 20180829 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 + nullpo_retv(sd); + nullpo_retv(name); + + char buf[sizeof(struct PACKET_ZC_INVENTORY_START) + 24]; + memset(buf, 0, sizeof(buf)); + struct PACKET_ZC_INVENTORY_START *p = (struct PACKET_ZC_INVENTORY_START *)buf; + p->packetType = HEADER_ZC_INVENTORY_START; +#if PACKETVER_RE_NUM >= 20180912 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 + p->invType = type; +#endif +#if PACKETVER_RE_NUM >= 20180919 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 + int strLen = (int)safestrnlen(name, 24) + 1; + if (strLen > 24) + strLen = 24; + const int len = sizeof(struct PACKET_ZC_INVENTORY_START) + strLen; + p->packetLength = len; + safestrncpy(p->name, name, strLen); +#else + const int len = sizeof(struct PACKET_ZC_INVENTORY_START); + safestrncpy(p->name, name, NAME_LENGTH); +#endif + clif_send( p, len, &sd->bl, SELF ); +#endif +} + +static void clif_inventoryEnd( struct map_session_data *sd, e_inventory_type type ){ +#if PACKETVER_RE_NUM >= 20180829 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 + nullpo_retv(sd); + + struct PACKET_ZC_INVENTORY_END p; + p.packetType = HEADER_ZC_INVENTORY_END; +#if PACKETVER_RE_NUM >= 20180912 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 + p.invType = type; +#endif + p.flag = 0; + clif_send( &p, sizeof(p), &sd->bl, SELF ); +#endif +} void clif_favorite_item(struct map_session_data* sd, unsigned short index); //Unified inventory function which sends all of the inventory (requires two packets, one for equipable items and one for stackable ones. [Skotlex] -void clif_inventorylist(struct map_session_data *sd) { - int i,n,ne,arrow=-1; - unsigned char *buf; - unsigned char *bufe; +void clif_inventorylist( struct map_session_data *sd ){ + nullpo_retv( sd ); -#if PACKETVER < 5 - const int s = 10; //Entry size -#elif PACKETVER < 20080102 - const int s = 18; -#elif PACKETVER < 20120925 - const int s = 22; -#else - const int s = 24; -#endif -#if PACKETVER < 20071002 - const int se = 20; -#elif PACKETVER < 20100629 - const int se = 26; -#elif PACKETVER < 20120925 - const int se = 28; -#elif PACKETVER < 20150225 - const int se = 31; -#else - const int se = 57; +#if PACKETVER_RE_NUM >= 20180912 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 + e_inventory_type type = INVTYPE_INVENTORY; + + clif_inventoryStart( sd, type, "" ); #endif + static struct packet_itemlist_normal itemlist_normal; + static struct packet_itemlist_equip itemlist_equip; + int equip = 0; + int normal = 0; - buf = (unsigned char*)aMalloc(MAX_INVENTORY * s + 4); - bufe = (unsigned char*)aMalloc(MAX_INVENTORY * se + 4); - - for( i = 0, n = 0, ne = 0; i < MAX_INVENTORY; i++ ) - { - if( sd->inventory.u.items_inventory[i].nameid <=0 || sd->inventory_data[i] == NULL ) + for( int i = 0; i < MAX_INVENTORY; i++ ){ + if( sd->inventory.u.items_inventory[i].nameid == 0 || sd->inventory_data[i] == nullptr ){ continue; - - if( !itemdb_isstackable2(sd->inventory_data[i]) ) - { //Non-stackable (Equippable) - clif_item_sub(bufe, ne*se+4, i+2, &sd->inventory.u.items_inventory[i], sd->inventory_data[i], pc_equippoint(sd,i)); - ne++; } - else { //Stackable. - clif_item_sub(buf, n*s+4,i+2, &sd->inventory.u.items_inventory[i], sd->inventory_data[i], -2); - if( sd->inventory_data[i]->equip == EQP_AMMO && sd->inventory.u.items_inventory[i].equip ) - arrow=i; - n++; + + // Non-stackable (Equippable) + if( !itemdb_isstackable2( sd->inventory_data[i] ) ){ + clif_item_equip( client_index( i ), &itemlist_equip.list[equip++], &sd->inventory.u.items_inventory[i], sd->inventory_data[i], pc_equippoint( sd, i ) ); + + if( equip == MAX_INVENTORY_ITEM_PACKET_NORMAL ){ + itemlist_equip.PacketType = inventorylistequipType; + itemlist_equip.PacketLength = ( sizeof( itemlist_equip ) - sizeof( itemlist_equip.list ) ) + ( sizeof( struct EQUIPITEM_INFO ) * equip ); +#if PACKETVER_RE_NUM >= 20180912 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 + itemlist_equip.invType = type; +#endif + + clif_send( &itemlist_equip, itemlist_equip.PacketLength, &sd->bl, SELF ); + + equip = 0; + } + // Stackable (Normal) + }else{ + clif_item_normal( client_index( i ), &itemlist_normal.list[normal++], &sd->inventory.u.items_inventory[i], sd->inventory_data[i] ); + + if( normal == MAX_INVENTORY_ITEM_PACKET_NORMAL ){ + itemlist_normal.PacketType = inventorylistnormalType; + itemlist_normal.PacketLength = ( sizeof( itemlist_normal ) - sizeof( itemlist_normal.list ) ) + ( sizeof( struct NORMALITEM_INFO ) * normal ); +#if PACKETVER_RE_NUM >= 20180912 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 + itemlist_normal.invType = type; +#endif + + clif_send( &itemlist_normal, itemlist_normal.PacketLength, &sd->bl, SELF ); + + normal = 0; + } } } - if( n ) - { -#if PACKETVER < 5 - WBUFW(buf,0)=0xa3; -#elif PACKETVER < 20080102 - WBUFW(buf,0)=0x1ee; -#elif PACKETVER < 20120925 - WBUFW(buf,0)=0x2e8; -#else - WBUFW(buf,0)=0x991; -#endif - WBUFW(buf,2)=4+n*s; - clif_send(buf, WBUFW(buf,2), &sd->bl, SELF); - } - if( arrow >= 0 ) - clif_arrowequip(sd,arrow); - if( ne ) { -#if PACKETVER < 20071002 - WBUFW(bufe,0)=0xa4; -#elif PACKETVER < 20120925 - WBUFW(bufe,0)=0x2d0; -#elif PACKETVER < 20150225 - WBUFW(bufe,0)=0x992; -#else - WBUFW(bufe,0)=0xa0d; + if( normal ){ + itemlist_normal.PacketType = inventorylistnormalType; + itemlist_normal.PacketLength = ( sizeof( itemlist_normal ) - sizeof( itemlist_normal.list ) ) + ( sizeof( struct NORMALITEM_INFO ) * normal ); +#if PACKETVER_RE_NUM >= 20180912 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 + itemlist_normal.invType = type; #endif - WBUFW(bufe,2)=4+ne*se; - clif_send(bufe, WBUFW(bufe,2), &sd->bl, SELF); + + clif_send( &itemlist_normal, itemlist_normal.PacketLength, &sd->bl, SELF ); } + + if( sd->equip_index[EQI_AMMO] >= 0 ) + clif_arrowequip( sd, sd->equip_index[EQI_AMMO] ); + + if( equip ) { + itemlist_equip.PacketType = inventorylistequipType; + itemlist_equip.PacketLength = ( sizeof( itemlist_equip ) - sizeof( itemlist_equip.list ) ) + ( sizeof( struct EQUIPITEM_INFO ) * equip ); +#if PACKETVER_RE_NUM >= 20180912 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 + itemlist_equip.invType = type; +#endif + + clif_send( &itemlist_equip, itemlist_equip.PacketLength, &sd->bl, SELF ); + } + +#if PACKETVER_RE_NUM >= 20180912 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 + clif_inventoryEnd( sd, type ); +#endif +/* on 20120925 onwards this is a field on clif_item_equip/normal */ #if PACKETVER >= 20111122 && PACKETVER < 20120925 - for( i = 0; i < MAX_INVENTORY; i++ ) { - if( sd->inventory.u.items_inventory[i].nameid <= 0 || sd->inventory_data[i] == NULL ) + for( int i = 0; i < MAX_INVENTORY; i++ ){ + if( sd->inventory.u.items_inventory[i].nameid == 0 || sd->inventory_data[i] == NULL ) continue; + if ( sd->inventory.u.items_inventory[i].favorite ) clif_favorite_item(sd, i); } #endif - - if( buf ) aFree(buf); - if( bufe ) aFree(bufe); } //Required when items break/get-repaired. Only sends equippable item list. -void clif_equiplist(struct map_session_data *sd) -{ - int i,n,fd = sd->fd; - unsigned char *buf; -#if PACKETVER < 20071002 - const int cmd = 20; -#elif PACKETVER < 20100629 - const int cmd = 26; -#elif PACKETVER < 20120925 - const int cmd = 28; -#elif PACKETVER < 20150225 - const int cmd = 31; -#else - const int cmd = 57; -#endif - - WFIFOHEAD(fd, MAX_INVENTORY * cmd + 4); - buf = WFIFOP(fd,0); - - for(i=0,n=0;i<MAX_INVENTORY;i++){ - if (sd->inventory.u.items_inventory[i].nameid <=0 || sd->inventory_data[i] == NULL) - continue; - - if(itemdb_isstackable2(sd->inventory_data[i])) - continue; - //Equippable - clif_item_sub(buf, n*cmd+4,i+2, &sd->inventory.u.items_inventory[i], sd->inventory_data[i], pc_equippoint(sd,i)); - n++; - } - if (n) { -#if PACKETVER < 20071002 - WBUFW(buf,0)=0xa4; -#elif PACKETVER < 20120925 - WBUFW(buf,0)=0x2d0; -#elif PACKETVER < 20150225 - WBUFW(buf,0)=0x992; -#else - WBUFW(buf,0)=0xa0d; -#endif - WBUFW(buf,2)=4+n*cmd; - WFIFOSET(fd,WFIFOW(fd,2)); - } +void clif_equiplist( struct map_session_data *sd ){ + // TODO: implement again => only send equip part + clif_inventorylist( sd ); } -void clif_storagelist(struct map_session_data* sd, struct item* items, int items_length, const char *storename) -{ - static const int client_buf = 0x5000; // Max buffer to send - struct item_data *id; - int i,n,ne,nn; - unsigned char *buf; - unsigned char *bufe; -#if PACKETVER < 5 - const int s = 10; //Entry size.normal item - const int sidx=4; //start itemlist idx - const int cmd = 0xa5; -#elif PACKETVER < 20080102 - const int s = 18; - const int sidx=4; - const int cmd = 0x1f0; -#elif PACKETVER < 20120925 - const int s = 22; - const int sidx=4; - const int cmd = 0x2ea; -#else - const int s = 24; - const int sidx = 4+24; - const int cmd = 0x995; -#endif -#if PACKETVER < 20071002 - const int se = 20; //entry size equip - const int sidxe = 4; //start itemlist idx - const int cmde = 0xa6; -#elif PACKETVER < 20100629 - const int se = 26; - const int sidxe = 4; - const int cmde = 0x2d1; -#elif PACKETVER < 20120925 - const int se = 28; - const int sidxe = 4; - const int cmde = 0x2d1; -#elif PACKETVER < 20150225 - const int se = 31; - const int sidxe = 4+24; - const int cmde = 0x996; -#else - const int se = 57; - const int sidxe = 4+24; - const int cmde = 0xa10; -#endif +void clif_storagelist(struct map_session_data* sd, struct item* items, int items_length, const char *storename){ +#if PACKETVER_RE_NUM >= 20180912 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 + e_inventory_type type = INVTYPE_STORAGE; - buf = (unsigned char*)aMalloc(items_length * s + sidx); - bufe = (unsigned char*)aMalloc(items_length * se + sidxe); + clif_inventoryStart( sd, type, storename ); +#endif + static struct ZC_STORE_ITEMLIST_NORMAL storage_itemlist_normal; + static struct ZC_STORE_ITEMLIST_EQUIP storage_itemlist_equip; + int equip = 0; + int normal = 0; - for( i = 0, n = 0, ne = 0; i < items_length; i++ ) - { - if( items[i].nameid <= 0 ) + for( int i = 0; i < items_length; i++ ){ + if( items[i].nameid == 0 ){ continue; - id = itemdb_search(items[i].nameid); - if( !itemdb_isstackable2(id) ) { //Equippable - clif_item_sub(bufe, ne*se+sidxe,i+1, &items[i], id, id->equip); - ne++; } - else { //Stackable - clif_item_sub(buf, n*s+sidx,i+1, &items[i], id,-1); - n++; + + struct item_data* id = itemdb_search( items[i].nameid ); + + // Non-stackable (Equippable) + if( !itemdb_isstackable2( id ) ){ + clif_item_equip( client_storage_index( i ), &storage_itemlist_equip.list[equip++], &items[i], id, pc_equippoint_sub( sd, id ) ); + + if( equip == MAX_STORAGE_ITEM_PACKET_EQUIP ){ + storage_itemlist_equip.PacketType = storageListEquipType; + storage_itemlist_equip.PacketLength = ( sizeof( storage_itemlist_equip ) - sizeof( storage_itemlist_equip.list ) ) + ( sizeof( struct EQUIPITEM_INFO ) * equip ); +#if PACKETVER_RE_NUM >= 20180912 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 + storage_itemlist_equip.invType = type; +#elif PACKETVER >= 20120925 + safestrncpy( storage_itemlist_equip.name, storename, NAME_LENGTH ); +#endif + + clif_send( &storage_itemlist_equip, storage_itemlist_equip.PacketLength, &sd->bl, SELF ); + + equip = 0; + } + // Stackable (Normal) + }else{ + clif_item_normal( client_storage_index( i ), &storage_itemlist_normal.list[normal++], &items[i], id ); + + if( normal == MAX_STORAGE_ITEM_PACKET_NORMAL ){ + storage_itemlist_normal.PacketType = storageListNormalType; + storage_itemlist_normal.PacketLength = ( sizeof( storage_itemlist_normal ) - sizeof( storage_itemlist_normal.list ) ) + ( sizeof( struct NORMALITEM_INFO ) * normal ); +#if PACKETVER_RE_NUM >= 20180912 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 + storage_itemlist_normal.invType = type; +#elif PACKETVER >= 20120925 + safestrncpy( storage_itemlist_normal.name, storename, NAME_LENGTH ); +#endif + + clif_send( &storage_itemlist_normal, storage_itemlist_normal.PacketLength, &sd->bl, SELF ); + + normal = 0; + } } } - for (i = 0; i < n; i += nn) // Loop through non-equipable items - { - nn = n - i < (client_buf - sidx)/s ? n - i : (client_buf - sidx)/s; // Split up non-equipable items - WFIFOHEAD(sd->fd,sidx+nn*s); - WFIFOW(sd->fd,0)=cmd; - WFIFOW(sd->fd,2)=sidx+nn*s; -#if PACKETVER >= 20120925 - safestrncpy(WFIFOCP(sd->fd,4), storename, NAME_LENGTH); //storename + + if( normal ){ + storage_itemlist_normal.PacketType = storageListNormalType; + storage_itemlist_normal.PacketLength = ( sizeof( storage_itemlist_normal ) - sizeof( storage_itemlist_normal.list ) ) + ( sizeof( struct NORMALITEM_INFO ) * normal ); +#if PACKETVER_RE_NUM >= 20180912 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 + storage_itemlist_normal.invType = type; +#elif PACKETVER >= 20120925 + safestrncpy( storage_itemlist_normal.name, storename, NAME_LENGTH ); #endif - memcpy(WFIFOP(sd->fd,sidx),buf + sidx + i*s,nn*s); - WFIFOSET(sd->fd,WFIFOW(sd->fd,2)); - } - for (i = 0; i < ne; i += nn) // Loop through equipable items - { - nn = ne - i < (client_buf - sidxe)/se ? ne - i : (client_buf - sidxe)/se; // Split up equipable items - WFIFOHEAD(sd->fd,sidxe+nn*se); - WFIFOW(sd->fd,0)=cmde; - WFIFOW(sd->fd,2)=sidxe+nn*se; -#if PACKETVER >= 20120925 - safestrncpy(WFIFOCP(sd->fd,4), storename, NAME_LENGTH); //storename -#endif - memcpy(WFIFOP(sd->fd,sidxe),bufe + sidxe + i*se,nn*se); - WFIFOSET(sd->fd,WFIFOW(sd->fd,2)); + + clif_send( &storage_itemlist_normal, storage_itemlist_normal.PacketLength, &sd->bl, SELF ); } - // Empty storage - if (n == 0 && ne == 0) { - WFIFOHEAD(sd->fd, 4+NAME_LENGTH); - WFIFOW(sd->fd,0) = cmd; - WFIFOW(sd->fd,2) = 4+NAME_LENGTH; -#if PACKETVER >= 20120925 - safestrncpy(WFIFOCP(sd->fd,4), storename, NAME_LENGTH); //storename + if( equip ) { + storage_itemlist_equip.PacketType = storageListEquipType; + storage_itemlist_equip.PacketLength = ( sizeof( storage_itemlist_equip ) - sizeof( storage_itemlist_equip.list ) ) + ( sizeof( struct EQUIPITEM_INFO ) * equip ); +#if PACKETVER_RE_NUM >= 20180912 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 + storage_itemlist_equip.invType = type; +#elif PACKETVER >= 20120925 + safestrncpy( storage_itemlist_equip.name, storename, NAME_LENGTH ); #endif - WFIFOSET(sd->fd,WFIFOW(sd->fd,2)); + + clif_send( &storage_itemlist_equip, storage_itemlist_equip.PacketLength, &sd->bl, SELF ); } - if( buf ) aFree(buf); - if( bufe ) aFree(bufe); +#if PACKETVER_RE_NUM >= 20180912 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 + clif_inventoryEnd( sd, type ); +#endif } -void clif_cartlist(struct map_session_data *sd) -{ - struct item_data *id; - int i,n,ne; - unsigned char *buf; - unsigned char *bufe; -#if PACKETVER < 5 - const int s = 10; //Entry size. -#elif PACKETVER < 20080102 - const int s = 18; -#elif PACKETVER < 20120925 - const int s = 22; -#else - const int s = 24; -#endif -#if PACKETVER < 20071002 - const int cmd = 20; -#elif PACKETVER < 20100629 - const int cmd = 26; -#elif PACKETVER < 20120925 - const int cmd = 28; -#elif PACKETVER < 20150225 - const int cmd = 31; -#else - const int cmd = 57; -#endif +void clif_cartlist( struct map_session_data *sd ){ + nullpo_retv( sd ); - buf = (unsigned char*)aMalloc(MAX_CART * s + 4); - bufe = (unsigned char*)aMalloc(MAX_CART * cmd + 4); +#if PACKETVER_RE_NUM >= 20180912 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 + e_inventory_type type = INVTYPE_CART; - for( i = 0, n = 0, ne = 0; i < MAX_CART; i++ ) - { - if( sd->cart.u.items_cart[i].nameid <= 0 ) + clif_inventoryStart( sd, type, "" ); +#endif + static struct packet_itemlist_normal itemlist_normal; + static struct packet_itemlist_equip itemlist_equip; + int normal = 0; + int equip = 0; + + for( int i = 0; i < MAX_CART; i++ ){ + if( sd->cart.u.items_cart[i].nameid == 0 ){ continue; - id = itemdb_search(sd->cart.u.items_cart[i].nameid); - if( !itemdb_isstackable2(id) ) { //Equippable - clif_item_sub(bufe, ne*cmd+4,i+2, &sd->cart.u.items_cart[i], id, id->equip); - ne++; } - else { //Stackable - clif_item_sub(buf, n*s+4,i+2, &sd->cart.u.items_cart[i], id,-1); - n++; + + struct item_data* id = itemdb_search( sd->cart.u.items_cart[i].nameid ); + + // Non-stackable (Equippable) + if( !itemdb_isstackable2(id) ){ + clif_item_equip( client_index( i ), &itemlist_equip.list[equip++], &sd->cart.u.items_cart[i], id, id->equip ); + // Stackable (Normal) + }else{ + clif_item_normal( client_index( i ), &itemlist_normal.list[normal++], &sd->cart.u.items_cart[i], id ); } } - if( n ) - { -#if PACKETVER < 5 - WBUFW(buf,0)=0x123; -#elif PACKETVER < 20080102 - WBUFW(buf,0)=0x1ef; -#elif PACKETVER < 20120925 - WBUFW(buf,0)=0x2e9; -#else - WBUFW(buf,0)=0x993; -#endif - WBUFW(buf,2)=4+n*s; - clif_send(buf, WBUFW(buf,2), &sd->bl, SELF); - } - if( ne ) - { -#if PACKETVER < 20071002 - WBUFW(bufe,0)=0x122; -#elif PACKETVER < 20120925 - WBUFW(bufe,0)=0x2d2; -#elif PACKETVER < 20150225 - WBUFW(bufe,0)=0x994; -#else - WBUFW(bufe,0)=0xa0f; -#endif - WBUFW(bufe,2)=4+ne*cmd; - clif_send(bufe, WBUFW(bufe,2), &sd->bl, SELF); - } - if( buf ) aFree(buf); - if( bufe ) aFree(bufe); + if( normal ){ + itemlist_normal.PacketType = cartlistnormalType; + itemlist_normal.PacketLength = ( sizeof( itemlist_normal ) - sizeof( itemlist_normal.list ) ) + ( sizeof( struct NORMALITEM_INFO ) * normal ); +#if PACKETVER_RE_NUM >= 20180912 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 + itemlist_normal.invType = type; +#endif + + clif_send( &itemlist_normal, itemlist_normal.PacketLength, &sd->bl, SELF ); + } + + if( equip ){ + itemlist_equip.PacketType = cartlistequipType; + itemlist_equip.PacketLength = ( sizeof( itemlist_equip ) - sizeof( itemlist_equip.list ) ) + ( sizeof( struct EQUIPITEM_INFO ) * equip ); +#if PACKETVER_RE_NUM >= 20180912 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 + itemlist_equip.invType = type; +#endif + + clif_send( &itemlist_equip, itemlist_equip.PacketLength, &sd->bl, SELF ); + } + +#if PACKETVER_RE_NUM >= 20180912 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 + clif_inventoryEnd( sd, type ); +#endif } @@ -3140,7 +3226,7 @@ static int clif_hpmeter_sub(struct block_list *bl, va_list ap) nullpo_ret(sd); nullpo_ret(tsd); - if( !tsd->fd || tsd == sd ) + if( !session_isActive(tsd->fd) || tsd == sd ) return 0; if( !pc_has_permission(tsd, PC_PERM_VIEW_HPMETER) ) @@ -3303,40 +3389,40 @@ void clif_updatestatus(struct map_session_data *sd,int type) #if PACKETVER >= 20170830 case SP_BASEEXP: WFIFOW(fd,0)=0xacb; - WFIFOQ(fd,4)=sd->status.base_exp; + WFIFOQ(fd,4)=client_exp(sd->status.base_exp); len = packet_len(0xacb); break; case SP_JOBEXP: WFIFOW(fd,0)=0xacb; - WFIFOQ(fd,4)=sd->status.job_exp; + WFIFOQ(fd,4)=client_exp(sd->status.job_exp); len = packet_len(0xacb); break; case SP_NEXTBASEEXP: WFIFOW(fd,0)=0xacb; - WFIFOQ(fd,4)=pc_nextbaseexp(sd); + WFIFOQ(fd,4)=client_exp(pc_nextbaseexp(sd)); len = packet_len(0xacb); break; case SP_NEXTJOBEXP: WFIFOW(fd,0)=0xacb; - WFIFOQ(fd,4)=pc_nextjobexp(sd); + WFIFOQ(fd,4)=client_exp(pc_nextjobexp(sd)); len = packet_len(0xacb); break; #else case SP_BASEEXP: WFIFOW(fd,0)=0xb1; - WFIFOL(fd,4)=sd->status.base_exp; + WFIFOL(fd,4)=client_exp(sd->status.base_exp); break; case SP_JOBEXP: WFIFOW(fd,0)=0xb1; - WFIFOL(fd,4)=sd->status.job_exp; + WFIFOL(fd,4)=client_exp(sd->status.job_exp); break; case SP_NEXTBASEEXP: WFIFOW(fd,0)=0xb1; - WFIFOL(fd,4)=pc_nextbaseexp(sd); + WFIFOL(fd,4)= client_exp(pc_nextbaseexp(sd)); break; case SP_NEXTJOBEXP: WFIFOW(fd,0)=0xb1; - WFIFOL(fd,4)=pc_nextjobexp(sd); + WFIFOL(fd,4)= client_exp(pc_nextjobexp(sd)); break; #endif @@ -3480,22 +3566,19 @@ void clif_changestatus(struct map_session_data* sd,int type,int val) /// 00c3 <id>.L <type>.B <value>.B (ZC_SPRITE_CHANGE) -/// 01d7 <id>.L <type>.B <value>.L (ZC_SPRITE_CHANGE2) -void clif_sprite_change(struct block_list *bl, int id, int type, int val, int val2, enum send_target target) { - unsigned char buf[32]; -#if PACKETVER < 4 - const int cmd = 0xc3; -#else - const int cmd = 0x1d7; -#endif - WBUFW(buf,0) = cmd; - WBUFL(buf,2) = id; - WBUFB(buf,6) = type; - WBUFW(buf,7) = val; +/// 01d7 <id>.L <type>.B <value1>.W <value2>.W (ZC_SPRITE_CHANGE2) +void clif_sprite_change( struct block_list *bl, int id, int type, int val, int val2, enum send_target target ){ + struct PACKET_ZC_SPRITE_CHANGE p; + + p.packetType = sendLookType; + p.AID = id; + p.type = type; + p.val = val; #if PACKETVER >= 4 - WBUFW(buf,9) = val2; + p.val2 = val2; #endif - clif_send(buf,packet_len(cmd), bl, target); + + clif_send( &p, sizeof( p ), bl, target ); } @@ -3592,7 +3675,7 @@ void clif_changelook(struct block_list *bl, int type, int val) { #if PACKETVER > 3 if (sd) { int n; - if((n = sd->equip_index[2]) >= 0 && sd->inventory_data[n]) { + if((n = sd->equip_index[EQI_SHOES]) >= 0 && sd->inventory_data[n]) { if(sd->inventory_data[n]->view_id > 0) val = sd->inventory_data[n]->view_id; else @@ -3639,7 +3722,7 @@ void clif_changelook(struct block_list *bl, int type, int val) { } if (disguised(bl)) { clif_sprite_change(bl, bl->id, type, val, val2, AREA_WOS); - clif_sprite_change(bl, -bl->id, type, val, val2, SELF); + clif_sprite_change(bl, disguised_bl_id(bl->id), type, val, val2, SELF); } else clif_sprite_change(bl, bl->id, type, val, val2, target); } else @@ -3765,35 +3848,51 @@ void clif_arrow_fail(struct map_session_data *sd,int type) { /// Presents a list of items, that can be processed by Arrow Crafting (ZC_MAKINGARROW_LIST). /// 01ad <packet len>.W { <name id>.W }* -void clif_arrow_create_list(struct map_session_data *sd) -{ - int i, c; - int fd; +void clif_arrow_create_list( struct map_session_data *sd ){ + nullpo_retv( sd ); - nullpo_retv(sd); + int fd = sd->fd; - fd = sd->fd; - WFIFOHEAD(fd, MAX_SKILL_ARROW_DB*2+4); - WFIFOW(fd,0) = 0x1ad; - - for (i = 0, c = 0; i < MAX_SKILL_ARROW_DB; i++) { - short j, nameid = skill_arrow_db[i].nameid; - if (nameid > 0 && itemdb_exists(nameid) && - (j = pc_search_inventory(sd, nameid)) >= 0 && - !sd->inventory.u.items_inventory[j].equip && sd->inventory.u.items_inventory[j].identify) - { - if ((j = itemdb_viewid(nameid)) > 0) - WFIFOW(fd,c*2+4) = j; - else - WFIFOW(fd,c*2+4) = nameid; - c++; - } + if( !session_isActive( fd ) ){ + return; } - WFIFOW(fd,2) = c*2+4; - WFIFOSET(fd, WFIFOW(fd,2)); - if (c > 0) { + + WFIFOHEAD( fd, sizeof( struct PACKET_ZC_MAKINGARROW_LIST ) + MAX_SKILL_ARROW_DB * sizeof( struct PACKET_ZC_MAKINGARROW_LIST_sub ) ); + struct PACKET_ZC_MAKINGARROW_LIST *p = (struct PACKET_ZC_MAKINGARROW_LIST *)WFIFOP( fd, 0 ); + p->packetType = HEADER_ZC_MAKINGARROW_LIST; + + int count = 0; + for( int i = 0; i < MAX_SKILL_ARROW_DB; i++ ){ + t_itemid nameid = skill_arrow_db[i].nameid; + + if( !itemdb_exists( nameid ) ){ + continue; + } + + int index = pc_search_inventory( sd, nameid ); + + if( index < 0 ){ + continue; + } + + if( sd->inventory.u.items_inventory[index].equip ){ + continue; + } + + if( !sd->inventory.u.items_inventory[index].identify ){ + continue; + } + + p->items[count].itemId = client_nameid( nameid ); + count++; + } + + p->packetLength = sizeof( struct PACKET_ZC_MAKINGARROW_LIST ) + count * sizeof( struct PACKET_ZC_MAKINGARROW_LIST_sub ); + WFIFOSET( fd, p->packetLength ); + + if( count > 0 ){ sd->menuskill_id = AC_MAKINGARROW; - sd->menuskill_val = c; + sd->menuskill_val = count; } } @@ -3940,60 +4039,56 @@ void clif_misceffect(struct block_list* bl,int type) /// Notifies clients in the area of a state change. /// 0119 <id>.L <body state>.W <health state>.W <effect state>.W <pk mode>.B (ZC_STATE_CHANGE) /// 0229 <id>.L <body state>.W <health state>.W <effect state>.L <pk mode>.B (ZC_STATE_CHANGE3) -void clif_changeoption_target(struct block_list* bl, struct block_list *target) -{ - nullpo_retv(bl); +void clif_changeoption_target( struct block_list* bl, struct block_list* target ){ + nullpo_retv( bl ); - struct status_change *sc = status_get_sc(bl); + struct status_change* sc = status_get_sc( bl ); - if (!sc || (target && (target->type != BL_PC || bl->type != BL_NPC))) - return; //How can an option change if there's no sc? + //How can an option change if there's no sc? + if( sc == nullptr ){ + return; + } - struct map_session_data *sd = BL_CAST(BL_PC, bl); - unsigned char buf[32]; -#if PACKETVER >= 7 - int cmd = 0x229; -#else - int cmd = 0x119; -#endif + struct map_session_data* sd = BL_CAST( BL_PC, bl ); - WBUFW(buf,0) = cmd; - WBUFL(buf,2) = bl->id; - WBUFW(buf,6) = sc->opt1; - WBUFW(buf,8) = sc->opt2; - WBUFL(buf,10) = sc->option; -#if PACKETVER >= 7 - WBUFB(buf,14) = (sd)? sd->status.karma : 0; -#else - WBUFB(buf,12) = (sd)? sd->status.karma : 0; -#endif - if (!target) { - if (disguised(bl)) { - clif_send(buf,packet_len(cmd),bl,AREA_WOS); - WBUFL(buf,2) = -bl->id; - clif_send(buf,packet_len(cmd),bl,SELF); - WBUFL(buf,2) = bl->id; - WBUFL(buf,10) = OPTION_INVISIBLE; - clif_send(buf,packet_len(cmd),bl,SELF); - } else - clif_send(buf,packet_len(cmd),bl,AREA); + struct PACKET_ZC_STATE_CHANGE p; + + p.packetType = HEADER_ZC_STATE_CHANGE; + p.AID = bl->id; + p.bodyState = sc->opt1; + p.healthState = sc->opt2; + p.effectState = sc->option; + p.isPKModeON = sd ? sd->status.karma : false; + + if( target == nullptr ){ + if( disguised( bl ) ){ + clif_send( &p, sizeof( p ), bl, AREA_WOS ); + p.AID = disguised_bl_id( p.AID ); + clif_send( &p, sizeof( p ), bl, SELF ); + p.AID = disguised_bl_id( p.AID ); + p.effectState = OPTION_INVISIBLE; + clif_send( &p, sizeof( p ), bl, SELF ); + }else{ + clif_send( &p, sizeof( p ), bl, AREA ); + } //Whenever we send "changeoption" to the client, the provoke icon is lost //There is probably an option for the provoke icon, but as we don't know it, we have to do this for now - if (sc->data[SC_PROVOKE]) { - const struct TimerData *td = get_timer(sc->data[SC_PROVOKE]->timer); + if( sc->data[SC_PROVOKE] ){ + const struct TimerData *td = get_timer( sc->data[SC_PROVOKE]->timer ); - clif_status_change(bl, StatusIconChangeTable[SC_PROVOKE], 1, (!td ? INFINITE_TICK : DIFF_TICK(td->tick, gettick())), 0, 0, 0); + clif_status_change( bl, StatusIconChangeTable[SC_PROVOKE], 1, ( !td ? INFINITE_TICK : DIFF_TICK( td->tick, gettick() ) ), 0, 0, 0 ); } - } - else { - if (disguised(bl)) { - WBUFL(buf,2) = -bl->id; - clif_send(buf,packet_len(cmd),target,SELF); - WBUFL(buf,2) = bl->id; - WBUFL(buf,10) = OPTION_INVISIBLE; + }else{ + if( disguised( bl ) ){ + p.AID = disguised_bl_id( p.AID ); + clif_send( &p, sizeof( p ), target, SELF ); + p.AID = disguised_bl_id( p.AID ); + p.effectState = OPTION_INVISIBLE; + clif_send( &p, sizeof( p ), target, SELF ); + }else{ + clif_send( &p, sizeof( p ), target, SELF ); } - clif_send(buf,packet_len(cmd),target,SELF); } } @@ -4015,7 +4110,7 @@ void clif_changeoption2(struct block_list* bl) WBUFL(buf,14) = sc->opt3; if(disguised(bl)) { clif_send(buf,packet_len(0x28a),bl,AREA_WOS); - WBUFL(buf,2) = -bl->id; + WBUFL(buf,2) = disguised_bl_id( bl->id ); clif_send(buf,packet_len(0x28a),bl,SELF); WBUFL(buf,2) = bl->id; WBUFL(buf,6) = OPTION_INVISIBLE; @@ -4028,42 +4123,34 @@ void clif_changeoption2(struct block_list* bl) /// Notifies the client about the result of an item use request. /// 00a8 <index>.W <amount>.W <result>.B (ZC_USE_ITEM_ACK) /// 01c8 <index>.W <name id>.W <id>.L <amount>.W <result>.B (ZC_USE_ITEM_ACK2) -void clif_useitemack(struct map_session_data *sd,int index,int amount,bool ok) -{ - nullpo_retv(sd); +void clif_useitemack( struct map_session_data *sd, int index, int amount, bool ok ){ + nullpo_retv( sd ); - if(!ok) { - int fd=sd->fd; - WFIFOHEAD(fd,packet_len(0xa8)); - WFIFOW(fd,0)=0xa8; - WFIFOW(fd,2)=index+2; - WFIFOW(fd,4)=amount; - WFIFOB(fd,6)=ok; - WFIFOSET(fd,packet_len(0xa8)); + int fd = sd->fd; + + if( !session_isActive( fd ) ){ + return; } - else { -#if PACKETVER < 3 - int fd=sd->fd; - WFIFOHEAD(fd,packet_len(0xa8)); - WFIFOW(fd,0)=0xa8; - WFIFOW(fd,2)=index+2; - WFIFOW(fd,4)=amount; - WFIFOB(fd,6)=ok; - WFIFOSET(fd,packet_len(0xa8)); -#else - unsigned char buf[32]; - WBUFW(buf,0)=0x1c8; - WBUFW(buf,2)=index+2; - if(sd->inventory_data[index] && sd->inventory_data[index]->view_id > 0) - WBUFW(buf,4)=sd->inventory_data[index]->view_id; - else - WBUFW(buf,4)=sd->inventory.u.items_inventory[index].nameid; - WBUFL(buf,6)=sd->bl.id; - WBUFW(buf,10)=amount; - WBUFB(buf,12)=ok; - clif_send(buf,packet_len(0x1c8),&sd->bl,AREA); + if( index < 0 || index >= MAX_INVENTORY || sd->inventory.u.items_inventory[index].nameid == 0 || sd->inventory_data[index] == nullptr ){ + return; + } + + struct PACKET_ZC_USE_ITEM_ACK p; + + p.packetType = useItemAckType; + p.index = index + 2; +#if PACKETVER > 3 + p.itemId = client_nameid( sd->inventory.u.items_inventory[index].nameid ); + p.AID = sd->bl.id; #endif + p.amount = amount; + p.result = ok; + + if( !ok ){ + clif_send( &p, sizeof(p), &sd->bl, SELF ); + }else{ + clif_send( &p, sizeof(p), &sd->bl, AREA ); } } @@ -4116,7 +4203,7 @@ void clif_dispchat(struct chat_data* cd, int fd) WBUFB(buf,16) = type; memcpy(WBUFCP(buf,17), cd->title, strlen(cd->title)); // not zero-terminated - if( fd ) { + if( session_isActive(fd) ) { WFIFOHEAD(fd,WBUFW(buf,2)); memcpy(WFIFOP(fd,0),buf,WBUFW(buf,2)); WFIFOSET(fd,WBUFW(buf,2)); @@ -4168,7 +4255,7 @@ void clif_clearchat(struct chat_data *cd,int fd) WBUFW(buf,0) = 0xd8; WBUFL(buf,2) = cd->bl.id; - if( fd ) { + if( session_isActive(fd) ) { WFIFOHEAD(fd,packet_len(0xd8)); memcpy(WFIFOP(fd,0),buf,packet_len(0xd8)); WFIFOSET(fd,packet_len(0xd8)); @@ -4365,73 +4452,49 @@ void clif_tradestart(struct map_session_data* sd, uint8 type) /// 00e9 <amount>.L <nameid>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_EXCHANGE_ITEM) /// 080f <nameid>.W <item type>.B <amount>.L <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_EXCHANGE_ITEM2) /// 0a09 <nameid>.W <item type>.B <amount>.L <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W { <option id>.W <option value>.W <option param>.B }*5 (ZC_ADD_EXCHANGE_ITEM3) -void clif_tradeadditem(struct map_session_data* sd, struct map_session_data* tsd, int index, int amount) -{ - int fd; - unsigned char *buf; -#if PACKETVER < 20100223 - const int cmd = 0xe9; -#elif PACKETVER < 20150225 - const int cmd = 0x80f; -#else - const int cmd = 0xa09; -#endif - nullpo_retv(sd); - nullpo_retv(tsd); +void clif_tradeadditem( struct map_session_data* sd, struct map_session_data* tsd, int index, int amount ){ + nullpo_retv( sd ); + nullpo_retv( tsd ); - fd = tsd->fd; - buf = WFIFOP(fd,0); - WFIFOHEAD(fd,packet_len(cmd)); - WBUFW(buf,0) = cmd; - if( index == 0 ) - { -#if PACKETVER < 20100223 - WBUFL(buf,2) = amount; //amount - WBUFW(buf,6) = 0; // type id -#else - WBUFW(buf,2) = 0; // type id - WBUFB(buf,4) = 0; // item type - WBUFL(buf,5) = amount; // amount - buf = WBUFP(buf,1); //Advance 1B -#endif - WBUFB(buf,8) = 0; //identify flag - WBUFB(buf,9) = 0; // attribute - WBUFB(buf,10)= 0; //refine - WBUFW(buf,11)= 0; //card (4w) - WBUFW(buf,13)= 0; //card (4w) - WBUFW(buf,15)= 0; //card (4w) - WBUFW(buf,17)= 0; //card (4w) -#if PACKETVER >= 20150225 - clif_add_random_options(WBUFP(buf, 19), &sd->inventory.u.items_inventory[index]); -#endif + int fd = tsd->fd; + + if( !session_isActive( fd ) ){ + return; } - else - { - index -= 2; //index fix -#if PACKETVER < 20100223 - WBUFL(buf,2) = amount; //amount - if(sd->inventory_data[index] && sd->inventory_data[index]->view_id > 0) - WBUFW(buf,6) = sd->inventory_data[index]->view_id; - else - WBUFW(buf,6) = sd->inventory.u.items_inventory[index].nameid; // type id -#else - if(sd->inventory_data[index] && sd->inventory_data[index]->view_id > 0) - WBUFW(buf,2) = sd->inventory_data[index]->view_id; - else - WBUFW(buf,2) = sd->inventory.u.items_inventory[index].nameid; // type id - WBUFB(buf,4) = sd->inventory_data[index]->type; // item type - WBUFL(buf,5) = amount; // amount - buf = WBUFP(buf,1); //Advance 1B + + struct PACKET_ZC_ADD_EXCHANGE_ITEM p; + + if( index ){ + index = server_index( index ); + + if( index >= MAX_INVENTORY || sd->inventory.u.items_inventory[index].nameid == 0 || sd->inventory_data[index] == nullptr ){ + return; + } + + p.itemId = client_nameid( sd->inventory.u.items_inventory[index].nameid ); +#if PACKETVER >= 20100223 + p.itemType = sd->inventory_data[index]->type; #endif - WBUFB(buf,8) = sd->inventory.u.items_inventory[index].identify; //identify flag - WBUFB(buf,9) = sd->inventory.u.items_inventory[index].attribute; // attribute - WBUFB(buf,10)= sd->inventory.u.items_inventory[index].refine; //refine - clif_addcards(WBUFP(buf, 11), &sd->inventory.u.items_inventory[index]); -#if PACKETVER >= 20150225 - clif_add_random_options(WBUFP(buf, 19), &sd->inventory.u.items_inventory[index]); + p.identified = sd->inventory.u.items_inventory[index].identify; + p.damaged = sd->inventory.u.items_inventory[index].attribute; + p.refine = sd->inventory.u.items_inventory[index].refine; + clif_addcards( &p.slot, &sd->inventory.u.items_inventory[index] ); +#if PACKETVER >= 20150226 + clif_add_random_options( p.option_data, &sd->inventory.u.items_inventory[index] ); +#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + p.location = pc_equippoint_sub( sd, sd->inventory_data[index] ); + p.viewSprite = sd->inventory_data[index]->look; + p.enchantgrade = sd->inventory.u.items_inventory[index].enchantgrade; #endif +#endif + }else{ + p = {}; } - WFIFOSET(fd,packet_len(cmd)); + + p.packetType = tradeaddType; + p.amount = amount; + + clif_send( &p, sizeof( p ), &tsd->bl, SELF ); } @@ -4540,40 +4603,37 @@ void clif_updatestorageamount(struct map_session_data* sd, int amount, int max_a /// 00f4 <index>.W <amount>.L <nameid>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_ITEM_TO_STORE) /// 01c4 <index>.W <amount>.L <nameid>.W <type>.B <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_ITEM_TO_STORE2) /// 0a0a <index>.W <amount>.L <nameid>.W <type>.B <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W { <option id>.W <option value>.W <option param>.B }*5 (ZC_ADD_ITEM_TO_STORE3) -void clif_storageitemadded(struct map_session_data* sd, struct item* i, int index, int amount) -{ -#if PACKETVER < 5 - const int cmd = 0xf4; -#elif PACKETVER < 20150225 - const int cmd = 0x1c4; -#else - const int cmd = 0xa0a; -#endif - int view,fd; - int offset = 0; +void clif_storageitemadded( struct map_session_data* sd, struct item* i, int index, int amount ){ + nullpo_retv( sd ); + nullpo_retv( i ); - nullpo_retv(sd); - nullpo_retv(i); - fd=sd->fd; - view = itemdb_viewid(i->nameid); + int fd = sd->fd; - WFIFOHEAD(fd,packet_len(cmd)); - WFIFOW(fd, 0) = cmd; // Storage item added - WFIFOW(fd, 2) = index+1; // index - WFIFOL(fd, 4) = amount; // amount - WFIFOW(fd, 8) = ( view > 0 ) ? view : i->nameid; // id + if( !session_isActive( fd ) ){ + return; + } + + struct PACKET_ZC_ADD_ITEM_TO_STORE p; + + p.packetType = storageaddType; // Storage item added + p.index = client_storage_index( index ); // index + p.amount = amount; // amount + p.itemId = client_nameid( i->nameid ); // id #if PACKETVER >= 5 - WFIFOB(fd,10) = itemtype(i->nameid); //type - offset += 1; + p.itemType = itemtype( i->nameid ); //type #endif - WFIFOB(fd,10+offset) = i->identify; //identify flag - WFIFOB(fd,11+offset) = i->attribute; // attribute - WFIFOB(fd,12+offset) = i->refine; //refine - clif_addcards(WFIFOP(fd,13+offset), i); -#if PACKETVER >= 20150225 - clif_add_random_options(WFIFOP(fd,21+offset), i); + p.identified = i->identify; //identify flag + p.damaged = i->attribute; // attribute + p.refine = i->refine; //refine + clif_addcards( &p.slot, i ); +#if PACKETVER >= 20150226 + clif_add_random_options( p.option_data, i ); +#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + p.enchantgrade = i->enchantgrade; #endif - WFIFOSET(fd,packet_len(cmd)); +#endif + + clif_send( &p, sizeof( p ), &sd->bl, SELF ); } @@ -4588,7 +4648,7 @@ void clif_storageitemremoved(struct map_session_data* sd, int index, int amount) fd=sd->fd; WFIFOHEAD(fd,packet_len(0xf6)); WFIFOW(fd,0)=0xf6; // Storage item removed - WFIFOW(fd,2)=index+1; + WFIFOW(fd,2)=client_storage_index(index); WFIFOL(fd,4)=amount; WFIFOSET(fd,packet_len(0xf6)); } @@ -4608,6 +4668,29 @@ void clif_storageclose(struct map_session_data* sd) WFIFOSET(fd,packet_len(0xf8)); } + +/// Notifies clients in an area of a player's souls. +/// 01d0 <id>.L <amount>.W (ZC_SPIRITS) +/// 01e1 <id>.L <amount>.W (ZC_SPIRITS2) +/// 0b73 <id>.L <amount>.W +void clif_soulball( struct map_session_data *sd, struct block_list* target, enum send_target send_target ){ +#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + struct PACKET_ZC_UNCONFIRMED_SPIRITS3 p = {}; + + p.packetType = HEADER_ZC_UNCONFIRMED_SPIRITS3; +#else + struct PACKET_ZC_SPIRITS p = {}; + + p.packetType = HEADER_ZC_SPIRITS; +#endif + + p.GID = sd->bl.id; + p.amount = sd->soulball; + + clif_send( &p, sizeof( p ), target == nullptr ? &sd->bl : target, send_target ); +} + + /*========================================== * Server tells 'sd' player client the abouts of 'dstsd' player *------------------------------------------*/ @@ -4626,9 +4709,13 @@ static void clif_getareachar_pc(struct map_session_data* sd,struct map_session_d clif_buyingstore_entry_single(sd, dstsd); if(dstsd->spiritball > 0) - clif_spiritball_single(sd->fd, dstsd); + clif_spiritball( &dstsd->bl, &sd->bl, SELF ); + if (dstsd->sc.data[SC_MILLENNIUMSHIELD]) + clif_millenniumshield_single(sd->fd, dstsd); if (dstsd->spiritcharm_type != CHARM_TYPE_NONE && dstsd->spiritcharm > 0) clif_spiritcharm_single(sd->fd, dstsd); + if (dstsd->soulball > 0) + clif_soulball( dstsd, &sd->bl, SELF ); if( (sd->status.party_id && dstsd->status.party_id == sd->status.party_id) || //Party-mate, or hpdisp setting. (sd->bg_id && sd->bg_id == dstsd->bg_id) || //BattleGround pc_has_permission(sd, PC_PERM_VIEW_HPMETER) @@ -4648,14 +4735,9 @@ static void clif_getareachar_pc(struct map_session_data* sd,struct map_session_d clif_devotion(d_bl, sd); } -void clif_getareachar_unit(struct map_session_data* sd,struct block_list *bl) -{ - nullpo_retv(bl); - - uint8 buf[128]; +void clif_getareachar_unit( struct map_session_data* sd,struct block_list *bl ){ struct unit_data *ud; struct view_data *vd; - int len; bool option = false; unsigned int option_val = 0; @@ -4663,23 +4745,17 @@ void clif_getareachar_unit(struct map_session_data* sd,struct block_list *bl) if (!vd || vd->class_ == JT_INVISIBLE) return; - /** - * Hide NPC from maya purple card. - **/ - if(bl->type == BL_NPC && !((TBL_NPC*)bl)->chat_id && (((TBL_NPC*)bl)->sc.option&OPTION_INVISIBLE)) + // Hide NPC from Maya Purple card + if (clif_npc_mayapurple(bl)) return; ud = unit_bl2ud(bl); - if (sd && bl->type == BL_NPC) { // npc option changed? - npc_data* nd = BL_CAST(BL_NPC, bl); - option_val = nd->sc.option; - option = true; - if (std::find(sd->cloaked_npc.begin(), sd->cloaked_npc.end(), nd->bl.id) != sd->cloaked_npc.end()) - option_val ^= OPTION_CLOAK; + if( ud && ud->walktimer != INVALID_TIMER ){ + clif_set_unit_walking( bl, sd, ud, SELF ); + }else{ + clif_set_unit_idle( bl, false, SELF, &sd->bl ); } - len = ( ud && ud->walktimer != INVALID_TIMER ) ? clif_set_unit_walking(bl,ud,buf) : clif_set_unit_idle(bl,buf,false,option,option_val); - clif_send(buf,len,&sd->bl,SELF); if (vd->cloth_color) clif_refreshlook(&sd->bl,bl->id,LOOK_CLOTHES_COLOR,vd->cloth_color,SELF); @@ -4874,13 +4950,13 @@ int clif_damage(struct block_list* src, struct block_list* dst, t_tick tick, int if(disguised(dst)) { clif_send(buf, packet_len(cmd), dst, AREA_WOS); - WBUFL(buf,6) = -dst->id; + WBUFL(buf,6) = disguised_bl_id( dst->id ); clif_send(buf, packet_len(cmd), dst, SELF); } else clif_send(buf, packet_len(cmd), dst, AREA); if(disguised(src)) { - WBUFL(buf,2) = -src->id; + WBUFL(buf,2) = disguised_bl_id( src->id ); if (disguised(dst)) WBUFL(buf,6) = dst->id; #if PACKETVER < 20071113 @@ -4936,7 +5012,7 @@ void clif_sitting(struct block_list* bl) clif_send(buf, packet_len(0x8a), bl, AREA); if(disguised(bl)) { - WBUFL(buf, 2) = - bl->id; + WBUFL(buf, 2) = disguised_bl_id( bl->id ); clif_send(buf, packet_len(0x8a), bl, SELF); } } @@ -4955,7 +5031,7 @@ void clif_standing(struct block_list* bl) clif_send(buf, packet_len(0x8a), bl, AREA); if(disguised(bl)) { - WBUFL(buf, 2) = - bl->id; + WBUFL(buf, 2) = disguised_bl_id( bl->id ); clif_send(buf, packet_len(0x8a), bl, SELF); } } @@ -4973,7 +5049,7 @@ void clif_changemapcell(int fd, int16 m, int x, int y, int type, enum send_targe WBUFW(buf,6) = type; mapindex_getmapname_ext(map_mapid2mapname(m),WBUFCP(buf,8)); - if( fd ) + if( session_isActive(fd) ) { WFIFOHEAD(fd,packet_len(0x192)); memcpy(WFIFOP(fd,0), buf, packet_len(0x192)); @@ -4993,25 +5069,23 @@ void clif_changemapcell(int fd, int16 m, int x, int y, int type, enum send_targe /// Notifies the client about an item on floor (ZC_ITEM_ENTRY). /// 009d <id>.L <name id>.W <identified>.B <x>.W <y>.W <amount>.W <subX>.B <subY>.B -void clif_getareachar_item(struct map_session_data* sd,struct flooritem_data* fitem) -{ - int view,fd; - fd=sd->fd; +void clif_getareachar_item( struct map_session_data* sd,struct flooritem_data* fitem ){ + nullpo_retv( sd ); + nullpo_retv( fitem ); - WFIFOHEAD(fd,packet_len(0x9d)); - WFIFOW(fd,0)=0x9d; - WFIFOL(fd,2)=fitem->bl.id; - if((view = itemdb_viewid(fitem->item.nameid)) > 0) - WFIFOW(fd,6)=view; - else - WFIFOW(fd,6)=fitem->item.nameid; - WFIFOB(fd,8)=fitem->item.identify; - WFIFOW(fd,9)=fitem->bl.x; - WFIFOW(fd,11)=fitem->bl.y; - WFIFOW(fd,13)=fitem->item.amount; - WFIFOB(fd,15)=fitem->subx; - WFIFOB(fd,16)=fitem->suby; - WFIFOSET(fd,packet_len(0x9d)); + struct PACKET_ZC_ITEM_ENTRY p; + + p.packetType = HEADER_ZC_ITEM_ENTRY; + p.AID = fitem->bl.id; + p.itemId = client_nameid( fitem->item.nameid ); + p.identify = fitem->item.identify; + p.x = fitem->bl.x; + p.y = fitem->bl.y; + p.amount = fitem->item.amount; + p.subX = fitem->subx; + p.subY = fitem->suby; + + clif_send( &p, sizeof( p ), &sd->bl, SELF ); } /// Notifes client about Graffiti @@ -5177,7 +5251,7 @@ static int clif_getareachar(struct block_list* bl,va_list ap) sd=va_arg(ap,struct map_session_data*); - if (sd == NULL || !sd->fd) + if (!clif_session_isValid(sd)) return 0; switch(bl->type){ @@ -5209,7 +5283,7 @@ int clif_outsight(struct block_list *bl,va_list ap) sd = BL_CAST(BL_PC, bl); tsd = BL_CAST(BL_PC, tbl); - if (tsd && tsd->fd) { //tsd has lost sight of the bl object. + if (clif_session_isValid(tsd)) { //tsd has lost sight of the bl object. nullpo_ret(bl); switch(bl->type){ case BL_PC: @@ -5242,7 +5316,7 @@ int clif_outsight(struct block_list *bl,va_list ap) break; } } - if (sd && sd->fd) { //sd is watching tbl go out of view. + if (clif_session_isValid(sd)) { //sd is watching tbl go out of view. nullpo_ret(tbl); if(tbl->type == BL_SKILL) //Trap knocked out of sight clif_clearchar_skillunit((struct skill_unit *)tbl,sd->fd); @@ -5267,7 +5341,7 @@ int clif_insight(struct block_list *bl,va_list ap) sd = BL_CAST(BL_PC, bl); tsd = BL_CAST(BL_PC, tbl); - if (tsd && tsd->fd) { //Tell tsd that bl entered into his view + if (clif_session_isValid(tsd)) { //Tell tsd that bl entered into his view switch(bl->type){ case BL_ITEM: clif_getareachar_item(tsd,(struct flooritem_data*)bl); @@ -5280,7 +5354,7 @@ int clif_insight(struct block_list *bl,va_list ap) break; } } - if (sd && sd->fd) { //Tell sd that tbl walked into his view + if (clif_session_isValid(sd)) { //Tell sd that tbl walked into his view clif_getareachar_unit(sd,tbl); } return 0; @@ -5297,7 +5371,7 @@ void clif_skillinfoblock(struct map_session_data *sd) nullpo_retv(sd); fd = sd->fd; - if (!fd) + if (!session_isActive(fd)) return; WFIFOHEAD(fd, MAX_SKILL * 37 + 4); @@ -5344,13 +5418,12 @@ void clif_skillinfoblock(struct map_session_data *sd) /// 0111 <skill id>.W <type>.L <level>.W <sp cost>.W <attack range>.W <skill name>.24B <upgradable>.B void clif_addskill(struct map_session_data *sd, int skill_id) { - int fd; - uint16 idx = 0; - nullpo_retv(sd); - fd = sd->fd; - if (!fd || !(idx = skill_get_index(skill_id))) + int fd = sd->fd; + uint16 idx = skill_get_index(skill_id); + + if (!session_isActive(fd) || !idx) return; if( sd->status.skill[idx].id <= 0 ) @@ -5377,13 +5450,12 @@ void clif_addskill(struct map_session_data *sd, int skill_id) void clif_deleteskill(struct map_session_data *sd, int skill_id) { #if PACKETVER >= 20081217 - int fd; - uint16 idx = 0; - nullpo_retv(sd); - fd = sd->fd; - if (!fd || !(idx = skill_get_index(skill_id))) + int fd = sd->fd; + uint16 idx = skill_get_index(skill_id); + + if (!session_isActive(fd) || !idx) return; WFIFOHEAD(fd,packet_len(0x441)); @@ -5397,11 +5469,14 @@ void clif_deleteskill(struct map_session_data *sd, int skill_id) /// Updates a skill in the skill tree (ZC_SKILLINFO_UPDATE). /// 010e <skill id>.W <level>.W <sp cost>.W <attack range>.W <upgradable>.B void clif_skillup(struct map_session_data *sd, uint16 skill_id, int lv, int range, int upgradable) { - int fd; - nullpo_retv(sd); - fd = sd->fd; + int fd = sd->fd; + uint16 idx = skill_get_index(skill_id); + + if (!session_isActive(fd) || !idx) + return; + WFIFOHEAD(fd, packet_len(0x10e)); WFIFOW(fd, 0) = 0x10e; WFIFOW(fd, 2) = skill_id; @@ -5417,9 +5492,12 @@ void clif_skillup(struct map_session_data *sd, uint16 skill_id, int lv, int rang /// 07e1 <skill id>.W <type>.L <level>.W <sp cost>.W <attack range>.W <upgradable>.B void clif_skillinfo(struct map_session_data *sd,int skill_id, int inf) { + nullpo_retv(sd); + const int fd = sd->fd; uint16 idx = skill_get_index(skill_id); - if (!idx) + + if (!session_isActive(fd) || !idx) return; WFIFOHEAD(fd,packet_len(0x7e1)); @@ -5436,6 +5514,31 @@ void clif_skillinfo(struct map_session_data *sd,int skill_id, int inf) WFIFOSET(fd,packet_len(0x7e1)); } +void clif_skill_scale( struct block_list *bl, int src_id, int x, int y, uint16 skill_id, uint16 skill_lv, int casttime ){ +#if PACKETVER >= 20151223 + if( !battle_config.show_skill_scale ){ + return; + } + + struct PACKET_ZC_SKILL_SCALE p; + + p.PacketType = skillscale; + p.AID = src_id; + p.skill_id = skill_id; + p.skill_lv = skill_lv; + p.x = x; + p.y = y; + p.casttime = casttime; + + if( disguised( bl ) ){ + clif_send( &p, sizeof( p ), bl, AREA_WOS ); + p.AID = disguised_bl_id( bl->id ); + clif_send( &p, sizeof( p ), bl, SELF ); + }else{ + clif_send( &p, sizeof( p ), bl, AREA ); + } +#endif +} /// Notifies clients in area, that an object is about to use a skill. /// 013e <src id>.L <dst id>.L <x>.W <y>.W <skill id>.W <property>.L <delaytime>.L (ZC_USESKILL_ACK) @@ -5452,7 +5555,7 @@ void clif_skillinfo(struct map_session_data *sd,int skill_id, int inf) /// is disposable: /// 0 = yellow chat text "[src name] will use skill [skill name]." /// 1 = no text -void clif_skillcasting(struct block_list* bl, int src_id, int dst_id, int dst_x, int dst_y, uint16 skill_id, int property, int casttime) +void clif_skillcasting(struct block_list* bl, int src_id, int dst_id, int dst_x, int dst_y, uint16 skill_id, uint16 skill_lv, int property, int casttime) { #if PACKETVER < 20091124 const int cmd = 0x13e; @@ -5475,10 +5578,14 @@ void clif_skillcasting(struct block_list* bl, int src_id, int dst_id, int dst_x, if (disguised(bl)) { clif_send(buf,packet_len(cmd), bl, AREA_WOS); - WBUFL(buf,2) = -src_id; + WBUFL(buf,2) = disguised_bl_id( src_id ); clif_send(buf,packet_len(cmd), bl, SELF); } else clif_send(buf,packet_len(cmd), bl, AREA); + + if( skill_get_inf2( skill_id, INF2_SHOWSCALE ) ){ + clif_skill_scale( bl, src_id, bl->x, bl->y, skill_id, skill_lv, casttime ); + } } @@ -5519,18 +5626,15 @@ void clif_skillcastcancel(struct block_list* bl) /// if(result!=0) doesn't display any of the previous messages /// Note: when this packet is received an unknown flag is always set to 0, /// suggesting this is an ACK packet for the UseSkill packets and should be sent on success too [FlavioJS] -void clif_skill_fail(struct map_session_data *sd,uint16 skill_id,enum useskill_fail_cause cause,int btype) -{ - int fd; +void clif_skill_fail( struct map_session_data *sd, uint16 skill_id, enum useskill_fail_cause cause, int btype, t_itemid itemId ){ + nullpo_retv( sd ); - if (!sd) { //Since this is the most common nullpo.... - ShowDebug("clif_skill_fail: Error, received NULL sd for skill %d\n", skill_id); + int fd = sd->fd; + + if( !session_isActive( fd ) ){ return; } - fd=sd->fd; - if (!fd) return; - if(battle_config.display_skill_fail&1) return; //Disable all skill failed messages @@ -5543,13 +5647,16 @@ void clif_skill_fail(struct map_session_data *sd,uint16 skill_id,enum useskill_f if(skill_id == TF_POISON && battle_config.display_skill_fail&8) return; - WFIFOHEAD(fd,packet_len(0x110)); - WFIFOW(fd,0) = 0x110; - WFIFOW(fd,2) = skill_id; - WFIFOL(fd,4) = btype; - WFIFOB(fd,8) = 0;// success - WFIFOB(fd,9) = cause; - WFIFOSET(fd,packet_len(0x110)); + struct PACKET_ZC_ACK_TOUSESKILL p; + + p.packetType = HEADER_ZC_ACK_TOUSESKILL; + p.skillId = skill_id; + p.btype = btype; + p.itemId = itemId; + p.flag = 0; // 0 - failed + p.cause = cause; + + clif_send( &p, sizeof( p ), &sd->bl, SELF ); } @@ -5608,13 +5715,13 @@ int clif_skill_damage(struct block_list *src,struct block_list *dst,t_tick tick, WBUFB(buf,30)=type; if (disguised(dst)) { clif_send(buf,packet_len(0x114),dst,AREA_WOS); - WBUFL(buf,8)=-dst->id; + WBUFL(buf,8)=disguised_bl_id(dst->id); clif_send(buf,packet_len(0x114),dst,SELF); } else clif_send(buf,packet_len(0x114),dst,AREA); if(disguised(src)) { - WBUFL(buf,4)=-src->id; + WBUFL(buf,4)=disguised_bl_id(src->id); if (disguised(dst)) WBUFL(buf,8)=dst->id; if(damage > 0) @@ -5647,13 +5754,13 @@ int clif_skill_damage(struct block_list *src,struct block_list *dst,t_tick tick, #endif if (disguised(dst)) { clif_send(buf,packet_len(0x1de),dst,AREA_WOS); - WBUFL(buf,8)=-dst->id; + WBUFL(buf,8)=disguised_bl_id(dst->id); clif_send(buf,packet_len(0x1de),dst,SELF); } else clif_send(buf,packet_len(0x1de),dst,AREA); if(disguised(src)) { - WBUFL(buf,4)=-src->id; + WBUFL(buf,4)=disguised_bl_id(src->id); if (disguised(dst)) WBUFL(buf,8)=dst->id; if(damage > 0) @@ -5706,13 +5813,13 @@ int clif_skill_damage2(struct block_list *src,struct block_list *dst,t_tick tick WBUFB(buf,34)=type; clif_send(buf,packet_len(0x115),src,AREA); if(disguised(src)) { - WBUFL(buf,4)=-src->id; + WBUFL(buf,4)=disguised_bl_id(src->id); if(damage > 0) WBUFW(buf,28)=-1; clif_send(buf,packet_len(0x115),src,SELF); } if (disguised(dst)) { - WBUFL(buf,8)=-dst->id; + WBUFL(buf,8)=disguised_bl_id(dst->id); if (disguised(src)) WBUFL(buf,4)=src->id; else if(damage > 0) @@ -5756,13 +5863,13 @@ bool clif_skill_nodamage(struct block_list *src,struct block_list *dst, uint16 s if (disguised(dst)) { clif_send(buf, packet_len(cmd), dst, AREA_WOS); - WBUFL(buf,6+offset) = -dst->id; + WBUFL(buf,6+offset) = disguised_bl_id(dst->id); clif_send(buf, packet_len(cmd), dst, SELF); } else clif_send(buf, packet_len(cmd), dst, AREA); if(src && disguised(src)) { - WBUFL(buf,10+offset) = -src->id; + WBUFL(buf,10+offset) = disguised_bl_id(src->id); if (disguised(dst)) WBUFL(buf,6+offset) = dst->id; clif_send(buf, packet_len(cmd), src, SELF); @@ -5789,7 +5896,7 @@ void clif_skill_poseffect(struct block_list *src,uint16 skill_id,int val,int x,i WBUFL(buf,14)=client_tick(tick); if(disguised(src)) { clif_send(buf,packet_len(0x117),src,AREA_WOS); - WBUFL(buf,4)=-src->id; + WBUFL(buf,4)=disguised_bl_id(src->id); clif_send(buf,packet_len(0x117),src,SELF); } else clif_send(buf,packet_len(0x117),src,AREA); @@ -5909,38 +6016,42 @@ void clif_skill_estimation(struct map_session_data *sd,struct block_list *dst) /// 018d <packet len>.W { <name id>.W { <material id>.W }*3 }* /// material id: /// unused by the client -void clif_skill_produce_mix_list(struct map_session_data *sd, int skill_id , int trigger) -{ - int i,c,view,fd; +void clif_skill_produce_mix_list( struct map_session_data *sd, int skill_id, int trigger ){ nullpo_retv(sd); + int fd = sd->fd; + + if( !session_isActive( fd ) ){ + return; + } + if (sd->menuskill_id == skill_id) return; //Avoid resending the menu twice or more times... if (skill_id == GC_CREATENEWPOISON) skill_id = GC_RESEARCHNEWPOISON; - fd = sd->fd; - WFIFOHEAD(fd, MAX_SKILL_PRODUCE_DB * 8 + 8); - WFIFOW(fd, 0) = 0x18d; + WFIFOHEAD( fd, sizeof( struct PACKET_ZC_MAKABLEITEMLIST ) + MAX_SKILL_PRODUCE_DB * sizeof( struct PACKET_ZC_MAKABLEITEMLIST_sub ) ); + struct PACKET_ZC_MAKABLEITEMLIST *p = (struct PACKET_ZC_MAKABLEITEMLIST *)WFIFOP( fd, 0 ); + p->packetType = 0x18d; - for (i = 0, c = 0; i < MAX_SKILL_PRODUCE_DB; i++){ + int count = 0; + for( int i = 0; i < MAX_SKILL_PRODUCE_DB; i++ ){ if (skill_can_produce_mix(sd,skill_produce_db[i].nameid, trigger, 1) && (skill_id <= 0 || (skill_id > 0 && skill_produce_db[i].req_skill == skill_id)) ) { - if ((view = itemdb_viewid(skill_produce_db[i].nameid)) > 0) - WFIFOW(fd,c*8+ 4) = view; - else - WFIFOW(fd,c*8+ 4) = skill_produce_db[i].nameid; - WFIFOW(fd,c*8+ 6) = 0; - WFIFOW(fd,c*8+ 8) = 0; - WFIFOW(fd,c*8+10) = 0; - c++; + p->items[count].itemId = client_nameid( skill_produce_db[i].nameid ); + p->items[count].material[0] = 0; + p->items[count].material[1] = 0; + p->items[count].material[2] = 0; + count++; } } - WFIFOW(fd, 2) = c*8+8; - WFIFOSET(fd,WFIFOW(fd,2)); - if (c > 0) { + + p->packetLength = sizeof( struct PACKET_ZC_MAKABLEITEMLIST ) + count * sizeof( struct PACKET_ZC_MAKABLEITEMLIST_sub ); + WFIFOSET( fd, p->packetLength ); + + if( count > 0 ){ sd->menuskill_id = skill_id; sd->menuskill_val = trigger; return; @@ -5957,47 +6068,50 @@ void clif_skill_produce_mix_list(struct map_session_data *sd, int skill_id , int /// 4 = GN_MIX_COOKING /// 5 = GN_MAKEBOMB /// 6 = GN_S_PHARMACY -void clif_cooking_list(struct map_session_data *sd, int trigger, uint16 skill_id, int qty, int list_type) -{ - int fd; - int i, c; - int view; +void clif_cooking_list( struct map_session_data *sd, int trigger, uint16 skill_id, int qty, int list_type ){ + nullpo_retv( sd ); - nullpo_retv(sd); - fd = sd->fd; - - if(sd->menuskill_id == skill_id) - return; //Avoid resending the menu twice or more times... - WFIFOHEAD(fd, 6 + 2 * MAX_SKILL_PRODUCE_DB); - WFIFOW(fd,0) = 0x25a; - WFIFOW(fd,4) = list_type; // list type - - c = 0; - for( i = 0; i < MAX_SKILL_PRODUCE_DB; i++ ) { - if( !skill_can_produce_mix(sd,skill_produce_db[i].nameid,trigger, qty) ) - continue; - - if( (view = itemdb_viewid(skill_produce_db[i].nameid)) > 0 ) - WFIFOW(fd, 6 + 2 * c) = view; - else - WFIFOW(fd, 6 + 2 * c) = skill_produce_db[i].nameid; - - c++; + // Avoid resending the menu twice or more times... + if( sd->menuskill_id == skill_id ){ + return; } - if( c > 0 || skill_id == AM_PHARMACY) { + int fd = sd->fd; + + if( !session_isActive( fd ) ){ + return; + } + + WFIFOHEAD( fd, sizeof( struct PACKET_ZC_MAKINGITEM_LIST ) + MAX_SKILL_PRODUCE_DB * sizeof( struct PACKET_ZC_MAKINGITEM_LIST_sub ) ); + struct PACKET_ZC_MAKINGITEM_LIST *p = (struct PACKET_ZC_MAKINGITEM_LIST *)WFIFOP( fd, 0 ); + p->packetType = 0x25a; + p->makeItem = list_type; // list type + + int count = 0; + + for( int i = 0; i < MAX_SKILL_PRODUCE_DB; i++ ){ + if( !skill_can_produce_mix( sd, skill_produce_db[i].nameid, trigger, qty ) ){ + continue; + } + + p->items[count].itemId = client_nameid( skill_produce_db[i].nameid ); + count++; + } + + if( count > 0 || skill_id == AM_PHARMACY ){ + p->packetLength = sizeof( struct PACKET_ZC_MAKINGITEM_LIST ) + count * sizeof( struct PACKET_ZC_MAKINGITEM_LIST_sub ); + WFIFOSET( fd, p->packetLength ); + sd->menuskill_id = skill_id; sd->menuskill_val = trigger; sd->menuskill_val2 = qty; // amount. - WFIFOW(fd,2) = 6 + 2 * c; - WFIFOSET(fd,WFIFOW(fd,2)); - } else { + }else{ clif_menuskill_clear(sd); #if PACKETVER >= 20090922 - clif_msg_skill(sd,skill_id,INVENTORY_SPACE_FULL); + clif_msg_skill( sd, skill_id, INVENTORY_SPACE_FULL ); #else - WFIFOW(fd,2) = 6 + 2 * c; - WFIFOSET(fd,WFIFOW(fd,2)); + p->packetLength = sizeof( struct PACKET_ZC_MAKINGITEM_LIST ) + count * sizeof( struct PACKET_ZC_MAKINGITEM_LIST_sub ); + WFIFOSET( fd, p->packetLength ); #endif } } @@ -6027,6 +6141,10 @@ void clif_status_change_sub(struct block_list *bl, int id, int type, int flag, t nullpo_retv(bl); + // Statuses with an infinite duration, but still needs a duration sent to display properly. + if (type == EFST_LUNARSTANCE || type == EFST_UNIVERSESTANCE || type == EFST_SUNSTANCE || type == EFST_STARSTANCE) + tick = 200; + #if PACKETVER >= 20120618 if (flag && battle_config.display_status_timers) WBUFW(buf,0) = 0x983; @@ -6200,10 +6318,7 @@ void clif_displaymessage(const int fd, const char* mes) { nullpo_retv(mes); - //Scrapped, as these are shared by disconnected players =X [Skotlex] - if (fd == 0) - ; - else { + if( session_isActive( fd ) ){ char *message, *line; message = aStrdup(mes); @@ -6252,17 +6367,34 @@ void clif_broadcast(struct block_list* bl, const char* mes, int len, int type, e if (len < 2) return; - int lp = (type&BC_COLOR_MASK) ? 4 : 0; - std::unique_ptr<unsigned char> buf(new unsigned char[4+lp+len]); + struct PACKET_ZC_BROADCAST* p = (struct PACKET_ZC_BROADCAST*)packet_buffer; - WBUFW(buf.get(),0) = 0x9a; - WBUFW(buf.get(),2) = 4 + lp + len; - if (type&BC_BLUE) - WBUFL(buf.get(),4) = 0x65756c62; //If there's "blue" at the beginning of the message, game client will display it in blue instead of yellow. - else if (type&BC_WOE) - WBUFL(buf.get(),4) = 0x73737373; //If there's "ssss", game client will recognize message as 'WoE broadcast'. - memcpy(WBUFP(buf.get(), 4 + lp), mes, len); - clif_send(buf.get(), WBUFW(buf.get(),2), bl, target); + p->packetType = HEADER_ZC_BROADCAST; + p->PacketLength = (int16)( sizeof( struct PACKET_ZC_BROADCAST ) + len ); + + if( ( type&BC_BLUE ) != 0 ){ + const char* color = "blue"; + int16 length = (int16)strlen( color ); + + // If there's "blue" at the beginning of the message, game client will display it in blue instead of yellow. + strcpy( p->message, color ); + strncpy( &p->message[length], mes, len ); + + p->PacketLength += length; + }else if( ( type&BC_WOE ) != 0 ){ + const char* color = "ssss"; + int16 length = (int16)strlen( color ); + + // If there's "ssss", game client will recognize message as 'WoE broadcast'. + strcpy( p->message, color ); + strncpy( &p->message[length], mes, len ); + + p->PacketLength += length; + }else{ + strncpy( p->message, mes, len ); + } + + clif_send( p, p->PacketLength, bl, target ); } /*========================================== @@ -6270,49 +6402,47 @@ void clif_broadcast(struct block_list* bl, const char* mes, int len, int type, e * 008d <PacketLength>.W <GID>.L <message>.?B (ZC_NOTIFY_CHAT) *------------------------------------------*/ void clif_GlobalMessage(struct block_list* bl, const char* message, enum send_target target) { - size_t len; nullpo_retv(bl); + nullpo_retv(message); - if(!message) - return; + int16 len = (int16)( strlen( message ) + 1 ); - len = strlen(message)+1; - - static_assert(CHAT_SIZE_MAX > 8, "CHAT_SIZE_MAX too small for packet"); if( len > CHAT_SIZE_MAX ) { - ShowWarning("clif_GlobalMessage: Truncating too long message '%s' (len=%" PRIuPTR ").\n", message, len); + ShowWarning("clif_GlobalMessage: Truncating too long message '%s' (len=%" PRId16 ").\n", message, len); len = CHAT_SIZE_MAX; } - std::unique_ptr<char> buf(new char[8+len]); - WBUFW(buf.get(),0)=0x8d; - WBUFW(buf.get(),2)=static_cast<uint16>(len+8); - WBUFL(buf.get(),4)=bl->id; - safestrncpy(WBUFCP(buf.get(),8),message,len); + struct PACKET_ZC_NOTIFY_CHAT* p = (struct PACKET_ZC_NOTIFY_CHAT*)packet_buffer; - clif_send((unsigned char *)buf.get(),WBUFW(buf.get(),2),bl,target); + p->PacketType = HEADER_ZC_NOTIFY_CHAT; + p->PacketLength = (int16)( sizeof( struct PACKET_ZC_NOTIFY_CHAT ) + len ); + p->GID = bl->id; + safestrncpy( p->Message, message, len ); + + clif_send( p, p->PacketLength, bl, target ); } -/// Send broadcast message with font formatting (ZC_BROADCAST2). -/// 01c3 <packet len>.W <fontColor>.L <fontType>.W <fontSize>.W <fontAlign>.W <fontY>.W <message>.?B +/// Send broadcast message with font formatting. +/// 01c3 <packet len>.W <fontColor>.L <fontType>.W <fontSize>.W <fontAlign>.W <fontY>.W <message>.?B (ZC_BROADCAST2) void clif_broadcast2(struct block_list* bl, const char* mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY, enum send_target target) { nullpo_retv(mes); if (len < 2) return; - std::unique_ptr<unsigned char> buf(new unsigned char[16+len]); + struct PACKET_ZC_BROADCAST2* p = (struct PACKET_ZC_BROADCAST2*)packet_buffer; - WBUFW(buf.get(),0) = 0x1c3; - WBUFW(buf.get(),2) = len + 16; - WBUFL(buf.get(),4) = fontColor; - WBUFW(buf.get(),8) = fontType; - WBUFW(buf.get(),10) = fontSize; - WBUFW(buf.get(),12) = fontAlign; - WBUFW(buf.get(),14) = fontY; - memcpy(WBUFP(buf.get(),16), mes, len); - clif_send(buf.get(), WBUFW(buf.get(),2), bl, target); + p->packetType = HEADER_ZC_BROADCAST2; + p->PacketLength = (int16)( sizeof( struct PACKET_ZC_BROADCAST2 ) + len ); + p->fontColor = fontColor; + p->fontType = fontType; + p->fontSize = fontSize; + p->fontAlign = fontAlign; + p->fontY = fontY; + strncpy( p->message, mes, len ); + + clif_send( p, p->PacketLength, bl, target ); } /* @@ -6412,7 +6542,7 @@ void clif_map_property(struct block_list *bl, enum map_property property, enum s #if PACKETVER >= 20121010 struct map_data *mapdata = map_getmapdata(bl->m); - WBUFL(buf,4) = ((mapdata->flag[MF_PVP]?1:0)<<0)| // PARTY - Show attack cursor on non-party members (PvP) + WBUFL(buf,4) = ((mapdata->flag[MF_PVP]?1:0 || (bl->type == BL_PC && ((TBL_PC *)bl)->duel_group > 0))<<0)| // PARTY - Show attack cursor on non-party members (PvP) ((mapdata->flag[MF_BATTLEGROUND] || mapdata_flag_gvg2(mapdata)?1:0)<<1)|// GUILD - Show attack cursor on non-guild members (GvG) ((mapdata->flag[MF_BATTLEGROUND] || mapdata_flag_gvg2(mapdata)?1:0)<<2)|// SIEGE - Show emblem over characters heads when in GvG (WoE castle) ((mapdata->flag[MF_NOMINEEFFECT] || !mapdata_flag_gvg2(mapdata)?0:1)<<3)| // USE_SIMPLE_EFFECT - Automatically enable /mineffect @@ -6514,13 +6644,14 @@ void clif_refine(int fd, int fail, int index, int val) /// 1 = "weapon upgraded: %s" MsgStringTable[912] in rgb(0,205,205) /// 2 = "cannot upgrade %s until you level up the upgrade weapon skill" MsgStringTable[913] in rgb(255,200,200) /// 3 = "you lack the item %s to upgrade the weapon" MsgStringTable[914] in rgb(255,200,200) -void clif_upgrademessage(int fd, int result, unsigned short item_id) -{ - WFIFOHEAD(fd,packet_len(0x223)); - WFIFOW(fd,0)=0x223; - WFIFOL(fd,2)=result; - WFIFOW(fd,6)=item_id; - WFIFOSET(fd,packet_len(0x223)); +void clif_upgrademessage( struct map_session_data* sd, int result, t_itemid item_id ){ + struct PACKET_ZC_ACK_WEAPONREFINE p; + + p.packetType = HEADER_ZC_ACK_WEAPONREFINE; + p.result = result; + p.itemId = client_nameid( item_id ); + + clif_send( &p, sizeof( p ), &sd->bl, SELF ); } @@ -6569,7 +6700,7 @@ void clif_wis_message(struct map_session_data* sd, const char* nick, const char* /// 3 = everyone ignored by target void clif_wis_end(int fd, int result) { - struct map_session_data *sd = (session_isValid(fd) ? (struct map_session_data *)session[fd]->session_data : NULL); + struct map_session_data *sd = (session_isActive(fd) ? (struct map_session_data *)session[fd]->session_data : NULL); #if PACKETVER < 20131223 const int cmd = 0x98; #else @@ -6648,8 +6779,11 @@ void clif_use_card(struct map_session_data *sd,int idx) if(sd->inventory_data[i]->type==IT_WEAPON && ep==EQP_SHIELD) //Shield card won't go on left weapon. continue; - ARR_FIND( 0, sd->inventory_data[i]->slot, j, sd->inventory.u.items_inventory[i].card[j] == 0 ); - if( j == sd->inventory_data[i]->slot ) // No room + if(sd->inventory_data[i]->type == IT_ARMOR && (ep & EQP_ACC) && ((ep & EQP_ACC) != EQP_ACC) && ((sd->inventory_data[i]->equip & EQP_ACC) != (ep & EQP_ACC)) ) // specific accessory-card can only be inserted to specific accessory. + continue; + + ARR_FIND( 0, sd->inventory_data[i]->slots, j, sd->inventory.u.items_inventory[i].card[j] == 0 ); + if( j == sd->inventory_data[i]->slots ) // No room continue; if( sd->inventory.u.items_inventory[i].equip > 0 ) // Do not check items that are already equipped @@ -6688,7 +6822,7 @@ void clif_insert_card(struct map_session_data *sd,int idx_equip,int idx_card,int /// Presents a list of items that can be identified (ZC_ITEMIDENTIFY_LIST). -/// 0177 <packet len>.W { <name id>.W }* +/// 0177 <packet len>.W { <index>.W }* void clif_item_identify_list(struct map_session_data *sd) { int i,c; @@ -6702,7 +6836,7 @@ void clif_item_identify_list(struct map_session_data *sd) WFIFOW(fd,0)=0x177; for(i=c=0;i<MAX_INVENTORY;i++){ if(sd->inventory.u.items_inventory[i].nameid > 0 && !sd->inventory.u.items_inventory[i].identify){ - WFIFOW(fd,c*2+4)=i+2; + WFIFOW(fd,c*2+4)=client_index(i); c++; } } @@ -6733,38 +6867,52 @@ void clif_item_identified(struct map_session_data *sd,int idx,int flag) } -/// Presents a list of items that can be repaired (ZC_REPAIRITEMLIST). -/// 01fc <packet len>.W { <index>.W <name id>.W <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }* -void clif_item_repair_list(struct map_session_data *sd,struct map_session_data *dstsd, int lv) -{ - int i,c; - int fd; +/// Presents a list of items that can be repaired. +/// 01fc <packet len>.W { <index>.W <name id>.W <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }* (ZC_REPAIRITEMLIST) +void clif_item_repair_list( struct map_session_data *sd,struct map_session_data *dstsd, int lv ){ + nullpo_retv( sd ); + nullpo_retv( dstsd ); - nullpo_retv(sd); - nullpo_retv(dstsd); + int fd = sd->fd; - fd=sd->fd; + if( !session_isActive( fd ) ){ + return; + } - WFIFOHEAD(fd, MAX_INVENTORY * 13 + 4); - WFIFOW(fd,0)=0x1fc; - for(i=c=0;i<MAX_INVENTORY;i++){ - unsigned short nameid; - if((nameid=dstsd->inventory.u.items_inventory[i].nameid) > 0 && dstsd->inventory.u.items_inventory[i].attribute!=0){// && skill_can_repair(sd,nameid)){ - WFIFOW(fd,c*13+4) = i; - WFIFOW(fd,c*13+6) = nameid; - WFIFOB(fd,c*13+8) = dstsd->inventory.u.items_inventory[i].refine; - clif_addcards(WFIFOP(fd,c*13+9), &dstsd->inventory.u.items_inventory[i]); + int len = MAX_INVENTORY * sizeof( struct PACKET_ZC_REPAIRITEMLIST_sub ) + sizeof( struct PACKET_ZC_REPAIRITEMLIST ); + + // Preallocate the maximum size + WFIFOHEAD( fd, len ); + + struct PACKET_ZC_REPAIRITEMLIST *p = (struct PACKET_ZC_REPAIRITEMLIST *)WFIFOP( fd, 0 ); + + int c = 0; + + for( int i = 0; i < MAX_INVENTORY; i++ ){ + if( dstsd->inventory.u.items_inventory[i].nameid > 0 && dstsd->inventory.u.items_inventory[i].attribute != 0 && !itemdb_ishatched_egg( &dstsd->inventory.u.items_inventory[i] ) ){ // && skill_can_repair(sd,nameid)){ + p->items[c].index = i; + p->items[c].itemId = client_nameid( dstsd->inventory.u.items_inventory[i].nameid ); + p->items[c].refine = dstsd->inventory.u.items_inventory[i].refine; + clif_addcards( &p->items[c].slot, &dstsd->inventory.u.items_inventory[i] ); c++; } } - if(c > 0) { - WFIFOW(fd,2)=c*13+4; - WFIFOSET(fd,WFIFOW(fd,2)); + + if( c > 0 ){ + p->packetType = 0x1fc; + + // Recalculate real length + len = c * sizeof( struct PACKET_ZC_REPAIRITEMLIST_sub ) + sizeof( struct PACKET_ZC_REPAIRITEMLIST ); + p->packetLength = len; + + WFIFOSET( fd, len ); + sd->menuskill_id = BS_REPAIRWEAPON; sd->menuskill_val = dstsd->bl.id; sd->menuskill_val2 = lv; - }else - clif_skill_fail(sd,sd->ud.skill_id,USESKILL_FAIL_LEVEL,0); + }else{ + clif_skill_fail( sd, sd->ud.skill_id, USESKILL_FAIL_LEVEL, 0 ); + } } @@ -6808,41 +6956,48 @@ void clif_item_damaged(struct map_session_data* sd, unsigned short position) /// Presents a list of weapon items that can be refined [Taken from jAthena] (ZC_NOTIFY_WEAPONITEMLIST). /// 0221 <packet len>.W { <index>.W <name id>.W <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }* -void clif_item_refine_list(struct map_session_data *sd) -{ - int i,c; - int fd; - uint16 skill_lv; +void clif_item_refine_list( struct map_session_data *sd ){ + nullpo_retv( sd ); + + int fd = sd->fd; + + if( !session_isActive( fd ) ){ + return; + } + + WFIFOHEAD( fd, sizeof( struct PACKET_ZC_NOTIFY_WEAPONITEMLIST ) + sizeof( struct PACKET_ZC_NOTIFY_WEAPONITEMLIST_sub ) * MAX_INVENTORY ); + struct PACKET_ZC_NOTIFY_WEAPONITEMLIST *p = (struct PACKET_ZC_NOTIFY_WEAPONITEMLIST *)WFIFOP( fd, 0 ); + p->packetType = 0x221; + + uint16 skill_lv = pc_checkskill( sd, WS_WEAPONREFINE ); + int refine_item[5]; - nullpo_retv(sd); - - skill_lv = pc_checkskill(sd,WS_WEAPONREFINE); - - fd=sd->fd; - refine_item[0] = -1; - refine_item[1] = pc_search_inventory(sd,ITEMID_PHRACON); - refine_item[2] = pc_search_inventory(sd,ITEMID_EMVERETARCON); - refine_item[3] = refine_item[4] = pc_search_inventory(sd,ITEMID_ORIDECON); + refine_item[1] = pc_search_inventory( sd, ITEMID_PHRACON ); + refine_item[2] = pc_search_inventory( sd, ITEMID_EMVERETARCON ); + refine_item[3] = refine_item[4] = pc_search_inventory( sd, ITEMID_ORIDECON ); - WFIFOHEAD(fd, MAX_INVENTORY * 13 + 4); - WFIFOW(fd,0) = 0x221; - for(i = c = 0; i < MAX_INVENTORY; i++) { - unsigned char wlv; - if(sd->inventory.u.items_inventory[i].nameid > 0 && sd->inventory.u.items_inventory[i].refine < skill_lv && - sd->inventory.u.items_inventory[i].identify && (wlv = itemdb_wlv(sd->inventory.u.items_inventory[i].nameid)) >=1 && - refine_item[wlv] != -1 && !(sd->inventory.u.items_inventory[i].equip&EQP_ARMS)){ - WFIFOW(fd,c*13+ 4)=i+2; - WFIFOW(fd,c*13+ 6) = sd->inventory.u.items_inventory[i].nameid; - WFIFOB(fd,c*13+ 8) = sd->inventory.u.items_inventory[i].refine; - clif_addcards(WFIFOP(fd,c*13+9), &sd->inventory.u.items_inventory[i]); - c++; + int count = 0; + for( int i = 0; i < MAX_INVENTORY; i++ ){ + uint16 wlv; + + if( sd->inventory.u.items_inventory[i].nameid > 0 && sd->inventory.u.items_inventory[i].refine < skill_lv && + sd->inventory.u.items_inventory[i].identify && ( wlv = itemdb_wlv(sd->inventory.u.items_inventory[i].nameid ) ) >= 1 && + refine_item[wlv] != -1 && !( sd->inventory.u.items_inventory[i].equip & EQP_ARMS ) ){ + + p->items[count].index = client_index( i ); + p->items[count].itemId = client_nameid( sd->inventory.u.items_inventory[i].nameid ); + p->items[count].refine = sd->inventory.u.items_inventory[i].refine; + clif_addcards( &p->items[count].slot, &sd->inventory.u.items_inventory[i] ); + count++; } } - WFIFOW(fd,2)=c*13+4; - WFIFOSET(fd,WFIFOW(fd,2)); - if (c > 0) { + + p->packetLength = sizeof( struct PACKET_ZC_NOTIFY_WEAPONITEMLIST ) + sizeof( struct PACKET_ZC_NOTIFY_WEAPONITEMLIST_sub ) * count; + WFIFOSET( fd, p->packetLength ); + + if( count > 0 ){ sd->menuskill_id = WS_WEAPONREFINE; sd->menuskill_val = skill_lv; } @@ -6851,24 +7006,21 @@ void clif_item_refine_list(struct map_session_data *sd) /// Notification of an auto-casted skill (ZC_AUTORUN_SKILL). /// 0147 <skill id>.W <type>.L <level>.W <sp cost>.W <atk range>.W <skill name>.24B <upgradable>.B -void clif_item_skill(struct map_session_data *sd,uint16 skill_id,uint16 skill_lv) -{ - int fd; +void clif_item_skill( struct map_session_data *sd, uint16 skill_id, uint16 skill_lv ){ + nullpo_retv( sd ); - nullpo_retv(sd); + struct PACKET_ZC_AUTORUN_SKILL p; - fd=sd->fd; - WFIFOHEAD(fd,packet_len(0x147)); - WFIFOW(fd, 0)=0x147; - WFIFOW(fd, 2)=skill_id; - WFIFOW(fd, 4)=skill_get_inf(skill_id); - WFIFOW(fd, 6)=0; - WFIFOW(fd, 8)=skill_lv; - WFIFOW(fd,10)=skill_get_sp(skill_id,skill_lv); - WFIFOW(fd,12)=skill_get_range2(&sd->bl,skill_id,skill_lv,false); - safestrncpy(WFIFOCP(fd,14),skill_get_name(skill_id),NAME_LENGTH); - WFIFOB(fd,38)=0; - WFIFOSET(fd,packet_len(0x147)); + p.packetType = HEADER_ZC_AUTORUN_SKILL; + p.skill_id = skill_id; + p.skill_type = skill_get_inf( skill_id ); + p.skill_lv = skill_lv; + p.skill_sp = skill_get_sp( skill_id, skill_lv ); + p.skill_range = skill_get_range2( &sd->bl, skill_id, skill_lv, false ); + safestrncpy( p.skill_name, skill_get_name( skill_id ), NAME_LENGTH ); + p.up_flag = false; + + clif_send( &p, sizeof( p ), &sd->bl, SELF ); } @@ -6876,46 +7028,40 @@ void clif_item_skill(struct map_session_data *sd,uint16 skill_id,uint16 skill_lv /// 0124 <index>.W <amount>.L <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_ITEM_TO_CART) /// 01c5 <index>.W <amount>.L <name id>.W <type>.B <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_ITEM_TO_CART2) /// 0a0b <index>.W <amount>.L <name id>.W <type>.B <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W { <option id>.W <option value>.W <option param>.B }*5 (ZC_ADD_ITEM_TO_CART3) -void clif_cart_additem(struct map_session_data *sd,int n,int amount,int fail) -{ -#if PACKETVER < 5 - const int cmd = 0x124; -#elif PACKETVER < 20150225 - const int cmd = 0x1c5; -#else - const int cmd = 0xa0b; -#endif - int view,fd; - unsigned char *buf; - int offset = 0; +void clif_cart_additem( struct map_session_data *sd, int n, int amount ){ + nullpo_retv( sd ); - nullpo_retv(sd); + int fd = sd->fd; - fd=sd->fd; - if(n < 0 || n >= MAX_CART || sd->cart.u.items_cart[n].nameid <= 0) + if( !session_isActive( fd ) ){ return; + } - WFIFOHEAD(fd,packet_len(cmd)); - buf=WFIFOP(fd,0); - WBUFW(buf,0)=cmd; - WBUFW(buf,2)=n+2; - WBUFL(buf,4)=amount; - if((view = itemdb_viewid(sd->cart.u.items_cart[n].nameid)) > 0) - WBUFW(buf,8)=view; - else - WBUFW(buf,8)=sd->cart.u.items_cart[n].nameid; + if( n < 0 || n >= MAX_CART || sd->cart.u.items_cart[n].nameid == 0 ){ + return; + } + + struct PACKET_ZC_ADD_ITEM_TO_CART p; + + p.packetType = cartaddType; + p.index = client_index( n ); + p.amount = amount; + p.itemId = client_nameid( sd->cart.u.items_cart[n].nameid ); #if PACKETVER >= 5 - WBUFB(buf,10)=itemdb_type(sd->cart.u.items_cart[n].nameid); - offset += 1; + p.itemType = itemdb_type( sd->cart.u.items_cart[n].nameid ); #endif - WBUFB(buf,10+offset)=sd->cart.u.items_cart[n].identify; - WBUFB(buf,11+offset)=sd->cart.u.items_cart[n].attribute; - WBUFB(buf,12+offset)=sd->cart.u.items_cart[n].refine; - clif_addcards(WBUFP(buf,13+offset), &sd->cart.u.items_cart[n]); -#if PACKETVER >= 20150225 - clif_add_random_options(WBUFP(buf,21+offset), &sd->cart.u.items_cart[n]); + p.identified = sd->cart.u.items_cart[n].identify; + p.damaged = sd->cart.u.items_cart[n].attribute; + p.refine = sd->cart.u.items_cart[n].refine; + clif_addcards( &p.slot, &sd->cart.u.items_cart[n] ); +#if PACKETVER >= 20150226 + clif_add_random_options( p.option_data, &sd->cart.u.items_cart[n] ); +#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + p.enchantgrade = sd->cart.u.items_cart[n].enchantgrade; #endif - WFIFOSET(fd,packet_len(cmd)); +#endif + + clif_send( &p, sizeof( p ), &sd->bl, SELF ); } // [Ind/Hercules] - Data Thanks to Yommy (ZC_ACK_ADDITEM_TO_CART) @@ -7196,7 +7342,7 @@ void clif_showvendingboard(struct block_list* bl, const char* message, int fd) WBUFL(buf,2) = bl->id; safestrncpy(WBUFCP(buf,6), message, 80); - if( fd ) { + if( session_isActive(fd) ) { WFIFOHEAD(fd,packet_len(0x131)); memcpy(WFIFOP(fd,0),buf,packet_len(0x131)); WFIFOSET(fd,packet_len(0x131)); @@ -7216,7 +7362,7 @@ void clif_closevendingboard(struct block_list* bl, int fd) WBUFW(buf,0) = 0x132; WBUFL(buf,2) = bl->id; - if( fd ) { + if( session_isActive(fd) ) { WFIFOHEAD(fd,packet_len(0x132)); memcpy(WFIFOP(fd,0),buf,packet_len(0x132)); WFIFOSET(fd,packet_len(0x132)); @@ -7229,64 +7375,56 @@ void clif_closevendingboard(struct block_list* bl, int fd) /// Sends a list of items in a shop. /// R 0133 <packet len>.W <owner id>.L { <price>.L <amount>.W <index>.W <type>.B <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }* (ZC_PC_PURCHASE_ITEMLIST_FROMMC) /// R 0800 <packet len>.W <owner id>.L <unique id>.L { <price>.L <amount>.W <index>.W <type>.B <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }* (ZC_PC_PURCHASE_ITEMLIST_FROMMC2) -void clif_vendinglist(struct map_session_data* sd, int id, struct s_vending* vending) -{ - int i,fd; - int count; - struct map_session_data* vsd; -#if PACKETVER < 20100105 - const int cmd = 0x133; - const int offset = 8; -#else - const int cmd = 0x800; - const int offset = 12; -#endif +void clif_vendinglist( struct map_session_data* sd, struct map_session_data* vsd ){ + nullpo_retv( sd ); + nullpo_retv( vsd ); + nullpo_retv( vsd->vending ); -#if PACKETVER < 20150225 - const int item_length = 22; -#elif PACKETVER < 20160921 - const int item_length = 47; -#else - const int item_length = 53; -#endif + int fd = sd->fd; - nullpo_retv(sd); - nullpo_retv(vending); - nullpo_retv(vsd=map_id2sd(id)); + if( !session_isActive( fd ) ){ + return; + } - fd = sd->fd; - count = vsd->vend_num; + int len = sizeof( struct PACKET_ZC_PC_PURCHASE_ITEMLIST_FROMMC ) + vsd->vend_num * sizeof( struct PACKET_ZC_PC_PURCHASE_ITEMLIST_FROMMC_sub ); - WFIFOHEAD(fd, offset+count*item_length); - WFIFOW(fd,0) = cmd; - WFIFOW(fd,2) = offset+count*item_length; - WFIFOL(fd,4) = id; + WFIFOHEAD( fd, len ); + + struct PACKET_ZC_PC_PURCHASE_ITEMLIST_FROMMC* p = (struct PACKET_ZC_PC_PURCHASE_ITEMLIST_FROMMC*)WFIFOP( fd, 0 ); + + p->packetType = vendinglistType; + p->packetLength = len; + p->AID = vsd->status.account_id; #if PACKETVER >= 20100105 - WFIFOL(fd,8) = vsd->vender_id; + p->venderId = vsd->vender_id; #endif - for( i = 0; i < count; i++ ) - { - int index = vending[i].index; - struct item_data* data = itemdb_search(vsd->cart.u.items_cart[index].nameid); - WFIFOL(fd,offset+ 0+i*item_length) = vending[i].value; - WFIFOW(fd,offset+ 4+i*item_length) = vending[i].amount; - WFIFOW(fd,offset+ 6+i*item_length) = vending[i].index + 2; - WFIFOB(fd,offset+ 8+i*item_length) = itemtype(data->nameid); - WFIFOW(fd,offset+ 9+i*item_length) = ( data->view_id > 0 ) ? data->view_id : vsd->cart.u.items_cart[index].nameid; - WFIFOB(fd,offset+11+i*item_length) = vsd->cart.u.items_cart[index].identify; - WFIFOB(fd,offset+12+i*item_length) = vsd->cart.u.items_cart[index].attribute; - WFIFOB(fd,offset+13+i*item_length) = vsd->cart.u.items_cart[index].refine; - clif_addcards(WFIFOP(fd,offset+14+i*item_length), &vsd->cart.u.items_cart[index]); -#if PACKETVER >= 20150225 - clif_add_random_options(WFIFOP(fd,offset+22+i*item_length), &vsd->cart.u.items_cart[index]); + for( int i = 0; i < vsd->vend_num; i++ ){ + int index = vsd->vending[i].index; + struct item_data* data = itemdb_search( vsd->cart.u.items_cart[index].nameid ); + + p->items[i].price = vsd->vending[i].value; + p->items[i].amount = vsd->vending[i].amount; + p->items[i].index = client_index( index ); + p->items[i].itemType = itemtype( vsd->cart.u.items_cart[index].nameid ); + p->items[i].itemId = client_nameid( vsd->cart.u.items_cart[index].nameid ); + p->items[i].identified = vsd->cart.u.items_cart[index].identify; + p->items[i].damaged = vsd->cart.u.items_cart[index].attribute; + p->items[i].refine = vsd->cart.u.items_cart[index].refine; + clif_addcards( &p->items[i].slot, &vsd->cart.u.items_cart[index] ); +#if PACKETVER >= 20150226 + clif_add_random_options( p->items[i].option_data, &vsd->cart.u.items_cart[index] ); #if PACKETVER >= 20160921 - WFIFOL(fd,offset+47+i*item_length) = pc_equippoint_sub(sd,data); - WFIFOW(fd,offset+51+i*item_length) = data->look; + p->items[i].location = pc_equippoint_sub( sd, data ); + p->items[i].viewSprite = data->look; +#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + p->items[i].enchantgrade = vsd->cart.u.items_cart[index].enchantgrade; +#endif #endif #endif } - WFIFOSET(fd,WFIFOW(fd,2)); + + WFIFOSET( fd, len ); } @@ -7333,50 +7471,54 @@ void clif_openvending_ack(struct map_session_data* sd, int result) WFIFOSET(fd, 3); } -/// Shop creation success (ZC_PC_PURCHASE_MYITEMLIST). -/// 0136 <packet len>.W <owner id>.L { <price>.L <index>.W <amount>.W <type>.B <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }* -void clif_openvending(struct map_session_data* sd, int id, struct s_vending* vending) -{ - int i,fd; - int count; +/// Shop creation success. +/// 0136 <packet len>.W <owner id>.L { <price>.L <index>.W <amount>.W <type>.B <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }* (ZC_PC_PURCHASE_MYITEMLIST) +void clif_openvending( struct map_session_data* sd, int id, struct s_vending* vending ){ + nullpo_retv( sd ); + nullpo_retv( vending ); -#if PACKETVER < 20150225 - const int item_length = 22; -#else - const int item_length = 47; -#endif + int fd = sd->fd; - nullpo_retv(sd); + if( !session_isActive( fd ) ){ + return; + } - fd = sd->fd; - count = sd->vend_num; + int len = sizeof( struct PACKET_ZC_PC_PURCHASE_MYITEMLIST ) + sd->vend_num * sizeof( struct PACKET_ZC_PC_PURCHASE_MYITEMLIST_sub ); - WFIFOHEAD(fd, 8+count*item_length); - WFIFOW(fd,0) = 0x136; - WFIFOW(fd,2) = 8+count*item_length; - WFIFOL(fd,4) = id; - for( i = 0; i < count; i++ ) { + WFIFOHEAD( fd, len ); + + struct PACKET_ZC_PC_PURCHASE_MYITEMLIST *p = (struct PACKET_ZC_PC_PURCHASE_MYITEMLIST *)WFIFOP( fd, 0 ); + + p->packetType = openvendingType; + p->packetLength = len; + p->AID = id; + + for( int i = 0; i < sd->vend_num; i++ ) { int index = vending[i].index; - struct item_data* data = itemdb_search(sd->cart.u.items_cart[index].nameid); - WFIFOL(fd, 8+i*item_length) = vending[i].value; - WFIFOW(fd,12+i*item_length) = vending[i].index + 2; - WFIFOW(fd,14+i*item_length) = vending[i].amount; - WFIFOB(fd,16+i*item_length) = itemtype(data->nameid); - WFIFOW(fd,17+i*item_length) = ( data->view_id > 0 ) ? data->view_id : sd->cart.u.items_cart[index].nameid; - WFIFOB(fd,19+i*item_length) = sd->cart.u.items_cart[index].identify; - WFIFOB(fd,20+i*item_length) = sd->cart.u.items_cart[index].attribute; - WFIFOB(fd,21+i*item_length) = sd->cart.u.items_cart[index].refine; - clif_addcards(WFIFOP(fd,22+i*item_length), &sd->cart.u.items_cart[index]); -#if PACKETVER >= 20150225 - clif_add_random_options(WFIFOP(fd,30+i*item_length), &sd->cart.u.items_cart[index]); + + p->items[i].price = vending[i].value; + p->items[i].index = client_index( index ); + p->items[i].amount = vending[i].amount; + p->items[i].itemType = itemtype( sd->cart.u.items_cart[index].nameid ); + p->items[i].itemId = client_nameid( sd->cart.u.items_cart[index].nameid ); + p->items[i].identified = sd->cart.u.items_cart[index].identify; + p->items[i].damaged = sd->cart.u.items_cart[index].attribute; + p->items[i].refine = sd->cart.u.items_cart[index].refine; + clif_addcards( &p->items[i].slot, &sd->cart.u.items_cart[index] ); +#if PACKETVER >= 20150226 + clif_add_random_options( p->items[i].option_data, &sd->cart.u.items_cart[index] ); +#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + p->items[i].enchantgrade = sd->cart.u.items_cart[index].enchantgrade; +#endif #endif } - WFIFOSET(fd,WFIFOW(fd,2)); + + WFIFOSET( fd, len ); #if PACKETVER >= 20141022 /// 0 = Successed /// 1 = Failed - clif_openvending_ack(sd, 0); + clif_openvending_ack( sd, 0 ); #endif } @@ -7866,22 +8008,18 @@ void clif_movetoattack(struct map_session_data *sd,struct block_list *bl) /// 1 = failure /// 2 = success (alchemist) /// 3 = failure (alchemist) -void clif_produceeffect(struct map_session_data* sd,int flag, unsigned short nameid) -{ - int view,fd; +void clif_produceeffect(struct map_session_data* sd,int flag, t_itemid nameid){ + nullpo_retv( sd ); - nullpo_retv(sd); + clif_solved_charname( sd->fd, sd->status.char_id, sd->status.name ); - fd = sd->fd; - clif_solved_charname(fd, sd->status.char_id, sd->status.name); - WFIFOHEAD(fd,packet_len(0x18f)); - WFIFOW(fd, 0)=0x18f; - WFIFOW(fd, 2)=flag; - if((view = itemdb_viewid(nameid)) > 0) - WFIFOW(fd, 4)=view; - else - WFIFOW(fd, 4)=nameid; - WFIFOSET(fd,packet_len(0x18f)); + struct PACKET_ZC_ACK_REQMAKINGITEM p; + + p.packetType = HEADER_ZC_ACK_REQMAKINGITEM; + p.result = flag; + p.itemId = client_nameid( nameid ); + + clif_send( &p, sizeof( p ), &sd->bl, SELF ); } @@ -7934,11 +8072,11 @@ void clif_sendegg(struct map_session_data *sd) WFIFOHEAD(fd, MAX_INVENTORY * 2 + 4); WFIFOW(fd,0)=0x1a6; for(i=0,n=0;i<MAX_INVENTORY;i++){ - if(sd->inventory.u.items_inventory[i].nameid <= 0 || sd->inventory_data[i] == NULL || + if(sd->inventory.u.items_inventory[i].nameid == 0 || sd->inventory_data[i] == NULL || sd->inventory_data[i]->type != IT_PETEGG || sd->inventory.u.items_inventory[i].amount <= 0) continue; - WFIFOW(fd,n*2+4)=i+2; + WFIFOW(fd,n*2+4)=client_index(i); n++; } WFIFOW(fd,2)=4+n*2; @@ -8029,18 +8167,16 @@ void clif_pet_emotion(struct pet_data *pd,int param) /// result: /// 0 = failure /// 1 = success -void clif_pet_food(struct map_session_data *sd,int foodid,int fail) -{ - int fd; +void clif_pet_food( struct map_session_data *sd, int foodid,int fail ){ + nullpo_retv( sd ); - nullpo_retv(sd); + struct PACKET_ZC_FEED_PET p; - fd=sd->fd; - WFIFOHEAD(fd,packet_len(0x1a3)); - WFIFOW(fd,0)=0x1a3; - WFIFOB(fd,2)=fail; - WFIFOW(fd,3)=foodid; - WFIFOSET(fd,packet_len(0x1a3)); + p.packetType = 0x1a3; + p.result = fail; + p.itemId = client_nameid( foodid ); + + clif_send( &p, sizeof( p ), &sd->bl, SELF ); } @@ -8153,27 +8289,27 @@ void clif_devotion(struct block_list *src, struct map_session_data *tsd) clif_send(buf, packet_len(0x1cf), src, AREA); } -/*========================================== - * Server tells clients nearby 'sd' (and himself) to display 'sd->spiritball' number of spiritballs on 'sd' - * Notifies clients in an area of an object's spirits. - * 01d0 <id>.L <amount>.W (ZC_SPIRITS) - * 01e1 <id>.L <amount>.W (ZC_SPIRITS2) - *------------------------------------------*/ -void clif_spiritball(struct block_list *bl) { - unsigned char buf[16]; - TBL_PC *sd = BL_CAST(BL_PC,bl); - TBL_HOM *hd = BL_CAST(BL_HOM,bl); +/// Notifies the client of an object's spirits. +/// 01d0 <id>.L <amount>.W (ZC_SPIRITS) +/// 01e1 <id>.L <amount>.W (ZC_SPIRITS2) +void clif_spiritball( struct block_list *bl, struct block_list* target, enum send_target send_target ){ + nullpo_retv( bl ); - nullpo_retv(bl); + struct PACKET_ZC_SPIRITS p = {}; - WBUFW(buf, 0) = 0x1d0; - WBUFL(buf, 2) = bl->id; - WBUFW(buf, 6) = 0; //init to 0 - switch(bl->type){ - case BL_PC: WBUFW(buf, 6) = sd->spiritball; break; - case BL_HOM: WBUFW(buf, 6) = hd->homunculus.spiritball; break; - } - clif_send(buf, packet_len(0x1d0), bl, AREA); + p.packetType = HEADER_ZC_SPIRITS; + p.GID = bl->id; + + switch( bl->type ){ + case BL_PC: + p.amount = ( (struct map_session_data*)bl )->spiritball; + break; + case BL_HOM: + p.amount = ( (struct homun_data*)bl )->homunculus.spiritball; + break; + } + + clif_send( &p, sizeof( p ), target == nullptr ? bl : target, send_target ); } @@ -8228,26 +8364,19 @@ void clif_mvp_effect(struct map_session_data *sd) /// MVP item reward message (ZC_MVP_GETTING_ITEM). /// 010a <name id>.W -void clif_mvp_item(struct map_session_data *sd, unsigned short nameid) -{ - int view,fd; +void clif_mvp_item( struct map_session_data *sd, t_itemid nameid ){ + struct PACKET_ZC_MVP_GETTING_ITEM p; - nullpo_retv(sd); + p.packetType = HEADER_ZC_MVP_GETTING_ITEM; + p.itemId = client_nameid( nameid ); - fd=sd->fd; - WFIFOHEAD(fd,packet_len(0x10a)); - WFIFOW(fd,0)=0x10a; - if((view = itemdb_viewid(nameid)) > 0) - WFIFOW(fd,2)=view; - else - WFIFOW(fd,2)=nameid; - WFIFOSET(fd,packet_len(0x10a)); + clif_send( &p, sizeof( p ), &sd->bl, SELF ); } /// MVP EXP reward message (ZC_MVP_GETTING_SPECIAL_EXP). /// 010b <exp>.L -void clif_mvp_exp(struct map_session_data *sd, unsigned int exp) { +void clif_mvp_exp(struct map_session_data *sd, t_exp exp) { #if PACKETVER >= 20131223 // Kro remove this packet [Napster] if (battle_config.mvp_exp_reward_message) { char e_msg[CHAT_SIZE_MAX]; @@ -8262,7 +8391,7 @@ void clif_mvp_exp(struct map_session_data *sd, unsigned int exp) { fd = sd->fd; WFIFOHEAD(fd, packet_len(0x10b)); WFIFOW(fd,0) = 0x10b; - WFIFOL(fd,2) = min(exp, (unsigned int)INT32_MAX); + WFIFOL(fd,2) = (uint32)min( exp, MAX_EXP ); WFIFOSET(fd, packet_len(0x10b)); #endif } @@ -8456,8 +8585,8 @@ void clif_guild_basicinfo(struct map_session_data *sd) { WFIFOL(fd,10)=g->connect_member; WFIFOL(fd,14)=g->max_member; WFIFOL(fd,18)=g->average_lv; - WFIFOL(fd,22)=(uint32)cap_value(g->exp,0,INT32_MAX); - WFIFOL(fd,26)=g->next_exp; + WFIFOL(fd,22)=(uint32)cap_value(g->exp, 0, MAX_GUILD_EXP); + WFIFOL(fd,26)=(uint32)cap_value(g->next_exp, 0, MAX_GUILD_EXP); WFIFOL(fd,30)=0; // Tax Points WFIFOL(fd,34)=0; // Honor: (left) Vulgar [-100,100] Famed (right) WFIFOL(fd,38)=0; // Virtue: (down) Wicked [-100,100] Righteous (up) @@ -8527,7 +8656,7 @@ void clif_guild_memberlist(struct map_session_data *sd) nullpo_retv(sd); - if( (fd = sd->fd) == 0 ) + if( !session_isActive(fd = sd->fd) ) return; if( (g = sd->guild) == NULL ) return; @@ -8694,19 +8823,24 @@ void clif_guild_emblem(struct map_session_data *sd,struct guild *g) /// Sends update of the guild id/emblem id to everyone in the area (ZC_CHANGE_GUILD). /// 01b4 <id>.L <guild id>.L <emblem id>.W +/// 0b47 <guild id>.L <version>.L <unknown>.L void clif_guild_emblem_area(struct block_list* bl) { - uint8 buf[12]; - - nullpo_retv(bl); - // TODO this packet doesn't force the update of ui components that have the emblem visible // (emblem in the flag npcs and emblem over the head in agit maps) [FlavioJS] - WBUFW(buf,0) = 0x1b4; - WBUFL(buf,2) = bl->id; - WBUFL(buf,6) = status_get_guild_id(bl); - WBUFW(buf,10) = status_get_emblem_id(bl); - clif_send(buf, 12, bl, AREA_WOS); + PACKET_ZC_CHANGE_GUILD p{}; + + p.packetType = HEADER_ZC_CHANGE_GUILD; + p.guild_id = status_get_guild_id(bl); + p.emblem_id = status_get_emblem_id(bl); + +#if PACKETVER < 20190724 + p.aid = bl->id; +#else + p.unknown = 0; +#endif + + clif_send(&p, sizeof(p), bl, AREA_WOS); } @@ -8751,13 +8885,12 @@ void clif_guild_skillinfo(struct map_session_data* sd) /// 016f <subject>.60B <notice>.120B void clif_guild_notice(struct map_session_data* sd) { - int fd; struct guild* g; nullpo_retv(sd); nullpo_retv(g = sd->guild); - fd = sd->fd; + int fd = sd->fd; if ( !session_isActive(fd) ) return; @@ -8967,13 +9100,13 @@ void clif_guild_allianceack(struct map_session_data *sd,int flag) /// 1 = Enemy void clif_guild_delalliance(struct map_session_data *sd,int guild_id,int flag) { - int fd; - nullpo_retv(sd); - fd = sd->fd; - if (fd <= 0) + int fd = sd->fd; + + if ( !session_isActive(fd) ) return; + WFIFOHEAD(fd,packet_len(0x184)); WFIFOW(fd,0)=0x184; WFIFOL(fd,2)=guild_id; @@ -9054,17 +9187,19 @@ void clif_emotion(struct block_list *bl,int type) } -/// Displays the contents of a talkiebox trap (ZC_TALKBOX_CHATCONTENTS). -/// 0191 <id>.L <contents>.80B -void clif_talkiebox(struct block_list* bl, const char* talkie) -{ - unsigned char buf[MESSAGE_SIZE+6]; - nullpo_retv(bl); +/// Displays the contents of a talkiebox trap. +/// 0191 <id>.L <contents>.80B (ZC_TALKBOX_CHATCONTENTS) +void clif_talkiebox( struct block_list* bl, const char* talkie ){ + nullpo_retv( bl ); + nullpo_retv( talkie ); - WBUFW(buf,0) = 0x191; - WBUFL(buf,2) = bl->id; - safestrncpy(WBUFCP(buf,6),talkie,MESSAGE_SIZE); - clif_send(buf,packet_len(0x191),bl,AREA); + struct PACKET_ZC_TALKBOX_CHATCONTENTS p; + + p.PacketType = HEADER_ZC_TALKBOX_CHATCONTENTS; + p.aid = bl->id; + safestrncpy( p.message, talkie, TALKBOX_MESSAGE_SIZE ); + + clif_send( &p, sizeof( struct PACKET_ZC_TALKBOX_CHATCONTENTS ), bl, AREA ); } @@ -9200,17 +9335,13 @@ void clif_GM_kickack(struct map_session_data *sd, int id) void clif_GM_kick(struct map_session_data *sd, struct map_session_data *tsd) { - int fd; - nullpo_retv(tsd); - fd = tsd->fd; - if (sd == NULL) tsd->state.keepshop = true; - if (fd > 0) - clif_authfail_fd(fd, 15); + if (session_isActive(tsd->fd)) + clif_authfail_fd(tsd->fd, 15); else map_quit(tsd); @@ -9387,7 +9518,7 @@ void clif_specialeffect(struct block_list* bl, int type, enum send_target target clif_send(buf, packet_len(0x1f3), bl, target); if (disguised(bl)) { - WBUFL(buf,2) = -bl->id; + WBUFL(buf,2) = disguised_bl_id(bl->id); clif_send(buf, packet_len(0x1f3), bl, SELF); } } @@ -9421,7 +9552,7 @@ void clif_specialeffect_value(struct block_list* bl, int effect_id, int num, sen if( disguised(bl) ) { - WBUFL(buf,2) = -bl->id; + WBUFL(buf,2) = disguised_bl_id(bl->id); clif_send(buf, packet_len(0x284), bl, SELF); } } @@ -9462,7 +9593,7 @@ void clif_refresh_storagewindow(struct map_session_data *sd) { if( sd->state.storage_flag == 1 ) { storage_sortitem(sd->storage.u.items_storage, ARRAYLENGTH(sd->storage.u.items_storage)); clif_storagelist(sd, sd->storage.u.items_storage, ARRAYLENGTH(sd->storage.u.items_storage), storage_getName(0)); - clif_updatestorageamount(sd, sd->storage.amount, MAX_STORAGE); + clif_updatestorageamount(sd, sd->storage.amount, sd->storage.max_amount); } // Notify the client that the gstorage is open otherwise it will // remain locked forever and nobody will be able to access it @@ -9474,9 +9605,15 @@ void clif_refresh_storagewindow(struct map_session_data *sd) { else { storage_sortitem(gstor->u.items_guild, ARRAYLENGTH(gstor->u.items_guild)); clif_storagelist(sd, gstor->u.items_guild, ARRAYLENGTH(gstor->u.items_guild), "Guild Storage"); - clif_updatestorageamount(sd, gstor->amount, MAX_GUILD_STORAGE); + clif_updatestorageamount(sd, gstor->amount, gstor->max_amount); } } + // Notify the client that the premium storage is open + if (sd->state.storage_flag == 3) { + storage_sortitem(sd->premiumStorage.u.items_storage, ARRAYLENGTH(sd->premiumStorage.u.items_storage)); + clif_storagelist(sd, sd->premiumStorage.u.items_storage, ARRAYLENGTH(sd->premiumStorage.u.items_storage), storage_getName(sd->premiumStorage.stor_id)); + clif_updatestorageamount(sd, sd->premiumStorage.amount, sd->premiumStorage.max_amount); + } } // refresh the client's screen, getting rid of any effects @@ -9500,9 +9637,13 @@ void clif_refresh(struct map_session_data *sd) clif_updatestatus(sd,SP_DEX); clif_updatestatus(sd,SP_LUK); if (sd->spiritball) - clif_spiritball_single(sd->fd, sd); + clif_spiritball( &sd->bl, &sd->bl, SELF ); + if (sd->sc.data[SC_MILLENNIUMSHIELD]) + clif_millenniumshield_single(sd->fd, sd); if (sd->spiritcharm_type != CHARM_TYPE_NONE && sd->spiritcharm > 0) clif_spiritcharm_single(sd->fd, sd); + if (sd->soulball) + clif_soulball( sd, &sd->bl, SELF ); if (sd->vd.cloth_color) clif_refreshlook(&sd->bl,sd->bl.id,LOOK_CLOTHES_COLOR,sd->vd.cloth_color,SELF); if (sd->vd.body_style) @@ -9540,6 +9681,7 @@ void clif_refresh(struct map_session_data *sd) mail_clear(sd); + clif_loadConfirm( sd ); if( disguised(&sd->bl) ) {/* refresh-da */ short disguise = sd->disguise; @@ -9557,147 +9699,171 @@ void clif_refresh(struct map_session_data *sd) /// 0195 <id>.L <char name>.24B <party name>.24B <guild name>.24B <position name>.24B (ZC_ACK_REQNAMEALL) /// 0a30 <id>.L <char name>.24B <party name>.24B <guild name>.24B <position name>.24B <title ID>.L (ZC_ACK_REQNAMEALL2) void clif_name( struct block_list* src, struct block_list *bl, send_target target ){ - unsigned char buf[106]; - int cmd = 0x95; + nullpo_retv( src ); + nullpo_retv( bl ); - nullpo_retv(src); - nullpo_retv(bl); + switch( bl->type ){ + case BL_PC: { + PACKET_ZC_ACK_REQNAMEALL packet = { 0 }; - WBUFW(buf,0) = cmd; - WBUFL(buf,2) = bl->id; + packet.packet_id = HEADER_ZC_ACK_REQNAMEALL; + packet.gid = bl->id; - switch( bl->type ) - { - case BL_PC: - { - struct map_session_data *sd = (struct map_session_data *)bl; - struct party_data *p = NULL; - -#if PACKETVER >= 20150513 - WBUFW(buf, 0) = cmd = 0xa30; -#else - WBUFW(buf, 0) = cmd = 0x195; -#endif + map_session_data *sd = (map_session_data *)bl; //Requesting your own "shadow" name. [Skotlex] if( src == bl && target == SELF && sd->disguise ){ - WBUFL(buf,2) = -bl->id; + packet.gid = -bl->id; } if( sd->fakename[0] ) { - safestrncpy(WBUFCP(buf,6), sd->fakename, NAME_LENGTH); - WBUFB(buf,30) = WBUFB(buf,54) = WBUFB(buf,78) = 0; -#if PACKETVER >= 20150513 - WBUFL(buf,102) = 0; // Title ID -#endif - break; + safestrncpy( packet.name, sd->fakename, NAME_LENGTH ); + clif_send( &packet, sizeof(packet), src, target ); + return; } - safestrncpy(WBUFCP(buf,6), sd->status.name, NAME_LENGTH); + + safestrncpy( packet.name, sd->status.name, NAME_LENGTH ); + + party_data *p = nullptr; if( sd->status.party_id ){ - p = party_search(sd->status.party_id); + p = party_search( sd->status.party_id ); } // do not display party unless the player is also in a guild if( p && ( sd->guild || battle_config.display_party_name ) ){ - safestrncpy(WBUFCP(buf,30), p->party.name, NAME_LENGTH); - }else{ - WBUFB(buf,30) = 0; + safestrncpy( packet.party_name, p->party.name, NAME_LENGTH ); } if( sd->guild ){ int position; // Will get the position of the guild the player is in - position = guild_getposition(sd); + position = guild_getposition( sd ); - safestrncpy(WBUFCP(buf,54), sd->guild->name,NAME_LENGTH); - safestrncpy(WBUFCP(buf,78), sd->guild->position[position].name, NAME_LENGTH); + safestrncpy( packet.guild_name, sd->guild->name, NAME_LENGTH ); + safestrncpy( packet.position_name, sd->guild->position[position].name, NAME_LENGTH ); }else if( sd->clan ){ - WBUFB(buf,54) = 0; - safestrncpy(WBUFCP(buf,78), sd->clan->name,NAME_LENGTH); - }else{ //Assume no guild and no clan - WBUFB(buf,54) = 0; - WBUFB(buf,78) = 0; + safestrncpy( packet.position_name, sd->clan->name, NAME_LENGTH ); } -#if PACKETVER >= 20150513 - WBUFL(buf,102) = sd->status.title_id; // Title ID +#if PACKETVER_MAIN_NUM >= 20150225 || PACKETVER_RE_NUM >= 20141126 || defined( PACKETVER_ZERO ) + packet.title_id = sd->status.title_id; // Title ID #endif + + clif_send(&packet, sizeof(packet), src, target); } - break; - //[blackhole89] - case BL_HOM: - safestrncpy(WBUFCP(buf,6), ((TBL_HOM*)bl)->homunculus.name, NAME_LENGTH); - break; - case BL_MER: - safestrncpy(WBUFCP(buf,6), ((TBL_MER*)bl)->db->name, NAME_LENGTH); - break; - case BL_PET: - safestrncpy(WBUFCP(buf,6), ((TBL_PET*)bl)->pet.name, NAME_LENGTH); - break; - case BL_NPC: - safestrncpy(WBUFCP(buf,6), ((TBL_NPC*)bl)->name, NAME_LENGTH); - break; - case BL_MOB: - { - struct mob_data *md = (struct mob_data *)bl; - nullpo_retv(md); + break; + //[blackhole89] + case BL_HOM: + case BL_MER: + case BL_PET: + case BL_NPC: + case BL_ELEM: { + PACKET_ZC_ACK_REQNAME_TITLE packet = { 0 }; - safestrncpy(WBUFCP(buf,6), md->name, NAME_LENGTH); - if( md->guardian_data && md->guardian_data->guild_id ) - { -#if PACKETVER >= 20150513 - WBUFW(buf, 0) = cmd = 0xa30; -#else - WBUFW(buf, 0) = cmd = 0x195; -#endif - WBUFB(buf,30) = 0; - safestrncpy(WBUFCP(buf,54), md->guardian_data->guild_name, NAME_LENGTH); - safestrncpy(WBUFCP(buf,78), md->guardian_data->castle->castle_name, NAME_LENGTH); + packet.packet_id = HEADER_ZC_ACK_REQNAME_TITLE; + packet.gid = bl->id; + + switch (bl->type) { + case BL_HOM: + memcpy(packet.name, ((TBL_HOM *)bl)->homunculus.name, NAME_LENGTH); + break; + case BL_MER: + memcpy(packet.name, ((TBL_MER *)bl)->db->name, NAME_LENGTH); + break; + case BL_PET: + safestrncpy(packet.name, ((TBL_PET *)bl)->pet.name, NAME_LENGTH); + break; + case BL_NPC: + safestrncpy(packet.name, ((TBL_NPC *)bl)->name, NAME_LENGTH); + break; + case BL_ELEM: + safestrncpy(packet.name, ((TBL_ELEM *)bl)->db->name, NAME_LENGTH); + break; } - else if( battle_config.show_mob_info ) - { + +#if PACKETVER_MAIN_NUM >= 20180207 || PACKETVER_RE_NUM >= 20171129 || PACKETVER_ZERO_NUM >= 20171130 + unit_data *ud = unit_bl2ud(bl); + + if (ud != nullptr) { + memcpy(packet.title, ud->title, NAME_LENGTH); + packet.groupId = ud->group_id; + } +#endif + + clif_send(&packet, sizeof(packet), src, target); + } + break; + case BL_MOB: { + mob_data *md = (mob_data *)bl; + + if( md->guardian_data && md->guardian_data->guild_id ){ + PACKET_ZC_ACK_REQNAMEALL packet = { 0 }; + + packet.packet_id = HEADER_ZC_ACK_REQNAMEALL; + packet.gid = bl->id; + safestrncpy( packet.name, md->name, NAME_LENGTH ); + safestrncpy( packet.guild_name, md->guardian_data->guild_name, NAME_LENGTH ); + safestrncpy( packet.position_name, md->guardian_data->castle->castle_name, NAME_LENGTH ); + + clif_send(&packet, sizeof(packet), src, target); + }else if( battle_config.show_mob_info ){ + PACKET_ZC_ACK_REQNAMEALL packet = { 0 }; + + packet.packet_id = HEADER_ZC_ACK_REQNAMEALL; + packet.gid = bl->id; + safestrncpy( packet.name, md->name, NAME_LENGTH ); + char mobhp[50], *str_p = mobhp; -#if PACKETVER >= 20150513 - WBUFW(buf, 0) = cmd = 0xa30; -#else - WBUFW(buf, 0) = cmd = 0x195; -#endif - if( battle_config.show_mob_info&4 ) - str_p += sprintf(str_p, "Lv. %d | ", md->level); - if( battle_config.show_mob_info&1 ) - str_p += sprintf(str_p, "HP: %u/%u | ", md->status.hp, md->status.max_hp); - if( battle_config.show_mob_info&2 ) - str_p += sprintf(str_p, "HP: %u%% | ", get_percentage(md->status.hp, md->status.max_hp)); - //Even thought mobhp ain't a name, we send it as one so the client - //can parse it. [Skotlex] - if( str_p != mobhp ) - { - *(str_p-3) = '\0'; //Remove trailing space + pipe. - safestrncpy(WBUFCP(buf,30), mobhp, NAME_LENGTH); - WBUFB(buf,54) = 0; - WBUFB(buf,78) = 0; - } - } -#if PACKETVER >= 20150513 - WBUFL(buf, 102) = 0; // Title ID -#endif - } - break; - case BL_CHAT: //FIXME: Clients DO request this... what should be done about it? The chat's title may not fit... [Skotlex] -// safestrncpy(WBUFP(buf,6), (struct chat*)->title, NAME_LENGTH); -// break; - return; - case BL_ELEM: - safestrncpy(WBUFCP(buf,6), ((TBL_ELEM*)bl)->db->name, NAME_LENGTH); - break; - default: - ShowError("clif_name: bad type %d(%d)\n", bl->type, bl->id); - return; - } - clif_send(buf, packet_len(cmd), src, target); + if( battle_config.show_mob_info&4 ){ + str_p += sprintf( str_p, "Lv. %d | ", md->level ); + } + + if( battle_config.show_mob_info&1 ){ + str_p += sprintf( str_p, "HP: %u/%u | ", md->status.hp, md->status.max_hp ); + } + + if( battle_config.show_mob_info&2 ){ + str_p += sprintf( str_p, "HP: %u%% | ", get_percentage( md->status.hp, md->status.max_hp ) ); + } + + // Even thought mobhp ain't a name, we send it as one so the client can parse it. [Skotlex] + if( str_p != mobhp ){ + *(str_p-3) = '\0'; //Remove trailing space + pipe. + safestrncpy( packet.party_name, mobhp, NAME_LENGTH ); + } + + clif_send(&packet, sizeof(packet), src, target); + } else { + PACKET_ZC_ACK_REQNAME_TITLE packet = { 0 }; + + packet.packet_id = HEADER_ZC_ACK_REQNAME_TITLE; + packet.gid = bl->id; + safestrncpy(packet.name, md->name, NAME_LENGTH); + +#if PACKETVER_MAIN_NUM >= 20180207 || PACKETVER_RE_NUM >= 20171129 || PACKETVER_ZERO_NUM >= 20171130 + unit_data *ud = unit_bl2ud(bl); + + if (ud != nullptr) { + memcpy(packet.title, ud->title, NAME_LENGTH); + packet.groupId = ud->group_id; + } +#endif + + clif_send(&packet, sizeof(packet), src, target); + } + } + break; + case BL_CHAT: + case BL_SKILL: + // Newer clients request this, but do not need an answer + return; + default: + ShowError("clif_name: bad type %d(%d)\n", bl->type, bl->id); + return; + } } /// Taekwon Jump (TK_HIGHJUMP) effect (ZC_HIGHJUMP). @@ -9719,7 +9885,7 @@ void clif_slide(struct block_list *bl, int x, int y) if( disguised(bl) ) { - WBUFL(buf,2) = -bl->id; + WBUFL(buf,2) = disguised_bl_id(bl->id); clif_send(buf, packet_len(0x1ff), bl, SELF); } } @@ -9858,7 +10024,7 @@ void clif_hate_info(struct map_session_data *sd, unsigned char hate_level,int cl if( pcdb_checkid(class_) ) { clif_starskill(sd, job_name(class_), class_, hate_level, type ? 10 : 11); } else if( mobdb_checkid(class_) ) { - clif_starskill(sd, mob_db(class_)->jname, class_, hate_level, type ? 10 : 11); + clif_starskill(sd, mob_db.find(class_)->jname.c_str(), class_, hate_level, type ? 10 : 11); } else { ShowWarning("clif_hate_info: Received invalid class %d for this packet (char_id=%d, hate_level=%u, type=%u).\n", class_, sd->status.char_id, (unsigned int)hate_level, (unsigned int)type); } @@ -9869,7 +10035,7 @@ void clif_hate_info(struct map_session_data *sd, unsigned char hate_level,int cl *------------------------------------------*/ void clif_mission_info(struct map_session_data *sd, int mob_id, unsigned char progress) { - clif_starskill(sd, mob_db(mob_id)->jname, mob_id, progress, 20); + clif_starskill(sd, mob_db.find(mob_id)->jname.c_str(), mob_id, progress, 20); } /*========================================== @@ -9925,65 +10091,54 @@ void clif_equipcheckbox(struct map_session_data* sd) /// 0859 <packet len>.W <name>.24B <class>.W <hairstyle>.W <bottom-viewid>.W <mid-viewid>.W <up-viewid>.W <robe>.W <haircolor>.W <cloth-dye>.W <gender>.B {equip item}.28B* (ZC_EQUIPWIN_MICROSCOPE2, PACKETVER >= 20110111) /// 0997 <packet len>.W <name>.24B <class>.W <hairstyle>.W <bottom-viewid>.W <mid-viewid>.W <up-viewid>.W <robe>.W <haircolor>.W <cloth-dye>.W <gender>.B {equip item}.31B* (ZC_EQUIPWIN_MICROSCOPE_V5, PACKETVER >= 20120925) /// 0a2d <packet len>.W <name>.24B <class>.W <hairstyle>.W <bottom-viewid>.W <mid-viewid>.W <up-viewid>.W <robe>.W <haircolor>.W <cloth-dye>.W <gender>.B {equip item}.57B* (ZC_EQUIPWIN_MICROSCOPE_V6, PACKETVER >= 20150225) -void clif_viewequip_ack(struct map_session_data* sd, struct map_session_data* tsd) -{ - uint8* buf; - int i, n, fd, offset = 0; -#if PACKETVER < 20100629 - const int s = 26; -#elif PACKETVER < 20120925 - const int s = 28; -#elif PACKETVER < 20150225 - const int s = 31; -#else - const int s = 57; -#endif - nullpo_retv(sd); - nullpo_retv(tsd); - fd = sd->fd; +void clif_viewequip_ack( struct map_session_data* sd, struct map_session_data* tsd ){ + nullpo_retv( sd ); + nullpo_retv( tsd ); - WFIFOHEAD(fd, MAX_INVENTORY * s + 43 + 2); - buf = WFIFOP(fd,0); + struct packet_viewequip_ack packet; + int equip = 0; -#if PACKETVER < 20101124 - WBUFW(buf, 0) = 0x2d7; -#elif PACKETVER < 20120925 - WBUFW(buf, 0) = 0x859; -#elif PACKETVER < 20150225 - WBUFW(buf, 0) = 0x997; -#else - WBUFW(buf, 0) = 0xa2d; -#endif - safestrncpy(WBUFCP(buf, 4), tsd->status.name, NAME_LENGTH); - WBUFW(buf,28) = tsd->status.class_; - WBUFW(buf,30) = tsd->vd.hair_style; - WBUFW(buf,32) = tsd->vd.head_bottom; - WBUFW(buf,34) = tsd->vd.head_mid; - WBUFW(buf,36) = tsd->vd.head_top; -#if PACKETVER >= 20110111 - WBUFW(buf,38) = tsd->vd.robe; - offset+= 2; - buf = WBUFP(buf,2); -#endif - WBUFW(buf,38) = tsd->vd.hair_color; - WBUFW(buf,40) = tsd->vd.cloth_color; - WBUFB(buf,42) = tsd->vd.sex; + for( int i = 0; i < EQI_MAX; i++ ){ + int k = tsd->equip_index[i]; - for(i=0,n=0; i < MAX_INVENTORY; i++) - { - if (tsd->inventory.u.items_inventory[i].nameid <= 0 || tsd->inventory_data[i] == NULL) // Item doesn't exist - continue; - if (!tsd->inventory.u.items_inventory[i].equip) - continue; - if (!itemdb_isequip2(tsd->inventory_data[i])) // Is not equippable - continue; - // Add item info : refine, identify flag, element, etc. - clif_item_sub(WBUFP(buf,0), n*s+43,i + 2, &tsd->inventory.u.items_inventory[i], tsd->inventory_data[i], pc_equippoint(tsd, i)); - n++; + if( k >= 0 ){ + if( tsd->inventory.u.items_inventory[k].nameid == 0 || tsd->inventory_data[k] == NULL ){ // Item doesn't exist + continue; + } + + if( !tsd->inventory.u.items_inventory[k].equip ){ + continue; + } + + if( !itemdb_isequip2( tsd->inventory_data[k] ) ){ // Is not equippable + continue; + } + + clif_item_equip( client_index( k ), &packet.list[equip++], &tsd->inventory.u.items_inventory[k], tsd->inventory_data[k], pc_equippoint( tsd, k ) ); + } } - WFIFOW(fd, 2) = 43+offset+n*s; // Set length - WFIFOSET(fd, WFIFOW(fd, 2)); + packet.PacketType = viewequipackType; + packet.PacketLength = ( sizeof( packet ) - sizeof( packet.list ) ) + ( sizeof( struct EQUIPITEM_INFO ) * equip ); + + safestrncpy( packet.characterName, tsd->status.name, NAME_LENGTH ); + + packet.job = tsd->status.class_; + packet.head = tsd->vd.hair_style; + packet.accessory = tsd->vd.head_bottom; + packet.accessory2 = tsd->vd.head_mid; + packet.accessory3 = tsd->vd.head_top; +#if PACKETVER >= 20110111 + packet.robe = tsd->vd.robe; +#endif + packet.headpalette = tsd->vd.hair_color; + packet.bodypalette = tsd->vd.cloth_color; +#if PACKETVER_MAIN_NUM >= 20180801 || PACKETVER_RE_NUM >= 20180801 || PACKETVER_ZERO_NUM >= 20180808 + packet.body2 = tsd->vd.body_style; +#endif + packet.sex = tsd->vd.sex; + + clif_send( &packet, packet.PacketLength, &sd->bl, SELF ); } @@ -10179,6 +10334,12 @@ static bool clif_process_message(struct map_session_data* sd, bool whisperFormat if (battle_config.idletime_option&IDLE_CHAT) sd->idletime = last_tick; + if (battle_config.hom_idle_no_share && sd->hd && battle_config.idletime_hom_option&IDLE_CHAT) + sd->idletime_hom = last_tick; + if (battle_config.mer_idle_no_share && sd->md && battle_config.idletime_mer_option&IDLE_CHAT) + sd->idletime_mer = last_tick; + + //achievement_update_objective(sd, AG_CHATTING, 1, 1); // !TODO: Confirm how this achievement is triggered return true; } @@ -10514,7 +10675,10 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) int lv; guild_notice = true; clif_skillinfoblock(sd); - clif_hotkeys_send(sd); + clif_hotkeys_send(sd,0); +#if PACKETVER_MAIN_NUM >= 20190522 || PACKETVER_RE_NUM >= 20190508 || PACKETVER_ZERO_NUM >= 20190605 + clif_hotkeys_send(sd,1); +#endif clif_updatestatus(sd,SP_BASEEXP); clif_updatestatus(sd,SP_NEXTBASEEXP); clif_updatestatus(sd,SP_JOBEXP); @@ -10524,7 +10688,7 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) if (sd->sc.option&OPTION_FALCON) clif_status_load(&sd->bl, EFST_FALCON, 1); - else if (sd->sc.option&(OPTION_RIDING|OPTION_DRAGON|OPTION_MADOGEAR)) + else if (sd->sc.option&(OPTION_RIDING|OPTION_DRAGON)) clif_status_load(&sd->bl, EFST_RIDING, 1); else if (sd->sc.option&OPTION_WUGRIDER) clif_status_load(&sd->bl, EFST_WUGRIDER, 1); @@ -10705,7 +10869,7 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) if(!sd->state.autotrade && mapdata->flag[MF_LOADEVENT]) // Lance npc_script_event(sd, NPCE_LOADMAP); - if (pc_checkskill(sd, SG_DEVIL) && pc_is_maxjoblv(sd)) + if (pc_checkskill(sd, SG_DEVIL) && ((sd->class_&MAPID_THIRDMASK) == MAPID_STAR_EMPEROR || pc_is_maxjoblv(sd))) clif_status_load(&sd->bl, EFST_DEVIL1, 1); //blindness [Komurka] if (sd->sc.opt2) //Client loses these on warp. @@ -10721,7 +10885,7 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) // For automatic triggering of NPCs after map loading (so you don't need to walk 1 step first) if (map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKNPC)) - npc_touch_areanpc(sd,sd->bl.m,sd->bl.x,sd->bl.y); + npc_touch_area_allnpc(sd,sd->bl.m,sd->bl.x,sd->bl.y); else sd->areanpc.clear(); @@ -10786,54 +10950,80 @@ void clif_parse_TickSend(int fd, struct map_session_data *sd) /// 07d9 { <is skill>.B <id>.L <count>.W }*36 (ZC_SHORTCUT_KEY_LIST_V2, PACKETVER >= 20090603) /// 07d9 { <is skill>.B <id>.L <count>.W }*38 (ZC_SHORTCUT_KEY_LIST_V2, PACKETVER >= 20090617) /// 0a00 <rotate>.B { <is skill>.B <id>.L <count>.W }*38 (ZC_SHORTCUT_KEY_LIST_V3, PACKETVER >= 20141022) -void clif_hotkeys_send(struct map_session_data *sd) { +void clif_hotkeys_send( struct map_session_data *sd, int tab ){ #ifdef HOTKEY_SAVING - const int fd = sd->fd; - int i; - int offset = 2; -#if PACKETVER < 20090603 - const int cmd = 0x2b9; -#elif PACKETVER < 20141022 - const int cmd = 0x7d9; -#else - char Rotate = sd->status.hotkey_rowshift; - const int cmd = 0xa00; - offset = 3; -#endif - if (!fd) return; - WFIFOHEAD(fd, offset + MAX_HOTKEYS * 7); - WFIFOW(fd, 0) = cmd; -#if PACKETVER >= 20141022 - WFIFOB(fd, 2) = Rotate; -#endif - for(i = 0; i < MAX_HOTKEYS; i++) { - WFIFOB(fd, offset + 0 + i * 7) = sd->status.hotkeys[i].type; // type: 0: item, 1: skill - WFIFOL(fd, offset + 1 + i * 7) = sd->status.hotkeys[i].id; // item or skill ID - WFIFOW(fd, offset + 5 + i * 7) = sd->status.hotkeys[i].lv; // item qty or skill level + nullpo_retv( sd ); + + struct PACKET_ZC_SHORTCUT_KEY_LIST p; + + p.packetType = HEADER_ZC_SHORTCUT_KEY_LIST; + +#if PACKETVER_MAIN_NUM >= 20141022 || PACKETVER_RE_NUM >= 20141015 || defined(PACKETVER_ZERO) + if( tab == 0 ){ + p.rotate = sd->status.hotkey_rowshift; + }else{ + p.rotate = sd->status.hotkey_rowshift2; } - WFIFOSET(fd, packet_len(cmd)); + +#if PACKETVER_MAIN_NUM >= 20190522 || PACKETVER_RE_NUM >= 20190508 || PACKETVER_ZERO_NUM >= 20190605 + p.tab = tab; +#endif +#endif + + for( int i = 0, offset = tab * MAX_HOTKEYS; i < MAX_HOTKEYS_PACKET; i++ ){ + p.hotkey[i].isSkill = sd->status.hotkeys[i + offset].type; + p.hotkey[i].id = sd->status.hotkeys[i + offset].id; + p.hotkey[i].count = sd->status.hotkeys[i + offset].lv; + } + + clif_send( &p, sizeof(struct PACKET_ZC_SHORTCUT_KEY_LIST), &sd->bl, SELF ); #endif } /// Request to update a position on the hotkey row bar -void clif_parse_HotkeyRowShift(int fd, struct map_session_data *sd) { - int cmd = RFIFOW(fd, 0); - sd->status.hotkey_rowshift = RFIFOB(fd, packet_db[cmd].pos[0]); +void clif_parse_HotkeyRowShift( int fd, struct map_session_data *sd ){ +#if PACKETVER_MAIN_NUM >= 20190522 || PACKETVER_RE_NUM >= 20190508 || PACKETVER_ZERO_NUM >= 20190605 + const struct PACKET_CZ_SHORTCUTKEYBAR_ROTATE2 *p = (struct PACKET_CZ_SHORTCUTKEYBAR_ROTATE2 *)RFIFOP( fd, 0 ); + + if( p->tab == 0 ){ + sd->status.hotkey_rowshift = p->rowshift; + }else{ + sd->status.hotkey_rowshift2 = p->rowshift; + } +#elif PACKETVER_MAIN_NUM >= 20140129 || PACKETVER_RE_NUM >= 20140129 || defined(PACKETVER_ZERO) + const struct PACKET_CZ_SHORTCUTKEYBAR_ROTATE1 *p = (struct PACKET_CZ_SHORTCUTKEYBAR_ROTATE1 *)RFIFOP( fd, 0 ); + + sd->status.hotkey_rowshift = p->rowshift; +#endif } /// Request to update a position on the hotkey bar (CZ_SHORTCUT_KEY_CHANGE). /// 02ba <index>.W <is skill>.B <id>.L <count>.W void clif_parse_Hotkey(int fd, struct map_session_data *sd) { #ifdef HOTKEY_SAVING - unsigned short idx; - struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; +#if PACKETVER_MAIN_NUM >= 20190522 || PACKETVER_RE_NUM >= 20190508 || PACKETVER_ZERO_NUM >= 20190605 + const struct PACKET_CZ_SHORTCUT_KEY_CHANGE2* p = (struct PACKET_CZ_SHORTCUT_KEY_CHANGE2*)RFIFOP( fd, 0 ); + const unsigned short idx = p->index + p->tab * MAX_HOTKEYS; - idx = RFIFOW(fd, info->pos[0]); - if (idx >= MAX_HOTKEYS) return; + if( idx >= MAX_HOTKEYS_DB ){ + return; + } - sd->status.hotkeys[idx].type = RFIFOB(fd,info->pos[1]); - sd->status.hotkeys[idx].id = RFIFOL(fd, info->pos[2]); - sd->status.hotkeys[idx].lv = RFIFOW(fd, info->pos[3]); + sd->status.hotkeys[idx].type = p->hotkey.isSkill; + sd->status.hotkeys[idx].id = p->hotkey.id; + sd->status.hotkeys[idx].lv = p->hotkey.count; +#elif PACKETVER_MAIN_NUM >= 20070618 || defined(PACKETVER_RE) || defined(PACKETVER_ZERO) || PACKETVER_AD_NUM >= 20070618 || PACKETVER_SAK_NUM >= 20070618 + const struct PACKET_CZ_SHORTCUT_KEY_CHANGE1* p = (struct PACKET_CZ_SHORTCUT_KEY_CHANGE1*)RFIFOP( fd, 0 ); + const unsigned short idx = p->index; + + if( idx >= MAX_HOTKEYS_DB ){ + return; + } + + sd->status.hotkeys[idx].type = p->hotkey.isSkill; + sd->status.hotkeys[idx].id = p->hotkey.id; + sd->status.hotkeys[idx].lv = p->hotkey.count; +#endif #endif } @@ -10889,6 +11079,11 @@ void clif_parse_progressbar(int fd, struct map_session_data * sd){ sd->progressbar.npc_id = 0; sd->progressbar.timeout = 0; sd->state.workinprogress = WIP_DISABLE_NONE; + + if( battle_config.idletime_option&IDLE_NPC_PROGRESS ){ + sd->idletime = last_tick; + } + npc_scriptcont(sd, npc_id, closing); } @@ -10955,6 +11150,10 @@ void clif_parse_WalkToXY(int fd, struct map_session_data *sd) //Set last idle time... [Skotlex] if (battle_config.idletime_option&IDLE_WALK) sd->idletime = last_tick; + if (battle_config.hom_idle_no_share && sd->hd && battle_config.idletime_hom_option&IDLE_WALK) + sd->idletime_hom = last_tick; + if (battle_config.mer_idle_no_share && sd->md && battle_config.idletime_mer_option&IDLE_WALK) + sd->idletime_mer = last_tick; unit_walktoxy(&sd->bl, x, y, 4); } @@ -10985,12 +11184,15 @@ void clif_parse_QuitGame(int fd, struct map_session_data *sd) { /* Rovert's prevent logout option fixed [Valaris] */ //int type = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0]); - if( !sd->sc.data[SC_CLOAKING] && !sd->sc.data[SC_HIDING] && !sd->sc.data[SC_CHASEWALK] && !sd->sc.data[SC_CLOAKINGEXCEED] && !sd->sc.data[SC_SUHIDE] && + if( !sd->sc.data[SC_CLOAKING] && !sd->sc.data[SC_HIDING] && !sd->sc.data[SC_CHASEWALK] && !sd->sc.data[SC_CLOAKINGEXCEED] && !sd->sc.data[SC_SUHIDE] && !sd->sc.data[SC_NEWMOON] && (!battle_config.prevent_logout || sd->canlog_tick == 0 || DIFF_TICK(gettick(), sd->canlog_tick) > battle_config.prevent_logout) ) { - set_eof(fd); pc_damage_log_clear(sd,0); clif_disconnect_ack(sd, 0); + flush_fifo( fd ); + if( battle_config.drop_connection_on_quit ){ + set_eof( fd ); + } } else { clif_disconnect_ack(sd, 1); } @@ -11122,7 +11324,7 @@ void clif_changed_dir(struct block_list *bl, enum send_target target) clif_send(buf, packet_len(0x9c), bl, target); if (disguised(bl)) { - WBUFL(buf,2) = -bl->id; + WBUFL(buf,2) = disguised_bl_id(bl->id); WBUFW(buf,6) = 0; clif_send(buf, packet_len(0x9c), bl, SELF); } @@ -11169,6 +11371,10 @@ void clif_parse_Emotion(int fd, struct map_session_data *sd) if (battle_config.idletime_option&IDLE_EMOTION) sd->idletime = last_tick; + if (battle_config.hom_idle_no_share && sd->hd && battle_config.idletime_hom_option&IDLE_EMOTION) + sd->idletime_hom = last_tick; + if (battle_config.mer_idle_no_share && sd->md && battle_config.idletime_mer_option&IDLE_EMOTION) + sd->idletime_mer = last_tick; if (sd->state.block_action & PCBLOCK_EMOTION) { clif_skill_fail(sd, 1, USESKILL_FAIL_LEVEL, 1); @@ -11221,7 +11427,8 @@ void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, (sd->sc.data[SC_AUTOCOUNTER] && action_type != 0x07) || sd->sc.data[SC_BLADESTOP] || sd->sc.data[SC__MANHOLE] || - sd->sc.data[SC_SUHIDE] )) + sd->sc.data[SC_SUHIDE] || + sd->sc.data[SC_GRAVITYCONTROL])) return; if(action_type != 0x00 && action_type != 0x07) @@ -11252,6 +11459,10 @@ void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, pc_delinvincibletimer(sd); if (battle_config.idletime_option&IDLE_ATTACK) sd->idletime = last_tick; + if (battle_config.hom_idle_no_share && sd->hd && battle_config.idletime_hom_option&IDLE_ATTACK) + sd->idletime_hom = last_tick; + if (battle_config.mer_idle_no_share && sd->md && battle_config.idletime_mer_option&IDLE_ATTACK) + sd->idletime_mer = last_tick; unit_attack(&sd->bl, target_id, action_type != 0); break; case 0x02: // sitdown @@ -11282,6 +11493,10 @@ void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, if (battle_config.idletime_option&IDLE_SIT) sd->idletime = last_tick; + if (battle_config.hom_idle_no_share && sd->hd && battle_config.idletime_hom_option&IDLE_SIT) + sd->idletime_hom = last_tick; + if (battle_config.mer_idle_no_share && sd->md && battle_config.idletime_mer_option&IDLE_SIT) + sd->idletime_mer = last_tick; pc_setsit(sd); skill_sit(sd, true); @@ -11305,6 +11520,10 @@ void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, if (pc_setstand(sd, false)) { if (battle_config.idletime_option&IDLE_SIT) sd->idletime = last_tick; + if (battle_config.hom_idle_no_share && sd->hd && battle_config.idletime_hom_option&IDLE_SIT) + sd->idletime_hom = last_tick; + if (battle_config.mer_idle_no_share && sd->md && battle_config.idletime_mer_option&IDLE_SIT) + sd->idletime_mer = last_tick; skill_sit(sd, false); clif_standing(&sd->bl); } @@ -11348,7 +11567,7 @@ void clif_parse_Restart(int fd, struct map_session_data *sd) break; case 0x01: /* Rovert's Prevent logout option - Fixed [Valaris] */ - if( !sd->sc.data[SC_CLOAKING] && !sd->sc.data[SC_HIDING] && !sd->sc.data[SC_CHASEWALK] && !sd->sc.data[SC_CLOAKINGEXCEED] && !sd->sc.data[SC_SUHIDE] && + if( !sd->sc.data[SC_CLOAKING] && !sd->sc.data[SC_HIDING] && !sd->sc.data[SC_CHASEWALK] && !sd->sc.data[SC_CLOAKINGEXCEED] && !sd->sc.data[SC_SUHIDE] && !sd->sc.data[SC_NEWMOON] && (!battle_config.prevent_logout || sd->canlog_tick == 0 || DIFF_TICK(gettick(), sd->canlog_tick) > battle_config.prevent_logout) ) { //Send to char-server for character selection. pc_damage_log_clear(sd,0); @@ -11562,6 +11781,10 @@ void clif_parse_DropItem(int fd, struct map_session_data *sd){ if (battle_config.idletime_option&IDLE_DROPITEM) sd->idletime = last_tick; + if (battle_config.hom_idle_no_share && sd->hd && battle_config.idletime_hom_option&IDLE_DROPITEM) + sd->idletime_hom = last_tick; + if (battle_config.mer_idle_no_share && sd->md && battle_config.idletime_mer_option&IDLE_DROPITEM) + sd->idletime_mer = last_tick; return; } @@ -11592,6 +11815,10 @@ void clif_parse_UseItem(int fd, struct map_session_data *sd) //Whether the item is used or not is irrelevant, the char ain't idle. [Skotlex] if (battle_config.idletime_option&IDLE_USEITEM) sd->idletime = last_tick; + if (battle_config.hom_idle_no_share && sd->hd && battle_config.idletime_hom_option&IDLE_USEITEM) + sd->idletime_hom = last_tick; + if (battle_config.mer_idle_no_share && sd->md && battle_config.idletime_mer_option&IDLE_USEITEM) + sd->idletime_mer = last_tick; n = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0])-2; if(n <0 || n >= MAX_INVENTORY) @@ -11639,6 +11866,10 @@ void clif_parse_EquipItem(int fd,struct map_session_data *sd) if (battle_config.idletime_option&IDLE_USEITEM) sd->idletime = last_tick; + if (battle_config.hom_idle_no_share && sd->hd && battle_config.idletime_hom_option&IDLE_USEITEM) + sd->idletime_hom = last_tick; + if (battle_config.mer_idle_no_share && sd->md && battle_config.idletime_mer_option&IDLE_USEITEM) + sd->idletime_mer = last_tick; //Client doesn't send the position for ammo. if(sd->inventory_data[index]->type == IT_AMMO) @@ -11678,6 +11909,10 @@ void clif_parse_UnequipItem(int fd,struct map_session_data *sd) if (battle_config.idletime_option&IDLE_USEITEM) sd->idletime = last_tick; + if (battle_config.hom_idle_no_share && sd->hd && battle_config.idletime_hom_option&IDLE_USEITEM) + sd->idletime_hom = last_tick; + if (battle_config.mer_idle_no_share && sd->md && battle_config.idletime_mer_option&IDLE_USEITEM) + sd->idletime_mer = last_tick; pc_unequipitem(sd,index,1); } @@ -11758,6 +11993,12 @@ void clif_parse_NpcBuySellSelected(int fd,struct map_session_data *sd) /// 1 = "You do not have enough zeny." /// 2 = "You are over your Weight Limit." /// 3 = "Out of the maximum capacity, you have too many items." +/// 9 = "Amounts are exceeded the possession of the item is not available for purchase." +/// 10 = "Props open-air store sales will be traded in RODEX" +/// 11 = "The exchange failed." +/// 12 = "The exchange was well done." +/// 13 = "The item is already sold and out of stock." +/// 14 = "There is not enough goods to exchange." void clif_npc_buy_result(struct map_session_data* sd, unsigned char result) { int fd = sd->fd; @@ -11771,16 +12012,16 @@ void clif_npc_buy_result(struct map_session_data* sd, unsigned char result) /// Request to buy chosen items from npc shop (CZ_PC_PURCHASE_ITEMLIST). /// 00c8 <packet len>.W { <amount>.W <name id>.W }* -void clif_parse_NpcBuyListSend(int fd, struct map_session_data* sd) -{ - struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; - uint16 n = (RFIFOW(fd,info->pos[0])-4) /4; +void clif_parse_NpcBuyListSend( int fd, struct map_session_data* sd ){ + const struct PACKET_CZ_PC_PURCHASE_ITEMLIST *p = (struct PACKET_CZ_PC_PURCHASE_ITEMLIST *)RFIFOP( fd, 0 ); + + uint16 n = ( p->packetLength - sizeof(struct PACKET_CZ_PC_PURCHASE_ITEMLIST) ) / sizeof( struct PACKET_CZ_PC_PURCHASE_ITEMLIST_sub ); int result; if( sd->state.trading || !sd->npc_shopid ) result = 1; else - result = npc_buylist(sd, n, (struct s_npc_buy_list*)RFIFOP(fd,info->pos[1])); + result = npc_buylist( sd, n, (struct s_npc_buy_list*)p->items ); sd->npc_shopid = 0; //Clear shop data. clif_npc_buy_result(sd, result); @@ -12119,7 +12360,7 @@ void clif_parse_SelectCart(int fd,struct map_session_data *sd) { type = (int)RFIFOB(fd,6); // Check type - if( type < 10 || type > MAX_CARTS ) + if( type < 10 || type > 12 ) return; pc_setcart(sd, type); @@ -12147,6 +12388,9 @@ void clif_parse_ChangeCart(int fd,struct map_session_data *sd) if( #ifdef NEW_CARTS +#if PACKETVER >= 20191106 + (type == 13 && sd->status.base_level > 100) || +#endif (type == 9 && sd->status.base_level > 130) || (type == 8 && sd->status.base_level > 120) || (type == 7 && sd->status.base_level > 110) || @@ -12327,6 +12571,10 @@ void clif_parse_skill_toid( struct map_session_data* sd, uint16 skill_id, uint16 // This is done here, because homunculi and mercenaries can be triggered by AI and not by the player itself if (battle_config.idletime_option&IDLE_USESKILLTOID) sd->idletime = last_tick; + if (battle_config.hom_idle_no_share && sd->hd && battle_config.idletime_hom_option&IDLE_USESKILLTOID) + sd->idletime_hom = last_tick; + if (battle_config.mer_idle_no_share && sd->md && battle_config.idletime_mer_option&IDLE_USESKILLTOID) + sd->idletime_mer = last_tick; if( sd->npc_id ){ if( pc_hasprogress( sd, WIP_DISABLE_SKILLITEM ) || !sd->npc_item_flag || !( inf & INF_SELF_SKILL ) ){ @@ -12393,7 +12641,7 @@ void clif_parse_skill_toid( struct map_session_data* sd, uint16 skill_id, uint16 sd->skillitem = sd->skillitemlv = 0; if( SKILL_CHK_GUILD(skill_id) ) { - if( sd->state.gmaster_flag ) + if( sd->state.gmaster_flag || skill_id == GD_CHARGESHOUT_BEATING ) skill_lv = guild_checkskill(sd->guild, skill_id); else skill_lv = 0; @@ -12455,6 +12703,10 @@ static void clif_parse_UseSkillToPosSub(int fd, struct map_session_data *sd, uin //Whether skill fails or not is irrelevant, the char ain't idle. [Skotlex] if (battle_config.idletime_option&IDLE_USESKILLTOPOS) sd->idletime = last_tick; + if (battle_config.hom_idle_no_share && sd->hd && battle_config.idletime_hom_option&IDLE_USESKILLTOPOS) + sd->idletime_hom = last_tick; + if (battle_config.mer_idle_no_share && sd->md && battle_config.idletime_mer_option&IDLE_USESKILLTOPOS) + sd->idletime_mer = last_tick; if( skill_isNotOk(skill_id, sd) ) return; @@ -12596,12 +12848,7 @@ void clif_parse_RequestMemo(int fd,struct map_session_data *sd) /// Answer to pharmacy item selection dialog (CZ_REQMAKINGITEM). /// 018e <name id>.W { <material id>.W }*3 void clif_parse_ProduceMix(int fd,struct map_session_data *sd){ - struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; - unsigned short nameid = RFIFOW(fd,info->pos[0]); - int slot1 = RFIFOW(fd,info->pos[1]); - int slot2 = RFIFOW(fd,info->pos[2]); - int slot3 = RFIFOW(fd,info->pos[3]); - short produce_idx = -1; + const struct PACKET_CZ_REQMAKINGITEM *p = (struct PACKET_CZ_REQMAKINGITEM*)RFIFOP( fd, 0 ); switch( sd->menuskill_id ) { case -1: @@ -12618,8 +12865,11 @@ void clif_parse_ProduceMix(int fd,struct map_session_data *sd){ clif_menuskill_clear(sd); return; } - if( (produce_idx = skill_can_produce_mix(sd,nameid,sd->menuskill_val, 1)) ) - skill_produce_mix(sd,0,nameid,slot1,slot2,slot3,1,produce_idx-1); + + int produce_idx; + + if( (produce_idx = skill_can_produce_mix(sd,p->itemId,sd->menuskill_val, 1)) ) + skill_produce_mix(sd,0,p->itemId,p->material[0],p->material[1],p->material[2],1,produce_idx-1); clif_menuskill_clear(sd); } @@ -12634,13 +12884,12 @@ void clif_parse_ProduceMix(int fd,struct map_session_data *sd){ /// 5 = GN_MAKEBOMB /// 6 = GN_S_PHARMACY void clif_parse_Cooking(int fd,struct map_session_data *sd) { - struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; - int type = RFIFOW(fd,info->pos[0]); - unsigned short nameid = RFIFOW(fd,info->pos[1]); + const struct PACKET_CZ_REQ_MAKINGITEM *p = (struct PACKET_CZ_REQ_MAKINGITEM *)RFIFOP( fd, 0 ); + int amount = sd->menuskill_val2 ? sd->menuskill_val2 : 1; short food_idx = -1; - if( type == 6 && sd->menuskill_id != GN_MIX_COOKING && sd->menuskill_id != GN_S_PHARMACY ) + if( p->type == 6 && sd->menuskill_id != GN_MIX_COOKING && sd->menuskill_id != GN_S_PHARMACY ) return; if (pc_istrading(sd)) { @@ -12649,8 +12898,8 @@ void clif_parse_Cooking(int fd,struct map_session_data *sd) { clif_menuskill_clear(sd); return; } - if( (food_idx = skill_can_produce_mix(sd,nameid,sd->menuskill_val, amount)) ) - skill_produce_mix(sd,(type>1?sd->menuskill_id:0),nameid,0,0,0,amount,food_idx-1); + if( (food_idx = skill_can_produce_mix(sd,p->itemId,sd->menuskill_val, amount)) ) + skill_produce_mix(sd,(p->type>1?sd->menuskill_id:0),p->itemId,0,0,0,amount,food_idx-1); clif_menuskill_clear(sd); } @@ -12658,8 +12907,9 @@ void clif_parse_Cooking(int fd,struct map_session_data *sd) { /// Answer to repair weapon item selection dialog /// 01fd <index> W (CZ_REQ_ITEMREPAIR) /// 01fd <index>.W <name id>.W <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W ??? -void clif_parse_RepairItem(int fd, struct map_session_data *sd) -{ +void clif_parse_RepairItem( int fd, struct map_session_data *sd ){ + const struct PACKET_CZ_REQ_ITEMREPAIR *p = (struct PACKET_CZ_REQ_ITEMREPAIR *)RFIFOP( fd, 0 ); + if (sd->menuskill_id != BS_REPAIRWEAPON) return; if (pc_istrading(sd)) { @@ -12668,21 +12918,14 @@ void clif_parse_RepairItem(int fd, struct map_session_data *sd) clif_menuskill_clear(sd); return; } - skill_repairweapon(sd,RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0])); - //nameid = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[1]); - //refine = RFIFOB(fd,packet_db[RFIFOW(fd,0)].pos[2]); - //for(i = 0; i<MAX_SLOTS; i++) - // card[i] = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[3+i]); + skill_repairweapon( sd, p->index ); clif_menuskill_clear(sd); } /// Answer to refine weapon item selection dialog (CZ_REQ_WEAPONREFINE). /// 0222 <index>.L -void clif_parse_WeaponRefine(int fd, struct map_session_data *sd) -{ - int idx; - +void clif_parse_WeaponRefine( int fd, struct map_session_data *sd ){ if (sd->menuskill_id != WS_WEAPONREFINE) //Packet exploit? return; if (pc_istrading(sd)) { @@ -12691,8 +12934,7 @@ void clif_parse_WeaponRefine(int fd, struct map_session_data *sd) clif_menuskill_clear(sd); return; } - idx = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]); - skill_weaponrefine(sd, idx-2); + skill_weaponrefine( sd, server_index( RFIFOL( fd, 2 ) ) ); clif_menuskill_clear(sd); } @@ -12709,20 +12951,24 @@ void clif_parse_NpcSelectMenu(int fd,struct map_session_data *sd){ int npc_id = RFIFOL(fd,info->pos[0]); uint8 select = RFIFOB(fd,info->pos[1]); - if( (select > sd->npc_menu && select != 0xff) || select == 0 ) { #ifdef SECURE_NPCTIMEOUT - if( sd->npc_idle_timer != INVALID_TIMER ) { + if( sd->npc_idle_timer == INVALID_TIMER && !sd->state.ignoretimeout ) + return; #endif + + if( (select > sd->npc_menu && select != 0xff) || select == 0 ) { TBL_NPC* nd = map_id2nd(npc_id); ShowWarning("Invalid menu selection on npc %d:'%s' - got %d, valid range is [%d..%d] (player AID:%d, CID:%d, name:'%s')!\n", npc_id, (nd)?nd->name:"invalid npc id", select, 1, sd->npc_menu, sd->bl.id, sd->status.char_id, sd->status.name); clif_GM_kick(NULL,sd); -#ifdef SECURE_NPCTIMEOUT - } -#endif return; } sd->npc_menu = select; + + if( battle_config.idletime_option&IDLE_NPC_MENU ){ + sd->idletime = last_tick; + } + npc_scriptcont(sd,npc_id, false); } @@ -12731,6 +12977,10 @@ void clif_parse_NpcSelectMenu(int fd,struct map_session_data *sd){ /// 00b9 <npc id>.L void clif_parse_NpcNextClicked(int fd,struct map_session_data *sd) { + if( battle_config.idletime_option&IDLE_NPC_NEXT ){ + sd->idletime = last_tick; + } + npc_scriptcont(sd,RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]), false); } @@ -12743,6 +12993,11 @@ void clif_parse_NpcAmountInput(int fd,struct map_session_data *sd){ int amount = (int)RFIFOL(fd,info->pos[1]); sd->npc_amount = amount; + + if( battle_config.idletime_option&IDLE_NPC_INPUT ){ + sd->idletime = last_tick; + } + npc_scriptcont(sd, npcid, false); } @@ -12763,6 +13018,11 @@ void clif_parse_NpcStringInput(int fd, struct map_session_data* sd){ #endif safestrncpy(sd->npc_str, message, min(message_len,CHATBOX_SIZE)); + + if( battle_config.idletime_option&IDLE_NPC_INPUT ){ + sd->idletime = last_tick; + } + npc_scriptcont(sd, npcid, false); } @@ -12773,6 +13033,11 @@ void clif_parse_NpcCloseClicked(int fd,struct map_session_data *sd) { if (!sd->npc_id) //Avoid parsing anything when the script was done with. [Skotlex] return; + + if( battle_config.idletime_option&IDLE_NPC_CLOSE ){ + sd->idletime = last_tick; + } + npc_scriptcont(sd, RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]), true); } @@ -12792,7 +13057,7 @@ void clif_parse_ItemIdentify(int fd,struct map_session_data *sd) { // - Invalid item ID or item doesn't exist // - Item is already identified if (idx < 0 || idx >= MAX_INVENTORY || - sd->inventory.u.items_inventory[idx].nameid <= 0 || sd->inventory_data[idx] == NULL || + sd->inventory.u.items_inventory[idx].nameid == 0 || sd->inventory_data[idx] == NULL || sd->inventory.u.items_inventory[idx].identify) {// cancel pressed sd->state.workinprogress = WIP_DISABLE_NONE; clif_menuskill_clear(sd); @@ -12807,28 +13072,27 @@ void clif_parse_ItemIdentify(int fd,struct map_session_data *sd) { /// Answer to arrow crafting item selection dialog (CZ_REQ_MAKINGARROW). /// 01ae <name id>.W void clif_parse_SelectArrow(int fd,struct map_session_data *sd) { - unsigned short nameid = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0]); if (pc_istrading(sd)) { //Make it fail to avoid shop exploits where you sell something different than you see. clif_skill_fail(sd,sd->ud.skill_id,USESKILL_FAIL_LEVEL,0); clif_menuskill_clear(sd); return; } + + struct PACKET_CZ_REQ_MAKINGARROW* p = (struct PACKET_CZ_REQ_MAKINGARROW*)RFIFOP( fd, 0 ); + switch (sd->menuskill_id) { case AC_MAKINGARROW: - skill_arrow_create(sd,nameid); + skill_arrow_create(sd,p->itemId); break; case SA_CREATECON: - skill_produce_mix(sd,SA_CREATECON,nameid,0,0,0,1,-1); - break; - case WL_READING_SB: - skill_spellbook(sd,nameid); + skill_produce_mix(sd,SA_CREATECON,p->itemId,0,0,0,1,-1); break; case GC_POISONINGWEAPON: - skill_poisoningweapon(sd,nameid); + skill_poisoningweapon(sd,p->itemId); break; case NC_MAGICDECOY: - skill_magicdecoy(sd,nameid); + skill_magicdecoy(sd,p->itemId); break; } @@ -13750,6 +14014,29 @@ void clif_parse_GuildChangeEmblem(int fd,struct map_session_data *sd){ guild_change_emblem(sd, emblem_len, (const char*)emblem); } +/// Request to update the guild emblem id (version, according to Gravity) +/// 0b46 <guild id>.L <version>.L +void clif_parse_GuildChangeEmblem2(int fd, struct map_session_data* sd) { + nullpo_retv(sd); + +#if PACKETVER >= 20190724 + const PACKET_CZ_GUILD_EMBLEM_CHANGE2* p = (PACKET_CZ_GUILD_EMBLEM_CHANGE2*)RFIFOP(fd, 0); + guild* g = sd->guild; + + if (g == nullptr || g->guild_id != p->guild_id) + return; + + if (!sd->state.gmaster_flag) + return; + + if (!battle_config.emblem_woe_change && is_agit_start()) { + clif_messagecolor(&sd->bl, color_table[COLOR_RED], msg_txt(sd, 385), false, SELF); //"You not allowed to change emblem during woe" + return; + } + + guild_change_emblem_version(sd, p->version); +#endif +} /// Guild notice update request (CZ_GUILD_NOTICE). /// 016e <guild id>.L <msg1>.60B <msg2>.120B @@ -14217,7 +14504,6 @@ void clif_parse_GM_Item_Monster(int fd, struct map_session_data *sd) struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; int mob_id = 0; struct item_data *id = NULL; - struct mob_db *mob = NULL; StringBuf command; char *str; //#if PACKETVER >= 20131218 @@ -14246,12 +14532,12 @@ void clif_parse_GM_Item_Monster(int fd, struct map_session_data *sd) if( (id = itemdb_searchname(str)) ) { StringBuf_Init(&command); if( !itemdb_isstackable2(id) ) //Nonstackable - StringBuf_Printf(&command, "%citem2 %d 1 0 0 0 0 0 0 0", atcommand_symbol, id->nameid); + StringBuf_Printf(&command, "%citem2 %u 1 0 0 0 0 0 0 0", atcommand_symbol, id->nameid); else { if (id->flag.guid) - StringBuf_Printf(&command, "%citem %d 1", atcommand_symbol, id->nameid); + StringBuf_Printf(&command, "%citem %u 1", atcommand_symbol, id->nameid); else - StringBuf_Printf(&command, "%citem %d 20", atcommand_symbol, id->nameid); + StringBuf_Printf(&command, "%citem %u 20", atcommand_symbol, id->nameid); } is_atcommand(fd, sd, StringBuf_Value(&command), 1); StringBuf_Destroy(&command); @@ -14262,9 +14548,11 @@ void clif_parse_GM_Item_Monster(int fd, struct map_session_data *sd) if ((mob_id = mobdb_searchname(str)) == 0) mob_id = mobdb_checkid(atoi(str)); - if( (mob = mob_db(mob_id)) ) { + std::shared_ptr<s_mob_db> mob = mob_db.find(mob_id); + + if( mob != nullptr ) { StringBuf_Init(&command); - StringBuf_Printf(&command, "%cmonster %s", atcommand_symbol, mob->sprite); + StringBuf_Printf(&command, "%cmonster %s", atcommand_symbol, mob->sprite.c_str()); is_atcommand(fd, sd, StringBuf_Value(&command), 1); StringBuf_Destroy(&command); return; @@ -14535,10 +14823,10 @@ void clif_parse_NoviceDoriDori(int fd, struct map_session_data *sd) void clif_parse_NoviceExplosionSpirits(int fd, struct map_session_data *sd) { if( (sd->class_&MAPID_UPPERMASK) == MAPID_SUPER_NOVICE ) { - unsigned int next = pc_nextbaseexp(sd); + t_exp next = pc_nextbaseexp(sd); if( next ) { - int percent = (int)( ( (float)sd->status.base_exp/(float)next )*1000. ); + int percent = (int)( ( (double)sd->status.base_exp/(double)next )*1000. ); if( percent && ( percent%100 ) == 0 ) {// 10.0%, 20.0%, ..., 90.0% sc_start(&sd->bl,&sd->bl, status_skill2sc(MO_EXPLOSIONSPIRITS), 100, 17, skill_get_time(MO_EXPLOSIONSPIRITS, 5)); //Lv17-> +50 critical (noted by Poki) [Skotlex] @@ -14599,10 +14887,10 @@ int clif_friendslist_toggle_sub(struct map_session_data *sd,va_list ap) void clif_friendslist_send(struct map_session_data *sd) { int i = 0, n, fd = sd->fd; -#if PACKETVER >= 20180221 - const int size = 8; -#else +#if PACKETVER < 20180221 || PACKETVER_RE_NUM >= 20200902 const int size = 8 + NAME_LENGTH; +#else + const int size = 8; #endif // Send friends list @@ -14611,7 +14899,7 @@ void clif_friendslist_send(struct map_session_data *sd) for(i = 0; i < MAX_FRIENDS && sd->status.friends[i].char_id; i++) { WFIFOL(fd, 4 + size * i + 0) = sd->status.friends[i].account_id; WFIFOL(fd, 4 + size * i + 4) = sd->status.friends[i].char_id; -#if PACKETVER < 20180221 +#if PACKETVER < 20180221 || PACKETVER_RE_NUM >= 20200902 safestrncpy(WFIFOCP(fd, 4 + size * i + 8), sd->status.friends[i].name, NAME_LENGTH); #endif } @@ -15102,8 +15390,7 @@ void clif_parse_Check(int fd, struct map_session_data *sd) /// 0 = success /// 1 = over weight /// 2 = fatal error -void clif_Mail_setattachment(struct map_session_data* sd, int index, int amount, uint8 flag) -{ +void clif_Mail_setattachment( struct map_session_data* sd, int index, int amount, uint8 flag ){ int fd = sd->fd; #if PACKETVER < 20150513 @@ -15113,34 +15400,42 @@ void clif_Mail_setattachment(struct map_session_data* sd, int index, int amount, WFIFOB(fd,4) = flag; WFIFOSET(fd,packet_len(0x255)); #else - struct item* item = &sd->inventory.u.items_inventory[index-2]; - int i, total = 0; + struct PACKET_ZC_ADD_ITEM_TO_MAIL p; - WFIFOHEAD(fd, 53); - WFIFOW(fd, 0) = 0xa05; - WFIFOB(fd, 2) = flag; - WFIFOW(fd, 3) = index; - WFIFOW(fd, 5) = amount; - WFIFOW(fd, 7) = item->nameid; - WFIFOB(fd, 9) = itemtype(item->nameid); - WFIFOB(fd, 10) = item->identify; - WFIFOB(fd, 11) = item->attribute; - WFIFOB(fd, 12) = item->refine; - clif_addcards(WFIFOP(fd,13), item); - clif_add_random_options(WFIFOP(fd,21), item); + if( flag ){ + memset( &p, 0, sizeof( p ) ); + }else{ + struct item* item = &sd->inventory.u.items_inventory[server_index(index)]; - for( i = 0; i < MAIL_MAX_ITEM; i++ ){ - if( sd->mail.item[i].nameid == 0 ){ - break; + p.index = index; + p.count = amount; + p.itemId = client_nameid( item->nameid ); + p.type = itemtype( item->nameid ); + p.IsIdentified = item->identify ? 1 : 0; + p.IsDamaged = item->attribute ? 1 : 0; + p.refiningLevel = item->refine; + clif_addcards( &p.slot, item ); + clif_add_random_options( p.optionData, item ); + + p.weight = 0; + for( int i = 0; i < MAIL_MAX_ITEM; i++ ){ + if( sd->mail.item[i].nameid == 0 ){ + continue; + } + + p.weight += sd->mail.item[i].amount * ( sd->inventory_data[sd->mail.item[i].index]->weight / 10 ); } - - total += sd->mail.item[i].amount * ( sd->inventory_data[sd->mail.item[i].index]->weight / 10 ); + p.favorite = item->favorite; + p.location = pc_equippoint( sd, server_index( index ) ); +#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + p.enchantgrade = item->enchantgrade; +#endif } - WFIFOW(fd, 46) = total; - // 5 empty unknown bytes - memset(WFIFOP(fd, 48), 0, 5); - WFIFOSET(fd, 53); + p.PacketType = rodexadditem; + p.result = flag; + + clif_send( &p, sizeof( p ), &sd->bl, SELF ); #endif } @@ -15154,9 +15449,9 @@ void clif_Mail_setattachment(struct map_session_data* sd, int index, int amount, /// 09f2 <mail id>.Q <mail tab>.B <result>.B (ZC_ACK_ZENY_FROM_MAIL) /// 09f4 <mail id>.Q <mail tab>.B <result>.B (ZC_ACK_ITEM_FROM_MAIL) void clif_mail_getattachment(struct map_session_data* sd, struct mail_message *msg, uint8 result, enum mail_attachment_type type) { +#if PACKETVER < 20150513 int fd = sd->fd; -#if PACKETVER < 20150513 WFIFOHEAD(fd,packet_len(0x245)); WFIFOW(fd,0) = 0x245; WFIFOB(fd,2) = result; @@ -15170,12 +15465,13 @@ void clif_mail_getattachment(struct map_session_data* sd, struct mail_message *m return; } - WFIFOHEAD(fd, 12); - WFIFOW(fd, 0) = type == MAIL_ATT_ZENY ? 0x9f2 : 0x9f4; - WFIFOQ(fd, 2) = msg->id; - WFIFOB(fd, 10) = msg->type; - WFIFOB(fd, 11) = result; - WFIFOSET(fd, 12); + PACKET_ZC_ACK_ITEM_FROM_MAIL p = { 0 }; + + p.PacketType = type == MAIL_ATT_ZENY ? rodexgetzeny : rodexgetitem; + p.MailID = msg->id; + p.opentype = msg->type; + p.result = result; + clif_send(&p, sizeof(p), &sd->bl, SELF); clif_Mail_refreshinbox( sd, msg->type, 0 ); #endif @@ -15189,17 +15485,19 @@ void clif_mail_getattachment(struct map_session_data* sd, struct mail_message *m /// 1 = recipinent does not exist /// 09ed <result>.B (ZC_ACK_WRITE_MAIL) void clif_Mail_send(struct map_session_data* sd, enum mail_send_result result){ - int fd = sd->fd; #if PACKETVER < 20150513 + int fd = sd->fd; + WFIFOHEAD(fd,packet_len(0x249)); WFIFOW(fd,0) = 0x249; WFIFOB(fd,2) = result != WRITE_MAIL_SUCCESS; WFIFOSET(fd,packet_len(0x249)); #else - WFIFOHEAD(fd, 3); - WFIFOW(fd, 0) = 0x9ed; - WFIFOB(fd, 2) = result; - WFIFOSET(fd, 3); + PACKET_ZC_WRITE_MAIL_RESULT p = { 0 }; + + p.PacketType = rodexwriteresult; + p.result = result; + clif_send(&p, sizeof(p), &sd->bl, SELF); #endif } @@ -15211,9 +15509,9 @@ void clif_Mail_send(struct map_session_data* sd, enum mail_send_result result){ /// 1 = failure // 09f6 <mail tab>.B <mail id>.Q (ZC_ACK_DELETE_MAIL) void clif_mail_delete( struct map_session_data* sd, struct mail_message *msg, bool success ){ +#if PACKETVER < 20150513 int fd = sd->fd; -#if PACKETVER < 20150513 WFIFOHEAD(fd, packet_len(0x257)); WFIFOW(fd,0) = 0x257; WFIFOL(fd,2) = msg->id; @@ -15222,11 +15520,12 @@ void clif_mail_delete( struct map_session_data* sd, struct mail_message *msg, bo #else // This is only a success notification if( success ){ - WFIFOHEAD(fd, 11); - WFIFOW(fd, 0) = 0x9f6; - WFIFOB(fd, 2) = msg->type; - WFIFOQ(fd, 3) = msg->id; - WFIFOSET(fd, 11); + PACKET_ZC_ACK_DELETE_MAIL p = { 0 }; + + p.PacketType = rodexdelete; + p.opentype = msg->type; + p.MailID = msg->id; + clif_send(&p, sizeof(p), &sd->bl, SELF); } #endif } @@ -15250,8 +15549,9 @@ void clif_Mail_return(int fd, int mail_id, short fail) /// 024a <mail id>.L <title>.40B <sender>.24B (ZC_MAIL_RECEIVE) /// 09e7 <result>.B (ZC_NOTIFY_UNREADMAIL) void clif_Mail_new(struct map_session_data* sd, int mail_id, const char *sender, const char *title){ - int fd = sd->fd; #if PACKETVER < 20150513 + int fd = sd->fd; + WFIFOHEAD(fd,packet_len(0x24a)); WFIFOW(fd,0) = 0x24a; WFIFOL(fd,2) = mail_id; @@ -15259,10 +15559,11 @@ void clif_Mail_new(struct map_session_data* sd, int mail_id, const char *sender, safestrncpy(WFIFOCP(fd,46), sender, NAME_LENGTH); WFIFOSET(fd,packet_len(0x24a)); #else - WFIFOHEAD(fd,3); - WFIFOW(fd,0) = 0x9e7; - WFIFOB(fd,2) = sd->mail.inbox.unread > 0 || sd->mail.inbox.unchecked > 0; // unread - WFIFOSET(fd,3); + PACKET_ZC_NOTIFY_UNREADMAIL p = { 0 }; + + p.PacketType = rodexicon; + p.result = sd->mail.inbox.unread > 0 || sd->mail.inbox.unchecked > 0; // unread + clif_send(&p, sizeof(p), &sd->bl, SELF); #endif } @@ -15546,8 +15847,7 @@ void clif_parse_Mail_refreshinbox(int fd, struct map_session_data *sd){ /// 09eb <packet len>.W <type>.B <mail id>.Q <message length>.W <zeny>.Q <item count>.B (ZC_ACK_READ_MAIL) /// { }*n // TODO: Packet description => for repeated block -void clif_Mail_read(struct map_session_data *sd, int mail_id) -{ +void clif_Mail_read( struct map_session_data *sd, int mail_id ){ int i, fd = sd->fd; ARR_FIND(0, MAIL_MAX_INBOX, i, sd->mail.inbox.msg[i].id == mail_id); @@ -15559,10 +15859,7 @@ void clif_Mail_read(struct map_session_data *sd, int mail_id) struct mail_message *msg = &sd->mail.inbox.msg[i]; struct item *item; struct item_data *data; - int msg_len = strlen(msg->body), len; -#if PACKETVER >= 20150513 - int offset, j, itemsize, count = 0; -#endif + int msg_len = strlen(msg->body); if( msg_len == 0 ) { strcpy(msg->body, "(no message)"); // TODO: confirm for RODEX @@ -15572,7 +15869,7 @@ void clif_Mail_read(struct map_session_data *sd, int mail_id) #if PACKETVER < 20150513 item = &msg->item[0]; - len = 101 + msg_len; + int len = 101 + msg_len; WFIFOHEAD(fd,len); WFIFOW(fd,0) = 0x242; @@ -15585,8 +15882,8 @@ void clif_Mail_read(struct map_session_data *sd, int mail_id) if( item->nameid && (data = itemdb_exists(item->nameid)) != NULL ) { WFIFOL(fd,80) = item->amount; - WFIFOW(fd,84) = (data->view_id)?data->view_id:item->nameid; - WFIFOW(fd,86) = data->type; + WFIFOW(fd,84) = client_nameid( item->nameid ); + WFIFOW(fd,86) = itemtype( item->nameid ); WFIFOB(fd,88) = item->identify; WFIFOB(fd,89) = item->attribute; WFIFOB(fd,90) = item->refine; @@ -15601,47 +15898,56 @@ void clif_Mail_read(struct map_session_data *sd, int mail_id) safestrncpy(WFIFOCP(fd,100), msg->body, msg_len + 1); WFIFOSET(fd,len); #else - // Count the attached items - ARR_FIND( 0, MAIL_MAX_ITEM, count, msg->item[count].nameid == 0 ); - msg_len += 1; // Zero Termination - itemsize = 24 + 5 * 5; - len = 24 + msg_len+1 + itemsize * count; + int length = sizeof( struct PACKET_ZC_READ_MAIL ) + MAIL_BODY_LENGTH + sizeof( struct mail_item ) * MAIL_MAX_ITEM; + WFIFOHEAD( fd, length ); + struct PACKET_ZC_READ_MAIL *p = (struct PACKET_ZC_READ_MAIL *)WFIFOP( fd, 0 ); - WFIFOHEAD(fd, len); - WFIFOW(fd, 0) = 0x9eb; - WFIFOW(fd, 2) = len; - WFIFOB(fd, 4) = msg->type; - WFIFOQ(fd, 5) = msg->id; - WFIFOW(fd, 13) = msg_len; - WFIFOQ(fd, 15) = msg->zeny; - WFIFOB(fd, 23) = (uint8)count; // item count - safestrncpy(WFIFOCP(fd, 24), msg->body, msg_len); + p->PacketType = rodexread; + p->PacketLength = length; + p->opentype = msg->type; + p->MailID = msg->id; + p->TextcontentsLength = msg_len; + p->zeny = msg->zeny; - offset = 24 + msg_len; + int offset = sizeof( struct PACKET_ZC_READ_MAIL ); - for (j = 0; j < MAIL_MAX_ITEM; j++) { + safestrncpy( WFIFOCP( fd, offset ), msg->body, msg_len ); + + offset += msg_len; + + int count = 0; + for( int j = 0; j < MAIL_MAX_ITEM; j++ ){ item = &msg->item[j]; - if (item->nameid > 0 && item->amount > 0 && (data = itemdb_exists(item->nameid)) != NULL) { - WFIFOW(fd, offset) = item->amount; - WFIFOW(fd, offset + 2) = (data->view_id) ? data->view_id : item->nameid; - WFIFOB(fd, offset + 4) = item->identify; - WFIFOB(fd, offset + 5) = item->attribute; - WFIFOB(fd, offset + 6) = item->refine; - clif_addcards(WFIFOP(fd, offset + 7), item); - // 4B unsigned long location - WFIFOB(fd, offset + 15 + 4) = data->type; - // 2B unsigned short wItemSpriteNumber - //WFIFOW(fd, offset + 15 + 5) = data->view_id; - // 2B unsigned short bindOnEquipType - clif_add_random_options(WFIFOP(fd, offset + 15 + 9 ), item); - offset += itemsize; + if( item->nameid > 0 && item->amount > 0 && ( data = itemdb_exists( item->nameid ) ) != NULL ){ + struct mail_item* mailitem = (struct mail_item *)WFIFOP( fd, offset ); + + mailitem->ITID = client_nameid( item->nameid ); + mailitem->count = item->amount; + mailitem->type = itemtype( item->nameid ); + mailitem->IsIdentified = item->identify ? 1 : 0; + mailitem->IsDamaged = item->attribute ? 1 : 0; + mailitem->refiningLevel = item->refine; + mailitem->location = pc_equippoint_sub( sd, data ); + mailitem->viewSprite = data->look; + mailitem->bindOnEquip = item->bound ? 2 : data->flag.bindOnEquip ? 1 : 0; + clif_addcards( &mailitem->slot, item ); + clif_add_random_options( mailitem->optionData, item ); +#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + mailitem->enchantgrade = item->enchantgrade; +#endif + + offset += sizeof( struct mail_item ); + count++; } } - WFIFOSET(fd, len); + p->ItemCnt = count; + p->PacketLength = sizeof( struct PACKET_ZC_READ_MAIL ) + p->TextcontentsLength + sizeof( struct mail_item ) * p->ItemCnt; + + WFIFOSET( fd, p->PacketLength ); #endif if (msg->status == MAIL_UNREAD) { @@ -15678,13 +15984,12 @@ void clif_parse_Mail_read(int fd, struct map_session_data *sd){ /// Allow a player to begin writing a mail /// 0a12 <receiver>.24B <success>.B (ZC_ACK_OPEN_WRITE_MAIL) void clif_send_Mail_beginwrite_ack( struct map_session_data *sd, char* name, bool success ){ - int fd = sd->fd; + PACKET_ZC_ACK_OPEN_WRITE_MAIL p = { 0 }; - WFIFOHEAD(fd, 27); - WFIFOW(fd, 0) = 0xa12; - safestrncpy(WFIFOCP(fd, 2), name, NAME_LENGTH); - WFIFOB(fd, 26) = success; - WFIFOSET(fd, 27); + p.PacketType = rodexopenwrite; + safestrncpy(p.receiveName, name, NAME_LENGTH); + p.result = success; + clif_send(&p, sizeof(p), &sd->bl, SELF); } /// Request to start writing a mail @@ -15715,22 +16020,16 @@ void clif_parse_Mail_cancelwrite( int fd, struct map_session_data *sd ){ /// 0a14 <char id>.L <class>.W <base level>.W (ZC_CHECK_RECEIVE_CHARACTER_NAME) /// 0a51 <char id>.L <class>.W <base level>.W <name>.24B (ZC_CHECK_RECEIVE_CHARACTER_NAME2) void clif_Mail_Receiver_Ack( struct map_session_data* sd, uint32 char_id, short class_, uint32 level, const char* name ){ - int fd = sd->fd; -#if PACKETVER <= 20160302 - int cmd = 0xa14; -#else - int cmd = 0xa51; -#endif + PACKET_ZC_CHECKNAME p = { 0 }; - WFIFOHEAD(fd, packet_len(cmd)); - WFIFOW(fd, 0) = cmd; - WFIFOL(fd, 2) = char_id; - WFIFOW(fd, 6) = class_; - WFIFOW(fd, 8) = level; + p.PacketType = rodexcheckplayer; + p.CharId = char_id; + p.Class = class_; + p.BaseLevel = level; #if PACKETVER >= 20160302 - strncpy(WFIFOCP(fd, 10), name, NAME_LENGTH); + strncpy(p.Name, name, NAME_LENGTH); #endif - WFIFOSET(fd, packet_len(cmd)); + clif_send(&p, sizeof(p), &sd->bl, SELF); } /// Request information about the recipient @@ -15792,17 +16091,20 @@ void clif_parse_Mail_getattach( int fd, struct map_session_data *sd ){ } if( attachment&MAIL_ATT_ZENY ){ - if( msg->zeny + sd->status.zeny > MAX_ZENY ){ + if( ( msg->zeny + sd->status.zeny + sd->mail.pending_zeny ) > MAX_ZENY ){ clif_mail_getattachment(sd, msg, 1, MAIL_ATT_ZENY); //too many zeny return; }else{ + // Store the pending zeny (required for the "retrieve all" feature) + sd->mail.pending_zeny += msg->zeny; + // To make sure another request fails msg->zeny = 0; } } if( attachment&MAIL_ATT_ITEM ){ - int new_ = 0, totalweight = 0; + int slots = 0, totalweight = 0; for( i = 0; i < MAIL_MAX_ITEM; i++ ){ struct item* item = &msg->item[i]; @@ -15815,7 +16117,7 @@ void clif_parse_Mail_getattach( int fd, struct map_session_data *sd ){ switch( pc_checkadditem(sd, item->nameid, item->amount) ){ case CHKADDITEM_NEW: - new_++; + slots += data->inventorySlotNeeded( item->amount ); break; case CHKADDITEM_OVERAMOUNT: clif_mail_getattachment(sd, msg, 2, MAIL_ATT_ITEM); @@ -15826,20 +16128,24 @@ void clif_parse_Mail_getattach( int fd, struct map_session_data *sd ){ } } - if( ( totalweight + sd->weight ) > sd->max_weight ){ + if( ( totalweight + sd->weight + sd->mail.pending_weight ) > sd->max_weight ){ clif_mail_getattachment(sd, msg, 2, MAIL_ATT_ITEM); return; - }else if( pc_inventoryblank(sd) < new_ ){ + }else if( pc_inventoryblank(sd) < ( slots + sd->mail.pending_slots ) ){ clif_mail_getattachment(sd, msg, 2, MAIL_ATT_ITEM); return; } // To make sure another request fails memset(msg->item, 0, MAIL_MAX_ITEM*sizeof(struct item)); + + // Store the pending weight (required for the "retrieve all" feature) + sd->mail.pending_weight += totalweight; + // Store the pending slots (required for the "retrieve all" feature) + sd->mail.pending_slots += slots; } intif_mail_getattach(sd,msg, (enum mail_attachment_type)attachment); - clif_Mail_read(sd, mail_id); } @@ -15913,7 +16219,7 @@ void clif_parse_Mail_return(int fd, struct map_session_data *sd){ /// 0a04 <index>.W <amount>.W (CZ_REQ_ADD_ITEM_TO_MAIL) void clif_parse_Mail_setattach(int fd, struct map_session_data *sd){ struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; - int idx = RFIFOW(fd,info->pos[0]); + uint16 idx = RFIFOW(fd,info->pos[0]); #if PACKETVER < 20150513 int amount = RFIFOL(fd,info->pos[1]); #else @@ -15923,7 +16229,10 @@ void clif_parse_Mail_setattach(int fd, struct map_session_data *sd){ if( !chrif_isconnected() ) return; - if (idx < 0 || amount < 0 || idx >= MAX_INVENTORY) + if (amount < 0 || server_index(idx) >= MAX_INVENTORY) + return; + + if (sd->inventory_data[server_index(idx)] == nullptr) return; flag = mail_setitem(sd, idx, amount); @@ -15938,13 +16247,12 @@ void clif_parse_Mail_setattach(int fd, struct map_session_data *sd){ /// Remove an item from a mail /// 0a07 <result>.B <index>.W <amount>.W <weight>.W void clif_mail_removeitem( struct map_session_data* sd, bool success, int index, int amount ){ - int fd = sd->fd; + PACKET_ZC_ACK_REMOVE_ITEM_MAIL p = { 0 }; - WFIFOHEAD(fd, 9); - WFIFOW(fd, 0) = 0xa07; - WFIFOB(fd, 2) = success; - WFIFOW(fd, 3) = index; - WFIFOW(fd, 5) = amount; + p.PacketType = rodexremoveitem; + p.result = success; + p.index = index; + p.cnt = amount; int total = 0; for( int i = 0; i < MAIL_MAX_ITEM; i++ ){ @@ -15955,8 +16263,8 @@ void clif_mail_removeitem( struct map_session_data* sd, bool success, int index, total += sd->mail.item[i].amount * ( sd->inventory_data[sd->mail.item[i].index]->weight / 10 ); } - WFIFOW(fd, 7) = total; - WFIFOSET(fd, 9); + p.weight = total; + clif_send(&p, sizeof(p), &sd->bl, SELF); } /// Request to reset mail item and/or Zeny @@ -16084,7 +16392,6 @@ void clif_Auction_results(struct map_session_data *sd, short count, short pages, { int i, fd = sd->fd, len = sizeof(struct auction_data); struct auction_data auction; - struct item_data *item; WFIFOHEAD(fd,12 + (count * 83)); WFIFOW(fd,0) = 0x252; @@ -16097,13 +16404,8 @@ void clif_Auction_results(struct map_session_data *sd, short count, short pages, memcpy(&auction, RBUFP(buf,i * len), len); WFIFOL(fd,k) = auction.auction_id; - safestrncpy(WFIFOCP(fd,4+k), auction.seller_name, NAME_LENGTH); - - if( (item = itemdb_exists(auction.item.nameid)) != NULL && item->view_id > 0 ) - WFIFOW(fd,28+k) = item->view_id; - else - WFIFOW(fd,28+k) = auction.item.nameid; - + safestrncpy(WFIFOCP(fd,4+k), auction.seller_name, NAME_LENGTH); + WFIFOW(fd,28+k) = client_nameid( auction.item.nameid ); WFIFOL(fd,30+k) = auction.type; WFIFOW(fd,34+k) = auction.item.amount; // Always 1 WFIFOB(fd,36+k) = auction.item.identify; @@ -16299,7 +16601,7 @@ void clif_parse_Auction_register(int fd, struct map_session_data *sd) return; } - safestrncpy(auction.item_name, item->jname, sizeof(auction.item_name)); + safestrncpy(auction.item_name, item->ename.c_str(), sizeof(auction.item_name)); auction.type = item->type; memcpy(&auction.item, &sd->inventory.u.items_inventory[sd->auction.index], sizeof(struct item)); auction.item.amount = 1; @@ -16407,29 +16709,55 @@ void clif_parse_Auction_buysell(int fd, struct map_session_data* sd) /// CASH/POINT SHOP /// -void clif_cashshop_open( struct map_session_data* sd ){ - WFIFOHEAD( sd->fd, 10 ); - WFIFOW( sd->fd, 0 ) = 0x845; - WFIFOL( sd->fd, 2 ) = sd->cashPoints; - WFIFOL( sd->fd, 6 ) = sd->kafraPoints; - WFIFOSET( sd->fd, 10 ); +void clif_cashshop_open( struct map_session_data* sd, int tab ){ +#if PACKETVER_MAIN_NUM >= 20101123 || PACKETVER_RE_NUM >= 20120328 || defined(PACKETVER_ZERO) + nullpo_retv( sd ); + + struct PACKET_ZC_SE_CASHSHOP_OPEN p; + + p.packetType = HEADER_ZC_SE_CASHSHOP_OPEN; + p.cashPoints = sd->cashPoints; + p.kafraPoints = sd->kafraPoints; +#if PACKETVER_MAIN_NUM >= 20200129 || PACKETVER_RE_NUM >= 20200205 || PACKETVER_ZERO_NUM >= 20191224 + p.tab = tab; +#endif + + clif_send( &p, sizeof( p ), &sd->bl, SELF ); +#endif } void clif_parse_cashshop_open_request( int fd, struct map_session_data* sd ){ +#if PACKETVER_MAIN_NUM >= 20101123 || PACKETVER_RE_NUM >= 20120328 || defined(PACKETVER_ZERO) + nullpo_retv( sd ); + + int tab = 0; + +#if PACKETVER >= 20191224 + struct PACKET_CZ_SE_CASHSHOP_OPEN2* p = (struct PACKET_CZ_SE_CASHSHOP_OPEN2*)RFIFOP( fd, 0 ); + + tab = p->tab; +#endif + sd->state.cashshop_open = true; sd->npc_shopid = -1; // Set npc_shopid when using cash shop from "cash shop" button [Aelys|Susu] bugreport:96 - clif_cashshop_open( sd ); + + clif_cashshop_open( sd, tab ); +#endif } void clif_parse_cashshop_close( int fd, struct map_session_data* sd ){ +#if PACKETVER_MAIN_NUM >= 20101123 || PACKETVER_RE_NUM >= 20120328 || defined(PACKETVER_ZERO) sd->state.cashshop_open = false; sd->npc_shopid = 0; // Reset npc_shopid when using cash shop from "cash shop" button [Aelys|Susu] bugreport:96 // No need to do anything here +#endif } //0846 <tabid>.W (CZ_REQ_SE_CASH_TAB_CODE)) //08c0 <len>.W <openIdentity>.L <itemcount>.W (ZC_ACK_SE_CASH_ITEM_LIST2) void clif_parse_CashShopReqTab(int fd, struct map_session_data *sd) { +// [4144] packet exists only in 2011 and was dropped after +#if PACKETVER >= 20110222 && PACKETVER < 20120000 short tab = RFIFOW(fd, packet_db[RFIFOW(fd,0)].pos[0]); int j; @@ -16443,41 +16771,62 @@ void clif_parse_CashShopReqTab(int fd, struct map_session_data *sd) { WFIFOW(fd, 8) = cash_shop_items[tab].count; for( j = 0; j < cash_shop_items[tab].count; j++ ) { - struct item_data *id = itemdb_search(cash_shop_items[tab].item[j]->nameid); - WFIFOW(fd, 10 + ( 6 * j ) ) = (id->view_id) ? id->view_id : cash_shop_items[tab].item[j]->nameid; + WFIFOW(fd, 10 + ( 6 * j ) ) = client_nameid( cash_shop_items[tab].item[j]->nameid ); WFIFOL(fd, 12 + ( 6 * j ) ) = cash_shop_items[tab].item[j]->price; } WFIFOSET(fd, 10 + ( cash_shop_items[tab].count * 6 )); +#endif } //08ca <len>.W <itemcount> W <tabcode>.W (ZC_ACK_SCHEDULER_CASHITEM) -void clif_cashshop_list( int fd ){ - int tab; +void clif_cashshop_list( struct map_session_data* sd ){ + nullpo_retv( sd ); - for( tab = CASHSHOP_TAB_NEW; tab < CASHSHOP_TAB_MAX; tab++ ){ - int length = 8 + cash_shop_items[tab].count * 6; - int i, offset; + int fd = sd->fd; - WFIFOHEAD( fd, length ); - WFIFOW( fd, 0 ) = 0x8ca; - WFIFOW( fd, 2 ) = length; - WFIFOW( fd, 4 ) = cash_shop_items[tab].count; - WFIFOW( fd, 6 ) = tab; + if( !session_isActive( fd ) ){ + return; + } - for( i = 0, offset = 8; i < cash_shop_items[tab].count; i++, offset += 6 ){ - struct item_data *id = itemdb_search(cash_shop_items[tab].item[i]->nameid); - WFIFOW( fd, offset ) = (id->view_id) ? id->view_id : cash_shop_items[tab].item[i]->nameid; - WFIFOL( fd, offset + 2 ) = cash_shop_items[tab].item[i]->price; + for( int tab = CASHSHOP_TAB_NEW; tab < CASHSHOP_TAB_MAX; tab++ ){ + // Skip empty tabs, the client only expects filled ones + if( cash_shop_items[tab].count == 0 ){ + continue; } - WFIFOSET( fd, length ); + int len = sizeof( struct PACKET_ZC_ACK_SCHEDULER_CASHITEM ) + ( cash_shop_items[tab].count * sizeof( struct PACKET_ZC_ACK_SCHEDULER_CASHITEM_sub ) ); + WFIFOHEAD( fd, len ); + struct PACKET_ZC_ACK_SCHEDULER_CASHITEM *p = (struct PACKET_ZC_ACK_SCHEDULER_CASHITEM *)WFIFOP( fd, 0 ); + + p->packetType = 0x8ca; + p->packetLength = len; + p->count = cash_shop_items[tab].count; + p->tabNum = tab; + + for( int i = 0; i < cash_shop_items[tab].count; i++ ){ + p->items[i].itemId = client_nameid( cash_shop_items[tab].item[i]->nameid ); + p->items[i].price = cash_shop_items[tab].item[i]->price; +#ifdef ENABLE_CASHSHOP_PREVIEW_PATCH + struct item_data* id = itemdb_search( cash_shop_items[tab].item[i]->nameid ); + + if( id == nullptr ){ + p->items[i].location = 0; + p->items[i].viewSprite = 0; + }else{ + p->items[i].location = pc_equippoint_sub( sd, id ); + p->items[i].viewSprite = id->look; + } +#endif + } + + WFIFOSET( fd, len ); } } void clif_parse_cashshop_list_request( int fd, struct map_session_data* sd ){ if( !sd->status.cashshop_sent ) { - clif_cashshop_list( fd ); + clif_cashshop_list( sd ); #if PACKETVER_SUPPORTS_SALES sale_notify_login(sd); #endif @@ -16488,39 +16837,43 @@ void clif_parse_cashshop_list_request( int fd, struct map_session_data* sd ){ /// List of items offered in a cash shop (ZC_PC_CASH_POINT_ITEMLIST). /// 0287 <packet len>.W <cash point>.L { <sell price>.L <discount price>.L <item type>.B <name id>.W }* /// 0287 <packet len>.W <cash point>.L <kafra point>.L { <sell price>.L <discount price>.L <item type>.B <name id>.W }* (PACKETVER >= 20070711) -void clif_cashshop_show(struct map_session_data *sd, struct npc_data *nd) -{ - int fd, i, cost[2] = { 0, 0 }; -#if PACKETVER < 20070711 - const int offset = 8; -#else - const int offset = 12; -#endif +void clif_cashshop_show( struct map_session_data *sd, struct npc_data *nd ){ + nullpo_retv( sd ); + nullpo_retv( nd ); - nullpo_retv(sd); - nullpo_retv(nd); + int fd = sd->fd; + + if( !session_isActive( fd ) ){ + return; + } - fd = sd->fd; sd->npc_shopid = nd->bl.id; - npc_shop_currency_type(sd, nd, cost, true); + int cost[2] = { 0, 0 }; - WFIFOHEAD(fd,offset+nd->u.shop.count*11); - WFIFOW(fd,0) = 0x287; - WFIFOW(fd,2) = offset+nd->u.shop.count*11; - WFIFOL(fd,4) = cost[0]; + npc_shop_currency_type( sd, nd, cost, true ); + + uint16 len = sizeof( struct PACKET_ZC_PC_CASH_POINT_ITEMLIST ) + nd->u.shop.count * sizeof( struct PACKET_ZC_PC_CASH_POINT_ITEMLIST_sub ); + WFIFOHEAD( fd, len ); + struct PACKET_ZC_PC_CASH_POINT_ITEMLIST* p = (struct PACKET_ZC_PC_CASH_POINT_ITEMLIST *)WFIFOP( fd, 0 ); + + p->packetType = 0x287; + p->packetLength = len; + p->cashPoints = cost[0]; #if PACKETVER >= 20070711 - WFIFOL(fd,8) = cost[1]; + p->kafraPoints = cost[1]; #endif - for( i = 0; i < nd->u.shop.count; i++ ) { - struct item_data* id = itemdb_search(nd->u.shop.shop_item[i].nameid); - WFIFOL(fd,offset+0+i*11) = nd->u.shop.shop_item[i].value; - WFIFOL(fd,offset+4+i*11) = nd->u.shop.shop_item[i].value; // Discount Price - WFIFOB(fd,offset+8+i*11) = itemtype(id->nameid); - WFIFOW(fd,offset+9+i*11) = ( id->view_id > 0 ) ? id->view_id : id->nameid; + for( int i = 0; i < nd->u.shop.count; i++ ) { + struct item_data* id = itemdb_search( nd->u.shop.shop_item[i].nameid ); + + p->items[i].price = nd->u.shop.shop_item[i].value; + p->items[i].discountPrice = nd->u.shop.shop_item[i].value; // Discount Price + p->items[i].itemType = itemtype( id->nameid ); + p->items[i].itemId = client_nameid( id->nameid ); } - WFIFOSET(fd,WFIFOW(fd,2)); + + WFIFOSET( fd, len ); } /// Cashshop Buy Ack (ZC_PC_CASH_POINT_UPDATE). @@ -16560,61 +16913,69 @@ void clif_cashshop_ack(struct map_session_data* sd, int error) WFIFOSET(fd, packet_len(0x289)); } -void clif_cashshop_result( struct map_session_data *sd, unsigned short item_id, uint16 result ){ - WFIFOHEAD( sd->fd, 16 ); - WFIFOW( sd->fd, 0 ) = 0x849; - WFIFOL( sd->fd, 2 ) = item_id; - WFIFOW( sd->fd, 6 ) = result; - WFIFOL( sd->fd, 8 ) = sd->cashPoints; - WFIFOL( sd->fd, 12 ) = sd->kafraPoints; - WFIFOSET( sd->fd, 16 ); +void clif_cashshop_result( struct map_session_data *sd, t_itemid item_id, uint16 result ){ +#if PACKETVER_MAIN_NUM >= 20101123 || PACKETVER_RE_NUM >= 20120328 || defined( PACKETVER_ZERO ) + nullpo_retv( sd ); + + struct PACKET_ZC_SE_PC_BUY_CASHITEM_RESULT packet; + + packet.packetType = 0x849; + if( item_id != 0 ){ + packet.itemId = client_nameid( item_id ); + }else{ + packet.itemId = 0; + } + packet.result = result; + packet.cashPoints = sd->cashPoints; + packet.kafraPoints = sd->kafraPoints; + + clif_send( &packet, sizeof( struct PACKET_ZC_SE_PC_BUY_CASHITEM_RESULT ), &sd->bl, SELF ); +#endif } -/// Request to buy item(s) from cash shop (CZ_PC_BUY_CASH_POINT_ITEM). -/// 0288 <name id>.W <amount>.W +/// Request to buy item(s) from cash shop. +/// 0288 <name id>.W <amount>.W (CZ_PC_BUY_CASH_POINT_ITEM) /// 0288 <name id>.W <amount>.W <kafra points>.L (PACKETVER >= 20070711) /// 0288 <packet len>.W <kafra points>.L <count>.W { <amount>.W <name id>.W }.4B*count (PACKETVER >= 20100803) -/// 0848 <packet len>.W <count>.W <packet len>.W <kafra points>.L <count>.W { <amount>.W <name id>.W <tab>.W }.6B*count (PACKETVER >= 20130000) -void clif_parse_cashshop_buy(int fd, struct map_session_data *sd){ - struct s_packet_db* info; - int cmd = RFIFOW(fd,0); +void clif_parse_npccashshop_buy( int fd, struct map_session_data *sd ){ + nullpo_retv( sd ); - nullpo_retv(sd); - - info = &packet_db[cmd]; - - if( sd->state.trading || !sd->npc_shopid ) { - clif_cashshop_ack(sd,1); + if( sd->state.trading || !sd->npc_shopid ){ + clif_cashshop_ack( sd, 1 ); return; } - else { -#if PACKETVER < 20101116 - short nameid = RFIFOW(fd,info->pos[0]); - short amount = RFIFOW(fd,info->pos[1]); - int points = RFIFOL(fd,info->pos[2]); - clif_cashshop_ack(sd,npc_cashshop_buy(sd, nameid, amount, points)); + struct PACKET_CZ_PC_BUY_CASH_POINT_ITEM* p = (struct PACKET_CZ_PC_BUY_CASH_POINT_ITEM *)RFIFOP( fd, 0 ); + +#if PACKETVER < 20070711 + clif_cashshop_ack( sd, npc_cashshop_buy( sd, p->itemId, p->amount, 0 ) ); +#elif PACKETVER < 20101116 + clif_cashshop_ack( sd, npc_cashshop_buy( sd, p->itemId, p->amount, p->kafraPoints ) ); #else - int s_itl = (cmd==0x848)?10:4; //item _list size (depend on cmd even for 2013+) - int len = RFIFOW(fd,info->pos[0]); - int points = RFIFOL(fd,info->pos[1]); - int count = RFIFOW(fd,info->pos[2]); - unsigned short* item_list = (unsigned short*)RFIFOP(fd,info->pos[3]); + int s_itl = sizeof( struct PACKET_CZ_PC_BUY_CASH_POINT_ITEM_sub ); - if( len < 10 || len != 10 + count * s_itl){ - ShowWarning("Player %u sent incorrect cash shop buy packet (len %u:%u)!\n", sd->status.char_id, len, 10 + count * s_itl); - return; - } - if(cmd==0x848){ - if (cashshop_buylist( sd, points, count, item_list)) - clif_cashshop_ack(sd,0); - return; - } else { - clif_cashshop_ack(sd,npc_cashshop_buylist(sd,points,count,item_list)); - return; - } -#endif + if( p->packetLength < sizeof( struct PACKET_CZ_PC_BUY_CASH_POINT_ITEM ) || p->packetLength != sizeof( struct PACKET_CZ_PC_BUY_CASH_POINT_ITEM ) + p->count * s_itl ){ + ShowWarning( "Player %u sent incorrect cash shop buy packet (len %u:%" PRIdPTR ")!\n", sd->status.char_id, p->packetLength, sizeof( struct PACKET_CZ_PC_BUY_CASH_POINT_ITEM ) + p->count * s_itl ); + return; } + + clif_cashshop_ack( sd, npc_cashshop_buylist( sd, p->kafraPoints, p->count, p->items ) ); +#endif +} + +/// Request to buy item(s) from cash shop. +/// 0848 <packet len>.W <count>.W <packet len>.W <kafra points>.L <count>.W { <amount>.W <name id>.W <tab>.W }.6B*count (CZ_SE_PC_BUY_CASHITEM_LIST) +void clif_parse_cashshop_buy( int fd, struct map_session_data *sd ){ + struct PACKET_CZ_SE_PC_BUY_CASHITEM_LIST* p = (struct PACKET_CZ_SE_PC_BUY_CASHITEM_LIST*)RFIFOP( fd, 0 ); + + int s_itl = sizeof( struct PACKET_CZ_SE_PC_BUY_CASHITEM_LIST_sub ); + + if( p->packetLength < sizeof( struct PACKET_CZ_SE_PC_BUY_CASHITEM_LIST ) || p->packetLength != sizeof( struct PACKET_CZ_SE_PC_BUY_CASHITEM_LIST ) + p->count * s_itl ){ + ShowWarning( "Player %u sent incorrect cash shop buy packet (len %u:%" PRIdPTR ")!\n", sd->status.char_id, p->packetLength, sizeof( struct PACKET_CZ_SE_PC_BUY_CASHITEM_LIST ) + p->count * s_itl ); + return; + } + + cashshop_buylist( sd, p->kafraPoints, p->count, p->items ); } /// Adoption System @@ -16748,7 +17109,7 @@ void clif_bossmapinfo(struct map_session_data *sd, struct mob_data *md, enum e_b } if (md != NULL) - safestrncpy(WFIFOCP(fd,19), md->db->jname, NAME_LENGTH); + safestrncpy(WFIFOCP(fd,19), md->db->jname.c_str(), NAME_LENGTH); WFIFOSET(fd,70); } @@ -16840,12 +17201,98 @@ static void clif_quest_len(int def_len, int info_len, int avail_quests, int *lim (*len_out) = ((*limit_out) * info_len) + def_len; } +std::string clif_quest_string( std::shared_ptr<s_quest_objective> objective ){ + std::string race_name; + + switch( objective->race ){ + case RC_FORMLESS: race_name = "Formless"; break; + case RC_UNDEAD: race_name = "Undead"; break; + case RC_BRUTE: race_name = "Brute"; break; + case RC_PLANT: race_name = "Plant"; break; + case RC_INSECT: race_name = "Insect"; break; + case RC_FISH: race_name = "Fish"; break; + case RC_DEMON: race_name = "Demon"; break; + case RC_DEMIHUMAN: race_name = "Demihuman"; break; + case RC_ANGEL: race_name = "Angel"; break; + case RC_DRAGON: race_name = "Dragon"; break; + default: + ShowWarning( "clif_quest_string: Unsupported race %d - using empty string...\n", objective->race ); + // Fallthrough + case RC_ALL: race_name = ""; break; + } + + std::string size_name; + + switch( objective->size ){ + case SZ_SMALL: size_name = "Small"; break; + case SZ_MEDIUM: size_name = "Medium"; break; + case SZ_BIG: size_name = "Large"; break; + default: + ShowWarning( "clif_quest_string: Unsupported size %d - using empty string...\n", objective->size ); + // Fallthrough + case SZ_ALL: size_name = ""; break; + } + + std::string ele_name; + + switch( objective->element ){ + case ELE_NEUTRAL: ele_name = "Neutral Element"; break; + case ELE_WATER: ele_name = "Water Element"; break; + case ELE_EARTH: ele_name = "Earth Element"; break; + case ELE_FIRE: ele_name = "Fire Element"; break; + case ELE_WIND: ele_name = "Wind Element"; break; + case ELE_POISON: ele_name = "Poison Element"; break; + case ELE_HOLY: ele_name = "Holy Element"; break; + case ELE_DARK: ele_name = "Shadow Element"; break; + case ELE_GHOST: ele_name = "Ghost Element"; break; + case ELE_UNDEAD: ele_name = "Undead Element"; break; + default: + ShowWarning( "clif_quest_string: Unsupported element %d - using empty string...\n", objective->element ); + // Fallthrough + case ELE_ALL: ele_name = ""; break; + } + + std::string str; + + if( !objective->map_name.empty() ){ + str += objective->map_name; + } + + if( !race_name.empty() ){ + if( !str.empty() ){ + str += ", "; + } + + str += race_name; + } + + if( !size_name.empty() ){ + if( !str.empty() ){ + str += ", "; + } + + str += size_name; + } + + if( !ele_name.empty() ){ + if( !str.empty() ){ + str += ", "; + } + + str += ele_name; + } + + return str; +} + /// Sends list of all quest states /// 02b1 <packet len>.W <num>.L { <quest id>.L <active>.B }*num (ZC_ALL_QUEST_LIST) /// 097a <packet len>.W <num>.L { <quest id>.L <active>.B <remaining time>.L <time>.L <count>.W { <mob_id>.L <killed>.W <total>.W <mob name>.24B }*count }*num (ZC_ALL_QUEST_LIST2) /// 09f8 <packet len>.W <num>.L { <quest id>.L <active>.B <remaining time>.L <time>.L <count>.W { <hunt identification>.L <mob type>.L <mob_id>.L <min level>.W <max level>.W <killed>.W <total>.W <mob name>.24B }*count }*num (ZC_ALL_QUEST_LIST3) void clif_quest_send_list(struct map_session_data *sd) { + nullpo_retv(sd); + int fd = sd->fd; int i; int offset = 8; @@ -16868,45 +17315,51 @@ void clif_quest_send_list(struct map_session_data *sd) WFIFOL(fd, 4) = limit; for (i = 0; i < limit; i++) { - struct quest_db *qi = quest_search(sd->quest_log[i].quest_id); + std::shared_ptr<s_quest_db> qi = quest_search(sd->quest_log[i].quest_id); WFIFOL(fd, offset) = sd->quest_log[i].quest_id; offset += 4; WFIFOB(fd, offset) = sd->quest_log[i].state; offset++; - WFIFOL(fd, offset) = sd->quest_log[i].time - qi->time; + WFIFOL(fd, offset) = static_cast<uint32>(sd->quest_log[i].time - qi->time); offset += 4; - WFIFOL(fd, offset) = sd->quest_log[i].time; + WFIFOL(fd, offset) = static_cast<uint32>(sd->quest_log[i].time); offset += 4; - WFIFOW(fd, offset) = qi->objectives_count; + WFIFOW(fd, offset) = static_cast<uint16>(qi->objectives.size()); offset += 2; - if( qi->objectives_count > 0 ){ - int j; - struct mob_db *mob; + if (!qi->objectives.empty()) { + std::shared_ptr<s_mob_db> mob; - for( j = 0; j < qi->objectives_count; j++ ){ - mob = mob_db(qi->objectives[j].mob); + for (int j = 0; j < qi->objectives.size(); j++) { + mob = mob_db.find(qi->objectives[j]->mob_id); + + e_race race = qi->objectives[j]->race; + e_size size = qi->objectives[j]->size; + e_element element = qi->objectives[j]->element; #if PACKETVER >= 20150513 WFIFOL(fd, offset) = sd->quest_log[i].quest_id * 1000 + j; offset += 4; - WFIFOL(fd, offset) = 0; // TODO: Find info - mobType + WFIFOL(fd, offset) = (race ? race : (size ? size : (element ? element : 0))); offset += 4; #endif - WFIFOL(fd, offset) = qi->objectives[j].mob; + WFIFOL(fd, offset) = ((mob && qi->objectives[j]->mob_id > 0) ? qi->objectives[j]->mob_id : MOBID_PORING); offset += 4; #if PACKETVER >= 20150513 - WFIFOW(fd, offset) = 0; // TODO: Find info - levelMin + WFIFOW(fd, offset) = qi->objectives[j]->min_level; offset += 2; - WFIFOW(fd, offset) = 0; // TODO: Find info - levelMax + WFIFOW(fd, offset) = qi->objectives[j]->max_level; offset += 2; #endif WFIFOW(fd, offset) = sd->quest_log[i].count[j]; offset += 2; - WFIFOW(fd, offset) = qi->objectives[j].count; + WFIFOW(fd, offset) = qi->objectives[j]->count; offset += 2; - safestrncpy((char*)WFIFOP(fd, offset), mob->jname, NAME_LENGTH); + if (mob && qi->objectives[j]->mob_id > 0) + safestrncpy(WFIFOCP(fd,offset), mob->jname.c_str(), NAME_LENGTH); + else + safestrncpy(WFIFOCP(fd,offset), clif_quest_string(qi->objectives[j]).c_str(), NAME_LENGTH); offset += NAME_LENGTH; } } @@ -16936,10 +17389,11 @@ void clif_quest_send_list(struct map_session_data *sd) /// 02b2 <packet len>.W <num>.L { <quest id>.L <start time>.L <expire time>.L <mobs>.W { <mob id>.L <mob count>.W <mob name>.24B }*3 }*num void clif_quest_send_mission(struct map_session_data *sd) { + nullpo_retv(sd); + int fd = sd->fd; - int i, j, limit = 0; + int limit = 0; int len = sd->avail_quests*104+8; - struct mob_db *mob; clif_quest_len(8, 14 + ((6 + NAME_LENGTH) * MAX_QUEST_OBJECTIVES), sd->avail_quests, &limit, &len); WFIFOHEAD(fd, len); @@ -16947,19 +17401,23 @@ void clif_quest_send_mission(struct map_session_data *sd) WFIFOW(fd, 2) = len; WFIFOL(fd, 4) = limit; - for (i = 0; i < limit; i++) { - struct quest_db *qi = quest_search(sd->quest_log[i].quest_id); + for (int i = 0; i < limit; i++) { + std::shared_ptr<s_quest_db> qi = quest_search(sd->quest_log[i].quest_id); WFIFOL(fd, i*104+8) = sd->quest_log[i].quest_id; - WFIFOL(fd, i*104+12) = sd->quest_log[i].time - qi->time; - WFIFOL(fd, i*104+16) = sd->quest_log[i].time; - WFIFOW(fd, i*104+20) = qi->objectives_count; + WFIFOL(fd, i*104+12) = static_cast<uint32>(sd->quest_log[i].time - qi->time); + WFIFOL(fd, i*104+16) = static_cast<uint32>(sd->quest_log[i].time); + WFIFOW(fd, i*104+20) = static_cast<uint16>(qi->objectives.size()); - for (j = 0 ; j < qi->objectives_count; j++) { - WFIFOL(fd, i*104+22+j*30) = qi->objectives[j].mob; + for (int j = 0 ; j < qi->objectives.size(); j++) { + std::shared_ptr<s_mob_db> mob = mob_db.find(qi->objectives[j]->mob_id); + + WFIFOL(fd, i*104+22+j*30) = (mob ? qi->objectives[j]->mob_id : MOBID_PORING); WFIFOW(fd, i*104+26+j*30) = sd->quest_log[i].count[j]; - mob = mob_db(qi->objectives[j].mob); - safestrncpy(WFIFOCP(fd, i*104+28+j*30), mob->jname, NAME_LENGTH); + if (mob && qi->objectives[j]->mob_id > 0) + safestrncpy(WFIFOCP(fd, i*104+28+j*30), mob->jname.c_str(), NAME_LENGTH); + else + safestrncpy(WFIFOCP(fd, i*104+28+j*30), clif_quest_string(qi->objectives[j]).c_str(), NAME_LENGTH); } } @@ -16973,9 +17431,13 @@ void clif_quest_send_mission(struct map_session_data *sd) /// 09f9 <quest id>.L <active>.B <start time>.L <expire time>.L <mobs>.W { <hunt identification>.L <mob type>.L <mob id>.L <min level>.W <max level>.W <mob count>.W <mob name>.24B }*3 (ZC_ADD_QUEST_EX) void clif_quest_add(struct map_session_data *sd, struct quest *qd) { + nullpo_retv(sd); + nullpo_retv(qd); + int fd = sd->fd; - int i, offset; - struct quest_db *qi = quest_search(qd->quest_id); + std::shared_ptr<s_quest_db> qi = quest_search(qd->quest_id); + if (!qi) + return; #if PACKETVER >= 20150513 int cmd = 0x9f9; #else @@ -16986,46 +17448,52 @@ void clif_quest_add(struct map_session_data *sd, struct quest *qd) WFIFOW(fd, 0) = cmd; WFIFOL(fd, 2) = qd->quest_id; WFIFOB(fd, 6) = qd->state; - WFIFOB(fd, 7) = qd->time - qi->time; - WFIFOL(fd, 11) = qd->time; - WFIFOW(fd, 15) = qi->objectives_count; + WFIFOB(fd, 7) = static_cast<uint8>(qd->time - qi->time); + WFIFOL(fd, 11) = static_cast<uint32>(qd->time); + WFIFOW(fd, 15) = static_cast<uint16>(qi->objectives.size()); + + for (int i = 0, offset = 17; i < qi->objectives.size(); i++) { + std::shared_ptr<s_mob_db> mob = mob_db.find(qi->objectives[i]->mob_id); + e_race race = qi->objectives[i]->race; + e_size size = qi->objectives[i]->size; + e_element element = qi->objectives[i]->element; - for (i = 0, offset = 17; i < qi->objectives_count; i++) { - struct mob_db *mob; #if PACKETVER >= 20150513 WFIFOL(fd, offset) = qd->quest_id * 1000 + i; offset += 4; - WFIFOL(fd, offset) = 0; // TODO: Find info - mobType + WFIFOL(fd, offset) = (race ? race : (size ? size : (element ? element : 0))); // effect ? offset += 4; #endif - WFIFOL(fd, offset) = qi->objectives[i].mob; + WFIFOL(fd, offset) = ((mob && qi->objectives[i]->mob_id > 0) ? qi->objectives[i]->mob_id : MOBID_PORING); // 0 can't be used as it displays "Novice" job regardless of the clif_mobtype_name offset += 4; #if PACKETVER >= 20150513 - WFIFOW(fd, offset) = 0; // TODO: Find info - levelMin + WFIFOW(fd, offset) = qi->objectives[i]->min_level; offset += 2; - WFIFOW(fd, offset) = 0; // TODO: Find info - levelMax + WFIFOW(fd, offset) = qi->objectives[i]->max_level; offset += 2; #endif WFIFOW(fd, offset) = qd->count[i]; offset += 2; - mob = mob_db(qi->objectives[i].mob); - safestrncpy(WFIFOCP(fd, offset), mob->jname, NAME_LENGTH); + if (mob && qi->objectives[i]->mob_id > 0) + safestrncpy(WFIFOCP(fd,offset), mob->jname.c_str(), NAME_LENGTH); + else + safestrncpy(WFIFOCP(fd,offset), clif_quest_string(qi->objectives[i]).c_str(), NAME_LENGTH); offset += NAME_LENGTH; } WFIFOSET(fd, packet_len(cmd)); #if PACKETVER >= 20150513 - int len = 4 + qi->objectives_count * 12; + int len = 4 + qi->objectives.size() * 12; WFIFOHEAD(fd, len); WFIFOW(fd, 0) = 0x8fe; WFIFOW(fd, 2) = len; - for( i = 0, offset = 4; i < qi->objectives_count; i++, offset += 12 ){ + for (int i = 0, offset = 4; i < qi->objectives.size(); i++, offset += 12) { WFIFOL(fd, offset) = qd->quest_id * 1000 + i; - WFIFOL(fd, offset+4) = qi->objectives[i].mob; - WFIFOW(fd, offset + 10) = qi->objectives[i].count; + WFIFOL(fd, offset+4) = qi->objectives[i]->mob_id; + WFIFOW(fd, offset + 10) = qi->objectives[i]->count; WFIFOW(fd, offset + 12) = qd->count[i]; } @@ -17051,12 +17519,12 @@ void clif_quest_delete(struct map_session_data *sd, int quest_id) /// Notification of an update to the hunting mission counter /// 02b5 <packet len>.W <mobs>.W { <quest id>.L <mob id>.L <total count>.W <current count>.W }*3 (ZC_UPDATE_MISSION_HUNT) /// 09fa <packet len>.W <mobs>.W { <quest id>.L <hunt identification>.L <total count>.W <current count>.W }*3 (ZC_UPDATE_MISSION_HUNT_EX) -void clif_quest_update_objective(struct map_session_data *sd, struct quest *qd, int mobid) +void clif_quest_update_objective(struct map_session_data *sd, struct quest *qd) { int fd = sd->fd; - int i, offset; - struct quest_db *qi = quest_search(qd->quest_id); - int len = qi->objectives_count * 12 + 6; + int offset = 6; + std::shared_ptr<s_quest_db> qi = quest_search(qd->quest_id); + int len = qi->objectives.size() * 12 + 6; #if PACKETVER >= 20150513 int cmd = 0x9fa; #else @@ -17065,24 +17533,22 @@ void clif_quest_update_objective(struct map_session_data *sd, struct quest *qd, WFIFOHEAD(fd, len); WFIFOW(fd, 0) = cmd; - WFIFOW(fd, 4) = qi->objectives_count; + WFIFOW(fd, 4) = static_cast<uint16>(qi->objectives.size()); - for (i = 0, offset = 6; i < qi->objectives_count; i++) { - if (mobid == 0 || mobid == qi->objectives[i].mob) { - WFIFOL(fd, offset) = qd->quest_id; - offset += 4; + for (int i = 0; i < qi->objectives.size(); i++) { + WFIFOL(fd, offset) = qd->quest_id; + offset += 4; #if PACKETVER >= 20150513 - WFIFOL(fd, offset) = qd->quest_id * 1000 + i; - offset += 4; + WFIFOL(fd, offset) = qd->quest_id * 1000 + i; + offset += 4; #else - WFIFOL(fd, offset) = qi->objectives[i].mob; - offset += 4; + WFIFOL(fd, offset) = qi->objectives[i]->mob_id; + offset += 4; #endif - WFIFOW(fd, offset) = qi->objectives[i].count; - offset += 2; - WFIFOW(fd, offset) = qd->count[i]; - offset += 2; - } + WFIFOW(fd, offset) = qi->objectives[i]->count; + offset += 2; + WFIFOW(fd, offset) = qd->count[i]; + offset += 2; } WFIFOW(fd, 2) = offset; @@ -17322,27 +17788,31 @@ void clif_mercenary_message(struct map_session_data* sd, int message){ } -/// Notification about the remaining time of a rental item (ZC_CASH_TIME_COUNTER). -/// 0298 <name id>.W <seconds>.L -void clif_rental_time(int fd, unsigned short nameid, int seconds) -{ // '<ItemName>' item will disappear in <seconds/60> minutes. - WFIFOHEAD(fd,packet_len(0x298)); - WFIFOW(fd,0) = 0x298; - WFIFOW(fd,2) = nameid; - WFIFOL(fd,4) = seconds; - WFIFOSET(fd,packet_len(0x298)); +/// Notification about the remaining time of a rental item. +/// 0298 <name id>.W <seconds>.L (ZC_CASH_TIME_COUNTER) +void clif_rental_time( struct map_session_data* sd, t_itemid nameid, int seconds ){ + // '<ItemName>' item will disappear in <seconds/60> minutes. + struct PACKET_ZC_CASH_TIME_COUNTER p; + + p.packetType = HEADER_ZC_CASH_TIME_COUNTER; + p.itemId = client_nameid( nameid ); + p.seconds = seconds; + + clif_send( &p, sizeof( p ), &sd->bl, SELF ); } -/// Deletes a rental item from client's inventory (ZC_CASH_ITEM_DELETE). -/// 0299 <index>.W <name id>.W -void clif_rental_expired(int fd, int index, unsigned short nameid) -{ // '<ItemName>' item has been deleted from the Inventory - WFIFOHEAD(fd,packet_len(0x299)); - WFIFOW(fd,0) = 0x299; - WFIFOW(fd,2) = index+2; - WFIFOW(fd,4) = nameid; - WFIFOSET(fd,packet_len(0x299)); +/// Deletes a rental item from client's inventory. +/// 0299 <index>.W <name id>.W (ZC_CASH_ITEM_DELETE) +void clif_rental_expired( struct map_session_data* sd, int index, t_itemid nameid ){ + // '<ItemName>' item has been deleted from the Inventory + struct PACKET_ZC_CASH_ITEM_DELETE p; + + p.packetType = HEADER_ZC_CASH_ITEM_DELETE; + p.index = client_index( index ); + p.itemId = client_nameid( nameid ); + + clif_send( &p, sizeof( p ), &sd->bl, SELF ); } @@ -17540,12 +18010,12 @@ void clif_parse_bg_queue_apply_request(int fd, struct map_session_data *sd) safestrncpy(name, RFIFOCP(fd, 4), NAME_LENGTH); - if (sd->bg_queue) { - ShowWarning("clif_parse_bg_queue_apply_request: Received duplicate queue application: %d from player %s (AID:%d CID:%d).\n", type, sd->status.name, sd->status.account_id, sd->status.char_id); + if (sd->bg_queue_id > 0) { + //ShowWarning("clif_parse_bg_queue_apply_request: Received duplicate queue application: %d from player %s (AID:%d CID:%d).\n", type, sd->status.name, sd->status.account_id, sd->status.char_id); clif_bg_queue_apply_result(BG_APPLY_DUPLICATE, name, sd); // Duplicate application warning return; } else if (type == 1) // Solo - bg_queue_join_multi(name, sd, { sd }); + bg_queue_join_solo(name, sd); else if (type == 2) // Party bg_queue_join_party(name, sd); else if (type == 4) // Guild @@ -17580,9 +18050,9 @@ void clif_bg_queue_apply_notify(const char *name, struct map_session_data *sd) { nullpo_retv(sd); - std::shared_ptr<s_battleground_queue> queue = sd->bg_queue; + std::shared_ptr<s_battleground_queue> queue = bg_search_queue(sd->bg_queue_id); - if (!queue) { + if (queue == nullptr) { ShowError("clif_bg_queue_apply_notify: Player is not in a battleground queue.\n"); return; } @@ -17622,8 +18092,10 @@ void clif_parse_bg_queue_cancel_request(int fd, struct map_session_data *sd) bool success; - if (sd->bg_queue) { - if (sd->bg_queue->in_ready_state) + if (sd->bg_queue_id > 0) { + std::shared_ptr<s_battleground_queue> queue = bg_search_queue(sd->bg_queue_id); + + if (queue && queue->state == QUEUE_STATE_SETUP_DELAY) return; // Make the cancel button do nothing if the entry window is open. Otherwise it'll crash the game when you click on both the queue status and entry status window. else success = bg_queue_leave(sd); @@ -17661,11 +18133,11 @@ void clif_parse_bg_queue_lobby_reply(int fd, struct map_session_data *sd) { nullpo_retv(sd); - if(sd->bg_queue) { + if(sd->bg_queue_id > 0) { uint8 result = RFIFOB(fd, 2); if(result == 1) { // Accept - bg_queue_on_accept_invite(sd->bg_queue, sd); + bg_queue_on_accept_invite(sd); } else if(result == 2) { // Decline bg_queue_leave(sd); clif_bg_queue_entry_init(sd); @@ -17675,7 +18147,7 @@ void clif_parse_bg_queue_lobby_reply(int fd, struct map_session_data *sd) /// Plays a gong sound, signaling that someone has accepted the invite to enter a battleground. /// 0x8e1 <result>.B <battleground name>.24B <lobby name>.24B (ZC_REPLY_ACK_LOBBY_ADMISSION) -void clig_bg_queue_ack_lobby(bool result, const char *name, const char *lobbyname, struct map_session_data *sd) +void clif_bg_queue_ack_lobby(bool result, const char *name, const char *lobbyname, struct map_session_data *sd) { nullpo_retv(sd); @@ -17709,11 +18181,11 @@ void clif_bg_queue_entry_init(struct map_session_data *sd) { nullpo_retv(sd); - int fd = sd->fd; + struct PACKET_ZC_ENTRY_QUEUE_INIT p = {}; - WFIFOHEAD(fd, packet_len(0x90e)); - WFIFOW(fd,0) = 0x90e; - WFIFOSET(fd, packet_len(0x90e)); + p.packetType = HEADER_ZC_ENTRY_QUEUE_INIT; + + clif_send( &p, sizeof( p ), &sd->bl, SELF ); } /// Custom Fonts (ZC_NOTIFY_FONT). @@ -17734,26 +18206,25 @@ void clif_font(struct map_session_data *sd) /// Required to start the instancing information window on Client /// This window re-appears each "refresh" of client automatically until the keep_limit reaches 0. /// S 0x2cb <Instance name>.61B <Standby Position>.W -void clif_instance_create(unsigned short instance_id, int num) +void clif_instance_create(int instance_id, int num) { #if PACKETVER >= 20071128 - struct instance_db *db = NULL; struct map_session_data *sd = NULL; enum send_target target = PARTY; unsigned char buf[65]; - instance_getsd(instance_id, &sd, &target); + instance_getsd(instance_id, sd, &target); if (!sd) return; - db = instance_searchtype_db(instance_data[instance_id].type); + std::shared_ptr<s_instance_db> db = instance_db.find(util::umap_find(instances, instance_id)->id); if (!db) return; WBUFW(buf,0) = 0x2cb; - safestrncpy(WBUFCP(buf,2), StringBuf_Value(db->name), INSTANCE_NAME_LENGTH); + safestrncpy(WBUFCP(buf,2), db->name.c_str(), INSTANCE_NAME_LENGTH); WBUFW(buf,63) = num; clif_send(buf,packet_len(0x2cb),&sd->bl,target); #endif @@ -17763,14 +18234,14 @@ void clif_instance_create(unsigned short instance_id, int num) /// To announce Instancing queue creation if no maps available /// S 0x2cc <Standby Position>.W -void clif_instance_changewait(unsigned short instance_id, int num) +void clif_instance_changewait(int instance_id, int num) { #if PACKETVER >= 20071128 struct map_session_data *sd = NULL; enum send_target target = PARTY; unsigned char buf[4]; - instance_getsd(instance_id, &sd, &target); + instance_getsd(instance_id, sd, &target); if (!sd) return; @@ -17785,26 +18256,25 @@ void clif_instance_changewait(unsigned short instance_id, int num) /// Notify the current status to members /// S 0x2cd <Instance Name>.61B <Instance Remaining Time>.L <Instance Noplayers close time>.L -void clif_instance_status(unsigned short instance_id, unsigned int limit1, unsigned int limit2) +void clif_instance_status(int instance_id, unsigned int limit1, unsigned int limit2) { #if PACKETVER >= 20071128 - struct instance_db *db = NULL; struct map_session_data *sd = NULL; enum send_target target = PARTY; unsigned char buf[71]; - instance_getsd(instance_id, &sd, &target); + instance_getsd(instance_id, sd, &target); if (!sd) return; - db = instance_searchtype_db(instance_data[instance_id].type); + std::shared_ptr<s_instance_db> db = instance_db.find(util::umap_find(instances, instance_id)->id); if (!db) return; WBUFW(buf,0) = 0x2cd; - safestrncpy(WBUFCP(buf,2), StringBuf_Value(db->name), INSTANCE_NAME_LENGTH); + safestrncpy(WBUFCP(buf,2), db->name.c_str(), INSTANCE_NAME_LENGTH); WBUFL(buf,63) = limit1; WBUFL(buf,67) = limit2; clif_send(buf,packet_len(0x2cd),&sd->bl,target); @@ -17820,14 +18290,14 @@ void clif_instance_status(unsigned short instance_id, unsigned int limit1, unsig /// 2 = The Memorial Dungeon's entry time limit expired; it has been destroyed /// 3 = The Memorial Dungeon has been removed. /// 4 = Create failure (removes the instance window) -void clif_instance_changestatus(unsigned int instance_id, int type, unsigned int limit) +void clif_instance_changestatus(int instance_id, e_instance_notify type, unsigned int limit) { #if PACKETVER >= 20071128 struct map_session_data *sd = NULL; enum send_target target = PARTY; unsigned char buf[10]; - instance_getsd(instance_id, &sd, &target); + instance_getsd(instance_id, sd, &target); if (!sd) return; @@ -17841,28 +18311,49 @@ void clif_instance_changestatus(unsigned int instance_id, int type, unsigned int return; } - -/// Notifies clients about item picked up by a party member (ZC_ITEM_PICKUP_PARTY). -/// 02b8 <account id>.L <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <equip location>.W <item type>.B -void clif_party_show_picker(struct map_session_data * sd, struct item * item_data) +/// Destroy an instance from the status window +/// 02cf <command>.L (CZ_MEMORIALDUNGEON_COMMAND) +void clif_parse_MemorialDungeonCommand(int fd, map_session_data *sd) { -#if PACKETVER >= 20071002 - unsigned char buf[22]; - struct item_data* id = itemdb_search(item_data->nameid); + if (pc_istrading(sd) || pc_isdead(sd) || map_getmapdata(sd->bl.m)->instance_id > 0) + return; - WBUFW(buf,0) = 0x2b8; - WBUFL(buf,2) = sd->status.account_id; - WBUFW(buf,6) = item_data->nameid; - WBUFB(buf,8) = item_data->identify; - WBUFB(buf,9) = item_data->attribute; - WBUFB(buf,10) = item_data->refine; - clif_addcards(WBUFP(buf,11), item_data); - WBUFW(buf,19) = id->equip; // equip location - WBUFB(buf,21) = itemtype(id->nameid); // item type - clif_send(buf, packet_len(0x2b8), &sd->bl, PARTY_SAMEMAP_WOS); -#endif + const PACKET_CZ_MEMORIALDUNGEON_COMMAND *p = (PACKET_CZ_MEMORIALDUNGEON_COMMAND *)RFIFOP(fd, 0); + + switch (p->command) { + case COMMAND_MEMORIALDUNGEON_DESTROY_FORCE: + instance_destroy_command(sd); + break; + } } +/// Notifies clients about item picked up by a party member. +/// 02b8 <account id>.L <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <equip location>.W <item type>.B (ZC_ITEM_PICKUP_PARTY) +void clif_party_show_picker( struct map_session_data* sd, struct item* item_data ){ +#if PACKETVER >= 20071002 + nullpo_retv( sd ); + nullpo_retv( item_data ); + + struct item_data* id = itemdb_search( item_data->nameid ); + + struct PACKET_ZC_ITEM_PICKUP_PARTY p; + + p.packetType = HEADER_ZC_ITEM_PICKUP_PARTY; + p.AID = sd->status.account_id; + p.itemId = client_nameid( item_data->nameid ); + p.identified = item_data->identify; + p.damaged = item_data->attribute; + p.refine = item_data->refine; + clif_addcards( &p.slot, item_data ); + p.location = id->equip; // equip location + p.itemType = itemtype( id->nameid ); // item type +#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + p.enchantgrade = item_data->enchantgrade; +#endif + + clif_send( &p, sizeof( p ), &sd->bl, PARTY_SAMEMAP_WOS ); +#endif +} /** Display gained exp. * 07f6 <account id>.L <amount>.L <var id>.W <exp type>.W (ZC_NOTIFY_EXP) @@ -17877,9 +18368,9 @@ void clif_party_show_picker(struct map_session_data * sd, struct item * item_dat * @param exp EXP value gained/loss * @param type SP_BASEEXP, SP_JOBEXP * @param quest False:Normal EXP; True:Quest EXP (displayed in purple color) - * @param lost True:if lossing EXP + * @param lost True:if losing EXP */ -void clif_displayexp(struct map_session_data *sd, unsigned int exp, char type, bool quest, bool lost) +void clif_displayexp(struct map_session_data *sd, t_exp exp, char type, bool quest, bool lost) { int fd; int offset; @@ -17897,10 +18388,10 @@ void clif_displayexp(struct map_session_data *sd, unsigned int exp, char type, b WFIFOW(fd,0) = cmd; WFIFOL(fd,2) = sd->bl.id; #if PACKETVER >= 20170830 - WFIFOQ(fd,6) = (int64)u64min((uint64)exp, INT_MAX) * (lost ? -1 : 1); + WFIFOQ(fd,6) = client_exp(exp) * (lost ? -1 : 1); offset = 4; #else - WFIFOL(fd,6) = (int)umin(exp, INT_MAX) * (lost ? -1 : 1); + WFIFOL(fd,6) = client_exp(exp) * (lost ? -1 : 1); offset = 0; #endif WFIFOW(fd,10+offset) = type; @@ -18055,41 +18546,29 @@ void clif_buyingstore_open(struct map_session_data* sd) /// result: /// 0 = cancel /// 1 = open -static void clif_parse_ReqOpenBuyingStore(int fd, struct map_session_data* sd) -{ - const unsigned int blocksize = 8; - uint8* itemlist; - char storename[MESSAGE_SIZE]; - unsigned char result; - int zenylimit; - unsigned int count, packet_len; - struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; - - packet_len = RFIFOW(fd,info->pos[0]); +static void clif_parse_ReqOpenBuyingStore( int fd, struct map_session_data* sd ){ + const struct PACKET_CZ_REQ_OPEN_BUYING_STORE *p = (struct PACKET_CZ_REQ_OPEN_BUYING_STORE *)RFIFOP( fd, 0 ); // TODO: Make this check global for all variable length packets. - if( packet_len < 89 ) - {// minimum packet length - ShowError("clif_parse_ReqOpenBuyingStore: Malformed packet (expected length=%u, length=%u, account_id=%d).\n", 89, packet_len, sd->bl.id); + // minimum packet length + if( p->packetLength < sizeof( struct PACKET_CZ_REQ_OPEN_BUYING_STORE ) ){ + ShowError( "clif_parse_ReqOpenBuyingStore: Malformed packet (expected length=%" PRIdPTR ", length=%u, account_id=%d).\n", sizeof( struct PACKET_CZ_REQ_OPEN_BUYING_STORE ), p->packetLength, sd->bl.id ); return; } - zenylimit = RFIFOL(fd,info->pos[1]); - result = RFIFOL(fd,info->pos[2]); - safestrncpy(storename, RFIFOCP(fd,info->pos[3]), sizeof(storename)); - itemlist = RFIFOP(fd,info->pos[4]); + char storename[MESSAGE_SIZE]; + + safestrncpy( storename, p->storeName, sizeof( storename ) ); // so that buyingstore_create knows, how many elements it has access to - packet_len-= info->pos[4]; + int packet_len = p->packetLength - sizeof( struct PACKET_CZ_REQ_OPEN_BUYING_STORE ); - if( packet_len%blocksize ) - { - ShowError("clif_parse_ReqOpenBuyingStore: Unexpected item list size %u (account_id=%d, block size=%u)\n", packet_len, sd->bl.id, blocksize); + if( packet_len % sizeof( struct PACKET_CZ_REQ_OPEN_BUYING_STORE_sub ) ){ + ShowError( "clif_parse_ReqOpenBuyingStore: Unexpected item list size %u (account_id=%d, block size=%" PRIdPTR ")\n", packet_len, sd->bl.id, sizeof( struct PACKET_CZ_REQ_OPEN_BUYING_STORE_sub ) ); return; } - count = packet_len/blocksize; - buyingstore_create(sd, zenylimit, result, storename, itemlist, count, NULL); + buyingstore_create( sd, p->zenyLimit, p->result, storename, p->items, packet_len / sizeof( struct PACKET_CZ_REQ_OPEN_BUYING_STORE_sub ), NULL ); } @@ -18114,26 +18593,31 @@ void clif_buyingstore_open_failed(struct map_session_data* sd, unsigned short re /// Notification, that the requested buying store was created (ZC_MYITEMLIST_BUYING_STORE). /// 0813 <packet len>.W <account id>.L <limit zeny>.L { <price>.L <count>.W <type>.B <name id>.W }* -void clif_buyingstore_myitemlist(struct map_session_data* sd) -{ +void clif_buyingstore_myitemlist( struct map_session_data* sd ){ + nullpo_retv( sd ); + int fd = sd->fd; - unsigned int i; - WFIFOHEAD(fd,12+sd->buyingstore.slots*9); - WFIFOW(fd,0) = 0x813; - WFIFOW(fd,2) = 12+sd->buyingstore.slots*9; - WFIFOL(fd,4) = sd->bl.id; - WFIFOL(fd,8) = sd->buyingstore.zenylimit; - - for( i = 0; i < sd->buyingstore.slots; i++ ) - { - WFIFOL(fd,12+i*9) = sd->buyingstore.items[i].price; - WFIFOW(fd,16+i*9) = sd->buyingstore.items[i].amount; - WFIFOB(fd,18+i*9) = itemtype(sd->buyingstore.items[i].nameid); - WFIFOW(fd,19+i*9) = sd->buyingstore.items[i].nameid; + if( !session_isActive( fd ) ){ + return; } - WFIFOSET(fd,WFIFOW(fd,2)); + int length = sizeof( struct PACKET_ZC_MYITEMLIST_BUYING_STORE ) + sd->buyingstore.slots * sizeof( struct PACKET_ZC_MYITEMLIST_BUYING_STORE_sub ); + WFIFOHEAD( fd, length ); + struct PACKET_ZC_MYITEMLIST_BUYING_STORE *p = (struct PACKET_ZC_MYITEMLIST_BUYING_STORE *)WFIFOP( fd, 0 ); + p->packetType = 0x813; + p->packetLength = length; + p->AID = sd->bl.id; + p->zenyLimit = sd->buyingstore.zenylimit; + + for( int i = 0; i < sd->buyingstore.slots; i++ ){ + p->items[i].price = sd->buyingstore.items[i].price; + p->items[i].amount = sd->buyingstore.items[i].amount; + p->items[i].itemType = itemtype( sd->buyingstore.items[i].nameid ); + p->items[i].itemId = client_nameid( sd->buyingstore.items[i].nameid ); + } + + WFIFOSET( fd, p->packetLength ); } @@ -18203,65 +18687,58 @@ static void clif_parse_ReqClickBuyingStore(int fd, struct map_session_data* sd) } -/// Sends buying store item list (ZC_ACK_ITEMLIST_BUYING_STORE). -/// 0818 <packet len>.W <account id>.L <store id>.L <limit zeny>.L { <price>.L <amount>.W <type>.B <name id>.W }* -void clif_buyingstore_itemlist(struct map_session_data* sd, struct map_session_data* pl_sd) -{ +/// Sends buying store item list. +/// 0818 <packet len>.W <account id>.L <store id>.L <limit zeny>.L { <price>.L <amount>.W <type>.B <name id>.W }* (ZC_ACK_ITEMLIST_BUYING_STORE) +void clif_buyingstore_itemlist( struct map_session_data* sd, struct map_session_data* pl_sd ){ + nullpo_retv( sd ); + nullpo_retv( pl_sd ); + int fd = sd->fd; - unsigned int i; - WFIFOHEAD(fd,16+pl_sd->buyingstore.slots*9); - WFIFOW(fd,0) = 0x818; - WFIFOW(fd,2) = 16+pl_sd->buyingstore.slots*9; - WFIFOL(fd,4) = pl_sd->bl.id; - WFIFOL(fd,8) = pl_sd->buyer_id; - WFIFOL(fd,12) = pl_sd->buyingstore.zenylimit; - - for( i = 0; i < pl_sd->buyingstore.slots; i++ ) - { - WFIFOL(fd,16+i*9) = pl_sd->buyingstore.items[i].price; - WFIFOW(fd,20+i*9) = pl_sd->buyingstore.items[i].amount; // TODO: Figure out, if no longer needed items (amount == 0) are listed on official. - WFIFOB(fd,22+i*9) = itemtype(pl_sd->buyingstore.items[i].nameid); - WFIFOW(fd,23+i*9) = pl_sd->buyingstore.items[i].nameid; + if( !session_isActive( fd ) ){ + return; } - WFIFOSET(fd,WFIFOW(fd,2)); + int length = sizeof( struct PACKET_ZC_ACK_ITEMLIST_BUYING_STORE ) + pl_sd->buyingstore.slots * sizeof( struct PACKET_ZC_ACK_ITEMLIST_BUYING_STORE_sub ); + WFIFOHEAD( fd, length ); + struct PACKET_ZC_ACK_ITEMLIST_BUYING_STORE *p = (struct PACKET_ZC_ACK_ITEMLIST_BUYING_STORE *)WFIFOP( fd, 0 ); + p->packetType = 0x818; + p->packetLength = length; + p->AID = pl_sd->bl.id; + p->storeId = pl_sd->buyer_id; + p->zenyLimit = pl_sd->buyingstore.zenylimit; + + for( int i = 0; i < pl_sd->buyingstore.slots; i++ ){ + p->items[i].price = pl_sd->buyingstore.items[i].price; + p->items[i].amount = pl_sd->buyingstore.items[i].amount; // TODO: Figure out, if no longer needed items (amount == 0) are listed on official. + p->items[i].itemType = itemtype(pl_sd->buyingstore.items[i].nameid); + p->items[i].itemId = client_nameid( pl_sd->buyingstore.items[i].nameid ); + } + + WFIFOSET( fd, p->packetLength ); } -/// Request to sell items to a buying store (CZ_REQ_TRADE_BUYING_STORE). -/// 0819 <packet len>.W <account id>.L <store id>.L { <index>.W <name id>.W <amount>.W }* -static void clif_parse_ReqTradeBuyingStore(int fd, struct map_session_data* sd) -{ - const unsigned int blocksize = 6; - uint8* itemlist; - uint32 account_id; - unsigned int count, packet_len, buyer_id; - struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; +/// Request to sell items to a buying store. +/// 0819 <packet len>.W <account id>.L <store id>.L { <index>.W <name id>.W <amount>.W }* (CZ_REQ_TRADE_BUYING_STORE) +static void clif_parse_ReqTradeBuyingStore( int fd, struct map_session_data* sd ){ + const struct PACKET_CZ_REQ_TRADE_BUYING_STORE *p = (struct PACKET_CZ_REQ_TRADE_BUYING_STORE *)RFIFOP( fd, 0 ); - packet_len = RFIFOW(fd,info->pos[0]); - - if( packet_len < 12 ) - {// minimum packet length - ShowError("clif_parse_ReqTradeBuyingStore: Malformed packet (expected length=%u, length=%u, account_id=%d).\n", 12, packet_len, sd->bl.id); + // minimum packet length + if( p->packetLength < sizeof( struct PACKET_CZ_REQ_TRADE_BUYING_STORE ) ){ + ShowError( "clif_parse_ReqTradeBuyingStore: Malformed packet (expected length=%" PRIdPTR ", length=%u, account_id=%d).\n", sizeof( struct PACKET_CZ_REQ_TRADE_BUYING_STORE ), p->packetLength, sd->bl.id ); return; } - account_id = RFIFOL(fd,info->pos[1]); - buyer_id = RFIFOL(fd,info->pos[2]); - itemlist = RFIFOP(fd,info->pos[3]); - // so that buyingstore_trade knows, how many elements it has access to - packet_len-= info->pos[3]; + int packet_len = p->packetLength - sizeof( struct PACKET_CZ_REQ_TRADE_BUYING_STORE ); - if( packet_len%blocksize ) - { - ShowError("clif_parse_ReqTradeBuyingStore: Unexpected item list size %u (account_id=%d, buyer_id=%d, block size=%u)\n", packet_len, sd->bl.id, account_id, blocksize); + if( packet_len % sizeof( struct PACKET_CZ_REQ_TRADE_BUYING_STORE_sub ) ){ + ShowError( "clif_parse_ReqTradeBuyingStore: Unexpected item list size %u (account_id=%d, buyer_id=%d, block size=%" PRIdPTR ")\n", packet_len, sd->bl.id, p->AID, sizeof( struct PACKET_CZ_REQ_TRADE_BUYING_STORE_sub ) ); return; } - count = packet_len/blocksize; - buyingstore_trade(sd, account_id, buyer_id, itemlist, count); + buyingstore_trade( sd, p->AID, p->storeId, p->items, packet_len / sizeof( struct PACKET_CZ_REQ_TRADE_BUYING_STORE_sub ) ); } @@ -18285,30 +18762,20 @@ void clif_buyingstore_trade_failed_buyer(struct map_session_data* sd, short resu /// Updates the zeny limit and an item in the buying store item list. /// 081b <name id>.W <amount>.W <limit zeny>.L (ZC_UPDATE_ITEM_FROM_BUYING_STORE) /// 09e6 <name id>.W <amount>.W <zeny>.L <limit zeny>.L <GID>.L <Date>.L (ZC_UPDATE_ITEM_FROM_BUYING_STORE2) -void clif_buyingstore_update_item(struct map_session_data* sd, unsigned short nameid, unsigned short amount, uint32 char_id, int zeny) { -#if PACKETVER < 20141016 // TODO : not sure for client date [Napster] - const int cmd = 0x81b; -#else - const int cmd = 0x9e6; -#endif - int offset = 0; - int fd = sd->fd; +void clif_buyingstore_update_item( struct map_session_data* sd, t_itemid nameid, unsigned short amount, uint32 char_id, int zeny ){ + struct PACKET_ZC_UPDATE_ITEM_FROM_BUYING_STORE p; - WFIFOHEAD(fd,packet_len(cmd)); - WFIFOW(fd,0) = cmd; - WFIFOW(fd,2) = nameid; - WFIFOW(fd,4) = amount; // amount of nameid received + p.packetType = buyingStoreUpdateItemType; + p.itemId = client_nameid( nameid ); + p.amount = amount; + p.zenyLimit = sd->buyingstore.zenylimit; #if PACKETVER >= 20141016 - WFIFOL(fd,6) = zeny; // zeny - offset += 4; -#endif - WFIFOL(fd,6+offset) = sd->buyingstore.zenylimit; -#if PACKETVER >= 20141016 - WFIFOL(fd,10+offset) = char_id; // GID - WFIFOL(fd,14+offset) = (int)time(NULL); // date + p.zeny = zeny; + p.charId = char_id; // GID + p.updateTime = (int)time(NULL); #endif - WFIFOSET(fd,packet_len(cmd)); + clif_send( &p, sizeof( p ), &sd->bl, SELF ); } @@ -18324,7 +18791,7 @@ void clif_buyingstore_delete_item(struct map_session_data* sd, short index, unsi WFIFOHEAD(fd,packet_len(0x81c)); WFIFOW(fd,0) = 0x81c; - WFIFOW(fd,2) = index+2; + WFIFOW(fd,2) = client_index( index ); WFIFOW(fd,4) = amount; WFIFOL(fd,6) = price; // price per item, client calculates total Zeny by itself WFIFOSET(fd,packet_len(0x81c)); @@ -18338,15 +18805,14 @@ void clif_buyingstore_delete_item(struct map_session_data* sd, short index, unsi /// 6 = "The trade failed, because the entered amount of item %s is higher, than the buyer is willing to buy." (0x6d3, MSI_BUYINGSTORE_TRADE_OVERCOUNT) /// 7 = "The trade failed, because the buyer is lacking required balance." (0x6d1, MSI_BUYINGSTORE_TRADE_LACKBUYERZENY) /// ? = nothing -void clif_buyingstore_trade_failed_seller(struct map_session_data* sd, short result, unsigned short nameid) -{ - int fd = sd->fd; +void clif_buyingstore_trade_failed_seller( struct map_session_data* sd, short result, t_itemid nameid ){ + struct PACKET_ZC_FAILED_TRADE_BUYING_STORE_TO_SELLER p; - WFIFOHEAD(fd,packet_len(0x824)); - WFIFOW(fd,0) = 0x824; - WFIFOW(fd,2) = result; - WFIFOW(fd,4) = nameid; - WFIFOSET(fd,packet_len(0x824)); + p.packetType = HEADER_ZC_FAILED_TRADE_BUYING_STORE_TO_SELLER; + p.result = result; + p.itemId = client_nameid( nameid ); + + clif_send( &p, sizeof( p ), &sd->bl, SELF ); } @@ -18362,48 +18828,31 @@ void clif_buyingstore_trade_failed_seller(struct map_session_data* sd, short res /// NOTE: The client determines the item ids by specifying a name and optionally, /// amount of card slots. If the client does not know about the item it /// cannot be searched. -static void clif_parse_SearchStoreInfo(int fd, struct map_session_data* sd) -{ - const unsigned int blocksize = 2; - const uint8* itemlist; - const uint8* cardlist; - unsigned char type; - unsigned int min_price, max_price, packet_len, count, item_count, card_count; - struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; +static void clif_parse_SearchStoreInfo( int fd, struct map_session_data *sd ){ + const struct PACKET_CZ_SEARCH_STORE_INFO *p = (struct PACKET_CZ_SEARCH_STORE_INFO *)RFIFOP( fd, 0 ); - packet_len = RFIFOW(fd,info->pos[0]); - - if( packet_len < 15 ) - {// minimum packet length - ShowError("clif_parse_SearchStoreInfo: Malformed packet (expected length=%u, length=%u, account_id=%d).\n", 15, packet_len, sd->bl.id); + // minimum packet length + if( p->packetLength < sizeof( struct PACKET_CZ_SEARCH_STORE_INFO ) ){ + ShowError( "clif_parse_SearchStoreInfo: Malformed packet (expected length=%" PRIdPTR ", length=%u, account_id=%d).\n", sizeof( struct PACKET_CZ_SEARCH_STORE_INFO ), p->packetLength, sd->bl.id ); return; } - type = RFIFOB(fd,info->pos[1]); - max_price = RFIFOL(fd,info->pos[2]); - min_price = RFIFOL(fd,info->pos[3]); - item_count = RFIFOB(fd,info->pos[4]); - card_count = RFIFOB(fd,info->pos[5]); - itemlist = RFIFOP(fd,info->pos[6]); - cardlist = RFIFOP(fd,info->pos[6]+blocksize*item_count); - // check, if there is enough data for the claimed count of items - packet_len-= info->pos[6]; + int packet_len = p->packetLength - sizeof( struct PACKET_CZ_SEARCH_STORE_INFO ); - if( packet_len%blocksize ) - { - ShowError("clif_parse_SearchStoreInfo: Unexpected item list size %u (account_id=%d, block size=%u)\n", packet_len, sd->bl.id, blocksize); - return; - } - count = packet_len/blocksize; - - if( count < item_count+card_count ) - { - ShowError("clif_parse_SearchStoreInfo: Malformed packet (expected count=%u, count=%u, account_id=%d).\n", item_count+card_count, count, sd->bl.id); + if( packet_len % sizeof( struct PACKET_CZ_SEARCH_STORE_INFO_item ) ){ + ShowError( "clif_parse_SearchStoreInfo: Unexpected item list size %u (account_id=%d, block size=%" PRIdPTR ")\n", packet_len, sd->bl.id, sizeof( struct PACKET_CZ_SEARCH_STORE_INFO_item ) ); return; } - searchstore_query(sd, type, min_price, max_price, (const unsigned short*)itemlist, item_count, (const unsigned short*)cardlist, card_count); + int count = packet_len / sizeof( struct PACKET_CZ_SEARCH_STORE_INFO_item ); + + if( count < p->itemsCount + p->cardsCount ){ + ShowError( "clif_parse_SearchStoreInfo: Malformed packet (expected count=%u, count=%u, account_id=%d).\n", p->itemsCount + p->cardsCount, count, sd->bl.id ); + return; + } + + searchstore_query( sd, p->searchType, p->minPrice, p->maxPrice, &p->items[0], p->itemsCount, &p->items[p->itemsCount], p->cardsCount ); } @@ -18415,50 +18864,59 @@ static void clif_parse_SearchStoreInfo(int fd, struct map_session_data* sd) /// is next page: /// 0 = no "next" label /// 1 = "next" label to retrieve more results -void clif_search_store_info_ack(struct map_session_data* sd) -{ -#if PACKETVER >= 20150225 - const unsigned int blocksize = MESSAGE_SIZE+26+5*5; -#else - const unsigned int blocksize = MESSAGE_SIZE+26; -#endif +void clif_search_store_info_ack( struct map_session_data* sd ){ + nullpo_retv( sd ); + int fd = sd->fd; - unsigned int i, start, end; - start = sd->searchstore.pages*SEARCHSTORE_RESULTS_PER_PAGE; - end = umin(sd->searchstore.count, start+SEARCHSTORE_RESULTS_PER_PAGE); + if( !session_isActive( fd ) ){ + return; + } - WFIFOHEAD(fd,7+(end-start)*blocksize); - WFIFOW(fd,0) = 0x836; - WFIFOW(fd,2) = 7+(end-start)*blocksize; - WFIFOB(fd,4) = !sd->searchstore.pages; - WFIFOB(fd,5) = searchstore_querynext(sd); - WFIFOB(fd,6) = (unsigned char)umin(sd->searchstore.uses, UINT8_MAX); + unsigned int start = sd->searchstore.pages * SEARCHSTORE_RESULTS_PER_PAGE ; + unsigned int end = umin( sd->searchstore.count, start + SEARCHSTORE_RESULTS_PER_PAGE ); + int len = sizeof( struct PACKET_ZC_SEARCH_STORE_INFO_ACK ) + ( end - start ) * sizeof( struct PACKET_ZC_SEARCH_STORE_INFO_ACK_sub ); - for( i = start; i < end; i++ ) { + WFIFOHEAD( fd, len ); + + struct PACKET_ZC_SEARCH_STORE_INFO_ACK *p = (struct PACKET_ZC_SEARCH_STORE_INFO_ACK *)WFIFOP( fd, 0 ); + + p->packetType = HEADER_ZC_SEARCH_STORE_INFO_ACK; + p->packetLength = len; + p->firstPage = !sd->searchstore.pages; + p->nextPage = searchstore_querynext( sd ); + p->usesCount = (uint8)umin( sd->searchstore.uses, UINT8_MAX ); + + for( int i = start; i < end; i++ ) { struct s_search_store_info_item* ssitem = &sd->searchstore.items[i]; - struct item it; - WFIFOL(fd,i*blocksize+ 7) = ssitem->store_id; - WFIFOL(fd,i*blocksize+11) = ssitem->account_id; - memcpy(WFIFOP(fd,i*blocksize+15), ssitem->store_name, MESSAGE_SIZE); - WFIFOW(fd,i*blocksize+15+MESSAGE_SIZE) = ssitem->nameid; - WFIFOB(fd,i*blocksize+17+MESSAGE_SIZE) = itemtype(ssitem->nameid); - WFIFOL(fd,i*blocksize+18+MESSAGE_SIZE) = ssitem->price; - WFIFOW(fd,i*blocksize+22+MESSAGE_SIZE) = ssitem->amount; - WFIFOB(fd,i*blocksize+24+MESSAGE_SIZE) = ssitem->refine; + p->items[i].storeId = ssitem->store_id; + p->items[i].AID = ssitem->account_id; + safestrncpy( p->items[i].shopName, ssitem->store_name, MESSAGE_SIZE ); + p->items[i].itemId = client_nameid( ssitem->nameid ); + p->items[i].itemType = itemtype( ssitem->nameid ); + p->items[i].price = ssitem->price; + p->items[i].amount = ssitem->amount; + p->items[i].refine = ssitem->refine; // make-up an item for clif_addcards - memset(&it, 0, sizeof(it)); - memcpy(&it.card, &ssitem->card, sizeof(it.card)); + struct item it; + + memset( &it, 0, sizeof( it ) ); + memcpy( &it.card, &ssitem->card, sizeof( it.card ) ); it.nameid = ssitem->nameid; it.amount = ssitem->amount; - clif_addcards(WFIFOP(fd,i*blocksize+25+MESSAGE_SIZE), &it); - clif_add_random_options(WFIFOP(fd,i*blocksize+31+MESSAGE_SIZE), &it); + clif_addcards( &p->items[i].slot, &it ); +#if PACKETVER >= 20150226 + clif_add_random_options( p->items[i].option_data, &it ); +#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + p->items[i].enchantgrade = ssitem->enchantgrade; +#endif +#endif } - WFIFOSET(fd,WFIFOW(fd,2)); + WFIFOSET( fd, len ); } @@ -18518,17 +18976,10 @@ static void clif_parse_CloseSearchStoreInfo(int fd, struct map_session_data* sd) /// Request to invoke catalog effect on a store from search results (CZ_SSILIST_ITEM_CLICK). /// 083c <account id>.L <store id>.L <nameid>.W -static void clif_parse_SearchStoreInfoListItemClick(int fd, struct map_session_data* sd) -{ - unsigned short nameid; - uint32 account_id, store_id; - struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; +static void clif_parse_SearchStoreInfoListItemClick( int fd, struct map_session_data* sd ){ + const struct PACKET_CZ_SSILIST_ITEM_CLICK *p = (struct PACKET_CZ_SSILIST_ITEM_CLICK *)RFIFOP( fd, 0 ); - account_id = RFIFOL(fd,info->pos[0]); - store_id = RFIFOL(fd,info->pos[1]); - nameid = RFIFOW(fd,info->pos[2]); - - searchstore_click(sd, account_id, store_id, nameid); + searchstore_click( sd, p->AID, p->storeId, p->itemId ); } @@ -18579,35 +19030,36 @@ void clif_parse_debug(int fd,struct map_session_data *sd) * Server tells client to display a window similar to Magnifier (item) one * Server populates the window with avilable elemental converter options according to player's inventory *------------------------------------------*/ -int clif_elementalconverter_list(struct map_session_data *sd) { - int i,c,view,fd; +void clif_elementalconverter_list( struct map_session_data *sd ){ + nullpo_retv( sd ); - nullpo_ret(sd); + int fd = sd->fd; + if( !session_isActive( fd ) ){ + return; + } -/// Main client packet processing function - fd=sd->fd; - WFIFOHEAD(fd, MAX_SKILL_PRODUCE_DB *2+4); - WFIFOW(fd, 0)=0x1ad; + WFIFOHEAD( fd, sizeof( struct PACKET_ZC_MAKINGARROW_LIST ) + MAX_SKILL_ARROW_DB * sizeof( struct PACKET_ZC_MAKINGARROW_LIST_sub ) ); + struct PACKET_ZC_MAKINGARROW_LIST *p = (struct PACKET_ZC_MAKINGARROW_LIST *)WFIFOP( fd, 0 ); + p->packetType = HEADER_ZC_MAKINGARROW_LIST; - for(i=0,c=0;i<MAX_SKILL_PRODUCE_DB;i++){ - if( skill_can_produce_mix(sd,skill_produce_db[i].nameid,23, 1) ){ - if((view = itemdb_viewid(skill_produce_db[i].nameid)) > 0) - WFIFOW(fd,c*2+ 4)= view; - else - WFIFOW(fd,c*2+ 4)= skill_produce_db[i].nameid; - c++; + int count = 0; + for( int i = 0; i < MAX_SKILL_PRODUCE_DB; i++ ){ + if( skill_can_produce_mix( sd, skill_produce_db[i].nameid, 23, 1 ) ){ + p->items[count].itemId = client_nameid( skill_produce_db[i].nameid ); + count++; } } - WFIFOW(fd,2) = c*2+4; - WFIFOSET(fd, WFIFOW(fd,2)); - if (c > 0) { - sd->menuskill_id = SA_CREATECON; - sd->menuskill_val = c; - } - return 0; + p->packetLength = sizeof( struct PACKET_ZC_MAKINGARROW_LIST ) + count * sizeof( struct PACKET_ZC_MAKINGARROW_LIST_sub ); + WFIFOSET( fd, p->packetLength ); + + if( count > 0 ){ + sd->menuskill_id = SA_CREATECON; + sd->menuskill_val = count; + } } + /** * Rune Knight **/ @@ -18622,112 +19074,77 @@ void clif_millenniumshield(struct block_list *bl, short shields) { clif_send(buf,packet_len(0x440),bl,AREA); #endif } -/** - * Warlock - **/ -/*========================================== - * Spellbook list [LimitLine/3CeAM] - *------------------------------------------*/ -int clif_spellbook_list(struct map_session_data *sd) -{ - int i, c; - int fd; - nullpo_ret(sd); - - fd = sd->fd; - WFIFOHEAD(fd, 8 * 8 + 8); - WFIFOW(fd,0) = 0x1ad; - - for( i = 0, c = 0; i < MAX_INVENTORY; i ++ ) - { - if( reading_spellbook_db.findBook(sd->inventory.u.items_inventory[i].nameid) ) - { - WFIFOW(fd, c * 2 + 4) = sd->inventory.u.items_inventory[i].nameid; - c++; - } - } - - if( c > 0 ) - { - WFIFOW(fd,2) = c * 2 + 4; - WFIFOSET(fd, WFIFOW(fd, 2)); - sd->menuskill_id = WL_READING_SB; - sd->menuskill_val = c; - } - else{ - status_change_end(&sd->bl,SC_STOP,INVALID_TIMER); - clif_skill_fail(sd, WL_READING_SB, USESKILL_FAIL_SPELLBOOK, 0); - } - - return 1; -} /** * Mechanic **/ /*========================================== * Magic Decoy Material List *------------------------------------------*/ -int clif_magicdecoy_list(struct map_session_data *sd, uint16 skill_lv, short x, short y) { - int i, c; - int fd; +void clif_magicdecoy_list( struct map_session_data *sd, uint16 skill_lv, short x, short y ){ + nullpo_retv( sd ); - nullpo_ret(sd); + int fd = sd->fd; - fd = sd->fd; - WFIFOHEAD(fd, 8 * 8 + 8); - WFIFOW(fd,0) = 0x1ad; // This is the official packet. [pakpil] + if( !session_isActive( fd ) ){ + return; + } - for( i = 0, c = 0; i < MAX_INVENTORY; i ++ ) { - if( itemdb_group_item_exists(IG_ELEMENT, sd->inventory.u.items_inventory[i].nameid) ) { - WFIFOW(fd, c * 2 + 4) = sd->inventory.u.items_inventory[i].nameid; - c ++; + WFIFOHEAD( fd, sizeof( struct PACKET_ZC_MAKINGARROW_LIST ) + MAX_INVENTORY * sizeof( struct PACKET_ZC_MAKINGARROW_LIST_sub ) ); + struct PACKET_ZC_MAKINGARROW_LIST *p = (struct PACKET_ZC_MAKINGARROW_LIST *)WFIFOP(fd, 0); + p->packetType = HEADER_ZC_MAKINGARROW_LIST; + + int count = 0; + for( int i = 0; i < MAX_INVENTORY; i++ ){ + if( itemdb_group_item_exists( IG_ELEMENT, sd->inventory.u.items_inventory[i].nameid ) ) { + p->items[count].itemId = client_nameid( sd->inventory.u.items_inventory[i].nameid ); + count++; } } - if( c > 0 ) { + + if( count > 0 ) { + p->packetLength = sizeof( struct PACKET_ZC_MAKINGARROW_LIST ) + count * sizeof( struct PACKET_ZC_MAKINGARROW_LIST_sub ); + WFIFOSET( fd, p->packetLength ); sd->menuskill_id = NC_MAGICDECOY; sd->menuskill_val = skill_lv; sd->sc.comet_x = x; sd->sc.comet_y = y; - WFIFOW(fd,2) = c * 2 + 4; - WFIFOSET(fd, WFIFOW(fd, 2)); - } else { - clif_skill_fail(sd,NC_MAGICDECOY,USESKILL_FAIL_LEVEL,0); - return 0; + }else{ + clif_skill_fail( sd, NC_MAGICDECOY, USESKILL_FAIL_LEVEL, 0 ); } - - return 1; } /*========================================== * Guillotine Cross Poisons List *------------------------------------------*/ -int clif_poison_list(struct map_session_data *sd, uint16 skill_lv) { - int i, c; - int fd; +void clif_poison_list( struct map_session_data *sd, uint16 skill_lv ){ + nullpo_retv( sd ); - nullpo_ret(sd); + int fd = sd->fd; - fd = sd->fd; - WFIFOHEAD(fd, 8 * 8 + 8); - WFIFOW(fd,0) = 0x1ad; // This is the official packet. [pakpil] + if( !session_isActive( fd ) ){ + return; + } - for( i = 0, c = 0; i < MAX_INVENTORY; i ++ ) { - if( itemdb_group_item_exists(IG_POISON, sd->inventory.u.items_inventory[i].nameid) ) { - WFIFOW(fd, c * 2 + 4) = sd->inventory.u.items_inventory[i].nameid; - c ++; + WFIFOHEAD( fd, sizeof( struct PACKET_ZC_MAKINGARROW_LIST ) + MAX_INVENTORY * sizeof( struct PACKET_ZC_MAKINGARROW_LIST_sub ) ); + struct PACKET_ZC_MAKINGARROW_LIST *p = (struct PACKET_ZC_MAKINGARROW_LIST *)WFIFOP( fd, 0 ); + p->packetType = HEADER_ZC_MAKINGARROW_LIST; + + int count = 0; + for( int i = 0; i < MAX_INVENTORY; i++ ){ + if( itemdb_group_item_exists( IG_POISON, sd->inventory.u.items_inventory[i].nameid ) ){ + p->items[count].itemId = client_nameid( sd->inventory.u.items_inventory[i].nameid ); + count++; } } - if( c > 0 ) { + + if( count > 0 ){ + p->packetLength = sizeof( struct PACKET_ZC_MAKINGARROW_LIST ) + count * sizeof( struct PACKET_ZC_MAKINGARROW_LIST_sub ); + WFIFOSET( fd, p->packetLength ); sd->menuskill_id = GC_POISONINGWEAPON; sd->menuskill_val = skill_lv; - WFIFOW(fd,2) = c * 2 + 4; - WFIFOSET(fd, WFIFOW(fd, 2)); - } else { - clif_skill_fail(sd,GC_POISONINGWEAPON,USESKILL_FAIL_GUILLONTINE_POISON,0); - return 0; + }else{ + clif_skill_fail( sd, GC_POISONINGWEAPON, USESKILL_FAIL_GUILLONTINE_POISON, 0 ); } - - return 1; } /// 0442 <Length>.W <count>.L <Skill_list>.W (ZC_SKILL_SELECT_REQUEST). @@ -18736,7 +19153,7 @@ int clif_autoshadowspell_list(struct map_session_data *sd) { nullpo_ret(sd); fd = sd->fd; - if( !fd ) + if( !session_isActive(fd) ) return 0; if( sd->menuskill_id == SC_AUTOSHADOWSPELL ) @@ -18894,7 +19311,7 @@ void clif_snap( struct block_list *bl, short x, short y ) { if( disguised(bl) ) { clif_send(buf, packet_len(0x8d2), bl, AREA_WOS); - WBUFL(buf,2) = -bl->id; + WBUFL(buf,2) = disguised_bl_id(bl->id); clif_send(buf, packet_len(0x8d2), bl, SELF); } else clif_send(buf,packet_len(0x8d2),bl, AREA); @@ -18950,11 +19367,31 @@ void clif_parse_reqworldinfo(int fd,struct map_session_data *sd) { clif_ackworldinfo(sd); } +static void clif_loadConfirm( struct map_session_data *sd ){ +#if PACKETVER_MAIN_NUM >= 20190403 || PACKETVER_RE_NUM >= 20190320 || PACKETVER_ZERO_NUM >= 20190410 + nullpo_retv( sd ); + + struct PACKET_ZC_LOAD_CONFIRM p; + + p.packetType = HEADER_ZC_LOAD_CONFIRM; + + clif_send( &p, sizeof(p), &sd->bl, SELF ); + + if (sd->instance_id > 0) + instance_reqinfo(sd, sd->instance_id); + if (sd->status.party_id > 0) + party_member_joined(sd); + if (sd->status.guild_id > 0) + guild_member_joined(sd); + if (sd->status.clan_id > 0) + clan_member_joined(sd); +#endif +} + /// unknown usage (CZ_BLOCKING_PLAY_CANCEL) /// 0447 -void clif_parse_blocking_playcancel(int fd,struct map_session_data *sd) { - //if(sd) - ; +void clif_parse_blocking_playcancel( int fd, struct map_session_data *sd ){ + clif_loadConfirm( sd ); } /// req world info (CZ_CLIENT_VERSION) @@ -19653,21 +20090,21 @@ void DumpUnknown(int fd,TBL_PC *sd,int cmd,int packet_len) /// Opens the roulette window /// 0A1A <result>.B <serial>.L <stage>.B <price index>.B <additional item id>.W <gold>.L <silver>.L <bronze>.L (ZC_ACK_OPEN_ROULETTE) void clif_roulette_open( struct map_session_data* sd ){ - nullpo_retv(sd); + nullpo_retv( sd ); - int fd = sd->fd; + struct packet_roulette_open_ack p; - WFIFOHEAD(fd,packet_len(0xa1a)); - WFIFOW(fd,0) = 0xa1a; - WFIFOB(fd,2) = 0; // result - WFIFOL(fd,3) = 0; // serial - WFIFOB(fd,7) = (sd->roulette.claimPrize) ? sd->roulette.stage - 1 : 0; - WFIFOB(fd,8) = (sd->roulette.claimPrize) ? sd->roulette.prizeIdx : -1; - WFIFOW(fd,9) = -1; //! TODO: Display bonus item - WFIFOL(fd,11) = sd->roulette_point.gold; - WFIFOL(fd,15) = sd->roulette_point.silver; - WFIFOL(fd,19) = sd->roulette_point.bronze; - WFIFOSET(fd,packet_len(0xa1a)); + p.PacketType = 0xa1a; + p.Result = 0; // result + p.Serial = 0; // serial + p.Step = (sd->roulette.claimPrize) ? sd->roulette.stage - 1 : 0; + p.Idx = (sd->roulette.claimPrize) ? sd->roulette.prizeIdx : -1; + p.AdditionItemID = -1; //! TODO: Display bonus item + p.GoldPoint = sd->roulette_point.gold; + p.SilverPoint = sd->roulette_point.silver; + p.BronzePoint = sd->roulette_point.bronze; + + clif_send( &p, sizeof( p ), &sd->bl, SELF ); } /// Request to open the roulette window @@ -19689,39 +20126,26 @@ void clif_parse_roulette_open( int fd, struct map_session_data* sd ){ void clif_roulette_info( struct map_session_data* sd ){ nullpo_retv(sd); - int fd = sd->fd; - int len = 8; // Initialize to header size -#if PACKETVER < 20180516 - int size = 8; -#else - int size = 12; + struct packet_roulette_info_ack p; + + p.PacketType = rouletteinfoackType; + p.PacketLength = sizeof(p); + p.RouletteSerial = 1; + + for( int i = 0, count = 0; i < MAX_ROULETTE_LEVEL; i++ ){ + for( int j = 0; j < MAX_ROULETTE_COLUMNS - i; j++ ){ + p.ItemInfo[count].Row = i; + p.ItemInfo[count].Position = j; + p.ItemInfo[count].ItemId = client_nameid( rd.nameid[i][j] ); + p.ItemInfo[count].Count = rd.qty[i][j]; +#if PACKETVER >= 20180511 + p.ItemInfo[count].unused = 0; #endif - - for( int i = 0; i < MAX_ROULETTE_LEVEL; i++ ){ - len += (MAX_ROULETTE_COLUMNS - i) * size; - } - - WFIFOHEAD(fd,len); - WFIFOW(fd,0) = 0xa1c; - WFIFOW(fd,2) = len; - WFIFOL(fd,4) = 1; // serial - - for(int i = 0, offset = 8; i < MAX_ROULETTE_LEVEL; i++) { - for(int j = 0; j < MAX_ROULETTE_COLUMNS - i; j++) { - WFIFOW(fd,offset + 0) = i; - WFIFOW(fd,offset + 2) = j; -#if PACKETVER < 20180516 - WFIFOW(fd,offset + 4) = rd.nameid[i][j]; - WFIFOW(fd,offset + 6) = rd.qty[i][j]; -#else - WFIFOL(fd,offset + 4) = rd.nameid[i][j]; - WFIFOL(fd,offset + 8) = rd.qty[i][j]; -#endif - offset += size; + count++; } } - WFIFOSET(fd,len); + clif_send( &p, sizeof(p), &sd->bl, SELF ); } /// Request the roulette reward data @@ -19756,13 +20180,13 @@ static void clif_roulette_recvitem_ack(struct map_session_data *sd, enum RECV_RO #if PACKETVER >= 20141016 nullpo_retv(sd); - int fd = sd->fd; + struct packet_roulette_itemrecv_ack p; - WFIFOHEAD(fd,packet_len(0xa22)); - WFIFOW(fd,0) = 0xa22; - WFIFOB(fd,2) = type; - WFIFOW(fd,3) = 0; //! TODO: Additional item - WFIFOSET(fd,packet_len(0xa22)); + p.PacketType = roulettercvitemackType; + p.Result = type; + p.AdditionItemID = 0; //! TODO: Additional item + + clif_send( &p, sizeof( p ), &sd->bl, SELF ); #endif } @@ -19798,21 +20222,21 @@ static uint8 clif_roulette_getitem(struct map_session_data *sd) { /// Update Roulette window with current stats /// 0A20 <result>.B <stage>.W <price index>.W <bonus item>.W <gold>.L <silver>.L <bronze>.L (ZC_ACK_GENERATE_ROULETTE) -void clif_roulette_generate( struct map_session_data *sd, unsigned char result, short stage, short prizeIdx, short bonusItemID ){ - nullpo_retv(sd); +void clif_roulette_generate( struct map_session_data *sd, unsigned char result, short stage, short prizeIdx, t_itemid bonusItemID ){ + nullpo_retv( sd ); - int fd = sd->fd; + struct packet_roulette_generate_ack p; - WFIFOHEAD(fd,packet_len(0xa20)); - WFIFOW(fd,0) = 0xa20; - WFIFOB(fd,2) = result; - WFIFOW(fd,3) = stage; - WFIFOW(fd,5) = prizeIdx; - WFIFOW(fd,7) = bonusItemID; - WFIFOL(fd,9) = sd->roulette_point.gold; - WFIFOL(fd,13) = sd->roulette_point.silver; - WFIFOL(fd,17) = sd->roulette_point.bronze; - WFIFOSET(fd,packet_len(0xa20)); + p.PacketType = roulettgenerateackType; + p.Result = result; + p.Step = stage; + p.Idx = prizeIdx; + p.AdditionItemID = bonusItemID; + p.RemainGold = sd->roulette_point.gold; + p.RemainSilver = sd->roulette_point.silver; + p.RemainBronze = sd->roulette_point.bronze; + + clif_send( &p, sizeof( p ), &sd->bl, SELF ); } /// Request to start the roulette @@ -20104,54 +20528,72 @@ void clif_parse_merge_item_cancel(int fd, struct map_session_data* sd) { * type: ITEMOBTAIN_TYPE_BOXITEM & ITEMOBTAIN_TYPE_MONSTER_ITEM "[playername] ... [sourcename] ... [itemname]" -> MsgStringTable[1629] * type: ITEMOBTAIN_TYPE_NPC "[playername] ... [itemname]" -> MsgStringTable[1870] **/ -void clif_broadcast_obtain_special_item(const char *char_name, unsigned short nameid, unsigned short container, enum BROADCASTING_SPECIAL_ITEM_OBTAIN type) { - unsigned char buf[9 + NAME_LENGTH * 2]; - unsigned short cmd = 0; - struct s_packet_db *info = NULL; +void clif_broadcast_obtain_special_item( const char *char_name, t_itemid nameid, t_itemid container, enum BROADCASTING_SPECIAL_ITEM_OBTAIN type ){ + char name[NAME_LENGTH]; - if (!(cmd = packet_db_ack[ZC_BROADCASTING_SPECIAL_ITEM_OBTAIN])) - return; - - if (!(info = &packet_db[cmd]) || info->len == 0) - return; - - WBUFW(buf, 0) = 0x7fd; - WBUFB(buf, 4) = type; - WBUFW(buf, 5) = nameid; - WBUFB(buf, 7) = NAME_LENGTH; - - if (battle_config.broadcast_hide_name) { - std::string dispname = std::string(char_name); - int hide = min(battle_config.broadcast_hide_name, dispname.length() - 1); - dispname.replace(dispname.length() - hide, hide, hide, '*'); - safestrncpy(WBUFCP(buf, 8), dispname.c_str(), NAME_LENGTH); + if( battle_config.broadcast_hide_name ){ + std::string dispname = std::string( char_name ); + int hide = min( battle_config.broadcast_hide_name, dispname.length() - 1 ); + dispname.replace( dispname.length() - hide, hide, hide, '*' ); + safestrncpy( name, dispname.c_str(), sizeof( name ) ); + }else{ + safestrncpy( name, char_name, sizeof( name ) ); } - else - safestrncpy(WBUFCP(buf, 8), char_name, NAME_LENGTH); - switch (type) { + switch( type ){ case ITEMOBTAIN_TYPE_BOXITEM: - WBUFW(buf, 2) = 11 + NAME_LENGTH; - WBUFB(buf, 8 + NAME_LENGTH) = 0; - WBUFW(buf, 9 + NAME_LENGTH) = container; - break; - - case ITEMOBTAIN_TYPE_MONSTER_ITEM: { - struct mob_db *db = mob_db(container); - WBUFW(buf, 2) = 9 + NAME_LENGTH * 2; - WBUFB(buf, 8 + NAME_LENGTH) = NAME_LENGTH; - safestrncpy(WBUFCP(buf, 9 + NAME_LENGTH), db->name, NAME_LENGTH); + struct packet_package_item_announce p; + + p.PacketType = package_item_announceType; + p.type = type; + p.ItemID = client_nameid( nameid ); + p.len = NAME_LENGTH; + safestrncpy( p.Name, name, sizeof( p.Name ) ); + p.unknown = 0x2; // some strange byte, IDA shows.. BYTE3(BoxItemIDLength) = 2; + p.BoxItemID = client_nameid( container ); + +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + p.PacketLength = 15 + p.len; +#else + p.PacketLength = 11 + p.len; +#endif + + clif_send( &p, p.PacketLength, NULL, ALL_CLIENT ); } break; + case ITEMOBTAIN_TYPE_MONSTER_ITEM: case ITEMOBTAIN_TYPE_NPC: - default: - WBUFW(buf, 2) = 8 + NAME_LENGTH; + { + struct packet_item_drop_announce p; + + p.PacketType = item_drop_announceType; + p.type = type; + p.ItemID = client_nameid( nameid ); + p.len = NAME_LENGTH; + safestrncpy( p.Name, name, sizeof( p.Name ) ); + + if( type == ITEMOBTAIN_TYPE_MONSTER_ITEM ){ + std::shared_ptr<s_mob_db> db = mob_db.find( container ); + + p.monsterNameLen = NAME_LENGTH; + safestrncpy( p.monsterName, db->name.c_str(), NAME_LENGTH ); + }else{ + p.monsterNameLen = 0; + p.monsterName[0] = '\0'; + } + +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + p.PacketLength = 12 + p.len + p.monsterNameLen; +#else + p.PacketLength = 8 + p.len + p.monsterNameLen; +#endif + + clif_send( &p, p.PacketLength, NULL, ALL_CLIENT ); + } break; } - - clif_send(buf, WBUFW(buf, 2), NULL, ALL_CLIENT); } /// Show body view windows (ZC_DRESSROOM_OPEN). @@ -20182,7 +20624,7 @@ void clif_parse_Oneclick_Itemidentify(int fd, struct map_session_data *sd) { // - Invalid item ID or item doesn't exist // - Item is already identified if (idx < 0 || idx >= MAX_INVENTORY || - sd->inventory.u.items_inventory[idx].nameid <= 0 || sd->inventory_data[idx] == NULL || + sd->inventory.u.items_inventory[idx].nameid == 0 || sd->inventory_data[idx] == NULL || sd->inventory.u.items_inventory[idx].identify) return; @@ -20238,9 +20680,7 @@ void clif_navigateTo(struct map_session_data *sd, const char* mapname, uint16 x, /// Send hat effects to the client (ZC_HAT_EFFECT). /// 0A3B <Length>.W <AID>.L <Status>.B { <HatEffectId>.W } void clif_hat_effects( struct map_session_data* sd, struct block_list* bl, enum send_target target ){ -#if PACKETVER >= 20150513 - unsigned char* buf; - int len,i; +#if PACKETVER_MAIN_NUM >= 20150507 || PACKETVER_RE_NUM >= 20150429 || defined(PACKETVER_ZERO) struct map_session_data *tsd; struct block_list* tbl; @@ -20252,39 +20692,40 @@ void clif_hat_effects( struct map_session_data* sd, struct block_list* bl, enum tbl = bl; } - if( !tsd->hatEffectCount ) + nullpo_retv( tsd ); + + if( tsd->hatEffects.empty() ){ return; - - len = 9 + tsd->hatEffectCount * 2; - - buf = (unsigned char*)aMalloc( len ); - - WBUFW(buf,0) = 0xa3b; - WBUFW(buf,2) = len; - WBUFL(buf,4) = tsd->bl.id; - WBUFB(buf,8) = 1; - - for( i = 0; i < tsd->hatEffectCount; i++ ){ - WBUFW(buf,9+i*2) = tsd->hatEffectIDs[i]; } - clif_send(buf, len,tbl,target); + struct PACKET_ZC_HAT_EFFECT* p = (struct PACKET_ZC_HAT_EFFECT*)packet_buffer; - aFree(buf); + p->packetType = HEADER_ZC_HAT_EFFECT; + p->packetLength = (int16)( sizeof( struct PACKET_ZC_HAT_EFFECT ) + sizeof( int16 ) * tsd->hatEffects.size() ); + p->aid = tsd->bl.id; + p->status = 1; + + for( size_t i = 0; i < tsd->hatEffects.size(); i++ ){ + p->effects[i] = tsd->hatEffects[i]; + } + + clif_send( p, p->packetLength, tbl, target ); #endif } void clif_hat_effect_single( struct map_session_data* sd, uint16 effectId, bool enable ){ -#if PACKETVER >= 20150513 - unsigned char buf[13]; +#if PACKETVER_MAIN_NUM >= 20150507 || PACKETVER_RE_NUM >= 20150429 || defined(PACKETVER_ZERO) + nullpo_retv( sd ); - WBUFW(buf,0) = 0xa3b; - WBUFW(buf,2) = 13; - WBUFL(buf,4) = sd->bl.id; - WBUFB(buf,8) = enable; - WBUFL(buf,9) = effectId; + struct PACKET_ZC_HAT_EFFECT* p = (struct PACKET_ZC_HAT_EFFECT*)packet_buffer; - clif_send(buf,13,&sd->bl,AREA); + p->packetType = HEADER_ZC_HAT_EFFECT; + p->packetLength = (int16)( sizeof( struct PACKET_ZC_HAT_EFFECT ) + sizeof( int16 ) ); + p->aid = sd->bl.id; + p->status = enable; + p->effects[0] = effectId; + + clif_send( p, p->packetLength, &sd->bl, AREA ); #endif } @@ -20293,26 +20734,26 @@ void clif_hat_effect_single( struct map_session_data* sd, uint16 effectId, bool /// 09b2 <item id>.W <remaining time>.L (ZC_NOTIFY_BARGAIN_SALE_SELLING) void clif_sale_start( struct sale_item_data* sale_item, struct block_list* bl, enum send_target target ){ #if PACKETVER_SUPPORTS_SALES - unsigned char buf[8]; + struct PACKET_ZC_NOTIFY_BARGAIN_SALE_SELLING p; - WBUFW(buf, 0) = 0x9b2; - WBUFW(buf, 2) = sale_item->nameid; - WBUFL(buf, 4) = (uint32)(sale_item->end - time(NULL)); // time in S + p.packetType = HEADER_ZC_NOTIFY_BARGAIN_SALE_SELLING; + p.itemId = client_nameid( sale_item->nameid ); + p.remainingTime = (uint32)(sale_item->end - time(NULL)); // time in S - clif_send(buf, 8, bl, target); + clif_send( &p, sizeof( p ), bl, target ); #endif } -/// Notify the clien that a sale has ended +/// Notify the client that a sale has ended /// 09b3 <item id>.W (ZC_NOTIFY_BARGAIN_SALE_CLOSE) void clif_sale_end( struct sale_item_data* sale_item, struct block_list* bl, enum send_target target ){ #if PACKETVER_SUPPORTS_SALES - unsigned char buf[4]; + struct PACKET_ZC_NOTIFY_BARGAIN_SALE_CLOSE p; - WBUFW(buf, 0) = 0x9b3; - WBUFW(buf, 2) = sale_item->nameid; + p.packetType = HEADER_ZC_NOTIFY_BARGAIN_SALE_CLOSE; + p.itemId = client_nameid( sale_item->nameid ); - clif_send(buf, 4, bl, target); + clif_send( &p, sizeof( p ), bl, target ); #endif } @@ -20320,13 +20761,13 @@ void clif_sale_end( struct sale_item_data* sale_item, struct block_list* bl, enu /// 09c4 <item id>.W <amount>.L (ZC_ACK_COUNT_BARGAIN_SALE_ITEM) void clif_sale_amount( struct sale_item_data* sale_item, struct block_list* bl, enum send_target target ){ #if PACKETVER_SUPPORTS_SALES - unsigned char buf[8]; + struct PACKET_ZC_ACK_COUNT_BARGAIN_SALE_ITEM p; - WBUFW(buf, 0) = 0x9c4; - WBUFW(buf, 2) = sale_item->nameid; - WBUFL(buf, 4) = sale_item->amount; + p.packetType = HEADER_ZC_ACK_COUNT_BARGAIN_SALE_ITEM; + p.itemId = client_nameid( sale_item->nameid ); + p.amount = sale_item->amount; - clif_send(buf, 8, bl, target); + clif_send( &p, sizeof( p ), bl, target ); #endif } @@ -20334,13 +20775,15 @@ void clif_sale_amount( struct sale_item_data* sale_item, struct block_list* bl, /// 09ac <account id>.L <item id>.W (CZ_REQ_CASH_BARGAIN_SALE_ITEM_INFO) void clif_parse_sale_refresh( int fd, struct map_session_data* sd ){ #if PACKETVER_SUPPORTS_SALES + struct PACKET_CZ_REQ_CASH_BARGAIN_SALE_ITEM_INFO* p = (struct PACKET_CZ_REQ_CASH_BARGAIN_SALE_ITEM_INFO*)RFIFOP( fd, 0 ); + struct sale_item_data* sale; - if( RFIFOL(fd, 2) != sd->status.account_id ){ + if( p->AID != sd->status.account_id ){ return; } - sale = sale_find_item( RFIFOW(fd, 6), true ); + sale = sale_find_item( p->itemId, true ); if( sale == NULL ){ return; @@ -20427,20 +20870,21 @@ void clif_parse_sale_close(int fd, struct map_session_data* sd) { /// 09ad <result>.W <item id>.W <price>.L (ZC_ACK_CASH_BARGAIN_SALE_ITEM_INFO) void clif_sale_search_reply( struct map_session_data* sd, struct cash_item_data* item ){ #if PACKETVER_SUPPORTS_SALES - int fd = sd->fd; + struct PACKET_ZC_ACK_CASH_BARGAIN_SALE_ITEM_INFO p; + + p.packetType = HEADER_ZC_ACK_CASH_BARGAIN_SALE_ITEM_INFO; - WFIFOHEAD(fd, 10); - WFIFOW(fd, 0) = 0x9ad; if( item != NULL ){ - WFIFOW(fd, 2) = 0; - WFIFOW(fd, 4) = item->nameid; - WFIFOL(fd, 6) = item->price; + p.result = 0; + p.itemId = client_nameid( item->nameid ); + p.price = item->price; }else{ - WFIFOW(fd, 2) = 1; - WFIFOW(fd, 4) = 0; - WFIFOL(fd, 6) = 0; + p.result = 1; + p.itemId = 0; + p.price = 0; } - WFIFOSET(fd, 10); + + clif_send( &p, sizeof( p ), &sd->bl, SELF ); #endif } @@ -20496,38 +20940,24 @@ void clif_sale_add_reply( struct map_session_data* sd, enum e_sale_add_result re /// A client request to put an item on sale. /// 09ae <account id>.L <item id>.W <amount>.L <start time>.L <hours on sale>.B (CZ_REQ_APPLY_BARGAIN_SALE_ITEM) -/// 0a3d <account id>.L <item id>.W <amount>.L <start time>.L <hours on sale>.W +/// 0a3d <account id>.L <item id>.W <amount>.L <start time>.L <hours on sale>.W (CZ_REQ_APPLY_BARGAIN_SALE_ITEM2) void clif_parse_sale_add( int fd, struct map_session_data* sd ){ #if PACKETVER_SUPPORTS_SALES - int32 count; - int16 nameid; - int startTime; - int endTime; - uint16 sellingHours; + nullpo_retv( sd ); - nullpo_retv(sd); + struct PACKET_CZ_REQ_APPLY_BARGAIN_SALE_ITEM* p = (struct PACKET_CZ_REQ_APPLY_BARGAIN_SALE_ITEM*)RFIFOP( fd, 0 ); - if( RFIFOL(fd, 2) != sd->status.account_id ){ + if( p->AID != sd->status.account_id ){ return; } if( !sd->state.sale_open ){ return; } - - nameid = RFIFOW(fd, 6); - count = RFIFOL(fd, 8); - startTime = RFIFOL(fd, 12); -#if PACKETVER >= 20150520 - if( RFIFOW(fd,0) == 0xa3d ) - sellingHours = RFIFOW(fd, 16); - else -#endif - sellingHours = RFIFOB(fd, 16); - endTime = startTime + sellingHours * 60 * 60; + time_t endTime = p->startTime + p->hours * 60 * 60; - clif_sale_add_reply( sd, sale_add_item(nameid,count,startTime,endTime) ); + clif_sale_add_reply( sd, sale_add_item( p->itemId, p->amount, p->startTime, endTime ) ); #endif } @@ -20548,9 +20978,11 @@ void clif_sale_remove_reply( struct map_session_data* sd, bool failed ){ /// 09b0 <account id>.L <item id>.W (CZ_REQ_REMOVE_BARGAIN_SALE_ITEM) void clif_parse_sale_remove( int fd, struct map_session_data* sd ){ #if PACKETVER_SUPPORTS_SALES - nullpo_retv(sd); + nullpo_retv( sd ); - if( RFIFOL(fd, 2) != sd->status.account_id ){ + struct PACKET_CZ_REQ_REMOVE_BARGAIN_SALE_ITEM* p = (struct PACKET_CZ_REQ_REMOVE_BARGAIN_SALE_ITEM*)RFIFOP( fd, 0 ); + + if( p->AID != sd->status.account_id ){ return; } @@ -20558,7 +20990,7 @@ void clif_parse_sale_remove( int fd, struct map_session_data* sd ){ return; } - clif_sale_remove_reply(sd, !sale_remove_item(RFIFOW(fd, 6))); + clif_sale_remove_reply( sd, !sale_remove_item( p->itemId ) ); #endif } @@ -20567,7 +20999,7 @@ void clif_parse_sale_remove( int fd, struct map_session_data* sd ){ /** * Sends all achievement data to the client (ZC_ALL_ACH_LIST). - * 0a23 <packetType>.W <packetLength>.W <ACHCount>.L <ACHPoint>.L + * 0a23 <packetLength>.W <ACHCount>.L <ACHPoint>.L */ void clif_achievement_list_all(struct map_session_data *sd) { @@ -20609,7 +21041,7 @@ void clif_achievement_list_all(struct map_session_data *sd) /** * Sends a single achievement's data to the client (ZC_ACH_UPDATE). - * 0a24 <packetType>.W <ACHPoint>.L + * 0a24 <ACHPoint>.L */ void clif_achievement_update(struct map_session_data *sd, struct achievement *ach, int count) { @@ -20643,7 +21075,7 @@ void clif_achievement_update(struct map_session_data *sd, struct achievement *ac /** * Checks if an achievement reward can be rewarded (CZ_REQ_ACH_REWARD). - * 0a25 <packetType>.W <achievementID>.L + * 0a25 <achievementID>.L */ void clif_parse_AchievementCheckReward(int fd, struct map_session_data *sd) { @@ -20657,7 +21089,7 @@ void clif_parse_AchievementCheckReward(int fd, struct map_session_data *sd) /** * Returns the result of achievement_check_reward (ZC_REQ_ACH_REWARD_ACK). - * 0a26 <packetType>.W <result>.W <achievementID>.L + * 0a26 <result>.W <achievementID>.L */ void clif_achievement_reward_ack(int fd, unsigned char result, int achievement_id) { @@ -20672,7 +21104,9 @@ void clif_achievement_reward_ack(int fd, unsigned char result, int achievement_i /// 09fb <packetType>.W <packetLength>.W <evolutionPetEggITID>.W (CZ_PET_EVOLUTION) void clif_parse_pet_evolution( int fd, struct map_session_data *sd ){ #if PACKETVER >= 20141008 - auto pet = pet_db_search(RFIFOW(fd, 4), PET_EGG); + const struct PACKET_CZ_PET_EVOLUTION *p = (struct PACKET_CZ_PET_EVOLUTION *)RFIFOP( fd, 0 ); + + auto pet = pet_db_search( p->EvolvedPetEggID, PET_EGG ); if (!pet) { clif_pet_evolution_result(sd, e_pet_evolution_result::FAIL_NOT_PETEGG); @@ -20820,9 +21254,11 @@ void clif_parse_private_airship_request( int fd, struct map_session_data* sd ){ return; } + const struct PACKET_CZ_PRIVATE_AIRSHIP_REQUEST *p = (struct PACKET_CZ_PRIVATE_AIRSHIP_REQUEST *)RFIFOP( fd, 0 ); + char mapname[MAP_NAME_LENGTH_EXT]; - safestrncpy( mapname, RFIFOCP( fd, 2 ), MAP_NAME_LENGTH_EXT ); + safestrncpy( mapname, p->mapName, MAP_NAME_LENGTH_EXT ); int16 mapindex = mapindex_name2id( mapname ); @@ -20858,7 +21294,7 @@ void clif_parse_private_airship_request( int fd, struct map_session_data* sd ){ return; } - uint16 item_id = RFIFOW( fd, 2 + MAP_NAME_LENGTH_EXT ); + t_itemid item_id = p->ItemID; // Check if the item sent by the client is known to us if( !itemdb_group_item_exists(IG_PRIVATE_AIRSHIP, item_id) ){ @@ -20893,42 +21329,43 @@ void clif_guild_storage_log( struct map_session_data* sd, std::vector<struct gui nullpo_retv( sd ); int fd = sd->fd; - int size = 8; - int sub = 83; + int16 size = sizeof( struct PACKET_ZC_ACK_GUILDSTORAGE_LOG ); if( result == GUILDSTORAGE_LOG_FINAL_SUCCESS ){ - size += log.size() * sub; + size += static_cast<int16>(log.size()) * sizeof( struct PACKET_ZC_ACK_GUILDSTORAGE_LOG_sub ); }else{ log.clear(); } - WFIFOHEAD(fd, size); - WFIFOW(fd, 0) = 0x9DA; - WFIFOW(fd, 2) = size; - WFIFOW(fd, 4) = result; - WFIFOW(fd, 6) = (uint16)log.size(); + WFIFOHEAD( fd, size ); + struct PACKET_ZC_ACK_GUILDSTORAGE_LOG *p = (struct PACKET_ZC_ACK_GUILDSTORAGE_LOG*)WFIFOP( fd, 0 ); + + p->packetType = HEADER_ZC_ACK_GUILDSTORAGE_LOG; + p->PacketLength = size; + p->result = result; + p->amount = (uint16)log.size(); if( result == GUILDSTORAGE_LOG_FINAL_SUCCESS ){ - for (int offset = 8, i = 0; i < log.size(); i++, offset += sub) { + for( int i = 0; i < log.size(); i++ ){ + struct PACKET_ZC_ACK_GUILDSTORAGE_LOG_sub* item = &p->items[i]; struct guild_log_entry& entry = log[i]; - uint16 viewid = itemdb_viewid( entry.item.nameid ); - WFIFOL(fd, offset) = entry.id; - WFIFOW(fd, offset + 4) = viewid > 0 ? viewid : entry.item.nameid; - WFIFOL(fd, offset + 6) = (uint16)(entry.amount > 0 ? entry.amount : (entry.amount * -1)); - WFIFOB(fd, offset + 10) = entry.amount > 0; // action = true(put), false(get) - WFIFOL(fd, offset + 11) = entry.item.refine; - WFIFOQ(fd, offset + 15) = entry.item.unique_id; - WFIFOB(fd, offset + 23) = entry.item.identify; - WFIFOW(fd, offset + 24) = itemtype(entry.item.nameid); - clif_addcards(WFIFOP(fd, offset + 26), &entry.item); - safestrncpy(WFIFOCP(fd, offset + 34), entry.name, NAME_LENGTH); - safestrncpy(WFIFOCP(fd, offset + 34 + NAME_LENGTH), entry.time, NAME_LENGTH); - WFIFOB(fd, offset + 34 + 2 * NAME_LENGTH) = entry.item.attribute; + item->id = entry.id; + item->itemId = client_nameid( entry.item.nameid ); + item->amount = (uint16)( entry.amount > 0 ? entry.amount : ( entry.amount * -1 ) ); + item->action = entry.amount > 0; // action = true(put), false(get) + item->refine = entry.item.refine; + item->uniqueId = entry.item.unique_id; + item->IsIdentified = entry.item.identify; + item->itemType = itemtype( entry.item.nameid ); + clif_addcards( &item->slot, &entry.item ); + safestrncpy( item->name, entry.name, NAME_LENGTH ); + safestrncpy( item->time, entry.time, NAME_LENGTH ); + item->attribute = entry.item.attribute; } } - - WFIFOSET(fd, size); + + WFIFOSET( fd, p->PacketLength ); #endif } @@ -21161,6 +21598,379 @@ void clif_parse_equipswitch_request_single( int fd, struct map_session_data* sd #endif } +void clif_parse_StartUseSkillToId( int fd, struct map_session_data* sd ){ +#if PACKETVER_MAIN_NUM >= 20181002 || PACKETVER_RE_NUM >= 20181002 || PACKETVER_ZERO_NUM >= 20181010 + const struct PACKET_CZ_START_USE_SKILL *p = (struct PACKET_CZ_START_USE_SKILL *)RFIFOP( fd, 0 ); + + // Only rolling cutter is supported for now + if( p->skillId != GC_ROLLINGCUTTER ){ + return; + } + + // Already running - cant happen on officials, since only one skill is supported + if( sd->skill_keep_using.skill_id != 0 ){ + return; + } + + sd->skill_keep_using.tid = INVALID_TIMER; + sd->skill_keep_using.skill_id = p->skillId; + sd->skill_keep_using.level = p->skillLv; + sd->skill_keep_using.target = p->targetId; + + clif_parse_skill_toid( sd, sd->skill_keep_using.skill_id, sd->skill_keep_using.level, sd->skill_keep_using.target ); +#endif +} + +void clif_parse_StopUseSkillToId( int fd, struct map_session_data* sd ){ +#if PACKETVER_MAIN_NUM >= 20181002 || PACKETVER_RE_NUM >= 20181002 || PACKETVER_ZERO_NUM >= 20181010 + const struct PACKET_CZ_STOP_USE_SKILL *p = (struct PACKET_CZ_STOP_USE_SKILL *)RFIFOP( fd, 0 ); + + // Not running + if( sd->skill_keep_using.skill_id == 0 ){ + return; + } + +#if 0 + // Hack + if( p->skillId != sd->skill_keep_using.skill_id ){ + return; + } +#endif + + if( sd->skill_keep_using.tid != INVALID_TIMER ){ + delete_timer( sd->skill_keep_using.tid, skill_keep_using ); + sd->skill_keep_using.tid = INVALID_TIMER; + } + sd->skill_keep_using.skill_id = 0; + sd->skill_keep_using.level = 0; + sd->skill_keep_using.target = 0; +#endif +} + +void clif_ping( struct map_session_data* sd ){ +#if PACKETVER_MAIN_NUM >= 20190213 || PACKETVER_RE_NUM >= 20190213 || PACKETVER_ZERO_NUM >= 20190130 + nullpo_retv( sd ); + + int fd = sd->fd; + + if( !session_isActive( fd ) ){ + return; + } + + struct PACKET_ZC_PING p; + + p.packetType = HEADER_ZC_PING; + + clif_send( &p, sizeof( p ), &sd->bl, SELF ); +#endif +} + +int clif_ping_timer_sub( struct map_session_data *sd, va_list ap ){ + nullpo_ret( sd ); + + int fd = sd->fd; + + if( !session_isActive( fd ) ){ + return 0; + } + + t_tick tick = va_arg( ap, t_tick ); + + if( session[fd]->wdata_tick + battle_config.ping_time < tick ){ + clif_ping( sd ); + } + + return 0; +} + +TIMER_FUNC( clif_ping_timer ){ + map_foreachpc( clif_ping_timer_sub, gettick() ); + + return 0; +} + +/** + * Opens the refine UI on the designated client. + * 0aa0 + */ +void clif_refineui_open( struct map_session_data* sd ){ +#if PACKETVER >= 20161012 + nullpo_retv( sd ); + + struct PACKET_ZC_REFINE_OPEN_WINDOW p; + + p.packetType = HEADER_ZC_REFINE_OPEN_WINDOW; + + clif_send( &p, sizeof( p ), &sd->bl, SELF ); + + sd->state.refineui_open = true; +#endif +} + +/** + * Parses cancel/close of the refine UI on client side. + * 0aa4 + */ +void clif_parse_refineui_close( int fd, struct map_session_data* sd ){ +#if PACKETVER >= 20161012 + sd->state.refineui_open = false; +#endif +} + +/** + * Adds the selected item into the refine UI and sends the possible materials + * to the client. + * 0aa2 <length>.W <index>.W <catalyst count>.B { <material>.W <chance>.B <price>.L }* + */ +void clif_refineui_info( struct map_session_data* sd, uint16 index ){ +#if PACKETVER >= 20161012 + int fd = sd->fd; + + // Get the item db reference + struct item_data* id = sd->inventory_data[index]; + + // No item data was found + if( id == NULL ){ + return; + } + + // Check the inventory + struct item* item = &sd->inventory.u.items_inventory[index]; + + // No item was found at the given index + if( item == NULL ){ + return; + } + + // Check if the item is identified + if( !item->identify ){ + return; + } + + // Check if the item is broken + if( item->attribute ){ + return; + } + + std::shared_ptr<s_refine_level_info> info = refine_db.findLevelInfo( *id, *item ); + + // No refine possible + if( info == nullptr ){ + return; + } + + // No possibilities were found + if( info->costs.empty() ){ + return; + } + + uint16 length = (uint16)( sizeof( struct PACKET_ZC_REFINE_ADD_ITEM ) + REFINE_COST_MAX * sizeof( struct PACKET_ZC_REFINE_ADD_ITEM_SUB ) ); + + // Preallocate the size + WFIFOHEAD( fd, length ); + + struct PACKET_ZC_REFINE_ADD_ITEM* p = (struct PACKET_ZC_REFINE_ADD_ITEM*)WFIFOP( fd, 0 ); + + p->packetType = HEADER_ZC_REFINE_ADD_ITEM; + p->itemIndex = client_index( index ); + p->blacksmithBlessing = (uint8)info->blessing_amount; + + uint16 count = 0; + + for( uint16 i = REFINE_COST_NORMAL; i < REFINE_COST_MAX; i++ ){ + std::shared_ptr<s_refine_cost> cost = util::umap_find( info->costs, i ); + + if( cost != nullptr ){ + p->req[count].itemId = client_nameid( cost->nameid ); + p->req[count].chance = (uint8)( cost->chance / 100 ); + p->req[count].zeny = cost->zeny; + count++; + } + } + + p->packtLength = (uint16)( sizeof( struct PACKET_ZC_REFINE_ADD_ITEM ) + count * sizeof( struct PACKET_ZC_REFINE_ADD_ITEM_SUB ) ); + + WFIFOSET( fd, p->packtLength ); +#endif +} + +/** + * Client request to add an item to the refine UI. + * 0aa1 <index>.W + */ +void clif_parse_refineui_add( int fd, struct map_session_data* sd ){ +#if PACKETVER >= 20161012 + struct PACKET_CZ_REFINE_ADD_ITEM* p = (struct PACKET_CZ_REFINE_ADD_ITEM*)RFIFOP( fd, 0 ); + + uint16 index = server_index( p->index ); + + // Check if the refine UI is open + if( !sd->state.refineui_open ){ + return; + } + + // Check if the index is valid + if( index >= MAX_INVENTORY ){ + return; + } + + // Send out the requirements for the refine process + clif_refineui_info( sd, index ); +#endif +} + +/** + * Client requests to try to refine an item. + * 0aa3 <index>.W <material>.W <catalyst>.B + */ +void clif_parse_refineui_refine( int fd, struct map_session_data* sd ){ +#if PACKETVER >= 20161012 + struct PACKET_CZ_REFINE_ITEM_REQUEST* p = (struct PACKET_CZ_REFINE_ITEM_REQUEST*)RFIFOP( fd, 0 ); + + uint16 index = server_index( p->index ); + t_itemid material = p->itemId; + int16 j; + + // Check if the refine UI is open + if( !sd->state.refineui_open ){ + return; + } + + // Check if the index is valid + if( index >= MAX_INVENTORY ){ + return; + } + + // Get the item db reference + struct item_data* id = sd->inventory_data[index]; + + // No item data was found + if( id == NULL ){ + return; + } + + // Check the inventory + struct item* item = &sd->inventory.u.items_inventory[index]; + + // No item was found at the given index + if( item == NULL ){ + return; + } + + // Check if the item is identified + if( !item->identify ){ + return; + } + + // Check if the item is broken + if( item->attribute ){ + return; + } + + std::shared_ptr<s_refine_level_info> info = refine_db.findLevelInfo( *id, *item ); + + // No refine possible + if( info == nullptr ){ + return; + } + + // No possibilities were found + if( info->costs.empty() ){ + return; + } + + // Check if the player has the selected material + if( ( j = pc_search_inventory( sd, material ) ) < 0 ){ + return; + } + + int16 blacksmith_index = -1; + uint16 blacksmith_amount = 0; + + // Check if the player has enough blacksmith blessings + if( p->blacksmithBlessing != 0 ){ + blacksmith_amount = info->blessing_amount; + + // Player tried to use blacksmith blessing on a refine level, where it is not available + if( blacksmith_amount == 0 ){ + return; + } + + // Check if the player has blacksmith blessings + if( ( blacksmith_index = pc_search_inventory( sd, ITEMID_BLACKSMITH_BLESSING ) ) < 0 ){ + return; + } + + // Check if the player has enough blacksmith blessings + if( sd->inventory.u.items_inventory[blacksmith_index].amount < blacksmith_amount ){ + return; + } + } + + std::shared_ptr<s_refine_cost> cost = nullptr; + + for( const auto& pair : info->costs ){ + if( pair.second->nameid == material ){ + cost = pair.second; + break; + } + } + + // The material was not in the list of possible materials + if( cost == nullptr ){ + return; + } + + // Try to pay for the refine + if( pc_payzeny( sd, cost->zeny, LOG_TYPE_CONSUME, NULL ) ){ + clif_npc_buy_result( sd, 1 ); // "You do not have enough zeny." + return; + } + + // Delete the required material + if( pc_delitem( sd, j, 1, 0, 0, LOG_TYPE_CONSUME ) ){ + return; + } + + // Delete the required blacksmith blessings + if( blacksmith_amount > 0 && pc_delitem( sd, blacksmith_index, blacksmith_amount, 0, 0, LOG_TYPE_CONSUME ) ){ + return; + } + + // Try to refine the item + if( cost->chance >= ( rnd() % 10000 ) ){ + // Success + item->refine = cap_value( item->refine + 1, 0, MAX_REFINE ); + clif_misceffect( &sd->bl, 3 ); + clif_refine( fd, 0, index, item->refine ); + achievement_update_objective( sd, AG_ENCHANT_SUCCESS, 2, id->wlv, item->refine ); + clif_refineui_info( sd, index ); + }else{ + // Failure + + // Blacksmith blessings were used to prevent breaking and downgrading + if( blacksmith_amount > 0 ){ + clif_refine( fd, 3, index, item->refine ); + // Delete the item if it is breakable + }else if( cost->breaking_rate > 0 && ( rnd() % 10000 ) < cost->breaking_rate ){ + clif_refine( fd, 1, index, item->refine ); + pc_delitem( sd, index, 1, 0, 0, LOG_TYPE_CONSUME ); + // Downgrade the item if necessary + }else if( cost->downgrade_amount > 0 ){ + item->refine = cap_value( item->refine - cost->downgrade_amount, 0, MAX_REFINE ); + clif_refine( fd, 2, index, item->refine ); + clif_refineui_info(sd, index); + // Only show failure, but dont do anything + }else{ + clif_refine( fd, 3, index, item->refine ); + } + + clif_misceffect( &sd->bl, 2 ); + achievement_update_objective( sd, AG_ENCHANT_FAIL, 1, 1 ); + } +#endif +} + /*========================================== * Main client packet processing function *------------------------------------------*/ @@ -21270,8 +22080,14 @@ static int clif_parse(int fd) return 0; } } - if ((int)RFIFOREST(fd) < packet_len) + if ((int)RFIFOREST(fd) < packet_len){ + ShowWarning( "clif_parse: Received packet 0x%04x with expected packet length %d, but only %d bytes remaining, disconnecting session #%d.\n", cmd, packet_len, RFIFOREST( fd ), fd ); +#ifdef DUMP_INVALID_PACKET + ShowDump( RFIFOP( fd, 0 ), RFIFOREST( fd ) ); +#endif + set_eof( fd ); return 0; // not enough data received to form the packet + } #ifdef PACKET_OBFUSCATION RFIFOW(fd, 0) = cmd; @@ -21379,10 +22195,17 @@ void do_init_clif(void) { add_timer_func_list(clif_clearunit_delayed_sub, "clif_clearunit_delayed_sub"); add_timer_func_list(clif_delayquit, "clif_delayquit"); +#if PACKETVER_MAIN_NUM >= 20190403 || PACKETVER_RE_NUM >= 20190320 + add_timer_func_list( clif_ping_timer, "clif_ping_timer" ); + + if( battle_config.ping_timer_interval > 0 ){ + add_timer_interval( gettick() + battle_config.ping_timer_interval * 1000, clif_ping_timer, 0, 0, battle_config.ping_timer_interval * 1000 ); + } +#endif + delay_clearunit_ers = ers_new(sizeof(struct block_list),"clif.cpp::delay_clearunit_ers",ERS_OPT_CLEAR); } void do_final_clif(void) { ers_destroy(delay_clearunit_ers); } - diff --git a/src/map/clif.hpp b/src/map/clif.hpp index a621ed9941..8425fdd471 100644 --- a/src/map/clif.hpp +++ b/src/map/clif.hpp @@ -13,6 +13,7 @@ #include "../common/mmo.hpp" #include "../common/timer.hpp" // t_tick +#include "packets.hpp" #include "script.hpp" struct Channel; @@ -43,11 +44,14 @@ struct achievement; struct guild_log_entry; enum e_guild_storage_log : uint16; enum e_bg_queue_apply_ack : uint16; +enum e_instance_notify : uint8; enum e_PacketDBVersion { // packet DB MIN_PACKET_DB = 0x064, - MAX_PACKET_DB = 0xAFF, + MAX_PACKET_DB = 0xBFF, +#if !defined(MAX_PACKET_POS) MAX_PACKET_POS = 20, +#endif }; enum e_packet_ack : uint8_t{ @@ -570,6 +574,10 @@ enum e_config_type : uint32 { CONFIG_HOMUNCULUS_AUTOFEED }; +enum e_memorial_dungeon_command : uint16 { + COMMAND_MEMORIALDUNGEON_DESTROY_FORCE = 0x3, +}; + int clif_setip(const char* ip); void clif_setbindip(const char* ip); void clif_setport(uint16 port); @@ -588,7 +596,7 @@ void clif_clearflooritem(struct flooritem_data *fitem, int fd); void clif_clearunit_single(int id, clr_type type, int fd); void clif_clearunit_area(struct block_list* bl, clr_type type); void clif_clearunit_delayed(struct block_list* bl, clr_type type, t_tick tick); -int clif_spawn(struct block_list *bl); //area +int clif_spawn(struct block_list *bl, bool walking = false); //area void clif_walkok(struct map_session_data *sd); // self void clif_move(struct unit_data *ud); //area void clif_changemap(struct map_session_data *sd, short m, int x, int y); //self @@ -658,7 +666,7 @@ void clif_soundeffect(struct map_session_data* sd, struct block_list* bl, const void clif_soundeffectall(struct block_list* bl, const char* name, int type, enum send_target coverage); void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, int target_id, t_tick tick); void clif_parse_LoadEndAck(int fd,struct map_session_data *sd); -void clif_hotkeys_send(struct map_session_data *sd); +void clif_hotkeys_send(struct map_session_data *sd, int tab); // trade void clif_traderequest(struct map_session_data* sd, const char* name); @@ -690,9 +698,9 @@ void clif_skillinfo(struct map_session_data *sd,int skill_id, int inf); void clif_addskill(struct map_session_data *sd, int skill_id); void clif_deleteskill(struct map_session_data *sd, int skill_id); -void clif_skillcasting(struct block_list* bl, int src_id, int dst_id, int dst_x, int dst_y, uint16 skill_id, int property, int casttime); +void clif_skillcasting(struct block_list* bl, int src_id, int dst_id, int dst_x, int dst_y, uint16 skill_id, uint16 skill_lv, int property, int casttime); void clif_skillcastcancel(struct block_list* bl); -void clif_skill_fail(struct map_session_data *sd,uint16 skill_id,enum useskill_fail_cause cause,int btype); +void clif_skill_fail(struct map_session_data *sd,uint16 skill_id,enum useskill_fail_cause cause,int btype, t_itemid itemId = 0); void clif_skill_cooldown(struct map_session_data *sd, uint16 skill_id, t_tick tick); int clif_skill_damage(struct block_list *src,struct block_list *dst,t_tick tick,int sdelay,int ddelay,int64 sdamage,int div,uint16 skill_id,uint16 skill_lv,enum e_damage_type type); //int clif_skill_damage2(struct block_list *src,struct block_list *dst,t_tick tick,int sdelay,int ddelay,int damage,int div,uint16 skill_id,uint16 skill_lv,enum e_damage_type type); @@ -705,7 +713,7 @@ void clif_skill_teleportmessage(struct map_session_data *sd, int type); void clif_skill_produce_mix_list(struct map_session_data *sd, int skill_id, int trigger); void clif_cooking_list(struct map_session_data *sd, int trigger, uint16 skill_id, int qty, int list_type); -void clif_produceeffect(struct map_session_data* sd,int flag, unsigned short nameid); +void clif_produceeffect(struct map_session_data* sd,int flag, t_itemid nameid); void clif_getareachar_skillunit(struct block_list *bl, struct skill_unit *unit, enum send_target target, bool visible); void clif_skill_delunit(struct skill_unit *unit); @@ -713,7 +721,8 @@ void clif_skillunit_update(struct block_list* bl); void clif_autospell(struct map_session_data *sd,uint16 skill_lv); void clif_devotion(struct block_list *src, struct map_session_data *tsd); -void clif_spiritball(struct block_list *bl); +void clif_spiritball( struct block_list *bl, struct block_list* target = nullptr, enum send_target send_target = AREA ); +void clif_soulball( struct map_session_data *sd, struct block_list* target = nullptr, enum send_target send_target = AREA ); void clif_combo_delay(struct block_list *bl,t_tick wait); void clif_bladestop(struct block_list *src, int dst_id, int active); void clif_changemapcell(int fd, int16 m, int x, int y, int type, enum send_target target); @@ -737,7 +746,7 @@ void clif_insert_card(struct map_session_data *sd,int idx_equip,int idx_card,int void clif_inventorylist(struct map_session_data *sd); void clif_equiplist(struct map_session_data *sd); -void clif_cart_additem(struct map_session_data *sd,int n,int amount,int fail); +void clif_cart_additem(struct map_session_data *sd,int n,int amount); void clif_cart_additem_ack(struct map_session_data *sd, uint8 flag); void clif_cart_delitem(struct map_session_data *sd,int n,int amount); void clif_cartlist(struct map_session_data *sd); @@ -755,8 +764,8 @@ void clif_hat_effect_single( struct map_session_data* sd, uint16 effectId, bool void clif_item_skill(struct map_session_data *sd,uint16 skill_id,uint16 skill_lv); void clif_mvp_effect(struct map_session_data *sd); -void clif_mvp_item(struct map_session_data *sd, unsigned short nameid); -void clif_mvp_exp(struct map_session_data *sd, unsigned int exp); +void clif_mvp_item(struct map_session_data *sd, t_itemid nameid); +void clif_mvp_exp(struct map_session_data *sd, t_exp exp); void clif_mvp_noitem(struct map_session_data* sd); void clif_changed_dir(struct block_list *bl, enum send_target target); @@ -764,7 +773,7 @@ void clif_changed_dir(struct block_list *bl, enum send_target target); void clif_openvendingreq(struct map_session_data* sd, int num); void clif_showvendingboard(struct block_list* bl, const char* message, int fd); void clif_closevendingboard(struct block_list* bl, int fd); -void clif_vendinglist(struct map_session_data* sd, int id, struct s_vending* vending); +void clif_vendinglist( struct map_session_data* sd, struct map_session_data* vsd ); void clif_buyvending(struct map_session_data* sd, int index, int amount, int fail); void clif_openvending(struct map_session_data* sd, int id, struct s_vending* vending); void clif_vendingreport(struct map_session_data* sd, int index, int amount, uint32 char_id, int zeny); @@ -831,13 +840,14 @@ void clif_bg_queue_apply_result(e_bg_queue_apply_ack result, const char *name, s void clif_bg_queue_apply_notify(const char *name, struct map_session_data *sd); void clif_bg_queue_entry_init(struct map_session_data *sd); void clif_bg_queue_lobby_notify(const char *name, struct map_session_data *sd); -void clig_bg_queue_ack_lobby(bool result, const char *name, const char *lobbyname, struct map_session_data *sd); +void clif_bg_queue_ack_lobby(bool result, const char *name, const char *lobbyname, struct map_session_data *sd); // Instancing -void clif_instance_create(unsigned short instance_id, int num); -void clif_instance_changewait(unsigned short instance_id, int num); -void clif_instance_status(unsigned short instance_id, unsigned int limit1, unsigned int limit2); -void clif_instance_changestatus(unsigned int instance_id, int type, unsigned int limit); +void clif_instance_create(int instance_id, int num); +void clif_instance_changewait(int instance_id, int num); +void clif_instance_status(int instance_id, unsigned int limit1, unsigned int limit2); +void clif_instance_changestatus(int instance_id, e_instance_notify type, unsigned int limit); +void clif_parse_MemorialDungeonCommand(int fd, map_session_data *sd); // Custom Fonts void clif_font(struct map_session_data *sd); @@ -853,7 +863,7 @@ void clif_map_property(struct block_list *bl, enum map_property property, enum s void clif_pvpset(struct map_session_data *sd, int pvprank, int pvpnum,int type); void clif_map_property_mapall(int map, enum map_property property); void clif_refine(int fd, int fail, int index, int val); -void clif_upgrademessage(int fd, int result, unsigned short item_id); +void clif_upgrademessage( struct map_session_data* sd, int result, t_itemid item_id ); //petsystem void clif_catch_process(struct map_session_data *sd); @@ -887,7 +897,7 @@ void clif_GM_silence(struct map_session_data* sd, struct map_session_data* tsd, void clif_disp_overhead_(struct block_list *bl, const char* mes, enum send_target flag); #define clif_disp_overhead(bl, mes) clif_disp_overhead_(bl, mes, AREA) -void clif_get_weapon_view(struct map_session_data* sd, unsigned short *rhand, unsigned short *lhand); +void clif_get_weapon_view(struct map_session_data* sd, t_itemid *rhand, t_itemid *lhand); void clif_party_xy_remove(struct map_session_data *sd); //Fix for minimap [Kevin] void clif_gospel_info(struct map_session_data *sd, int type); @@ -902,7 +912,7 @@ void clif_feel_hate_reset(struct map_session_data *sd); void clif_hominfo(struct map_session_data *sd, struct homun_data *hd, int flag); int clif_homskillinfoblock(struct map_session_data *sd); void clif_homskillup(struct map_session_data *sd, uint16 skill_id); //[orn] -int clif_hom_food(struct map_session_data *sd,int foodid,int fail); //[orn] +void clif_hom_food(struct map_session_data *sd,int foodid,int fail); //[orn] void clif_send_homdata(struct map_session_data *sd, int state, int param); //[orn] void clif_configuration( struct map_session_data* sd, enum e_config_type type, bool enabled ); @@ -920,11 +930,11 @@ void clif_quest_send_mission(struct map_session_data * sd); void clif_quest_add(struct map_session_data * sd, struct quest * qd); void clif_quest_delete(struct map_session_data * sd, int quest_id); void clif_quest_update_status(struct map_session_data * sd, int quest_id, bool active); -void clif_quest_update_objective(struct map_session_data * sd, struct quest * qd, int mobid); +void clif_quest_update_objective(struct map_session_data * sd, struct quest * qd); void clif_quest_show_event(struct map_session_data *sd, struct block_list *bl, e_questinfo_types effect, e_questinfo_markcolor color); -void clif_displayexp(struct map_session_data *sd, unsigned int exp, char type, bool quest, bool lost); +void clif_displayexp(struct map_session_data *sd, t_exp exp, char type, bool quest, bool lost); -int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target type); +int clif_send(const void* buf, int len, struct block_list* bl, enum send_target type); void do_init_clif(void); void do_final_clif(void); @@ -969,8 +979,8 @@ void clif_mercenary_message(struct map_session_data* sd, int message); void clif_mercenary_updatestatus(struct map_session_data *sd, int type); // RENTAL SYSTEM -void clif_rental_time(int fd, unsigned short nameid, int seconds); -void clif_rental_expired(int fd, int index, unsigned short nameid); +void clif_rental_time( struct map_session_data* sd, t_itemid nameid, int seconds ); +void clif_rental_expired( struct map_session_data* sd, int index, t_itemid nameid ); // BOOK READING void clif_readbook(int fd, int book_id, int page); @@ -1012,9 +1022,9 @@ void clif_buyingstore_disappear_entry(struct map_session_data* sd); void clif_buyingstore_disappear_entry_single(struct map_session_data* sd, struct map_session_data* pl_sd); void clif_buyingstore_itemlist(struct map_session_data* sd, struct map_session_data* pl_sd); void clif_buyingstore_trade_failed_buyer(struct map_session_data* sd, short result); -void clif_buyingstore_update_item(struct map_session_data* sd, unsigned short nameid, unsigned short amount, uint32 char_id, int zeny); +void clif_buyingstore_update_item(struct map_session_data* sd, t_itemid nameid, unsigned short amount, uint32 char_id, int zeny); void clif_buyingstore_delete_item(struct map_session_data* sd, short index, unsigned short amount, int price); -void clif_buyingstore_trade_failed_seller(struct map_session_data* sd, short result, unsigned short nameid); +void clif_buyingstore_trade_failed_seller(struct map_session_data* sd, short result, t_itemid nameid); /// Search Store System void clif_search_store_info_ack(struct map_session_data* sd); @@ -1023,8 +1033,8 @@ void clif_open_search_store_info(struct map_session_data* sd); void clif_search_store_info_click_ack(struct map_session_data* sd, short x, short y); /// Cash Shop -void clif_cashshop_result( struct map_session_data* sd, unsigned short item_id, uint16 result ); -void clif_cashshop_open( struct map_session_data* sd ); +void clif_cashshop_result( struct map_session_data* sd, t_itemid item_id, uint16 result ); +void clif_cashshop_open( struct map_session_data* sd, int tab ); void clif_display_pinfo(struct map_session_data *sd, int type); @@ -1036,15 +1046,13 @@ void clif_parse_roulette_close(int fd, struct map_session_data *sd); void clif_parse_roulette_generate(int fd, struct map_session_data *sd); void clif_parse_roulette_item(int fd, struct map_session_data *sd); -int clif_elementalconverter_list(struct map_session_data *sd); +void clif_elementalconverter_list(struct map_session_data *sd); void clif_millenniumshield(struct block_list *bl, short shields); -int clif_spellbook_list(struct map_session_data *sd); +void clif_magicdecoy_list(struct map_session_data *sd, uint16 skill_lv, short x, short y); -int clif_magicdecoy_list(struct map_session_data *sd, uint16 skill_lv, short x, short y); - -int clif_poison_list(struct map_session_data *sd, uint16 skill_lv); +void clif_poison_list(struct map_session_data *sd, uint16 skill_lv); int clif_autoshadowspell_list(struct map_session_data *sd); @@ -1069,6 +1077,9 @@ void clif_sale_end(struct sale_item_data* sale_item, struct block_list* bl, enum void clif_sale_amount(struct sale_item_data* sale_item, struct block_list* bl, enum send_target target); void clif_sale_open(struct map_session_data* sd); +// Refine UI +void clif_refineui_open( struct map_session_data* sd ); + /** * Color Table **/ @@ -1100,7 +1111,7 @@ void clif_notify_bindOnEquip(struct map_session_data *sd, int n); void clif_merge_item_open(struct map_session_data *sd); -void clif_broadcast_obtain_special_item(const char *char_name, unsigned short nameid, unsigned short container, enum BROADCASTING_SPECIAL_ITEM_OBTAIN type); +void clif_broadcast_obtain_special_item(const char *char_name, t_itemid nameid, t_itemid container, enum BROADCASTING_SPECIAL_ITEM_OBTAIN type); void clif_dressing_room(struct map_session_data *sd, int flag); void clif_navigateTo(struct map_session_data *sd, const char* mapname, uint16 x, uint16 y, uint8 flag, bool hideWindow, uint16 mob_id ); @@ -1138,4 +1149,6 @@ void clif_equipswitch_reply( struct map_session_data* sd, bool failed ); /// Pet evolution void clif_pet_evolution_result( struct map_session_data* sd, e_pet_evolution_result result ); +void clif_parse_skill_toid( struct map_session_data* sd, uint16 skill_id, uint16 skill_lv, int target_id ); + #endif /* CLIF_HPP */ diff --git a/src/map/clif_packetdb.hpp b/src/map/clif_packetdb.hpp index d5ffc33b14..d8d7441991 100644 --- a/src/map/clif_packetdb.hpp +++ b/src/map/clif_packetdb.hpp @@ -59,7 +59,7 @@ packet(0x0092,28); packet(0x0093,2); parseable_packet(0x0094,6,clif_parse_GetCharNameRequest,2); - packet(0x0095,30); + packet( HEADER_ZC_ACK_REQNAME_TITLE, sizeof( PACKET_ZC_ACK_REQNAME_TITLE ) ); parseable_packet(0x0096,-1,clif_parse_WisMessage,2,4,28); packet(0x0097,-1); packet(0x0098,3); @@ -67,18 +67,18 @@ packet(0x009a,-1); parseable_packet(0x009b,5,clif_parse_ChangeDir,2,4); packet(0x009c,9); - packet(0x009d,17); + packet( HEADER_ZC_ITEM_ENTRY, sizeof( struct PACKET_ZC_ITEM_ENTRY ) ); packet(0x009e,17); parseable_packet(0x009f,6,clif_parse_TakeItem,2); - packet(0x00a0,23); + packet( additemType, sizeof( struct packet_additem ) ); packet(0x00a1,6); parseable_packet(0x00a2,6,clif_parse_DropItem,2,4); - packet(0x00a3,-1); - packet(0x00a4,-1); - packet(0x00a5,-1); - packet(0x00a6,-1); + packet( inventorylistnormalType, -1 ); + packet( inventorylistequipType, -1 ); + packet( storageListNormalType, -1 ); + packet( storageListEquipType, -1 ); parseable_packet(0x00a7,8,clif_parse_UseItem,2,4); - packet(0x00a8,7); + packet( useItemAckType, sizeof( struct PACKET_ZC_USE_ITEM_ACK ) ); parseable_packet(0x00a9,6,clif_parse_EquipItem,2,4); ack_packet(ZC_WEAR_EQUIP_ACK,0x00aa,7,2,4,6); parseable_packet(0x00ab,4,clif_parse_UnequipItem,2); @@ -143,7 +143,7 @@ parseable_packet(0x00e6,3,clif_parse_TradeAck,2); packet(0x00e7,3); parseable_packet(0x00e8,8,clif_parse_TradeAddItem,2,4); - packet(0x00e9,19); + packet( tradeaddType, sizeof( struct PACKET_ZC_ADD_EXCHANGE_ITEM ) ); packet(0x00ea,5); parseable_packet(0x00eb,2,clif_parse_TradeOk,0); packet(0x00ec,3); @@ -154,7 +154,7 @@ packet(0x00f1,2); packet(0x00f2,6); parseable_packet(0x00f3,8,clif_parse_MoveToKafra,2,4); - packet(0x00f4,21); + packet( storageaddType, sizeof( struct PACKET_ZC_ADD_ITEM_TO_STORE ) ); parseable_packet(0x00f5,8,clif_parse_MoveFromKafra,2,4); packet(0x00f6,8); parseable_packet(0x00f7,2,clif_parse_CloseKafra,0); @@ -176,13 +176,13 @@ packet(0x0107,10); parseable_packet(0x0108,-1,clif_parse_PartyMessage,2,4); packet(0x0109,-1); - packet(0x010a,4); + packet( HEADER_ZC_MVP_GETTING_ITEM, sizeof( struct PACKET_ZC_MVP_GETTING_ITEM ) ); packet(0x010b,6); packet(0x010c,6); packet(0x010d,2); packet(0x010e,11); packet(0x010f,-1); - packet(0x0110,10); + packet( HEADER_ZC_ACK_TOUSESKILL, sizeof( PACKET_ZC_ACK_TOUSESKILL ) ); packet(0x0111,39); parseable_packet(0x0112,4,clif_parse_SkillUp,2); parseable_packet(0x0113,10,clif_parse_UseSkillToId,2,4,6); @@ -200,9 +200,9 @@ packet(0x011f,16); packet(0x0120,6); packet(0x0121,14); - packet(0x0122,-1); - packet(0x0123,-1); - packet(0x0124,21); + packet( cartlistequipType, -1 ); + packet( cartlistnormalType, -1 ); + packet( cartaddType, sizeof( struct PACKET_ZC_ADD_ITEM_TO_CART ) ); packet(0x0125,8); parseable_packet(0x0126,8,clif_parse_PutItemToCart,2,4); parseable_packet(0x0127,8,clif_parse_GetItemFromCart,2,4); @@ -217,10 +217,10 @@ parseable_packet(0x0130,6,clif_parse_VendingListReq,2); packet(0x0131,86); packet(0x0132,6); - packet(0x0133,-1); + packet( vendinglistType, -1 ); parseable_packet(0x0134,-1,clif_parse_PurchaseReq,2,4,8); packet(0x0135,7); - packet(0x0136,-1); + packet(openvendingType,-1); packet(0x0137,6); packet(0x0138,3); packet(0x0139,16); @@ -308,14 +308,14 @@ packet(0x018b,4); packet(0x018c,29); packet(0x018d,-1); - parseable_packet(0x018e,10,clif_parse_ProduceMix,2,4,6,8); - packet(0x018f,6); + parseable_packet( HEADER_CZ_REQMAKINGITEM, sizeof( struct PACKET_CZ_REQMAKINGITEM ), clif_parse_ProduceMix, 0 ); + packet( HEADER_ZC_ACK_REQMAKINGITEM, sizeof( PACKET_ZC_ACK_REQMAKINGITEM ) ); parseable_packet(0x0190,90,clif_parse_UseSkillToPosMoreInfo,2,4,6,8,10); - packet(0x0191,86); + packet( HEADER_ZC_TALKBOX_CHATCONTENTS, sizeof( struct PACKET_ZC_TALKBOX_CHATCONTENTS ) ); packet(0x0192,24); parseable_packet(0x0193,6,clif_parse_SolveCharName,2); packet(0x0194,30); - packet(0x0195,102); + packet( HEADER_ZC_ACK_REQNAMEALL, sizeof( struct PACKET_ZC_ACK_REQNAMEALL ) ); packet(0x0196,9); parseable_packet(0x0197,4,clif_parse_ResetChar,2); parseable_packet(0x0198,8,clif_parse_GMChangeMapType,2,4,6); @@ -340,7 +340,7 @@ packet(0x01ab,12); packet(0x01ac,6); packet(0x01ad,-1); - parseable_packet(0x01ae,4,clif_parse_SelectArrow,2); + parseable_packet( HEADER_CZ_REQ_MAKINGARROW, sizeof( PACKET_CZ_REQ_MAKINGARROW ), clif_parse_SelectArrow, 0 ); parseable_packet(0x01af,4,clif_parse_ChangeCart,2); packet(0x01b0,11); packet(0x01b1,7); @@ -362,11 +362,8 @@ packet(0x01c1,14); packet(0x01c2,10); packet(0x01c3,-1); - packet(0x01c4,22); - packet(0x01c5,22); packet(0x01c6,4); packet(0x01c7,2); - packet(0x01c8,13); packet(0x01c9,97); //packet(0x01ca,-1); packet(0x01cb,9); @@ -404,8 +401,6 @@ packet(0x01eb,10); packet(0x01ec,26); parseable_packet(0x01ed,2,clif_parse_NoviceExplosionSpirits,0); - packet(0x01ee,-1); - packet(0x01ef,-1); packet(0x01f0,-1); packet(0x01f1,-1); packet(0x01f2,20); @@ -419,7 +414,7 @@ packet(0x01fa,48); packet(0x01fb,56); packet(0x01fc,-1); - parseable_packet(0x01fd,4,clif_parse_RepairItem,2); + parseable_packet( HEADER_CZ_REQ_ITEMREPAIR, sizeof( struct PACKET_CZ_REQ_ITEMREPAIR ), clif_parse_RepairItem, 0 ); packet(0x01fe,5); packet(0x01ff,10); packet(0x0200,26); @@ -636,7 +631,7 @@ parseable_packet(0x0193,21,clif_parse_MoveFromKafra,4,17); packet(0x0221,-1); parseable_packet(0x0222,6,clif_parse_WeaponRefine,2); - packet(0x0223,8); + packet( HEADER_ZC_ACK_WEAPONREFINE, sizeof( struct PACKET_ZC_ACK_WEAPONREFINE ) ); #endif // 2004-12-13aSakexe @@ -875,7 +870,7 @@ #if PACKETVER >= 20051010 packet(0x020e,32); packet(0x025a,-1); - parseable_packet(0x025b,6,clif_parse_Cooking,2,4); + parseable_packet( HEADER_CZ_REQ_MAKINGITEM, sizeof( struct PACKET_CZ_REQ_MAKINGITEM ), clif_parse_Cooking, 0 ); #endif // 2005-10-13aSakexe @@ -998,12 +993,8 @@ parseable_packet(0x0292,2,clif_parse_AutoRevive,0); packet(0x0293,70); packet(0x0294,10); - packet(0x0295,-1); - packet(0x0296,-1); - packet(0x0297,-1); - packet(0x0298,8); - packet(0x0299,6); - packet(0x029a,27); + packet( HEADER_ZC_CASH_TIME_COUNTER, sizeof( struct PACKET_ZC_CASH_TIME_COUNTER ) ); + packet( HEADER_ZC_CASH_ITEM_DELETE, sizeof( struct PACKET_ZC_CASH_ITEM_DELETE ) ); packet(0x029c,66); packet(0x029d,-1); packet(0x029e,11); @@ -1072,14 +1063,9 @@ parseable_packet(0x0190,19,clif_parse_ActionRequest,5,18); #endif -// 2007-05-07aSakexe -#if PACKETVER >= 20070507 - parseable_packet(0x01fd,15,clif_parse_RepairItem,2,4,6,7,9,11,13); -#endif - // 2007-02-27aSakexe to 2007-10-02aSakexe #if PACKETVER >= 20070227 - parseable_packet(0x0288,10,clif_parse_cashshop_buy,2,4,6); + parseable_packet(0x0288,10,clif_parse_npccashshop_buy,2,4,6); packet(0x0289,12); packet(0x02a6,22); packet(0x02a7,22); @@ -1094,7 +1080,7 @@ packet(0x02b5,-1); parseable_packet(0x02b6,7,clif_parse_questStateAck,2,6); packet(0x02b7,7); - packet(0x02b8,22); + packet( HEADER_ZC_ITEM_PICKUP_PARTY, sizeof( struct PACKET_ZC_ITEM_PICKUP_PARTY ) ); packet(0x02b9,191); parseable_packet(0x02ba,11,clif_parse_Hotkey,2,4,5,9); packet(0x02bb,8); @@ -1114,15 +1100,11 @@ packet(0x02cc,4); packet(0x02cd,26); packet(0x02ce,10); - packet(0x02cf,6); - packet(0x02d0,-1); - packet(0x02d1,-1); - packet(0x02d2,-1); + parseable_packet(0x02cf,6,clif_parse_MemorialDungeonCommand,2); ack_packet(ZC_NOTIFY_BIND_ON_EQUIP,0x02d3,4,2); - packet(0x02d4,29); packet(0x02d5,2); parseable_packet(0x02d6,6,clif_parse_ViewPlayerEquip,2); - packet(0x02d7,-1); + packet( viewequipackType, -1 ); parseable_packet(0x02d8,10,clif_parse_configuration,2,6); packet(0x02d9,10); packet(0x02da,3); @@ -1171,9 +1153,6 @@ // 2008-01-02aSakexe #if PACKETVER >= 20080102 parseable_packet(0x01df,6,clif_parse_GMReqAccountName,2); - packet(0x02e8,-1); - packet(0x02e9,-1); - packet(0x02ea,-1); packet(0x02eb,13); packet(0x02ec,67); packet(0x02ed,59); @@ -1505,7 +1484,7 @@ //packet(0x07d4,4); //packet(0x07d5,4); //packet(0x07d6,4); - //packet(0x0447,2); + parseable_packet( 0x0447, 2, clif_parse_blocking_playcancel, 0 ); #endif // 2009-06-03aRagexeRE @@ -1630,7 +1609,6 @@ // 2009-12-15aRagexeRE #if PACKETVER >= 20091215 - packet(0x0800,-1); //packet(0x0801,-1); #endif @@ -1677,11 +1655,6 @@ //packet(0x07F0,6); #endif -// 2010-02-23aRagexeRE -#if PACKETVER >= 20100223 - packet(0x080F,20); -#endif - // 2010-03-03aRagexeRE #if PACKETVER >= 20100303 packet(0x0810,3); @@ -1744,7 +1717,7 @@ packet(0x081a,4); packet(0x081b,10); packet(0x081c,10); - packet(0x0824,6); + packet( HEADER_ZC_FAILED_TRADE_BUYING_STORE_TO_SELLER, sizeof( struct PACKET_ZC_FAILED_TRADE_BUYING_STORE_TO_SELLER ) ); #endif // 2010-06-01aRagexeRE @@ -1752,7 +1725,7 @@ //packet(0x0825,-1); //packet(0x0826,4); parseable_packet(0x0835,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); - packet(0x0836,-1); + packet( HEADER_ZC_SEARCH_STORE_INFO_ACK, -1 ); packet(0x0837,3); //packet(0x0838,3); #endif @@ -1762,7 +1735,7 @@ parseable_packet(0x0838,2,clif_parse_SearchStoreInfoNextPage,0); packet(0x083A,4); // Search Stalls Feature parseable_packet(0x083B,2,clif_parse_CloseSearchStoreInfo,0); - parseable_packet(0x083C,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet( HEADER_CZ_SSILIST_ITEM_CLICK, sizeof( struct PACKET_CZ_SSILIST_ITEM_CLICK ), clif_parse_SearchStoreInfoListItemClick, 0 ); packet(0x083D,6); #endif @@ -1815,7 +1788,7 @@ // 2010-11-24aRagexeRE #if PACKETVER >= 20101124 - parseable_packet(0x0288,-1,clif_parse_cashshop_buy,2,4,8,10); + parseable_packet(0x0288,-1,clif_parse_npccashshop_buy,2,4,8,10); parseable_packet(0x0436,19,clif_parse_WantToConnection,2,6,10,14,18); parseable_packet(0x035f,5,clif_parse_WalkToXY,2); parseable_packet(0x0360,6,clif_parse_TickSend,2); @@ -1831,7 +1804,6 @@ packet(0x0856,-1); packet(0x0857,-1); packet(0x0858,-1); - packet(0x0859,-1); ack_packet(ZC_WEAR_EQUIP_ACK,0x08d0,9,2,4,6,8); #endif @@ -1872,7 +1844,7 @@ parseable_packet(0x089e,-1,clif_parse_ReqTradeBuyingStore,2,4,8,12); parseable_packet(0x08ab,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x088b,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x08a2,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x08a2,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,2,6,10); packet(0x08cf,10); //Amulet spirits #endif @@ -1904,7 +1876,7 @@ parseable_packet(0x0811,-1,clif_parse_ReqTradeBuyingStore,2,4,8,12); parseable_packet(0x0884,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,2,6,10); parseable_packet(0x0439,8,clif_parse_UseItem,2,4); parseable_packet(0x0365,41,clif_parse_PartyBookingRegisterReq,2,4,6); // New Packet @@ -1915,11 +1887,10 @@ // 2012-04-10aRagexeRE #if PACKETVER >= 20120410 - parseable_packet(0x01fd,15,clif_parse_RepairItem,2,4,6,7,9,11,13); parseable_packet(0x089c,26,clif_parse_FriendsListAdd,2); parseable_packet(0x0885,5,clif_parse_HomMenu,2,4); parseable_packet(0x0961,36,clif_parse_StoragePassword,2,4,20); - parseable_packet(0x0288,-1,clif_parse_cashshop_buy,2,4,8,10); + parseable_packet(0x0288,-1,clif_parse_npccashshop_buy,2,4,8,10); parseable_packet(0x091c,26,clif_parse_PartyInvite2,2); parseable_packet(0x094b,19,clif_parse_WantToConnection,2,6,10,14,18); parseable_packet(0x0369,7,clif_parse_ActionRequest,2,6); @@ -1932,7 +1903,7 @@ parseable_packet(0x0811,-1,clif_parse_ReqTradeBuyingStore,2,4,8,12); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,2,6,10); parseable_packet(0x0437,5,clif_parse_WalkToXY,2); parseable_packet(0x0886,6,clif_parse_TickSend,2); parseable_packet(0x0871,5,clif_parse_ChangeDir,2,4); @@ -1980,7 +1951,7 @@ parseable_packet(0x08E0,51,clif_parse_bg_queue_lobby_reply,2,3,27); packet(0x08E1,51); parseable_packet(0x090A,26,clif_parse_bg_queue_request_queue_number,2); - packet(0x090E,2); + packet( HEADER_ZC_ENTRY_QUEUE_INIT , sizeof(PACKET_ZC_ENTRY_QUEUE_INIT) ); packet(0x0977,14); //Monster HP Bar parseable_packet(0x0916,26,clif_parse_GuildInvite2,2); parseable_packet(0x091d,41,clif_parse_PartyBookingRegisterReq,2,4,6); @@ -2049,11 +2020,10 @@ // 2013-03-20Ragexe (Judas) #if PACKETVER >= 20130320 parseable_packet(0x014f,6,clif_parse_GuildRequestInfo,2); - parseable_packet(0x01fd,15,clif_parse_RepairItem,2,4,6,7,9,11,13); //parseable_packet(0x0281,-1,clif_parse_ItemListWindowSelected,2,4,8,12); parseable_packet(0x035f,6,clif_parse_ReqClickBuyingStore,2); parseable_packet(0x0363,6,clif_parse_TickSend,2); - parseable_packet(0x0365,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0365,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,2,6,10); parseable_packet(0x0438,6,clif_parse_DropItem,2,4); parseable_packet(0x0447,2,clif_parse_blocking_playcancel,0); // CZ_BLOCKING_PLAY_CANCEL parseable_packet(0x044A,6,clif_parse_client_version,2); @@ -2096,14 +2066,6 @@ packet(0x0979,50); //ackworldinfo ack_packet(ZC_PERSONAL_INFOMATION,0x097b,16,2,4,8,12,16,17,21,25); //Still need further information //ack_packet(ZC_PERSONAL_INFOMATION_CHN,0x0981,12,2,4,6,8,12,13,15,17,10); // Disabled until further information is found. - packet(0x0990,31); //additem - packet(0x0991,-1); //inv itemlist normal - packet(0x0992,-1); //inv itemlist equip - packet(0x0993,-1); //cart itemlist normal - packet(0x0994,-1); //cart itemlist equip - packet(0x0995,-1); //store itemlist normal - packet(0x0996,-1); //store itemlist equip - packet(0x0997,-1); //ZC_EQUIPWIN_MICROSCOPE_V5 parseable_packet(0x0998,8,clif_parse_EquipItem,2,4); // CZ_REQ_WEAR_EQUIP_V5 ack_packet(ZC_WEAR_EQUIP_ACK,0x0999,11,2,4,8,10); // cz_wear_equipv5 packet(0x099a,9); // take_off_equipv5 @@ -2170,7 +2132,7 @@ parseable_packet(0x09D4,2,clif_parse_NPCShopClosed,0); //NPC Market packet(0x09D5,-1); - parseable_packet(0x09D6,-1,clif_parse_NPCMarketPurchase,2,4,6); + parseable_packet( HEADER_CZ_NPC_MARKET_PURCHASE, -1, clif_parse_NPCMarketPurchase, 0 ); packet(0x09D7,-1); parseable_packet(0x09D8,2,clif_parse_NPCMarketClosed,0); // Clan System @@ -2180,18 +2142,18 @@ parseable_packet(0x098D,-1,clif_parse_clan_chat,2,4); packet(0x098E,-1); // Sale - parseable_packet(0x09AC,-1,clif_parse_sale_search,2,4,8); - packet(0x09AD,8); - parseable_packet(0x09AE,17,clif_parse_sale_add,2,6,8,12,16); + parseable_packet( HEADER_CZ_REQ_CASH_BARGAIN_SALE_ITEM_INFO, -1, clif_parse_sale_search, 0 ); + packet( HEADER_ZC_ACK_CASH_BARGAIN_SALE_ITEM_INFO, sizeof( PACKET_ZC_ACK_CASH_BARGAIN_SALE_ITEM_INFO ) ); + parseable_packet( HEADER_CZ_REQ_APPLY_BARGAIN_SALE_ITEM, sizeof( PACKET_CZ_REQ_APPLY_BARGAIN_SALE_ITEM ), clif_parse_sale_add, 0 ); packet(0x09AF,4); - parseable_packet(0x09B0,8,clif_parse_sale_remove,2,6); + parseable_packet( HEADER_CZ_REQ_REMOVE_BARGAIN_SALE_ITEM, sizeof( PACKET_CZ_REQ_REMOVE_BARGAIN_SALE_ITEM ), clif_parse_sale_remove, 0 ); packet(0x09B1,4); - packet(0x09B2,8); - packet(0x09B3,4); + packet( HEADER_ZC_NOTIFY_BARGAIN_SALE_SELLING, sizeof( PACKET_ZC_NOTIFY_BARGAIN_SALE_SELLING ) ); + packet( HEADER_ZC_NOTIFY_BARGAIN_SALE_CLOSE, sizeof( PACKET_ZC_NOTIFY_BARGAIN_SALE_CLOSE ) ); parseable_packet(0x09B4,6,clif_parse_sale_open,2); parseable_packet(0x09BC,6,clif_parse_sale_close,2); parseable_packet(0x09C3,8,clif_parse_sale_refresh,2,6); - packet(0x09C4,8); + packet( HEADER_ZC_ACK_COUNT_BARGAIN_SALE_ITEM, sizeof( PACKET_ZC_ACK_COUNT_BARGAIN_SALE_ITEM ) ); // New Packet packet(0x097A,-1); // ZC_ALL_QUEST_LIST2 packet(0x09DB,-1); // ZC_NOTIFY_MOVEENTRY10 @@ -2230,7 +2192,7 @@ parseable_packet(0x0A1D,2,clif_parse_roulette_close,0); // CZ_REQ_CLOSE_ROULETTE packet(0x0A1E,3); // ZC_ACK_CLOSE_ROULETTE parseable_packet(0x0A1F,2,clif_parse_roulette_generate,0); // CZ_REQ_GENERATE_ROULETTE - packet(0x0A20,21); // ZC_ACK_GENERATE_ROULETTE + packet( roulettgenerateackType, sizeof( struct packet_roulette_generate_ack ) ); // ZC_ACK_GENERATE_ROULETTE parseable_packet(0x0A21,3,clif_parse_roulette_item,2); // CZ_RECV_ROULETTE_ITEM packet(0x0A22,5); // ZC_RECV_ROULETTE_ITEM #endif @@ -2248,28 +2210,18 @@ packet(0x09FF,-1); // ZC_NOTIFY_STANDENTRY11 #endif -// 2015-02-25aRagexeRE -#if PACKETVER >= 20150225 - packet(0x0A09,45); // ZC_ADD_EXCHANGE_ITEM3 - packet(0x0A0A,47); // ZC_ADD_ITEM_TO_STORE3 - packet(0x0A0B,47); // ZC_ADD_ITEM_TO_CART3 - packet(0x0A0C,56); // ZC_ITEM_PICKUP_ACK_V6 - packet(0x0A0D,-1); // ZC_INVENTORY_ITEMLIST_EQUIP_V6 - packet(0x0A0F,-1); // ZC_CART_ITEMLIST_EQUIP_V6 - packet(0x0A10,-1); // ZC_STORE_ITEMLIST_EQUIP_V6 - packet(0x0A2D,-1); // ZC_EQUIPWIN_MICROSCOPE_V6 +#if PACKETVER_MAIN_NUM >= 20150507 || PACKETVER_RE_NUM >= 20150429 || defined(PACKETVER_ZERO) + packet( HEADER_ZC_HAT_EFFECT, -1 ); #endif // 2015-05-13aRagexe #if PACKETVER >= 20150513 - // New Packets - packet(0xA3B,-1); // ZC_HAT_EFFECT // RODEX Mail system packet(0x09E7,3); // ZC_NOTIFY_UNREADMAIL parseable_packet(0x09E8,11,clif_parse_Mail_refreshinbox,2,3); // CZ_OPEN_MAILBOX parseable_packet(0x09E9,2,clif_parse_dull,0); // CZ_CLOSE_MAILBOX parseable_packet(0x09EA,11,clif_parse_Mail_read,2,3); // CZ_REQ_READ_MAIL - packet(0x09EB,-1); // ZC_ACK_READ_MAIL + packet(rodexread,-1); // ZC_ACK_READ_MAIL parseable_packet(0x09EC,-1,clif_parse_Mail_send,2,4,28,52,60,62,64); // CZ_REQ_WRITE_MAIL packet(0x09ED,3); // ZC_ACK_WRITE_MAIL parseable_packet(0x09EE,11,clif_parse_Mail_refreshinbox,2,3); // CZ_REQ_NEXT_MAIL_LIST @@ -2283,7 +2235,7 @@ packet(0x09F6,11); // ZC_ACK_DELETE_MAIL parseable_packet(0x0A03,2,clif_parse_Mail_cancelwrite,0); // CZ_REQ_CANCEL_WRITE_MAIL parseable_packet(0x0A04,6,clif_parse_Mail_setattach,2,4); // CZ_REQ_ADD_ITEM_TO_MAIL - packet(0x0A05,53); // ZC_ACK_ADD_ITEM_TO_MAIL + packet( rodexadditem, sizeof( struct PACKET_ZC_ADD_ITEM_TO_MAIL ) ); // ZC_ACK_ADD_ITEM_TO_MAIL parseable_packet(0x0A06,6,clif_parse_Mail_winopen,2,4); // CZ_REQ_REMOVE_ITEM_MAIL packet(0x0A07,9); // ZC_ACK_REMOVE_ITEM_MAIL parseable_packet(0x0A08,26,clif_parse_Mail_beginwrite,0); // CZ_REQ_OPEN_WRITE_MAIL @@ -2301,7 +2253,6 @@ // Title System parseable_packet(0x0A2E,6,clif_parse_change_title,0); // CZ_REQ_CHANGE_TITLE packet(0x0A2F,7); // ZC_ACK_CHANGE_TITLE - packet(0x0A30,106); // ZC_ACK_REQNAMEALL2 // Quest UI packet(0x08FE,-1); // ZC_HUNTING_QUEST_INFO @@ -2312,7 +2263,7 @@ // 2015-05-20aRagexe #if PACKETVER >= 20150520 - parseable_packet(0x0A3D,18,clif_parse_sale_add,2,6,8,12,16); + parseable_packet( HEADER_CZ_REQ_APPLY_BARGAIN_SALE_ITEM2, sizeof( PACKET_CZ_REQ_APPLY_BARGAIN_SALE_ITEM ), clif_parse_sale_add, 0 ); #endif // 2015-09-16Ragexe @@ -2348,9 +2299,13 @@ packet(0x0A84,94); #endif -// 2016-09-21bRagexeRE -#if PACKETVER >= 20160921 - packet(0x0A37,59); +// 2016-10-12aRagexeRE +#if PACKETVER >= 20161012 + packet( HEADER_ZC_REFINE_OPEN_WINDOW, sizeof( struct PACKET_ZC_REFINE_OPEN_WINDOW ) ); + parseable_packet( HEADER_CZ_REFINE_ADD_ITEM, sizeof( struct PACKET_CZ_REFINE_ADD_ITEM ), clif_parse_refineui_add, 0 ); + packet( HEADER_ZC_REFINE_ADD_ITEM, -1 ); + parseable_packet( HEADER_CZ_REFINE_ITEM_REQUEST, sizeof( struct PACKET_CZ_REFINE_ITEM_REQUEST ), clif_parse_refineui_refine, 0 ); + parseable_packet( HEADER_CZ_REFINE_WINDOW_CLOSE, sizeof( struct PACKET_CZ_REFINE_WINDOW_CLOSE ), clif_parse_refineui_close, 0 ); #endif // 2016-10-26bRagexeRE @@ -2428,7 +2383,7 @@ // 2018-03-21aRagexeRE #if PACKETVER >= 20180321 - parseable_packet(0x0A49,20,clif_parse_private_airship_request,0); + parseable_packet( 0x0A49, sizeof( struct PACKET_CZ_PRIVATE_AIRSHIP_REQUEST ), clif_parse_private_airship_request, 0 ); packet(0x0A4A,6); packet(0x0A4B,22); packet(0x0A4C,28); @@ -2439,4 +2394,41 @@ packet(0x0ADD, 22); #endif +#if PACKETVER_MAIN_NUM >= 20181002 || PACKETVER_RE_NUM >= 20181002 || PACKETVER_ZERO_NUM >= 20181010 + parseable_packet( 0x0B10, sizeof( struct PACKET_CZ_START_USE_SKILL ), clif_parse_StartUseSkillToId, 0 ); + parseable_packet( 0x0B11, sizeof( struct PACKET_CZ_STOP_USE_SKILL ), clif_parse_StopUseSkillToId, 0 ); +#endif + +#if PACKETVER_MAIN_NUM >= 20181031 || PACKETVER_RE_NUM >= 20181031 || PACKETVER_ZERO_NUM >= 20181114 + parseable_packet( 0x0B14, sizeof( struct PACKET_CZ_INVENTORY_EXPAND ), clif_parse_dull, 0 ); + parseable_packet( 0x0B16, sizeof( struct PACKET_CZ_INVENTORY_EXPAND_CONFIRMED ), clif_parse_dull, 0 ); + parseable_packet( 0x0B19, sizeof( struct PACKET_CZ_INVENTORY_EXPAND_REJECTED ), clif_parse_dull, 0 ); +#endif + +#if PACKETVER_MAIN_NUM >= 20190227 || PACKETVER_RE_NUM >= 20190220 || PACKETVER_ZERO_NUM >= 20190220 + parseable_packet( 0x0B1C, sizeof( struct PACKET_CZ_PING ), clif_parse_dull, 0 ); +#endif + +#if PACKETVER >= 20190724 + parseable_packet(HEADER_CZ_GUILD_EMBLEM_CHANGE2, sizeof( PACKET_CZ_GUILD_EMBLEM_CHANGE2 ), clif_parse_GuildChangeEmblem2, 0 ); + packet(HEADER_ZC_CHANGE_GUILD, sizeof(PACKET_ZC_CHANGE_GUILD)); +#endif + +#if PACKETVER_MAIN_NUM >= 20190522 || PACKETVER_RE_NUM >= 20190508 || PACKETVER_ZERO_NUM >= 20190605 + parseable_packet( 0x0B21, sizeof( struct PACKET_CZ_SHORTCUT_KEY_CHANGE2 ), clif_parse_Hotkey, 0 ); + parseable_packet( 0x0B22, sizeof( struct PACKET_CZ_SHORTCUTKEYBAR_ROTATE2 ), clif_parse_HotkeyRowShift, 0 ); +#endif + +#if PACKETVER_MAIN_NUM >= 20190703 || PACKETVER_RE_NUM >= 20190703 || PACKETVER_ZERO_NUM >= 20190709 + parseable_packet( HEADER_CZ_REQ_MOUNTOFF, sizeof( PACKET_CZ_REQ_MOUNTOFF ), clif_parse_RemoveOption, 0 ); +#endif + +#if PACKETVER >= 20190724 + parseable_packet( 0x0b4c, 2, clif_parse_dull, 0 ); +#endif + +#if PACKETVER >= 20191224 + parseable_packet( HEADER_CZ_SE_CASHSHOP_OPEN2, sizeof( struct PACKET_CZ_SE_CASHSHOP_OPEN2 ), clif_parse_cashshop_open_request, 0 ); +#endif + #endif /* CLIF_PACKETDB_HPP */ diff --git a/src/map/clif_shuffle.hpp b/src/map/clif_shuffle.hpp index 27caa58732..a8403e63c8 100644 --- a/src/map/clif_shuffle.hpp +++ b/src/map/clif_shuffle.hpp @@ -19,7 +19,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083C,10,clif_parse_UseSkillToId,2,4,6); //parseable_packet(0x0862,4,NULL,0); // CZ_GANGSI_RANK parseable_packet(0x0887,8,clif_parse_MoveToKafra,2,4); @@ -58,7 +58,7 @@ parseable_packet(0x08aa,2,clif_parse_SearchStoreInfoNextPage,0); parseable_packet(0x0925,5,clif_parse_ChangeDir,2,4); parseable_packet(0x0926,5,clif_parse_HomMenu,2,4); - parseable_packet(0x093e,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x093e,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x0950,26,clif_parse_PartyInvite2,2); parseable_packet(0x0952,-1,clif_parse_ReqTradeBuyingStore,2,4,8,12); parseable_packet(0x095C,10,clif_parse_UseSkillToId,2,4,6); @@ -70,7 +70,7 @@ #elif PACKETVER == 20130529 parseable_packet(0x023B,5,clif_parse_HomMenu,2,4); parseable_packet(0x0438,10,clif_parse_UseSkillToId,2,4,6); - parseable_packet(0x085A,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x085A,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x085E,90,clif_parse_UseSkillToPosMoreInfo,2,4,6,8,10); parseable_packet(0x0863,6,clif_parse_GetCharNameRequest,2); parseable_packet(0x0869,-1,clif_parse_ReqOpenBuyingStore,2,4,8,9,89); @@ -124,7 +124,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083C,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0883,36,clif_parse_StoragePassword,2,4,20); parseable_packet(0x096A,6,clif_parse_GetCharNameRequest,2); @@ -151,7 +151,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083C,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x087E,5,clif_parse_ChangeDir,2,4); parseable_packet(0x0919,19,clif_parse_WantToConnection,2,6,10,14,18); @@ -173,7 +173,7 @@ parseable_packet(0x0887,26,clif_parse_PartyInvite2,2); parseable_packet(0x0889,7,clif_parse_ActionRequest,2,6); parseable_packet(0x088E,5,clif_parse_WalkToXY,2); - parseable_packet(0x0890,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0890,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x0891,-1,clif_parse_ReqTradeBuyingStore,2,4,8,12); parseable_packet(0x08A6,5,clif_parse_ChangeDir,2,4); parseable_packet(0x08A7,18,clif_parse_PartyBookingRegisterReq,2,4,6); @@ -205,7 +205,7 @@ parseable_packet(0x0817,8,clif_parse_MoveFromKafra,2,4); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083C,10,clif_parse_UseSkillToId,2,4,6); //parseable_packet(0x0860,8,NULL,0); // CZ_JOIN_BATTLE_FIELD parseable_packet(0x088B,6,clif_parse_TakeItem,2); @@ -246,7 +246,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083C,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0873,36,clif_parse_StoragePassword,2,4,20); parseable_packet(0x0930,5,clif_parse_ChangeDir,2,4); @@ -279,7 +279,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083C,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0880,36,clif_parse_StoragePassword,2,4,20); parseable_packet(0x096A,6,clif_parse_GetCharNameRequest,2); @@ -311,7 +311,7 @@ parseable_packet(0x0956,8,clif_parse_MoveFromKafra,2,4); parseable_packet(0x0958,6,clif_parse_GetCharNameRequest,2); parseable_packet(0x095B,36,clif_parse_StoragePassword,2,4,20); - parseable_packet(0x0960,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0960,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x0967,6,clif_parse_SolveCharName,2); parseable_packet(0x096A,2,clif_parse_ReqCloseBuyingStore,0); // 2013-08-07Ragexe @@ -341,7 +341,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083C,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0887,36,clif_parse_StoragePassword,2,4,20); parseable_packet(0x096A,6,clif_parse_GetCharNameRequest,2); @@ -372,7 +372,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083C,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x08A4,36,clif_parse_StoragePassword,2,4,20); parseable_packet(0x096A,6,clif_parse_GetCharNameRequest,2); @@ -399,7 +399,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083C,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x086E,19,clif_parse_WantToConnection,2,6,10,14,18); //parseable_packet(0x0922,4,NULL,0); // CZ_GANGSI_RANK @@ -422,7 +422,7 @@ parseable_packet(0x0815,-1,clif_parse_ReqOpenBuyingStore,2,4,8,9,89); parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); - parseable_packet(0x0835,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0835,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0878,8,clif_parse_MoveToKafra,2,4); parseable_packet(0x087d,6,clif_parse_DropItem,2,4); @@ -461,7 +461,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x087c,26,clif_parse_FriendsListAdd,2); parseable_packet(0x0895,36,clif_parse_StoragePassword,0); @@ -492,7 +492,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,19,clif_parse_WantToConnection,2,6,10,14,18); parseable_packet(0x0868,26,clif_parse_FriendsListAdd,2); parseable_packet(0x0899,5,clif_parse_HomMenu,2,4); @@ -502,7 +502,7 @@ parseable_packet(0x096a,6,clif_parse_GetCharNameRequest,2); // 2015-01-28aRagexe #elif PACKETVER == 20150128 - parseable_packet(0x0202,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0202,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x023b,5,clif_parse_ChangeDir,2,4); parseable_packet(0x035f,6,clif_parse_ReqClickBuyingStore,2); parseable_packet(0x0365,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); @@ -558,7 +558,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0966,36,clif_parse_StoragePassword,0); parseable_packet(0x096a,6,clif_parse_GetCharNameRequest,2); @@ -578,7 +578,7 @@ parseable_packet(0x0815,-1,clif_parse_ReqOpenBuyingStore,2,4,8,9,89); parseable_packet(0x0817,6,clif_parse_TakeItem,2); parseable_packet(0x0819,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0867,18,clif_parse_PartyBookingRegisterReq,2,4); //parseable_packet(0x0885,4,NULL,0); // CZ_GANGSI_RANK @@ -610,7 +610,7 @@ parseable_packet(0x0896,7,clif_parse_ActionRequest,2,6); parseable_packet(0x08a1,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x08a3,6,clif_parse_TakeItem,2); - parseable_packet(0x08a5,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x08a5,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x08a6,26,clif_parse_FriendsListAdd,2); parseable_packet(0x091c,90,clif_parse_UseSkillToPosMoreInfo,2,4,6,8,10); parseable_packet(0x0928,5,clif_parse_ChangeDir,2,4); @@ -636,7 +636,7 @@ parseable_packet(0x086f,-1,clif_parse_ReqOpenBuyingStore,2,4,8,9,89); parseable_packet(0x087c,8,clif_parse_MoveToKafra,2,4); parseable_packet(0x087e,5,clif_parse_ChangeDir,2,4); - parseable_packet(0x0883,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0883,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x0885,10,clif_parse_UseSkillToPos,2,4,6,8); parseable_packet(0x0891,6,clif_parse_GetCharNameRequest,2); //parseable_packet(0x0893,8,NULL,0); // CZ_JOIN_BATTLE_FIELD @@ -661,7 +661,7 @@ parseable_packet(0x0367,6,clif_parse_GetCharNameRequest,2); parseable_packet(0x0437,6,clif_parse_ReqClickBuyingStore,2); parseable_packet(0x083c,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); - parseable_packet(0x085e,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x085e,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x086f,5,clif_parse_WalkToXY,2); parseable_packet(0x0875,-1,clif_parse_ItemListWindowSelected,2,4,8,12); //parseable_packet(0x087e,8,NULL,0); // CZ_JOIN_BATTLE_FIELD @@ -713,7 +713,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0955,36,clif_parse_StoragePassword,0); parseable_packet(0x096a,6,clif_parse_GetCharNameRequest,2); @@ -732,7 +732,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0867,36,clif_parse_StoragePassword,0); parseable_packet(0x086a,19,clif_parse_WantToConnection,2,6,10,14,18); @@ -764,7 +764,7 @@ parseable_packet(0x0817,6,clif_parse_TakeItem,2); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x085a,8,clif_parse_MoveToKafra,2,4); parseable_packet(0x0864,26,clif_parse_PartyInvite2,2); @@ -796,7 +796,7 @@ parseable_packet(0x0817,5,clif_parse_HomMenu,2,4); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083C,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0864,8,clif_parse_MoveFromKafra,2,4); parseable_packet(0x0879,8,clif_parse_MoveToKafra,2,4); @@ -839,7 +839,7 @@ parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); parseable_packet(0x0838,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x083c,36,clif_parse_StoragePassword,0); - parseable_packet(0x0940,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0940,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x096a,6,clif_parse_GetCharNameRequest,2); // 2015-06-17aRagexeRE or 2015-06-18aRagexeRE #elif PACKETVER == 20150617 || PACKETVER == 20150618 @@ -860,7 +860,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0869,8,clif_parse_MoveFromKafra,2,4); parseable_packet(0x086a,18,clif_parse_PartyBookingRegisterReq,2,4); @@ -890,7 +890,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x085d,8,clif_parse_MoveFromKafra,2,4); //parseable_packet(0x0862,8,NULL,0); // CZ_JOIN_BATTLE_FIELD parseable_packet(0x0865,26,clif_parse_FriendsListAdd,2); @@ -919,7 +919,7 @@ parseable_packet(0x088d,26,clif_parse_FriendsListAdd,2); parseable_packet(0x0890,2,clif_parse_SearchStoreInfoNextPage,0); parseable_packet(0x0891,10,clif_parse_UseSkillToId,2,4,6); - parseable_packet(0x08a0,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x08a0,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x08a1,8,clif_parse_MoveToKafra,2,4); parseable_packet(0x08a4,6,clif_parse_TakeItem,2); parseable_packet(0x08a8,-1,clif_parse_ReqTradeBuyingStore,2,4,8,12); @@ -943,7 +943,7 @@ parseable_packet(0x0869,7,clif_parse_ActionRequest,2,6); parseable_packet(0x0873,90,clif_parse_UseSkillToPosMoreInfo,2,4,6,8,10); parseable_packet(0x0877,5,clif_parse_WalkToXY,2); - parseable_packet(0x087F,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x087F,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x0881,-1,clif_parse_ReqTradeBuyingStore,2,4,8,12); parseable_packet(0x089B,18,clif_parse_PartyBookingRegisterReq,2,4,6); parseable_packet(0x089C,6,clif_parse_TakeItem,2); @@ -992,7 +992,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0860,36,clif_parse_StoragePassword,2,4,20); parseable_packet(0x096a,6,clif_parse_GetCharNameRequest,2); @@ -1019,7 +1019,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); //parseable_packet(0x0862,4,NULL,0); // CZ_GANGSI_RANK parseable_packet(0x093f,5,clif_parse_HomMenu,2,4); @@ -1052,7 +1052,7 @@ parseable_packet(0x091d,36,clif_parse_StoragePassword,0); parseable_packet(0x0930,90,clif_parse_UseSkillToPosMoreInfo,2,4,6,8,10); parseable_packet(0x0934,-1,clif_parse_ReqOpenBuyingStore,2,4,8,9,89); - parseable_packet(0x0944,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0944,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x094f,2,clif_parse_SearchStoreInfoNextPage,0); parseable_packet(0x0956,6,clif_parse_SolveCharName,2); parseable_packet(0x095e,8,clif_parse_MoveToKafra,2,4); @@ -1083,7 +1083,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083C,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x086A,26,clif_parse_FriendsListAdd,2); parseable_packet(0x091D,5,clif_parse_HomMenu,2,4); @@ -1116,7 +1116,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0860,36,clif_parse_StoragePassword,0); parseable_packet(0x096a,6,clif_parse_GetCharNameRequest,2); @@ -1147,7 +1147,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083C,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0860,36,clif_parse_StoragePassword,0); parseable_packet(0x096A,6,clif_parse_GetCharNameRequest,2); @@ -1169,7 +1169,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083C,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0886,6,clif_parse_TickSend,2); parseable_packet(0x0887,6,clif_parse_GetCharNameRequest,2); @@ -1199,7 +1199,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083C,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x085D,-1,clif_parse_ItemListWindowSelected,2,4,8,8,12); parseable_packet(0x0862,6,clif_parse_DropItem,2,4); @@ -1229,7 +1229,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x086b,8,clif_parse_MoveToKafra,2,4); parseable_packet(0x088b,36,clif_parse_StoragePassword,2,4,20); @@ -1270,7 +1270,7 @@ parseable_packet(0x092A,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x092E,10,clif_parse_UseSkillToPos,2,4,6,8); parseable_packet(0x0939,6,clif_parse_ReqClickBuyingStore,2); - parseable_packet(0x093E,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x093E,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x0951,5,clif_parse_HomMenu,2,4); parseable_packet(0x0956,26,clif_parse_PartyInvite2,2); //parseable_packet(0x0957,8,NULL,0); // CZ_JOIN_BATTLE_FIELD @@ -1302,7 +1302,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0870,36,clif_parse_StoragePassword,2,4,20); parseable_packet(0x096a,6,clif_parse_GetCharNameRequest,2); @@ -1320,7 +1320,7 @@ parseable_packet(0x0861,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0866,5,clif_parse_ChangeDir,2,4); parseable_packet(0x0875,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x087A,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x087A,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x087F,6,clif_parse_ReqClickBuyingStore,2); parseable_packet(0x088E,10,clif_parse_UseSkillToId,2,4,6); //parseable_packet(0x088F,8,NULL,0); // CZ_JOIN_BATTLE_FIELD @@ -1344,7 +1344,7 @@ parseable_packet(0x0362,5,clif_parse_HomMenu,2,4); //parseable_packet(0x0364,4,NULL,0); // CZ_GANGSI_RANK parseable_packet(0x0365,18,clif_parse_PartyBookingRegisterReq,2,4); - parseable_packet(0x0436,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0436,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083C,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x085B,6,clif_parse_TickSend,2); parseable_packet(0x0864,8,clif_parse_MoveFromKafra,2,4); @@ -1398,7 +1398,7 @@ parseable_packet(0x095e,6,clif_parse_SolveCharName,2); parseable_packet(0x095f,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0965,36,clif_parse_StoragePassword,0); - parseable_packet(0x0967,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0967,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); // 2016-01-06aRagexeRE #elif PACKETVER == 20160106 parseable_packet(0x035f,6,clif_parse_TickSend,2); @@ -1414,7 +1414,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0861,6,clif_parse_TakeItem,2); parseable_packet(0x086a,6,clif_parse_DropItem,2,4); @@ -1451,7 +1451,7 @@ parseable_packet(0x08a0,6,clif_parse_TickSend,2); parseable_packet(0x08a6,6,clif_parse_TakeItem,2); parseable_packet(0x08aa,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); - parseable_packet(0x0919,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0919,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x091b,6,clif_parse_GetCharNameRequest,2); parseable_packet(0x0924,6,clif_parse_DropItem,2,4); parseable_packet(0x0930,6,clif_parse_SolveCharName,2); @@ -1488,7 +1488,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0865,36,clif_parse_StoragePassword,0); parseable_packet(0x096a,6,clif_parse_GetCharNameRequest,2); @@ -1516,7 +1516,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x085e,5,clif_parse_ChangeDir,2,4); parseable_packet(0x0922,5,clif_parse_HomMenu,2,4); @@ -1540,7 +1540,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,19,clif_parse_WantToConnection,2,6,10,14,18); parseable_packet(0x0835,-1,clif_parse_ItemListWindowSelected,2,4,8,12); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x086c,18,clif_parse_PartyBookingRegisterReq,2,4); parseable_packet(0x0872,5,clif_parse_HomMenu,2,4); @@ -1579,7 +1579,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x086c,5,clif_parse_ChangeDir,2,4); parseable_packet(0x0870,26,clif_parse_FriendsListAdd,2); @@ -1590,7 +1590,7 @@ parseable_packet(0x0202,-1,clif_parse_ReqTradeBuyingStore,2,4,8,12); parseable_packet(0x023b,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0362,5,clif_parse_ChangeDir,2,4); - parseable_packet(0x0365,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0365,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x0864,8,clif_parse_MoveToKafra,2,4); parseable_packet(0x0870,26,clif_parse_FriendsListAdd,2); parseable_packet(0x0873,5,clif_parse_HomMenu,2,4); @@ -1631,7 +1631,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,8,clif_parse_MoveToKafra,2,4); parseable_packet(0x0861,19,clif_parse_WantToConnection,2,6,10,14,18); //parseable_packet(0x086b,8,NULL,0); // CZ_JOIN_BATTLE_FIELD @@ -1658,7 +1658,7 @@ parseable_packet(0x0865,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0867,-1,clif_parse_ReqTradeBuyingStore,2,4,8,12); parseable_packet(0x0868,5,clif_parse_HomMenu,2,4); - parseable_packet(0x0873,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0873,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x0875,2,clif_parse_SearchStoreInfoNextPage,0); parseable_packet(0x087a,10,clif_parse_UseSkillToPos,2,4,6,8); parseable_packet(0x087d,26,clif_parse_PartyInvite2,2); @@ -1707,7 +1707,7 @@ parseable_packet(0x0932,5,clif_parse_HomMenu,2,4); parseable_packet(0x094f,7,clif_parse_ActionRequest,2,6); parseable_packet(0x0956,6,clif_parse_TickSend,2); - parseable_packet(0x095e,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x095e,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x096a,6,clif_parse_TakeItem,2); // 2016-03-16aRagexeRE #elif PACKETVER == 20160316 @@ -1736,7 +1736,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0922,36,clif_parse_StoragePassword,0); parseable_packet(0x096a,6,clif_parse_GetCharNameRequest,2); @@ -1755,7 +1755,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); //parseable_packet(0x0867,8,NULL,0); // CZ_JOIN_BATTLE_FIELD parseable_packet(0x0869,6,clif_parse_TakeItem,2); @@ -1785,7 +1785,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0867,26,clif_parse_PartyInvite2,2); parseable_packet(0x086d,6,clif_parse_TakeItem,2); @@ -1823,7 +1823,7 @@ parseable_packet(0x08a9,2,clif_parse_ReqCloseBuyingStore,0); //parseable_packet(0x08ac,8,NULL,0); // CZ_JOIN_BATTLE_FIELD parseable_packet(0x0927,8,clif_parse_MoveToKafra,2,4); - parseable_packet(0x092d,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x092d,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x0933,5,clif_parse_ChangeDir,2,4); parseable_packet(0x0934,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0940,6,clif_parse_TickSend,2); @@ -1849,7 +1849,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0862,19,clif_parse_WantToConnection,2,6,10,14,18); //parseable_packet(0x087a,8,NULL,0); // CZ_JOIN_BATTLE_FIELD @@ -1880,7 +1880,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,5,clif_parse_HomMenu,2,4); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0864,6,clif_parse_TakeItem,2); //parseable_packet(0x0870,4,NULL,0); // CZ_GANGSI_RANK @@ -1922,7 +1922,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,2,clif_parse_SearchStoreInfoNextPage,0); parseable_packet(0x0835,36,clif_parse_StoragePassword,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0940,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x096a,6,clif_parse_GetCharNameRequest,2); @@ -1953,7 +1953,7 @@ parseable_packet(0x093e,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0940,19,clif_parse_WantToConnection,2,6,10,14,18); parseable_packet(0x0941,8,clif_parse_MoveFromKafra,2,4); - parseable_packet(0x0948,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0948,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x0952,26,clif_parse_FriendsListAdd,2); parseable_packet(0x095b,6,clif_parse_ReqClickBuyingStore,2); parseable_packet(0x0969,36,clif_parse_StoragePassword,0); @@ -1979,7 +1979,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x085e,5,clif_parse_ChangeDir,2,4); parseable_packet(0x0894,26,clif_parse_FriendsListAdd,2); @@ -2011,7 +2011,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x086c,5,clif_parse_ChangeDir,2,4); parseable_packet(0x0874,19,clif_parse_WantToConnection,2,6,10,14,18); @@ -2033,7 +2033,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); //parseable_packet(0x085a,4,NULL,0); // CZ_GANGSI_RANK parseable_packet(0x085e,6,clif_parse_DropItem,2,4); @@ -2066,7 +2066,7 @@ parseable_packet(0x0817,26,clif_parse_FriendsListAdd,2); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0863,6,clif_parse_TakeItem,2); parseable_packet(0x0870,8,clif_parse_MoveFromKafra,2,4); @@ -2098,7 +2098,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); //parseable_packet(0x085c,8,NULL,0); // CZ_JOIN_BATTLE_FIELD parseable_packet(0x0885,90,clif_parse_UseSkillToPosMoreInfo,2,4,6,8,10); @@ -2142,7 +2142,7 @@ parseable_packet(0x0958,8,clif_parse_MoveFromKafra,2,4); parseable_packet(0x095c,18,clif_parse_PartyBookingRegisterReq,2,4); parseable_packet(0x095e,-1,clif_parse_ReqOpenBuyingStore,2,4,8,9,89); - parseable_packet(0x0961,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0961,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); // 2016-06-22aRagexeRE #elif PACKETVER == 20160622 parseable_packet(0x023b,10,clif_parse_UseSkillToPos,2,4,6,8); @@ -2167,7 +2167,7 @@ parseable_packet(0x092d,6,clif_parse_TickSend,2); parseable_packet(0x092f,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0936,19,clif_parse_WantToConnection,2,6,10,14,18); - parseable_packet(0x0937,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0937,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x093b,8,clif_parse_MoveToKafra,2,4); parseable_packet(0x093f,-1,clif_parse_ReqOpenBuyingStore,2,4,8,9,89); parseable_packet(0x0946,-1,clif_parse_ItemListWindowSelected,2,4,8,12); @@ -2176,7 +2176,7 @@ parseable_packet(0x0969,6,clif_parse_DropItem,2,4); // 2016-06-29aRagexeRE or 2016-06-30aRagexeRE #elif PACKETVER == 20160629 || PACKETVER == 20160630 - parseable_packet(0x0202,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0202,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x022d,5,clif_parse_WalkToXY,2); //parseable_packet(0x035f,4,NULL,0); // CZ_GANGSI_RANK parseable_packet(0x0363,6,clif_parse_ReqClickBuyingStore,2); @@ -2234,7 +2234,7 @@ parseable_packet(0x0945,6,clif_parse_GetCharNameRequest,2); parseable_packet(0x094c,36,clif_parse_StoragePassword,0); parseable_packet(0x0952,2,clif_parse_ReqCloseBuyingStore,0); - parseable_packet(0x0957,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0957,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x0958,6,clif_parse_TakeItem,2); // 2016-07-13bRagexeRE #elif PACKETVER == 20160713 @@ -2250,7 +2250,7 @@ parseable_packet(0x087b,6,clif_parse_TickSend,2); parseable_packet(0x0883,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x088d,18,clif_parse_PartyBookingRegisterReq,2,4); - parseable_packet(0x0892,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0892,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x089a,26,clif_parse_PartyInvite2,2); //parseable_packet(0x089f,4,NULL,0); // CZ_GANGSI_RANK parseable_packet(0x08a2,8,clif_parse_MoveFromKafra,2,4); @@ -2285,7 +2285,7 @@ parseable_packet(0x089a,36,clif_parse_StoragePassword,0); parseable_packet(0x089c,5,clif_parse_HomMenu,2,4); parseable_packet(0x089e,8,clif_parse_MoveFromKafra,2,4); - parseable_packet(0x08a0,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x08a0,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x08aa,-1,clif_parse_ItemListWindowSelected,2,4,8,12); //parseable_packet(0x0917,4,NULL,0); // CZ_GANGSI_RANK parseable_packet(0x091c,6,clif_parse_TakeItem,2); @@ -2309,7 +2309,7 @@ parseable_packet(0x07ec,6,clif_parse_DropItem,2,4); //parseable_packet(0x0866,4,NULL,0); // CZ_GANGSI_RANK parseable_packet(0x0868,26,clif_parse_PartyInvite2,2); - parseable_packet(0x0869,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0869,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x0874,6,clif_parse_ReqClickBuyingStore,2); parseable_packet(0x0877,18,clif_parse_PartyBookingRegisterReq,2,4); parseable_packet(0x0883,7,clif_parse_ActionRequest,2,6); @@ -2347,7 +2347,7 @@ parseable_packet(0x08a1,-1,clif_parse_ReqOpenBuyingStore,2,4,8,9,89); parseable_packet(0x091b,6,clif_parse_TakeItem,2); parseable_packet(0x0929,36,clif_parse_StoragePassword,0); - parseable_packet(0x0930,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0930,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x0932,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0934,7,clif_parse_ActionRequest,2,6); parseable_packet(0x0937,10,clif_parse_UseSkillToPos,2,4,6,8); @@ -2365,7 +2365,7 @@ parseable_packet(0x0361,36,clif_parse_StoragePassword,0); parseable_packet(0x0819,10,clif_parse_UseSkillToPos,2,4,6,8); parseable_packet(0x0838,26,clif_parse_PartyInvite2,2); - parseable_packet(0x085d,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x085d,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x085e,6,clif_parse_DropItem,2,4); parseable_packet(0x085f,18,clif_parse_PartyBookingRegisterReq,2,4); parseable_packet(0x0860,6,clif_parse_SolveCharName,2); @@ -2409,7 +2409,7 @@ parseable_packet(0x0917,36,clif_parse_StoragePassword,0); //parseable_packet(0x091b,4,NULL,0); // CZ_GANGSI_RANK parseable_packet(0x092c,26,clif_parse_FriendsListAdd,2); - parseable_packet(0x092e,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x092e,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x0938,2,clif_parse_SearchStoreInfoNextPage,0); parseable_packet(0x093a,5,clif_parse_HomMenu,2,4); parseable_packet(0x0946,6,clif_parse_SolveCharName,2); @@ -2449,7 +2449,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x091c,36,clif_parse_StoragePassword,0); parseable_packet(0x096a,6,clif_parse_GetCharNameRequest,2); @@ -2457,7 +2457,7 @@ #elif PACKETVER == 20160913 parseable_packet(0x0361,18,clif_parse_PartyBookingRegisterReq,2,4); parseable_packet(0x0817,8,clif_parse_MoveToKafra,2,4); - parseable_packet(0x085b,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x085b,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x0865,6,clif_parse_GetCharNameRequest,2); parseable_packet(0x0874,6,clif_parse_ReqClickBuyingStore,2); parseable_packet(0x0875,6,clif_parse_TickSend,2); @@ -2511,7 +2511,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x094a,36,clif_parse_StoragePassword,0); parseable_packet(0x096a,6,clif_parse_GetCharNameRequest,2); @@ -2528,7 +2528,7 @@ parseable_packet(0x086d,6,clif_parse_DropItem,2,4); parseable_packet(0x0872,5,clif_parse_HomMenu,2,4); parseable_packet(0x0878,6,clif_parse_SolveCharName,2); - parseable_packet(0x087f,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x087f,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x0889,19,clif_parse_WantToConnection,2,6,10,14,18); parseable_packet(0x088e,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0897,90,clif_parse_UseSkillToPosMoreInfo,2,4,6,8,10); @@ -2566,7 +2566,7 @@ //parseable_packet(0x091e,8,NULL,0); // CZ_JOIN_BATTLE_FIELD parseable_packet(0x092b,6,clif_parse_TickSend,2); parseable_packet(0x0931,26,clif_parse_FriendsListAdd,2); - parseable_packet(0x0932,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0932,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x093b,10,clif_parse_UseSkillToPos,2,4,6,8); parseable_packet(0x0942,6,clif_parse_DropItem,2,4); parseable_packet(0x0944,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); @@ -2591,7 +2591,7 @@ parseable_packet(0x0863,7,clif_parse_ActionRequest,2,6); parseable_packet(0x0868,6,clif_parse_TakeItem,2); parseable_packet(0x086d,19,clif_parse_WantToConnection,2,6,10,14,18); - parseable_packet(0x0872,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0872,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x0875,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0880,10,clif_parse_UseSkillToPos,2,4,6,8); parseable_packet(0x0893,8,clif_parse_MoveToKafra,2,4); @@ -2632,7 +2632,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0889,36,clif_parse_StoragePassword,0); //parseable_packet(0x0892,4,NULL,0); // CZ_GANGSI_RANK @@ -2649,7 +2649,7 @@ parseable_packet(0x0861,-1,clif_parse_ReqTradeBuyingStore,2,4,8,12); parseable_packet(0x0862,6,clif_parse_TickSend,2); parseable_packet(0x086a,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x086c,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x086c,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); //parseable_packet(0x086e,8,NULL,0); // CZ_JOIN_BATTLE_FIELD parseable_packet(0x087a,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); //parseable_packet(0x087c,4,NULL,0); // CZ_GANGSI_RANK @@ -2697,7 +2697,7 @@ parseable_packet(0x0936,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0946,19,clif_parse_WantToConnection,2,6,10,14,18); parseable_packet(0x0949,5,clif_parse_ChangeDir,2,4); - parseable_packet(0x095e,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x095e,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x0964,-1,clif_parse_ItemListWindowSelected,2,4,8,12); parseable_packet(0x0965,10,clif_parse_UseSkillToPos,2,4,6,8); parseable_packet(0x0966,6,clif_parse_TickSend,2); @@ -2719,7 +2719,7 @@ //parseable_packet(0x087a,8,NULL,0); // CZ_JOIN_BATTLE_FIELD parseable_packet(0x0881,8,clif_parse_MoveToKafra,2,4); parseable_packet(0x088e,-1,clif_parse_ItemListWindowSelected,2,4,8,12); - parseable_packet(0x0891,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0891,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x0898,6,clif_parse_TakeItem,2); parseable_packet(0x089a,6,clif_parse_DropItem,2,4); parseable_packet(0x089d,-1,clif_parse_ReqOpenBuyingStore,2,4,8,9,89); @@ -2749,7 +2749,7 @@ parseable_packet(0x0893,7,clif_parse_ActionRequest,2,6); parseable_packet(0x08a1,5,clif_parse_ChangeDir,2,4); parseable_packet(0x08a2,18,clif_parse_PartyBookingRegisterReq,2,4); - parseable_packet(0x08aa,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x08aa,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x08ac,8,clif_parse_MoveFromKafra,2,4); parseable_packet(0x0920,90,clif_parse_UseSkillToPosMoreInfo,2,4,6,8,10); parseable_packet(0x0925,10,clif_parse_UseSkillToPos,2,4,6,8); @@ -2781,7 +2781,7 @@ parseable_packet(0x088b,6,clif_parse_GetCharNameRequest,2); parseable_packet(0x089c,5,clif_parse_ChangeDir,2,4); parseable_packet(0x08a9,10,clif_parse_UseSkillToPos,2,4,6,8); - parseable_packet(0x08aa,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x08aa,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x091a,8,clif_parse_MoveToKafra,2,4); parseable_packet(0x0926,19,clif_parse_WantToConnection,2,6,10,14,18); parseable_packet(0x092a,6,clif_parse_ReqClickBuyingStore,2); @@ -2817,7 +2817,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); //parseable_packet(0x088f,4,NULL,0); // CZ_GANGSI_RANK parseable_packet(0x0931,5,clif_parse_HomMenu,2,4); @@ -2840,7 +2840,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0867,26,clif_parse_FriendsListAdd,2); //parseable_packet(0x0868,8,NULL,0); // CZ_JOIN_BATTLE_FIELD @@ -2875,7 +2875,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); //parseable_packet(0x0819,4,NULL,0); // CZ_GANGSI_RANK parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x085a,-1,clif_parse_ItemListWindowSelected,2,4,8,12); parseable_packet(0x0862,26,clif_parse_FriendsListAdd,2); @@ -2896,7 +2896,7 @@ parseable_packet(0x0817,8,clif_parse_MoveToKafra,2,4); parseable_packet(0x085b,90,clif_parse_UseSkillToPosMoreInfo,2,4,6,8,10); parseable_packet(0x0866,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); - parseable_packet(0x0876,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0876,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x0881,6,clif_parse_GetCharNameRequest,2); //parseable_packet(0x0884,8,NULL,0); // CZ_JOIN_BATTLE_FIELD parseable_packet(0x0885,-1,clif_parse_ItemListWindowSelected,2,4,8,12); @@ -2930,7 +2930,7 @@ parseable_packet(0x0870,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0871,5,clif_parse_ChangeDir,2,4); parseable_packet(0x0875,2,clif_parse_ReqCloseBuyingStore,0); - parseable_packet(0x087f,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x087f,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x0886,5,clif_parse_WalkToXY,2); parseable_packet(0x0889,-1,clif_parse_ItemListWindowSelected,2,4,8,12); parseable_packet(0x0893,6,clif_parse_DropItem,2,4); @@ -2972,7 +2972,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToPos,2,4,6,8); parseable_packet(0x085a,26,clif_parse_FriendsListAdd,2); parseable_packet(0x087f,36,clif_parse_StoragePassword,0); @@ -2995,7 +2995,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x085d,5,clif_parse_HomMenu,2,4); parseable_packet(0x0877,26,clif_parse_FriendsListAdd,2); @@ -3028,7 +3028,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0862,8,clif_parse_MoveFromKafra,2,4); parseable_packet(0x0865,5,clif_parse_ChangeDir,2,4); @@ -3064,7 +3064,7 @@ parseable_packet(0x091c,8,clif_parse_MoveToKafra,2,4); parseable_packet(0x091d,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0920,26,clif_parse_FriendsListAdd,2); - parseable_packet(0x0929,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0929,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x092b,10,clif_parse_UseSkillToPos,2,4,6,8); parseable_packet(0x0930,5,clif_parse_WalkToXY,2); parseable_packet(0x093c,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); @@ -3084,7 +3084,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x085d,18,clif_parse_PartyBookingRegisterReq,2,4); parseable_packet(0x085e,5,clif_parse_ChangeDir,2,4); @@ -3120,7 +3120,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x085c,26,clif_parse_PartyInvite2,2); parseable_packet(0x0860,5,clif_parse_ChangeDir,2,4); @@ -3155,7 +3155,7 @@ parseable_packet(0x0890,10,clif_parse_UseSkillToPos,2,4,6,8); //parseable_packet(0x0896,4,NULL,0); // CZ_GANGSI_RANK parseable_packet(0x089b,8,clif_parse_MoveToKafra,2,4); - parseable_packet(0x08a2,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x08a2,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x08a8,18,clif_parse_PartyBookingRegisterReq,2,4); parseable_packet(0x091c,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0925,8,clif_parse_MoveFromKafra,2,4); @@ -3180,7 +3180,7 @@ parseable_packet(0x0815,-1,clif_parse_ReqOpenBuyingStore,2,4,8,9,89); parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x085f,26,clif_parse_FriendsListAdd,2); parseable_packet(0x0866,6,clif_parse_DropItem,2,4); @@ -3202,7 +3202,7 @@ parseable_packet(0x022d,6,clif_parse_DropItem,2,4); parseable_packet(0x0360,7,clif_parse_ActionRequest,2,6); parseable_packet(0x0362,5,clif_parse_HomMenu,2,4); - parseable_packet(0x0819,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0819,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x085e,90,clif_parse_UseSkillToPosMoreInfo,2,4,6,8,10); parseable_packet(0x0863,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x086b,19,clif_parse_WantToConnection,2,6,10,14,18); @@ -3255,7 +3255,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x087d,36,clif_parse_StoragePassword,0); parseable_packet(0x096a,6,clif_parse_GetCharNameRequest,2); @@ -3282,7 +3282,7 @@ parseable_packet(0x08aa,8,clif_parse_MoveToKafra,2,4); parseable_packet(0x091a,6,clif_parse_DropItem,2,4); parseable_packet(0x091b,-1,clif_parse_ReqOpenBuyingStore,2,4,8,9,89); - parseable_packet(0x091d,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x091d,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x0920,6,clif_parse_SolveCharName,2); parseable_packet(0x0922,-1,clif_parse_ItemListWindowSelected,2,4,8,12); parseable_packet(0x0944,6,clif_parse_GetCharNameRequest,2); @@ -3317,7 +3317,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x091a,36,clif_parse_StoragePassword,0); parseable_packet(0x096a,6,clif_parse_GetCharNameRequest,2); @@ -3337,7 +3337,7 @@ parseable_packet(0x0815,-1,clif_parse_ReqOpenBuyingStore,2,4,8,9,89); parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x085d,36,clif_parse_StoragePassword,0); parseable_packet(0x087a,18,clif_parse_PartyBookingRegisterReq,2,4); @@ -3370,7 +3370,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,5,clif_parse_HomMenu,2,4); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x085f,8,clif_parse_MoveToKafra,2,4); parseable_packet(0x0860,-1,clif_parse_ItemListWindowSelected,2,4,8,12); @@ -3412,12 +3412,12 @@ parseable_packet(0x0952,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0959,6,clif_parse_TakeItem,2); parseable_packet(0x095b,6,clif_parse_GetCharNameRequest,2); - parseable_packet(0x095c,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x095c,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x095d,36,clif_parse_StoragePassword,0); // 2017-04-19bRagexeRE #elif PACKETVER == 20170419 parseable_packet(0x0811,5,clif_parse_ChangeDir,2,4); - parseable_packet(0x0819,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0819,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x0838,6,clif_parse_GetCharNameRequest,2); parseable_packet(0x085a,7,clif_parse_ActionRequest,2,6); parseable_packet(0x085e,5,clif_parse_WalkToXY,2); @@ -3460,7 +3460,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0866,-1,clif_parse_ItemListWindowSelected,2,4,8,12); //parseable_packet(0x086f,8,NULL,0); // CZ_JOIN_BATTLE_FIELD @@ -3499,7 +3499,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083c,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0875,36,clif_parse_StoragePassword,0); parseable_packet(0x0894,5,clif_parse_ChangeDir,2,4); @@ -3522,7 +3522,7 @@ parseable_packet(0x088c,8,clif_parse_MoveFromKafra,2,4); parseable_packet(0x088d,5,clif_parse_ChangeDir,2,4); parseable_packet(0x0894,6,clif_parse_GetCharNameRequest,2); - parseable_packet(0x0896,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0896,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x0899,26,clif_parse_PartyInvite2,2); //parseable_packet(0x089e,4,NULL,0); // CZ_GANGSI_RANK parseable_packet(0x089f,2,clif_parse_ReqCloseBuyingStore,0); @@ -3557,7 +3557,7 @@ parseable_packet(0x088d,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0894,8,clif_parse_MoveFromKafra,2,4); parseable_packet(0x089c,5,clif_parse_WalkToXY,2); - parseable_packet(0x08a1,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x08a1,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); //parseable_packet(0x091e,8,NULL,0); // CZ_JOIN_BATTLE_FIELD parseable_packet(0x0923,-1,clif_parse_ItemListWindowSelected,2,4,8,12); parseable_packet(0x0925,90,clif_parse_UseSkillToPosMoreInfo,2,4,6,8,10); @@ -3595,7 +3595,7 @@ parseable_packet(0x08ad,8,clif_parse_MoveToKafra,2,4); parseable_packet(0x092d,6,clif_parse_GetCharNameRequest,2); parseable_packet(0x0933,8,clif_parse_MoveFromKafra,2,4); - parseable_packet(0x0937,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0937,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x0940,18,clif_parse_PartyBookingRegisterReq,2,4); parseable_packet(0x0945,6,clif_parse_ReqClickBuyingStore,2); parseable_packet(0x0963,6,clif_parse_TakeItem,2); @@ -3612,7 +3612,7 @@ parseable_packet(0x0864,6,clif_parse_DropItem,2,4); parseable_packet(0x0871,19,clif_parse_WantToConnection,2,6,10,14,18); //parseable_packet(0x0873,8,NULL,0); // CZ_JOIN_BATTLE_FIELD - parseable_packet(0x0875,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0875,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x0885,26,clif_parse_FriendsListAdd,2); parseable_packet(0x088a,8,clif_parse_MoveFromKafra,2,4); parseable_packet(0x0897,6,clif_parse_TakeItem,2); @@ -3661,10 +3661,10 @@ parseable_packet(0x0936,6,clif_parse_GetCharNameRequest,2); parseable_packet(0x0944,19,clif_parse_WantToConnection,2,6,10,14,18); //parseable_packet(0x0957,8,NULL,0); // CZ_JOIN_BATTLE_FIELD - parseable_packet(0x0963,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0963,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); // 2017-06-21aRagexeRE #elif PACKETVER == 20170621 - parseable_packet(0x0202,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0202,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x035F,6,clif_parse_TickSend,2); parseable_packet(0x0360,6,clif_parse_ReqClickBuyingStore,2); parseable_packet(0x0361,6,clif_parse_TakeItem,2); @@ -3720,7 +3720,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083C,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0863,36,clif_parse_StoragePassword,0); parseable_packet(0x096A,6,clif_parse_GetCharNameRequest,2); @@ -3740,7 +3740,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083C,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0879,8,clif_parse_MoveToKafra,2,4); parseable_packet(0x0886,26,clif_parse_FriendsListAdd,2); @@ -3782,7 +3782,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083C,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0944,36,clif_parse_StoragePassword,0); parseable_packet(0x096A,6,clif_parse_GetCharNameRequest,2); @@ -3799,7 +3799,7 @@ parseable_packet(0x086E,26,clif_parse_PartyInvite2,2); parseable_packet(0x087D,6,clif_parse_TakeItem,2); parseable_packet(0x0881,90,clif_parse_UseSkillToPosMoreInfo,2,4,6,8,10); - parseable_packet(0x0882,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0882,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x0885,-1,clif_parse_ItemListWindowSelected,2,4,8,12); parseable_packet(0x0891,10,clif_parse_UseSkillToPos,2,4,6,8); parseable_packet(0x0898,10,clif_parse_UseSkillToId,2,4,6); @@ -3837,7 +3837,7 @@ parseable_packet(0x08AB,6,clif_parse_TakeItem,2); parseable_packet(0x08AC,6,clif_parse_TickSend,2); parseable_packet(0x091D,26,clif_parse_FriendsListAdd,2); - parseable_packet(0x091E,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x091E,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x091F,5,clif_parse_HomMenu,2,4); parseable_packet(0x0921,6,clif_parse_SolveCharName,2); parseable_packet(0x0923,-1,clif_parse_ReqTradeBuyingStore,2,4,8,12); @@ -3872,7 +3872,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083C,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x087D,36,clif_parse_StoragePassword,0); //parseable_packet(0x08A6,4,NULL,0); // CZ_GANGSI_RANK @@ -3901,7 +3901,7 @@ //parseable_packet(0x08A7,4,NULL,0); // CZ_GANGSI_RANK parseable_packet(0x08A9,5,clif_parse_WalkToXY,2); parseable_packet(0x08AC,5,clif_parse_HomMenu,2,4); - parseable_packet(0x091C,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x091C,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x0921,6,clif_parse_ReqClickBuyingStore,2); parseable_packet(0x0925,8,clif_parse_MoveFromKafra,2,4); parseable_packet(0x092C,-1,clif_parse_ReqOpenBuyingStore,2,4,8,9,89); @@ -3936,7 +3936,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083C,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x086C,19,clif_parse_WantToConnection,2,6,10,14,18); parseable_packet(0x086D,36,clif_parse_StoragePassword,0); @@ -3969,7 +3969,7 @@ parseable_packet(0x0939,26,clif_parse_FriendsListAdd,2); parseable_packet(0x093E,7,clif_parse_ActionRequest,2,6); parseable_packet(0x0940,6,clif_parse_SolveCharName,2); - parseable_packet(0x0942,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0942,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x0943,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0947,-1,clif_parse_ReqTradeBuyingStore,2,4,8,12); parseable_packet(0x0951,2,clif_parse_SearchStoreInfoNextPage,0); @@ -3992,7 +3992,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083C,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0860,6,clif_parse_DropItem,2,4); parseable_packet(0x0866,-1,clif_parse_ItemListWindowSelected,2,4,8,12); @@ -4033,7 +4033,7 @@ //parseable_packet(0x091E,8,NULL,0); // CZ_JOIN_BATTLE_FIELD parseable_packet(0x0920,2,clif_parse_SearchStoreInfoNextPage,0); parseable_packet(0x0923,5,clif_parse_WalkToXY,2); - parseable_packet(0x0925,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0925,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x0927,-1,clif_parse_ReqTradeBuyingStore,2,4,8,12); parseable_packet(0x095A,10,clif_parse_UseSkillToPos,2,4,6,8); parseable_packet(0x095C,6,clif_parse_SolveCharName,2); @@ -4060,7 +4060,7 @@ parseable_packet(0x0923,19,clif_parse_WantToConnection,2,6,10,14,18); parseable_packet(0x0926,8,clif_parse_MoveToKafra,2,4); parseable_packet(0x092E,-1,clif_parse_ReqTradeBuyingStore,2,4,8,12); - parseable_packet(0x0937,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0937,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x0939,5,clif_parse_ChangeDir,2,4); parseable_packet(0x0945,18,clif_parse_PartyBookingRegisterReq,2,4); parseable_packet(0x094C,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); @@ -4077,7 +4077,7 @@ parseable_packet(0x0366,19,clif_parse_WantToConnection,2,6,10,14,18); parseable_packet(0x085C,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0873,6,clif_parse_SolveCharName,2); - parseable_packet(0x0875,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0875,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x087D,-1,clif_parse_ReqTradeBuyingStore,2,4,8,12); parseable_packet(0x087E,5,clif_parse_ChangeDir,2,4); parseable_packet(0x088B,2,clif_parse_SearchStoreInfoNextPage,0); @@ -4115,7 +4115,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083C,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0885,8,clif_parse_MoveToKafra,2,4); parseable_packet(0x0897,5,clif_parse_ChangeDir,2,4); @@ -4154,7 +4154,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083C,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x087B,26,clif_parse_FriendsListAdd,2); parseable_packet(0x0882,5,clif_parse_HomMenu,2,4); @@ -4178,7 +4178,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083C,10,clif_parse_UseSkillToId,2,4,6); //parseable_packet(0x086A,4,NULL,0); // CZ_GANGSI_RANK //parseable_packet(0x087A,8,NULL,0); // CZ_JOIN_BATTLE_FIELD @@ -4219,7 +4219,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083C,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x08A2,36,clif_parse_StoragePassword,0); parseable_packet(0x096A,6,clif_parse_GetCharNameRequest,2); @@ -4244,7 +4244,7 @@ parseable_packet(0x089C,18,clif_parse_PartyBookingRegisterReq,2,4); parseable_packet(0x08A0,8,clif_parse_MoveFromKafra,2,4); parseable_packet(0x08AB,-1,clif_parse_ItemListWindowSelected,2,4,8,12); - parseable_packet(0x08AD,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x08AD,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x091B,8,clif_parse_MoveToKafra,2,4); parseable_packet(0x0939,5,clif_parse_WalkToXY,2); parseable_packet(0x094A,2,clif_parse_ReqCloseBuyingStore,0); @@ -4262,7 +4262,7 @@ parseable_packet(0x0815,36,clif_parse_StoragePassword,0); parseable_packet(0x0819,90,clif_parse_UseSkillToPosMoreInfo,2,4,6,8,10); parseable_packet(0x0838,-1,clif_parse_ReqOpenBuyingStore,2,4,8,9,89); - parseable_packet(0x085D,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x085D,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x0863,5,clif_parse_WalkToXY,2); parseable_packet(0x0878,26,clif_parse_FriendsListAdd,2); parseable_packet(0x087E,-1,clif_parse_ReqTradeBuyingStore,2,4,8,12); @@ -4302,7 +4302,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083C,10,clif_parse_UseSkillToId,2,4,6); //parseable_packet(0x086D,4,NULL,0); // CZ_GANGSI_RANK parseable_packet(0x086F,-1,clif_parse_ItemListWindowSelected,2,4,8,12); @@ -4330,7 +4330,7 @@ //parseable_packet(0x0885,8,NULL,0); // CZ_JOIN_BATTLE_FIELD parseable_packet(0x0890,6,clif_parse_TickSend,2); parseable_packet(0x0891,6,clif_parse_TakeItem,2); - parseable_packet(0x0893,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0893,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x0897,5,clif_parse_ChangeDir,2,4); parseable_packet(0x0898,6,clif_parse_DropItem,2,4); parseable_packet(0x089A,8,clif_parse_MoveFromKafra,2,4); @@ -4351,7 +4351,7 @@ #elif PACKETVER == 20171129 parseable_packet(0x02C4,5,clif_parse_ChangeDir,2,4); parseable_packet(0x035F,6,clif_parse_ReqClickBuyingStore,2); - parseable_packet(0x0361,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0361,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x0363,26,clif_parse_FriendsListAdd,2); parseable_packet(0x0365,6,clif_parse_DropItem,2,4); parseable_packet(0x0366,90,clif_parse_UseSkillToPosMoreInfo,2,4,6,8,10); @@ -4390,7 +4390,7 @@ parseable_packet(0x0815,-1,clif_parse_ReqOpenBuyingStore,2,4,8,9,89); parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083C,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0867,6,clif_parse_DropItem,2,4); //parseable_packet(0x086A,4,NULL,0); // CZ_GANGSI_RANK @@ -4432,7 +4432,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083C,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0860,19,clif_parse_WantToConnection,2,6,10,14,18); //parseable_packet(0x0881,4,NULL,0); // CZ_GANGSI_RANK @@ -4451,7 +4451,7 @@ parseable_packet(0x0861,-1,clif_parse_ReqTradeBuyingStore,2,4,8,12); parseable_packet(0x0872,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0873,6,clif_parse_GetCharNameRequest,2); - parseable_packet(0x0880,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0880,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x0882,6,clif_parse_TickSend,2); parseable_packet(0x0885,-1,clif_parse_ItemListWindowSelected,2,4,8,12); parseable_packet(0x088C,10,clif_parse_UseSkillToPos,2,4,6,8); @@ -4487,7 +4487,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083C,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x087D,36,clif_parse_StoragePassword,0); parseable_packet(0x0888,8,clif_parse_MoveFromKafra,2,4); @@ -4509,7 +4509,7 @@ parseable_packet(0x0811,19,clif_parse_WantToConnection,2,6,10,14,18); //parseable_packet(0x0865,4,NULL,0); // CZ_GANGSI_RANK parseable_packet(0x086B,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); - parseable_packet(0x086D,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x086D,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x0872,6,clif_parse_ReqClickBuyingStore,2); parseable_packet(0x0876,6,clif_parse_TickSend,2); parseable_packet(0x0879,-1,clif_parse_ReqTradeBuyingStore,2,4,8,12); @@ -4560,7 +4560,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083C,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0875,36,clif_parse_StoragePassword,0); parseable_packet(0x096A,6,clif_parse_GetCharNameRequest,2); @@ -4579,7 +4579,7 @@ parseable_packet(0x0815,-1,clif_parse_ReqOpenBuyingStore,2,4,8,9,89); parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083C,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x085F,36,clif_parse_StoragePassword,0); //parseable_packet(0x0868,4,NULL,0); // CZ_GANGSI_RANK @@ -4617,7 +4617,7 @@ parseable_packet(0x0817,2,clif_parse_ReqCloseBuyingStore,0); parseable_packet(0x0819,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0835,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x0838,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0838,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x083C,10,clif_parse_UseSkillToId,2,4,6); parseable_packet(0x0870,19,clif_parse_WantToConnection,2,6,10,14,18); parseable_packet(0x0881,26,clif_parse_FriendsListAdd,2); @@ -4631,7 +4631,7 @@ parseable_packet(0x0369,36,clif_parse_StoragePassword,0); parseable_packet(0x0802,6,clif_parse_DropItem,2,4); parseable_packet(0x0817,90,clif_parse_UseSkillToPosMoreInfo,2,4,6,8,10); - parseable_packet(0x085A,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x085A,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x086F,26,clif_parse_PartyInvite2,2); parseable_packet(0x0874,6,clif_parse_TickSend,2); parseable_packet(0x0875,8,clif_parse_MoveFromKafra,2,4); @@ -4686,7 +4686,7 @@ parseable_packet(0x094D,10,clif_parse_UseSkillToPos,2,4,6,8); parseable_packet(0x094E,6,clif_parse_TakeItem,2); parseable_packet(0x0957,6,clif_parse_GetCharNameRequest,2); - parseable_packet(0x0964,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x0964,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x096A,7,clif_parse_ActionRequest,2,6); // 2018-03-07bRagexeRE #elif PACKETVER == 20180307 @@ -4702,7 +4702,7 @@ parseable_packet(0x0877,5,clif_parse_WalkToXY,2); parseable_packet(0x088D,8,clif_parse_MoveFromKafra,2,4); parseable_packet(0x0893,10,clif_parse_UseSkillToId,2,4,6); - parseable_packet(0x089B,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x089B,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); parseable_packet(0x08A6,2,clif_parse_SearchStoreInfoNextPage,0); parseable_packet(0x08AA,26,clif_parse_FriendsListAdd,2); parseable_packet(0x08AB,5,clif_parse_ChangeDir,2,4); @@ -4734,7 +4734,11 @@ parseable_packet(0x0364,8,clif_parse_MoveToKafra,2,4); parseable_packet(0x0365,8,clif_parse_MoveFromKafra,2,4); parseable_packet(0x0366,10,clif_parse_UseSkillToPos,2,4,6,8); +#if PACKETVER_MAIN_NUM >= 20190904 || PACKETVER_RE_NUM >= 20190904 || PACKETVER_ZERO_NUM >= 20190828 + parseable_packet(0x0367,31,clif_parse_UseSkillToPosMoreInfo,2,4,6,8,10); +#else parseable_packet(0x0367,90,clif_parse_UseSkillToPosMoreInfo,2,4,6,8,10); +#endif parseable_packet(0x0368,6,clif_parse_GetCharNameRequest,2); parseable_packet(0x0369,6,clif_parse_SolveCharName,2); parseable_packet(0x0436,19,clif_parse_WantToConnection,2,6,10,14,18); @@ -4749,7 +4753,7 @@ parseable_packet(0x0819,-1,clif_parse_ReqTradeBuyingStore,2,4,8,12); parseable_packet(0x0835,-1,clif_parse_SearchStoreInfo,2,4,5,9,13,14,15); parseable_packet(0x0838,2,clif_parse_SearchStoreInfoNextPage,0); - parseable_packet(0x083C,12,clif_parse_SearchStoreInfoListItemClick,2,6,10); + parseable_packet(0x083C,sizeof(struct PACKET_CZ_SSILIST_ITEM_CLICK),clif_parse_SearchStoreInfoListItemClick,0); #endif #endif /* CLIF_SHUFFLE_HPP */ diff --git a/src/map/guild.cpp b/src/map/guild.cpp index 13092c477b..f6c1169a32 100644 --- a/src/map/guild.cpp +++ b/src/map/guild.cpp @@ -51,7 +51,7 @@ struct eventlist { //Guild EXP cache struct guild_expcache { int guild_id, account_id, char_id; - uint64 exp; + t_exp exp; }; static struct eri *expcache_ers; //For handling of guild exp payment. @@ -402,10 +402,7 @@ int guild_payexp_timer_sub(DBKey key, DBData *data, va_list ap) { return 0; } - if (g->member[i].exp > UINT64_MAX - c->exp) - g->member[i].exp = UINT64_MAX; - else - g->member[i].exp+= c->exp; + g->member[i].exp = util::safe_addition_cap(g->member[i].exp, c->exp, MAX_GUILD_EXP); intif_guild_change_memberinfo(g->guild_id,c->account_id,c->char_id, GMI_EXP,&g->member[i].exp,sizeof(g->member[i].exp)); @@ -609,10 +606,12 @@ int guild_recv_info(struct guild *sg) { //Perform the check on the user because the first load guild_check_member(sg); if ((sd = map_nick2sd(sg->master,false)) != NULL) { +#ifndef RENEWAL //If the guild master is online the first time the guild_info is received, //that means he was the first to join, so apply guild skill blocking here. if( battle_config.guild_skill_relog_delay ) guild_block_skill(sd, battle_config.guild_skill_relog_delay); +#endif //Also set the guild master flag. sd->guild = g; @@ -673,7 +672,7 @@ int guild_recv_info(struct guild *sg) { clif_guild_notice(sd); sd->guild_emblem_id = g->emblem_id; } - if (g->instance_id != 0) + if (g->instance_id > 0) instance_reqinfo(sd, g->instance_id); } @@ -807,9 +806,11 @@ void guild_member_joined(struct map_session_data *sd) { } if (strcmp(sd->status.name,g->master) == 0) { // set the Guild Master flag sd->state.gmaster_flag = 1; +#ifndef RENEWAL // prevent Guild Skills from being used directly after relog if( battle_config.guild_skill_relog_delay ) guild_block_skill(sd, battle_config.guild_skill_relog_delay); +#endif } i = guild_getindex(g, sd->status.account_id, sd->status.char_id); if (i == -1) @@ -818,7 +819,7 @@ void guild_member_joined(struct map_session_data *sd) { g->member[i].sd = sd; sd->guild = g; - if (g->instance_id != 0) + if (g->instance_id > 0) instance_reqinfo(sd, g->instance_id); if( channel_config.ally_tmpl.name[0] && (channel_config.ally_tmpl.opt&CHAN_OPT_AUTOJOIN) ) { channel_gjoin(sd,3); @@ -870,7 +871,7 @@ int guild_member_added(int guild_id,uint32 account_id,uint32 char_id,int flag) { //Next line commented because it do nothing, look at guild_recv_info [LuzZza] //clif_charnameupdate(sd); //Update display name [Skotlex] - if (g->instance_id != 0) + if (g->instance_id > 0) instance_reqinfo(sd, g->instance_id); return 0; @@ -1005,6 +1006,7 @@ int guild_member_withdraw(int guild_id, uint32 account_id, uint32 char_id, int f status_change_end(&sd->bl,SC_GLORYWOUNDS,INVALID_TIMER); status_change_end(&sd->bl,SC_SOULCOLD,INVALID_TIMER); status_change_end(&sd->bl,SC_HAWKEYES,INVALID_TIMER); + status_change_end(&sd->bl,SC_EMERGENCY_MOVE,INVALID_TIMER); //@TODO: Send emblem update to self and people around } return 0; @@ -1262,22 +1264,49 @@ int guild_notice_changed(int guild_id,const char *mes1,const char *mes2) { return 0; } +/*==================================================== + * Check condition for changing guild emblem + *---------------------------------------------------*/ +bool guild_check_emblem_change_condition(map_session_data *sd) +{ + nullpo_ret(sd); + guild* g = sd->guild; + + if (battle_config.require_glory_guild && g != nullptr && guild_checkskill(g, GD_GLORYGUILD) > 0) { + clif_skill_fail(sd, GD_GLORYGUILD, USESKILL_FAIL_LEVEL, 0); + return false; + } + + return true; +} + /*==================================================== * Change guild emblem *---------------------------------------------------*/ int guild_change_emblem(struct map_session_data *sd,int len,const char *data) { - struct guild *g; nullpo_ret(sd); - if (battle_config.require_glory_guild && - !((g = sd->guild) && guild_checkskill(g, GD_GLORYGUILD)>0)) { - clif_skill_fail(sd,GD_GLORYGUILD,USESKILL_FAIL_LEVEL,0); + if (!guild_check_emblem_change_condition(sd)) { return 0; } return intif_guild_emblem(sd->status.guild_id,len,data); } +/*==================================================== + * Change guild emblem version + *---------------------------------------------------*/ +int guild_change_emblem_version(map_session_data* sd, int version) +{ + nullpo_ret(sd); + + if (!guild_check_emblem_change_condition(sd)) { + return 0; + } + + return intif_guild_emblem_version(sd->status.guild_id, version); +} + /*==================================================== * Notification of guild emblem changed *---------------------------------------------------*/ @@ -1288,7 +1317,8 @@ int guild_emblem_changed(int len,int guild_id,int emblem_id,const char *data) { if(g==NULL) return 0; - memcpy(g->emblem_data,data,len); + if (data != nullptr) + memcpy(g->emblem_data,data,len); g->emblem_len=len; g->emblem_id=emblem_id; @@ -1356,7 +1386,7 @@ static DBData create_expcache(DBKey key, va_list args) { /*==================================================== * Return taxed experience from player sd to guild *---------------------------------------------------*/ -unsigned int guild_payexp(struct map_session_data *sd,unsigned int exp) { +t_exp guild_payexp(struct map_session_data *sd,t_exp exp) { struct guild *g; struct guild_expcache *c; int per; @@ -1377,11 +1407,7 @@ unsigned int guild_payexp(struct map_session_data *sd,unsigned int exp) { //Otherwise tax everything. c = (struct guild_expcache *)db_data2ptr(guild_expcache_db->ensure(guild_expcache_db, db_i2key(sd->status.char_id), create_expcache, sd)); - - if (c->exp > UINT64_MAX - exp) - c->exp = UINT64_MAX; - else - c->exp += exp; + c->exp = util::safe_addition_cap(c->exp, exp, MAX_GUILD_EXP); return exp; } @@ -1391,7 +1417,7 @@ unsigned int guild_payexp(struct map_session_data *sd,unsigned int exp) { * Add this experience to guild exp * [Celest] *---------------------------------------------------*/ -int guild_getexp(struct map_session_data *sd,int exp) { +t_exp guild_getexp(struct map_session_data *sd,t_exp exp) { struct guild_expcache *c; nullpo_ret(sd); @@ -1399,10 +1425,8 @@ int guild_getexp(struct map_session_data *sd,int exp) { return 0; c = (struct guild_expcache *)db_data2ptr(guild_expcache_db->ensure(guild_expcache_db, db_i2key(sd->status.char_id), create_expcache, sd)); - if (c->exp > UINT64_MAX - exp) - c->exp = UINT64_MAX; - else - c->exp += exp; + c->exp = util::safe_addition_cap(c->exp, exp, MAX_GUILD_EXP); + return exp; } @@ -1863,6 +1887,7 @@ int guild_broken(int guild_id,int flag) { status_change_end(&sd->bl,SC_GLORYWOUNDS,INVALID_TIMER); status_change_end(&sd->bl,SC_SOULCOLD,INVALID_TIMER); status_change_end(&sd->bl,SC_HAWKEYES,INVALID_TIMER); + status_change_end(&sd->bl,SC_EMERGENCY_MOVE,INVALID_TIMER); } } @@ -1947,8 +1972,10 @@ int guild_gm_changed(int guild_id, uint32 account_id, uint32 char_id, time_t tim g->member[0].sd->state.gmaster_flag = 1; clif_name_area(&g->member[0].sd->bl); //Block his skills to prevent abuse. +#ifndef RENEWAL if (battle_config.guild_skill_relog_delay) guild_block_skill(g->member[0].sd, battle_config.guild_skill_relog_delay); +#endif } // announce the change to all guild members diff --git a/src/map/guild.hpp b/src/map/guild.hpp index 456c91afe9..d4f2371e97 100644 --- a/src/map/guild.hpp +++ b/src/map/guild.hpp @@ -44,8 +44,8 @@ struct guild_castle* guild_mapindex2gc(short mapindex); struct map_session_data *guild_getavailablesd(struct guild *g); int guild_getindex(struct guild *g,uint32 account_id,uint32 char_id); int guild_getposition(struct map_session_data *sd); -unsigned int guild_payexp(struct map_session_data *sd,unsigned int exp); -int guild_getexp(struct map_session_data *sd,int exp); // [Celest] +t_exp guild_payexp(struct map_session_data *sd,t_exp exp); +t_exp guild_getexp(struct map_session_data *sd,t_exp exp); // [Celest] int guild_create(struct map_session_data *sd, const char *name); int guild_created(uint32 account_id,int guild_id); @@ -82,6 +82,7 @@ int guild_position_changed(int guild_id,int idx,struct guild_position *p); int guild_change_notice(struct map_session_data *sd,int guild_id,const char *mes1,const char *mes2); int guild_notice_changed(int guild_id,const char *mes1,const char *mes2); int guild_change_emblem(struct map_session_data *sd,int len,const char *data); +int guild_change_emblem_version(map_session_data* sd, int version); int guild_emblem_changed(int len,int guild_id,int emblem_id,const char *data); int guild_send_message(struct map_session_data *sd,const char *mes,int len); int guild_recv_message(int guild_id,uint32 account_id,const char *mes,int len); diff --git a/src/map/homunculus.cpp b/src/map/homunculus.cpp index 1ab2cd3e49..ee43f9ba0e 100644 --- a/src/map/homunculus.cpp +++ b/src/map/homunculus.cpp @@ -30,7 +30,7 @@ struct homun_skill_tree_entry hskill_tree[MAX_HOMUNCULUS_CLASS][MAX_HOM_SKILL_TR static TIMER_FUNC(hom_hungry); static uint16 homunculus_count; -static unsigned int hexptbl[MAX_LEVEL]; +static t_exp hexptbl[MAX_LEVEL]; //For holding the view data of npc classes. [Skotlex] static struct view_data hom_viewdb[MAX_HOMUNCULUS_CLASS]; @@ -669,7 +669,7 @@ int hom_mutate(struct homun_data *hd, int homun_id) * @param hd * @param exp Added EXP */ -void hom_gainexp(struct homun_data *hd,int exp) +void hom_gainexp(struct homun_data *hd,t_exp exp) { int m_class; @@ -906,7 +906,10 @@ static TIMER_FUNC(hom_hungry){ } clif_send_homdata(sd,SP_HUNGRY,hd->homunculus.hunger); - hd->hungry_timer = add_timer(tick+hd->homunculusDB->hungryDelay,hom_hungry,sd->bl.id,0); //simple Fix albator + + int hunger_delay = (battle_config.homunculus_starving_rate > 0 && hd->homunculus.hunger <= battle_config.homunculus_starving_rate) ? battle_config.homunculus_starving_delay : hd->homunculusDB->hungryDelay; // Every 20 seconds if hunger <= 10 + + hd->hungry_timer = add_timer(tick+hunger_delay,hom_hungry,sd->bl.id,0); //simple Fix albator return 0; } @@ -1057,8 +1060,11 @@ void hom_alloc(struct map_session_data *sd, struct s_homunculus *hom) */ void hom_init_timers(struct homun_data * hd) { - if (hd->hungry_timer == INVALID_TIMER) - hd->hungry_timer = add_timer(gettick()+hd->homunculusDB->hungryDelay,hom_hungry,hd->master->bl.id,0); + if (hd->hungry_timer == INVALID_TIMER) { + int hunger_delay = (battle_config.homunculus_starving_rate > 0 && hd->homunculus.hunger <= battle_config.homunculus_starving_rate) ? battle_config.homunculus_starving_delay : hd->homunculusDB->hungryDelay; // Every 20 seconds if hunger <= 10 + + hd->hungry_timer = add_timer(gettick()+hunger_delay,hom_hungry,hd->master->bl.id,0); + } hd->regen.state.block = 0; //Restore HP/SP block. hd->masterteleport_timer = INVALID_TIMER; } @@ -1305,7 +1311,6 @@ int hom_shuffle(struct homun_data *hd) { struct map_session_data *sd; int lv, i, skillpts; - unsigned int exp; struct s_skill b_skill[MAX_HOMUNSKILL]; if (!hom_is_active(hd)) @@ -1313,7 +1318,7 @@ int hom_shuffle(struct homun_data *hd) sd = hd->master; lv = hd->homunculus.level; - exp = hd->homunculus.exp; + t_exp exp = hd->homunculus.exp; memcpy(&b_skill, &hd->homunculus.hskill, sizeof(b_skill)); skillpts = hd->homunculus.skillpts; //Reset values to level 1. @@ -1606,19 +1611,19 @@ void read_homunculus_expdb(void) if (fp == NULL) { if (i != 0) continue; - ShowError("Can't read %s\n",line); + ShowError("read_homunculus_expdb: Can't read %s\n",line); return; } while (fgets(line, sizeof(line), fp) && j < MAX_LEVEL) { if (line[0] == '/' && line[1] == '/') continue; - hexptbl[j] = strtoul(line, NULL, 10); + hexptbl[j] = strtoull(line, NULL, 10); if (!hexptbl[j++]) break; } if (hexptbl[MAX_LEVEL - 1]) { // Last permitted level have to be 0! - ShowWarning("read_hexptbl: Reached max level in %s [%d]. Remaining lines were not read.\n ",path,MAX_LEVEL); + ShowWarning("read_homunculus_expdb: Reached max level in %s [%d]. Remaining lines were not read.\n ",path,MAX_LEVEL); hexptbl[MAX_LEVEL - 1] = 0; } fclose(fp); diff --git a/src/map/homunculus.hpp b/src/map/homunculus.hpp index 2a82fa429d..e9732eb80b 100644 --- a/src/map/homunculus.hpp +++ b/src/map/homunculus.hpp @@ -65,7 +65,7 @@ struct homun_data { int masterteleport_timer; struct map_session_data *master; //pointer back to its master int hungry_timer; //[orn] - unsigned int exp_next; + t_exp exp_next; std::vector<uint16> blockskill; // [orn] }; @@ -153,7 +153,7 @@ void hom_skillup(struct homun_data *hd,uint16 skill_id); void hom_calc_skilltree(struct homun_data *hd, bool flag_evolve); short hom_checkskill(struct homun_data *hd,uint16 skill_id); uint8 hom_skill_get_min_level(int class_, uint16 skill_id); -void hom_gainexp(struct homun_data *hd,int exp); +void hom_gainexp(struct homun_data *hd,t_exp exp); int hom_levelup(struct homun_data *hd); int hom_evolution(struct homun_data *hd); int hom_mutate(struct homun_data *hd,int homun_id); diff --git a/src/map/instance.cpp b/src/map/instance.cpp index a14392eac2..ad9b74e2db 100644 --- a/src/map/instance.cpp +++ b/src/map/instance.cpp @@ -4,6 +4,8 @@ #include "instance.hpp" #include <stdlib.h> +#include <math.h> +#include <yaml-cpp/yaml.h> #include "../common/cbasetypes.hpp" #include "../common/db.hpp" @@ -14,6 +16,7 @@ #include "../common/socket.hpp" #include "../common/strlib.hpp" #include "../common/timer.hpp" +#include "../common/utilities.hpp" #include "clan.hpp" #include "clif.hpp" @@ -23,668 +26,903 @@ #include "party.hpp" #include "pc.hpp" -#define INSTANCE_INTERVAL 60000 // Interval used to check when an instance is to be destroyed (ms) +using namespace rathena; -struct instance_data instance_data[MAX_INSTANCE_DATA]; -struct eri *instance_maps_ers = NULL; ///< Array of maps per instance - -int16 instance_start = 0; - -static DBMap *InstanceDB; /// Instance DB: struct instance_db, key: id -static DBMap *InstanceNameDB; /// instance id, key: name - -static struct { - int id[MAX_INSTANCE_DATA]; - int count; +/// Instance Idle Queue data +struct s_instance_wait { + std::deque<int> id; int timer; } instance_wait; -/*========================================== - * Searches for an instance ID in the database - *------------------------------------------*/ -struct instance_db *instance_searchtype_db(unsigned short instance_id) { - return (struct instance_db *)uidb_get(InstanceDB,instance_id); +#define INSTANCE_INTERVAL 60000 // Interval used to check when an instance is to be destroyed (ms) + +int16 instance_start = 0; // Instance MapID start +int instance_count = 1; // Total created instances + +std::unordered_map<int, std::shared_ptr<s_instance_data>> instances; + +const std::string InstanceDatabase::getDefaultLocation() { + return std::string(db_path) + "/instance_db.yml"; } -static uint16 instance_name2id(const char *instance_name) { - return (uint16)strdb_uiget(InstanceNameDB,instance_name); +/** + * Reads and parses an entry from the instance_db. + * @param node: YAML node containing the entry. + * @return count of successfully parsed rows + */ +uint64 InstanceDatabase::parseBodyNode(const YAML::Node &node) { + int32 instance_id = 0; + + if (!this->asInt32(node, "Id", instance_id)) + return 0; + + if (instance_id <= 0) { + this->invalidWarning(node, "Instance Id is invalid. Valid range 1~%d, skipping.\n", INT_MAX); + return 0; + } + + std::shared_ptr<s_instance_db> instance = this->find(instance_id); + bool exists = instance != nullptr; + + if (!exists) { + if (!this->nodesExist(node, { "Name", "Enter" })) + return 0; + + instance = std::make_shared<s_instance_db>(); + instance->id = instance_id; + } + + if (this->nodeExists(node, "Name")) { + std::string name; + + if (!this->asString(node, "Name", name)) + return 0; + + for (const auto &instance : instance_db) { + if (instance.second->name.compare(name) == 0) { + this->invalidWarning(node["Name"], "Instance name %s already exists, skipping.\n", name.c_str()); + return 0; + } + } + + instance->name = name; + } + + if (this->nodeExists(node, "TimeLimit")) { + uint32 limit; + + if (!this->asUInt32(node, "TimeLimit", limit)) + return 0; + + instance->limit = limit; + } else { + if (!exists) + instance->limit = 3600; + } + + if (this->nodeExists(node, "IdleTimeOut")) { + uint32 idle; + + if (!this->asUInt32(node, "IdleTimeOut", idle)) + return 0; + + instance->timeout = idle; + } else { + if (!exists) + instance->timeout = 300; + } + + if (this->nodeExists(node, "Destroyable")) { + bool destroy; + + if (!this->asBool(node, "Destroyable", destroy)) + return 0; + + instance->destroyable = destroy; + } else { + if (!exists) + instance->destroyable = true; + } + + if (this->nodeExists(node, "Enter")) { + const YAML::Node &enterNode = node["Enter"]; + + if (!this->nodesExist(enterNode, { "Map", "X", "Y" })) + return 0; + + if (this->nodeExists(enterNode, "Map")) { + std::string map; + + if (!this->asString(enterNode, "Map", map)) + return 0; + + int16 m = map_mapname2mapid(map.c_str()); + + if (m == -1) { + this->invalidWarning(enterNode["Map"], "Map %s is not a valid map, skipping.\n", map.c_str()); + return 0; + } + + instance->enter.map = m; + } + + if (this->nodeExists(enterNode, "X")) { + int16 x; + + if (!this->asInt16(enterNode, "X", x)) + return 0; + + instance->enter.x = x; + } + + if (this->nodeExists(enterNode, "Y")) { + int16 y; + + if (!this->asInt16(enterNode, "Y", y)) + return 0; + + instance->enter.y = y; + } + } + + if (this->nodeExists(node, "AdditionalMaps")) { + const YAML::Node &mapNode = node["AdditionalMaps"]; + + for (const auto &mapIt : mapNode) { + std::string map = mapIt.first.as<std::string>(); + int16 m = map_mapname2mapid(map.c_str()); + + if (m == instance->enter.map) { + this->invalidWarning(mapNode, "Additional Map %s is already listed as the EnterMap.\n", map.c_str()); + continue; + } + + if (m == -1) { + this->invalidWarning(mapNode, "Additional Map %s is not a valid map, skipping.\n", map.c_str()); + return 0; + } + + bool active; + + if (!this->asBool(mapNode, map, active)) + return 0; + + if (active) + instance->maplist.push_back(m); + else + util::vector_erase_if_exists(instance->maplist, m); + } + } + + if (!exists) + this->put(instance_id, instance); + + return 1; } -/*========================================== +InstanceDatabase instance_db; + +/** * Searches for an instance name in the database - *------------------------------------------*/ -struct instance_db *instance_searchname_db(const char *instance_name) { - uint16 id = instance_name2id(instance_name); - if (id == 0) - return NULL; - return (struct instance_db *)uidb_get(InstanceDB,id); + * @param instance_name: Instance to search for + * @return shared_ptr of instance or nullptr on failure + */ +std::shared_ptr<s_instance_db> instance_search_db_name(const char *instance_name) +{ + for (const auto &it : instance_db) { + if (!strcmp(it.second->name.c_str(), instance_name)) + return it.second; + } + + return nullptr; } /** * Search for a sd of an Instance * @param instance_id: Instance ID - * @param sd: Player data to attach + * @param sd: Pointer to player data * @param target: Target display type */ -void instance_getsd(unsigned short instance_id, struct map_session_data **sd, enum send_target *target) { - switch(instance_data[instance_id].mode) { +void instance_getsd(int instance_id, struct map_session_data *&sd, enum send_target *target) { + std::shared_ptr<s_instance_data> idata = util::umap_find(instances, instance_id); + + if (!idata) { + sd = nullptr; + return; + } + + switch(idata->mode) { case IM_NONE: - (*sd) = NULL; + sd = nullptr; (*target) = SELF; break; case IM_GUILD: - (*sd) = guild_getavailablesd(guild_search(instance_data[instance_id].owner_id)); + sd = guild_getavailablesd(guild_search(idata->owner_id)); (*target) = GUILD; break; case IM_PARTY: - (*sd) = party_getavailablesd(party_search(instance_data[instance_id].owner_id)); + sd = party_getavailablesd(party_search(idata->owner_id)); (*target) = PARTY; break; case IM_CHAR: - (*sd) = map_charid2sd(instance_data[instance_id].owner_id); + sd = map_charid2sd(idata->owner_id); (*target) = SELF; break; case IM_CLAN: - (*sd) = clan_getavailablesd(clan_search(instance_data[instance_id].owner_id)); + sd = clan_getavailablesd(clan_search(idata->owner_id)); (*target) = CLAN; } return; } -/*========================================== +/** * Deletes an instance timer (Destroys instance) - *------------------------------------------*/ + */ static TIMER_FUNC(instance_delete_timer){ instance_destroy(id); return 0; } -/*========================================== +/** * Create subscription timer - *------------------------------------------*/ + */ static TIMER_FUNC(instance_subscription_timer){ - int i, ret; - unsigned short instance_id = instance_wait.id[0]; - struct map_session_data *sd = NULL; - struct party_data *pd = NULL; - struct guild *gd = NULL; - struct clan *cd = NULL; - enum instance_mode mode; + int instance_id = instance_wait.id[0]; - if(instance_wait.count == 0 || instance_id == 0) + if (instance_id <= 0 || instance_wait.id.empty()) return 0; - // Check that maps have been added - ret = instance_addmap(instance_id); - mode = instance_data[instance_id].mode; + std::shared_ptr<s_instance_data> idata = util::umap_find(instances, instance_id); + + if (!idata) + return 0; + + struct map_session_data *sd; + struct party_data *pd; + struct guild *gd; + struct clan *cd; + e_instance_mode mode = idata->mode; + int ret = instance_addmap(instance_id); // Check that maps have been added switch(mode) { case IM_NONE: break; case IM_CHAR: - if (ret == 0 && (sd = map_charid2sd(instance_data[instance_id].owner_id)) != NULL) // If no maps are created, tell player to wait + if (ret == 0 && (sd = map_charid2sd(idata->owner_id))) // If no maps are created, tell player to wait clif_instance_changewait(instance_id, 0xffff); break; case IM_PARTY: - if (ret == 0 && (pd = party_search(instance_data[instance_id].owner_id)) != NULL) // If no maps are created, tell party to wait + if (ret == 0 && (pd = party_search(idata->owner_id))) // If no maps are created, tell party to wait clif_instance_changewait(instance_id, 0xffff); break; case IM_GUILD: - if (ret == 0 && (gd = guild_search(instance_data[instance_id].owner_id)) != NULL) // If no maps are created, tell guild to wait + if (ret == 0 && (gd = guild_search(idata->owner_id))) // If no maps are created, tell guild to wait clif_instance_changewait(instance_id, 0xffff); break; case IM_CLAN: - if (ret == 0 && (cd = clan_search(instance_data[instance_id].owner_id)) != NULL) // If no maps are created, tell clan to wait + if (ret == 0 && (cd = clan_search(idata->owner_id))) // If no maps are created, tell clan to wait clif_instance_changewait(instance_id, 0xffff); break; default: return 0; } - instance_wait.count--; - memmove(&instance_wait.id[0],&instance_wait.id[1],sizeof(instance_wait.id[0])*instance_wait.count); - memset(&instance_wait.id[instance_wait.count], 0, sizeof(instance_wait.id[0])); + instance_wait.id.pop_front(); - for(i = 0; i < instance_wait.count; i++) { - if( instance_data[instance_wait.id[i]].state == INSTANCE_IDLE && - ((mode == IM_CHAR && sd != NULL) || (mode == IM_GUILD && gd != NULL) || (mode == IM_PARTY && pd != NULL) || (mode == IM_CLAN && cd != NULL)) - ){ + for (int i = 0; i < instance_wait.id.size(); i++) { + if (idata->state == INSTANCE_IDLE && ((mode == IM_CHAR && sd) || (mode == IM_GUILD && gd) || (mode == IM_PARTY && pd) || (mode == IM_CLAN && cd))) clif_instance_changewait(instance_id, i + 1); - } } - if(instance_wait.count) - instance_wait.timer = add_timer(gettick()+INSTANCE_INTERVAL, instance_subscription_timer, 0, 0); + if (!instance_wait.id.empty()) + instance_wait.timer = add_timer(gettick() + INSTANCE_INTERVAL, instance_subscription_timer, 0, 0); else instance_wait.timer = INVALID_TIMER; return 0; } -/*========================================== +/** * Adds timer back to members entering instance - *------------------------------------------*/ -static int instance_startkeeptimer(struct instance_data *im, unsigned short instance_id) + * @param idata: Instance data + * @param instance_id: Instance ID to notify + * @return True on success or false on failure + */ +bool instance_startkeeptimer(std::shared_ptr<s_instance_data> idata, int instance_id) { - struct instance_db *db; - - nullpo_retr(0, im); - // No timer - if(im->keep_timer != INVALID_TIMER) - return 1; + if (!idata || idata->keep_timer != INVALID_TIMER) + return false; - if((db = instance_searchtype_db(im->type)) == NULL) - return 1; + std::shared_ptr<s_instance_db> db = instance_db.find(idata->id); + + if (!db) + return false; // Add timer - im->keep_limit = (unsigned int)time(NULL) + db->limit; - im->keep_timer = add_timer(gettick()+db->limit*1000, instance_delete_timer, instance_id, 0); + idata->keep_limit = static_cast<unsigned int>(time(nullptr)) + db->limit; + idata->keep_timer = add_timer(gettick() + db->limit * 1000, instance_delete_timer, instance_id, 0); - switch(im->mode) { + switch(idata->mode) { case IM_NONE: break; case IM_CHAR: - if (map_charid2sd(im->owner_id) != NULL) // Notify player of the added instance timer - clif_instance_status(instance_id, im->keep_limit, im->idle_limit); + if (map_charid2sd(idata->owner_id)) // Notify player of the added instance timer + clif_instance_status(instance_id, idata->keep_limit, idata->idle_limit); break; case IM_PARTY: - if (party_search(im->owner_id) != NULL) // Notify party of the added instance timer - clif_instance_status(instance_id, im->keep_limit, im->idle_limit); + if (party_search(idata->owner_id)) // Notify party of the added instance timer + clif_instance_status(instance_id, idata->keep_limit, idata->idle_limit); break; case IM_GUILD: - if (guild_search(im->owner_id) != NULL) // Notify guild of the added instance timer - clif_instance_status(instance_id, im->keep_limit, im->idle_limit); + if (guild_search(idata->owner_id)) // Notify guild of the added instance timer + clif_instance_status(instance_id, idata->keep_limit, idata->idle_limit); break; case IM_CLAN: - if (clan_search(im->owner_id) != NULL) // Notify clan of the added instance timer - clif_instance_status(instance_id, im->keep_limit, im->idle_limit); + if (clan_search(idata->owner_id)) // Notify clan of the added instance timer + clif_instance_status(instance_id, idata->keep_limit, idata->idle_limit); break; default: - return 1; + return false; } - return 0; + return true; } -/*========================================== - * Creates idle timer - * Default before instance destroy is 5 minutes - *------------------------------------------*/ -static int instance_startidletimer(struct instance_data *im, unsigned short instance_id) +/** + * Creates an idle timer for an instance, default is 5 minutes + * @param idata: Instance data + * @param instance_id: Instance ID to notify + * @param True on success or false on failure + */ +bool instance_startidletimer(std::shared_ptr<s_instance_data> idata, int instance_id) { - struct instance_db *db; - - nullpo_retr(1, im); - // No current timer - if(im->idle_timer != INVALID_TIMER) - return 1; + if (!idata || idata->idle_timer != INVALID_TIMER) + return false; - if ((db = instance_searchtype_db(im->type)) == NULL) - return 1; + std::shared_ptr<s_instance_db> db = instance_db.find(idata->id); + + if (!db) + return false; // Add the timer - im->idle_limit = (unsigned int)time(NULL) + db->timeout; - im->idle_timer = add_timer(gettick() + db->timeout * 1000, instance_delete_timer, instance_id, 0); + idata->idle_limit = static_cast<unsigned int>(time(nullptr)) + db->timeout; + idata->idle_timer = add_timer(gettick() + db->timeout * 1000, instance_delete_timer, instance_id, 0); - switch(im->mode) { + switch(idata->mode) { case IM_NONE: break; case IM_CHAR: - if (map_charid2sd(im->owner_id) != NULL && instance_searchtype_db(im->type) != NULL) // Notify player of added instance timer - clif_instance_status(instance_id, im->keep_limit, im->idle_limit); + if (map_charid2sd(idata->owner_id)) // Notify player of added instance timer + clif_instance_status(instance_id, idata->keep_limit, idata->idle_limit); break; case IM_PARTY: - if (party_search(im->owner_id) != NULL && instance_searchtype_db(im->type) != NULL) // Notify party of added instance timer - clif_instance_status(instance_id, im->keep_limit, im->idle_limit); + if (party_search(idata->owner_id)) // Notify party of added instance timer + clif_instance_status(instance_id, idata->keep_limit, idata->idle_limit); break; case IM_GUILD: - if (guild_search(im->owner_id) != NULL && instance_searchtype_db(im->type) != NULL) // Notify guild of added instance timer - clif_instance_status(instance_id, im->keep_limit, im->idle_limit); + if (guild_search(idata->owner_id)) // Notify guild of added instance timer + clif_instance_status(instance_id, idata->keep_limit, idata->idle_limit); break; case IM_CLAN: - if (clan_search(im->owner_id) != NULL && instance_searchtype_db(im->type) != NULL) // Notify clan of added instance timer - clif_instance_status(instance_id, im->keep_limit, im->idle_limit); + if (clan_search(idata->owner_id)) // Notify clan of added instance timer + clif_instance_status(instance_id, idata->keep_limit, idata->idle_limit); break; default: - return 1; + return false; } - return 0; + return true; } -/*========================================== - * Delete the idle timer - *------------------------------------------*/ -static int instance_stopidletimer(struct instance_data *im, unsigned short instance_id) +/** + * Remove the idle timer from an instance + * @param idata: Instace data + * @param instance_id: Instance ID to notify + * @return True on success or false on failure + */ +bool instance_stopidletimer(std::shared_ptr<s_instance_data> idata, int instance_id) { - nullpo_retr(0, im); - // No timer - if(im->idle_timer == INVALID_TIMER) - return 1; + if (!idata || idata->idle_timer == INVALID_TIMER) + return false; // Delete the timer - Party has returned or instance is destroyed - im->idle_limit = 0; - delete_timer(im->idle_timer, instance_delete_timer); - im->idle_timer = INVALID_TIMER; + idata->idle_limit = 0; + delete_timer(idata->idle_timer, instance_delete_timer); + idata->idle_timer = INVALID_TIMER; - switch(im->mode) { + switch(idata->mode) { case IM_NONE: break; case IM_CHAR: - if (map_charid2sd(im->owner_id) != NULL) // Notify the player - clif_instance_changestatus(instance_id, 0, im->idle_limit); + if (map_charid2sd(idata->owner_id)) // Notify the player + clif_instance_changestatus(instance_id, IN_NOTIFY, idata->idle_limit); break; case IM_PARTY: - if (party_search(im->owner_id) != NULL) // Notify the party - clif_instance_changestatus(instance_id, 0, im->idle_limit); + if (party_search(idata->owner_id)) // Notify the party + clif_instance_changestatus(instance_id, IN_NOTIFY, idata->idle_limit); break; case IM_GUILD: - if (guild_search(im->owner_id) != NULL) // Notify the guild - clif_instance_changestatus(instance_id, 0, im->idle_limit); + if (guild_search(idata->owner_id)) // Notify the guild + clif_instance_changestatus(instance_id, IN_NOTIFY, idata->idle_limit); break; case IM_CLAN: - if (clan_search(im->owner_id) != NULL) // Notify the clan - clif_instance_changestatus(instance_id, 0, im->idle_limit); + if (clan_search(idata->owner_id)) // Notify the clan + clif_instance_changestatus(instance_id, IN_NOTIFY, idata->idle_limit); break; default: - return 1; + return false; } - return 0; + return true; } -/*========================================== +/** * Run the OnInstanceInit events for duplicated NPCs - *------------------------------------------*/ + */ static int instance_npcinit(struct block_list *bl, va_list ap) { struct npc_data* nd; nullpo_retr(0, bl); - nullpo_retr(0, ap); nullpo_retr(0, nd = (struct npc_data *)bl); return npc_instanceinit(nd); } -/*========================================== +/** * Run the OnInstanceDestroy events for duplicated NPCs - *------------------------------------------*/ + */ static int instance_npcdestroy(struct block_list *bl, va_list ap) { struct npc_data* nd; nullpo_retr(0, bl); - nullpo_retr(0, ap); nullpo_retr(0, nd = (struct npc_data *)bl); return npc_instancedestroy(nd); } -/*========================================== - * Add an NPC to an instance - *------------------------------------------*/ +/** + * Update instance with new NPC + */ static int instance_addnpc_sub(struct block_list *bl, va_list ap) { struct npc_data* nd; nullpo_retr(0, bl); - nullpo_retr(0, ap); nullpo_retr(0, nd = (struct npc_data *)bl); return npc_duplicate4instance(nd, va_arg(ap, int)); } -// Separate function used for reloading -void instance_addnpc(struct instance_data *im) +/** + * Add an NPC to an instance + * @param idata: Instance data + */ +void instance_addnpc(std::shared_ptr<s_instance_data> idata) { - int i; - // First add the NPCs - for (i = 0; i < im->cnt_map; i++) { - struct map_data *mapdata = map_getmapdata(im->map[i]->src_m); + for (const auto &it : idata->map) { + struct map_data *mapdata = map_getmapdata(it.m); - map_foreachinallarea(instance_addnpc_sub, im->map[i]->src_m, 0, 0, mapdata->xs, mapdata->ys, BL_NPC, im->map[i]->m); + map_foreachinallarea(instance_addnpc_sub, it.src_m, 0, 0, mapdata->xs, mapdata->ys, BL_NPC, it.m); } // Now run their OnInstanceInit - for (i = 0; i < im->cnt_map; i++) { - struct map_data *mapdata = map_getmapdata(im->map[i]->m); - - map_foreachinallarea(instance_npcinit, im->map[i]->m, 0, 0, mapdata->xs, mapdata->ys, BL_NPC, im->map[i]->m); - } + for (const auto &it : idata->map) { + struct map_data *mapdata = map_getmapdata(it.m); + map_foreachinallarea(instance_npcinit, it.m, 0, 0, mapdata->xs, mapdata->ys, BL_NPC, it.m); + } } -/*-------------------------------------- - * name : instance name - * Return value could be - * -4 = no free instances | -3 = already exists | -2 = character/party/guild not found | -1 = invalid type - * On success return instance_id - *--------------------------------------*/ -int instance_create(int owner_id, const char *name, enum instance_mode mode) { - struct instance_db *db = instance_searchname_db(name); - struct map_session_data *sd = NULL; - struct party_data *pd = NULL; - struct guild *gd = NULL; - struct clan* cd = NULL; - unsigned short i; +/** + * Create an instance + * @param owner_id: Owner block ID + * @param name: Instance name + * @param mode: Instance mode + * @return -4 = no free instances | -3 = already exists | -2 = character/party/guild not found | -1 = invalid type | On success return instance_id + */ +int instance_create(int owner_id, const char *name, e_instance_mode mode) { + std::shared_ptr<s_instance_db> db = instance_search_db_name(name); - nullpo_retr(-1, db); + if (!db) { + ShowError("instance_create: Unknown instance %s creation was attempted.\n", name); + return -1; + } + + struct map_session_data *sd = nullptr; + struct party_data *pd; + struct guild *gd; + struct clan* cd; switch(mode) { case IM_NONE: break; case IM_CHAR: - if ((sd = map_charid2sd(owner_id)) == NULL) { - ShowError("instance_create: character %d not found for instance '%s'.\n", owner_id, name); + if (!(sd = map_charid2sd(owner_id))) { + ShowError("instance_create: Character %d not found for instance '%s'.\n", owner_id, name); return -2; } - if (sd->instance_id) + if (sd->instance_id > 0) return -3; // Player already instancing break; case IM_PARTY: - if ((pd = party_search(owner_id)) == NULL) { - ShowError("instance_create: party %d not found for instance '%s'.\n", owner_id, name); + if (!(pd = party_search(owner_id))) { + ShowError("instance_create: Party %d not found for instance '%s'.\n", owner_id, name); return -2; } - if (pd->instance_id) + if (pd->instance_id > 0) return -3; // Party already instancing break; case IM_GUILD: - if ((gd = guild_search(owner_id)) == NULL) { - ShowError("instance_create: guild %d not found for instance '%s'.\n", owner_id, name); + if (!(gd = guild_search(owner_id))) { + ShowError("instance_create: Guild %d not found for instance '%s'.\n", owner_id, name); return -2; } - if (gd->instance_id) + if (gd->instance_id > 0) return -3; // Guild already instancing break; case IM_CLAN: - if ((cd = clan_search(owner_id)) == NULL) { - ShowError("instance_create: clan %d not found for instance '%s'.\n", owner_id, name); + if (!(cd = clan_search(owner_id))) { + ShowError("instance_create: Clan %d not found for instance '%s'.\n", owner_id, name); return -2; } - if (cd->instance_id) + if (cd->instance_id > 0) return -3; // Clan already instancing break; default: - ShowError("instance_create: unknown mode %u for owner_id %d and name %s.\n", mode, owner_id, name); + ShowError("instance_create: Unknown mode %u for owner_id %d and name %s.\n", mode, owner_id, name); return -2; } - // Searching a Free Instance - // 0 is ignored as this means "no instance" on maps - ARR_FIND(1, MAX_INSTANCE_DATA, i, instance_data[i].state == INSTANCE_FREE); - if( i >= MAX_INSTANCE_DATA ) + if (instance_count <= 0) return -4; - instance_data[i].type = db->id; - instance_data[i].state = INSTANCE_IDLE; - instance_data[i].owner_id = owner_id; - instance_data[i].mode = mode; - instance_data[i].keep_limit = 0; - instance_data[i].keep_timer = INVALID_TIMER; - instance_data[i].idle_limit = 0; - instance_data[i].idle_timer = INVALID_TIMER; - instance_data[i].regs.vars = i64db_alloc(DB_OPT_RELEASE_DATA); - instance_data[i].regs.arrays = NULL; - instance_data[i].cnt_map = 0; + int instance_id = instance_count++; + std::shared_ptr<s_instance_data> entry = std::make_shared<s_instance_data>(); + + entry->id = db->id; + entry->owner_id = owner_id; + entry->mode = mode; + entry->regs.vars = i64db_alloc(DB_OPT_RELEASE_DATA); + entry->regs.arrays = nullptr; + instances.insert({ instance_id, entry }); switch(mode) { case IM_CHAR: - sd->instance_id = i; + sd->instance_id = instance_id; break; case IM_PARTY: - pd->instance_id = i; + pd->instance_id = instance_id; + int32 i; + ARR_FIND(0, MAX_PARTY, i, pd->party.member[i].leader); + + if (i < MAX_PARTY) + sd = map_charid2sd(pd->party.member[i].char_id); break; case IM_GUILD: - gd->instance_id = i; + gd->instance_id = instance_id; + sd = map_charid2sd(gd->member[0].char_id); break; case IM_CLAN: - cd->instance_id = i; + cd->instance_id = instance_id; break; } - instance_wait.id[instance_wait.count++] = i; - - clif_instance_create(i, instance_wait.count); + if (sd != nullptr) + sd->instance_mode = mode; + instance_wait.id.push_back(instance_id); + clif_instance_create(instance_id, instance_wait.id.size()); instance_subscription_timer(0,0,0,0); - ShowInfo("[Instance] Created: %s (%hu).\n", name, i); + ShowInfo("[Instance] Created: %s (%d)\n", name, instance_id); // Start the instance timer on instance creation - instance_startkeeptimer(&instance_data[i], i); + instance_startkeeptimer(entry, instance_id); - return i; + return instance_id; } -/*-------------------------------------- +/** * Adds maps to the instance - *--------------------------------------*/ -int instance_addmap(unsigned short instance_id) { - int i, m; - struct instance_data *im; - struct instance_db *db; - struct s_instance_map *entry; - - if (instance_id == 0) + * @param instance_id: Instance ID to add map to + * @return 0 on failure or map count on success + */ +int instance_addmap(int instance_id) { + if (instance_id <= 0) return 0; - im = &instance_data[instance_id]; + std::shared_ptr<s_instance_data> idata = util::umap_find(instances, instance_id); // If the instance isn't idle, we can't do anything - if (im->state != INSTANCE_IDLE) + if (idata->state != INSTANCE_IDLE) return 0; - if ((db = instance_searchtype_db(im->type)) == NULL) + std::shared_ptr<s_instance_db> db = instance_db.find(idata->id); + + if (!db) return 0; // Set to busy, update timers - im->state = INSTANCE_BUSY; - im->idle_limit = (unsigned int)time(NULL) + db->timeout; - im->idle_timer = add_timer(gettick() + db->timeout * 1000, instance_delete_timer, instance_id, 0); + idata->state = INSTANCE_BUSY; + idata->idle_limit = static_cast<unsigned int>(time(nullptr)) + db->timeout; + idata->idle_timer = add_timer(gettick() + db->timeout * 1000, instance_delete_timer, instance_id, 0); - // Add the maps - if (db->maplist_count > MAX_MAP_PER_INSTANCE) { - ShowError("instance_addmap: Too many maps (%d) created for a single instance '%s' (%hu).\n", db->maplist_count, StringBuf_Value(db->name), instance_id); - return 0; - } + int16 m; // Add initial map - if ((m = map_addinstancemap(StringBuf_Value(db->enter.mapname), instance_id)) < 0) { - ShowError("instance_addmap: Failed to create initial map for instance '%s' (%hu).\n", StringBuf_Value(db->name), instance_id); + if ((m = map_addinstancemap(db->enter.map, instance_id)) < 0) { + ShowError("instance_addmap: Failed to create initial map for instance '%s' (%d).\n", db->name.c_str(), instance_id); return 0; } - entry = ers_alloc(instance_maps_ers, struct s_instance_map); - entry->m = m; - entry->src_m = map_mapname2mapid(StringBuf_Value(db->enter.mapname)); - RECREATE(im->map, struct s_instance_map *, im->cnt_map + 1); - im->map[im->cnt_map++] = entry; + + struct s_instance_map entry; + + entry.m = m; + entry.src_m = db->enter.map; + idata->map.push_back(entry); // Add extra maps (if any) - for(i = 0; i < db->maplist_count; i++) { - if(strlen(StringBuf_Value(db->maplist[i])) < 1) - continue; - else if( (m = map_addinstancemap(StringBuf_Value(db->maplist[i]), instance_id)) < 0) { - // An error occured adding a map - ShowError("instance_addmap: No maps added to instance '%s' (%hu).\n", StringBuf_Value(db->name), instance_id); + for (const auto &it : db->maplist) { + if ((m = map_addinstancemap(it, instance_id)) < 0) { // An error occured adding a map + ShowError("instance_addmap: No maps added to instance '%s' (%d).\n", db->name.c_str(), instance_id); return 0; } else { - entry = ers_alloc(instance_maps_ers, struct s_instance_map); - entry->m = m; - entry->src_m = map_mapname2mapid(StringBuf_Value(db->maplist[i])); - RECREATE(im->map, struct s_instance_map *, im->cnt_map + 1); - im->map[im->cnt_map++] = entry; + entry.m = m; + entry.src_m = it; + idata->map.push_back(entry); } } // Create NPCs on all maps - instance_addnpc(im); + instance_addnpc(idata); - switch(im->mode) { + switch(idata->mode) { case IM_NONE: break; case IM_CHAR: - if (map_charid2sd(im->owner_id) != NULL) // Inform player of the created instance - clif_instance_status(instance_id, im->keep_limit, im->idle_limit); + if (map_charid2sd(idata->owner_id)) // Inform player of the created instance + clif_instance_status(instance_id, idata->keep_limit, idata->idle_limit); break; case IM_PARTY: - if (party_search(im->owner_id) != NULL) // Inform party members of the created instance - clif_instance_status(instance_id, im->keep_limit, im->idle_limit); + if (party_search(idata->owner_id)) // Inform party members of the created instance + clif_instance_status(instance_id, idata->keep_limit, idata->idle_limit); break; case IM_GUILD: - if (guild_search(im->owner_id) != NULL) // Inform guild members of the created instance - clif_instance_status(instance_id, im->keep_limit, im->idle_limit); + if (guild_search(idata->owner_id)) // Inform guild members of the created instance + clif_instance_status(instance_id, idata->keep_limit, idata->idle_limit); break; case IM_CLAN: - if (clan_search(im->owner_id) != NULL) // Inform clan members of the created instance - clif_instance_status(instance_id, im->keep_limit, im->idle_limit); + if (clan_search(idata->owner_id)) // Inform clan members of the created instance + clif_instance_status(instance_id, idata->keep_limit, idata->idle_limit); break; default: return 0; } - return im->cnt_map; + return idata->map.size(); } +/** + * Fills outname with the name of the instance map name + * @param map_id: Mapid to use + * @param instance_id: Instance id + * @param outname: Pointer to allocated memory that will be filled in + */ +void instance_generate_mapname(int map_id, int instance_id, char outname[MAP_NAME_LENGTH]) { -/*========================================== - * Returns an instance map ID using a map name - * name : source map - * instance_id : where to search - * result : mapid of map "name" in this instance - *------------------------------------------*/ -int16 instance_mapname2mapid(const char *name, unsigned short instance_id) +#if MAX_MAP_PER_SERVER > 9999 + #error This algorithm is only safe for up to 9999 maps, change at your own risk. +#endif + // Safe up to 9999 maps per map-server + static const int prefix_length = 4; + // Full map name length - prefix length - seperator character - zero termination + static const int suffix_length = MAP_NAME_LENGTH - prefix_length - 1 - 1; + static const int prefix_limit = static_cast<int>(pow(10, prefix_length)); + static const int suffix_limit = static_cast<int>(pow(10, suffix_length)); + safesnprintf(outname, MAP_NAME_LENGTH, "%0*u#%0*u", prefix_length, map_id % prefix_limit, suffix_length, instance_id % suffix_limit); +} + +/** + * Returns an instance map ID + * @param m: Source map ID + * @param instance_id: Instance to search + * @return Map ID in this instance or -1 on failure + */ +int16 instance_mapid(int16 m, int instance_id) { - struct instance_data *im; - int16 m = map_mapname2mapid(name); - char iname[MAP_NAME_LENGTH]; - int i; + const char *name = map_mapid2mapname(m); - if(m < 0) { - ShowError("instance_mapname2mapid: map name %s does not exist.\n",name); - return m; + if (name == nullptr) { + ShowError("instance_mapid: Map ID %d does not exist.\n", m); + return -1; } - strcpy(iname,name); + std::shared_ptr<s_instance_data> idata = util::umap_find(instances, instance_id); - if(instance_id == 0 || instance_id > MAX_INSTANCE_DATA) - return m; + if(!idata || idata->state != INSTANCE_BUSY) + return -1; - im = &instance_data[instance_id]; - if(im->state != INSTANCE_BUSY) - return m; - - for(i = 0; i < im->cnt_map; i++) - if(im->map[i]->src_m == m) { + for (const auto &it : idata->map) { + if (it.src_m == m) { char alt_name[MAP_NAME_LENGTH]; - if((strchr(iname,'@') == NULL) && strlen(iname) > 8) { - memmove(iname, iname+(strlen(iname)-9), strlen(iname)); - snprintf(alt_name, sizeof(alt_name),"%hu#%s", instance_id, iname); - } else - snprintf(alt_name, sizeof(alt_name),"%.3hu%s", instance_id, iname); + instance_generate_mapname(m, instance_id, alt_name); return map_mapname2mapid(alt_name); } + } return m; } -/*========================================== - * Removes a instance, all its maps and npcs. - *------------------------------------------*/ -int instance_destroy(unsigned short instance_id) +/** + * Removes an instance, all its maps, and NPCs invoked by the client button. + * @param sd: Player data + */ +void instance_destroy_command(map_session_data *sd) { + nullpo_retv(sd); + + std::shared_ptr<s_instance_data> idata; + int instance_id = 0; + + if (sd->instance_mode == IM_CHAR && sd->instance_id > 0) { + idata = util::umap_find(instances, sd->instance_id); + + if (idata == nullptr) + return; + + instance_id = sd->instance_id; + } else if (sd->instance_mode == IM_PARTY && sd->status.party_id > 0) { + party_data *pd = party_search(sd->status.party_id); + + if (pd == nullptr) + return; + + idata = util::umap_find(instances, pd->instance_id); + + if (idata == nullptr) + return; + + int32 i; + + ARR_FIND(0, MAX_PARTY, i, pd->data[i].sd == sd && pd->party.member[i].leader); + + if (i == MAX_PARTY) // Player is not party leader + return; + + instance_id = pd->instance_id; + } else if (sd->instance_mode == IM_GUILD && sd->guild != nullptr && sd->guild->instance_id > 0) { + guild *gd = guild_search(sd->status.guild_id); + + if (gd == nullptr) + return; + + idata = util::umap_find(instances, gd->instance_id); + + if (idata == nullptr) + return; + + if (strcmp(sd->status.name, gd->master) != 0) // Player is not guild master + return; + + instance_id = gd->instance_id; + } + + if (instance_id == 0) // Checks above failed + return; + + if (!instance_db.find(idata->id)->destroyable) // Instance is flagged as non-destroyable + return; + + instance_destroy(instance_id); + + // Check for any other active instances and display their info + if (sd->instance_id > 0) + instance_reqinfo(sd, sd->instance_id); + if (sd->status.party_id > 0) { + party_data *pd = party_search(sd->status.party_id); + + if (pd == nullptr) + return; + + if (pd->instance_id > 0) + instance_reqinfo(sd, pd->instance_id); + } + if (sd->guild != nullptr && sd->guild->instance_id > 0) { + guild *gd = guild_search(sd->status.guild_id); + + if (gd == nullptr) + return; + + instance_reqinfo(sd, gd->instance_id); + } +} + +/** + * Removes an instance, all its maps, and NPCs. + * @param instance_id: Instance to remove + * @return True on sucess or false on failure + */ +bool instance_destroy(int instance_id) { - struct instance_data *im; - struct map_session_data *sd = NULL; - struct party_data *pd = NULL; - struct guild *gd = NULL; - struct clan *cd = NULL; - int i, type = 0; - unsigned int now = (unsigned int)time(NULL); - enum instance_mode mode; + std::shared_ptr<s_instance_data> idata = util::umap_find(instances, instance_id); - if(instance_id == 0 || instance_id > MAX_INSTANCE_DATA) - return 1; + if (!idata) + return false; - im = &instance_data[instance_id]; + struct map_session_data *sd; + struct party_data *pd; + struct guild *gd; + struct clan *cd; + e_instance_mode mode = idata->mode; + e_instance_notify type = IN_NOTIFY; - if(im->state == INSTANCE_FREE) - return 1; - - mode = im->mode; switch(mode) { case IM_NONE: break; case IM_CHAR: - sd = map_charid2sd(im->owner_id); + sd = map_charid2sd(idata->owner_id); break; case IM_PARTY: - pd = party_search(im->owner_id); + pd = party_search(idata->owner_id); break; case IM_GUILD: - gd = guild_search(im->owner_id); + gd = guild_search(idata->owner_id); break; case IM_CLAN: - cd = clan_search(im->owner_id); + cd = clan_search(idata->owner_id); break; } - if(im->state == INSTANCE_IDLE) { - for(i = 0; i < instance_wait.count; i++) { - if(instance_wait.id[i] == instance_id) { - instance_wait.count--; - memmove(&instance_wait.id[i],&instance_wait.id[i+1],sizeof(instance_wait.id[0])*(instance_wait.count-i)); - memset(&instance_wait.id[instance_wait.count], 0, sizeof(instance_wait.id[0])); + if(idata->state == INSTANCE_IDLE) { + for (auto instance_it = instance_wait.id.begin(); instance_it != instance_wait.id.end(); ++instance_it) { + if (*instance_it == instance_id) { + instance_wait.id.erase(instance_it); - for(i = 0; i < instance_wait.count; i++) - if(instance_data[instance_wait.id[i]].state == INSTANCE_IDLE) + for (int i = 0; i < instance_wait.id.size(); i++) { + if (util::umap_find(instances, instance_wait.id[i])->state == INSTANCE_IDLE) if ((mode == IM_CHAR && sd) || (mode == IM_PARTY && pd) || (mode == IM_GUILD && gd) || (mode == IM_CLAN && cd)) clif_instance_changewait(instance_id, i + 1); + } - if(instance_wait.count) - instance_wait.timer = add_timer(gettick()+INSTANCE_INTERVAL, instance_subscription_timer, 0, 0); + if (!instance_wait.id.empty()) + instance_wait.timer = add_timer(gettick() + INSTANCE_INTERVAL, instance_subscription_timer, 0, 0); else instance_wait.timer = INVALID_TIMER; - type = 0; break; } } } else { - if(im->keep_limit && im->keep_limit <= now) - type = 1; - else if(im->idle_limit && im->idle_limit <= now) - type = 2; + unsigned int now = static_cast<unsigned int>(time(nullptr)); + + if(idata->keep_limit && idata->keep_limit <= now) + type = IN_DESTROY_LIVE_TIMEOUT; + else if(idata->idle_limit && idata->idle_limit <= now) + type = IN_DESTROY_ENTER_TIMEOUT; else - type = 3; + type = IN_DESTROY_USER_REQUEST; // Run OnInstanceDestroy on all NPCs in the instance - for(i = 0; i < im->cnt_map; i++){ - struct map_data *mapdata = map_getmapdata(im->map[i]->m); + for (const auto &it : idata->map) { + struct map_data *mapdata = map_getmapdata(it.m); - map_foreachinallarea(instance_npcdestroy, im->map[i]->m, 0, 0, mapdata->xs, mapdata->ys, BL_NPC, im->map[i]->m); + map_foreachinallarea(instance_npcdestroy, it.m, 0, 0, mapdata->xs, mapdata->ys, BL_NPC, it.m); + map_delinstancemap(it.m); } - - for(i = 0; i < im->cnt_map; i++) { - map_delinstancemap(im->map[i]->m); - ers_free(instance_maps_ers, im->map[i]); - } - im->cnt_map = 0; - aFree(im->map); - im->map = NULL; } - if(im->keep_timer != INVALID_TIMER) { - delete_timer(im->keep_timer, instance_delete_timer); - im->keep_timer = INVALID_TIMER; + if(idata->keep_timer != INVALID_TIMER) { + delete_timer(idata->keep_timer, instance_delete_timer); + idata->keep_timer = INVALID_TIMER; } - if(im->idle_timer != INVALID_TIMER) { - delete_timer(im->idle_timer, instance_delete_timer); - im->idle_timer = INVALID_TIMER; + if(idata->idle_timer != INVALID_TIMER) { + delete_timer(idata->idle_timer, instance_delete_timer); + idata->idle_timer = INVALID_TIMER; } if (mode == IM_CHAR && sd) @@ -697,60 +935,65 @@ int instance_destroy(unsigned short instance_id) cd->instance_id = 0; if (mode != IM_NONE) { - if(type) + if(type != IN_NOTIFY) clif_instance_changestatus(instance_id, type, 0); else clif_instance_changewait(instance_id, 0xffff); } - if( im->regs.vars ) { - db_destroy(im->regs.vars); - im->regs.vars = NULL; + if( idata->regs.vars ) { + db_destroy(idata->regs.vars); + idata->regs.vars = NULL; } - if( im->regs.arrays ) - instance_data[instance_id].regs.arrays->destroy(instance_data[instance_id].regs.arrays, script_free_array_db); + if( idata->regs.arrays ) + idata->regs.arrays->destroy(idata->regs.arrays, script_free_array_db); - ShowInfo("[Instance] Destroyed %hu.\n", instance_id); + ShowInfo("[Instance] Destroyed: %s (%d)\n", instance_db.find(idata->id)->name.c_str(), instance_id); - memset(&instance_data[instance_id], 0, sizeof(instance_data[instance_id])); + instances.erase(instance_id); - return 0; + return true; } -/*========================================== - * Warp a user into instance - *------------------------------------------*/ -enum e_instance_enter instance_enter(struct map_session_data *sd, unsigned short instance_id, const char *name, short x, short y) +/** + * Warp a user into an instance + * @param sd: Player to warp + * @param instance_id: Instance to warp to + * @param name: Map name + * @param x: X coordinate + * @param y: Y coordinate + * @return e_instance_enter value + */ +e_instance_enter instance_enter(struct map_session_data *sd, int instance_id, const char *name, short x, short y) { - struct instance_data *im = NULL; - struct instance_db *db = NULL; - struct party_data *pd = NULL; - struct guild *gd = NULL; - struct clan *cd = NULL; - enum instance_mode mode; - int16 m; - nullpo_retr(IE_OTHER, sd); - if( (db = instance_searchname_db(name)) == NULL ){ - ShowError( "instance_enter: Unknown instance \"%s\".\n", name ); + std::shared_ptr<s_instance_db> db = instance_search_db_name(name); + + if (!db) { + ShowError("instance_enter: Unknown instance \"%s\".\n", name); return IE_OTHER; } - + // If one of the two coordinates was not given or is below zero, we use the entry point from the database - if( x < 0 || y < 0 ){ + if (x < 0 || y < 0) { x = db->enter.x; y = db->enter.y; } - - // Check if it is a valid instance - if( instance_id == 0 ){ - // im will stay NULL and by default party checks will be used + + std::shared_ptr<s_instance_data> idata = nullptr; + struct party_data *pd; + struct guild *gd; + struct clan *cd; + e_instance_mode mode; + + if (instance_id <= 0) // Default party checks will be used mode = IM_PARTY; - }else{ - im = &instance_data[instance_id]; - mode = im->mode; + else { + if (!(idata = util::umap_find(instances, instance_id))) + return IE_NOINSTANCE; + mode = idata->mode; } switch(mode) { @@ -759,48 +1002,50 @@ enum e_instance_enter instance_enter(struct map_session_data *sd, unsigned short case IM_CHAR: if (sd->instance_id == 0) // Player must have an instance return IE_NOINSTANCE; - if (im->owner_id != sd->status.char_id) + if (idata->owner_id != sd->status.char_id) return IE_OTHER; break; case IM_PARTY: if (sd->status.party_id == 0) // Character must be in instance party return IE_NOMEMBER; - if ((pd = party_search(sd->status.party_id)) == NULL) + if (!(pd = party_search(sd->status.party_id))) return IE_NOMEMBER; - if (pd->instance_id == 0 || im == NULL) // Party must have an instance + if (pd->instance_id == 0 || idata == nullptr) // Party must have an instance return IE_NOINSTANCE; - if (im->owner_id != pd->party.party_id) + if (idata->owner_id != pd->party.party_id) return IE_OTHER; break; case IM_GUILD: if (sd->status.guild_id == 0) // Character must be in instance guild return IE_NOMEMBER; - if ((gd = guild_search(sd->status.guild_id)) == NULL) + if (!(gd = guild_search(sd->status.guild_id))) return IE_NOMEMBER; if (gd->instance_id == 0) // Guild must have an instance return IE_NOINSTANCE; - if (im->owner_id != gd->guild_id) + if (idata->owner_id != gd->guild_id) return IE_OTHER; break; case IM_CLAN: if (sd->status.clan_id == 0) // Character must be in instance clan return IE_NOMEMBER; - if ((cd = clan_search(sd->status.clan_id)) == NULL) + if (!(cd = clan_search(sd->status.clan_id))) return IE_NOMEMBER; if (cd->instance_id == 0) // Clan must have an instance return IE_NOINSTANCE; - if (im->owner_id != cd->id) + if (idata->owner_id != cd->id) return IE_OTHER; break; } - if (im->state != INSTANCE_BUSY) + if (idata->state != INSTANCE_BUSY) return IE_OTHER; - if (im->type != db->id) + if (idata->id != db->id) return IE_OTHER; + int16 m; + // Does the instance match? - if ((m = instance_mapname2mapid(StringBuf_Value(db->enter.mapname), instance_id)) < 0) + if ((m = instance_mapid(db->enter.map, instance_id)) < 0) return IE_OTHER; if (pc_setpos(sd, map_id2index(m), x, y, CLR_OUTSIGHT)) @@ -809,293 +1054,126 @@ enum e_instance_enter instance_enter(struct map_session_data *sd, unsigned short return IE_OK; } -/*========================================== +/** * Request some info about the instance - *------------------------------------------*/ -int instance_reqinfo(struct map_session_data *sd, unsigned short instance_id) + * @param sd: Player to display info to + * @param instance_id: Instance to request + * @return True on success or false on failure + */ +bool instance_reqinfo(struct map_session_data *sd, int instance_id) { - struct instance_data *im; + nullpo_retr(false, sd); - nullpo_retr(1, sd); + std::shared_ptr<s_instance_data> idata = util::umap_find(instances, instance_id); - if(instance_id == 0 || instance_id > MAX_INSTANCE_DATA) - return 1; - - im = &instance_data[instance_id]; - - if(instance_searchtype_db(im->type) == NULL) - return 1; + if (!idata || !instance_db.find(idata->id)) + return false; // Say it's created if instance is not busy - if(im->state == INSTANCE_IDLE) { - int i; - - for(i = 0; i < instance_wait.count; i++) { - if(instance_wait.id[i] == instance_id) { + if(idata->state == INSTANCE_IDLE) { + for (int i = 0; i < instance_wait.id.size(); i++) { + if (instance_wait.id[i] == instance_id) { clif_instance_create(instance_id, i + 1); + sd->instance_mode = idata->mode; break; } } - } else if(im->state == INSTANCE_BUSY) // Give info on the instance if busy - clif_instance_status(instance_id, im->keep_limit, im->idle_limit); - - return 0; -} - -/*========================================== - * Add players to the instance (for timers) - *------------------------------------------*/ -int instance_addusers(unsigned short instance_id) -{ - struct instance_data *im; - - if(instance_id == 0 || instance_id > MAX_INSTANCE_DATA) - return 1; - - im = &instance_data[instance_id]; - if(im->state != INSTANCE_BUSY) - return 1; - - // Stop the idle timer if we had one - instance_stopidletimer(im, instance_id); - - // Start the instance keep timer - instance_startkeeptimer(im, instance_id); - - return 0; -} - -/*========================================== - * Delete players from the instance (for timers) - *------------------------------------------*/ -int instance_delusers(unsigned short instance_id) -{ - struct instance_data *im; - int i, users = 0; - - if(instance_id == 0 || instance_id > MAX_INSTANCE_DATA) - return 1; - - im = &instance_data[instance_id]; - if(im->state != INSTANCE_BUSY) - return 1; - - // If no one is in the instance, start the idle timer - for(i = 0; i < im->cnt_map && im->map[i]->m; i++) - users += max(map_getmapdata(im->map[i]->m)->users,0); - - // We check the actual map.users before being updated, hence the 1 - // The instance should be empty if users are now <= 1 - if(users <= 1) - instance_startidletimer(im, instance_id); - - return 0; -} - -static bool instance_db_free_sub(struct instance_db *db); - -/*========================================== - * Read the instance_db.txt file - *------------------------------------------*/ -static bool instance_readdb_sub(char* str[], int columns, int current) -{ - uint8 i,j; - char *ptr; - int id = strtol(str[0], &ptr, 10); - struct instance_db *db; - bool isNew = false; - - if (!id || id > USHRT_MAX || *ptr) { - ShowError("instance_readdb_sub: Cannot add instance with ID '%d'. Valid IDs are 1 ~ %d, skipping...\n", id, USHRT_MAX); - return false; - } - - if (mapindex_name2id(str[4]) == 0) { - ShowError("instance_readdb_sub: Invalid map '%s' as entrance map, skipping...\n", str[4]); - return false; - } - - if (!(db = (struct instance_db *)uidb_get(InstanceDB, id))) { - CREATE(db, struct instance_db, 1); - db->id = id; - db->name = StringBuf_Malloc(); - db->enter.mapname = StringBuf_Malloc(); - isNew = true; - } else { - StringBuf_Clear(db->name); - StringBuf_Clear(db->enter.mapname); - if (db->maplist_count) { - for (i = 0; i < db->maplist_count; i++) - StringBuf_Free(db->maplist[i]); - aFree(db->maplist); - db->maplist = NULL; - } - db->maplist_count = 0; - } - - StringBuf_AppendStr(db->name, str[1]); - - db->limit = strtol(str[2], &ptr, 10); - if (*ptr) { - ShowError("instance_readdb_sub: TimeLimit must be an integer value for instance '%d', skipping...\n", id); - instance_db_free_sub(db); - return false; - } - - db->timeout = strtol(str[3], &ptr, 10); - if (*ptr) { - ShowError("instance_readdb_sub: IdleTimeOut must be an integer value for instance '%d', skipping...\n", id); - instance_db_free_sub(db); - return false; - } - - StringBuf_AppendStr(db->enter.mapname, str[4]); - - db->enter.x = (short)strtol(str[5], &ptr, 10); - if (*ptr) { - ShowError("instance_readdb_sub: EnterX must be an integer value for instance '%d', skipping...\n", id); - instance_db_free_sub(db); - return false; - } - - db->enter.y = (short)strtol(str[6], &ptr, 10); - if (*ptr) { - ShowError("instance_readdb_sub: EnterY must be an integer value for instance '%d', skipping...\n", id); - instance_db_free_sub(db); - return false; - } - - //Instance maps - for (i = 7; i < columns; i++) { - if (strlen(str[i])) { - if (mapindex_name2id(str[i]) == 0) { - ShowWarning("instance_readdb_sub: Invalid map '%s' in maplist, skipping...\n", str[i]); - continue; - } - - if (strcmpi(str[4], str[i]) == 0) { - ShowWarning("instance_readdb_sub: '%s'(Map%d) must not be equal to EnterMap for instance id '%d', skipping...\n", str[i], i - 5, id); - continue; - } - - // Check if the map is in the list already - for (j = 7; j < i; j++) { - // Skip empty columns - if (!strlen(str[j])) { - continue; - } - - if (strcmpi(str[j], str[i]) == 0) { - break; - } - } - - // If it was already in the list - if (j < i) { - ShowWarning("instance_readdb_sub: '%s'(Map%d) was already added for instance id '%d', skipping...\n", str[i], i - 5, id); - continue; // Skip it - } - - RECREATE(db->maplist, StringBuf *, db->maplist_count+1); - db->maplist[db->maplist_count] = StringBuf_Malloc(); - StringBuf_AppendStr(db->maplist[db->maplist_count], str[i]); - db->maplist_count++; + } else if (idata->state == INSTANCE_BUSY) { // Give info on the instance if busy + int map_instance_id = map_getmapdata(sd->bl.m)->instance_id; + if (map_instance_id == 0 || map_instance_id == instance_id) { + clif_instance_status(instance_id, idata->keep_limit, idata->idle_limit); + sd->instance_mode = idata->mode; } } - if (isNew) { - uidb_put(InstanceDB, id, db); - strdb_uiput(InstanceNameDB, StringBuf_Value(db->name), id); - } return true; } /** - * Free InstanceDB single entry - * @param db Instance Db entry - **/ -static bool instance_db_free_sub(struct instance_db *db) { - if (!db) - return 1; - StringBuf_Free(db->name); - StringBuf_Free(db->enter.mapname); - if (db->maplist_count) { - uint8 i; - for (i = 0; i < db->maplist_count; i++) - StringBuf_Free(db->maplist[i]); - aFree(db->maplist); - } - aFree(db); - return 0; + * Add players to the instance (for timers) -- Unused? + * @param instance_id: Instance to add + * @return True on success or false on failure + */ +bool instance_addusers(int instance_id) +{ + std::shared_ptr<s_instance_data> idata = util::umap_find(instances, instance_id); + + if(!idata || idata->state != INSTANCE_BUSY) + return false; + + // Stop the idle timer if we had one + instance_stopidletimer(idata, instance_id); + + // Start the instance keep timer + instance_startkeeptimer(idata, instance_id); + + return true; } /** - * Free InstanceDB entries - **/ -static int instance_db_free(DBKey key, DBData *data, va_list ap) { - struct instance_db *db = (struct instance_db *)db_data2ptr(data); - return instance_db_free_sub(db); + * Delete players from the instance (for timers) + * @param instance_id: Instance to remove + * @return True on success or false on failure + */ +bool instance_delusers(int instance_id) +{ + std::shared_ptr<s_instance_data> idata = util::umap_find(instances, instance_id); + + if(!idata || idata->state != INSTANCE_BUSY) + return false; + + int users = 0; + + // If no one is in the instance, start the idle timer + for (const auto &it : idata->map) + users += max(map_getmapdata(it.m)->users,0); + + // We check the actual map.users before being updated, hence the 1 + // The instance should be empty if users are now <= 1 + if(users <= 1) + instance_startidletimer(idata, instance_id); + + return true; } /** - * Read instance_db.txt files - **/ -void instance_readdb(void) { - const char* filename[] = { DBPATH"instance_db.txt", "import/instance_db.txt"}; - int f; - - for (f = 0; f<ARRAYLENGTH(filename); f++) { - sv_readdb(db_path, filename[f], ',', 7, 7+MAX_MAP_PER_INSTANCE, -1, &instance_readdb_sub, f > 0); - } -} - -/** - * Reload Instance DB - **/ -void instance_reload(void) { - InstanceDB->clear(InstanceDB, instance_db_free); - db_clear(InstanceNameDB); - instance_readdb(); -} - -/*========================================== * Reloads the instance in runtime (reloadscript) - *------------------------------------------*/ + */ void do_reload_instance(void) { - struct instance_data *im; - struct instance_db *db = NULL; - struct s_mapiterator* iter; - struct map_session_data *sd; - unsigned short i; + for (const auto &it : instances) { + std::shared_ptr<s_instance_data> idata = it.second; - for( i = 1; i < MAX_INSTANCE_DATA; i++ ) { - im = &instance_data[i]; - if(!im->cnt_map) + if (!idata || idata->map.empty()) continue; else { // First we load the NPCs again - instance_addnpc(im); + instance_addnpc(idata); // Create new keep timer - if((db = instance_searchtype_db(im->type)) != NULL) - im->keep_limit = (unsigned int)time(NULL) + db->limit; + std::shared_ptr<s_instance_db> db = instance_db.find(idata->id); + + if (db) + idata->keep_limit = static_cast<unsigned int>(time(nullptr)) + db->limit; } } // Reset player to instance beginning - iter = mapit_getallusers(); - for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter) ) { + struct s_mapiterator *iter = mapit_getallusers(); + struct map_session_data *sd; + + for (sd = (TBL_PC *)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC *)mapit_next(iter)) { struct map_data *mapdata = map_getmapdata(sd->bl.m); - if(sd && mapdata->instance_id) { - struct party_data *pd = NULL; - struct guild *gd = NULL; - struct clan *cd = NULL; - unsigned short instance_id; + if (sd && mapdata->instance_id > 0) { + struct party_data *pd; + struct guild *gd; + struct clan *cd; + int instance_id; + std::shared_ptr<s_instance_data> idata = util::umap_find(instances, map[sd->bl.m].instance_id); + std::shared_ptr<s_instance_db> db = instance_db.find(idata->id); - im = &instance_data[mapdata->instance_id]; - switch (im->mode) { + switch (idata->mode) { case IM_NONE: continue; case IM_CHAR: @@ -1119,42 +1197,35 @@ void do_reload_instance(void) instance_id = cd->instance_id; break; default: - ShowError("do_reload_instance: Unexpected instance mode for instance %s (id=%u, mode=%u).\n", (db) ? StringBuf_Value(db->name) : "Unknown", mapdata->instance_id, (unsigned short)im->mode); + ShowError("do_reload_instance: Unexpected instance mode for instance %s (id=%d, mode=%u).\n", (db) ? db->name.c_str() : "Unknown", mapdata->instance_id, (uint8)idata->mode); continue; } - if((db = instance_searchtype_db(im->type)) != NULL && !instance_enter(sd, instance_id, StringBuf_Value(db->name), -1, -1)) { // All good - clif_displaymessage(sd->fd, msg_txt(sd,515)); // Instance has been reloaded - instance_reqinfo(sd,instance_id); + if (db && instance_enter(sd, instance_id, db->name.c_str(), -1, -1) == IE_OK) { // All good + clif_displaymessage(sd->fd, msg_txt(sd, 515)); // Instance has been reloaded + instance_reqinfo(sd, instance_id); } else // Something went wrong - ShowError("do_reload_instance: Error setting character at instance start: character_id=%d instance=%s.\n",sd->status.char_id,StringBuf_Value(db->name)); + ShowError("do_reload_instance: Error setting character at instance start: character_id=%d instance=%s.\n", sd->status.char_id, db->name.c_str()); } } mapit_free(iter); } +/** + * Initializes the instance database + */ void do_init_instance(void) { - InstanceDB = uidb_alloc(DB_OPT_BASE); - InstanceNameDB = strdb_alloc((DBOptions)(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA),0); - instance_start = map_num; - instance_readdb(); - memset(instance_data, 0, sizeof(instance_data)); - memset(&instance_wait, 0, sizeof(instance_wait)); - instance_wait.timer = -1; - - instance_maps_ers = ers_new(sizeof(struct s_instance_map),"instance.cpp::instance_maps_ers", ERS_OPT_NONE); + instance_db.load(); + instance_wait.timer = INVALID_TIMER; add_timer_func_list(instance_delete_timer,"instance_delete_timer"); add_timer_func_list(instance_subscription_timer,"instance_subscription_timer"); } +/** + * Finalizes the instances and instance database + */ void do_final_instance(void) { - int i; - - for( i = 1; i < MAX_INSTANCE_DATA; i++ ) - instance_destroy(i); - - InstanceDB->destroy(InstanceDB, instance_db_free); - db_destroy(InstanceNameDB); - ers_destroy(instance_maps_ers); + for (const auto &it : instances) + instance_destroy(it.first); } diff --git a/src/map/instance.hpp b/src/map/instance.hpp index 59ac747616..546d279fd4 100644 --- a/src/map/instance.hpp +++ b/src/map/instance.hpp @@ -4,29 +4,32 @@ #ifndef INSTANCE_HPP #define INSTANCE_HPP -#include "../common/cbasetypes.hpp" -#include "../common/mmo.hpp" // struct point -#include "../common/strlib.hpp" +#include <deque> +#include <memory> +#include <string> +#include <unordered_map> +#include <vector> -#include "script.hpp" // struct reg_db +#include "../common/cbasetypes.hpp" +#include "../common/database.hpp" +#include "../common/mmo.hpp" + +#include "script.hpp" enum send_target : uint8; struct block_list; extern int16 instance_start; - -#define MAX_INSTANCE_DATA 300 // Essentially how many instances we can create, but instance creation is primarily decided by MAX_MAP_PER_SERVER -#define MAX_MAP_PER_INSTANCE 255 // Max number of maps per instance (Enter map is counted as one) - Supports up to 255 maps +extern int instance_count; #define INSTANCE_NAME_LENGTH (60+1) -enum instance_state { - INSTANCE_FREE, +enum e_instance_state : uint8 { INSTANCE_IDLE, INSTANCE_BUSY }; -enum instance_mode { +enum e_instance_mode : uint8 { IM_NONE, IM_CHAR, IM_PARTY, @@ -35,69 +38,94 @@ enum instance_mode { IM_MAX, }; -enum e_instance_enter { - IE_OK = 0, +enum e_instance_enter : uint8 { + IE_OK, IE_NOMEMBER, IE_NOINSTANCE, IE_OTHER }; +enum e_instance_notify : uint8 { + IN_NOTIFY = 0, + IN_DESTROY_LIVE_TIMEOUT, + IN_DESTROY_ENTER_TIMEOUT, + IN_DESTROY_USER_REQUEST, + IN_CREATE_FAIL, +}; + struct s_instance_map { int16 m, src_m; }; -struct instance_data { - unsigned short type; ///< Instance DB ID - enum instance_state state; ///< State of instance - enum instance_mode mode; ///< Mode of instance +/// Instance data +struct s_instance_data { + int id; ///< Instance DB ID + e_instance_state state; ///< State of instance + e_instance_mode mode; ///< Mode of instance int owner_id; ///< Owner ID of instance unsigned int keep_limit; ///< Life time of instance - int keep_timer; ///< Remaining life time of instance + int keep_timer; ///< Life time ID unsigned int idle_limit; ///< Idle time of instance - int idle_timer; ///< Remaining idle time of instance + int idle_timer; ///< Idle timer ID struct reg_db regs; ///< Instance variables for scripts - struct s_instance_map **map; ///< Dynamic array of maps in instance - uint8 cnt_map; ///< Number of maps in an instance + std::vector<s_instance_map> map; ///< Array of maps in instance + + s_instance_data() : + id(0), + state(INSTANCE_IDLE), + mode(IM_PARTY), + owner_id(0), + keep_limit(0), + keep_timer(INVALID_TIMER), + idle_limit(0), + idle_timer(INVALID_TIMER), + regs(), + map() { } }; -/// Instance DB entry struct -struct instance_db { - unsigned short id; ///< Instance ID - StringBuf *name; ///< Instance name - unsigned int limit, ///< Duration limit +/// Instance DB entry +struct s_instance_db { + int id; ///< Instance DB ID + std::string name; ///< Instance name + uint32 limit, ///< Duration limit timeout; ///< Timeout limit - struct s_MapInfo { - StringBuf *mapname; ///< Mapname, the limit should be MAP_NAME_LENGTH_EXT - short x, y; ///< Map coordinates - } enter; - StringBuf **maplist; ///< Used maps in instance, the limit should be MAP_NAME_LENGTH_EXT - uint8 maplist_count; ///< Number of used maps + bool destroyable; ///< Destroyable flag + struct point enter; ///< Instance entry point + std::vector<int16> maplist; ///< Maps in instance }; -extern struct instance_data instance_data[MAX_INSTANCE_DATA]; +class InstanceDatabase : public TypesafeYamlDatabase<int32, s_instance_db> { +public: + InstanceDatabase() : TypesafeYamlDatabase("INSTANCE_DB", 1) { -struct instance_db *instance_searchtype_db(unsigned short instance_id); -struct instance_db *instance_searchname_db(const char* name); -void instance_getsd(unsigned short instance_id, struct map_session_data **sd, enum send_target *target); + } -int instance_create(int owner_id, const char *name, enum instance_mode mode); -int instance_destroy(unsigned short instance_id); -enum e_instance_enter instance_enter(struct map_session_data *sd, unsigned short instance_id, const char *name, short x, short y); -int instance_reqinfo(struct map_session_data *sd, unsigned short instance_id); -int instance_addusers(unsigned short instance_id); -int instance_delusers(unsigned short instance_id); -int16 instance_mapname2mapid(const char *name, unsigned short instance_id); -int instance_addmap(unsigned short instance_id); + const std::string getDefaultLocation(); + uint64 parseBodyNode(const YAML::Node &node); +}; + +extern InstanceDatabase instance_db; + +extern std::unordered_map<int, std::shared_ptr<s_instance_data>> instances; + +std::shared_ptr<s_instance_db> instance_search_db_name(const char* name); +void instance_getsd(int instance_id, struct map_session_data *&sd, enum send_target *target); + +int instance_create(int owner_id, const char *name, e_instance_mode mode); +bool instance_destroy(int instance_id); +void instance_destroy_command(map_session_data *sd); +e_instance_enter instance_enter(struct map_session_data *sd, int instance_id, const char *name, short x, short y); +bool instance_reqinfo(struct map_session_data *sd, int instance_id); +bool instance_addusers(int instance_id); +bool instance_delusers(int instance_id); +void instance_generate_mapname(int map_id, int instance_id, char outname[MAP_NAME_LENGTH]); +int16 instance_mapid(int16 m, int instance_id); +int instance_addmap(int instance_id); + +void instance_addnpc(std::shared_ptr<s_instance_data> idata); -void instance_addnpc(struct instance_data *im); -void instance_readdb(void); -void instance_reload(void); void do_reload_instance(void); void do_init_instance(void); void do_final_instance(void); -#if MAX_MAP_PER_INSTANCE > 255 - #error Too many maps per instance defined! Please adjust MAX_MAP_PER_INSTANCE to a lower value. -#endif - #endif /* INSTANCE_HPP */ diff --git a/src/map/intif.cpp b/src/map/intif.cpp index 3f15c5e3cc..fcb9ca06d1 100644 --- a/src/map/intif.cpp +++ b/src/map/intif.cpp @@ -27,6 +27,7 @@ #include "mercenary.hpp" #include "party.hpp" #include "pc.hpp" +#include "pc_groups.hpp" #include "pet.hpp" #include "quest.hpp" #include "status.hpp" @@ -38,7 +39,7 @@ static const int packet_len_table[] = { 0, 0, 0, 0, 0, 0, 0, 0, -1,11, 0, 0, 0, 0, 0, 0, //0x3810 39,-1,15,15, 15+NAME_LENGTH,19, 7,-1, 0, 0, 0, 0, 0, 0, 0, 0, //0x3820 10,-1,15, 0, 79,19, 7,-1, 0,-1,-1,-1, 14,67,186,-1, //0x3830 - -1, 0, 0,18, 0, 0, 0, 0, -1,75,-1,11, 11,-1, 38, 0, //0x3840 + -1,10, 0,18, 0, 0, 0, 0, -1,75,-1,11, 11,-1, 38, 0, //0x3840 -1,-1, 7, 7, 7,11, 8,-1, 0, 0, 0, 0, 0, 0, 0, 0, //0x3850 Auctions [Zephyrus] itembound[Akinari] -1, 7,-1, 7, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3860 Quests [Kevin] [Inkfish] / Achievements [Aleos] -1, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 3, 3, 0, //0x3870 Mercenaries [Zephyrus] / Elemental [pakpil] @@ -94,24 +95,24 @@ struct map_session_data *inter_search_sd(uint32 account_id, uint32 char_id) * @param pet_name * @return */ -int intif_create_pet(uint32 account_id,uint32 char_id,short pet_class,short pet_lv, unsigned short pet_egg_id, unsigned short pet_equip,short intimate,short hungry,char rename_flag,char incubate,char *pet_name) +int intif_create_pet(uint32 account_id,uint32 char_id,short pet_class,short pet_lv, t_itemid pet_egg_id, t_itemid pet_equip,short intimate,short hungry,char rename_flag,char incubate,const char *pet_name) { if (CheckForCharServer()) return 0; - WFIFOHEAD(inter_fd, 24 + NAME_LENGTH); - WFIFOW(inter_fd,0) = 0x3080; - WFIFOL(inter_fd,2) = account_id; - WFIFOL(inter_fd,6) = char_id; - WFIFOW(inter_fd,10) = pet_class; - WFIFOW(inter_fd,12) = pet_lv; - WFIFOW(inter_fd,14) = pet_egg_id; - WFIFOW(inter_fd,16) = pet_equip; - WFIFOW(inter_fd,18) = intimate; - WFIFOW(inter_fd,20) = hungry; - WFIFOB(inter_fd,22) = rename_flag; - WFIFOB(inter_fd,23) = incubate; - memcpy(WFIFOP(inter_fd,24),pet_name,NAME_LENGTH); - WFIFOSET(inter_fd,24+NAME_LENGTH); + WFIFOHEAD(inter_fd, 28 + NAME_LENGTH); + WFIFOW(inter_fd, 0) = 0x3080; + WFIFOL(inter_fd, 2) = account_id; + WFIFOL(inter_fd, 6) = char_id; + WFIFOW(inter_fd, 10) = pet_class; + WFIFOW(inter_fd, 12) = pet_lv; + WFIFOL(inter_fd, 14) = pet_egg_id; + WFIFOL(inter_fd, 18) = pet_equip; + WFIFOW(inter_fd, 22) = intimate; + WFIFOW(inter_fd, 24) = hungry; + WFIFOB(inter_fd, 26) = rename_flag; + WFIFOB(inter_fd, 27) = incubate; + memcpy(WFIFOP(inter_fd, 28), pet_name, NAME_LENGTH); + WFIFOSET(inter_fd, 28 + NAME_LENGTH); return 1; } @@ -1131,6 +1132,21 @@ int intif_guild_emblem(int guild_id,int len,const char *data) return 1; } +int intif_guild_emblem_version(int guild_id, int emblem_id) +{ + if (CheckForCharServer()) + return 0; + if (guild_id <= 0) + return 0; + WFIFOHEAD(inter_fd, 10); + WFIFOW(inter_fd, 0) = 0x3042; + WFIFOL(inter_fd, 2) = guild_id; + WFIFOL(inter_fd, 6) = emblem_id; + WFIFOSET(inter_fd, 10); + + return 1; +} + /** * Requests guild castles data from char-server. * @param num Number of castles, size of castle_ids array. @@ -1274,7 +1290,7 @@ int intif_parse_WisMessage(int fd) return 0; } if(sd->state.ignoreAll) { - intif_wis_reply(id, 2); + intif_wis_reply(id, (pc_has_permission(sd, PC_PERM_HIDE_SESSION))?1:2); return 0; } wisp_source = RFIFOCP(fd,12); // speed up [Yor] @@ -1285,7 +1301,7 @@ int intif_parse_WisMessage(int fd) if (i < MAX_IGNORE_LIST && sd->ignore[i].name[0] != '\0') { //Ignored - intif_wis_reply(id, 2); + intif_wis_reply(id, (pc_has_permission(sd, PC_PERM_HIDE_SESSION))?1:2); return 0; } //Success to send whisper. @@ -1817,6 +1833,12 @@ int intif_parse_GuildEmblem(int fd) return 1; } +int intif_parse_GuildEmblemVersionChanged(int fd) +{ + guild_emblem_changed(0, RFIFOL(fd, 2), RFIFOL(fd, 6), nullptr); // Doesn't need emblem length and data + return 1; +} + /** * ACK guild message * @param fd : char-serv link @@ -2041,15 +2063,15 @@ void intif_parse_questlog(int fd) } } else { struct quest *received = (struct quest *)RFIFOP(fd,8); - int i, k = num_received; + int k = num_received; if(sd->quest_log) RECREATE(sd->quest_log, struct quest, num_received); else CREATE(sd->quest_log, struct quest, num_received); - for(i = 0; i < num_received; i++) { - if(quest_search(received[i].quest_id) == &quest_dummy) { + for(int i = 0; i < num_received; i++) { + if(!quest_search(received[i].quest_id)) { ShowError("intif_parse_QuestLog: quest %d not found in DB.\n", received[i].quest_id); continue; } @@ -2263,8 +2285,8 @@ int intif_achievement_reward(struct map_session_data *sd, struct s_achievement_d WFIFOW(inter_fd, 0) = 0x3064; WFIFOL(inter_fd, 2) = sd->status.char_id; WFIFOL(inter_fd, 6) = adb->achievement_id; - WFIFOW(inter_fd, 10) = adb->rewards.nameid; - WFIFOL(inter_fd, 12) = adb->rewards.amount; + WFIFOL(inter_fd, 10) = adb->rewards.nameid; + WFIFOW(inter_fd, 14) = adb->rewards.amount; safestrncpy(WFIFOCP(inter_fd, 16), sd->status.name, NAME_LENGTH); safestrncpy(WFIFOCP(inter_fd, 16+NAME_LENGTH), adb->name.c_str(), ACHIEVEMENT_NAME_LENGTH); WFIFOSET(inter_fd, 16+NAME_LENGTH+ACHIEVEMENT_NAME_LENGTH); @@ -3228,14 +3250,14 @@ void intif_parse_MessageToFD(int fd) { /** * Request to send broadcast item to all servers - * ZI 3009 <cmd>.W <len>.W <nameid>.W <source>.W <type>.B <name>.?B + * ZI 3009 <cmd>.W <len>.W <nameid>.N <source>.W <type>.B <name>.?B * @param sd Player who obtain the item * @param nameid Obtained item * @param sourceid Source of item, another item ID or monster ID * @param type Obtain type @see enum BROADCASTING_SPECIAL_ITEM_OBTAIN * @return **/ -int intif_broadcast_obtain_special_item(struct map_session_data *sd, unsigned short nameid, unsigned int sourceid, unsigned char type) { +int intif_broadcast_obtain_special_item(struct map_session_data *sd, t_itemid nameid, t_itemid sourceid, unsigned char type) { nullpo_retr(0, sd); // Should not be here! @@ -3253,13 +3275,13 @@ int intif_broadcast_obtain_special_item(struct map_session_data *sd, unsigned sh if (other_mapserver_count < 1) return 0; - WFIFOHEAD(inter_fd, 9 + NAME_LENGTH); + WFIFOHEAD(inter_fd, 11 + NAME_LENGTH); WFIFOW(inter_fd, 0) = 0x3009; - WFIFOW(inter_fd, 2) = 9 + NAME_LENGTH; - WFIFOW(inter_fd, 4) = nameid; - WFIFOW(inter_fd, 6) = sourceid; - WFIFOB(inter_fd, 8) = type; - safestrncpy(WFIFOCP(inter_fd, 9), sd->status.name, NAME_LENGTH); + WFIFOW(inter_fd, 2) = 11 + NAME_LENGTH; + WFIFOL(inter_fd, 4) = nameid; + WFIFOW(inter_fd, 8) = sourceid; + WFIFOB(inter_fd, 10) = type; + safestrncpy(WFIFOCP(inter_fd, 11), sd->status.name, NAME_LENGTH); WFIFOSET(inter_fd, WFIFOW(inter_fd, 2)); return 1; @@ -3268,13 +3290,13 @@ int intif_broadcast_obtain_special_item(struct map_session_data *sd, unsigned sh /** * Request to send broadcast item to all servers. * TODO: Confirm the usage. Maybe on getitem-like command? - * ZI 3009 <cmd>.W <len>.W <nameid>.W <source>.W <type>.B <name>.24B <npcname>.24B + * ZI 3009 <cmd>.W <len>.W <nameid>.N <source>.W <type>.B <name>.24B <npcname>.24B * @param sd Player who obtain the item * @param nameid Obtained item * @param srcname Source name * @return **/ -int intif_broadcast_obtain_special_item_npc(struct map_session_data *sd, unsigned short nameid) { +int intif_broadcast_obtain_special_item_npc(struct map_session_data *sd, t_itemid nameid) { nullpo_retr(0, sd); // Send local @@ -3286,13 +3308,13 @@ int intif_broadcast_obtain_special_item_npc(struct map_session_data *sd, unsigne if (other_mapserver_count < 1) return 0; - WFIFOHEAD(inter_fd, 9 + NAME_LENGTH*2); + WFIFOHEAD(inter_fd, 11 + NAME_LENGTH*2); WFIFOW(inter_fd, 0) = 0x3009; - WFIFOW(inter_fd, 2) = 9 + NAME_LENGTH*2; - WFIFOW(inter_fd, 4) = nameid; - WFIFOW(inter_fd, 6) = 0; - WFIFOB(inter_fd, 8) = ITEMOBTAIN_TYPE_NPC; - safestrncpy(WFIFOCP(inter_fd, 9), sd->status.name, NAME_LENGTH); + WFIFOW(inter_fd, 2) = 11 + NAME_LENGTH*2; + WFIFOL(inter_fd, 4) = nameid; + WFIFOW(inter_fd, 8) = 0; + WFIFOB(inter_fd, 10) = ITEMOBTAIN_TYPE_NPC; + safestrncpy(WFIFOCP(inter_fd, 11), sd->status.name, NAME_LENGTH); WFIFOSET(inter_fd, WFIFOW(inter_fd, 2)); return 1; @@ -3300,18 +3322,18 @@ int intif_broadcast_obtain_special_item_npc(struct map_session_data *sd, unsigne /** * Received broadcast item and broadcast on local map. - * IZ 3809 <cmd>.W <len>.W <nameid>.W <source>.W <type>.B <name>.24B <srcname>.24B + * IZ 3809 <cmd>.W <len>.W <nameid>.L <source>.W <type>.B <name>.24B <srcname>.24B * @param fd **/ void intif_parse_broadcast_obtain_special_item(int fd) { - int type = RFIFOB(fd, 8); + int type = RFIFOB(fd, 10); char name[NAME_LENGTH]; - safestrncpy(name, RFIFOCP(fd, 9), NAME_LENGTH); + safestrncpy(name, RFIFOCP(fd, 11), NAME_LENGTH); if (type == ITEMOBTAIN_TYPE_NPC) - safestrncpy(name, RFIFOCP(fd, 9 + NAME_LENGTH), NAME_LENGTH); + safestrncpy(name, RFIFOCP(fd, 11 + NAME_LENGTH), NAME_LENGTH); - clif_broadcast_obtain_special_item(name, RFIFOW(fd, 4), RFIFOW(fd, 6), (enum BROADCASTING_SPECIAL_ITEM_OBTAIN)type); + clif_broadcast_obtain_special_item(name, RFIFOL(fd, 4), RFIFOW(fd, 8), (enum BROADCASTING_SPECIAL_ITEM_OBTAIN)type); } /*========================================== @@ -3467,6 +3489,10 @@ static bool intif_parse_StorageReceived(int fd) #endif //Set here because we need the inventory data for weapon sprite parsing. status_set_viewdata(&sd->bl, sd->status.class_); + // Set headgear data here, otherwise this is done in loadEndAck + if( sd->state.autotrade ){ + pc_set_costume_view(sd); + } pc_load_combo(sd); status_calc_pc(sd, (enum e_status_calc_opt)(SCO_FIRST|SCO_FORCE)); status_calc_weight(sd, (e_status_calc_weight_opt)(CALCWT_ITEM|CALCWT_MAXBONUS)); // Refresh weight data @@ -3761,6 +3787,7 @@ int intif_parse(int fd) case 0x383e: intif_parse_GuildNotice(fd); break; case 0x383f: intif_parse_GuildEmblem(fd); break; case 0x3840: intif_parse_GuildCastleDataLoad(fd); break; + case 0x3841: intif_parse_GuildEmblemVersionChanged(fd); break; case 0x3843: intif_parse_GuildMasterChanged(fd); break; // Mail System diff --git a/src/map/intif.hpp b/src/map/intif.hpp index 7bd164fa91..717e7d10be 100644 --- a/src/map/intif.hpp +++ b/src/map/intif.hpp @@ -23,8 +23,8 @@ int intif_parse(int fd); int intif_broadcast(const char* mes, int len, int type); int intif_broadcast2(const char* mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY); -int intif_broadcast_obtain_special_item(struct map_session_data *sd, unsigned short nameid, unsigned int sourceid, unsigned char type); -int intif_broadcast_obtain_special_item_npc(struct map_session_data *sd, unsigned short nameid); +int intif_broadcast_obtain_special_item(struct map_session_data *sd, t_itemid nameid, unsigned int sourceid, unsigned char type); +int intif_broadcast_obtain_special_item_npc(struct map_session_data *sd, t_itemid nameid); int intif_main_message(struct map_session_data* sd, const char* message); int intif_wis_message(struct map_session_data *sd,char *nick,char *mes,int mes_len); @@ -63,13 +63,14 @@ int intif_guild_skillup(int guild_id, uint16 skill_id, uint32 account_id, int ma int intif_guild_alliance(int guild_id1, int guild_id2, uint32 account_id1, uint32 account_id2, int flag); int intif_guild_notice(int guild_id, const char *mes1, const char *mes2); int intif_guild_emblem(int guild_id, int len, const char *data); +int intif_guild_emblem_version(int guild_id, int version); int intif_guild_castle_dataload(int num, int *castle_ids); int intif_guild_castle_datasave(int castle_id, int index, int value); #ifdef BOUND_ITEMS void intif_itembound_guild_retrieve(uint32 char_id, uint32 account_id, int guild_id); #endif -int intif_create_pet(uint32 account_id, uint32 char_id, short pet_type, short pet_lv, unsigned short pet_egg_id, unsigned short pet_equip, short intimate, short hungry, char rename_flag, char incubate, char *pet_name); +int intif_create_pet(uint32 account_id, uint32 char_id, short pet_type, short pet_lv, t_itemid pet_egg_id, t_itemid pet_equip, short intimate, short hungry, char rename_flag, char incubate, const char *pet_name); int intif_request_petdata(uint32 account_id, uint32 char_id, int pet_id); int intif_save_petdata(uint32 account_id, struct s_pet *p); int intif_delete_petdata(int pet_id); diff --git a/src/map/itemdb.cpp b/src/map/itemdb.cpp index 56ced4d34e..5374b38803 100644 --- a/src/map/itemdb.cpp +++ b/src/map/itemdb.cpp @@ -3,14 +3,15 @@ #include "itemdb.hpp" +#include <map> #include <stdlib.h> -#include "../common/malloc.hpp" #include "../common/nullpo.hpp" #include "../common/random.hpp" #include "../common/showmsg.hpp" #include "../common/strlib.hpp" #include "../common/utils.hpp" +#include "../common/utilities.hpp" #include "battle.hpp" // struct battle_config #include "cashshop.hpp" @@ -21,23 +22,1066 @@ #include "pc.hpp" #include "status.hpp" -static DBMap *itemdb; /// Item DB -static DBMap *itemdb_combo; /// Item Combo DB -static DBMap *itemdb_group; /// Item Group DB -static DBMap *itemdb_randomopt; /// Random option DB -static DBMap *itemdb_randomopt_group; /// Random option group DB +using namespace rathena; -struct item_data *dummy_item; /// This is the default dummy item used for non-existant items. [Skotlex] +static std::map<uint32, std::shared_ptr<s_item_combo>> itemdb_combo; /// Item Combo DB +static DBMap *itemdb_group; /// Item Group DB struct s_roulette_db rd; +static void itemdb_jobid2mapid(uint64 bclass[3], e_mapid jobmask, bool active); + +const std::string ItemDatabase::getDefaultLocation() { + return std::string(db_path) + "/item_db.yml"; +} + /** -* Check if combo exists -* @param combo_id -* @return NULL if not exist, or struct item_combo* -*/ -struct item_combo *itemdb_combo_exists(unsigned short combo_id) { - return (struct item_combo *)uidb_get(itemdb_combo, combo_id); + * Reads and parses an entry from the item_db. + * @param node: YAML node containing the entry. + * @return count of successfully parsed rows + */ +uint64 ItemDatabase::parseBodyNode(const YAML::Node &node) { + t_itemid nameid; + + if (!this->asUInt32(node, "Id", nameid)) + return 0; + + std::shared_ptr<item_data> item = this->find(nameid); + bool exists = item != nullptr; + + if (!exists) { + if (!this->nodesExist(node, { "AegisName", "Name" })) + return 0; + + item = std::make_shared<item_data>(); + item->nameid = nameid; + item->flag.available = true; + } + + if (this->nodeExists(node, "AegisName")) { + std::string name; + + if (!this->asString(node, "AegisName", name)) + return 0; + + item_data* id = itemdb_search_aegisname(name.c_str()); + + if (id != nullptr && id->nameid != nameid) { + this->invalidWarning(node["AegisName"], "Found duplicate item Aegis name for %s, skipping.\n", name.c_str()); + return 0; + } + + item->name.resize(ITEM_NAME_LENGTH); + item->name = name.c_str(); + } + + if (this->nodeExists(node, "Name")) { + std::string name; + + if (!this->asString(node, "Name", name)) + return 0; + + item->ename.resize(ITEM_NAME_LENGTH); + item->ename = name.c_str(); + } + + if (this->nodeExists(node, "Type")) { + std::string type; + + if (!this->asString(node, "Type", type)) + return 0; + + std::string type_constant = "IT_" + type; + int64 constant; + + if (!script_get_constant(type_constant.c_str(), &constant) || constant < IT_HEALING || constant >= IT_MAX) { + this->invalidWarning(node["Type"], "Invalid item type %s, defaulting to IT_ETC.\n", type.c_str()); + constant = IT_ETC; + } + + if (constant == IT_DELAYCONSUME) { // Items that are consumed only after target confirmation + constant = IT_USABLE; + item->flag.delay_consume |= DELAYCONSUME_TEMP; + } + + item->type = static_cast<item_types>(constant); + } else { + if (!exists) + item->type = IT_ETC; + } + + if (this->nodeExists(node, "SubType")) { + std::string type; + + if (!this->asString(node, "SubType", type)) + return 0; + + if (item->type == IT_WEAPON) { + std::string type_constant = "W_" + type; + int64 constant; + + if (!script_get_constant(type_constant.c_str(), &constant) || constant < W_FIST || constant >= MAX_WEAPON_TYPE) { + this->invalidWarning(node["SubType"], "Invalid weapon type %s, defaulting to W_FIST.\n", type.c_str()); + item->subtype = W_FIST; + } + + item->subtype = static_cast<weapon_type>(constant); + } else if (item->type == IT_AMMO) { + std::string type_constant = "AMMO_" + type; + int64 constant; + + if (!script_get_constant(type_constant.c_str(), &constant) || constant <= AMMO_NONE || constant >= MAX_AMMO_TYPE) { + this->invalidWarning(node["SubType"], "Invalid ammo type %s, defaulting to AMMO_NONE.\n", type.c_str()); + item->subtype = AMMO_NONE; + } + + item->subtype = static_cast<e_ammo_type>(constant); + } else + this->invalidWarning(node["SubType"], "Item sub type is not supported for this item type.\n"); + } else { + if (!exists) + item->subtype = 0; + } + + // When a particular price is not given, we should base it off the other one + // (it is important to make a distinction between 'no price' and 0z) + if (this->nodeExists(node, "Buy")) { + uint32 buy; + + if (!this->asUInt32(node, "Buy", buy)) + return 0; + + item->value_buy = buy; + } else { + if (!exists) { + if (this->nodeExists(node, "Sell")) { + uint32 sell; + + if (!this->asUInt32(node, "Sell", sell)) + return 0; + + item->value_buy = sell * 2; + } else + item->value_buy = 0; + } + } + + if (this->nodeExists(node, "Sell")) { + uint32 sell; + + if (!this->asUInt32(node, "Sell", sell)) + return 0; + + item->value_sell = sell; + } else { + if (!exists) + item->value_sell = item->value_buy / 2; + } + + if (item->value_buy / 124. < item->value_sell / 75.) { + this->invalidWarning(node, "Buying/Selling [%d/%d] price of %s (%hu) allows Zeny making exploit through buying/selling at discounted/overcharged prices! Defaulting Sell to 1 Zeny.\n", item->value_buy, item->value_sell, item->name.c_str(), nameid); + item->value_sell = 1; + } + + if (this->nodeExists(node, "Weight")) { + uint32 weight; + + if (!this->asUInt32(node, "Weight", weight)) + return 0; + + item->weight = weight; + } else { + if (!exists) + item->weight = 0; + } + + if (this->nodeExists(node, "Attack")) { + uint32 atk; + + if (!this->asUInt32(node, "Attack", atk)) + return 0; + + item->atk = atk; + } else { + if (!exists) + item->atk = 0; + } + +#ifdef RENEWAL + if (this->nodeExists(node, "MagicAttack")) { + uint32 matk; + + if (!this->asUInt32(node, "MagicAttack", matk)) + return 0; + + item->matk = matk; + } else { + if (!exists) + item->matk = 0; + } +#endif + + if (this->nodeExists(node, "Defense")) { + uint32 def; + + if (!this->asUInt32(node, "Defense", def)) + return 0; + + if (def > DEFTYPE_MAX) { + this->invalidWarning(node["Defense"], "Item defense %d exceeds DEFTYPE_MAX (%d), capping to DEFTYPE_MAX.\n", def, DEFTYPE_MAX); + def = DEFTYPE_MAX; + } + + item->def = def; + } else { + if (!exists) + item->def = 0; + } + + if (this->nodeExists(node, "Range")) { + uint16 range; + + if (!this->asUInt16(node, "Range", range)) + return 0; + + if (range > AREA_SIZE) { + this->invalidWarning(node["Range"], "Item attack range %d exceeds AREA_SIZE (%d), capping to AREA_SIZE.\n", range, AREA_SIZE); + range = AREA_SIZE; + } + + item->range = range; + } else { + if (!exists) + item->range = 0; + } + + if (this->nodeExists(node, "Slots")) { + uint16 slots; + + if (!this->asUInt16(node, "Slots", slots)) + return 0; + + if (slots > MAX_SLOTS) { + this->invalidWarning(node["Slots"], "Item slots %d exceeds MAX_SLOTS (%d), capping to MAX_SLOTS.\n", slots, MAX_SLOTS); + slots = MAX_SLOTS; + } + + item->slots = slots; + } else { + if (!exists) + item->slots = 0; + } + + if (this->nodeExists(node, "Jobs")) { + const YAML::Node &jobNode = node["Jobs"]; + + item->class_base[0] = item->class_base[1] = item->class_base[2] = 0; + + if (this->nodeExists(jobNode, "All")) { + bool active; + + if (!this->asBool(jobNode, "All", active)) + return 0; + + itemdb_jobid2mapid(item->class_base, MAPID_ALL, active); + } + + for (const auto &jobit : jobNode) { + std::string jobName = jobit.first.as<std::string>(); + + // Skipped because processed above the loop + if (jobName.compare("All") == 0) + continue; + + std::string jobName_constant = "EAJ_" + jobName; + int64 constant; + + if (!script_get_constant(jobName_constant.c_str(), &constant)) { + this->invalidWarning(jobNode[jobName], "Invalid item job %s, defaulting to All.\n", jobName.c_str()); + itemdb_jobid2mapid(item->class_base, MAPID_ALL, true); + break; + } + + bool active; + + if (!this->asBool(jobNode, jobName, active)) + return 0; + + itemdb_jobid2mapid(item->class_base, static_cast<e_mapid>(constant), active); + } + } else { + if (!exists) { + item->class_base[0] = item->class_base[1] = item->class_base[2] = 0; + + itemdb_jobid2mapid(item->class_base, MAPID_ALL, true); + } + } + + if (this->nodeExists(node, "Classes")) { + const YAML::Node &classNode = node["Classes"]; + + if (this->nodeExists(classNode, "All")) { + bool active; + + if (!this->asBool(classNode, "All", active)) + return 0; + + if (active) + item->class_upper |= ITEMJ_ALL; + else + item->class_upper &= ~ITEMJ_ALL; + } + + for (const auto &classit : classNode) { + std::string className = classit.first.as<std::string>(); + + // Skipped because processed above the loop + if (className.compare("All") == 0) + continue; + + std::string className_constant = "ITEMJ_" + className; + int64 constant; + + if (!script_get_constant(className_constant.c_str(), &constant)) { + this->invalidWarning(classNode[className], "Invalid class upper %s, defaulting to All.\n", className.c_str()); + item->class_upper |= ITEMJ_ALL; + break; + } + + bool active; + + if (!this->asBool(classNode, className, active)) + return 0; + + if (active) + item->class_upper |= constant; + else + item->class_upper &= ~constant; + } + } else { + if (!exists) + item->class_upper = ITEMJ_ALL; + } + + if (this->nodeExists(node, "Gender")) { + std::string gender; + + if (!this->asString(node, "Gender", gender)) + return 0; + + std::string gender_constant = "SEX_" + gender; + int64 constant; + + if (!script_get_constant(gender_constant.c_str(), &constant) || constant < SEX_FEMALE || constant > SEX_BOTH) { + this->invalidWarning(node["Gender"], "Invalid item gender %s, defaulting to SEX_BOTH.\n", gender.c_str()); + constant = SEX_BOTH; + } + + item->sex = static_cast<e_sex>(constant); + item->sex = this->defaultGender( node, item ); + } else { + if (!exists) { + item->sex = SEX_BOTH; + item->sex = this->defaultGender( node, item ); + } + } + + if (this->nodeExists(node, "Locations")) { + const YAML::Node &locationNode = node["Locations"]; + + for (const auto &locit : locationNode) { + std::string equipName = locit.first.as<std::string>(), equipName_constant = "EQP_" + equipName; + int64 constant; + + if (!script_get_constant(equipName_constant.c_str(), &constant)) { + this->invalidWarning(locationNode[equipName], "Invalid equip location %s, defaulting to IT_ETC.\n", equipName.c_str()); + item->type = IT_ETC; + break; + } + + bool active; + + if (!this->asBool(locationNode, equipName, active)) + return 0; + + if (active) { + if (constant & EQP_SHADOW_GEAR && item->type != IT_SHADOWGEAR) { + this->invalidWarning(node, "Invalid item equip location %s as it's not a Shadow Gear item type, defaulting to IT_ETC.\n", equipName.c_str()); + item->type = IT_ETC; + } + + item->equip |= constant; + } else + item->equip &= ~constant; + } + } else { + if (!exists) { + if (itemdb_isequip2(item.get())) { + this->invalidWarning(node, "Invalid item equip location as it has no equip location, defaulting to IT_ETC.\n"); + item->type = IT_ETC; + } else + item->equip = 0; + } + } + + if (this->nodeExists(node, "WeaponLevel")) { + uint16 lv; + + if (!this->asUInt16(node, "WeaponLevel", lv)) + return 0; + + if (lv > MAX_WEAPON_LEVEL) { + this->invalidWarning(node["WeaponLevel"], "Invalid weapon level %d, defaulting to 0.\n", lv); + lv = REFINE_TYPE_ARMOR; + } + + if (item->type != IT_WEAPON) { + this->invalidWarning(node["WeaponLevel"], "Item type is not a weapon, defaulting to 0.\n"); + lv = REFINE_TYPE_ARMOR; + } + + item->wlv = lv; + } else { + if (!exists) + item->wlv = REFINE_TYPE_ARMOR; + } + + if (this->nodeExists(node, "EquipLevelMin")) { + uint16 lv; + + if (!this->asUInt16(node, "EquipLevelMin", lv)) + return 0; + + if (lv > MAX_LEVEL) { + this->invalidWarning(node["EquipLevelMin"], "Minimum equip level %d exceeds MAX_LEVEL (%d), capping to MAX_LEVEL.\n", lv, MAX_LEVEL); + lv = MAX_LEVEL; + } + + item->elv = lv; + } else { + if (!exists) + item->elv = 0; + } + + if (this->nodeExists(node, "EquipLevelMax")) { + uint16 lv; + + if (!this->asUInt16(node, "EquipLevelMax", lv)) + return 0; + + if (lv < item->elv) { + this->invalidWarning(node["EquipLevelMax"], "Maximum equip level %d is less than minimum equip level %d, capping to minimum equip level.\n", lv, item->elv); + lv = item->elv; + } + + if (lv > MAX_LEVEL) { + this->invalidWarning(node["EquipLevelMax"], "Maximum equip level %d exceeds MAX_LEVEL (%d), capping to MAX_LEVEL.\n", lv, MAX_LEVEL); + lv = MAX_LEVEL; + } + + item->elvmax = lv; + } else { + if (!exists) + item->elvmax = MAX_LEVEL; + } + + if (this->nodeExists(node, "Refineable")) { + bool refine; + + if (!this->asBool(node, "Refineable", refine)) + return 0; + + item->flag.no_refine = !refine; + } else { + if (!exists) + item->flag.no_refine = true; + } + + if (this->nodeExists(node, "View")) { + uint32 look; + + if (!this->asUInt32(node, "View", look)) + return 0; + + item->look = look; + } else { + if (!exists) + item->look = 0; + } + + if (this->nodeExists(node, "AliasName")) { + std::string view; + + if (!this->asString(node, "AliasName", view)) + return 0; + + item_data *view_data = itemdb_search_aegisname(view.c_str()); + + if (view_data == nullptr) { + this->invalidWarning(node["AliasName"], "Unable to change the alias because %s is an unknown item.\n", view.c_str()); + return 0; + } + + item->view_id = view_data->nameid; + } else { + if (!exists) + item->view_id = 0; + } + + if (this->nodeExists(node, "Flags")) { + const YAML::Node &flagNode = node["Flags"]; + + if (this->nodeExists(flagNode, "BuyingStore")) { + bool active; + + if (!this->asBool(flagNode, "BuyingStore", active)) + return 0; + + if (!itemdb_isstackable2(item.get()) && active) { + this->invalidWarning(flagNode["BuyingStore"], "Non-stackable item cannot be enabled for buying store.\n"); + active = false; + } + + item->flag.buyingstore = active; + } else { + if (!exists) + item->flag.buyingstore = false; + } + + if (this->nodeExists(flagNode, "DeadBranch")) { + bool active; + + if (!this->asBool(flagNode, "DeadBranch", active)) + return 0; + + item->flag.dead_branch = active; + } else { + if (!exists) + item->flag.dead_branch = false; + } + + if (this->nodeExists(flagNode, "Container")) { + bool active; + + if (!this->asBool(flagNode, "Container", active)) + return 0; + + item->flag.group = active; + } else { + if (!exists) + item->flag.group = false; + } + + if (this->nodeExists(flagNode, "UniqueId")) { + bool active; + + if (!this->asBool(flagNode, "UniqueId", active)) + return 0; + + if (!itemdb_isstackable2(item.get()) && active) { + this->invalidWarning(flagNode["UniqueId"], "Non-stackable item cannot be enabled for UniqueId.\n"); + active = false; + } + + item->flag.guid = active; + } else { + if (!exists) + item->flag.guid = false; + } + + if (this->nodeExists(flagNode, "BindOnEquip")) { + bool active; + + if (!this->asBool(flagNode, "BindOnEquip", active)) + return 0; + + item->flag.bindOnEquip = active; + } else { + if (!exists) + item->flag.bindOnEquip = false; + } + + if (this->nodeExists(flagNode, "DropAnnounce")) { + bool active; + + if (!this->asBool(flagNode, "DropAnnounce", active)) + return 0; + + item->flag.broadcast = active; + } else { + if (!exists) + item->flag.broadcast = false; + } + + if (this->nodeExists(flagNode, "NoConsume")) { + bool active; + + if (!this->asBool(flagNode, "NoConsume", active)) + return 0; + + if (active) + item->flag.delay_consume |= DELAYCONSUME_NOCONSUME; + else + item->flag.delay_consume &= ~DELAYCONSUME_NOCONSUME; + } else { + if (!exists) { + if (!(item->flag.delay_consume & DELAYCONSUME_TEMP)) + item->flag.delay_consume = DELAYCONSUME_NONE; + } + } + + if (this->nodeExists(flagNode, "DropEffect")) { + std::string effect; + + if (!this->asString(flagNode, "DropEffect", effect)) + return 0; + + std::string effect_constant = "DROPEFFECT_" + effect; + int64 constant; + + if (!script_get_constant(effect_constant.c_str(), &constant) || constant < DROPEFFECT_NONE || constant > DROPEFFECT_MAX) { + this->invalidWarning(flagNode["DropEffect"], "Invalid item drop effect %s, defaulting to DROPEFFECT_NONE.\n", effect.c_str()); + constant = DROPEFFECT_NONE; + } + + item->flag.dropEffect = static_cast<e_item_drop_effect>(constant); + } else { + if (!exists) + item->flag.dropEffect = DROPEFFECT_NONE; + } + } else { + if (!exists) { + item->flag.buyingstore = false; + item->flag.dead_branch = false; + item->flag.group = false; + item->flag.guid = false; + item->flag.bindOnEquip = false; + item->flag.broadcast = false; + if (!(item->flag.delay_consume & DELAYCONSUME_TEMP)) + item->flag.delay_consume = DELAYCONSUME_NONE; + item->flag.dropEffect = DROPEFFECT_NONE; + } + } + + if (this->nodeExists(node, "Delay")) { + const YAML::Node &delayNode = node["Delay"]; + + if (this->nodeExists(delayNode, "Duration")) { + uint32 duration; + + if (!this->asUInt32(delayNode, "Duration", duration)) + return 0; + + item->delay.duration = duration; + } else { + if (!exists) + item->delay.duration = 0; + } + + if (this->nodeExists(delayNode, "Status")) { + std::string status; + + if (!this->asString(delayNode, "Status", status)) + return 0; + + std::string status_constant = "SC_" + status; + int64 constant; + + if (!script_get_constant(status_constant.c_str(), &constant) || constant < SC_NONE || constant >= SC_MAX) { + this->invalidWarning(delayNode[status], "Invalid item delay status %s, defaulting to SC_NONE.\n", status.c_str()); + constant = SC_NONE; + } + + item->delay.sc = static_cast<sc_type>(constant); + } else { + if (!exists) + item->delay.sc = SC_NONE; + } + } else { + if (!exists) { + item->delay.duration = 0; + item->delay.sc = SC_NONE; + } + } + + if (this->nodeExists(node, "Stack")) { + const YAML::Node &stackNode = node["Stack"]; + + if (this->nodeExists(stackNode, "Amount")) { + uint16 amount; + + if (!this->asUInt16(stackNode, "Amount", amount)) + return 0; + + if (!itemdb_isstackable2(item.get())) { + this->invalidWarning(stackNode["Amount"], "Non-stackable item cannot be enabled for stacking.\n"); + amount = 0; + } + + item->stack.amount = amount; + } else { + if (!exists) + item->stack.amount = 0; + } + + if (this->nodeExists(stackNode, "Inventory")) { + bool active; + + if (!this->asBool(stackNode, "Inventory", active)) + return 0; + + item->stack.inventory = active; + } else { + if (!exists) + item->stack.inventory = false; + } + + if (this->nodeExists(stackNode, "Cart")) { + bool active; + + if (!this->asBool(stackNode, "Cart", active)) + return 0; + + item->stack.cart = active; + } else { + if (!exists) + item->stack.cart = false; + } + + if (this->nodeExists(stackNode, "Storage")) { + bool active; + + if (!this->asBool(stackNode, "Storage", active)) + return 0; + + item->stack.storage = active; + } else { + if (!exists) + item->stack.storage = false; + } + + if (this->nodeExists(stackNode, "GuildStorage")) { + bool active; + + if (!this->asBool(stackNode, "GuildStorage", active)) + return 0; + + item->stack.guild_storage = active; + } else { + if (!exists) + item->stack.guild_storage = false; + } + } else { + if (!exists) { + item->stack.amount = 0; + item->stack.inventory = false; + item->stack.cart = false; + item->stack.storage = false; + item->stack.guild_storage = false; + } + } + + if (this->nodeExists(node, "NoUse")) { + const YAML::Node &nouseNode = node["NoUse"]; + + if (this->nodeExists(nouseNode, "Override")) { + uint16 override; + + if (!this->asUInt16(nouseNode, "Override", override)) + return 0; + + if (override > 100) { + this->invalidWarning(nouseNode["Override"], "Item no use override level %d exceeds 100, capping to 100.\n", override); + override = 100; + } + + item->item_usage.override = override; + } else { + if (!exists) + item->item_usage.override = 0; + } + + if (this->nodeExists(nouseNode, "Sitting")) { + bool active; + + if (!this->asBool(nouseNode, "Sitting", active)) + return 0; + + item->item_usage.sitting = active; + } else { + if (!exists) + item->item_usage.sitting = false; + } + } else { + if (!exists) { + item->item_usage.override = 0; + item->item_usage.sitting = false; + } + } + + if (this->nodeExists(node, "Trade")) { + const YAML::Node &tradeNode = node["Trade"]; + + if (this->nodeExists(tradeNode, "Override")) { + uint16 override; + + if (!this->asUInt16(tradeNode, "Override", override)) + return 0; + + if (override > 100) { + this->invalidWarning(tradeNode["Override"], "Item trade override level %d exceeds 100, capping to 100.\n", override); + override = 100; + } + + item->gm_lv_trade_override = override; + } else { + if (!exists) + item->gm_lv_trade_override = 0; + } + + if (this->nodeExists(tradeNode, "NoDrop")) { + bool active; + + if (!this->asBool(tradeNode, "NoDrop", active)) + return 0; + + item->flag.trade_restriction.drop = active; + } else { + if (!exists) + item->flag.trade_restriction.drop = false; + } + + if (this->nodeExists(tradeNode, "NoTrade")) { + bool active; + + if (!this->asBool(tradeNode, "NoTrade", active)) + return 0; + + item->flag.trade_restriction.trade = active; + } else { + if (!exists) + item->flag.trade_restriction.trade = false; + } + + if (this->nodeExists(tradeNode, "TradePartner")) { + bool active; + + if (!this->asBool(tradeNode, "TradePartner", active)) + return 0; + + item->flag.trade_restriction.trade_partner = active; + } else { + if (!exists) + item->flag.trade_restriction.trade_partner = false; + } + + if (this->nodeExists(tradeNode, "NoSell")) { + bool active; + + if (!this->asBool(tradeNode, "NoSell", active)) + return 0; + + item->flag.trade_restriction.sell = active; + } else { + if (!exists) + item->flag.trade_restriction.sell = false; + } + + if (this->nodeExists(tradeNode, "NoCart")) { + bool active; + + if (!this->asBool(tradeNode, "NoCart", active)) + return 0; + + item->flag.trade_restriction.cart = active; + } else { + if (!exists) + item->flag.trade_restriction.cart = false; + } + + if (this->nodeExists(tradeNode, "NoStorage")) { + bool active; + + if (!this->asBool(tradeNode, "NoStorage", active)) + return 0; + + item->flag.trade_restriction.storage = active; + } else { + if (!exists) + item->flag.trade_restriction.storage = false; + } + + if (this->nodeExists(tradeNode, "NoGuildStorage")) { + bool active; + + if (!this->asBool(tradeNode, "NoGuildStorage", active)) + return 0; + + item->flag.trade_restriction.guild_storage = active; + } else { + if (!exists) + item->flag.trade_restriction.guild_storage = false; + } + + if (this->nodeExists(tradeNode, "NoMail")) { + bool active; + + if (!this->asBool(tradeNode, "NoMail", active)) + return 0; + + item->flag.trade_restriction.mail = active; + } else { + if (!exists) + item->flag.trade_restriction.mail = false; + } + + if (this->nodeExists(tradeNode, "NoAuction")) { + bool active; + + if (!this->asBool(tradeNode, "NoAuction", active)) + return 0; + + item->flag.trade_restriction.auction = active; + } else { + if (!exists) + item->flag.trade_restriction.auction = false; + } + } else { + if (!exists) { + item->gm_lv_trade_override = 0; + item->flag.trade_restriction.drop = false; + item->flag.trade_restriction.trade = false; + item->flag.trade_restriction.trade_partner = false; + item->flag.trade_restriction.sell = false; + item->flag.trade_restriction.cart = false; + item->flag.trade_restriction.storage = false; + item->flag.trade_restriction.guild_storage = false; + item->flag.trade_restriction.mail = false; + item->flag.trade_restriction.auction = false; + } + } + + if (this->nodeExists(node, "Script")) { + std::string script; + + if (!this->asString(node, "Script", script)) + return 0; + + if (exists && item->script) { + script_free_code(item->script); + item->script = nullptr; + } + + item->script = parse_script(script.c_str(), this->getCurrentFile().c_str(), node["Script"].Mark().line + 1, SCRIPT_IGNORE_EXTERNAL_BRACKETS); + } else { + if (!exists) + item->script = nullptr; + } + + if (this->nodeExists(node, "EquipScript")) { + std::string script; + + if (!this->asString(node, "EquipScript", script)) + return 0; + + if (exists && item->equip_script) { + script_free_code(item->equip_script); + item->equip_script = nullptr; + } + + item->equip_script = parse_script(script.c_str(), this->getCurrentFile().c_str(), node["EquipScript"].Mark().line + 1, SCRIPT_IGNORE_EXTERNAL_BRACKETS); + } else { + if (!exists) + item->equip_script = nullptr; + } + + if (this->nodeExists(node, "UnEquipScript")) { + std::string script; + + if (!this->asString(node, "UnEquipScript", script)) + return 0; + + if (exists && item->unequip_script) { + script_free_code(item->unequip_script); + item->unequip_script = nullptr; + } + + item->unequip_script = parse_script(script.c_str(), this->getCurrentFile().c_str(), node["UnEquipScript"].Mark().line + 1, SCRIPT_IGNORE_EXTERNAL_BRACKETS); + } else { + if (!exists) + item->unequip_script = nullptr; + } + + if (!exists) + this->put(nameid, item); + + return 1; +} + +void ItemDatabase::loadingFinished(){ + if( !this->exists( ITEMID_DUMMY ) ){ + // Create dummy item + std::shared_ptr<item_data> dummy_item = std::make_shared<item_data>(); + + dummy_item->nameid = ITEMID_DUMMY; + dummy_item->weight = 1; + dummy_item->value_sell = 1; + dummy_item->type = IT_ETC; + dummy_item->name = "UNKNOWN_ITEM"; + dummy_item->ename = "Unknown Item"; + dummy_item->view_id = UNKNOWN_ITEM_ID; + + item_db.put( ITEMID_DUMMY, dummy_item ); + } +} + +/** + * Applies gender restrictions according to settings. + * @param node: YAML node containing the entry. + * @param node: the already parsed item data. + * @return gender that should be used. + */ +e_sex ItemDatabase::defaultGender( const YAML::Node &node, std::shared_ptr<item_data> id ){ + if (id->nameid == WEDDING_RING_M) //Grom Ring + return SEX_MALE; + if (id->nameid == WEDDING_RING_F) //Bride Ring + return SEX_FEMALE; + if( id->type == IT_WEAPON ){ + if( id->subtype == W_MUSICAL ){ + if( id->sex != SEX_MALE ){ + this->invalidWarning( node, "Musical instruments are always male-only, defaulting to SEX_MALE.\n" ); + } + + return SEX_MALE; + } + + if( id->subtype == W_WHIP ){ + if( id->sex != SEX_FEMALE ){ + this->invalidWarning( node, "Whips are always female-only, defaulting to SEX_FEMALE.\n" ); + } + + return SEX_FEMALE; + } + } + + return static_cast<e_sex>( id->sex ); +} + +ItemDatabase item_db; + +/** + * Check if combo exists + * @param combo_id + * @return s_item_combo or nullptr if it does not exist + */ +s_item_combo *itemdb_combo_exists(uint32 combo_id) { + auto item = util::map_find(itemdb_combo, combo_id); + + if( item == nullptr ){ + return nullptr; + } + + return item.get(); } /** @@ -55,7 +1099,7 @@ struct s_item_group_db *itemdb_group_exists(unsigned short group_id) { * @param nameid: Item to check for in group * @return True if item is in group, else false */ -bool itemdb_group_item_exists(unsigned short group_id, unsigned short nameid) +bool itemdb_group_item_exists(unsigned short group_id, t_itemid nameid) { struct s_item_group_db *group = (struct s_item_group_db *)uidb_get(itemdb_group, group_id); unsigned short i, j; @@ -95,29 +1139,6 @@ int16 itemdb_group_item_exists_pc(struct map_session_data *sd, unsigned short gr return -1; } -/** - * Search for item name - * name = item alias, so we should find items aliases first. if not found then look for "jname" (full name) - * @see DBApply - */ -static int itemdb_searchname_sub(DBKey key, DBData *data, va_list ap) -{ - struct item_data *item = (struct item_data *)db_data2ptr(data), **dst, **dst2; - char *str; - str = va_arg(ap,char *); - dst = va_arg(ap,struct item_data **); - dst2 = va_arg(ap,struct item_data **); - - //Absolute priority to Aegis code name. - if (dst != NULL && strcmpi(item->name, str) == 0) - *dst = item; - - //Second priority to Client displayed name. - if (dst2 != NULL && strcmpi(item->jname, str) == 0) - *dst2 = item; - return 0; -} - /*========================================== * Return item data from item name. (lookup) * @param str Item Name @@ -126,14 +1147,21 @@ static int itemdb_searchname_sub(DBKey key, DBData *data, va_list ap) *------------------------------------------*/ static struct item_data* itemdb_searchname1(const char *str, bool aegis_only) { - struct item_data *item = NULL, * item2 = NULL; + for (const auto &it : item_db) { + // Absolute priority to Aegis code name. + if (strcmpi(it.second->name.c_str(), str) == 0) + return it.second.get(); - if( !aegis_only ) - itemdb->foreach(itemdb, itemdb_searchname_sub, str, &item, &item2); - else - itemdb->foreach(itemdb, itemdb_searchname_sub, str, &item, NULL); + // If only Aegis name is allowed, continue with the next entry + if (aegis_only) + continue; - return ((item) ? item : item2); + //Second priority to Client displayed name. + if (strcmpi(it.second->ename.c_str(), str) == 0) + return it.second.get(); + } + + return nullptr; } struct item_data* itemdb_searchname(const char *str) @@ -145,23 +1173,8 @@ struct item_data* itemdb_search_aegisname( const char *str ){ return itemdb_searchname1( str, true ); } -/** - * @see DBMatcher - */ -static int itemdb_searchname_array_sub(DBKey key, DBData data, va_list ap) -{ - struct item_data *item = (struct item_data *)db_data2ptr(&data); - char *str = va_arg(ap,char *); - - if (stristr(item->jname,str)) - return 0; - if (stristr(item->name,str)) - return 0; - return strcmpi(item->jname,str); -} - /*========================================== - * Founds up to N matches. Returns number of matches [Skotlex] + * Finds up to N matches. Returns number of matches [Skotlex] * @param *data * @param size * @param str @@ -169,12 +1182,15 @@ static int itemdb_searchname_array_sub(DBKey key, DBData data, va_list ap) *------------------------------------------*/ int itemdb_searchname_array(struct item_data** data, int size, const char *str) { - DBData *db_data[MAX_SEARCH]; - int i, count = 0, db_count; + int count = 0; - db_count = itemdb->getall(itemdb, (DBData**)&db_data, size, itemdb_searchname_array_sub, str); - for (i = 0; i < db_count && count < size; i++) - data[count++] = (struct item_data*)db_data2ptr(db_data[i]); + for (const auto &it : item_db) { + if (count < size) { + if (stristr(it.second->name.c_str(), str) != nullptr || stristr(it.second->ename.c_str(), str) != nullptr || strcmpi(it.second->ename.c_str(), str) == 0) + data[count++] = it.second.get(); + } else + break; + } return count; } @@ -219,7 +1235,7 @@ struct s_item_group_entry *itemdb_get_randgroupitem(uint16 group_id, uint8 sub_g * @param sub_group: 0 is 'must' item group, random groups start from 1 to MAX_ITEMGROUP_RANDGROUP+1 * @return Item ID or UNKNOWN_ITEM_ID on fail */ -unsigned short itemdb_searchrandomid(uint16 group_id, uint8 sub_group) { +t_itemid itemdb_searchrandomid(uint16 group_id, uint8 sub_group) { struct s_item_group_entry *entry = itemdb_get_randgroupitem(group_id, sub_group); return entry ? entry->nameid : UNKNOWN_ITEM_ID; } @@ -254,6 +1270,8 @@ static void itemdb_pc_get_itemgroup_sub(struct map_session_data *sd, bool identi else get_amt = data->amount; + tmp.amount = get_amt; + // Do loop for non-stackable item for (i = 0; i < data->amount; i += get_amt) { char flag = 0; @@ -310,22 +1328,24 @@ char itemdb_pc_get_itemgroup(uint16 group_id, bool identify, struct map_session_ * @param nameid * @return *item_data if item is exist, or NULL if not */ -struct item_data* itemdb_exists(unsigned short nameid) { - return ((struct item_data*)uidb_get(itemdb,nameid)); +struct item_data* itemdb_exists(t_itemid nameid) { + std::shared_ptr<item_data> item = item_db.find(nameid); + + return item ? item.get() : nullptr; } /// Returns name type of ammunition [Cydh] -const char *itemdb_typename_ammo (enum e_item_ammo ammo) { +const char *itemdb_typename_ammo (e_ammo_type ammo) { switch (ammo) { - case AMMO_ARROW: return "Arrow"; - case AMMO_THROWABLE_DAGGER: return "Throwable Dagger"; - case AMMO_BULLET: return "Bullet"; - case AMMO_SHELL: return "Shell"; - case AMMO_GRENADE: return "Grenade"; - case AMMO_SHURIKEN: return "Shuriken"; - case AMMO_KUNAI: return "Kunai"; - case AMMO_CANNONBALL: return "Cannonball"; - case AMMO_THROWABLE_ITEM: return "Throwable Item/Sling Item"; + case AMMO_ARROW: return "Arrow"; + case AMMO_DAGGER: return "Throwable Dagger"; + case AMMO_BULLET: return "Bullet"; + case AMMO_SHELL: return "Shell"; + case AMMO_GRENADE: return "Grenade"; + case AMMO_SHURIKEN: return "Shuriken"; + case AMMO_KUNAI: return "Kunai"; + case AMMO_CANNONBALL: return "Cannonball"; + case AMMO_THROWWEAPON: return "Throwable Item/Sling Item"; } return "Ammunition"; } @@ -356,110 +1376,40 @@ const char* itemdb_typename(enum item_types type) * Converts the jobmask from the format in itemdb to the format used by the map server. * @param bclass: Pointer to store itemdb format * @param jobmask: Job Mask to convert + * @param active: Whether the flag is active or not * @author: Skotlex */ -static void itemdb_jobid2mapid(uint64 *bclass, uint64 jobmask) +static void itemdb_jobid2mapid(uint64 bclass[3], e_mapid jobmask, bool active) { - int i; + uint64 temp_mask[3] = { 0 }; - bclass[0] = bclass[1] = bclass[2] = 0; + if (jobmask != MAPID_ALL) { + // Calculate the required bit to set + uint64 job = 1ULL << ( jobmask & MAPID_BASEMASK ); - //Base classes - if (jobmask & 1ULL<<JOB_NOVICE) { - //Both Novice/Super-Novice are counted with the same ID - bclass[0] |= 1ULL<<MAPID_NOVICE; - bclass[1] |= 1ULL<<MAPID_NOVICE; + // 2-1 + if( ( jobmask & JOBL_2_1 ) != 0 ){ + temp_mask[1] |= job; + // 2-2 + }else if( ( jobmask & JOBL_2_2 ) != 0 ){ + temp_mask[2] |= job; + // Basejob + }else{ + temp_mask[0] |= job; + } + } else { + temp_mask[0] = temp_mask[1] = temp_mask[2] = MAPID_ALL; } - for (i = JOB_NOVICE + 1; i <= JOB_THIEF; i++) { - if (jobmask & 1ULL <<i) - bclass[0] |= 1ULL<<(MAPID_NOVICE + i); - } - //2-1 classes - if (jobmask & 1ULL<<JOB_KNIGHT) - bclass[1] |= 1ULL<<MAPID_SWORDMAN; - if (jobmask & 1ULL<<JOB_PRIEST) - bclass[1] |= 1ULL<<MAPID_ACOLYTE; - if (jobmask & 1ULL<<JOB_WIZARD) - bclass[1] |= 1ULL<<MAPID_MAGE; - if (jobmask & 1ULL<<JOB_BLACKSMITH) - bclass[1] |= 1ULL<<MAPID_MERCHANT; - if (jobmask & 1ULL<<JOB_HUNTER) - bclass[1] |= 1ULL<<MAPID_ARCHER; - if (jobmask & 1ULL<<JOB_ASSASSIN) - bclass[1] |= 1ULL<<MAPID_THIEF; - //2-2 classes - if (jobmask & 1ULL<<JOB_CRUSADER) - bclass[2] |= 1ULL<<MAPID_SWORDMAN; - if (jobmask & 1ULL<<JOB_MONK) - bclass[2] |= 1ULL<<MAPID_ACOLYTE; - if (jobmask & 1ULL<<JOB_SAGE) - bclass[2] |= 1ULL<<MAPID_MAGE; - if (jobmask & 1ULL<<JOB_ALCHEMIST) - bclass[2] |= 1ULL<<MAPID_MERCHANT; - if (jobmask & 1ULL<<JOB_BARD) - bclass[2] |= 1ULL<<MAPID_ARCHER; -// Bard/Dancer share the same slot now. -// if (jobmask & 1ULL<<JOB_DANCER) -// bclass[2] |= 1ULL<<MAPID_ARCHER; - if (jobmask & 1ULL<<JOB_ROGUE) - bclass[2] |= 1ULL<<MAPID_THIEF; - //Special classes that don't fit above. - if (jobmask & 1ULL<<21) //Taekwon - bclass[0] |= 1ULL<<MAPID_TAEKWON; - if (jobmask & 1ULL<<22) //Star Gladiator - bclass[1] |= 1ULL<<MAPID_TAEKWON; - if (jobmask & 1ULL<<23) //Soul Linker - bclass[2] |= 1ULL<<MAPID_TAEKWON; - if (jobmask & 1ULL<<JOB_GUNSLINGER) { // Rebellion job can equip Gunslinger equips. - bclass[0] |= 1ULL<<MAPID_GUNSLINGER; - bclass[1] |= 1ULL<<MAPID_GUNSLINGER; - } - if (jobmask & 1ULL<<JOB_NINJA) { //Kagerou/Oboro jobs can equip Ninja equips. [Rytech] - bclass[0] |= 1ULL<<MAPID_NINJA; - bclass[1] |= 1ULL<<MAPID_NINJA; - } - if (jobmask & 1ULL<<26) //Bongun/Munak - bclass[0] |= 1ULL<<MAPID_GANGSI; - if (jobmask & 1ULL<<27) //Death Knight - bclass[1] |= 1ULL<<MAPID_GANGSI; - if (jobmask & 1ULL<<28) //Dark Collector - bclass[2] |= 1ULL<<MAPID_GANGSI; - if (jobmask & 1ULL<<29) //Kagerou / Oboro - bclass[1] |= 1ULL<<MAPID_NINJA; - if (jobmask & 1ULL<<30) //Rebellion - bclass[1] |= 1ULL<<MAPID_GUNSLINGER; - if (jobmask & 1ULL<<31) //Summoner - bclass[0] |= 1ULL<<MAPID_SUMMONER; -} -/** -* Create dummy item_data as dummy_item and dummy item group entry as dummy_itemgroup -*/ -static void itemdb_create_dummy(void) { - CREATE(dummy_item, struct item_data, 1); + for (int i = 0; i < ARRAYLENGTH(temp_mask); i++) { + if (temp_mask[i] == 0) + continue; - memset(dummy_item, 0, sizeof(struct item_data)); - dummy_item->nameid = ITEMID_DUMMY; - dummy_item->weight = 1; - dummy_item->value_sell = 1; - dummy_item->type = IT_ETC; //Etc item - safestrncpy(dummy_item->name, "UNKNOWN_ITEM", sizeof(dummy_item->name)); - safestrncpy(dummy_item->jname, "Unknown Item", sizeof(dummy_item->jname)); - dummy_item->view_id = UNKNOWN_ITEM_ID; -} - -/** -* Create new item data -* @param nameid -*/ -static struct item_data *itemdb_create_item(unsigned short nameid) { - struct item_data *id; - CREATE(id, struct item_data, 1); - memset(id, 0, sizeof(struct item_data)); - id->nameid = nameid; - id->type = IT_ETC; //Etc item - uidb_put(itemdb, nameid, id); - return id; + if (active) + bclass[i] |= temp_mask[i]; + else + bclass[i] &= ~temp_mask[i]; + } } /*========================================== @@ -467,15 +1417,14 @@ static struct item_data *itemdb_create_item(unsigned short nameid) { * @param nameid * @return *item_data or *dummy_item if item not found *------------------------------------------*/ -struct item_data* itemdb_search(unsigned short nameid) { - struct item_data* id = NULL; - if (nameid == dummy_item->nameid) - id = dummy_item; - else if (!(id = (struct item_data*)uidb_get(itemdb, nameid))) { - ShowWarning("itemdb_search: Item ID %hu does not exists in the item_db. Using dummy data.\n", nameid); - id = dummy_item; +struct item_data* itemdb_search(t_itemid nameid) { + std::shared_ptr<item_data> id; + + if (!(id = item_db.find(nameid))) { + ShowWarning("itemdb_search: Item ID %u does not exists in the item_db. Using dummy data.\n", nameid); + id = item_db.find(ITEMID_DUMMY); } - return id; + return id.get(); } /** Checks if item is equip type or not @@ -509,39 +1458,39 @@ bool itemdb_isstackable2(struct item_data *id) * Trade Restriction functions [Skotlex] *------------------------------------------*/ bool itemdb_isdropable_sub(struct item_data *item, int gmlv, int unused) { - return (item && (!(item->flag.trade_restriction&1) || gmlv >= item->gm_lv_trade_override)); + return (item && (!(item->flag.trade_restriction.drop) || gmlv >= item->gm_lv_trade_override)); } bool itemdb_cantrade_sub(struct item_data* item, int gmlv, int gmlv2) { - return (item && (!(item->flag.trade_restriction&2) || gmlv >= item->gm_lv_trade_override || gmlv2 >= item->gm_lv_trade_override)); + return (item && (!(item->flag.trade_restriction.trade) || gmlv >= item->gm_lv_trade_override || gmlv2 >= item->gm_lv_trade_override)); } bool itemdb_canpartnertrade_sub(struct item_data* item, int gmlv, int gmlv2) { - return (item && (item->flag.trade_restriction&4 || gmlv >= item->gm_lv_trade_override || gmlv2 >= item->gm_lv_trade_override)); + return (item && (item->flag.trade_restriction.trade_partner || gmlv >= item->gm_lv_trade_override || gmlv2 >= item->gm_lv_trade_override)); } bool itemdb_cansell_sub(struct item_data* item, int gmlv, int unused) { - return (item && (!(item->flag.trade_restriction&8) || gmlv >= item->gm_lv_trade_override)); + return (item && (!(item->flag.trade_restriction.sell) || gmlv >= item->gm_lv_trade_override)); } bool itemdb_cancartstore_sub(struct item_data* item, int gmlv, int unused) { - return (item && (!(item->flag.trade_restriction&16) || gmlv >= item->gm_lv_trade_override)); + return (item && (!(item->flag.trade_restriction.cart) || gmlv >= item->gm_lv_trade_override)); } bool itemdb_canstore_sub(struct item_data* item, int gmlv, int unused) { - return (item && (!(item->flag.trade_restriction&32) || gmlv >= item->gm_lv_trade_override)); + return (item && (!(item->flag.trade_restriction.storage) || gmlv >= item->gm_lv_trade_override)); } bool itemdb_canguildstore_sub(struct item_data* item, int gmlv, int unused) { - return (item && (!(item->flag.trade_restriction&64) || gmlv >= item->gm_lv_trade_override)); + return (item && (!(item->flag.trade_restriction.guild_storage) || gmlv >= item->gm_lv_trade_override)); } bool itemdb_canmail_sub(struct item_data* item, int gmlv, int unused) { - return (item && (!(item->flag.trade_restriction&128) || gmlv >= item->gm_lv_trade_override)); + return (item && (!(item->flag.trade_restriction.mail) || gmlv >= item->gm_lv_trade_override)); } bool itemdb_canauction_sub(struct item_data* item, int gmlv, int unused) { - return (item && (!(item->flag.trade_restriction&256) || gmlv >= item->gm_lv_trade_override)); + return (item && (!(item->flag.trade_restriction.auction) || gmlv >= item->gm_lv_trade_override)); } bool itemdb_isrestricted(struct item* item, int gmlv, int gmlv2, bool (*func)(struct item_data*, int, int)) @@ -552,10 +1501,10 @@ bool itemdb_isrestricted(struct item* item, int gmlv, int gmlv2, bool (*func)(st if (!func(item_data, gmlv, gmlv2)) return false; - if(item_data->slot == 0 || itemdb_isspecial(item->card[0])) + if(item_data->slots == 0 || itemdb_isspecial(item->card[0])) return true; - for(i = 0; i < item_data->slot; i++) { + for(i = 0; i < item_data->slots; i++) { if (!item->card[i]) continue; if (!func(itemdb_search(item->card[i]), gmlv, gmlv2)) return false; @@ -572,7 +1521,7 @@ bool itemdb_ishatched_egg(struct item* item) { /** Specifies if item-type should drop unidentified. * @param nameid ID of item */ -char itemdb_isidentified(unsigned short nameid) { +char itemdb_isidentified(t_itemid nameid) { int type=itemdb_type(nameid); switch (type) { case IT_WEAPON: @@ -585,36 +1534,6 @@ char itemdb_isidentified(unsigned short nameid) { } } -/** Search by name for the override flags available items (Give item another sprite) -* Structure: <nameid>,<sprite> -*/ -static bool itemdb_read_itemavail(char* str[], int columns, int current) { - unsigned short nameid, sprite; - struct item_data *id; - - nameid = atoi(str[0]); - - if( ( id = itemdb_exists(nameid) ) == NULL ) - { - ShowWarning("itemdb_read_itemavail: Invalid item id %hu.\n", nameid); - return false; - } - - sprite = atoi(str[1]); - - if( sprite > 0 ) - { - id->flag.available = 1; - id->view_id = sprite; - } - else - { - id->flag.available = 0; - } - - return true; -} - static int itemdb_group_free(DBKey key, DBData *data, va_list ap); static int itemdb_group_free2(DBKey key, DBData *data); @@ -692,9 +1611,9 @@ static bool itemdb_read_group(char* str[], int columns, int current) { str[1] = trim(str[1]); // Check if the item can be found by id - if( ( entry.nameid = atoi(str[1]) ) <= 0 || !itemdb_exists( entry.nameid ) ){ + if( ( entry.nameid = strtoul(str[1], nullptr, 10) ) == 0 || !itemdb_exists( entry.nameid ) ){ // Otherwise look it up by name - struct item_data *id = itemdb_searchname(str[1]); + struct item_data *id = itemdb_search_aegisname(str[1]); if( id ){ // Found the item with a name lookup @@ -748,16 +1667,16 @@ static bool itemdb_read_group(char* str[], int columns, int current) { * Structure: <nameid>,<mode> */ static bool itemdb_read_noequip(char* str[], int columns, int current) { - unsigned short nameid; + t_itemid nameid; int flag; struct item_data *id; - nameid = atoi(str[0]); + nameid = strtoul(str[0], nullptr, 10); flag = atoi(str[1]); if( ( id = itemdb_exists(nameid) ) == NULL ) { - ShowWarning("itemdb_read_noequip: Invalid item id %hu.\n", nameid); + ShowWarning("itemdb_read_noequip: Invalid item id %u.\n", nameid); return false; } @@ -769,228 +1688,16 @@ static bool itemdb_read_noequip(char* str[], int columns, int current) { return true; } -/** Reads item trade restrictions [Skotlex] -* Structure: <nameid>,<mask>,<gm level> -*/ -static bool itemdb_read_itemtrade(char* str[], int columns, int current) { - unsigned short nameid, flag, gmlv; - struct item_data *id; - - nameid = atoi(str[0]); - - if( ( id = itemdb_exists(nameid) ) == NULL ) - { - //ShowWarning("itemdb_read_itemtrade: Invalid item id %d.\n", nameid); - //return false; - // FIXME: item_trade.txt contains items, which are commented in item database. - return true; - } - - flag = atoi(str[1]); - gmlv = atoi(str[2]); - - if( flag > 511 ) {//Check range - ShowWarning("itemdb_read_itemtrade: Invalid trading mask %hu for item id %hu.\n", flag, nameid); - return false; - } - if( gmlv < 1 ) - { - ShowWarning("itemdb_read_itemtrade: Invalid override GM level %hu for item id %hu.\n", gmlv, nameid); - return false; - } - - id->flag.trade_restriction = flag; - id->gm_lv_trade_override = gmlv; - - return true; -} - -/** Reads item delay amounts [Paradox924X] -* Structure: <nameid>,<delay>{,<delay sc group>} -*/ -static bool itemdb_read_itemdelay(char* str[], int columns, int current) { - unsigned short nameid; - int delay; - struct item_data *id; - - nameid = atoi(str[0]); - - if( ( id = itemdb_exists(nameid) ) == NULL ) - { - ShowWarning("itemdb_read_itemdelay: Invalid item id %hu.\n", nameid); - return false; - } - - delay = atoi(str[1]); - - if( delay < 0 ) - { - ShowWarning("itemdb_read_itemdelay: Invalid delay %d for item id %hu.\n", delay, nameid); - return false; - } - - id->delay = delay; - - if (columns == 2) - id->delay_sc = SC_NONE; - else if( ISDIGIT(str[2][0]) ) - id->delay_sc = atoi(str[2]); - else{ // Try read sc group id from const db - int64 constant; - - if( !script_get_constant(trim(str[2]), &constant) ){ - ShowWarning("itemdb_read_itemdelay: Invalid sc group \"%s\" for item id %hu.\n", str[2], nameid); - return false; - } - - id->delay_sc = (short)constant; - } - - return true; -} - -/** Reads item stacking restrictions -* Structure: <item id>,<stack limit amount>,<type> -*/ -static bool itemdb_read_stack(char* fields[], int columns, int current) { - unsigned short nameid, amount; - unsigned int type; - struct item_data* id; - - nameid = (unsigned short)strtoul(fields[0], NULL, 10); - - if( ( id = itemdb_exists(nameid) ) == NULL ) - { - ShowWarning("itemdb_read_stack: Unknown item id '%hu'.\n", nameid); - return false; - } - - if( !itemdb_isstackable2(id) ) - { - ShowWarning("itemdb_read_stack: Item id '%hu' is not stackable.\n", nameid); - return false; - } - - amount = (unsigned short)strtoul(fields[1], NULL, 10); - type = strtoul(fields[2], NULL, 10); - - if( !amount ) - {// ignore - return true; - } - - id->stack.amount = amount; - id->stack.inventory = (type&1)!=0; - id->stack.cart = (type&2)!=0; - id->stack.storage = (type&4)!=0; - id->stack.guildstorage = (type&8)!=0; - - return true; -} - -/** Reads items allowed to be sold in buying stores -* <nameid> -*/ -static bool itemdb_read_buyingstore(char* fields[], int columns, int current) { - unsigned short nameid; - struct item_data* id; - - nameid = atoi(fields[0]); - - if( ( id = itemdb_exists(nameid) ) == NULL ) - { - ShowWarning("itemdb_read_buyingstore: Invalid item id %hu.\n", nameid); - return false; - } - - if( !itemdb_isstackable2(id) ) - { - ShowWarning("itemdb_read_buyingstore: Non-stackable item id %hu cannot be enabled for buying store.\n", nameid); - return false; - } - - id->flag.buyingstore = true; - - return true; -} - -/** Item usage restriction (item_nouse.txt) -* <nameid>,<flag>,<override> -*/ -static bool itemdb_read_nouse(char* fields[], int columns, int current) { - unsigned short nameid, flag, override; - struct item_data* id; - - nameid = atoi(fields[0]); - - if( ( id = itemdb_exists(nameid) ) == NULL ) { - ShowWarning("itemdb_read_nouse: Invalid item id %hu.\n", nameid); - return false; - } - - flag = atoi(fields[1]); - override = atoi(fields[2]); - - id->item_usage.flag = flag; - id->item_usage.override = override; - - return true; -} - -/** Misc Item flags -* <item_id>,<flag> -* &1 - As dead branch item -* &2 - As item container -* &4 - GUID item, cannot be stacked even same or stackable item -*/ -static bool itemdb_read_flag(char* fields[], int columns, int current) { - unsigned short nameid = atoi(fields[0]); - uint16 flag; - bool set; - struct item_data *id; - - if (!(id = itemdb_exists(nameid))) { - ShowError("itemdb_read_flag: Invalid item id %hu\n", nameid); - return true; - } - - flag = abs(atoi(fields[1])); - set = atoi(fields[1]) > 0; - - if (flag&1) id->flag.dead_branch = set ? 1 : 0; - if (flag&2) id->flag.group = set ? 1 : 0; - if (flag&4 && itemdb_isstackable2(id)) id->flag.guid = set ? 1 : 0; - if (flag&8) id->flag.bindOnEquip = true; - if (flag&16) id->flag.broadcast = 1; - if (flag&32) id->flag.delay_consume = 2; - - if( flag & 64 ){ - id->flag.dropEffect = 1; - }else if( flag & 128 ){ - id->flag.dropEffect = 2; - }else if( flag & 256 ){ - id->flag.dropEffect = 3; - }else if( flag & 512 ){ - id->flag.dropEffect = 4; - }else if( flag & 1024 ){ - id->flag.dropEffect = 5; - }else if( flag & 2048 ){ - id->flag.dropEffect = 6; - } - - return true; -} - /** * @return: amount of retrieved entries. **/ -static int itemdb_combo_split_atoi (char *str, int *val) { +static int itemdb_combo_split_atoi (char *str, t_itemid *val) { int i; for (i=0; i<MAX_ITEMS_PER_COMBO; i++) { if (!str) break; - val[i] = atoi(str); + val[i] = strtoul(str, nullptr, 10); str = strchr(str,':'); @@ -1064,10 +1771,9 @@ static void itemdb_read_combos(const char* basedir, bool silent) { ShowError("itemdb_read_combos(#2): Invalid format (Script column) in line %d of \"%s\", skipping.\n", lines, path); continue; } else { - int items[MAX_ITEMS_PER_COMBO]; + t_itemid items[MAX_ITEMS_PER_COMBO]; int v = 0, retcount = 0; - struct item_data * id = NULL; - int idx = 0; + if((retcount = itemdb_combo_split_atoi(str[0], items)) < 2) { ShowError("itemdb_read_combos: line %d of \"%s\" doesn't have enough items to make for a combo (min:2), skipping.\n", lines, path); continue; @@ -1075,52 +1781,41 @@ static void itemdb_read_combos(const char* basedir, bool silent) { /* validate */ for(v = 0; v < retcount; v++) { if( !itemdb_exists(items[v]) ) { - ShowError("itemdb_read_combos: line %d of \"%s\" contains unknown item ID %d, skipping.\n", lines, path,items[v]); + ShowError("itemdb_read_combos: line %d of \"%s\" contains unknown item ID %" PRIu32 ", skipping.\n", lines, path,items[v]); break; } } /* failed at some item */ if( v < retcount ) continue; - id = itemdb_exists(items[0]); - idx = id->combos_count; - /* first entry, create */ - if( id->combos == NULL ) { - CREATE(id->combos, struct item_combo*, 1); - id->combos_count = 1; - } else { - RECREATE(id->combos, struct item_combo*, ++id->combos_count); - } - CREATE(id->combos[idx],struct item_combo,1); - id->combos[idx]->nameid = (unsigned short*)aMalloc( retcount * sizeof(unsigned short) ); - id->combos[idx]->count = retcount; - id->combos[idx]->script = parse_script(str[1], path, lines, 0); - id->combos[idx]->id = count; - id->combos[idx]->isRef = false; - /* populate ->nameid field */ - for( v = 0; v < retcount; v++ ) { - id->combos[idx]->nameid[v] = items[v]; + + // Create combo data + auto entry = std::make_shared<s_item_combo>(); + + entry->nameid = {}; + entry->script = parse_script(str[1], path, lines, 0); + entry->id = count; + + // Store into first item + item_data *id = itemdb_exists(items[0]); + + id->combos.push_back(entry); + + size_t idx = id->combos.size() - 1; + + // Populate nameid field + for (v = 0; v < retcount; v++) + id->combos[idx]->nameid.push_back(items[v]); + + // Populate the children to refer to this combo + for (v = 1; v < retcount; v++) { + item_data *it = itemdb_exists(items[v]); + + // Copy to other combos in list + it->combos.push_back(id->combos[idx]); } - /* populate the children to refer to this combo */ - for( v = 1; v < retcount; v++ ) { - struct item_data * it; - int index; - it = itemdb_exists(items[v]); - index = it->combos_count; - if( it->combos == NULL ) { - CREATE(it->combos, struct item_combo*, 1); - it->combos_count = 1; - } else { - RECREATE(it->combos, struct item_combo*, ++it->combos_count); - } - CREATE(it->combos[index],struct item_combo,1); - /* we copy previously alloc'd pointers and just set it to reference */ - memcpy(it->combos[index],id->combos[idx],sizeof(struct item_combo)); - /* we flag this way to ensure we don't double-dealloc same data */ - it->combos[index]->isRef = true; - } - uidb_put(itemdb_combo,id->combos[idx]->id,id->combos[idx]); + itemdb_combo.insert({ id->combos[idx]->id, id->combos[idx] }); } count++; } @@ -1153,29 +1848,30 @@ bool itemdb_parse_roulette_db(void) for (k = 0; k < limit && SQL_SUCCESS == Sql_NextRow(mmysql_handle); k++) { char* data; - unsigned short item_id, amount; + t_itemid item_id; + unsigned short amount; int level, flag; Sql_GetData(mmysql_handle, 1, &data, NULL); level = atoi(data); - Sql_GetData(mmysql_handle, 2, &data, NULL); item_id = atoi(data); + Sql_GetData(mmysql_handle, 2, &data, NULL); item_id = strtoul(data, nullptr, 10); Sql_GetData(mmysql_handle, 3, &data, NULL); amount = atoi(data); Sql_GetData(mmysql_handle, 4, &data, NULL); flag = atoi(data); if (!itemdb_exists(item_id)) { - ShowWarning("itemdb_parse_roulette_db: Unknown item ID '%hu' in level '%d'\n", item_id, level); + ShowWarning("itemdb_parse_roulette_db: Unknown item ID '%u' in level '%d'\n", item_id, level); continue; } if (amount < 1 || amount > MAX_AMOUNT){ - ShowWarning("itemdb_parse_roulette_db: Unsupported amount '%hu' for item ID '%hu' in level '%d'\n", amount, item_id, level); + ShowWarning("itemdb_parse_roulette_db: Unsupported amount '%hu' for item ID '%u' in level '%d'\n", amount, item_id, level); continue; } if (flag < 0 || flag > 1) { - ShowWarning("itemdb_parse_roulette_db: Unsupported flag '%d' for item ID '%hu' in level '%d'\n", flag, item_id, level); + ShowWarning("itemdb_parse_roulette_db: Unsupported flag '%d' for item ID '%u' in level '%d'\n", flag, item_id, level); continue; } j = rd.items[i]; - RECREATE(rd.nameid[i], unsigned short, ++rd.items[i]); + RECREATE(rd.nameid[i], t_itemid, ++rd.items[i]); RECREATE(rd.qty[i], unsigned short, rd.items[i]); RECREATE(rd.flag[i], int, rd.items[i]); @@ -1206,7 +1902,7 @@ bool itemdb_parse_roulette_db(void) ShowWarning("itemdb_parse_roulette_db: Level %d has %d items, %d are required. Filling with Apples...\n", i + 1, rd.items[i], limit); rd.items[i] = limit; - RECREATE(rd.nameid[i], unsigned short, rd.items[i]); + RECREATE(rd.nameid[i], t_itemid, rd.items[i]); RECREATE(rd.qty[i], unsigned short, rd.items[i]); RECREATE(rd.flag[i], int, rd.items[i]); @@ -1245,366 +1941,317 @@ static void itemdb_roulette_free(void) { } } -/*====================================== - * Applies gender restrictions according to settings. [Skotlex] - *======================================*/ -static char itemdb_gendercheck(struct item_data *id) -{ - if (id->nameid == WEDDING_RING_M) //Grom Ring - return 1; - if (id->nameid == WEDDING_RING_F) //Bride Ring - return 0; - if (id->look == W_MUSICAL && id->type == IT_WEAPON) //Musical instruments are always male-only - return 1; - if (id->look == W_WHIP && id->type == IT_WEAPON) //Whips are always female-only - return 0; - - return (battle_config.ignore_items_gender) ? 2 : id->sex; -} - /** - * [RRInd] - * For backwards compatibility, in Renewal mode, MATK from weapons comes from the atk slot - * We use a ':' delimiter which, if not found, assumes the weapon does not provide any matk. - **/ -static void itemdb_re_split_atoi(char *str, int *val1, int *val2) { - int i, val[2]; + * Convert SQL data to YAML Node + * @param str: Array of parsed SQL data + * @return True on success or false otherwise + */ +static bool itemdb_read_sqldb_sub(std::vector<std::string> str) { + YAML::Node node; + int32 index = -1; - for (i=0; i<2; i++) { - if (!str) break; - val[i] = atoi(str); - str = strchr(str,':'); - if (str) - *str++=0; - } - if( i == 0 ) { - *val1 = *val2 = 0; - return;//no data found - } - if( i == 1 ) {//Single Value - *val1 = val[0]; - *val2 = 0; - return; - } - //We assume we have 2 values. - *val1 = val[0]; - *val2 = val[1]; - return; -} + node["Id"] = std::stoul(str[++index], nullptr, 10); + node["AegisName"] = str[++index]; + node["Name"] = str[++index]; + node["Type"] = str[++index]; + if (!str[++index].empty()) + node["SubType"] = str[index]; + if (!str[++index].empty()) + node["Buy"] = std::stoi(str[index]); + if (!str[++index].empty()) + node["Sell"] = std::stoi(str[index]); + if (!str[++index].empty()) + node["Weight"] = std::stoi(str[index]); + if (!str[++index].empty()) + node["Attack"] = std::stoi(str[index]); + if (!str[++index].empty()) + node["Defense"] = std::stoi(str[index]); + if (!str[++index].empty()) + node["Range"] = std::stoi(str[index]); + if (!str[++index].empty()) + node["Slots"] = std::stoi(str[index]); -/** -* Processes one itemdb entry -*/ -static bool itemdb_parse_dbrow(char** str, const char* source, int line, int scriptopt) { - /* - +----+--------------+---------------+------+-----------+------------+--------+--------+---------+-------+-------+------------+-------------+---------------+-----------------+--------------+-------------+------------+------+--------+--------------+----------------+ - | 00 | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | - +----+--------------+---------------+------+-----------+------------+--------+--------+---------+-------+-------+------------+-------------+---------------+-----------------+--------------+-------------+------------+------+--------+--------------+----------------+ - | id | name_english | name_japanese | type | price_buy | price_sell | weight | attack | defence | range | slots | equip_jobs | equip_upper | equip_genders | equip_locations | weapon_level | equip_level | refineable | view | script | equip_script | unequip_script | - +----+--------------+---------------+------+-----------+------------+--------+--------+---------+-------+-------+------------+-------------+---------------+-----------------+--------------+-------------+------------+------+--------+--------------+----------------+ - */ - unsigned short nameid; - struct item_data* id; + YAML::Node jobs; - if( atoi(str[0]) <= 0 || atoi(str[0]) >= MAX_ITEMID || atoi(str[0]) == dummy_item->nameid ) - { - ShowWarning("itemdb_parse_dbrow: Invalid id %d in line %d of \"%s\", skipping.\n", atoi(str[0]), line, source); - return false; - } - nameid = atoi(str[0]); + if (!str[++index].empty()) + jobs["All"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + jobs["Acolyte"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + jobs["Alchemist"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + jobs["Archer"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + jobs["Assassin"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + jobs["BardDancer"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + jobs["Blacksmith"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + jobs["Crusader"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + jobs["Gunslinger"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + jobs["Hunter"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + jobs["Knight"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + jobs["Mage"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + jobs["Merchant"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + jobs["Monk"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + jobs["Ninja"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + jobs["Novice"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + jobs["Priest"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + jobs["Rogue"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + jobs["Sage"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + jobs["SoulLinker"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + jobs["StarGladiator"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + jobs["SuperNovice"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + jobs["Swordman"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + jobs["Taekwon"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + jobs["Thief"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + jobs["Wizard"] = std::stoi(str[index]) ? "true" : "false"; - //ID,Name,Jname,Type,Price,Sell,Weight,ATK,DEF,Range,Slot,Job,Job Upper,Gender,Loc,wLV,eLV,refineable,View - if (!(id = itemdb_exists(nameid))) { - // Checks if the Itemname is already taken by another id - if( itemdb_searchname1(str[1], true) != NULL ) - ShowWarning("itemdb_parse_dbrow: Duplicate item name for \"%s\"\n", str[1]); + YAML::Node classes; - // Adds a new Item ID - id = itemdb_create_item(nameid); - } + if (!str[++index].empty()) + classes["All"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + classes["Normal"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + classes["Upper"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + classes["Baby"] = std::stoi(str[index]) ? "true" : "false"; - safestrncpy(id->name, str[1], sizeof(id->name)); - safestrncpy(id->jname, str[2], sizeof(id->jname)); + if (!str[++index].empty()) + node["Gender"] = str[index]; - id->type = atoi(str[3]); + YAML::Node locations; - if( id->type < 0 || id->type == IT_UNKNOWN || id->type == IT_UNKNOWN2 || ( id->type > IT_SHADOWGEAR && id->type < IT_CASH ) || id->type >= IT_MAX ) - {// catch invalid item types - ShowWarning("itemdb_parse_dbrow: Invalid item type %d for item %hu. IT_ETC will be used.\n", id->type, nameid); - id->type = IT_ETC; - } + if (!str[++index].empty()) + locations["Head_Top"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + locations["Head_Mid"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + locations["Head_Low"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + locations["Armor"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + locations["Right_Hand"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + locations["Left_Hand"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + locations["Garment"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + locations["Shoes"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + locations["Right_Accessory"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + locations["Left_Accessory"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + locations["Costume_Head_Top"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + locations["Costume_Head_Mid"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + locations["Costume_Head_Low"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + locations["Costume_Garment"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + locations["Ammo"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + locations["Shadow_Armor"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + locations["Shadow_Weapon"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + locations["Shadow_Shield"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + locations["Shadow_Shoes"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + locations["Shadow_Right_Accessory"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + locations["Shadow_Left_Accessory"] = std::stoi(str[index]) ? "true" : "false"; + node["Locations"] = locations; - if (id->type == IT_DELAYCONSUME) - { //Items that are consumed only after target confirmation - id->type = IT_USABLE; - id->flag.delay_consume = 1; - } else //In case of an itemdb reload and the item type changed. - id->flag.delay_consume = 0; + if (!str[++index].empty()) + node["WeaponLevel"] = std::stoi(str[index]); + if (!str[++index].empty()) + node["EquipLevelMin"] = std::stoi(str[index]); + if (!str[++index].empty()) + node["EquipLevelMax"] = std::stoi(str[index]); + if (!str[++index].empty()) + node["Refineable"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + node["View"] = std::stoi(str[index]); + if (!str[++index].empty()) + node["AliasName"] = str[index]; - //When a particular price is not given, we should base it off the other one - //(it is important to make a distinction between 'no price' and 0z) - if ( str[4][0] ) - id->value_buy = atoi(str[4]); - else - id->value_buy = atoi(str[5]) * 2; + YAML::Node flags; - if ( str[5][0] ) - id->value_sell = atoi(str[5]); - else - id->value_sell = id->value_buy / 2; - /* - if ( !str[4][0] && !str[5][0]) - { - ShowWarning("itemdb_parse_dbrow: No buying/selling price defined for item %hu (%s), using 20/10z\n", nameid, id->jname); - id->value_buy = 20; - id->value_sell = 10; - } else - */ - if (id->value_buy/124. < id->value_sell/75.) - ShowWarning("itemdb_parse_dbrow: Buying/Selling [%d/%d] price of item %hu (%s) allows Zeny making exploit through buying/selling at discounted/overcharged prices!\n", - id->value_buy, id->value_sell, nameid, id->jname); + if (!str[++index].empty()) + flags["BuyingStore"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + flags["DeadBranch"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + flags["Container"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + flags["UniqueId"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + flags["BindOnEquip"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + flags["DropAnnounce"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + flags["NoConsume"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + flags["DropEffect"] = str[index]; + node["Flags"] = flags; + + YAML::Node delay; + + if (!str[++index].empty()) + delay["Duration"] = std::stoi(str[index]); + if (!str[++index].empty()) + delay["Status"] = str[index]; + node["Delay"] = delay; + + YAML::Node stack; + + if (!str[++index].empty()) + stack["Amount"] = std::stoi(str[index]); + if (!str[++index].empty()) + stack["Inventory"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + stack["Cart"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + stack["Storage"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + stack["GuildStorage"] = std::stoi(str[index]) ? "true" : "false"; + node["Stack"] = stack; + + YAML::Node nouse; + + if (!str[++index].empty()) + nouse["Override"] = std::stoi(str[index]); + if (!str[++index].empty()) + nouse["Sitting"] = std::stoi(str[index]) ? "true" : "false"; + node["NoUse"] = nouse; + + YAML::Node trade; + + if (!str[++index].empty()) + trade["Override"] = std::stoi(str[index]); + if (!str[++index].empty()) + trade["NoDrop"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + trade["NoTrade"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + trade["TradePartner"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + trade["NoSell"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + trade["NoCart"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + trade["NoStorage"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + trade["NoGuildStorage"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + trade["NoMail"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + trade["NoAuction"] = std::stoi(str[index]) ? "true" : "false"; + node["Trade"] = trade; + + if (!str[++index].empty()) + node["Script"] = str[index]; + if (!str[++index].empty()) + node["EquipScript"] = str[index]; + if (!str[++index].empty()) + node["UnEquipScript"] = str[index]; - id->weight = atoi(str[6]); #ifdef RENEWAL - itemdb_re_split_atoi(str[7],&id->atk,&id->matk); -#else - id->atk = atoi(str[7]); + if (!str[++index].empty()) + node["MagicAttack"] = std::stoi(str[index]); + if (!str[++index].empty()) + classes["Third"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + classes["Third_Upper"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + classes["Third_Baby"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + jobs["KagerouOboro"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + jobs["Rebellion"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + jobs["Summoner"] = std::stoi(str[index]) ? "true" : "false"; #endif - id->def = atoi(str[8]); - id->range = atoi(str[9]); - id->slot = atoi(str[10]); - if (id->slot > MAX_SLOTS) - { - ShowWarning("itemdb_parse_dbrow: Item %hu (%s) specifies %d slots, but the server only supports up to %d. Using %d slots.\n", nameid, id->jname, id->slot, MAX_SLOTS, MAX_SLOTS); - id->slot = MAX_SLOTS; - } + node["Classes"] = classes; + node["Jobs"] = jobs; - itemdb_jobid2mapid(id->class_base, (uint64)strtoull(str[11],NULL,0)); - id->class_upper = atoi(str[12]); - id->sex = atoi(str[13]); - id->equip = atoi(str[14]); - - if (!id->equip && itemdb_isequip2(id)) - { - ShowWarning("Item %hu (%s) is an equipment with no equip-field! Making it an etc item.\n", nameid, id->jname); - id->type = IT_ETC; - } - - if( id->type != IT_SHADOWGEAR && id->equip&EQP_SHADOW_GEAR ) - { - ShowWarning("Item %hu (%s) have invalid equipment slot! Making it an etc item.\n", nameid, id->jname); - id->type = IT_ETC; - } - - id->wlv = cap_value(atoi(str[15]), REFINE_TYPE_ARMOR, REFINE_TYPE_MAX); - itemdb_re_split_atoi(str[16],&id->elv,&id->elvmax); - id->flag.no_refine = atoi(str[17]) ? 0 : 1; //FIXME: verify this - id->look = atoi(str[18]); - - id->flag.available = 1; - id->view_id = 0; - id->sex = itemdb_gendercheck(id); //Apply gender filtering. - - if (id->script) { - script_free_code(id->script); - id->script = NULL; - } - if (id->equip_script) { - script_free_code(id->equip_script); - id->equip_script = NULL; - } - if (id->unequip_script) { - script_free_code(id->unequip_script); - id->unequip_script = NULL; - } - - if (*str[19]) - id->script = parse_script(str[19], source, line, scriptopt); - if (*str[20]) - id->equip_script = parse_script(str[20], source, line, scriptopt); - if (*str[21]) - id->unequip_script = parse_script(str[21], source, line, scriptopt); - - if (!id->nameid) { - id->nameid = nameid; - uidb_put(itemdb, nameid, id); - } - return true; + return item_db.parseBodyNode(node) > 0; } /** -* Read item from item db -* item_db2 overwriting item_db -*/ -static int itemdb_readdb(void){ - const char* filename[] = { - DBPATH"item_db.txt", - DBIMPORT"/item_db.txt" - }; - - int fi; - - for( fi = 0; fi < ARRAYLENGTH(filename); ++fi ) { - uint32 lines = 0, count = 0; - char line[1024]; - - char path[256]; - FILE* fp; - - sprintf(path, "%s/%s", db_path, filename[fi]); - fp = fopen(path, "r"); - if( fp == NULL ) { - ShowWarning("itemdb_readdb: File not found \"%s\", skipping.\n", path); - continue; - } - - // process rows one by one - while(fgets(line, sizeof(line), fp)) - { - char *str[32], *p; - int i; - lines++; - if(line[0] == '/' && line[1] == '/') - continue; - memset(str, 0, sizeof(str)); - - p = strstr(line,"//"); - - if( p != nullptr ){ - *p = '\0'; - } - - p = line; - while( ISSPACE(*p) ) - ++p; - if( *p == '\0' ) - continue;// empty line - for( i = 0; i < 19; ++i ) - { - str[i] = p; - p = strchr(p,','); - if( p == NULL ) - break;// comma not found - *p = '\0'; - ++p; - } - - if( p == NULL ) - { - ShowError("itemdb_readdb: Insufficient columns in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0])); - continue; - } - - // Script - if( *p != '{' ) - { - ShowError("itemdb_readdb: Invalid format (Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0])); - continue; - } - str[19] = p + 1; - p = strstr(p+1,"},"); - if( p == NULL ) - { - ShowError("itemdb_readdb: Invalid format (Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0])); - continue; - } - *p = '\0'; - p += 2; - - // OnEquip_Script - if( *p != '{' ) - { - ShowError("itemdb_readdb: Invalid format (OnEquip_Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0])); - continue; - } - str[20] = p + 1; - p = strstr(p+1,"},"); - if( p == NULL ) - { - ShowError("itemdb_readdb: Invalid format (OnEquip_Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0])); - continue; - } - *p = '\0'; - p += 2; - - // OnUnequip_Script (last column) - if( *p != '{' ) - { - ShowError("itemdb_readdb: Invalid format (OnUnequip_Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0])); - continue; - } - str[21] = p; - p = &str[21][strlen(str[21]) - 2]; - - if ( *p != '}' ) { - /* lets count to ensure it's not something silly e.g. a extra space at line ending */ - int v, lcurly = 0, rcurly = 0; - - for( v = 0; v < strlen(str[21]); v++ ) { - if( str[21][v] == '{' ) - lcurly++; - else if (str[21][v] == '}') { - rcurly++; - p = &str[21][v]; - } - } - - if( lcurly != rcurly ) { - ShowError("itemdb_readdb: Mismatching curly braces in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0])); - continue; - } - } - str[21] = str[21] + 1; //skip the first left curly - *p = '\0'; //null the last right curly - - if (!itemdb_parse_dbrow(str, path, lines, SCRIPT_IGNORE_EXTERNAL_BRACKETS)) - continue; - - count++; - } - - fclose(fp); - - ShowStatus("Done reading '" CL_WHITE "%u" CL_RESET "' entries in '" CL_WHITE "%s" CL_RESET "'.\n", count, path); - } - - return 0; -} - -/** -* Read item_db table -*/ + * Read SQL item_db table + */ static int itemdb_read_sqldb(void) { - const char* item_db_name[] = { item_table, item2_table }; - int fi; - - for( fi = 0; fi < ARRAYLENGTH(item_db_name); ++fi ) { - uint32 lines = 0, count = 0; + for( uint8 fi = 0; fi < ARRAYLENGTH(item_db_name); ++fi ) { // retrieve all rows from the item database - if( SQL_ERROR == Sql_Query(mmysql_handle, "SELECT * FROM `%s`", item_db_name[fi]) ) { + if( SQL_ERROR == Sql_Query(mmysql_handle, "SELECT `id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`price_sell`,`weight`,`attack`,`defense`,`range`,`slots`," + "`job_all`,`job_acolyte`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_gunslinger`,`job_hunter`,`job_knight`,`job_mage`,`job_merchant`," + "`job_monk`,`job_ninja`,`job_novice`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_supernovice`,`job_swordman`,`job_taekwon`,`job_thief`,`job_wizard`," + "`class_all`,`class_normal`,`class_upper`,`class_baby`,`gender`," + "`location_head_top`,`location_head_mid`,`location_head_low`,`location_armor`,`location_right_hand`,`location_left_hand`,`location_garment`,`location_shoes`,`location_right_accessory`,`location_left_accessory`," + "`location_costume_head_top`,`location_costume_head_mid`,`location_costume_head_low`,`location_costume_garment`,`location_ammo`,`location_shadow_armor`,`location_shadow_weapon`,`location_shadow_shield`,`location_shadow_shoes`,`location_shadow_right_accessory`,`location_shadow_left_accessory`," + "`weapon_level`,`equip_level_min`,`equip_level_max`,`refineable`,`view`,`alias_name`," + "`flag_buyingstore`,`flag_deadbranch`,`flag_container`,`flag_uniqueid`,`flag_bindonequip`,`flag_dropannounce`,`flag_noconsume`,`flag_dropeffect`," + "`delay_duration`,`delay_status`,`stack_amount`,`stack_inventory`,`stack_cart`,`stack_storage`,`stack_guildstorage`,`nouse_override`,`nouse_sitting`," + "`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_tradepartner`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`,`equip_script`,`unequip_script`" +#ifdef RENEWAL + ",`magic_attack`,`class_third`,`class_third_upper`,`class_third_baby`,`job_kagerouoboro`,`job_rebellion`,`job_summoner`" +#endif + " FROM `%s`", item_db_name[fi]) ) { Sql_ShowDebug(mmysql_handle); continue; } + uint32 total_columns = Sql_NumColumns(mmysql_handle); + uint64 total_rows = Sql_NumRows(mmysql_handle), rows = 0, count = 0; + // process rows one by one - while( SQL_SUCCESS == Sql_NextRow(mmysql_handle) ) {// wrap the result into a TXT-compatible format - char* str[22]; - char dummy[256] = ""; - int i; - ++lines; - for( i = 0; i < 22; ++i ) { - Sql_GetData(mmysql_handle, i, &str[i], NULL); - if( str[i] == NULL ) - str[i] = dummy; // get rid of NULL columns + while( SQL_SUCCESS == Sql_NextRow(mmysql_handle) ) { + ShowStatus( "Loading [%" PRIu64 "/%" PRIu64 "] rows from '" CL_WHITE "%s" CL_RESET "'" CL_CLL "\r", ++rows, total_rows, item_db_name[fi] ); + + std::vector<std::string> data = {}; + + for( uint32 i = 0; i < total_columns; ++i ) { + char *str; + + Sql_GetData(mmysql_handle, i, &str, nullptr); + if (str == nullptr) + data.push_back(""); + else + data.push_back(str); } - if (!itemdb_parse_dbrow(str, item_db_name[fi], lines, SCRIPT_IGNORE_EXTERNAL_BRACKETS)) + if (!itemdb_read_sqldb_sub(data)) continue; ++count; } @@ -1612,9 +2259,11 @@ static int itemdb_read_sqldb(void) { // free the query result Sql_FreeResult(mmysql_handle); - ShowStatus("Done reading '" CL_WHITE "%u" CL_RESET "' entries in '" CL_WHITE "%s" CL_RESET "'.\n", count, item_db_name[fi]); + ShowStatus("Done reading '" CL_WHITE "%" PRIu64 CL_RESET "' entries in '" CL_WHITE "%s" CL_RESET "'.\n", count, item_db_name[fi]); } + item_db.loadingFinished(); + return 0; } @@ -1640,196 +2289,333 @@ bool itemdb_isNoEquip(struct item_data *id, uint16 m) { return false; } -/** -* Retrieves random option data -*/ -struct s_random_opt_data* itemdb_randomopt_exists(short id) { - return ((struct s_random_opt_data*)uidb_get(itemdb_randomopt, id)); -} - -/** Random option -* <ID>,<{Script}> -*/ -static bool itemdb_read_randomopt(const char* basedir, bool silent) { - uint32 lines = 0, count = 0; - char line[1024]; - - char path[256]; - FILE* fp; - - sprintf(path, "%s/%s", basedir, "item_randomopt_db.txt"); - - if ((fp = fopen(path, "r")) == NULL) { - if (silent == 0) ShowError("itemdb_read_randomopt: File not found \"%s\".\n", path); - return false; - } - - while (fgets(line, sizeof(line), fp)) { - char *str[2], *p; - - lines++; - - if (line[0] == '/' && line[1] == '/') // Ignore comments - continue; - - memset(str, 0, sizeof(str)); - - p = line; - - p = trim(p); - - if (*p == '\0') - continue;// empty line - - if (!strchr(p, ',')) - { - ShowError("itemdb_read_randomopt: Insufficient columns in line %d of \"%s\", skipping.\n", lines, path); - continue; - } - - str[0] = p; - p = strchr(p, ','); - *p = '\0'; - p++; - - str[1] = p; - - if (str[1][0] != '{') { - ShowError("itemdb_read_randomopt(#1): Invalid format (Script column) in line %d of \"%s\", skipping.\n", lines, path); - continue; - } - /* no ending key anywhere (missing \}\) */ - if (str[1][strlen(str[1]) - 1] != '}') { - ShowError("itemdb_read_randomopt(#2): Invalid format (Script column) in line %d of \"%s\", skipping.\n", lines, path); - continue; - } - else { - int id = -1; - struct s_random_opt_data *data; - struct script_code *code; - - str[0] = trim(str[0]); - if (ISDIGIT(str[0][0])) { - id = atoi(str[0]); - } - else { - int64 id_tmp; - - if (!script_get_constant(str[0], &id_tmp)) { - ShowError("itemdb_read_randopt: Unknown random option constant \"%s\".\n", str[0]); - continue; - } - id = static_cast<int>(id_tmp); - } - - if (id < 0) { - ShowError("itemdb_read_randomopt: Invalid Random Option ID '%s' in line %d of \"%s\", skipping.\n", str[0], lines, path); - continue; - } - - if ((data = itemdb_randomopt_exists(id)) == NULL) { - CREATE(data, struct s_random_opt_data, 1); - uidb_put(itemdb_randomopt, id, data); - } - data->id = id; - if ((code = parse_script(str[1], path, lines, 0)) == NULL) { - ShowWarning("itemdb_read_randomopt: Invalid script on option ID #%d.\n", id); - continue; - } - if (data->script) { - script_free_code(data->script); - data->script = NULL; - } - data->script = code; - } - count++; - } - fclose(fp); - - ShowStatus("Done reading '" CL_WHITE "%u" CL_RESET "' entries in '" CL_WHITE "%s" CL_RESET "'.\n", count, path); - - return true; +const std::string RandomOptionDatabase::getDefaultLocation() { + return std::string(db_path) + "/item_randomopt_db.yml"; } /** - * Clear Item Random Option Group from memory - * @author [Cydh] - **/ -static int itemdb_randomopt_group_free(DBKey key, DBData *data, va_list ap) { - struct s_random_opt_group *g = (struct s_random_opt_group *)db_data2ptr(data); - if (!g) + * Reads and parses an entry from the item_randomopt_db. + * @param node: YAML node containing the entry. + * @return count of successfully parsed rows + */ +uint64 RandomOptionDatabase::parseBodyNode(const YAML::Node &node) { + uint16 id; + + if (!this->asUInt16(node, "Id", id)) return 0; - if (g->entries) - aFree(g->entries); - g->entries = NULL; - aFree(g); + + std::shared_ptr<s_random_opt_data> randopt = this->find(id); + bool exists = randopt != nullptr; + + if (!exists) { + if (!this->nodesExist(node, { "Option", "Script" })) + return 0; + + randopt = std::make_shared<s_random_opt_data>(); + randopt->id = id; + } + + if (this->nodeExists(node, "Option")) { + std::string name; + + if (!this->asString(node, "Option", name)) + return 0; + + if (randopt->name.compare(name) != 0 && random_option_db.option_exists(name)) { + this->invalidWarning(node["Option"], "Found duplicate random option name for %s, skipping.\n", name.c_str()); + return 0; + } + + randopt->name = name; + } + + if (this->nodeExists(node, "Script")) { + std::string script; + + if (!this->asString(node, "Script", script)) + return 0; + + if (randopt->script) { + aFree(randopt->script); + randopt->script = nullptr; + } + + randopt->script = parse_script(script.c_str(), this->getCurrentFile().c_str(), id, SCRIPT_IGNORE_EXTERNAL_BRACKETS); + } + + if (!exists) + this->put(id, randopt); + return 1; } +void RandomOptionDatabase::loadingFinished(){ + const char* prefix = "RDMOPT_"; + + for( const auto& pair : *this ){ + std::string name = prefix + pair.second->name; + int64 constant; + + // Check if it has already been set + if( script_get_constant( name.c_str(), &constant ) ){ + // It is already the same + if( constant == pair.first ){ + continue; + }else{ + // Export it to the script engine -> will issue a warning + } + } + + script_set_constant( name.c_str(), pair.first, false, false ); + } +} + +RandomOptionDatabase random_option_db; + /** - * Get Item Random Option Group from itemdb_randomopt_group MapDB - * @param id Random Option Group - * @return Random Option Group data or NULL if not found - * @author [Cydh] - **/ -struct s_random_opt_group *itemdb_randomopt_group_exists(int id) { - return (struct s_random_opt_group *)uidb_get(itemdb_randomopt_group, id); + * Check if the given random option name exists. + * @param name: Random option name + * @return True on success or false on failure + */ +bool RandomOptionDatabase::option_exists(std::string name) { + for (const auto &opt : random_option_db) { + if (opt.second->name.compare(name) == 0) + return true; + } + + return false; } /** - * Read Item Random Option Group from db file - * @author [Cydh] - **/ -static bool itemdb_read_randomopt_group(char* str[], int columns, int current) { - int64 id_tmp; - int id = 0; - int i; - unsigned short rate = (unsigned short)strtoul(str[1], NULL, 10); - struct s_random_opt_group *g = NULL; - - if (!script_get_constant(str[0], &id_tmp)) { - ShowError("itemdb_read_randomopt_group: Invalid ID for Random Option Group '%s'.\n", str[0]); - return false; - } - - id = static_cast<int>(id_tmp); - - if ((columns-2)%3 != 0) { - ShowError("itemdb_read_randomopt_group: Invalid column entries '%d'.\n", columns); - return false; - } - - if (!(g = (struct s_random_opt_group *)uidb_get(itemdb_randomopt_group, id))) { - CREATE(g, struct s_random_opt_group, 1); - g->id = id; - g->total = 0; - g->entries = NULL; - uidb_put(itemdb_randomopt_group, g->id, g); - } - - RECREATE(g->entries, struct s_random_opt_group_entry, g->total + rate); - - for (i = g->total; i < (g->total + rate); i++) { - int j, k; - memset(&g->entries[i].option, 0, sizeof(g->entries[i].option)); - for (j = 0, k = 2; k < columns && j < MAX_ITEM_RDM_OPT; k+=3) { - int64 randid_tmp; - int randid = 0; - - if (!script_get_constant(str[k], &randid_tmp) || ((randid = static_cast<int>(randid_tmp)) && !itemdb_randomopt_exists(randid))) { - ShowError("itemdb_read_randomopt_group: Invalid random group id '%s' in column %d!\n", str[k], k+1); - continue; - } - g->entries[i].option[j].id = randid; - g->entries[i].option[j].value = (short)strtoul(str[k+1], NULL, 10); - g->entries[i].option[j].param = (char)strtoul(str[k+2], NULL, 10); - j++; + * Return the constant value of the given random option. + * @param name: Random option name + * @param id: Random option ID + * @return True on success or false on failure + */ +bool RandomOptionDatabase::option_get_id(std::string name, uint16 &id) { + for (const auto &opt : random_option_db) { + if (opt.second->name.compare(name) == 0) { + id = opt.first; + return true; } } - g->total += rate; + + return false; +} + +const std::string RandomOptionGroupDatabase::getDefaultLocation() { + return std::string(db_path) + "/item_randomopt_group.yml"; +} + +bool RandomOptionGroupDatabase::add_option(const YAML::Node &node, std::shared_ptr<s_random_opt_group_entry> &entry) { + uint16 option_id; + + if (this->nodeExists(node, "Option")) { + std::string opt_name; + + if (!this->asString(node, "Option", opt_name)) + return false; + + if (!random_option_db.option_get_id(opt_name, option_id)) { + this->invalidWarning(node["Option"], "Invalid Random Option name %s given.\n", opt_name.c_str()); + return false; + } + } else { + this->invalidWarning(node, "Missing Option node.\n"); + return false; + } + + entry = std::make_shared<s_random_opt_group_entry>(); + entry->id = option_id; + + if (this->nodeExists(node, "MinValue")) { + int16 value; + + if (!this->asInt16(node, "MinValue", value)) + return false; + + entry->min_value = value; + } else { + entry->min_value = 0; + } + + if (this->nodeExists(node, "MaxValue")) { + int16 value; + + if (!this->asInt16(node, "MaxValue", value)) + return false; + + entry->max_value = value; + } else { + entry->max_value = 0; + } + + if (entry->min_value > entry->max_value) { + this->invalidWarning(node["MaxValue"], "MinValue %d is greater than MaxValue %d, setting MaxValue to MinValue + 1.\n", entry->min_value, entry->max_value); + entry->max_value = entry->min_value + 1; + } + + if (this->nodeExists(node, "Param")) { + int16 value; + + if (!this->asInt16(node, "Param", value)) + return false; + + entry->param = static_cast<int8>(value); + } else { + entry->param = 0; + } + + if (this->nodeExists(node, "Chance")) { + uint16 chance; + + if (!this->asUInt16Rate(node, "Chance", chance)) + return false; + + entry->chance = chance; + } else { + entry->chance = 0; + } + return true; } +/** + * Reads and parses an entry from the item_randomopt_group. + * @param node: YAML node containing the entry. + * @return count of successfully parsed rows + */ +uint64 RandomOptionGroupDatabase::parseBodyNode(const YAML::Node &node) { + uint16 id; + + if (!this->asUInt16(node, "Id", id)) + return 0; + + std::shared_ptr<s_random_opt_group> randopt = this->find(id); + bool exists = randopt != nullptr; + + if (!exists) { + if (!this->nodesExist(node, { "Group" })) + return 0; + + randopt = std::make_shared<s_random_opt_group>(); + randopt->id = id; + } + + if (this->nodeExists(node, "Group")) { + std::string name; + + if (!this->asString(node, "Group", name)) + return 0; + + if (randopt->name.compare(name) != 0 && random_option_group.option_exists(name)) { + this->invalidWarning(node["Group"], "Found duplicate random option group name for %s, skipping.\n", name.c_str()); + return 0; + } + + randopt->name = name; + } + + + for (const YAML::Node &slotNode : node["Slots"]) { + if (randopt->slots.size() >= MAX_ITEM_RDM_OPT) { + this->invalidWarning(slotNode, "Reached maximum of %d Random Option group options. Skipping the remaining slots...\n", MAX_ITEM_RDM_OPT); + break; + } + + uint16 slot; + + if (!this->asUInt16(slotNode, "Slot", slot)) + return 0; + + if (slot < 1 || slot > MAX_ITEM_RDM_OPT) { + this->invalidWarning(slotNode["Slot"], "Invalid Random Opton Slot number %hu given, must be between 1~%d, skipping.\n", slot, MAX_ITEM_RDM_OPT); + return 0; + } + + std::vector<std::shared_ptr<s_random_opt_group_entry>> entries; + + for (const YAML::Node &optionNode : slotNode["Options"]) { + std::shared_ptr<s_random_opt_group_entry> entry; + + if (!this->add_option(optionNode, entry)) + return 0; + + entries.push_back(entry); + } + + randopt->slots[slot - 1] = entries; + } + + if (this->nodeExists(node, "MaxRandom")) { + uint16 max; + + if (!this->asUInt16(node, "MaxRandom", max)) + return 0; + + if (max > MAX_ITEM_RDM_OPT) { + this->invalidWarning(node["MaxRandom"], "Exceeds the maximum of %d Random Option group options, capping to MAX_ITEM_RDM_OPT.\n", MAX_ITEM_RDM_OPT); + max = MAX_ITEM_RDM_OPT; + } + + randopt->max_random = max; + } else { + if (!exists) + randopt->max_random = 0; + } + + if (this->nodeExists(node, "Random")) { + randopt->random_options.clear(); + + for (const YAML::Node &randomNode : node["Random"]) { + std::shared_ptr<s_random_opt_group_entry> entry; + + if (!this->add_option(randomNode, entry)) + return 0; + + randopt->random_options.push_back(entry); + } + } + + if (!exists) + this->put(id, randopt); + + return 1; +} + +RandomOptionGroupDatabase random_option_group; + +/** + * Check if the given random option group name exists. + * @param name: Random option name + * @return True on success or false on failure + */ +bool RandomOptionGroupDatabase::option_exists(std::string name) { + for (const auto &opt : random_option_group) { + if (opt.second->name.compare(name) == 0) + return true; + } + + return false; +} + +/** + * Return the constant value of the given random option group. + * @param name: Random option group name + * @param id: Random option group ID + * @return True on success or false on failure + */ +bool RandomOptionGroupDatabase::option_get_id(std::string name, uint16 &id) { + for (const auto &opt : random_option_group) { + if (opt.second->name.compare(name) == 0) { + id = opt.first; + return true; + } + } + + return false; +} + /** * Read all item-related databases */ @@ -1843,7 +2629,7 @@ static void itemdb_read(void) { if (db_use_sqldbs) itemdb_read_sqldb(); else - itemdb_readdb(); + item_db.load(); for(i=0; i<ARRAYLENGTH(dbsubpath); i++){ uint8 n1 = (uint8)(strlen(db_path)+strlen(dbsubpath[i])+1); @@ -1860,10 +2646,7 @@ static void itemdb_read(void) { safesnprintf(dbsubpath1,n1,"%s%s",db_path,dbsubpath[i]); safesnprintf(dbsubpath2,n1,"%s%s",db_path,dbsubpath[i]); } - - sv_readdb(dbsubpath1, "item_avail.txt", ',', 2, 2, -1, &itemdb_read_itemavail, i > 0); - sv_readdb(dbsubpath2, "item_stack.txt", ',', 3, 3, -1, &itemdb_read_stack, i > 0); - sv_readdb(dbsubpath1, "item_nouse.txt", ',', 3, 3, -1, &itemdb_read_nouse, i > 0); + sv_readdb(dbsubpath2, "item_group_db.txt", ',', 2, 10, -1, &itemdb_read_group, i > 0); sv_readdb(dbsubpath2, "item_bluebox.txt", ',', 2, 10, -1, &itemdb_read_group, i > 0); sv_readdb(dbsubpath2, "item_violetbox.txt", ',', 2, 10, -1, &itemdb_read_group, i > 0); @@ -1875,66 +2658,19 @@ static void itemdb_read(void) { sv_readdb(dbsubpath2, "item_package.txt", ',', 2, 10, -1, &itemdb_read_group, i > 0); #endif itemdb_read_combos(dbsubpath2,i > 0); //TODO change this to sv_read ? id#script ? - itemdb_read_randomopt(dbsubpath2, i > 0); sv_readdb(dbsubpath2, "item_noequip.txt", ',', 2, 2, -1, &itemdb_read_noequip, i > 0); - sv_readdb(dbsubpath2, "item_trade.txt", ',', 3, 3, -1, &itemdb_read_itemtrade, i > 0); - sv_readdb(dbsubpath2, "item_delay.txt", ',', 2, 3, -1, &itemdb_read_itemdelay, i > 0); - sv_readdb(dbsubpath2, "item_buyingstore.txt", ',', 1, 1, -1, &itemdb_read_buyingstore, i > 0); - sv_readdb(dbsubpath2, "item_flag.txt", ',', 2, 2, -1, &itemdb_read_flag, i > 0); - sv_readdb(dbsubpath2, "item_randomopt_group.txt", ',', 5, 2+5*MAX_ITEM_RDM_OPT, -1, &itemdb_read_randomopt_group, i > 0); aFree(dbsubpath1); aFree(dbsubpath2); } + + random_option_db.load(); + random_option_group.load(); } /*========================================== * Initialize / Finalize *------------------------------------------*/ -/** -* Destroys the item_data. -*/ -static void destroy_item_data(struct item_data* self) { - if( self == NULL ) - return; - // free scripts - if( self->script ) - script_free_code(self->script); - if( self->equip_script ) - script_free_code(self->equip_script); - if( self->unequip_script ) - script_free_code(self->unequip_script); - if( self->combos_count ) { - int i; - for( i = 0; i < self->combos_count; i++ ) { - if( !self->combos[i]->isRef ) { - aFree(self->combos[i]->nameid); - if (self->combos[i]->script) - script_free_code(self->combos[i]->script); - } - aFree(self->combos[i]); - } - aFree(self->combos); - } -#if defined(DEBUG) - // trash item - memset(self, 0xDD, sizeof(struct item_data)); -#endif - // free self - aFree(self); -} - -/** - * @see DBApply - */ -static int itemdb_final_sub(DBKey key, DBData *data, va_list ap) -{ - struct item_data *id = (struct item_data *)db_data2ptr(data); - - destroy_item_data(id); - return 0; -} - /** NOTE: * In some OSs, like Raspbian, we aren't allowed to pass 0 in va_list. * So, itemdb_group_free2 is useful in some cases. @@ -1965,17 +2701,6 @@ static inline int itemdb_group_free2(DBKey key, DBData *data) { return 0; } -static int itemdb_randomopt_free(DBKey key, DBData *data, va_list ap) { - struct s_random_opt_data *opt = (struct s_random_opt_data *)db_data2ptr(data); - if (!opt) - return 0; - if (opt->script) - script_free_code(opt->script); - opt->script = NULL; - aFree(opt); - return 1; -} - bool item_data::isStackable() { switch (this->type) { @@ -2001,11 +2726,11 @@ void itemdb_reload(void) { struct s_mapiterator* iter; struct map_session_data* sd; + item_db.clear(); + itemdb_combo.clear(); itemdb_group->clear(itemdb_group, itemdb_group_free); - itemdb_randomopt->clear(itemdb_randomopt, itemdb_randomopt_free); - itemdb_randomopt_group->clear(itemdb_randomopt_group, itemdb_randomopt_group_free); - itemdb->clear(itemdb, itemdb_final_sub); - db_clear(itemdb_combo); + random_option_db.clear(); + random_option_group.clear(); if (battle_config.feature_roulette) itemdb_roulette_free(); @@ -2022,17 +2747,7 @@ void itemdb_reload(void) { iter = mapit_geteachpc(); for( sd = (struct map_session_data*)mapit_first(iter); mapit_exists(iter); sd = (struct map_session_data*)mapit_next(iter) ) { memset(sd->item_delay, 0, sizeof(sd->item_delay)); // reset item delays - - if( sd->combos.count ) { // clear combo bonuses - aFree(sd->combos.bonus); - aFree(sd->combos.id); - aFree(sd->combos.pos); - sd->combos.bonus = nullptr; - sd->combos.id = nullptr; - sd->combos.pos = nullptr; - sd->combos.count = 0; - } - + sd->combos.clear(); // clear combo bonuses pc_setinventorydata(sd); pc_check_available_item(sd, ITMCHK_ALL); // Check for invalid(ated) items. pc_load_combo(sd); // Check to see if new combos are available @@ -2045,12 +2760,11 @@ void itemdb_reload(void) { * Finalizing Item DB */ void do_final_itemdb(void) { - db_destroy(itemdb_combo); + item_db.clear(); + itemdb_combo.clear(); itemdb_group->destroy(itemdb_group, itemdb_group_free); - itemdb_randomopt->destroy(itemdb_randomopt, itemdb_randomopt_free); - itemdb_randomopt_group->destroy(itemdb_randomopt_group, itemdb_randomopt_group_free); - itemdb->destroy(itemdb, itemdb_final_sub); - destroy_item_data(dummy_item); + random_option_db.clear(); + random_option_group.clear(); if (battle_config.feature_roulette) itemdb_roulette_free(); } @@ -2059,12 +2773,7 @@ void do_final_itemdb(void) { * Initializing Item DB */ void do_init_itemdb(void) { - itemdb = uidb_alloc(DB_OPT_BASE); - itemdb_combo = uidb_alloc(DB_OPT_BASE); itemdb_group = uidb_alloc(DB_OPT_BASE); - itemdb_randomopt = uidb_alloc(DB_OPT_BASE); - itemdb_randomopt_group = uidb_alloc(DB_OPT_BASE); - itemdb_create_dummy(); itemdb_read(); if (battle_config.feature_roulette) diff --git a/src/map/itemdb.hpp b/src/map/itemdb.hpp index 546d4ef14c..e03f000ede 100644 --- a/src/map/itemdb.hpp +++ b/src/map/itemdb.hpp @@ -4,13 +4,21 @@ #ifndef ITEMDB_HPP #define ITEMDB_HPP +#include <map> +#include <vector> + +#include "../common/database.hpp" #include "../common/db.hpp" +#include "../common/malloc.hpp" #include "../common/mmo.hpp" // ITEM_NAME_LENGTH -///Maximum allowed Item ID (range: 1 ~ 65,534) -#define MAX_ITEMID USHRT_MAX +#include "script.hpp" +#include "status.hpp" + +enum e_ammo_type : uint8; + ///Use apple for unknown items. -#define UNKNOWN_ITEM_ID 512 +const t_itemid UNKNOWN_ITEM_ID = 512; /// The maximum number of item delays #define MAX_ITEMDELAYS 10 ///Designed for search functions, species max number of matches to display. @@ -23,15 +31,15 @@ #define MAX_ROULETTE_LEVEL 7 /** client-defined value **/ #define MAX_ROULETTE_COLUMNS 9 /** client-defined value **/ -#define CARD0_FORGE 0x00FF -#define CARD0_CREATE 0x00FE -#define CARD0_PET 0x0100 +const t_itemid CARD0_FORGE = 0x00FF; +const t_itemid CARD0_CREATE = 0x00FE; +const t_itemid CARD0_PET = 0x0100; ///Marks if the card0 given is "special" (non-item id used to mark pets/created items. [Skotlex] #define itemdb_isspecial(i) (i == CARD0_FORGE || i == CARD0_CREATE || i == CARD0_PET) ///Enum of item id (for hardcoded purpose) -enum item_itemid +enum item_itemid : t_itemid { ITEMID_DUMMY = 499, ITEMID_RED_POTION = 501, @@ -79,7 +87,9 @@ enum item_itemid ITEMID_ANGRA_MANYU = 1599, ITEMID_PAINT_BRUSH = 6122, ITEMID_MAGIC_GEAR_FUEL = 6146, + ITEMID_NEW_INSURANCE = 6413, ITEMID_STRANGE_EMBRYO = 6415, + ITEMID_BLACKSMITH_BLESSING = 6635, ITEMID_STONE = 7049, ITEMID_FIRE_BOTTLE = 7135, ITEMID_ACID_BOTTLE = 7136, @@ -113,10 +123,11 @@ enum item_itemid ITEMID_WOB_RACHEL = 14584, ITEMID_WOB_LOCAL = 14585, ITEMID_SIEGE_TELEPORT_SCROLL = 14591, + ITEMID_WL_MB_SG = 100065, }; ///Rune Knight -enum rune_item_list +enum rune_item_list : t_itemid { ITEMID_NAUTHIZ = 12725, ITEMID_RAIDO, @@ -131,7 +142,7 @@ enum rune_item_list }; ///Mechanic -enum mechanic_item_list +enum mechanic_item_list : t_itemid { ITEMID_ACCELERATOR = 2800, ITEMID_HOVERING_BOOSTER, @@ -154,7 +165,7 @@ enum mechanic_item_list }; ///Genetic -enum genetic_item_list +enum genetic_item_list : t_itemid { ITEMID_SEED_OF_HORNY_PLANT = 6210, ITEMID_BLOODSUCK_PLANT_SEED, @@ -194,7 +205,7 @@ enum genetic_item_list }; ///Guillotine Cross -enum poison_item_list +enum poison_item_list : t_itemid { ITEMID_PARALYSE = 12717, ITEMID_LEECHESEND, @@ -206,36 +217,27 @@ enum poison_item_list ITEMID_VENOMBLEED, }; -///Item No Use List -enum item_nouse_list -{ - NOUSE_SITTING = 0x01, -}; - ///Item job -enum e_item_job +enum e_item_job : uint16 { + ITEMJ_NONE = 0x00, ITEMJ_NORMAL = 0x01, ITEMJ_UPPER = 0x02, ITEMJ_BABY = 0x04, ITEMJ_THIRD = 0x08, - ITEMJ_THIRD_TRANS = 0x10, + ITEMJ_THIRD_UPPER = 0x10, ITEMJ_THIRD_BABY = 0x20, -}; + ITEMJ_MAX = 0xFF, -enum e_item_ammo -{ - AMMO_ARROW = 1, - AMMO_THROWABLE_DAGGER, - AMMO_BULLET, - AMMO_SHELL, - AMMO_GRENADE, - AMMO_SHURIKEN, - AMMO_KUNAI, - AMMO_CANNONBALL, - AMMO_THROWABLE_ITEM, ///Sling items + ITEMJ_ALL_UPPER = ITEMJ_UPPER | ITEMJ_THIRD_UPPER, + ITEMJ_ALL_BABY = ITEMJ_BABY | ITEMJ_THIRD_BABY, + ITEMJ_ALL_THIRD = ITEMJ_THIRD | ITEMJ_THIRD_UPPER | ITEMJ_THIRD_BABY, - MAX_AMMO_TYPE, +#ifdef RENEWAL + ITEMJ_ALL = ITEMJ_NORMAL | ITEMJ_UPPER | ITEMJ_BABY | ITEMJ_THIRD | ITEMJ_THIRD_UPPER | ITEMJ_THIRD_BABY, +#else + ITEMJ_ALL = ITEMJ_NORMAL | ITEMJ_UPPER | ITEMJ_BABY, +#endif }; #define AMMO_TYPE_ALL ((1<<MAX_AMMO_TYPE)-1) @@ -733,6 +735,23 @@ enum e_random_item_group { IG_PRIZEOFHERO, IG_PRIVATE_AIRSHIP, IG_TOKEN_OF_SIEGFRIED, + IG_ENCHANT_STONE_BOX5, + IG_ENCHANT_STONE_BOX6, + IG_ENCHANT_STONE_BOX7, + IG_ENCHANT_STONE_BOX8, + IG_ENCHANT_STONE_BOX9, + IG_ENCHANT_STONE_BOX10, + IG_ENCHANT_STONE_BOX11, + IG_ENCHANT_STONE_BOX12, + IG_ENCHANT_STONE_BOX13, + IG_ENCHANT_STONE_BOX14, + IG_ENCHANT_STONE_BOX15, + IG_ENCHANT_STONE_BOX16, + IG_ENCHANT_STONE_BOX17, + IG_ENCHANT_STONE_BOX18, + IG_ENCHANT_STONE_BOX19, + IG_ENCHANT_STONE_BOX20, + IG_ENCHANT_STONE_BOX21, }; /// Enum for bound/sell restricted selling @@ -744,22 +763,65 @@ enum e_itemshop_restrictions { ISR_BOUND_GUILDLEADER_ONLY = 0x8, }; -///Item combo struct -struct item_combo -{ - struct script_code *script; - unsigned short *nameid;/* nameid array */ - unsigned char count; - unsigned short id;/* id of this combo */ - bool isRef;/* whether this struct is a reference or the master */ +/// Enum for item drop effects +enum e_item_drop_effect : uint16 { + DROPEFFECT_NONE = 0, + DROPEFFECT_CLIENT, +#if PACKETVER < 20200304 + DROPEFFECT_WHITE_PILLAR, +#endif + DROPEFFECT_BLUE_PILLAR, + DROPEFFECT_YELLOW_PILLAR, + DROPEFFECT_PURPLE_PILLAR, +#if PACKETVER < 20200304 + DROPEFFECT_ORANGE_PILLAR, +#else + DROPEFFECT_GREEN_PILLAR, +#endif +#if PACKETVER >= 20200304 + DROPEFFECT_RED_PILLAR, +#endif + DROPEFFECT_MAX, +#if PACKETVER >= 20200304 + // White was removed in 2020-03-04 + DROPEFFECT_WHITE_PILLAR, + // Orange was replaced by green in 2020-03-04 + DROPEFFECT_ORANGE_PILLAR, +#else + // Not supported before 2020-03-04 + DROPEFFECT_GREEN_PILLAR, + DROPEFFECT_RED_PILLAR, +#endif }; +/// Enum for items with delayed consumption +enum e_delay_consume : uint8 { + DELAYCONSUME_NONE = 0x0, + DELAYCONSUME_TEMP = 0x1, // Items that are not consumed immediately upon double-click + DELAYCONSUME_NOCONSUME = 0x2, // Items that are not removed upon double-click +}; + +/// Item combo struct +struct s_item_combo { + std::vector<t_itemid> nameid; + script_code *script; + uint32 id; + + ~s_item_combo() { + if (this->script) { + script_free_code(this->script); + this->script = nullptr; + } + + this->nameid.clear(); + } +}; /// Struct of item group entry struct s_item_group_entry { - unsigned short nameid, /// Item ID - duration, /// Duration if item as rental item (in minutes) + t_itemid nameid; /// Item ID + unsigned short duration, /// Duration if item as rental item (in minutes) amount; /// Amount of item will be obtained bool isAnnounced, /// Broadcast if player get this item GUID, /// Gives Unique ID for items in each box opened @@ -785,8 +847,8 @@ struct s_item_group_db /// Struct of Roulette db struct s_roulette_db { - unsigned short *nameid[MAX_ROULETTE_LEVEL], /// Item ID - *qty[MAX_ROULETTE_LEVEL]; /// Amount of Item ID + t_itemid *nameid[MAX_ROULETTE_LEVEL]; /// Item ID + unsigned short *qty[MAX_ROULETTE_LEVEL]; /// Amount of Item ID int *flag[MAX_ROULETTE_LEVEL]; /// Whether the item is for loss or win int items[MAX_ROULETTE_LEVEL]; /// Number of items in the list for each }; @@ -795,35 +857,34 @@ extern struct s_roulette_db rd; ///Main item data struct struct item_data { - unsigned short nameid; - char name[ITEM_NAME_LENGTH],jname[ITEM_NAME_LENGTH]; + t_itemid nameid; + std::string name, ename; - //Do not add stuff between value_buy and view_id (see how getiteminfo works) - int value_buy; - int value_sell; - int type; + uint32 value_buy; + uint32 value_sell; + item_types type; + uint8 subtype; int maxchance; //For logs, for external game info, for scripts: Max drop chance of this item (e.g. 0.01% , etc.. if it = 0, then monsters don't drop it, -1 denotes items sold in shops only) [Lupus] - int sex; - int equip; - int weight; - int atk; - int def; - int range; - int slot; - int look; - int elv; - int wlv; - int view_id; - int elvmax; ///< Maximum level for this item + uint8 sex; + uint32 equip; + uint32 weight; + uint32 atk; + uint32 def; + uint16 range; + uint16 slots; + uint32 look; + uint16 elv; + uint16 wlv; + t_itemid view_id; + uint16 elvmax; ///< Maximum level for this item #ifdef RENEWAL - int matk; + uint32 matk; #endif - int delay; //Lupus: I rearranged order of these fields due to compatibility with ITEMINFO script command // some script commands should be revised as well... uint64 class_base[3]; //Specifies if the base can wear this item (split in 3 indexes per type: 1-1, 2-1, 2-2) - unsigned class_upper : 6; //Specifies if the class-type can equip it (0x01: normal, 0x02: trans, 0x04: baby, 0x08:third, 0x10:trans-third, 0x20-third-baby) + uint16 class_upper; //Specifies if the class-type can equip it (See e_item_job) struct { int chance; int id; @@ -835,33 +896,52 @@ struct item_data unsigned available : 1; uint32 no_equip; unsigned no_refine : 1; // [celest] - unsigned delay_consume : 2; // 1 - Signifies items that are not consumed immediately upon double-click; 2 - Signifies items that are not removed on consumption [Skotlex] - unsigned trade_restriction : 9; //Item restrictions mask [Skotlex] + unsigned delay_consume; // [Skotlex] + struct { + bool drop, trade, trade_partner, sell, cart, storage, guild_storage, mail, auction; + } trade_restriction; //Item restrictions mask [Skotlex] unsigned autoequip: 1; - unsigned buyingstore : 1; - unsigned dead_branch : 1; // As dead branch item. Logged at `branchlog` table and cannot be used at 'nobranch' mapflag [Cydh] - unsigned group : 1; // As item group container [Cydh] + bool buyingstore; + bool dead_branch; // As dead branch item. Logged at `branchlog` table and cannot be used at 'nobranch' mapflag [Cydh] + bool group; // As item group container [Cydh] unsigned guid : 1; // This item always be attached with GUID and make it as bound item! [Cydh] - unsigned broadcast : 1; ///< Will be broadcasted if someone obtain the item [Cydh] + bool broadcast; ///< Will be broadcasted if someone obtain the item [Cydh] bool bindOnEquip; ///< Set item as bound when equipped - uint8 dropEffect; ///< Drop Effect Mode + e_item_drop_effect dropEffect; ///< Drop Effect Mode } flag; struct {// item stacking limitation - unsigned short amount; - unsigned int inventory:1; - unsigned int cart:1; - unsigned int storage:1; - unsigned int guildstorage:1; + uint16 amount; + bool inventory, cart, storage, guild_storage; } stack; - struct {// used by item_nouse.txt - unsigned int flag; - unsigned short override; + struct { + uint16 override; + bool sitting; } item_usage; short gm_lv_trade_override; //GM-level to override trade_restriction - /* bugreport:309 */ - struct item_combo **combos; - unsigned char combos_count; - short delay_sc; ///< Use delay group if any instead using player's item_delay data [Cydh] + std::vector<std::shared_ptr<s_item_combo>> combos; + struct { + uint32 duration; + sc_type sc; ///< Use delay group if any instead using player's item_delay data [Cydh] + } delay; + + ~item_data() { + if (this->script){ + script_free_code(this->script); + this->script = nullptr; + } + + if (this->equip_script){ + script_free_code(this->equip_script); + this->equip_script = nullptr; + } + + if (this->unequip_script){ + script_free_code(this->unequip_script); + this->unequip_script = nullptr; + } + + this->combos.clear(); + } bool isStackable(); int inventorySlotNeeded(int quantity); @@ -870,36 +950,92 @@ struct item_data // Struct for item random option [Secret] struct s_random_opt_data { - unsigned short id; - struct script_code *script; -}; + uint16 id; + std::string name; + script_code *script; -/// Enum for Random Option Groups -enum Random_Option_Group { - RDMOPTG_None = 0, - RDMOPTG_Crimson_Weapon, + ~s_random_opt_data() { + if (script) + script_free_code(script); + } }; /// Struct for random option group entry struct s_random_opt_group_entry { - struct s_item_randomoption option[MAX_ITEM_RDM_OPT]; + uint16 id; + int16 min_value, max_value; + int8 param; + uint16 chance; }; /// Struct for Random Option Group struct s_random_opt_group { - uint8 id; - struct s_random_opt_group_entry *entries; - uint16 total; + uint16 id; + std::string name; + std::map<uint16, std::vector<std::shared_ptr<s_random_opt_group_entry>>> slots; + uint16 max_random; + std::vector<std::shared_ptr<s_random_opt_group_entry>> random_options; }; +class RandomOptionDatabase : public TypesafeYamlDatabase<uint16, s_random_opt_data> { +public: + RandomOptionDatabase() : TypesafeYamlDatabase("RANDOM_OPTION_DB", 1) { + + } + + const std::string getDefaultLocation(); + uint64 parseBodyNode(const YAML::Node &node); + void loadingFinished(); + + // Additional + bool option_exists(std::string name); + bool option_get_id(std::string name, uint16 &id); +}; + +extern RandomOptionDatabase random_option_db; + +class RandomOptionGroupDatabase : public TypesafeYamlDatabase<uint16, s_random_opt_group> { +public: + RandomOptionGroupDatabase() : TypesafeYamlDatabase("RANDOM_OPTION_GROUP", 1) { + + } + + const std::string getDefaultLocation(); + uint64 parseBodyNode(const YAML::Node &node); + + // Additional + bool add_option(const YAML::Node &node, std::shared_ptr<s_random_opt_group_entry> &entry); + bool option_exists(std::string name); + bool option_get_id(std::string name, uint16 &id); +}; + +extern RandomOptionGroupDatabase random_option_group; + +class ItemDatabase : public TypesafeCachedYamlDatabase<t_itemid, item_data> { +private: + e_sex defaultGender( const YAML::Node &node, std::shared_ptr<item_data> id ); + +public: + ItemDatabase() : TypesafeCachedYamlDatabase("ITEM_DB", 1) { + + } + + const std::string getDefaultLocation(); + uint64 parseBodyNode(const YAML::Node& node); + void loadingFinished(); +}; + +extern ItemDatabase item_db; + struct item_data* itemdb_searchname(const char *name); struct item_data* itemdb_search_aegisname( const char *str ); int itemdb_searchname_array(struct item_data** data, int size, const char *str); -struct item_data* itemdb_search(unsigned short nameid); -struct item_data* itemdb_exists(unsigned short nameid); -#define itemdb_name(n) itemdb_search(n)->name -#define itemdb_jname(n) itemdb_search(n)->jname +struct item_data* itemdb_search(t_itemid nameid); +struct item_data* itemdb_exists(t_itemid nameid); +#define itemdb_name(n) itemdb_search(n)->name.c_str() +#define itemdb_ename(n) itemdb_search(n)->ename.c_str() #define itemdb_type(n) itemdb_search(n)->type +#define itemdb_subtype(n) itemdb_search(n)->subtype #define itemdb_atk(n) itemdb_search(n)->atk #define itemdb_def(n) itemdb_search(n)->def #define itemdb_look(n) itemdb_search(n)->look @@ -909,17 +1045,17 @@ struct item_data* itemdb_exists(unsigned short nameid); #define itemdb_equipscript(n) itemdb_search(n)->script #define itemdb_wlv(n) itemdb_search(n)->wlv #define itemdb_range(n) itemdb_search(n)->range -#define itemdb_slot(n) itemdb_search(n)->slot +#define itemdb_slots(n) itemdb_search(n)->slots #define itemdb_available(n) (itemdb_search(n)->flag.available) #define itemdb_traderight(n) (itemdb_search(n)->flag.trade_restriction) #define itemdb_viewid(n) (itemdb_search(n)->view_id) #define itemdb_autoequip(n) (itemdb_search(n)->flag.autoequip) #define itemdb_dropeffect(n) (itemdb_search(n)->flag.dropEffect) const char* itemdb_typename(enum item_types type); -const char *itemdb_typename_ammo (enum e_item_ammo ammo); +const char *itemdb_typename_ammo (e_ammo_type ammo); struct s_item_group_entry *itemdb_get_randgroupitem(uint16 group_id, uint8 sub_group); -unsigned short itemdb_searchrandomid(uint16 group_id, uint8 sub_group); +t_itemid itemdb_searchrandomid(uint16 group_id, uint8 sub_group); #define itemdb_value_buy(n) itemdb_search(n)->value_buy #define itemdb_value_sell(n) itemdb_search(n)->value_sell @@ -948,23 +1084,20 @@ bool itemdb_ishatched_egg(struct item* item); bool itemdb_isequip2(struct item_data *id); #define itemdb_isequip(nameid) itemdb_isequip2(itemdb_search(nameid)) -char itemdb_isidentified(unsigned short nameid); +char itemdb_isidentified(t_itemid nameid); bool itemdb_isstackable2(struct item_data *id); #define itemdb_isstackable(nameid) itemdb_isstackable2(itemdb_search(nameid)) bool itemdb_isNoEquip(struct item_data *id, uint16 m); -struct item_combo *itemdb_combo_exists(unsigned short combo_id); +s_item_combo *itemdb_combo_exists(uint32 combo_id); struct s_item_group_db *itemdb_group_exists(unsigned short group_id); -bool itemdb_group_item_exists(unsigned short group_id, unsigned short nameid); +bool itemdb_group_item_exists(unsigned short group_id, t_itemid nameid); int16 itemdb_group_item_exists_pc(struct map_session_data *sd, unsigned short group_id); char itemdb_pc_get_itemgroup(uint16 group_id, bool identify, struct map_session_data *sd); bool itemdb_parse_roulette_db(void); -struct s_random_opt_data *itemdb_randomopt_exists(short id); -struct s_random_opt_group *itemdb_randomopt_group_exists(int id); - void itemdb_reload(void); void do_final_itemdb(void); diff --git a/src/map/log.cpp b/src/map/log.cpp index e95fa8f2c9..a66a5cd526 100644 --- a/src/map/log.cpp +++ b/src/map/log.cpp @@ -136,7 +136,7 @@ static char log_feedingtype2char(e_log_feeding_type type) { } /// check if this item should be logged according the settings -static bool should_log_item(unsigned short nameid, int amount, int refine) +static bool should_log_item(t_itemid nameid, int amount, int refine) { int filter = log_config.filter; struct item_data* id; @@ -226,11 +226,11 @@ void log_pick(int id, int16 m, e_log_pick_type type, int amount, struct item* it StringBuf_Printf(&buf, ", `option_val%d`", i); StringBuf_Printf(&buf, ", `option_parm%d`", i); } - StringBuf_Printf(&buf, ") VALUES(NOW(),'%u','%c','%d','%d','%d','%s','%" PRIu64 "','%d'", + StringBuf_Printf(&buf, ") VALUES(NOW(),'%u','%c','%u','%d','%d','%s','%" PRIu64 "','%d'", id, log_picktype2char(type), itm->nameid, amount, itm->refine, map_getmapdata(m)->name[0] ? map_getmapdata(m)->name : "", itm->unique_id, itm->bound); for (i = 0; i < MAX_SLOTS; i++) - StringBuf_Printf(&buf, ",'%d'", itm->card[i]); + StringBuf_Printf(&buf, ",'%u'", itm->card[i]); for (i = 0; i < MAX_ITEM_RDM_OPT; i++) StringBuf_Printf(&buf, ",'%d','%d','%d'", itm->option[i].id, itm->option[i].value, itm->option[i].param); StringBuf_Printf(&buf, ")"); @@ -251,7 +251,7 @@ void log_pick(int id, int16 m, e_log_pick_type type, int amount, struct item* it return; time(&curtime); strftime(timestring, sizeof(timestring), log_timestamp_format, localtime(&curtime)); - fprintf(logfp,"%s - %d\t%c\t%hu,%d,%d,%hu,%hu,%hu,%hu,%s,'%" PRIu64 "',%d\n", timestring, id, log_picktype2char(type), itm->nameid, amount, itm->refine, itm->card[0], itm->card[1], itm->card[2], itm->card[3], map_getmapdata(m)->name[0]?map_getmapdata(m)->name:"", itm->unique_id, itm->bound); + fprintf(logfp,"%s - %d\t%c\t%u,%d,%d,%u,%u,%u,%u,%s,'%" PRIu64 "',%d\n", timestring, id, log_picktype2char(type), itm->nameid, amount, itm->refine, itm->card[0], itm->card[1], itm->card[2], itm->card[3], map_getmapdata(m)->name[0]?map_getmapdata(m)->name:"", itm->unique_id, itm->bound); fclose(logfp); } } @@ -305,7 +305,7 @@ void log_zeny(struct map_session_data* sd, e_log_pick_type type, struct map_sess /// logs MVP monster rewards -void log_mvpdrop(struct map_session_data* sd, int monster_id, unsigned int* log_mvp) +void log_mvpdrop(struct map_session_data* sd, int monster_id, t_itemid nameid, t_exp exp ) { nullpo_retv(sd); @@ -314,8 +314,8 @@ void log_mvpdrop(struct map_session_data* sd, int monster_id, unsigned int* log_ if( log_config.sql_logs ) { - if( SQL_ERROR == Sql_Query(logmysql_handle, LOG_QUERY " INTO `%s` (`mvp_date`, `kill_char_id`, `monster_id`, `prize`, `mvpexp`, `map`) VALUES (NOW(), '%d', '%d', '%hu', '%u', '%s') ", - log_config.log_mvpdrop, sd->status.char_id, monster_id, (unsigned short)log_mvp[0], log_mvp[1], mapindex_id2name(sd->mapindex)) ) + if( SQL_ERROR == Sql_Query(logmysql_handle, LOG_QUERY " INTO `%s` (`mvp_date`, `kill_char_id`, `monster_id`, `prize`, `mvpexp`, `map`) VALUES (NOW(), '%d', '%d', '%u', '%" PRIu64 "', '%s') ", + log_config.log_mvpdrop, sd->status.char_id, monster_id, nameid, exp, mapindex_id2name(sd->mapindex)) ) { Sql_ShowDebug(logmysql_handle); return; @@ -331,7 +331,7 @@ void log_mvpdrop(struct map_session_data* sd, int monster_id, unsigned int* log_ return; time(&curtime); strftime(timestring, sizeof(timestring), log_timestamp_format, localtime(&curtime)); - fprintf(logfp,"%s - %s[%d:%d]\t%d\t%hu,%u\n", timestring, sd->status.name, sd->status.account_id, sd->status.char_id, monster_id, (unsigned short)log_mvp[0], log_mvp[1]); + fprintf(logfp,"%s - %s[%d:%d]\t%d\t%u,%" PRIu64 "\n", timestring, sd->status.name, sd->status.account_id, sd->status.char_id, monster_id, nameid, exp); fclose(logfp); } } @@ -466,6 +466,10 @@ void log_chat(e_log_chat_type type, int type_id, int src_charid, int src_accid, return; } + if( dst_charname == nullptr ){ + dst_charname = ""; + } + if( log_config.sql_logs ) { SqlStmt* stmt; @@ -530,7 +534,7 @@ void log_cash( struct map_session_data* sd, e_log_pick_type type, e_log_cash_typ * @param type Log type, @see e_log_feeding_type * @param nameid Item used as food **/ -void log_feeding(struct map_session_data *sd, e_log_feeding_type type, unsigned short nameid) { +void log_feeding(struct map_session_data *sd, e_log_feeding_type type, t_itemid nameid) { unsigned int target_id = 0, intimacy = 0; unsigned short target_class = 0; @@ -557,7 +561,7 @@ void log_feeding(struct map_session_data *sd, e_log_feeding_type type, unsigned } if (log_config.sql_logs) { - if (SQL_ERROR == Sql_Query(logmysql_handle, LOG_QUERY " INTO `%s` (`time`, `char_id`, `target_id`, `target_class`, `type`, `intimacy`, `item_id`, `map`, `x`, `y`) VALUES ( NOW(), '%" PRIu32 "', '%" PRIu32 "', '%hu', '%c', '%" PRIu32 "', '%hu', '%s', '%hu', '%hu' )", + if (SQL_ERROR == Sql_Query(logmysql_handle, LOG_QUERY " INTO `%s` (`time`, `char_id`, `target_id`, `target_class`, `type`, `intimacy`, `item_id`, `map`, `x`, `y`) VALUES ( NOW(), '%" PRIu32 "', '%" PRIu32 "', '%hu', '%c', '%" PRIu32 "', '%u', '%s', '%hu', '%hu' )", log_config.log_feeding, sd->status.char_id, target_id, target_class, log_feedingtype2char(type), intimacy, nameid, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y)) { Sql_ShowDebug(logmysql_handle); @@ -572,7 +576,7 @@ void log_feeding(struct map_session_data *sd, e_log_feeding_type type, unsigned return; time(&curtime); strftime(timestring, sizeof(timestring), log_timestamp_format, localtime(&curtime)); - fprintf(logfp, "%s - %s[%d]\t%d\t%d(%c)\t%d\t%hu\t%s\t%hu,%hu\n", timestring, sd->status.name, sd->status.char_id, target_id, target_class, log_feedingtype2char(type), intimacy, nameid, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y); + fprintf(logfp, "%s - %s[%d]\t%d\t%d(%c)\t%d\t%u\t%s\t%hu,%hu\n", timestring, sd->status.name, sd->status.char_id, target_id, target_class, log_feedingtype2char(type), intimacy, nameid, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y); fclose(logfp); } } diff --git a/src/map/log.hpp b/src/map/log.hpp index 488ead18f1..86d262c05f 100644 --- a/src/map/log.hpp +++ b/src/map/log.hpp @@ -5,6 +5,7 @@ #define LOG_HPP #include "../common/cbasetypes.hpp" +#include "../common/mmo.hpp" struct block_list; struct map_session_data; @@ -77,11 +78,11 @@ void log_npc( struct npc_data* nd, const char* message ); void log_npc(struct map_session_data* sd, const char *message); void log_chat(e_log_chat_type type, int type_id, int src_charid, int src_accid, const char* map, int x, int y, const char* dst_charname, const char* message); void log_atcommand(struct map_session_data* sd, const char* message); -void log_feeding(struct map_session_data *sd, e_log_feeding_type type, unsigned short nameid); +void log_feeding(struct map_session_data *sd, e_log_feeding_type type, t_itemid nameid); /// old, but useful logs void log_branch(struct map_session_data* sd); -void log_mvpdrop(struct map_session_data* sd, int monster_id, unsigned int* log_mvp); +void log_mvpdrop(struct map_session_data* sd, int monster_id, t_itemid nameid, t_exp exp); int log_config_read(const char* cfgName); diff --git a/src/map/mail.cpp b/src/map/mail.cpp index 9148a6a7b8..fee0d82aef 100644 --- a/src/map/mail.cpp +++ b/src/map/mail.cpp @@ -289,24 +289,49 @@ void mail_getattachment(struct map_session_data* sd, struct mail_message* msg, i bool item_received = false; for( i = 0; i < MAIL_MAX_ITEM; i++ ){ - if( item->nameid > 0 && item->amount > 0 ){ - // If no card or special card id is set - if( item[i].card[0] == 0 ){ - // Check if it is a pet egg - std::shared_ptr<s_pet_db> pet = pet_db_search( item[i].nameid, PET_EGG ); + if( item[i].nameid > 0 && item[i].amount > 0 ){ + struct item_data* id = itemdb_search( item->nameid ); - // If it is a pet egg and the card data does not contain a pet id (see if clause above) - if( pet != nullptr ){ - // Create a new pet - pet_create_egg( sd, item[i].nameid ); + // Item does not exist (anymore?) + if( id == nullptr ){ + continue; + } + + // Reduce the pending weight + sd->mail.pending_weight -= ( id->weight * item[i].amount ); + + // Check if it is a pet egg + std::shared_ptr<s_pet_db> pet = pet_db_search( item[i].nameid, PET_EGG ); + + // If it is a pet egg and the card data does not contain a pet id or other special ids are set + if( pet != nullptr && item[i].card[0] == 0 ){ + // Create a new pet + if( pet_create_egg( sd, item[i].nameid ) ){ + sd->mail.pending_slots--; item_received = true; - continue; + }else{ + // Do not send receive packet so that the mail is still displayed with item attachment + item_received = false; + // Additionally stop the processing + break; + } + }else{ + int slots = id->inventorySlotNeeded( item[i].amount ); + + // Add the item normally + if( pc_additem( sd, &item[i], item[i].amount, LOG_TYPE_MAIL ) == ADDITEM_SUCCESS ){ + item_received = true; + sd->mail.pending_slots -= slots; + }else{ + // Do not send receive packet so that the mail is still displayed with item attachment + item_received = false; + // Additionally stop the processing + break; } } - // Add the item normally - pc_additem( sd, &item[i], item[i].amount, LOG_TYPE_MAIL ); - item_received = true; + // Make sure no requests are possible anymore + item[i].amount = 0; } } @@ -316,6 +341,10 @@ void mail_getattachment(struct map_session_data* sd, struct mail_message* msg, i // Zeny receive if( zeny > 0 ){ + // Reduce the pending zeny + sd->mail.pending_zeny -= zeny; + + // Add the zeny pc_getzeny(sd, zeny,LOG_TYPE_MAIL, NULL); clif_mail_getattachment( sd, msg, 0, MAIL_ATT_ZENY ); } diff --git a/src/map/map-server.vcxproj b/src/map/map-server.vcxproj index 1a17793446..5a03dcbfb2 100644 --- a/src/map/map-server.vcxproj +++ b/src/map/map-server.vcxproj @@ -95,7 +95,8 @@ <PreprocessorDefinitions>$(DefineConstants);WIN32;FD_SETSIZE=4096;PCRE_SUPPORT;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_WINSOCK_DEPRECATED_NO_WARNINGS;LIBCONFIG_STATIC;YY_USE_CONST;_DEBUG;_CONSOLE;_LIB;_ITERATOR_DEBUG_LEVEL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions> <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> <AdditionalIncludeDirectories>$(SolutionDir)3rdparty\yaml-cpp\include\</AdditionalIncludeDirectories> - <DisableSpecificWarnings>4018</DisableSpecificWarnings> + <DisableSpecificWarnings>4018;4200</DisableSpecificWarnings> + <MultiProcessorCompilation>true</MultiProcessorCompilation> </ClCompile> <Link> <SubSystem>Console</SubSystem> @@ -192,6 +193,8 @@ <ClInclude Include="mercenary.hpp" /> <ClInclude Include="mob.hpp" /> <ClInclude Include="npc.hpp" /> + <ClInclude Include="packets.hpp" /> + <ClInclude Include="packets_struct.hpp" /> <ClInclude Include="party.hpp" /> <ClInclude Include="path.hpp" /> <ClInclude Include="pc.hpp" /> @@ -307,27 +310,19 @@ <Copy SourceFiles="$(SolutionDir)db\import-tmpl\guild_skill_tree.yml" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\guild_skill_tree.yml')" /> <Copy SourceFiles="$(SolutionDir)db\import-tmpl\homun_skill_tree.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\homun_skill_tree.txt')" /> <Copy SourceFiles="$(SolutionDir)db\import-tmpl\homunculus_db.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\homunculus_db.txt')" /> - <Copy SourceFiles="$(SolutionDir)db\import-tmpl\improvise_db.yml" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\improvise_db.yml')" /> - <Copy SourceFiles="$(SolutionDir)db\import-tmpl\instance_db.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\instance_db.txt')" /> - <Copy SourceFiles="$(SolutionDir)db\import-tmpl\item_avail.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\item_avail.txt')" /> + <Copy SourceFiles="$(SolutionDir)db\import-tmpl\instance_db.yml" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\instance_db.yml')" /> <Copy SourceFiles="$(SolutionDir)db\import-tmpl\item_bluebox.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\item_bluebox.txt')" /> - <Copy SourceFiles="$(SolutionDir)db\import-tmpl\item_buyingstore.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\item_buyingstore.txt')" /> <Copy SourceFiles="$(SolutionDir)db\import-tmpl\item_cardalbum.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\item_cardalbum.txt')" /> <Copy SourceFiles="$(SolutionDir)db\import-tmpl\item_cash_db.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\item_cash_db.txt')" /> <Copy SourceFiles="$(SolutionDir)db\import-tmpl\item_combo_db.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\item_combo_db.txt')" /> - <Copy SourceFiles="$(SolutionDir)db\import-tmpl\item_db.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\item_db.txt')" /> - <Copy SourceFiles="$(SolutionDir)db\import-tmpl\item_delay.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\item_delay.txt')" /> - <Copy SourceFiles="$(SolutionDir)db\import-tmpl\item_flag.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\item_flag.txt')" /> + <Copy SourceFiles="$(SolutionDir)db\import-tmpl\item_db.yml" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\item_db.yml')" /> <Copy SourceFiles="$(SolutionDir)db\import-tmpl\item_giftbox.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\item_giftbox.txt')" /> <Copy SourceFiles="$(SolutionDir)db\import-tmpl\item_group_db.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\item_group_db.txt')" /> <Copy SourceFiles="$(SolutionDir)db\import-tmpl\item_misc.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\item_misc.txt')" /> <Copy SourceFiles="$(SolutionDir)db\import-tmpl\item_noequip.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\item_noequip.txt')" /> - <Copy SourceFiles="$(SolutionDir)db\import-tmpl\item_nouse.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\item_nouse.txt')" /> <Copy SourceFiles="$(SolutionDir)db\import-tmpl\item_package.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\item_package.txt')" /> - <Copy SourceFiles="$(SolutionDir)db\import-tmpl\item_randomopt_db.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\item_randomopt_db.txt')" /> - <Copy SourceFiles="$(SolutionDir)db\import-tmpl\item_randomopt_group.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\item_randomopt_group.txt')" /> - <Copy SourceFiles="$(SolutionDir)db\import-tmpl\item_stack.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\item_stack.txt')" /> - <Copy SourceFiles="$(SolutionDir)db\import-tmpl\item_trade.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\item_trade.txt')" /> + <Copy SourceFiles="$(SolutionDir)db\import-tmpl\item_randomopt_db.yml" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\item_randomopt_db.yml')" /> + <Copy SourceFiles="$(SolutionDir)db\import-tmpl\item_randomopt_group.yml" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\item_randomopt_group.yml')" /> <Copy SourceFiles="$(SolutionDir)db\import-tmpl\item_violetbox.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\item_violetbox.txt')" /> <Copy SourceFiles="$(SolutionDir)db\import-tmpl\job_basehpsp_db.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\job_basehpsp_db.txt')" /> <Copy SourceFiles="$(SolutionDir)db\import-tmpl\job_db1.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\job_db1.txt')" /> @@ -335,7 +330,7 @@ <Copy SourceFiles="$(SolutionDir)db\import-tmpl\job_exp.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\job_exp.txt')" /> <Copy SourceFiles="$(SolutionDir)db\import-tmpl\job_noenter_map.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\job_noenter_map.txt')" /> <Copy SourceFiles="$(SolutionDir)db\import-tmpl\job_param_db.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\job_param_db.txt')" /> - <Copy SourceFiles="$(SolutionDir)db\import-tmpl\level_penalty.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\level_penalty.txt')" /> + <Copy SourceFiles="$(SolutionDir)db\import-tmpl\level_penalty.yml" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\level_penalty.yml')" /> <Copy SourceFiles="$(SolutionDir)db\import-tmpl\magicmushroom_db.yml" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\magicmushroom_db.yml')" /> <Copy SourceFiles="$(SolutionDir)db\import-tmpl\map_cache.dat" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\map_cache.dat')" /> <Copy SourceFiles="$(SolutionDir)db\import-tmpl\map_index.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\map_index.txt')" /> @@ -346,19 +341,17 @@ <Copy SourceFiles="$(SolutionDir)db\import-tmpl\mob_branch.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\mob_branch.txt')" /> <Copy SourceFiles="$(SolutionDir)db\import-tmpl\mob_chat_db.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\mob_chat_db.txt')" /> <Copy SourceFiles="$(SolutionDir)db\import-tmpl\mob_classchange.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\mob_classchange.txt')" /> - <Copy SourceFiles="$(SolutionDir)db\import-tmpl\mob_db.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\mob_db.txt')" /> - <Copy SourceFiles="$(SolutionDir)db\import-tmpl\mob_drop.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\mob_drop.txt')" /> + <Copy SourceFiles="$(SolutionDir)db\import-tmpl\mob_db.yml" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\mob_db.yml')" /> <Copy SourceFiles="$(SolutionDir)db\import-tmpl\mob_item_ratio.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\mob_item_ratio.txt')" /> <Copy SourceFiles="$(SolutionDir)db\import-tmpl\mob_poring.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\mob_poring.txt')" /> <Copy SourceFiles="$(SolutionDir)db\import-tmpl\mob_mission.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\mob_mission.txt')" /> <Copy SourceFiles="$(SolutionDir)db\import-tmpl\mob_pouch.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\mob_pouch.txt')" /> - <Copy SourceFiles="$(SolutionDir)db\import-tmpl\mob_race2_db.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\mob_race2_db.txt')" /> <Copy SourceFiles="$(SolutionDir)db\import-tmpl\mob_random_db.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\mob_random_db.txt')" /> <Copy SourceFiles="$(SolutionDir)db\import-tmpl\mob_skill_db.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\mob_skill_db.txt')" /> <Copy SourceFiles="$(SolutionDir)db\import-tmpl\pet_db.yml" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\pet_db.yml')" /> <Copy SourceFiles="$(SolutionDir)db\import-tmpl\produce_db.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\produce_db.txt')" /> - <Copy SourceFiles="$(SolutionDir)db\import-tmpl\quest_db.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\quest_db.txt')" /> - <Copy SourceFiles="$(SolutionDir)db\import-tmpl\refine_db.yml" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\refine_db.yml')" /> + <Copy SourceFiles="$(SolutionDir)db\import-tmpl\quest_db.yml" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\quest_db.yml')" /> + <Copy SourceFiles="$(SolutionDir)db\import-tmpl\refine.yml" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\refine.yml')" /> <Copy SourceFiles="$(SolutionDir)db\import-tmpl\size_fix.yml" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\size_fix.yml')" /> <Copy SourceFiles="$(SolutionDir)db\import-tmpl\skill_changematerial_db.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\skill_changematerial_db.txt')" /> <Copy SourceFiles="$(SolutionDir)db\import-tmpl\skill_damage_db.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\skill_damage_db.txt')" /> @@ -370,4 +363,3 @@ <Copy SourceFiles="$(SolutionDir)db\import-tmpl\status_disabled.txt" DestinationFolder="$(SolutionDir)db\import\" ContinueOnError="true" Condition="!Exists('$(SolutionDir)db\import\status_disabled.txt')" /> </Target> </Project> - diff --git a/src/map/map-server.vcxproj.filters b/src/map/map-server.vcxproj.filters index 073acf159d..9b4d0c8e72 100644 --- a/src/map/map-server.vcxproj.filters +++ b/src/map/map-server.vcxproj.filters @@ -98,6 +98,12 @@ <ClInclude Include="npc.hpp"> <Filter>Header Files</Filter> </ClInclude> + <ClInclude Include="packets.hpp"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="packets_struct.hpp"> + <Filter>Header Files</Filter> + </ClInclude> <ClInclude Include="party.hpp"> <Filter>Header Files</Filter> </ClInclude> diff --git a/src/map/map.cpp b/src/map/map.cpp index 0aee3ce7cd..11f1f9c00c 100644 --- a/src/map/map.cpp +++ b/src/map/map.cpp @@ -93,7 +93,7 @@ char guild_storage_log_table[32] = "guild_storage_log"; char log_db_ip[64] = "127.0.0.1"; int log_db_port = 3306; char log_db_id[32] = "ragnarok"; -char log_db_pw[32] = "ragnarok"; +char log_db_pw[32] = ""; char log_db_db[32] = "log"; Sql* logmysql_handle; @@ -504,7 +504,9 @@ int map_moveblock(struct block_list *bl, int x1, int y1, t_tick tick) if (sc->data[SC_PROPERTYWALK] && sc->data[SC_PROPERTYWALK]->val3 < skill_get_maxcount(sc->data[SC_PROPERTYWALK]->val1,sc->data[SC_PROPERTYWALK]->val2) && map_find_skill_unit_oncell(bl,bl->x,bl->y,SO_ELECTRICWALK,NULL,0) == NULL + && map_find_skill_unit_oncell(bl,bl->x,bl->y,NPC_ELECTRICWALK,NULL,0) == NULL && map_find_skill_unit_oncell(bl,bl->x,bl->y,SO_FIREWALK,NULL,0) == NULL + && map_find_skill_unit_oncell(bl,bl->x,bl->y,NPC_FIREWALK,NULL,0) == NULL && skill_unitsetting(bl,sc->data[SC_PROPERTYWALK]->val1,sc->data[SC_PROPERTYWALK]->val2,x0, y0,0)) { sc->data[SC_PROPERTYWALK]->val3++; } @@ -1420,7 +1422,7 @@ int map_foreachindir(int(*func)(struct block_list*, va_list), int16 m, int16 x0, rx = (bl->x - x0); ry = (bl->y - y0); //Do not hit source cell - if (rx == 0 && ry == 0) + if (battle_config.skill_eightpath_same_cell == 0 && rx == 0 && ry == 0) continue; //This turns it so that the area that is hit is always with positive rx and ry rx *= dx; @@ -1456,7 +1458,7 @@ int map_foreachindir(int(*func)(struct block_list*, va_list), int16 m, int16 x0, rx = (bl->x - x0); ry = (bl->y - y0); //Do not hit source cell - if (rx == 0 && ry == 0) + if (battle_config.skill_eightpath_same_cell == 0 && rx == 0 && ry == 0) continue; //This turns it so that the area that is hit is always with positive rx and ry rx *= dx; @@ -1841,7 +1843,7 @@ int map_addflooritem(struct item *item, int amount, int16 m, int16 x, int16 y, i nullpo_ret(item); - if (!(flags&4) && battle_config.item_onfloor && (itemdb_traderight(item->nameid)&1)) + if (!(flags&4) && battle_config.item_onfloor && (itemdb_traderight(item->nameid).trade)) return 0; //can't be dropped if (!map_searchrandfreecell(m,&x,&y,flags&2?1:0)) @@ -2061,7 +2063,7 @@ int map_quit(struct map_session_data *sd) { if (sd->bg_id) bg_team_leave(sd, true, true); - if (sd->bg_queue != nullptr) + if (sd->bg_queue_id > 0) bg_queue_leave(sd); if( sd->status.clan_id ) @@ -2086,6 +2088,7 @@ int map_quit(struct map_session_data *sd) { status_change_end(&sd->bl, SC_GLORYWOUNDS, INVALID_TIMER); status_change_end(&sd->bl, SC_SOULCOLD, INVALID_TIMER); status_change_end(&sd->bl, SC_HAWKEYES, INVALID_TIMER); + status_change_end(&sd->bl, SC_EMERGENCY_MOVE, INVALID_TIMER); status_change_end(&sd->bl, SC_CHASEWALK2, INVALID_TIMER); if(sd->sc.data[SC_PROVOKE] && sd->sc.data[SC_PROVOKE]->timer == INVALID_TIMER) status_change_end(&sd->bl, SC_PROVOKE, INVALID_TIMER); //Infinite provoke ends on logout @@ -2146,6 +2149,10 @@ int map_quit(struct map_session_data *sd) { status_change_end(&sd->bl, SC_GLASTHEIM_STATE, INVALID_TIMER); status_change_end(&sd->bl, SC_GLASTHEIM_ITEMDEF, INVALID_TIMER); status_change_end(&sd->bl, SC_GLASTHEIM_HPSP, INVALID_TIMER); + status_change_end(&sd->bl, SC_SOULGOLEM, INVALID_TIMER); + status_change_end(&sd->bl, SC_SOULSHADOW, INVALID_TIMER); + status_change_end(&sd->bl, SC_SOULFALCON, INVALID_TIMER); + status_change_end(&sd->bl, SC_SOULFAIRY, INVALID_TIMER); } } @@ -2165,12 +2172,12 @@ int map_quit(struct map_session_data *sd) { struct map_data *mapdata = map_getmapdata(sd->bl.m); - if( mapdata->instance_id ) + if( mapdata->instance_id > 0 ) instance_delusers(mapdata->instance_id); unit_remove_map_pc(sd,CLR_RESPAWN); - if( mapdata->instance_id ) { // Avoid map conflicts and warnings on next login + if( mapdata->instance_id > 0 ) { // Avoid map conflicts and warnings on next login int16 m; struct point *pt; if( mapdata->save.map ) @@ -2659,7 +2666,7 @@ bool map_addnpc(int16 m,struct npc_data *nd) } // npcs with trigger area are grouped // 0 < npc_num_warp < npc_num_area < npc_num - if (xs < 0 && ys < 0) + if (xs < 0 || ys < 0) mapdata->npc[ mapdata->npc_num ] = nd; else { switch (nd->subtype) { @@ -2688,18 +2695,16 @@ bool map_addnpc(int16 m,struct npc_data *nd) /*========================================== * Add an instance map *------------------------------------------*/ -int map_addinstancemap(const char *name, unsigned short instance_id) +int map_addinstancemap(int src_m, int instance_id) { - int16 src_m = map_mapname2mapid(name); - char iname[MAP_NAME_LENGTH]; - size_t num_cell, size; - if(src_m < 0) return -1; + const char *name = map_mapid2mapname(src_m); + if(strlen(name) > 20) { // against buffer overflow - ShowError("map_addisntancemap: can't add long map name \"%s\"\n", name); + ShowError("map_addinstancemap: Map name \"%s\" is too long.\n", name); return -2; } @@ -2722,17 +2727,9 @@ int map_addinstancemap(const char *name, unsigned short instance_id) struct map_data *src_map = map_getmapdata(src_m); struct map_data *dst_map = map_getmapdata(dst_m); - strcpy(iname, name); - // Alter the name - // Due to this being custom we only worry about preserving as many characters as necessary for accurate map distinguishing // This also allows us to maintain complete independence with main map functions - if((strchr(iname,'@') == NULL) && strlen(iname) > 8) { - memmove(iname, iname+(strlen(iname)-9), strlen(iname)); - snprintf(dst_map->name, sizeof(dst_map->name),"%hu#%s", instance_id, iname); - } else - snprintf(dst_map->name, sizeof(dst_map->name),"%.3hu%s", instance_id, iname); - dst_map->name[MAP_NAME_LENGTH-1] = '\0'; + instance_generate_mapname(src_m, instance_id, dst_map->name); dst_map->m = dst_m; dst_map->instance_id = instance_id; @@ -2750,21 +2747,23 @@ int map_addinstancemap(const char *name, unsigned short instance_id) dst_map->npc_num_warp = 0; // Reallocate cells - num_cell = dst_map->xs * dst_map->ys; + size_t num_cell = dst_map->xs * dst_map->ys; + CREATE( dst_map->cell, struct mapcell, num_cell ); memcpy( dst_map->cell, src_map->cell, num_cell * sizeof(struct mapcell) ); - size = dst_map->bxs * dst_map->bys * sizeof(struct block_list*); + size_t size = dst_map->bxs * dst_map->bys * sizeof(struct block_list*); + dst_map->block = (struct block_list **)aCalloc(1,size); dst_map->block_mob = (struct block_list **)aCalloc(1,size); dst_map->index = mapindex_addmap(-1, dst_map->name); - dst_map->channel = NULL; + dst_map->channel = nullptr; dst_map->mob_delete_timer = INVALID_TIMER; map_data_copy(dst_map, src_map); - ShowInfo("[Instance] Created map '%s' ('%d') from map '%s' ('%d')\n", dst_map->name, dst_map->m, name, src_map->m); + ShowInfo("[Instance] Created map '%s' (%d) from '%s' (%d).\n", dst_map->name, dst_map->m, name, src_map->m); map_addmap2db(dst_map); @@ -2823,7 +2822,7 @@ int map_delinstancemap(int m) { struct map_data *mapdata = map_getmapdata(m); - if(m < 0 || !mapdata->instance_id) + if(m < 0 || mapdata->instance_id <= 0) return 0; // Kick everyone out @@ -2921,7 +2920,7 @@ int map_removemobs_sub(struct block_list *bl, va_list ap) if( !battle_config.mob_remove_damaged && md->status.hp < md->status.max_hp ) return 0; // is a mvp - if( md->db->mexp > 0 ) + if( md->get_bosstype() == BOSSTYPE_MVP ) return 0; unit_free(&md->bl,CLR_OUTSIGHT); @@ -2966,7 +2965,7 @@ void map_removemobs(int16 m) return; //Mobs are already scheduled for removal // Don't remove mobs on instance map - if (mapdata->instance_id) + if (mapdata->instance_id > 0) return; mapdata->mob_delete_timer = add_timer(gettick()+battle_config.mob_remove_delay, map_removemobs_timer, m, 0); @@ -2985,17 +2984,15 @@ const char* map_mapid2mapname(int m) if (!mapdata) return ""; - if (mapdata->instance_id) { // Instance map check - struct instance_data *im = &instance_data[mapdata->instance_id]; + if (mapdata->instance_id > 0) { // Instance map check + std::shared_ptr<s_instance_data> idata = util::umap_find(instances, map[m].instance_id); - if (!im) // This shouldn't happen but if it does give them the map we intended to give + if (!idata) // This shouldn't happen but if it does give them the map we intended to give return mapdata->name; else { - uint8 i; - - for (i = 0; i < im->cnt_map; i++) { // Loop to find the src map we want - if (im->map[i]->m == m) - return map[im->map[i]->src_m].name; + for (const auto &it : idata->map) { // Loop to find the src map we want + if (it.m == m) + return map_getmapdata(it.src_m)->name; } } } @@ -3646,6 +3643,7 @@ void map_flags_init(void){ mapdata->flag.clear(); mapdata->flag.reserve(MF_MAX); // Reserve the bucket size + mapdata->drop_list.clear(); args.flag_val = 100; // additional mapflag data @@ -3686,10 +3684,6 @@ void map_data_copy(struct map_data *dst_map, struct map_data *src_map) { dst_map->skill_duration.insert(src_map->skill_duration.begin(), src_map->skill_duration.end()); dst_map->zone = src_map->zone; - - // Mimic questinfo - if (!src_map->qi_data.empty()) - src_map->qi_data = dst_map->qi_data; } /** @@ -4338,29 +4332,27 @@ int log_sql_init(void) void map_remove_questinfo(int m, struct npc_data *nd) { struct map_data *mapdata = map_getmapdata(m); - struct s_questinfo *qi; nullpo_retv(nd); nullpo_retv(mapdata); - for (int i = 0; i < mapdata->qi_data.size(); i++) { - qi = &mapdata->qi_data[i]; - if (qi && qi->nd == nd) { - script_free_code(qi->condition); - mapdata->qi_data.erase(mapdata->qi_data.begin() + i); - } - } + util::vector_erase_if_exists(mapdata->qi_npc, nd->bl.id); + nd->qi_data.clear(); } static void map_free_questinfo(struct map_data *mapdata) { nullpo_retv(mapdata); - for (const auto &it : mapdata->qi_data) { - if (it.condition) - script_free_code(it.condition); + for (const auto &it : mapdata->qi_npc) { + struct npc_data *nd = map_id2nd(it); + + if (!nd || nd->qi_data.empty()) + continue; + + nd->qi_data.clear(); } - mapdata->qi_data.clear(); + mapdata->qi_npc.clear(); } /** @@ -4871,6 +4863,10 @@ void do_final(void){ map_quit(sd); mapit_free(iter); + for (int i = 0; i < map_num; i++) { + map_free_questinfo(map_getmapdata(i)); + } + /* prepares npcs for a faster shutdown process */ do_clear_npc(); @@ -4934,7 +4930,6 @@ void do_final(void){ for (int j=0; j<MAX_MOB_LIST_PER_MAP; j++) if (mapdata->moblist[j]) aFree(mapdata->moblist[j]); } - map_free_questinfo(mapdata); mapdata->damage_adjust = {}; } diff --git a/src/map/map.hpp b/src/map/map.hpp index fc9bb7ee0c..35abfd372f 100644 --- a/src/map/map.hpp +++ b/src/map/map.hpp @@ -51,7 +51,7 @@ void map_msg_reload(void); #define NATURAL_HEAL_INTERVAL 500 #define MIN_FLOORITEM 2 #define MAX_FLOORITEM START_ACCOUNT_NUM -#define MAX_LEVEL 175 +#define MAX_LEVEL 200 #define MAX_DROP_PER_MAP 48 #define MAX_IGNORE_LIST 20 // official is 14 #define MAX_VENDING 12 @@ -77,7 +77,7 @@ void map_msg_reload(void); //First Jobs //Note the oddity of the novice: //Super Novices are considered the 2-1 version of the novice! Novices are considered a first class type, too... -enum e_mapid { +enum e_mapid : uint64{ //Novice And 1-1 Jobs MAPID_NOVICE = 0x0, MAPID_SWORDMAN, @@ -219,10 +219,18 @@ enum e_mapid { MAPID_BABY_GENETIC, MAPID_BABY_SHADOW_CHASER, MAPID_BABY_SOUL_REAPER, +// Additional constants + MAPID_ALL = UINT64_MAX }; //Max size for inputs to Graffiti, Talkie Box and Vending text prompts #define MESSAGE_SIZE (79 + 1) +// Max size for inputs to Graffiti, Talkie Box text prompts +#if PACKETVER_MAIN_NUM >= 20190904 || PACKETVER_RE_NUM >= 20190904 || PACKETVER_ZERO_NUM >= 20190828 +#define TALKBOX_MESSAGE_SIZE 21 +#else +#define TALKBOX_MESSAGE_SIZE (79 + 1) +#endif //String length you can write in the 'talking box' #define CHATBOX_SIZE (70 + 1) //Chatroom-related string sizes @@ -278,31 +286,22 @@ enum e_race : int8{ RC_DEMIHUMAN, RC_ANGEL, RC_DRAGON, - RC_PLAYER, + RC_PLAYER_HUMAN, + RC_PLAYER_DORAM, RC_ALL, RC_MAX //auto upd enum for array size }; -enum e_classAE : int8{ - CLASS_NONE = -1, //don't give us bonus - CLASS_NORMAL = 0, - CLASS_BOSS, - CLASS_GUARDIAN, - CLASS_BATTLEFIELD, - CLASS_ALL, - CLASS_MAX //auto upd enum for array len -}; - enum e_race2 : uint8{ RC2_NONE = 0, RC2_GOBLIN, RC2_KOBOLD, RC2_ORC, RC2_GOLEM, - RC2_GUARDIAN, + RC2_GUARDIAN, // Deprecated to CLASS_GUARDIAN RC2_NINJA, RC2_GVG, - RC2_BATTLEFIELD, + RC2_BATTLEFIELD, // Deprecated to CLASS_BATTLEFIELD RC2_TREASURE, RC2_BIOLAB, RC2_MANUK, @@ -320,6 +319,8 @@ enum e_race2 : uint8{ RC2_HEARTHUNTER, RC2_ROCKRIDGE, RC2_WERNER_LAB, + RC2_TEMPLE_DEMON, + RC2_ILLUSION_VAMPIRE, RC2_MAX }; @@ -365,6 +366,7 @@ enum mob_ai { AI_ZANZOU, AI_LEGION, AI_FAW, + AI_GUILD, AI_MAX }; @@ -497,8 +499,9 @@ enum _sp { SP_HP_VANISH_RACE_RATE, SP_SP_VANISH_RACE_RATE, SP_ABSORB_DMG_MAXHP, SP_SUB_SKILL, SP_SUBDEF_ELE, // 2074-2078 SP_STATE_NORECOVER_RACE, SP_CRITICAL_RANGEATK, SP_MAGIC_ADDRACE2, SP_IGNORE_MDEF_RACE2_RATE, // 2079-2082 SP_WEAPON_ATK_RATE, SP_WEAPON_MATK_RATE, SP_DROP_ADDRACE, SP_DROP_ADDCLASS, SP_NO_MADO_FUEL, // 2083-2087 - SP_IGNORE_DEF_CLASS_RATE, SP_REGEN_PERCENT_HP, SP_REGEN_PERCENT_SP, SP_SKILL_DELAY, SP_NO_WALK_DELAY, //2088-2093 - SP_LONG_SP_GAIN_VALUE, SP_LONG_HP_GAIN_VALUE // 2094-2095 + SP_IGNORE_DEF_CLASS_RATE, SP_REGEN_PERCENT_HP, SP_REGEN_PERCENT_SP, SP_SKILL_DELAY, SP_NO_WALK_DELAY, //2088-2092 + SP_LONG_SP_GAIN_VALUE, SP_LONG_HP_GAIN_VALUE, SP_SHORT_ATK_RATE, SP_MAGIC_SUBSIZE, SP_CRIT_DEF_RATE, // 2093-2097 + SP_MAGIC_SUBDEF_ELE, SP_REDUCE_DAMAGE_RETURN // 2098-2099 }; enum _look { @@ -711,13 +714,6 @@ struct iwall_data { bool shootable; }; -struct s_questinfo { - struct npc_data *nd; - e_questinfo_types icon; - e_questinfo_markcolor color; - struct script_code* condition; -}; - struct map_data { char name[MAP_NAME_LENGTH]; uint16 index; // The map index used by the mapindex* functions. @@ -748,14 +744,14 @@ struct map_data { int mob_delete_timer; // Timer ID for map_removemobs_timer [Skotlex] // Instance Variables - unsigned short instance_id; + int instance_id; int instance_src_map; /* rAthena Local Chat */ struct Channel *channel; /* ShowEvent Data Cache */ - std::vector<s_questinfo> qi_data; + std::vector<int> qi_npc; /* speeds up clif_updatestatus processing by causing hpmeter to run only when someone with the permission can view it */ unsigned short hpmeter_visible; @@ -1035,7 +1031,7 @@ void map_clearflooritem(struct block_list* bl); int map_addflooritem(struct item *item, int amount, int16 m, int16 x, int16 y, int first_charid, int second_charid, int third_charid, int flags, unsigned short mob_id, bool canShowEffect = false); // instances -int map_addinstancemap(const char *name, unsigned short instance_id); +int map_addinstancemap(int src_m, int instance_id); int map_delinstancemap(int m); void map_data_copyall(void); void map_data_copy(struct map_data *dst_map, struct map_data *src_map); diff --git a/src/map/mob.cpp b/src/map/mob.cpp index ccc310e037..cdde034268 100644 --- a/src/map/mob.cpp +++ b/src/map/mob.cpp @@ -30,6 +30,7 @@ #include "guild.hpp" #include "homunculus.hpp" #include "intif.hpp" +#include "itemdb.hpp" #include "log.hpp" #include "map.hpp" #include "mercenary.hpp" @@ -69,12 +70,6 @@ const t_tick MOB_MAX_DELAY = 24 * 3600 * 1000; #define MOB_CLONE_START MAX_MOB_DB #define MOB_CLONE_END MIN_MOB_DB2 -//Dynamic mob database -std::map<uint16, struct mob_db> mob_db_data; -struct mob_db *mob_db( int mob_id ){ - return util::map_find( mob_db_data, (uint16)mob_id ); -} - // holds Monster Spawn informations std::unordered_map<uint16, std::vector<spawn_info>> mob_spawn_data; @@ -87,19 +82,19 @@ struct mob_chat *mob_chat(short id) { //Dynamic item drop ratio database for per-item drop ratio modifiers overriding global drop ratios. #define MAX_ITEMRATIO_MOBS 10 struct s_mob_item_drop_ratio { - unsigned short nameid; + t_itemid nameid; int drop_ratio; unsigned short mob_id[MAX_ITEMRATIO_MOBS]; }; static DBMap *mob_item_drop_ratio; /// Mob skill struct for temporary storage -struct s_mob_skill { - int16 mob_id; ///< Monster ID. -1 boss types, -2 normal types, -3 all monsters - struct mob_skill skill[MAX_MOBSKILL]; ///< Skills - uint8 count; ///< Number of skills +struct s_mob_skill_db { + int32 mob_id; ///< Monster ID. -1 boss types, -2 normal types, -3 all monsters + std::vector<std::shared_ptr<s_mob_skill>> skill; ///< Skills }; -static DBMap *mob_skill_db; /// Monster skill temporary db. s_mob_skill -> mobid + +std::unordered_map<int32, std::shared_ptr<s_mob_skill_db>> mob_skill_db; /// Monster skill temporary db. s_mob_skill_db -> mobid static struct eri *item_drop_ers; //For loot drops delay structures. static struct eri *item_drop_list_ers; @@ -288,7 +283,10 @@ void mvptomb_destroy(struct mob_data *md) { */ static bool mobdb_searchname_sub(uint16 mob_id, const char * const str, bool full_cmp) { - const struct mob_db * const mob = mob_db(mob_id); + std::shared_ptr<s_mob_db> mob = mob_db.find(mob_id); + + if (mob == nullptr) + return false; if( mobdb_checkid(mob_id) <= 0 ) return false; // invalid mob_id (includes clone check) @@ -296,15 +294,15 @@ static bool mobdb_searchname_sub(uint16 mob_id, const char * const str, bool ful return false; // Monsters with no base/job exp and no spawn point are, by this criteria, considered "slave mobs" and excluded from search results if( full_cmp ) { // str must equal the db value - if( strcmpi(mob->name, str) == 0 || - strcmpi(mob->jname, str) == 0 || - strcmpi(mob->sprite, str) == 0 ) + if( strcmpi(mob->name.c_str(), str) == 0 || + strcmpi(mob->jname.c_str(), str) == 0 || + strcmpi(mob->sprite.c_str(), str) == 0 ) return true; } else { // str must be in the db value - if( stristr(mob->name, str) != NULL || - stristr(mob->jname, str) != NULL || - stristr(mob->sprite, str) != NULL ) + if( stristr(mob->name.c_str(), str) != NULL || + stristr(mob->jname.c_str(), str) != NULL || + stristr(mob->sprite.c_str(), str) != NULL ) return true; } return false; @@ -315,7 +313,7 @@ static bool mobdb_searchname_sub(uint16 mob_id, const char * const str, bool ful */ uint16 mobdb_searchname_(const char * const str, bool full_cmp) { - for( auto const &mobdb_pair : mob_db_data ) { + for( auto const &mobdb_pair : mob_db ) { const uint16 mob_id = mobdb_pair.first; if( mobdb_searchname_sub(mob_id, str, full_cmp) ) return mob_id; @@ -328,10 +326,10 @@ uint16 mobdb_searchname(const char * const str) return mobdb_searchname_(str, true); } -struct mob_db* mobdb_search_aegisname( const char* str ){ - for( auto &mobdb_pair : mob_db_data ){ - if( strcmpi( str, mobdb_pair.second.sprite ) == 0 ){ - return &mobdb_pair.second; +std::shared_ptr<s_mob_db> mobdb_search_aegisname( const char* str ){ + for( auto &mobdb_pair : mob_db ){ + if( strcmpi( str, mobdb_pair.second->sprite.c_str() ) == 0 ){ + return mobdb_pair.second; } } @@ -344,7 +342,7 @@ struct mob_db* mobdb_search_aegisname( const char* str ){ int mobdb_searchname_array_(const char *str, uint16 * out, int size, bool full_cmp) { unsigned short count = 0; - for( auto const &mobdb_pair : mob_db_data ) { + for( auto const &mobdb_pair : mob_db ) { const uint16 mob_id = mobdb_pair.first; if( mobdb_searchname_sub(mob_id, str, full_cmp) ) { if( count < size ) @@ -366,7 +364,7 @@ int mobdb_searchname_array(const char *str, uint16 * out, int size) *------------------------------------------*/ int mobdb_checkid(const int id) { - if (mob_db(id) == NULL) + if (!mob_db.exists(id)) return 0; if (mob_is_clone(id)) //checkid is used mostly for random ID based code, therefore clone mobs are out of the question. return 0; @@ -378,13 +376,32 @@ int mobdb_checkid(const int id) *------------------------------------------*/ struct view_data * mob_get_viewdata(int mob_id) { - struct mob_db* db = mob_db(mob_id); + std::shared_ptr<s_mob_db> db = mob_db.find(mob_id); - if( !db ) return nullptr; + if (db == nullptr) + return nullptr; return &db->vd; } +e_mob_bosstype s_mob_db::get_bosstype(){ + if( status_has_mode( &this->status, MD_MVP ) ){ + return BOSSTYPE_MVP; + }else if( this->status.class_ == CLASS_BOSS ){ + return BOSSTYPE_MINIBOSS; + }else{ + return BOSSTYPE_NONE; + } +} + +e_mob_bosstype mob_data::get_bosstype(){ + if( this->db != nullptr ){ + return this->db->get_bosstype(); + }else{ + return BOSSTYPE_NONE; + } +} + /** * Create unique view data associated to a spawned monster. * @param md: Mob to adjust @@ -443,12 +460,13 @@ int mob_parse_dataset(struct spawn_data *data) } if(strcmp(data->name,"--en--")==0) - safestrncpy(data->name, mob_db(data->id)->name, sizeof(data->name)); + safestrncpy(data->name, mob_db.find(data->id)->name.c_str(), sizeof(data->name)); else if(strcmp(data->name,"--ja--")==0) - safestrncpy(data->name, mob_db(data->id)->jname, sizeof(data->name)); + safestrncpy(data->name, mob_db.find(data->id)->jname.c_str(), sizeof(data->name)); return 1; } + /*========================================== * Generates the basic mob data using the spawn_data provided. *------------------------------------------*/ @@ -462,7 +480,7 @@ struct mob_data* mob_spawn_dataset(struct spawn_data *data) md->bl.y = data->y; md->mob_id = data->id; md->state.boss = data->state.boss; - md->db = mob_db(md->mob_id); + md->db = mob_db.find(md->mob_id); if (data->level > 0 && data->level <= MAX_LEVEL) md->level = data->level; memcpy(md->name, data->name, NAME_LENGTH); @@ -493,10 +511,7 @@ struct mob_data* mob_spawn_dataset(struct spawn_data *data) *------------------------------------------*/ int mob_get_random_id(int type, enum e_random_monster_flags flag, int lv) { - struct mob_db *mob; - int i = 0, mob_id = 0, rand = 0; struct s_randomsummon_group *msummon = (struct s_randomsummon_group *)idb_get(mob_summon_db, type); - struct s_randomsummon_entry *entry = nullptr; if (type == MOBG_Bloody_Dead_Branch && flag&RMF_MOB_NOT_BOSS) flag = static_cast<e_random_monster_flags>(flag&~RMF_MOB_NOT_BOSS); @@ -510,17 +525,21 @@ int mob_get_random_id(int type, enum e_random_monster_flags flag, int lv) return 0; } + std::shared_ptr<s_mob_db> mob; + int i = 0, mob_id = 0, rand = 0; + struct s_randomsummon_entry *entry = nullptr; + do { rand = rnd()%msummon->count; entry = &msummon->list[rand]; mob_id = entry->mob_id; - mob = mob_db(mob_id); + mob = mob_db.find(mob_id); } while ((rand == 0 || // Skip default first mob == nullptr || mob_is_clone(mob_id) || (flag&RMF_DB_RATE && (entry->rate < 1000000 && entry->rate <= rnd() % 1000000)) || (flag&RMF_CHECK_MOB_LV && lv < mob->lv) || - (flag&RMF_MOB_NOT_BOSS && status_has_mode(&mob->status,MD_STATUS_IMMUNE) ) || + (flag&RMF_MOB_NOT_BOSS && status_has_mode(&mob->status,MD_STATUSIMMUNE) ) || (flag&RMF_MOB_NOT_SPAWN && !mob_has_spawn(mob_id)) || (flag&RMF_MOB_NOT_PLANT && status_has_mode(&mob->status,MD_IGNOREMELEE|MD_IGNOREMAGIC|MD_IGNORERANGED|MD_IGNOREMISC) ) ) && (i++) < MAX_MOB_DB && msummon->count > 1); @@ -571,7 +590,7 @@ bool mob_ksprotected (struct block_list *src, struct block_list *target) if( mapdata->flag[MF_ALLOWKS] || mapdata_flag_ks(mapdata) ) return false; // Ignores GVG, PVP and AllowKS map flags - if( md->db->mexp || md->master_id ) + if( md->get_bosstype() == BOSSTYPE_MVP || md->master_id ) return false; // MVP, Slaves mobs ignores KS if( (sce = md->sc.data[SC_KSPROTECTED]) == nullptr ) @@ -1009,7 +1028,7 @@ int mob_linksearch(struct block_list *bl,va_list ap) target = va_arg(ap, struct block_list *); tick=va_arg(ap, t_tick); - if (md->mob_id == mob_id && DIFF_TICK(md->last_linktime, tick) < MIN_MOBLINKTIME + if (md->mob_id == mob_id && status_has_mode(&md->status,MD_ASSIST) && DIFF_TICK(md->last_linktime, tick) < MIN_MOBLINKTIME && !md->target_id) { md->last_linktime = tick; @@ -1049,7 +1068,6 @@ TIMER_FUNC(mob_delayspawn){ int mob_setdelayspawn(struct mob_data *md) { unsigned int spawntime; - struct mob_db *db; if (!md->spawn) //Doesn't has respawn data! return unit_free(&md->bl,CLR_DEAD); @@ -1059,8 +1077,9 @@ int mob_setdelayspawn(struct mob_data *md) spawntime+= rnd()%md->spawn->delay2; //Apply the spawn delay fix [Skotlex] - db = mob_db(md->spawn->id); - if (status_has_mode(&db->status,MD_STATUS_IMMUNE)) { // Status Immune + std::shared_ptr<s_mob_db> db = mob_db.find(md->spawn->id); + + if (status_has_mode(&db->status,MD_STATUSIMMUNE)) { // Status Immune if (battle_config.boss_spawn_delay != 100) { // Divide by 100 first to prevent overflows //(precision loss is minimal as duration is in ms already) @@ -1112,7 +1131,7 @@ int mob_spawn (struct mob_data *md) { md->mob_id = md->spawn->id; status_set_viewdata(&md->bl, md->mob_id); - md->db = mob_db(md->mob_id); + md->db = mob_db.find(md->mob_id); memcpy(md->name,md->spawn->name,NAME_LENGTH); } @@ -1212,13 +1231,13 @@ static int mob_can_changetarget(struct mob_data* md, struct block_list* target, switch (md->state.skillstate) { case MSS_BERSERK: - if (!(mode&MD_CHANGETARGET_MELEE)) + if (!(mode&MD_CHANGETARGETMELEE)) return 0; if (!(battle_config.mob_ai&0x80) && md->norm_attacked_id != target->id) return 0; return (battle_config.mob_ai&0x4 || check_distance_bl(&md->bl, target, md->status.rhw.range+1)); case MSS_RUSH: - return (mode&MD_CHANGETARGET_CHASE); + return (mode&MD_CHANGETARGETCHASE); case MSS_FOLLOW: case MSS_ANGRY: case MSS_IDLE: @@ -1286,7 +1305,7 @@ static int mob_ai_sub_hard_activesearch(struct block_list *bl,va_list ap) { case BL_PC: if (((TBL_PC*)bl)->state.gangsterparadise && - !status_has_mode(&md->status,MD_STATUS_IMMUNE)) + !status_has_mode(&md->status,MD_STATUSIMMUNE)) return 0; //Gangster paradise protection. default: if (battle_config.hom_setting&HOMSET_FIRST_TARGET && @@ -1437,34 +1456,36 @@ static int mob_ai_sub_hard_slavemob(struct mob_data *md,t_tick tick) if(status_has_mode(&md->status,MD_CANMOVE)) { //If the mob can move, follow around. [Check by Skotlex] - int old_dist; + int old_dist = md->master_dist; // Distance with between slave and master is measured. - old_dist=md->master_dist; - md->master_dist=distance_bl(&md->bl, bl); + md->master_dist = distance_bl(&md->bl, bl); - // Since the master was in near immediately before, teleport is carried out and it pursues. - if(bl->m != md->bl.m || - (old_dist<10 && md->master_dist>18) || - md->master_dist > MAX_MINCHASE - ){ - md->master_dist = 0; - unit_warp(&md->bl,bl->m,bl->x,bl->y,CLR_TELEPORT); - return 1; + if (battle_config.slave_stick_with_master) { + // Since the master was in near immediately before, teleport is carried out and it pursues. + if (bl->m != md->bl.m || (old_dist < 10 && md->master_dist > 18) || md->master_dist > MAX_MINCHASE) { + md->master_dist = 0; + unit_warp(&md->bl, bl->m, bl->x, bl->y, CLR_TELEPORT); + return 1; + } } if(md->target_id) //Slave is busy with a target. return 0; // Approach master if within view range, chase back to Master's area also if standing on top of the master. - if((md->master_dist>MOB_SLAVEDISTANCE || md->master_dist == 0) && - unit_can_move(&md->bl)) - { - short x = bl->x, y = bl->y; - mob_stop_attack(md); - if(map_search_freecell(&md->bl, bl->m, &x, &y, MOB_SLAVEDISTANCE, MOB_SLAVEDISTANCE, 1) - && unit_walktoxy(&md->bl, x, y, 0)) - return 1; + if ((md->master_dist > MOB_SLAVEDISTANCE || md->master_dist == 0) && unit_can_move(&md->bl)) { + int16 x = bl->x, y = bl->y; + + if (map_search_freecell(&md->bl, bl->m, &x, &y, MOB_SLAVEDISTANCE, MOB_SLAVEDISTANCE, 1)) { + if (unit_walktoxy(&md->bl, x, y, 0) == 0) { // Slave is too far from master (outside of battle_config.max_walk_path range), stay put + mob_stop_walking(md, USW_FIXPOS); + return 0; // Fail here so target will be picked back up when in range + } else { // Slave will walk back to master if in range + mob_stop_attack(md); + return 1; + } + } } } else if (bl->m != md->bl.m && map_flag_gvg2(md->bl.m)) { //Delete the summoned mob if it's in a gvg ground and the master is elsewhere. [Skotlex] @@ -1566,7 +1587,7 @@ int mob_randomwalk(struct mob_data *md,t_tick tick) nullpo_ret(md); if(DIFF_TICK(md->next_walktime,tick)>0 || - status_has_mode(&md->status,MD_NORANDOM_WALK) || + status_has_mode(&md->status,MD_NORANDOMWALK) || !unit_can_move(&md->bl) || !status_has_mode(&md->status,MD_CANMOVE)) return 0; @@ -1718,13 +1739,12 @@ static bool mob_ai_sub_hard(struct mob_data *md, t_tick tick) (md->ud.walktimer != INVALID_TIMER && !(battle_config.mob_ai&0x1) && !check_distance_bl(&md->bl, tbl, md->min_chase)) || ( tbl->type == BL_PC && - ((((TBL_PC*)tbl)->state.gangsterparadise && !(mode&MD_STATUS_IMMUNE)) || + ((((TBL_PC*)tbl)->state.gangsterparadise && !(mode&MD_STATUSIMMUNE)) || ((TBL_PC*)tbl)->invincible_timer != INVALID_TIMER) )) { //No valid target if (mob_warpchase(md, tbl)) return true; //Chasing this target. - if(md->ud.walktimer != INVALID_TIMER && (!can_move || md->ud.walkpath.path_pos <= battle_config.mob_chase_refresh) - && (tbl || md->ud.walkpath.path_pos == 0)) + if (tbl && md->ud.walktimer != INVALID_TIMER && (!can_move || md->ud.walkpath.path_pos <= battle_config.mob_chase_refresh)) return true; //Walk at least "mob_chase_refresh" cells before dropping the target unless target is non-existent mob_unlocktarget(md, tick); //Unlock target tbl = NULL; @@ -1804,9 +1824,14 @@ static bool mob_ai_sub_hard(struct mob_data *md, t_tick tick) md->attacked_id = md->norm_attacked_id = 0; } + bool slave_lost_target = false; + // Processing of slave monster - if (md->master_id > 0 && mob_ai_sub_hard_slavemob(md, tick)) - return true; + if (md->master_id > 0) { + if (mob_ai_sub_hard_slavemob(md, tick) == 1) + return true; + slave_lost_target = true; + } // Scan area for targets if (!tbl && can_move && mode&MD_LOOTER && md->lootitems && DIFF_TICK(tick, md->ud.canact_tick) > 0 && @@ -1815,7 +1840,7 @@ static bool mob_ai_sub_hard(struct mob_data *md, t_tick tick) map_foreachinshootrange (mob_ai_sub_hard_lootsearch, &md->bl, view_range, BL_ITEM, md, &tbl); } - if ((!tbl && mode&MD_AGGRESSIVE) || md->state.skillstate == MSS_FOLLOW) + if ((mode&MD_AGGRESSIVE && (!tbl || slave_lost_target)) || md->state.skillstate == MSS_FOLLOW) { map_foreachinallrange (mob_ai_sub_hard_activesearch, &md->bl, view_range, DEFAULT_ENEMY_TYPE(md), md, &tbl, mode); } @@ -2013,7 +2038,7 @@ static int mob_ai_sub_lazy(struct mob_data *md, va_list args) if(battle_config.mob_active_time && md->last_pcneartime && - !status_has_mode(&md->status,MD_STATUS_IMMUNE) && + !status_has_mode(&md->status,MD_STATUSIMMUNE) && DIFF_TICK(tick,md->last_thinktime) > MIN_MOBTHINKTIME) { if (DIFF_TICK(tick,md->last_pcneartime) < battle_config.mob_active_time) @@ -2023,7 +2048,7 @@ static int mob_ai_sub_lazy(struct mob_data *md, va_list args) if(battle_config.boss_active_time && md->last_pcneartime && - status_has_mode(&md->status,MD_STATUS_IMMUNE) && + status_has_mode(&md->status,MD_STATUSIMMUNE) && DIFF_TICK(tick,md->last_thinktime) > MIN_MOBTHINKTIME) { if (DIFF_TICK(tick,md->last_pcneartime) < battle_config.boss_active_time) @@ -2049,8 +2074,8 @@ static int mob_ai_sub_lazy(struct mob_data *md, va_list args) // Move probability for mobs away from players // In Aegis, this is 100% for mobs that have been activated by players and none otherwise. if( mob_is_spotted(md) && - ((!status_has_mode(&md->status,MD_STATUS_IMMUNE) && rnd()%100 < battle_config.mob_nopc_move_rate) || - (status_has_mode(&md->status,MD_STATUS_IMMUNE) && rnd()%100 < battle_config.boss_nopc_move_rate))) + ((!status_has_mode(&md->status,MD_STATUSIMMUNE) && rnd()%100 < battle_config.mob_nopc_move_rate) || + (status_has_mode(&md->status,MD_STATUSIMMUNE) && rnd()%100 < battle_config.boss_nopc_move_rate))) mob_randomwalk(md, tick); } else if( md->ud.walktimer == INVALID_TIMER ) @@ -2061,8 +2086,8 @@ static int mob_ai_sub_lazy(struct mob_data *md, va_list args) // Probability for mobs far from players from doing their IDLE skill. // In Aegis, this is 100% for mobs that have been activated by players and none otherwise. if( mob_is_spotted(md) && - ((!status_has_mode(&md->status,MD_STATUS_IMMUNE) && rnd()%100 < battle_config.mob_nopc_idleskill_rate) || - (status_has_mode(&md->status,MD_STATUS_IMMUNE) && rnd()%100 < battle_config.boss_nopc_idleskill_rate))) + ((!status_has_mode(&md->status,MD_STATUSIMMUNE) && rnd()%100 < battle_config.mob_nopc_idleskill_rate) || + (status_has_mode(&md->status,MD_STATUSIMMUNE) && rnd()%100 < battle_config.boss_nopc_idleskill_rate))) mobskill_use(md, tick, -1); } @@ -2090,21 +2115,63 @@ static TIMER_FUNC(mob_ai_hard){ return 0; } +/** + * Assign random option values to an item + * @param item_option: Random option on the item + * @param option: Options to assign + */ +void mob_setitem_option(s_item_randomoption &item_option, const std::shared_ptr<s_random_opt_group_entry> &option) { + item_option.id = option->id; + item_option.value = rnd_value(option->min_value, option->max_value); + item_option.param = option->param; +} + /** * Set random option for item when dropped from monster - * @param itm Item data - * @param mobdrop Drop data + * @param item: Item data + * @param mobdrop: Drop data * @author [Cydh] **/ -void mob_setdropitem_option(struct item *itm, struct s_mob_drop *mobdrop) { - struct s_random_opt_group *g = NULL; - if (!itm || !mobdrop || mobdrop->randomopt_group == RDMOPTG_None) +void mob_setdropitem_option(item *item, s_mob_drop *mobdrop) { + if (!item || !mobdrop) return; - if ((g = itemdb_randomopt_group_exists(mobdrop->randomopt_group)) && g->total) { - int r = rnd()%g->total; - if (&g->entries[r]) { - memcpy(&itm->option, &g->entries[r], sizeof(itm->option)); - return; + + std::shared_ptr<s_random_opt_group> group = random_option_group.find(mobdrop->randomopt_group); + + if (group != nullptr) { + // Apply Must options + for (size_t i = 0; i < group->slots.size(); i++) { + // Try to apply an entry + for (size_t j = 0, max = group->slots[static_cast<uint16>(i)].size() * 3; j < max; j++) { + std::shared_ptr<s_random_opt_group_entry> option = util::vector_random(group->slots[static_cast<uint16>(i)]); + + if (rnd() % 10000 < option->chance) { + mob_setitem_option(item->option[i], option); + break; + } + } + + // If no entry was applied, assign one + if (item->option[i].id == 0) { + std::shared_ptr<s_random_opt_group_entry> option = util::vector_random(group->slots[static_cast<uint16>(i)]); + + // Apply an entry without checking the chance + mob_setitem_option(item->option[i], option); + } + } + + // Apply Random options (if available) + if (group->max_random > 0) { + for (size_t i = 0; i < min(group->max_random, MAX_ITEM_RDM_OPT); i++) { + // If item already has an option in this slot, skip it + if (item->option[i].id > 0) + continue; + + std::shared_ptr<s_random_opt_group_entry> option = util::vector_random(group->random_options); + + if (rnd() % 10000 < option->chance) + mob_setitem_option(item->option[i], option); + } } } } @@ -2172,9 +2239,9 @@ static TIMER_FUNC(mob_delay_item_drop){ * Sets the item_drop into the item_drop_list. * Also performs logging and autoloot if enabled. * rate is the drop-rate of the item, required for autoloot. - * flag : Killed only by homunculus? + * flag : Killed only by homunculus/mercenary? *------------------------------------------*/ -static void mob_item_drop(struct mob_data *md, struct item_drop_list *dlist, struct item_drop *ditem, int loot, int drop_rate, unsigned short flag) +static void mob_item_drop(struct mob_data *md, struct item_drop_list *dlist, struct item_drop *ditem, int loot, int drop_rate, bool flag) { TBL_PC* sd; bool test_autoloot; @@ -2186,8 +2253,8 @@ static void mob_item_drop(struct mob_data *md, struct item_drop_list *dlist, str if( sd == NULL ) sd = map_charid2sd(dlist->third_charid); test_autoloot = sd && (drop_rate <= sd->state.autoloot || pc_isautolooting(sd, ditem->item_data.nameid)) - && (battle_config.idle_no_autoloot == 0 || DIFF_TICK(last_tick, sd->idletime) < battle_config.idle_no_autoloot) - && (battle_config.homunculus_autoloot?(battle_config.hom_idle_no_share == 0 || !pc_isidle_hom(sd)):!flag); + && (flag ? ((battle_config.homunculus_autoloot ? (battle_config.hom_idle_no_share == 0 || !pc_isidle_hom(sd)) : 0) || (battle_config.mercenary_autoloot ? (battle_config.mer_idle_no_share == 0 || !pc_isidle_mer(sd)) : 0)) : + (battle_config.idle_no_autoloot == 0 || DIFF_TICK(last_tick, sd->idletime) < battle_config.idle_no_autoloot)); #ifdef AUTOLOOT_DISTANCE test_autoloot = test_autoloot && sd->bl.m == md->bl.m && check_distance_blxy(&sd->bl, dlist->x, dlist->y, AUTOLOOT_DISTANCE); @@ -2365,7 +2432,7 @@ void mob_log_damage(struct mob_data *md, struct block_list *src, int damage) md->dmglog[i].id = char_id; md->dmglog[i].flag= flag; - if(md->db->mexp) + if( md->get_bosstype() == BOSSTYPE_MVP ) pc_damage_log_add(map_charid2sd(char_id),md->bl.id); break; } @@ -2382,7 +2449,7 @@ void mob_log_damage(struct mob_data *md, struct block_list *src, int damage) md->dmglog[minpos].flag= flag; md->dmglog[minpos].dmg = damage; - if(md->db->mexp) + if( md->get_bosstype() == BOSSTYPE_MVP ) pc_damage_log_add(map_charid2sd(char_id),md->bl.id); } } @@ -2391,6 +2458,12 @@ void mob_log_damage(struct mob_data *md, struct block_list *src, int damage) //Call when a mob has received damage. void mob_damage(struct mob_data *md, struct block_list *src, int damage) { + if( src != nullptr && md->special_state.ai == AI_SPHERE && !md->dmglog[0].id ) {//LOne WOlf explained that ANYONE can trigger the marine countdown skill. [Skotlex] + md->state.alchemist = 1; + mobskill_use(md, gettick(), MSC_ALCHEMIST); + unit_escape(&md->bl, src, 7, 2); + } + if (src && damage > 0) { //Store total damage... if (UINT_MAX - (unsigned int)damage > md->tdmg) md->tdmg += damage; @@ -2420,14 +2493,6 @@ void mob_damage(struct mob_data *md, struct block_list *src, int damage) } } #endif - - if (!src) - return; - - if( md->special_state.ai == AI_SPHERE ) {//LOne WOlf explained that ANYONE can trigger the marine countdown skill. [Skotlex] - md->state.alchemist = 1; - mobskill_use(md, gettick(), MSC_ALCHEMIST); - } } /*========================================== @@ -2443,13 +2508,14 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) struct { struct party_data *p; int id,zeny; - unsigned int base_exp,job_exp; + t_exp base_exp; + t_exp job_exp; } pt[DAMAGELOG_SIZE]; int i, temp, count, m = md->bl.m; int dmgbltypes = 0; // bitfield of all bl types, that caused damage to the mob and are elligible for exp distribution unsigned int mvp_damage; t_tick tick = gettick(); - bool rebirth, homkillonly; + bool rebirth, homkillonly, merckillonly; status = &md->status; @@ -2515,6 +2581,8 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) // determines, if the monster was killed by homunculus' damage only homkillonly = (bool)( ( dmgbltypes&BL_HOM ) && !( dmgbltypes&~BL_HOM ) ); + // determines if the monster was killed by mercenary damage only + merckillonly = (bool)((dmgbltypes & BL_MER) && !(dmgbltypes & ~BL_MER)); if(!battle_config.exp_calc_type && count > 1) { //Apply first-attacker 200% exp share bonus //TODO: Determine if this should go before calculating the MVP player instead of after. @@ -2555,7 +2623,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) for(i = 0; i < DAMAGELOG_SIZE && md->dmglog[i].id; i++) { int flag=1,zeny=0; - unsigned int base_exp, job_exp; + t_exp base_exp, job_exp; double per; //Your share of the mob's exp if (!tmpsd[i]) continue; @@ -2594,7 +2662,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) if(battle_config.zeny_from_mobs && md->level) { // zeny calculation moblv + random moblv [Valaris] zeny=(int) ((md->level+rnd()%md->level)*per*bonus/100.); - if(md->db->mexp > 0) + if( md->get_bosstype() == BOSSTYPE_MVP ) zeny*=rnd()%250; } @@ -2604,16 +2672,20 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) double exp = apply_rate2(md->db->base_exp, per, 1); exp = apply_rate(exp, bonus); exp = apply_rate(exp, map_getmapflag(m, MF_BEXP)); - base_exp = (unsigned int)cap_value(exp, 1, UINT_MAX); + base_exp = (t_exp)cap_value(exp, 1, MAX_EXP); } - if (map_getmapflag(m, MF_NOJOBEXP) || !md->db->job_exp || md->dmglog[i].flag == MDLF_HOMUN) //Homun earned job-exp is always lost. + if (map_getmapflag(m, MF_NOJOBEXP) || !md->db->job_exp +#ifndef RENEWAL + || md->dmglog[i].flag == MDLF_HOMUN // Homun earned job-exp is always lost. +#endif + ) job_exp = 0; else { double exp = apply_rate2(md->db->job_exp, per, 1); exp = apply_rate(exp, bonus); exp = apply_rate(exp, map_getmapflag(m, MF_JEXP)); - job_exp = (unsigned int)cap_value(exp, 1, UINT_MAX); + job_exp = (t_exp)cap_value(exp, 1, MAX_EXP); } if ((base_exp > 0 || job_exp > 0) && md->dmglog[i].flag == MDLF_HOMUN && homkillonly && battle_config.hom_idle_no_share && pc_isidle_hom(tmpsd[i])) @@ -2634,32 +2706,29 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) flag = 0; } } else { //Add to total - if (pt[j].base_exp > UINT_MAX - base_exp) - pt[j].base_exp = UINT_MAX; - else - pt[j].base_exp += base_exp; - - if (pt[j].job_exp > UINT_MAX - job_exp) - pt[j].job_exp = UINT_MAX; - else - pt[j].job_exp += job_exp; - + pt[j].base_exp = util::safe_addition_cap( pt[j].base_exp, base_exp, MAX_EXP ); + pt[j].job_exp = util::safe_addition_cap( pt[j].job_exp, job_exp, MAX_EXP ); pt[j].zeny += zeny; // zeny share [Valaris] flag = 0; } } - if(base_exp && md->dmglog[i].flag == MDLF_HOMUN) //tmpsd[i] is null if it has no homunc. +#ifdef RENEWAL + if (base_exp && tmpsd[i] && tmpsd[i]->hd) + hom_gainexp(tmpsd[i]->hd, base_exp * battle_config.homunculus_exp_gain / 100); // Homunculus only receive 10% of EXP +#else + if (base_exp && md->dmglog[i].flag == MDLF_HOMUN) //tmpsd[i] is null if it has no homunc. hom_gainexp(tmpsd[i]->hd, base_exp); +#endif if(flag) { if(base_exp || job_exp) { if( md->dmglog[i].flag != MDLF_PET || battle_config.pet_attack_exp_to_master ) { #ifdef RENEWAL_EXP - int rate = pc_level_penalty_mod(md->level - tmpsd[i]->status.base_level, md->status.class_, md->status.mode, 1); + int rate = pc_level_penalty_mod( tmpsd[i], PENALTY_EXP, nullptr, md ); if (rate != 100) { if (base_exp) - base_exp = (unsigned int)cap_value(apply_rate(base_exp, rate), 1, UINT_MAX); + base_exp = (t_exp)cap_value(apply_rate(base_exp, rate), 1, MAX_EXP); if (job_exp) - job_exp = (unsigned int)cap_value(apply_rate(job_exp, rate), 1, UINT_MAX); + job_exp = (t_exp)cap_value(apply_rate(job_exp, rate), 1, MAX_EXP); } #endif pc_gainexp(tmpsd[i], &md->bl, base_exp, job_exp, 0); @@ -2669,7 +2738,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) pc_getzeny(tmpsd[i], zeny, LOG_TYPE_PICKDROP_MONSTER, NULL); } - if( md->db->mexp ) + if( md->get_bosstype() == BOSSTYPE_MVP ) pc_damage_log_clear(tmpsd[i],md->bl.id); } @@ -2689,10 +2758,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) struct item_data* it = NULL; int drop_rate; #ifdef RENEWAL_DROP - int drop_modifier = mvp_sd ? pc_level_penalty_mod(md->level - mvp_sd->status.base_level, md->status.class_, md->status.mode, 2) : - second_sd ? pc_level_penalty_mod(md->level - second_sd->status.base_level, md->status.class_, md->status.mode, 2): - third_sd ? pc_level_penalty_mod(md->level - third_sd->status.base_level, md->status.class_, md->status.mode, 2) : - 100; // No player was attached, we don't use any modifier (100 = rates are not touched) + int drop_modifier = pc_level_penalty_mod( mvp_sd != nullptr ? mvp_sd : second_sd != nullptr ? second_sd : third_sd, PENALTY_DROP, nullptr, md ); #endif dlist->m = md->bl.m; dlist->x = md->bl.x; @@ -2703,11 +2769,11 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) dlist->item = NULL; for (i = 0; i < MAX_MOB_DROP_TOTAL; i++) { - if (md->db->dropitem[i].nameid <= 0) + if (md->db->dropitem[i].nameid == 0) continue; if ( !(it = itemdb_exists(md->db->dropitem[i].nameid)) ) continue; - drop_rate = md->db->dropitem[i].p; + drop_rate = md->db->dropitem[i].rate; if (drop_rate <= 0) { if (battle_config.drop_rate0item) continue; @@ -2740,8 +2806,8 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) drop_rate = (int)(drop_rate*1.25); // Add class and race specific bonuses - drop_rate_bonus += sd->dropaddclass[md->status.class_] + sd->dropaddclass[CLASS_ALL]; - drop_rate_bonus += sd->dropaddrace[md->status.race] + sd->dropaddrace[RC_ALL]; + drop_rate_bonus += sd->indexed_bonus.dropaddclass[md->status.class_] + sd->indexed_bonus.dropaddclass[CLASS_ALL]; + drop_rate_bonus += sd->indexed_bonus.dropaddrace[md->status.race] + sd->indexed_bonus.dropaddrace[RC_ALL]; // Increase drop rate if user has SC_ITEMBOOST if (sd->sc.data[SC_ITEMBOOST]) @@ -2778,13 +2844,13 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) //A Rare Drop Global Announce by Lupus if( mvp_sd && drop_rate <= battle_config.rare_drop_announce ) { char message[128]; - sprintf (message, msg_txt(NULL,541), mvp_sd->status.name, md->name, it->jname, (float)drop_rate/100); + sprintf (message, msg_txt(NULL,541), mvp_sd->status.name, md->name, it->ename.c_str(), (float)drop_rate/100); //MSG: "'%s' won %s's %s (chance: %0.02f%%)" intif_broadcast(message,strlen(message)+1,BC_DEFAULT); } // Announce first, or else ditem will be freed. [Lance] // By popular demand, use base drop rate for autoloot code. [Skotlex] - mob_item_drop(md, dlist, ditem, 0, battle_config.autoloot_adjust ? drop_rate : md->db->dropitem[i].p, homkillonly); + mob_item_drop(md, dlist, ditem, 0, battle_config.autoloot_adjust ? drop_rate : md->db->dropitem[i].rate, homkillonly || merckillonly); } // Ore Discovery [Celest] @@ -2793,12 +2859,12 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) memset(&mobdrop, 0, sizeof(struct s_mob_drop)); mobdrop.nameid = itemdb_searchrandomid(IG_FINDINGORE,1); ditem = mob_setdropitem(&mobdrop, 1, md->mob_id); - mob_item_drop(md, dlist, ditem, 0, battle_config.finding_ore_rate/10, homkillonly); + mob_item_drop(md, dlist, ditem, 0, battle_config.finding_ore_rate/10, homkillonly || merckillonly); } if(sd) { // process script-granted extra drop bonuses - uint16 dropid = 0; + t_itemid dropid = 0; for (const auto &it : sd->add_drop) { struct s_mob_drop mobdrop; @@ -2825,7 +2891,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) memset(&mobdrop, 0, sizeof(struct s_mob_drop)); mobdrop.nameid = dropid; - mob_item_drop(md, dlist, mob_setdropitem(&mobdrop,1,md->mob_id), 0, drop_rate, homkillonly); + mob_item_drop(md, dlist, mob_setdropitem(&mobdrop,1,md->mob_id), 0, drop_rate, homkillonly || merckillonly); } } @@ -2840,7 +2906,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) // process items looted by the mob if (md->lootitems) { for (i = 0; i < md->lootitem_count; i++) - mob_item_drop(md, dlist, mob_setlootitem(&md->lootitems[i], md->mob_id), 1, 10000, homkillonly); + mob_item_drop(md, dlist, mob_setlootitem(&md->lootitems[i], md->mob_id), 1, 10000, homkillonly || merckillonly); } if (dlist->item) //There are drop items. add_timer(tick + (!battle_config.delay_battle_damage?500:0), mob_delay_item_drop, 0, (intptr_t)dlist); @@ -2856,32 +2922,40 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) dlist->third_charid = (third_sd ? third_sd->status.char_id : 0); dlist->item = NULL; for (i = 0; i < md->lootitem_count; i++) - mob_item_drop(md, dlist, mob_setlootitem(&md->lootitems[i], md->mob_id), 1, 10000, homkillonly); + mob_item_drop(md, dlist, mob_setlootitem(&md->lootitems[i], md->mob_id), 1, 10000, homkillonly || merckillonly); add_timer(tick + (!battle_config.delay_battle_damage?500:0), mob_delay_item_drop, 0, (intptr_t)dlist); } - if(mvp_sd && md->db->mexp > 0 && !md->special_state.ai) { - unsigned int log_mvp[2] = {0}; - unsigned int mexp; - struct item item; - double exp; + if( mvp_sd && md->get_bosstype() == BOSSTYPE_MVP ){ + t_itemid log_mvp_nameid = 0; + t_exp log_mvp_exp = 0; + + clif_mvp_effect( mvp_sd ); //mapflag: noexp check [Lorky] - if (map_getmapflag(m, MF_NOBASEEXP) || type&2) - exp =1; - else { - exp = md->db->mexp; - if (count > 1) - exp += exp*(battle_config.exp_bonus_attacker*(count-1))/100.; //[Gengar] + if( md->db->mexp > 0 && !( map_getmapflag( m, MF_NOBASEEXP ) || type&2 ) ){ + log_mvp_exp = md->db->mexp; + +#if defined(RENEWAL_EXP) + int penalty = pc_level_penalty_mod( mvp_sd, PENALTY_MVP_EXP, nullptr, md ); + + log_mvp_exp = cap_value( apply_rate( log_mvp_exp, penalty ), 0, MAX_EXP ); +#endif + + if( battle_config.exp_bonus_attacker > 0 && count > 1 ){ + if( count > battle_config.exp_bonus_max_attacker ){ + count = battle_config.exp_bonus_max_attacker; + } + + log_mvp_exp += log_mvp_exp * ( battle_config.exp_bonus_attacker * ( count - 1 ) ) / 100; + } + + log_mvp_exp = cap_value( log_mvp_exp, 1, MAX_EXP ); + + clif_mvp_exp( mvp_sd, log_mvp_exp ); + pc_gainexp( mvp_sd, &md->bl, log_mvp_exp, 0, 0 ); } - mexp = (unsigned int)cap_value(exp, 1, UINT_MAX); - - clif_mvp_effect(mvp_sd); - clif_mvp_exp(mvp_sd,mexp); - pc_gainexp(mvp_sd, &md->bl, mexp,0, 0); - log_mvp[1] = mexp; - if( !(map_getmapflag(m, MF_NOMVPLOOT) || type&1) ) { //Order might be random depending on item_drop_mvp_mode config setting struct s_mob_drop mdrop[MAX_MVP_DROP_TOTAL]; @@ -2908,13 +2982,22 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) } } +#if defined(RENEWAL_DROP) + int penalty = pc_level_penalty_mod( mvp_sd, PENALTY_MVP_DROP, nullptr, md ); +#endif + for(i = 0; i < MAX_MVP_DROP_TOTAL; i++) { struct item_data *i_data; - if(mdrop[i].nameid <= 0 || !(i_data = itemdb_exists(mdrop[i].nameid))) + if(mdrop[i].nameid == 0 || !(i_data = itemdb_exists(mdrop[i].nameid))) continue; - temp = mdrop[i].p; + temp = mdrop[i].rate; + +#if defined(RENEWAL_DROP) + temp = cap_value( apply_rate( temp, penalty ), 0, 10000 ); +#endif + if (temp != 10000) { if(temp <= 0 && !battle_config.drop_rate0item) temp = 1; @@ -2922,16 +3005,16 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) continue; } - memset(&item,0,sizeof(item)); + struct item item = {}; item.nameid=mdrop[i].nameid; item.identify= itemdb_isidentified(item.nameid); clif_mvp_item(mvp_sd,item.nameid); - log_mvp[0] = item.nameid; + log_mvp_nameid = item.nameid; //A Rare MVP Drop Global Announce by Lupus if(temp<=battle_config.rare_drop_announce) { char message[128]; - sprintf (message, msg_txt(NULL,541), mvp_sd->status.name, md->name, i_data->jname, temp/100.); + sprintf (message, msg_txt(NULL,541), mvp_sd->status.name, md->name, i_data->ename.c_str(), temp/100.); //MSG: "'%s' won %s's %s (chance: %0.02f%%)" intif_broadcast(message,strlen(message)+1,BC_DEFAULT); } @@ -2955,7 +3038,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) } } - log_mvpdrop(mvp_sd, md->mob_id, log_mvp); + log_mvpdrop(mvp_sd, md->mob_id, log_mvp_nameid, log_mvp_exp); } if (type&2 && !sd && md->mob_id == MOBID_EMPERIUM) @@ -2976,11 +3059,11 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) } if (sd) { - struct mob_db *mission_mdb = mob_db(sd->mission_mobid); + std::shared_ptr<s_mob_db> mission_mdb = mob_db.find(sd->mission_mobid), mob = mob_db.find(md->mob_id); if ((sd->mission_mobid == md->mob_id) || (mission_mdb != nullptr && - ((battle_config.taekwon_mission_mobname == 1 && status_get_race2(&md->bl) == RC2_GOBLIN && mission_mdb->race2 == RC2_GOBLIN) || - (battle_config.taekwon_mission_mobname == 2 && strcmp(mob_db(md->mob_id)->jname, mission_mdb->jname) == 0)))) + ((battle_config.taekwon_mission_mobname == 1 && util::vector_exists(status_get_race2(&md->bl), RC2_GOBLIN) && util::vector_exists(mission_mdb->race2, RC2_GOBLIN)) || + (battle_config.taekwon_mission_mobname == 2 && mob->jname.compare(mission_mdb->jname) == 0)))) { //TK_MISSION [Skotlex] if (++(sd->mission_count) >= 100 && (temp = mob_get_random_id(MOBG_Branch_Of_Dead_Tree, static_cast<e_random_monster_flags>(RMF_CHECK_MOB_LV|RMF_MOB_NOT_BOSS|RMF_MOB_NOT_SPAWN), sd->status.base_level))) { @@ -2994,14 +3077,19 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) } if (sd->status.party_id) - map_foreachinallrange(quest_update_objective_sub, &md->bl, AREA_SIZE, BL_PC, sd->status.party_id, md->mob_id); + map_foreachinallrange(quest_update_objective_sub, &md->bl, AREA_SIZE, BL_PC, sd->status.party_id, md); else if (sd->avail_quests) - quest_update_objective(sd, md->mob_id); + quest_update_objective(sd, md); - if (achievement_db.mobexists(md->mob_id)) - achievement_update_objective(sd, AG_BATTLE, 1, md->mob_id); + if (achievement_db.mobexists(md->mob_id)) { + if (battle_config.achievement_mob_share > 0 && sd->status.party_id > 0) + map_foreachinallrange(achievement_update_objective_sub, &md->bl, AREA_SIZE, BL_PC, sd->status.party_id, md->mob_id); + else + achievement_update_objective(sd, AG_BATTLE, 1, md->mob_id); + } - if (sd->md && src && src->type == BL_MER && mob_db(md->mob_id)->lv > sd->status.base_level / 2) + // The master or Mercenary can increase the kill count + if (sd->md && src && (src->type == BL_PC || src->type == BL_MER) && mob->lv > sd->status.base_level / 2) mercenary_kills(sd->md); } @@ -3233,7 +3321,7 @@ int mob_class_change (struct mob_data *md, int mob_id) if (md->guardian_data) return 0; //Guardians/Emperium - if (status_get_race2(&md->bl) == RC2_TREASURE) + if (util::vector_exists(status_get_race2(&md->bl), RC2_TREASURE)) return 0; //Treasure Boxes if( md->special_state.ai > AI_ATTACK ) @@ -3247,11 +3335,11 @@ int mob_class_change (struct mob_data *md, int mob_id) hp_rate = get_percentage(md->status.hp, md->status.max_hp); md->mob_id = mob_id; - md->db = mob_db(mob_id); + md->db = mob_db.find(mob_id); if (battle_config.override_mob_names==1) - memcpy(md->name,md->db->name,NAME_LENGTH); + memcpy(md->name,md->db->name.c_str(),NAME_LENGTH); else - memcpy(md->name,md->db->jname,NAME_LENGTH); + memcpy(md->name,md->db->jname.c_str(),NAME_LENGTH); status_change_end(&md->bl,SC_KEEPING,INVALID_TIMER); // End before calling status_calc_mob(). status_change_end(&md->bl,SC_BARRIER,INVALID_TIMER); @@ -3451,14 +3539,22 @@ int mob_summonslave(struct mob_data *md2,int *value,int amount,uint16 skill_id) *------------------------------------------*/ int mob_skill_id2skill_idx(int mob_id,uint16 skill_id) { - int i, max = mob_db(mob_id)->maxskill; - struct mob_skill *ms=mob_db(mob_id)->skill; + std::shared_ptr<s_mob_db> mob = mob_db.find(mob_id); - if(ms==NULL) + if (mob == nullptr) return -1; - ARR_FIND( 0, max, i, ms[i].skill_id == skill_id ); - return ( i < max ) ? i : -1; + std::vector<std::shared_ptr<s_mob_skill>> &skills = mob->skill; + + if (skills.empty()) + return -1; + + for (int i = 0; i < skills.size(); i++) { + if (skills[i]->skill_id == skill_id) + return i; + } + + return -1; } /*========================================== @@ -3566,7 +3662,6 @@ struct mob_data *mob_getfriendstatus(struct mob_data *md,int cond1,int cond2) *------------------------------------------*/ int mobskill_use(struct mob_data *md, t_tick tick, int event) { - struct mob_skill *ms; struct block_list *fbl = NULL; //Friend bl, which can either be a BL_PC or BL_MOB depending on the situation. [Skotlex] struct block_list *bl; struct mob_data *fmd = NULL; @@ -3574,45 +3669,46 @@ int mobskill_use(struct mob_data *md, t_tick tick, int event) short skill_target; nullpo_ret(md); - nullpo_ret(ms = md->db->skill); - if (!battle_config.mob_skill_rate || md->ud.skilltimer != INVALID_TIMER || !md->db->maxskill || status_has_mode(&md->status,MD_NOCAST_SKILL)) + std::vector<std::shared_ptr<s_mob_skill>> &ms = md->db->skill; + + if (!battle_config.mob_skill_rate || md->ud.skilltimer != INVALID_TIMER || ms.empty() || status_has_mode(&md->status,MD_NOCAST)) return 0; if (event == -1 && DIFF_TICK(md->ud.canact_tick, tick) > 0) return 0; //Skill act delay only affects non-event skills. //Pick a starting position and loop from that. - i = battle_config.mob_ai&0x100?rnd()%md->db->maxskill:0; - for (n = 0; n < md->db->maxskill; i++, n++) { + i = battle_config.mob_ai&0x100?rnd()%ms.size():0; + for (n = 0; n < ms.size(); i++, n++) { int c2, flag = 0; - if (i == md->db->maxskill) + if (i == ms.size()) i = 0; - if (DIFF_TICK(tick, md->skilldelay[i]) < ms[i].delay) + if (DIFF_TICK(tick, md->skilldelay[i]) < ms[i]->delay) continue; - c2 = ms[i].cond2; + c2 = ms[i]->cond2; - if (ms[i].state != md->state.skillstate) { - if (md->state.skillstate != MSS_DEAD && (ms[i].state == MSS_ANY || - (ms[i].state == MSS_ANYTARGET && md->target_id && md->state.skillstate != MSS_LOOT) + if (ms[i]->state != md->state.skillstate) { + if (md->state.skillstate != MSS_DEAD && (ms[i]->state == MSS_ANY || + (ms[i]->state == MSS_ANYTARGET && md->target_id && md->state.skillstate != MSS_LOOT) )) //ANYTARGET works with any state as long as there's a target. [Skotlex] ; else continue; } - if (rnd() % 10000 > ms[i].permillage) //Lupus (max value = 10000) + if (rnd() % 10000 > ms[i]->permillage) //Lupus (max value = 10000) continue; - if (ms[i].cond1 == event) + if (ms[i]->cond1 == event) flag = 1; //Trigger skill. - else if (ms[i].cond1 == MSC_SKILLUSED) + else if (ms[i]->cond1 == MSC_SKILLUSED) flag = ((event & 0xffff) == MSC_SKILLUSED && ((event >> 16) == c2 || c2 == 0)); else if(event == -1){ //Avoid entering on defined events to avoid "hyper-active skill use" due to the overflow of calls to this function in battle. - switch (ms[i].cond1) + switch (ms[i]->cond1) { case MSC_ALWAYS: flag = 1; break; @@ -3622,27 +3718,27 @@ int mobskill_use(struct mob_data *md, t_tick tick, int event) break; case MSC_MYHPINRATE: flag = get_percentage(md->status.hp, md->status.max_hp); - flag = (flag >= c2 && flag <= ms[i].val[0]); + flag = (flag >= c2 && flag <= ms[i]->val[0]); break; case MSC_MYSTATUSON: // status[num] on case MSC_MYSTATUSOFF: // status[num] off if (!md->sc.count) { flag = 0; - } else if (ms[i].cond2 == -1) { + } else if (ms[i]->cond2 == -1) { for (j = SC_COMMON_MIN; j <= SC_COMMON_MAX; j++) if ((flag = (md->sc.data[j]!=NULL)) != 0) break; } else { - flag = (md->sc.data[ms[i].cond2]!=NULL); + flag = (md->sc.data[ms[i]->cond2]!=NULL); } - flag ^= (ms[i].cond1 == MSC_MYSTATUSOFF); break; + flag ^= (ms[i]->cond1 == MSC_MYSTATUSOFF); break; case MSC_FRIENDHPLTMAXRATE: // friend HP < maxhp% - flag = ((fbl = mob_getfriendhprate(md, 0, ms[i].cond2)) != NULL); break; + flag = ((fbl = mob_getfriendhprate(md, 0, ms[i]->cond2)) != NULL); break; case MSC_FRIENDHPINRATE : - flag = ((fbl = mob_getfriendhprate(md, ms[i].cond2, ms[i].val[0])) != NULL); break; + flag = ((fbl = mob_getfriendhprate(md, ms[i]->cond2, ms[i]->val[0])) != NULL); break; case MSC_FRIENDSTATUSON: // friend status[num] on case MSC_FRIENDSTATUSOFF: // friend status[num] off - flag = ((fmd = mob_getfriendstatus(md, ms[i].cond1, ms[i].cond2)) != NULL); break; + flag = ((fmd = mob_getfriendstatus(md, ms[i]->cond1, ms[i]->cond2)) != NULL); break; case MSC_SLAVELT: // slave < num flag = (mob_countslave(&md->bl) < c2 ); break; case MSC_ATTACKPCGT: // attack pc > num @@ -3658,7 +3754,7 @@ int mobskill_use(struct mob_data *md, t_tick tick, int event) if (flag) md->state.attacked_count = 0; //Rude attacked count should be reset after the skill condition is met. Thanks to Komurka [Skotlex] break; case MSC_MASTERHPLTMAXRATE: - flag = ((fbl = mob_getmasterhpltmaxrate(md, ms[i].cond2)) != NULL); break; + flag = ((fbl = mob_getmasterhpltmaxrate(md, ms[i]->cond2)) != NULL); break; case MSC_MASTERATTACKED: flag = (md->master_id > 0 && (fbl=map_id2bl(md->master_id)) && unit_counttargeted(fbl) > 0); break; case MSC_ALCHEMIST: @@ -3671,14 +3767,14 @@ int mobskill_use(struct mob_data *md, t_tick tick, int event) continue; //Skill requisite failed to be fulfilled. //Execute skill - skill_target = status_has_mode(&md->db->status,MD_RANDOMTARGET) ? MST_RANDOM : ms[i].target; - if (skill_get_casttype(ms[i].skill_id) == CAST_GROUND) + skill_target = status_has_mode(&md->db->status,MD_RANDOMTARGET) ? MST_RANDOM : ms[i]->target; + if (skill_get_casttype(ms[i]->skill_id) == CAST_GROUND) { //Ground skill. short x, y; switch (skill_target) { case MST_RANDOM: //Pick a random enemy within skill range. bl = battle_getenemy(&md->bl, DEFAULT_ENEMY_TYPE(md), - skill_get_range2(&md->bl, ms[i].skill_id, ms[i].skill_lv, true)); + skill_get_range2(&md->bl, ms[i]->skill_id, ms[i]->skill_lv, true)); break; case MST_TARGET: case MST_AROUND5: @@ -3713,8 +3809,8 @@ int mobskill_use(struct mob_data *md, t_tick tick, int event) } md->skill_idx = i; map_freeblock_lock(); - if (!battle_check_range(&md->bl, bl, skill_get_range2(&md->bl, ms[i].skill_id, ms[i].skill_lv, true)) || - !unit_skilluse_pos2(&md->bl, x, y, ms[i].skill_id, ms[i].skill_lv, ms[i].casttime, ms[i].cancel)) + if (!battle_check_range(&md->bl, bl, skill_get_range2(&md->bl, ms[i]->skill_id, ms[i]->skill_lv, true)) || + !unit_skilluse_pos2(&md->bl, x, y, ms[i]->skill_id, ms[i]->skill_lv, ms[i]->casttime, ms[i]->cancel)) { map_freeblock_unlock(); continue; @@ -3724,7 +3820,7 @@ int mobskill_use(struct mob_data *md, t_tick tick, int event) switch (skill_target) { case MST_RANDOM: //Pick a random enemy within skill range. bl = battle_getenemy(&md->bl, DEFAULT_ENEMY_TYPE(md), - skill_get_range2(&md->bl, ms[i].skill_id, ms[i].skill_lv, true)); + skill_get_range2(&md->bl, ms[i]->skill_id, ms[i]->skill_lv, true)); break; case MST_TARGET: bl = map_id2bl(md->target_id); @@ -3751,16 +3847,16 @@ int mobskill_use(struct mob_data *md, t_tick tick, int event) md->skill_idx = i; map_freeblock_lock(); - if (!battle_check_range(&md->bl, bl, skill_get_range2(&md->bl, ms[i].skill_id, ms[i].skill_lv, true)) || - !unit_skilluse_id2(&md->bl, bl->id, ms[i].skill_id, ms[i].skill_lv, ms[i].casttime, ms[i].cancel)) + if (!battle_check_range(&md->bl, bl, skill_get_range2(&md->bl, ms[i]->skill_id, ms[i]->skill_lv, true)) || + !unit_skilluse_id2(&md->bl, bl->id, ms[i]->skill_id, ms[i]->skill_lv, ms[i]->casttime, ms[i]->cancel)) { map_freeblock_unlock(); continue; } } //Skill used. Post-setups... - if ( ms[ i ].msg_id ){ //Display color message [SnakeDrak] - struct mob_chat *mc = mob_chat(ms[i].msg_id); + if ( ms[i]->msg_id ){ //Display color message [SnakeDrak] + struct mob_chat *mc = mob_chat(ms[i]->msg_id); if (mc) { std::string name = md->name, output; @@ -3774,8 +3870,8 @@ int mobskill_use(struct mob_data *md, t_tick tick, int event) } } if(!(battle_config.mob_ai&0x200)) { //pass on delay to same skill. - for (j = 0; j < md->db->maxskill; j++) - if (md->db->skill[j].skill_id == ms[i].skill_id) + for (j = 0; j < ms.size(); j++) + if (ms[j]->skill_id == ms[i]->skill_id) md->skilldelay[j]=tick; } else md->skilldelay[i]=tick; @@ -3824,7 +3920,7 @@ int mob_is_clone(int mob_id) { if(mob_id < MOB_CLONE_START || mob_id > MOB_CLONE_END) return 0; - if (mob_db(mob_id) == NULL) + if (!mob_db.exists(mob_id)) return 0; return mob_id; } @@ -3854,8 +3950,6 @@ int mob_clone_spawn(struct map_session_data *sd, int16 m, int16 x, int16 y, cons int mob_id; int i,j,inf, fd; struct mob_data *md; - struct mob_skill *ms; - struct mob_db* db; struct status_data *status; nullpo_ret(sd); @@ -3863,21 +3957,18 @@ int mob_clone_spawn(struct map_session_data *sd, int16 m, int16 x, int16 y, cons if(pc_isdead(sd) && master_id && flag&1) return 0; - ARR_FIND( MOB_CLONE_START, MOB_CLONE_END, mob_id, mob_db(mob_id) == NULL ); + ARR_FIND( MOB_CLONE_START, MOB_CLONE_END, mob_id, !mob_db.exists(mob_id) ); if(mob_id >= MOB_CLONE_END) return 0; - try{ - db = &mob_db_data[mob_id]; - }catch( const std::bad_alloc& ){ - ShowError( "mob_clone_spawn: Memory allocation for clone %hu failed.\n", mob_id ); - return 0; - } + std::shared_ptr<s_mob_db> db = std::make_shared<s_mob_db>(); + + mob_db.put( mob_id, db ); status = &db->status; - strcpy(db->sprite,sd->status.name); - strcpy(db->name,sd->status.name); - strcpy(db->jname,sd->status.name); + db->sprite = sd->status.name; + db->name = sd->status.name; + db->jname = sd->status.name; db->lv=status_get_lv(&sd->bl); memcpy(status, &sd->base_status, sizeof(struct status_data)); status->rhw.atk2= status->dex + status->rhw.atk + status->rhw.atk2; //Max ATK @@ -3899,9 +3990,6 @@ int mob_clone_spawn(struct map_session_data *sd, int16 m, int16 x, int16 y, cons db->range3=AREA_SIZE; //Min chase of a screen. db->option=sd->sc.option; - //Skill copy [Skotlex] - ms = &db->skill[0]; - /** * We temporarily disable sd's fd so it doesn't receive the messages from skill_check_condition_castbegin **/ @@ -3931,98 +4019,100 @@ int mob_clone_spawn(struct map_session_data *sd, int16 m, int16 x, int16 y, cons if( !skill_check_condition_castbegin(sd,skill_id,sd->status.skill[sk_idx].lv) ) continue; - memset (&ms[i], 0, sizeof(struct mob_skill)); - ms[i].skill_id = skill_id; - ms[i].skill_lv = sd->status.skill[sk_idx].lv; - ms[i].state = MSS_ANY; - ms[i].permillage = 500*battle_config.mob_skill_rate/100; //Default chance of all skills: 5% - ms[i].emotion = -1; - ms[i].cancel = 0; - ms[i].casttime = skill_castfix(&sd->bl,skill_id, ms[i].skill_lv); - ms[i].delay = 5000+skill_delayfix(&sd->bl,skill_id, ms[i].skill_lv); - ms[i].msg_id = 0; + std::shared_ptr<s_mob_skill> ms = std::make_shared<s_mob_skill>(); + + ms->skill_id = skill_id; + ms->skill_lv = sd->status.skill[sk_idx].lv; + ms->state = MSS_ANY; + ms->permillage = 500*battle_config.mob_skill_rate/100; //Default chance of all skills: 5% + ms->emotion = -1; + ms->cancel = 0; + ms->casttime = skill_castfix(&sd->bl,skill_id, ms->skill_lv); + ms->delay = 5000+skill_delayfix(&sd->bl,skill_id, ms->skill_lv); + ms->msg_id = 0; inf = skill_get_inf(skill_id); if (inf&INF_ATTACK_SKILL) { - ms[i].target = MST_TARGET; - ms[i].cond1 = MSC_ALWAYS; - if (skill_get_range(skill_id, ms[i].skill_lv) > 3) - ms[i].state = MSS_ANYTARGET; + ms->target = MST_TARGET; + ms->cond1 = MSC_ALWAYS; + if (skill_get_range(skill_id, ms->skill_lv) > 3) + ms->state = MSS_ANYTARGET; else - ms[i].state = MSS_BERSERK; + ms->state = MSS_BERSERK; } else if(inf&INF_GROUND_SKILL) { if (skill_get_inf2(skill_id, INF2_ISTRAP)) { //Traps! - ms[i].state = MSS_IDLE; - ms[i].target = MST_AROUND2; - ms[i].delay = 60000; + ms->state = MSS_IDLE; + ms->target = MST_AROUND2; + ms->delay = 60000; } else if (skill_get_unit_target(skill_id) == BCT_ENEMY) { //Target Enemy - ms[i].state = MSS_ANYTARGET; - ms[i].target = MST_TARGET; - ms[i].cond1 = MSC_ALWAYS; + ms->state = MSS_ANYTARGET; + ms->target = MST_TARGET; + ms->cond1 = MSC_ALWAYS; } else { //Target allies - ms[i].target = MST_FRIEND; - ms[i].cond1 = MSC_FRIENDHPLTMAXRATE; - ms[i].cond2 = 95; + ms->target = MST_FRIEND; + ms->cond1 = MSC_FRIENDHPLTMAXRATE; + ms->cond2 = 95; } } else if (inf&INF_SELF_SKILL) { if (skill_get_inf2(skill_id, INF2_NOTARGETSELF)) { //auto-select target skill. - ms[i].target = MST_TARGET; - ms[i].cond1 = MSC_ALWAYS; - if (skill_get_range(skill_id, ms[i].skill_lv) > 3) { - ms[i].state = MSS_ANYTARGET; + ms->target = MST_TARGET; + ms->cond1 = MSC_ALWAYS; + if (skill_get_range(skill_id, ms->skill_lv) > 3) { + ms->state = MSS_ANYTARGET; } else { - ms[i].state = MSS_BERSERK; + ms->state = MSS_BERSERK; } } else { //Self skill - ms[i].target = MST_SELF; - ms[i].cond1 = MSC_MYHPLTMAXRATE; - ms[i].cond2 = 90; - ms[i].permillage = 2000; + ms->target = MST_SELF; + ms->cond1 = MSC_MYHPLTMAXRATE; + ms->cond2 = 90; + ms->permillage = 2000; //Delay: Remove the stock 5 secs and add half of the support time. - ms[i].delay += -5000 +(skill_get_time(skill_id, ms[i].skill_lv) + skill_get_time2(skill_id, ms[i].skill_lv))/2; - if (ms[i].delay < 5000) - ms[i].delay = 5000; //With a minimum of 5 secs. + ms->delay += -5000 +(skill_get_time(skill_id, ms->skill_lv) + skill_get_time2(skill_id, ms->skill_lv))/2; + if (ms->delay < 5000) + ms->delay = 5000; //With a minimum of 5 secs. } } else if (inf&INF_SUPPORT_SKILL) { - ms[i].target = MST_FRIEND; - ms[i].cond1 = MSC_FRIENDHPLTMAXRATE; - ms[i].cond2 = 90; + ms->target = MST_FRIEND; + ms->cond1 = MSC_FRIENDHPLTMAXRATE; + ms->cond2 = 90; if (skill_id == AL_HEAL) - ms[i].permillage = 5000; //Higher skill rate usage for heal. + ms->permillage = 5000; //Higher skill rate usage for heal. else if (skill_id == ALL_RESURRECTION) - ms[i].cond2 = 1; + ms->cond2 = 1; //Delay: Remove the stock 5 secs and add half of the support time. - ms[i].delay += -5000 +(skill_get_time(skill_id, ms[i].skill_lv) + skill_get_time2(skill_id, ms[i].skill_lv))/2; - if (ms[i].delay < 2000) - ms[i].delay = 2000; //With a minimum of 2 secs. + ms->delay += -5000 +(skill_get_time(skill_id, ms->skill_lv) + skill_get_time2(skill_id, ms->skill_lv))/2; + if (ms->delay < 2000) + ms->delay = 2000; //With a minimum of 2 secs. if (i+1 < MAX_MOBSKILL) { //duplicate this so it also triggers on self. - memcpy(&ms[i+1], &ms[i], sizeof(struct mob_skill)); - db->maxskill = ++i; - ms[i].target = MST_SELF; - ms[i].cond1 = MSC_MYHPLTMAXRATE; + ms->target = MST_SELF; + ms->cond1 = MSC_MYHPLTMAXRATE; + db->skill.insert(db->skill.begin() + i, ms); + ++i; } } else { switch (skill_id) { //Certain Special skills that are passive, and thus, never triggered. case MO_TRIPLEATTACK: case TF_DOUBLE: case GS_CHAINACTION: - ms[i].state = MSS_BERSERK; - ms[i].target = MST_TARGET; - ms[i].cond1 = MSC_ALWAYS; - ms[i].permillage = skill_id==MO_TRIPLEATTACK?(3000-ms[i].skill_lv*100):(ms[i].skill_lv*500); - ms[i].delay -= 5000; //Remove the added delay as these could trigger on "all hits". + ms->state = MSS_BERSERK; + ms->target = MST_TARGET; + ms->cond1 = MSC_ALWAYS; + ms->permillage = skill_id==MO_TRIPLEATTACK?(3000-ms->skill_lv*100):(ms->skill_lv*500); + ms->delay -= 5000; //Remove the added delay as these could trigger on "all hits". break; default: //Untreated Skill continue; } } if (battle_config.mob_skill_rate!= 100) - ms[i].permillage = ms[i].permillage*battle_config.mob_skill_rate/100; + ms->permillage = ms->permillage*battle_config.mob_skill_rate/100; if (battle_config.mob_skill_delay != 100) - ms[i].delay = ms[i].delay*battle_config.mob_skill_delay/100; + ms->delay = ms->delay*battle_config.mob_skill_delay/100; - db->maxskill = ++i; + db->skill.push_back(ms); + ++i; } /** @@ -4055,10 +4145,10 @@ int mob_clone_spawn(struct map_session_data *sd, int16 m, int16 x, int16 y, cons } int mob_clone_delete(struct mob_data *md){ - const int mob_id = md->mob_id; - if (mob_id >= MOB_CLONE_START && mob_id < MOB_CLONE_END - && mob_db(mob_id)!=NULL) { - mob_db_data.erase(mob_id); + uint32 mob_id = md->mob_id; + + if (mob_is_clone(mob_id)) { + mob_db.erase(mob_id); //Clear references to the db md->db = NULL; md->vd = NULL; @@ -4090,9 +4180,9 @@ static unsigned int mob_drop_adjust(int baserate, int rate_adjust, unsigned shor * @param mob_id ID of the monster * @param rate_adjust pointer to store ratio if found */ -static void item_dropratio_adjust(unsigned short nameid, int mob_id, int *rate_adjust) +static void item_dropratio_adjust(t_itemid nameid, int mob_id, int *rate_adjust) { - struct s_mob_item_drop_ratio *item_ratio = (struct s_mob_item_drop_ratio *)idb_get(mob_item_drop_ratio, nameid); + struct s_mob_item_drop_ratio *item_ratio = (struct s_mob_item_drop_ratio *)uidb_get(mob_item_drop_ratio, nameid); if( item_ratio) { if( item_ratio->mob_id[0] ) { // only for listed mobs int i; @@ -4105,248 +4195,959 @@ static void item_dropratio_adjust(unsigned short nameid, int mob_id, int *rate_a } } -/*========================================== - * processes one mobdb entry - *------------------------------------------*/ -static bool mob_parse_dbrow(char** str) -{ - struct mob_db *db, entry; - struct status_data *status; - int mob_id, i; - double exp, maxhp; - struct mob_data data; +const std::string MobDatabase::getDefaultLocation() { + return std::string(db_path) + "/mob_db.yml"; +} - mob_id = atoi(str[0]); +bool MobDatabase::parseDropNode(std::string nodeName, YAML::Node node, uint8 max, s_mob_drop *drops) { + const YAML::Node &dropNode = node[nodeName]; + uint16 i; - if (!((mob_id > MIN_MOB_DB && mob_id < MAX_MOB_DB) || (mob_id > MIN_MOB_DB2 && mob_id < MAX_MOB_DB2))) { - ShowError("mob_parse_dbrow: Invalid monster ID %d, must be in range %d-%d or %d-%d.\n", mob_id, MIN_MOB_DB, MAX_MOB_DB, MIN_MOB_DB2, MAX_MOB_DB2); - return false; + // Find first empty spot + for( i = 0; i < max; i++ ){ + if( drops[i].nameid == 0 ){ + break; + } } - memset(&entry, 0, sizeof(entry)); + for (const YAML::Node &dropit : dropNode) { + uint16 index; - status = &entry.status; + if (this->nodeExists(dropit, "Index")) { + if (!this->asUInt16(dropit, "Index", index)) + return false; - entry.vd.class_ = mob_id; - safestrncpy(entry.sprite, str[1], sizeof(entry.sprite)); - safestrncpy(entry.jname, str[2], sizeof(entry.jname)); - safestrncpy(entry.name, str[3], sizeof(entry.name)); - entry.lv = atoi(str[4]); - entry.lv = cap_value(entry.lv, 1, USHRT_MAX); - status->max_hp = atoi(str[5]); - status->max_sp = atoi(str[6]); - - exp = (double)atoi(str[7]) * (double)battle_config.base_exp_rate / 100.; - entry.base_exp = (unsigned int)cap_value(exp, 0, UINT_MAX); - - exp = (double)atoi(str[8]) * (double)battle_config.job_exp_rate / 100.; - entry.job_exp = (unsigned int)cap_value(exp, 0, UINT_MAX); - - status->rhw.range = atoi(str[9]); -#ifdef RENEWAL - status->rhw.atk = atoi(str[10]); // BaseATK - status->rhw.matk = atoi(str[11]); // BaseMATK -#else - status->rhw.atk = atoi(str[10]); // MinATK - status->rhw.atk2 = atoi(str[11]); // MaxATK -#endif - status->def = atoi(str[12]); - status->mdef = atoi(str[13]); - status->str = atoi(str[14]); - status->agi = atoi(str[15]); - status->vit = atoi(str[16]); - status->int_ = atoi(str[17]); - status->dex = atoi(str[18]); - status->luk = atoi(str[19]); - //All status should be min 1 to prevent divisions by zero from some skills. [Skotlex] - if (status->str < 1) status->str = 1; - if (status->agi < 1) status->agi = 1; - if (status->vit < 1) status->vit = 1; - if (status->int_< 1) status->int_= 1; - if (status->dex < 1) status->dex = 1; - if (status->luk < 1) status->luk = 1; - - entry.range2 = atoi(str[20]); - entry.range3 = atoi(str[21]); - if (battle_config.view_range_rate != 100) { - entry.range2 = entry.range2 * battle_config.view_range_rate / 100; - if (entry.range2 < 1) - entry.range2 = 1; - } - if (battle_config.chase_range_rate != 100) { - entry.range3 = entry.range3 * battle_config.chase_range_rate / 100; - if (entry.range3 < entry.range2) - entry.range3 = entry.range2; - } - //Tests showed that chase range is effectively 2 cells larger than expected [Playtester] - entry.range3 += 2; - - status->size = atoi(str[22]); - status->race = atoi(str[23]); - - i = atoi(str[24]); //Element - status->def_ele = i%20; - status->ele_lv = (unsigned char)floor(i/20.); - if (!CHK_ELEMENT(status->def_ele)) { - ShowError("mob_parse_dbrow: Invalid element type %d for monster ID %d (max=%d).\n", status->def_ele, mob_id, ELE_ALL-1); - return false; - } - if (!CHK_ELEMENT_LEVEL(status->ele_lv)) { - ShowError("mob_parse_dbrow: Invalid element level %d for monster ID %d, must be in range 1-%d.\n", status->ele_lv, mob_id, MAX_ELE_LEVEL); - return false; - } - - status->mode = static_cast<enum e_mode>(strtol(str[25], NULL, 0)); - if (!battle_config.monster_active_enable) - status->mode = static_cast<enum e_mode>(status->mode&(~MD_AGGRESSIVE)); - - if (status_has_mode(status,MD_STATUS_IMMUNE|MD_KNOCKBACK_IMMUNE|MD_DETECTOR)) - status->class_ = CLASS_BOSS; - else // Store as Normal and overwrite in mob_race2_db for special Class - status->class_ = CLASS_NORMAL; - - status->speed = atoi(str[26]); - status->aspd_rate = 1000; - i = atoi(str[27]); - status->adelay = cap_value(i, battle_config.monster_max_aspd*2, 4000); - i = atoi(str[28]); - status->amotion = cap_value(i, battle_config.monster_max_aspd, 2000); - //If the attack animation is longer than the delay, the client crops the attack animation! - //On aegis there is no real visible effect of having a recharge-time less than amotion anyway. - if (status->adelay < status->amotion) - status->adelay = status->amotion; - status->dmotion = atoi(str[29]); - if(battle_config.monster_damage_delay_rate != 100) - status->dmotion = status->dmotion * battle_config.monster_damage_delay_rate / 100; - - // Fill in remaining status data by using a dummy monster. - data.bl.type = BL_MOB; - data.level = entry.lv; - memcpy(&data.status, status, sizeof(struct status_data)); - status_calc_misc(&data.bl, status, entry.lv); - - // MVP EXP Bonus: MEXP - // Some new MVP's MEXP multipled by high exp-rate cause overflow. [LuzZza] - exp = (double)atoi(str[30]) * (double)battle_config.mvp_exp_rate / 100.; - entry.mexp = (unsigned int)cap_value(exp, 0, UINT_MAX); - - //Now that we know if it is an mvp or not, apply battle_config modifiers [Skotlex] - maxhp = (double)status->max_hp; - if (entry.mexp > 0) { //Mvp - if (battle_config.mvp_hp_rate != 100) - maxhp = maxhp * (double)battle_config.mvp_hp_rate / 100.; - } else //Normal mob - if (battle_config.monster_hp_rate != 100) - maxhp = maxhp * (double)battle_config.monster_hp_rate / 100.; - - status->max_hp = (unsigned int)cap_value(maxhp, 1, UINT_MAX); - if(status->max_sp < 1) status->max_sp = 1; - - //Since mobs always respawn with full life... - status->hp = status->max_hp; - status->sp = status->max_sp; - - // MVP Drops: MVP1id,MVP1per,MVP2id,MVP2per,MVP3id,MVP3per - for(i = 0; i < MAX_MVP_DROP; i++) { - entry.mvpitem[i].nameid = atoi(str[31+i*2]); - - if( entry.mvpitem[i].nameid ){ - if( itemdb_search(entry.mvpitem[i].nameid) ){ - entry.mvpitem[i].p = atoi(str[32+i*2]); + if (index >= max) { + this->invalidWarning(dropit["Index"], "Invalid monster %s index %hu. Must be between 0~%hu, skipping.\n", nodeName.c_str(), index, max - 1); + continue; + } + } else { + index = i++; + + if (index >= max) { + this->invalidWarning(dropit, "Maximum of %d monster %s met, skipping.\n", max, nodeName.c_str()); continue; - }else{ - ShowWarning( "Monster \"%s\"(id: %d) is dropping an unknown item \"%s\"(MVP-Drop %d)\n", entry.name, mob_id, str[31+i*2], ( i / 2 ) + 1 ); } } - // Delete the item - entry.mvpitem[i].nameid = 0; - entry.mvpitem[i].p = 0; - } + std::string item_name; - for(i = 0; i < MAX_MOB_DROP; i++) { - int k = 31 + MAX_MVP_DROP*2 + i*2; - - entry.dropitem[i].nameid = atoi(str[k]); - - if( entry.dropitem[i].nameid ){ - if( itemdb_search( entry.dropitem[i].nameid ) ){ - entry.dropitem[i].p = atoi(str[k+1]); - continue; - }else{ - ShowWarning( "Monster \"%s\"(id: %d) is dropping an unknown item \"%s\"(Drop %d)\n", entry.name, mob_id, str[k], ( i / 2 ) + 1 ); - } - } - - // Delete the item - entry.dropitem[i].nameid = 0; - entry.dropitem[i].p = 0; - } - - db = mob_db(mob_id); - - // Finally insert monster's data into the database. - if (db == NULL) { - try{ - db = &mob_db_data[mob_id]; - }catch( const std::bad_alloc& ){ - ShowError( "Memory allocation for monster %hu failed.\n", mob_id ); + if (!this->asString(dropit, "Item", item_name)) return false; + + item_data *item = itemdb_search_aegisname(item_name.c_str()); + + if (item == nullptr) { + this->invalidWarning(dropit["Item"], "Monster %s item %s does not exist, skipping.\n", nodeName.c_str(), item_name.c_str()); + continue; } + + uint16 rate; + + if (!this->asUInt16Rate(dropit, "Rate", rate)) + return false; + + bool steal = false; + + if (this->nodeExists(dropit, "StealProtected")) { + if (!this->asBool(dropit, "StealProtected", steal)) + return false; + } + + uint16 group = 0; + + if (this->nodeExists(dropit, "RandomOptionGroup")) { + std::string group_name; + + if (!this->asString(dropit, "RandomOptionGroup", group_name)) + return false; + + if (!random_option_group.option_get_id(group_name.c_str(), group)) + this->invalidWarning(dropit["RandomOptionGroup"], "Unknown random option group %s for monster %s, defaulting to no group.\n", group_name.c_str(), nodeName.c_str()); + } + + drops[index].nameid = item->nameid; + drops[index].rate = rate; + drops[index].steal_protected = steal; + drops[index].randomopt_group = group; } - memcpy(db, &entry, sizeof(struct mob_db)); return true; } -/*========================================== - * mob_db.txt reading - *------------------------------------------*/ -static bool mob_readdb_sub(char* fields[], int columns, int current) -{ - return mob_parse_dbrow(fields); +/** + * Reads and parses an entry from the mob_db. + * @param node: YAML node containing the entry. + * @return count of successfully parsed rows + */ +uint64 MobDatabase::parseBodyNode(const YAML::Node &node) { + uint32 mob_id; + + if (!this->asUInt32(node, "Id", mob_id)) + return 0; + + if (!((mob_id > MIN_MOB_DB && mob_id < MAX_MOB_DB) || (mob_id > MIN_MOB_DB2 && mob_id < MAX_MOB_DB2))) { + this->invalidWarning(node["Id"], "Invalid monster ID %d, must be in range %d-%d or %d-%d.\n", mob_id, MIN_MOB_DB, MAX_MOB_DB, MIN_MOB_DB2, MAX_MOB_DB2); + return false; + } + + std::shared_ptr<s_mob_db> mob = this->find(mob_id); + bool exists = mob != nullptr; + + if (!exists) { + if (!this->nodesExist(node, { "AegisName", "Name" })) + return 0; + + mob = std::make_shared<s_mob_db>(); + mob->vd.class_ = static_cast<uint16>(mob_id); + } + + if (this->nodeExists(node, "AegisName")) { + std::string name; + + if (!this->asString(node, "AegisName", name)) + return 0; + + name.resize(NAME_LENGTH); + mob->sprite = name; + } + + if (this->nodeExists(node, "Name")) { + std::string name; + + if (!this->asString(node, "Name", name)) + return 0; + + name.resize(NAME_LENGTH); + mob->name = name; + } + + if (this->nodeExists(node, "JapaneseName")) { + std::string name; + + if (!this->asString(node, "JapaneseName", name)) + return 0; + + name.resize(NAME_LENGTH); + mob->jname = name; + } else { + if (!exists) + mob->jname = mob->name; + } + + if (this->nodeExists(node, "Level")) { + uint16 level; + + if (!this->asUInt16(node, "Level", level)) + return 0; + + mob->lv = level; + } else { + if (!exists) + mob->lv = 1; + } + + if (this->nodeExists(node, "Hp")) { + uint32 hp; + + if (!this->asUInt32(node, "Hp", hp)) + return 0; + + mob->status.max_hp = hp; + } else { + if (!exists) + mob->status.max_hp = 1; + } + + if (this->nodeExists(node, "Sp")) { + uint32 sp; + + if (!this->asUInt32(node, "Sp", sp)) + return 0; + + mob->status.max_sp = sp; + } else { + if (!exists) + mob->status.max_sp = 1; + } + + if (this->nodeExists(node, "BaseExp")) { + t_exp exp; + + if (!this->asUInt64(node, "BaseExp", exp)) + return 0; + + mob->base_exp = static_cast<t_exp>(cap_value((double)exp * (double)battle_config.base_exp_rate / 100., 0, MAX_EXP)); + } else { + if (!exists) + mob->base_exp = 0; + } + + if (this->nodeExists(node, "JobExp")) { + t_exp exp; + + if (!this->asUInt64(node, "JobExp", exp)) + return 0; + + mob->job_exp = static_cast<t_exp>(cap_value((double)exp * (double)battle_config.job_exp_rate / 100., 0, MAX_EXP)); + } else { + if (!exists) + mob->job_exp = 0; + } + + if (this->nodeExists(node, "MvpExp")) { + t_exp exp; + + if (!this->asUInt64(node, "MvpExp", exp)) + return 0; + + mob->mexp = static_cast<t_exp>(cap_value((double)exp * (double)battle_config.mvp_exp_rate / 100., 0, MAX_EXP)); + } else { + if (!exists) + mob->mexp = 0; + } + + if (this->nodeExists(node, "Attack")) { + uint16 atk; + + if (!this->asUInt16(node, "Attack", atk)) + return 0; + + mob->status.rhw.atk = atk; + } else { + if (!exists) + mob->status.rhw.atk = 0; + } + + if (this->nodeExists(node, "Attack2")) { + uint16 atk; + + if (!this->asUInt16(node, "Attack2", atk)) + return 0; + +#ifdef RENEWAL + mob->status.rhw.matk = atk; +#else + mob->status.rhw.atk2 = atk; +#endif + } else { + if (!exists) +#ifdef RENEWAL + mob->status.rhw.matk = 0; +#else + mob->status.rhw.atk2 = 0; +#endif + } + + if (this->nodeExists(node, "Defense")) { + uint16 def; + + if (!this->asUInt16(node, "Defense", def)) + return 0; + + if (def < DEFTYPE_MIN || def > DEFTYPE_MAX) { + this->invalidWarning(node["Defense"], "Invalid monster defense %d, capping...\n", def); + def = cap_value(def, DEFTYPE_MIN, DEFTYPE_MAX); + } + + mob->status.def = static_cast<defType>(def); + } else { + if (!exists) + mob->status.def = 0; + } + + if (this->nodeExists(node, "MagicDefense")) { + uint16 def; + + if (!this->asUInt16(node, "MagicDefense", def)) + return 0; + + if (def < DEFTYPE_MIN || def > DEFTYPE_MAX) { + this->invalidWarning(node["MagicDefense"], "Invalid monster magic defense %d, capping...\n", def); + def = cap_value(def, DEFTYPE_MIN, DEFTYPE_MAX); + } + + mob->status.mdef = static_cast<defType>(def); + } else { + if (!exists) + mob->status.mdef = 0; + } + + if (this->nodeExists(node, "Str")) { + uint16 stat; + + if (!this->asUInt16(node, "Str", stat)) + return 0; + + mob->status.str = max(1, stat); + } else { + if (!exists) + mob->status.str = 1; + } + + if (this->nodeExists(node, "Agi")) { + uint16 stat; + + if (!this->asUInt16(node, "Agi", stat)) + return 0; + + mob->status.agi = max(1, stat); + } else { + if (!exists) + mob->status.agi = 1; + } + + if (this->nodeExists(node, "Vit")) { + uint16 stat; + + if (!this->asUInt16(node, "Vit", stat)) + return 0; + + mob->status.vit = max(1, stat); + } else { + if (!exists) + mob->status.vit = 1; + } + + if (this->nodeExists(node, "Int")) { + uint16 stat; + + if (!this->asUInt16(node, "Int", stat)) + return 0; + + mob->status.int_ = max(1, stat); + } else { + if (!exists) + mob->status.int_ = 1; + } + + if (this->nodeExists(node, "Dex")) { + uint16 stat; + + if (!this->asUInt16(node, "Dex", stat)) + return 0; + + mob->status.dex = max(1, stat); + } else { + if (!exists) + mob->status.dex = 1; + } + + if (this->nodeExists(node, "Luk")) { + uint16 stat; + + if (!this->asUInt16(node, "Luk", stat)) + return 0; + + mob->status.luk = max(1, stat); + } else { + if (!exists) + mob->status.luk = 1; + } + + if (this->nodeExists(node, "AttackRange")) { + uint16 range; + + if (!this->asUInt16(node, "AttackRange", range)) + return 0; + + mob->status.rhw.range = range; + } else { + if (!exists) + mob->status.rhw.range = 0; + } + + if (this->nodeExists(node, "SkillRange")) { + uint16 range; + + if (!this->asUInt16(node, "SkillRange", range)) + return 0; + + mob->range2 = range; + } else { + if (!exists) + mob->range2 = 0; + } + + if (this->nodeExists(node, "ChaseRange")) { + uint16 range; + + if (!this->asUInt16(node, "ChaseRange", range)) + return 0; + + mob->range3 = range; + } else { + if (!exists) + mob->range3 = 0; + } + + if (this->nodeExists(node, "Size")) { + std::string size; + + if (!this->asString(node, "Size", size)) + return 0; + + std::string size_constant = "Size_" + size; + int64 constant; + + if (!script_get_constant(size_constant.c_str(), &constant)) { + this->invalidWarning(node["Size"], "Unknown monster size %s, defaulting to Size_Small.\n", size.c_str()); + constant = SZ_SMALL; + } + + if (constant < SZ_SMALL || constant > SZ_BIG) { + this->invalidWarning(node["Size"], "Invalid monster size %s, defaulting to Size_Small.\n", size.c_str()); + constant = SZ_SMALL; + } + + mob->status.size = static_cast<e_size>(constant); + } else { + if (!exists) + mob->status.size = SZ_SMALL; + } + + if (this->nodeExists(node, "Race")) { + std::string race; + + if (!this->asString(node, "Race", race)) + return 0; + + std::string race_constant = "RC_" + race; + int64 constant; + + if (!script_get_constant(race_constant.c_str(), &constant)) { + this->invalidWarning(node["Race"], "Unknown monster race %s, defaulting to RC_FORMLESS.\n", race.c_str()); + constant = RC_FORMLESS; + } + + if (!CHK_RACE(constant)) { + this->invalidWarning(node["Race"], "Invalid monster race %s, defaulting to RC_FORMLESS.\n", race.c_str()); + constant = RC_FORMLESS; + } + + mob->status.race = static_cast<e_race>(constant); + } else { + if (!exists) + mob->status.race = RC_FORMLESS; + } + + if (this->nodeExists(node, "RaceGroups")) { + const YAML::Node &raceNode = node["RaceGroups"]; + + for (const auto &raceit : raceNode) { + std::string raceName = raceit.first.as<std::string>(), raceName_constant = "RC2_" + raceName; + int64 constant; + + if (!script_get_constant(raceName_constant.c_str(), &constant)) { + this->invalidWarning(raceNode[raceName], "Unknown monster race group %s, skipping.\n", raceName.c_str()); + continue; + } + + if (!CHK_RACE2(constant)) { + this->invalidWarning(raceNode[raceName], "Invalid monster race group %s, skipping.\n", raceName.c_str()); + continue; + } + + bool active; + + if (!this->asBool(raceNode, raceName, active)) + return 0; + + if (active) + mob->race2.push_back(static_cast<e_race2>(constant)); + else + util::vector_erase_if_exists(mob->race2, static_cast<e_race2>(constant)); + } + } + + if (this->nodeExists(node, "Element")) { + std::string ele; + + if (!this->asString(node, "Element", ele)) + return 0; + + std::string ele_constant = "ELE_" + ele; + int64 constant; + + if (!script_get_constant(ele_constant.c_str(), &constant)) { + this->invalidWarning(node["Element"], "Unknown monster element %s, defaulting to ELE_NEUTRAL.\n", ele.c_str()); + constant = ELE_NEUTRAL; + } + + if (!CHK_ELEMENT(constant)) { + this->invalidWarning(node["Element"], "Invalid monster element %s, defaulting to ELE_NEUTRAL.\n", ele.c_str()); + constant = ELE_NEUTRAL; + } + + mob->status.def_ele = static_cast<e_element>(constant); + } else { + if (!exists) + mob->status.def_ele = ELE_NEUTRAL; + } + + if (this->nodeExists(node, "ElementLevel")) { + uint16 level; + + if (!this->asUInt16(node, "ElementLevel", level)) + return 0; + + if (!CHK_ELEMENT_LEVEL(level)) { + this->invalidWarning(node["ElementLevel"], "Invalid monster element level %hu, defaulting to 1.\n", level); + level = 1; + } + + mob->status.ele_lv = static_cast<uint8>(level); + } else { + if (!exists) + mob->status.ele_lv = 1; + } + + if (this->nodeExists(node, "WalkSpeed")) { + uint16 speed; + + if (!this->asUInt16(node, "WalkSpeed", speed)) + return 0; + + if (speed < MIN_WALK_SPEED || speed > MAX_WALK_SPEED) { + this->invalidWarning(node["WalkSpeed"], "Invalid monster walk speed %hu, capping...\n", speed); + speed = cap_value(speed, MIN_WALK_SPEED, MAX_WALK_SPEED); + } + + mob->status.speed = speed; + } else { + if (!exists) + mob->status.speed = DEFAULT_WALK_SPEED; + } + + if (this->nodeExists(node, "AttackDelay")) { + uint16 speed; + + if (!this->asUInt16(node, "AttackDelay", speed)) + return 0; + + mob->status.adelay = cap_value(speed, battle_config.monster_max_aspd * 2, 4000); + } else { + if (!exists) + mob->status.adelay = 0; + } + + if (this->nodeExists(node, "AttackMotion")) { + uint16 speed; + + if (!this->asUInt16(node, "AttackMotion", speed)) + return 0; + + mob->status.amotion = cap_value(speed, battle_config.monster_max_aspd, 2000); + } else { + if (!exists) + mob->status.amotion = 0; + } + + if (this->nodeExists(node, "DamageMotion")) { + uint16 speed; + + if (!this->asUInt16(node, "DamageMotion", speed)) + return 0; + + if (battle_config.monster_damage_delay_rate != 100) + speed = speed * battle_config.monster_damage_delay_rate / 100; + + mob->status.dmotion = speed; + } else { + if (!exists) + mob->status.dmotion = 0; + } + + if (this->nodeExists(node, "DamageTaken")) { + uint16 damage; + + if (!this->asUInt16Rate(node, "DamageTaken", damage, 100)) + return 0; + + mob->damagetaken = damage; + } else { + if (!exists) + mob->damagetaken = 100; + } + + if (this->nodeExists(node, "Ai")) { + std::string ai; + + if (!this->asString(node, "Ai", ai)) + return 0; + + std::string ai_constant = "MONSTER_TYPE_" + ai; + int64 constant; + + if (!script_get_constant(ai_constant.c_str(), &constant)) { + this->invalidWarning(node["Ai"], "Unknown monster AI %s, defaulting to MONSTER_TYPE_06.\n", ai.c_str()); + constant = MONSTER_TYPE_06; + } + + if (constant < MD_NONE || constant > MD_MASK) { + this->invalidWarning(node["Ai"], "Invalid monster AI %s, defaulting to MONSTER_TYPE_06.\n", ai.c_str()); + constant = MONSTER_TYPE_06; + } + + mob->status.mode = static_cast<e_mode>(constant); + } else { + if (!exists) + mob->status.mode = static_cast<e_mode>(MONSTER_TYPE_06); + } + + if (this->nodeExists(node, "Class")) { + std::string class_; + + if (!this->asString(node, "Class", class_)) + return 0; + + std::string class_constant = "CLASS_" + class_; + int64 constant; + + if (!script_get_constant(class_constant.c_str(), &constant)) { + this->invalidWarning(node["Class"], "Unknown monster class %s, defaulting to CLASS_NORMAL.\n", class_.c_str()); + constant = CLASS_NORMAL; + } + + if (constant < CLASS_NORMAL || constant > CLASS_EVENT) { + this->invalidWarning(node["Class"], "Invalid monster class %s, defaulting to CLASS_NORMAL.\n", class_.c_str()); + constant = CLASS_NORMAL; + } + + mob->status.class_ = static_cast<uint8>(constant); + } else { + if (!exists) + mob->status.class_ = CLASS_NORMAL; + } + + if (this->nodeExists(node, "Modes")) { + const YAML::Node &modeNode = node["Modes"]; + + for (const auto &modeit : modeNode) { + std::string modeName = modeit.first.as<std::string>(), modeName_constant = "MD_" + modeName; + int64 constant; + + if (!script_get_constant(modeName_constant.c_str(), &constant)) { + this->invalidWarning(modeNode[modeName], "Unknown monster mode %s, skipping.\n", modeName.c_str()); + continue; + } + + if (constant < MD_NONE || constant > MD_SKILLIMMUNE) { + this->invalidWarning(modeNode[modeName], "Invalid monster mode %s, skipping.\n", modeName.c_str()); + continue; + } + + bool active; + + if (!this->asBool(modeNode, modeName, active)) + return 0; + + if (active) + mob->status.mode = static_cast<e_mode>(mob->status.mode | constant); + else + mob->status.mode = static_cast<e_mode>(mob->status.mode & ~constant); + } + } + + if (this->nodeExists(node, "MvpDrops")) { + if (!this->parseDropNode("MvpDrops", node, MAX_MVP_DROP, mob->mvpitem)) + return 0; + } + + if (this->nodeExists(node, "Drops")) { + if (!this->parseDropNode("Drops", node, MAX_MOB_DROP, mob->dropitem)) + return 0; + } + + if (!exists) + this->put(mob_id, mob); + + return true; } -/*========================================== - * mob_db table reading - *------------------------------------------*/ +void MobDatabase::loadingFinished() { + for (auto &mobdata : *this) { + std::shared_ptr<s_mob_db> mob = mobdata.second; + + switch (mob->status.class_) { + case CLASS_BOSS: + mob->status.mode = static_cast<e_mode>(mob->status.mode | (MD_DETECTOR | MD_STATUSIMMUNE | MD_KNOCKBACKIMMUNE)); + break; + case CLASS_GUARDIAN: + mob->status.mode = static_cast<e_mode>(mob->status.mode | MD_STATUSIMMUNE); + break; + case CLASS_BATTLEFIELD: + mob->status.mode = static_cast<e_mode>(mob->status.mode | (MD_STATUSIMMUNE | MD_SKILLIMMUNE)); + break; + case CLASS_EVENT: + mob->status.mode = static_cast<e_mode>(mob->status.mode | MD_FIXEDITEMDROP); + break; + } + + if (battle_config.view_range_rate != 100) + mob->range2 = cap_value(mob->range2, 1, mob->range2 * battle_config.view_range_rate / 100); + + if (battle_config.chase_range_rate != 100) + mob->range3 = cap_value(mob->range3, mob->range2, mob->range3 * battle_config.chase_range_rate / 100); + + // Tests showed that chase range is effectively 2 cells larger than expected [Playtester] + mob->range3 += 2; + + // If the attack animation is longer than the delay, the client crops the attack animation! + // On aegis there is no real visible effect of having a recharge-time less than amotion anyway. + mob->status.adelay = max(mob->status.adelay, mob->status.amotion); + mob->status.aspd_rate = 1000; + + if (!battle_config.monster_active_enable) + mob->status.mode = static_cast<enum e_mode>(mob->status.mode & ~MD_AGGRESSIVE); + + // Fill in remaining status data by using a dummy monster. + mob_data data; + + data.bl.type = BL_MOB; + data.level = mob->lv; + memcpy(&data.status, &mob->status, sizeof(status_data)); + status_calc_misc(&data.bl, &mob->status, mob->lv); + + // Now that we know if it is a MVP or not, apply battle_config modifiers [Skotlex] + double maxhp = (double)mob->status.max_hp; + + if (mob->get_bosstype() == BOSSTYPE_MVP) { // MVP + if (battle_config.mvp_hp_rate != 100) + maxhp = maxhp * (double)battle_config.mvp_hp_rate / 100.; + } else { // Normal mob + if (battle_config.monster_hp_rate != 100) + maxhp = maxhp * (double)battle_config.monster_hp_rate / 100.; + } + + mob->status.max_hp = cap_value(static_cast<uint32>(maxhp), 1, UINT32_MAX); + mob->status.max_sp = cap_value(mob->status.max_sp, 1, UINT32_MAX); + mob->status.hp = mob->status.max_hp; + mob->status.sp = mob->status.max_sp; + } +} + +MobDatabase mob_db; + +/** + * Convert SQL data to YAML Node + * @param str: Array of parsed SQL data + * @return True on success or false otherwise + */ +static bool mob_read_sqldb_sub(std::vector<std::string> str) { + YAML::Node node; + int32 index = -1; + + node["Id"] = std::stoul(str[++index]); + node["AegisName"] = str[++index]; + node["Name"] = str[++index]; + if (!str[++index].empty()) + node["JapaneseName"] = str[index]; + if (!str[++index].empty() && std::stoi(str[index]) > 1) + node["Level"] = std::stoi(str[index]); + if (!str[++index].empty() && std::stoul(str[index]) > 1) + node["Hp"] = std::stoul(str[index]); + if (!str[++index].empty() && std::stoul(str[index]) > 1) + node["Sp"] = std::stoul(str[index]); + if (!str[++index].empty()) + node["BaseExp"] = std::stoul(str[index]); + if (!str[++index].empty()) + node["JobExp"] = std::stoul(str[index]); + if (!str[++index].empty()) + node["MvpExp"] = std::stoul(str[index]); + if (!str[++index].empty()) + node["Attack"] = std::stoi(str[index]); + if (!str[++index].empty()) + node["Attack2"] = std::stoi(str[index]); + if (!str[++index].empty()) + node["Defense"] = std::stoi(str[index]); + if (!str[++index].empty()) + node["MagicDefense"] = std::stoi(str[index]); + if (!str[++index].empty() && std::stoi(str[index]) > 1) + node["Str"] = std::stoi(str[index]); + if (!str[++index].empty() && std::stoi(str[index]) > 1) + node["Agi"] = std::stoi(str[index]); + if (!str[++index].empty() && std::stoi(str[index]) > 1) + node["Vit"] = std::stoi(str[index]); + if (!str[++index].empty() && std::stoi(str[index]) > 1) + node["Int"] = std::stoi(str[index]); + if (!str[++index].empty() && std::stoi(str[index]) > 1) + node["Dex"] = std::stoi(str[index]); + if (!str[++index].empty() && std::stoi(str[index]) > 1) + node["Luk"] = std::stoi(str[index]); + if (!str[++index].empty()) + node["AttackRange"] = std::stoi(str[index]); + if (!str[++index].empty()) + node["SkillRange"] = std::stoi(str[index]); + if (!str[++index].empty()) + node["ChaseRange"] = std::stoi(str[index]); + if (!str[++index].empty() && strcmp(str[index].c_str(), "Small") != 0) + node["Size"] = str[index]; + if (!str[++index].empty() && strcmp(str[index].c_str(), "Formless") != 0) + node["Race"] = str[index]; + + for (uint16 i = 1; i < RC2_MAX; i++) { + if (!str[i + index].empty()) + node["RaceGroups"][script_get_constant_str("RC2_", i) + 4] = std::stoi(str[i + index]) ? "true" : "false"; + } + + index += RC2_MAX - 1; + + if (!str[++index].empty() && strcmp(str[index].c_str(), "Neutral") != 0) + node["Element"] = str[index]; + if (!str[++index].empty() && std::stoi(str[index]) > 1) + node["ElementLevel"] = std::stoi(str[index]); + if (!str[++index].empty()) + node["WalkSpeed"] = std::stoi(str[index]); + if (!str[++index].empty()) + node["AttackDelay"] = std::stoi(str[index]); + if (!str[++index].empty()) + node["AttackMotion"] = std::stoi(str[index]); + if (!str[++index].empty()) + node["DamageMotion"] = std::stoi(str[index]); + if (!str[++index].empty()) + node["DamageTaken"] = std::stoi(str[index]); + if (!str[++index].empty() && strcmp(str[index].c_str(), "06") != 0) + node["Ai"] = str[index]; + if (!str[++index].empty() && strcmp(str[index].c_str(), "Normal") != 0) + node["Class"] = str[index]; + + YAML::Node modes; + + if (!str[++index].empty()) + modes["CanMove"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + modes["Looter"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + modes["Aggressive"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + modes["Assist"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + modes["CastSensorIdle"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + modes["NoRandomWalk"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + modes["NoCast"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + modes["CanAttack"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + modes["CastSensorChase"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + modes["ChangeChase"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + modes["Angry"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + modes["ChangeTargetMelee"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + modes["ChangeTargetChase"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + modes["TargetWeak"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + modes["RandomTarget"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + modes["IgnoreMelee"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + modes["IgnoreMagic"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + modes["IgnoreRanged"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + modes["Mvp"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + modes["IgnoreMisc"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + modes["KnockBackImmune"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + modes["TeleportBlock"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + modes["FixedItemDrop"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + modes["Detector"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + modes["StatusImmune"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty()) + modes["SkillImmune"] = std::stoi(str[index]) ? "true" : "false"; + node["Modes"] = modes; + + for (uint8 i = 0; i < MAX_MVP_DROP; i++) { + YAML::Node mvpdrops; + + if (!str[++index].empty()) + mvpdrops["Item"] = str[index]; + if (!str[++index].empty()) + mvpdrops["Rate"] = std::stoi(str[index]); + if (!str[++index].empty() && strcmp(str[index].c_str(), "None") != 0) + mvpdrops["RandomOptionGroup"] = str[index]; + if (!str[++index].empty() && std::stoi(str[index]) >= 0) + mvpdrops["Index"] = std::stoi(str[index]); + + if (!mvpdrops.IsNull()) + node["MvpDrops"][i] = mvpdrops; + } + + for (uint8 i = 0; i < MAX_MOB_DROP; i++) { + YAML::Node drops; + + if (!str[++index].empty()) + drops["Item"] = str[index]; + if (!str[++index].empty()) + drops["Rate"] = std::stoi(str[index]); + if (!str[++index].empty()) + drops["StealProtected"] = std::stoi(str[index]) ? "true" : "false"; + if (!str[++index].empty() && strcmp(str[index].c_str(), "None") != 0) + drops["RandomOptionGroup"] = str[index]; + if (!str[++index].empty() && std::stoi(str[index]) >= 0) + drops["Index"] = std::stoi(str[index]); + + if (!drops.IsNull()) + node["Drops"][i] = drops; + } + + return mob_db.parseBodyNode(node) > 0; +} + +/** + * Read SQL mob_db table + */ static int mob_read_sqldb(void) { const char* mob_db_name[] = { mob_table, - mob2_table }; - int fi; - - for( fi = 0; fi < ARRAYLENGTH(mob_db_name); ++fi ) { - uint32 lines = 0, count = 0; + mob2_table + }; + for( uint8 fi = 0; fi < ARRAYLENGTH(mob_db_name); ++fi ) { // retrieve all rows from the mob database - if( SQL_ERROR == Sql_Query(mmysql_handle, "SELECT * FROM `%s`", mob_db_name[fi]) ) { + if( SQL_ERROR == Sql_Query(mmysql_handle, "SELECT `id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`," + "`racegroup_goblin`,`racegroup_kobold`,`racegroup_orc`,`racegroup_golem`,`racegroup_guardian`,`racegroup_ninja`,`racegroup_gvg`,`racegroup_battlefield`,`racegroup_treasure`,`racegroup_biolab`,`racegroup_manuk`,`racegroup_splendide`,`racegroup_scaraba`,`racegroup_ogh_atk_def`,`racegroup_ogh_hidden`,`racegroup_bio5_swordman_thief`,`racegroup_bio5_acolyte_merchant`,`racegroup_bio5_mage_archer`,`racegroup_bio5_mvp`,`racegroup_clocktower`,`racegroup_thanatos`,`racegroup_faceworm`,`racegroup_hearthunter`,`racegroup_rockridge`,`racegroup_werner_lab`,`racegroup_temple_demon`,`racegroup_illusion_vampire`," + "`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`," + "`mode_canmove`,`mode_looter`,`mode_aggressive`,`mode_assist`,`mode_castsensoridle`,`mode_norandomwalk`,`mode_nocast`,`mode_canattack`,`mode_castsensorchase`,`mode_changechase`,`mode_angry`,`mode_changetargetmelee`,`mode_changetargetchase`,`mode_targetweak`,`mode_randomtarget`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_mvp`,`mode_ignoremisc`,`mode_knockbackimmune`,`mode_teleportblock`,`mode_fixeditemdrop`,`mode_detector`,`mode_statusimmune`,`mode_skillimmune`," + "`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop1_option`,`mvpdrop1_index`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop2_option`,`mvpdrop2_index`,`mvpdrop3_item`,`mvpdrop3_rate`,`mvpdrop3_option`,`mvpdrop3_index`," + "`drop1_item`,`drop1_rate`,`drop1_nosteal`,`drop1_option`,`drop1_index`,`drop2_item`,`drop2_rate`,`drop2_nosteal`,`drop2_option`,`drop2_index`,`drop3_item`,`drop3_rate`,`drop3_nosteal`,`drop3_option`,`drop3_index`,`drop4_item`,`drop4_rate`,`drop4_nosteal`,`drop4_option`,`drop4_index`,`drop5_item`,`drop5_rate`,`drop5_nosteal`,`drop5_option`,`drop5_index`,`drop6_item`,`drop6_rate`,`drop6_nosteal`,`drop6_option`,`drop6_index`,`drop7_item`,`drop7_rate`,`drop7_nosteal`,`drop7_option`,`drop7_index`,`drop8_item`,`drop8_rate`,`drop8_nosteal`,`drop8_option`,`drop8_index`,`drop9_item`,`drop9_rate`,`drop9_nosteal`,`drop9_option`,`drop9_index`,`drop10_item`,`drop10_rate`,`drop10_nosteal`,`drop10_option`,`drop10_index`" + " FROM `%s`", mob_db_name[fi]) ) { Sql_ShowDebug(mmysql_handle); continue; } + uint32 total_columns = Sql_NumColumns(mmysql_handle); + uint64 total_rows = Sql_NumRows(mmysql_handle), rows = 0, count = 0; + // process rows one by one while( SQL_SUCCESS == Sql_NextRow(mmysql_handle) ) { - // wrap the result into a TXT-compatible format - char line[1024]; - char* str[31+2*MAX_MVP_DROP+2*MAX_MOB_DROP]; - char* p; - int i; + ShowStatus("Loading [%" PRIu64 "/%" PRIu64 "] rows from '" CL_WHITE "%s" CL_RESET "'" CL_CLL "\r", ++rows, total_rows, mob_db_name[fi]); - lines++; - for(i = 0, p = line; i < 31+2*MAX_MVP_DROP+2*MAX_MOB_DROP; i++) - { - char* data; - size_t len; - Sql_GetData(mmysql_handle, i, &data, &len); + std::vector<std::string> data = {}; - strcpy(p, data); - str[i] = p; - p+= len + 1; + for (uint32 i = 0; i < total_columns; i++) { + char *str; + + Sql_GetData(mmysql_handle, i, &str, nullptr); + if (str == nullptr) + data.push_back(""); + else + data.push_back(str); } - if (!mob_parse_dbrow(str)) + if (!mob_read_sqldb_sub(data)) continue; count++; @@ -4355,8 +5156,11 @@ static int mob_read_sqldb(void) // free the query result Sql_FreeResult(mmysql_handle); - ShowStatus("Done reading '" CL_WHITE "%u" CL_RESET "' entries in '" CL_WHITE "%s" CL_RESET "'.\n", count, mob_db_name[fi]); + ShowStatus("Done reading '" CL_WHITE "%" PRIu64 CL_RESET "' entries in '" CL_WHITE "%s" CL_RESET "'.\n", count, mob_db_name[fi]); } + + mob_db.loadingFinished(); + return 0; } @@ -4375,7 +5179,7 @@ uint64 MobAvailDatabase::parseBodyNode(const YAML::Node &node) { if (!this->asString(node, "Mob", mob_name)) return 0; - struct mob_db *mob = mobdb_search_aegisname(mob_name.c_str()); + std::shared_ptr<s_mob_db> mob = mobdb_search_aegisname(mob_name.c_str()); if (mob == nullptr) { this->invalidWarning(node["Mob"], "Unknown mob %s.\n", mob_name.c_str()); @@ -4396,7 +5200,7 @@ uint64 MobAvailDatabase::parseBodyNode(const YAML::Node &node) { return 0; } } else { - struct mob_db *sprite_mob = mobdb_search_aegisname(sprite.c_str()); + std::shared_ptr<s_mob_db> sprite_mob = mobdb_search_aegisname(sprite.c_str()); if (sprite_mob == nullptr) { this->invalidWarning(node["Sprite"], "Unknown mob sprite constant %s.\n", sprite.c_str()); @@ -4508,7 +5312,7 @@ uint64 MobAvailDatabase::parseBodyNode(const YAML::Node &node) { if (!this->asString(node, "Weapon", weapon)) return 0; - struct item_data *item = itemdb_searchname(weapon.c_str()); + struct item_data *item = itemdb_search_aegisname(weapon.c_str()); if (item == nullptr) { this->invalidWarning(node["Weapon"], "Weapon %s is not a valid item.\n", weapon.c_str()); @@ -4529,7 +5333,7 @@ uint64 MobAvailDatabase::parseBodyNode(const YAML::Node &node) { if (!this->asString(node, "Shield", shield)) return 0; - struct item_data *item = itemdb_searchname(shield.c_str()); + struct item_data *item = itemdb_search_aegisname(shield.c_str()); if (item == nullptr) { this->invalidWarning(node["Shield"], "Shield %s is not a valid item.\n", shield.c_str()); @@ -4552,7 +5356,7 @@ uint64 MobAvailDatabase::parseBodyNode(const YAML::Node &node) { struct item_data *item; - if ((item = itemdb_searchname(head.c_str())) == nullptr) { + if ((item = itemdb_search_aegisname(head.c_str())) == nullptr) { this->invalidWarning(node["HeadTop"], "HeadTop %s is not a valid item.\n", head.c_str()); return 0; } @@ -4571,7 +5375,7 @@ uint64 MobAvailDatabase::parseBodyNode(const YAML::Node &node) { if (!this->asString(node, "HeadMid", head)) return 0; - struct item_data *item = itemdb_searchname(head.c_str()); + struct item_data *item = itemdb_search_aegisname(head.c_str()); if (item == nullptr) { this->invalidWarning(node["HeadMid"], "HeadMid %s is not a valid item.\n", head.c_str()); @@ -4592,7 +5396,7 @@ uint64 MobAvailDatabase::parseBodyNode(const YAML::Node &node) { if (!this->asString(node, "HeadLow", head)) return 0; - struct item_data *item = itemdb_searchname(head.c_str()); + struct item_data *item = itemdb_search_aegisname(head.c_str()); if (item == nullptr) { this->invalidWarning(node["HeadLow"], "HeadLow %s is not a valid item.\n", head.c_str()); @@ -4615,7 +5419,7 @@ uint64 MobAvailDatabase::parseBodyNode(const YAML::Node &node) { if (!this->asString(node, "PetEquip", equipment)) return 0; - struct item_data *item = itemdb_searchname(equipment.c_str()); + struct item_data *item = itemdb_search_aegisname(equipment.c_str()); if (item == nullptr) { this->invalidWarning(node["PetEquip"], "PetEquip %s is not a valid item.\n", equipment.c_str()); @@ -4686,13 +5490,13 @@ static bool mob_readdb_group(char* str[], int columns, int current){ } mob_id = atoi(str[1]); - if (mob_id != 0 && mob_db(mob_id) == NULL) { + if (mob_id != 0 && mob_db.find(mob_id) == nullptr) { ShowError("mob_readdb_group: Invalid random monster group '%s'\n", str[0]); return false; } else if (mob_id == 0){ mob_id = atoi(str[3]); - if (mob_db(mob_id) == NULL) { + if (mob_db.find(mob_id) == nullptr) { ShowError("mob_readdb_group: Invalid random monster group '%s'\n", str[0]); return false; } @@ -4852,16 +5656,14 @@ static bool mob_parse_row_mobskilldb(char** str, int columns, int current) { "around", MST_AROUND }, }; static int last_mob_id = 0; // ensures that only one error message per mob id is printed - - struct s_mob_skill *skill = NULL; - struct mob_skill *ms = NULL; int mob_id; - int i = 0, j, tmp; - struct mob_db *mob; + int j, tmp; mob_id = atoi(str[0]); - if (mob_id > 0 && (mob = mob_db(mob_id)) == NULL) + std::shared_ptr<s_mob_db> mob = mob_db.find(mob_id); + + if (mob_id > 0 && mob == nullptr) { if (mob_id != last_mob_id) { ShowError("mob_parse_row_mobskilldb: Non existant Mob id %d\n", mob_id); @@ -4873,27 +5675,26 @@ static bool mob_parse_row_mobskilldb(char** str, int columns, int current) return false; // Looking for existing entry - if (!(skill = (struct s_mob_skill *)idb_get(mob_skill_db, mob_id))) - CREATE(skill, struct s_mob_skill, 1); + std::shared_ptr<s_mob_skill_db> skill = util::umap_find(mob_skill_db, mob_id); + + if (skill == nullptr) + skill = std::make_shared<s_mob_skill_db>(); if( strcmp(str[1],"clear") == 0 && skill->mob_id != 0 ) { - idb_remove(mob_skill_db, skill->mob_id); - aFree(skill); + mob_skill_db.erase(skill->mob_id); ShowInfo("Cleared skill for mob id '%d'\n", mob_id); return true; } - ARR_FIND( 0, MAX_MOBSKILL, i, skill->skill[i].skill_id == 0 ); - if( i == MAX_MOBSKILL ) - { + if (skill->skill.size() >= MAX_MOBSKILL) { if (mob_id != last_mob_id) { - ShowError("mob_parse_row_mobskilldb: Too many skills for monster %d[%s]\n", mob_id, mob->sprite); + ShowError("mob_parse_row_mobskilldb: Too many skills for monster %d[%s]\n", mob_id, mob->sprite.c_str()); last_mob_id = mob_id; } return false; } - ms = &skill->skill[i]; + std::shared_ptr<s_mob_skill> ms = std::make_shared<s_mob_skill>(); //State ARR_FIND( 0, ARRAYLENGTH(state), j, strcmp(str[2],state[j].str) == 0 ); @@ -4911,7 +5712,7 @@ static bool mob_parse_row_mobskilldb(char** str, int columns, int current) if (mob_id < 0) ShowError("mob_parse_row_mobskilldb: Invalid Skill ID (%d) for all mobs\n", j); else - ShowError("mob_parse_row_mobskilldb: Invalid Skill ID (%d) for mob %d (%s)\n", j, mob_id, mob->sprite); + ShowError("mob_parse_row_mobskilldb: Invalid Skill ID (%d) for mob %d (%s)\n", j, mob_id, mob->sprite.c_str()); return false; } ms->skill_id = j; @@ -4956,13 +5757,13 @@ static bool mob_parse_row_mobskilldb(char** str, int columns, int current) { ShowWarning("mob_parse_row_mobskilldb: Wrong mob skill target for ground skill %d (%s) for %s.\n", ms->skill_id, skill_get_name(ms->skill_id), - mob_id < 0 ? "all mobs" : mob->sprite); + mob_id < 0 ? "all mobs" : mob->sprite.c_str()); ms->target = MST_TARGET; } } else if (ms->target > MST_MASTER) { ShowWarning("mob_parse_row_mobskilldb: Wrong mob skill target 'around' for non-ground skill %d (%s) for %s.\n", ms->skill_id, skill_get_name(ms->skill_id), - mob_id < 0 ? "all mobs" : mob->sprite); + mob_id < 0 ? "all mobs" : mob->sprite.c_str()); ms->target = MST_TARGET; } @@ -4990,7 +5791,7 @@ static bool mob_parse_row_mobskilldb(char** str, int columns, int current) ms->val[4] = (int)strtol(str[16],NULL,0); if(ms->skill_id == NPC_EMOTION && mob_id > 0 && - ms->val[1] == mob_db(mob_id)->status.mode) + ms->val[1] == mob->status.mode) { ms->val[1] = 0; ms->val[4] = 1; //request to return mode to normal. @@ -5014,10 +5815,11 @@ static bool mob_parse_row_mobskilldb(char** str, int columns, int current) else ms->msg_id = 0; - skill->count++; + skill->skill.push_back(ms); + if (!skill->mob_id) { // Insert new entry skill->mob_id = mob_id; - idb_put(mob_skill_db, mob_id, skill); + mob_skill_db.insert({ mob_id, skill }); } return true; } @@ -5087,156 +5889,39 @@ static int mob_read_sqlskilldb(void) return 0; } -/*========================================== - * mob_race2_db.txt reading - *------------------------------------------*/ -static bool mob_readdb_race2(char* fields[], int columns, int current) -{ - int64 race; - int i; - - if( ISDIGIT(fields[0][0]) ) - race = atoi(fields[0]); - else if( !script_get_constant( fields[0], &race ) ){ - ShowWarning("mob_readdb_race2: Unknown race2 constant \"%s\".\n", fields[0]); - return false; - } - - if (!CHK_RACE2(race)) { - ShowWarning("mob_readdb_race2: Unknown race2 %lld.\n", race); - return false; - } - - for(i = 1; i < columns; i++) { - int mob_id = atoi(fields[i]); - struct mob_db* db = mob_db(mob_id); - - if (db == NULL) { - ShowWarning("mob_readdb_race2: Unknown mob id %d for race2 %lld.\n", mob_id, race); - continue; - } - db->race2 = (enum e_race2)race; - - // Apply Aegis Class - if (race == RC2_GUARDIAN) - db->status.class_ = CLASS_GUARDIAN; - else if (race == RC2_BATTLEFIELD) - db->status.class_ = CLASS_BATTLEFIELD; - } - return true; -} - /** * Read mob_item_ratio.txt */ static bool mob_readdb_itemratio(char* str[], int columns, int current) { - unsigned short nameid; + t_itemid nameid; int ratio, i; struct s_mob_item_drop_ratio *item_ratio; - nameid = atoi(str[0]); + nameid = strtoul(str[0], nullptr, 10); if (itemdb_exists(nameid) == NULL) { - ShowWarning("mob_readdb_itemratio: Invalid item id %hu.\n", nameid); + ShowWarning("mob_readdb_itemratio: Invalid item id %u.\n", nameid); return false; } ratio = atoi(str[1]); - if (!(item_ratio = (struct s_mob_item_drop_ratio *)idb_get(mob_item_drop_ratio,nameid))) + if (!(item_ratio = (struct s_mob_item_drop_ratio *)uidb_get(mob_item_drop_ratio,nameid))) CREATE(item_ratio, struct s_mob_item_drop_ratio, 1); item_ratio->drop_ratio = ratio; memset(item_ratio->mob_id, 0, sizeof(item_ratio->mob_id)); for (i = 0; i < columns-2; i++) { uint16 mob_id = atoi(str[i+2]); - if (mob_db(mob_id) == NULL) - ShowError("mob_readdb_itemratio: Invalid monster with ID %hu (Item:%hu Col:%d).\n", mob_id, nameid, columns); + if (mob_db.find(mob_id) == nullptr) + ShowError("mob_readdb_itemratio: Invalid monster with ID %hu (Item:%u Col:%d).\n", mob_id, nameid, columns); else item_ratio->mob_id[i] = atoi(str[i+2]); } if (!item_ratio->nameid) { item_ratio->nameid = nameid; - idb_put(mob_item_drop_ratio, nameid, item_ratio); - } - - return true; -} - -/** - * Read additional monster drop from db file - * @author [Cydh] - **/ -static bool mob_readdb_drop(char* str[], int columns, int current) { - unsigned short mobid, nameid; - int rate, i, size, flag = 0; - struct mob_db *mob; - struct s_mob_drop *drop; - - mobid = atoi(str[0]); - if ((mob = mob_db(mobid)) == NULL) { - ShowError("mob_readdb_drop: Invalid monster ID %s.\n", str[0]); - return false; - } - - nameid = atoi(str[1]); - if (itemdb_exists(nameid) == NULL) { - ShowWarning("mob_readdb_drop: Invalid item ID %s.\n", str[1]); - return false; - } - - rate = atoi(str[2]); - if (columns > 4 && (flag = atoi(str[4])) == 2) { - drop = mob->mvpitem; - size = ARRAYLENGTH(mob->mvpitem); - } - else { - drop = mob->dropitem; - size = ARRAYLENGTH(mob->dropitem); - } - - if (rate == 0) { - for (i = 0; i < size; i++) { - if (drop[i].nameid == nameid) { - memset(&drop[i], 0, sizeof(struct s_mob_drop)); - ShowInfo("mob_readdb_drop: Removed item '%hu' from monster '%hu'.\n", nameid, mobid); - return true; - } - } - } - else { - ARR_FIND(0, size, i, drop[i].nameid == nameid); - if (i == size) { // Item is not dropped at all (search all item slots) - ARR_FIND(0, size, i, drop[i].nameid == 0); - if (i == size) { // No empty slots - ShowError("mob_readdb_drop: Cannot add item '%hu' to monster '%hu'. Max drop reached (%d).\n", nameid, mobid, size); - return true; - } - } - - drop[i].nameid = nameid; - drop[i].p = rate; - drop[i].steal_protected = (flag) ? 1 : 0; - drop[i].randomopt_group = 0; - - if (columns > 3) { - int64 randomopt_group_tmp = -1; - int randomopt_group = -1; - - if (!script_get_constant(trim(str[3]), &randomopt_group_tmp)) { - ShowError("mob_readdb_drop: Invalid 'randopt_groupid' '%s' for monster '%hu'.\n", str[3], mobid); - return false; - } - randomopt_group = static_cast<int>(randomopt_group_tmp); - if (randomopt_group == RDMOPTG_None) - return true; - if (!itemdb_randomopt_group_exists(randomopt_group)) { - ShowError("mob_readdb_drop: 'randopt_groupid' '%s' cannot be found in DB for monster '%hu'.\n", str[3], mobid); - return false; - } - drop[i].randomopt_group = randomopt_group; - } + uidb_put(mob_item_drop_ratio, nameid, item_ratio); } return true; @@ -5255,14 +5940,11 @@ static int mob_item_drop_ratio_free(DBKey key, DBData *data, va_list ap) { * Adjust drop ratio for each monster **/ static void mob_drop_ratio_adjust(void){ - for( auto &pair : mob_db_data ){ - struct mob_db *mob; + for( auto &pair : mob_db ){ + std::shared_ptr<s_mob_db> mob = pair.second; struct item_data *id; - unsigned short nameid; - int j, rate, rate_adjust = 0, mob_id; - - mob_id = pair.first; - mob = &pair.second; + t_itemid nameid; + int j, rate, rate_adjust = 0, mob_id = pair.first; if( mob_is_clone( mob_id ) ){ continue; @@ -5270,7 +5952,7 @@ static void mob_drop_ratio_adjust(void){ for( j = 0; j < MAX_MVP_DROP_TOTAL; j++ ){ nameid = mob->mvpitem[j].nameid; - rate = mob->mvpitem[j].p; + rate = mob->mvpitem[j].rate; if( nameid == 0 || rate == 0 ){ continue; @@ -5290,9 +5972,9 @@ static void mob_drop_ratio_adjust(void){ // Item is not known anymore(should never happen) if( !id ){ - ShowWarning( "Monster \"%s\"(id:%hu) is dropping an unknown item(id: %d)\n", mob->name, mob_id, nameid ); + ShowWarning( "Monster \"%s\"(id:%u) is dropping an unknown item(id: %u)\n", mob->name.c_str(), mob_id, nameid ); mob->mvpitem[j].nameid = 0; - mob->mvpitem[j].p = 0; + mob->mvpitem[j].rate = 0; continue; } @@ -5302,7 +5984,7 @@ static void mob_drop_ratio_adjust(void){ } } - mob->mvpitem[j].p = rate; + mob->mvpitem[j].rate = rate; } for( j = 0; j < MAX_MOB_DROP_TOTAL; j++ ){ @@ -5310,7 +5992,7 @@ static void mob_drop_ratio_adjust(void){ bool is_treasurechest; nameid = mob->dropitem[j].nameid; - rate = mob->dropitem[j].p; + rate = mob->dropitem[j].rate; if( nameid == 0 || rate == 0 ){ continue; @@ -5320,9 +6002,9 @@ static void mob_drop_ratio_adjust(void){ // Item is not known anymore(should never happen) if( !id ){ - ShowWarning( "Monster \"%s\"(id:%hu) is dropping an unknown item(id: %d)\n", mob->name, mob_id, nameid ); + ShowWarning( "Monster \"%s\"(id:%hu) is dropping an unknown item(id: %u)\n", mob->name.c_str(), mob_id, nameid ); mob->dropitem[j].nameid = 0; - mob->dropitem[j].p = 0; + mob->dropitem[j].rate = 0; continue; } @@ -5331,15 +6013,15 @@ static void mob_drop_ratio_adjust(void){ } // Treasure box drop rates [Skotlex] - if (mob->race2 == RC2_TREASURE) { + if (util::vector_exists(mob->race2, RC2_TREASURE)) { is_treasurechest = true; rate_adjust = battle_config.item_rate_treasure; ratemin = battle_config.item_drop_treasure_min; ratemax = battle_config.item_drop_treasure_max; } else { - bool is_mvp = status_has_mode(&mob->status,MD_MVP); - bool is_boss = (mob->status.class_ == CLASS_BOSS); + bool is_mvp = mob->get_bosstype() == BOSSTYPE_MVP; + bool is_boss = mob->get_bosstype() == BOSSTYPE_MINIBOSS; is_treasurechest = false; @@ -5404,7 +6086,7 @@ static void mob_drop_ratio_adjust(void){ } } - mob->dropitem[j].p = rate; + mob->dropitem[j].rate = rate; } } @@ -5417,61 +6099,54 @@ static void mob_drop_ratio_adjust(void){ * @param mob Monster DB entry * @param skill Monster skill entries **/ -static void mob_skill_db_set_single_sub(struct mob_db *mob, struct s_mob_skill *skill) { - uint8 i; - - nullpo_retv(mob); +static void mob_skill_db_set_single_sub(std::shared_ptr<s_mob_db> mob, struct s_mob_skill_db *skill) { nullpo_retv(skill); - for (i = 0; mob->maxskill < MAX_MOBSKILL && i < skill->count; i++) { - mob->skill[mob->maxskill++] = skill->skill[i]; + if (mob == nullptr) + return; + + size_t i = 0; + + for (i = 0; mob->skill.size() < MAX_MOBSKILL && i < skill->skill.size(); i++) { + mob->skill.push_back(skill->skill[i]); } - if (i < skill->count) - ShowWarning("Monster '%s' (%d, src:%d) reaches max skill limit %d. Ignores '%d' skills left.\n", mob->sprite, mob->vd.class_, skill->mob_id, MAX_MOBSKILL, skill->count-i); + if (i < skill->skill.size()) + ShowWarning("Monster '%s' (%d, src:%d) reaches max skill limit %d. Ignores '%zu' skills left.\n", mob->sprite.c_str(), mob->vd.class_, skill->mob_id, MAX_MOBSKILL, skill->skill.size() - i); } /** * Check the skill & monster id before put the skills * @param skill **/ -static void mob_skill_db_set_single(struct s_mob_skill *skill) { +static void mob_skill_db_set_single(struct s_mob_skill_db *skill) { nullpo_retv(skill); // Specific monster if (skill->mob_id >= 0) { - struct mob_db *mob = mob_db(skill->mob_id); - if (mob != NULL) + std::shared_ptr<s_mob_db> mob = mob_db.find(skill->mob_id); + + if (mob != nullptr) mob_skill_db_set_single_sub(mob, skill); } // Global skill else { uint16 id = skill->mob_id; id *= -1; - for( auto &pair : mob_db_data ){ + for( auto &pair : mob_db ){ if ( mob_is_clone(pair.first) ){ continue; } - if ( (!(id&1) && status_has_mode(&pair.second.status,MD_STATUS_IMMUNE)) // Bosses - || (!(id&2) && !status_has_mode(&pair.second.status,MD_STATUS_IMMUNE)) // Normal monsters + if ( (!(id&1) && status_has_mode(&pair.second->status,MD_STATUSIMMUNE)) // Bosses + || (!(id&2) && !status_has_mode(&pair.second->status,MD_STATUSIMMUNE)) // Normal monsters ) continue; - mob_skill_db_set_single_sub(&pair.second, skill); + mob_skill_db_set_single_sub(pair.second, skill); } } } -/** - * Free monster skill data - **/ -static int mob_skill_db_free(DBKey key, DBData *data, va_list ap) { - struct s_mob_skill *skill = (struct s_mob_skill *)db_data2ptr(data); - if (skill) - aFree(skill); - return 0; -} - /** * Free random summon data **/ @@ -5493,16 +6168,11 @@ static int mob_summon_db_free(DBKey key, DBData *data, va_list ap) { * Set monster skills **/ static void mob_skill_db_set(void) { - DBIterator *iter = db_iterator(mob_skill_db); - struct s_mob_skill *skill = NULL; - - for (skill = (struct s_mob_skill *)dbi_first(iter); dbi_exists(iter); skill = (struct s_mob_skill *)dbi_next(iter)) { - mob_skill_db_set_single(skill); + for (auto skill : mob_skill_db) { + mob_skill_db_set_single(skill.second.get()); } - dbi_destroy(iter); //ShowStatus("Set skills to '%d' monsters.\n", db_size(mob_skill_db)); - mob_skill_db->clear(mob_skill_db, mob_skill_db_free); } /** @@ -5516,26 +6186,10 @@ static void mob_load(void) }; // First we parse all the possible monsters to add additional data in the second loop - if( db_use_sqldbs ){ + if( db_use_sqldbs ) mob_read_sqldb(); - mob_read_sqlskilldb(); - }else{ - for(int i = 0; i < ARRAYLENGTH(dbsubpath); i++){ - int n2 = strlen(db_path)+strlen(DBPATH)+strlen(dbsubpath[i])+1; - char* dbsubpath2 = (char*)aMalloc(n2+1); - bool silent = i > 0; - - if( i == 0 ) { - safesnprintf(dbsubpath2,n2,"%s/%s%s",db_path,DBPATH,dbsubpath[i]); - } else { - safesnprintf(dbsubpath2,n2,"%s%s",db_path,dbsubpath[i]); - } - - sv_readdb(dbsubpath2, "mob_db.txt", ',', 31+2*MAX_MVP_DROP+2*MAX_MOB_DROP, 31+2*MAX_MVP_DROP+2*MAX_MOB_DROP, -1, &mob_readdb_sub, silent); - - aFree(dbsubpath2); - } - } + else + mob_db.load(); for(int i = 0; i < ARRAYLENGTH(dbsubpath); i++){ int n1 = strlen(db_path)+strlen(dbsubpath[i])+1; @@ -5544,7 +6198,7 @@ static void mob_load(void) char* dbsubpath1 = (char*)aMalloc(n1+1); char* dbsubpath2 = (char*)aMalloc(n2+1); bool silent = i > 0; - + if(i==0) { safesnprintf(dbsubpath1,n1,"%s%s",db_path,dbsubpath[i]); safesnprintf(dbsubpath2,n2,"%s/%s%s",db_path,DBPATH,dbsubpath[i]); @@ -5552,14 +6206,15 @@ static void mob_load(void) safesnprintf(dbsubpath1,n1,"%s%s",db_path,dbsubpath[i]); safesnprintf(dbsubpath2,n1,"%s%s",db_path,dbsubpath[i]); } - - if( !db_use_sqldbs ){ - mob_readskilldb(dbsubpath2, silent); - } - sv_readdb(dbsubpath2, "mob_race2_db.txt", ',', 2, MAX_RACE2_MOBS, -1, &mob_readdb_race2, silent); - sv_readdb(dbsubpath1, "mob_item_ratio.txt", ',', 2, 2+MAX_ITEMRATIO_MOBS, -1, &mob_readdb_itemratio, silent); sv_readdb(dbsubpath1, "mob_chat_db.txt", '#', 3, 3, -1, &mob_parse_row_chatdb, silent); + + if( db_use_sqldbs && i == 0 ) + mob_read_sqlskilldb(); + else + mob_readskilldb(dbsubpath2, silent); + + sv_readdb(dbsubpath1, "mob_item_ratio.txt", ',', 2, 2+MAX_ITEMRATIO_MOBS, -1, &mob_readdb_itemratio, silent); sv_readdb(dbsubpath2, "mob_random_db.txt", ',', 4, 4, -1, &mob_readdb_group, silent); sv_readdb(dbsubpath2, "mob_branch.txt", ',', 4, 4, -1, &mob_readdb_group, silent); sv_readdb(dbsubpath2, "mob_poring.txt", ',', 4, 4, -1, &mob_readdb_group, silent); @@ -5567,8 +6222,7 @@ static void mob_load(void) sv_readdb(dbsubpath1, "mob_pouch.txt", ',', 4, 4, -1, &mob_readdb_group, silent); sv_readdb(dbsubpath1, "mob_mission.txt", ',', 4, 4, -1, &mob_readdb_group, silent); sv_readdb(dbsubpath1, "mob_classchange.txt", ',', 4, 4, -1, &mob_readdb_group, silent); - sv_readdb(dbsubpath2, "mob_drop.txt", ',', 3, 5, -1, &mob_readdb_drop, silent); - + aFree(dbsubpath1); aFree(dbsubpath2); } @@ -5589,8 +6243,7 @@ void mob_db_load(bool is_reload){ item_drop_ers = ers_new(sizeof(struct item_drop),"mob.cpp::item_drop_ers",ERS_OPT_CLEAN); item_drop_list_ers = ers_new(sizeof(struct item_drop_list),"mob.cpp::item_drop_list_ers",ERS_OPT_NONE); } - mob_item_drop_ratio = idb_alloc(DB_OPT_BASE); - mob_skill_db = idb_alloc(DB_OPT_BASE); + mob_item_drop_ratio = uidb_alloc(DB_OPT_BASE); mob_summon_db = idb_alloc(DB_OPT_BASE); mob_load(); } @@ -5601,7 +6254,7 @@ void mob_db_load(bool is_reload){ * @author Epoque */ void mob_reload_itemmob_data(void) { - for( auto const &pair : mob_db_data ){ + for( auto const &pair : mob_db ){ int d, k; if( mob_is_clone( pair.first ) ){ @@ -5610,12 +6263,12 @@ void mob_reload_itemmob_data(void) { for(d = 0; d < MAX_MOB_DROP_TOTAL; d++) { struct item_data *id; - if( !pair.second.dropitem[d].nameid ) + if( !pair.second->dropitem[d].nameid ) continue; - id = itemdb_search(pair.second.dropitem[d].nameid); + id = itemdb_search(pair.second->dropitem[d].nameid); for (k = 0; k < MAX_SEARCH; k++) { - if (id->mob[k].chance <= pair.second.dropitem[d].p) + if (id->mob[k].chance <= pair.second->dropitem[d].rate) break; } @@ -5624,7 +6277,7 @@ void mob_reload_itemmob_data(void) { if (id->mob[k].id != pair.first) memmove(&id->mob[k+1], &id->mob[k], (MAX_SEARCH-k-1)*sizeof(id->mob[0])); - id->mob[k].chance = pair.second.dropitem[d].p; + id->mob[k].chance = pair.second->dropitem[d].rate; id->mob[k].id = pair.first; } } @@ -5637,8 +6290,25 @@ void mob_reload_itemmob_data(void) { * @return 0 */ static int mob_reload_sub( struct mob_data *md, va_list args ){ + // Slaves have to be killed + if( md->master_id != 0 ){ + unit_remove_map( &md->bl, CLR_OUTSIGHT ); + return 0; + } + // Relink the mob to the new database entry - md->db = mob_db(md->mob_id); + md->db = mob_db.find(md->mob_id); + + if( md->db == nullptr ){ + ShowWarning( "mob_reload_sub: Monster %s (ID: %hu) does not exist anymore.\n", md->name, md->mob_id ); + if( md->bl.prev != nullptr ){ + ShowDebug( "mob_reload_sub: The monster was removed from map %s (%hu/%hu).\n", map_mapid2mapname( md->bl.m ), md->bl.x, md->bl.y ); + } + + unit_remove_map( &md->bl, CLR_OUTSIGHT ); + + return 0; + } // Recalculate the monster status based on the new data status_calc_mob(md, SCO_NONE); @@ -5649,7 +6319,7 @@ static int mob_reload_sub( struct mob_data *md, va_list args ){ md->vd = mob_get_viewdata(md->mob_id); // If they are spawned right now - if( md->bl.prev != NULL ){ + if( md->bl.prev != nullptr ){ // Respawn all mobs on client side so that they are displayed correctly(if their view id changed) clif_clearunit_area(&md->bl, CLR_OUTSIGHT); clif_spawn(&md->bl); @@ -5719,11 +6389,11 @@ void do_init_mob(void){ * Clean memory usage. *------------------------------------------*/ void do_final_mob(bool is_reload){ - mob_db_data.clear(); + mob_db.clear(); mob_chat_db.clear(); + mob_skill_db.clear(); mob_item_drop_ratio->destroy(mob_item_drop_ratio,mob_item_drop_ratio_free); - mob_skill_db->destroy(mob_skill_db, mob_skill_db_free); mob_summon_db->destroy(mob_summon_db, mob_summon_db_free); if( !is_reload ) { ers_destroy(item_drop_ers); diff --git a/src/map/mob.hpp b/src/map/mob.hpp index 96ed07def7..493b54d7c0 100644 --- a/src/map/mob.hpp +++ b/src/map/mob.hpp @@ -15,6 +15,12 @@ struct guardian_data; +//This is the distance at which @autoloot works, +//if the item drops farther from the player than this, +//it will not be autolooted. [Skotlex] +//Note: The range is unlimited unless this define is set. +//#define AUTOLOOT_DISTANCE AREA_SIZE + //The number of drops all mobs have and the max drop-slot that the steal skill will attempt to steal from. #define MAX_MOB_DROP 10 #define MAX_MVP_DROP 3 @@ -22,9 +28,6 @@ struct guardian_data; #define MAX_MVP_DROP_ADD 2 #define MAX_MOB_DROP_TOTAL (MAX_MOB_DROP+MAX_MOB_DROP_ADD) #define MAX_MVP_DROP_TOTAL (MAX_MVP_DROP+MAX_MVP_DROP_ADD) -#define MAX_STEAL_DROP 7 - -#define MAX_RACE2_MOBS 100 //Min time between AI executions const t_tick MIN_MOBTHINKTIME = 100; @@ -70,6 +73,7 @@ enum MOBID { MOBID_S_HORNET = 2158, MOBID_S_GIANT_HORNET, MOBID_S_LUCIOLA_VESPA, + MOBID_GUILD_SKILL_FLAG = 20269, }; ///Mob skill states. @@ -94,7 +98,7 @@ enum MobDamageLogFlag MDLF_SELF }; -enum size { +enum e_size : uint8 { SZ_SMALL = 0, SZ_MEDIUM, SZ_BIG, @@ -123,7 +127,56 @@ enum e_random_monster_flags { RMF_ALL = 0xFF, ///< Apply all flags }; -struct mob_skill { +enum e_mob_bosstype : uint8{ + BOSSTYPE_NONE, + BOSSTYPE_MINIBOSS, + BOSSTYPE_MVP +}; + +/// Monster Aegis AI types +enum e_aegis_monstertype : uint16 { + MONSTER_TYPE_01 = 0x81, + MONSTER_TYPE_02 = 0x83, + MONSTER_TYPE_03 = 0x1089, + MONSTER_TYPE_04 = 0x3885, + MONSTER_TYPE_05 = 0x2085, + MONSTER_TYPE_06 = 0, + MONSTER_TYPE_07 = 0x108B, + MONSTER_TYPE_08 = 0x7085, + MONSTER_TYPE_09 = 0x3095, + MONSTER_TYPE_10 = 0x84, + MONSTER_TYPE_11 = 0x84, + MONSTER_TYPE_12 = 0x2085, + MONSTER_TYPE_13 = 0x308D, + //MONSTER_TYPE_14 + //MONSTER_TYPE_15 + //MONSTER_TYPE_16 + MONSTER_TYPE_17 = 0x91, + //MONSTER_TYPE_18 + MONSTER_TYPE_19 = 0x3095, + MONSTER_TYPE_20 = 0x3295, + MONSTER_TYPE_21 = 0x3695, + //MONSTER_TYPE_22 + //MONSTER_TYPE_23 + MONSTER_TYPE_24 = 0xA1, + MONSTER_TYPE_25 = 0x1, + MONSTER_TYPE_26 = 0xB695, + MONSTER_TYPE_27 = 0x8084, +}; + +/// Aegis monster class types +enum e_aegis_monsterclass : int8 { + CLASS_NONE = -1, + CLASS_NORMAL = 0, + CLASS_BOSS, + CLASS_GUARDIAN, + CLASS_BATTLEFIELD = 4, + CLASS_EVENT, + CLASS_ALL, + CLASS_MAX, +}; + +struct s_mob_skill { enum MobSkillState state; uint16 skill_id,skill_lv; short permillage; @@ -155,27 +208,46 @@ struct s_mob_lootitem { /// Struct for monster's drop item struct s_mob_drop { - unsigned short nameid; - int p; - uint8 randomopt_group; - unsigned steal_protected : 1; + t_itemid nameid; + uint32 rate; + uint16 randomopt_group; + bool steal_protected; }; -struct mob_db { - char sprite[NAME_LENGTH],name[NAME_LENGTH],jname[NAME_LENGTH]; - unsigned int base_exp,job_exp; - unsigned int mexp; - short range2,range3; - enum e_race2 race2; // celest - unsigned short lv; - struct s_mob_drop dropitem[MAX_MOB_DROP_TOTAL], mvpitem[MAX_MVP_DROP_TOTAL]; - struct status_data status; - struct view_data vd; - unsigned int option; - int maxskill; - struct mob_skill skill[MAX_MOBSKILL]; +struct s_mob_db { + std::string sprite, name, jname; + t_exp base_exp; + t_exp job_exp; + t_exp mexp; + uint16 range2, range3; + std::vector<e_race2> race2; // celest + uint16 lv; + s_mob_drop dropitem[MAX_MOB_DROP_TOTAL], mvpitem[MAX_MVP_DROP_TOTAL]; + status_data status; + view_data vd; + uint32 option; + std::vector<std::shared_ptr<s_mob_skill>> skill; + uint16 damagetaken; + + e_mob_bosstype get_bosstype(); }; +class MobDatabase : public TypesafeCachedYamlDatabase <uint32, s_mob_db> { +private: + bool parseDropNode(std::string nodeName, YAML::Node node, uint8 max, s_mob_drop *drops); + +public: + MobDatabase() : TypesafeCachedYamlDatabase("MOB_DB", 2, 1) { + + } + + const std::string getDefaultLocation(); + uint64 parseBodyNode(const YAML::Node &node); + void loadingFinished(); +}; + +extern MobDatabase mob_db; + struct mob_data { struct block_list bl; struct unit_data ud; @@ -183,7 +255,7 @@ struct mob_data { bool vd_changed; struct status_data status, *base_status; //Second one is in case of leveling up mobs, or tiny/large mobs. struct status_change sc; - struct mob_db *db; //For quick data access (saves doing mob_db(md->mob_id) all the time) [Skotlex] + std::shared_ptr<s_mob_db> db; //For quick data access (saves doing mob_db(md->mob_id) all the time) [Skotlex] char name[NAME_LENGTH]; struct s_specialState { unsigned int size : 2; //Small/Big monsters. @@ -242,6 +314,8 @@ struct mob_data { * MvP Tombstone NPC ID **/ int tomb_nid; + + e_mob_bosstype get_bosstype(); }; class MobAvailDatabase : public YamlDatabase { @@ -311,9 +385,8 @@ struct item_drop_list { struct item_drop* item; // linked list of drops }; -struct mob_db *mob_db(int mob_id); uint16 mobdb_searchname(const char * const str); -struct mob_db* mobdb_search_aegisname( const char* str ); +std::shared_ptr<s_mob_db> mobdb_search_aegisname( const char* str ); int mobdb_searchname_array(const char *str, uint16 * out, int size); int mobdb_checkid(const int id); struct view_data* mob_get_viewdata(int mob_id); diff --git a/src/map/npc.cpp b/src/map/npc.cpp index 39981bb254..dcb1fd724e 100644 --- a/src/map/npc.cpp +++ b/src/map/npc.cpp @@ -16,6 +16,7 @@ #include "../common/showmsg.hpp" #include "../common/strlib.hpp" #include "../common/timer.hpp" +#include "../common/utilities.hpp" #include "../common/utils.hpp" #include "battle.hpp" @@ -33,6 +34,8 @@ #include "pet.hpp" #include "script.hpp" // script_config +using namespace rathena; + struct npc_data* fake_nd; // linked list of npc source files @@ -157,9 +160,10 @@ int npc_isnear_sub(struct block_list* bl, va_list args) { if (skill->unit_nonearnpc_type&SKILL_NONEAR_TOMB && nd->subtype == NPCTYPE_TOMB) return 1; } + return 0; } - return 0; + return 1; } bool npc_isnear(struct block_list * bl) { @@ -186,9 +190,7 @@ int npc_ontouch_event(struct map_session_data *sd, struct npc_data *nd) // if( pc_ishiding(sd) ) // return 1; // Can't trigger 'OnTouch_'. - auto it = std::find(sd->npc_ontouch_.begin(), sd->npc_ontouch_.end(), nd->bl.id); - - if (it != sd->npc_ontouch_.end()) + if (util::vector_exists(sd->npc_ontouch_, nd->bl.id)) return 0; safesnprintf(name, ARRAYLENGTH(name), "%s::%s", nd->exname, script_config.ontouch_event_name); @@ -198,15 +200,16 @@ int npc_ontouch_event(struct map_session_data *sd, struct npc_data *nd) int npc_ontouch2_event(struct map_session_data *sd, struct npc_data *nd) { char name[EVENT_NAME_LENGTH]; - auto it = std::find(sd->areanpc.begin(), sd->areanpc.end(), nd->bl.id); - if (it != sd->areanpc.end()) + if (util::vector_exists(sd->areanpc, nd->bl.id)) return 0; safesnprintf(name, ARRAYLENGTH(name), "%s::%s", nd->exname, script_config.ontouch2_event_name); return npc_event(sd,name,2); } +int npc_touch_areanpc(struct map_session_data* sd, int16 m, int16 x, int16 y, struct npc_data *nd); + /*========================================== * Sub-function of npc_enable, runs OnTouch event when enabled *------------------------------------------*/ @@ -219,35 +222,7 @@ int npc_enable_sub(struct block_list *bl, va_list ap) if(bl->type == BL_PC) { TBL_PC *sd = (TBL_PC*)bl; - - if (nd->sc.option&(OPTION_INVISIBLE|OPTION_CLOAK)) - return 1; - - switch (nd->subtype) { - case NPCTYPE_WARP: - if ((!nd->trigger_on_hidden && (pc_ishiding(sd) || (sd->sc.count && sd->sc.data[SC_CAMOUFLAGE]))) || pc_isdead(sd)) - return 1; - if (!pc_job_can_entermap((enum e_job)sd->status.class_, map_mapindex2mapid(nd->u.warp.mapindex), sd->group_level)) - return 1; - if (sd->count_rewarp > 10) { - ShowWarning("Prevented infinite warp loop for player (%d:%d). Please fix NPC: '%s', path: '%s'\n", sd->status.account_id, sd->status.char_id, nd->exname, nd->path); - sd->count_rewarp = 0; - return 1; - } - pc_setpos(sd, nd->u.warp.mapindex, nd->u.warp.x, nd->u.warp.y, CLR_OUTSIGHT); - break; - default: - // note : disablenpc doesn't reset the previous trigger status on official - if( npc_ontouch_event(sd,nd) > 0 && npc_ontouch2_event(sd,nd) > 0 ) - { // failed to run OnTouch event, so just click the npc - if (sd->npc_id != 0) - return 0; - - pc_stop_walking(sd,1); - npc_click(sd,nd); - } - break; - } + npc_touch_areanpc(sd, bl->m, bl->x, bl->y, nd); } return 0; } @@ -359,7 +334,7 @@ bool npc_enable_target(const char* name, uint32 char_id, int flag) ys = nd->u.warp.ys; break; } - if (xs >= 0 || ys >= 0) + if (xs > -1 && ys > -1) map_foreachinallarea( npc_enable_sub, nd->bl.m, nd->bl.x-xs, nd->bl.y-ys, nd->bl.x+xs, nd->bl.y+ys, BL_PC, nd ); } @@ -387,8 +362,10 @@ TIMER_FUNC(npc_secure_timeout_timer){ t_tick cur_tick = gettick(); //ensure we are on last tick if ((sd = map_id2sd(id)) == NULL || !sd->npc_id || sd->state.ignoretimeout) { - if (sd) + if( sd && sd->npc_idle_timer != INVALID_TIMER ){ + delete_timer( sd->npc_idle_timer, npc_secure_timeout_timer ); sd->npc_idle_timer = INVALID_TIMER; + } return 0; // Not logged in anymore OR no longer attached to a NPC OR using 'ignoretimeout' script command } @@ -405,7 +382,11 @@ TIMER_FUNC(npc_secure_timeout_timer){ if( DIFF_TICK(cur_tick,sd->npc_idle_tick) > (timeout*1000) ) { pc_close_npc(sd,1); } else if(sd->st && (sd->st->state == END || sd->st->state == CLOSE)){ - sd->npc_idle_timer = INVALID_TIMER; //stop timer the script is already ending + // stop timer the script is already ending + if( sd->npc_idle_timer != INVALID_TIMER ){ + delete_timer( sd->npc_idle_timer, npc_secure_timeout_timer ); + sd->npc_idle_timer = INVALID_TIMER; + } } else { //Create a new instance of ourselves to continue sd->npc_idle_timer = add_timer(cur_tick + (SECURE_NPCTIMEOUT_INTERVAL*1000),npc_secure_timeout_timer,sd->bl.id,0); } @@ -582,6 +563,28 @@ int npc_event_doall_id(const char* name, int rid) return c; } +// runs the specified event on all NPCs with the given path +int npc_event_doall_path( const char* event_name, const char* path ){ + s_mapiterator* iter = mapit_geteachnpc(); + npc_data* nd; + int count = 0; + + while( ( nd = (npc_data*)mapit_next( iter ) ) != nullptr ){ + if( nd->path && strcasecmp( nd->path, path ) == 0 ){ + char name[EVENT_NAME_LENGTH]; + + safesnprintf( name, EVENT_NAME_LENGTH, "%s::%s", nd->exname, event_name ); + + count += npc_event_do( name ); + } + } + + ShowStatus( "Event '" CL_WHITE "%s" CL_RESET "' executed with '" CL_WHITE "%d" CL_RESET "' NPCs.\n", event_name, count ); + + mapit_free(iter); + return count; +} + /*========================================== * Clock event execution * OnMinute/OnClock/OnHour/OnDay/OnDDHHMM @@ -985,6 +988,26 @@ int npc_event_sub(struct map_session_data* sd, struct event_data* ev, const char npc_event_dequeue(sd); return 2; } + + char ontouch_event_name[EVENT_NAME_LENGTH]; + char ontouch2_event_name[EVENT_NAME_LENGTH]; + + safesnprintf(ontouch_event_name, ARRAYLENGTH(ontouch_event_name), "%s::%s", ev->nd->exname, script_config.ontouch_event_name); + safesnprintf(ontouch2_event_name, ARRAYLENGTH(ontouch2_event_name), "%s::%s", ev->nd->exname, script_config.ontouch2_event_name); + + // recheck some conditions for OnTouch/OnTouch_ + if (strcmp(eventname, ontouch_event_name) == 0 || strcmp(eventname, ontouch2_event_name) == 0) { + int xs = ev->nd->u.scr.xs; + int ys = ev->nd->u.scr.ys; + int x = ev->nd->bl.x; + int y = ev->nd->bl.y; + + if (x > 0 && y > 0 && (xs > -1 && ys > -1) && ((sd->bl.x < x - xs) || (sd->bl.x > x + xs) || (sd->bl.y < y - ys) || (sd->bl.y > y + ys)) || + (sd->state.block_action & PCBLOCK_NPCCLICK) || npc_is_cloaked(ev->nd, sd)) { + npc_event_dequeue(sd); + return 2; + } + } run_script(ev->nd->u.scr.script,ev->pos,sd->bl.id,ev->nd->bl.id); return 0; } @@ -1012,14 +1035,10 @@ int npc_event(struct map_session_data* sd, const char* eventname, int ontouch) nd->touching_id = sd->bl.id; - auto it = std::find(sd->npc_ontouch_.begin(), sd->npc_ontouch_.end(), nd->bl.id); - - if (it == sd->npc_ontouch_.end()) + if (!util::vector_exists(sd->npc_ontouch_, nd->bl.id)) sd->npc_ontouch_.push_back(nd->bl.id); } else if (ontouch == 2) { // OnTouch - auto it = std::find(sd->areanpc.begin(), sd->areanpc.end(), nd->bl.id); - - if (it == sd->areanpc.end()) + if (!util::vector_exists(sd->areanpc, nd->bl.id)) sd->areanpc.push_back(nd->bl.id); } @@ -1098,89 +1117,98 @@ int npc_touchnext_areanpc(struct map_session_data* sd, bool leavemap) return found; } +int npc_touch_areanpc(struct map_session_data* sd, int16 m, int16 x, int16 y, struct npc_data *nd) +{ + nullpo_retr(0, sd); + nullpo_retr(0, nd); + + if (nd->sc.option&OPTION_INVISIBLE) + return 1; // a npc was found, but it is disabled + if (npc_is_cloaked(nd, sd)) + return 1; + + int xs = -1, ys = -1; + switch(nd->subtype) { + case NPCTYPE_WARP: + xs = nd->u.warp.xs; + ys = nd->u.warp.ys; + break; + case NPCTYPE_SCRIPT: + xs = nd->u.scr.xs; + ys = nd->u.scr.ys; + break; + default: + return 0; + } + if (xs < 0 || ys < 0) + return 0; + if (x < (nd->bl.x - xs) || x > (nd->bl.x + xs) || y < (nd->bl.y - ys) || y > (nd->bl.y + ys)) + return 0; + + switch (nd->subtype) { + case NPCTYPE_WARP: + if ((!nd->trigger_on_hidden && (pc_ishiding(sd) || (sd->sc.count && sd->sc.data[SC_CAMOUFLAGE]))) || pc_isdead(sd)) + break; // hidden or dead chars cannot use warps + if (!pc_job_can_entermap((enum e_job)sd->status.class_, map_mapindex2mapid(nd->u.warp.mapindex), sd->group_level)) + break; + if (sd->count_rewarp > 10) { + ShowWarning("Prevented infinite warp loop for player (%d:%d). Please fix NPC: '%s', path: '%s'\n", sd->status.account_id, sd->status.char_id, nd->exname, nd->path); + sd->count_rewarp = 0; + break; + } + pc_setpos(sd, nd->u.warp.mapindex, nd->u.warp.x, nd->u.warp.y, CLR_OUTSIGHT); + return 2; + case NPCTYPE_SCRIPT: + // warp type sorted first, no need to check if they override any other OnTouch areas. + + if (npc_ontouch_event(sd, nd) > 0 && npc_ontouch2_event(sd, nd) > 0) { // failed to run OnTouch event, so just click the npc + if (!util::vector_exists(sd->areanpc, nd->bl.id)) + sd->areanpc.push_back(nd->bl.id); + if (sd->npc_id == 0) + npc_click(sd, nd); + } + break; + } + return 1; +} + /*========================================== * Exec OnTouch for player if in range of area event *------------------------------------------*/ -int npc_touch_areanpc(struct map_session_data* sd, int16 m, int16 x, int16 y) +int npc_touch_area_allnpc(struct map_session_data* sd, int16 m, int16 x, int16 y) { - int xs, ys, i, f = 1; - nullpo_retr(1, sd); // Remove NPCs that are no longer within the OnTouch area - for (i = 0; i < sd->areanpc.size(); i++) { + for (size_t i = 0; i < sd->areanpc.size(); i++) { struct npc_data *nd = map_id2nd(sd->areanpc[i]); - if (!nd || nd->subtype != NPCTYPE_SCRIPT || - !(nd->bl.m == m && x >= nd->bl.x - nd->u.scr.xs && x <= nd->bl.x + nd->u.scr.xs && y >= nd->bl.y - nd->u.scr.ys && y <= nd->bl.y + nd->u.scr.ys)) - sd->areanpc.erase(sd->areanpc.begin() + i); + if (!nd || nd->subtype != NPCTYPE_SCRIPT || !(nd->bl.m == m && x >= nd->bl.x - nd->u.scr.xs && x <= nd->bl.x + nd->u.scr.xs && y >= nd->bl.y - nd->u.scr.ys && y <= nd->bl.y + nd->u.scr.ys)) + util::erase_at(sd->areanpc, i); } if (sd->state.block_action & PCBLOCK_NPCCLICK) return 0; struct map_data *mapdata = map_getmapdata(m); + int f = 1; - for (i = 0; i < mapdata->npc_num_area; i++) { - if (mapdata->npc[i]->sc.option&OPTION_INVISIBLE) { - f = 0; // a npc was found, but it is disabled; don't print warning - continue; - } - - switch(mapdata->npc[i]->subtype) { - case NPCTYPE_WARP: - xs = mapdata->npc[i]->u.warp.xs; - ys = mapdata->npc[i]->u.warp.ys; + for (int i = 0; i < mapdata->npc_num_area; i++) { + switch( npc_touch_areanpc(sd, m, x, y, mapdata->npc[i]) ) { + case 0: break; - case NPCTYPE_SCRIPT: - xs = mapdata->npc[i]->u.scr.xs; - ys = mapdata->npc[i]->u.scr.ys; - break; - default: - continue; - } - - if (x >= mapdata->npc[i]->bl.x - xs && x <= mapdata->npc[i]->bl.x + xs && y >= mapdata->npc[i]->bl.y - ys && y <= mapdata->npc[i]->bl.y + ys) { + case 1: f = 0; - - if (npc_is_cloaked(mapdata->npc[i], sd)) - continue; - - switch (mapdata->npc[i]->subtype) { - case NPCTYPE_WARP: - if ((!mapdata->npc[i]->trigger_on_hidden && (pc_ishiding(sd) || (sd->sc.count && sd->sc.data[SC_CAMOUFLAGE]))) || pc_isdead(sd)) - break; // hidden or dead chars cannot use warps - if (!pc_job_can_entermap((enum e_job)sd->status.class_, map_mapindex2mapid(mapdata->npc[i]->u.warp.mapindex), sd->group_level)) - break; - if (sd->count_rewarp > 10) { - ShowWarning("Prevented infinite warp loop for player (%d:%d). Please fix NPC: '%s', path: '%s'\n", sd->status.account_id, sd->status.char_id, mapdata->npc[i]->exname, mapdata->npc[i]->path); - sd->count_rewarp = 0; - break; - } - pc_setpos(sd, mapdata->npc[i]->u.warp.mapindex, mapdata->npc[i]->u.warp.x, mapdata->npc[i]->u.warp.y, CLR_OUTSIGHT); - return 0; - case NPCTYPE_SCRIPT: - // warp type sorted first, no need to check if they override any other OnTouch areas. - - if (npc_ontouch_event(sd, mapdata->npc[i]) > 0 && npc_ontouch2_event(sd, mapdata->npc[i]) > 0) { // failed to run OnTouch event, so just click the npc - auto it = std::find(sd->areanpc.begin(), sd->areanpc.end(), mapdata->npc[i]->bl.id); - - if (it == sd->areanpc.end()) - sd->areanpc.push_back(mapdata->npc[i]->bl.id); - - npc_click(sd, mapdata->npc[i]); - } - - break; - } + break; + case 2: + return 0; } } - + if (f == 1) { - ShowError("npc_touch_areanpc : stray NPC cell/NPC not found in the block on coordinates '%s',%d,%d\n", mapdata->name, x, y); + ShowError("npc_touch_area_allnpc : stray NPC cell/NPC not found in the block on coordinates '%s',%d,%d\n", mapdata->name, x, y); return 1; } - return 0; } @@ -1214,6 +1242,8 @@ int npc_touch_areanpc2(struct mob_data *md) default: continue; // Keep Searching } + if (xs < 0 || ys < 0) + continue; if( x >= mapdata->npc[i]->bl.x-xs && x <= mapdata->npc[i]->bl.x+xs && y >= mapdata->npc[i]->bl.y-ys && y <= mapdata->npc[i]->bl.y+ys ) { // In the npc touch area @@ -1371,7 +1401,7 @@ void run_tomb(struct map_session_data* sd, struct npc_data* nd) strftime(time, sizeof(time), "%H:%M", localtime(&nd->u.tomb.kill_time)); // TODO: Find exact color? - snprintf(buffer, sizeof(buffer), msg_txt(sd,657), nd->u.tomb.md->db->name); + snprintf(buffer, sizeof(buffer), msg_txt(sd,657), nd->u.tomb.md->db->name.c_str()); clif_scriptmes(sd, nd->bl.id, buffer); clif_scriptmes(sd, nd->bl.id, msg_txt(sd,658)); @@ -1460,6 +1490,11 @@ bool npc_scriptcont(struct map_session_data* sd, int id, bool closing){ nullpo_retr(true, sd); +#ifdef SECURE_NPCTIMEOUT + if( !closing && sd->npc_idle_timer == INVALID_TIMER && !sd->state.ignoretimeout ) + return true; +#endif + if( id != sd->npc_id ){ TBL_NPC* nd_sd = (TBL_NPC*)map_id2bl(sd->npc_id); TBL_NPC* nd = BL_CAST(BL_NPC, target); @@ -1477,7 +1512,8 @@ bool npc_scriptcont(struct map_session_data* sd, int id, bool closing){ } } #ifdef SECURE_NPCTIMEOUT - sd->npc_idle_tick = gettick(); //Update the last NPC iteration + if( !closing ) + sd->npc_idle_tick = gettick(); //Update the last NPC iteration #endif /** @@ -1592,7 +1628,7 @@ static enum e_CASHSHOP_ACK npc_cashshop_process_payment(struct npc_data *nd, int int delete_amount = price, i; if (!id) { // Item Data is checked at script parsing but in case of item_db reload, check again. - ShowWarning("Failed to find sellitem %hu for itemshop NPC '%s' (%s, %d, %d)!\n", nd->u.shop.itemshop_nameid, nd->exname, map_mapid2mapname(nd->bl.m), nd->bl.x, nd->bl.y); + ShowWarning("Failed to find sellitem %u for itemshop NPC '%s' (%s, %d, %d)!\n", nd->u.shop.itemshop_nameid, nd->exname, map_mapid2mapname(nd->bl.m), nd->bl.x, nd->bl.y); return ERROR_TYPE_PURCHASE_FAIL; } if (cost[1] < points || cost[0] < (price - points)) { @@ -1600,7 +1636,7 @@ static enum e_CASHSHOP_ACK npc_cashshop_process_payment(struct npc_data *nd, int memset(output, '\0', sizeof(output)); - sprintf(output, msg_txt(sd, 712), id->jname, id->nameid); // You do not have enough %s (%hu). + sprintf(output, msg_txt(sd, 712), id->ename.c_str(), id->nameid); // You do not have enough %s (%u). clif_messagecolor(&sd->bl, color_table[COLOR_RED], output, false, SELF); return ERROR_TYPE_PURCHASE_FAIL; } @@ -1619,13 +1655,13 @@ static enum e_CASHSHOP_ACK npc_cashshop_process_payment(struct npc_data *nd, int amount = delete_amount; if (pc_delitem(sd, i, amount, 0, 0, LOG_TYPE_NPC)) { - ShowWarning("Failed to delete item %hu from '%s' at itemshop NPC '%s' (%s, %d, %d)!\n", nd->u.shop.itemshop_nameid, sd->status.name, nd->exname, map_mapid2mapname(nd->bl.m), nd->bl.x, nd->bl.y); + ShowWarning("Failed to delete item %u from '%s' at itemshop NPC '%s' (%s, %d, %d)!\n", nd->u.shop.itemshop_nameid, sd->status.name, nd->exname, map_mapid2mapname(nd->bl.m), nd->bl.x, nd->bl.y); return ERROR_TYPE_PURCHASE_FAIL; } delete_amount -= amount; } if (delete_amount > 0) { - ShowError("Item %hu is not enough as payment at itemshop NPC '%s' (%s, %d, %d, AID=%d, CID=%d)!\n", nd->u.shop.itemshop_nameid, nd->exname, map_mapid2mapname(nd->bl.m), nd->bl.x, nd->bl.y, sd->status.account_id, sd->status.char_id); + ShowError("Item %u is not enough as payment at itemshop NPC '%s' (%s, %d, %d, AID=%d, CID=%d)!\n", nd->u.shop.itemshop_nameid, nd->exname, map_mapid2mapname(nd->bl.m), nd->bl.x, nd->bl.y, sd->status.account_id, sd->status.char_id); return ERROR_TYPE_PURCHASE_FAIL; } } @@ -1658,10 +1694,10 @@ static enum e_CASHSHOP_ACK npc_cashshop_process_payment(struct npc_data *nd, int * @param item_list: List of items to purchase * @return clif_cashshop_ack value to display */ -int npc_cashshop_buylist(struct map_session_data *sd, int points, int count, unsigned short* item_list) +int npc_cashshop_buylist(struct map_session_data *sd, int points, int count, struct PACKET_CZ_PC_BUY_CASH_POINT_ITEM_sub* item_list) { int i, j, amount, new_, w, vt; - unsigned short nameid; + t_itemid nameid; struct npc_data *nd = (struct npc_data *)map_id2bl(sd->npc_shopid); enum e_CASHSHOP_ACK res; item_data *id; @@ -1678,8 +1714,8 @@ int npc_cashshop_buylist(struct map_session_data *sd, int points, int count, uns // Validating Process ---------------------------------------------------- for( i = 0; i < count; i++ ) { - nameid = item_list[i*2+1]; - amount = item_list[i*2+0]; + nameid = item_list[i].itemId; + amount = item_list[i].amount; id = itemdb_exists(nameid); if( !id || amount <= 0 ) @@ -1689,12 +1725,16 @@ int npc_cashshop_buylist(struct map_session_data *sd, int points, int count, uns if( j == nd->u.shop.count || nd->u.shop.shop_item[j].value <= 0 ) return ERROR_TYPE_ITEM_ID; - nameid = item_list[i*2+1] = nd->u.shop.shop_item[j].nameid; //item_avail replacement + nameid = item_list[i].itemId = nd->u.shop.shop_item[j].nameid; //item_avail replacement if( !itemdb_isstackable2(id) && amount > 1 ) { - ShowWarning("Player %s (%d:%d) sent a hexed packet trying to buy %d of nonstackable item %hu!\n", sd->status.name, sd->status.account_id, sd->status.char_id, amount, nameid); - amount = item_list[i*2+0] = 1; + ShowWarning("Player %s (%d:%d) sent a hexed packet trying to buy %d of nonstackable item %u!\n", sd->status.name, sd->status.account_id, sd->status.char_id, amount, nameid); + amount = item_list[i].amount = 1; + } + + if( nd->master_nd ) { // Script-controlled shops decide by themselves, what can be bought and for what price. + continue; } switch( pc_checkadditem(sd,nameid,amount) ) @@ -1710,6 +1750,9 @@ int npc_cashshop_buylist(struct map_session_data *sd, int points, int count, uns w += itemdb_weight(nameid) * amount; } + if (nd->master_nd) //Script-based shops. + return npc_buylist_sub(sd,count,(struct s_npc_buy_list*)item_list,nd->master_nd); + if( w + sd->weight > sd->max_weight ) return ERROR_TYPE_INVENTORY_WEIGHT; if( pc_inventoryblank(sd) < new_ ) @@ -1721,8 +1764,8 @@ int npc_cashshop_buylist(struct map_session_data *sd, int points, int count, uns // Delivery Process ---------------------------------------------------- for( i = 0; i < count; i++ ) { - nameid = item_list[i*2+1]; - amount = item_list[i*2+0]; + nameid = item_list[i].itemId; + amount = item_list[i].amount; if( !pet_create_egg(sd,nameid) ) { struct item item_tmp; @@ -1776,7 +1819,7 @@ void npc_shop_currency_type(struct map_session_data *sd, struct npc_data *nd, in memset(output, '\0', sizeof(output)); - sprintf(output, msg_txt(sd, 714), id->jname, id->nameid); // Item Shop List: %s (%hu) + sprintf(output, msg_txt(sd, 714), id->ename.c_str(), id->nameid); // Item Shop List: %s (%u) clif_broadcast(&sd->bl, output, strlen(output) + 1, BC_BLUE,SELF); } @@ -1812,7 +1855,7 @@ void npc_shop_currency_type(struct map_session_data *sd, struct npc_data *nd, in * @param points: Cost of total items * @return clif_cashshop_ack value to display */ -int npc_cashshop_buy(struct map_session_data *sd, unsigned short nameid, int amount, int points) +int npc_cashshop_buy(struct map_session_data *sd, t_itemid nameid, int amount, int points) { struct npc_data *nd = (struct npc_data *)map_id2bl(sd->npc_shopid); struct item_data *item; @@ -1844,7 +1887,7 @@ int npc_cashshop_buy(struct map_session_data *sd, unsigned short nameid, int amo if(!itemdb_isstackable2(item) && amount > 1) { - ShowWarning("Player %s (%d:%d) sent a hexed packet trying to buy %d of nonstackable item %hu!\n", + ShowWarning("Player %s (%d:%d) sent a hexed packet trying to buy %d of nonstackable item %u!\n", sd->status.name, sd->status.account_id, sd->status.char_id, amount, nameid); amount = 1; } @@ -1865,7 +1908,7 @@ int npc_cashshop_buy(struct map_session_data *sd, unsigned short nameid, int amo if( (double)nd->u.shop.shop_item[i].value * amount > INT_MAX ) { - ShowWarning("npc_cashshop_buy: Item '%s' (%hu) price overflow attempt!\n", item->name, nameid); + ShowWarning("npc_cashshop_buy: Item '%s' (%u) price overflow attempt!\n", item->name.c_str(), nameid); ShowDebug("(NPC:'%s' (%s,%d,%d), player:'%s' (%d/%d), value:%d, amount:%d)\n", nd->exname, map_mapid2mapname(nd->bl.m), nd->bl.x, nd->bl.y, sd->status.name, sd->status.account_id, sd->status.char_id, nd->u.shop.shop_item[i].value, amount); return ERROR_TYPE_ITEM_ID; @@ -1958,7 +2001,8 @@ uint8 npc_buylist(struct map_session_data* sd, uint16 n, struct s_npc_buy_list * memset(market_index, 0, sizeof(market_index)); // process entries in buy list, one by one for( i = 0; i < n; ++i ) { - unsigned short nameid, amount; + t_itemid nameid; + unsigned short amount; int value; item_data *id; @@ -1988,7 +2032,7 @@ uint8 npc_buylist(struct map_session_data* sd, uint16 n, struct s_npc_buy_list * return 3; // item no longer in itemdb if( !itemdb_isstackable2(id) && amount > 1 ) { //Exploit? You can't buy more than 1 of equipment types o.O - ShowWarning("Player %s (%d:%d) sent a hexed packet trying to buy %d of nonstackable item %hu!\n", + ShowWarning("Player %s (%d:%d) sent a hexed packet trying to buy %d of nonstackable item %u!\n", sd->status.name, sd->status.account_id, sd->status.char_id, amount, nameid); amount = item_list[i].qty = 1; } @@ -2030,7 +2074,7 @@ uint8 npc_buylist(struct map_session_data* sd, uint16 n, struct s_npc_buy_list * pc_payzeny(sd, (int)z, LOG_TYPE_NPC, NULL); for( i = 0; i < n; ++i ) { - unsigned short nameid = item_list[i].nameid; + t_itemid nameid = item_list[i].nameid; unsigned short amount = item_list[i].qty; #if PACKETVER >= 20131223 @@ -2180,7 +2224,7 @@ uint8 npc_selllist(struct map_session_data* sd, int n, unsigned short *item_list // verify the sell list for( i = 0; i < n; i++ ) { - unsigned short nameid; + t_itemid nameid; int amount, idx, value; idx = item_list[i*2]-2; @@ -2207,7 +2251,10 @@ uint8 npc_selllist(struct map_session_data* sd, int n, unsigned short *item_list return 1; // In official server, this illegal attempt the player will be disconnected } - value = pc_modifysellvalue(sd, sd->inventory_data[idx]->value_sell); + if (battle_config.rental_item_novalue && sd->inventory.u.items_inventory[idx].expire_time) + value = 0; + else + value = pc_modifysellvalue(sd, sd->inventory_data[idx]->value_sell); z+= (double)value*amount; } @@ -2436,6 +2483,8 @@ int npc_unload(struct npc_data* nd, bool single) { } } + nd->qi_data.clear(); + script_stop_sleeptimers(nd->bl.id); aFree(nd); @@ -2501,7 +2550,7 @@ int npc_addsrcfile(const char* name, bool loadscript) file_prev->next = file; if (loadscript) - return npc_parsesrcfile(file->name, true); + return npc_parsesrcfile(file->name); return 1; } @@ -2836,7 +2885,7 @@ static const char* npc_parse_shop(char* w1, char* w2, char* w3, char* w4, const int m, is_discount = 0; uint16 dir; short x, y; - unsigned short nameid = 0; + t_itemid nameid = 0; struct npc_data *nd; enum npc_subtype type; @@ -2880,12 +2929,12 @@ static const char* npc_parse_shop(char* w1, char* w2, char* w3, char* w4, const switch(type) { case NPCTYPE_ITEMSHOP: { - if (sscanf(p,",%5hu:%11d,",&nameid,&is_discount) < 1) { + if (sscanf(p,",%u:%11d,",&nameid,&is_discount) < 1) { ShowError("npc_parse_shop: Invalid item cost definition in file '%s', line '%d'. Ignoring the rest of the line...\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,start-buffer), w1, w2, w3, w4); return strchr(start,'\n'); // skip and continue } if (itemdb_exists(nameid) == NULL) { - ShowWarning("npc_parse_shop: Invalid item ID cost in file '%s', line '%d' (id '%hu').\n", filepath, strline(buffer,start-buffer), nameid); + ShowWarning("npc_parse_shop: Invalid item ID cost in file '%s', line '%d' (id '%u').\n", filepath, strline(buffer,start-buffer), nameid); return strchr(start,'\n'); // skip and continue } p = strchr(p+1,','); @@ -2940,7 +2989,8 @@ static const char* npc_parse_shop(char* w1, char* w2, char* w3, char* w4, const nd = npc_create_npc(m, x, y); nd->u.shop.count = 0; while ( p ) { - unsigned short nameid2, qty = 0; + t_itemid nameid2; + unsigned short qty = 0; int value; struct item_data* id; bool skip = false; @@ -2950,14 +3000,14 @@ static const char* npc_parse_shop(char* w1, char* w2, char* w3, char* w4, const switch(type) { case NPCTYPE_MARKETSHOP: #if PACKETVER >= 20131223 - if (sscanf(p, ",%6hu:%11d:%6hu", &nameid2, &value, &qty) != 3) { + if (sscanf(p, ",%u:%11d:%6hu", &nameid2, &value, &qty) != 3) { ShowError("npc_parse_shop: (MARKETSHOP) Invalid item definition in file '%s', line '%d'. Ignoring the rest of the line...\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer, start - buffer), w1, w2, w3, w4); skip = true; } #endif break; default: - if (sscanf(p, ",%6hu:%11d", &nameid2, &value) != 2) { + if (sscanf(p, ",%u:%11d", &nameid2, &value) != 2) { ShowError("npc_parse_shop: Invalid item definition in file '%s', line '%d'. Ignoring the rest of the line...\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer, start - buffer), w1, w2, w3, w4); skip = true; } @@ -2968,7 +3018,7 @@ static const char* npc_parse_shop(char* w1, char* w2, char* w3, char* w4, const break; if( (id = itemdb_exists(nameid2)) == NULL ) { - ShowWarning("npc_parse_shop: Invalid sell item in file '%s', line '%d' (id '%hu').\n", filepath, strline(buffer,start-buffer), nameid2); + ShowWarning("npc_parse_shop: Invalid sell item in file '%s', line '%d' (id '%u').\n", filepath, strline(buffer,start-buffer), nameid2); p = strchr(p+1,','); continue; } @@ -2977,16 +3027,16 @@ static const char* npc_parse_shop(char* w1, char* w2, char* w3, char* w4, const else value = 0; // Cashshop doesn't have a "buy price" in the item_db } if (value == 0 && (type == NPCTYPE_SHOP || type == NPCTYPE_MARKETSHOP)) { // NPC selling items for free! - ShowWarning("npc_parse_shop: Item %s [%hu] is being sold for FREE in file '%s', line '%d'.\n", - id->name, nameid2, filepath, strline(buffer,start-buffer)); + ShowWarning("npc_parse_shop: Item %s [%u] is being sold for FREE in file '%s', line '%d'.\n", + id->name.c_str(), nameid2, filepath, strline(buffer,start-buffer)); } if( type == NPCTYPE_SHOP && value*0.75 < id->value_sell*1.24 ) { // Exploit possible: you can buy and sell back with profit - ShowWarning("npc_parse_shop: Item %s [%hu] discounted buying price (%d->%d) is less than overcharged selling price (%d->%d) at file '%s', line '%d'.\n", - id->name, nameid2, value, (int)(value*0.75), id->value_sell, (int)(id->value_sell*1.24), filepath, strline(buffer,start-buffer)); + ShowWarning("npc_parse_shop: Item %s [%u] discounted buying price (%d->%d) is less than overcharged selling price (%d->%d) at file '%s', line '%d'.\n", + id->name.c_str(), nameid2, value, (int)(value*0.75), id->value_sell, (int)(id->value_sell*1.24), filepath, strline(buffer,start-buffer)); } if (type == NPCTYPE_MARKETSHOP && (!qty || qty > UINT16_MAX)) { - ShowWarning("npc_parse_shop: Item %s [%hu] is stocked with invalid value %d, changed to 1. File '%s', line '%d'.\n", - id->name, nameid2, qty, filepath, strline(buffer,start-buffer)); + ShowWarning("npc_parse_shop: Item %s [%u] is stocked with invalid value %d, changed to 1. File '%s', line '%d'.\n", + id->name.c_str(), nameid2, qty, filepath, strline(buffer,start-buffer)); qty = 1; } //for logs filters, atcommands and iteminfo script command @@ -3013,7 +3063,7 @@ static const char* npc_parse_shop(char* w1, char* w2, char* w3, char* w4, const nd->u.shop.shop_item[nd->u.shop.count].value = value; #if PACKETVER >= 20131223 nd->u.shop.shop_item[nd->u.shop.count].flag = 0; - if (type == NPCTYPE_MARKETSHOP) + if (type == NPCTYPE_MARKETSHOP ) nd->u.shop.shop_item[nd->u.shop.count].qty = qty; #endif nd->u.shop.count++; @@ -3207,7 +3257,7 @@ static const char* npc_skip_script(const char* start, const char* buffer, const * @param filepath : filename with path wich we are parsing * @return new index for next parsing */ -static const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, const char* start, const char* buffer, const char* filepath, bool runOnInit) { +static const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, const char* start, const char* buffer, const char* filepath) { int16 dir = 0; short m, x, y, xs = 0, ys = 0; // [Valaris] thanks to fov struct script_code *script; @@ -3319,20 +3369,6 @@ static const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, cons nd->u.scr.timerid = INVALID_TIMER; - if( runOnInit ) { - char evname[EVENT_NAME_LENGTH]; - struct event_data *ev; - - snprintf(evname, ARRAYLENGTH(evname), "%s::%s", nd->exname, script_config.init_event_name); - - if( ( ev = (struct event_data*)strdb_get(ev_db, evname) ) ) { - - //Execute OnInit - run_script(nd->u.scr.script,ev->pos,0,nd->bl.id); - - } - } - return end; } @@ -3425,8 +3461,11 @@ const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const ch case NPCTYPE_POINTSHOP: case NPCTYPE_MARKETSHOP: ++npc_shop; + safestrncpy( nd->u.shop.pointshop_str, dnd->u.shop.pointshop_str, strlen( dnd->u.shop.pointshop_str ) ); + nd->u.shop.itemshop_nameid = dnd->u.shop.itemshop_nameid; nd->u.shop.shop_item = dnd->u.shop.shop_item; nd->u.shop.count = dnd->u.shop.count; + nd->u.shop.discount = dnd->u.shop.discount; break; case NPCTYPE_WARP: @@ -3489,7 +3528,7 @@ int npc_duplicate4instance(struct npc_data *snd, int16 m) { char newname[NPC_NAME_LENGTH+1]; struct map_data *mapdata = map_getmapdata(m); - if( mapdata->instance_id == 0 ) + if( mapdata->instance_id <= 0 ) return 1; snprintf(newname, ARRAYLENGTH(newname), "dup_%d_%d", mapdata->instance_id, snd->bl.id); @@ -3500,15 +3539,17 @@ int npc_duplicate4instance(struct npc_data *snd, int16 m) { if( snd->subtype == NPCTYPE_WARP ) { // Adjust destination, if instanced struct npc_data *wnd = NULL; // New NPC - struct instance_data *im = &instance_data[mapdata->instance_id]; - int dm = map_mapindex2mapid(snd->u.warp.mapindex), imap = 0, i; + std::shared_ptr<s_instance_data> idata = util::umap_find(instances, mapdata->instance_id); + int dm = map_mapindex2mapid(snd->u.warp.mapindex), imap = 0; + if( dm < 0 ) return 1; - for(i = 0; i < im->cnt_map; i++) - if(im->map[i]->m && map_mapname2mapid(map_getmapdata(im->map[i]->src_m)->name) == dm) { - imap = map_mapname2mapid(map_getmapdata(im->map[i]->m)->name); + for (const auto &it : idata->map) { + if (it.m && map_mapname2mapid(map_getmapdata(it.src_m)->name) == dm) { + imap = map_mapname2mapid(map_getmapdata(it.m)->name); break; // Instance map matches destination, update to instance map } + } if(!imap) imap = map_mapname2mapid(map_getmapdata(dm)->name); @@ -3596,7 +3637,7 @@ int npc_instancedestroy(struct npc_data* nd) **/ void npc_market_tosql(const char *exname, struct npc_item_list *list) { SqlStmt* stmt = SqlStmt_Malloc(mmysql_handle); - if (SQL_ERROR == SqlStmt_Prepare(stmt, "REPLACE INTO `%s` (`name`,`nameid`,`price`,`amount`,`flag`) VALUES ('%s','%hu','%d','%hu','%" PRIu8 "')", + if (SQL_ERROR == SqlStmt_Prepare(stmt, "REPLACE INTO `%s` (`name`,`nameid`,`price`,`amount`,`flag`) VALUES ('%s','%u','%d','%hu','%" PRIu8 "')", market_table, exname, list->nameid, list->value, list->qty, list->flag) || SQL_ERROR == SqlStmt_Execute(stmt)) SqlStmt_ShowDebug(stmt); @@ -3609,14 +3650,14 @@ void npc_market_tosql(const char *exname, struct npc_item_list *list) { * @param nameid Item ID * @param clear True: will removes all records related with the NPC **/ -void npc_market_delfromsql_(const char *exname, unsigned short nameid, bool clear) { +void npc_market_delfromsql_(const char *exname, t_itemid nameid, bool clear) { SqlStmt* stmt = SqlStmt_Malloc(mmysql_handle); if (clear) { if( SQL_ERROR == SqlStmt_Prepare(stmt, "DELETE FROM `%s` WHERE `name`='%s'", market_table, exname) || SQL_ERROR == SqlStmt_Execute(stmt)) SqlStmt_ShowDebug(stmt); } else { - if (SQL_ERROR == SqlStmt_Prepare(stmt, "DELETE FROM `%s` WHERE `name`='%s' AND `nameid`='%d' LIMIT 1", market_table, exname, nameid) || + if (SQL_ERROR == SqlStmt_Prepare(stmt, "DELETE FROM `%s` WHERE `name`='%s' AND `nameid`='%u' LIMIT 1", market_table, exname, nameid) || SQL_ERROR == SqlStmt_Execute(stmt)) SqlStmt_ShowDebug(stmt); } @@ -3654,7 +3695,7 @@ static int npc_market_checkall_sub(DBKey key, DBData *data, va_list ap) { uint16 j; if (!list->nameid || !itemdb_exists(list->nameid)) { - ShowError("npc_market_checkall_sub: NPC '%s' sells invalid item '%hu', deleting...\n", nd->exname, list->nameid); + ShowError("npc_market_checkall_sub: NPC '%s' sells invalid item '%u', deleting...\n", nd->exname, list->nameid); npc_market_delfromsql(nd->exname, list->nameid); continue; } @@ -3679,7 +3720,7 @@ static int npc_market_checkall_sub(DBKey key, DBData *data, va_list ap) { npc_market_tosql(nd->exname, &nd->u.shop.shop_item[j]); } else { // Removing "out-of-date" entry - ShowError("npc_market_checkall_sub: NPC '%s' does not sell item %hu (qty %hu), deleting...\n", nd->exname, list->nameid, list->qty); + ShowError("npc_market_checkall_sub: NPC '%s' does not sell item %u (qty %hu), deleting...\n", nd->exname, list->nameid, list->qty); npc_market_delfromsql(nd->exname, list->nameid); } } @@ -3742,7 +3783,7 @@ static void npc_market_fromsql(void) { strdb_put(NPCMarketDB, market->exname, market); } - Sql_GetData(mmysql_handle, 1, &data, NULL); list.nameid = atoi(data); + Sql_GetData(mmysql_handle, 1, &data, NULL); list.nameid = strtoul(data, nullptr, 10); Sql_GetData(mmysql_handle, 2, &data, NULL); list.value = atoi(data); Sql_GetData(mmysql_handle, 3, &data, NULL); list.qty = atoi(data); Sql_GetData(mmysql_handle, 4, &data, NULL); list.flag = atoi(data); @@ -3855,9 +3896,10 @@ bool npc_movenpc(struct npc_data* nd, int16 x, int16 y) void npc_setdisplayname(struct npc_data* nd, const char* newname) { nullpo_retv(nd); + struct map_data *mapdata = map_getmapdata(nd->bl.m); safestrncpy(nd->name, newname, sizeof(nd->name)); - if( map_getmapdata(nd->bl.m)->users ) + if( mapdata && mapdata->users ) clif_name_area(&nd->bl); } @@ -4109,6 +4151,12 @@ static const char* npc_parse_mob(char* w1, char* w2, char* w3, char* w4, const c mob.xs = mob.ys = -1; } + // Check if monsters should have variance applied to their respawn time + if( ( ( battle_config.mob_spawn_variance & 1 ) == 0 && mob.state.boss ) || ( ( battle_config.mob_spawn_variance & 2 ) == 0 && !mob.state.boss ) ){ + // Remove the variance + mob.delay2 = 0; + } + if(mob.delay1>0xfffffff || mob.delay2>0xfffffff) { ShowError("npc_parse_mob: Invalid spawn delays %u %u (file '%s', line '%d').\n", mob.delay1, mob.delay2, filepath, strline(buffer,start-buffer)); return strchr(start,'\n');// skip and continue @@ -4221,7 +4269,7 @@ static const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, con if (!strcmpi(drop_arg1, "random")) args.nightmaredrop.drop_id = -1; - else if (itemdb_exists((args.nightmaredrop.drop_id = atoi(drop_arg1))) == NULL) { + else if (itemdb_exists((args.nightmaredrop.drop_id = strtol(drop_arg1, nullptr, 10))) == NULL) { args.nightmaredrop.drop_id = 0; ShowWarning("npc_parse_mapflag: Invalid item ID '%d' supplied for mapflag 'pvp_nightmaredrop' (file '%s', line '%d'), removing.\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", args.nightmaredrop.drop_id, filepath, strline(buffer, start - buffer), w1, w2, w3, w4); break; @@ -4370,7 +4418,7 @@ static const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, con * @param runOnInit : should we exec OnInit when it's done ? * @return 0:error, 1:success */ -int npc_parsesrcfile(const char* filepath, bool runOnInit) +int npc_parsesrcfile(const char* filepath) { int16 m, x, y; int lines = 0; @@ -4539,7 +4587,7 @@ int npc_parsesrcfile(const char* filepath, bool runOnInit) if( strcasecmp(w1,"function") == 0 ) p = npc_parse_function(w1, w2, w3, w4, p, buffer, filepath); else - p = npc_parse_script(w1,w2,w3,w4, p, buffer, filepath,runOnInit); + p = npc_parse_script(w1,w2,w3,w4, p, buffer, filepath); } else if( (i=0, sscanf(w2,"duplicate%n",&i), (i > 0 && w2[i] == '(')) && count > 3 ) p = npc_parse_duplicate(w1,w2,w3,w4, p, buffer, filepath); @@ -4593,8 +4641,6 @@ const char *npc_get_script_event_name(int npce_index) return script_config.kill_pc_event_name; case NPCE_KILLNPC: return script_config.kill_mob_event_name; - case NPCE_STATCALC: - return script_config.stat_calc_event_name; default: ShowError("npc_get_script_event_name: npce_index is outside the array limits: %d (max: %d).\n", npce_index, NPCE_MAX); return NULL; @@ -4727,7 +4773,7 @@ int npc_reload(void) { // Reloading npcs now for (nsl = npc_src_files; nsl; nsl = nsl->next) { ShowStatus("Loading NPC file: %s" CL_CLL "\r", nsl->name); - npc_parsesrcfile(nsl->name,false); + npc_parsesrcfile(nsl->name); } ShowInfo ("Done loading '" CL_WHITE "%d" CL_RESET "' NPCs:" CL_CLL "\n" "\t-'" CL_WHITE "%d" CL_RESET "' Warps\n" @@ -4878,7 +4924,7 @@ void do_init_npc(void){ ShowStatus("Loading NPCs...\r"); for( file = npc_src_files; file != NULL; file = file->next ) { ShowStatus("Loading NPC file: %s" CL_CLL "\r", file->name); - npc_parsesrcfile(file->name,false); + npc_parsesrcfile(file->name); } ShowInfo ("Done loading '" CL_WHITE "%d" CL_RESET "' NPCs:" CL_CLL "\n" "\t-'" CL_WHITE "%d" CL_RESET "' Warps\n" diff --git a/src/map/npc.hpp b/src/map/npc.hpp index 999e7d129a..44cfa89b95 100644 --- a/src/map/npc.hpp +++ b/src/map/npc.hpp @@ -25,7 +25,7 @@ struct npc_label_list { /// Item list for NPC sell/buy list struct npc_item_list { - unsigned short nameid; + t_itemid nameid; unsigned int value; #if PACKETVER >= 20131223 unsigned short qty; ///< Stock counter (Market shop) @@ -33,10 +33,34 @@ struct npc_item_list { #endif }; +#if !defined(sun) && (!defined(__NETBSD__) || __NetBSD_Version__ >= 600000000) // NetBSD 5 and Solaris don't like pragma pack but accept the packed attribute +#pragma pack(push, 1) +#endif // not NetBSD < 6 / Solaris + /// List of bought/sold item for NPC shops struct s_npc_buy_list { unsigned short qty; ///< Amount of item will be bought - unsigned short nameid; ///< ID of item will be bought +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 nameid; ///< ID of item will be bought +#else + uint16 nameid; ///< ID of item will be bought +#endif +} __attribute__((packed)); + +#if !defined(sun) && (!defined(__NETBSD__) || __NetBSD_Version__ >= 600000000) // NetBSD 5 and Solaris don't like pragma pack but accept the packed attribute +#pragma pack(pop) +#endif // not NetBSD < 6 / Solaris + +struct s_questinfo { + e_questinfo_types icon; + e_questinfo_markcolor color; + struct script_code* condition; + + ~s_questinfo(){ + if( this->condition != nullptr ){ + script_free_code( this->condition ); + } + } }; struct npc_data { @@ -45,11 +69,12 @@ struct npc_data { struct view_data vd; struct status_change sc; //They can't have status changes, but.. they want the visual opt values. struct npc_data *master_nd; - short class_,speed,instance_id; + short class_,speed; char name[NPC_NAME_LENGTH+1];// display name char exname[NPC_NAME_LENGTH+1];// unique npc name int chat_id,touching_id; unsigned int next_walktime; + int instance_id; unsigned size : 2; @@ -79,7 +104,7 @@ struct npc_data { struct { struct npc_item_list *shop_item; uint16 count; - unsigned short itemshop_nameid; // Item Shop cost item ID + t_itemid itemshop_nameid; // Item Shop cost item ID char pointshop_str[32]; // Point Shop cost variable name bool discount; } shop; @@ -99,6 +124,8 @@ struct npc_data { struct sc_display_entry **sc_display; unsigned char sc_display_count; + std::vector<std::shared_ptr<s_questinfo>> qi_data; + struct { t_tick timeout; unsigned long color; @@ -1164,6 +1191,45 @@ enum e_job_types JT_4_JP_AB_NPC_009, JT_4_JP_AB_NPC_010, + JT_4_4JOB_SILLA = 10364, + JT_4_4JOB_MAGGI, + JT_4_4JOB_ROBIN, + JT_4_4JOB_ROBIN_DRUNK, + JT_4_4JOB_LETICIA, + JT_4_4JOB_SERANG, + JT_4_4JOB_EINHAR, + JT_4_4JOB_SEALSTONE, + JT_4_4JOB_PHANTOMBOOK1, + JT_4_4JOB_PHANTOMBOOK2, + JT_4_4JOB_PHANTOMBOOK3, + JT_4_VENDING_MACHINE2, + + JT_4_STAR_BOX_SCORE = 10403, + JT_4_STAR_BOX_POW1, + JT_4_STAR_BOX_POW2, + JT_4_STAR_BOX_STA1, + JT_4_STAR_BOX_STA2, + JT_4_STAR_BOX_SPL1, + JT_4_STAR_BOX_SPL2, + JT_4_STAR_BOX_CON1, + JT_4_STAR_BOX_CON2, + JT_4_STAR_BOX_WIS1, + JT_4_STAR_BOX_WIS2, + JT_4_STAR_BOX_CRT1, + JT_4_STAR_BOX_CRT2, + JT_4_4JOB_MAURA, + JT_4_STAR_BOX_N, + JT_4_STAR_BOX_H, + JT_4_STAR_BOX_HP1, + JT_4_STAR_BOX_HP2, + JT_4_STAR_BOX_ATK1, + JT_4_STAR_BOX_ATK2, + JT_4_STAR_BOX_BARRIER1, + JT_4_STAR_BOX_BARRIER2, + JT_4_STAR_BOX_TRAP1, + JT_4_STAR_BOX_TRAP2, + JT_4_STAR_BOX_MASTER, + JT_NEW_NPC_3RD_END = 19999, NPC_RANGE3_END, // Official: JT_NEW_NPC_3RD_END=19999 @@ -1196,14 +1262,14 @@ enum npce_event : uint8 { NPCE_DIE, NPCE_KILLPC, NPCE_KILLNPC, - NPCE_STATCALC, NPCE_MAX }; struct view_data* npc_get_viewdata(int class_); int npc_chat_sub(struct block_list* bl, va_list ap); int npc_event_dequeue(struct map_session_data* sd,bool free_script_stack=true); int npc_event(struct map_session_data* sd, const char* eventname, int ontouch); -int npc_touch_areanpc(struct map_session_data* sd, int16 m, int16 x, int16 y); +int npc_touch_areanpc(struct map_session_data* sd, int16 m, int16 x, int16 y, struct npc_data* nd); +int npc_touch_area_allnpc(struct map_session_data* sd, int16 m, int16 x, int16 y); int npc_touch_areanpc2(struct mob_data *md); // [Skotlex] int npc_check_areanpc(int flag, int16 m, int16 x, int16 y, int16 range); int npc_touchnext_areanpc(struct map_session_data* sd,bool leavemap); @@ -1212,6 +1278,7 @@ bool npc_scriptcont(struct map_session_data* sd, int id, bool closing); struct npc_data* npc_checknear(struct map_session_data* sd, struct block_list* bl); int npc_buysellsel(struct map_session_data* sd, int id, int type); uint8 npc_buylist(struct map_session_data* sd, uint16 n, struct s_npc_buy_list *item_list); +static int npc_buylist_sub(struct map_session_data* sd, uint16 n, struct s_npc_buy_list *item_list, struct npc_data* nd); uint8 npc_selllist(struct map_session_data* sd, int n, unsigned short *item_list); void npc_parse_mob2(struct spawn_data* mob); struct npc_data* npc_add_warp(char* name, short from_mapid, short from_x, short from_y, short xs, short ys, unsigned short to_mapindex, short to_x, short to_y); @@ -1234,7 +1301,7 @@ int npc_get_new_npc_id(void); int npc_addsrcfile(const char* name, bool loadscript); void npc_delsrcfile(const char* name); -int npc_parsesrcfile(const char* filepath, bool runOnInit); +int npc_parsesrcfile(const char* filepath); void do_clear_npc(void); void do_final_npc(void); void do_init_npc(void); @@ -1245,6 +1312,7 @@ int npc_event_do_id(const char* name, int rid); int npc_event_doall(const char* name); void npc_event_runall( const char* eventname ); int npc_event_doall_id(const char* name, int rid); +int npc_event_doall_path(const char* event_name, const char* path); int npc_timerevent_start(struct npc_data* nd, int rid); int npc_timerevent_stop(struct npc_data* nd); @@ -1261,18 +1329,18 @@ int npc_script_event(struct map_session_data* sd, enum npce_event type); int npc_duplicate4instance(struct npc_data *snd, int16 m); int npc_instanceinit(struct npc_data* nd); int npc_instancedestroy(struct npc_data* nd); -int npc_cashshop_buy(struct map_session_data *sd, unsigned short nameid, int amount, int points); +int npc_cashshop_buy(struct map_session_data *sd, t_itemid nameid, int amount, int points); void npc_shop_currency_type(struct map_session_data *sd, struct npc_data *nd, int cost[2], bool display); extern struct npc_data* fake_nd; -int npc_cashshop_buylist(struct map_session_data *sd, int points, int count, unsigned short* item_list); +int npc_cashshop_buylist(struct map_session_data *sd, int points, int count, struct PACKET_CZ_PC_BUY_CASH_POINT_ITEM_sub* item_list); bool npc_shop_discount(struct npc_data* nd); #if PACKETVER >= 20131223 void npc_market_tosql(const char *exname, struct npc_item_list *list); -void npc_market_delfromsql_(const char *exname, unsigned short nameid, bool clear); +void npc_market_delfromsql_(const char *exname, t_itemid nameid, bool clear); #endif #ifdef SECURE_NPCTIMEOUT diff --git a/src/map/packets.hpp b/src/map/packets.hpp new file mode 100644 index 0000000000..b6dd0b626c --- /dev/null +++ b/src/map/packets.hpp @@ -0,0 +1,286 @@ +// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#ifndef PACKETS_HPP +#define PACKETS_HPP + +#pragma warning( push ) +#pragma warning( disable : 4200 ) + +// Required for MESSAGE_SIZE, TALKBOX_MESSAGE_SIZE +#include "map.hpp" + +#define MAX_ITEM_OPTIONS MAX_ITEM_RDM_OPT +#define UNAVAILABLE_STRUCT int8 _____unavailable +/* packet size constant for itemlist */ +#if MAX_INVENTORY > MAX_STORAGE && MAX_INVENTORY > MAX_CART + #define MAX_ITEMLIST MAX_INVENTORY +#elif MAX_CART > MAX_INVENTORY && MAX_CART > MAX_STORAGE + #define MAX_ITEMLIST MAX_CART +#else + #define MAX_ITEMLIST MAX_STORAGE +#endif +#define MAX_ACHIEVEMENT_DB MAX_ACHIEVEMENT_OBJECTIVES + +#define DEFINE_PACKET_HEADER(name, id) const int16 HEADER_##name = id; + +#include "packets_struct.hpp" + +// NetBSD 5 and Solaris don't like pragma pack but accept the packed attribute +#if !defined( sun ) && ( !defined( __NETBSD__ ) || __NetBSD_Version__ >= 600000000 ) + #pragma pack( push, 1 ) +#endif + +struct PACKET_CZ_REQ_MAKINGARROW{ + int16 packetType; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif +} __attribute__((packed)); + +struct PACKET_CZ_SE_PC_BUY_CASHITEM_LIST_sub{ + uint32 itemId; + uint32 amount; + uint16 tab; +} __attribute__((packed)); + +struct PACKET_CZ_SE_PC_BUY_CASHITEM_LIST{ + int16 packetType; + int16 packetLength; + uint16 count; + uint32 kafraPoints; + struct PACKET_CZ_SE_PC_BUY_CASHITEM_LIST_sub items[]; +} __attribute__((packed)); + +struct PACKET_CZ_REQ_CASH_BARGAIN_SALE_ITEM_INFO{ + int16 packetType; + int16 packetLength; + uint32 AID; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif +} __attribute__((packed)); + +struct PACKET_ZC_ACK_CASH_BARGAIN_SALE_ITEM_INFO{ + int16 packetType; + uint16 result; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif + uint32 price; +} __attribute__((packed)); + +struct PACKET_CZ_REQ_APPLY_BARGAIN_SALE_ITEM{ + int16 packetType; + uint32 AID; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif + uint32 amount; + uint32 startTime; +#if PACKETVER >= 20150520 + uint16 hours; +#else + uint8 hours; +#endif +} __attribute__((packed)); + +struct PACKET_CZ_REQ_REMOVE_BARGAIN_SALE_ITEM{ + int16 packetType; + uint32 AID; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif +} __attribute__((packed)); + +struct PACKET_ZC_NOTIFY_BARGAIN_SALE_SELLING{ + int16 packetType; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif + uint32 remainingTime; +} __attribute__((packed)); + +struct PACKET_ZC_NOTIFY_BARGAIN_SALE_CLOSE{ + int16 packetType; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif +} __attribute__((packed)); + +struct PACKET_ZC_ACK_COUNT_BARGAIN_SALE_ITEM{ + int16 packetType; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif + uint32 amount; +} __attribute__((packed)); + +struct PACKET_ZC_ACK_GUILDSTORAGE_LOG_sub{ + uint32 id; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif + int32 amount; + uint8 action; + int32 refine; + int64 uniqueId; + uint8 IsIdentified; + uint16 itemType; + struct EQUIPSLOTINFO slot; + char name[NAME_LENGTH]; + char time[NAME_LENGTH]; + uint8 attribute; +} __attribute__((packed)); + +struct PACKET_ZC_ACK_GUILDSTORAGE_LOG{ + int16 packetType; + int16 PacketLength; + uint16 result; + uint16 amount; + struct PACKET_ZC_ACK_GUILDSTORAGE_LOG_sub items[]; +} __attribute__((packed)); + +struct PACKET_CZ_GUILD_EMBLEM_CHANGE2 { + int16 packetType; + uint32 guild_id; + uint32 version; +} __attribute__((packed)); + +struct PACKET_ZC_CHANGE_GUILD { + int16 packetType; +#if PACKETVER < 20190724 + uint32 aid; + uint32 guild_id; + uint16 emblem_id; +#else + uint32 guild_id; + uint32 emblem_id; + uint32 unknown; +#endif +} __attribute__((packed)); + +struct PACKET_ZC_BROADCAST{ + int16 packetType; + int16 PacketLength; + char message[]; +} __attribute__((packed)); + +struct PACKET_ZC_BROADCAST2{ + int16 packetType; + int16 PacketLength; + uint32 fontColor; + int16 fontType; + int16 fontSize; + int16 fontAlign; + int16 fontY; + char message[]; +} __attribute__((packed)); + +struct PACKET_ZC_SPIRITS{ + int16 packetType; + uint32 GID; + uint16 amount; +} __attribute__((packed)); + +struct PACKET_ZC_UNCONFIRMED_SPIRITS3{ + int16 packetType; + uint32 GID; + uint16 amount; +} __attribute__((packed)); + +struct PACKET_ZC_ENTRY_QUEUE_INIT { + int16 packetType; +} __attribute__((packed)); + +// NetBSD 5 and Solaris don't like pragma pack but accept the packed attribute +#if !defined( sun ) && ( !defined( __NETBSD__ ) || __NetBSD_Version__ >= 600000000 ) + #pragma pack( pop ) +#endif + +DEFINE_PACKET_HEADER(ZC_NOTIFY_CHAT, 0x8d) +DEFINE_PACKET_HEADER(ZC_BROADCAST, 0x9a) +DEFINE_PACKET_HEADER(ZC_ITEM_ENTRY, 0x9d) +DEFINE_PACKET_HEADER(ZC_MVP_GETTING_ITEM, 0x10a) +DEFINE_PACKET_HEADER(ZC_ACK_TOUSESKILL, 0x110) +DEFINE_PACKET_HEADER(CZ_REQMAKINGITEM, 0x18e) +DEFINE_PACKET_HEADER(ZC_ACK_REQMAKINGITEM, 0x18f) +DEFINE_PACKET_HEADER(CZ_REQ_MAKINGARROW, 0x1ae) +DEFINE_PACKET_HEADER(ZC_BROADCAST2, 0x1c3) +DEFINE_PACKET_HEADER(ZC_SPIRITS, 0x1d0) +#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + DEFINE_PACKET_HEADER(CZ_REQ_ITEMREPAIR, 0xb66) +#else + DEFINE_PACKET_HEADER(CZ_REQ_ITEMREPAIR, 0x1fd) +#endif +#if PACKETVER >= 20190724 + DEFINE_PACKET_HEADER(ZC_CHANGE_GUILD, 0x0b47) +#else + DEFINE_PACKET_HEADER(ZC_CHANGE_GUILD, 0x1b4) +#endif +DEFINE_PACKET_HEADER(ZC_ACK_WEAPONREFINE, 0x223) +DEFINE_PACKET_HEADER(CZ_REQ_MAKINGITEM, 0x25b) +DEFINE_PACKET_HEADER(ZC_CASH_TIME_COUNTER, 0x298) +DEFINE_PACKET_HEADER(ZC_CASH_ITEM_DELETE, 0x299) +#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + DEFINE_PACKET_HEADER(ZC_ITEM_PICKUP_PARTY, 0xb67) +#else + DEFINE_PACKET_HEADER(ZC_ITEM_PICKUP_PARTY, 0x2b8) +#endif +DEFINE_PACKET_HEADER(ZC_FAILED_TRADE_BUYING_STORE_TO_SELLER, 0x824) +#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + DEFINE_PACKET_HEADER(ZC_SEARCH_STORE_INFO_ACK, 0xb64) +#else + DEFINE_PACKET_HEADER(ZC_SEARCH_STORE_INFO_ACK, 0x836) +#endif +DEFINE_PACKET_HEADER(CZ_SSILIST_ITEM_CLICK, 0x83c) +DEFINE_PACKET_HEADER(ZC_ENTRY_QUEUE_INIT, 0x90e); +DEFINE_PACKET_HEADER(CZ_REQ_CASH_BARGAIN_SALE_ITEM_INFO, 0x9ac) +DEFINE_PACKET_HEADER(ZC_ACK_CASH_BARGAIN_SALE_ITEM_INFO, 0x9ad) +DEFINE_PACKET_HEADER(CZ_REQ_APPLY_BARGAIN_SALE_ITEM, 0x9ae) +DEFINE_PACKET_HEADER(CZ_REQ_REMOVE_BARGAIN_SALE_ITEM, 0x9b0) +DEFINE_PACKET_HEADER(ZC_NOTIFY_BARGAIN_SALE_SELLING, 0x9b2) +DEFINE_PACKET_HEADER(ZC_NOTIFY_BARGAIN_SALE_CLOSE, 0x9b3) +DEFINE_PACKET_HEADER(ZC_ACK_COUNT_BARGAIN_SALE_ITEM, 0x9c4) +DEFINE_PACKET_HEADER(ZC_ACK_GUILDSTORAGE_LOG, 0x9da) +DEFINE_PACKET_HEADER(CZ_NPC_MARKET_PURCHASE, 0x9d6) +DEFINE_PACKET_HEADER(CZ_REQ_APPLY_BARGAIN_SALE_ITEM2, 0xa3d) +DEFINE_PACKET_HEADER(CZ_GUILD_EMBLEM_CHANGE2, 0x0b46) +DEFINE_PACKET_HEADER(ZC_UNCONFIRMED_SPIRITS3, 0xb73) + +const int16 MAX_INVENTORY_ITEM_PACKET_NORMAL = ( ( INT16_MAX - ( sizeof( struct packet_itemlist_normal ) - ( sizeof( struct NORMALITEM_INFO ) * MAX_ITEMLIST) ) ) / sizeof( struct NORMALITEM_INFO ) ); +const int16 MAX_INVENTORY_ITEM_PACKET_EQUIP = ( ( INT16_MAX - ( sizeof( struct packet_itemlist_equip ) - ( sizeof( struct EQUIPITEM_INFO ) * MAX_ITEMLIST ) ) ) / sizeof( struct EQUIPITEM_INFO ) ); + +const int16 MAX_STORAGE_ITEM_PACKET_NORMAL = ( ( INT16_MAX - ( sizeof( struct ZC_STORE_ITEMLIST_NORMAL ) - ( sizeof( struct NORMALITEM_INFO ) * MAX_ITEMLIST) ) ) / sizeof( struct NORMALITEM_INFO ) ); +const int16 MAX_STORAGE_ITEM_PACKET_EQUIP = ( ( INT16_MAX - ( sizeof( struct ZC_STORE_ITEMLIST_EQUIP ) - ( sizeof( struct EQUIPITEM_INFO ) * MAX_ITEMLIST ) ) ) / sizeof( struct EQUIPITEM_INFO ) ); + +const int16 MAX_GUILD_STORAGE_LOG_PACKET = ( ( INT16_MAX - sizeof( struct PACKET_ZC_ACK_GUILDSTORAGE_LOG ) ) / sizeof( struct PACKET_ZC_ACK_GUILDSTORAGE_LOG_sub ) ); + +#undef MAX_ITEM_OPTIONS +#undef UNAVAILABLE_STRUCT +#undef MAX_ITEMLIST +#undef MAX_ACHIEVEMENT_DB +#undef MAX_PACKET_POS +#undef DEFINE_PACKET_HEADER + +#pragma warning( pop ) + +#endif /* PACKETS_HPP */ diff --git a/src/map/packets_struct.hpp b/src/map/packets_struct.hpp new file mode 100644 index 0000000000..6eee27334f --- /dev/null +++ b/src/map/packets_struct.hpp @@ -0,0 +1,4137 @@ +// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL +// Copyright (c) Hercules Dev Team - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#ifndef MAP_PACKETS_STRUCT_HPP +#define MAP_PACKETS_STRUCT_HPP + +#include "../common/cbasetypes.hpp" +#include "../common/mmo.hpp" + +/** + * + **/ +enum packet_headers { + banking_withdraw_ackType = 0x9aa, + banking_deposit_ackType = 0x9a8, + banking_checkType = 0x9a6, + cart_additem_ackType = 0x12c, + sc_notickType = 0x196, +#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + cartaddType = 0xb45, +#elif PACKETVER >= 20150226 + cartaddType = 0xa0b, +#elif PACKETVER >= 5 + cartaddType = 0x1c5, +#else + cartaddType = 0x124, +#endif +#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + storageaddType = 0xb44, +#elif PACKETVER >= 20150226 + storageaddType = 0xa0a, +#elif PACKETVER >= 5 + storageaddType = 0x1c4, +#else + storageaddType = 0xf4, +#endif +#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + tradeaddType = 0xb42, +#elif PACKETVER >= 20150226 + tradeaddType = 0xa09, +#elif PACKETVER >= 20100223 + tradeaddType = 0x80f, +#else + tradeaddType = 0x0e9, +#endif +#if PACKETVER < 20061218 + additemType = 0x0a0, +#elif PACKETVER < 20071002 + additemType = 0x29a, +#elif PACKETVER < 20120925 + additemType = 0x2d4, +#elif PACKETVER < 20150226 + additemType = 0x990, +#elif PACKETVER < 20160921 + additemType = 0xa0c, +#elif PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + additemType = 0xb41, +#else + additemType = 0xa37, +#endif +#if PACKETVER < 4 + idle_unitType = 0x78, +#elif PACKETVER < 7 + idle_unitType = 0x1d8, +#elif PACKETVER < 20080102 + idle_unitType = 0x22a, +#elif PACKETVER < 20091103 + idle_unitType = 0x2ee, +#elif PACKETVER < 20101124 + idle_unitType = 0x7f9, +#elif PACKETVER < 20120221 + idle_unitType = 0x857, +#elif PACKETVER < 20131223 + idle_unitType = 0x915, +#elif PACKETVER < 20150513 + idle_unitType = 0x9dd, +#else + idle_unitType = 0x9ff, +#endif +#if PACKETVER >= 20120618 + status_changeType = 0x983, +#elif PACKETVER >= 20090121 + status_changeType = 0x43f, +#else + status_changeType = sc_notickType,/* 0x196 */ +#endif + status_change2Type = 0x43f, + status_change_endType = 0x196, +#if PACKETVER < 20091103 + spawn_unit2Type = 0x7c, + idle_unit2Type = 0x78, +#endif +#if PACKETVER < 20071113 + damageType = 0x8a, +#elif PACKETVER < 20131223 + damageType = 0x2e1, +#else + damageType = 0x8c8, +#endif +#if PACKETVER < 4 + spawn_unitType = 0x79, +#elif PACKETVER < 7 + spawn_unitType = 0x1d9, +#elif PACKETVER < 20080102 + spawn_unitType = 0x22b, +#elif PACKETVER < 20091103 + spawn_unitType = 0x2ed, +#elif PACKETVER < 20101124 + spawn_unitType = 0x7f8, +#elif PACKETVER < 20120221 + spawn_unitType = 0x858, +#elif PACKETVER < 20131223 + spawn_unitType = 0x90f, +#elif PACKETVER < 20150513 + spawn_unitType = 0x9dc, +#else + spawn_unitType = 0x9fe, +#endif +#if PACKETVER < 20080102 + authokType = 0x73, +#elif PACKETVER < 20141022 + authokType = 0x2eb, + // Some clients smaller than 20160330 cant be tested [4144] +#elif PACKETVER < 20160330 + authokType = 0xa18, +#else + authokType = 0x2eb, +#endif + script_clearType = 0x8d6, + package_item_announceType = 0x7fd, + item_drop_announceType = 0x7fd, +#if PACKETVER < 4 + unit_walkingType = 0x7b, +#elif PACKETVER < 7 + unit_walkingType = 0x1da, +#elif PACKETVER < 20080102 + unit_walkingType = 0x22c, +#elif PACKETVER < 20091103 + unit_walkingType = 0x2ec, +#elif PACKETVER < 20101124 + unit_walkingType = 0x7f7, +#elif PACKETVER < 20120221 + unit_walkingType = 0x856, +#elif PACKETVER < 20131223 + unit_walkingType = 0x914, +#elif PACKETVER < 20150513 + unit_walkingType = 0x9db, +#else + unit_walkingType = 0x9fd, +#endif + bgqueue_ackType = 0x8d8, + bgqueue_notice_deleteType = 0x8db, + bgqueue_registerType = 0x8d7, + bgqueue_updateinfoType = 0x8d9, + bgqueue_checkstateType = 0x90a, + bgqueue_revokereqType = 0x8da, + bgqueue_battlebeginackType = 0x8e0, + bgqueue_notify_entryType = 0x8d9, + bgqueue_battlebeginsType = 0x8df, + notify_bounditemType = 0x2d3, +#if PACKETVER < 20110718 + skill_entryType = 0x11f, +#elif PACKETVER < 20121212 + skill_entryType = 0x8c7, +#elif PACKETVER < 20130731 + skill_entryType = 0x99f, +#else + skill_entryType = 0x9ca, +#endif + graffiti_entryType = 0x1c9, +#if defined(PACKETVER_ZERO) || PACKETVER >= 20180418 + dropflooritemType = 0xadd, +#elif PACKETVER > 20130000 /* not sure date */ + dropflooritemType = 0x84b, +#else + dropflooritemType = 0x9e, +#endif +#if PACKETVER_RE_NUM >= 20180912 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 + inventorylistnormalType = 0xb09, +#elif PACKETVER >= 20120925 + inventorylistnormalType = 0x991, +#elif PACKETVER >= 20080102 + inventorylistnormalType = 0x2e8, +#elif PACKETVER >= 20071002 + inventorylistnormalType = 0x1ee, +#else + inventorylistnormalType = 0xa3, +#endif +#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + inventorylistequipType = 0xb39, +#elif PACKETVER_RE_NUM >= 20180912 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 + inventorylistequipType = 0xb0a, +#elif PACKETVER >= 20150226 + inventorylistequipType = 0xa0d, +#elif PACKETVER >= 20120925 + inventorylistequipType = 0x992, +#elif PACKETVER >= 20080102 + inventorylistequipType = 0x2d0, +#elif PACKETVER >= 20071002 + inventorylistequipType = 0x295, +#else + inventorylistequipType = 0xa4, +#endif +#if PACKETVER_RE_NUM >= 20180829 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 + storageListNormalType = 0xb09, +#elif PACKETVER >= 20120925 + storageListNormalType = 0x995, +#elif PACKETVER >= 20080102 + storageListNormalType = 0x2ea, +#elif PACKETVER >= 20071002 + storageListNormalType = 0x295, +#else + storageListNormalType = 0xa5, +#endif +#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + storageListEquipType = 0xb39, +#elif PACKETVER_RE_NUM >= 20180829 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 + storageListEquipType = 0xb0a, +#elif PACKETVER >= 20150226 + storageListEquipType = 0xa10, +#elif PACKETVER >= 20120925 + storageListEquipType = 0x996, +#elif PACKETVER >= 20080102 + storageListEquipType = 0x2d1, +#elif PACKETVER >= 20071002 + storageListEquipType = 0x296, +#else + storageListEquipType = 0xa6, +#endif +#if PACKETVER_RE_NUM >= 20180829 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 + cartlistnormalType = 0xb09, +#elif PACKETVER >= 20120925 + cartlistnormalType = 0x993, +#elif PACKETVER >= 20080102 + cartlistnormalType = 0x2e9, +#elif PACKETVER >= 20071002 + cartlistnormalType = 0x1ef, +#else + cartlistnormalType = 0x123, +#endif +#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + cartlistequipType = 0xb39, +#elif PACKETVER_RE_NUM >= 20180829 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 + cartlistequipType = 0xb0a, +#elif PACKETVER >= 20150226 + cartlistequipType = 0xa0f, +#elif PACKETVER >= 20120925 + cartlistequipType = 0x994, +#elif PACKETVER >= 20080102 + cartlistequipType = 0x2d2, +#elif PACKETVER >= 20071002 + cartlistequipType = 0x297, +#else + cartlistequipType = 0x122, +#endif +#if PACKETVER < 20100105 + vendinglistType = 0x133, +#elif PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + vendinglistType = 0xb3d, +#else + vendinglistType = 0x800, +#endif +#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + openvendingType = 0xb40, +#else + openvendingType = 0x136, +#endif +#if PACKETVER >= 20120925 + equipitemType = 0x998, +#else + equipitemType = 0xa9, +#endif +#if PACKETVER >= 20120925 + equipitemackType = 0x999, +#else + equipitemackType = 0xaa, +#endif +#if PACKETVER >= 20120925 + unequipitemackType = 0x99a, +#else + unequipitemackType = 0xac, +#endif +#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + viewequipackType = 0xb37, +#elif PACKETVER_MAIN_NUM >= 20180801 || PACKETVER_RE_NUM >= 20180801 || PACKETVER_ZERO_NUM >= 20180808 + viewequipackType = 0xb03, +#elif PACKETVER >= 20150226 + viewequipackType = 0xa2d, +#elif PACKETVER >= 20120925 + viewequipackType = 0x997, + // [4144] not supported due other packets/structs not updated + //#elif (PACKETVER_MAIN_NUM >= 20111207) || (PACKETVER_RE_NUM >= 20111122) + // viewequipackType = 0x906, +#elif PACKETVER >= 20101124 + viewequipackType = 0x859, +#else + viewequipackType = 0x2d7, +#endif + notifybindonequip = 0x2d3, + monsterhpType = 0x977, + maptypeproperty2Type = 0x99b, +#if PACKETVER >= 20131223 // version probably can be 20131030 [4144] + wisendType = 0x9df, +#else + wisendType = 0x98, +#endif + partyleaderchangedType = 0x7fc, + rouletteinfoackType = 0xa1c, + roulettgenerateackType = 0xa20, + roulettercvitemackType = 0xa22, +#if PACKETVER >= 20141016 + achievementListType = 0xa23, + achievementUpdateType = 0xa24, + achievementRewardAckType = 0xa26, +#endif // PACKETVER >= 20141016 +#if PACKETVER_ZERO_NUM >= 20181010 || PACKETVER >= 20181017 + questListType = 0xaff, ///< ZC_ALL_QUEST_LIST4 +#elif PACKETVER >= 20150513 // [4144] 0x09f8 handling in client from 2014-10-29aRagexe and 2014-03-26cRagexeRE + questListType = 0x9f8, ///< ZC_ALL_QUEST_LIST3 +#elif PACKETVER >= 20141022 + questListType = 0x97a, ///< ZC_ALL_QUEST_LIST2 +#else // PACKETVER < 20141022 + questListType = 0x2b1, ///< ZC_ALL_QUEST_LIST +#endif // PACKETVER >= 20141022 + /* Rodex */ + rodexicon = 0x09E7, +#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + rodexread = 0x0B63, +#else + rodexread = 0x09EB, +#endif + rodexwriteresult = 0x09ED, + rodexnextpage = 0x09F0, + rodexgetzeny = 0x09F2, + rodexgetitem = 0x09F4, + rodexdelete = 0x09F6, +#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + rodexadditem = 0x0B3f, +#else + rodexadditem = 0x0A05, +#endif + rodexremoveitem = 0x0A07, + rodexopenwrite = 0x0A12, +#if PACKETVER < 20160601 + rodexmailList = 0x09F0, +#elif PACKETVER < 20170419 + rodexmailList = 0x0A7D, +#else // PACKETVER >= 20170419 + rodexmailList = 0x0Ac2, +#endif +#if PACKETVER < 20160316 + rodexcheckplayer = 0x0A14, +#else // PACKETVER >= 20160316 + rodexcheckplayer = 0x0A51, +#endif +#if PACKETVER >= 20151223 + skillscale = 0xA41, +#endif +#if PACKETVER >= 20130821 + progressbarunit = 0x09D1, +#endif +#if PACKETVER >= 20171207 + partymemberinfo = 0x0ae4, + partyinfo = 0x0ae5, +#elif PACKETVER_MAIN_NUM >= 20170524 || PACKETVER_RE_NUM >= 20170502 || defined(PACKETVER_ZERO) + partymemberinfo = 0x0a43, + partyinfo = 0x0a44, +#else + partymemberinfo = 0x01e9, + partyinfo = 0x00fb, +#endif +#if PACKETVER >= 20120716 + clanOnlineCount = 0x0988, ///< ZC_NOTIFY_CLAN_CONNECTINFO + clanLeave = 0x0989, ///< ZC_ACK_CLAN_LEAVE + clanMessage = 0x098E, ///< ZC_NOTIFY_CLAN_CHAT +#endif +#if PACKETVER_ZERO_NUM >= 20181010 || PACKETVER >= 20181017 + questAddType = 0xb0c, +#elif PACKETVER >= 20150513 // [4144] 0x09f9 handled in client from 2014-10-29aRagexe and 2014-03-26cRagexeRE + questAddType = 0x9f9, +#else + questAddType = 0x2b3, +#endif // PACKETVER < 20150513 +#if PACKETVER_ZERO_NUM >= 20181010 || PACKETVER >= 20181017 + questUpdateType = 0xafe, +#elif PACKETVER >= 20150513 + questUpdateType = 0x9fa, +#else + questUpdateType = 0x2b5, +#endif // PACKETVER < 20150513 + questUpdateType2 = 0x8fe, +#if PACKETVER >= 20171122 + openUiType = 0xAE2, +#elif PACKETVER >= 20150128 + openUiType = 0xA38, +#endif +#if PACKETVER >= 20180627 + authError = 0xb02, +#elif PACKETVER >= 20101123 + authError = 0x83e, +#else + authError = 0x6a, +#endif +#if PACKETVER >= 3 + useItemAckType = 0x1c8, +#else + useItemAckType = 0xa8, +#endif +#if PACKETVER >= 4 + sendLookType = 0x1d7, +#else + sendLookType = 0xc3, +#endif +#if PACKETVER >= 20141016 + buyingStoreUpdateItemType = 0x9e6, +#else + buyingStoreUpdateItemType = 0x81b, +#endif + reqName = 0x95, +#if PACKETVER_MAIN_NUM >= 20170502 || PACKETVER_RE_NUM >= 20170419 || defined(PACKETVER_ZERO) + skilWarpPointType = 0xabe, +#else + skilWarpPointType = 0x11c, +#endif +#if PACKETVER_MAIN_NUM >= 20161019 || PACKETVER_RE_NUM >= 20160921 || defined(PACKETVER_ZERO) + guildExpulsion = 0xa82, +#elif PACKETVER >= 20100803 + guildExpulsion = 0x839, +#else + guildExpulsion = 0x15c, +#endif +#if PACKETVER_MAIN_NUM >= 20161019 || PACKETVER_RE_NUM >= 20160921 || defined(PACKETVER_ZERO) + guildLeave = 0xa83, +#else + guildLeave = 0x15a, +#endif +}; + +#if !defined(sun) && (!defined(__NETBSD__) || __NetBSD_Version__ >= 600000000) // NetBSD 5 and Solaris don't like pragma pack but accept the packed attribute +#pragma pack(push, 1) +#endif // not NetBSD < 6 / Solaris + +/** + * structs for data + */ +struct EQUIPSLOTINFO { +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 card[4]; +#else + uint16 card[4]; +#endif +} __attribute__((packed)); + +struct NORMALITEM_INFO { + int16 index; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 ITID; +#else + uint16 ITID; +#endif + uint8 type; +#if PACKETVER < 20120925 + uint8 IsIdentified; +#endif + int16 count; +#if PACKETVER >= 20120925 + uint32 WearState; +#else + uint16 WearState; +#endif +#if PACKETVER >= 5 + struct EQUIPSLOTINFO slot; +#endif +#if PACKETVER >= 20080102 + int32 HireExpireDate; +#endif +#if PACKETVER >= 20120925 + struct { + uint8 IsIdentified : 1; + uint8 PlaceETCTab : 1; + uint8 SpareBits : 6; + } Flag; +#endif +} __attribute__((packed)); + +struct ItemOptions { + int16 index; + int16 value; + uint8 param; +} __attribute__((packed)); + +struct EQUIPITEM_INFO { + int16 index; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 ITID; +#else + uint16 ITID; +#endif + uint8 type; +#if PACKETVER < 20120925 + uint8 IsIdentified; +#endif +#if PACKETVER >= 20120925 + uint32 location; + uint32 WearState; +#else + uint16 location; + uint16 WearState; +#endif +#if PACKETVER < 20120925 + uint8 IsDamaged; +#endif +#if !( PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 ) + uint8 RefiningLevel; +#endif + struct EQUIPSLOTINFO slot; +#if PACKETVER >= 20071002 + int32 HireExpireDate; +#endif +#if PACKETVER >= 20080102 + uint16 bindOnEquipType; +#endif +#if PACKETVER >= 20100629 + uint16 wItemSpriteNumber; +#endif +#if PACKETVER >= 20150226 + uint8 option_count; + struct ItemOptions option_data[MAX_ITEM_OPTIONS]; +#endif +#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + uint8 RefiningLevel; + uint8 enchantgrade; +#endif +#if PACKETVER >= 20120925 + struct { + uint8 IsIdentified : 1; + uint8 IsDamaged : 1; + uint8 PlaceETCTab : 1; + uint8 SpareBits : 5; + } Flag; +#endif +} __attribute__((packed)); + +struct packet_authok { + int16 PacketType; + uint32 startTime; + uint8 PosDir[3]; + uint8 xSize; + uint8 ySize; +#if PACKETVER >= 20080102 + int16 font; +#endif + // Some clients smaller than 20160330 cant be tested [4144] +#if PACKETVER >= 20141022 && PACKETVER < 20160330 + uint8 sex; +#endif +} __attribute__((packed)); + +struct packet_monster_hp { + int16 PacketType; + uint32 GID; + int32 HP; + int32 MaxHP; +} __attribute__((packed)); + +struct packet_sc_notick { + int16 PacketType; + int16 index; + uint32 AID; + uint8 state; +} __attribute__((packed)); + +struct packet_additem { + int16 PacketType; + uint16 Index; + uint16 count; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 nameid; +#else + uint16 nameid; +#endif + uint8 IsIdentified; + uint8 IsDamaged; +#if !( PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 ) + uint8 refiningLevel; +#endif + struct EQUIPSLOTINFO slot; +#if PACKETVER >= 20120925 + uint32 location; +#else + uint16 location; +#endif + uint8 type; + uint8 result; +#if PACKETVER >= 20061218 + int32 HireExpireDate; +#endif +#if PACKETVER >= 20071002 + uint16 bindOnEquipType; +#endif +#if PACKETVER >= 20150226 + struct ItemOptions option_data[MAX_ITEM_OPTIONS]; +#if PACKETVER >= 20160921 + uint8 favorite; + uint16 look; +#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + uint8 refiningLevel; + uint8 enchantgrade; +#endif +#endif +#endif +} __attribute__((packed)); + +struct packet_dropflooritem { + int16 PacketType; + uint32 ITAID; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 ITID; +#else + uint16 ITID; +#endif +#if PACKETVER >= 20130000 /* not sure date */ + uint16 type; +#endif + uint8 IsIdentified; + int16 xPos; + int16 yPos; + uint8 subX; + uint8 subY; + int16 count; +#if defined(PACKETVER_ZERO) || PACKETVER >= 20180418 + int8 showdropeffect; + int16 dropeffectmode; +#endif +} __attribute__((packed)); +struct packet_idle_unit2 { +#if PACKETVER < 20091103 + int16 PacketType; +#if PACKETVER >= 20071106 + uint8 objecttype; +#endif + uint32 GID; + int16 speed; + int16 bodyState; + int16 healthState; + int16 effectState; + int16 job; + uint16 head; + uint16 weapon; + uint16 accessory; + uint16 shield; + uint16 accessory2; + uint16 accessory3; + int16 headpalette; + int16 bodypalette; + int16 headDir; + uint32 GUID; + int16 GEmblemVer; + int16 honor; + int16 virtue; + uint8 isPKModeON; + uint8 sex; + uint8 PosDir[3]; + uint8 xSize; + uint8 ySize; + uint8 state; + int16 clevel; +#else // ! PACKETVER < 20091103 + UNAVAILABLE_STRUCT; +#endif // PACKETVER < 20091103 +} __attribute__((packed)); + +struct packet_spawn_unit2 { +#if PACKETVER < 20091103 + int16 PacketType; +#if PACKETVER >= 20071106 + uint8 objecttype; +#endif + uint32 GID; + int16 speed; + int16 bodyState; + int16 healthState; + int16 effectState; + uint16 head; + uint16 weapon; + uint16 accessory; + int16 job; + uint16 shield; + uint16 accessory2; + uint16 accessory3; + int16 headpalette; + int16 bodypalette; + int16 headDir; + uint8 isPKModeON; + uint8 sex; + uint8 PosDir[3]; + uint8 xSize; + uint8 ySize; +#else // ! PACKETVER < 20091103 + UNAVAILABLE_STRUCT; +#endif // PACKETVER < 20091103 +} __attribute__((packed)); + +struct packet_spawn_unit { + int16 PacketType; +#if PACKETVER >= 20091103 + int16 PacketLength; + uint8 objecttype; +#endif +#if PACKETVER >= 20131223 + uint32 AID; +#endif + uint32 GID; + int16 speed; + int16 bodyState; + int16 healthState; +#if PACKETVER < 20080102 + int16 effectState; +#else + int32 effectState; +#endif + int16 job; + uint16 head; +#if PACKETVER < 7 + uint16 weapon; +#else + uint32 weapon; +#endif +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 shield; +#endif + uint16 accessory; +#if PACKETVER < 7 + uint16 shield; +#endif + uint16 accessory2; + uint16 accessory3; + int16 headpalette; + int16 bodypalette; + int16 headDir; +#if PACKETVER >= 20101124 + uint16 robe; +#endif + uint32 GUID; + int16 GEmblemVer; + int16 honor; +#if PACKETVER > 7 + int32 virtue; +#else + int16 virtue; +#endif + uint8 isPKModeON; + uint8 sex; + uint8 PosDir[3]; + uint8 xSize; + uint8 ySize; + int16 clevel; +#if PACKETVER >= 20080102 + int16 font; +#endif +#if PACKETVER >= 20120221 + int32 maxHP; + int32 HP; + uint8 isBoss; +#endif +#if PACKETVER >= 20150513 + int16 body; +#endif + /* Might be earlier, this is when the named item bug began */ +#if PACKETVER >= 20131223 + char name[NAME_LENGTH]; +#endif +} __attribute__((packed)); + +struct packet_unit_walking { + int16 PacketType; +#if PACKETVER >= 20091103 + int16 PacketLength; +#endif +#if PACKETVER >= 20071106 + uint8 objecttype; +#endif +#if PACKETVER >= 20131223 + uint32 AID; +#endif + uint32 GID; + int16 speed; + int16 bodyState; + int16 healthState; +#if PACKETVER < 7 + int16 effectState; +#else + int32 effectState; +#endif + int16 job; + uint16 head; +#if PACKETVER < 7 + uint16 weapon; +#else + uint32 weapon; +#endif +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 shield; +#endif + uint16 accessory; + uint32 moveStartTime; +#if PACKETVER < 7 + uint16 shield; +#endif + uint16 accessory2; + uint16 accessory3; + int16 headpalette; + int16 bodypalette; + int16 headDir; +#if PACKETVER >= 20101124 + uint16 robe; +#endif + uint32 GUID; + int16 GEmblemVer; + int16 honor; +#if PACKETVER > 7 + int32 virtue; +#else + int16 virtue; +#endif + uint8 isPKModeON; + uint8 sex; + uint8 MoveData[6]; + uint8 xSize; + uint8 ySize; + int16 clevel; +#if PACKETVER >= 20080102 + int16 font; +#endif +#if PACKETVER >= 20120221 + int32 maxHP; + int32 HP; + uint8 isBoss; +#endif +#if PACKETVER >= 20150513 + uint16 body; +#endif + /* Might be earlier, this is when the named item bug began */ +#if PACKETVER >= 20131223 + char name[NAME_LENGTH]; +#endif +} __attribute__((packed)); + +struct packet_idle_unit { + int16 PacketType; +#if PACKETVER >= 20091103 + int16 PacketLength; + uint8 objecttype; +#endif +#if PACKETVER >= 20131223 + uint32 AID; +#endif + uint32 GID; + int16 speed; + int16 bodyState; + int16 healthState; +#if PACKETVER < 20080102 + int16 effectState; +#else + int32 effectState; +#endif + int16 job; + uint16 head; +#if PACKETVER < 7 + uint16 weapon; +#else + uint32 weapon; +#endif +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 shield; +#endif + uint16 accessory; +#if PACKETVER < 7 + uint16 shield; +#endif + uint16 accessory2; + uint16 accessory3; + int16 headpalette; + int16 bodypalette; + int16 headDir; +#if PACKETVER >= 20101124 + uint16 robe; +#endif + uint32 GUID; + int16 GEmblemVer; + int16 honor; +#if PACKETVER > 7 + int32 virtue; +#else + int16 virtue; +#endif + uint8 isPKModeON; + uint8 sex; + uint8 PosDir[3]; + uint8 xSize; + uint8 ySize; + uint8 state; + int16 clevel; +#if PACKETVER >= 20080102 + int16 font; +#endif +#if PACKETVER >= 20120221 + int32 maxHP; + int32 HP; + uint8 isBoss; +#endif +#if PACKETVER >= 20150513 + uint16 body; +#endif + /* Might be earlier, this is when the named item bug began */ +#if PACKETVER >= 20131223 + char name[NAME_LENGTH]; +#endif +} __attribute__((packed)); + +struct packet_status_change { + int16 PacketType; + int16 index; + uint32 AID; + uint8 state; +#if PACKETVER >= 20120618 + uint32 Total; +#endif +#if PACKETVER >= 20090121 + uint32 Left; + int32 val1; + int32 val2; + int32 val3; +#endif +} __attribute__((packed)); + +struct packet_status_change_end { + int16 PacketType; + int16 index; + uint32 AID; + uint8 state; +} __attribute__((packed)); + +struct packet_status_change2 { + int16 PacketType; + int16 index; + uint32 AID; + uint8 state; + uint32 Left; + int32 val1; + int32 val2; + int32 val3; +} __attribute__((packed)); + +struct packet_maptypeproperty2 { + int16 PacketType; + int16 type; + struct { + uint32 party : 1; // Show attack cursor on non-party members (PvP) + uint32 guild : 1; // Show attack cursor on non-guild members (GvG) + uint32 siege : 1; // Show emblem over characters' heads when in GvG (WoE castle) + uint32 mineffect : 1; // Automatically enable /mineffect + uint32 nolockon : 1; // TODO: What does this do? (shows attack cursor on non-party members) + uint32 countpk : 1; /// Show the PvP counter + uint32 nopartyformation : 1; /// Prevent party creation/modification + uint32 bg : 1; // TODO: What does this do? Probably related to Battlegrounds, but I'm not sure on the effect + uint32 nocostume : 1; /// Does not show costume sprite. + uint32 usecart : 1; /// Allow opening cart inventory + uint32 summonstarmiracle : 1; // TODO: What does this do? Related to Taekwon Masters, but I have no idea. + uint32 SpareBits : 21; /// Currently ignored, reserved for future updates + } flag; +} __attribute__((packed)); + +struct packet_bgqueue_ack { + int16 PacketType; + uint8 type; + char bg_name[NAME_LENGTH]; +} __attribute__((packed)); + +struct packet_bgqueue_notice_delete { + int16 PacketType; + uint8 type; + char bg_name[NAME_LENGTH]; +} __attribute__((packed)); + +struct packet_bgqueue_register { + int16 PacketType; + int16 type; + char bg_name[NAME_LENGTH]; +} __attribute__((packed)); + +struct packet_bgqueue_update_info { + int16 PacketType; + char bg_name[NAME_LENGTH]; + int32 position; +} __attribute__((packed)); + +struct packet_bgqueue_checkstate { + int16 PacketType; + char bg_name[NAME_LENGTH]; +} __attribute__((packed)); + +struct packet_bgqueue_revoke_req { + int16 PacketType; + char bg_name[NAME_LENGTH]; +} __attribute__((packed)); + +struct packet_bgqueue_battlebegin_ack { + int16 PacketType; + uint8 result; + char bg_name[NAME_LENGTH]; + char game_name[NAME_LENGTH]; +} __attribute__((packed)); + +struct packet_bgqueue_notify_entry { + int16 PacketType; + char name[NAME_LENGTH]; + int32 position; +} __attribute__((packed)); + +struct packet_bgqueue_battlebegins { + int16 PacketType; + char bg_name[NAME_LENGTH]; + char game_name[NAME_LENGTH]; +} __attribute__((packed)); + +struct packet_script_clear { + int16 PacketType; + uint32 NpcID; +} __attribute__((packed)); + +/* made possible thanks to Yommy!! */ +struct packet_package_item_announce { + int16 PacketType; + int16 PacketLength; + uint8 type; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 ItemID; +#else + uint16 ItemID; +#endif + int8 len; + char Name[NAME_LENGTH]; + int8 unknown; // probably unused +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 BoxItemID; +#else + uint16 BoxItemID; +#endif +} __attribute__((packed)); + +/* made possible thanks to Yommy!! */ +struct packet_item_drop_announce { + int16 PacketType; + int16 PacketLength; + uint8 type; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 ItemID; +#else + uint16 ItemID; +#endif + int8 len; + char Name[NAME_LENGTH]; + char monsterNameLen; + char monsterName[NAME_LENGTH]; +} __attribute__((packed)); + +struct packet_cart_additem_ack { + int16 PacketType; + int8 result; +} __attribute__((packed)); + +struct packet_banking_check { + int16 PacketType; + int64 Money; + int16 Reason; +} __attribute__((packed)); + +struct packet_banking_deposit_req { + int16 PacketType; + uint32 AID; + int32 Money; +} __attribute__((packed)); + +struct packet_banking_withdraw_req { + int16 PacketType; + uint32 AID; + int32 Money; +} __attribute__((packed)); + +struct packet_banking_deposit_ack { + int16 PacketType; + int16 Reason; + int64 Money; + int32 Balance; +} __attribute__((packed)); + +struct packet_banking_withdraw_ack { + int16 PacketType; + int16 Reason; + int64 Money; + int32 Balance; +} __attribute__((packed)); + +/* Roulette System [Yommy/Hercules] */ +struct packet_roulette_open_ack { + int16 PacketType; + int8 Result; + int32 Serial; + int8 Step; + int8 Idx; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 AdditionItemID; +#else + uint16 AdditionItemID; +#endif + int32 GoldPoint; + int32 SilverPoint; + int32 BronzePoint; +} __attribute__((packed)); + +struct packet_roulette_info_ack { + int16 PacketType; + int16 PacketLength; + uint32 RouletteSerial; + struct { + uint16 Row; + uint16 Position; +#if PACKETVER >= 20180511 + uint32 ItemId; + uint16 Count; + uint16 unused; +#else + uint16 ItemId; + uint16 Count; +#endif + } ItemInfo[42]; +} __attribute__((packed)); + +struct packet_roulette_close_ack { + int16 PacketType; + uint8 Result; +} __attribute__((packed)); + +struct packet_roulette_generate_ack { + int16 PacketType; + uint8 Result; + uint16 Step; + uint16 Idx; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 AdditionItemID; +#else + uint16 AdditionItemID; +#endif + int32 RemainGold; + int32 RemainSilver; + int32 RemainBronze; +} __attribute__((packed)); + +struct packet_roulette_itemrecv_req { + int16 PacketType; + uint8 Condition; +} __attribute__((packed)); + +struct packet_roulette_itemrecv_ack { + int16 PacketType; + uint8 Result; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 AdditionItemID; +#else + uint16 AdditionItemID; +#endif +} __attribute__((packed)); + +struct packet_itemlist_normal { + int16 PacketType; + int16 PacketLength; +#if PACKETVER_RE_NUM >= 20180912 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 + uint8 invType; +#endif + struct NORMALITEM_INFO list[MAX_ITEMLIST]; +} __attribute__((packed)); + +struct packet_itemlist_equip { + int16 PacketType; + int16 PacketLength; +#if PACKETVER_RE_NUM >= 20180912 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 + uint8 invType; +#endif + struct EQUIPITEM_INFO list[MAX_ITEMLIST]; +} __attribute__((packed)); + +struct ZC_STORE_ITEMLIST_NORMAL { + int16 PacketType; + int16 PacketLength; +#if PACKETVER_RE_NUM >= 20180912 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 + uint8 invType; +#endif +#if PACKETVER >= 20120925 && PACKETVER_RE_NUM < 20180829 && PACKETVER_ZERO_NUM < 20180919 && PACKETVER_MAIN_NUM < 20181002 + char name[NAME_LENGTH]; +#endif + struct NORMALITEM_INFO list[MAX_ITEMLIST]; +} __attribute__((packed)); + +#if PACKETVER_RE_NUM >= 20180829 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 +struct PACKET_ZC_INVENTORY_START { + int16 packetType; +#if PACKETVER_RE_NUM >= 20180919 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 + int16 packetLength; +#endif +#if PACKETVER_RE_NUM >= 20180912 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 + uint8 invType; +#endif +#if PACKETVER_RE_NUM >= 20180919 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 + char name[]; +#else + char name[NAME_LENGTH]; +#endif +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_INVENTORY_START, 0x0b08); +#endif // PACKETVER_RE_NUM >= 20180829 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 + +#if PACKETVER_RE_NUM >= 20180829 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 +struct PACKET_ZC_INVENTORY_END { + int16 packetType; +#if PACKETVER_RE_NUM >= 20180912 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 + uint8 invType; +#endif + char flag; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_INVENTORY_END, 0x0b0b); +#endif // PACKETVER_RE_NUM >= 20180829 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 + +struct ZC_STORE_ITEMLIST_EQUIP { + int16 PacketType; + int16 PacketLength; +#if PACKETVER_RE_NUM >= 20180912 || PACKETVER_ZERO_NUM >= 20180919 || PACKETVER_MAIN_NUM >= 20181002 + uint8 invType; +#endif +#if PACKETVER >= 20120925 && PACKETVER_RE_NUM < 20180829 && PACKETVER_ZERO_NUM < 20180919 && PACKETVER_MAIN_NUM < 20181002 + char name[NAME_LENGTH]; +#endif + struct EQUIPITEM_INFO list[MAX_ITEMLIST]; +} __attribute__((packed)); + +struct packet_equip_item { + int16 PacketType; + uint16 index; +#if PACKETVER >= 20120925 + uint32 wearLocation; +#else + uint16 wearLocation; +#endif +} __attribute__((packed)); + +struct packet_equipitem_ack { + int16 PacketType; + uint16 index; +#if PACKETVER >= 20120925 + uint32 wearLocation; +#else + uint16 wearLocation; +#endif +#if PACKETVER >= 20100629 + uint16 wItemSpriteNumber; +#endif + uint8 result; +} __attribute__((packed)); + +struct packet_unequipitem_ack { + int16 PacketType; + uint16 index; +#if PACKETVER >= 20120925 + uint32 wearLocation; +#else + uint16 wearLocation; +#endif + uint8 result; +} __attribute__((packed)); + +struct packet_viewequip_ack { + int16 PacketType; + int16 PacketLength; + char characterName[NAME_LENGTH]; + int16 job; + int16 head; + int16 accessory; + int16 accessory2; + int16 accessory3; +#if PACKETVER >= 20101124 + int16 robe; +#endif + int16 headpalette; + int16 bodypalette; +#if PACKETVER_MAIN_NUM >= 20180801 || PACKETVER_RE_NUM >= 20180801 || PACKETVER_ZERO_NUM >= 20180808 + int16 body2; +#endif + uint8 sex; + // [4144] need remove MAX_INVENTORY from here + struct EQUIPITEM_INFO list[MAX_INVENTORY]; +} __attribute__((packed)); + +struct packet_notify_bounditem { + int16 PacketType; + uint16 index; +} __attribute__((packed)); + +struct packet_skill_entry { + int16 PacketType; +#if PACKETVER >= 20110718 + int16 PacketLength; +#endif + uint32 AID; + uint32 creatorAID; + int16 xPos; + int16 yPos; +#if PACKETVER >= 20121212 + int32 job; +#else + uint8 job; +#endif +#if PACKETVER >= 20110718 + int8 RadiusRange; +#endif + uint8 isVisible; +#if PACKETVER >= 20130731 + uint8 level; +#endif +} __attribute__((packed)); + +struct packet_graffiti_entry { + int16 PacketType; + uint32 AID; + uint32 creatorAID; + int16 xPos; + int16 yPos; + uint8 job; + uint8 isVisible; + uint8 isContens; + char msg[80]; +} __attribute__((packed)); + +struct packet_damage { + int16 PacketType; + uint32 GID; + uint32 targetGID; + uint32 startTime; + int32 attackMT; + int32 attackedMT; +#if PACKETVER < 20071113 + int16 damage; +#else + int32 damage; +#endif +#if PACKETVER >= 20131223 + uint8 is_sp_damaged; +#endif + int16 count; + uint8 action; +#if PACKETVER < 20071113 + int16 leftDamage; +#else + int32 leftDamage; +#endif +} __attribute__((packed)); + +struct packet_gm_monster_item { + int16 PacketType; +#if PACKETVER >= 20131218 + char str[100]; +#else + char str[24]; +#endif +} __attribute__((packed)); + +struct packet_npc_market_purchase_sub { +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 ITID; +#else + uint16 ITID; +#endif + int32 qty; +} __attribute__((packed)); + +struct packet_npc_market_purchase { + int16 PacketType; + int16 PacketLength; + struct packet_npc_market_purchase_sub list[]; +} __attribute__((packed)); + +#if PACKETVER_MAIN_NUM >= 20131120 || PACKETVER_RE_NUM >= 20131106 || defined(PACKETVER_ZERO) +/* inner struct figured by Ind after some annoying hour of debugging (data Thanks to Yommy) */ +struct PACKET_ZC_NPC_MARKET_OPEN_sub { +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 nameid; +#else + uint16 nameid; +#endif + uint8 type; + uint32 price; + uint32 qty; + uint16 weight; +} __attribute__((packed)); + +struct PACKET_ZC_NPC_MARKET_OPEN { + int16 packetType; + int16 packetLength; + struct PACKET_ZC_NPC_MARKET_OPEN_sub list[]; +} __attribute__((packed)); + +DEFINE_PACKET_HEADER(ZC_NPC_MARKET_OPEN, 0x09d5); +#endif + +struct packet_wis_end { + int16 PacketType; + int8 result; +#if PACKETVER >= 20131223 + uint32 AID; +#endif +} __attribute__((packed)); + + +struct packet_party_leader_changed { + int16 PacketType; + uint32 prev_leader_aid; + uint32 new_leader_aid; +} __attribute__((packed)); + +#ifdef HOTKEY_SAVING +struct hotkey_data { + int8 isSkill; // 0: Item, 1:Skill + uint32 id; // Item/Skill ID + int16 count; // Item Quantity/Skill Level +} __attribute__((packed)); + +#if PACKETVER_MAIN_NUM >= 20190522 || PACKETVER_RE_NUM >= 20190508 || PACKETVER_ZERO_NUM >= 20190605 +#define MAX_HOTKEYS_PACKET 38 +struct PACKET_ZC_SHORTCUT_KEY_LIST { + int16 packetType; + int8 rotate; + int16 tab; + struct hotkey_data hotkey[MAX_HOTKEYS_PACKET]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_SHORTCUT_KEY_LIST, 0x0b20); +#elif PACKETVER_MAIN_NUM >= 20141022 || PACKETVER_RE_NUM >= 20141015 || defined(PACKETVER_ZERO) +#define MAX_HOTKEYS_PACKET 38 +struct PACKET_ZC_SHORTCUT_KEY_LIST { + int16 packetType; + int8 rotate; + struct hotkey_data hotkey[MAX_HOTKEYS_PACKET]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_SHORTCUT_KEY_LIST, 0x0a00); +#elif PACKETVER_MAIN_NUM >= 20090617 || PACKETVER_RE_NUM >= 20090617 || PACKETVER_SAK_NUM >= 20090617 +#define MAX_HOTKEYS_PACKET 38 +struct PACKET_ZC_SHORTCUT_KEY_LIST { + int16 packetType; + struct hotkey_data hotkey[MAX_HOTKEYS_PACKET]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_SHORTCUT_KEY_LIST, 0x07d9); +#elif PACKETVER_MAIN_NUM >= 20090603 || PACKETVER_RE_NUM >= 20090603 || PACKETVER_SAK_NUM >= 20090603 +#define MAX_HOTKEYS_PACKET 36 +struct PACKET_ZC_SHORTCUT_KEY_LIST { + int16 packetType; + struct hotkey_data hotkey[MAX_HOTKEYS_PACKET]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_SHORTCUT_KEY_LIST, 0x07d9); +#elif PACKETVER_MAIN_NUM >= 20070711 || PACKETVER_RE_NUM >= 20080827 || PACKETVER_AD_NUM >= 20070711 || PACKETVER_SAK_NUM >= 20070628 +#define MAX_HOTKEYS_PACKET 27 +struct PACKET_ZC_SHORTCUT_KEY_LIST { + int16 packetType; + struct hotkey_data hotkey[MAX_HOTKEYS_PACKET]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_SHORTCUT_KEY_LIST, 0x02b9); +#endif + +#if PACKETVER_MAIN_NUM >= 20070618 || defined(PACKETVER_RE) || defined(PACKETVER_ZERO) || PACKETVER_AD_NUM >= 20070618 || PACKETVER_SAK_NUM >= 20070618 +struct PACKET_CZ_SHORTCUT_KEY_CHANGE1 { + int16 packetType; + uint16 index; + struct hotkey_data hotkey; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(CZ_SHORTCUT_KEY_CHANGE1, 0x02ba); +#endif + +#if PACKETVER_MAIN_NUM >= 20190522 || PACKETVER_RE_NUM >= 20190508 || PACKETVER_ZERO_NUM >= 20190605 +struct PACKET_CZ_SHORTCUT_KEY_CHANGE2 { + int16 packetType; + uint16 tab; + uint16 index; + struct hotkey_data hotkey; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(CZ_SHORTCUT_KEY_CHANGE2, 0x0b21); +#endif + +#if PACKETVER_MAIN_NUM >= 20140129 || PACKETVER_RE_NUM >= 20140129 || defined(PACKETVER_ZERO) +struct PACKET_CZ_SHORTCUTKEYBAR_ROTATE1 { + int16 packetType; + uint8 rowshift; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(CZ_SHORTCUTKEYBAR_ROTATE1, 0x0a01); +#endif + +#if PACKETVER_MAIN_NUM >= 20190522 || PACKETVER_RE_NUM >= 20190508 || PACKETVER_ZERO_NUM >= 20190605 +struct PACKET_CZ_SHORTCUTKEYBAR_ROTATE2 { + int16 packetType; + uint16 tab; + uint8 rowshift; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(CZ_SHORTCUTKEYBAR_ROTATE2, 0x0b22); +#endif + +#endif // HOTKEY_SAVING + +/** + * MISSION_HUNT_INFO (PACKETVER >= 20141022) + * MISSION_HUNT_INFO_EX (PACKETVER >= 20150513) + */ +struct packet_mission_info_sub { +#if PACKETVER_ZERO_NUM >= 20181010 || PACKETVER >= 20181017 + uint32 huntIdent; + uint32 huntIdent2; + uint32 mobType; +#elif PACKETVER >= 20150513 + uint32 huntIdent; + uint32 mobType; +#endif + uint32 mob_id; +#if PACKETVER >= 20150513 + int16 levelMin; + int16 levelMax; +#endif + int16 huntCount; + int16 maxCount; + char mobName[NAME_LENGTH]; +} __attribute__((packed)); + +/** + * PACKET_ZC_ALL_QUEST_LIST2_INFO (PACKETVER >= 20141022) + * PACKET_ZC_ALL_QUEST_LIST3_INFO (PACKETVER >= 20150513) + */ +struct packet_quest_list_info { + int32 questID; + int8 active; +#if PACKETVER >= 20141022 + int32 quest_svrTime; + int32 quest_endTime; + int16 hunting_count; + struct packet_mission_info_sub objectives[]; // Note: This will be < MAX_QUEST_OBJECTIVES +#endif // PACKETVER >= 20141022 +} __attribute__((packed)); + +/** + * Header for: + * PACKET_ZC_ALL_QUEST_LIST (PACKETVER < 20141022) + * PACKET_ZC_ALL_QUEST_LIST2 (PACKETVER >= 20141022) + * PACKET_ZC_ALL_QUEST_LIST3 (PACKETVER >= 20150513) + * + * @remark + * Contains (is followed by) a variable-length array of packet_quest_list_info + */ +struct packet_quest_list_header { + uint16 PacketType; + uint16 PacketLength; + int32 questCount; + //struct packet_quest_list_info list[]; // Variable-length +} __attribute__((packed)); + +struct packet_chat_message { + uint16 packet_id; + int16 packet_len; + char message[]; +} __attribute__((packed)); + +struct packet_whisper_message { + uint16 packet_id; + int16 packet_len; + char name[NAME_LENGTH]; + char message[]; +} __attribute__((packed)); + +/* RoDEX */ +struct PACKET_CZ_ADD_ITEM_TO_MAIL { + int16 PacketType; + int16 index; + int16 count; +} __attribute__((packed)); + +struct PACKET_ZC_ADD_ITEM_TO_MAIL { + int16 PacketType; + int8 result; + int16 index; + int16 count; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif + int8 type; + int8 IsIdentified; + int8 IsDamaged; +#if !( PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 ) + int8 refiningLevel; +#endif + struct EQUIPSLOTINFO slot; + struct ItemOptions optionData[MAX_ITEM_OPTIONS]; + int16 weight; + uint8 favorite; + uint32 location; +#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + int8 refiningLevel; + uint8 enchantgrade; +#endif +} __attribute__((packed)); + +struct mail_item { + int16 count; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 ITID; +#else + uint16 ITID; +#endif + int8 IsIdentified; + int8 IsDamaged; +#if !( PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 ) + int8 refiningLevel; +#endif + struct EQUIPSLOTINFO slot; + uint32 location; + uint8 type; + uint16 viewSprite; + uint16 bindOnEquip; + struct ItemOptions optionData[MAX_ITEM_OPTIONS]; +#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + int8 refiningLevel; + uint8 enchantgrade; +#endif +} __attribute__((packed)); + +struct PACKET_CZ_REQ_OPEN_WRITE_MAIL { + int16 PacketType; + char receiveName[NAME_LENGTH]; +} __attribute__((packed)); + +struct PACKET_ZC_ACK_OPEN_WRITE_MAIL { + int16 PacketType; + char receiveName[NAME_LENGTH]; + int8 result; +} __attribute__((packed)); + +struct PACKET_CZ_REQ_REMOVE_ITEM_MAIL { + int16 PacketType; + int16 index; + uint16 cnt; +} __attribute__((packed)); + +struct PACKET_ZC_ACK_REMOVE_ITEM_MAIL { + int16 PacketType; + int8 result; + int16 index; + uint16 cnt; + int16 weight; +} __attribute__((packed)); + +struct PACKET_CZ_SEND_MAIL { + int16 PacketType; + int16 PacketLength; + char receiveName[24]; + char senderName[24]; + int64 zeny; + int16 Titlelength; + int16 TextcontentsLength; +#if PACKETVER > 20160600 + int32 receiver_char_id; +#endif // PACKETVER > 20160600 + char string[]; +} __attribute__((packed)); + +struct PACKET_ZC_WRITE_MAIL_RESULT { + int16 PacketType; + int8 result; +} __attribute__((packed)); + +struct PACKET_CZ_CHECKNAME { + int16 PacketType; + char Name[24]; +} __attribute__((packed)); + +struct PACKET_ZC_CHECKNAME { + int16 PacketType; + int32 CharId; + int16 Class; + int16 BaseLevel; +#if PACKETVER >= 20160316 + char Name[24]; +#endif +} __attribute__((packed)); + +struct PACKET_ZC_NOTIFY_UNREADMAIL { + int16 PacketType; + char result; +} __attribute__((packed)); + +struct maillistinfo { +#if PACKETVER >= 20170419 + uint8 openType; +#endif + int64 MailID; + int8 Isread; + uint8 type; + char SenderName[24]; +#if PACKETVER < 20170419 + int32 regDateTime; +#endif + int32 expireDateTime; + int16 Titlelength; + char title[]; +} __attribute__((packed)); + +struct PACKET_ZC_MAIL_LIST { + int16 PacketType; + int16 PacketLength; +#if PACKETVER < 20170419 + int8 opentype; + int8 cnt; +#endif + int8 IsEnd; +} __attribute__((packed)); + +struct PACKET_CZ_REQ_NEXT_MAIL_LIST { + int16 PacketType; + int8 opentype; + int64 Lower_MailID; +} __attribute__((packed)); + +struct PACKET_CZ_REQ_OPEN_MAIL { + int16 PacketType; +#if PACKETVER >= 20170419 + int64 char_Upper_MailID; + int64 return_Upper_MailID; + int64 account_Upper_MailID; +#else + int8 opentype; + int64 Upper_MailID; +#endif +} __attribute__((packed)); + +struct PACKET_CZ_REQ_READ_MAIL { + int16 PacketType; + int8 opentype; + int64 MailID; +} __attribute__((packed)); + +struct PACKET_ZC_READ_MAIL { + int16 PacketType; + int16 PacketLength; + int8 opentype; + int64 MailID; + int16 TextcontentsLength; + int64 zeny; + int8 ItemCnt; +} __attribute__((packed)); + +struct PACKET_CZ_REQ_DELETE_MAIL { + int16 PacketType; + int8 opentype; + int64 MailID; +} __attribute__((packed)); + +struct PACKET_ZC_ACK_DELETE_MAIL { + int16 PacketType; + int8 opentype; + int64 MailID; +} __attribute__((packed)); + +struct PACKET_CZ_REQ_REFRESH_MAIL_LIST { + int16 PacketType; +#if PACKETVER >= 20170419 + int64 Upper_MailID; + int8 unknown[16]; +#else + int8 opentype; + int64 Upper_MailID; +#endif +} __attribute__((packed)); + +struct PACKET_CZ_REQ_ZENY_FROM_MAIL { + int16 PacketType; + int64 MailID; + int8 opentype; +} __attribute__((packed)); + +struct PACKET_ZC_ACK_ZENY_FROM_MAIL { + int16 PacketType; + int64 MailID; + int8 opentype; + int8 result; +} __attribute__((packed)); + +struct PACKET_CZ_REQ_ITEM_FROM_MAIL { + int16 PacketType; + int64 MailID; + int8 opentype; +} __attribute__((packed)); + +struct PACKET_ZC_ACK_ITEM_FROM_MAIL { + int16 PacketType; + int64 MailID; + int8 opentype; + int8 result; +} __attribute__((packed)); + +struct PACKET_ZC_SKILL_SCALE { + int16 PacketType; + uint32 AID; + int16 skill_id; + int16 skill_lv; + int16 x; + int16 y; + uint32 casttime; +} __attribute__((packed)); + +struct ZC_PROGRESS_ACTOR { + int16 PacketType; + int32 GID; + int32 color; + uint32 time; +} __attribute__((packed)); + +struct PACKET_ZC_ADD_MEMBER_TO_GROUP { + int16 packetType; + uint32 AID; +#if PACKETVER >= 20171207 + uint32 GID; +#endif + uint32 leader; +#if PACKETVER_MAIN_NUM >= 20170524 || PACKETVER_RE_NUM >= 20170502 || defined(PACKETVER_ZERO) + int16 class_; + int16 baseLevel; +#endif + int16 x; + int16 y; + uint8 offline; + char partyName[NAME_LENGTH]; + char playerName[NAME_LENGTH]; + char mapName[MAP_NAME_LENGTH_EXT]; + int8 sharePickup; + int8 shareLoot; +} __attribute__((packed)); + +struct PACKET_ZC_GROUP_LIST_SUB { + uint32 AID; +#if PACKETVER >= 20171207 + uint32 GID; +#endif + char playerName[NAME_LENGTH]; + char mapName[MAP_NAME_LENGTH_EXT]; + uint8 leader; + uint8 offline; +#if PACKETVER_MAIN_NUM >= 20170524 || PACKETVER_RE_NUM >= 20170502 || defined(PACKETVER_ZERO) + int16 class_; + int16 baseLevel; +#endif +} __attribute__((packed)); + +struct PACKET_ZC_GROUP_LIST { + int16 packetType; + int16 packetLen; + char partyName[NAME_LENGTH]; + struct PACKET_ZC_GROUP_LIST_SUB members[]; +} __attribute__((packed)); + +#if PACKETVER_MAIN_NUM >= 20130626 || PACKETVER_RE_NUM >= 20130605 || defined(PACKETVER_ZERO) +struct PACKET_ZC_CLANINFO { + int16 PacketType; + int16 PacketLength; + uint32 ClanID; + char ClanName[NAME_LENGTH]; + char MasterName[NAME_LENGTH]; + char Map[MAP_NAME_LENGTH_EXT]; + uint8 AllyCount; + uint8 AntagonistCount; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_CLANINFO, 0x098a); +#endif + +struct PACKET_ZC_NOTIFY_CLAN_CONNECTINFO { + int16 PacketType; + int16 NumConnect; + int16 NumTotal; +} __attribute__((packed)); + +struct PACKET_ZC_ACK_CLAN_LEAVE { + int16 PacketType; +} __attribute__((packed)); + +struct PACKET_ZC_NOTIFY_CLAN_CHAT { + int16 PacketType; + int16 PacketLength; + char MemberName[NAME_LENGTH]; + char Message[]; +} __attribute__((packed)); + +/** + * PACKET_ZC_MISSION_HUNT (PACKETVER < 20150513) + * PACKET_ZC_MISSION_HUNT_EX (PACKETVER >= 20150513) + */ +struct packet_quest_hunt_sub { +#if PACKETVER_ZERO_NUM >= 20181010 || PACKETVER >= 20181017 + uint32 huntIdent; + uint32 huntIdent2; + uint32 mobType; +#elif PACKETVER >= 20150513 + uint32 huntIdent; + uint32 mobType; +#endif + uint32 mob_id; +#if PACKETVER >= 20150513 + int16 levelMin; + int16 levelMax; +#endif + int16 huntCount; + char mobName[NAME_LENGTH]; +} __attribute__((packed)); + +/** + * Header for: + * PACKET_ZC_ADD_QUEST (PACKETVER < 20150513) + * PACKET_ZC_ADD_QUEST_EX (PACKETVER >= 20150513) + */ +struct packet_quest_add_header { + uint16 PacketType; + uint32 questID; + uint8 active; + int32 quest_svrTime; + int32 quest_endTime; + int16 count; + struct packet_quest_hunt_sub objectives[]; +} __attribute__((packed)); + +/** + * PACKET_MOB_HUNTING (PACKETVER < 20150513) + * PACKET_MOB_HUNTING_EX (PACKETVER >= 20150513) + */ +struct packet_quest_update_hunt { + uint32 questID; +#if PACKETVER_ZERO_NUM >= 20181010 || PACKETVER >= 20181017 + uint32 huntIdent; + uint32 huntIdent2; +#elif PACKETVER >= 20150513 + uint32 huntIdent; +#else + uint32 mob_id; +#endif // PACKETVER < 20150513 + int16 maxCount; + int16 count; +} __attribute__((packed)); + +/** + * Header for: + * PACKET_ZC_UPDATE_MISSION_HUNT (PACKETVER < 20150513) + * PACKET_ZC_UPDATE_MISSION_HUNT_EX (PACKETVER >= 20150513) + */ +struct packet_quest_update_header { + uint16 PacketType; + uint16 PacketLength; + int16 count; + struct packet_quest_update_hunt objectives[]; +} __attribute__((packed)); + +/** + * Header for: + * PACKET_MOB_HUNTING (PACKETVER >= 20150513) + */ +struct packet_quest_hunt_info_sub { + uint32 questID; + uint32 mob_id; + int16 maxCount; + int16 count; +} __attribute__((packed)); + +/** + * Header for: + * ZC_HUNTING_QUEST_INFO (PACKETVER >= 20150513) + */ +struct packet_quest_hunt_info { + uint16 PacketType; + uint16 PacketLength; + struct packet_quest_hunt_info_sub info[]; +} __attribute__((packed)); + +struct PACKET_ZC_FORMATSTRING_MSG { + uint16 PacketType; + uint16 PacketLength; + uint16 MessageId; + char MessageString[]; +} __attribute__((packed)); + +struct PACKET_ZC_FORMATSTRING_MSG_COLOR { + uint16 PacketType; + uint16 PacketLength; + uint16 messageId; +#if PACKETVER >= 20160406 + uint32 color; +#endif + char messageString[]; +} __attribute__((packed)); + +struct PACKET_ZC_MSG_COLOR { + uint16 PacketType; + uint16 MessageId; + uint32 MessageColor; +} __attribute__((packed)); + +struct PACKET_CZ_OPEN_UI { + int16 PacketType; + int8 UIType; +} __attribute__((packed)); + +struct PACKET_ZC_OPEN_UI { + int16 PacketType; + int8 UIType; +#if PACKETVER >= 20171122 + int32 data; +#endif +} __attribute__((packed)); + +struct PACKET_ZC_UI_ACTION { + int16 PacketType; + int32 UIType; + int32 data; +} __attribute__((packed)); + +struct PACKET_CZ_PRIVATE_AIRSHIP_REQUEST { + int16 PacketType; + char mapName[MAP_NAME_LENGTH_EXT]; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 ItemID; +#else + uint16 ItemID; +#endif +} __attribute__((packed)); + +struct PACKET_ZC_PRIVATE_AIRSHIP_RESPONSE { + int16 PacketType; + uint32 flag; +} __attribute__((packed)); + +struct PACKET_CZ_REQ_STYLE_CHANGE { + int16 PacketType; + int16 HeadPalette; + int16 HeadStyle; + int16 BodyPalette; + int16 TopAccessory; + int16 MidAccessory; + int16 BottomAccessory; +} __attribute__((packed)); + +struct PACKET_CZ_REQ_STYLE_CHANGE2 { + int16 PacketType; + int16 HeadPalette; + int16 HeadStyle; + int16 BodyPalette; + int16 TopAccessory; + int16 MidAccessory; + int16 BottomAccessory; + int16 BodyStyle; +} __attribute__((packed)); + +struct PACKET_ZC_STYLE_CHANGE_RES { + int16 PacketType; + int8 flag; +} __attribute__((packed)); + +struct pet_evolution_items { + int16 index; + int16 amount; +} __attribute__((packed)); + +struct PACKET_CZ_PET_EVOLUTION { + int16 PacketType; + uint16 PacketLength; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 EvolvedPetEggID; +#else + uint16 EvolvedPetEggID; +#endif + // struct pet_evolution_items items[]; +} __attribute__((packed)); + +struct packet_ZC_REFUSE_LOGIN { + int16 PacketType; +#if PACKETVER >= 20101123 + uint32 error_code; +#else + uint8 error_code; +#endif + char block_date[20]; +} __attribute__((packed)); + +struct PACKET_ZC_NOTIFY_CHAT { + int16 PacketType; + int16 PacketLength; + uint32 GID; + char Message[]; +} __attribute__((packed)); + +struct PACKET_ZC_NOTIFY_PLAYERCHAT { + int16 PacketType; + int16 PacketLength; + char Message[]; +} __attribute__((packed)); + +struct PACKET_ZC_ITEM_ENTRY { + int16 packetType; + uint32 AID; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif + uint8 identify; + uint16 x; + uint16 y; + uint16 amount; + uint8 subX; + uint8 subY; +} __attribute__((packed)); + +struct PACKET_ZC_ADD_ITEM_TO_STORE { + int16 packetType; + int16 index; + int32 amount; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif +#if PACKETVER >= 5 + uint8 itemType; +#endif + uint8 identified; + uint8 damaged; +#if !( PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 ) + uint8 refine; +#endif + struct EQUIPSLOTINFO slot; +#if PACKETVER >= 20150226 + struct ItemOptions option_data[MAX_ITEM_OPTIONS]; +#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + uint8 refine; + uint8 enchantgrade; +#endif +#endif +} __attribute__((packed)); + +struct PACKET_ZC_MVP_GETTING_ITEM { + int16 packetType; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif +} __attribute__((packed)); + +struct PACKET_ZC_ACK_TOUSESKILL { + int16 packetType; + uint16 skillId; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + int32 btype; + uint32 itemId; +#else + int16 btype; + uint16 itemId; +#endif + uint8 flag; + uint8 cause; +} __attribute__((packed)); + +struct PACKET_ZC_ADD_ITEM_TO_CART { + int16 packetType; + int16 index; + int32 amount; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif +#if PACKETVER >= 5 + uint8 itemType; +#endif + uint8 identified; + uint8 damaged; +#if !( PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 ) + uint8 refine; +#endif + struct EQUIPSLOTINFO slot; +#if PACKETVER >= 20150226 + struct ItemOptions option_data[MAX_ITEM_OPTIONS]; +#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + uint8 refine; + uint8 enchantgrade; +#endif +#endif +} __attribute__((packed)); + +struct PACKET_CZ_REQMAKINGITEM { + int16 packetType; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; + uint32 material[3]; +#else + uint16 itemId; + uint16 material[3]; +#endif +} __attribute__((packed)); + +struct PACKET_ZC_ACK_REQMAKINGITEM { + int16 packetType; + int16 result; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif +} __attribute__((packed)); + +struct PACKET_ZC_FEED_PET { + int16 packetType; + uint8 result; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif +} __attribute__((packed)); + +struct PACKET_ZC_FEED_MER { + int16 packetType; + uint8 result; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif +} __attribute__((packed)); + +struct PACKET_ZC_USE_ITEM_ACK { + int16 packetType; + int16 index; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; + uint32 AID; +#elif PACKETVER >= 3 + uint16 itemId; + uint32 AID; +#endif + int16 amount; + uint8 result; +} __attribute__((packed)); + +struct PACKET_ZC_SPRITE_CHANGE { + int16 packetType; + uint32 AID; + uint8 type; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 val; + uint32 val2; +#elif PACKETVER >= 4 + uint16 val; + uint16 val2; +#else + uint8 val; +#endif +} __attribute__((packed)); + +struct PACKET_ZC_ADD_EXCHANGE_ITEM { + int16 packetType; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; + uint8 itemType; + int32 amount; +#elif PACKETVER >= 20100223 + uint16 itemId; + uint8 itemType; + int32 amount; +#else + int32 amount; + uint16 itemId; +#endif + uint8 identified; + uint8 damaged; +#if !( PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 ) + uint8 refine; +#endif + struct EQUIPSLOTINFO slot; +#if PACKETVER >= 20150226 + struct ItemOptions option_data[MAX_ITEM_OPTIONS]; +#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + uint32 location; + uint16 viewSprite; + uint8 refine; + uint8 enchantgrade; +#endif +#endif +} __attribute__((packed)); + +struct PACKET_ZC_CASH_TIME_COUNTER { + int16 packetType; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif + uint32 seconds; +} __attribute__((packed)); + +struct PACKET_ZC_CASH_ITEM_DELETE { + int16 packetType; + uint16 index; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif +} __attribute__((packed)); + +struct PACKET_ZC_ITEM_PICKUP_PARTY { + int16 packetType; + uint32 AID; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif + uint8 identified; + uint8 damaged; +#if !( PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 ) + uint8 refine; +#endif + struct EQUIPSLOTINFO slot; + uint16 location; + uint8 itemType; +#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + uint8 refine; + uint8 enchantgrade; +#endif +} __attribute__((packed)); + +struct PACKET_ZC_UPDATE_ITEM_FROM_BUYING_STORE { + int16 packetType; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif + uint16 amount; +#if PACKETVER >= 20141016 + uint32 zeny; + uint32 zenyLimit; + uint32 charId; + uint32 updateTime; +#else + uint32 zenyLimit; +#endif +} __attribute__((packed)); + +struct PACKET_ZC_ACK_WEAPONREFINE { + int16 packetType; + int32 result; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif +} __attribute__((packed)); + +#if PACKETVER_MAIN_NUM >= 20190619 || PACKETVER_RE_NUM >= 20190605 || PACKETVER_ZERO_NUM >= 20190626 +// PACKET_ZC_PROPERTY_HOMUN3 +struct PACKET_ZC_PROPERTY_HOMUN { + int16 packetType; + char name[NAME_LENGTH]; + // Bit field, bit 0 : rename_flag (1 = already renamed), bit 1 : homunc vaporized (1 = true), bit 2 : homunc dead (1 = true) + uint8 flags; + uint16 level; + uint16 hunger; + uint16 intimacy; + uint16 atk2; + uint16 matk; + uint16 hit; + uint16 crit; + uint16 def; + uint16 mdef; + uint16 flee; + uint16 amotion; + uint32 hp; + uint32 maxHp; + uint16 sp; + uint16 maxSp; + uint32 exp; + uint32 expNext; + uint16 skillPoints; + uint16 range; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_PROPERTY_HOMUN, 0x0b2f); +#elif PACKETVER_MAIN_NUM >= 20131230 || PACKETVER_RE_NUM >= 20131230 || defined(PACKETVER_ZERO) +// PACKET_ZC_PROPERTY_HOMUN2 +struct PACKET_ZC_PROPERTY_HOMUN { + int16 packetType; + char name[NAME_LENGTH]; + // Bit field, bit 0 : rename_flag (1 = already renamed), bit 1 : homunc vaporized (1 = true), bit 2 : homunc dead (1 = true) + uint8 flags; + uint16 level; + uint16 hunger; + uint16 intimacy; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif + uint16 atk2; + uint16 matk; + uint16 hit; + uint16 crit; + uint16 def; + uint16 mdef; + uint16 flee; + uint16 amotion; + uint32 hp; + uint32 maxHp; + uint16 sp; + uint16 maxSp; + uint32 exp; + uint32 expNext; + uint16 skillPoints; + uint16 range; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_PROPERTY_HOMUN, 0x09f7); +#elif PACKETVER_MAIN_NUM >= 20101005 || PACKETVER_RE_NUM >= 20080827 || defined(PACKETVER_ZERO) +// PACKET_ZC_PROPERTY_HOMUN1 +struct PACKET_ZC_PROPERTY_HOMUN { + int16 packetType; + char name[NAME_LENGTH]; + // Bit field, bit 0 : rename_flag (1 = already renamed), bit 1 : homunc vaporized (1 = true), bit 2 : homunc dead (1 = true) + uint8 flags; + uint16 level; + uint16 hunger; + uint16 intimacy; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif + uint16 atk2; + uint16 matk; + uint16 hit; + uint16 crit; + uint16 def; + uint16 mdef; + uint16 flee; + uint16 amotion; + uint16 hp; + uint16 maxHp; + uint16 sp; + uint16 maxSp; + uint32 exp; + uint32 expNext; + uint16 skillPoints; + uint16 range; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_PROPERTY_HOMUN, 0x022e); +#endif + +struct PACKET_ZC_FAILED_TRADE_BUYING_STORE_TO_SELLER { + int16 packetType; + uint16 result; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif +} __attribute__((packed)); + +struct PACKET_CZ_REQ_ITEMREPAIR { + int16 packetType; + int16 index; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif +#if !( PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 ) + uint8 refine; +#endif + struct EQUIPSLOTINFO slot; +#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + uint8 refine; + uint8 enchantgrade; +#endif +} __attribute__((packed)); + +struct PACKET_CZ_REQ_MAKINGITEM { + int16 packetType; + int16 type; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif +} __attribute__((packed)); + +struct PACKET_CZ_SSILIST_ITEM_CLICK { + int16 packetType; + uint32 AID; + uint32 storeId; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif +} __attribute__((packed)); + +struct PACKET_ZC_ACK_SCHEDULER_CASHITEM_sub { +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif + uint32 price; +#ifdef ENABLE_CASHSHOP_PREVIEW_PATCH + uint16 viewSprite; + uint32 location; +#endif // ENABLE_CASHSHOP_PREVIEW_PATCH +} __attribute__((packed)); + +struct PACKET_ZC_ACK_SCHEDULER_CASHITEM { + int16 packetType; + int16 packetLength; + int16 count; + int16 tabNum; + struct PACKET_ZC_ACK_SCHEDULER_CASHITEM_sub items[]; +} __attribute__((packed)); + +struct PACKET_ZC_PC_PURCHASE_MYITEMLIST_sub { + uint32 price; + int16 index; + int16 amount; + uint8 itemType; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif + uint8 identified; + uint8 damaged; +#if !( PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 ) + uint8 refine; +#endif + struct EQUIPSLOTINFO slot; +#if PACKETVER >= 20150226 + struct ItemOptions option_data[MAX_ITEM_OPTIONS]; +#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + uint8 refine; + uint8 enchantgrade; +#endif +#endif +} __attribute__((packed)); + +struct PACKET_ZC_PC_PURCHASE_MYITEMLIST { + int16 packetType; + int16 packetLength; + uint32 AID; + struct PACKET_ZC_PC_PURCHASE_MYITEMLIST_sub items[]; +} __attribute__((packed)); + +struct PACKET_ZC_PC_PURCHASE_ITEMLIST_sub { + uint32 price; + uint32 discountPrice; + uint8 itemType; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif +} __attribute__((packed)); + +struct PACKET_ZC_PC_PURCHASE_ITEMLIST { + int16 packetType; + int16 packetLength; + struct PACKET_ZC_PC_PURCHASE_ITEMLIST_sub items[]; +} __attribute__((packed)); + +struct PACKET_CZ_PC_PURCHASE_ITEMLIST_sub { + uint16 amount; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif +} __attribute__((packed)); + +struct PACKET_CZ_PC_PURCHASE_ITEMLIST { + int16 packetType; + int16 packetLength; + struct PACKET_CZ_PC_PURCHASE_ITEMLIST_sub items[]; +} __attribute__((packed)); + +struct PACKET_CZ_REQ_OPEN_BUYING_STORE_sub { +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif + uint16 amount; + uint32 price; +} __attribute__((packed)); + +struct PACKET_CZ_REQ_OPEN_BUYING_STORE { + int16 packetType; + int16 packetLength; + uint32 zenyLimit; + uint8 result; + char storeName[MESSAGE_SIZE]; + struct PACKET_CZ_REQ_OPEN_BUYING_STORE_sub items[]; +} __attribute__((packed)); + +struct PACKET_ZC_MYITEMLIST_BUYING_STORE_sub { + uint32 price; + uint16 amount; + uint8 itemType; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif +} __attribute__((packed)); + +struct PACKET_ZC_MYITEMLIST_BUYING_STORE { + int16 packetType; + int16 packetLength; + uint32 AID; + uint32 zenyLimit; + struct PACKET_ZC_MYITEMLIST_BUYING_STORE_sub items[]; +} __attribute__((packed)); + +struct PACKET_ZC_PC_PURCHASE_ITEMLIST_FROMMC_sub { + uint32 price; + uint16 amount; + int16 index; + uint8 itemType; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif + uint8 identified; + uint8 damaged; +#if !( PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 ) + uint8 refine; +#endif + struct EQUIPSLOTINFO slot; +#if PACKETVER >= 20150226 + struct ItemOptions option_data[MAX_ITEM_OPTIONS]; +#endif + // [4144] date 20160921 not confirmed. Can be bigger or smaller +#if PACKETVER >= 20160921 + uint32 location; + uint16 viewSprite; +#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + uint8 refine; + uint8 enchantgrade; +#endif +#endif +} __attribute__((packed)); + +struct PACKET_ZC_PC_PURCHASE_ITEMLIST_FROMMC { + int16 packetType; + int16 packetLength; + uint32 AID; +#if PACKETVER >= 20100105 + uint32 venderId; +#endif + struct PACKET_ZC_PC_PURCHASE_ITEMLIST_FROMMC_sub items[]; +} __attribute__((packed)); + +struct PACKET_ZC_ACK_ITEMLIST_BUYING_STORE_sub { + uint32 price; + uint16 amount; + uint8 itemType; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif +} __attribute__((packed)); + +struct PACKET_ZC_ACK_ITEMLIST_BUYING_STORE { + int16 packetType; + int16 packetLength; + uint32 AID; + uint32 storeId; + uint32 zenyLimit; + struct PACKET_ZC_ACK_ITEMLIST_BUYING_STORE_sub items[]; +} __attribute__((packed)); + +struct PACKET_CZ_REQ_TRADE_BUYING_STORE_sub { + int16 index; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif + uint16 amount; +} __attribute__((packed)); + +struct PACKET_CZ_REQ_TRADE_BUYING_STORE { + int16 packetType; + int16 packetLength; + uint32 AID; + uint32 storeId; + struct PACKET_CZ_REQ_TRADE_BUYING_STORE_sub items[]; +} __attribute__((packed)); + +struct PACKET_ZC_MAKABLEITEMLIST_sub { +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; + uint32 material[3]; +#else + uint16 itemId; + uint16 material[3]; +#endif +} __attribute__((packed)); + +struct PACKET_ZC_MAKABLEITEMLIST { + int16 packetType; + int16 packetLength; + struct PACKET_ZC_MAKABLEITEMLIST_sub items[]; +} __attribute__((packed)); + +struct PACKET_ZC_MAKINGARROW_LIST_sub { +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif +} __attribute__((packed)); + +struct PACKET_ZC_MAKINGARROW_LIST { + int16 packetType; + int16 packetLength; + struct PACKET_ZC_MAKINGARROW_LIST_sub items[]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_MAKINGARROW_LIST, 0x01ad); + +struct PACKET_ZC_REPAIRITEMLIST_sub { + int16 index; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif + uint8 refine; // unused? + struct EQUIPSLOTINFO slot; // unused? +} __attribute__((packed)); + +struct PACKET_ZC_REPAIRITEMLIST { + int16 packetType; + int16 packetLength; + struct PACKET_ZC_REPAIRITEMLIST_sub items[]; +} __attribute__((packed)); + +struct PACKET_ZC_NOTIFY_WEAPONITEMLIST_sub { + int16 index; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif + uint8 refine; // unused? + struct EQUIPSLOTINFO slot; // unused? +} __attribute__((packed)); + +struct PACKET_ZC_NOTIFY_WEAPONITEMLIST { + int16 packetType; + int16 packetLength; + struct PACKET_ZC_NOTIFY_WEAPONITEMLIST_sub items[]; +} __attribute__((packed)); + +struct PACKET_ZC_MAKINGITEM_LIST_sub { +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif +} __attribute__((packed)); + +struct PACKET_ZC_MAKINGITEM_LIST { + int16 packetType; + int16 packetLength; + uint16 makeItem; + struct PACKET_ZC_MAKINGITEM_LIST_sub items[]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_MAKINGITEM_LIST, 0x025a); + +struct PACKET_ZC_PC_CASH_POINT_ITEMLIST_sub { + uint32 price; + uint32 discountPrice; + uint8 itemType; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif +} __attribute__((packed)); + +struct PACKET_ZC_PC_CASH_POINT_ITEMLIST { + int16 packetType; + int16 packetLength; + uint32 cashPoints; +#if PACKETVER >= 20070711 + uint32 kafraPoints; +#endif + struct PACKET_ZC_PC_CASH_POINT_ITEMLIST_sub items[]; +} __attribute__((packed)); + +struct PACKET_CZ_PC_BUY_CASH_POINT_ITEM_sub { + uint16 amount; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif +} __attribute__((packed)); + +struct PACKET_CZ_PC_BUY_CASH_POINT_ITEM { + int16 packetType; +#if PACKETVER >= 20101116 + int16 packetLength; + uint32 kafraPoints; + uint16 count; + struct PACKET_CZ_PC_BUY_CASH_POINT_ITEM_sub items[]; +#else + uint16 itemId; + uint16 amount; +#if PACKETVER >= 20070711 + uint32 kafraPoints; +#endif +#endif +} __attribute__((packed)); + +struct PACKET_CZ_SEARCH_STORE_INFO_item { +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif +} __attribute__((packed)); + +struct PACKET_CZ_SEARCH_STORE_INFO { + int16 packetType; + int16 packetLength; + uint8 searchType; + uint32 maxPrice; + uint32 minPrice; + uint8 itemsCount; + uint8 cardsCount; + struct PACKET_CZ_SEARCH_STORE_INFO_item items[]; // items[itemCount] +/* + struct PACKET_CZ_SEARCH_STORE_INFO_item cards[cardCount]; +*/ +} __attribute__((packed)); + +struct PACKET_ZC_SEARCH_STORE_INFO_ACK_sub { + uint32 storeId; + uint32 AID; + char shopName[MESSAGE_SIZE]; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif + uint8 itemType; + uint32 price; + uint16 amount; +#if !( PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 ) + uint8 refine; +#endif + struct EQUIPSLOTINFO slot; +#if PACKETVER >= 20150226 + struct ItemOptions option_data[MAX_ITEM_OPTIONS]; +#if PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 + uint8 refine; + uint8 enchantgrade; +#endif +#endif +} __attribute__((packed)); + +struct PACKET_ZC_SEARCH_STORE_INFO_ACK { + int16 packetType; + int16 packetLength; + uint8 firstPage; + uint8 nextPage; + uint8 usesCount; + struct PACKET_ZC_SEARCH_STORE_INFO_ACK_sub items[]; +} __attribute__((packed)); + +/* Achievement System */ +struct ach_list_info { + uint32 ach_id; + uint8 completed; + uint32 objective[MAX_ACHIEVEMENT_OBJECTIVES]; + uint32 completed_at; + uint8 reward; +} __attribute__((packed)); + +struct packet_achievement_list { + uint16 packet_id; + uint16 packet_len; + uint32 total_achievements; + uint32 total_points; + uint16 rank; + uint32 current_rank_points; + uint32 next_rank_points; + struct ach_list_info ach[MAX_ACHIEVEMENT_DB]; +} __attribute__((packed)); + +struct packet_achievement_update { + uint16 packet_id; + uint32 total_points; + uint16 rank; + uint32 current_rank_points; + uint32 next_rank_points; + struct ach_list_info ach; +} __attribute__((packed)); + +struct packet_achievement_reward_ack { + uint16 packet_id; + uint8 failed; + uint32 ach_id; +} __attribute__((packed)); + +// Name Packet ZC_ACK_REQNAME +struct packet_reqname_ack { + uint16 packet_id; + int32 gid; + char name[NAME_LENGTH]; +} __attribute__((packed)); + +// ZC_ACK_REQNAMEALL / ZC_ACK_REQNAMEALL2 +#if PACKETVER_MAIN_NUM >= 20150225 || PACKETVER_RE_NUM >= 20141126 || defined(PACKETVER_ZERO) +struct PACKET_ZC_ACK_REQNAMEALL { + uint16 packet_id; + int32 gid; + char name[NAME_LENGTH]; + char party_name[NAME_LENGTH]; + char guild_name[NAME_LENGTH]; + char position_name[NAME_LENGTH]; + int32 title_id; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_ACK_REQNAMEALL, 0x0a30); +#else +struct PACKET_ZC_ACK_REQNAMEALL { + uint16 packet_id; + int32 gid; + char name[NAME_LENGTH]; + char party_name[NAME_LENGTH]; + char guild_name[NAME_LENGTH]; + char position_name[NAME_LENGTH]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_ACK_REQNAMEALL, 0x0195); +#endif + +#if PACKETVER_MAIN_NUM >= 20180207 || PACKETVER_RE_NUM >= 20171129 || PACKETVER_ZERO_NUM >= 20171130 +struct PACKET_ZC_ACK_REQNAME_TITLE { + uint16 packet_id; + int32 gid; + int32 groupId; + char name[NAME_LENGTH]; + char title[NAME_LENGTH]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_ACK_REQNAME_TITLE, 0x0adf); +#else +struct PACKET_ZC_ACK_REQNAME_TITLE { + uint16 packet_id; + int32 gid; + char name[NAME_LENGTH]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_ACK_REQNAME_TITLE, 0x0095); +#endif + +struct PACKET_ZC_OVERWEIGHT_PERCENT { + int16 packetType; + uint32 percent; +} __attribute__((packed)); + +struct PACKET_ZC_WARPLIST_sub { + char map[MAP_NAME_LENGTH_EXT]; +} __attribute__((packed)); + +struct PACKET_ZC_WARPLIST { + int16 packetType; +#if PACKETVER_MAIN_NUM >= 20170502 || PACKETVER_RE_NUM >= 20170419 || defined(PACKETVER_ZERO) + int16 packetLength; + uint16 skillId; + struct PACKET_ZC_WARPLIST_sub maps[]; +#else + uint16 skillId; + struct PACKET_ZC_WARPLIST_sub maps[4]; +#endif +} __attribute__((packed)); + +struct PACKET_ZC_GROUP_ISALIVE { + int16 packetType; + uint32 AID; + uint8 isDead; +} __attribute__((packed)); + +struct PACKET_ZC_GUILD_POSITION { + int16 packetType; + int16 packetLength; + uint32 AID; + char position[]; +} __attribute__((packed)); + +struct PACKET_ZC_INVENTORY_MOVE_FAILED { + int16 packetType; + int16 index; + int16 unknown; +} __attribute__((packed)); + +#if PACKETVER_MAIN_NUM >= 20161019 || PACKETVER_RE_NUM >= 20160921 || defined(PACKETVER_ZERO) +#define PACKET_ZC_ACK_BAN_GUILD PACKET_ZC_ACK_BAN_GUILD3 +#elif PACKETVER >= 20100803 +#define PACKET_ZC_ACK_BAN_GUILD PACKET_ZC_ACK_BAN_GUILD2 +#else +#define PACKET_ZC_ACK_BAN_GUILD PACKET_ZC_ACK_BAN_GUILD1 +#endif + +struct PACKET_ZC_ACK_BAN_GUILD1 { + int16 packetType; + char name[NAME_LENGTH]; + char reason[40]; + char account_name[NAME_LENGTH]; +} __attribute__((packed)); + +struct PACKET_ZC_ACK_BAN_GUILD2 { + int16 packetType; + char name[NAME_LENGTH]; + char reason[40]; +} __attribute__((packed)); + +struct PACKET_ZC_ACK_BAN_GUILD3 { + int16 packetType; + char reason[40]; + uint32 GID; +} __attribute__((packed)); + +#if PACKETVER_MAIN_NUM >= 20161019 || PACKETVER_RE_NUM >= 20160921 || defined(PACKETVER_ZERO) +#define PACKET_ZC_ACK_LEAVE_GUILD PACKET_ZC_ACK_LEAVE_GUILD2 +#else +#define PACKET_ZC_ACK_LEAVE_GUILD PACKET_ZC_ACK_LEAVE_GUILD1 +#endif + +struct PACKET_ZC_ACK_LEAVE_GUILD1 { + int16 packetType; + char name[NAME_LENGTH]; + char reason[40]; +} __attribute__((packed)); + +struct PACKET_ZC_ACK_LEAVE_GUILD2 { + int16 packetType; + uint32 GID; + char reason[40]; +} __attribute__((packed)); + +struct PACKET_CZ_MEMORIALDUNGEON_COMMAND { + int16 packetType; + int32 command; +} __attribute__((packed)); + +struct PACKET_ZC_REMOVE_EFFECT { + int16 packetType; + uint32 aid; + uint32 effectId; +} __attribute__((packed)); + +#if PACKETVER >= 20160525 +struct PACKET_ZC_CAMERA_INFO { + int16 packetType; + int8 action; + float range; + float rotation; + float latitude; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_CAMERA_INFO, 0x0a78); +#endif + +#if PACKETVER >= 20160525 +struct PACKET_CZ_CAMERA_INFO { + int16 packetType; + int8 action; + float range; + float rotation; + float latitude; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(CZ_CAMERA_INFO, 0x0a77); +#endif + +#if PACKETVER_MAIN_NUM >= 20181128 || PACKETVER_RE_NUM >= 20181031 +// PACKET_ZC_AUTOSPELLLIST2 +struct PACKET_ZC_AUTOSPELLLIST { + int16 packetType; + int16 packetLength; + int skills[]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_AUTOSPELLLIST, 0x0afb); +#elif PACKETVER_MAIN_NUM >= 20090406 || defined(PACKETVER_RE) || defined(PACKETVER_ZERO) || PACKETVER_SAK_NUM >= 20080618 +// PACKET_ZC_AUTOSPELLLIST1 +struct PACKET_ZC_AUTOSPELLLIST { + int16 packetType; + int skills[7]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_AUTOSPELLLIST, 0x01cd); +#endif + +#if PACKETVER_MAIN_NUM >= 20170726 || PACKETVER_RE_NUM >= 20170621 || defined(PACKETVER_ZERO) +#if 0 && (PACKETVER_MAIN_NUM >= 20181017 || PACKETVER_RE_NUM >= 20181017 || PACKETVER_ZERO_NUM >= 20181024 ) +struct PACKET_ZC_ITEM_PREVIEW { + int16 packetType; + int16 index; + int8 isDamaged; + int16 refiningLevel; + struct EQUIPSLOTINFO slot; + struct ItemOptions option_data[MAX_ITEM_OPTIONS]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_ITEM_PREVIEW, 0x0b13); +#else // PACKETVER_MAIN_NUM >= 20181017 || PACKETVER_RE_NUM >= 20181017 || PACKETVER_ZERO_NUM >= 20181024 + +struct PACKET_ZC_ITEM_PREVIEW { + int16 packetType; + int16 index; + int16 refiningLevel; + struct EQUIPSLOTINFO slot; + struct ItemOptions option_data[MAX_ITEM_OPTIONS]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_ITEM_PREVIEW, 0x0ab9); +#endif // PACKETVER_MAIN_NUM >= 20181017 || PACKETVER_RE_NUM >= 20181017 || PACKETVER_ZERO_NUM >= 20181024 +#endif // PACKETVER_MAIN_NUM >= 20170726 || PACKETVER_RE_NUM >= 20170621 || defined(PACKETVER_ZERO) + +#if PACKETVER_MAIN_NUM >= 20160831 || PACKETVER_RE_NUM >= 20151118 || defined(PACKETVER_ZERO) +struct PACKET_ZC_ENCHANT_EQUIPMENT { + int16 packetType; + int16 wearState; + int16 cardSlot; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + int32 itemId; +#else + int16 itemId; +#endif + int8 equipFlag; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_ENCHANT_EQUIPMENT, 0x0a3f); +#endif // PACKETVER_MAIN_NUM >= 20160831 || PACKETVER_RE_NUM >= 20151118 || defined(PACKETVER_ZERO) + +#if PACKETVER_MAIN_NUM >= 20170830 || PACKETVER_RE_NUM >= 20170830 || defined(PACKETVER_ZERO) +struct PACKET_ZC_SERVICE_MESSAGE_COLOR { + int16 packetType; + int16 packetLength; + int32 color; + char message[]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_SERVICE_MESSAGE_COLOR, 0x0adb); +#endif + +#if PACKETVER_MAIN_NUM >= 20181002 || PACKETVER_RE_NUM >= 20181002 || PACKETVER_ZERO_NUM >= 20181010 +struct PACKET_CZ_START_USE_SKILL { + int16 packetType; + int16 skillId; + int16 skillLv; + uint32 targetId; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(CZ_START_USE_SKILL, 0x0b10); + +struct PACKET_CZ_STOP_USE_SKILL { + int16 packetType; + int16 skillId; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(CZ_STOP_USE_SKILL, 0x0b11); +#endif + +#if PACKETVER_MAIN_NUM >= 20181219 || PACKETVER_RE_NUM >= 20181219 || PACKETVER_ZERO_NUM >= 20181212 +struct PACKET_ZC_INVENTORY_EXPANSION_INFO { + int16 packetType; + int16 expansionSize; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_INVENTORY_EXPANSION_INFO, 0x0b18); +#endif + +#if PACKETVER_MAIN_NUM >= 20181219 || PACKETVER_RE_NUM >= 20181219 || PACKETVER_ZERO_NUM >= 20181212 +struct PACKET_ZC_ACK_INVENTORY_EXPAND { + int16 packetType; + uint8 result; + uint32 itemId; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_ACK_INVENTORY_EXPAND, 0x0b15); +#endif + +#if PACKETVER_MAIN_NUM >= 20181219 || PACKETVER_RE_NUM >= 20181219 || PACKETVER_ZERO_NUM >= 20181212 +struct PACKET_ZC_ACK_INVENTORY_EXPAND_RESULT { + int16 packetType; + uint8 result; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_ACK_INVENTORY_EXPAND_RESULT, 0x0b17); +#endif + +#if PACKETVER_MAIN_NUM >= 20181031 || PACKETVER_RE_NUM >= 20181031 || PACKETVER_ZERO_NUM >= 20181114 +struct PACKET_CZ_INVENTORY_EXPAND { + int16 packetType; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(CZ_INVENTORY_EXPAND, 0x0b14); +#endif + +#if PACKETVER_MAIN_NUM >= 20181031 || PACKETVER_RE_NUM >= 20181031 || PACKETVER_ZERO_NUM >= 20181114 +struct PACKET_CZ_INVENTORY_EXPAND_CONFIRMED { + int16 packetType; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(CZ_INVENTORY_EXPAND_CONFIRMED, 0x0b16); +#endif + +#if PACKETVER_MAIN_NUM >= 20181031 || PACKETVER_RE_NUM >= 20181031 || PACKETVER_ZERO_NUM >= 20181114 +struct PACKET_CZ_INVENTORY_EXPAND_REJECTED { + int16 packetType; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(CZ_INVENTORY_EXPAND_REJECTED, 0x0b19); +#endif + +struct PACKET_CZ_REQ_REMAINTIME { + int16 packetType; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(CZ_REQ_REMAINTIME, 0x01c0); + +struct PACKET_CZ_PARTY_CONFIG { + int16 packetType; + uint8 refuseInvite; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(CZ_PARTY_CONFIG, 0x02c8); + +#if PACKETVER_MAIN_NUM >= 20190116 || PACKETVER_RE_NUM >= 20190116 || PACKETVER_ZERO_NUM >= 20181226 +struct PACKET_ZC_NPC_BARTER_OPEN_sub { +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 nameid; +#else + uint16 nameid; +#endif + uint8 type; + uint32 amount; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 currencyNameid; +#else + uint16 currencyNameid; +#endif + uint32 currencyAmount; + uint32 weight; + uint32 index; +} __attribute__((packed)); + +struct PACKET_ZC_NPC_BARTER_OPEN { + int16 packetType; + int16 packetLength; + struct PACKET_ZC_NPC_BARTER_OPEN_sub list[]; +} __attribute__((packed)); + +DEFINE_PACKET_HEADER(ZC_NPC_BARTER_OPEN, 0x0b0e); +#endif + +#if PACKETVER_MAIN_NUM >= 20190116 || PACKETVER_RE_NUM >= 20190116 || PACKETVER_ZERO_NUM >= 20181226 +struct PACKET_CZ_NPC_BARTER_CLOSE { + int16 packetType; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(CZ_NPC_BARTER_CLOSE, 0x0b12); +#endif + +#if PACKETVER_MAIN_NUM >= 20190116 || PACKETVER_RE_NUM >= 20190116 || PACKETVER_ZERO_NUM >= 20181226 +struct PACKET_CZ_NPC_BARTER_PURCHASE_sub { +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif + uint32 amount; + uint16 invIndex; + uint32 shopIndex; +} __attribute__((packed)); + +struct PACKET_CZ_NPC_BARTER_PURCHASE { + int16 packetType; + int16 packetLength; + struct PACKET_CZ_NPC_BARTER_PURCHASE_sub list[]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(CZ_NPC_BARTER_PURCHASE, 0x0b0f); +#endif + +#if PACKETVER_MAIN_NUM >= 20181212 || PACKETVER_RE_NUM >= 20181212 || PACKETVER_ZERO_NUM >= 20190130 +struct PACKET_ZC_USESKILL_ACK { + int16 packetType; + uint32 srcId; + uint32 dstId; + uint16 x; + uint16 y; + uint16 skillId; + uint32 element; + uint32 delayTime; + uint8 disposable; + uint32 unknown; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_USESKILL_ACK, 0x0b1a); +#elif PACKETVER_MAIN_NUM >= 20091124 || PACKETVER_RE_NUM >= 20091124 || defined(PACKETVER_ZERO) +struct PACKET_ZC_USESKILL_ACK { + int16 packetType; + uint32 srcId; + uint32 dstId; + uint16 x; + uint16 y; + uint16 skillId; + uint32 element; + uint32 delayTime; + uint8 disposable; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_USESKILL_ACK, 0x07fb); +#elif PACKETVER_MAIN_NUM >= 20090406 || PACKETVER_SAK_NUM >= 20080618 || PACKETVER_RE_NUM >= 20080827 || defined(PACKETVER_ZERO) +struct PACKET_ZC_USESKILL_ACK { + int16 packetType; + uint32 srcId; + uint32 dstId; + uint16 x; + uint16 y; + uint16 skillId; + uint32 element; + uint32 delayTime; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_USESKILL_ACK, 0x013e); +#endif + +#if PACKETVER_MAIN_NUM >= 20090406 || PACKETVER_RE_NUM >= 20090408 || PACKETVER_SAK_NUM >= 20090408 || defined(PACKETVER_ZERO) +struct PACKET_CZ_CLIENT_VERSION { + int16 packetType; + uint32 clientVersion; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(CZ_CLIENT_VERSION, 0x044a); +#endif + +#if PACKETVER_MAIN_NUM >= 20190227 || PACKETVER_RE_NUM >= 20190220 || PACKETVER_ZERO_NUM >= 20190220 +struct PACKET_CZ_PING { + int16 packetType; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(CZ_PING, 0x0b1c); +#endif + +#if PACKETVER_MAIN_NUM >= 20190227 || PACKETVER_RE_NUM >= 20190220 || PACKETVER_ZERO_NUM >= 20190220 +struct PACKET_ZC_PING { + int16 packetType; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_PING, 0x0b1d); +#endif + +#if PACKETVER >= 20160622 +struct PACKET_CZ_COOLDOWN_RESET { + int16 packetType; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(CZ_COOLDOWN_RESET, 0x0a88); +#endif + +#if PACKETVER >= 20151104 +struct PACKET_CZ_STYLE_CLOSE { + int16 packetType; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(CZ_STYLE_CLOSE, 0x0a48); +#endif + +#if PACKETVER_MAIN_NUM >= 20190403 || PACKETVER_RE_NUM >= 20190320 || PACKETVER_ZERO_NUM >= 20190410 +struct PACKET_ZC_LOAD_CONFIRM { + int16 packetType; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_LOAD_CONFIRM, 0x0b1b); +#endif + +#if PACKETVER_MAIN_NUM >= 20070911 || defined(PACKETVER_RE) || PACKETVER_AD_NUM >= 20070911 || PACKETVER_SAK_NUM >= 20070904 || defined(PACKETVER_ZERO) +struct PACKET_ZC_PARTY_CONFIG { + int16 packetType; + uint8 denyPartyInvites; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_PARTY_CONFIG, 0x02c9); +#endif + +struct PACKET_ZC_ROLE_CHANGE { + int16 packetType; + int32 flag; + char name[NAME_LENGTH]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_ROLE_CHANGE, 0x00e1); + +#if PACKETVER_MAIN_NUM >= 20161019 || PACKETVER_RE_NUM >= 20160921 || defined(PACKETVER_ZERO) +struct PACKET_ZC_BAN_LIST_sub { + int char_id; + char message[40]; +} __attribute__((packed)); + +struct PACKET_ZC_BAN_LIST { + int16 packetType; + uint16 packetLen; + struct PACKET_ZC_BAN_LIST_sub chars[]; +} __attribute__((packed)); + +DEFINE_PACKET_HEADER(ZC_BAN_LIST, 0x0a87); +// version unconfirmed +#elif PACKETVER >= 20100803 +struct PACKET_ZC_BAN_LIST_sub { + char char_name[NAME_LENGTH]; + char message[40]; +} __attribute__((packed)); + +struct PACKET_ZC_BAN_LIST { + int16 packetType; + uint16 packetLen; + struct PACKET_ZC_BAN_LIST_sub chars[]; +} __attribute__((packed)); + +DEFINE_PACKET_HEADER(ZC_BAN_LIST, 0x0163); +#else +struct PACKET_ZC_BAN_LIST_sub { + char char_name[NAME_LENGTH]; + char account_name[NAME_LENGTH]; + char message[40]; +} __attribute__((packed)); + +struct PACKET_ZC_BAN_LIST { + int16 packetType; + uint16 packetLen; + struct PACKET_ZC_BAN_LIST_sub chars[]; +} __attribute__((packed)); + +DEFINE_PACKET_HEADER(ZC_BAN_LIST, 0x0163); +#endif + +#if PACKETVER_MAIN_NUM >= 20141008 || PACKETVER_RE_NUM >= 20140903 || defined(PACKETVER_ZERO) +struct PACKET_ZC_ACK_CLOSE_ROULETTE { + int16 packetType; + uint8 result; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_ACK_CLOSE_ROULETTE, 0x0a1e); +#endif + +#if PACKETVER_MAIN_NUM >= 20120314 || PACKETVER_RE_NUM >= 20120221 || defined(PACKETVER_ZERO) +struct PACKET_ZC_ACK_MERGE_ITEM { + int16 packetType; + int16 index; + int16 amount; + uint8 reason; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_ACK_MERGE_ITEM, 0x096f); +#endif + +#if PACKETVER_MAIN_NUM >= 20120314 || PACKETVER_RE_NUM >= 20120221 || defined(PACKETVER_ZERO) +struct PACKET_ZC_MERGE_ITEM_OPEN_sub { + int16 index; +} __attribute__((packed)); + +struct PACKET_ZC_MERGE_ITEM_OPEN { + int16 packetType; + uint16 packetLen; + struct PACKET_ZC_MERGE_ITEM_OPEN_sub items[]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_MERGE_ITEM_OPEN, 0x096d); +#endif + +#if PACKETVER_MAIN_NUM >= 20101123 || PACKETVER_RE_NUM >= 20120328 || defined(PACKETVER_ZERO) +struct PACKET_ZC_SE_PC_BUY_CASHITEM_RESULT { + int16 packetType; + uint32 itemId; // unused + uint16 result; + uint32 cashPoints; + uint32 kafraPoints; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_SE_PC_BUY_CASHITEM_RESULT, 0x0849); +#endif + +#if PACKETVER_MAIN_NUM >= 20161130 || PACKETVER_RE_NUM >= 20161109 || defined(PACKETVER_ZERO) +struct PACKET_ZC_REFINE_OPEN_WINDOW { + int16 packetType; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_REFINE_OPEN_WINDOW, 0x0aa0); +#endif + +#if PACKETVER_MAIN_NUM >= 20161005 || PACKETVER_RE_NUM >= 20161005 || defined(PACKETVER_ZERO) +struct PACKET_CZ_REFINE_ADD_ITEM { + int16 packetType; + int16 index; +}; +DEFINE_PACKET_HEADER(CZ_REFINE_ADD_ITEM, 0x0aa1); +#endif + +#if PACKETVER_MAIN_NUM >= 20161130 || PACKETVER_RE_NUM >= 20161109 || defined(PACKETVER_ZERO) +struct PACKET_ZC_REFINE_ADD_ITEM_SUB { +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif + int8 chance; + int32 zeny; +} __attribute__((packed)); + +struct PACKET_ZC_REFINE_ADD_ITEM { + int16 packetType; + int16 packtLength; + int16 itemIndex; + int8 blacksmithBlessing; + struct PACKET_ZC_REFINE_ADD_ITEM_SUB req[]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_REFINE_ADD_ITEM, 0x0aa2); +#endif + +#if PACKETVER_MAIN_NUM >= 20161005 || PACKETVER_RE_NUM >= 20161005 || defined(PACKETVER_ZERO) +struct PACKET_CZ_REFINE_ITEM_REQUEST { + int16 packetType; + int16 index; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif + int8 blacksmithBlessing; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(CZ_REFINE_ITEM_REQUEST, 0x0aa3); + +struct PACKET_CZ_REFINE_WINDOW_CLOSE { + int16 packetType; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(CZ_REFINE_WINDOW_CLOSE, 0x0aa4); +#endif + +#if PACKETVER_MAIN_NUM >= 20170906 || PACKETVER_RE_NUM >= 20170830 || defined(PACKETVER_ZERO) +struct PACKET_ZC_REFINE_STATUS { + int16 packetType; + char name[NAME_LENGTH]; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif + int8 refine_level; + int8 status; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_REFINE_STATUS, 0x0ada); +#endif + +struct PACKET_ZC_ACK_RANKING_name { + char name[NAME_LENGTH]; +} __attribute__((packed)); + +struct PACKET_ZC_ACK_RANKING_points { + uint32 points; +} __attribute__((packed)); + +#if PACKETVER_MAIN_NUM >= 20190731 || PACKETVER_RE_NUM >= 20190703 || PACKETVER_ZERO_NUM >= 20190724 +struct PACKET_ZC_ACK_RANKING_sub { + char name[NAME_LENGTH]; + uint32 points; +} __attribute__((packed)); + +struct PACKET_ZC_ACK_RANKING { + int16 packetType; + int16 rankType; + uint32 chars[10]; + uint32 points[10]; + uint32 myPoints; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_ACK_RANKING, 0x0af6); +#elif PACKETVER_MAIN_NUM >= 20130605 || PACKETVER_RE_NUM >= 20130529 || defined(PACKETVER_ZERO) +struct PACKET_ZC_ACK_RANKING_sub { + struct PACKET_ZC_ACK_RANKING_name names[10]; + struct PACKET_ZC_ACK_RANKING_points points[10]; +} __attribute__((packed)); + +struct PACKET_ZC_ACK_RANKING { + int16 packetType; + int16 rankType; + struct PACKET_ZC_ACK_RANKING_sub ranks; + uint32 myPoints; +} __attribute__((packed)); + +DEFINE_PACKET_HEADER(ZC_ACK_RANKING, 0x097d); +#else +struct PACKET_ZC_ACK_RANKING_sub { + struct PACKET_ZC_ACK_RANKING_name names[10]; + struct PACKET_ZC_ACK_RANKING_points points[10]; +} __attribute__((packed)); +#endif + +struct PACKET_ZC_STATUS_CHANGE_ACK { + int16 packetType; + uint16 sp; + uint8 ok; + uint8 value; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_STATUS_CHANGE_ACK, 0x00bc); + +#if PACKETVER_MAIN_NUM >= 20150507 || PACKETVER_RE_NUM >= 20150429 || defined(PACKETVER_ZERO) +struct PACKET_ZC_HAT_EFFECT { + int16 packetType; + int16 packetLength; + uint32 aid; + int8 status; + uint16 effects[]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_HAT_EFFECT, 0x0a3b); +#endif + +// [4144] this struct updated not in all packets in client +#if PACKETVER_RE_NUM >= 20190807 || PACKETVER_ZERO_NUM >= 20190918 +struct SKILLDATA { + uint16 id; + int inf; + uint16 level; + uint16 sp; + uint16 range2; + uint8 upFlag; + uint16 level2; +} __attribute__((packed)); +#else +struct SKILLDATA { + uint16 id; + int inf; + uint16 level; + uint16 sp; + uint16 range2; + char name[NAME_LENGTH]; + uint8 upFlag; +} __attribute__((packed)); +#endif + +struct PACKET_ZC_ADD_SKILL { + int16 packetType; + struct SKILLDATA skill; +} __attribute__((packed)); +#if PACKETVER_RE_NUM >= 20190807 || PACKETVER_ZERO_NUM >= 20190918 +DEFINE_PACKET_HEADER(ZC_ADD_SKILL, 0x0b31); +#else +DEFINE_PACKET_HEADER(ZC_ADD_SKILL, 0x0111); +#endif + +struct PACKET_ZC_SKILLINFO_LIST { + int16 packetType; + int16 packetLength; + struct SKILLDATA skills[]; +} __attribute__((packed)); +#if PACKETVER_RE_NUM >= 20190807 || PACKETVER_ZERO_NUM >= 20190918 +DEFINE_PACKET_HEADER(ZC_SKILLINFO_LIST, 0x0b32); +#else +DEFINE_PACKET_HEADER(ZC_SKILLINFO_LIST, 0x010f); +#endif + +#if PACKETVER_RE_NUM >= 20190807 || PACKETVER_ZERO_NUM >= 20190918 +struct PACKET_ZC_SKILLINFO_UPDATE2 { + int16 packetType; + uint16 id; + int inf; + uint16 level; + uint16 sp; + uint16 range2; + uint8 upFlag; + uint16 level2; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_SKILLINFO_UPDATE2, 0x0b33); +#else +struct PACKET_ZC_SKILLINFO_UPDATE2 { + int16 packetType; + uint16 id; + int inf; + uint16 level; + uint16 sp; + uint16 range2; + uint8 upFlag; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_SKILLINFO_UPDATE2, 0x07e1); +#endif + +struct PACKET_ZC_NPC_MARKET_PURCHASE_RESULT_sub { +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 ITID; +#else + uint16 ITID; +#endif + uint16 qty; + uint32 price; +} __attribute__((packed)); + +#if PACKETVER_MAIN_NUM >= 20190807 || PACKETVER_RE_NUM >= 20190807 || PACKETVER_ZERO_NUM >= 20190814 +struct PACKET_ZC_NPC_MARKET_PURCHASE_RESULT { + int16 PacketType; + int16 PacketLength; + uint16 result; + struct PACKET_ZC_NPC_MARKET_PURCHASE_RESULT_sub list[]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_NPC_MARKET_PURCHASE_RESULT, 0x0b4e); +#elif PACKETVER_MAIN_NUM >= 20131120 || PACKETVER_RE_NUM >= 20130911 || defined(PACKETVER_ZERO) +struct PACKET_ZC_NPC_MARKET_PURCHASE_RESULT { + int16 PacketType; + int16 PacketLength; + uint8 result; + struct PACKET_ZC_NPC_MARKET_PURCHASE_RESULT_sub list[]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_NPC_MARKET_PURCHASE_RESULT, 0x09d7); +#endif + +struct PACKET_ZC_TALKBOX_CHATCONTENTS { + int16 PacketType; + uint32 aid; + char message[TALKBOX_MESSAGE_SIZE]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_TALKBOX_CHATCONTENTS, 0x0191); + +#if PACKETVER_MAIN_NUM >= 20190731 || PACKETVER_RE_NUM >= 20190717 || PACKETVER_ZERO_NUM >= 20190814 +struct PACKET_ZC_GUILD_CASTLE_LIST { + int16 packetType; + int16 packetLength; + int8 castle_list[]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_GUILD_CASTLE_LIST, 0x0b27); +#endif + +#if PACKETVER_MAIN_NUM >= 20190522 || PACKETVER_RE_NUM >= 20190522 || PACKETVER_ZERO_NUM >= 20190515 +struct PACKET_CZ_CASTLE_TELEPORT_REQUEST { + int16 packetType; + int8 castle_id; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(CZ_CASTLE_TELEPORT_REQUEST, 0x0b28); +#endif + +#if PACKETVER_MAIN_NUM >= 20190731 || PACKETVER_RE_NUM >= 20190717 || PACKETVER_ZERO_NUM >= 20190814 +struct PACKET_ZC_CASTLE_TELEPORT_RESPONSE { + int16 packetType; + int16 result; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_CASTLE_TELEPORT_RESPONSE, 0x0b2e); +#endif + +#if PACKETVER_MAIN_NUM >= 20190731 || PACKETVER_RE_NUM >= 20190717 || PACKETVER_ZERO_NUM >= 20190814 +struct PACKET_ZC_CASTLE_INFO { + int16 packetType; + int8 castle_id; + int32 economy; + int32 defense; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_CASTLE_INFO, 0x0b2d); +#endif + +#if PACKETVER_MAIN_NUM >= 20190522 || PACKETVER_RE_NUM >= 20190522 || PACKETVER_ZERO_NUM >= 20190515 +struct PACKET_CZ_CASTLE_INFO_REQUEST { + int16 packetType; + int8 castle_id; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(CZ_CASTLE_INFO_REQUEST, 0x0b2c); +#endif + +#if PACKETVER_MAIN_NUM >= 20160601 || PACKETVER_RE_NUM >= 20160525 || defined(PACKETVER_ZERO) +struct PACKET_ZC_LAPINEDDUKDDAK_OPEN { + int16 packetType; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + int32 itemId; +#else + int16 itemId; +#endif +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_LAPINEDDUKDDAK_OPEN, 0x0a4e); +#endif // PACKETVER_MAIN_NUM >= 20160601 || PACKETVER_RE_NUM >= 20160525 || defined(PACKETVER_ZERO) + +#if PACKETVER_MAIN_NUM >= 20160504 || PACKETVER_RE_NUM >= 20160504 || defined(PACKETVER_ZERO) +struct PACKET_CZ_LAPINEDDUKDDAK_CLOSE { + int16 packetType; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(CZ_LAPINEDDUKDDAK_CLOSE, 0x0a70); +#endif // PACKETVER_MAIN_NUM >= 20160504 || PACKETVER_RE_NUM >= 20160504 || defined(PACKETVER_ZERO) + +#if PACKETVER >= 20160302 +struct PACKET_CZ_LAPINEDDUKDDAK_ACK_sub { + int16 index; + int16 count; +} __attribute__((packed)); + +struct PACKET_CZ_LAPINEDDUKDDAK_ACK { + int16 packetType; + int16 packetLength; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + int32 itemId; +#else + int16 itemId; +#endif + struct PACKET_CZ_LAPINEDDUKDDAK_ACK_sub items[]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(CZ_LAPINEDDUKDDAK_ACK, 0x0a4f); +#endif // PACKETVER >= 20160302 + +#if PACKETVER_MAIN_NUM >= 20160601 || PACKETVER_RE_NUM >= 20160525 || defined(PACKETVER_ZERO) +struct PACKET_ZC_LAPINEDDUKDDAK_RESULT { + int16 packetType; + int16 result; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_LAPINEDDUKDDAK_RESULT, 0x0a50); +#endif // PACKETVER_MAIN_NUM >= 20160601 || PACKETVER_RE_NUM >= 20160525 || defined(PACKETVER_ZERO) + +#if PACKETVER_MAIN_NUM >= 20190703 || PACKETVER_RE_NUM >= 20190703 || PACKETVER_ZERO_NUM >= 20190709 +struct PACKET_CZ_REQ_MOUNTOFF { + int16 packetType; + uint8 action; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(CZ_REQ_MOUNTOFF, 0x0b35); +#endif + +// in 3 clients from same version +#if PACKETVER >= 20191127 +struct PACKET_ZC_NOTIFY_EFFECT3 { + int16 packetType; + uint32 aid; + uint32 effectId; + uint64 num; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_NOTIFY_EFFECT3, 0x0b69); +#elif PACKETVER_MAIN_NUM >= 20060911 || PACKETVER_AD_NUM >= 20060911 || PACKETVER_SAK_NUM >= 20060911 || defined(PACKETVER_RE) || defined(PACKETVER_ZERO) +struct PACKET_ZC_NOTIFY_EFFECT3 { + int16 packetType; + uint32 aid; + uint32 effectId; + uint32 num; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_NOTIFY_EFFECT3, 0x0284); +#endif + +#if PACKETVER >= 20100824 +struct PACKET_CZ_SE_CASHSHOP_OPEN1 { + int16 packetType; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(CZ_SE_CASHSHOP_OPEN1, 0x0844); +#endif + +#if PACKETVER >= 20191224 +struct PACKET_CZ_SE_CASHSHOP_OPEN2 { + int16 packetType; + uint32 tab; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(CZ_SE_CASHSHOP_OPEN2, 0x0b6d); +#endif + +#if PACKETVER >= 20190724 +struct PACKET_CZ_SE_CASHSHOP_LIMITED_REQ { + int16 packetType; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(CZ_SE_CASHSHOP_LIMITED_REQ, 0x0b4c); +#endif + +#if PACKETVER_MAIN_NUM >= 20200129 || PACKETVER_RE_NUM >= 20200205 || PACKETVER_ZERO_NUM >= 20191224 +struct PACKET_ZC_SE_CASHSHOP_OPEN { + int16 packetType; + uint32 cashPoints; + uint32 kafraPoints; + uint32 tab; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_SE_CASHSHOP_OPEN, 0x0b6e); +// for ragexeRE in some version this packet unused [4144] +#elif PACKETVER_MAIN_NUM >= 20101123 || PACKETVER_RE_NUM >= 20120328 || defined(PACKETVER_ZERO) +struct PACKET_ZC_SE_CASHSHOP_OPEN { + int16 packetType; + uint32 cashPoints; + uint32 kafraPoints; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_SE_CASHSHOP_OPEN, 0x0845); +#endif + +#if PACKETVER_MAIN_NUM >= 20190904 || PACKETVER_RE_NUM >= 20190904 || PACKETVER_ZERO_NUM >= 20190828 +struct PACKET_CZ_NPC_EXPANDED_BARTER_CLOSE { + int16 packetType; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(CZ_NPC_EXPANDED_BARTER_CLOSE, 0x0b58); +#endif + +#if PACKETVER_MAIN_NUM >= 20191120 || PACKETVER_RE_NUM >= 20191106 || PACKETVER_ZERO_NUM >= 20191127 +struct PACKET_ZC_NPC_EXPANDED_BARTER_OPEN_sub2 { +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 nameid; +#else + uint16 nameid; +#endif + uint16 refine_level; + uint32 amount; + uint16 type; +} __attribute__((packed)); + +struct PACKET_ZC_NPC_EXPANDED_BARTER_OPEN_sub { +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 nameid; +#else + uint16 nameid; +#endif + uint16 type; + uint32 amount; + uint32 weight; + uint32 index; + uint32 zeny; + uint32 currency_count; +#if defined(_MSC_VER) + // Workaround for fix Visual Studio bug (error C2233). Here should be currencies[] + struct PACKET_ZC_NPC_EXPANDED_BARTER_OPEN_sub2 currencies[1]; +#else + struct PACKET_ZC_NPC_EXPANDED_BARTER_OPEN_sub2 currencies[]; +#endif +} __attribute__((packed)); + +struct PACKET_ZC_NPC_EXPANDED_BARTER_OPEN { + int16 packetType; + int16 packetLength; + int32 items_count; + struct PACKET_ZC_NPC_EXPANDED_BARTER_OPEN_sub items[]; +} __attribute__((packed)); + +DEFINE_PACKET_HEADER(ZC_NPC_EXPANDED_BARTER_OPEN, 0x0b56); +#endif + +#if PACKETVER_MAIN_NUM >= 20190904 || PACKETVER_RE_NUM >= 20190904 || PACKETVER_ZERO_NUM >= 20190828 +struct PACKET_CZ_NPC_EXPANDED_BARTER_PURCHASE_sub { +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif + uint32 shopIndex; + uint32 amount; +} __attribute__((packed)); + +struct PACKET_CZ_NPC_EXPANDED_BARTER_PURCHASE { + int16 packetType; + int16 packetLength; + struct PACKET_CZ_NPC_EXPANDED_BARTER_PURCHASE_sub list[]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(CZ_NPC_EXPANDED_BARTER_PURCHASE, 0x0b57); +#endif + +#if PACKETVER >= 7 +struct PACKET_ZC_STATE_CHANGE { + int16 packetType; + uint32 AID; + int16 bodyState; + int16 healthState; + int32 effectState; + int8 isPKModeON; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_STATE_CHANGE, 0x0229); +#else +struct PACKET_ZC_STATE_CHANGE { + int16 PacketType; + uint32 AID; + int16 bodyState; + int16 healthState; + int16 effectState; + int8 isPKModeON; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_STATE_CHANGE, 0x0119); +#endif + +struct PACKET_ZC_AUTORUN_SKILL { + int16 packetType; + uint16 skill_id; + uint32 skill_type; + uint16 skill_lv; + uint16 skill_sp; + uint16 skill_range; + char skill_name[NAME_LENGTH]; + char up_flag; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_AUTORUN_SKILL, 0x0147); + +#if PACKETVER_MAIN_NUM >= 20170726 || PACKETVER_RE_NUM >= 20170621 || defined(PACKETVER_ZERO) +struct PACKET_ZC_LAPINEUPGRADE_OPEN { + int16 packetType; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_LAPINEUPGRADE_OPEN, 0x0ab4); + +struct PACKET_ZC_LAPINEUPGRADE_RESULT { + int16 packetType; + uint16 result; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_LAPINEUPGRADE_RESULT, 0x0ab7); +#endif // PACKETVER_MAIN_NUM >= 20170726 || PACKETVER_RE_NUM >= 20170621 || defined(PACKETVER_ZERO) + +#if PACKETVER_MAIN_NUM >= 20170111 || PACKETVER_RE_NUM >= 20170111 || defined(PACKETVER_ZERO) +struct PACKET_CZ_LAPINEUPGRADE_CLOSE { + int16 packetType; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(CZ_LAPINEUPGRADE_CLOSE, 0x0ab5); + +struct PACKET_CZ_LAPINEUPGRADE_MAKE_ITEM { + int16 packetType; +#if PACKETVER_MAIN_NUM >= 20181121 || PACKETVER_RE_NUM >= 20180704 || PACKETVER_ZERO_NUM >= 20181114 + uint32 itemId; +#else + uint16 itemId; +#endif + uint16 index; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(CZ_LAPINEUPGRADE_MAKE_ITEM, 0x0ab6); +#endif // PACKETVER_MAIN_NUM >= 20170111 || PACKETVER_RE_NUM >= 20170111 || defined(PACKETVER_ZERO) + +#if PACKETVER_MAIN_NUM >= 20120503 || PACKETVER_RE_NUM >= 20120502 || defined(PACKETVER_ZERO) +struct PACKET_ZC_PERSONAL_INFOMATION_SUB { + int8 type; + int32 exp; + int32 death; + int32 drop; +} __attribute__((packed)); +struct PACKET_ZC_PERSONAL_INFOMATION { + int16 packetType; + int16 length; + int32 total_exp; + int32 total_death; + int32 total_drop; + struct PACKET_ZC_PERSONAL_INFOMATION_SUB details[]; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_PERSONAL_INFOMATION, 0x097b); +#endif // PACKETVER_MAIN_NUM >= 20120503 || PACKETVER_RE_NUM >= 20120502 || defined(PACKETVER_ZERO) + +struct PACKET_CZ_REQUEST_ACTNPC { + int16 packetType; + uint32 GID; + uint32 targetGID; + int8 action; +} __attribute__((packed)); + +#if PACKETVER < 3 +struct PACKET_ZC_NOTIFY_SKILL { + int16 PacketType; + uint16 SKID; + uint32 AID; + uint32 targetID; + uint32 startTime; + int32 attackMT; + int32 attackedMT; + int16 damage; + int16 level; + int16 count; + int8 action; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_NOTIFY_SKILL, 0x0114); +#else +struct PACKET_ZC_NOTIFY_SKILL { + int16 PacketType; + uint16 SKID; + uint32 AID; + uint32 targetID; + uint32 startTime; + int32 attackMT; + int32 attackedMT; + int32 damage; + int16 level; + int16 count; + int8 action; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_NOTIFY_SKILL, 0x01de); +#endif + +#if PACKETVER_MAIN_NUM >= 20130731 || PACKETVER_RE_NUM >= 20130724 || defined(PACKETVER_ZERO) +struct PACKET_ZC_USE_SKILL { + int16 PacketType; + uint16 SKID; + int32 level; + uint32 targetAID; + uint32 srcAID; + int8 result; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_USE_SKILL, 0x09cb); +#else +struct PACKET_ZC_USE_SKILL { + int16 PacketType; + uint16 SKID; + int16 level; + uint32 targetAID; + uint32 srcAID; + int8 result; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_USE_SKILL, 0x011a); +#endif + +struct PACKET_ZC_NOTIFY_GROUNDSKILL { + int16 PacketType; + uint16 SKID; + uint32 AID; + int16 level; + int16 xPos; + int16 yPos; + uint32 startTime; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_NOTIFY_GROUNDSKILL, 0x0117); + +#if PACKETVER_MAIN_NUM >= 20081112 || PACKETVER_RE_NUM >= 20081111 || defined(PACKETVER_ZERO) +struct PACKET_ZC_SKILL_POSTDELAY { + int16 PacketType; + uint16 SKID; + uint32 DelayTM; +} __attribute__((packed)); +DEFINE_PACKET_HEADER(ZC_SKILL_POSTDELAY, 0x043d); +#endif + +struct PACKET_ZC_NOTIFY_SKILL_POSITION { + int16 PacketType; + uint16 SKID; + uint32 AID; + uint32 targetID; + uint32 startTime; + int32 attackMT; + int32 attackedMT; + int16 xPos; + int16 yPos; + int16 damage; + int16 level; + int16 count; + int8 action; +}; +DEFINE_PACKET_HEADER(ZC_NOTIFY_SKILL_POSITION, 0x0115); + +#if !defined(sun) && (!defined(__NETBSD__) || __NetBSD_Version__ >= 600000000) // NetBSD 5 and Solaris don't like pragma pack but accept the packed attribute +#pragma pack(pop) +#endif // not NetBSD < 6 / Solaris + +#endif /* MAP_PACKETS_STRUCT_HPP */ diff --git a/src/map/party.cpp b/src/map/party.cpp index 4ddbda4bcc..11c553816b 100644 --- a/src/map/party.cpp +++ b/src/map/party.cpp @@ -359,8 +359,8 @@ int party_recv_info(struct party* sp, uint32 char_id) } clif_party_info(p,NULL); - if( p->instance_id != 0 ) - instance_reqinfo(sd,p->instance_id); + if (p->instance_id > 0) + instance_reqinfo(sd, p->instance_id); } // If a player was renamed, make sure to resend the party information @@ -504,8 +504,8 @@ void party_member_joined(struct map_session_data *sd) if (i < MAX_PARTY) { p->data[i].sd = sd; - if( p->instance_id ) - instance_reqinfo(sd,p->instance_id); + if (p->instance_id > 0) + instance_reqinfo(sd, p->instance_id); } else sd->status.party_id = 0; //He does not belongs to the party really? } @@ -562,8 +562,8 @@ int party_member_added(int party_id,uint32 account_id,uint32 char_id, int flag) clif_party_xy(sd); clif_name_area(&sd->bl); //Update char name's display [Skotlex] - if( p->instance_id ) - instance_reqinfo(sd,p->instance_id); + if (p->instance_id > 0) + instance_reqinfo(sd, p->instance_id); return 0; } @@ -1074,7 +1074,7 @@ int party_send_xy_clear(struct party_data *p) * @param zeny Zeny gained from killed mob * @author Valaris **/ -void party_exp_share(struct party_data* p, struct block_list* src, unsigned int base_exp, unsigned int job_exp, int zeny) +void party_exp_share(struct party_data* p, struct block_list* src, t_exp base_exp, t_exp job_exp, int zeny) { struct map_session_data* sd[MAX_PARTY]; unsigned int i, c; @@ -1104,23 +1104,23 @@ void party_exp_share(struct party_data* p, struct block_list* src, unsigned int double bonus = 100 + battle_config.party_even_share_bonus*(c-1); if (base_exp) - base_exp = (unsigned int) cap_value(base_exp * bonus/100, 0, UINT_MAX); + base_exp = (t_exp) cap_value(base_exp * bonus/100, 0, MAX_EXP); if (job_exp) - job_exp = (unsigned int) cap_value(job_exp * bonus/100, 0, UINT_MAX); + job_exp = (t_exp) cap_value(job_exp * bonus/100, 0, MAX_EXP); if (zeny) zeny = (unsigned int) cap_value(zeny * bonus/100, INT_MIN, INT_MAX); } for (i = 0; i < c; i++) { #ifdef RENEWAL_EXP - uint32 base_gained = base_exp, job_gained = job_exp; + t_exp base_gained = base_exp, job_gained = job_exp; if (base_exp || job_exp) { - int rate = pc_level_penalty_mod(md->level - sd[i]->status.base_level, md->db->status.class_, md->db->status.mode, 1); + int rate = pc_level_penalty_mod( sd[i], PENALTY_EXP, nullptr, md ); if (rate != 100) { if (base_exp) - base_gained = (unsigned int)cap_value(apply_rate(base_exp, rate), 1, UINT_MAX); + base_gained = (t_exp)cap_value(apply_rate(base_exp, rate), 1, MAX_EXP); if (job_exp) - job_gained = (unsigned int)cap_value(apply_rate(job_exp, rate), 1, UINT_MAX); + job_gained = (t_exp)cap_value(apply_rate(job_exp, rate), 1, MAX_EXP); } } pc_gainexp(sd[i], src, base_gained, job_gained, 0); diff --git a/src/map/party.hpp b/src/map/party.hpp index a6465285d5..321fd64886 100644 --- a/src/map/party.hpp +++ b/src/map/party.hpp @@ -26,7 +26,7 @@ struct party_data { struct party party; struct party_member_data data[MAX_PARTY]; uint8 itemc; //For item distribution, position of last picker in party - unsigned short instance_id; + int instance_id; struct { unsigned monk : 1; //There's at least one monk in party? unsigned sg : 1; //There's at least one Star Gladiator in party? @@ -84,7 +84,7 @@ int party_send_message(struct map_session_data *sd,const char *mes,int len); int party_recv_message(int party_id,uint32 account_id,const char *mes,int len); int party_skill_check(struct map_session_data *sd, int party_id, uint16 skill_id, uint16 skill_lv); int party_send_xy_clear(struct party_data *p); -void party_exp_share(struct party_data *p,struct block_list *src,unsigned int base_exp,unsigned int job_exp,int zeny); +void party_exp_share(struct party_data *p,struct block_list *src,t_exp base_exp,t_exp job_exp,int zeny); int party_share_loot(struct party_data* p, struct map_session_data* sd, struct item* item, int first_charid); int party_send_dot_remove(struct map_session_data *sd); int party_sub_count(struct block_list *bl, va_list ap); diff --git a/src/map/pc.cpp b/src/map/pc.cpp index e212c19334..0a443ec085 100755 --- a/src/map/pc.cpp +++ b/src/map/pc.cpp @@ -65,13 +65,8 @@ int pc_split_atoui(char* str, unsigned int* val, char sep, int max); static inline bool pc_attendance_rewarded_today( struct map_session_data* sd ); #define PVP_CALCRANK_INTERVAL 1000 // PVP calculation interval -#define MAX_LEVEL_BASE_EXP 99999999 ///< Max Base EXP for player on Max Base Level -#define MAX_LEVEL_JOB_EXP 999999999 ///< Max Job EXP for player on Max Job Level static unsigned int statp[MAX_LEVEL+1]; -#if defined(RENEWAL_DROP) || defined(RENEWAL_EXP) -static unsigned int level_penalty[3][CLASS_MAX][MAX_LEVEL*2+1]; -#endif // h-files are for declarations, not for implementations... [Shinomori] struct skill_tree_entry skill_tree[CLASS_COUNT][MAX_SKILL_TREE]; @@ -204,14 +199,14 @@ uint64 AttendanceDatabase::parseBodyNode(const YAML::Node &node){ } if( this->nodeExists( rewardNode, "ItemId" ) ){ - uint16 item_id; + t_itemid item_id; - if( !this->asUInt16( rewardNode, "ItemId", item_id ) ){ + if( !this->asUInt32( rewardNode, "ItemId", item_id ) ){ continue; } if( item_id == 0 || !itemdb_exists( item_id ) ){ - ShowError( "pc_attendance_load: Unknown item ID %hu for day %d.\n", item_id, day + 1 ); + ShowError( "pc_attendance_load: Unknown item ID %u for day %d.\n", item_id, day + 1 ); continue; } @@ -269,6 +264,105 @@ uint64 AttendanceDatabase::parseBodyNode(const YAML::Node &node){ AttendanceDatabase attendance_db; +const std::string PenaltyDatabase::getDefaultLocation(){ + return std::string( db_path ) + "/level_penalty.yml"; +} + +uint64 PenaltyDatabase::parseBodyNode( const YAML::Node& node ){ + std::string type_constant; + + if( !this->asString( node, "Type", type_constant ) ){ + return 0; + } + + int64 constant_value; + + if( !script_get_constant( ( "PENALTY_" + type_constant ).c_str(), &constant_value ) ){ + this->invalidWarning( node["Type"], "Unknown penalty type \"%s\".\n", type_constant.c_str() ); + return 0; + } + + if( constant_value < PENALTY_NONE || constant_value > PENALTY_MAX ){ + this->invalidWarning( node["Type"], "Invalid penalty type \"%s\".\n", type_constant.c_str() ); + return 0; + } + + e_penalty_type type = static_cast<e_penalty_type>( constant_value ); + + std::shared_ptr<s_penalty> penalty = this->find( type ); + bool exists = penalty != nullptr; + + if( !exists ){ + penalty = std::make_shared<s_penalty>(); + penalty->type = type; + + for( int i = 0, max = ARRAYLENGTH( penalty->rate ); i < max; i++ ){ + penalty->rate[i] = UINT16_MAX; + } + } + + if( this->nodeExists( node, "LevelDifferences" ) ){ + for( const YAML::Node& levelNode : node["LevelDifferences"] ){ + if( !this->nodesExist( levelNode, { "Difference", "Rate" } ) ){ + return 0; + } + + int32 difference; + + if( !this->asInt32( levelNode, "Difference", difference ) ){ + return 0; + } + + if( std::abs( difference ) > MAX_LEVEL ){ + this->invalidWarning( levelNode["Difference"], "Level difference %d is bigger than maximum level %d.\n", difference, MAX_LEVEL ); + return 0; + } + + uint16 rate; + + if( !this->asUInt16Rate( levelNode, "Rate", rate ) ){ + return 0; + } + + penalty->rate[difference + MAX_LEVEL - 1] = rate; + } + } + + if( !exists ){ + this->put( type, penalty ); + } + + return 1; +} + +void PenaltyDatabase::loadingFinished(){ + for( const auto& pair : *this ){ + for( int i = MAX_LEVEL - 1, max = ARRAYLENGTH( pair.second->rate ), last_rate = 100; i < max; i++ ){ + uint16 rate = pair.second->rate[i]; + + // Check if it has been defined + if( rate == UINT16_MAX ){ + pair.second->rate[i] = last_rate; + }else{ + last_rate = rate; + } + } + + for( int i = MAX_LEVEL - 1, last_rate = 100; i >= 0; i-- ){ + uint16 rate = pair.second->rate[i]; + + // Check if it has been defined + if( rate == UINT16_MAX ){ + pair.second->rate[i] = last_rate; + }else{ + last_rate = rate; + } + } + } +} + +PenaltyDatabase penalty_db; + #define MOTD_LINE_SIZE 128 static char motd_text[MOTD_LINE_SIZE][CHAT_SIZE_MAX]; // Message of the day buffer [Valaris] @@ -321,7 +415,7 @@ void pc_set_reg_load( bool val ){ DBMap* itemcd_db = NULL; // char_id -> struct item_cd struct item_cd { t_tick tick[MAX_ITEMDELAYS]; //tick - unsigned short nameid[MAX_ITEMDELAYS]; //item id + t_itemid nameid[MAX_ITEMDELAYS]; //item id }; /** @@ -354,6 +448,54 @@ int pc_get_group_level(struct map_session_data *sd) { return sd->group_level; } +/** + * Remove a player from queue after timeout + * @param tid: Timer ID + * @param tick: Timer + * @param id: ID + * @return 0 on success or 1 otherwise + */ +static TIMER_FUNC(pc_on_expire_active) +{ + map_session_data *sd = (map_session_data *)data; + + nullpo_retr(1, sd); + + sd->tid_queue_active = INVALID_TIMER; + + bg_queue_leave(sd); + clif_bg_queue_entry_init(sd); + return 0; +} + +/** + * Function used to set timer externally + * @param sd: Player data + */ +void pc_set_bg_queue_timer(map_session_data *sd) { + nullpo_retv(sd); + + if (sd->tid_queue_active != INVALID_TIMER) { + delete_timer(sd->tid_queue_active, pc_on_expire_active); + sd->tid_queue_active = INVALID_TIMER; + } + + sd->tid_queue_active = add_timer(gettick() + 20000, pc_on_expire_active, 0, (intptr_t)sd); +} + +/** + * Function used to delete timer externally + * @param sd: Player data + */ +void pc_delete_bg_queue_timer(map_session_data *sd) { + nullpo_retv(sd); + + if (sd->tid_queue_active != INVALID_TIMER) { + delete_timer(sd->tid_queue_active, pc_on_expire_active); + sd->tid_queue_active = INVALID_TIMER; + } +} + static TIMER_FUNC(pc_invincible_timer){ struct map_session_data *sd; @@ -505,6 +647,67 @@ void pc_delspiritball(struct map_session_data *sd,int count,int type) } } +/** + * Adds a soulball to player + * @param sd: Player data + * @param max: Max amount of soulballs + */ +int pc_addsoulball(map_session_data *sd, int max) +{ + nullpo_ret(sd); + + status_change *sc = status_get_sc(&sd->bl); + + if (sc == nullptr || sc->data[SC_SOULENERGY] == nullptr) { + sc_start(&sd->bl, &sd->bl, SC_SOULENERGY, 100, 0, skill_get_time2(SP_SOULCOLLECT, 1)); + sd->soulball = 0; + } + + max = min(max, MAX_SOUL_BALL); + sd->soulball = cap_value(sd->soulball, 0, MAX_SOUL_BALL); + + if (sd->soulball && sd->soulball >= max) + sd->soulball--; + + sd->soulball++; + sc_start(&sd->bl, &sd->bl, SC_SOULENERGY, 100, sd->soulball, skill_get_time2(SP_SOULCOLLECT, 1)); + clif_soulball(sd); + + return 0; +} + +/** + * Removes number of soulball from player + * @param sd: Player data + * @param count: Amount to remove + * @param type: true = doesn't give client effect + */ +int pc_delsoulball(map_session_data *sd, int count, bool type) +{ + nullpo_ret(sd); + + if (count <= 0) + return 0; + + status_change *sc = status_get_sc(&sd->bl); + + if (sd->soulball <= 0 || sc == nullptr || sc->data[SC_SOULENERGY] == nullptr) { + sd->soulball = 0; + return 0; + } + + sd->soulball -= cap_value(count, 0, sd->soulball); + if (sd->soulball == 0) + status_change_end(&sd->bl, SC_SOULENERGY, INVALID_TIMER); + else + sc->data[SC_SOULENERGY]->val1 = sd->soulball; + + if (!type) + clif_soulball(sd); + + return 0; +} + /** * Increases a player's fame points and displays a notice to him * @param sd Player @@ -643,12 +846,12 @@ void pc_inventory_rentals(struct map_session_data *sd) if( sd->inventory.u.items_inventory[i].expire_time <= time(NULL) ) { if (sd->inventory_data[i]->unequip_script) run_script(sd->inventory_data[i]->unequip_script, 0, sd->bl.id, fake_nd->bl.id); - clif_rental_expired(sd->fd, i, sd->inventory.u.items_inventory[i].nameid); + clif_rental_expired(sd, i, sd->inventory.u.items_inventory[i].nameid); pc_delitem(sd, i, sd->inventory.u.items_inventory[i].amount, 0, 0, LOG_TYPE_OTHER); } else { unsigned int expire_tick = (unsigned int)(sd->inventory.u.items_inventory[i].expire_time - time(NULL)); - clif_rental_time(sd->fd, sd->inventory.u.items_inventory[i].nameid, (int)expire_tick); + clif_rental_time(sd, sd->inventory.u.items_inventory[i].nameid, (int)expire_tick); next_tick = umin(expire_tick * 1000U, next_tick); c++; } @@ -729,7 +932,7 @@ bool pc_can_sell_item(struct map_session_data *sd, struct item *item, enum npc_s return true; else if (!item->bound) { struct item_data *itd = itemdb_search(item->nameid); - if (itd && itd->flag.trade_restriction&8 && battle_config.allow_bound_sell&ISR_SELLABLE) + if (itd && itd->flag.trade_restriction.sell && battle_config.allow_bound_sell&ISR_SELLABLE) return true; } break; @@ -759,6 +962,24 @@ bool pc_can_give_bounded_items(struct map_session_data *sd) return pc_has_permission(sd, PC_PERM_TRADE_BOUNDED); } +/** + * Determine if an item in a player's inventory is tradeable based on several merits. + * Checks for item_trade, bound, and rental restrictions. + * @param sd: Player data + * @param index: Item inventory index + * @return True if the item can be traded or false otherwise + */ +bool pc_can_trade_item(map_session_data *sd, int index) { + if (sd && index >= 0) { + return (sd->inventory.u.items_inventory[index].expire_time == 0 && + (sd->inventory.u.items_inventory[index].bound == 0 || pc_can_give_bounded_items(sd)) && + itemdb_cantrade(&sd->inventory.u.items_inventory[index], pc_get_group_level(sd), pc_get_group_level(sd)) + ); + } + + return false; +} + /*========================================== * Prepares character for saving. * @param sd @@ -769,8 +990,6 @@ void pc_makesavestatus(struct map_session_data *sd) { if(!battle_config.save_clothcolor) sd->status.clothes_color = 0; - // Since this is currently not officially released, - // its best to have a forced option to not save body styles. if(!battle_config.save_body_style) sd->status.body = 0; @@ -851,7 +1070,7 @@ int pc_equippoint_sub(struct map_session_data *sd,struct item_data* id){ return 0; //Not equippable by players. ep = id->equip; - if(id->look == W_DAGGER || id->look == W_1HSWORD || id->look == W_1HAXE) { + if(id->subtype == W_DAGGER || id->subtype == W_1HSWORD || id->subtype == W_1HAXE) { if(pc_checkskill(sd,AS_LEFT) > 0 || (sd->class_&MAPID_UPPERMASK) == MAPID_ASSASSIN || (sd->class_&MAPID_UPPERMASK) == MAPID_KAGEROUOBORO) { //Kagerou and Oboro can dual wield daggers. [Rytech] if (ep == EQP_WEAPON) return EQP_ARMS; @@ -884,7 +1103,7 @@ void pc_setinventorydata(struct map_session_data *sd) nullpo_retv(sd); for(i = 0; i < MAX_INVENTORY; i++) { - unsigned short id = sd->inventory.u.items_inventory[i].nameid; + t_itemid id = sd->inventory.u.items_inventory[i].nameid; sd->inventory_data[i] = id?itemdb_search(id):NULL; } } @@ -907,7 +1126,7 @@ void pc_calcweapontype(struct map_session_data *sd) return; } // dual-wield - sd->status.weapon = 0; + sd->status.weapon = W_FIST; switch (sd->weapontype1){ case W_DAGGER: switch (sd->weapontype2) { @@ -951,7 +1170,7 @@ void pc_setequipindex(struct map_session_data *sd) } for (i = 0; i < MAX_INVENTORY; i++) { - if (sd->inventory.u.items_inventory[i].nameid <= 0) + if (sd->inventory.u.items_inventory[i].nameid == 0) continue; if (sd->inventory.u.items_inventory[i].equip) { uint8 j; @@ -961,16 +1180,16 @@ void pc_setequipindex(struct map_session_data *sd) if (sd->inventory.u.items_inventory[i].equip & EQP_HAND_R) { if (sd->inventory_data[i]) - sd->weapontype1 = sd->inventory_data[i]->look; + sd->weapontype1 = sd->inventory_data[i]->subtype; else - sd->weapontype1 = 0; + sd->weapontype1 = W_FIST; } if( sd->inventory.u.items_inventory[i].equip & EQP_HAND_L ) { if( sd->inventory_data[i] && sd->inventory_data[i]->type == IT_WEAPON ) - sd->weapontype2 = sd->inventory_data[i]->look; + sd->weapontype2 = sd->inventory_data[i]->subtype; else - sd->weapontype2 = 0; + sd->weapontype2 = W_FIST; } } if (sd->inventory.u.items_inventory[i].equipSwitch) { @@ -1010,7 +1229,7 @@ void pc_setequipindex(struct map_session_data *sd) * @param nameid : itemid * @return 1:yes, 0:no */ -bool pc_isequipped(struct map_session_data *sd, unsigned short nameid) +bool pc_isequipped(struct map_session_data *sd, t_itemid nameid) { uint8 i; @@ -1025,7 +1244,7 @@ bool pc_isequipped(struct map_session_data *sd, unsigned short nameid) continue; if( sd->inventory_data[index]->nameid == nameid ) return true; - for( j = 0; j < sd->inventory_data[index]->slot; j++ ){ + for( j = 0; j < sd->inventory_data[index]->slots; j++ ){ if( sd->inventory.u.items_inventory[index].card[j] == nameid ) return true; } @@ -1106,7 +1325,7 @@ e_adopt_responses pc_try_adopt(struct map_session_data *p1_sd, struct map_sessio bool pc_adoption(struct map_session_data *p1_sd, struct map_session_data *p2_sd, struct map_session_data *b_sd) { int job, joblevel; - unsigned int jobexp; + t_exp jobexp; if( pc_try_adopt(p1_sd, p2_sd, b_sd) != ADOPT_ALLOWED ) return false; @@ -1172,8 +1391,7 @@ e_unadopt_responses pc_unadopt(struct map_session_data *p1_sd, struct map_sessio // Baby is separated from parents by independence option (Becomes a normal class) if (independent_baby) { - int32 joblevel = b_sd->status.job_level, job = pc_mapid2jobid(b_sd->class_ | ~JOBL_BABY, b_sd->status.sex); - uint32 jobexp = b_sd->status.job_exp; + int32 job = pc_mapid2jobid(b_sd->class_ | ~JOBL_BABY, b_sd->status.sex); if (job == -1 || !pc_jobchange(b_sd, job, 0)) return UNADOPT_CHARACTER_NOT_FOUND; @@ -1225,6 +1443,29 @@ e_unadopt_responses pc_unadopt(struct map_session_data *p1_sd, struct map_sessio return UNADOPT_ALLOWED; } +static bool pc_job_can_use_item( struct map_session_data* sd, struct item_data* item ){ + nullpo_retr( false, sd ); + nullpo_retr( false, item ); + + // Calculate the required bit to check + uint64 job = 1ULL << ( sd->class_ & MAPID_BASEMASK ); + + size_t index; + + // 2-1 + if( ( sd->class_ & JOBL_2_1 ) != 0 ){ + index = 1; + // 2-2 + }else if( ( sd->class_ & JOBL_2_2 ) != 0 ){ + index = 2; + // Basejob + }else{ + index = 0; + } + + return ( item->class_base[index] & job ) != 0; +} + /*========================================== * Check if player can use/equip selected item. Used by pc_isUseitem and pc_isequip Returns: @@ -1248,7 +1489,7 @@ static bool pc_isItemClass (struct map_session_data *sd, struct item_data* item) break; //don't need to decide specific rules for third-classes? //items for third classes can be used for all third classes - if (item->class_upper&(ITEMJ_THIRD|ITEMJ_THIRD_TRANS|ITEMJ_THIRD_BABY) && sd->class_&JOBL_THIRD) + if (item->class_upper&(ITEMJ_THIRD|ITEMJ_THIRD_UPPER|ITEMJ_THIRD_BABY) && sd->class_&JOBL_THIRD) break; #else //trans. classes (exl. third-trans.) @@ -1261,7 +1502,7 @@ static bool pc_isItemClass (struct map_session_data *sd, struct item_data* item) if (item->class_upper&ITEMJ_THIRD && sd->class_&JOBL_THIRD && !(sd->class_&(JOBL_UPPER|JOBL_BABY))) break; //trans-third classes - if (item->class_upper&ITEMJ_THIRD_TRANS && sd->class_&JOBL_THIRD && sd->class_&JOBL_UPPER) + if (item->class_upper&ITEMJ_THIRD_UPPER && sd->class_&JOBL_THIRD && sd->class_&JOBL_UPPER) break; //third-baby classes if (item->class_upper&ITEMJ_THIRD_BABY && sd->class_&JOBL_THIRD && sd->class_&JOBL_BABY) @@ -1295,7 +1536,7 @@ uint8 pc_isequip(struct map_session_data *sd,int n) return ITEM_EQUIP_ACK_FAILLEVEL; if(item->elvmax && sd->status.base_level > (unsigned int)item->elvmax) return ITEM_EQUIP_ACK_FAILLEVEL; - if(item->sex != 2 && sd->status.sex != item->sex) + if(item->sex != SEX_BOTH && sd->status.sex != item->sex) return ITEM_EQUIP_ACK_FAIL; //fail to equip if item is restricted @@ -1303,14 +1544,14 @@ uint8 pc_isequip(struct map_session_data *sd,int n) return ITEM_EQUIP_ACK_FAIL; if (item->equip&EQP_AMMO) { - switch (item->look) { + switch (item->subtype) { case AMMO_ARROW: if (battle_config.ammo_check_weapon && sd->status.weapon != W_BOW && sd->status.weapon != W_MUSICAL && sd->status.weapon != W_WHIP) { clif_msg(sd, ITEM_NEED_BOW); return ITEM_EQUIP_ACK_FAIL; } break; - case AMMO_THROWABLE_DAGGER: + case AMMO_DAGGER: if (!pc_checkskill(sd, AS_VENOMKNIFE)) return ITEM_EQUIP_ACK_FAIL; break; @@ -1369,7 +1610,7 @@ uint8 pc_isequip(struct map_session_data *sd,int n) return ITEM_EQUIP_ACK_OK; //Can equip all helms if (sd->status.base_level > 96 && item->equip & EQP_ARMS && item->type == IT_WEAPON && item->wlv == 4) - switch(item->look) { //In weapons, the look determines type of weapon. + switch(item->subtype) { //In weapons, the look determines type of weapon. case W_DAGGER: //All level 4 - Daggers case W_1HSWORD: //All level 4 - 1H Swords case W_1HAXE: //All level 4 - 1H Axes @@ -1382,7 +1623,7 @@ uint8 pc_isequip(struct map_session_data *sd,int n) } //Not equipable by class. [Skotlex] - if (!(1ULL << (sd->class_&MAPID_BASEMASK)&item->class_base[(sd->class_&JOBL_2_1) ? 1 : ((sd->class_&JOBL_2_2) ? 2 : 0)])) + if (!pc_job_can_use_item(sd,item)) return ITEM_EQUIP_ACK_FAIL; if (!pc_isItemClass(sd, item)) @@ -1441,6 +1682,12 @@ bool pc_authok(struct map_session_data *sd, uint32 login_id2, time_t expiration_ sd->expiration_tid = INVALID_TIMER; sd->autotrade_tid = INVALID_TIMER; sd->respawn_tid = INVALID_TIMER; + sd->tid_queue_active = INVALID_TIMER; + + sd->skill_keep_using.tid = INVALID_TIMER; + sd->skill_keep_using.skill_id = 0; + sd->skill_keep_using.level = 0; + sd->skill_keep_using.target = 0; #ifdef SECURE_NPCTIMEOUT // Initialize to defaults/expected @@ -1512,6 +1759,9 @@ bool pc_authok(struct map_session_data *sd, uint32 login_id2, time_t expiration_ sd->avail_quests = 0; sd->save_quest = false; sd->count_rewarp = 0; + sd->mail.pending_weight = 0; + sd->mail.pending_zeny = 0; + sd->mail.pending_slots = 0; sd->regs.vars = i64db_alloc(DB_OPT_BASE); sd->regs.arrays = NULL; @@ -1519,9 +1769,6 @@ bool pc_authok(struct map_session_data *sd, uint32 login_id2, time_t expiration_ sd->vars_ok = false; sd->vars_received = 0x0; - sd->qi_display = nullptr; - sd->qi_count = 0; - //warp player if ((i=pc_setpos(sd,sd->status.last_point.map, sd->status.last_point.x, sd->status.last_point.y, CLR_OUTSIGHT)) != SETPOS_OK) { ShowError ("Last_point_map %s - id %d not found (error code %d)\n", mapindex_id2name(sd->status.last_point.map), sd->status.last_point.map, i); @@ -1585,13 +1832,11 @@ bool pc_authok(struct map_session_data *sd, uint32 login_id2, time_t expiration_ sd->bonus_script.head = NULL; sd->bonus_script.count = 0; - // Initialize BG queue pointer - sd->bg_queue = nullptr; - sd->bg_queue_accept_state = false; + // Initialize BG queue + sd->bg_queue_id = 0; -#if PACKETVER >= 20150513 - sd->hatEffectIDs = NULL; - sd->hatEffectCount = 0; +#if PACKETVER_MAIN_NUM >= 20150507 || PACKETVER_RE_NUM >= 20150429 || defined(PACKETVER_ZERO) + sd->hatEffects = {}; #endif sd->catch_target_class = PET_CATCH_FAIL; @@ -1740,12 +1985,24 @@ void pc_reg_received(struct map_session_data *sd) intif_storage_request(sd,TABLE_CART, 0, STOR_MODE_ALL); // Request cart data intif_storage_request(sd,TABLE_INVENTORY, 0, STOR_MODE_ALL); // Request inventory data - if (sd->status.party_id) + // Restore IM_CHAR instance to the player + for (const auto &instance : instances) { + if (instance.second->mode == IM_CHAR && instance.second->owner_id == sd->status.char_id) { + sd->instance_id = instance.first; + break; + } + } + +#if PACKETVER_MAIN_NUM < 20190403 || PACKETVER_RE_NUM < 20190320 || PACKETVER_ZERO_NUM < 20190410 + if (sd->instance_id > 0) + instance_reqinfo(sd, sd->instance_id); + if (sd->status.party_id > 0) party_member_joined(sd); - if (sd->status.guild_id) + if (sd->status.guild_id > 0) guild_member_joined(sd); - if( sd->status.clan_id ) + if (sd->status.clan_id > 0) clan_member_joined(sd); +#endif // pet if (sd->status.pet_id > 0) @@ -1931,37 +2188,13 @@ void pc_calc_skilltree(struct map_session_data *sd) } for (const auto &skill : skill_db) { - uint16 skill_id = skill.second->nameid; - uint16 idx = skill_get_index(skill_id); + uint16 idx = skill_get_index(skill.second->nameid); // Restore original level of skills after deleting earned skills. if( sd->status.skill[idx].flag != SKILL_FLAG_PERMANENT && sd->status.skill[idx].flag != SKILL_FLAG_PERM_GRANTED && sd->status.skill[idx].flag != SKILL_FLAG_PLAGIARIZED ) { sd->status.skill[idx].lv = (sd->status.skill[idx].flag == SKILL_FLAG_TEMPORARY) ? 0 : sd->status.skill[idx].flag - SKILL_FLAG_REPLACED_LV_0; sd->status.skill[idx].flag = SKILL_FLAG_PERMANENT; } - - //Enable Bard/Dancer spirit linked skills. - if (skill_id < DC_HUMMING || skill_id > DC_SERVICEFORYOU) - continue; - - if( sd->sc.count && sd->sc.data[SC_SPIRIT] && sd->sc.data[SC_SPIRIT]->val2 == SL_BARDDANCER ) { - //Link Dancer skills to bard. - if( sd->status.sex ) { - if( sd->status.skill[idx - 8].lv < 10 ) - continue; - sd->status.skill[idx].id = skill_id; - sd->status.skill[idx].lv = sd->status.skill[idx - 8].lv; // Set the level to the same as the linking skill - sd->status.skill[idx].flag = SKILL_FLAG_TEMPORARY; // Tag it as a non-savable, non-uppable, bonus skill - } - //Link Bard skills to dancer. - else { - if( sd->status.skill[idx].lv < 10 ) - continue; - sd->status.skill[idx - 8].id = skill_id - 8; - sd->status.skill[idx - 8].lv = sd->status.skill[idx].lv; // Set the level to the same as the linking skill - sd->status.skill[idx - 8].flag = SKILL_FLAG_TEMPORARY; // Tag it as a non-savable, non-uppable, bonus skill - } - } } // Removes Taekwon Ranker skill bonus @@ -2084,6 +2317,22 @@ void pc_calc_skilltree(struct map_session_data *sd) sd->status.skill[sk_idx].lv = skill_tree_get_max(skid, sd->status.class_); } } + + // Enable Bard/Dancer spirit linked skills. + if (sd->sc.count && sd->sc.data[SC_SPIRIT] && sd->sc.data[SC_SPIRIT]->val2 == SL_BARDDANCER) { + std::vector<std::vector<uint16>> linked_skills = { { BA_WHISTLE, DC_HUMMING }, + { BA_ASSASSINCROSS, DC_DONTFORGETME }, + { BA_POEMBRAGI, DC_FORTUNEKISS }, + { BA_APPLEIDUN, DC_SERVICEFORYOU } }; + + for (const auto &skill : linked_skills) { + if (pc_checkskill(sd, skill[!sd->status.sex]) < 10) + continue; + + // Tag it as a non-savable, non-uppable, bonus skill + pc_skill(sd, skill[sd->status.sex], 10, ADDSKILL_TEMP); + } + } } //Checks if you can learn a new skill after having leveled up a skill. @@ -2531,14 +2780,14 @@ static void pc_bonus_addeff_onskill(std::vector<s_addeffectonskill> &effect, enu * @param race: target race. if < 0, means monster_id * @param rate: rate value: 1 ~ 10000. If < 0, it will be multiplied with mob level/10 */ -static void pc_bonus_item_drop(std::vector<s_add_drop> &drop, unsigned short nameid, uint16 group, int class_, short race, int rate) +static void pc_bonus_item_drop(std::vector<s_add_drop> &drop, t_itemid nameid, uint16 group, int class_, short race, int rate) { if (!nameid && !group) { ShowWarning("pc_bonus_item_drop: No Item ID nor Item Group ID specified.\n"); return; } if (nameid && !itemdb_exists(nameid)) { - ShowWarning("pc_bonus_item_drop: Invalid item id %hu\n",nameid); + ShowWarning("pc_bonus_item_drop: Invalid item id %u\n",nameid); return; } if (group && !itemdb_group_exists(group)) { @@ -2547,7 +2796,7 @@ static void pc_bonus_item_drop(std::vector<s_add_drop> &drop, unsigned short nam } if (drop.size() == MAX_PC_BONUS) { - ShowWarning("pc_bonus_item_drop: Reached max (%d) number of added drops per character! (nameid: %hu group: %d class_: %d race: %d rate: %d)\n", MAX_PC_BONUS, nameid, group, class_, race, rate); + ShowWarning("pc_bonus_item_drop: Reached max (%d) number of added drops per character! (nameid: %u group: %d class_: %d race: %d rate: %d)\n", MAX_PC_BONUS, nameid, group, class_, race, rate); return; } @@ -2833,6 +3082,49 @@ static void pc_bonus_subele(struct map_session_data* sd, unsigned char ele, shor sd->subele2.push_back(entry); } +/** + * Adjust race damage to target when attacking + * @param sd: Player data + * @param race: Race to adjust + * @param rate: Success chance + * @param flag: Battle flag +*/ +static void pc_bonus_subrace(struct map_session_data* sd, unsigned char race, short rate, short flag) +{ + if (sd->subrace3.size() == MAX_PC_BONUS) { + ShowWarning("pc_bonus_subrace: Reached max (%d) number of resist race damage bonuses per character!\n", MAX_PC_BONUS); + return; + } + + if (!(flag&BF_RANGEMASK)) + flag |= BF_SHORT | BF_LONG; + if (!(flag&BF_WEAPONMASK)) + flag |= BF_WEAPON; + if (!(flag&BF_SKILLMASK)) { + if (flag&(BF_MAGIC | BF_MISC)) + flag |= BF_SKILL; + if (flag&BF_WEAPON) + flag |= BF_NORMAL | BF_SKILL; + } + + for (auto &it : sd->subrace3) { + if (it.race == race && it.flag == flag) { + it.rate = cap_value(it.rate + rate, -10000, 10000); + return; + } + } + + struct s_addrace2 entry = {}; + + if (rate < -10000 || rate > 10000) + ShowWarning("pc_bonus_subrace: Item bonus rate %d exceeds -10000~10000 range, capping.\n", rate); + + entry.race = race; + entry.rate = cap_value(rate, -10000, 10000); + entry.flag = flag; + + sd->subrace3.push_back(entry); +} /** * General item bonus for player * @param bonus: Bonus array @@ -2932,7 +3224,7 @@ void pc_bonus(struct map_session_data *sd,int type,int val) case SP_DEX: case SP_LUK: if(sd->state.lr_flag != 2) - sd->param_bonus[type-SP_STR]+=val; + sd->indexed_bonus.param_bonus[type-SP_STR]+=val; break; case SP_ATK1: if(!sd->state.lr_flag) { @@ -3325,27 +3617,31 @@ void pc_bonus(struct map_session_data *sd,int type,int val) if(sd->state.lr_flag != 2) sd->bonus.magic_damage_return += val; break; + case SP_REDUCE_DAMAGE_RETURN: + if (sd->state.lr_flag != 2) + sd->bonus.reduce_damage_return += val; + break; case SP_ALL_STATS: // [Valaris] if(sd->state.lr_flag!=2) { - sd->param_bonus[SP_STR-SP_STR]+=val; - sd->param_bonus[SP_AGI-SP_STR]+=val; - sd->param_bonus[SP_VIT-SP_STR]+=val; - sd->param_bonus[SP_INT-SP_STR]+=val; - sd->param_bonus[SP_DEX-SP_STR]+=val; - sd->param_bonus[SP_LUK-SP_STR]+=val; + sd->indexed_bonus.param_bonus[SP_STR-SP_STR]+=val; + sd->indexed_bonus.param_bonus[SP_AGI-SP_STR]+=val; + sd->indexed_bonus.param_bonus[SP_VIT-SP_STR]+=val; + sd->indexed_bonus.param_bonus[SP_INT-SP_STR]+=val; + sd->indexed_bonus.param_bonus[SP_DEX-SP_STR]+=val; + sd->indexed_bonus.param_bonus[SP_LUK-SP_STR]+=val; } break; case SP_AGI_VIT: // [Valaris] if(sd->state.lr_flag!=2) { - sd->param_bonus[SP_AGI-SP_STR]+=val; - sd->param_bonus[SP_VIT-SP_STR]+=val; + sd->indexed_bonus.param_bonus[SP_AGI-SP_STR]+=val; + sd->indexed_bonus.param_bonus[SP_VIT-SP_STR]+=val; } break; case SP_AGI_DEX_STR: // [Valaris] if(sd->state.lr_flag!=2) { - sd->param_bonus[SP_AGI-SP_STR]+=val; - sd->param_bonus[SP_DEX-SP_STR]+=val; - sd->param_bonus[SP_STR-SP_STR]+=val; + sd->indexed_bonus.param_bonus[SP_AGI-SP_STR]+=val; + sd->indexed_bonus.param_bonus[SP_DEX-SP_STR]+=val; + sd->indexed_bonus.param_bonus[SP_STR-SP_STR]+=val; } break; case SP_PERFECT_HIDE: // [Valaris] @@ -3384,6 +3680,10 @@ void pc_bonus(struct map_session_data *sd,int type,int val) if(sd->state.lr_flag !=2) sd->bonus.classchange=val; break; + case SP_SHORT_ATK_RATE: + if(sd->state.lr_flag != 2) //[Lupus] it should stack, too. As any other cards rate bonuses + sd->bonus.short_attack_atk_rate+=val; + break; case SP_LONG_ATK_RATE: if(sd->state.lr_flag != 2) //[Lupus] it should stack, too. As any other cards rate bonuses sd->bonus.long_attack_atk_rate+=val; @@ -3408,6 +3708,10 @@ void pc_bonus(struct map_session_data *sd,int type,int val) if(sd->state.lr_flag != 2) sd->bonus.crit_atk_rate += val; break; + case SP_CRIT_DEF_RATE: + if(sd->state.lr_flag != 2) + sd->bonus.crit_def_rate += val; + break; case SP_NO_REGEN: if(sd->state.lr_flag != 2) sd->regen.state.block|=val; @@ -3545,14 +3849,11 @@ void pc_bonus(struct map_session_data *sd,int type,int val) sd->special_state.no_walk_delay = 1; break; default: - if (running_npc_stat_calc_event) { - ShowWarning("pc_bonus: unknown bonus type %d %d in OnPCStatCalcEvent!\n", type, val); - } - else if (current_equip_combo_pos > 0) { - ShowWarning("pc_bonus: unknown bonus type %d %d in a combo with item #%d\n", type, val, sd->inventory_data[pc_checkequip( sd, current_equip_combo_pos )]->nameid); + if (current_equip_combo_pos > 0) { + ShowWarning("pc_bonus: unknown bonus type %d %d in a combo with item #%u\n", type, val, sd->inventory_data[pc_checkequip( sd, current_equip_combo_pos )]->nameid); } else if (current_equip_card_id > 0 || current_equip_item_index > 0) { - ShowWarning("pc_bonus: unknown bonus type %d %d in item #%d\n", type, val, current_equip_card_id ? current_equip_card_id : sd->inventory_data[current_equip_item_index]->nameid); + ShowWarning("pc_bonus: unknown bonus type %d %d in item #%u\n", type, val, current_equip_card_id ? current_equip_card_id : sd->inventory_data[current_equip_item_index]->nameid); } else { ShowWarning("pc_bonus: unknown bonus type %d %d in unknown usage. Report this!\n", type, val); @@ -3581,7 +3882,7 @@ void pc_bonus2(struct map_session_data *sd,int type,int type2,int val) else if(sd->state.lr_flag == 1) sd->left_weapon.addele[type2]+=val; else if(sd->state.lr_flag == 2) - sd->arrow_addele[type2]+=val; + sd->indexed_bonus.arrow_addele[type2]+=val; break; case SP_ADDRACE: // bonus2 bAddRace,r,x; PC_BONUS_CHK_RACE(type2,SP_ADDRACE); @@ -3590,7 +3891,7 @@ void pc_bonus2(struct map_session_data *sd,int type,int type2,int val) else if(sd->state.lr_flag == 1) sd->left_weapon.addrace[type2]+=val; else if(sd->state.lr_flag == 2) - sd->arrow_addrace[type2]+=val; + sd->indexed_bonus.arrow_addrace[type2]+=val; break; case SP_ADDCLASS: // bonus2 bAddClass,c,x; PC_BONUS_CHK_CLASS(type2,SP_ADDCLASS); @@ -3599,7 +3900,7 @@ void pc_bonus2(struct map_session_data *sd,int type,int type2,int val) else if(sd->state.lr_flag == 1) sd->left_weapon.addclass[type2]+=val; else if(sd->state.lr_flag == 2) - sd->arrow_addclass[type2]+=val; + sd->indexed_bonus.arrow_addclass[type2]+=val; break; case SP_ADDSIZE: // bonus2 bAddSize,s,x; PC_BONUS_CHK_SIZE(type2,SP_ADDSIZE); @@ -3608,22 +3909,22 @@ void pc_bonus2(struct map_session_data *sd,int type,int type2,int val) else if(sd->state.lr_flag == 1) sd->left_weapon.addsize[type2]+=val; else if(sd->state.lr_flag == 2) - sd->arrow_addsize[type2]+=val; + sd->indexed_bonus.arrow_addsize[type2]+=val; break; case SP_SUBELE: // bonus2 bSubEle,e,x; PC_BONUS_CHK_ELEMENT(type2,SP_SUBELE); if(sd->state.lr_flag != 2) - sd->subele_script[type2] += val; + sd->indexed_bonus.subele_script[type2] += val; break; case SP_SUBRACE: // bonus2 bSubRace,r,x; PC_BONUS_CHK_RACE(type2,SP_SUBRACE); if(sd->state.lr_flag != 2) - sd->subrace[type2]+=val; + sd->indexed_bonus.subrace[type2]+=val; break; case SP_SUBCLASS: // bonus2 bSubClass,c,x; PC_BONUS_CHK_CLASS(type2,SP_SUBCLASS); if(sd->state.lr_flag != 2) - sd->subclass[type2]+=val; + sd->indexed_bonus.subclass[type2]+=val; break; case SP_ADDEFF: // bonus2 bAddEff,eff,n; PC_BONUS_CHK_SC(type2,SP_ADDEFF); @@ -3646,27 +3947,27 @@ void pc_bonus2(struct map_session_data *sd,int type,int type2,int val) case SP_MAGIC_ADDELE: // bonus2 bMagicAddEle,e,x; PC_BONUS_CHK_ELEMENT(type2,SP_MAGIC_ADDELE); if(sd->state.lr_flag != 2) - sd->magic_addele_script[type2] += val; + sd->indexed_bonus.magic_addele_script[type2] += val; break; case SP_MAGIC_ADDRACE: // bonus2 bMagicAddRace,r,x; PC_BONUS_CHK_RACE(type2,SP_MAGIC_ADDRACE); if(sd->state.lr_flag != 2) - sd->magic_addrace[type2]+=val; + sd->indexed_bonus.magic_addrace[type2]+=val; break; case SP_MAGIC_ADDCLASS: // bonus2 bMagicAddClass,c,x; PC_BONUS_CHK_CLASS(type2,SP_MAGIC_ADDCLASS); if(sd->state.lr_flag != 2) - sd->magic_addclass[type2]+=val; + sd->indexed_bonus.magic_addclass[type2]+=val; break; case SP_MAGIC_ADDSIZE: // bonus2 bMagicAddSize,s,x; PC_BONUS_CHK_SIZE(type2,SP_MAGIC_ADDSIZE); if(sd->state.lr_flag != 2) - sd->magic_addsize[type2]+=val; + sd->indexed_bonus.magic_addsize[type2]+=val; break; case SP_MAGIC_ATK_ELE: // bonus2 bMagicAtkEle,e,x; PC_BONUS_CHK_ELEMENT(type2,SP_MAGIC_ATK_ELE); if(sd->state.lr_flag != 2) - sd->magic_atk_ele[type2]+=val; + sd->indexed_bonus.magic_atk_ele[type2]+=val; break; case SP_ADD_DAMAGE_CLASS: { // bonus2 bAddDamageClass,mid,x; struct weapon_data *wd = (sd->state.lr_flag ? &sd->left_weapon : &sd->right_weapon); @@ -3755,35 +4056,35 @@ void pc_bonus2(struct map_session_data *sd,int type,int type2,int val) PC_BONUS_CHK_ELEMENT(type2,SP_WEAPON_COMA_ELE); if(sd->state.lr_flag == 2) break; - sd->weapon_coma_ele[type2] += val; + sd->indexed_bonus.weapon_coma_ele[type2] += val; sd->special_state.bonus_coma = 1; break; case SP_WEAPON_COMA_RACE: // bonus2 bWeaponComaRace,r,n; PC_BONUS_CHK_RACE(type2,SP_WEAPON_COMA_RACE); if(sd->state.lr_flag == 2) break; - sd->weapon_coma_race[type2] += val; + sd->indexed_bonus.weapon_coma_race[type2] += val; sd->special_state.bonus_coma = 1; break; case SP_WEAPON_COMA_CLASS: // bonus2 bWeaponComaClass,c,n; PC_BONUS_CHK_CLASS(type2,SP_WEAPON_COMA_CLASS); if(sd->state.lr_flag == 2) break; - sd->weapon_coma_class[type2] += val; + sd->indexed_bonus.weapon_coma_class[type2] += val; sd->special_state.bonus_coma = 1; break; case SP_WEAPON_ATK: // bonus2 bWeaponAtk,w,n; if(sd->state.lr_flag != 2) - sd->weapon_atk[type2]+=val; + sd->indexed_bonus.weapon_atk[type2]+=val; break; case SP_WEAPON_DAMAGE_RATE: // bonus2 bWeaponDamageRate,w,n; if(sd->state.lr_flag != 2) - sd->weapon_damage_rate[type2]+=val; + sd->indexed_bonus.weapon_damage_rate[type2]+=val; break; case SP_CRITICAL_ADDRACE: // bonus2 bCriticalAddRace,r,n; PC_BONUS_CHK_RACE(type2,SP_CRITICAL_ADDRACE); if(sd->state.lr_flag != 2) - sd->critaddrace[type2] += val*10; + sd->indexed_bonus.critaddrace[type2] += val*10; break; case SP_ADDEFF_WHENHIT: // bonus2 bAddEffWhenHit,eff,n; PC_BONUS_CHK_SC(type2,SP_ADDEFF_WHENHIT); @@ -3864,12 +4165,17 @@ void pc_bonus2(struct map_session_data *sd,int type,int type2,int val) case SP_SUBSIZE: // bonus2 bSubSize,s,x; PC_BONUS_CHK_SIZE(type2,SP_SUBSIZE); if(sd->state.lr_flag != 2) - sd->subsize[type2]+=val; + sd->indexed_bonus.subsize[type2]+=val; + break; + case SP_MAGIC_SUBSIZE: // bonus2 bMagicSubSize,s,x; + PC_BONUS_CHK_SIZE(type2,SP_MAGIC_SUBSIZE); + if(sd->state.lr_flag != 2) + sd->indexed_bonus.magic_subsize[type2]+=val; break; case SP_SUBRACE2: // bonus2 bSubRace2,mr,x; PC_BONUS_CHK_RACE2(type2,SP_SUBRACE2); if(sd->state.lr_flag != 2) - sd->subrace2[type2]+=val; + sd->indexed_bonus.subrace2[type2]+=val; break; case SP_ADD_ITEM_HEAL_RATE: // bonus2 bAddItemHealRate,iid,n; if(sd->state.lr_flag == 2) @@ -3902,17 +4208,17 @@ void pc_bonus2(struct map_session_data *sd,int type,int type2,int val) case SP_EXP_ADDRACE: // bonus2 bExpAddRace,r,x; PC_BONUS_CHK_RACE(type2,SP_EXP_ADDRACE); if(sd->state.lr_flag != 2) - sd->expaddrace[type2]+=val; + sd->indexed_bonus.expaddrace[type2]+=val; break; case SP_EXP_ADDCLASS: // bonus2 bExpAddClass,c,x; PC_BONUS_CHK_CLASS(type2,SP_EXP_ADDCLASS); if(sd->state.lr_flag != 2) - sd->expaddclass[type2]+=val; + sd->indexed_bonus.expaddclass[type2]+=val; break; case SP_SP_GAIN_RACE: // bonus2 bSPGainRace,r,n; PC_BONUS_CHK_RACE(type2,SP_SP_GAIN_RACE); if(sd->state.lr_flag != 2) - sd->sp_gain_race[type2]+=val; + sd->indexed_bonus.sp_gain_race[type2]+=val; break; case SP_ADD_MONSTER_DROP_ITEM: // bonus2 bAddMonsterDropItem,iid,n; if (sd->state.lr_flag != 2) @@ -3973,22 +4279,22 @@ void pc_bonus2(struct map_session_data *sd,int type,int type2,int val) case SP_IGNORE_MDEF_RACE_RATE: // bonus2 bIgnoreMdefRaceRate,r,n; PC_BONUS_CHK_RACE(type2,SP_IGNORE_MDEF_RACE_RATE); if(sd->state.lr_flag != 2) - sd->ignore_mdef_by_race[type2] += val; + sd->indexed_bonus.ignore_mdef_by_race[type2] += val; break; case SP_IGNORE_MDEF_CLASS_RATE: // bonus2 bIgnoreMdefClassRate,c,n; PC_BONUS_CHK_CLASS(type2,SP_IGNORE_MDEF_CLASS_RATE); if(sd->state.lr_flag != 2) - sd->ignore_mdef_by_class[type2] += val; + sd->indexed_bonus.ignore_mdef_by_class[type2] += val; break; case SP_IGNORE_DEF_RACE_RATE: // bonus2 bIgnoreDefRaceRate,r,n; PC_BONUS_CHK_RACE(type2,SP_IGNORE_DEF_RACE_RATE); if(sd->state.lr_flag != 2) - sd->ignore_def_by_race[type2] += val; + sd->indexed_bonus.ignore_def_by_race[type2] += val; break; case SP_IGNORE_DEF_CLASS_RATE: // bonus2 bIgnoreDefClassRate,r,n; PC_BONUS_CHK_CLASS(type2, SP_IGNORE_DEF_CLASS_RATE); if (sd->state.lr_flag != 2) - sd->ignore_def_by_class[type2] += val; + sd->indexed_bonus.ignore_def_by_class[type2] += val; break; case SP_SKILL_USE_SP_RATE: // bonus2 bSkillUseSPrate,sk,n; if(sd->state.lr_flag == 2) @@ -4099,47 +4405,48 @@ void pc_bonus2(struct map_session_data *sd,int type,int type2,int val) break; case SP_SUBDEF_ELE: // bonus2 bSubDefEle,e,x; PC_BONUS_CHK_ELEMENT(type2,SP_SUBDEF_ELE); - sd->subdefele[type2] += val; + sd->indexed_bonus.subdefele[type2] += val; break; case SP_COMA_CLASS: // bonus2 bComaClass,c,n; PC_BONUS_CHK_CLASS(type2,SP_COMA_CLASS); - sd->coma_class[type2] += val; + sd->indexed_bonus.coma_class[type2] += val; sd->special_state.bonus_coma = 1; break; case SP_COMA_RACE: // bonus2 bComaRace,r,n; PC_BONUS_CHK_RACE(type2,SP_COMA_RACE); - sd->coma_race[type2] += val; + sd->indexed_bonus.coma_race[type2] += val; sd->special_state.bonus_coma = 1; break; case SP_MAGIC_ADDRACE2: // bonus2 bMagicAddRace2,mr,n; PC_BONUS_CHK_RACE2(type2, SP_MAGIC_ADDRACE2); if(sd->state.lr_flag != 2) - sd->magic_addrace2[type2] += val; + sd->indexed_bonus.magic_addrace2[type2] += val; break; case SP_IGNORE_MDEF_RACE2_RATE: //bonus2 bIgnoreMdefRace2Rate,mr,n; PC_BONUS_CHK_RACE2(type2, SP_IGNORE_MDEF_RACE2); if (sd->state.lr_flag != 2) - sd->ignore_mdef_by_race2[type2] += val; + sd->indexed_bonus.ignore_mdef_by_race2[type2] += val; break; case SP_DROP_ADDRACE: // bonus2 bDropAddRace,r,x; PC_BONUS_CHK_RACE(type2, SP_DROP_ADDRACE); if (sd->state.lr_flag != 2) - sd->dropaddrace[type2] += val; + sd->indexed_bonus.dropaddrace[type2] += val; break; case SP_DROP_ADDCLASS: // bonus2 bDropAddClass,c,x; PC_BONUS_CHK_CLASS(type2, SP_DROP_ADDCLASS); if (sd->state.lr_flag != 2) - sd->dropaddclass[type2] += val; + sd->indexed_bonus.dropaddclass[type2] += val; + break; + case SP_MAGIC_SUBDEF_ELE: // bonus2 bMagicSubDefEle,e,x; + PC_BONUS_CHK_ELEMENT(type2, SP_MAGIC_SUBDEF_ELE); + sd->indexed_bonus.magic_subdefele[type2] += val; break; default: - if (running_npc_stat_calc_event) { - ShowWarning("pc_bonus2: unknown bonus type %d %d %d in OnPCStatCalcEvent!\n", type, type2, val); - } - else if (current_equip_combo_pos > 0) { - ShowWarning("pc_bonus2: unknown bonus type %d %d %d in a combo with item #%d\n", type, type2, val, sd->inventory_data[pc_checkequip( sd, current_equip_combo_pos )]->nameid); + if (current_equip_combo_pos > 0) { + ShowWarning("pc_bonus2: unknown bonus type %d %d %d in a combo with item #%u\n", type, type2, val, sd->inventory_data[pc_checkequip( sd, current_equip_combo_pos )]->nameid); } else if (current_equip_card_id > 0 || current_equip_item_index > 0) { - ShowWarning("pc_bonus2: unknown bonus type %d %d %d in item #%d\n", type, type2, val, current_equip_card_id ? current_equip_card_id : sd->inventory_data[current_equip_item_index]->nameid); + ShowWarning("pc_bonus2: unknown bonus type %d %d %d in item #%u\n", type, type2, val, current_equip_card_id ? current_equip_card_id : sd->inventory_data[current_equip_item_index]->nameid); } else { ShowWarning("pc_bonus2: unknown bonus type %d %d %d in unknown usage. Report this!\n", type, type2, val); @@ -4226,7 +4533,13 @@ void pc_bonus3(struct map_session_data *sd,int type,int type2,int type3,int val) if (sd->state.lr_flag != 2) pc_bonus_subele(sd, (unsigned char)type2, type3, val); break; - + + case SP_SUBRACE: // bonus3 bSubRace,r,x,bf; + PC_BONUS_CHK_RACE(type2, SP_SUBRACE); + if (sd->state.lr_flag != 2) + pc_bonus_subrace(sd, (unsigned char)type2, type3, val); + break; + case SP_SP_VANISH_RACE_RATE: // bonus3 bSPVanishRaceRate,r,x,n; PC_BONUS_CHK_RACE(type2,SP_SP_VANISH_RACE_RATE); if(sd->state.lr_flag != 2) { @@ -4269,14 +4582,11 @@ void pc_bonus3(struct map_session_data *sd,int type,int type2,int type3,int val) sd->norecover_state_race[type2].tick = val; break; default: - if (running_npc_stat_calc_event) { - ShowWarning("pc_bonus3: unknown bonus type %d %d %d %d in OnPCStatCalcEvent!\n", type, type2, type3, val); - } - else if (current_equip_combo_pos > 0) { - ShowWarning("pc_bonus3: unknown bonus type %d %d %d %d in a combo with item #%d\n", type, type2, type3, val, sd->inventory_data[pc_checkequip( sd, current_equip_combo_pos )]->nameid); + if (current_equip_combo_pos > 0) { + ShowWarning("pc_bonus3: unknown bonus type %d %d %d %d in a combo with item #%u\n", type, type2, type3, val, sd->inventory_data[pc_checkequip( sd, current_equip_combo_pos )]->nameid); } else if (current_equip_card_id > 0 || current_equip_item_index > 0) { - ShowWarning("pc_bonus3: unknown bonus type %d %d %d %d in item #%d\n", type, type2, type3, val, current_equip_card_id ? current_equip_card_id : sd->inventory_data[current_equip_item_index]->nameid); + ShowWarning("pc_bonus3: unknown bonus type %d %d %d %d in item #%u\n", type, type2, type3, val, current_equip_card_id ? current_equip_card_id : sd->inventory_data[current_equip_item_index]->nameid); } else { ShowWarning("pc_bonus3: unknown bonus type %d %d %d %d in unknown usage. Report this!\n", type, type2, type3, val); @@ -4355,14 +4665,11 @@ void pc_bonus4(struct map_session_data *sd,int type,int type2,int type3,int type break; default: - if (running_npc_stat_calc_event) { - ShowWarning("pc_bonus4: unknown bonus type %d %d %d %d %d in OnPCStatCalcEvent!\n", type, type2, type3, type4, val); - } - else if (current_equip_combo_pos > 0) { - ShowWarning("pc_bonus4: unknown bonus type %d %d %d %d %d in a combo with item #%d\n", type, type2, type3, type4, val, sd->inventory_data[pc_checkequip( sd, current_equip_combo_pos )]->nameid); + if (current_equip_combo_pos > 0) { + ShowWarning("pc_bonus4: unknown bonus type %d %d %d %d %d in a combo with item #%u\n", type, type2, type3, type4, val, sd->inventory_data[pc_checkequip( sd, current_equip_combo_pos )]->nameid); } else if (current_equip_card_id > 0 || current_equip_item_index > 0) { - ShowWarning("pc_bonus4: unknown bonus type %d %d %d %d %d in item #%d\n", type, type2, type3, type4, val, current_equip_card_id ? current_equip_card_id : sd->inventory_data[current_equip_item_index]->nameid); + ShowWarning("pc_bonus4: unknown bonus type %d %d %d %d %d in item #%u\n", type, type2, type3, type4, val, current_equip_card_id ? current_equip_card_id : sd->inventory_data[current_equip_item_index]->nameid); } else { ShowWarning("pc_bonus4: unknown bonus type %d %d %d %d %d in unknown usage. Report this!\n", type, type2, type3, type4, val); @@ -4407,14 +4714,11 @@ void pc_bonus5(struct map_session_data *sd,int type,int type2,int type3,int type break; default: - if (running_npc_stat_calc_event) { - ShowWarning("pc_bonus5: unknown bonus type %d %d %d %d %d %d in OnPCStatCalcEvent!\n", type, type2, type3, type4, type5, val); - } - else if (current_equip_combo_pos > 0) { - ShowWarning("pc_bonus5: unknown bonus type %d %d %d %d %d %d in a combo with item #%d\n", type, type2, type3, type4, type5, val, sd->inventory_data[pc_checkequip( sd, current_equip_combo_pos )]->nameid); + if (current_equip_combo_pos > 0) { + ShowWarning("pc_bonus5: unknown bonus type %d %d %d %d %d %d in a combo with item #%u\n", type, type2, type3, type4, type5, val, sd->inventory_data[pc_checkequip( sd, current_equip_combo_pos )]->nameid); } else if (current_equip_card_id > 0 || current_equip_item_index > 0) { - ShowWarning("pc_bonus5: unknown bonus type %d %d %d %d %d %d in item #%d\n", type, type2, type3, type4, type5, val, current_equip_card_id ? current_equip_card_id : sd->inventory_data[current_equip_item_index]->nameid); + ShowWarning("pc_bonus5: unknown bonus type %d %d %d %d %d %d in item #%u\n", type, type2, type3, type4, type5, val, current_equip_card_id ? current_equip_card_id : sd->inventory_data[current_equip_item_index]->nameid); } else { ShowWarning("pc_bonus5: unknown bonus type %d %d %d %d %d %d in unknown usage. Report this!\n", type, type2, type3, type4, type5, val); @@ -4457,7 +4761,7 @@ bool pc_skill(struct map_session_data* sd, uint16 skill_id, int level, enum e_ad clif_deleteskill(sd,skill_id); } else clif_addskill(sd,skill_id); - if (!skill_get_inf(skill_id)) //Only recalculate for passive skills. + if (!skill_get_inf(skill_id) || pc_checkskill_summoner(sd, SUMMONER_POWER_LAND) >= 20 || pc_checkskill_summoner(sd, SUMMONER_POWER_SEA) >= 20) //Only recalculate for passive skills. status_calc_pc(sd, SCO_NONE); break; @@ -4494,7 +4798,7 @@ bool pc_skill(struct map_session_data* sd, uint16 skill_id, int level, enum e_ad clif_deleteskill(sd,skill_id); } else clif_addskill(sd,skill_id); - if (!skill_get_inf(skill_id)) //Only recalculate for passive skills. + if (!skill_get_inf(skill_id) || pc_checkskill_summoner(sd, SUMMONER_POWER_LAND) >= 20 || pc_checkskill_summoner(sd, SUMMONER_POWER_SEA) >= 20) //Only recalculate for passive skills. status_calc_pc(sd, SCO_NONE); break; @@ -4508,36 +4812,47 @@ bool pc_skill(struct map_session_data* sd, uint16 skill_id, int level, enum e_ad *------------------------------------------*/ int pc_insert_card(struct map_session_data* sd, int idx_card, int idx_equip) { - int i; - unsigned short nameid; - nullpo_ret(sd); - if( idx_equip < 0 || idx_equip >= MAX_INVENTORY || sd->inventory_data[idx_equip] == NULL ) + if (idx_equip < 0 || idx_equip >= MAX_INVENTORY) { + return 0; + } + if (idx_card < 0 || idx_card >= MAX_INVENTORY) { + return 0; + } + + int i; + t_itemid nameid; + struct item_data* item_eq = sd->inventory_data[idx_equip]; + struct item_data* item_card = sd->inventory_data[idx_card]; + + if(item_eq == nullptr) return 0; //Invalid item index. - if( idx_card < 0 || idx_card >= MAX_INVENTORY || sd->inventory_data[idx_card] == NULL ) + if(item_card == nullptr) return 0; //Invalid card index. - if( sd->inventory.u.items_inventory[idx_equip].nameid <= 0 || sd->inventory.u.items_inventory[idx_equip].amount < 1 ) + if( sd->inventory.u.items_inventory[idx_equip].nameid == 0 || sd->inventory.u.items_inventory[idx_equip].amount < 1 ) return 0; // target item missing - if( sd->inventory.u.items_inventory[idx_card].nameid <= 0 || sd->inventory.u.items_inventory[idx_card].amount < 1 ) + if( sd->inventory.u.items_inventory[idx_card].nameid == 0 || sd->inventory.u.items_inventory[idx_card].amount < 1 ) return 0; // target card missing - if( sd->inventory_data[idx_equip]->type != IT_WEAPON && sd->inventory_data[idx_equip]->type != IT_ARMOR ) + if( item_eq->type != IT_WEAPON && item_eq->type != IT_ARMOR ) return 0; // only weapons and armor are allowed - if( sd->inventory_data[idx_card]->type != IT_CARD ) + if( item_card->type != IT_CARD ) return 0; // must be a card if( sd->inventory.u.items_inventory[idx_equip].identify == 0 ) return 0; // target must be identified if( itemdb_isspecial(sd->inventory.u.items_inventory[idx_equip].card[0]) ) return 0; // card slots reserved for other purposes - if( (sd->inventory_data[idx_equip]->equip & sd->inventory_data[idx_card]->equip) == 0 ) + if( (item_eq->equip & item_card->equip) == 0 ) return 0; // card cannot be compounded on this item type - if( sd->inventory_data[idx_equip]->type == IT_WEAPON && sd->inventory_data[idx_card]->equip == EQP_SHIELD ) + if( item_eq->type == IT_WEAPON && item_card->equip == EQP_SHIELD ) return 0; // attempted to place shield card on left-hand weapon. + if( item_eq->type == IT_ARMOR && (item_card->equip & EQP_ACC) && ((item_card->equip & EQP_ACC) != EQP_ACC) && ((item_eq->equip & EQP_ACC) != (item_card->equip & EQP_ACC)) ) + return 0; // specific accessory-card can only be inserted to specific accessory. if( sd->inventory.u.items_inventory[idx_equip].equip != 0 ) return 0; // item must be unequipped - ARR_FIND( 0, sd->inventory_data[idx_equip]->slot, i, sd->inventory.u.items_inventory[idx_equip].card[i] == 0 ); - if( i == sd->inventory_data[idx_equip]->slot ) + ARR_FIND( 0, item_eq->slots, i, sd->inventory.u.items_inventory[idx_equip].card[i] == 0 ); + if( i == item_eq->slots ) return 0; // no free slots // remember the card id to insert @@ -4628,7 +4943,7 @@ int pc_modifysellvalue(struct map_session_data *sd,int orig_value) * @param amount * @return e_chkitem_result *------------------------------------------*/ -char pc_checkadditem(struct map_session_data *sd, unsigned short nameid, int amount) +char pc_checkadditem(struct map_session_data *sd, t_itemid nameid, int amount) { int i; struct item_data* data; @@ -4864,7 +5179,7 @@ int pc_getcash(struct map_session_data *sd, int cash, int points, e_log_pick_typ * @param nameid Find this Item! * @return Stored index in inventory, or -1 if not found. **/ -short pc_search_inventory(struct map_session_data *sd, unsigned short nameid) { +short pc_search_inventory(struct map_session_data *sd, t_itemid nameid) { short i; nullpo_retr(-1, sd); @@ -4968,11 +5283,11 @@ enum e_additem_result pc_additem(struct map_session_data *sd,struct item *item,i /* rental item check */ if( item->expire_time ) { if( time(NULL) > item->expire_time ) { - clif_rental_expired(sd->fd, i, sd->inventory.u.items_inventory[i].nameid); + clif_rental_expired(sd, i, sd->inventory.u.items_inventory[i].nameid); pc_delitem(sd, i, sd->inventory.u.items_inventory[i].amount, 1, 0, LOG_TYPE_OTHER); } else { unsigned int seconds = (unsigned int)( item->expire_time - time(NULL) ); - clif_rental_time(sd->fd, sd->inventory.u.items_inventory[i].nameid, seconds); + clif_rental_time(sd, sd->inventory.u.items_inventory[i].nameid, seconds); pc_inventory_rental_add(sd, seconds); } } @@ -5037,7 +5352,7 @@ bool pc_dropitem(struct map_session_data *sd,int n,int amount) if(amount <= 0) return false; - if(sd->inventory.u.items_inventory[n].nameid <= 0 || + if(sd->inventory.u.items_inventory[n].nameid == 0 || sd->inventory.u.items_inventory[n].amount <= 0 || sd->inventory.u.items_inventory[n].amount < amount || sd->state.trading || sd->state.vending || @@ -5152,7 +5467,7 @@ bool pc_takeitem(struct map_session_data *sd,struct flooritem_data *fitem) bool pc_isUseitem(struct map_session_data *sd,int n) { struct item_data *item; - unsigned short nameid; + t_itemid nameid; nullpo_ret(sd); @@ -5177,7 +5492,7 @@ bool pc_isUseitem(struct map_session_data *sd,int n) ) return false; - if( (item->item_usage.flag&NOUSE_SITTING) && (pc_issit(sd) == 1) && (pc_get_group_level(sd) < item->item_usage.override) ) { + if( (item->item_usage.sitting) && (pc_issit(sd) == 1) && (pc_get_group_level(sd) < item->item_usage.override) ) { clif_msg(sd,ITEM_NOUSE_SITTING); return false; // You cannot use this item while sitting. } @@ -5274,7 +5589,7 @@ bool pc_isUseitem(struct map_session_data *sd,int n) } //Gender check - if(item->sex != 2 && sd->status.sex != item->sex) + if(item->sex != SEX_BOTH && sd->status.sex != item->sex) return false; //Required level check if(item->elv && sd->status.base_level < (unsigned int)item->elv) @@ -5283,10 +5598,7 @@ bool pc_isUseitem(struct map_session_data *sd,int n) return false; //Not equipable by class. [Skotlex] - if (!( - (1ULL<<(sd->class_&MAPID_BASEMASK)) & - (item->class_base[sd->class_&JOBL_2_1?1:(sd->class_&JOBL_2_2?2:0)]) - )) + if (!pc_job_can_use_item(sd,item)) return false; if (sd->sc.count && ( @@ -5325,13 +5637,16 @@ int pc_useitem(struct map_session_data *sd,int n) { t_tick tick = gettick(); int amount; - unsigned short nameid; + t_itemid nameid; struct script_code *script; struct item item; struct item_data *id; nullpo_ret(sd); + if (sd->state.mail_writing) + return 0; + if (sd->npc_id) { if (sd->progressbar.npc_id) { clif_progressbar_abort(sd); @@ -5361,7 +5676,7 @@ int pc_useitem(struct map_session_data *sd,int n) return 0; /* Items with delayed consume are not meant to work while in mounts except reins of mount(12622) */ - if( id->flag.delay_consume ) { + if( id->flag.delay_consume > 0 ) { if( nameid != ITEMID_REINS_OF_MOUNT && sd->sc.data[SC_ALL_RIDING] ) return 0; else if( pc_issit(sd) ) @@ -5371,16 +5686,16 @@ int pc_useitem(struct map_session_data *sd,int n) //perform a skill-use check before going through. [Skotlex] //resurrection was picked as testing skill, as a non-offensive, generic skill, it will do. //FIXME: Is this really needed here? It'll be checked in unit.cpp after all and this prevents skill items using when silenced [Inkfish] - if( id->flag.delay_consume && ( sd->ud.skilltimer != INVALID_TIMER /*|| !status_check_skilluse(&sd->bl, &sd->bl, ALL_RESURRECTION, 0)*/ ) ) + if( id->flag.delay_consume > 0 && ( sd->ud.skilltimer != INVALID_TIMER /*|| !status_check_skilluse(&sd->bl, &sd->bl, ALL_RESURRECTION, 0)*/ ) ) return 0; - if( id->delay > 0 && !pc_has_permission(sd,PC_PERM_ITEM_UNCONDITIONAL) && pc_itemcd_check(sd, id, tick, n)) + if( id->delay.duration > 0 && !pc_has_permission(sd,PC_PERM_ITEM_UNCONDITIONAL) && pc_itemcd_check(sd, id, tick, n)) return 0; /* on restricted maps the item is consumed but the effect is not used */ if (!pc_has_permission(sd,PC_PERM_ITEM_UNCONDITIONAL) && itemdb_isNoEquip(id,sd->bl.m)) { clif_msg(sd,ITEM_CANT_USE_AREA); // This item cannot be used within this area - if( battle_config.allow_consume_restricted_item && !id->flag.delay_consume ) { //need confirmation for delayed consumption items + if( battle_config.allow_consume_restricted_item && id->flag.delay_consume > 0 ) { //need confirmation for delayed consumption items clif_useitemack(sd,n,item.amount-1,true); pc_delitem(sd,n,1,1,0,LOG_TYPE_CONSUME); } @@ -5395,7 +5710,7 @@ int pc_useitem(struct map_session_data *sd,int n) amount = item.amount; script = id->script; //Check if the item is to be consumed immediately [Skotlex] - if (id->flag.delay_consume) + if (id->flag.delay_consume > 0) clif_useitemack(sd, n, amount, true); else { @@ -5477,7 +5792,7 @@ enum e_additem_result pc_cart_additem(struct map_session_data *sd,struct item *i return ADDITEM_OVERAMOUNT; // no slot sd->cart.u.items_cart[i].amount += amount; - clif_cart_additem(sd,i,amount,0); + clif_cart_additem(sd,i,amount); } else {// item not stackable or not present, add it @@ -5489,7 +5804,7 @@ enum e_additem_result pc_cart_additem(struct map_session_data *sd,struct item *i sd->cart.u.items_cart[i].id = 0; sd->cart.u.items_cart[i].amount = amount; sd->cart_num++; - clif_cart_additem(sd,i,amount,0); + clif_cart_additem(sd,i,amount); } sd->cart.u.items_cart[i].favorite = 0; // clear sd->cart.u.items_cart[i].equipSwitch = 0; @@ -5598,7 +5913,7 @@ void pc_getitemfromcart(struct map_session_data *sd,int idx,int amount) else { clif_cart_delitem(sd, idx, amount); clif_additem(sd, idx, amount, flag); - clif_cart_additem(sd, idx, amount, 0); + clif_cart_additem(sd, idx, amount); } } @@ -5628,7 +5943,7 @@ int pc_bound_chk(TBL_PC *sd,enum bound_type type,int *idxlist) int pc_show_steal(struct block_list *bl,va_list ap) { struct map_session_data *sd; - int itemid; + t_itemid itemid; struct item_data *item=NULL; char output[100]; @@ -5637,9 +5952,9 @@ int pc_show_steal(struct block_list *bl,va_list ap) itemid=va_arg(ap,int); if((item=itemdb_exists(itemid))==NULL) - sprintf(output,"%s stole an Unknown Item (id: %i).",sd->status.name, itemid); + sprintf(output,"%s stole an Unknown Item (id: %u).",sd->status.name, itemid); else - sprintf(output,"%s stole %s.",sd->status.name,item->jname); + sprintf(output,"%s stole %s.",sd->status.name,item->ename.c_str()); clif_displaymessage( ((struct map_session_data *)bl)->fd, output); return 0; @@ -5654,7 +5969,8 @@ int pc_show_steal(struct block_list *bl,va_list ap) */ bool pc_steal_item(struct map_session_data *sd,struct block_list *bl, uint16 skill_lv) { - int i,itemid; + int i; + t_itemid itemid; double rate; unsigned char flag = 0; struct status_data *sd_status, *md_status; @@ -5672,7 +5988,7 @@ bool pc_steal_item(struct map_session_data *sd,struct block_list *bl, uint16 ski sd_status= status_get_status_data(&sd->bl); md_status= status_get_status_data(bl); - if (md->master_id || status_has_mode(md_status, MD_STATUS_IMMUNE) || status_get_race2(&md->bl) == RC2_TREASURE || + if (md->master_id || status_has_mode(md_status, MD_STATUSIMMUNE) || util::vector_exists(status_get_race2(&md->bl), RC2_TREASURE) || map_getmapflag(bl->m, MF_NOMOBLOOT) || // check noloot map flag [Lorky] (battle_config.skill_steal_max_tries && //Reached limit of steal attempts. [Lupus] md->state.steal_flag++ >= battle_config.skill_steal_max_tries) @@ -5694,14 +6010,14 @@ bool pc_steal_item(struct map_session_data *sd,struct block_list *bl, uint16 ski // Try dropping one item, in the order from first to last possible slot. // Droprate is affected by the skill success rate. - for( i = 0; i < MAX_STEAL_DROP; i++ ) - if( md->db->dropitem[i].nameid > 0 && !md->db->dropitem[i].steal_protected && itemdb_exists(md->db->dropitem[i].nameid) && rnd() % 10000 < md->db->dropitem[i].p + for( i = 0; i < MAX_MOB_DROP; i++ ) + if( md->db->dropitem[i].nameid > 0 && !md->db->dropitem[i].steal_protected && itemdb_exists(md->db->dropitem[i].nameid) && rnd() % 10000 < md->db->dropitem[i].rate #ifndef RENEWAL * rate/100. #endif ) break; - if( i == MAX_STEAL_DROP ) + if( i == MAX_MOB_DROP ) return false; itemid = md->db->dropitem[i].nameid; @@ -5727,11 +6043,11 @@ bool pc_steal_item(struct map_session_data *sd,struct block_list *bl, uint16 ski log_pick_mob(md, LOG_TYPE_STEAL, -1, &tmp_item); //A Rare Steal Global Announce by Lupus - if(md->db->dropitem[i].p<=battle_config.rare_drop_announce) { + if(md->db->dropitem[i].rate <= battle_config.rare_drop_announce) { struct item_data *i_data; char message[128]; i_data = itemdb_search(itemid); - sprintf (message, msg_txt(sd,542), (sd->status.name[0])?sd->status.name :"GM", md->db->jname, i_data->jname, (float)md->db->dropitem[i].p/100); + sprintf (message, msg_txt(sd,542), (sd->status.name[0])?sd->status.name :"GM", md->db->jname.c_str(), i_data->ename.c_str(), (float)md->db->dropitem[i].rate / 100); //MSG: "'%s' stole %s's %s (chance: %0.02f%%)" intif_broadcast(message, strlen(message) + 1, BC_DEFAULT); } @@ -5755,7 +6071,7 @@ int pc_steal_coin(struct map_session_data *sd,struct block_list *target) md = (TBL_MOB*)target; target_lv = status_get_lv(target); - if (md->state.steal_coin_flag || md->sc.data[SC_STONE] || md->sc.data[SC_FREEZE] || status_bl_has_mode(target,MD_STATUS_IMMUNE) || status_get_race2(&md->bl) == RC2_TREASURE) + if (md->state.steal_coin_flag || md->sc.data[SC_STONE] || md->sc.data[SC_FREEZE] || status_bl_has_mode(target,MD_STATUSIMMUNE) || util::vector_exists(status_get_race2(&md->bl), RC2_TREASURE)) return 0; rate = sd->battle_status.dex / 2 + 2 * (sd->status.base_level - target_lv) + (10 * pc_checkskill(sd, RG_STEALCOIN)) + sd->battle_status.luk / 2; @@ -5802,28 +6118,33 @@ enum e_setpos pc_setpos(struct map_session_data* sd, unsigned short mapindex, in int16 m = map_mapindex2mapid(mapindex); struct map_data *mapdata = map_getmapdata(m); + status_change *sc = status_get_sc(&sd->bl); sd->state.changemap = (sd->mapindex != mapindex); sd->state.warping = 1; sd->state.workinprogress = WIP_DISABLE_NONE; + sd->state.mail_writing = false; + sd->state.refineui_open = false; if( sd->state.changemap ) { // Misc map-changing settings - unsigned short curr_map_instance_id = map_getmapdata(sd->bl.m)->instance_id, new_map_instance_id = (mapdata ? mapdata->instance_id : 0); + int curr_map_instance_id = map_getmapdata(sd->bl.m)->instance_id, new_map_instance_id = (mapdata ? mapdata->instance_id : 0); if (curr_map_instance_id != new_map_instance_id) { - if (curr_map_instance_id) // Update instance timer for the map on leave + if (curr_map_instance_id > 0) { // Update instance timer for the map on leave instance_delusers(curr_map_instance_id); + sd->instance_mode = util::umap_find(instances, curr_map_instance_id)->mode; // Store mode for instance destruction button checks + } - if (new_map_instance_id) // Update instance timer for the map on enter + if (new_map_instance_id > 0) // Update instance timer for the map on enter instance_addusers(new_map_instance_id); } - if (sd->bg_id && !mapdata->flag[MF_BATTLEGROUND]) // Moving to a map that isn't a Battlegrounds + if (sd->bg_id && mapdata && !mapdata->flag[MF_BATTLEGROUND]) // Moving to a map that isn't a Battlegrounds bg_team_leave(sd, false, true); sd->state.pmap = sd->bl.m; - if (sd->sc.count) { // Cancel some map related stuff. - if (sd->sc.data[SC_JAILED]) + if (sc && sc->count) { // Cancel some map related stuff. + if (sc->data[SC_JAILED]) return SETPOS_MAPINDEX; //You may not get out! status_change_end(&sd->bl, SC_BOSSMAPINFO, INVALID_TIMER); status_change_end(&sd->bl, SC_WARM, INVALID_TIMER); @@ -5831,8 +6152,8 @@ enum e_setpos pc_setpos(struct map_session_data* sd, unsigned short mapindex, in status_change_end(&sd->bl, SC_MOON_COMFORT, INVALID_TIMER); status_change_end(&sd->bl, SC_STAR_COMFORT, INVALID_TIMER); status_change_end(&sd->bl, SC_MIRACLE, INVALID_TIMER); - if (sd->sc.data[SC_KNOWLEDGE]) { - struct status_change_entry *sce = sd->sc.data[SC_KNOWLEDGE]; + if (sc->data[SC_KNOWLEDGE]) { + struct status_change_entry *sce = sc->data[SC_KNOWLEDGE]; if (sce->timer != INVALID_TIMER) delete_timer(sce->timer, status_change_timer); sce->timer = add_timer(gettick() + skill_get_time(SG_KNOWLEDGE, sce->val1), status_change_timer, sd->bl.id, SC_KNOWLEDGE); @@ -5840,6 +6161,7 @@ enum e_setpos pc_setpos(struct map_session_data* sd, unsigned short mapindex, in status_change_end(&sd->bl, SC_PROPERTYWALK, INVALID_TIMER); status_change_end(&sd->bl, SC_CLOAKING, INVALID_TIMER); status_change_end(&sd->bl, SC_CLOAKINGEXCEED, INVALID_TIMER); + status_change_end(&sd->bl, SC_SUHIDE, INVALID_TIMER); } for(int i = 0; i < EQI_MAX; i++ ) { if( sd->equip_index[i] >= 0 ) @@ -5854,7 +6176,7 @@ enum e_setpos pc_setpos(struct map_session_data* sd, unsigned short mapindex, in if (sd->regen.state.gc) sd->regen.state.gc = 0; // make sure vending is allowed here - if (sd->state.vending && mapdata->flag[MF_NOVENDING]) { + if (sd->state.vending && mapdata && mapdata->flag[MF_NOVENDING]) { clif_displaymessage (sd->fd, msg_txt(sd,276)); // "You can't open a shop on this map" vending_closevending(sd); } @@ -5889,6 +6211,12 @@ enum e_setpos pc_setpos(struct map_session_data* sd, unsigned short mapindex, in st = nullptr; } + if (sd->bg_id) // Switching map servers, remove from bg + bg_team_leave(sd, false, true); + + if (sd->state.vending) // Stop vending + vending_closevending(sd); + npc_script_event(sd, NPCE_LOGOUT); //remove from map, THEN change x/y coordinates unit_remove_map_pc(sd,clrtype); @@ -5986,7 +6314,7 @@ enum e_setpos pc_setpos(struct map_session_data* sd, unsigned short mapindex, in } pc_cell_basilica(sd); - + //check if we gonna be rewarped [lighta] if(npc_check_areanpc(1,m,x,y,0)){ sd->count_rewarp++; @@ -6004,7 +6332,7 @@ enum e_setpos pc_setpos(struct map_session_data* sd, unsigned short mapindex, in * 0 = Success * 1,2,3 = Fail *------------------------------------------*/ -char pc_randomwarp(struct map_session_data *sd, clr_type type) +char pc_randomwarp(struct map_session_data *sd, clr_type type, bool ignore_mapflag) { int x,y,i=0; @@ -6012,7 +6340,7 @@ char pc_randomwarp(struct map_session_data *sd, clr_type type) struct map_data *mapdata = map_getmapdata(sd->bl.m); - if (mapdata->flag[MF_NOTELEPORT]) //Teleport forbidden + if (mapdata->flag[MF_NOTELEPORT] && !ignore_mapflag) //Teleport forbidden return 3; do { @@ -6093,6 +6421,13 @@ bool pc_memo(struct map_session_data* sd, int pos) * @return player skill cooldown */ int pc_get_skillcooldown(struct map_session_data *sd, uint16 skill_id, uint16 skill_lv) { + if (skill_id == SJ_NOVAEXPLOSING) { + struct status_change *sc = status_get_sc(&sd->bl); + + if (sc && sc->data[SC_DIMENSION]) + return 0; + } + int cooldown = skill_get_cooldown(skill_id, skill_lv); if (cooldown == 0) @@ -6133,6 +6468,36 @@ uint8 pc_checkskill(struct map_session_data *sd, uint16 skill_id) return (sd->status.skill[idx].id == skill_id) ? sd->status.skill[idx].lv : 0; } +/** + * Returns the amount of skill points invested in a Summoner's Power of Sea/Land/Life + * @param sd: Player data + * @param type: Summoner Power Type + * @return Skill points invested + */ +uint8 pc_checkskill_summoner(map_session_data *sd, e_summoner_power_type type) { + if (sd == nullptr) + return 0; + + uint8 count = 0; + + switch (type) { + case SUMMONER_POWER_SEA: + count = pc_checkskill(sd, SU_TUNABELLY) + pc_checkskill(sd, SU_TUNAPARTY) + pc_checkskill(sd, SU_BUNCHOFSHRIMP) + pc_checkskill(sd, SU_FRESHSHRIMP) + + pc_checkskill(sd, SU_GROOMING) + pc_checkskill(sd, SU_PURRING) + pc_checkskill(sd, SU_SHRIMPARTY); + break; + case SUMMONER_POWER_LAND: + count = pc_checkskill(sd, SU_SV_STEMSPEAR) + pc_checkskill(sd, SU_CN_POWDERING) + pc_checkskill(sd, SU_CN_METEOR) + pc_checkskill(sd, SU_SV_ROOTTWIST) + + pc_checkskill(sd, SU_CHATTERING) + pc_checkskill(sd, SU_MEOWMEOW) + pc_checkskill(sd, SU_NYANGGRASS); + break; + case SUMMONER_POWER_LIFE: + count = pc_checkskill(sd, SU_SCAROFTAROU) + pc_checkskill(sd, SU_PICKYPECK) + pc_checkskill(sd, SU_ARCLOUSEDASH) + pc_checkskill(sd, SU_LUNATICCARROTBEAT) + + pc_checkskill(sd, SU_HISS) + pc_checkskill(sd, SU_POWEROFFLOCK) + pc_checkskill(sd, SU_SVG_SPIRIT); + break; + } + + return count; +} + /** * Check if we still have the correct weapon to continue the skill (actually status) * If not ending it @@ -6218,7 +6583,7 @@ short pc_checkequip(struct map_session_data *sd,int pos, bool checkall) * @max : see pc.hpp enum equip_index for @min to ? * -return true,false *------------------------------------------*/ -bool pc_checkequip2(struct map_session_data *sd, unsigned short nameid, int min, int max) +bool pc_checkequip2(struct map_session_data *sd, t_itemid nameid, int min, int max) { int i; @@ -6882,23 +7247,23 @@ int pc_follow(struct map_session_data *sd,int target_id) } int pc_checkbaselevelup(struct map_session_data *sd) { - unsigned int next = pc_nextbaseexp(sd); + t_exp next = pc_nextbaseexp(sd); if (!next || sd->status.base_exp < next || pc_is_maxbaselv(sd)) return 0; + uint32 base_level = sd->status.base_level; + do { sd->status.base_exp -= next; //Kyoki pointed out that the max overcarry exp is the exp needed for the previous level -1. [Skotlex] if( ( !battle_config.multi_level_up || ( battle_config.multi_level_up_base > 0 && sd->status.base_level >= battle_config.multi_level_up_base ) ) && sd->status.base_exp > next-1 ) sd->status.base_exp = next-1; - next = pc_gets_status_point(sd->status.base_level); - sd->status.base_level++; - sd->status.status_point += next; + sd->status.status_point += pc_gets_status_point(sd->status.base_level++); if( pc_is_maxbaselv(sd) ){ - sd->status.base_exp = u32min(sd->status.base_exp,MAX_LEVEL_BASE_EXP); + sd->status.base_exp = u64min(sd->status.base_exp,MAX_LEVEL_BASE_EXP); break; } } while ((next=pc_nextbaseexp(sd)) > 0 && sd->status.base_exp >= next); @@ -6932,8 +7297,10 @@ int pc_checkbaselevelup(struct map_session_data *sd) { party_send_levelup(sd); pc_baselevelchanged(sd); - achievement_update_objective(sd, AG_GOAL_LEVEL, 1, sd->status.base_level); - achievement_update_objective(sd, AG_GOAL_STATUS, 2, sd->status.base_level, sd->status.class_); + for (; base_level <= sd->status.base_level; base_level++) { + achievement_update_objective(sd, AG_GOAL_LEVEL, 1, base_level); + achievement_update_objective(sd, AG_GOAL_STATUS, 2, base_level, sd->status.class_); + } return 1; } @@ -6950,12 +7317,14 @@ void pc_baselevelchanged(struct map_session_data *sd) { int pc_checkjoblevelup(struct map_session_data *sd) { - unsigned int next = pc_nextjobexp(sd); + t_exp next = pc_nextjobexp(sd); nullpo_ret(sd); if(!next || sd->status.job_exp < next || pc_is_maxjoblv(sd)) return 0; + uint32 job_level = sd->status.job_level; + do { sd->status.job_exp -= next; //Kyoki pointed out that the max overcarry exp is the exp needed for the previous level -1. [Skotlex] @@ -6966,7 +7335,7 @@ int pc_checkjoblevelup(struct map_session_data *sd) sd->status.skill_point ++; if( pc_is_maxjoblv(sd) ){ - sd->status.job_exp = u32min(sd->status.job_exp,MAX_LEVEL_JOB_EXP); + sd->status.job_exp = u64min(sd->status.job_exp,MAX_LEVEL_JOB_EXP); break; } } while ((next=pc_nextjobexp(sd)) > 0 && sd->status.job_exp >= next); @@ -6977,11 +7346,12 @@ int pc_checkjoblevelup(struct map_session_data *sd) clif_updatestatus(sd,SP_SKILLPOINT); status_calc_pc(sd,SCO_FORCE); clif_misceffect(&sd->bl,1); - if (pc_checkskill(sd, SG_DEVIL) && pc_is_maxbaselv(sd)) + if (pc_checkskill(sd, SG_DEVIL) && ((sd->class_&MAPID_THIRDMASK) == MAPID_STAR_EMPEROR || pc_is_maxjoblv(sd)) ) clif_status_change(&sd->bl, EFST_DEVIL1, 1, 0, 0, 0, 1); //Permanent blind effect from SG_DEVIL. npc_script_event(sd, NPCE_JOBLVUP); - achievement_update_objective(sd, AG_GOAL_LEVEL, 1, sd->status.job_level); + for (; job_level <= sd->status.job_level; job_level++) + achievement_update_objective(sd, AG_GOAL_LEVEL, 1, job_level); pc_show_questinfo(sd); return 1; @@ -6993,21 +7363,21 @@ int pc_checkjoblevelup(struct map_session_data *sd) * @param job_exp Job EXP before peronal bonuses * @param src Block list that affecting the exp calculation */ -static void pc_calcexp(struct map_session_data *sd, unsigned int *base_exp, unsigned int *job_exp, struct block_list *src) +static void pc_calcexp(struct map_session_data *sd, t_exp *base_exp, t_exp *job_exp, struct block_list *src) { int bonus = 0, vip_bonus_base = 0, vip_bonus_job = 0; if (src) { struct status_data *status = status_get_status_data(src); - if( sd->expaddrace[status->race] ) - bonus += sd->expaddrace[status->race]; - if( sd->expaddrace[RC_ALL] ) - bonus += sd->expaddrace[RC_ALL]; - if( sd->expaddclass[status->class_] ) - bonus += sd->expaddclass[status->class_]; - if( sd->expaddclass[CLASS_ALL] ) - bonus += sd->expaddclass[CLASS_ALL]; + if( sd->indexed_bonus.expaddrace[status->race] ) + bonus += sd->indexed_bonus.expaddrace[status->race]; + if( sd->indexed_bonus.expaddrace[RC_ALL] ) + bonus += sd->indexed_bonus.expaddrace[RC_ALL]; + if( sd->indexed_bonus.expaddclass[status->class_] ) + bonus += sd->indexed_bonus.expaddclass[status->class_]; + if( sd->indexed_bonus.expaddclass[CLASS_ALL] ) + bonus += sd->indexed_bonus.expaddclass[CLASS_ALL]; if (battle_config.pk_mode && (int)(status_get_lv(src) - sd->status.base_level) >= 20) @@ -7027,8 +7397,8 @@ static void pc_calcexp(struct map_session_data *sd, unsigned int *base_exp, unsi } if (*base_exp) { - unsigned int exp = (unsigned int)(*base_exp + (double)*base_exp * (bonus + vip_bonus_base)/100.); - *base_exp = cap_value(exp, 1, UINT_MAX); + t_exp exp = (t_exp)(*base_exp + ((double)*base_exp * ((bonus + vip_bonus_base) / 100.))); + *base_exp = cap_value(exp, 1, MAX_EXP); } // Give JEXPBOOST for quests even if src is NULL. @@ -7036,8 +7406,8 @@ static void pc_calcexp(struct map_session_data *sd, unsigned int *base_exp, unsi bonus += sd->sc.data[SC_JEXPBOOST]->val1; if (*job_exp) { - unsigned int exp = (unsigned int)(*job_exp + (double)*job_exp * (bonus + vip_bonus_job)/100.); - *job_exp = cap_value(exp, 1, UINT_MAX); + t_exp exp = (t_exp)(*job_exp + ((double)*job_exp * ((bonus + vip_bonus_job) / 100.))); + *job_exp = cap_value(exp, 1, MAX_EXP); } return; @@ -7052,7 +7422,7 @@ static void pc_calcexp(struct map_session_data *sd, unsigned int *base_exp, unsi * @param next_job_exp Job EXP needed for next job level * @param lost True:EXP penalty, lose EXP **/ -void pc_gainexp_disp(struct map_session_data *sd, unsigned int base_exp, unsigned int next_base_exp, unsigned int job_exp, unsigned int next_job_exp, bool lost) { +void pc_gainexp_disp(struct map_session_data *sd, t_exp base_exp, t_exp next_base_exp, t_exp job_exp, t_exp next_job_exp, bool lost) { char output[CHAT_SIZE_MAX]; nullpo_retv(sd); @@ -7073,9 +7443,9 @@ void pc_gainexp_disp(struct map_session_data *sd, unsigned int base_exp, unsigne * @param exp_flag 1: Quest EXP; 2: Param Exp (Ignore Guild EXP tax, EXP adjustments) * @return **/ -void pc_gainexp(struct map_session_data *sd, struct block_list *src, unsigned int base_exp, unsigned int job_exp, uint8 exp_flag) +void pc_gainexp(struct map_session_data *sd, struct block_list *src, t_exp base_exp, t_exp job_exp, uint8 exp_flag) { - unsigned int nextb = 0, nextj = 0; + t_exp nextb = 0, nextj = 0; uint8 flag = 0; ///< 1: Base EXP given, 2: Job EXP given, 4: Max Base level, 8: Max Job Level nullpo_retv(sd); @@ -7133,20 +7503,16 @@ void pc_gainexp(struct map_session_data *sd, struct block_list *src, unsigned in // Give EXP for Base Level if (base_exp) { - if ((uint64)sd->status.base_exp + base_exp > UINT32_MAX) - sd->status.base_exp = UINT32_MAX; - else - sd->status.base_exp += base_exp; + sd->status.base_exp = util::safe_addition_cap(sd->status.base_exp, base_exp, MAX_EXP); + if (!pc_checkbaselevelup(sd)) clif_updatestatus(sd,SP_BASEEXP); } // Give EXP for Job Level if (job_exp) { - if ((uint64)sd->status.job_exp + job_exp > UINT32_MAX) - sd->status.job_exp = UINT32_MAX; - else - sd->status.job_exp += job_exp; + sd->status.job_exp = util::safe_addition_cap(sd->status.job_exp, job_exp, MAX_EXP); + if (!pc_checkjoblevelup(sd)) clif_updatestatus(sd,SP_JOBEXP); } @@ -7166,19 +7532,19 @@ void pc_gainexp(struct map_session_data *sd, struct block_list *src, unsigned in * @param base_exp Base EXP lost * @param job_exp Job EXP lost **/ -void pc_lostexp(struct map_session_data *sd, unsigned int base_exp, unsigned int job_exp) { +void pc_lostexp(struct map_session_data *sd, t_exp base_exp, t_exp job_exp) { nullpo_retv(sd); if (base_exp) { - base_exp = u32min(sd->status.base_exp, base_exp); + base_exp = u64min(sd->status.base_exp, base_exp); sd->status.base_exp -= base_exp; clif_displayexp(sd, base_exp, SP_BASEEXP, false, true); clif_updatestatus(sd, SP_BASEEXP); } if (job_exp) { - job_exp = u32min(sd->status.job_exp, job_exp); + job_exp = u64min(sd->status.job_exp, job_exp); sd->status.job_exp -= job_exp; clif_displayexp(sd, job_exp, SP_JOBEXP, false, true); clif_updatestatus(sd, SP_JOBEXP); @@ -7249,7 +7615,7 @@ bool pc_is_maxjoblv(struct map_session_data *sd) { * @param sd * @return Base EXP needed for next base level **/ -unsigned int pc_nextbaseexp(struct map_session_data *sd){ +t_exp pc_nextbaseexp(struct map_session_data *sd){ nullpo_ret(sd); if (sd->status.base_level == 0) // Is this something that possible? return 0; @@ -7263,7 +7629,7 @@ unsigned int pc_nextbaseexp(struct map_session_data *sd){ * @param sd * @return Job EXP needed for next job level **/ -unsigned int pc_nextjobexp(struct map_session_data *sd){ +t_exp pc_nextjobexp(struct map_session_data *sd){ nullpo_ret(sd); if (sd->status.job_level == 0) // Is this something that possible? return 0; @@ -7519,7 +7885,7 @@ void pc_skillup(struct map_session_data *sd,uint16 skill_id) int lv, range, upgradable; sd->status.skill[idx].lv++; sd->status.skill_point--; - if( !skill_get_inf(skill_id) ) + if( !skill_get_inf(skill_id) || pc_checkskill_summoner(sd, SUMMONER_POWER_LAND) >= 20 || pc_checkskill_summoner(sd, SUMMONER_POWER_SEA) >= 20 ) status_calc_pc(sd,SCO_NONE); // Only recalculate for passive skills. else if( sd->status.skill_point == 0 && pc_is_taekwon_ranker(sd) ) pc_calc_skilltree(sd); // Required to grant all TK Ranker skills. @@ -7533,6 +7899,8 @@ void pc_skillup(struct map_session_data *sd,uint16 skill_id) clif_updatestatus(sd,SP_SKILLPOINT); if( skill_id == GN_REMODELING_CART ) /* cart weight info was updated by status_calc_pc */ clif_updatestatus(sd,SP_CARTINFO); + if (pc_checkskill(sd, SG_DEVIL) && ((sd->class_&MAPID_THIRDMASK) == MAPID_STAR_EMPEROR || pc_is_maxjoblv(sd))) + clif_status_change(&sd->bl, EFST_DEVIL1, 1, 0, 0, 0, 1); //Permanent blind effect from SG_DEVIL. if (!pc_has_permission(sd, PC_PERM_ALL_SKILL)) // may skill everything at any time anyways, and this would cause a huge slowdown clif_skillinfoblock(sd); } @@ -7691,7 +8059,7 @@ int pc_resetstate(struct map_session_data* sd) return 0; } - sd->status.status_point = statp[sd->status.base_level] + ( sd->class_&JOBL_UPPER ? 52 : 0 ); // extra 52+48=100 stat points + sd->status.status_point = statp[sd->status.base_level]; } else { @@ -7706,6 +8074,10 @@ int pc_resetstate(struct map_session_data* sd) sd->status.status_point+=add; } + if( ( sd->class_&JOBL_UPPER ) != 0 ){ + sd->status.status_point += battle_config.transcendent_status_points; + } + pc_setstat(sd, SP_STR, 1); pc_setstat(sd, SP_AGI, 1); pc_setstat(sd, SP_VIT, 1); @@ -7761,7 +8133,7 @@ int pc_resetskill(struct map_session_data* sd, int flag) if( pc_is_taekwon_ranker(sd) ) return 0; - if( pc_checkskill(sd, SG_DEVIL) && pc_is_maxjoblv(sd) ) + if( pc_checkskill(sd, SG_DEVIL) && ((sd->class_&MAPID_THIRDMASK) == MAPID_STAR_EMPEROR || pc_is_maxjoblv(sd)) ) clif_status_load(&sd->bl, EFST_DEVIL1, 0); //Remove perma blindness due to skill-reset. [Skotlex] i = sd->sc.option; if( i&OPTION_RIDING && pc_checkskill(sd, KN_RIDING) ) @@ -7879,7 +8251,7 @@ int pc_resethate(struct map_session_data* sd) int i; nullpo_ret(sd); - for (i=0; i<3; i++) + for (i=0; i<MAX_PC_FEELHATE; i++) { sd->hate_mob[i] = -1; pc_setglobalreg(sd, add_str(sg_info[i].hate_var), 0); @@ -8054,7 +8426,10 @@ void pc_close_npc(struct map_session_data *sd,int flag) sd->npc_menu = 0; sd->npc_shopid = 0; #ifdef SECURE_NPCTIMEOUT - sd->npc_idle_timer = INVALID_TIMER; + if( sd->npc_idle_timer != INVALID_TIMER ){ + delete_timer( sd->npc_idle_timer, npc_secure_timeout_timer ); + sd->npc_idle_timer = INVALID_TIMER; + } #endif if (sd->st) { if (sd->st->state == CLOSE) { @@ -8083,9 +8458,9 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) // Activate Steel body if a super novice dies at 99+% exp [celest] // Super Novices have no kill or die functions attached when saved by their angel if (!sd->state.snovice_dead_flag && (sd->class_&MAPID_UPPERMASK) == MAPID_SUPER_NOVICE) { - unsigned int exp = pc_nextbaseexp(sd); + t_exp exp = pc_nextbaseexp(sd); - if( exp && get_percentage(sd->status.base_exp,exp) >= 99 ) { + if( exp && get_percentage_exp(sd->status.base_exp, exp) >= 99 ) { sd->state.snovice_dead_flag = 1; pc_setrestartvalue(sd,1); status_percent_heal(&sd->bl, 100, 100); @@ -8107,6 +8482,27 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) sd->devotion[k] = 0; } } + + for (k = 0; k < MAX_STELLAR_MARKS; k++) { + if (sd->stellar_mark[k]) { + struct map_session_data *smarksd = map_id2sd(sd->stellar_mark[k]); + + if (smarksd) + status_change_end(&smarksd->bl, SC_FLASHKICK, INVALID_TIMER); + sd->stellar_mark[k] = 0; + } + } + + for (k = 0; k < MAX_UNITED_SOULS; k++) { + if (sd->united_soul[k]) { + struct map_session_data *usoulsd = map_id2sd(sd->united_soul[k]); + + if (usoulsd) + status_change_end(&usoulsd->bl, SC_SOULUNITY, INVALID_TIMER); + sd->united_soul[k] = 0; + } + } + if(sd->shadowform_id) { //if we were target of shadowform status_change_end(map_id2bl(sd->shadowform_id), SC__SHADOWFORM, INVALID_TIMER); sd->shadowform_id = 0; //should be remove on status end anyway @@ -8141,6 +8537,11 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) duel_reject(sd->duel_invite, sd); } + if( sd->skill_keep_using.tid != INVALID_TIMER ){ + delete_timer( sd->skill_keep_using.tid, skill_keep_using ); + sd->skill_keep_using.tid = INVALID_TIMER; + } + pc_close_npc(sd,2); //close npc if we were using one /* e.g. not killed thru pc_damage */ @@ -8152,7 +8553,7 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) clif_party_dead( sd ); - pc_setglobalreg(sd, add_str(PCDIECOUNTER_VAR), sd->die_counter+1); + pc_setparam(sd, SP_PCDIECOUNTER, sd->die_counter+1); pc_setparam(sd, SP_KILLERRID, src?src->id:0); //Reset menu skills/item skills @@ -8165,6 +8566,8 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) if ( sd->spiritball !=0 ) pc_delspiritball(sd,sd->spiritball,0); + if (sd->soulball != 0) + pc_delsoulball(sd, sd->soulball, false); if (sd->spiritcharm_type != CHARM_TYPE_NONE && sd->spiritcharm > 0) pc_delspiritcharm(sd,sd->spiritcharm,sd->spiritcharm_type); @@ -8258,8 +8661,8 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) && !sd->sc.data[SC_BABY] && !sd->sc.data[SC_LIFEINSURANCE] && !mapdata->flag[MF_NOEXPPENALTY] && !mapdata_flag_gvg2(mapdata)) { - uint32 base_penalty = 0; - uint32 job_penalty = 0; + t_exp base_penalty = 0; + t_exp job_penalty = 0; uint32 zeny_penalty = 0; if (pc_isvip(sd)) { // EXP penalty for VIP @@ -8274,13 +8677,13 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) if ((battle_config.death_penalty_maxlv&1 || !pc_is_maxbaselv(sd)) && base_penalty > 0) { switch (battle_config.death_penalty_type) { - case 1: base_penalty = (uint32) ( pc_nextbaseexp(sd) * ( base_penalty / 10000. ) ); break; - case 2: base_penalty = (uint32) ( sd->status.base_exp * ( base_penalty / 10000. ) ); break; + case 1: base_penalty = (t_exp) ( pc_nextbaseexp(sd) * ( base_penalty / 10000. ) ); break; + case 2: base_penalty = (t_exp) ( sd->status.base_exp * ( base_penalty / 10000. ) ); break; } if (base_penalty){ //recheck after altering to speedup if (battle_config.pk_mode && src && src->type==BL_PC) base_penalty *= 2; - base_penalty = u32min(sd->status.base_exp, base_penalty); + base_penalty = u64min(sd->status.base_exp, base_penalty); } } else @@ -8294,14 +8697,17 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) if (job_penalty) { if (battle_config.pk_mode && src && src->type==BL_PC) job_penalty *= 2; - job_penalty = u32min(sd->status.job_exp, job_penalty); + job_penalty = u64min(sd->status.job_exp, job_penalty); } } else job_penalty = 0; - if (base_penalty || job_penalty) - pc_lostexp(sd, base_penalty, job_penalty); + if (base_penalty || job_penalty) { + short insurance_idx = pc_search_inventory(sd, ITEMID_NEW_INSURANCE); + if (insurance_idx < 0 || pc_delitem(sd, insurance_idx, 1, 0, 1, LOG_TYPE_CONSUME) != 0) + pc_lostexp(sd, base_penalty, job_penalty); + } if( zeny_penalty > 0 && !mapdata->flag[MF_NOZENYPENALTY]) { zeny_penalty = (uint32)( sd->status.zeny * ( zeny_penalty / 10000. ) ); @@ -8469,10 +8875,10 @@ int64 pc_readparam(struct map_session_data* sd,int64 type) case SP_SEX: val = sd->status.sex; break; case SP_WEIGHT: val = sd->weight; break; case SP_MAXWEIGHT: val = sd->max_weight; break; - case SP_BASEEXP: val = sd->status.base_exp; break; - case SP_JOBEXP: val = sd->status.job_exp; break; - case SP_NEXTBASEEXP: val = pc_nextbaseexp(sd); break; - case SP_NEXTJOBEXP: val = pc_nextjobexp(sd); break; + case SP_BASEEXP: val = u64min(sd->status.base_exp, MAX_EXP); break; + case SP_JOBEXP: val = u64min(sd->status.job_exp, MAX_EXP); break; + case SP_NEXTBASEEXP: val = u64min(pc_nextbaseexp(sd), MAX_EXP); break; + case SP_NEXTJOBEXP: val = u64min(pc_nextjobexp(sd), MAX_EXP); break; case SP_HP: val = sd->battle_status.hp; break; case SP_MAXHP: val = sd->battle_status.max_hp; break; case SP_SP: val = sd->battle_status.sp; break; @@ -8569,6 +8975,7 @@ int64 pc_readparam(struct map_session_data* sd,int64 type) case SP_SHORT_WEAPON_DAMAGE_RETURN: val = sd->bonus.short_weapon_damage_return; break; case SP_LONG_WEAPON_DAMAGE_RETURN: val = sd->bonus.long_weapon_damage_return; break; case SP_MAGIC_DAMAGE_RETURN: val = sd->bonus.magic_damage_return; break; + case SP_REDUCE_DAMAGE_RETURN: val = sd->bonus.reduce_damage_return; break; case SP_PERFECT_HIDE: val = sd->special_state.perfect_hiding?1:0; break; case SP_UNBREAKABLE: val = sd->bonus.unbreakable; break; case SP_UNBREAKABLE_WEAPON: val = (sd->bonus.unbreakable_equip&EQP_WEAPON)?1:0; break; @@ -8578,6 +8985,7 @@ int64 pc_readparam(struct map_session_data* sd,int64 type) case SP_UNBREAKABLE_GARMENT: val = (sd->bonus.unbreakable_equip&EQP_GARMENT)?1:0; break; case SP_UNBREAKABLE_SHOES: val = (sd->bonus.unbreakable_equip&EQP_SHOES)?1:0; break; case SP_CLASSCHANGE: val = sd->bonus.classchange; break; + case SP_SHORT_ATK_RATE: val = sd->bonus.short_attack_atk_rate; break; case SP_LONG_ATK_RATE: val = sd->bonus.long_attack_atk_rate; break; case SP_BREAK_WEAPON_RATE: val = sd->bonus.break_weapon_rate; break; case SP_BREAK_ARMOR_RATE: val = sd->bonus.break_armor_rate; break; @@ -8611,6 +9019,7 @@ int64 pc_readparam(struct map_session_data* sd,int64 type) #else val = sd->castrate; break; #endif + case SP_CRIT_DEF_RATE: val = sd->bonus.crit_def_rate; break; default: ShowError("pc_readparam: Attempt to read unknown parameter '%lld'.\n", type); return -1; @@ -8675,22 +9084,18 @@ bool pc_setparam(struct map_session_data *sd,int64 type,int64 val_tmp) sd->status.zeny = cap_value(val, 0, MAX_ZENY); break; case SP_BASEEXP: - { - val = cap_value(val, 0, INT_MAX); - if (val < sd->status.base_exp) // Lost - pc_lostexp(sd, sd->status.base_exp - val, 0); - else // Gained - pc_gainexp(sd, NULL, val - sd->status.base_exp, 0, 2); - } + val_tmp = cap_value(val_tmp, 0, pc_is_maxbaselv(sd) ? MAX_LEVEL_BASE_EXP : MAX_EXP); + if (val_tmp < sd->status.base_exp) // Lost + pc_lostexp(sd, sd->status.base_exp - val_tmp, 0); + else // Gained + pc_gainexp(sd, NULL, val_tmp - sd->status.base_exp, 0, 2); return true; case SP_JOBEXP: - { - val = cap_value(val, 0, INT_MAX); - if (val < sd->status.job_exp) // Lost - pc_lostexp(sd, 0, sd->status.job_exp - val); - else // Gained - pc_gainexp(sd, NULL, 0, val - sd->status.job_exp, 2); - } + val_tmp = cap_value(val_tmp, 0, pc_is_maxjoblv(sd) ? MAX_LEVEL_JOB_EXP : MAX_EXP); + if (val_tmp < sd->status.job_exp) // Lost + pc_lostexp(sd, 0, sd->status.job_exp - val_tmp); + else // Gained + pc_gainexp(sd, NULL, 0, val_tmp - sd->status.job_exp, 2); return true; case SP_SEX: sd->status.sex = val ? SEX_MALE : SEX_FEMALE; @@ -8823,7 +9228,7 @@ bool pc_setparam(struct map_session_data *sd,int64 type,int64 val_tmp) if (sd->die_counter == val) return true; sd->die_counter = val; - if (!sd->die_counter && (sd->class_&MAPID_UPPERMASK) == MAPID_SUPER_NOVICE) + if (!sd->state.connect_new && sd->die_counter == 1 && (sd->class_&MAPID_UPPERMASK) == MAPID_SUPER_NOVICE) status_calc_pc(sd, SCO_NONE); // Lost the bonus. pc_setglobalreg(sd, add_str(PCDIECOUNTER_VAR), sd->die_counter); return true; @@ -8872,7 +9277,7 @@ void pc_heal(struct map_session_data *sd,unsigned int hp,unsigned int sp, int ty * @param sp: SP to heal * @return Amount healed to an object */ -int pc_itemheal(struct map_session_data *sd, int itemid, int hp, int sp) +int pc_itemheal(struct map_session_data *sd, t_itemid itemid, int hp, int sp) { int bonus, tmp, penalty = 0; @@ -8880,28 +9285,27 @@ int pc_itemheal(struct map_session_data *sd, int itemid, int hp, int sp) bonus = 100 + (sd->battle_status.vit << 1) + pc_checkskill(sd, SM_RECOVERY) * 10 + pc_checkskill(sd, AM_LEARNINGPOTION) * 5; // A potion produced by an Alchemist in the Fame Top 10 gets +50% effect [DracoRPG] if (potion_flag == 2) { - bonus += 50; + bonus += bonus * 50 / 100; if (sd->sc.data[SC_SPIRIT] && sd->sc.data[SC_SPIRIT]->val2 == SL_ROGUE) - bonus += 100; // Receive an additional +100% effect from ranked potions to HP only + bonus += bonus; // Receive an additional +100% effect from ranked potions to HP only } //All item bonuses. bonus += sd->bonus.itemhealrate2; //Item Group bonuses - bonus += pc_get_itemgroup_bonus(sd, itemid); + bonus += bonus * pc_get_itemgroup_bonus(sd, itemid) / 100; //Individual item bonuses. for(const auto &it : sd->itemhealrate) { if (it.id == itemid) { - bonus += it.val; + bonus += bonus * it.val / 100; break; } } - // Recovery Potion if (sd->sc.data[SC_INCHEALRATE]) - bonus += sd->sc.data[SC_INCHEALRATE]->val1; + bonus += bonus * sd->sc.data[SC_INCHEALRATE]->val1 / 100; // 2014 Halloween Event : Pumpkin Bonus if (sd->sc.data[SC_MTF_PUMPKIN] && itemid == ITEMID_PUMPKIN) - bonus += sd->sc.data[SC_MTF_PUMPKIN]->val1; + bonus += bonus * sd->sc.data[SC_MTF_PUMPKIN]->val1 / 100; tmp = hp * bonus / 100; // Overflow check if (bonus != 100 && tmp > hp) @@ -8911,7 +9315,7 @@ int pc_itemheal(struct map_session_data *sd, int itemid, int hp, int sp) bonus = 100 + (sd->battle_status.int_ << 1) + pc_checkskill(sd, MG_SRECOVERY) * 10 + pc_checkskill(sd, AM_LEARNINGPOTION) * 5; // A potion produced by an Alchemist in the Fame Top 10 gets +50% effect [DracoRPG] if (potion_flag == 2) - bonus += 50; + bonus += bonus * 50 / 100; tmp = sp * bonus / 100; // Overflow check if (bonus != 100 && tmp > sp) @@ -8922,16 +9326,14 @@ int pc_itemheal(struct map_session_data *sd, int itemid, int hp, int sp) if (sd->sc.data[SC_CRITICALWOUND]) penalty += sd->sc.data[SC_CRITICALWOUND]->val2; - if (sd->sc.data[SC_DEATHHURT]) + if (sd->sc.data[SC_DEATHHURT] && sd->sc.data[SC_DEATHHURT]->val3 == 1) penalty += 20; if (sd->sc.data[SC_NORECOVER_STATE]) penalty = 100; - if (sd->sc.data[SC_VITALITYACTIVATION]) { + if (sd->sc.data[SC_VITALITYACTIVATION]) hp += hp / 2; // 1.5 times - sp -= sp / 2; - } if (sd->sc.data[SC_WATER_INSIGNIA] && sd->sc.data[SC_WATER_INSIGNIA]->val1 == 2) { hp += hp / 10; @@ -9091,9 +9493,10 @@ bool pc_jobchange(struct map_session_data *sd,int job, char upper) if( sd->status.status_point < battle_config.transcendent_status_points ){ // The player already used his bonus points, so we have to reset his status points pc_resetstate(sd); + }else{ + sd->status.status_point -= battle_config.transcendent_status_points; + clif_updatestatus(sd,SP_STATUSPOINT); } - sd->status.status_point -= battle_config.transcendent_status_points; - clif_updatestatus(sd,SP_STATUSPOINT); } if ( (b_class&MAPID_UPPERMASK) != (sd->class_&MAPID_UPPERMASK) ) { //Things to remove when changing class tree. @@ -9108,8 +9511,9 @@ bool pc_jobchange(struct map_session_data *sd,int job, char upper) } if( (sd->class_&MAPID_UPPERMASK) == MAPID_STAR_GLADIATOR && (b_class&MAPID_UPPERMASK) != MAPID_STAR_GLADIATOR) { - /* going off star glad lineage, reset feel to not store no-longer-used vars in the database */ + /* going off star glad lineage, reset feel and hate to not store no-longer-used vars in the database */ pc_resetfeel(sd); + pc_resethate(sd); } // Reset body style to 0 before changing job to avoid @@ -9324,7 +9728,7 @@ void pc_changelook(struct map_session_data *sd,int type,int val) { /*========================================== * Give an option (type) to player (sd) and display it to client *------------------------------------------*/ -void pc_setoption(struct map_session_data *sd,int type) +void pc_setoption(struct map_session_data *sd,int type, int subtype) { int p_type, new_look=0; nullpo_retv(sd); @@ -9363,39 +9767,18 @@ void pc_setoption(struct map_session_data *sd,int type) else if (!(type&OPTION_FALCON) && p_type&OPTION_FALCON) //Falcon OFF clif_status_load(&sd->bl,EFST_FALCON,0); - if( (sd->class_&MAPID_THIRDMASK) == MAPID_RANGER ) { - if( type&OPTION_WUGRIDER && !(p_type&OPTION_WUGRIDER) ) { // Mounting - clif_status_load(&sd->bl,EFST_WUGRIDER,1); - status_calc_pc(sd,SCO_NONE); - } else if( !(type&OPTION_WUGRIDER) && p_type&OPTION_WUGRIDER ) { // Dismount - clif_status_load(&sd->bl,EFST_WUGRIDER,0); - status_calc_pc(sd,SCO_NONE); - } + if( type&OPTION_WUGRIDER && !(p_type&OPTION_WUGRIDER) ) { // Mounting + clif_status_load(&sd->bl,EFST_WUGRIDER,1); + status_calc_pc(sd,SCO_NONE); + } else if( !(type&OPTION_WUGRIDER) && p_type&OPTION_WUGRIDER ) { // Dismount + clif_status_load(&sd->bl,EFST_WUGRIDER,0); + status_calc_pc(sd,SCO_NONE); } - if( (sd->class_&MAPID_THIRDMASK) == MAPID_MECHANIC ) { - if( type&OPTION_MADOGEAR && !(p_type&OPTION_MADOGEAR) ) { - static const sc_type statuses [] = { SC_MAXIMIZEPOWER, SC_OVERTHRUST, SC_WEAPONPERFECTION, SC_ADRENALINE, SC_CARTBOOST, SC_MELTDOWN, SC_MAXOVERTHRUST }; - status_calc_pc(sd,SCO_NONE); - for (uint8 i = 0; i < ARRAYLENGTH(statuses); i++) { - int skill_id = status_sc2skill(statuses[i]); - - if (skill_id > 0 && !skill_get_inf2(skill_id, INF2_ALLOWONMADO)) - status_change_end(&sd->bl,statuses[i],INVALID_TIMER); - } - pc_bonus_script_clear(sd,BSF_REM_ON_MADOGEAR); - } else if( !(type&OPTION_MADOGEAR) && p_type&OPTION_MADOGEAR ) { - status_calc_pc(sd,SCO_NONE); - status_change_end(&sd->bl,SC_SHAPESHIFT,INVALID_TIMER); - status_change_end(&sd->bl,SC_HOVERING,INVALID_TIMER); - status_change_end(&sd->bl,SC_ACCELERATION,INVALID_TIMER); - status_change_end(&sd->bl,SC_OVERHEAT_LIMITPOINT,INVALID_TIMER); - status_change_end(&sd->bl,SC_OVERHEAT,INVALID_TIMER); - status_change_end(&sd->bl,SC_MAGNETICFIELD,INVALID_TIMER); - status_change_end(&sd->bl,SC_NEUTRALBARRIER_MASTER,INVALID_TIMER); - status_change_end(&sd->bl,SC_STEALTHFIELD_MASTER,INVALID_TIMER); - pc_bonus_script_clear(sd,BSF_REM_ON_MADOGEAR); - } + if( type&OPTION_MADOGEAR && !(p_type&OPTION_MADOGEAR) ) { + sc_start(&sd->bl, &sd->bl, SC_MADOGEAR, 100, subtype, INFINITE_TICK); + } else if( !(type&OPTION_MADOGEAR) && p_type&OPTION_MADOGEAR ) { + status_change_end(&sd->bl, SC_MADOGEAR, INVALID_TIMER); } if (type&OPTION_FLYING && !(p_type&OPTION_FLYING)) @@ -9499,16 +9882,22 @@ void pc_setriding(struct map_session_data* sd, int flag) } } -/*========================================== +/** * Give player a mado - *------------------------------------------*/ -void pc_setmadogear(struct map_session_data* sd, int flag) + * @param sd: Player + * @param flag: Enable or disable mado + * @param type: See pc.hpp::e_mado_type (Default is MADO_ROBOT) + */ +void pc_setmadogear(struct map_session_data *sd, bool flag, e_mado_type type) { - if( flag ){ - if( pc_checkskill(sd,NC_MADOLICENCE) > 0 ) - pc_setoption(sd, sd->sc.option|OPTION_MADOGEAR); - } else if( pc_ismadogear(sd) ){ - pc_setoption(sd, sd->sc.option&~OPTION_MADOGEAR); + if ((sd->class_ & MAPID_THIRDMASK) != MAPID_MECHANIC) + return; + + if (flag) { + if (pc_checkskill(sd, NC_MADOLICENCE) > 0) + pc_setoption(sd, sd->sc.option | OPTION_MADOGEAR, type); + } else if (pc_ismadogear(sd)) { + pc_setoption(sd, sd->sc.option & ~OPTION_MADOGEAR); } } @@ -9994,86 +10383,95 @@ void pc_cleareventtimer(struct map_session_data *sd) } /** -* Called when an item with combo is worn -* @param *sd -* @param *data struct item_data -* @return success numbers of succeed combo -*/ -static int pc_checkcombo(struct map_session_data *sd, struct item_data *data) { - uint16 i; + * Called when an item with combo is worn + * @param sd: Player data + * @param data: Item data + * @return Number of succeeded combo(s) + */ +static int pc_checkcombo(struct map_session_data *sd, item_data *data) { int success = 0; - for( i = 0; i < data->combos_count; i++ ) { - struct itemchk { - int idx; - unsigned short nameid; - short card[MAX_SLOTS]; - } *combo_idx; - int idx, j; - int nb_itemCombo; - unsigned int pos = 0; - /* ensure this isn't a duplicate combo */ - if( sd->combos.bonus != NULL ) { - int x; - ARR_FIND( 0, sd->combos.count, x, sd->combos.id[x] == data->combos[i]->id ); - /* found a match, skip this combo */ - if( x < sd->combos.count ) - continue; + + for (const auto &item_combo : data->combos) { + bool do_continue = false; + + // Ensure this isn't a duplicate combo + for (const auto player_combo : sd->combos) { + if (player_combo->id == item_combo->id) { + do_continue = true; + break; + } } - nb_itemCombo = data->combos[i]->count; - if(nb_itemCombo<2) //a combo with less then 2 item ?? how that possible + // Combo already equipped + if (do_continue) continue; - CREATE(combo_idx,struct itemchk,nb_itemCombo); - for(j=0; j < nb_itemCombo; j++){ - combo_idx[j].idx=-1; - combo_idx[j].nameid=-1; - memset(combo_idx[j].card,-1,MAX_SLOTS); - } - - for( j = 0; j < nb_itemCombo; j++ ) { - uint16 id = data->combos[i]->nameid[j], k; + + size_t nb_itemCombo = item_combo->nameid.size(); + + if (nb_itemCombo < 2) // A combo with less then 2 item? + continue; + + struct s_itemchk { + int idx; + t_itemid nameid, card[MAX_SLOTS]; + + s_itemchk() : idx(0), nameid(0), card() {}; + }; + std::vector<s_itemchk> combo_idx(nb_itemCombo); + size_t j; + unsigned int pos = 0; + + for (j = 0; j < nb_itemCombo; j++) { + t_itemid id = item_combo->nameid[j]; bool found = false; - - for( k = 0; k < EQI_MAX; k++ ) { + + for (int16 k = 0; k < EQI_MAX; k++) { short index = sd->equip_index[k]; - if( index < 0 ) + + if (index < 0) continue; - if( pc_is_same_equip_index((enum equip_index)k, sd->equip_index, index) ) + if (pc_is_same_equip_index((equip_index)k, sd->equip_index, index)) continue; - if (!sd->inventory_data[index] ) + if (!sd->inventory_data[index]) continue; - - if ( itemdb_type(id) != IT_CARD ) { - if ( sd->inventory_data[index]->nameid != id ) + + if (itemdb_type(id) != IT_CARD) { + if (sd->inventory_data[index]->nameid != id) continue; - if(j>0){ //check if this item not already used - bool do_continue = false; //used to continue that specific loop with some check that also use some loop - uint8 z; - for (z = 0; z < nb_itemCombo-1; z++) - if(combo_idx[z].idx == index && combo_idx[z].nameid == id) //we already have that index recorded - do_continue=true; - if(do_continue) + + if (j > 0) { // Check if this item not already used + do_continue = false; + + for (size_t z = 0; z < nb_itemCombo - 1; z++) { + if (combo_idx[z].idx == index && combo_idx[z].nameid == id) { // Index already recorded + do_continue = true; + break; + } + } + + if (do_continue) continue; } + combo_idx[j].nameid = id; combo_idx[j].idx = index; pos |= sd->inventory.u.items_inventory[index].equip; found = true; break; - } else { //Cards and enchants - uint16 z; - if ( itemdb_isspecial(sd->inventory.u.items_inventory[index].card[0]) ) + } else { // Cards and enchants + if (itemdb_isspecial(sd->inventory.u.items_inventory[index].card[0])) continue; - for (z = 0; z < MAX_SLOTS; z++) { - bool do_continue=false; + for (uint8 z = 0; z < MAX_SLOTS; z++) { + do_continue = false; + if (sd->inventory.u.items_inventory[index].card[z] != id) continue; - if(j>0){ - int c1, c2; - for (c1 = 0; c1 < nb_itemCombo-1; c1++){ - if(combo_idx[c1].idx == index && combo_idx[c1].nameid == id){ - for (c2 = 0; c2 < MAX_SLOTS; c2++){ - if(combo_idx[c1].card[c2] == id){ //we already have that card recorded (at this same idx) + + if (j > 0) { + for (size_t c1 = 0; c1 < nb_itemCombo - 1; c1++) { + if (combo_idx[c1].idx == index && combo_idx[c1].nameid == id) { + for (uint8 c2 = 0; c2 < MAX_SLOTS; c2++) { + if (combo_idx[c1].card[c2] == id) { // Card already recorded (at this same idx) do_continue = true; break; } @@ -10081,97 +10479,81 @@ static int pc_checkcombo(struct map_session_data *sd, struct item_data *data) { } } } - if(do_continue) + + if (do_continue) continue; + combo_idx[j].nameid = id; combo_idx[j].idx = index; combo_idx[j].card[z] = id; pos |= sd->inventory.u.items_inventory[index].equip; found = true; - break; - } + break; + } } } - if( !found ) - break;/* we haven't found all the ids for this combo, so we can return */ + + if (!found) + break; // Unable to found all the IDs for this combo, return } - aFree(combo_idx); - /* means we broke out of the count loop w/o finding all ids, we can move to the next combo */ - if( j < nb_itemCombo ) + + // Broke out of the count loop without finding all IDs, move to the next combo + if (j < nb_itemCombo) continue; - /* we got here, means all items in the combo are matching */ - idx = sd->combos.count; - if( sd->combos.bonus == NULL ) { - CREATE(sd->combos.bonus, struct script_code *, 1); - CREATE(sd->combos.id, unsigned short, 1); - CREATE(sd->combos.pos, unsigned int, 1); - sd->combos.count = 1; - } else { - RECREATE(sd->combos.bonus, struct script_code *, ++sd->combos.count); - RECREATE(sd->combos.id, unsigned short, sd->combos.count); - RECREATE(sd->combos.pos, unsigned int, sd->combos.count); - } - /* we simply copy the pointer */ - sd->combos.bonus[idx] = data->combos[i]->script; - /* save this combo's id */ - sd->combos.id[idx] = data->combos[i]->id; - /* save pos of combo*/ - sd->combos.pos[idx] = pos; + + // All items in the combo are matching + auto entry = std::make_shared<s_combos>(); + + entry->bonus = item_combo->script; + entry->id = item_combo->id; + entry->pos = pos; + sd->combos.push_back(entry); + combo_idx.clear(); success++; } + return success; } /** -* Called when an item with combo is removed -* @param *sd -* @param *data struct item_data -* @return retval numbers of removed combo -*/ -static int pc_removecombo(struct map_session_data *sd, struct item_data *data ) { - int i, retval = 0; + * Called when an item with combo is removed + * @param sd: Player data + * @param data: Item data + * @return Number of removed combo(s) + */ +static int pc_removecombo(struct map_session_data *sd, item_data *data ) { - if( sd->combos.bonus == NULL ) - return 0;/* nothing to do here, player has no combos */ - for( i = 0; i < data->combos_count; i++ ) { - /* check if this combo exists in this user */ - int x = 0, cursor = 0, j; - ARR_FIND( 0, sd->combos.count, x, sd->combos.id[x] == data->combos[i]->id ); - /* no match, skip this combo */ - if(x >= sd->combos.count) - continue; + if (sd->combos.empty()) + return 0; // Nothing to do here, player has no combos - sd->combos.bonus[x] = NULL; - sd->combos.id[x] = 0; - sd->combos.pos[x] = 0; - retval++; + int retval = 0; - /* check if combo requirements still fit */ - if( pc_checkcombo( sd, data ) ) - continue; + for (const auto &item_combo : data->combos) { + std::shared_ptr<s_combos> del_combo = nullptr; - /* move next value to empty slot */ - for( j = 0, cursor = 0; j < sd->combos.count; j++ ) { - if( sd->combos.bonus[j] == NULL ) - continue; - - if( cursor != j ) { - sd->combos.bonus[cursor] = sd->combos.bonus[j]; - sd->combos.id[cursor] = sd->combos.id[j]; - sd->combos.pos[cursor] = sd->combos.pos[j]; + // Check if this combo exists on this player + for (const auto &player_combo : sd->combos) { + if (player_combo->id == item_combo->id) { + del_combo = player_combo; + break; } - cursor++; } - /* it's empty, we can clear all the memory */ - if( (sd->combos.count = cursor) == 0 ) { - aFree(sd->combos.bonus); - aFree(sd->combos.id); - aFree(sd->combos.pos); - sd->combos.bonus = NULL; - sd->combos.id = NULL; - sd->combos.pos = NULL; - return retval; /* we also can return at this point for we have no more combos to check */ + // No match, skip this combo + if (del_combo == nullptr) + continue; + + util::vector_erase_if_exists(sd->combos, del_combo); + retval++; + + // Check if combo requirements still fit + if (pc_checkcombo(sd, data)) + continue; + + // It's empty, clear all the memory + if (sd->combos.empty()) { + sd->combos.clear(); + return retval; // Return at this point as there are no more combos to check } } @@ -10179,34 +10561,41 @@ static int pc_removecombo(struct map_session_data *sd, struct item_data *data ) } /** -* Load combo data(s) of player -* @param *sd -* @return ret numbers of succeed combo -*/ + * Load combo data(s) of player + * @param sd: Player data + * @return ret numbers of succeed combo + */ int pc_load_combo(struct map_session_data *sd) { - int i, ret = 0; - for( i = 0; i < EQI_MAX; i++ ) { - struct item_data *id = NULL; + int ret = 0; + + for (int16 i = 0; i < EQI_MAX; i++) { + item_data *id; short idx = sd->equip_index[i]; - if( idx < 0 || !(id = sd->inventory_data[idx] ) ) + + if (idx < 0 || !(id = sd->inventory_data[idx])) continue; - if( id->combos_count ) - ret += pc_checkcombo(sd,id); - if(!itemdb_isspecial(sd->inventory.u.items_inventory[idx].card[0])) { - struct item_data *data; - int j; - for( j = 0; j < MAX_SLOTS; j++ ) { + + if (!id->combos.empty()) + ret += pc_checkcombo(sd, id); + + if (!itemdb_isspecial(sd->inventory.u.items_inventory[idx].card[0])) { + item_data *data; + + for (uint8 j = 0; j < MAX_SLOTS; j++) { if (!sd->inventory.u.items_inventory[idx].card[j]) continue; - if ( ( data = itemdb_exists(sd->inventory.u.items_inventory[idx].card[j]) ) != NULL ) { - if( data->combos_count ) - ret += pc_checkcombo(sd,data); + + if ((data = itemdb_exists(sd->inventory.u.items_inventory[idx].card[j])) != nullptr) { + if (!data->combos.empty()) + ret += pc_checkcombo(sd, data); } } } } + return ret; } + /*========================================== * Equip item on player sd at req_pos from inventory index n * return: false - fail; true - success @@ -10242,7 +10631,7 @@ bool pc_equipitem(struct map_session_data *sd,short n,int req_pos,bool equipswit pos = pc_equippoint(sd,n); //With a few exceptions, item should go in all specified slots. if(battle_config.battle_log && !equipswitch) - ShowInfo("equip %hu (%d) %x:%x\n",sd->inventory.u.items_inventory[n].nameid,n,id?id->equip:0,req_pos); + ShowInfo("equip %u (%d) %x:%x\n",sd->inventory.u.items_inventory[n].nameid,n,id?id->equip:0,req_pos); if((res = pc_isequip(sd,n))) { if( equipswitch ){ @@ -10288,7 +10677,7 @@ bool pc_equipitem(struct map_session_data *sd,short n,int req_pos,bool equipswit if (pos == EQP_ACC) //User specified both slots. pos = equip_index[EQI_ACC_R] >= 0 ? EQP_ACC_L : EQP_ACC_R; - for (i = 0; i < sd->inventory_data[n]->slot; i++) { // Accessories that have cards that force equip location + for (i = 0; i < sd->inventory_data[n]->slots; i++) { // Accessories that have cards that force equip location if (!sd->inventory.u.items_inventory[n].card[i]) continue; @@ -10366,26 +10755,26 @@ bool pc_equipitem(struct map_session_data *sd,short n,int req_pos,bool equipswit if(pos & EQP_HAND_R) { if(id) - sd->weapontype1 = id->look; + sd->weapontype1 = id->subtype; else - sd->weapontype1 = 0; + sd->weapontype1 = W_FIST; pc_calcweapontype(sd); clif_changelook(&sd->bl,LOOK_WEAPON,sd->status.weapon); } if(pos & EQP_HAND_L) { if(id) { if(id->type == IT_WEAPON) { - sd->status.shield = 0; - sd->weapontype2 = id->look; + sd->status.shield = W_FIST; + sd->weapontype2 = id->subtype; } else if(id->type == IT_ARMOR) { sd->status.shield = id->look; - sd->weapontype2 = 0; + sd->weapontype2 = W_FIST; } } else - sd->status.shield = sd->weapontype2 = 0; + sd->status.shield = sd->weapontype2 = W_FIST; pc_calcweapontype(sd); clif_changelook(&sd->bl,LOOK_SHIELD,sd->status.shield); } @@ -10396,23 +10785,23 @@ bool pc_equipitem(struct map_session_data *sd,short n,int req_pos,bool equipswit short idx = sd->equip_index[EQI_AMMO]; if (idx >= 0) { - switch (sd->inventory_data[idx]->look) { + switch (sd->inventory_data[idx]->subtype) { case AMMO_ARROW: - if (id->look != W_BOW && id->look != W_MUSICAL && id->look != W_WHIP) + if (id->subtype != W_BOW && id->subtype != W_MUSICAL && id->subtype != W_WHIP) pc_unequipitem(sd, idx, 2 | 4); break; case AMMO_BULLET: case AMMO_SHELL: - if (id->look != W_REVOLVER && id->look != W_RIFLE && id->look != W_GATLING && id->look != W_SHOTGUN + if (id->subtype != W_REVOLVER && id->subtype != W_RIFLE && id->subtype != W_GATLING && id->subtype != W_SHOTGUN #ifdef RENEWAL - && id->look != W_GRENADE + && id->subtype != W_GRENADE #endif ) pc_unequipitem(sd, idx, 2 | 4); break; #ifndef RENEWAL case AMMO_GRENADE: - if (id->look != W_GRENADE) + if (id->subtype != W_GRENADE) pc_unequipitem(sd, idx, 2 | 4); break; #endif @@ -10425,19 +10814,21 @@ bool pc_equipitem(struct map_session_data *sd,short n,int req_pos,bool equipswit pc_checkallowskill(sd); //Check if status changes should be halted. iflag = sd->npc_item_flag; - /* check for combos (MUST be before status_calc_pc) */ - if( id->combos_count ) - pc_checkcombo(sd,id); - if(itemdb_isspecial(sd->inventory.u.items_inventory[n].card[0])) - ; //No cards + // Check for combos (MUST be before status_calc_pc) + if (!id->combos.empty()) + pc_checkcombo(sd, id); + + if (itemdb_isspecial(sd->inventory.u.items_inventory[n].card[0])) + ; // No cards else { - for( i = 0; i < MAX_SLOTS; i++ ) { - struct item_data *data; + for (i = 0; i < MAX_SLOTS; i++) { + item_data *data; + if (!sd->inventory.u.items_inventory[n].card[i]) continue; - if ( ( data = itemdb_exists(sd->inventory.u.items_inventory[n].card[i]) ) != NULL ) { - if( data->combos_count ) - pc_checkcombo(sd,data); + if ((data = itemdb_exists(sd->inventory.u.items_inventory[n].card[i])) != nullptr) { + if (!data->combos.empty()) + pc_checkcombo(sd, data); } } } @@ -10485,25 +10876,27 @@ static void pc_unequipitem_sub(struct map_session_data *sd, int n, int flag) { sd->state.autobonus &= ~sd->inventory.u.items_inventory[n].equip; //Check for activated autobonus [Inkfish] sd->inventory.u.items_inventory[n].equip = 0; - pc_checkallowskill(sd); + if (!(flag & 4)) + pc_checkallowskill(sd); iflag = sd->npc_item_flag; - /* check for combos (MUST be before status_calc_pc) */ + // Check for combos (MUST be before status_calc_pc) if (sd->inventory_data[n]) { - if (sd->inventory_data[n]->combos_count) { + if (!sd->inventory_data[n]->combos.empty()) { if (pc_removecombo(sd, sd->inventory_data[n])) status_calc = true; } + if (itemdb_isspecial(sd->inventory.u.items_inventory[n].card[0])) - ; //No cards + ; // No cards else { for (i = 0; i < MAX_SLOTS; i++) { - struct item_data *data; + item_data *data; if (!sd->inventory.u.items_inventory[n].card[i]) continue; - if ((data = itemdb_exists(sd->inventory.u.items_inventory[n].card[i])) != NULL) { - if (data->combos_count) { + if ((data = itemdb_exists(sd->inventory.u.items_inventory[n].card[i])) != nullptr) { + if (!data->combos.empty()) { if (pc_removecombo(sd, data)) status_calc = true; } @@ -10608,7 +11001,7 @@ bool pc_unequipitem(struct map_session_data *sd, int n, int flag) { if (sd->status.shield && battle_getcurrentskill(&sd->bl) == LG_SHIELDSPELL) unit_skillcastcancel(&sd->bl, 0); // Cancel Shield Spell if player swaps shields. - sd->status.shield = sd->weapontype2 = 0; + sd->status.shield = sd->weapontype2 = W_FIST; pc_calcweapontype(sd); clif_changelook(&sd->bl,LOOK_SHIELD,sd->status.shield); } @@ -10623,7 +11016,7 @@ bool pc_unequipitem(struct map_session_data *sd, int n, int flag) { // On weapon change (right and left hand) if ((pos & EQP_ARMS) && sd->inventory_data[n]->type == IT_WEAPON) { if (battle_config.ammo_unequip && !(flag & 4)) { - switch (sd->inventory_data[n]->look) { + switch (sd->inventory_data[n]->subtype) { case W_BOW: case W_MUSICAL: case W_WHIP: @@ -10847,7 +11240,7 @@ void pc_checkitem(struct map_session_data *sd) { void pc_check_available_item(struct map_session_data *sd, uint8 type) { int i; - unsigned short nameid; + t_itemid nameid; char output[256]; nullpo_retv(sd); @@ -10859,9 +11252,9 @@ void pc_check_available_item(struct map_session_data *sd, uint8 type) if (!nameid) continue; if (!itemdb_available(nameid)) { - sprintf(output, msg_txt(sd, 709), nameid); // Item %hu has been removed from your inventory. + sprintf(output, msg_txt(sd, 709), nameid); // Item %u has been removed from your inventory. clif_displaymessage(sd->fd, output); - ShowWarning("Removed invalid/disabled item (ID: %hu, amount: %d) from inventory (char_id: %d).\n", nameid, sd->inventory.u.items_inventory[i].amount, sd->status.char_id); + ShowWarning("Removed invalid/disabled item (ID: %u, amount: %d) from inventory (char_id: %d).\n", nameid, sd->inventory.u.items_inventory[i].amount, sd->status.char_id); pc_delitem(sd, i, sd->inventory.u.items_inventory[i].amount, 4, 0, LOG_TYPE_OTHER); continue; } @@ -10877,9 +11270,9 @@ void pc_check_available_item(struct map_session_data *sd, uint8 type) if (!nameid) continue; if (!itemdb_available(nameid)) { - sprintf(output, msg_txt(sd, 710), nameid); // Item %hu has been removed from your cart. + sprintf(output, msg_txt(sd, 710), nameid); // Item %u has been removed from your cart. clif_displaymessage(sd->fd, output); - ShowWarning("Removed invalid/disabled item (ID: %hu, amount: %d) from cart (char_id: %d).\n", nameid, sd->cart.u.items_cart[i].amount, sd->status.char_id); + ShowWarning("Removed invalid/disabled item (ID: %u, amount: %d) from cart (char_id: %d).\n", nameid, sd->cart.u.items_cart[i].amount, sd->status.char_id); pc_cart_delitem(sd, i, sd->cart.u.items_cart[i].amount, 0, LOG_TYPE_OTHER); continue; } @@ -10895,9 +11288,9 @@ void pc_check_available_item(struct map_session_data *sd, uint8 type) if (!nameid) continue; if (!itemdb_available(nameid)) { - sprintf(output, msg_txt(sd, 711), nameid); // Item %hu has been removed from your storage. + sprintf(output, msg_txt(sd, 711), nameid); // Item %u has been removed from your storage. clif_displaymessage(sd->fd, output); - ShowWarning("Removed invalid/disabled item (ID: %hu, amount: %d) from storage (char_id: %d).\n", nameid, sd->storage.u.items_storage[i].amount, sd->status.char_id); + ShowWarning("Removed invalid/disabled item (ID: %u, amount: %d) from storage (char_id: %d).\n", nameid, sd->storage.u.items_storage[i].amount, sd->status.char_id); storage_delitem(sd, &sd->storage, i, sd->storage.u.items_storage[i].amount); continue; } @@ -11300,14 +11693,14 @@ bool pc_setstand(struct map_session_data *sd, bool force){ * @param heat: Amount of Heat to adjust **/ void pc_overheat(struct map_session_data *sd, int16 heat) { - struct status_change_entry *sce = NULL; - int16 limit[] = { 150, 200, 280, 360, 450 }; - uint16 skill_lv; - nullpo_retv(sd); - skill_lv = cap_value(pc_checkskill(sd, NC_MAINFRAME), 0, 4); - if ((sce = sd->sc.data[SC_OVERHEAT_LIMITPOINT])) { + status_change_entry *sce = sd->sc.data[SC_OVERHEAT_LIMITPOINT]; + + if (sce) { + static std::vector<int16> limit = { 150, 200, 280, 360, 450 }; + uint16 skill_lv = cap_value(pc_checkskill(sd, NC_MAINFRAME), 0, (uint16)(limit.size()-1)); + sce->val1 += heat; sce->val1 = cap_value(sce->val1, 0, 1000); if (sd->sc.data[SC_OVERHEAT]) @@ -11321,7 +11714,7 @@ void pc_overheat(struct map_session_data *sd, int16 heat) { /** * Check if player is autolooting given itemID. */ -bool pc_isautolooting(struct map_session_data *sd, unsigned short nameid) +bool pc_isautolooting(struct map_session_data *sd, t_itemid nameid) { uint8 i = 0; @@ -11500,20 +11893,36 @@ void pc_delspiritcharm(struct map_session_data *sd, int count, int type) * @param type: 1 - EXP, 2 - Item Drop * @return Penalty rate */ -int pc_level_penalty_mod(int level_diff, uint32 mob_class, enum e_mode mode, int type) -{ - int rate = 100; +uint16 pc_level_penalty_mod( struct map_session_data* sd, e_penalty_type type, std::shared_ptr<s_mob_db> mob, mob_data* md ){ + // No player was attached, we don't use any modifier (100 = rates are not touched) + if( sd == nullptr ){ + return 100; + } - if (type == 2 && (mode&MD_FIXED_ITEMDROP)) - return rate; + int monster_level; - if (level_diff < 0) - level_diff = MAX_LEVEL + (~level_diff + 1); + if( md != nullptr ){ + monster_level = md->level; + mob = md->db; + }else if( mob != nullptr ){ + monster_level = mob->lv; + }else{ + return 100; + } - if ((rate = level_penalty[type][mob_class][level_diff]) > 0) // Monster class found, return rate - return rate; + if( ( type == PENALTY_DROP || type == PENALTY_MVP_DROP ) && status_has_mode( &mob->status, MD_FIXEDITEMDROP ) ){ + return 100; + } - return 100; // Penalty not found, return default + int level_difference = monster_level - sd->status.base_level; + + std::shared_ptr<s_penalty> penalty = penalty_db.find( type ); + + if( penalty != nullptr ){ + return penalty->rate[ level_difference + MAX_LEVEL - 1 ]; + }else{ + return 100; + } } #endif @@ -11670,35 +12079,6 @@ static bool pc_readdb_skilltree(char* fields[], int columns, int current) } return true; } -#if defined(RENEWAL_DROP) || defined(RENEWAL_EXP) -static bool pc_readdb_levelpenalty(char* fields[], int columns, int current) -{ - int type, class_, diff; - - type = atoi(fields[0]); //1=experience, 2=item drop - class_ = atoi(fields[1]); - diff = atoi(fields[2]); - - if( type != 1 && type != 2 ){ - ShowWarning("pc_readdb_levelpenalty: Invalid type %d specified.\n", type); - return false; - } - - if( !CHK_CLASS(class_) ){ - ShowWarning("pc_readdb_levelpenalty: Invalid class %d specified.\n", class_); - return false; - } - - diff = min(diff, MAX_LEVEL); - - if( diff < 0 ) - diff = min(MAX_LEVEL + ( ~(diff) + 1 ), MAX_LEVEL*2); - - level_penalty[type][class_][diff] = atoi(fields[3]); - - return true; -} -#endif /** [Cydh] * Calculates base hp of player. Reference: http://irowiki.org/wiki/Max_HP @@ -11838,8 +12218,19 @@ static bool pc_readdb_job_exp(char* fields[], int columns, int current) idx = pc_class2idx(job_id); job_info[idx].max_level[type] = maxlvl; - for(i=0; i<maxlvl; i++) - job_info[idx].exp_table[type][i] = ((uint32) atoi(fields[3+i])); + for(i=0; i<maxlvl; i++){ + t_exp exp = strtoull( fields[3 + i], nullptr, 10 ); + + if( exp == 0 ){ + ShowWarning( "pc_readdb_job_exp: No value defined for level %d in line %d. Defaulting to MAX_EXP...\n", i + 1, current ); + exp = MAX_EXP; + }else if( exp > MAX_EXP ){ + ShowWarning( "pc_readdb_job_exp: Value %" PRIu64 " is too high, capping to %" PRIu64 "...\n", exp, MAX_EXP ); + exp = MAX_EXP; + } + + job_info[idx].exp_table[type][i] = exp; + } //Reverse check in case the array has a bunch of trailing zeros... [Skotlex] //The reasoning behind the -2 is this... if the max level is 5, then the array //should look like this: @@ -12065,22 +12456,7 @@ void pc_readdb(void) { memset(job_info,0,sizeof(job_info)); // job_info table #if defined(RENEWAL_DROP) || defined(RENEWAL_EXP) - sv_readdb(db_path, DBPATH "level_penalty.txt", ',', 4, 4, -1, &pc_readdb_levelpenalty, 0); - sv_readdb(db_path, DBIMPORT"/level_penalty.txt", ',', 4, 4, -1, &pc_readdb_levelpenalty, 1); - for( k=1; k < 3; k++ ){ // fill in the blanks - int j; - for( j = 0; j < CLASS_ALL; j++ ){ - int tmp = 0; - for( i = 0; i < MAX_LEVEL*2; i++ ){ - if( i == MAX_LEVEL+1 ) - tmp = level_penalty[k][j][0];// reset - if( level_penalty[k][j][i] > 0 ) - tmp = level_penalty[k][j][i]; - else - level_penalty[k][j][i] = tmp; - } - } - } + penalty_db.load(); #endif // reset then read statspoint @@ -12257,10 +12633,10 @@ uint8 pc_itemcd_add(struct map_session_data *sd, struct item_data *id, t_tick ti char e_msg[CHAT_SIZE_MAX]; if( e_tick > 99 ) sprintf(e_msg,msg_txt(sd,379), // Item Failed. [%s] is cooling down. Wait %.1f minutes. - itemdb_jname(sd->item_delay[i].nameid), (double)e_tick / 60); + itemdb_ename(sd->item_delay[i].nameid), (double)e_tick / 60); else sprintf(e_msg,msg_txt(sd,380), // Item Failed. [%s] is cooling down. Wait %d seconds. - itemdb_jname(sd->item_delay[i].nameid), e_tick+1); + itemdb_ename(sd->item_delay[i].nameid), e_tick+1); clif_messagecolor(&sd->bl,color_table[COLOR_YELLOW],e_msg,false,SELF); return 1; // Delay has not expired yet } @@ -12268,9 +12644,9 @@ uint8 pc_itemcd_add(struct map_session_data *sd, struct item_data *id, t_tick ti sd->item_delay[i].nameid = id->nameid; } if( !(id->nameid == ITEMID_REINS_OF_MOUNT && sd->sc.option&(OPTION_WUGRIDER|OPTION_RIDING|OPTION_DRAGON|OPTION_MADOGEAR)) ) - sd->item_delay[i].tick = tick + sd->inventory_data[n]->delay; + sd->item_delay[i].tick = tick + sd->inventory_data[n]->delay.duration; } else {// should not happen - ShowError("pc_itemcd_add: Exceeded item delay array capacity! (nameid=%hu, char_id=%d)\n", id->nameid, sd->status.char_id); + ShowError("pc_itemcd_add: Exceeded item delay array capacity! (nameid=%u, char_id=%d)\n", id->nameid, sd->status.char_id); } //clean up used delays so we can give room for more for(i = 0; i < MAX_ITEMDELAYS; i++) { @@ -12298,17 +12674,17 @@ uint8 pc_itemcd_check(struct map_session_data *sd, struct item_data *id, t_tick nullpo_retr(0, id); // Do normal delay assignment - if (id->delay_sc <= SC_NONE || id->delay_sc >= SC_MAX || !(sc = &sd->sc)) + if (id->delay.sc <= SC_NONE || id->delay.sc >= SC_MAX || !(sc = &sd->sc)) return pc_itemcd_add(sd, id, tick, n); // Send reply of delay remains - if (sc->data[id->delay_sc]) { - const struct TimerData *timer = get_timer(sc->data[id->delay_sc]->timer); + if (sc->data[id->delay.sc]) { + const struct TimerData *timer = get_timer(sc->data[id->delay.sc]->timer); clif_msg_value(sd, ITEM_REUSE_LIMIT, (int)(timer ? DIFF_TICK(timer->tick, tick) / 1000 : 99)); return 1; } - sc_start(&sd->bl, &sd->bl, (sc_type)id->delay_sc, 100, id->nameid, id->delay); + sc_start(&sd->bl, &sd->bl, id->delay.sc, 100, id->nameid, id->delay.duration); return 0; } @@ -12410,6 +12786,9 @@ void pc_scdata_received(struct map_session_data *sd) { sd->cart_weight_max = 0; // Force a client refesh status_calc_cart_weight(sd, (e_status_calc_weight_opt)(CALCWT_ITEM|CALCWT_MAXBONUS|CALCWT_CARTSTATE)); } + + if (sd->sc.data[SC_SOULENERGY]) + sd->soulball = sd->sc.data[SC_SOULENERGY]->val1; } /** @@ -12890,7 +13269,8 @@ short pc_maxaspd(struct map_session_data *sd) { nullpo_ret(sd); return (( sd->class_&JOBL_THIRD) ? battle_config.max_third_aspd : ( - ((sd->class_&MAPID_UPPERMASK) == MAPID_KAGEROUOBORO || (sd->class_&MAPID_UPPERMASK) == MAPID_REBELLION) ? battle_config.max_extended_aspd : + ((sd->class_&MAPID_UPPERMASK) == MAPID_KAGEROUOBORO || (sd->class_&MAPID_UPPERMASK) == MAPID_REBELLION) ? battle_config.max_extended_aspd : ( + (sd->class_&MAPID_BASEMASK) == MAPID_SUMMONER) ? battle_config.max_summoner_aspd : battle_config.max_aspd )); } @@ -12900,7 +13280,7 @@ short pc_maxaspd(struct map_session_data *sd) { * @param nameid Item ID * @return Heal rate **/ -short pc_get_itemgroup_bonus(struct map_session_data* sd, unsigned short nameid) { +short pc_get_itemgroup_bonus(struct map_session_data* sd, t_itemid nameid) { if (sd->itemgrouphealrate.empty()) return 0; @@ -13004,33 +13384,6 @@ void pc_validate_skill(struct map_session_data *sd) { } } -/** - * Toggle to remember if the questinfo is displayed yet or not. - * @param qi_display Display flag - * @param show If show is true and qi_display is 0, set qi_display to 1 and show the event bubble. - * If show is false and qi_display is 1, set qi_display to 0 and hide the event bubble. - **/ -static void pc_show_questinfo_sub(struct map_session_data *sd, bool *qi_display, struct s_questinfo *qi, bool show) { - if (show) { - // Check if need to be displayed - if ((*qi_display) != 1) { - (*qi_display) = 1; - clif_quest_show_event(sd, &qi->nd->bl, qi->icon, qi->color); - } - } - else { - // Check if need to be hide - if ((*qi_display) != 0) { - (*qi_display) = 0; -#if PACKETVER >= 20120410 - clif_quest_show_event(sd, &qi->nd->bl, QTYPE_NONE, QMARK_NONE); -#else - clif_quest_show_event(sd, &qi->nd->bl, QTYPE_QUEST, QMARK_NONE); -#endif - } - } -} - /** * Show available NPC Quest / Event Icon Check [Kisuka] * @param sd Player @@ -13045,28 +13398,45 @@ void pc_show_questinfo(struct map_session_data *sd) { struct map_data *mapdata = map_getmapdata(sd->bl.m); nullpo_retv(mapdata); - if (mapdata->qi_data.empty()) + if (mapdata->qi_npc.empty()) return; - if (mapdata->qi_data.size() != sd->qi_count) + if (mapdata->qi_npc.size() != sd->qi_display.size()) return; // init was not called yet - struct s_questinfo *qi = nullptr; - bool show; + for (int i = 0; i < mapdata->qi_npc.size(); i++) { + struct npc_data *nd = map_id2nd(mapdata->qi_npc[i]); - for (int i = 0; i < mapdata->qi_data.size(); i++) { - qi = &mapdata->qi_data[i]; - if (!qi) - continue; + if (!nd || nd->qi_data.empty()) + continue; - if (!qi->condition) - show = true; - else { - if (achievement_check_condition(qi->condition, sd)) + bool show = false; + + for (auto &qi : nd->qi_data) { + if (!qi->condition || achievement_check_condition(qi->condition, sd)) { show = true; - else - show = false; + // Check if need to be displayed + if (!sd->qi_display[i].is_active || qi->icon != sd->qi_display[i].icon || qi->color != sd->qi_display[i].color) { + sd->qi_display[i].is_active = true; + sd->qi_display[i].icon = qi->icon; + sd->qi_display[i].color = qi->color; + clif_quest_show_event(sd, &nd->bl, qi->icon, qi->color); + } + break; + } + } + if (show == false) { + // Check if need to be hide + if (sd->qi_display[i].is_active) { + sd->qi_display[i].is_active = false; + sd->qi_display[i].icon = QTYPE_NONE; + sd->qi_display[i].color = QMARK_NONE; +#if PACKETVER >= 20120410 + clif_quest_show_event(sd, &nd->bl, QTYPE_NONE, QMARK_NONE); +#else + clif_quest_show_event(sd, &nd->bl, QTYPE_QUEST, QMARK_NONE); +#endif + } } - pc_show_questinfo_sub(sd, &sd->qi_display[i], qi, show); } #endif } @@ -13079,11 +13449,7 @@ void pc_show_questinfo_reinit(struct map_session_data *sd) { #if PACKETVER >= 20090218 nullpo_retv(sd); - if (sd->qi_display) { - aFree(sd->qi_display); - sd->qi_display = nullptr; - } - sd->qi_count = 0; + sd->qi_display.clear(); if (sd->bl.m < 0 || sd->bl.m >= MAX_MAPINDEX) return; @@ -13091,10 +13457,14 @@ void pc_show_questinfo_reinit(struct map_session_data *sd) { struct map_data *mapdata = map_getmapdata(sd->bl.m); nullpo_retv(mapdata); - if (mapdata->qi_data.empty()) + if (mapdata->qi_npc.empty()) return; - CREATE(sd->qi_display, bool, (sd->qi_count = mapdata->qi_data.size())); + sd->qi_display.reserve( mapdata->qi_npc.size() ); + + for( int i = 0; i < mapdata->qi_npc.size(); i++ ){ + sd->qi_display.push_back( s_qi_display() ); + } #endif } @@ -13334,6 +13704,7 @@ void do_final_pc(void) { ers_destroy(str_reg_ers); attendance_db.clear(); + penalty_db.clear(); } void do_init_pc(void) { @@ -13356,6 +13727,7 @@ void do_init_pc(void) { add_timer_func_list(pc_global_expiration_timer, "pc_global_expiration_timer"); add_timer_func_list(pc_expiration_timer, "pc_expiration_timer"); add_timer_func_list(pc_autotrade_timer, "pc_autotrade_timer"); + add_timer_func_list(pc_on_expire_active, "pc_on_expire_active"); add_timer(gettick() + autosave_interval, pc_autosave, 0, 0); diff --git a/src/map/pc.hpp b/src/map/pc.hpp index d2553d79ad..e16ccb13e4 100644 --- a/src/map/pc.hpp +++ b/src/map/pc.hpp @@ -7,6 +7,8 @@ #include <memory> #include <vector> +#include "../common/cbasetypes.hpp" +#include "../common/database.hpp" #include "../common/mmo.hpp" // JOB_*, MAX_FAME_LIST, struct fame_list, struct mmo_charstatus #include "../common/strlib.hpp"// StringBuf #include "../common/timer.hpp" @@ -24,6 +26,7 @@ #include "vending.hpp" // struct s_vending enum AtCommandType : uint8; +enum e_instance_mode : uint8; //enum e_log_chat_type : uint8; enum e_log_pick_type : uint32; enum sc_type : int16; @@ -35,6 +38,9 @@ enum sc_type : int16; #define MAX_SPIRITBALL 15 /// Max spirit balls #define MAX_DEVOTION 5 /// Max Devotion slots #define MAX_SPIRITCHARM 10 /// Max spirit charms +#define MAX_SOUL_BALL 20 /// Max soul ball +#define MAX_STELLAR_MARKS 5 /// Max stellar marks +#define MAX_UNITED_SOULS 12 /// Max united souls #define LANGTYPE_VAR "#langtype" #define CASHPOINT_VAR "#CASHPOINTS" @@ -54,8 +60,8 @@ enum sc_type : int16; #define ACHIEVEMENTLEVEL "AchievementLevel" //Update this max as necessary. 55 is the value needed for Super Baby currently -//Raised to 85 since Expanded Super Baby needs it. -#define MAX_SKILL_TREE 85 +//Raised to 105 since Expanded Super Baby needs it. +#define MAX_SKILL_TREE 105 //Total number of classes (for data storage) #define CLASS_COUNT (JOB_MAX - JOB_NOVICE_HIGH + JOB_MAX_BASIC) @@ -147,6 +153,12 @@ struct s_addele2 { unsigned char ele; }; +/// AddRace bonus struct +struct s_addrace2 { + short flag, rate; + unsigned char race; +}; + struct weapon_data { int atkmods[SZ_ALL]; // all the variables except atkmods get zero'ed in each call of status_calc_pc @@ -177,6 +189,7 @@ struct weapon_data { std::vector<s_item_bonus> add_dmg; std::vector<s_addele2> addele2; + std::vector<s_addrace2> addrace3; }; /// AutoSpell bonus struct @@ -206,8 +219,8 @@ struct s_addeffectonskill { ///Struct of add drop item/group rate struct s_add_drop { - unsigned short nameid, ///Item ID - group; ///Group ID + t_itemid nameid; ///Item ID + unsigned short group; ///Group ID int rate; ///Rate, 1 ~ 10000, -1 ~ -100000 short race; ///Target Race, bitwise value of 1<<x. if < 0 means Monster ID unsigned short class_; ///Target Class, bitwise value of 1<<x @@ -247,6 +260,19 @@ struct s_regen { int tick; }; +/// Item combo struct +struct s_combos { + script_code *bonus; + uint32 id; + uint32 pos; +}; + +struct s_qi_display { + bool is_active; + e_questinfo_types icon; + e_questinfo_markcolor color; +}; + struct map_session_data { struct block_list bl; struct unit_data ud; @@ -294,7 +320,7 @@ struct map_session_data { unsigned int callshop : 1; // flag to indicate that a script used callshop; on a shop short pmap; // Previous map on Map Change unsigned short autoloot; - unsigned short autolootid[AUTOLOOTITEM_SIZE]; // [Zephyrus] + t_itemid autolootid[AUTOLOOTITEM_SIZE]; // [Zephyrus] unsigned short autoloottype; unsigned int autolooting : 1; //performance-saver, autolooting state for @alootid unsigned int autobonus; //flag to indicate if an autobonus is activated. [Inkfish] @@ -315,6 +341,7 @@ struct map_session_data { bool cashshop_open; bool sale_open; unsigned int block_action : 10; + bool refineui_open; } state; struct { unsigned char no_weapon_damage, no_magic_damage, no_misc_damage; @@ -363,6 +390,8 @@ struct map_session_data { int npc_timer_id; //For player attached npc timers. [Skotlex] unsigned int chatID; time_t idletime; + time_t idletime_hom; + time_t idletime_mer; struct s_progressbar { int npc_id; @@ -400,7 +429,7 @@ struct map_session_data { t_tick equipswitch_tick; // Equip switch struct s_item_delay { - unsigned short nameid; + t_itemid nameid; t_tick tick; } item_delay[MAX_ITEMDELAYS]; // [Paradox924X] @@ -410,43 +439,47 @@ struct map_session_data { struct weapon_data right_weapon, left_weapon; // here start arrays to be globally zeroed at the beginning of status_calc_pc() - int param_bonus[6],param_equip[6]; //Stores card/equipment bonuses. - int subele[ELE_MAX]; - int subele_script[ELE_MAX]; - int subdefele[ELE_MAX]; - int subrace[RC_MAX]; - int subclass[CLASS_MAX]; - int subrace2[RC2_MAX]; - int subsize[SZ_MAX]; - short coma_class[CLASS_MAX]; - short coma_race[RC_MAX]; - short weapon_coma_ele[ELE_MAX]; - short weapon_coma_race[RC_MAX]; - short weapon_coma_class[CLASS_MAX]; - int weapon_atk[16]; - int weapon_damage_rate[16]; - int arrow_addele[ELE_MAX]; - int arrow_addrace[RC_MAX]; - int arrow_addclass[CLASS_MAX]; - int arrow_addsize[SZ_MAX]; - int magic_addele[ELE_MAX]; - int magic_addele_script[ELE_MAX]; - int magic_addrace[RC_MAX]; - int magic_addclass[CLASS_MAX]; - int magic_addsize[SZ_MAX]; - int magic_atk_ele[ELE_MAX]; - int critaddrace[RC_MAX]; - int expaddrace[RC_MAX]; - int expaddclass[CLASS_MAX]; - int ignore_mdef_by_race[RC_MAX]; - int ignore_mdef_by_class[CLASS_MAX]; - int ignore_def_by_race[RC_MAX]; - int ignore_def_by_class[CLASS_MAX]; - short sp_gain_race[RC_MAX]; - int magic_addrace2[RC2_MAX]; - int ignore_mdef_by_race2[RC2_MAX]; - int dropaddrace[RC_MAX]; - int dropaddclass[CLASS_MAX]; + struct s_indexed_bonus { + int param_bonus[6], param_equip[6]; //Stores card/equipment bonuses. + int subele[ELE_MAX]; + int subele_script[ELE_MAX]; + int subdefele[ELE_MAX]; + int subrace[RC_MAX]; + int subclass[CLASS_MAX]; + int subrace2[RC2_MAX]; + int subsize[SZ_MAX]; + short coma_class[CLASS_MAX]; + short coma_race[RC_MAX]; + short weapon_coma_ele[ELE_MAX]; + short weapon_coma_race[RC_MAX]; + short weapon_coma_class[CLASS_MAX]; + int weapon_atk[16]; + int weapon_damage_rate[16]; + int arrow_addele[ELE_MAX]; + int arrow_addrace[RC_MAX]; + int arrow_addclass[CLASS_MAX]; + int arrow_addsize[SZ_MAX]; + int magic_addele[ELE_MAX]; + int magic_addele_script[ELE_MAX]; + int magic_addrace[RC_MAX]; + int magic_addclass[CLASS_MAX]; + int magic_addsize[SZ_MAX]; + int magic_atk_ele[ELE_MAX]; + int magic_subsize[SZ_MAX]; + int critaddrace[RC_MAX]; + int expaddrace[RC_MAX]; + int expaddclass[CLASS_MAX]; + int ignore_mdef_by_race[RC_MAX]; + int ignore_mdef_by_class[CLASS_MAX]; + int ignore_def_by_race[RC_MAX]; + int ignore_def_by_class[CLASS_MAX]; + short sp_gain_race[RC_MAX]; + int magic_addrace2[RC2_MAX]; + int ignore_mdef_by_race2[RC2_MAX]; + int dropaddrace[RC_MAX]; + int dropaddclass[CLASS_MAX]; + int magic_subdefele[ELE_MAX]; + } indexed_bonus; // zeroed arrays end here. std::vector<s_autospell> autospell, autospell2, autospell3; @@ -457,6 +490,7 @@ struct map_session_data { std::vector<s_add_drop> add_drop; std::vector<s_addele2> subele2; std::vector<s_vanish_bonus> sp_vanish, hp_vanish; + std::vector<s_addrace2> subrace3; std::vector<s_autobonus> autobonus, autobonus2, autobonus3; //Auto script on attack, when attacked, on skill usage // zeroed structures start here @@ -482,6 +516,7 @@ struct map_session_data { int arrow_atk,arrow_ele,arrow_cri,arrow_hit; int nsshealhp,nsshealsp; int critical_def,double_rate; + int short_attack_atk_rate; // Short range atk rate, not weapon based. int long_attack_atk_rate; //Long range atk rate, not weapon based. [Skotlex] int near_attack_def_rate,long_attack_def_rate,magic_def_rate,misc_def_rate; int ignore_mdef_ele; @@ -492,10 +527,11 @@ struct map_session_data { int get_zeny_rate; int get_zeny_num; //Added Get Zeny Rate [Skotlex] int double_add_rate; - int short_weapon_damage_return,long_weapon_damage_return; + int short_weapon_damage_return,long_weapon_damage_return,reduce_damage_return; int magic_damage_return; // AppleGirl Was Here int break_weapon_rate,break_armor_rate; int crit_atk_rate; + int crit_def_rate; int classchange; // [Valaris] int speed_rate, speed_add_rate, aspd_add; int itemhealrate2; // [Epoque] Increase heal rate of all healing items. @@ -524,7 +560,7 @@ struct map_session_data { int matk_rate; int critical_rate,hit_rate,flee_rate,flee2_rate,def_rate,def2_rate,mdef_rate,mdef2_rate; - int itemid; + t_itemid itemid; short itemindex; //Used item's index in sd->inventory [Skotlex] uint16 catch_target_class; // pet catching, stores a pet class to catch [zzo] @@ -534,12 +570,15 @@ struct map_session_data { short spiritcharm; //No. of spirit int spiritcharm_type; //Spirit type int spiritcharm_timer[MAX_SPIRITCHARM]; + int8 soulball, soulball_old; unsigned char potion_success_counter; //Potion successes in row counter unsigned char mission_count; //Stores the bounty kill count for TK_MISSION short mission_mobid; //Stores the target mob_id for TK_MISSION int die_counter; //Total number of times you've died int devotion[MAX_DEVOTION]; //Stores the account IDs of chars devoted to. + int stellar_mark[MAX_STELLAR_MARKS]; // Stores the account ID's of character's with a stellar mark. + int united_soul[MAX_UNITED_SOULS]; // Stores the account ID's of character's who's soul is united. int trade_partner; struct s_deal { @@ -617,18 +656,17 @@ struct map_session_data { // Mail System [Zephyrus] struct s_mail { struct { - unsigned short nameid; + t_itemid nameid; int index, amount; } item[MAIL_MAX_ITEM]; int zeny; struct mail_data inbox; bool changed; // if true, should sync with charserver on next mailbox request + uint32 pending_weight; + uint32 pending_zeny; + uint16 pending_slots; } mail; - // Battlegrounds queue system [MasterOfMuppets] - std::shared_ptr<s_battleground_queue> bg_queue; - bool bg_queue_accept_state; // Set this to true when someone has accepted the invite to join BGs - //Quest log system int num_quests; ///< Number of entries in quest_log int avail_quests; ///< Number of Q_ACTIVE and Q_INACTIVE entries in quest log (index of the first Q_COMPLETE entry) @@ -651,15 +689,16 @@ struct map_session_data { std::vector<int> cloaked_npc; /* ShowEvent Data Cache flags from map */ - bool *qi_display; - int qi_count; + std::vector<s_qi_display> qi_display; // temporary debug [flaviojs] const char* debug_file; int debug_line; const char* debug_func; - int bg_id; + // Battlegrounds queue system [MasterOfMuppets] + int bg_id, bg_queue_id; + int tid_queue_active; ///< Timer ID associated with players joining an active BG #ifdef SECURE_NPCTIMEOUT /** @@ -679,12 +718,7 @@ struct map_session_data { enum npc_timeout_type npc_idle_type; #endif - struct s_combos { - struct script_code **bonus;/* the script */ - unsigned short *id;/* array of combo ids */ - unsigned int *pos;/* array of positions*/ - unsigned char count; - } combos; + std::vector<std::shared_ptr<s_combos>> combos; /** * Guarantees your friend request is legit (for bugreport:4629) @@ -755,13 +789,21 @@ struct map_session_data { t_tick tick; } roulette; - unsigned short instance_id; + int instance_id; + e_instance_mode instance_mode; ///< Mode of instance player last leaves from (used for instance destruction button) + short setlook_head_top, setlook_head_mid, setlook_head_bottom, setlook_robe; ///< Stores 'setlook' script command values. -#if PACKETVER >= 20150513 - uint32* hatEffectIDs; - uint8 hatEffectCount; +#if PACKETVER_MAIN_NUM >= 20150507 || PACKETVER_RE_NUM >= 20150429 || defined(PACKETVER_ZERO) + std::vector<int16> hatEffects; #endif + + struct{ + int tid; + uint16 skill_id; + uint16 level; + int target; + } skill_keep_using; }; extern struct eri *pc_sc_display_ers; /// Player's SC display table @@ -775,7 +817,7 @@ extern struct eri *str_reg_ers; /* Global Expiration Timer ID */ extern int pc_expiration_tid; -enum weapon_type { +enum weapon_type : uint8 { W_FIST, //Bare hands W_DAGGER, //1 W_1HSWORD, //2 @@ -813,29 +855,36 @@ enum weapon_type { #define WEAPON_TYPE_ALL ((1<<MAX_WEAPON_TYPE)-1) -enum ammo_type { - A_ARROW = 1, - A_DAGGER, //2 - A_BULLET, //3 - A_SHELL, //4 - A_GRENADE, //5 - A_SHURIKEN, //6 - A_KUNAI, //7 - A_CANNONBALL, //8 - A_THROWWEAPON //9 +enum e_ammo_type : uint8 { + AMMO_NONE = 0, + AMMO_ARROW, + AMMO_DAGGER, + AMMO_BULLET, + AMMO_SHELL, + AMMO_GRENADE, + AMMO_SHURIKEN, + AMMO_KUNAI, + AMMO_CANNONBALL, + AMMO_THROWWEAPON, + MAX_AMMO_TYPE }; enum idletime_option { - IDLE_WALK = 0x001, - IDLE_USESKILLTOID = 0x002, - IDLE_USESKILLTOPOS = 0x004, - IDLE_USEITEM = 0x008, - IDLE_ATTACK = 0x010, - IDLE_CHAT = 0x020, - IDLE_SIT = 0x040, - IDLE_EMOTION = 0x080, - IDLE_DROPITEM = 0x100, - IDLE_ATCOMMAND = 0x200, + IDLE_WALK = 0x0001, + IDLE_USESKILLTOID = 0x0002, + IDLE_USESKILLTOPOS = 0x0004, + IDLE_USEITEM = 0x0008, + IDLE_ATTACK = 0x0010, + IDLE_CHAT = 0x0020, + IDLE_SIT = 0x0040, + IDLE_EMOTION = 0x0080, + IDLE_DROPITEM = 0x0100, + IDLE_ATCOMMAND = 0x0200, + IDLE_NPC_CLOSE = 0x0400, + IDLE_NPC_INPUT = 0x0800, + IDLE_NPC_MENU = 0x1000, + IDLE_NPC_NEXT = 0x2000, + IDLE_NPC_PROGRESS = 0x4000, }; enum e_adopt_responses : uint8 { @@ -865,6 +914,31 @@ enum item_check { ITMCHK_ALL = ITMCHK_INVENTORY|ITMCHK_CART|ITMCHK_STORAGE, }; +enum e_penalty_type : uint16{ + PENALTY_NONE, + PENALTY_EXP, + PENALTY_DROP, + PENALTY_MVP_EXP, + PENALTY_MVP_DROP, + PENALTY_MAX +}; + +struct s_penalty{ + e_penalty_type type; + uint16 rate[MAX_LEVEL * 2 - 1]; +}; + +class PenaltyDatabase : public TypesafeYamlDatabase<uint16, s_penalty> { +public: + PenaltyDatabase() : TypesafeYamlDatabase( "PENALTY_DB", 1 ){ + + } + + const std::string getDefaultLocation(); + uint64 parseBodyNode(const YAML::Node& node); + void loadingFinished(); +}; + struct s_job_info { unsigned int base_hp[MAX_LEVEL], base_sp[MAX_LEVEL]; //Storage for the first calculation with hp/sp factor and multiplicator int hp_factor, hp_multiplicator, sp_factor; @@ -875,7 +949,7 @@ struct s_job_info { #else int aspd_base[MAX_WEAPON_TYPE]; //[blackhole89] #endif - uint32 exp_table[2][MAX_LEVEL]; + t_exp exp_table[2][MAX_LEVEL]; uint32 max_level[2]; struct s_params { uint16 str, agi, vit, int_, dex, luk; @@ -910,12 +984,12 @@ extern struct s_job_info job_info[CLASS_COUNT]; #define pc_isdead(sd) ( (sd)->state.dead_sit == 1 ) #define pc_issit(sd) ( (sd)->vd.dead_sit == 2 ) #define pc_isidle_party(sd) ( (sd)->chatID || (sd)->state.vending || (sd)->state.buyingstore || DIFF_TICK(last_tick, (sd)->idletime) >= battle_config.idle_no_share ) -#define pc_isidle_hom(sd) ( (sd)->hd && ( (sd)->chatID || (sd)->state.vending || (sd)->state.buyingstore || DIFF_TICK(last_tick, (sd)->idletime) >= battle_config.hom_idle_no_share ) ) +#define pc_isidle_hom(sd) ( (sd)->hd && ( (sd)->chatID || (sd)->state.vending || (sd)->state.buyingstore || DIFF_TICK(last_tick, (sd)->idletime_hom) >= battle_config.hom_idle_no_share ) ) +#define pc_isidle_mer(sd) ( (sd)->md && ( (sd)->chatID || (sd)->state.vending || (sd)->state.buyingstore || DIFF_TICK(last_tick, (sd)->idletime_mer) >= battle_config.mer_idle_no_share ) ) #define pc_istrading(sd) ( (sd)->npc_id || (sd)->state.vending || (sd)->state.buyingstore || (sd)->state.trading ) -#define pc_cant_act(sd) ( (sd)->npc_id || (sd)->state.vending || (sd)->state.buyingstore || (sd)->chatID || ((sd)->sc.opt1 && (sd)->sc.opt1 != OPT1_BURNING) || (sd)->state.trading || (sd)->state.storage_flag || (sd)->state.prevend ) - -/* equals pc_cant_act except it doesn't check for chat rooms or npcs */ -#define pc_cant_act2(sd) ( (sd)->state.vending || (sd)->state.buyingstore || ((sd)->sc.opt1 && (sd)->sc.opt1 != OPT1_BURNING) || (sd)->state.trading || (sd)->state.storage_flag || (sd)->state.prevend ) +// equals pc_cant_act2 and additionally checks for chat rooms and npcs +#define pc_cant_act(sd) ( (sd)->npc_id || (sd)->chatID || pc_cant_act2( (sd) ) ) +#define pc_cant_act2(sd) ( (sd)->state.vending || (sd)->state.buyingstore || ((sd)->sc.opt1 && (sd)->sc.opt1 != OPT1_BURNING) || (sd)->state.trading || (sd)->state.storage_flag || (sd)->state.prevend || (sd)->state.refineui_open ) #define pc_setdir(sd,b,h) ( (sd)->ud.dir = (b) ,(sd)->head_dir = (h) ) #define pc_setchatid(sd,n) ( (sd)->chatID = n ) @@ -963,6 +1037,13 @@ short pc_maxaspd(struct map_session_data *sd); #define pc_iswug(sd) ( (sd)->sc.option&OPTION_WUG ) #define pc_isridingwug(sd) ( (sd)->sc.option&OPTION_WUGRIDER ) // Mechanic Magic Gear +enum e_mado_type : uint16 { + MADO_ROBOT = 0x00, + MADO_UNUSED, + MADO_SUIT, + MADO_MAX +}; + #define pc_ismadogear(sd) ( (sd)->sc.option&OPTION_MADOGEAR ) // Rune Knight Dragon #define pc_isridingdragon(sd) ( (sd)->sc.option&OPTION_DRAGON ) @@ -1021,7 +1102,7 @@ short pc_maxaspd(struct map_session_data *sd); #endif struct s_attendance_reward { - uint16 item_id; + t_itemid item_id; uint16 amount; }; @@ -1043,6 +1124,13 @@ public: extern AttendanceDatabase attendance_db; +/// Enum of Summoner Power of +enum e_summoner_power_type { + SUMMONER_POWER_LAND = 0, + SUMMONER_POWER_LIFE, + SUMMONER_POWER_SEA, +}; + void pc_set_reg_load(bool val); int pc_split_atoi(char* str, int* val, char sep, int max); int pc_class2idx(int class_); @@ -1051,6 +1139,7 @@ int pc_get_group_id(struct map_session_data *sd); bool pc_can_sell_item(struct map_session_data* sd, struct item * item, enum npc_subtype shoptype); bool pc_can_give_items(struct map_session_data *sd); bool pc_can_give_bounded_items(struct map_session_data *sd); +bool pc_can_trade_item(map_session_data *sd, int index); bool pc_can_use_command(struct map_session_data *sd, const char *command, AtCommandType type); #define pc_has_permission(sd, permission) ( ((sd)->permissions&permission) != 0 ) @@ -1074,8 +1163,9 @@ void pc_setinventorydata(struct map_session_data *sd); int pc_get_skillcooldown(struct map_session_data *sd, uint16 skill_id, uint16 skill_lv); uint8 pc_checkskill(struct map_session_data *sd,uint16 skill_id); +uint8 pc_checkskill_summoner(map_session_data *sd, e_summoner_power_type type); short pc_checkequip(struct map_session_data *sd,int pos,bool checkall=false); -bool pc_checkequip2(struct map_session_data *sd, unsigned short nameid, int min, int max); +bool pc_checkequip2(struct map_session_data *sd, t_itemid nameid, int min, int max); void pc_scdata_received(struct map_session_data *sd); void pc_check_expiration(struct map_session_data *sd); @@ -1099,12 +1189,12 @@ enum e_setpos{ enum e_setpos pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y, clr_type clrtype); void pc_setsavepoint(struct map_session_data *sd, short mapindex,int x,int y); -char pc_randomwarp(struct map_session_data *sd,clr_type type); +char pc_randomwarp(struct map_session_data *sd,clr_type type,bool ignore_mapflag = false); bool pc_memo(struct map_session_data* sd, int pos); -char pc_checkadditem(struct map_session_data *sd, unsigned short nameid, int amount); +char pc_checkadditem(struct map_session_data *sd, t_itemid nameid, int amount); uint8 pc_inventoryblank(struct map_session_data *sd); -short pc_search_inventory(struct map_session_data *sd, unsigned short nameid); +short pc_search_inventory(struct map_session_data *sd, t_itemid nameid); char pc_payzeny(struct map_session_data *sd, int zeny, enum e_log_pick_type type, struct map_session_data *tsd); enum e_additem_result pc_additem(struct map_session_data *sd, struct item *item, int amount, e_log_pick_type log_type); char pc_getzeny(struct map_session_data *sd, int zeny, enum e_log_pick_type type, struct map_session_data *tsd); @@ -1128,7 +1218,7 @@ int pc_cartitem_amount(struct map_session_data *sd,int idx,int amount); bool pc_takeitem(struct map_session_data *sd,struct flooritem_data *fitem); bool pc_dropitem(struct map_session_data *sd,int n,int amount); -bool pc_isequipped(struct map_session_data *sd, unsigned short nameid); +bool pc_isequipped(struct map_session_data *sd, t_itemid nameid); e_adopt_responses pc_try_adopt(struct map_session_data *p1_sd, struct map_session_data *p2_sd, struct map_session_data *b_sd); bool pc_adoption(struct map_session_data *p1_sd, struct map_session_data *p2_sd, struct map_session_data *b_sd); e_unadopt_responses pc_unadopt(struct map_session_data *p1_sd, struct map_session_data *p2_sd, struct map_session_data *b_sd, bool independent_baby); @@ -1174,11 +1264,11 @@ bool pc_is_maxbaselv(struct map_session_data *sd); bool pc_is_maxjoblv(struct map_session_data *sd); int pc_checkbaselevelup(struct map_session_data *sd); int pc_checkjoblevelup(struct map_session_data *sd); -void pc_gainexp(struct map_session_data *sd, struct block_list *src, unsigned int base_exp, unsigned int job_exp, uint8 exp_flag); -void pc_gainexp_disp(struct map_session_data *sd, unsigned int base_exp, unsigned int next_base_exp, unsigned int job_exp, unsigned int next_job_exp, bool lost); -void pc_lostexp(struct map_session_data *sd, unsigned int base_exp, unsigned int job_exp); -unsigned int pc_nextbaseexp(struct map_session_data *sd); -unsigned int pc_nextjobexp(struct map_session_data *sd); +void pc_gainexp(struct map_session_data *sd, struct block_list *src, t_exp base_exp, t_exp job_exp, uint8 exp_flag); +void pc_gainexp_disp(struct map_session_data *sd, t_exp base_exp, t_exp next_base_exp, t_exp job_exp, t_exp next_job_exp, bool lost); +void pc_lostexp(struct map_session_data *sd, t_exp base_exp, t_exp job_exp); +t_exp pc_nextbaseexp(struct map_session_data *sd); +t_exp pc_nextjobexp(struct map_session_data *sd); int pc_gets_status_point(int); int pc_need_status_point(struct map_session_data *,int,int); int pc_maxparameterincrease(struct map_session_data*,int); @@ -1209,14 +1299,14 @@ int pc_dead(struct map_session_data *sd,struct block_list *src); void pc_revive(struct map_session_data *sd,unsigned int hp, unsigned int sp); bool pc_revive_item(struct map_session_data *sd); void pc_heal(struct map_session_data *sd,unsigned int hp,unsigned int sp, int type); -int pc_itemheal(struct map_session_data *sd,int itemid, int hp,int sp); +int pc_itemheal(struct map_session_data *sd, t_itemid itemid, int hp,int sp); int pc_percentheal(struct map_session_data *sd,int,int); bool pc_jobchange(struct map_session_data *sd, int job, char upper); -void pc_setoption(struct map_session_data *,int); +void pc_setoption(struct map_session_data *,int type, int subtype = 0); bool pc_setcart(struct map_session_data* sd, int type); void pc_setfalcon(struct map_session_data* sd, int flag); void pc_setriding(struct map_session_data* sd, int flag); -void pc_setmadogear(struct map_session_data* sd, int flag); +void pc_setmadogear(struct map_session_data* sd, bool flag, e_mado_type type = MADO_ROBOT); void pc_changelook(struct map_session_data *,int,int); void pc_equiplookall(struct map_session_data *sd); void pc_set_costume_view(struct map_session_data *sd); @@ -1295,11 +1385,17 @@ struct sg_data { }; extern const struct sg_data sg_info[MAX_PC_FEELHATE]; +void pc_set_bg_queue_timer(map_session_data *sd); +void pc_delete_bg_queue_timer(map_session_data *sd); + void pc_setinvincibletimer(struct map_session_data* sd, int val); void pc_delinvincibletimer(struct map_session_data* sd); void pc_addspiritball(struct map_session_data *sd,int interval,int max); void pc_delspiritball(struct map_session_data *sd,int count,int type); +int pc_addsoulball(map_session_data *sd, int max); +int pc_delsoulball(map_session_data *sd, int count, bool type); + void pc_addfame(struct map_session_data *sd,int count); unsigned char pc_famerank(uint32 char_id, int job); bool pc_set_hate_mob(struct map_session_data *sd, int pos, struct block_list *bl); @@ -1325,7 +1421,7 @@ void pc_inventory_rental_add(struct map_session_data *sd, unsigned int seconds); int pc_read_motd(void); // [Valaris] int pc_disguise(struct map_session_data *sd, int class_); -bool pc_isautolooting(struct map_session_data *sd, unsigned short nameid); +bool pc_isautolooting(struct map_session_data *sd, t_itemid nameid); void pc_overheat(struct map_session_data *sd, int16 heat); @@ -1359,7 +1455,7 @@ void pc_bonus_script_clear(struct map_session_data *sd, uint16 flag); void pc_cell_basilica(struct map_session_data *sd); -short pc_get_itemgroup_bonus(struct map_session_data* sd, unsigned short nameid); +short pc_get_itemgroup_bonus(struct map_session_data* sd, t_itemid nameid); short pc_get_itemgroup_bonus_group(struct map_session_data* sd, uint16 group_id); bool pc_is_same_equip_index(enum equip_index eqi, short *equip_index, short index); @@ -1376,7 +1472,7 @@ void pc_show_questinfo_reinit(struct map_session_data *sd); bool pc_job_can_entermap(enum e_job jobid, int m, int group_lv); #if defined(RENEWAL_DROP) || defined(RENEWAL_EXP) -int pc_level_penalty_mod(int level_diff, uint32 mob_class, enum e_mode mode, int type); +uint16 pc_level_penalty_mod( struct map_session_data* sd, e_penalty_type type, std::shared_ptr<s_mob_db> mob, mob_data* md = nullptr ); #endif bool pc_attendance_enabled(); diff --git a/src/map/pet.cpp b/src/map/pet.cpp index 8e8baf3c6a..c80d8ce57f 100644 --- a/src/map/pet.cpp +++ b/src/map/pet.cpp @@ -46,10 +46,10 @@ uint64 PetDatabase::parseBodyNode( const YAML::Node &node ){ return 0; } - struct mob_db* mob = mobdb_search_aegisname( mob_name.c_str() ); + std::shared_ptr<s_mob_db> mob = mobdb_search_aegisname( mob_name.c_str() ); if( mob == nullptr ){ - this->invalidWarning( node["Target"], "Mob %s does not exist and cannot be used as a pet.\n", mob_name.c_str() ); + this->invalidWarning( node["Mob"], "Mob %s does not exist and cannot be used as a pet.\n", mob_name.c_str() ); return 0; } @@ -373,6 +373,11 @@ uint64 PetDatabase::parseBodyNode( const YAML::Node &node ){ return 0; } + if( pet->pet_bonus_script != nullptr ){ + script_free_code( pet->pet_bonus_script ); + pet->pet_bonus_script = nullptr; + } + pet->pet_bonus_script = parse_script( script.c_str(), this->getCurrentFile().c_str(), node["Script"].Mark().line + 1, SCRIPT_IGNORE_EXTERNAL_BRACKETS ); }else{ if( !exists ){ @@ -387,6 +392,11 @@ uint64 PetDatabase::parseBodyNode( const YAML::Node &node ){ return 0; } + if( pet->pet_support_script != nullptr ){ + script_free_code( pet->pet_support_script ); + pet->pet_support_script = nullptr; + } + pet->pet_support_script = parse_script( script.c_str(), this->getCurrentFile().c_str(), node["SupportScript"].Mark().line + 1, SCRIPT_IGNORE_EXTERNAL_BRACKETS ); }else{ if( !exists ){ @@ -402,7 +412,7 @@ uint64 PetDatabase::parseBodyNode( const YAML::Node &node ){ return 0; } - struct mob_db* mob = mobdb_search_aegisname( target_name.c_str() ); + std::shared_ptr<s_mob_db> mob = mobdb_search_aegisname( target_name.c_str() ); if( mob == nullptr ){ this->invalidWarning( evolutionNode["Target"], "Evolution target %s does not exist.\n", target_name.c_str() ); @@ -438,9 +448,9 @@ uint64 PetDatabase::parseBodyNode( const YAML::Node &node ){ return 0; } - uint32 amount; + uint16 amount; - if( !this->asUInt32( requirementNode, "Amount", amount ) ){ + if( !this->asUInt16( requirementNode, "Amount", amount ) ){ return 0; } @@ -543,7 +553,7 @@ static int pet_reload_sub( struct map_session_data *sd, va_list args ){ pet_clear_support_bonuses(sd); // Relink the pet to the new database entry - pd->db = mob_db( pet_db_ptr->class_ ); + pd->db = mob_db.find( pet_db_ptr->class_ ); if( battle_config.pet_status_support ){ run_script( pet_db_ptr->pet_support_script, 0, sd->bl.id, 0 ); @@ -593,6 +603,28 @@ int pet_hungry_val(struct pet_data *pd) return 0; } +int16 pet_get_card3_intimacy( int intimacy ){ + if( intimacy < PET_INTIMATE_SHY ){ + // Awkward + return ( 1 << 1 ); + }else if( intimacy < PET_INTIMATE_NEUTRAL ){ + // Shy + return ( 2 << 1 ); + }else if( intimacy < PET_INTIMATE_CORDIAL ){ + // Neutral + return ( 3 << 1 ); + }else if( intimacy < PET_INTIMATE_LOYAL ){ + // Cordial + return ( 4 << 1 ); + }else if( intimacy <= PET_INTIMATE_MAX ){ + // Loyal + return ( 5 << 1 ); + }else{ + // Unknown + return 0; + } +} + /** * Set the value of the pet's intimacy. * @param pd : pet requesting @@ -606,8 +638,16 @@ void pet_set_intimate(struct pet_data *pd, int value) struct map_session_data *sd = pd->master; - if(pd->pet.intimate <= PET_INTIMATE_NONE) - pc_delitem(sd, pet_egg_search(sd, pd->pet.pet_id), 1, 0, 0, LOG_TYPE_OTHER); + int index = pet_egg_search( sd, pd->pet.pet_id ); + + if( pd->pet.intimate <= PET_INTIMATE_NONE ){ + pc_delitem( sd, index, 1, 0, 0, LOG_TYPE_OTHER ); + }else{ + // Remove everything except the rename flag + sd->inventory.u.items_inventory[index].card[3] &= 1; + + sd->inventory.u.items_inventory[index].card[3] |= pet_get_card3_intimacy( pd->pet.intimate ); + } if (sd) status_calc_pc(sd,SCO_NONE); @@ -619,14 +659,14 @@ void pet_set_intimate(struct pet_data *pd, int value) * @param item_id : item ID of tamer * @return true:success, false:failure */ -bool pet_create_egg(struct map_session_data *sd, unsigned short item_id) +bool pet_create_egg(struct map_session_data *sd, t_itemid item_id) { std::shared_ptr<s_pet_db> pet = pet_db_search(item_id, PET_EGG); if (!pet) return false; //No pet egg here. - struct mob_db* mdb = mob_db(pet->class_); + std::shared_ptr<s_mob_db> mdb = mob_db.find(pet->class_); if( mdb == nullptr ){ return false; @@ -636,7 +676,7 @@ bool pet_create_egg(struct map_session_data *sd, unsigned short item_id) return false; // Inventory full sd->catch_target_class = pet->class_; - intif_create_pet(sd->status.account_id, sd->status.char_id, pet->class_, mdb->lv, pet->EggID, 0, pet->intimate, 100, 0, 1, mdb->jname); + intif_create_pet(sd->status.account_id, sd->status.char_id, pet->class_, mdb->lv, pet->EggID, 0, pet->intimate, 100, 0, 1, mdb->jname.c_str()); return true; } @@ -986,7 +1026,7 @@ bool pet_data_init(struct map_session_data *sd, struct s_pet *pet) pd->bl.id = npc_get_new_npc_id(); pd->master = sd; - pd->db = mob_db(pet->class_); + pd->db = mob_db.find(pet->class_); memcpy(&pd->pet, pet, sizeof(struct s_pet)); status_set_viewdata(&pd->bl, pet->class_); unit_dataset(&pd->bl); @@ -1026,7 +1066,7 @@ bool pet_data_init(struct map_session_data *sd, struct s_pet *pet) pd->masterteleport_timer = INVALID_TIMER; if( !pet->rename_flag ){ - safestrncpy( sd->pd->pet.name, pd->db->jname, NAME_LENGTH ); + safestrncpy( sd->pd->pet.name, pd->db->jname.c_str(), NAME_LENGTH ); } return true; @@ -1156,7 +1196,7 @@ int pet_select_egg(struct map_session_data *sd,short egg_index) std::shared_ptr<s_pet_db> pet = pet_db_search(sd->inventory.u.items_inventory[egg_index].nameid, PET_EGG); if (!pet) { - ShowError("pet does not exist, egg id %d\n", sd->inventory.u.items_inventory[egg_index].nameid); + ShowError("pet does not exist, egg id %u\n", sd->inventory.u.items_inventory[egg_index].nameid); return 0; } @@ -1202,7 +1242,8 @@ int pet_catch_process2(struct map_session_data* sd, int target_id) if(!md || md->bl.type != BL_MOB || md->bl.prev == NULL) { // Invalid inputs/state, abort capture. clif_pet_roulette(sd,0); sd->catch_target_class = PET_CATCH_FAIL; - sd->itemid = sd->itemindex = -1; + sd->itemid = 0; + sd->itemindex = -1; return 1; } @@ -1213,7 +1254,7 @@ int pet_catch_process2(struct map_session_data* sd, int target_id) // If the target is a valid pet, we have a few exceptions if( pet ){ //catch_target_class == PET_CATCH_UNIVERSAL is used for universal lures (except bosses for now). [Skotlex] - if (sd->catch_target_class == PET_CATCH_UNIVERSAL && !status_has_mode(&md->status,MD_STATUS_IMMUNE)){ + if (sd->catch_target_class == PET_CATCH_UNIVERSAL && !status_has_mode(&md->status,MD_STATUSIMMUNE)){ sd->catch_target_class = md->mob_id; //catch_target_class == PET_CATCH_UNIVERSAL_ITEM is used for catching any monster required the lure item used }else if (sd->catch_target_class == PET_CATCH_UNIVERSAL_ITEM && sd->itemid == pet->itemID){ @@ -1243,9 +1284,9 @@ int pet_catch_process2(struct map_session_data* sd, int target_id) status_kill(&md->bl); clif_pet_roulette(sd,1); - struct mob_db *mdb = mob_db(pet->class_); + std::shared_ptr<s_mob_db> mdb = mob_db.find(pet->class_); - intif_create_pet(sd->status.account_id, sd->status.char_id, pet->class_, mdb->lv, pet->EggID, 0, pet->intimate, 100, 0, 1, mdb->jname); + intif_create_pet(sd->status.account_id, sd->status.char_id, pet->class_, mdb->lv, pet->EggID, 0, pet->intimate, 100, 0, 1, mdb->jname.c_str()); } else { clif_pet_roulette(sd,0); sd->catch_target_class = PET_CATCH_FAIL; @@ -1297,6 +1338,7 @@ bool pet_get_egg(uint32 account_id, short pet_class, int pet_id ) { tmp_item.card[1] = GetWord(pet_id,0); tmp_item.card[2] = GetWord(pet_id,1); tmp_item.card[3] = 0; //New pets are not named. + tmp_item.card[3] |= pet_get_card3_intimacy( pet->intimate ); // Store intimacy status based on initial intimacy if((ret = pc_additem(sd,&tmp_item,1,LOG_TYPE_PICKDROP_PLAYER))) { clif_additem(sd,0,0,ret); @@ -1401,6 +1443,12 @@ int pet_change_name_ack(struct map_session_data *sd, char* name, int flag) clif_pet_equip_area(pd); clif_send_petstatus(sd); + int index = pet_egg_search( sd, pd->pet.pet_id ); + + if( index >= 0 ){ + sd->inventory.u.items_inventory[index].card[3] |= 1; + } + return 1; } @@ -1413,7 +1461,6 @@ int pet_change_name_ack(struct map_session_data *sd, char* name, int flag) int pet_equipitem(struct map_session_data *sd,int index) { struct pet_data *pd; - unsigned short nameid; nullpo_retr(1, sd); @@ -1428,7 +1475,7 @@ int pet_equipitem(struct map_session_data *sd,int index) return 1; } - nameid = sd->inventory.u.items_inventory[index].nameid; + t_itemid nameid = sd->inventory.u.items_inventory[index].nameid; if(pet_db_ptr->AcceID == 0 || nameid != pet_db_ptr->AcceID || pd->pet.equip != 0) { clif_equipitemack(sd,0,0,ITEM_EQUIP_ACK_FAIL); @@ -1466,13 +1513,12 @@ int pet_equipitem(struct map_session_data *sd,int index) static int pet_unequipitem(struct map_session_data *sd, struct pet_data *pd) { struct item tmp_item; - unsigned short nameid; unsigned char flag = 0; if(pd->pet.equip == 0) return 1; - nameid = pd->pet.equip; + t_itemid nameid = pd->pet.equip; pd->pet.equip = 0; status_set_viewdata(&pd->bl, pd->pet.class_); clif_pet_equip_area(pd); @@ -2224,9 +2270,9 @@ void pet_evolution(struct map_session_data *sd, int16 pet_id) { sd->pd->pet.egg_id = new_data->EggID; pet_set_intimate(sd->pd, new_data->intimate); if( !sd->pd->pet.rename_flag ){ - struct mob_db* mdb = mob_db( pet_id ); + std::shared_ptr<s_mob_db> mdb = mob_db.find( pet_id ); - safestrncpy(sd->pd->pet.name, mdb->jname, NAME_LENGTH); + safestrncpy(sd->pd->pet.name, mdb->jname.c_str(), NAME_LENGTH); } status_set_viewdata(&sd->pd->bl, pet_id); diff --git a/src/map/pet.hpp b/src/map/pet.hpp index 06cefdfa6a..088b365002 100644 --- a/src/map/pet.hpp +++ b/src/map/pet.hpp @@ -22,16 +22,16 @@ struct s_pet_evo_data { uint16 target_mob_id; - std::unordered_map<uint16, uint32> requirements; + std::unordered_map<t_itemid, uint16> requirements; }; /// Pet DB struct s_pet_db { uint16 class_; ///< Monster ID - uint16 itemID; ///< Lure ID - uint16 EggID; ///< Egg ID - uint16 AcceID; ///< Accessory ID - uint16 FoodID; ///< Food ID + t_itemid itemID; ///< Lure ID + t_itemid EggID; ///< Egg ID + t_itemid AcceID; ///< Accessory ID + t_itemid FoodID; ///< Food ID uint16 fullness; ///< Amount of hunger decresed each hungry_delay interval uint32 hungry_delay; ///< Hunger value decrease each x seconds int32 hunger_increase; ///< Hunger increased every time the pet is fed. @@ -148,7 +148,7 @@ struct pet_data { struct view_data vd; struct s_pet pet; struct status_data status; - struct mob_db *db; + std::shared_ptr<s_mob_db> db; int pet_hungry_timer; int target_id; struct { @@ -184,7 +184,7 @@ struct pet_data { } }; -bool pet_create_egg(struct map_session_data *sd, unsigned short item_id); +bool pet_create_egg(struct map_session_data *sd, t_itemid item_id); int pet_hungry_val(struct pet_data *pd); void pet_set_intimate(struct pet_data *pd, int value); int pet_target_check(struct pet_data *pd,struct block_list *bl,int type); diff --git a/src/map/quest.cpp b/src/map/quest.cpp index 901798bb36..f5321dfc10 100644 --- a/src/map/quest.cpp +++ b/src/map/quest.cpp @@ -12,6 +12,8 @@ #include "../common/showmsg.hpp" #include "../common/socket.hpp" #include "../common/strlib.hpp" +#include "../common/utilities.hpp" +#include "../common/utils.hpp" #include "battle.hpp" #include "chrif.hpp" @@ -24,20 +26,454 @@ #include "party.hpp" #include "pc.hpp" -static DBMap *questdb; -static void questdb_free_sub(struct quest_db *quest, bool free); -struct quest_db quest_dummy; +static int split_exact_quest_time(char* modif_p, int* day, int* hour, int* minute, int *second); + +const std::string QuestDatabase::getDefaultLocation() { + return std::string(db_path) + "/quest_db.yml"; +} + +/** + * Reads and parses an entry from the quest_db. + * @param node: YAML node containing the entry. + * @return count of successfully parsed rows + */ +uint64 QuestDatabase::parseBodyNode(const YAML::Node &node) { + uint32 quest_id; + + if (!this->asUInt32(node, "Id", quest_id)) + return 0; + + std::shared_ptr<s_quest_db> quest = this->find(quest_id); + bool exists = quest != nullptr; + + if (!exists) { + if (!this->nodesExist(node, { "Title" })) + return 0; + + quest = std::make_shared<s_quest_db>(); + quest->id = quest_id; + } + + if (this->nodeExists(node, "Title")) { + std::string name; + + if (!this->asString(node, "Title", name)) + return 0; + + quest->name = name; + } + + if (this->nodeExists(node, "TimeLimit")) { + std::string time; + + if (!this->asString(node, "TimeLimit", time)) + return 0; + + if (time.find("+") != std::string::npos) { + double timediff = solve_time(const_cast<char *>(time.c_str())); + + if (timediff <= 0) { + this->invalidWarning(node["TimeLimit"], "Incorrect TimeLimit format %s given, skipping.\n", time.c_str()); + return 0; + } + quest->time = static_cast<time_t>(timediff); + } + else {// '+' not found, set to specific time + int32 day, hour, minute, second; + + if (split_exact_quest_time(const_cast<char *>(time.c_str()), &day, &hour, &minute, &second) == 0) { + this->invalidWarning(node["TimeLimit"], "Incorrect TimeLimit format %s given, skipping.\n", time.c_str()); + return 0; + } + quest->time = day * 86400 + hour * 3600 + minute * 60 + second; + quest->time_at = true; + } + + } else { + if (!exists) { + quest->time = 0; + quest->time_at = false; + } + } + + if (this->nodeExists(node, "Targets")) { + const YAML::Node &targets = node["Targets"]; + + for (const YAML::Node &targetNode : targets) { + if (quest->objectives.size() >= MAX_QUEST_OBJECTIVES) { + this->invalidWarning(targetNode, "Targets list exceeds the maximum of %d, skipping.\n", MAX_QUEST_OBJECTIVES); + return 0; + } + + if (!this->nodeExists(targetNode, "Mob") && !this->nodeExists(targetNode, "Id")) { + this->invalidWarning(targetNode, "Missing Target 'Mob' or 'Id', skipping.\n"); + return 0; + } + + std::shared_ptr<s_quest_objective> target; + std::vector<std::shared_ptr<s_quest_objective>>::iterator it; + uint16 index = 0, mob_id = 0; + + if (this->nodeExists(targetNode, "Mob")) { + + std::string mob_name; + + if (!this->asString(targetNode, "Mob", mob_name)) + return 0; + + std::shared_ptr<s_mob_db> mob = mobdb_search_aegisname(mob_name.c_str()); + + if (!mob) { + this->invalidWarning(targetNode["Mob"], "Mob %s does not exist, skipping.\n", mob_name.c_str()); + return 0; + } + + mob_id = mob->vd.class_; + + it = std::find_if(quest->objectives.begin(), quest->objectives.end(), [&](std::shared_ptr<s_quest_objective> const &v) { + return (*v).mob_id == mob_id; + }); + } + else { + if (!this->asUInt16(targetNode, "Id", index)) { + this->invalidWarning(targetNode, "Missing 'Id', skipping.\n"); + return 0; + } + if (index == 0) { + this->invalidWarning(targetNode["Id"], "'Id' can't be 0, skipping.\n"); + return 0; + } + + it = std::find_if(quest->objectives.begin(), quest->objectives.end(), [&](std::shared_ptr<s_quest_objective> const &v) { + return (*v).index == index; + }); + } + + if (it != quest->objectives.end()) + target = (*it); + else + target = nullptr; + + bool targetExists = target != nullptr; + + if (!targetExists) { + if (!this->nodeExists(targetNode, "Count")) { + this->invalidWarning(targetNode["Count"], "Targets has no Count value specified, skipping.\n"); + return 0; + } + + if (!this->nodeExists(targetNode, "Mob") && !this->nodeExists(targetNode, "MinLevel") && !this->nodeExists(targetNode, "MaxLevel") && + !this->nodeExists(targetNode, "Race") && !this->nodeExists(targetNode, "Size") && !this->nodeExists(targetNode, "Element") && + !this->nodeExists(targetNode, "Location") && !this->nodeExists(targetNode, "MapName")) { + this->invalidWarning(targetNode, "Targets is missing required field, skipping.\n"); + return 0; + } + + target = std::make_shared<s_quest_objective>(); + target->index = index; + target->mob_id = mob_id; + target->min_level = 0; + target->max_level = 0; + target->race = RC_ALL; + target->size = SZ_ALL; + target->element = ELE_ALL; + target->mapid = -1; + target->map_name = ""; + } + + if (!this->nodeExists(targetNode, "Mob")) { + if (this->nodeExists(targetNode, "MinLevel")) { + uint16 level; + + if (!this->asUInt16(targetNode, "MinLevel", level)) + return 0; + + target->min_level = level; + } + + if (this->nodeExists(targetNode, "MaxLevel")) { + uint16 level; + + if (!this->asUInt16(targetNode, "MaxLevel", level)) + return 0; + + if (target->min_level > level) { + this->invalidWarning(targetNode["MaxLevel"], "%d's MinLevel is greater than MaxLevel. Defaulting MaxLevel to %d.\n", target->min_level, MAX_LEVEL); + level = MAX_LEVEL; + } + + target->max_level = level; + } + + if (this->nodeExists(targetNode, "Race")) { + std::string race; + + if (!this->asString(targetNode, "Race", race)) + return 0; + + std::string race_constant = "RC_" + race; + int64 constant; + + if (!script_get_constant(race_constant.c_str(), &constant)) { + this->invalidWarning(targetNode["Race"], "Invalid race %s, skipping.\n", race.c_str()); + return 0; + } + + if (constant < RC_FORMLESS || constant > RC_ALL || constant == RC_PLAYER_HUMAN || constant == RC_PLAYER_DORAM) { + this->invalidWarning(targetNode["Race"], "Unsupported race %s, skipping.\n", race.c_str()); + return 0; + } + + target->race = static_cast<e_race>(constant); + } + + if (this->nodeExists(targetNode, "Size")) { + std::string size_; + + if (!this->asString(targetNode, "Size", size_)) + return 0; + + std::string size_constant = "Size_" + size_; + int64 constant; + + if (!script_get_constant(size_constant.c_str(), &constant)) { + this->invalidWarning(targetNode["Size"], "Invalid size type %s, skipping.\n", size_.c_str()); + return 0; + } + + if (constant < SZ_SMALL || constant > SZ_ALL) { + this->invalidWarning(targetNode["size"], "Unsupported size %s, skipping.\n", size_.c_str()); + return 0; + } + + target->size = static_cast<e_size>(constant); + } + + if (this->nodeExists(targetNode, "Element")) { + std::string element; + + if (!this->asString(targetNode, "Element", element)) + return 0; + + std::string element_constant = "Ele_" + element; + int64 constant; + + if (!script_get_constant(element_constant.c_str(), &constant)) { + this->invalidWarning(targetNode["Element"], "Invalid element %s, skipping.\n", element.c_str()); + return 0; + } + + if (constant < ELE_NEUTRAL || constant > ELE_ALL) { + this->invalidWarning(targetNode["Element"], "Unsupported element %s, skipping.\n", element.c_str()); + return 0; + } + + target->element = static_cast<e_element>(constant); + } + + if (this->nodeExists(targetNode, "Location")) { + std::string location; + + if (!this->asString(targetNode, "Location", location)) + return 0; + + uint16 mapindex = mapindex_name2idx(location.c_str(), nullptr); + + if (mapindex == 0) { + this->invalidWarning(targetNode["Location"], "Map \"%s\" not found.\n", location.c_str()); + return 0; + } + + target->mapid = map_mapindex2mapid(mapindex); + } + + if (this->nodeExists(targetNode, "MapName")) { + std::string map_name; + + if (!this->asString(targetNode, "MapName", map_name)) + return 0; + + target->map_name = map_name; + } + + // if max_level is set, min_level is 1 + if (target->min_level == 0 && target->max_level > 0) + target->min_level = 1; + } + + if (this->nodeExists(targetNode, "Count")) { + uint16 count; + + if (!this->asUInt16(targetNode, "Count", count)) + return 0; + + target->count = count; + } + + quest->objectives.push_back(target); + } + } + + if (this->nodeExists(node, "Drops")) { + const YAML::Node &drops = node["Drops"]; + + for (const YAML::Node &dropNode : drops) { + if (quest->objectives.size() >= MAX_QUEST_OBJECTIVES) { + this->invalidWarning(dropNode, "Drops list exceeds the maximum of %d, skipping.\n", MAX_QUEST_OBJECTIVES); + return 0; + } + + uint32 mob_id = 0; // Can be 0 which means all monsters + + if (this->nodeExists(dropNode, "Mob")) { + std::string mob_name; + + if (!this->asString(dropNode, "Mob", mob_name)) + return 0; + + std::shared_ptr<s_mob_db> mob = mobdb_search_aegisname(mob_name.c_str()); + + if (!mob) { + this->invalidWarning(dropNode["Mob"], "Mob %s does not exist, skipping.\n", mob_name.c_str()); + continue; + } + + mob_id = mob->vd.class_; + } + + //std::shared_ptr<s_quest_dropitem> target = util::vector_find(quest->dropitem, mob_id); + std::shared_ptr<s_quest_dropitem> target; + std::vector<std::shared_ptr<s_quest_dropitem>>::iterator it = std::find_if(quest->dropitem.begin(), quest->dropitem.end(), [&](std::shared_ptr<s_quest_dropitem> const &v) { + return (*v).mob_id == mob_id; + }); + + if (it != quest->dropitem.end()) + target = (*it); + else + target = nullptr; + + bool targetExists = target != nullptr; + + if (!targetExists) { + if (!this->nodeExists(dropNode, "Item")) { + this->invalidWarning(dropNode["Item"], "Drops has no Item value specified, skipping.\n"); + continue; + } + + if (!this->nodeExists(dropNode, "Rate")) { + this->invalidWarning(dropNode["Item"], "Drops has no Rate value specified, skipping.\n"); + continue; + } + + target = std::make_shared<s_quest_dropitem>(); + target->mob_id = mob_id; + } + + if (this->nodeExists(dropNode, "Item")) { + std::string item_name; + + if (!this->asString(dropNode, "Item", item_name)) + return 0; + + struct item_data *item = itemdb_search_aegisname(item_name.c_str()); + + if (!item) { + this->invalidWarning(dropNode["Item"], "Item %s does not exist, skipping.\n", item_name.c_str()); + continue; + } + + target->nameid = item->nameid; + } + + if (this->nodeExists(dropNode, "Count")) { + uint16 count; + + if (!this->asUInt16(dropNode, "Count", count)) + return 0; + + if (!itemdb_isstackable(target->nameid)) { + this->invalidWarning(dropNode["Count"], "Item %s is not stackable, capping to 1.\n", itemdb_name(target->nameid)); + count = 1; + } + + target->count = count; + } else { + if (!targetExists) + target->count = 1; + } + + if (this->nodeExists(dropNode, "Rate")) { + uint16 rate; + + if (!this->asUInt16(dropNode, "Rate", rate)) + return 0; + + target->rate = rate; + } + + quest->dropitem.push_back(target); + } + } + + if (!exists) + this->put(quest_id, quest); + + return 1; +} + + +static int split_exact_quest_time(char* modif_p, int* day, int* hour, int* minute, int *second) { + int d = -1, h = -1, mn = -1, s = -1; + + nullpo_retr(0, modif_p); + + while (modif_p[0] != '\0') { + int value = atoi(modif_p); + + if (modif_p[0] == '-' || modif_p[0] == '+') + modif_p++; + while (modif_p[0] >= '0' && modif_p[0] <= '9') + modif_p++; + if (modif_p[0] == 's') { + s = value; + modif_p++; + } else if (modif_p[0] == 'm' && modif_p[1] == 'n') { + mn = value; + modif_p = modif_p + 2; + } else if (modif_p[0] == 'h') { + h = value; + modif_p++; + } else if (modif_p[0] == 'd' || modif_p[0] == 'j') { + d = value; + modif_p++; + } else if (modif_p[0] != '\0') { + modif_p++; + } + } + + if (h < 0 || h > 23 || mn > 59 || s > 59) // hour is required + return 0; + + *day = max(0,d); + *hour = h; + *minute = max(0,mn); + *second = max(0,s); + + return 1; +} /** * Searches a quest by ID. * @param quest_id : ID to lookup - * @return Quest entry (equals to &quest_dummy if the ID is invalid) + * @return Quest entry or nullptr on failure */ -struct quest_db *quest_search(int quest_id) +std::shared_ptr<s_quest_db> quest_search(int quest_id) { - struct quest_db *quest = (struct quest_db *)idb_get(questdb, quest_id); + auto quest = quest_db.find(quest_id); + if (!quest) - return &quest_dummy; + return nullptr; + return quest; } @@ -46,13 +482,9 @@ struct quest_db *quest_search(int quest_id) * @param sd : Player's data * @return 0 in case of success, nonzero otherwise (i.e. the player has no quests) */ -int quest_pc_login(TBL_PC *sd) +int quest_pc_login(struct map_session_data *sd) { -#if PACKETVER < 20141022 - int i; -#endif - - if( sd->avail_quests == 0 ) + if (!sd->avail_quests) return 1; clif_quest_send_list(sd); @@ -61,13 +493,39 @@ int quest_pc_login(TBL_PC *sd) clif_quest_send_mission(sd); //@TODO[Haru]: Is this necessary? Does quest_send_mission not take care of this? - for( i = 0; i < sd->avail_quests; i++ ) - clif_quest_update_objective(sd, &sd->quest_log[i], 0); + for (int i = 0; i < sd->avail_quests; i++) + clif_quest_update_objective(sd, &sd->quest_log[i]); #endif return 0; } +/** + * Determine a quest's time limit. + * @param qi: Quest data + * @return Time limit value + */ +static time_t quest_time(std::shared_ptr<s_quest_db> qi) +{ + if (!qi || qi->time < 0) + return 0; + + if (!qi->time_at && qi->time > 0) + return time(nullptr) + qi->time; + else if (qi->time_at) { + time_t t = time(nullptr); + struct tm *lt = localtime(&t); + uint32 time_today = lt->tm_hour * 3600 + lt->tm_min * 60 + lt->tm_sec; + + if (time_today < (qi->time % 86400)) + return static_cast<time_t>(t + qi->time - time_today); + else // Carry over to the next day + return static_cast<time_t>(t + 86400 + qi->time - time_today); + } + + return 0; +} + /** * Adds a quest to the player's list. * New quest will be added as Q_ACTIVE. @@ -75,57 +533,38 @@ int quest_pc_login(TBL_PC *sd) * @param quest_id : ID of the quest to add. * @return 0 in case of success, nonzero otherwise */ -int quest_add(TBL_PC *sd, int quest_id) +int quest_add(struct map_session_data *sd, int quest_id) { - int n; - struct quest_db *qi = quest_search(quest_id); + std::shared_ptr<s_quest_db> qi = quest_search(quest_id); - if( qi == &quest_dummy ) { + if (!qi) { ShowError("quest_add: quest %d not found in DB.\n", quest_id); return -1; } - if( quest_check(sd, quest_id, HAVEQUEST) >= 0 ) { + if (quest_check(sd, quest_id, HAVEQUEST) >= 0) { ShowError("quest_add: Character %d already has quest %d.\n", sd->status.char_id, quest_id); return -1; } - n = sd->avail_quests; //Insertion point + int n = sd->avail_quests; //Insertion point sd->num_quests++; sd->avail_quests++; RECREATE(sd->quest_log, struct quest, sd->num_quests); //The character has some completed quests, make room before them so that they will stay at the end of the array - if( sd->avail_quests != sd->num_quests ) + if (sd->avail_quests != sd->num_quests) memmove(&sd->quest_log[n + 1], &sd->quest_log[n], sizeof(struct quest) * (sd->num_quests-sd->avail_quests)); - memset(&sd->quest_log[n], 0, sizeof(struct quest)); - + sd->quest_log[n] = {}; sd->quest_log[n].quest_id = qi->id; - if (qi->time) { - if (qi->time_type == 0) - sd->quest_log[n].time = (unsigned int)(time(NULL) + qi->time); - else { // quest time limit at HH:MM - int time_today; - time_t t; - struct tm * lt; - - t = time(NULL); - lt = localtime(&t); - time_today = (lt->tm_hour) * 3600 + (lt->tm_min) * 60 + (lt->tm_sec); - if (time_today < qi->time) - sd->quest_log[n].time = (unsigned int)(time(NULL) + qi->time - time_today); - else // next day - sd->quest_log[n].time = (unsigned int)(time(NULL) + 86400 + qi->time - time_today); - } - } + sd->quest_log[n].time = (uint32)quest_time(qi); sd->quest_log[n].state = Q_ACTIVE; - sd->save_quest = true; clif_quest_add(sd, &sd->quest_log[n]); - clif_quest_update_objective(sd, &sd->quest_log[n], 0); + clif_quest_update_objective(sd, &sd->quest_log[n]); if( save_settings&CHARSAVE_QUEST ) chrif_save(sd, CSAVE_NORMAL); @@ -140,60 +579,42 @@ int quest_add(TBL_PC *sd, int quest_id) * @param qid2 : New quest to add * @return 0 in case of success, nonzero otherwise */ -int quest_change(TBL_PC *sd, int qid1, int qid2) +int quest_change(struct map_session_data *sd, int qid1, int qid2) { - int i; - struct quest_db *qi = quest_search(qid2); + std::shared_ptr<s_quest_db> qi = quest_search(qid2); - if( qi == &quest_dummy ) { + if (!qi) { ShowError("quest_change: quest %d not found in DB.\n", qid2); return -1; } - if( quest_check(sd, qid2, HAVEQUEST) >= 0 ) { + if (quest_check(sd, qid2, HAVEQUEST) >= 0) { ShowError("quest_change: Character %d already has quest %d.\n", sd->status.char_id, qid2); return -1; } - if( quest_check(sd, qid1, HAVEQUEST) < 0 ) { + if (quest_check(sd, qid1, HAVEQUEST) < 0) { ShowError("quest_change: Character %d doesn't have quest %d.\n", sd->status.char_id, qid1); return -1; } + int i; + ARR_FIND(0, sd->avail_quests, i, sd->quest_log[i].quest_id == qid1); - if( i == sd->avail_quests ) { + if (i == sd->avail_quests) { ShowError("quest_change: Character %d has completed quest %d.\n", sd->status.char_id, qid1); return -1; } - memset(&sd->quest_log[i], 0, sizeof(struct quest)); + sd->quest_log[i] = {}; sd->quest_log[i].quest_id = qi->id; - - if (qi->time) { - if (qi->time_type == 0) - sd->quest_log[i].time = (unsigned int)(time(NULL) + qi->time); - else { // quest time limit at HH:MM - int time_today; - time_t t; - struct tm * lt; - - t = time(NULL); - lt = localtime(&t); - time_today = (lt->tm_hour) * 3600 + (lt->tm_min) * 60 + (lt->tm_sec); - if (time_today < qi->time) - sd->quest_log[i].time = (unsigned int)(time(NULL) + qi->time - time_today); - else // next day - sd->quest_log[i].time = (unsigned int)(time(NULL) + 86400 + qi->time - time_today); - } - } - + sd->quest_log[i].time = (uint32)quest_time(qi); sd->quest_log[i].state = Q_ACTIVE; - sd->save_quest = true; clif_quest_delete(sd, qid1); clif_quest_add(sd, &sd->quest_log[i]); - clif_quest_update_objective(sd, &sd->quest_log[i], 0); + clif_quest_update_objective(sd, &sd->quest_log[i]); if( save_settings&CHARSAVE_QUEST ) chrif_save(sd, CSAVE_NORMAL); @@ -207,24 +628,24 @@ int quest_change(TBL_PC *sd, int qid1, int qid2) * @param quest_id : ID of the quest to remove * @return 0 in case of success, nonzero otherwise */ -int quest_delete(TBL_PC *sd, int quest_id) +int quest_delete(struct map_session_data *sd, int quest_id) { int i; //Search for quest ARR_FIND(0, sd->num_quests, i, sd->quest_log[i].quest_id == quest_id); - if( i == sd->num_quests ) { + if (i == sd->num_quests) { ShowError("quest_delete: Character %d doesn't have quest %d.\n", sd->status.char_id, quest_id); return -1; } - if( sd->quest_log[i].state != Q_COMPLETE ) + if (sd->quest_log[i].state != Q_COMPLETE) sd->avail_quests--; - if( i < --sd->num_quests ) //Compact the array + if (i < --sd->num_quests) //Compact the array memmove(&sd->quest_log[i], &sd->quest_log[i + 1], sizeof(struct quest) * (sd->num_quests - i)); - if( sd->num_quests == 0 ) { + if (sd->num_quests == 0) { aFree(sd->quest_log); sd->quest_log = NULL; } else @@ -246,80 +667,105 @@ int quest_delete(TBL_PC *sd, int quest_id) * @param ap : Argument list, expecting: * int Party ID * int Mob ID + * int Mob Level + * int Mob Race + * int Mob Size + * int Mob Element */ int quest_update_objective_sub(struct block_list *bl, va_list ap) { - struct map_session_data *sd; - int mob_id, party_id; - nullpo_ret(bl); - nullpo_ret(sd = (struct map_session_data *)bl); - party_id = va_arg(ap,int); - mob_id = va_arg(ap,int); + struct map_session_data *sd = BL_CAST(BL_PC, bl); + + nullpo_ret(sd); if( !sd->avail_quests ) return 0; - if( sd->status.party_id != party_id ) + + if( sd->status.party_id != va_arg(ap, int)) return 0; - quest_update_objective(sd, mob_id); + quest_update_objective(sd, va_arg(ap, struct mob_data*)); return 1; } /** * Updates the quest objectives for a character after killing a monster, including the handling of quest-granted drops. - * @param sd : Character's data - * @param mob_id : Monster ID + * @param sd: Character's data + * @param mob_id: Monster ID + * @param mob_level: Monster Level + * @param mob_race: Monster Race + * @param mob_size: Monster Size + * @param mob_element: Monster Element */ -void quest_update_objective(TBL_PC *sd, int mob_id) +void quest_update_objective(struct map_session_data *sd, struct mob_data* md) { - int i, j; + nullpo_retv(sd); - for( i = 0; i < sd->avail_quests; i++ ) { - struct quest_db *qi = NULL; - - if( sd->quest_log[i].state == Q_COMPLETE ) // Skip complete quests + for (int i = 0; i < sd->avail_quests; i++) { + if (sd->quest_log[i].state == Q_COMPLETE) // Skip complete quests continue; - qi = quest_search(sd->quest_log[i].quest_id); + std::shared_ptr<s_quest_db> qi = quest_search(sd->quest_log[i].quest_id); + if (!qi) + continue; - for( j = 0; j < qi->objectives_count; j++ ) { - if( qi->objectives[j].mob == mob_id && sd->quest_log[i].count[j] < qi->objectives[j].count ) { + // Process quest objectives + for (int j = 0; j < qi->objectives.size(); j++) { + uint8 objective_check = 0; // Must pass all 6 checks + + if (qi->objectives[j]->mob_id == md->mob_id) + objective_check = 6; + else if (qi->objectives[j]->mob_id == 0) { + if (qi->objectives[j]->min_level == 0 || qi->objectives[j]->min_level <= md->level) + objective_check++; + if (qi->objectives[j]->max_level == 0 || qi->objectives[j]->max_level >= md->level) + objective_check++; + if (qi->objectives[j]->race == RC_ALL || qi->objectives[j]->race == md->status.race) + objective_check++; + if (qi->objectives[j]->size == SZ_ALL || qi->objectives[j]->size == md->status.size) + objective_check++; + if (qi->objectives[j]->element == ELE_ALL || qi->objectives[j]->element == md->status.def_ele) + objective_check++; + if (qi->objectives[j]->mapid < 0 || (qi->objectives[j]->mapid == sd->bl.m && md->spawn_timer != INVALID_TIMER)) + objective_check++; + } + + if (objective_check == 6 && sd->quest_log[i].count[j] < qi->objectives[j]->count) { sd->quest_log[i].count[j]++; sd->save_quest = true; - clif_quest_update_objective(sd, &sd->quest_log[i], mob_id); + clif_quest_update_objective(sd, &sd->quest_log[i]); } } - // process quest-granted extra drop bonuses - for (j = 0; j < qi->dropitem_count; j++) { - struct quest_dropitem *dropitem = &qi->dropitem[j]; - struct item item; - int temp; - - if (dropitem->mob_id != 0 && dropitem->mob_id != mob_id) + // Process quest-granted extra drop bonuses + for (const auto &it : qi->dropitem) { + if (it->mob_id != 0 && it->mob_id != md->mob_id) continue; - // TODO: Should this be affected by server rates? - if (dropitem->rate < 10000 && rnd()%10000 >= dropitem->rate) - continue; - if (!itemdb_exists(dropitem->nameid)) + if (it->rate < 10000 && rnd()%10000 >= it->rate) + continue; // TODO: Should this be affected by server rates? + if (!itemdb_exists(it->nameid)) continue; - memset(&item,0,sizeof(item)); - item.nameid = dropitem->nameid; - item.identify = itemdb_isidentified(dropitem->nameid); - item.amount = dropitem->count; + struct item entry = {}; + + entry.nameid = it->nameid; + entry.identify = itemdb_isidentified(it->nameid); + entry.amount = it->count; //#ifdef BOUND_ITEMS -// item.bound = dropitem->bound; +// entry.bound = it->bound; //#endif -// if (dropitem->isGUID) +// if (it.isGUID) // item.unique_id = pc_generate_unique_id(sd); - if ((temp = pc_additem(sd, &item, 1, LOG_TYPE_QUEST)) != 0) // Failed to obtain the item - clif_additem(sd, 0, 0, temp); -// else if (dropitem->isAnnounced || itemdb_exists(dropitem->nameid)->flag.broadcast) -// intif_broadcast_obtain_special_item(sd, dropitem->nameid, dropitem->mob_id, ITEMOBTAIN_TYPE_MONSTER_ITEM); + + e_additem_result result; + + if ((result = pc_additem(sd, &entry, 1, LOG_TYPE_QUEST)) != ADDITEM_SUCCESS) // Failed to obtain the item + clif_additem(sd, 0, 0, result); +// else if (it.isAnnounced || itemdb_exists(it.nameid)->flag.broadcast) +// intif_broadcast_obtain_special_item(sd, it.nameid, it.mob_id, ITEMOBTAIN_TYPE_MONSTER_ITEM); } } pc_show_questinfo(sd); @@ -334,12 +780,12 @@ void quest_update_objective(TBL_PC *sd, int mob_id) * @return 0 in case of success, nonzero otherwise * @author [Inkfish] */ -int quest_update_status(TBL_PC *sd, int quest_id, enum quest_state status) +int quest_update_status(struct map_session_data *sd, int quest_id, e_quest_state status) { int i; ARR_FIND(0, sd->avail_quests, i, sd->quest_log[i].quest_id == quest_id); - if( i == sd->avail_quests ) { + if (i == sd->avail_quests) { ShowError("quest_update_status: Character %d doesn't have quest %d.\n", sd->status.char_id, quest_id); return -1; } @@ -347,13 +793,13 @@ int quest_update_status(TBL_PC *sd, int quest_id, enum quest_state status) sd->quest_log[i].state = status; sd->save_quest = true; - if( status < Q_COMPLETE ) { + if (status < Q_COMPLETE) { clif_quest_update_status(sd, quest_id, status == Q_ACTIVE ? true : false); return 0; } // The quest is complete, so it needs to be moved to the completed quests block at the end of the array. - if( i < (--sd->avail_quests) ) { + if (i < (--sd->avail_quests)) { struct quest tmp_quest; memcpy(&tmp_quest, &sd->quest_log[i], sizeof(struct quest)); @@ -363,7 +809,7 @@ int quest_update_status(TBL_PC *sd, int quest_id, enum quest_state status) clif_quest_delete(sd, quest_id); - if( save_settings&CHARSAVE_QUEST ) + if (save_settings&CHARSAVE_QUEST) chrif_save(sd, CSAVE_NORMAL); return 0; @@ -383,30 +829,30 @@ int quest_update_status(TBL_PC *sd, int quest_id, enum quest_state status) * 1 if the quest's timeout has expired * 0 otherwise */ -int quest_check(TBL_PC *sd, int quest_id, enum quest_check_type type) +int quest_check(struct map_session_data *sd, int quest_id, e_quest_check_type type) { int i; ARR_FIND(0, sd->num_quests, i, sd->quest_log[i].quest_id == quest_id); - if( i == sd->num_quests ) + if (i == sd->num_quests) return -1; - switch( type ) { + switch (type) { case HAVEQUEST: if (sd->quest_log[i].state == Q_INACTIVE) // Player has the quest but it's in the inactive state; send it as Q_ACTIVE. return 1; return sd->quest_log[i].state; case PLAYTIME: - return (sd->quest_log[i].time < (unsigned int)time(NULL) ? 2 : sd->quest_log[i].state == Q_COMPLETE ? 1 : 0); + return (sd->quest_log[i].time < (unsigned int)time(nullptr) ? 2 : sd->quest_log[i].state == Q_COMPLETE ? 1 : 0); case HUNTING: - if( sd->quest_log[i].state == Q_INACTIVE || sd->quest_log[i].state == Q_ACTIVE ) { + if (sd->quest_log[i].state == Q_INACTIVE || sd->quest_log[i].state == Q_ACTIVE) { int j; - struct quest_db *qi = quest_search(sd->quest_log[i].quest_id); + std::shared_ptr<s_quest_db> qi = quest_search(sd->quest_log[i].quest_id); - ARR_FIND(0, qi->objectives_count, j, sd->quest_log[i].count[j] < qi->objectives[j].count); - if( j == qi->objectives_count ) + ARR_FIND(0, qi->objectives.size(), j, sd->quest_log[i].count[j] < qi->objectives[j]->count); + if (j == qi->objectives.size()) return 2; - if( sd->quest_log[i].time < (unsigned int)time(NULL) ) + if (sd->quest_log[i].time < (unsigned int)time(nullptr)) return 1; } return 0; @@ -418,153 +864,6 @@ int quest_check(TBL_PC *sd, int quest_id, enum quest_check_type type) return -1; } -/** - * Loads quests from the quest db.txt - * @return Number of loaded quests, or -1 if the file couldn't be read. - */ -void quest_read_txtdb(void) -{ - const char* dbsubpath[] = { - DBPATH, - DBIMPORT"/", - }; - uint8 f; - - for (f = 0; f < ARRAYLENGTH(dbsubpath); f++) { - FILE *fp; - char line[1024]; - uint32 ln = 0, count = 0; - char filename[256]; - - sprintf(filename, "%s/%s%s", db_path, dbsubpath[f], "quest_db.txt"); - if ((fp = fopen(filename, "r")) == NULL) { - if (f == 0) - ShowError("Can't read %s\n", filename); - return; - } - - while(fgets(line, sizeof(line), fp)) { - struct quest_db *quest = NULL; - char *str[19], *p; - int quest_id = 0; - uint8 i; - - ++ln; - if (line[0] == '\0' || (line[0] == '/' && line[1] == '/')) - continue; - - p = trim(line); - - if (*p == '\0') - continue; // empty line - - memset(str, 0, sizeof(str)); - for(i = 0, p = line; i < 18 && p; i++) { - str[i] = p; - p = strchr(p,','); - if (p) - *p++ = 0; - } - if (str[0] == NULL) - continue; - if (i < 18) { - ShowError("quest_read_txtdb: Insufficient columns in '%s' line %d (%d of %d)\n", filename, ln, i, 18); - continue; - } - - quest_id = atoi(str[0]); - - if (quest_id < 0 || quest_id >= INT_MAX) { - ShowError("quest_read_txtdb: Invalid quest ID '%d' in '%s' line '%d' (min: 0, max: %d.)\n", quest_id, filename, ln, INT_MAX); - continue; - } - - if (!(quest = (struct quest_db *)idb_get(questdb, quest_id))) - CREATE(quest, struct quest_db, 1); - else { - if (quest->objectives) { - aFree(quest->objectives); - quest->objectives = NULL; - quest->objectives_count = 0; - } - if (quest->dropitem) { - aFree(quest->dropitem); - quest->dropitem = NULL; - quest->dropitem_count = 0; - } - } - - if (strchr(str[1],':') == NULL) { - quest->time = atoi(str[1]); - quest->time_type = 0; - } - else { - unsigned char hour, min; - - hour = atoi(str[1]); - str[1] = strchr(str[1],':'); - *str[1] ++= 0; - min = atoi(str[1]); - - quest->time = hour * 3600 + min * 60; - quest->time_type = 1; - } - - for(i = 0; i < MAX_QUEST_OBJECTIVES; i++) { - uint16 mob_id = (uint16)atoi(str[2 * i + 2]); - - if (!mob_id) - continue; - if (mob_db(mob_id) == NULL) { - ShowWarning("quest_read_txtdb: Invalid monster as objective '%d' in line %d.\n", mob_id, ln); - continue; - } - RECREATE(quest->objectives, struct quest_objective, quest->objectives_count+1); - quest->objectives[quest->objectives_count].mob = mob_id; - quest->objectives[quest->objectives_count].count = (uint16)atoi(str[2 * i + 3]); - quest->objectives_count++; - } - - for(i = 0; i < MAX_QUEST_DROPS; i++) { - uint16 mob_id = (uint16)atoi(str[3 * i + (2 * MAX_QUEST_OBJECTIVES + 2)]), nameid = (uint16)atoi(str[3 * i + (2 * MAX_QUEST_OBJECTIVES + 3)]); - - if (!nameid) - continue; - if (!itemdb_exists(nameid) || (mob_id && mob_db(mob_id) == NULL)) { - ShowWarning("quest_read_txtdb: Invalid item reward '%d' (mob %d, optional) in line %d.\n", nameid, mob_id, ln); - continue; - } - RECREATE(quest->dropitem, struct quest_dropitem, quest->dropitem_count+1); - quest->dropitem[quest->dropitem_count].mob_id = mob_id; - quest->dropitem[quest->dropitem_count].nameid = nameid; - quest->dropitem[quest->dropitem_count].count = 1; - quest->dropitem[quest->dropitem_count].rate = atoi(str[3 * i + (2 * MAX_QUEST_OBJECTIVES + 4)]); - quest->dropitem_count++; - } - - //StringBuf_Init(&entry.name); - //StringBuf_Printf(&entry.name, "%s", str[17]); - - if (!quest->id) { - quest->id = quest_id; - idb_put(questdb, quest->id, quest); - } - count++; - } - - fclose(fp); - ShowStatus("Done reading '" CL_WHITE "%d" CL_RESET "' entries in '" CL_WHITE "%s" CL_RESET "'.\n", count, filename); - } -} - -/** - * Loads Quest DB - */ -static void quest_read_db(void) -{ - quest_read_txtdb(); -} - /** * Map iterator to ensures a player has no invalid quest log entries. * Any entries that are no longer in the db are removed. @@ -572,23 +871,22 @@ static void quest_read_db(void) * @param sd : Character's data * @param ap : Ignored */ -int quest_reload_check_sub(struct map_session_data *sd, va_list ap) +static int quest_reload_check_sub(struct map_session_data *sd, va_list ap) { - int i, j; - nullpo_ret(sd); - j = 0; - for( i = 0; i < sd->num_quests; i++ ) { - struct quest_db *qi = quest_search(sd->quest_log[i].quest_id); + int i, j = 0; - if( qi == &quest_dummy ) { //Remove no longer existing entries - if( sd->quest_log[i].state != Q_COMPLETE ) //And inform the client if necessary + for (i = 0; i < sd->num_quests; i++) { + std::shared_ptr<s_quest_db> qi = quest_search(sd->quest_log[i].quest_id); + + if (!qi) { //Remove no longer existing entries + if (sd->quest_log[i].state != Q_COMPLETE) //And inform the client if necessary clif_quest_delete(sd, sd->quest_log[i].quest_id); continue; } - if( i != j ) { + if (i != j) { //Move entries if there's a gap to fill memcpy(&sd->quest_log[j], &sd->quest_log[i], sizeof(struct quest)); } @@ -603,50 +901,23 @@ int quest_reload_check_sub(struct map_session_data *sd, va_list ap) return 1; } -/** - * Clear quest single entry - * @param quest - * @param free Will free quest from memory - **/ -static void questdb_free_sub(struct quest_db *quest, bool free) -{ - if (quest->objectives) { - aFree(quest->objectives); - quest->objectives = NULL; - quest->objectives_count = 0; - } - if (quest->dropitem) { - aFree(quest->dropitem); - quest->dropitem = NULL; - quest->dropitem_count = 0; - } - if (&quest->name) - StringBuf_Destroy(&quest->name); - if (free) - aFree(quest); +bool QuestDatabase::reload() { + if (!TypesafeYamlDatabase::reload()) + return false; + + // Update quest data for players, to ensure no entries about removed quests are left over. + map_foreachpc(&quest_reload_check_sub); + return true; } -/** - * Clears the quest database for shutdown or reload. - */ -static int questdb_free(DBKey key, DBData *data, va_list ap) -{ - struct quest_db *quest = (struct quest_db *)db_data2ptr(data); - - if (!quest) - return 0; - - questdb_free_sub(quest, true); - return 1; -} +QuestDatabase quest_db; /** * Initializes the quest interface. */ void do_init_quest(void) { - questdb = idb_alloc(DB_OPT_BASE); - quest_read_db(); + quest_db.load(); } /** @@ -654,20 +925,5 @@ void do_init_quest(void) */ void do_final_quest(void) { - memset(&quest_dummy, 0, sizeof(quest_dummy)); - questdb->destroy(questdb, questdb_free); -} - -/** - * Reloads the quest database. - */ -void do_reload_quest(void) -{ - memset(&quest_dummy, 0, sizeof(quest_dummy)); - questdb->clear(questdb, questdb_free); - - quest_read_db(); - - //Update quest data for players, to ensure no entries about removed quests are left over. - map_foreachpc(&quest_reload_check_sub); + quest_db.clear(); } diff --git a/src/map/quest.hpp b/src/map/quest.hpp index 17ed05f241..5738dcb49d 100644 --- a/src/map/quest.hpp +++ b/src/map/quest.hpp @@ -4,15 +4,19 @@ #ifndef QUEST_HPP #define QUEST_HPP +#include <string> + #include "../common/cbasetypes.hpp" +#include "../common/database.hpp" #include "../common/strlib.hpp" #include "map.hpp" struct map_session_data; +enum e_size : uint8; -struct quest_dropitem { - uint16 nameid; +struct s_quest_dropitem { + t_itemid nameid; uint16 count; uint16 rate; uint16 mob_id; @@ -21,46 +25,60 @@ struct quest_dropitem { //bool isGUID; }; -struct quest_objective { - uint16 mob; +struct s_quest_objective { + uint16 index; + uint16 mob_id; uint16 count; + uint16 min_level, max_level; + e_race race; + e_size size; + e_element element; + int16 mapid; + std::string map_name; }; -struct quest_db { - // TODO: find out if signed or unsigned in client - int id; - unsigned int time; - bool time_type; - uint8 objectives_count; - struct quest_objective *objectives; - uint8 dropitem_count; - struct quest_dropitem *dropitem; - StringBuf name; +struct s_quest_db { + int32 id; + time_t time; + bool time_at; + std::vector<std::shared_ptr<s_quest_objective>> objectives; + std::vector<std::shared_ptr<s_quest_dropitem>> dropitem; + std::string name; }; -extern struct quest_db quest_dummy; ///< Dummy entry for invalid quest lookups - // Questlog check types -enum quest_check_type { +enum e_quest_check_type : uint8 { HAVEQUEST, ///< Query the state of the given quest PLAYTIME, ///< Check if the given quest has been completed or has yet to expire HUNTING, ///< Check if the given hunting quest's requirements have been met }; -int quest_pc_login(TBL_PC *sd); +class QuestDatabase : public TypesafeYamlDatabase<uint32, s_quest_db> { +public: + QuestDatabase() : TypesafeYamlDatabase("QUEST_DB", 2) { -int quest_add(TBL_PC * sd, int quest_id); -int quest_delete(TBL_PC * sd, int quest_id); -int quest_change(TBL_PC * sd, int qid1, int qid2); + } + + const std::string getDefaultLocation(); + uint64 parseBodyNode(const YAML::Node& node); + bool reload(); +}; + +extern QuestDatabase quest_db; + +int quest_pc_login(struct map_session_data *sd); + +int quest_add(struct map_session_data *sd, int quest_id); +int quest_delete(struct map_session_data *sd, int quest_id); +int quest_change(struct map_session_data *sd, int qid1, int qid2); int quest_update_objective_sub(struct block_list *bl, va_list ap); -void quest_update_objective(TBL_PC * sd, int mob_id); -int quest_update_status(TBL_PC * sd, int quest_id, enum quest_state status); -int quest_check(TBL_PC * sd, int quest_id, enum quest_check_type type); +void quest_update_objective(struct map_session_data *sd, struct mob_data* md); +int quest_update_status(struct map_session_data *sd, int quest_id, e_quest_state status); +int quest_check(struct map_session_data *sd, int quest_id, e_quest_check_type type); -struct quest_db *quest_search(int quest_id); +std::shared_ptr<s_quest_db> quest_search(int quest_id); void do_init_quest(void); void do_final_quest(void); -void do_reload_quest(void); #endif /* QUEST_HPP */ diff --git a/src/map/script.cpp b/src/map/script.cpp index d304a6666b..e16d940156 100644 --- a/src/map/script.cpp +++ b/src/map/script.cpp @@ -266,7 +266,6 @@ struct Script_Config script_config = { "OnPCLoadMapEvent", //loadmap_event_name "OnPCBaseLvUpEvent", //baselvup_event_name "OnPCJobLvUpEvent", //joblvup_event_name - "OnPCStatCalcEvent", //stat_calc_event_name // NPC related "OnTouch_", //ontouch_event_name (runs on first visible char to enter area, picks another char if the first char leaves) "OnTouch", //ontouch2_event_name (run whenever a char walks into the OnTouch area) @@ -385,7 +384,7 @@ static struct linkdb_node *sleep_db; // int oid -> struct script_state * *------------------------------------------*/ const char* parse_subexpr(const char* p,int limit); int run_func(struct script_state *st); -unsigned short script_instancegetid(struct script_state *st, enum instance_mode mode = IM_NONE); +int script_instancegetid(struct script_state *st, e_instance_mode mode = IM_NONE); const char* script_op2name(int op) { @@ -2484,7 +2483,6 @@ struct script_code* parse_script(const char *src,const char *file,int line,int o const char *p,*tmpp; int i; struct script_code* code = NULL; - static bool first=true; char end; bool unresolved_names = false; @@ -2496,12 +2494,6 @@ struct script_code* parse_script(const char *src,const char *file,int line,int o return NULL;// empty script memset(&syntax,0,sizeof(syntax)); - if(first){ - add_buildin_func(); - read_constdb(); - script_hardcoded_constants(); - first=false; - } script_buf=(unsigned char *)aMalloc(SCRIPT_BLOCK_SIZE*sizeof(unsigned char)); script_pos=0; @@ -2759,9 +2751,10 @@ struct script_data *get_val_(struct script_state* st, struct script_data* data, if (data->ref) n = data->ref->vars; else { - unsigned short instance_id = script_instancegetid(st); - if (instance_id != 0) - n = instance_data[instance_id].regs.vars; + std::shared_ptr<s_instance_data> idata = util::umap_find(instances, script_instancegetid(st)); + + if (idata) + n = idata->regs.vars; } if (n) data->u.str = (char*)i64db_get(n,reference_getuid(data)); @@ -2824,9 +2817,10 @@ struct script_data *get_val_(struct script_state* st, struct script_data* data, if (data->ref) n = data->ref->vars; else { - unsigned short instance_id = script_instancegetid(st); - if (instance_id != 0) - n = instance_data[instance_id].regs.vars; + std::shared_ptr<s_instance_data> idata = util::umap_find(instances, script_instancegetid(st)); + + if (idata) + n = idata->regs.vars; } if (n) data->u.num = i64db_i64get(n,reference_getuid(data)); @@ -3071,10 +3065,10 @@ struct reg_db *script_array_src(struct script_state *st, struct map_session_data if (ref) src = ref; else { - unsigned short instance_id = script_instancegetid(st); + std::shared_ptr<s_instance_data> idata = util::umap_find(instances, script_instancegetid(st)); - if (instance_id != 0) - src = &instance_data[instance_id].regs; + if (idata) + src = &idata->regs; } break; } @@ -3198,11 +3192,10 @@ bool set_reg_str( struct script_state* st, struct map_session_data* sd, int64 nu if( ref ){ src = ref; }else{ - unsigned short instance_id = script_instancegetid( st ); + std::shared_ptr<s_instance_data> idata = util::umap_find(instances, script_instancegetid(st)); - if( instance_id != 0 ){ - src = &instance_data[instance_id].regs; - } + if (idata) + src = &idata->regs; } if( src ){ @@ -3293,11 +3286,10 @@ bool set_reg_num( struct script_state* st, struct map_session_data* sd, int64 nu if( ref ){ src = ref; }else{ - unsigned short instance_id = script_instancegetid( st ); + std::shared_ptr<s_instance_data> idata = util::umap_find(instances, script_instancegetid(st)); - if( instance_id != 0 ){ - src = &instance_data[instance_id].regs; - } + if (idata) + src = &idata->regs; } if( src ){ @@ -4317,6 +4309,11 @@ static void script_detach_state(struct script_state* st, bool dequeue_event) struct map_session_data* sd; if(st->rid && (sd = map_id2sd(st->rid))!=NULL) { + if( sd->state.using_fake_npc ){ + clif_clearunit_single( sd->npc_id, CLR_OUTSIGHT, sd->fd ); + sd->state.using_fake_npc = 0; + } + sd->st = st->bk_st; sd->npc_id = st->bk_npcid; sd->state.disable_atcommand_on_npc = 0; @@ -4370,7 +4367,7 @@ void script_attach_state(struct script_state* st){ sd->npc_item_flag = st->npc_item_flag; // load default. sd->state.disable_atcommand_on_npc = battle_config.atcommand_disable_npc && (!pc_has_permission(sd, PC_PERM_ENABLE_COMMAND)); #ifdef SECURE_NPCTIMEOUT - if( sd->npc_idle_timer == INVALID_TIMER ) + if( sd->npc_idle_timer == INVALID_TIMER && !sd->state.ignoretimeout ) sd->npc_idle_timer = add_timer(gettick() + (SECURE_NPCTIMEOUT_INTERVAL*1000),npc_secure_timeout_timer,sd->bl.id,0); sd->npc_idle_tick = gettick(); #endif @@ -4842,6 +4839,9 @@ void do_init_script(void) { next_id = 0; mapreg_init(); + add_buildin_func(); + read_constdb(); + script_hardcoded_constants(); } void script_reload(void) { @@ -5583,7 +5583,7 @@ BUILDIN_FUNC(warp) y = script_getnum(st,4); if(strcmp(str,"Random")==0) - ret = pc_randomwarp(sd,CLR_TELEPORT); + ret = pc_randomwarp(sd,CLR_TELEPORT,true); else if(strcmp(str,"SavePoint")==0 || strcmp(str,"Save")==0) ret = pc_setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,CLR_TELEPORT); else @@ -5611,7 +5611,7 @@ static int buildin_areawarp_sub(struct block_list *bl,va_list ap) y3 = va_arg(ap,int); if(index == 0) - pc_randomwarp((TBL_PC *)bl,CLR_TELEPORT); + pc_randomwarp((TBL_PC *)bl,CLR_TELEPORT,true); else if(x3 && y3) { int max, tx, ty, j = 0; int16 m; @@ -6924,23 +6924,28 @@ static int script_getitem_randomoption(struct script_state *st, struct map_sessi * @param random_option: If the struct command has random option arguments * @param st: Script state (required for random options) * @param sd: Player data (required for random options) + * @param rental: Whether or not to count rental items * @return Total count of item being searched */ -int script_countitem_sub(struct item *items, struct item_data *id, int size, bool expanded, bool random_option, struct script_state *st, struct map_session_data *sd) { +static int script_countitem_sub(struct item *items, struct item_data *id, int size, bool expanded, bool random_option, struct script_state *st, struct map_session_data *sd = nullptr, bool rental = false) { nullpo_retr(-1, items); nullpo_retr(-1, st); int count = 0; if (!expanded) { // For non-expanded functions - unsigned short nameid = id->nameid; + t_itemid nameid = id->nameid; for (int i = 0; i < size; i++) { - if (&items[i] && items[i].nameid == nameid) - count += items[i].amount; + item *itm = &items[i]; + + if (itm == nullptr || itm->nameid == 0 || itm->amount < 1 || (!rental && itm->expire_time > 0)) + continue; + if (itm->nameid == nameid) + count += itm->amount; } } else { // For expanded functions - struct item it; + item it; memset(&it, 0, sizeof(it)); @@ -6966,9 +6971,9 @@ int script_countitem_sub(struct item *items, struct item_data *id, int size, boo } for (int i = 0; i < size; i++) { - struct item *itm = &items[i]; + item *itm = &items[i]; - if (!itm || !itm->nameid || itm->amount < 1) + if (itm == nullptr || itm->nameid == 0 || itm->amount < 1 || (!rental && items[i].expire_time > 0)) continue; if (itm->nameid != it.nameid || itm->identify != it.identify || itm->refine != it.refine || itm->attribute != it.attribute) continue; @@ -7074,7 +7079,7 @@ BUILDIN_FUNC(cartcountitem) return SCRIPT_CMD_FAILURE; } - int count = script_countitem_sub(sd->cart.u.items_cart, id, MAX_CART, (aid > 3) ? true : false, false, st, nullptr); + int count = script_countitem_sub(sd->cart.u.items_cart, id, MAX_CART, (aid > 3) ? true : false, false, st); if (count < 0) { st->state = END; return SCRIPT_CMD_FAILURE; @@ -7118,7 +7123,7 @@ BUILDIN_FUNC(storagecountitem) return SCRIPT_CMD_SUCCESS; } - int count = script_countitem_sub(sd->storage.u.items_storage, id, MAX_STORAGE, (aid > 3) ? true : false, false, st, nullptr); + int count = script_countitem_sub(sd->storage.u.items_storage, id, MAX_STORAGE, (aid > 3) ? true : false, false, st); if (count < 0) { st->state = END; return SCRIPT_CMD_FAILURE; @@ -7166,7 +7171,7 @@ BUILDIN_FUNC(guildstoragecountitem) gstor->lock = true; - int count = script_countitem_sub(gstor->u.items_guild, id, MAX_GUILD_STORAGE, (aid > 3) ? true : false, false, st, nullptr); + int count = script_countitem_sub(gstor->u.items_guild, id, MAX_GUILD_STORAGE, (aid > 3) ? true : false, false, st); storage_guild_storageclose(sd); gstor->lock = false; @@ -7180,6 +7185,53 @@ BUILDIN_FUNC(guildstoragecountitem) return SCRIPT_CMD_SUCCESS; } +/** + * Returns number of rental items in inventory + * rentalcountitem(<nameID>{,<accountID>}) + * rentalcountitem2(<nameID>,<Identified>,<Refine>,<Attribute>,<Card0>,<Card1>,<Card2>,<Card3>{,<accountID>}) + * rentalcountitem3(<item id>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>,<RandomIDArray>,<RandomValueArray>,<RandomParamArray>{,<accountID>}) + * rentalcountitem3("<item name>",<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>,<RandomIDArray>,<RandomValueArray>,<RandomParamArray>{,<accountID>}) + */ +BUILDIN_FUNC(rentalcountitem) +{ + char *command = (char *)script_getfuncname(st); + int aid = 3; + bool random_option = false; + + if (command[strlen(command) - 1] == '2') + aid = 10; + else if (command[strlen(command) - 1] == '3') { + aid = 13; + random_option = true; + } + + map_session_data *sd; + + if (!script_accid2sd(aid, sd)) + return SCRIPT_CMD_FAILURE; + + item_data *id; + + if (script_isstring(st, 2)) // item name + id = itemdb_searchname(script_getstr(st, 2)); + else // item id + id = itemdb_exists(script_getnum(st, 2)); + + if (!id) { + ShowError("buildin_%s: Invalid item '%s'.\n", command, script_getstr(st, 2)); // returns string, regardless of what it was + script_pushint(st, 0); + return SCRIPT_CMD_FAILURE; + } + + int count = script_countitem_sub(sd->inventory.u.items_inventory, id, MAX_INVENTORY, (aid > 3) ? true : false, random_option, st, sd, true); + if (count < 0) { + st->state = END; + return SCRIPT_CMD_FAILURE; + } + script_pushint(st, count); + return SCRIPT_CMD_SUCCESS; +} + /*========================================== * Check if item with this amount can fit in inventory * Checking : weight, stack amount >(MAX_AMOUNT), slots amount >(MAX_INVENTORY) @@ -7207,7 +7259,8 @@ BUILDIN_FUNC(checkweight) slots = pc_inventoryblank(sd); //nb of empty slot for (i = 2; i < nbargs; i += 2) { - unsigned short nameid, amount; + t_itemid nameid; + unsigned short amount; if( script_isstring(st, i) ) // item name id = itemdb_searchname(script_getstr(st, i)); @@ -7316,14 +7369,14 @@ BUILDIN_FUNC(checkweight2) slots = pc_inventoryblank(sd); for(i=0; i<nb_it; i++) { - unsigned short nameid = (unsigned short)get_val2_num( st, reference_uid( id_it, idx_it + i ), reference_getref( data_it ) ); + t_itemid nameid = (t_itemid)get_val2_num( st, reference_uid( id_it, idx_it + i ), reference_getref( data_it ) ); unsigned short amount = (unsigned short)get_val2_num( st, reference_uid( id_nb, idx_nb + i ), reference_getref( data_nb ) ); if(fail) continue; //cpntonie to depop rest if(itemdb_exists(nameid) == NULL ) { - ShowError("buildin_checkweight2: Invalid item '%d'.\n", nameid); + ShowError("buildin_checkweight2: Invalid item '%u'.\n", nameid); fail=1; continue; } @@ -7379,7 +7432,8 @@ BUILDIN_FUNC(checkweight2) BUILDIN_FUNC(getitem) { int get_count, i; - unsigned short nameid, amount; + t_itemid nameid; + unsigned short amount; struct item it; TBL_PC *sd; unsigned char flag = 0; @@ -7398,7 +7452,7 @@ BUILDIN_FUNC(getitem) } else {// <item id> nameid = script_getnum(st, 2); if( !(id = itemdb_exists(nameid)) ){ - ShowError("buildin_getitem: Nonexistant item %d requested.\n", nameid); + ShowError("buildin_getitem: Nonexistant item %u requested.\n", nameid); return SCRIPT_CMD_FAILURE; //No item created. } } @@ -7470,9 +7524,10 @@ BUILDIN_FUNC(getitem) *------------------------------------------*/ BUILDIN_FUNC(getitem2) { - unsigned short nameid, amount; + t_itemid nameid; + unsigned short amount; int iden, ref, attr; - unsigned short c1, c2, c3, c4; + t_itemid c1, c2, c3, c4; char bound = BOUND_NONE; struct item_data *item_data = NULL; struct item item_tmp; @@ -7515,7 +7570,7 @@ BUILDIN_FUNC(getitem2) } else { nameid = script_getnum(st, 2); if( (item_data = itemdb_exists(nameid)) == NULL ){ - ShowError("buildin_getitem2: Nonexistant item %d requested (by conv_num).\n", nameid); + ShowError("buildin_getitem2: Nonexistant item %u requested (by conv_num).\n", nameid); return SCRIPT_CMD_FAILURE; //No item created. } } @@ -7524,10 +7579,10 @@ BUILDIN_FUNC(getitem2) iden = script_getnum(st,4); ref = script_getnum(st,5); attr = script_getnum(st,6); - c1 = (unsigned short)script_getnum(st,7); - c2 = (unsigned short)script_getnum(st,8); - c3 = (unsigned short)script_getnum(st,9); - c4 = (unsigned short)script_getnum(st,10); + c1 = script_getnum(st,7); + c2 = script_getnum(st,8); + c3 = script_getnum(st,9); + c4 = script_getnum(st,10); if( item_data ) { int get_count = 0, i; @@ -7593,7 +7648,7 @@ BUILDIN_FUNC(rentitem) { struct map_session_data *sd; struct item it; int seconds; - unsigned short nameid = 0; + t_itemid nameid = 0; unsigned char flag = 0; if (!script_accid2sd(4,sd)) @@ -7616,7 +7671,7 @@ BUILDIN_FUNC(rentitem) { nameid = script_getnum(st, 2); if( nameid == 0 || !itemdb_exists(nameid) ) { - ShowError("buildin_rentitem: Nonexistant item %hu requested.\n", nameid); + ShowError("buildin_rentitem: Nonexistant item %u requested.\n", nameid); return SCRIPT_CMD_FAILURE; } } @@ -7649,9 +7704,10 @@ BUILDIN_FUNC(rentitem2) { struct item it; struct item_data *id; int seconds; - unsigned short nameid = 0; + t_itemid nameid = 0; unsigned char flag = 0; - int iden,ref,attr,c1,c2,c3,c4; + int iden,ref,attr; + t_itemid c1,c2,c3,c4; const char *funcname = script_getfuncname(st); if (funcname[strlen(funcname)-1] == '3') { @@ -7672,7 +7728,7 @@ BUILDIN_FUNC(rentitem2) { } else { nameid = script_getnum(st, 2); if( !(id = itemdb_search(nameid))) { - ShowError("buildin_rentitem2: Nonexistant item %hu requested.\n", nameid); + ShowError("buildin_rentitem2: Nonexistant item %u requested.\n", nameid); return SCRIPT_CMD_FAILURE; } } @@ -7694,21 +7750,22 @@ BUILDIN_FUNC(rentitem2) { ref = attr = 0; } - c1 = (short)script_getnum(st,7); - c2 = (short)script_getnum(st,8); - c3 = (short)script_getnum(st,9); - c4 = (short)script_getnum(st,10); + c1 = script_getnum(st,7); + c2 = script_getnum(st,8); + c3 = script_getnum(st,9); + c4 = script_getnum(st,10); memset(&it, 0, sizeof(it)); it.nameid = nameid; it.identify = iden; it.refine = ref; it.attribute = attr; - it.card[0] = (short)c1; - it.card[1] = (short)c2; - it.card[2] = (short)c3; - it.card[3] = (short)c4; + it.card[0] = c1; + it.card[1] = c2; + it.card[2] = c3; + it.card[3] = c4; it.expire_time = (unsigned int)(time(NULL) + seconds); + it.bound = BOUND_NONE; if (funcname[strlen(funcname)-1] == '3') { int res = script_getitem_randomoption(st, sd, &it, funcname, 11); @@ -7732,7 +7789,7 @@ BUILDIN_FUNC(rentitem2) { *------------------------------------------*/ BUILDIN_FUNC(getnameditem) { - unsigned short nameid; + t_itemid nameid; struct item item_tmp; TBL_PC *sd, *tsd; @@ -7777,8 +7834,8 @@ BUILDIN_FUNC(getnameditem) item_tmp.amount=1; item_tmp.identify=1; item_tmp.card[0]=CARD0_CREATE; //we don't use 255! because for example SIGNED WEAPON shouldn't get TOP10 BS Fame bonus [Lupus] - item_tmp.card[2]=tsd->status.char_id; - item_tmp.card[3]=tsd->status.char_id >> 16; + item_tmp.card[2]=GetWord(tsd->status.char_id,0); + item_tmp.card[3]=GetWord(tsd->status.char_id,1); if(pc_additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT)) { script_pushint(st,0); return SCRIPT_CMD_SUCCESS; //Failed to add item, we will not drop if they don't fit @@ -7812,7 +7869,8 @@ BUILDIN_FUNC(grouprandomitem) { * makeitem "<item name>",<amount>,"<map name>",<X>,<Y>; */ BUILDIN_FUNC(makeitem) { - uint16 nameid, amount, flag = 0, x, y; + t_itemid nameid; + uint16 amount, flag = 0, x, y; const char *mapname; int m; struct item item_tmp; @@ -7823,11 +7881,26 @@ BUILDIN_FUNC(makeitem) { if( item_data ) nameid = item_data->nameid; - else - nameid = UNKNOWN_ITEM_ID; + else{ + ShowError( "buildin_makeitem: Unknown item %s\n", name ); + return SCRIPT_CMD_FAILURE; + } + } + else { + int32 val = script_getnum( st, 2 ); + + if( val < 0 ){ + flag = 1; + nameid = (t_itemid)( -1 * val ); + }else{ + nameid = (t_itemid)val; + } + + if( !itemdb_exists( nameid ) ){ + ShowError( "buildin_makeitem: Unknown item id %u\n", nameid ); + return SCRIPT_CMD_FAILURE; + } } - else - nameid = script_getnum(st, 2); amount = script_getnum(st,3); mapname = script_getstr(st,4); @@ -7842,21 +7915,14 @@ BUILDIN_FUNC(makeitem) { } else m = map_mapname2mapid(mapname); - if(nameid<0) { - nameid = -nameid; - flag = 1; - } + memset(&item_tmp,0,sizeof(item_tmp)); + item_tmp.nameid = nameid; + if (!flag) + item_tmp.identify = 1; + else + item_tmp.identify = itemdb_isidentified(nameid); - if(nameid > 0) { - memset(&item_tmp,0,sizeof(item_tmp)); - item_tmp.nameid = nameid; - if(!flag) - item_tmp.identify = 1; - else - item_tmp.identify = itemdb_isidentified(nameid); - - map_addflooritem(&item_tmp,amount,m,x,y,0,0,0,4,0); - } + map_addflooritem(&item_tmp,amount,m,x,y,0,0,0,4,0); return SCRIPT_CMD_SUCCESS; } @@ -7868,24 +7934,32 @@ BUILDIN_FUNC(makeitem) { * makeitem3 "<item name>",<amount>,"<map name>",<X>,<Y>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>,<RandomIDArray>,<RandomValueArray>,<RandomParamArray>; */ BUILDIN_FUNC(makeitem2) { - uint16 nameid, amount, x, y; + t_itemid nameid; + uint16 amount, x, y; const char *mapname; int m; struct item item_tmp; struct item_data *id; const char *funcname = script_getfuncname(st); - if( script_isstring(st, 2) ){ - const char *name = script_getstr(st, 2); - struct item_data *item_data = itemdb_searchname(name); + if( script_isstring( st, 2 ) ){ + const char *name = script_getstr( st, 2 ); + struct item_data *item_data = itemdb_searchname( name ); - if( item_data ) + if( item_data ){ nameid = item_data->nameid; - else - nameid = UNKNOWN_ITEM_ID; + }else{ + ShowError( "buildin_%s: Unknown item %s\n", funcname, name ); + return SCRIPT_CMD_FAILURE; + } + }else{ + nameid = (t_itemid)script_getnum( st, 2 ); + + if( !itemdb_exists( nameid ) ){ + ShowError( "buildin_%s: Unknown item id %u\n", funcname, nameid ); + return SCRIPT_CMD_FAILURE; + } } - else - nameid = script_getnum(st, 2); amount = script_getnum(st,3); mapname = script_getstr(st,4); @@ -8229,7 +8303,7 @@ BUILDIN_FUNC(delitem) it.nameid = script_getnum(st, 2);// <item id> if( !itemdb_exists( it.nameid ) ) { - ShowError("buildin_%s: unknown item \"%hu\".\n", command, it.nameid); + ShowError("buildin_%s: unknown item \"%u\".\n", command, it.nameid); st->state = END; return SCRIPT_CMD_FAILURE; } @@ -8245,7 +8319,7 @@ BUILDIN_FUNC(delitem) return SCRIPT_CMD_SUCCESS; } - ShowError("buildin_%s: failed to delete %d items (AID=%d item_id=%hu).\n", command, it.amount, sd->status.account_id, it.nameid); + ShowError("buildin_%s: failed to delete %d items (AID=%d item_id=%u).\n", command, it.amount, sd->status.account_id, it.nameid); st->state = END; st->mes_active = 0; clif_scriptclose(sd, st->oid); @@ -8323,7 +8397,7 @@ BUILDIN_FUNC(delitem2) it.nameid = script_getnum(st, 2);// <item id> if( !itemdb_exists( it.nameid ) ) { - ShowError("buildin_%s: unknown item \"%hu\".\n", command, it.nameid); + ShowError("buildin_%s: unknown item \"%u\".\n", command, it.nameid); st->state = END; return SCRIPT_CMD_FAILURE; } @@ -8333,10 +8407,10 @@ BUILDIN_FUNC(delitem2) it.identify=script_getnum(st,4); it.refine=script_getnum(st,5); it.attribute=script_getnum(st,6); - it.card[0]=(short)script_getnum(st,7); - it.card[1]=(short)script_getnum(st,8); - it.card[2]=(short)script_getnum(st,9); - it.card[3]=(short)script_getnum(st,10); + it.card[0]=script_getnum(st,7); + it.card[1]=script_getnum(st,8); + it.card[2]=script_getnum(st,9); + it.card[3]=script_getnum(st,10); if (command[strlen(command)-1] == '3') { int res = script_getitem_randomoption(st, sd, &it, command, 11); @@ -8353,7 +8427,7 @@ BUILDIN_FUNC(delitem2) return SCRIPT_CMD_SUCCESS; } - ShowError("buildin_%s: failed to delete %d items (AID=%d item_id=%hu).\n", command, it.amount, sd->status.account_id, it.nameid); + ShowError("buildin_%s: failed to delete %d items (AID=%d item_id=%u).\n", command, it.amount, sd->status.account_id, it.nameid); st->state = END; st->mes_active = 0; clif_scriptclose(sd, st->oid); @@ -8886,7 +8960,7 @@ BUILDIN_FUNC(getequipname) item = sd->inventory_data[i]; if( item != 0 ) - script_pushstrcopy(st,item->jname); + script_pushstrcopy(st,item->ename.c_str()); else script_pushconststr(st,""); @@ -8909,7 +8983,7 @@ BUILDIN_FUNC(getbrokenid) num = script_getnum(st,2); for(i = 0; i < MAX_INVENTORY; i++) { - if( sd->inventory.u.items_inventory[i].card[0] != CARD0_PET && sd->inventory.u.items_inventory[i].attribute ){ + if( sd->inventory.u.items_inventory[i].attribute == 1 && !itemdb_ishatched_egg( &sd->inventory.u.items_inventory[i] ) ){ brokencounter++; if(num == brokencounter){ id = sd->inventory.u.items_inventory[i].nameid; @@ -8938,7 +9012,7 @@ BUILDIN_FUNC(repair) num = script_getnum(st,2); for(i = 0; i < MAX_INVENTORY; i++) { - if( sd->inventory.u.items_inventory[i].card[0] != CARD0_PET && sd->inventory.u.items_inventory[i].attribute ){ + if( sd->inventory.u.items_inventory[i].attribute == 1 && !itemdb_ishatched_egg( &sd->inventory.u.items_inventory[i] ) ){ repaircounter++; if(num == repaircounter) { sd->inventory.u.items_inventory[i].attribute = 0; @@ -8966,7 +9040,7 @@ BUILDIN_FUNC(repairall) for(i = 0; i < MAX_INVENTORY; i++) { - if( sd->inventory.u.items_inventory[i].nameid && sd->inventory.u.items_inventory[i].card[0] != CARD0_PET && sd->inventory.u.items_inventory[i].attribute ){ + if( sd->inventory.u.items_inventory[i].nameid && sd->inventory.u.items_inventory[i].attribute == 1 && !itemdb_ishatched_egg( &sd->inventory.u.items_inventory[i] ) ){ sd->inventory.u.items_inventory[i].attribute = 0; clif_produceeffect(sd,0,sd->inventory.u.items_inventory[i].nameid); repaircounter++; @@ -9126,11 +9200,22 @@ BUILDIN_FUNC(getequippercentrefinery) if (equip_index_check(num)) i = pc_checkequip(sd,equip_bitmask[num]); - if (i >= 0 && sd->inventory.u.items_inventory[i].nameid && sd->inventory.u.items_inventory[i].refine < MAX_REFINE) { - enum refine_type type = REFINE_TYPE_SHADOW; - if (sd->inventory_data[i]->type != IT_SHADOWGEAR) - type = (enum refine_type)sd->inventory_data[i]->wlv; - script_pushint(st, status_get_refine_chance(type, (int)sd->inventory.u.items_inventory[i].refine, enriched)); + if (i >= 0 && sd->inventory.u.items_inventory[i].nameid) { + std::shared_ptr<s_refine_level_info> info = refine_db.findLevelInfo( *sd->inventory_data[i], sd->inventory.u.items_inventory[i] ); + + if( info == nullptr ){ + script_pushint( st, 0 ); + return SCRIPT_CMD_SUCCESS; + } + + std::shared_ptr<s_refine_cost> cost = util::umap_find( info->costs, (uint16)( enriched ? REFINE_COST_ENRICHED : REFINE_COST_NORMAL ) ); + + if( cost == nullptr ){ + script_pushint( st, 0 ); + return SCRIPT_CMD_SUCCESS; + } + + script_pushint( st, cost->chance / 100 ); } else script_pushint(st,0); @@ -9183,7 +9268,7 @@ BUILDIN_FUNC(successrefitem) { clif_additem(sd,i,1,0); pc_equipitem(sd,i,ep); clif_misceffect(&sd->bl,3); - achievement_update_objective(sd, AG_REFINE_SUCCESS, 2, sd->inventory_data[i]->wlv, sd->inventory.u.items_inventory[i].refine); + achievement_update_objective(sd, AG_ENCHANT_SUCCESS, 2, sd->inventory_data[i]->wlv, sd->inventory.u.items_inventory[i].refine); if (sd->inventory.u.items_inventory[i].refine == battle_config.blacksmith_fame_refine_threshold && sd->inventory.u.items_inventory[i].card[0] == CARD0_FORGE && sd->status.char_id == (int)MakeDWord(sd->inventory.u.items_inventory[i].card[2],sd->inventory.u.items_inventory[i].card[3])) @@ -9233,7 +9318,7 @@ BUILDIN_FUNC(failedrefitem) { clif_refine(sd->fd,1,i,sd->inventory.u.items_inventory[i].refine); //notify client of failure pc_delitem(sd,i,1,0,2,LOG_TYPE_SCRIPT); clif_misceffect(&sd->bl,2); // display failure effect - achievement_update_objective(sd, AG_REFINE_FAIL, 1, 1); + achievement_update_objective(sd, AG_ENCHANT_FAIL, 1, 1); script_pushint(st, 1); return SCRIPT_CMD_SUCCESS; } @@ -9282,7 +9367,7 @@ BUILDIN_FUNC(downrefitem) { clif_additem(sd,i,1,0); pc_equipitem(sd,i,ep); clif_misceffect(&sd->bl,2); - achievement_update_objective(sd, AG_REFINE_FAIL, 1, sd->inventory.u.items_inventory[i].refine); + achievement_update_objective(sd, AG_ENCHANT_FAIL, 1, sd->inventory.u.items_inventory[i].refine); script_pushint(st, sd->inventory.u.items_inventory[i].refine); return SCRIPT_CMD_SUCCESS; } @@ -10041,20 +10126,31 @@ BUILDIN_FUNC(checkmadogear) } /// Sets if the player is riding MADO Gear. -/// <flag> defaults to 1 +/// <flag> defaults to true +/// <type> defaults to MADO_ROBOT /// -/// setmadogear {<flag>{,<char_id>}}; +/// setmadogear {<flag>{,type{,<char_id>}}}; BUILDIN_FUNC(setmadogear) { - int flag = 1; + bool flag = true; TBL_PC* sd; + uint16 type = MADO_ROBOT; - if (!script_charid2sd(3,sd)) + if (!script_charid2sd(4,sd)) return SCRIPT_CMD_FAILURE; if( script_hasdata(st,2) ) - flag = script_getnum(st,2); - pc_setmadogear(sd, flag); + flag = script_getnum(st,2) != 0; + if (script_hasdata(st, 3)) { + type = script_getnum(st, 3); + + if (type == MADO_UNUSED || type >= MADO_MAX) { + ShowError("buildin_setmadogear: Invalid mado gear type %hu, defaulting to robot...\n", type); + type = MADO_ROBOT; + } + } + + pc_setmadogear(sd, flag, static_cast<e_mado_type>(type)); return SCRIPT_CMD_SUCCESS; } @@ -10382,9 +10478,9 @@ BUILDIN_FUNC(makepet) sd->catch_target_class = mob_id; - struct mob_db* mdb = mob_db(pet->class_); + std::shared_ptr<s_mob_db> mdb = mob_db.find(pet->class_); - intif_create_pet( sd->status.account_id, sd->status.char_id, pet->class_, mdb->lv, pet->EggID, 0, pet->intimate, 100, 0, 1, mdb->jname ); + intif_create_pet( sd->status.account_id, sd->status.char_id, pet->class_, mdb->lv, pet->EggID, 0, pet->intimate, 100, 0, 1, mdb->jname.c_str() ); return SCRIPT_CMD_SUCCESS; } @@ -10415,6 +10511,10 @@ BUILDIN_FUNC(getexp) job = (int) cap_value(job * bonus, 0, INT_MAX); pc_gainexp(sd, NULL, base, job, 1); +#ifdef RENEWAL + if (base && sd->hd) + hom_gainexp(sd->hd, base * battle_config.homunculus_exp_gain / 100); // Homunculus only receive 10% of EXP +#endif return SCRIPT_CMD_SUCCESS; } @@ -10530,7 +10630,6 @@ BUILDIN_FUNC(getmobdrops) { int class_ = script_getnum(st,2); int i, j = 0; - struct mob_db *mob; if( !mobdb_checkid(class_) ) { @@ -10538,17 +10637,17 @@ BUILDIN_FUNC(getmobdrops) return SCRIPT_CMD_SUCCESS; } - mob = mob_db(class_); + std::shared_ptr<s_mob_db> mob = mob_db.find(class_); for( i = 0; i < MAX_MOB_DROP_TOTAL; i++ ) { - if( mob->dropitem[i].nameid < 1 ) + if( mob->dropitem[i].nameid == 0 ) continue; if( itemdb_exists(mob->dropitem[i].nameid) == NULL ) continue; mapreg_setreg(reference_uid(add_str("$@MobDrop_item"), j), mob->dropitem[i].nameid); - mapreg_setreg(reference_uid(add_str("$@MobDrop_rate"), j), mob->dropitem[i].p); + mapreg_setreg(reference_uid(add_str("$@MobDrop_rate"), j), mob->dropitem[i].rate); j++; } @@ -11388,7 +11487,6 @@ BUILDIN_FUNC(getunits) int size = 0; int32 idx, id; int16 m = -1, x0 = 0, y0 = 0, x1 = 0, y1 = 0; - struct s_mapiterator *iter = mapit_alloc(MAPIT_NORMAL, bl_type(type)); if (!strcmp(command, "getmapunits")) { @@ -11444,6 +11542,7 @@ BUILDIN_FUNC(getunits) } } + struct s_mapiterator *iter = mapit_alloc(MAPIT_NORMAL, bl_type(type)); for (bl = (struct block_list*)mapit_first(iter); mapit_exists(iter); bl = (struct block_list*)mapit_next(iter)) { if (m == -1 || (m == bl->m && !x0 && !y0 && !x1 && !y1) || (bl->m == m && (bl->x >= x0 && bl->y >= y0) && (bl->x <= x1 && bl->y <= y1))) @@ -11470,7 +11569,7 @@ BUILDIN_FUNC(getunits) *------------------------------------------*/ static int buildin_getareadropitem_sub(struct block_list *bl,va_list ap) { - unsigned short nameid = (unsigned short)va_arg(ap, int); + t_itemid nameid = va_arg(ap, t_itemid); unsigned short *amount = (unsigned short *)va_arg(ap, int *); struct flooritem_data *drop=(struct flooritem_data *)bl; @@ -11483,7 +11582,8 @@ BUILDIN_FUNC(getareadropitem) { const char *str; int16 m,x0,y0,x1,y1; - unsigned short nameid, amount = 0; + t_itemid nameid; + unsigned short amount = 0; str=script_getstr(st,2); x0=script_getnum(st,3); @@ -11495,12 +11595,21 @@ BUILDIN_FUNC(getareadropitem) const char *name = script_getstr(st, 7); struct item_data *item_data = itemdb_searchname(name); - nameid=UNKNOWN_ITEM_ID; if( item_data ) nameid=item_data->nameid; - }else + else{ + ShowError( "buildin_getareadropitem: Unknown item %s\n", name ); + return SCRIPT_CMD_FAILURE; + } + }else{ nameid = script_getnum(st, 7); + if( !itemdb_exists( nameid ) ){ + ShowError( "buildin_getareadropitem: Unknown item id %u\n", nameid ); + return SCRIPT_CMD_FAILURE; + } + } + if( (m=map_mapname2mapid(str))< 0){ script_pushint(st,-1); return SCRIPT_CMD_SUCCESS; @@ -11813,6 +11922,13 @@ BUILDIN_FUNC(debugmes) return SCRIPT_CMD_SUCCESS; } +BUILDIN_FUNC( errormes ){ + ShowError( "%s\n", script_getstr( st, 2 ) ); + script_reportsrc( st ); + + return SCRIPT_CMD_SUCCESS; +} + /*========================================== *------------------------------------------*/ BUILDIN_FUNC(catchpet) @@ -12068,6 +12184,32 @@ BUILDIN_FUNC(resetskill) return SCRIPT_CMD_SUCCESS; } +/** + * Reset SG designated maps + * resetfeel({<char_id>}); + **/ +BUILDIN_FUNC(resetfeel) +{ + TBL_PC *sd; + if (!script_charid2sd(2,sd) || (sd->class_&MAPID_UPPERMASK) != MAPID_STAR_GLADIATOR) + return SCRIPT_CMD_FAILURE; + pc_resetfeel(sd); + return SCRIPT_CMD_SUCCESS; +} + +/** + * Reset SG designated monsters + * resethate({<char_id>}); + **/ +BUILDIN_FUNC(resethate) +{ + TBL_PC *sd; + if (!script_charid2sd(2,sd) || (sd->class_&MAPID_UPPERMASK) != MAPID_STAR_GLADIATOR) + return SCRIPT_CMD_FAILURE; + pc_resethate(sd); + return SCRIPT_CMD_SUCCESS; +} + /** * Counts total amount of skill points. * skillpointcount({<char_id>}) @@ -12432,7 +12574,7 @@ BUILDIN_FUNC(warpwaitingpc) mapreg_setreg(reference_uid(add_str("$@warpwaitingpc"), i), sd->bl.id); if( strcmp(map_name,"Random") == 0 ) - pc_randomwarp(sd,CLR_TELEPORT); + pc_randomwarp(sd,CLR_TELEPORT,true); else if( strcmp(map_name,"SavePoint") == 0 ) pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_TELEPORT); else @@ -12523,6 +12665,7 @@ BUILDIN_FUNC(addrid) case 2: if(script_getnum(st,4) == 0) { script_pushint(st,0); + mapit_free(iter); return SCRIPT_CMD_SUCCESS; } for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter)) { @@ -12534,6 +12677,7 @@ BUILDIN_FUNC(addrid) case 3: if(script_getnum(st,4) == 0) { script_pushint(st,0); + mapit_free(iter); return SCRIPT_CMD_SUCCESS; } for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter)) { @@ -12550,15 +12694,18 @@ BUILDIN_FUNC(addrid) case 5: if (script_getstr(st, 4) == NULL) { script_pushint(st, 0); + mapit_free(iter); return SCRIPT_CMD_FAILURE; } if (map_mapname2mapid(script_getstr(st, 4)) < 0) { script_pushint(st, 0); + mapit_free(iter); return SCRIPT_CMD_FAILURE; } map_foreachinmap(buildin_addrid_sub, map_mapname2mapid(script_getstr(st, 4)), BL_PC, st, script_getnum(st, 3)); break; default: + mapit_free(iter); if((map_id2sd(script_getnum(st,2))) == NULL) { // Player not found. script_pushint(st,0); return SCRIPT_CMD_SUCCESS; @@ -13207,7 +13354,7 @@ BUILDIN_FUNC(getequipcardcnt) } count = 0; - for( j = 0; j < sd->inventory_data[i]->slot; j++ ) + for( j = 0; j < sd->inventory_data[i]->slots; j++ ) if( sd->inventory.u.items_inventory[i].card[j] && itemdb_type(sd->inventory.u.items_inventory[i].card[j]) == IT_CARD ) count++; @@ -13239,7 +13386,7 @@ BUILDIN_FUNC(successremovecards) { if(itemdb_isspecial(sd->inventory.u.items_inventory[i].card[0])) return SCRIPT_CMD_SUCCESS; - for( c = sd->inventory_data[i]->slot - 1; c >= 0; --c ) { + for( c = sd->inventory_data[i]->slots - 1; c >= 0; --c ) { if( sd->inventory.u.items_inventory[i].card[c] && itemdb_type(sd->inventory.u.items_inventory[i].card[c]) == IT_CARD ) {// extract this card from the item unsigned char flag = 0; struct item item_tmp; @@ -13256,7 +13403,7 @@ BUILDIN_FUNC(successremovecards) { } if(cardflag == 1) {//if card was remove remplace item with no card - unsigned char flag = 0, j; + unsigned char flag = 0; struct item item_tmp; memset(&item_tmp,0,sizeof(item_tmp)); @@ -13267,10 +13414,10 @@ BUILDIN_FUNC(successremovecards) { item_tmp.expire_time = sd->inventory.u.items_inventory[i].expire_time; item_tmp.bound = sd->inventory.u.items_inventory[i].bound; - for (j = sd->inventory_data[i]->slot; j < MAX_SLOTS; j++) + for (int j = sd->inventory_data[i]->slots; j < MAX_SLOTS; j++) item_tmp.card[j]=sd->inventory.u.items_inventory[i].card[j]; - for (j = 0; j < MAX_ITEM_RDM_OPT; j++){ + for (int j = 0; j < MAX_ITEM_RDM_OPT; j++){ item_tmp.option[j].id=sd->inventory.u.items_inventory[i].option[j].id; item_tmp.option[j].value=sd->inventory.u.items_inventory[i].option[j].value; item_tmp.option[j].param=sd->inventory.u.items_inventory[i].option[j].param; @@ -13315,7 +13462,7 @@ BUILDIN_FUNC(failedremovecards) { if(itemdb_isspecial(sd->inventory.u.items_inventory[i].card[0])) return SCRIPT_CMD_SUCCESS; - for( c = sd->inventory_data[i]->slot - 1; c >= 0; --c ) { + for( c = sd->inventory_data[i]->slots - 1; c >= 0; --c ) { if( sd->inventory.u.items_inventory[i].card[c] && itemdb_type(sd->inventory.u.items_inventory[i].card[c]) == IT_CARD ) { cardflag = 1; @@ -13340,7 +13487,7 @@ BUILDIN_FUNC(failedremovecards) { if(typefail == 0 || typefail == 2){ // destroy the item pc_delitem(sd,i,1,0,2,LOG_TYPE_SCRIPT); }else if(typefail == 1){ // destroy the card - unsigned char flag = 0, j; + unsigned char flag = 0; struct item item_tmp; memset(&item_tmp,0,sizeof(item_tmp)); @@ -13352,10 +13499,10 @@ BUILDIN_FUNC(failedremovecards) { item_tmp.expire_time = sd->inventory.u.items_inventory[i].expire_time; item_tmp.bound = sd->inventory.u.items_inventory[i].bound; - for (j = sd->inventory_data[i]->slot; j < MAX_SLOTS; j++) + for (int j = sd->inventory_data[i]->slots; j < MAX_SLOTS; j++) item_tmp.card[j]=sd->inventory.u.items_inventory[i].card[j]; - for (j = 0; j < MAX_ITEM_RDM_OPT; j++){ + for (int j = 0; j < MAX_ITEM_RDM_OPT; j++){ item_tmp.option[j].id=sd->inventory.u.items_inventory[i].option[j].id; item_tmp.option[j].value=sd->inventory.u.items_inventory[i].option[j].value; item_tmp.option[j].param=sd->inventory.u.items_inventory[i].option[j].param; @@ -13637,14 +13784,16 @@ BUILDIN_FUNC(strmobinfo) return SCRIPT_CMD_SUCCESS; } + std::shared_ptr<s_mob_db> mob = mob_db.find(class_); + switch (num) { - case 1: script_pushstrcopy(st,mob_db(class_)->name); break; - case 2: script_pushstrcopy(st,mob_db(class_)->jname); break; - case 3: script_pushint(st,mob_db(class_)->lv); break; - case 4: script_pushint(st,mob_db(class_)->status.max_hp); break; - case 5: script_pushint(st,mob_db(class_)->status.max_sp); break; - case 6: script_pushint(st,mob_db(class_)->base_exp); break; - case 7: script_pushint(st,mob_db(class_)->job_exp); break; + case 1: script_pushstrcopy(st,mob->name.c_str()); break; + case 2: script_pushstrcopy(st, mob->jname.c_str()); break; + case 3: script_pushint(st,mob->lv); break; + case 4: script_pushint(st,mob->status.max_hp); break; + case 5: script_pushint(st,mob->status.max_sp); break; + case 6: script_pushint(st,mob->base_exp); break; + case 7: script_pushint(st,mob->job_exp); break; default: script_pushint(st,0); break; @@ -13778,7 +13927,7 @@ BUILDIN_FUNC(guardianinfo) *------------------------------------------*/ BUILDIN_FUNC(getitemname) { - unsigned short item_id = 0; + t_itemid item_id = 0; struct item_data *i_data; char *item_name; @@ -13799,7 +13948,7 @@ BUILDIN_FUNC(getitemname) } item_name=(char *)aMalloc(ITEM_NAME_LENGTH*sizeof(char)); - memcpy(item_name, i_data->jname, ITEM_NAME_LENGTH); + memcpy(item_name, i_data->ename.c_str(), ITEM_NAME_LENGTH); script_pushstr(st,item_name); return SCRIPT_CMD_SUCCESS; } @@ -13809,15 +13958,14 @@ BUILDIN_FUNC(getitemname) *------------------------------------------*/ BUILDIN_FUNC(getitemslots) { - unsigned short item_id; struct item_data *i_data; - item_id=script_getnum(st,2); + t_itemid item_id=script_getnum(st,2); i_data = itemdb_exists(item_id); if (i_data) - script_pushint(st,i_data->slot); + script_pushint(st,i_data->slots); else script_pushint(st,-1); return SCRIPT_CMD_SUCCESS; @@ -13828,89 +13976,119 @@ BUILDIN_FUNC(getitemslots) /*========================================== * Returns some values of an item [Lupus] * Price, Weight, etc... - getiteminfo(itemID,n), where n - 0 value_buy; - 1 value_sell; - 2 type; - 3 maxchance = Max drop chance of this item e.g. 1 = 0.01% , etc.. - if = 0, then monsters don't drop it at all (rare or a quest item) - if = -1, then this item is sold in NPC shops only - 4 sex; - 5 equip; - 6 weight; - 7 atk; - 8 def; - 9 range; - 10 slot; - 11 look; - 12 elv; - 13 wlv; - 14 view id - 15 eLvmax - 16 matk (renewal) *------------------------------------------*/ BUILDIN_FUNC(getiteminfo) { - unsigned short item_id,n; - struct item_data *i_data; + item_data *i_data; + int type = script_getnum(st, 3); - item_id = script_getnum(st,2); - n = script_getnum(st,3); - i_data = itemdb_exists(item_id); + if (script_isstring(st, 2)) + i_data = itemdb_searchname(script_getstr(st, 2)); + else + i_data = itemdb_exists(script_getnum(st, 2)); - if (i_data && n <= 16) { - int *item_arr = (int*)&i_data->value_buy; -#ifndef RENEWAL - if (n == 16) - script_pushint(st,0); + if (i_data == nullptr) { + if (type != ITEMINFO_AEGISNAME) + script_pushint(st, -1); else + script_pushstrcopy(st, ""); + return SCRIPT_CMD_SUCCESS; + } + switch( type ) { + case ITEMINFO_BUY: script_pushint(st, i_data->value_buy); break; + case ITEMINFO_SELL: script_pushint(st, i_data->value_sell); break; + case ITEMINFO_TYPE: script_pushint(st, i_data->type); break; + case ITEMINFO_MAXCHANCE: script_pushint(st, i_data->maxchance); break; + case ITEMINFO_GENDER: script_pushint(st, i_data->sex); break; + case ITEMINFO_LOCATIONS: script_pushint(st, i_data->equip); break; + case ITEMINFO_WEIGHT: script_pushint(st, i_data->weight); break; + case ITEMINFO_ATTACK: script_pushint(st, i_data->atk); break; + case ITEMINFO_DEFENSE: script_pushint(st, i_data->def); break; + case ITEMINFO_RANGE: script_pushint(st, i_data->range); break; + case ITEMINFO_SLOT: script_pushint(st, i_data->slots); break; + case ITEMINFO_VIEW: + if (i_data->type == IT_WEAPON || i_data->type == IT_AMMO) { // keep old compatibility + script_pushint(st, i_data->subtype); + } else { + script_pushint(st, i_data->look); + } + break; + case ITEMINFO_EQUIPLEVELMIN: script_pushint(st, i_data->elv); break; + case ITEMINFO_WEAPONLEVEL: script_pushint(st, i_data->wlv); break; + case ITEMINFO_ALIASNAME: script_pushint(st, i_data->view_id); break; + case ITEMINFO_EQUIPLEVELMAX: script_pushint(st, i_data->elvmax); break; + case ITEMINFO_MAGICATTACK: { +#ifdef RENEWAL + script_pushint(st, i_data->matk); +#else + script_pushint(st, 0); #endif - script_pushint(st,item_arr[n]); - } else - script_pushint(st,-1); + break; + } + case ITEMINFO_ID: script_pushint(st, i_data->nameid); break; + case ITEMINFO_AEGISNAME: script_pushstrcopy(st, i_data->name.c_str()); break; + default: + script_pushint(st, -1); + break; + } return SCRIPT_CMD_SUCCESS; } /*========================================== * Set some values of an item [Lupus] * Price, Weight, etc... - setiteminfo(itemID,n,Value), where n - 0 value_buy; - 1 value_sell; - 2 type; - 3 maxchance = Max drop chance of this item e.g. 1 = 0.01% , etc.. - if = 0, then monsters don't drop it at all (rare or a quest item) - if = -1, then this item is sold in NPC shops only - 4 sex; - 5 equip; - 6 weight; - 7 atk; - 8 def; - 9 range; - 10 slot; - 11 look; - 12 elv; - 13 wlv; - 14 view id - * Returns Value or -1 if the wrong field's been set *------------------------------------------*/ BUILDIN_FUNC(setiteminfo) { - unsigned short item_id; - int n,value; - struct item_data *i_data; + item_data *i_data; - item_id = script_getnum(st,2); - n = script_getnum(st,3); - value = script_getnum(st,4); - i_data = itemdb_exists(item_id); + if (script_isstring(st, 2)) + i_data = itemdb_search_aegisname(script_getstr(st, 2)); + else + i_data = itemdb_exists(script_getnum(st, 2)); - if (i_data && n>=0 && n<=14) { - int *item_arr = (int*)&i_data->value_buy; - item_arr[n] = value; - script_pushint(st,value); - } else - script_pushint(st,-1); + if (i_data == nullptr) { + script_pushint(st, -1); + return SCRIPT_CMD_SUCCESS; + } + int value = script_getnum(st,4); + + switch( script_getnum(st, 3) ) { + case ITEMINFO_BUY: i_data->value_buy = static_cast<uint32>(value); break; + case ITEMINFO_SELL: i_data->value_sell = static_cast<uint32>(value); break; + case ITEMINFO_TYPE: i_data->type = static_cast<item_types>(value); break; + case ITEMINFO_MAXCHANCE: i_data->maxchance = static_cast<int>(value); break; + case ITEMINFO_GENDER: i_data->sex = static_cast<uint8>(value); break; + case ITEMINFO_LOCATIONS: i_data->equip = static_cast<uint32>(value); break; + case ITEMINFO_WEIGHT: i_data->weight = static_cast<uint32>(value); break; + case ITEMINFO_ATTACK: i_data->atk = static_cast<uint32>(value); break; + case ITEMINFO_DEFENSE: i_data->def = static_cast<uint32>(value); break; + case ITEMINFO_RANGE: i_data->range = static_cast<uint16>(value); break; + case ITEMINFO_SLOT: i_data->slots = static_cast<uint16>(value); break; + case ITEMINFO_VIEW: + if (i_data->type == IT_WEAPON || i_data->type == IT_AMMO) { // keep old compatibility + i_data->subtype = static_cast<uint8>(value); + } else { + i_data->look = static_cast<uint32>(value); + } + break; + case ITEMINFO_EQUIPLEVELMIN: i_data->elv = static_cast<uint16>(value); break; + case ITEMINFO_WEAPONLEVEL: i_data->wlv = static_cast<uint16>(value); break; + case ITEMINFO_ALIASNAME: i_data->view_id = static_cast<t_itemid>(value); break; + case ITEMINFO_EQUIPLEVELMAX: i_data->elvmax = static_cast<uint16>(value); break; + case ITEMINFO_MAGICATTACK: { +#ifdef RENEWAL + i_data->matk = static_cast<uint32>(value); +#else + value = 0; +#endif + break; + } + default: + script_pushint(st, -1); + break; + } + script_pushint(st, value); return SCRIPT_CMD_SUCCESS; } @@ -14055,6 +14233,7 @@ BUILDIN_FUNC(getinventorylist) sprintf(randopt_var, "@inventorylist_option_parameter%d",k+1); pc_setreg(sd,reference_uid(add_str(randopt_var), j),sd->inventory.u.items_inventory[i].option[k].param); } + pc_setreg(sd,reference_uid(add_str("@inventorylist_tradable"), j),pc_can_trade_item(sd, i)); j++; } } @@ -14490,6 +14669,22 @@ BUILDIN_FUNC(petskillsupport) return SCRIPT_CMD_SUCCESS; } +static inline void script_skill_effect(block_list *bl, uint16 skill_id, uint16 skill_lv, int16 x, int16 y) { + nullpo_retv(bl); + + switch (skill_get_casttype(skill_id)) { + case CAST_GROUND: + clif_skill_poseffect(bl, skill_id, skill_lv, x, y, gettick()); + break; + case CAST_NODAMAGE: + clif_skill_nodamage(bl, bl, skill_id, skill_lv, 1); + break; + case CAST_DAMAGE: + clif_skill_damage(bl, bl, gettick(), status_get_amotion(bl), status_get_dmotion(bl), 0, 1, skill_id, skill_lv, skill_get_hit(skill_id)); + break; + } +} + /*========================================== * Scripted skill effects [Celest] *------------------------------------------*/ @@ -14501,11 +14696,16 @@ BUILDIN_FUNC(skilleffect) uint16 skill_id, skill_lv; if( !script_rid2sd(sd) ) - return SCRIPT_CMD_SUCCESS; + return SCRIPT_CMD_FAILURE; skill_id = ( script_isstring(st, 2) ? skill_name2id(script_getstr(st,2)) : script_getnum(st,2) ); skill_lv = script_getnum(st,3); + if (skill_db.find(skill_id) == nullptr) { + ShowError("buildin_skilleffect: Invalid skill defined (%s)!\n", script_getstr(st, 2)); + return SCRIPT_CMD_FAILURE; + } + /* Ensure we're standing because the following packet causes the client to virtually set the char to stand, * which leaves the server thinking it still is sitting. */ if( pc_issit(sd) && pc_setstand(sd, false) ) { @@ -14513,7 +14713,8 @@ BUILDIN_FUNC(skilleffect) clif_standing(&sd->bl); } - clif_skill_nodamage(&sd->bl,&sd->bl,skill_id,skill_lv,1); + script_skill_effect(&sd->bl, skill_id, skill_lv, sd->bl.x, sd->bl.y); + return SCRIPT_CMD_SUCCESS; } @@ -14525,16 +14726,27 @@ BUILDIN_FUNC(skilleffect) BUILDIN_FUNC(npcskilleffect) { struct block_list *bl= map_id2bl(st->oid); + + if (bl == nullptr) { + ShowError("buildin_npcskilleffect: Invalid object attached to NPC."); + return SCRIPT_CMD_FAILURE; + } + uint16 skill_id, skill_lv; - int x, y; + int16 x, y; skill_id=( script_isstring(st, 2) ? skill_name2id(script_getstr(st,2)) : script_getnum(st,2) ); skill_lv=script_getnum(st,3); x=script_getnum(st,4); y=script_getnum(st,5); - if (bl) - clif_skill_poseffect(bl,skill_id,skill_lv,x,y,gettick()); + if (skill_db.find(skill_id) == nullptr) { + ShowError("buildin_npcskilleffect: Invalid skill defined (%s)!\n", script_getstr(st, 2)); + return SCRIPT_CMD_FAILURE; + } + + script_skill_effect(bl, skill_id, skill_lv, bl->x, bl->y); + return SCRIPT_CMD_SUCCESS; } @@ -14960,7 +15172,7 @@ BUILDIN_FUNC(checkequipedcard) if(sd->inventory.u.items_inventory[i].nameid > 0 && sd->inventory.u.items_inventory[i].amount && sd->inventory_data[i]){ if (itemdb_isspecial(sd->inventory.u.items_inventory[i].card[0])) continue; - for(n=0;n<sd->inventory_data[i]->slot;n++){ + for(n=0;n<sd->inventory_data[i]->slots;n++){ if(sd->inventory.u.items_inventory[i].card[n] == c) { script_pushint(st,1); return SCRIPT_CMD_SUCCESS; @@ -15045,12 +15257,16 @@ BUILDIN_FUNC(npctalk) { struct npc_data* nd = NULL; const char* str = script_getstr(st,2); + int color = 0xFFFFFF; if (script_hasdata(st, 3) && strlen(script_getstr(st,3)) > 0) nd = npc_name2id(script_getstr(st, 3)); else nd = (struct npc_data *)map_id2bl(st->oid); + if (script_hasdata(st, 5)) + color = script_getnum(st, 5); + if (nd != NULL) { send_target target = AREA; char message[CHAT_SIZE_MAX]; @@ -15066,12 +15282,12 @@ BUILDIN_FUNC(npctalk) } safesnprintf(message, sizeof(message), "%s", str); if (target != SELF) - clif_messagecolor(&nd->bl, color_table[COLOR_WHITE], message, false, target); + clif_messagecolor(&nd->bl, color, message, true, target); else { TBL_PC *sd = map_id2sd(st->rid); if (sd == NULL) return SCRIPT_CMD_FAILURE; - clif_messagecolor_target(&nd->bl, color_table[COLOR_WHITE], message, false, target, sd); + clif_messagecolor_target(&nd->bl, color, message, true, target, sd); } } return SCRIPT_CMD_SUCCESS; @@ -15508,7 +15724,7 @@ BUILDIN_FUNC(isequippedcnt) } else { //Count cards. if (itemdb_isspecial(sd->inventory.u.items_inventory[index].card[0])) continue; //No cards - for (short k = 0; k < sd->inventory_data[index]->slot; k++) { + for (short k = 0; k < sd->inventory_data[index]->slots; k++) { if (sd->inventory.u.items_inventory[index].card[k] == id) ret++; //[Lupus] } @@ -15564,11 +15780,11 @@ BUILDIN_FUNC(isequipped) break; } else { //Cards short k; - if (sd->inventory_data[index]->slot == 0 || + if (sd->inventory_data[index]->slots == 0 || itemdb_isspecial(sd->inventory.u.items_inventory[index].card[0])) continue; - for (k = 0; k < sd->inventory_data[index]->slot; k++) + for (k = 0; k < sd->inventory_data[index]->slots; k++) { //New hash system which should support up to 4 slots on any equipment. [Skotlex] unsigned int hash = 0; if (sd->inventory.u.items_inventory[index].card[k] != id) @@ -15638,7 +15854,7 @@ BUILDIN_FUNC(cardscnt) } else { if (itemdb_isspecial(sd->inventory.u.items_inventory[index].card[0])) continue; - for(k=0; k<sd->inventory_data[index]->slot; k++) { + for(k=0; k<sd->inventory_data[index]->slots; k++) { if (sd->inventory.u.items_inventory[index].card[k] == id) ret++; } @@ -15711,14 +15927,13 @@ BUILDIN_FUNC(unequip) { * equip <item id>{,<char_id>}; **/ BUILDIN_FUNC(equip) { - unsigned short nameid = 0; TBL_PC *sd; struct item_data *item_data; if (!script_charid2sd(3,sd)) return SCRIPT_CMD_FAILURE; - nameid = script_getnum(st,2); + t_itemid nameid = script_getnum(st,2); if ((item_data = itemdb_exists(nameid))) { int i; @@ -15730,28 +15945,27 @@ BUILDIN_FUNC(equip) { } } - ShowError("buildin_equip: Item %hu cannot be equipped\n",nameid); + ShowError("buildin_equip: Item %u cannot be equipped\n",nameid); script_pushint(st,0); return SCRIPT_CMD_FAILURE; } BUILDIN_FUNC(autoequip) { - unsigned short nameid; int flag; struct item_data *item_data; - nameid=script_getnum(st,2); + t_itemid nameid=script_getnum(st,2); flag=script_getnum(st,3); if( ( item_data = itemdb_exists(nameid) ) == NULL ) { - ShowError("buildin_autoequip: Invalid item '%hu'.\n", nameid); + ShowError("buildin_autoequip: Invalid item '%u'.\n", nameid); return SCRIPT_CMD_FAILURE; } if( !itemdb_isequip2(item_data) ) { - ShowError("buildin_autoequip: Item '%hu' cannot be equipped.\n", nameid); + ShowError("buildin_autoequip: Item '%u' cannot be equipped.\n", nameid); return SCRIPT_CMD_FAILURE; } @@ -16996,8 +17210,17 @@ BUILDIN_FUNC(npcshopitem) // generate new shop item list RECREATE(nd->u.shop.shop_item, struct npc_item_list, amount); + nd->u.shop.count = 0; for (n = 0, i = 3; n < amount; n++, i+=offs) { - nd->u.shop.shop_item[n].nameid = script_getnum(st,i); + t_itemid nameid = script_getnum( st, i ); + + if( itemdb_exists( nameid ) == nullptr ){ + ShowError( "builtin_npcshopitem: Item ID %u does not exist.\n", nameid ); + script_pushint( st, 0 ); + return SCRIPT_CMD_FAILURE; + } + + nd->u.shop.shop_item[n].nameid = nameid; nd->u.shop.shop_item[n].value = script_getnum(st,i+1); #if PACKETVER >= 20131223 if (nd->subtype == NPCTYPE_MARKETSHOP) { @@ -17006,8 +17229,8 @@ BUILDIN_FUNC(npcshopitem) npc_market_tosql(nd->exname, &nd->u.shop.shop_item[n]); } #endif + nd->u.shop.count++; } - nd->u.shop.count = n; script_pushint(st,1); return SCRIPT_CMD_SUCCESS; @@ -17017,7 +17240,6 @@ BUILDIN_FUNC(npcshopadditem) { const char* npcname = script_getstr(st,2); struct npc_data* nd = npc_name2id(npcname); - int n, i; uint16 offs = 2, amount; if (!nd || ( nd->subtype != NPCTYPE_SHOP && nd->subtype != NPCTYPE_CASHSHOP && nd->subtype != NPCTYPE_ITEMSHOP && nd->subtype != NPCTYPE_POINTSHOP && nd->subtype != NPCTYPE_MARKETSHOP)) { // Not found. @@ -17033,8 +17255,15 @@ BUILDIN_FUNC(npcshopadditem) #if PACKETVER >= 20131223 if (nd->subtype == NPCTYPE_MARKETSHOP) { - for (n = 0, i = 3; n < amount; n++, i += offs) { - uint16 nameid = script_getnum(st,i), j; + for (int n = 0, i = 3; n < amount; n++, i += offs) { + t_itemid nameid = script_getnum(st,i); + uint16 j; + + if( itemdb_exists( nameid ) == nullptr ){ + ShowError( "builtin_npcshopadditem: Item ID %u does not exist.\n", nameid ); + script_pushint( st, 0 ); + return SCRIPT_CMD_FAILURE; + } // Check existing entries ARR_FIND(0, nd->u.shop.count, j, nd->u.shop.shop_item[j].nameid == nameid); @@ -17058,12 +17287,20 @@ BUILDIN_FUNC(npcshopadditem) // append new items to existing shop item list RECREATE(nd->u.shop.shop_item, struct npc_item_list, nd->u.shop.count+amount); - for (n = nd->u.shop.count, i = 3; n < nd->u.shop.count+amount; n++, i+=offs) + for (int n = nd->u.shop.count, i = 3, j = 0; j < amount; n++, i+=offs, j++) { - nd->u.shop.shop_item[n].nameid = script_getnum(st,i); + t_itemid nameid = script_getnum( st, i ); + + if( itemdb_exists( nameid ) == nullptr ){ + ShowError( "builtin_npcshopadditem: Item ID %u does not exist.\n", nameid ); + script_pushint( st, 0 ); + return SCRIPT_CMD_FAILURE; + } + + nd->u.shop.shop_item[n].nameid = nameid; nd->u.shop.shop_item[n].value = script_getnum(st,i+1); + nd->u.shop.count++; } - nd->u.shop.count = n; script_pushint(st,1); return SCRIPT_CMD_SUCCESS; @@ -17086,7 +17323,7 @@ BUILDIN_FUNC(npcshopdelitem) // remove specified items from the shop item list for( i = 3; i < 3 + amount; i++ ) { - unsigned short nameid = script_getnum(st,i); + t_itemid nameid = script_getnum(st,i); ARR_FIND( 0, size, n, nd->u.shop.shop_item[n].nameid == nameid ); if( n < size ) { @@ -17145,13 +17382,12 @@ BUILDIN_FUNC(npcshopattach) *------------------------------------------*/ BUILDIN_FUNC(setitemscript) { - unsigned short item_id; int n = 0; const char *script; struct item_data *i_data; struct script_code **dstscript; - item_id = script_getnum(st,2); + t_itemid item_id = script_getnum(st,2); script = script_getstr(st,3); if( script_hasdata(st,4) ) n=script_getnum(st,4); @@ -17192,20 +17428,19 @@ BUILDIN_FUNC(setitemscript) *-------------------------------------------------------*/ BUILDIN_FUNC(addmonsterdrop) { - struct mob_db *mob; - unsigned short item_id; + std::shared_ptr<s_mob_db> mob; int rate; if(script_isstring(st, 2)) - mob = mob_db(mobdb_searchname(script_getstr(st,2))); + mob = mob_db.find(mobdb_searchname(script_getstr(st,2))); else - mob = mob_db(script_getnum(st,2)); + mob = mob_db.find(script_getnum(st,2)); - item_id=script_getnum(st,3); + t_itemid item_id=script_getnum(st,3); rate=script_getnum(st,4); if(!itemdb_exists(item_id)){ - ShowError("addmonsterdrop: Nonexistant item %hu requested.\n", item_id ); + ShowError("addmonsterdrop: Nonexistant item %u requested.\n", item_id ); return SCRIPT_CMD_FAILURE; } @@ -17224,7 +17459,7 @@ BUILDIN_FUNC(addmonsterdrop) } if(c) { //Fill in the slot with the item and rate mob->dropitem[c].nameid = item_id; - mob->dropitem[c].p = (rate > 10000)?10000:rate; + mob->dropitem[c].rate = (rate > 10000)?10000:rate; mob_reload_itemmob_data(); // Reload the mob search data stored in the item_data script_pushint(st,1); } else //No place to put the new drop @@ -17247,18 +17482,17 @@ BUILDIN_FUNC(addmonsterdrop) *-------------------------------------------------------*/ BUILDIN_FUNC(delmonsterdrop) { - struct mob_db *mob; - unsigned short item_id; + std::shared_ptr<s_mob_db> mob; if(script_isstring(st, 2)) - mob = mob_db(mobdb_searchname(script_getstr(st,2))); + mob = mob_db.find(mobdb_searchname(script_getstr(st,2))); else - mob = mob_db(script_getnum(st,2)); + mob = mob_db.find(script_getnum(st,2)); - item_id=script_getnum(st,3); + t_itemid item_id=script_getnum(st,3); if(!itemdb_exists(item_id)){ - ShowError("delmonsterdrop: Nonexistant item %hu requested.\n", item_id ); + ShowError("delmonsterdrop: Nonexistant item %u requested.\n", item_id ); return SCRIPT_CMD_FAILURE; } @@ -17267,7 +17501,7 @@ BUILDIN_FUNC(delmonsterdrop) for(i = 0; i < MAX_MOB_DROP_TOTAL; i++) { if(mob->dropitem[i].nameid == item_id) { mob->dropitem[i].nameid = 0; - mob->dropitem[i].p = 0; + mob->dropitem[i].rate = 0; mob_reload_itemmob_data(); // Reload the mob search data stored in the item_data script_pushint(st,1); return SCRIPT_CMD_SUCCESS; @@ -17290,7 +17524,6 @@ BUILDIN_FUNC(delmonsterdrop) *------------------------------------------*/ BUILDIN_FUNC(getmonsterinfo) { - struct mob_db *mob; int mob_id; mob_id = script_getnum(st,2); @@ -17302,9 +17535,11 @@ BUILDIN_FUNC(getmonsterinfo) script_pushint(st,-1); return SCRIPT_CMD_SUCCESS; } - mob = mob_db(mob_id); + + std::shared_ptr<s_mob_db> mob = mob_db.find(mob_id); + switch ( script_getnum(st,3) ) { - case MOB_NAME: script_pushstrcopy(st,mob->jname); break; + case MOB_NAME: script_pushstrcopy(st,mob->jname.c_str()); break; case MOB_LV: script_pushint(st,mob->lv); break; case MOB_MAXHP: script_pushint(st,mob->status.max_hp); break; case MOB_BASEEXP: script_pushint(st,mob->base_exp); break; @@ -17381,6 +17616,28 @@ BUILDIN_FUNC(checkidle) return SCRIPT_CMD_SUCCESS; } +BUILDIN_FUNC(checkidlehom) +{ + TBL_PC *sd = NULL; + + if( script_nick2sd(2,sd) ) + script_pushint(st, DIFF_TICK(last_tick, sd->idletime_hom)); + else + script_pushint(st, 0); + return SCRIPT_CMD_SUCCESS; +} + +BUILDIN_FUNC(checkidlemer) +{ + TBL_PC *sd; + + if( script_nick2sd(2,sd) ) + script_pushint(st, DIFF_TICK(last_tick, sd->idletime_mer)); + else + script_pushint(st, 0); + return SCRIPT_CMD_SUCCESS; +} + BUILDIN_FUNC(searchitem) { struct script_data* data = script_getdata(st, 2); @@ -17714,6 +17971,7 @@ BUILDIN_FUNC(getunitdata) getunitdata_sub(UMOB_TARGETID, md->target_id); getunitdata_sub(UMOB_ROBE, md->vd->robe); getunitdata_sub(UMOB_BODY2, md->vd->body_style); + getunitdata_sub(UMOB_GROUP_ID, md->ud.group_id); break; case BL_HOM: @@ -17761,6 +18019,7 @@ BUILDIN_FUNC(getunitdata) getunitdata_sub(UHOM_ADELAY, hd->battle_status.adelay); getunitdata_sub(UHOM_DMOTION, hd->battle_status.dmotion); getunitdata_sub(UHOM_TARGETID, hd->ud.target); + getunitdata_sub(UHOM_GROUP_ID, hd->ud.group_id); break; case BL_PET: @@ -17805,6 +18064,7 @@ BUILDIN_FUNC(getunitdata) getunitdata_sub(UPET_AMOTION, pd->status.amotion); getunitdata_sub(UPET_ADELAY, pd->status.adelay); getunitdata_sub(UPET_DMOTION, pd->status.dmotion); + getunitdata_sub(UPET_GROUP_ID, pd->ud.group_id); break; case BL_MER: @@ -17849,6 +18109,7 @@ BUILDIN_FUNC(getunitdata) getunitdata_sub(UMER_ADELAY, mc->base_status.adelay); getunitdata_sub(UMER_DMOTION, mc->base_status.dmotion); getunitdata_sub(UMER_TARGETID, mc->ud.target); + getunitdata_sub(UMER_GROUP_ID, mc->ud.group_id); break; case BL_ELEM: @@ -17895,6 +18156,7 @@ BUILDIN_FUNC(getunitdata) getunitdata_sub(UELE_ADELAY, ed->base_status.adelay); getunitdata_sub(UELE_DMOTION, ed->base_status.dmotion); getunitdata_sub(UELE_TARGETID, ed->ud.target); + getunitdata_sub(UELE_GROUP_ID, ed->ud.group_id); break; case BL_NPC: @@ -17947,6 +18209,7 @@ BUILDIN_FUNC(getunitdata) getunitdata_sub(UNPC_ROBE, nd->vd.robe); getunitdata_sub(UNPC_BODY2, nd->vd.body_style); getunitdata_sub(UNPC_DEADSIT, nd->vd.dead_sit); + getunitdata_sub(UNPC_GROUP_ID, nd->ud.group_id); break; default: @@ -18098,6 +18361,10 @@ BUILDIN_FUNC(setunitdata) case UMOB_ADELAY: md->base_status->adelay = (short)value; calc_status = true; break; case UMOB_DMOTION: md->base_status->dmotion = (short)value; calc_status = true; break; case UMOB_TARGETID: { + if (value==0) { + mob_unlocktarget(md,gettick()); + break; + } struct block_list* target = map_id2bl(value); if (!target) { ShowWarning("buildin_setunitdata: Error in finding target for BL_MOB!\n"); @@ -18108,6 +18375,7 @@ BUILDIN_FUNC(setunitdata) } case UMOB_ROBE: clif_changelook(bl, LOOK_ROBE, (unsigned short)value); break; case UMOB_BODY2: clif_changelook(bl, LOOK_BODY2, (unsigned short)value); break; + case UMOB_GROUP_ID: md->ud.group_id = value; unit_refresh(bl); break; default: ShowError("buildin_setunitdata: Unknown data identifier %d for BL_MOB.\n", type); return SCRIPT_CMD_FAILURE; @@ -18162,6 +18430,10 @@ BUILDIN_FUNC(setunitdata) case UHOM_ADELAY: hd->base_status.adelay = (short)value; calc_status = true; break; case UHOM_DMOTION: hd->base_status.dmotion = (short)value; calc_status = true; break; case UHOM_TARGETID: { + if (value==0) { + unit_stop_attack(&hd->bl); + break; + } struct block_list* target = map_id2bl(value); if (!target) { ShowWarning("buildin_setunitdata: Error in finding target for BL_HOM!\n"); @@ -18170,6 +18442,7 @@ BUILDIN_FUNC(setunitdata) unit_attack(&hd->bl, target->id, 1); break; } + case UHOM_GROUP_ID: hd->ud.group_id = value; unit_refresh(bl); break; default: ShowError("buildin_setunitdata: Unknown data identifier %d for BL_HOM.\n", type); return SCRIPT_CMD_FAILURE; @@ -18221,6 +18494,7 @@ BUILDIN_FUNC(setunitdata) case UPET_AMOTION: pd->status.amotion = (short)value; break; case UPET_ADELAY: pd->status.adelay = (short)value; break; case UPET_DMOTION: pd->status.dmotion = (short)value; break; + case UPET_GROUP_ID: pd->ud.group_id = value; unit_refresh(bl); break; default: ShowError("buildin_setunitdata: Unknown data identifier %d for BL_PET.\n", type); return SCRIPT_CMD_FAILURE; @@ -18270,6 +18544,10 @@ BUILDIN_FUNC(setunitdata) case UMER_ADELAY: mc->base_status.adelay = (short)value; calc_status = true; break; case UMER_DMOTION: mc->base_status.dmotion = (short)value; calc_status = true; break; case UMER_TARGETID: { + if (value==0) { + unit_stop_attack(&mc->bl); + break; + } struct block_list* target = map_id2bl(value); if (!target) { ShowWarning("buildin_setunitdata: Error in finding target for BL_MER!\n"); @@ -18278,6 +18556,7 @@ BUILDIN_FUNC(setunitdata) unit_attack(&mc->bl, target->id, 1); break; } + case UMER_GROUP_ID: mc->ud.group_id = value; unit_refresh(bl); break; default: ShowError("buildin_setunitdata: Unknown data identifier %d for BL_MER.\n", type); return SCRIPT_CMD_FAILURE; @@ -18331,6 +18610,10 @@ BUILDIN_FUNC(setunitdata) case UELE_ADELAY: ed->base_status.adelay = (short)value; calc_status = true; break; case UELE_DMOTION: ed->base_status.dmotion = (short)value; calc_status = true; break; case UELE_TARGETID: { + if (value==0) { + unit_stop_attack(&ed->bl); + break; + } struct block_list* target = map_id2bl(value); if (!target) { ShowWarning("buildin_setunitdata: Error in finding target for BL_ELEM!\n"); @@ -18340,6 +18623,7 @@ BUILDIN_FUNC(setunitdata) unit_attack(&ed->bl, target->id, 1); break; } + case UELE_GROUP_ID: ed->ud.group_id = value; unit_refresh(bl); break; default: ShowError("buildin_setunitdata: Unknown data identifier %d for BL_ELEM.\n", type); return SCRIPT_CMD_FAILURE; @@ -18398,6 +18682,7 @@ BUILDIN_FUNC(setunitdata) case UNPC_ROBE: clif_changelook(bl, LOOK_ROBE, (unsigned short)value); break; case UNPC_BODY2: clif_changelook(bl, LOOK_BODY2, (unsigned short)value); break; case UNPC_DEADSIT: nd->vd.dead_sit = (char)value; unit_refresh(bl); break; + case UNPC_GROUP_ID: nd->ud.group_id = value; unit_refresh(bl); break; default: ShowError("buildin_setunitdata: Unknown data identifier %d for BL_NPC.\n", type); return SCRIPT_CMD_FAILURE; @@ -18506,6 +18791,57 @@ BUILDIN_FUNC(setunitname) return SCRIPT_CMD_SUCCESS; } +/** + * Sets a unit's title. + * setunittitle <GID>,<title>; + */ +BUILDIN_FUNC(setunittitle) +{ + int gid = script_getnum(st, 2); + block_list *bl = map_id2bl(gid); + + if (bl == nullptr) { + ShowWarning("buildin_setunittitle: Unable to find object with given game ID %d!\n", gid); + return SCRIPT_CMD_FAILURE; + } + + unit_data *ud = unit_bl2ud(bl); + + if (ud == nullptr) { + ShowWarning("buildin_setunittitle: Unable to find unit_data for given game ID %d!\n", gid); + return SCRIPT_CMD_FAILURE; + } + + safestrncpy(ud->title, script_getstr(st, 3), NAME_LENGTH); + clif_name_area(bl); + return SCRIPT_CMD_SUCCESS; +} + +/** + * Gets a unit's title. + * getunittitle <GID>; + */ +BUILDIN_FUNC(getunittitle) +{ + int gid = script_getnum(st, 2); + block_list *bl = map_id2bl(gid); + + if (bl == nullptr) { + ShowWarning("buildin_getunittitle: Unable to find object with given game ID %d!\n", gid); + return SCRIPT_CMD_FAILURE; + } + + unit_data *ud = unit_bl2ud(bl); + + if (ud == nullptr) { + ShowWarning("buildin_getunittitle: Unable to find unit_data for given game ID %d!\n", gid); + return SCRIPT_CMD_FAILURE; + } + + script_pushstrcopy(st, ud->title); + return SCRIPT_CMD_SUCCESS; +} + /// Makes the unit walk to target position or map. /// Returns if it was successful. /// @@ -19410,9 +19746,6 @@ BUILDIN_FUNC(questinfo) return SCRIPT_CMD_FAILURE; } - struct s_questinfo qi; - struct script_code *script = nullptr; - int color = QMARK_NONE; int icon = script_getnum(st, 2); #if PACKETVER >= 20120410 @@ -19449,6 +19782,8 @@ BUILDIN_FUNC(questinfo) icon = icon + 1; #endif + int color = QMARK_NONE; + if (script_hasdata(st, 3)) { color = script_getnum(st, 3); if (color < QMARK_NONE || color >= QMARK_MAX) { @@ -19458,6 +19793,8 @@ BUILDIN_FUNC(questinfo) } } + struct script_code *script = nullptr; + if (script_hasdata(st, 4)) { const char *str = script_getstr(st, 4); @@ -19475,13 +19812,18 @@ BUILDIN_FUNC(questinfo) } } - qi.nd = nd; - qi.icon = static_cast<e_questinfo_types>(icon); - qi.color = static_cast<e_questinfo_markcolor>(color); - qi.condition = script; + std::shared_ptr<s_questinfo> qi = std::make_shared<s_questinfo>(); + + qi->icon = static_cast<e_questinfo_types>(icon); + qi->color = static_cast<e_questinfo_markcolor>(color); + qi->condition = script; + + nd->qi_data.push_back(qi); struct map_data *mapdata = map_getmapdata(nd->bl.m); - mapdata->qi_data.push_back(qi); + + if (mapdata && !util::vector_exists(mapdata->qi_npc, nd->bl.id)) + mapdata->qi_npc.push_back(nd->bl.id); return SCRIPT_CMD_SUCCESS; } @@ -19583,10 +19925,10 @@ BUILDIN_FUNC(changequest) BUILDIN_FUNC(checkquest) { struct map_session_data *sd; - enum quest_check_type type = HAVEQUEST; + e_quest_check_type type = HAVEQUEST; if( script_hasdata(st, 3) ) - type = (enum quest_check_type)script_getnum(st, 3); + type = (e_quest_check_type)script_getnum(st, 3); if (!script_charid2sd(4,sd)) return SCRIPT_CMD_FAILURE; @@ -19602,12 +19944,11 @@ BUILDIN_FUNC(checkquest) BUILDIN_FUNC(isbegin_quest) { struct map_session_data *sd; - int i; if (!script_charid2sd(3,sd)) return SCRIPT_CMD_FAILURE; - i = quest_check(sd, script_getnum(st, 2), (enum quest_check_type) HAVEQUEST); + int i = quest_check(sd, script_getnum(st, 2), HAVEQUEST); script_pushint(st, i + (i < 1)); return SCRIPT_CMD_SUCCESS; @@ -19743,6 +20084,11 @@ BUILDIN_FUNC(waitingroom2bg_single) x = bg->cemetery.x; y = bg->cemetery.y; } + if (!map_getmapflag(map_mapindex2mapid(mapindex), MF_BATTLEGROUND)) { + ShowWarning("buildin_waitingroom2bg_single: Map %s requires the mapflag MF_BATTLEGROUND.\n", mapindex_id2name(mapindex)); + script_pushint(st, false); + return SCRIPT_CMD_FAILURE; + } nd = npc_name2id(script_getstr(st,6)); @@ -19828,6 +20174,11 @@ BUILDIN_FUNC(bg_join) { script_pushint(st, false); return SCRIPT_CMD_FAILURE; } + if (!map_getmapflag(map_mapindex2mapid(mapindex), MF_BATTLEGROUND)) { + ShowWarning("buildin_bg_join: Map %s requires the mapflag MF_BATTLEGROUND.\n", mapindex_id2name(mapindex)); + script_pushint(st, false); + return SCRIPT_CMD_FAILURE; + } if (bg_team_join(bg_id, sd, false) && pc_setpos(sd, mapindex, x, y, CLR_TELEPORT) == SETPOS_OK) { @@ -19930,8 +20281,7 @@ BUILDIN_FUNC(bg_getareausers) { const char *str = script_getstr(st, 3); int16 m, x0, y0, x1, y1; - int bg_id = script_getnum(st, 2); - int i = 0, c = 0; + int bg_id = script_getnum(st, 2), c = 0; std::shared_ptr<s_battleground_data> bg = util::umap_find(bg_team_db, bg_id); if (!bg || (m = map_mapname2mapid(str)) < 0) { @@ -19944,12 +20294,8 @@ BUILDIN_FUNC(bg_getareausers) x1 = script_getnum(st,6); y1 = script_getnum(st,7); - for( i = 0; i < bg->members.size(); i++ ) - { - struct map_session_data *sd; - if( (sd = bg->members[i].sd) == NULL ) - continue; - if( sd->bl.m != m || sd->bl.x < x0 || sd->bl.y < y0 || sd->bl.x > x1 || sd->bl.y > y1 ) + for (const auto &member : bg->members) { + if( member.sd->bl.m != m || member.sd->bl.x < x0 || member.sd->bl.y < y0 || member.sd->bl.x > x1 || member.sd->bl.y > y1 ) continue; c++; } @@ -19978,7 +20324,7 @@ BUILDIN_FUNC(bg_updatescore) BUILDIN_FUNC(bg_get_data) { - int bg_id = script_getnum(st,2), type = script_getnum(st,3), i; + int bg_id = script_getnum(st,2), type = script_getnum(st,3), i = 0; std::shared_ptr<s_battleground_data> bg = util::umap_find(bg_team_db, bg_id); if (bg) { @@ -19987,8 +20333,8 @@ BUILDIN_FUNC(bg_get_data) script_pushint(st, bg->members.size()); break; case 1: - for (i = 0; bg->members[i].sd != NULL; i++) - mapreg_setreg(reference_uid(add_str("$@arenamembers"), i), bg->members[i].sd->bl.id); + for (const auto &member : bg->members) + mapreg_setreg(reference_uid(add_str("$@arenamembers"), i++), member.sd->bl.id); mapreg_setreg(add_str("$@arenamemberscount"), i); script_pushint(st, i); break; @@ -20004,20 +20350,21 @@ BUILDIN_FUNC(bg_get_data) /** * Reserves a slot for the given Battleground. - * bg_reserve(<"bg_name">); + * bg_reserve("<battleground_map_name>"{,<ended>}); */ BUILDIN_FUNC(bg_reserve) { const char *str = script_getstr(st, 2); + bool ended = script_hasdata(st, 3) ? script_getnum(st, 3) != 0 : false; - if (!bg_queue_reserve(str)) + if (!bg_queue_reserve(str, ended)) ShowWarning("buildin_bg_reserve: Could not reserve battleground with name %s\n", str); return SCRIPT_CMD_SUCCESS; } /** * Removes a spot for the given Battleground. - * bg_unbook(<"bg_name">); + * bg_unbook("<battleground_map_name>"); */ BUILDIN_FUNC(bg_unbook) { @@ -20063,7 +20410,7 @@ BUILDIN_FUNC(bg_info) size_t i; for (i = 0; i < bg->maps.size(); i++) - setd_sub_str(st, nullptr, ".@bgmaps$", i, map_mapid2mapname(bg->maps[i].mapid), nullptr); + setd_sub_str(st, nullptr, ".@bgmaps$", i, mapindex_id2name(bg->maps[i].mapindex), nullptr); setd_sub_num(st, nullptr, ".@bgmapscount", 0, i, nullptr); script_pushint(st, i); break; @@ -20088,9 +20435,9 @@ BUILDIN_FUNC(bg_info) * @param mode: Instance mode * @return instance ID on success or 0 otherwise */ -unsigned short script_instancegetid(struct script_state* st, enum instance_mode mode) +int script_instancegetid(struct script_state* st, e_instance_mode mode) { - unsigned short instance_id = 0; + int instance_id = 0; if (mode == IM_NONE) { struct npc_data *nd = map_id2nd(st->oid); @@ -20103,27 +20450,27 @@ unsigned short script_instancegetid(struct script_state* st, enum instance_mode if (sd) { switch (mode) { case IM_CHAR: - if (sd->instance_id) + if (sd->instance_id > 0) instance_id = sd->instance_id; break; case IM_PARTY: { struct party_data *pd = party_search(sd->status.party_id); - if (pd && pd->instance_id) + if (pd && pd->instance_id > 0) instance_id = pd->instance_id; } break; case IM_GUILD: { struct guild *gd = guild_search(sd->status.guild_id); - if (gd && gd->instance_id) + if (gd && gd->instance_id > 0) instance_id = gd->instance_id; } break; case IM_CLAN: { struct clan *cd = clan_search(sd->status.clan_id); - if (cd && cd->instance_id) + if (cd && cd->instance_id > 0) instance_id = cd->instance_id; } break; @@ -20142,11 +20489,11 @@ unsigned short script_instancegetid(struct script_state* st, enum instance_mode *------------------------------------------*/ BUILDIN_FUNC(instance_create) { - enum instance_mode mode = IM_PARTY; + e_instance_mode mode = IM_PARTY; int owner_id = 0; if (script_hasdata(st, 3)) { - mode = static_cast<instance_mode>(script_getnum(st, 3)); + mode = static_cast<e_instance_mode>(script_getnum(st, 3)); if (mode < IM_NONE || mode >= IM_MAX) { ShowError("buildin_instance_create: Unknown instance mode %d for '%s'\n", mode, script_getstr(st, 2)); @@ -20197,7 +20544,7 @@ BUILDIN_FUNC(instance_create) *------------------------------------------*/ BUILDIN_FUNC(instance_destroy) { - unsigned short instance_id; + int instance_id; if( script_hasdata(st,2) ) instance_id = script_getnum(st,2); @@ -20205,7 +20552,7 @@ BUILDIN_FUNC(instance_destroy) instance_id = script_instancegetid(st); if( instance_id == 0 ) { - ShowError("buildin_instance_destroy: Trying to destroy invalid instance %hu.\n", instance_id); + ShowError("buildin_instance_destroy: Trying to destroy invalid instance %d.\n", instance_id); return SCRIPT_CMD_FAILURE; } @@ -20226,7 +20573,7 @@ BUILDIN_FUNC(instance_enter) struct map_session_data *sd = NULL; int x = script_hasdata(st,3) ? script_getnum(st, 3) : -1; int y = script_hasdata(st,4) ? script_getnum(st, 4) : -1; - unsigned short instance_id; + int instance_id; if (script_hasdata(st, 6)) instance_id = script_getnum(st, 6); @@ -20250,7 +20597,7 @@ BUILDIN_FUNC(instance_enter) BUILDIN_FUNC(instance_npcname) { const char *str; - unsigned short instance_id = 0; + int instance_id; struct npc_data *nd; str = script_getstr(st,2); @@ -20259,12 +20606,12 @@ BUILDIN_FUNC(instance_npcname) else instance_id = script_instancegetid(st); - if( instance_id && (nd = npc_name2id(str)) != NULL ) { + if( instance_id > 0 && (nd = npc_name2id(str)) != NULL ) { static char npcname[NAME_LENGTH]; - snprintf(npcname, sizeof(npcname), "dup_%hu_%d", instance_id, nd->bl.id); + snprintf(npcname, sizeof(npcname), "dup_%d_%d", instance_id, nd->bl.id); script_pushconststr(st,npcname); } else { - ShowError("buildin_instance_npcname: Invalid instance NPC (instance_id: %hu, NPC name: \"%s\".)\n", instance_id, str); + ShowError("buildin_instance_npcname: Invalid instance NPC (instance_id: %d, NPC name: \"%s\".)\n", instance_id, str); st->state = END; return SCRIPT_CMD_FAILURE; } @@ -20281,7 +20628,7 @@ BUILDIN_FUNC(instance_mapname) { const char *str; int16 m; - unsigned short instance_id = 0; + int instance_id; str = script_getstr(st,2); @@ -20291,7 +20638,7 @@ BUILDIN_FUNC(instance_mapname) instance_id = script_instancegetid(st); // Check that instance mapname is a valid map - if(!instance_id || (m = instance_mapname2mapid(str,instance_id)) < 0) + if(instance_id <= 0 || (m = instance_mapid(map_mapname2mapid(str), instance_id)) < 0) script_pushconststr(st, ""); else script_pushconststr(st, map_getmapdata(m)->name); @@ -20316,7 +20663,7 @@ BUILDIN_FUNC(instance_id) } } - script_pushint(st, script_instancegetid(st, static_cast<instance_mode>(mode))); + script_pushint(st, script_instancegetid(st, static_cast<e_instance_mode>(mode))); return SCRIPT_CMD_SUCCESS; } @@ -20330,9 +20677,8 @@ static int buildin_instance_warpall_sub(struct block_list *bl, va_list ap) unsigned int m = va_arg(ap,unsigned int); int x = va_arg(ap,int); int y = va_arg(ap,int); - unsigned short instance_id = va_arg(ap,unsigned int); - struct map_session_data *sd = NULL; - int owner_id = 0; + int instance_id = va_arg(ap, int); + struct map_session_data *sd; nullpo_retr(0, bl); @@ -20340,8 +20686,15 @@ static int buildin_instance_warpall_sub(struct block_list *bl, va_list ap) return 0; sd = (TBL_PC *)bl; - owner_id = instance_data[instance_id].owner_id; - switch(instance_data[instance_id].mode) { + + std::shared_ptr<s_instance_data> idata = util::umap_find(instances, instance_id); + + if (!idata) + return 0; + + int owner_id = idata->owner_id; + + switch(idata->mode) { case IM_NONE: break; case IM_CHAR: @@ -20367,8 +20720,8 @@ static int buildin_instance_warpall_sub(struct block_list *bl, va_list ap) BUILDIN_FUNC(instance_warpall) { - int16 m, i; - unsigned short instance_id; + int16 m; + int instance_id; const char *mapn; int x, y; @@ -20380,11 +20733,18 @@ BUILDIN_FUNC(instance_warpall) else instance_id = script_instancegetid(st, IM_PARTY); - if( !instance_id || (m = map_mapname2mapid(mapn)) < 0 || (m = instance_mapname2mapid(map_getmapdata(m)->name,instance_id)) < 0) + if( instance_id <= 0 || (m = map_mapname2mapid(mapn)) < 0 || (m = instance_mapid(m, instance_id)) < 0) return SCRIPT_CMD_FAILURE; - for(i = 0; i < instance_data[instance_id].cnt_map; i++) - map_foreachinmap(buildin_instance_warpall_sub, instance_data[instance_id].map[i]->m, BL_PC, map_id2index(m), x, y, instance_id); + std::shared_ptr<s_instance_data> idata = util::umap_find(instances, instance_id); + + if (!idata) { + ShowError("buildin_instance_warpall: Instance is not found.\n"); + return SCRIPT_CMD_FAILURE; + } + + for(const auto &it : idata->map) + map_foreachinmap(buildin_instance_warpall_sub, it.m, BL_PC, map_id2index(m), x, y, instance_id); return SCRIPT_CMD_SUCCESS; } @@ -20396,7 +20756,7 @@ BUILDIN_FUNC(instance_warpall) * Using 0 for <instance id> will auto-detect the id. *------------------------------------------*/ BUILDIN_FUNC(instance_announce) { - unsigned short instance_id = script_getnum(st,2); + int instance_id = script_getnum(st,2); const char *mes = script_getstr(st,3); int flag = script_getnum(st,4); const char *fontColor = script_hasdata(st,5) ? script_getstr(st,5) : NULL; @@ -20404,20 +20764,19 @@ BUILDIN_FUNC(instance_announce) { int fontSize = script_hasdata(st,7) ? script_getnum(st,7) : 12; // default fontSize int fontAlign = script_hasdata(st,8) ? script_getnum(st,8) : 0; // default fontAlign int fontY = script_hasdata(st,9) ? script_getnum(st,9) : 0; // default fontY - int i; - if( instance_id == 0 ) { + if (instance_id <= 0) instance_id = script_instancegetid(st); - } - if( !instance_id && &instance_data[instance_id] != NULL) { - ShowError("buildin_instance_announce: Intance is not found.\n"); + std::shared_ptr<s_instance_data> idata = util::umap_find(instances, instance_id); + + if (instance_id <= 0 || !idata) { + ShowError("buildin_instance_announce: Instance not found.\n"); return SCRIPT_CMD_FAILURE; } - for( i = 0; i < instance_data[instance_id].cnt_map; i++ ) - map_foreachinmap(buildin_announce_sub, instance_data[instance_id].map[i]->m, BL_PC, - mes, strlen(mes)+1, flag&BC_COLOR_MASK, fontColor, fontType, fontSize, fontAlign, fontY); + for (const auto &it : idata->map) + map_foreachinmap(buildin_announce_sub, it.m, BL_PC, mes, strlen(mes)+1, flag&BC_COLOR_MASK, fontColor, fontType, fontSize, fontAlign, fontY); return SCRIPT_CMD_SUCCESS; } @@ -20435,7 +20794,7 @@ BUILDIN_FUNC(instance_announce) { BUILDIN_FUNC(instance_check_party) { int amount, min, max, i, party_id, c = 0; - struct party_data *p = NULL; + struct party_data *p; amount = script_hasdata(st,3) ? script_getnum(st,3) : 1; // Amount of needed Partymembers for the Instance. min = script_hasdata(st,4) ? script_getnum(st,4) : 1; // Minimum Level needed to join the Instance. @@ -20461,7 +20820,7 @@ BUILDIN_FUNC(instance_check_party) for( i = 0; i < MAX_PARTY; i++ ) { struct map_session_data *pl_sd; if( (pl_sd = p->data[i].sd) ) - if(map_id2bl(pl_sd->bl.id)) { + if(map_id2bl(pl_sd->bl.id) && !pl_sd->state.autotrade) { if(pl_sd->status.base_level < min) { script_pushint(st, 0); return SCRIPT_CMD_SUCCESS; @@ -20522,7 +20881,7 @@ BUILDIN_FUNC(instance_check_guild) struct map_session_data *pl_sd; if ((pl_sd = g->member[i].sd)) { - if (map_id2bl(pl_sd->bl.id)) { + if (map_id2bl(pl_sd->bl.id) && !pl_sd->state.autotrade) { if (pl_sd->status.base_level < min) { script_pushint(st, 0); return SCRIPT_CMD_SUCCESS; @@ -20584,7 +20943,7 @@ BUILDIN_FUNC(instance_check_clan) struct map_session_data *pl_sd; if ((pl_sd = cd->members[i])) { - if (map_id2bl(pl_sd->bl.id)) { + if (map_id2bl(pl_sd->bl.id) && !pl_sd->state.autotrade) { if (pl_sd->status.base_level < min) { script_pushint(st, 0); return SCRIPT_CMD_SUCCESS; @@ -20617,9 +20976,9 @@ BUILDIN_FUNC(instance_info) const char* name = script_getstr(st, 2); int type = script_getnum(st, 3); int index = 0; - struct instance_db *db = instance_searchname_db(name); + std::shared_ptr<s_instance_db> db = instance_search_db_name(name); - if( !db ){ + if (!db) { ShowError( "buildin_instance_info: Unknown instance name \"%s\".\n", name ); script_pushint(st, -1); return SCRIPT_CMD_FAILURE; @@ -20636,7 +20995,7 @@ BUILDIN_FUNC(instance_info) script_pushint(st, db->timeout); break; case IIT_ENTER_MAP: - script_pushstrcopy(st, StringBuf_Value(db->enter.mapname)); + script_pushstrcopy(st, map_mapid2mapname(db->enter.map)); break; case IIT_ENTER_X: script_pushint(st, db->enter.x); @@ -20645,7 +21004,7 @@ BUILDIN_FUNC(instance_info) script_pushint(st, db->enter.y); break; case IIT_MAPCOUNT: - script_pushint(st, db->maplist_count); + script_pushint(st, db->maplist.size()); break; case IIT_MAP: if( !script_hasdata(st, 4) || script_isstring(st, 4) ){ @@ -20668,7 +21027,7 @@ BUILDIN_FUNC(instance_info) return SCRIPT_CMD_FAILURE; } - script_pushstrcopy(st, StringBuf_Value(db->maplist[index])); + script_pushstrcopy(st, map_mapid2mapname(db->maplist[index])); break; default: @@ -20702,14 +21061,14 @@ BUILDIN_FUNC(instance_live_info) else id = script_getnum(st, 3); - struct instance_db *db = nullptr; - struct instance_data *im = nullptr; + std::shared_ptr<s_instance_db> db = nullptr; + std::shared_ptr<s_instance_data> im = nullptr; - if (id > 0 && id < MAX_INSTANCE_DATA) { - im = &instance_data[id]; + if (id > 0 && id < INT_MAX) { + im = util::umap_find(instances, id); if (im) - db = instance_searchtype_db(im->type); + db = instance_db.find(im->id); } if (!im || !db) { @@ -20722,7 +21081,7 @@ BUILDIN_FUNC(instance_live_info) switch( type ) { case ILI_NAME: - script_pushstrcopy(st, StringBuf_Value(db->name)); + script_pushstrcopy(st, db->name.c_str()); break; case ILI_MODE: script_pushint(st, im->mode); @@ -20872,6 +21231,7 @@ BUILDIN_FUNC(progressbar) * progressbar_npc "<color>",<seconds>{,<"NPC Name">}; */ BUILDIN_FUNC(progressbar_npc){ + map_session_data *sd = map_id2sd(st->rid); struct npc_data* nd = NULL; if( script_hasdata(st, 4) ){ @@ -20900,8 +21260,10 @@ BUILDIN_FUNC(progressbar_npc){ return SCRIPT_CMD_FAILURE; } - // detach the player - script_detach_rid(st); + if (sd) { // Player attached - keep them from doing other things + sd->state.workinprogress = WIP_DISABLE_ALL; + sd->state.block_action |= (PCBLOCK_MOVE | PCBLOCK_ATTACK | PCBLOCK_SKILL); + } // sleep for the target amount of time st->state = RERUNLINE; @@ -20913,6 +21275,11 @@ BUILDIN_FUNC(progressbar_npc){ // Second call(by timer after sleeping time is over) } else { // Continue the script + if (sd) { // Player attached - remove restrictions + sd->state.workinprogress = WIP_DISABLE_NONE; + sd->state.block_action &= ~(PCBLOCK_MOVE | PCBLOCK_ATTACK | PCBLOCK_SKILL); + } + st->state = RUN; st->sleep.tick = 0; nd->progressbar.timeout = nd->progressbar.color = 0; @@ -21258,7 +21625,7 @@ BUILDIN_FUNC(get_githash) { safestrncpy(buf,git,strlen(git)+1); if ( git[0] != UNKNOWN_VERSION ) - script_pushstr(st,buf); + script_pushstrcopy(st,buf); else script_pushconststr(st,"Unknown"); //unknown return SCRIPT_CMD_SUCCESS; @@ -21625,10 +21992,10 @@ BUILDIN_FUNC(consumeitem) return SCRIPT_CMD_FAILURE; } } else { - unsigned short nameid = script_getnum(st, 2); + t_itemid nameid = script_getnum(st, 2); if( ( item_data = itemdb_exists( nameid ) ) == NULL ){ - ShowError("buildin_consumeitem: Nonexistant item %hu requested.\n", nameid ); + ShowError("buildin_consumeitem: Nonexistant item %u requested.\n", nameid ); return SCRIPT_CMD_FAILURE; } } @@ -21679,17 +22046,17 @@ BUILDIN_FUNC(stand) /** Creates an array of bounded item IDs * countbound {<type>{,<char_id>}}; * @param type: 0 - All bound items; 1 - Account Bound; 2 - Guild Bound; 3 - Party Bound - * @return amt: Amount of items found + * @return amt: Total number of different items type found */ BUILDIN_FUNC(countbound) { - int i, type, j = 0, k = 0; TBL_PC *sd; if (!script_charid2sd(3,sd)) return SCRIPT_CMD_FAILURE; - type = script_getnum(st,2); + int i, k = 0; + int type = script_getnum(st,2); for( i = 0; i < MAX_INVENTORY; i ++ ) { if( sd->inventory.u.items_inventory[i].nameid > 0 && ( @@ -21697,12 +22064,12 @@ BUILDIN_FUNC(countbound) )) { pc_setreg(sd,reference_uid(add_str("@bound_items"), k),sd->inventory.u.items_inventory[i].nameid); + pc_setreg(sd,reference_uid(add_str("@bound_amount"), k),sd->inventory.u.items_inventory[i].amount); k++; - j += sd->inventory.u.items_inventory[i].amount; } } - script_pushint(st,j); + script_pushint(st,k); return SCRIPT_CMD_SUCCESS; } @@ -22355,7 +22722,8 @@ BUILDIN_FUNC(mergeitem) { BUILDIN_FUNC(mergeitem2) { struct map_session_data *sd; struct item *items = NULL; - uint16 i, count = 0, nameid = 0; + uint16 i, count = 0; + t_itemid nameid = 0; if (!script_charid2sd(3, sd)) return SCRIPT_CMD_FAILURE; @@ -22374,7 +22742,7 @@ BUILDIN_FUNC(mergeitem2) { } else {// <item id> nameid = script_getnum(st, 2); if (!itemdb_exists(nameid)) { - ShowError("buildin_mergeitem: Nonexistant item %d requested.\n", nameid); + ShowError("buildin_mergeitem: Nonexistant item %u requested.\n", nameid); script_pushint(st, count); return SCRIPT_CMD_FAILURE; } @@ -22436,7 +22804,7 @@ BUILDIN_FUNC(mergeitem2) { BUILDIN_FUNC(npcshopupdate) { const char* npcname = script_getstr(st, 2); struct npc_data* nd = npc_name2id(npcname); - uint16 nameid = script_getnum(st, 3); + t_itemid nameid = script_getnum(st, 3); int price = script_getnum(st, 4); #if PACKETVER >= 20131223 uint16 stock = script_hasdata(st,5) ? script_getnum(st,5) : 0; @@ -22937,6 +23305,9 @@ BUILDIN_FUNC(minmax){ value = func( value, get_val2_num( st, reference_uid( id, start ), reference_getref( data ) ) ); } } + else { + value = func( value, 0 ); + } }else{ ShowError( "buildin_%s: not a supported data type!\n", functionname ); script_reportdata( data ); @@ -22998,47 +23369,34 @@ BUILDIN_FUNC(recalculatestat) { } BUILDIN_FUNC(hateffect){ -#if PACKETVER >= 20150513 +#if PACKETVER_MAIN_NUM >= 20150507 || PACKETVER_RE_NUM >= 20150429 || defined(PACKETVER_ZERO) struct map_session_data* sd; - bool enable; - int i, effectID; if( !script_rid2sd(sd) ) return SCRIPT_CMD_FAILURE; - effectID = script_getnum(st,2); - enable = script_getnum(st,3) ? true : false; + int16 effectID = script_getnum(st,2); + bool enable = script_getnum(st,3) ? true : false; if( effectID <= HAT_EF_MIN || effectID >= HAT_EF_MAX ){ ShowError( "buildin_hateffect: unsupported hat effect id %d\n", effectID ); return SCRIPT_CMD_FAILURE; } - ARR_FIND( 0, sd->hatEffectCount, i, sd->hatEffectIDs[i] == effectID ); + auto it = util::vector_get( sd->hatEffects, effectID ); if( enable ){ - if( i < sd->hatEffectCount ){ + if( it != sd->hatEffects.end() ){ return SCRIPT_CMD_SUCCESS; } - RECREATE(sd->hatEffectIDs,uint32,sd->hatEffectCount+1); - sd->hatEffectIDs[sd->hatEffectCount] = effectID; - sd->hatEffectCount++; + sd->hatEffects.push_back( effectID ); }else{ - if( i == sd->hatEffectCount ){ + if( it == sd->hatEffects.end() ){ return SCRIPT_CMD_SUCCESS; } - for( ; i < sd->hatEffectCount - 1; i++ ){ - sd->hatEffectIDs[i] = sd->hatEffectIDs[i+1]; - } - - sd->hatEffectCount--; - - if( !sd->hatEffectCount ){ - aFree(sd->hatEffectIDs); - sd->hatEffectIDs = NULL; - } + util::vector_erase_if_exists( sd->hatEffects, effectID ); } if( !sd->state.connect_new ){ @@ -23139,7 +23497,6 @@ BUILDIN_FUNC(getequiprandomoption) { */ BUILDIN_FUNC(setrandomoption) { struct map_session_data *sd; - struct s_random_opt_data *opt; int pos, index, id, value, param, ep; int i = -1; if (!script_charid2sd(7, sd)) @@ -23150,7 +23507,9 @@ BUILDIN_FUNC(setrandomoption) { value = script_getnum(st, 5); param = script_getnum(st, 6); - if ((opt = itemdb_randomopt_exists((short)id)) == NULL) { + std::shared_ptr<s_random_opt_data> opt = random_option_db.find(static_cast<uint16>(id)); + + if (opt == nullptr) { ShowError("buildin_setrandomoption: Random option ID %d does not exists.\n", id); script_pushint(st, 0); return SCRIPT_CMD_FAILURE; @@ -23417,6 +23776,44 @@ BUILDIN_FUNC(channel_setopt) { return SCRIPT_CMD_SUCCESS; } +/** + * Get channel options + * channel_getopt <chname>,<option>; + */ +BUILDIN_FUNC(channel_getopt) { + Channel *ch; + const char *chname = script_getstr(st, 2); + + if (!(ch = channel_name2channel((char *)chname, NULL, 0))) { + ShowError("buildin_channel_getopt: Channel name '%s' is invalid.\n", chname); + script_pushint(st, false); + return SCRIPT_CMD_FAILURE; + } + + int opt = script_getnum(st, 3); + + switch (opt) { + case CHAN_OPT_ANNOUNCE_SELF: + case CHAN_OPT_ANNOUNCE_JOIN: + case CHAN_OPT_ANNOUNCE_LEAVE: + case CHAN_OPT_COLOR_OVERRIDE: + case CHAN_OPT_CAN_CHAT: + case CHAN_OPT_CAN_LEAVE: + case CHAN_OPT_AUTOJOIN: + script_pushint(st, (ch->opt & opt) != 0); + break; + case CHAN_OPT_MSG_DELAY: + script_pushint(st, ch->msg_delay); + break; + default: + ShowError("buildin_channel_getopt: Invalid option %d!\n", opt); + script_pushint(st, false); + return SCRIPT_CMD_FAILURE; + } + + return SCRIPT_CMD_SUCCESS; +} + /** * Set channel color * channel_setcolor "<chname>",<color>; @@ -23815,13 +24212,8 @@ BUILDIN_FUNC(achievementadd) { } if( !sd->state.pc_loaded ){ - if( !running_npc_stat_calc_event ){ - ShowError( "buildin_achievementadd: call was too early. Character %s(CID: '%u') was not loaded yet.\n", sd->status.name, sd->status.char_id ); - return SCRIPT_CMD_FAILURE; - }else{ - // Simply ignore it on the first call, because the status will be recalculated after loading anyway - return SCRIPT_CMD_SUCCESS; - } + // Simply ignore it on the first call, because the status will be recalculated after loading anyway + return SCRIPT_CMD_SUCCESS; } if (achievement_add(sd, achievement_id)) @@ -23852,13 +24244,8 @@ BUILDIN_FUNC(achievementremove) { } if( !sd->state.pc_loaded ){ - if( !running_npc_stat_calc_event ){ - ShowError( "buildin_achievementremove: call was too early. Character %s(CID: '%u') was not loaded yet.\n", sd->status.name, sd->status.char_id ); - return SCRIPT_CMD_FAILURE; - }else{ - // Simply ignore it on the first call, because the status will be recalculated after loading anyway - return SCRIPT_CMD_SUCCESS; - } + // Simply ignore it on the first call, because the status will be recalculated after loading anyway + return SCRIPT_CMD_SUCCESS; } if (achievement_remove(sd, achievement_id)) @@ -23889,13 +24276,8 @@ BUILDIN_FUNC(achievementinfo) { if( !sd->state.pc_loaded ){ script_pushint(st, false); - if( !running_npc_stat_calc_event ){ - ShowError( "buildin_achievementinfo: call was too early. Character %s(CID: '%u') was not loaded yet.\n", sd->status.name, sd->status.char_id ); - return SCRIPT_CMD_FAILURE; - }else{ - // Simply ignore it on the first call, because the status will be recalculated after loading anyway - return SCRIPT_CMD_SUCCESS; - } + // Simply ignore it on the first call, because the status will be recalculated after loading anyway + return SCRIPT_CMD_SUCCESS; } script_pushint(st, achievement_check_progress(sd, achievement_id, script_getnum(st, 3))); @@ -23922,13 +24304,8 @@ BUILDIN_FUNC(achievementcomplete) { } if( !sd->state.pc_loaded ){ - if( !running_npc_stat_calc_event ){ - ShowError( "buildin_achievementcomplete: call was too early. Character %s(CID: '%u') was not loaded yet.\n", sd->status.name, sd->status.char_id ); - return SCRIPT_CMD_FAILURE; - }else{ - // Simply ignore it on the first call, because the status will be recalculated after loading anyway - return SCRIPT_CMD_SUCCESS; - } + // Simply ignore it on the first call, because the status will be recalculated after loading anyway + return SCRIPT_CMD_SUCCESS; } ARR_FIND(0, sd->achievement_data.count, i, sd->achievement_data.achievements[i].achievement_id == achievement_id); @@ -23960,13 +24337,8 @@ BUILDIN_FUNC(achievementexists) { if( !sd->state.pc_loaded ){ script_pushint(st, false); - if( !running_npc_stat_calc_event ){ - ShowError( "buildin_achievementexists: call was too early. Character %s(CID: '%u') was not loaded yet.\n", sd->status.name, sd->status.char_id ); - return SCRIPT_CMD_FAILURE; - }else{ - // Simply ignore it on the first call, because the status will be recalculated after loading anyway - return SCRIPT_CMD_SUCCESS; - } + // Simply ignore it on the first call, because the status will be recalculated after loading anyway + return SCRIPT_CMD_SUCCESS; } ARR_FIND(0, sd->achievement_data.count, i, sd->achievement_data.achievements[i].achievement_id == achievement_id && sd->achievement_data.achievements[i].completed > 0 ); @@ -23998,13 +24370,8 @@ BUILDIN_FUNC(achievementupdate) { } if( !sd->state.pc_loaded ){ - if( !running_npc_stat_calc_event ){ - ShowError( "buildin_achievementupdate: call was too early. Character %s(CID: '%u') was not loaded yet.\n", sd->status.name, sd->status.char_id ); - return SCRIPT_CMD_FAILURE; - }else{ - // Simply ignore it on the first call, because the status will be recalculated after loading anyway - return SCRIPT_CMD_SUCCESS; - } + // Simply ignore it on the first call, because the status will be recalculated after loading anyway + return SCRIPT_CMD_SUCCESS; } ARR_FIND(0, sd->achievement_data.count, i, sd->achievement_data.achievements[i].achievement_id == achievement_id); @@ -24065,15 +24432,36 @@ BUILDIN_FUNC(getequiprefinecost) { return SCRIPT_CMD_SUCCESS; } - int weapon_lv = sd->inventory_data[i]->wlv; - if (sd->inventory_data[i]->type == IT_SHADOWGEAR) { - if (sd->inventory_data[i]->equip == EQP_SHADOW_WEAPON) - weapon_lv = REFINE_TYPE_WEAPON4; - else - weapon_lv = REFINE_TYPE_SHADOW; + if( sd->inventory_data[i] == nullptr ){ + script_pushint( st, -1 ); + return SCRIPT_CMD_SUCCESS; } - script_pushint(st, status_get_refine_cost(weapon_lv, type, info != 0)); + std::shared_ptr<s_refine_level_info> level_info = refine_db.findLevelInfo( *sd->inventory_data[i], sd->inventory.u.items_inventory[i] ); + + if( level_info == nullptr ){ + script_pushint( st, -1 ); + return SCRIPT_CMD_SUCCESS; + } + + std::shared_ptr<s_refine_cost> cost = util::umap_find( level_info->costs, (uint16)type ); + + if( cost == nullptr ){ + script_pushint( st, -1 ); + return SCRIPT_CMD_SUCCESS; + } + + switch( info ){ + case REFINE_MATERIAL_ID: + script_pushint( st, cost->nameid ); + break; + case REFINE_ZENY_COST: + script_pushint( st, cost->zeny ); + break; + default: + script_pushint( st, -1 ); + return SCRIPT_CMD_FAILURE; + } return SCRIPT_CMD_SUCCESS; } @@ -24124,13 +24512,8 @@ BUILDIN_FUNC(getequiptradability) { return SCRIPT_CMD_FAILURE; } - if (i >= 0) { - bool tradable = (sd->inventory.u.items_inventory[i].expire_time == 0 && - (!sd->inventory.u.items_inventory[i].bound || pc_can_give_bounded_items(sd)) && - itemdb_cantrade(&sd->inventory.u.items_inventory[i], pc_get_group_level(sd), pc_get_group_level(sd)) - ); - script_pushint(st, tradable); - } + if (i >= 0) + script_pushint(st, pc_can_trade_item(sd, i)); else script_pushint(st, false); @@ -24257,11 +24640,11 @@ BUILDIN_FUNC(mail){ } for( i = 0; i < num_items && start < end; i++, start++ ){ - msg.item[i].nameid = (unsigned short)get_val2_num( st, reference_uid( id, start ), reference_getref( data ) ); + msg.item[i].nameid = (t_itemid)get_val2_num( st, reference_uid( id, start ), reference_getref( data ) ); msg.item[i].identify = 1; if( !itemdb_exists(msg.item[i].nameid) ){ - ShowError( "buildin_mail: invalid item id %hu.\n", msg.item[i].nameid ); + ShowError( "buildin_mail: invalid item id %u.\n", msg.item[i].nameid ); return SCRIPT_CMD_FAILURE; } } @@ -24284,18 +24667,18 @@ BUILDIN_FUNC(mail){ msg.item[i].amount = (short)get_val2_num( st, reference_uid( id, start ), reference_getref( data ) ); if( msg.item[i].amount <= 0 ){ - ShowError( "buildin_mail: amount %d for item %hu is invalid.\n", msg.item[i].amount, msg.item[i].nameid ); + ShowError( "buildin_mail: amount %d for item %u is invalid.\n", msg.item[i].amount, msg.item[i].nameid ); return SCRIPT_CMD_FAILURE; }else if( itemdb_isstackable2(item) ){ uint16 max = item->stack.amount > 0 ? item->stack.amount : MAX_AMOUNT; if( msg.item[i].amount > max ){ - ShowWarning( "buildin_mail: amount %d for item %hu is exceeding the maximum of %d. Capping...\n", msg.item[i].amount, msg.item[i].nameid, max ); + ShowWarning( "buildin_mail: amount %d for item %u is exceeding the maximum of %d. Capping...\n", msg.item[i].amount, msg.item[i].nameid, max ); msg.item[i].amount = max; } }else{ if( msg.item[i].amount > 1 ){ - ShowWarning( "buildin_mail: amount %d is invalid for non-stackable item %hu.\n", msg.item[i].amount, msg.item[i].nameid ); + ShowWarning( "buildin_mail: amount %d is invalid for non-stackable item %u.\n", msg.item[i].amount, msg.item[i].nameid ); msg.item[i].amount = 1; } } @@ -24348,7 +24731,7 @@ BUILDIN_FUNC(mail){ script_removetop(st, -1, 0); if( msg.item[i].bound <= BOUND_NONE || msg.item[i].bound >= BOUND_MAX ){ - ShowError( "buildin_mail: bound %d for item %hu is invalid.\n", msg.item[i].bound, msg.item[i].nameid ); + ShowError( "buildin_mail: bound %d for item %u is invalid.\n", msg.item[i].bound, msg.item[i].nameid ); return SCRIPT_CMD_FAILURE; } } @@ -24366,10 +24749,10 @@ BUILDIN_FUNC(mail){ } for( k = 0; k < num_items && start < end; k++, start++ ){ - msg.item[k].card[i] = (unsigned short)get_val2_num( st, reference_uid( id, start ), reference_getref( data ) ); + msg.item[k].card[i] = (t_itemid)get_val2_num( st, reference_uid( id, start ), reference_getref( data ) ); if( msg.item[k].card[i] != 0 && !itemdb_exists(msg.item[k].card[i]) ){ - ShowError( "buildin_mail: invalid card id %hu.\n", msg.item[k].card[i] ); + ShowError( "buildin_mail: invalid card id %u.\n", msg.item[k].card[i] ); return SCRIPT_CMD_FAILURE; } } @@ -24587,16 +24970,16 @@ BUILDIN_FUNC(getvariableofinstance) return SCRIPT_CMD_FAILURE; } - unsigned short instance_id = script_getnum(st, 3); + int instance_id = script_getnum(st, 3); - if (instance_id == 0 || instance_id > MAX_INSTANCE_DATA) { + if (instance_id <= 0) { ShowError("buildin_getvariableofinstance: Invalid instance ID %d.\n", instance_id); script_pushnil(st); st->state = END; return SCRIPT_CMD_FAILURE; } - struct instance_data *im = &instance_data[instance_id]; + std::shared_ptr<s_instance_data> im = util::umap_find(instances, instance_id); if (im->state != INSTANCE_BUSY) { ShowError("buildin_getvariableofinstance: Unknown instance ID %d.\n", instance_id); @@ -24699,6 +25082,30 @@ BUILDIN_FUNC(isnpccloaked) return SCRIPT_CMD_SUCCESS; } +BUILDIN_FUNC(refineui){ +#if PACKETVER < 20161012 + ShowError( "buildin_refineui: This command requires packet version 2016-10-12 or newer.\n" ); + return SCRIPT_CMD_FAILURE; +#else + struct map_session_data* sd; + + if( !script_charid2sd(2,sd) ){ + return SCRIPT_CMD_FAILURE; + } + + if( !battle_config.feature_refineui ){ + ShowError( "buildin_refineui: This command is disabled via configuration.\n" ); + return SCRIPT_CMD_FAILURE; + } + + if( !sd->state.refineui_open ){ + clif_refineui_open(sd); + } + + return SCRIPT_CMD_SUCCESS; +#endif +} + #include "../custom/script.inc" // declarations that were supposed to be exported from npc_chat.cpp @@ -24873,7 +25280,7 @@ struct script_function buildin_func[] = { BUILDIN_DEF(checkriding,"?"), BUILDIN_DEF(checkwug,"?"), BUILDIN_DEF(checkmadogear,"?"), - BUILDIN_DEF(setmadogear,"??"), + BUILDIN_DEF(setmadogear,"???"), BUILDIN_DEF2(savepoint,"save","sii???"), BUILDIN_DEF(savepoint,"sii???"), BUILDIN_DEF(gettimetick,"i"), @@ -24929,6 +25336,7 @@ struct script_function buildin_func[] = { BUILDIN_DEF(getstatus, "i??"), BUILDIN_DEF(getscrate,"ii?"), BUILDIN_DEF(debugmes,"s"), + BUILDIN_DEF(errormes,"s"), BUILDIN_DEF2(catchpet,"pet","i"), BUILDIN_DEF2(birthpet,"bpet",""), BUILDIN_DEF(catchpet,"i"), @@ -24936,6 +25344,8 @@ struct script_function buildin_func[] = { BUILDIN_DEF(resetlvl,"i?"), BUILDIN_DEF(resetstatus,"?"), BUILDIN_DEF(resetskill,"?"), + BUILDIN_DEF(resetfeel,"?"), + BUILDIN_DEF(resethate,"?"), BUILDIN_DEF(skillpointcount,"?"), BUILDIN_DEF(changebase,"i?"), BUILDIN_DEF(changesex,"?"), @@ -25017,7 +25427,7 @@ struct script_function buildin_func[] = { BUILDIN_DEF2(atcommand,"charcommand","s"), // [MouseJstr] BUILDIN_DEF(movenpc,"sii?"), // [MouseJstr] BUILDIN_DEF(message,"ss"), // [MouseJstr] - BUILDIN_DEF(npctalk,"s??"), // [Valaris] + BUILDIN_DEF(npctalk,"s???"), // [Valaris] BUILDIN_DEF(chatmes,"s?"), // [Jey] BUILDIN_DEF(mobcount,"ss"), BUILDIN_DEF(getlook,"i?"), @@ -25078,8 +25488,8 @@ struct script_function buildin_func[] = { BUILDIN_DEF(setnpcdisplay,"sv??"), BUILDIN_DEF(compare,"ss"), // Lordalfa - To bring strstr to scripting Engine. BUILDIN_DEF(strcmp,"ss"), - BUILDIN_DEF(getiteminfo,"ii"), //[Lupus] returns Items Buy / sell Price, etc info - BUILDIN_DEF(setiteminfo,"iii"), //[Lupus] set Items Buy / sell Price, etc info + BUILDIN_DEF(getiteminfo,"vi"), //[Lupus] returns Items Buy / sell Price, etc info + BUILDIN_DEF(setiteminfo,"vii"), //[Lupus] set Items Buy / sell Price, etc info BUILDIN_DEF(getequipcardid,"ii"), //[Lupus] returns CARD ID or other info from CARD slot N of equipped item // [zBuffer] List of mathematics commands ---> BUILDIN_DEF(sqrt,"i"), @@ -25131,6 +25541,8 @@ struct script_function buildin_func[] = { BUILDIN_DEF(getunittype,"i"), BUILDIN_DEF(getunitname,"i"), BUILDIN_DEF(setunitname,"is"), + BUILDIN_DEF(setunittitle,"is"), + BUILDIN_DEF(getunittitle,"i"), BUILDIN_DEF(getunitdata,"i*"), BUILDIN_DEF(setunitdata,"iii"), BUILDIN_DEF(unitwalk,"iii?"), @@ -25160,6 +25572,8 @@ struct script_function buildin_func[] = { BUILDIN_DEF(checkvending,"?"), BUILDIN_DEF(checkchatting,"?"), BUILDIN_DEF(checkidle,"?"), + BUILDIN_DEF(checkidlehom,"?"), + BUILDIN_DEF(checkidlemer,"?"), BUILDIN_DEF(openmail,"?"), BUILDIN_DEF(openauction,"?"), BUILDIN_DEF(checkcell,"siii"), @@ -25205,7 +25619,7 @@ struct script_function buildin_func[] = { BUILDIN_DEF(bg_updatescore,"sii"), BUILDIN_DEF(bg_join,"i????"), BUILDIN_DEF(bg_create,"sii??"), - BUILDIN_DEF(bg_reserve,"s"), + BUILDIN_DEF(bg_reserve,"s?"), BUILDIN_DEF(bg_unbook,"s"), BUILDIN_DEF(bg_info,"si"), @@ -25330,6 +25744,7 @@ struct script_function buildin_func[] = { // Channel System BUILDIN_DEF(channel_create,"ss?????"), BUILDIN_DEF(channel_setopt,"sii"), + BUILDIN_DEF(channel_getopt,"si"), BUILDIN_DEF(channel_setcolor,"si"), BUILDIN_DEF(channel_setpass,"ss"), BUILDIN_DEF(channel_setgroup,"si*"), @@ -25356,11 +25771,12 @@ struct script_function buildin_func[] = { BUILDIN_DEF(achievementexists,"i?"), BUILDIN_DEF(achievementupdate,"iii?"), - BUILDIN_DEF(getequiprefinecost,"iii?"), - BUILDIN_DEF2(round, "round", "i"), - BUILDIN_DEF2(round, "ceil", "i"), - BUILDIN_DEF2(round, "floor", "i"), + BUILDIN_DEF(refineui,"?"), + + BUILDIN_DEF2(round, "round", "ii"), + BUILDIN_DEF2(round, "ceil", "ii"), + BUILDIN_DEF2(round, "floor", "ii"), BUILDIN_DEF(getequiptradability, "i?"), BUILDIN_DEF(mail, "isss*"), BUILDIN_DEF(open_roulette,"?"), @@ -25375,6 +25791,11 @@ struct script_function buildin_func[] = { BUILDIN_DEF(cloakoffnpc, "s?"), BUILDIN_DEF(cloakonnpc, "s?"), BUILDIN_DEF(isnpccloaked, "s?"), + + BUILDIN_DEF(rentalcountitem, "v?"), + BUILDIN_DEF2(rentalcountitem, "rentalcountitem2", "viiiiiii?"), + BUILDIN_DEF2(rentalcountitem, "rentalcountitem3", "viiiiiiirrr?"), + #include "../custom/script_def.inc" {NULL,NULL,NULL}, diff --git a/src/map/script.hpp b/src/map/script.hpp index 78cc3fb928..11548f0ae9 100644 --- a/src/map/script.hpp +++ b/src/map/script.hpp @@ -160,7 +160,6 @@ struct Script_Config { const char *loadmap_event_name; const char *baselvup_event_name; const char *joblvup_event_name; - const char *stat_calc_event_name; // NPC related const char* ontouch_event_name; @@ -479,6 +478,7 @@ enum unitdata_mobtypes { UMOB_TARGETID, UMOB_ROBE, UMOB_BODY2, + UMOB_GROUP_ID, }; enum unitdata_homuntypes { @@ -522,6 +522,7 @@ enum unitdata_homuntypes { UHOM_ADELAY, UHOM_DMOTION, UHOM_TARGETID, + UHOM_GROUP_ID, }; enum unitdata_pettypes { @@ -562,6 +563,7 @@ enum unitdata_pettypes { UPET_AMOTION, UPET_ADELAY, UPET_DMOTION, + UPET_GROUP_ID, }; enum unitdata_merctypes { @@ -602,6 +604,7 @@ enum unitdata_merctypes { UMER_ADELAY, UMER_DMOTION, UMER_TARGETID, + UMER_GROUP_ID, }; enum unitdata_elemtypes { @@ -644,6 +647,7 @@ enum unitdata_elemtypes { UELE_ADELAY, UELE_DMOTION, UELE_TARGETID, + UELE_GROUP_ID, }; enum unitdata_npctypes { @@ -692,6 +696,7 @@ enum unitdata_npctypes { UNPC_ROBE, UNPC_BODY2, UNPC_DEADSIT, + UNPC_GROUP_ID, }; enum navigation_service { @@ -1837,7 +1842,7 @@ enum e_special_effects { EF_MAX }; -enum e_hat_effects { +enum e_hat_effects : int16{ HAT_EF_MIN = 0, HAT_EF_BLOSSOM_FLUTTERING, HAT_EF_MERMAID_LONGING, @@ -1967,6 +1972,26 @@ enum e_hat_effects { HAT_EF_2019RTC2ST_TW, HAT_EF_2019RTC3ST_TW, HAT_EF_CONS_OF_WIND, + HAT_EF_MAPLE_FALLS, + HAT_EF_BJ_HEADSETB, + HAT_EF_VIP_HAIR, + HAT_EF_C_MAGIC_HEIR_TW, + HAT_EF_C_SUDDEN_WEALTH_TW, + HAT_EF_C_ROMANCE_ROSE_TW, + HAT_EF_C_DISAPEAR_TIME_TW, + HAT_EF_2020RTC_01, + HAT_EF_2020RTC_02, + HAT_EF_2020RTC_03, + HAT_EF_C_2020RTC_IMP_TW, + HAT_EF_SUBJECT_AURA_BLACK, + HAT_EF_2020RTC_EFFECT_01, + HAT_EF_2020RTC_EFFECT_02, + HAT_EF_2020RTC_EFFECT_03, + HAT_EF_99LV_STAR_E_MBLUE, + HAT_EF_160LV_STAR_E_MBLUE, + HAT_EF_99LV_SOUL_R_GRAY, + HAT_EF_160LV_SOUL_R_GRAY, + HAT_EF_GEARWHEEL, HAT_EF_MAX }; @@ -1994,6 +2019,29 @@ enum e_pcblock_action_flag : uint16 { PCBLOCK_ALL = 0x3FF, }; +/* getiteminfo/setiteminfo script commands */ +enum e_iteminfo : uint8 { + ITEMINFO_BUY = 0, + ITEMINFO_SELL, + ITEMINFO_TYPE, + ITEMINFO_MAXCHANCE, + ITEMINFO_GENDER, + ITEMINFO_LOCATIONS, + ITEMINFO_WEIGHT, + ITEMINFO_ATTACK, + ITEMINFO_DEFENSE, + ITEMINFO_RANGE, + ITEMINFO_SLOT, + ITEMINFO_VIEW, + ITEMINFO_EQUIPLEVELMIN, + ITEMINFO_WEAPONLEVEL, + ITEMINFO_ALIASNAME, + ITEMINFO_EQUIPLEVELMAX, + ITEMINFO_MAGICATTACK, + ITEMINFO_ID, + ITEMINFO_AEGISNAME // 18 +}; + /** * used to generate quick script_array entries **/ diff --git a/src/map/script_constants.hpp b/src/map/script_constants.hpp index 2d0171ff73..74245bd165 100644 --- a/src/map/script_constants.hpp +++ b/src/map/script_constants.hpp @@ -260,9 +260,11 @@ export_constant2("EAJ_BLACKSMITH",MAPID_BLACKSMITH); export_constant2("EAJ_ASSASSIN",MAPID_ASSASSIN); export_constant2("EAJ_STAR_GLADIATOR",MAPID_STAR_GLADIATOR); + export_constant2("EAJ_STARGLADIATOR",MAPID_STAR_GLADIATOR); export_constant2("EAJ_REBELLION",MAPID_REBELLION); export_constant2("EAJ_KAGEROUOBORO",MAPID_KAGEROUOBORO); export_constant2("EAJ_DEATH_KNIGHT",MAPID_DEATH_KNIGHT); + export_constant2("EAJ_DEATHKNIGHT",MAPID_DEATH_KNIGHT); export_constant2("EAJ_CRUSADER",MAPID_CRUSADER); export_constant2("EAJ_SAGE",MAPID_SAGE); @@ -271,7 +273,9 @@ export_constant2("EAJ_ALCHEMIST",MAPID_ALCHEMIST); export_constant2("EAJ_ROGUE",MAPID_ROGUE); export_constant2("EAJ_SOUL_LINKER",MAPID_SOUL_LINKER); + export_constant2("EAJ_SOULLINKER",MAPID_SOUL_LINKER); export_constant2("EAJ_DARK_COLLECTOR",MAPID_DARK_COLLECTOR); + export_constant2("EAJ_DARKCOLLECTOR",MAPID_DARK_COLLECTOR); export_constant2("EAJ_NOVICE_HIGH",MAPID_NOVICE_HIGH); export_constant2("EAJ_SWORDMAN_HIGH",MAPID_SWORDMAN_HIGH); @@ -378,6 +382,7 @@ export_constant2("EAJ_BABY_SOUL_REAPER",MAPID_BABY_SOUL_REAPER); export_constant2("EAJ_SUPER_NOVICE",MAPID_SUPER_NOVICE); + export_constant2("EAJ_SUPERNOVICE",MAPID_SUPER_NOVICE); export_constant2("EAJ_SUPER_BABY",MAPID_SUPER_BABY); export_constant2("EAJ_SUPER_NOVICE_E",MAPID_SUPER_NOVICE_E); export_constant2("EAJ_SUPER_BABY_E",MAPID_SUPER_BABY_E); @@ -387,6 +392,7 @@ /* sex */ export_constant(SEX_FEMALE); export_constant(SEX_MALE); + export_constant(SEX_BOTH); /* broadcasts */ export_constant(BC_ALL); @@ -671,6 +677,7 @@ export_constant2("bUnbreakableArmor",SP_UNBREAKABLE_ARMOR); export_constant2("bUnbreakableHelm",SP_UNBREAKABLE_HELM); export_constant2("bUnbreakableShield",SP_UNBREAKABLE_SHIELD); + export_constant2("bShortAtkRate",SP_SHORT_ATK_RATE); export_constant2("bLongAtkRate",SP_LONG_ATK_RATE); export_constant2("bCritAtkRate",SP_CRIT_ATK_RATE); export_constant2("bCriticalAddRace",SP_CRITICAL_ADDRACE); @@ -752,6 +759,10 @@ export_constant2("bNoWalkDelay",SP_NO_WALK_DELAY); export_constant2("bLongSPGainValue",SP_LONG_SP_GAIN_VALUE); export_constant2("bLongHPGainValue",SP_LONG_HP_GAIN_VALUE); + export_constant2("bMagicSubSize",SP_MAGIC_SUBSIZE); + export_constant2("bCritDefRate",SP_CRIT_DEF_RATE); + export_constant2("bMagicSubDefEle", SP_MAGIC_SUBDEF_ELE); + export_constant2("bReduceDamageReturn",SP_REDUCE_DAMAGE_RETURN); /* equip indices */ export_constant(EQI_COMPOUND_ON); @@ -803,6 +814,15 @@ export_constant(EQP_ACC_RL); export_constant(EQP_SHADOW_ACC_RL); + export_constant2("EQP_Both_Hand", EQP_ARMS); + export_constant2("EQP_Right_Hand", EQP_HAND_R); + export_constant2("EQP_Left_Hand", EQP_HAND_L); + export_constant2("EQP_Right_Accessory", EQP_ACC_R); + export_constant2("EQP_Left_Accessory", EQP_ACC_L); + export_constant2("EQP_Both_Accessory", EQP_ACC_RL); + export_constant2("EQP_Shadow_Right_Accessory", EQP_SHADOW_ACC_R); + export_constant2("EQP_Shadow_Left_Accessory", EQP_SHADOW_ACC_L); + /* looks */ export_constant(LOOK_BASE); export_constant(LOOK_HAIR); @@ -1546,6 +1566,52 @@ export_constant(SC_ENTRY_QUEUE_NOTIFY_ADMISSION_TIME_OUT); export_constant(SC_ADAPTATION); export_constant(SC_BASILICA_CELL); + export_constant(SC_LIGHTOFMOON); + export_constant(SC_LIGHTOFSUN); + export_constant(SC_LIGHTOFSTAR); + export_constant(SC_LUNARSTANCE); + export_constant(SC_UNIVERSESTANCE); + export_constant(SC_SUNSTANCE); + export_constant(SC_FLASHKICK); + export_constant(SC_NEWMOON); + export_constant(SC_STARSTANCE); + export_constant(SC_DIMENSION); + export_constant(SC_DIMENSION1); + export_constant(SC_DIMENSION2); + export_constant(SC_CREATINGSTAR); + export_constant(SC_FALLINGSTAR); + export_constant(SC_NOVAEXPLOSING); + export_constant(SC_GRAVITYCONTROL); + export_constant(SC_SOULCOLLECT); + export_constant(SC_SOULREAPER); + export_constant(SC_SOULUNITY); + export_constant(SC_SOULSHADOW); + export_constant(SC_SOULFAIRY); + export_constant(SC_SOULFALCON); + export_constant(SC_SOULGOLEM); + export_constant(SC_SOULDIVISION); + export_constant(SC_SOULENERGY); + export_constant(SC_USE_SKILL_SP_SPA); + export_constant(SC_USE_SKILL_SP_SHA); + export_constant(SC_SP_SHA); + export_constant(SC_SOULCURSE); + export_constant(SC_HELLS_PLANT); + export_constant(SC_INCREASE_MAXHP); + export_constant(SC_INCREASE_MAXSP); + export_constant(SC_HELPANGEL); + export_constant(SC_REF_T_POTION); + export_constant(SC_ADD_ATK_DAMAGE); + export_constant(SC_ADD_MATK_DAMAGE); + export_constant(SC_SOUNDOFDESTRUCTION); + export_constant(SC_LUXANIMA); + export_constant(SC_REUSE_LIMIT_LUXANIMA); + export_constant(SC_ENSEMBLEFATIGUE); + export_constant(SC_EP16_2_BUFF_SS); + export_constant(SC_EP16_2_BUFF_SC); + export_constant(SC_EP16_2_BUFF_AC); + export_constant(SC_EMERGENCY_MOVE); + export_constant(SC_MADOGEAR); + export_constant(SC_NPC_HALLUCINATIONWALK); #ifdef RENEWAL export_constant(SC_EXTREMITYFIST2); #endif @@ -3423,6 +3489,12 @@ export_constant(EFST_ABYSS_006); export_constant(EFST_ABYSS_007); export_constant(EFST_ABYSS_008); + export_constant(EFST_REUSE_LIMIT_THM); + export_constant(EFST_REUSE_LIMIT_TLI); + export_constant(EFST_REUSE_LIMIT_TKC); + export_constant(EFST_REUSE_LIMIT_TRP); + export_constant(EFST_REUSE_LIMIT_TBG); + export_constant(EFST_REUSE_LIMIT_TBM); export_constant(EFST_YGGDRASIL_BLESS); export_constant(EFST_HUNTING_EVENT); export_constant(EFST_PERIOD_RECEIVEITEM_2ND); @@ -3463,12 +3535,19 @@ export_constant(EFST_MAGIC_POISON); export_constant(EFST_KAUTE); export_constant(EFST_JPNONLY_TACTICS); + export_constant(EFST_MADOGEAR); + export_constant(EFST_DEADLY_DEFEASANCE); + export_constant(EFST_CLIMAX_DES_HU); + export_constant(EFST_CLIMAX); export_constant(EFST_LUXANIMA); export_constant(EFST_BATH_FOAM_A); export_constant(EFST_BATH_FOAM_B); export_constant(EFST_BATH_FOAM_C); export_constant(EFST_AROMA_OIL); export_constant(EFST_REUSE_LIMIT_LUXANIMA); + export_constant(EFST_POWERFUL_FAITH); + export_constant(EFST_SINCERE_FAITH); + export_constant(EFST_FIRM_FAITH); export_constant(EFST_AIRSHIP_PIPE); export_constant(EFST_PIECES_OF_SHADOW); export_constant(EFST_HELLS_PLANT_ARMOR); @@ -3485,11 +3564,120 @@ export_constant(EFST_BIG_SCAR); export_constant(EFST_VIGOR); export_constant(EFST_PRESSURE); - export_constant(EFST_MD_Me_Potion); - export_constant(EFST_MD_Ma_Potion); - export_constant(EFST_MD_Ta_Potion); - export_constant(EFST_MD_Ra_Potion); + export_constant(EFST_CLIMAX_EARTH); + export_constant(EFST_CLIMAX_BLOOM); + export_constant(EFST_CLIMAX_CRYIMP); + export_constant(EFST_MD_ME_POTION); + export_constant(EFST_MD_MA_POTION); + export_constant(EFST_MD_TA_POTION); + export_constant(EFST_MD_RA_POTION); + export_constant(EFST_HOLY_OIL); + export_constant(EFST_CRYSTAL_IMPACT); + export_constant(EFST_SHADOW_EXCEED); + export_constant(EFST_DANCING_KNIFE); + export_constant(EFST_POTENT_VENOM); + export_constant(EFST_SHADOW_SCAR); + export_constant(EFST_E_SLASH_COUNT); + export_constant(EFST_MEDIALE); + export_constant(EFST_A_VITA); + export_constant(EFST_A_TELUM); + export_constant(EFST_PRE_ACIES); + export_constant(EFST_COMPETENTIA); + export_constant(EFST_GUARD_STANCE); + export_constant(EFST_ATTACK_STANCE); + export_constant(EFST_GUARDIAN_S); + export_constant(EFST_HANDICAPSTATE_DEEPBLIND); + export_constant(EFST_HANDICAPSTATE_DEEPSILENCE); + export_constant(EFST_HANDICAPSTATE_LASSITUDE); + export_constant(EFST_HANDICAPSTATE_FROSTBITE); + export_constant(EFST_HANDICAPSTATE_SWOONING); + export_constant(EFST_HANDICAPSTATE_LIGHTNINGSTRIKE); + export_constant(EFST_HANDICAPSTATE_CRYSTALLIZATION); + export_constant(EFST_HANDICAPSTATE_CONFLAGRATION); + export_constant(EFST_HANDICAPSTATE_MISFORTUNE); + export_constant(EFST_HANDICAPSTATE_DEADLYPOISON); + export_constant(EFST_HANDICAPSTATE_DEPRESSION); + export_constant(EFST_HANDICAPSTATE_HOLYFLAME); + export_constant(EFST_REBOUND_S); + export_constant(EFST_SHIELD_MASTERY); + export_constant(EFST_SPEAR_SWORD_M); + export_constant(EFST_HOLY_S); + export_constant(EFST_ULTIMATE_S); + export_constant(EFST_SPEAR_SCAR); + export_constant(EFST_SHIELD_POWER); + export_constant(EFST_SHADOW_WEAPON); + export_constant(EFST_RELIGIO); + export_constant(EFST_BENEDICTUM); export_constant(EFST_MVPCARD_KIEL); + export_constant(EFST_FIRST_BRAND); + export_constant(EFST_SECOND_BRAND); + export_constant(EFST_SECOND_JUDGE); + export_constant(EFST_THIRD_EXOR_FLAME); + export_constant(EFST_FIRST_FAITH_POWER); + export_constant(EFST_AXE_STOMP); + export_constant(EFST_A_MACHINE); + export_constant(EFST_D_MACHINE); + export_constant(EFST_MT_M_MACHINE_OPERATOR); + export_constant(EFST_TWOAXEDEF); + export_constant(EFST_DAGGER_AND_BOW_M); + export_constant(EFST_MAGIC_SWORD_M); + export_constant(EFST_SHADOW_STRIP); + export_constant(EFST_ABYSS_DAGGER); + export_constant(EFST_ABYSSFORCEWEAPON); + export_constant(EFST_ABYSS_SLAYER); + export_constant(EFST_PROTECTSHADOWEQUIP); + export_constant(EFST_RESEARCHREPORT); + export_constant(EFST_BO_HELL_DUSTY); + export_constant(EFST_WINDSIGN); + export_constant(EFST_CRESCIVEBOLT); + export_constant(EFST_CALAMITYGALE); + export_constant(EFST_STAGE_MANNER); + export_constant(EFST_RETROSPECTION); + export_constant(EFST_MYSTIC_SYMPHONY); + export_constant(EFST_KVASIR_SONATA); + export_constant(EFST_SOUNDBLEND); + export_constant(EFST_GEF_NOCTURN); + export_constant(EFST_AIN_RHAPSODY); + export_constant(EFST_MUSICAL_INTERLUDE); + export_constant(EFST_JAWAII_SERENADE); + export_constant(EFST_PRON_MARCH); + export_constant(EFST_ROSEBLOSSOM); + export_constant(EFST_ACIDIFIED_ZONE_WATER); + export_constant(EFST_ACIDIFIED_ZONE_GROUND); + export_constant(EFST_ACIDIFIED_ZONE_WIND); + export_constant(EFST_ACIDIFIED_ZONE_FIRE); + export_constant(EFST_MAGIC_BOOK_M); + export_constant(EFST_SPELL_ENCHANTING); + export_constant(EFST_SUMMON_ELEMENTAL_ARDOR); + export_constant(EFST_SUMMON_ELEMENTAL_DILUVIO); + export_constant(EFST_SUMMON_ELEMENTAL_PROCELLA); + export_constant(EFST_SUMMON_ELEMENTAL_TERREMOTUS); + export_constant(EFST_SUMMON_ELEMENTAL_SERPENS); + export_constant(EFST_FLAMETECHNIC); + export_constant(EFST_FLAMETECHNIC_OPTION); + export_constant(EFST_FLAMEARMOR); + export_constant(EFST_FLAMEARMOR_OPTION); + export_constant(EFST_COLD_FORCE); + export_constant(EFST_COLD_FORCE_OPTION); + export_constant(EFST_CRYSTAL_ARMOR); + export_constant(EFST_CRYSTAL_ARMOR_OPTION); + export_constant(EFST_GRACE_BREEZE); + export_constant(EFST_GRACE_BREEZE_OPTION); + export_constant(EFST_EYES_OF_STORM); + export_constant(EFST_EYES_OF_STORM_OPTION); + export_constant(EFST_EARTH_CARE); + export_constant(EFST_EARTH_CARE_OPTION); + export_constant(EFST_STRONG_PROTECTION); + export_constant(EFST_STRONG_PROTECTION_OPTION); + export_constant(EFST_DEEP_POISONING); + export_constant(EFST_DEEP_POISONING_OPTION); + export_constant(EFST_POISON_SHIELD); + export_constant(EFST_POISON_SHIELD_OPTION); + export_constant(EFST_ABR_BATTLE_WARIOR); + export_constant(EFST_ABR_DUAL_CANNON); + export_constant(EFST_ABR_MOTHER_NET); + export_constant(EFST_ABR_INFINITY); + export_constant(EFST_ELEMENTAL_VEIL); export_constant(EFST_HOMUN_TIME); export_constant(EFST_POWER_ACCELERATION); export_constant(EFST_MAX_HP_SP_AVOID); @@ -3497,6 +3685,24 @@ export_constant(EFST_AID_PERIOD_POWER_ACCELERATION); export_constant(EFST_AID_PERIOD_MAX_HP_SP_AVOID); export_constant(EFST_AID_PERIOD_ADD_ALL_STATE); + export_constant(EFST_POISON_MIST); + export_constant(EFST_STONE_WALL); + export_constant(EFST_OVERBRANDREADY); + export_constant(EFST_SHIELDSPELL); + export_constant(EFST_CLOUD_POISON); + export_constant(EFST_SPORE_EXPLOSION_DEBUFF); + export_constant(EFST_DEFSCROLL); + export_constant(EFST_MASSIVE_F_BLASTER); + export_constant(EFST_NOEQUIPWEAPON2); + export_constant(EFST_NOEQUIPARMOR2); + export_constant(EFST_NOEQUIPSHIELD2); + export_constant(EFST_NOEQUIPSHOES2); + export_constant(EFST_NOEQUIPPENDANT2); + export_constant(EFST_NOEQUIPEARING2); + export_constant(EFST_NOEQUIPFULL2); + export_constant(EFST_CURSE_R_CUBE); + export_constant(EFST_CURSE_B_CUBE); + export_constant(EFST_KILLING_AURA); /// @APIHOOK_END /// Do not modify code above this, since it will be automatically generated by the API again export_constant(EFST_MAX); @@ -3528,7 +3734,9 @@ export_constant(RC_DEMIHUMAN); export_constant(RC_ANGEL); export_constant(RC_DRAGON); - export_constant(RC_PLAYER); + export_constant(RC_PLAYER_HUMAN); + export_constant(RC_PLAYER_DORAM); + export_deprecated_constant3("RC_PLAYER", RC_PLAYER_HUMAN, "RC_PLAYER_HUMAN"); export_constant(RC_ALL); export_constant(RC2_NONE); @@ -3536,10 +3744,10 @@ export_constant(RC2_KOBOLD); export_constant(RC2_ORC); export_constant(RC2_GOLEM); - export_constant(RC2_GUARDIAN); + export_deprecated_constant(RC2_GUARDIAN); export_constant(RC2_NINJA); export_constant(RC2_GVG); - export_constant(RC2_BATTLEFIELD); + export_deprecated_constant(RC2_BATTLEFIELD); export_constant(RC2_TREASURE); export_constant(RC2_BIOLAB); export_constant(RC2_MANUK); @@ -3557,14 +3765,42 @@ export_constant(RC2_HEARTHUNTER); export_constant(RC2_ROCKRIDGE); export_constant(RC2_WERNER_LAB); + export_constant(RC2_TEMPLE_DEMON); + export_constant(RC2_ILLUSION_VAMPIRE); export_constant(RC2_MAX); + /* monster ai */ + export_constant(MONSTER_TYPE_01); + export_constant(MONSTER_TYPE_02); + export_constant(MONSTER_TYPE_03); + export_constant(MONSTER_TYPE_04); + export_constant(MONSTER_TYPE_05); + export_constant(MONSTER_TYPE_06); + export_constant(MONSTER_TYPE_07); + export_constant(MONSTER_TYPE_08); + export_constant(MONSTER_TYPE_09); + export_constant(MONSTER_TYPE_10); + export_constant(MONSTER_TYPE_11); + export_constant(MONSTER_TYPE_12); + export_constant(MONSTER_TYPE_13); + export_constant(MONSTER_TYPE_17); + export_constant(MONSTER_TYPE_19); + export_constant(MONSTER_TYPE_20); + export_constant(MONSTER_TYPE_21); + export_constant(MONSTER_TYPE_24); + export_constant(MONSTER_TYPE_25); + export_constant(MONSTER_TYPE_26); + export_constant(MONSTER_TYPE_27); + /* classes */ + export_constant(CLASS_NONE); export_constant(CLASS_NORMAL); export_constant(CLASS_BOSS); export_constant(CLASS_GUARDIAN); export_constant(CLASS_BATTLEFIELD); + export_constant(CLASS_EVENT); export_constant(CLASS_ALL); + export_constant(CLASS_MAX); /* sizes */ export_constant2("Size_Small",SZ_SMALL); @@ -3580,6 +3816,7 @@ export_constant(AI_ZANZOU); export_constant(AI_LEGION); export_constant(AI_FAW); + export_constant(AI_GUILD); /* battle flags */ export_constant(BF_NONE); @@ -3870,15 +4107,27 @@ export_constant(MAX_WEAPON_TYPE_ALL); /* ammunition types */ - export_constant(A_ARROW); - export_constant(A_DAGGER); - export_constant(A_BULLET); - export_constant(A_SHELL); - export_constant(A_GRENADE); - export_constant(A_SHURIKEN); - export_constant(A_KUNAI); - export_constant(A_CANNONBALL); - export_constant(A_THROWWEAPON); + /* Send deprecation notice and temporarily replace with new constant value. */ + export_deprecated_constant3("A_ARROW", AMMO_ARROW, "AMMO_ARROW"); + export_deprecated_constant3("A_DAGGER", AMMO_DAGGER, "AMMO_DAGGER"); + export_deprecated_constant3("A_BULLET", AMMO_BULLET, "AMMO_BULLET"); + export_deprecated_constant3("A_SHELL", AMMO_SHELL, "AMMO_SHELL"); + export_deprecated_constant3("A_GRENADE", AMMO_GRENADE, "AMMO_GRENADE"); + export_deprecated_constant3("A_SHURIKEN", AMMO_SHURIKEN, "AMMO_SHURIKEN"); + export_deprecated_constant3("A_KUNAI", AMMO_KUNAI, "AMMO_KUNAI"); + export_deprecated_constant3("A_CANNONBALL", AMMO_CANNONBALL, "AMMO_CANNONBALL"); + export_deprecated_constant3("A_THROWWEAPON", AMMO_THROWWEAPON, "AMMO_THROWWEAPON"); + + export_constant(AMMO_ARROW); + export_constant(AMMO_DAGGER); + export_constant(AMMO_BULLET); + export_constant(AMMO_SHELL); + export_constant(AMMO_GRENADE); + export_constant(AMMO_SHURIKEN); + export_constant(AMMO_KUNAI); + export_constant(AMMO_CANNONBALL); + export_constant(AMMO_THROWWEAPON); + export_constant(MAX_AMMO_TYPE); /* monsterinfo types */ export_constant(MOB_NAME); @@ -4100,6 +4349,7 @@ export_constant(UMOB_TARGETID); export_constant(UMOB_ROBE); export_constant(UMOB_BODY2); + export_constant(UMOB_GROUP_ID); /* unit control - homunculus */ export_constant(UHOM_SIZE); @@ -4142,6 +4392,7 @@ export_constant(UHOM_ADELAY); export_constant(UHOM_DMOTION); export_constant(UHOM_TARGETID); + export_constant(UHOM_GROUP_ID); /* unit control - pet */ export_constant(UPET_SIZE); @@ -4181,6 +4432,7 @@ export_constant(UPET_AMOTION); export_constant(UPET_ADELAY); export_constant(UPET_DMOTION); + export_constant(UPET_GROUP_ID); /* unit control - mercenary */ export_constant(UMER_SIZE); @@ -4220,6 +4472,7 @@ export_constant(UMER_ADELAY); export_constant(UMER_DMOTION); export_constant(UMER_TARGETID); + export_constant(UMER_GROUP_ID); /* unit control - elemental */ export_constant(UELE_SIZE); @@ -4261,6 +4514,7 @@ export_constant(UELE_ADELAY); export_constant(UELE_DMOTION); export_constant(UELE_TARGETID); + export_constant(UELE_GROUP_ID); /* unit control - NPC */ export_deprecated_constant3("UNPC_DISPLAY", UNPC_CLASS, "UNPC_CLASS"); @@ -4309,6 +4563,7 @@ export_constant(UNPC_ROBE); export_constant(UNPC_BODY2); export_constant(UNPC_DEADSIT); + export_constant(UNPC_GROUP_ID); export_constant(NAV_NONE); export_constant(NAV_AIRSHIP_ONLY); @@ -4354,10 +4609,6 @@ export_constant(MOBG_ClassChange); export_constant(MOBG_Taekwon_Mission); - /* Item Random Option Group */ - export_constant(RDMOPTG_None); - export_constant(RDMOPTG_Crimson_Weapon); - /* random option attributes */ export_constant(ROA_ID); export_constant(ROA_VALUE); @@ -4940,6 +5191,23 @@ export_constant(IG_PRIZEOFHERO); export_constant(IG_PRIVATE_AIRSHIP); export_constant(IG_TOKEN_OF_SIEGFRIED); + export_constant(IG_ENCHANT_STONE_BOX5); + export_constant(IG_ENCHANT_STONE_BOX6); + export_constant(IG_ENCHANT_STONE_BOX7); + export_constant(IG_ENCHANT_STONE_BOX8); + export_constant(IG_ENCHANT_STONE_BOX9); + export_constant(IG_ENCHANT_STONE_BOX10); + export_constant(IG_ENCHANT_STONE_BOX11); + export_constant(IG_ENCHANT_STONE_BOX12); + export_constant(IG_ENCHANT_STONE_BOX13); + export_constant(IG_ENCHANT_STONE_BOX14); + export_constant(IG_ENCHANT_STONE_BOX15); + export_constant(IG_ENCHANT_STONE_BOX16); + export_constant(IG_ENCHANT_STONE_BOX17); + export_constant(IG_ENCHANT_STONE_BOX18); + export_constant(IG_ENCHANT_STONE_BOX19); + export_constant(IG_ENCHANT_STONE_BOX20); + export_constant(IG_ENCHANT_STONE_BOX21); /* unit stop walking */ export_constant(USW_NONE); @@ -4950,29 +5218,27 @@ export_constant(USW_ALL); /* achievement groups */ - export_constant2("AG_ADD_FRIEND", AG_ADD_FRIEND); - export_constant2("AG_ADVENTURE", AG_ADVENTURE); - export_constant2("AG_BABY", AG_BABY); - export_constant2("AG_BATTLE", AG_BATTLE); - export_constant2("AG_CHATTING", AG_CHAT); - export_constant2("AG_CHATTING_COUNT", AG_CHAT_COUNT); - export_constant2("AG_CHATTING_CREATE", AG_CHAT_CREATE); - export_constant2("AG_CHATTING_DYING", AG_CHAT_DYING); - export_constant2("AG_EAT", AG_EAT); - export_constant2("AG_GET_ITEM", AG_GET_ITEM); - export_constant2("AG_GET_ZENY", AG_GET_ZENY); - export_constant2("AG_GOAL_ACHIEVE", AG_GOAL_ACHIEVE); - export_constant2("AG_GOAL_LEVEL", AG_GOAL_LEVEL); - export_constant2("AG_GOAL_STATUS", AG_GOAL_STATUS); - export_constant2("AG_HEAR", AG_HEAR); - export_constant2("AG_JOB_CHANGE", AG_JOB_CHANGE); - export_constant2("AG_MARRY", AG_MARRY); - export_constant2("AG_PARTY", AG_PARTY); - export_constant2("AG_ENCHANT_FAIL", AG_REFINE_FAIL); - export_constant2("AG_ENCHANT_SUCCESS", AG_REFINE_SUCCESS); - export_constant2("AG_SEE", AG_SEE); - export_constant2("AG_SPEND_ZENY", AG_SPEND_ZENY); - export_constant2("AG_TAMING", AG_TAMING); + export_constant(AG_ADD_FRIEND); + export_constant(AG_ADVENTURE); + export_constant(AG_BABY); + export_constant(AG_BATTLE); + export_constant(AG_CHATTING); + export_constant(AG_CHATTING_COUNT); + export_constant(AG_CHATTING_CREATE); + export_constant(AG_CHATTING_DYING); + export_constant(AG_EAT); + export_constant(AG_GET_ITEM); + export_constant(AG_GET_ZENY); + export_constant(AG_GOAL_ACHIEVE); + export_constant(AG_GOAL_LEVEL); + export_constant(AG_GOAL_STATUS); + export_constant(AG_JOB_CHANGE); + export_constant(AG_MARRY); + export_constant(AG_PARTY); + export_constant(AG_ENCHANT_FAIL); + export_constant(AG_ENCHANT_SUCCESS); + export_constant(AG_SPEND_ZENY); + export_constant(AG_TAMING); /* achievement info */ export_constant(ACHIEVEINFO_COUNT1); @@ -4994,17 +5260,18 @@ /* refine cost types */ export_constant(REFINE_COST_NORMAL); - export_constant(REFINE_COST_OVER10); + export_deprecated_constant3("REFINE_COST_OVER10", REFINE_COST_NORMAL, "REFINE_COST_NORMAL"); export_constant(REFINE_COST_HD); export_constant(REFINE_COST_ENRICHED); - export_constant(REFINE_COST_OVER10_HD); - export_constant(REFINE_COST_HOLINK); - export_constant(REFINE_COST_WAGJAK); + export_deprecated_constant3("REFINE_COST_OVER10_HD", REFINE_COST_HD, "REFINE_COST_HD"); + // These two have been re-hardcoded, but better default to normal than provide nothing + export_deprecated_constant3("REFINE_COST_HOLINK", REFINE_COST_NORMAL, "REFINE_COST_NORMAL"); + export_deprecated_constant3("REFINE_COST_WAGJAK", REFINE_COST_NORMAL, "REFINE_COST_NORMAL"); export_constant(REFINE_COST_MAX); /* refine information types */ - script_set_constant("REFINE_MATERIAL_ID", 0, false, false); - script_set_constant("REFINE_ZENY_COST", 1, false, false); + export_constant(REFINE_MATERIAL_ID); + export_constant(REFINE_ZENY_COST); /* NPC view ids */ // Special macro to strip the prefix 'JT_' @@ -6054,6 +6321,43 @@ export_constant_npc(JT_4_EP17_MERMAID); export_constant_npc(JT_4_JP_AB_NPC_009); export_constant_npc(JT_4_JP_AB_NPC_010); + export_constant_npc(JT_4_4JOB_SILLA); + export_constant_npc(JT_4_4JOB_MAGGI); + export_constant_npc(JT_4_4JOB_ROBIN); + export_constant_npc(JT_4_4JOB_ROBIN_DRUNK); + export_constant_npc(JT_4_4JOB_LETICIA); + export_constant_npc(JT_4_4JOB_SERANG); + export_constant_npc(JT_4_4JOB_EINHAR); + export_constant_npc(JT_4_4JOB_SEALSTONE); + export_constant_npc(JT_4_4JOB_PHANTOMBOOK1); + export_constant_npc(JT_4_4JOB_PHANTOMBOOK2); + export_constant_npc(JT_4_4JOB_PHANTOMBOOK3); + export_constant_npc(JT_4_VENDING_MACHINE2); + export_constant_npc(JT_4_STAR_BOX_SCORE); + export_constant_npc(JT_4_STAR_BOX_POW1); + export_constant_npc(JT_4_STAR_BOX_POW2); + export_constant_npc(JT_4_STAR_BOX_STA1); + export_constant_npc(JT_4_STAR_BOX_STA2); + export_constant_npc(JT_4_STAR_BOX_SPL1); + export_constant_npc(JT_4_STAR_BOX_SPL2); + export_constant_npc(JT_4_STAR_BOX_CON1); + export_constant_npc(JT_4_STAR_BOX_CON2); + export_constant_npc(JT_4_STAR_BOX_WIS1); + export_constant_npc(JT_4_STAR_BOX_WIS2); + export_constant_npc(JT_4_STAR_BOX_CRT1); + export_constant_npc(JT_4_STAR_BOX_CRT2); + export_constant_npc(JT_4_4JOB_MAURA); + export_constant_npc(JT_4_STAR_BOX_N); + export_constant_npc(JT_4_STAR_BOX_H); + export_constant_npc(JT_4_STAR_BOX_HP1); + export_constant_npc(JT_4_STAR_BOX_HP2); + export_constant_npc(JT_4_STAR_BOX_ATK1); + export_constant_npc(JT_4_STAR_BOX_ATK2); + export_constant_npc(JT_4_STAR_BOX_BARRIER1); + export_constant_npc(JT_4_STAR_BOX_BARRIER2); + export_constant_npc(JT_4_STAR_BOX_TRAP1); + export_constant_npc(JT_4_STAR_BOX_TRAP2); + export_constant_npc(JT_4_STAR_BOX_MASTER); export_constant_npc(JT_NEW_NPC_3RD_END); #undef export_constant_npc @@ -7287,6 +7591,26 @@ export_constant(HAT_EF_2019RTC2ST_TW); export_constant(HAT_EF_2019RTC3ST_TW); export_constant(HAT_EF_CONS_OF_WIND); + export_constant(HAT_EF_MAPLE_FALLS); + export_constant(HAT_EF_BJ_HEADSETB); + export_constant(HAT_EF_VIP_HAIR); + export_constant(HAT_EF_C_MAGIC_HEIR_TW); + export_constant(HAT_EF_C_SUDDEN_WEALTH_TW); + export_constant(HAT_EF_C_ROMANCE_ROSE_TW); + export_constant(HAT_EF_C_DISAPEAR_TIME_TW); + export_constant(HAT_EF_2020RTC_01); + export_constant(HAT_EF_2020RTC_02); + export_constant(HAT_EF_2020RTC_03); + export_constant(HAT_EF_C_2020RTC_IMP_TW); + export_constant(HAT_EF_SUBJECT_AURA_BLACK); + export_constant(HAT_EF_2020RTC_EFFECT_01); + export_constant(HAT_EF_2020RTC_EFFECT_02); + export_constant(HAT_EF_2020RTC_EFFECT_03); + export_constant(HAT_EF_99LV_STAR_E_MBLUE); + export_constant(HAT_EF_160LV_STAR_E_MBLUE); + export_constant(HAT_EF_99LV_SOUL_R_GRAY); + export_constant(HAT_EF_160LV_SOUL_R_GRAY); + export_constant(HAT_EF_GEARWHEEL); /* pet catch */ export_constant(PET_CATCH_UNIVERSAL); @@ -7315,15 +7639,15 @@ export_constant(MD_LOOTER); export_constant(MD_AGGRESSIVE); export_constant(MD_ASSIST); - export_constant(MD_CASTSENSOR_IDLE); - export_constant(MD_NORANDOM_WALK); - export_constant(MD_NOCAST_SKILL); + export_constant(MD_CASTSENSORIDLE); + export_constant(MD_NORANDOMWALK); + export_constant(MD_NOCAST); export_constant(MD_CANATTACK); - export_constant(MD_CASTSENSOR_CHASE); + export_constant(MD_CASTSENSORCHASE); export_constant(MD_CHANGECHASE); export_constant(MD_ANGRY); - export_constant(MD_CHANGETARGET_MELEE); - export_constant(MD_CHANGETARGET_CHASE); + export_constant(MD_CHANGETARGETMELEE); + export_constant(MD_CHANGETARGETCHASE); export_constant(MD_TARGETWEAK); export_constant(MD_RANDOMTARGET); export_constant(MD_IGNOREMELEE); @@ -7331,12 +7655,24 @@ export_constant(MD_IGNORERANGED); export_constant(MD_MVP); export_constant(MD_IGNOREMISC); - export_constant(MD_KNOCKBACK_IMMUNE); - export_constant(MD_TELEPORT_BLOCK); - export_constant(MD_FIXED_ITEMDROP); + export_constant(MD_KNOCKBACKIMMUNE); + export_constant(MD_TELEPORTBLOCK); + export_constant(MD_FIXEDITEMDROP); export_constant(MD_DETECTOR); - export_constant(MD_STATUS_IMMUNE); - export_constant(MD_SKILL_IMMUNE); + export_constant(MD_STATUSIMMUNE); + export_constant(MD_SKILLIMMUNE); + + export_deprecated_constant3("MD_CASTSENSOR_IDLE", MD_CASTSENSORIDLE, "MD_CASTSENSORIDLE"); + export_deprecated_constant3("MD_NORANDOM_WALK", MD_NORANDOMWALK, "MD_NORANDOMWALK"); + export_deprecated_constant3("MD_NOCAST_SKILL", MD_NOCAST, "MD_NOCAST"); + export_deprecated_constant3("MD_CASTSENSOR_CHASE", MD_CASTSENSORCHASE, "MD_CASTSENSORCHASE"); + export_deprecated_constant3("MD_CHANGETARGET_MELEE", MD_CHANGETARGETMELEE, "MD_CHANGETARGETMELEE"); + export_deprecated_constant3("MD_CHANGETARGET_CHASE", MD_CHANGETARGETCHASE, "MD_CHANGETARGETCHASE"); + export_deprecated_constant3("MD_KNOCKBACK_IMMUNE", MD_KNOCKBACKIMMUNE, "MD_KNOCKBACKIMMUNE"); + export_deprecated_constant3("MD_TELEPORT_BLOCK", MD_TELEPORTBLOCK, "MD_TELEPORTBLOCK"); + export_deprecated_constant3("MD_FIXED_ITEMDROP", MD_FIXEDITEMDROP, "MD_FIXEDITEMDROP"); + export_deprecated_constant3("MD_STATUS_IMMUNE", MD_STATUSIMMUNE, "MD_STATUSIMMUNE"); + export_deprecated_constant3("MD_SKILL_IMMUNE", MD_SKILLIMMUNE, "MD_SKILLIMMUNE"); /* guild storage flags */ export_constant(GSTORAGE_OPEN); @@ -7429,6 +7765,7 @@ export_constant(NK_IGNOREDEFENSE); export_constant(NK_IGNOREFLEE); export_constant(NK_IGNOREDEFCARD); + export_constant(NK_IGNORELONGCARD); export_constant(NK_CRITICAL); /* skill inf */ @@ -7475,11 +7812,11 @@ export_constant(INF2_ALLOWONMADO); export_constant(INF2_TARGETMANHOLE); export_constant(INF2_TARGETHIDDEN); - export_constant(INF2_INCREASEGLOOMYDAYDAMAGE); export_constant(INF2_INCREASEDANCEWITHWUGDAMAGE); export_constant(INF2_IGNOREWUGBITE); export_constant(INF2_IGNOREAUTOGUARD); export_constant(INF2_IGNORECICADA); + export_constant(INF2_SHOWSCALE); /* skill no near npc flags */ export_constant(SKILL_NONEAR_WARPPORTAL); @@ -7524,6 +7861,10 @@ export_constant(ST_ELEMENTALSPIRIT); export_constant(ST_ELEMENTALSPIRIT2); export_constant(ST_PECO); + export_constant(ST_SUNSTANCE); + export_constant(ST_MOONSTANCE); + export_constant(ST_STARSTANCE); + export_constant(ST_UNIVERSESTANCE); /* skill unit flags */ export_constant(UF_NOENEMY); @@ -7626,6 +7967,7 @@ export_constant(UNT_GROUNDDRIFT_POISON); export_constant(UNT_GROUNDDRIFT_WATER); export_constant(UNT_GROUNDDRIFT_FIRE); + export_constant(UNT_EARTHQUAKE); export_constant(UNT_EVILLAND); export_constant(UNT_EPICLESIS); export_constant(UNT_EARTHSTRAIN); @@ -7689,6 +8031,7 @@ export_constant(UNT_FIRE_RAIN); export_constant(UNT_CATNIPPOWDER); export_constant(UNT_NYANGGRASS); + export_constant(UNT_CREATINGSTAR); export_constant(UNT_GD_LEADERSHIP); export_constant(UNT_GD_GLORYWOUNDS); export_constant(UNT_GD_SOULCOLD); @@ -7703,6 +8046,66 @@ export_constant(BG_INFO_MAPS); export_constant(BG_INFO_DESERTER_TIME); + /* item job classes */ + export_constant(ITEMJ_NORMAL); + export_constant(ITEMJ_UPPER); + export_constant(ITEMJ_BABY); + export_constant(ITEMJ_THIRD); + export_constant(ITEMJ_THIRD_UPPER); + export_constant(ITEMJ_THIRD_BABY); + export_constant(ITEMJ_ALL_UPPER); + export_constant(ITEMJ_ALL_BABY); + export_constant(ITEMJ_ALL_THIRD); + + /* item drop effects */ + export_constant(DROPEFFECT_NONE); + export_constant(DROPEFFECT_CLIENT); + export_constant(DROPEFFECT_WHITE_PILLAR); + export_constant(DROPEFFECT_BLUE_PILLAR); + export_constant(DROPEFFECT_YELLOW_PILLAR); + export_constant(DROPEFFECT_PURPLE_PILLAR); + export_constant(DROPEFFECT_ORANGE_PILLAR); + export_constant(DROPEFFECT_GREEN_PILLAR); + export_constant(DROPEFFECT_RED_PILLAR); + export_constant(DROPEFFECT_MAX); + + /* penalty types */ + export_constant(PENALTY_EXP); + export_constant(PENALTY_DROP); + export_constant(PENALTY_MVP_EXP); + export_constant(PENALTY_MVP_DROP); + + /* madogears */ + export_constant(MADO_ROBOT); + export_constant(MADO_SUIT); + + /* getiteminfo/setiteminfo script commands */ + export_constant(ITEMINFO_BUY); + export_constant(ITEMINFO_SELL); + export_constant(ITEMINFO_TYPE); + export_constant(ITEMINFO_MAXCHANCE); + export_constant(ITEMINFO_GENDER); + export_constant(ITEMINFO_LOCATIONS); + export_constant(ITEMINFO_WEIGHT); + export_constant(ITEMINFO_ATTACK); + export_constant(ITEMINFO_DEFENSE); + export_constant(ITEMINFO_RANGE); + export_constant(ITEMINFO_SLOT); + export_constant(ITEMINFO_VIEW); + export_constant(ITEMINFO_EQUIPLEVELMIN); + export_constant(ITEMINFO_WEAPONLEVEL); + export_constant(ITEMINFO_ALIASNAME); + export_constant(ITEMINFO_EQUIPLEVELMAX); + export_constant(ITEMINFO_MAGICATTACK); + export_constant(ITEMINFO_ID); + export_constant(ITEMINFO_AEGISNAME); + + /* refine types */ + export_constant(REFINE_TYPE_ARMOR); + export_constant(REFINE_TYPE_WEAPON); + export_constant(REFINE_TYPE_SHADOW_ARMOR); + export_constant(REFINE_TYPE_SHADOW_WEAPON); + #undef export_constant #undef export_constant2 #undef export_parameter diff --git a/src/map/searchstore.cpp b/src/map/searchstore.cpp index 4df5e5f22a..d0e43cfc46 100644 --- a/src/map/searchstore.cpp +++ b/src/map/searchstore.cpp @@ -38,7 +38,7 @@ enum e_searchstore_effecttype }; /// Type for shop search function -typedef bool (*searchstore_search_t)(struct map_session_data* sd, unsigned short nameid); +typedef bool (*searchstore_search_t)(struct map_session_data* sd, t_itemid nameid); typedef bool (*searchstore_searchall_t)(struct map_session_data* sd, const struct s_search_store_search* s); /** @@ -138,7 +138,7 @@ bool searchstore_open(struct map_session_data* sd, unsigned int uses, unsigned s * @param cardlist : list with stored cards (cards attached to items) * @param card_count : amount of items in cardlist */ -void searchstore_query(struct map_session_data* sd, unsigned char type, unsigned int min_price, unsigned int max_price, const unsigned short* itemlist, unsigned int item_count, const unsigned short* cardlist, unsigned int card_count) +void searchstore_query(struct map_session_data* sd, unsigned char type, unsigned int min_price, unsigned int max_price, const struct PACKET_CZ_SEARCH_STORE_INFO_item* itemlist, unsigned int item_count, const struct PACKET_CZ_SEARCH_STORE_INFO_item* cardlist, unsigned int card_count) { unsigned int i; struct map_session_data* pl_sd; @@ -172,15 +172,15 @@ void searchstore_query(struct map_session_data* sd, unsigned char type, unsigned // validate lists for( i = 0; i < item_count; i++ ) { - if( !itemdb_exists(itemlist[i]) ) { - ShowWarning("searchstore_query: Client resolved item %hu is not known.\n", itemlist[i]); + if( !itemdb_exists(itemlist[i].itemId) ) { + ShowWarning("searchstore_query: Client resolved item %u is not known.\n", itemlist[i].itemId); clif_search_store_info_failed(sd, SSI_FAILED_NOTHING_SEARCH_ITEM); return; } } for( i = 0; i < card_count; i++ ) { - if( !itemdb_exists(cardlist[i]) ) { - ShowWarning("searchstore_query: Client resolved card %hu is not known.\n", cardlist[i]); + if( !itemdb_exists(cardlist[i].itemId) ) { + ShowWarning("searchstore_query: Client resolved card %u is not known.\n", cardlist[i].itemId); clif_search_store_info_failed(sd, SSI_FAILED_NOTHING_SEARCH_ITEM); return; } @@ -309,7 +309,7 @@ void searchstore_close(struct map_session_data* sd) * @param store_id : store ID created by client * @param nameid : item being searched */ -void searchstore_click(struct map_session_data* sd, uint32 account_id, int store_id, unsigned short nameid) +void searchstore_click(struct map_session_data* sd, uint32 account_id, int store_id, t_itemid nameid) { unsigned int i; struct map_session_data* pl_sd; @@ -322,7 +322,7 @@ void searchstore_click(struct map_session_data* sd, uint32 account_id, int store ARR_FIND( 0, sd->searchstore.count, i, sd->searchstore.items[i].store_id == store_id && sd->searchstore.items[i].account_id == account_id && sd->searchstore.items[i].nameid == nameid ); if( i == sd->searchstore.count ) { // no such result, crafted - ShowWarning("searchstore_click: Received request with item %hu of account %d, which is not part of current result set (account_id=%d, char_id=%d).\n", nameid, account_id, sd->bl.id, sd->status.char_id); + ShowWarning("searchstore_click: Received request with item %u of account %d, which is not part of current result set (account_id=%d, char_id=%d).\n", nameid, account_id, sd->bl.id, sd->status.char_id); clif_search_store_info_failed(sd, SSI_FAILED_SSILIST_CLICK_TO_OPEN_STORE); return; } @@ -400,7 +400,7 @@ void searchstore_clearremote(struct map_session_data* sd) * @param card : card in the item * @param refine : refine of the item */ -bool searchstore_result(struct map_session_data* sd, int store_id, uint32 account_id, const char* store_name, unsigned short nameid, unsigned short amount, unsigned int price, const unsigned short* card, unsigned char refine) +bool searchstore_result(struct map_session_data* sd, int store_id, uint32 account_id, const char* store_name, t_itemid nameid, unsigned short amount, unsigned int price, const t_itemid* card, unsigned char refine, uint8 enchantgrade) { struct s_search_store_info_item* ssitem; @@ -416,6 +416,7 @@ bool searchstore_result(struct map_session_data* sd, int store_id, uint32 accoun ssitem->price = price; memcpy(ssitem->card, card, sizeof(ssitem->card)); ssitem->refine = refine; + ssitem->enchantgrade = enchantgrade; return true; } diff --git a/src/map/searchstore.hpp b/src/map/searchstore.hpp index 75645b8e9c..2b098458bd 100644 --- a/src/map/searchstore.hpp +++ b/src/map/searchstore.hpp @@ -7,6 +7,7 @@ #include "../common/cbasetypes.hpp" #include "../common/mmo.hpp" +#include "clif.hpp" #include "map.hpp" #define SEARCHSTORE_RESULTS_PER_PAGE 10 @@ -14,8 +15,8 @@ /// information about the search being performed struct s_search_store_search { struct map_session_data* search_sd; // sd of the searching player - const unsigned short* itemlist; - const unsigned short* cardlist; + const struct PACKET_CZ_SEARCH_STORE_INFO_item* itemlist; + const struct PACKET_CZ_SEARCH_STORE_INFO_item* cardlist; unsigned int item_count; unsigned int card_count; unsigned int min_price; @@ -26,11 +27,12 @@ struct s_search_store_info_item { int store_id; uint32 account_id; char store_name[MESSAGE_SIZE]; - unsigned short nameid; + t_itemid nameid; unsigned short amount; unsigned int price; - unsigned short card[MAX_SLOTS]; + t_itemid card[MAX_SLOTS]; unsigned char refine; + uint8 enchantgrade; }; struct s_search_store_info { @@ -46,14 +48,14 @@ struct s_search_store_info { }; bool searchstore_open(struct map_session_data* sd, unsigned int uses, unsigned short effect); -void searchstore_query(struct map_session_data* sd, unsigned char type, unsigned int min_price, unsigned int max_price, const unsigned short* itemlist, unsigned int item_count, const unsigned short* cardlist, unsigned int card_count); +void searchstore_query(struct map_session_data* sd, unsigned char type, unsigned int min_price, unsigned int max_price, const struct PACKET_CZ_SEARCH_STORE_INFO_item* itemlist, unsigned int item_count, const struct PACKET_CZ_SEARCH_STORE_INFO_item* cardlist, unsigned int card_count); bool searchstore_querynext(struct map_session_data* sd); void searchstore_next(struct map_session_data* sd); void searchstore_clear(struct map_session_data* sd); void searchstore_close(struct map_session_data* sd); -void searchstore_click(struct map_session_data* sd, uint32 account_id, int store_id, unsigned short nameid); +void searchstore_click(struct map_session_data* sd, uint32 account_id, int store_id, t_itemid nameid); bool searchstore_queryremote(struct map_session_data* sd, uint32 account_id); void searchstore_clearremote(struct map_session_data* sd); -bool searchstore_result(struct map_session_data* sd, int store_id, uint32 account_id, const char* store_name, unsigned short nameid, unsigned short amount, unsigned int price, const unsigned short* card, unsigned char refine); +bool searchstore_result(struct map_session_data* sd, int store_id, uint32 account_id, const char* store_name, t_itemid nameid, unsigned short amount, unsigned int price, const t_itemid* card, unsigned char refine, uint8 enchantgrade); #endif /* SEARCHSTORE_HPP */ diff --git a/src/map/skill.cpp b/src/map/skill.cpp index d646b79814..c29a046819 100755 --- a/src/map/skill.cpp +++ b/src/map/skill.cpp @@ -89,14 +89,12 @@ static unsigned short skill_arrow_count; AbraDatabase abra_db; -ImprovisedSongDatabase improvised_song_db; - ReadingSpellbookDatabase reading_spellbook_db; #define MAX_SKILL_CHANGEMATERIAL_DB 75 #define MAX_SKILL_CHANGEMATERIAL_SET 3 struct s_skill_changematerial_db { - unsigned short nameid; + t_itemid nameid; unsigned short rate; unsigned short qty[MAX_SKILL_CHANGEMATERIAL_SET]; unsigned short qty_rate[MAX_SKILL_CHANGEMATERIAL_SET]; @@ -595,27 +593,43 @@ int skill_calc_heal(struct block_list *src, struct block_list *target, uint16 sk if( (!heal || (target && target->type == BL_MER)) && skill_id != NPC_EVILLAND ) hp >>= 1; - if (sd && ((skill = pc_checkskill(sd, SU_POWEROFSEA)) > 0)) { + if (sd) { + if (pc_checkskill(sd, SU_POWEROFSEA) > 0) { #ifdef RENEWAL - hp_bonus += 10; + hp_bonus += 10; #else - hp += hp * 10 / 100; + hp += hp * 10 / 100; #endif - if (pc_checkskill(sd, SU_TUNABELLY) == 5 && pc_checkskill(sd, SU_TUNAPARTY) == 5 && pc_checkskill(sd, SU_BUNCHOFSHRIMP) == 5 && pc_checkskill(sd, SU_FRESHSHRIMP) == 5) + if (pc_checkskill_summoner(sd, SUMMONER_POWER_SEA) >= 20) #ifdef RENEWAL - hp_bonus += 20; + hp_bonus += 20; #else - hp += hp * 20 / 100; + hp += hp * 20 / 100; #endif - } + } - if (sd && (skill = pc_skillheal_bonus(sd, skill_id))) + if ((skill = pc_checkskill(sd, NV_BREAKTHROUGH)) > 0) +#ifdef RENEWAL + hp_bonus += 2; +#else + hp += hp * skill * 2 / 100; +#endif + + if ((skill = pc_checkskill(sd, NV_TRANSCENDENCE)) > 0) +#ifdef RENEWAL + hp_bonus += 3; +#else + hp += hp * skill * 3 / 100; +#endif + + if (skill = pc_skillheal_bonus(sd, skill_id)) #ifdef RENEWAL hp_bonus += skill; #else hp += hp * skill / 100; #endif + } if (tsd && (skill = pc_skillheal2_bonus(tsd, skill_id))) #ifdef RENEWAL @@ -726,7 +740,7 @@ int skill_calc_heal(struct block_list *src, struct block_list *target, uint16 sk if (tsc->data[SC_CRITICALWOUND]) penalty += tsc->data[SC_CRITICALWOUND]->val2; - if (tsc->data[SC_DEATHHURT]) + if (tsc->data[SC_DEATHHURT] && tsc->data[SC_DEATHHURT]->val3 == 1) penalty += 20; if (tsc->data[SC_NORECOVER_STATE]) penalty = 100; @@ -751,7 +765,7 @@ int skill_calc_heal(struct block_list *src, struct block_list *target, uint16 sk /** * Making Plagiarism and Reproduce check their own function - * Previous prevention for NPC skills, Wedding skills, and INF3_DIS_PLAGIA are removed since we use skill_copyable_db.txt [Cydh] + * Previous prevention for NPC skills, Wedding skills, and INF3_DIS_PLAGIA are removed since we use skill_db.yml [Cydh] * @param sd: Player who will copy the skill * @param skill_id: Target skill * @return 0 - Cannot be copied; 1 - Can be copied by Plagiarism 2 - Can be copied by Reproduce @@ -845,6 +859,7 @@ bool skill_isNotOk(uint16 skill_id, struct map_session_data *sd) case RETURN_TO_ELDICASTES: case ALL_GUARDIAN_RECALL: case ECLAGE_RECALL: + case ALL_PRONTERA_RECALL: if(mapdata->flag[MF_NOWARP]) { clif_skill_teleportmessage(sd,0); return true; @@ -916,6 +931,7 @@ bool skill_isNotOk(uint16 skill_id, struct map_session_data *sd) case WM_SIRCLEOFNATURE: case WM_SOUND_OF_DESTRUCTION: case WM_LULLABY_DEEPSLEEP: + case WM_GLOOMYDAY: case WM_SATURDAY_NIGHT_FEVER: if( !mapdata_flag_vs(mapdata) ) { clif_skill_teleportmessage(sd,2); // This skill uses this msg instead of skill fails. @@ -1218,7 +1234,11 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 if( sd ) { // These statuses would be applied anyway even if the damage was blocked by some skills. [Inkfish] - if( skill_id != WS_CARTTERMINATION && skill_id != AM_DEMONSTRATION && skill_id != CR_REFLECTSHIELD && skill_id != MS_REFLECTSHIELD && skill_id != ASC_BREAKER ) { + if( skill_id != WS_CARTTERMINATION && skill_id != AM_DEMONSTRATION && skill_id != CR_REFLECTSHIELD && skill_id != MS_REFLECTSHIELD && skill_id != GN_HELLS_PLANT_ATK +#ifndef RENEWAL + && skill_id != ASC_BREAKER +#endif + ) { // Trigger status effects enum sc_type type; unsigned int time; @@ -1277,7 +1297,11 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 //"While the damage can be blocked by Pneuma, the chance to break armor remains", irowiki. [Cydh] if (dmg_lv == ATK_BLOCK && skill_id == AM_ACIDTERROR) { sc_start2(src,bl,SC_BLEEDING,(skill_lv*3),skill_lv,src->id,skill_get_time2(skill_id,skill_lv)); +#ifdef RENEWAL + if (skill_break_equip(src,bl, EQP_ARMOR, (1000 * skill_lv + 500) - 1000, BCT_ENEMY)) +#else if (skill_break_equip(src,bl, EQP_ARMOR, 100*skill_get_time(skill_id,skill_lv), BCT_ENEMY)) +#endif clif_emotion(bl,ET_HUK); } } @@ -1324,6 +1348,9 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 if((sce=sc->data[SC_EDP])) sc_start4(src,bl,SC_DPOISON,sce->val2, sce->val1,src->id,0,0, skill_get_time2(ASC_EDP,sce->val1)); + + if ((sce = sc->data[SC_LUXANIMA]) && rnd() % 100 < sce->val2) + skill_castend_nodamage_id(src, bl, RK_STORMBLAST, 1, tick, 0); } } break; @@ -1437,7 +1464,7 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 break; case NPC_GRANDDARKNESS: - sc_start(src, bl, SC_BLIND, 100, skill_lv, skill_get_time2(skill_id, skill_lv)); + sc_start(src, bl, SC_BLIND, 100, skill_lv, skill_get_time(skill_id, skill_lv)); attack_type |= BF_WEAPON; break; @@ -1485,7 +1512,7 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 sc_start(src,bl,SC_STUN,(10+3*skill_lv),skill_lv,skill_get_time(skill_id,skill_lv)); sc_start(src,bl,SC_BLIND,(10+3*skill_lv),skill_lv,skill_get_time2(skill_id,skill_lv)); #ifdef RENEWAL - sc_start(src, bl, SC_RAID, 100, skill_lv, 10000); // Hardcoded to 10 seconds since skill_cast_db is full + sc_start(src, bl, SC_RAID, 100, skill_lv, 10000); // Hardcoded to 10 seconds since Duration1 and Duration2 are used break; case RG_BACKSTAP: @@ -1575,7 +1602,7 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 case LK_SPIRALPIERCE: case ML_SPIRALPIERCE: - if( dstsd || ( dstmd && status_bl_has_mode(bl,MD_STATUS_IMMUNE) ) ) //Does not work on status immune + if( dstsd || ( dstmd && status_bl_has_mode(bl,MD_STATUSIMMUNE) ) ) //Does not work on status immune sc_start(src,bl,SC_STOP,100,0,skill_get_time2(skill_id,skill_lv)); break; @@ -1633,6 +1660,13 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 status_change_end(bl, SC_KAAHI, INVALID_TIMER); status_change_end(bl, SC_ONEHAND, INVALID_TIMER); status_change_end(bl, SC_ASPDPOTION2, INVALID_TIMER); + // New soul links confirmed to not dispell with this skill + // but thats likely a bug since soul links can't stack and + // soul cutter skill works on them. So ill add this here for now. [Rytech] + status_change_end(bl, SC_SOULGOLEM, INVALID_TIMER); + status_change_end(bl, SC_SOULSHADOW, INVALID_TIMER); + status_change_end(bl, SC_SOULFALCON, INVALID_TIMER); + status_change_end(bl, SC_SOULFAIRY, INVALID_TIMER); } break; case TK_TURNKICK: @@ -1641,7 +1675,7 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 sc_start(src,bl,SC_STUN,70,skill_lv,skill_get_time2(skill_id,skill_lv)); break; case GS_BULLSEYE: //0.1% coma rate. - if(tstatus->race == RC_BRUTE || tstatus->race == RC_DEMIHUMAN || tstatus->race == RC_PLAYER) + if(tstatus->race == RC_BRUTE || tstatus->race == RC_DEMIHUMAN || tstatus->race == RC_PLAYER_HUMAN || tstatus->race == RC_PLAYER_DORAM) status_change_start(src,bl,SC_COMA,10,skill_lv,0,src->id,0,0,SCSTART_NONE); break; case GS_PIERCINGSHOT: @@ -1666,9 +1700,6 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 case NPC_CRITICALWOUND: sc_start(src,bl,SC_CRITICALWOUND,100,skill_lv,skill_get_time2(skill_id,skill_lv)); break; - case RK_WINDCUTTER: - sc_start(src,bl,SC_FEAR,3+2*skill_lv,skill_lv,skill_get_time(skill_id,skill_lv)); - break; case RK_DRAGONBREATH: sc_start4(src,bl,SC_BURNING,15,skill_lv,1000,src->id,0,skill_get_time(skill_id,skill_lv)); break; @@ -1678,20 +1709,12 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 case AB_ADORAMUS: sc_start(src,bl, SC_ADORAMUS, skill_lv * 4 + (sd ? sd->status.job_level : 50) / 2, skill_lv, skill_get_time2(skill_id, skill_lv)); break; - case WL_CRIMSONROCK: - sc_start(src,bl, SC_STUN, 40, skill_lv, skill_get_time(skill_id, skill_lv)); - break; case WL_COMET: + sc_start(src, bl, status_skill2sc(skill_id), 100, skill_lv, 20000); + break; case NPC_COMET: sc_start4(src,bl,SC_BURNING,100,skill_lv,1000,src->id,0,skill_get_time(skill_id,skill_lv)); break; - case WL_EARTHSTRAIN: - if (dmg_lv != ATK_DEF) // Only strip if we make a successful hit. - break; - - skill_strip_equip(src, bl, skill_id, skill_lv); - break; - case WL_JACKFROST: case NPC_JACKFROST: sc_start(src,bl,SC_FREEZE,200,skill_lv,skill_get_time(skill_id,skill_lv)); break; @@ -1728,7 +1751,7 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 } break; case NC_FLAMELAUNCHER: - sc_start4(src,bl, SC_BURNING, 20 + 10 * skill_lv, skill_lv, 1000, src->id, 0, skill_get_time2(skill_id, skill_lv)); + sc_start(src, bl, SC_BURNING, 20 + 10 * skill_lv, skill_lv, skill_get_time(skill_id, skill_lv)); break; case NC_COLDSLOWER: // Status chances are applied officially through a check @@ -1739,8 +1762,9 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 break; case NC_POWERSWING: sc_start(src,bl, SC_STUN, 10, skill_lv, skill_get_time(skill_id, skill_lv)); - if( rnd()%100 < 5*skill_lv ) - skill_castend_damage_id(src, bl, NC_AXEBOOMERANG, ((sd) ? pc_checkskill(sd, NC_AXEBOOMERANG) : skill_get_max(NC_AXEBOOMERANG)), tick, 1); + skill = pc_checkskill(sd, NC_AXEBOOMERANG); + if (sd && skill > 0 && (sd->status.weapon == W_1HAXE || sd->status.weapon == W_2HAXE) && rnd() % 100 < 5 * skill_lv) + skill_castend_damage_id(src, bl, NC_AXEBOOMERANG, skill, tick, 1); break; case GC_WEAPONCRUSH: skill_castend_nodamage_id(src,bl,skill_id,skill_lv,tick,BCT_ENEMY); @@ -1809,47 +1833,6 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 case SR_HOWLINGOFLION: sc_start(src,bl, SC_FEAR, 5 + 5 * skill_lv, skill_lv, skill_get_time(skill_id, skill_lv)); break; - case WM_SOUND_OF_DESTRUCTION: - if( tsc && ( tsc->data[SC_SWINGDANCE] || tsc->data[SC_SYMPHONYOFLOVER] || tsc->data[SC_MOONLITSERENADE] || - tsc->data[SC_RUSHWINDMILL] || tsc->data[SC_ECHOSONG] || tsc->data[SC_HARMONIZE] || - tsc->data[SC_VOICEOFSIREN] || tsc->data[SC_DEEPSLEEP] || tsc->data[SC_SIRCLEOFNATURE] || - tsc->data[SC_GLOOMYDAY] || tsc->data[SC_GLOOMYDAY_SK] || tsc->data[SC_SONGOFMANA] || - tsc->data[SC_DANCEWITHWUG] || tsc->data[SC_SATURDAYNIGHTFEVER] || tsc->data[SC_LERADSDEW] || - tsc->data[SC_MELODYOFSINK] || tsc->data[SC_BEYONDOFWARCRY] || tsc->data[SC_UNLIMITEDHUMMINGVOICE] ) && - rnd()%100 < 4 * skill_lv + 2 * ((sd) ? pc_checkskill(sd, WM_LESSON) : skill_get_max(WM_LESSON)) + 10 * battle_calc_chorusbonus(sd)) { - status_change_start(src, bl, SC_STUN, 10000, skill_lv, 0, 0, 0, skill_get_time(skill_id,skill_lv), SCSTART_NOTICKDEF); - status_change_end(bl, SC_DANCING, INVALID_TIMER); - status_change_end(bl, SC_RICHMANKIM, INVALID_TIMER); - status_change_end(bl, SC_ETERNALCHAOS, INVALID_TIMER); - status_change_end(bl, SC_DRUMBATTLE, INVALID_TIMER); - status_change_end(bl, SC_NIBELUNGEN, INVALID_TIMER); - status_change_end(bl, SC_INTOABYSS, INVALID_TIMER); - status_change_end(bl, SC_SIEGFRIED, INVALID_TIMER); - status_change_end(bl, SC_WHISTLE, INVALID_TIMER); - status_change_end(bl, SC_ASSNCROS, INVALID_TIMER); - status_change_end(bl, SC_POEMBRAGI, INVALID_TIMER); - status_change_end(bl, SC_APPLEIDUN, INVALID_TIMER); - status_change_end(bl, SC_HUMMING, INVALID_TIMER); - status_change_end(bl, SC_FORTUNE, INVALID_TIMER); - status_change_end(bl, SC_SERVICE4U, INVALID_TIMER); -#ifndef RENEWAL - status_change_end(bl, SC_LONGING, INVALID_TIMER); -#endif - status_change_end(bl, SC_SWINGDANCE, INVALID_TIMER); - status_change_end(bl, SC_SYMPHONYOFLOVER, INVALID_TIMER); - status_change_end(bl, SC_MOONLITSERENADE, INVALID_TIMER); - status_change_end(bl, SC_RUSHWINDMILL, INVALID_TIMER); - status_change_end(bl, SC_ECHOSONG, INVALID_TIMER); - status_change_end(bl, SC_HARMONIZE, INVALID_TIMER); - status_change_end(bl, SC_WINKCHARM, INVALID_TIMER); - status_change_end(bl, SC_SONGOFMANA, INVALID_TIMER); - status_change_end(bl, SC_DANCEWITHWUG, INVALID_TIMER); - status_change_end(bl, SC_LERADSDEW, INVALID_TIMER); - status_change_end(bl, SC_MELODYOFSINK, INVALID_TIMER); - status_change_end(bl, SC_BEYONDOFWARCRY, INVALID_TIMER); - status_change_end(bl, SC_UNLIMITEDHUMMINGVOICE, INVALID_TIMER); - } - break; case SO_EARTHGRAVE: sc_start2(src,bl, SC_BLEEDING, 5 * skill_lv, skill_lv, src->id, skill_get_time2(skill_id, skill_lv)); // Need official rate. [LimitLine] break; @@ -1881,12 +1864,12 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 break; } } - sd->itemid = -1; + sd->itemid = 0; } break; case GN_HELLS_PLANT_ATK: - sc_start(src,bl, SC_STUN, 20 + 10 * skill_lv, skill_lv, skill_get_time2(skill_id, skill_lv)); - sc_start2(src,bl, SC_BLEEDING, 5 + 5 * skill_lv, skill_lv, src->id,skill_get_time2(skill_id, skill_lv)); + sc_start(src,bl, SC_STUN, 20 + 10 * skill_lv, skill_lv, skill_get_time(skill_id, skill_lv)); + sc_start2(src,bl, SC_BLEEDING, 5 + 5 * skill_lv, skill_lv, src->id,skill_get_time(skill_id, skill_lv)); break; case EL_WIND_SLASH: // Non confirmed rate. sc_start2(src,bl, SC_BLEEDING, 25, skill_lv, src->id, skill_get_time(skill_id,skill_lv)); @@ -1905,8 +1888,13 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 case KO_JYUMONJIKIRI: sc_start(src,bl,SC_JYUMONJIKIRI,100,skill_lv,skill_get_time(skill_id,skill_lv)); break; - case KO_SETSUDAN: - status_change_end(bl,SC_SPIRIT,INVALID_TIMER); + case SP_SOULEXPLOSION: + case KO_SETSUDAN: // Remove soul link when hit. + status_change_end(bl, SC_SPIRIT, INVALID_TIMER); + status_change_end(bl, SC_SOULGOLEM, INVALID_TIMER); + status_change_end(bl, SC_SOULSHADOW, INVALID_TIMER); + status_change_end(bl, SC_SOULFALCON, INVALID_TIMER); + status_change_end(bl, SC_SOULFAIRY, INVALID_TIMER); break; case KO_MAKIBISHI: sc_start(src,bl, SC_STUN, 10 * skill_lv, skill_lv, skill_get_time2(skill_id,skill_lv)); @@ -1922,23 +1910,13 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 } break; case MH_LAVA_SLIDE: - sc_start4(src,bl, SC_BURNING, 10 * skill_lv, skill_lv, 1000, src->id, 0, skill_get_time2(skill_id, skill_lv)); + sc_start4(src,bl, SC_BURNING, 5 * skill_lv, skill_lv, 1000, src->id, 0, skill_get_time2(skill_id, skill_lv)); break; case MH_STAHL_HORN: - sc_start(src,bl, SC_STUN, (20 + 4 * (skill_lv-1)), skill_lv, skill_get_time(skill_id, skill_lv)); + sc_start(src,bl, SC_STUN, 20 + 2 * skill_lv, skill_lv, skill_get_time(skill_id, skill_lv)); break; case MH_NEEDLE_OF_PARALYZE: - sc_start(src,bl, SC_PARALYSIS, 40 + (5*skill_lv), skill_lv, skill_get_time(skill_id, skill_lv)); - break; - case MH_SILVERVEIN_RUSH: - sc_start4(src,bl,SC_STUN,20 + (5*skill_lv),skill_lv,src->id,0,0,skill_get_time(skill_id,skill_lv)); - break; - case MH_MIDNIGHT_FRENZY: - { - TBL_HOM *hd = BL_CAST(BL_HOM,src); - int spiritball = (hd?hd->homunculus.spiritball:1); - sc_start4(src,bl,SC_FEAR,spiritball*(10+2*skill_lv),skill_lv,src->id,0,0,skill_get_time(skill_id,skill_lv)); - } + sc_start(src,bl, SC_PARALYSIS, 30 + 5 * skill_lv, skill_lv, skill_get_time(skill_id, skill_lv)); break; case MH_XENO_SLASHER: sc_start4(src, bl, SC_BLEEDING, skill_lv, skill_lv, src->id, 0, 0, skill_get_time2(skill_id, skill_lv)); @@ -1969,7 +1947,7 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 if (status_isimmune(bl)) break; - if ((dstsd && (dstsd->class_&MAPID_UPPERMASK) == MAPID_SOUL_LINKER) || rnd()%100 >= 50 + 10 * skill_lv) { + if ((dstsd && (dstsd->class_&MAPID_UPPERMASK) == MAPID_SOUL_LINKER) || rnd()%100 >= 50 + 5 * skill_lv) { if (sd) clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); break; @@ -2027,6 +2005,10 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 case SC_RECOGNIZEDSPELL: case SC_CHASEWALK2: case SC_BITE: case SC_ACTIVE_MONSTER_TRANSFORM: case SC_DORAM_BUF_01: case SC_DORAM_BUF_02: case SC_SPORE_EXPLOSION: + case SC_NEWMOON: case SC_FLASHKICK: case SC_NOVAEXPLOSING: + case SC_SOULUNITY: case SC_SOULSHADOW: case SC_SOULFAIRY: + case SC_SOULFALCON: case SC_SOULGOLEM: case SC_USE_SKILL_SP_SPA: + case SC_USE_SKILL_SP_SHA: case SC_SP_SHA: #ifdef RENEWAL case SC_EXTREMITYFIST2: #endif @@ -2049,6 +2031,9 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 case SC_DRESSUP: case SC_HANBOK: case SC_OKTOBERFEST: case SC_LHZ_DUN_N1: case SC_LHZ_DUN_N2: case SC_LHZ_DUN_N3: case SC_LHZ_DUN_N4: case SC_ENTRY_QUEUE_APPLY_DELAY: case SC_ENTRY_QUEUE_NOTIFY_ADMISSION_TIME_OUT: + case SC_REUSE_LIMIT_LUXANIMA: case SC_LUXANIMA: case SC_SOULENERGY: + case SC_EP16_2_BUFF_SS: case SC_EP16_2_BUFF_SC: case SC_EP16_2_BUFF_AC: + case SC_EMERGENCY_MOVE: case SC_MADOGEAR: continue; case SC_WHISTLE: case SC_ASSNCROS: case SC_POEMBRAGI: case SC_APPLEIDUN: case SC_HUMMING: case SC_DONTFORGETME: @@ -2078,9 +2063,6 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 case RL_AM_BLAST: sc_start(src,bl,SC_ANTI_M_BLAST,20 + 10 * skill_lv,skill_lv,skill_get_time2(skill_id,skill_lv)); break; - case RL_HAMMER_OF_GOD: - sc_start(src,bl,SC_STUN,100,skill_lv,skill_get_time2(skill_id,skill_lv)); - break; case SU_SCRATCH: sc_start2(src, bl, SC_BLEEDING, skill_lv * 10 + 70, skill_lv, src->id, skill_get_time(skill_id, skill_lv)); break; @@ -2096,6 +2078,18 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 case SU_LUNATICCARROTBEAT2: sc_start(src, bl, SC_STUN, 20, skill_lv, skill_get_time2(skill_id, skill_lv)); break; + case SJ_FULLMOONKICK: + sc_start(src, bl, SC_BLIND, 15 + 5 * skill_lv, skill_lv, skill_get_time(skill_id, skill_lv)); + break; + case SJ_STAREMPEROR: + sc_start(src, bl, SC_SILENCE, 50 + 10 * skill_lv, skill_lv, skill_get_time(skill_id, skill_lv)); + break; + case SP_CURSEEXPLOSION: + status_change_end(bl, SC_SOULCURSE, INVALID_TIMER); + break; + case SP_SHA: + sc_start(src, bl, SC_SP_SHA, 100, skill_lv, skill_get_time(skill_id, skill_lv)); + break; } //end switch skill_id if (md && battle_config.summons_trigger_autospells && md->master_id && md->special_state.ai) @@ -2105,17 +2099,17 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 } // Coma - if (sd && sd->special_state.bonus_coma && (!md || status_get_race2(&md->bl) != RC2_GVG || status_get_class(&md->bl) != CLASS_BATTLEFIELD)) { + if (sd && sd->special_state.bonus_coma && (!md || util::vector_exists(status_get_race2(&md->bl), RC2_GVG) || status_get_class(&md->bl) != CLASS_BATTLEFIELD)) { rate = 0; //! TODO: Filter the skills that shouldn't inflict coma bonus, to avoid some non-damage skills inflict coma. [Cydh] if (!skill_id || !skill_get_nk(skill_id, NK_NODAMAGE)) { - rate += sd->coma_class[tstatus->class_] + sd->coma_class[CLASS_ALL]; - rate += sd->coma_race[tstatus->race] + sd->coma_race[RC_ALL]; + rate += sd->indexed_bonus.coma_class[tstatus->class_] + sd->indexed_bonus.coma_class[CLASS_ALL]; + rate += sd->indexed_bonus.coma_race[tstatus->race] + sd->indexed_bonus.coma_race[RC_ALL]; } if (attack_type&BF_WEAPON) { - rate += sd->weapon_coma_ele[tstatus->def_ele] + sd->weapon_coma_ele[ELE_ALL]; - rate += sd->weapon_coma_race[tstatus->race] + sd->weapon_coma_race[RC_ALL]; - rate += sd->weapon_coma_class[tstatus->class_] + sd->weapon_coma_class[CLASS_ALL]; + rate += sd->indexed_bonus.weapon_coma_ele[tstatus->def_ele] + sd->indexed_bonus.weapon_coma_ele[ELE_ALL]; + rate += sd->indexed_bonus.weapon_coma_race[tstatus->race] + sd->indexed_bonus.weapon_coma_race[RC_ALL]; + rate += sd->indexed_bonus.weapon_coma_class[tstatus->class_] + sd->indexed_bonus.weapon_coma_class[CLASS_ALL]; } if (rate > 0) status_change_start(src,bl, SC_COMA, rate, 0, 0, src->id, 0, 0, SCSTART_NONE); @@ -2239,10 +2233,12 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 !battle_check_range(bl, tbl, skill_get_range2(src, skill, autospl_skill_lv, true))) continue; - if (skill == AS_SONICBLOW) - pc_stop_attack(sd); //Special case, Sonic Blow autospell should stop the player attacking. - else if (skill == PF_SPIDERWEB) //Special case, due to its nature of coding. + if (skill == PF_SPIDERWEB) //Special case, due to its nature of coding. type = CAST_GROUND; +#ifndef RENEWAL + else if (skill == AS_SONICBLOW) + pc_stop_attack(sd); //Special case, Sonic Blow autospell should stop the player attacking. +#endif sd->state.autocast = 1; skill_consume_requirement(sd,skill,autospl_skill_lv,1); @@ -2288,7 +2284,7 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 //Polymorph if(sd && sd->bonus.classchange && attack_type&BF_WEAPON && - dstmd && !status_has_mode(tstatus,MD_STATUS_IMMUNE) && + dstmd && !status_has_mode(tstatus,MD_STATUSIMMUNE) && (rnd()%10000 < sd->bonus.classchange)) { int class_ = mob_get_random_id(MOBG_Branch_Of_Dead_Tree, RMF_DB_RATE, 0); @@ -2449,6 +2445,15 @@ int skill_counter_additional_effect (struct block_list* src, struct block_list * } } break; + case SP_SPA: + sc_start(src, src, SC_USE_SKILL_SP_SPA, 100, skill_lv, skill_get_time(skill_id, skill_lv)); + break; + case SP_SHA: + sc_start(src, src, SC_USE_SKILL_SP_SHA, 100, skill_lv, skill_get_time2(skill_id, skill_lv)); + break; + case SP_SWHOO: + sc_start(src, src, SC_USE_SKILL_SP_SHA, 100, skill_lv, skill_get_time(skill_id, skill_lv)); + break; } if(sd && (sd->class_&MAPID_UPPERMASK) == MAPID_STAR_GLADIATOR && @@ -2468,7 +2473,7 @@ int skill_counter_additional_effect (struct block_list* src, struct block_list * int sp = 0, hp = 0; if( (attack_type&(BF_WEAPON|BF_SHORT)) == (BF_WEAPON|BF_SHORT) ) { sp += sd->bonus.sp_gain_value; - sp += sd->sp_gain_race[status_get_race(bl)] + sd->sp_gain_race[RC_ALL]; + sp += sd->indexed_bonus.sp_gain_race[status_get_race(bl)] + sd->indexed_bonus.sp_gain_race[RC_ALL]; hp += sd->bonus.hp_gain_value; } if( (attack_type&(BF_WEAPON|BF_LONG)) == (BF_WEAPON|BF_LONG) ) { @@ -2619,6 +2624,9 @@ int skill_break_equip(struct block_list *src, struct block_list *bl, unsigned sh case W_2HSTAFF: case W_BOOK: //Rods and Books can't be broken [Skotlex] case W_HUUMA: + case W_DOUBLE_AA: // Axe usage during dual wield should also prevent breaking [Neutral] + case W_DOUBLE_DA: + case W_DOUBLE_SA: where &= ~EQP_WEAPON; } } @@ -2792,13 +2800,6 @@ bool skill_strip_equip(struct block_list *src, struct block_list *target, uint16 case SC_STRIPACCESSARY: location = EQP_ACC; break; - case WL_EARTHSTRAIN: - location = EQP_SHIELD|EQP_ARMOR|EQP_HELM; - if (skill_lv >= 4) - location |= EQP_WEAPON; - if (skill_lv >= 5) - location |= EQP_ACC; - break; } for (uint8 i = 0; i < ARRAYLENGTH(pos); i++) { @@ -2873,6 +2874,8 @@ short skill_blown(struct block_list* src, struct block_list* target, char count, if (tsc) { if (tsc->data[SC_SU_STOOP]) // Any knockback will cancel it. status_change_end(target, SC_SU_STOOP, INVALID_TIMER); + if (tsc->data[SC_ROLLINGCUTTER]) + status_change_end(target, SC_ROLLINGCUTTER, INVALID_TIMER); if (tsc->data[SC_SV_ROOTTWIST]) // Shouldn't move. return 0; } @@ -2945,7 +2948,6 @@ int skill_is_combo(uint16 skill_id) { case TK_COUNTER: case TK_JUMPKICK: case HT_POWER: - case GC_WEAPONCRUSH: case SR_DRAGONCOMBO: return 1; case SR_FALLENEMPIRE: @@ -3079,6 +3081,10 @@ void skill_combo(struct block_list* src,struct block_list *dsrc, struct block_li if (pc_checkskill(sd, SR_TIGERCANNON) > 0 || pc_checkskill(sd, SR_GATEOFHELL) > 0) duration = 1; break; + case SJ_PROMINENCEKICK: + if (pc_checkskill(sd, SJ_SOLARBURST) > 0) + duration = 1; + break; } } else { //other @@ -3204,7 +3210,6 @@ void skill_attack_blow(struct block_list *src, struct block_list *dsrc, struct b // Skill specific direction switch (skill_id) { case MG_FIREWALL: - case GN_WALLOFTHORN: case EL_FIRE_MANTLE: dir = unit_getdir(target); // Backwards break; @@ -3287,7 +3292,7 @@ int64 skill_attack (int attack_type, struct block_list* src, struct block_list * struct status_change *sc, *tsc; struct map_session_data *sd, *tsd; int64 damage; - int8 rmdamage = 0;//magic reflected + bool rmdamage = false;//magic reflected int type; enum e_damage_type dmg_type; bool shadow_flag = false; @@ -3300,7 +3305,7 @@ int64 skill_attack (int attack_type, struct block_list* src, struct block_list * nullpo_ret(dsrc); //dsrc is the actual originator of the damage, can be the same as src, or a skill casted by src. nullpo_ret(bl); //Target to be attacked. - if (status_bl_has_mode(bl,MD_SKILL_IMMUNE) || (status_get_class(bl) == MOBID_EMPERIUM && !skill_get_inf2(skill_id, INF2_TARGETEMPERIUM))) + if (status_bl_has_mode(bl,MD_SKILLIMMUNE) || (status_get_class(bl) == MOBID_EMPERIUM && !skill_get_inf2(skill_id, INF2_TARGETEMPERIUM))) return 0; if (src != dsrc) { @@ -3366,7 +3371,7 @@ int64 skill_attack (int attack_type, struct block_list* src, struct block_list * if( (dmg.damage || dmg.damage2) && (type = skill_magic_reflect(src, bl, src==dsrc)) ) { //Magic reflection, switch caster/target struct block_list *tbl = bl; - rmdamage = 1; + rmdamage = true; bl = src; src = tbl; dsrc = tbl; @@ -3424,6 +3429,11 @@ int64 skill_attack (int attack_type, struct block_list* src, struct block_list * //Reduction: 6% + 6% every 20% dmg.damage -= dmg.damage * (6 * (1+per)) / 100; } + + if (dmg.damage > 0 && tsd && tsd->bonus.reduce_damage_return != 0) { + dmg.damage -= dmg.damage * tsd->bonus.reduce_damage_return / 100; + dmg.damage = i64max(dmg.damage, 1); + } } #endif } @@ -3440,7 +3450,7 @@ int64 skill_attack (int attack_type, struct block_list* src, struct block_list * sp = sp/((skill_lv|1)*(skill_lv|1)); //Estimate SP cost of a single water-ball status_heal(bl, 0, sp, 2); } - if( (dmg.damage || dmg.damage2) && tsc && tsc->data[SC_HALLUCINATIONWALK] && rnd()%100 < tsc->data[SC_HALLUCINATIONWALK]->val3 ) { + if( (dmg.damage || dmg.damage2) && tsc && (tsc->data[SC_HALLUCINATIONWALK] && rnd()%100 < tsc->data[SC_HALLUCINATIONWALK]->val3 || tsc->data[SC_NPC_HALLUCINATIONWALK] && rnd()%100 < tsc->data[SC_NPC_HALLUCINATIONWALK]->val3) ) { dmg.damage = dmg.damage2 = 0; dmg.dmg_lv = ATK_MISS; } @@ -3458,7 +3468,7 @@ int64 skill_attack (int attack_type, struct block_list* src, struct block_list * nbl = battle_getenemyarea(bl,bl->x,bl->y,2,BL_CHAR,bl->id); if( nbl ){ // Only one target is chosen. damage = damage / 2; // Deflect half of the damage to a target nearby - clif_skill_damage(bl, nbl, tick, status_get_amotion(src), 0, status_fix_damage(bl,nbl,damage,0), dmg.div_, OB_OBOROGENSOU_TRANSITION_ATK, -1, DMG_SINGLE); + clif_skill_damage(bl, nbl, tick, status_get_amotion(src), 0, status_fix_damage(bl,nbl,damage,0,0), dmg.div_, OB_OBOROGENSOU_TRANSITION_ATK, -1, DMG_SINGLE); } } @@ -3466,10 +3476,6 @@ int64 skill_attack (int attack_type, struct block_list* src, struct block_list * dmg_type = (skill_id == 0) ? DMG_SPLASH : skill_get_hit(skill_id); switch( skill_id ) { - case WL_HELLINFERNO: - if (dmg.dmg_lv == ATK_DEF && !(flag&ELE_DARK)) // Burning only starts if the fire attack successfully lands - sc_start4(src, bl, SC_BURNING, 55 + 5 * skill_lv, skill_lv, 1000, src->id, 0, skill_get_time(skill_id, skill_lv)); - break; case SC_TRIANGLESHOT: if( rnd()%100 > (1 + skill_lv) ) dmg.blewcount = 0; @@ -3538,13 +3544,6 @@ int64 skill_attack (int attack_type, struct block_list* src, struct block_list * else // the central target doesn't display an animation dmg.dmotion = clif_skill_damage(dsrc,bl,tick, dmg.amotion, dmg.dmotion, damage, dmg.div_, skill_id, -2, DMG_SPLASH); // needs -2(!) as skill level break; - case GN_SPORE_EXPLOSION: - if (flag&SD_ANIMATION) - dmg.dmotion = clif_skill_damage(dsrc, bl, tick, dmg.amotion, dmg.dmotion, damage, dmg.div_, NV_BASIC, -1, DMG_SPLASH); - else - dmg.dmotion = clif_skill_damage(dsrc, bl, tick, dmg.amotion, dmg.dmotion, damage, dmg.div_, skill_id, -2, DMG_SPLASH); - break; - case WL_HELLINFERNO: case SR_EARTHSHAKER: dmg.dmotion = clif_skill_damage(src,bl,tick,dmg.amotion,dmg.dmotion,damage,1,skill_id,-2,DMG_SINGLE); break; @@ -3572,6 +3571,9 @@ int64 skill_attack (int attack_type, struct block_list* src, struct block_list * case LG_OVERBRAND_PLUSATK: dmg.dmotion = clif_skill_damage(dsrc,bl,tick,status_get_amotion(src),dmg.dmotion,damage,dmg.div_,skill_id,-1,DMG_SPLASH); break; + case NPC_EARTHQUAKE: + dmg.dmotion = clif_skill_damage(src, bl, tick, dmg.amotion, dmg.dmotion, damage, dmg.div_, skill_id, -1, DMG_ENDURE); + break; case NPC_DARKPIERCING: case EL_FIRE_BOMB: case EL_FIRE_BOMB_ATK: @@ -3590,7 +3592,7 @@ int64 skill_attack (int attack_type, struct block_list* src, struct block_list * case EL_HURRICANE: case EL_HURRICANE_ATK: case KO_BAKURETSU: - case GN_CRAZYWEED_ATK: + case GN_HELLS_PLANT_ATK: case SU_SV_ROOTTWIST_ATK: dmg.dmotion = clif_skill_damage(src,bl,tick,dmg.amotion,dmg.dmotion,damage,dmg.div_,skill_id,-1,DMG_SPLASH); break; @@ -3633,12 +3635,24 @@ int64 skill_attack (int attack_type, struct block_list* src, struct block_list * break; case SU_LUNATICCARROTBEAT: case SU_LUNATICCARROTBEAT2: + case SP_CURSEEXPLOSION: + case SP_SPA: + case SP_SHA: if (dmg.div_ < 2) type = DMG_SPLASH; if (!(flag&SD_ANIMATION)) clif_skill_nodamage(dsrc, bl, skill_id, skill_lv, 1); + // Fall through + case WM_REVERBERATION: dmg.dmotion = clif_skill_damage(dsrc, bl, tick, dmg.amotion, dmg.dmotion, damage, dmg.div_, skill_id, -2, dmg_type); break; + case SJ_FALLINGSTAR_ATK: + case SJ_FALLINGSTAR_ATK2: + dmg.dmotion = clif_skill_damage(src,bl,tick, dmg.amotion, dmg.dmotion, damage, dmg.div_, skill_id, -2, DMG_MULTI_HIT); + break; + case SJ_NOVAEXPLOSING: + dmg.dmotion = clif_skill_damage(dsrc,bl,tick, dmg.amotion, dmg.dmotion, damage, dmg.div_, skill_id, -2, DMG_SINGLE); + break; case AB_DUPLELIGHT_MELEE: case AB_DUPLELIGHT_MAGIC: dmg.amotion = 300;/* makes the damage value not overlap with previous damage (when displayed by the client) */ @@ -3679,7 +3693,7 @@ int64 skill_attack (int attack_type, struct block_list* src, struct block_list * || skill_id == HW_GRAVITATION #endif || skill_id == NPC_EVILLAND) && !shadow_flag ) - status_fix_damage(src,bl,damage,dmg.dmotion); //Deal damage before knockback to allow stuff like firewall+storm gust combo. + status_fix_damage(src,bl,damage,dmg.dmotion,skill_id); //Deal damage before knockback to allow stuff like firewall+storm gust combo. if( !status_isdead(bl) && additional_effects ) skill_additional_effect(src,bl,skill_id,skill_lv,dmg.flag,dmg.dmg_lv,tick); if( damage > 0 ) //Counter status effects [Skotlex] @@ -3701,7 +3715,7 @@ int64 skill_attack (int attack_type, struct block_list* src, struct block_list * battle_delay_damage(tick, dmg.amotion,src,bl,dmg.flag,skill_id,skill_lv,damage,dmg.dmg_lv,dmg.dmotion, additional_effects, false); } - if (tsc && skill_id != NPC_EVILLAND + if (tsc && skill_id != NPC_EVILLAND && skill_id != SP_SOULEXPLOSION && skill_id != SJ_NOVAEXPLOSING #ifndef RENEWAL && skill_id != PA_PRESSURE && skill_id != HW_GRAVITATION #endif @@ -3717,7 +3731,7 @@ int64 skill_attack (int attack_type, struct block_list* src, struct block_list * { if (!rmdamage) { clif_damage(d_bl, d_bl, gettick(), 0, 0, damage, 0, DMG_NORMAL, 0, false); - status_fix_damage(NULL, d_bl, damage, 0); + status_fix_damage(NULL, d_bl, damage, 0, 0); } else { bool isDevotRdamage = false; @@ -3727,12 +3741,12 @@ int64 skill_attack (int attack_type, struct block_list* src, struct block_list * // This check is only for magical skill. // For BF_WEAPON skills types track var rdamage and function battle_calc_return_damage clif_damage(bl, (!isDevotRdamage) ? bl : d_bl, gettick(), 0, 0, damage, 0, DMG_NORMAL, 0, false); - status_fix_damage(bl, (!isDevotRdamage) ? bl : d_bl, damage, 0); + status_fix_damage(bl, (!isDevotRdamage) ? bl : d_bl, damage, 0, 0); } } else { status_change_end(bl, SC_DEVOTION, INVALID_TIMER); if (!dmg.amotion) - status_fix_damage(src, bl, damage, dmg.dmotion); + status_fix_damage(src, bl, damage, dmg.dmotion, 0); } } if (tsc->data[SC_WATER_SCREEN_OPTION]) { @@ -3742,16 +3756,16 @@ int64 skill_attack (int attack_type, struct block_list* src, struct block_list * if (e_bl) { if (!rmdamage) { clif_skill_damage(e_bl, e_bl, gettick(), 0, 0, damage, dmg.div_, skill_id, -1, skill_get_hit(skill_id)); - status_fix_damage(NULL, e_bl, damage, 0); + status_fix_damage(NULL, e_bl, damage, 0, 0); } else { clif_skill_damage(bl, bl, gettick(), 0, 0, damage, dmg.div_, skill_id, -1, skill_get_hit(skill_id)); - status_fix_damage(bl, bl, damage, 0); + status_fix_damage(bl, bl, damage, 0, 0); } } } } - if(damage > 0 && !status_has_mode(tstatus,MD_STATUS_IMMUNE)) { + if(damage > 0 && !status_has_mode(tstatus,MD_STATUSIMMUNE)) { if( skill_id == RG_INTIMIDATE ) { int rate = 50 + skill_lv * 5; rate = rate + (status_get_lv(src) - status_get_lv(bl)); @@ -3777,15 +3791,12 @@ int64 skill_attack (int attack_type, struct block_list* src, struct block_list * case GC_VENOMPRESSURE: { struct status_change *ssc = status_get_sc(src); if( ssc && ssc->data[SC_POISONINGWEAPON] && rnd()%100 < 70 + 5*skill_lv ) { - sc_start(src,bl,(enum sc_type)ssc->data[SC_POISONINGWEAPON]->val2,100,ssc->data[SC_POISONINGWEAPON]->val1,skill_get_time2(GC_POISONINGWEAPON, 1)); + sc_start4(src, bl, (sc_type)ssc->data[SC_POISONINGWEAPON]->val2, 100, ssc->data[SC_POISONINGWEAPON]->val1, 0, 1, 0, skill_get_time2(GC_POISONINGWEAPON, 1)); status_change_end(src,SC_POISONINGWEAPON,INVALID_TIMER); clif_skill_nodamage(src,bl,skill_id,skill_lv,1); } } break; - case SR_TIGERCANNON: - status_zap(bl, 0, damage * 10 / 100); - break; } if( sd ) skill_onskillusage(sd, bl, skill_id, tick); @@ -3813,7 +3824,7 @@ int64 skill_attack (int attack_type, struct block_list* src, struct block_list * map_freeblock_unlock(); - if ((flag&0x1000000) && rmdamage == 1) + if ((flag&0x1000000) && rmdamage) return 0; //Should return 0 when damage was reflected return damage; @@ -3914,9 +3925,7 @@ static int skill_check_unit_range_sub(struct block_list *bl, va_list ap) case SC_DIMENSIONDOOR: case SC_BLOODYLUST: case NPC_REVERBERATION: - case WM_REVERBERATION: case GN_THORNS_TRAP: - case GN_HELLS_PLANT: case RL_B_TRAP: case SC_ESCAPE: //Non stackable on themselves and traps (including venom dust which does not has the trap inf2 set) @@ -3993,7 +4002,6 @@ static int skill_check_unit_range2 (struct block_list *bl, int x, int y, uint16 range = 2; break; case SC_MANHOLE: - case GN_HELLS_PLANT: range = 0; break; default: { @@ -4044,7 +4052,8 @@ static int skill_check_condition_mercenary(struct block_list *bl, uint16 skill_i struct status_data *status; struct map_session_data *sd = NULL; int i, hp, sp, hp_rate, sp_rate, state, mhp; - int itemid[MAX_SKILL_ITEM_REQUIRE],amount[ARRAYLENGTH(itemid)],index[ARRAYLENGTH(itemid)]; + t_itemid itemid[MAX_SKILL_ITEM_REQUIRE]; + int amount[ARRAYLENGTH(itemid)], index[ARRAYLENGTH(itemid)]; nullpo_retr(0, bl); @@ -4116,7 +4125,7 @@ static int skill_check_condition_mercenary(struct block_list *bl, uint16 skill_i for( i = 0; i < ARRAYLENGTH(itemid); i++ ) { index[i] = -1; - if( itemid[i] < 1 ) continue; // No item + if( itemid[i] == 0 ) continue; // No item index[i] = pc_search_inventory(sd, itemid[i]); if( index[i] < 0 || sd->inventory.u.items_inventory[index[i]].amount < amount[i] ) { @@ -4154,16 +4163,6 @@ int skill_area_sub_count (struct block_list *src, struct block_list *target, uin return 1; } } - case RL_D_TAIL: - if (src->type != BL_PC) - return 0; - { - struct status_change *tsc = status_get_sc(target); - // Only counts marked target with SC_C_MARKER - if (!tsc || !tsc->data[SC_C_MARKER]) - return 0; - } - break; } return 1; } @@ -4219,6 +4218,8 @@ static TIMER_FUNC(skill_timerskill){ case SR_FALLENEMPIRE: case SR_TIGERCANNON: case SR_SKYNETBLOW: + if (src->type != BL_PC) + continue; break; // Exceptions default: continue; // Caster is Dead @@ -4254,16 +4255,9 @@ static TIMER_FUNC(skill_timerskill){ // Fall through case PR_STRECOVERY: case BS_HAMMERFALL: + case MER_LEXDIVINA: sc_start(src, target, status_skill2sc(skl->skill_id), skl->type, skl->skill_lv, skill_get_time2(skl->skill_id, skl->skill_lv)); break; - case NPC_EARTHQUAKE: - if( skl->type > 1 ) - skill_addtimerskill(src,tick+250,src->id,0,0,skl->skill_id,skl->skill_lv,skl->type-1,skl->flag); - skill_area_temp[0] = map_foreachinallrange(skill_area_sub, src, skill_get_splash(skl->skill_id, skl->skill_lv), BL_CHAR, src, skl->skill_id, skl->skill_lv, tick, BCT_ENEMY, skill_area_sub_count); - skill_area_temp[1] = src->id; - skill_area_temp[2] = 0; - map_foreachinallrange(skill_area_sub, src, skill_get_splash(skl->skill_id, skl->skill_lv), splash_target(src), src, skl->skill_id, skl->skill_lv, tick, skl->flag, skill_castend_damage_id); - break; case WZ_WATERBALL: { //Get the next waterball cell to consume @@ -4336,18 +4330,12 @@ static TIMER_FUNC(skill_timerskill){ } if (j) { i = applyeffects[rnd()%j]; - status_change_start(src, target, static_cast<sc_type>(i), 10000, skl->skill_lv, - (i == SC_BURNING ? 1000 : (i == SC_BLEEDING ? src->id : 0)), - (i == SC_BURNING ? src->id : 0), 0, - (i == SC_BURNING ? 15000 : (i == SC_FREEZING ? 40000 : - (i == SC_BLEEDING ? 120000 : 5000))), SCSTART_NONE); + sc_start(src, target, static_cast<sc_type>(i), 100, skl->skill_lv, (i == SC_BURNING ? 18000 : (i == SC_FREEZING ? 27000 : (i == SC_BLEEDING ? 108000 : 4500)))); } } } break; case NPC_REVERBERATION_ATK: - case WM_REVERBERATION_MELEE: - case WM_REVERBERATION_MAGIC: skill_castend_damage_id(src,target,skl->skill_id,skl->skill_lv,tick,skl->flag|SD_LEVEL|SD_ANIMATION); break; case LG_MOONSLASHER: @@ -4497,6 +4485,8 @@ int skill_cleartimerskill (struct block_list *src) case SR_FALLENEMPIRE: case SR_TIGERCANNON: case SR_SKYNETBLOW: + if (src->type != BL_PC) + break; continue; } delete_timer(ud->skilltimerskill[i]->timer, skill_timerskill); @@ -4514,7 +4504,7 @@ static int skill_active_reverberation(struct block_list *bl, va_list ap) { if (bl->type != BL_SKILL) return 0; - if (su->alive && (sg = su->group) && (sg->skill_id == WM_REVERBERATION || sg->skill_id == NPC_REVERBERATION)) { + if (su->alive && (sg = su->group) && sg->skill_id == NPC_REVERBERATION) { map_foreachinallrange(skill_trap_splash, bl, skill_get_splash(sg->skill_id, sg->skill_lv), sg->bl_flag, bl, gettick()); su->limit = DIFF_TICK(gettick(), sg->tick); sg->unit_id = UNT_USED_TRAPS; @@ -4609,7 +4599,7 @@ static int skill_tarotcard(struct block_list* src, struct block_list *target, ui } case 4: // THE CHARIOT - 1000 damage, random armor destroyed { - status_fix_damage(src, target, 1000, 0); + status_fix_damage(src, target, 1000, 0, skill_id); clif_damage(src, target, tick, 0, 0, 1000, 0, DMG_NORMAL, 0, false); if (!status_isdead(target)) { @@ -4659,7 +4649,7 @@ static int skill_tarotcard(struct block_list* src, struct block_list *target, ui } case 11: // THE DEVIL - 6666 damage, atk and matk halved, cursed { - status_fix_damage(src, target, 6666, 0); + status_fix_damage(src, target, 6666, 0, skill_id); clif_damage(src, target, tick, 0, 0, 6666, 0, DMG_NORMAL, 0, false); sc_start(src, target, SC_INCATKRATE, 100, -50, skill_get_time2(skill_id, skill_lv)); sc_start(src, target, SC_INCMATKRATE, 100, -50, skill_get_time2(skill_id, skill_lv)); @@ -4668,7 +4658,7 @@ static int skill_tarotcard(struct block_list* src, struct block_list *target, ui } case 12: // THE TOWER - 4444 damage { - status_fix_damage(src, target, 4444, 0); + status_fix_damage(src, target, 4444, 0, skill_id); clif_damage(src, target, tick, 0, 0, 4444, 0, DMG_NORMAL, 0, false); break; } @@ -4793,10 +4783,12 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint case NPC_PETRIFYATTACK: case NPC_CURSEATTACK: case NPC_SLEEPATTACK: +#ifdef RENEWAL + case CR_ACIDDEMONSTRATION: +#endif case LK_AURABLADE: case LK_SPIRALPIERCE: case ML_SPIRALPIERCE: - case LK_HEADCRUSH: case CG_ARROWVULCAN: case HW_MAGICCRASHER: case ITM_TOMAHAWK: @@ -4822,9 +4814,7 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint case GS_FULLBUSTER: case NJ_SYURIKEN: case NJ_KUNAI: -#ifndef RENEWAL case ASC_BREAKER: -#endif case HFLI_MOON: //[orn] case HFLI_SBR44: //[orn] case NPC_BLEEDING: @@ -4838,7 +4828,7 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint case NC_AXEBOOMERANG: case NC_POWERSWING: case NC_MAGMA_ERUPTION: - case GC_CROSSIMPACT: + case GC_WEAPONCRUSH: case GC_VENOMPRESSURE: case SC_TRIANGLESHOT: case SC_FEINTBOMB: @@ -4864,10 +4854,18 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint break; case MO_TRIPLEATTACK: - case RK_WINDCUTTER: skill_attack(BF_WEAPON,src,src,bl,skill_id,skill_lv,tick,flag|SD_ANIMATION); break; + case LK_HEADCRUSH: + if (status_get_class_(bl) == CLASS_BOSS) { + if (sd) + clif_skill_fail(sd, skill_id, USESKILL_FAIL_LEVEL, 0); + break; + } + skill_attack(BF_WEAPON, src, src, bl, skill_id, skill_lv, tick, flag); + break; + case LK_JOINTBEAT: flag = 1 << rnd() % 6; if (flag != BREAK_NECK && tsc && tsc->data[SC_JOINTBEAT] && tsc->data[SC_JOINTBEAT]->val2 & BREAK_NECK) @@ -4935,6 +4933,7 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint break; case SN_SHARPSHOOTING: + flag |= 2; // Flag for specific mob damage formula case MA_SHARPSHOOTING: case NJ_KAMAITACHI: case NPC_DARKPIERCING: @@ -4949,6 +4948,9 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint if (!(map_foreachindir(skill_attack_area, src->m, src->x, src->y, bl->x, bl->y, skill_get_splash(skill_id, skill_lv), skill_get_maxcount(skill_id, skill_lv), 0, splash_target(src), skill_get_type(skill_id), src, src, skill_id, skill_lv, tick, flag, BCT_ENEMY))) { + if (skill_id == SN_SHARPSHOOTING) + flag &= ~2; // Only targets in the splash area are affected + //These skills hit at least the target if the AoE doesn't hit skill_attack(skill_get_type(skill_id), src, src, bl, skill_id, skill_lv, tick, flag); } @@ -5073,7 +5075,7 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint break; case HT_POWER: - if( tstatus->race == RC_BRUTE || tstatus->race == RC_INSECT ) + if( tstatus->race == RC_BRUTE || tstatus->race == RC_PLAYER_DORAM || tstatus->race == RC_INSECT ) skill_attack(BF_WEAPON,src,src,bl,skill_id,skill_lv,tick,flag); break; @@ -5105,7 +5107,6 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint case NJ_HUUMA: case ASC_METEORASSAULT: case GS_SPREADATTACK: - case NPC_EARTHQUAKE: case NPC_PULSESTRIKE: case NPC_HELLJUDGEMENT: case NPC_VAMPIRE_GIFT: @@ -5113,7 +5114,9 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint case NPC_JACKFROST: case NPC_REVERBERATION_ATK: case NPC_ARROWSTORM: + case NPC_IGNITIONBREAK: case RK_IGNITIONBREAK: + case RK_HUNDREDSPEAR: case AB_JUDEX: case AB_ADORAMUS: case WL_SOULEXPANSION: @@ -5133,14 +5136,13 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint case SR_SKYNETBLOW: case SR_WINDMILL: case SR_RIDEINLIGHTNING: - case WM_REVERBERATION_MELEE: - case WM_REVERBERATION_MAGIC: case SO_VARETYR_SPEAR: case GN_CART_TORNADO: case GN_CARTCANNON: case GN_SPORE_EXPLOSION: case GN_DEMONIC_FIRE: case GN_FIRE_EXPANSION_ACID: + case GN_HELLS_PLANT_ATK: case KO_HAPPOKUNAI: case KO_HUUMARANKA: case KO_MUCHANAGE: @@ -5149,12 +5151,20 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint case RL_FIREDANCE: case RL_S_STORM: case RL_R_TRIP: - case RL_HAMMER_OF_GOD: case MH_XENO_SLASHER: case NC_ARMSCANNON: case SU_SCRATCH: case SU_LUNATICCARROTBEAT: case SU_LUNATICCARROTBEAT2: + case SJ_FULLMOONKICK: + case SJ_NEWMOONKICK: + case SJ_SOLARBURST: + case SJ_PROMINENCEKICK: + case SJ_STAREMPEROR: + case SJ_FALLINGSTAR_ATK2: + case SP_CURSEEXPLOSION: + case SP_SHA: + case SP_SWHOO: if( flag&1 ) {//Recursive invocation int sflag = skill_area_temp[0] & 0xFFF; int heal = 0; @@ -5163,16 +5173,26 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint if (tsc && tsc->data[SC_HOVERING] && inf2[INF2_IGNOREHOVERING]) break; // Under Hovering characters are immune to select trap and ground target skills. + if (skill_id == AB_ADORAMUS && map_getcell(bl->m, bl->x, bl->y, CELL_CHKLANDPROTECTOR)) + break; // No damage should happen if the target is on Land Protector + if( flag&SD_LEVEL ) sflag |= SD_LEVEL; // -1 will be used in packets instead of the skill level if( skill_area_temp[1] != bl->id && !inf2[INF2_ISNPC] ) sflag |= SD_ANIMATION; // original target gets no animation (as well as all NPC skills) + // If a enemy player is standing next to a mob when splash Es- skill is casted, the player won't get hurt. + if ((skill_id == SP_SHA || skill_id == SP_SWHOO) && !battle_config.allow_es_magic_pc && bl->type != BL_MOB) + break; + heal = (int)skill_attack(skill_get_type(skill_id), src, src, bl, skill_id, skill_lv, tick, sflag); if( skill_id == NPC_VAMPIRE_GIFT && heal > 0 ) { clif_skill_nodamage(NULL, src, AL_HEAL, heal, 1); status_heal(src,heal,0,0); } + + if (skill_id == SJ_PROMINENCEKICK) // Trigger the 2nd hit. (100% fire damage.) + skill_attack(skill_get_type(skill_id), src, src, bl, skill_id, skill_lv, tick, sflag|8|SD_ANIMATION); } else { int starget = BL_CHAR|BL_SKILL; @@ -5180,6 +5200,15 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint skill_area_temp[1] = bl->id; skill_area_temp[2] = 0; + if (sd && (skill_id == SP_SHA || skill_id == SP_SWHOO) && !battle_config.allow_es_magic_pc && bl->type != BL_MOB) { + status_change_start(src, bl, SC_STUN, 10000, skill_lv, 0, 0, 0, 500, 10); + clif_skill_fail(sd, skill_id, USESKILL_FAIL, 0); + break; + } + + if (skill_id == SP_SWHOO) + status_change_end(src, SC_USE_SKILL_SP_SPA, INVALID_TIMER); + switch ( skill_id ) { case LG_EARTHDRIVE: case GN_CARTCANNON: @@ -5193,12 +5222,7 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint case MH_XENO_SLASHER: clif_skill_damage(src,bl,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, DMG_SINGLE); break; - case NPC_EARTHQUAKE: //FIXME: Isn't EarthQuake a ground skill after all? - skill_addtimerskill(src,tick+250,src->id,0,0,skill_id,skill_lv,2,flag|BCT_ENEMY|SD_SPLASH|1); - break; case NPC_REVERBERATION_ATK: - case WM_REVERBERATION_MELEE: - case WM_REVERBERATION_MAGIC: case NC_ARMSCANNON: skill_area_temp[1] = 0; starget = splash_target(src); @@ -5217,14 +5241,14 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint //SD_LEVEL -> Forced splash damage for Auto Blitz-Beat -> count targets //special case: Venom Splasher uses a different range for searching than for splashing if( flag&SD_LEVEL || skill_get_nk(skill_id, NK_SPLASHSPLIT) ) - skill_area_temp[0] = map_foreachinallrange(skill_area_sub, bl, (skill_id == AS_SPLASHER || skill_id == GN_SPORE_EXPLOSION)?1:skill_get_splash(skill_id, skill_lv), BL_CHAR, src, skill_id, skill_lv, tick, BCT_ENEMY, skill_area_sub_count); + skill_area_temp[0] = map_foreachinallrange(skill_area_sub, bl, (skill_id == AS_SPLASHER)?1:skill_get_splash(skill_id, skill_lv), BL_CHAR, src, skill_id, skill_lv, tick, BCT_ENEMY, skill_area_sub_count); // recursive invocation of skill_castend_damage_id() with flag|1 map_foreachinrange(skill_area_sub, bl, skill_get_splash(skill_id, skill_lv), starget, src, skill_id, skill_lv, tick, flag|BCT_ENEMY|SD_SPLASH|1, skill_castend_damage_id); if (skill_id == RA_ARROWSTORM) status_change_end(src, SC_CAMOUFLAGE, INVALID_TIMER); - if( skill_id == AS_SPLASHER ) { + if( skill_id == AS_SPLASHER || skill_id == GN_SPORE_EXPLOSION ) { map_freeblock_unlock(); // Don't consume a second gemstone. return 0; } @@ -5252,7 +5276,13 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint } break; +#ifdef RENEWAL case KN_BRANDISHSPEAR: + skill_attack(skill_get_type(skill_id), src, src, bl, skill_id, skill_lv, tick, flag); + break; +#else + case KN_BRANDISHSPEAR: +#endif case ML_BRANDISH: //Coded apart for it needs the flag passed to the damage calculation. if (skill_area_temp[1] != bl->id) @@ -5261,7 +5291,19 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint skill_attack(skill_get_type(skill_id), src, src, bl, skill_id, skill_lv, tick, flag); break; +#ifdef RENEWAL case KN_BOWLINGBASH: + if (flag & 1) { + skill_attack(skill_get_type(skill_id), src, src, bl, skill_id, skill_lv, tick, (skill_area_temp[0]) > 0 ? SD_ANIMATION | skill_area_temp[0] : skill_area_temp[0]); + skill_blown(src, bl, skill_get_blewcount(skill_id, skill_lv), -1, BLOWN_NONE); + } else { + skill_area_temp[0] = map_foreachinallrange(skill_area_sub, bl, skill_get_splash(skill_id, skill_lv), BL_CHAR, src, skill_id, skill_lv, tick, BCT_ENEMY, skill_area_sub_count); + map_foreachinrange(skill_area_sub, bl, skill_get_splash(skill_id, skill_lv), BL_CHAR|BL_SKILL, src, skill_id, skill_lv, tick, flag | BCT_ENEMY | SD_SPLASH | 1, skill_castend_damage_id); + } + break; +#else + case KN_BOWLINGBASH: +#endif case MS_BOWLINGBASH: { int min_x,max_x,min_y,max_y,i,c,dir,tx,ty; @@ -5333,10 +5375,8 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint break; } } -#ifndef RENEWAL // Original hit or chain hit depending on flag skill_attack(BF_WEAPON,src,src,bl,skill_id,skill_lv,tick,(flag&0xFFF)>0?SD_ANIMATION:0); -#endif } break; @@ -5452,10 +5492,33 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint skill_attack(BF_MAGIC, src, src, bl, skill_id, skill_lv, tick, flag); break; + case SJ_NOVAEXPLOSING: + skill_attack(BF_MISC, src, src, bl, skill_id, skill_lv, tick, flag); + + // We can end Dimension here since the cooldown code is processed before this point. + if (sc && sc->data[SC_DIMENSION]) + status_change_end(src, SC_DIMENSION, INVALID_TIMER); + else // Dimension not active? Activate the 2 second skill block penalty. + sc_start(src, &sd->bl, SC_NOVAEXPLOSING, 100, skill_lv, skill_get_time(skill_id, skill_lv)); + break; + + case SP_SOULEXPLOSION: + if (!(tsc && (tsc->data[SC_SPIRIT] || tsc->data[SC_SOULGOLEM] || tsc->data[SC_SOULSHADOW] || tsc->data[SC_SOULFALCON] || tsc->data[SC_SOULFAIRY])) || tstatus->hp < 10 * tstatus->max_hp / 100) { // Requires target to have a soul link and more then 10% of MaxHP. + // With this skill requiring a soul link, and the target to have more then 10% if MaxHP, I wonder + // if the cooldown still happens after it fails. Need a confirm. [Rytech] + if (sd) + clif_skill_fail(sd, skill_id, USESKILL_FAIL_LEVEL, 0); + break; + } + + skill_attack(BF_MISC, src, src, bl, skill_id, skill_lv, tick, flag); + break; + case SL_SMA: status_change_end(src, SC_SMA, INVALID_TIMER); case SL_STIN: case SL_STUN: + case SP_SPA: if (sd && !battle_config.allow_es_magic_pc && bl->type != BL_MOB) { status_change_start(src,src,SC_STUN,10000,skill_lv,0,0,0,500,SCSTART_NOTICKDEF|SCSTART_NORATEDEF); clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); @@ -5466,22 +5529,20 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint case NPC_DARKBREATH: clif_emotion(src,ET_ANGER); + if (rnd() % 2 == 0) + break; // 50% chance case SN_FALCONASSAULT: #ifndef RENEWAL case PA_PRESSURE: -#endif case CR_ACIDDEMONSTRATION: - case TF_THROWSTONE: -#ifdef RENEWAL - case ASC_BREAKER: #endif + case TF_THROWSTONE: case NPC_SMOKING: case GS_FLING: case NJ_ZENYNAGE: case GN_THORNS_TRAP: - case GN_HELLS_PLANT_ATK: case RL_B_TRAP: - skill_attack(BF_MISC,src,src,bl,skill_id,skill_lv,tick,flag); + skill_attack(skill_get_type(skill_id),src,src,bl,skill_id,skill_lv,tick,flag); break; #ifdef RENEWAL case NJ_ISSEN: { @@ -5517,8 +5578,9 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint case RK_DRAGONBREATH: if( tsc && tsc->data[SC_HIDING] ) clif_skill_nodamage(src,src,skill_id,skill_lv,1); - else + else { skill_attack(BF_WEAPON,src,src,bl,skill_id,skill_lv,tick,flag); + } break; case NPC_SELFDESTRUCTION: @@ -5576,17 +5638,8 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint status_change_end(src, SC_HIDING, INVALID_TIMER); skill_attack(BF_WEAPON,src,src,bl,skill_id,skill_lv,tick,flag); break; - case RK_HUNDREDSPEAR: - skill_attack(BF_WEAPON,src,src,bl,skill_id,skill_lv,tick,flag); - if(rnd()%100 < (10 + 3*skill_lv)) { - int skill_req = ((sd) ? pc_checkskill(sd,KN_SPEARBOOMERANG) : skill_get_max(KN_SPEARBOOMERANG)); - if( !skill_req ) - break; // Spear Boomerang auto cast chance only works if you have Spear Boomerang. - skill_blown(src,bl,6,-1,BLOWN_NONE); - skill_castend_damage_id(src,bl,KN_SPEARBOOMERANG,skill_req,tick,0); - } - break; case RK_PHANTOMTHRUST: + case NPC_PHANTOMTHRUST: unit_setdir(src,map_calc_dir(src, bl->x, bl->y)); clif_skill_nodamage(src,bl,skill_id,skill_lv,1); @@ -5594,9 +5647,10 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint if( battle_check_target(src,bl,BCT_ENEMY) > 0 ) skill_attack(BF_WEAPON,src,src,bl,skill_id,skill_lv,tick,flag); break; + case RK_WINDCUTTER: case RK_STORMBLAST: if( flag&1 ) - skill_attack(BF_WEAPON,src,src,bl,skill_id,skill_lv,tick,flag); + skill_attack(skill_get_type(skill_id),src,src,bl,skill_id,skill_lv,tick,flag); else { clif_skill_nodamage(src,bl,skill_id,skill_lv,1); map_foreachinallrange(skill_area_sub, bl,skill_get_splash(skill_id, skill_lv),BL_CHAR,src,skill_id,skill_lv,tick, flag|BCT_ENEMY|1,skill_castend_nodamage_id); @@ -5624,20 +5678,21 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint } break; - case GC_WEAPONCRUSH: - if( sc && sc->data[SC_COMBO] && sc->data[SC_COMBO]->val1 == GC_WEAPONBLOCKING ) - skill_attack(BF_WEAPON,src,src,bl,skill_id,skill_lv,tick,flag); - else if( sd ) - clif_skill_fail(sd,skill_id,USESKILL_FAIL_GC_WEAPONBLOCKING,0); - break; - case GC_CROSSRIPPERSLASHER: if( sd && !(sc && sc->data[SC_ROLLINGCUTTER]) ) clif_skill_fail(sd,skill_id,USESKILL_FAIL_CONDITION,0); else { skill_attack(BF_WEAPON,src,src,bl,skill_id,skill_lv,tick,flag); - status_change_end(src,SC_ROLLINGCUTTER,INVALID_TIMER); + } + break; + case GC_CROSSIMPACT: + if (skill_check_unit_movepos(0, src, bl->x, bl->y, 1, 1)) { + skill_blown(src, src, 1, (map_calc_dir(bl, src->x, src->y) + 4) % 8, BLOWN_IGNORE_NO_KNOCKBACK); // Target position is actually one cell next to the target + skill_attack(BF_WEAPON, src, src, bl, skill_id, skill_lv, tick, flag); + } else { + if (sd) + clif_skill_fail(sd, skill_id, USESKILL_FAIL, 0); } break; @@ -5683,86 +5738,99 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint break; case WL_TETRAVORTEX: - if( sc ) { // No SC? No spheres - int spheres[5] = { 0, 0, 0, 0, 0 }, - positions[5] = {-1,-1,-1,-1,-1 }, - i, j = 0, k, subskill = 0; + if (sd == nullptr) { // Monster usage + uint8 i = 0; + const static std::vector<std::vector<uint16>> tetra_skills = { { WL_TETRAVORTEX_FIRE, 1 }, + { WL_TETRAVORTEX_WIND, 4 }, + { WL_TETRAVORTEX_WATER, 2 }, + { WL_TETRAVORTEX_GROUND, 8 } }; - for( i = SC_SPHERE_1; i <= SC_SPHERE_5; i++ ) - if( sc->data[i] ) { - spheres[j] = i; - positions[j] = sc->data[i]->val2; - j++; - } - - // Sphere Sort, this time from new to old - for( i = 0; i <= j - 2; i++ ) - for( k = i + 1; k <= j - 1; k++ ) - if( positions[i] < positions[k] ) { - SWAP(positions[i],positions[k]); - SWAP(spheres[i],spheres[k]); - } - - if(j == 5) { // If 5 spheres, remove last one and only do 4 actions (Official behavior) - status_change_end(src, static_cast<sc_type>(spheres[4]), INVALID_TIMER); - j = 4; + for (const auto &skill : tetra_skills) { + if (skill_lv > 5) { + skill_area_temp[0] = i; + skill_area_temp[1] = skill[1]; + map_foreachinallrange(skill_area_sub, bl, skill_get_splash(skill_id, skill_lv), BL_CHAR, src, skill[0], skill_lv, tick, flag | BCT_ENEMY, skill_castend_damage_id); + } else + skill_addtimerskill(src, tick + i * 200, bl->id, skill[1], 0, skill[0], skill_lv, i, flag); + i++; } + } else if (sc) { // No SC? No spheres + int i, k = 0; - k = 0; - for( i = 0; i < j; i++ ) { // Loop should always be 4 for regular players, but unconditional_skill could be less - switch( sc->data[spheres[i]]->val1 ) { - case WLS_FIRE: subskill = WL_TETRAVORTEX_FIRE; k |= 1; break; - case WLS_WIND: subskill = WL_TETRAVORTEX_WIND; k |= 4; break; - case WLS_WATER: subskill = WL_TETRAVORTEX_WATER; k |= 2; break; - case WLS_STONE: subskill = WL_TETRAVORTEX_GROUND; k |= 8; break; + if (sc->data[SC_SPHERE_5]) // If 5 spheres, remove last one (based on reverse order) and only do 4 actions (Official behavior) + status_change_end(src, SC_SPHERE_1, INVALID_TIMER); + + for (i = SC_SPHERE_5; i >= SC_SPHERE_1; i--) { // Loop should always be 4 for regular players, but unconditional_skill could be less + if (sc->data[static_cast<sc_type>(i)] == nullptr) + continue; + + uint16 subskill = 0; + + switch (sc->data[static_cast<sc_type>(i)]->val1) { + case WLS_FIRE: + subskill = WL_TETRAVORTEX_FIRE; + k |= 1; + break; + case WLS_WIND: + subskill = WL_TETRAVORTEX_WIND; + k |= 4; + break; + case WLS_WATER: + subskill = WL_TETRAVORTEX_WATER; + k |= 2; + break; + case WLS_STONE: + subskill = WL_TETRAVORTEX_GROUND; + k |= 8; + break; } if (skill_lv > 5) { - skill_area_temp[0] = i; + skill_area_temp[0] = abs(i - SC_SPHERE_5); skill_area_temp[1] = k; map_foreachinallrange(skill_area_sub, bl, skill_get_splash(skill_id, skill_lv), BL_CHAR, src, subskill, skill_lv, tick, flag | BCT_ENEMY, skill_castend_damage_id); } else - skill_addtimerskill(src, tick + i * 200, bl->id, k, 0, subskill, skill_lv, i, flag); - status_change_end(src, static_cast<sc_type>(spheres[i]), INVALID_TIMER); + skill_addtimerskill(src, tick + abs(i - SC_SPHERE_5) * 200, bl->id, k, 0, subskill, skill_lv, abs(i - SC_SPHERE_5), flag); + status_change_end(src, static_cast<sc_type>(i), INVALID_TIMER); } } break; case WL_RELEASE: - if( sd ) - { + if (sc == nullptr) + break; + if (sd) { int i; skill_toggle_magicpower(src, skill_id); // No hit will be amplified - // Priority is to release SpellBook - if( sc && sc->data[SC_FREEZE_SP] ) - { // SpellBook - uint16 pres_skill_id, pres_skill_lv, point, s = 0; - int spell[SC_MAXSPELLBOOK-SC_SPELLBOOK1 + 1]; - int cooldown; - - for(i = SC_MAXSPELLBOOK; i >= SC_SPELLBOOK1; i--) // List all available spell to be released - if( sc->data[i] ) spell[s++] = i; - - if ( s == 0 ) + if (skill_lv == 1) { // SpellBook + if (sc->data[SC_FREEZE_SP] == nullptr) break; - i = spell[s==1?0:rnd()%s];// Random select of spell to be released. - if(sc->data[i] ){// Now extract the data from the preserved spell - pres_skill_id = sc->data[i]->val1; - pres_skill_lv = sc->data[i]->val2; - point = sc->data[i]->val3; - status_change_end(src, static_cast<sc_type>(i), INVALID_TIMER); - }else //something went wrong :( + bool found_spell = false; + + for (i = SC_MAXSPELLBOOK; i >= SC_SPELLBOOK1; i--) { // List all available spell to be released + if (sc->data[i] != nullptr) { + found_spell = true; + break; + } + } + + if (!found_spell) break; + // Now extract the data from the preserved spell + uint16 pres_skill_id = sc->data[i]->val1; + uint16 pres_skill_lv = sc->data[i]->val2; + uint16 point = sc->data[i]->val3; + + status_change_end(src, static_cast<sc_type>(i), INVALID_TIMER); + if( sc->data[SC_FREEZE_SP]->val2 > point ) sc->data[SC_FREEZE_SP]->val2 -= point; else // Last spell to be released status_change_end(src, SC_FREEZE_SP, INVALID_TIMER); - if( bl->type != BL_SKILL ) /* skill types will crash the client */ - clif_skill_nodamage(src, bl, pres_skill_id, pres_skill_lv, 1); if( !skill_check_condition_castbegin(sd, pres_skill_id, pres_skill_lv) ) break; @@ -5785,62 +5853,41 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint sd->ud.canact_tick = i64max(tick + skill_delayfix(src, pres_skill_id, pres_skill_lv), sd->ud.canact_tick); clif_status_change(src, EFST_POSTDELAY, 1, skill_delayfix(src, pres_skill_id, pres_skill_lv), 0, 0, 0); - cooldown = pc_get_skillcooldown(sd,pres_skill_id, pres_skill_lv); - if( cooldown ) + int cooldown = pc_get_skillcooldown(sd,pres_skill_id, pres_skill_lv); + + if( cooldown > 0 ) skill_blockpc_start(sd, pres_skill_id, cooldown); - } - else - { // Summon Balls - int j = 0, k; - int spheres[5] = { 0, 0, 0, 0, 0 }, - positions[5] = {-1,-1,-1,-1,-1 }; + } else { // Summoned Balls + for (i = SC_SPHERE_5; i >= SC_SPHERE_1; i--) { + if (sc->data[static_cast<sc_type>(i)] == nullptr) + continue; - for( i = SC_SPHERE_1; i <= SC_SPHERE_5; i++ ) - if( sc && sc->data[i] ) - { - spheres[j] = i; - positions[j] = sc->data[i]->val2; - sc->data[i]->val2--; // Prepares for next position - j++; - } + int skele = WL_RELEASE - 5 + sc->data[static_cast<sc_type>(i)]->val1 - WLS_FIRE; // Convert Ball Element into Skill ATK for balls - if( j == 0 ) - { // No Spheres - clif_skill_fail(sd,skill_id,USESKILL_FAIL_SUMMON_NONE,0); - break; - } - - // Sphere Sort - for( i = 0; i <= j - 2; i++ ) - for( k = i + 1; k <= j - 1; k++ ) - if( positions[i] > positions[k] ) - { - SWAP(positions[i],positions[k]); - SWAP(spheres[i],spheres[k]); - } - - if( skill_lv == 1 ) j = 1; // Limit only to one ball - for( i = 0; i < j; i++ ) - { - int skele = WL_RELEASE - 5 + sc->data[spheres[i]]->val1 - WLS_FIRE; // Convert Ball Element into Skill ATK for balls // WL_SUMMON_ATK_FIRE, WL_SUMMON_ATK_WIND, WL_SUMMON_ATK_WATER, WL_SUMMON_ATK_GROUND - skill_addtimerskill(src,tick+(t_tick)status_get_adelay(src)*i,bl->id,0,0,skele,sc->data[spheres[i]]->val3,BF_MAGIC,flag|SD_LEVEL); - status_change_end(src, static_cast<sc_type>(spheres[i]), INVALID_TIMER); // Eliminate ball + skill_addtimerskill(src, tick + (t_tick)status_get_adelay(src) * abs(i - SC_SPHERE_1), bl->id, 0, 0, skele, sc->data[static_cast<sc_type>(i)]->val2, BF_MAGIC, flag | SD_LEVEL); + status_change_end(src, static_cast<sc_type>(i), INVALID_TIMER); // Eliminate ball } - clif_skill_nodamage(src,bl,skill_id,0,1); + clif_skill_nodamage(src, bl, skill_id, 0, 1); } } break; case WL_FROSTMISTY: // Causes Freezing status through walls. - sc_start(src,bl,status_skill2sc(skill_id),20+12*skill_lv+(sd ? sd->status.job_level : 50)/5,skill_lv,skill_get_time(skill_id,skill_lv)); + sc_start(src, bl, status_skill2sc(skill_id), 25 + 5 * skill_lv, skill_lv, skill_get_time(skill_id, skill_lv)); + sc_start(src, bl, SC_MISTY_FROST, 100, skill_lv, skill_get_time2(skill_id, skill_lv)); // Doesn't deal damage through non-shootable walls. if( !battle_config.skill_wall_check || (battle_config.skill_wall_check && path_search(NULL,src->m,src->x,src->y,bl->x,bl->y,1,CELL_CHKWALL)) ) skill_attack(BF_MAGIC,src,src,bl,skill_id,skill_lv,tick,flag|SD_ANIMATION); break; case WL_HELLINFERNO: - skill_attack(BF_MAGIC,src,src,bl,skill_id,skill_lv,tick,flag); - skill_addtimerskill(src,tick + 200,bl->id,0,0,skill_id,skill_lv,BF_MAGIC,flag|ELE_DARK); + if (flag & 1) { + skill_attack(BF_MAGIC, src, src, bl, skill_id, skill_lv, tick, flag); + skill_addtimerskill(src, tick + 300, bl->id, 0, 0, skill_id, skill_lv, BF_MAGIC, flag | 2); + } else { + clif_skill_nodamage(src, bl, skill_id, skill_lv, 1); + map_foreachinrange(skill_area_sub, bl, skill_get_splash(skill_id, skill_lv), BL_CHAR, src, skill_id, skill_lv, tick, flag | BCT_ENEMY | SD_SPLASH | 1, skill_castend_damage_id); + } break; case RA_WUGSTRIKE: if( sd && pc_isridingwug(sd) ){ @@ -5894,6 +5941,7 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint status_change_end(bl, SC_CLOAKING, INVALID_TIMER); status_change_end(bl, SC_CLOAKINGEXCEED, INVALID_TIMER); status_change_end(bl, SC_CAMOUFLAGE, INVALID_TIMER); + status_change_end(bl, SC_NEWMOON, INVALID_TIMER); if (tsc && tsc->data[SC__SHADOWFORM] && rnd() % 100 < 100 - tsc->data[SC__SHADOWFORM]->val1 * 10) // [100 - (Skill Level x 10)] % status_change_end(bl, SC__SHADOWFORM, INVALID_TIMER); sc_start(src,bl, SC_INFRAREDSCAN, 10000, skill_lv, skill_get_time(skill_id, skill_lv)); @@ -5902,10 +5950,6 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint map_foreachinallrange(skill_area_sub, bl, skill_get_splash(skill_id, skill_lv), splash_target(src), src, skill_id, skill_lv, tick, flag|BCT_ENEMY|SD_SPLASH|1, skill_castend_damage_id); } break; - - case NC_MAGNETICFIELD: - sc_start2(src,bl,SC_MAGNETICFIELD,100,skill_lv,src->id,skill_get_time(skill_id,skill_lv)); - break; case SC_FATALMENACE: if( flag&1 ) skill_attack(BF_WEAPON,src,src,bl,skill_id,skill_lv,tick,flag); @@ -5989,6 +6033,17 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint } break; + case WM_REVERBERATION: + if (flag & 1) + skill_attack(skill_get_type(skill_id), src, src, bl, skill_id, skill_lv, tick, flag); + else { + clif_skill_nodamage(src, bl, skill_id, skill_lv, 1); + map_foreachinallrange(skill_area_sub, bl, skill_get_splash(skill_id, skill_lv), BL_CHAR|BL_SKILL, src, skill_id, skill_lv, tick, flag|BCT_ENEMY|SD_SPLASH|1, skill_castend_damage_id); + battle_consume_ammo(sd, skill_id, skill_lv); // Consume here since Magic/Misc attacks reset arrow_atk + } + break; + + case NPC_POISON_BUSTER: case SO_POISON_BUSTER: if( tsc && tsc->data[SC_POISON] ) { skill_attack(skill_get_type(skill_id), src, src, bl, skill_id, skill_lv, tick, flag); @@ -6117,16 +6172,12 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint case MH_CBC: case MH_EQC: { - int duration = 0; TBL_HOM *hd = BL_CAST(BL_HOM,src); - duration = max(skill_lv,(status_get_str(src)/7 - status_get_str(bl)/10))*1000; //Yommy formula + int duration = max(skill_lv, (status_get_str(src) / 7 - status_get_str(bl) / 10)) * 1000; //Yommy formula if (skill_id == MH_TINDER_BREAKER && unit_movepos(src, bl->x, bl->y, 1, 1)) { clif_blown(src); clif_skill_poseffect(src,skill_id,skill_lv,bl->x,bl->y,tick); - } else if (skill_id == MH_EQC && status_bl_has_mode(bl, MD_STATUS_IMMUNE)) { - clif_skill_fail(hd->master, skill_id, USESKILL_FAIL_TOTARGET, 0); - break; } clif_skill_nodamage(src,bl,skill_id,skill_lv, sc_start4(src,bl,status_skill2sc(skill_id),100,skill_lv,src->id,0,0,duration)); @@ -6160,11 +6211,31 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint break; case RL_QD_SHOT: - case RL_D_TAIL: - if (!sd || (tsc && tsc->data[SC_C_MARKER])) { - if (skill_id == RL_QD_SHOT && skill_area_temp[1] == bl->id ) - break; + if (skill_area_temp[1] == bl->id) + break; + if (flag&1 && tsc && tsc->data[SC_C_MARKER]) skill_attack(skill_get_type(skill_id), src, src, bl, skill_id, skill_lv, tick, flag|SD_ANIMATION); + break; + case RL_D_TAIL: + case RL_HAMMER_OF_GOD: + if (flag&1) + skill_attack(skill_get_type(skill_id), src, src, bl, skill_id, skill_lv, tick, flag|SD_ANIMATION); + else { + if (sd && tsc && tsc->data[SC_C_MARKER]) { + int i; + + ARR_FIND(0, MAX_SKILL_CRIMSON_MARKER, i, sd->c_marker[i] == bl->id); + + if (i < MAX_SKILL_CRIMSON_MARKER) + flag |= 8; + } + + if (skill_id == RL_HAMMER_OF_GOD) + clif_skill_poseffect(src, skill_id, 1, bl->x, bl->y, gettick()); + else + clif_skill_nodamage(src, bl, skill_id, skill_lv, 1); + + map_foreachinrange(skill_area_sub, bl, skill_get_splash(skill_id, skill_lv), BL_CHAR, src, skill_id, skill_lv, tick, flag|BCT_ENEMY|SD_SPLASH|1, skill_castend_damage_id); } break; @@ -6195,6 +6266,77 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint } break; + case SJ_FALLINGSTAR_ATK: + if (sd) { // If a player used the skill it will search for targets marked by that player. + if (tsc && tsc->data[SC_FLASHKICK] && tsc->data[SC_FLASHKICK]->val4 == 1) { // Mark placed by a player. + int8 i = 0; + + ARR_FIND(0, MAX_STELLAR_MARKS, i, sd->stellar_mark[i] == bl->id); + if (i < MAX_STELLAR_MARKS) { + skill_attack(BF_WEAPON, src, src, bl, skill_id, skill_lv, tick, flag); + skill_castend_damage_id(src, bl, SJ_FALLINGSTAR_ATK2, skill_lv, tick, 0); + } + } + } else if ( tsc && tsc->data[SC_FLASHKICK] && tsc->data[SC_FLASHKICK]->val4 == 2 ) { // Mark placed by a monster. + // If a monster used the skill it will search for targets marked by any monster since they can't track their own targets. + skill_attack(BF_WEAPON, src, src, bl, skill_id, skill_lv, tick, flag); + skill_castend_damage_id(src, bl, SJ_FALLINGSTAR_ATK2, skill_lv, tick, 0); + } + break; + case SJ_FLASHKICK: { + struct map_session_data *tsd = BL_CAST(BL_PC, bl); + struct mob_data *md = BL_CAST(BL_MOB, src), *tmd = BL_CAST(BL_MOB, bl); + + // Only players and monsters can be tagged....I think??? [Rytech] + // Lets only allow players and monsters to use this skill for safety reasons. + if ((!tsd && !tmd) || !sd && !md) { + if (sd) + clif_skill_fail(sd, skill_id, USESKILL_FAIL, 0); + break; + } + + // Check if the target is already tagged by another source. + if ((tsd && tsd->sc.data[SC_FLASHKICK] && tsd->sc.data[SC_FLASHKICK]->val1 != src->id) || (tmd && tmd->sc.data[SC_FLASHKICK] && tmd->sc.data[SC_FLASHKICK]->val1 != src->id)) { // Same as the above check, but for monsters. + // Can't tag a player that was already tagged from another source. + if (sd) + clif_skill_fail(sd,skill_id, USESKILL_FAIL, 0); + map_freeblock_unlock(); + return 1; + } + + if (sd) { // Tagging the target. + int i; + + ARR_FIND(0, MAX_STELLAR_MARKS, i, sd->stellar_mark[i] == bl->id); + if (i == MAX_STELLAR_MARKS) { + ARR_FIND(0, MAX_STELLAR_MARKS, i, sd->stellar_mark[i] == 0); + if (i == MAX_STELLAR_MARKS) { // Max number of targets tagged. Fail the skill. + clif_skill_fail(sd, skill_id, USESKILL_FAIL, 0); + map_freeblock_unlock(); + return 1; + } + } + + // Tag the target only if damage was done. If it deals no damage, it counts as a miss and won't tag. + // Note: Not sure if it works like this in official but you can't mark on something you can't + // hit, right? For now well just use this logic until we can get a confirm on if it does this or not. [Rytech] + if (skill_attack(BF_WEAPON, src, src, bl, skill_id, skill_lv, tick, flag) > 0) { // Add the ID of the tagged target to the player's tag list and start the status on the target. + sd->stellar_mark[i] = bl->id; + + // Val4 flags if the status was applied by a player or a monster. + // This will be important for other skills that work together with this one. + // 1 = Player, 2 = Monster. + // Note: Because the attacker's ID and the slot number is handled here, we have to + // apply the status here. We can't pass this data to skill_additional_effect. + sc_start4(src, bl, SC_FLASHKICK, 100, src->id, i, skill_lv, 1, skill_get_time(skill_id, skill_lv)); + } + } else if (md) { // Monsters can't track with this skill. Just give the status. + if (skill_attack(BF_WEAPON, src, src, bl, skill_id, skill_lv, tick, flag) > 0) + sc_start4(src, bl, SC_FLASHKICK, 100, 0, 0, skill_lv, 2, skill_get_time(skill_id, skill_lv)); + } + } + break; + default: ShowWarning("skill_castend_damage_id: Unknown skill used:%d\n",skill_id); clif_skill_damage(src, bl, tick, status_get_amotion(src), tstatus->dmotion, @@ -6306,12 +6448,8 @@ static int skill_castend_song(struct block_list* src, uint16 skill_id, uint16 sk sd->skill_id_dance = skill_id; sd->skill_lv_dance = skill_lv; - if (skill_get_inf2(skill_id, INF2_ISENSEMBLE)) { - sc_start(src, src, status_skill2sc(CG_SPECIALSINGER), 100, 1, skill_get_time(CG_SPECIALSINGER, skill_lv)); + if (skill_get_inf2(skill_id, INF2_ISENSEMBLE)) skill_check_pc_partner(sd, skill_id, &skill_lv, 3, 1); - // todo, apply ensemble fatigue if it hits you + ensemble partner.. ?? - // or maybe we do that in skill_check_pc_partner or something ?? - } return map_foreachinrange(skill_apply_songs, src, skill_get_splash(skill_id, skill_lv), splash_target(src), flag, src, skill_id, skill_lv, tick); } @@ -6440,7 +6578,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui heal = 0; if( tsc && tsc->count ) { - if( tsc->data[SC_KAITE] && !status_has_mode(sstatus,MD_STATUS_IMMUNE) ) { //Bounce back heal + if( tsc->data[SC_KAITE] && !status_has_mode(sstatus,MD_STATUSIMMUNE) ) { //Bounce back heal if (--tsc->data[SC_KAITE]->val2 <= 0) status_change_end(bl, SC_KAITE, INVALID_TIMER); if (src == bl) @@ -6487,7 +6625,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui skill_area_temp[0] = battle_config.exp_cost_redemptio_limit - skill_area_temp[0]; // The actual penalty... if (skill_area_temp[0] > 0 && !map_getmapflag(src->m, MF_NOEXPPENALTY) && battle_config.exp_cost_redemptio) { //Apply penalty //If total penalty is 1% => reduced 0.2% penalty per each revived player - pc_lostexp(sd, u32min(sd->status.base_exp, (pc_nextbaseexp(sd) * skill_area_temp[0] * battle_config.exp_cost_redemptio / battle_config.exp_cost_redemptio_limit) / 100), 0); + pc_lostexp(sd, u64min(sd->status.base_exp, (pc_nextbaseexp(sd) * skill_area_temp[0] * battle_config.exp_cost_redemptio / battle_config.exp_cost_redemptio_limit) / 100), 0); } status_set_hp(src, 1, 0); status_set_sp(src, 0, 0); @@ -6529,14 +6667,14 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui clif_skill_nodamage(src,bl,ALL_RESURRECTION,skill_lv,1); //Both Redemptio and Res show this skill-animation. if(sd && dstsd && battle_config.resurrection_exp > 0) { - int exp = 0,jexp = 0; + t_exp exp = 0,jexp = 0; int lv = dstsd->status.base_level - sd->status.base_level, jlv = dstsd->status.job_level - sd->status.job_level; if(lv > 0 && pc_nextbaseexp(dstsd)) { - exp = (int)((double)dstsd->status.base_exp * (double)lv * (double)battle_config.resurrection_exp / 1000000.); + exp = (t_exp)(dstsd->status.base_exp * lv * battle_config.resurrection_exp / 1000000.); if (exp < 1) exp = 1; } if(jlv > 0 && pc_nextjobexp(dstsd)) { - jexp = (int)((double)dstsd->status.job_exp * (double)lv * (double)battle_config.resurrection_exp / 1000000.); + jexp = (t_exp)(dstsd->status.job_exp * lv * battle_config.resurrection_exp / 1000000.); if (jexp < 1) jexp = 1; } if(exp > 0 || jexp > 0) @@ -6562,6 +6700,15 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui } break; + case SP_SOULCURSE: + if (flag&1) + sc_start(src, bl, type, 30 + 10 * skill_lv, skill_lv, skill_get_time(skill_id, skill_lv)); + else { + map_foreachinrange(skill_area_sub, bl, skill_get_splash(skill_id, skill_lv), BL_CHAR, src, skill_id, skill_lv, tick, flag|BCT_ENEMY|1, skill_castend_nodamage_id); + clif_skill_nodamage(src, bl, skill_id, skill_lv, 1); + } + break; + case PR_LEXDIVINA: case MER_LEXDIVINA: if (tsce) @@ -6679,14 +6826,14 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui { int class_; - if ( sd && status_has_mode(&dstmd->status,MD_STATUS_IMMUNE) ) { + if ( sd && status_has_mode(&dstmd->status,MD_STATUSIMMUNE) ) { clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); break; } class_ = (skill_id == SA_MONOCELL ? MOBID_PORING : mob_get_random_id(MOBG_ClassChange, RMF_DB_RATE, 0)); clif_skill_nodamage(src,bl,skill_id,skill_lv,1); mob_class_change(dstmd,class_); - if( tsc && status_has_mode(&dstmd->status,MD_STATUS_IMMUNE) ) { + if( tsc && status_has_mode(&dstmd->status,MD_STATUSIMMUNE) ) { const enum sc_type scs[] = { SC_QUAGMIRE, SC_PROVOKE, SC_ROKISWEIL, SC_GRAVITATION, SC_SUITON, SC_STRIPWEAPON, SC_STRIPSHIELD, SC_STRIPARMOR, SC_STRIPHELM, SC_BLADESTOP }; for (i = SC_COMMON_MIN; i <= SC_COMMON_MAX; i++) if (tsc->data[i]) status_change_end(bl, (sc_type)i, INVALID_TIMER); @@ -6696,7 +6843,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui } break; case SA_DEATH: - if ( sd && dstmd && status_has_mode(&dstmd->status,MD_STATUS_IMMUNE) ) { + if ( sd && dstmd && status_has_mode(&dstmd->status,MD_STATUSIMMUNE) ) { clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); break; } @@ -6947,6 +7094,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case SR_CRESCENTELBOW: case SR_LIGHTNINGWALK: case GN_CARTBOOST: + case GN_HELLS_PLANT: case KO_MEIKYOUSISUI: case ALL_ODINS_POWER: case ALL_FULL_THROTTLE: @@ -6958,10 +7106,30 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case SU_FRESHSHRIMP: case SU_ARCLOUSEDASH: case NPC_MAXPAIN: + case SP_SOULREAPER: + case SJ_LIGHTOFMOON: + case SJ_LIGHTOFSTAR: + case SJ_FALLINGSTAR: + case SJ_LIGHTOFSUN: + case SJ_BOOKOFDIMENSION: + case NPC_HALLUCINATIONWALK: clif_skill_nodamage(src,bl,skill_id,skill_lv, sc_start(src,bl,type,100,skill_lv,skill_get_time(skill_id,skill_lv))); break; + case SJ_GRAVITYCONTROL: { + int fall_damage = sstatus->batk + sstatus->rhw.atk - tstatus->def2; + + if (bl->type == BL_PC) + fall_damage += dstsd->weight / 10 - tstatus->def; + else // Monster's don't have weight. Put something in its place. + fall_damage += 50 * status_get_lv(src) - tstatus->def; + + fall_damage = max(1, fall_damage); + + clif_skill_nodamage(src, bl, skill_id, skill_lv, sc_start2(src, bl, type, 100, skill_lv, fall_damage, skill_get_time(skill_id, skill_lv))); + } + break; case NPC_HALLUCINATION: case NPC_HELLPOWER: clif_skill_nodamage(src, bl, skill_id, skill_lv, @@ -7115,7 +7283,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case SM_PROVOKE: case SM_SELFPROVOKE: case MER_PROVOKE: - if( status_has_mode(tstatus,MD_STATUS_IMMUNE) || battle_check_undead(tstatus->race,tstatus->def_ele) ) { + if( status_has_mode(tstatus,MD_STATUSIMMUNE) || battle_check_undead(tstatus->race,tstatus->def_ele) ) { map_freeblock_unlock(); return 1; } @@ -7198,6 +7366,45 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui } break; + case SP_SOULUNITY: { + int8 count = min(5 + skill_lv, MAX_UNITED_SOULS); + + if (sd == nullptr || sd->status.party_id == 0 || (flag & 1)) { + if (!dstsd || !sd) { // Only put player's souls in unity. + if (sd) + clif_skill_fail(sd, skill_id, USESKILL_FAIL, 0); + break; + } + + if (dstsd->sc.data[type] && dstsd->sc.data[type]->val2 != src->id) { // Fail if a player is in unity with another source. + if (sd) + clif_skill_fail(sd, skill_id, USESKILL_FAIL, 0); + map_freeblock_unlock(); + return 1; + } + + if (sd) { // Unite player's soul with caster's soul. + i = 0; + + ARR_FIND(0, count, i, sd->united_soul[i] == bl->id); + if (i == count) { + ARR_FIND(0, count, i, sd->united_soul[i] == 0); + if(i == count) { // No more free slots? Fail the skill. + clif_skill_fail(sd, skill_id, USESKILL_FAIL, 0); + map_freeblock_unlock(); + return 1; + } + } + + sd->united_soul[i] = bl->id; + } + + clif_skill_nodamage(src, bl, skill_id, skill_lv, sc_start4(src, bl, type, 100, skill_lv, src->id, i, 0, skill_get_time(skill_id, skill_lv))); + } else if (sd) + party_foreachsamemap(skill_area_sub, sd, skill_get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill_castend_nodamage_id); + } + break; + case MO_CALLSPIRITS: if(sd) { int limit = skill_lv; @@ -7255,7 +7462,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui i += dstsd->spiritcharm * 7; pc_delspiritcharm(dstsd,dstsd->spiritcharm,dstsd->spiritcharm_type); } - } else if (dstmd && !status_has_mode(tstatus,MD_STATUS_IMMUNE) && rnd() % 100 < 20) { // check if target is a monster and not status immune, for the 20% chance to absorb 2 SP per monster's level [Reddozen] + } else if (dstmd && !status_has_mode(tstatus,MD_STATUSIMMUNE) && rnd() % 100 < 20) { // check if target is a monster and not status immune, for the 20% chance to absorb 2 SP per monster's level [Reddozen] i = 2 * dstmd->level; mob_target(dstmd,src,0); } else { @@ -7305,6 +7512,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui //List of self skills that give damage around caster case ASC_METEORASSAULT: case GS_SPREADATTACK: + case RK_WINDCUTTER: case RK_STORMBLAST: case NC_AXETORNADO: case GC_COUNTERSLASH: @@ -7314,21 +7522,45 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case KO_HAPPOKUNAI: case RL_FIREDANCE: case RL_R_TRIP: + case SJ_FULLMOONKICK: + case SJ_NEWMOONKICK: + case SJ_SOLARBURST: + case SJ_STAREMPEROR: + case SJ_FALLINGSTAR_ATK: { struct status_change *sc = status_get_sc(src); int starget = BL_CHAR|BL_SKILL; if (skill_id == SR_HOWLINGOFLION) starget = splash_target(src); + if (skill_id == SJ_NEWMOONKICK) { + if (tsce) { + status_change_end(bl, type, INVALID_TIMER); + clif_skill_nodamage(src, bl, skill_id, skill_lv, 1); + break; + } else + sc_start(src, bl, type, 100, skill_lv, skill_get_time(skill_id, skill_lv)); + } + if (skill_id == SJ_STAREMPEROR && sc && sc->data[SC_DIMENSION]) { + if (sd) { + // Remove old shields if any exist. + pc_delspiritball(sd, sd->spiritball, 0); + sc_start2(src, bl, SC_DIMENSION1, 100, skill_lv, status_get_max_sp(src), skill_get_time2(SJ_BOOKOFDIMENSION, 1)); + sc_start2(src, bl, SC_DIMENSION2, 100, skill_lv, status_get_max_sp(src), skill_get_time2(SJ_BOOKOFDIMENSION, 1)); + } + status_change_end(src, SC_DIMENSION, INVALID_TIMER); + } + skill_area_temp[1] = 0; clif_skill_nodamage(src,bl,skill_id,skill_lv,1); i = map_foreachinrange(skill_area_sub, bl, skill_get_splash(skill_id, skill_lv), starget, src, skill_id, skill_lv, tick, flag|BCT_ENEMY|SD_SPLASH|1, skill_castend_damage_id); - if( !i && ( skill_id == NC_AXETORNADO || skill_id == SR_SKYNETBLOW || skill_id == KO_HAPPOKUNAI ) ) + if( !i && ( skill_id == RK_WINDCUTTER || skill_id == NC_AXETORNADO || skill_id == SR_SKYNETBLOW || skill_id == KO_HAPPOKUNAI ) ) clif_skill_damage(src,src,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, DMG_SINGLE); } break; + case NPC_IGNITIONBREAK: case RK_IGNITIONBREAK: skill_area_temp[1] = 0; #if PACKETVER >= 20180207 @@ -7344,7 +7576,6 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui clif_skill_nodamage(src,bl,skill_id,skill_lv,1); case SR_EARTHSHAKER: case NC_INFRAREDSCAN: - case NPC_EARTHQUAKE: case NPC_VAMPIRE_GIFT: case NPC_HELLJUDGEMENT: case NPC_PULSESTRIKE: @@ -7352,31 +7583,38 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui skill_castend_damage_id(src, src, skill_id, skill_lv, tick, flag); break; +#ifdef RENEWAL case KN_BRANDISHSPEAR: + map_foreachindir(skill_area_sub, src->m, src->x, src->y, bl->x, bl->y, + skill_get_splash(skill_id, skill_lv), skill_get_maxcount(skill_id, skill_lv), 0, splash_target(src), + src, skill_id, skill_lv, tick, flag | BCT_ENEMY | 0, + skill_castend_damage_id); + break; +#else + case KN_BRANDISHSPEAR: +#endif case ML_BRANDISH: - { - skill_area_temp[1] = bl->id; + skill_area_temp[1] = bl->id; - if(skill_lv >= 10) - map_foreachindir(skill_area_sub, src->m, src->x, src->y, bl->x, bl->y, - skill_get_splash(skill_id, skill_lv), 1, skill_get_maxcount(skill_id, skill_lv)-1, splash_target(src), - src, skill_id, skill_lv, tick, flag | BCT_ENEMY | (sd?3:0), - skill_castend_damage_id); - if(skill_lv >= 7) - map_foreachindir(skill_area_sub, src->m, src->x, src->y, bl->x, bl->y, - skill_get_splash(skill_id, skill_lv), 1, skill_get_maxcount(skill_id, skill_lv)-2, splash_target(src), - src, skill_id, skill_lv, tick, flag | BCT_ENEMY | (sd?2:0), - skill_castend_damage_id); - if(skill_lv >= 4) - map_foreachindir(skill_area_sub, src->m, src->x, src->y, bl->x, bl->y, - skill_get_splash(skill_id, skill_lv), 1, skill_get_maxcount(skill_id, skill_lv)-3, splash_target(src), - src, skill_id, skill_lv, tick, flag | BCT_ENEMY | (sd?1:0), - skill_castend_damage_id); + if(skill_lv >= 10) map_foreachindir(skill_area_sub, src->m, src->x, src->y, bl->x, bl->y, - skill_get_splash(skill_id, skill_lv), skill_get_maxcount(skill_id, skill_lv)-3, 0, splash_target(src), - src, skill_id, skill_lv, tick, flag | BCT_ENEMY | 0, + skill_get_splash(skill_id, skill_lv), 1, skill_get_maxcount(skill_id, skill_lv)-1, splash_target(src), + src, skill_id, skill_lv, tick, flag | BCT_ENEMY | (sd?3:0), skill_castend_damage_id); - } + if(skill_lv >= 7) + map_foreachindir(skill_area_sub, src->m, src->x, src->y, bl->x, bl->y, + skill_get_splash(skill_id, skill_lv), 1, skill_get_maxcount(skill_id, skill_lv)-2, splash_target(src), + src, skill_id, skill_lv, tick, flag | BCT_ENEMY | (sd?2:0), + skill_castend_damage_id); + if(skill_lv >= 4) + map_foreachindir(skill_area_sub, src->m, src->x, src->y, bl->x, bl->y, + skill_get_splash(skill_id, skill_lv), 1, skill_get_maxcount(skill_id, skill_lv)-3, splash_target(src), + src, skill_id, skill_lv, tick, flag | BCT_ENEMY | (sd?1:0), + skill_castend_damage_id); + map_foreachindir(skill_area_sub, src->m, src->x, src->y, bl->x, bl->y, + skill_get_splash(skill_id, skill_lv), skill_get_maxcount(skill_id, skill_lv)-3, 0, splash_target(src), + src, skill_id, skill_lv, tick, flag | BCT_ENEMY | 0, + skill_castend_damage_id); break; case WZ_SIGHTRASHER: @@ -7413,21 +7651,35 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui map_freeblock_unlock(); return 1; } - status_damage(src, src, sstatus->max_hp,0,0,1); + status_damage(src, src, sstatus->max_hp,0,0,1, skill_id); break; - case AL_ANGELUS: #ifdef RENEWAL - case MC_LOUD: case PR_SUFFRAGIUM: + case PR_IMPOSITIO: #endif case PR_MAGNIFICAT: case PR_GLORIA: + if (sd == NULL || sd->status.party_id == 0 || (flag & 1)) { + + // Animations don't play when outside visible range + if (check_distance_bl(src, bl, AREA_SIZE)) + clif_skill_nodamage(bl, bl, skill_id, skill_lv, 1); + + sc_start(src, bl, type, 100, skill_lv, skill_get_time(skill_id, skill_lv)); + } + else if (sd) + party_foreachsamemap(skill_area_sub, sd, skill_get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag | BCT_PARTY | 1, skill_castend_nodamage_id); + break; +#ifdef RENEWAL + case MC_LOUD: +#endif case SN_WINDWALK: case CASH_BLESSING: case CASH_INCAGI: case CASH_ASSUMPTIO: case WM_FRIGG_SONG: + case NV_HELPANGEL: if( sd == NULL || sd->status.party_id == 0 || (flag & 1) ) clif_skill_nodamage(bl, bl, skill_id, skill_lv, sc_start(src,bl,type,100,skill_lv,skill_get_time(skill_id,skill_lv))); else if( sd ) @@ -7476,33 +7728,53 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case CR_SHRINK: case SG_FUSION: case GS_GATLINGFEVER: + case SJ_LUNARSTANCE: + case SJ_STARSTANCE: + case SJ_UNIVERSESTANCE: + case SJ_SUNSTANCE: + case SP_SOULCOLLECT: if( tsce ) { clif_skill_nodamage(src,bl,skill_id,skill_lv,status_change_end(bl, type, INVALID_TIMER)); map_freeblock_unlock(); return 0; } - clif_skill_nodamage(src,bl,skill_id,skill_lv,sc_start(src,bl,type,100,skill_lv,skill_get_time(skill_id,skill_lv))); + + if( skill_id == SP_SOULCOLLECT ){ + clif_skill_nodamage(src, bl, skill_id, skill_lv, sc_start2(src, bl, type, 100, skill_lv, pc_checkskill(sd, SP_SOULENERGY), max(1000, skill_get_time(skill_id, skill_lv)))); + }else{ + clif_skill_nodamage(src, bl, skill_id, skill_lv, sc_start(src, bl, type, 100, skill_lv, skill_get_time(skill_id, skill_lv))); + } break; case SL_KAITE: case SL_KAAHI: case SL_KAIZEL: case SL_KAUPE: + case SP_KAUTE: if (sd) { if (!dstsd || !( (sd->sc.data[SC_SPIRIT] && sd->sc.data[SC_SPIRIT]->val2 == SL_SOULLINKER) || (dstsd->class_&MAPID_UPPERMASK) == MAPID_SOUL_LINKER || dstsd->status.char_id == sd->status.char_id || dstsd->status.char_id == sd->status.partner_id || - dstsd->status.char_id == sd->status.child + dstsd->status.char_id == sd->status.child || + (skill_id == SP_KAUTE && dstsd->sc.data[SC_SOULUNITY]) )) { status_change_start(src,src,SC_STUN,10000,skill_lv,0,0,0,500,SCSTART_NORATEDEF); clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); break; } } - clif_skill_nodamage(src,bl,skill_id,skill_lv, - sc_start(src,bl,type,100,skill_lv,skill_get_time(skill_id, skill_lv))); + if (skill_id == SP_KAUTE) { + if (!status_charge(src, sstatus->max_hp * (10 + 2 * skill_lv) / 100, 0)) { + if (sd) + clif_skill_fail(sd,skill_id, USESKILL_FAIL,0); + break; + } + clif_skill_nodamage(src, bl, skill_id, skill_lv, 1); + status_heal(bl, 0, tstatus->max_sp * (10 + 2 * skill_lv) / 100, 2); + } else + clif_skill_nodamage(src, bl, skill_id, skill_lv, sc_start(src, bl, type, 100, skill_lv, skill_get_time(skill_id, skill_lv))); break; case SM_AUTOBERSERK: case MER_AUTOBERSERK: @@ -7558,9 +7830,9 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui break; case CG_SPECIALSINGER: - if (tsc && tsc->data[SC_LONGING]) { + if (tsc && tsc->data[SC_ENSEMBLEFATIGUE]) { clif_skill_nodamage(src, bl, skill_id, skill_lv, 1); - status_change_end(bl, SC_LONGING, INVALID_TIMER); + status_change_end(bl, SC_ENSEMBLEFATIGUE, INVALID_TIMER); } break; @@ -7601,8 +7873,8 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui if( dstmd ) { if( status_get_lv(src) > status_get_lv(bl) - && (tstatus->race == RC_DEMON || tstatus->race == RC_DEMIHUMAN || tstatus->race == RC_PLAYER || tstatus->race == RC_ANGEL) - && !status_has_mode(tstatus,MD_STATUS_IMMUNE) ) + && (tstatus->race == RC_DEMON || tstatus->race == RC_DEMIHUMAN || tstatus->race == RC_PLAYER_HUMAN || tstatus->race == RC_PLAYER_DORAM || tstatus->race == RC_ANGEL) + && !status_has_mode(tstatus,MD_STATUSIMMUNE) ) clif_skill_nodamage(src,bl,skill_id,skill_lv, sc_start2(src,bl,type,70,skill_lv,src->id,skill_get_time(skill_id,skill_lv))); else { @@ -7661,7 +7933,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case MG_STONECURSE: { int brate = 0; - if (status_has_mode(tstatus,MD_STATUS_IMMUNE)) { + if (status_has_mode(tstatus,MD_STATUSIMMUNE)) { if (sd) clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); break; } @@ -7771,7 +8043,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui if( mer && mer->master ) { status_heal(&mer->master->bl, mer->battle_status.hp, 0, 2); - status_damage(src, src, mer->battle_status.max_hp, 0, 0, 1); + status_damage(src, src, mer->battle_status.max_hp, 0, 0, 1, skill_id); } break; @@ -8042,7 +8314,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui } if (tsc->data[SC_CRITICALWOUND]) penalty += tsc->data[SC_CRITICALWOUND]->val2; - if (tsc->data[SC_DEATHHURT]) + if (tsc->data[SC_DEATHHURT] && tsc->data[SC_DEATHHURT]->val3) penalty += 20; if (tsc->data[SC_NORECOVER_STATE]) penalty = 100; @@ -8201,6 +8473,10 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case SC_DECORATION_OF_MUSIC: case SC_GN_CARTBOOST: case SC_CHASEWALK2: case SC_ACTIVE_MONSTER_TRANSFORM: case SC_DORAM_BUF_01: case SC_DORAM_BUF_02: case SC_SPORE_EXPLOSION: + case SC_NEWMOON: case SC_FLASHKICK: case SC_NOVAEXPLOSING: + case SC_SOULUNITY: case SC_SOULSHADOW: case SC_SOULFAIRY: + case SC_SOULFALCON: case SC_SOULGOLEM: case SC_USE_SKILL_SP_SPA: + case SC_USE_SKILL_SP_SHA: case SC_SP_SHA: #ifdef RENEWAL case SC_EXTREMITYFIST2: #endif @@ -8219,6 +8495,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case SC_QUEST_BUFF1: case SC_QUEST_BUFF2: case SC_QUEST_BUFF3: case SC_ARMOR_ELEMENT_EARTH: case SC_ARMOR_ELEMENT_FIRE: case SC_ARMOR_ELEMENT_WIND: case SC_ENTRY_QUEUE_APPLY_DELAY: case SC_ENTRY_QUEUE_NOTIFY_ADMISSION_TIME_OUT: + case SC_MADOGEAR: // Clans case SC_CLAN_INFO: case SC_SWORDCLAN: @@ -8230,6 +8507,9 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case SC_WEDDING: case SC_XMAS: case SC_SUMMER: case SC_DRESSUP: case SC_HANBOK: case SC_OKTOBERFEST: case SC_LHZ_DUN_N1: case SC_LHZ_DUN_N2: case SC_LHZ_DUN_N3: case SC_LHZ_DUN_N4: + case SC_REUSE_LIMIT_LUXANIMA: case SC_LUXANIMA: case SC_SOULENERGY: + case SC_EP16_2_BUFF_SS: case SC_EP16_2_BUFF_SC: case SC_EP16_2_BUFF_AC: + case SC_EMERGENCY_MOVE: continue; case SC_WHISTLE: case SC_ASSNCROS: @@ -8260,9 +8540,17 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui break; case TF_BACKSLIDING: //This is the correct implementation as per packet logging information. [Skotlex] - skill_blown(src,bl,skill_get_blewcount(skill_id,skill_lv),unit_getdir(bl),(enum e_skill_blown)(BLOWN_IGNORE_NO_KNOCKBACK|BLOWN_DONT_SEND_PACKET)); + skill_blown(src,bl,skill_get_blewcount(skill_id,skill_lv),unit_getdir(bl),(enum e_skill_blown)(BLOWN_IGNORE_NO_KNOCKBACK +#ifdef RENEWAL + |BLOWN_DONT_SEND_PACKET +#endif + )); clif_skill_nodamage(src, bl, skill_id, skill_lv, 1); +#ifdef RENEWAL clif_blown(src); // Always blow, otherwise it shows a casting animation. [Lemongrass] +#else + clif_slide(bl, bl->x, bl->y); //Show the casting animation on pre-re +#endif break; case TK_HIGHJUMP: @@ -8328,7 +8616,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui break; //Nothing to cancel. bl_skill_id = ud->skill_id; bl_skill_lv = ud->skill_lv; - if (status_has_mode(tstatus,MD_STATUS_IMMUNE)) { //Only 10% success chance against status immune. [Skotlex] + if (status_has_mode(tstatus,MD_STATUSIMMUNE)) { //Only 10% success chance against status immune. [Skotlex] if (rnd()%100 < 90) { if (sd) clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); @@ -8413,7 +8701,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case SA_ELEMENTFIRE: case SA_ELEMENTGROUND: case SA_ELEMENTWIND: - if (sd && (!dstmd || status_has_mode(tstatus,MD_STATUS_IMMUNE))) // Only works on monsters (Except status immune monsters). + if (sd && (!dstmd || status_has_mode(tstatus,MD_STATUSIMMUNE))) // Only works on monsters (Except status immune monsters). break; case NPC_ATTRICHANGE: case NPC_CHANGEWATER: @@ -8468,7 +8756,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case NPC_SUMMONMONSTER: case NPC_DEATHSUMMON: if(md && md->skill_idx >= 0) - mob_summonslave(md,md->db->skill[md->skill_idx].val,skill_lv,skill_id); + mob_summonslave(md,md->db->skill[md->skill_idx]->val,skill_lv,skill_id); break; case NPC_CALLSLAVE: @@ -8506,16 +8794,22 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui break; case NPC_RUN: - if (md && unit_escape(src, bl, rnd()%10 + 1)) - mob_unlocktarget(md, tick); + if (md) { + block_list* tbl = map_id2bl(md->target_id); + + if (tbl) { + mob_unlocktarget(md, tick); + unit_escape(src, tbl, skill_lv > 1 ? skill_lv : AREA_SIZE, 2); // Send distance in skill level > 1 + } + } break; case NPC_TRANSFORMATION: case NPC_METAMORPHOSIS: if(md && md->skill_idx >= 0) { - int class_ = mob_random_class (md->db->skill[md->skill_idx].val,0); + int class_ = mob_random_class (md->db->skill[md->skill_idx]->val,0); if (skill_lv > 1) //Multiply the rest of mobs. [Skotlex] - mob_summonslave(md,md->db->skill[md->skill_idx].val,skill_lv-1,skill_id); + mob_summonslave(md,md->db->skill[md->skill_idx]->val,skill_lv-1,skill_id); if (class_) mob_class_change(md, class_); } break; @@ -8530,23 +8824,24 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui //val[4] if set, asks to delete the previous mode change. if(md && md->skill_idx >= 0 && tsc) { - clif_emotion(bl, md->db->skill[md->skill_idx].val[0]); - if(md->db->skill[md->skill_idx].val[4] && tsce) + clif_emotion(bl, md->db->skill[md->skill_idx]->val[0]); + if(md->db->skill[md->skill_idx]->val[4] && tsce) status_change_end(bl, type, INVALID_TIMER); //If mode gets set by NPC_EMOTION then the target should be reset [Playtester] - if(skill_id == NPC_EMOTION && md->db->skill[md->skill_idx].val[1]) + if(!battle_config.npc_emotion_behavior && skill_id == NPC_EMOTION && md->db->skill[md->skill_idx]->val[1]) mob_unlocktarget(md,tick); - if(md->db->skill[md->skill_idx].val[1] || md->db->skill[md->skill_idx].val[2]) + if(md->db->skill[md->skill_idx]->val[1] || md->db->skill[md->skill_idx]->val[2]) sc_start4(src,src, type, 100, skill_lv, - md->db->skill[md->skill_idx].val[1], - md->db->skill[md->skill_idx].val[2], - md->db->skill[md->skill_idx].val[3], + md->db->skill[md->skill_idx]->val[1], + md->db->skill[md->skill_idx]->val[2], + md->db->skill[md->skill_idx]->val[3], skill_get_time(skill_id, skill_lv)); //Reset aggressive state depending on resulting mode - md->state.aggressive = status_has_mode(&md->status,MD_ANGRY)?1:0; + if (!battle_config.npc_emotion_behavior) + md->state.aggressive = status_has_mode(&md->status,MD_ANGRY)?1:0; } break; @@ -8721,14 +9016,14 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui { // get back all items used to deploy the trap for( i = 0; i < MAX_SKILL_ITEM_REQUIRE; i++ ) { - if( skill_group->require.itemid[i + 1] > 0 ) + if( skill_group->require.itemid[i] > 0 ) { int flag2; struct item item_tmp; memset(&item_tmp,0,sizeof(item_tmp)); - item_tmp.nameid = skill_group->require.itemid[i + 1]; + item_tmp.nameid = skill_group->require.itemid[i]; item_tmp.identify = 1; - item_tmp.amount = skill_group->require.amount[i + 1]; + item_tmp.amount = skill_group->require.amount[i]; if( item_tmp.nameid && (flag2=pc_additem(sd,&item_tmp,item_tmp.amount,LOG_TYPE_OTHER)) ){ clif_additem(sd,0,0,flag2); map_addflooritem(&item_tmp,item_tmp.amount,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,4,0); @@ -8791,7 +9086,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui break; case AS_SPLASHER: - if( status_has_mode(tstatus,MD_STATUS_IMMUNE) + if( status_has_mode(tstatus,MD_STATUSIMMUNE) // Renewal dropped the 3/4 hp requirement #ifndef RENEWAL || tstatus-> hp > tstatus->max_hp*3/4 @@ -8810,7 +9105,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case PF_MINDBREAKER: { - if(status_has_mode(tstatus,MD_STATUS_IMMUNE) || battle_check_undead(tstatus->race,tstatus->def_ele)) { + if(status_has_mode(tstatus,MD_STATUSIMMUNE) || battle_check_undead(tstatus->race,tstatus->def_ele)) { map_freeblock_unlock(); return 1; } @@ -8899,7 +9194,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui } if (tsc->data[SC_CRITICALWOUND]) penalty += tsc->data[SC_CRITICALWOUND]->val2; - if (tsc->data[SC_DEATHHURT]) + if (tsc->data[SC_DEATHHURT] && tsc->data[SC_DEATHHURT]->val3 == 1) penalty += 20; if (tsc->data[SC_NORECOVER_STATE]) penalty = 100; @@ -8994,6 +9289,10 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case SL_STAR: case SL_SUPERNOVICE: case SL_WIZARD: + if (sd && tsc && (tsc->data[SC_SOULGOLEM] || tsc->data[SC_SOULSHADOW] || tsc->data[SC_SOULFALCON] || tsc->data[SC_SOULFAIRY])) { // Soul links from Soul Linker and Soul Reaper skills don't stack. + clif_skill_fail(sd, skill_id, USESKILL_FAIL,0); + break; + } //NOTE: here, 'type' has the value of the associated MAPID, not of the SC_SPIRIT constant. if (sd && dstsd && !((dstsd->class_&MAPID_UPPERMASK) == type)) { clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); @@ -9001,8 +9300,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui } if (skill_id == SL_SUPERNOVICE && dstsd && dstsd->die_counter && !(rnd()%100)) { //Erase death count 1% of the casts - dstsd->die_counter = 0; - pc_setglobalreg(dstsd, add_str(PCDIECOUNTER_VAR), 0); + pc_setparam(dstsd, SP_PCDIECOUNTER, 0); clif_specialeffect(bl, EF_ANGEL2, AREA); //SC_SPIRIT invokes status_calc_pc for us. } @@ -9011,6 +9309,10 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui sc_start(src,src,SC_SMA,100,skill_lv,skill_get_time(SL_SMA,skill_lv)); break; case SL_HIGH: + if (sd && tsc && (tsc->data[SC_SOULGOLEM] || tsc->data[SC_SOULSHADOW] || tsc->data[SC_SOULFALCON] || tsc->data[SC_SOULFAIRY])) { // Soul links from Soul Linker and Soul Reaper skills don't stack. + clif_skill_fail(sd, skill_id, USESKILL_FAIL,0); + break; + } if (sd && !(dstsd && (dstsd->class_&JOBL_UPPER) && !(dstsd->class_&JOBL_2) && dstsd->status.base_level < 70)) { clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); break; @@ -9019,6 +9321,39 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui sc_start4(src,bl,type,100,skill_lv,skill_id,0,0,skill_get_time(skill_id,skill_lv))); sc_start(src,src,SC_SMA,100,skill_lv,skill_get_time(SL_SMA,skill_lv)); break; + case SP_SOULGOLEM: + case SP_SOULSHADOW: + case SP_SOULFALCON: + case SP_SOULFAIRY: + if (sd && !dstsd) { // Only player's can be soul linked. + clif_skill_fail(sd, skill_id, USESKILL_FAIL,0); + break; + } + if (tsc) { + if (tsc->data[status_skill2sc(skill_id)]) { // Allow refreshing an already active soul link. + clif_skill_nodamage(src, bl, skill_id, skill_lv, sc_start(src, bl, type, 100, skill_lv, skill_get_time(skill_id, skill_lv))); + break; + } else if (tsc->data[SC_SPIRIT] || tsc->data[SC_SOULGOLEM] || tsc->data[SC_SOULSHADOW] || tsc->data[SC_SOULFALCON] || tsc->data[SC_SOULFAIRY]) { // Soul links from Soul Linker and Soul Reaper skills don't stack. + clif_skill_fail(sd, skill_id, USESKILL_FAIL, 0); + break; + } + } + clif_skill_nodamage(src, bl, skill_id, skill_lv, sc_start(src, bl, type, 100, skill_lv, skill_get_time(skill_id, skill_lv))); + break; + + case SP_SOULREVOLVE: + if (!(tsc && (tsc->data[SC_SPIRIT] || tsc->data[SC_SOULGOLEM] || tsc->data[SC_SOULSHADOW] || tsc->data[SC_SOULFALCON] || tsc->data[SC_SOULFAIRY]))) { + if (sd) + clif_skill_fail(sd, skill_id, USESKILL_FAIL, 0); + break; + } + status_heal(bl, 0, 50*skill_lv, 2); + status_change_end(bl, SC_SPIRIT, INVALID_TIMER); + status_change_end(bl, SC_SOULGOLEM, INVALID_TIMER); + status_change_end(bl, SC_SOULSHADOW, INVALID_TIMER); + status_change_end(bl, SC_SOULFALCON, INVALID_TIMER); + status_change_end(bl, SC_SOULFAIRY, INVALID_TIMER); + break; case SL_SWOO: if (tsce) { @@ -9044,6 +9379,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case GD_BATTLEORDER: case GD_REGENERATION: case GD_RESTORE: + case GD_EMERGENCY_MOVE: if(flag&1) { if (status_get_guild_id(src) == status_get_guild_id(bl)) { if( skill_id == GD_RESTORE ) @@ -9058,7 +9394,11 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui src,skill_id,skill_lv,tick, flag|BCT_GUILD|1, skill_castend_nodamage_id); if (sd) - guild_block_skill(sd,skill_get_time2(skill_id,skill_lv)); +#ifdef RENEWAL + skill_blockpc_start(sd, skill_id, skill_get_cooldown(skill_id, skill_lv)); +#else + guild_block_skill(sd, skill_get_time2(skill_id, skill_lv)); +#endif } break; case GD_EMERGENCYCALL: @@ -9097,9 +9437,39 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui } } if (sd) - guild_block_skill(sd,skill_get_time2(skill_id,skill_lv)); +#ifdef RENEWAL + skill_blockpc_start(sd, skill_id, skill_get_cooldown(skill_id, skill_lv)); +#else + guild_block_skill(sd, skill_get_time2(skill_id, skill_lv)); +#endif } break; + case GD_CHARGESHOUT_FLAG: + if (sd && sd->guild && sd->state.gmaster_flag == 1) { + mob_data *md = mob_once_spawn_sub(src, src->m, src->x, src->y, sd->guild->name, MOBID_GUILD_SKILL_FLAG, nullptr, SZ_SMALL, AI_GUILD); + + if (md) { + sd->guild->chargeshout_flag_id = md->bl.id; + md->master_id = src->id; + + if (md->deletetimer != INVALID_TIMER) + delete_timer(md->deletetimer, mob_timer_delete); + md->deletetimer = add_timer(gettick() + skill_get_time(GD_CHARGESHOUT_FLAG, skill_lv), mob_timer_delete, md->bl.id, 0); + mob_spawn(md); + } + } + break; + case GD_CHARGESHOUT_BEATING: + if (sd && sd->guild && map_blid_exists(sd->guild->chargeshout_flag_id)) { + block_list *mob_bl = map_id2bl(sd->guild->chargeshout_flag_id); + + if (pc_setpos(sd, map_id2index(mob_bl->m), mob_bl->x, mob_bl->y, CLR_RESPAWN) != SETPOS_OK) + clif_skill_fail(sd, skill_id, USESKILL_FAIL_LEVEL, 0); + else + clif_skill_nodamage(src, bl, skill_id, skill_lv, 1); + } else + clif_skill_fail(sd, skill_id, USESKILL_FAIL_LEVEL, 0); + break; case SG_FEEL: //AuronX reported you CAN memorize the same map as all three. [Skotlex] @@ -9119,6 +9489,24 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui } break; + case SJ_DOCUMENT: + if (sd) { + switch (skill_lv) { + case 1: + pc_resetfeel(sd); + break; + case 2: + pc_resethate(sd); + break; + case 3: + pc_resetfeel(sd); + pc_resethate(sd); + break; + } + } + clif_skill_nodamage(src, bl, skill_id, skill_lv, 1); + break; + case GS_GLITTERING: if(sd) { clif_skill_nodamage(src,bl,skill_id,skill_lv,1); @@ -9297,7 +9685,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui break; case RK_ENCHANTBLADE: clif_skill_nodamage(src,bl,skill_id,skill_lv, - sc_start2(src,bl,type,100,skill_lv,((100+20*skill_lv)*status_get_lv(src))/150+sstatus->int_,skill_get_time(skill_id,skill_lv))); + sc_start2(src,bl,type,100,skill_lv,((100+20*skill_lv)*status_get_lv(src))/100+sstatus->int_,skill_get_time(skill_id,skill_lv))); break; case RK_DRAGONHOWLING: if( flag&1) @@ -9322,6 +9710,8 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui map_foreachinrange(skill_area_sub, bl,i,BL_CHAR,src,skill_id,skill_lv,tick,flag|BCT_ENEMY|1,skill_castend_damage_id); } break; + case RK_LUXANIMA: + status_change_clear_buffs(bl, SCCB_LUXANIMA); // For bonus_script case RK_GIANTGROWTH: case RK_STONEHARDSKIN: case RK_VITALITYACTIVATION: @@ -9355,57 +9745,14 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui break; case RK_FIGHTINGSPIRIT: { - // val1: ATKBonus: Caster: 70 + 7 * PartyMember. Member: (70 + 7 * PartyMember) / 2 + uint8 runemastery_skill_lv = (sd ? pc_checkskill(sd, RK_RUNEMASTERY) : skill_get_max(RK_RUNEMASTERY)); + + // val1: ATKBonus: ? // !TODO: Confirm new ATK formula // val2: ASPD boost: [RK_RUNEMASTERYlevel * 4 / 10] * 10 ==> RK_RUNEMASTERYlevel * 4 - if( flag&1 ) { - if( skill_area_temp[1] == bl->id ) - sc_start2(src,bl,type,100,70 + 7 * skill_area_temp[0],4 * ((sd) ? pc_checkskill(sd,RK_RUNEMASTERY) : skill_get_max(RK_RUNEMASTERY)),skill_area_temp[4]); - else - sc_start(src,bl,type,100,skill_area_temp[3],skill_area_temp[4]); - } else { - if( sd && sd->status.party_id ) { - skill_area_temp[0] = party_foreachsamemap(skill_area_sub,sd,skill_get_splash(skill_id,skill_lv),src,skill_id,skill_lv,tick,BCT_PARTY,skill_area_sub_count); - skill_area_temp[1] = src->id; - skill_area_temp[3] = (70 + 7 * skill_area_temp[0]) / 2; - skill_area_temp[4] = skill_get_time(skill_id,skill_lv); - party_foreachsamemap(skill_area_sub,sd,skill_get_splash(skill_id,skill_lv),src,skill_id,skill_lv,tick,flag|BCT_PARTY|1,skill_castend_nodamage_id); - } - else - sc_start2(src,bl,type,100,77,4 * ((sd) ? pc_checkskill(sd,RK_RUNEMASTERY) : skill_get_max(RK_RUNEMASTERY)),skill_get_time(skill_id,skill_lv)); - clif_skill_nodamage(src,bl,skill_id,1,1); - } + sc_start2(src,bl,type,100,70 + 7 * runemastery_skill_lv,4 * runemastery_skill_lv,skill_get_time(skill_id,skill_lv)); + clif_skill_nodamage(src,bl,skill_id,skill_lv,1); + break; } - break; - - case RK_LUXANIMA: - { - sc_type runes[] = { SC_MILLENNIUMSHIELD, SC_REFRESH, SC_GIANTGROWTH, SC_STONEHARDSKIN, SC_VITALITYACTIVATION, SC_ABUNDANCE }; - - if (sd == NULL || sd->status.party_id == 0 || flag&1) { - if (src->id == bl->id) // Don't give it back to the RK - break; - - sc_start(src, bl, runes[skill_area_temp[5]], 100, skill_lv, skill_get_time(skill_id, skill_lv)); - status_change_clear_buffs(bl, SCCB_LUXANIMA); // For bonus_script - } else if (sd) { // Find which SC is going to be given - int recent = 0, result = -1; - - for (i = 0; i < ARRAYLENGTH(runes); i++) { - if (sd->sc.data[runes[i]] && ((sd->sc.data[runes[i]]->timer * (runes[i] == SC_REFRESH? 3 : 1)) > recent || recent == 0)) { - recent = sd->sc.data[runes[i]]->timer; - result = i; - } - } - - if (result != -1) { - skill_area_temp[5] = result; - status_change_end(src, runes[result], INVALID_TIMER); - party_foreachsamemap(skill_area_sub, sd, skill_get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill_castend_nodamage_id); - clif_skill_nodamage(src, src, skill_id, skill_lv, 1); - } - } - } - break; case GC_ROLLINGCUTTER: { @@ -9507,9 +9854,6 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case AB_PRAEFATIO: case AB_RENOVATIO: -#ifdef RENEWAL - case PR_IMPOSITIO: -#endif if( !sd || sd->status.party_id == 0 || flag&1 ) { if (skill_id == AB_PRAEFATIO) clif_skill_nodamage(bl, bl, skill_id, skill_lv, sc_start4(src, bl, type, 100, skill_lv, 0, 0, (sd && sd->status.party_id ? party_foreachsamemap(party_sub_count, sd, 0) : 1 ), skill_get_time(skill_id, skill_lv))); @@ -9596,7 +9940,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui clif_skill_nodamage(src,bl,skill_id,skill_lv,1); - if((dstsd && (dstsd->class_&MAPID_UPPERMASK) == MAPID_SOUL_LINKER) || rnd()%100 >= 60 + 8 * skill_lv) { + if(rnd()%100 >= 60 + 8 * skill_lv) { if (sd) clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); break; @@ -9662,6 +10006,11 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case SC_MTF_MLEATKED: case SC_MTF_CRIDAMAGE: case SC_HEAT_BARREL: case SC_P_ALTER: case SC_E_CHAIN: case SC_C_MARKER: case SC_B_TRAP: case SC_H_MINE: + case SC_NEWMOON: case SC_FLASHKICK: case SC_DIMENSION: + case SC_NOVAEXPLOSING: + case SC_SOULUNITY: case SC_SOULSHADOW: case SC_SOULFAIRY: + case SC_SOULFALCON: case SC_SOULGOLEM: case SC_USE_SKILL_SP_SPA: + case SC_USE_SKILL_SP_SHA: case SC_SP_SHA: case SC_STRANGELIGHTS: case SC_DECORATION_OF_MUSIC: case SC_GN_CARTBOOST: case SC_RECOGNIZEDSPELL: case SC_CHASEWALK2: case SC_ACTIVE_MONSTER_TRANSFORM: case SC_SPORE_EXPLOSION: @@ -9688,6 +10037,9 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case SC_DRESSUP: case SC_HANBOK: case SC_OKTOBERFEST: case SC_LHZ_DUN_N1: case SC_LHZ_DUN_N2: case SC_LHZ_DUN_N3: case SC_LHZ_DUN_N4: case SC_ENTRY_QUEUE_APPLY_DELAY: case SC_ENTRY_QUEUE_NOTIFY_ADMISSION_TIME_OUT: + case SC_REUSE_LIMIT_LUXANIMA: case SC_LUXANIMA: case SC_SOULENERGY: + case SC_EP16_2_BUFF_SS: case SC_EP16_2_BUFF_SC: case SC_EP16_2_BUFF_AC: + case SC_EMERGENCY_MOVE: case SC_MADOGEAR: continue; case SC_ASSUMPTIO: if( bl->type == BL_MOB ) @@ -9748,12 +10100,6 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui clif_skill_fail(sd,skill_id,USESKILL_FAIL_TOTARGET,0); break; - case WL_FROSTMISTY: - clif_skill_nodamage(src,bl,skill_id,skill_lv,1); - map_foreachinallrange(skill_area_sub,bl,skill_get_splash(skill_id,skill_lv),BL_CHAR|BL_SKILL,src,skill_id,skill_lv,tick,flag|BCT_ENEMY,skill_castend_damage_id); - break; - - case WL_JACKFROST: case NPC_JACKFROST: clif_skill_nodamage(src,bl,skill_id,skill_lv,1); map_foreachinrange(skill_area_sub,bl,skill_get_splash(skill_id,skill_lv),BL_CHAR|BL_SKILL,src,skill_id,skill_lv,tick,flag|BCT_ENEMY|1,skill_castend_damage_id); @@ -9799,53 +10145,65 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case WL_SUMMONWB: case WL_SUMMONSTONE: { - short element = 0, sctype = 0, pos = -1; - struct status_change *sc = status_get_sc(src); + status_change *sc = status_get_sc(src); - if( !sc ) + if (sc == nullptr) break; - for( i = SC_SPHERE_1; i <= SC_SPHERE_5; i++ ) { - if( !sctype && !sc->data[i] ) - sctype = i; // Take the free SC - if( sc->data[i] ) - pos = max(sc->data[i]->val2,pos); + e_wl_spheres element; + + switch (skill_id) { // Set val2. The SC element for this ball + case WL_SUMMONFB: + element = WLS_FIRE; + break; + case WL_SUMMONBL: + element = WLS_WIND; + break; + case WL_SUMMONWB: + element = WLS_WATER; + break; + case WL_SUMMONSTONE: + element = WLS_STONE; + break; } - if( !sctype ) { - if( sd ) // No free slots to put SC - clif_skill_fail(sd,skill_id,USESKILL_FAIL_SUMMON,0); - break; + if (skill_lv == 1) { + sc_type sphere = SC_NONE; + + for (i = SC_SPHERE_1; i <= SC_SPHERE_5; i++) { + if (sc->data[i] == nullptr) { + sphere = static_cast<sc_type>(i); // Take the free SC + break; + } + } + + if (sphere == SC_NONE) { + if (sd) // No free slots to put SC + clif_skill_fail(sd, skill_id, USESKILL_FAIL_SUMMON, 0); + break; + } + + sc_start2(src, src, sphere, 100, element, skill_lv, skill_get_time(skill_id, skill_lv)); + } else { + for (i = SC_SPHERE_1; i <= SC_SPHERE_5; i++) { + status_change_end(src, static_cast<sc_type>(i), INVALID_TIMER); // Removes previous type + sc_start2(src, src, static_cast<sc_type>(i), 100, element, skill_lv, skill_get_time(skill_id, skill_lv)); + } } - pos++; // Used in val2 for SC. Indicates the order of this ball - switch( skill_id ) { // Set val1. The SC element for this ball - case WL_SUMMONFB: element = WLS_FIRE; break; - case WL_SUMMONBL: element = WLS_WIND; break; - case WL_SUMMONWB: element = WLS_WATER; break; - case WL_SUMMONSTONE: element = WLS_STONE; break; - } - - sc_start4(src,src,(enum sc_type)sctype,100,element,pos,skill_lv,0,skill_get_time(skill_id,skill_lv)); - clif_skill_nodamage(src,bl,skill_id,0,0); + clif_skill_nodamage(src, bl, skill_id, 0, 0); } break; - case WL_READING_SB: - if( sd ) { - struct status_change *sc = status_get_sc(bl); - - for( i = SC_SPELLBOOK1; i <= SC_MAXSPELLBOOK; i++) - if( sc && !sc->data[i] ) - break; - if( i == SC_MAXSPELLBOOK ) { - clif_skill_fail(sd, WL_READING_SB, USESKILL_FAIL_SPELLBOOK_READING, 0); + case WL_READING_SB_READING: + if (sd) { + if (pc_checkskill(sd, WL_READING_SB) == 0 || skill_lv < 1 || skill_lv > 10) { + clif_skill_fail(sd, skill_id, USESKILL_FAIL_SPELLBOOK_READING, 0); break; } - sc_start(src,bl, SC_STOP, 100, skill_lv, INFINITE_TICK); //Can't move while selecting a spellbook. - clif_spellbook_list(sd); clif_skill_nodamage(src, bl, skill_id, skill_lv, 1); + skill_spellbook(sd, ITEMID_WL_MB_SG + skill_lv - 1); } break; @@ -9907,7 +10265,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case NC_SELFDESTRUCTION: if( sd ) { if( pc_ismadogear(sd) ) - pc_setmadogear(sd, 0); + pc_setmadogear(sd, false); skill_area_temp[1] = 0; clif_skill_nodamage(src, bl, skill_id, skill_lv, 1); map_foreachinrange(skill_area_sub, bl, skill_get_splash(skill_id, skill_lv), BL_CHAR|BL_SKILL, src, skill_id, skill_lv, tick, flag|BCT_ENEMY|SD_SPLASH|1, skill_castend_damage_id); @@ -9938,10 +10296,14 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui break; case NC_MAGNETICFIELD: - clif_skill_damage(src,bl,tick,status_get_amotion(src),0,-30000,1,skill_id,skill_lv,DMG_SINGLE); - if (map_flag_vs(src->m)) // Doesn't affect the caster in non-PVP maps [exneval] - sc_start2(src,bl,type,100,skill_lv,src->id,skill_get_time(skill_id,skill_lv)); - map_foreachinallrange(skill_area_sub,bl,skill_get_splash(skill_id,skill_lv),splash_target(src),src,skill_id,skill_lv,tick,flag|BCT_ENEMY|SD_SPLASH|1,skill_castend_damage_id); + if (flag & 1) { + sc_start2(src, bl, SC_MAGNETICFIELD, 100, skill_lv, src->id, skill_get_time(skill_id, skill_lv)); + } else { + if (map_flag_vs(src->m)) // Doesn't affect the caster in non-PVP maps [exneval] + sc_start2(src, bl, type, 100, skill_lv, src->id, skill_get_time(skill_id, skill_lv)); + map_foreachinallrange(skill_area_sub, bl, skill_get_splash(skill_id, skill_lv), splash_target(src), src, skill_id, skill_lv, tick, flag | BCT_ENEMY | SD_SPLASH | 1, skill_castend_nodamage_id); + clif_skill_damage(src, bl, tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, DMG_SINGLE); + } break; case NC_REPAIR: @@ -10003,6 +10365,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui status_change_end(bl,SC_CLOAKING,INVALID_TIMER); status_change_end(bl,SC_CLOAKINGEXCEED,INVALID_TIMER); status_change_end(bl,SC_CAMOUFLAGE,INVALID_TIMER); + status_change_end(bl,SC_NEWMOON,INVALID_TIMER); if (tsc && tsc->data[SC__SHADOWFORM] && rnd() % 100 < 100 - tsc->data[SC__SHADOWFORM]->val1 * 10) // [100 - (Skill Level x 10)] % status_change_end(bl, SC__SHADOWFORM, INVALID_TIMER); } @@ -10203,7 +10566,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case LG_INSPIRATION: if( sd && !map_getmapflag(sd->bl.m, MF_NOEXPPENALTY) && battle_config.exp_cost_inspiration ) - pc_lostexp(sd, u32min(sd->status.base_exp, pc_nextbaseexp(sd) * battle_config.exp_cost_inspiration / 100), 0); // 1% penalty. + pc_lostexp(sd, u64min(sd->status.base_exp, pc_nextbaseexp(sd) * battle_config.exp_cost_inspiration / 100), 0); // 1% penalty. clif_skill_nodamage(bl,src,skill_id,skill_lv, sc_start(src,bl, type, 100, skill_lv, skill_get_time(skill_id, skill_lv))); break; case SR_CURSEDCIRCLE: @@ -10341,25 +10704,15 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui if( !status_isdead(bl) ) break; - if( rnd()%100 < 88 + 2 * skill_lv ) { - int heal = tstatus->sp; - if( heal <= 0 ) - heal = 1; - tstatus->hp = heal; - tstatus->sp -= tstatus->sp * ( 60 - 10 * skill_lv ) / 100; - clif_skill_nodamage(src,bl,skill_id,skill_lv,1); - pc_revive((TBL_PC*)bl,heal,0); - clif_resurrection(bl,1); - } - } - break; + int heal = tstatus->sp; - case WM_SIRCLEOFNATURE: - if( flag&1 ) - sc_start(src,bl,type,100,skill_lv,skill_get_time(skill_id,skill_lv)); - else { - map_foreachinallrange(skill_area_sub,src,skill_get_splash(skill_id,skill_lv),BL_PC,src,skill_id,skill_lv,tick,flag|BCT_ALL|1,skill_castend_nodamage_id); + if( heal <= 0 ) + heal = 1; + tstatus->hp = heal; + tstatus->sp -= tstatus->sp * ( 60 - 10 * skill_lv ) / 100; clif_skill_nodamage(src,bl,skill_id,skill_lv,1); + pc_revive((TBL_PC*)bl,heal,0); + clif_resurrection(bl,1); } break; @@ -10380,7 +10733,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui if( dstsd && ( pc_checkskill(dstsd,KN_BRANDISHSPEAR) || pc_checkskill(dstsd,LK_SPIRALPIERCE) || pc_checkskill(dstsd,CR_SHIELDCHARGE) || pc_checkskill(dstsd,CR_SHIELDBOOMERANG) || pc_checkskill(dstsd,PA_SHIELDCHAIN) || pc_checkskill(dstsd,LG_SHIELDPRESS) ) ) - { + { // !TODO: Which skills aren't boosted anymore? sc_start(src,bl,SC_GLOOMYDAY_SK,100,skill_lv,skill_get_time(skill_id,skill_lv)); break; } @@ -10388,31 +10741,17 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui break; case WM_SATURDAY_NIGHT_FEVER: - if( flag&1 ) { // Affect to all targets arround the caster and caster too. - if (tsc && ((tsc->option&(OPTION_HIDE|OPTION_CLOAK|OPTION_CHASEWALK)) || tsc->data[SC_CAMOUFLAGE] || tsc->data[SC_STEALTHFIELD] || tsc->data[SC__SHADOWFORM])) - break; - sc_start(src,bl, type, 100, skill_lv,skill_get_time(skill_id, skill_lv)); - } else if( flag&2 ) { - if( src->id != bl->id && battle_check_target(src,bl,BCT_ENEMY) > 0 ) - status_fix_damage(src,bl,9999,clif_damage(src,bl,tick,0,0,9999,0,DMG_NORMAL,0,false)); - } else if( sd ) { - short chance = sstatus->int_/6 + sd->status.job_level/5 + skill_lv*4; - if( !sd->status.party_id || (rnd()%100 > chance)) { - clif_skill_fail(sd,skill_id,USESKILL_FAIL_NEED_HELPER,0); - break; + if( flag&1 ) { + sc_start(src,bl,type,100,skill_lv,skill_get_time(skill_id,skill_lv)); + } else if (sd) { + if( rnd()%100 < sstatus->int_ / 6 + sd->status.job_level / 5 + skill_lv * 4 + pc_checkskill(sd, WM_LESSON) ) { // !TODO: What's the Lesson bonus? + map_foreachinallrange(skill_area_sub, src, skill_get_splash(skill_id,skill_lv),BL_PC, src, skill_id, skill_lv, tick, flag|BCT_ENEMY|1, skill_castend_nodamage_id); + clif_skill_nodamage(src,bl,skill_id,skill_lv,1); } - if( map_foreachinallrange(skill_area_sub, bl, skill_get_splash(skill_id,skill_lv), - BL_PC, src, skill_id, skill_lv, tick, BCT_ENEMY, skill_area_sub_count) > 7 ) - flag |= 2; - else - flag |= 1; - map_foreachinallrange(skill_area_sub, src, skill_get_splash(skill_id,skill_lv),BL_PC, src, skill_id, skill_lv, tick, flag|BCT_ENEMY|BCT_SELF, skill_castend_nodamage_id); - clif_skill_nodamage(src, bl, skill_id, skill_lv, - sc_start(src,src,SC_STOP,100,skill_lv,skill_get_time2(skill_id,skill_lv))); - if( flag&2 ) // Dealed here to prevent conflicts - status_fix_damage(src,bl,9999,clif_damage(src,bl,tick,0,0,9999,0,DMG_NORMAL,0,false)); } break; + + case WM_SIRCLEOFNATURE: case WM_SONG_OF_MANA: case WM_DANCE_WITH_WUG: case WM_LERADS_DEW: @@ -10420,93 +10759,65 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui if( flag&1 ) { // These affect to to all party members near the caster. struct status_change *sc = status_get_sc(src); if( sc && sc->data[type] ) { - sc_start2(src,bl,type,100,skill_lv,battle_calc_chorusbonus(sd),skill_get_time(skill_id,skill_lv)); + sc_start2(src,bl,type,100,skill_lv,pc_checkskill(sd, WM_LESSON),skill_get_time(skill_id,skill_lv)); } } else if( sd ) { - if( sc_start2(src,bl,type,100,skill_lv,battle_calc_chorusbonus(sd),skill_get_time(skill_id,skill_lv)) ) + if( sc_start2(src,bl,type,100,skill_lv,pc_checkskill(sd, WM_LESSON),skill_get_time(skill_id,skill_lv)) ) party_foreachsamemap(skill_area_sub,sd,skill_get_splash(skill_id,skill_lv),src,skill_id,skill_lv,tick,flag|BCT_PARTY|1,skill_castend_nodamage_id); clif_skill_nodamage(src,bl,skill_id,skill_lv,1); } break; case WM_MELODYOFSINK: - case WM_BEYOND_OF_WARCRY: if( flag&1 ) { - sc_start2(src,bl,type,100,skill_lv,battle_calc_chorusbonus(sd),skill_get_time(skill_id,skill_lv)); - } else { // These affect to all targets arround the caster. - if( rnd()%100 < 15 + 5 * skill_lv * 5 * battle_calc_chorusbonus(sd) ) { + sc_start(src,bl,type,100,skill_lv,skill_get_time(skill_id,skill_lv)); + } else { // These affect to all targets around the caster. + if( rnd()%100 < 5 + 5 * skill_lv + pc_checkskill(sd, WM_LESSON) ) { // !TODO: What's the Lesson bonus? map_foreachinallrange(skill_area_sub, src, skill_get_splash(skill_id,skill_lv),BL_PC, src, skill_id, skill_lv, tick, flag|BCT_ENEMY|1, skill_castend_nodamage_id); clif_skill_nodamage(src,bl,skill_id,skill_lv,1); } } break; - case WM_RANDOMIZESPELL: - if (improvised_song_db.empty()) { - clif_skill_nodamage (src, bl, skill_id, skill_lv, 1); - break; + case WM_BEYOND_OF_WARCRY: + if( flag&1 ) { + sc_start(src,bl,type,100,skill_lv,skill_get_time(skill_id,skill_lv)); + } else { // These affect to all targets around the caster. + if( rnd()%100 < 12 + 3 * skill_lv + (sd ? pc_checkskill(sd, WM_LESSON) : 0) ) { // !TODO: What's the Lesson bonus? + map_foreachinallrange(skill_area_sub, src, skill_get_splash(skill_id,skill_lv),BL_PC, src, skill_id, skill_lv, tick, flag|BCT_ENEMY|1, skill_castend_nodamage_id); + clif_skill_nodamage(src,bl,skill_id,skill_lv,1); + } } - else { - int improv_skill_id = 0, improv_skill_lv, checked = 0, checked_max = improvised_song_db.size() * 3; + break; - do { - auto improvise_spell = improvised_song_db.random(); + case WM_SOUND_OF_DESTRUCTION: + if (flag&1) { + sc_start(src, bl, type, 100, skill_lv, (sd ? pc_checkskill(sd, WM_LESSON) * 500 : 0) + skill_get_time(skill_id, skill_lv)); // !TODO: Confirm Lesson increase + } else { + map_foreachinallrange(skill_area_sub, src, skill_get_splash(skill_id, skill_lv),BL_PC, src, skill_id, skill_lv, tick, flag|BCT_ENEMY|1, skill_castend_nodamage_id); + clif_skill_nodamage(src, bl, skill_id, skill_lv, 1); + } + break; - improv_skill_id = improvise_spell->skill_id; + case WM_RANDOMIZESPELL: + if (rnd() % 100 < 30 + (10 * skill_lv)) { + status_change_end(bl, SC_SONGOFMANA, INVALID_TIMER); + status_change_end(bl, SC_DANCEWITHWUG, INVALID_TIMER); + status_change_end(bl, SC_LERADSDEW, INVALID_TIMER); + status_change_end(bl, SC_SATURDAYNIGHTFEVER, INVALID_TIMER); + status_change_end(bl, SC_BEYONDOFWARCRY, INVALID_TIMER); + status_change_end(bl, SC_MELODYOFSINK, INVALID_TIMER); + status_change_end(bl, SC_BEYONDOFWARCRY, INVALID_TIMER); + status_change_end(bl, SC_UNLIMITEDHUMMINGVOICE, INVALID_TIMER); - if( rnd() % 10000 >= improvise_spell->per ){ - break; - } - } while (checked++ < checked_max); - - if (!skill_get_index(improv_skill_id)) { - if (sd) - clif_skill_fail(sd, skill_id, USESKILL_FAIL_LEVEL, 0); - break; - } - - improv_skill_lv = min(4 + skill_lv, skill_get_max(improv_skill_id)); - clif_skill_nodamage (src, bl, skill_id, skill_lv, 1); - - if( sd ) { - sd->state.abra_flag = 2; - sd->skillitem = improv_skill_id; - sd->skillitemlv = improv_skill_lv; - sd->skillitem_keep_requirement = false; - clif_item_skill(sd, improv_skill_id, improv_skill_lv); - } else { - struct unit_data *ud = unit_bl2ud(src); - int inf = skill_get_inf(improv_skill_id); - if (!ud) break; - if (inf&INF_SELF_SKILL || inf&INF_SUPPORT_SKILL) { - if (src->type == BL_PET) - bl = (struct block_list*)((TBL_PET*)src)->master; - if (!bl) bl = src; - unit_skilluse_id(src, bl->id, improv_skill_id, improv_skill_lv); - } else { - int target_id = 0; - if (ud->target) - target_id = ud->target; - else switch (src->type) { - case BL_MOB: target_id = ((TBL_MOB*)src)->target_id; break; - case BL_PET: target_id = ((TBL_PET*)src)->target_id; break; - } - if (!target_id) - break; - if (skill_get_casttype(improv_skill_id) == CAST_GROUND) { - bl = map_id2bl(target_id); - if (!bl) bl = src; - unit_skilluse_pos(src, bl->x, bl->y, improv_skill_id, improv_skill_lv); - } else - unit_skilluse_id(src, target_id, improv_skill_id, improv_skill_lv); - } - } + clif_skill_nodamage(src, bl, skill_id, skill_lv, 1); } break; case RETURN_TO_ELDICASTES: case ALL_GUARDIAN_RECALL: case ECLAGE_RECALL: + case ALL_PRONTERA_RECALL: if( sd ) { short x=0, y=0; // Destiny position. @@ -10529,6 +10840,17 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui y = 31; mapindex = mapindex_name2id(MAP_ECLAGE_IN); break; + case ALL_PRONTERA_RECALL: + if(skill_lv == 1) { + x = 115; + y = 72; + } + else if(skill_lv == 2) { + x = 159; + y = 192; + } + mapindex = mapindex_name2id(MAP_PRONTERA); + break; } if(!mapindex) @@ -10604,7 +10926,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui sc_start(src, bl, type, rate, skill_lv, duration); } else { clif_skill_nodamage(src, bl, skill_id, skill_lv, 1); - map_foreachinallrange(skill_area_sub, bl, skill_get_splash(skill_id, skill_lv), BL_CHAR, src, skill_id, skill_lv, tick, flag|BCT_ALL|BCT_WOS|1, skill_castend_nodamage_id); + map_foreachinallrange(skill_area_sub, bl, skill_get_splash(skill_id, skill_lv), BL_CHAR, src, skill_id, skill_lv, tick, flag|BCT_ENEMY|1, skill_castend_nodamage_id); } break; @@ -10707,12 +11029,12 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui if( sc && sc->bs_counter < skill_get_maxcount( skill_id , skill_lv) ) { if( tsc && tsc->data[type] ){ - (sc->bs_counter)--; + sc->bs_counter--; status_change_end(src, type, INVALID_TIMER); // the first one cancels and the last one will take effect resetting the timer } clif_skill_nodamage(src, bl, skill_id, skill_lv, 1); sc_start2(src,bl, type, 100, skill_lv, src->id, skill_get_time(skill_id,skill_lv)); - (sc->bs_counter)++; + sc->bs_counter++; } else if( sd ) { clif_skill_fail(sd, skill_id, USESKILL_FAIL_LEVEL, 0); break; @@ -10721,7 +11043,8 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui break; case GN_SPORE_EXPLOSION: clif_skill_nodamage(src, bl, skill_id, skill_lv, 1); - sc_start4(src, bl, type, 100, skill_lv, skill_id, src->id, skill_get_time(skill_id, skill_lv), skill_get_time(skill_id, skill_lv)); + skill_attack(skill_get_type(skill_id), src, src, bl, skill_id, skill_lv, tick, flag|8); + sc_start4(src, bl, type, 100, skill_lv, skill_id, src->id, 0, skill_get_time(skill_id, skill_lv)); break; case GN_MANDRAGORA: if( flag&1 ) { @@ -10742,13 +11065,11 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui break; case GN_SLINGITEM: if( sd ) { - int ammo_id; - i = sd->equip_index[EQI_AMMO]; if( i < 0 ) break; // No ammo. - ammo_id = sd->inventory_data[i]->nameid; - if( ammo_id <= 0 ) + t_itemid ammo_id = sd->inventory_data[i]->nameid; + if( ammo_id == 0 ) break; sd->itemid = ammo_id; if( itemdb_group_item_exists(IG_BOMB, ammo_id) ) { @@ -10948,7 +11269,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case OB_AKAITSUKI: case OB_OBOROGENSOU: if( sd && ( (skill_id == OB_OBOROGENSOU && bl->type == BL_MOB) // This skill does not work on monsters. - || status_bl_has_mode(bl,MD_STATUS_IMMUNE) ) ){ // Does not work on status immune monsters. + || status_bl_has_mode(bl,MD_STATUSIMMUNE) ) ){ // Does not work on status immune monsters. clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); break; } @@ -10956,6 +11277,14 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case OB_ZANGETSU: case KG_KYOMU: case KG_KAGEMUSYA: + case SP_SOULDIVISION: + if (skill_id == SP_SOULDIVISION) { // Usable only on other players. + if (bl->type != BL_PC) { + clif_skill_fail(sd, skill_id, USESKILL_FAIL_LEVEL, 0); + break; + } + } + clif_skill_nodamage(src,bl,skill_id,skill_lv, sc_start(src,bl,type,100,skill_lv,skill_get_time(skill_id,skill_lv))); clif_skill_damage(src,bl,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, DMG_SINGLE); @@ -10971,6 +11300,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui status_change_end(bl, SC_CLOAKING, INVALID_TIMER); status_change_end(bl, SC_CLOAKINGEXCEED, INVALID_TIMER); status_change_end(bl, SC_CAMOUFLAGE, INVALID_TIMER); + status_change_end(bl, SC_NEWMOON, INVALID_TIMER); if (tsc && tsc->data[SC__SHADOWFORM] && rnd() % 100 < 100 - tsc->data[SC__SHADOWFORM]->val1 * 10) // [100 - (Skill Level x 10)] % status_change_end(bl, SC__SHADOWFORM, INVALID_TIMER); status_change_end(bl, SC_MARIONETTE, INVALID_TIMER); @@ -11034,8 +11364,6 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui struct block_list *s_bl = battle_get_master(src); if(s_bl) sc_start(src, s_bl, type, 100, skill_lv, skill_get_time(skill_id, skill_lv)); sc_start2(src, src, type, 100, skill_lv, hd->homunculus.level, skill_get_time(skill_id, skill_lv)); - hd->homunculus.intimacy = hom_intimacy_grade2intimacy(HOMGRADE_NEUTRAL); //change to neutral - if(sd) clif_send_homdata(sd, SP_INTIMATE, hd->homunculus.intimacy/100); //refresh intimacy info skill_blockhomun_start(hd, skill_id, skill_get_cooldown(skill_id, skill_lv)); } break; @@ -11124,9 +11452,6 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui clif_skill_nodamage(src, bl, skill_id, skill_lv, 1); } break; - case RL_D_TAIL: - map_foreachinrange(skill_area_sub, bl, skill_get_splash(skill_id, skill_lv), BL_CHAR, src, skill_id, skill_lv, tick, flag|BCT_ENEMY|SD_SPLASH|1, skill_castend_damage_id); - break; case RL_QD_SHOT: if (sd) { skill_area_temp[1] = bl->id; @@ -11138,11 +11463,11 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui // Main target always receives damage clif_skill_nodamage(src, src, skill_id, skill_lv, 1); skill_attack(skill_get_type(skill_id), src, src, bl, skill_id, skill_lv, tick, flag|BCT_ENEMY|SD_LEVEL); - } - else { + } else { clif_skill_nodamage(src, src, skill_id, skill_lv, 1); map_foreachinrange(skill_area_sub, src, skill_get_splash(skill_id, skill_lv), BL_CHAR, src, skill_id, skill_lv, tick, flag|BCT_ENEMY|SD_SPLASH|1, skill_castend_damage_id); } + status_change_end(src, SC_QD_SHOT_READY, INVALID_TIMER); // End here to prevent spamming of the skill onto the target. skill_area_temp[0] = 0; skill_area_temp[1] = 0; break; @@ -11368,7 +11693,7 @@ static int8 skill_castend_id_check(struct block_list *src, struct block_list *ta int inf = skill->inf; struct status_change *tsc = status_get_sc(target); - if (src != target && (status_bl_has_mode(target,MD_SKILL_IMMUNE) || (status_get_class(target) == MOBID_EMPERIUM && !skill->inf2[INF2_TARGETEMPERIUM])) && skill_get_casttype(skill_id) == CAST_NODAMAGE) + if (src != target && (status_bl_has_mode(target,MD_SKILLIMMUNE) || (status_get_class(target) == MOBID_EMPERIUM && !skill->inf2[INF2_TARGETEMPERIUM])) && skill_get_casttype(skill_id) == CAST_NODAMAGE) return USESKILL_FAIL_MAX; // Don't show a skill fail message (NoDamage type doesn't consume requirements) switch (skill_id) { @@ -11432,20 +11757,6 @@ static int8 skill_castend_id_check(struct block_list *src, struct block_list *ta return USESKILL_FAIL_MAX; } break; - case RL_D_TAIL: - if (src) { - int count = 0; - - if (battle_config.skill_wall_check) - count = map_foreachinshootrange(skill_area_sub, src, skill_get_splash(skill_id, skill_lv), BL_CHAR, src, skill_id, skill_lv, gettick(), BCT_ENEMY, skill_area_sub_count); - else - count = map_foreachinrange(skill_area_sub, src, skill_get_splash(skill_id, skill_lv), BL_CHAR, src, skill_id, skill_lv, gettick(), BCT_ENEMY, skill_area_sub_count); - - if (!count) { - return USESKILL_FAIL_LEVEL; - } - } - break; } if (inf&INF_ATTACK_SKILL || @@ -11471,6 +11782,7 @@ static int8 skill_castend_id_check(struct block_list *src, struct block_list *ta case SL_SKE: case SL_SKA: case RK_PHANTOMTHRUST: + case NPC_PHANTOMTHRUST: if (target->type == BL_MOB && ((TBL_MOB*)target)->mob_id == MOBID_EMPERIUM) return USESKILL_FAIL_MAX; break; @@ -11479,6 +11791,7 @@ static int8 skill_castend_id_check(struct block_list *src, struct block_list *ta if (inf && battle_check_target(src, target, inf) <= 0) { switch(skill_id) { case RK_PHANTOMTHRUST: + case NPC_PHANTOMTHRUST: case AB_CLEARANCE: return USESKILL_FAIL_TOTARGET; default: @@ -11494,6 +11807,16 @@ static int8 skill_castend_id_check(struct block_list *src, struct block_list *ta return -1; } +TIMER_FUNC( skill_keep_using ){ + struct map_session_data* sd = map_id2sd( id ); + + if( sd && sd->skill_keep_using.skill_id ){ + clif_parse_skill_toid( sd, sd->skill_keep_using.skill_id, sd->skill_keep_using.level, sd->skill_keep_using.target ); + } + + return 0; +} + /** * Check & process skill to target on castend. Determines if skill is 'damage' or 'nodamage' * @param tid @@ -11599,27 +11922,12 @@ TIMER_FUNC(skill_castend_id){ } case GN_WALLOFTHORN: case SC_ESCAPE: + case WL_FROSTMISTY: case SU_CN_POWDERING: ud->skillx = target->x; ud->skilly = target->y; ud->skilltimer = tid; return skill_castend_pos(tid,tick,id,data); - case RL_HAMMER_OF_GOD: - if ((sc = status_get_sc(target)) && sc->data[SC_C_MARKER]) { - ud->skillx = target->x; - ud->skilly = target->y; - } else { - int splash = skill_get_splash(ud->skill_id, ud->skill_lv); // !TODO: What's the random AoE size? - - ud->skillx = target->x + splash; - ud->skilly = target->y + splash; - if (!map_random_dir(target, &ud->skillx, &ud->skilly)) { - ud->skillx = target->x; - ud->skilly = target->y; - } - } - ud->skilltimer = tid; - return skill_castend_pos(tid,tick,id,data); } // Failing @@ -11635,8 +11943,8 @@ TIMER_FUNC(skill_castend_id){ if(md) { md->last_thinktime=tick +MIN_MOBTHINKTIME; - if(md->skill_idx >= 0 && md->db->skill[md->skill_idx].emotion >= 0) - clif_emotion(src, md->db->skill[md->skill_idx].emotion); + if(md->skill_idx >= 0 && md->db->skill[md->skill_idx]->emotion >= 0) + clif_emotion(src, md->db->skill[md->skill_idx]->emotion); } if (src != target && battle_config.skill_add_range && @@ -11665,7 +11973,7 @@ TIMER_FUNC(skill_castend_id){ break; else { skill_consume_requirement(sd,ud->skill_id,ud->skill_lv,1); - if (src != target && (status_bl_has_mode(target,MD_SKILL_IMMUNE) || (status_get_class(target) == MOBID_EMPERIUM && !skill_get_inf2(ud->skill_id, INF2_TARGETEMPERIUM))) && skill_get_casttype(ud->skill_id) == CAST_DAMAGE) { + if (src != target && (status_bl_has_mode(target,MD_SKILLIMMUNE) || (status_get_class(target) == MOBID_EMPERIUM && !skill_get_inf2(ud->skill_id, INF2_TARGETEMPERIUM))) && skill_get_casttype(ud->skill_id) == CAST_DAMAGE) { clif_skill_fail(sd, ud->skill_id, USESKILL_FAIL_LEVEL, 0); break; // Show a skill fail message (Damage type consumes requirements) } @@ -11701,12 +12009,10 @@ TIMER_FUNC(skill_castend_id){ sd->canequip_tick = tick + skill_get_time(ud->skill_id, ud->skill_lv); break; case KN_BRANDISHSPEAR: - case KN_BOWLINGBASH: - case CR_GRANDCROSS: - case NPC_GRANDDARKNESS: { + case CR_GRANDCROSS: { sc_type type; - if (ud->skill_id == KN_BRANDISHSPEAR || ud->skill_id == KN_BOWLINGBASH) + if (ud->skill_id == KN_BRANDISHSPEAR) type = SC_STRIPWEAPON; else type = SC_STRIPSHIELD; @@ -11736,6 +12042,10 @@ TIMER_FUNC(skill_castend_id){ else skill_castend_damage_id(src,target,ud->skill_id,ud->skill_lv,tick,flag); + if( sd && sd->skill_keep_using.skill_id > 0 && sd->skill_keep_using.skill_id == ud->skill_id && !skill_isNotOk(ud->skill_id, sd) && skill_check_condition_castbegin(sd, ud->skill_id, ud->skill_lv) ){ + sd->skill_keep_using.tid = add_timer( sd->ud.canact_tick + 100, skill_keep_using, sd->bl.id, 0 ); + } + sc = status_get_sc(src); if(sc && sc->count) { if (ud->skill_id != RA_CAMOUFLAGE) @@ -11752,7 +12062,7 @@ TIMER_FUNC(skill_castend_id){ #endif } - if (sd && ud->skill_id != SA_ABRACADABRA && ud->skill_id != WM_RANDOMIZESPELL) // they just set the data so leave it as it is.[Inkfish] + if (sd && ud->skill_id != SA_ABRACADABRA) // they just set the data so leave it as it is.[Inkfish] sd->skillitem = sd->skillitemlv = sd->skillitem_keep_requirement = 0; if (ud->skilltimer == INVALID_TIMER) { @@ -11810,9 +12120,16 @@ TIMER_FUNC(skill_castend_id){ //You can't place a skill failed packet here because it would be //sent in ALL cases, even cases where skill_check_condition fails //which would lead to double 'skill failed' messages u.u [Skotlex] - if(sd) + if (sd) { sd->skillitem = sd->skillitemlv = sd->skillitem_keep_requirement = 0; - else if(md) + if (sd->skill_keep_using.skill_id > 0) { + sd->skill_keep_using.skill_id = 0; + if (sd->skill_keep_using.tid != INVALID_TIMER) { + delete_timer(sd->skill_keep_using.tid, skill_keep_using); + sd->skill_keep_using.tid = INVALID_TIMER; + } + } + } else if (md) md->skill_idx = -1; return 0; } @@ -11882,8 +12199,8 @@ TIMER_FUNC(skill_castend_pos){ if(md) { md->last_thinktime=tick +MIN_MOBTHINKTIME; - if(md->skill_idx >= 0 && md->db->skill[md->skill_idx].emotion >= 0) - clif_emotion(src, md->db->skill[md->skill_idx].emotion); + if(md->skill_idx >= 0 && md->db->skill[md->skill_idx]->emotion >= 0) + clif_emotion(src, md->db->skill[md->skill_idx]->emotion); } if(battle_config.skill_log && battle_config.skill_log&src->type) @@ -12056,7 +12373,14 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui } // Skill Unit Setting - case MG_SAFETYWALL: + case MG_SAFETYWALL: { + int dummy = 1; + + if (map_foreachincell(skill_cell_overlap, src->m, x, y, BL_SKILL, skill_id, &dummy, src)) { + skill_unitsetting(src, skill_id, skill_lv, x, y, 0); + return 0; // Don't consume gems if cast on Land Protector + } + } case MG_FIREWALL: case MG_THUNDERSTORM: case AL_PNEUMA: @@ -12126,6 +12450,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui case NPC_VENOMFOG: case NPC_ICEMINE: case NPC_FLAMECROSS: + case NPC_HELLBURNING: case NPC_REVERBERATION: case RA_ELECTRICSHOCKER: case RA_CLUSTERBOMB: @@ -12140,20 +12465,16 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui case SC_CHAOSPANIC: case SC_MAELSTROM: case SC_BLOODYLUST: - case WM_REVERBERATION: case WM_POEMOFNETHERWORLD: case SO_PSYCHIC_WAVE: case SO_VACUUM_EXTREME: case GN_THORNS_TRAP: - case GN_HELLS_PLANT: case SO_EARTHGRAVE: case SO_DIAMONDDUST: case SO_FIRE_INSIGNIA: case SO_WATER_INSIGNIA: case SO_WIND_INSIGNIA: case SO_EARTH_INSIGNIA: - case KO_HUUMARANKA: - case KO_BAKURETSU: case KO_ZENKAI: case MH_LAVA_SLIDE: case MH_VOLCANIC_ASH: @@ -12161,6 +12482,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui case MH_STEINWAND: case MH_XENO_SLASHER: case LG_KINGS_GRACE: + case SJ_BOOKOFCREATINGSTAR: case RL_B_TRAP: flag|=1;//Set flag to 1 to prevent deleting ammo (it will be deleted on group-delete). case GS_GROUNDDRIFT: //Ammo should be deleted right away. @@ -12177,6 +12499,10 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui skill_unitsetting(src,skill_id,skill_lv,x,y,0); flag|=1; break; + case NPC_EARTHQUAKE: + clif_skill_damage(src, src, tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, DMG_SINGLE); + skill_unitsetting(src, skill_id, skill_lv, x, y, 0); + break; #ifndef RENEWAL case HP_BASILICA: if( sc->data[SC_BASILICA] ) { @@ -12211,6 +12537,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui case SO_WARMER: case SO_CLOUD_KILL: + case NPC_CLOUD_KILL: flag |= (skill_id == SO_WARMER) ? 8 : 4; skill_unitsetting(src,skill_id,skill_lv,x,y,0); break; @@ -12219,7 +12546,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui case SU_NYANGGRASS: if (sd && pc_checkskill(sd, SU_SPIRITOFLAND)) { if (skill_id == SU_CN_POWDERING) - sc_start(src, src, SC_DORAM_FLEE2, 100, sd->status.base_level / 12, skill_get_time(SU_SPIRITOFLAND, 1)); + sc_start(src, src, SC_DORAM_FLEE2, 100, sd->status.base_level * 10 / 12, skill_get_time(SU_SPIRITOFLAND, 1)); else sc_start(src, src, SC_DORAM_MATK, 100, sd->status.base_level, skill_get_time(SU_SPIRITOFLAND, 1)); } @@ -12462,15 +12789,13 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui } break; - case RK_WINDCUTTER: - clif_skill_damage(src, src, tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, DMG_SINGLE); case AC_SHOWER: - if (skill_id == AC_SHOWER) - status_change_end(src, SC_CAMOUFLAGE, INVALID_TIMER); + status_change_end(src, SC_CAMOUFLAGE, INVALID_TIMER); case MA_SHOWER: case NC_COLDSLOWER: case RK_DRAGONBREATH: case RK_DRAGONBREATH_WATER: + case WL_FROSTMISTY: case RL_HAMMER_OF_GOD: // Cast center might be relevant later (e.g. for knockback direction) skill_area_temp[4] = x; @@ -12577,7 +12902,8 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui } map_foreachinallrange(unit_changetarget, src, AREA_SIZE, BL_MOB, src, &group->unit->bl); // Release all targets against the caster skill_blown(src, src, skill_get_blewcount(skill_id, skill_lv), unit_getdir(src), BLOWN_IGNORE_NO_KNOCKBACK); // Don't stop the caster from backsliding if special_state.no_knockback is active - clif_skill_nodamage(src,src,skill_id,skill_lv,sc_start(src,src,type,100,skill_lv,skill_get_time(skill_id,skill_lv))); + clif_skill_nodamage(src, src, skill_id, skill_lv, 0); + sc_start(src, src, type, 100, skill_lv, skill_get_time(skill_id, skill_lv)); } break; @@ -12618,7 +12944,6 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui break; case WM_GREAT_ECHO: - case WM_SOUND_OF_DESTRUCTION: i = skill_get_splash(skill_id,skill_lv); map_foreachinarea(skill_area_sub,src->m,x-i,y-i,x+i,y+i,BL_CHAR,src,skill_id,skill_lv,tick,flag|BCT_ENEMY|1,skill_castend_damage_id); break; @@ -12693,6 +13018,8 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui case SO_FIREWALK: case SO_ELECTRICWALK: + case NPC_FIREWALK: + case NPC_ELECTRICWALK: if( sc && sc->data[type] ) status_change_end(src,type,INVALID_TIMER); sc_start2(src, src, type, 100, skill_id, skill_lv, skill_get_time(skill_id, skill_lv)); @@ -13050,7 +13377,8 @@ struct skill_unit_group *skill_unitsetting(struct block_list *src, uint16 skill_ int i, val1 = 0, val2 = 0, val3 = 0; t_tick limit; int link_group_id = 0; - int target, interval, range, req_item = 0; + int target, interval, range; + t_itemid req_item = 0; struct s_skill_unit_layout *layout; struct map_session_data *sd; struct status_data *status; @@ -13082,10 +13410,9 @@ struct skill_unit_group *skill_unitsetting(struct block_list *src, uint16 skill_ val3 = 300 * skill_lv + 65 * ( status->int_ + status_get_lv(src) ) + status->max_sp; //nb hp break; case MG_SAFETYWALL: + val2 = skill_lv + 1; #ifdef RENEWAL - val2 = status_get_max_hp(src) * 3; -#else - val2 = skill_lv+1; + val3 = 300 * skill_lv + 65 * (status->int_ + status_get_lv(src)) + status->max_sp; #endif break; case MG_FIREWALL: @@ -13133,9 +13460,6 @@ struct skill_unit_group *skill_unitsetting(struct block_list *src, uint16 skill_ break; case WZ_QUAGMIRE: //The target changes to "all" if used in a gvg map. [Skotlex] case AM_DEMONSTRATION: - case GN_HELLS_PLANT: - if( skill_id == GN_HELLS_PLANT && map_getcell(src->m, x, y, CELL_CHKLANDPROTECTOR) ) - return NULL; if (battle_config.vs_traps_bctall && (src->type&battle_config.vs_traps_bctall) && map_flag_vs(src->m)) target = BCT_ALL; break; @@ -13357,6 +13681,7 @@ struct skill_unit_group *skill_unitsetting(struct block_list *src, uint16 skill_ return NULL; break; case SO_CLOUD_KILL: + case NPC_CLOUD_KILL: skill_clear_group(src, 4); break; case SO_WARMER: @@ -13514,7 +13839,6 @@ struct skill_unit_group *skill_unitsetting(struct block_list *src, uint16 skill_ unit_val2 = 0; break; case NPC_REVERBERATION: - case WM_REVERBERATION: unit_val1 = 1 + skill_lv; break; case WM_POEMOFNETHERWORLD: @@ -13914,6 +14238,11 @@ static int skill_unit_onplace(struct skill_unit *unit, struct block_list *bl, t_ sc_start(ss, bl, type, 100, sg->skill_lv, skill_get_time(sg->skill_id, sg->skill_lv)); break; + case UNT_CREATINGSTAR: + if (!sce) + sc_start4(ss, bl, type, 100, sg->skill_lv, ss->id, unit->bl.id, 0, sg->limit); + break; + case UNT_GD_LEADERSHIP: case UNT_GD_GLORYWOUNDS: case UNT_GD_SOULCOLD: @@ -13926,7 +14255,7 @@ static int skill_unit_onplace(struct skill_unit *unit, struct block_list *bl, t_ } /** - * Process skill unit each interval (sg->interval, see interval field of skill_unit_db.txt) + * Process skill unit each interval (sg->interval, see interval field of skill_db.yml) * @param unit Skill unit * @param bl Valid 'target' above the unit, that has been check in skill_unit_timer_sub_onplace * @param tick @@ -14014,6 +14343,7 @@ int skill_unit_onplace_timer(struct skill_unit *unit, struct block_list *bl, t_t case UNT_VENOMFOG: case UNT_ICEMINE: case UNT_FLAMECROSS: + case UNT_HELLBURNING: skill_attack(skill_get_type(sg->skill_id),ss,&unit->bl,bl,sg->skill_id,sg->skill_lv,tick,0); break; @@ -14179,6 +14509,11 @@ int skill_unit_onplace_timer(struct skill_unit *unit, struct block_list *bl, t_t } break; + case UNT_EARTHQUAKE: + sg->val1++; // Hit count + skill_attack(skill_get_type(sg->skill_id), ss, &unit->bl, bl, sg->skill_id, sg->skill_lv, tick, map_foreachinallrange(skill_area_sub, &unit->bl, skill_get_splash(sg->skill_id, sg->skill_lv), BL_CHAR, &unit->bl, sg->skill_id, sg->skill_lv, tick, BCT_ENEMY, skill_area_sub_count) | (sg->val1 == 1 ? NPC_EARTHQUAKE_FLAG : 0)); + break; + case UNT_ELECTRICSHOCKER: if( bl->id != ss->id ) { if( status_change_start(ss, bl,type,10000,sg->skill_lv,sg->group_id,0,0,skill_get_time2(sg->skill_id, sg->skill_lv), SCSTART_NORATEDEF) ) { @@ -14446,6 +14781,7 @@ int skill_unit_onplace_timer(struct skill_unit *unit, struct block_list *bl, t_t status_change_end(bl,SC_CLOAKING,INVALID_TIMER); status_change_end(bl,SC_CLOAKINGEXCEED,INVALID_TIMER); status_change_end(bl,SC_CAMOUFLAGE,INVALID_TIMER); + status_change_end(bl,SC_NEWMOON,INVALID_TIMER); if (tsc && tsc->data[SC__SHADOWFORM] && rnd() % 100 < 100 - tsc->data[SC__SHADOWFORM]->val1 * 10) // [100 - (Skill Level x 10)] % status_change_end(bl, SC__SHADOWFORM, INVALID_TIMER); } @@ -14481,7 +14817,7 @@ int skill_unit_onplace_timer(struct skill_unit *unit, struct block_list *bl, t_t } break; case UNT_NETHERWORLD: - if (!status_bl_has_mode(bl,MD_STATUS_IMMUNE) || (!map_flag_gvg2(ss->m) && battle_check_target(&unit->bl,bl,BCT_PARTY) < 0)) { + if (!status_bl_has_mode(bl,MD_STATUSIMMUNE) || (!map_flag_gvg2(ss->m) && battle_check_target(&unit->bl,bl,BCT_PARTY) < 0)) { if (!(tsc && tsc->data[type])) { sc_start(ss, bl, type, 100, sg->skill_lv, skill_get_time2(sg->skill_id,sg->skill_lv)); sg->limit = DIFF_TICK(tick,sg->tick); @@ -14511,9 +14847,9 @@ int skill_unit_onplace_timer(struct skill_unit *unit, struct block_list *bl, t_t case UNT_WALLOFTHORN: if (unit->val2-- <= 0) // Max hit reached break; - if (status_bl_has_mode(bl,MD_STATUS_IMMUNE)) + if (status_bl_has_mode(bl,MD_STATUSIMMUNE)) break; // This skill doesn't affect to Boss monsters. [iRO Wiki] - skill_blown(&unit->bl, bl, skill_get_blewcount(sg->skill_id, sg->skill_lv), -1, BLOWN_NONE); + skill_blown(&unit->bl, bl, skill_get_blewcount(sg->skill_id, sg->skill_lv), unit_getdir(bl), BLOWN_IGNORE_NO_KNOCKBACK); skill_addtimerskill(ss, tick + 100, bl->id, unit->bl.x, unit->bl.y, sg->skill_id, sg->skill_lv, skill_get_type(sg->skill_id), 4|SD_LEVEL); break; @@ -14527,15 +14863,6 @@ int skill_unit_onplace_timer(struct skill_unit *unit, struct block_list *bl, t_t } break; - case UNT_HELLS_PLANT: - if ((tsc && tsc->data[SC__MANHOLE]) || status_isimmune(bl)) - break; - if( battle_check_target(&unit->bl,bl,BCT_ENEMY) > 0 ) - skill_attack(skill_get_type(GN_HELLS_PLANT_ATK), ss, &unit->bl, bl, GN_HELLS_PLANT_ATK, sg->skill_lv, tick, SCSTART_NONE); - if( ss != bl) // The caster is the only one who can step on the Plants without destroying them - sg->limit = DIFF_TICK(tick, sg->tick) + 100; - break; - case UNT_ZEPHYR: if (ss == bl) break; // Doesn't affect the Elemental @@ -14549,12 +14876,12 @@ int skill_unit_onplace_timer(struct skill_unit *unit, struct block_list *bl, t_t break; case UNT_VACUUM_EXTREME: - if (tsc && (tsc->data[SC_HALLUCINATIONWALK] || tsc->data[SC_HOVERING] || tsc->data[SC_VACUUM_EXTREME] || + if (tsc && (tsc->data[SC_HALLUCINATIONWALK] || tsc->data[SC_NPC_HALLUCINATIONWALK] || tsc->data[SC_HOVERING] || tsc->data[SC_VACUUM_EXTREME] || (tsc->data[SC_VACUUM_EXTREME_POSTDELAY] && tsc->data[SC_VACUUM_EXTREME_POSTDELAY]->val2 == sg->group_id))) // Ignore post delay from other vacuum (this will make stack effect enabled) return 0; - if (unit_bl2ud(bl)->walktimer == INVALID_TIMER) // Apply effect and suck non-walking targets one-by-one each n seconds - sc_start4(ss, bl, type, 100, sg->skill_lv, sg->group_id, (sg->val1<<16)|(sg->val2), ++sg->val3*500, (sg->limit - DIFF_TICK(tick, sg->tick))); + // Apply effect and suck targets one-by-one each n seconds + sc_start4(ss, bl, type, 100, sg->skill_lv, sg->group_id, (sg->val1 << 16) | (sg->val2), ++sg->val3 * 500, (sg->limit - DIFF_TICK(tick, sg->tick))); break; case UNT_BANDING: @@ -14789,6 +15116,7 @@ int skill_unit_onleft(uint16 skill_id, struct block_list *bl, t_tick tick) case SO_WATER_INSIGNIA: case SO_WIND_INSIGNIA: case SO_EARTH_INSIGNIA: + case SJ_BOOKOFCREATINGSTAR: case SC_BLOODYLUST: case GN_FIRE_EXPANSION_SMOKE_POWDER: case GN_FIRE_EXPANSION_TEAR_GAS: @@ -14979,8 +15307,8 @@ int skill_check_condition_char_sub (struct block_list *bl, va_list ap) if (*c >= 2) // Check for two companions for Benedictio. [Skotlex] return 0; } - else if (is_chorus || skill_id == WL_COMET) { - if (*c == MAX_PARTY) // Check for partners for Chorus or Comet; Cap if the entire party is accounted for. + else if (is_chorus) { + if (*c == MAX_PARTY) // Check for partners for Chorus; Cap if the entire party is accounted for. return 0; } else if (*c >= 1) // Check for one companion for all other cases. @@ -15017,11 +15345,6 @@ int skill_check_condition_char_sub (struct block_list *bl, va_list ap) if( (tsd->class_&MAPID_UPPERMASK) == MAPID_PRIEST ) p_sd[(*c)++] = tsd->bl.id; return 1; - case WL_COMET: - // Comet does not consume Red Gemstones when there is at least 1 Warlock class next to the caster - if( ( sd->class_&MAPID_THIRDMASK ) == MAPID_WARLOCK ) - p_sd[(*c)++] = tsd->bl.id; - return 1; default: //Warning: Assuming Ensemble Dance/Songs for code speed. [Skotlex] { uint16 skill_lv; @@ -15072,9 +15395,10 @@ int skill_check_pc_partner(struct map_session_data *sd, uint16 skill_id, uint16 struct map_session_data* tsd; switch (skill_id) { case PR_BENEDICTIO: + case WM_GREAT_ECHO: for (i = 0; i < c; i++) { if ((tsd = map_id2sd(p_sd[i])) != NULL) - status_charge(&tsd->bl, 0, 10); + status_charge(&tsd->bl, 0, (skill_id == PR_BENEDICTIO) ? 10 : skill_get_sp(skill_id, *skill_lv) / 2); } return c; case AB_ADORAMUS: @@ -15093,6 +15417,10 @@ int skill_check_pc_partner(struct map_session_data *sd, uint16 skill_id, uint16 clif_skill_nodamage(&tsd->bl, &sd->bl, skill_id, *skill_lv, 1); tsd->skill_id_dance = skill_id; tsd->skill_lv_dance = *skill_lv; +#ifdef RENEWAL + sc_start(&sd->bl, &sd->bl, SC_ENSEMBLEFATIGUE, 100, 1, skill_get_time(CG_SPECIALSINGER, *skill_lv)); + sc_start(&sd->bl, &tsd->bl, SC_ENSEMBLEFATIGUE, 100, 1, skill_get_time(CG_SPECIALSINGER, *skill_lv)); +#endif } } return c; @@ -15104,7 +15432,7 @@ int skill_check_pc_partner(struct map_session_data *sd, uint16 skill_id, uint16 memset (p_sd, 0, sizeof(p_sd)); i = map_foreachinallrange(skill_check_condition_char_sub, &sd->bl, range, BL_PC, &sd->bl, &c, &p_sd, skill_id); - if ( skill_id != PR_BENEDICTIO && skill_id != AB_ADORAMUS && skill_id != WL_COMET ) //Apply the average lv to encore skills. + if ( skill_id != PR_BENEDICTIO && skill_id != AB_ADORAMUS && skill_id != WM_GREAT_ECHO ) //Apply the average lv to encore skills. *skill_lv = (i+(*skill_lv))/(c+1); //I know c should be one, but this shows how it could be used for the average of n partners. return c; } @@ -15167,54 +15495,47 @@ int skill_isammotype(struct map_session_data *sd, unsigned short skill_id) * @return True if condition is met, False otherwise **/ static bool skill_check_condition_sc_required(struct map_session_data *sd, unsigned short skill_id, struct s_skill_condition *require) { - struct status_change *sc = NULL; - - if (require->status.empty()) + if (require == nullptr || require->status.empty()) return true; nullpo_ret(sd); - if (!require) - return false; + status_change *sc = &sd->sc; - if (!(sc = &sd->sc)) { + if (sc == nullptr) { clif_skill_fail(sd, skill_id, USESKILL_FAIL_LEVEL, 0); return false; } - /* May has multiple requirements */ + // May have multiple requirements for (const auto &reqStatus : require->status) { if (reqStatus == SC_NONE) continue; + useskill_fail_cause cause; + switch (reqStatus) { - /* Official fail msg */ + // Official fail message case SC_PUSH_CART: - if (!sc->data[SC_PUSH_CART]) { - clif_skill_fail(sd, skill_id, USESKILL_FAIL_CART, 0); - return false; - } + cause = USESKILL_FAIL_CART; break; case SC_POISONINGWEAPON: - if (!sc->data[SC_POISONINGWEAPON]) { - clif_skill_fail(sd, skill_id, USESKILL_FAIL_GC_POISONINGWEAPON, 0); - return false; - } + cause = USESKILL_FAIL_GC_POISONINGWEAPON; break; - case GC_COUNTERSLASH: - if (!sc->data[SC_WEAPONBLOCK_ON]) { - clif_skill_fail(sd, skill_id, USESKILL_FAIL_GC_WEAPONBLOCKING, 0); - return false; - } + case SC_WEAPONBLOCK_ON: + cause = USESKILL_FAIL_GC_WEAPONBLOCKING; break; default: - if (!sc->data[reqStatus]) { - clif_skill_fail(sd, skill_id, USESKILL_FAIL_LEVEL, 0); - return false; - } + cause = USESKILL_FAIL_LEVEL; break; } + + if (!sc->data[reqStatus]) { + clif_skill_fail(sd, skill_id, cause, 0); + return false; + } } + return true; } @@ -15243,6 +15564,7 @@ bool skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_i { //GMs don't override the skillItem check, otherwise they can use items without them being consumed! [Skotlex] sd->state.arrow_atk = skill_get_ammotype(skill_id)?1:0; //Need to do arrow state check. sd->spiritball_old = sd->spiritball; //Need to do Spiritball check. + sd->soulball_old = sd->soulball; //Need to do Soulball check. return true; } @@ -15280,16 +15602,18 @@ bool skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_i if( (i = sd->itemindex) == -1 || sd->inventory.u.items_inventory[i].nameid != sd->itemid || sd->inventory_data[i] == NULL || - !sd->inventory_data[i]->flag.delay_consume || + sd->inventory_data[i]->flag.delay_consume == DELAYCONSUME_NONE || sd->inventory.u.items_inventory[i].amount < 1 ) { //Something went wrong, item exploit? - sd->itemid = sd->itemindex = -1; + sd->itemid = 0; + sd->itemindex = -1; return false; } //Consume - sd->itemid = sd->itemindex = -1; - if( (skill_id == WZ_EARTHSPIKE && sc && sc->data[SC_EARTHSCROLL] && rnd()%100 > sc->data[SC_EARTHSCROLL]->val2) || sd->inventory_data[i]->flag.delay_consume == 2 ) // [marquis007] + sd->itemid = 0; + sd->itemindex = -1; + if( (skill_id == WZ_EARTHSPIKE && sc && sc->data[SC_EARTHSCROLL] && rnd()%100 > sc->data[SC_EARTHSCROLL]->val2) || sd->inventory_data[i]->flag.delay_consume & DELAYCONSUME_NOCONSUME ) // [marquis007] ; //Do not consume item. else if( sd->inventory.u.items_inventory[i].expire_time == 0 ) pc_delitem(sd,i,1,0,0,LOG_TYPE_CONSUME); // Rental usable items are not consumed until expiration @@ -15334,7 +15658,7 @@ bool skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_i sd->state.arrow_atk = require.ammo?1:0; // perform skill-group checks - if(inf2[INF2_ISCHORUS]) { + if(skill_id != WM_GREAT_ECHO && inf2[INF2_ISCHORUS]) { if (skill_check_pc_partner(sd, skill_id, &skill_lv, AREA_SIZE, 0) < 1) { clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); return false; @@ -15431,6 +15755,10 @@ bool skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_i if(sc->data[SC_COMBO]->val1 != MO_COMBOFINISH && sc->data[SC_COMBO]->val1 != CH_TIGERFIST) return false; break; + case SJ_SOLARBURST: + if (!(sc && sc->data[SC_COMBO] && sc->data[SC_COMBO]->val1 == SJ_PROMINENCEKICK)) + return 0; + break; case MO_EXTREMITYFIST: // if(sc && sc->data[SC_EXTREMITYFIST]) //To disable Asura during the 5 min skill block uncomment this... // return false; @@ -15528,7 +15856,7 @@ bool skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_i } break; case SL_SMA: - if(!(sc && sc->data[SC_SMA])) + if(sc && !(sc->data[SC_SMA] || sc->data[SC_USE_SKILL_SP_SHA])) return false; break; case HT_POWER: @@ -15560,7 +15888,8 @@ bool skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_i case PR_REDEMPTIO: case LG_INSPIRATION: { - unsigned int exp, exp_needp = 0; + t_exp exp; + uint32 exp_needp; switch (skill_id) { case PR_REDEMPTIO: exp_needp = battle_config.exp_cost_redemptio; @@ -15569,7 +15898,7 @@ bool skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_i exp_needp = battle_config.exp_cost_inspiration; break; } - if (exp_needp && ((exp = pc_nextbaseexp(sd)) > 0 && get_percentage(sd->status.base_exp, exp) < exp_needp)) { + if (exp_needp && ((exp = pc_nextbaseexp(sd)) > 0 && get_percentage_exp(sd->status.base_exp, exp) < exp_needp)) { clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); //Not enough exp. return false; } @@ -15642,6 +15971,9 @@ bool skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_i case GD_BATTLEORDER: case GD_REGENERATION: case GD_RESTORE: + case GD_CHARGESHOUT_FLAG: + case GD_CHARGESHOUT_BEATING: + case GD_EMERGENCY_MOVE: if (!map_flag_gvg2(sd->bl.m)) { clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); return false; @@ -15649,7 +15981,7 @@ bool skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_i case GD_EMERGENCYCALL: case GD_ITEMEMERGENCYCALL: // other checks were already done in skill_isNotOk() - if (!sd->status.guild_id || !sd->state.gmaster_flag) + if (!sd->status.guild_id || (sd->state.gmaster_flag == 0 && skill_id != GD_CHARGESHOUT_BEATING)) return false; break; @@ -15686,6 +16018,12 @@ bool skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_i if (status->sp == status->max_sp) return false; //Unusable when at full SP. break; + case SP_KAUTE: // Fail if below 30% MaxHP. + if (status->hp < 30 * status->max_hp / 100) { + clif_skill_fail(sd, skill_id, USESKILL_FAIL, 0); + return false; + } + break; case AM_CALLHOMUN: //Can't summon if a hom is already out if (sd->status.hom_id && sd->hd && !sd->hd->homunculus.vaporize) { clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); @@ -15710,8 +16048,7 @@ bool skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_i } } break; - case AB_ADORAMUS: // bugreport:7647 mistress card DOES remove requirements for gemstones from Adoramus and Comet -helvetica - case WL_COMET: + case AB_ADORAMUS: // bugreport:7647 mistress card DOES remove requirements for gemstones from Adoramus -helvetica if( skill_check_pc_partner(sd,skill_id,&skill_lv,1,0) <= 0 && require.itemid[0] && sd->special_state.no_gemstone == 0 && ((i = pc_search_inventory(sd,require.itemid[0])) < 0 || sd->inventory.u.items_inventory[i].amount < require.amount[0]) ) { @@ -15723,32 +16060,35 @@ bool skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_i case WL_SUMMONBL: case WL_SUMMONWB: case WL_SUMMONSTONE: - if( sc ) { - ARR_FIND(SC_SPHERE_1,SC_SPHERE_5+1,i,!sc->data[i]); - if( i == SC_SPHERE_5+1 ) { // No more free slots - clif_skill_fail(sd,skill_id,USESKILL_FAIL_SUMMON,0); + if (skill_lv == 1 && sc) { // Failure only happens on level 1 + ARR_FIND(SC_SPHERE_1, SC_SPHERE_5 + 1, i, !sc->data[i]); + + if (i == SC_SPHERE_5 + 1) { // No more free slots + clif_skill_fail(sd, skill_id, USESKILL_FAIL_SUMMON, 0); return false; } } break; case WL_TETRAVORTEX: // bugreport:7598 moved sphere check to precast to avoid triggering cooldown per official behavior -helvetica - if( sc ) { - int j = 0; + case WL_RELEASE: { + int active_spheres = 0, req_spheres = 0; - for( i = SC_SPHERE_1; i <= SC_SPHERE_5; i++ ) - if( sc->data[i] ) { - j++; - } + for (i = SC_SPHERE_1; i <= SC_SPHERE_5; i++) { + if (sc && sc->data[i]) + active_spheres++; + } - if( j < 4 ) { // Need 4 spheres minimum - clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); + // Cast requirement + if (skill_id == WL_TETRAVORTEX) + req_spheres = 4; + else if (skill_id == WL_RELEASE && skill_lv == 2) // Only level 2 uses Spheres + req_spheres = 1; + + if (active_spheres < req_spheres) { // Need minimum amount of spheres + clif_skill_fail(sd, skill_id, (skill_id == WL_RELEASE) ? USESKILL_FAIL_SUMMON_NONE : USESKILL_FAIL_LEVEL, 0); return false; } } - else { // no status at all? no spheres present - clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); - return false; - } break; case GC_HALLUCINATIONWALK: if( sc && (sc->data[SC_HALLUCINATIONWALK] || sc->data[SC_HALLUCINATIONWALK_POSTDELAY]) ) { @@ -15756,9 +16096,8 @@ bool skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_i return false; } break; - case GC_WEAPONCRUSH: - if( !(sc && sc->data[SC_COMBO] && sc->data[SC_COMBO]->val1 == GC_WEAPONBLOCKING) ) { - clif_skill_fail(sd, skill_id, USESKILL_FAIL_GC_WEAPONBLOCKING, 0); + case NPC_HALLUCINATIONWALK: + if( sc && sc->data[SC_NPC_HALLUCINATIONWALK] ) { return false; } break; @@ -15897,20 +16236,20 @@ bool skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_i } break; case WM_GREAT_ECHO: { - int count; - count = skill_check_pc_partner(sd, skill_id, &skill_lv, AREA_SIZE, 0); - if( count < 1 ) { - clif_skill_fail(sd,skill_id,USESKILL_FAIL_NEED_HELPER,0); - return false; - } else - require.sp -= require.sp * 20 * count / 100; // -20% each W/M in the party. + int count = skill_check_pc_partner(sd, skill_id, &skill_lv, AREA_SIZE, 1); + + if (count > 0) + require.sp -= require.sp * 20 * count / 100; // -20% each W/M in the party. } break; case SO_FIREWALK: - case SO_ELECTRICWALK: // Can't be casted until you've walked all cells. + case SO_ELECTRICWALK: + case NPC_FIREWALK: + case NPC_ELECTRICWALK: // Can't be casted until you've walked all cells. if( sc && sc->data[SC_PROPERTYWALK] && sc->data[SC_PROPERTYWALK]->val3 < skill_get_maxcount(sc->data[SC_PROPERTYWALK]->val1,sc->data[SC_PROPERTYWALK]->val2) ) { - clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); + if( sd ) + clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); return false; } break; @@ -15921,7 +16260,7 @@ bool skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_i } break; case KO_JYUMONJIKIRI: - if (sd->weapontype1 && (sd->weapontype2 || sd->status.shield)) + if (sd->weapontype1 != W_FIST && (sd->weapontype2 != W_FIST || sd->status.shield != W_FIST)) return true; else { clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); @@ -15944,6 +16283,28 @@ bool skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_i return false; } break; + case SJ_FULLMOONKICK: + if (!(sc && sc->data[SC_NEWMOON])) { + clif_skill_fail(sd, skill_id, USESKILL_FAIL_LEVEL, 0); + return false; + } + break; + case SJ_STAREMPEROR: + case SJ_NOVAEXPLOSING: + case SJ_GRAVITYCONTROL: + case SJ_BOOKOFDIMENSION: + case SJ_BOOKOFCREATINGSTAR: + case SP_SOULDIVISION: + case SP_SOULEXPLOSION: + if (!map_flag_vs(sd->bl.m)) { + clif_skill_fail(sd, skill_id, USESKILL_FAIL_LEVEL, 0); + return false; + } + break; + case SP_SWHOO: + if (!(sc && sc->data[SC_USE_SKILL_SP_SPA])) + return false; + break; } /* check state required */ @@ -16041,6 +16402,30 @@ bool skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_i return false; } break; + case ST_SUNSTANCE: + if (!(sc && (sc->data[SC_SUNSTANCE] || sc->data[SC_UNIVERSESTANCE]))) { + clif_skill_fail(sd, skill_id, USESKILL_FAIL, 0); + return false; + } + break; + case ST_MOONSTANCE: + if (!(sc && (sc->data[SC_LUNARSTANCE] || sc->data[SC_UNIVERSESTANCE]))) { + clif_skill_fail(sd, skill_id, USESKILL_FAIL, 0); + return false; + } + break; + case ST_STARSTANCE: + if (!(sc && (sc->data[SC_STARSTANCE] || sc->data[SC_UNIVERSESTANCE]))) { + clif_skill_fail(sd, skill_id, USESKILL_FAIL, 0); + return false; + } + break; + case ST_UNIVERSESTANCE: + if (!(sc && sc->data[SC_UNIVERSESTANCE])) { + clif_skill_fail(sd, skill_id, USESKILL_FAIL, 0); + return false; + } + break; } /* check the status required */ @@ -16061,7 +16446,7 @@ bool skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_i size_t count = require.eqItem.size(); for (const auto &it : require.eqItem) { - int32 reqeqit = it; + t_itemid reqeqit = it; if (!reqeqit) break; // Skill has no required item(s); get out of here @@ -16091,7 +16476,7 @@ bool skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_i if (pc_search_inventory(sd, reqeqit) == -1) { count--; if (!count) { - clif_skill_fail(sd, skill_id, USESKILL_FAIL_NEED_EQUIPMENT, require.eqItem[0]<<16); + clif_skill_fail(sd, skill_id, USESKILL_FAIL_NEED_EQUIPMENT, 0, require.eqItem[0]); return false; } else continue; @@ -16099,7 +16484,7 @@ bool skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_i break; default: if (!pc_checkequip2(sd,reqeqit,EQI_ACC_L,EQI_MAX)) { - clif_skill_fail(sd,skill_id,USESKILL_FAIL_NEED_EQUIPMENT,reqeqit<<16); + clif_skill_fail(sd, skill_id, USESKILL_FAIL_NEED_EQUIPMENT, 0, reqeqit); return false; } break; @@ -16153,13 +16538,37 @@ bool skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_i return false; } - if ((require.spiritball > 0 && sd->spiritball < require.spiritball) || - (require.spiritball == -1 && sd->spiritball < 1)) { - if ((sd->class_&MAPID_BASEMASK) == MAPID_GUNSLINGER || (sd->class_&MAPID_UPPERMASK) == MAPID_REBELLION) - clif_skill_fail(sd, skill_id, USESKILL_FAIL_COINS, (require.spiritball == -1) ? 1 : require.spiritball); - else - clif_skill_fail(sd, skill_id, USESKILL_FAIL_SPIRITS, (require.spiritball == -1) ? 1 : require.spiritball); - return false; + if (require.spiritball > 0) { // Skills that require certain types of spheres to use. + switch (skill_id) { // Skills that require soul spheres. + case SP_SOULGOLEM: + case SP_SOULSHADOW: + case SP_SOULFALCON: + case SP_SOULFAIRY: + case SP_SOULCURSE: + case SP_SPA: + case SP_SHA: + case SP_SWHOO: + case SP_SOULUNITY: + case SP_SOULDIVISION: + case SP_SOULREAPER: + case SP_SOULEXPLOSION: + case SP_KAUTE: + if (sd->soulball < require.spiritball) { + clif_skill_fail(sd, skill_id, USESKILL_FAIL_SPIRITS, 0); + return false; + } + break; + + default: // Skills that require spirit/coin spheres. + if (sd->spiritball < require.spiritball) { + if ((sd->class_&MAPID_BASEMASK) == MAPID_GUNSLINGER || (sd->class_&MAPID_UPPERMASK) == MAPID_REBELLION) + clif_skill_fail(sd, skill_id, USESKILL_FAIL_COINS, (require.spiritball == -1) ? 1 : require.spiritball); + else + clif_skill_fail(sd, skill_id, USESKILL_FAIL_SPIRITS, (require.spiritball == -1) ? 1 : require.spiritball); + return false; + } + break; + } } return true; @@ -16189,6 +16598,7 @@ bool skill_check_condition_castend(struct map_session_data* sd, uint16 skill_id, //GMs don't override the skillItem check, otherwise they can use items without them being consumed! [Skotlex] sd->state.arrow_atk = skill_get_ammotype(skill_id)?1:0; //Need to do arrow state check. sd->spiritball_old = sd->spiritball; //Need to do Spiritball check. + sd->soulball_old = sd->soulball; //Need to do Soulball check. return true; } @@ -16295,6 +16705,7 @@ bool skill_check_condition_castend(struct map_session_data* sd, uint16 skill_id, #ifdef RENEWAL switch(skill_id) { // 2016-10-26 kRO update made these skills require an extra ammo to cast case WM_SEVERE_RAINSTORM: + case RL_FIREDANCE: case RL_R_TRIP: case RL_FIRE_RAIN: extra_ammo = 1; @@ -16319,11 +16730,11 @@ bool skill_check_condition_castend(struct map_session_data* sd, uint16 skill_id, sprintf(e_msg,msg_txt(sd,381), //Skill Failed. [%s] requires %dx %s. skill_get_desc(skill_id), require.ammo_qty, - itemdb_jname(sd->inventory.u.items_inventory[i].nameid)); + itemdb_ename(sd->inventory.u.items_inventory[i].nameid)); clif_messagecolor(&sd->bl,color_table[COLOR_RED],e_msg,false,SELF); return false; } - if (!(require.ammo&1<<sd->inventory_data[i]->look)) { //Ammo type check. Send the "wrong weapon type" message + if (!(require.ammo&1<<sd->inventory_data[i]->subtype)) { //Ammo type check. Send the "wrong weapon type" message //which is the closest we have to wrong ammo type. [Skotlex] clif_arrow_fail(sd,0); //Haplo suggested we just send the equip-arrows message instead. [Skotlex] //clif_skill_fail(sd,skill_id,USESKILL_FAIL_THIS_WEAPON,0); @@ -16347,7 +16758,7 @@ bool skill_check_condition_castend(struct map_session_data* sd, uint16 skill_id, else if( require.itemid[i] == ITEMID_ANCILLA ) clif_skill_fail(sd,skill_id,USESKILL_FAIL_ANCILLA,0); //Ancilla is required. else - clif_skill_fail( sd, skill_id, USESKILL_FAIL_NEED_ITEM, ( require.itemid[i] << 16 ) | require.amount[i] ); // [%s] required '%d' amount. + clif_skill_fail( sd, skill_id, USESKILL_FAIL_NEED_ITEM, require.amount[i], require.itemid[i] ); // [%s] required '%d' amount. return false; } } @@ -16401,8 +16812,29 @@ void skill_consume_requirement(struct map_session_data *sd, uint16 skill_id, uin if(require.hp || require.sp) status_zap(&sd->bl, require.hp, require.sp); - if(require.spiritball > 0) - pc_delspiritball(sd,require.spiritball,0); + if(require.spiritball > 0) { // Skills that require certain types of spheres to use + switch (skill_id) { // Skills that require soul spheres. + case SP_SOULGOLEM: + case SP_SOULSHADOW: + case SP_SOULFALCON: + case SP_SOULFAIRY: + case SP_SOULCURSE: + case SP_SPA: + case SP_SHA: + case SP_SWHOO: + case SP_SOULUNITY: + case SP_SOULDIVISION: + case SP_SOULREAPER: + case SP_SOULEXPLOSION: + case SP_KAUTE: + pc_delsoulball(sd, require.spiritball, false); + break; + + default: // Skills that require spirit/coin spheres. + pc_delspiritball(sd, require.spiritball, 0); + break; + } + } else if(require.spiritball == -1) { sd->spiritball_old = sd->spiritball; pc_delspiritball(sd,sd->spiritball,0); @@ -16538,8 +16970,6 @@ struct s_skill_condition skill_get_requirement(struct map_session_data* sd, uint if( sc ) { if( sc->data[SC__LAZINESS] ) req.sp += req.sp + sc->data[SC__LAZINESS]->val1 * 10; - if (sc->data[SC_UNLIMITEDHUMMINGVOICE]) - req.sp += req.sp * sc->data[SC_UNLIMITEDHUMMINGVOICE]->val3 / 100; if( sc->data[SC_RECOGNIZEDSPELL] ) req.sp += req.sp / 4; if( sc->data[SC_OFFERTORIUM]) @@ -16552,6 +16982,8 @@ struct s_skill_condition skill_get_requirement(struct map_session_data* sd, uint if (sc->data[SC_NIBELUNGEN] && sc->data[SC_NIBELUNGEN]->val2 == RINGNBL_SPCONSUM) req.sp -= req.sp * 30 / 100; #endif + if (sc->data[SC_GLOOMYDAY]) + req.sp += req.sp * (skill_lv * 10) / 100; } req.zeny = skill->require.zeny[skill_lv-1]; @@ -16583,10 +17015,10 @@ struct s_skill_condition skill_get_requirement(struct map_session_data* sd, uint switch( skill_id ) { /* Skill level-dependent checks */ - case NC_SHAPESHIFT: // NOTE: Please make sure Magic_Gear_Fuel in the last position in skill_require_db.txt - case NC_REPAIR: // NOTE: Please make sure Repair_Kit in the last position in skill_require_db.txt - req.itemid[1] = skill->require.itemid[MAX_SKILL_ITEM_REQUIRE-1]; - req.amount[1] = skill->require.amount[MAX_SKILL_ITEM_REQUIRE-1]; + case NC_SHAPESHIFT: // NOTE: Magic_Gear_Fuel must be last in the ItemCost list depending on the skill's max level + case NC_REPAIR: // NOTE: Repair_Kit must be last in the ItemCost list depending on the skill's max level + req.itemid[1] = skill->require.itemid[skill->max]; + req.amount[1] = skill->require.amount[skill->max]; case KO_MAKIBISHI: case GN_FIRE_EXPANSION: case SO_SUMMON_AGNI: @@ -16622,10 +17054,6 @@ struct s_skill_condition skill_get_requirement(struct map_session_data* sd, uint if( itemdb_group_item_exists(IG_GEMSTONE, skill->require.itemid[i]) && (sd->special_state.no_gemstone == 2 || skill_check_pc_partner(sd,skill_id,&skill_lv, 1, 2)) ) continue; break; - case WL_COMET: - if( itemdb_group_item_exists(IG_GEMSTONE, skill->require.itemid[i]) && (sd->special_state.no_gemstone == 2 || skill_check_pc_partner(sd,skill_id,&skill_lv, 1, 0)) ) - continue; - break; } req.itemid[i] = skill->require.itemid[i]; @@ -16933,11 +17361,6 @@ int skill_castfix_sc(struct block_list *bl, double time, uint8 flag) */ int skill_vfcastfix(struct block_list *bl, double time, uint16 skill_id, uint16 skill_lv) { - struct status_change *sc = status_get_sc(bl); - struct map_session_data *sd = BL_CAST(BL_PC,bl); - int fixed = skill_get_fixed_cast(skill_id, skill_lv), fixcast_r = 0, varcast_r = 0, reduce_cast_rate = 0; - uint8 flag = skill_get_castnodex(skill_id); - nullpo_ret(bl); if (time < 0) @@ -16946,13 +17369,18 @@ int skill_vfcastfix(struct block_list *bl, double time, uint16 skill_id, uint16 if (bl->type == BL_MOB || bl->type == BL_NPC) return (int)time; - if (fixed < 0) // no fixed cast time - fixed = 0; - else if (fixed == 0) { - fixed = (int)time * battle_config.default_fixed_castrate / 100; // fixed time - time = time * (100 - battle_config.default_fixed_castrate) / 100; // variable time + status_change *sc = status_get_sc(bl); + map_session_data *sd = BL_CAST(BL_PC, bl); + int fixed = skill_get_fixed_cast(skill_id, skill_lv), fixcast_r = 0, varcast_r = 0, reduce_cast_rate = 0; + uint8 flag = skill_get_castnodex(skill_id); + + if (fixed < 0) { + if (battle_config.default_fixed_castrate > 0) { + fixed = (int)time * battle_config.default_fixed_castrate / 100; // fixed time + time = time * (100 - battle_config.default_fixed_castrate) / 100; // variable time + } else + fixed = 0; } - // Else, use fixed cast time from database (when default_fixed_castrate is set to 0) // Additive Variable Cast bonus adjustments by items if (sd && !(flag&4)) { @@ -17016,6 +17444,10 @@ int skill_vfcastfix(struct block_list *bl, double time, uint16 skill_id, uint16 VARCAST_REDUCTION(30); //Reduces 30% Variable Cast Time of magic Water spells. if (sc->data[SC_TELEKINESIS_INTENSE]) VARCAST_REDUCTION(sc->data[SC_TELEKINESIS_INTENSE]->val2); + if (sc->data[SC_SOULFAIRY]) + VARCAST_REDUCTION(sc->data[SC_SOULFAIRY]->val3); + if (sc->data[SC_EP16_2_BUFF_AC]) + VARCAST_REDUCTION(80); // Multiplicative Fixed CastTime values if (sc->data[SC_SECRAMENT]) fixcast_r = max(fixcast_r, sc->data[SC_SECRAMENT]->val2); @@ -17027,6 +17459,8 @@ int skill_vfcastfix(struct block_list *bl, double time, uint16 skill_id, uint16 fixcast_r = max(fixcast_r, sc->data[SC_HEAT_BARREL]->val2); if (sc->data[SC_FREEZING]) fixcast_r -= 50; + if (sc->data[SC_SWINGDANCE]) + fixcast_r = max(fixcast_r, skill_lv * 6); // Additive Fixed CastTime values if (sc->data[SC_MANDRAGORA]) fixed += sc->data[SC_MANDRAGORA]->val1 * 500; @@ -17034,6 +17468,8 @@ int skill_vfcastfix(struct block_list *bl, double time, uint16 skill_id, uint16 fixed -= 1000; if (sc->data[SC_IZAYOI]) fixed = 0; + if (sc->data[SC_GLOOMYDAY]) + fixed += skill_lv * 500; } if (sc && sc->data[SC_SECRAMENT] && skill_id == HW_MAGICPOWER && (flag&2)) // Sacrament lowers Mystical Amplification cast time fixcast_r = max(fixcast_r, sc->data[SC_SECRAMENT]->val2); @@ -17065,7 +17501,7 @@ int skill_delayfix(struct block_list *bl, uint16 skill_id, uint16 skill_lv) nullpo_ret(bl); sd = BL_CAST(BL_PC, bl); - if (skill_id == SA_ABRACADABRA || skill_id == WM_RANDOMIZESPELL) + if (skill_id == SA_ABRACADABRA) return 0; //Will use picked skill's delay. if (bl->type&battle_config.no_skill_delay) @@ -17083,6 +17519,7 @@ int skill_delayfix(struct block_list *bl, uint16 skill_id, uint16 skill_lv) case CH_CHAINCRUSH: case SR_DRAGONCOMBO: case SR_FALLENEMPIRE: + case SJ_PROMINENCEKICK: //If delay not specified, it will be 1000 - 4*agi - 2*dex if (time == 0) time = 1000; @@ -17113,16 +17550,18 @@ int skill_delayfix(struct block_list *bl, uint16 skill_id, uint16 skill_lv) } } - if (sc && sc->data[SC_SPIRIT]) { - switch (skill_id) { - case CR_SHIELDBOOMERANG: - if (sc->data[SC_SPIRIT]->val2 == SL_CRUSADER) - time /= 2; - break; - case AS_SONICBLOW: - if (!map_flag_gvg2(bl->m) && !map_getmapflag(bl->m, MF_BATTLEGROUND) && sc->data[SC_SPIRIT]->val2 == SL_ASSASIN) - time /= 2; - break; + if (sc && sc->count) { + if (sc->data[SC_SPIRIT]) { + switch (skill_id) { + case CR_SHIELDBOOMERANG: + if (sc->data[SC_SPIRIT]->val2 == SL_CRUSADER) + time /= 2; + break; + case AS_SONICBLOW: + if (!map_flag_gvg2(bl->m) && !map_getmapflag(bl->m, MF_BATTLEGROUND) && sc->data[SC_SPIRIT]->val2 == SL_ASSASIN) + time /= 2; + break; + } } } @@ -17132,6 +17571,8 @@ int skill_delayfix(struct block_list *bl, uint16 skill_id, uint16 skill_lv) time -= time * sc->data[SC_POEMBRAGI]->val3 / 100; if (sc->data[SC_WIND_INSIGNIA] && sc->data[SC_WIND_INSIGNIA]->val1 == 3 && skill_get_type(skill_id) == BF_MAGIC && skill_get_ele(skill_id, skill_lv) == ELE_WIND) time /= 2; // After Delay of Wind element spells reduced by 50%. + if (sc->data[SC_MAGICMUSHROOM] && sc->data[SC_MAGICMUSHROOM]->val3 == 0) + time -= time * sc->data[SC_MAGICMUSHROOM]->val2 / 100; } } @@ -17160,7 +17601,7 @@ int skill_delayfix(struct block_list *bl, uint16 skill_id, uint16 skill_lv) * Weapon Repair [Celest/DracoRPG] *------------------------------------------*/ void skill_repairweapon(struct map_session_data *sd, int idx) { - unsigned short material, materials[4] = { ITEMID_IRON_ORE, ITEMID_IRON, ITEMID_STEEL, ITEMID_ORIDECON_STONE }; + t_itemid material, materials[4] = { ITEMID_IRON_ORE, ITEMID_IRON, ITEMID_STEEL, ITEMID_ORIDECON_STONE }; struct item *item; struct map_session_data *target_sd; @@ -17178,6 +17619,9 @@ void skill_repairweapon(struct map_session_data *sd, int idx) { if( !item->nameid || !item->attribute ) return; //Again invalid item.... + if (itemdb_ishatched_egg(item)) + return; + if (sd != target_sd && !battle_check_range(&sd->bl, &target_sd->bl, skill_get_range2(&sd->bl, sd->menuskill_id, sd->menuskill_val2, true))) { clif_item_repaireffect(sd, idx, 1); return; @@ -17241,20 +17685,40 @@ void skill_weaponrefine(struct map_session_data *sd, int idx) if(item->nameid > 0 && ditem->type == IT_WEAPON) { int i = 0, per; - unsigned short material[5] = { 0, ITEMID_PHRACON, ITEMID_EMVERETARCON, ITEMID_ORIDECON, ITEMID_ORIDECON }; + t_itemid material[5] = { 0, ITEMID_PHRACON, ITEMID_EMVERETARCON, ITEMID_ORIDECON, ITEMID_ORIDECON }; if( ditem->flag.no_refine ) { // if the item isn't refinable clif_skill_fail(sd,sd->menuskill_id,USESKILL_FAIL_LEVEL,0); return; } if( item->refine >= sd->menuskill_val || item->refine >= 10 ) { - clif_upgrademessage(sd->fd, 2, item->nameid); + clif_upgrademessage(sd, 2, item->nameid); return; } if( (i = pc_search_inventory(sd, material [ditem->wlv])) < 0 ) { - clif_upgrademessage(sd->fd, 3, material[ditem->wlv]); + clif_upgrademessage(sd, 3, material[ditem->wlv]); return; } - per = status_get_refine_chance(static_cast<refine_type>(ditem->wlv), (int)item->refine, false); + + std::shared_ptr<s_refine_level_info> info = refine_db.findLevelInfo( *ditem, *item ); + + if( info == nullptr ){ + clif_skill_fail( sd, sd->menuskill_id, USESKILL_FAIL_LEVEL, 0 ); + return; + } + + std::shared_ptr<s_refine_cost> cost = util::umap_find( info->costs, (uint16)REFINE_COST_NORMAL ); + + if( cost == nullptr ){ + clif_skill_fail( sd, sd->menuskill_id, USESKILL_FAIL_LEVEL, 0 ); + return; + } + + if( cost->nameid != material[ditem->wlv] ){ + clif_skill_fail( sd, sd->menuskill_id, USESKILL_FAIL_LEVEL, 0 ); + return; + } + + per = ( cost->chance / 100 ); if( sd->class_&JOBL_THIRD ) per += 10; else @@ -17271,10 +17735,10 @@ void skill_weaponrefine(struct map_session_data *sd, int idx) pc_unequipitem(sd,idx,3); } clif_delitem(sd,idx,1,3); - clif_upgrademessage(sd->fd, 0, item->nameid); + clif_upgrademessage(sd, 0, item->nameid); clif_inventorylist(sd); clif_refine(sd->fd,0,idx,item->refine); - achievement_update_objective(sd, AG_REFINE_SUCCESS, 2, ditem->wlv, item->refine); + achievement_update_objective(sd, AG_ENCHANT_SUCCESS, 2, ditem->wlv, item->refine); if (ep) pc_equipitem(sd,idx,ep); clif_misceffect(&sd->bl,3); @@ -17298,9 +17762,9 @@ void skill_weaponrefine(struct map_session_data *sd, int idx) item->refine = 0; if(item->equip) pc_unequipitem(sd,idx,3); - clif_upgrademessage(sd->fd, 1, item->nameid); + clif_upgrademessage(sd, 1, item->nameid); clif_refine(sd->fd,1,idx,item->refine); - achievement_update_objective(sd, AG_REFINE_FAIL, 1, 1); + achievement_update_objective(sd, AG_ENCHANT_FAIL, 1, 1); pc_delitem(sd,idx,1,0,2, LOG_TYPE_OTHER); clif_misceffect(&sd->bl,2); clif_emotion(&sd->bl, ET_HUK); @@ -17316,15 +17780,15 @@ int skill_autospell(struct map_session_data *sd, uint16 skill_id) { nullpo_ret(sd); - if (SKILL_CHK_GUILD(skill_id)) + if (skill_id == 0 || skill_get_index_(skill_id, true, __FUNCTION__, __FILE__, __LINE__) == 0 || SKILL_CHK_GUILD(skill_id)) return 0; uint16 lv = pc_checkskill(sd, skill_id), skill_lv = sd->menuskill_val; - - if(!skill_lv || !lv) return 0; // Player must learn the skill before doing auto-spell [Lance] - uint16 maxlv = 1; + if (skill_lv == 0 || lv == 0) + return 0; // Player must learn the skill before doing auto-spell [Lance] + #ifdef RENEWAL if ((skill_id == MG_COLDBOLT || skill_id == MG_FIREBOLT || skill_id == MG_LIGHTNINGBOLT) && sd->sc.data[SC_SPIRIT] && sd->sc.data[SC_SPIRIT]->val2 == SL_SAGE) maxlv = 10; //Soul Linker bonus. [Skotlex] @@ -17612,6 +18076,7 @@ int skill_clear_group(struct block_list *bl, int flag) group[count++] = ud->skillunit[i]; break; case SO_CLOUD_KILL: + case NPC_CLOUD_KILL: if( flag&4 ) group[count++] = ud->skillunit[i]; break; @@ -17654,6 +18119,7 @@ struct skill_unit_group *skill_locate_element_field(struct block_list *bl) case SA_LANDPROTECTOR: case NJ_SUITON: case SO_CLOUD_KILL: + case NPC_CLOUD_KILL: case SO_WARMER: case SC_CHAOSPANIC: return ud->skillunit[i]; @@ -17669,7 +18135,6 @@ int skill_graffitiremover(struct block_list *bl, va_list ap) int remove = va_arg(ap, int); nullpo_retr(0, bl); - nullpo_retr(0, ap); if (bl->type != BL_SKILL || (unit = (struct skill_unit *)bl) == NULL) return 0; @@ -17702,21 +18167,24 @@ int skill_greed(struct block_list *bl, va_list ap) /// Ranger's Detonator [Jobbie/3CeAM] int skill_detonator(struct block_list *bl, va_list ap) { - struct skill_unit *unit = NULL; - struct block_list *src; - int unit_id; - nullpo_ret(bl); - nullpo_ret(ap); - src = va_arg(ap,struct block_list *); - - if( bl->type != BL_SKILL || (unit = (struct skill_unit *)bl) == NULL || !unit->group ) - return 0; - if( unit->group->src_id != src->id ) + if (bl->type != BL_SKILL) return 0; - unit_id = unit->group->unit_id; + block_list *src = va_arg(ap, block_list *); + skill_unit *unit = (skill_unit *)bl; + + if (unit == nullptr) + return 0; + + skill_unit_group *group = unit->group; + + if (group == nullptr || group->src_id != src->id) + return 0; + + int unit_id = group->unit_id; + switch( unit_id ) { //List of Hunter and Ranger Traps that can be detonate. case UNT_BLASTMINE: @@ -17728,21 +18196,23 @@ int skill_detonator(struct block_list *bl, va_list ap) case UNT_ICEBOUNDTRAP: switch(unit_id) { case UNT_TALKIEBOX: - clif_talkiebox(bl,unit->group->valstr); - unit->group->val2 = -1; + clif_talkiebox(bl,group->valstr); + group->val2 = -1; break; case UNT_CLAYMORETRAP: case UNT_FIRINGTRAP: case UNT_ICEBOUNDTRAP: - map_foreachinrange(skill_trap_splash,bl,skill_get_splash(unit->group->skill_id,unit->group->skill_lv),unit->group->bl_flag|BL_SKILL|~BCT_SELF,bl,unit->group->tick); + map_foreachinrange(skill_trap_splash,bl,skill_get_splash(group->skill_id,group->skill_lv),group->bl_flag|BL_SKILL|~BCT_SELF,bl,group->tick); break; default: - map_foreachinrange(skill_trap_splash,bl,skill_get_splash(unit->group->skill_id,unit->group->skill_lv),unit->group->bl_flag,bl,unit->group->tick); + map_foreachinrange(skill_trap_splash,bl,skill_get_splash(group->skill_id,group->skill_lv),group->bl_flag,bl,group->tick); break; } + if (unit->group == nullptr) + return 0; clif_changetraplook(bl, UNT_USED_TRAPS); - unit->group->unit_id = UNT_USED_TRAPS; - unit->group->limit = DIFF_TICK(gettick(),unit->group->tick) + + group->unit_id = UNT_USED_TRAPS; + group->limit = DIFF_TICK(gettick(),group->tick) + (unit_id == UNT_TALKIEBOX ? 5000 : (unit_id == UNT_CLUSTERBOMB || unit_id == UNT_ICEBOUNDTRAP? 2500 : (unit_id == UNT_FIRINGTRAP ? 0 : 1500)) ); break; } @@ -17785,7 +18255,6 @@ static int skill_bind_trap(struct block_list *bl, va_list ap) { struct block_list *src = NULL; nullpo_ret(bl); - nullpo_ret(ap); src = va_arg(ap,struct block_list *); @@ -17833,7 +18302,7 @@ static int skill_cell_overlap(struct block_list *bl, va_list ap) std::shared_ptr<s_skill_db> skill = skill_db.find(unit->group->skill_id); //It deletes everything except traps and barriers - if ((!skill->inf2[INF2_ISTRAP] && !skill->inf2[INF2_IGNORELANDPROTECTOR]) || unit->group->skill_id == WZ_FIREPILLAR || unit->group->skill_id == GN_HELLS_PLANT) { + if ((!skill->inf2[INF2_ISTRAP] && !skill->inf2[INF2_IGNORELANDPROTECTOR]) || unit->group->skill_id == WZ_FIREPILLAR) { if (skill->unit_flag[UF_RANGEDSINGLEUNIT]) { if (unit->val2&(1 << UF_RANGEDSINGLEUNIT)) skill_delunitgroup(unit->group); @@ -17993,7 +18462,7 @@ static int skill_trap_splash(struct block_list *bl, va_list ap) break; case UNT_ELECTRICSHOCKER: if (bl->id != ss->id) { - if (status_bl_has_mode(bl,MD_STATUS_IMMUNE)) + if (status_bl_has_mode(bl,MD_STATUSIMMUNE)) break; if (status_change_start(ss, bl, SC_ELECTRICSHOCKER, 10000, sg->skill_lv, sg->group_id, 0, 0, skill_get_time2(sg->skill_id, sg->skill_lv), SCSTART_NORATEDEF)) { map_moveblock(bl, unit->bl.x, unit->bl.y, tick); @@ -18014,12 +18483,7 @@ static int skill_trap_splash(struct block_list *bl, va_list ap) } break; case UNT_REVERBERATION: // For proper skill delay animation when used with Dominion Impulse - if (ss->type != BL_PC) - skill_addtimerskill(ss, tick + 50, bl->id, 0, 0, NPC_REVERBERATION_ATK, sg->skill_lv, BF_WEAPON, 0); - else { - skill_addtimerskill(ss, tick + status_get_amotion(ss), bl->id, 0, 0, WM_REVERBERATION_MELEE, sg->skill_lv, BF_WEAPON, 0); - skill_addtimerskill(ss, tick + status_get_amotion(ss) * 2, bl->id, 0, 0, WM_REVERBERATION_MAGIC, sg->skill_lv, BF_MAGIC, 0); - } + skill_addtimerskill(ss, tick + 50, bl->id, 0, 0, NPC_REVERBERATION_ATK, sg->skill_lv, BF_WEAPON, 0); break; case UNT_FIRINGTRAP: case UNT_ICEBOUNDTRAP: @@ -18197,7 +18661,7 @@ bool skill_check_shadowform(struct block_list *bl, int64 damage, int hit) return false; } - status_damage(bl, src, damage, 0, clif_damage(src, src, gettick(), 500, 500, damage, hit, (hit > 1 ? DMG_MULTI_HIT : DMG_NORMAL), 0, false), 0); + status_damage(bl, src, damage, 0, clif_damage(src, src, gettick(), 500, 500, damage, hit, (hit > 1 ? DMG_MULTI_HIT : DMG_NORMAL), 0, false), 0, SC__SHADOWFORM); if( sc && sc->data[SC__SHADOWFORM] && (--sc->data[SC__SHADOWFORM]->val3) <= 0 ) { status_change_end(bl, SC__SHADOWFORM, INVALID_TIMER); if( src->type == BL_PC ) @@ -18496,7 +18960,7 @@ static int skill_get_new_group_id(void) * @param count How many 'cells' used that needed. Related with skill layout * @param skill_id ID of used skill * @param skill_lv Skill level of used skill - * @param unit_id Unit ID (look at skill_unit_db.txt) + * @param unit_id Unit ID (see skill.hpp::e_skill_unit_id) * @param limit Lifetime for skill unit, uses skill_get_time(skill_id, skill_lv) * @param interval Time interval * @return skill_unit_group @@ -18651,14 +19115,18 @@ int skill_delunitgroup_(struct skill_unit_group *group, const char* file, int li status_change_end(target, SC_SPIDERWEB, INVALID_TIMER); } } + break; case SG_SUN_WARM: case SG_MOON_WARM: case SG_STAR_WARM: + case LG_BANDING: { - struct status_change *sc = NULL; - if( (sc = status_get_sc(src)) != NULL && sc->data[SC_WARM] ) { - sc->data[SC_WARM]->val4 = 0; - status_change_end(src, SC_WARM, INVALID_TIMER); + status_change *sc = status_get_sc(src); + sc_type type = status_skill2sc(group->skill_id); + + if (sc && sc->data[type]) { + sc->data[type]->val4 = 0; + status_change_end(src, type, INVALID_TIMER); } } break; @@ -18684,15 +19152,6 @@ int skill_delunitgroup_(struct skill_unit_group *group, const char* file, int li } } break; - case LG_BANDING: - { - struct status_change *sc = NULL; - if( (sc = status_get_sc(src)) && sc->data[SC_BANDING] ) { - sc->data[SC_BANDING]->val4 = 0; - status_change_end(src,SC_BANDING,INVALID_TIMER); - } - } - break; } if (src->type==BL_PC && group->state.ammo_consume) @@ -19385,7 +19844,7 @@ void skill_unit_move_unit_group(struct skill_unit_group *group, int16 m, int16 d * @param qty Amount of item will be created * @return 0 If failed or Index+1 of item found on skill_produce_db[] */ -short skill_can_produce_mix(struct map_session_data *sd, unsigned short nameid, int trigger, int qty) +short skill_can_produce_mix(struct map_session_data *sd, t_itemid nameid, int trigger, int qty) { short i, j; @@ -19428,7 +19887,7 @@ short skill_can_produce_mix(struct map_session_data *sd, unsigned short nameid, // Check on player's inventory for (j = 0; j < MAX_PRODUCE_RESOURCE; j++) { - unsigned short nameid_produce; + t_itemid nameid_produce; if (!(nameid_produce = skill_produce_db[i].mat_id[j])) continue; @@ -19460,13 +19919,12 @@ short skill_can_produce_mix(struct map_session_data *sd, unsigned short nameid, * @param produce_idx Index of produce entry in skill_produce_db[]. (Optional. Assumed the requirements are complete, checked somewhere) * @return True is success, False if failed */ -bool skill_produce_mix(struct map_session_data *sd, uint16 skill_id, unsigned short nameid, int slot1, int slot2, int slot3, int qty, short produce_idx) +bool skill_produce_mix(struct map_session_data *sd, uint16 skill_id, t_itemid nameid, int slot1, int slot2, int slot3, int qty, short produce_idx) { int slot[3]; int i, sc, ele, idx, equip, wlv, make_per = 0, flag = 0, skill_lv = 0; int num = -1; // exclude the recipe struct status_data *status; - struct item_data* data; nullpo_ret(sd); @@ -19515,34 +19973,9 @@ bool skill_produce_mix(struct map_session_data *sd, uint16 skill_id, unsigned sh } } - if (skill_id == RK_RUNEMASTERY) { - int temp_qty, runemastery_skill_lv = pc_checkskill(sd,skill_id); - data = itemdb_search(nameid); - - if (runemastery_skill_lv >= 10) temp_qty = 1 + rnd()%3; - else if (runemastery_skill_lv > 4) temp_qty = 1 + rnd()%2; - else temp_qty = 1; - - if (data->stack.inventory) { - for (i = 0; i < MAX_INVENTORY; i++) { - if (sd->inventory.u.items_inventory[i].nameid == nameid) { - if (sd->inventory.u.items_inventory[i].amount >= data->stack.amount) { - clif_msg(sd,RUNE_CANT_CREATE); - return 0; - } else { - // The amount fits, say we got temp_qty 4 and 19 runes, we trim temp_qty to 1. - if (temp_qty + sd->inventory.u.items_inventory[i].amount >= data->stack.amount) - temp_qty = data->stack.amount - sd->inventory.u.items_inventory[i].amount; - } - break; - } - } - } - qty = temp_qty; - } - for (i = 0; i < MAX_PRODUCE_RESOURCE; i++) { - short id, x, j; + short x, j; + t_itemid id; if (!(id = skill_produce_db[idx].mat_id[i]) || !itemdb_exists(id)) continue; @@ -19566,7 +19999,7 @@ bool skill_produce_mix(struct map_session_data *sd, uint16 skill_id, unsigned sh } while( j >= 0 && x > 0 ); } - if ((equip = (itemdb_isequip(nameid) && skill_id != GN_CHANGEMATERIAL && skill_id != GN_MAKEBOMB ))) + if ((equip = (itemdb_isequip(nameid) && skill_id != GN_CHANGEMATERIAL && skill_id != GN_MAKEBOMB ))) wlv = itemdb_wlv(nameid); if (!equip) { @@ -19649,7 +20082,7 @@ bool skill_produce_mix(struct map_session_data *sd, uint16 skill_id, unsigned sh break; case RK_RUNEMASTERY: { - int A = 100 * (51 + 2 * pc_checkskill(sd, skill_id)); + int A = 100 * (30 + 2 * pc_checkskill(sd, skill_id)); int B = 100 * status->dex / 30 + 10 * (status->luk + sd->status.job_level); int C = 100 * cap_value(sd->itemid,0,100); //itemid depend on makerune() int D = 0; @@ -19677,6 +20110,15 @@ bool skill_produce_mix(struct map_session_data *sd, uint16 skill_id, unsigned sh break; //not specified =-15% } make_per = A + B + C + D; + + uint8 runemastery_skill_lv = pc_checkskill(sd,skill_id); + + if (runemastery_skill_lv > 9) + qty = 2 + rnd() % 5; // 2~6 + else if (runemastery_skill_lv > 4) + qty = 2 + rnd() % 3; // 2~4 + else + qty = 2; } break; @@ -19694,12 +20136,10 @@ bool skill_produce_mix(struct map_session_data *sd, uint16 skill_id, unsigned sh break; case GN_S_PHARMACY: { - int difficulty = (620 - 20 * skill_lv);// (620 - 20 * Skill Level) + int difficulty = (620 - 20 * skill_lv); // (620 - 20 * Skill Level) + const int production_count[] = { 7, 8, 8, 9, 9, 10, 10, 11, 11, 12 }; - make_per = status->int_ + status->dex/2 + status->luk + sd->status.job_level + (30+rnd()%120) + // (Caster?s INT) + (Caster?s DEX / 2) + (Caster?s LUK) + (Caster?s Job Level) + Random number between (30 ~ 150) + - (sd->status.base_level-100) + pc_checkskill(sd, AM_LEARNINGPOTION) + pc_checkskill(sd, CR_FULLPROTECTION)*(4+rnd()%6); // (Caster?s Base Level - 100) + (Potion Research x 5) + (Full Chemical Protection Skill Level) x (Random number between 4 ~ 10) - - switch(nameid){// difficulty factor + switch (nameid) { // Item difficulty factor case ITEMID_HP_INCREASE_POTION_SMALL: case ITEMID_SP_INCREASE_POTION_SMALL: case ITEMID_CONCENTRATED_WHITE_POTION_Z: @@ -19709,7 +20149,6 @@ bool skill_produce_mix(struct map_session_data *sd, uint16 skill_id, unsigned sh case ITEMID_SP_INCREASE_POTION_MEDIUM: difficulty += 15; break; - case ITEMID_BANANA_BOMB: case ITEMID_HP_INCREASE_POTION_MEDIUM: case ITEMID_SP_INCREASE_POTION_LARGE: case ITEMID_VITATA500: @@ -19726,28 +20165,31 @@ bool skill_produce_mix(struct map_session_data *sd, uint16 skill_id, unsigned sh break; } - if( make_per >= 400 && make_per > difficulty) - qty = 10; - else if( make_per >= 300 && make_per > difficulty) - qty = 7; - else if( make_per >= 100 && make_per > difficulty) - qty = 6; - else if( make_per >= 1 && make_per > difficulty) - qty = 5; - else - qty = 4; - make_per = 10000; + make_per = status->int_ + status->dex / 2 + status->luk + sd->status.job_level + (30 + rnd() % 120 + 1) + // Caster's INT + (Caster's DEX / 2) + Caster's LUK + Caster's Job Level + Random number between (30 ~ 150) + + sd->status.base_level + 5 * (pc_checkskill(sd, AM_LEARNINGPOTION) - 20) + pc_checkskill(sd, CR_FULLPROTECTION) * (6 + rnd() % 4 + 1); // Caster's Base Level + (5 x (Potion Research Skill Level - 20)) + (Full Chemical Protection Skill Level x Random number between (6 ~ 10)) + make_per -= difficulty; + qty = production_count[skill_lv - 1]; + + // Determine quantity from difficulty + if (make_per < 1) + qty -= 6; + else if (make_per < 100) + qty -= 5; + else if (make_per < 300) + qty -= 4; + else if (make_per < 400) + qty -= 3; + + make_per = 100000; // Adjust success back to 100% for crafting } break; case GN_MAKEBOMB: case GN_MIX_COOKING: { - int difficulty = 30 + rnd()%120; // Random number between (30 ~ 150) + int difficulty = 30 + rnd() % 120 + 1; // Random number between (30 ~ 150) - make_per = sd->status.job_level / 4 + status->luk / 2 + status->dex / 3; // (Caster?s Job Level / 4) + (Caster?s LUK / 2) + (Caster?s DEX / 3) - qty = ~(5 + rnd()%5) + 1; - - switch(nameid){// difficulty factor + switch (nameid) { // Item difficulty factor + // GN_MAKEBOMB case ITEMID_APPLE_BOMB: difficulty += 5; break; @@ -19755,38 +20197,45 @@ bool skill_produce_mix(struct map_session_data *sd, uint16 skill_id, unsigned sh case ITEMID_MELON_BOMB: difficulty += 10; break; - case ITEMID_SAVAGE_FULL_ROAST: - case ITEMID_COCKTAIL_WARG_BLOOD: - case ITEMID_MINOR_STEW: - case ITEMID_SIROMA_ICED_TEA: - case ITEMID_DROSERA_HERB_SALAD: - case ITEMID_PETITE_TAIL_NOODLES: case ITEMID_PINEAPPLE_BOMB: difficulty += 15; break; case ITEMID_BANANA_BOMB: difficulty += 20; break; + // GN_MIX_COOKING + case ITEMID_SAVAGE_FULL_ROAST: + case ITEMID_COCKTAIL_WARG_BLOOD: + case ITEMID_MINOR_STEW: + case ITEMID_SIROMA_ICED_TEA: + case ITEMID_DROSERA_HERB_SALAD: + case ITEMID_PETITE_TAIL_NOODLES: + difficulty += 15; + break; } - if( make_per >= 30 && make_per > difficulty) - qty = 10 + rnd()%2; - else if( make_per >= 10 && make_per > difficulty) - qty = 10; - else if( make_per == 10 && make_per > difficulty) - qty = 8; - else if( (make_per >= 50 || make_per < 30) && make_per < difficulty) - ;// Food/Bomb creation fails. - else if( make_per >= 30 && make_per < difficulty) - qty = 5; + make_per = sd->status.job_level / 4 + status->luk / 2 + status->dex / 3; // (Caster's Job Level / 4) + (Caster's LUK / 2) + (Caster's DEX / 3) - if( qty < 0 || (skill_lv == 1 && make_per < difficulty)){ - qty = ~qty + 1; - make_per = 0; + if (skill_lv > 1) { + make_per -= difficulty; + + // Determine quantity from difficulty + if (make_per >= 30) + qty = 10 + rnd() % 2; + else if (make_per >= 10) + qty = 10; + else if (make_per >= -10) + qty = 8; + else if (make_per >= -30) + qty = 5; + else + qty = 0; + } else { + if (make_per < difficulty) + qty = 0; } - else - make_per = 10000; - qty = (skill_lv > 1 ? qty : 1); + + make_per = 100000; // Adjust success back to 100% for crafting } break; default: @@ -19941,10 +20390,6 @@ bool skill_produce_mix(struct map_session_data *sd, uint16 skill_id, unsigned sh clif_produceeffect(sd,0,nameid); clif_misceffect(&sd->bl,3); break; - case RK_RUNEMASTERY: - clif_produceeffect(sd,4,nameid); - clif_misceffect(&sd->bl,5); - break; default: //Those that don't require a skill? if (skill_produce_db[idx].itemlv > 10 && skill_produce_db[idx].itemlv <= 20) { //Cooking items. clif_specialeffect(&sd->bl, EF_COOKING_OK, AREA); @@ -19992,10 +20437,18 @@ bool skill_produce_mix(struct map_session_data *sd, uint16 skill_id, unsigned sh map_addflooritem(&tmp_item,tmp_item.amount,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0,0); } } - if (skill_id == GN_MIX_COOKING || skill_id == GN_MAKEBOMB || skill_id == GN_S_PHARMACY) { - clif_produceeffect(sd,6,nameid); - clif_misceffect(&sd->bl,5); - clif_msg_skill(sd,skill_id,ITEM_PRODUCE_SUCCESS); + switch (skill_id) { + case RK_RUNEMASTERY: + clif_produceeffect(sd, 4, nameid); + clif_misceffect(&sd->bl, 5); + break; + case GN_MIX_COOKING: + case GN_MAKEBOMB: + case GN_S_PHARMACY: + clif_produceeffect(sd, 6, nameid); + clif_misceffect(&sd->bl, 5); + clif_msg_skill(sd, skill_id, ITEM_PRODUCE_SUCCESS); + break; } return true; } @@ -20033,17 +20486,26 @@ bool skill_produce_mix(struct map_session_data *sd, uint16 skill_id, unsigned sh clif_misceffect(&sd->bl,6); break; case GN_MIX_COOKING: - { - struct item tmp_item; - const int compensation[5] = {ITEMID_BLACK_LUMP, ITEMID_BLACK_HARD_LUMP, ITEMID_VERY_HARD_LUMP, ITEMID_BLACK_MASS, ITEMID_MYSTERIOUS_POWDER}; - int rate = rnd()%500; - memset(&tmp_item,0,sizeof(tmp_item)); - if (rate < 50) i = 4; - else if (rate < 100) i = 2+rnd()%1; - else if (rate < 250) i = 1; - else if (rate < 500) i = 0; + if (qty == 0) { + item tmp_item; + const t_itemid compensation[5] = { ITEMID_BLACK_LUMP, ITEMID_BLACK_HARD_LUMP, ITEMID_VERY_HARD_LUMP, ITEMID_BLACK_MASS, ITEMID_MYSTERIOUS_POWDER }; + int rate = rnd() % 1000 + 1; + + memset(&tmp_item, 0, sizeof(tmp_item)); + + if (rate < 500) + i = 0; + else if (rate < 750) + i = 1; + else if (rate < 850) + i = 2; + else if (rate < 950) + i = 3; + else + i = 4; + tmp_item.nameid = compensation[i]; - tmp_item.amount = qty; + tmp_item.amount = (skill_lv == 1) ? 1 : 5 + rand() % 5; tmp_item.identify = 1; if ((flag = pc_additem(sd,&tmp_item,tmp_item.amount,LOG_TYPE_PRODUCE))) { clif_additem(sd,0,0,flag); @@ -20081,7 +20543,7 @@ bool skill_produce_mix(struct map_session_data *sd, uint16 skill_id, unsigned sh * @param nameid Item ID of material * @return True if created, False is failed */ -bool skill_arrow_create(struct map_session_data *sd, unsigned short nameid) +bool skill_arrow_create(struct map_session_data *sd, t_itemid nameid) { short i, j, idx = -1; struct item tmp_item; @@ -20098,7 +20560,7 @@ bool skill_arrow_create(struct map_session_data *sd, unsigned short nameid) } } - if (!idx || (j = pc_search_inventory(sd,nameid)) < 0) + if (idx < 0 || (j = pc_search_inventory(sd,nameid)) < 0) return false; pc_delitem(sd,j,1,0,0,LOG_TYPE_PRODUCE); @@ -20130,29 +20592,29 @@ bool skill_arrow_create(struct map_session_data *sd, unsigned short nameid) * @param sd Player * @nameid Item ID of poison type */ -int skill_poisoningweapon(struct map_session_data *sd, unsigned short nameid) +int skill_poisoningweapon(struct map_session_data *sd, t_itemid nameid) { - sc_type type; - int chance, i, val4 = 0; - //uint16 msg = 1443; //Official is using msgstringtable.txt - char output[CHAT_SIZE_MAX]; - const char *msg; - nullpo_ret(sd); - if( !nameid || (i = pc_search_inventory(sd,nameid)) < 0 || pc_delitem(sd,i,1,0,0,LOG_TYPE_CONSUME) ) { + if( !nameid || pc_delitem(sd,pc_search_inventory(sd,nameid),1,0,0,LOG_TYPE_CONSUME) ) { clif_skill_fail(sd,GC_POISONINGWEAPON,USESKILL_FAIL_LEVEL,0); return 0; } - switch( nameid ) { // t_lv used to take duration from skill_get_time2 + sc_type type; + int chance; + //uint16 msg = 1443; //Official is using msgstringtable.txt + char output[CHAT_SIZE_MAX]; + const char *msg; + + switch( nameid ) { case ITEMID_PARALYSE: type = SC_PARALYSE; /*msg = 1444;*/ msg = "Paralyze"; break; case ITEMID_PYREXIA: type = SC_PYREXIA; /*msg = 1448;*/ msg = "Pyrexia"; break; case ITEMID_DEATHHURT: type = SC_DEATHHURT; /*msg = 1447;*/ msg = "Deathhurt"; break; - case ITEMID_LEECHESEND: type = SC_LEECHESEND; /*msg = 1450;*/ msg = "Leech End"; val4 = sd->bl.id; break; + case ITEMID_LEECHESEND: type = SC_LEECHESEND; /*msg = 1450;*/ msg = "Leech End"; break; case ITEMID_VENOMBLEED: type = SC_VENOMBLEED; /*msg = 1445;*/ msg = "Venom Bleed"; break; - case ITEMID_TOXIN: type = SC_TOXIN; /*msg = 1443;*/ msg = "Toxin"; val4 = sd->bl.id; break; - case ITEMID_MAGICMUSHROOM: type = SC_MAGICMUSHROOM; /*msg = 1446;*/ msg = "Magic Mushroom"; val4 = sd->bl.id; break; + case ITEMID_TOXIN: type = SC_TOXIN; /*msg = 1443;*/ msg = "Toxin"; break; + case ITEMID_MAGICMUSHROOM: type = SC_MAGICMUSHROOM; /*msg = 1446;*/ msg = "Magic Mushroom"; break; case ITEMID_OBLIVIONCURSE: type = SC_OBLIVIONCURSE; /*msg = 1449;*/ msg = "Oblivion Curse"; break; default: clif_skill_fail(sd,GC_POISONINGWEAPON,USESKILL_FAIL_LEVEL,0); @@ -20162,7 +20624,8 @@ int skill_poisoningweapon(struct map_session_data *sd, unsigned short nameid) status_change_end(&sd->bl, SC_POISONINGWEAPON, INVALID_TIMER); // End the status so a new poison can be applied (if changed) chance = 2 + 2 * sd->menuskill_val; // 2 + 2 * skill_lv sc_start4(&sd->bl,&sd->bl, SC_POISONINGWEAPON, 100, pc_checkskill(sd, GC_RESEARCHNEWPOISON), //in Aegis it store the level of GC_RESEARCHNEWPOISON in val1 - type, chance, val4, skill_get_time(GC_POISONINGWEAPON, sd->menuskill_val)); + type, chance, 0, skill_get_time(GC_POISONINGWEAPON, sd->menuskill_val)); + status_change_start(&sd->bl, &sd->bl, type, 10000, sd->menuskill_val, 0, 0, 0, skill_get_time(GC_POISONINGWEAPON, sd->menuskill_val), SCSTART_NOAVOID | SCSTART_NOICON); // Apply bonus to caster sprintf(output, msg_txt(sd,721), msg); clif_messagecolor(&sd->bl,color_table[COLOR_WHITE],output,false,SELF); @@ -20198,7 +20661,7 @@ void skill_toggle_magicpower(struct block_list *bl, uint16 skill_id) } -int skill_magicdecoy(struct map_session_data *sd, unsigned short nameid) { +int skill_magicdecoy(struct map_session_data *sd, t_itemid nameid) { int x, y, i, class_, skill; struct mob_data *md; nullpo_ret(sd); @@ -20246,31 +20709,26 @@ int skill_magicdecoy(struct map_session_data *sd, unsigned short nameid) { return 0; } -// Warlock Spellbooks. [LimitLine/3CeAM] -void skill_spellbook(struct map_session_data *sd, unsigned short nameid) { +/** + * Process Warlock Spellbooks + * @param sd: Player data + * @param nameid: Spellbook item used + */ +void skill_spellbook(struct map_session_data *sd, t_itemid nameid) { nullpo_retv(sd); if (reading_spellbook_db.empty()) return; - int i; struct status_change *sc = status_get_sc(&sd->bl); - status_change_end(&sd->bl, SC_STOP, INVALID_TIMER); - - for (i = SC_SPELLBOOK1; i <= SC_MAXSPELLBOOK; i++) { - // No further checks needed - if( !sc ){ + for (int i = SC_SPELLBOOK1; i <= SC_MAXSPELLBOOK; i++) { + if (sc == nullptr || sc->data[i] == nullptr) break; + if (i == SC_MAXSPELLBOOK) { + clif_skill_fail(sd, WL_READING_SB, USESKILL_FAIL_SPELLBOOK_READING, 0); + return; } - - if( !sc->data[i] ) - break; - } - - if( i > SC_MAXSPELLBOOK ) { - clif_skill_fail(sd, WL_READING_SB, USESKILL_FAIL_SPELLBOOK_READING, 0); - return; } std::shared_ptr<s_skill_spellbook_db> spell = reading_spellbook_db.findBook(nameid); @@ -20280,7 +20738,7 @@ void skill_spellbook(struct map_session_data *sd, unsigned short nameid) { uint16 skill_id = spell->skill_id, skill_lv = pc_checkskill(sd, skill_id); - if (!skill_lv) { // Caster hasn't learned the skill + if (skill_lv == 0) { // Caster hasn't learned the skill sc_start(&sd->bl,&sd->bl, SC_SLEEP, 100, 1, skill_get_time(WL_READING_SB, pc_checkskill(sd, WL_READING_SB))); clif_skill_fail(sd, WL_READING_SB, USESKILL_FAIL_SPELLBOOK_DIFFICULT_SLEEP, 0); return; @@ -20293,7 +20751,7 @@ void skill_spellbook(struct map_session_data *sd, unsigned short nameid) { clif_skill_fail(sd, WL_READING_SB, USESKILL_FAIL_SPELLBOOK_PRESERVATION_POINT, 0); return; } - for (i = SC_MAXSPELLBOOK; i >= SC_SPELLBOOK1; i--) { // This is how official saves spellbook. [malufett] + for (int i = SC_MAXSPELLBOOK; i >= SC_SPELLBOOK1; i--) { // This is how official saves spellbook. [malufett] if (!sc->data[i]) { sc->data[SC_FREEZE_SP]->val2 += points; // increase points sc_start4(&sd->bl,&sd->bl, (sc_type)i, 100, skill_id, skill_lv, points, 0, INFINITE_TICK); @@ -20344,8 +20802,8 @@ int skill_elementalanalysis(struct map_session_data* sd, int n, uint16 skill_lv, return 1; for( i = 0; i < n; i++ ) { - unsigned short nameid; - int add_amount, del_amount, idx, product; + t_itemid nameid, product; + int add_amount, del_amount, idx; struct item tmp_item; idx = item_list[i*2+0]-2; @@ -20411,7 +20869,7 @@ int skill_elementalanalysis(struct map_session_data* sd, int n, uint16 skill_lv, int skill_changematerial(struct map_session_data *sd, int n, unsigned short *item_list) { int i, j, k, c, p = 0, amount; - unsigned short nameid; + t_itemid nameid; nullpo_ret(sd); nullpo_ret(item_list); @@ -21239,6 +21697,11 @@ int skill_disable_check(struct status_change *sc, uint16 skill_id) case KO_YAMIKUMO: case RA_WUGDASH: case RA_CAMOUFLAGE: + case SJ_LUNARSTANCE: + case SJ_STARSTANCE: + case SJ_UNIVERSESTANCE: + case SJ_SUNSTANCE: + case SP_SOULCOLLECT: if( sc->data[status_skill2sc(skill_id)] ) return 1; break; @@ -21330,6 +21793,8 @@ template<typename T, size_t S> bool SkillDatabase::parseNode(std::string nodeNam for (size_t i = 0; i < S; i++) arr[i] = value; } else { + uint16 max_level = 0; + for (const YAML::Node &it : node[nodeName]) { uint16 skill_lv; @@ -21345,7 +21810,39 @@ template<typename T, size_t S> bool SkillDatabase::parseNode(std::string nodeNam continue; arr[skill_lv - 1] = value; + max_level = max(max_level, skill_lv); } + + size_t i = max_level, j; + + // Check for linear change with increasing steps until we reach half of the data acquired. + for (size_t step = 1; step <= i / 2; step++) { + int diff = arr[i - 1] - arr[i - step - 1]; + + for (j = i - 1; j >= step; j--) { + if ((arr[j] - arr[j - step]) != diff) + break; + } + + if (j >= step) // No match, try next step. + continue; + + for (; i < MAX_SKILL_LEVEL; i++) { // Apply linear increase + arr[i] = arr[i - step] + diff; + + if (arr[i] < 1 && arr[i - 1] >= 0) { // Check if we have switched from + to -, cap the decrease to 0 in said cases. + arr[i] = 1; + diff = 0; + step = 1; + } + } + + return true; + } + + // Unable to determine linear trend, fill remaining array values with last value + for (; i < S; i++) + arr[i] = arr[max_level - 1]; } return true; @@ -21837,9 +22334,9 @@ uint64 SkillDatabase::parseBodyNode(const YAML::Node &node) { return 0; if (active) - skill->castnodex |= constant; + skill->delaynodex |= constant; else - skill->castnodex &= ~constant; + skill->delaynodex &= ~constant; } } @@ -21944,7 +22441,7 @@ uint64 SkillDatabase::parseBodyNode(const YAML::Node &node) { skill->require.ammo = 0; } else { for (const auto &it : ammoNode) { - std::string ammo = it.first.as<std::string>(), ammo_constant = "A_" + ammo; + std::string ammo = it.first.as<std::string>(), ammo_constant = "AMMO_" + ammo; int64 constant; if (!script_get_constant(ammo_constant.c_str(), &constant)) { @@ -22312,8 +22809,8 @@ uint64 ReadingSpellbookDatabase::parseBodyNode(const YAML::Node &node) { * @param nameid: Book Item ID * @return Spell data or nullptr otherwise */ -std::shared_ptr<s_skill_spellbook_db> ReadingSpellbookDatabase::findBook(int32 nameid) { - if (nameid < 1 || !itemdb_exists(nameid) || reading_spellbook_db.size() == 0) +std::shared_ptr<s_skill_spellbook_db> ReadingSpellbookDatabase::findBook(t_itemid nameid) { + if (nameid == 0 || !itemdb_exists(nameid) || reading_spellbook_db.size() == 0) return nullptr; for (const auto &spell : reading_spellbook_db) { @@ -22324,60 +22821,6 @@ std::shared_ptr<s_skill_spellbook_db> ReadingSpellbookDatabase::findBook(int32 n return nullptr; } - -const std::string ImprovisedSongDatabase::getDefaultLocation() { - return std::string(db_path) + "/improvise_db.yml"; -} - -/** -* Reads and parses an entry from the improvise_db. -* @param node: YAML node containing the entry. -* @return count of successfully parsed rows -*/ -uint64 ImprovisedSongDatabase::parseBodyNode(const YAML::Node &node) { - std::string skill_name; - - if (!this->asString(node, "Skill", skill_name)) - return 0; - - uint16 skill_id = skill_name2id(skill_name.c_str()); - - if (!skill_id) { - this->invalidWarning(node["Skill"], "Invalid Improvised Song skill name \"%s\", skipping.\n", skill_name.c_str()); - return 0; - } - - if (!skill_get_inf(skill_id)) { - this->invalidWarning(node["Skill"], "Passive skill %s cannot be casted by Improvised Song.\n", skill_name.c_str()); - return 0; - } - - std::shared_ptr<s_skill_improvise_db> improvise = this->find(skill_id); - bool exists = improvise != nullptr; - - if (!exists) { - if (!this->nodesExist(node, { "Probability" })) - return 0; - - improvise = std::make_shared<s_skill_improvise_db>(); - improvise->skill_id = skill_id; - } - - if (this->nodeExists(node, "Probability")) { - uint16 probability; - - if (!this->asUInt16Rate(node, "Probability", probability)) - return 0; - - improvise->per = probability; - } - - if (!exists) - this->put(skill_id, improvise); - - return 1; -} - const std::string MagicMushroomDatabase::getDefaultLocation() { return std::string(db_path) + "/magicmushroom_db.yml"; } @@ -22440,7 +22883,7 @@ static bool skill_parse_row_producedb(char* split[], int columns, int current) { unsigned short x, y; unsigned short id = atoi(split[0]); - unsigned short nameid = 0; + t_itemid nameid = 0; bool found = false; if (id >= ARRAYLENGTH(skill_produce_db)) { @@ -22451,13 +22894,13 @@ static bool skill_parse_row_producedb(char* split[], int columns, int current) // Clear previous data, for importing support memset(&skill_produce_db[id], 0, sizeof(skill_produce_db[id])); // Import just for clearing/disabling from original data - if (!(nameid = atoi(split[1]))) { + if (!(nameid = strtoul(split[1], nullptr, 10))) { //ShowInfo("skill_parse_row_producedb: Product list with ID %d removed from list.\n", id); return true; } if (!itemdb_exists(nameid)) { - ShowError("skill_parse_row_producedb: Invalid item %d.\n", nameid); + ShowError("skill_parse_row_producedb: Invalid item %u.\n", nameid); return false; } @@ -22467,7 +22910,7 @@ static bool skill_parse_row_producedb(char* split[], int columns, int current) skill_produce_db[id].req_skill_lv = atoi(split[4]); for (x = 5, y = 0; x+1 < columns && split[x] && split[x+1] && y < MAX_PRODUCE_RESOURCE; x += 2, y++) { - skill_produce_db[id].mat_id[y] = atoi(split[x]); + skill_produce_db[id].mat_id[y] = strtoul(split[x], nullptr, 10); skill_produce_db[id].mat_amount[y] = atoi(split[x+1]); } @@ -22482,10 +22925,11 @@ static bool skill_parse_row_producedb(char* split[], int columns, int current) */ static bool skill_parse_row_createarrowdb(char* split[], int columns, int current) { - unsigned short x, y, i, material_id = atoi(split[0]); + unsigned short x, y, i; + t_itemid material_id = strtoul(split[0], nullptr, 10); if (!(itemdb_exists(material_id))) { - ShowError("skill_parse_row_createarrowdb: Invalid item %d.\n", material_id); + ShowError("skill_parse_row_createarrowdb: Invalid item %u.\n", material_id); return false; } @@ -22497,15 +22941,15 @@ static bool skill_parse_row_createarrowdb(char* split[], int columns, int curren } // Import just for clearing/disabling from original data - if (atoi(split[1]) == 0) { + if (strtoul(split[1], nullptr, 10) == 0) { memset(&skill_arrow_db[i], 0, sizeof(skill_arrow_db[i])); - //ShowInfo("skill_parse_row_createarrowdb: Arrow creation with Material ID %d removed from list.\n", material_id); + //ShowInfo("skill_parse_row_createarrowdb: Arrow creation with Material ID %u removed from list.\n", material_id); return true; } skill_arrow_db[i].nameid = material_id; for (x = 1, y = 0; x+1 < columns && split[x] && split[x+1] && y < MAX_ARROW_RESULT; x += 2, y++) { - skill_arrow_db[i].cre_id[y] = atoi(split[x]); + skill_arrow_db[i].cre_id[y] = strtoul(split[x], nullptr, 10); skill_arrow_db[i].cre_amount[y] = atoi(split[x+1]); } if (i == skill_arrow_count) @@ -22594,7 +23038,8 @@ uint64 AbraDatabase::parseBodyNode(const YAML::Node &node) { */ static bool skill_parse_row_changematerialdb(char* split[], int columns, int current) { - uint16 id = atoi(split[0]), nameid = atoi(split[1]); + uint16 id = atoi(split[0]); + t_itemid nameid = strtoul(split[1], nullptr, 10); short rate = atoi(split[2]); bool found = false; int x, y; @@ -22626,7 +23071,7 @@ static bool skill_parse_row_changematerialdb(char* split[], int columns, int cur } if (x >= MAX_SKILL_PRODUCE_DB) { - ShowError("skill_parse_row_changematerialdb: Not supported item ID (%d) for Change Material. \n", nameid); + ShowError("skill_parse_row_changematerialdb: Not supported item ID (%u) for Change Material. \n", nameid); return false; } @@ -22717,12 +23162,8 @@ static bool skill_parse_row_skilldamage(char* split[], int columns, int current) /*=============================== * DB reading. - * skill_db.txt - * skill_require_db.txt - * skill_cast_db.txt - * skill_castnodex_db.txt + * skill_db.yml * skill_nocast_db.txt - * skill_unit_db.txt * produce_db.txt * create_arrow_db.txt *------------------------------*/ @@ -22767,7 +23208,6 @@ static void skill_readdb(void) } abra_db.load(); - improvised_song_db.load(); magic_mushroom_db.load(); reading_spellbook_db.load(); @@ -22777,6 +23217,9 @@ static void skill_readdb(void) void skill_reload (void) { skill_db.clear(); + abra_db.clear(); + magic_mushroom_db.clear(); + reading_spellbook_db.clear(); skill_readdb(); initChangeTables(); // Re-init Status Change tables @@ -22812,6 +23255,7 @@ void do_init_skill(void) add_timer_func_list(skill_castend_pos,"skill_castend_pos"); add_timer_func_list(skill_timerskill,"skill_timerskill"); add_timer_func_list(skill_blockpc_end, "skill_blockpc_end"); + add_timer_func_list(skill_keep_using, "skill_keep_using"); add_timer_interval(gettick()+SKILLUNITTIMER_INTERVAL,skill_unit_timer,0,0,SKILLUNITTIMER_INTERVAL); } diff --git a/src/map/skill.hpp b/src/map/skill.hpp index c51e4f45e9..3cbc92def2 100644 --- a/src/map/skill.hpp +++ b/src/map/skill.hpp @@ -27,7 +27,7 @@ struct skill_unit; struct skill_unit_group; struct status_change_entry; -#define MAX_SKILL_PRODUCE_DB 280 /// Max Produce DB +#define MAX_SKILL_PRODUCE_DB 281 /// Max Produce DB #define MAX_PRODUCE_RESOURCE 12 /// Max Produce requirements #define MAX_SKILL_ARROW_DB 150 /// Max Arrow Creation DB #define MAX_ARROW_RESULT 5 /// Max Arrow results/created @@ -37,6 +37,9 @@ struct status_change_entry; #define SKILL_NAME_LENGTH 31 /// Max Skill Name length #define SKILL_DESC_LENGTH 31 /// Max Skill Desc length +/// Used with tracking the hitcount of Earthquake for skills that can avoid the first attack +#define NPC_EARTHQUAKE_FLAG 0x800 + /// Constants to identify a skill's nk value (damage properties) /// The NK value applies only to non INF_GROUND_SKILL skills /// when determining skill castend function to invoke. @@ -50,6 +53,7 @@ enum e_skill_nk : uint8 { NK_IGNOREFLEE, NK_IGNOREDEFCARD, NK_CRITICAL, + NK_IGNORELONGCARD, NK_MAX, }; @@ -101,11 +105,11 @@ enum e_skill_inf2 : uint8 { INF2_ALLOWONMADO, // Skill that can be used while on Madogear INF2_TARGETMANHOLE, // Skill that can be used to target while under SC__MANHOLE effect INF2_TARGETHIDDEN, // Skill that affects hidden targets - INF2_INCREASEGLOOMYDAYDAMAGE, // Skill that affects SC_GLOOMYDAY_SK INF2_INCREASEDANCEWITHWUGDAMAGE, // Skill that is affected by SC_DANCEWITHWUG INF2_IGNOREWUGBITE, // Skill blocked by RA_WUGBITE INF2_IGNOREAUTOGUARD , // Skill is not blocked by SC_AUTOGUARD (physical-skill only) INF2_IGNORECICADA, // Skill is not blocked by SC_UTSUSEMI or SC_BUNSINJYUTSU (physical-skill only) + INF2_SHOWSCALE, // Skill shows AoE area while casting INF2_MAX, }; @@ -204,9 +208,9 @@ struct s_skill_condition { int32 ammo_qty; /// Amount of ammo int32 state; /// State/condition. @see enum e_require_state int32 spiritball; /// Spiritball cost - int32 itemid[MAX_SKILL_ITEM_REQUIRE]; /// Required item + t_itemid itemid[MAX_SKILL_ITEM_REQUIRE]; /// Required item int32 amount[MAX_SKILL_ITEM_REQUIRE]; /// Amount of item - std::vector<int32> eqItem; /// List of equipped item + std::vector<t_itemid> eqItem; /// List of equipped item std::vector<sc_type> status; /// List of Status required (SC) }; @@ -223,9 +227,9 @@ struct s_skill_require { int32 ammo_qty[MAX_SKILL_LEVEL]; /// Amount of ammo int32 state; /// State/condition. @see enum e_require_state int32 spiritball[MAX_SKILL_LEVEL]; /// Spiritball cost - int32 itemid[MAX_SKILL_ITEM_REQUIRE]; /// Required item + t_itemid itemid[MAX_SKILL_ITEM_REQUIRE]; /// Required item int32 amount[MAX_SKILL_ITEM_REQUIRE]; /// Amount of item - std::vector<int32> eqItem; /// List of equipped item + std::vector<t_itemid> eqItem; /// List of equipped item std::vector<sc_type> status; /// List of Status required (SC) }; @@ -361,7 +365,7 @@ struct skill_unit_group { int link_group_id; /// Linked group that should be deleted if this one is deleted int unit_count, /// Number of unit at this group alive_count; /// Number of alive unit - int item_id; /// Store item used. + t_itemid item_id; /// Store item used. struct skill_unit *unit; /// Skill Unit struct { unsigned ammo_consume : 1; // Need to consume ammo @@ -417,20 +421,20 @@ enum e_skill_blown { /// Create Database item struct s_skill_produce_db { - unsigned short nameid; /// Product ID + t_itemid nameid; /// Product ID unsigned short req_skill; /// Required Skill unsigned char req_skill_lv, /// Required Skill Level itemlv; /// Item Level - unsigned short mat_id[MAX_PRODUCE_RESOURCE], /// Materials needed - mat_amount[MAX_PRODUCE_RESOURCE]; /// Amount of each materials + t_itemid mat_id[MAX_PRODUCE_RESOURCE]; /// Materials needed + unsigned short mat_amount[MAX_PRODUCE_RESOURCE]; /// Amount of each materials }; extern struct s_skill_produce_db skill_produce_db[MAX_SKILL_PRODUCE_DB]; /// Creating database arrow struct s_skill_arrow_db { - unsigned short nameid, /// Material ID - cre_id[MAX_ARROW_RESULT], /// Arrow created - cre_amount[MAX_ARROW_RESULT]; /// Amount of each arrow created + t_itemid nameid; /// Material ID + t_itemid cre_id[MAX_ARROW_RESULT]; /// Arrow created + uint16 cre_amount[MAX_ARROW_RESULT]; /// Amount of each arrow created }; extern struct s_skill_arrow_db skill_arrow_db[MAX_SKILL_ARROW_DB]; @@ -508,6 +512,7 @@ bool skill_get_nk_(uint16 skill_id, std::vector<e_skill_nk> nk); bool skill_get_inf2_(uint16 skill_id, std::vector<e_skill_inf2> inf2); #define skill_get_unit_flag(skill_id, unit) skill_get_unit_flag_(skill_id, { unit }) bool skill_get_unit_flag_(uint16 skill_id, std::vector<e_skill_unit_flag> unit); +int skill_get_unit_range(uint16 skill_id, uint16 skill_lv); // Accessor for skill requirements int skill_get_hp( uint16 skill_id ,uint16 skill_lv ); int skill_get_mhp( uint16 skill_id ,uint16 skill_lv ); @@ -531,6 +536,7 @@ uint16 SKILL_MAX_DB(void); int skill_isammotype(struct map_session_data *sd, unsigned short skill_id); TIMER_FUNC(skill_castend_id); TIMER_FUNC(skill_castend_pos); +TIMER_FUNC( skill_keep_using ); int skill_castend_map( struct map_session_data *sd,uint16 skill_id, const char *map); int skill_cleartimerskill(struct block_list *src); @@ -600,10 +606,10 @@ bool skill_isNotOk_mercenary(uint16 skill_id, struct mercenary_data *md); bool skill_isNotOk_npcRange(struct block_list *src, uint16 skill_id, uint16 skill_lv, int pos_x, int pos_y); // Item creation -short skill_can_produce_mix( struct map_session_data *sd, unsigned short nameid, int trigger, int qty); -bool skill_produce_mix( struct map_session_data *sd, uint16 skill_id, unsigned short nameid, int slot1, int slot2, int slot3, int qty, short produce_idx ); +short skill_can_produce_mix( struct map_session_data *sd, t_itemid nameid, int trigger, int qty); +bool skill_produce_mix( struct map_session_data *sd, uint16 skill_id, t_itemid nameid, int slot1, int slot2, int slot3, int qty, short produce_idx ); -bool skill_arrow_create( struct map_session_data *sd, unsigned short nameid); +bool skill_arrow_create( struct map_session_data *sd, t_itemid nameid); // skills for the mob int skill_castend_nodamage_id( struct block_list *src, struct block_list *bl,uint16 skill_id,uint16 skill_lv,t_tick tick,int flag ); @@ -646,6 +652,10 @@ enum e_require_state : uint8 { ST_ELEMENTALSPIRIT, ST_ELEMENTALSPIRIT2, ST_PECO, + ST_SUNSTANCE, + ST_MOONSTANCE, + ST_STARSTANCE, + ST_UNIVERSESTANCE }; /// List of Skills @@ -1172,7 +1182,7 @@ enum e_skill { CG_HERMODE, CG_TAROTCARD, CR_ACIDDEMONSTRATION, - CR_CULTIVATION, + CR_CULTIVATION, // Removed on kRO (renewal) ITEM_ENCHANTARMS, TK_MISSION, SL_HIGH, @@ -1689,9 +1699,9 @@ enum e_skill { WM_LESSON = 2412, WM_METALICSOUND, WM_REVERBERATION, - WM_REVERBERATION_MELEE, - WM_REVERBERATION_MAGIC, - WM_DOMINION_IMPULSE, + WM_REVERBERATION_MELEE, // Removed on kRO + WM_REVERBERATION_MAGIC, // Removed on kRO + WM_DOMINION_IMPULSE, // Removed on kRO WM_SEVERE_RAINSTORM, WM_POEMOFNETHERWORLD, WM_VOICEOFSIREN, @@ -1756,12 +1766,12 @@ enum e_skill { GN_HELLS_PLANT, GN_HELLS_PLANT_ATK, GN_MANDRAGORA, - GN_SLINGITEM, + GN_SLINGITEM, // Removed on kRO GN_CHANGEMATERIAL, GN_MIX_COOKING, - GN_MAKEBOMB, + GN_MAKEBOMB, // Removed on kRO GN_S_PHARMACY, - GN_SLINGITEM_RANGEMELEEATK, + GN_SLINGITEM_RANGEMELEEATK, // Removed on kRO AB_SECRAMENT = 2515, WM_SEVERE_RAINSTORM_MELEE, @@ -1887,6 +1897,8 @@ enum e_skill { ECL_SEQUOIADUST, ECLAGE_RECALL, + ALL_PRONTERA_RECALL = 3042, + GC_DARKCROW = 5001, RA_UNLIMIT, GN_ILLUSIONDOPING, @@ -1953,6 +1965,11 @@ enum e_skill { AB_VITUPERATUM = 5072, AB_CONVENIO, + ALL_LIGHTNING_STORM, + NV_BREAKTHROUGH, + NV_HELPANGEL, + NV_TRANSCENDENCE, + WL_READING_SB_READING, HLIF_HEAL = 8001, HLIF_AVOID, @@ -2158,7 +2175,7 @@ enum e_skill_unit_id : uint16 { UNT_DEATHWAVE, //TODO UNT_WATERATTACK, //TODO UNT_WINDATTACK, //TODO - UNT_EARTHQUAKE, //TODO + UNT_EARTHQUAKE, UNT_EVILLAND, UNT_DARK_RUNNER, //TODO UNT_DARK_TRANSFER, //TODO @@ -2194,7 +2211,7 @@ enum e_skill_unit_id : uint16 { UNT_DEMONIC_FIRE, UNT_FIRE_EXPANSION_SMOKE_POWDER, UNT_FIRE_EXPANSION_TEAR_GAS, - UNT_HELLS_PLANT, + UNT_HELLS_PLANT, // No longer a unit skill UNT_VACUUM_EXTREME, UNT_BANDING, UNT_FIRE_MANTLE, @@ -2227,6 +2244,8 @@ enum e_skill_unit_id : uint16 { UNT_CATNIPPOWDER, UNT_NYANGGRASS, + UNT_CREATINGSTAR, + /** * Guild Auras **/ @@ -2247,7 +2266,7 @@ void skill_usave_trigger(struct map_session_data *sd); /** * Warlock **/ -enum wl_spheres { +enum e_wl_spheres { WLS_FIRE = 0x44, WLS_WIND, WLS_WATER, @@ -2255,7 +2274,8 @@ enum wl_spheres { }; struct s_skill_spellbook_db { - uint16 skill_id, nameid, points; + uint16 skill_id, points; + t_itemid nameid; }; class ReadingSpellbookDatabase : public TypesafeYamlDatabase<uint16, s_skill_spellbook_db> { @@ -2266,12 +2286,13 @@ public: const std::string getDefaultLocation(); uint64 parseBodyNode(const YAML::Node& node); - std::shared_ptr<s_skill_spellbook_db> findBook(int32 nameid); + std::shared_ptr<s_skill_spellbook_db> findBook(t_itemid nameid); }; extern ReadingSpellbookDatabase reading_spellbook_db; -void skill_spellbook(struct map_session_data *sd, unsigned short nameid); +void skill_spellbook(struct map_session_data *sd, t_itemid nameid); + int skill_block_check(struct block_list *bl, enum sc_type type, uint16 skill_id); struct s_skill_magicmushroom_db { @@ -2285,7 +2306,7 @@ public: } const std::string getDefaultLocation(); - uint64 parseBodyNode(const YAML::Node& node); + uint64 parseBodyNode(const YAML::Node &node); }; extern MagicMushroomDatabase magic_mushroom_db; @@ -2302,12 +2323,12 @@ bool skill_check_camouflage(struct block_list *bl, struct status_change_entry *s /** * Mechanic **/ -int skill_magicdecoy(struct map_session_data *sd, unsigned short nameid); +int skill_magicdecoy(struct map_session_data *sd, t_itemid nameid); /** * Guiltoine Cross **/ -int skill_poisoningweapon( struct map_session_data *sd, unsigned short nameid); +int skill_poisoningweapon( struct map_session_data *sd, t_itemid nameid); /** * Auto Shadow Spell (Shadow Chaser) diff --git a/src/map/status.cpp b/src/map/status.cpp index 09317fd749..7b472a4b05 100644 --- a/src/map/status.cpp +++ b/src/map/status.cpp @@ -48,21 +48,12 @@ enum e_regen { RGN_SSP = 0x08, }; -// Bonus values and upgrade chances for refining equipment -static struct { - int chance[REFINE_CHANCE_TYPE_MAX][MAX_REFINE]; /// Success chance - int bonus[MAX_REFINE]; /// Cumulative fixed bonus damage - int randombonus_max[MAX_REFINE]; /// Cumulative maximum random bonus damage - struct refine_cost cost[REFINE_COST_MAX]; -} refine_info[REFINE_TYPE_MAX]; - static struct eri *sc_data_ers; /// For sc_data entries static struct status_data dummy_status; short current_equip_item_index; /// Contains inventory index of an equipped item. To pass it into the EQUP_SCRIPT [Lupus] unsigned int current_equip_combo_pos; /// For combo items we need to save the position of all involved items here int current_equip_card_id; /// To prevent card-stacking (from jA) [Skotlex] -bool running_npc_stat_calc_event; /// Indicate if OnPCStatCalcEvent is running. // We need it for new cards 15 Feb 2005, to check if the combo cards are insrerted into the CURRENT weapon only to avoid cards exploits short current_equip_opt_index; /// Contains random option index of an equipped item. [Secret] @@ -116,6 +107,341 @@ static int status_get_sc_interval(enum sc_type type); static bool status_change_isDisabledOnMap_(sc_type type, bool mapIsVS, bool mapIsPVP, bool mapIsGVG, bool mapIsBG, unsigned int mapZone, bool mapIsTE); #define status_change_isDisabledOnMap(type, m) ( status_change_isDisabledOnMap_((type), mapdata_flag_vs2((m)), m->flag[MF_PVP] != 0, mapdata_flag_gvg2_no_te((m)), m->flag[MF_BATTLEGROUND] != 0, (m->zone << 3) != 0, mapdata_flag_gvg2_te((m))) ) +const std::string RefineDatabase::getDefaultLocation(){ + return std::string( db_path ) + "/refine.yml"; +} + +uint64 RefineDatabase::parseBodyNode( const YAML::Node& node ){ + std::string group_name; + + if( !this->asString( node, "Group", group_name ) ){ + return 0; + } + + std::string group_name_constant = "REFINE_TYPE_" + group_name; + int64 constant; + + if( !script_get_constant( group_name_constant.c_str(), &constant ) ){ + this->invalidWarning(node["Group"], "Unknown refine group %s, skipping.\n", group_name.c_str() ); + return 0; + } + + uint16 group_id = static_cast<uint16>( constant ); + + std::shared_ptr<s_refine_info> info = this->find( group_id ); + bool exists = info != nullptr; + + if( !exists ){ + info = std::make_shared<s_refine_info>(); + } + + if( this->nodeExists( node, "Levels" ) ){ + for( const YAML::Node& levelNode : node["Levels"] ){ + uint16 level; + + if( !this->asUInt16( levelNode, "Level", level ) ){ + return 0; + } + + std::shared_ptr<s_refine_levels_info> levels_info = util::umap_find( info->levels, level ); + bool levels_exists = levels_info != nullptr; + + if( !levels_exists ){ + levels_info = std::make_shared<s_refine_levels_info>(); + levels_info->level = level; + } + + if( this->nodeExists( levelNode, "RefineLevels" ) ){ + for( const YAML::Node& refineLevelNode : levelNode["RefineLevels"] ){ + uint16 refine_level; + + if( !this->asUInt16( refineLevelNode, "Level", refine_level ) ){ + return 0; + } + + if( refine_level == 0 || refine_level > MAX_REFINE ){ + this->invalidWarning( refineLevelNode["Level"], "Refine level %hu is invalid, skipping.\n", refine_level ); + return 0; + } + + // Database is 1 based, code is 0 based + refine_level -= 1; + + std::shared_ptr<s_refine_level_info> level_info = util::umap_find( levels_info->levels, refine_level ); + bool level_exists = level_info != nullptr; + + if( !level_exists ){ + level_info = std::make_shared<s_refine_level_info>(); + level_info->level = refine_level; + } + + if( this->nodeExists( refineLevelNode, "Bonus" ) ){ + uint32 bonus; + + if( !this->asUInt32( refineLevelNode, "Bonus", bonus ) ){ + return 0; + } + + level_info->bonus = bonus; + }else{ + if( !level_exists ){ + level_info->bonus = 0; + } + } + + if( this->nodeExists( refineLevelNode, "RandomBonus" ) ){ + uint32 bonus; + + if( !this->asUInt32( refineLevelNode, "RandomBonus", bonus ) ){ + return 0; + } + + level_info->randombonus_max = bonus; + }else{ + if( !level_exists ){ + level_info->randombonus_max = 0; + } + } + + if( this->nodeExists( refineLevelNode, "BlacksmithBlessingAmount" ) ){ + uint16 amount; + + if( !this->asUInt16( refineLevelNode, "BlacksmithBlessingAmount", amount ) ){ + return 0; + } + + if( amount > MAX_AMOUNT ){ + this->invalidWarning( refineLevelNode["BlacksmithBlessingAmount"], "Blacksmith Blessing amount %hu too high, capping to MAX_AMOUNT.\n", amount ); + amount = MAX_AMOUNT; + } + + level_info->blessing_amount = amount; + }else{ + if( !level_exists ){ + level_info->blessing_amount = 0; + } + } + + if( this->nodeExists( refineLevelNode, "Chances" ) ){ + for( const YAML::Node& chanceNode : refineLevelNode["Chances"] ){ + std::string cost_name; + + if( !this->asString( chanceNode, "Type", cost_name ) ){ + return 0; + } + + std::string cost_name_constant = "REFINE_COST_" + cost_name; + + if( !script_get_constant( cost_name_constant.c_str(), &constant ) ){ + this->invalidWarning( chanceNode["Type"], "Unknown refine cost type %s, skipping.\n", cost_name.c_str() ); + return 0; + } + + if( constant >= REFINE_COST_MAX ){ + this->invalidWarning( chanceNode["Type"], "Refine cost type %s is unsupported, skipping.\n", cost_name.c_str() ); + return 0; + } + + uint16 index = (uint16)constant; + + std::shared_ptr<s_refine_cost> cost = util::umap_find( level_info->costs, index ); + bool cost_exists = cost != nullptr; + + if( !cost_exists ){ + cost = std::make_shared<s_refine_cost>(); + cost->index = index; + } + + if( this->nodeExists( chanceNode, "Rate" ) ){ + uint16 rate; + + if( !this->asUInt16Rate( chanceNode, "Rate", rate ) ){ + return 0; + } + + cost->chance = rate; + }else{ + if( !cost_exists ){ + cost->chance = 0; + } + } + + if( this->nodeExists( chanceNode, "Price" ) ){ + uint32 price; + + if( !this->asUInt32( chanceNode, "Price", price ) ){ + return 0; + } + + if( price > MAX_ZENY ){ + this->invalidWarning( chanceNode["Price"], "Price is above MAX_ZENY, capping...\n" ); + price = MAX_ZENY; + } + + cost->zeny = price; + }else{ + if( !cost_exists ){ + cost->zeny = 0; + } + } + + if( this->nodeExists( chanceNode, "Material" ) ){ + std::string item_name; + + if( !this->asString( chanceNode, "Material", item_name ) ){ + return 0; + } + + struct item_data* id = itemdb_search_aegisname( item_name.c_str() ); + + if( id == nullptr ){ + this->invalidWarning( chanceNode["Material"], "Unknown refine material %s, skipping.\n", item_name.c_str() ); + return 0; + } + + cost->nameid = id->nameid; + }else{ + if( !cost_exists ){ + cost->nameid = 0; + } + } + + if( this->nodeExists( chanceNode, "BreakingRate" ) ){ + uint16 breaking_rate; + + if( !this->asUInt16Rate( chanceNode, "BreakingRate", breaking_rate ) ){ + return 0; + } + + cost->breaking_rate = breaking_rate; + }else{ + if( !cost_exists ){ + cost->breaking_rate = 0; + } + } + + if( this->nodeExists( chanceNode, "DowngradeAmount" ) ){ + uint16 downgrade_amount; + + if( !this->asUInt16( chanceNode, "DowngradeAmount", downgrade_amount ) ){ + return 0; + } + + if( downgrade_amount > MAX_REFINE ){ + this->invalidWarning( chanceNode["DowngradeAmount"], "Downgrade amount %hu is invalid, skipping.\n", downgrade_amount ); + return 0; + } + + cost->downgrade_amount = downgrade_amount; + }else{ + if( !cost_exists ){ + cost->downgrade_amount = 0; + } + } + + if( !cost_exists ){ + level_info->costs[index] = cost; + } + } + } + + if( !level_exists ){ + levels_info->levels[refine_level] = level_info; + } + } + } + + if( !levels_exists ){ + info->levels[level] = levels_info; + } + } + } + + if( !exists ){ + this->put( group_id, info ); + } + + return 1; +} + +std::shared_ptr<s_refine_level_info> RefineDatabase::findLevelInfoSub( const struct item_data& data, struct item& item, uint16 refine ){ + // Check if the item can be refined + if( data.flag.no_refine ){ + return nullptr; + } + + // Cap the refine level + if( refine > MAX_REFINE ){ + refine = MAX_REFINE; + } + + e_refine_type type; + uint16 level; + + if( !this->calculate_refine_info( data, type, level ) ){ + return nullptr; + } + + std::shared_ptr<s_refine_info> info = this->find( type ); + + if( info == nullptr ){ + return nullptr; + } + + std::shared_ptr<s_refine_levels_info> levels_info = util::umap_find( info->levels, level ); + + if( levels_info == nullptr ){ + return nullptr; + } + + return util::umap_find( levels_info->levels, refine ); +} + +std::shared_ptr<s_refine_level_info> RefineDatabase::findLevelInfo( const struct item_data& data, struct item& item ){ + // Check the current refine level + if( item.refine >= MAX_REFINE ){ + return nullptr; + } + + return this->findLevelInfoSub( data, item, item.refine ); +} + +std::shared_ptr<s_refine_level_info> RefineDatabase::findCurrentLevelInfo( const struct item_data& data, struct item& item ){ + if( item.refine > 0 ){ + return this->findLevelInfoSub( data, item, item.refine - 1 ); + }else{ + return nullptr; + } +} + +bool RefineDatabase::calculate_refine_info( const struct item_data& data, e_refine_type& refine_type, uint16& level ){ + if( data.type == IT_WEAPON ){ + refine_type = REFINE_TYPE_WEAPON; + level = data.wlv; + + return true; + }else if( data.type == IT_ARMOR ){ + refine_type = REFINE_TYPE_ARMOR; + // TODO: implement when armor level is supported + level = 1; + + return true; + }else if( data.type == IT_SHADOWGEAR ){ + if( data.equip == EQP_SHADOW_WEAPON ){ + refine_type = REFINE_TYPE_SHADOW_WEAPON; + }else{ + refine_type = REFINE_TYPE_SHADOW_ARMOR; + } + level = 1; + + return true; + }else{ + return false; + } +} + +RefineDatabase refine_db; + const std::string SizeFixDatabase::getDefaultLocation() { return std::string(db_path) + "/size_fix.yml"; } @@ -581,7 +907,7 @@ void initChangeTables(void) #ifndef RENEWAL EFST_ASSUMPTIO , SCB_NONE ); #else - EFST_ASSUMPTIO_BUFF , SCB_DEF2 ); + EFST_ASSUMPTIO_BUFF , SCB_DEF ); #endif #ifdef RENEWAL set_sc( HP_BASILICA , SC_BASILICA , EFST_BASILICA_BUFF , SCB_ALL ); @@ -651,9 +977,7 @@ void initChangeTables(void) #endif add_sc( WS_CARTTERMINATION , SC_STUN ); set_sc( WS_OVERTHRUSTMAX , SC_MAXOVERTHRUST , EFST_OVERTHRUSTMAX, SCB_NONE ); -#ifdef RENEWAL - set_sc( CG_SPECIALSINGER , SC_LONGING , EFST_ENSEMBLEFATIGUE , SCB_NONE ); -#else +#ifndef RENEWAL set_sc( CG_LONGINGFREEDOM , SC_LONGING , EFST_LONGING , SCB_SPEED|SCB_ASPD ); #endif set_sc( CG_HERMODE , SC_HERMODE , EFST_HERMODE , SCB_NONE ); @@ -715,10 +1039,19 @@ void initChangeTables(void) set_sc( NPC_COMET , SC_BURNING , EFST_BURNT , SCB_MDEF ); set_sc_with_vfx( NPC_MAXPAIN , SC_MAXPAIN , EFST_MAXPAIN , SCB_NONE ); add_sc( NPC_JACKFROST , SC_FREEZE ); + add_sc( NPC_ELECTRICWALK , SC_PROPERTYWALK ); + add_sc( NPC_FIREWALK , SC_PROPERTYWALK ); + add_sc( NPC_CLOUD_KILL , SC_POISON ); + set_sc( NPC_HALLUCINATIONWALK , SC_NPC_HALLUCINATIONWALK , EFST_NPC_HALLUCINATIONWALK , SCB_FLEE ); set_sc( CASH_BLESSING , SC_BLESSING , EFST_BLESSING , SCB_STR|SCB_INT|SCB_DEX ); set_sc( CASH_INCAGI , SC_INCREASEAGI , EFST_INC_AGI, SCB_AGI|SCB_SPEED ); - set_sc( CASH_ASSUMPTIO , SC_ASSUMPTIO , EFST_ASSUMPTIO , SCB_NONE ); + set_sc( CASH_ASSUMPTIO , SC_ASSUMPTIO , +#ifndef RENEWAL + EFST_ASSUMPTIO , SCB_NONE ); +#else + EFST_ASSUMPTIO_BUFF , SCB_DEF ); +#endif set_sc( ALL_PARTYFLEE , SC_PARTYFLEE , EFST_PARTYFLEE , SCB_NONE ); set_sc( ALL_ODINS_POWER , SC_ODINS_POWER , EFST_ODINS_POWER , SCB_WATK|SCB_MATK|SCB_MDEF|SCB_DEF ); @@ -800,6 +1133,10 @@ void initChangeTables(void) set_sc( GD_BATTLEORDER , SC_BATTLEORDERS , EFST_GDSKILL_BATTLEORDER , SCB_STR|SCB_INT|SCB_DEX ); set_sc( GD_REGENERATION , SC_REGENERATION , EFST_GDSKILL_REGENERATION , SCB_REGEN ); +#ifdef RENEWAL + set_sc( GD_EMERGENCY_MOVE , SC_EMERGENCY_MOVE , EFST_INC_AGI , SCB_SPEED ); +#endif + /* Rune Knight */ set_sc( RK_ENCHANTBLADE , SC_ENCHANTBLADE , EFST_ENCHANTBLADE , SCB_NONE ); set_sc( RK_DRAGONHOWLING , SC_FEAR , EFST_BLANK , SCB_FLEE|SCB_HIT ); @@ -810,11 +1147,12 @@ void initChangeTables(void) set_sc( RK_REFRESH , SC_REFRESH , EFST_REFRESH , SCB_NONE ); set_sc( RK_GIANTGROWTH , SC_GIANTGROWTH , EFST_GIANTGROWTH , SCB_STR ); set_sc( RK_STONEHARDSKIN , SC_STONEHARDSKIN , EFST_STONEHARDSKIN , SCB_DEF|SCB_MDEF ); - set_sc( RK_VITALITYACTIVATION , SC_VITALITYACTIVATION , EFST_VITALITYACTIVATION , SCB_REGEN ); + set_sc( RK_VITALITYACTIVATION , SC_VITALITYACTIVATION , EFST_VITALITYACTIVATION , SCB_NONE ); set_sc( RK_FIGHTINGSPIRIT , SC_FIGHTINGSPIRIT , EFST_FIGHTINGSPIRIT , SCB_WATK|SCB_ASPD ); set_sc( RK_ABUNDANCE , SC_ABUNDANCE , EFST_ABUNDANCE , SCB_NONE ); set_sc( RK_CRUSHSTRIKE , SC_CRUSHSTRIKE , EFST_CRUSHSTRIKE , SCB_NONE ); set_sc_with_vfx( RK_DRAGONBREATH_WATER , SC_FREEZING , EFST_FROSTMISTY , SCB_ASPD|SCB_SPEED|SCB_DEF ); + set_sc( RK_LUXANIMA , SC_LUXANIMA , EFST_LUXANIMA , SCB_ALL ); /* GC Guillotine Cross */ set_sc_with_vfx( GC_VENOMIMPRESS, SC_VENOMIMPRESS , EFST_VENOMIMPRESS , SCB_NONE ); @@ -844,14 +1182,11 @@ void initChangeTables(void) /* Warlock */ add_sc( WL_WHITEIMPRISON , SC_WHITEIMPRISON ); set_sc_with_vfx( WL_FROSTMISTY , SC_FREEZING , EFST_FROSTMISTY , SCB_ASPD|SCB_SPEED|SCB_DEF ); - add_sc( WL_JACKFROST , SC_FREEZE ); set_sc( WL_MARSHOFABYSS , SC_MARSHOFABYSS , EFST_MARSHOFABYSS , SCB_AGI|SCB_DEX|SCB_SPEED ); set_sc( WL_RECOGNIZEDSPELL , SC_RECOGNIZEDSPELL , EFST_RECOGNIZEDSPELL , SCB_MATK); add_sc( WL_SIENNAEXECRATE , SC_STONE ); set_sc( WL_STASIS , SC_STASIS , EFST_STASIS , SCB_NONE ); - add_sc( WL_CRIMSONROCK , SC_STUN ); - set_sc( WL_HELLINFERNO , SC_BURNING , EFST_BURNT , SCB_MDEF ); - set_sc( WL_COMET , SC_BURNING , EFST_BURNT , SCB_MDEF ); + set_sc_with_vfx( WL_COMET , SC_MAGIC_POISON , EFST_MAGIC_POISON , SCB_NONE ); set_sc( WL_TELEKINESIS_INTENSE , SC_TELEKINESIS_INTENSE, EFST_TELEKINESIS_INTENSE, SCB_MATK ); /* Ranger */ @@ -923,20 +1258,21 @@ void initChangeTables(void) set_sc( WA_SWING_DANCE , SC_SWINGDANCE , EFST_SWING, SCB_SPEED|SCB_ASPD ); set_sc( WA_SYMPHONY_OF_LOVER , SC_SYMPHONYOFLOVER , EFST_SYMPHONY_LOVE, SCB_MDEF ); set_sc( WA_MOONLIT_SERENADE , SC_MOONLITSERENADE , EFST_MOONLIT_SERENADE, SCB_MATK ); - set_sc( MI_RUSH_WINDMILL , SC_RUSHWINDMILL , EFST_RUSH_WINDMILL, SCB_WATK ); + set_sc( MI_RUSH_WINDMILL , SC_RUSHWINDMILL , EFST_RUSH_WINDMILL, SCB_WATK|SCB_SPEED ); set_sc( MI_ECHOSONG , SC_ECHOSONG , EFST_ECHOSONG , SCB_DEF ); set_sc( MI_HARMONIZE , SC_HARMONIZE , EFST_HARMONIZE , SCB_STR|SCB_AGI|SCB_VIT|SCB_INT|SCB_DEX|SCB_LUK ); set_sc_with_vfx( WM_POEMOFNETHERWORLD , SC_NETHERWORLD , EFST_NETHERWORLD , SCB_NONE ); set_sc_with_vfx( WM_VOICEOFSIREN , SC_VOICEOFSIREN , EFST_SIREN, SCB_NONE ); set_sc_with_vfx( WM_LULLABY_DEEPSLEEP , SC_DEEPSLEEP , EFST_HANDICAPSTATE_DEEP_SLEEP, SCB_NONE ); - set_sc( WM_SIRCLEOFNATURE , SC_SIRCLEOFNATURE , EFST_SIRCLEOFNATURE , SCB_NONE ); + set_sc( WM_SIRCLEOFNATURE , SC_SIRCLEOFNATURE , EFST_SIRCLEOFNATURE , SCB_REGEN ); set_sc( WM_GLOOMYDAY , SC_GLOOMYDAY , EFST_GLOOMYDAY , SCB_FLEE|SCB_SPEED|SCB_ASPD ); - set_sc( WM_SONG_OF_MANA , SC_SONGOFMANA , EFST_SONG_OF_MANA, SCB_NONE ); + set_sc( WM_SONG_OF_MANA , SC_SONGOFMANA , EFST_SONG_OF_MANA, SCB_REGEN ); set_sc( WM_DANCE_WITH_WUG , SC_DANCEWITHWUG , EFST_DANCE_WITH_WUG, SCB_ASPD ); - set_sc( WM_SATURDAY_NIGHT_FEVER , SC_SATURDAYNIGHTFEVER , EFST_SATURDAY_NIGHT_FEVER, SCB_BATK|SCB_DEF|SCB_FLEE|SCB_REGEN ); + set_sc( WM_SOUND_OF_DESTRUCTION , SC_SOUNDOFDESTRUCTION , EFST_SOUND_OF_DESTRUCTION, SCB_NONE ); + set_sc( WM_SATURDAY_NIGHT_FEVER , SC_SATURDAYNIGHTFEVER , EFST_SATURDAY_NIGHT_FEVER, SCB_HIT|SCB_FLEE|SCB_REGEN ); set_sc( WM_LERADS_DEW , SC_LERADSDEW , EFST_LERADS_DEW, SCB_MAXHP ); - set_sc( WM_MELODYOFSINK , SC_MELODYOFSINK , EFST_MELODYOFSINK , SCB_INT ); - set_sc( WM_BEYOND_OF_WARCRY , SC_BEYONDOFWARCRY , EFST_BEYOND_OF_WARCRY, SCB_STR|SCB_CRI|SCB_MAXHP ); + set_sc( WM_MELODYOFSINK , SC_MELODYOFSINK , EFST_MELODYOFSINK , SCB_INT|SCB_MAXSP ); + set_sc( WM_BEYOND_OF_WARCRY , SC_BEYONDOFWARCRY , EFST_BEYOND_OF_WARCRY, SCB_STR|SCB_MAXHP ); set_sc( WM_UNLIMITED_HUMMING_VOICE , SC_UNLIMITEDHUMMINGVOICE , EFST_UNLIMITED_HUMMING_VOICE, SCB_NONE ); set_sc( WM_FRIGG_SONG , SC_FRIGG_SONG , EFST_FRIGG_SONG , SCB_MAXHP ); @@ -962,6 +1298,7 @@ void initChangeTables(void) set_sc( GN_SPORE_EXPLOSION , SC_SPORE_EXPLOSION , EFST_SPORE_EXPLOSION, SCB_NONE ); set_sc( GN_FIRE_EXPANSION_SMOKE_POWDER , SC_SMOKEPOWDER , EFST_FIRE_EXPANSION_SMOKE_POWDER, SCB_FLEE ); set_sc( GN_FIRE_EXPANSION_TEAR_GAS , SC_TEARGAS , EFST_FIRE_EXPANSION_TEAR_GAS , SCB_HIT|SCB_FLEE ); + set_sc_with_vfx( GN_HELLS_PLANT , SC_HELLS_PLANT , EFST_HELLS_PLANT_ARMOR , SCB_NONE ); set_sc( GN_MANDRAGORA , SC_MANDRAGORA , EFST_MANDRAGORA , SCB_INT ); set_sc_with_vfx( GN_ILLUSIONDOPING , SC_ILLUSIONDOPING , EFST_ILLUSIONDOPING , SCB_HIT ); @@ -1012,7 +1349,6 @@ void initChangeTables(void) /* Rebellion */ add_sc( RL_MASS_SPIRAL , SC_BLEEDING ); - add_sc( RL_HAMMER_OF_GOD , SC_STUN ); set_sc( RL_H_MINE , SC_H_MINE , EFST_H_MINE , SCB_NONE); set_sc( RL_B_TRAP , SC_B_TRAP , EFST_B_TRAP , SCB_SPEED ); set_sc( RL_E_CHAIN , SC_E_CHAIN , EFST_E_CHAIN , SCB_NONE ); @@ -1065,6 +1401,40 @@ void initChangeTables(void) set_sc( WE_CHEERUP , SC_CHEERUP , EFST_CHEERUP , SCB_STR|SCB_AGI|SCB_VIT|SCB_INT|SCB_DEX|SCB_LUK ); + // Star Emperor + set_sc( SJ_LIGHTOFMOON , SC_LIGHTOFMOON , EFST_LIGHTOFMOON , SCB_NONE ); + set_sc( SJ_LIGHTOFSTAR , SC_LIGHTOFSTAR , EFST_LIGHTOFSTAR , SCB_NONE ); + set_sc( SJ_LUNARSTANCE , SC_LUNARSTANCE , EFST_LUNARSTANCE , SCB_MAXHP ); + add_sc( SJ_FULLMOONKICK , SC_BLIND ); + set_sc( SJ_STARSTANCE , SC_STARSTANCE , EFST_STARSTANCE , SCB_ASPD ); + set_sc( SJ_NEWMOONKICK , SC_NEWMOON , EFST_NEWMOON , SCB_NONE ); + set_sc( SJ_FLASHKICK , SC_FLASHKICK , EFST_FLASHKICK , SCB_NONE ); + add_sc( SJ_STAREMPEROR , SC_SILENCE ); + set_sc( SJ_NOVAEXPLOSING , SC_NOVAEXPLOSING , EFST_NOVAEXPLOSING , SCB_NONE ); + set_sc( SJ_UNIVERSESTANCE , SC_UNIVERSESTANCE , EFST_UNIVERSESTANCE , SCB_STR|SCB_AGI|SCB_VIT|SCB_INT|SCB_DEX|SCB_LUK ); + set_sc( SJ_FALLINGSTAR , SC_FALLINGSTAR , EFST_FALLINGSTAR , SCB_NONE ); + set_sc( SJ_GRAVITYCONTROL , SC_GRAVITYCONTROL , EFST_GRAVITYCONTROL , SCB_NONE ); + set_sc( SJ_BOOKOFDIMENSION , SC_DIMENSION , EFST_DIMENSION , SCB_NONE ); + set_sc( SJ_BOOKOFCREATINGSTAR , SC_CREATINGSTAR , EFST_CREATINGSTAR , SCB_SPEED ); + set_sc( SJ_LIGHTOFSUN , SC_LIGHTOFSUN , EFST_LIGHTOFSUN , SCB_NONE ); + set_sc( SJ_SUNSTANCE , SC_SUNSTANCE , EFST_SUNSTANCE , SCB_BATK|SCB_WATK ); + + // Soul Reaper + set_sc( SP_SOULGOLEM , SC_SOULGOLEM , EFST_SOULGOLEM , SCB_DEF|SCB_MDEF ); + set_sc( SP_SOULSHADOW , SC_SOULSHADOW , EFST_SOULSHADOW , SCB_ASPD|SCB_CRI ); + set_sc( SP_SOULFALCON , SC_SOULFALCON , EFST_SOULFALCON , SCB_WATK|SCB_HIT ); + set_sc( SP_SOULFAIRY , SC_SOULFAIRY , EFST_SOULFAIRY , SCB_MATK ); + set_sc( SP_SOULCURSE , SC_SOULCURSE , EFST_SOULCURSE , SCB_NONE ); + set_sc( SP_SHA , SC_SP_SHA , EFST_SP_SHA , SCB_SPEED ); + set_sc( SP_SOULUNITY , SC_SOULUNITY , EFST_SOULUNITY , SCB_NONE ); + set_sc( SP_SOULDIVISION , SC_SOULDIVISION , EFST_SOULDIVISION , SCB_NONE ); + set_sc( SP_SOULREAPER , SC_SOULREAPER , EFST_SOULREAPER , SCB_NONE ); + set_sc( SP_SOULCOLLECT , SC_SOULCOLLECT , EFST_SOULCOLLECT , SCB_NONE ); + +#ifdef RENEWAL + set_sc( NV_HELPANGEL , SC_HELPANGEL , EFST_HELPANGEL , SCB_NONE ); +#endif + /* Storing the target job rather than simply SC_SPIRIT simplifies code later on */ SkillStatusChangeTable[skill_get_index(SL_ALCHEMIST)] = (sc_type)MAPID_ALCHEMIST, SkillStatusChangeTable[skill_get_index(SL_MONK)] = (sc_type)MAPID_MONK, @@ -1111,6 +1481,8 @@ void initChangeTables(void) StatusIconChangeTable[SC_SPL_MATK] = EFST_SPL_MATK; StatusIconChangeTable[SC_ATKPOTION] = EFST_PLUSATTACKPOWER; StatusIconChangeTable[SC_MATKPOTION] = EFST_PLUSMAGICPOWER; + StatusIconChangeTable[SC_INCREASE_MAXHP] = EFST_ATKER_ASPD; + StatusIconChangeTable[SC_INCREASE_MAXSP] = EFST_ATKER_MOVESPEED; /* Cash Items */ StatusIconChangeTable[SC_FOOD_STR_CASH] = EFST_FOOD_STR_CASH; @@ -1341,11 +1713,32 @@ void initChangeTables(void) StatusIconChangeTable[SC_ANCILLA] = EFST_ANCILLA; StatusIconChangeTable[SC_WEAPONBLOCK_ON] = EFST_WEAPONBLOCK_ON; + StatusIconChangeTable[SC_REF_T_POTION] = EFST_REF_T_POTION; + StatusIconChangeTable[SC_ADD_ATK_DAMAGE] = EFST_ADD_ATK_DAMAGE; + StatusIconChangeTable[SC_ADD_MATK_DAMAGE] = EFST_ADD_MATK_DAMAGE; + StatusIconChangeTable[SC_ENSEMBLEFATIGUE] = EFST_ENSEMBLEFATIGUE; + StatusIconChangeTable[SC_MISTY_FROST] = EFST_MISTY_FROST; // Battleground Queue StatusIconChangeTable[SC_ENTRY_QUEUE_APPLY_DELAY] = EFST_ENTRY_QUEUE_APPLY_DELAY; StatusIconChangeTable[SC_ENTRY_QUEUE_NOTIFY_ADMISSION_TIME_OUT] = EFST_ENTRY_QUEUE_NOTIFY_ADMISSION_TIME_OUT; + // Soul Reaper + StatusIconChangeTable[SC_SOULENERGY] = EFST_SOULENERGY; + StatusIconChangeTable[SC_USE_SKILL_SP_SPA] = EFST_USE_SKILL_SP_SPA; + StatusIconChangeTable[SC_USE_SKILL_SP_SHA] = EFST_USE_SKILL_SP_SHA; + + // ep16.2 + StatusIconChangeTable[SC_EP16_2_BUFF_SS] = EFST_EP16_2_BUFF_SS; + StatusIconChangeTable[SC_EP16_2_BUFF_SC] = EFST_EP16_2_BUFF_SC; + StatusIconChangeTable[SC_EP16_2_BUFF_AC] = EFST_EP16_2_BUFF_AC; + +#if PACKETVER_MAIN_NUM >= 20191120 || PACKETVER_RE_NUM >= 20191106 + StatusIconChangeTable[SC_MADOGEAR] = EFST_MADOGEAR; +#else + StatusIconChangeTable[SC_MADOGEAR] = EFST_RIDING; +#endif + /* Other SC which are not necessarily associated to skills */ StatusChangeFlagTable[SC_ASPDPOTION0] |= SCB_ASPD; StatusChangeFlagTable[SC_ASPDPOTION1] |= SCB_ASPD; @@ -1401,6 +1794,8 @@ void initChangeTables(void) StatusChangeFlagTable[SC_GEFFEN_MAGIC1] |= SCB_ALL; StatusChangeFlagTable[SC_GEFFEN_MAGIC2] |= SCB_ALL; StatusChangeFlagTable[SC_GEFFEN_MAGIC3] |= SCB_ALL; + StatusChangeFlagTable[SC_INCREASE_MAXHP] |= SCB_MAXHP|SCB_REGEN; + StatusChangeFlagTable[SC_INCREASE_MAXSP] |= SCB_MAXSP|SCB_REGEN; /* Cash Items */ StatusChangeFlagTable[SC_FOOD_STR_CASH] |= SCB_STR; @@ -1423,7 +1818,7 @@ void initChangeTables(void) StatusChangeFlagTable[SC_DEATHHURT] |= SCB_REGEN; StatusChangeFlagTable[SC_VENOMBLEED] |= SCB_MAXHP; StatusChangeFlagTable[SC_MAGICMUSHROOM] |= SCB_REGEN; - StatusChangeFlagTable[SC_PYREXIA] |= SCB_HIT|SCB_FLEE; + StatusChangeFlagTable[SC_PYREXIA] |= SCB_ALL; StatusChangeFlagTable[SC_OBLIVIONCURSE] |= SCB_REGEN; StatusChangeFlagTable[SC_BANDING_DEFENCE] |= SCB_SPEED; StatusChangeFlagTable[SC_SHIELDSPELL_DEF] |= SCB_WATK; @@ -1511,11 +1906,27 @@ void initChangeTables(void) StatusChangeFlagTable[SC_DORAM_BUF_01] |= SCB_REGEN; StatusChangeFlagTable[SC_DORAM_BUF_02] |= SCB_REGEN; + // Soul Reaper + StatusChangeFlagTable[SC_SOULENERGY] |= SCB_NONE; + StatusChangeFlagTable[SC_USE_SKILL_SP_SPA] |= SCB_NONE; + StatusChangeFlagTable[SC_USE_SKILL_SP_SHA] |= SCB_NONE; + + StatusChangeFlagTable[SC_ANCILLA] |= SCB_REGEN; + StatusChangeFlagTable[SC_ENSEMBLEFATIGUE] |= SCB_SPEED|SCB_ASPD; + StatusChangeFlagTable[SC_MISTY_FROST] |= SCB_NONE; + + // ep16.2 + StatusChangeFlagTable[SC_EP16_2_BUFF_SS] |= SCB_ASPD; + StatusChangeFlagTable[SC_EP16_2_BUFF_SC] |= SCB_CRI; + StatusChangeFlagTable[SC_EP16_2_BUFF_AC] |= SCB_NONE; + #ifdef RENEWAL // renewal EDP increases your weapon atk StatusChangeFlagTable[SC_EDP] |= SCB_WATK; #endif + StatusChangeFlagTable[SC_MADOGEAR] |= SCB_SPEED; + /* StatusDisplayType Table [Ind] */ StatusDisplayType[SC_ALL_RIDING] = BL_PC; StatusDisplayType[SC_PUSH_CART] = BL_PC; @@ -1555,6 +1966,10 @@ void initChangeTables(void) StatusDisplayType[SC_ANTI_M_BLAST] = BL_PC; StatusDisplayType[SC_SPRITEMABLE] = BL_PC; StatusDisplayType[SC_SV_ROOTTWIST] = BL_PC; + StatusDisplayType[SC_HELLS_PLANT] = BL_PC; + StatusDisplayType[SC_MISTY_FROST] = BL_PC; + StatusDisplayType[SC_MAGIC_POISON] = BL_PC; + StatusDisplayType[SC_MADOGEAR] = BL_PC; // Costumes StatusDisplayType[SC_MOONSTAR] = BL_PC; @@ -1588,8 +2003,6 @@ void initChangeTables(void) StatusChangeStateTable[SC_STOP] |= SCS_NOMOVE; StatusChangeStateTable[SC_CLOSECONFINE] |= SCS_NOMOVE; StatusChangeStateTable[SC_CLOSECONFINE2] |= SCS_NOMOVE; - StatusChangeStateTable[SC_TINDER_BREAKER] |= SCS_NOMOVE; - StatusChangeStateTable[SC_TINDER_BREAKER2] |= SCS_NOMOVE; StatusChangeStateTable[SC_MADNESSCANCEL] |= SCS_NOMOVE; #ifndef RENEWAL StatusChangeStateTable[SC_GRAVITATION] |= SCS_NOMOVE|SCS_NOMOVECOND; @@ -1613,9 +2026,7 @@ void initChangeTables(void) StatusChangeStateTable[SC_VACUUM_EXTREME] |= SCS_NOMOVE; StatusChangeStateTable[SC_SUHIDE] |= SCS_NOMOVE; StatusChangeStateTable[SC_SV_ROOTTWIST] |= SCS_NOMOVE; -#ifdef RENEWAL - StatusChangeStateTable[SC_LONGING] |= SCS_NOMOVE; -#endif + StatusChangeStateTable[SC_GRAVITYCONTROL] |= SCS_NOMOVE; /* StatusChangeState (SCS_) NOPICKUPITEMS */ StatusChangeStateTable[SC_HIDING] |= SCS_NOPICKITEM; @@ -1626,6 +2037,7 @@ void initChangeTables(void) StatusChangeStateTable[SC__FEINTBOMB] |= SCS_NOPICKITEM; StatusChangeStateTable[SC_NOCHAT] |= SCS_NOPICKITEM|SCS_NOPICKITEMCOND; StatusChangeStateTable[SC_SUHIDE] |= SCS_NOPICKITEM; + StatusChangeStateTable[SC_NEWMOON] |= SCS_NOPICKITEM; /* StatusChangeState (SCS_) NODROPITEMS */ StatusChangeStateTable[SC_AUTOCOUNTER] |= SCS_NODROPITEM; @@ -1639,10 +2051,11 @@ void initChangeTables(void) #ifdef RENEWAL StatusChangeStateTable[SC_BASILICA_CELL] |= SCS_NOCAST; StatusChangeStateTable[SC_ROKISWEIL] |= SCS_NOCAST; + StatusChangeStateTable[SC_ENSEMBLEFATIGUE] |= SCS_NOCAST; #endif StatusChangeStateTable[SC__BLOODYLUST] |= SCS_NOCAST; StatusChangeStateTable[SC_DEATHBOUND] |= SCS_NOCAST; - StatusChangeStateTable[SC_OBLIVIONCURSE] |= SCS_NOCAST; + StatusChangeStateTable[SC_OBLIVIONCURSE] |= SCS_NOCAST|SCS_NOCASTCOND; StatusChangeStateTable[SC_WHITEIMPRISON] |= SCS_NOCAST; StatusChangeStateTable[SC__SHADOWFORM] |= SCS_NOCAST; StatusChangeStateTable[SC__INVISIBILITY] |= SCS_NOCAST; @@ -1653,6 +2066,7 @@ void initChangeTables(void) StatusChangeStateTable[SC_SATURDAYNIGHTFEVER] |= SCS_NOCAST; StatusChangeStateTable[SC_CURSEDCIRCLE_TARGET] |= SCS_NOCAST; StatusChangeStateTable[SC_KINGS_GRACE] |= SCS_NOCAST; + StatusChangeStateTable[SC_GRAVITYCONTROL] |= SCS_NOCAST; /* StatusChangeState (SCS_) NOCHAT (skills) */ StatusChangeStateTable[SC_BERSERK] |= SCS_NOCHAT; @@ -1818,7 +2232,7 @@ int64 status_charge(struct block_list* bl, int64 hp, int64 sp) { if(!(bl->type&BL_CONSUME)) return (int)hp+sp; // Assume all was charged so there are no 'not enough' fails. - return status_damage(NULL, bl, hp, sp, 0, 3); + return status_damage(NULL, bl, hp, sp, 0, 3, 0); } /** @@ -1837,7 +2251,7 @@ int64 status_charge(struct block_list* bl, int64 hp, int64 sp) * Note: HP/SP are integer values, not percentages. Values should be * calculated either within function call or before */ -int status_damage(struct block_list *src,struct block_list *target,int64 dhp, int64 dsp, t_tick walkdelay, int flag) +int status_damage(struct block_list *src,struct block_list *target,int64 dhp, int64 dsp, t_tick walkdelay, int flag, uint16 skill_id) { struct status_data *status; struct status_change *sc; @@ -1905,6 +2319,7 @@ int status_damage(struct block_list *src,struct block_list *target,int64 dhp, in status_change_end(target, SC_CAMOUFLAGE, INVALID_TIMER); status_change_end(target, SC_DEEPSLEEP, INVALID_TIMER); status_change_end(target, SC_SUHIDE, INVALID_TIMER); + status_change_end(target, SC_NEWMOON, INVALID_TIMER); if ((sce=sc->data[SC_ENDURE]) && !sce->val4) { /** [Skotlex] * Endure count is only reduced by non-players on non-gvg maps. @@ -2094,7 +2509,7 @@ int status_heal(struct block_list *bl,int64 hhp,int64 hsp, int flag) if (hp < 0) { if (hp == INT_MIN) // -INT_MIN == INT_MIN in some architectures! hp++; - status_damage(NULL, bl, -hp, 0, 0, 1); + status_damage(NULL, bl, -hp, 0, 0, 1, 0); hp = 0; } @@ -2113,7 +2528,7 @@ int status_heal(struct block_list *bl,int64 hhp,int64 hsp, int flag) if(sp < 0) { if (sp == INT_MIN) sp++; - status_damage(NULL, bl, 0, -sp, 0, 1); + status_damage(NULL, bl, 0, -sp, 0, 1, 0); sp = 0; } @@ -2200,19 +2615,19 @@ int status_percent_change(struct block_list *src, struct block_list *target, int if (hp > INT_MAX) { hp -= INT_MAX; if (flag) - status_damage(src, target, INT_MAX, 0, 0, (!src||src==target?5:1)); + status_damage(src, target, INT_MAX, 0, 0, (!src||src==target?5:1), 0); else status_heal(target, INT_MAX, 0, 0); } if (sp > INT_MAX) { sp -= INT_MAX; if (flag) - status_damage(src, target, 0, INT_MAX, 0, (!src||src==target?5:1)); + status_damage(src, target, 0, INT_MAX, 0, (!src||src==target?5:1), 0); else status_heal(target, 0, INT_MAX, 0); } if (flag) - return status_damage(src, target, hp, sp, 0, (!src||src==target?5:1)); + return status_damage(src, target, hp, sp, 0, (!src||src==target?5:1), 0); return status_heal(target, hp, sp, 0); } @@ -2312,13 +2727,13 @@ bool status_check_skilluse(struct block_list *src, struct block_list *target, ui case ALL_ODINS_POWER: // Should fail when used on top of Land Protector [Skotlex] if (src && map_getcell(src->m, src->x, src->y, CELL_CHKLANDPROTECTOR) - && !status_has_mode(status,MD_STATUS_IMMUNE) + && !status_has_mode(status,MD_STATUSIMMUNE) && (src->type != BL_PC || ((TBL_PC*)src)->skillitem != skill_id)) return false; break; case SC_MANHOLE: // Skill is disabled against special racial grouped monsters(GvG and Battleground) - if (target && ( status_get_race2(target) == RC2_GVG || status_get_race2(target) == RC2_BATTLEFIELD ) ) + if (target && ( util::vector_exists(status_get_race2(target), RC2_GVG) || util::vector_exists(status_get_race2(target), RC2_BATTLEFIELD) ) ) return false; default: break; @@ -2331,7 +2746,7 @@ bool status_check_skilluse(struct block_list *src, struct block_list *target, ui if (sc->data[SC_ALL_RIDING]) return false; //You can't use skills while in the new mounts (The client doesn't let you, this is to make cheat-safe) - if (flag == 1 && !status_has_mode(status,MD_STATUS_IMMUNE) && ( // Applies to after cast completion only and doesn't apply to Boss monsters. + if (flag == 1 && !status_has_mode(status,MD_STATUSIMMUNE) && ( // Applies to after cast completion only and doesn't apply to Boss monsters. (sc->data[SC_ASH] && rnd()%2) || // Volcanic Ash has a 50% chance of causing skills to fail. (sc->data[SC_KYOMU] && rnd()%100 < 25) // Kyomu has a 25% chance of causing skills fail. )) { @@ -2409,7 +2824,12 @@ bool status_check_skilluse(struct block_list *src, struct block_list *target, ui (sc->data[SC_ANKLE] && skill_block_check(src, SC_ANKLE, skill_id)) || (sc->data[SC_STASIS] && skill_block_check(src, SC_STASIS, skill_id)) || (sc->data[SC_BITE] && skill_block_check(src, SC_BITE, skill_id)) || + (sc->data[SC_NOVAEXPLOSING] && skill_block_check(src, SC_NOVAEXPLOSING, skill_id)) || + (sc->data[SC_GRAVITYCONTROL] && skill_block_check(src, SC_GRAVITYCONTROL, skill_id)) || (sc->data[SC_KAGEHUMI] && skill_block_check(src, SC_KAGEHUMI, skill_id)) +#ifdef RENEWAL + || (sc->data[SC_ENSEMBLEFATIGUE] && skill_id != CG_SPECIALSINGER) +#endif )) return false; @@ -2476,7 +2896,7 @@ bool status_check_skilluse(struct block_list *src, struct block_list *target, ui if (tsc) { if ((tsc->option&hide_flag) && !is_boss && (tsd->special_state.perfect_hiding || !is_detect)) return false; - if (tsc->data[SC_CLOAKINGEXCEED] && !is_boss && (tsd->special_state.perfect_hiding || is_detect)) + if ((tsc->data[SC_CLOAKINGEXCEED] || tsc->data[SC_NEWMOON]) && !is_boss && (tsd->special_state.perfect_hiding || is_detect)) return false; // Works against insect and demon but not against bosses if (tsc->data[SC__FEINTBOMB] && (is_boss || is_detect)) return false; // Works against all @@ -2548,7 +2968,7 @@ int status_check_visibility(struct block_list *src, struct block_list *target) if (((tsc->option&(OPTION_HIDE|OPTION_CLOAK|OPTION_CHASEWALK)) || tsc->data[SC_CAMOUFLAGE] || tsc->data[SC_STEALTHFIELD] || tsc->data[SC_SUHIDE]) && !is_boss && (tsd->special_state.perfect_hiding || !is_detector)) return 0; - if (tsc->data[SC_CLOAKINGEXCEED] && !is_boss && ((tsd && tsd->special_state.perfect_hiding) || is_detector)) + if ((tsc->data[SC_CLOAKINGEXCEED] || tsc->data[SC_NEWMOON]) && !is_boss && ((tsd && tsd->special_state.perfect_hiding) || is_detector)) return 0; if (tsc->data[SC__FEINTBOMB] && !is_boss && !is_detector) return 0; @@ -2581,7 +3001,7 @@ int status_base_amotion_pc(struct map_session_data* sd, struct status_data* stat amotion = job_info[classidx].aspd_base[sd->weapontype1]; // Single weapon if (sd->status.shield) amotion += job_info[classidx].aspd_base[MAX_WEAPON_TYPE]; - else if (sd->weapontype2 && sd->equip_index[EQI_HAND_R] != sd->equip_index[EQI_HAND_L]) + else if (sd->weapontype2 != W_FIST && sd->equip_index[EQI_HAND_R] != sd->equip_index[EQI_HAND_L]) amotion += job_info[classidx].aspd_base[sd->weapontype2] / 4; // Dual-wield switch(sd->status.weapon) { @@ -2602,7 +3022,7 @@ int status_base_amotion_pc(struct map_session_data* sd, struct status_data* stat temp_aspd = (float)(sqrt(temp_aspd) * 0.25f) + 0xc4; if ((skill_lv = pc_checkskill(sd,SA_ADVANCEDBOOK)) > 0 && sd->status.weapon == W_BOOK) val += (skill_lv - 1) / 2 + 1; - if ((skill_lv = pc_checkskill(sd, SG_DEVIL)) > 0 && pc_is_maxjoblv(sd)) + if ((skill_lv = pc_checkskill(sd, SG_DEVIL)) > 0 && ((sd->class_&MAPID_THIRDMASK) == MAPID_STAR_EMPEROR || pc_is_maxjoblv(sd))) val += 1 + skill_lv; if ((skill_lv = pc_checkskill(sd,GS_SINGLEACTION)) > 0 && (sd->status.weapon >= W_REVOLVER && sd->status.weapon <= W_GRENADE)) val += ((skill_lv + 1) / 2); @@ -2720,17 +3140,9 @@ unsigned short status_base_atk(const struct block_list *bl, const struct status_ * @param status: Player status * @return weapon attack */ -unsigned int status_weapon_atk(struct weapon_atk wa, struct map_session_data *sd) +unsigned int status_weapon_atk(weapon_atk &wa) { - float str = sd->base_status.str; - int weapon_atk_bonus = 0; - - if ((wa.range > 3 || sd->status.weapon == W_MUSICAL || sd->status.weapon == W_WHIP) && !pc_checkskill(sd, SU_SOULATTACK)) - str = sd->base_status.dex; - if (sd->bonus.weapon_atk_rate) - weapon_atk_bonus = wa.atk * sd->bonus.weapon_atk_rate / 100; - // wa.atk2 = refinement, wa.atk = base equip atk, wa.atk*str/200 = bonus str - return wa.atk + wa.atk2 + (int)(wa.atk * (str/200) + weapon_atk_bonus); + return wa.atk + wa.atk2; } #endif @@ -3253,19 +3665,22 @@ static int status_get_hpbonus(struct block_list *bl, enum e_status_bonus type) { //Only for BL_PC if (bl->type == BL_PC) { struct map_session_data *sd = map_id2sd(bl->id); - uint8 i; + uint16 skill_lv; bonus += sd->bonus.hp; - if ((i = pc_checkskill(sd,CR_TRUST)) > 0) - bonus += i * 200; + if ((skill_lv = pc_checkskill(sd,CR_TRUST)) > 0) + bonus += skill_lv * 200; if (pc_checkskill(sd,SU_SPRITEMABLE) > 0) bonus += 1000; if (pc_checkskill(sd, SU_POWEROFSEA) > 0) { bonus += 1000; - if ((pc_checkskill(sd, SU_TUNABELLY) + pc_checkskill(sd, SU_TUNAPARTY) + pc_checkskill(sd, SU_BUNCHOFSHRIMP) + pc_checkskill(sd, SU_FRESHSHRIMP) + - pc_checkskill(sd, SU_GROOMING) + pc_checkskill(sd, SU_PURRING) + pc_checkskill(sd, SU_SHRIMPARTY)) > 19) - bonus += 2000; + if (pc_checkskill_summoner(sd, SUMMONER_POWER_SEA) >= 20) + bonus += 3000; } + if ((skill_lv = pc_checkskill(sd, NV_BREAKTHROUGH)) > 0) + bonus += 350 * skill_lv + (skill_lv > 4 ? 250 : 0); + if ((skill_lv = pc_checkskill(sd, NV_TRANSCENDENCE)) > 0) + bonus += 350 * skill_lv + (skill_lv > 4 ? 250 : 0); #ifndef HP_SP_TABLES if ((sd->class_&MAPID_UPPERMASK) == MAPID_SUPER_NOVICE && sd->status.base_level >= 99) bonus += 2000; // Supernovice lvl99 hp bonus. @@ -3280,8 +3695,6 @@ static int status_get_hpbonus(struct block_list *bl, enum e_status_bonus type) { bonus += sc->data[SC_INCMHP]->val1; if(sc->data[SC_EARTH_INSIGNIA] && sc->data[SC_EARTH_INSIGNIA]->val1 == 2) bonus += 500; - if(sc->data[SC_LERADSDEW]) - bonus += sc->data[SC_LERADSDEW]->val3; if (sc->data[SC_PROMOTE_HEALTH_RESERCH]) bonus += sc->data[SC_PROMOTE_HEALTH_RESERCH]->val3; if(sc->data[SC_INSPIRATION]) @@ -3310,13 +3723,6 @@ static int status_get_hpbonus(struct block_list *bl, enum e_status_bonus type) { } else if (type == STATUS_BONUS_RATE) { struct status_change *sc = status_get_sc(bl); - //Only for BL_PC - if (bl->type == BL_PC) { - struct map_session_data *sd = map_id2sd(bl->id); - bonus += sd->hprate; - bonus -= 100; //Default hprate is 100, so it should be add 0% - } - //Bonus by SC if (sc) { //Increasing @@ -3334,6 +3740,8 @@ static int status_get_hpbonus(struct block_list *bl, enum e_status_bonus type) { bonus += sc->data[SC_EPICLESIS]->val2; if(sc->data[SC_FRIGG_SONG]) bonus += sc->data[SC_FRIGG_SONG]->val2; + if(sc->data[SC_LERADSDEW]) + bonus += sc->data[SC_LERADSDEW]->val3; if(sc->data[SC_FORCEOFVANGUARD]) bonus += (3 * sc->data[SC_FORCEOFVANGUARD]->val1); if(sc->data[SC_INSPIRATION]) @@ -3342,8 +3750,6 @@ static int status_get_hpbonus(struct block_list *bl, enum e_status_bonus type) { bonus += (2 + sc->data[SC_RAISINGDRAGON]->val1); if(sc->data[SC_GT_REVITALIZE]) bonus += sc->data[SC_GT_REVITALIZE]->val2; - if(sc->data[SC_MUSTLE_M]) - bonus += sc->data[SC_MUSTLE_M]->val1; if(sc->data[SC_ANGRIFFS_MODUS]) bonus += (5 * sc->data[SC_ANGRIFFS_MODUS]->val1); if(sc->data[SC_PETROLOGY_OPTION]) @@ -3360,16 +3766,18 @@ static int status_get_hpbonus(struct block_list *bl, enum e_status_bonus type) { if (sc->data[SC_NIBELUNGEN] && sc->data[SC_NIBELUNGEN]->val2 == RINGNBL_HPRATE) bonus += 30; #endif + if(sc->data[SC_LUNARSTANCE]) + bonus += sc->data[SC_LUNARSTANCE]->val2; + if (sc->data[SC_LUXANIMA]) + bonus += sc->data[SC_LUXANIMA]->val3; //Decreasing - if(sc->data[SC_VENOMBLEED]) + if (sc->data[SC_VENOMBLEED] && sc->data[SC_VENOMBLEED]->val3 == 1) bonus -= 15; if(sc->data[SC_BEYONDOFWARCRY]) - bonus -= sc->data[SC_BEYONDOFWARCRY]->val4; + bonus -= sc->data[SC_BEYONDOFWARCRY]->val3; if(sc->data[SC__WEAKNESS]) bonus -= sc->data[SC__WEAKNESS]->val2; - if(sc->data[SC_MYSTERIOUS_POWDER]) - bonus -= sc->data[SC_MYSTERIOUS_POWDER]->val1; if(sc->data[SC_EQC]) bonus -= sc->data[SC_EQC]->val3; } @@ -3380,6 +3788,40 @@ static int status_get_hpbonus(struct block_list *bl, enum e_status_bonus type) { return min(bonus,INT_MAX); } +/** +* HP bonus rate from equipment +*/ +static int status_get_hpbonus_equip(TBL_PC *sd) { + int bonus = 0; + + bonus += sd->hprate; + + return bonus -= 100; //Default hprate is 100, so it should be add 0% +} + +/** +* HP bonus rate from usable items +*/ +static int status_get_hpbonus_item(block_list *bl) { + int bonus = 0; + + struct status_change *sc = status_get_sc(bl); + + //Bonus by SC + if (sc) { + if (sc->data[SC_INCREASE_MAXHP]) + bonus += sc->data[SC_INCREASE_MAXHP]->val1; + if (sc->data[SC_MUSTLE_M]) + bonus += sc->data[SC_MUSTLE_M]->val1; + + if (sc->data[SC_MYSTERIOUS_POWDER]) + bonus -= sc->data[SC_MYSTERIOUS_POWDER]->val1; + } + + // Max rate reduce is -100% + return cap_value(bonus, -100, INT_MAX); +} + /** * Get SP bonus modifiers * @param bl: block_list that will be checked @@ -3396,23 +3838,26 @@ static int status_get_spbonus(struct block_list *bl, enum e_status_bonus type) { //Only for BL_PC if (bl->type == BL_PC) { struct map_session_data *sd = map_id2sd(bl->id); - uint8 i; + uint16 skill_lv; bonus += sd->bonus.sp; - if ((i = pc_checkskill(sd,SL_KAINA)) > 0) - bonus += 30 * i; - if ((i = pc_checkskill(sd,RA_RESEARCHTRAP)) > 0) - bonus += 200 + 20 * i; - if ((i = pc_checkskill(sd,WM_LESSON)) > 0) - bonus += 30 * i; + if ((skill_lv = pc_checkskill(sd,SL_KAINA)) > 0) + bonus += 30 * skill_lv; + if ((skill_lv = pc_checkskill(sd,RA_RESEARCHTRAP)) > 0) + bonus += 200 + 20 * skill_lv; + if ((skill_lv = pc_checkskill(sd,WM_LESSON)) > 0) + bonus += 30 * skill_lv; if (pc_checkskill(sd,SU_SPRITEMABLE) > 0) bonus += 100; if (pc_checkskill(sd, SU_POWEROFSEA) > 0) { bonus += 100; - if ((pc_checkskill(sd, SU_TUNABELLY) + pc_checkskill(sd, SU_TUNAPARTY) + pc_checkskill(sd, SU_BUNCHOFSHRIMP) + pc_checkskill(sd, SU_FRESHSHRIMP) + - pc_checkskill(sd, SU_GROOMING) + pc_checkskill(sd, SU_PURRING) + pc_checkskill(sd, SU_SHRIMPARTY)) > 19) - bonus += 200; + if (pc_checkskill_summoner(sd, SUMMONER_POWER_SEA) >= 20) + bonus += 300; } + if ((skill_lv = pc_checkskill(sd, NV_BREAKTHROUGH)) > 0) + bonus += 30 * skill_lv + (skill_lv > 4 ? 50 : 0); + if ((skill_lv = pc_checkskill(sd, NV_TRANSCENDENCE)) > 0) + bonus += 30 * skill_lv + (skill_lv > 4 ? 50 : 0); } //Bonus by SC @@ -3442,9 +3887,6 @@ static int status_get_spbonus(struct block_list *bl, enum e_status_bonus type) { struct map_session_data *sd = map_id2sd(bl->id); uint8 i; - bonus += sd->sprate; - bonus -= 100; //Default sprate is 100, so it should be add 0% - if((i = pc_checkskill(sd,HP_MEDITATIO)) > 0) bonus += i; if((i = pc_checkskill(sd,HW_SOULDRAIN)) > 0) @@ -3459,6 +3901,7 @@ static int status_get_spbonus(struct block_list *bl, enum e_status_bonus type) { //Bonus by SC if (sc) { + //Increasing if(sc->data[SC_INCMSPRATE]) bonus += sc->data[SC_INCMSPRATE]->val1; if(sc->data[SC_RAISINGDRAGON]) @@ -3467,12 +3910,12 @@ static int status_get_spbonus(struct block_list *bl, enum e_status_bonus type) { bonus += sc->data[SC_SERVICE4U]->val2; if(sc->data[SC_MERC_SPUP]) bonus += sc->data[SC_MERC_SPUP]->val2; - if(sc->data[SC_LIFE_FORCE_F]) - bonus += sc->data[SC_LIFE_FORCE_F]->val1; - if(sc->data[SC_VITATA_500]) - bonus += sc->data[SC_VITATA_500]->val2; - if (sc->data[SC_ENERGY_DRINK_RESERCH]) - bonus += sc->data[SC_ENERGY_DRINK_RESERCH]->val3; + if (sc->data[SC_LUXANIMA]) + bonus += sc->data[SC_LUXANIMA]->val3; + + //Decreasing + if (sc->data[SC_MELODYOFSINK]) + bonus -= sc->data[SC_MELODYOFSINK]->val3; } // Max rate reduce is -100% bonus = cap_value(bonus,-100,INT_MAX); @@ -3481,6 +3924,41 @@ static int status_get_spbonus(struct block_list *bl, enum e_status_bonus type) { return min(bonus,INT_MAX); } +/** +* SP bonus rate from equipment +*/ +static int status_get_spbonus_equip(TBL_PC *sd) { + int bonus = 0; + + bonus += sd->sprate; + + return bonus -= 100; //Default sprate is 100, so it should be add 0% +} + +/** +* SP bonus rate from usable items +*/ +static int status_get_spbonus_item(block_list *bl) { + int bonus = 0; + + struct status_change *sc = status_get_sc(bl); + + //Bonus by SC + if (sc) { + if (sc->data[SC_INCREASE_MAXSP]) + bonus += sc->data[SC_INCREASE_MAXSP]->val1; + if (sc->data[SC_LIFE_FORCE_F]) + bonus += sc->data[SC_LIFE_FORCE_F]->val1; + if (sc->data[SC_VITATA_500]) + bonus += sc->data[SC_VITATA_500]->val2; + if (sc->data[SC_ENERGY_DRINK_RESERCH]) + bonus += sc->data[SC_ENERGY_DRINK_RESERCH]->val3; + } + + // Max rate reduce is -100% + return cap_value(bonus, -100, INT_MAX); +} + /** * Get final MaxHP or MaxSP for player. References: http://irowiki.org/wiki/Max_HP and http://irowiki.org/wiki/Max_SP * The calculation needs base_level, base_status/battle_status (vit or int), additive modifier, and multiplicative modifier @@ -3500,13 +3978,21 @@ static unsigned int status_calc_maxhpsp_pc(struct map_session_data* sd, unsigned level = umax(sd->status.base_level,1); if (isHP) { //Calculates MaxHP + double equip_bonus = 0, item_bonus = 0; dmax = job_info[idx].base_hp[level-1] * (1 + (umax(stat,1) * 0.01)) * ((sd->class_&JOBL_UPPER)?1.25:(pc_is_taekwon_ranker(sd))?3:1); dmax += status_get_hpbonus(&sd->bl,STATUS_BONUS_FIX); + equip_bonus = (dmax * status_get_hpbonus_equip(sd) / 100); + item_bonus = (dmax * status_get_hpbonus_item(&sd->bl) / 100); + dmax += equip_bonus + item_bonus; dmax += (int64)(dmax * status_get_hpbonus(&sd->bl,STATUS_BONUS_RATE) / 100); //Aegis accuracy } else { //Calculates MaxSP + double equip_bonus = 0, item_bonus = 0; dmax = job_info[idx].base_sp[level-1] * (1 + (umax(stat,1) * 0.01)) * ((sd->class_&JOBL_UPPER)?1.25:(pc_is_taekwon_ranker(sd))?3:1); dmax += status_get_spbonus(&sd->bl,STATUS_BONUS_FIX); + equip_bonus = (dmax * status_get_spbonus_equip(sd) / 100); + item_bonus = (dmax * status_get_spbonus_item(&sd->bl) / 100); + dmax += equip_bonus + item_bonus; dmax += (int64)(dmax * status_get_spbonus(&sd->bl,STATUS_BONUS_RATE) / 100); //Aegis accuracy } @@ -3665,52 +4151,12 @@ int status_calc_pc_sub(struct map_session_data* sd, enum e_status_calc_opt opt) sd->regen.state.block = 0; sd->add_max_weight = 0; - // Zeroed arrays, order follows the order in pc.hpp. - // Add new arrays to the end of zeroed area in pc.hpp (see comments) and size here. [zzo] - memset (sd->param_bonus, 0, sizeof(sd->param_bonus) - + sizeof(sd->param_equip) - + sizeof(sd->subele) - + sizeof(sd->subele_script) - + sizeof(sd->subdefele) - + sizeof(sd->subrace) - + sizeof(sd->subclass) - + sizeof(sd->subrace2) - + sizeof(sd->subsize) - + sizeof(sd->coma_class) - + sizeof(sd->coma_race) - + sizeof(sd->weapon_coma_ele) - + sizeof(sd->weapon_coma_race) - + sizeof(sd->weapon_coma_class) - + sizeof(sd->weapon_atk) - + sizeof(sd->weapon_damage_rate) - + sizeof(sd->arrow_addele) - + sizeof(sd->arrow_addrace) - + sizeof(sd->arrow_addclass) - + sizeof(sd->arrow_addsize) - + sizeof(sd->magic_addele) - + sizeof(sd->magic_addele_script) - + sizeof(sd->magic_addrace) - + sizeof(sd->magic_addclass) - + sizeof(sd->magic_addsize) - + sizeof(sd->magic_atk_ele) - + sizeof(sd->critaddrace) - + sizeof(sd->expaddrace) - + sizeof(sd->expaddclass) - + sizeof(sd->ignore_mdef_by_race) - + sizeof(sd->ignore_mdef_by_class) - + sizeof(sd->ignore_def_by_race) - + sizeof(sd->ignore_def_by_class) - + sizeof(sd->sp_gain_race) - + sizeof(sd->magic_addrace2) - + sizeof(sd->ignore_mdef_by_race2) - + sizeof(sd->dropaddrace) - + sizeof(sd->dropaddclass) - ); + sd->indexed_bonus = {}; memset (&sd->right_weapon.overrefine, 0, sizeof(sd->right_weapon) - sizeof(sd->right_weapon.atkmods)); memset (&sd->left_weapon.overrefine, 0, sizeof(sd->left_weapon) - sizeof(sd->left_weapon.atkmods)); - if (sd->special_state.intravision && !sd->sc.data[SC_INTRAVISION]) // Clear intravision as long as nothing else is using it + if (sd->special_state.intravision) clif_status_load(&sd->bl, EFST_CLAIRVOYANCE, 0); if (sd->special_state.no_walk_delay) @@ -3733,9 +4179,9 @@ int status_calc_pc_sub(struct map_session_data* sd, enum e_status_calc_opt opt) // !FIXME: Most of these stuff should be calculated once, but how do I fix the memset above to do that? [Skotlex] // Give them all modes except these (useful for clones) - base_status->mode = static_cast<e_mode>(MD_MASK&~(MD_STATUS_IMMUNE|MD_IGNOREMELEE|MD_IGNOREMAGIC|MD_IGNORERANGED|MD_IGNOREMISC|MD_DETECTOR|MD_ANGRY|MD_TARGETWEAK)); + base_status->mode = static_cast<e_mode>(MD_MASK&~(MD_STATUSIMMUNE|MD_IGNOREMELEE|MD_IGNOREMAGIC|MD_IGNORERANGED|MD_IGNOREMISC|MD_DETECTOR|MD_ANGRY|MD_TARGETWEAK)); - base_status->size = (sd->class_&JOBL_BABY || ((battle_config.summoner_trait&2) && (sd->class_&MAPID_BASEMASK) == MAPID_SUMMONER)) ? SZ_SMALL : SZ_MEDIUM; + base_status->size = (sd->class_&JOBL_BABY) ? SZ_SMALL : (((sd->class_&MAPID_BASEMASK) == MAPID_SUMMONER) ? battle_config.summoner_size : SZ_MEDIUM); if (battle_config.character_size && pc_isriding(sd)) { // [Lupus] if (sd->class_&JOBL_BABY) { if (battle_config.character_size&SZ_BIG) @@ -3746,7 +4192,7 @@ int status_calc_pc_sub(struct map_session_data* sd, enum e_status_calc_opt opt) } base_status->aspd_rate = 1000; base_status->ele_lv = 1; - base_status->race = ((battle_config.summoner_trait&1) && (sd->class_&MAPID_BASEMASK) == MAPID_SUMMONER) ? RC_BRUTE : RC_PLAYER; + base_status->race = ((sd->class_&MAPID_BASEMASK) == MAPID_SUMMONER) ? battle_config.summoner_race : RC_PLAYER_HUMAN; base_status->class_ = CLASS_NORMAL; sd->autospell.clear(); @@ -3775,6 +4221,7 @@ int status_calc_pc_sub(struct map_session_data* sd, enum e_status_calc_opt opt) sd->add_drop.clear(); sd->itemhealrate.clear(); sd->subele2.clear(); + sd->subrace3.clear(); sd->skilldelay.clear(); sd->sp_vanish.clear(); sd->hp_vanish.clear(); @@ -3800,10 +4247,6 @@ int status_calc_pc_sub(struct map_session_data* sd, enum e_status_calc_opt opt) pc_delautobonus(sd, sd->autobonus2, true); pc_delautobonus(sd, sd->autobonus3, true); - running_npc_stat_calc_event = true; - npc_script_event(sd, NPCE_STATCALC); - running_npc_stat_calc_event = false; - // Parse equipment for (i = 0; i < EQI_MAX; i++) { current_equip_item_index = index = sd->equip_index[i]; // We pass INDEX to current_equip_item_index - for EQUIP_SCRIPT (new cards solution) [Lupus] @@ -3831,13 +4274,16 @@ int status_calc_pc_sub(struct map_session_data* sd, enum e_status_calc_opt opt) if (sd->inventory.u.items_inventory[index].refine > MAX_REFINE) sd->inventory.u.items_inventory[index].refine = MAX_REFINE; + std::shared_ptr<s_refine_level_info> info = refine_db.findCurrentLevelInfo( *sd->inventory_data[index], sd->inventory.u.items_inventory[index] ); + if (sd->inventory_data[index]->type == IT_WEAPON) { - int r = sd->inventory.u.items_inventory[index].refine, wlv = sd->inventory_data[index]->wlv; + int wlv = sd->inventory_data[index]->wlv; struct weapon_data *wd; struct weapon_atk *wa; - if(wlv >= REFINE_TYPE_MAX) - wlv = REFINE_TYPE_MAX - 1; + if(wlv >= MAX_WEAPON_LEVEL) + wlv = MAX_WEAPON_LEVEL; + if(i == EQI_HAND_L && sd->inventory.u.items_inventory[index].equip == EQP_HAND_L) { wd = &sd->left_weapon; // Left-hand weapon wa = &base_status->lhw; @@ -3846,16 +4292,24 @@ int status_calc_pc_sub(struct map_session_data* sd, enum e_status_calc_opt opt) wa = &base_status->rhw; } wa->atk += sd->inventory_data[index]->atk; - if(r) - wa->atk2 = refine_info[wlv].bonus[r-1] / 100; + if( info != nullptr ){ + wa->atk2 += info->bonus / 100; + } #ifdef RENEWAL + if (sd->bonus.weapon_atk_rate) + wa->atk = wa->atk * sd->bonus.weapon_atk_rate / 100; wa->matk += sd->inventory_data[index]->matk; wa->wlv = wlv; - if(r && sd->weapontype1 != W_BOW) // Renewal magic attack refine bonus - wa->matk += refine_info[wlv].bonus[r-1] / 100; + // Renewal magic attack refine bonus + if( info != nullptr && sd->weapontype1 != W_BOW ){ + wa->matk += info->bonus / 100; + } #endif - if(r) // Overrefine bonus. - wd->overrefine = refine_info[wlv].randombonus_max[r-1] / 100; + // Overrefine bonus. + if( info != nullptr ){ + wd->overrefine = info->randombonus_max / 100; + } + wa->range += sd->inventory_data[index]->range; if(sd->inventory_data[index]->script && (pc_has_permission(sd,PC_PERM_USE_ALL_EQUIPMENT) || !itemdb_isNoEquip(sd->inventory_data[index],sd->bl.m))) { if (wd == &sd->left_weapon) { @@ -3880,10 +4334,10 @@ int status_calc_pc_sub(struct map_session_data* sd, enum e_status_calc_opt opt) wa->ele = (sd->inventory.u.items_inventory[index].card[1]&0x0f); } } else if(sd->inventory_data[index]->type == IT_ARMOR) { - int r; + if( info != nullptr ){ + refinedef += info->bonus; + } - if ( (r = sd->inventory.u.items_inventory[index].refine) ) - refinedef += refine_info[REFINE_TYPE_ARMOR].bonus[r-1]; if(sd->inventory_data[index]->script && (pc_has_permission(sd,PC_PERM_USE_ALL_EQUIPMENT) || !itemdb_isNoEquip(sd->inventory_data[index],sd->bl.m))) { if( i == EQI_HAND_L ) // Shield sd->state.lr_flag = 3; @@ -3915,39 +4369,46 @@ int status_calc_pc_sub(struct map_session_data* sd, enum e_status_calc_opt opt) } } - // We've got combos to process and check - if( sd->combos.count ) { - for (i = 0; i < sd->combos.count; i++) { - uint8 j = 0; - bool no_run = false; - struct item_combo *combo = NULL; + // Process and check item combos + if (!sd->combos.empty()) { + for (const auto &combo : sd->combos) { + s_item_combo *item_combo; current_equip_item_index = -1; - current_equip_combo_pos = sd->combos.pos[i]; + current_equip_combo_pos = combo->pos; - if (!sd->combos.bonus[i] || !(combo = itemdb_combo_exists(sd->combos.id[i]))) + if (combo->bonus == nullptr || !(item_combo = itemdb_combo_exists(combo->id))) continue; + + bool no_run = false; + size_t j = 0; + // Check combo items - while (j < combo->count) { - struct item_data *id = itemdb_exists(combo->nameid[j]); + while (j < item_combo->nameid.size()) { + item_data *id = itemdb_exists(item_combo->nameid[j]); + // Don't run the script if at least one of combo's pair has restriction if (id && !pc_has_permission(sd, PC_PERM_USE_ALL_EQUIPMENT) && itemdb_isNoEquip(id, sd->bl.m)) { no_run = true; break; } + j++; } + if (no_run) continue; - run_script(sd->combos.bonus[i],0,sd->bl.id,0); + + run_script(combo->bonus, 0, sd->bl.id, 0); + if (!calculating) // Abort, run_script retriggered this return 1; } } // Store equipment script bonuses - memcpy(sd->param_equip,sd->param_bonus,sizeof(sd->param_equip)); - memset(sd->param_bonus, 0, sizeof(sd->param_bonus)); + memcpy(sd->indexed_bonus.param_equip,sd->indexed_bonus.param_bonus,sizeof(sd->indexed_bonus.param_equip)); + memset(sd->indexed_bonus.param_bonus, 0, sizeof(sd->indexed_bonus.param_bonus)); base_status->def += (refinedef+50)/100; @@ -4013,15 +4474,15 @@ int status_calc_pc_sub(struct map_session_data* sd, enum e_status_calc_opt opt) continue; if (sd->inventory_data[index]) { - int j; - struct s_random_opt_data *data; - for (j = 0; j < MAX_ITEM_RDM_OPT; j++) { + for (uint8 j = 0; j < MAX_ITEM_RDM_OPT; j++) { short opt_id = sd->inventory.u.items_inventory[index].option[j].id; if (!opt_id) continue; current_equip_opt_index = j; - data = itemdb_randomopt_exists(opt_id); + + std::shared_ptr<s_random_opt_data> data = random_option_db.find(opt_id); + if (!data || !data->script) continue; if (!pc_has_permission(sd, PC_PERM_USE_ALL_EQUIPMENT) && itemdb_isNoEquip(sd->inventory_data[index], sd->bl.m)) @@ -4127,17 +4588,17 @@ int status_calc_pc_sub(struct map_session_data* sd, enum e_status_calc_opt opt) base_status->int_ += 20; // Bonuses from cards and equipment as well as base stat, remember to avoid overflows. - i = base_status->str + sd->status.str + sd->param_bonus[0] + sd->param_equip[0]; + i = base_status->str + sd->status.str + sd->indexed_bonus.param_bonus[0] + sd->indexed_bonus.param_equip[0]; base_status->str = cap_value(i,0,USHRT_MAX); - i = base_status->agi + sd->status.agi + sd->param_bonus[1] + sd->param_equip[1]; + i = base_status->agi + sd->status.agi + sd->indexed_bonus.param_bonus[1] + sd->indexed_bonus.param_equip[1]; base_status->agi = cap_value(i,0,USHRT_MAX); - i = base_status->vit + sd->status.vit + sd->param_bonus[2] + sd->param_equip[2]; + i = base_status->vit + sd->status.vit + sd->indexed_bonus.param_bonus[2] + sd->indexed_bonus.param_equip[2]; base_status->vit = cap_value(i,0,USHRT_MAX); - i = base_status->int_+ sd->status.int_+ sd->param_bonus[3] + sd->param_equip[3]; + i = base_status->int_+ sd->status.int_+ sd->indexed_bonus.param_bonus[3] + sd->indexed_bonus.param_equip[3]; base_status->int_ = cap_value(i,0,USHRT_MAX); - i = base_status->dex + sd->status.dex + sd->param_bonus[4] + sd->param_equip[4]; + i = base_status->dex + sd->status.dex + sd->indexed_bonus.param_bonus[4] + sd->indexed_bonus.param_equip[4]; base_status->dex = cap_value(i,0,USHRT_MAX); - i = base_status->luk + sd->status.luk + sd->param_bonus[5] + sd->param_equip[5]; + i = base_status->luk + sd->status.luk + sd->indexed_bonus.param_bonus[5] + sd->indexed_bonus.param_equip[5]; base_status->luk = cap_value(i,0,USHRT_MAX); if (sd->special_state.no_walk_delay) { @@ -4155,14 +4616,14 @@ int status_calc_pc_sub(struct map_session_data* sd, enum e_status_calc_opt opt) // Base batk value is set in status_calc_misc #ifndef RENEWAL // !FIXME: Weapon-type bonus (Why is the weapon_atk bonus applied to base attack?) - if (sd->status.weapon < MAX_WEAPON_TYPE && sd->weapon_atk[sd->status.weapon]) - base_status->batk += sd->weapon_atk[sd->status.weapon]; + if (sd->status.weapon < MAX_WEAPON_TYPE && sd->indexed_bonus.weapon_atk[sd->status.weapon]) + base_status->batk += sd->indexed_bonus.weapon_atk[sd->status.weapon]; // Absolute modifiers from passive skills if((skill=pc_checkskill(sd,BS_HILTBINDING))>0) base_status->batk += 4; #else - base_status->watk = status_weapon_atk(base_status->rhw, sd); - base_status->watk2 = status_weapon_atk(base_status->lhw, sd); + base_status->watk = status_weapon_atk(base_status->rhw); + base_status->watk2 = status_weapon_atk(base_status->lhw); base_status->eatk = sd->bonus.eatk; #endif @@ -4353,7 +4814,7 @@ int status_calc_pc_sub(struct map_session_data* sd, enum e_status_calc_opt opt) #ifndef RENEWAL_ASPD if((skill=pc_checkskill(sd,SA_ADVANCEDBOOK))>0 && sd->status.weapon == W_BOOK) base_status->aspd_rate -= 5*skill; - if((skill = pc_checkskill(sd,SG_DEVIL)) > 0 && pc_is_maxjoblv(sd)) + if ((skill = pc_checkskill(sd,SG_DEVIL)) > 0 && ((sd->class_&MAPID_THIRDMASK) == MAPID_STAR_EMPEROR || pc_is_maxjoblv(sd))) base_status->aspd_rate -= 30*skill; if((skill=pc_checkskill(sd,GS_SINGLEACTION))>0 && (sd->status.weapon >= W_REVOLVER && sd->status.weapon <= W_GRENADE)) @@ -4408,10 +4869,10 @@ int status_calc_pc_sub(struct map_session_data* sd, enum e_status_calc_opt opt) // Anti-element and anti-race if((skill=pc_checkskill(sd,CR_TRUST))>0) - sd->subele[ELE_HOLY] += skill*5; + sd->indexed_bonus.subele[ELE_HOLY] += skill*5; if((skill=pc_checkskill(sd,BS_SKINTEMPER))>0) { - sd->subele[ELE_NEUTRAL] += skill; - sd->subele[ELE_FIRE] += skill*5; + sd->indexed_bonus.subele[ELE_NEUTRAL] += skill; + sd->indexed_bonus.subele[ELE_FIRE] += skill*5; } if((skill=pc_checkskill(sd,SA_DRAGONOLOGY))>0) { #ifdef RENEWAL @@ -4421,27 +4882,37 @@ int status_calc_pc_sub(struct map_session_data* sd, enum e_status_calc_opt opt) #endif sd->right_weapon.addrace[RC_DRAGON]+=skill; sd->left_weapon.addrace[RC_DRAGON]+=skill; - sd->magic_addrace[RC_DRAGON]+=skill; - sd->subrace[RC_DRAGON]+=skill; + sd->indexed_bonus.magic_addrace[RC_DRAGON]+=skill; + sd->indexed_bonus.subrace[RC_DRAGON]+=skill; + } + if ((skill = pc_checkskill(sd, AB_EUCHARISTICA)) > 0) { + sd->right_weapon.addrace[RC_DEMON] += skill; + sd->right_weapon.addele[ELE_DARK] += skill; + sd->left_weapon.addrace[RC_DEMON] += skill; + sd->left_weapon.addele[ELE_DARK] += skill; + sd->indexed_bonus.magic_addrace[RC_DEMON] += skill; + sd->indexed_bonus.magic_addele[ELE_DARK] += skill; + sd->indexed_bonus.subrace[RC_DEMON] += skill; + sd->indexed_bonus.subele[ELE_DARK] += skill; } if(sc->count) { if(sc->data[SC_CONCENTRATE]) { // Update the card-bonus data - sc->data[SC_CONCENTRATE]->val3 = sd->param_bonus[1]; // Agi - sc->data[SC_CONCENTRATE]->val4 = sd->param_bonus[4]; // Dex + sc->data[SC_CONCENTRATE]->val3 = sd->indexed_bonus.param_bonus[1]; // Agi + sc->data[SC_CONCENTRATE]->val4 = sd->indexed_bonus.param_bonus[4]; // Dex } if(sc->data[SC_SIEGFRIED]) { i = sc->data[SC_SIEGFRIED]->val2; - sd->subele[ELE_WATER] += i; - sd->subele[ELE_EARTH] += i; - sd->subele[ELE_FIRE] += i; - sd->subele[ELE_WIND] += i; + sd->indexed_bonus.subele[ELE_WATER] += i; + sd->indexed_bonus.subele[ELE_EARTH] += i; + sd->indexed_bonus.subele[ELE_FIRE] += i; + sd->indexed_bonus.subele[ELE_WIND] += i; #ifndef RENEWAL - sd->subele[ELE_POISON] += i; - sd->subele[ELE_HOLY] += i; - sd->subele[ELE_DARK] += i; - sd->subele[ELE_GHOST] += i; - sd->subele[ELE_UNDEAD] += i; + sd->indexed_bonus.subele[ELE_POISON] += i; + sd->indexed_bonus.subele[ELE_HOLY] += i; + sd->indexed_bonus.subele[ELE_DARK] += i; + sd->indexed_bonus.subele[ELE_GHOST] += i; + sd->indexed_bonus.subele[ELE_UNDEAD] += i; #endif } #ifdef RENEWAL @@ -4451,92 +4922,92 @@ int status_calc_pc_sub(struct map_session_data* sd, enum e_status_calc_opt opt) sd->right_weapon.addele[ELE_UNDEAD] += i; sd->left_weapon.addele[ELE_DARK] += i; sd->left_weapon.addele[ELE_UNDEAD] += i; - sd->magic_atk_ele[ELE_HOLY] += sc->data[SC_BASILICA]->val1 * 3; + sd->indexed_bonus.magic_atk_ele[ELE_HOLY] += sc->data[SC_BASILICA]->val1 * 3; } if (sc->data[SC_FIREWEAPON]) - sd->magic_atk_ele[ELE_FIRE] += sc->data[SC_FIREWEAPON]->val1; + sd->indexed_bonus.magic_atk_ele[ELE_FIRE] += sc->data[SC_FIREWEAPON]->val1; if (sc->data[SC_WINDWEAPON]) - sd->magic_atk_ele[ELE_WIND] += sc->data[SC_WINDWEAPON]->val1; + sd->indexed_bonus.magic_atk_ele[ELE_WIND] += sc->data[SC_WINDWEAPON]->val1; if (sc->data[SC_WATERWEAPON]) - sd->magic_atk_ele[ELE_WATER] += sc->data[SC_WATERWEAPON]->val1; + sd->indexed_bonus.magic_atk_ele[ELE_WATER] += sc->data[SC_WATERWEAPON]->val1; if (sc->data[SC_EARTHWEAPON]) - sd->magic_atk_ele[ELE_EARTH] += sc->data[SC_EARTHWEAPON]->val1; + sd->indexed_bonus.magic_atk_ele[ELE_EARTH] += sc->data[SC_EARTHWEAPON]->val1; #endif if(sc->data[SC_PROVIDENCE]) { - sd->subele[ELE_HOLY] += sc->data[SC_PROVIDENCE]->val2; - sd->subrace[RC_DEMON] += sc->data[SC_PROVIDENCE]->val2; + sd->indexed_bonus.subele[ELE_HOLY] += sc->data[SC_PROVIDENCE]->val2; + sd->indexed_bonus.subrace[RC_DEMON] += sc->data[SC_PROVIDENCE]->val2; } if (sc->data[SC_GEFFEN_MAGIC1]) { - sd->right_weapon.addrace[RC_PLAYER] += sc->data[SC_GEFFEN_MAGIC1]->val1; + sd->right_weapon.addrace[RC_PLAYER_HUMAN] += sc->data[SC_GEFFEN_MAGIC1]->val1; sd->right_weapon.addrace[RC_DEMIHUMAN] += sc->data[SC_GEFFEN_MAGIC1]->val1; - sd->left_weapon.addrace[RC_PLAYER] += sc->data[SC_GEFFEN_MAGIC1]->val1; + sd->left_weapon.addrace[RC_PLAYER_HUMAN] += sc->data[SC_GEFFEN_MAGIC1]->val1; sd->left_weapon.addrace[RC_DEMIHUMAN] += sc->data[SC_GEFFEN_MAGIC1]->val1; } if (sc->data[SC_GEFFEN_MAGIC2]) { - sd->magic_addrace[RC_PLAYER] += sc->data[SC_GEFFEN_MAGIC2]->val1; - sd->magic_addrace[RC_DEMIHUMAN] += sc->data[SC_GEFFEN_MAGIC2]->val1; + sd->indexed_bonus.magic_addrace[RC_PLAYER_HUMAN] += sc->data[SC_GEFFEN_MAGIC2]->val1; + sd->indexed_bonus.magic_addrace[RC_DEMIHUMAN] += sc->data[SC_GEFFEN_MAGIC2]->val1; } if(sc->data[SC_GEFFEN_MAGIC3]) { - sd->subrace[RC_PLAYER] += sc->data[SC_GEFFEN_MAGIC3]->val1; - sd->subrace[RC_DEMIHUMAN] += sc->data[SC_GEFFEN_MAGIC3]->val1; + sd->indexed_bonus.subrace[RC_PLAYER_HUMAN] += sc->data[SC_GEFFEN_MAGIC3]->val1; + sd->indexed_bonus.subrace[RC_DEMIHUMAN] += sc->data[SC_GEFFEN_MAGIC3]->val1; } if(sc->data[SC_ARMOR_ELEMENT_WATER]) { // This status change should grant card-type elemental resist. - sd->subele[ELE_WATER] += sc->data[SC_ARMOR_ELEMENT_WATER]->val1; - sd->subele[ELE_EARTH] += sc->data[SC_ARMOR_ELEMENT_WATER]->val2; - sd->subele[ELE_FIRE] += sc->data[SC_ARMOR_ELEMENT_WATER]->val3; - sd->subele[ELE_WIND] += sc->data[SC_ARMOR_ELEMENT_WATER]->val4; + sd->indexed_bonus.subele[ELE_WATER] += sc->data[SC_ARMOR_ELEMENT_WATER]->val1; + sd->indexed_bonus.subele[ELE_EARTH] += sc->data[SC_ARMOR_ELEMENT_WATER]->val2; + sd->indexed_bonus.subele[ELE_FIRE] += sc->data[SC_ARMOR_ELEMENT_WATER]->val3; + sd->indexed_bonus.subele[ELE_WIND] += sc->data[SC_ARMOR_ELEMENT_WATER]->val4; } if(sc->data[SC_ARMOR_ELEMENT_EARTH]) { // This status change should grant card-type elemental resist. - sd->subele[ELE_WATER] += sc->data[SC_ARMOR_ELEMENT_EARTH]->val1; - sd->subele[ELE_EARTH] += sc->data[SC_ARMOR_ELEMENT_EARTH]->val2; - sd->subele[ELE_FIRE] += sc->data[SC_ARMOR_ELEMENT_EARTH]->val3; - sd->subele[ELE_WIND] += sc->data[SC_ARMOR_ELEMENT_EARTH]->val4; + sd->indexed_bonus.subele[ELE_WATER] += sc->data[SC_ARMOR_ELEMENT_EARTH]->val1; + sd->indexed_bonus.subele[ELE_EARTH] += sc->data[SC_ARMOR_ELEMENT_EARTH]->val2; + sd->indexed_bonus.subele[ELE_FIRE] += sc->data[SC_ARMOR_ELEMENT_EARTH]->val3; + sd->indexed_bonus.subele[ELE_WIND] += sc->data[SC_ARMOR_ELEMENT_EARTH]->val4; } if(sc->data[SC_ARMOR_ELEMENT_FIRE]) { // This status change should grant card-type elemental resist. - sd->subele[ELE_WATER] += sc->data[SC_ARMOR_ELEMENT_FIRE]->val1; - sd->subele[ELE_EARTH] += sc->data[SC_ARMOR_ELEMENT_FIRE]->val2; - sd->subele[ELE_FIRE] += sc->data[SC_ARMOR_ELEMENT_FIRE]->val3; - sd->subele[ELE_WIND] += sc->data[SC_ARMOR_ELEMENT_FIRE]->val4; + sd->indexed_bonus.subele[ELE_WATER] += sc->data[SC_ARMOR_ELEMENT_FIRE]->val1; + sd->indexed_bonus.subele[ELE_EARTH] += sc->data[SC_ARMOR_ELEMENT_FIRE]->val2; + sd->indexed_bonus.subele[ELE_FIRE] += sc->data[SC_ARMOR_ELEMENT_FIRE]->val3; + sd->indexed_bonus.subele[ELE_WIND] += sc->data[SC_ARMOR_ELEMENT_FIRE]->val4; } if(sc->data[SC_ARMOR_ELEMENT_WIND]) { // This status change should grant card-type elemental resist. - sd->subele[ELE_WATER] += sc->data[SC_ARMOR_ELEMENT_WIND]->val1; - sd->subele[ELE_EARTH] += sc->data[SC_ARMOR_ELEMENT_WIND]->val2; - sd->subele[ELE_FIRE] += sc->data[SC_ARMOR_ELEMENT_WIND]->val3; - sd->subele[ELE_WIND] += sc->data[SC_ARMOR_ELEMENT_WIND]->val4; + sd->indexed_bonus.subele[ELE_WATER] += sc->data[SC_ARMOR_ELEMENT_WIND]->val1; + sd->indexed_bonus.subele[ELE_EARTH] += sc->data[SC_ARMOR_ELEMENT_WIND]->val2; + sd->indexed_bonus.subele[ELE_FIRE] += sc->data[SC_ARMOR_ELEMENT_WIND]->val3; + sd->indexed_bonus.subele[ELE_WIND] += sc->data[SC_ARMOR_ELEMENT_WIND]->val4; } if(sc->data[SC_ARMOR_RESIST]) { // Undead Scroll - sd->subele[ELE_WATER] += sc->data[SC_ARMOR_RESIST]->val1; - sd->subele[ELE_EARTH] += sc->data[SC_ARMOR_RESIST]->val2; - sd->subele[ELE_FIRE] += sc->data[SC_ARMOR_RESIST]->val3; - sd->subele[ELE_WIND] += sc->data[SC_ARMOR_RESIST]->val4; + sd->indexed_bonus.subele[ELE_WATER] += sc->data[SC_ARMOR_RESIST]->val1; + sd->indexed_bonus.subele[ELE_EARTH] += sc->data[SC_ARMOR_RESIST]->val2; + sd->indexed_bonus.subele[ELE_FIRE] += sc->data[SC_ARMOR_RESIST]->val3; + sd->indexed_bonus.subele[ELE_WIND] += sc->data[SC_ARMOR_RESIST]->val4; } if( sc->data[SC_FIRE_CLOAK_OPTION] ) { i = sc->data[SC_FIRE_CLOAK_OPTION]->val2; - sd->subele[ELE_FIRE] += i; - sd->subele[ELE_WATER] -= i; + sd->indexed_bonus.subele[ELE_FIRE] += i; + sd->indexed_bonus.subele[ELE_WATER] -= i; } if( sc->data[SC_WATER_DROP_OPTION] ) { i = sc->data[SC_WATER_DROP_OPTION]->val2; - sd->subele[ELE_WATER] += i; - sd->subele[ELE_WIND] -= i; + sd->indexed_bonus.subele[ELE_WATER] += i; + sd->indexed_bonus.subele[ELE_WIND] -= i; } if( sc->data[SC_WIND_CURTAIN_OPTION] ) { i = sc->data[SC_WIND_CURTAIN_OPTION]->val2; - sd->subele[ELE_WIND] += i; - sd->subele[ELE_EARTH] -= i; + sd->indexed_bonus.subele[ELE_WIND] += i; + sd->indexed_bonus.subele[ELE_EARTH] -= i; } if( sc->data[SC_STONE_SHIELD_OPTION] ) { i = sc->data[SC_STONE_SHIELD_OPTION]->val2; - sd->subele[ELE_EARTH] += i; - sd->subele[ELE_FIRE] -= i; + sd->indexed_bonus.subele[ELE_EARTH] += i; + sd->indexed_bonus.subele[ELE_FIRE] -= i; } if (sc->data[SC_MTF_MLEATKED] ) - sd->subele[ELE_NEUTRAL] += sc->data[SC_MTF_MLEATKED]->val3; + sd->indexed_bonus.subele[ELE_NEUTRAL] += sc->data[SC_MTF_MLEATKED]->val3; if (sc->data[SC_MTF_CRIDAMAGE]) sd->bonus.crit_atk_rate += sc->data[SC_MTF_CRIDAMAGE]->val1; if (sc->data[SC_GLASTHEIM_ATK]) { - sd->ignore_mdef_by_race[RC_UNDEAD] += sc->data[SC_GLASTHEIM_ATK]->val1; - sd->ignore_mdef_by_race[RC_DEMON] += sc->data[SC_GLASTHEIM_ATK]->val1; + sd->indexed_bonus.ignore_mdef_by_race[RC_UNDEAD] += sc->data[SC_GLASTHEIM_ATK]->val1; + sd->indexed_bonus.ignore_mdef_by_race[RC_DEMON] += sc->data[SC_GLASTHEIM_ATK]->val1; } if (sc->data[SC_LAUDARAMUS]) sd->bonus.crit_atk_rate += 5 * sc->data[SC_LAUDARAMUS]->val1; @@ -4544,6 +5015,18 @@ int status_calc_pc_sub(struct map_session_data* sd, enum e_status_calc_opt opt) if (sc->data[SC_FORTUNE]) sd->bonus.crit_atk_rate += 2 * sc->data[SC_FORTUNE]->val1; #endif + if (sc->data[SC_SYMPHONYOFLOVER]) { + sd->indexed_bonus.subele[ELE_GHOST] += sc->data[SC_SYMPHONYOFLOVER]->val1 * 3; + sd->indexed_bonus.subele[ELE_HOLY] += sc->data[SC_SYMPHONYOFLOVER]->val1 * 3; + } + if (sc->data[SC_PYREXIA] && sc->data[SC_PYREXIA]->val3 == 0) + sd->bonus.crit_atk_rate += sc->data[SC_PYREXIA]->val2; + if (sc->data[SC_LUXANIMA]) { + pc_bonus2(sd, SP_ADDSIZE, SZ_ALL, sc->data[SC_LUXANIMA]->val3); + sd->bonus.crit_atk_rate += sc->data[SC_LUXANIMA]->val3; + sd->bonus.short_attack_atk_rate += sc->data[SC_LUXANIMA]->val3; + sd->bonus.long_attack_atk_rate += sc->data[SC_LUXANIMA]->val3; + } } status_cpy(&sd->battle_status, base_status); @@ -4847,6 +5330,12 @@ void status_calc_regen(struct block_list *bl, struct status_data *status, struct val = 0; if( (skill=pc_checkskill(sd,SM_RECOVERY)) > 0 ) val += skill*5 + skill*status->max_hp/500; + + if (sc && sc->count) { + if (sc->data[SC_INCREASE_MAXHP]) + val += val * sc->data[SC_INCREASE_MAXHP]->val2 / 100; + } + sregen->hp = cap_value(val, 0, SHRT_MAX); val = 0; @@ -4862,6 +5351,8 @@ void status_calc_regen(struct block_list *bl, struct status_data *status, struct val *= 150 / 100; if (sc->data[SC_ANCILLA]) val += sc->data[SC_ANCILLA]->val2 / 100; + if (sc->data[SC_INCREASE_MAXSP]) + val += val * sc->data[SC_INCREASE_MAXSP]->val2 / 100; } sregen->sp = cap_value(val, 0, SHRT_MAX); @@ -4952,7 +5443,7 @@ void status_calc_regen_rate(struct block_list *bl, struct regen_data *regen, str || sc->data[SC_BERSERK] || sc->data[SC_TRICKDEAD] || sc->data[SC_BLEEDING] - || sc->data[SC_MAGICMUSHROOM] + || (sc->data[SC_MAGICMUSHROOM] && sc->data[SC_MAGICMUSHROOM]->val3 == 1) || sc->data[SC_SATURDAYNIGHTFEVER] || sc->data[SC_REBOUND]) regen->flag = RGN_NONE; @@ -4969,7 +5460,7 @@ void status_calc_regen_rate(struct block_list *bl, struct regen_data *regen, str (bl->type == BL_PC && (((TBL_PC*)bl)->class_&MAPID_UPPERMASK) == MAPID_MONK && sc->data[SC_EXTREMITYFIST] && (!sc->data[SC_SPIRIT] || sc->data[SC_SPIRIT]->val2 != SL_MONK)) || #endif - sc->data[SC_OBLIVIONCURSE] || sc->data[SC_VITALITYACTIVATION]) + (sc->data[SC_OBLIVIONCURSE] && sc->data[SC_OBLIVIONCURSE]->val3 == 1)) regen->flag &= ~RGN_SP; if (sc->data[SC_TENSIONRELAX]) { @@ -5046,6 +5537,10 @@ void status_calc_regen_rate(struct block_list *bl, struct regen_data *regen, str regen->rate.sp += 100; } #endif + if (sc->data[SC_SIRCLEOFNATURE]) + regen->rate.hp += sc->data[SC_SIRCLEOFNATURE]->val2; + if (sc->data[SC_SONGOFMANA]) + regen->rate.sp += sc->data[SC_SONGOFMANA]->val3; } /** @@ -5083,6 +5578,8 @@ void status_calc_state( struct block_list *bl, struct status_change *sc, enum sc if( flag&SCS_NOCAST ) { if( !(flag&SCS_NOCASTCOND) ) sc->cant.cast += ( start ? 1 : -1 ); + else if (sc->data[SC_OBLIVIONCURSE] && sc->data[SC_OBLIVIONCURSE]->val3 == 1) + sc->cant.cast += (start ? 1 : -1); } // Can't chat @@ -5372,10 +5869,13 @@ void status_calc_bl_main(struct block_list *bl, /*enum scb_flag*/int flag) if(flag&SCB_MODE) { status->mode = status_calc_mode(bl, sc, b_status->mode); - // Only switch between Normal and Boss classes as the others are determined by the race value - if (status->class_ == CLASS_NORMAL && status_has_mode(status, MD_STATUS_IMMUNE|MD_KNOCKBACK_IMMUNE|MD_DETECTOR)) + if (status->class_ != CLASS_BATTLEFIELD && status_has_mode(status, MD_STATUSIMMUNE|MD_SKILLIMMUNE)) + status->class_ = CLASS_BATTLEFIELD; + else if (status->class_ != CLASS_BOSS && status_has_mode(status, MD_STATUSIMMUNE|MD_KNOCKBACKIMMUNE|MD_DETECTOR)) status->class_ = CLASS_BOSS; - else if (status->class_ == CLASS_BOSS && !status_has_mode(status, MD_STATUS_IMMUNE|MD_KNOCKBACK_IMMUNE|MD_DETECTOR)) + else if (status->class_ != CLASS_GUARDIAN && status_has_mode(status, MD_STATUSIMMUNE)) + status->class_ = CLASS_GUARDIAN; + else if (status->class_ != CLASS_NORMAL) status->class_ = CLASS_NORMAL; // Since mode changed, reset their state. @@ -5453,13 +5953,14 @@ void status_calc_bl_main(struct block_list *bl, /*enum scb_flag*/int flag) // Any +MATK you get from skills and cards, including cards in weapon, is added here. if (sd) { + uint16 skill_lv; + if (sd->bonus.ematk > 0) status->matk_min += sd->bonus.ematk; - if (pc_checkskill(sd, SU_POWEROFLAND) > 0) { - if ((pc_checkskill(sd, SU_SV_STEMSPEAR) + pc_checkskill(sd, SU_CN_POWDERING) + pc_checkskill(sd, SU_CN_METEOR) + pc_checkskill(sd, SU_SV_ROOTTWIST) + - pc_checkskill(sd, SU_CHATTERING) + pc_checkskill(sd, SU_MEOWMEOW) + pc_checkskill(sd, SU_NYANGGRASS)) > 19) - status->matk_min += status->matk_min * 20 / 100; - } + if (pc_checkskill(sd, SU_POWEROFLAND) > 0 && pc_checkskill_summoner(sd, SUMMONER_POWER_LAND) >= 20) + status->matk_min += status->matk_min * 20 / 100; + if ((skill_lv = pc_checkskill(sd, NV_TRANSCENDENCE)) > 0) + status->matk_min += 15 * skill_lv + (skill_lv > 4 ? 25 : 0); } status->matk_min = status_calc_ematk(bl, sc, status->matk_min); @@ -5546,7 +6047,12 @@ void status_calc_bl_main(struct block_list *bl, /*enum scb_flag*/int flag) // Absolute ASPD % modifiers amotion = amotion * status->aspd_rate / 1000; if (sd->ud.skilltimer != INVALID_TIMER && (skill_lv = pc_checkskill(sd, SA_FREECAST)) > 0) +#ifdef RENEWAL_ASPD + amotion = amotion * 5 * (skill_lv + 10) / 100; +#else amotion += (2000 - amotion) * ( 55 - 5 * ( skill_lv + 1 ) ) / 100; //Increases amotion to reduce ASPD to the corresponding absolute percentage for each level (overriding other adjustments) +#endif + #ifdef RENEWAL_ASPD // RE ASPD % modifier amotion += (max(0xc3 - amotion, 2) * (status->aspd_rate2 + status_calc_aspd(bl, sc, false))) / 100; @@ -5847,9 +6353,9 @@ static unsigned short status_calc_str(struct block_list *bl, struct status_chang if(sc->data[SC_SPIRIT] && sc->data[SC_SPIRIT]->val2 == SL_HIGH) str += ((sc->data[SC_SPIRIT]->val3)>>16)&0xFF; if(sc->data[SC_GIANTGROWTH]) - str += 30; + str += sc->data[SC_GIANTGROWTH]->val2; if(sc->data[SC_BEYONDOFWARCRY]) - str -= sc->data[SC_BEYONDOFWARCRY]->val3; + str -= sc->data[SC_BEYONDOFWARCRY]->val2; if(sc->data[SC_SAVAGE_STEAK]) str += sc->data[SC_SAVAGE_STEAK]->val1; if(sc->data[SC_INSPIRATION]) @@ -5874,6 +6380,8 @@ static unsigned short status_calc_str(struct block_list *bl, struct status_chang if (sc->data[SC_NIBELUNGEN] && sc->data[SC_NIBELUNGEN]->val2 == RINGNBL_ALLSTAT) str += 15; #endif + if (sc->data[SC_UNIVERSESTANCE]) + str += sc->data[SC_UNIVERSESTANCE]->val2; return (unsigned short)cap_value(str,0,USHRT_MAX); } @@ -5954,6 +6462,8 @@ static unsigned short status_calc_agi(struct block_list *bl, struct status_chang if (sc->data[SC_NIBELUNGEN] && sc->data[SC_NIBELUNGEN]->val2 == RINGNBL_ALLSTAT) agi += 15; #endif + if (sc->data[SC_UNIVERSESTANCE]) + agi += sc->data[SC_UNIVERSESTANCE]->val2; return (unsigned short)cap_value(agi,0,USHRT_MAX); } @@ -6024,6 +6534,8 @@ static unsigned short status_calc_vit(struct block_list *bl, struct status_chang if (sc->data[SC_NIBELUNGEN] && sc->data[SC_NIBELUNGEN]->val2 == RINGNBL_ALLSTAT) vit += 15; #endif + if (sc->data[SC_UNIVERSESTANCE]) + vit += sc->data[SC_UNIVERSESTANCE]->val2; return (unsigned short)cap_value(vit,0,USHRT_MAX); } @@ -6077,7 +6589,7 @@ static unsigned short status_calc_int(struct block_list *bl, struct status_chang if(sc->data[SC_INSPIRATION]) int_ += sc->data[SC_INSPIRATION]->val3; if(sc->data[SC_MELODYOFSINK]) - int_ -= sc->data[SC_MELODYOFSINK]->val3; + int_ -= sc->data[SC_MELODYOFSINK]->val2; if(sc->data[SC_MANDRAGORA]) int_ -= 4 * sc->data[SC_MANDRAGORA]->val1; if(sc->data[SC_COCKTAIL_WARG_BLOOD]) @@ -6098,6 +6610,8 @@ static unsigned short status_calc_int(struct block_list *bl, struct status_chang int_ += 3; if(sc->data[SC_GLASTHEIM_STATE]) int_ += sc->data[SC_GLASTHEIM_STATE]->val1; + if (sc->data[SC_UNIVERSESTANCE]) + int_ += sc->data[SC_UNIVERSESTANCE]->val2; if(bl->type != BL_PC) { if(sc->data[SC_STRIPHELM]) @@ -6191,6 +6705,8 @@ static unsigned short status_calc_dex(struct block_list *bl, struct status_chang if (sc->data[SC_NIBELUNGEN] && sc->data[SC_NIBELUNGEN]->val2 == RINGNBL_ALLSTAT) dex += 15; #endif + if (sc->data[SC_UNIVERSESTANCE]) + dex += sc->data[SC_UNIVERSESTANCE]->val2; return (unsigned short)cap_value(dex,0,USHRT_MAX); } @@ -6259,6 +6775,8 @@ static unsigned short status_calc_luk(struct block_list *bl, struct status_chang if (sc->data[SC_NIBELUNGEN] && sc->data[SC_NIBELUNGEN]->val2 == RINGNBL_ALLSTAT) luk += 15; #endif + if (sc->data[SC_UNIVERSESTANCE]) + luk += sc->data[SC_UNIVERSESTANCE]->val2; return (unsigned short)cap_value(luk,0,USHRT_MAX); } @@ -6318,8 +6836,6 @@ static unsigned short status_calc_batk(struct block_list *bl, struct status_chan batk += batk * sc->data[SC_FLEET]->val3/100; if(sc->data[SC__ENERVATION]) batk -= batk * sc->data[SC__ENERVATION]->val2 / 100; - if(sc->data[SC_SATURDAYNIGHTFEVER]) - batk += 100 * sc->data[SC_SATURDAYNIGHTFEVER]->val1; if( sc->data[SC_ZANGETSU] ) batk += sc->data[SC_ZANGETSU]->val2; if(sc->data[SC_QUEST_BUFF1]) @@ -6336,6 +6852,8 @@ static unsigned short status_calc_batk(struct block_list *bl, struct status_chan if (sc->data[SC_NIBELUNGEN] && sc->data[SC_NIBELUNGEN]->val2 == RINGNBL_ATKRATE) batk += batk * 20 / 100; #endif + if (sc->data[SC_SUNSTANCE]) + batk += batk * sc->data[SC_SUNSTANCE]->val2 / 100; return (unsigned short)cap_value(batk,0,USHRT_MAX); } @@ -6436,6 +6954,10 @@ static unsigned short status_calc_watk(struct block_list *bl, struct status_chan watk -= watk * sc->data[SC_CATNIPPOWDER]->val2 / 100; if (sc->data[SC_CHATTERING]) watk += sc->data[SC_CHATTERING]->val2; + if (sc->data[SC_SUNSTANCE]) + watk += watk * sc->data[SC_SUNSTANCE]->val2 / 100; + if (sc->data[SC_SOULFALCON]) + watk += sc->data[SC_SOULFALCON]->val2; return (unsigned short)cap_value(watk,0,USHRT_MAX); } @@ -6493,6 +7015,8 @@ static unsigned short status_calc_ematk(struct block_list *bl, struct status_cha matk += sc->data[SC_CHATTERING]->val2; if (sc->data[SC_DORAM_MATK]) matk += sc->data[SC_DORAM_MATK]->val1; + if (sc->data[SC_SOULFAIRY]) + matk += sc->data[SC_SOULFAIRY]->val2; return (unsigned short)cap_value(matk,0,USHRT_MAX); } @@ -6580,6 +7104,8 @@ static signed short status_calc_critical(struct block_list *bl, struct status_ch if (sc->data[SC_INCCRI]) critical += sc->data[SC_INCCRI]->val2; + if (sc->data[SC_EP16_2_BUFF_SC]) + critical += 300;// crit +30 if (sc->data[SC_CRIFOOD]) critical += sc->data[SC_CRIFOOD]->val1; if (sc->data[SC_EXPLOSIONSPIRITS]) @@ -6602,6 +7128,8 @@ static signed short status_calc_critical(struct block_list *bl, struct status_ch critical += sc->data[SC__INVISIBILITY]->val3 * 10; if (sc->data[SC__UNLUCKY]) critical -= sc->data[SC__UNLUCKY]->val2; + if (sc->data[SC_SOULSHADOW]) + critical += 10 * sc->data[SC_SOULSHADOW]->val3; if(sc->data[SC_BEYONDOFWARCRY]) critical += sc->data[SC_BEYONDOFWARCRY]->val3; @@ -6668,6 +7196,10 @@ static signed short status_calc_hit(struct block_list *bl, struct status_change if (sc->data[SC_NIBELUNGEN] && sc->data[SC_NIBELUNGEN]->val2 == RINGNBL_HIT) hit += 50; #endif + if (sc->data[SC_SOULFALCON]) + hit += sc->data[SC_SOULFALCON]->val3; + if (sc->data[SC_SATURDAYNIGHTFEVER]) + hit -= 50 + 50 * sc->data[SC_SATURDAYNIGHTFEVER]->val1; return (short)cap_value(hit,1,SHRT_MAX); } @@ -6694,8 +7226,6 @@ static signed short status_calc_flee(struct block_list *bl, struct status_change return cap_value(flee,1,SHRT_MAX); if(sc->data[SC_OVERED_BOOST]) //Should be final and unmodifiable by any means return sc->data[SC_OVERED_BOOST]->val2; - if(sc->data[SC_TINDER_BREAKER] || sc->data[SC_TINDER_BREAKER2]) - return 1; // 1 = min flee // Fixed value if(sc->data[SC_INCFLEE]) @@ -6726,6 +7256,8 @@ static signed short status_calc_flee(struct block_list *bl, struct status_change flee += sc->data[SC_MERC_FLEEUP]->val2; if( sc->data[SC_HALLUCINATIONWALK] ) flee += sc->data[SC_HALLUCINATIONWALK]->val2; + if( sc->data[SC_NPC_HALLUCINATIONWALK] ) + flee += sc->data[SC_NPC_HALLUCINATIONWALK]->val2; if(sc->data[SC_MTF_HITFLEE]) flee += sc->data[SC_MTF_HITFLEE]->val2; if( sc->data[SC_WATER_BARRIER] ) @@ -6750,7 +7282,7 @@ static signed short status_calc_flee(struct block_list *bl, struct status_change flee -= flee * 25/100; if(sc->data[SC_FEAR]) flee -= flee * 20 / 100; - if(sc->data[SC_PARALYSE]) + if(sc->data[SC_PARALYSE] && sc->data[SC_PARALYSE]->val3 == 1) flee -= flee * 10 / 100; if(sc->data[SC_INFRAREDSCAN]) flee -= flee * 30 / 100; @@ -6759,9 +7291,11 @@ static signed short status_calc_flee(struct block_list *bl, struct status_change if( sc->data[SC_GLOOMYDAY] ) flee -= flee * sc->data[SC_GLOOMYDAY]->val2 / 100; if( sc->data[SC_SATURDAYNIGHTFEVER] ) - flee -= flee * (40 + 10 * sc->data[SC_SATURDAYNIGHTFEVER]->val1) / 100; + flee -= 20 + 30 * sc->data[SC_SATURDAYNIGHTFEVER]->val1; if( sc->data[SC_WIND_STEP_OPTION] ) flee += flee * sc->data[SC_WIND_STEP_OPTION]->val2 / 100; + if( sc->data[SC_TINDER_BREAKER] || sc->data[SC_TINDER_BREAKER2] ) + flee -= flee * 50 / 100; if( sc->data[SC_ZEPHYR] ) flee += sc->data[SC_ZEPHYR]->val2; if(sc->data[SC_ASH]) @@ -6799,7 +7333,7 @@ static signed short status_calc_flee2(struct block_list *bl, struct status_chang if(sc->data[SC__UNLUCKY]) flee2 -= flee2 * sc->data[SC__UNLUCKY]->val2 / 100; if (sc->data[SC_HISS]) - flee2 += sc->data[SC_HISS]->val2; + flee2 += sc->data[SC_HISS]->val2*10; if (sc->data[SC_DORAM_FLEE2]) flee2 += sc->data[SC_DORAM_FLEE2]->val1; @@ -6839,7 +7373,10 @@ static defType status_calc_def(struct block_list *bl, struct status_change *sc, if(sc->data[SC_DRUMBATTLE]) def += sc->data[SC_DRUMBATTLE]->val3; -#ifndef RENEWAL +#ifdef RENEWAL + if (sc->data[SC_ASSUMPTIO]) + def += sc->data[SC_ASSUMPTIO]->val1 * 50; +#else if(sc->data[SC_DEFENCE]) def += sc->data[SC_DEFENCE]->val2; #endif @@ -6850,7 +7387,7 @@ static defType status_calc_def(struct block_list *bl, struct status_change *sc, if(sc->data[SC_ODINS_POWER]) def -= 20 * sc->data[SC_ODINS_POWER]->val1; if( sc->data[SC_ANGRIFFS_MODUS] ) - def -= 30 + 20 * sc->data[SC_ANGRIFFS_MODUS]->val1; + def -= 20 + 10 * sc->data[SC_ANGRIFFS_MODUS]->val1; if(sc->data[SC_STONEHARDSKIN]) def += sc->data[SC_STONEHARDSKIN]->val1; if(sc->data[SC_STONE] && sc->opt1 == OPT1_STONE) @@ -6882,9 +7419,7 @@ static defType status_calc_def(struct block_list *bl, struct status_change *sc, if( sc->data[SC_BANDING] && sc->data[SC_BANDING]->val2 > 1 ) def += (5 + sc->data[SC_BANDING]->val1) * sc->data[SC_BANDING]->val2 / 10; if( sc->data[SC_ECHOSONG] ) - def += def * sc->data[SC_ECHOSONG]->val3 / 100; - if( sc->data[SC_SATURDAYNIGHTFEVER] ) - def -= def * (10 + 10 * sc->data[SC_SATURDAYNIGHTFEVER]->val1) / 100; + def += sc->data[SC_ECHOSONG]->val3; if( sc->data[SC_EARTHDRIVE] ) def -= def * 25 / 100; if( sc->data[SC_CAMOUFLAGE] ) @@ -6901,6 +7436,8 @@ static defType status_calc_def(struct block_list *bl, struct status_change *sc, def -= def * sc->data[SC_OVERED_BOOST]->val4 / 100; if(sc->data[SC_GLASTHEIM_ITEMDEF]) def += sc->data[SC_GLASTHEIM_ITEMDEF]->val1; + if (sc->data[SC_SOULGOLEM]) + def += sc->data[SC_SOULGOLEM]->val2; return (defType)cap_value(def,DEFTYPE_MIN,DEFTYPE_MAX); } @@ -6933,8 +7470,6 @@ static signed short status_calc_def2(struct block_list *bl, struct status_change #ifdef RENEWAL if (sc->data[SC_SKA]) def2 += 80; - if (sc->data[SC_ASSUMPTIO]) - def2 += sc->data[SC_ASSUMPTIO]->val1 * 50; #endif if(sc->data[SC_ANGELUS]) #ifdef RENEWAL /// The VIT stat bonus is boosted by angelus [RENEWAL] @@ -7027,6 +7562,8 @@ static defType status_calc_mdef(struct block_list *bl, struct status_change *sc, mdef -= 20 * sc->data[SC_ODINS_POWER]->val1; if(sc->data[SC_GLASTHEIM_ITEMDEF]) mdef += sc->data[SC_GLASTHEIM_ITEMDEF]->val2; + if (sc->data[SC_SOULGOLEM]) + mdef += sc->data[SC_SOULGOLEM]->val3; return (defType)cap_value(mdef,DEFTYPE_MIN,DEFTYPE_MAX); } @@ -7125,12 +7662,15 @@ static unsigned short status_calc_speed(struct block_list *bl, struct status_cha val = sc->data[SC_CHASEWALK]->val3; else { val = 0; -#ifndef RENEWAL - // Longing for Freedom cancels song/dance penalty + // Longing for Freedom/Special Singer cancels song/dance penalty +#ifdef RENEWAL + if (sc->data[SC_ENSEMBLEFATIGUE]) + val = max(val, sc->data[SC_ENSEMBLEFATIGUE]->val2); +#else if( sc->data[SC_LONGING] ) val = max( val, 50 - 10 * sc->data[SC_LONGING]->val1 ); - else #endif + else if( sd && sc->data[SC_DANCING] ) val = max( val, 500 - (40 + 10 * (sc->data[SC_SPIRIT] && sc->data[SC_SPIRIT]->val2 == SL_BARDDANCER)) * pc_checkskill(sd,(sd->status.sex?BA_MUSICALLESSON:DC_DANCINGLESSON)) ); @@ -7186,6 +7726,10 @@ static unsigned short status_calc_speed(struct block_list *bl, struct status_cha val = max( val, sc->data[SC_B_TRAP]->val3 ); if (sc->data[SC_CATNIPPOWDER]) val = max(val, sc->data[SC_CATNIPPOWDER]->val3); + if (sc->data[SC_SP_SHA]) + val = max(val, sc->data[SC_SP_SHA]->val2); + if (sc->data[SC_CREATINGSTAR]) + val = max(val, 90); if( sd && sd->bonus.speed_rate + sd->bonus.speed_add_rate > 0 ) // Permanent item-based speedup val = max( val, sd->bonus.speed_rate + sd->bonus.speed_add_rate ); @@ -7219,6 +7763,8 @@ static unsigned short status_calc_speed(struct block_list *bl, struct status_cha val = max( val, 75 ); if( sc->data[SC_CLOAKINGEXCEED] ) val = max( val, sc->data[SC_CLOAKINGEXCEED]->val3); + if (sc->data[SC_PARALYSE] && sc->data[SC_PARALYSE]->val3 == 0) + val = max(val, 50); if( sc->data[SC_HOVERING] ) val = max( val, 10 ); if( sc->data[SC_GN_CARTBOOST] ) @@ -7233,6 +7779,10 @@ static unsigned short status_calc_speed(struct block_list *bl, struct status_cha val = max(val, sc->data[SC_ARCLOUSEDASH]->val3); if( sc->data[SC_DORAM_WALKSPEED] ) val = max(val, sc->data[SC_DORAM_WALKSPEED]->val1); + if (sc->data[SC_RUSHWINDMILL]) + val = max(val, 25); // !TODO: Confirm bonus movement speed + if (sc->data[SC_EMERGENCY_MOVE]) + val = max(val, sc->data[SC_EMERGENCY_MOVE]->val2); // !FIXME: official items use a single bonus for this [ultramage] if( sc->data[SC_SPEEDUP0] ) // Temporary item-based speedup @@ -7249,7 +7799,7 @@ static unsigned short status_calc_speed(struct block_list *bl, struct status_cha // GetSpeed() if( sd && pc_iscarton(sd) ) speed += speed * (50 - 5 * pc_checkskill(sd,MC_PUSHCART)) / 100; - if( sc->data[SC_PARALYSE] ) + if( sc->data[SC_PARALYSE] && sc->data[SC_PARALYSE]->val3 == 1 ) speed += speed * 50 / 100; if( speed_rate != 100 ) speed = speed * speed_rate / 100; @@ -7294,6 +7844,9 @@ static short status_calc_aspd(struct block_list *bl, struct status_change *sc, b } if (sc->data[SC_ASSNCROS] && bonus < sc->data[SC_ASSNCROS]->val2) { +#ifdef RENEWAL + bonus += sc->data[SC_ASSNCROS]->val2; +#else if (bl->type != BL_PC) bonus += sc->data[SC_ASSNCROS]->val2; else { @@ -7310,6 +7863,7 @@ static short status_calc_aspd(struct block_list *bl, struct status_change *sc, b break; } } +#endif } if (bonus < 20 && sc->data[SC_MADNESSCANCEL]) @@ -7321,12 +7875,13 @@ static short status_calc_aspd(struct block_list *bl, struct status_change *sc, b bonus += sc->data[sc_val]->val1; if (sc->data[SC_ATTHASTE_CASH]) bonus += sc->data[SC_ATTHASTE_CASH]->val1; - if (sc->data[SC_HEAT_BARREL]) - bonus += sc->data[SC_HEAT_BARREL]->val1; } else { if (sc->data[SC_DONTFORGETME]) bonus -= sc->data[SC_DONTFORGETME]->val2 / 10; -#ifndef RENEWAL +#ifdef RENEWAL + if (sc->data[SC_ENSEMBLEFATIGUE]) + bonus -= sc->data[SC_ENSEMBLEFATIGUE]->val2 / 10; +#else if (sc->data[SC_LONGING]) bonus -= sc->data[SC_LONGING]->val2 / 10; #endif @@ -7352,7 +7907,7 @@ static short status_calc_aspd(struct block_list *bl, struct status_change *sc, b bonus -= 30; if (sc->data[SC_HALLUCINATIONWALK_POSTDELAY]) bonus -= 50; - if (sc->data[SC_PARALYSE]) + if (sc->data[SC_PARALYSE] && sc->data[SC_PARALYSE]->val3 == 1) bonus -= 10; if (sc->data[SC__BODYPAINT]) bonus -= 5 * sc->data[SC__BODYPAINT]->val1; @@ -7392,6 +7947,8 @@ static short status_calc_aspd(struct block_list *bl, struct status_change *sc, b bonus += sc->data[SC_INCREASEAGI]->val1; if (sc->data[SC_NIBELUNGEN] && sc->data[SC_NIBELUNGEN]->val2 == RINGNBL_ASPDRATE) bonus += 20; + if (sc->data[SC_STARSTANCE]) + bonus += sc->data[SC_STARSTANCE]->val2; struct map_session_data* sd = BL_CAST(BL_PC, bl); uint8 skill_lv; @@ -7422,12 +7979,18 @@ static short status_calc_fix_aspd(struct block_list *bl, struct status_change *s if ((sc->data[SC_GUST_OPTION] || sc->data[SC_BLAST_OPTION] || sc->data[SC_WILD_STORM_OPTION])) aspd -= 50; // +5 ASPD - if (sc->data[SC_FIGHTINGSPIRIT] && sc->data[SC_FIGHTINGSPIRIT]->val2) + if (sc->data[SC_FIGHTINGSPIRIT]) aspd -= sc->data[SC_FIGHTINGSPIRIT]->val2; if (sc->data[SC_MTF_ASPD]) aspd -= sc->data[SC_MTF_ASPD]->val1; if (sc->data[SC_MTF_ASPD2]) aspd -= sc->data[SC_MTF_ASPD2]->val1; + if (sc->data[SC_SOULSHADOW]) + aspd -= 10 * sc->data[SC_SOULSHADOW]->val2; + if (sc->data[SC_HEAT_BARREL]) + aspd -= sc->data[SC_HEAT_BARREL]->val1 * 10; + if (sc->data[SC_EP16_2_BUFF_SS]) + aspd -= 100; // +10 ASPD return cap_value(aspd, 0, 2000); // Will be recap for proper bl anyway } @@ -7520,7 +8083,10 @@ static short status_calc_aspd_rate(struct block_list *bl, struct status_change * if(sc->data[SC_DONTFORGETME]) aspd_rate += sc->data[SC_DONTFORGETME]->val2; -#ifndef RENEWAL +#ifdef RENEWAL + if (sc->data[SC_ENSEMBLEFATIGUE]) + aspd_rate += sc->data[SC_ENSEMBLEFATIGUE]->val2; +#else if(sc->data[SC_LONGING]) aspd_rate += sc->data[SC_LONGING]->val2; #endif @@ -7546,7 +8112,7 @@ static short status_calc_aspd_rate(struct block_list *bl, struct status_change * aspd_rate += 300; if( sc->data[SC_HALLUCINATIONWALK_POSTDELAY] ) aspd_rate += 500; - if( sc->data[SC_PARALYSE] ) + if( sc->data[SC_PARALYSE] && sc->data[SC_PARALYSE]->val3 == 1 ) aspd_rate += 100; if( sc->data[SC__BODYPAINT] ) aspd_rate += 50 * sc->data[SC__BODYPAINT]->val1; @@ -7578,6 +8144,8 @@ static short status_calc_aspd_rate(struct block_list *bl, struct status_change * aspd_rate -= sc->data[SC_GOLDENE_FERSE]->val3 * 10; if (sc->data[SC_WIND_INSIGNIA] && sc->data[SC_WIND_INSIGNIA]->val1 == 2) aspd_rate -= 100; + if (sc->data[SC_STARSTANCE]) + aspd_rate -= 10 * sc->data[SC_STARSTANCE]->val2; return (short)cap_value(aspd_rate,0,SHRT_MAX); } @@ -7781,7 +8349,7 @@ void status_calc_slave_mode(struct mob_data *md, struct mob_data *mmd) sc_start4(NULL, &md->bl, SC_MODECHANGE, 100, 1, 0, 0, MD_AGGRESSIVE, 0); break; case 4: // Overwrite with slave mode - sc_start4(NULL, &md->bl, SC_MODECHANGE, 100, 1, MD_CANMOVE|MD_NORANDOM_WALK|MD_CANATTACK, 0, 0, 0); + sc_start4(NULL, &md->bl, SC_MODECHANGE, 100, 1, MD_CANMOVE|MD_NORANDOMWALK|MD_CANATTACK, 0, 0, 0); break; default: //Copy master if (status_has_mode(&mmd->status,MD_AGGRESSIVE)) @@ -8089,15 +8657,15 @@ int status_get_emblem_id(struct block_list *bl) * @param bl: Object whose race2 to get [MOB|PET] * @return race2 */ -enum e_race2 status_get_race2(struct block_list *bl) +std::vector<e_race2> status_get_race2(struct block_list *bl) { - nullpo_retr(RC2_NONE,bl); + nullpo_retr(std::vector<e_race2>(),bl); if (bl->type == BL_MOB) return ((struct mob_data *)bl)->db->race2; if (bl->type == BL_PET) return ((struct pet_data *)bl)->db->race2; - return RC2_NONE; + return std::vector<e_race2>(); } /** @@ -8351,8 +8919,9 @@ static int status_get_sc_interval(enum sc_type type) { switch (type) { case SC_POISON: - case SC_DPOISON: case SC_LEECHESEND: + case SC_DPOISON: + case SC_DEATHHURT: return 1000; case SC_BURNING: case SC_PYREXIA: @@ -8400,38 +8969,12 @@ t_tick status_get_sc_def(struct block_list *src, struct block_list *bl, enum sc_ if (src == NULL) return tick?tick:1; // This should not happen in current implementation, but leave it anyway - // Status that are blocked by Golden Thief Bug card or Wand of Hermod + // Skills (magic type) that are blocked by Golden Thief Bug card or Wand of Hermod if (status_isimmune(bl)) { - switch (type) { - case SC_DECREASEAGI: - case SC_SILENCE: - case SC_COMA: - case SC_INCREASEAGI: - case SC_BLESSING: - case SC_SLOWPOISON: - case SC_IMPOSITIO: - case SC_AETERNA: - case SC_SUFFRAGIUM: - case SC_BENEDICTIO: - case SC_PROVIDENCE: - case SC_KYRIE: - case SC_ASSUMPTIO: - case SC_ANGELUS: - case SC_MAGNIFICAT: - case SC_GLORIA: - case SC_WINDWALK: - case SC_MAGICROD: - case SC_HALLUCINATION: - case SC_STONE: - case SC_QUAGMIRE: - case SC_SUITON: - case SC_SWINGDANCE: - case SC_FIRE_INSIGNIA: - case SC_WATER_INSIGNIA: - case SC_WIND_INSIGNIA: - case SC_EARTH_INSIGNIA: - return 0; - } + std::shared_ptr<s_skill_db> skill = skill_db.find(battle_getcurrentskill(src)); + + if (skill != nullptr && skill->skill_type == BF_MAGIC) + return 0; } rate = cap_value(rate, 0, 10000); @@ -8529,7 +9072,7 @@ t_tick status_get_sc_def(struct block_list *src, struct block_list *bl, enum sc_ sc_def2 = status->mdef*100; break; case SC_ANKLE: - if(status_has_mode(status,MD_STATUS_IMMUNE)) // Lasts 5 times less on bosses + if(status_has_mode(status,MD_STATUSIMMUNE)) // Lasts 5 times less on bosses tick /= 5; sc_def = status->agi*50; break; @@ -8567,10 +9110,11 @@ t_tick status_get_sc_def(struct block_list *src, struct block_list *bl, enum sc_ tick_def2 = (status->vit + status->dex)*50; break; case SC_OBLIVIONCURSE: // 100% - (100 - 0.8 x INT) - sc_def = status->int_*80; + sc_def = status->int_ * 80; sc_def = max(sc_def, 500); // minimum of 5% resist tick_def = 0; - //Fall through + tick_def2 = (status->vit + status->luk) * 500; + break; case SC_TOXIN: case SC_PARALYSE: case SC_VENOMBLEED: @@ -8655,6 +9199,19 @@ t_tick status_get_sc_def(struct block_list *src, struct block_list *bl, enum sc_ #endif else if (sc->data[SC_SHIELDSPELL_REF] && sc->data[SC_SHIELDSPELL_REF]->val1 == 2) sc_def += sc->data[SC_SHIELDSPELL_REF]->val3*100; + else if (sc->data[SC_LEECHESEND] && sc->data[SC_LEECHESEND]->val3 == 0) { + switch (type) { + case SC_BLIND: + case SC_STUN: + return 0; // Immune + } + } else if (sc->data[SC_OBLIVIONCURSE] && sc->data[SC_OBLIVIONCURSE]->val3 == 0) { + switch (type) { + case SC_SILENCE: + case SC_CURSE: + return 0; // Immune + } + } } // When tick def not set, reduction is the same for both. @@ -8893,9 +9450,12 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty if (status_change_isDisabledOnMap(type, map_getmapdata(bl->m))) return 0; + if (sc->data[SC_GRAVITYCONTROL]) + return 0; // !TODO: Confirm what statuses/conditions (if not all) are blocked. + // Uncomment to prevent status adding hp to gvg mob (like bloodylust=hp*3 etc... // if (bl->type == BL_MOB) -// if (status_get_race2(bl) == RC2_GVG && status_sc2scb_flag(type)&SCB_MAXHP) return 0; +// if (util::vector_exists(status_get_race2(bl), RC2_GVG) && status_sc2scb_flag(type)&SCB_MAXHP) return 0; if( sc->data[SC_REFRESH] ) { if( type >= SC_COMMON_MIN && type <= SC_COMMON_MAX) // Confirmed. @@ -8960,6 +9520,19 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty } } + // Statuses from Merchant family skills that can be blocked while using Madogear; see pc.cpp::pc_setoption for cancellation + if (sc->option & OPTION_MADOGEAR) { + for (const auto &madosc : mado_statuses) { + if (type != madosc) + continue; + + uint16 skill_id = status_sc2skill(type); + + if (skill_id > 0 && !skill_get_inf2(skill_id, INF2_ALLOWONMADO)) + return 0; + } + } + // Adjust tick according to status resistances if( !(flag&(SCSTART_NOAVOID|SCSTART_LOADED)) ) { duration = status_get_sc_def(src, bl, type, rate, duration, flag); @@ -8978,6 +9551,7 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty case SC_DECREASEAGI: case SC_QUAGMIRE: case SC_DONTFORGETME: + case SC_CREATINGSTAR: if(sc->data[SC_SPEEDUP1]) return 0; break; @@ -8988,7 +9562,7 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty ) return 0; case SC_VACUUM_EXTREME: - if (sc && (sc->data[SC_HALLUCINATIONWALK] || sc->data[SC_HOVERING] || sc->data[SC_VACUUM_EXTREME] || + if (sc && (sc->data[SC_HALLUCINATIONWALK] || sc->data[SC_NPC_HALLUCINATIONWALK] || sc->data[SC_HOVERING] || sc->data[SC_VACUUM_EXTREME] || (sc->data[SC_VACUUM_EXTREME_POSTDELAY] && sc->data[SC_VACUUM_EXTREME_POSTDELAY]->val2 == val2))) // Ignore post delay from other vacuum (this will make stack effect enabled) return 0; break; @@ -9077,21 +9651,10 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty case SC_OVERTHRUST: if (sc->data[SC_MAXOVERTHRUST]) return 0; // Overthrust can't take effect if under Max Overthrust. [Skotlex] - case SC_MAXOVERTHRUST: - if( sc->option&OPTION_MADOGEAR ) - return 0; // Overthrust and Overthrust Max cannot be used on Mado Gear [Ind] break; case SC_ADRENALINE: - if (sc->data[SC_QUAGMIRE] || - sc->data[SC_DECREASEAGI] || - sc->option&OPTION_MADOGEAR // Adrenaline doesn't affect Mado Gear [Ind] - ) - return 0; - break; case SC_ADRENALINE2: - if (sc->data[SC_QUAGMIRE] || - sc->data[SC_DECREASEAGI] - ) + if (sc->data[SC_QUAGMIRE] || sc->data[SC_DECREASEAGI]) return 0; break; case SC_MAGNIFICAT: @@ -9108,10 +9671,10 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty case SC_SPEARQUICKEN: case SC_TRUESIGHT: case SC_WINDWALK: - case SC_CARTBOOST: case SC_ASSNCROS: if (sc->option&OPTION_MADOGEAR) - return 0; // Mado is immune to Wind Walk, Cart Boost, etc (others above) [Ind] + return 0; // Mado is immune to the above [Ind] + case SC_CARTBOOST: if (sc->data[SC_QUAGMIRE]) return 0; break; @@ -9123,6 +9686,10 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty if( sd && pc_checkskill(sd, AS_CLOAKING) < 3 && !skill_check_cloaking(bl,NULL) ) return 0; break; + case SC_NEWMOON: + if (sc->data[SC_BITE]) + return 0; + break; case SC_MODECHANGE: { enum e_mode mode; @@ -9291,12 +9858,15 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty case SC_PYREXIA: case SC_OBLIVIONCURSE: case SC_LEECHESEND: - { // It doesn't stack or even renew - int i = SC_TOXIN; - for(; i<= SC_LEECHESEND; i++) - if(sc->data[i]) return 0; + if (val3 == 0) // Don't display icon on self + flag |= SCSTART_NOICON; + for (int32 i = SC_TOXIN; i <= SC_LEECHESEND; i++) { + if (sc->data[i] && sc->data[i]->val3 == 1) // It doesn't stack or even renew on the target + return 0; + else if (sc->data[i] && sc->data[i]->val3 == 0) + status_change_end(bl, static_cast<sc_type>(i), INVALID_TIMER); // End the bonus part on the caster } - break; + break; case SC_SATURDAYNIGHTFEVER: if (sc->data[SC_BERSERK] || sc->data[SC_INSPIRATION]) return 0; @@ -9344,7 +9914,7 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty } // Check for resistances - if(status_has_mode(status,MD_STATUS_IMMUNE) && !(flag&SCSTART_NOAVOID)) { + if(status_has_mode(status,MD_STATUSIMMUNE) && !(flag&SCSTART_NOAVOID)) { if (type>=SC_COMMON_MIN && type <= SC_COMMON_MAX) return 0; switch (type) { @@ -9397,6 +9967,7 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty case SC_CATNIPPOWDER: case SC_SV_ROOTTWIST: case SC_BITESCAR: + case SC_SP_SHA: case SC_FRESHSHRIMP: return 0; } @@ -9515,6 +10086,30 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty // Cancels Normal Overthrust. [Skotlex] status_change_end(bl, SC_OVERTHRUST, INVALID_TIMER); break; + case SC_SUNSTANCE: + case SC_LUNARSTANCE: + case SC_STARSTANCE: + case SC_UNIVERSESTANCE: + if (sc->data[type]) + break; + status_change_end(bl, SC_SUNSTANCE, INVALID_TIMER); + status_change_end(bl, SC_LUNARSTANCE, INVALID_TIMER); + status_change_end(bl, SC_STARSTANCE, INVALID_TIMER); + status_change_end(bl, SC_UNIVERSESTANCE, INVALID_TIMER); + break; + case SC_SPIRIT: + case SC_SOULGOLEM: + case SC_SOULSHADOW: + case SC_SOULFALCON: + case SC_SOULFAIRY: + if (sc->data[type]) + break; + status_change_end(bl, SC_SPIRIT, INVALID_TIMER); + status_change_end(bl, SC_SOULGOLEM, INVALID_TIMER); + status_change_end(bl, SC_SOULSHADOW, INVALID_TIMER); + status_change_end(bl, SC_SOULFALCON, INVALID_TIMER); + status_change_end(bl, SC_SOULFAIRY, INVALID_TIMER); + break; case SC_MAGNIFICAT: status_change_end(bl,SC_OFFERTORIUM,INVALID_TIMER); break; @@ -9786,6 +10381,16 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty if (sd && sd->special_state.no_walk_delay) return 1; break; + case SC_MADOGEAR: + for (const auto &sc : mado_statuses) { + uint16 skill_id = status_sc2skill(sc); + + if (skill_id > 0 && !skill_get_inf2(skill_id, INF2_ALLOWONMADO)) + status_change_end(bl, sc, INVALID_TIMER); + } + if (sd) + pc_bonus_script_clear(sd, BSF_REM_ON_MADOGEAR); + break; } // Check for overlapping fails @@ -9871,6 +10476,7 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty case SC_REUSE_LIMIT_ASPD_POTION: case SC_DORAM_BUF_01: case SC_DORAM_BUF_02: + case SC_REUSE_LIMIT_LUXANIMA: return 0; case SC_PUSH_CART: case SC_COMBO: @@ -9893,6 +10499,8 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty case SC_LHZ_DUN_N2: case SC_LHZ_DUN_N3: case SC_LHZ_DUN_N4: + case SC_FLASHKICK: + case SC_SOULUNITY: break; case SC_GOSPEL: // Must not override a casting gospel char. @@ -10015,11 +10623,21 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty #ifndef RENEWAL val3 = 50*(val1+1); // Damage increase (+50 +50*lv%) #endif - if( sd )// [Ind] - iROwiki says each level increases its duration by 3 seconds - tick += pc_checkskill(sd,GC_RESEARCHNEWPOISON)*3000; + if (sd) { + uint16 poison_level = pc_checkskill(sd, GC_RESEARCHNEWPOISON); + + if (poison_level > 0) { + tick += 30000; // Base of 30 seconds + tick += poison_level * 15 * 1000; // Additional 15 seconds per level + } + } break; case SC_POISONREACT: +#ifdef RENEWAL + val2=(val1 - ((val1-1) % 1 - 1)) / 2; +#else val2=(val1+1)/2 + val1/10; // Number of counters [Skotlex] +#endif val3=50; // + 5*val1; // Chance to counter. [Skotlex] break; case SC_MAGICROD: @@ -10037,7 +10655,11 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty case SC_MAGICPOWER: // val1: Skill lv val2 = 1; // Lasts 1 invocation - val3 = 5*val1; // Matk% increase +#ifdef RENEWAL + val3 = 10 * val1; // Matk% increase +#else + val3 = 5 * val1; // Matk% increase +#endif val4 = 0; // 0 = ready to be used, 1 = activated and running break; case SC_SACRIFICE: @@ -10198,6 +10820,9 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty val2 = 500-100*val1; // Aspd penalty. break; #else + case SC_ENSEMBLEFATIGUE: + val2 = 30; // Speed and ASPD penalty + break; case SC_RICHMANKIM: val2 = 10 + 10 * val1; // Exp increase bonus break; @@ -10289,18 +10914,46 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty case SC_POISON: case SC_BLEEDING: case SC_BURNING: - case SC_TOXIN: - case SC_MAGICMUSHROOM: - case SC_LEECHESEND: tick_time = status_get_sc_interval(type); - val4 = tick-tick_time; // Remaining time + val4 = tick - tick_time; // Remaining time break; - - case SC_PYREXIA: - //Causes blind for duration of pyrexia, unreducable and unavoidable, but can be healed with e.g. green potion - status_change_start(src,bl,SC_BLIND,10000,val1,0,0,0,tick,SCSTART_NOAVOID|SCSTART_NOTICKDEF|SCSTART_NORATEDEF); + case SC_TOXIN: + if (val3 == 1) // Target + tick_time = status_get_sc_interval(type); + else // Caster + tick_time = 1000; + val4 = tick - tick_time; // Remaining time + break; + case SC_DEATHHURT: + if (val3 == 1) + break; tick_time = status_get_sc_interval(type); - val4 = tick-tick_time; // Remaining time + val4 = tick - tick_time; // Remaining time + case SC_LEECHESEND: + if (val3 == 0) + break; + tick_time = status_get_sc_interval(type); + val4 = tick - tick_time; // Remaining time + break; + case SC_PYREXIA: + if (val3 == 1) { // Target + // Causes blind for duration of pyrexia, unreducable and unavoidable, but can be healed with e.g. green potion + status_change_start(src, bl, SC_BLIND, 10000, val1, 0, 0, 0, tick, SCSTART_NOAVOID | SCSTART_NOTICKDEF | SCSTART_NORATEDEF); + tick_time = status_get_sc_interval(type); + val4 = tick - tick_time; // Remaining time + } else // Caster + val2 = 15; // CRIT % and ATK % increase + break; + case SC_VENOMBLEED: + if (val3 == 0) // Caster + val2 = 30; // Reflect damage % reduction + break; + case SC_MAGICMUSHROOM: + if (val3 == 1) { // Target + tick_time = status_get_sc_interval(type); + val4 = tick - tick_time; // Remaining time + } else // Caster + val2 = 10; // After-cast delay % reduction break; case SC_CONFUSION: @@ -10555,21 +11208,19 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty status_zap(bl, status->hp-1, val2?0:status->sp); return 1; break; - case SC_TINDER_BREAKER2: case SC_CLOSECONFINE2: { struct block_list *src2 = val2?map_id2bl(val2):NULL; struct status_change *sc2 = src2?status_get_sc(src2):NULL; - enum sc_type type2 = ((type == SC_TINDER_BREAKER2)?SC_TINDER_BREAKER:SC_CLOSECONFINE); - struct status_change_entry *sce2 = sc2?sc2->data[type2]:NULL; + struct status_change_entry *sce2 = sc2?sc2->data[SC_CLOSECONFINE]:NULL; if (src2 && sc2) { if (!sce2) // Start lock on caster. - sc_start4(src2,src2,type2,100,val1,1,0,0,tick+1000); + sc_start4(src2,src2,SC_CLOSECONFINE,100,val1,1,0,0,tick+1000); else { // Increase count of locked enemies and refresh time. (sce2->val2)++; delete_timer(sce2->timer, status_change_timer); - sce2->timer = add_timer(gettick()+tick+1000, status_change_timer, src2->id, type2); + sce2->timer = add_timer(gettick()+tick+1000, status_change_timer, src2->id, SC_CLOSECONFINE); } } else // Status failed. return 0; @@ -10643,8 +11294,8 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty case SC_CONCENTRATE: val2 = 2 + val1; if (sd) { // Store the card-bonus data that should not count in the % - val3 = sd->param_bonus[1]; // Agi - val4 = sd->param_bonus[4]; // Dex + val3 = sd->indexed_bonus.param_bonus[1]; // Agi + val4 = sd->indexed_bonus.param_bonus[4]; // Dex } else val3 = val4 = 0; break; @@ -10783,7 +11434,7 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty val3= 20*val1; // Int increase break; case SC_SWOO: - if(status_has_mode(status,MD_STATUS_IMMUNE)) + if(status_has_mode(status,MD_STATUSIMMUNE)) tick /= 5; // !TODO: Reduce skill's duration. But for how long? break; case SC_ARMOR: @@ -10924,7 +11575,11 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty tick_time = 10000; // [GodLesZ] tick time break; case SC_GIANTGROWTH: - val2 = 15; // Double damage success rate. + val2 = 30; // Damage success rate and STR increase + break; + case SC_LUXANIMA: + val2 = 15; // Storm Blast success % + val3 = 30; // Damage/HP/SP % increase break; /* Arch Bishop */ @@ -10944,6 +11599,8 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty tick_time = 5000; // [GodLesZ] tick time break; case SC_OBLIVIONCURSE: + if (val3 == 0) + break; val4 = tick / 3000; tick_time = 3000; // [GodLesZ] tick time break; @@ -10957,6 +11614,7 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty tick_time = 1000; // [GodLesZ] tick time break; case SC_HALLUCINATIONWALK: + case SC_NPC_HALLUCINATIONWALK: val2 = 50 * val1; // Evasion rate of physical attacks. Flee val3 = 10 * val1; // Evasion rate of magical attacks. break; @@ -11109,18 +11767,22 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty val4 = tick / 1000; tick_time = 1000; // [GodLesZ] tick time break; + case SC_HELLS_PLANT: + tick_time = 333; + val4 = tick / tick_time; + break; case SC_SWINGDANCE: - val3 = 5 * val1 + val2; // Walk speed and aspd reduction. + val3 = 3 * val1 + val2; // Walk speed and aspd reduction. break; case SC_SYMPHONYOFLOVER: - val3 = 12 * val1 + val2 + (sd?sd->status.job_level:50) / 4; // MDEF Increase in % + val3 = 2 * val1 + val2 + (sd?sd->status.job_level:50) / 4; // MDEF Increase break; case SC_MOONLITSERENADE: // MATK Increase case SC_RUSHWINDMILL: // ATK Increase - val3 = 6 * val1 + val2 + (sd?sd->status.job_level:50) / 5; + val3 = 4 + val1 * 3 + val2 + (sd?sd->status.job_level:50) / 5; break; case SC_ECHOSONG: - val3 = 6 * val1 + val2 + (sd?sd->status.job_level:50) / 4; // DEF Increase in % + val3 = 6 * val1 + val2 + (sd?sd->status.job_level:50) / 4; // DEF Increase break; case SC_HARMONIZE: val2 = 5 + 5 * val1; @@ -11134,15 +11796,11 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty tick_time = 2000; // [GodLesZ] tick time break; case SC_SIRCLEOFNATURE: - val2 = 40 * val1; // HP recovery - val3 = 4 * val1; // SP consume - val4 = tick / 1000; - tick_time = 1000; // [GodLesZ] tick time + val2 = 50 * val1; // HP recovery rate break; case SC_SONGOFMANA: - val3 = 10 + min(5 * val2, 35); - val4 = tick/5000; - tick_time = 5000; // [GodLesZ] tick time + status_heal(bl, 0, status->max_sp * (val1 <= 2 ? 10 : val1 <= 4 ? 15 : 20) / 100, 1); + val3 = 50 * val1; break; case SC_SATURDAYNIGHTFEVER: if (!val4) val4 = skill_get_time2(status_sc2skill(type),val1); @@ -11172,28 +11830,22 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty } break; case SC_DANCEWITHWUG: - val3 = 5 + 5 * val2; // ASPD Increase - val4 = 20 + 10 * val2; // Fixed Cast Time Reduction + val3 = 5 * val1; // ASPD Increase + val4 = 20 + 10 * val1; // Fixed Cast Time Reduction break; case SC_LERADSDEW: - val3 = 200 * val1 + min(300 * val2, 2500); // MaxHP Increase + val3 = 2 + 3 * val1 + min(3 * val2, 25); // MaxHP Increase break; case SC_MELODYOFSINK: - val3 = val1 * val2; // INT Reduction. - val4 = tick/1000; - tick_time = 1000; + val2 = 10 * val1; // INT Reduction. + val3 = 2 + 2 * val1; // MaxSP reduction break; case SC_BEYONDOFWARCRY: - val3 = val1 * val2; // STR and CRIT Reduction - val4 = 4 * val1 + min(4 * (val2 - 2), 40); // MaxHP Reduction + val2 = 10 + 10 * val1; // STR Reduction + val3 = 4 * val1; // MaxHP Reduction break; case SC_UNLIMITEDHUMMINGVOICE: - { - struct unit_data *ud = unit_bl2ud(bl); - if( ud == NULL ) return 0; - ud->state.skillcastcancel = 0; - val3 = 15 - min(3 * val2, 15); - } + val3 = 4 * val1 + min(3 * val2, 15); // !TODO: What's the Lesson bonus? break; case SC_REFLECTDAMAGE: val2 = 15 + 5 * val1; // Reflect amount @@ -11226,8 +11878,8 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty tick_time = 5000; // [GodLesZ] tick time break; case SC_MAGNETICFIELD: - val3 = tick / 1000; tick_time = 1000; // [GodLesZ] tick time + val4 = tick / tick_time; break; case SC_INSPIRATION: val2 = (sd?sd->status.job_level:50); @@ -11404,9 +12056,10 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty clif_status_change(bl,EFST_ACTIVE_MONSTER_TRANSFORM,1,0,1002,0,0); break; case SC_KAGEMUSYA: - val2 = tick/1000; + val2 = 20; // Damage increase bonus val3 = val1 * 2; tick_time = 1000; + val4 = tick / tick_time; break; case SC_ZANGETSU: if( status_get_hp(bl) % 2 == 0 ) @@ -11440,7 +12093,7 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty break; case SC_ANGRIFFS_MODUS: val2 = 50 + 20 * val1; // atk bonus - val3 = 40 + 20 * val1; // Flee reduction. + val3 = 25 + 10 * val1; // Flee reduction. val4 = tick/1000; // hp/sp reduction timer tick_time = 1000; break; @@ -11450,8 +12103,8 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty val4 = 2 + 2 * val1; // Chance of holy attack break; case SC_OVERED_BOOST: - val2 = 300 + 40*val1; // flee bonus - val3 = 179 + 2*val1; // aspd bonus + val2 = 400 + 40 * val1; // flee bonus + val3 = 180 + 2 * val1; // aspd bonus val4 = 50; // def reduc % break; case SC_GRANITIC_ARMOR: @@ -11495,7 +12148,7 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty val2 = 0; // hit % reduc val3 = 0; // def % reduc val4 = 0; // atk flee & reduc - if (!status_bl_has_mode(bl,MD_STATUS_IMMUNE)) { + if (!status_bl_has_mode(bl,MD_STATUSIMMUNE)) { val2 = 50; if (status_get_race(bl) == RC_PLANT) // plant type val3 = 50; @@ -11537,7 +12190,7 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty val2 = 20 * val1 + 20; // atk bonus break; case SC_DARKCROW: - val2 = 30 * val1; + val2 = 30 * val1; // ATK bonus break; case SC_UNLIMIT: val2 = 50 * val1; @@ -11597,6 +12250,9 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty val2 = 10 + val1 * 5; // Def/Mdef tick = INFINITE_TICK; break; + case SC_MAGIC_POISON: + val2 = 50; // Attribute Reduction + break; /* Rebellion */ case SC_B_TRAP: @@ -11692,13 +12348,12 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty val2 += rnd() % (max - min); // Heal if (sd) { - if (pc_checkskill(sd, SU_POWEROFSEA)) { + if (pc_checkskill(sd, SU_POWEROFSEA) > 0) { val2 += val2 * 10 / 100; - if ((pc_checkskill(sd, SU_TUNABELLY) + pc_checkskill(sd, SU_TUNAPARTY) + pc_checkskill(sd, SU_BUNCHOFSHRIMP) + pc_checkskill(sd, SU_FRESHSHRIMP) + - pc_checkskill(sd, SU_GROOMING) + pc_checkskill(sd, SU_PURRING) + pc_checkskill(sd, SU_SHRIMPARTY)) > 19) - val2 += val2 * 20 / 100; + if (pc_checkskill_summoner(sd, SUMMONER_POWER_SEA) >= 20) + val2 += val2 * 20 / 100; } - if (pc_checkskill(sd, SU_SPIRITOFSEA)) + if (pc_checkskill(sd, SU_SPIRITOFSEA) > 0) val2 *= 2; // Doubles HP } tick_time = 10000 - ((val1 - 1) * 1000); @@ -11761,6 +12416,97 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty val1 = 15; // Heal Power rate bonus val2 = 30; // SP Recovery rate bonus break; + case SC_HELPANGEL: + tick_time = 1000; + val4 = tick / tick_time; + break; + case SC_EMERGENCY_MOVE: + val2 = 25; // Movement speed increase + break; + + case SC_SUNSTANCE: + val2 = 2 + val1; // ATK Increase + tick = INFINITE_TICK; + break; + case SC_LUNARSTANCE: + val2 = 2 + val1; // MaxHP Increase + tick = INFINITE_TICK; + break; + case SC_STARSTANCE: + val2 = 4 + 2 * val1; // ASPD Increase + tick = INFINITE_TICK; + break; + case SC_DIMENSION1: + case SC_DIMENSION2: + if (sd) + pc_addspiritball(sd, skill_get_time2(SJ_BOOKOFDIMENSION, 1), 2); + break; + case SC_UNIVERSESTANCE: + val2 = 2 + val1; // All Stats Increase + tick = INFINITE_TICK; + break; + case SC_NEWMOON: + val2 = 7; // Number of Regular Attacks Until Reveal + tick_time = 1000; + val4 = tick / tick_time; + break; + case SC_FALLINGSTAR: + val2 = 8 + 2 * (1 + val1) / 2; // Autocast Chance + if (val1 >= 7) + val2 += 1; // Make it 15% at level 7. + break; + case SC_CREATINGSTAR: + tick_time = 500; + val4 = tick / tick_time; + break; + case SC_LIGHTOFSUN: + case SC_LIGHTOFMOON: + case SC_LIGHTOFSTAR: + val2 = 5 * val1; // Skill Damage Increase. + break; + case SC_SOULGOLEM: + val2 = 60 * val1; // DEF Increase + val3 = 15 + 5 * val1; // MDEF Increase + break; + case SC_SOULSHADOW: + val2 = (1 + val1) / 2; // ASPD Increase + val3 = 10 + 2 * val1; // CRIT Increase + break; + case SC_SOULFALCON: + val2 = 10 * val1; // WATK Increase + val3 = 10; // HIT Increase + if (val1 >= 3) + val3 += 3; + else if (val1 >= 5) + val3 += 5; + break; + case SC_SOULFAIRY: + val2 = 10 * val1; // MATK Increase + val3 = 5; // Variable Cast Time Reduction + if (val1 >= 3) + val3 += 2; + else if (val1 >= 5) + val3 += 5; + break; + case SC_SOULUNITY: + tick_time = 3000; + val4 = tick / tick_time; + break; + case SC_SOULDIVISION: + val2 = 10 * val1; // Skill Aftercast Increase + break; + case SC_SOULREAPER: + val2 = 10 + 5 * val1; // Chance of Getting A Soul Sphere. + break; + case SC_SOULCOLLECT: + val2 = 5 + 3 * val2; // Max Soul Sphere's. + val3 = tick > 0 ? tick : 60000; + tick_time = tick; + tick = INFINITE_TICK; + break; + case SC_SP_SHA: + val2 = 50; // Move speed reduction + break; default: if( calc_flag == SCB_NONE && StatusSkillChangeTable[type] == -1 && StatusIconChangeTable[type] == EFST_BLANK ) { @@ -11793,11 +12539,21 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty case SC_BLEEDING: case SC_BURNING: case SC_TOXIN: + tick_time = tick; + tick = tick_time + max(val4, 0); + break; + case SC_DEATHHURT: + if (val3 == 1) + break; + tick_time = tick; + tick = tick_time + max(val4, 0); case SC_MAGICMUSHROOM: case SC_PYREXIA: case SC_LEECHESEND: + if (val3 == 0) + break; tick_time = tick; - tick = tick_time + max(val4,0); + tick = tick_time + max(val4, 0); break; case SC_SWORDCLAN: case SC_ARCWANDCLAN: @@ -11838,6 +12594,8 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty case SC_CROSSBOWCLAN: case SC_JUMPINGCLAN: case SC_DRESSUP: + case SC_MISTY_FROST: + case SC_MADOGEAR: val_flag |= 1; break; // Start |1|2 val_flag setting @@ -11865,6 +12623,7 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty // Start |1|2|4 val_flag setting case SC_POISONINGWEAPON: case SC_CLOAKINGEXCEED: + case SC_NPC_HALLUCINATIONWALK: case SC_HALLUCINATIONWALK: case SC__SHADOWFORM: case SC__GROOMY: @@ -11919,6 +12678,7 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty pc_setstand(sd, true); case SC_FREEZE: case SC_STUN: + case SC_GRAVITYCONTROL: if (sc->data[SC_DANCING]) unit_stop_walking(bl, 1); case SC_TRICKDEAD: @@ -11939,8 +12699,6 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty case SC_CONFUSION: case SC_CLOSECONFINE: case SC_CLOSECONFINE2: - case SC_TINDER_BREAKER: - case SC_TINDER_BREAKER2: case SC_BITE: case SC_THORNSTRAP: case SC_MEIKYOUSISUI: @@ -11988,6 +12746,7 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty case SC_HANBOK: case SC_OKTOBERFEST: case SC_DRESSUP: + case SC_NEWMOON: case SC_SUHIDE: unit_stop_attack(bl); break; @@ -12122,6 +12881,7 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty case SC_CLOAKING: case SC_CLOAKINGEXCEED: case SC__INVISIBILITY: + case SC_NEWMOON: sc->option |= OPTION_CLOAK; case SC_CAMOUFLAGE: case SC_STEALTHFIELD: @@ -12480,6 +13240,9 @@ int status_change_clear(struct block_list* bl, int type) case SC_LHZ_DUN_N4: case SC_ENTRY_QUEUE_APPLY_DELAY: case SC_ENTRY_QUEUE_NOTIFY_ADMISSION_TIME_OUT: + case SC_REUSE_LIMIT_LUXANIMA: + case SC_SOULENERGY: + case SC_MADOGEAR: // Costumes case SC_MOONSTAR: case SC_SUPER_STAR: @@ -12516,6 +13279,7 @@ int status_change_clear(struct block_list* bl, int type) case SC_STYLE_CHANGE: case SC_ENTRY_QUEUE_APPLY_DELAY: case SC_ENTRY_QUEUE_NOTIFY_ADMISSION_TIME_OUT: + case SC_MADOGEAR: // Costumes case SC_MOONSTAR: case SC_SUPER_STAR: @@ -12683,13 +13447,9 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const int damage = status->max_hp*sce->val3/100; if(status->hp < damage) // to not kill him damage = status->hp-1; - status_damage(NULL,bl,damage,0,0,1); + status_damage(NULL,bl,damage,0,0,1,0); } break; - case SC_PYROCLASTIC: - if(bl->type == BL_PC) - skill_break_equip(bl,bl,EQP_WEAPON,10000,BCT_SELF); - break; case SC_RUN: { struct unit_data *ud = unit_bl2ud(bl); @@ -12707,7 +13467,7 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const } if (begin_spurt && sce->val1 >= 7 && DIFF_TICK(gettick(), starttick) <= 1000 && - (!sd || (sd->weapontype1 == 0 && sd->weapontype2 == 0)) + (!sd || (sd->weapontype1 == W_FIST && sd->weapontype2 == W_FIST)) ) sc_start(bl,bl,SC_SPURT,100,sce->val1,skill_get_time2(status_sc2skill(type), sce->val1)); } @@ -12755,6 +13515,26 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const } break; + case SC_FLASHKICK: { + map_session_data *tsd; + + if (!(tsd = map_id2sd(sce->val1))) + break; + + tsd->stellar_mark[sce->val2] = 0; + } + break; + + case SC_SOULUNITY: { + map_session_data *tsd; + + if (!(tsd = map_id2sd(sce->val2))) + break; + + tsd->united_soul[sce->val3] = 0; + } + break; + case SC_BLADESTOP: if(sce->val4) { int tid2 = sce->val4; //stop the status for the other guy of bladestop as well @@ -12798,7 +13578,11 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const if((sce->val1&0xFFFF) == CG_MOONLIT) clif_status_change(bl,EFST_MOON,0,0,0,0,0); +#ifdef RENEWAL + status_change_end(bl, SC_ENSEMBLEFATIGUE, INVALID_TIMER); +#else status_change_end(bl, SC_LONGING, INVALID_TIMER); +#endif } break; case SC_NOCHAT: @@ -12817,19 +13601,16 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const skill_castend_damage_id(src, bl, sce->val2, sce->val1, gettick(), SD_LEVEL ); } break; - case SC_TINDER_BREAKER2: case SC_CLOSECONFINE2:{ struct block_list *src = sce->val2?map_id2bl(sce->val2):NULL; struct status_change *sc2 = src?status_get_sc(src):NULL; - enum sc_type type2 = ((type==SC_CLOSECONFINE2)?SC_CLOSECONFINE:SC_TINDER_BREAKER); - if (src && sc2 && sc2->data[type2]) { + if (src && sc2 && sc2->data[SC_CLOSECONFINE]) { // If status was already ended, do nothing. // Decrease count - if (type==SC_TINDER_BREAKER2 || (--(sc2->data[type2]->val1) <= 0)) // No more holds, free him up. - status_change_end(src, type2, INVALID_TIMER); + if (--(sc2->data[SC_CLOSECONFINE]->val1) <= 0) // No more holds, free him up. + status_change_end(src, SC_CLOSECONFINE, INVALID_TIMER); } } - case SC_TINDER_BREAKER: case SC_CLOSECONFINE: if (sce->val2 > 0) { // Caster has been unlocked... nearby chars need to be unlocked. @@ -12900,6 +13681,7 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const break; case SC_WARM: case SC__MANHOLE: + case SC_BANDING: if (sce->val4) { // Clear the group. struct skill_unit_group* group = skill_id2group(sce->val4); sce->val4 = 0; @@ -12961,7 +13743,7 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const struct block_list* src = map_id2bl(sce->val2); if( tid == -1 || !src) break; // Terminated by Damage - status_fix_damage(src,bl,400*sce->val1,clif_damage(bl,bl,gettick(),0,0,400*sce->val1,0,DMG_NORMAL,0,false)); + status_fix_damage(src,bl,400*sce->val1,clif_damage(bl,bl,gettick(),0,0,400*sce->val1,0,DMG_NORMAL,0,false),WL_WHITEIMPRISON); } break; case SC_WUGDASH: @@ -12993,14 +13775,6 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const skill_delunitgroup(group); } break; - case SC_BANDING: - if(sce->val4) { - struct skill_unit_group *group = skill_id2group(sce->val4); - sce->val4 = 0; - if( group ) // Might have been cleared before status ended, e.g. land protector - skill_delunitgroup(group); - } - break; case SC_CURSEDCIRCLE_ATKER: if( sce->val2 ) // Used the default area size cause there is a chance the caster could knock back and can't clear the target. map_foreachinallrange(status_change_timer_sub, bl, AREA_SIZE + 3, BL_CHAR, bl, sce, SC_CURSEDCIRCLE_TARGET, gettick()); @@ -13030,9 +13804,12 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const case SC_BLOODSUCKER: if( sce->val2 ) { struct block_list *src = map_id2bl(sce->val2); - if(src) { + + if (src && !status_isdead(src)) { struct status_change *sc2 = status_get_sc(src); - sc2->bs_counter--; + + if (sc2) + sc2->bs_counter--; } } break; @@ -13051,6 +13828,32 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const case SC_INTRAVISION: calc_flag = SCB_ALL; // Required for overlapping break; + + case SC_SUNSTANCE: + status_change_end(bl, SC_LIGHTOFSUN, INVALID_TIMER); + break; + case SC_LUNARSTANCE: + status_change_end(bl, SC_NEWMOON, INVALID_TIMER); + status_change_end(bl, SC_LIGHTOFMOON, INVALID_TIMER); + break; + case SC_STARSTANCE: + status_change_end(bl, SC_FALLINGSTAR, INVALID_TIMER); + status_change_end(bl, SC_LIGHTOFSTAR, INVALID_TIMER); + break; + case SC_UNIVERSESTANCE: + status_change_end(bl, SC_LIGHTOFSUN, INVALID_TIMER); + status_change_end(bl, SC_NEWMOON, INVALID_TIMER); + status_change_end(bl, SC_LIGHTOFMOON, INVALID_TIMER); + status_change_end(bl, SC_FALLINGSTAR, INVALID_TIMER); + status_change_end(bl, SC_LIGHTOFSTAR, INVALID_TIMER); + status_change_end(bl, SC_DIMENSION, INVALID_TIMER); + break; + case SC_GRAVITYCONTROL: + status_fix_damage(bl, bl, sce->val2, clif_damage(bl, bl, gettick(), 0, 0, sce->val2, 0, DMG_NORMAL, 0, false), 0); + clif_specialeffect(bl, 223, AREA); + clif_specialeffect(bl, 330, AREA); + break; + case SC_OVERED_BOOST: switch (bl->type) { case BL_HOM: { @@ -13125,6 +13928,27 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const case SC_JUMPINGCLAN: status_change_end(bl,SC_CLAN_INFO,INVALID_TIMER); break; + case SC_DIMENSION1: + case SC_DIMENSION2: + if (sd) + pc_delspiritball(sd, 1, 0); + break; + case SC_SOULENERGY: + if (sd) + pc_delsoulball(sd, sd->soulball, false); + break; + case SC_MADOGEAR: + status_change_end(bl, SC_SHAPESHIFT, INVALID_TIMER); + status_change_end(bl, SC_HOVERING, INVALID_TIMER); + status_change_end(bl, SC_ACCELERATION, INVALID_TIMER); + status_change_end(bl, SC_OVERHEAT_LIMITPOINT, INVALID_TIMER); + status_change_end(bl, SC_OVERHEAT, INVALID_TIMER); + status_change_end(bl, SC_MAGNETICFIELD, INVALID_TIMER); + status_change_end(bl, SC_NEUTRALBARRIER_MASTER, INVALID_TIMER); + status_change_end(bl, SC_STEALTHFIELD_MASTER, INVALID_TIMER); + if (sd) + pc_bonus_script_clear(sd, BSF_REM_ON_MADOGEAR); + break; } opt_flag = 1; @@ -13158,6 +13982,7 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const case SC_CLOAKING: case SC_CLOAKINGEXCEED: case SC__INVISIBILITY: + case SC_NEWMOON: sc->option &= ~OPTION_CLOAK; case SC_CAMOUFLAGE: case SC_STEALTHFIELD: @@ -13358,7 +14183,7 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const skill_unit_move(bl,gettick(),1); if(opt_flag&2 && sd && !sd->state.warping && map_getcell(bl->m,bl->x,bl->y,CELL_CHKNPC)) - npc_touch_areanpc(sd,bl->m,bl->x,bl->y); // Trigger on-touch event. + npc_touch_area_allnpc(sd,bl->m,bl->x,bl->y); // Trigger on-touch event. ers_free(sc_data_ers, sce); return 1; @@ -13518,15 +14343,22 @@ TIMER_FUNC(status_change_timer){ int64 damage = 1000 + (3 * status->max_hp) / 100; // Deals fixed (1000 + 3%*MaxHP) map_freeblock_lock(); dounlock = true; - status_fix_damage(bl, bl, damage, clif_damage(bl, bl, tick, 0, 1, damage, 1, DMG_NORMAL, 0, false)); + status_fix_damage(bl, bl, damage, clif_damage(bl, bl, tick, 0, 1, damage, 1, DMG_NORMAL, 0, false),0); } break; - + case SC_TOXIN: if (sce->val4 >= 0) { // Damage is every 10 seconds including 3%sp drain. - map_freeblock_lock(); - dounlock = true; - status_damage(bl, bl, 1, status->max_sp * 3 / 100, clif_damage(bl, bl, tick, status->amotion, status->dmotion + 500, 1, 1, DMG_NORMAL, 0, false), 0); + if (sce->val3 == 1) { // Target + map_freeblock_lock(); + dounlock = true; + status_damage(bl, bl, 1, status->max_sp * 3 / 100, clif_damage(bl, bl, tick, status->amotion, status->dmotion + 500, 1, 1, DMG_NORMAL, 0, false), 0, 0); + } else { // Caster + interval = 1000; // Assign here since status_get_sc_internval() contains the target interval. + + if (status->sp < status->max_sp) + status_heal(bl, 0, (int)status->max_sp * 1 / 100, 1); + } } break; @@ -13574,25 +14406,32 @@ TIMER_FUNC(status_change_timer){ } } break; - + case SC_PYREXIA: if (sce->val4 >= 0) { map_freeblock_lock(); dounlock = true; - status_fix_damage(bl, bl, 100, clif_damage(bl, bl, tick, status->amotion, status->dmotion + 500, 100, 1, DMG_NORMAL, 0, false)); + status_fix_damage(bl, bl, 100, clif_damage(bl, bl, tick, status->amotion, status->dmotion + 500, 100, 1, DMG_NORMAL, 0, false),0); } break; - + case SC_LEECHESEND: if (sce->val4 >= 0) { int64 damage = status->vit * (sce->val1 - 3) + (int)status->max_hp / 100; // {Target VIT x (New Poison Research Skill Level - 3)} + (Target HP/100) map_freeblock_lock(); dounlock = true; - status_fix_damage(bl, bl, damage, clif_damage(bl, bl, tick, status->amotion, status->dmotion + 500, damage, 1, DMG_NORMAL, 0, false)); + status_fix_damage(bl, bl, damage, clif_damage(bl, bl, tick, status->amotion, status->dmotion + 500, damage, 1, DMG_NORMAL, 0, false),0); unit_skillcastcancel(bl, 2); } break; + case SC_DEATHHURT: + if (sce->val4 >= 0) { + if (status->hp < status->max_hp) + status_heal(bl, (int)status->max_hp * 1 / 100, 0, 1); + } + break; + case SC_TENSIONRELAX: if(status->max_hp > status->hp && --(sce->val3) >= 0) { sc_timer_next(10000 + tick); @@ -13722,7 +14561,6 @@ TIMER_FUNC(status_change_timer){ break; case SC_SPLASHER: - case SC_SPORE_EXPLOSION: // Custom Venom Splasher countdown timer // if (sce->val4 % 1000 == 0) { // char timer[10]; @@ -13777,7 +14615,7 @@ TIMER_FUNC(status_change_timer){ sc_timer_next(10000+tick); } break; - + case SC_OBLIVIONCURSE: if( --(sce->val4) >= 0 ) { clif_emotion(bl,ET_QUESTION); @@ -13908,7 +14746,7 @@ TIMER_FUNC(status_change_timer){ damage = 1; else damage = 200 + 100 * sce->val1 + status_get_int(src); - status_damage(src, bl, damage, 0, clif_damage(bl,bl,tick,status->amotion,status->dmotion+200,damage,1,DMG_NORMAL,0,false), 0); + status_damage(src, bl, damage, 0, clif_damage(bl,bl,tick,status->amotion,status->dmotion+200,damage,1,DMG_NORMAL,0,false), 0, 0); unit_skillcastcancel(bl,1); if ( sc->data[type] ) { sc_timer_next(1000 + tick); @@ -13919,6 +14757,14 @@ TIMER_FUNC(status_change_timer){ } break; + case SC_HELLS_PLANT: + if (--(sce->val4) > 0) { + skill_castend_damage_id(bl, bl, GN_HELLS_PLANT_ATK, sce->val1, tick, 0); + sc_timer_next(333 + tick); + return 0; + } + break; + case SC_VOICEOFSIREN: if( --(sce->val4) >= 0 ) { clif_emotion(bl,ET_THROB); @@ -13935,25 +14781,6 @@ TIMER_FUNC(status_change_timer){ } break; - case SC_SIRCLEOFNATURE: - if( --(sce->val4) >= 0 ) { - if( !status_charge(bl,0,sce->val3) ) - break; - status_heal(bl, sce->val2, 0, 1); - sc_timer_next(1000 + tick); - return 0; - } - break; - - case SC_SONGOFMANA: - if( --(sce->val4) >= 0 ) { - status_heal(bl,0,sce->val3,3); - sc_timer_next(5000 + tick); - return 0; - } - break; - - case SC_SATURDAYNIGHTFEVER: // 1% HP/SP drain every val4 seconds [Jobbie] if( --(sce->val3) >= 0 ) { @@ -13964,14 +14791,6 @@ TIMER_FUNC(status_change_timer){ } break; - case SC_MELODYOFSINK: - if( --(sce->val4) >= 0 ) { - status_charge(bl, 0, status->max_sp * ( 2 * sce->val1 + 2 * sce->val2 ) / 100); - sc_timer_next(1000+tick); - return 0; - } - break; - case SC_CRYSTALIZE: if( --(sce->val4) >= 0 ) { // Drains 2% of HP and 1% of SP every seconds. if (!status_charge(bl, status->max_hp * 2 / 100, status->max_sp / 100)) @@ -14006,8 +14825,8 @@ TIMER_FUNC(status_change_timer){ case SC_OVERHEAT_LIMITPOINT: if (--(sce->val1) >= 0) { // Cooling - int16 limit[] = { 150, 200, 280, 360, 450 }; - uint16 skill_lv = (sd ? pc_checkskill(sd, NC_MAINFRAME) : 0); + static std::vector<int16> limit = { 150, 200, 280, 360, 450 }; + uint16 skill_lv = (sd ? cap_value(pc_checkskill(sd, NC_MAINFRAME), 0, (uint16)(limit.size()-1)) : 0); if (sc && sc->data[SC_OVERHEAT]) status_change_end(bl,SC_OVERHEAT,INVALID_TIMER); @@ -14019,12 +14838,12 @@ TIMER_FUNC(status_change_timer){ break; case SC_OVERHEAT: { - int damage = status->max_hp / 100; // Suggestion 1% each second + uint32 damage = status->max_hp / 100; // Suggestion 1% each second if (damage >= status->hp) damage = status->hp - 1; // Do not kill, just keep you with 1 hp minimum map_freeblock_lock(); - status_fix_damage(NULL, bl, damage, clif_damage(bl, bl, tick, 0, 0, damage, 0, DMG_NORMAL, 0, false)); + status_fix_damage(NULL, bl, damage, clif_damage(bl, bl, tick, 0, 0, damage, 0, DMG_NORMAL, 0, false),0); if (sc->data[type]) { sc_timer_next(1000 + tick); } @@ -14034,14 +14853,17 @@ TIMER_FUNC(status_change_timer){ break; case SC_MAGNETICFIELD: - if (--(sce->val3) >= 0) { + if (--(sce->val4) >= 0) { struct block_list *src = map_id2bl(sce->val2); if (!src || (src && (status_isdead(src) || src->m != bl->m))) break; + map_freeblock_lock(); if (!status_charge(bl, 0, 50)) status_zap(bl, 0, status->sp); - sc_timer_next(1000 + tick); + if (sc->data[type]) + sc_timer_next(1000 + tick); + map_freeblock_unlock(); return 0; } break; @@ -14111,7 +14933,7 @@ TIMER_FUNC(status_change_timer){ map_freeblock_lock(); clif_damage(bl, bl, tick, 0, 0, damage, 1, DMG_MULTI_HIT_ENDURE, 0, false); - status_damage(src, bl, damage,0, 0, 1); + status_damage(src, bl, damage,0, 0, 1, 0); if( sc->data[type] ) { sc_timer_next(2000 + tick); } @@ -14153,7 +14975,7 @@ TIMER_FUNC(status_change_timer){ } break; case SC_KAGEMUSYA: - if( --(sce->val2) >= 0 ) { + if( --(sce->val4) >= 0 ) { if(!status_charge(bl, 0, 1)) break; sc_timer_next(1000+tick); return 0; @@ -14223,12 +15045,17 @@ TIMER_FUNC(status_change_timer){ } break; case SC_VACUUM_EXTREME: - if (sce->val4) { - if (unit_movepos(bl, sce->val3>>16, sce->val3&0xFFFF, 0, false)) { - clif_slide(bl, sce->val3>>16, sce->val3&0xFFFF); - clif_fixpos(bl); + if (sce->val4 > 0) { + // Only slide targets to center if they are standing still + if (unit_bl2ud(bl)->walktimer == INVALID_TIMER) { + uint16 x = sce->val3 >> 16, y = sce->val3 & 0xFFFF; + + if (distance_xy(x, y, bl->x, bl->y) <= skill_get_unit_range(status_sc2skill(type), sce->val1) && unit_movepos(bl, x, y, 0, false)) { + clif_slide(bl, x, y); + clif_fixpos(bl); + } } - sc_timer_next(tick+sce->val4); + sc_timer_next(tick + sce->val4); sce->val4 = 0; } break; @@ -14305,6 +15132,55 @@ TIMER_FUNC(status_change_timer){ return 0; } break; + case SC_NEWMOON: + if (--(sce->val4) >= 0) { + if (!status_charge(bl, 0, 1)) + break; + sc_timer_next(1000 + tick); + return 0; + } + break; + case SC_CREATINGSTAR: + if (--(sce->val4) >= 0) { // Needed to check who the caster is and what AoE is giving the status. + struct block_list *star_caster = map_id2bl(sce->val2); + struct skill_unit *star_aoe = (struct skill_unit *)map_id2bl(sce->val3); + + if (star_caster == nullptr || status_isdead(star_caster) || star_caster->m != bl->m || star_aoe == nullptr) + break; + + sc_timer_next(500 + tick); + + // Attack after timer to prevent errors + skill_attack(BF_WEAPON, star_caster, &star_aoe->bl, bl, SJ_BOOKOFCREATINGSTAR, sce->val1, tick, 0); + return 0; + } + break; + case SC_SOULUNITY: + if (--(sce->val4) >= 0) { // Needed to check the caster's location for the range check. + struct block_list *unity_src = map_id2bl(sce->val2); + + if (!unity_src || status_isdead(unity_src) || unity_src->m != bl->m || !check_distance_bl(bl, unity_src, 11)) + break; + + status_heal(bl, 150 * sce->val1, 0, 2); + sc_timer_next(3000 + tick); + return 0; + } + break; + case SC_SOULCOLLECT: + pc_addsoulball(sd, sce->val2); + if (sd->soulball < sce->val2) { + sc_timer_next(sce->val3 + tick); + return 0; + } + break; + case SC_HELPANGEL: + if (--(sce->val4) >= 0) { + status_heal(bl, 1000, 350, 2); + sc_timer_next(1000 + tick); + return 0; + } + break; } // If status has an interval and there is at least 100ms remaining time, wait for next interval @@ -14349,17 +15225,19 @@ int status_change_timer_sub(struct block_list* bl, va_list ap) status_change_end(bl, SC_CLOAKING, INVALID_TIMER); status_change_end(bl, SC_CLOAKINGEXCEED, INVALID_TIMER); status_change_end(bl, SC_CAMOUFLAGE, INVALID_TIMER); + status_change_end(bl, SC_NEWMOON, INVALID_TIMER); if (tsc && tsc->data[SC__SHADOWFORM] && (sce && sce->val4 > 0 && sce->val4%2000 == 0) && // For every 2 seconds do the checking rnd()%100 < 100 - tsc->data[SC__SHADOWFORM]->val1 * 10) // [100 - (Skill Level x 10)] % status_change_end(bl, SC__SHADOWFORM, INVALID_TIMER); break; case SC_RUWACH: // Reveal hidden target and deal little dammages if enemy if (tsc && (tsc->data[SC_HIDING] || tsc->data[SC_CLOAKING] || - tsc->data[SC_CAMOUFLAGE] || tsc->data[SC_CLOAKINGEXCEED])) { + tsc->data[SC_CAMOUFLAGE] || tsc->data[SC_NEWMOON] || tsc->data[SC_CLOAKINGEXCEED])) { status_change_end(bl, SC_HIDING, INVALID_TIMER); status_change_end(bl, SC_CLOAKING, INVALID_TIMER); status_change_end(bl, SC_CAMOUFLAGE, INVALID_TIMER); status_change_end(bl, SC_CLOAKINGEXCEED, INVALID_TIMER); + status_change_end(bl, SC_NEWMOON, INVALID_TIMER); if(battle_check_target( src, bl, BCT_ENEMY ) > 0) skill_attack(BF_MAGIC,src,src,bl,AL_RUWACH,1,tick,0); } @@ -14388,16 +15266,13 @@ int status_change_timer_sub(struct block_list* bl, va_list ap) } } break; - case SC_TINDER_BREAKER: - case SC_CLOSECONFINE:{ - enum sc_type type2 = ((type==SC_CLOSECONFINE)?SC_CLOSECONFINE2:SC_TINDER_BREAKER2); + case SC_CLOSECONFINE: // Lock char has released the hold on everyone... - if (tsc && tsc->data[type2] && tsc->data[type2]->val2 == src->id) { - tsc->data[type2]->val2 = 0; - status_change_end(bl, type2, INVALID_TIMER); + if (tsc && tsc->data[SC_CLOSECONFINE2] && tsc->data[SC_CLOSECONFINE2]->val2 == src->id) { + tsc->data[SC_CLOSECONFINE2]->val2 = 0; + status_change_end(bl, SC_CLOSECONFINE2, INVALID_TIMER); } break; - } case SC_CURSEDCIRCLE_TARGET: if( tsc && tsc->data[SC_CURSEDCIRCLE_TARGET] && tsc->data[SC_CURSEDCIRCLE_TARGET]->val2 == src->id ) { clif_bladestop(bl, tsc->data[SC_CURSEDCIRCLE_TARGET]->val2, 0); @@ -14446,6 +15321,7 @@ void status_change_clear_buffs(struct block_list* bl, uint8 type) case SC_GLORYWOUNDS: case SC_SOULCOLD: case SC_HAWKEYES: + case SC_EMERGENCY_MOVE: case SC_SAFETYWALL: case SC_PNEUMA: case SC_NOCHAT: @@ -14541,6 +15417,12 @@ void status_change_clear_buffs(struct block_list* bl, uint8 type) case SC_LHZ_DUN_N2: case SC_LHZ_DUN_N3: case SC_LHZ_DUN_N4: + case SC_REUSE_LIMIT_LUXANIMA: + case SC_LUXANIMA: + case SC_SOULENERGY: + case SC_EP16_2_BUFF_SS: + case SC_EP16_2_BUFF_SC: + case SC_EP16_2_BUFF_AC: // Clans case SC_CLAN_INFO: case SC_SWORDCLAN: @@ -14610,6 +15492,7 @@ void status_change_clear_buffs(struct block_list* bl, uint8 type) case SC_FEAR: case SC_MAGNETICFIELD: case SC_NETHERWORLD: + case SC_CREATINGSTAR: if (!(type&SCCB_DEBUFFS)) continue; break; @@ -14670,7 +15553,7 @@ int status_change_spread(struct block_list *src, struct block_list *bl, bool typ tick = gettick(); // Status Immunity resistance - if (status_bl_has_mode(src,MD_STATUS_IMMUNE) || status_bl_has_mode(bl,MD_STATUS_IMMUNE)) + if (status_bl_has_mode(src,MD_STATUSIMMUNE) || status_bl_has_mode(bl,MD_STATUSIMMUNE)) return 0; for( i = SC_COMMON_MIN; i < SC_MAX; i++ ) { @@ -14952,24 +15835,6 @@ static TIMER_FUNC(status_natural_heal_timer){ return 0; } -/** - * Get the chance to upgrade a piece of equipment - * @param wlv: The weapon type of the item to refine (see see enum refine_type) - * @param refine: The target's refine level - * @return The chance to refine the item, in percent (0~100) - */ -int status_get_refine_chance(enum refine_type wlv, int refine, bool enriched) -{ - if ( refine < 0 || refine >= MAX_REFINE) - return 0; - - int type = enriched ? 1 : 0; - if (battle_config.event_refine_chance) - type |= 2; - - return refine_info[wlv].chance[type][refine]; -} - /** * Check if status is disabled on a map * @param type: Status Change data @@ -15054,122 +15919,6 @@ static bool status_readdb_status_disabled(char **str, int columns, int current) return true; } -/** - * Reads and parses an entry from the refine_db - * @param node: The YAML node containing the entry - * @param refine_info_index: The sequential index of the current entry - * @param file_name: File name for displaying only - * @return True on success or false on failure - */ -static bool status_yaml_readdb_refine_sub(const YAML::Node &node, int refine_info_index, const std::string &file_name) { - if (refine_info_index < 0 || refine_info_index >= REFINE_TYPE_MAX) - return false; - - int bonus_per_level = node["StatsPerLevel"].as<int>(); - int random_bonus_start_level = node["RandomBonusStartLevel"].as<int>(); - int random_bonus = node["RandomBonusValue"].as<int>(); - - if (file_name.find("import") != std::string::npos) { // Import file, reset refine bonus before calculation - for (int refine_level = 0; refine_level < MAX_REFINE; ++refine_level) - refine_info[refine_info_index].bonus[refine_level] = 0; - } - - const YAML::Node &costs = node["Costs"]; - - for (const auto costit : costs) { - int64 idx_tmp = 0; - const YAML::Node &type = costit; - int idx = 0, price; - unsigned short material; - const std::string keys[] = { "Type", "Price", "Material" }; - - for (int i = 0; i < ARRAYLENGTH(keys); i++) { - if (!type[keys[i]].IsDefined()) - ShowWarning("status_yaml_readdb_refine_sub: Invalid refine cost with undefined " CL_WHITE "%s" CL_RESET "in file" CL_WHITE "%s" CL_RESET ".\n", keys[i].c_str(), file_name.c_str()); - } - - std::string refine_cost_const = type["Type"].as<std::string>(); - if (ISDIGIT(refine_cost_const[0])) - idx = atoi(refine_cost_const.c_str()); - else { - script_get_constant(refine_cost_const.c_str(), &idx_tmp); - idx = static_cast<int>(idx_tmp); - } - price = type["Price"].as<int>(); - material = type["Material"].as<uint16>(); - - refine_info[refine_info_index].cost[idx].nameid = material; - refine_info[refine_info_index].cost[idx].zeny = price; - } - - const YAML::Node &rates = node["Rates"]; - - for (const auto rateit : rates) { - const YAML::Node &level = rateit; - int refine_level = level["Level"].as<int>() - 1; - - if (refine_level >= MAX_REFINE) - continue; - - if (level["NormalChance"].IsDefined()) - refine_info[refine_info_index].chance[REFINE_CHANCE_NORMAL][refine_level] = level["NormalChance"].as<int>(); - if (level["EnrichedChance"].IsDefined()) - refine_info[refine_info_index].chance[REFINE_CHANCE_ENRICHED][refine_level] = level["EnrichedChance"].as<int>(); - if (level["EventNormalChance"].IsDefined()) - refine_info[refine_info_index].chance[REFINE_CHANCE_EVENT_NORMAL][refine_level] = level["EventNormalChance"].as<int>(); - if (level["EventEnrichedChance"].IsDefined()) - refine_info[refine_info_index].chance[REFINE_CHANCE_EVENT_ENRICHED][refine_level] = level["EventEnrichedChance"].as<int>(); - if (level["Bonus"].IsDefined()) - refine_info[refine_info_index].bonus[refine_level] = level["Bonus"].as<int>(); - - if (refine_level >= random_bonus_start_level - 1) - refine_info[refine_info_index].randombonus_max[refine_level] = random_bonus * (refine_level - random_bonus_start_level + 2); - } - for (int refine_level = 0; refine_level < MAX_REFINE; ++refine_level) - refine_info[refine_info_index].bonus[refine_level] += bonus_per_level + (refine_level > 0 ? refine_info[refine_info_index].bonus[refine_level - 1] : 0); - - return true; -} - -/** - * Loads refine values from the refine_db - * @param directory: Location of refine_db file - * @param file: File name - */ -static void status_yaml_readdb_refine(const std::string &directory, const std::string &file) { - int count = 0; - const std::string labels[] = { "Armor", "WeaponLv1", "WeaponLv2", "WeaponLv3", "WeaponLv4", "Shadow" }; - const std::string current_file = directory + "/" + file; - YAML::Node config; - - try { - config = YAML::LoadFile(current_file); - } - catch (...) { - ShowError("Failed to read '" CL_WHITE "%s" CL_RESET "'.\n", current_file.c_str()); - return; - } - - for (int i = 0; i < ARRAYLENGTH(labels); i++) { - const YAML::Node &node = config[labels[i]]; - - if (node.IsDefined() && status_yaml_readdb_refine_sub(node, i, current_file)) - count++; - } - ShowStatus("Done reading '" CL_WHITE "%d" CL_RESET "' entries in '" CL_WHITE "%s" CL_RESET "'.\n", count, current_file.c_str()); -} - -/** - * Returns refine cost (zeny or item) for a weapon level. - * @param weapon_lv Weapon level - * @param type Refine type (can be retrieved from refine_cost_type enum) - * @param what true = returns zeny, false = returns item id - * @return Refine cost for a weapon level - */ -int status_get_refine_cost(int weapon_lv, int type, bool what) { - return what ? refine_info[weapon_lv].cost[type].zeny : refine_info[weapon_lv].cost[type].nameid; -} - /** * Read attribute fix database for attack calculations * Function stores information in the attr_fix_table @@ -15231,32 +15980,20 @@ static bool status_readdb_attrfix(const char *basedir,bool silent) * DBs being read: * attr_fix.txt: Attribute adjustment table for attacks * size_fix.yml: Size adjustment table for weapons - * refine_db.txt: Refining data table + * refine.yml: Refining data table * @return 0 */ -int status_readdb(void) -{ +int status_readdb( bool reload ){ int i, j, k; const char* dbsubpath[] = { "", "/" DBIMPORT, //add other path here }; - // Initialize databases to default + // Initialize databases to default memset(SCDisabled, 0, sizeof(SCDisabled)); - // refine_db.yml - for(i=0;i<ARRAYLENGTH(refine_info);i++) - { - memset(refine_info[i].cost, 0, sizeof(struct refine_cost)); - for(j = 0; j < REFINE_CHANCE_TYPE_MAX; j++) - for(k=0;k<MAX_REFINE; k++) - { - refine_info[i].chance[j][k] = 100; - refine_info[i].bonus[k] = 0; - refine_info[i].randombonus_max[k] = 0; - } - } + // attr_fix.txt for(i=0;i<MAX_ELE_LEVEL;i++) for(j=0;j<ELE_ALL;j++) @@ -15283,12 +16020,17 @@ int status_readdb(void) status_readdb_attrfix(dbsubpath2,i > 0); // !TODO use sv_readdb ? sv_readdb(dbsubpath1, "status_disabled.txt", ',', 2, 2, -1, &status_readdb_status_disabled, i > 0); - status_yaml_readdb_refine(dbsubpath2, "refine_db.yml"); aFree(dbsubpath1); aFree(dbsubpath2); } - size_fix_db.load(); + if( reload ){ + size_fix_db.reload(); + refine_db.reload(); + }else{ + size_fix_db.load(); + refine_db.load(); + } return 0; } diff --git a/src/map/status.hpp b/src/map/status.hpp index 14849fb367..634db44b8e 100644 --- a/src/map/status.hpp +++ b/src/map/status.hpp @@ -4,6 +4,8 @@ #ifndef STATUS_HPP #define STATUS_HPP +#include <vector> + #include "../common/database.hpp" #include "../common/mmo.hpp" #include "../common/timer.hpp" @@ -20,7 +22,6 @@ struct status_change; /** * Max Refine available to your server - * Changing this limit requires edits to refine_db.txt **/ #ifdef RENEWAL # define MAX_REFINE 20 @@ -29,36 +30,74 @@ struct status_change; #endif /// Refine type -enum refine_type { - REFINE_TYPE_ARMOR = 0, - REFINE_TYPE_WEAPON1 = 1, - REFINE_TYPE_WEAPON2 = 2, - REFINE_TYPE_WEAPON3 = 3, - REFINE_TYPE_WEAPON4 = 4, - REFINE_TYPE_SHADOW = 5, - REFINE_TYPE_MAX = 6 +enum e_refine_type : uint16{ + REFINE_TYPE_ARMOR = 0, + REFINE_TYPE_WEAPON, + REFINE_TYPE_SHADOW_ARMOR, + REFINE_TYPE_SHADOW_WEAPON, + REFINE_TYPE_MAX }; /// Refine cost type -enum refine_cost_type { +enum e_refine_cost_type : uint16{ REFINE_COST_NORMAL = 0, - REFINE_COST_OVER10, REFINE_COST_HD, REFINE_COST_ENRICHED, - REFINE_COST_OVER10_HD, - REFINE_COST_HOLINK, - REFINE_COST_WAGJAK, REFINE_COST_MAX }; -struct refine_cost { - unsigned short nameid; - int zeny; +/// Refine script parameters +enum e_refine_parameter{ + REFINE_MATERIAL_ID = 0, + REFINE_ZENY_COST }; -/// Get refine chance -int status_get_refine_chance(enum refine_type wlv, int refine, bool enriched); -int status_get_refine_cost(int weapon_lv, int type, bool what); +struct s_refine_cost{ + uint16 index; + t_itemid nameid; + uint16 chance; + uint32 zeny; + uint16 breaking_rate; + uint16 downgrade_amount; +}; + +struct s_refine_level_info{ + uint16 level; + uint32 bonus; + uint32 randombonus_max; + uint16 blessing_amount; + std::unordered_map<uint16, std::shared_ptr<s_refine_cost>> costs; +}; + +struct s_refine_levels_info{ + uint16 level; + std::unordered_map<uint16, std::shared_ptr<s_refine_level_info>> levels; +}; + +struct s_refine_info{ + uint16 groupId; + std::unordered_map<uint16, std::shared_ptr<s_refine_levels_info>> levels; +}; + +class RefineDatabase : public TypesafeYamlDatabase<uint16, s_refine_info>{ +private: + bool calculate_refine_info( const struct item_data& data, e_refine_type& refine_type, uint16& level ); + std::shared_ptr<s_refine_level_info> findLevelInfoSub( const struct item_data& data, struct item& item, uint16 refine ); + +public: + RefineDatabase() : TypesafeYamlDatabase( "REFINE_DB", 1 ){ + + } + + const std::string getDefaultLocation(); + uint64 parseBodyNode( const YAML::Node& node ); + + // Additional + std::shared_ptr<s_refine_level_info> findLevelInfo( const struct item_data& data, struct item& item ); + std::shared_ptr<s_refine_level_info> findCurrentLevelInfo( const struct item_data& data, struct item& item ); +}; + +extern RefineDatabase refine_db; /// Weapon attack modification for size struct s_sizefix_db { @@ -652,11 +691,7 @@ enum sc_type : int16 { SC_SPELLBOOK4, SC_SPELLBOOK5, SC_SPELLBOOK6, -/** - * In official server there are only 7 maximum number of spell books that can be memorized - * To increase the maximum value just add another status type before SC_MAXSPELLBOOK (ex. SC_SPELLBOOK7, SC_SPELLBOOK8 and so on) - **/ - SC_MAXSPELLBOOK, + SC_MAXSPELLBOOK, // SC_SPELLBOOK7 /* Max HP & SP */ SC_INCMHP, SC_INCMSP, @@ -887,6 +922,65 @@ enum sc_type : int16 { SC_ENTRY_QUEUE_APPLY_DELAY, SC_ENTRY_QUEUE_NOTIFY_ADMISSION_TIME_OUT, + // Star Emperor + SC_LIGHTOFMOON, + SC_LIGHTOFSUN, + SC_LIGHTOFSTAR, + SC_LUNARSTANCE, + SC_UNIVERSESTANCE, + SC_SUNSTANCE, + SC_FLASHKICK, + SC_NEWMOON, + SC_STARSTANCE, + SC_DIMENSION, + SC_DIMENSION1, + SC_DIMENSION2, + SC_CREATINGSTAR, + SC_FALLINGSTAR, + SC_NOVAEXPLOSING, + SC_GRAVITYCONTROL, + + // Soul Reaper + SC_SOULCOLLECT, + SC_SOULREAPER, + SC_SOULUNITY, + SC_SOULSHADOW, + SC_SOULFAIRY, + SC_SOULFALCON, + SC_SOULGOLEM, + SC_SOULDIVISION, + SC_SOULENERGY, + SC_USE_SKILL_SP_SPA, + SC_USE_SKILL_SP_SHA, + SC_SP_SHA, + SC_SOULCURSE, + + SC_HELLS_PLANT, + SC_INCREASE_MAXHP, // EFST_ATKER_ASPD + SC_INCREASE_MAXSP, // EFST_ATKER_MOVESPEED + SC_REF_T_POTION, + SC_ADD_ATK_DAMAGE, + SC_ADD_MATK_DAMAGE, + + SC_HELPANGEL, + SC_SOUNDOFDESTRUCTION, + + SC_LUXANIMA, + SC_REUSE_LIMIT_LUXANIMA, + SC_ENSEMBLEFATIGUE, + SC_MISTY_FROST, + SC_MAGIC_POISON, + + // ep16.2 + SC_EP16_2_BUFF_SS, + SC_EP16_2_BUFF_SC, + SC_EP16_2_BUFF_AC, + + SC_EMERGENCY_MOVE, + SC_MADOGEAR, + + SC_NPC_HALLUCINATIONWALK, + #ifdef RENEWAL SC_EXTREMITYFIST2, //! NOTE: This SC should be right before SC_MAX, so it doesn't disturb if RENEWAL is disabled #endif @@ -1937,7 +2031,13 @@ enum efst_types : short{ EFST_ABYSS_007, EFST_ABYSS_008, - EFST_YGGDRASIL_BLESS = 1081, + EFST_REUSE_LIMIT_THM = 1075, + EFST_REUSE_LIMIT_TLI, + EFST_REUSE_LIMIT_TKC, + EFST_REUSE_LIMIT_TRP, + EFST_REUSE_LIMIT_TBG, + EFST_REUSE_LIMIT_TBM, + EFST_YGGDRASIL_BLESS, EFST_HUNTING_EVENT = 1083, EFST_PERIOD_RECEIVEITEM_2ND, @@ -1988,14 +2088,21 @@ enum efst_types : short{ EFST_JPNONLY_TACTICS = 1147, + EFST_MADOGEAR = 1149, + EFST_DEADLY_DEFEASANCE, + EFST_CLIMAX_DES_HU, + EFST_CLIMAX, + EFST_LUXANIMA = 1154, EFST_BATH_FOAM_A, EFST_BATH_FOAM_B, EFST_BATH_FOAM_C, EFST_AROMA_OIL, EFST_REUSE_LIMIT_LUXANIMA, - - EFST_AIRSHIP_PIPE = 1163, + EFST_POWERFUL_FAITH, + EFST_SINCERE_FAITH, + EFST_FIRM_FAITH, + EFST_AIRSHIP_PIPE, EFST_PIECES_OF_SHADOW, EFST_HELLS_PLANT_ARMOR, EFST_RELIEVE_DAMAGE, @@ -2014,12 +2121,125 @@ enum efst_types : short{ EFST_PRESSURE = 1180, - EFST_MD_Me_Potion = 1185, - EFST_MD_Ma_Potion, - EFST_MD_Ta_Potion, - EFST_MD_Ra_Potion, + EFST_CLIMAX_EARTH = 1182, + EFST_CLIMAX_BLOOM, + EFST_CLIMAX_CRYIMP, + EFST_MD_ME_POTION, + EFST_MD_MA_POTION, + EFST_MD_TA_POTION, + EFST_MD_RA_POTION, - EFST_MVPCARD_KIEL = 1229, + EFST_HOLY_OIL = 1190, + EFST_CRYSTAL_IMPACT, + EFST_SHADOW_EXCEED, + EFST_DANCING_KNIFE, + EFST_POTENT_VENOM, + EFST_SHADOW_SCAR, + EFST_E_SLASH_COUNT, + EFST_MEDIALE, + EFST_A_VITA, + EFST_A_TELUM, + EFST_PRE_ACIES, + EFST_COMPETENTIA, + EFST_GUARD_STANCE, + EFST_ATTACK_STANCE, + EFST_GUARDIAN_S, + EFST_HANDICAPSTATE_DEEPBLIND, + EFST_HANDICAPSTATE_DEEPSILENCE, + EFST_HANDICAPSTATE_LASSITUDE, + EFST_HANDICAPSTATE_FROSTBITE, + EFST_HANDICAPSTATE_SWOONING, + EFST_HANDICAPSTATE_LIGHTNINGSTRIKE, + EFST_HANDICAPSTATE_CRYSTALLIZATION, + EFST_HANDICAPSTATE_CONFLAGRATION, + EFST_HANDICAPSTATE_MISFORTUNE, + EFST_HANDICAPSTATE_DEADLYPOISON, + EFST_HANDICAPSTATE_DEPRESSION, + EFST_HANDICAPSTATE_HOLYFLAME, + EFST_REBOUND_S, + EFST_SHIELD_MASTERY, + EFST_SPEAR_SWORD_M, + EFST_HOLY_S, + EFST_ULTIMATE_S, + EFST_SPEAR_SCAR, + EFST_SHIELD_POWER, + + EFST_SHADOW_WEAPON = 1226, + EFST_RELIGIO, + EFST_BENEDICTUM, + EFST_MVPCARD_KIEL, + EFST_FIRST_BRAND, + EFST_SECOND_BRAND, + EFST_SECOND_JUDGE, + EFST_THIRD_EXOR_FLAME, + EFST_FIRST_FAITH_POWER, + EFST_AXE_STOMP, + EFST_A_MACHINE, + EFST_D_MACHINE, + EFST_MT_M_MACHINE_OPERATOR, + EFST_TWOAXEDEF, + EFST_DAGGER_AND_BOW_M, + EFST_MAGIC_SWORD_M, + EFST_SHADOW_STRIP, + EFST_ABYSS_DAGGER, + EFST_ABYSSFORCEWEAPON, + EFST_ABYSS_SLAYER, + + EFST_PROTECTSHADOWEQUIP = 1247, + EFST_RESEARCHREPORT, + EFST_BO_HELL_DUSTY, + EFST_WINDSIGN, + EFST_CRESCIVEBOLT, + EFST_CALAMITYGALE, + + EFST_STAGE_MANNER = 1254, + EFST_RETROSPECTION, + EFST_MYSTIC_SYMPHONY, + EFST_KVASIR_SONATA, + EFST_SOUNDBLEND, + EFST_GEF_NOCTURN, + EFST_AIN_RHAPSODY, + EFST_MUSICAL_INTERLUDE, + EFST_JAWAII_SERENADE, + EFST_PRON_MARCH, + EFST_ROSEBLOSSOM, + + EFST_ACIDIFIED_ZONE_WATER = 1266, + EFST_ACIDIFIED_ZONE_GROUND, + EFST_ACIDIFIED_ZONE_WIND, + EFST_ACIDIFIED_ZONE_FIRE, + EFST_MAGIC_BOOK_M, + EFST_SPELL_ENCHANTING, + EFST_SUMMON_ELEMENTAL_ARDOR, + EFST_SUMMON_ELEMENTAL_DILUVIO, + EFST_SUMMON_ELEMENTAL_PROCELLA, + EFST_SUMMON_ELEMENTAL_TERREMOTUS, + EFST_SUMMON_ELEMENTAL_SERPENS, + EFST_FLAMETECHNIC, + EFST_FLAMETECHNIC_OPTION, + EFST_FLAMEARMOR, + EFST_FLAMEARMOR_OPTION, + EFST_COLD_FORCE, + EFST_COLD_FORCE_OPTION, + EFST_CRYSTAL_ARMOR, + EFST_CRYSTAL_ARMOR_OPTION, + EFST_GRACE_BREEZE, + EFST_GRACE_BREEZE_OPTION, + EFST_EYES_OF_STORM, + EFST_EYES_OF_STORM_OPTION, + EFST_EARTH_CARE, + EFST_EARTH_CARE_OPTION, + EFST_STRONG_PROTECTION, + EFST_STRONG_PROTECTION_OPTION, + EFST_DEEP_POISONING, + EFST_DEEP_POISONING_OPTION, + EFST_POISON_SHIELD, + EFST_POISON_SHIELD_OPTION, + EFST_ABR_BATTLE_WARIOR, + EFST_ABR_DUAL_CANNON, + EFST_ABR_MOTHER_NET, + EFST_ABR_INFINITY, + EFST_ELEMENTAL_VEIL, EFST_HOMUN_TIME = 1303, EFST_POWER_ACCELERATION, @@ -2028,6 +2248,30 @@ enum efst_types : short{ EFST_AID_PERIOD_POWER_ACCELERATION, EFST_AID_PERIOD_MAX_HP_SP_AVOID, EFST_AID_PERIOD_ADD_ALL_STATE, + EFST_POISON_MIST, + + EFST_STONE_WALL = 1313, + + EFST_OVERBRANDREADY = 1315, + EFST_SHIELDSPELL, + + EFST_CLOUD_POISON = 1318, + EFST_SPORE_EXPLOSION_DEBUFF, + + EFST_DEFSCROLL = 1321, + + EFST_MASSIVE_F_BLASTER = 1326, + + EFST_NOEQUIPWEAPON2 = 1330, + EFST_NOEQUIPARMOR2, + EFST_NOEQUIPSHIELD2, + EFST_NOEQUIPSHOES2, + EFST_NOEQUIPPENDANT2, + EFST_NOEQUIPEARING2, + EFST_NOEQUIPFULL2, + EFST_CURSE_R_CUBE, + EFST_CURSE_B_CUBE, + EFST_KILLING_AURA, /// @APIHOOK_END /// Do not modify code above this, since it will be automatically generated by the API again EFST_MAX, @@ -2047,7 +2291,6 @@ enum e_joint_break : uint8 { extern short current_equip_item_index; extern unsigned int current_equip_combo_pos; extern int current_equip_card_id; -extern bool running_npc_stat_calc_event; extern short current_equip_opt_index; //Status change option definitions (options are what makes status changes visible to chars @@ -2426,19 +2669,32 @@ struct status_change { struct status_change_entry *data[SC_MAX]; }; +/// Statuses that are cancelled/disabled while on Madogear +static const std::vector<sc_type> mado_statuses = { + SC_LOUD, + SC_CARTBOOST, + SC_MELTDOWN, + SC_ADRENALINE, + SC_ADRENALINE2, + SC_WEAPONPERFECTION, + SC_MAXIMIZEPOWER, + SC_OVERTHRUST, + SC_MAXOVERTHRUST +}; + // for looking up associated data sc_type status_skill2sc(int skill); int status_sc2skill(sc_type sc); unsigned int status_sc2scb_flag(sc_type sc); int status_type2relevant_bl_types(int type); -int status_damage(struct block_list *src,struct block_list *target,int64 dhp,int64 dsp, t_tick walkdelay, int flag); +int status_damage(struct block_list *src,struct block_list *target,int64 dhp,int64 dsp, t_tick walkdelay, int flag, uint16 skill_id); //Define for standard HP damage attacks. -#define status_fix_damage(src, target, hp, walkdelay) status_damage(src, target, hp, 0, walkdelay, 0) +#define status_fix_damage(src, target, hp, walkdelay, skill) status_damage(src, target, hp, 0, walkdelay, 0, skill) //Define for standard SP damage attacks. -#define status_fix_spdamage(src, target, sp, walkdelay) status_damage(src, target, 0, sp, walkdelay, 0) +#define status_fix_spdamage(src, target, sp, walkdelay, skill) status_damage(src, target, 0, sp, walkdelay, 0, skill) //Define for standard HP/SP damage triggers. -#define status_zap(bl, hp, sp) status_damage(NULL, bl, hp, sp, 0, 1) +#define status_zap(bl, hp, sp) status_damage(NULL, bl, hp, sp, 0, 1, 0) //Define for standard HP/SP skill-related cost triggers (mobs require no HP/SP to use skills) int64 status_charge(struct block_list* bl, int64 hp, int64 sp); int status_percent_change(struct block_list *src, struct block_list *target, int8 hp_rate, int8 sp_rate, uint8 flag); @@ -2515,7 +2771,7 @@ unsigned char status_calc_attack_element(struct block_list *bl, struct status_ch int status_get_party_id(struct block_list *bl); int status_get_guild_id(struct block_list *bl); int status_get_emblem_id(struct block_list *bl); -enum e_race2 status_get_race2(struct block_list *bl); +std::vector<e_race2> status_get_race2(struct block_list *bl); struct view_data *status_get_viewdata(struct block_list *bl); void status_set_viewdata(struct block_list *bl, int class_); @@ -2585,7 +2841,7 @@ unsigned short status_base_matk_max(struct block_list *bl, const struct status_d unsigned short status_base_atk(const struct block_list *bl, const struct status_data *status, int level); void initChangeTables(void); -int status_readdb(void); +int status_readdb( bool reload = false ); int do_init_status(void); void do_final_status(void); diff --git a/src/map/storage.cpp b/src/map/storage.cpp index 328ddd99df..1322221964 100644 --- a/src/map/storage.cpp +++ b/src/map/storage.cpp @@ -22,6 +22,7 @@ #include "itemdb.hpp" #include "log.hpp" #include "map.hpp" // struct map_session_data +#include "packets.hpp" #include "pc.hpp" #include "pc_groups.hpp" @@ -159,8 +160,8 @@ int storage_storageopen(struct map_session_data *sd) } sd->state.storage_flag = 1; - storage_sortitem(sd->storage.u.items_storage, sd->storage.max_amount); - clif_storagelist(sd, sd->storage.u.items_storage, sd->storage.max_amount, storage_getName(0)); + storage_sortitem(sd->storage.u.items_storage, ARRAYLENGTH(sd->storage.u.items_storage)); + clif_storagelist(sd, sd->storage.u.items_storage, ARRAYLENGTH(sd->storage.u.items_storage), storage_getName(0)); clif_updatestorageamount(sd, sd->storage.amount, sd->storage.max_amount); return 0; @@ -644,7 +645,7 @@ void storage_guild_log( struct map_session_data* sd, struct item* item, int16 am StringBuf buf; StringBuf_Init(&buf); - StringBuf_Printf(&buf, "INSERT INTO `%s` (`time`, `guild_id`, `char_id`, `name`, `nameid`, `amount`, `identify`, `refine`, `attribute`, `unique_id`, `bound`", guild_storage_log_table); + StringBuf_Printf(&buf, "INSERT INTO `%s` (`time`, `guild_id`, `char_id`, `name`, `nameid`, `amount`, `identify`, `refine`, `attribute`, `unique_id`, `bound`, `enchantgrade`", guild_storage_log_table); for (i = 0; i < MAX_SLOTS; ++i) StringBuf_Printf(&buf, ", `card%d`", i); for (i = 0; i < MAX_ITEM_RDM_OPT; ++i) { @@ -652,11 +653,11 @@ void storage_guild_log( struct map_session_data* sd, struct item* item, int16 am StringBuf_Printf(&buf, ", `option_val%d`", i); StringBuf_Printf(&buf, ", `option_parm%d`", i); } - StringBuf_Printf(&buf, ") VALUES(NOW(),'%u','%u', '%s', '%d', '%d','%d','%d','%d','%" PRIu64 "','%d'", - sd->status.guild_id, sd->status.char_id, sd->status.name, item->nameid, amount, item->identify, item->refine,item->attribute, item->unique_id, item->bound); + StringBuf_Printf(&buf, ") VALUES(NOW(),'%u','%u', '%s', '%u', '%d','%d','%d','%d','%" PRIu64 "','%d','%d'", + sd->status.guild_id, sd->status.char_id, sd->status.name, item->nameid, amount, item->identify, item->refine,item->attribute, item->unique_id, item->bound, item->enchantgrade); for (i = 0; i < MAX_SLOTS; i++) - StringBuf_Printf(&buf, ",'%d'", item->card[i]); + StringBuf_Printf(&buf, ",'%u'", item->card[i]); for (i = 0; i < MAX_ITEM_RDM_OPT; i++) StringBuf_Printf(&buf, ",'%d','%d','%d'", item->option[i].id, item->option[i].value, item->option[i].param); StringBuf_Printf(&buf, ")"); @@ -675,7 +676,7 @@ enum e_guild_storage_log storage_guild_log_read_sub( struct map_session_data* sd StringBuf_Init(&buf); StringBuf_AppendStr(&buf, "SELECT `id`, `time`, `name`, `amount`"); - StringBuf_AppendStr(&buf, " , `nameid`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`"); + StringBuf_AppendStr(&buf, " , `nameid`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`, `enchantgrade`"); for (j = 0; j < MAX_SLOTS; ++j) StringBuf_Printf(&buf, ", `card%d`", j); for (j = 0; j < MAX_ITEM_RDM_OPT; ++j) { @@ -706,19 +707,20 @@ enum e_guild_storage_log storage_guild_log_read_sub( struct map_session_data* sd SqlStmt_BindColumn(stmt, 3, SQLDT_SHORT, &entry.amount, 0, NULL, NULL); // Item data - SqlStmt_BindColumn(stmt, 4, SQLDT_USHORT, &entry.item.nameid, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 4, SQLDT_UINT, &entry.item.nameid, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &entry.item.identify, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &entry.item.refine, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 7, SQLDT_CHAR, &entry.item.attribute, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 8, SQLDT_UINT, &entry.item.expire_time, 0, NULL, NULL); SqlStmt_BindColumn(stmt, 9, SQLDT_UINT, &entry.item.bound, 0, NULL, NULL); - SqlStmt_BindColumn(stmt, 10, SQLDT_UINT64, &entry.item.unique_id, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 10, SQLDT_UINT64, &entry.item.unique_id, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 11, SQLDT_INT8, &entry.item.enchantgrade,0, NULL, NULL); for( j = 0; j < MAX_SLOTS; ++j ) - SqlStmt_BindColumn(stmt, 11+j, SQLDT_USHORT, &entry.item.card[j], 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 12+j, SQLDT_UINT, &entry.item.card[j], 0, NULL, NULL); for( j = 0; j < MAX_ITEM_RDM_OPT; ++j ) { - SqlStmt_BindColumn(stmt, 11+MAX_SLOTS+j*3, SQLDT_SHORT, &entry.item.option[j].id, 0, NULL, NULL); - SqlStmt_BindColumn(stmt, 11+MAX_SLOTS+j*3+1, SQLDT_SHORT, &entry.item.option[j].value, 0, NULL, NULL); - SqlStmt_BindColumn(stmt, 11+MAX_SLOTS+j*3+2, SQLDT_CHAR, &entry.item.option[j].param, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 12+MAX_SLOTS+j*3, SQLDT_SHORT, &entry.item.option[j].id, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 12+MAX_SLOTS+j*3+1, SQLDT_SHORT, &entry.item.option[j].value, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 12+MAX_SLOTS+j*3+2, SQLDT_CHAR, &entry.item.option[j].param, 0, NULL, NULL); } log.reserve(max); @@ -741,8 +743,7 @@ enum e_guild_storage_log storage_guild_log_read_sub( struct map_session_data* sd enum e_guild_storage_log storage_guild_log_read( struct map_session_data* sd ){ std::vector<struct guild_log_entry> log; - // ( 65535(maximum packet size) - 8(header) ) / 83 (entry size) = 789 (-1 for safety) - enum e_guild_storage_log ret = storage_guild_log_read_sub( sd, log, 788 ); + enum e_guild_storage_log ret = storage_guild_log_read_sub( sd, log, MAX_GUILD_STORAGE_LOG_PACKET ); clif_guild_storage_log( sd, log, ret ); @@ -771,7 +772,7 @@ bool storage_guild_additem(struct map_session_data* sd, struct s_storage* stor, id = itemdb_search(item_data->nameid); - if( id->stack.guildstorage && amount > id->stack.amount ) // item stack limitation + if( id->stack.guild_storage && amount > id->stack.amount ) // item stack limitation return false; if (!itemdb_canguildstore(item_data, pc_get_group_level(sd)) || item_data->expire_time) { // Check if item is storable. [Skotlex] @@ -787,7 +788,7 @@ bool storage_guild_additem(struct map_session_data* sd, struct s_storage* stor, if(itemdb_isstackable2(id)) { //Stackable for(i = 0; i < stor->max_amount; i++) { if(compare_item(&stor->u.items_guild[i], item_data)) { - if( amount > MAX_AMOUNT - stor->u.items_guild[i].amount || ( id->stack.guildstorage && amount > id->stack.amount - stor->u.items_guild[i].amount ) ) + if( amount > MAX_AMOUNT - stor->u.items_guild[i].amount || ( id->stack.guild_storage && amount > id->stack.amount - stor->u.items_guild[i].amount ) ) return false; stor->u.items_guild[i].amount += amount; @@ -842,9 +843,9 @@ bool storage_guild_additem2(struct s_storage* stor, struct item* item, int amoun for (i = 0; i < stor->max_amount; i++) { if (compare_item(&stor->u.items_guild[i], item)) { // Set the amount, make it fit with max amount - amount = min(amount, ((id->stack.guildstorage) ? id->stack.amount : MAX_AMOUNT) - stor->u.items_guild[i].amount); + amount = min(amount, ((id->stack.guild_storage) ? id->stack.amount : MAX_AMOUNT) - stor->u.items_guild[i].amount); if (amount != item->amount) - ShowWarning("storage_guild_additem2: Stack limit reached! Altered amount of item \"" CL_WHITE "%s" CL_RESET "\" (%d). '" CL_WHITE "%d" CL_RESET "' -> '" CL_WHITE"%d" CL_RESET "'.\n", id->name, id->nameid, item->amount, amount); + ShowWarning("storage_guild_additem2: Stack limit reached! Altered amount of item \"" CL_WHITE "%s" CL_RESET "\" (%u). '" CL_WHITE "%d" CL_RESET "' -> '" CL_WHITE"%d" CL_RESET "'.\n", id->name.c_str(), id->nameid, item->amount, amount); stor->u.items_guild[i].amount += amount; stor->dirty = true; return true; @@ -920,6 +921,9 @@ void storage_guild_storageadd(struct map_session_data* sd, int index, int amount if( amount < 1 || amount > sd->inventory.u.items_inventory[index].amount ) return; + if (itemdb_ishatched_egg(&sd->inventory.u.items_inventory[index])) + return; + if( stor->lock ) { storage_guild_storageclose(sd); return; @@ -1145,8 +1149,8 @@ void storage_premiumStorage_open(struct map_session_data *sd) { nullpo_retv(sd); sd->state.storage_flag = 3; - storage_sortitem(sd->premiumStorage.u.items_storage, sd->premiumStorage.max_amount); - clif_storagelist(sd, sd->premiumStorage.u.items_storage, sd->premiumStorage.max_amount, storage_getName(sd->premiumStorage.stor_id)); + storage_sortitem(sd->premiumStorage.u.items_storage, ARRAYLENGTH(sd->premiumStorage.u.items_storage)); + clif_storagelist(sd, sd->premiumStorage.u.items_storage, ARRAYLENGTH(sd->premiumStorage.u.items_storage), storage_getName(sd->premiumStorage.stor_id)); clif_updatestorageamount(sd, sd->premiumStorage.amount, sd->premiumStorage.max_amount); } diff --git a/src/map/trade.cpp b/src/map/trade.cpp index 3316b9393c..7a3efa8262 100644 --- a/src/map/trade.cpp +++ b/src/map/trade.cpp @@ -207,7 +207,7 @@ int impossible_trade_check(struct map_session_data *sd) if (inventory[index].amount < sd->deal.item[i].amount) { // if more than the player have -> hack sprintf(message_to_gm, msg_txt(sd,538), sd->status.name, sd->status.account_id); // Hack on trade: character '%s' (account: %d) try to trade more items that he has. intif_wis_message_to_gm(wisp_server_name, PC_PERM_RECEIVE_HACK_INFO, message_to_gm); - sprintf(message_to_gm, msg_txt(sd,539), inventory[index].amount, inventory[index].nameid, sd->deal.item[i].amount); // This player has %d of a kind of item (id: %d), and try to trade %d of them. + sprintf(message_to_gm, msg_txt(sd,539), inventory[index].amount, inventory[index].nameid, sd->deal.item[i].amount); // This player has %d of a kind of item (id: %u), and try to trade %d of them. intif_wis_message_to_gm(wisp_server_name, PC_PERM_RECEIVE_HACK_INFO, message_to_gm); // if we block people if (battle_config.ban_hack_trade < 0) { diff --git a/src/map/unit.cpp b/src/map/unit.cpp index df8f5b8b5e..75e1465299 100644 --- a/src/map/unit.cpp +++ b/src/map/unit.cpp @@ -78,25 +78,28 @@ struct unit_data* unit_bl2ud(struct block_list *bl) */ int unit_walktoxy_sub(struct block_list *bl) { - int i; - struct walkpath_data wpd; - struct unit_data *ud = NULL; - nullpo_retr(1, bl); - ud = unit_bl2ud(bl); - if(ud == NULL) return 0; + + unit_data *ud = unit_bl2ud(bl); + + if (ud == nullptr) + return 0; + + walkpath_data wpd = { 0 }; if( !path_search(&wpd,bl->m,bl->x,bl->y,ud->to_x,ud->to_y,ud->state.walk_easy,CELL_CHKNOPASS) ) return 0; #ifdef OFFICIAL_WALKPATH - if( !path_search_long(NULL, bl->m, bl->x, bl->y, ud->to_x, ud->to_y, CELL_CHKNOPASS) // Check if there is an obstacle between - && wpd.path_len > 14 // Official number of walkable cells is 14 if and only if there is an obstacle between. [malufett] - && (bl->type != BL_NPC) ) // If type is a NPC, please disregard. + if( bl->type != BL_NPC // If type is a NPC, please disregard. + && wpd.path_len > 14 // Official number of walkable cells is 14 if and only if there is an obstacle between. [malufett] + && !path_search_long(nullptr, bl->m, bl->x, bl->y, ud->to_x, ud->to_y, CELL_CHKNOPASS) ) // Check if there is an obstacle between return 0; #endif - memcpy(&ud->walkpath,&wpd,sizeof(wpd)); + ud->walkpath = wpd; + + int i; if (ud->target_to && ud->chaserange>1) { // Generally speaking, the walk path is already to an adjacent tile @@ -121,6 +124,13 @@ int unit_walktoxy_sub(struct block_list *bl) ((TBL_PC *)bl)->head_dir = 0; clif_walkok((TBL_PC*)bl); } +#if PACKETVER >= 20170726 + // If this is a walking NPC and it will use a player sprite + else if( bl->type == BL_NPC && pcdb_checkid( status_get_viewdata( bl )->class_ ) ){ + // Respawn the NPC as player unit + unit_refresh( bl, true ); + } +#endif clif_move(ud); if(ud->walkpath.path_pos>=ud->walkpath.path_len) @@ -309,6 +319,42 @@ TIMER_FUNC(unit_step_timer){ return 1; } +int unit_walktoxy_ontouch(struct block_list *bl, va_list ap) +{ + struct npc_data *nd; + + nullpo_ret(bl); + nullpo_ret(nd = va_arg(ap,struct npc_data *)); + + switch( bl->type ) { + case BL_PC: + TBL_PC *sd = (TBL_PC*)bl; + + if (sd == nullptr) + return 1; + if (sd->state.block_action & PCBLOCK_NPCCLICK) + return 1; + + // Remove NPCs that are no longer within the OnTouch area + for (size_t i = 0; i < sd->areanpc.size(); i++) { + struct npc_data *nd = map_id2nd(sd->areanpc[i]); + + if (!nd || nd->subtype != NPCTYPE_SCRIPT || !(nd->bl.m == bl->m && bl->x >= nd->bl.x - nd->u.scr.xs && bl->x <= nd->bl.x + nd->u.scr.xs && bl->y >= nd->bl.y - nd->u.scr.ys && bl->y <= nd->bl.y + nd->u.scr.ys)) + rathena::util::erase_at(sd->areanpc, i); + } + npc_touchnext_areanpc(sd, false); + + if (map_getcell(bl->m, bl->x, bl->y, CELL_CHKNPC) == 0) + return 1; + + npc_touch_areanpc(sd, bl->m, bl->x, bl->y, nd); + break; + // case BL_MOB: // unsupported + } + + return 0; +} + /** * Defines when to refresh the walking character to object and restart the timer if applicable * Also checks for speed update, target location, and slave teleport timers @@ -317,28 +363,16 @@ TIMER_FUNC(unit_step_timer){ * @param data: Data used in timer calls * @return 0 or unit_walktoxy_sub() or unit_walktoxy() */ -static TIMER_FUNC(unit_walktoxy_timer){ - int i; - int x,y,dx,dy; - unsigned char icewall_walk_block; - struct block_list *bl; - struct unit_data *ud; - TBL_PC *sd=NULL; - TBL_MOB *md=NULL; +static TIMER_FUNC(unit_walktoxy_timer) +{ + block_list *bl = map_id2bl(id); - bl = map_id2bl(id); - - if(bl == NULL) + if(bl == nullptr) return 0; + + unit_data *ud = unit_bl2ud(bl); - switch(bl->type) { // svoid useless cast, we can only be 1 type - case BL_PC: sd = BL_CAST(BL_PC, bl); break; - case BL_MOB: md = BL_CAST(BL_MOB, bl); break; - } - - ud = unit_bl2ud(bl); - - if(ud == NULL) + if(ud == nullptr) return 0; if(ud->walktimer != tid) { @@ -348,7 +382,7 @@ static TIMER_FUNC(unit_walktoxy_timer){ ud->walktimer = INVALID_TIMER; - if (bl->prev == NULL) + if (bl->prev == nullptr) return 0; // Stop moved because it is missing from the block_list if(ud->walkpath.path_pos>=ud->walkpath.path_len) @@ -357,26 +391,38 @@ static TIMER_FUNC(unit_walktoxy_timer){ if(ud->walkpath.path[ud->walkpath.path_pos]>=DIR_MAX) return 1; - x = bl->x; - y = bl->y; + int x = bl->x; + int y = bl->y; enum directions dir = ud->walkpath.path[ud->walkpath.path_pos]; ud->dir = dir; - dx = dirx[dir]; - dy = diry[dir]; + int dx = dirx[dir]; + int dy = diry[dir]; + + map_session_data *sd = nullptr; + mob_data *md = nullptr; + npc_data *nd = nullptr; // Get icewall walk block depending on Status Immune mode (players can't be trapped) - if(md && status_has_mode(&md->status,MD_STATUS_IMMUNE)) - icewall_walk_block = battle_config.boss_icewall_walk_block; - else if(md) - icewall_walk_block = battle_config.mob_icewall_walk_block; - else - icewall_walk_block = 0; + unsigned char icewall_walk_block = 0; + + switch(bl->type) { // avoid useless cast, we can only be 1 type + case BL_PC: sd = BL_CAST(BL_PC, bl); break; + case BL_MOB: + md = BL_CAST(BL_MOB, bl); + + if (status_has_mode(&md->status,MD_STATUSIMMUNE)) + icewall_walk_block = battle_config.boss_icewall_walk_block; + else + icewall_walk_block = battle_config.mob_icewall_walk_block; + break; + case BL_NPC: nd = BL_CAST(BL_NPC, bl); break; + } //Monsters will walk into an icewall from the west and south if they already started walking if(map_getcell(bl->m,x+dx,y+dy,CELL_CHKNOPASS) - && (icewall_walk_block == 0 || !map_getcell(bl->m,x+dx,y+dy,CELL_CHKICEWALL) || dx < 0 || dy < 0)) + && (icewall_walk_block == 0 || dx < 0 || dy < 0 || !map_getcell(bl->m,x+dx,y+dy,CELL_CHKICEWALL))) return unit_walktoxy_sub(bl); //Monsters can only leave icewalls to the west and south @@ -410,6 +456,14 @@ static TIMER_FUNC(unit_walktoxy_timer){ ud->walktimer = INVALID_TIMER; if (bl->x == ud->to_x && bl->y == ud->to_y) { +#if PACKETVER >= 20170726 + // If this was a walking NPC and it used a player sprite + if( bl->type == BL_NPC && pcdb_checkid( status_get_viewdata( bl )->class_ ) ){ + // Respawn the NPC as NPC unit + unit_refresh( bl, false ); + } +#endif + if (ud->walk_done_event[0]){ char walk_done_event[EVENT_NAME_LENGTH]; @@ -445,7 +499,7 @@ static TIMER_FUNC(unit_walktoxy_timer){ if( !sd->npc_ontouch_.empty() ) npc_touchnext_areanpc(sd,false); if(map_getcell(bl->m,x,y,CELL_CHKNPC)) { - npc_touch_areanpc(sd,bl->m,x,y); + npc_touch_area_allnpc(sd,bl->m,x,y); if (bl->prev == NULL) // Script could have warped char, abort remaining of the function. return 0; } else @@ -478,11 +532,31 @@ static TIMER_FUNC(unit_walktoxy_timer){ clif_move(ud); } break; + case BL_NPC: + if (nd->sc.option&OPTION_INVISIBLE) + break; + + int xs = -1, ys = -1; + switch (nd->subtype) { + case NPCTYPE_SCRIPT: + xs = nd->u.scr.xs; + ys = nd->u.scr.ys; + break; + case NPCTYPE_WARP: + xs = nd->u.warp.xs; + ys = nd->u.warp.ys; + break; + } + if (xs > -1 && ys > -1) + map_foreachinmap(unit_walktoxy_ontouch, nd->bl.m, BL_PC, nd); + break; } if(tid == INVALID_TIMER) // A directly invoked timer is from battle_stop_walking, therefore the rest is irrelevant. return 0; + int speed; + //If stepaction is set then we remembered a client request that should be executed on the next step if (ud->stepaction && ud->target_to) { //Delete old stepaction even if not executed yet, the latest command is what counts @@ -492,10 +566,10 @@ static TIMER_FUNC(unit_walktoxy_timer){ } //Delay stepactions by half a step (so they are executed at full step) if( direction_diagonal( ud->walkpath.path[ud->walkpath.path_pos] ) ) - i = status_get_speed(bl)*MOVE_DIAGONAL_COST/MOVE_COST/2; + speed = status_get_speed(bl)*MOVE_DIAGONAL_COST/MOVE_COST/2; else - i = status_get_speed(bl)/2; - ud->steptimer = add_timer(tick+i, unit_step_timer, bl->id, 0); + speed = status_get_speed(bl)/2; + ud->steptimer = add_timer(tick+speed, unit_step_timer, bl->id, 0); } if(ud->state.change_walk_target) { @@ -510,14 +584,14 @@ static TIMER_FUNC(unit_walktoxy_timer){ ud->walkpath.path_pos++; if(ud->walkpath.path_pos >= ud->walkpath.path_len) - i = -1; + speed = -1; else if( direction_diagonal( ud->walkpath.path[ud->walkpath.path_pos] ) ) - i = status_get_speed(bl)*MOVE_DIAGONAL_COST/MOVE_COST; + speed = status_get_speed(bl)*MOVE_DIAGONAL_COST/MOVE_COST; else - i = status_get_speed(bl); + speed = status_get_speed(bl); - if(i > 0) { - ud->walktimer = add_timer(tick+i,unit_walktoxy_timer,id,i); + if(speed > 0) { + ud->walktimer = add_timer(tick+speed,unit_walktoxy_timer,id,speed); if( md && DIFF_TICK(tick,md->dmgtick) < 3000 ) // Not required not damaged recently clif_move(ud); } else if(ud->state.running) { // Keep trying to run. @@ -625,36 +699,34 @@ TIMER_FUNC(unit_delay_walktobl_timer){ */ int unit_walktoxy( struct block_list *bl, short x, short y, unsigned char flag) { - struct unit_data* ud = NULL; - struct status_change* sc = NULL; - struct walkpath_data wpd; - TBL_PC *sd = NULL; - nullpo_ret(bl); - ud = unit_bl2ud(bl); + unit_data* ud = unit_bl2ud(bl); - if (ud == NULL) + if (ud == nullptr) return 0; - if (bl->type == BL_PC) - sd = BL_CAST(BL_PC, bl); - if ((flag&8) && !map_closest_freecell(bl->m, &x, &y, BL_CHAR|BL_NPC, 1)) //This might change x and y return 0; + walkpath_data wpd = { 0 }; + if (!path_search(&wpd, bl->m, bl->x, bl->y, x, y, flag&1, CELL_CHKNOPASS)) // Count walk path cells return 0; -#ifdef OFFICIAL_WALKPATH - if( !path_search_long(NULL, bl->m, bl->x, bl->y, x, y, CELL_CHKNOPASS) // Check if there is an obstacle between - && wpd.path_len > 14 // Official number of walkable cells is 14 if and only if there is an obstacle between. [malufett] - && (bl->type != BL_NPC) ) // If type is a NPC, please disregard. + // NPCs do not need to fulfill the following checks + if( bl->type != BL_NPC ){ + if( wpd.path_len > battle_config.max_walk_path ){ return 0; -#endif + } - if ((wpd.path_len > battle_config.max_walk_path) && (bl->type != BL_NPC)) - return 0; +#ifdef OFFICIAL_WALKPATH + // Official number of walkable cells is 14 if and only if there is an obstacle between. + if( wpd.path_len > 14 && !path_search_long( nullptr, bl->m, bl->x, bl->y, x, y, CELL_CHKNOPASS ) ){ + return 0; + } +#endif + } if (flag&4) { unit_unattackable(bl); @@ -674,7 +746,7 @@ int unit_walktoxy( struct block_list *bl, short x, short y, unsigned char flag) ud->to_y = y; unit_stop_attack(bl); //Sets target to 0 - sc = status_get_sc(bl); + status_change* sc = status_get_sc(bl); if (sc && sc->data[SC_CONFUSION]) // Randomize the target position map_random_dir(bl, &ud->to_x, &ud->to_y); @@ -685,15 +757,19 @@ int unit_walktoxy( struct block_list *bl, short x, short y, unsigned char flag) return 1; } + TBL_PC *sd = BL_CAST(BL_PC, bl); + // Start timer to recall summon - if (sd && sd->md) - unit_check_start_teleport_timer(&sd->md->bl); - if (sd && sd->ed) - unit_check_start_teleport_timer(&sd->ed->bl); - if (sd && sd->hd) - unit_check_start_teleport_timer(&sd->hd->bl); - if (sd && sd->pd) - unit_check_start_teleport_timer(&sd->pd->bl); + if( sd != nullptr ){ + if (sd->md != nullptr) + unit_check_start_teleport_timer(&sd->md->bl); + if (sd->ed != nullptr) + unit_check_start_teleport_timer(&sd->ed->bl); + if (sd->hd != nullptr) + unit_check_start_teleport_timer(&sd->hd->bl); + if (sd->pd != nullptr) + unit_check_start_teleport_timer(&sd->pd->bl); + } return unit_walktoxy_sub(bl); } @@ -748,15 +824,12 @@ static TIMER_FUNC(unit_walktobl_sub){ */ int unit_walktobl(struct block_list *bl, struct block_list *tbl, int range, unsigned char flag) { - struct unit_data *ud = NULL; - struct status_change *sc = NULL; - nullpo_ret(bl); nullpo_ret(tbl); - ud = unit_bl2ud(bl); + unit_data *ud = unit_bl2ud(bl); - if(ud == NULL) + if(ud == nullptr) return 0; if (!status_bl_has_mode(bl,MD_CANMOVE)) @@ -780,7 +853,7 @@ int unit_walktobl(struct block_list *bl, struct block_list *tbl, int range, unsi ud->state.attack_continue = flag&2?1:0; // Chase to attack. unit_stop_attack(bl); //Sets target to 0 - sc = status_get_sc(bl); + status_change *sc = status_get_sc(bl); if (sc && sc->data[SC_CONFUSION]) // Randomize the target position map_random_dir(bl, &ud->to_x, &ud->to_y); @@ -906,16 +979,17 @@ bool unit_run(struct block_list *bl, struct map_session_data *sd, enum sc_type t * @param bl: Object that is running away from target * @param target: Target * @param dist: How far bl should run + * @param flag: unit_walktoxy flag * @return 1: Success 0: Fail */ -int unit_escape(struct block_list *bl, struct block_list *target, short dist) +int unit_escape(struct block_list *bl, struct block_list *target, short dist, uint8 flag) { uint8 dir = map_calc_dir(target, bl->x, bl->y); while( dist > 0 && map_getcell(bl->m, bl->x + dist*dirx[dir], bl->y + dist*diry[dir], CELL_CHKNOREACH) ) dist--; - return ( dist > 0 && unit_walktoxy(bl, bl->x + dist*dirx[dir], bl->y + dist*diry[dir], 0) ); + return ( dist > 0 && unit_walktoxy(bl, bl->x + dist*dirx[dir], bl->y + dist*diry[dir], flag) ); } /** @@ -973,7 +1047,7 @@ bool unit_movepos(struct block_list *bl, short dst_x, short dst_y, int easy, boo npc_touchnext_areanpc(sd,false); if(map_getcell(bl->m,bl->x,bl->y,CELL_CHKNPC)) { - npc_touch_areanpc(sd, bl->m, bl->x, bl->y); + npc_touch_area_allnpc(sd, bl->m, bl->x, bl->y); if (bl->prev == NULL) // Script could have warped char, abort remaining of the function. return false; @@ -1104,7 +1178,7 @@ int unit_blown(struct block_list* bl, int dx, int dy, int count, enum e_skill_bl npc_touchnext_areanpc(sd, false); if(map_getcell(bl->m, bl->x, bl->y, CELL_CHKNPC)) - npc_touch_areanpc(sd, bl->m, bl->x, bl->y); + npc_touch_area_allnpc(sd, bl->m, bl->x, bl->y); else sd->areanpc.clear(); } @@ -1142,7 +1216,7 @@ enum e_unit_blown unit_blown_immune(struct block_list* bl, uint8 flag) switch (bl->type) { case BL_MOB: // Immune can't be knocked back - if (((flag&0x1) && status_bl_has_mode(bl,MD_KNOCKBACK_IMMUNE)) + if (((flag&0x1) && status_bl_has_mode(bl,MD_KNOCKBACKIMMUNE)) && ((flag&0x2) || !(battle_config.skill_trap_type&0x2))) return UB_MD_KNOCKBACK_IMMUNE; break; @@ -1257,6 +1331,9 @@ int unit_warp(struct block_list *bl,short m,short x,short y,clr_type type) clif_spawn(bl); skill_unit_move(bl,gettick(),1); + if (!battle_config.slave_stick_with_master && bl->type == BL_MOB && mob_countslave(bl) > 0) + mob_warpslave(bl,MOB_SLAVEDISTANCE); + return 0; } @@ -1384,7 +1461,7 @@ int unit_can_move(struct block_list *bl) { if (DIFF_TICK(ud->canmove_tick, gettick()) > 0) return 0; - if ((sd && (pc_issit(sd) || sd->state.vending || sd->state.buyingstore || (sd->state.block_action & PCBLOCK_MOVE))) || ud->state.blockedmove) + if ((sd && (pc_issit(sd) || sd->state.vending || sd->state.buyingstore || (sd->state.block_action & PCBLOCK_MOVE) || sd->state.mail_writing)) || ud->state.blockedmove) return 0; // Can't move // Status changes that block movement @@ -1411,8 +1488,8 @@ int unit_can_move(struct block_list *bl) { // Icewall walk block special trapped monster mode if(bl->type == BL_MOB) { struct mob_data *md = BL_CAST(BL_MOB, bl); - if(md && ((status_has_mode(&md->status,MD_STATUS_IMMUNE) && battle_config.boss_icewall_walk_block == 1 && map_getcell(bl->m,bl->x,bl->y,CELL_CHKICEWALL)) - || (!status_has_mode(&md->status,MD_STATUS_IMMUNE) && battle_config.mob_icewall_walk_block == 1 && map_getcell(bl->m,bl->x,bl->y,CELL_CHKICEWALL)))) { + if(md && ((status_has_mode(&md->status,MD_STATUSIMMUNE) && battle_config.boss_icewall_walk_block == 1 && map_getcell(bl->m,bl->x,bl->y,CELL_CHKICEWALL)) + || (!status_has_mode(&md->status,MD_STATUSIMMUNE) && battle_config.mob_icewall_walk_block == 1 && map_getcell(bl->m,bl->x,bl->y,CELL_CHKICEWALL)))) { md->walktoxy_fail_count = 1; //Make sure rudeattacked skills are invoked return 0; } @@ -1464,7 +1541,7 @@ int unit_set_walkdelay(struct block_list *bl, t_tick tick, t_tick delay, int typ if (type) { //Bosses can ignore skill induced walkdelay (but not damage induced) - if(bl->type == BL_MOB && status_has_mode(status_get_status_data(bl),MD_STATUS_IMMUNE)) + if(bl->type == BL_MOB && status_has_mode(status_get_status_data(bl),MD_STATUSIMMUNE)) return 0; //Make sure walk delay is not decreased if (DIFF_TICK(ud->canmove_tick, tick+delay) > 0) @@ -1472,6 +1549,12 @@ int unit_set_walkdelay(struct block_list *bl, t_tick tick, t_tick delay, int typ } else { // Don't set walk delays when already trapped. if (!unit_can_move(bl)) { + if (bl->type == BL_MOB) { + mob_data *md = BL_CAST(BL_MOB, bl); + + if (md && md->state.alchemist == 1) // Sphere Mine needs to escape, don't stop it + return 0; + } unit_stop_walking(bl,4); //Unit might still be moving even though it can't move return 0; } @@ -1543,6 +1626,9 @@ int unit_skilluse_id2(struct block_list *src, int target_id, uint16 skill_id, ui int inf = skill_get_inf(skill_id); std::shared_ptr<s_skill_db> skill = skill_db.find(skill_id); + if (!skill) + return 0; + // temp: used to signal combo-skills right now. if (sc && sc->data[SC_COMBO] && skill_is_combo(skill_id) && @@ -1559,10 +1645,7 @@ int unit_skilluse_id2(struct block_list *src, int target_id, uint16 skill_id, ui target_id = src->id; combo = 1; - } else if ( target_id == src->id && - inf&INF_SELF_SKILL && - (skill->inf2[INF2_NOTARGETSELF] || - (skill_id == RL_QD_SHOT && sc && sc->data[SC_QD_SHOT_READY])) ) { + } else if (target_id == src->id && inf&INF_SELF_SKILL && skill->inf2[INF2_NOTARGETSELF]) { target_id = ud->target; // Auto-select target. [Skotlex] combo = 1; } @@ -1579,6 +1662,20 @@ int unit_skilluse_id2(struct block_list *src, int target_id, uint16 skill_id, ui return 0; } break; + case GC_WEAPONCRUSH: + if (sc && sc->data[SC_WEAPONBLOCK_ON]) { + if ((target = map_id2bl(sc->data[SC_WEAPONBLOCK_ON]->val1)) == nullptr) + return 0; + combo = 1; + } + break; + case RL_QD_SHOT: + if (sc && sc->data[SC_QD_SHOT_READY]) { + if ((target = map_id2bl(sc->data[SC_QD_SHOT_READY]->val1)) == nullptr) + return 0; + combo = 1; + } + break; case WE_MALE: case WE_FEMALE: if (!sd->status.partner_id) @@ -1861,18 +1958,18 @@ int unit_skilluse_id2(struct block_list *src, int target_id, uint16 skill_id, ui skill_toggle_magicpower(src, skill_id); // In official this is triggered even if no cast time. - clif_skillcasting(src, src->id, target_id, 0,0, skill_id, skill_get_ele(skill_id, skill_lv), casttime); + clif_skillcasting(src, src->id, target_id, 0,0, skill_id, skill_lv, skill_get_ele(skill_id, skill_lv), casttime); if (sd && target->type == BL_MOB) { TBL_MOB *md = (TBL_MOB*)target; mobskill_event(md, src, tick, -1); // Cast targetted skill event. - if ((status_has_mode(tstatus,MD_CASTSENSOR_IDLE) || status_has_mode(tstatus,MD_CASTSENSOR_CHASE)) && battle_check_target(target, src, BCT_ENEMY) > 0) { + if ((status_has_mode(tstatus,MD_CASTSENSORIDLE) || status_has_mode(tstatus,MD_CASTSENSORCHASE)) && battle_check_target(target, src, BCT_ENEMY) > 0) { switch (md->state.skillstate) { case MSS_RUSH: case MSS_FOLLOW: - if (!status_has_mode(tstatus,MD_CASTSENSOR_CHASE)) + if (!status_has_mode(tstatus,MD_CASTSENSORCHASE)) break; md->target_id = src->id; @@ -1881,7 +1978,7 @@ int unit_skilluse_id2(struct block_list *src, int target_id, uint16 skill_id, ui break; case MSS_IDLE: case MSS_WALK: - if (!status_has_mode(tstatus,MD_CASTSENSOR_IDLE)) + if (!status_has_mode(tstatus,MD_CASTSENSORIDLE)) break; md->target_id = src->id; @@ -1924,6 +2021,10 @@ int unit_skilluse_id2(struct block_list *src, int target_id, uint16 skill_id, ui if (!src->prev) return 0; + } else if (sc->data[SC_NEWMOON] && skill_id != SJ_NEWMOONKICK) { + status_change_end(src, SC_NEWMOON, INVALID_TIMER); + if (!src->prev) + return 0; // Warped away! } } @@ -2005,6 +2106,9 @@ int unit_skilluse_pos2( struct block_list *src, short skill_x, short skill_y, ui if (sc && !sc->count) sc = NULL; + if (!skill_db.find(skill_id)) + return 0; + if( sd ) { if( skill_isNotOk(skill_id, sd) || !skill_check_condition_castbegin(sd, skill_id, skill_lv) ) return 0; @@ -2097,6 +2201,11 @@ int unit_skilluse_pos2( struct block_list *src, short skill_x, short skill_y, ui } else if (sc->data[SC_CLOAKINGEXCEED] && !(sc->data[SC_CLOAKINGEXCEED]->val4&4)) { status_change_end(src, SC_CLOAKINGEXCEED, INVALID_TIMER); + if (!src->prev) + return 0; + } else if (sc->data[SC_NEWMOON]) { + status_change_end(src, SC_NEWMOON, INVALID_TIMER); + if (!src->prev) return 0; } @@ -2108,7 +2217,7 @@ int unit_skilluse_pos2( struct block_list *src, short skill_x, short skill_y, ui skill_toggle_magicpower(src, skill_id); // In official this is triggered even if no cast time. - clif_skillcasting(src, src->id, 0, skill_x, skill_y, skill_id, skill_get_ele(skill_id, skill_lv), casttime); + clif_skillcasting(src, src->id, 0, skill_x, skill_y, skill_id, skill_lv, skill_get_ele(skill_id, skill_lv), casttime); if( casttime > 0 ) { ud->skilltimer = add_timer( tick+casttime, skill_castend_pos, src->id, 0 ); @@ -2434,10 +2543,10 @@ bool unit_can_reach_bl(struct block_list *bl,struct block_list *tbl, int range, return false; #ifdef OFFICIAL_WALKPATH - if( !path_search_long(NULL, bl->m, bl->x, bl->y, tbl->x-dx, tbl->y-dy, CELL_CHKNOPASS) // Check if there is an obstacle between - && wpd.path_len > 14 // Official number of walkable cells is 14 if and only if there is an obstacle between. [malufett] - && (bl->type != BL_NPC) ) // If type is a NPC, please disregard. - return false; + if( bl->type != BL_NPC // If type is a NPC, please disregard. + && wpd.path_len > 14 // Official number of walkable cells is 14 if and only if there is an obstacle between. [malufett] + && !path_search_long(nullptr, bl->m, bl->x, bl->y, tbl->x-dx, tbl->y-dy, CELL_CHKNOPASS) ) // Check if there is an obstacle between + return false; #endif return true; @@ -2904,6 +3013,7 @@ int unit_remove_map_(struct block_list *bl, clr_type clrtype, const char* file, status_change_end(bl, SC_CLOSECONFINE2, INVALID_TIMER); status_change_end(bl, SC_TINDER_BREAKER, INVALID_TIMER); status_change_end(bl, SC_TINDER_BREAKER2, INVALID_TIMER); + status_change_end(bl, SC_FLASHKICK, INVALID_TIMER); status_change_end(bl, SC_HIDING, INVALID_TIMER); // Ensure the bl is a PC; if so, we'll handle the removal of cloaking and cloaking exceed later if ( bl->type != BL_PC ) { @@ -2924,6 +3034,7 @@ int unit_remove_map_(struct block_list *bl, clr_type clrtype, const char* file, status_change_end(bl, SC__SHADOWFORM, INVALID_TIMER); status_change_end(bl, SC__MANHOLE, INVALID_TIMER); status_change_end(bl, SC_VACUUM_EXTREME, INVALID_TIMER); + status_change_end(bl, SC_NEWMOON, INVALID_TIMER); status_change_end(bl, SC_CURSEDCIRCLE_ATKER, INVALID_TIMER); // callme before warp status_change_end(bl, SC_SUHIDE, INVALID_TIMER); } @@ -3146,7 +3257,7 @@ int unit_remove_map_(struct block_list *bl, clr_type clrtype, const char* file, * Refresh the area with a change in display of a unit. * @bl: Object to update */ -void unit_refresh(struct block_list *bl) { +void unit_refresh(struct block_list *bl, bool walking) { nullpo_retv(bl); if (bl->m < 0) @@ -3158,7 +3269,7 @@ void unit_refresh(struct block_list *bl) { // Probably need to use another flag or other way to refresh it if (mapdata->users) { clif_clearunit_area(bl, CLR_TRICKDEAD); // Fade out - clif_spawn(bl); // Fade in + clif_spawn(bl,walking); // Fade in } } @@ -3269,12 +3380,7 @@ int unit_free(struct block_list *bl, clr_type clrtype) sd->npc_id = 0; } - if( sd->combos.count ) { - aFree(sd->combos.bonus); - aFree(sd->combos.id); - aFree(sd->combos.pos); - sd->combos.count = 0; - } + sd->combos.clear(); if( sd->sc_display_count ) { /* [Ind] */ for( i = 0; i < sd->sc_display_count; i++ ) @@ -3291,18 +3397,10 @@ int unit_free(struct block_list *bl, clr_type clrtype) sd->num_quests = sd->avail_quests = 0; } - if (sd->qi_display) { - aFree(sd->qi_display); - sd->qi_display = NULL; - } - sd->qi_count = 0; + sd->qi_display.clear(); -#if PACKETVER >= 20150513 - if( sd->hatEffectCount > 0 ){ - aFree(sd->hatEffectIDs); - sd->hatEffectIDs = NULL; - sd->hatEffectCount = 0; - } +#if PACKETVER_MAIN_NUM >= 20150507 || PACKETVER_RE_NUM >= 20150429 || defined(PACKETVER_ZERO) + sd->hatEffects.clear(); #endif if (sd->achievement_data.achievements) diff --git a/src/map/unit.hpp b/src/map/unit.hpp index fa559de7ab..b191a8897b 100644 --- a/src/map/unit.hpp +++ b/src/map/unit.hpp @@ -59,6 +59,8 @@ struct unit_data { unsigned blockedskill : 1; } state; char walk_done_event[EVENT_NAME_LENGTH]; + char title[NAME_LENGTH]; + int32 group_id; }; struct view_data { @@ -67,13 +69,14 @@ struct view_data { #else unsigned short class_; #endif -unsigned short + t_itemid weapon, shield, //Or left-hand weapon. robe, head_top, head_mid, - head_bottom, + head_bottom; + uint16 hair_style, hair_color, cloth_color, @@ -119,7 +122,7 @@ int unit_can_move(struct block_list *bl); int unit_is_walking(struct block_list *bl); int unit_set_walkdelay(struct block_list *bl, t_tick tick, t_tick delay, int type); -int unit_escape(struct block_list *bl, struct block_list *target, short dist); +int unit_escape(struct block_list *bl, struct block_list *target, short dist, uint8 flag = 0); // Instant unit changes bool unit_movepos(struct block_list *bl, short dst_x, short dst_y, int easy, bool checkpath); @@ -161,7 +164,7 @@ void unit_dataset(struct block_list *bl); // Remove unit struct unit_data* unit_bl2ud(struct block_list *bl); void unit_remove_map_pc(struct map_session_data *sd, clr_type clrtype); -void unit_refresh(struct block_list *bl); +void unit_refresh(struct block_list *bl, bool walking = false); void unit_free_pc(struct map_session_data *sd); #define unit_remove_map(bl,clrtype) unit_remove_map_(bl,clrtype,__FILE__,__LINE__,__func__) int unit_remove_map_(struct block_list *bl, clr_type clrtype, const char* file, int line, const char* func); diff --git a/src/map/vending.cpp b/src/map/vending.cpp index f2232be490..bdc4400940 100755 --- a/src/map/vending.cpp +++ b/src/map/vending.cpp @@ -94,7 +94,7 @@ void vending_vendinglistreq(struct map_session_data* sd, int id) sd->vended_id = vsd->vender_id; // register vending uid - clif_vendinglist(sd, id, vsd->vending); + clif_vendinglist( sd, vsd ); } /** @@ -350,8 +350,11 @@ int8 vending_openvending(struct map_session_data* sd, const char* message, const i++; // item successfully added } - if( i != j ) - clif_displaymessage (sd->fd, msg_txt(sd,266)); //"Some of your items cannot be vended and were removed from the shop." + if (i != j) { + clif_displaymessage(sd->fd, msg_txt(sd, 266)); //"Some of your items cannot be vended and were removed from the shop." + clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0); // custom reply packet + return 5; + } if( i == 0 ) { // no valid item found clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0); // custom reply packet @@ -398,7 +401,7 @@ int8 vending_openvending(struct map_session_data* sd, const char* message, const * @param nameid : item id * @return 0:not selling it, 1: yes */ -bool vending_search(struct map_session_data* sd, unsigned short nameid) +bool vending_search(struct map_session_data* sd, t_itemid nameid) { int i; @@ -406,7 +409,7 @@ bool vending_search(struct map_session_data* sd, unsigned short nameid) return false; } - ARR_FIND( 0, sd->vend_num, i, sd->cart.u.items_cart[sd->vending[i].index].nameid == (short)nameid ); + ARR_FIND( 0, sd->vend_num, i, sd->cart.u.items_cart[sd->vending[i].index].nameid == nameid ); if( i == sd->vend_num ) { // not found return false; } @@ -430,7 +433,7 @@ bool vending_searchall(struct map_session_data* sd, const struct s_search_store_ return true; for( idx = 0; idx < s->item_count; idx++ ) { - ARR_FIND( 0, sd->vend_num, i, sd->cart.u.items_cart[sd->vending[i].index].nameid == s->itemlist[idx] ); + ARR_FIND( 0, sd->vend_num, i, sd->cart.u.items_cart[sd->vending[i].index].nameid == s->itemlist[idx].itemId ); if( i == sd->vend_num ) { // not found continue; } @@ -448,10 +451,10 @@ bool vending_searchall(struct map_session_data* sd, const struct s_search_store_ if( itemdb_isspecial(it->card[0]) ) { // something, that is not a carded continue; } - slot = itemdb_slot(it->nameid); + slot = itemdb_slots(it->nameid); for( c = 0; c < slot && it->card[c]; c ++ ) { - ARR_FIND( 0, s->card_count, cidx, s->cardlist[cidx] == it->card[c] ); + ARR_FIND( 0, s->card_count, cidx, s->cardlist[cidx].itemId == it->card[c] ); if( cidx != s->card_count ) { // found break; } @@ -462,7 +465,7 @@ bool vending_searchall(struct map_session_data* sd, const struct s_search_store_ } } - if( !searchstore_result(s->search_sd, sd->vender_id, sd->status.account_id, sd->message, it->nameid, sd->vending[i].amount, sd->vending[i].value, it->card, it->refine) ) { // result set full + if( !searchstore_result(s->search_sd, sd->vender_id, sd->status.account_id, sd->message, it->nameid, sd->vending[i].amount, sd->vending[i].value, it->card, it->refine, it->enchantgrade ) ) { // result set full return false; } } diff --git a/src/map/vending.hpp b/src/map/vending.hpp index 9290d61563..f01c28c7a2 100644 --- a/src/map/vending.hpp +++ b/src/map/vending.hpp @@ -6,6 +6,7 @@ #include "../common/cbasetypes.hpp" #include "../common/db.hpp" +#include "../common/mmo.hpp" struct map_session_data; struct s_search_store_search; @@ -27,7 +28,7 @@ void vending_closevending(struct map_session_data* sd); int8 vending_openvending(struct map_session_data* sd, const char* message, const uint8* data, int count, struct s_autotrader *at); void vending_vendinglistreq(struct map_session_data* sd, int id); void vending_purchasereq(struct map_session_data* sd, int aid, int uid, const uint8* data, int count); -bool vending_search(struct map_session_data* sd, unsigned short nameid); +bool vending_search(struct map_session_data* sd, t_itemid nameid); bool vending_searchall(struct map_session_data* sd, const struct s_search_store_search* s); #endif /* _VENDING_HPP_ */ diff --git a/src/tool/Makefile.in b/src/tool/Makefile.in index 5c31937776..39600bafe1 100644 --- a/src/tool/Makefile.in +++ b/src/tool/Makefile.in @@ -4,10 +4,6 @@ COMMON_DIR_OBJ = $(COMMON_OBJ:%=../common/obj/%) COMMON_H = $(shell ls ../common/*.hpp) COMMON_INCLUDE = -I../common/ -LIBCONFIG_H = $(shell ls ../../3rdparty/libconfig/*.h) -LIBCONFIG_AR = ../../3rdparty/libconfig/obj/libconfig.a -LIBCONFIG_INCLUDE = -I../../3rdparty/libconfig - YAML_CPP_OBJ = $(shell find ../../3rdparty/yaml-cpp/ -type f -name "*.cpp" | sed -e "s/\.cpp/\.o/g" ) YAML_CPP_DIR_OBJ = $(YAML_CPP_OBJ:%=obj/%) YAML_CPP_AR = ../../3rdparty/yaml-cpp/obj/yaml-cpp.a @@ -20,48 +16,59 @@ MAPCACHE_OBJ = obj_all/mapcache.o CSV2YAML_OBJ = obj_all/csv2yaml.o +YAML2SQL_OBJ = obj_all/yaml2sql.o + +YAMLUPGRADE_OBJ = obj_all/yamlupgrade.o + @SET_MAKE@ ##################################################################### -.PHONY : all mapcache csv2yaml clean help +.PHONY : all mapcache csv2yaml yaml2sql yamlupgrade clean help -all: mapcache csv2yaml +all: mapcache csv2yaml yaml2sql yamlupgrade -mapcache: obj_all $(MAPCACHE_OBJ) $(COMMON_DIR_OBJ) $(LIBCONFIG_OBJ) +mapcache: obj_all $(MAPCACHE_OBJ) $(COMMON_DIR_OBJ) @echo " LD $@" - @@CXX@ @LDFLAGS@ -o ../../mapcache@EXEEXT@ $(MAPCACHE_OBJ) $(COMMON_DIR_OBJ) $(LIBCONFIG_AR) @LIBS@ + @@CXX@ @LDFLAGS@ -o ../../mapcache@EXEEXT@ $(MAPCACHE_OBJ) $(COMMON_DIR_OBJ) @LIBS@ csv2yaml: obj_all $(CSV2YAML_OBJ) $(COMMON_DIR_OBJ) $(YAML_CPP_AR) @echo " LD $@" - @@CXX@ @LDFLAGS@ -o ../../csv2yaml@EXEEXT@ $(CSV2YAML_OBJ) $(COMMON_DIR_OBJ) $(YAML_CPP_AR) @LIBS@ + @@CXX@ @LDFLAGS@ -o ../../csv2yaml@EXEEXT@ $(CSV2YAML_OBJ) $(COMMON_DIR_OBJ) ../common/obj/database.o $(YAML_CPP_AR) @LIBS@ + +yaml2sql: obj_all $(YAML2SQL_OBJ) $(COMMON_DIR_OBJ) $(YAML_CPP_AR) + @echo " LD $@" + @@CXX@ @LDFLAGS@ -o ../../yaml2sql@EXEEXT@ $(YAML2SQL_OBJ) $(COMMON_DIR_OBJ) $(YAML_CPP_AR) @LIBS@ + +yamlupgrade: obj_all $(YAMLUPGRADE_OBJ) $(COMMON_DIR_OBJ) $(YAML_CPP_AR) + @echo " LD $@" + @@CXX@ @LDFLAGS@ -o ../../yamlupgrade@EXEEXT@ $(YAMLUPGRADE_OBJ) $(COMMON_DIR_OBJ) ../common/obj/database.o $(YAML_CPP_AR) @LIBS@ clean: @echo " CLEAN tool" - @rm -rf obj_all/*.o ../../mapcache@EXEEXT@ + @rm -rf obj_all/*.o ../../mapcache@EXEEXT@ ../../csv2yaml@EXEEXT@ ../../yaml2sql@EXEEXT@ ../../yamlupgrade@EXEEXT@ help: - @echo "possible targets are 'mapcache' 'all' 'clean' 'help'" - @echo "'mapcache' - mapcache generator" - @echo "'csv2yaml' - csv2yaml converter" - @echo "'all' - builds all above targets" - @echo "'clean' - cleans builds and objects" - @echo "'help' - outputs this message" + @echo "possible targets are 'mapcache' 'csv2yaml' 'yaml2sql' 'yamlupgrade' 'all' 'clean' 'help'" + @echo "'mapcache' - mapcache generator" + @echo "'csv2yaml' - converts TXT databases to YAML" + @echo "'yaml2sql' - converts YAML databases to SQL" + @echo "'yamlupgrade' - upgrades YAML databases to latest version" + @echo "'all' - builds all above targets" + @echo "'clean' - cleans builds and objects" + @echo "'help' - outputs this message" ##################################################################### obj_all: -mkdir obj_all -obj_all/%.o: %.cpp $(COMMON_H) $(OTHER_H) $(LIBCONFIG_H) $(YAML_CPP_H) +obj_all/%.o: %.cpp $(COMMON_H) $(OTHER_H) $(YAML_CPP_H) @echo " CXX $<" - @@CXX@ @CXXFLAGS@ $(COMMON_INCLUDE) $(LIBCONFIG_INCLUDE) $(YAML_CPP_INCLUDE) @CPPFLAGS@ -c $(OUTPUT_OPTION) $< + @@CXX@ @CXXFLAGS@ $(COMMON_INCLUDE) $(YAML_CPP_INCLUDE) @CPPFLAGS@ -c $(OUTPUT_OPTION) $< # missing common object files $(COMMON_DIR_OBJ): @$(MAKE) -C ../common server -$(LIBCONFIG_AR): - @$(MAKE) -C ../../3rdparty/libconfig - $(YAML_CPP_AR): @$(MAKE) -C ../../3rdparty/yaml-cpp diff --git a/src/tool/csv2yaml.cpp b/src/tool/csv2yaml.cpp index d30bbf0224..b310173dd3 100644 --- a/src/tool/csv2yaml.cpp +++ b/src/tool/csv2yaml.cpp @@ -1,119 +1,21 @@ // Copyright (c) rAthena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder -#include <fstream> -#include <functional> -#include <iostream> -#include <locale> -#include <unordered_map> -#include <vector> +#include "csv2yaml.hpp" -#ifdef WIN32 - #include <conio.h> -#else - #include <termios.h> - #include <unistd.h> - #include <stdio.h> -#endif +#include <math.h> -#include <yaml-cpp/yaml.h> - -#include "../common/cbasetypes.hpp" -#include "../common/core.hpp" -#include "../common/malloc.hpp" -#include "../common/mmo.hpp" -#include "../common/nullpo.hpp" -#include "../common/showmsg.hpp" -#include "../common/strlib.hpp" -#include "../common/utilities.hpp" -#include "../common/utils.hpp" -#ifdef WIN32 -#include "../common/winapi.hpp" -#endif - -// Only for constants - do not use functions of it or linking will fail -#include "../map/achievement.hpp" -#include "../map/battle.hpp" -#include "../map/battleground.hpp" -#include "../map/channel.hpp" -#include "../map/chat.hpp" -#include "../map/date.hpp" -#include "../map/instance.hpp" -#include "../map/mercenary.hpp" -#include "../map/mob.hpp" -#include "../map/npc.hpp" -#include "../map/pc.hpp" -#include "../map/pet.hpp" -#include "../map/quest.hpp" -#include "../map/script.hpp" -#include "../map/skill.hpp" -#include "../map/storage.hpp" - -using namespace rathena; - -#ifndef WIN32 -int getch( void ){ - struct termios oldattr, newattr; - int ch; - tcgetattr( STDIN_FILENO, &oldattr ); - newattr = oldattr; - newattr.c_lflag &= ~( ICANON | ECHO ); - tcsetattr( STDIN_FILENO, TCSANOW, &newattr ); - ch = getchar(); - tcsetattr( STDIN_FILENO, TCSANOW, &oldattr ); - return ch; -} -#endif - -// Required constant and structure definitions -#define MAX_GUILD_SKILL_REQUIRE 5 -#define MAX_SKILL_ITEM_REQUIRE 10 -#define MAX_SKILL_STATUS_REQUIRE 3 -#define MAX_SKILL_EQUIP_REQUIRE 10 - -struct s_skill_unit_csv : s_skill_db { - std::string target_str; - int unit_flag_csv; +struct s_mob_drop_csv : s_mob_drop { + std::string group_string; + bool mvp; }; -std::unordered_map<uint16, s_skill_require> skill_require; -std::unordered_map<uint16, s_skill_db> skill_cast; -std::unordered_map<uint16, s_skill_db> skill_castnodex; -std::unordered_map<uint16, s_skill_unit_csv> skill_unit; -std::unordered_map<uint16, s_skill_copyable> skill_copyable; -std::unordered_map<uint16, s_skill_db> skill_nearnpc; +std::unordered_map<uint16, std::vector<uint32>> mob_race2; +std::map<uint32, std::vector<s_mob_drop_csv>> mob_drop; -// Forward declaration of conversion functions -static bool guild_read_guildskill_tree_db( char* split[], int columns, int current ); -static bool pet_read_db( const char* file ); -static bool skill_parse_row_magicmushroomdb(char* split[], int column, int current); -static bool skill_parse_row_abradb(char* split[], int columns, int current); -static bool skill_parse_row_improvisedb(char* split[], int columns, int current); -static bool skill_parse_row_spellbookdb(char* split[], int columns, int current); -static bool mob_readdb_mobavail(char *str[], int columns, int current); -static bool skill_parse_row_requiredb(char* split[], int columns, int current); -static bool skill_parse_row_castdb(char* split[], int columns, int current); -static bool skill_parse_row_castnodexdb(char* split[], int columns, int current); -static bool skill_parse_row_unitdb(char* split[], int columns, int current); -static bool skill_parse_row_copyabledb(char* split[], int columns, int current); -static bool skill_parse_row_nonearnpcrangedb(char* split[], int columns, int current); -static bool skill_parse_row_skilldb(char* split[], int columns, int current); - -// Constants for conversion -std::unordered_map<uint16, std::string> aegis_itemnames; -std::unordered_map<uint16, uint16> aegis_itemviewid; -std::unordered_map<uint16, std::string> aegis_mobnames; -std::unordered_map<uint16, std::string> aegis_skillnames; -std::unordered_map<const char*, int64> constants; - -// Forward declaration of constant loading functions -static bool parse_item_constants( const char* path ); -static bool parse_mob_constants( char* split[], int columns, int current ); -static bool parse_skill_constants_txt( char* split[], int columns, int current ); -static bool parse_skill_constants_yml(std::string path, std::string filename); - -bool fileExists( const std::string& path ); -bool askConfirmation( const char* fmt, ... ); +static bool mob_readdb_race2(char* fields[], int columns, int current); +static bool mob_readdb_drop(char* str[], int columns, int current); +static bool mob_readdb_sub(char* fields[], int columns, int current); // Skill database data to memory static void skill_txt_data(const std::string& modePath, const std::string& fixedPath) { @@ -138,84 +40,41 @@ static void skill_txt_data(const std::string& modePath, const std::string& fixed sv_readdb(fixedPath.c_str(), "skill_nonearnpc_db.txt", ',', 2, 3, -1, skill_parse_row_nonearnpcrangedb, false); } -YAML::Emitter body; +// Item database data to memory +static void item_txt_data(const std::string& modePath, const std::string& fixedPath) { + item_avail.clear(); + item_buyingstore.clear(); + item_flag.clear(); + item_delay.clear(); + item_stack.clear(); + item_nouse.clear(); + item_trade.clear(); -// Implement the function instead of including the original version by linking -void script_set_constant_( const char* name, int64 value, const char* constant_name, bool isparameter, bool deprecated ){ - constants[name] = value; + if (fileExists(fixedPath + "/item_avail.txt")) + sv_readdb(fixedPath.c_str(), "item_avail.txt", ',', 2, 2, -1, &itemdb_read_itemavail, false); + if (fileExists(modePath + "/item_buyingstore.txt")) + sv_readdb(modePath.c_str(), "item_buyingstore.txt", ',', 1, 1, -1, &itemdb_read_buyingstore, false); + if (fileExists(modePath + "/item_flag.txt")) + sv_readdb(modePath.c_str(), "item_flag.txt", ',', 2, 2, -1, &itemdb_read_flag, false); + if (fileExists(modePath + "/item_delay.txt")) + sv_readdb(modePath.c_str(), "item_delay.txt", ',', 2, 3, -1, &itemdb_read_itemdelay, false); + if (fileExists(modePath + "/item_stack.txt")) + sv_readdb(modePath.c_str(), "item_stack.txt", ',', 3, 3, -1, &itemdb_read_stack, false); + if (fileExists(fixedPath + "/item_nouse.txt")) + sv_readdb(fixedPath.c_str(), "item_nouse.txt", ',', 3, 3, -1, &itemdb_read_nouse, false); + if (fileExists(modePath + "/item_trade.txt")) + sv_readdb(modePath.c_str(), "item_trade.txt", ',', 3, 3, -1, &itemdb_read_itemtrade, false); } -const char* constant_lookup( int32 value, const char* prefix ){ - nullpo_retr( nullptr, prefix ); +// Mob database data to memory +static void mob_txt_data(const std::string &modePath, const std::string &fixedPath) { + mob_race2.clear(); + mob_drop.clear(); - for( auto const& pair : constants ){ - // Same prefix group and same value - if( strncasecmp( pair.first, prefix, strlen( prefix ) ) == 0 && pair.second == value ){ - return pair.first; - } - } - - return nullptr; -} - -int64 constant_lookup_int(const char* constant) { - nullpo_retr(-100, constant); - - for (auto const &pair : constants) { - if (strlen(pair.first) == strlen(constant) && strncasecmp(pair.first, constant, strlen(constant)) == 0) { - return pair.second; - } - } - - return -100; -} - -void copyFileIfExists( std::ofstream& file,const std::string& name, bool newLine ){ - std::string path = "doc/yaml/db/" + name + ".yml"; - - if( fileExists( path ) ){ - std::ifstream source( path, std::ios::binary ); - - std::istreambuf_iterator<char> begin_source( source ); - std::istreambuf_iterator<char> end_source; - std::ostreambuf_iterator<char> begin_dest( file ); - copy( begin_source, end_source, begin_dest ); - - source.close(); - - if( newLine ){ - file << "\n"; - } - } -} - -void prepareHeader(std::ofstream &file, const std::string& type, uint32 version, const std::string& name) { - copyFileIfExists( file, "license", false ); - copyFileIfExists( file, name, true ); - - YAML::Emitter header(file); - - header << YAML::BeginMap; - header << YAML::Key << "Header"; - header << YAML::BeginMap; - header << YAML::Key << "Type" << YAML::Value << type; - header << YAML::Key << "Version" << YAML::Value << version; - header << YAML::EndMap; - header << YAML::EndMap; - - file << "\n"; - file << "\n"; -} - -void prepareBody(void) { - body << YAML::BeginMap; - body << YAML::Key << "Body"; - body << YAML::BeginSeq; -} - -void finalizeBody(void) { - body << YAML::EndSeq; - body << YAML::EndMap; + if (fileExists(modePath + "/mob_race2_db.txt")) + sv_readdb(modePath.c_str(), "mob_race2_db.txt", ',', 2, 100, -1, mob_readdb_race2, false); + if (fileExists(modePath + "/mob_drop.txt")) + sv_readdb(modePath.c_str(), "mob_drop.txt", ',', 3, 5, -1, mob_readdb_drop, false); } template<typename Func> @@ -229,13 +88,15 @@ bool process( const std::string& type, uint32 version, const std::vector<std::st if( !askConfirmation( "Found the file \"%s\", which requires migration to yml.\nDo you want to convert it now? (Y/N)\n", from.c_str() ) ){ continue; } - + if (fileExists(to)) { if (!askConfirmation("The file \"%s\" already exists.\nDo you want to replace it? (Y/N)\n", to.c_str())) { continue; } } + ShowNotice("Conversion process has begun.\n"); + std::ofstream out; body.~Emitter(); @@ -271,16 +132,23 @@ bool process( const std::string& type, uint32 version, const std::vector<std::st int do_init( int argc, char** argv ){ const std::string path_db = std::string( db_path ); const std::string path_db_mode = path_db + "/" + DBPATH; - const std::string path_db_import = path_db + "/" + DBIMPORT; + const std::string path_db_import = path_db + "/" + DBIMPORT + "/"; // Loads required conversion constants - parse_item_constants( ( path_db_mode + "/item_db.txt" ).c_str() ); - parse_item_constants( ( path_db_import + "/item_db.txt" ).c_str() ); - sv_readdb( path_db_mode.c_str(), "mob_db.txt", ',', 31 + 2 * MAX_MVP_DROP + 2 * MAX_MOB_DROP, 31 + 2 * MAX_MVP_DROP + 2 * MAX_MOB_DROP, -1, &parse_mob_constants, false ); - sv_readdb( path_db_import.c_str(), "mob_db.txt", ',', 31 + 2 * MAX_MVP_DROP + 2 * MAX_MOB_DROP, 31 + 2 * MAX_MVP_DROP + 2 * MAX_MOB_DROP, -1, &parse_mob_constants, false ); - if (fileExists(path_db + "/" + "skill_db.yml")) { - parse_skill_constants_yml(path_db_mode, "skill_db.yml"); - parse_skill_constants_yml(path_db_import + "/", "skill_db.yml"); + if (fileExists(item_db.getDefaultLocation())) { + item_db.load(); + } else { + parse_item_constants_txt( ( path_db_mode + "item_db.txt" ).c_str() ); + parse_item_constants_txt( ( path_db_import + "item_db.txt" ).c_str() ); + } + if (fileExists(mob_db.getDefaultLocation())) { + mob_db.load(); + } else { + sv_readdb(path_db_mode.c_str(), "mob_db.txt", ',', 31 + 2 * MAX_MVP_DROP + 2 * MAX_MOB_DROP, 31 + 2 * MAX_MVP_DROP + 2 * MAX_MOB_DROP, -1, &parse_mob_constants_txt, false); + sv_readdb(path_db_import.c_str(), "mob_db.txt", ',', 31 + 2 * MAX_MVP_DROP + 2 * MAX_MOB_DROP, 31 + 2 * MAX_MVP_DROP + 2 * MAX_MOB_DROP, -1, &parse_mob_constants_txt, false); + } + if (fileExists(skill_db.getDefaultLocation())) { + skill_db.load(); } else { sv_readdb(path_db_mode.c_str(), "skill_db.txt", ',', 18, 18, -1, parse_skill_constants_txt, false); sv_readdb(path_db_import.c_str(), "skill_db.txt", ',', 18, 18, -1, parse_skill_constants_txt, false); @@ -288,6 +156,7 @@ int do_init( int argc, char** argv ){ // Load constants #define export_constant_npc(a) export_constant(a) + init_random_option_constants(); #include "../map/script_constants.hpp" std::vector<std::string> root_paths = { @@ -308,7 +177,7 @@ int do_init( int argc, char** argv ){ return 0; } - if (!process("MAGIC_MUSHROOM_DB", 1, root_paths, "magicmushroom_db", [](const std::string& path, const std::string& name_ext) -> bool { + if (!process("MAGIC_MUSHROOM_DB", 1, root_paths, "magicmushroom_db", [](const std::string &path, const std::string &name_ext) -> bool { return sv_readdb(path.c_str(), name_ext.c_str(), ',', 1, 1, -1, &skill_parse_row_magicmushroomdb, false); })) { return 0; @@ -320,12 +189,6 @@ int do_init( int argc, char** argv ){ return 0; } - if (!process("IMPROVISED_SONG_DB", 1, root_paths, "skill_improvise_db", [](const std::string& path, const std::string& name_ext) -> bool { - return sv_readdb(path.c_str(), name_ext.c_str(), ',', 2, 2, -1, &skill_parse_row_improvisedb, false); - }, "improvise_db")) { - return 0; - } - if (!process("READING_SPELLBOOK_DB", 1, root_paths, "spellbook_db", [](const std::string& path, const std::string& name_ext) -> bool { return sv_readdb(path.c_str(), name_ext.c_str(), ',', 3, 3, -1, &skill_parse_row_spellbookdb, false); })) { @@ -352,6 +215,76 @@ int do_init( int argc, char** argv ){ return 0; } + if (!process("QUEST_DB", 2, root_paths, "quest_db", [](const std::string &path, const std::string &name_ext) -> bool { + return sv_readdb(path.c_str(), name_ext.c_str(), ',', 3 + MAX_QUEST_OBJECTIVES * 2 + MAX_QUEST_DROPS * 3, 100, -1, &quest_read_db, false); + })) { + return 0; + } + + if (!process("INSTANCE_DB", 1, root_paths, "instance_db", [](const std::string& path, const std::string& name_ext) -> bool { + return sv_readdb(path.c_str(), name_ext.c_str(), ',', 7, 7 + MAX_MAP_PER_INSTANCE, -1, &instance_readdb_sub, false); + })) { + return 0; + } + + item_txt_data(path_db_mode, path_db); + if (!process("ITEM_DB", 1, { path_db_mode }, "item_db", [](const std::string& path, const std::string& name_ext) -> bool { + return itemdb_read_db((path + name_ext).c_str()); + })) { + return 0; + } + + item_txt_data(path_db_import, path_db_import); + if (!process("ITEM_DB", 1, { path_db_import }, "item_db", [](const std::string& path, const std::string& name_ext) -> bool { + return itemdb_read_db((path + name_ext).c_str()); + })) { + return 0; + } + + rand_opt_db.clear(); + if (!process("RANDOM_OPTION_DB", 1, root_paths, "item_randomopt_db", [](const std::string& path, const std::string& name_ext) -> bool { + return itemdb_read_randomopt((path + name_ext).c_str()); + })) { + return 0; + } + + rand_opt_group.clear(); + if (!process("RANDOM_OPTION_GROUP", 1, root_paths, "item_randomopt_group", [](const std::string& path, const std::string& name_ext) -> bool { + return sv_readdb(path.c_str(), name_ext.c_str(), ',', 5, 2 + 5 * MAX_ITEM_RDM_OPT, -1, &itemdb_read_randomopt_group, false) && itemdb_randomopt_group_yaml(); + })) { + return 0; + } + +#ifdef RENEWAL + memset( level_penalty, 0, sizeof( level_penalty ) ); + if (!process("PENALTY_DB", 1, { path_db_mode }, "level_penalty", [](const std::string& path, const std::string& name_ext) -> bool { + return sv_readdb(path.c_str(), name_ext.c_str(), ',', 4, 4, -1, &pc_readdb_levelpenalty, false) && pc_levelpenalty_yaml(); + })) { + return 0; + } + + memset( level_penalty, 0, sizeof( level_penalty ) ); + if (!process("PENALTY_DB", 1, { path_db_import }, "level_penalty", [](const std::string& path, const std::string& name_ext) -> bool { + return sv_readdb(path.c_str(), name_ext.c_str(), ',', 4, 4, -1, &pc_readdb_levelpenalty, false) && pc_levelpenalty_yaml(); + })) { + return 0; + } +#endif + + mob_txt_data(path_db_mode, path_db); + if (!process("MOB_DB", 2, { path_db_mode }, "mob_db", [](const std::string &path, const std::string &name_ext) -> bool { + return sv_readdb(path.c_str(), name_ext.c_str(), ',', 31 + 2 * MAX_MVP_DROP + 2 * MAX_MOB_DROP, 31 + 2 * MAX_MVP_DROP + 2 * MAX_MOB_DROP, -1, &mob_readdb_sub, false); + })) { + return 0; + } + + mob_txt_data(path_db_import, path_db_import); + if (!process("MOB_DB", 2, { path_db_import }, "mob_db", [](const std::string &path, const std::string &name_ext) -> bool { + return sv_readdb(path.c_str(), name_ext.c_str(), ',', 31 + 2 * MAX_MVP_DROP + 2 * MAX_MOB_DROP, 31 + 2 * MAX_MVP_DROP + 2 * MAX_MOB_DROP, -1, &mob_readdb_sub, false); + })) { + return 0; + } + // TODO: add implementations ;-) return 0; @@ -360,272 +293,6 @@ int do_init( int argc, char** argv ){ void do_final(void){ } -bool fileExists( const std::string& path ){ - std::ifstream in; - - in.open( path ); - - if( in.is_open() ){ - in.close(); - - return true; - }else{ - return false; - } -} - -bool askConfirmation( const char* fmt, ... ){ - va_list ap; - - va_start( ap, fmt ); - - _vShowMessage( MSG_NONE, fmt, ap ); - - va_end( ap ); - - char c = getch(); - - if( c == 'Y' || c == 'y' ){ - return true; - }else{ - return false; - } -} - -// Constant loading functions -static bool parse_item_constants( const char* path ){ - uint32 lines = 0, count = 0; - char line[1024]; - - FILE* fp; - - fp = fopen(path, "r"); - if (fp == NULL) { - ShowWarning("itemdb_readdb: File not found \"%s\", skipping.\n", path); - return false; - } - - // process rows one by one - while (fgets(line, sizeof(line), fp)) - { - char *str[32], *p; - int i; - lines++; - if (line[0] == '/' && line[1] == '/') - continue; - memset(str, 0, sizeof(str)); - - p = strstr(line, "//"); - - if (p != nullptr) { - *p = '\0'; - } - - p = line; - while (ISSPACE(*p)) - ++p; - if (*p == '\0') - continue;// empty line - for (i = 0; i < 19; ++i) - { - str[i] = p; - p = strchr(p, ','); - if (p == NULL) - break;// comma not found - *p = '\0'; - ++p; - } - - if (p == NULL) - { - ShowError("itemdb_readdb: Insufficient columns in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0])); - continue; - } - - // Script - if (*p != '{') - { - ShowError("itemdb_readdb: Invalid format (Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0])); - continue; - } - str[19] = p + 1; - p = strstr(p + 1, "},"); - if (p == NULL) - { - ShowError("itemdb_readdb: Invalid format (Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0])); - continue; - } - *p = '\0'; - p += 2; - - // OnEquip_Script - if (*p != '{') - { - ShowError("itemdb_readdb: Invalid format (OnEquip_Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0])); - continue; - } - str[20] = p + 1; - p = strstr(p + 1, "},"); - if (p == NULL) - { - ShowError("itemdb_readdb: Invalid format (OnEquip_Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0])); - continue; - } - *p = '\0'; - p += 2; - - // OnUnequip_Script (last column) - if (*p != '{') - { - ShowError("itemdb_readdb: Invalid format (OnUnequip_Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0])); - continue; - } - str[21] = p; - p = &str[21][strlen(str[21]) - 2]; - - if (*p != '}') { - /* lets count to ensure it's not something silly e.g. a extra space at line ending */ - int lcurly = 0, rcurly = 0; - - for (size_t v = 0; v < strlen(str[21]); v++) { - if (str[21][v] == '{') - lcurly++; - else if (str[21][v] == '}') { - rcurly++; - p = &str[21][v]; - } - } - - if (lcurly != rcurly) { - ShowError("itemdb_readdb: Mismatching curly braces in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0])); - continue; - } - } - str[21] = str[21] + 1; //skip the first left curly - *p = '\0'; //null the last right curly - - uint16 item_id = atoi( str[0] ); - char* name = trim( str[1] ); - - aegis_itemnames[item_id] = std::string(name); - - if (atoi(str[14]) & (EQP_HELM | EQP_COSTUME_HELM) && util::umap_find(aegis_itemviewid, (uint16)atoi(str[18])) == nullptr) - aegis_itemviewid[atoi(str[18])] = item_id; - - count++; - } - - fclose(fp); - - ShowStatus("Done reading '" CL_WHITE "%u" CL_RESET "' entries in '" CL_WHITE "%s" CL_RESET "'.\n", count, path); - - return true; -} - -static bool parse_mob_constants( char* split[], int columns, int current ){ - uint16 mob_id = atoi( split[0] ); - char* name = trim( split[1] ); - - aegis_mobnames[mob_id] = std::string( name ); - - return true; -} - -static bool parse_skill_constants_txt( char* split[], int columns, int current ){ - uint16 skill_id = atoi( split[0] ); - char* name = trim( split[16] ); - - aegis_skillnames[skill_id] = std::string( name ); - - return true; -} - -static bool parse_skill_constants_yml(std::string path, std::string filename) { - YAML::Node rootNode; - - try { - rootNode = YAML::LoadFile(path + filename); - } catch (YAML::Exception &e) { - ShowError("Failed to read file from '" CL_WHITE "%s%s" CL_RESET "'.\n", path.c_str(), filename.c_str()); - ShowError("%s (Line %d: Column %d)\n", e.msg.c_str(), e.mark.line, e.mark.column); - return false; - } - - uint64 count = 0; - - for (const YAML::Node &body : rootNode["Body"]) { - aegis_skillnames[body["Id"].as<uint16>()] = body["Name"].as<std::string>(); - count++; - } - - ShowStatus("Done reading '" CL_WHITE "%" PRIu64 CL_RESET "' entries in '" CL_WHITE "%s%s" CL_RESET "'" CL_CLL "\n", count, path.c_str(), filename.c_str()); - - return true; -} - -/** - * Split the string with ':' as separator and put each value for a skilllv - * @param str: String to split - * @param val: Array of MAX_SKILL_LEVEL to put value into - * @return 0:error, x:number of value assign (should be MAX_SKILL_LEVEL) - */ -int skill_split_atoi(char *str, int *val) { - int i; - - for (i = 0; i < MAX_SKILL_LEVEL; i++) { - if (!str) - break; - val[i] = atoi(str); - str = strchr(str, ':'); - if (str) - *str++ = 0; - } - - if (i == 0) // No data found. - return 0; - - if (i == 1) // Single value, have the whole range have the same value. - return 1; - - return i; -} - -/** - * Split string to int by constant value (const.txt) or atoi() - * @param *str: String input - * @param *val: Temporary storage - * @param *delim: Delimiter (for multiple value support) - * @param min_value: Minimum value. If the splitted value is less or equal than this, will be skipped - * @param max: Maximum number that can be allocated - * @return count: Number of success - */ -uint8 skill_split_atoi2(char *str, int64 *val, const char *delim, int min_value, uint16 max) { - uint8 i = 0; - char *p = strtok(str, delim); - - while (p != NULL) { - int64 n = min_value; - - trim(p); - - if (ISDIGIT(p[0])) // If using numeric - n = atoi(p); - else { - n = constant_lookup_int(p); - p = strtok(NULL, delim); - } - - if (n > min_value) { - val[i] = n; - i++; - if (i >= max) - break; - } - p = strtok(NULL, delim); - } - return i; -} - // Implementation of the conversion functions // Copied and adjusted from guild.cpp @@ -758,49 +425,49 @@ static bool pet_read_db( const char* file ){ body << YAML::BeginMap; body << YAML::Key << "Mob" << YAML::Value << *mob_name; - uint16 tame_item_id = (uint16)atoi( str[3] ); + t_itemid tame_item_id = strtoul( str[3], nullptr, 10 ); if( tame_item_id > 0 ){ std::string* tame_item_name = util::umap_find( aegis_itemnames, tame_item_id ); if( tame_item_name == nullptr ){ - ShowError( "Item name for item id %hu is not known.\n", tame_item_id ); + ShowError( "Item name for item id %u is not known.\n", tame_item_id ); return false; } body << YAML::Key << "TameItem" << YAML::Value << *tame_item_name; } - uint16 egg_item_id = (uint16)atoi( str[4] ); + t_itemid egg_item_id = strtoul( str[4], nullptr, 10 ); std::string* egg_item_name = util::umap_find( aegis_itemnames, egg_item_id ); if( egg_item_name == nullptr ){ - ShowError( "Item name for item id %hu is not known.\n", egg_item_id ); + ShowError( "Item name for item id %u is not known.\n", egg_item_id ); return false; } body << YAML::Key << "EggItem" << YAML::Value << *egg_item_name; - uint16 equip_item_id = (uint16)atoi( str[5] ); + t_itemid equip_item_id = strtoul( str[5], nullptr, 10 ); if( equip_item_id > 0 ){ std::string* equip_item_name = util::umap_find( aegis_itemnames, equip_item_id ); if( equip_item_name == nullptr ){ - ShowError( "Item name for item id %hu is not known.\n", equip_item_id ); + ShowError( "Item name for item id %u is not known.\n", equip_item_id ); return false; } body << YAML::Key << "EquipItem" << YAML::Value << *equip_item_name; } - uint16 food_item_id = (uint16)atoi( str[6] ); + t_itemid food_item_id = strtoul( str[6], nullptr, 10 ); if( food_item_id > 0 ){ std::string* food_item_name = util::umap_find( aegis_itemnames, food_item_id ); if( food_item_name == nullptr ){ - ShowError( "Item name for item id %hu is not known.\n", food_item_id ); + ShowError( "Item name for item id %u is not known.\n", food_item_id ); return false; } @@ -855,7 +522,7 @@ static bool pet_read_db( const char* file ){ } // Copied and adjusted from skill.cpp -static bool skill_parse_row_magicmushroomdb(char* split[], int column, int current) +static bool skill_parse_row_magicmushroomdb(char *split[], int column, int current) { uint16 skill_id = atoi(split[0]); std::string *skill_name = util::umap_find(aegis_skillnames, skill_id); @@ -913,25 +580,6 @@ static bool skill_parse_row_abradb(char* split[], int columns, int current) return true; } -// Copied and adjusted from skill.cpp -static bool skill_parse_row_improvisedb(char* split[], int columns, int current) -{ - uint16 skill_id = atoi(split[0]); - std::string *skill_name = util::umap_find(aegis_skillnames, skill_id); - - if (skill_name == nullptr) { - ShowError("Skill name for Improvised Song skill ID %hu is not known.\n", skill_id); - return false; - } - - body << YAML::BeginMap; - body << YAML::Key << "Skill" << YAML::Value << *skill_name; - body << YAML::Key << "Probability" << YAML::Value << atoi(split[1]) / 10; - body << YAML::EndMap; - - return true; -} - // Copied and adjusted from skill.cpp static bool skill_parse_row_spellbookdb(char* split[], int columns, int current) { @@ -943,11 +591,11 @@ static bool skill_parse_row_spellbookdb(char* split[], int columns, int current) return false; } - uint16 nameid = atoi(split[2]); + t_itemid nameid = strtoul(split[2], nullptr, 10); std::string *book_name = util::umap_find(aegis_itemnames, nameid); if (book_name == nullptr) { - ShowError("Book name for item ID %hu is not known.\n", nameid); + ShowError("Book name for item ID %u is not known.\n", nameid); return false; } @@ -1004,78 +652,78 @@ static bool mob_readdb_mobavail(char* str[], int columns, int current) { if (atoi(str[11]) != 0) body << YAML::Key << "ClothColor" << YAML::Value << atoi(str[11]); - if (atoi(str[5]) != 0) { - uint16 weapon_item_id = atoi(str[5]); + if (strtoul(str[5], nullptr, 10) != 0) { + t_itemid weapon_item_id = strtoul( str[5], nullptr, 10 ); std::string *weapon_item_name = util::umap_find(aegis_itemnames, weapon_item_id); if (weapon_item_name == nullptr) { - ShowError("Item name for item ID %hu (weapon) is not known.\n", weapon_item_id); + ShowError("Item name for item ID %u (weapon) is not known.\n", weapon_item_id); return false; } body << YAML::Key << "Weapon" << YAML::Value << *weapon_item_name; } - if (atoi(str[6]) != 0) { - uint16 shield_item_id = atoi(str[6]); + if (strtoul(str[6], nullptr, 10) != 0) { + t_itemid shield_item_id = strtoul( str[6], nullptr, 10 ); std::string *shield_item_name = util::umap_find(aegis_itemnames, shield_item_id); if (shield_item_name == nullptr) { - ShowError("Item name for item ID %hu (shield) is not known.\n", shield_item_id); + ShowError("Item name for item ID %u (shield) is not known.\n", shield_item_id); return false; } body << YAML::Key << "Shield" << YAML::Value << *shield_item_name; } - if (atoi(str[7]) != 0) { - uint16 *headtop_item_id = util::umap_find(aegis_itemviewid, (uint16)atoi(str[7])); + if (strtoul(str[7], nullptr, 10) != 0) { + t_itemid *headtop_item_id = util::umap_find(aegis_itemviewid, (uint32)strtoul(str[7], nullptr, 10)); if (headtop_item_id == nullptr) { - ShowError("Item ID for view ID %hu (head top) is not known.\n", atoi(str[7])); + ShowError("Item ID for view ID %u (head top) is not known.\n", strtoul(str[7], nullptr, 10)); return false; } std::string *headtop_item_name = util::umap_find(aegis_itemnames, *headtop_item_id); if (headtop_item_name == nullptr) { - ShowError("Item name for item ID %hu (head top) is not known.\n", *headtop_item_id); + ShowError("Item name for item ID %u (head top) is not known.\n", *headtop_item_id); return false; } body << YAML::Key << "HeadTop" << YAML::Value << *headtop_item_name; } - if (atoi(str[8]) != 0) { - uint16 *headmid_item_id = util::umap_find(aegis_itemviewid, (uint16)atoi(str[8])); + if (strtoul(str[8], nullptr, 10) != 0) { + t_itemid *headmid_item_id = util::umap_find(aegis_itemviewid, (uint32)strtoul(str[8], nullptr, 10)); if (headmid_item_id == nullptr) { - ShowError("Item ID for view ID %hu (head mid) is not known.\n", atoi(str[8])); + ShowError("Item ID for view ID %u (head mid) is not known.\n", strtoul(str[8], nullptr, 10)); return false; } std::string *headmid_item_name = util::umap_find(aegis_itemnames, *headmid_item_id); if (headmid_item_name == nullptr) { - ShowError("Item name for item ID %hu (head mid) is not known.\n", *headmid_item_id); + ShowError("Item name for item ID %u (head mid) is not known.\n", *headmid_item_id); return false; } body << YAML::Key << "HeadMid" << YAML::Value << *headmid_item_name; } - if (atoi(str[9]) != 0) { - uint16 *headlow_item_id = util::umap_find(aegis_itemviewid, (uint16)atoi(str[9])); + if (strtoul(str[9], nullptr, 10) != 0) { + t_itemid *headlow_item_id = util::umap_find(aegis_itemviewid, (uint32)strtoul(str[9], nullptr, 10)); if (headlow_item_id == nullptr) { - ShowError("Item ID for view ID %hu (head low) is not known.\n", atoi(str[9])); + ShowError("Item ID for view ID %u (head low) is not known.\n", strtoul(str[9], nullptr, 10)); return false; } std::string *headlow_item_name = util::umap_find(aegis_itemnames, *headlow_item_id); if (headlow_item_name == nullptr) { - ShowError("Item name for item ID %hu (head low) is not known.\n", *headlow_item_id); + ShowError("Item name for item ID %u (head low) is not known.\n", *headlow_item_id); return false; } @@ -1174,11 +822,11 @@ static bool mob_readdb_mobavail(char* str[], int columns, int current) { } } else if (columns == 3) { if (atoi(str[5]) != 0) { - uint16 peteq_item_id = atoi(str[5]); + t_itemid peteq_item_id = strtoul( str[5], nullptr, 10 ); std::string *peteq_item_name = util::umap_find(aegis_itemnames, peteq_item_id); if (peteq_item_name == nullptr) { - ShowError("Item name for item ID %hu (pet equip) is not known.\n", peteq_item_id); + ShowError("Item name for item ID %u (pet equip) is not known.\n", peteq_item_id); return false; } @@ -1253,6 +901,10 @@ static bool skill_parse_row_requiredb(char* split[], int columns, int current) else if (strcmpi(split[10], "elementalspirit") == 0) entry.state = ST_ELEMENTALSPIRIT; else if (strcmpi(split[10], "elementalspirit2") == 0) entry.state = ST_ELEMENTALSPIRIT2; else if (strcmpi(split[10], "peco") == 0) entry.state = ST_PECO; + else if (strcmpi(split[10], "sunstance") == 0) entry.state = ST_SUNSTANCE; + else if (strcmpi(split[10], "moonstance") == 0) entry.state = ST_MOONSTANCE; + else if (strcmpi(split[10], "starstance") == 0) entry.state = ST_STARSTANCE; + else if (strcmpi(split[10], "universestance") == 0) entry.state = ST_UNIVERSESTANCE; else entry.state = ST_NONE; // Unknown or no state trim(split[11]); @@ -1271,11 +923,11 @@ static bool skill_parse_row_requiredb(char* split[], int columns, int current) for (int i = 0; i < MAX_SKILL_ITEM_REQUIRE; i++) { if (atoi(split[13 + 2 * i]) > 0) { - uint16 item_id = atoi(split[13 + 2 * i]); + t_itemid item_id = strtoul( split[13 + 2 * i], nullptr, 10 ); std::string *item_name = util::umap_find(aegis_itemnames, item_id); if (item_name == nullptr) { - ShowError("Item name for item id %hu is not known.\n", item_id); + ShowError("Item name for item id %u is not known.\n", item_id); return false; } @@ -1417,29 +1069,6 @@ static bool skill_parse_row_nonearnpcrangedb(char* split[], int column, int curr return true; } -static bool isMultiLevel(int arr[]) { - int count = 0; - - for (int i = 0; i < MAX_SKILL_LEVEL; i++) { - if (arr[i] != 0) - count++; - } - - return (count == 0 || count == 1 ? false : true); -} - -std::string name2Upper(std::string name) { - std::transform(name.begin(), name.end(), name.begin(), ::tolower); - name[0] = toupper(name[0]); - - for (size_t i = 0; i < name.size(); i++) { - if (name[i - 1] == '_' || (name[i - 2] == '1' && name[i - 1] == 'h') || (name[i - 2] == '2' && name[i - 1] == 'h')) - name[i] = toupper(name[i]); - } - - return name; -} - // Copied and adjusted from skill.cpp static bool skill_parse_row_skilldb(char* split[], int columns, int current) { int arr[MAX_SKILL_LEVEL], arr_size, skill_id = atoi(split[0]); @@ -1570,8 +1199,6 @@ static bool skill_parse_row_skilldb(char* split[], int columns, int current) { body << YAML::Key << "TargetManHole" << YAML::Value << "true"; if (inf3_val & 0x10000) body << YAML::Key << "TargetHidden" << YAML::Value << "true"; - if (inf3_val & 0x20000) - body << YAML::Key << "IncreaseGloomyDayDamage" << YAML::Value << "true"; if (inf3_val & 0x40000) body << YAML::Key << "IncreaseDanceWithWugDamage" << YAML::Value << "true"; if (inf3_val & 0x80000) @@ -2229,7 +1856,7 @@ static bool skill_parse_row_skilldb(char* split[], int columns, int current) { if (it_req->second.itemid[i] > 0) { body << YAML::BeginMap; - std::string *item_name = util::umap_find(aegis_itemnames, static_cast<uint16>(it_req->second.itemid[i])); + std::string *item_name = util::umap_find(aegis_itemnames, it_req->second.itemid[i]); if (item_name == nullptr) { ShowError("Item name for item id %hu is not known (itemcost).\n", it_req->second.itemid[i]); @@ -2250,10 +1877,10 @@ static bool skill_parse_row_skilldb(char* split[], int columns, int current) { body << YAML::BeginMap; for (const auto &it : it_req->second.eqItem) { - std::string *item_name = util::umap_find(aegis_itemnames, static_cast<uint16>(it)); + std::string *item_name = util::umap_find(aegis_itemnames, it); if (item_name == nullptr) { - ShowError("Item name for item id %hu is not known (equipment).\n", it); + ShowError("Item name for item id %u is not known (equipment).\n", it); return false; } @@ -2289,6 +1916,8 @@ static bool skill_parse_row_skilldb(char* split[], int columns, int current) { body << YAML::BeginSeq; for (size_t i = 0; i < ARRAYLENGTH(it_unit->second.unit_layout_type); i++) { + if (it_unit->second.unit_layout_type[i] == 0 && i + 1 > 5) + continue; body << YAML::BeginMap; body << YAML::Key << "Level" << YAML::Value << i + 1; body << YAML::Key << "Size" << YAML::Value << it_unit->second.unit_layout_type[i]; @@ -2306,6 +1935,8 @@ static bool skill_parse_row_skilldb(char* split[], int columns, int current) { body << YAML::BeginSeq; for (size_t i = 0; i < ARRAYLENGTH(it_unit->second.unit_range); i++) { + if (it_unit->second.unit_range[i] == 0 && i + 1 > 5) + continue; body << YAML::BeginMap; body << YAML::Key << "Level" << YAML::Value << i + 1; body << YAML::Key << "Size" << YAML::Value << it_unit->second.unit_range[i]; @@ -2390,3 +2021,1389 @@ static bool skill_parse_row_skilldb(char* split[], int columns, int current) { return true; } + +// Copied and adjusted from quest.cpp +static bool quest_read_db(char *split[], int columns, int current) { + int quest_id = atoi(split[0]); + + if (quest_id < 0 || quest_id >= INT_MAX) { + ShowError("quest_read_db: Invalid quest ID '%d'.\n", quest_id); + return false; + } + + body << YAML::BeginMap; + body << YAML::Key << "Id" << YAML::Value << quest_id; + + std::string title = split[17]; + + if (columns > 18) { // If the title has a comma in it, concatenate + int col = 18; + + while (col < columns) { + title += ',' + std::string(split[col]); + col++; + } + } + + title.erase(std::remove(title.begin(), title.end(), '"'), title.end()); // Strip double quotes out + body << YAML::Key << "Title" << YAML::Value << title; + + if (strchr(split[1], ':') == NULL) { + uint32 time = atoi(split[1]); + + if (time > 0) { + int day = time / 86400; + + time %= (24 * 3600); + int hour = time / 3600; + + time %= 3600; + int minute = time / 60; + + time %= 60; + int second = time; + + std::string output = "+"; + + if (day > 0) + output += std::to_string(day) + "d"; + if (hour > 0) + output += std::to_string(hour) + "h"; + if (minute > 0) + output += std::to_string(minute) + "mn"; + if (second > 0) + output += std::to_string(second) + "s"; + + body << YAML::Key << "TimeLimit" << YAML::Value << output; + } + } else { + if (*split[1]) { + std::string time_str(split[1]), hour = time_str.substr(0, time_str.find(':')), output = {}; + + time_str.erase(0, 3); // Remove "HH:" + + if (std::stoi(hour) > 0) + output = std::to_string(std::stoi(hour)) + "h"; + if (std::stoi(time_str) > 0) + output += std::to_string(std::stoi(time_str)) + "mn"; + + body << YAML::Key << "TimeLimit" << YAML::Value << output; // No quests in TXT format had days, default to 0 + } + } + + if (atoi(split[2]) > 0) { + body << YAML::Key << "Targets"; + body << YAML::BeginSeq; + + for (size_t i = 0; i < MAX_QUEST_OBJECTIVES; i++) { + int32 mob_id = (int32)atoi(split[i * 2 + 2]), count = atoi(split[i * 2 + 3]); + + if (!mob_id || !count) + continue; + + std::string *mob_name = util::umap_find(aegis_mobnames, static_cast<uint16>(mob_id)); + + if (!mob_name) { + ShowError("quest_read_db: Invalid mob-class %hu, target not read.\n", mob_id); + continue; + } + + body << YAML::BeginMap; + body << YAML::Key << "Mob" << YAML::Value << *mob_name; + body << YAML::Key << "Count" << YAML::Value << count; + body << YAML::EndMap; + } + + body << YAML::EndSeq; + } + + if (atoi(split[2 * MAX_QUEST_OBJECTIVES + 2]) > 0) { + body << YAML::Key << "Drops"; + body << YAML::BeginSeq; + + for (size_t i = 0; i < MAX_QUEST_DROPS; i++) { + int32 mob_id = (int32)atoi(split[3 * i + (2 * MAX_QUEST_OBJECTIVES + 2)]); + t_itemid nameid = strtoul(split[3 * i + (2 * MAX_QUEST_OBJECTIVES + 3)], nullptr, 10); + + if (!mob_id || !nameid) + continue; + + std::string *mob_name = util::umap_find(aegis_mobnames, static_cast<uint16>(mob_id)); + + if (!mob_name) { + ShowError("quest_read_db: Invalid mob-class %hu, drop not read.\n", mob_id); + continue; + } + + std::string *item_name = util::umap_find(aegis_itemnames, nameid); + + if (!item_name) { + ShowError("quest_read_db: Invalid item name %u, drop not read.\n", nameid); + return false; + } + + body << YAML::BeginMap; + body << YAML::Key << "Mob" << YAML::Value << *mob_name; + body << YAML::Key << "Item" << YAML::Value << *item_name; + //body << YAML::Key << "Count" << YAML::Value << 1; // Default is 1 + body << YAML::Key << "Rate" << YAML::Value << atoi(split[3 * i + (2 * MAX_QUEST_OBJECTIVES + 4)]); + body << YAML::EndMap; + } + + body << YAML::EndSeq; + } + + body << YAML::EndMap; + + return true; +} + +// Copied and adjusted from instance.cpp +static bool instance_readdb_sub(char* str[], int columns, int current) { + body << YAML::BeginMap; + body << YAML::Key << "Id" << YAML::Value << atoi(str[0]); + body << YAML::Key << "Name" << YAML::Value << str[1]; + if (atoi(str[2]) != 3600) + body << YAML::Key << "TimeLimit" << YAML::Value << atoi(str[2]); + if (atoi(str[3]) != 300) + body << YAML::Key << "IdleTimeOut" << YAML::Value << atoi(str[3]); + body << YAML::Key << "Enter"; + body << YAML::BeginMap; + body << YAML::Key << "Map" << YAML::Value << str[4]; + body << YAML::Key << "X" << YAML::Value << atoi(str[5]); + body << YAML::Key << "Y" << YAML::Value << atoi(str[6]); + body << YAML::EndMap; + + if (columns > 7) { + body << YAML::Key << "AdditionalMaps"; + body << YAML::BeginMap; + + for (int i = 7; i < columns; i++) { + if (!strlen(str[i])) + continue; + + if (strcmpi(str[4], str[i]) == 0) + continue; + + body << YAML::Key << str[i] << YAML::Value << "true"; + } + + body << YAML::EndMap; + } + + body << YAML::EndMap; + + return true; +} + +// item_db.yml function +//--------------------- +static bool itemdb_read_itemavail(char *str[], int columns, int current) { + item_avail.insert({ strtoul(str[0], nullptr, 10), strtoul(str[1], nullptr, 10) }); + return true; +} + +// item_db.yml function +//--------------------- +static bool itemdb_read_buyingstore(char* fields[], int columns, int current) { + item_buyingstore.insert({ strtoul(fields[0], nullptr, 10), true }); + return true; +} + +// item_db.yml function +//--------------------- +static bool itemdb_read_flag(char* fields[], int columns, int current) { + s_item_flag_csv2yaml item = { 0 }; + uint16 flag = abs(atoi(fields[1])); + + if (flag & 1) + item.dead_branch = true; + if (flag & 2) + item.group = true; + if (flag & 4) + item.guid = true; + if (flag & 8) + item.bindOnEquip = true; + if (flag & 16) + item.broadcast = true; + if (flag & 32) + item.delay_consume = true; + if (flag & 64) + item.dropEffect = DROPEFFECT_CLIENT; + else if (flag & 128) + item.dropEffect = DROPEFFECT_WHITE_PILLAR; + else if (flag & 256) + item.dropEffect = DROPEFFECT_BLUE_PILLAR; + else if (flag & 512) + item.dropEffect = DROPEFFECT_YELLOW_PILLAR; + else if (flag & 1024) + item.dropEffect = DROPEFFECT_PURPLE_PILLAR; + else if (flag & 2048) + item.dropEffect = DROPEFFECT_ORANGE_PILLAR; + + item_flag.insert({ strtoul(fields[0], nullptr, 10), item }); + return true; +} + +// item_db.yml function +//--------------------- +static bool itemdb_read_itemdelay(char* str[], int columns, int current) { + s_item_delay_csv2yaml item = { 0 }; + + item.delay = atoi(str[1]); + + if (columns == 3) + item.sc = trim(str[2]); + + item_delay.insert({ strtoul(str[0], nullptr, 10), item }); + return true; +} + +// item_db.yml function +//--------------------- +static bool itemdb_read_stack(char* fields[], int columns, int current) { + s_item_stack_csv2yaml item = { 0 }; + + item.amount = atoi(fields[1]); + + int type = strtoul(fields[2], NULL, 10); + + if (type & 1) + item.inventory = true; + if (type & 2) + item.cart = true; + if (type & 4) + item.storage = true; + if (type & 8) + item.guild_storage = true; + + item_stack.insert({ strtoul(fields[0], nullptr, 10), item }); + return true; +} + +// item_db.yml function +//--------------------- +static bool itemdb_read_nouse(char* fields[], int columns, int current) { + s_item_nouse_csv2yaml item = { 0 }; + + item.sitting = "true"; + item.override = atoi(fields[2]); + + item_nouse.insert({ strtoul(fields[0], nullptr, 10), item }); + return true; +} + +// item_db.yml function +//--------------------- +static bool itemdb_read_itemtrade(char* str[], int columns, int current) { + s_item_trade_csv2yaml item = { 0 }; + int flag = atoi(str[1]); + + if (flag & 1) + item.drop = true; + if (flag & 2) + item.trade = true; + if (flag & 4) + item.trade_partner = true; + if (flag & 8) + item.sell = true; + if (flag & 16) + item.cart = true; + if (flag & 32) + item.storage = true; + if (flag & 64) + item.guild_storage = true; + if (flag & 128) + item.mail = true; + if (flag & 256) + item.auction = true; + + item.override = atoi(str[2]); + + item_trade.insert({ strtoul(str[0], nullptr, 10), item }); + return true; +} + +// Copied and adjusted from itemdb.cpp +static bool itemdb_read_db(const char* file) { + FILE* fp = fopen(file, "r"); + + if (fp == nullptr) { + ShowError("can't read %s\n", file); + return false; + } + + int lines = 0; + size_t entries = 0; + char line[1024]; + + while (fgets(line, sizeof(line), fp)) { + char* str[32], * p; + int i; + + lines++; + + if (line[0] == '/' && line[1] == '/') + continue; + + memset(str, 0, sizeof(str)); + + p = strstr(line, "//"); + + if (p != nullptr) { + *p = '\0'; + } + + p = line; + while (ISSPACE(*p)) + ++p; + if (*p == '\0') + continue;// empty line + for (i = 0; i < 19; ++i) { + str[i] = p; + p = strchr(p, ','); + if (p == NULL) + break;// comma not found + *p = '\0'; + ++p; + } + + if (p == NULL) { + ShowError("itemdb_read_db: Insufficient columns in line %d (item with id %u), skipping.\n", lines, strtoul(str[0], nullptr, 10)); + continue; + } + + // Script + if (*p != '{') { + ShowError("itemdb_read_db: Invalid format (Script column) in line %d (item with id %u), skipping.\n", lines, strtoul(str[0], nullptr, 10)); + continue; + } + str[19] = p + 1; + p = strstr(p + 1, "},"); + if (p == NULL) { + ShowError("itemdb_read_db: Invalid format (Script column) in line %d (item with id %u), skipping.\n", lines, strtoul(str[0], nullptr, 10)); + continue; + } + *p = '\0'; + p += 2; + + // OnEquip_Script + if (*p != '{') { + ShowError("itemdb_read_db: Invalid format (OnEquip_Script column) in line %d (item with id %u), skipping.\n", lines, strtoul(str[0], nullptr, 10)); + continue; + } + str[20] = p + 1; + p = strstr(p + 1, "},"); + if (p == NULL) { + ShowError("itemdb_read_db: Invalid format (OnEquip_Script column) in line %d (item with id %u), skipping.\n", lines, strtoul(str[0], nullptr, 10)); + continue; + } + *p = '\0'; + p += 2; + + // OnUnequip_Script (last column) + if (*p != '{') { + ShowError("itemdb_read_db: Invalid format (OnUnequip_Script column) in line %d (item with id %u), skipping.\n", lines, strtoul(str[0], nullptr, 10)); + continue; + } + str[21] = p; + p = &str[21][strlen(str[21]) - 2]; + + if (*p != '}') { + /* lets count to ensure it's not something silly e.g. a extra space at line ending */ + int lcurly = 0, rcurly = 0; + + for (size_t v = 0; v < strlen(str[21]); v++) { + if (str[21][v] == '{') + lcurly++; + else if (str[21][v] == '}') { + rcurly++; + p = &str[21][v]; + } + } + + if (lcurly != rcurly) { + ShowError("itemdb_read_db: Mismatching curly braces in line %d (item with id %u), skipping.\n", lines, strtoul(str[0], nullptr, 10)); + continue; + } + } + str[21] = str[21] + 1; //skip the first left curly + *p = '\0'; //null the last right curly + + t_itemid nameid = strtoul(str[0], nullptr, 10); + + body << YAML::BeginMap; + body << YAML::Key << "Id" << YAML::Value << nameid; + body << YAML::Key << "AegisName" << YAML::Value << str[1]; + body << YAML::Key << "Name" << YAML::Value << str[2]; + + int type = atoi(str[3]), subtype = atoi(str[18]); + + const char* constant = constant_lookup( type, "IT_" ); + + if( constant == nullptr ){ + ShowError( "itemdb_read_db: Unknown item type %d for item %u, skipping.\n", type, nameid ); + continue; + } + + body << YAML::Key << "Type" << YAML::Value << name2Upper( constant + 3 ); + if( type == IT_WEAPON && subtype ){ + constant = constant_lookup( subtype, "W_" ); + + if( constant == nullptr ){ + ShowError( "itemdb_read_db: Unknown weapon type %d for item %u, skipping.\n", subtype, nameid ); + continue; + } + + body << YAML::Key << "SubType" << YAML::Value << name2Upper( constant + 2 ); + }else if( type == IT_AMMO && subtype ){ + constant = constant_lookup( subtype, "AMMO_" ); + + if( constant == nullptr ){ + ShowError( "itemdb_read_db: Unknown ammo type %d for item %u, skipping.\n", subtype, nameid ); + continue; + } + + body << YAML::Key << "SubType" << YAML::Value << name2Upper(constant + 5); + } + + if (atoi(str[4]) > 0) + body << YAML::Key << "Buy" << YAML::Value << atoi(str[4]); + if (atoi(str[5]) > 0) { + if (atoi(str[4]) / 2 != atoi(str[5])) + body << YAML::Key << "Sell" << YAML::Value << atoi(str[5]); + } + if (atoi(str[6]) > 0) + body << YAML::Key << "Weight" << YAML::Value << atoi(str[6]); + +#ifdef RENEWAL + int atk = 0, matk = 0; + + itemdb_re_split_atoi(str[7], &atk, &matk); + if (atk > 0) + body << YAML::Key << "Attack" << YAML::Value << atk; + if (matk > 0) + body << YAML::Key << "MagicAttack" << YAML::Value << matk; +#else + if (atoi(str[7]) > 0) + body << YAML::Key << "Attack" << YAML::Value << atoi(str[7]); +#endif + if (atoi(str[8]) > 0) + body << YAML::Key << "Defense" << YAML::Value << atoi(str[8]); + if (atoi(str[9]) > 0) + body << YAML::Key << "Range" << YAML::Value << atoi(str[9]); + if (atoi(str[10]) > 0) + body << YAML::Key << "Slots" << YAML::Value << atoi(str[10]); + + bool equippable = type == IT_UNKNOWN ? false : type == IT_ETC ? false : type == IT_CARD ? false : type == IT_PETEGG ? false : type == IT_PETARMOR ? false : type == IT_UNKNOWN2 ? false : true; + + if (equippable) { + uint64 temp_mask = strtoull(str[11], NULL, 0); + + if (temp_mask == 0) { + //body << YAML::Key << "Jobs"; + //body << YAML::BeginMap << YAML::Key << "All" << YAML::Value << "false" << YAML::EndMap; + } else if (temp_mask == 0xFFFFFFFF) { // Commented out because it's the default value + //body << YAML::Key << "Jobs"; + //body << YAML::BeginMap << YAML::Key << "All" << YAML::Value << "true" << YAML::EndMap; + } else if (temp_mask == 0xFFFFFFFE) { + body << YAML::Key << "Jobs"; + body << YAML::BeginMap; + body << YAML::Key << "All" << YAML::Value << "true"; + body << YAML::Key << "Novice" << YAML::Value << "false"; + body << YAML::Key << "SuperNovice" << YAML::Value << "false"; + body << YAML::EndMap; + } else { + body << YAML::Key << "Jobs"; + body << YAML::BeginMap; + for (const auto &it : um_mapid2jobname) { + uint64 job_mask = 1ULL << it.second; + + if ((temp_mask & job_mask) == job_mask) + body << YAML::Key << it.first << YAML::Value << "true"; + } + body << YAML::EndMap; + } + + int temp_class = atoi(str[12]); + + if (temp_class == ITEMJ_NONE) { + body << YAML::Key << "Classes"; + body << YAML::BeginMap << YAML::Key << "All" << YAML::Value << "false" << YAML::EndMap; + } else if (temp_class == ITEMJ_ALL) { // Commented out because it's the default value + //body << YAML::Key << "Classes"; + //body << YAML::BeginMap << YAML::Key << "All" << YAML::Value << "true" << YAML::EndMap; + } else { + body << YAML::Key << "Classes"; + body << YAML::BeginMap; + if ((ITEMJ_THIRD & temp_class) && (ITEMJ_THIRD_UPPER & temp_class) && (ITEMJ_THIRD_BABY & temp_class)) { + temp_class &= ~ITEMJ_ALL_THIRD; + body << YAML::Key << "All_Third" << YAML::Value << "true"; + } + if ((ITEMJ_UPPER & temp_class) && (ITEMJ_THIRD_UPPER & temp_class)) { + temp_class &= ~ITEMJ_ALL_UPPER; + body << YAML::Key << "All_Upper" << YAML::Value << "true"; + } + if ((ITEMJ_BABY & temp_class) && (ITEMJ_THIRD_BABY & temp_class)) { + temp_class &= ~ITEMJ_ALL_BABY; + body << YAML::Key << "All_Baby" << YAML::Value << "true"; + } + for (int32 i = ITEMJ_NONE; i <= ITEMJ_THIRD_BABY; i++) { + if (i & temp_class) { + const char* class_ = constant_lookup(i, "ITEMJ_"); + + if (class_ != nullptr) + body << YAML::Key << name2Upper(class_ + 6) << YAML::Value << "true"; + } + } + body << YAML::EndMap; + } + + switch (atoi(str[13])) { + case SEX_FEMALE: + body << YAML::Key << "Gender" << YAML::Value << "Female"; + break; + case SEX_MALE: + body << YAML::Key << "Gender" << YAML::Value << "Male"; + break; + //case SEX_BOTH: // Commented out because it's the default value + // body << YAML::Key << "Gender" << YAML::Value << "Both"; + // break; + } + } + if (atoi(str[14]) > 0) { + int temp_loc = atoi(str[14]); + + body << YAML::Key << "Locations"; + body << YAML::BeginMap; + if ((EQP_HAND_R & temp_loc) && (EQP_HAND_L & temp_loc)) { + temp_loc &= ~EQP_ARMS; + body << YAML::Key << "Both_Hand" << YAML::Value << "true"; + } + if ((EQP_ACC_R & temp_loc) && (EQP_ACC_L & temp_loc)) { + temp_loc &= ~EQP_ACC_RL; + body << YAML::Key << "Both_Accessory" << YAML::Value << "true"; + } + for (const auto &it : um_equipnames) { + if (it.second & temp_loc) + body << YAML::Key << it.first << YAML::Value << "true"; + } + body << YAML::EndMap; + } + if (atoi(str[15]) > 0) + body << YAML::Key << "WeaponLevel" << YAML::Value << atoi(str[15]); + + int elv = 0, elvmax = 0; + + itemdb_re_split_atoi(str[16], &elv, &elvmax); + if (elv > 0) + body << YAML::Key << "EquipLevelMin" << YAML::Value << elv; + if (elvmax > 0) + body << YAML::Key << "EquipLevelMax" << YAML::Value << elvmax; + if (atoi(str[17]) > 0) + body << YAML::Key << "Refineable" << YAML::Value << "true"; + if (strtoul(str[18], nullptr, 10) > 0 && type != IT_WEAPON && type != IT_AMMO) + body << YAML::Key << "View" << YAML::Value << strtoul(str[18], nullptr, 10); + + auto it_avail = item_avail.find(nameid); + + if (it_avail != item_avail.end()) { + std::string *item_name = util::umap_find(aegis_itemnames, static_cast<t_itemid>(it_avail->second)); + + if (item_name == nullptr) + ShowError("Item name for item id %u is not known (item_avail).\n", it_avail->second); + else + body << YAML::Key << "AliasName" << YAML::Value << *item_name; + } + + auto it_flag = item_flag.find(nameid); + auto it_buying = item_buyingstore.find(nameid); + + if (it_flag != item_flag.end() || it_buying != item_buyingstore.end()) { + body << YAML::Key << "Flags"; + body << YAML::BeginMap; + if (it_buying != item_buyingstore.end()) + body << YAML::Key << "BuyingStore" << YAML::Value << "true"; + if (it_flag != item_flag.end() && it_flag->second.dead_branch) + body << YAML::Key << "DeadBranch" << YAML::Value << it_flag->second.dead_branch; + if (it_flag != item_flag.end() && it_flag->second.group) + body << YAML::Key << "Container" << YAML::Value << it_flag->second.group; + if (it_flag != item_flag.end() && it_flag->second.guid) + body << YAML::Key << "UniqueId" << YAML::Value << it_flag->second.guid; + if (it_flag != item_flag.end() && it_flag->second.bindOnEquip) + body << YAML::Key << "BindOnEquip" << YAML::Value << it_flag->second.bindOnEquip; + if (it_flag != item_flag.end() && it_flag->second.broadcast) + body << YAML::Key << "DropAnnounce" << YAML::Value << it_flag->second.broadcast; + if (it_flag != item_flag.end() && it_flag->second.delay_consume) + body << YAML::Key << "NoConsume" << YAML::Value << it_flag->second.delay_consume; + if (it_flag != item_flag.end() && it_flag->second.dropEffect) + body << YAML::Key << "DropEffect" << YAML::Value << name2Upper(constant_lookup(it_flag->second.dropEffect, "DROPEFFECT_") + 11); + body << YAML::EndMap; + } + + auto it_delay = item_delay.find(nameid); + + if (it_delay != item_delay.end()) { + body << YAML::Key << "Delay"; + body << YAML::BeginMap; + body << YAML::Key << "Duration" << YAML::Value << it_delay->second.delay; + if (it_delay->second.sc.size() > 0) + body << YAML::Key << "Status" << YAML::Value << name2Upper(it_delay->second.sc.erase(0, 3)); + body << YAML::EndMap; + } + + auto it_stack = item_stack.find(nameid); + + if (it_stack != item_stack.end()) { + body << YAML::Key << "Stack"; + body << YAML::BeginMap; + body << YAML::Key << "Amount" << YAML::Value << it_stack->second.amount; + if (it_stack->second.inventory) + body << YAML::Key << "Inventory" << YAML::Value << it_stack->second.inventory; + if (it_stack->second.cart) + body << YAML::Key << "Cart" << YAML::Value << it_stack->second.cart; + if (it_stack->second.storage) + body << YAML::Key << "Storage" << YAML::Value << it_stack->second.storage; + if (it_stack->second.guild_storage) + body << YAML::Key << "GuildStorage" << YAML::Value << it_stack->second.guild_storage; + body << YAML::EndMap; + } + + auto it_nouse = item_nouse.find(nameid); + + if (it_nouse != item_nouse.end()) { + body << YAML::Key << "NoUse"; + body << YAML::BeginMap; + body << YAML::Key << "Override" << YAML::Value << it_nouse->second.override; + body << YAML::Key << "Sitting" << YAML::Value << "true"; + body << YAML::EndMap; + } + + auto it_trade = item_trade.find(nameid); + + if (it_trade != item_trade.end()) { + body << YAML::Key << "Trade"; + body << YAML::BeginMap; + body << YAML::Key << "Override" << YAML::Value << it_trade->second.override; + if (it_trade->second.drop) + body << YAML::Key << "NoDrop" << YAML::Value << it_trade->second.drop; + if (it_trade->second.trade) + body << YAML::Key << "NoTrade" << YAML::Value << it_trade->second.trade; + if (it_trade->second.trade_partner) + body << YAML::Key << "TradePartner" << YAML::Value << it_trade->second.trade_partner; + if (it_trade->second.sell) + body << YAML::Key << "NoSell" << YAML::Value << it_trade->second.sell; + if (it_trade->second.cart) + body << YAML::Key << "NoCart" << YAML::Value << it_trade->second.cart; + if (it_trade->second.storage) + body << YAML::Key << "NoStorage" << YAML::Value << it_trade->second.storage; + if (it_trade->second.guild_storage) + body << YAML::Key << "NoGuildStorage" << YAML::Value << it_trade->second.guild_storage; + if (it_trade->second.mail) + body << YAML::Key << "NoMail" << YAML::Value << it_trade->second.mail; + if (it_trade->second.auction) + body << YAML::Key << "NoAuction" << YAML::Value << it_trade->second.auction; + body << YAML::EndMap; + } + + if (*str[19]) + body << YAML::Key << "Script" << YAML::Value << YAML::Literal << trim(str[19]); + if (*str[20]) + body << YAML::Key << "EquipScript" << YAML::Value << YAML::Literal << trim(str[20]); + if (*str[21]) + body << YAML::Key << "UnEquipScript" << YAML::Value << YAML::Literal << trim(str[21]); + + body << YAML::EndMap; + entries++; + } + + fclose(fp); + ShowStatus("Done reading '" CL_WHITE "%d" CL_RESET "' items in '" CL_WHITE "%s" CL_RESET "'.\n", entries, file); + + return true; +} + +// Copied and adjusted from itemdb.cpp +static bool itemdb_read_randomopt(const char* file) { + FILE* fp = fopen( file, "r" ); + + if( fp == nullptr ){ + ShowError( "Can't read %s\n", file ); + return 0; + } + + uint32 lines = 0, count = 0; + char line[1024]; + char path[256]; + + while (fgets(line, sizeof(line), fp)) { + char *str[2], *p; + + lines++; + + if (line[0] == '/' && line[1] == '/') // Ignore comments + continue; + + memset(str, 0, sizeof(str)); + + p = trim(line); + + if (*p == '\0') + continue;// empty line + + if (!strchr(p, ',')) + { + ShowError("itemdb_read_randomopt: Insufficient columns in line %d of \"%s\", skipping.\n", lines, path); + continue; + } + + str[0] = p; + p = strchr(p, ','); + *p = '\0'; + p++; + + str[1] = p; + + if (str[1][0] != '{') { + ShowError("itemdb_read_randomopt(#1): Invalid format (Script column) in line %d of \"%s\", skipping.\n", lines, path); + continue; + } + + /* no ending key anywhere (missing \}\) */ + if (str[1][strlen(str[1]) - 1] != '}') { + ShowError("itemdb_read_randomopt(#2): Invalid format (Script column) in line %d of \"%s\", skipping.\n", lines, path); + continue; + } else { + str[0] = trim(str[0]); + + int64 id = constant_lookup_int(str[0]); + + if (id == -100) { + ShowError("itemdb_read_randomopt: Unknown random option '%s' constant, skipping.\n", str[0]); + continue; + } + + body << YAML::BeginMap; + body << YAML::Key << "Id" << YAML::Value << id; + body << YAML::Key << "Option" << YAML::Value << str[0] + 7; + body << YAML::Key << "Script" << YAML::Literal << str[1]; + body << YAML::EndMap; + + rand_opt_db.insert({ count, str[0] + 7 }); + } + count++; + } + + fclose(fp); + ShowStatus("Done reading '" CL_WHITE "%d" CL_RESET "' entries in '" CL_WHITE "%s" CL_RESET "'.\n", count, file); + + return true; +} + +// Copied and adjusted from itemdb.cpp +static bool itemdb_read_randomopt_group(char* str[], int columns, int current) { + if ((columns - 2) % 3 != 0) { + ShowError("itemdb_read_randomopt_group: Invalid column entries '%d'.\n", columns); + return false; + } + + uint16 id = static_cast<uint16>(rand_opt_group.size() + 1); + s_random_opt_group_csv *group = util::umap_find(rand_opt_group, id); + s_random_opt_group_csv group_entry; + + if (group == nullptr) + group_entry.rate.push_back((uint16)strtoul(str[1], nullptr, 10)); + + for (int j = 0, k = 2; k < columns && j < MAX_ITEM_RDM_OPT; k += 3) { + int32 randid_tmp = -1; + + for (const auto &opt : rand_opt_db) { + if (opt.second.compare(str[k]) == 0) { + randid_tmp = opt.first; + break; + } + } + + if (randid_tmp < 0) { + ShowError("itemdb_read_randomopt_group: Invalid random group id '%s' in column %d!\n", str[k], k + 1); + continue; + } + + std::vector<std::shared_ptr<s_random_opt_group_entry>> entries = {}; + + if (group != nullptr) + entries = group->slots[j]; + + std::shared_ptr<s_random_opt_group_entry> entry; + + entry->id = static_cast<uint16>(randid_tmp); + entry->min_value = (int16)strtoul(str[k + 1], nullptr, 10); + entry->max_value = 0; + entry->param = (int8)strtoul(str[k + 2], nullptr, 10); + entry->chance = 0; + entries.push_back(entry); + if (group == nullptr) + group_entry.slots[j] = entries; + else + group->slots[j] = entries; + j++; + } + + if (group == nullptr) + rand_opt_group.insert({ id, group_entry }); + + return true; +} + +static bool itemdb_randomopt_group_yaml(void) { + for (const auto &it : rand_opt_group) { + body << YAML::BeginMap; + body << YAML::Key << "Id" << YAML::Value << it.first; + body << YAML::Key << "Group" << YAML::Value << it.second.name; + body << YAML::Key << "Slots"; + body << YAML::BeginSeq; + + for (size_t i = 0; i < it.second.rate.size(); i++) { + body << YAML::BeginMap; + body << YAML::Key << "Slot" << YAML::Value << i + 1; + + body << YAML::Key << "Options"; + body << YAML::BeginSeq; + + for (size_t j = 0; j < it.second.slots.size(); j++) { + std::vector<std::shared_ptr<s_random_opt_group_entry>> options = it.second.slots.at(static_cast<uint16>(j)); + + for (const auto &opt_it : options) { + body << YAML::BeginMap; + + for (const auto &opt : rand_opt_db) { + if (opt.first == opt_it->id) { + body << YAML::Key << "Option" << YAML::Value << opt.second; + break; + } + } + + if (opt_it->min_value != 0) + body << YAML::Key << "MinValue" << YAML::Value << opt_it->min_value; + if (opt_it->param != 0) + body << YAML::Key << "Param" << YAML::Value << opt_it->param; + body << YAML::Key << "Chance" << YAML::Value << it.second.rate[i]; + body << YAML::EndMap; + } + } + + body << YAML::EndSeq; + body << YAML::EndMap; + } + + body << YAML::EndSeq; + body << YAML::EndMap; + } + + return true; +} + +static bool pc_readdb_levelpenalty( char* fields[], int columns, int current ){ + // 1=experience, 2=item drop + int type = atoi( fields[0] ); + + if( type != 1 && type != 2 ){ + ShowWarning( "pc_readdb_levelpenalty: Invalid type %d specified.\n", type ); + return false; + } + + int64 val = constant_lookup_int( fields[1] ); + + if( val == -100 ){ + ShowWarning("pc_readdb_levelpenalty: Unknown class constant %s specified.\n", fields[1] ); + return false; + } + + int class_ = atoi( fields[1] ); + + if( !CHK_CLASS( class_ ) ){ + ShowWarning( "pc_readdb_levelpenalty: Invalid class %d specified.\n", class_ ); + return false; + } + + int diff = atoi( fields[2] ); + + if( std::abs( diff ) > MAX_LEVEL ){ + ShowWarning( "pc_readdb_levelpenalty: Level difference %d is too high.\n", diff ); + return false; + } + + diff += MAX_LEVEL - 1; + + level_penalty[type][class_][diff] = atoi(fields[3]); + + return true; +} + +void pc_levelpenalty_yaml_sub( int type, const std::string& name ){ + body << YAML::BeginMap; + body << YAML::Key << "Type" << YAML::Value << name; + body << YAML::Key << "LevelDifferences"; + body << YAML::BeginSeq; + for( int i = ARRAYLENGTH( level_penalty[type][CLASS_NORMAL] ); i >= 0; i-- ){ + if( level_penalty[type][CLASS_NORMAL][i] > 0 && level_penalty[type][CLASS_NORMAL][i] != 100 ){ + body << YAML::BeginMap; + body << YAML::Key << "Difference" << YAML::Value << ( i - MAX_LEVEL + 1 ); + body << YAML::Key << "Rate" << YAML::Value << level_penalty[type][CLASS_NORMAL][i]; + body << YAML::EndMap; + } + } + body << YAML::EndSeq; + body << YAML::EndMap; +} + +bool pc_levelpenalty_yaml(){ + pc_levelpenalty_yaml_sub( 1, "Exp" ); + pc_levelpenalty_yaml_sub( 2, "Drop" ); + + return true; +} + + +// mob_db.yml function +//-------------------- +static bool mob_readdb_race2(char *fields[], int columns, int current) { + int64 race; + + if (ISDIGIT(fields[0][0])) + race = strtoll(fields[0], nullptr, 10); + else if ((race = constant_lookup_int(fields[0])) == -100) { + ShowWarning("mob_readdb_race2: Unknown race2 constant \"%s\".\n", fields[0]); + return false; + } + + std::vector<uint32> mobs; + + for (uint16 i = 1; i < columns; i++) { + uint32 mob_id = strtol(fields[i], nullptr, 10); + std::string *mob_name = util::umap_find(aegis_mobnames, static_cast<uint16>(mob_id)); + + if (!mob_name) { + ShowWarning("mob_readdb_race2: Unknown mob id %d for race2 %lld.\n", mob_id, race); + continue; + } + + mobs.push_back(mob_id); + } + + mob_race2.insert({ static_cast<uint16>(race), mobs }); + + return true; +} + +// mob_db.yml function +//-------------------- +static bool mob_readdb_drop(char *str[], int columns, int current) { + uint32 mob_id = strtoul(str[0], nullptr, 10); + std::string *mob_name = util::umap_find(aegis_mobnames, static_cast<uint16>(mob_id)); + + if (!mob_name) { + ShowWarning("mob_readdb_drop: Unknown mob ID %s.\n", str[0]); + return false; + } + + t_itemid nameid = strtoul(str[1], nullptr, 10); + std::string *item_name = util::umap_find(aegis_itemnames, nameid); + + if (!item_name) { + ShowWarning("mob_readdb_drop: Invalid item ID %s.\n", str[1]); + return false; + } + + int32 rate = atoi(str[2]); + s_mob_drop_csv entry = {}; + uint8 flag = 0; + + if (columns > 4) + flag = atoi(str[4]); + + entry.nameid = nameid; + entry.rate = rate; + entry.steal_protected = (flag & 1) ? 1 : 0; + entry.mvp = (flag & 2) ? true : false; + + if (columns > 3) + entry.group_string = trim(str[3]); + + const auto &exists = mob_drop.find(mob_id); + + if (exists != mob_drop.end()) + exists->second.push_back(entry); + else { + std::vector<s_mob_drop_csv> drop; + + drop.push_back(entry); + mob_drop.insert({ mob_id, drop }); + } + + return true; +} + +// Copied and adjusted from mob.cpp +static bool mob_readdb_sub(char *fields[], int columns, int current) { + uint32 mob_id = strtoul(fields[0], nullptr, 10); + + body << YAML::BeginMap; + body << YAML::Key << "Id" << YAML::Value << mob_id; + body << YAML::Key << "AegisName" << YAML::Value << fields[1]; + body << YAML::Key << "Name" << YAML::Value << fields[3]; + if (strcmp(fields[3], fields[2]) != 0) + body << YAML::Key << "JapaneseName" << YAML::Value << fields[2]; + if (strtol(fields[4], nullptr, 10) > 0) + body << YAML::Key << "Level" << YAML::Value << fields[4]; + if (strtol(fields[5], nullptr, 10) > 1) + body << YAML::Key << "Hp" << YAML::Value << fields[5]; + if (strtol(fields[6], nullptr, 10) > 1) + body << YAML::Key << "Sp" << YAML::Value << fields[6]; + if (strtol(fields[7], nullptr, 10) > 0) + body << YAML::Key << "BaseExp" << YAML::Value << fields[7]; + if (strtol(fields[8], nullptr, 10) > 0) + body << YAML::Key << "JobExp" << YAML::Value << fields[8]; + if (strtol(fields[30], nullptr, 10) > 0) + body << YAML::Key << "MvpExp" << YAML::Value << fields[30]; + if (strtol(fields[10], nullptr, 10) > 0) + body << YAML::Key << "Attack" << YAML::Value << fields[10]; + if (strtol(fields[11], nullptr, 10) > 0) + body << YAML::Key << "Attack2" << YAML::Value << fields[11]; + if (strtol(fields[12], nullptr, 10) > 0) + body << YAML::Key << "Defense" << YAML::Value << cap_value(std::stoi(fields[12]), DEFTYPE_MIN, DEFTYPE_MAX); + if (strtol(fields[13], nullptr, 10) > 0) + body << YAML::Key << "MagicDefense" << YAML::Value << cap_value(std::stoi(fields[13]), DEFTYPE_MIN, DEFTYPE_MAX); + if (strtol(fields[14], nullptr, 10) > 1) + body << YAML::Key << "Str" << YAML::Value << fields[14]; + if (strtol(fields[15], nullptr, 10) > 1) + body << YAML::Key << "Agi" << YAML::Value << fields[15]; + if (strtol(fields[16], nullptr, 10) > 1) + body << YAML::Key << "Vit" << YAML::Value << fields[16]; + if (strtol(fields[17], nullptr, 10) > 1) + body << YAML::Key << "Int" << YAML::Value << fields[17]; + if (strtol(fields[18], nullptr, 10) > 1) + body << YAML::Key << "Dex" << YAML::Value << fields[18]; + if (strtol(fields[19], nullptr, 10) > 1) + body << YAML::Key << "Luk" << YAML::Value << fields[19]; + if (strtol(fields[9], nullptr, 10) > 0) + body << YAML::Key << "AttackRange" << YAML::Value << fields[9]; + if (strtol(fields[20], nullptr, 10) > 0) + body << YAML::Key << "SkillRange" << YAML::Value << fields[20]; + if (strtol(fields[21], nullptr, 10) > 0) + body << YAML::Key << "ChaseRange" << YAML::Value << fields[21]; + if (fields[22]) + body << YAML::Key << "Size" << YAML::Value << constant_lookup(strtol(fields[22], nullptr, 10), "Size_") + 5; + if (fields[23]) + body << YAML::Key << "Race" << YAML::Value << name2Upper(constant_lookup(strtol(fields[23], nullptr, 10), "RC_") + 3); + + std::string class_ = "Normal"; + bool header = false; + + for (const auto &race2 : mob_race2) { + for (const auto &mobit : race2.second) { + if (mobit == mob_id) { + // These two races are now Class types + if (race2.first == RC2_GUARDIAN) { + class_ = "Guardian"; + continue; + } else if (race2.first == RC2_BATTLEFIELD) { + class_ = "Battlefield"; + continue; + } + + if (!header) { + body << YAML::Key << "RaceGroups"; + body << YAML::BeginMap; + header = true; + } + + body << YAML::Key << name2Upper(constant_lookup(race2.first, "RC2_") + 4) << YAML::Value << "true"; + + } + } + } + + if (header) + body << YAML::EndMap; + + if (fields[24]) { + int ele = strtol(fields[24], nullptr, 10); + + body << YAML::Key << "Element" << YAML::Value << name2Upper(constant_lookup(ele % 20, "ELE_") + 4); + body << YAML::Key << "ElementLevel" << YAML::Value << floor(ele / 20.); + } + if (strtol(fields[26], nullptr, 10) > 0) + body << YAML::Key << "WalkSpeed" << YAML::Value << cap_value(std::stoi(fields[26]), MIN_WALK_SPEED, MAX_WALK_SPEED); + if (strtol(fields[27], nullptr, 10) > 0) + body << YAML::Key << "AttackDelay" << YAML::Value << fields[27]; + if (strtol(fields[28], nullptr, 10) > 0) + body << YAML::Key << "AttackMotion" << YAML::Value << fields[28]; + if (strtol(fields[29], nullptr, 10) > 0) + body << YAML::Key << "DamageMotion" << YAML::Value << fields[29]; + + if (fields[25]) { + uint32 mode = static_cast<e_mode>(strtoul(fields[25], nullptr, 0)); + std::string ai = "06"; + + if ((mode & 0xC000000) == 0xC000000) { + mode &= ~0xC000000; + class_ = "Battlefield"; + } else if (class_.compare("Normal") == 0 && (mode & 0x6200000) == 0x6200000) { // Check for normal because class would have been changed above in RaceGroups + mode &= ~0x6200000; + class_ = "Boss"; + } else if ((mode & 0x4000000) == 0x4000000) { + mode &= ~0x4000000; + class_ = "Guardian"; + } else if ((mode & 0x1000000) == 0x1000000) { + mode &= ~0x1000000; + class_ = "Event"; + } + + if ((mode & MONSTER_TYPE_26) == MONSTER_TYPE_26) { + mode &= ~MONSTER_TYPE_26; + ai = "26"; + } else if ((mode & MONSTER_TYPE_27) == MONSTER_TYPE_27) { + mode &= ~MONSTER_TYPE_27; + ai = "27"; + } else if ((mode & MONSTER_TYPE_08) == MONSTER_TYPE_08) { + mode &= ~MONSTER_TYPE_08; + ai = "08"; + } else if ((mode & MONSTER_TYPE_04) == MONSTER_TYPE_04) { + mode &= ~MONSTER_TYPE_04; + ai = "04"; + } else if ((mode & MONSTER_TYPE_21) == MONSTER_TYPE_21) { + mode &= ~MONSTER_TYPE_21; + ai = "21"; + } else if ((mode & MONSTER_TYPE_20) == MONSTER_TYPE_20) { + mode &= ~MONSTER_TYPE_20; + ai = "20"; + } else if ((mode & MONSTER_TYPE_09) == MONSTER_TYPE_09) { // 9, 19 + mode &= ~MONSTER_TYPE_09; + ai = "09"; + } else if ((mode & MONSTER_TYPE_13) == MONSTER_TYPE_13) { + mode &= ~MONSTER_TYPE_13; + ai = "13"; + } else if ((mode & MONSTER_TYPE_05) == MONSTER_TYPE_05) { // 5, 12 + mode &= ~MONSTER_TYPE_05; + ai = "05"; + } else if ((mode & MONSTER_TYPE_07) == MONSTER_TYPE_07) { + mode &= ~MONSTER_TYPE_07; + ai = "07"; + } else if ((mode & MONSTER_TYPE_03) == MONSTER_TYPE_03) { + mode &= ~MONSTER_TYPE_03; + ai = "03"; + } else if ((mode & MONSTER_TYPE_24) == MONSTER_TYPE_24) { + mode &= ~MONSTER_TYPE_24; + ai = "24"; + } else if ((mode & MONSTER_TYPE_17) == MONSTER_TYPE_17) { + mode &= ~MONSTER_TYPE_17; + ai = "17"; + } else if ((mode & MONSTER_TYPE_10) == MONSTER_TYPE_10) { // 10, 11 + mode &= ~MONSTER_TYPE_10; + ai = "10"; + } else if ((mode & MONSTER_TYPE_02) == MONSTER_TYPE_02) { + mode &= ~MONSTER_TYPE_02; + ai = "02"; + } else if ((mode & MONSTER_TYPE_01) == MONSTER_TYPE_01) { + mode &= ~MONSTER_TYPE_01; + ai = "01"; + } else if ((mode & MONSTER_TYPE_25) == MONSTER_TYPE_25) { + mode &= ~MONSTER_TYPE_25; + ai = "25"; + } else if ((mode & MONSTER_TYPE_06) == MONSTER_TYPE_06) + ai = "06"; + + if (ai.compare("06") != 0) + body << YAML::Key << "Ai" << YAML::Value << ai; + if (class_.compare("Normal") != 0) + body << YAML::Key << "Class" << YAML::Value << class_; + + if (mode > 0) { + body << YAML::Key << "Modes"; + body << YAML::BeginMap; + if (mode & 0x1) + body << YAML::Key << "CanMove" << YAML::Value << "true"; + if (mode & 0x80) + body << YAML::Key << "CanAttack" << YAML::Value << "true"; + if (mode & 0x40) + body << YAML::Key << "NoCast" << YAML::Value << "true"; + if (mode & 0x2) + body << YAML::Key << "Looter" << YAML::Value << "true"; + if (mode & 0x4) + body << YAML::Key << "Aggressive" << YAML::Value << "true"; + if (mode & 0x8) + body << YAML::Key << "Assist" << YAML::Value << "true"; + if (mode & 0x20) + body << YAML::Key << "NoRandomWalk" << YAML::Value << "true"; + if (mode & 0x200) + body << YAML::Key << "CastSensorChase" << YAML::Value << "true"; + if (mode & 0x10) + body << YAML::Key << "CastSensorIdle" << YAML::Value << "true"; + if (mode & 0x800) + body << YAML::Key << "Angry" << YAML::Value << "true"; + if (mode & 0x400) + body << YAML::Key << "ChangeChase" << YAML::Value << "true"; + if (mode & 0x1000) + body << YAML::Key << "ChangeTargetMelee" << YAML::Value << "true"; + if (mode & 0x2000) + body << YAML::Key << "ChangeTargetChase" << YAML::Value << "true"; + if (mode & 0x4000) + body << YAML::Key << "TargetWeak" << YAML::Value << "true"; + if (mode & 0x8000) + body << YAML::Key << "RandomTarget" << YAML::Value << "true"; + if (mode & 0x20000) + body << YAML::Key << "IgnoreMagic" << YAML::Value << "true"; + if (mode & 0x10000) + body << YAML::Key << "IgnoreMelee" << YAML::Value << "true"; + if (mode & 0x100000) + body << YAML::Key << "IgnoreMisc" << YAML::Value << "true"; + if (mode & 0x40000) + body << YAML::Key << "IgnoreRanged" << YAML::Value << "true"; + if (mode & 0x400000) + body << YAML::Key << "TeleportBlock" << YAML::Value << "true"; + if (mode & 0x1000000) + body << YAML::Key << "FixedItemDrop" << YAML::Value << "true"; + if (mode & 0x2000000) + body << YAML::Key << "Detector" << YAML::Value << "true"; + if (mode & 0x200000) + body << YAML::Key << "KnockBackImmune" << YAML::Value << "true"; + if (mode & 0x4000000) + body << YAML::Key << "StatusImmune" << YAML::Value << "true"; + if (mode & 0x8000000) + body << YAML::Key << "SkillImmune" << YAML::Value << "true"; + if (mode & 0x80000) + body << YAML::Key << "Mvp" << YAML::Value << "true"; + body << YAML::EndMap; + } + } + + bool has_mvp_drops = false; + + for (uint8 d = 31; d < (31 + MAX_MVP_DROP * 2); d += 2) { + if (strtoul(fields[d], nullptr, 10) > 0) { + has_mvp_drops = true; + break; + } + } + + if (has_mvp_drops) { + body << YAML::Key << "MvpDrops"; + body << YAML::BeginSeq; + + for (uint8 i = 0; i < MAX_MVP_DROP; i++) { + t_itemid nameid = strtoul(fields[31 + i * 2], nullptr, 10); + + if (nameid > 0) { + std::string *item_name = util::umap_find(aegis_itemnames, nameid); + + if (!item_name) { + ShowWarning("Monster \"%s\"(id: %d) is dropping an unknown item \"%u\"(MVP-Drop %d)\n", fields[1], mob_id, nameid, (i / 2) + 1); + continue; + } + + body << YAML::BeginMap; + body << YAML::Key << "Item" << YAML::Value << *item_name; + body << YAML::Key << "Rate" << YAML::Value << cap_value(std::stoi(fields[32 + i * 2]), 1, 10000); + body << YAML::EndMap; + } + + if (i < MAX_MVP_DROP - 1) + continue; + + // Insert at end + for (const auto &it : mob_drop) { + if (it.first != mob_id) + continue; + + for (const auto &drop : it.second) { + if (drop.mvp) { + std::string *item_name = util::umap_find(aegis_itemnames, drop.nameid); + + if (!item_name) { + ShowWarning("Monster \"%s\"(id: %d) is dropping an unknown item \"%u\"(MVP-Drop %d)\n", fields[1], mob_id, drop.nameid, (i / 2) + 1); + continue; + } + + body << YAML::BeginMap; + body << YAML::Key << "Item" << YAML::Value << *item_name; + body << YAML::Key << "Rate" << YAML::Value << cap_value(drop.rate, 1, 10000); + body << YAML::Key << "RandomOptionGroup" << YAML::Value << drop.group_string; + body << YAML::EndMap; + } + } + } + } + + body << YAML::EndSeq; + } + + bool has_drops = false; + + for (uint8 d = 31 + MAX_MVP_DROP * 2; d < ((31 + MAX_MVP_DROP * 2) + MAX_MOB_DROP * 2); d += 2) { + if (strtoul(fields[d], nullptr, 10) > 0) { + has_drops = true; + break; + } + } + + if (has_drops) { + body << YAML::Key << "Drops"; + body << YAML::BeginSeq; + + for (uint8 i = 0; i < MAX_MOB_DROP; i++) { + int k = 31 + MAX_MVP_DROP * 2 + i * 2; + t_itemid nameid = strtoul(fields[k], nullptr, 10); + + if (nameid > 0) { + std::string *item_name = util::umap_find(aegis_itemnames, nameid); + + if (!item_name) { + ShowWarning("Monster \"%s\"(id: %d) is dropping an unknown item \"%s\"\n", fields[1], mob_id, fields[k]); + continue; + } + + body << YAML::BeginMap; + body << YAML::Key << "Item" << YAML::Value << *item_name; + body << YAML::Key << "Rate" << YAML::Value << cap_value(std::stoi(fields[k + 1]), 1, 10000); + if (i > 6) // Slots 8, 9, and 10 are inherently protected + body << YAML::Key << "StealProtected" << YAML::Value << "true"; + body << YAML::EndMap; + } + + if (i < MAX_MOB_DROP - 2 || i == MAX_MOB_DROP - 1) + continue; + + // Insert before card + for (const auto &it : mob_drop) { + if (it.first != mob_id) + continue; + + for (const auto &drop : it.second) { + if (!drop.mvp) { + std::string *item_name = util::umap_find(aegis_itemnames, drop.nameid); + + if (!item_name) { + ShowWarning("Monster \"%s\"(id: %d) is dropping an unknown item \"%u\"\n", fields[1], mob_id, drop.nameid); + continue; + } + + body << YAML::BeginMap; + body << YAML::Key << "Item" << YAML::Value << *item_name; + body << YAML::Key << "Rate" << YAML::Value << cap_value(drop.rate, 1, 10000); + body << YAML::Key << "RandomOptionGroup" << YAML::Value << drop.group_string; + if (drop.steal_protected == 1) + body << YAML::Key << "StealProtected" << YAML::Value << "true"; + body << YAML::EndMap; + } + } + } + } + + body << YAML::EndSeq; + } + + body << YAML::EndMap; + + return true; +} diff --git a/src/tool/csv2yaml.hpp b/src/tool/csv2yaml.hpp new file mode 100644 index 0000000000..c5e5abaa8d --- /dev/null +++ b/src/tool/csv2yaml.hpp @@ -0,0 +1,384 @@ +// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#ifndef CSV2YAML_HPP +#define CSV2YAML_HPP + +#include "yaml.hpp" + +// Required constant and structure definitions +#define MAX_GUILD_SKILL_REQUIRE 5 +#define MAX_SKILL_ITEM_REQUIRE 10 +#define MAX_SKILL_STATUS_REQUIRE 3 +#define MAX_SKILL_EQUIP_REQUIRE 10 +#define MAX_QUEST_DROPS 3 +#define MAX_MAP_PER_INSTANCE 255 + +// Database to memory maps +struct s_skill_unit_csv : s_skill_db { + std::string target_str; + int unit_flag_csv; +}; + +std::unordered_map<uint16, s_skill_require> skill_require; +std::unordered_map<uint16, s_skill_db> skill_cast; +std::unordered_map<uint16, s_skill_db> skill_castnodex; +std::unordered_map<uint16, s_skill_unit_csv> skill_unit; +std::unordered_map<uint16, s_skill_copyable> skill_copyable; +std::unordered_map<uint16, s_skill_db> skill_nearnpc; + +static unsigned int level_penalty[3][CLASS_MAX][MAX_LEVEL * 2 + 1]; + +struct s_item_flag_csv2yaml { + bool buyingstore, dead_branch, group, guid, broadcast, bindOnEquip, delay_consume; + e_item_drop_effect dropEffect; +}; + +struct s_item_delay_csv2yaml { + uint32 delay; + std::string sc; +}; + +struct s_item_stack_csv2yaml { + uint16 amount; + bool inventory, cart, storage, guild_storage; +}; + +struct s_item_nouse_csv2yaml { + uint16 override; + bool sitting; +}; + +struct s_item_trade_csv2yaml { + uint16 override; + bool drop, trade, trade_partner, sell, cart, storage, guild_storage, mail, auction; +}; + +std::unordered_map<t_itemid, t_itemid> item_avail; +std::unordered_map<t_itemid, bool> item_buyingstore; +std::unordered_map<t_itemid, s_item_flag_csv2yaml> item_flag; +std::unordered_map<t_itemid, s_item_delay_csv2yaml> item_delay; +std::unordered_map<t_itemid, s_item_stack_csv2yaml> item_stack; +std::unordered_map<t_itemid, s_item_nouse_csv2yaml> item_nouse; +std::unordered_map<t_itemid, s_item_trade_csv2yaml> item_trade; + +struct s_random_opt_group_csv : s_random_opt_group { + std::vector<uint16> rate; +}; + +std::unordered_map<uint16, std::string> rand_opt_db; +std::unordered_map<uint16, s_random_opt_group_csv> rand_opt_group; + +static std::map<std::string, int> um_mapid2jobname { + { "Novice", JOB_NOVICE }, // Novice and Super Novice share the same value + { "SuperNovice", JOB_NOVICE }, + { "Swordman", JOB_SWORDMAN }, + { "Mage", JOB_MAGE }, + { "Archer", JOB_ARCHER }, + { "Acolyte", JOB_ACOLYTE }, + { "Merchant", JOB_MERCHANT }, + { "Thief", JOB_THIEF }, + { "Knight", JOB_KNIGHT }, + { "Priest", JOB_PRIEST }, + { "Wizard", JOB_WIZARD }, + { "Blacksmith", JOB_BLACKSMITH }, + { "Hunter", JOB_HUNTER }, + { "Assassin", JOB_ASSASSIN }, + { "Crusader", JOB_CRUSADER }, + { "Monk", JOB_MONK }, + { "Sage", JOB_SAGE }, + { "Rogue", JOB_ROGUE }, + { "Alchemist", JOB_ALCHEMIST }, + { "BardDancer", JOB_BARD }, // Bard and Dancer share the same value + { "BardDancer", JOB_DANCER }, + { "Gunslinger", JOB_GUNSLINGER }, + { "Ninja", JOB_NINJA }, + { "Taekwon", 21 }, + { "StarGladiator", 22 }, + { "SoulLinker", 23 }, +// { "Gangsi", 26 }, +// { "DeathKnight", 27 }, +// { "DarkCollector", 28 }, +#ifdef RENEWAL + { "KagerouOboro", 29 }, // Kagerou and Oboro share the same value + { "Rebellion", 30 }, + { "Summoner", 31 }, +#endif +}; + +static std::unordered_map<std::string, equip_pos> um_equipnames { + { "Head_Low", EQP_HEAD_LOW }, + { "Head_Mid", EQP_HEAD_MID }, + { "Head_Top", EQP_HEAD_TOP }, + { "Right_Hand", EQP_HAND_R }, + { "Left_Hand", EQP_HAND_L }, + { "Armor", EQP_ARMOR }, + { "Shoes", EQP_SHOES }, + { "Garment", EQP_GARMENT }, + { "Right_Accessory", EQP_ACC_R }, + { "Left_Accessory", EQP_ACC_L }, + { "Costume_Head_Top", EQP_COSTUME_HEAD_TOP }, + { "Costume_Head_Mid", EQP_COSTUME_HEAD_MID }, + { "Costume_Head_Low", EQP_COSTUME_HEAD_LOW }, + { "Costume_Garment", EQP_COSTUME_GARMENT }, + { "Ammo", EQP_AMMO }, + { "Shadow_Armor", EQP_SHADOW_ARMOR }, + { "Shadow_Weapon", EQP_SHADOW_WEAPON }, + { "Shadow_Shield", EQP_SHADOW_SHIELD }, + { "Shadow_Shoes", EQP_SHADOW_SHOES }, + { "Shadow_Right_Accessory", EQP_SHADOW_ACC_R }, + { "Shadow_Left_Accessory", EQP_SHADOW_ACC_L }, +}; + +// Initialize Random Option constants +void init_random_option_constants() { + #define export_constant2(a, b) script_set_constant_(a, b, a, false, false) + + export_constant2("RDMOPT_VAR_MAXHPAMOUNT", 1); + export_constant2("RDMOPT_VAR_MAXSPAMOUNT", 2); + export_constant2("RDMOPT_VAR_STRAMOUNT", 3); + export_constant2("RDMOPT_VAR_AGIAMOUNT", 4); + export_constant2("RDMOPT_VAR_VITAMOUNT", 5); + export_constant2("RDMOPT_VAR_INTAMOUNT", 6); + export_constant2("RDMOPT_VAR_DEXAMOUNT", 7); + export_constant2("RDMOPT_VAR_LUKAMOUNT", 8); + export_constant2("RDMOPT_VAR_MAXHPPERCENT", 9); + export_constant2("RDMOPT_VAR_MAXSPPERCENT", 10); + export_constant2("RDMOPT_VAR_HPACCELERATION", 11); + export_constant2("RDMOPT_VAR_SPACCELERATION", 12); + export_constant2("RDMOPT_VAR_ATKPERCENT", 13); + export_constant2("RDMOPT_VAR_MAGICATKPERCENT", 14); + export_constant2("RDMOPT_VAR_PLUSASPD", 15); + export_constant2("RDMOPT_VAR_PLUSASPDPERCENT", 16); + export_constant2("RDMOPT_VAR_ATTPOWER", 17); + export_constant2("RDMOPT_VAR_HITSUCCESSVALUE", 18); + export_constant2("RDMOPT_VAR_ATTMPOWER", 19); + export_constant2("RDMOPT_VAR_ITEMDEFPOWER", 20); + export_constant2("RDMOPT_VAR_MDEFPOWER", 21); + export_constant2("RDMOPT_VAR_AVOIDSUCCESSVALUE", 22); + export_constant2("RDMOPT_VAR_PLUSAVOIDSUCCESSVALUE", 23); + export_constant2("RDMOPT_VAR_CRITICALSUCCESSVALUE", 24); + export_constant2("RDMOPT_ATTR_TOLERACE_NOTHING", 25); + export_constant2("RDMOPT_ATTR_TOLERACE_WATER", 26); + export_constant2("RDMOPT_ATTR_TOLERACE_GROUND", 27); + export_constant2("RDMOPT_ATTR_TOLERACE_FIRE", 28); + export_constant2("RDMOPT_ATTR_TOLERACE_WIND", 29); + export_constant2("RDMOPT_ATTR_TOLERACE_POISON", 30); + export_constant2("RDMOPT_ATTR_TOLERACE_SAINT", 31); + export_constant2("RDMOPT_ATTR_TOLERACE_DARKNESS", 32); + export_constant2("RDMOPT_ATTR_TOLERACE_TELEKINESIS", 33); + export_constant2("RDMOPT_ATTR_TOLERACE_UNDEAD", 34); + export_constant2("RDMOPT_ATTR_TOLERACE_ALLBUTNOTHING", 35); + export_constant2("RDMOPT_DAMAGE_PROPERTY_NOTHING_USER", 36); + export_constant2("RDMOPT_DAMAGE_PROPERTY_NOTHING_TARGET", 37); + export_constant2("RDMOPT_DAMAGE_PROPERTY_WATER_USER", 38); + export_constant2("RDMOPT_DAMAGE_PROPERTY_WATER_TARGET", 39); + export_constant2("RDMOPT_DAMAGE_PROPERTY_GROUND_USER", 40); + export_constant2("RDMOPT_DAMAGE_PROPERTY_GROUND_TARGET", 41); + export_constant2("RDMOPT_DAMAGE_PROPERTY_FIRE_USER", 42); + export_constant2("RDMOPT_DAMAGE_PROPERTY_FIRE_TARGET", 43); + export_constant2("RDMOPT_DAMAGE_PROPERTY_WIND_USER", 44); + export_constant2("RDMOPT_DAMAGE_PROPERTY_WIND_TARGET", 45); + export_constant2("RDMOPT_DAMAGE_PROPERTY_POISON_USER", 46); + export_constant2("RDMOPT_DAMAGE_PROPERTY_POISON_TARGET", 47); + export_constant2("RDMOPT_DAMAGE_PROPERTY_SAINT_USER", 48); + export_constant2("RDMOPT_DAMAGE_PROPERTY_SAINT_TARGET", 49); + export_constant2("RDMOPT_DAMAGE_PROPERTY_DARKNESS_USER", 50); + export_constant2("RDMOPT_DAMAGE_PROPERTY_DARKNESS_TARGET", 51); + export_constant2("RDMOPT_DAMAGE_PROPERTY_TELEKINESIS_USER", 52); + export_constant2("RDMOPT_DAMAGE_PROPERTY_TELEKINESIS_TARGET", 53); + export_constant2("RDMOPT_DAMAGE_PROPERTY_UNDEAD_USER", 54); + export_constant2("RDMOPT_DAMAGE_PROPERTY_UNDEAD_TARGET", 55); + export_constant2("RDMOPT_MDAMAGE_PROPERTY_NOTHING_USER", 56); + export_constant2("RDMOPT_MDAMAGE_PROPERTY_NOTHING_TARGET", 57); + export_constant2("RDMOPT_MDAMAGE_PROPERTY_WATER_USER", 58); + export_constant2("RDMOPT_MDAMAGE_PROPERTY_WATER_TARGET", 59); + export_constant2("RDMOPT_MDAMAGE_PROPERTY_GROUND_USER", 60); + export_constant2("RDMOPT_MDAMAGE_PROPERTY_GROUND_TARGET", 61); + export_constant2("RDMOPT_MDAMAGE_PROPERTY_FIRE_USER", 62); + export_constant2("RDMOPT_MDAMAGE_PROPERTY_FIRE_TARGET", 63); + export_constant2("RDMOPT_MDAMAGE_PROPERTY_WIND_USER", 64); + export_constant2("RDMOPT_MDAMAGE_PROPERTY_WIND_TARGET", 65); + export_constant2("RDMOPT_MDAMAGE_PROPERTY_POISON_USER", 66); + export_constant2("RDMOPT_MDAMAGE_PROPERTY_POISON_TARGET", 67); + export_constant2("RDMOPT_MDAMAGE_PROPERTY_SAINT_USER", 68); + export_constant2("RDMOPT_MDAMAGE_PROPERTY_SAINT_TARGET", 69); + export_constant2("RDMOPT_MDAMAGE_PROPERTY_DARKNESS_USER", 70); + export_constant2("RDMOPT_MDAMAGE_PROPERTY_DARKNESS_TARGET", 71); + export_constant2("RDMOPT_MDAMAGE_PROPERTY_TELEKINESIS_USER", 72); + export_constant2("RDMOPT_MDAMAGE_PROPERTY_TELEKINESIS_TARGET", 73); + export_constant2("RDMOPT_MDAMAGE_PROPERTY_UNDEAD_USER", 74); + export_constant2("RDMOPT_MDAMAGE_PROPERTY_UNDEAD_TARGET", 75); + export_constant2("RDMOPT_BODY_ATTR_NOTHING", 76); + export_constant2("RDMOPT_BODY_ATTR_WATER", 77); + export_constant2("RDMOPT_BODY_ATTR_GROUND", 78); + export_constant2("RDMOPT_BODY_ATTR_FIRE", 79); + export_constant2("RDMOPT_BODY_ATTR_WIND", 80); + export_constant2("RDMOPT_BODY_ATTR_POISON", 81); + export_constant2("RDMOPT_BODY_ATTR_SAINT", 82); + export_constant2("RDMOPT_BODY_ATTR_DARKNESS", 83); + export_constant2("RDMOPT_BODY_ATTR_TELEKINESIS", 84); + export_constant2("RDMOPT_BODY_ATTR_UNDEAD", 85); + export_constant2("RDMOPT_RACE_TOLERACE_NOTHING", 87); + export_constant2("RDMOPT_RACE_TOLERACE_UNDEAD", 88); + export_constant2("RDMOPT_RACE_TOLERACE_ANIMAL", 89); + export_constant2("RDMOPT_RACE_TOLERACE_PLANT", 90); + export_constant2("RDMOPT_RACE_TOLERACE_INSECT", 91); + export_constant2("RDMOPT_RACE_TOLERACE_FISHS", 92); + export_constant2("RDMOPT_RACE_TOLERACE_DEVIL", 93); + export_constant2("RDMOPT_RACE_TOLERACE_HUMAN", 94); + export_constant2("RDMOPT_RACE_TOLERACE_ANGEL", 95); + export_constant2("RDMOPT_RACE_TOLERACE_DRAGON", 96); + export_constant2("RDMOPT_RACE_DAMAGE_NOTHING", 97); + export_constant2("RDMOPT_RACE_DAMAGE_UNDEAD", 98); + export_constant2("RDMOPT_RACE_DAMAGE_ANIMAL", 99); + export_constant2("RDMOPT_RACE_DAMAGE_PLANT", 100); + export_constant2("RDMOPT_RACE_DAMAGE_INSECT", 101); + export_constant2("RDMOPT_RACE_DAMAGE_FISHS", 102); + export_constant2("RDMOPT_RACE_DAMAGE_DEVIL", 103); + export_constant2("RDMOPT_RACE_DAMAGE_HUMAN", 104); + export_constant2("RDMOPT_RACE_DAMAGE_ANGEL", 105); + export_constant2("RDMOPT_RACE_DAMAGE_DRAGON", 106); + export_constant2("RDMOPT_RACE_MDAMAGE_NOTHING", 107); + export_constant2("RDMOPT_RACE_MDAMAGE_UNDEAD", 108); + export_constant2("RDMOPT_RACE_MDAMAGE_ANIMAL", 109); + export_constant2("RDMOPT_RACE_MDAMAGE_PLANT", 110); + export_constant2("RDMOPT_RACE_MDAMAGE_INSECT", 111); + export_constant2("RDMOPT_RACE_MDAMAGE_FISHS", 112); + export_constant2("RDMOPT_RACE_MDAMAGE_DEVIL", 113); + export_constant2("RDMOPT_RACE_MDAMAGE_HUMAN", 114); + export_constant2("RDMOPT_RACE_MDAMAGE_ANGEL", 115); + export_constant2("RDMOPT_RACE_MDAMAGE_DRAGON", 116); + export_constant2("RDMOPT_RACE_CRI_PERCENT_NOTHING", 117); + export_constant2("RDMOPT_RACE_CRI_PERCENT_UNDEAD", 118); + export_constant2("RDMOPT_RACE_CRI_PERCENT_ANIMAL", 119); + export_constant2("RDMOPT_RACE_CRI_PERCENT_PLANT", 120); + export_constant2("RDMOPT_RACE_CRI_PERCENT_INSECT", 121); + export_constant2("RDMOPT_RACE_CRI_PERCENT_FISHS", 122); + export_constant2("RDMOPT_RACE_CRI_PERCENT_DEVIL", 123); + export_constant2("RDMOPT_RACE_CRI_PERCENT_HUMAN", 124); + export_constant2("RDMOPT_RACE_CRI_PERCENT_ANGEL", 125); + export_constant2("RDMOPT_RACE_CRI_PERCENT_DRAGON", 126); + export_constant2("RDMOPT_RACE_IGNORE_DEF_PERCENT_NOTHING", 127); + export_constant2("RDMOPT_RACE_IGNORE_DEF_PERCENT_UNDEAD", 128); + export_constant2("RDMOPT_RACE_IGNORE_DEF_PERCENT_ANIMAL", 129); + export_constant2("RDMOPT_RACE_IGNORE_DEF_PERCENT_PLANT", 130); + export_constant2("RDMOPT_RACE_IGNORE_DEF_PERCENT_INSECT", 131); + export_constant2("RDMOPT_RACE_IGNORE_DEF_PERCENT_FISHS", 132); + export_constant2("RDMOPT_RACE_IGNORE_DEF_PERCENT_DEVIL", 133); + export_constant2("RDMOPT_RACE_IGNORE_DEF_PERCENT_HUMAN", 134); + export_constant2("RDMOPT_RACE_IGNORE_DEF_PERCENT_ANGEL", 135); + export_constant2("RDMOPT_RACE_IGNORE_DEF_PERCENT_DRAGON", 136); + export_constant2("RDMOPT_RACE_IGNORE_MDEF_PERCENT_NOTHING", 137); + export_constant2("RDMOPT_RACE_IGNORE_MDEF_PERCENT_UNDEAD", 138); + export_constant2("RDMOPT_RACE_IGNORE_MDEF_PERCENT_ANIMAL", 139); + export_constant2("RDMOPT_RACE_IGNORE_MDEF_PERCENT_PLANT", 140); + export_constant2("RDMOPT_RACE_IGNORE_MDEF_PERCENT_INSECT", 141); + export_constant2("RDMOPT_RACE_IGNORE_MDEF_PERCENT_FISHS", 142); + export_constant2("RDMOPT_RACE_IGNORE_MDEF_PERCENT_DEVIL", 143); + export_constant2("RDMOPT_RACE_IGNORE_MDEF_PERCENT_HUMAN", 144); + export_constant2("RDMOPT_RACE_IGNORE_MDEF_PERCENT_ANGEL", 145); + export_constant2("RDMOPT_RACE_IGNORE_MDEF_PERCENT_DRAGON", 146); + export_constant2("RDMOPT_CLASS_DAMAGE_NORMAL_TARGET", 147); + export_constant2("RDMOPT_CLASS_DAMAGE_BOSS_TARGET", 148); + export_constant2("RDMOPT_CLASS_DAMAGE_NORMAL_USER", 149); + export_constant2("RDMOPT_CLASS_DAMAGE_BOSS_USER", 150); + export_constant2("RDMOPT_CLASS_MDAMAGE_NORMAL", 151); + export_constant2("RDMOPT_CLASS_MDAMAGE_BOSS", 152); + export_constant2("RDMOPT_CLASS_IGNORE_DEF_PERCENT_NORMAL", 153); + export_constant2("RDMOPT_CLASS_IGNORE_DEF_PERCENT_BOSS", 154); + export_constant2("RDMOPT_CLASS_IGNORE_MDEF_PERCENT_NORMAL", 155); + export_constant2("RDMOPT_CLASS_IGNORE_MDEF_PERCENT_BOSS", 156); + export_constant2("RDMOPT_DAMAGE_SIZE_SMALL_TARGET", 157); + export_constant2("RDMOPT_DAMAGE_SIZE_MIDIUM_TARGET", 158); + export_constant2("RDMOPT_DAMAGE_SIZE_LARGE_TARGET", 159); + export_constant2("RDMOPT_DAMAGE_SIZE_SMALL_USER", 160); + export_constant2("RDMOPT_DAMAGE_SIZE_MIDIUM_USER", 161); + export_constant2("RDMOPT_DAMAGE_SIZE_LARGE_USER", 162); + export_constant2("RDMOPT_DAMAGE_SIZE_PERFECT", 163); + export_constant2("RDMOPT_DAMAGE_CRI_TARGET", 164); + export_constant2("RDMOPT_DAMAGE_CRI_USER", 165); + export_constant2("RDMOPT_RANGE_ATTACK_DAMAGE_TARGET", 166); + export_constant2("RDMOPT_RANGE_ATTACK_DAMAGE_USER", 167); + export_constant2("RDMOPT_HEAL_VALUE", 168); + export_constant2("RDMOPT_HEAL_MODIFY_PERCENT", 169); + export_constant2("RDMOPT_DEC_SPELL_CAST_TIME", 170); + export_constant2("RDMOPT_DEC_SPELL_DELAY_TIME", 171); + export_constant2("RDMOPT_DEC_SP_CONSUMPTION", 172); + export_constant2("RDMOPT_WEAPON_ATTR_NOTHING", 175); + export_constant2("RDMOPT_WEAPON_ATTR_WATER", 176); + export_constant2("RDMOPT_WEAPON_ATTR_GROUND", 177); + export_constant2("RDMOPT_WEAPON_ATTR_FIRE", 178); + export_constant2("RDMOPT_WEAPON_ATTR_WIND", 179); + export_constant2("RDMOPT_WEAPON_ATTR_POISON", 180); + export_constant2("RDMOPT_WEAPON_ATTR_SAINT", 181); + export_constant2("RDMOPT_WEAPON_ATTR_DARKNESS", 182); + export_constant2("RDMOPT_WEAPON_ATTR_TELEKINESIS", 183); + export_constant2("RDMOPT_WEAPON_ATTR_UNDEAD", 184); + export_constant2("RDMOPT_WEAPON_INDESTRUCTIBLE", 185); + export_constant2("RDMOPT_BODY_INDESTRUCTIBLE", 186); + export_constant2("RDMOPT_MDAMAGE_SIZE_SMALL_TARGET", 187); + export_constant2("RDMOPT_MDAMAGE_SIZE_MIDIUM_TARGET", 188); + export_constant2("RDMOPT_MDAMAGE_SIZE_LARGE_TARGET", 189); + export_constant2("RDMOPT_MDAMAGE_SIZE_SMALL_USER", 190); + export_constant2("RDMOPT_MDAMAGE_SIZE_MIDIUM_USER", 191); + export_constant2("RDMOPT_MDAMAGE_SIZE_LARGE_USER", 192); + export_constant2("RDMOPT_ATTR_TOLERACE_ALL", 193); + export_constant2("RDMOPT_RACE_WEAPON_TOLERACE_NOTHING", 194); + export_constant2("RDMOPT_RACE_WEAPON_TOLERACE_UNDEAD", 195); + export_constant2("RDMOPT_RACE_WEAPON_TOLERACE_ANIMAL", 196); + export_constant2("RDMOPT_RACE_WEAPON_TOLERACE_PLANT", 197); + export_constant2("RDMOPT_RACE_WEAPON_TOLERACE_INSECT", 198); + export_constant2("RDMOPT_RACE_WEAPON_TOLERACE_FISHS", 199); + export_constant2("RDMOPT_RACE_WEAPON_TOLERACE_DEVIL", 200); + export_constant2("RDMOPT_RACE_WEAPON_TOLERACE_HUMAN", 201); + export_constant2("RDMOPT_RACE_WEAPON_TOLERACE_ANGEL", 202); + export_constant2("RDMOPT_RACE_WEAPON_TOLERACE_DRAGON", 203); + export_constant2("RDMOPT_RACE_TOLERACE_PLAYER_HUMAN", 206); + export_constant2("RDMOPT_RACE_TOLERACE_PLAYER_DORAM", 207); + export_constant2("RDMOPT_RACE_DAMAGE_PLAYER_HUMAN", 208); + export_constant2("RDMOPT_RACE_DAMAGE_PLAYER_DORAM", 209); + export_constant2("RDMOPT_RACE_MDAMAGE_PLAYER_HUMAN", 210); + export_constant2("RDMOPT_RACE_MDAMAGE_PLAYER_DORAM", 211); + export_constant2("RDMOPT_RACE_CRI_PERCENT_PLAYER_HUMAN", 212); + export_constant2("RDMOPT_RACE_CRI_PERCENT_PLAYER_DORAM", 213); + export_constant2("RDMOPT_RACE_IGNORE_DEF_PERCENT_PLAYER_HUMAN", 214); + export_constant2("RDMOPT_RACE_IGNORE_DEF_PERCENT_PLAYER_DORAM", 215); + export_constant2("RDMOPT_RACE_IGNORE_MDEF_PERCENT_PLAYER_HUMAN", 216); + export_constant2("RDMOPT_RACE_IGNORE_MDEF_PERCENT_PLAYER_DORAM", 217); + export_constant2("RDMOPT_MELEE_ATTACK_DAMAGE_TARGET", 219); + export_constant2("RDMOPT_MELEE_ATTACK_DAMAGE_USER", 220); + + #undef export_constant2 +} + +static bool guild_read_guildskill_tree_db( char* split[], int columns, int current ); +static bool pet_read_db( const char* file ); +static bool skill_parse_row_magicmushroomdb(char *split[], int column, int current); +static bool skill_parse_row_abradb(char* split[], int columns, int current); +static bool skill_parse_row_spellbookdb(char* split[], int columns, int current); +static bool mob_readdb_mobavail(char *str[], int columns, int current); +static bool skill_parse_row_requiredb(char* split[], int columns, int current); +static bool skill_parse_row_castdb(char* split[], int columns, int current); +static bool skill_parse_row_castnodexdb(char* split[], int columns, int current); +static bool skill_parse_row_unitdb(char* split[], int columns, int current); +static bool skill_parse_row_copyabledb(char* split[], int columns, int current); +static bool skill_parse_row_nonearnpcrangedb(char* split[], int columns, int current); +static bool skill_parse_row_skilldb(char* split[], int columns, int current); +static bool quest_read_db(char *split[], int columns, int current); +static bool instance_readdb_sub(char* str[], int columns, int current); +static bool itemdb_read_itemavail(char *str[], int columns, int current); +static bool itemdb_read_buyingstore(char* fields[], int columns, int current); +static bool itemdb_read_flag(char* fields[], int columns, int current); +static bool itemdb_read_itemdelay(char* str[], int columns, int current); +static bool itemdb_read_stack(char* fields[], int columns, int current); +static bool itemdb_read_nouse(char* fields[], int columns, int current); +static bool itemdb_read_itemtrade(char* fields[], int columns, int current); +static bool itemdb_read_db(const char *file); +static bool itemdb_read_randomopt(const char* file); +static bool itemdb_read_randomopt_group(char *str[], int columns, int current); +static bool itemdb_randomopt_group_yaml(void); +static bool pc_readdb_levelpenalty(char* fields[], int columns, int current); +static bool pc_levelpenalty_yaml(); + +#endif /* CSV2YAML_HPP */ diff --git a/src/tool/csv2yaml.vcxproj b/src/tool/csv2yaml.vcxproj index 932d178402..aeec795b91 100644 --- a/src/tool/csv2yaml.vcxproj +++ b/src/tool/csv2yaml.vcxproj @@ -159,8 +159,16 @@ </Link> </ItemDefinitionGroup> <ItemGroup> + <ClInclude Include="csv2yaml.hpp" /> + <ClInclude Include="yaml.hpp" /> + </ItemGroup> + <ItemGroup> + <ClCompile Include="..\common\database.cpp" /> <ClCompile Include="csv2yaml.cpp" /> </ItemGroup> + <ItemGroup> + <ClInclude Include="..\common\database.hpp" /> + </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> diff --git a/src/tool/csv2yaml.vcxproj.filters b/src/tool/csv2yaml.vcxproj.filters index d6fc2430e4..ecd54a3fac 100644 --- a/src/tool/csv2yaml.vcxproj.filters +++ b/src/tool/csv2yaml.vcxproj.filters @@ -10,9 +10,25 @@ <Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions> </Filter> </ItemGroup> + <ItemGroup> + <ClInclude Include="csv2yaml.hpp"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="yaml.hpp"> + <Filter>Header Files</Filter> + </ClInclude> + </ItemGroup> <ItemGroup> <ClCompile Include="csv2yaml.cpp"> <Filter>Source Files</Filter> </ClCompile> + <ClCompile Include="..\common\database.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\common\database.hpp"> + <Filter>Header Files</Filter> + </ClInclude> </ItemGroup> </Project> diff --git a/src/tool/yaml.hpp b/src/tool/yaml.hpp new file mode 100644 index 0000000000..361cccc804 --- /dev/null +++ b/src/tool/yaml.hpp @@ -0,0 +1,657 @@ +// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#ifndef YAML_HPP +#define YAML_HPP + +#include <fstream> +#include <functional> +#include <iostream> +#include <locale> +#include <map> +#include <unordered_map> +#include <vector> + +#ifdef WIN32 + #include <conio.h> +#else + #include <termios.h> + #include <unistd.h> + #include <stdio.h> +#endif + +#include <yaml-cpp/yaml.h> + +#include "../common/cbasetypes.hpp" +#include "../common/core.hpp" +#include "../common/malloc.hpp" +#include "../common/mmo.hpp" +#include "../common/nullpo.hpp" +#include "../common/showmsg.hpp" +#include "../common/strlib.hpp" +#include "../common/utilities.hpp" +#include "../common/utils.hpp" +#ifdef WIN32 +#include "../common/winapi.hpp" +#endif + +// Only for constants - do not use functions of it or linking will fail +#include "../map/achievement.hpp" +#include "../map/battle.hpp" +#include "../map/battleground.hpp" +#include "../map/channel.hpp" +#include "../map/chat.hpp" +#include "../map/date.hpp" +#include "../map/instance.hpp" +#include "../map/mercenary.hpp" +#include "../map/mob.hpp" +#include "../map/npc.hpp" +#include "../map/pc.hpp" +#include "../map/pet.hpp" +#include "../map/quest.hpp" +#include "../map/script.hpp" +#include "../map/skill.hpp" +#include "../map/storage.hpp" + +using namespace rathena; + +#ifndef WIN32 +int getch(void) { + struct termios oldattr, newattr; + int ch; + tcgetattr(STDIN_FILENO, &oldattr); + newattr = oldattr; + newattr.c_lflag &= ~(ICANON | ECHO); + tcsetattr(STDIN_FILENO, TCSANOW, &newattr); + ch = getchar(); + tcsetattr(STDIN_FILENO, TCSANOW, &oldattr); + return ch; +} +#endif + +YAML::Node inNode; +YAML::Emitter body; + +// Constants for conversion +std::unordered_map<t_itemid, std::string> aegis_itemnames; +std::unordered_map<uint32, t_itemid> aegis_itemviewid; +std::unordered_map<uint16, std::string> aegis_mobnames; +std::unordered_map<uint16, std::string> aegis_skillnames; +std::unordered_map<const char *, int64> constants; + +// Implement the function instead of including the original version by linking +void script_set_constant_(const char *name, int64 value, const char *constant_name, bool isparameter, bool deprecated) { + constants[name] = value; +} + +const char *constant_lookup(int32 value, const char *prefix) { + nullpo_retr(nullptr, prefix); + + for (auto const &pair : constants) { + // Same prefix group and same value + if (strncasecmp(pair.first, prefix, strlen(prefix)) == 0 && pair.second == value) { + return pair.first; + } + } + + return nullptr; +} + +int64 constant_lookup_int(const char *constant) { + nullpo_retr(-100, constant); + + for (auto const &pair : constants) { + if (strlen(pair.first) == strlen(constant) && strncasecmp(pair.first, constant, strlen(constant)) == 0) { + return pair.second; + } + } + + return -100; +} + +/** + * Determines if a file exists. + * @param path: File to check for + * @return True if file exists or false otherwise + */ +bool fileExists(const std::string &path) { + std::ifstream in; + + in.open(path); + + if (in.is_open()) { + in.close(); + + return true; + } else { + return false; + } +} + +/** + * Prompt for confirmation. + * @param fmt: Message to print + * @param va_arg: Any arguments needed for message + * @return True on yes or false otherwise + */ +bool askConfirmation(const char *fmt, ...) { + va_list ap; + + va_start(ap, fmt); + + _vShowMessage(MSG_NONE, fmt, ap); + + va_end(ap); + + char c = getch(); + + if (c == 'Y' || c == 'y') { + return true; + } else { + return false; + } +} + +/** + * Returns a YAML header version + * @param node: YAML node + * @return Version number + */ +uint32 getHeaderVersion(YAML::Node &node) { + return node["Header"]["Version"].as<uint32>(); +} + +/** + * Copy a file if it exists. + * @param file: File stream + * @param name: File name + * @param newLine: Append new line at end of copy + */ +void copyFileIfExists(std::ofstream &file, const std::string &name, bool newLine) { + std::string path = "doc/yaml/db/" + name + ".yml"; + + if (fileExists(path)) { + std::ifstream source(path, std::ios::binary); + + std::istreambuf_iterator<char> begin_source(source); + std::istreambuf_iterator<char> end_source; + std::ostreambuf_iterator<char> begin_dest(file); + copy(begin_source, end_source, begin_dest); + + source.close(); + + if (newLine) { + file << "\n"; + } + } +} + +/** + * Prepares header for output. + * @param file: File stream + * @param type: Database type + * @param version: Database version + * @param name: File name + */ +void prepareHeader(std::ofstream &file, const std::string &type, uint32 version, const std::string &name) { + copyFileIfExists(file, "license", false); + copyFileIfExists(file, name, true); + + YAML::Emitter header(file); + + header << YAML::BeginMap; + header << YAML::Key << "Header"; + header << YAML::BeginMap; + header << YAML::Key << "Type" << YAML::Value << type; + header << YAML::Key << "Version" << YAML::Value << version; + header << YAML::EndMap; + header << YAML::EndMap; + + file << "\n"; + file << "\n"; +} + +/** + * Prepares footer for output. + * @param file: File stream + */ +void prepareFooter(std::ostream &file) { + if (!inNode["Footer"].IsDefined()) + return; + + if (inNode["Body"].IsDefined()) { + file << "\n"; + file << "\n"; + } + + YAML::Emitter footer(file); + + footer << YAML::BeginMap; + footer << YAML::Key << "Footer"; + footer << YAML::BeginMap; + footer << YAML::Key << "Imports"; + footer << YAML::BeginSeq; + for (const YAML::Node &import : inNode["Footer"]["Imports"]) { + footer << YAML::BeginMap; + footer << YAML::Key << "Path" << YAML::Value << import["Path"]; + if (import["Mode"].IsDefined()) + footer << YAML::Key << "Mode" << YAML::Value << import["Mode"]; + footer << YAML::EndMap; + } + footer << YAML::EndSeq; + footer << YAML::EndMap; + footer << YAML::EndMap; +} + +/** + * Prepares body for output. + */ +void prepareBody(void) { + body << YAML::BeginMap; + body << YAML::Key << "Body"; + body << YAML::BeginSeq; +} + +/** + * Finalizes body's output. + */ +void finalizeBody(void) { + body << YAML::EndSeq; + body << YAML::EndMap; +} + +/** + * Split the string with ':' as separator and put each value for a skilllv + * @param str: String to split + * @param val: Array of MAX_SKILL_LEVEL to put value into + * @return 0:error, x:number of value assign (should be MAX_SKILL_LEVEL) + */ +int skill_split_atoi(char *str, int *val) { + int i; + + for (i = 0; i < MAX_SKILL_LEVEL; i++) { + if (!str) + break; + val[i] = atoi(str); + str = strchr(str, ':'); + if (str) + *str++ = 0; + } + + if (i == 0) // No data found. + return 0; + + if (i == 1) // Single value, have the whole range have the same value. + return 1; + + return i; +} + +/** + * Split string to int by constant value (const.txt) or atoi() + * @param *str: String input + * @param *val: Temporary storage + * @param *delim: Delimiter (for multiple value support) + * @param min_value: Minimum value. If the splitted value is less or equal than this, will be skipped + * @param max: Maximum number that can be allocated + * @return count: Number of success + */ +uint8 skill_split_atoi2(char *str, int64 *val, const char *delim, int min_value, uint16 max) { + uint8 i = 0; + char *p = strtok(str, delim); + + while (p != NULL) { + int64 n = min_value; + + trim(p); + + if (ISDIGIT(p[0])) // If using numeric + n = atoi(p); + else { + n = constant_lookup_int(p); + p = strtok(NULL, delim); + } + + if (n > min_value) { + val[i] = n; + i++; + if (i >= max) + break; + } + p = strtok(NULL, delim); + } + return i; +} + +/** + * Split string to int + * @param str: String input + * @param val1: Temporary storage to first value + * @param val2: Temporary storage to second value + */ +static void itemdb_re_split_atoi(char* str, int* val1, int* val2) { + int i, val[2]; + + for (i = 0; i < 2; i++) { + if (!str) + break; + val[i] = atoi(str); + str = strchr(str, ':'); + if (str) + *str++ = 0; + } + if (i == 0) { + *val1 = *val2 = 0; + return; // no data found + } + if (i == 1) { // Single Value + *val1 = val[0]; + *val2 = 0; + return; + } + + // We assume we have 2 values. + *val1 = val[0]; + *val2 = val[1]; + return; +} + +/** + * Determine if array contains level specific data + * @param arr: Array to check + * @return True if level specific or false for same for all levels + */ +static bool isMultiLevel(int arr[]) { + uint8 count = 0; + + for (uint8 i = 0; i < MAX_SKILL_LEVEL; i++) { + if (arr[i] != 0) + count++; + } + + return (count < 2 ? false : true); +} + +/** + * Converts a string to upper case characters based on specific cases. + * @param name: String to convert + * @return Converted string + */ +std::string name2Upper(std::string name) { + std::transform(name.begin(), name.end(), name.begin(), ::tolower); + name[0] = toupper(name[0]); + + for (size_t i = 0; i < name.size(); i++) { + if (name[i - 1] == '_' || (name[i - 2] == '1' && name[i - 1] == 'h') || (name[i - 2] == '2' && name[i - 1] == 'h')) + name[i] = toupper(name[i]); + } + + return name; +} + +// Constant loading functions +static bool parse_item_constants_txt(const char *path) { + uint32 lines = 0, count = 0; + char line[1024]; + + FILE *fp; + + fp = fopen(path, "r"); + if (fp == NULL) { + ShowWarning("itemdb_readdb: File not found \"%s\", skipping.\n", path); + return false; + } + + // process rows one by one + while (fgets(line, sizeof(line), fp)) + { + char *str[32], *p; + int i; + lines++; + if (line[0] == '/' && line[1] == '/') + continue; + memset(str, 0, sizeof(str)); + + p = strstr(line, "//"); + + if (p != nullptr) { + *p = '\0'; + } + + p = line; + while (ISSPACE(*p)) + ++p; + if (*p == '\0') + continue;// empty line + for (i = 0; i < 19; ++i) + { + str[i] = p; + p = strchr(p, ','); + if (p == NULL) + break;// comma not found + *p = '\0'; + ++p; + } + + t_itemid item_id = strtoul(str[0], nullptr, 10); + + if (p == NULL) + { + ShowError("itemdb_readdb: Insufficient columns in line %d of \"%s\" (item with id %u), skipping.\n", lines, path, item_id); + continue; + } + + // Script + if (*p != '{') + { + ShowError("itemdb_readdb: Invalid format (Script column) in line %d of \"%s\" (item with id %u), skipping.\n", lines, path, item_id); + continue; + } + str[19] = p + 1; + p = strstr(p + 1, "},"); + if (p == NULL) + { + ShowError("itemdb_readdb: Invalid format (Script column) in line %d of \"%s\" (item with id %u), skipping.\n", lines, path, item_id); + continue; + } + *p = '\0'; + p += 2; + + // OnEquip_Script + if (*p != '{') + { + ShowError("itemdb_readdb: Invalid format (OnEquip_Script column) in line %d of \"%s\" (item with id %u), skipping.\n", lines, path, item_id); + continue; + } + str[20] = p + 1; + p = strstr(p + 1, "},"); + if (p == NULL) + { + ShowError("itemdb_readdb: Invalid format (OnEquip_Script column) in line %d of \"%s\" (item with id %u), skipping.\n", lines, path, item_id); + continue; + } + *p = '\0'; + p += 2; + + // OnUnequip_Script (last column) + if (*p != '{') + { + ShowError("itemdb_readdb: Invalid format (OnUnequip_Script column) in line %d of \"%s\" (item with id %u), skipping.\n", lines, path, item_id); + continue; + } + str[21] = p; + p = &str[21][strlen(str[21]) - 2]; + + if (*p != '}') { + /* lets count to ensure it's not something silly e.g. a extra space at line ending */ + int lcurly = 0, rcurly = 0; + + for (size_t v = 0; v < strlen(str[21]); v++) { + if (str[21][v] == '{') + lcurly++; + else if (str[21][v] == '}') { + rcurly++; + p = &str[21][v]; + } + } + + if (lcurly != rcurly) { + ShowError("itemdb_readdb: Mismatching curly braces in line %d of \"%s\" (item with id %u), skipping.\n", lines, path, item_id); + continue; + } + } + str[21] = str[21] + 1; //skip the first left curly + *p = '\0'; //null the last right curly + + uint32 view_id = strtoul(str[18], nullptr, 10); + char *name = trim(str[1]); + + aegis_itemnames[item_id] = std::string(name); + + if (atoi(str[14]) & (EQP_HELM | EQP_COSTUME_HELM) && util::umap_find(aegis_itemviewid, view_id) == nullptr) + aegis_itemviewid[view_id] = item_id; + + count++; + } + + fclose(fp); + + ShowStatus("Done reading '" CL_WHITE "%u" CL_RESET "' entries in '" CL_WHITE "%s" CL_RESET "'.\n", count, path); + + return true; +} + +const std::string ItemDatabase::getDefaultLocation() { + return std::string(db_path) + "/item_db.yml"; +} + +uint64 ItemDatabase::parseBodyNode(const YAML::Node& node) { + t_itemid nameid; + + if (!this->asUInt32(node, "Id", nameid)) + return 0; + + if (this->nodeExists(node, "AegisName")) { + std::string name; + + if (!this->asString(node, "AegisName", name)) + return 0; + + aegis_itemnames[nameid] = name; + } + + if (this->nodeExists(node, "View")) { + uint32 look; + + if (!this->asUInt32(node, "View", look)) + return 0; + + if (look > 0) { + if (this->nodeExists(node, "Locations")) { + const YAML::Node& locationNode = node["Locations"]; + + static std::vector<std::string> locations = { + "Head_Low", + "Head_Mid", + "Head_Top", + "Costume_Head_Low", + "Costume_Head_Mid", + "Costume_Head_Top" + }; + + for (std::string& location : locations) { + if (this->nodeExists(locationNode, location)) { + bool active; + + if (!this->asBool(locationNode, location, active)) + return 0; + + aegis_itemviewid[look] = nameid; + break; + } + } + } + } + } + + return 1; +} + +void ItemDatabase::loadingFinished() { +} + +ItemDatabase item_db; + +static bool parse_mob_constants_txt(char *split[], int columns, int current) { + uint16 mob_id = atoi(split[0]); + char *name = trim(split[1]); + + aegis_mobnames[mob_id] = std::string(name); + + return true; +} + +static bool parse_skill_constants_txt(char *split[], int columns, int current) { + uint16 skill_id = atoi(split[0]); + char *name = trim(split[16]); + + aegis_skillnames[skill_id] = std::string(name); + + return true; +} + +const std::string SkillDatabase::getDefaultLocation() { + return std::string(db_path) + "/skill_db.yml"; +} + +uint64 SkillDatabase::parseBodyNode(const YAML::Node &node) { + t_itemid nameid; + + if (!this->asUInt32(node, "Id", nameid)) + return 0; + + if (this->nodeExists(node, "Name")) { + std::string name; + + if (!this->asString(node, "Name", name)) + return 0; + + aegis_skillnames[nameid] = name; + } + + return 1; +} + +void SkillDatabase::clear() { + TypesafeCachedYamlDatabase::clear(); +} + +SkillDatabase skill_db; + +const std::string MobDatabase::getDefaultLocation(){ + return std::string( db_path ) + "/mob_db.yml"; +} + +uint64 MobDatabase::parseBodyNode(const YAML::Node& node) { + uint16 mob_id; + + if (!this->asUInt16(node, "Id", mob_id)) + return 0; + + if (this->nodeExists(node, "AegisName")) { + std::string name; + + if (!this->asString(node, "AegisName", name)) + return 0; + + aegis_mobnames[mob_id] = name; + } + + return 1; +} + +void MobDatabase::loadingFinished() {}; + +MobDatabase mob_db; + +#endif /* YAML_HPP */ diff --git a/src/tool/yaml2sql.cpp b/src/tool/yaml2sql.cpp new file mode 100644 index 0000000000..7349b1296f --- /dev/null +++ b/src/tool/yaml2sql.cpp @@ -0,0 +1,912 @@ +// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#include <fstream> +#include <functional> +#include <iostream> +#include <locale> +#include <unordered_map> +#include <vector> + +#ifdef WIN32 + #include <conio.h> +#else + #include <termios.h> + #include <unistd.h> + #include <stdio.h> +#endif + +#include <yaml-cpp/yaml.h> + +#include "../common/cbasetypes.hpp" +#include "../common/core.hpp" +#include "../common/malloc.hpp" +#include "../common/mmo.hpp" +#include "../common/nullpo.hpp" +#include "../common/showmsg.hpp" +#include "../common/strlib.hpp" +#include "../common/utilities.hpp" +#include "../common/utils.hpp" +#ifdef WIN32 +#include "../common/winapi.hpp" +#endif + +// Only for constants - do not use functions of it or linking will fail +#include "../map/achievement.hpp" +#include "../map/battle.hpp" +#include "../map/battleground.hpp" +#include "../map/channel.hpp" +#include "../map/chat.hpp" +#include "../map/date.hpp" +#include "../map/instance.hpp" +#include "../map/mercenary.hpp" +#include "../map/mob.hpp" +#include "../map/npc.hpp" +#include "../map/pc.hpp" +#include "../map/pet.hpp" +#include "../map/quest.hpp" +#include "../map/script.hpp" +#include "../map/skill.hpp" +#include "../map/storage.hpp" + +using namespace rathena; + +#ifndef WIN32 +int getch( void ){ + struct termios oldattr, newattr; + int ch; + tcgetattr( STDIN_FILENO, &oldattr ); + newattr = oldattr; + newattr.c_lflag &= ~( ICANON | ECHO ); + tcsetattr( STDIN_FILENO, TCSANOW, &newattr ); + ch = getchar(); + tcsetattr( STDIN_FILENO, TCSANOW, &oldattr ); + return ch; +} +#endif + +// Constants for conversion +std::unordered_map<const char *, int64> constants; + +// Forward declaration of conversion functions +static bool item_db_yaml2sql(const std::string &file, const std::string &table); +static bool mob_db_yaml2sql(const std::string &file, const std::string &table); + +bool fileExists( const std::string& path ); +bool askConfirmation( const char* fmt, ... ); + +YAML::Node inNode; +std::ofstream out; + +// Implement the function instead of including the original version by linking +void script_set_constant_(const char *name, int64 value, const char *constant_name, bool isparameter, bool deprecated) { + constants[name] = value; +} + +const char *constant_lookup(int32 value, const char *prefix) { + if (prefix == nullptr) + return nullptr; + + for (auto const &pair : constants) { + // Same prefix group and same value + if (strncasecmp(pair.first, prefix, strlen(prefix)) == 0 && pair.second == value) { + return pair.first; + } + } + + return nullptr; +} + +int64 constant_lookup_int(const char *constant) { + if (constant == nullptr) + return -100; + + for (auto const &pair : constants) { + if (strlen(pair.first) == strlen(constant) && strncasecmp(pair.first, constant, strlen(constant)) == 0) { + return pair.second; + } + } + + return -100; +} + +void copyFileIfExists( std::ofstream& file,const std::string& name ){ + std::string path = "doc/yaml/sql/" + name + ".sql"; + + if( fileExists( path ) ){ + std::ifstream source( path, std::ios::binary ); + + std::istreambuf_iterator<char> begin_source(source); + std::istreambuf_iterator<char> end_source; + std::ostreambuf_iterator<char> begin_dest( file ); + copy( begin_source, end_source, begin_dest ); + + source.close(); + } +} + +void prepareHeader(std::ofstream &file, const std::string& name) { + copyFileIfExists( file, name ); + + file << "\n"; +} + +template<typename Func> +bool process( const std::string& type, uint32 version, const std::vector<std::string>& paths, const std::string& name, const std::string& to_table, const std::string& table, Func lambda ){ + for( const std::string& path : paths ){ + const std::string name_ext = name + ".yml"; + const std::string from = path + name_ext; + const std::string to = "sql-files/" + to_table + ".sql"; + + if( fileExists( from ) ){ + if( !askConfirmation( "Found the file \"%s\", which can be converted to sql.\nDo you want to convert it now? (Y/N)\n", from.c_str() ) ){ + continue; + } + + inNode.reset(); + + try { + inNode = YAML::LoadFile(from); + } catch (YAML::Exception &e) { + ShowError("%s (Line %d: Column %d)\n", e.msg.c_str(), e.mark.line, e.mark.column); + if (!askConfirmation("Error found in \"%s\" while attempting to load.\nPress any key to continue.\n", from.c_str())) + continue; + } + + if (!inNode["Body"].IsDefined()) + continue; + + if (fileExists(to)) { + if (!askConfirmation("The file \"%s\" already exists.\nDo you want to replace it? (Y/N)\n", to.c_str())) { + continue; + } + } + + out.open(to); + + if (!out.is_open()) { + ShowError("Can not open file \"%s\" for writing.\n", to.c_str()); + return false; + } + + prepareHeader(out, table.compare(to_table) == 0 ? table : to_table); + + if( !lambda( path, name_ext, table ) ){ + out.close(); + return false; + } + + out.close(); + } + } + + return true; +} + +int do_init( int argc, char** argv ){ + const std::string path_db = std::string( db_path ); + const std::string path_db_mode = path_db + "/" + DBPATH; + const std::string path_db_import = path_db + "/" + DBIMPORT + "/"; +#ifdef RENEWAL + const std::string item_table_name = "item_db_re"; + const std::string item_import_table_name = "item_db2_re"; + const std::string mob_table_name = "mob_db_re"; + const std::string mob_import_table_name = "mob_db2_re"; +#else + const std::string item_table_name = "item_db"; + const std::string item_import_table_name = "item_db2"; + const std::string mob_table_name = "mob_db"; + const std::string mob_import_table_name = "mob_db2"; +#endif + std::vector<std::string> item_table_suffixes = { + "usable", + "equip", + "etc" + }; + + // Load constants + #include "../map/script_constants.hpp" + + for( const std::string& suffix : item_table_suffixes ){ + if (!process("ITEM_DB", 1, { path_db_mode }, "item_db_" + suffix, item_table_name + "_" + suffix, item_table_name, [](const std::string& path, const std::string& name_ext, const std::string& table) -> bool { + return item_db_yaml2sql(path + name_ext, table); + })) { + return 0; + } + } + + if (!process("ITEM_DB", 1, { path_db_import }, "item_db", item_import_table_name, item_import_table_name, [](const std::string& path, const std::string& name_ext, const std::string& table) -> bool { + return item_db_yaml2sql(path + name_ext, table); + })) { + return 0; + } + + if (!process("MOB_DB", 1, { path_db_mode }, "mob_db", mob_table_name, mob_table_name, [](const std::string &path, const std::string &name_ext, const std::string &table) -> bool { + return mob_db_yaml2sql(path + name_ext, table); + })) { + return 0; + } + + if (!process("MOB_DB", 1, { path_db_import }, "mob_db", mob_import_table_name, mob_import_table_name, [](const std::string &path, const std::string &name_ext, const std::string &table) -> bool { + return mob_db_yaml2sql(path + name_ext, table); + })) { + return 0; + } + + // TODO: add implementations ;-) + + return 0; +} + +void do_final(void){ +} + +bool fileExists( const std::string& path ){ + std::ifstream in; + + in.open( path ); + + if( in.is_open() ){ + in.close(); + + return true; + }else{ + return false; + } +} + +bool askConfirmation( const char* fmt, ... ){ + va_list ap; + + va_start( ap, fmt ); + + _vShowMessage( MSG_NONE, fmt, ap ); + + va_end( ap ); + + char c = getch(); + + if( c == 'Y' || c == 'y' ){ + return true; + }else{ + return false; + } +} + +std::string name2Upper(std::string name) { + std::transform(name.begin(), name.end(), name.begin(), ::tolower); + name[0] = toupper(name[0]); + + for (size_t i = 0; i < name.size(); i++) { + if (name[i - 1] == '_' || (name[i - 2] == '1' && name[i - 1] == 'h') || (name[i - 2] == '2' && name[i - 1] == 'h')) + name[i] = toupper(name[i]); + } + + return name; +} + +const std::string WHITESPACE = " \n\r\t\f\v"; + +std::string ltrim(const std::string &s) { + size_t start = s.find_first_not_of(WHITESPACE); + + return (start == std::string::npos) ? "" : s.substr(start); +} + +std::string rtrim(const std::string &s) { + size_t end = s.find_last_not_of(WHITESPACE); + + return (end == std::string::npos) ? "" : s.substr(0, end + 1); +} + +std::string string_trim(const std::string &s) { + return rtrim(ltrim(s)); +} + +std::string string_escape(const std::string &s) { + size_t n = s.length(); + std::string escaped; + + escaped.reserve(n * 2); + + for (size_t i = 0; i < n; ++i) { + if (s[i] == '\r') + continue; + if (s[i] == '\n' && (i + 1) < n) { + escaped += "\\n"; + continue; + } + if (s[i] == '\\' || s[i] == '\'') + escaped += '\\'; + escaped += s[i]; + } + + return escaped; +} + +/** + * Append the entry value to the string if the Node exists + * @param node: Node with entry + * @param value: String to store node value to + * @param string: If value is a string or not + */ +static bool appendEntry(const YAML::Node &node, std::string &value, bool string = false) { + if (node.IsDefined()) { + if (string) { + value.append("'"); + value.append(string_trim(string_escape(node.as<std::string>()))); + value.append("',"); + } else { + value.append(string_trim(node.as<std::string>())); + value.append(","); + } + + return true; + } + + return false; +} + +// Implementation of the conversion functions + +// Copied and adjusted from itemdb.cpp +static bool item_db_yaml2sql(const std::string &file, const std::string &table) { + size_t entries = 0; + + for (const YAML::Node &input : inNode["Body"]) { + std::string column = "", value = ""; + + if (appendEntry(input["Id"], value)) + column.append("`id`,"); + if (appendEntry(input["AegisName"], value, true)) + column.append("`name_aegis`,"); + if (appendEntry(input["Name"], value, true)) + column.append("`name_english`,"); + if (appendEntry(input["Type"], value, true)) + column.append("`type`,"); + if (appendEntry(input["SubType"], value, true)) + column.append("`subtype`,"); + if (appendEntry(input["Buy"], value)) + column.append("`price_buy`,"); + if (appendEntry(input["Sell"], value)) + column.append("`price_sell`,"); + if (appendEntry(input["Weight"], value)) + column.append("`weight`,"); + if (appendEntry(input["Attack"], value)) + column.append("`attack`,"); +#ifdef RENEWAL + if (appendEntry(input["MagicAttack"], value)) + column.append("`magic_attack`,"); +#endif + if (appendEntry(input["Defense"], value)) + column.append("`defense`,"); + if (appendEntry(input["Range"], value)) + column.append("`range`,"); + if (appendEntry(input["Slots"], value)) + column.append("`slots`,"); + + const YAML::Node &jobs = input["Jobs"]; + + if (jobs) { + if (appendEntry(jobs["All"], value)) + column.append("`job_all`,"); + if (appendEntry(jobs["Acolyte"], value)) + column.append("`job_acolyte`,"); + if (appendEntry(jobs["Alchemist"], value)) + column.append("`job_alchemist`,"); + if (appendEntry(jobs["Archer"], value)) + column.append("`job_archer`,"); + if (appendEntry(jobs["Assassin"], value)) + column.append("`job_assassin`,"); + if (appendEntry(jobs["BardDancer"], value)) + column.append("`job_barddancer`,"); + if (appendEntry(jobs["Blacksmith"], value)) + column.append("`job_blacksmith`,"); + if (appendEntry(jobs["Crusader"], value)) + column.append("`job_crusader`,"); + if (appendEntry(jobs["Gunslinger"], value)) + column.append("`job_gunslinger`,"); + if (appendEntry(jobs["Hunter"], value)) + column.append("`job_hunter`,"); +#ifdef RENEWAL + if (appendEntry(jobs["KagerouOboro"], value)) + column.append("`job_kagerouoboro`,"); +#endif + if (appendEntry(jobs["Knight"], value)) + column.append("`job_knight`,"); + if (appendEntry(jobs["Mage"], value)) + column.append("`job_mage`,"); + if (appendEntry(jobs["Merchant"], value)) + column.append("`job_merchant`,"); + if (appendEntry(jobs["Monk"], value)) + column.append("`job_monk`,"); + if (appendEntry(jobs["Ninja"], value)) + column.append("`job_ninja`,"); + if (appendEntry(jobs["Novice"], value)) + column.append("`job_novice`,"); + if (appendEntry(jobs["Priest"], value)) + column.append("`job_priest`,"); +#ifdef RENEWAL + if (appendEntry(jobs["Rebellion"], value)) + column.append("`job_rebellion`,"); +#endif + if (appendEntry(jobs["Rogue"], value)) + column.append("`job_rogue`,"); + if (appendEntry(jobs["Sage"], value)) + column.append("`job_sage`,"); + if (appendEntry(jobs["SoulLinker"], value)) + column.append("`job_soullinker`,"); + if (appendEntry(jobs["StarGladiator"], value)) + column.append("`job_stargladiator`,"); +#ifdef RENEWAL + if (appendEntry(jobs["Summoner"], value)) + column.append("`job_summoner`,"); +#endif + if (appendEntry(jobs["SuperNovice"], value)) + column.append("`job_supernovice`,"); + if (appendEntry(jobs["Swordman"], value)) + column.append("`job_swordman`,"); + if (appendEntry(jobs["Taekwon"], value)) + column.append("`job_taekwon`,"); + if (appendEntry(jobs["Thief"], value)) + column.append("`job_thief`,"); + if (appendEntry(jobs["Wizard"], value)) + column.append("`job_wizard`,"); + } + + const YAML::Node &classes = input["Classes"]; + + if (classes) { + std::string str_all_upper; + std::string str_all_baby; + + if (classes["All_Upper"].IsDefined()) + str_all_upper = string_trim(classes["All_Upper"].as<std::string>()); + if (classes["All_Baby"].IsDefined()) + str_all_baby = string_trim(classes["All_Baby"].as<std::string>()); + + if (appendEntry(classes["All"], value)) + column.append("`class_all`,"); + if (appendEntry(classes["Normal"], value)) + column.append("`class_normal`,"); + if (appendEntry(classes["Upper"], value)) + column.append("`class_upper`,"); + else if (!str_all_upper.empty()) { + value.append(str_all_upper); + value.append(","); + column.append("`class_upper`,"); + } + if (appendEntry(classes["Baby"], value)) + column.append("`class_baby`,"); + else if (!str_all_baby.empty()) { + value.append(str_all_baby); + value.append(","); + column.append("`class_baby`,"); + } +#ifdef RENEWAL + std::string str_all_third; + + if (classes["All_Third"].IsDefined()) + str_all_third = string_trim(classes["All_Third"].as<std::string>()); + + if (appendEntry(classes["Third"], value)) + column.append("`class_third`,"); + else if (!str_all_third.empty()) { + value.append(str_all_third); + value.append(","); + column.append("`class_third`,"); + } + if (appendEntry(classes["Third_Upper"], value)) + column.append("`class_third_upper`,"); + else if (!str_all_upper.empty() || !str_all_third.empty()) { + if (!str_all_upper.empty()) + value.append(str_all_upper); + else + value.append(str_all_third); + value.append(","); + column.append("`class_third_upper`,"); + } + if (appendEntry(classes["Third_Baby"], value)) + column.append("`class_third_baby`,"); + else if (!str_all_baby.empty() || !str_all_third.empty()) { + if (!str_all_baby.empty()) + value.append(str_all_baby); + else + value.append(str_all_third); + value.append(","); + column.append("`class_third_baby`,"); + } +#endif + } + + if (appendEntry(input["Gender"], value, true)) + column.append("`gender`,"); + + const YAML::Node &locations = input["Locations"]; + + if (locations) { + if (appendEntry(locations["Head_Top"], value)) + column.append("`location_head_top`,"); + if (appendEntry(locations["Head_Mid"], value)) + column.append("`location_head_mid`,"); + if (appendEntry(locations["Head_Low"], value)) + column.append("`location_head_low`,"); + if (appendEntry(locations["Armor"], value)) + column.append("`location_armor`,"); + if (locations["Both_Hand"].IsDefined()) { + std::string tmp_value = string_trim(locations["Both_Hand"].as<std::string>()); + if (!appendEntry(locations["Left_Hand"], value)) { + value.append(tmp_value); + value.append(","); + } + if (!appendEntry(locations["Right_Hand"], value)) { + value.append(tmp_value); + value.append(","); + } + column.append("`location_left_hand`,"); + column.append("`location_right_hand`,"); + + } + else { + if (appendEntry(locations["Left_Hand"], value)) + column.append("`location_left_hand`,"); + if (appendEntry(locations["Right_Hand"], value)) + column.append("`location_right_hand`,"); + } + if (appendEntry(locations["Garment"], value)) + column.append("`location_garment`,"); + if (appendEntry(locations["Shoes"], value)) + column.append("`location_shoes`,"); + if (locations["Both_Accessory"].IsDefined()) { + std::string tmp_value = string_trim(locations["Both_Accessory"].as<std::string>()); + if (!appendEntry(locations["Right_Accessory"], value)) { + value.append(tmp_value); + value.append(","); + } + if (!appendEntry(locations["Left_Accessory"], value)) { + value.append(tmp_value); + value.append(","); + } + column.append("`location_right_accessory`,"); + column.append("`location_left_accessory`,"); + + } + else { + if (appendEntry(locations["Right_Accessory"], value)) + column.append("`location_right_accessory`,"); + if (appendEntry(locations["Left_Accessory"], value)) + column.append("`location_left_accessory`,"); + } + if (appendEntry(locations["Costume_Head_Top"], value)) + column.append("`location_costume_head_top`,"); + if (appendEntry(locations["Costume_Head_Mid"], value)) + column.append("`location_costume_head_Mid`,"); + if (appendEntry(locations["Costume_Head_Low"], value)) + column.append("`location_costume_head_Low`,"); + if (appendEntry(locations["Costume_Garment"], value)) + column.append("`location_costume_garment`,"); + if (appendEntry(locations["Ammo"], value)) + column.append("`location_ammo`,"); + if (appendEntry(locations["Shadow_Armor"], value)) + column.append("`location_shadow_armor`,"); + if (appendEntry(locations["Shadow_Weapon"], value)) + column.append("`location_shadow_weapon`,"); + if (appendEntry(locations["Shadow_Shield"], value)) + column.append("`location_shadow_shield`,"); + if (appendEntry(locations["Shadow_Shoes"], value)) + column.append("`location_shadow_shoes`,"); + if (appendEntry(locations["Shadow_Right_Accessory"], value)) + column.append("`location_shadow_right_accessory`,"); + if (appendEntry(locations["Shadow_Left_Accessory"], value)) + column.append("`location_shadow_left_accessory`,"); + } + + if (appendEntry(input["WeaponLevel"], value)) + column.append("`weapon_level`,"); + if (appendEntry(input["EquipLevelMin"], value)) + column.append("`equip_level_min`,"); + if (appendEntry(input["EquipLevelMax"], value)) + column.append("`equip_level_max`,"); + if (appendEntry(input["Refineable"], value)) + column.append("`refineable`,"); + if (appendEntry(input["View"], value)) + column.append("`view`,"); + if (appendEntry(input["AliasName"], value, true)) + column.append("`alias_name`,"); + + const YAML::Node &flags = input["Flags"]; + + if (flags) { + if (appendEntry(flags["BuyingStore"], value)) + column.append("`flag_buyingstore`,"); + if (appendEntry(flags["DeadBranch"], value)) + column.append("`flag_deadbranch`,"); + if (appendEntry(flags["Container"], value)) + column.append("`flag_container`,"); + if (appendEntry(flags["UniqueId"], value)) + column.append("`flag_uniqueid`,"); + if (appendEntry(flags["BindOnEquip"], value)) + column.append("`flag_bindonequip`,"); + if (appendEntry(flags["DropAnnounce"], value)) + column.append("`flag_dropannounce`,"); + if (appendEntry(flags["NoConsume"], value)) + column.append("`flag_noconsume`,"); + if (appendEntry(flags["DropEffect"], value, true)) + column.append("`flag_dropeffect`,"); + } + + const YAML::Node &delay = input["Delay"]; + + if (delay) { + if (appendEntry(delay["Duration"], value)) + column.append("`delay_duration`,"); + if (appendEntry(delay["Status"], value, true)) + column.append("`delay_status`,"); + } + + const YAML::Node &stack = input["Stack"]; + + if (stack) { + if (appendEntry(stack["Amount"], value)) + column.append("`stack_amount`,"); + if (appendEntry(stack["Inventory"], value)) + column.append("`stack_inventory`,"); + if (appendEntry(stack["Cart"], value)) + column.append("`stack_cart`,"); + if (appendEntry(stack["Storage"], value)) + column.append("`stack_storage`,"); + if (appendEntry(stack["GuildStorage"], value)) + column.append("`stack_guildstorage`,"); + } + + const YAML::Node &nouse = input["NoUse"]; + + if (nouse) { + if (appendEntry(nouse["Override"], value)) + column.append("`nouse_override`,"); + if (appendEntry(nouse["Sitting"], value)) + column.append("`nouse_sitting`,"); + } + + const YAML::Node &trade = input["Trade"]; + + if (trade) { + if (appendEntry(trade["Override"], value)) + column.append("`trade_override`,"); + if (appendEntry(trade["NoDrop"], value)) + column.append("`trade_nodrop`,"); + if (appendEntry(trade["NoTrade"], value)) + column.append("`trade_notrade`,"); + if (appendEntry(trade["TradePartner"], value)) + column.append("`trade_tradepartner`,"); + if (appendEntry(trade["NoSell"], value)) + column.append("`trade_nosell`,"); + if (appendEntry(trade["NoCart"], value)) + column.append("`trade_nocart`,"); + if (appendEntry(trade["NoStorage"], value)) + column.append("`trade_nostorage`,"); + if (appendEntry(trade["NoGuildStorage"], value)) + column.append("`trade_noguildstorage`,"); + if (appendEntry(trade["NoMail"], value)) + column.append("`trade_nomail`,"); + if (appendEntry(trade["NoAuction"], value)) + column.append("`trade_noauction`,"); + } + + if (appendEntry(input["Script"], value, true)) + column.append("`script`,"); + if (appendEntry(input["EquipScript"], value, true)) + column.append("`equip_script`,"); + if (appendEntry(input["UnEquipScript"], value, true)) + column.append("`unequip_script`,"); + + column.pop_back(); // Remove last ',' + value.pop_back(); // Remove last ',' + + out << "REPLACE INTO `" + table + "` (" + column + ") VALUES (" + value + ");\n"; + entries++; + } + + ShowStatus("Done converting '" CL_WHITE "%d" CL_RESET "' items in '" CL_WHITE "%s" CL_RESET "'.\n", entries, file.c_str()); + + return true; +} + +// Copied and adjusted from mob.cpp +static bool mob_db_yaml2sql(const std::string &file, const std::string &table) { + size_t entries = 0; + + for (const YAML::Node &input : inNode["Body"]) { + std::string column = "", value = ""; + + if (appendEntry(input["Id"], value)) + column.append("`id`,"); + if (appendEntry(input["AegisName"], value, true)) + column.append("`name_aegis`,"); + if (appendEntry(input["Name"], value, true)) + column.append("`name_english`,"); + if (appendEntry(input["Name"], value, true)) + column.append("`name_japanese`,"); + if (appendEntry(input["Level"], value)) + column.append("`level`,"); + if (appendEntry(input["Hp"], value)) + column.append("`hp`,"); + if (appendEntry(input["Sp"], value)) + column.append("`sp`,"); + if (appendEntry(input["BaseExp"], value)) + column.append("`base_exp`,"); + if (appendEntry(input["JobExp"], value)) + column.append("`job_exp`,"); + if (appendEntry(input["MvpExp"], value)) + column.append("`mvp_exp`,"); + if (appendEntry(input["Attack"], value)) + column.append("`attack`,"); + if (appendEntry(input["Attack2"], value)) + column.append("`attack2`,"); + if (appendEntry(input["Defense"], value)) + column.append("`defense`,"); + if (appendEntry(input["MagicDefense"], value)) + column.append("`magic_defense`,"); + if (appendEntry(input["Str"], value)) + column.append("`str`,"); + if (appendEntry(input["Agi"], value)) + column.append("`agi`,"); + if (appendEntry(input["Vit"], value)) + column.append("`vit`,"); + if (appendEntry(input["Int"], value)) + column.append("`int`,"); + if (appendEntry(input["Dex"], value)) + column.append("`dex`,"); + if (appendEntry(input["Luk"], value)) + column.append("`luk`,"); + if (appendEntry(input["AttackRange"], value)) + column.append("`attack_range`,"); + if (appendEntry(input["SkillRange"], value)) + column.append("`skill_range`,"); + if (appendEntry(input["ChaseRange"], value)) + column.append("`chase_range`,"); + if (appendEntry(input["Size"], value, true)) + column.append("`size`,"); + if (appendEntry(input["Race"], value, true)) + column.append("`race`,"); + + const YAML::Node &racegroups = input["RaceGroups"]; + + if (racegroups) { + for (uint16 i = 1; i < RC2_MAX; i++) { + std::string constant = constant_lookup(i, "RC2_"); + + constant.erase(0, 4); + + if (appendEntry(racegroups[name2Upper(constant)], value)) { + std::transform(constant.begin(), constant.end(), constant.begin(), ::tolower); + column.append("`racegroup_" + constant + "`,"); + } + } + } + + if (appendEntry(input["Element"], value, true)) + column.append("`element`,"); + if (appendEntry(input["ElementLevel"], value)) + column.append("`element_level`,"); + if (appendEntry(input["WalkSpeed"], value)) + column.append("`walk_speed`,"); + if (appendEntry(input["AttackDelay"], value)) + column.append("`attack_delay`,"); + if (appendEntry(input["AttackMotion"], value)) + column.append("`attack_motion`,"); + if (appendEntry(input["DamageMotion"], value)) + column.append("`damage_motion`,"); + if (appendEntry(input["DamageTaken"], value)) + column.append("`damage_taken`,"); + if (appendEntry(input["Ai"], value, true)) + column.append("`ai`,"); + if (appendEntry(input["Class"], value, true)) + column.append("`class`,"); + + const YAML::Node &modes = input["Modes"]; + + if (modes) { + if (appendEntry(modes["CanMove"], value)) + column.append("`mode_canmove`,"); + if (appendEntry(modes["Looter"], value)) + column.append("`mode_looter`,"); + if (appendEntry(modes["Aggressive"], value)) + column.append("`mode_aggressive`,"); + if (appendEntry(modes["Assist"], value)) + column.append("`mode_assist`,"); + if (appendEntry(modes["CastSensorIdle"], value)) + column.append("`mode_castsensoridle`,"); + if (appendEntry(modes["NoRandomWalk"], value)) + column.append("`mode_norandomwalk`,"); + if (appendEntry(modes["NoCast"], value)) + column.append("`mode_nocast`,"); + if (appendEntry(modes["CanAttack"], value)) + column.append("`mode_canattack`,"); + if (appendEntry(modes["CastSensorChase"], value)) + column.append("`mode_castsensorchase`,"); + if (appendEntry(modes["ChangeChase"], value)) + column.append("`mode_changechase`,"); + if (appendEntry(modes["Angry"], value)) + column.append("`mode_angry`,"); + if (appendEntry(modes["ChangeTargetMelee"], value)) + column.append("`mode_changetargetmelee`,"); + if (appendEntry(modes["ChangeTargetChase"], value)) + column.append("`mode_changetargetchase`,"); + if (appendEntry(modes["TargetWeak"], value)) + column.append("`mode_targetweak`,"); + if (appendEntry(modes["RandomTarget"], value)) + column.append("`mode_randomtarget`,"); + if (appendEntry(modes["IgnoreMelee"], value)) + column.append("`mode_ignoremelee`,"); + if (appendEntry(modes["IgnoreMagic"], value)) + column.append("`mode_ignoremagic`,"); + if (appendEntry(modes["IgnoreRanged"], value)) + column.append("`mode_ignoreranged`,"); + if (appendEntry(modes["Mvp"], value)) + column.append("`mode_mvp`,"); + if (appendEntry(modes["IgnoreMisc"], value)) + column.append("`mode_ignoremisc`,"); + if (appendEntry(modes["KnockBackImmune"], value)) + column.append("`mode_knockbackimmune`,"); + if (appendEntry(modes["TeleportBlock"], value)) + column.append("`mode_teleportblock`,"); + if (appendEntry(modes["FixedItemDrop"], value)) + column.append("`mode_fixeditemdrop`,"); + if (appendEntry(modes["Detector"], value)) + column.append("`mode_detector`,"); + if (appendEntry(modes["StatusImmune"], value)) + column.append("`mode_statusimmune`,"); + if (appendEntry(modes["SkillImmune"], value)) + column.append("`mode_skillimmune`,"); + } + + for (uint16 i = 0; i < MAX_MVP_DROP; i++) { + if (!input["MvpDrops"].IsDefined()) + continue; + + const YAML::Node &mvpdrops = input["MvpDrops"][i]; + + if (mvpdrops) { + if (appendEntry(mvpdrops["Item"], value, true)) + column.append("`mvpdrop" + std::to_string(i + 1) + "_item`,"); + if (appendEntry(mvpdrops["Rate"], value)) + column.append("`mvpdrop" + std::to_string(i + 1) + "_rate`,"); + if (appendEntry(mvpdrops["RandomOptionGroup"], value, true)) + column.append("`mvpdrop" + std::to_string(i + 1) + "_option`,"); + if (appendEntry(mvpdrops["Index"], value)) + column.append("`mvpdrop" + std::to_string(i + 1) + "_index`,"); + } + } + + for (uint16 i = 0; i < MAX_MOB_DROP; i++) { + if (!input["Drops"].IsDefined()) + continue; + + const YAML::Node &drops = input["Drops"][i]; + + if (drops) { + if (appendEntry(drops["Item"], value, true)) + column.append("`drop" + std::to_string(i + 1) + "_item`,"); + if (appendEntry(drops["Rate"], value)) + column.append("`drop" + std::to_string(i + 1) + "_rate`,"); + if (appendEntry(drops["StealProtected"], value)) + column.append("`drop" + std::to_string(i + 1) + "_nosteal`,"); + if (appendEntry(drops["RandomOptionGroup"], value, true)) + column.append("`drop" + std::to_string(i + 1) + "_option`,"); + if (appendEntry(drops["Index"], value)) + column.append("`drop" + std::to_string(i + 1) + "_index`,"); + } + } + + column.pop_back(); // Remove last ',' + value.pop_back(); // Remove last ',' + + out << "REPLACE INTO `" + table + "` (" + column + ") VALUES (" + value + ");\n"; + entries++; + } + + ShowStatus("Done converting '" CL_WHITE "%d" CL_RESET "' mobs in '" CL_WHITE "%s" CL_RESET "'.\n", entries, file.c_str()); + + return true; +} diff --git a/src/tool/yaml2sql.vcxproj b/src/tool/yaml2sql.vcxproj new file mode 100644 index 0000000000..1d62a4cd13 --- /dev/null +++ b/src/tool/yaml2sql.vcxproj @@ -0,0 +1,177 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + 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/dev/null +++ b/src/tool/yaml2sql.vcxproj.filters @@ -0,0 +1,18 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup> + <Filter Include="Source Files"> + <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> + <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions> + </Filter> + <Filter Include="Header Files"> + <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier> + <Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions> + </Filter> + </ItemGroup> + <ItemGroup> + <ClCompile Include="yaml2sql.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + </ItemGroup> +</Project> diff --git a/src/tool/yamlupgrade.cpp b/src/tool/yamlupgrade.cpp new file mode 100644 index 0000000000..f7e33fbde3 --- /dev/null +++ b/src/tool/yamlupgrade.cpp @@ -0,0 +1,221 @@ +// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#include "yamlupgrade.hpp" + +static bool upgrade_achievement_db(std::string file, const uint32 source_version); + +template<typename Func> +bool process(const std::string &type, uint32 version, const std::vector<std::string> &paths, const std::string &name, Func lambda) { + for (const std::string &path : paths) { + const std::string name_ext = name + ".yml"; + const std::string from = path + "/" + name_ext; + const std::string to = path + "/" + name + "-upgrade.yml"; + + inNode.reset(); + + if (fileExists(from)) { + inNode = YAML::LoadFile(from); + uint32 source_version = getHeaderVersion(inNode); + + if (source_version >= version) { + continue; + } + + if (!askConfirmation("Found the file \"%s\", which requires an upgrade.\nDo you want to convert it now? (Y/N)\n", from.c_str())) { + continue; + } + + if (fileExists(to)) { + if (!askConfirmation("The file \"%s\" already exists.\nDo you want to replace it? (Y/N)\n", to.c_str())) { + continue; + } + } + + ShowNotice("Upgrade process has begun.\n"); + + std::ofstream out; + + body.~Emitter(); + new (&body) YAML::Emitter(); + out.open(to); + + if (!out.is_open()) { + ShowError("Can not open file \"%s\" for writing.\n", to.c_str()); + return false; + } + + prepareHeader(out, type, version, name); + if (inNode["Body"].IsDefined()) { + prepareBody(); + + if (!lambda(path, name_ext, source_version)) { + out.close(); + return false; + } + + finalizeBody(); + out << body.c_str(); + } + prepareFooter(out); + // Make sure there is an empty line at the end of the file for git + out << "\n"; + out.close(); + } + } + + return true; +} + +int do_init(int argc, char** argv) { + const std::string path_db = std::string(db_path); + const std::string path_db_mode = path_db + "/" + DBPATH; + const std::string path_db_import = path_db + "/" + DBIMPORT; + + // Loads required conversion constants + if (fileExists(item_db.getDefaultLocation())) { + item_db.load(); + } else { + parse_item_constants_txt((path_db_mode + "item_db.txt").c_str()); + parse_item_constants_txt((path_db_import + "item_db.txt").c_str()); + } + if (fileExists(mob_db.getDefaultLocation())) { + mob_db.load(); + } else { + sv_readdb(path_db_mode.c_str(), "mob_db.txt", ',', 31 + 2 * MAX_MVP_DROP + 2 * MAX_MOB_DROP, 31 + 2 * MAX_MVP_DROP + 2 * MAX_MOB_DROP, -1, &parse_mob_constants_txt, false); + sv_readdb(path_db_import.c_str(), "mob_db.txt", ',', 31 + 2 * MAX_MVP_DROP + 2 * MAX_MOB_DROP, 31 + 2 * MAX_MVP_DROP + 2 * MAX_MOB_DROP, -1, &parse_mob_constants_txt, false); + } + if (fileExists(skill_db.getDefaultLocation())) { + skill_db.load(); + } else { + sv_readdb(path_db_mode.c_str(), "skill_db.txt", ',', 18, 18, -1, parse_skill_constants_txt, false); + sv_readdb(path_db_import.c_str(), "skill_db.txt", ',', 18, 18, -1, parse_skill_constants_txt, false); + } + + // Load constants + #define export_constant_npc(a) export_constant(a) + #include "../map/script_constants.hpp" + + std::vector<std::string> root_paths = { + path_db, + path_db_mode, + path_db_import + }; + + if (!process("ACHIEVEMENT_DB", 2, root_paths, "achievement_db", [](const std::string &path, const std::string &name_ext, uint32 source_version) -> bool { + return upgrade_achievement_db(path + name_ext, source_version); + })) { + return 0; + } + + return 0; +} + +void do_final(void) { +} + +// Implementation of the upgrade functions +static bool upgrade_achievement_db(std::string file, const uint32 source_version) { + size_t entries = 0; + + for (const auto &input : inNode["Body"]) { + body << YAML::BeginMap; + body << YAML::Key << "Id" << YAML::Value << input["ID"]; + + std::string constant = input["Group"].as<std::string>(); + + constant.erase(0, 3); // Remove "AG_" + if (constant.compare("Chat") == 0) // Chat -> Chatting + constant.insert(4, "ting"); + else if (constant.compare("Hear") == 0 || constant.compare("See") == 0) + constant = "Chatting"; // Aegis treats these as general "Talk to NPC" achievements. + else if (constant.compare("Refine") == 0) { // Refine -> Enchant + constant.erase(0, 6); + constant = "Enchant" + constant; + } + body << YAML::Key << "Group" << YAML::Value << name2Upper(constant); + body << YAML::Key << "Name" << YAML::Value << input["Name"]; + + if (input["Target"].IsDefined()) { + body << YAML::Key << "Targets"; + body << YAML::BeginSeq; + + for (const auto &it : input["Target"]) { + body << YAML::BeginMap; + body << YAML::Key << "Id" << YAML::Value << it["Id"]; + if (it["MobID"].IsDefined()) { + uint16 mob_id = it["MobID"].as<uint16>(); + std::string *mob_name = util::umap_find(aegis_mobnames, mob_id); + + if (mob_name == nullptr) { + ShowWarning("mob_avail reading: Invalid mob-class %hu, Mob not read.\n", mob_id); + return false; + } + + body << YAML::Key << "Mob" << YAML::Value << *mob_name; + } + if (it["Count"].IsDefined() && it["Count"].as<int32>() > 1) + body << YAML::Key << "Count" << YAML::Value << it["Count"]; + body << YAML::EndMap; + } + + body << YAML::EndSeq; + } + + if (input["Condition"].IsDefined()) + body << YAML::Key << "Condition" << YAML::Value << input["Condition"]; + + if (input["Map"].IsDefined()) + body << YAML::Key << "Map" << YAML::Value << input["Map"]; + + if (input["Dependent"].IsDefined()) { + body << YAML::Key << "Dependents"; + body << YAML::BeginMap; + + for (const auto &it : input["Dependent"]) { + body << YAML::Key << it["Id"] << YAML::Value << true; + } + + body << YAML::EndMap; + } + + /** + * Example usage for adding label at specific version. + if (source_version < ?) { + body << YAML::Key << "CustomLabel" << YAML::Value << "Unique"; + } + */ + + if (input["Reward"].IsDefined()) { + body << YAML::Key << "Rewards"; + body << YAML::BeginMap; + if (input["Reward"]["ItemID"].IsDefined()) { + t_itemid item_id = input["Reward"]["ItemID"].as<t_itemid>(); + std::string *item_name = util::umap_find(aegis_itemnames, item_id); + + if (item_name == nullptr) { + ShowError("Reward item name for item ID %u is not known.\n", item_id); + return false; + } + + body << YAML::Key << "Item" << YAML::Value << *item_name; + } + if (input["Reward"]["Amount"].IsDefined() && input["Reward"]["Amount"].as<uint16>() > 1) + body << YAML::Key << "Amount" << YAML::Value << input["Reward"]["Amount"]; + if (input["Reward"]["Script"].IsDefined()) + body << YAML::Key << "Script" << YAML::Value << input["Reward"]["Script"]; + if (input["Reward"]["TitleID"].IsDefined()) + body << YAML::Key << "TitleId" << YAML::Value << input["Reward"]["TitleID"]; + body << YAML::EndMap; + } + + body << YAML::Key << "Score" << YAML::Value << input["Score"]; + + body << YAML::EndMap; + entries++; + } + + ShowStatus("Done converting/upgrading '" CL_WHITE "%d" CL_RESET "' achievements in '" CL_WHITE "%s" CL_RESET "'.\n", entries, file.c_str()); + + return true; +} diff --git a/src/tool/yamlupgrade.hpp b/src/tool/yamlupgrade.hpp new file mode 100644 index 0000000000..a185e45a1f --- /dev/null +++ b/src/tool/yamlupgrade.hpp @@ -0,0 +1,9 @@ +// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#ifndef YAMLUPGRADE_HPP +#define YAMLUPGRADE_HPP + +#include "yaml.hpp" + +#endif /* YAMLUPGRADE_HPP */ diff --git a/src/tool/yamlupgrade.vcxproj b/src/tool/yamlupgrade.vcxproj new file mode 100644 index 0000000000..62d8ee4f3a --- /dev/null +++ b/src/tool/yamlupgrade.vcxproj @@ -0,0 +1,185 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + 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SourceFiles="$(SolutionDir)3rdparty\zlib\lib\$(Platform)\zlib.dll" DestinationFolder="$(SolutionDir)" ContinueOnError="true" Condition="!Exists('$(SolutionDir)zlib.dll')" /> + <Copy SourceFiles="$(SolutionDir)tools\serv.bat" DestinationFolder="$(SolutionDir)" ContinueOnError="true" Condition="!Exists('$(SolutionDir)serv.bat')" /> + <Copy SourceFiles="$(SolutionDir)tools\yamlupgrade.bat" DestinationFolder="$(SolutionDir)" ContinueOnError="true" Condition="!Exists('$(SolutionDir)yamlupgrade.bat')" /> + </Target> +</Project> diff --git a/src/tool/yamlupgrade.vcxproj.filters b/src/tool/yamlupgrade.vcxproj.filters new file mode 100644 index 0000000000..2b1f7f9942 --- /dev/null +++ b/src/tool/yamlupgrade.vcxproj.filters @@ -0,0 +1,34 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup> + <Filter Include="Source Files"> + <UniqueIdentifier>{de48fb82-cea1-4318-bd96-9aab02b5b59d}</UniqueIdentifier> + <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions> + </Filter> + <Filter Include="Header Files"> + <UniqueIdentifier>{82d5c708-a60f-4ae1-8b0d-0aafaa8da273}</UniqueIdentifier> + <Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions> + </Filter> + </ItemGroup> + <ItemGroup> + <ClInclude Include="yaml.hpp"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="yamlupgrade.hpp"> + <Filter>Header Files</Filter> + </ClInclude> + </ItemGroup> + <ItemGroup> + <ClCompile Include="yamlupgrade.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\common\database.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\common\database.hpp"> + <Filter>Header Files</Filter> + </ClInclude> + </ItemGroup> +</Project> diff --git a/tools/ci/sql.bat b/tools/ci/sql.bat index 41ed133799..536d1b82dd 100644 --- a/tools/ci/sql.bat +++ b/tools/ci/sql.bat @@ -11,8 +11,14 @@ set MYSQL_PWD=%DB_ROOTPW% %MYSQL% -u %DB_ROOT% %DB_NAME% -e "source sql-files\item_cash_db.sql" %MYSQL% -u %DB_ROOT% %DB_NAME% -e "source sql-files\item_cash_db2.sql" %MYSQL% -u %DB_ROOT% %DB_NAME% -e "source sql-files\item_db.sql" +%MYSQL% -u %DB_ROOT% %DB_NAME% -e "source sql-files\item_db_usable.sql" +%MYSQL% -u %DB_ROOT% %DB_NAME% -e "source sql-files\item_db_equip.sql" +%MYSQL% -u %DB_ROOT% %DB_NAME% -e "source sql-files\item_db_etc.sql" %MYSQL% -u %DB_ROOT% %DB_NAME% -e "source sql-files\item_db2.sql" %MYSQL% -u %DB_ROOT% %DB_NAME% -e "source sql-files\item_db_re.sql" +%MYSQL% -u %DB_ROOT% %DB_NAME% -e "source sql-files\item_db_re_usable.sql" +%MYSQL% -u %DB_ROOT% %DB_NAME% -e "source sql-files\item_db_re_equip.sql" +%MYSQL% -u %DB_ROOT% %DB_NAME% -e "source sql-files\item_db_re_etc.sql" %MYSQL% -u %DB_ROOT% %DB_NAME% -e "source sql-files\item_db2_re.sql" %MYSQL% -u %DB_ROOT% %DB_NAME% -e "source sql-files\mob_db.sql" %MYSQL% -u %DB_ROOT% %DB_NAME% -e "source sql-files\mob_db2.sql" diff --git a/tools/ci/sql.sh b/tools/ci/sql.sh index 920aad57bd..d0f0918c91 100755 --- a/tools/ci/sql.sh +++ b/tools/ci/sql.sh @@ -10,9 +10,15 @@ mysql -u $DB_ROOT $DB_NAME < sql-files/main.sql || aborterror "Unable to import mysql -u $DB_ROOT $DB_NAME < sql-files/logs.sql || aborterror "Unable to import logs database." mysql -u $DB_ROOT $DB_NAME < sql-files/item_cash_db.sql || aborterror "Unable to import cash item table." mysql -u $DB_ROOT $DB_NAME < sql-files/item_cash_db2.sql || aborterror "Unable to import cash item 2 table." -mysql -u $DB_ROOT $DB_NAME < sql-files/item_db.sql || aborterror "Unable to import pre-renewal item table." +mysql -u $DB_ROOT $DB_NAME < sql-files/item_db.sql || aborterror "Unable to import pre-renewal item table structure." +mysql -u $DB_ROOT $DB_NAME < sql-files/item_db_usable.sql || aborterror "Unable to import pre-renewal usable item table." +mysql -u $DB_ROOT $DB_NAME < sql-files/item_db_equip.sql || aborterror "Unable to import pre-renewal equip item table." +mysql -u $DB_ROOT $DB_NAME < sql-files/item_db_etc.sql || aborterror "Unable to import pre-renewal etc item table." mysql -u $DB_ROOT $DB_NAME < sql-files/item_db2.sql || aborterror "Unable to import pre-renewal item 2 table." -mysql -u $DB_ROOT $DB_NAME < sql-files/item_db_re.sql || aborterror "Unable to import renewal item table." +mysql -u $DB_ROOT $DB_NAME < sql-files/item_db_re.sql || aborterror "Unable to import renewal item table structure." +mysql -u $DB_ROOT $DB_NAME < sql-files/item_db_re_usable.sql || aborterror "Unable to import renewal usable item table." +mysql -u $DB_ROOT $DB_NAME < sql-files/item_db_re_equip.sql || aborterror "Unable to import renewal equip item table." +mysql -u $DB_ROOT $DB_NAME < sql-files/item_db_re_etc.sql || aborterror "Unable to import renewal etc item table." mysql -u $DB_ROOT $DB_NAME < sql-files/item_db2_re.sql || aborterror "Unable to import renewal item 2 table." mysql -u $DB_ROOT $DB_NAME < sql-files/mob_db.sql || aborterror "Unable to import pre-renewal monster table." mysql -u $DB_ROOT $DB_NAME < sql-files/mob_db2.sql || aborterror "Unable to import pre-renewal monster 2 table." diff --git a/tools/convert_itemtype.pl b/tools/convert_itemtype.pl deleted file mode 100644 index 30a4a49658..0000000000 --- a/tools/convert_itemtype.pl +++ /dev/null @@ -1,107 +0,0 @@ -#!/usr/bin/perl -# rAthena Item Type Converter -# Fixes incorrect weapon and armor item types. -# https://rathena.org/board/topic/90738-itemtype-update-read-this-very-important/ - -use strict; -use warnings; -use Getopt::Long; -use File::Basename; -use Scalar::Util qw(looks_like_number); - -my $sFileins; -my @aFilein = ("../db/re/item_db.txt","../db/pre-re/item_db.txt","../db/item_db2.txt"); -my $sFileouts; -my @aFileout = ("../db/re/item_db.txt","../db/pre-re/item_db.txt","../db/item_db2.txt"); -my $sHelp = 0; - - -Main(); - -sub GetArgs { - GetOptions( - 'i=s' => \$sFileins, #Output file name. - 'o=s' => \$sFileouts, #Input file name. - 'help!' => \$sHelp, - ) or $sHelp=1; #Display help if invalid options are supplied. - - if( $sHelp ) { - print "Incorrect option specified. Available options:\n" - ."\t --o=filename => Output file name. (file must be separate by coma if multiple) \n" - ."\t --i=filenames => Input files name. (file must be separate by coma if multiple) \n"; - exit; - } - if($sFileins){ - chomp($sFileins); - @aFilein = split(",",$sFileins); - } - if($sFileouts){ - chomp($sFileouts); - @aFileout = split(",",$sFileouts); - } - unless(scalar(@aFileout)==scalar(@aFilein)){ - print "ERROR: Number of input files doesn't match number of output files. You must specify an output for each input:\n" - ."afilein = [ @aFilein ] \n" - ."afileout = [ @aFileout ] \n"; - exit; - } -} - -sub Main { - my $sI=0; - my($filename, $dir, $suffix) = fileparse($0); - chdir $dir; #put ourself like was called in tool folder - GetArgs(); - print "Running rAthena's item type converter...\n"; - print "Files to be converted: '@aFilein' into '@aFileout'.\n"; - foreach my $sFile (@aFilein){ - my $sReplace=0; #should we replace file when finished - my $sFileouttmp=$aFileout[$sI]; - if($sFile eq $sFileouttmp){ - $sReplace=1; - $sFileouttmp = $sFileouttmp.".out"; - print "Asking to replace file tmp fileout= $sFileouttmp \n"; - } - unless(open FHIN,"$sFile"){ - print "ERROR: Can't read or locate $sFile.\n"; - next; - } - unless(open FHOUT,">$sFileouttmp"){ - print "ERROR: Can't write or locate $aFileout[$sI].\n"; - next; - } - $sI++; - while (<FHIN>){ - if( $_ =~ /^\s*$/) { #ignore empty line - print FHOUT $_; - next; - } - my @champ = split(",",$_); - my $sDoconvertion=0; #should this comment be converted - if( $_ =~ /^\/\// ) { # // line - if(scalar(@champ)>3){ - $champ[0] =~ s!\/\/!!g; - $sDoconvertion=looks_like_number($champ[0]); - $champ[0] = "//".$champ[0]; #recomment it - } - if($sDoconvertion==0) { - print FHOUT $_; - next; - } - } - if(scalar(@champ>3)){ - if($champ[3] == 4) { $champ[3]=5; } - elsif($champ[3] == 5) { $champ[3]=4; } - my $newline = join(",",@champ); - print FHOUT $newline; - } - else { print FHOUT $_; } - } - close FHOUT; - close FHIN; - if($sReplace){ - unlink $sFile; - rename $sFileouttmp, $sFile; - } - } -} diff --git a/tools/convert_sql.pl b/tools/convert_sql.pl index 799f6ac478..191a7b6a7a 100755 --- a/tools/convert_sql.pl +++ b/tools/convert_sql.pl @@ -1,9 +1,5 @@ #!/usr/bin/perl -# Item Database: -# --i=../db/pre-re/item_db.txt --o=../sql-files/item_db.sql --t=pre --m=item --table=item_db -# --i=../db/re/item_db.txt --o=../sql-files/item_db_re.sql --t=re --m=item --table=item_db_re -# # Mob Database: # --i=../db/pre-re/mob_db.txt --o=../sql-files/mob_db.sql --t=pre --m=mob --table=mob_db # --i=../db/re/mob_db.txt --o=../sql-files/mob_db_re.sql --t=re --m=mob --table=mob_db_re @@ -42,12 +38,12 @@ sub GetArgs { 'i=s' => \$sFilein, #Output file name. 'o=s' => \$sFileout, #Input file name. 't=s' => \$sTarget, #Renewal setting: pre-re, re. - 'm=s' => \$sType, #Database: item, mob, mob_skill. + 'm=s' => \$sType, #Database: mob, mob_skill. 'table=s' => \$sTable, #Table name. 'help!' => \$sHelp, ) or $sHelp=1; #Display help if invalid options are supplied. my $sValidTarget = "re|pre"; - my $sValidType = "item|mob|mob_skill"; + my $sValidType = "mob|mob_skill"; if( $sHelp ) { print "Incorrect option specified. Available options:\n" @@ -109,21 +105,10 @@ sub ConvertFile { my($sFilein,$sFileout,$sType)=@_; if ($ligne =~ $line_format ) { @champ = ($1,$2,$3,$4,$5,$6,$7,$8,$9,$10,$11,$12,$13,$14,$15,$16,$17,$18,$19); } } elsif ($sType =~ /mob/i) { @champ = split(",",$ligne); } - elsif ($sType =~ /item/i ) { - if ($ligne =~ $line_format) { @champ = ($1,$2,$3,$4,$5,$6,$7,$8,$9,$10,$11,$12,$13,$14,$15,$16,$17,$18,$19,$20,$21,$22); } - } if ($#champ != $nb_columns - 1) { #Can't parse, it's a real comment. printf $sFHout ("%s\n", $ligne); } else { printf $sFHout ("REPLACE INTO `%s` VALUES (", $db); - if( $sType =~ /item/i and $sWasCom == 0){ #check if aegis name is duplicate, (only for not com) - $hAEgisName{$champ[1]}++; - if($hAEgisName{$champ[1]} > 1){ - print "Warning, aegisName=$champ[1] multiple occurence found, val=$hAEgisName{$champ[1]}, line=$ligne\n" ; - $champ[1] = $champ[1]."_"x($hAEgisName{$champ[1]}-1); - print "Converted into '$champ[1]'\n" ; - } - } for (my $i=0; $i<$#champ; $i++) { printField($sFHout,$champ[$i],",",$i); } @@ -192,95 +177,7 @@ sub escape { my ($str,$sregex,$sreplace) = @_; sub BuildDataForType{ my($sTarget,$sType) = @_; print "Starting BuildDataForType with: \n\t Target=$sTarget, Type=$sType \n"; - if($sType =~ /item/i) { - if($sTarget =~ /Pre/i){ - $db = $sTable; - $db = "item_db" unless($db); - $nb_columns = 22; - @str_col = (1,2,19,20,21); - @str_col2 = (19,20,21); - $line_format = "([^\,]*),"x($nb_columns-3)."(\{.*\}),"x(2)."(\{.*\})"; #Last 3 columns are scripts. - $create_table = -"# -# Table structure for table `$db` -# - -DROP TABLE IF EXISTS `$db`; -CREATE TABLE `$db` ( - `id` smallint(5) unsigned NOT NULL DEFAULT '0', - `name_english` varchar(50) NOT NULL DEFAULT '', - `name_japanese` varchar(50) NOT NULL DEFAULT '', - `type` tinyint(2) unsigned NOT NULL DEFAULT '0', - `price_buy` mediumint(8) unsigned DEFAULT NULL, - `price_sell` mediumint(8) unsigned DEFAULT NULL, - `weight` smallint(5) unsigned NOT NULL DEFAULT '0', - `attack` smallint(5) unsigned DEFAULT NULL, - `defence` smallint(5) unsigned DEFAULT NULL, - `range` tinyint(2) unsigned DEFAULT NULL, - `slots` tinyint(2) unsigned DEFAULT NULL, - `equip_jobs` bigint(20) unsigned DEFAULT NULL, - `equip_upper` tinyint(2) unsigned DEFAULT NULL, - `equip_genders` tinyint(1) unsigned DEFAULT NULL, - `equip_locations` mediumint(7) unsigned DEFAULT NULL, - `weapon_level` tinyint(1) unsigned DEFAULT NULL, - `equip_level` tinyint(3) unsigned DEFAULT NULL, - `refineable` tinyint(1) unsigned DEFAULT NULL, - `view` smallint(5) unsigned DEFAULT NULL, - `script` text, - `equip_script` text, - `unequip_script` text, - PRIMARY KEY (`id`), - UNIQUE INDEX `UniqueAegisName` (`name_english`) -) ENGINE=MyISAM; -"; - #NOTE: These do not match the table struct defaults. - @defaults = ('0','\'\'','\'\'','0','NULL','NULL',0,'NULL','NULL','NULL','NULL','NULL','NULL','NULL','NULL','NULL','NULL','NULL','NULL','NULL','NULL','NULL'); - } - elsif($sTarget =~ /Re/i){ - $db = $sTable; - $db = "item_db_re" unless($db); - $nb_columns = 22; - @str_col = (1,2,7,16,19,20,21); - @str_col2 = (19,20,21); - $line_format = "([^\,]*),"x($nb_columns-3)."(\{.*\}),"x(2)."(\{.*\})"; #Last 3 columns are scripts. - $create_table = -"# -# Table structure for table `$db` -# - -DROP TABLE IF EXISTS `$db`; -CREATE TABLE `$db` ( - `id` smallint(5) unsigned NOT NULL DEFAULT '0', - `name_english` varchar(50) NOT NULL DEFAULT '', - `name_japanese` varchar(50) NOT NULL DEFAULT '', - `type` tinyint(2) unsigned NOT NULL DEFAULT '0', - `price_buy` mediumint(8) unsigned DEFAULT NULL, - `price_sell` mediumint(8) unsigned DEFAULT NULL, - `weight` smallint(5) unsigned NOT NULL DEFAULT '0', - `atk:matk` varchar(11) DEFAULT NULL, - `defence` smallint(5) unsigned DEFAULT NULL, - `range` tinyint(2) unsigned DEFAULT NULL, - `slots` tinyint(2) unsigned DEFAULT NULL, - `equip_jobs` bigint(20) unsigned DEFAULT NULL, - `equip_upper` tinyint(2) unsigned DEFAULT NULL, - `equip_genders` tinyint(1) unsigned DEFAULT NULL, - `equip_locations` mediumint(7) unsigned DEFAULT NULL, - `weapon_level` tinyint(1) unsigned DEFAULT NULL, - `equip_level` varchar(10) DEFAULT NULL, - `refineable` tinyint(1) unsigned DEFAULT NULL, - `view` smallint(5) unsigned DEFAULT NULL, - `script` text, - `equip_script` text, - `unequip_script` text, - PRIMARY KEY (`id`), - UNIQUE INDEX `UniqueAegisName` (`name_english`) -) ENGINE=MyISAM; -"; - #NOTE: These do not match the table struct defaults. - @defaults = ('0','\'\'','\'\'','0','NULL','NULL',0,'NULL','NULL','NULL','NULL','NULL','NULL','NULL','NULL','NULL','NULL','NULL','NULL','NULL','NULL','NULL'); - } - } - elsif($sType =~ /mob_skill/i) { #Same format for Pre-Renewal and Renewal. + if($sType =~ /mob_skill/i) { #Same format for Pre-Renewal and Renewal. $db = $sTable; if($sTarget =~ /Pre/i){ $db = "mob_skill_db" unless($db); @@ -367,31 +264,31 @@ CREATE TABLE `$db` ( `aMotion` smallint(6) unsigned NOT NULL default '0', `dMotion` smallint(6) unsigned NOT NULL default '0', `MEXP` mediumint(9) unsigned NOT NULL default '0', - `MVP1id` smallint(5) unsigned NOT NULL default '0', + `MVP1id` int(10) unsigned NOT NULL default '0', `MVP1per` smallint(9) unsigned NOT NULL default '0', - `MVP2id` smallint(5) unsigned NOT NULL default '0', + `MVP2id` int(10) unsigned NOT NULL default '0', `MVP2per` smallint(9) unsigned NOT NULL default '0', - `MVP3id` smallint(5) unsigned NOT NULL default '0', + `MVP3id` int(10) unsigned NOT NULL default '0', `MVP3per` smallint(9) unsigned NOT NULL default '0', - `Drop1id` smallint(5) unsigned NOT NULL default '0', + `Drop1id` int(10) unsigned NOT NULL default '0', `Drop1per` smallint(9) unsigned NOT NULL default '0', - `Drop2id` smallint(5) unsigned NOT NULL default '0', + `Drop2id` int(10) unsigned NOT NULL default '0', `Drop2per` smallint(9) unsigned NOT NULL default '0', - `Drop3id` smallint(5) unsigned NOT NULL default '0', + `Drop3id` int(10) unsigned NOT NULL default '0', `Drop3per` smallint(9) unsigned NOT NULL default '0', - `Drop4id` smallint(5) unsigned NOT NULL default '0', + `Drop4id` int(10)) unsigned NOT NULL default '0', `Drop4per` smallint(9) unsigned NOT NULL default '0', - `Drop5id` smallint(5) unsigned NOT NULL default '0', + `Drop5id` int(10) unsigned NOT NULL default '0', `Drop5per` smallint(9) unsigned NOT NULL default '0', - `Drop6id` smallint(5) unsigned NOT NULL default '0', + `Drop6id` int(10) unsigned NOT NULL default '0', `Drop6per` smallint(9) unsigned NOT NULL default '0', - `Drop7id` smallint(5) unsigned NOT NULL default '0', + `Drop7id` int(10) unsigned NOT NULL default '0', `Drop7per` smallint(9) unsigned NOT NULL default '0', - `Drop8id` smallint(5) unsigned NOT NULL default '0', + `Drop8id` int(10) unsigned NOT NULL default '0', `Drop8per` smallint(9) unsigned NOT NULL default '0', - `Drop9id` smallint(5) unsigned NOT NULL default '0', + `Drop9id` int(10) unsigned NOT NULL default '0', `Drop9per` smallint(9) unsigned NOT NULL default '0', - `DropCardid` smallint(5) unsigned NOT NULL default '0', + `DropCardid` int(10) unsigned NOT NULL default '0', `DropCardper` smallint(9) unsigned NOT NULL default '0', PRIMARY KEY (`ID`) ) ENGINE=MyISAM; diff --git a/tools/docker/Dockerfile b/tools/docker/Dockerfile new file mode 100644 index 0000000000..c983761983 --- /dev/null +++ b/tools/docker/Dockerfile @@ -0,0 +1,4 @@ +FROM alpine:3.11 +WORKDIR /rathena +RUN apk add --no-cache git cmake make gcc g++ gdb zlib-dev mariadb-dev ca-certificates linux-headers bash valgrind +ENTRYPOINT [ "bash" ] diff --git a/tools/docker/README.md b/tools/docker/README.md new file mode 100644 index 0000000000..1a6404b1a5 --- /dev/null +++ b/tools/docker/README.md @@ -0,0 +1,29 @@ +# Docker + +Note that this Dockerized environment **is not suitable** for production deployments, see [Installations](https://github.com/rathena/rathena/wiki/installations) instead. + +### How to setup a local development environment :computer: + +1. `docker-compose up -d` to spin up dev container and database (ensure port `3306` is free) +2. `docker exec -it rathena bash` to connect to dev container +3. All rAthena development commands can be executed inside the dev container, such as compiling (`./configure`, `make clean server`) and starting the server (`./athena-start`, `gdb map-server`, etc ...) +4. `docker-compose down` outside the dev container when done to close database and free resources + +#### Tips & tricks for local development :beginner: + +- Ensure you don't have a database running locally and listening on port `3306` this will cause the database container to fail starting up. +- All file edits within the repository are reflected inside the container, so you can develop in your preferred text editor or IDE. + - Files into ./asset take precedence over conf/import/ counterpart +- Connect to the local database with following credentials: + - Host: `localhost` + - Port: `3306` + - User: `ragnarok` + - Password: `ragnarok` +- On first start up all `/sql-files/*.sql` files are imported into the database. This does not happen on future start ups unless the volume has been deleted. +- Database is saved to local disk so state is persisted between shutdowns and start ups. To fully erase your database and start fresh, delete the volume with `docker-compose down --volumes` +- Check the status of containers with `docker-compose ps` +- If you have modified the `Dockerfile`, be sure to rebuild the docker image with `docker-compose build` + +### F.A.Q + +`ls: can't open '.': Permission denied` turn off selinux. diff --git a/tools/docker/asset/char_conf.txt b/tools/docker/asset/char_conf.txt new file mode 100644 index 0000000000..e66bfe63cc --- /dev/null +++ b/tools/docker/asset/char_conf.txt @@ -0,0 +1,2 @@ +login_ip: 127.0.0.1 +char_ip: 127.0.0.1 diff --git a/tools/docker/asset/inter_conf.txt b/tools/docker/asset/inter_conf.txt new file mode 100644 index 0000000000..77678cec05 --- /dev/null +++ b/tools/docker/asset/inter_conf.txt @@ -0,0 +1,5 @@ +login_server_ip: db +ipban_db_ip: db +char_server_ip: db +map_server_ip: db +log_db_ip: db diff --git a/tools/docker/asset/map_conf.txt b/tools/docker/asset/map_conf.txt new file mode 100644 index 0000000000..e7fe50ab48 --- /dev/null +++ b/tools/docker/asset/map_conf.txt @@ -0,0 +1,2 @@ +char_ip: 127.0.0.1 +map_ip: 127.0.0.1 diff --git a/tools/docker/docker-compose.yml b/tools/docker/docker-compose.yml new file mode 100644 index 0000000000..0907d7e397 --- /dev/null +++ b/tools/docker/docker-compose.yml @@ -0,0 +1,39 @@ +version: "3.7" + +services: + db: + image: "mariadb:bionic" + container_name: "rathena_db" + ports: + - "3306:3306" # allow DB connections from host + volumes: + - "rathenadb:/var/lib/mysql" # save database to local disk + - "../../sql-files/:/docker-entrypoint-initdb.d" # initialize db with ./sql-files + environment: + MYSQL_ROOT_PASSWORD: ragnarok + MYSQL_DATABASE: ragnarok + MYSQL_USER: ragnarok + MYSQL_PASSWORD: ragnarok + server: + image: "rathena:local" + container_name: "rathena" + ports: + - "5121:5121" # map server + - "6121:6121" # char server + - "6900:6900" # login server + volumes: + - "../..:/rathena" # mount git repo directory inside container + - "./asset/inter_conf.txt:/rathena/conf/import/inter_conf.txt" # load db connection + - "./asset/char_conf.txt:/rathena/conf/import/char_conf.txt" #localdev login-char relation + - "./asset/map_conf.txt:/rathena/conf/import/map_conf.txt" #localdev char-map relation + init: true # helps with signal forwarding and process reaping + tty: true + stdin_open: true + build: + context: . + dockerfile: Dockerfile + depends_on: + - db + +volumes: + rathenadb: diff --git a/tools/serv.bat b/tools/serv.bat index f19f7140ad..fa3053f675 100644 --- a/tools/serv.bat +++ b/tools/serv.bat @@ -36,10 +36,10 @@ PING -n 15 127.0.0.1 > NUL :START_RA %1 ECHO. -REM Return value > 1 is exception&~0xC0000000 -IF ERRORLEVEL 2 GOTO CRASHED REM Return value 1 is EXIT_FAILURE IF ERRORLEVEL 1 GOTO EXIT1 +REM Return value is not 0 the process has crashed +IF NOT ERRORLEVEL 0 GOTO CRASHED REM Return value 0 is EXIT_SUCCESS ECHO %2 has shutdown successfully. GOTO RESTART_NT diff --git a/tools/yaml2sql.bat b/tools/yaml2sql.bat new file mode 100644 index 0000000000..9229931c7d --- /dev/null +++ b/tools/yaml2sql.bat @@ -0,0 +1,2 @@ +@ECHO OFF +CALL serv.bat yaml2sql.exe YAML 2 SQL diff --git a/tools/yamlupgrade.bat b/tools/yamlupgrade.bat new file mode 100644 index 0000000000..cd69b69798 --- /dev/null +++ b/tools/yamlupgrade.bat @@ -0,0 +1,2 @@ +@ECHO OFF +CALL serv.bat yamlupgrade.exe YAML UPGRADE